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/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, ...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
/*Copyright 2012 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in w...
JavaScript
function Map() {"use strict"; // this.name = "-"; // this.cells = []; } // toString Map.prototype.toString = function() {"use strict"; return this.name + ' [' + this.cells.length + 'x' + this.cells[0].length + ']'; };
JavaScript
function Cell() {"use strict"; // this.name = "soil_2"; // // height in four corners (tile corners as in the clock) this.h0 = 0; this.h3 = 0; this.h6 = 0; this.h9 = 0; }
JavaScript
function MapUtils() {"use strict"; } // Load map MapUtils.loadMap = function(mapName) {"use strict"; var map,SIZE_X,SIZE_Y,i,j,busyCellsMap, objectBag; // // Dimensiones del map // SIZE_X = 200; SIZE_Y = 200; // // Map // // Create map map = new Map(); map.name = mapName; map.cells = new Array(SIZE_X); f...
JavaScript
var Keys = { NONE : 0, BACKSPACE : 8, TAB : 9, ENTER : 13, PAUSE : 19, CAPS : 20, ESC : 27, SPACE : 32, PAGE_UP : 33, PAGE_DOWN : 34, END : 35, HOME : 36, LEFT_ARROW : 37, UP_ARROW : 38, RIGHT_ARROW : 39, DOWN_ARROW : 40, INSERT : 45, DELETE : 46, ...
JavaScript
function InputHandler() {"use strict"; // // Currently I dont care about handling events on the window (i.e. window.onmousedown), but on the canvas. //window.onmousedown = myDown; //window.onmouseup = myUp; // // Handle events on main input handler this.mainMapInputHandler = new MainMapInputHandler(); // // Ha...
JavaScript
function MainMapInputHandler(){ "use strict"; // // Add listeners to handle canvas mouse events: Drag and drop var auxMainMapCanvas = document.getElementById("mainMapCanvasId"); auxMainMapCanvas.onmousedown = MainMapInputHandler.MainMapCanvas_onmousedown; auxMainMapCanvas.onmouseup = MainMapInputHandler.MainMapCa...
JavaScript
function EventsUtil(){ "use strict"; } // Crossbrowser get event // source http://www.quirksmode.org/js/events_properties.html EventsUtil.getEvent = function (e) { "use strict"; var event = e; if (!event) { event = window.event; } return event; }; // Crossbrowser is right button pressed // source http://www....
JavaScript
function Game(){ "use strict"; } Game.fps = 60; Game.updatingTime = 0; Game.renderingTime = 0; // Initialize and start game Game.start = function() { "use strict"; // // Initialize GUI Game.gui = new Gui(); // // Initialize Input Handler Game.inputHandler = new InputHandler(); // // Initialize model ...
JavaScript
JSLoadUtil.loadOnlyOnce("js/util/pathfinding/pathfinding-browser.js"); var matrix = [ [0, 0, 0, 1, 0], [1, 0, 0, 0, 1], [0, 0, 1, 0, 0], ]; var grid = new PF.Grid(5, 3, matrix); var finder = new PF.AStarFinder(); var path = finder.findPath(1, 2, 4, 2, grid); console.log("path:"+path); console.log("path:"+...
JavaScript
JSLoadUtil.loadOnlyOnce("js/Constants.js"); JSLoadUtil.loadOnlyOnce("js/util/OOUtils.js"); JSLoadUtil.loadOnlyOnce("js/util/kdtree/KDTree.js"); JSLoadUtil.loadOnlyOnce("js/renderer/CoordinatesUtil.js"); JSLoadUtil.loadOnlyOnce("js/objects/ObjectBag.js"); JSLoadUtil.loadOnlyOnce("js/input/InputHandler.js"); JSLoadUtil.l...
JavaScript
function DebugRenderer() {"use strict"; // Initializes last update time this.prevTime = Date.now(); // Stores canvas and context as static variables for indirection (browser independence) and performance var container = document.createElement('div'); container.id = 'debugInfo'; container.style.cssText = 'padding...
JavaScript
function RenderUtil() {"use strict"; } //Renders image in context RenderUtil.render = function(ctx, imgId, x, y, offsetTX, offsetTY) {"use strict"; var img, offsetX, offsetY; img = document.getElementById(imgId); offsetX = CoordinatesUtil.getX(x, y, offsetTX, offsetTY); offsetY = CoordinatesUtil.getY(x, y, offsetT...
JavaScript
function CoordinatesUtil(){ "use strict"; } // Precomputed constants for rendering optimization CoordinatesUtil.TILE_x2x = Constants.TILE_WIDTH/2; CoordinatesUtil.TILE_y2x = Constants.TILE_HEIGHT; CoordinatesUtil.TILE_x2y = Constants.TILE_WIDTH/2/2; CoordinatesUtil.TILE_y2y = - Constants.TILE_HEIGHT/2; // Precompute...
JavaScript
/** * @author mrdoob / http://mrdoob.com/ */ var StatsPane = function() { "use strict"; var startTime, prevTime, ms, msMin, msMax, fps, fpsMin, fpsMax, frames, mode, container, fpsDiv, fpsText, fpsGraph, msDiv, msText, msGraph, bar, setMode, updateGraph; // startTime = Date.now(); prevTime = startTime; ms = 0...
JavaScript
function Renderer(){ "use strict"; this.mainMapRenderer = new MainMapRenderer(); this.statsRenderer = new StatsRenderer(); this.debugRenderer = new DebugRenderer(); } // Updates GUI Renderer.prototype.render = function() { "use strict"; // Update GUI components this.mainMapRenderer.render(); this.statsRenderer...
JavaScript
function MainMapRenderer() { "use strict"; // Stores canvas and context as static variables for indirection (browser independence) and performance this.mainMapCanvas = document.getElementById("mainMapCanvasId"); this.mainMapCtx = this.mainMapCanvas.getContext('2d'); // // Initializes map objects for later renderi...
JavaScript
function StatsRenderer(){ "use strict"; // Statistics Game.stats = new StatsPane(); Game.stats.domElement.style.position = 'absolute'; Game.stats.domElement.style.left = '0px'; Game.stats.domElement.style.bottom = '0px'; document.body.appendChild(Game.stats.domElement); } // Updates GUI StatsRend...
JavaScript
function Cammera() {"use strict"; // Cammera position this.x = 0; this.y = 0; // Cammera speed this.speed_x = 0; this.speed_y = 0; } // Handles mouse movement on main canvas Cammera.prototype.updateCammeraCoordinates = function(newCammeraX, newCammeraY) {"use strict"; // updates position this.x = newCammeraX; ...
JavaScript
function Gui() {"use strict"; // this.cammera = new Cammera(); // // Array of selected objects this.selectedObjects = []; } // Clears list of selected objects Gui.prototype.clearSelectedObjects = function() {"use strict"; var i; // // Marks current objects as not selected for ( i = this.selectedObjects.length...
JavaScript
Scout.inherits( Paintable ); function Scout(x, y) { "use strict"; this.inherits(Paintable, PaintableTypes.SCOUT, x, y); this.angle = 0; // Current target this.path = null; this.nextTaget = null; } //Speed in tiles per second Scout.LINEAR_SPEED=3; //Speed in radians per second Scout.ANGULAR_SPEED=4; // ...
JavaScript
Tree.inherits( NonSelectable ); function Tree(paintableType, x, y) { "use strict"; this.inherits(NonSelectable, paintableType, x, y); }
JavaScript
function Paintable(paintableType, x, y) {"use strict"; // this.paintableType = paintableType; // // Position this.x = x; this.y = y; // // Is Selected this._isSelected = false; } // update model Paintable.prototype.update = function() {"use strict"; }; // return x position Paintable.prototype.getX = function...
JavaScript
NonSelectable.inherits( Paintable ); function NonSelectable(paintableType, x, y) { "use strict"; this.inherits(Paintable, paintableType, x, y); } // return true is isSelected NonSelectable.prototype.isSelected = function() { return false; }; // set isSelected NonSelectable.prototype.setSelected = function(isSelect...
JavaScript
function ObjectBag(sizeX, sizeY) {"use strict"; var nodeDistanceFunction, nodeDimensionAttributes, i; // // Initialize kdtree nodeDistanceFunction = function(obj1, obj2){"use strict"; return Math.sqrt(Math.pow(obj1.x - obj2.x, 2) + Math.pow(obj1.y - obj2.y, 2)); }; nodeDimensionAttributes=["x","y"]; this.kd...
JavaScript
function PaintableType(name, imageName, offsetX, offsetY) {"use strict"; // this.name = name; // // Default image name this.imageName = imageName; // // offset x e y en tiles this.offsetX = offsetX; this.offsetY = offsetY; } // toString PaintableType.prototype.toString = function() {"use strict"; return this...
JavaScript
function Constants(){ "use strict"; } // Tiles are generated using GIMP "Isometric Floor" plugin converting 64x64 bitmaps into 128x64 size tiles // Size of the png files for rendering a tile Constants.TILE_WIDTH = 126; Constants.TILE_HEIGHT = 63;
JavaScript
// Src: https://github.com/ubilabs/kd-tree-javascript/blob/master/src/web/kdTree.js function KDTree(objectList, distanceFunction, dimensionAttributes) {"use strict"; this.distanceFunction = distanceFunction; this.dimensionAttributes = dimensionAttributes; this.root = this.buildTree(objectList, 0, null); } KDTree.pr...
JavaScript
function KDTree_Node(obj, dimensionNo, parent) {"use strict"; this.obj = obj; this.dimensionNo = dimensionNo; this.parent = parent; this.left = null; this.right = null; } KDTree_Node.prototype.toString = function() {"use strict"; return "(N o:" + // this.obj + // (this.left ? ", <br>l:" + this.left : "") + // ...
JavaScript
// Binary heap implementation from: // http://eloquentjavascript.net/appendix2.html function BinaryHeap(scoreFunction) {"use strict"; this.content = []; this.scoreFunction = scoreFunction; } //Adds new element BinaryHeap.prototype.push = function(bhElement) {"use strict"; // Add the new element to the end of the ar...
JavaScript
function PFUtil() {"use strict"; } PFUtil.findPath = function(fromX, fromY, toX, toY) {"use strict"; var mapSizeX = Game.model.map.cells.length; var mapSizeY = Game.model.map.cells[0].length; // fromY = Math.floor(fromY); fromX = Math.floor(fromX); toY=Math.floor(toY); toX=Math.floor(toX); // if (toX<0 || toX...
JavaScript
// Encapsulating inheritance /** For ES5 compliant browsers we must define new properties to Object class this way, or any object in the code will have it as a new visible property, making all the for..in loops end with a undefined behaviour The other solution is to check, in every loop, Object.prototyp...
JavaScript
function Model(){ "use strict"; // // Current model update and rendering timestamp this.currentTimestamp=Date.now(); this.deltaTimestamp=0; // // Ball status (TODO: Remove) this.x=0; this.y=0; // //this.map //Map //this.objectBag //Objects } Model.prototype.initialize = function(mapName) { "use strict"; ...
JavaScript
'use strict'; function UserCtrl($scope, backend) { $scope.user = null; $scope.login = function() { backend.user().then(function(response) { $scope.user = response.data; }); } $scope.login(); } function EditorCtrl($scope, $location, $routeParams, $timeout, editor, autosaver) { console.log($rout...
JavaScript
'use strict'; var module = angular.module('app.directives', []); module.directive('aceEditor', function(editor) { return { retrict: 'A', link: function(scope, element) { editor.rebind(element[0]); } }; }); module.directive('star', function() { return { restrict: 'E', replace: true, ...
JavaScript
'use strict'; google.load('picker', '1'); angular.module('app', ['app.filters', 'app.services', 'app.directives']) .constant('saveInterval', 15000) .constant('appId', '892677078282') .constant('EditorState', { CLEAN: 0,// NO CHANGES DIRTY: 1, // UNSAVED CHANGES SAVE: 2, // SAVE IN PROGRESS LOAD: 3, // LOADIN...
JavaScript
'use strict'; /* Filters */ angular.module('app.filters', []) .filter('saveStateFormatter', function(EditorState) { return function(state) { if (state == EditorState.DIRTY) { return 'You have unsaved changes'; } else if (state == EditorState.SAVE) { return 'Saving...'; } else if (state == Ed...
JavaScript
'use strict'; var module = angular.module('app.services', []); module.factory('editor', function(EditorState, backend, $q, $rootScope, $log) { var editor = null; var EditSession = require("ace/edit_session").EditSession; var service = { state: EditorState.CLEAN, deferredState: EditorState...
JavaScript
/*! * jQuery JavaScript Library v1.7.2 * http://jquery.com/ * * Copyright 2011, John Resig * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * Includes Sizzle.js * http://sizzlejs.com/ * Copyright 2011, The Dojo Foundation * Released under the MIT, BSD, and GPL Licenses. ...
JavaScript
/** * @license AngularJS v1.0.0 * (c) 2010-2012 Google, Inc. http://angularjs.org * License: MIT */ (function(window, angular, undefined) { 'use strict'; /** * @ngdoc overview * @name ngResource * @description */ /** * @ngdoc object * @name ngResource.$resource * @requires $http * * @description * A fa...
JavaScript
/** * @license AngularJS v1.0.0 * (c) 2010-2012 Google, Inc. http://angularjs.org * License: MIT */ (function(window, document, undefined) { 'use strict'; //////////////////////////////////// /** * @ngdoc function * @name angular.lowercase * @function * * @description Converts the specified string to lowerca...
JavaScript
/** * @license AngularJS v1.0.0 * (c) 2010-2012 Google, Inc. http://angularjs.org * License: MIT * * TODO(vojta): wrap whole file into closure during build */ /** * @ngdoc overview * @name angular.mock * @description * * Namespace from 'angular-mocks.js' which contains testing related code. */ angular.moc...
JavaScript
/** * @license AngularJS v1.0.0 * (c) 2010-2012 Google, Inc. http://angularjs.org * License: MIT */ (function(window, angular, undefined) { 'use strict'; var directive = {}; var service = { value: {} }; var DEPENDENCIES = { 'angular.js': 'http://code.angularjs.org/angular-' + angular.version.full + '.min.js', ...
JavaScript
/** * @license AngularJS v1.0.0 * (c) 2010-2012 Google, Inc. http://angularjs.org * License: MIT */ (function(window, angular, undefined) { 'use strict'; /** * @ngdoc overview * @name ngSanitize * @description */ /* * HTML Parser By Misko Hevery (misko@hevery.com) * based on: HTML Parser By John Resig (ejo...
JavaScript
/** * @license AngularJS v1.0.0 * (c) 2010-2012 Google, Inc. http://angularjs.org * License: MIT */ (function(window) { 'use strict'; /** * JSTestDriver adapter for angular scenario tests * * Example of jsTestDriver.conf for running scenario tests with JSTD: <pre> server: http://localhost:9877 load: ...
JavaScript
/** * @license AngularJS v1.0.0 * (c) 2010-2012 Google, Inc. http://angularjs.org * License: MIT */ (function(window, angular, undefined) { 'use strict'; var directive = {}; directive.dropdownToggle = ['$document', '$location', '$window', function ($document, $location, $window) { var openElem...
JavaScript
/** * Configuration for jstd scenario adapter */ var jstdScenarioAdapter = { relativeUrlPrefix: '/build/docs/' };
JavaScript
/** * @license AngularJS v1.0.0 * (c) 2010-2012 Google, Inc. http://angularjs.org * License: MIT */ (function(window, angular, undefined) { 'use strict'; /** * @ngdoc overview * @name ngCookies */ angular.module('ngCookies', ['ng']). /** * @ngdoc object * @name ngCookies.$cookies * @requires $brows...
JavaScript
/** * @license AngularJS v1.0.0 * (c) 2010-2012 Google, Inc. http://angularjs.org * License: MIT */ ( /** * @ngdoc interface * @name angular.Module * @description * * Interface for configuring angular {@link angular.module modules}. */ function setupModuleLoader(window) { function ensure(obj, name, fact...
JavaScript
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
JavaScript
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
JavaScript
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
JavaScript
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
JavaScript
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
JavaScript
/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * ...
JavaScript