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# -*- coding: utf-8 -*- """ jinja2.ext ~~~~~~~~~~ Jinja extensions allow to add custom tags similar to the way django custom tags work. By default two example extensions exist: an i18n and a cache extension. :copyright: (c) 2010 by the Jinja Team. :license: BSD. """ from collections import deque from jinja2 import nodes from jinja2.defaults import * from jinja2.environment import Environment from jinja2.runtime import Undefined, concat from jinja2.exceptions import TemplateAssertionError, TemplateSyntaxError from jinja2.utils import contextfunction, import_string, Markup, next # the only real useful gettext functions for a Jinja template. Note # that ugettext must be assigned to gettext as Jinja doesn't support # non unicode strings. GETTEXT_FUNCTIONS = ('_', 'gettext', 'ngettext') class ExtensionRegistry(type): """Gives the extension an unique identifier.""" def __new__(cls, name, bases, d): rv = type.__new__(cls, name, bases, d) rv.identifier = rv.__module__ + '.' + rv.__name__ return rv class Extension(object): """Extensions can be used to add extra functionality to the Jinja template system at the parser level. Custom extensions are bound to an environment but may not store environment specific data on `self`. The reason for this is that an extension can be bound to another environment (for overlays) by creating a copy and reassigning the `environment` attribute. As extensions are created by the environment they cannot accept any arguments for configuration. One may want to work around that by using a factory function, but that is not possible as extensions are identified by their import name. The correct way to configure the extension is storing the configuration values on the environment. Because this way the environment ends up acting as central configuration storage the attributes may clash which is why extensions have to ensure that the names they choose for configuration are not too generic. ``prefix`` for example is a terrible name, ``fragment_cache_prefix`` on the other hand is a good name as includes the name of the extension (fragment cache). """ __metaclass__ = ExtensionRegistry #: if this extension parses this is the list of tags it's listening to. tags = set() #: the priority of that extension. This is especially useful for #: extensions that preprocess values. A lower value means higher #: priority. #: #: .. versionadded:: 2.4 priority = 100 def __init__(self, environment): self.environment = environment def bind(self, environment): """Create a copy of this extension bound to another environment.""" rv = object.__new__(self.__class__) rv.__dict__.update(self.__dict__) rv.environment = environment return rv def preprocess(self, source, name, filename=None): """This method is called before the actual lexing and can be used to preprocess the source. The `filename` is optional. The return value must be the preprocessed source. """ return source def filter_stream(self, stream): """It's passed a :class:`~jinja2.lexer.TokenStream` that can be used to filter tokens returned. This method has to return an iterable of :class:`~jinja2.lexer.Token`\s, but it doesn't have to return a :class:`~jinja2.lexer.TokenStream`. In the `ext` folder of the Jinja2 source distribution there is a file called `inlinegettext.py` which implements a filter that utilizes this method. """ return stream def parse(self, parser): """If any of the :attr:`tags` matched this method is called with the parser as first argument. The token the parser stream is pointing at is the name token that matched. This method has to return one or a list of multiple nodes. """ raise NotImplementedError() def attr(self, name, lineno=None): """Return an attribute node for the current extension. This is useful to pass constants on extensions to generated template code:: self.attr('_my_attribute', lineno=lineno) """ return nodes.ExtensionAttribute(self.identifier, name, lineno=lineno) def call_method(self, name, args=None, kwargs=None, dyn_args=None, dyn_kwargs=None, lineno=None): """Call a method of the extension. This is a shortcut for :meth:`attr` + :class:`jinja2.nodes.Call`. """ if args is None: args = [] if kwargs is None: kwargs = [] return nodes.Call(self.attr(name, lineno=lineno), args, kwargs, dyn_args, dyn_kwargs, lineno=lineno) @contextfunction def _gettext_alias(__context, *args, **kwargs): return __context.call(__context.resolve('gettext'), *args, **kwargs) def _make_new_gettext(func): @contextfunction def gettext(__context, __string, **variables): rv = __context.call(func, __string) if __context.eval_ctx.autoescape: rv = Markup(rv) return rv % variables return gettext def _make_new_ngettext(func): @contextfunction def ngettext(__context, __singular, __plural, __num, **variables): variables.setdefault('num', __num) rv = __context.call(func, __singular, __plural, __num) if __context.eval_ctx.autoescape: rv = Markup(rv) return rv % variables return ngettext class InternationalizationExtension(Extension): """This extension adds gettext support to Jinja2.""" tags = set(['trans']) # TODO: the i18n extension is currently reevaluating values in a few # situations. Take this example: # {% trans count=something() %}{{ count }} foo{% pluralize # %}{{ count }} fooss{% endtrans %} # something is called twice here. One time for the gettext value and # the other time for the n-parameter of the ngettext function. def __init__(self, environment): Extension.__init__(self, environment) environment.globals['_'] = _gettext_alias environment.extend( install_gettext_translations=self._install, install_null_translations=self._install_null, install_gettext_callables=self._install_callables, uninstall_gettext_translations=self._uninstall, extract_translations=self._extract, newstyle_gettext=False ) def _install(self, translations, newstyle=None): gettext = getattr(translations, 'ugettext', None) if gettext is None: gettext = translations.gettext ngettext = getattr(translations, 'ungettext', None) if ngettext is None: ngettext = translations.ngettext self._install_callables(gettext, ngettext, newstyle) def _install_null(self, newstyle=None): self._install_callables( lambda x: x, lambda s, p, n: (n != 1 and (p,) or (s,))[0], newstyle ) def _install_callables(self, gettext, ngettext, newstyle=None): if newstyle is not None: self.environment.newstyle_gettext = newstyle if self.environment.newstyle_gettext: gettext = _make_new_gettext(gettext) ngettext = _make_new_ngettext(ngettext) self.environment.globals.update( gettext=gettext, ngettext=ngettext ) def _uninstall(self, translations): for key in 'gettext', 'ngettext': self.environment.globals.pop(key, None) def _extract(self, source, gettext_functions=GETTEXT_FUNCTIONS): if isinstance(source, basestring): source = self.environment.parse(source) return extract_from_ast(source, gettext_functions) def parse(self, parser): """Parse a translatable tag.""" lineno = next(parser.stream).lineno num_called_num = False # find all the variables referenced. Additionally a variable can be # defined in the body of the trans block too, but this is checked at # a later state. plural_expr = None variables = {} while parser.stream.current.type != 'block_end': if variables: parser.stream.expect('comma') # skip colon for python compatibility if parser.stream.skip_if('colon'): break name = parser.stream.expect('name') if name.value in variables: parser.fail('translatable variable %r defined twice.' % name.value, name.lineno, exc=TemplateAssertionError) # expressions if parser.stream.current.type == 'assign': next(parser.stream) variables[name.value] = var = parser.parse_expression() else: variables[name.value] = var = nodes.Name(name.value, 'load') if plural_expr is None: plural_expr = var num_called_num = name.value == 'num' parser.stream.expect('block_end') plural = plural_names = None have_plural = False referenced = set() # now parse until endtrans or pluralize singular_names, singular = self._parse_block(parser, True) if singular_names: referenced.update(singular_names) if plural_expr is None: plural_expr = nodes.Name(singular_names[0], 'load') num_called_num = singular_names[0] == 'num' # if we have a pluralize block, we parse that too if parser.stream.current.test('name:pluralize'): have_plural = True next(parser.stream) if parser.stream.current.type != 'block_end': name = parser.stream.expect('name') if name.value not in variables: parser.fail('unknown variable %r for pluralization' % name.value, name.lineno, exc=TemplateAssertionError) plural_expr = variables[name.value] num_called_num = name.value == 'num' parser.stream.expect('block_end') plural_names, plural = self._parse_block(parser, False) next(parser.stream) referenced.update(plural_names) else: next(parser.stream) # register free names as simple name expressions for var in referenced: if var not in variables: variables[var] = nodes.Name(var, 'load') if not have_plural: plural_expr = None elif plural_expr is None: parser.fail('pluralize without variables', lineno) node = self._make_node(singular, plural, variables, plural_expr, bool(referenced), num_called_num and have_plural) node.set_lineno(lineno) return node def _parse_block(self, parser, allow_pluralize): """Parse until the next block tag with a given name.""" referenced = [] buf = [] while 1: if parser.stream.current.type == 'data': buf.append(parser.stream.current.value.replace('%', '%%')) next(parser.stream) elif parser.stream.current.type == 'variable_begin': next(parser.stream) name = parser.stream.expect('name').value referenced.append(name) buf.append('%%(%s)s' % name) parser.stream.expect('variable_end') elif parser.stream.current.type == 'block_begin': next(parser.stream) if parser.stream.current.test('name:endtrans'): break elif parser.stream.current.test('name:pluralize'): if allow_pluralize: break parser.fail('a translatable section can have only one ' 'pluralize section') parser.fail('control structures in translatable sections are ' 'not allowed') elif parser.stream.eos: parser.fail('unclosed translation block') else: assert False, 'internal parser error' return referenced, concat(buf) def _make_node(self, singular, plural, variables, plural_expr, vars_referenced, num_called_num): """Generates a useful node from the data provided.""" # no variables referenced? no need to escape for old style # gettext invocations only if there are vars. if not vars_referenced and not self.environment.newstyle_gettext: singular = singular.replace('%%', '%') if plural: plural = plural.replace('%%', '%') # singular only: if plural_expr is None: gettext = nodes.Name('gettext', 'load') node = nodes.Call(gettext, [nodes.Const(singular)], [], None, None) # singular and plural else: ngettext = nodes.Name('ngettext', 'load') node = nodes.Call(ngettext, [ nodes.Const(singular), nodes.Const(plural), plural_expr ], [], None, None) # in case newstyle gettext is used, the method is powerful # enough to handle the variable expansion and autoescape # handling itself if self.environment.newstyle_gettext: for key, value in variables.iteritems(): # the function adds that later anyways in case num was # called num, so just skip it. if num_called_num and key == 'num': continue node.kwargs.append(nodes.Keyword(key, value)) # otherwise do that here else: # mark the return value as safe if we are in an # environment with autoescaping turned on node = nodes.MarkSafeIfAutoescape(node) if variables: node = nodes.Mod(node, nodes.Dict([ nodes.Pair(nodes.Const(key), value) for key, value in variables.items() ])) return nodes.Output([node]) class ExprStmtExtension(Extension): """Adds a `do` tag to Jinja2 that works like the print statement just that it doesn't print the return value. """ tags = set(['do']) def parse(self, parser): node = nodes.ExprStmt(lineno=next(parser.stream).lineno) node.node = parser.parse_tuple() return node class LoopControlExtension(Extension): """Adds break and continue to the template engine.""" tags = set(['break', 'continue']) def parse(self, parser): token = next(parser.stream) if token.value == 'break': return nodes.Break(lineno=token.lineno) return nodes.Continue(lineno=token.lineno) class WithExtension(Extension): """Adds support for a django-like with block.""" tags = set(['with']) def parse(self, parser): node = nodes.Scope(lineno=next(parser.stream).lineno) assignments = [] while parser.stream.current.type != 'block_end': lineno = parser.stream.current.lineno if assignments: parser.stream.expect('comma') target = parser.parse_assign_target() parser.stream.expect('assign') expr = parser.parse_expression() assignments.append(nodes.Assign(target, expr, lineno=lineno)) node.body = assignments + \ list(parser.parse_statements(('name:endwith',), drop_needle=True)) return node class AutoEscapeExtension(Extension): """Changes auto escape rules for a scope.""" tags = set(['autoescape']) def parse(self, parser): node = nodes.ScopedEvalContextModifier(lineno=next(parser.stream).lineno) node.options = [ nodes.Keyword('autoescape', parser.parse_expression()) ] node.body = parser.parse_statements(('name:endautoescape',), drop_needle=True) return nodes.Scope([node]) def extract_from_ast(node, gettext_functions=GETTEXT_FUNCTIONS, babel_style=True): """Extract localizable strings from the given template node. Per default this function returns matches in babel style that means non string parameters as well as keyword arguments are returned as `None`. This allows Babel to figure out what you really meant if you are using gettext functions that allow keyword arguments for placeholder expansion. If you don't want that behavior set the `babel_style` parameter to `False` which causes only strings to be returned and parameters are always stored in tuples. As a consequence invalid gettext calls (calls without a single string parameter or string parameters after non-string parameters) are skipped. This example explains the behavior: >>> from jinja2 import Environment >>> env = Environment() >>> node = env.parse('{{ (_("foo"), _(), ngettext("foo", "bar", 42)) }}') >>> list(extract_from_ast(node)) [(1, '_', 'foo'), (1, '_', ()), (1, 'ngettext', ('foo', 'bar', None))] >>> list(extract_from_ast(node, babel_style=False)) [(1, '_', ('foo',)), (1, 'ngettext', ('foo', 'bar'))] For every string found this function yields a ``(lineno, function, message)`` tuple, where: * ``lineno`` is the number of the line on which the string was found, * ``function`` is the name of the ``gettext`` function used (if the string was extracted from embedded Python code), and * ``message`` is the string itself (a ``unicode`` object, or a tuple of ``unicode`` objects for functions with multiple string arguments). This extraction function operates on the AST and is because of that unable to extract any comments. For comment support you have to use the babel extraction interface or extract comments yourself. """ for node in node.find_all(nodes.Call): if not isinstance(node.node, nodes.Name) or \ node.node.name not in gettext_functions: continue strings = [] for arg in node.args: if isinstance(arg, nodes.Const) and \ isinstance(arg.value, basestring): strings.append(arg.value) else: strings.append(None) for arg in node.kwargs: strings.append(None) if node.dyn_args is not None: strings.append(None) if node.dyn_kwargs is not None: strings.append(None) if not babel_style: strings = tuple(x for x in strings if x is not None) if not strings: continue else: if len(strings) == 1: strings = strings[0] else: strings = tuple(strings) yield node.lineno, node.node.name, strings class _CommentFinder(object): """Helper class to find comments in a token stream. Can only find comments for gettext calls forwards. Once the comment from line 4 is found, a comment for line 1 will not return a usable value. """ def __init__(self, tokens, comment_tags): self.tokens = tokens self.comment_tags = comment_tags self.offset = 0 self.last_lineno = 0 def find_backwards(self, offset): try: for _, token_type, token_value in \ reversed(self.tokens[self.offset:offset]): if token_type in ('comment', 'linecomment'): try: prefix, comment = token_value.split(None, 1) except ValueError: continue if prefix in self.comment_tags: return [comment.rstrip()] return [] finally: self.offset = offset def find_comments(self, lineno): if not self.comment_tags or self.last_lineno > lineno: return [] for idx, (token_lineno, _, _) in enumerate(self.tokens[self.offset:]): if token_lineno > lineno: return self.find_backwards(self.offset + idx) return self.find_backwards(len(self.tokens)) def babel_extract(fileobj, keywords, comment_tags, options): """Babel extraction method for Jinja templates. .. versionchanged:: 2.3 Basic support for translation comments was added. If `comment_tags` is now set to a list of keywords for extraction, the extractor will try to find the best preceeding comment that begins with one of the keywords. For best results, make sure to not have more than one gettext call in one line of code and the matching comment in the same line or the line before. .. versionchanged:: 2.5.1 The `newstyle_gettext` flag can be set to `True` to enable newstyle gettext calls. :param fileobj: the file-like object the messages should be extracted from :param keywords: a list of keywords (i.e. function names) that should be recognized as translation functions :param comment_tags: a list of translator tags to search for and include in the results. :param options: a dictionary of additional options (optional) :return: an iterator over ``(lineno, funcname, message, comments)`` tuples. (comments will be empty currently) """ extensions = set() for extension in options.get('extensions', '').split(','): extension = extension.strip() if not extension: continue extensions.add(import_string(extension)) if InternationalizationExtension not in extensions: extensions.add(InternationalizationExtension) def getbool(options, key, default=False): options.get(key, str(default)).lower() in ('1', 'on', 'yes', 'true') environment = Environment( options.get('block_start_string', BLOCK_START_STRING), options.get('block_end_string', BLOCK_END_STRING), options.get('variable_start_string', VARIABLE_START_STRING), options.get('variable_end_string', VARIABLE_END_STRING), options.get('comment_start_string', COMMENT_START_STRING), options.get('comment_end_string', COMMENT_END_STRING), options.get('line_statement_prefix') or LINE_STATEMENT_PREFIX, options.get('line_comment_prefix') or LINE_COMMENT_PREFIX, getbool(options, 'trim_blocks', TRIM_BLOCKS), NEWLINE_SEQUENCE, frozenset(extensions), cache_size=0, auto_reload=False ) if getbool(options, 'newstyle_gettext'): environment.newstyle_gettext = True source = fileobj.read().decode(options.get('encoding', 'utf-8')) try: node = environment.parse(source) tokens = list(environment.lex(environment.preprocess(source))) except TemplateSyntaxError, e: # skip templates with syntax errors return finder = _CommentFinder(tokens, comment_tags) for lineno, func, message in extract_from_ast(node, keywords): yield lineno, func, message, finder.find_comments(lineno) #: nicer import names i18n = InternationalizationExtension do = ExprStmtExtension loopcontrols = LoopControlExtension with_ = WithExtension autoescape = AutoEscapeExtension
Python
# -*- coding: utf-8 -*- """ jinja2.visitor ~~~~~~~~~~~~~~ This module implements a visitor for the nodes. :copyright: (c) 2010 by the Jinja Team. :license: BSD. """ from jinja2.nodes import Node class NodeVisitor(object): """Walks the abstract syntax tree and call visitor functions for every node found. The visitor functions may return values which will be forwarded by the `visit` method. Per default the visitor functions for the nodes are ``'visit_'`` + class name of the node. So a `TryFinally` node visit function would be `visit_TryFinally`. This behavior can be changed by overriding the `get_visitor` function. If no visitor function exists for a node (return value `None`) the `generic_visit` visitor is used instead. """ def get_visitor(self, node): """Return the visitor function for this node or `None` if no visitor exists for this node. In that case the generic visit function is used instead. """ method = 'visit_' + node.__class__.__name__ return getattr(self, method, None) def visit(self, node, *args, **kwargs): """Visit a node.""" f = self.get_visitor(node) if f is not None: return f(node, *args, **kwargs) return self.generic_visit(node, *args, **kwargs) def generic_visit(self, node, *args, **kwargs): """Called if no explicit visitor function exists for a node.""" for node in node.iter_child_nodes(): self.visit(node, *args, **kwargs) class NodeTransformer(NodeVisitor): """Walks the abstract syntax tree and allows modifications of nodes. The `NodeTransformer` will walk the AST and use the return value of the visitor functions to replace or remove the old node. If the return value of the visitor function is `None` the node will be removed from the previous location otherwise it's replaced with the return value. The return value may be the original node in which case no replacement takes place. """ def generic_visit(self, node, *args, **kwargs): for field, old_value in node.iter_fields(): if isinstance(old_value, list): new_values = [] for value in old_value: if isinstance(value, Node): value = self.visit(value, *args, **kwargs) if value is None: continue elif not isinstance(value, Node): new_values.extend(value) continue new_values.append(value) old_value[:] = new_values elif isinstance(old_value, Node): new_node = self.visit(old_value, *args, **kwargs) if new_node is None: delattr(node, field) else: setattr(node, field, new_node) return node def visit_list(self, node, *args, **kwargs): """As transformers may return lists in some places this method can be used to enforce a list as return value. """ rv = self.visit(node, *args, **kwargs) if not isinstance(rv, list): rv = [rv] return rv
Python
# -*- coding: utf-8 -*- """ jinja2.parser ~~~~~~~~~~~~~ Implements the template parser. :copyright: (c) 2010 by the Jinja Team. :license: BSD, see LICENSE for more details. """ from jinja2 import nodes from jinja2.exceptions import TemplateSyntaxError, TemplateAssertionError from jinja2.utils import next from jinja2.lexer import describe_token, describe_token_expr #: statements that callinto _statement_keywords = frozenset(['for', 'if', 'block', 'extends', 'print', 'macro', 'include', 'from', 'import', 'set']) _compare_operators = frozenset(['eq', 'ne', 'lt', 'lteq', 'gt', 'gteq']) class Parser(object): """This is the central parsing class Jinja2 uses. It's passed to extensions and can be used to parse expressions or statements. """ def __init__(self, environment, source, name=None, filename=None, state=None): self.environment = environment self.stream = environment._tokenize(source, name, filename, state) self.name = name self.filename = filename self.closed = False self.extensions = {} for extension in environment.iter_extensions(): for tag in extension.tags: self.extensions[tag] = extension.parse self._last_identifier = 0 self._tag_stack = [] self._end_token_stack = [] def fail(self, msg, lineno=None, exc=TemplateSyntaxError): """Convenience method that raises `exc` with the message, passed line number or last line number as well as the current name and filename. """ if lineno is None: lineno = self.stream.current.lineno raise exc(msg, lineno, self.name, self.filename) def _fail_ut_eof(self, name, end_token_stack, lineno): expected = [] for exprs in end_token_stack: expected.extend(map(describe_token_expr, exprs)) if end_token_stack: currently_looking = ' or '.join( "'%s'" % describe_token_expr(expr) for expr in end_token_stack[-1]) else: currently_looking = None if name is None: message = ['Unexpected end of template.'] else: message = ['Encountered unknown tag \'%s\'.' % name] if currently_looking: if name is not None and name in expected: message.append('You probably made a nesting mistake. Jinja ' 'is expecting this tag, but currently looking ' 'for %s.' % currently_looking) else: message.append('Jinja was looking for the following tags: ' '%s.' % currently_looking) if self._tag_stack: message.append('The innermost block that needs to be ' 'closed is \'%s\'.' % self._tag_stack[-1]) self.fail(' '.join(message), lineno) def fail_unknown_tag(self, name, lineno=None): """Called if the parser encounters an unknown tag. Tries to fail with a human readable error message that could help to identify the problem. """ return self._fail_ut_eof(name, self._end_token_stack, lineno) def fail_eof(self, end_tokens=None, lineno=None): """Like fail_unknown_tag but for end of template situations.""" stack = list(self._end_token_stack) if end_tokens is not None: stack.append(end_tokens) return self._fail_ut_eof(None, stack, lineno) def is_tuple_end(self, extra_end_rules=None): """Are we at the end of a tuple?""" if self.stream.current.type in ('variable_end', 'block_end', 'rparen'): return True elif extra_end_rules is not None: return self.stream.current.test_any(extra_end_rules) return False def free_identifier(self, lineno=None): """Return a new free identifier as :class:`~jinja2.nodes.InternalName`.""" self._last_identifier += 1 rv = object.__new__(nodes.InternalName) nodes.Node.__init__(rv, 'fi%d' % self._last_identifier, lineno=lineno) return rv def parse_statement(self): """Parse a single statement.""" token = self.stream.current if token.type != 'name': self.fail('tag name expected', token.lineno) self._tag_stack.append(token.value) pop_tag = True try: if token.value in _statement_keywords: return getattr(self, 'parse_' + self.stream.current.value)() if token.value == 'call': return self.parse_call_block() if token.value == 'filter': return self.parse_filter_block() ext = self.extensions.get(token.value) if ext is not None: return ext(self) # did not work out, remove the token we pushed by accident # from the stack so that the unknown tag fail function can # produce a proper error message. self._tag_stack.pop() pop_tag = False self.fail_unknown_tag(token.value, token.lineno) finally: if pop_tag: self._tag_stack.pop() def parse_statements(self, end_tokens, drop_needle=False): """Parse multiple statements into a list until one of the end tokens is reached. This is used to parse the body of statements as it also parses template data if appropriate. The parser checks first if the current token is a colon and skips it if there is one. Then it checks for the block end and parses until if one of the `end_tokens` is reached. Per default the active token in the stream at the end of the call is the matched end token. If this is not wanted `drop_needle` can be set to `True` and the end token is removed. """ # the first token may be a colon for python compatibility self.stream.skip_if('colon') # in the future it would be possible to add whole code sections # by adding some sort of end of statement token and parsing those here. self.stream.expect('block_end') result = self.subparse(end_tokens) # we reached the end of the template too early, the subparser # does not check for this, so we do that now if self.stream.current.type == 'eof': self.fail_eof(end_tokens) if drop_needle: next(self.stream) return result def parse_set(self): """Parse an assign statement.""" lineno = next(self.stream).lineno target = self.parse_assign_target() self.stream.expect('assign') expr = self.parse_tuple() return nodes.Assign(target, expr, lineno=lineno) def parse_for(self): """Parse a for loop.""" lineno = self.stream.expect('name:for').lineno target = self.parse_assign_target(extra_end_rules=('name:in',)) self.stream.expect('name:in') iter = self.parse_tuple(with_condexpr=False, extra_end_rules=('name:recursive',)) test = None if self.stream.skip_if('name:if'): test = self.parse_expression() recursive = self.stream.skip_if('name:recursive') body = self.parse_statements(('name:endfor', 'name:else')) if next(self.stream).value == 'endfor': else_ = [] else: else_ = self.parse_statements(('name:endfor',), drop_needle=True) return nodes.For(target, iter, body, else_, test, recursive, lineno=lineno) def parse_if(self): """Parse an if construct.""" node = result = nodes.If(lineno=self.stream.expect('name:if').lineno) while 1: node.test = self.parse_tuple(with_condexpr=False) node.body = self.parse_statements(('name:elif', 'name:else', 'name:endif')) token = next(self.stream) if token.test('name:elif'): new_node = nodes.If(lineno=self.stream.current.lineno) node.else_ = [new_node] node = new_node continue elif token.test('name:else'): node.else_ = self.parse_statements(('name:endif',), drop_needle=True) else: node.else_ = [] break return result def parse_block(self): node = nodes.Block(lineno=next(self.stream).lineno) node.name = self.stream.expect('name').value node.scoped = self.stream.skip_if('name:scoped') # common problem people encounter when switching from django # to jinja. we do not support hyphens in block names, so let's # raise a nicer error message in that case. if self.stream.current.type == 'sub': self.fail('Block names in Jinja have to be valid Python ' 'identifiers and may not contain hypens, use an ' 'underscore instead.') node.body = self.parse_statements(('name:endblock',), drop_needle=True) self.stream.skip_if('name:' + node.name) return node def parse_extends(self): node = nodes.Extends(lineno=next(self.stream).lineno) node.template = self.parse_expression() return node def parse_import_context(self, node, default): if self.stream.current.test_any('name:with', 'name:without') and \ self.stream.look().test('name:context'): node.with_context = next(self.stream).value == 'with' self.stream.skip() else: node.with_context = default return node def parse_include(self): node = nodes.Include(lineno=next(self.stream).lineno) node.template = self.parse_expression() if self.stream.current.test('name:ignore') and \ self.stream.look().test('name:missing'): node.ignore_missing = True self.stream.skip(2) else: node.ignore_missing = False return self.parse_import_context(node, True) def parse_import(self): node = nodes.Import(lineno=next(self.stream).lineno) node.template = self.parse_expression() self.stream.expect('name:as') node.target = self.parse_assign_target(name_only=True).name return self.parse_import_context(node, False) def parse_from(self): node = nodes.FromImport(lineno=next(self.stream).lineno) node.template = self.parse_expression() self.stream.expect('name:import') node.names = [] def parse_context(): if self.stream.current.value in ('with', 'without') and \ self.stream.look().test('name:context'): node.with_context = next(self.stream).value == 'with' self.stream.skip() return True return False while 1: if node.names: self.stream.expect('comma') if self.stream.current.type == 'name': if parse_context(): break target = self.parse_assign_target(name_only=True) if target.name.startswith('_'): self.fail('names starting with an underline can not ' 'be imported', target.lineno, exc=TemplateAssertionError) if self.stream.skip_if('name:as'): alias = self.parse_assign_target(name_only=True) node.names.append((target.name, alias.name)) else: node.names.append(target.name) if parse_context() or self.stream.current.type != 'comma': break else: break if not hasattr(node, 'with_context'): node.with_context = False self.stream.skip_if('comma') return node def parse_signature(self, node): node.args = args = [] node.defaults = defaults = [] self.stream.expect('lparen') while self.stream.current.type != 'rparen': if args: self.stream.expect('comma') arg = self.parse_assign_target(name_only=True) arg.set_ctx('param') if self.stream.skip_if('assign'): defaults.append(self.parse_expression()) args.append(arg) self.stream.expect('rparen') def parse_call_block(self): node = nodes.CallBlock(lineno=next(self.stream).lineno) if self.stream.current.type == 'lparen': self.parse_signature(node) else: node.args = [] node.defaults = [] node.call = self.parse_expression() if not isinstance(node.call, nodes.Call): self.fail('expected call', node.lineno) node.body = self.parse_statements(('name:endcall',), drop_needle=True) return node def parse_filter_block(self): node = nodes.FilterBlock(lineno=next(self.stream).lineno) node.filter = self.parse_filter(None, start_inline=True) node.body = self.parse_statements(('name:endfilter',), drop_needle=True) return node def parse_macro(self): node = nodes.Macro(lineno=next(self.stream).lineno) node.name = self.parse_assign_target(name_only=True).name self.parse_signature(node) node.body = self.parse_statements(('name:endmacro',), drop_needle=True) return node def parse_print(self): node = nodes.Output(lineno=next(self.stream).lineno) node.nodes = [] while self.stream.current.type != 'block_end': if node.nodes: self.stream.expect('comma') node.nodes.append(self.parse_expression()) return node def parse_assign_target(self, with_tuple=True, name_only=False, extra_end_rules=None): """Parse an assignment target. As Jinja2 allows assignments to tuples, this function can parse all allowed assignment targets. Per default assignments to tuples are parsed, that can be disable however by setting `with_tuple` to `False`. If only assignments to names are wanted `name_only` can be set to `True`. The `extra_end_rules` parameter is forwarded to the tuple parsing function. """ if name_only: token = self.stream.expect('name') target = nodes.Name(token.value, 'store', lineno=token.lineno) else: if with_tuple: target = self.parse_tuple(simplified=True, extra_end_rules=extra_end_rules) else: target = self.parse_primary() target.set_ctx('store') if not target.can_assign(): self.fail('can\'t assign to %r' % target.__class__. __name__.lower(), target.lineno) return target def parse_expression(self, with_condexpr=True): """Parse an expression. Per default all expressions are parsed, if the optional `with_condexpr` parameter is set to `False` conditional expressions are not parsed. """ if with_condexpr: return self.parse_condexpr() return self.parse_or() def parse_condexpr(self): lineno = self.stream.current.lineno expr1 = self.parse_or() while self.stream.skip_if('name:if'): expr2 = self.parse_or() if self.stream.skip_if('name:else'): expr3 = self.parse_condexpr() else: expr3 = None expr1 = nodes.CondExpr(expr2, expr1, expr3, lineno=lineno) lineno = self.stream.current.lineno return expr1 def parse_or(self): lineno = self.stream.current.lineno left = self.parse_and() while self.stream.skip_if('name:or'): right = self.parse_and() left = nodes.Or(left, right, lineno=lineno) lineno = self.stream.current.lineno return left def parse_and(self): lineno = self.stream.current.lineno left = self.parse_not() while self.stream.skip_if('name:and'): right = self.parse_not() left = nodes.And(left, right, lineno=lineno) lineno = self.stream.current.lineno return left def parse_not(self): if self.stream.current.test('name:not'): lineno = next(self.stream).lineno return nodes.Not(self.parse_not(), lineno=lineno) return self.parse_compare() def parse_compare(self): lineno = self.stream.current.lineno expr = self.parse_add() ops = [] while 1: token_type = self.stream.current.type if token_type in _compare_operators: next(self.stream) ops.append(nodes.Operand(token_type, self.parse_add())) elif self.stream.skip_if('name:in'): ops.append(nodes.Operand('in', self.parse_add())) elif self.stream.current.test('name:not') and \ self.stream.look().test('name:in'): self.stream.skip(2) ops.append(nodes.Operand('notin', self.parse_add())) else: break lineno = self.stream.current.lineno if not ops: return expr return nodes.Compare(expr, ops, lineno=lineno) def parse_add(self): lineno = self.stream.current.lineno left = self.parse_sub() while self.stream.current.type == 'add': next(self.stream) right = self.parse_sub() left = nodes.Add(left, right, lineno=lineno) lineno = self.stream.current.lineno return left def parse_sub(self): lineno = self.stream.current.lineno left = self.parse_concat() while self.stream.current.type == 'sub': next(self.stream) right = self.parse_concat() left = nodes.Sub(left, right, lineno=lineno) lineno = self.stream.current.lineno return left def parse_concat(self): lineno = self.stream.current.lineno args = [self.parse_mul()] while self.stream.current.type == 'tilde': next(self.stream) args.append(self.parse_mul()) if len(args) == 1: return args[0] return nodes.Concat(args, lineno=lineno) def parse_mul(self): lineno = self.stream.current.lineno left = self.parse_div() while self.stream.current.type == 'mul': next(self.stream) right = self.parse_div() left = nodes.Mul(left, right, lineno=lineno) lineno = self.stream.current.lineno return left def parse_div(self): lineno = self.stream.current.lineno left = self.parse_floordiv() while self.stream.current.type == 'div': next(self.stream) right = self.parse_floordiv() left = nodes.Div(left, right, lineno=lineno) lineno = self.stream.current.lineno return left def parse_floordiv(self): lineno = self.stream.current.lineno left = self.parse_mod() while self.stream.current.type == 'floordiv': next(self.stream) right = self.parse_mod() left = nodes.FloorDiv(left, right, lineno=lineno) lineno = self.stream.current.lineno return left def parse_mod(self): lineno = self.stream.current.lineno left = self.parse_pow() while self.stream.current.type == 'mod': next(self.stream) right = self.parse_pow() left = nodes.Mod(left, right, lineno=lineno) lineno = self.stream.current.lineno return left def parse_pow(self): lineno = self.stream.current.lineno left = self.parse_unary() while self.stream.current.type == 'pow': next(self.stream) right = self.parse_unary() left = nodes.Pow(left, right, lineno=lineno) lineno = self.stream.current.lineno return left def parse_unary(self, with_filter=True): token_type = self.stream.current.type lineno = self.stream.current.lineno if token_type == 'sub': next(self.stream) node = nodes.Neg(self.parse_unary(False), lineno=lineno) elif token_type == 'add': next(self.stream) node = nodes.Pos(self.parse_unary(False), lineno=lineno) else: node = self.parse_primary() node = self.parse_postfix(node) if with_filter: node = self.parse_filter_expr(node) return node def parse_primary(self): token = self.stream.current if token.type == 'name': if token.value in ('true', 'false', 'True', 'False'): node = nodes.Const(token.value in ('true', 'True'), lineno=token.lineno) elif token.value in ('none', 'None'): node = nodes.Const(None, lineno=token.lineno) else: node = nodes.Name(token.value, 'load', lineno=token.lineno) next(self.stream) elif token.type == 'string': next(self.stream) buf = [token.value] lineno = token.lineno while self.stream.current.type == 'string': buf.append(self.stream.current.value) next(self.stream) node = nodes.Const(''.join(buf), lineno=lineno) elif token.type in ('integer', 'float'): next(self.stream) node = nodes.Const(token.value, lineno=token.lineno) elif token.type == 'lparen': next(self.stream) node = self.parse_tuple(explicit_parentheses=True) self.stream.expect('rparen') elif token.type == 'lbracket': node = self.parse_list() elif token.type == 'lbrace': node = self.parse_dict() else: self.fail("unexpected '%s'" % describe_token(token), token.lineno) return node def parse_tuple(self, simplified=False, with_condexpr=True, extra_end_rules=None, explicit_parentheses=False): """Works like `parse_expression` but if multiple expressions are delimited by a comma a :class:`~jinja2.nodes.Tuple` node is created. This method could also return a regular expression instead of a tuple if no commas where found. The default parsing mode is a full tuple. If `simplified` is `True` only names and literals are parsed. The `no_condexpr` parameter is forwarded to :meth:`parse_expression`. Because tuples do not require delimiters and may end in a bogus comma an extra hint is needed that marks the end of a tuple. For example for loops support tuples between `for` and `in`. In that case the `extra_end_rules` is set to ``['name:in']``. `explicit_parentheses` is true if the parsing was triggered by an expression in parentheses. This is used to figure out if an empty tuple is a valid expression or not. """ lineno = self.stream.current.lineno if simplified: parse = self.parse_primary elif with_condexpr: parse = self.parse_expression else: parse = lambda: self.parse_expression(with_condexpr=False) args = [] is_tuple = False while 1: if args: self.stream.expect('comma') if self.is_tuple_end(extra_end_rules): break args.append(parse()) if self.stream.current.type == 'comma': is_tuple = True else: break lineno = self.stream.current.lineno if not is_tuple: if args: return args[0] # if we don't have explicit parentheses, an empty tuple is # not a valid expression. This would mean nothing (literally # nothing) in the spot of an expression would be an empty # tuple. if not explicit_parentheses: self.fail('Expected an expression, got \'%s\'' % describe_token(self.stream.current)) return nodes.Tuple(args, 'load', lineno=lineno) def parse_list(self): token = self.stream.expect('lbracket') items = [] while self.stream.current.type != 'rbracket': if items: self.stream.expect('comma') if self.stream.current.type == 'rbracket': break items.append(self.parse_expression()) self.stream.expect('rbracket') return nodes.List(items, lineno=token.lineno) def parse_dict(self): token = self.stream.expect('lbrace') items = [] while self.stream.current.type != 'rbrace': if items: self.stream.expect('comma') if self.stream.current.type == 'rbrace': break key = self.parse_expression() self.stream.expect('colon') value = self.parse_expression() items.append(nodes.Pair(key, value, lineno=key.lineno)) self.stream.expect('rbrace') return nodes.Dict(items, lineno=token.lineno) def parse_postfix(self, node): while 1: token_type = self.stream.current.type if token_type == 'dot' or token_type == 'lbracket': node = self.parse_subscript(node) # calls are valid both after postfix expressions (getattr # and getitem) as well as filters and tests elif token_type == 'lparen': node = self.parse_call(node) else: break return node def parse_filter_expr(self, node): while 1: token_type = self.stream.current.type if token_type == 'pipe': node = self.parse_filter(node) elif token_type == 'name' and self.stream.current.value == 'is': node = self.parse_test(node) # calls are valid both after postfix expressions (getattr # and getitem) as well as filters and tests elif token_type == 'lparen': node = self.parse_call(node) else: break return node def parse_subscript(self, node): token = next(self.stream) if token.type == 'dot': attr_token = self.stream.current next(self.stream) if attr_token.type == 'name': return nodes.Getattr(node, attr_token.value, 'load', lineno=token.lineno) elif attr_token.type != 'integer': self.fail('expected name or number', attr_token.lineno) arg = nodes.Const(attr_token.value, lineno=attr_token.lineno) return nodes.Getitem(node, arg, 'load', lineno=token.lineno) if token.type == 'lbracket': priority_on_attribute = False args = [] while self.stream.current.type != 'rbracket': if args: self.stream.expect('comma') args.append(self.parse_subscribed()) self.stream.expect('rbracket') if len(args) == 1: arg = args[0] else: arg = nodes.Tuple(args, 'load', lineno=token.lineno) return nodes.Getitem(node, arg, 'load', lineno=token.lineno) self.fail('expected subscript expression', self.lineno) def parse_subscribed(self): lineno = self.stream.current.lineno if self.stream.current.type == 'colon': next(self.stream) args = [None] else: node = self.parse_expression() if self.stream.current.type != 'colon': return node next(self.stream) args = [node] if self.stream.current.type == 'colon': args.append(None) elif self.stream.current.type not in ('rbracket', 'comma'): args.append(self.parse_expression()) else: args.append(None) if self.stream.current.type == 'colon': next(self.stream) if self.stream.current.type not in ('rbracket', 'comma'): args.append(self.parse_expression()) else: args.append(None) else: args.append(None) return nodes.Slice(lineno=lineno, *args) def parse_call(self, node): token = self.stream.expect('lparen') args = [] kwargs = [] dyn_args = dyn_kwargs = None require_comma = False def ensure(expr): if not expr: self.fail('invalid syntax for function call expression', token.lineno) while self.stream.current.type != 'rparen': if require_comma: self.stream.expect('comma') # support for trailing comma if self.stream.current.type == 'rparen': break if self.stream.current.type == 'mul': ensure(dyn_args is None and dyn_kwargs is None) next(self.stream) dyn_args = self.parse_expression() elif self.stream.current.type == 'pow': ensure(dyn_kwargs is None) next(self.stream) dyn_kwargs = self.parse_expression() else: ensure(dyn_args is None and dyn_kwargs is None) if self.stream.current.type == 'name' and \ self.stream.look().type == 'assign': key = self.stream.current.value self.stream.skip(2) value = self.parse_expression() kwargs.append(nodes.Keyword(key, value, lineno=value.lineno)) else: ensure(not kwargs) args.append(self.parse_expression()) require_comma = True self.stream.expect('rparen') if node is None: return args, kwargs, dyn_args, dyn_kwargs return nodes.Call(node, args, kwargs, dyn_args, dyn_kwargs, lineno=token.lineno) def parse_filter(self, node, start_inline=False): while self.stream.current.type == 'pipe' or start_inline: if not start_inline: next(self.stream) token = self.stream.expect('name') name = token.value while self.stream.current.type == 'dot': next(self.stream) name += '.' + self.stream.expect('name').value if self.stream.current.type == 'lparen': args, kwargs, dyn_args, dyn_kwargs = self.parse_call(None) else: args = [] kwargs = [] dyn_args = dyn_kwargs = None node = nodes.Filter(node, name, args, kwargs, dyn_args, dyn_kwargs, lineno=token.lineno) start_inline = False return node def parse_test(self, node): token = next(self.stream) if self.stream.current.test('name:not'): next(self.stream) negated = True else: negated = False name = self.stream.expect('name').value while self.stream.current.type == 'dot': next(self.stream) name += '.' + self.stream.expect('name').value dyn_args = dyn_kwargs = None kwargs = [] if self.stream.current.type == 'lparen': args, kwargs, dyn_args, dyn_kwargs = self.parse_call(None) elif self.stream.current.type in ('name', 'string', 'integer', 'float', 'lparen', 'lbracket', 'lbrace') and not \ self.stream.current.test_any('name:else', 'name:or', 'name:and'): if self.stream.current.test('name:is'): self.fail('You cannot chain multiple tests with is') args = [self.parse_expression()] else: args = [] node = nodes.Test(node, name, args, kwargs, dyn_args, dyn_kwargs, lineno=token.lineno) if negated: node = nodes.Not(node, lineno=token.lineno) return node def subparse(self, end_tokens=None): body = [] data_buffer = [] add_data = data_buffer.append if end_tokens is not None: self._end_token_stack.append(end_tokens) def flush_data(): if data_buffer: lineno = data_buffer[0].lineno body.append(nodes.Output(data_buffer[:], lineno=lineno)) del data_buffer[:] try: while self.stream: token = self.stream.current if token.type == 'data': if token.value: add_data(nodes.TemplateData(token.value, lineno=token.lineno)) next(self.stream) elif token.type == 'variable_begin': next(self.stream) add_data(self.parse_tuple(with_condexpr=True)) self.stream.expect('variable_end') elif token.type == 'block_begin': flush_data() next(self.stream) if end_tokens is not None and \ self.stream.current.test_any(*end_tokens): return body rv = self.parse_statement() if isinstance(rv, list): body.extend(rv) else: body.append(rv) self.stream.expect('block_end') else: raise AssertionError('internal parsing error') flush_data() finally: if end_tokens is not None: self._end_token_stack.pop() return body def parse(self): """Parse the whole template into a `Template` node.""" result = nodes.Template(self.subparse(), lineno=1) result.set_environment(self.environment) return result
Python
# -*- coding: utf-8 -*- """ jinja2.loaders ~~~~~~~~~~~~~~ Jinja loader classes. :copyright: (c) 2010 by the Jinja Team. :license: BSD, see LICENSE for more details. """ import os import sys import weakref from types import ModuleType from os import path try: from hashlib import sha1 except ImportError: from sha import new as sha1 from jinja2.exceptions import TemplateNotFound from jinja2.utils import LRUCache, open_if_exists, internalcode def split_template_path(template): """Split a path into segments and perform a sanity check. If it detects '..' in the path it will raise a `TemplateNotFound` error. """ pieces = [] for piece in template.split('/'): if path.sep in piece \ or (path.altsep and path.altsep in piece) or \ piece == path.pardir: raise TemplateNotFound(template) elif piece and piece != '.': pieces.append(piece) return pieces class BaseLoader(object): """Baseclass for all loaders. Subclass this and override `get_source` to implement a custom loading mechanism. The environment provides a `get_template` method that calls the loader's `load` method to get the :class:`Template` object. A very basic example for a loader that looks up templates on the file system could look like this:: from jinja2 import BaseLoader, TemplateNotFound from os.path import join, exists, getmtime class MyLoader(BaseLoader): def __init__(self, path): self.path = path def get_source(self, environment, template): path = join(self.path, template) if not exists(path): raise TemplateNotFound(template) mtime = getmtime(path) with file(path) as f: source = f.read().decode('utf-8') return source, path, lambda: mtime == getmtime(path) """ #: if set to `False` it indicates that the loader cannot provide access #: to the source of templates. #: #: .. versionadded:: 2.4 has_source_access = True def get_source(self, environment, template): """Get the template source, filename and reload helper for a template. It's passed the environment and template name and has to return a tuple in the form ``(source, filename, uptodate)`` or raise a `TemplateNotFound` error if it can't locate the template. The source part of the returned tuple must be the source of the template as unicode string or a ASCII bytestring. The filename should be the name of the file on the filesystem if it was loaded from there, otherwise `None`. The filename is used by python for the tracebacks if no loader extension is used. The last item in the tuple is the `uptodate` function. If auto reloading is enabled it's always called to check if the template changed. No arguments are passed so the function must store the old state somewhere (for example in a closure). If it returns `False` the template will be reloaded. """ if not self.has_source_access: raise RuntimeError('%s cannot provide access to the source' % self.__class__.__name__) raise TemplateNotFound(template) def list_templates(self): """Iterates over all templates. If the loader does not support that it should raise a :exc:`TypeError` which is the default behavior. """ raise TypeError('this loader cannot iterate over all templates') @internalcode def load(self, environment, name, globals=None): """Loads a template. This method looks up the template in the cache or loads one by calling :meth:`get_source`. Subclasses should not override this method as loaders working on collections of other loaders (such as :class:`PrefixLoader` or :class:`ChoiceLoader`) will not call this method but `get_source` directly. """ code = None if globals is None: globals = {} # first we try to get the source for this template together # with the filename and the uptodate function. source, filename, uptodate = self.get_source(environment, name) # try to load the code from the bytecode cache if there is a # bytecode cache configured. bcc = environment.bytecode_cache if bcc is not None: bucket = bcc.get_bucket(environment, name, filename, source) code = bucket.code # if we don't have code so far (not cached, no longer up to # date) etc. we compile the template if code is None: code = environment.compile(source, name, filename) # if the bytecode cache is available and the bucket doesn't # have a code so far, we give the bucket the new code and put # it back to the bytecode cache. if bcc is not None and bucket.code is None: bucket.code = code bcc.set_bucket(bucket) return environment.template_class.from_code(environment, code, globals, uptodate) class FileSystemLoader(BaseLoader): """Loads templates from the file system. This loader can find templates in folders on the file system and is the preferred way to load them. The loader takes the path to the templates as string, or if multiple locations are wanted a list of them which is then looked up in the given order: >>> loader = FileSystemLoader('/path/to/templates') >>> loader = FileSystemLoader(['/path/to/templates', '/other/path']) Per default the template encoding is ``'utf-8'`` which can be changed by setting the `encoding` parameter to something else. """ def __init__(self, searchpath, encoding='utf-8'): if isinstance(searchpath, basestring): searchpath = [searchpath] self.searchpath = list(searchpath) self.encoding = encoding def get_source(self, environment, template): pieces = split_template_path(template) for searchpath in self.searchpath: filename = path.join(searchpath, *pieces) f = open_if_exists(filename) if f is None: continue try: contents = f.read().decode(self.encoding) finally: f.close() mtime = path.getmtime(filename) def uptodate(): try: return path.getmtime(filename) == mtime except OSError: return False return contents, filename, uptodate raise TemplateNotFound(template) def list_templates(self): found = set() for searchpath in self.searchpath: for dirpath, dirnames, filenames in os.walk(searchpath): for filename in filenames: template = os.path.join(dirpath, filename) \ [len(searchpath):].strip(os.path.sep) \ .replace(os.path.sep, '/') if template[:2] == './': template = template[2:] if template not in found: found.add(template) return sorted(found) class PackageLoader(BaseLoader): """Load templates from python eggs or packages. It is constructed with the name of the python package and the path to the templates in that package:: loader = PackageLoader('mypackage', 'views') If the package path is not given, ``'templates'`` is assumed. Per default the template encoding is ``'utf-8'`` which can be changed by setting the `encoding` parameter to something else. Due to the nature of eggs it's only possible to reload templates if the package was loaded from the file system and not a zip file. """ def __init__(self, package_name, package_path='templates', encoding='utf-8'): from pkg_resources import DefaultProvider, ResourceManager, \ get_provider provider = get_provider(package_name) self.encoding = encoding self.manager = ResourceManager() self.filesystem_bound = isinstance(provider, DefaultProvider) self.provider = provider self.package_path = package_path def get_source(self, environment, template): pieces = split_template_path(template) p = '/'.join((self.package_path,) + tuple(pieces)) if not self.provider.has_resource(p): raise TemplateNotFound(template) filename = uptodate = None if self.filesystem_bound: filename = self.provider.get_resource_filename(self.manager, p) mtime = path.getmtime(filename) def uptodate(): try: return path.getmtime(filename) == mtime except OSError: return False source = self.provider.get_resource_string(self.manager, p) return source.decode(self.encoding), filename, uptodate def list_templates(self): path = self.package_path if path[:2] == './': path = path[2:] elif path == '.': path = '' offset = len(path) results = [] def _walk(path): for filename in self.provider.resource_listdir(path): fullname = path + '/' + filename if self.provider.resource_isdir(fullname): for item in _walk(fullname): results.append(item) else: results.append(fullname[offset:].lstrip('/')) _walk(path) results.sort() return results class DictLoader(BaseLoader): """Loads a template from a python dict. It's passed a dict of unicode strings bound to template names. This loader is useful for unittesting: >>> loader = DictLoader({'index.html': 'source here'}) Because auto reloading is rarely useful this is disabled per default. """ def __init__(self, mapping): self.mapping = mapping def get_source(self, environment, template): if template in self.mapping: source = self.mapping[template] return source, None, lambda: source != self.mapping.get(template) raise TemplateNotFound(template) def list_templates(self): return sorted(self.mapping) class FunctionLoader(BaseLoader): """A loader that is passed a function which does the loading. The function becomes the name of the template passed and has to return either an unicode string with the template source, a tuple in the form ``(source, filename, uptodatefunc)`` or `None` if the template does not exist. >>> def load_template(name): ... if name == 'index.html': ... return '...' ... >>> loader = FunctionLoader(load_template) The `uptodatefunc` is a function that is called if autoreload is enabled and has to return `True` if the template is still up to date. For more details have a look at :meth:`BaseLoader.get_source` which has the same return value. """ def __init__(self, load_func): self.load_func = load_func def get_source(self, environment, template): rv = self.load_func(template) if rv is None: raise TemplateNotFound(template) elif isinstance(rv, basestring): return rv, None, None return rv class PrefixLoader(BaseLoader): """A loader that is passed a dict of loaders where each loader is bound to a prefix. The prefix is delimited from the template by a slash per default, which can be changed by setting the `delimiter` argument to something else:: loader = PrefixLoader({ 'app1': PackageLoader('mypackage.app1'), 'app2': PackageLoader('mypackage.app2') }) By loading ``'app1/index.html'`` the file from the app1 package is loaded, by loading ``'app2/index.html'`` the file from the second. """ def __init__(self, mapping, delimiter='/'): self.mapping = mapping self.delimiter = delimiter def get_source(self, environment, template): try: prefix, name = template.split(self.delimiter, 1) loader = self.mapping[prefix] except (ValueError, KeyError): raise TemplateNotFound(template) try: return loader.get_source(environment, name) except TemplateNotFound: # re-raise the exception with the correct fileame here. # (the one that includes the prefix) raise TemplateNotFound(template) def list_templates(self): result = [] for prefix, loader in self.mapping.iteritems(): for template in loader.list_templates(): result.append(prefix + self.delimiter + template) return result class ChoiceLoader(BaseLoader): """This loader works like the `PrefixLoader` just that no prefix is specified. If a template could not be found by one loader the next one is tried. >>> loader = ChoiceLoader([ ... FileSystemLoader('/path/to/user/templates'), ... FileSystemLoader('/path/to/system/templates') ... ]) This is useful if you want to allow users to override builtin templates from a different location. """ def __init__(self, loaders): self.loaders = loaders def get_source(self, environment, template): for loader in self.loaders: try: return loader.get_source(environment, template) except TemplateNotFound: pass raise TemplateNotFound(template) def list_templates(self): found = set() for loader in self.loaders: found.update(loader.list_templates()) return sorted(found) class _TemplateModule(ModuleType): """Like a normal module but with support for weak references""" class ModuleLoader(BaseLoader): """This loader loads templates from precompiled templates. Example usage: >>> loader = ChoiceLoader([ ... ModuleLoader('/path/to/compiled/templates'), ... FileSystemLoader('/path/to/templates') ... ]) """ has_source_access = False def __init__(self, path): package_name = '_jinja2_module_templates_%x' % id(self) # create a fake module that looks for the templates in the # path given. mod = _TemplateModule(package_name) if isinstance(path, basestring): path = [path] else: path = list(path) mod.__path__ = path sys.modules[package_name] = weakref.proxy(mod, lambda x: sys.modules.pop(package_name, None)) # the only strong reference, the sys.modules entry is weak # so that the garbage collector can remove it once the # loader that created it goes out of business. self.module = mod self.package_name = package_name @staticmethod def get_template_key(name): return 'tmpl_' + sha1(name.encode('utf-8')).hexdigest() @staticmethod def get_module_filename(name): return ModuleLoader.get_template_key(name) + '.py' @internalcode def load(self, environment, name, globals=None): key = self.get_template_key(name) module = '%s.%s' % (self.package_name, key) mod = getattr(self.module, module, None) if mod is None: try: mod = __import__(module, None, None, ['root']) except ImportError: raise TemplateNotFound(name) # remove the entry from sys.modules, we only want the attribute # on the module object we have stored on the loader. sys.modules.pop(module, None) return environment.template_class.from_module_dict( environment, mod.__dict__, globals)
Python
# -*- coding: utf-8 -*- """ jinja2.tests ~~~~~~~~~~~~ Jinja test functions. Used with the "is" operator. :copyright: (c) 2010 by the Jinja Team. :license: BSD, see LICENSE for more details. """ import re from jinja2.runtime import Undefined # nose, nothing here to test __test__ = False number_re = re.compile(r'^-?\d+(\.\d+)?$') regex_type = type(number_re) try: test_callable = callable except NameError: def test_callable(x): return hasattr(x, '__call__') def test_odd(value): """Return true if the variable is odd.""" return value % 2 == 1 def test_even(value): """Return true if the variable is even.""" return value % 2 == 0 def test_divisibleby(value, num): """Check if a variable is divisible by a number.""" return value % num == 0 def test_defined(value): """Return true if the variable is defined: .. sourcecode:: jinja {% if variable is defined %} value of variable: {{ variable }} {% else %} variable is not defined {% endif %} See the :func:`default` filter for a simple way to set undefined variables. """ return not isinstance(value, Undefined) def test_undefined(value): """Like :func:`defined` but the other way round.""" return isinstance(value, Undefined) def test_none(value): """Return true if the variable is none.""" return value is None def test_lower(value): """Return true if the variable is lowercased.""" return unicode(value).islower() def test_upper(value): """Return true if the variable is uppercased.""" return unicode(value).isupper() def test_string(value): """Return true if the object is a string.""" return isinstance(value, basestring) def test_number(value): """Return true if the variable is a number.""" return isinstance(value, (int, long, float, complex)) def test_sequence(value): """Return true if the variable is a sequence. Sequences are variables that are iterable. """ try: len(value) value.__getitem__ except: return False return True def test_sameas(value, other): """Check if an object points to the same memory address than another object: .. sourcecode:: jinja {% if foo.attribute is sameas false %} the foo attribute really is the `False` singleton {% endif %} """ return value is other def test_iterable(value): """Check if it's possible to iterate over an object.""" try: iter(value) except TypeError: return False return True def test_escaped(value): """Check if the value is escaped.""" return hasattr(value, '__html__') TESTS = { 'odd': test_odd, 'even': test_even, 'divisibleby': test_divisibleby, 'defined': test_defined, 'undefined': test_undefined, 'none': test_none, 'lower': test_lower, 'upper': test_upper, 'string': test_string, 'number': test_number, 'sequence': test_sequence, 'iterable': test_iterable, 'callable': test_callable, 'sameas': test_sameas, 'escaped': test_escaped }
Python
# -*- coding: utf-8 -*- """ jinja2.filters ~~~~~~~~~~~~~~ Bundled jinja filters. :copyright: (c) 2010 by the Jinja Team. :license: BSD, see LICENSE for more details. """ import re import math from random import choice from operator import itemgetter from itertools import imap, groupby from jinja2.utils import Markup, escape, pformat, urlize, soft_unicode from jinja2.runtime import Undefined from jinja2.exceptions import FilterArgumentError, SecurityError _word_re = re.compile(r'\w+(?u)') def contextfilter(f): """Decorator for marking context dependent filters. The current :class:`Context` will be passed as first argument. """ f.contextfilter = True return f def evalcontextfilter(f): """Decorator for marking eval-context dependent filters. An eval context object is passed as first argument. For more information about the eval context, see :ref:`eval-context`. .. versionadded:: 2.4 """ f.evalcontextfilter = True return f def environmentfilter(f): """Decorator for marking evironment dependent filters. The current :class:`Environment` is passed to the filter as first argument. """ f.environmentfilter = True return f def do_forceescape(value): """Enforce HTML escaping. This will probably double escape variables.""" if hasattr(value, '__html__'): value = value.__html__() return escape(unicode(value)) @evalcontextfilter def do_replace(eval_ctx, s, old, new, count=None): """Return a copy of the value with all occurrences of a substring replaced with a new one. The first argument is the substring that should be replaced, the second is the replacement string. If the optional third argument ``count`` is given, only the first ``count`` occurrences are replaced: .. sourcecode:: jinja {{ "Hello World"|replace("Hello", "Goodbye") }} -> Goodbye World {{ "aaaaargh"|replace("a", "d'oh, ", 2) }} -> d'oh, d'oh, aaargh """ if count is None: count = -1 if not eval_ctx.autoescape: return unicode(s).replace(unicode(old), unicode(new), count) if hasattr(old, '__html__') or hasattr(new, '__html__') and \ not hasattr(s, '__html__'): s = escape(s) else: s = soft_unicode(s) return s.replace(soft_unicode(old), soft_unicode(new), count) def do_upper(s): """Convert a value to uppercase.""" return soft_unicode(s).upper() def do_lower(s): """Convert a value to lowercase.""" return soft_unicode(s).lower() @evalcontextfilter def do_xmlattr(_eval_ctx, d, autospace=True): """Create an SGML/XML attribute string based on the items in a dict. All values that are neither `none` nor `undefined` are automatically escaped: .. sourcecode:: html+jinja <ul{{ {'class': 'my_list', 'missing': none, 'id': 'list-%d'|format(variable)}|xmlattr }}> ... </ul> Results in something like this: .. sourcecode:: html <ul class="my_list" id="list-42"> ... </ul> As you can see it automatically prepends a space in front of the item if the filter returned something unless the second parameter is false. """ rv = u' '.join( u'%s="%s"' % (escape(key), escape(value)) for key, value in d.iteritems() if value is not None and not isinstance(value, Undefined) ) if autospace and rv: rv = u' ' + rv if _eval_ctx.autoescape: rv = Markup(rv) return rv def do_capitalize(s): """Capitalize a value. The first character will be uppercase, all others lowercase. """ return soft_unicode(s).capitalize() def do_title(s): """Return a titlecased version of the value. I.e. words will start with uppercase letters, all remaining characters are lowercase. """ return soft_unicode(s).title() def do_dictsort(value, case_sensitive=False, by='key'): """Sort a dict and yield (key, value) pairs. Because python dicts are unsorted you may want to use this function to order them by either key or value: .. sourcecode:: jinja {% for item in mydict|dictsort %} sort the dict by key, case insensitive {% for item in mydict|dicsort(true) %} sort the dict by key, case sensitive {% for item in mydict|dictsort(false, 'value') %} sort the dict by key, case insensitive, sorted normally and ordered by value. """ if by == 'key': pos = 0 elif by == 'value': pos = 1 else: raise FilterArgumentError('You can only sort by either ' '"key" or "value"') def sort_func(item): value = item[pos] if isinstance(value, basestring) and not case_sensitive: value = value.lower() return value return sorted(value.items(), key=sort_func) def do_sort(value, reverse=False, case_sensitive=False): """Sort an iterable. Per default it sorts ascending, if you pass it true as first argument it will reverse the sorting. If the iterable is made of strings the third parameter can be used to control the case sensitiveness of the comparison which is disabled by default. .. sourcecode:: jinja {% for item in iterable|sort %} ... {% endfor %} """ if not case_sensitive: def sort_func(item): if isinstance(item, basestring): item = item.lower() return item else: sort_func = None return sorted(value, key=sort_func, reverse=reverse) def do_default(value, default_value=u'', boolean=False): """If the value is undefined it will return the passed default value, otherwise the value of the variable: .. sourcecode:: jinja {{ my_variable|default('my_variable is not defined') }} This will output the value of ``my_variable`` if the variable was defined, otherwise ``'my_variable is not defined'``. If you want to use default with variables that evaluate to false you have to set the second parameter to `true`: .. sourcecode:: jinja {{ ''|default('the string was empty', true) }} """ if (boolean and not value) or isinstance(value, Undefined): return default_value return value @evalcontextfilter def do_join(eval_ctx, value, d=u''): """Return a string which is the concatenation of the strings in the sequence. The separator between elements is an empty string per default, you can define it with the optional parameter: .. sourcecode:: jinja {{ [1, 2, 3]|join('|') }} -> 1|2|3 {{ [1, 2, 3]|join }} -> 123 """ # no automatic escaping? joining is a lot eaiser then if not eval_ctx.autoescape: return unicode(d).join(imap(unicode, value)) # if the delimiter doesn't have an html representation we check # if any of the items has. If yes we do a coercion to Markup if not hasattr(d, '__html__'): value = list(value) do_escape = False for idx, item in enumerate(value): if hasattr(item, '__html__'): do_escape = True else: value[idx] = unicode(item) if do_escape: d = escape(d) else: d = unicode(d) return d.join(value) # no html involved, to normal joining return soft_unicode(d).join(imap(soft_unicode, value)) def do_center(value, width=80): """Centers the value in a field of a given width.""" return unicode(value).center(width) @environmentfilter def do_first(environment, seq): """Return the first item of a sequence.""" try: return iter(seq).next() except StopIteration: return environment.undefined('No first item, sequence was empty.') @environmentfilter def do_last(environment, seq): """Return the last item of a sequence.""" try: return iter(reversed(seq)).next() except StopIteration: return environment.undefined('No last item, sequence was empty.') @environmentfilter def do_random(environment, seq): """Return a random item from the sequence.""" try: return choice(seq) except IndexError: return environment.undefined('No random item, sequence was empty.') def do_filesizeformat(value, binary=False): """Format the value like a 'human-readable' file size (i.e. 13 KB, 4.1 MB, 102 bytes, etc). Per default decimal prefixes are used (mega, giga, etc.), if the second parameter is set to `True` the binary prefixes are used (mebi, gibi). """ bytes = float(value) base = binary and 1024 or 1000 middle = binary and 'i' or '' if bytes < base: return "%d Byte%s" % (bytes, bytes != 1 and 's' or '') elif bytes < base * base: return "%.1f K%sB" % (bytes / base, middle) elif bytes < base * base * base: return "%.1f M%sB" % (bytes / (base * base), middle) return "%.1f G%sB" % (bytes / (base * base * base), middle) def do_pprint(value, verbose=False): """Pretty print a variable. Useful for debugging. With Jinja 1.2 onwards you can pass it a parameter. If this parameter is truthy the output will be more verbose (this requires `pretty`) """ return pformat(value, verbose=verbose) @evalcontextfilter def do_urlize(eval_ctx, value, trim_url_limit=None, nofollow=False): """Converts URLs in plain text into clickable links. If you pass the filter an additional integer it will shorten the urls to that number. Also a third argument exists that makes the urls "nofollow": .. sourcecode:: jinja {{ mytext|urlize(40, true) }} links are shortened to 40 chars and defined with rel="nofollow" """ rv = urlize(value, trim_url_limit, nofollow) if eval_ctx.autoescape: rv = Markup(rv) return rv def do_indent(s, width=4, indentfirst=False): """Return a copy of the passed string, each line indented by 4 spaces. The first line is not indented. If you want to change the number of spaces or indent the first line too you can pass additional parameters to the filter: .. sourcecode:: jinja {{ mytext|indent(2, true) }} indent by two spaces and indent the first line too. """ indention = u' ' * width rv = (u'\n' + indention).join(s.splitlines()) if indentfirst: rv = indention + rv return rv def do_truncate(s, length=255, killwords=False, end='...'): """Return a truncated copy of the string. The length is specified with the first parameter which defaults to ``255``. If the second parameter is ``true`` the filter will cut the text at length. Otherwise it will try to save the last word. If the text was in fact truncated it will append an ellipsis sign (``"..."``). If you want a different ellipsis sign than ``"..."`` you can specify it using the third parameter. .. sourcecode jinja:: {{ mytext|truncate(300, false, '&raquo;') }} truncate mytext to 300 chars, don't split up words, use a right pointing double arrow as ellipsis sign. """ if len(s) <= length: return s elif killwords: return s[:length] + end words = s.split(' ') result = [] m = 0 for word in words: m += len(word) + 1 if m > length: break result.append(word) result.append(end) return u' '.join(result) def do_wordwrap(s, width=79, break_long_words=True): """ Return a copy of the string passed to the filter wrapped after ``79`` characters. You can override this default using the first parameter. If you set the second parameter to `false` Jinja will not split words apart if they are longer than `width`. """ import textwrap return u'\n'.join(textwrap.wrap(s, width=width, expand_tabs=False, replace_whitespace=False, break_long_words=break_long_words)) def do_wordcount(s): """Count the words in that string.""" return len(_word_re.findall(s)) def do_int(value, default=0): """Convert the value into an integer. If the conversion doesn't work it will return ``0``. You can override this default using the first parameter. """ try: return int(value) except (TypeError, ValueError): # this quirk is necessary so that "42.23"|int gives 42. try: return int(float(value)) except (TypeError, ValueError): return default def do_float(value, default=0.0): """Convert the value into a floating point number. If the conversion doesn't work it will return ``0.0``. You can override this default using the first parameter. """ try: return float(value) except (TypeError, ValueError): return default def do_format(value, *args, **kwargs): """ Apply python string formatting on an object: .. sourcecode:: jinja {{ "%s - %s"|format("Hello?", "Foo!") }} -> Hello? - Foo! """ if args and kwargs: raise FilterArgumentError('can\'t handle positional and keyword ' 'arguments at the same time') return soft_unicode(value) % (kwargs or args) def do_trim(value): """Strip leading and trailing whitespace.""" return soft_unicode(value).strip() def do_striptags(value): """Strip SGML/XML tags and replace adjacent whitespace by one space. """ if hasattr(value, '__html__'): value = value.__html__() return Markup(unicode(value)).striptags() def do_slice(value, slices, fill_with=None): """Slice an iterator and return a list of lists containing those items. Useful if you want to create a div containing three ul tags that represent columns: .. sourcecode:: html+jinja <div class="columwrapper"> {%- for column in items|slice(3) %} <ul class="column-{{ loop.index }}"> {%- for item in column %} <li>{{ item }}</li> {%- endfor %} </ul> {%- endfor %} </div> If you pass it a second argument it's used to fill missing values on the last iteration. """ seq = list(value) length = len(seq) items_per_slice = length // slices slices_with_extra = length % slices offset = 0 for slice_number in xrange(slices): start = offset + slice_number * items_per_slice if slice_number < slices_with_extra: offset += 1 end = offset + (slice_number + 1) * items_per_slice tmp = seq[start:end] if fill_with is not None and slice_number >= slices_with_extra: tmp.append(fill_with) yield tmp def do_batch(value, linecount, fill_with=None): """ A filter that batches items. It works pretty much like `slice` just the other way round. It returns a list of lists with the given number of items. If you provide a second parameter this is used to fill missing items. See this example: .. sourcecode:: html+jinja <table> {%- for row in items|batch(3, '&nbsp;') %} <tr> {%- for column in row %} <td>{{ column }}</td> {%- endfor %} </tr> {%- endfor %} </table> """ result = [] tmp = [] for item in value: if len(tmp) == linecount: yield tmp tmp = [] tmp.append(item) if tmp: if fill_with is not None and len(tmp) < linecount: tmp += [fill_with] * (linecount - len(tmp)) yield tmp def do_round(value, precision=0, method='common'): """Round the number to a given precision. The first parameter specifies the precision (default is ``0``), the second the rounding method: - ``'common'`` rounds either up or down - ``'ceil'`` always rounds up - ``'floor'`` always rounds down If you don't specify a method ``'common'`` is used. .. sourcecode:: jinja {{ 42.55|round }} -> 43.0 {{ 42.55|round(1, 'floor') }} -> 42.5 Note that even if rounded to 0 precision, a float is returned. If you need a real integer, pipe it through `int`: .. sourcecode:: jinja {{ 42.55|round|int }} -> 43 """ if not method in ('common', 'ceil', 'floor'): raise FilterArgumentError('method must be common, ceil or floor') if method == 'common': return round(value, precision) func = getattr(math, method) return func(value * (10 ** precision)) / (10 ** precision) @environmentfilter def do_groupby(environment, value, attribute): """Group a sequence of objects by a common attribute. If you for example have a list of dicts or objects that represent persons with `gender`, `first_name` and `last_name` attributes and you want to group all users by genders you can do something like the following snippet: .. sourcecode:: html+jinja <ul> {% for group in persons|groupby('gender') %} <li>{{ group.grouper }}<ul> {% for person in group.list %} <li>{{ person.first_name }} {{ person.last_name }}</li> {% endfor %}</ul></li> {% endfor %} </ul> Additionally it's possible to use tuple unpacking for the grouper and list: .. sourcecode:: html+jinja <ul> {% for grouper, list in persons|groupby('gender') %} ... {% endfor %} </ul> As you can see the item we're grouping by is stored in the `grouper` attribute and the `list` contains all the objects that have this grouper in common. """ expr = lambda x: environment.getitem(x, attribute) return sorted(map(_GroupTuple, groupby(sorted(value, key=expr), expr))) class _GroupTuple(tuple): __slots__ = () grouper = property(itemgetter(0)) list = property(itemgetter(1)) def __new__(cls, (key, value)): return tuple.__new__(cls, (key, list(value))) def do_list(value): """Convert the value into a list. If it was a string the returned list will be a list of characters. """ return list(value) def do_mark_safe(value): """Mark the value as safe which means that in an environment with automatic escaping enabled this variable will not be escaped. """ return Markup(value) def do_mark_unsafe(value): """Mark a value as unsafe. This is the reverse operation for :func:`safe`.""" return unicode(value) def do_reverse(value): """Reverse the object or return an iterator the iterates over it the other way round. """ if isinstance(value, basestring): return value[::-1] try: return reversed(value) except TypeError: try: rv = list(value) rv.reverse() return rv except TypeError: raise FilterArgumentError('argument must be iterable') @environmentfilter def do_attr(environment, obj, name): """Get an attribute of an object. ``foo|attr("bar")`` works like ``foo["bar"]`` just that always an attribute is returned and items are not looked up. See :ref:`Notes on subscriptions <notes-on-subscriptions>` for more details. """ try: name = str(name) except UnicodeError: pass else: try: value = getattr(obj, name) except AttributeError: pass else: if environment.sandboxed and not \ environment.is_safe_attribute(obj, name, value): return environment.unsafe_undefined(obj, name) return value return environment.undefined(obj=obj, name=name) FILTERS = { 'attr': do_attr, 'replace': do_replace, 'upper': do_upper, 'lower': do_lower, 'escape': escape, 'e': escape, 'forceescape': do_forceescape, 'capitalize': do_capitalize, 'title': do_title, 'default': do_default, 'd': do_default, 'join': do_join, 'count': len, 'dictsort': do_dictsort, 'sort': do_sort, 'length': len, 'reverse': do_reverse, 'center': do_center, 'indent': do_indent, 'title': do_title, 'capitalize': do_capitalize, 'first': do_first, 'last': do_last, 'random': do_random, 'filesizeformat': do_filesizeformat, 'pprint': do_pprint, 'truncate': do_truncate, 'wordwrap': do_wordwrap, 'wordcount': do_wordcount, 'int': do_int, 'float': do_float, 'string': soft_unicode, 'list': do_list, 'urlize': do_urlize, 'format': do_format, 'trim': do_trim, 'striptags': do_striptags, 'slice': do_slice, 'batch': do_batch, 'sum': sum, 'abs': abs, 'round': do_round, 'groupby': do_groupby, 'safe': do_mark_safe, 'xmlattr': do_xmlattr }
Python
import gc import unittest from jinja2._markupsafe import Markup, escape, escape_silent class MarkupTestCase(unittest.TestCase): def test_markup_operations(self): # adding two strings should escape the unsafe one unsafe = '<script type="application/x-some-script">alert("foo");</script>' safe = Markup('<em>username</em>') assert unsafe + safe == unicode(escape(unsafe)) + unicode(safe) # string interpolations are safe to use too assert Markup('<em>%s</em>') % '<bad user>' == \ '<em>&lt;bad user&gt;</em>' assert Markup('<em>%(username)s</em>') % { 'username': '<bad user>' } == '<em>&lt;bad user&gt;</em>' # an escaped object is markup too assert type(Markup('foo') + 'bar') is Markup # and it implements __html__ by returning itself x = Markup("foo") assert x.__html__() is x # it also knows how to treat __html__ objects class Foo(object): def __html__(self): return '<em>awesome</em>' def __unicode__(self): return 'awesome' assert Markup(Foo()) == '<em>awesome</em>' assert Markup('<strong>%s</strong>') % Foo() == \ '<strong><em>awesome</em></strong>' # escaping and unescaping assert escape('"<>&\'') == '&#34;&lt;&gt;&amp;&#39;' assert Markup("<em>Foo &amp; Bar</em>").striptags() == "Foo & Bar" assert Markup("&lt;test&gt;").unescape() == "<test>" def test_all_set(self): import jinja2._markupsafe as markup for item in markup.__all__: getattr(markup, item) def test_escape_silent(self): assert escape_silent(None) == Markup() assert escape(None) == Markup(None) assert escape_silent('<foo>') == Markup(u'&lt;foo&gt;') class MarkupLeakTestCase(unittest.TestCase): def test_markup_leaks(self): counts = set() for count in xrange(20): for item in xrange(1000): escape("foo") escape("<foo>") escape(u"foo") escape(u"<foo>") counts.add(len(gc.get_objects())) assert len(counts) == 1, 'ouch, c extension seems to leak objects' def suite(): suite = unittest.TestSuite() suite.addTest(unittest.makeSuite(MarkupTestCase)) # this test only tests the c extension if not hasattr(escape, 'func_code'): suite.addTest(unittest.makeSuite(MarkupLeakTestCase)) return suite if __name__ == '__main__': unittest.main(defaultTest='suite')
Python
# -*- coding: utf-8 -*- """ jinja2._markupsafe._bundle ~~~~~~~~~~~~~~~~~~~~~~~~~~ This script pulls in markupsafe from a source folder and bundles it with Jinja2. It does not pull in the speedups module though. :copyright: Copyright 2010 by the Jinja team, see AUTHORS. :license: BSD, see LICENSE for details. """ import sys import os import re def rewrite_imports(lines): for idx, line in enumerate(lines): new_line = re.sub(r'(import|from)\s+markupsafe\b', r'\1 jinja2._markupsafe', line) if new_line != line: lines[idx] = new_line def main(): if len(sys.argv) != 2: print 'error: only argument is path to markupsafe' sys.exit(1) basedir = os.path.dirname(__file__) markupdir = sys.argv[1] for filename in os.listdir(markupdir): if filename.endswith('.py'): f = open(os.path.join(markupdir, filename)) try: lines = list(f) finally: f.close() rewrite_imports(lines) f = open(os.path.join(basedir, filename), 'w') try: for line in lines: f.write(line) finally: f.close() if __name__ == '__main__': main()
Python
# -*- coding: utf-8 -*- """ markupsafe._native ~~~~~~~~~~~~~~~~~~ Native Python implementation the C module is not compiled. :copyright: (c) 2010 by Armin Ronacher. :license: BSD, see LICENSE for more details. """ from jinja2._markupsafe import Markup def escape(s): """Convert the characters &, <, >, ' and " in string s to HTML-safe sequences. Use this if you need to display text that might contain such characters in HTML. Marks return value as markup string. """ if hasattr(s, '__html__'): return s.__html__() return Markup(unicode(s) .replace('&', '&amp;') .replace('>', '&gt;') .replace('<', '&lt;') .replace("'", '&#39;') .replace('"', '&#34;') ) def escape_silent(s): """Like :func:`escape` but converts `None` into an empty markup string. """ if s is None: return Markup() return escape(s) def soft_unicode(s): """Make a string unicode if it isn't already. That way a markup string is not converted back to unicode. """ if not isinstance(s, unicode): s = unicode(s) return s
Python
# -*- coding: utf-8 -*- """ markupsafe ~~~~~~~~~~ Implements a Markup string. :copyright: (c) 2010 by Armin Ronacher. :license: BSD, see LICENSE for more details. """ import re from itertools import imap __all__ = ['Markup', 'soft_unicode', 'escape', 'escape_silent'] _striptags_re = re.compile(r'(<!--.*?-->|<[^>]*>)') _entity_re = re.compile(r'&([^;]+);') class Markup(unicode): r"""Marks a string as being safe for inclusion in HTML/XML output without needing to be escaped. This implements the `__html__` interface a couple of frameworks and web applications use. :class:`Markup` is a direct subclass of `unicode` and provides all the methods of `unicode` just that it escapes arguments passed and always returns `Markup`. The `escape` function returns markup objects so that double escaping can't happen. The constructor of the :class:`Markup` class can be used for three different things: When passed an unicode object it's assumed to be safe, when passed an object with an HTML representation (has an `__html__` method) that representation is used, otherwise the object passed is converted into a unicode string and then assumed to be safe: >>> Markup("Hello <em>World</em>!") Markup(u'Hello <em>World</em>!') >>> class Foo(object): ... def __html__(self): ... return '<a href="#">foo</a>' ... >>> Markup(Foo()) Markup(u'<a href="#">foo</a>') If you want object passed being always treated as unsafe you can use the :meth:`escape` classmethod to create a :class:`Markup` object: >>> Markup.escape("Hello <em>World</em>!") Markup(u'Hello &lt;em&gt;World&lt;/em&gt;!') Operations on a markup string are markup aware which means that all arguments are passed through the :func:`escape` function: >>> em = Markup("<em>%s</em>") >>> em % "foo & bar" Markup(u'<em>foo &amp; bar</em>') >>> strong = Markup("<strong>%(text)s</strong>") >>> strong % {'text': '<blink>hacker here</blink>'} Markup(u'<strong>&lt;blink&gt;hacker here&lt;/blink&gt;</strong>') >>> Markup("<em>Hello</em> ") + "<foo>" Markup(u'<em>Hello</em> &lt;foo&gt;') """ __slots__ = () def __new__(cls, base=u'', encoding=None, errors='strict'): if hasattr(base, '__html__'): base = base.__html__() if encoding is None: return unicode.__new__(cls, base) return unicode.__new__(cls, base, encoding, errors) def __html__(self): return self def __add__(self, other): if hasattr(other, '__html__') or isinstance(other, basestring): return self.__class__(unicode(self) + unicode(escape(other))) return NotImplemented def __radd__(self, other): if hasattr(other, '__html__') or isinstance(other, basestring): return self.__class__(unicode(escape(other)) + unicode(self)) return NotImplemented def __mul__(self, num): if isinstance(num, (int, long)): return self.__class__(unicode.__mul__(self, num)) return NotImplemented __rmul__ = __mul__ def __mod__(self, arg): if isinstance(arg, tuple): arg = tuple(imap(_MarkupEscapeHelper, arg)) else: arg = _MarkupEscapeHelper(arg) return self.__class__(unicode.__mod__(self, arg)) def __repr__(self): return '%s(%s)' % ( self.__class__.__name__, unicode.__repr__(self) ) def join(self, seq): return self.__class__(unicode.join(self, imap(escape, seq))) join.__doc__ = unicode.join.__doc__ def split(self, *args, **kwargs): return map(self.__class__, unicode.split(self, *args, **kwargs)) split.__doc__ = unicode.split.__doc__ def rsplit(self, *args, **kwargs): return map(self.__class__, unicode.rsplit(self, *args, **kwargs)) rsplit.__doc__ = unicode.rsplit.__doc__ def splitlines(self, *args, **kwargs): return map(self.__class__, unicode.splitlines(self, *args, **kwargs)) splitlines.__doc__ = unicode.splitlines.__doc__ def unescape(self): r"""Unescape markup again into an unicode string. This also resolves known HTML4 and XHTML entities: >>> Markup("Main &raquo; <em>About</em>").unescape() u'Main \xbb <em>About</em>' """ from jinja2._markupsafe._constants import HTML_ENTITIES def handle_match(m): name = m.group(1) if name in HTML_ENTITIES: return unichr(HTML_ENTITIES[name]) try: if name[:2] in ('#x', '#X'): return unichr(int(name[2:], 16)) elif name.startswith('#'): return unichr(int(name[1:])) except ValueError: pass return u'' return _entity_re.sub(handle_match, unicode(self)) def striptags(self): r"""Unescape markup into an unicode string and strip all tags. This also resolves known HTML4 and XHTML entities. Whitespace is normalized to one: >>> Markup("Main &raquo; <em>About</em>").striptags() u'Main \xbb About' """ stripped = u' '.join(_striptags_re.sub('', self).split()) return Markup(stripped).unescape() @classmethod def escape(cls, s): """Escape the string. Works like :func:`escape` with the difference that for subclasses of :class:`Markup` this function would return the correct subclass. """ rv = escape(s) if rv.__class__ is not cls: return cls(rv) return rv def make_wrapper(name): orig = getattr(unicode, name) def func(self, *args, **kwargs): args = _escape_argspec(list(args), enumerate(args)) _escape_argspec(kwargs, kwargs.iteritems()) return self.__class__(orig(self, *args, **kwargs)) func.__name__ = orig.__name__ func.__doc__ = orig.__doc__ return func for method in '__getitem__', 'capitalize', \ 'title', 'lower', 'upper', 'replace', 'ljust', \ 'rjust', 'lstrip', 'rstrip', 'center', 'strip', \ 'translate', 'expandtabs', 'swapcase', 'zfill': locals()[method] = make_wrapper(method) # new in python 2.5 if hasattr(unicode, 'partition'): partition = make_wrapper('partition'), rpartition = make_wrapper('rpartition') # new in python 2.6 if hasattr(unicode, 'format'): format = make_wrapper('format') # not in python 3 if hasattr(unicode, '__getslice__'): __getslice__ = make_wrapper('__getslice__') del method, make_wrapper def _escape_argspec(obj, iterable): """Helper for various string-wrapped functions.""" for key, value in iterable: if hasattr(value, '__html__') or isinstance(value, basestring): obj[key] = escape(value) return obj class _MarkupEscapeHelper(object): """Helper for Markup.__mod__""" def __init__(self, obj): self.obj = obj __getitem__ = lambda s, x: _MarkupEscapeHelper(s.obj[x]) __str__ = lambda s: str(escape(s.obj)) __unicode__ = lambda s: unicode(escape(s.obj)) __repr__ = lambda s: str(escape(repr(s.obj))) __int__ = lambda s: int(s.obj) __float__ = lambda s: float(s.obj) # we have to import it down here as the speedups and native # modules imports the markup type which is define above. try: from jinja2._markupsafe._speedups import escape, escape_silent, soft_unicode except ImportError: from jinja2._markupsafe._native import escape, escape_silent, soft_unicode
Python
# -*- coding: utf-8 -*- """ markupsafe._constants ~~~~~~~~~~~~~~~~~~~~~ Highlevel implementation of the Markup string. :copyright: (c) 2010 by Armin Ronacher. :license: BSD, see LICENSE for more details. """ HTML_ENTITIES = { 'AElig': 198, 'Aacute': 193, 'Acirc': 194, 'Agrave': 192, 'Alpha': 913, 'Aring': 197, 'Atilde': 195, 'Auml': 196, 'Beta': 914, 'Ccedil': 199, 'Chi': 935, 'Dagger': 8225, 'Delta': 916, 'ETH': 208, 'Eacute': 201, 'Ecirc': 202, 'Egrave': 200, 'Epsilon': 917, 'Eta': 919, 'Euml': 203, 'Gamma': 915, 'Iacute': 205, 'Icirc': 206, 'Igrave': 204, 'Iota': 921, 'Iuml': 207, 'Kappa': 922, 'Lambda': 923, 'Mu': 924, 'Ntilde': 209, 'Nu': 925, 'OElig': 338, 'Oacute': 211, 'Ocirc': 212, 'Ograve': 210, 'Omega': 937, 'Omicron': 927, 'Oslash': 216, 'Otilde': 213, 'Ouml': 214, 'Phi': 934, 'Pi': 928, 'Prime': 8243, 'Psi': 936, 'Rho': 929, 'Scaron': 352, 'Sigma': 931, 'THORN': 222, 'Tau': 932, 'Theta': 920, 'Uacute': 218, 'Ucirc': 219, 'Ugrave': 217, 'Upsilon': 933, 'Uuml': 220, 'Xi': 926, 'Yacute': 221, 'Yuml': 376, 'Zeta': 918, 'aacute': 225, 'acirc': 226, 'acute': 180, 'aelig': 230, 'agrave': 224, 'alefsym': 8501, 'alpha': 945, 'amp': 38, 'and': 8743, 'ang': 8736, 'apos': 39, 'aring': 229, 'asymp': 8776, 'atilde': 227, 'auml': 228, 'bdquo': 8222, 'beta': 946, 'brvbar': 166, 'bull': 8226, 'cap': 8745, 'ccedil': 231, 'cedil': 184, 'cent': 162, 'chi': 967, 'circ': 710, 'clubs': 9827, 'cong': 8773, 'copy': 169, 'crarr': 8629, 'cup': 8746, 'curren': 164, 'dArr': 8659, 'dagger': 8224, 'darr': 8595, 'deg': 176, 'delta': 948, 'diams': 9830, 'divide': 247, 'eacute': 233, 'ecirc': 234, 'egrave': 232, 'empty': 8709, 'emsp': 8195, 'ensp': 8194, 'epsilon': 949, 'equiv': 8801, 'eta': 951, 'eth': 240, 'euml': 235, 'euro': 8364, 'exist': 8707, 'fnof': 402, 'forall': 8704, 'frac12': 189, 'frac14': 188, 'frac34': 190, 'frasl': 8260, 'gamma': 947, 'ge': 8805, 'gt': 62, 'hArr': 8660, 'harr': 8596, 'hearts': 9829, 'hellip': 8230, 'iacute': 237, 'icirc': 238, 'iexcl': 161, 'igrave': 236, 'image': 8465, 'infin': 8734, 'int': 8747, 'iota': 953, 'iquest': 191, 'isin': 8712, 'iuml': 239, 'kappa': 954, 'lArr': 8656, 'lambda': 955, 'lang': 9001, 'laquo': 171, 'larr': 8592, 'lceil': 8968, 'ldquo': 8220, 'le': 8804, 'lfloor': 8970, 'lowast': 8727, 'loz': 9674, 'lrm': 8206, 'lsaquo': 8249, 'lsquo': 8216, 'lt': 60, 'macr': 175, 'mdash': 8212, 'micro': 181, 'middot': 183, 'minus': 8722, 'mu': 956, 'nabla': 8711, 'nbsp': 160, 'ndash': 8211, 'ne': 8800, 'ni': 8715, 'not': 172, 'notin': 8713, 'nsub': 8836, 'ntilde': 241, 'nu': 957, 'oacute': 243, 'ocirc': 244, 'oelig': 339, 'ograve': 242, 'oline': 8254, 'omega': 969, 'omicron': 959, 'oplus': 8853, 'or': 8744, 'ordf': 170, 'ordm': 186, 'oslash': 248, 'otilde': 245, 'otimes': 8855, 'ouml': 246, 'para': 182, 'part': 8706, 'permil': 8240, 'perp': 8869, 'phi': 966, 'pi': 960, 'piv': 982, 'plusmn': 177, 'pound': 163, 'prime': 8242, 'prod': 8719, 'prop': 8733, 'psi': 968, 'quot': 34, 'rArr': 8658, 'radic': 8730, 'rang': 9002, 'raquo': 187, 'rarr': 8594, 'rceil': 8969, 'rdquo': 8221, 'real': 8476, 'reg': 174, 'rfloor': 8971, 'rho': 961, 'rlm': 8207, 'rsaquo': 8250, 'rsquo': 8217, 'sbquo': 8218, 'scaron': 353, 'sdot': 8901, 'sect': 167, 'shy': 173, 'sigma': 963, 'sigmaf': 962, 'sim': 8764, 'spades': 9824, 'sub': 8834, 'sube': 8838, 'sum': 8721, 'sup': 8835, 'sup1': 185, 'sup2': 178, 'sup3': 179, 'supe': 8839, 'szlig': 223, 'tau': 964, 'there4': 8756, 'theta': 952, 'thetasym': 977, 'thinsp': 8201, 'thorn': 254, 'tilde': 732, 'times': 215, 'trade': 8482, 'uArr': 8657, 'uacute': 250, 'uarr': 8593, 'ucirc': 251, 'ugrave': 249, 'uml': 168, 'upsih': 978, 'upsilon': 965, 'uuml': 252, 'weierp': 8472, 'xi': 958, 'yacute': 253, 'yen': 165, 'yuml': 255, 'zeta': 950, 'zwj': 8205, 'zwnj': 8204 }
Python
# -*- coding: utf-8 -*- """ jinja2.exceptions ~~~~~~~~~~~~~~~~~ Jinja exceptions. :copyright: (c) 2010 by the Jinja Team. :license: BSD, see LICENSE for more details. """ class TemplateError(Exception): """Baseclass for all template errors.""" def __init__(self, message=None): if message is not None: message = unicode(message).encode('utf-8') Exception.__init__(self, message) @property def message(self): if self.args: message = self.args[0] if message is not None: return message.decode('utf-8', 'replace') class TemplateNotFound(IOError, LookupError, TemplateError): """Raised if a template does not exist.""" # looks weird, but removes the warning descriptor that just # bogusly warns us about message being deprecated message = None def __init__(self, name, message=None): IOError.__init__(self) if message is None: message = name self.message = message self.name = name self.templates = [name] def __str__(self): return self.message.encode('utf-8') # unicode goes after __str__ because we configured 2to3 to rename # __unicode__ to __str__. because the 2to3 tree is not designed to # remove nodes from it, we leave the above __str__ around and let # it override at runtime. def __unicode__(self): return self.message class TemplatesNotFound(TemplateNotFound): """Like :class:`TemplateNotFound` but raised if multiple templates are selected. This is a subclass of :class:`TemplateNotFound` exception, so just catching the base exception will catch both. .. versionadded:: 2.2 """ def __init__(self, names=(), message=None): if message is None: message = u'non of the templates given were found: ' + \ u', '.join(map(unicode, names)) TemplateNotFound.__init__(self, names and names[-1] or None, message) self.templates = list(names) class TemplateSyntaxError(TemplateError): """Raised to tell the user that there is a problem with the template.""" def __init__(self, message, lineno, name=None, filename=None): TemplateError.__init__(self, message) self.lineno = lineno self.name = name self.filename = filename self.source = None # this is set to True if the debug.translate_syntax_error # function translated the syntax error into a new traceback self.translated = False def __str__(self): return unicode(self).encode('utf-8') # unicode goes after __str__ because we configured 2to3 to rename # __unicode__ to __str__. because the 2to3 tree is not designed to # remove nodes from it, we leave the above __str__ around and let # it override at runtime. def __unicode__(self): # for translated errors we only return the message if self.translated: return self.message # otherwise attach some stuff location = 'line %d' % self.lineno name = self.filename or self.name if name: location = 'File "%s", %s' % (name, location) lines = [self.message, ' ' + location] # if the source is set, add the line to the output if self.source is not None: try: line = self.source.splitlines()[self.lineno - 1] except IndexError: line = None if line: lines.append(' ' + line.strip()) return u'\n'.join(lines) class TemplateAssertionError(TemplateSyntaxError): """Like a template syntax error, but covers cases where something in the template caused an error at compile time that wasn't necessarily caused by a syntax error. However it's a direct subclass of :exc:`TemplateSyntaxError` and has the same attributes. """ class TemplateRuntimeError(TemplateError): """A generic runtime error in the template engine. Under some situations Jinja may raise this exception. """ class UndefinedError(TemplateRuntimeError): """Raised if a template tries to operate on :class:`Undefined`.""" class SecurityError(TemplateRuntimeError): """Raised if a template tries to do something insecure if the sandbox is enabled. """ class FilterArgumentError(TemplateRuntimeError): """This error is raised if a filter was called with inappropriate arguments """
Python
# -*- coding: utf-8 -*- """ jinja2.sandbox ~~~~~~~~~~~~~~ Adds a sandbox layer to Jinja as it was the default behavior in the old Jinja 1 releases. This sandbox is slightly different from Jinja 1 as the default behavior is easier to use. The behavior can be changed by subclassing the environment. :copyright: (c) 2010 by the Jinja Team. :license: BSD. """ import operator from jinja2.runtime import Undefined from jinja2.environment import Environment from jinja2.exceptions import SecurityError from jinja2.utils import FunctionType, MethodType, TracebackType, CodeType, \ FrameType, GeneratorType #: maximum number of items a range may produce MAX_RANGE = 100000 #: attributes of function objects that are considered unsafe. UNSAFE_FUNCTION_ATTRIBUTES = set(['func_closure', 'func_code', 'func_dict', 'func_defaults', 'func_globals']) #: unsafe method attributes. function attributes are unsafe for methods too UNSAFE_METHOD_ATTRIBUTES = set(['im_class', 'im_func', 'im_self']) import warnings # make sure we don't warn in python 2.6 about stuff we don't care about warnings.filterwarnings('ignore', 'the sets module', DeprecationWarning, module='jinja2.sandbox') from collections import deque _mutable_set_types = (set,) _mutable_mapping_types = (dict,) _mutable_sequence_types = (list,) # on python 2.x we can register the user collection types try: from UserDict import UserDict, DictMixin from UserList import UserList _mutable_mapping_types += (UserDict, DictMixin) _mutable_set_types += (UserList,) except ImportError: pass # if sets is still available, register the mutable set from there as well try: from sets import Set _mutable_set_types += (Set,) except ImportError: pass #: register Python 2.6 abstract base classes try: from collections import MutableSet, MutableMapping, MutableSequence _mutable_set_types += (MutableSet,) _mutable_mapping_types += (MutableMapping,) _mutable_sequence_types += (MutableSequence,) except ImportError: pass _mutable_spec = ( (_mutable_set_types, frozenset([ 'add', 'clear', 'difference_update', 'discard', 'pop', 'remove', 'symmetric_difference_update', 'update' ])), (_mutable_mapping_types, frozenset([ 'clear', 'pop', 'popitem', 'setdefault', 'update' ])), (_mutable_sequence_types, frozenset([ 'append', 'reverse', 'insert', 'sort', 'extend', 'remove' ])), (deque, frozenset([ 'append', 'appendleft', 'clear', 'extend', 'extendleft', 'pop', 'popleft', 'remove', 'rotate' ])) ) def safe_range(*args): """A range that can't generate ranges with a length of more than MAX_RANGE items. """ rng = xrange(*args) if len(rng) > MAX_RANGE: raise OverflowError('range too big, maximum size for range is %d' % MAX_RANGE) return rng def unsafe(f): """ Mark a function or method as unsafe:: @unsafe def delete(self): pass """ f.unsafe_callable = True return f def is_internal_attribute(obj, attr): """Test if the attribute given is an internal python attribute. For example this function returns `True` for the `func_code` attribute of python objects. This is useful if the environment method :meth:`~SandboxedEnvironment.is_safe_attribute` is overriden. >>> from jinja2.sandbox import is_internal_attribute >>> is_internal_attribute(lambda: None, "func_code") True >>> is_internal_attribute((lambda x:x).func_code, 'co_code') True >>> is_internal_attribute(str, "upper") False """ if isinstance(obj, FunctionType): if attr in UNSAFE_FUNCTION_ATTRIBUTES: return True elif isinstance(obj, MethodType): if attr in UNSAFE_FUNCTION_ATTRIBUTES or \ attr in UNSAFE_METHOD_ATTRIBUTES: return True elif isinstance(obj, type): if attr == 'mro': return True elif isinstance(obj, (CodeType, TracebackType, FrameType)): return True elif isinstance(obj, GeneratorType): if attr == 'gi_frame': return True return attr.startswith('__') def modifies_known_mutable(obj, attr): """This function checks if an attribute on a builtin mutable object (list, dict, set or deque) would modify it if called. It also supports the "user"-versions of the objects (`sets.Set`, `UserDict.*` etc.) and with Python 2.6 onwards the abstract base classes `MutableSet`, `MutableMapping`, and `MutableSequence`. >>> modifies_known_mutable({}, "clear") True >>> modifies_known_mutable({}, "keys") False >>> modifies_known_mutable([], "append") True >>> modifies_known_mutable([], "index") False If called with an unsupported object (such as unicode) `False` is returned. >>> modifies_known_mutable("foo", "upper") False """ for typespec, unsafe in _mutable_spec: if isinstance(obj, typespec): return attr in unsafe return False class SandboxedEnvironment(Environment): """The sandboxed environment. It works like the regular environment but tells the compiler to generate sandboxed code. Additionally subclasses of this environment may override the methods that tell the runtime what attributes or functions are safe to access. If the template tries to access insecure code a :exc:`SecurityError` is raised. However also other exceptions may occour during the rendering so the caller has to ensure that all exceptions are catched. """ sandboxed = True def __init__(self, *args, **kwargs): Environment.__init__(self, *args, **kwargs) self.globals['range'] = safe_range def is_safe_attribute(self, obj, attr, value): """The sandboxed environment will call this method to check if the attribute of an object is safe to access. Per default all attributes starting with an underscore are considered private as well as the special attributes of internal python objects as returned by the :func:`is_internal_attribute` function. """ return not (attr.startswith('_') or is_internal_attribute(obj, attr)) def is_safe_callable(self, obj): """Check if an object is safely callable. Per default a function is considered safe unless the `unsafe_callable` attribute exists and is True. Override this method to alter the behavior, but this won't affect the `unsafe` decorator from this module. """ return not (getattr(obj, 'unsafe_callable', False) or \ getattr(obj, 'alters_data', False)) def getitem(self, obj, argument): """Subscribe an object from sandboxed code.""" try: return obj[argument] except (TypeError, LookupError): if isinstance(argument, basestring): try: attr = str(argument) except: pass else: try: value = getattr(obj, attr) except AttributeError: pass else: if self.is_safe_attribute(obj, argument, value): return value return self.unsafe_undefined(obj, argument) return self.undefined(obj=obj, name=argument) def getattr(self, obj, attribute): """Subscribe an object from sandboxed code and prefer the attribute. The attribute passed *must* be a bytestring. """ try: value = getattr(obj, attribute) except AttributeError: try: return obj[attribute] except (TypeError, LookupError): pass else: if self.is_safe_attribute(obj, attribute, value): return value return self.unsafe_undefined(obj, attribute) return self.undefined(obj=obj, name=attribute) def unsafe_undefined(self, obj, attribute): """Return an undefined object for unsafe attributes.""" return self.undefined('access to attribute %r of %r ' 'object is unsafe.' % ( attribute, obj.__class__.__name__ ), name=attribute, obj=obj, exc=SecurityError) def call(__self, __context, __obj, *args, **kwargs): """Call an object from sandboxed code.""" # the double prefixes are to avoid double keyword argument # errors when proxying the call. if not __self.is_safe_callable(__obj): raise SecurityError('%r is not safely callable' % (__obj,)) return __context.call(__obj, *args, **kwargs) class ImmutableSandboxedEnvironment(SandboxedEnvironment): """Works exactly like the regular `SandboxedEnvironment` but does not permit modifications on the builtin mutable objects `list`, `set`, and `dict` by using the :func:`modifies_known_mutable` function. """ def is_safe_attribute(self, obj, attr, value): if not SandboxedEnvironment.is_safe_attribute(self, obj, attr, value): return False return not modifies_known_mutable(obj, attr)
Python
# -*- coding: utf-8 -*- """ jinja2.meta ~~~~~~~~~~~ This module implements various functions that exposes information about templates that might be interesting for various kinds of applications. :copyright: (c) 2010 by the Jinja Team, see AUTHORS for more details. :license: BSD, see LICENSE for more details. """ from jinja2 import nodes from jinja2.compiler import CodeGenerator class TrackingCodeGenerator(CodeGenerator): """We abuse the code generator for introspection.""" def __init__(self, environment): CodeGenerator.__init__(self, environment, '<introspection>', '<introspection>') self.undeclared_identifiers = set() def write(self, x): """Don't write.""" def pull_locals(self, frame): """Remember all undeclared identifiers.""" self.undeclared_identifiers.update(frame.identifiers.undeclared) def find_undeclared_variables(ast): """Returns a set of all variables in the AST that will be looked up from the context at runtime. Because at compile time it's not known which variables will be used depending on the path the execution takes at runtime, all variables are returned. >>> from jinja2 import Environment, meta >>> env = Environment() >>> ast = env.parse('{% set foo = 42 %}{{ bar + foo }}') >>> meta.find_undeclared_variables(ast) set(['bar']) .. admonition:: Implementation Internally the code generator is used for finding undeclared variables. This is good to know because the code generator might raise a :exc:`TemplateAssertionError` during compilation and as a matter of fact this function can currently raise that exception as well. """ codegen = TrackingCodeGenerator(ast.environment) codegen.visit(ast) return codegen.undeclared_identifiers def find_referenced_templates(ast): """Finds all the referenced templates from the AST. This will return an iterator over all the hardcoded template extensions, inclusions and imports. If dynamic inheritance or inclusion is used, `None` will be yielded. >>> from jinja2 import Environment, meta >>> env = Environment() >>> ast = env.parse('{% extends "layout.html" %}{% include helper %}') >>> list(meta.find_referenced_templates(ast)) ['layout.html', None] This function is useful for dependency tracking. For example if you want to rebuild parts of the website after a layout template has changed. """ for node in ast.find_all((nodes.Extends, nodes.FromImport, nodes.Import, nodes.Include)): if not isinstance(node.template, nodes.Const): # a tuple with some non consts in there if isinstance(node.template, (nodes.Tuple, nodes.List)): for template_name in node.template.items: # something const, only yield the strings and ignore # non-string consts that really just make no sense if isinstance(template_name, nodes.Const): if isinstance(template_name.value, basestring): yield template_name.value # something dynamic in there else: yield None # something dynamic we don't know about here else: yield None continue # constant is a basestring, direct template name if isinstance(node.template.value, basestring): yield node.template.value # a tuple or list (latter *should* not happen) made of consts, # yield the consts that are strings. We could warn here for # non string values elif isinstance(node, nodes.Include) and \ isinstance(node.template.value, (tuple, list)): for template_name in node.template.value: if isinstance(template_name, basestring): yield template_name # something else we don't care about, we could warn here else: yield None
Python
# -*- coding: utf-8 -*- """ jinja2.defaults ~~~~~~~~~~~~~~~ Jinja default filters and tags. :copyright: (c) 2010 by the Jinja Team. :license: BSD, see LICENSE for more details. """ from jinja2.utils import generate_lorem_ipsum, Cycler, Joiner from gettext import gettext as _ ##ADDD # defaults for the parser / lexer BLOCK_START_STRING = '{%' BLOCK_END_STRING = '%}' VARIABLE_START_STRING = '{{' VARIABLE_END_STRING = '}}' COMMENT_START_STRING = '{#' COMMENT_END_STRING = '#}' LINE_STATEMENT_PREFIX = None LINE_COMMENT_PREFIX = None TRIM_BLOCKS = False NEWLINE_SEQUENCE = '\n' # default filters, tests and namespace from jinja2.filters import FILTERS as DEFAULT_FILTERS from jinja2.tests import TESTS as DEFAULT_TESTS DEFAULT_NAMESPACE = { 'range': xrange, 'dict': lambda **kw: kw, 'lipsum': generate_lorem_ipsum, 'cycler': Cycler, 'joiner': Joiner, '_' : _ ##ADDD } # export all constants __all__ = tuple(x for x in locals().keys() if x.isupper())
Python
# -*- coding: utf-8 -*- """ jinja2._stringdefs ~~~~~~~~~~~~~~~~~~ Strings of all Unicode characters of a certain category. Used for matching in Unicode-aware languages. Run to regenerate. Inspired by chartypes_create.py from the MoinMoin project, original implementation from Pygments. :copyright: Copyright 2006-2009 by the Jinja team, see AUTHORS. :license: BSD, see LICENSE for details. """ Cc = u'\x00\x01\x02\x03\x04\x05\x06\x07\x08\t\n\x0b\x0c\r\x0e\x0f\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f\x7f\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a\x8b\x8c\x8d\x8e\x8f\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99\x9a\x9b\x9c\x9d\x9e\x9f' Cf = u'\xad\u0600\u0601\u0602\u0603\u06dd\u070f\u17b4\u17b5\u200b\u200c\u200d\u200e\u200f\u202a\u202b\u202c\u202d\u202e\u2060\u2061\u2062\u2063\u206a\u206b\u206c\u206d\u206e\u206f\ufeff\ufff9\ufffa\ufffb' Cn = 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d4\uabd5\uabd6\uabd7\uabd8\uabd9\uabda\uabdb\uabdc\uabdd\uabde\uabdf\uabe0\uabe1\uabe2\uabe3\uabe4\uabe5\uabe6\uabe7\uabe8\uabe9\uabea\uabeb\uabec\uabed\uabee\uabef\uabf0\uabf1\uabf2\uabf3\uabf4\uabf5\uabf6\uabf7\uabf8\uabf9\uabfa\uabfb\uabfc\uabfd\uabfe\uabff\ud7a4\ud7a5\ud7a6\ud7a7\ud7a8\ud7a9\ud7aa\ud7ab\ud7ac\ud7ad\ud7ae\ud7af\ud7b0\ud7b1\ud7b2\ud7b3\ud7b4\ud7b5\ud7b6\ud7b7\ud7b8\ud7b9\ud7ba\ud7bb\ud7bc\ud7bd\ud7be\ud7bf\ud7c0\ud7c1\ud7c2\ud7c3\ud7c4\ud7c5\ud7c6\ud7c7\ud7c8\ud7c9\ud7ca\ud7cb\ud7cc\ud7cd\ud7ce\ud7cf\ud7d0\ud7d1\ud7d2\ud7d3\ud7d4\ud7d5\ud7d6\ud7d7\ud7d8\ud7d9\ud7da\ud7db\ud7dc\ud7dd\ud7de\ud7df\ud7e0\ud7e1\ud7e2\ud7e3\ud7e4\ud7e5\ud7e6\ud7e7\ud7e8\ud7e9\ud7ea\ud7eb\ud7ec\ud7ed\ud7ee\ud7ef\ud7f0\ud7f1\ud7f2\ud7f3\ud7f4\ud7f5\ud7f6\ud7f7\ud7f8\ud7f9\ud7fa\ud7fb\ud7fc\ud7fd\ud7fe\ud7ff\ufa2e\ufa2f\ufa6b\ufa6c\ufa6d\ufa6e\ufa6f\ufada\ufadb\ufadc\ufadd\ufade\ufadf\ufae0\ufae1\ufae2\ufae3\ufae4\ufae5\ufae6\ufae7\ufae8\ufae9\ufaea\ufaeb\ufaec\ufaed\ufaee\ufaef\ufaf0\ufaf1\ufaf2\ufaf3\ufaf4\ufaf5\ufaf6\ufaf7\ufaf8\ufaf9\ufafa\ufafb\ufafc\ufafd\ufafe\ufaff\ufb07\ufb08\ufb09\ufb0a\ufb0b\ufb0c\ufb0d\ufb0e\ufb0f\ufb10\ufb11\ufb12\ufb18\ufb19\ufb1a\ufb1b\ufb1c\ufb37\ufb3d\ufb3f\ufb42\ufb45\ufbb2\ufbb3\ufbb4\ufbb5\ufbb6\ufbb7\ufbb8\ufbb9\ufbba\ufbbb\ufbbc\ufbbd\ufbbe\ufbbf\ufbc0\ufbc1\ufbc2\ufbc3\ufbc4\ufbc5\ufbc6\ufbc7\ufbc8\ufbc9\ufbca\ufbcb\ufbcc\ufbcd\ufbce\ufbcf\ufbd0\ufbd1\ufbd2\ufd40\ufd41\ufd42\ufd43\ufd44\ufd45\ufd46\ufd47\ufd48\ufd49\ufd4a\ufd4b\ufd4c\ufd4d\ufd4e\ufd4f\ufd90\ufd91\ufdc8\ufdc9\ufdca\ufdcb\ufdcc\ufdcd\ufdce\ufdcf\ufdd0\ufdd1\ufdd2\ufdd3\ufdd4\ufdd5\ufdd6\ufdd7\ufdd8\ufdd9\ufdda\ufddb\ufddc\ufddd\ufdde\ufddf\ufde0\ufde1\ufde2\ufde3\ufde4\ufde5\ufde6\ufde7\ufde8\ufde9\ufdea\ufdeb\ufdec\ufded\ufdee\ufdef\ufdfe\ufdff\ufe1a\ufe1b\ufe1c\ufe1d\ufe1e\ufe1f\ufe24\ufe25\ufe26\ufe27\ufe28\ufe29\ufe2a\ufe2b\ufe2c\ufe2d\ufe2e\ufe2f\ufe53\ufe67\ufe6c\ufe6d\ufe6e\ufe6f\ufe75\ufefd\ufefe\uff00\uffbf\uffc0\uffc1\uffc8\uffc9\uffd0\uffd1\uffd8\uffd9\uffdd\uffde\uffdf\uffe7\uffef\ufff0\ufff1\ufff2\ufff3\ufff4\ufff5\ufff6\ufff7\ufff8\ufffe' Co = 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try: Cs = eval(r"'\ud800\ud801\ud802\ud803\ud804\ud805\ud806\ud807\ud808\ud809\ud80a\ud80b\ud80c\ud80d\ud80e\ud80f\ud810\ud811\ud812\ud813\ud814\ud815\ud816\ud817\ud818\ud819\ud81a\ud81b\ud81c\ud81d\ud81e\ud81f\ud820\ud821\ud822\ud823\ud824\ud825\ud826\ud827\ud828\ud829\ud82a\ud82b\ud82c\ud82d\ud82e\ud82f\ud830\ud831\ud832\ud833\ud834\ud835\ud836\ud837\ud838\ud839\ud83a\ud83b\ud83c\ud83d\ud83e\ud83f\ud840\ud841\ud842\ud843\ud844\ud845\ud846\ud847\ud848\ud849\ud84a\ud84b\ud84c\ud84d\ud84e\ud84f\ud850\ud851\ud852\ud853\ud854\ud855\ud856\ud857\ud858\ud859\ud85a\ud85b\ud85c\ud85d\ud85e\ud85f\ud860\ud861\ud862\ud863\ud864\ud865\ud866\ud867\ud868\ud869\ud86a\ud86b\ud86c\ud86d\ud86e\ud86f\ud870\ud871\ud872\ud873\ud874\ud875\ud876\ud877\ud878\ud879\ud87a\ud87b\ud87c\ud87d\ud87e\ud87f\ud880\ud881\ud882\ud883\ud884\ud885\ud886\ud887\ud888\ud889\ud88a\ud88b\ud88c\ud88d\ud88e\ud88f\ud890\ud891\ud892\ud893\ud894\ud895\ud896\ud897\ud898\ud899\ud89a\ud89b\ud89c\ud89d\ud89e\ud89f\ud8a0\ud8a1\ud8a2\ud8a3\ud8a4\ud8a5\ud8a6\ud8a7\ud8a8\ud8a9\ud8aa\ud8ab\ud8ac\ud8ad\ud8ae\ud8af\ud8b0\ud8b1\ud8b2\ud8b3\ud8b4\ud8b5\ud8b6\ud8b7\ud8b8\ud8b9\ud8ba\ud8bb\ud8bc\ud8bd\ud8be\ud8bf\ud8c0\ud8c1\ud8c2\ud8c3\ud8c4\ud8c5\ud8c6\ud8c7\ud8c8\ud8c9\ud8ca\ud8cb\ud8cc\ud8cd\ud8ce\ud8cf\ud8d0\ud8d1\ud8d2\ud8d3\ud8d4\ud8d5\ud8d6\ud8d7\ud8d8\ud8d9\ud8da\ud8db\ud8dc\ud8dd\ud8de\ud8df\ud8e0\ud8e1\ud8e2\ud8e3\ud8e4\ud8e5\ud8e6\ud8e7\ud8e8\ud8e9\ud8ea\ud8eb\ud8ec\ud8ed\ud8ee\ud8ef\ud8f0\ud8f1\ud8f2\ud8f3\ud8f4\ud8f5\ud8f6\ud8f7\ud8f8\ud8f9\ud8fa\ud8fb\ud8fc\ud8fd\ud8fe\ud8ff\ud900\ud901\ud902\ud903\ud904\ud905\ud906\ud907\ud908\ud909\ud90a\ud90b\ud90c\ud90d\ud90e\ud90f\ud910\ud911\ud912\ud913\ud914\ud915\ud916\ud917\ud918\ud919\ud91a\ud91b\ud91c\ud91d\ud91e\ud91f\ud920\ud921\ud922\ud923\ud924\ud925\ud926\ud927\ud928\ud929\ud92a\ud92b\ud92c\ud92d\ud92e\ud92f\ud930\ud931\ud932\ud933\ud934\ud935\ud936\ud937\ud938\ud939\ud93a\ud93b\ud93c\ud93d\ud93e\ud93f\ud940\ud941\ud942\ud943\ud944\ud945\ud946\ud947\ud948\ud949\ud94a\ud94b\ud94c\ud94d\ud94e\ud94f\ud950\ud951\ud952\ud953\ud954\ud955\ud956\ud957\ud958\ud959\ud95a\ud95b\ud95c\ud95d\ud95e\ud95f\ud960\ud961\ud962\ud963\ud964\ud965\ud966\ud967\ud968\ud969\ud96a\ud96b\ud96c\ud96d\ud96e\ud96f\ud970\ud971\ud972\ud973\ud974\ud975\ud976\ud977\ud978\ud979\ud97a\ud97b\ud97c\ud97d\ud97e\ud97f\ud980\ud981\ud982\ud983\ud984\ud985\ud986\ud987\ud988\ud989\ud98a\ud98b\ud98c\ud98d\ud98e\ud98f\ud990\ud991\ud992\ud993\ud994\ud995\ud996\ud997\ud998\ud999\ud99a\ud99b\ud99c\ud99d\ud99e\ud99f\ud9a0\ud9a1\ud9a2\ud9a3\ud9a4\ud9a5\ud9a6\ud9a7\ud9a8\ud9a9\ud9aa\ud9ab\ud9ac\ud9ad\ud9ae\ud9af\ud9b0\ud9b1\ud9b2\ud9b3\ud9b4\ud9b5\ud9b6\ud9b7\ud9b8\ud9b9\ud9ba\ud9bb\ud9bc\ud9bd\ud9be\ud9bf\ud9c0\ud9c1\ud9c2\ud9c3\ud9c4\ud9c5\ud9c6\ud9c7\ud9c8\ud9c9\ud9ca\ud9cb\ud9cc\ud9cd\ud9ce\ud9cf\ud9d0\ud9d1\ud9d2\ud9d3\ud9d4\ud9d5\ud9d6\ud9d7\ud9d8\ud9d9\ud9da\ud9db\ud9dc\ud9dd\ud9de\ud9df\ud9e0\ud9e1\ud9e2\ud9e3\ud9e4\ud9e5\ud9e6\ud9e7\ud9e8\ud9e9\ud9ea\ud9eb\ud9ec\ud9ed\ud9ee\ud9ef\ud9f0\ud9f1\ud9f2\ud9f3\ud9f4\ud9f5\ud9f6\ud9f7\ud9f8\ud9f9\ud9fa\ud9fb\ud9fc\ud9fd\ud9fe\ud9ff\uda00\uda01\uda02\uda03\uda04\uda05\uda06\uda07\uda08\uda09\uda0a\uda0b\uda0c\uda0d\uda0e\uda0f\uda10\uda11\uda12\uda13\uda14\uda15\uda16\uda17\uda18\uda19\uda1a\uda1b\uda1c\uda1d\uda1e\uda1f\uda20\uda21\uda22\uda23\uda24\uda25\uda26\uda27\uda28\uda29\uda2a\uda2b\uda2c\uda2d\uda2e\uda2f\uda30\uda31\uda32\uda33\uda34\uda35\uda36\uda37\uda38\uda39\uda3a\uda3b\uda3c\uda3d\uda3e\uda3f\uda40\uda41\uda42\uda43\uda44\uda45\uda46\uda47\uda48\uda49\uda4a\uda4b\uda4c\uda4d\uda4e\uda4f\uda50\uda51\uda52\uda53\uda54\uda55\uda56\uda57\uda58\uda59\uda5a\uda5b\uda5c\uda5d\uda5e\uda5f\uda60\uda61\uda62\uda63\uda64\uda65\uda66\uda67\uda68\uda69\uda6a\uda6b\uda6c\uda6d\uda6e\uda6f\uda70\uda71\uda72\uda73\uda74\uda75\uda76\uda77\uda78\uda79\uda7a\uda7b\uda7c\uda7d\uda7e\uda7f\uda80\uda81\uda82\uda83\uda84\uda85\uda86\uda87\uda88\uda89\uda8a\uda8b\uda8c\uda8d\uda8e\uda8f\uda90\uda91\uda92\uda93\uda94\uda95\uda96\uda97\uda98\uda99\uda9a\uda9b\uda9c\uda9d\uda9e\uda9f\udaa0\udaa1\udaa2\udaa3\udaa4\udaa5\udaa6\udaa7\udaa8\udaa9\udaaa\udaab\udaac\udaad\udaae\udaaf\udab0\udab1\udab2\udab3\udab4\udab5\udab6\udab7\udab8\udab9\udaba\udabb\udabc\udabd\udabe\udabf\udac0\udac1\udac2\udac3\udac4\udac5\udac6\udac7\udac8\udac9\udaca\udacb\udacc\udacd\udace\udacf\udad0\udad1\udad2\udad3\udad4\udad5\udad6\udad7\udad8\udad9\udada\udadb\udadc\udadd\udade\udadf\udae0\udae1\udae2\udae3\udae4\udae5\udae6\udae7\udae8\udae9\udaea\udaeb\udaec\udaed\udaee\udaef\udaf0\udaf1\udaf2\udaf3\udaf4\udaf5\udaf6\udaf7\udaf8\udaf9\udafa\udafb\udafc\udafd\udafe\udaff\udb00\udb01\udb02\udb03\udb04\udb05\udb06\udb07\udb08\udb09\udb0a\udb0b\udb0c\udb0d\udb0e\udb0f\udb10\udb11\udb12\udb13\udb14\udb15\udb16\udb17\udb18\udb19\udb1a\udb1b\udb1c\udb1d\udb1e\udb1f\udb20\udb21\udb22\udb23\udb24\udb25\udb26\udb27\udb28\udb29\udb2a\udb2b\udb2c\udb2d\udb2e\udb2f\udb30\udb31\udb32\udb33\udb34\udb35\udb36\udb37\udb38\udb39\udb3a\udb3b\udb3c\udb3d\udb3e\udb3f\udb40\udb41\udb42\udb43\udb44\udb45\udb46\udb47\udb48\udb49\udb4a\udb4b\udb4c\udb4d\udb4e\udb4f\udb50\udb51\udb52\udb53\udb54\udb55\udb56\udb57\udb58\udb59\udb5a\udb5b\udb5c\udb5d\udb5e\udb5f\udb60\udb61\udb62\udb63\udb64\udb65\udb66\udb67\udb68\udb69\udb6a\udb6b\udb6c\udb6d\udb6e\udb6f\udb70\udb71\udb72\udb73\udb74\udb75\udb76\udb77\udb78\udb79\udb7a\udb7b\udb7c\udb7d\udb7e\udb7f\udb80\udb81\udb82\udb83\udb84\udb85\udb86\udb87\udb88\udb89\udb8a\udb8b\udb8c\udb8d\udb8e\udb8f\udb90\udb91\udb92\udb93\udb94\udb95\udb96\udb97\udb98\udb99\udb9a\udb9b\udb9c\udb9d\udb9e\udb9f\udba0\udba1\udba2\udba3\udba4\udba5\udba6\udba7\udba8\udba9\udbaa\udbab\udbac\udbad\udbae\udbaf\udbb0\udbb1\udbb2\udbb3\udbb4\udbb5\udbb6\udbb7\udbb8\udbb9\udbba\udbbb\udbbc\udbbd\udbbe\udbbf\udbc0\udbc1\udbc2\udbc3\udbc4\udbc5\udbc6\udbc7\udbc8\udbc9\udbca\udbcb\udbcc\udbcd\udbce\udbcf\udbd0\udbd1\udbd2\udbd3\udbd4\udbd5\udbd6\udbd7\udbd8\udbd9\udbda\udbdb\udbdc\udbdd\udbde\udbdf\udbe0\udbe1\udbe2\udbe3\udbe4\udbe5\udbe6\udbe7\udbe8\udbe9\udbea\udbeb\udbec\udbed\udbee\udbef\udbf0\udbf1\udbf2\udbf3\udbf4\udbf5\udbf6\udbf7\udbf8\udbf9\udbfa\udbfb\udbfc\udbfd\udbfe\U0010fc00\udc01\udc02\udc03\udc04\udc05\udc06\udc07\udc08\udc09\udc0a\udc0b\udc0c\udc0d\udc0e\udc0f\udc10\udc11\udc12\udc13\udc14\udc15\udc16\udc17\udc18\udc19\udc1a\udc1b\udc1c\udc1d\udc1e\udc1f\udc20\udc21\udc22\udc23\udc24\udc25\udc26\udc27\udc28\udc29\udc2a\udc2b\udc2c\udc2d\udc2e\udc2f\udc30\udc31\udc32\udc33\udc34\udc35\udc36\udc37\udc38\udc39\udc3a\udc3b\udc3c\udc3d\udc3e\udc3f\udc40\udc41\udc42\udc43\udc44\udc45\udc46\udc47\udc48\udc49\udc4a\udc4b\udc4c\udc4d\udc4e\udc4f\udc50\udc51\udc52\udc53\udc54\udc55\udc56\udc57\udc58\udc59\udc5a\udc5b\udc5c\udc5d\udc5e\udc5f\udc60\udc61\udc62\udc63\udc64\udc65\udc66\udc67\udc68\udc69\udc6a\udc6b\udc6c\udc6d\udc6e\udc6f\udc70\udc71\udc72\udc73\udc74\udc75\udc76\udc77\udc78\udc79\udc7a\udc7b\udc7c\udc7d\udc7e\udc7f\udc80\udc81\udc82\udc83\udc84\udc85\udc86\udc87\udc88\udc89\udc8a\udc8b\udc8c\udc8d\udc8e\udc8f\udc90\udc91\udc92\udc93\udc94\udc95\udc96\udc97\udc98\udc99\udc9a\udc9b\udc9c\udc9d\udc9e\udc9f\udca0\udca1\udca2\udca3\udca4\udca5\udca6\udca7\udca8\udca9\udcaa\udcab\udcac\udcad\udcae\udcaf\udcb0\udcb1\udcb2\udcb3\udcb4\udcb5\udcb6\udcb7\udcb8\udcb9\udcba\udcbb\udcbc\udcbd\udcbe\udcbf\udcc0\udcc1\udcc2\udcc3\udcc4\udcc5\udcc6\udcc7\udcc8\udcc9\udcca\udccb\udccc\udccd\udcce\udccf\udcd0\udcd1\udcd2\udcd3\udcd4\udcd5\udcd6\udcd7\udcd8\udcd9\udcda\udcdb\udcdc\udcdd\udcde\udcdf\udce0\udce1\udce2\udce3\udce4\udce5\udce6\udce7\udce8\udce9\udcea\udceb\udcec\udced\udcee\udcef\udcf0\udcf1\udcf2\udcf3\udcf4\udcf5\udcf6\udcf7\udcf8\udcf9\udcfa\udcfb\udcfc\udcfd\udcfe\udcff\udd00\udd01\udd02\udd03\udd04\udd05\udd06\udd07\udd08\udd09\udd0a\udd0b\udd0c\udd0d\udd0e\udd0f\udd10\udd11\udd12\udd13\udd14\udd15\udd16\udd17\udd18\udd19\udd1a\udd1b\udd1c\udd1d\udd1e\udd1f\udd20\udd21\udd22\udd23\udd24\udd25\udd26\udd27\udd28\udd29\udd2a\udd2b\udd2c\udd2d\udd2e\udd2f\udd30\udd31\udd32\udd33\udd34\udd35\udd36\udd37\udd38\udd39\udd3a\udd3b\udd3c\udd3d\udd3e\udd3f\udd40\udd41\udd42\udd43\udd44\udd45\udd46\udd47\udd48\udd49\udd4a\udd4b\udd4c\udd4d\udd4e\udd4f\udd50\udd51\udd52\udd53\udd54\udd55\udd56\udd57\udd58\udd59\udd5a\udd5b\udd5c\udd5d\udd5e\udd5f\udd60\udd61\udd62\udd63\udd64\udd65\udd66\udd67\udd68\udd69\udd6a\udd6b\udd6c\udd6d\udd6e\udd6f\udd70\udd71\udd72\udd73\udd74\udd75\udd76\udd77\udd78\udd79\udd7a\udd7b\udd7c\udd7d\udd7e\udd7f\udd80\udd81\udd82\udd83\udd84\udd85\udd86\udd87\udd88\udd89\udd8a\udd8b\udd8c\udd8d\udd8e\udd8f\udd90\udd91\udd92\udd93\udd94\udd95\udd96\udd97\udd98\udd99\udd9a\udd9b\udd9c\udd9d\udd9e\udd9f\udda0\udda1\udda2\udda3\udda4\udda5\udda6\udda7\udda8\udda9\uddaa\uddab\uddac\uddad\uddae\uddaf\uddb0\uddb1\uddb2\uddb3\uddb4\uddb5\uddb6\uddb7\uddb8\uddb9\uddba\uddbb\uddbc\uddbd\uddbe\uddbf\uddc0\uddc1\uddc2\uddc3\uddc4\uddc5\uddc6\uddc7\uddc8\uddc9\uddca\uddcb\uddcc\uddcd\uddce\uddcf\uddd0\uddd1\uddd2\uddd3\uddd4\uddd5\uddd6\uddd7\uddd8\uddd9\uddda\udddb\udddc\udddd\uddde\udddf\udde0\udde1\udde2\udde3\udde4\udde5\udde6\udde7\udde8\udde9\uddea\uddeb\uddec\udded\uddee\uddef\uddf0\uddf1\uddf2\uddf3\uddf4\uddf5\uddf6\uddf7\uddf8\uddf9\uddfa\uddfb\uddfc\uddfd\uddfe\uddff\ude00\ude01\ude02\ude03\ude04\ude05\ude06\ude07\ude08\ude09\ude0a\ude0b\ude0c\ude0d\ude0e\ude0f\ude10\ude11\ude12\ude13\ude14\ude15\ude16\ude17\ude18\ude19\ude1a\ude1b\ude1c\ude1d\ude1e\ude1f\ude20\ude21\ude22\ude23\ude24\ude25\ude26\ude27\ude28\ude29\ude2a\ude2b\ude2c\ude2d\ude2e\ude2f\ude30\ude31\ude32\ude33\ude34\ude35\ude36\ude37\ude38\ude39\ude3a\ude3b\ude3c\ude3d\ude3e\ude3f\ude40\ude41\ude42\ude43\ude44\ude45\ude46\ude47\ude48\ude49\ude4a\ude4b\ude4c\ude4d\ude4e\ude4f\ude50\ude51\ude52\ude53\ude54\ude55\ude56\ude57\ude58\ude59\ude5a\ude5b\ude5c\ude5d\ude5e\ude5f\ude60\ude61\ude62\ude63\ude64\ude65\ude66\ude67\ude68\ude69\ude6a\ude6b\ude6c\ude6d\ude6e\ude6f\ude70\ude71\ude72\ude73\ude74\ude75\ude76\ude77\ude78\ude79\ude7a\ude7b\ude7c\ude7d\ude7e\ude7f\ude80\ude81\ude82\ude83\ude84\ude85\ude86\ude87\ude88\ude89\ude8a\ude8b\ude8c\ude8d\ude8e\ude8f\ude90\ude91\ude92\ude93\ude94\ude95\ude96\ude97\ude98\ude99\ude9a\ude9b\ude9c\ude9d\ude9e\ude9f\udea0\udea1\udea2\udea3\udea4\udea5\udea6\udea7\udea8\udea9\udeaa\udeab\udeac\udead\udeae\udeaf\udeb0\udeb1\udeb2\udeb3\udeb4\udeb5\udeb6\udeb7\udeb8\udeb9\udeba\udebb\udebc\udebd\udebe\udebf\udec0\udec1\udec2\udec3\udec4\udec5\udec6\udec7\udec8\udec9\udeca\udecb\udecc\udecd\udece\udecf\uded0\uded1\uded2\uded3\uded4\uded5\uded6\uded7\uded8\uded9\udeda\udedb\udedc\udedd\udede\udedf\udee0\udee1\udee2\udee3\udee4\udee5\udee6\udee7\udee8\udee9\udeea\udeeb\udeec\udeed\udeee\udeef\udef0\udef1\udef2\udef3\udef4\udef5\udef6\udef7\udef8\udef9\udefa\udefb\udefc\udefd\udefe\udeff\udf00\udf01\udf02\udf03\udf04\udf05\udf06\udf07\udf08\udf09\udf0a\udf0b\udf0c\udf0d\udf0e\udf0f\udf10\udf11\udf12\udf13\udf14\udf15\udf16\udf17\udf18\udf19\udf1a\udf1b\udf1c\udf1d\udf1e\udf1f\udf20\udf21\udf22\udf23\udf24\udf25\udf26\udf27\udf28\udf29\udf2a\udf2b\udf2c\udf2d\udf2e\udf2f\udf30\udf31\udf32\udf33\udf34\udf35\udf36\udf37\udf38\udf39\udf3a\udf3b\udf3c\udf3d\udf3e\udf3f\udf40\udf41\udf42\udf43\udf44\udf45\udf46\udf47\udf48\udf49\udf4a\udf4b\udf4c\udf4d\udf4e\udf4f\udf50\udf51\udf52\udf53\udf54\udf55\udf56\udf57\udf58\udf59\udf5a\udf5b\udf5c\udf5d\udf5e\udf5f\udf60\udf61\udf62\udf63\udf64\udf65\udf66\udf67\udf68\udf69\udf6a\udf6b\udf6c\udf6d\udf6e\udf6f\udf70\udf71\udf72\udf73\udf74\udf75\udf76\udf77\udf78\udf79\udf7a\udf7b\udf7c\udf7d\udf7e\udf7f\udf80\udf81\udf82\udf83\udf84\udf85\udf86\udf87\udf88\udf89\udf8a\udf8b\udf8c\udf8d\udf8e\udf8f\udf90\udf91\udf92\udf93\udf94\udf95\udf96\udf97\udf98\udf99\udf9a\udf9b\udf9c\udf9d\udf9e\udf9f\udfa0\udfa1\udfa2\udfa3\udfa4\udfa5\udfa6\udfa7\udfa8\udfa9\udfaa\udfab\udfac\udfad\udfae\udfaf\udfb0\udfb1\udfb2\udfb3\udfb4\udfb5\udfb6\udfb7\udfb8\udfb9\udfba\udfbb\udfbc\udfbd\udfbe\udfbf\udfc0\udfc1\udfc2\udfc3\udfc4\udfc5\udfc6\udfc7\udfc8\udfc9\udfca\udfcb\udfcc\udfcd\udfce\udfcf\udfd0\udfd1\udfd2\udfd3\udfd4\udfd5\udfd6\udfd7\udfd8\udfd9\udfda\udfdb\udfdc\udfdd\udfde\udfdf\udfe0\udfe1\udfe2\udfe3\udfe4\udfe5\udfe6\udfe7\udfe8\udfe9\udfea\udfeb\udfec\udfed\udfee\udfef\udff0\udff1\udff2\udff3\udff4\udff5\udff6\udff7\udff8\udff9\udffa\udffb\udffc\udffd\udffe\udfff'") except UnicodeDecodeError: Cs = '' # Jython can't handle isolated surrogates Ll = u'abcdefghijklmnopqrstuvwxyz\xaa\xb5\xba\xdf\xe0\xe1\xe2\xe3\xe4\xe5\xe6\xe7\xe8\xe9\xea\xeb\xec\xed\xee\xef\xf0\xf1\xf2\xf3\xf4\xf5\xf6\xf8\xf9\xfa\xfb\xfc\xfd\xfe\xff\u0101\u0103\u0105\u0107\u0109\u010b\u010d\u010f\u0111\u0113\u0115\u0117\u0119\u011b\u011d\u011f\u0121\u0123\u0125\u0127\u0129\u012b\u012d\u012f\u0131\u0133\u0135\u0137\u0138\u013a\u013c\u013e\u0140\u0142\u0144\u0146\u0148\u0149\u014b\u014d\u014f\u0151\u0153\u0155\u0157\u0159\u015b\u015d\u015f\u0161\u0163\u0165\u0167\u0169\u016b\u016d\u016f\u0171\u0173\u0175\u0177\u017a\u017c\u017e\u017f\u0180\u0183\u0185\u0188\u018c\u018d\u0192\u0195\u0199\u019a\u019b\u019e\u01a1\u01a3\u01a5\u01a8\u01aa\u01ab\u01ad\u01b0\u01b4\u01b6\u01b9\u01ba\u01bd\u01be\u01bf\u01c6\u01c9\u01cc\u01ce\u01d0\u01d2\u01d4\u01d6\u01d8\u01da\u01dc\u01dd\u01df\u01e1\u01e3\u01e5\u01e7\u01e9\u01eb\u01ed\u01ef\u01f0\u01f3\u01f5\u01f9\u01fb\u01fd\u01ff\u0201\u0203\u0205\u0207\u0209\u020b\u020d\u020f\u0211\u0213\u0215\u0217\u0219\u021b\u021d\u021f\u0221\u0223\u0225\u0227\u0229\u022b\u022d\u022f\u0231\u0233\u0234\u0235\u0236\u0237\u0238\u0239\u023c\u023f\u0240\u0250\u0251\u0252\u0253\u0254\u0255\u0256\u0257\u0258\u0259\u025a\u025b\u025c\u025d\u025e\u025f\u0260\u0261\u0262\u0263\u0264\u0265\u0266\u0267\u0268\u0269\u026a\u026b\u026c\u026d\u026e\u026f\u0270\u0271\u0272\u0273\u0274\u0275\u0276\u0277\u0278\u0279\u027a\u027b\u027c\u027d\u027e\u027f\u0280\u0281\u0282\u0283\u0284\u0285\u0286\u0287\u0288\u0289\u028a\u028b\u028c\u028d\u028e\u028f\u0290\u0291\u0292\u0293\u0294\u0295\u0296\u0297\u0298\u0299\u029a\u029b\u029c\u029d\u029e\u029f\u02a0\u02a1\u02a2\u02a3\u02a4\u02a5\u02a6\u02a7\u02a8\u02a9\u02aa\u02ab\u02ac\u02ad\u02ae\u02af\u0390\u03ac\u03ad\u03ae\u03af\u03b0\u03b1\u03b2\u03b3\u03b4\u03b5\u03b6\u03b7\u03b8\u03b9\u03ba\u03bb\u03bc\u03bd\u03be\u03bf\u03c0\u03c1\u03c2\u03c3\u03c4\u03c5\u03c6\u03c7\u03c8\u03c9\u03ca\u03cb\u03cc\u03cd\u03ce\u03d0\u03d1\u03d5\u03d6\u03d7\u03d9\u03db\u03dd\u03df\u03e1\u03e3\u03e5\u03e7\u03e9\u03eb\u03ed\u03ef\u03f0\u03f1\u03f2\u03f3\u03f5\u03f8\u03fb\u03fc\u0430\u0431\u0432\u0433\u0434\u0435\u0436\u0437\u0438\u0439\u043a\u043b\u043c\u043d\u043e\u043f\u0440\u0441\u0442\u0443\u0444\u0445\u0446\u0447\u0448\u0449\u044a\u044b\u044c\u044d\u044e\u044f\u0450\u0451\u0452\u0453\u0454\u0455\u0456\u0457\u0458\u0459\u045a\u045b\u045c\u045d\u045e\u045f\u0461\u0463\u0465\u0467\u0469\u046b\u046d\u046f\u0471\u0473\u0475\u0477\u0479\u047b\u047d\u047f\u0481\u048b\u048d\u048f\u0491\u0493\u0495\u0497\u0499\u049b\u049d\u049f\u04a1\u04a3\u04a5\u04a7\u04a9\u04ab\u04ad\u04af\u04b1\u04b3\u04b5\u04b7\u04b9\u04bb\u04bd\u04bf\u04c2\u04c4\u04c6\u04c8\u04ca\u04cc\u04ce\u04d1\u04d3\u04d5\u04d7\u04d9\u04db\u04dd\u04df\u04e1\u04e3\u04e5\u04e7\u04e9\u04eb\u04ed\u04ef\u04f1\u04f3\u04f5\u04f7\u04f9\u0501\u0503\u0505\u0507\u0509\u050b\u050d\u050f\u0561\u0562\u0563\u0564\u0565\u0566\u0567\u0568\u0569\u056a\u056b\u056c\u056d\u056e\u056f\u0570\u0571\u0572\u0573\u0574\u0575\u0576\u0577\u0578\u0579\u057a\u057b\u057c\u057d\u057e\u057f\u0580\u0581\u0582\u0583\u0584\u0585\u0586\u0587\u1d00\u1d01\u1d02\u1d03\u1d04\u1d05\u1d06\u1d07\u1d08\u1d09\u1d0a\u1d0b\u1d0c\u1d0d\u1d0e\u1d0f\u1d10\u1d11\u1d12\u1d13\u1d14\u1d15\u1d16\u1d17\u1d18\u1d19\u1d1a\u1d1b\u1d1c\u1d1d\u1d1e\u1d1f\u1d20\u1d21\u1d22\u1d23\u1d24\u1d25\u1d26\u1d27\u1d28\u1d29\u1d2a\u1d2b\u1d62\u1d63\u1d64\u1d65\u1d66\u1d67\u1d68\u1d69\u1d6a\u1d6b\u1d6c\u1d6d\u1d6e\u1d6f\u1d70\u1d71\u1d72\u1d73\u1d74\u1d75\u1d76\u1d77\u1d79\u1d7a\u1d7b\u1d7c\u1d7d\u1d7e\u1d7f\u1d80\u1d81\u1d82\u1d83\u1d84\u1d85\u1d86\u1d87\u1d88\u1d89\u1d8a\u1d8b\u1d8c\u1d8d\u1d8e\u1d8f\u1d90\u1d91\u1d92\u1d93\u1d94\u1d95\u1d96\u1d97\u1d98\u1d99\u1d9a\u1e01\u1e03\u1e05\u1e07\u1e09\u1e0b\u1e0d\u1e0f\u1e11\u1e13\u1e15\u1e17\u1e19\u1e1b\u1e1d\u1e1f\u1e21\u1e23\u1e25\u1e27\u1e29\u1e2b\u1e2d\u1e2f\u1e31\u1e33\u1e35\u1e37\u1e39\u1e3b\u1e3d\u1e3f\u1e41\u1e43\u1e45\u1e47\u1e49\u1e4b\u1e4d\u1e4f\u1e51\u1e53\u1e55\u1e57\u1e59\u1e5b\u1e5d\u1e5f\u1e61\u1e63\u1e65\u1e67\u1e69\u1e6b\u1e6d\u1e6f\u1e71\u1e73\u1e75\u1e77\u1e79\u1e7b\u1e7d\u1e7f\u1e81\u1e83\u1e85\u1e87\u1e89\u1e8b\u1e8d\u1e8f\u1e91\u1e93\u1e95\u1e96\u1e97\u1e98\u1e99\u1e9a\u1e9b\u1ea1\u1ea3\u1ea5\u1ea7\u1ea9\u1eab\u1ead\u1eaf\u1eb1\u1eb3\u1eb5\u1eb7\u1eb9\u1ebb\u1ebd\u1ebf\u1ec1\u1ec3\u1ec5\u1ec7\u1ec9\u1ecb\u1ecd\u1ecf\u1ed1\u1ed3\u1ed5\u1ed7\u1ed9\u1edb\u1edd\u1edf\u1ee1\u1ee3\u1ee5\u1ee7\u1ee9\u1eeb\u1eed\u1eef\u1ef1\u1ef3\u1ef5\u1ef7\u1ef9\u1f00\u1f01\u1f02\u1f03\u1f04\u1f05\u1f06\u1f07\u1f10\u1f11\u1f12\u1f13\u1f14\u1f15\u1f20\u1f21\u1f22\u1f23\u1f24\u1f25\u1f26\u1f27\u1f30\u1f31\u1f32\u1f33\u1f34\u1f35\u1f36\u1f37\u1f40\u1f41\u1f42\u1f43\u1f44\u1f45\u1f50\u1f51\u1f52\u1f53\u1f54\u1f55\u1f56\u1f57\u1f60\u1f61\u1f62\u1f63\u1f64\u1f65\u1f66\u1f67\u1f70\u1f71\u1f72\u1f73\u1f74\u1f75\u1f76\u1f77\u1f78\u1f79\u1f7a\u1f7b\u1f7c\u1f7d\u1f80\u1f81\u1f82\u1f83\u1f84\u1f85\u1f86\u1f87\u1f90\u1f91\u1f92\u1f93\u1f94\u1f95\u1f96\u1f97\u1fa0\u1fa1\u1fa2\u1fa3\u1fa4\u1fa5\u1fa6\u1fa7\u1fb0\u1fb1\u1fb2\u1fb3\u1fb4\u1fb6\u1fb7\u1fbe\u1fc2\u1fc3\u1fc4\u1fc6\u1fc7\u1fd0\u1fd1\u1fd2\u1fd3\u1fd6\u1fd7\u1fe0\u1fe1\u1fe2\u1fe3\u1fe4\u1fe5\u1fe6\u1fe7\u1ff2\u1ff3\u1ff4\u1ff6\u1ff7\u2071\u207f\u210a\u210e\u210f\u2113\u212f\u2134\u2139\u213c\u213d\u2146\u2147\u2148\u2149\u2c30\u2c31\u2c32\u2c33\u2c34\u2c35\u2c36\u2c37\u2c38\u2c39\u2c3a\u2c3b\u2c3c\u2c3d\u2c3e\u2c3f\u2c40\u2c41\u2c42\u2c43\u2c44\u2c45\u2c46\u2c47\u2c48\u2c49\u2c4a\u2c4b\u2c4c\u2c4d\u2c4e\u2c4f\u2c50\u2c51\u2c52\u2c53\u2c54\u2c55\u2c56\u2c57\u2c58\u2c59\u2c5a\u2c5b\u2c5c\u2c5d\u2c5e\u2c81\u2c83\u2c85\u2c87\u2c89\u2c8b\u2c8d\u2c8f\u2c91\u2c93\u2c95\u2c97\u2c99\u2c9b\u2c9d\u2c9f\u2ca1\u2ca3\u2ca5\u2ca7\u2ca9\u2cab\u2cad\u2caf\u2cb1\u2cb3\u2cb5\u2cb7\u2cb9\u2cbb\u2cbd\u2cbf\u2cc1\u2cc3\u2cc5\u2cc7\u2cc9\u2ccb\u2ccd\u2ccf\u2cd1\u2cd3\u2cd5\u2cd7\u2cd9\u2cdb\u2cdd\u2cdf\u2ce1\u2ce3\u2ce4\u2d00\u2d01\u2d02\u2d03\u2d04\u2d05\u2d06\u2d07\u2d08\u2d09\u2d0a\u2d0b\u2d0c\u2d0d\u2d0e\u2d0f\u2d10\u2d11\u2d12\u2d13\u2d14\u2d15\u2d16\u2d17\u2d18\u2d19\u2d1a\u2d1b\u2d1c\u2d1d\u2d1e\u2d1f\u2d20\u2d21\u2d22\u2d23\u2d24\u2d25\ufb00\ufb01\ufb02\ufb03\ufb04\ufb05\ufb06\ufb13\ufb14\ufb15\ufb16\ufb17\uff41\uff42\uff43\uff44\uff45\uff46\uff47\uff48\uff49\uff4a\uff4b\uff4c\uff4d\uff4e\uff4f\uff50\uff51\uff52\uff53\uff54\uff55\uff56\uff57\uff58\uff59\uff5a' Lm = u'\u02b0\u02b1\u02b2\u02b3\u02b4\u02b5\u02b6\u02b7\u02b8\u02b9\u02ba\u02bb\u02bc\u02bd\u02be\u02bf\u02c0\u02c1\u02c6\u02c7\u02c8\u02c9\u02ca\u02cb\u02cc\u02cd\u02ce\u02cf\u02d0\u02d1\u02e0\u02e1\u02e2\u02e3\u02e4\u02ee\u037a\u0559\u0640\u06e5\u06e6\u0e46\u0ec6\u10fc\u17d7\u1843\u1d2c\u1d2d\u1d2e\u1d2f\u1d30\u1d31\u1d32\u1d33\u1d34\u1d35\u1d36\u1d37\u1d38\u1d39\u1d3a\u1d3b\u1d3c\u1d3d\u1d3e\u1d3f\u1d40\u1d41\u1d42\u1d43\u1d44\u1d45\u1d46\u1d47\u1d48\u1d49\u1d4a\u1d4b\u1d4c\u1d4d\u1d4e\u1d4f\u1d50\u1d51\u1d52\u1d53\u1d54\u1d55\u1d56\u1d57\u1d58\u1d59\u1d5a\u1d5b\u1d5c\u1d5d\u1d5e\u1d5f\u1d60\u1d61\u1d78\u1d9b\u1d9c\u1d9d\u1d9e\u1d9f\u1da0\u1da1\u1da2\u1da3\u1da4\u1da5\u1da6\u1da7\u1da8\u1da9\u1daa\u1dab\u1dac\u1dad\u1dae\u1daf\u1db0\u1db1\u1db2\u1db3\u1db4\u1db5\u1db6\u1db7\u1db8\u1db9\u1dba\u1dbb\u1dbc\u1dbd\u1dbe\u1dbf\u2090\u2091\u2092\u2093\u2094\u2d6f\u3005\u3031\u3032\u3033\u3034\u3035\u303b\u309d\u309e\u30fc\u30fd\u30fe\ua015\uff70\uff9e\uff9f' Lo = 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fd56\ufd57\ufd58\ufd59\ufd5a\ufd5b\ufd5c\ufd5d\ufd5e\ufd5f\ufd60\ufd61\ufd62\ufd63\ufd64\ufd65\ufd66\ufd67\ufd68\ufd69\ufd6a\ufd6b\ufd6c\ufd6d\ufd6e\ufd6f\ufd70\ufd71\ufd72\ufd73\ufd74\ufd75\ufd76\ufd77\ufd78\ufd79\ufd7a\ufd7b\ufd7c\ufd7d\ufd7e\ufd7f\ufd80\ufd81\ufd82\ufd83\ufd84\ufd85\ufd86\ufd87\ufd88\ufd89\ufd8a\ufd8b\ufd8c\ufd8d\ufd8e\ufd8f\ufd92\ufd93\ufd94\ufd95\ufd96\ufd97\ufd98\ufd99\ufd9a\ufd9b\ufd9c\ufd9d\ufd9e\ufd9f\ufda0\ufda1\ufda2\ufda3\ufda4\ufda5\ufda6\ufda7\ufda8\ufda9\ufdaa\ufdab\ufdac\ufdad\ufdae\ufdaf\ufdb0\ufdb1\ufdb2\ufdb3\ufdb4\ufdb5\ufdb6\ufdb7\ufdb8\ufdb9\ufdba\ufdbb\ufdbc\ufdbd\ufdbe\ufdbf\ufdc0\ufdc1\ufdc2\ufdc3\ufdc4\ufdc5\ufdc6\ufdc7\ufdf0\ufdf1\ufdf2\ufdf3\ufdf4\ufdf5\ufdf6\ufdf7\ufdf8\ufdf9\ufdfa\ufdfb\ufe70\ufe71\ufe72\ufe73\ufe74\ufe76\ufe77\ufe78\ufe79\ufe7a\ufe7b\ufe7c\ufe7d\ufe7e\ufe7f\ufe80\ufe81\ufe82\ufe83\ufe84\ufe85\ufe86\ufe87\ufe88\ufe89\ufe8a\ufe8b\ufe8c\ufe8d\ufe8e\ufe8f\ufe90\ufe91\ufe92\ufe93\ufe94\ufe95\ufe96\ufe97\ufe98\ufe99\ufe9a\ufe9b\ufe9c\ufe9d\ufe9e\ufe9f\ufea0\ufea1\ufea2\ufea3\ufea4\ufea5\ufea6\ufea7\ufea8\ufea9\ufeaa\ufeab\ufeac\ufead\ufeae\ufeaf\ufeb0\ufeb1\ufeb2\ufeb3\ufeb4\ufeb5\ufeb6\ufeb7\ufeb8\ufeb9\ufeba\ufebb\ufebc\ufebd\ufebe\ufebf\ufec0\ufec1\ufec2\ufec3\ufec4\ufec5\ufec6\ufec7\ufec8\ufec9\ufeca\ufecb\ufecc\ufecd\ufece\ufecf\ufed0\ufed1\ufed2\ufed3\ufed4\ufed5\ufed6\ufed7\ufed8\ufed9\ufeda\ufedb\ufedc\ufedd\ufede\ufedf\ufee0\ufee1\ufee2\ufee3\ufee4\ufee5\ufee6\ufee7\ufee8\ufee9\ufeea\ufeeb\ufeec\ufeed\ufeee\ufeef\ufef0\ufef1\ufef2\ufef3\ufef4\ufef5\ufef6\ufef7\ufef8\ufef9\ufefa\ufefb\ufefc\uff66\uff67\uff68\uff69\uff6a\uff6b\uff6c\uff6d\uff6e\uff6f\uff71\uff72\uff73\uff74\uff75\uff76\uff77\uff78\uff79\uff7a\uff7b\uff7c\uff7d\uff7e\uff7f\uff80\uff81\uff82\uff83\uff84\uff85\uff86\uff87\uff88\uff89\uff8a\uff8b\uff8c\uff8d\uff8e\uff8f\uff90\uff91\uff92\uff93\uff94\uff95\uff96\uff97\uff98\uff99\uff9a\uff9b\uff9c\uff9d\uffa0\uffa1\uffa2\uffa3\uffa4\uffa5\uffa6\uffa7\uffa8\uffa9\uffaa\uffab\uffac\uffad\uffae\uffaf\uffb0\uffb1\uffb2\uffb3\uffb4\uffb5\uffb6\uffb7\uffb8\uffb9\uffba\uffbb\uffbc\uffbd\uffbe\uffc2\uffc3\uffc4\uffc5\uffc6\uffc7\uffca\uffcb\uffcc\uffcd\uffce\uffcf\uffd2\uffd3\uffd4\uffd5\uffd6\uffd7\uffda\uffdb\uffdc' Lt = u'\u01c5\u01c8\u01cb\u01f2\u1f88\u1f89\u1f8a\u1f8b\u1f8c\u1f8d\u1f8e\u1f8f\u1f98\u1f99\u1f9a\u1f9b\u1f9c\u1f9d\u1f9e\u1f9f\u1fa8\u1fa9\u1faa\u1fab\u1fac\u1fad\u1fae\u1faf\u1fbc\u1fcc\u1ffc' Lu = u'ABCDEFGHIJKLMNOPQRSTUVWXYZ\xc0\xc1\xc2\xc3\xc4\xc5\xc6\xc7\xc8\xc9\xca\xcb\xcc\xcd\xce\xcf\xd0\xd1\xd2\xd3\xd4\xd5\xd6\xd8\xd9\xda\xdb\xdc\xdd\xde\u0100\u0102\u0104\u0106\u0108\u010a\u010c\u010e\u0110\u0112\u0114\u0116\u0118\u011a\u011c\u011e\u0120\u0122\u0124\u0126\u0128\u012a\u012c\u012e\u0130\u0132\u0134\u0136\u0139\u013b\u013d\u013f\u0141\u0143\u0145\u0147\u014a\u014c\u014e\u0150\u0152\u0154\u0156\u0158\u015a\u015c\u015e\u0160\u0162\u0164\u0166\u0168\u016a\u016c\u016e\u0170\u0172\u0174\u0176\u0178\u0179\u017b\u017d\u0181\u0182\u0184\u0186\u0187\u0189\u018a\u018b\u018e\u018f\u0190\u0191\u0193\u0194\u0196\u0197\u0198\u019c\u019d\u019f\u01a0\u01a2\u01a4\u01a6\u01a7\u01a9\u01ac\u01ae\u01af\u01b1\u01b2\u01b3\u01b5\u01b7\u01b8\u01bc\u01c4\u01c7\u01ca\u01cd\u01cf\u01d1\u01d3\u01d5\u01d7\u01d9\u01db\u01de\u01e0\u01e2\u01e4\u01e6\u01e8\u01ea\u01ec\u01ee\u01f1\u01f4\u01f6\u01f7\u01f8\u01fa\u01fc\u01fe\u0200\u0202\u0204\u0206\u0208\u020a\u020c\u020e\u0210\u0212\u0214\u0216\u0218\u021a\u021c\u021e\u0220\u0222\u0224\u0226\u0228\u022a\u022c\u022e\u0230\u0232\u023a\u023b\u023d\u023e\u0241\u0386\u0388\u0389\u038a\u038c\u038e\u038f\u0391\u0392\u0393\u0394\u0395\u0396\u0397\u0398\u0399\u039a\u039b\u039c\u039d\u039e\u039f\u03a0\u03a1\u03a3\u03a4\u03a5\u03a6\u03a7\u03a8\u03a9\u03aa\u03ab\u03d2\u03d3\u03d4\u03d8\u03da\u03dc\u03de\u03e0\u03e2\u03e4\u03e6\u03e8\u03ea\u03ec\u03ee\u03f4\u03f7\u03f9\u03fa\u03fd\u03fe\u03ff\u0400\u0401\u0402\u0403\u0404\u0405\u0406\u0407\u0408\u0409\u040a\u040b\u040c\u040d\u040e\u040f\u0410\u0411\u0412\u0413\u0414\u0415\u0416\u0417\u0418\u0419\u041a\u041b\u041c\u041d\u041e\u041f\u0420\u0421\u0422\u0423\u0424\u0425\u0426\u0427\u0428\u0429\u042a\u042b\u042c\u042d\u042e\u042f\u0460\u0462\u0464\u0466\u0468\u046a\u046c\u046e\u0470\u0472\u0474\u0476\u0478\u047a\u047c\u047e\u0480\u048a\u048c\u048e\u0490\u0492\u0494\u0496\u0498\u049a\u049c\u049e\u04a0\u04a2\u04a4\u04a6\u04a8\u04aa\u04ac\u04ae\u04b0\u04b2\u04b4\u04b6\u04b8\u04ba\u04bc\u04be\u04c0\u04c1\u04c3\u04c5\u04c7\u04c9\u04cb\u04cd\u04d0\u04d2\u04d4\u04d6\u04d8\u04da\u04dc\u04de\u04e0\u04e2\u04e4\u04e6\u04e8\u04ea\u04ec\u04ee\u04f0\u04f2\u04f4\u04f6\u04f8\u0500\u0502\u0504\u0506\u0508\u050a\u050c\u050e\u0531\u0532\u0533\u0534\u0535\u0536\u0537\u0538\u0539\u053a\u053b\u053c\u053d\u053e\u053f\u0540\u0541\u0542\u0543\u0544\u0545\u0546\u0547\u0548\u0549\u054a\u054b\u054c\u054d\u054e\u054f\u0550\u0551\u0552\u0553\u0554\u0555\u0556\u10a0\u10a1\u10a2\u10a3\u10a4\u10a5\u10a6\u10a7\u10a8\u10a9\u10aa\u10ab\u10ac\u10ad\u10ae\u10af\u10b0\u10b1\u10b2\u10b3\u10b4\u10b5\u10b6\u10b7\u10b8\u10b9\u10ba\u10bb\u10bc\u10bd\u10be\u10bf\u10c0\u10c1\u10c2\u10c3\u10c4\u10c5\u1e00\u1e02\u1e04\u1e06\u1e08\u1e0a\u1e0c\u1e0e\u1e10\u1e12\u1e14\u1e16\u1e18\u1e1a\u1e1c\u1e1e\u1e20\u1e22\u1e24\u1e26\u1e28\u1e2a\u1e2c\u1e2e\u1e30\u1e32\u1e34\u1e36\u1e38\u1e3a\u1e3c\u1e3e\u1e40\u1e42\u1e44\u1e46\u1e48\u1e4a\u1e4c\u1e4e\u1e50\u1e52\u1e54\u1e56\u1e58\u1e5a\u1e5c\u1e5e\u1e60\u1e62\u1e64\u1e66\u1e68\u1e6a\u1e6c\u1e6e\u1e70\u1e72\u1e74\u1e76\u1e78\u1e7a\u1e7c\u1e7e\u1e80\u1e82\u1e84\u1e86\u1e88\u1e8a\u1e8c\u1e8e\u1e90\u1e92\u1e94\u1ea0\u1ea2\u1ea4\u1ea6\u1ea8\u1eaa\u1eac\u1eae\u1eb0\u1eb2\u1eb4\u1eb6\u1eb8\u1eba\u1ebc\u1ebe\u1ec0\u1ec2\u1ec4\u1ec6\u1ec8\u1eca\u1ecc\u1ece\u1ed0\u1ed2\u1ed4\u1ed6\u1ed8\u1eda\u1edc\u1ede\u1ee0\u1ee2\u1ee4\u1ee6\u1ee8\u1eea\u1eec\u1eee\u1ef0\u1ef2\u1ef4\u1ef6\u1ef8\u1f08\u1f09\u1f0a\u1f0b\u1f0c\u1f0d\u1f0e\u1f0f\u1f18\u1f19\u1f1a\u1f1b\u1f1c\u1f1d\u1f28\u1f29\u1f2a\u1f2b\u1f2c\u1f2d\u1f2e\u1f2f\u1f38\u1f39\u1f3a\u1f3b\u1f3c\u1f3d\u1f3e\u1f3f\u1f48\u1f49\u1f4a\u1f4b\u1f4c\u1f4d\u1f59\u1f5b\u1f5d\u1f5f\u1f68\u1f69\u1f6a\u1f6b\u1f6c\u1f6d\u1f6e\u1f6f\u1fb8\u1fb9\u1fba\u1fbb\u1fc8\u1fc9\u1fca\u1fcb\u1fd8\u1fd9\u1fda\u1fdb\u1fe8\u1fe9\u1fea\u1feb\u1fec\u1ff8\u1ff9\u1ffa\u1ffb\u2102\u2107\u210b\u210c\u210d\u2110\u2111\u2112\u2115\u2119\u211a\u211b\u211c\u211d\u2124\u2126\u2128\u212a\u212b\u212c\u212d\u2130\u2131\u2133\u213e\u213f\u2145\u2c00\u2c01\u2c02\u2c03\u2c04\u2c05\u2c06\u2c07\u2c08\u2c09\u2c0a\u2c0b\u2c0c\u2c0d\u2c0e\u2c0f\u2c10\u2c11\u2c12\u2c13\u2c14\u2c15\u2c16\u2c17\u2c18\u2c19\u2c1a\u2c1b\u2c1c\u2c1d\u2c1e\u2c1f\u2c20\u2c21\u2c22\u2c23\u2c24\u2c25\u2c26\u2c27\u2c28\u2c29\u2c2a\u2c2b\u2c2c\u2c2d\u2c2e\u2c80\u2c82\u2c84\u2c86\u2c88\u2c8a\u2c8c\u2c8e\u2c90\u2c92\u2c94\u2c96\u2c98\u2c9a\u2c9c\u2c9e\u2ca0\u2ca2\u2ca4\u2ca6\u2ca8\u2caa\u2cac\u2cae\u2cb0\u2cb2\u2cb4\u2cb6\u2cb8\u2cba\u2cbc\u2cbe\u2cc0\u2cc2\u2cc4\u2cc6\u2cc8\u2cca\u2ccc\u2cce\u2cd0\u2cd2\u2cd4\u2cd6\u2cd8\u2cda\u2cdc\u2cde\u2ce0\u2ce2\uff21\uff22\uff23\uff24\uff25\uff26\uff27\uff28\uff29\uff2a\uff2b\uff2c\uff2d\uff2e\uff2f\uff30\uff31\uff32\uff33\uff34\uff35\uff36\uff37\uff38\uff39\uff3a' Mc = u'\u0903\u093e\u093f\u0940\u0949\u094a\u094b\u094c\u0982\u0983\u09be\u09bf\u09c0\u09c7\u09c8\u09cb\u09cc\u09d7\u0a03\u0a3e\u0a3f\u0a40\u0a83\u0abe\u0abf\u0ac0\u0ac9\u0acb\u0acc\u0b02\u0b03\u0b3e\u0b40\u0b47\u0b48\u0b4b\u0b4c\u0b57\u0bbe\u0bbf\u0bc1\u0bc2\u0bc6\u0bc7\u0bc8\u0bca\u0bcb\u0bcc\u0bd7\u0c01\u0c02\u0c03\u0c41\u0c42\u0c43\u0c44\u0c82\u0c83\u0cbe\u0cc0\u0cc1\u0cc2\u0cc3\u0cc4\u0cc7\u0cc8\u0cca\u0ccb\u0cd5\u0cd6\u0d02\u0d03\u0d3e\u0d3f\u0d40\u0d46\u0d47\u0d48\u0d4a\u0d4b\u0d4c\u0d57\u0d82\u0d83\u0dcf\u0dd0\u0dd1\u0dd8\u0dd9\u0dda\u0ddb\u0ddc\u0ddd\u0dde\u0ddf\u0df2\u0df3\u0f3e\u0f3f\u0f7f\u102c\u1031\u1038\u1056\u1057\u17b6\u17be\u17bf\u17c0\u17c1\u17c2\u17c3\u17c4\u17c5\u17c7\u17c8\u1923\u1924\u1925\u1926\u1929\u192a\u192b\u1930\u1931\u1933\u1934\u1935\u1936\u1937\u1938\u19b0\u19b1\u19b2\u19b3\u19b4\u19b5\u19b6\u19b7\u19b8\u19b9\u19ba\u19bb\u19bc\u19bd\u19be\u19bf\u19c0\u19c8\u19c9\u1a19\u1a1a\u1a1b\ua802\ua823\ua824\ua827' Me = u'\u0488\u0489\u06de\u20dd\u20de\u20df\u20e0\u20e2\u20e3\u20e4' Mn = u'\u0300\u0301\u0302\u0303\u0304\u0305\u0306\u0307\u0308\u0309\u030a\u030b\u030c\u030d\u030e\u030f\u0310\u0311\u0312\u0313\u0314\u0315\u0316\u0317\u0318\u0319\u031a\u031b\u031c\u031d\u031e\u031f\u0320\u0321\u0322\u0323\u0324\u0325\u0326\u0327\u0328\u0329\u032a\u032b\u032c\u032d\u032e\u032f\u0330\u0331\u0332\u0333\u0334\u0335\u0336\u0337\u0338\u0339\u033a\u033b\u033c\u033d\u033e\u033f\u0340\u0341\u0342\u0343\u0344\u0345\u0346\u0347\u0348\u0349\u034a\u034b\u034c\u034d\u034e\u034f\u0350\u0351\u0352\u0353\u0354\u0355\u0356\u0357\u0358\u0359\u035a\u035b\u035c\u035d\u035e\u035f\u0360\u0361\u0362\u0363\u0364\u0365\u0366\u0367\u0368\u0369\u036a\u036b\u036c\u036d\u036e\u036f\u0483\u0484\u0485\u0486\u0591\u0592\u0593\u0594\u0595\u0596\u0597\u0598\u0599\u059a\u059b\u059c\u059d\u059e\u059f\u05a0\u05a1\u05a2\u05a3\u05a4\u05a5\u05a6\u05a7\u05a8\u05a9\u05aa\u05ab\u05ac\u05ad\u05ae\u05af\u05b0\u05b1\u05b2\u05b3\u05b4\u05b5\u05b6\u05b7\u05b8\u05b9\u05bb\u05bc\u05bd\u05bf\u05c1\u05c2\u05c4\u05c5\u05c7\u0610\u0611\u0612\u0613\u0614\u0615\u064b\u064c\u064d\u064e\u064f\u0650\u0651\u0652\u0653\u0654\u0655\u0656\u0657\u0658\u0659\u065a\u065b\u065c\u065d\u065e\u0670\u06d6\u06d7\u06d8\u06d9\u06da\u06db\u06dc\u06df\u06e0\u06e1\u06e2\u06e3\u06e4\u06e7\u06e8\u06ea\u06eb\u06ec\u06ed\u0711\u0730\u0731\u0732\u0733\u0734\u0735\u0736\u0737\u0738\u0739\u073a\u073b\u073c\u073d\u073e\u073f\u0740\u0741\u0742\u0743\u0744\u0745\u0746\u0747\u0748\u0749\u074a\u07a6\u07a7\u07a8\u07a9\u07aa\u07ab\u07ac\u07ad\u07ae\u07af\u07b0\u0901\u0902\u093c\u0941\u0942\u0943\u0944\u0945\u0946\u0947\u0948\u094d\u0951\u0952\u0953\u0954\u0962\u0963\u0981\u09bc\u09c1\u09c2\u09c3\u09c4\u09cd\u09e2\u09e3\u0a01\u0a02\u0a3c\u0a41\u0a42\u0a47\u0a48\u0a4b\u0a4c\u0a4d\u0a70\u0a71\u0a81\u0a82\u0abc\u0ac1\u0ac2\u0ac3\u0ac4\u0ac5\u0ac7\u0ac8\u0acd\u0ae2\u0ae3\u0b01\u0b3c\u0b3f\u0b41\u0b42\u0b43\u0b4d\u0b56\u0b82\u0bc0\u0bcd\u0c3e\u0c3f\u0c40\u0c46\u0c47\u0c48\u0c4a\u0c4b\u0c4c\u0c4d\u0c55\u0c56\u0cbc\u0cbf\u0cc6\u0ccc\u0ccd\u0d41\u0d42\u0d43\u0d4d\u0dca\u0dd2\u0dd3\u0dd4\u0dd6\u0e31\u0e34\u0e35\u0e36\u0e37\u0e38\u0e39\u0e3a\u0e47\u0e48\u0e49\u0e4a\u0e4b\u0e4c\u0e4d\u0e4e\u0eb1\u0eb4\u0eb5\u0eb6\u0eb7\u0eb8\u0eb9\u0ebb\u0ebc\u0ec8\u0ec9\u0eca\u0ecb\u0ecc\u0ecd\u0f18\u0f19\u0f35\u0f37\u0f39\u0f71\u0f72\u0f73\u0f74\u0f75\u0f76\u0f77\u0f78\u0f79\u0f7a\u0f7b\u0f7c\u0f7d\u0f7e\u0f80\u0f81\u0f82\u0f83\u0f84\u0f86\u0f87\u0f90\u0f91\u0f92\u0f93\u0f94\u0f95\u0f96\u0f97\u0f99\u0f9a\u0f9b\u0f9c\u0f9d\u0f9e\u0f9f\u0fa0\u0fa1\u0fa2\u0fa3\u0fa4\u0fa5\u0fa6\u0fa7\u0fa8\u0fa9\u0faa\u0fab\u0fac\u0fad\u0fae\u0faf\u0fb0\u0fb1\u0fb2\u0fb3\u0fb4\u0fb5\u0fb6\u0fb7\u0fb8\u0fb9\u0fba\u0fbb\u0fbc\u0fc6\u102d\u102e\u102f\u1030\u1032\u1036\u1037\u1039\u1058\u1059\u135f\u1712\u1713\u1714\u1732\u1733\u1734\u1752\u1753\u1772\u1773\u17b7\u17b8\u17b9\u17ba\u17bb\u17bc\u17bd\u17c6\u17c9\u17ca\u17cb\u17cc\u17cd\u17ce\u17cf\u17d0\u17d1\u17d2\u17d3\u17dd\u180b\u180c\u180d\u18a9\u1920\u1921\u1922\u1927\u1928\u1932\u1939\u193a\u193b\u1a17\u1a18\u1dc0\u1dc1\u1dc2\u1dc3\u20d0\u20d1\u20d2\u20d3\u20d4\u20d5\u20d6\u20d7\u20d8\u20d9\u20da\u20db\u20dc\u20e1\u20e5\u20e6\u20e7\u20e8\u20e9\u20ea\u20eb\u302a\u302b\u302c\u302d\u302e\u302f\u3099\u309a\ua806\ua80b\ua825\ua826\ufb1e\ufe00\ufe01\ufe02\ufe03\ufe04\ufe05\ufe06\ufe07\ufe08\ufe09\ufe0a\ufe0b\ufe0c\ufe0d\ufe0e\ufe0f\ufe20\ufe21\ufe22\ufe23' Nd = u'0123456789\u0660\u0661\u0662\u0663\u0664\u0665\u0666\u0667\u0668\u0669\u06f0\u06f1\u06f2\u06f3\u06f4\u06f5\u06f6\u06f7\u06f8\u06f9\u0966\u0967\u0968\u0969\u096a\u096b\u096c\u096d\u096e\u096f\u09e6\u09e7\u09e8\u09e9\u09ea\u09eb\u09ec\u09ed\u09ee\u09ef\u0a66\u0a67\u0a68\u0a69\u0a6a\u0a6b\u0a6c\u0a6d\u0a6e\u0a6f\u0ae6\u0ae7\u0ae8\u0ae9\u0aea\u0aeb\u0aec\u0aed\u0aee\u0aef\u0b66\u0b67\u0b68\u0b69\u0b6a\u0b6b\u0b6c\u0b6d\u0b6e\u0b6f\u0be6\u0be7\u0be8\u0be9\u0bea\u0beb\u0bec\u0bed\u0bee\u0bef\u0c66\u0c67\u0c68\u0c69\u0c6a\u0c6b\u0c6c\u0c6d\u0c6e\u0c6f\u0ce6\u0ce7\u0ce8\u0ce9\u0cea\u0ceb\u0cec\u0ced\u0cee\u0cef\u0d66\u0d67\u0d68\u0d69\u0d6a\u0d6b\u0d6c\u0d6d\u0d6e\u0d6f\u0e50\u0e51\u0e52\u0e53\u0e54\u0e55\u0e56\u0e57\u0e58\u0e59\u0ed0\u0ed1\u0ed2\u0ed3\u0ed4\u0ed5\u0ed6\u0ed7\u0ed8\u0ed9\u0f20\u0f21\u0f22\u0f23\u0f24\u0f25\u0f26\u0f27\u0f28\u0f29\u1040\u1041\u1042\u1043\u1044\u1045\u1046\u1047\u1048\u1049\u17e0\u17e1\u17e2\u17e3\u17e4\u17e5\u17e6\u17e7\u17e8\u17e9\u1810\u1811\u1812\u1813\u1814\u1815\u1816\u1817\u1818\u1819\u1946\u1947\u1948\u1949\u194a\u194b\u194c\u194d\u194e\u194f\u19d0\u19d1\u19d2\u19d3\u19d4\u19d5\u19d6\u19d7\u19d8\u19d9\uff10\uff11\uff12\uff13\uff14\uff15\uff16\uff17\uff18\uff19' Nl = u'\u16ee\u16ef\u16f0\u2160\u2161\u2162\u2163\u2164\u2165\u2166\u2167\u2168\u2169\u216a\u216b\u216c\u216d\u216e\u216f\u2170\u2171\u2172\u2173\u2174\u2175\u2176\u2177\u2178\u2179\u217a\u217b\u217c\u217d\u217e\u217f\u2180\u2181\u2182\u2183\u3007\u3021\u3022\u3023\u3024\u3025\u3026\u3027\u3028\u3029\u3038\u3039\u303a' No = u'\xb2\xb3\xb9\xbc\xbd\xbe\u09f4\u09f5\u09f6\u09f7\u09f8\u09f9\u0bf0\u0bf1\u0bf2\u0f2a\u0f2b\u0f2c\u0f2d\u0f2e\u0f2f\u0f30\u0f31\u0f32\u0f33\u1369\u136a\u136b\u136c\u136d\u136e\u136f\u1370\u1371\u1372\u1373\u1374\u1375\u1376\u1377\u1378\u1379\u137a\u137b\u137c\u17f0\u17f1\u17f2\u17f3\u17f4\u17f5\u17f6\u17f7\u17f8\u17f9\u2070\u2074\u2075\u2076\u2077\u2078\u2079\u2080\u2081\u2082\u2083\u2084\u2085\u2086\u2087\u2088\u2089\u2153\u2154\u2155\u2156\u2157\u2158\u2159\u215a\u215b\u215c\u215d\u215e\u215f\u2460\u2461\u2462\u2463\u2464\u2465\u2466\u2467\u2468\u2469\u246a\u246b\u246c\u246d\u246e\u246f\u2470\u2471\u2472\u2473\u2474\u2475\u2476\u2477\u2478\u2479\u247a\u247b\u247c\u247d\u247e\u247f\u2480\u2481\u2482\u2483\u2484\u2485\u2486\u2487\u2488\u2489\u248a\u248b\u248c\u248d\u248e\u248f\u2490\u2491\u2492\u2493\u2494\u2495\u2496\u2497\u2498\u2499\u249a\u249b\u24ea\u24eb\u24ec\u24ed\u24ee\u24ef\u24f0\u24f1\u24f2\u24f3\u24f4\u24f5\u24f6\u24f7\u24f8\u24f9\u24fa\u24fb\u24fc\u24fd\u24fe\u24ff\u2776\u2777\u2778\u2779\u277a\u277b\u277c\u277d\u277e\u277f\u2780\u2781\u2782\u2783\u2784\u2785\u2786\u2787\u2788\u2789\u278a\u278b\u278c\u278d\u278e\u278f\u2790\u2791\u2792\u2793\u2cfd\u3192\u3193\u3194\u3195\u3220\u3221\u3222\u3223\u3224\u3225\u3226\u3227\u3228\u3229\u3251\u3252\u3253\u3254\u3255\u3256\u3257\u3258\u3259\u325a\u325b\u325c\u325d\u325e\u325f\u3280\u3281\u3282\u3283\u3284\u3285\u3286\u3287\u3288\u3289\u32b1\u32b2\u32b3\u32b4\u32b5\u32b6\u32b7\u32b8\u32b9\u32ba\u32bb\u32bc\u32bd\u32be\u32bf' Pc = u'_\u203f\u2040\u2054\ufe33\ufe34\ufe4d\ufe4e\ufe4f\uff3f' Pd = u'-\u058a\u1806\u2010\u2011\u2012\u2013\u2014\u2015\u2e17\u301c\u3030\u30a0\ufe31\ufe32\ufe58\ufe63\uff0d' Pe = u')]}\u0f3b\u0f3d\u169c\u2046\u207e\u208e\u232a\u23b5\u2769\u276b\u276d\u276f\u2771\u2773\u2775\u27c6\u27e7\u27e9\u27eb\u2984\u2986\u2988\u298a\u298c\u298e\u2990\u2992\u2994\u2996\u2998\u29d9\u29db\u29fd\u3009\u300b\u300d\u300f\u3011\u3015\u3017\u3019\u301b\u301e\u301f\ufd3f\ufe18\ufe36\ufe38\ufe3a\ufe3c\ufe3e\ufe40\ufe42\ufe44\ufe48\ufe5a\ufe5c\ufe5e\uff09\uff3d\uff5d\uff60\uff63' Pf = u'\xbb\u2019\u201d\u203a\u2e03\u2e05\u2e0a\u2e0d\u2e1d' Pi = u'\xab\u2018\u201b\u201c\u201f\u2039\u2e02\u2e04\u2e09\u2e0c\u2e1c' Po = u'!"#%&\'*,./:;?@\\\xa1\xb7\xbf\u037e\u0387\u055a\u055b\u055c\u055d\u055e\u055f\u0589\u05be\u05c0\u05c3\u05c6\u05f3\u05f4\u060c\u060d\u061b\u061e\u061f\u066a\u066b\u066c\u066d\u06d4\u0700\u0701\u0702\u0703\u0704\u0705\u0706\u0707\u0708\u0709\u070a\u070b\u070c\u070d\u0964\u0965\u0970\u0df4\u0e4f\u0e5a\u0e5b\u0f04\u0f05\u0f06\u0f07\u0f08\u0f09\u0f0a\u0f0b\u0f0c\u0f0d\u0f0e\u0f0f\u0f10\u0f11\u0f12\u0f85\u0fd0\u0fd1\u104a\u104b\u104c\u104d\u104e\u104f\u10fb\u1361\u1362\u1363\u1364\u1365\u1366\u1367\u1368\u166d\u166e\u16eb\u16ec\u16ed\u1735\u1736\u17d4\u17d5\u17d6\u17d8\u17d9\u17da\u1800\u1801\u1802\u1803\u1804\u1805\u1807\u1808\u1809\u180a\u1944\u1945\u19de\u19df\u1a1e\u1a1f\u2016\u2017\u2020\u2021\u2022\u2023\u2024\u2025\u2026\u2027\u2030\u2031\u2032\u2033\u2034\u2035\u2036\u2037\u2038\u203b\u203c\u203d\u203e\u2041\u2042\u2043\u2047\u2048\u2049\u204a\u204b\u204c\u204d\u204e\u204f\u2050\u2051\u2053\u2055\u2056\u2057\u2058\u2059\u205a\u205b\u205c\u205d\u205e\u23b6\u2cf9\u2cfa\u2cfb\u2cfc\u2cfe\u2cff\u2e00\u2e01\u2e06\u2e07\u2e08\u2e0b\u2e0e\u2e0f\u2e10\u2e11\u2e12\u2e13\u2e14\u2e15\u2e16\u3001\u3002\u3003\u303d\u30fb\ufe10\ufe11\ufe12\ufe13\ufe14\ufe15\ufe16\ufe19\ufe30\ufe45\ufe46\ufe49\ufe4a\ufe4b\ufe4c\ufe50\ufe51\ufe52\ufe54\ufe55\ufe56\ufe57\ufe5f\ufe60\ufe61\ufe68\ufe6a\ufe6b\uff01\uff02\uff03\uff05\uff06\uff07\uff0a\uff0c\uff0e\uff0f\uff1a\uff1b\uff1f\uff20\uff3c\uff61\uff64\uff65' Ps = u'([{\u0f3a\u0f3c\u169b\u201a\u201e\u2045\u207d\u208d\u2329\u23b4\u2768\u276a\u276c\u276e\u2770\u2772\u2774\u27c5\u27e6\u27e8\u27ea\u2983\u2985\u2987\u2989\u298b\u298d\u298f\u2991\u2993\u2995\u2997\u29d8\u29da\u29fc\u3008\u300a\u300c\u300e\u3010\u3014\u3016\u3018\u301a\u301d\ufd3e\ufe17\ufe35\ufe37\ufe39\ufe3b\ufe3d\ufe3f\ufe41\ufe43\ufe47\ufe59\ufe5b\ufe5d\uff08\uff3b\uff5b\uff5f\uff62' Sc = u'$\xa2\xa3\xa4\xa5\u060b\u09f2\u09f3\u0af1\u0bf9\u0e3f\u17db\u20a0\u20a1\u20a2\u20a3\u20a4\u20a5\u20a6\u20a7\u20a8\u20a9\u20aa\u20ab\u20ac\u20ad\u20ae\u20af\u20b0\u20b1\u20b2\u20b3\u20b4\u20b5\ufdfc\ufe69\uff04\uffe0\uffe1\uffe5\uffe6' Sk = u'^`\xa8\xaf\xb4\xb8\u02c2\u02c3\u02c4\u02c5\u02d2\u02d3\u02d4\u02d5\u02d6\u02d7\u02d8\u02d9\u02da\u02db\u02dc\u02dd\u02de\u02df\u02e5\u02e6\u02e7\u02e8\u02e9\u02ea\u02eb\u02ec\u02ed\u02ef\u02f0\u02f1\u02f2\u02f3\u02f4\u02f5\u02f6\u02f7\u02f8\u02f9\u02fa\u02fb\u02fc\u02fd\u02fe\u02ff\u0374\u0375\u0384\u0385\u1fbd\u1fbf\u1fc0\u1fc1\u1fcd\u1fce\u1fcf\u1fdd\u1fde\u1fdf\u1fed\u1fee\u1fef\u1ffd\u1ffe\u309b\u309c\ua700\ua701\ua702\ua703\ua704\ua705\ua706\ua707\ua708\ua709\ua70a\ua70b\ua70c\ua70d\ua70e\ua70f\ua710\ua711\ua712\ua713\ua714\ua715\ua716\uff3e\uff40\uffe3' Sm = u'+<=>|~\xac\xb1\xd7\xf7\u03f6\u2044\u2052\u207a\u207b\u207c\u208a\u208b\u208c\u2140\u2141\u2142\u2143\u2144\u214b\u2190\u2191\u2192\u2193\u2194\u219a\u219b\u21a0\u21a3\u21a6\u21ae\u21ce\u21cf\u21d2\u21d4\u21f4\u21f5\u21f6\u21f7\u21f8\u21f9\u21fa\u21fb\u21fc\u21fd\u21fe\u21ff\u2200\u2201\u2202\u2203\u2204\u2205\u2206\u2207\u2208\u2209\u220a\u220b\u220c\u220d\u220e\u220f\u2210\u2211\u2212\u2213\u2214\u2215\u2216\u2217\u2218\u2219\u221a\u221b\u221c\u221d\u221e\u221f\u2220\u2221\u2222\u2223\u2224\u2225\u2226\u2227\u2228\u2229\u222a\u222b\u222c\u222d\u222e\u222f\u2230\u2231\u2232\u2233\u2234\u2235\u2236\u2237\u2238\u2239\u223a\u223b\u223c\u223d\u223e\u223f\u2240\u2241\u2242\u2243\u2244\u2245\u2246\u2247\u2248\u2249\u224a\u224b\u224c\u224d\u224e\u224f\u2250\u2251\u2252\u2253\u2254\u2255\u2256\u2257\u2258\u2259\u225a\u225b\u225c\u225d\u225e\u225f\u2260\u2261\u2262\u2263\u2264\u2265\u2266\u2267\u2268\u2269\u226a\u226b\u226c\u226d\u226e\u226f\u2270\u2271\u2272\u2273\u2274\u2275\u2276\u2277\u2278\u2279\u227a\u227b\u227c\u227d\u227e\u227f\u2280\u2281\u2282\u2283\u2284\u2285\u2286\u2287\u2288\u2289\u228a\u228b\u228c\u228d\u228e\u228f\u2290\u2291\u2292\u2293\u2294\u2295\u2296\u2297\u2298\u2299\u229a\u229b\u229c\u229d\u229e\u229f\u22a0\u22a1\u22a2\u22a3\u22a4\u22a5\u22a6\u22a7\u22a8\u22a9\u22aa\u22ab\u22ac\u22ad\u22ae\u22af\u22b0\u22b1\u22b2\u22b3\u22b4\u22b5\u22b6\u22b7\u22b8\u22b9\u22ba\u22bb\u22bc\u22bd\u22be\u22bf\u22c0\u22c1\u22c2\u22c3\u22c4\u22c5\u22c6\u22c7\u22c8\u22c9\u22ca\u22cb\u22cc\u22cd\u22ce\u22cf\u22d0\u22d1\u22d2\u22d3\u22d4\u22d5\u22d6\u22d7\u22d8\u22d9\u22da\u22db\u22dc\u22dd\u22de\u22df\u22e0\u22e1\u22e2\u22e3\u22e4\u22e5\u22e6\u22e7\u22e8\u22e9\u22ea\u22eb\u22ec\u22ed\u22ee\u22ef\u22f0\u22f1\u22f2\u22f3\u22f4\u22f5\u22f6\u22f7\u22f8\u22f9\u22fa\u22fb\u22fc\u22fd\u22fe\u22ff\u2308\u2309\u230a\u230b\u2320\u2321\u237c\u239b\u239c\u239d\u239e\u239f\u23a0\u23a1\u23a2\u23a3\u23a4\u23a5\u23a6\u23a7\u23a8\u23a9\u23aa\u23ab\u23ac\u23ad\u23ae\u23af\u23b0\u23b1\u23b2\u23b3\u25b7\u25c1\u25f8\u25f9\u25fa\u25fb\u25fc\u25fd\u25fe\u25ff\u266f\u27c0\u27c1\u27c2\u27c3\u27c4\u27d0\u27d1\u27d2\u27d3\u27d4\u27d5\u27d6\u27d7\u27d8\u27d9\u27da\u27db\u27dc\u27dd\u27de\u27df\u27e0\u27e1\u27e2\u27e3\u27e4\u27e5\u27f0\u27f1\u27f2\u27f3\u27f4\u27f5\u27f6\u27f7\u27f8\u27f9\u27fa\u27fb\u27fc\u27fd\u27fe\u27ff\u2900\u2901\u2902\u2903\u2904\u2905\u2906\u2907\u2908\u2909\u290a\u290b\u290c\u290d\u290e\u290f\u2910\u2911\u2912\u2913\u2914\u2915\u2916\u2917\u2918\u2919\u291a\u291b\u291c\u291d\u291e\u291f\u2920\u2921\u2922\u2923\u2924\u2925\u2926\u2927\u2928\u2929\u292a\u292b\u292c\u292d\u292e\u292f\u2930\u2931\u2932\u2933\u2934\u2935\u2936\u2937\u2938\u2939\u293a\u293b\u293c\u293d\u293e\u293f\u2940\u2941\u2942\u2943\u2944\u2945\u2946\u2947\u2948\u2949\u294a\u294b\u294c\u294d\u294e\u294f\u2950\u2951\u2952\u2953\u2954\u2955\u2956\u2957\u2958\u2959\u295a\u295b\u295c\u295d\u295e\u295f\u2960\u2961\u2962\u2963\u2964\u2965\u2966\u2967\u2968\u2969\u296a\u296b\u296c\u296d\u296e\u296f\u2970\u2971\u2972\u2973\u2974\u2975\u2976\u2977\u2978\u2979\u297a\u297b\u297c\u297d\u297e\u297f\u2980\u2981\u2982\u2999\u299a\u299b\u299c\u299d\u299e\u299f\u29a0\u29a1\u29a2\u29a3\u29a4\u29a5\u29a6\u29a7\u29a8\u29a9\u29aa\u29ab\u29ac\u29ad\u29ae\u29af\u29b0\u29b1\u29b2\u29b3\u29b4\u29b5\u29b6\u29b7\u29b8\u29b9\u29ba\u29bb\u29bc\u29bd\u29be\u29bf\u29c0\u29c1\u29c2\u29c3\u29c4\u29c5\u29c6\u29c7\u29c8\u29c9\u29ca\u29cb\u29cc\u29cd\u29ce\u29cf\u29d0\u29d1\u29d2\u29d3\u29d4\u29d5\u29d6\u29d7\u29dc\u29dd\u29de\u29df\u29e0\u29e1\u29e2\u29e3\u29e4\u29e5\u29e6\u29e7\u29e8\u29e9\u29ea\u29eb\u29ec\u29ed\u29ee\u29ef\u29f0\u29f1\u29f2\u29f3\u29f4\u29f5\u29f6\u29f7\u29f8\u29f9\u29fa\u29fb\u29fe\u29ff\u2a00\u2a01\u2a02\u2a03\u2a04\u2a05\u2a06\u2a07\u2a08\u2a09\u2a0a\u2a0b\u2a0c\u2a0d\u2a0e\u2a0f\u2a10\u2a11\u2a12\u2a13\u2a14\u2a15\u2a16\u2a17\u2a18\u2a19\u2a1a\u2a1b\u2a1c\u2a1d\u2a1e\u2a1f\u2a20\u2a21\u2a22\u2a23\u2a24\u2a25\u2a26\u2a27\u2a28\u2a29\u2a2a\u2a2b\u2a2c\u2a2d\u2a2e\u2a2f\u2a30\u2a31\u2a32\u2a33\u2a34\u2a35\u2a36\u2a37\u2a38\u2a39\u2a3a\u2a3b\u2a3c\u2a3d\u2a3e\u2a3f\u2a40\u2a41\u2a42\u2a43\u2a44\u2a45\u2a46\u2a47\u2a48\u2a49\u2a4a\u2a4b\u2a4c\u2a4d\u2a4e\u2a4f\u2a50\u2a51\u2a52\u2a53\u2a54\u2a55\u2a56\u2a57\u2a58\u2a59\u2a5a\u2a5b\u2a5c\u2a5d\u2a5e\u2a5f\u2a60\u2a61\u2a62\u2a63\u2a64\u2a65\u2a66\u2a67\u2a68\u2a69\u2a6a\u2a6b\u2a6c\u2a6d\u2a6e\u2a6f\u2a70\u2a71\u2a72\u2a73\u2a74\u2a75\u2a76\u2a77\u2a78\u2a79\u2a7a\u2a7b\u2a7c\u2a7d\u2a7e\u2a7f\u2a80\u2a81\u2a82\u2a83\u2a84\u2a85\u2a86\u2a87\u2a88\u2a89\u2a8a\u2a8b\u2a8c\u2a8d\u2a8e\u2a8f\u2a90\u2a91\u2a92\u2a93\u2a94\u2a95\u2a96\u2a97\u2a98\u2a99\u2a9a\u2a9b\u2a9c\u2a9d\u2a9e\u2a9f\u2aa0\u2aa1\u2aa2\u2aa3\u2aa4\u2aa5\u2aa6\u2aa7\u2aa8\u2aa9\u2aaa\u2aab\u2aac\u2aad\u2aae\u2aaf\u2ab0\u2ab1\u2ab2\u2ab3\u2ab4\u2ab5\u2ab6\u2ab7\u2ab8\u2ab9\u2aba\u2abb\u2abc\u2abd\u2abe\u2abf\u2ac0\u2ac1\u2ac2\u2ac3\u2ac4\u2ac5\u2ac6\u2ac7\u2ac8\u2ac9\u2aca\u2acb\u2acc\u2acd\u2ace\u2acf\u2ad0\u2ad1\u2ad2\u2ad3\u2ad4\u2ad5\u2ad6\u2ad7\u2ad8\u2ad9\u2ada\u2adb\u2adc\u2add\u2ade\u2adf\u2ae0\u2ae1\u2ae2\u2ae3\u2ae4\u2ae5\u2ae6\u2ae7\u2ae8\u2ae9\u2aea\u2aeb\u2aec\u2aed\u2aee\u2aef\u2af0\u2af1\u2af2\u2af3\u2af4\u2af5\u2af6\u2af7\u2af8\u2af9\u2afa\u2afb\u2afc\u2afd\u2afe\u2aff\ufb29\ufe62\ufe64\ufe65\ufe66\uff0b\uff1c\uff1d\uff1e\uff5c\uff5e\uffe2\uffe9\uffea\uffeb\uffec' So = 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Zl = u'\u2028' Zp = u'\u2029' Zs = u' \xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000' cats = ['Cc', 'Cf', 'Cn', 'Co', 'Cs', 'Ll', 'Lm', 'Lo', 'Lt', 'Lu', 'Mc', 'Me', 'Mn', 'Nd', 'Nl', 'No', 'Pc', 'Pd', 'Pe', 'Pf', 'Pi', 'Po', 'Ps', 'Sc', 'Sk', 'Sm', 'So', 'Zl', 'Zp', 'Zs'] def combine(*args): return u''.join([globals()[cat] for cat in args]) xid_start = u'\u0041-\u005A\u005F\u0061-\u007A\u00AA\u00B5\u00BA\u00C0-\u00D6\u00D8-\u00F6\u00F8-\u01BA\u01BB\u01BC-\u01BF\u01C0-\u01C3\u01C4-\u0241\u0250-\u02AF\u02B0-\u02C1\u02C6-\u02D1\u02E0-\u02E4\u02EE\u0386\u0388-\u038A\u038C\u038E-\u03A1\u03A3-\u03CE\u03D0-\u03F5\u03F7-\u0481\u048A-\u04CE\u04D0-\u04F9\u0500-\u050F\u0531-\u0556\u0559\u0561-\u0587\u05D0-\u05EA\u05F0-\u05F2\u0621-\u063A\u0640\u0641-\u064A\u066E-\u066F\u0671-\u06D3\u06D5\u06E5-\u06E6\u06EE-\u06EF\u06FA-\u06FC\u06FF\u0710\u0712-\u072F\u074D-\u076D\u0780-\u07A5\u07B1\u0904-\u0939\u093D\u0950\u0958-\u0961\u097D\u0985-\u098C\u098F-\u0990\u0993-\u09A8\u09AA-\u09B0\u09B2\u09B6-\u09B9\u09BD\u09CE\u09DC-\u09DD\u09DF-\u09E1\u09F0-\u09F1\u0A05-\u0A0A\u0A0F-\u0A10\u0A13-\u0A28\u0A2A-\u0A30\u0A32-\u0A33\u0A35-\u0A36\u0A38-\u0A39\u0A59-\u0A5C\u0A5E\u0A72-\u0A74\u0A85-\u0A8D\u0A8F-\u0A91\u0A93-\u0AA8\u0AAA-\u0AB0\u0AB2-\u0AB3\u0AB5-\u0AB9\u0ABD\u0AD0\u0AE0-\u0AE1\u0B05-\u0B0C\u0B0F-\u0B10\u0B13-\u0B28\u0B2A-\u0B30\u0B32-\u0B33\u0B35-\u0B39\u0B3D\u0B5C-\u0B5D\u0B5F-\u0B61\u0B71\u0B83\u0B85-\u0B8A\u0B8E-\u0B90\u0B92-\u0B95\u0B99-\u0B9A\u0B9C\u0B9E-\u0B9F\u0BA3-\u0BA4\u0BA8-\u0BAA\u0BAE-\u0BB9\u0C05-\u0C0C\u0C0E-\u0C10\u0C12-\u0C28\u0C2A-\u0C33\u0C35-\u0C39\u0C60-\u0C61\u0C85-\u0C8C\u0C8E-\u0C90\u0C92-\u0CA8\u0CAA-\u0CB3\u0CB5-\u0CB9\u0CBD\u0CDE\u0CE0-\u0CE1\u0D05-\u0D0C\u0D0E-\u0D10\u0D12-\u0D28\u0D2A-\u0D39\u0D60-\u0D61\u0D85-\u0D96\u0D9A-\u0DB1\u0DB3-\u0DBB\u0DBD\u0DC0-\u0DC6\u0E01-\u0E30\u0E32\u0E40-\u0E45\u0E46\u0E81-\u0E82\u0E84\u0E87-\u0E88\u0E8A\u0E8D\u0E94-\u0E97\u0E99-\u0E9F\u0EA1-\u0EA3\u0EA5\u0EA7\u0EAA-\u0EAB\u0EAD-\u0EB0\u0EB2\u0EBD\u0EC0-\u0EC4\u0EC6\u0EDC-\u0EDD\u0F00\u0F40-\u0F47\u0F49-\u0F6A\u0F88-\u0F8B\u1000-\u1021\u1023-\u1027\u1029-\u102A\u1050-\u1055\u10A0-\u10C5\u10D0-\u10FA\u10FC\u1100-\u1159\u115F-\u11A2\u11A8-\u11F9\u1200-\u1248\u124A-\u124D\u1250-\u1256\u1258\u125A-\u125D\u1260-\u1288\u128A-\u128D\u1290-\u12B0\u12B2-\u12B5\u12B8-\u12BE\u12C0\u12C2-\u12C5\u12C8-\u12D6\u12D8-\u1310\u1312-\u1315\u1318-\u135A\u1380-\u138F\u13A0-\u13F4\u1401-\u166C\u166F-\u1676\u1681-\u169A\u16A0-\u16EA\u16EE-\u16F0\u1700-\u170C\u170E-\u1711\u1720-\u1731\u1740-\u1751\u1760-\u176C\u176E-\u1770\u1780-\u17B3\u17D7\u17DC\u1820-\u1842\u1843\u1844-\u1877\u1880-\u18A8\u1900-\u191C\u1950-\u196D\u1970-\u1974\u1980-\u19A9\u19C1-\u19C7\u1A00-\u1A16\u1D00-\u1D2B\u1D2C-\u1D61\u1D62-\u1D77\u1D78\u1D79-\u1D9A\u1D9B-\u1DBF\u1E00-\u1E9B\u1EA0-\u1EF9\u1F00-\u1F15\u1F18-\u1F1D\u1F20-\u1F45\u1F48-\u1F4D\u1F50-\u1F57\u1F59\u1F5B\u1F5D\u1F5F-\u1F7D\u1F80-\u1FB4\u1FB6-\u1FBC\u1FBE\u1FC2-\u1FC4\u1FC6-\u1FCC\u1FD0-\u1FD3\u1FD6-\u1FDB\u1FE0-\u1FEC\u1FF2-\u1FF4\u1FF6-\u1FFC\u2071\u207F\u2090-\u2094\u2102\u2107\u210A-\u2113\u2115\u2118\u2119-\u211D\u2124\u2126\u2128\u212A-\u212D\u212E\u212F-\u2131\u2133-\u2134\u2135-\u2138\u2139\u213C-\u213F\u2145-\u2149\u2160-\u2183\u2C00-\u2C2E\u2C30-\u2C5E\u2C80-\u2CE4\u2D00-\u2D25\u2D30-\u2D65\u2D6F\u2D80-\u2D96\u2DA0-\u2DA6\u2DA8-\u2DAE\u2DB0-\u2DB6\u2DB8-\u2DBE\u2DC0-\u2DC6\u2DC8-\u2DCE\u2DD0-\u2DD6\u2DD8-\u2DDE\u3005\u3006\u3007\u3021-\u3029\u3031-\u3035\u3038-\u303A\u303B\u303C\u3041-\u3096\u309D-\u309E\u309F\u30A1-\u30FA\u30FC-\u30FE\u30FF\u3105-\u312C\u3131-\u318E\u31A0-\u31B7\u31F0-\u31FF\u3400-\u4DB5\u4E00-\u9FBB\uA000-\uA014\uA015\uA016-\uA48C\uA800-\uA801\uA803-\uA805\uA807-\uA80A\uA80C-\uA822\uAC00-\uD7A3\uF900-\uFA2D\uFA30-\uFA6A\uFA70-\uFAD9\uFB00-\uFB06\uFB13-\uFB17\uFB1D\uFB1F-\uFB28\uFB2A-\uFB36\uFB38-\uFB3C\uFB3E\uFB40-\uFB41\uFB43-\uFB44\uFB46-\uFBB1\uFBD3-\uFC5D\uFC64-\uFD3D\uFD50-\uFD8F\uFD92-\uFDC7\uFDF0-\uFDF9\uFE71\uFE73\uFE77\uFE79\uFE7B\uFE7D\uFE7F-\uFEFC\uFF21-\uFF3A\uFF41-\uFF5A\uFF66-\uFF6F\uFF70\uFF71-\uFF9D\uFFA0-\uFFBE\uFFC2-\uFFC7\uFFCA-\uFFCF\uFFD2-\uFFD7\uFFDA-\uFFDC' xid_continue = 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u2DB8-\u2DBE\u2DC0-\u2DC6\u2DC8-\u2DCE\u2DD0-\u2DD6\u2DD8-\u2DDE\u3005\u3006\u3007\u3021-\u3029\u302A-\u302F\u3031-\u3035\u3038-\u303A\u303B\u303C\u3041-\u3096\u3099-\u309A\u309D-\u309E\u309F\u30A1-\u30FA\u30FC-\u30FE\u30FF\u3105-\u312C\u3131-\u318E\u31A0-\u31B7\u31F0-\u31FF\u3400-\u4DB5\u4E00-\u9FBB\uA000-\uA014\uA015\uA016-\uA48C\uA800-\uA801\uA802\uA803-\uA805\uA806\uA807-\uA80A\uA80B\uA80C-\uA822\uA823-\uA824\uA825-\uA826\uA827\uAC00-\uD7A3\uF900-\uFA2D\uFA30-\uFA6A\uFA70-\uFAD9\uFB00-\uFB06\uFB13-\uFB17\uFB1D\uFB1E\uFB1F-\uFB28\uFB2A-\uFB36\uFB38-\uFB3C\uFB3E\uFB40-\uFB41\uFB43-\uFB44\uFB46-\uFBB1\uFBD3-\uFC5D\uFC64-\uFD3D\uFD50-\uFD8F\uFD92-\uFDC7\uFDF0-\uFDF9\uFE00-\uFE0F\uFE20-\uFE23\uFE33-\uFE34\uFE4D-\uFE4F\uFE71\uFE73\uFE77\uFE79\uFE7B\uFE7D\uFE7F-\uFEFC\uFF10-\uFF19\uFF21-\uFF3A\uFF3F\uFF41-\uFF5A\uFF66-\uFF6F\uFF70\uFF71-\uFF9D\uFF9E-\uFF9F\uFFA0-\uFFBE\uFFC2-\uFFC7\uFFCA-\uFFCF\uFFD2-\uFFD7\uFFDA-\uFFDC' def allexcept(*args): newcats = cats[:] for arg in args: newcats.remove(arg) return u''.join([globals()[cat] for cat in newcats]) if __name__ == '__main__': import unicodedata categories = {} f = open(__file__.rstrip('co')) try: content = f.read() finally: f.close() header = content[:content.find('Cc =')] footer = content[content.find("def combine("):] for code in range(65535): c = unichr(code) cat = unicodedata.category(c) categories.setdefault(cat, []).append(c) f = open(__file__, 'w') f.write(header) for cat in sorted(categories): val = u''.join(categories[cat]) if cat == 'Cs': # Jython can't handle isolated surrogates f.write("""\ try: Cs = eval(r"%r") except UnicodeDecodeError: Cs = '' # Jython can't handle isolated surrogates\n\n""" % val) else: f.write('%s = %r\n\n' % (cat, val)) f.write('cats = %r\n\n' % sorted(categories.keys())) f.write(footer) f.close()
Python
# -*- coding: utf-8 -*- """ jinja.constants ~~~~~~~~~~~~~~~ Various constants. :copyright: (c) 2010 by the Jinja Team. :license: BSD, see LICENSE for more details. """ #: list of lorem ipsum words used by the lipsum() helper function LOREM_IPSUM_WORDS = u'''\ a ac accumsan ad adipiscing aenean aliquam aliquet amet ante aptent arcu at auctor augue bibendum blandit class commodo condimentum congue consectetuer consequat conubia convallis cras cubilia cum curabitur curae cursus dapibus diam dictum dictumst dignissim dis dolor donec dui duis egestas eget eleifend elementum elit enim erat eros est et etiam eu euismod facilisi facilisis fames faucibus felis fermentum feugiat fringilla fusce gravida habitant habitasse hac hendrerit hymenaeos iaculis id imperdiet in inceptos integer interdum ipsum justo lacinia lacus laoreet lectus leo libero ligula litora lobortis lorem luctus maecenas magna magnis malesuada massa mattis mauris metus mi molestie mollis montes morbi mus nam nascetur natoque nec neque netus nibh nisi nisl non nonummy nostra nulla nullam nunc odio orci ornare parturient pede pellentesque penatibus per pharetra phasellus placerat platea porta porttitor posuere potenti praesent pretium primis proin pulvinar purus quam quis quisque rhoncus ridiculus risus rutrum sagittis sapien scelerisque sed sem semper senectus sit sociis sociosqu sodales sollicitudin suscipit suspendisse taciti tellus tempor tempus tincidunt torquent tortor tristique turpis ullamcorper ultrices ultricies urna ut varius vehicula vel velit venenatis vestibulum vitae vivamus viverra volutpat vulputate'''
Python
# -*- coding: utf-8 -*- """ jinja2 ~~~~~~ Jinja2 is a template engine written in pure Python. It provides a Django inspired non-XML syntax but supports inline expressions and an optional sandboxed environment. Nutshell -------- Here a small example of a Jinja2 template:: {% extends 'base.html' %} {% block title %}Memberlist{% endblock %} {% block content %} <ul> {% for user in users %} <li><a href="{{ user.url }}">{{ user.username }}</a></li> {% endfor %} </ul> {% endblock %} :copyright: (c) 2010 by the Jinja Team. :license: BSD, see LICENSE for more details. """ __docformat__ = 'restructuredtext en' try: __version__ = __import__('pkg_resources') \ .get_distribution('Jinja2').version except: __version__ = 'unknown' # high level interface from jinja2.environment import Environment, Template # loaders from jinja2.loaders import BaseLoader, FileSystemLoader, PackageLoader, \ DictLoader, FunctionLoader, PrefixLoader, ChoiceLoader, \ ModuleLoader # bytecode caches from jinja2.bccache import BytecodeCache, FileSystemBytecodeCache, \ MemcachedBytecodeCache # undefined types from jinja2.runtime import Undefined, DebugUndefined, StrictUndefined # exceptions from jinja2.exceptions import TemplateError, UndefinedError, \ TemplateNotFound, TemplatesNotFound, TemplateSyntaxError, \ TemplateAssertionError # decorators and public utilities from jinja2.filters import environmentfilter, contextfilter, \ evalcontextfilter from jinja2.utils import Markup, escape, clear_caches, \ environmentfunction, evalcontextfunction, contextfunction, \ is_undefined __all__ = [ 'Environment', 'Template', 'BaseLoader', 'FileSystemLoader', 'PackageLoader', 'DictLoader', 'FunctionLoader', 'PrefixLoader', 'ChoiceLoader', 'BytecodeCache', 'FileSystemBytecodeCache', 'MemcachedBytecodeCache', 'Undefined', 'DebugUndefined', 'StrictUndefined', 'TemplateError', 'UndefinedError', 'TemplateNotFound', 'TemplatesNotFound', 'TemplateSyntaxError', 'TemplateAssertionError', 'ModuleLoader', 'environmentfilter', 'contextfilter', 'Markup', 'escape', 'environmentfunction', 'contextfunction', 'clear_caches', 'is_undefined', 'evalcontextfilter', 'evalcontextfunction' ]
Python
# -*- coding: utf-8 -*- """ jinja2.lexer ~~~~~~~~~~~~ This module implements a Jinja / Python combination lexer. The `Lexer` class provided by this module is used to do some preprocessing for Jinja. On the one hand it filters out invalid operators like the bitshift operators we don't allow in templates. On the other hand it separates template code and python code in expressions. :copyright: (c) 2010 by the Jinja Team. :license: BSD, see LICENSE for more details. """ import re from operator import itemgetter from collections import deque from jinja2.exceptions import TemplateSyntaxError from jinja2.utils import LRUCache, next # cache for the lexers. Exists in order to be able to have multiple # environments with the same lexer _lexer_cache = LRUCache(50) # static regular expressions whitespace_re = re.compile(r'\s+', re.U) string_re = re.compile(r"('([^'\\]*(?:\\.[^'\\]*)*)'" r'|"([^"\\]*(?:\\.[^"\\]*)*)")', re.S) integer_re = re.compile(r'\d+') # we use the unicode identifier rule if this python version is able # to handle unicode identifiers, otherwise the standard ASCII one. try: compile('föö', '<unknown>', 'eval') except SyntaxError: name_re = re.compile(r'\b[a-zA-Z_][a-zA-Z0-9_]*\b') else: from jinja2 import _stringdefs name_re = re.compile(r'[%s][%s]*' % (_stringdefs.xid_start, _stringdefs.xid_continue)) float_re = re.compile(r'(?<!\.)\d+\.\d+') newline_re = re.compile(r'(\r\n|\r|\n)') # internal the tokens and keep references to them TOKEN_ADD = intern('add') TOKEN_ASSIGN = intern('assign') TOKEN_COLON = intern('colon') TOKEN_COMMA = intern('comma') TOKEN_DIV = intern('div') TOKEN_DOT = intern('dot') TOKEN_EQ = intern('eq') TOKEN_FLOORDIV = intern('floordiv') TOKEN_GT = intern('gt') TOKEN_GTEQ = intern('gteq') TOKEN_LBRACE = intern('lbrace') TOKEN_LBRACKET = intern('lbracket') TOKEN_LPAREN = intern('lparen') TOKEN_LT = intern('lt') TOKEN_LTEQ = intern('lteq') TOKEN_MOD = intern('mod') TOKEN_MUL = intern('mul') TOKEN_NE = intern('ne') TOKEN_PIPE = intern('pipe') TOKEN_POW = intern('pow') TOKEN_RBRACE = intern('rbrace') TOKEN_RBRACKET = intern('rbracket') TOKEN_RPAREN = intern('rparen') TOKEN_SEMICOLON = intern('semicolon') TOKEN_SUB = intern('sub') TOKEN_TILDE = intern('tilde') TOKEN_WHITESPACE = intern('whitespace') TOKEN_FLOAT = intern('float') TOKEN_INTEGER = intern('integer') TOKEN_NAME = intern('name') TOKEN_STRING = intern('string') TOKEN_OPERATOR = intern('operator') TOKEN_BLOCK_BEGIN = intern('block_begin') TOKEN_BLOCK_END = intern('block_end') TOKEN_VARIABLE_BEGIN = intern('variable_begin') TOKEN_VARIABLE_END = intern('variable_end') TOKEN_RAW_BEGIN = intern('raw_begin') TOKEN_RAW_END = intern('raw_end') TOKEN_COMMENT_BEGIN = intern('comment_begin') TOKEN_COMMENT_END = intern('comment_end') TOKEN_COMMENT = intern('comment') TOKEN_LINESTATEMENT_BEGIN = intern('linestatement_begin') TOKEN_LINESTATEMENT_END = intern('linestatement_end') TOKEN_LINECOMMENT_BEGIN = intern('linecomment_begin') TOKEN_LINECOMMENT_END = intern('linecomment_end') TOKEN_LINECOMMENT = intern('linecomment') TOKEN_DATA = intern('data') TOKEN_INITIAL = intern('initial') TOKEN_EOF = intern('eof') # bind operators to token types operators = { '+': TOKEN_ADD, '-': TOKEN_SUB, '/': TOKEN_DIV, '//': TOKEN_FLOORDIV, '*': TOKEN_MUL, '%': TOKEN_MOD, '**': TOKEN_POW, '~': TOKEN_TILDE, '[': TOKEN_LBRACKET, ']': TOKEN_RBRACKET, '(': TOKEN_LPAREN, ')': TOKEN_RPAREN, '{': TOKEN_LBRACE, '}': TOKEN_RBRACE, '==': TOKEN_EQ, '!=': TOKEN_NE, '>': TOKEN_GT, '>=': TOKEN_GTEQ, '<': TOKEN_LT, '<=': TOKEN_LTEQ, '=': TOKEN_ASSIGN, '.': TOKEN_DOT, ':': TOKEN_COLON, '|': TOKEN_PIPE, ',': TOKEN_COMMA, ';': TOKEN_SEMICOLON } reverse_operators = dict([(v, k) for k, v in operators.iteritems()]) assert len(operators) == len(reverse_operators), 'operators dropped' operator_re = re.compile('(%s)' % '|'.join(re.escape(x) for x in sorted(operators, key=lambda x: -len(x)))) ignored_tokens = frozenset([TOKEN_COMMENT_BEGIN, TOKEN_COMMENT, TOKEN_COMMENT_END, TOKEN_WHITESPACE, TOKEN_WHITESPACE, TOKEN_LINECOMMENT_BEGIN, TOKEN_LINECOMMENT_END, TOKEN_LINECOMMENT]) ignore_if_empty = frozenset([TOKEN_WHITESPACE, TOKEN_DATA, TOKEN_COMMENT, TOKEN_LINECOMMENT]) def _describe_token_type(token_type): if token_type in reverse_operators: return reverse_operators[token_type] return { TOKEN_COMMENT_BEGIN: 'begin of comment', TOKEN_COMMENT_END: 'end of comment', TOKEN_COMMENT: 'comment', TOKEN_LINECOMMENT: 'comment', TOKEN_BLOCK_BEGIN: 'begin of statement block', TOKEN_BLOCK_END: 'end of statement block', TOKEN_VARIABLE_BEGIN: 'begin of print statement', TOKEN_VARIABLE_END: 'end of print statement', TOKEN_LINESTATEMENT_BEGIN: 'begin of line statement', TOKEN_LINESTATEMENT_END: 'end of line statement', TOKEN_DATA: 'template data / text', TOKEN_EOF: 'end of template' }.get(token_type, token_type) def describe_token(token): """Returns a description of the token.""" if token.type == 'name': return token.value return _describe_token_type(token.type) def describe_token_expr(expr): """Like `describe_token` but for token expressions.""" if ':' in expr: type, value = expr.split(':', 1) if type == 'name': return value else: type = expr return _describe_token_type(type) def count_newlines(value): """Count the number of newline characters in the string. This is useful for extensions that filter a stream. """ return len(newline_re.findall(value)) def compile_rules(environment): """Compiles all the rules from the environment into a list of rules.""" e = re.escape rules = [ (len(environment.comment_start_string), 'comment', e(environment.comment_start_string)), (len(environment.block_start_string), 'block', e(environment.block_start_string)), (len(environment.variable_start_string), 'variable', e(environment.variable_start_string)) ] if environment.line_statement_prefix is not None: rules.append((len(environment.line_statement_prefix), 'linestatement', r'^\s*' + e(environment.line_statement_prefix))) if environment.line_comment_prefix is not None: rules.append((len(environment.line_comment_prefix), 'linecomment', r'(?:^|(?<=\S))[^\S\r\n]*' + e(environment.line_comment_prefix))) return [x[1:] for x in sorted(rules, reverse=True)] class Failure(object): """Class that raises a `TemplateSyntaxError` if called. Used by the `Lexer` to specify known errors. """ def __init__(self, message, cls=TemplateSyntaxError): self.message = message self.error_class = cls def __call__(self, lineno, filename): raise self.error_class(self.message, lineno, filename) class Token(tuple): """Token class.""" __slots__ = () lineno, type, value = (property(itemgetter(x)) for x in range(3)) def __new__(cls, lineno, type, value): return tuple.__new__(cls, (lineno, intern(str(type)), value)) def __str__(self): if self.type in reverse_operators: return reverse_operators[self.type] elif self.type == 'name': return self.value return self.type def test(self, expr): """Test a token against a token expression. This can either be a token type or ``'token_type:token_value'``. This can only test against string values and types. """ # here we do a regular string equality check as test_any is usually # passed an iterable of not interned strings. if self.type == expr: return True elif ':' in expr: return expr.split(':', 1) == [self.type, self.value] return False def test_any(self, *iterable): """Test against multiple token expressions.""" for expr in iterable: if self.test(expr): return True return False def __repr__(self): return 'Token(%r, %r, %r)' % ( self.lineno, self.type, self.value ) class TokenStreamIterator(object): """The iterator for tokenstreams. Iterate over the stream until the eof token is reached. """ def __init__(self, stream): self.stream = stream def __iter__(self): return self def next(self): token = self.stream.current if token.type is TOKEN_EOF: self.stream.close() raise StopIteration() next(self.stream) return token class TokenStream(object): """A token stream is an iterable that yields :class:`Token`\s. The parser however does not iterate over it but calls :meth:`next` to go one token ahead. The current active token is stored as :attr:`current`. """ def __init__(self, generator, name, filename): self._next = iter(generator).next self._pushed = deque() self.name = name self.filename = filename self.closed = False self.current = Token(1, TOKEN_INITIAL, '') next(self) def __iter__(self): return TokenStreamIterator(self) def __nonzero__(self): return bool(self._pushed) or self.current.type is not TOKEN_EOF eos = property(lambda x: not x, doc="Are we at the end of the stream?") def push(self, token): """Push a token back to the stream.""" self._pushed.append(token) def look(self): """Look at the next token.""" old_token = next(self) result = self.current self.push(result) self.current = old_token return result def skip(self, n=1): """Got n tokens ahead.""" for x in xrange(n): next(self) def next_if(self, expr): """Perform the token test and return the token if it matched. Otherwise the return value is `None`. """ if self.current.test(expr): return next(self) def skip_if(self, expr): """Like :meth:`next_if` but only returns `True` or `False`.""" return self.next_if(expr) is not None def next(self): """Go one token ahead and return the old one""" rv = self.current if self._pushed: self.current = self._pushed.popleft() elif self.current.type is not TOKEN_EOF: try: self.current = self._next() except StopIteration: self.close() return rv def close(self): """Close the stream.""" self.current = Token(self.current.lineno, TOKEN_EOF, '') self._next = None self.closed = True def expect(self, expr): """Expect a given token type and return it. This accepts the same argument as :meth:`jinja2.lexer.Token.test`. """ if not self.current.test(expr): expr = describe_token_expr(expr) if self.current.type is TOKEN_EOF: raise TemplateSyntaxError('unexpected end of template, ' 'expected %r.' % expr, self.current.lineno, self.name, self.filename) raise TemplateSyntaxError("expected token %r, got %r" % (expr, describe_token(self.current)), self.current.lineno, self.name, self.filename) try: return self.current finally: next(self) def get_lexer(environment): """Return a lexer which is probably cached.""" key = (environment.block_start_string, environment.block_end_string, environment.variable_start_string, environment.variable_end_string, environment.comment_start_string, environment.comment_end_string, environment.line_statement_prefix, environment.line_comment_prefix, environment.trim_blocks, environment.newline_sequence) lexer = _lexer_cache.get(key) if lexer is None: lexer = Lexer(environment) _lexer_cache[key] = lexer return lexer class Lexer(object): """Class that implements a lexer for a given environment. Automatically created by the environment class, usually you don't have to do that. Note that the lexer is not automatically bound to an environment. Multiple environments can share the same lexer. """ def __init__(self, environment): # shortcuts c = lambda x: re.compile(x, re.M | re.S) e = re.escape # lexing rules for tags tag_rules = [ (whitespace_re, TOKEN_WHITESPACE, None), (float_re, TOKEN_FLOAT, None), (integer_re, TOKEN_INTEGER, None), (name_re, TOKEN_NAME, None), (string_re, TOKEN_STRING, None), (operator_re, TOKEN_OPERATOR, None) ] # assamble the root lexing rule. because "|" is ungreedy # we have to sort by length so that the lexer continues working # as expected when we have parsing rules like <% for block and # <%= for variables. (if someone wants asp like syntax) # variables are just part of the rules if variable processing # is required. root_tag_rules = compile_rules(environment) # block suffix if trimming is enabled block_suffix_re = environment.trim_blocks and '\\n?' or '' self.newline_sequence = environment.newline_sequence # global lexing rules self.rules = { 'root': [ # directives (c('(.*?)(?:%s)' % '|'.join( [r'(?P<raw_begin>(?:\s*%s\-|%s)\s*raw\s*(?:\-%s\s*|%s))' % ( e(environment.block_start_string), e(environment.block_start_string), e(environment.block_end_string), e(environment.block_end_string) )] + [ r'(?P<%s_begin>\s*%s\-|%s)' % (n, r, r) for n, r in root_tag_rules ])), (TOKEN_DATA, '#bygroup'), '#bygroup'), # data (c('.+'), TOKEN_DATA, None) ], # comments TOKEN_COMMENT_BEGIN: [ (c(r'(.*?)((?:\-%s\s*|%s)%s)' % ( e(environment.comment_end_string), e(environment.comment_end_string), block_suffix_re )), (TOKEN_COMMENT, TOKEN_COMMENT_END), '#pop'), (c('(.)'), (Failure('Missing end of comment tag'),), None) ], # blocks TOKEN_BLOCK_BEGIN: [ (c('(?:\-%s\s*|%s)%s' % ( e(environment.block_end_string), e(environment.block_end_string), block_suffix_re )), TOKEN_BLOCK_END, '#pop'), ] + tag_rules, # variables TOKEN_VARIABLE_BEGIN: [ (c('\-%s\s*|%s' % ( e(environment.variable_end_string), e(environment.variable_end_string) )), TOKEN_VARIABLE_END, '#pop') ] + tag_rules, # raw block TOKEN_RAW_BEGIN: [ (c('(.*?)((?:\s*%s\-|%s)\s*endraw\s*(?:\-%s\s*|%s%s))' % ( e(environment.block_start_string), e(environment.block_start_string), e(environment.block_end_string), e(environment.block_end_string), block_suffix_re )), (TOKEN_DATA, TOKEN_RAW_END), '#pop'), (c('(.)'), (Failure('Missing end of raw directive'),), None) ], # line statements TOKEN_LINESTATEMENT_BEGIN: [ (c(r'\s*(\n|$)'), TOKEN_LINESTATEMENT_END, '#pop') ] + tag_rules, # line comments TOKEN_LINECOMMENT_BEGIN: [ (c(r'(.*?)()(?=\n|$)'), (TOKEN_LINECOMMENT, TOKEN_LINECOMMENT_END), '#pop') ] } def _normalize_newlines(self, value): """Called for strings and template data to normlize it to unicode.""" return newline_re.sub(self.newline_sequence, value) def tokenize(self, source, name=None, filename=None, state=None): """Calls tokeniter + tokenize and wraps it in a token stream. """ stream = self.tokeniter(source, name, filename, state) return TokenStream(self.wrap(stream, name, filename), name, filename) def wrap(self, stream, name=None, filename=None): """This is called with the stream as returned by `tokenize` and wraps every token in a :class:`Token` and converts the value. """ for lineno, token, value in stream: if token in ignored_tokens: continue elif token == 'linestatement_begin': token = 'block_begin' elif token == 'linestatement_end': token = 'block_end' # we are not interested in those tokens in the parser elif token in ('raw_begin', 'raw_end'): continue elif token == 'data': value = self._normalize_newlines(value) elif token == 'keyword': token = value elif token == 'name': value = str(value) elif token == 'string': # try to unescape string try: value = self._normalize_newlines(value[1:-1]) \ .encode('ascii', 'backslashreplace') \ .decode('unicode-escape') except Exception, e: msg = str(e).split(':')[-1].strip() raise TemplateSyntaxError(msg, lineno, name, filename) # if we can express it as bytestring (ascii only) # we do that for support of semi broken APIs # as datetime.datetime.strftime. On python 3 this # call becomes a noop thanks to 2to3 try: value = str(value) except UnicodeError: pass elif token == 'integer': value = int(value) elif token == 'float': value = float(value) elif token == 'operator': token = operators[value] yield Token(lineno, token, value) def tokeniter(self, source, name, filename=None, state=None): """This method tokenizes the text and returns the tokens in a generator. Use this method if you just want to tokenize a template. """ source = '\n'.join(unicode(source).splitlines()) pos = 0 lineno = 1 stack = ['root'] if state is not None and state != 'root': assert state in ('variable', 'block'), 'invalid state' stack.append(state + '_begin') else: state = 'root' statetokens = self.rules[stack[-1]] source_length = len(source) balancing_stack = [] while 1: # tokenizer loop for regex, tokens, new_state in statetokens: m = regex.match(source, pos) # if no match we try again with the next rule if m is None: continue # we only match blocks and variables if brances / parentheses # are balanced. continue parsing with the lower rule which # is the operator rule. do this only if the end tags look # like operators if balancing_stack and \ tokens in ('variable_end', 'block_end', 'linestatement_end'): continue # tuples support more options if isinstance(tokens, tuple): for idx, token in enumerate(tokens): # failure group if token.__class__ is Failure: raise token(lineno, filename) # bygroup is a bit more complex, in that case we # yield for the current token the first named # group that matched elif token == '#bygroup': for key, value in m.groupdict().iteritems(): if value is not None: yield lineno, key, value lineno += value.count('\n') break else: raise RuntimeError('%r wanted to resolve ' 'the token dynamically' ' but no group matched' % regex) # normal group else: data = m.group(idx + 1) if data or token not in ignore_if_empty: yield lineno, token, data lineno += data.count('\n') # strings as token just are yielded as it. else: data = m.group() # update brace/parentheses balance if tokens == 'operator': if data == '{': balancing_stack.append('}') elif data == '(': balancing_stack.append(')') elif data == '[': balancing_stack.append(']') elif data in ('}', ')', ']'): if not balancing_stack: raise TemplateSyntaxError('unexpected \'%s\'' % data, lineno, name, filename) expected_op = balancing_stack.pop() if expected_op != data: raise TemplateSyntaxError('unexpected \'%s\', ' 'expected \'%s\'' % (data, expected_op), lineno, name, filename) # yield items if data or tokens not in ignore_if_empty: yield lineno, tokens, data lineno += data.count('\n') # fetch new position into new variable so that we can check # if there is a internal parsing error which would result # in an infinite loop pos2 = m.end() # handle state changes if new_state is not None: # remove the uppermost state if new_state == '#pop': stack.pop() # resolve the new state by group checking elif new_state == '#bygroup': for key, value in m.groupdict().iteritems(): if value is not None: stack.append(key) break else: raise RuntimeError('%r wanted to resolve the ' 'new state dynamically but' ' no group matched' % regex) # direct state name given else: stack.append(new_state) statetokens = self.rules[stack[-1]] # we are still at the same position and no stack change. # this means a loop without break condition, avoid that and # raise error elif pos2 == pos: raise RuntimeError('%r yielded empty string without ' 'stack change' % regex) # publish new function and start again pos = pos2 break # if loop terminated without break we havn't found a single match # either we are at the end of the file or we have a problem else: # end of text if pos >= source_length: return # something went wrong raise TemplateSyntaxError('unexpected char %r at %d' % (source[pos], pos), lineno, name, filename)
Python
# -*- coding: utf-8 -*- """ jinja2.environment ~~~~~~~~~~~~~~~~~~ Provides a class that holds runtime and parsing time options. :copyright: (c) 2010 by the Jinja Team. :license: BSD, see LICENSE for more details. """ import os import sys from jinja2 import nodes from jinja2.defaults import * from jinja2.lexer import get_lexer, TokenStream from jinja2.parser import Parser from jinja2.optimizer import optimize from jinja2.compiler import generate from jinja2.runtime import Undefined, new_context from jinja2.exceptions import TemplateSyntaxError, TemplateNotFound, \ TemplatesNotFound from jinja2.utils import import_string, LRUCache, Markup, missing, \ concat, consume, internalcode, _encode_filename # for direct template usage we have up to ten living environments _spontaneous_environments = LRUCache(10) # the function to create jinja traceback objects. This is dynamically # imported on the first exception in the exception handler. _make_traceback = None def get_spontaneous_environment(*args): """Return a new spontaneous environment. A spontaneous environment is an unnamed and unaccessible (in theory) environment that is used for templates generated from a string and not from the file system. """ try: env = _spontaneous_environments.get(args) except TypeError: return Environment(*args) if env is not None: return env _spontaneous_environments[args] = env = Environment(*args) env.shared = True return env def create_cache(size): """Return the cache class for the given size.""" if size == 0: return None if size < 0: return {} return LRUCache(size) def copy_cache(cache): """Create an empty copy of the given cache.""" if cache is None: return None elif type(cache) is dict: return {} return LRUCache(cache.capacity) def load_extensions(environment, extensions): """Load the extensions from the list and bind it to the environment. Returns a dict of instanciated environments. """ result = {} for extension in extensions: if isinstance(extension, basestring): extension = import_string(extension) result[extension.identifier] = extension(environment) return result def _environment_sanity_check(environment): """Perform a sanity check on the environment.""" assert issubclass(environment.undefined, Undefined), 'undefined must ' \ 'be a subclass of undefined because filters depend on it.' assert environment.block_start_string != \ environment.variable_start_string != \ environment.comment_start_string, 'block, variable and comment ' \ 'start strings must be different' assert environment.newline_sequence in ('\r', '\r\n', '\n'), \ 'newline_sequence set to unknown line ending string.' return environment class Environment(object): r"""The core component of Jinja is the `Environment`. It contains important shared variables like configuration, filters, tests, globals and others. Instances of this class may be modified if they are not shared and if no template was loaded so far. Modifications on environments after the first template was loaded will lead to surprising effects and undefined behavior. Here the possible initialization parameters: `block_start_string` The string marking the begin of a block. Defaults to ``'{%'``. `block_end_string` The string marking the end of a block. Defaults to ``'%}'``. `variable_start_string` The string marking the begin of a print statement. Defaults to ``'{{'``. `variable_end_string` The string marking the end of a print statement. Defaults to ``'}}'``. `comment_start_string` The string marking the begin of a comment. Defaults to ``'{#'``. `comment_end_string` The string marking the end of a comment. Defaults to ``'#}'``. `line_statement_prefix` If given and a string, this will be used as prefix for line based statements. See also :ref:`line-statements`. `line_comment_prefix` If given and a string, this will be used as prefix for line based based comments. See also :ref:`line-statements`. .. versionadded:: 2.2 `trim_blocks` If this is set to ``True`` the first newline after a block is removed (block, not variable tag!). Defaults to `False`. `newline_sequence` The sequence that starts a newline. Must be one of ``'\r'``, ``'\n'`` or ``'\r\n'``. The default is ``'\n'`` which is a useful default for Linux and OS X systems as well as web applications. `extensions` List of Jinja extensions to use. This can either be import paths as strings or extension classes. For more information have a look at :ref:`the extensions documentation <jinja-extensions>`. `optimized` should the optimizer be enabled? Default is `True`. `undefined` :class:`Undefined` or a subclass of it that is used to represent undefined values in the template. `finalize` A callable that can be used to process the result of a variable expression before it is output. For example one can convert `None` implicitly into an empty string here. `autoescape` If set to true the XML/HTML autoescaping feature is enabled by default. For more details about auto escaping see :class:`~jinja2.utils.Markup`. As of Jinja 2.4 this can also be a callable that is passed the template name and has to return `True` or `False` depending on autoescape should be enabled by default. .. versionchanged:: 2.4 `autoescape` can now be a function `loader` The template loader for this environment. `cache_size` The size of the cache. Per default this is ``50`` which means that if more than 50 templates are loaded the loader will clean out the least recently used template. If the cache size is set to ``0`` templates are recompiled all the time, if the cache size is ``-1`` the cache will not be cleaned. `auto_reload` Some loaders load templates from locations where the template sources may change (ie: file system or database). If `auto_reload` is set to `True` (default) every time a template is requested the loader checks if the source changed and if yes, it will reload the template. For higher performance it's possible to disable that. `bytecode_cache` If set to a bytecode cache object, this object will provide a cache for the internal Jinja bytecode so that templates don't have to be parsed if they were not changed. See :ref:`bytecode-cache` for more information. """ #: if this environment is sandboxed. Modifying this variable won't make #: the environment sandboxed though. For a real sandboxed environment #: have a look at jinja2.sandbox sandboxed = False #: True if the environment is just an overlay overlayed = False #: the environment this environment is linked to if it is an overlay linked_to = None #: shared environments have this set to `True`. A shared environment #: must not be modified shared = False #: these are currently EXPERIMENTAL undocumented features. exception_handler = None exception_formatter = None def __init__(self, block_start_string=BLOCK_START_STRING, block_end_string=BLOCK_END_STRING, variable_start_string=VARIABLE_START_STRING, variable_end_string=VARIABLE_END_STRING, comment_start_string=COMMENT_START_STRING, comment_end_string=COMMENT_END_STRING, line_statement_prefix=LINE_STATEMENT_PREFIX, line_comment_prefix=LINE_COMMENT_PREFIX, trim_blocks=TRIM_BLOCKS, newline_sequence=NEWLINE_SEQUENCE, extensions=(), optimized=True, undefined=Undefined, finalize=None, autoescape=False, loader=None, cache_size=50, auto_reload=True, bytecode_cache=None): # !!Important notice!! # The constructor accepts quite a few arguments that should be # passed by keyword rather than position. However it's important to # not change the order of arguments because it's used at least # internally in those cases: # - spontaneus environments (i18n extension and Template) # - unittests # If parameter changes are required only add parameters at the end # and don't change the arguments (or the defaults!) of the arguments # existing already. # lexer / parser information self.block_start_string = block_start_string self.block_end_string = block_end_string self.variable_start_string = variable_start_string self.variable_end_string = variable_end_string self.comment_start_string = comment_start_string self.comment_end_string = comment_end_string self.line_statement_prefix = line_statement_prefix self.line_comment_prefix = line_comment_prefix self.trim_blocks = trim_blocks self.newline_sequence = newline_sequence # runtime information self.undefined = undefined self.optimized = optimized self.finalize = finalize self.autoescape = autoescape # defaults self.filters = DEFAULT_FILTERS.copy() self.tests = DEFAULT_TESTS.copy() self.globals = DEFAULT_NAMESPACE.copy() # set the loader provided self.loader = loader self.bytecode_cache = None self.cache = create_cache(cache_size) self.bytecode_cache = bytecode_cache self.auto_reload = auto_reload # load extensions self.extensions = load_extensions(self, extensions) _environment_sanity_check(self) def add_extension(self, extension): """Adds an extension after the environment was created. .. versionadded:: 2.5 """ self.extensions.update(load_extensions(self, [extension])) def extend(self, **attributes): """Add the items to the instance of the environment if they do not exist yet. This is used by :ref:`extensions <writing-extensions>` to register callbacks and configuration values without breaking inheritance. """ for key, value in attributes.iteritems(): if not hasattr(self, key): setattr(self, key, value) def overlay(self, block_start_string=missing, block_end_string=missing, variable_start_string=missing, variable_end_string=missing, comment_start_string=missing, comment_end_string=missing, line_statement_prefix=missing, line_comment_prefix=missing, trim_blocks=missing, extensions=missing, optimized=missing, undefined=missing, finalize=missing, autoescape=missing, loader=missing, cache_size=missing, auto_reload=missing, bytecode_cache=missing): """Create a new overlay environment that shares all the data with the current environment except of cache and the overridden attributes. Extensions cannot be removed for an overlayed environment. An overlayed environment automatically gets all the extensions of the environment it is linked to plus optional extra extensions. Creating overlays should happen after the initial environment was set up completely. Not all attributes are truly linked, some are just copied over so modifications on the original environment may not shine through. """ args = dict(locals()) del args['self'], args['cache_size'], args['extensions'] rv = object.__new__(self.__class__) rv.__dict__.update(self.__dict__) rv.overlayed = True rv.linked_to = self for key, value in args.iteritems(): if value is not missing: setattr(rv, key, value) if cache_size is not missing: rv.cache = create_cache(cache_size) else: rv.cache = copy_cache(self.cache) rv.extensions = {} for key, value in self.extensions.iteritems(): rv.extensions[key] = value.bind(rv) if extensions is not missing: rv.extensions.update(load_extensions(rv, extensions)) return _environment_sanity_check(rv) lexer = property(get_lexer, doc="The lexer for this environment.") def iter_extensions(self): """Iterates over the extensions by priority.""" return iter(sorted(self.extensions.values(), key=lambda x: x.priority)) def getitem(self, obj, argument): """Get an item or attribute of an object but prefer the item.""" try: return obj[argument] except (TypeError, LookupError): if isinstance(argument, basestring): try: attr = str(argument) except: pass else: try: return getattr(obj, attr) except AttributeError: pass return self.undefined(obj=obj, name=argument) def getattr(self, obj, attribute): """Get an item or attribute of an object but prefer the attribute. Unlike :meth:`getitem` the attribute *must* be a bytestring. """ try: return getattr(obj, attribute) except AttributeError: pass try: return obj[attribute] except (TypeError, LookupError, AttributeError): return self.undefined(obj=obj, name=attribute) @internalcode def parse(self, source, name=None, filename=None): """Parse the sourcecode and return the abstract syntax tree. This tree of nodes is used by the compiler to convert the template into executable source- or bytecode. This is useful for debugging or to extract information from templates. If you are :ref:`developing Jinja2 extensions <writing-extensions>` this gives you a good overview of the node tree generated. """ try: return self._parse(source, name, filename) except TemplateSyntaxError: exc_info = sys.exc_info() self.handle_exception(exc_info, source_hint=source) def _parse(self, source, name, filename): """Internal parsing function used by `parse` and `compile`.""" return Parser(self, source, name, _encode_filename(filename)).parse() def lex(self, source, name=None, filename=None): """Lex the given sourcecode and return a generator that yields tokens as tuples in the form ``(lineno, token_type, value)``. This can be useful for :ref:`extension development <writing-extensions>` and debugging templates. This does not perform preprocessing. If you want the preprocessing of the extensions to be applied you have to filter source through the :meth:`preprocess` method. """ source = unicode(source) try: return self.lexer.tokeniter(source, name, filename) except TemplateSyntaxError: exc_info = sys.exc_info() self.handle_exception(exc_info, source_hint=source) def preprocess(self, source, name=None, filename=None): """Preprocesses the source with all extensions. This is automatically called for all parsing and compiling methods but *not* for :meth:`lex` because there you usually only want the actual source tokenized. """ return reduce(lambda s, e: e.preprocess(s, name, filename), self.iter_extensions(), unicode(source)) def _tokenize(self, source, name, filename=None, state=None): """Called by the parser to do the preprocessing and filtering for all the extensions. Returns a :class:`~jinja2.lexer.TokenStream`. """ source = self.preprocess(source, name, filename) stream = self.lexer.tokenize(source, name, filename, state) for ext in self.iter_extensions(): stream = ext.filter_stream(stream) if not isinstance(stream, TokenStream): stream = TokenStream(stream, name, filename) return stream def _generate(self, source, name, filename, defer_init=False): """Internal hook that can be overriden to hook a different generate method in. .. versionadded:: 2.5 """ return generate(source, self, name, filename, defer_init=defer_init) def _compile(self, source, filename): """Internal hook that can be overriden to hook a different compile method in. .. versionadded:: 2.5 """ return compile(source, filename, 'exec') @internalcode def compile(self, source, name=None, filename=None, raw=False, defer_init=False): """Compile a node or template source code. The `name` parameter is the load name of the template after it was joined using :meth:`join_path` if necessary, not the filename on the file system. the `filename` parameter is the estimated filename of the template on the file system. If the template came from a database or memory this can be omitted. The return value of this method is a python code object. If the `raw` parameter is `True` the return value will be a string with python code equivalent to the bytecode returned otherwise. This method is mainly used internally. `defer_init` is use internally to aid the module code generator. This causes the generated code to be able to import without the global environment variable to be set. .. versionadded:: 2.4 `defer_init` parameter added. """ source_hint = None try: if isinstance(source, basestring): source_hint = source source = self._parse(source, name, filename) if self.optimized: source = optimize(source, self) source = self._generate(source, name, filename, defer_init=defer_init) if raw: return source if filename is None: filename = '<template>' else: filename = _encode_filename(filename) return self._compile(source, filename) except TemplateSyntaxError: exc_info = sys.exc_info() self.handle_exception(exc_info, source_hint=source) def compile_expression(self, source, undefined_to_none=True): """A handy helper method that returns a callable that accepts keyword arguments that appear as variables in the expression. If called it returns the result of the expression. This is useful if applications want to use the same rules as Jinja in template "configuration files" or similar situations. Example usage: >>> env = Environment() >>> expr = env.compile_expression('foo == 42') >>> expr(foo=23) False >>> expr(foo=42) True Per default the return value is converted to `None` if the expression returns an undefined value. This can be changed by setting `undefined_to_none` to `False`. >>> env.compile_expression('var')() is None True >>> env.compile_expression('var', undefined_to_none=False)() Undefined .. versionadded:: 2.1 """ parser = Parser(self, source, state='variable') exc_info = None try: expr = parser.parse_expression() if not parser.stream.eos: raise TemplateSyntaxError('chunk after expression', parser.stream.current.lineno, None, None) expr.set_environment(self) except TemplateSyntaxError: exc_info = sys.exc_info() if exc_info is not None: self.handle_exception(exc_info, source_hint=source) body = [nodes.Assign(nodes.Name('result', 'store'), expr, lineno=1)] template = self.from_string(nodes.Template(body, lineno=1)) return TemplateExpression(template, undefined_to_none) def compile_templates(self, target, extensions=None, filter_func=None, zip='deflated', log_function=None, ignore_errors=True, py_compile=False): """Compiles all the templates the loader can find, compiles them and stores them in `target`. If `zip` is `None`, instead of in a zipfile, the templates will be will be stored in a directory. By default a deflate zip algorithm is used, to switch to the stored algorithm, `zip` can be set to ``'stored'``. `extensions` and `filter_func` are passed to :meth:`list_templates`. Each template returned will be compiled to the target folder or zipfile. By default template compilation errors are ignored. In case a log function is provided, errors are logged. If you want template syntax errors to abort the compilation you can set `ignore_errors` to `False` and you will get an exception on syntax errors. If `py_compile` is set to `True` .pyc files will be written to the target instead of standard .py files. .. versionadded:: 2.4 """ from jinja2.loaders import ModuleLoader if log_function is None: log_function = lambda x: None if py_compile: import imp, struct, marshal py_header = imp.get_magic() + \ u'\xff\xff\xff\xff'.encode('iso-8859-15') def write_file(filename, data, mode): if zip: info = ZipInfo(filename) info.external_attr = 0755 << 16L zip_file.writestr(info, data) else: f = open(os.path.join(target, filename), mode) try: f.write(data) finally: f.close() if zip is not None: from zipfile import ZipFile, ZipInfo, ZIP_DEFLATED, ZIP_STORED zip_file = ZipFile(target, 'w', dict(deflated=ZIP_DEFLATED, stored=ZIP_STORED)[zip]) log_function('Compiling into Zip archive "%s"' % target) else: if not os.path.isdir(target): os.makedirs(target) log_function('Compiling into folder "%s"' % target) try: for name in self.list_templates(extensions, filter_func): source, filename, _ = self.loader.get_source(self, name) try: code = self.compile(source, name, filename, True, True) except TemplateSyntaxError, e: if not ignore_errors: raise log_function('Could not compile "%s": %s' % (name, e)) continue filename = ModuleLoader.get_module_filename(name) if py_compile: c = self._compile(code, _encode_filename(filename)) write_file(filename + 'c', py_header + marshal.dumps(c), 'wb') log_function('Byte-compiled "%s" as %s' % (name, filename + 'c')) else: write_file(filename, code, 'w') log_function('Compiled "%s" as %s' % (name, filename)) finally: if zip: zip_file.close() log_function('Finished compiling templates') def list_templates(self, extensions=None, filter_func=None): """Returns a list of templates for this environment. This requires that the loader supports the loader's :meth:`~BaseLoader.list_templates` method. If there are other files in the template folder besides the actual templates, the returned list can be filtered. There are two ways: either `extensions` is set to a list of file extensions for templates, or a `filter_func` can be provided which is a callable that is passed a template name and should return `True` if it should end up in the result list. If the loader does not support that, a :exc:`TypeError` is raised. """ x = self.loader.list_templates() if extensions is not None: if filter_func is not None: raise TypeError('either extensions or filter_func ' 'can be passed, but not both') filter_func = lambda x: '.' in x and \ x.rsplit('.', 1)[1] in extensions if filter_func is not None: x = filter(filter_func, x) return x def handle_exception(self, exc_info=None, rendered=False, source_hint=None): """Exception handling helper. This is used internally to either raise rewritten exceptions or return a rendered traceback for the template. """ global _make_traceback if exc_info is None: exc_info = sys.exc_info() # the debugging module is imported when it's used for the first time. # we're doing a lot of stuff there and for applications that do not # get any exceptions in template rendering there is no need to load # all of that. if _make_traceback is None: from jinja2.debug import make_traceback as _make_traceback traceback = _make_traceback(exc_info, source_hint) if rendered and self.exception_formatter is not None: return self.exception_formatter(traceback) if self.exception_handler is not None: self.exception_handler(traceback) exc_type, exc_value, tb = traceback.standard_exc_info raise exc_type, exc_value, tb def join_path(self, template, parent): """Join a template with the parent. By default all the lookups are relative to the loader root so this method returns the `template` parameter unchanged, but if the paths should be relative to the parent template, this function can be used to calculate the real template name. Subclasses may override this method and implement template path joining here. """ return template @internalcode def _load_template(self, name, globals): if self.loader is None: raise TypeError('no loader for this environment specified') if self.cache is not None: template = self.cache.get(name) if template is not None and (not self.auto_reload or \ template.is_up_to_date): return template template = self.loader.load(self, name, globals) if self.cache is not None: self.cache[name] = template return template @internalcode def get_template(self, name, parent=None, globals=None): """Load a template from the loader. If a loader is configured this method ask the loader for the template and returns a :class:`Template`. If the `parent` parameter is not `None`, :meth:`join_path` is called to get the real template name before loading. The `globals` parameter can be used to provide template wide globals. These variables are available in the context at render time. If the template does not exist a :exc:`TemplateNotFound` exception is raised. .. versionchanged:: 2.4 If `name` is a :class:`Template` object it is returned from the function unchanged. """ if isinstance(name, Template): return name if parent is not None: name = self.join_path(name, parent) return self._load_template(name, self.make_globals(globals)) @internalcode def select_template(self, names, parent=None, globals=None): """Works like :meth:`get_template` but tries a number of templates before it fails. If it cannot find any of the templates, it will raise a :exc:`TemplatesNotFound` exception. .. versionadded:: 2.3 .. versionchanged:: 2.4 If `names` contains a :class:`Template` object it is returned from the function unchanged. """ if not names: raise TemplatesNotFound(message=u'Tried to select from an empty list ' u'of templates.') globals = self.make_globals(globals) for name in names: if isinstance(name, Template): return name if parent is not None: name = self.join_path(name, parent) try: return self._load_template(name, globals) except TemplateNotFound: pass raise TemplatesNotFound(names) @internalcode def get_or_select_template(self, template_name_or_list, parent=None, globals=None): """Does a typecheck and dispatches to :meth:`select_template` if an iterable of template names is given, otherwise to :meth:`get_template`. .. versionadded:: 2.3 """ if isinstance(template_name_or_list, basestring): return self.get_template(template_name_or_list, parent, globals) elif isinstance(template_name_or_list, Template): return template_name_or_list return self.select_template(template_name_or_list, parent, globals) def from_string(self, source, globals=None, template_class=None): """Load a template from a string. This parses the source given and returns a :class:`Template` object. """ globals = self.make_globals(globals) cls = template_class or self.template_class return cls.from_code(self, self.compile(source), globals, None) def make_globals(self, d): """Return a dict for the globals.""" if not d: return self.globals return dict(self.globals, **d) class Template(object): """The central template object. This class represents a compiled template and is used to evaluate it. Normally the template object is generated from an :class:`Environment` but it also has a constructor that makes it possible to create a template instance directly using the constructor. It takes the same arguments as the environment constructor but it's not possible to specify a loader. Every template object has a few methods and members that are guaranteed to exist. However it's important that a template object should be considered immutable. Modifications on the object are not supported. Template objects created from the constructor rather than an environment do have an `environment` attribute that points to a temporary environment that is probably shared with other templates created with the constructor and compatible settings. >>> template = Template('Hello {{ name }}!') >>> template.render(name='John Doe') u'Hello John Doe!' >>> stream = template.stream(name='John Doe') >>> stream.next() u'Hello John Doe!' >>> stream.next() Traceback (most recent call last): ... StopIteration """ def __new__(cls, source, block_start_string=BLOCK_START_STRING, block_end_string=BLOCK_END_STRING, variable_start_string=VARIABLE_START_STRING, variable_end_string=VARIABLE_END_STRING, comment_start_string=COMMENT_START_STRING, comment_end_string=COMMENT_END_STRING, line_statement_prefix=LINE_STATEMENT_PREFIX, line_comment_prefix=LINE_COMMENT_PREFIX, trim_blocks=TRIM_BLOCKS, newline_sequence=NEWLINE_SEQUENCE, extensions=(), optimized=True, undefined=Undefined, finalize=None, autoescape=False): env = get_spontaneous_environment( block_start_string, block_end_string, variable_start_string, variable_end_string, comment_start_string, comment_end_string, line_statement_prefix, line_comment_prefix, trim_blocks, newline_sequence, frozenset(extensions), optimized, undefined, finalize, autoescape, None, 0, False, None) return env.from_string(source, template_class=cls) @classmethod def from_code(cls, environment, code, globals, uptodate=None): """Creates a template object from compiled code and the globals. This is used by the loaders and environment to create a template object. """ namespace = { 'environment': environment, '__file__': code.co_filename } exec code in namespace rv = cls._from_namespace(environment, namespace, globals) rv._uptodate = uptodate return rv @classmethod def from_module_dict(cls, environment, module_dict, globals): """Creates a template object from a module. This is used by the module loader to create a template object. .. versionadded:: 2.4 """ return cls._from_namespace(environment, module_dict, globals) @classmethod def _from_namespace(cls, environment, namespace, globals): t = object.__new__(cls) t.environment = environment t.globals = globals t.name = namespace['name'] t.filename = namespace['__file__'] t.blocks = namespace['blocks'] # render function and module t.root_render_func = namespace['root'] t._module = None # debug and loader helpers t._debug_info = namespace['debug_info'] t._uptodate = None # store the reference namespace['environment'] = environment namespace['__jinja_template__'] = t return t def render(self, *args, **kwargs): """This method accepts the same arguments as the `dict` constructor: A dict, a dict subclass or some keyword arguments. If no arguments are given the context will be empty. These two calls do the same:: template.render(knights='that say nih') template.render({'knights': 'that say nih'}) This will return the rendered template as unicode string. """ vars = dict(*args, **kwargs) try: return concat(self.root_render_func(self.new_context(vars))) except: exc_info = sys.exc_info() return self.environment.handle_exception(exc_info, True) def stream(self, *args, **kwargs): """Works exactly like :meth:`generate` but returns a :class:`TemplateStream`. """ return TemplateStream(self.generate(*args, **kwargs)) def generate(self, *args, **kwargs): """For very large templates it can be useful to not render the whole template at once but evaluate each statement after another and yield piece for piece. This method basically does exactly that and returns a generator that yields one item after another as unicode strings. It accepts the same arguments as :meth:`render`. """ vars = dict(*args, **kwargs) try: for event in self.root_render_func(self.new_context(vars)): yield event except: exc_info = sys.exc_info() else: return yield self.environment.handle_exception(exc_info, True) def new_context(self, vars=None, shared=False, locals=None): """Create a new :class:`Context` for this template. The vars provided will be passed to the template. Per default the globals are added to the context. If shared is set to `True` the data is passed as it to the context without adding the globals. `locals` can be a dict of local variables for internal usage. """ return new_context(self.environment, self.name, self.blocks, vars, shared, self.globals, locals) def make_module(self, vars=None, shared=False, locals=None): """This method works like the :attr:`module` attribute when called without arguments but it will evaluate the template on every call rather than caching it. It's also possible to provide a dict which is then used as context. The arguments are the same as for the :meth:`new_context` method. """ return TemplateModule(self, self.new_context(vars, shared, locals)) @property def module(self): """The template as module. This is used for imports in the template runtime but is also useful if one wants to access exported template variables from the Python layer: >>> t = Template('{% macro foo() %}42{% endmacro %}23') >>> unicode(t.module) u'23' >>> t.module.foo() u'42' """ if self._module is not None: return self._module self._module = rv = self.make_module() return rv def get_corresponding_lineno(self, lineno): """Return the source line number of a line number in the generated bytecode as they are not in sync. """ for template_line, code_line in reversed(self.debug_info): if code_line <= lineno: return template_line return 1 @property def is_up_to_date(self): """If this variable is `False` there is a newer version available.""" if self._uptodate is None: return True return self._uptodate() @property def debug_info(self): """The debug info mapping.""" return [tuple(map(int, x.split('='))) for x in self._debug_info.split('&')] def __repr__(self): if self.name is None: name = 'memory:%x' % id(self) else: name = repr(self.name) return '<%s %s>' % (self.__class__.__name__, name) class TemplateModule(object): """Represents an imported template. All the exported names of the template are available as attributes on this object. Additionally converting it into an unicode- or bytestrings renders the contents. """ def __init__(self, template, context): self._body_stream = list(template.root_render_func(context)) self.__dict__.update(context.get_exported()) self.__name__ = template.name def __html__(self): return Markup(concat(self._body_stream)) def __str__(self): return unicode(self).encode('utf-8') # unicode goes after __str__ because we configured 2to3 to rename # __unicode__ to __str__. because the 2to3 tree is not designed to # remove nodes from it, we leave the above __str__ around and let # it override at runtime. def __unicode__(self): return concat(self._body_stream) def __repr__(self): if self.__name__ is None: name = 'memory:%x' % id(self) else: name = repr(self.__name__) return '<%s %s>' % (self.__class__.__name__, name) class TemplateExpression(object): """The :meth:`jinja2.Environment.compile_expression` method returns an instance of this object. It encapsulates the expression-like access to the template with an expression it wraps. """ def __init__(self, template, undefined_to_none): self._template = template self._undefined_to_none = undefined_to_none def __call__(self, *args, **kwargs): context = self._template.new_context(dict(*args, **kwargs)) consume(self._template.root_render_func(context)) rv = context.vars['result'] if self._undefined_to_none and isinstance(rv, Undefined): rv = None return rv class TemplateStream(object): """A template stream works pretty much like an ordinary python generator but it can buffer multiple items to reduce the number of total iterations. Per default the output is unbuffered which means that for every unbuffered instruction in the template one unicode string is yielded. If buffering is enabled with a buffer size of 5, five items are combined into a new unicode string. This is mainly useful if you are streaming big templates to a client via WSGI which flushes after each iteration. """ def __init__(self, gen): self._gen = gen self.disable_buffering() def dump(self, fp, encoding=None, errors='strict'): """Dump the complete stream into a file or file-like object. Per default unicode strings are written, if you want to encode before writing specifiy an `encoding`. Example usage:: Template('Hello {{ name }}!').stream(name='foo').dump('hello.html') """ close = False if isinstance(fp, basestring): fp = file(fp, 'w') close = True try: if encoding is not None: iterable = (x.encode(encoding, errors) for x in self) else: iterable = self if hasattr(fp, 'writelines'): fp.writelines(iterable) else: for item in iterable: fp.write(item) finally: if close: fp.close() def disable_buffering(self): """Disable the output buffering.""" self._next = self._gen.next self.buffered = False def enable_buffering(self, size=5): """Enable buffering. Buffer `size` items before yielding them.""" if size <= 1: raise ValueError('buffer size too small') def generator(next): buf = [] c_size = 0 push = buf.append while 1: try: while c_size < size: c = next() push(c) if c: c_size += 1 except StopIteration: if not c_size: return yield concat(buf) del buf[:] c_size = 0 self.buffered = True self._next = generator(self._gen.next).next def __iter__(self): return self def next(self): return self._next() # hook in default template class. if anyone reads this comment: ignore that # it's possible to use custom templates ;-) Environment.template_class = Template
Python
# -*- coding: utf-8 -*- """ jinja2.bccache ~~~~~~~~~~~~~~ This module implements the bytecode cache system Jinja is optionally using. This is useful if you have very complex template situations and the compiliation of all those templates slow down your application too much. Situations where this is useful are often forking web applications that are initialized on the first request. :copyright: (c) 2010 by the Jinja Team. :license: BSD. """ from os import path, listdir import marshal import tempfile import cPickle as pickle import fnmatch from cStringIO import StringIO try: from hashlib import sha1 except ImportError: from sha import new as sha1 from jinja2.utils import open_if_exists bc_version = 1 bc_magic = 'j2'.encode('ascii') + pickle.dumps(bc_version, 2) class Bucket(object): """Buckets are used to store the bytecode for one template. It's created and initialized by the bytecode cache and passed to the loading functions. The buckets get an internal checksum from the cache assigned and use this to automatically reject outdated cache material. Individual bytecode cache subclasses don't have to care about cache invalidation. """ def __init__(self, environment, key, checksum): self.environment = environment self.key = key self.checksum = checksum self.reset() def reset(self): """Resets the bucket (unloads the bytecode).""" self.code = None def load_bytecode(self, f): """Loads bytecode from a file or file like object.""" # make sure the magic header is correct magic = f.read(len(bc_magic)) if magic != bc_magic: self.reset() return # the source code of the file changed, we need to reload checksum = pickle.load(f) if self.checksum != checksum: self.reset() return # now load the code. Because marshal is not able to load # from arbitrary streams we have to work around that if isinstance(f, file): self.code = marshal.load(f) else: self.code = marshal.loads(f.read()) def write_bytecode(self, f): """Dump the bytecode into the file or file like object passed.""" if self.code is None: raise TypeError('can\'t write empty bucket') f.write(bc_magic) pickle.dump(self.checksum, f, 2) if isinstance(f, file): marshal.dump(self.code, f) else: f.write(marshal.dumps(self.code)) def bytecode_from_string(self, string): """Load bytecode from a string.""" self.load_bytecode(StringIO(string)) def bytecode_to_string(self): """Return the bytecode as string.""" out = StringIO() self.write_bytecode(out) return out.getvalue() class BytecodeCache(object): """To implement your own bytecode cache you have to subclass this class and override :meth:`load_bytecode` and :meth:`dump_bytecode`. Both of these methods are passed a :class:`~jinja2.bccache.Bucket`. A very basic bytecode cache that saves the bytecode on the file system:: from os import path class MyCache(BytecodeCache): def __init__(self, directory): self.directory = directory def load_bytecode(self, bucket): filename = path.join(self.directory, bucket.key) if path.exists(filename): with open(filename, 'rb') as f: bucket.load_bytecode(f) def dump_bytecode(self, bucket): filename = path.join(self.directory, bucket.key) with open(filename, 'wb') as f: bucket.write_bytecode(f) A more advanced version of a filesystem based bytecode cache is part of Jinja2. """ def load_bytecode(self, bucket): """Subclasses have to override this method to load bytecode into a bucket. If they are not able to find code in the cache for the bucket, it must not do anything. """ raise NotImplementedError() def dump_bytecode(self, bucket): """Subclasses have to override this method to write the bytecode from a bucket back to the cache. If it unable to do so it must not fail silently but raise an exception. """ raise NotImplementedError() def clear(self): """Clears the cache. This method is not used by Jinja2 but should be implemented to allow applications to clear the bytecode cache used by a particular environment. """ def get_cache_key(self, name, filename=None): """Returns the unique hash key for this template name.""" hash = sha1(name.encode('utf-8')) if filename is not None: if isinstance(filename, unicode): filename = filename.encode('utf-8') hash.update('|' + filename) return hash.hexdigest() def get_source_checksum(self, source): """Returns a checksum for the source.""" return sha1(source.encode('utf-8')).hexdigest() def get_bucket(self, environment, name, filename, source): """Return a cache bucket for the given template. All arguments are mandatory but filename may be `None`. """ key = self.get_cache_key(name, filename) checksum = self.get_source_checksum(source) bucket = Bucket(environment, key, checksum) self.load_bytecode(bucket) return bucket def set_bucket(self, bucket): """Put the bucket into the cache.""" self.dump_bytecode(bucket) class FileSystemBytecodeCache(BytecodeCache): """A bytecode cache that stores bytecode on the filesystem. It accepts two arguments: The directory where the cache items are stored and a pattern string that is used to build the filename. If no directory is specified the system temporary items folder is used. The pattern can be used to have multiple separate caches operate on the same directory. The default pattern is ``'__jinja2_%s.cache'``. ``%s`` is replaced with the cache key. >>> bcc = FileSystemBytecodeCache('/tmp/jinja_cache', '%s.cache') This bytecode cache supports clearing of the cache using the clear method. """ def __init__(self, directory=None, pattern='__jinja2_%s.cache'): if directory is None: directory = tempfile.gettempdir() self.directory = directory self.pattern = pattern def _get_cache_filename(self, bucket): return path.join(self.directory, self.pattern % bucket.key) def load_bytecode(self, bucket): f = open_if_exists(self._get_cache_filename(bucket), 'rb') if f is not None: try: bucket.load_bytecode(f) finally: f.close() def dump_bytecode(self, bucket): f = open(self._get_cache_filename(bucket), 'wb') try: bucket.write_bytecode(f) finally: f.close() def clear(self): # imported lazily here because google app-engine doesn't support # write access on the file system and the function does not exist # normally. from os import remove files = fnmatch.filter(listdir(self.directory), self.pattern % '*') for filename in files: try: remove(path.join(self.directory, filename)) except OSError: pass class MemcachedBytecodeCache(BytecodeCache): """This class implements a bytecode cache that uses a memcache cache for storing the information. It does not enforce a specific memcache library (tummy's memcache or cmemcache) but will accept any class that provides the minimal interface required. Libraries compatible with this class: - `werkzeug <http://werkzeug.pocoo.org/>`_.contrib.cache - `python-memcached <http://www.tummy.com/Community/software/python-memcached/>`_ - `cmemcache <http://gijsbert.org/cmemcache/>`_ (Unfortunately the django cache interface is not compatible because it does not support storing binary data, only unicode. You can however pass the underlying cache client to the bytecode cache which is available as `django.core.cache.cache._client`.) The minimal interface for the client passed to the constructor is this: .. class:: MinimalClientInterface .. method:: set(key, value[, timeout]) Stores the bytecode in the cache. `value` is a string and `timeout` the timeout of the key. If timeout is not provided a default timeout or no timeout should be assumed, if it's provided it's an integer with the number of seconds the cache item should exist. .. method:: get(key) Returns the value for the cache key. If the item does not exist in the cache the return value must be `None`. The other arguments to the constructor are the prefix for all keys that is added before the actual cache key and the timeout for the bytecode in the cache system. We recommend a high (or no) timeout. This bytecode cache does not support clearing of used items in the cache. The clear method is a no-operation function. """ def __init__(self, client, prefix='jinja2/bytecode/', timeout=None): self.client = client self.prefix = prefix self.timeout = timeout def load_bytecode(self, bucket): code = self.client.get(self.prefix + bucket.key) if code is not None: bucket.bytecode_from_string(code) def dump_bytecode(self, bucket): args = (self.prefix + bucket.key, bucket.bytecode_to_string()) if self.timeout is not None: args += (self.timeout,) self.client.set(*args)
Python
#!/usr/bin/python # -*- coding: utf-8 -*- ## # (C) Copyright 2011 Jose Blanco <jose.blanco[a]vikuit.com> # # This file is part of "vikuit". # # "vikuit" is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # "vikuit" is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with "vikuit". If not, see <http://www.gnu.org/licenses/>. ## # Global properties DEFAULT_LOCALE = "en" locale = "locale" appName = "app_name" appSubject = "app_subject" domain = "domain"
Python
""" Copyright (c) 2008, appengine-utilities project All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the appengine-utilities project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. """ # main python imports import datetime import pickle import random import __main__ # google appengine import from google.appengine.ext import db from google.appengine.api import memcache # settings DEFAULT_TIMEOUT = 3600 # cache expires after one hour (3600 sec) CLEAN_CHECK_PERCENT = 15 # 15% of all requests will clean the database MAX_HITS_TO_CLEAN = 1000 # the maximum number of cache hits to clean on attempt class _AppEngineUtilities_Cache(db.Model): # It's up to the application to determine the format of their keys cachekey = db.StringProperty() createTime = db.DateTimeProperty(auto_now_add=True) timeout = db.DateTimeProperty() value = db.BlobProperty() class Cache(object): """ Cache is used for storing pregenerated output and/or objects in the Big Table datastore to minimize the amount of queries needed for page displays. The idea is that complex queries that generate the same results really should only be run once. Cache can be used to store pregenerated value made from queries (or other calls such as urlFetch()), or the query objects themselves. """ def __init__(self, clean_check_percent = CLEAN_CHECK_PERCENT, max_hits_to_clean = MAX_HITS_TO_CLEAN, default_timeout = DEFAULT_TIMEOUT): """ Initializer Args: clean_check_percent: how often cache initialization should run the cache cleanup max_hits_to_clean: maximum number of stale hits to clean default_timeout: default length a cache article is good for """ self.clean_check_percent = clean_check_percent self.max_hits_to_clean = max_hits_to_clean self.default_timeout = default_timeout if random.randint(1, 100) < self.clean_check_percent: self._clean_cache() if 'AEU_Events' in __main__.__dict__: __main__.AEU_Events.fire_event('cacheInitialized') def _clean_cache(self): """ _clean_cache is a routine that is run to find and delete cache articles that are old. This helps keep the size of your over all datastore down. """ query = _AppEngineUtilities_Cache.all() query.filter('expires < ', datetime.datetime.now()) results = query.fetch(self.max_hits_to_clean) for result in results: result.delete() def _validate_key(self, key): if key == None: raise KeyError def _validate_value(self, value): if value == None: raise ValueError def _validate_timeout(self, timeout): if timeout == None: timeout = datetime.datetime.now() +\ datetime.timedelta(seconds=DEFAULT_TIMEOUT) if type(timeout) == type(1): timeout = datetime.datetime.now() + \ datetime.timedelta(seconds = timeout) if type(timeout) != datetime.datetime: raise TypeError if timeout < datetime.datetime.now(): raise ValueError return timeout def add(self, key = None, value = None, timeout = None): """ add adds an entry to the cache, if one does not already exist. """ self._validate_key(key) self._validate_value(value) timeout = self._validate_timeout(timeout) if key in self: raise KeyError cacheEntry = _AppEngineUtilities_Cache() cacheEntry.cachekey = key cacheEntry.value = pickle.dumps(value) cacheEntry.timeout = timeout cacheEntry.put() memcache_timeout = timeout - datetime.datetime.now() memcache.set('cache-'+key, value, int(memcache_timeout.seconds)) if 'AEU_Events' in __main__.__dict__: __main__.AEU_Events.fire_event('cacheAdded') def set(self, key = None, value = None, timeout = None): """ add adds an entry to the cache, overwriting an existing value if one already exists. """ self._validate_key(key) self._validate_value(value) timeout = self._validate_timeout(timeout) cacheEntry = self._read(key) if not cacheEntry: cacheEntry = _AppEngineUtilities_Cache() cacheEntry.cachekey = key cacheEntry.value = pickle.dumps(value) cacheEntry.timeout = timeout cacheEntry.put() memcache_timeout = timeout - datetime.datetime.now() memcache.set('cache-'+key, value, int(memcache_timeout.seconds)) if 'AEU_Events' in __main__.__dict__: __main__.AEU_Events.fire_event('cacheSet') def _read(self, key = None): """ _read returns a cache object determined by the key. It's set to private because it returns a db.Model object, and also does not handle the unpickling of objects making it not the best candidate for use. The special method __getarticle__ is the preferred access method for cache data. """ query = _AppEngineUtilities_Cache.all() query.filter('cachekey', key) query.filter('timeout > ', datetime.datetime.now()) results = query.fetch(1) if len(results) is 0: return None return results[0] if 'AEU_Events' in __main__.__dict__: __main__.AEU_Events.fire_event('cacheReadFromDatastore') if 'AEU_Events' in __main__.__dict__: __main__.AEU_Events.fire_event('cacheRead') def delete(self, key = None): """ Deletes a cache object determined by the key. """ memcache.delete('cache-'+key) result = self._read(key) if result: if 'AEU_Events' in __main__.__dict__: __main__.AEU_Events.fire_event('cacheDeleted') result.delete() def get(self, key): """ get is used to return the cache value associated with the key passed. """ mc = memcache.get('cache-'+key) if mc: if 'AEU_Events' in __main__.__dict__: __main__.AEU_Events.fire_event('cacheReadFromMemcache') if 'AEU_Events' in __main__.__dict__: __main__.AEU_Events.fire_event('cacheRead') return mc result = self._read(key) if result: timeout = result.timeout - datetime.datetime.now() # print timeout.seconds memcache.set('cache-'+key, pickle.loads(result.value), int(timeout.seconds)) return pickle.loads(result.value) else: raise KeyError def get_many(self, keys): """ Returns a dict mapping each key in keys to its value. If the given key is missing, it will be missing from the response dict. """ dict = {} for key in keys: value = self.get(key) if value is not None: dict[key] = val return dict def __getarticle__(self, key): """ __getarticle__ is necessary for this object to emulate a container. """ return self.get(key) def __setarticle__(self, key, value): """ __setarticle__ is necessary for this object to emulate a container. """ return self.set(key, value) def __delarticle__(self, key): """ Implement the 'del' keyword """ return self.delete(key) def __contains__(self, key): """ Implements "in" operator """ try: r = self.__getarticle__(key) except KeyError: return False return True
Python
""" Copyright (c) 2008, appengine-utilities project All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the appengine-utilities project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. """ # main python imports import os import time import datetime import random import sha import Cookie import pickle import __main__ # google appengine imports from google.appengine.ext import db from google.appengine.api import memcache # settings, if you have these set elsewhere, such as your django settings file, # you'll need to adjust the values to pull from there. COOKIE_NAME = 'appengine-utilities-session-sid' DEFAULT_COOKIE_PATH = '/' SESSION_EXPIRE_TIME = 7200 # sessions are valid for 7200 seconds (2 hours) CLEAN_CHECK_PERCENT = 15 # 15% of all requests will clean the database INTEGRATE_FLASH = True # integrate functionality from flash module? CHECK_IP = True # validate sessions by IP CHECK_USER_AGENT = True # validate sessions by user agent SET_COOKIE_EXPIRES = True # Set to True to add expiration field to cookie SESSION_TOKEN_TTL = 5 # Number of seconds a session token is valid for. class _AppEngineUtilities_Session(db.Model): """ Model for the sessions in the datastore. This contains the identifier and validation information for the session. """ sid = db.StringListProperty() ip = db.StringProperty() ua = db.StringProperty() last_activity = db.DateTimeProperty(auto_now=True) class _AppEngineUtilities_SessionData(db.Model): """ Model for the session data in the datastore. """ session = db.ReferenceProperty(_AppEngineUtilities_Session) keyname = db.StringProperty() content = db.BlobProperty() class Session(object): """ Sessions used to maintain user presence between requests. Sessions store a unique id as a cookie in the browser and referenced in a datastore object. This maintains user presence by validating requests as visits from the same browser. You can add extra data to the session object by using it as a dictionary object. Values can be any python object that can be pickled. For extra performance, session objects are also store in memcache and kept consistent with the datastore. This increases the performance of read requests to session data. """ def __init__(self, cookie_path=DEFAULT_COOKIE_PATH, cookie_name=COOKIE_NAME, session_expire_time=SESSION_EXPIRE_TIME, clean_check_percent=CLEAN_CHECK_PERCENT, integrate_flash=INTEGRATE_FLASH, check_ip=CHECK_IP, check_user_agent=CHECK_USER_AGENT, set_cookie_expires=SET_COOKIE_EXPIRES, session_token_ttl=SESSION_TOKEN_TTL): """ Initializer Args: cookie_name: The name for the session cookie stored in the browser. session_expire_time: The amount of time between requests before the session expires. clean_check_percent: The percentage of requests the will fire off a cleaning routine that deletes stale session data. integrate_flash: If appengine-utilities flash utility should be integrated into the session object. check_ip: If browser IP should be used for session validation check_user_agent: If the browser user agent should be used for sessoin validation. set_cookie_expires: True adds an expires field to the cookie so it saves even if the browser is closed. session_token_ttl: Number of sessions a session token is valid for before it should be regenerated. """ self.cookie_path = cookie_path self.cookie_name = cookie_name self.session_expire_time = session_expire_time self.clean_check_percent = clean_check_percent self.integrate_flash = integrate_flash self.check_user_agent = check_user_agent self.check_ip = check_ip self.set_cookie_expires = set_cookie_expires self.session_token_ttl = session_token_ttl """ Check the cookie and, if necessary, create a new one. """ self.cache = {} self.sid = None string_cookie = os.environ.get('HTTP_COOKIE', '') self.cookie = Cookie.SimpleCookie() self.cookie.load(string_cookie) # check for existing cookie if self.cookie.get(cookie_name): self.sid = self.cookie[cookie_name].value # If there isn't a valid session for the cookie sid, # start a new session. self.session = self._get_session() if self.session is None: self.sid = self.new_sid() self.session = _AppEngineUtilities_Session() self.session.ua = os.environ['HTTP_USER_AGENT'] self.session.ip = os.environ['REMOTE_ADDR'] self.session.sid = [self.sid] self.cookie[cookie_name] = self.sid self.cookie[cookie_name]['path'] = cookie_path if set_cookie_expires: self.cookie[cookie_name]['expires'] = \ self.session_expire_time else: # check the age of the token to determine if a new one # is required duration = datetime.timedelta(seconds=self.session_token_ttl) session_age_limit = datetime.datetime.now() - duration if self.session.last_activity < session_age_limit: self.sid = self.new_sid() if len(self.session.sid) > 2: self.session.sid.remove(self.session.sid[0]) self.session.sid.append(self.sid) else: self.sid = self.session.sid[-1] self.cookie[cookie_name] = self.sid self.cookie[cookie_name]['path'] = cookie_path if set_cookie_expires: self.cookie[cookie_name]['expires'] = \ self.session_expire_time else: self.sid = self.new_sid() self.session = _AppEngineUtilities_Session() self.session.ua = os.environ['HTTP_USER_AGENT'] self.session.ip = os.environ['REMOTE_ADDR'] self.session.sid = [self.sid] self.cookie[cookie_name] = self.sid self.cookie[cookie_name]['path'] = cookie_path if set_cookie_expires: self.cookie[cookie_name]['expires'] = self.session_expire_time self.cache['sid'] = pickle.dumps(self.sid) # update the last_activity field in the datastore every time that # the session is accessed. This also handles the write for all # session data above. self.session.put() print self.cookie # fire up a Flash object if integration is enabled if self.integrate_flash: import flash self.flash = flash.Flash(cookie=self.cookie) # randomly delete old stale sessions in the datastore (see # CLEAN_CHECK_PERCENT variable) if random.randint(1, 100) < CLEAN_CHECK_PERCENT: self._clean_old_sessions() def new_sid(self): """ Create a new session id. """ sid = sha.new(repr(time.time()) + os.environ['REMOTE_ADDR'] + \ str(random.random())).hexdigest() return sid def _get_session(self): """ Get the user's session from the datastore """ query = _AppEngineUtilities_Session.all() query.filter('sid', self.sid) if self.check_user_agent: query.filter('ua', os.environ['HTTP_USER_AGENT']) if self.check_ip: query.filter('ip', os.environ['REMOTE_ADDR']) results = query.fetch(1) if len(results) is 0: return None else: sessionAge = datetime.datetime.now() - results[0].last_activity if sessionAge.seconds > self.session_expire_time: results[0].delete() return None return results[0] def _get(self, keyname=None): """ Return all of the SessionData object unless keyname is specified, in which case only that instance of SessionData is returned. Important: This does not interact with memcache and pulls directly from the datastore. Args: keyname: The keyname of the value you are trying to retrieve. """ query = _AppEngineUtilities_SessionData.all() query.filter('session', self.session) if keyname != None: query.filter('keyname =', keyname) results = query.fetch(1000) if len(results) is 0: return None if keyname != None: return results[0] return results def _validate_key(self, keyname): """ Validate the keyname, making sure it is set and not a reserved name. """ if keyname is None: raise ValueError('You must pass a keyname for the session' + \ ' data content.') elif keyname in ('sid', 'flash'): raise ValueError(keyname + ' is a reserved keyname.') if type(keyname) != type([str, unicode]): return str(keyname) return keyname def _put(self, keyname, value): """ Insert a keyname/value pair into the datastore for the session. Args: keyname: The keyname of the mapping. value: The value of the mapping. """ keyname = self._validate_key(keyname) if value is None: raise ValueError('You must pass a value to put.') sessdata = self._get(keyname=keyname) if sessdata is None: sessdata = _AppEngineUtilities_SessionData() sessdata.session = self.session sessdata.keyname = keyname sessdata.content = pickle.dumps(value) self.cache[keyname] = pickle.dumps(value) sessdata.put() self._set_memcache() def _delete_session(self): """ Delete the session and all session data for the sid passed. """ sessiondata = self._get() # delete from datastore if sessiondata is not None: for sd in sessiondata: sd.delete() # delete from memcache memcache.delete('sid-'+str(self.session.key())) # delete the session now that all items that reference it are deleted. self.session.delete() # if the event class has been loaded, fire off the sessionDeleted event if 'AEU_Events' in __main__.__dict__: __main__.AEU_Events.fire_event('sessionDelete') def delete(self): """ Delete the current session and start a new one. This is useful for when you need to get rid of all data tied to a current session, such as when you are logging out a user. """ self._delete_session() def delete_all_sessions(self): """ Deletes all sessions and session data from the data store and memcache. """ all_sessions_deleted = False all_data_deleted = False while not all_sessions_deleted: query = _AppEngineUtilities_Session.all() results = query.fetch(1000) if len(results) is 0: all_sessions_deleted = True else: for result in results: result.delete() while not all_data_deleted: query = _AppEngineUtilities_SessionData.all() results = query.fetch(1000) if len(results) is 0: all_data_deleted = True else: for result in results: result.delete() def _clean_old_sessions(self): """ Delete expired sessions from the datastore. This is only called for CLEAN_CHECK_PERCENT percent of requests because it could be rather intensive. """ duration = datetime.timedelta(seconds=self.session_expire_time) session_age = datetime.datetime.now() - duration query = _AppEngineUtilities_Session.all() query.filter('last_activity <', session_age) results = query.fetch(1000) for result in results: data_query = _AppEngineUtilities_SessionData.all() query.filter('session', result) data_results = data_query.fetch(1000) for data_result in data_results: data_result.delete() memcache.delete('sid-'+str(result.key())) result.delete() # Implement Python container methods def __getitem__(self, keyname): """ Get item from session data. keyname: The keyname of the mapping. """ # flash messages don't go in the datastore if self.integrate_flash and (keyname == 'flash'): return self.flash.msg if keyname in self.cache: return pickle.loads(str(self.cache[keyname])) mc = memcache.get('sid-'+str(self.session.key())) if mc is not None: if keyname in mc: return mc[keyname] data = self._get(keyname) if data: self.cache[keyname] = data.content self._set_memcache() return pickle.loads(data.content) else: raise KeyError(str(keyname)) def __setitem__(self, keyname, value): """ Set item in session data. Args: keyname: They keyname of the mapping. value: The value of mapping. """ # if type(keyname) is type(''): # flash messages don't go in the datastore if self.integrate_flash and (keyname == 'flash'): self.flash.msg = value else: keyname = self._validate_key(keyname) self.cache[keyname] = value self._set_memcache() return self._put(keyname, value) # else: # raise TypeError('Session data objects are only accessible by' + \ # ' string keys, not numerical indexes.') def __delitem__(self, keyname): """ Delete item from session data. Args: keyname: The keyname of the object to delete. """ sessdata = self._get(keyname = keyname) if sessdata is None: raise KeyError(str(keyname)) sessdata.delete() if keyname in self.cache: del self.cache[keyname] self._set_memcache() def __len__(self): """ Return size of session. """ # check memcache first mc = memcache.get('sid-'+str(self.session.key())) if mc is not None: return len(mc) results = self._get() return len(results) def __contains__(self, keyname): """ Check if an item is in the session data. Args: keyname: The keyname being searched. """ try: r = self.__getitem__(keyname) except KeyError: return False return True def __iter__(self): """ Iterate over the keys in the session data. """ # try memcache first mc = memcache.get('sid-'+str(self.session.key())) if mc is not None: for k in mc: yield k else: for k in self._get(): yield k.keyname def __str__(self): """ Return string representation. """ return ', '.join(['("%s" = "%s")' % (k, self[k]) for k in self]) def _set_memcache(self): """ Set a memcache object with all the session date. Optionally you can add a key and value to the memcache for put operations. """ # Pull directly from the datastore in order to ensure that the # information is as up to date as possible. data = {} sessiondata = self._get() if sessiondata is not None: for sd in sessiondata: data[sd.keyname] = pickle.loads(sd.content) memcache.set('sid-'+str(self.session.key()), data, \ self.session_expire_time)
Python
#!/usr/bin/python # -*- coding: utf-8 -*- ## # (C) Copyright 2011 Jose Blanco <jose.blanco[a]vikuit.com> # # This file is part of "vikuit". # # "vikuit" is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # "vikuit" is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with "vikuit". If not, see <http://www.gnu.org/licenses/>. ## def loadProperties(fileName): propFile = file(fileName, "rU" ) propDict = dict() for propLine in propFile: propDef = propLine.strip() if len(propDef) == 0: continue if propDef[0] in ( '!', '#' ): continue punctuation = [ propDef.find(c) for c in ':= ' ] + [ len(propDef) ] found = min( [ pos for pos in punctuation if pos != -1 ] ) name = propDef[:found].rstrip() value = propDef[found:].lstrip(":= ").rstrip() propDict[name] = value propFile.close() return propDict
Python
""" Copyright (c) 2008, appengine-utilities project All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the appengine-utilities project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. """ import __main__ class Event(object): """ Event is a simple publish/subscribe based event dispatcher It sets itself to the __main__ function. In order to use it, you must import it and __main__ """ def __init__(self): self.events = [] def subscribe(self, event, callback, args = None): """ This method will subscribe a callback function to an event name. """ if not {"event": event, "callback": callback, "args": args, } \ in self.events: self.events.append({"event": event, "callback": callback, \ "args": args, }) def unsubscribe(self, event, callback, args = None): """ This method will unsubscribe a callback from an event. """ if {"event": event, "callback": callback, "args": args, }\ in self.events: self.events.remove({"event": event, "callback": callback,\ "args": args, }) def fire_event(self, event = None): """ This method is what a method uses to fire an event, initiating all registered callbacks """ for e in self.events: if e["event"] == event: if type(e["args"]) == type([]): e["callback"](*e["args"]) elif type(e["args"]) == type({}): e["callback"](**e["args"]) elif e["args"] == None: e["callback"]() else: e["callback"](e["args"]) """ Assign to the event class to __main__ """ __main__.AEU_Events = Event()
Python
""" Copyright (c) 2008, appengine-utilities project All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of the appengine-utilities project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. """ import os import Cookie import pickle COOKIE_NAME = 'appengine-utilities-flash' class Flash(object): """ Send messages to the user between pages. When you instantiate the class, the attribute 'msg' will be set from the cookie, and the cookie will be deleted. If there is no flash cookie, 'msg' will default to None. To set a flash message for the next page, simply set the 'msg' attribute. Example psuedocode: if new_entity.put(): flash = Flash() flash.msg = 'Your new entity has been created!' return redirect_to_entity_list() Then in the template on the next page: {% if flash.msg %} <div class="flash-msg">{{ flash.msg }}</div> {% endif %} """ def __init__(self, cookie=None): """ Load the flash message and clear the cookie. """ # load cookie if cookie is None: browser_cookie = os.environ.get('HTTP_COOKIE', '') self.cookie = Cookie.SimpleCookie() self.cookie.load(browser_cookie) else: self.cookie = cookie # check for flash data if self.cookie.get(COOKIE_NAME): # set 'msg' attribute cookie_val = self.cookie[COOKIE_NAME].value # we don't want to trigger __setattr__(), which creates a cookie self.__dict__['msg'] = pickle.loads(cookie_val) # clear the cookie self.cookie[COOKIE_NAME] = '' self.cookie[COOKIE_NAME]['path'] = '/' self.cookie[COOKIE_NAME]['expires'] = 0 print self.cookie else: # default 'msg' attribute to None self.__dict__['msg'] = None def __setattr__(self, name, value): """ Create a cookie when setting the 'msg' attribute. """ if name == 'cookie': self.__dict__['cookie'] = value elif name == 'msg': self.__dict__['msg'] = value self.__dict__['cookie'][COOKIE_NAME] = pickle.dumps(value) self.__dict__['cookie'][COOKIE_NAME]['path'] = '/' print self.cookie else: raise ValueError('You can only set the "msg" attribute.')
Python
#!/usr/bin/python # -*- coding: utf-8 -*- ## # (C) Copyright 2011 Jose Blanco <jose.blanco[a]vikuit.com> # # This file is part of "vikuit". # # "vikuit" is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # "vikuit" is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with "vikuit". If not, see <http://www.gnu.org/licenses/>. ## import model import PropertiesUtil import Constant from google.appengine.api import memcache class AppProperties (object): __instance = None __appDic = None __env = None def __new__(cls, *args, **kargs): if cls.__instance is None: cls.__instance = object.__new__(cls, *args, **kargs) return cls.__instance ''' Gets application properties ''' def getAppDic(self): if self.__appDic is None: self.__appDic = PropertiesUtil.loadProperties(r"conf/application.properties") return self.__appDic ''' Gets Jinja Environment ''' def getJinjaEnv(self): import os import gettext from jinja2 import Template, Environment, FileSystemLoader if self.__env is None: self.__env = Environment(loader=FileSystemLoader(os.path.join(os.path.dirname(__file__), '..', 'templates' )), extensions=['jinja2.ext.i18n'])##MOD '''self.__env.filters['relativize'] = self.relativize self.__env.filters['markdown'] = self.markdown self.__env.filters['smiley'] = self.smiley self.__env.filters['pagination'] = self.pagination self.__env.filters['media'] = self.media_content self.__env.filters['quote'] = self.quote''' ###################################################################################### # i18n configuration # Added: mo and po files # Mdofied: handlers and templates ###################################################################################### locale = '' try : locale = self.get_application().locale if locale is None or locale == "" : locale = Constant.DEFAULT_LOCALE except: locale = Constant.DEFAULT_LOCALE domain = 'django' localeDir = 'conf/locale' localeCodeset = 'UTF-8' langs=[locale]#, 'ca_ES', 'es']#'es', #os.environ["LANGUAGE"] = "en" translations = gettext.translation(domain, localeDir, languages=langs) #GNUTranslations #env = Environment(extensions=['jinja2.ext.i18n']) self.__env.install_gettext_translations(translations) gettext.textdomain(domain) gettext.bindtextdomain(gettext._current_domain, localeDir) gettext.bind_textdomain_codeset(gettext._current_domain, localeCodeset) #self.__env.shared = True return self.__env def updateJinjaEnv(self): self.__env = None self.getJinjaEnv() def getAccountProvider(self, regType = 0): if regType is None or regType == 0:# Local return self.get_application().name elif regType == 1: return "Google" return "" #Dup def get_application(self): app = memcache.get('app') if app is not None: # logging.debug('%s is already in the cache' % key) return app else: app = model.Application.all().get() # logging.debug('inserting %s in the cache' % key) memcache.add('app', app, 0) return app
Python
#!/usr/bin/env python version = "1.7" version_info = (1,7,0,"rc-2") __revision__ = "$Rev: 72 $" """ Python-Markdown =============== Converts Markdown to HTML. Basic usage as a module: import markdown md = Markdown() html = md.convert(your_text_string) See http://www.freewisdom.org/projects/python-markdown/ for more information and instructions on how to extend the functionality of the script. (You might want to read that before you try modifying this file.) Started by [Manfred Stienstra](http://www.dwerg.net/). Continued and maintained by [Yuri Takhteyev](http://www.freewisdom.org) and [Waylan Limberg](http://achinghead.com/). Contact: yuri [at] freewisdom.org waylan [at] gmail.com License: GPL 2 (http://www.gnu.org/copyleft/gpl.html) or BSD """ import re, sys, codecs from logging import getLogger, StreamHandler, Formatter, \ DEBUG, INFO, WARN, ERROR, CRITICAL MESSAGE_THRESHOLD = CRITICAL # Configure debug message logger (the hard way - to support python 2.3) logger = getLogger('MARKDOWN') logger.setLevel(DEBUG) # This is restricted by handlers later console_hndlr = StreamHandler() formatter = Formatter('%(name)s-%(levelname)s: "%(message)s"') console_hndlr.setFormatter(formatter) console_hndlr.setLevel(MESSAGE_THRESHOLD) logger.addHandler(console_hndlr) def message(level, text): ''' A wrapper method for logging debug messages. ''' # logger.log(level, text) foo = '' # --------------- CONSTANTS YOU MIGHT WANT TO MODIFY ----------------- TAB_LENGTH = 4 # expand tabs to this many spaces ENABLE_ATTRIBUTES = True # @id = xyz -> <... id="xyz"> SMART_EMPHASIS = 1 # this_or_that does not become this<i>or</i>that HTML_REMOVED_TEXT = "[HTML_REMOVED]" # text used instead of HTML in safe mode RTL_BIDI_RANGES = ( (u'\u0590', u'\u07FF'), # from Hebrew to Nko (includes Arabic, Syriac and Thaana) (u'\u2D30', u'\u2D7F'), # Tifinagh ) # Unicode Reference Table: # 0590-05FF - Hebrew # 0600-06FF - Arabic # 0700-074F - Syriac # 0750-077F - Arabic Supplement # 0780-07BF - Thaana # 07C0-07FF - Nko BOMS = { 'utf-8': (codecs.BOM_UTF8, ), 'utf-16': (codecs.BOM_UTF16_LE, codecs.BOM_UTF16_BE), #'utf-32': (codecs.BOM_UTF32_LE, codecs.BOM_UTF32_BE) } def removeBOM(text, encoding): convert = isinstance(text, unicode) for bom in BOMS[encoding]: bom = convert and bom.decode(encoding) or bom if text.startswith(bom): return text.lstrip(bom) return text # The following constant specifies the name used in the usage # statement displayed for python versions lower than 2.3. (With # python2.3 and higher the usage statement is generated by optparse # and uses the actual name of the executable called.) EXECUTABLE_NAME_FOR_USAGE = "python markdown.py" # --------------- CONSTANTS YOU _SHOULD NOT_ HAVE TO CHANGE ---------- # a template for html placeholders HTML_PLACEHOLDER_PREFIX = "qaodmasdkwaspemas" HTML_PLACEHOLDER = HTML_PLACEHOLDER_PREFIX + "%dajkqlsmdqpakldnzsdfls" BLOCK_LEVEL_ELEMENTS = ['p', 'div', 'blockquote', 'pre', 'table', 'dl', 'ol', 'ul', 'script', 'noscript', 'form', 'fieldset', 'iframe', 'math', 'ins', 'del', 'hr', 'hr/', 'style'] def isBlockLevel (tag): return ( (tag in BLOCK_LEVEL_ELEMENTS) or (tag[0] == 'h' and tag[1] in "0123456789") ) """ ====================================================================== ========================== NANODOM =================================== ====================================================================== The three classes below implement some of the most basic DOM methods. I use this instead of minidom because I need a simpler functionality and do not want to require additional libraries. Importantly, NanoDom does not do normalization, which is what we want. It also adds extra white space when converting DOM to string """ ENTITY_NORMALIZATION_EXPRESSIONS = [ (re.compile("&"), "&amp;"), (re.compile("<"), "&lt;"), (re.compile(">"), "&gt;")] ENTITY_NORMALIZATION_EXPRESSIONS_SOFT = [ (re.compile("&(?!\#)"), "&amp;"), (re.compile("<"), "&lt;"), (re.compile(">"), "&gt;"), (re.compile("\""), "&quot;")] def getBidiType(text): if not text: return None ch = text[0] if not isinstance(ch, unicode) or not ch.isalpha(): return None else: for min, max in RTL_BIDI_RANGES: if ( ch >= min and ch <= max ): return "rtl" else: return "ltr" class Document: def __init__ (self): self.bidi = "ltr" def appendChild(self, child): self.documentElement = child child.isDocumentElement = True child.parent = self self.entities = {} def setBidi(self, bidi): if bidi: self.bidi = bidi def createElement(self, tag, textNode=None): el = Element(tag) el.doc = self if textNode: el.appendChild(self.createTextNode(textNode)) return el def createTextNode(self, text): node = TextNode(text) node.doc = self return node def createEntityReference(self, entity): if entity not in self.entities: self.entities[entity] = EntityReference(entity) return self.entities[entity] def createCDATA(self, text): node = CDATA(text) node.doc = self return node def toxml (self): return self.documentElement.toxml() def normalizeEntities(self, text, avoidDoubleNormalizing=False): if avoidDoubleNormalizing: regexps = ENTITY_NORMALIZATION_EXPRESSIONS_SOFT else: regexps = ENTITY_NORMALIZATION_EXPRESSIONS for regexp, substitution in regexps: text = regexp.sub(substitution, text) return text def find(self, test): return self.documentElement.find(test) def unlink(self): self.documentElement.unlink() self.documentElement = None class CDATA: type = "cdata" def __init__ (self, text): self.text = text def handleAttributes(self): pass def toxml (self): return "<![CDATA[" + self.text + "]]>" class Element: type = "element" def __init__ (self, tag): self.nodeName = tag self.attributes = [] self.attribute_values = {} self.childNodes = [] self.bidi = None self.isDocumentElement = False def setBidi(self, bidi): if bidi: orig_bidi = self.bidi if not self.bidi or self.isDocumentElement: # Once the bidi is set don't change it (except for doc element) self.bidi = bidi self.parent.setBidi(bidi) def unlink(self): for child in self.childNodes: if child.type == "element": child.unlink() self.childNodes = None def setAttribute(self, attr, value): if not attr in self.attributes: self.attributes.append(attr) self.attribute_values[attr] = value def insertChild(self, position, child): self.childNodes.insert(position, child) child.parent = self def removeChild(self, child): self.childNodes.remove(child) def replaceChild(self, oldChild, newChild): position = self.childNodes.index(oldChild) self.removeChild(oldChild) self.insertChild(position, newChild) def appendChild(self, child): self.childNodes.append(child) child.parent = self def handleAttributes(self): pass def find(self, test, depth=0): """ Returns a list of descendants that pass the test function """ matched_nodes = [] for child in self.childNodes: if test(child): matched_nodes.append(child) if child.type == "element": matched_nodes += child.find(test, depth+1) return matched_nodes def toxml(self): if ENABLE_ATTRIBUTES: for child in self.childNodes: child.handleAttributes() buffer = "" if self.nodeName in ['h1', 'h2', 'h3', 'h4']: buffer += "\n" elif self.nodeName in ['li']: buffer += "\n " # Process children FIRST, then do the attributes childBuffer = "" if self.childNodes or self.nodeName in ['blockquote']: childBuffer += ">" for child in self.childNodes: childBuffer += child.toxml() if self.nodeName == 'p': childBuffer += "\n" elif self.nodeName == 'li': childBuffer += "\n " childBuffer += "</%s>" % self.nodeName else: childBuffer += "/>" buffer += "<" + self.nodeName if self.nodeName in ['p', 'li', 'ul', 'ol', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6']: if not self.attribute_values.has_key("dir"): if self.bidi: bidi = self.bidi else: bidi = self.doc.bidi if bidi=="rtl": self.setAttribute("dir", "rtl") for attr in self.attributes: value = self.attribute_values[attr] value = self.doc.normalizeEntities(value, avoidDoubleNormalizing=True) buffer += ' %s="%s"' % (attr, value) # Now let's actually append the children buffer += childBuffer if self.nodeName in ['p', 'br ', 'li', 'ul', 'ol', 'h1', 'h2', 'h3', 'h4'] : buffer += "\n" return buffer class TextNode: type = "text" attrRegExp = re.compile(r'\{@([^\}]*)=([^\}]*)}') # {@id=123} def __init__ (self, text): self.value = text def attributeCallback(self, match): self.parent.setAttribute(match.community(1), match.community(2)) def handleAttributes(self): self.value = self.attrRegExp.sub(self.attributeCallback, self.value) def toxml(self): text = self.value self.parent.setBidi(getBidiType(text)) if not text.startswith(HTML_PLACEHOLDER_PREFIX): if self.parent.nodeName == "p": text = text.replace("\n", "\n ") elif (self.parent.nodeName == "li" and self.parent.childNodes[0]==self): text = "\n " + text.replace("\n", "\n ") text = self.doc.normalizeEntities(text) return text class EntityReference: type = "entity_ref" def __init__(self, entity): self.entity = entity def handleAttributes(self): pass def toxml(self): return "&" + self.entity + ";" """ ====================================================================== ========================== PRE-PROCESSORS ============================ ====================================================================== Preprocessors munge source text before we start doing anything too complicated. There are two types of preprocessors: TextPreprocessor and Preprocessor. """ class TextPreprocessor: ''' TextPreprocessors are run before the text is broken into lines. Each TextPreprocessor implements a "run" method that takes a pointer to a text string of the document, modifies it as necessary and returns either the same pointer or a pointer to a new string. TextPreprocessors must extend markdown.TextPreprocessor. ''' def run(self, text): pass class Preprocessor: ''' Preprocessors are run after the text is broken into lines. Each preprocessor implements a "run" method that takes a pointer to a list of lines of the document, modifies it as necessary and returns either the same pointer or a pointer to a new list. Preprocessors must extend markdown.Preprocessor. ''' def run(self, lines): pass class HtmlBlockPreprocessor(TextPreprocessor): """Removes html blocks from the source text and stores it.""" def _get_left_tag(self, block): return block[1:].replace(">", " ", 1).split()[0].lower() def _get_right_tag(self, left_tag, block): return block.rstrip()[-len(left_tag)-2:-1].lower() def _equal_tags(self, left_tag, right_tag): if left_tag == 'div' or left_tag[0] in ['?', '@', '%']: # handle PHP, etc. return True if ("/" + left_tag) == right_tag: return True if (right_tag == "--" and left_tag == "--"): return True elif left_tag == right_tag[1:] \ and right_tag[0] != "<": return True else: return False def _is_oneliner(self, tag): return (tag in ['hr', 'hr/']) def run(self, text): new_blocks = [] text = text.split("\n\n") articles = [] left_tag = '' right_tag = '' in_tag = False # flag for block in text: if block.startswith("\n"): block = block[1:] if not in_tag: if block.startswith("<"): left_tag = self._get_left_tag(block) right_tag = self._get_right_tag(left_tag, block) if not (isBlockLevel(left_tag) \ or block[1] in ["!", "?", "@", "%"]): new_blocks.append(block) continue if self._is_oneliner(left_tag): new_blocks.append(block.strip()) continue if block[1] == "!": # is a comment block left_tag = "--" right_tag = self._get_right_tag(left_tag, block) # keep checking conditions below and maybe just append if block.rstrip().endswith(">") \ and self._equal_tags(left_tag, right_tag): new_blocks.append( self.stash.store(block.strip())) continue else: #if not block[1] == "!": # if is block level tag and is not complete articles.append(block.strip()) in_tag = True continue new_blocks.append(block) else: articles.append(block.strip()) right_tag = self._get_right_tag(left_tag, block) if self._equal_tags(left_tag, right_tag): # if find closing tag in_tag = False new_blocks.append( self.stash.store('\n\n'.join(articles))) articles = [] if articles: new_blocks.append(self.stash.store('\n\n'.join(articles))) new_blocks.append('\n') return "\n\n".join(new_blocks) HTML_BLOCK_PREPROCESSOR = HtmlBlockPreprocessor() class HeaderPreprocessor(Preprocessor): """ Replaces underlined headers with hashed headers to avoid the nead for lookahead later. """ def run (self, lines): i = -1 while i+1 < len(lines): i = i+1 if not lines[i].strip(): continue if lines[i].startswith("#"): lines.insert(i+1, "\n") if (i+1 <= len(lines) and lines[i+1] and lines[i+1][0] in ['-', '=']): underline = lines[i+1].strip() if underline == "="*len(underline): lines[i] = "# " + lines[i].strip() lines[i+1] = "" elif underline == "-"*len(underline): lines[i] = "## " + lines[i].strip() lines[i+1] = "" return lines HEADER_PREPROCESSOR = HeaderPreprocessor() class LinePreprocessor(Preprocessor): """Deals with HR lines (needs to be done before processing lists)""" blockquote_re = re.compile(r'^(> )+') def run (self, lines): for i in range(len(lines)): prefix = '' m = self.blockquote_re.search(lines[i]) if m : prefix = m.community(0) if self._isLine(lines[i][len(prefix):]): lines[i] = prefix + self.stash.store("<hr />", safe=True) return lines def _isLine(self, block): """Determines if a block should be replaced with an <HR>""" if block.startswith(" "): return 0 # a code block text = "".join([x for x in block if not x.isspace()]) if len(text) <= 2: return 0 for pattern in ['isline1', 'isline2', 'isline3']: m = RE.regExp[pattern].match(text) if (m and m.community(1)): return 1 else: return 0 LINE_PREPROCESSOR = LinePreprocessor() class ReferencePreprocessor(Preprocessor): ''' Removes reference definitions from the text and stores them for later use. ''' def run (self, lines): new_text = []; for line in lines: m = RE.regExp['reference-def'].match(line) if m: id = m.community(2).strip().lower() t = m.community(4).strip() # potential title if not t: self.references[id] = (m.community(3), t) elif (len(t) >= 2 and (t[0] == t[-1] == "\"" or t[0] == t[-1] == "\'" or (t[0] == "(" and t[-1] == ")") ) ): self.references[id] = (m.community(3), t[1:-1]) else: new_text.append(line) else: new_text.append(line) return new_text #+ "\n" REFERENCE_PREPROCESSOR = ReferencePreprocessor() """ ====================================================================== ========================== INLINE PATTERNS =========================== ====================================================================== Inline patterns such as *emphasis* are handled by means of auxiliary objects, one per pattern. Pattern objects must be instances of classes that extend markdown.Pattern. Each pattern object uses a single regular expression and needs support the following methods: pattern.getCompiledRegExp() - returns a regular expression pattern.handleMatch(m, doc) - takes a match object and returns a NanoDom node (as a part of the provided doc) or None All of python markdown's built-in patterns subclass from Patter, but you can add additional patterns that don't. Also note that all the regular expressions used by inline must capture the whole block. For this reason, they all start with '^(.*)' and end with '(.*)!'. In case with built-in expression Pattern takes care of adding the "^(.*)" and "(.*)!". Finally, the order in which regular expressions are applied is very important - e.g. if we first replace http://.../ links with <a> tags and _then_ try to replace inline html, we would end up with a mess. So, we apply the expressions in the following order: * escape and backticks have to go before everything else, so that we can preempt any markdown patterns by escaping them. * then we handle auto-links (must be done before inline html) * then we handle inline HTML. At this point we will simply replace all inline HTML strings with a placeholder and add the actual HTML to a hash. * then inline images (must be done before links) * then bracketed links, first regular then reference-style * finally we apply strong and emphasis """ NOBRACKET = r'[^\]\[]*' BRK = ( r'\[(' + (NOBRACKET + r'(\[')*6 + (NOBRACKET+ r'\])*')*6 + NOBRACKET + r')\]' ) NOIMG = r'(?<!\!)' BACKTICK_RE = r'\`([^\`]*)\`' # `e= m*c^2` DOUBLE_BACKTICK_RE = r'\`\`(.*)\`\`' # ``e=f("`")`` ESCAPE_RE = r'\\(.)' # \< EMPHASIS_RE = r'\*([^\*]*)\*' # *emphasis* STRONG_RE = r'\*\*(.*)\*\*' # **strong** STRONG_EM_RE = r'\*\*\*([^_]*)\*\*\*' # ***strong*** if SMART_EMPHASIS: EMPHASIS_2_RE = r'(?<!\S)_(\S[^_]*)_' # _emphasis_ else: EMPHASIS_2_RE = r'_([^_]*)_' # _emphasis_ STRONG_2_RE = r'__([^_]*)__' # __strong__ STRONG_EM_2_RE = r'___([^_]*)___' # ___strong___ LINK_RE = NOIMG + BRK + r'\s*\(([^\)]*)\)' # [text](url) LINK_ANGLED_RE = NOIMG + BRK + r'\s*\(<([^\)]*)>\)' # [text](<url>) IMAGE_LINK_RE = r'\!' + BRK + r'\s*\(([^\)]*)\)' # ![alttxt](http://x.com/) REFERENCE_RE = NOIMG + BRK+ r'\s*\[([^\]]*)\]' # [Google][3] IMAGE_REFERENCE_RE = r'\!' + BRK + '\s*\[([^\]]*)\]' # ![alt text][2] NOT_STRONG_RE = r'( \* )' # stand-alone * or _ AUTOLINK_RE = r'<(http://[^>]*)>' # <http://www.123.com> AUTOMAIL_RE = r'<([^> \!]*@[^> ]*)>' # <me@example.com> #HTML_RE = r'(\<[^\>]*\>)' # <...> HTML_RE = r'(\<[a-zA-Z/][^\>]*\>)' # <...> ENTITY_RE = r'(&[\#a-zA-Z0-9]*;)' # &amp; LINE_BREAK_RE = r' \n' # two spaces at end of line LINE_BREAK_2_RE = r' $' # two spaces at end of text class Pattern: def __init__ (self, pattern): self.pattern = pattern self.compiled_re = re.compile("^(.*)%s(.*)$" % pattern, re.DOTALL) def getCompiledRegExp (self): return self.compiled_re BasePattern = Pattern # for backward compatibility class SimpleTextPattern (Pattern): def handleMatch(self, m, doc): return doc.createTextNode(m.community(2)) class SimpleTagPattern (Pattern): def __init__ (self, pattern, tag): Pattern.__init__(self, pattern) self.tag = tag def handleMatch(self, m, doc): el = doc.createElement(self.tag) el.appendChild(doc.createTextNode(m.community(2))) return el class SubstituteTagPattern (SimpleTagPattern): def handleMatch (self, m, doc): return doc.createElement(self.tag) class BacktickPattern (Pattern): def __init__ (self, pattern): Pattern.__init__(self, pattern) self.tag = "code" def handleMatch(self, m, doc): el = doc.createElement(self.tag) text = m.community(2).strip() #text = text.replace("&", "&amp;") el.appendChild(doc.createTextNode(text)) return el class DoubleTagPattern (SimpleTagPattern): def handleMatch(self, m, doc): tag1, tag2 = self.tag.split(",") el1 = doc.createElement(tag1) el2 = doc.createElement(tag2) el1.appendChild(el2) el2.appendChild(doc.createTextNode(m.community(2))) return el1 class HtmlPattern (Pattern): def handleMatch (self, m, doc): rawhtml = m.community(2) inline = True place_holder = self.stash.store(rawhtml) return doc.createTextNode(place_holder) class LinkPattern (Pattern): def handleMatch(self, m, doc): el = doc.createElement('a') el.appendChild(doc.createTextNode(m.community(2))) parts = m.community(9).split('"') # We should now have [], [href], or [href, title] if parts: el.setAttribute('href', parts[0].strip()) else: el.setAttribute('href', "") if len(parts) > 1: # we also got a title title = '"' + '"'.join(parts[1:]).strip() title = dequote(title) #.replace('"', "&quot;") el.setAttribute('title', title) return el class ImagePattern (Pattern): def handleMatch(self, m, doc): el = doc.createElement('img') src_parts = m.community(9).split() if src_parts: el.setAttribute('src', src_parts[0]) else: el.setAttribute('src', "") if len(src_parts) > 1: el.setAttribute('title', dequote(" ".join(src_parts[1:]))) if ENABLE_ATTRIBUTES: text = doc.createTextNode(m.community(2)) el.appendChild(text) text.handleAttributes() truealt = text.value el.childNodes.remove(text) else: truealt = m.community(2) el.setAttribute('alt', truealt) return el class ReferencePattern (Pattern): def handleMatch(self, m, doc): if m.community(9): id = m.community(9).lower() else: # if we got something like "[Google][]" # we'll use "google" as the id id = m.community(2).lower() if not self.references.has_key(id): # ignore undefined refs return None href, title = self.references[id] text = m.community(2) return self.makeTag(href, title, text, doc) def makeTag(self, href, title, text, doc): el = doc.createElement('a') el.setAttribute('href', href) if title: el.setAttribute('title', title) el.appendChild(doc.createTextNode(text)) return el class ImageReferencePattern (ReferencePattern): def makeTag(self, href, title, text, doc): el = doc.createElement('img') el.setAttribute('src', href) if title: el.setAttribute('title', title) el.setAttribute('alt', text) return el class AutolinkPattern (Pattern): def handleMatch(self, m, doc): el = doc.createElement('a') el.setAttribute('href', m.community(2)) el.appendChild(doc.createTextNode(m.community(2))) return el class AutomailPattern (Pattern): def handleMatch(self, m, doc): el = doc.createElement('a') email = m.community(2) if email.startswith("mailto:"): email = email[len("mailto:"):] for letter in email: entity = doc.createEntityReference("#%d" % ord(letter)) el.appendChild(entity) mailto = "mailto:" + email mailto = "".join(['&#%d;' % ord(letter) for letter in mailto]) el.setAttribute('href', mailto) return el ESCAPE_PATTERN = SimpleTextPattern(ESCAPE_RE) NOT_STRONG_PATTERN = SimpleTextPattern(NOT_STRONG_RE) BACKTICK_PATTERN = BacktickPattern(BACKTICK_RE) DOUBLE_BACKTICK_PATTERN = BacktickPattern(DOUBLE_BACKTICK_RE) STRONG_PATTERN = SimpleTagPattern(STRONG_RE, 'strong') STRONG_PATTERN_2 = SimpleTagPattern(STRONG_2_RE, 'strong') EMPHASIS_PATTERN = SimpleTagPattern(EMPHASIS_RE, 'em') EMPHASIS_PATTERN_2 = SimpleTagPattern(EMPHASIS_2_RE, 'em') STRONG_EM_PATTERN = DoubleTagPattern(STRONG_EM_RE, 'strong,em') STRONG_EM_PATTERN_2 = DoubleTagPattern(STRONG_EM_2_RE, 'strong,em') LINE_BREAK_PATTERN = SubstituteTagPattern(LINE_BREAK_RE, 'br ') LINE_BREAK_PATTERN_2 = SubstituteTagPattern(LINE_BREAK_2_RE, 'br ') LINK_PATTERN = LinkPattern(LINK_RE) LINK_ANGLED_PATTERN = LinkPattern(LINK_ANGLED_RE) IMAGE_LINK_PATTERN = ImagePattern(IMAGE_LINK_RE) IMAGE_REFERENCE_PATTERN = ImageReferencePattern(IMAGE_REFERENCE_RE) REFERENCE_PATTERN = ReferencePattern(REFERENCE_RE) HTML_PATTERN = HtmlPattern(HTML_RE) ENTITY_PATTERN = HtmlPattern(ENTITY_RE) AUTOLINK_PATTERN = AutolinkPattern(AUTOLINK_RE) AUTOMAIL_PATTERN = AutomailPattern(AUTOMAIL_RE) """ ====================================================================== ========================== POST-PROCESSORS =========================== ====================================================================== Markdown also allows post-processors, which are similar to preprocessors in that they need to implement a "run" method. However, they are run after core processing. There are two types of post-processors: Postprocessor and TextPostprocessor """ class Postprocessor: ''' Postprocessors are run before the dom it converted back into text. Each Postprocessor implements a "run" method that takes a pointer to a NanoDom document, modifies it as necessary and returns a NanoDom document. Postprocessors must extend markdown.Postprocessor. There are currently no standard post-processors, but the footnote extension uses one. ''' def run(self, dom): pass class TextPostprocessor: ''' TextPostprocessors are run after the dom it converted back into text. Each TextPostprocessor implements a "run" method that takes a pointer to a text string, modifies it as necessary and returns a text string. TextPostprocessors must extend markdown.TextPostprocessor. ''' def run(self, text): pass class RawHtmlTextPostprocessor(TextPostprocessor): def __init__(self): pass def run(self, text): for i in range(self.stash.html_counter): html, safe = self.stash.rawHtmlBlocks[i] if self.safeMode and not safe: if str(self.safeMode).lower() == 'escape': html = self.escape(html) elif str(self.safeMode).lower() == 'remove': html = '' else: html = HTML_REMOVED_TEXT text = text.replace("<p>%s\n</p>" % (HTML_PLACEHOLDER % i), html + "\n") text = text.replace(HTML_PLACEHOLDER % i, html) return text def escape(self, html): ''' Basic html escaping ''' html = html.replace('&', '&amp;') html = html.replace('<', '&lt;') html = html.replace('>', '&gt;') return html.replace('"', '&quot;') RAWHTMLTEXTPOSTPROCESSOR = RawHtmlTextPostprocessor() """ ====================================================================== ========================== MISC AUXILIARY CLASSES ==================== ====================================================================== """ class HtmlStash: """This class is used for stashing HTML objects that we extract in the beginning and replace with place-holders.""" def __init__ (self): self.html_counter = 0 # for counting inline html segments self.rawHtmlBlocks=[] def store(self, html, safe=False): """Saves an HTML segment for later reinsertion. Returns a placeholder string that needs to be inserted into the document. @param html: an html segment @param safe: label an html segment as safe for safemode @param inline: label a segmant as inline html @returns : a placeholder string """ self.rawHtmlBlocks.append((html, safe)) placeholder = HTML_PLACEHOLDER % self.html_counter self.html_counter += 1 return placeholder class BlockGuru: def _findHead(self, lines, fn, allowBlank=0): """Functional magic to help determine boundaries of indented blocks. @param lines: an array of strings @param fn: a function that returns a substring of a string if the string matches the necessary criteria @param allowBlank: specifies whether it's ok to have blank lines between matching functions @returns: a list of post processes articles and the unused remainder of the original list""" articles = [] article = -1 i = 0 # to keep track of where we are for line in lines: if not line.strip() and not allowBlank: return articles, lines[i:] if not line.strip() and allowBlank: # If we see a blank line, this _might_ be the end i += 1 # Find the next non-blank line for j in range(i, len(lines)): if lines[j].strip(): next = lines[j] break else: # There is no more text => this is the end break # Check if the next non-blank line is still a part of the list part = fn(next) if part: articles.append("") continue else: break # found end of the list part = fn(line) if part: articles.append(part) i += 1 continue else: return articles, lines[i:] else: i += 1 return articles, lines[i:] def detabbed_fn(self, line): """ An auxiliary method to be passed to _findHead """ m = RE.regExp['tabbed'].match(line) if m: return m.community(4) else: return None def detectTabbed(self, lines): return self._findHead(lines, self.detabbed_fn, allowBlank = 1) def print_error(string): """Print an error string to stderr""" sys.stderr.write(string +'\n') def dequote(string): """ Removes quotes from around a string """ if ( ( string.startswith('"') and string.endswith('"')) or (string.startswith("'") and string.endswith("'")) ): return string[1:-1] else: return string """ ====================================================================== ========================== CORE MARKDOWN ============================= ====================================================================== This stuff is ugly, so if you are thinking of extending the syntax, see first if you can do it via pre-processors, post-processors, inline patterns or a combination of the three. """ class CorePatterns: """This class is scheduled for removal as part of a refactoring effort.""" patterns = { 'header': r'(#*)([^#]*)(#*)', # # A title 'reference-def': r'(\ ?\ ?\ ?)\[([^\]]*)\]:\s*([^ ]*)(.*)', # [Google]: http://www.google.com/ 'containsline': r'([-]*)$|^([=]*)', # -----, =====, etc. 'ol': r'[ ]{0,3}[\d]*\.\s+(.*)', # 1. text 'ul': r'[ ]{0,3}[*+-]\s+(.*)', # "* text" 'isline1': r'(\**)', # *** 'isline2': r'(\-*)', # --- 'isline3': r'(\_*)', # ___ 'tabbed': r'((\t)|( ))(.*)', # an indented line 'quoted': r'> ?(.*)', # a quoted block ("> ...") } def __init__ (self): self.regExp = {} for key in self.patterns.keys(): self.regExp[key] = re.compile("^%s$" % self.patterns[key], re.DOTALL) self.regExp['containsline'] = re.compile(r'^([-]*)$|^([=]*)$', re.M) RE = CorePatterns() class Markdown: """ Markdown formatter class for creating an html document from Markdown text """ def __init__(self, source=None, # depreciated extensions=[], extension_configs=None, safe_mode = False): """Creates a new Markdown instance. @param source: The text in Markdown format. Depreciated! @param extensions: A list if extensions. @param extension-configs: Configuration setting for extensions. @param safe_mode: Disallow raw html. """ self.source = source if source is not None: message(WARN, "The `source` arg of Markdown.__init__() is depreciated and will be removed in the future. Use `instance.convert(source)` instead.") self.safeMode = safe_mode self.blockGuru = BlockGuru() self.registeredExtensions = [] self.stripTopLevelTags = 1 self.docType = "" self.textPreprocessors = [HTML_BLOCK_PREPROCESSOR] self.preprocessors = [HEADER_PREPROCESSOR, LINE_PREPROCESSOR, # A footnote preprocessor will # get inserted here REFERENCE_PREPROCESSOR] self.postprocessors = [] # a footnote postprocessor will get # inserted later self.textPostprocessors = [# a footnote postprocessor will get # inserted here RAWHTMLTEXTPOSTPROCESSOR] self.prePatterns = [] self.inlinePatterns = [DOUBLE_BACKTICK_PATTERN, BACKTICK_PATTERN, ESCAPE_PATTERN, REFERENCE_PATTERN, LINK_ANGLED_PATTERN, LINK_PATTERN, IMAGE_LINK_PATTERN, IMAGE_REFERENCE_PATTERN, AUTOLINK_PATTERN, AUTOMAIL_PATTERN, LINE_BREAK_PATTERN_2, LINE_BREAK_PATTERN, HTML_PATTERN, ENTITY_PATTERN, NOT_STRONG_PATTERN, STRONG_EM_PATTERN, STRONG_EM_PATTERN_2, STRONG_PATTERN, STRONG_PATTERN_2, EMPHASIS_PATTERN, EMPHASIS_PATTERN_2 # The order of the handlers matters!!! ] self.registerExtensions(extensions = extensions, configs = extension_configs) self.reset() def registerExtensions(self, extensions, configs): if not configs: configs = {} for ext in extensions: extension_module_name = "mdx_" + ext try: module = __import__(extension_module_name) except: message(CRITICAL, "couldn't load extension %s (looking for %s module)" % (ext, extension_module_name) ) else: if configs.has_key(ext): configs_for_ext = configs[ext] else: configs_for_ext = [] extension = module.makeExtension(configs_for_ext) extension.extendMarkdown(self, globals()) def registerExtension(self, extension): """ This gets called by the extension """ self.registeredExtensions.append(extension) def reset(self): """Resets all state variables so that we can start with a new text.""" self.references={} self.htmlStash = HtmlStash() HTML_BLOCK_PREPROCESSOR.stash = self.htmlStash LINE_PREPROCESSOR.stash = self.htmlStash REFERENCE_PREPROCESSOR.references = self.references HTML_PATTERN.stash = self.htmlStash ENTITY_PATTERN.stash = self.htmlStash REFERENCE_PATTERN.references = self.references IMAGE_REFERENCE_PATTERN.references = self.references RAWHTMLTEXTPOSTPROCESSOR.stash = self.htmlStash RAWHTMLTEXTPOSTPROCESSOR.safeMode = self.safeMode for extension in self.registeredExtensions: extension.reset() def _transform(self): """Transforms the Markdown text into a XHTML body document @returns: A NanoDom Document """ # Setup the document self.doc = Document() self.top_element = self.doc.createElement("span") self.top_element.appendChild(self.doc.createTextNode('\n')) self.top_element.setAttribute('class', 'markdown') self.doc.appendChild(self.top_element) # Fixup the source text text = self.source text = text.replace("\r\n", "\n").replace("\r", "\n") text += "\n\n" text = text.expandtabs(TAB_LENGTH) # Split into lines and run the preprocessors that will work with # self.lines self.lines = text.split("\n") # Run the pre-processors on the lines for prep in self.preprocessors : self.lines = prep.run(self.lines) # Create a NanoDom tree from the lines and attach it to Document buffer = [] for line in self.lines: if line.startswith("#"): self._processSection(self.top_element, buffer) buffer = [line] else: buffer.append(line) self._processSection(self.top_element, buffer) #self._processSection(self.top_element, self.lines) # Not sure why I put this in but let's leave it for now. self.top_element.appendChild(self.doc.createTextNode('\n')) # Run the post-processors for postprocessor in self.postprocessors: postprocessor.run(self.doc) return self.doc def _processSection(self, parent_elem, lines, inList = 0, looseList = 0): """Process a section of a source document, looking for high level structural elements like lists, block quotes, code segments, html blocks, etc. Some those then get stripped of their high level markup (e.g. get unindented) and the lower-level markup is processed recursively. @param parent_elem: A NanoDom element to which the content will be added @param lines: a list of lines @param inList: a level @returns: None""" # Loop through lines until none left. while lines: # Check if this section starts with a list, a blockquote or # a code block processFn = { 'ul': self._processUList, 'ol': self._processOList, 'quoted': self._processQuote, 'tabbed': self._processCodeBlock} for regexp in ['ul', 'ol', 'quoted', 'tabbed']: m = RE.regExp[regexp].match(lines[0]) if m: processFn[regexp](parent_elem, lines, inList) return # We are NOT looking at one of the high-level structures like # lists or blockquotes. So, it's just a regular paragraph # (though perhaps nested inside a list or something else). If # we are NOT inside a list, we just need to look for a blank # line to find the end of the block. If we ARE inside a # list, however, we need to consider that a sublist does not # need to be separated by a blank line. Rather, the following # markup is legal: # # * The top level list article # # Another paragraph of the list. This is where we are now. # * Underneath we might have a sublist. # if inList: start, lines = self._linesUntil(lines, (lambda line: RE.regExp['ul'].match(line) or RE.regExp['ol'].match(line) or not line.strip())) self._processSection(parent_elem, start, inList - 1, looseList = looseList) inList = inList-1 else: # Ok, so it's just a simple block paragraph, lines = self._linesUntil(lines, lambda line: not line.strip()) if len(paragraph) and paragraph[0].startswith('#'): self._processHeader(parent_elem, paragraph) elif paragraph: self._processParagraph(parent_elem, paragraph, inList, looseList) if lines and not lines[0].strip(): lines = lines[1:] # skip the first (blank) line def _processHeader(self, parent_elem, paragraph): m = RE.regExp['header'].match(paragraph[0]) if m: level = len(m.community(1)) h = self.doc.createElement("h%d" % level) parent_elem.appendChild(h) for article in self._handleInline(m.community(2).strip()): h.appendChild(article) else: message(CRITICAL, "We've got a problem header!") def _processParagraph(self, parent_elem, paragraph, inList, looseList): list = self._handleInline("\n".join(paragraph)) if ( parent_elem.nodeName == 'li' and not (looseList or parent_elem.childNodes)): # If this is the first paragraph inside "li", don't # put <p> around it - append the paragraph bits directly # onto parent_elem el = parent_elem else: # Otherwise make a "p" element el = self.doc.createElement("p") parent_elem.appendChild(el) for article in list: el.appendChild(article) def _processUList(self, parent_elem, lines, inList): self._processList(parent_elem, lines, inList, listexpr='ul', tag = 'ul') def _processOList(self, parent_elem, lines, inList): self._processList(parent_elem, lines, inList, listexpr='ol', tag = 'ol') def _processList(self, parent_elem, lines, inList, listexpr, tag): """Given a list of document lines starting with a list article, finds the end of the list, breaks it up, and recursively processes each list article and the remainder of the text file. @param parent_elem: A dom element to which the content will be added @param lines: a list of lines @param inList: a level @returns: None""" ul = self.doc.createElement(tag) # ul might actually be '<ol>' parent_elem.appendChild(ul) looseList = 0 # Make a list of list articles articles = [] article = -1 i = 0 # a counter to keep track of where we are for line in lines: loose = 0 if not line.strip(): # If we see a blank line, this _might_ be the end of the list i += 1 loose = 1 # Find the next non-blank line for j in range(i, len(lines)): if lines[j].strip(): next = lines[j] break else: # There is no more text => end of the list break # Check if the next non-blank line is still a part of the list if ( RE.regExp['ul'].match(next) or RE.regExp['ol'].match(next) or RE.regExp['tabbed'].match(next) ): # get rid of any white space in the line articles[article].append(line.strip()) looseList = loose or looseList continue else: break # found end of the list # Now we need to detect list articles (at the current level) # while also detabing child elements if necessary for expr in ['ul', 'ol', 'tabbed']: m = RE.regExp[expr].match(line) if m: if expr in ['ul', 'ol']: # We are looking at a new article #if m.community(1) : # Removed the check to allow for a blank line # at the beginning of the list article articles.append([m.community(1)]) article += 1 elif expr == 'tabbed': # This line needs to be detabbed articles[article].append(m.community(4)) #after the 'tab' i += 1 break else: articles[article].append(line) # Just regular continuation i += 1 # added on 2006.02.25 else: i += 1 # Add the dom elements for article in articles: li = self.doc.createElement("li") ul.appendChild(li) self._processSection(li, article, inList + 1, looseList = looseList) # Process the remaining part of the section self._processSection(parent_elem, lines[i:], inList) def _linesUntil(self, lines, condition): """ A utility function to break a list of lines upon the first line that satisfied a condition. The condition argument should be a predicate function. """ i = -1 for line in lines: i += 1 if condition(line): break else: i += 1 return lines[:i], lines[i:] def _processQuote(self, parent_elem, lines, inList): """Given a list of document lines starting with a quote finds the end of the quote, unindents it and recursively processes the body of the quote and the remainder of the text file. @param parent_elem: DOM element to which the content will be added @param lines: a list of lines @param inList: a level @returns: None """ dequoted = [] i = 0 blank_line = False # allow one blank line between paragraphs for line in lines: m = RE.regExp['quoted'].match(line) if m: dequoted.append(m.community(1)) i += 1 blank_line = False elif not blank_line and line.strip() != '': dequoted.append(line) i += 1 elif not blank_line and line.strip() == '': dequoted.append(line) i += 1 blank_line = True else: break blockquote = self.doc.createElement('blockquote') parent_elem.appendChild(blockquote) self._processSection(blockquote, dequoted, inList) self._processSection(parent_elem, lines[i:], inList) def _processCodeBlock(self, parent_elem, lines, inList): """Given a list of document lines starting with a code block finds the end of the block, puts it into the dom verbatim wrapped in ("<pre><code>") and recursively processes the the remainder of the text file. @param parent_elem: DOM element to which the content will be added @param lines: a list of lines @param inList: a level @returns: None""" detabbed, theRest = self.blockGuru.detectTabbed(lines) pre = self.doc.createElement('pre') code = self.doc.createElement('code') parent_elem.appendChild(pre) pre.appendChild(code) text = "\n".join(detabbed).rstrip()+"\n" #text = text.replace("&", "&amp;") code.appendChild(self.doc.createTextNode(text)) self._processSection(parent_elem, theRest, inList) def _handleInline (self, line, patternIndex=0): """Transform a Markdown line with inline elements to an XHTML fragment. This function uses auxiliary objects called inline patterns. See notes on inline patterns above. @param line: A line of Markdown text @param patternIndex: The index of the inlinePattern to start with @return: A list of NanoDom nodes """ parts = [line] while patternIndex < len(self.inlinePatterns): i = 0 while i < len(parts): x = parts[i] if isinstance(x, (str, unicode)): result = self._applyPattern(x, \ self.inlinePatterns[patternIndex], \ patternIndex) if result: i -= 1 parts.remove(x) for y in result: parts.insert(i+1,y) i += 1 patternIndex += 1 for i in range(len(parts)): x = parts[i] if isinstance(x, (str, unicode)): parts[i] = self.doc.createTextNode(x) return parts def _applyPattern(self, line, pattern, patternIndex): """ Given a pattern name, this function checks if the line fits the pattern, creates the necessary elements, and returns back a list consisting of NanoDom elements and/or strings. @param line: the text to be processed @param pattern: the pattern to be checked @returns: the appropriate newly created NanoDom element if the pattern matches, None otherwise. """ # match the line to pattern's pre-compiled reg exp. # if no match, move on. m = pattern.getCompiledRegExp().match(line) if not m: return None # if we got a match let the pattern make us a NanoDom node # if it doesn't, move on node = pattern.handleMatch(m, self.doc) # check if any of this nodes have children that need processing if isinstance(node, Element): if not node.nodeName in ["code", "pre"]: for child in node.childNodes: if isinstance(child, TextNode): result = self._handleInline(child.value, patternIndex+1) if result: if result == [child]: continue result.reverse() #to make insertion easier position = node.childNodes.index(child) node.removeChild(child) for article in result: if isinstance(article, (str, unicode)): if len(article) > 0: node.insertChild(position, self.doc.createTextNode(article)) else: node.insertChild(position, article) if node: # Those are in the reverse order! return ( m.communities()[-1], # the string to the left node, # the new node m.community(1)) # the string to the right of the match else: return None def convert (self, source = None): """Return the document in XHTML format. @returns: A serialized XHTML body.""" if source is not None: #Allow blank string self.source = source if not self.source: return u"" try: self.source = unicode(self.source) except UnicodeDecodeError: message(CRITICAL, 'UnicodeDecodeError: Markdown only accepts unicode or ascii input.') return u"" for pp in self.textPreprocessors: self.source = pp.run(self.source) doc = self._transform() xml = doc.toxml() # Return everything but the top level tag if self.stripTopLevelTags: xml = xml.strip()[23:-7] + "\n" for pp in self.textPostprocessors: xml = pp.run(xml) return (self.docType + xml).strip() def __str__(self): ''' Report info about instance. Markdown always returns unicode. ''' if self.source is None: status = 'in which no source text has been assinged.' else: status = 'which contains %d chars and %d line(s) of source.'%\ (len(self.source), self.source.count('\n')+1) return 'An instance of "%s" %s'% (self.__class__, status) __unicode__ = convert # markdown should always return a unicode string # ==================================================================== def markdownFromFile(input = None, output = None, extensions = [], encoding = None, message_threshold = CRITICAL, safe = False): global console_hndlr console_hndlr.setLevel(message_threshold) message(DEBUG, "input file: %s" % input) if not encoding: encoding = "utf-8" input_file = codecs.open(input, mode="r", encoding=encoding) text = input_file.read() input_file.close() text = removeBOM(text, encoding) new_text = markdown(text, extensions, safe_mode = safe) if output: output_file = codecs.open(output, "w", encoding=encoding) output_file.write(new_text) output_file.close() else: sys.stdout.write(new_text.encode(encoding)) def markdown(text, extensions = [], safe_mode = False): message(DEBUG, "in markdown.markdown(), received text:\n%s" % text) extension_names = [] extension_configs = {} for ext in extensions: pos = ext.find("(") if pos == -1: extension_names.append(ext) else: name = ext[:pos] extension_names.append(name) pairs = [x.split("=") for x in ext[pos+1:-1].split(",")] configs = [(x.strip(), y.strip()) for (x, y) in pairs] extension_configs[name] = configs md = Markdown(extensions=extension_names, extension_configs=extension_configs, safe_mode = safe_mode) return md.convert(text) class Extension: def __init__(self, configs = {}): self.config = configs def getConfig(self, key): if self.config.has_key(key): return self.config[key][0] else: return "" def getConfigInfo(self): return [(key, self.config[key][1]) for key in self.config.keys()] def setConfig(self, key, value): self.config[key][0] = value OPTPARSE_WARNING = """ Python 2.3 or higher required for advanced command line options. For lower versions of Python use: %s INPUT_FILE > OUTPUT_FILE """ % EXECUTABLE_NAME_FOR_USAGE def parse_options(): try: optparse = __import__("optparse") except: if len(sys.argv) == 2: return {'input': sys.argv[1], 'output': None, 'message_threshold': CRITICAL, 'safe': False, 'extensions': [], 'encoding': None } else: print OPTPARSE_WARNING return None parser = optparse.OptionParser(usage="%prog INPUTFILE [options]") parser.add_option("-f", "--file", dest="filename", help="write output to OUTPUT_FILE", metavar="OUTPUT_FILE") parser.add_option("-e", "--encoding", dest="encoding", help="encoding for input and output files",) parser.add_option("-q", "--quiet", default = CRITICAL, action="store_const", const=60, dest="verbose", help="suppress all messages") parser.add_option("-v", "--verbose", action="store_const", const=INFO, dest="verbose", help="print info messages") parser.add_option("-s", "--safe", dest="safe", default=False, metavar="SAFE_MODE", help="same mode ('replace', 'remove' or 'escape' user's HTML tag)") parser.add_option("--noisy", action="store_const", const=DEBUG, dest="verbose", help="print debug messages") parser.add_option("-x", "--extension", action="append", dest="extensions", help = "load extension EXTENSION", metavar="EXTENSION") (options, args) = parser.parse_args() if not len(args) == 1: parser.print_help() return None else: input_file = args[0] if not options.extensions: options.extensions = [] return {'input': input_file, 'output': options.filename, 'message_threshold': options.verbose, 'safe': options.safe, 'extensions': options.extensions, 'encoding': options.encoding } if __name__ == '__main__': """ Run Markdown from the command line. """ options = parse_options() #if os.access(inFile, os.R_OK): if not options: sys.exit(0) markdownFromFile(**options)
Python
#!/usr/bin/python # -*- coding: utf-8 -*- ## # (C) Copyright 2011 Jose Blanco <jose.blanco[a]vikuit.com> # # This file is part of "vikuit". # # "vikuit" is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # "vikuit" is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with "vikuit". If not, see <http://www.gnu.org/licenses/>. ## import wsgiref.handlers import os from handlers import * from google.appengine.ext import webapp from google.appengine.ext.webapp import template class NotAvailable(webapp.RequestHandler): def get(self): self.response.clear() self.response.set_status(501) self.response.headers['Content-Type'] = 'text/html;charset=UTF-8' self.response.headers['Pragma'] = 'no-cache' self.response.headers['Cache-Control'] = 'no-cache' self.response.headers['Expires'] = 'Sat, 1 Jan 2011 00:00:00 GMT' self.response.out.write(template.render('static/sorry.html', {})) def main(): application = webapp.WSGIApplication( [('/.*', NotAvailable)], debug=True) wsgiref.handlers.CGIHandler().run(application) if __name__ == "__main__": main()
Python
#!/usr/bin/env python import struct from StringIO import StringIO from google.appengine.api import images def resize(image, maxwidth, maxheight): imageinfo = getimageinfo(image) width = float(imageinfo[1]) height = float(imageinfo[2]) ratio = width / height dwidth = maxheight * ratio dheight = maxheight if dwidth > maxwidth: dwidth = maxwidth dheight = maxwidth / ratio return images.resize(image, int(dwidth), int(dheight)) def getimageinfo(data): data = str(data) size = len(data) height = -1 width = -1 content_type = '' # handle GIFs if (size >= 10) and data[:6] in ('GIF87a', 'GIF89a'): # Check to see if content_type is correct content_type = 'image/gif' w, h = struct.unpack("<HH", data[6:10]) width = int(w) height = int(h) # See PNG 2. Edition spec (http://www.w3.org/TR/PNG/) # Bytes 0-7 are below, 4-byte chunk length, then 'IHDR' # and finally the 4-byte width, height elif ((size >= 24) and data.startswith('\211PNG\r\n\032\n') and (data[12:16] == 'IHDR')): content_type = 'image/png' w, h = struct.unpack(">LL", data[16:24]) width = int(w) height = int(h) # Maybe this is for an older PNG version. elif (size >= 16) and data.startswith('\211PNG\r\n\032\n'): # Check to see if we have the right content type content_type = 'image/png' w, h = struct.unpack(">LL", data[8:16]) width = int(w) height = int(h) # handle JPEGs elif (size >= 2) and data.startswith('\377\330'): content_type = 'image/jpeg' jpeg = StringIO(data) jpeg.read(2) b = jpeg.read(1) try: while (b and ord(b) != 0xDA): while (ord(b) != 0xFF): b = jpeg.read while (ord(b) == 0xFF): b = jpeg.read(1) if (ord(b) >= 0xC0 and ord(b) <= 0xC3): jpeg.read(3) h, w = struct.unpack(">HH", jpeg.read(4)) break else: jpeg.read(int(struct.unpack(">H", jpeg.read(2))[0])-2) b = jpeg.read(1) width = int(w) height = int(h) except struct.error: pass except ValueError: pass return content_type, width, height
Python
import simplejson import cgi class JSONFilter(object): def __init__(self, app, mime_type='text/x-json'): self.app = app self.mime_type = mime_type def __call__(self, environ, start_response): # Read JSON POST input to jsonfilter.json if matching mime type response = {'status': '200 OK', 'headers': []} def json_start_response(status, headers): response['status'] = status response['headers'].extend(headers) environ['jsonfilter.mime_type'] = self.mime_type if environ.get('REQUEST_METHOD', '') == 'POST': if environ.get('CONTENT_TYPE', '') == self.mime_type: args = [_ for _ in [environ.get('CONTENT_LENGTH')] if _] data = environ['wsgi.input'].read(*map(int, args)) environ['jsonfilter.json'] = simplejson.loads(data) res = simplejson.dumps(self.app(environ, json_start_response)) jsonp = cgi.parse_qs(environ.get('QUERY_STRING', '')).get('jsonp') if jsonp: content_type = 'text/javascript' res = ''.join(jsonp + ['(', res, ')']) elif 'Opera' in environ.get('HTTP_USER_AGENT', ''): # Opera has bunk XMLHttpRequest support for most mime types content_type = 'text/plain' else: content_type = self.mime_type headers = [ ('Content-type', content_type), ('Content-length', len(res)), ] headers.extend(response['headers']) start_response(response['status'], headers) return [res] def factory(app, global_conf, **kw): return JSONFilter(app, **kw)
Python
""" Implementation of JSONDecoder """ import re import sys from simplejson.scanner import Scanner, pattern try: from simplejson import _speedups except: _speedups = None FLAGS = re.VERBOSE | re.MULTILINE | re.DOTALL def _floatconstants(): import struct import sys _BYTES = '7FF80000000000007FF0000000000000'.decode('hex') if sys.byteorder != 'big': _BYTES = _BYTES[:8][::-1] + _BYTES[8:][::-1] nan, inf = struct.unpack('dd', _BYTES) return nan, inf, -inf NaN, PosInf, NegInf = _floatconstants() def linecol(doc, pos): lineno = doc.count('\n', 0, pos) + 1 if lineno == 1: colno = pos else: colno = pos - doc.rindex('\n', 0, pos) return lineno, colno def errmsg(msg, doc, pos, end=None): lineno, colno = linecol(doc, pos) if end is None: return '%s: line %d column %d (char %d)' % (msg, lineno, colno, pos) endlineno, endcolno = linecol(doc, end) return '%s: line %d column %d - line %d column %d (char %d - %d)' % ( msg, lineno, colno, endlineno, endcolno, pos, end) _CONSTANTS = { '-Infinity': NegInf, 'Infinity': PosInf, 'NaN': NaN, 'true': True, 'false': False, 'null': None, } def JSONConstant(match, context, c=_CONSTANTS): s = match.group(0) fn = getattr(context, 'parse_constant', None) if fn is None: rval = c[s] else: rval = fn(s) return rval, None pattern('(-?Infinity|NaN|true|false|null)')(JSONConstant) def JSONNumber(match, context): match = JSONNumber.regex.match(match.string, *match.span()) integer, frac, exp = match.groups() if frac or exp: fn = getattr(context, 'parse_float', None) or float res = fn(integer + (frac or '') + (exp or '')) else: fn = getattr(context, 'parse_int', None) or int res = fn(integer) return res, None pattern(r'(-?(?:0|[1-9]\d*))(\.\d+)?([eE][-+]?\d+)?')(JSONNumber) STRINGCHUNK = re.compile(r'(.*?)(["\\\x00-\x1f])', FLAGS) BACKSLASH = { '"': u'"', '\\': u'\\', '/': u'/', 'b': u'\b', 'f': u'\f', 'n': u'\n', 'r': u'\r', 't': u'\t', } DEFAULT_ENCODING = "utf-8" def scanstring(s, end, encoding=None, strict=True, _b=BACKSLASH, _m=STRINGCHUNK.match): if encoding is None: encoding = DEFAULT_ENCODING chunks = [] _append = chunks.append begin = end - 1 while 1: chunk = _m(s, end) if chunk is None: raise ValueError( errmsg("Unterminated string starting at", s, begin)) end = chunk.end() content, terminator = chunk.groups() if content: if not isinstance(content, unicode): content = unicode(content, encoding) _append(content) if terminator == '"': break elif terminator != '\\': if strict: raise ValueError(errmsg("Invalid control character %r at", s, end)) else: _append(terminator) continue try: esc = s[end] except IndexError: raise ValueError( errmsg("Unterminated string starting at", s, begin)) if esc != 'u': try: m = _b[esc] except KeyError: raise ValueError( errmsg("Invalid \\escape: %r" % (esc,), s, end)) end += 1 else: esc = s[end + 1:end + 5] next_end = end + 5 msg = "Invalid \\uXXXX escape" try: if len(esc) != 4: raise ValueError uni = int(esc, 16) if 0xd800 <= uni <= 0xdbff and sys.maxunicode > 65535: msg = "Invalid \\uXXXX\\uXXXX surrogate pair" if not s[end + 5:end + 7] == '\\u': raise ValueError esc2 = s[end + 7:end + 11] if len(esc2) != 4: raise ValueError uni2 = int(esc2, 16) uni = 0x10000 + (((uni - 0xd800) << 10) | (uni2 - 0xdc00)) next_end += 6 m = unichr(uni) except ValueError: raise ValueError(errmsg(msg, s, end)) end = next_end _append(m) return u''.join(chunks), end # Use speedup if _speedups is not None: scanstring = _speedups.scanstring def JSONString(match, context): encoding = getattr(context, 'encoding', None) strict = getattr(context, 'strict', True) return scanstring(match.string, match.end(), encoding, strict) pattern(r'"')(JSONString) WHITESPACE = re.compile(r'\s*', FLAGS) def JSONObject(match, context, _w=WHITESPACE.match): pairs = {} s = match.string end = _w(s, match.end()).end() nextchar = s[end:end + 1] # trivial empty object if nextchar == '}': return pairs, end + 1 if nextchar != '"': raise ValueError(errmsg("Expecting property name", s, end)) end += 1 encoding = getattr(context, 'encoding', None) strict = getattr(context, 'strict', True) iterscan = JSONScanner.iterscan while True: key, end = scanstring(s, end, encoding, strict) end = _w(s, end).end() if s[end:end + 1] != ':': raise ValueError(errmsg("Expecting : delimiter", s, end)) end = _w(s, end + 1).end() try: value, end = iterscan(s, idx=end, context=context).next() except StopIteration: raise ValueError(errmsg("Expecting object", s, end)) pairs[key] = value end = _w(s, end).end() nextchar = s[end:end + 1] end += 1 if nextchar == '}': break if nextchar != ',': raise ValueError(errmsg("Expecting , delimiter", s, end - 1)) end = _w(s, end).end() nextchar = s[end:end + 1] end += 1 if nextchar != '"': raise ValueError(errmsg("Expecting property name", s, end - 1)) object_hook = getattr(context, 'object_hook', None) if object_hook is not None: pairs = object_hook(pairs) return pairs, end pattern(r'{')(JSONObject) def JSONArray(match, context, _w=WHITESPACE.match): values = [] s = match.string end = _w(s, match.end()).end() # look-ahead for trivial empty array nextchar = s[end:end + 1] if nextchar == ']': return values, end + 1 iterscan = JSONScanner.iterscan while True: try: value, end = iterscan(s, idx=end, context=context).next() except StopIteration: raise ValueError(errmsg("Expecting object", s, end)) values.append(value) end = _w(s, end).end() nextchar = s[end:end + 1] end += 1 if nextchar == ']': break if nextchar != ',': raise ValueError(errmsg("Expecting , delimiter", s, end)) end = _w(s, end).end() return values, end pattern(r'\[')(JSONArray) ANYTHING = [ JSONObject, JSONArray, JSONString, JSONConstant, JSONNumber, ] JSONScanner = Scanner(ANYTHING) class JSONDecoder(object): """ Simple JSON <http://json.org> decoder Performs the following translations in decoding by default: +---------------+-------------------+ | JSON | Python | +===============+===================+ | object | dict | +---------------+-------------------+ | array | list | +---------------+-------------------+ | string | unicode | +---------------+-------------------+ | number (int) | int, long | +---------------+-------------------+ | number (real) | float | +---------------+-------------------+ | true | True | +---------------+-------------------+ | false | False | +---------------+-------------------+ | null | None | +---------------+-------------------+ It also understands ``NaN``, ``Infinity``, and ``-Infinity`` as their corresponding ``float`` values, which is outside the JSON spec. """ _scanner = Scanner(ANYTHING) __all__ = ['__init__', 'decode', 'raw_decode'] def __init__(self, encoding=None, object_hook=None, parse_float=None, parse_int=None, parse_constant=None, strict=True): """ ``encoding`` determines the encoding used to interpret any ``str`` objects decoded by this instance (utf-8 by default). It has no effect when decoding ``unicode`` objects. Note that currently only encodings that are a superset of ASCII work, strings of other encodings should be passed in as ``unicode``. ``object_hook``, if specified, will be called with the result of every JSON object decoded and its return value will be used in place of the given ``dict``. This can be used to provide custom deserializations (e.g. to support JSON-RPC class hinting). ``parse_float``, if specified, will be called with the string of every JSON float to be decoded. By default this is equivalent to float(num_str). This can be used to use another datatype or parser for JSON floats (e.g. decimal.Decimal). ``parse_int``, if specified, will be called with the string of every JSON int to be decoded. By default this is equivalent to int(num_str). This can be used to use another datatype or parser for JSON integers (e.g. float). ``parse_constant``, if specified, will be called with one of the following strings: -Infinity, Infinity, NaN, null, true, false. This can be used to raise an exception if invalid JSON numbers are encountered. """ self.encoding = encoding self.object_hook = object_hook self.parse_float = parse_float self.parse_int = parse_int self.parse_constant = parse_constant self.strict = strict def decode(self, s, _w=WHITESPACE.match): """ Return the Python representation of ``s`` (a ``str`` or ``unicode`` instance containing a JSON document) """ obj, end = self.raw_decode(s, idx=_w(s, 0).end()) end = _w(s, end).end() if end != len(s): raise ValueError(errmsg("Extra data", s, end, len(s))) return obj def raw_decode(self, s, **kw): """ Decode a JSON document from ``s`` (a ``str`` or ``unicode`` beginning with a JSON document) and return a 2-tuple of the Python representation and the index in ``s`` where the document ended. This can be used to decode a JSON document from a string that may have extraneous data at the end. """ kw.setdefault('context', self) try: obj, end = self._scanner.iterscan(s, **kw).next() except StopIteration: raise ValueError("No JSON object could be decoded") return obj, end __all__ = ['JSONDecoder']
Python
""" Iterator based sre token scanner """ import sre_parse, sre_compile, sre_constants from sre_constants import BRANCH, SUBPATTERN from re import VERBOSE, MULTILINE, DOTALL import re __all__ = ['Scanner', 'pattern'] FLAGS = (VERBOSE | MULTILINE | DOTALL) class Scanner(object): def __init__(self, lexicon, flags=FLAGS): self.actions = [None] # combine phrases into a compound pattern s = sre_parse.Pattern() s.flags = flags p = [] for idx, token in enumerate(lexicon): phrase = token.pattern try: subpattern = sre_parse.SubPattern(s, [(SUBPATTERN, (idx + 1, sre_parse.parse(phrase, flags)))]) except sre_constants.error: raise p.append(subpattern) self.actions.append(token) s.groups = len(p)+1 # NOTE(guido): Added to make SRE validation work p = sre_parse.SubPattern(s, [(BRANCH, (None, p))]) self.scanner = sre_compile.compile(p) def iterscan(self, string, idx=0, context=None): """ Yield match, end_idx for each match """ match = self.scanner.scanner(string, idx).match actions = self.actions lastend = idx end = len(string) while True: m = match() if m is None: break matchbegin, matchend = m.span() if lastend == matchend: break action = actions[m.lastindex] if action is not None: rval, next_pos = action(m, context) if next_pos is not None and next_pos != matchend: # "fast forward" the scanner matchend = next_pos match = self.scanner.scanner(string, matchend).match yield rval, matchend lastend = matchend def pattern(pattern, flags=FLAGS): def decorator(fn): fn.pattern = pattern fn.regex = re.compile(pattern, flags) return fn return decorator
Python
""" Implementation of JSONEncoder """ import re try: from simplejson import _speedups except ImportError: _speedups = None ESCAPE = re.compile(r'[\x00-\x1f\\"\b\f\n\r\t]') ESCAPE_ASCII = re.compile(r'([\\"/]|[^\ -~])') ESCAPE_DCT = { '\\': '\\\\', '"': '\\"', '\b': '\\b', '\f': '\\f', '\n': '\\n', '\r': '\\r', '\t': '\\t', } for i in range(0x20): ESCAPE_DCT.setdefault(chr(i), '\\u%04x' % (i,)) # assume this produces an infinity on all machines (probably not guaranteed) INFINITY = float('1e66666') FLOAT_REPR = repr def floatstr(o, allow_nan=True): # Check for specials. Note that this type of test is processor- and/or # platform-specific, so do tests which don't depend on the internals. if o != o: text = 'NaN' elif o == INFINITY: text = 'Infinity' elif o == -INFINITY: text = '-Infinity' else: return FLOAT_REPR(o) if not allow_nan: raise ValueError("Out of range float values are not JSON compliant: %r" % (o,)) return text def encode_basestring(s): """ Return a JSON representation of a Python string """ def replace(match): return ESCAPE_DCT[match.group(0)] return '"' + ESCAPE.sub(replace, s) + '"' def encode_basestring_ascii(s): def replace(match): s = match.group(0) try: return ESCAPE_DCT[s] except KeyError: n = ord(s) if n < 0x10000: return '\\u%04x' % (n,) else: # surrogate pair n -= 0x10000 s1 = 0xd800 | ((n >> 10) & 0x3ff) s2 = 0xdc00 | (n & 0x3ff) return '\\u%04x\\u%04x' % (s1, s2) return '"' + str(ESCAPE_ASCII.sub(replace, s)) + '"' try: encode_basestring_ascii = _speedups.encode_basestring_ascii _need_utf8 = True except AttributeError: _need_utf8 = False class JSONEncoder(object): """ Extensible JSON <http://json.org> encoder for Python data structures. Supports the following objects and types by default: +-------------------+---------------+ | Python | JSON | +===================+===============+ | dict | object | +-------------------+---------------+ | list, tuple | array | +-------------------+---------------+ | str, unicode | string | +-------------------+---------------+ | int, long, float | number | +-------------------+---------------+ | True | true | +-------------------+---------------+ | False | false | +-------------------+---------------+ | None | null | +-------------------+---------------+ To extend this to recognize other objects, subclass and implement a ``.default()`` method with another method that returns a serializable object for ``o`` if possible, otherwise it should call the superclass implementation (to raise ``TypeError``). """ __all__ = ['__init__', 'default', 'encode', 'iterencode'] item_separator = ', ' key_separator = ': ' def __init__(self, skipkeys=False, ensure_ascii=True, check_circular=True, allow_nan=True, sort_keys=False, indent=None, separators=None, encoding='utf-8', default=None): """ Constructor for JSONEncoder, with sensible defaults. If skipkeys is False, then it is a TypeError to attempt encoding of keys that are not str, int, long, float or None. If skipkeys is True, such items are simply skipped. If ensure_ascii is True, the output is guaranteed to be str objects with all incoming unicode characters escaped. If ensure_ascii is false, the output will be unicode object. If check_circular is True, then lists, dicts, and custom encoded objects will be checked for circular references during encoding to prevent an infinite recursion (which would cause an OverflowError). Otherwise, no such check takes place. If allow_nan is True, then NaN, Infinity, and -Infinity will be encoded as such. This behavior is not JSON specification compliant, but is consistent with most JavaScript based encoders and decoders. Otherwise, it will be a ValueError to encode such floats. If sort_keys is True, then the output of dictionaries will be sorted by key; this is useful for regression tests to ensure that JSON serializations can be compared on a day-to-day basis. If indent is a non-negative integer, then JSON array elements and object members will be pretty-printed with that indent level. An indent level of 0 will only insert newlines. None is the most compact representation. If specified, separators should be a (item_separator, key_separator) tuple. The default is (', ', ': '). To get the most compact JSON representation you should specify (',', ':') to eliminate whitespace. If specified, default is a function that gets called for objects that can't otherwise be serialized. It should return a JSON encodable version of the object or raise a ``TypeError``. If encoding is not None, then all input strings will be transformed into unicode using that encoding prior to JSON-encoding. The default is UTF-8. """ self.skipkeys = skipkeys self.ensure_ascii = ensure_ascii self.check_circular = check_circular self.allow_nan = allow_nan self.sort_keys = sort_keys self.indent = indent self.current_indent_level = 0 if separators is not None: self.item_separator, self.key_separator = separators if default is not None: self.default = default self.encoding = encoding def _newline_indent(self): return '\n' + (' ' * (self.indent * self.current_indent_level)) def _iterencode_list(self, lst, markers=None): if not lst: yield '[]' return if markers is not None: markerid = id(lst) if markerid in markers: raise ValueError("Circular reference detected") markers[markerid] = lst yield '[' if self.indent is not None: self.current_indent_level += 1 newline_indent = self._newline_indent() separator = self.item_separator + newline_indent yield newline_indent else: newline_indent = None separator = self.item_separator first = True for value in lst: if first: first = False else: yield separator for chunk in self._iterencode(value, markers): yield chunk if newline_indent is not None: self.current_indent_level -= 1 yield self._newline_indent() yield ']' if markers is not None: del markers[markerid] def _iterencode_dict(self, dct, markers=None): if not dct: yield '{}' return if markers is not None: markerid = id(dct) if markerid in markers: raise ValueError("Circular reference detected") markers[markerid] = dct yield '{' key_separator = self.key_separator if self.indent is not None: self.current_indent_level += 1 newline_indent = self._newline_indent() item_separator = self.item_separator + newline_indent yield newline_indent else: newline_indent = None item_separator = self.item_separator first = True if self.ensure_ascii: encoder = encode_basestring_ascii else: encoder = encode_basestring allow_nan = self.allow_nan if self.sort_keys: keys = dct.keys() keys.sort() items = [(k, dct[k]) for k in keys] else: items = dct.iteritems() _encoding = self.encoding _do_decode = (_encoding is not None and not (_need_utf8 and _encoding == 'utf-8')) for key, value in items: if isinstance(key, str): if _do_decode: key = key.decode(_encoding) elif isinstance(key, basestring): pass # JavaScript is weakly typed for these, so it makes sense to # also allow them. Many encoders seem to do something like this. elif isinstance(key, float): key = floatstr(key, allow_nan) elif isinstance(key, (int, long)): key = str(key) elif key is True: key = 'true' elif key is False: key = 'false' elif key is None: key = 'null' elif self.skipkeys: continue else: raise TypeError("key %r is not a string" % (key,)) if first: first = False else: yield item_separator yield encoder(key) yield key_separator for chunk in self._iterencode(value, markers): yield chunk if newline_indent is not None: self.current_indent_level -= 1 yield self._newline_indent() yield '}' if markers is not None: del markers[markerid] def _iterencode(self, o, markers=None): if isinstance(o, basestring): if self.ensure_ascii: encoder = encode_basestring_ascii else: encoder = encode_basestring _encoding = self.encoding if (_encoding is not None and isinstance(o, str) and not (_need_utf8 and _encoding == 'utf-8')): o = o.decode(_encoding) yield encoder(o) elif o is None: yield 'null' elif o is True: yield 'true' elif o is False: yield 'false' elif isinstance(o, (int, long)): yield str(o) elif isinstance(o, float): yield floatstr(o, self.allow_nan) elif isinstance(o, (list, tuple)): for chunk in self._iterencode_list(o, markers): yield chunk elif isinstance(o, dict): for chunk in self._iterencode_dict(o, markers): yield chunk else: if markers is not None: markerid = id(o) if markerid in markers: raise ValueError("Circular reference detected") markers[markerid] = o for chunk in self._iterencode_default(o, markers): yield chunk if markers is not None: del markers[markerid] def _iterencode_default(self, o, markers=None): newobj = self.default(o) return self._iterencode(newobj, markers) def default(self, o): """ Implement this method in a subclass such that it returns a serializable object for ``o``, or calls the base implementation (to raise a ``TypeError``). For example, to support arbitrary iterators, you could implement default like this:: def default(self, o): try: iterable = iter(o) except TypeError: pass else: return list(iterable) return JSONEncoder.default(self, o) """ raise TypeError("%r is not JSON serializable" % (o,)) def encode(self, o): """ Return a JSON string representation of a Python data structure. >>> JSONEncoder().encode({"foo": ["bar", "baz"]}) '{"foo": ["bar", "baz"]}' """ # This is for extremely simple cases and benchmarks... if isinstance(o, basestring): if isinstance(o, str): _encoding = self.encoding if (_encoding is not None and not (_encoding == 'utf-8' and _need_utf8)): o = o.decode(_encoding) return encode_basestring_ascii(o) # This doesn't pass the iterator directly to ''.join() because it # sucks at reporting exceptions. It's going to do this internally # anyway because it uses PySequence_Fast or similar. chunks = list(self.iterencode(o)) return ''.join(chunks) def iterencode(self, o): """ Encode the given object and yield each string representation as available. For example:: for chunk in JSONEncoder().iterencode(bigobject): mysocket.write(chunk) """ if self.check_circular: markers = {} else: markers = None return self._iterencode(o, markers) __all__ = ['JSONEncoder']
Python
r""" A simple, fast, extensible JSON encoder and decoder JSON (JavaScript Object Notation) <http://json.org> is a subset of JavaScript syntax (ECMA-262 3rd edition) used as a lightweight data interchange format. simplejson exposes an API familiar to uses of the standard library marshal and pickle modules. Encoding basic Python object hierarchies:: >>> import simplejson >>> simplejson.dumps(['foo', {'bar': ('baz', None, 1.0, 2)}]) '["foo", {"bar": ["baz", null, 1.0, 2]}]' >>> print simplejson.dumps("\"foo\bar") "\"foo\bar" >>> print simplejson.dumps(u'\u1234') "\u1234" >>> print simplejson.dumps('\\') "\\" >>> print simplejson.dumps({"c": 0, "b": 0, "a": 0}, sort_keys=True) {"a": 0, "b": 0, "c": 0} >>> from StringIO import StringIO >>> io = StringIO() >>> simplejson.dump(['streaming API'], io) >>> io.getvalue() '["streaming API"]' Compact encoding:: >>> import simplejson >>> simplejson.dumps([1,2,3,{'4': 5, '6': 7}], separators=(',',':')) '[1,2,3,{"4":5,"6":7}]' Pretty printing:: >>> import simplejson >>> print simplejson.dumps({'4': 5, '6': 7}, sort_keys=True, indent=4) { "4": 5, "6": 7 } Decoding JSON:: >>> import simplejson >>> simplejson.loads('["foo", {"bar":["baz", null, 1.0, 2]}]') [u'foo', {u'bar': [u'baz', None, 1.0, 2]}] >>> simplejson.loads('"\\"foo\\bar"') u'"foo\x08ar' >>> from StringIO import StringIO >>> io = StringIO('["streaming API"]') >>> simplejson.load(io) [u'streaming API'] Specializing JSON object decoding:: >>> import simplejson >>> def as_complex(dct): ... if '__complex__' in dct: ... return complex(dct['real'], dct['imag']) ... return dct ... >>> simplejson.loads('{"__complex__": true, "real": 1, "imag": 2}', ... object_hook=as_complex) (1+2j) >>> import decimal >>> simplejson.loads('1.1', parse_float=decimal.Decimal) decimal.Decimal(1.1) Extending JSONEncoder:: >>> import simplejson >>> class ComplexEncoder(simplejson.JSONEncoder): ... def default(self, obj): ... if isinstance(obj, complex): ... return [obj.real, obj.imag] ... return simplejson.JSONEncoder.default(self, obj) ... >>> dumps(2 + 1j, cls=ComplexEncoder) '[2.0, 1.0]' >>> ComplexEncoder().encode(2 + 1j) '[2.0, 1.0]' >>> list(ComplexEncoder().iterencode(2 + 1j)) ['[', '2.0', ', ', '1.0', ']'] Using simplejson from the shell to validate and pretty-print:: $ echo '{"json":"obj"}' | python -msimplejson { "json": "obj" } $ echo '{ 1.2:3.4}' | python -msimplejson Expecting property name: line 1 column 2 (char 2) Note that the JSON produced by this module's default settings is a subset of YAML, so it may be used as a serializer for that as well. """ __version__ = '1.8.2' __all__ = [ 'dump', 'dumps', 'load', 'loads', 'JSONDecoder', 'JSONEncoder', ] if __name__ == '__main__': from simplejson.decoder import JSONDecoder from simplejson.encoder import JSONEncoder else: from decoder import JSONDecoder from encoder import JSONEncoder _default_encoder = JSONEncoder( skipkeys=False, ensure_ascii=True, check_circular=True, allow_nan=True, indent=None, separators=None, encoding='utf-8', default=None, ) def dump(obj, fp, skipkeys=False, ensure_ascii=True, check_circular=True, allow_nan=True, cls=None, indent=None, separators=None, encoding='utf-8', default=None, **kw): """ Serialize ``obj`` as a JSON formatted stream to ``fp`` (a ``.write()``-supporting file-like object). If ``skipkeys`` is ``True`` then ``dict`` keys that are not basic types (``str``, ``unicode``, ``int``, ``long``, ``float``, ``bool``, ``None``) will be skipped instead of raising a ``TypeError``. If ``ensure_ascii`` is ``False``, then the some chunks written to ``fp`` may be ``unicode`` instances, subject to normal Python ``str`` to ``unicode`` coercion rules. Unless ``fp.write()`` explicitly understands ``unicode`` (as in ``codecs.getwriter()``) this is likely to cause an error. If ``check_circular`` is ``False``, then the circular reference check for container types will be skipped and a circular reference will result in an ``OverflowError`` (or worse). If ``allow_nan`` is ``False``, then it will be a ``ValueError`` to serialize out of range ``float`` values (``nan``, ``inf``, ``-inf``) in strict compliance of the JSON specification, instead of using the JavaScript equivalents (``NaN``, ``Infinity``, ``-Infinity``). If ``indent`` is a non-negative integer, then JSON array elements and object members will be pretty-printed with that indent level. An indent level of 0 will only insert newlines. ``None`` is the most compact representation. If ``separators`` is an ``(item_separator, dict_separator)`` tuple then it will be used instead of the default ``(', ', ': ')`` separators. ``(',', ':')`` is the most compact JSON representation. ``encoding`` is the character encoding for str instances, default is UTF-8. ``default(obj)`` is a function that should return a serializable version of obj or raise TypeError. The default simply raises TypeError. To use a custom ``JSONEncoder`` subclass (e.g. one that overrides the ``.default()`` method to serialize additional types), specify it with the ``cls`` kwarg. """ # cached encoder if (skipkeys is False and ensure_ascii is True and check_circular is True and allow_nan is True and cls is None and indent is None and separators is None and encoding == 'utf-8' and default is None and not kw): iterable = _default_encoder.iterencode(obj) else: if cls is None: cls = JSONEncoder iterable = cls(skipkeys=skipkeys, ensure_ascii=ensure_ascii, check_circular=check_circular, allow_nan=allow_nan, indent=indent, separators=separators, encoding=encoding, default=default, **kw).iterencode(obj) # could accelerate with writelines in some versions of Python, at # a debuggability cost for chunk in iterable: fp.write(chunk) def dumps(obj, skipkeys=False, ensure_ascii=True, check_circular=True, allow_nan=True, cls=None, indent=None, separators=None, encoding='utf-8', default=None, **kw): """ Serialize ``obj`` to a JSON formatted ``str``. If ``skipkeys`` is ``True`` then ``dict`` keys that are not basic types (``str``, ``unicode``, ``int``, ``long``, ``float``, ``bool``, ``None``) will be skipped instead of raising a ``TypeError``. If ``ensure_ascii`` is ``False``, then the return value will be a ``unicode`` instance subject to normal Python ``str`` to ``unicode`` coercion rules instead of being escaped to an ASCII ``str``. If ``check_circular`` is ``False``, then the circular reference check for container types will be skipped and a circular reference will result in an ``OverflowError`` (or worse). If ``allow_nan`` is ``False``, then it will be a ``ValueError`` to serialize out of range ``float`` values (``nan``, ``inf``, ``-inf``) in strict compliance of the JSON specification, instead of using the JavaScript equivalents (``NaN``, ``Infinity``, ``-Infinity``). If ``indent`` is a non-negative integer, then JSON array elements and object members will be pretty-printed with that indent level. An indent level of 0 will only insert newlines. ``None`` is the most compact representation. If ``separators`` is an ``(item_separator, dict_separator)`` tuple then it will be used instead of the default ``(', ', ': ')`` separators. ``(',', ':')`` is the most compact JSON representation. ``encoding`` is the character encoding for str instances, default is UTF-8. ``default(obj)`` is a function that should return a serializable version of obj or raise TypeError. The default simply raises TypeError. To use a custom ``JSONEncoder`` subclass (e.g. one that overrides the ``.default()`` method to serialize additional types), specify it with the ``cls`` kwarg. """ # cached encoder if (skipkeys is False and ensure_ascii is True and check_circular is True and allow_nan is True and cls is None and indent is None and separators is None and encoding == 'utf-8' and default is None and not kw): return _default_encoder.encode(obj) if cls is None: cls = JSONEncoder return cls( skipkeys=skipkeys, ensure_ascii=ensure_ascii, check_circular=check_circular, allow_nan=allow_nan, indent=indent, separators=separators, encoding=encoding, default=default, **kw).encode(obj) _default_decoder = JSONDecoder(encoding=None, object_hook=None) def load(fp, encoding=None, cls=None, object_hook=None, parse_float=None, parse_int=None, parse_constant=None, **kw): """ Deserialize ``fp`` (a ``.read()``-supporting file-like object containing a JSON document) to a Python object. If the contents of ``fp`` is encoded with an ASCII based encoding other than utf-8 (e.g. latin-1), then an appropriate ``encoding`` name must be specified. Encodings that are not ASCII based (such as UCS-2) are not allowed, and should be wrapped with ``codecs.getreader(fp)(encoding)``, or simply decoded to a ``unicode`` object and passed to ``loads()`` ``object_hook`` is an optional function that will be called with the result of any object literal decode (a ``dict``). The return value of ``object_hook`` will be used instead of the ``dict``. This feature can be used to implement custom decoders (e.g. JSON-RPC class hinting). To use a custom ``JSONDecoder`` subclass, specify it with the ``cls`` kwarg. """ return loads(fp.read(), encoding=encoding, cls=cls, object_hook=object_hook, parse_float=parse_float, parse_int=parse_int, parse_constant=parse_constant, **kw) def loads(s, encoding=None, cls=None, object_hook=None, parse_float=None, parse_int=None, parse_constant=None, **kw): """ Deserialize ``s`` (a ``str`` or ``unicode`` instance containing a JSON document) to a Python object. If ``s`` is a ``str`` instance and is encoded with an ASCII based encoding other than utf-8 (e.g. latin-1) then an appropriate ``encoding`` name must be specified. Encodings that are not ASCII based (such as UCS-2) are not allowed and should be decoded to ``unicode`` first. ``object_hook`` is an optional function that will be called with the result of any object literal decode (a ``dict``). The return value of ``object_hook`` will be used instead of the ``dict``. This feature can be used to implement custom decoders (e.g. JSON-RPC class hinting). ``parse_float``, if specified, will be called with the string of every JSON float to be decoded. By default this is equivalent to float(num_str). This can be used to use another datatype or parser for JSON floats (e.g. decimal.Decimal). ``parse_int``, if specified, will be called with the string of every JSON int to be decoded. By default this is equivalent to int(num_str). This can be used to use another datatype or parser for JSON integers (e.g. float). ``parse_constant``, if specified, will be called with one of the following strings: -Infinity, Infinity, NaN, null, true, false. This can be used to raise an exception if invalid JSON numbers are encountered. To use a custom ``JSONDecoder`` subclass, specify it with the ``cls`` kwarg. """ if (cls is None and encoding is None and object_hook is None and parse_int is None and parse_float is None and parse_constant is None and not kw): return _default_decoder.decode(s) if cls is None: cls = JSONDecoder if object_hook is not None: kw['object_hook'] = object_hook if parse_float is not None: kw['parse_float'] = parse_float if parse_int is not None: kw['parse_int'] = parse_int if parse_constant is not None: kw['parse_constant'] = parse_constant return cls(encoding=encoding, **kw).decode(s) # # Compatibility cruft from other libraries # def decode(s): """ demjson, python-cjson API compatibility hook. Use loads(s) instead. """ import warnings warnings.warn("simplejson.loads(s) should be used instead of decode(s)", DeprecationWarning) return loads(s) def encode(obj): """ demjson, python-cjson compatibility hook. Use dumps(s) instead. """ import warnings warnings.warn("simplejson.dumps(s) should be used instead of encode(s)", DeprecationWarning) return dumps(obj) def read(s): """ jsonlib, JsonUtils, python-json, json-py API compatibility hook. Use loads(s) instead. """ import warnings warnings.warn("simplejson.loads(s) should be used instead of read(s)", DeprecationWarning) return loads(s) def write(obj): """ jsonlib, JsonUtils, python-json, json-py API compatibility hook. Use dumps(s) instead. """ import warnings warnings.warn("simplejson.dumps(s) should be used instead of write(s)", DeprecationWarning) return dumps(obj) # # Pretty printer: # curl http://mochikit.com/examples/ajax_tables/domains.json | python -msimplejson # def main(): import sys if len(sys.argv) == 1: infile = sys.stdin outfile = sys.stdout elif len(sys.argv) == 2: infile = open(sys.argv[1], 'rb') outfile = sys.stdout elif len(sys.argv) == 3: infile = open(sys.argv[1], 'rb') outfile = open(sys.argv[2], 'wb') else: raise SystemExit("%s [infile [outfile]]" % (sys.argv[0],)) try: obj = load(infile) except ValueError, e: raise SystemExit(e) dump(obj, outfile, sort_keys=True, indent=4) outfile.write('\n') if __name__ == '__main__': main()
Python
#!/usr/bin/python # -*- coding: utf-8 -*- ## # (C) Copyright 2011 Jose Blanco <jose.blanco[a]vikuit.com> # (C) Copyright 2011 Jose Carrasco <jose.carrasco[a]vikuit.com> # # This file is part of "vikuit". # # "vikuit" is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # "vikuit" is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with "vikuit". If not, see <http://www.gnu.org/licenses/>. ## from google.appengine.ext import db from google.appengine.api import users from google.appengine.ext import search class UserData(search.SearchableModel): nickname = db.StringProperty(required=True) personal_message = db.StringProperty() email = db.StringProperty(required=True) avatar = db.BlobProperty() thumbnail = db.BlobProperty() image_version = db.IntegerProperty() list_urls = db.StringListProperty() im_addresses = db.StringListProperty() about_user = db.TextProperty() password = db.StringProperty(required=False)#mod to accept Google account registrationType = db.IntegerProperty()#0 -local, 1 - google rol = db.StringProperty() google_adsense = db.StringProperty() google_adsense_channel = db.StringProperty() token = db.StringProperty() checked = db.BooleanProperty() # articles articles = db.IntegerProperty(required=True) draft_articles = db.IntegerProperty(required=True) # messages messages = db.IntegerProperty(required=True) draft_messages = db.IntegerProperty(required=True) unread_messages = db.IntegerProperty() sent_messages = db.IntegerProperty() # comments comments = db.IntegerProperty(required=True) # rating rating_count = db.IntegerProperty(required=True) rating_total = db.IntegerProperty(required=True) rating_average = db.IntegerProperty(required=True) # forums threads = db.IntegerProperty(required=True) responses = db.IntegerProperty(required=True) # communities communities = db.IntegerProperty(required=True) # favourites favourites = db.IntegerProperty(required=True) # others real_name = db.StringProperty() country = db.StringProperty() city = db.StringProperty() public = db.BooleanProperty(required=True) contacts = db.IntegerProperty() last_update = db.DateTimeProperty(auto_now=True) creation_date = db.DateTimeProperty(auto_now_add=True) deletion_date = db.DateTimeProperty() last_login = db.DateTimeProperty() banned_date = db.DateTimeProperty() not_full_rss = db.BooleanProperty() class ArticleHtml(db.Model): content = db.TextProperty(required=True) class Article(search.SearchableModel): author = db.ReferenceProperty(UserData,required=True) author_nickname = db.StringProperty() title = db.StringProperty(required=True) description = db.StringProperty(required=True) content = db.TextProperty(required=True) content_html = db.ReferenceProperty(ArticleHtml) lic = db.StringProperty(required=True) views = db.IntegerProperty(required=True) rating_count = db.IntegerProperty(required=True) rating_total = db.IntegerProperty(required=True) rating_average = db.IntegerProperty() url_path = db.StringProperty(required=True) responses = db.IntegerProperty(required=True) tags = db.StringListProperty() favourites = db.IntegerProperty(required=True) draft = db.BooleanProperty(required=True) article_type = db.StringProperty(required=True) subscribers = db.StringListProperty() last_update = db.DateTimeProperty(auto_now=True) creation_date = db.DateTimeProperty(auto_now_add=True) deletion_date = db.DateTimeProperty() deletion_message = db.StringProperty() deletion_user = db.ReferenceProperty(UserData,collection_name='du') class Mblog(search.SearchableModel): author = db.ReferenceProperty(UserData,required=True) author_nickname = db.StringProperty() content = db.TextProperty(required=True) responses = db.IntegerProperty(required=True) creation_date = db.DateTimeProperty(auto_now_add=True) deletion_date = db.DateTimeProperty() deletion_user_nick = db.StringProperty() class Module(db.Model): name = db.TextProperty(required=True) active = db.BooleanProperty() class Comment(db.Model): content = db.TextProperty(required=True) article = db.ReferenceProperty(Article,required=True) author = db.ReferenceProperty(UserData,required=True) author_nickname = db.StringProperty() response_number = db.IntegerProperty() last_update = db.DateTimeProperty(auto_now=True) creation_date = db.DateTimeProperty(auto_now_add=True) deletion_date = db.DateTimeProperty() editions = db.IntegerProperty() last_edition = db.DateTimeProperty() class Vote(db.Model): user = db.ReferenceProperty(UserData,required=True) article = db.ReferenceProperty(Article,required=True) rating = db.IntegerProperty(required=True) class Tag(db.Model): tag = db.StringProperty(required=True) count = db.IntegerProperty(required=True) class Category(db.Model): parent_category = db.SelfReferenceProperty() title = db.StringProperty(required=True) url_path = db.StringProperty() description = db.StringProperty(required=True) communities = db.IntegerProperty(required=True) articles = db.IntegerProperty(required=True) subcategories = None class Community(search.SearchableModel): owner = db.ReferenceProperty(UserData,required=True) owner_nickname = db.StringProperty() title = db.StringProperty(required=True) description = db.StringProperty(required=True, multiline=True) url_path = db.StringProperty(required=True) old_url_path = db.StringProperty() subscribers = db.StringListProperty() members = db.IntegerProperty(required=True) articles = db.IntegerProperty(required=True) threads = db.IntegerProperty(required=True) responses = db.IntegerProperty(required=True) last_update = db.DateTimeProperty(auto_now=True) creation_date = db.DateTimeProperty(auto_now_add=True) deletion_date = db.DateTimeProperty() avatar = db.BlobProperty() thumbnail = db.BlobProperty() image_version = db.IntegerProperty() all_users = db.BooleanProperty() category = db.ReferenceProperty(Category, collection_name='communities_set') activity = db.IntegerProperty() class CommunityUser(db.Model): user = db.ReferenceProperty(UserData,required=True) community = db.ReferenceProperty(Community,required=True) creation_date = db.DateTimeProperty(auto_now_add=True) # denormalizationzation user_nickname = db.StringProperty() community_title = db.StringProperty() community_url_path = db.StringProperty() class CommunityArticle(db.Model): article = db.ReferenceProperty(Article,required=True) community = db.ReferenceProperty(Community,required=True) creation_date = db.DateTimeProperty(auto_now_add=True) # denormalization article_author_nickname = db.StringProperty() article_title = db.StringProperty() article_url_path = db.StringProperty() community_title = db.StringProperty() community_url_path = db.StringProperty() class Thread(search.SearchableModel): community = db.ReferenceProperty(Community,required=True) community_title = db.StringProperty() community_url_path = db.StringProperty() author = db.ReferenceProperty(UserData,required=True) author_nickname = db.StringProperty() title = db.StringProperty(required=True) url_path = db.StringProperty() content = db.TextProperty(required=True) subscribers = db.StringListProperty() last_response_date = db.DateTimeProperty() response_number = db.IntegerProperty() editions = db.IntegerProperty() last_edition = db.DateTimeProperty() # responses parent_thread = db.SelfReferenceProperty() responses = db.IntegerProperty(required=True) latest_response = db.DateTimeProperty() last_update = db.DateTimeProperty(auto_now=True) creation_date = db.DateTimeProperty(auto_now_add=True) deletion_date = db.DateTimeProperty() deletion_message = db.StringProperty() views = db.IntegerProperty() class Favourite(db.Model): article = db.ReferenceProperty(Article,required=True) user = db.ReferenceProperty(UserData,required=True) creation_date = db.DateTimeProperty(auto_now_add=True) # denormalize article_author_nickname = db.StringProperty() article_title = db.StringProperty() article_url_path = db.StringProperty() user_nickname = db.StringProperty() class Contact(db.Model): user_from = db.ReferenceProperty(UserData,required=True,collection_name='cf') user_to = db.ReferenceProperty(UserData,required=True,collection_name='ct') creation_date = db.DateTimeProperty(auto_now_add=True) # denormalize user_from_nickname = db.StringProperty() user_to_nickname = db.StringProperty() class Application(db.Model): name = db.StringProperty() logo = db.BlobProperty() theme = db.StringProperty() subject = db.StringProperty() locale = db.StringProperty() users = db.IntegerProperty() communities = db.IntegerProperty() articles = db.IntegerProperty() threads = db.IntegerProperty() url = db.StringProperty() mail_contact = db.StringProperty() mail_subject_prefix = db.StringProperty() mail_sender = db.StringProperty() mail_footer = db.StringProperty() recaptcha_public_key = db.StringProperty() recaptcha_private_key = db.StringProperty() google_adsense = db.StringProperty() google_adsense_channel = db.StringProperty() google_analytics = db.StringProperty() max_results = db.IntegerProperty() max_results_sublist = db.IntegerProperty() session_seed = db.StringProperty() version = db.StringProperty() class Message(db.Model): user_from = db.ReferenceProperty(UserData,required=True,collection_name='mf') user_to = db.ReferenceProperty(UserData,required=True,collection_name='mt') creation_date = db.DateTimeProperty(auto_now_add=True) title = db.StringProperty(required=True) url_path = db.StringProperty(required=True) content = db.TextProperty(required=True) read = db.BooleanProperty(required=True) from_deletion_date = db.DateTimeProperty() to_deletion_date = db.DateTimeProperty() user_from_nickname = db.StringProperty() user_to_nickname = db.StringProperty() class RelatedCommunity(db.Model): community_from = db.ReferenceProperty(Community,required=True,collection_name='gf') community_to = db.ReferenceProperty(Community,required=True,collection_name='gt') creation_date = db.DateTimeProperty(auto_now_add=True) # denormalization community_from_title = db.StringProperty(required=True) community_from_url_path = db.StringProperty(required=True) community_to_title = db.StringProperty(required=True) community_to_url_path = db.StringProperty(required=True) class UserSubscription(db.Model): user = db.ReferenceProperty(UserData,required=True) user_email = db.StringProperty(required=True) user_nickname = db.StringProperty(required=True) subscription_type = db.StringProperty(required=True) subscription_id = db.IntegerProperty(required=True) creation_date = db.DateTimeProperty() class Follower(db.Model): object_type = db.StringProperty(required=True) object_id = db.IntegerProperty(required=True) followers = db.StringListProperty() class Event(db.Model): event_type = db.StringProperty(required=True) followers = db.StringListProperty() user = db.ReferenceProperty(UserData,required=True) user_nickname = db.StringProperty(required=True) user_to = db.ReferenceProperty(UserData,collection_name='events_user_to') user_to_nickname = db.StringProperty() community = db.ReferenceProperty(Community) community_title = db.StringProperty() community_url_path = db.StringProperty() article = db.ReferenceProperty(Article) article_author_nickname = db.StringProperty() article_title = db.StringProperty() article_url_path = db.StringProperty() thread = db.ReferenceProperty(Thread) thread_title = db.StringProperty() thread_url_path = db.StringProperty() response_number = db.IntegerProperty() creation_date = db.DateTimeProperty(auto_now_add=True) class MailQueue(db.Model): subject = db.StringProperty(required=True) body = db.TextProperty(required=True) to = db.StringListProperty() bcc = db.StringListProperty() class Recommendation(db.Model): article_from = db.ReferenceProperty(Article,collection_name='recommendations_from') article_to = db.ReferenceProperty(Article,collection_name='recommendations_to') value = db.FloatProperty() article_from_title = db.StringProperty(required=True) article_to_title = db.StringProperty(required=True) article_from_author_nickname = db.StringProperty(required=True) article_to_author_nickname = db.StringProperty(required=True) article_from_url_path = db.StringProperty(required=True) article_to_url_path = db.StringProperty(required=True) class Task(db.Model): task_type = db.StringProperty(required=True) priority = db.IntegerProperty(required=True) data = db.StringProperty(required=True, multiline=True) creation_date = db.DateTimeProperty(auto_now_add=True) class Image(db.Model): # No restrictions by community or user # All files are public, but only owner or admin can browse them # Due image size, those must be deleted. author = db.ReferenceProperty(UserData,required=True) author_nickname = db.StringProperty(required=True) thumbnail = db.BlobProperty(required=True) url_path = db.StringProperty(required=True)#Unique image_version = db.IntegerProperty() creation_date = db.DateTimeProperty(auto_now_add=True)
Python
import copy from logging_mixin import LoggingMixin import os from simple_api_mixin import SimpleAPIMixin class ScriptInterface(SimpleAPIMixin, LoggingMixin): def __init__(self, devide_app): self.devide_app = devide_app # initialise logging mixin LoggingMixin.__init__(self) print "Initialising script interface..." def handler_post_app_init(self): """DeVIDE-required method for interfaces.""" pass def quit(self): pass def start_main_loop(self): self.log_message('Starting to execute script.') sv = self.devide_app.main_config.script script_params = self.devide_app.main_config.script_params if sv is None: self.log_error('No script name specified with --script.') self.log_error('Nothing to run, will exit.') else: g2 = {} g2.update(globals()) g2['interface'] = self g2['script_params'] = script_params execfile(sv, g2) self.log_message('Shutting down.') self.quit()
Python
# simple api mixin to be used by RPC and command line interfaces # of DeVIDE that require simple methods for speaking to a running # instance class SimpleAPIMixin: def __init__(self, devide_app): self.devide_app = devide_app def close(self): del self.devide_app def load_and_realise_network(self, filename): """Load and instantiate a network from a given dvn filename. e.g. module_dict, conn = load_and_realise_network('test.dvn') @param filename: name of .dvn network file. @returns: dictionary mapping from serialised instance name to meta_module. dict.values() returns the the list of MetaModule instances in the instantiated network. Also list of connections. """ ln = self.devide_app.network_manager.load_network pms_dict, connection_list, glyph_pos_dict = ln(filename) rn = self.devide_app.network_manager.realise_network new_modules_dict, new_connections = rn(pms_dict, connection_list) mm = self.devide_app.get_module_manager() new_modules_dict2 = {} for k in new_modules_dict: instance = new_modules_dict[k] meta_module = mm.get_meta_module(instance) new_modules_dict2[k] = meta_module return new_modules_dict2, new_connections def execute_network(self, meta_modules): """Given a list of MetaModule instances, execute the network represented by those modules. List of metamodules can be found for example in the values() of the """ self.devide_app.network_manager.execute_network(meta_modules) def clear_network(self): # graphEditor.clear_all_glyphs_from_canvas() - delete network func # has to be moved to NetworkManager self.devide_app.network_manager.clear_network() def get_module_instance(self, module_name): mm = self.devide_app.get_module_manager() return mm.get_instance(module_name) def get_module_config(self, module_name): mi = self.get_module_instance(module_name) return mi.get_config() def set_module_config(self, module_name, config): mi = self.get_module_instance(module_name) mi.set_config(config)
Python
# logging mixin for use by DeVIDE interfaces import logging import sys class LoggingMixin: def __init__(self): # this sets things up for logging to stderr logging.basicConfig(level=logging.DEBUG, format='%(asctime)s %(levelname)s %(message)s', stream=sys.stdout) file_handler = logging.FileHandler('devide.log', 'w') file_handler.setLevel(logging.DEBUG) formatter = logging.Formatter('%(asctime)s %(levelname)s %(message)s') file_handler.setFormatter(formatter) # add file handler to root logger logging.getLogger('').addHandler(file_handler) def log_error_list(self, msgs): """Log a list of strings as error. This method must be supplied by all interfaces. """ for msg in msgs: logging.error(msg) def log_error(self, message): """Log a single string as error. This method must be supplied by all interfaces. """ logging.error(message) def log_info(self, message, timeStamp=True): """Log information. This will simply go into the log window. """ # we'll always follow the format set by the logger setup in the ctor logging.info(message) def log_message(self, message, timeStamp=True): """Use this to log a message that has to be shown to the user in for example a message box. """ logging.info('MESSAGE: %s' % (message,)) def log_warning(self, message, timeStamp=True): logging.warning(message) def set_progress(self, progress, message, noTime=False): # we also output an informative message to standard out # in cases where DeVIDE is very busy, this is quite # handy. logging.info( "PROGRESS: %s: %.2f" % (message, progress) )
Python
from logging_mixin import LoggingMixin from SimpleXMLRPCServer import SimpleXMLRPCServer import time class ServerProxy: def test_function(self): return "Hello World!" class XMLRPCInterface(LoggingMixin): def __init__(self, devide_app): self._devide_app = devide_app # initialise logging mixin LoggingMixin.__init__(self) print "Initialising XMLRPC..." # without real IP number, this is only available via localhost self.server = SimpleXMLRPCServer(('localhost', 8000)) self.server.register_instance(ServerProxy()) #server.register_function() def handler_post_app_init(self): """DeVIDE-required method for interfaces.""" pass def quit(self): self.server.server_close() def start_main_loop(self): self.log_message('DeVIDE available at %s' % ('localhost:8000',)) self.log_message('Starting XMLRPC request loop.') try: self.server.serve_forever() except KeyboardInterrupt: self.log_message('Got keyboard interrupt.') self.log_message('Shutting down.') self.quit()
Python
# required for this dir to be recognised as package.
Python
# Copyright (c) Charl P. Botha, TU Delft # All rights reserved. # See COPYRIGHT for details. # we use psutil for keeping an eye on memory (and crashes) # if you don't have this yet, install with: # dre shell # pip install psutil import psutil import string import sys import time import webbrowser import wx import wx.html #import resources.python.mainFrame import resources.graphics.images import main_frame class WXInterface(wx.App): """WX-based graphical user interface for DeVIDE. This contains all functionality that used to be in the main devide WX interface. I'm still working on the division between this class and the graph editor. For now: we keep this class as small as possible; it only handles WX-app central events. The GraphEditor does everything else. An alternative view would be that the GraphEditor is only concerned with the actual network editor canvas. As I said, I'm still working on this. NOTE: I'm leaning towards the latter approach. A third approach would be to factor out a third class responsible for the rest of the main UI. Then we'd have: WXInterface, GraphEditor, MysteryClass. """ def __init__(self, devide_app): self._devide_app = devide_app self._main_frame = None wx.App.__init__(self, 0) self._graph_editor = None self._python_shell = None def OnInit(self): """Standard WX OnInit() method, called during construction. """ # set the wx.GetApp() application name self.SetAppName('DeVIDE') #self._main_frame = resources.python.mainFrame.mainFrame( # None, -1, "dummy", name="DeVIDE") self._title = 'DeVIDE v%s' % (self._devide_app.get_devide_version(),) self._main_frame = main_frame.MainWXFrame(None, -1, self._title, (-1,-1), (800,600)) wx.InitAllImageHandlers() self._main_frame.SetIcon(self.getApplicationIcon()) wx.EVT_MENU(self._main_frame, self._main_frame.fileExitId, self.exitCallback) #wx.EVT_MENU(self._main_frame, self._main_frame.windowGraphEditorId, # self._handlerMenuGraphEditor) wx.EVT_MENU(self._main_frame, self._main_frame.window_python_shell_id, self._handler_menu_python_shell) #wx.EVT_MENU(self._main_frame, self._main_frame.windowMinimiseChildrenId, # lambda e: self._windowIconizeAllChildren()) #wx.EVT_MENU(self._main_frame, self._main_frame.windowRestoreChildrenId, # lambda e: self._windowRestoreAllChildren()) #wx.EVT_MENU(self._main_frame, self._main_frame.testingAllTestsId, # self._handlerTestingAllTests) wx.EVT_MENU(self._main_frame, self._main_frame.helpShowHelpId, self._handlerHelpContents) wx.EVT_MENU(self._main_frame, self._main_frame.helpAboutId, self.aboutCallback) # timer to update memory monitor every FIVE seconds self.timer = wx.PyTimer(self._handler_update_memory_display) self.timer.Start(5000) self._handler_update_memory_display() self._main_frame.Show(1) # here we also show twice: in wxPython 2.4.2.4 the TextCtrls sometimes # have difficulty completely drawing themselves at startup self._main_frame.Show(1) # with these calls, we force an immediate draw of the full window # if we don't do this, some of the controls are only drawn when # startup progress is 100% (this is on wxPython 2.6.0.1) self._main_frame.Refresh() self._main_frame.Update() self.SetTopWindow(self._main_frame) return True def OnExit(self): pass def getApplicationIcon(self): icon = wx.EmptyIcon() icon.CopyFromBitmap( resources.graphics.images.getdevidelogo32x32Bitmap()) return icon def getMainWindow(self): return self._main_frame def get_main_window(self): return self.getMainWindow() def _handlerHelpContents(self, event): self.showHelp() def _handler_load_network_at_startup(self, event): ge = self._graph_editor fn = self._devide_app.main_config.load_network ge._load_and_realise_network(fn) ge.canvas.reset_view() ge.set_current_filename(fn) def _handler_test_all(self, event): import testing reload(testing) dt = testing.DeVIDETesting(self._devide_app) dt.runAllTests() # after testing, we have to quit... self.quit() def handler_post_app_init(self): """AFTER we've started the GUI and performed all pre-imports, this method makes sure that all other dependencies are imported into the module namespace. We want these imports here, else the pre-imports can't do their thing. """ global GraphEditor, PythonShell from graph_editor import GraphEditor import module_kits from module_kits.wx_kit.python_shell import PythonShell self.start_graph_editor() # setup wx-based testing if necessary if self._devide_app.main_config.test: wx.EVT_TIMER(self, 999999, self._handler_test_all) self.timer = wx.Timer(self, 999999) self.timer.Start(150, True) if self._devide_app.main_config.load_network: # you have to keep a binding to the timer like this, or it # doesn't work at all. self.timer_ln = wx.Timer(self, -1) # now bind the timer event self.Bind( wx.EVT_TIMER, self._handler_load_network_at_startup, self.timer_ln) # then tell the timer to trigger it in 150ms self.timer_ln.Start(150, True) def _handler_update_memory_display(self): vmu = psutil.virtmem_usage() # SWAP / pagefile memory pmu = psutil.phymem_usage() # physical RAM # we show the user how much physical+swap they're using out of the total available total_used = (vmu[1]+pmu[1]) / 1024 / 1024 / 1024.0 total_avail = (vmu[0]+vmu[0]) / 1024 / 1024 / 1024.0 mem_msg = "%.1f / %.1f GB" % (total_used , total_avail) # write into the second section of the statusbar self._main_frame.GetStatusBar().SetStatusText(mem_msg, 1) # and log a warning to the message window if (total_avail > 0) and (total_used / total_avail > 0.95): self.log_info("You have almost exhausted all available memory. Free up memory to prevent crashing.") def quit(self): """Event handler for quit request. Calls close on the app class, which will in turn call our close() handler. """ self._devide_app.close() def close(self): # python shell and all its sub-windows need to be closed as well if self._python_shell: self._python_shell.close() # take care of the graphEditor if it exists if self._graph_editor: self._graph_editor.close() # take care of main window self._main_frame.Close() def showHelp(self): webbrowser.open('http://code.google.com/p/devide/wiki/HelpIndex', new=1, autoraise=1) def start_python_shell(self): if self._python_shell == None: self._python_shell = PythonShell(self.getMainWindow(), 'Main DeVIDE Python Introspection', self.getApplicationIcon(), self._devide_app) self._python_shell.inject_locals({'devide_app' : self._devide_app, 'obj' : self._python_shell}) self._python_shell.set_statusbar_message( "'devide_app' is bound to the main app class, " "'obj' to the shell.") else: self._python_shell.show() def start_graph_editor(self): if self._graph_editor == None: self._graph_editor = GraphEditor(self, self._devide_app) else: self._graph_editor.show() def log_error_list(self, msgs): """Log a list of strings as error. This method must be supplied by all interfaces. """ for msg in msgs: wx.LogError(msg) wx.Log_FlushActive() def log_error(self, message): """Log a single string as error. This method must be supplied by all interfaces. """ self.log_error_list([message]) def log_info(self, message, timeStamp=True): """Log information. This will simply go into the log window. """ if timeStamp: msg = "%s: %s" % ( time.strftime("%X", time.localtime(time.time())), message) else: msg = message self._main_frame.message_log_text_ctrl.AppendText( msg + '\n') def log_message(self, message, timeStamp=True): """Use this to log a message that has to be shown to the user in for example a message box. """ wx.LogMessage(message) wx.Log_FlushActive() def log_warning(self, message, timeStamp=True): wx.LogWarning(message) wx.Log_FlushActive() def set_progress(self, progress, message, noTime=False): self._main_frame.set_progress(int(round(progress)), message) # we also output an informative message to standard out # in cases where DeVIDE is very busy, this is quite # handy. print "%s: %.2f" % (message, progress) # activate the busy cursor (we're a bit more lenient # on its epsilon) if abs(progress - 100.0) > 1: if not wx.IsBusy(): wx.BeginBusyCursor() # or switch it off else: if wx.IsBusy(): wx.EndBusyCursor() # let's also show the completion message in the # message log... self.log_info(message) # bring this window to the top if the user wants it #if self._main_frame.progressRaiseCheckBox.GetValue(): # self._main_frame.Raise() # we want wx to update its UI, but it shouldn't accept any # user input, else things can get really crazy. - # we do keep interaction for the main window enabled, # but we disable all menus. menuCount = self._main_frame.GetMenuBar().GetMenuCount() for menuPos in range(menuCount): self._main_frame.GetMenuBar().EnableTop(menuPos, False) wx.SafeYield(win=self._main_frame) for menuPos in range(menuCount): self._main_frame.GetMenuBar().EnableTop(menuPos, True) def set_status_message(self, msg): self._main_frame.GetStatusBar().SetStatusText(msg) def start_main_loop(self): self.MainLoop() def aboutCallback(self, event): from resources.python.aboutDialog import aboutDialog about = aboutDialog(self._main_frame, -1, 'dummy') about.icon_bitmap.SetBitmap( resources.graphics.images.getdevidelogo64x64Bitmap()) # set the main name and version about.name_version_text.SetLabel( 'DeVIDE v%s' % (self._devide_app.get_devide_version(),)) # now get all other versions we require pyver = string.split(sys.version)[0] about.versions_listbox.Append('Python %s' % (pyver,)) # get versions of all included kits; by this time ModuleManager # has been imported kits_and_versions = [] import module_kits for module_kit in module_kits.module_kit_list: v = getattr(module_kits, module_kit).VERSION about.versions_listbox.Append('%s: %s' % (module_kit, v)) about.GetSizer().Fit(about) about.Layout() about.CentreOnParent(wx.BOTH) about.ShowModal() about.Destroy() def exitCallback(self, event): self.quit() def _handlerMenuGraphEditor(self, event): self.start_graph_editor() def _handler_menu_python_shell(self, event): self.start_python_shell() def set_current_filename(self, filename): """Change the window title to reflect the current network filename. This is purely for display purposes and is used by the Graph Editor. """ self._main_frame.SetTitle('%s - %s' % (self._title, filename)) def _windowIconizeAllChildren(self): children = self._main_frame.GetChildren() for w in children: try: if w.IsShown() and not w.IsIconized(): try: w.Iconize() except wx.PyAssertionError: # we get this if it's not created yet pass except AttributeError: # it's a panel for instance pass def _windowRestoreAllChildren(self): children = self._main_frame.GetChildren() for w in children: try: # we don't want to attempt to restore things that are # hidden... only iconized if w.IsShown() and w.IsIconized(): try: w.Restore() # after a restore, we have to do a show, # or windows go crazy under Weendows. w.Show() except wx.PyAssertionError: # this is usually "not implemented" on gtk, so we # do an ugly work-around: store the window # position, hide it, show it, reposition it - # this even works under KDE p = w.GetPosition() w.Hide() w.Show() w.SetPosition(p) except AttributeError: # panels and stuff simply don't have this method pass
Python
# Copyright (c) Charl P. Botha, TU Delft # All rights reserved. # See COPYRIGHT for details. # FIXME: def show() should really be moved a level up!! # left click on glyph: select and drag # left click on canvas: rubberband select # right click on glyph: glyph context menu # right click on canvas: canvas context menu # middle click: pan # shift-middle click up and down: zoom out and in # mouse wheel: zoom # if you want to handle right-clicks on the ModulesListBox, seems EVT_CONTEXT_MENU # is the only way to go. See this discussion: # http://groups.google.com/group/wxpython-users/browse_thread/thread/0346be5e6d99a981 # (there's a python sample a little ways down) # for opening stuff with the default application, see here: # http://stackoverflow.com/questions/434597/open-document-with-default-application-in-python ALLCATS_STRING = "ALL categories" import copy from internal.devide_canvas.devide_canvas import DeVIDECanvas from internal.devide_canvas.devide_canvas_object import \ DeVIDECanvasGlyph, DeVIDECanvasLine, DeVIDECanvasSimpleLine, \ DeVIDECanvasRBBox import gen_utils from module_manager import ModuleManagerException import module_utils # for get_module_icon import os import re import string import sys import time import weakref import wx # so we're using VTK here for doing the graph layout. import vtk from module_kits.misc_kit import dprint # ---------------------------------------------------------------------------- class geCanvasDropTarget(wx.PyDropTarget): def __init__(self, graphEditor): wx.PyDropTarget.__init__(self) self._graphEditor = graphEditor do = wx.DataObjectComposite() tdo = wx.TextDataObject() fdo = wx.FileDataObject() do.Add(tdo) do.Add(fdo) self._tdo = tdo self._fdo = fdo self.SetDataObject(do) self._dataObject = do def OnDrop(self, x, y): return True def OnData(self, x, y, d): # when we are a drag source, we get blocked throughout the # drag, which means that our picked_cobject doesn't get # updated, which means that drops on glyphs don't get handled. # so here we make sure that the correct picked_cobject is # selected right before we actually handle the drop: self._graphEditor.canvas.update_picked_cobject_at_drop(x, y) if self.GetData(): # single line starting with 'module:' OR # single line starting with 'segment:' OR # multiple lines (with newlines), each specifying a # filename (URI) text = self._tdo.GetText() # array of unicode filenames filenames = self._fdo.GetFilenames() if len(text) > 0: # text gets precedence over filenames filenames = [] # we have to zero this, else filenames never get a # chance (fdo and tdo are persistent) self._tdo.SetText('') tlines = self._graphEditor.canvasDropText(x,y,text) # if text is NOT a segment or module spec, # canvasDropText will return an array of text lines # we assume that these could be filenames if tlines: filenames = tlines if len(filenames) > 0: # handle the list of filenames dropFilenameErrors = self._graphEditor.canvasDropFilenames( x,y,filenames) if len(dropFilenameErrors) > 0: em = ['The following dropped files could not ' 'be handled:'] for i in dropFilenameErrors: em.append( '%s: %s' % (i)) self._graphEditor._interface.log_warning( '\n'.join(em)) # d is the recommended drag result. we could also return # wx.DragNone if we don't want whatever's been dropped. return d # ---------------------------------------------------------------------------- class GlyphSelection: """Abstraction for any selection of glyphs. This is used for the default selection and for the blocked glyph selection currently. """ def __init__(self, canvas, glyph_flag): """ @param glyph_flag: string name of glyph attribute that will be set to true or false depending on the selection that it belongs to. """ self._canvas = canvas self._glyph_flag = glyph_flag self._selectedGlyphs = [] def close(self): # take care of all references self.removeAllGlyphs() def addGlyph(self, glyph): """Add a glyph to the selection. """ if glyph in self._selectedGlyphs: # it's already selected, ignore return # add it to our structures self._selectedGlyphs.append(glyph) # tell it that it's the chosen one (ha ha) setattr(glyph, self._glyph_flag, True) #glyph.selected = True # redraw it glyph.update_geometry() def getSelectedGlyphs(self): """Returns a list with the selected glyphs. Do not modify externally. """ return self._selectedGlyphs def removeGlyph(self, glyph): """Remove a glyph from the selection. """ if not glyph in self._selectedGlyphs: # it's not in the selection, do nothing. return del self._selectedGlyphs[self._selectedGlyphs.index(glyph)] setattr(glyph, self._glyph_flag, False) #glyph.selected = False glyph.update_geometry() def removeAllGlyphs(self): """Remove all glyphs from selection. """ for glyph in self._selectedGlyphs: glyph.selected = False glyph.update_geometry() self._selectedGlyphs = [] def selectGlyph(self, glyph): """Set the selection on one single glyph. All others must be unselected. """ self.removeAllGlyphs() self.addGlyph(glyph) # ---------------------------------------------------------------------------- class GraphEditor: def __init__(self, interface, devideApp): # initialise vars self._interface = interface self._devide_app = devideApp mf = self._interface._main_frame em = mf.edit_menu self._append_edit_commands(em, mf, None, False) self._append_network_commands(mf.network_menu, mf, False) wx.EVT_MENU(mf, mf.id_modules_search, self._handler_modules_search) wx.EVT_MENU(mf, mf.id_rescan_modules, lambda e, s=self: s.fill_module_lists()) wx.EVT_MENU(mf, mf.id_refresh_module_kits, self._handler_refresh_module_kits) wx.EVT_MENU(mf, mf.fileNewId, self._fileNewCallback) wx.EVT_MENU(mf, mf.fileExitId, self._fileExitCallback) wx.EVT_MENU(mf, mf.fileOpenId, self._fileOpenCallback) wx.EVT_MENU(mf, mf.fileOpenSegmentId, self._handlerFileOpenSegment) wx.EVT_MENU(mf, mf.fileSaveId, self._fileSaveCallback) wx.EVT_MENU(mf, mf.id_file_save_as, self._handler_file_save_as) wx.EVT_MENU(mf, mf.id_file_export, self._handler_file_export) wx.EVT_MENU(mf, mf.fileSaveSelectedId, self._handlerFileSaveSelected) wx.EVT_MENU(mf, mf.fileExportAsDOTId, self._handlerFileExportAsDOT) wx.EVT_MENU(mf, mf.fileExportSelectedAsDOTId, self._handlerFileExportSelectedAsDOT) wx.EVT_MENU(mf, mf.helpShowHelpId, self._handlerHelpShowHelp) # every time a normal character is typed mf.search.Bind(wx.EVT_TEXT, self._handler_search) # we do this to capture enter, escape and up and down # we need this nasty work-around on win and gtk: the # SearchCtrl doesn't trigger the necessary events itself. if wx.Platform in ['__WXMSW__', '__WXGTK__']: for child in mf.search.GetChildren(): if isinstance(child, wx.TextCtrl): child.Bind(wx.EVT_CHAR, self._handler_search_char) break else: mf.search.Bind(wx.EVT_CHAR, self._handler_search_char) # user clicks on x, search box is emptied. mf.search.Bind(wx.EVT_SEARCHCTRL_CANCEL_BTN, self._handler_search_x_button) # when the user changes category, update the search results mf.module_cats_choice.Bind(wx.EVT_CHOICE, self._update_search_results) wx.EVT_LISTBOX(mf, mf.module_list_box.GetId(), self._handlerModulesListBoxSelected) # this will be filled in by self.fill_module_tree; it's here for # completeness self._available_modules = None # this is usually shortly after initialisation, so a module scan # should be available. Actually, the user could be very naughty, # but let's not think about that. self.fill_module_lists(scan_modules=False) wx.EVT_MOUSE_EVENTS(mf.module_list_box, self._handlerModulesListBoxMouseEvents) # instantiate the canvas. self.canvas = DeVIDECanvas(mf._rwi, mf._ren) # the canvas is a drop target self._canvasDropTarget = geCanvasDropTarget(self) # the vtkRenderWindowInteractor is also a WX construct. mf._rwi.SetDropTarget(self._canvasDropTarget) # bind events on the canvas self.canvas.add_observer('left_button_down', self._observer_canvas_left_down) self.canvas.add_observer('right_button_down', self._observer_canvas_right_down) self.canvas.add_observer('left_button_up', self._observer_canvas_left_up) self.canvas.add_observer('dragging', self._observer_canvas_drag) # bind some global hotkeys on the RWI (not on the whole main # frame... we want to delete to keep working in the rest of # the interface) mf._rwi.SetAcceleratorTable( wx.AcceleratorTable( [(wx.ACCEL_NORMAL, wx.WXK_DELETE, self.ID_DELETE_GLYPHS)])) # initialise selection self._selected_glyphs = GlyphSelection(self.canvas, 'selected') self._blocked_glyphs = GlyphSelection(self.canvas, 'blocked') # we'll use this to keep track of the rubber-band box self._rbb_box = None # line used for previewing possible connections self._preview_line = None # initialise cut/copy/paste buffer self._copyBuffer = None # initialise current filename self.set_current_filename(None) # On Windows, file open/save dialogs remember where you last # used them. On Linux, we have to do this ourselves. If we # don't, every new selection dialog starts on the current # directory. self._last_fileselector_dir = '' # instrument network_manager with handler so we can autosave # before a network gets executed self._devide_app.network_manager.add_observer( 'execute_network_start', self._observer_network_manager_ens) # now display the shebang # (GraphEditor controls the GraphEditor bits...) self.show() def _handler_modules_search(self, event): self._interface._main_frame.search.SetFocus() def _handler_refresh_module_kits(self, event): mm = self._devide_app.get_module_manager() mm.refresh_module_kits() def _handler_search(self, event): """Handler for when the user types into the search box. """ self._update_search_results() def _place_current_module_at_convenient_pos(self): """Place currently selected module (in the Module List subwindow) at an open position on the canvas. This method is called when the user double clicks on a module in the module list or when she presses <enter> during module searching. """ # place currently selected module below the bottom-most module # on the canvas mlb = self._interface._main_frame.module_list_box # _update_search_results() makes sure the first selectable # item is selected sel = mlb.GetSelection() shortName, module_name = (mlb.GetString(sel), mlb.GetClientData(sel)) if module_name: canvas = self.canvas # find all glyphs that are visible at the moment all_glyphs = self._get_all_glyphs() tl = self.canvas.get_top_left_world() br = self.canvas.get_bottom_right_world() bl = tl[0], br[1] w,h = canvas.get_wh_world() # determine all visible glyphs visible_glyphs = [] for g in all_glyphs: if g.is_inside_rect(bl, w, h): visible_glyphs.append(g) # determine minx and miny of all glyphs last_height = 0 if visible_glyphs: minx,miny = visible_glyphs[0].get_position() last_height = visible_glyphs[0].get_bounds()[1] for g in visible_glyphs: x,y = g.get_position() if y < miny: miny = y last_height = g.get_bounds()[1] if x < minx: minx = x ph = DeVIDECanvasGlyph._pHeight x = minx y = miny - last_height - 2.0*ph - 10 else: # default position is in the centre; but below all other # glyphs if there are any y = tl[1] - h / 2.0 # default position is the centre; but lined up with the # left of all other glyphs if there are any x = tl[0] + w / 2.0 if y < bl[1]: # glyph would end up below the visible viewport canvas.pan_canvas_world(0, - h / 4.0) modp = 'module:' segp = 'segment:' if module_name.startswith(modp): # the coordinates are canvas-absolute already self.create_module_and_glyph(x, y, module_name[len(modp):]) elif module_name.startswith(segp): self._load_and_realise_network(module_name[len(segp):], (x,y), reposition=True) else: # this could happen, I've no idea how though. return False # module or segment successfully created return True # no module or segment was created return False def _handler_search_char(self, event): key_code = event.GetKeyCode() if key_code == wx.WXK_ESCAPE: self._interface._main_frame.search.SetValue('') elif key_code == wx.WXK_RETURN: self._place_current_module_at_convenient_pos() self._interface._main_frame.search.SetFocus() elif key_code in [wx.WXK_UP, wx.WXK_DOWN]: mlb = self._interface._main_frame.module_list_box sel = mlb.GetSelection() if sel >= 0: if key_code == wx.WXK_UP: sel -= 1 else: sel += 1 if sel >= 0 and sel < mlb.GetCount(): # this SetSelection doesn't seem to call the # event handlers for the mlb (thus updating the help) mlb.SetSelection(sel) # so we call it manually self._handlerModulesListBoxSelected(None) else: event.Skip() def _handler_search_x_button(self, event): self._interface._main_frame.search.SetValue('') def _handlerModulesListBoxMouseEvents(self, event): if event.ButtonDClick(): self._place_current_module_at_convenient_pos() # user has dragged and dropped module, if a viewer module # has taken focus with Raise(), we have to take it back. self.canvas._rwi.SetFocus() wx.SafeYield() return if not event.Dragging(): # if no dragging is taking place, let somebody else # handle this event... event.Skip() return mlb = self._interface._main_frame.module_list_box sel = mlb.GetSelection() if sel >= 0: shortName, module_name = mlb.GetString(sel), mlb.GetClientData(sel) if type(module_name) != str: return dataObject = wx.TextDataObject(module_name) dropSource = wx.DropSource(self._interface._main_frame.module_list_box) dropSource.SetData(dataObject) # we don't need the result of the DoDragDrop call (phew) # the param is supposedly the copy vs. move flag; True is move. # on windows, setting it to false disables the drop on the canvas. dropSource.DoDragDrop(True) # event processing has to continue, else the listbox keeps listening # to mouse movements after the glyph has been dropped #event.Skip() def _blockmodule(self, glyph): """Block the module represented by glyph. This does does not invoke a canvas redraw, as these methods can be called in batches. Invoking code should call redraw. """ # first get the module manager to block this mm = self._devide_app.get_module_manager() mm.blockmodule(mm.get_meta_module(glyph.module_instance)) # then tell the glyph about it self._blocked_glyphs.addGlyph(glyph) # finally tell the glyph to update its geometry glyph.update_geometry() def _unblockmodule(self, glyph): """Unblock the module represented by glyph. This does does not invoke a canvas redraw, as these methods can be called in batches. Invoking code should call redraw. """ # first get the module manager to unblock this mm = self._devide_app.get_module_manager() mm.unblockmodule(mm.get_meta_module(glyph.module_instance)) # then tell the glyph about it self._blocked_glyphs.removeGlyph(glyph) # finally tell the glyph to update its geometry glyph.update_geometry() def _execute_modules(self, glyphs): """Given a list of glyphs, request the scheduler to execute only those modules. Of course, producers of selected modules will also be asked to resend their output, even although they are perhaps not part of the selection. This method is called by event handlers in the GraphEditor. """ instances = [g.module_instance for g in glyphs] mm = self._devide_app.get_module_manager() allMetaModules = [mm._module_dict[instance] for instance in instances] try: self._devide_app.network_manager.execute_network(allMetaModules) except Exception, e: # if an error occurred, but progress is not at 100% yet, # we have to put it there, else app remains in visually # busy state. if self._devide_app.get_progress() < 100.0: self._devide_app.set_progress( 100.0, 'Error during network execution.') # finally report the exception. self._devide_app.log_error_with_exception(str(e)) def _handler_blockmodules(self, event): """Block all selected glyphs and their modules. """ for glyph in self._selected_glyphs.getSelectedGlyphs(): self._blockmodule(glyph) # then update the display self.canvas.redraw() def _handler_unblockmodules(self, event): """Unblock all selected glyphs and their modules. """ for glyph in self._selected_glyphs.getSelectedGlyphs(): self._unblockmodule(glyph) # then update the display self.canvas.redraw() def _handler_execute_network(self, event): """Event handler for 'network|execute' menu call. Gets list of all instances in current network, converts these to scheduler modules and requests the scheduler to execute them. """ allGlyphs = self.canvas.getObjectsOfClass(DeVIDECanvasGlyph) self._execute_modules(allGlyphs) def _handler_execute_selected(self, event): self._execute_modules(self._selected_glyphs.getSelectedGlyphs()) def canvasDropText(self, x, y, itemText): """itemText is a complete module or segment spec, e.g. module:modules.Readers.dicomRDR or segment:/home/cpbotha/work/code/devide/networkSegments/blaat.dvn x,y are in wx coordinates. @returns: empty list, or list with unhandled lines in itemText. """ modp = 'module:' segp = 'segment:' w_x,w_y,w_z = self.canvas.display_to_world((x,self.canvas.flip_y(y))) if itemText.startswith(modp): self.create_module_and_glyph(w_x, w_y, itemText[len(modp):]) # if the user has dropped a module on the canvas, we want # the focus to return to the canvas, as the user probably # wants to connect the thing up. if we don't do this, # some viewer modules takes focus. Thanks Peter Krekel. self.canvas._rwi.SetFocus() wx.SafeYield() return [] elif itemText.startswith(segp): self._load_and_realise_network(itemText[len(segp):], (w_x,w_y), reposition=True) # see explanation above for the SetFocus self.canvas._rwi.SetFocus() wx.SafeYield() return [] else: # not a module or segment spec, might be a list of URIs, # including filenames; we return an array # text/uri-list (RFC 2483) return itemText.split('\r\n') def canvasDropFilenames(self, x, y, filenames): """Event handler for when the user drops a list of filenames on the canavs. @param x,y: coordinates in the wx system. """ # before we do anything, convert to world coordinates w_x,w_y,w_z = \ self.canvas.display_to_world((x,self.canvas.flip_y(y))) def create_module_one_var(module_name, configVarName, configVarValue, newModuleName=None): """This method creates a module_name (e.g. modules.Readers.vtiRDR) at position x,y. It then sets the 'configVarName' attribute to value configVarValue. """ (mod, glyph) = self.create_module_and_glyph(w_x, w_y, module_name) if mod: cfg = mod.get_config() setattr(cfg, configVarName, filename) mod.set_config(cfg) if newModuleName: r = self._rename_module(mod, glyph, newModuleName) #i = 0 #while not r: # i += 1 # r = self._rename_module(mod, glyph, '%s (%d)' % # (newModuleName, i)) def handle_drop_on_glyph(glyph, filename): """Adds whole list of filenames to dicomRDR list, or adds first filename in list if its any other module with a filename attribute in its config struct. """ mi = g.module_instance c = mi.get_config() mm = self._devide_app.get_module_manager() if mi.__class__.__name__ == 'dicomRDR': c = mi.get_config() del c.dicomFilenames[:] c.dicomFilenames.extend(filenames) # this will do the whole config -> logic -> view dance # view is only done if view_initialised is True mi.set_config(c) return True elif mi.__class__.__name__ == 'DICOMReader': c = mi.get_config() del c.dicom_filenames[:] c.dicom_filenames.extend(filenames) mi.set_config(c) return True elif hasattr(c, 'filename'): c = mi.get_config() c.filename = filenames[0] mi.set_config(c) return True else: return False actionDict = {'vti' : ('modules.readers.vtiRDR', 'filename'), 'vtp' : ('modules.readers.vtpRDR', 'filename'), 'mha' : ('modules.readers.metaImageRDR', 'filename'), 'mhd' : ('modules.readers.metaImageRDR', 'filename'), 'stl' : ('modules.readers.stlRDR', 'filename'), 'ply' : ('modules.readers.plyRDR', 'filename')} # list of tuples: (filename, errormessage) dropFilenameErrors = [] # shortcut for later canvas = self.canvas # filename mod code ========================================= # dropping a filename on an existing module will try to change # that module's config.filename (if it exists) to the dropped # filename. if not successful, the normal logic for dropped # filenames applies. #g = canvas.get_glyph_on_coords(rx,ry) g = canvas.event.picked_cobject dprint("canvasDropFilename:: picked_cobject", g) if g: # returns True if glyph did something with drop... ret = handle_drop_on_glyph(g, filenames) if ret: return dropFilenameErrors # end filename mod code dcmFilenames = [] for filename in filenames: if filename.lower().endswith('.dvn'): # we have to convert the event coords to real coords self._load_and_realise_network(filename, (w_x,w_y), reposition=True) # some DVNs contain viewer modules that take the focus # (due to Raise). Here we take it back to the canvas, # most logical thing we can do. self.canvas._rwi.SetFocus() wx.SafeYield() elif filename.lower().endswith('.vtk'): # for this type we have to do some special handling. # it could be a structuredpoints or a polydata, so we # have to read the first few lines to determine try: # read first four lines of file, fourth is what we want f = file(filename) for i in range(4): fline = f.readline() fline = fline.strip().lower() except Exception, e: dropFilenameErrors.append( (filename, 'Could not parse VTK file to distinguish type.')) else: # this only executes if there was no exception if fline.endswith('structured_points'): create_module_one_var( 'modules.readers.vtkStructPtsRDR', 'filename', filename, os.path.basename(filename)) elif fline.lower().endswith('polydata'): create_module_one_var( 'modules.readers.vtkPolyDataRDR', 'filename', filename, os.path.basename(filename)) else: dropFilenameErrors.append( (filename, 'Could not distinguish type of VTK file.')) elif filename.lower().endswith('.dcm'): dcmFilenames.append(filename) else: ext = filename.split('.')[-1].lower() if ext in actionDict: create_module_one_var(actionDict[ext][0], actionDict[ext][1], filename, os.path.basename(filename)) else: dropFilenameErrors.append( (filename, 'File extension not known.')) # ends for filename in filenames if len(dcmFilenames) > 0: (mod,glyph) = self.create_module_and_glyph( w_x, w_y, 'modules.readers.DICOMReader') if mod: try: cfg = mod.get_config() cfg.dicom_filenames.extend(dcmFilenames) mod.set_config(cfg) except Exception, e: dropFilenameErrors.append( ('DCM files', 'Error loading DICOM files: %s.' % (str(e),))) return dropFilenameErrors def close(self): """This gracefull takes care of all graphEditor shutdown and is mostly called at application shutdown. """ # remove the observer we have placed on the network manager self._devide_app.network_manager.remove_observer( 'execute_network_start', self._observer_network_manager_ens) # make sure no refs are stuck in the selection self._selected_glyphs.close() # this should take care of just about everything! self.clear_all_glyphs_from_canvas() # this will take care of all cleanup (including the VTK stuff) # and then Destroy() the main WX window. self._interface._main_frame.close() def _append_edit_commands(self, pmenu, eventWidget, origin, disable=True): """Append copy/cut/paste/delete commands and the default handlers to a given menu. Origin is used by the paste command, and should be the REAL canvas coordinates, i.e. with scroll position taken into account. """ copyId = wx.NewId() ni = wx.MenuItem(pmenu, copyId, '&Copy Selected\tCtrl-C', 'Copy the selected glyphs into the copy buffer.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, copyId, self._handlerCopySelected) if disable: if not self._selected_glyphs.getSelectedGlyphs(): ni.Enable(False) cutId = wx.NewId() ni = wx.MenuItem(pmenu, cutId, 'Cu&t Selected\tCtrl-X', 'Cut the selected glyphs into the copy buffer.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, cutId, self._handlerCutSelected) if disable: if not self._selected_glyphs.getSelectedGlyphs(): ni.Enable(False) pasteId = wx.NewId() ni = wx.MenuItem( pmenu, pasteId, '&Paste\tCtrl-V', 'Paste the contents of the copy buffer onto the canvas.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, pasteId, lambda e: self._handlerPaste(e, origin)) if disable: if not self._copyBuffer: ni.Enable(False) deleteId = wx.NewId() ni = wx.MenuItem(pmenu, deleteId, '&Delete Selected\tCtrl-D', 'Delete all selected glyphs.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, deleteId, lambda e: self._delete_selected_glyphs()) if disable: if not self._selected_glyphs.getSelectedGlyphs(): ni.Enable(False) self.ID_DELETE_GLYPHS = deleteId testId = wx.NewId() ni = wx.MenuItem(pmenu, testId, 'Test Selected', 'Test all selected glyphs.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, testId, lambda e: self._testSelectedGlyphs()) if disable: if not self._selected_glyphs.getSelectedGlyphs(): ni.Enable(False) def _append_network_commands(self, pmenu, eventWidget, disable=True): """Append copy/cut/paste/delete commands and the default handlers to a given menu. """ ############################################################# execute_id = wx.NewId() ni = wx.MenuItem(pmenu, execute_id, 'E&xecute network\tF5', 'Execute the complete network.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, execute_id, self._handler_execute_network) ############################################################# execute_selected_id = wx.NewId() ni = wx.MenuItem(pmenu, execute_selected_id, 'E&xecute selected modules', 'Execute only the selected modules.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, execute_selected_id, self._handler_execute_selected) if disable: if not self._selected_glyphs.getSelectedGlyphs(): ni.Enable(False) ############################################################# block_id = wx.NewId() ni = wx.MenuItem(pmenu, block_id, '&Block Selected\tCtrl-B', 'Block selected modules from executing.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, block_id, self._handler_blockmodules) if disable: if not self._selected_glyphs.getSelectedGlyphs(): ni.Enable(False) ############################################################# unblock_id = wx.NewId() ni = wx.MenuItem(pmenu, unblock_id, '&Unblock Selected\tCtrl-U', 'Unblock selected modules so that they can execute.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, unblock_id, self._handler_unblockmodules) if disable: if not self._selected_glyphs.getSelectedGlyphs(): ni.Enable(False) ############################################################# if False: layout_sucky_id = wx.NewId() ni = wx.MenuItem(pmenu, layout_sucky_id, 'Sucky graph layout\tF7', 'Perform SUCKY(tm) graph layout.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, layout_sucky_id, lambda e: self._layout_network_sucky()) reset_graph_view_id = wx.NewId() ni = wx.MenuItem(pmenu, reset_graph_view_id, 'Reset Graph Canvas view\tCtrl-R', 'Reset Graph Canvas view so that whole network is visible.') pmenu.AppendItem(ni) wx.EVT_MENU(eventWidget, reset_graph_view_id, lambda e: self.canvas.reset_view()) def _testSelectedGlyphs(self): si = [i.module_instance for i in self._selected_glyphs.getSelectedGlyphs()] def create_glyph(self, rx, ry, labelList, module_instance): """Create only a glyph on the canvas given an already created module_instance. labelList is a list of strings that will be printed inside the glyph representation. The glyph instance is returned. @param rx,ry: world coordinates of new glyph. """ co = DeVIDECanvasGlyph(self.canvas, (rx, ry), len(module_instance.get_input_descriptions()), len(module_instance.get_output_descriptions()), labelList, module_instance) self.canvas.add_object(co) co.add_observer('motion', self._observer_glyph_motion) co.add_observer('left_button_down', self._observer_glyph_left_button_down) co.add_observer('right_button_down', self._observer_glyph_right_button_down) co.add_observer('left_button_up', self._observer_glyph_left_button_up) co.add_observer('dragging', self._observer_glyph_dragging) co.add_observer('left_button_dclick', self._observer_glyph_left_button_dclick) # make sure we are redrawn. self.canvas.redraw() # the network loading needs this return co def create_module_and_glyph(self, x, y, module_name): """Create a DeVIDE and a corresponding glyph at world coordinates x,y. @return: a tuple with (module_instance, glyph) if successful, (None, None) if not. """ # check that it's a valid module name if module_name in self._available_modules: # we have a valid module, we should try and instantiate mm = self._devide_app.get_module_manager() try: temp_module = mm.create_module(module_name) except ModuleManagerException, e: self._devide_app.log_error_with_exception( 'Could not create module %s: %s' % (module_name, str(e))) return (None, None) # if the module_manager did its trick, we can make a glyph if temp_module: # the modulemanager generates a random module name, # which we query with get_instance_name gLabel = [module_name.split('.')[-1], mm.get_instance_name(temp_module)] glyph = self.create_glyph(x,y,gLabel,temp_module) # route all lines self._route_all_lines() return (temp_module, glyph) def _execute_module(self, module_instance): """Ask the ModuleManager to execute the devide module represented by the parameter module_instance. """ mm = self._devide_app.get_module_manager() mm.execute_module(module_instance) def _module_doc_to_html(self, full_module_name, doc): # do rudimentary __doc__ -> html conversion docLines = string.split(doc.strip(), '\n') for idx in range(len(docLines)): docLine = docLines[idx].strip() if docLine == '': docLines[idx] = '<br><br>' # add pretty heading htmlDoc = '<center><b>%s</b></center><br><br>' % \ (full_module_name,) + string.join(docLines, '\n') # finally change the contents of the new/existing module help window return '<html><body>%s</body></html>' % (htmlDoc,) def fill_module_lists(self, scan_modules=True): """Build up the module tree from the list of available modules supplied by the ModuleManager. At the moment, things will look a bit strange if the module tree goes deeper than one level, but everything will still work. """ mm = self._devide_app.get_module_manager() if scan_modules: mm.scan_modules() self._available_modules = mm.get_available_modules() self._moduleCats = {} # let's build up new dictionary with categoryName as key and # list of complete module_names as value - check for 'Segments', # that's reserved for mn,module_metadata in self._available_modules.items(): # we add an ALL category implicitly to all modules for cat in module_metadata.cats + [ALLCATS_STRING]: if cat in self._moduleCats: self._moduleCats[cat].append('module:%s' % (mn,)) else: self._moduleCats[cat] = ['module:%s' % (mn,)] # list of DVN filenames if len(mm.availableSegmentsList) > 0: self._moduleCats['Segments'] = ['segment:%s' % (i,) for i in mm.availableSegmentsList] # this should add all segments to the ALLCATS_STRING category self._moduleCats[ALLCATS_STRING] += self._moduleCats['Segments'] # setup all categories self._interface._main_frame.module_cats_choice.Clear() idx = 0 cats = self._moduleCats.keys() cats.sort() # but make sure that ALL is up front, no matter what del cats[cats.index(ALLCATS_STRING)] cats = [ALLCATS_STRING] + cats for cat in cats: self._interface._main_frame.module_cats_choice.Append(cat) self._interface._main_frame.module_cats_choice.Select(0) self._update_search_results() def find_glyph(self, meta_module): """Given a meta_module, return the glyph that contains it. @return: glyph if found, None otherwise. """ all_glyphs = self.canvas.getObjectsOfClass(DeVIDECanvasGlyph) found = False for glyph in all_glyphs: if glyph.module_instance == meta_module.instance: found = True break # get out of this for if found: return glyph else: return None def _handlerGraphFrameClose(self, event): self.hide() def show(self): # this is BAD. why is the graph editor doing all of this and # not the interface? self._interface._main_frame.Show(True) self._interface._main_frame.Iconize(False) self._interface._main_frame.Raise() self.canvas.redraw() # we have to call into wx to get everything to actually # display. wx.SafeYield() def _handlerFileExportAsDOT(self, event): # make a list of all glyphs allGlyphs = self.canvas.getObjectsOfClass(DeVIDECanvasGlyph) if allGlyphs: filename = wx.FileSelector( "Choose filename for GraphViz DOT file", self._last_fileselector_dir, "", "dot", "GraphViz DOT files (*.dot)|*.dot|All files (*.*)|*.*", wx.SAVE) if filename: # save directory for future use self._last_fileselector_dir = \ os.path.dirname(filename) # if the user has NOT specified any fileextension, we # add .dot. (on Win this gets added by the # FileSelector automatically, on Linux it doesn't) if os.path.splitext(filename)[1] == '': filename = '%s.dot' % (filename,) self._exportNetworkAsDOT(allGlyphs, filename) def _handlerFileExportSelectedAsDOT(self, event): glyphs = self._selected_glyphs.getSelectedGlyphs() if glyphs: filename = wx.FileSelector( "Choose filename for GraphViz DOT file", self._last_fileselector_dir, "", "dot", "GraphViz DOT files (*.dot)|*.dot|All files (*.*)|*.*", wx.SAVE) if filename: # save directory for future use self._last_fileselector_dir = \ os.path.dirname(filename) # if the user has NOT specified any fileextension, we # add .dot. (on Win this gets added by the # FileSelector automatically, on Linux it doesn't) if os.path.splitext(filename)[1] == '': filename = '%s.dot' % (filename,) self._exportNetworkAsDOT(glyphs, filename) def _handlerFileOpenSegment(self, event): filename = wx.FileSelector( "Choose DeVIDE network to load into copy buffer", self._last_fileselector_dir, "", "dvn", "DeVIDE networks (*.dvn)|*.dvn|All files (*.*)|*.*", wx.OPEN) if filename: # save directory for future use self._last_fileselector_dir = \ os.path.dirname(filename) self._load_network_into_copy_buffer(filename) def _handlerFileSaveSelected(self, event): glyphs = self._selected_glyphs.getSelectedGlyphs() if glyphs: filename = wx.FileSelector( "Choose filename for DeVIDE network", self._last_fileselector_dir, "", "dvn", "DeVIDE networks (*.dvn)|*.dvn|All files (*.*)|*.*", wx.SAVE) if filename: # save directory for future use self._last_fileselector_dir = \ os.path.dirname(filename) # if the user has NOT specified any fileextension, we # add .dvn. (on Win this gets added by the # FileSelector automatically, on Linux it doesn't) if os.path.splitext(filename)[1] == '': filename = '%s.dvn' % (filename,) self._save_network(glyphs, filename) def _update_search_results(self, event=None): """Each time the user modifies the module search string or the category selection, this method is called to update the list of modules that can be selected. """ mf = self._interface._main_frame # get complete search results for this search string t = mf.search.GetValue() if t: mm = self._devide_app.get_module_manager() search_results = mm.module_search.find_matches(t) # search_results is dictionary {'name' : {'module.name' : 1, # 'other.module.name' : 1}, 'keywords' : ... else: # None is different from an empty dictionary search_results = None mcc = mf.module_cats_choice selected_cat = mcc.GetStringSelection() results_disp = {'misc' : [], 'name' : [], 'keywords' : [], 'help' : []} # now go through search results adding all modules that have # the correct categories if search_results is not None: for srkey in search_results: # srkey is a full module name and is guaranteed to be unique cat_found = False if selected_cat == ALLCATS_STRING: # we don't have to check categories cat_found = True else: if srkey.startswith('segment:'): if selected_cat == 'Segments': cat_found = True else: # srkey starts with module: or segment:, we have to # remove this module_name = srkey.split(':')[1] for c in mm._available_modules[module_name].cats: if c == selected_cat: cat_found = True # stop with for iteration break if cat_found: # now go through the different where-founds # wfs is a dict {'wf1' : 1, 'wf2' : 1} wfs = search_results[srkey] for wf in wfs: results_disp[wf].append('%s' % (srkey,)) else: # no search string, only selected categories results_disp['misc'] = self._moduleCats[selected_cat] # make sure separate results are sorted for where_found in results_disp: results_disp[where_found].sort() # now populate the mlb mlb = mf.module_list_box mlb.Clear() for section in ['misc', 'name', 'keywords', 'help']: if section != 'misc' and len(results_disp[section]) > 0: mlb.Append('<b><center>- %s match -</center></b>' % (section.upper(),), data=None, refresh=False) for mn in results_disp[section]: if mn.startswith('segment'): shortname = os.path.splitext(os.path.basename(mn))[0] else: # changes module:blaat.boo into boo and also # module:bar into bar. shortname = mn.split(':')[-1].split('.')[-1] mlb.Append(shortname, mn, refresh=False) # make sure the list is actually updated (we've appended a bunch # of things with refresh=False mlb.DoRefresh() # and select the first selectable item in the mlb # only the actual modules and segments have module_names sel = -1 module_name = None while module_name is None and sel < mlb.GetCount(): module_name = mlb.GetClientData(sel) sel += 1 if module_name: # this setselection does not fire the listbox event mlb.SetSelection(sel-1) # so we call the handler manually (so help is updated) self._handlerModulesListBoxSelected(None) def _handler_inject_module(self, module_instance): pyshell = self._devide_app.get_interface()._python_shell if not pyshell: self._devide_app.get_interface().log_message( 'Please activate Python Shell first.') return mm = self._devide_app.get_module_manager() bname = wx.GetTextFromUser( 'Enter a name to which the instance should be bound.', 'Input text', mm.get_instance_name(module_instance)) # we inject a weakref to the module, so that it can still be # destroyed when the user wishes to do that. if bname: pyshell.inject_locals( {bname : weakref.proxy(module_instance)}) def _reload_module(self, module_instance, glyph): """Reload a module by storing all configuration information, deleting the module, and then recreating and reconnecting it. @param module_instance: the instance that's to be reloaded. @param glyph: the glyph that represents the module. """ mm = self._devide_app.get_module_manager() meta_module = mm.get_meta_module(module_instance) # prod_tuple contains a list of (prod_meta_module, output_idx, # input_idx) tuples prod_tuples = mm.get_producers(meta_module) # cons_tuples contains a list of (output_index, consumer_meta_module, # consumer input index) cons_tuples = mm.get_consumers(meta_module) # store the instance name instance_name = meta_module.instance_name # and the full module spec name full_name = meta_module.module_name # and get the module state (we make a deep copy just in case) module_config = copy.deepcopy(meta_module.instance.get_config()) # and even the glyph position gp_x, gp_y = glyph.get_position() # now disconnect and nuke the old module self._delete_module(glyph) # FIXME: error checking # create a new one (don't convert my coordinates) new_instance, new_glyph = self.create_module_and_glyph( gp_x, gp_y, full_name) if new_instance and new_glyph: # give it its name back self._rename_module(new_instance, new_glyph, instance_name) try: # and its config (FIXME: we should honour pre- and # post-connect config!) new_instance.set_config(module_config) except Exception, e: self._devide_app.log_error_with_exception( 'Could not restore state/config to module %s: %s' % (new_instance.__class__.__name__, e) ) # connect it back up for producer_meta_module, output_idx, input_idx in prod_tuples: producer_glyph = self.find_glyph(producer_meta_module) # connect reports the error internally, so we'll just # continue trying to connect up things self._connect(producer_glyph, output_idx, new_glyph, input_idx) for output_idx, consumer_meta_module, input_idx in cons_tuples: consumer_glyph = self.find_glyph(consumer_meta_module) self._connect(new_glyph, output_idx, consumer_glyph, input_idx) self.canvas.redraw() wx.SafeYield() def _rename_module(self, module, glyph, newModuleName): if newModuleName: # try to rename the module... new_name = self._devide_app.get_module_manager().rename_module( module,newModuleName) if new_name: # if no conflict, set label and redraw ll = [module.__class__.__name__] ll.append(new_name) # change the list of labels glyph.setLabelList(ll) # which means we have to update the geometry (so they # are actually rendered) glyph.update_geometry() # which means we probably have to reroute lines as the # module might have changed size self._route_all_lines() self.canvas.redraw() return True else: # there was a conflict, return false return False else: # the user has given us a blank or None modulename... we'll rename # the module with an internal random name and remove its label uin = self._devide_app.get_module_manager()._make_unique_instance_name() rr = self._devide_app.get_module_manager().rename_module(module, uin) if rr: glyph.setLabelList([module.__class__.__name__, rr]) self.canvas.redraw() return True else: return False def _handler_reload_module(self, module_instance, glyph): self._reload_module(module_instance, glyph) def _handlerRenameModule(self, module, glyph): newModuleName = wx.GetTextFromUser( 'Enter a new name for this module.', 'Rename Module', self._devide_app.get_module_manager().get_instance_name(module)) if newModuleName: self._rename_module(module, glyph, newModuleName) def _handlerModulesListBoxSelected(self, event): """Handler called when user selects a single item from the Module List at the bottom left. """ mlb = self._interface._main_frame.module_list_box idx = mlb.GetSelection() if idx >= 0: cdata = mlb.GetClientData(idx) if cdata is not None: self._interface._main_frame.GetStatusBar().SetStatusText(cdata) self.show_module_help(cdata) def _determine_paste_pos(self): """Determine position to paste a network in the copy buffer. This is used if the user triggers the paste via hotkey and there's no event position. Network will be pasted to the right of all visible modules. """ canvas = self.canvas # find all glyphs that are visible at the moment all_glyphs = self._get_all_glyphs() tl = self.canvas.get_top_left_world() br = self.canvas.get_bottom_right_world() bl = tl[0], br[1] w,h = canvas.get_wh_world() # determine all visible glyphs visible_glyphs = [] for g in all_glyphs: if g.is_origin_inside_rect(bl, w, h): visible_glyphs.append(g) # determine maxx last_width = 0 if visible_glyphs: last_width = visible_glyphs[0].get_bounds()[0] maxx = visible_glyphs[0].get_position()[0] + last_width for g in visible_glyphs: x = g.get_position()[0] + g.get_bounds()[0] if x > maxx: maxx = x pw = DeVIDECanvasGlyph._pWidth x = maxx + 2.0 * pw else: # default position is the centre x = tl[0] + w / 2.0 # default y is 10% from the bottom y = br[1] + 0.1 * h if x > br[0]- 0.1 * w: # glyph would end up to the right of the visible viewport canvas.pan_canvas_world(w / 4.0, 0) return x,y def _handlerPaste(self, event, position): """If position is None, a paste position will be automatically determined. """ if self._copyBuffer: if position is None: position = self._determine_paste_pos() self._realise_network( # when we paste, we want the thing to reposition! self._copyBuffer[0], self._copyBuffer[1], self._copyBuffer[2], position, True) def _handlerHelpShowHelp(self, event): self._interface.showHelp() def _handlerCopySelected(self, event): if self._selected_glyphs.getSelectedGlyphs(): self._copyBuffer = self._serialise_network( self._selected_glyphs.getSelectedGlyphs()) def _handlerCutSelected(self, event): if self._selected_glyphs.getSelectedGlyphs(): self._copyBuffer = self._serialise_network( self._selected_glyphs.getSelectedGlyphs()) self._delete_selected_glyphs() def hide(self): self._interface._main_frame.Show(False) def _draw_preview_line(self, src, dst): """Draw / update a preview line from 3-D world position src to dst. """ if self._preview_line is None: self._preview_line = DeVIDECanvasSimpleLine(self.canvas, src, dst) self.canvas.add_object(self._preview_line) else: self._preview_line.src = src self._preview_line.dst = dst self._preview_line.update_geometry() self.canvas.redraw() # this shouldn't be here... def _kill_preview_line(self): if not self._preview_line is None: self.canvas.remove_object(self._preview_line) self._preview_line.close() self._preview_line = None def _draw_rubberband(self, cur_pos): if self._rbb_box is None: self._rbb_box = DeVIDECanvasRBBox(self.canvas, cur_pos, (0.1,0.1)) self.canvas.add_object(self._rbb_box) else: # just update the width and the height! # (these can be negative) w = cur_pos[0] - self._rbb_box.corner_bl[0] h = cur_pos[1] - self._rbb_box.corner_bl[1] self._rbb_box.width, self._rbb_box.height = w,h self._rbb_box.update_geometry() def _end_rubberbanding(self): """See stopRubberBanding: we need some more data! actually we don't: we have self.canvas too (with an event.wx_event) """ if not self._rbb_box is None: # store coords of rubber-band box c_bl = self._rbb_box.corner_bl w = self._rbb_box.width h = self._rbb_box.height # remove it from the canvas self.canvas.remove_object(self._rbb_box) self._rbb_box.close() self._rbb_box = None # now determine which glyphs were inside all_glyphs = self._get_all_glyphs() glyphs_in_rb = [] for g in all_glyphs: if g.is_inside_rect(c_bl, w, h): glyphs_in_rb.append(g) wxe = self.canvas.event.wx_event if not wxe.ControlDown() and not wxe.ShiftDown(): self._selected_glyphs.removeAllGlyphs() for g in glyphs_in_rb: self._selected_glyphs.addGlyph(g) def _disconnect(self, glyph, input_idx): """Disconnect input_idx'th input of glyph, also remove line from canvas. """ try: # first disconnect the actual modules mm = self._devide_app.get_module_manager() mm.disconnect_modules(glyph.module_instance, input_idx) except Exception, e: self._devide_app.log_error_with_exception( 'Could not disconnect modules (removing link ' 'from canvas anyway): %s' \ % (str(e))) # we did our best, the module didn't want to comply # we're going to nuke it anyway deadLine = glyph.inputLines[input_idx] if deadLine: # remove the line from the destination module input lines glyph.inputLines[input_idx] = None # and for the source module output lines outlines = deadLine.fromGlyph.outputLines[ deadLine.fromOutputIdx] del outlines[outlines.index(deadLine)] # also update geometry on both glyphs glyph.update_geometry() deadLine.fromGlyph.update_geometry() # and from the canvas self.canvas.remove_object(deadLine) deadLine.close() def _observer_canvas_left_down(self, canvas): """If user left-clicks on canvas and there's a selection, the selection should be canceled. However, if control or shift is being pressed, it could mean the user is planning to extend a selection with for example a rubber-band drag. """ wxe = canvas.event.wx_event if not wxe.ControlDown() and not wxe.ShiftDown() and \ len(self._selected_glyphs.getSelectedGlyphs()) > 0: self._selected_glyphs.removeAllGlyphs() self.canvas.update_all_geometry() self.canvas.redraw() def _observer_canvas_right_down(self, canvas): pmenu = wx.Menu('Canvas Menu') # fill it out with edit (copy, cut, paste, delete) commands self._append_edit_commands(pmenu, canvas._rwi, (canvas.event.world_pos[0:2])) pmenu.AppendSeparator() self._append_network_commands(pmenu, canvas._rwi) self.canvas._rwi.PopupMenu(pmenu, wx.Point(canvas.event.pos[0], canvas.event.pos[1])) def _observer_canvas_left_up(self, canvas): dprint("_observer_canvas_left_up::") # whatever the case may be, stop rubber banding. if self._rbb_box: self._end_rubberbanding() # this might mean double redraws, cache it? self.canvas.redraw() # any dragged objects? if canvas.getDraggedObject() and \ canvas.getDraggedObject().draggedPort and \ canvas.getDraggedObject().draggedPort != (-1,-1): if canvas.getDraggedObject().draggedPort[0] == 0: # the user was dragging an input port and dropped it # on the canvas, so she probably wants us to disconnect input_idx = canvas.getDraggedObject().draggedPort[1] self._disconnect(canvas.getDraggedObject(), input_idx) # we were dragging a port, so there was a preview line, # which we now can discard self._kill_preview_line() self.canvas.redraw() def _observer_canvas_drag(self, canvas): if canvas.event.left_button: self._draw_rubberband(canvas.event.world_pos) canvas.redraw() def _checkAndConnect(self, draggedObject, draggedPort, droppedObject, droppedInputPort): """Check whether the proposed connection can be made and make it. Also takes care of putting a new connection line on the canvas, and redrawing. """ if droppedObject.inputLines[droppedInputPort]: # the user dropped us on a connected input, we can just bail return if draggedPort[0] == 1: # this is a good old "I'm connecting an output to an input" self._connect(draggedObject, draggedPort[1], droppedObject, droppedInputPort) self.canvas.redraw() elif draggedObject.inputLines[draggedPort[1]]: # this means the user was dragging a connected input port and has # now dropped it on another input port... (we've already eliminated # the case of a drop on an occupied input port, and thus also # a drop on the dragged port) oldLine = draggedObject.inputLines[draggedPort[1]] fromGlyph = oldLine.fromGlyph fromOutputIdx = oldLine.fromOutputIdx toGlyph = oldLine.toGlyph toInputIdx = oldLine.toInputIdx # delete the old one self._disconnect(toGlyph, toInputIdx) # connect up the new one self._connect(fromGlyph, fromOutputIdx, droppedObject, droppedInputPort) self.canvas.redraw() def _observer_network_manager_ens(self, network_manager): """Autosave file, only if we have a _current_filename """ if self._current_filename is None: return all_glyphs = self.canvas.getObjectsOfClass( DeVIDECanvasGlyph) if all_glyphs: # create new filename fn = self._current_filename f, e = os.path.splitext(fn) new_fn = '%s_autosave%s' % (f, e) # auto-save the network to that file self._save_network(all_glyphs, new_fn) msg1 = 'Auto-saved %s' % (new_fn,) # set message on statusbar self._interface.set_status_message( '%s - %s' % (msg1,time.ctime(time.time()))) # and also in log window self._interface.log_info(msg1) def clear_all_glyphs_from_canvas(self): allGlyphs = self.canvas.getObjectsOfClass(DeVIDECanvasGlyph) mm = self._devide_app.get_module_manager() # we take care of the "difficult" modules first, so sort module # types from high to low maxConsumerType = max(mm.consumerTypeTable.values()) # go through consumerTypes from high to low, building up a list # with glyph in the order that we should destroy them # we should probably move this logic to the ModuleManager as a # method getModuleDeletionOrder() or somesuch glyphDeletionSchedule = [] for consumerType in range(maxConsumerType, -1, -1): for glyph in allGlyphs: moduleClassName = glyph.module_instance.__class__.__name__ if moduleClassName in mm.consumerTypeTable: currentConsumerType = mm.consumerTypeTable[ moduleClassName] else: # default filter currentConsumerType = 1 if currentConsumerType == consumerType: glyphDeletionSchedule.append(glyph) # now actually delete the glyphs in the correct order for glyph in glyphDeletionSchedule: self._delete_module(glyph) # only here! self.canvas.redraw() def _create_line(self, fromObject, fromOutputIdx, toObject, toInputIdx): l1 = DeVIDECanvasLine(self.canvas, fromObject, fromOutputIdx, toObject, toInputIdx) dprint("_create_line:: calling canvas.add_object") self.canvas.add_object(l1) # also record the line in the glyphs toObject.inputLines[toInputIdx] = l1 fromObject.outputLines[fromOutputIdx].append(l1) # REROUTE THIS LINE self._route_line(l1) def _connect(self, fromObject, fromOutputIdx, toObject, toInputIdx): success = True try: # connect the actual modules mm = self._devide_app.get_module_manager() mm.connect_modules(fromObject.module_instance, fromOutputIdx, toObject.module_instance, toInputIdx) # if that worked, we can make a linypoo self._create_line(fromObject, fromOutputIdx, toObject, toInputIdx) # have to call update_geometry (the glyphs have new # colours!) fromObject.update_geometry() toObject.update_geometry() except Exception, e: success = False self._devide_app.log_error_with_exception( 'Could not connect modules: %s' % (str(e))) return success def _delete_selected_glyphs(self): """Delete all currently selected glyphs. """ # we have to make a deep copy, as we're going to be deleting stuff # from this list deadGlyphs = [glyph for glyph in \ self._selected_glyphs.getSelectedGlyphs()] for glyph in deadGlyphs: # delete the glyph, do not refresh the canvas self._delete_module(glyph, False) # finally we can let the canvas redraw self.canvas.redraw() def _realise_network(self, pmsDict, connectionList, glyphPosDict, origin=(0,0), reposition=False): """Given a pmsDict, connectionList and glyphPosDict, recreate the network described by those structures. The origin of the glyphs will be set. If reposition is True, the uppermost and leftmost coordinates of all glyphs in glyphPosDict is subtracted from all stored glyph positions before adding the origin. """ # get the network_manager to realise the network nm = self._devide_app.network_manager newModulesDict, newConnections = nm.realise_network( pmsDict, connectionList) # newModulesDict and newConnections contain the modules and # connections which were _actually_ realised... let's draw # glyphs! if reposition: coords = glyphPosDict.values() minX = min([coord[0] for coord in coords]) minY = min([coord[1] for coord in coords]) reposCoords = [minX, minY] else: reposCoords = [0, 0] # store the new glyphs in a dictionary keyed on OLD pickled # instance_name so that we can connect them up in the next step mm = self._devide_app.get_module_manager() newGlyphDict = {} for newModulePickledName in newModulesDict.keys(): position = glyphPosDict[newModulePickledName] module_instance = newModulesDict[newModulePickledName] gLabel = [module_instance.__class__.__name__] instname = mm.get_instance_name(module_instance) if not instname.startswith('dvm'): gLabel.append(instname) newGlyph = self.create_glyph( position[0] - reposCoords[0] + origin[0], position[1] - reposCoords[1] + origin[1], gLabel, module_instance) newGlyphDict[newModulePickledName] = newGlyph # now make lines for all the existing connections # note that we use "newConnections" and not connectionList for connection in newConnections: sGlyph = newGlyphDict[connection.source_instance_name] tGlyph = newGlyphDict[connection.target_instance_name] self._create_line(sGlyph, connection.output_idx, tGlyph, connection.input_idx) # finally we can let the canvas redraw self.canvas.update_all_geometry() self.canvas.redraw() def _layout_network_sucky(self): # I've done it this way so that I can easily paste this method # into the main DeVIDE introspection window. #from internal.wxPyCanvas import wxpc iface = self._interface #iface = devide_app.get_interface() canvas = self.canvas ge = iface._graph_editor mm = self._devide_app.get_module_manager() #mm = devide_app.get_module_manager() all_glyphs = self.canvas.getObjectsOfClass( DeVIDECanvasGlyph) num_glyphs = len(all_glyphs) # we can only do this if we have more than one glyph to # move around. if num_glyphs <= 1: return (pmsDict, connection_list, glyphPosDict) = \ ge._serialise_network(all_glyphs) # first convert all glyph positions to points and connections # to polylines. polynet = vtk.vtkPolyData() points = vtk.vtkPoints() points.Allocate(num_glyphs, 10) lines = vtk.vtkCellArray() lines.Allocate(len(connection_list), 10) # for each glyph, we store in a dict its pointid in the # polydata name2ptid = {} ptid2glyph = {} for glyph in all_glyphs: pos = glyph.get_position() new_pos = pos + (0.0,) ptid = points.InsertNextPoint(new_pos) instance_name = mm.get_instance_name(glyph.module_instance) name2ptid[instance_name] = ptid ptid2glyph[ptid] = glyph condone = {} # we use this dict to add each connection once for connection in connection_list: prod_ptid = name2ptid[connection.source_instance_name] cons_ptid = name2ptid[connection.target_instance_name] # we keep this for now, we want the number of connections # between two modules to play a role in the layout. #if (prod_ptid, cons_ptid) in condone: # continue #else: # condone[(prod_ptid, cons_ptid)] = 1 v = vtk.vtkIdList() v.InsertNextId(prod_ptid) v.InsertNextId(cons_ptid) lines.InsertNextCell(v) # we can also add an extra connection from each glyph to EVERY # other glyph to keep things more balanced... (SIGH) for iglyph in all_glyphs: iptid = name2ptid[mm.get_instance_name(iglyph.module_instance)] for jglyph in all_glyphs: if iglyph is not jglyph: jptid = name2ptid[mm.get_instance_name(jglyph.module_instance)] v = vtk.vtkIdList() v.InsertNextId(iptid) v.InsertNextId(jptid) lines.InsertNextCell(v) polynet.SetPoints(points) polynet.SetLines(lines) lf = vtk.vtkGraphLayoutFilter() lf.SetThreeDimensionalLayout(0) lf.SetAutomaticBoundsComputation(0) minx, miny = canvas.GetViewStart()[0] + 50, canvas.GetViewStart()[1] + 50 maxx, maxy = canvas.GetClientSize()[0] + minx - 100, canvas.GetClientSize()[1] + miny - 100 lf.SetGraphBounds(minx, maxx, miny, maxy, 0.0, 0.0) # i've tried a number of things, they all suck. lf.SetCoolDownRate(1000) # default 10 lf.SetMaxNumberOfIterations(10) # default 50 lf.SetInput(polynet) lf.Update() new_pts = lf.GetOutput() for ptid, glyph in ptid2glyph.items(): new_pos = new_pts.GetPoint(ptid) glyph.setPosition(new_pos[0:2]) ge._route_all_lines() def _load_and_realise_network(self, filename, position=(0,0), reposition=False): """Attempt to load (i.e. unpickle) a DVN network file and recreate this network on the canvas. @param position: start position of new network in world coordinates. """ try: ln = self._devide_app.network_manager.load_network pmsDict, connectionList, glyphPosDict = ln(filename) self._realise_network(pmsDict, connectionList, glyphPosDict, position, reposition) except Exception, e: self._devide_app.log_error_with_exception(str(e)) def _load_network_into_copy_buffer(self, filename): """Attempt to load (i.e. unpickle) a DVN network and bind the tuple to self._copyBuffer. When the user pastes, the network will be recreated. DANG! """ try: ln = self._devide_app.network_manager.load_network pmsDict, connectionList, glyphPosDict = ln(filename) self._copyBuffer = (pmsDict, connectionList, glyphPosDict) except Exception, e: self._devide_app.log_error_with_exception(str(e)) def _save_network_DEPRECATED(self, glyphs, filename): (pmsDict, connectionList, glyphPosDict) = \ self._serialise_network(glyphs) # change the serialised module_instances to a pickled stream headerAndData = (('DVN', 1, 0, 0), \ (pmsDict, connectionList, glyphPosDict)) stream = cPickle.dumps(headerAndData, True) f = None try: f = open(filename, 'wb') f.write(stream) except Exception, e: self._devide_app.log_error_with_exception( 'Could not write network to %s: %s' % (filename, str(e))) if f: f.close() def _save_network(self, glyphs, filename, export=False): (pms_dict, connection_list, glyph_pos_dict) = \ self._serialise_network(glyphs) nm = self._devide_app.network_manager try: nm.save_network(pms_dict, connection_list, glyph_pos_dict, filename, export) except Exception, e: self._devide_app.log_error_with_exception( 'Could not write network to %s: %s' % (filename, str(e))) def _exportNetworkAsDOT(self, glyphs, filename): (pmsDict, connectionList, glyphPosDict) = \ self._serialise_network(glyphs) # first work through the module instances dotModuleDefLines = [] for instance_name, pickledModule in pmsDict.items(): configKeys = [i for i in dir(pickledModule.module_config) if not i.startswith('__')] configList = [] for configKey in configKeys: cValStr = str(getattr(pickledModule.module_config, configKey)) if len(cValStr) > 80: cValStr = 'Compacted' # just replace all \'s with /'s... else we have to futz # with raw strings all the way through! configList.append('%s : %s' % (configKey, cValStr.replace('\\', '/'))) configString = '\\n'.join(configList) dotModuleDefLines.append( '%s [shape=box, label="%s %s\\n%s"];\n' % \ (instance_name, pickledModule.module_name, instance_name, configString)) # then the connections # connectionList is a list of pickledConnections connectionLines = [] mm = self._devide_app.get_module_manager() for connection in connectionList: mi = mm.get_instance(connection.source_instance_name) outputName = '' if mi: outputName = mi.get_output_descriptions()[connection.output_idx] connectionLines.append('%s -> %s [label="%s"];\n' % \ (connection.source_instance_name, connection.target_instance_name, outputName )) f = None try: f = open(filename, 'w') f.write('/* GraphViz DOT file generated by DeVIDE */\n') f.write('/* Example: dot -Tps filename.dot -o filename.ps */\n') f.write('digraph DeVIDE_Network {\n') f.write('ratio=auto;\n'); # a4 is 8.something by 11.something f.write('size="7,10";\n'); f.writelines(dotModuleDefLines) f.writelines(connectionLines) f.write('}') except Exception, e: self._devide_app.log_error_with_exception( 'Could not write network to %s: %s' % (filename, str(e))) if f: f.close() def _serialise_network(self, glyphs): """Given a list of glyphs, return a tuple containing pmsDict, connectionList and glyphPosDict. This can be used to reconstruct the whole network from scratch and is used for saving and cutting/copying. glyphPosDict is a dictionary mapping from instance_name to glyph position. pmsDict maps from instance_name to PickledModuleState, an object with attributes (module_config, module_name, instance_name) connectionList is a list of pickledConnection, each containing (producer_instance_name, output_idx, consumer_instance_name, input_idx) """ module_instances = [glyph.module_instance for glyph in glyphs] mm = self._devide_app.get_module_manager() # let the ModuleManager serialise what it can pmsDict, connectionList = mm.serialise_module_instances( module_instances) savedInstanceNames = [pms.instance_name for pms in pmsDict.values()] # now we also get to store the coordinates of the glyphs which # have been saved (keyed on instance_name) savedGlyphs = [glyph for glyph in glyphs if mm.get_instance_name(glyph.module_instance)\ in savedInstanceNames] glyphPosDict = {} for savedGlyph in savedGlyphs: instance_name = mm.get_instance_name(savedGlyph.module_instance) glyphPosDict[instance_name] = savedGlyph.get_position() return (pmsDict, connectionList, glyphPosDict) def update_port_info_statusbar(self, glyph, port_inout, port_idx): """This is only called if port_inout is >= 0, i.e. there is valid information concerning a glyph, port side and port index under the mouse at the moment. Called by _observer_glyph_motion(). """ msg = '' canvas = self.canvas from_port = False draggedObject = canvas.getDraggedObject() if draggedObject and draggedObject.draggedPort and \ draggedObject.draggedPort != (-1, -1): if draggedObject.draggedPort[0] == 0: pstr = draggedObject.module_instance.get_input_descriptions()[ draggedObject.draggedPort[1]] else: pstr = draggedObject.module_instance.get_output_descriptions()[ draggedObject.draggedPort[1]] from_descr = '|%s|-[%s]' % (draggedObject.getLabel(), pstr) from_port = True # see if dragged port is the same as the port currently # under the mouse same_port = draggedObject == glyph and \ draggedObject.draggedPort[0] == port_inout and \ draggedObject.draggedPort[1] == port_idx if port_inout == 0: pstr = glyph.module_instance.get_input_descriptions()[ port_idx] else: pstr = glyph.module_instance.get_output_descriptions()[ port_idx] to_descr = '|%s|-[%s]' % (glyph.getLabel(), pstr) # if we have a dragged port (i.e. a source) and a port # currently under the mouse which is NOT the same port, show # the connection that the user would make if the mouse would # now be released. if from_port and not same_port: msg = '%s ===>> %s' % (from_descr, to_descr) # otherwise, just show the port under the mouse at the moment. else: msg = to_descr self._interface._main_frame.GetStatusBar().SetStatusText(msg) def _fileExitCallback(self, event): # call the interface quit handler (we're its child) self._interface.quit() def _fileNewCallback(self, event): self.clear_all_glyphs_from_canvas() self.set_current_filename(None) def _fileOpenCallback(self, event): filename = wx.FileSelector( "Choose DeVIDE network to load", self._last_fileselector_dir, "", "dvn", "DeVIDE networks (*.dvn)|*.dvn|All files (*.*)|*.*", wx.OPEN) if filename: # save the directory part of whatever was selected for # future use. self._last_fileselector_dir = \ os.path.dirname(filename) self.clear_all_glyphs_from_canvas() self._load_and_realise_network(filename) # make sure that the newly realised network is nicely in # view self.canvas.reset_view() self.set_current_filename(filename) def _helper_file_save(self, always_ask=True, export=False): """Save current network to file. If always_ask is True, will popup a file selector dialogue. If always_ask is False, will only popup a file selector dialogue if there is no current filename set. If export is True, it will invoke the relative path substitution mode during saving, i.e. all filename paths that are below the network directory will be stored in relative form. This will not change the current filename, and will always ask where to export to. """ # make a list of all glyphs allGlyphs = self.canvas.getObjectsOfClass( DeVIDECanvasGlyph) if allGlyphs: if always_ask or export or self._current_filename is None: if export: msg = "Choose filename for EXPORTED DeVIDE network" else: msg = "Choose filename for DeVIDE network" filename = wx.FileSelector(msg, self._last_fileselector_dir, "", "dvn", "DeVIDE networks (*.dvn)|*.dvn|All files (*.*)|*.*", wx.SAVE) else: filename = self._current_filename if filename: # save directory for future use self._last_fileselector_dir = \ os.path.dirname(filename) # if the user has NOT specified any fileextension, we # add .dvn. (on Win this gets added by the # FileSelector automatically, on Linux it doesn't) if os.path.splitext(filename)[1] == '': filename = '%s.dvn' % (filename,) if export: self._save_network( allGlyphs, filename, export=True) msg1 = 'EXPORTED to %s' % (filename,) else: self.set_current_filename(filename) self._save_network(allGlyphs, filename) msg1 = 'Saved %s' % (filename,) # set message on statusbar self._interface.set_status_message( '%s - %s' % (msg1,time.ctime(time.time()))) # and also in log window self._interface.log_info(msg1) def _fileSaveCallback(self, event): self._helper_file_save(always_ask=False) def _handler_file_save_as(self, event): self._helper_file_save(always_ask=True) def _handler_file_export(self, event): self._helper_file_save(always_ask=True, export=True) def _get_all_glyphs(self): """Return list with all glyphs on canvas. """ ag = self.canvas.getObjectsOfClass( DeVIDECanvasGlyph) return ag def _observer_glyph_dragging(self, glyph): canvas = self.canvas # this clause will execute once at the beginning of a drag... if not glyph.draggedPort: # we're dragging, but we don't know if we're dragging a port yet port = glyph.get_port_containing_mouse() dprint("_observer_glyph_dragging:: port", port) if port: # glyph.draggedPort = port else: # this indicates that the glyph is being dragged, but that # we don't have to check for a port during this drag glyph.draggedPort = (-1, -1) # when we get here, glyph.draggedPort CAN't BE None if glyph.draggedPort == (-1, -1): # this means that there's no port involved, so the glyph itself, # or the current selection of glyphs, gets dragged if glyph in self._selected_glyphs.getSelectedGlyphs(): # move the whole selection (MAN THIS IS CLEAN) # err, kick yerself in the nads: you CAN'T use glyph # as iteration variable, it'll overwrite the current glyph for sglyph in self._selected_glyphs.getSelectedGlyphs(): canvas.drag_object(sglyph, canvas.get_motion_vector_world(0.0)) # we're busy dragging glyphs, do a QUICK reroute # of all lines connected to this glyph. quick # rerouting ignores all other glyphs self._route_all_glyph_lines_fast(sglyph) else: # or just the glyph under the mouse # this clause should never happen, as the dragged glyph # always has the selection. canvas.drag_object(glyph, canvas.get_motion_vector_world(0.0)) self._route_all_glyph_lines_fast(glyph) # finished glyph drag event handling, have to redraw. canvas.redraw() else: if glyph.draggedPort[0] == 1: # the user is attempting a new connection starting with # an output port cop = glyph.get_centre_of_port(glyph.draggedPort[0], glyph.draggedPort[1]) self._draw_preview_line(cop, canvas.event.world_pos) elif glyph.inputLines and glyph.inputLines[glyph.draggedPort[1]]: # the user is attempting to relocate or disconnect an input inputLine = glyph.inputLines[glyph.draggedPort[1]] cop = inputLine.fromGlyph.get_centre_of_port( 1, inputLine.fromOutputIdx) self._draw_preview_line(cop, canvas.event.world_pos) # if not canvas.getDraggedObject(): # # this means that this drag has JUST been cancelled # if glyph.draggedPort == (-1, -1): # # and we were busy dragging a glyph around, so we probably # # want to reroute all lines! # # # reroute all lines # allLines = self._interface._main_frame.canvas.\ # getObjectsOfClass(wxpc.coLine) # # for line in allLines: # self._route_line(line) # # # # switch off the draggedPort # glyph.draggedPort = None # # redraw everything # canvas.redraw() def _observer_glyph_motion(self, glyph): inout, port_idx = glyph.get_port_containing_mouse() if inout >= 0: self.update_port_info_statusbar(glyph, inout, port_idx) def _observer_glyph_right_button_down(self, glyph): module = glyph.module_instance pmenu = wx.Menu(glyph.getLabel()) vc_id = wx.NewId() pmenu.AppendItem(wx.MenuItem(pmenu, vc_id, "View-Configure")) wx.EVT_MENU(self.canvas._rwi, vc_id, lambda e: self._view_conf_module(module)) help_id = wx.NewId() pmenu.AppendItem(wx.MenuItem( pmenu, help_id, "Help on Module")) wx.EVT_MENU(self.canvas._rwi, help_id, lambda e: self.show_module_help_from_glyph(glyph)) reload_id = wx.NewId() pmenu.AppendItem(wx.MenuItem(pmenu, reload_id, 'Reload Module')) wx.EVT_MENU(self.canvas._rwi, reload_id, lambda e: self._handler_reload_module(module, glyph)) del_id = wx.NewId() pmenu.AppendItem(wx.MenuItem(pmenu, del_id, 'Delete Module')) wx.EVT_MENU(self.canvas._rwi, del_id, lambda e: self._delete_module(glyph)) rename_moduleId = wx.NewId() pmenu.AppendItem(wx.MenuItem(pmenu, rename_moduleId, 'Rename Module')) wx.EVT_MENU(self.canvas._rwi, rename_moduleId, lambda e: self._handlerRenameModule(module,glyph)) inject_module_id = wx.NewId() pmenu.AppendItem(wx.MenuItem(pmenu, inject_module_id, 'Module -> Python shell')) wx.EVT_MENU(self.canvas._rwi, inject_module_id, lambda e: self._handler_inject_module(module)) pmenu.AppendSeparator() self._append_edit_commands(pmenu, self.canvas._rwi, self.canvas.event.world_pos) pmenu.AppendSeparator() self._append_network_commands( pmenu, self.canvas._rwi) # popup that menu! self.canvas._rwi.PopupMenu(pmenu, wx.Point(self.canvas.event.pos[0], self.canvas.event.pos[1])) def _observer_glyph_left_button_down(self, glyph): module = glyph.module_instance if self.canvas.event.wx_event.ControlDown() or \ self.canvas.event.wx_event.ShiftDown(): # with control or shift you can add or remove that glyph if glyph.selected: self._selected_glyphs.removeGlyph(glyph) else: self._selected_glyphs.addGlyph(glyph) self.canvas.redraw() else: # if the user already has a selection of which this is a part, # we're not going to muck around with that. if not glyph.selected: self._selected_glyphs.selectGlyph(glyph) self.canvas.redraw() def _observer_glyph_left_button_up(self, glyph): dprint("_observer_glyph_left_button_up::") if self.canvas.getDraggedObject(): dprint("_observer_glyph_left_button_up:: draggedObject, " + "draggedPort", self.canvas.getDraggedObject(), self.canvas.getDraggedObject().draggedPort) # whatever the case may be, stop rubber banding. if self._rbb_box: self._end_rubberbanding() # this might mean double redraws, cache it? self.canvas.redraw() canvas = self.canvas # when we receive the ButtonUp that ends the drag event, # canvas.getDraggedObject is still set! - it will be unset # right after (by the canvas) and then the final drag event # will be triggered if canvas.getDraggedObject() and \ canvas.getDraggedObject().draggedPort and \ canvas.getDraggedObject().draggedPort != (-1,-1): # this means the user was dragging a port... so we're # interested # first get rid of the preview line... self._kill_preview_line() # and redraw the canvas so it really disappears # (this is also necessary when the handler will do nothing # otherwise, for example if the user drops us above a # glyph) self.canvas.redraw() pcm = glyph.get_port_containing_mouse() dprint("_observer_glyph_left_button_up:: pcm",pcm) if pcm == (-1,-1): # the user was dragging an input or output port and # dropped us inside a glyph... try to connect us to # the first unconnected input port on 'glyph' try: first_available_port_idx = glyph.inputLines.index(None) except ValueError: # no available port ############################# if canvas.getDraggedObject().draggedPort[0] == 0: # if the user was dragging an input port, that # means we disconnect input_idx = canvas.getDraggedObject().draggedPort[1] self._disconnect(canvas.getDraggedObject(), input_idx) self.canvas.redraw() else: # the user was dragging an output port and # dropped us on a glyph with no available # inputs: do nothing. pass else: # there IS an input port available! # checkAndConnect knows what to do if we were # dragging an output port (connect it to this # glyph) or an input port (first disconnect it # from its existing consumer module, then # reconnect to this glyph) self._checkAndConnect( canvas.getDraggedObject(), canvas.getDraggedObject().draggedPort, glyph, first_available_port_idx) else: # this means the drag is ended above an input port! if pcm[0] == 0: # ended above an INPUT port # checkandconnect will route lines and redraw if # required self._checkAndConnect( canvas.getDraggedObject(), canvas.getDraggedObject().draggedPort, glyph, pcm[1]) else: # ended above an output port... we can't do anything # (I think) pass if canvas.getDraggedObject() and \ canvas.getDraggedObject().draggedPort == (-1,-1): dprint( "_observer_glyph_left_button_up:: end of glyph move") # this is the end of a glyph move: there is still a # draggedObject, but the left mouse button is up. # the new VTK canvas event system only switches off draggy # things AFTER the left mouse button up event all_lines = \ self.canvas.getObjectsOfClass(DeVIDECanvasLine) for line in all_lines: dprint("+-- routing line", line) self._route_line(line) # the old code also switch off the draggedPort here... self.canvas.redraw() def _observer_glyph_left_button_dclick(self, glyph): module = glyph.module_instance # double clicking on a module opens the View/Config. self._view_conf_module(module) def _cohenSutherLandClip(self, x0, y0, x1, y1, xmin, ymin, xmax, ymax): """Perform Cohen Sutherland line clipping given line defined by endpoints (x0, y0) and (x1, y1) and window (xmin, ymin, xmax, ymax). See for e.g.: http://www.cs.fit.edu/~wds/classes/graphics/Clip/clip/clip.html @returns: a list of point coordinates where the line is clipped by the window. @todo: should be moved out into utility module. """ def outCode(x, y, xmin, ymin, xmax, ymax): """Determine Cohen-Sutherland bitcode for a point (x,y) with respect to a window (xmin, ymin, xmax, ymax). point left of window (x < xmin): bit 1 point right of window (x > xmax): bit 2 point below window (y < ymin): bit 3 point above window (y > ymax): bit 4 """ a,b,c,d = (0,0,0,0) if y > ymax: a = 1 if y < ymin: b = 1 if x > xmax: c = 1 elif x < xmin: d = 1 return (a << 3) | (b << 2) | (c << 1) | d # determine bitcodes / outcodes for line endpoints oc0 = outCode(x0, y0, xmin, ymin, xmax, ymax) oc1 = outCode(x1, y1, xmin, ymin, xmax, ymax) clipped = False # true when the whole line has been clipped accepted = False # trivial accept (line is inside) while not clipped: if oc0 == 0 and oc1 == 0: # the line is completely inside clipped = True accepted = True elif oc0 & oc1 != 0: # trivial reject, the line is nowhere near clipped = True else: dx = float(x1 - x0) dy = float(y1 - y0) if dx != 0.0: m = dy / dx else: # if dx == 0.0, we won't need m in anycase (m is only # needed to calc intersection with a vertical edge) m = 0.0 if dy != 0.0: mi = dx / dy else: # same logic here mi = 0.0 # this means there COULD be a clip # pick "outside" point oc = [oc1, oc0][bool(oc0)] if oc & 8: # y is above (numerically) x = x0 + mi * (ymax - y0) y = ymax elif oc & 4: # y is below (numerically) x = x0 + mi * (ymin - y0) y = ymin elif oc & 2: # x is right x = xmax y = y0 + m * (xmax - x0) else: x = xmin y = y0 + m * (xmin - x0) if oc == oc0: # we're clipping off the line start x0 = x y0 = y oc0 = outCode(x0, y0, xmin, ymin, xmax, ymax) else: # we're clipping off the line end x1 = x y1 = y oc1 = outCode(x1, y1, xmin, ymin, xmax, ymax) clipPoints = [] if accepted: if x0 == xmin or x0 == xmax or y0 == ymin or y0 == ymax: clipPoints.append((x0, y0)) if x1 == xmin or x1 == xmax or y1 == ymin or y1 == ymax: clipPoints.append((x1, y1)) return clipPoints def _route_all_lines(self): """Call _route_line on each and every line on the canvas. Refresh canvas afterwards. """ # THEN reroute all lines allLines = self.canvas.getObjectsOfClass(DeVIDECanvasLine) for line in allLines: self._route_line(line) # redraw all self.canvas.redraw() def _route_all_glyph_lines_fast(self, glyph): """Fast route all lines going into and originating from glyph. This is used during glyph drags as a kind of preview. This will not request a redraw of the canvas, the calling method has to do that. @param glyph: glyph whose lines will all be fast routed. """ for l in glyph.inputLines: if l is not None: self._route_line_fast(l) for lines in glyph.outputLines: for l in lines: if l is not None: self._route_line_fast(l) def dummy(self): # dummy method: this code can be used at the end of the # previous method for debugging stippling problems. allLines = self.canvas.getObjectsOfClass(DeVIDECanvasLine) for line in allLines: should_draw = True if line in glyph.inputLines: should_draw = False else: for lines in glyph.outputLines: if line in lines: should_draw = False break if should_draw: line.set_normal() def _route_line(self, line): """Route line around all glyphs on canvas. Line is routed by inserting a number of control points to make it go around all glyphs the canvas. This is not terribly efficient: it's routing a line around ALL glyphs, instead of making use of some space partitioning scheme. However, in the worst practical case, this comes down to about 40 glyphs If you have some time on your hands, feel free to improve. @param line: DeVIDECanvasLine instance representing the line that has to be routed. """ # we have to get a list of all coGlyphs allGlyphs = self.canvas.getObjectsOfClass(DeVIDECanvasGlyph) # make sure the line is back to 4 points line.updateEndPoints() # this should be 5 for straight line drawing # at least 10 for spline drawing; also remember to change # the DrawLines -> DrawSplines in coLine as well as # coLine.updateEndPoints() (at the moment they use port height # to get that bit out of the glyph) overshoot = DeVIDECanvasLine.routingOvershoot # sometimes, for instance for spline routing, we need something # extra... for straight line drawing, this should be = overshoot #moreOvershoot = 2 * overshoot moreOvershoot = overshoot successfulInsert = True numInserts = 0 while successfulInsert and numInserts < 30: (x0, y0), (x1, y1) = line.getThirdLastSecondLast() clips = {} for glyph in allGlyphs: (xmin, ymin), (xmax, ymax) = glyph.get_bottom_left_top_right() clipPoints = self._cohenSutherLandClip(x0, y0, x1, y1, xmin, ymin, xmax, ymax) if clipPoints: clips[glyph] = clipPoints # now look for the clip point closest to the start of the current # line segment! currentSd = sys.maxint nearestGlyph = None nearestClipPoint = None for clip in clips.items(): for clipPoint in clip[1]: xdif = clipPoint[0] - x0 ydif = clipPoint[1] - y0 sd = xdif * xdif + ydif * ydif if sd < currentSd: currentSd = sd nearestGlyph = clip[0] nearestClipPoint = clipPoint successfulInsert = False # we have the nearest clip point if nearestGlyph: (xmin, ymin), (xmax, ymax) = \ nearestGlyph.get_bottom_left_top_right() # does it clip the horizontal bar if nearestClipPoint[1] == ymin or nearestClipPoint[1] == ymax: midPointX = xmin + (xmax - xmin) / 2.0 if x1 < midPointX: newX = xmin - moreOvershoot else: newX = xmax + moreOvershoot newY = nearestClipPoint[1] if newY == ymin: newY -= overshoot else: newY += overshoot # if there are clips on the new segment, add an extra # node to avoid those clips! for glyph in allGlyphs: (xmin2, ymin2), (xmax2, ymax2) = \ glyph.get_bottom_left_top_right() cp2 = self._cohenSutherLandClip(x0,y0,newX,newY, xmin2, ymin2, xmax2, ymax2) if cp2: break if cp2: line.insertRoutingPoint(nearestClipPoint[0], newY) numInserts += 1 successfulInsert = line.insertRoutingPoint(newX, newY) numInserts += 1 # or does it clip the vertical bar elif nearestClipPoint[0] == xmin or \ nearestClipPoint[0] == xmax: midPointY = ymin + (ymax - ymin) / 2.0 if y1 < midPointY: newY = ymin - moreOvershoot else: newY = ymax + moreOvershoot newX = nearestClipPoint[0] if newX == xmin: newX -= overshoot else: newX += overshoot # if there are clips on the new segment, add an extra # node to avoid those clips! for glyph in allGlyphs: (xmin2, ymin2), (xmax2, ymax2) = \ glyph.get_bottom_left_top_right() cp2 = self._cohenSutherLandClip(x0,y0,newX,newY, xmin2, ymin2, xmax2, ymax2) if cp2: break if cp2: line.insertRoutingPoint(newX, nearestClipPoint[1]) numInserts += 1 successfulInsert = line.insertRoutingPoint(newX, newY) numInserts += 1 else: print "HEEEEEEEEEEEEEEEEEEEELP!! This shouldn't happen." raise Exception line.set_normal() line.update_geometry() def _route_line_fast(self, line): """Similar to _route_line, but does not take into account any glyphs on the canvas. Simply route line from starting point to ending point. This is used for real-time updating during glyph moves. Think about changing this: keep all current routing points, only change two points that are attached to the glyph that is being dragged. """ # make sure the line is back to 4 points line.updateEndPoints() # then get it to update (applying the spline to the control # points) line.set_highlight() line.update_geometry() def _view_conf_module(self, module): mm = self._devide_app.get_module_manager() mm.view_module(module) def _delete_module(self, glyph, refreshCanvas=True): success = True try: # FIRST remove it from any selections; we have to do this # while everything is still more or less active self._selected_glyphs.removeGlyph(glyph) # first we disconnect all consumers consumerList = [] for lines in glyph.outputLines: for line in lines: consumerList.append((line.toGlyph, line.toInputIdx)) for consumer in consumerList: self._disconnect(consumer[0], consumer[1]) # then far simpler all suppliers for input_idx in range(len(glyph.inputLines)): self._disconnect(glyph, input_idx) # then get the module manager to NUKE the module itself mm = self._devide_app.get_module_manager() # this thing can also remove all links between supplying and # consuming objects (we hope) :) mm.delete_module(glyph.module_instance) except Exception, e: success = False self._devide_app.log_error_with_exception( 'Could not delete module (removing from canvas ' 'anyway): %s' % (str(e))) canvas = self.canvas # remove it from the canvas canvas.remove_object(glyph) # take care of possible lyings around glyph.close() # after all that work, we deserve a redraw if refreshCanvas: canvas.redraw() return success def set_current_filename(self, filename): """Set current filename. This will record this in an ivar, and also change the window title to reflect the current filename. """ self._current_filename = filename if filename is None: filename = 'unnamed.dvn' # this changes the window title self._interface.set_current_filename(filename) def show_module_help_from_glyph(self, glyph): module_instance = glyph.module_instance mm = self._devide_app.get_module_manager() spec = mm.get_module_spec(module_instance) self.show_module_help(spec) def show_module_help(self, module_spec): """module_spec is e.g. module:full.module.name """ if module_spec is None or not module_spec.startswith('module:'): return module_name = module_spec.split(':')[1] mm = self._devide_app.get_module_manager() try: ht = mm._available_modules[module_name].help except AttributeError: ht = 'No documentation available for this module.' mf = self._interface._main_frame mf.doc_window.SetPage(self._module_doc_to_html( module_name, ht))
Python
# Copyright (c) Charl P. Botha, TU Delft # All rights reserved. # See COPYRIGHT for details. import vtk from vtk.wx.wxVTKRenderWindowInteractor import wxVTKRenderWindowInteractor import wx from module_kits.wx_kit import utils as wxutils import wx.lib.agw.aui as aui wx.aui = aui from wx.html import HtmlWindow class SimpleHTMLListBox(wx.HtmlListBox): """Simple class to emulate normal wx.ListBox (Append, Clear, GetClientData and GetString methods) with the super-powers of the wx.HtmlListBox. @author Charl P. Botha <http://cpbotha.net/> """ def __init__(self, *args, **kwargs): wx.HtmlListBox.__init__(self, *args, **kwargs) self.items = [] self.Clear() def Append(self, text, data=None, refresh=True): """Emulates wx.ListBox Append method, except for refresh bit. Set refresh to False if you're going to be appending bunches of items. When you're done, call the DoRefresh() method explicitly. """ self.items.append((text, data)) if refresh: self.SetItemCount(len(self.items)) self.Refresh() def DoRefresh(self): """To be used after adding large amounts of items with Append and refresh=False. """ self.SetItemCount(len(self.items)) self.Refresh() def Clear(self): del self.items[:] self.SetSelection(-1) self.SetItemCount(0) def GetClientData(self, n): if n >= 0 and n < len(self.items): return self.items[n][1] else: return None def GetCount(self): return len(self.items) def GetSelections(self): """Return list of selected indices just like the wx.ListBox. """ # coded up this method purely to see if we could use SimpleHTMLListBox also # for the module categories thingy sels = [] item, cookie = self.GetFirstSelected() while item != wx.NOT_FOUND: sels.append(item) # ... process item ... item = self.GetNextSelected(cookie) return sels def GetString(self, n): if n >= 0 and n < len(self.items): return self.items[n][0] else: return None def OnGetItem(self, n): try: return '<font size=-1>%s</font>' % (self.items[n][0],) except IndexError: return '' class ProgressStatusBar(wx.StatusBar): """ StatusBar with progress gauge embedded. Code adapted from wxPython demo.py | CustomStatusBar. """ def __init__(self, parent): wx.StatusBar.__init__(self, parent, -1) # This status bar has three fields self.SetFieldsCount(3) # Sets the three fields to be relative widths to each other. # status message gets the most room, then memory counter, then progress bar self.SetStatusWidths([-4, -1, -2]) self.sizeChanged = False self.Bind(wx.EVT_SIZE, self.OnSize) self.Bind(wx.EVT_IDLE, self.OnIdle) # This will fall into field 1 (the second field) # check the Reposition method to see how this is positioned self.gauge = wx.Gauge(self, -1, 100) self.gauge.SetValue(50) # set the initial position of the checkbox self.Reposition() def OnSize(self, evt): self.Reposition() # for normal size events # Set a flag so the idle time handler will also do the repositioning. # It is done this way to get around a buglet where GetFieldRect is not # accurate during the EVT_SIZE resulting from a frame maximize. self.sizeChanged = True def OnIdle(self, evt): if self.sizeChanged: self.Reposition() # reposition the checkbox def Reposition(self): border = 3 rect = self.GetFieldRect(2) self.gauge.SetPosition((rect.x+border, rect.y+border)) self.gauge.SetSize((rect.width-border*2, rect.height-border*2)) self.sizeChanged = False class MainWXFrame(wx.Frame): """Class for building main user interface frame. All event handling and other intelligence should be elsewhere. """ def __init__(self, parent, id=-1, title="", pos=wx.DefaultPosition, size=wx.DefaultSize, style=wx.DEFAULT_FRAME_STYLE | wx.SUNKEN_BORDER | wx.CLIP_CHILDREN): wx.Frame.__init__(self, parent, id, title, pos, size, style) # tell FrameManager to manage this frame self._mgr = wx.aui.AuiManager() self._mgr.SetManagedWindow(self) self._make_menu() # statusbar self.statusbar = ProgressStatusBar(self) self.SetStatusBar(self.statusbar) self.SetMinSize(wx.Size(400, 300)) # could make toolbars here # now we need to add panes # on GTK, this sequence is flipped! search panel is at the # bottom, module list at the top. sp = self._create_module_search_panel() self._mgr.AddPane( sp, wx.aui.AuiPaneInfo().Name('module_search'). Caption('Module Search and Categories').Left().Position(0). MinSize(sp.GetSize()). CloseButton(False)) # a little trick I found in the PyAUI source code. This will make # sure that the pane is as low (small y) as it can be p = self._mgr.GetPane('module_search') p.dock_proportion = 0 self.module_list = self._create_module_list() self._mgr.AddPane( self.module_list, wx.aui.AuiPaneInfo().Name('module_list').Caption('Module List'). Left().CloseButton(False)) ################################################################## # setup VTK rendering pipeline for the graph editor self._rwi, self._ren = self._create_graph_canvas() self._mgr.AddPane( self._rwi, wx.aui.AuiPaneInfo().Name('graph_canvas'). Caption('Graph Canvas').CenterPane()) ################################################################## # these two also get swapped on GTK self._mgr.AddPane( self._create_documentation_window(), wx.aui.AuiPaneInfo().Name('doc_window'). Caption('Module Help').Bottom().CloseButton(False)) self._mgr.AddPane( self._create_log_window(), wx.aui.AuiPaneInfo().Name('log_window'). Caption('Log Messages').Bottom().CloseButton(False)) self._mgr.Update() # save this perspective self.perspective_default = self._mgr.SavePerspective() wx.EVT_MENU(self, self.window_default_view_id, lambda e: self._mgr.LoadPerspective( self.perspective_default) and self._mgr.Update()) def close(self): self._ren.RemoveAllViewProps() del self._ren self._rwi.GetRenderWindow().Finalize() self._rwi.SetRenderWindow(None) del self._rwi self.Destroy() def _create_documentation_window(self): self.doc_window = HtmlWindow(self, -1, size=(200,80)) fsa = wxutils.create_html_font_size_array() self.doc_window.SetFonts("", "", fsa) return self.doc_window def _create_graph_canvas(self): rwi = wxVTKRenderWindowInteractor(self, -1, size=(400,400)) # we have to call this, else moving a modal dialogue over the # graph editor will result in trails. Usually, a wxVTKRWI # refuses to render if its top-level parent is disabled. This # is to stop VTK pipeline updates whilst wx.SafeYield() is # being called. In _this_ case, the VTK pipeline is safe, so # we can disable this check. rwi.SetRenderWhenDisabled(True) ren = vtk.vtkRenderer() rwi.GetRenderWindow().AddRenderer(ren) rw = rwi.GetRenderWindow() rw.SetLineSmoothing(1) rw.SetPointSmoothing(1) # PolygonSmoothing is not really necessary for the GraphEditor # (yet), and on a GeForce 4600 Ti on Linux with driver version # 1.0-9639, you can see triangle lines bisecting quads. Not # a nice artifact, so I've disabled this for now. #rw.SetPolygonSmoothing(1) return (rwi, ren) def _create_log_window(self): tc = wx.TextCtrl( self, -1, "", size=(200, 80), style=wx.TE_MULTILINE|wx.TE_READONLY|wx.HSCROLL) self.message_log_text_ctrl = tc return tc def _create_module_list(self): self.module_list_box = SimpleHTMLListBox( self, -1, size=(200,200), style=wx.LB_SINGLE|wx.LB_NEEDED_SB) return self.module_list_box def _create_module_search_panel(self): search_panel = wx.Panel(self, -1) self.search = wx.SearchCtrl(search_panel, size=(200,-1), style=wx.TE_PROCESS_ENTER) self.search.ShowSearchButton(1) self.search.ShowCancelButton(1) self.module_cats_choice = wx.Choice(search_panel,-1, size=(200,-1)) tl_sizer = wx.BoxSizer(wx.VERTICAL) # option=0 so it doesn't fill vertically tl_sizer.Add(self.search, 0, wx.EXPAND|wx.TOP|wx.LEFT|wx.RIGHT, 4) tl_sizer.Add(self.module_cats_choice, 0, wx.EXPAND|wx.ALL, 4) search_panel.SetAutoLayout(True) search_panel.SetSizer(tl_sizer) search_panel.GetSizer().Fit(search_panel) search_panel.GetSizer().SetSizeHints(search_panel) return search_panel def _create_progress_panel(self): progress_panel = wx.Panel(self, -1)#, size=wx.Size(100, 50)) self.progress_text = wx.StaticText(progress_panel, -1, "...") self.progress_text.SetFont( wx.Font(12, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, "")) self.progress_gauge = wx.Gauge(progress_panel, -1, 100) self.progress_gauge.SetValue(50) #self.progress_gauge.SetBackgroundColour(wx.Colour(50, 50, 204)) tl_sizer = wx.BoxSizer(wx.HORIZONTAL) sizer = wx.BoxSizer(wx.VERTICAL) # these are in a vertical sizer, so expand will make them draw # out horizontally as well sizer.Add(self.progress_text, 0, wx.EXPAND | wx.BOTTOM, 4) sizer.Add(self.progress_gauge, 0, wx.EXPAND) tl_sizer.Add(sizer, 1, wx.EXPAND | wx.ALL, 7) #sizer.SetMinSize((100, 50)) progress_panel.SetAutoLayout(True) progress_panel.SetSizer(tl_sizer) progress_panel.GetSizer().Fit(progress_panel) progress_panel.GetSizer().SetSizeHints(progress_panel) return progress_panel def _make_menu(self): # Menu Bar self.menubar = wx.MenuBar() self.SetMenuBar(self.menubar) self.fileNewId = wx.NewId() self.fileOpenId = wx.NewId() self.fileOpenSegmentId = wx.NewId() self.fileSaveId = wx.NewId() self.id_file_save_as = wx.NewId() self.id_file_export = wx.NewId() self.fileSaveSelectedId = wx.NewId() self.fileExportAsDOTId = wx.NewId() self.fileExportSelectedAsDOTId = wx.NewId() self.fileExitId = wx.NewId() self.window_python_shell_id = wx.NewId() self.helpShowHelpId = wx.NewId() self.helpAboutId = wx.NewId() file_menu = wx.Menu() file_menu.Append(self.fileNewId, "&New\tCtrl-N", "Create new network.", wx.ITEM_NORMAL) file_menu.Append(self.fileOpenId, "&Open\tCtrl-O", "Open and load existing network.", wx.ITEM_NORMAL) file_menu.Append( self.fileOpenSegmentId, "Open as Se&gment\tCtrl-G", "Open a DeVIDE network as a segment in the copy buffer.", wx.ITEM_NORMAL) file_menu.Append(self.fileSaveId, "&Save\tCtrl-S", "Save the current network.", wx.ITEM_NORMAL) file_menu.Append(self.id_file_save_as, "Save &As", "Save the current network with a new filename.", wx.ITEM_NORMAL) file_menu.Append(self.id_file_export, "&Export\tCtrl-E", "Export the current network with relative filenames", wx.ITEM_NORMAL) file_menu.Append(self.fileSaveSelectedId, "Save se&lected Glyphs\tCtrl-L", "Save the selected glyphs as a network.", wx.ITEM_NORMAL) file_menu.AppendSeparator() file_menu.Append( self.fileExportAsDOTId, "Export as DOT file", "Export the current network as a GraphViz DOT file.", wx.ITEM_NORMAL) file_menu.Append(self.fileExportSelectedAsDOTId, "Export selection as DOT file", "Export the selected glyphs as a GraphViz DOT file.", wx.ITEM_NORMAL) file_menu.AppendSeparator() file_menu.Append(self.fileExitId, "E&xit\tCtrl-Q", "Exit DeVIDE!", wx.ITEM_NORMAL) self.menubar.Append(file_menu, "&File") self.edit_menu = wx.Menu() self.menubar.Append(self.edit_menu, "&Edit") modules_menu = wx.Menu() self.id_modules_search = wx.NewId() modules_menu.Append( self.id_modules_search, "Search for modules\tCtrl-F", "Change input " "focus to module search box.", wx.ITEM_NORMAL) self.id_rescan_modules = wx.NewId() modules_menu.Append( self.id_rescan_modules, "Rescan modules", "Recheck all module " "directories for new modules and metadata.", wx.ITEM_NORMAL) self.id_refresh_module_kits = wx.NewId() modules_menu.Append( self.id_refresh_module_kits, "Refresh module kits", "Attempt to refresh / reload all module_kits.", wx.ITEM_NORMAL) self.menubar.Append(modules_menu, "&Modules") self.network_menu = wx.Menu() self.menubar.Append(self.network_menu, "&Network") window_menu = wx.Menu() self.window_default_view_id = wx.NewId() window_menu.Append( self.window_default_view_id, "Restore &default view", "Restore default perspective / window configuration.", wx.ITEM_NORMAL) window_menu.Append(self.window_python_shell_id, "&Python Shell", "Show the Python Shell interface.", wx.ITEM_NORMAL) self.menubar.Append(window_menu, "&Window") help_menu = wx.Menu() help_menu.Append(self.helpShowHelpId, "Show &Help\tF1", "", wx.ITEM_NORMAL) help_menu.Append(self.helpAboutId, "About", "", wx.ITEM_NORMAL) self.menubar.Append(help_menu, "&Help") # Menu Bar end def set_progress(self, percentage, message): self.statusbar.gauge.SetValue(percentage) self.statusbar.SetStatusText(message, 0)
Python
from main import WXInterface
Python
import Pyro.core import time # client example: # import Pyro.core # Pyro.core.initClient() # URI = 'PYROLOC://localhost:7766/DeVIDE' # p = Pyro.core.getProxyForURI(URI) # p.test_func() class ServerProxy(Pyro.core.ObjBase): def test_function(self): return "Hello world!" class PyroInterface: def __init__(self, devide_app): self._devide_app = devide_app print "Initialising Pyro..." Pyro.core.initServer() self.daemon = Pyro.core.Daemon() self.server_proxy = ServerProxy() self.server_proxy_name = 'DeVIDE' self.uri = self.daemon.connect( self.server_proxy, self.server_proxy_name) self.easy_uri = 'PYROLOC://%s:%d/%s' % \ (self.daemon.hostname, self.daemon.port, self.server_proxy_name) def handler_post_app_init(self): """DeVIDE-required method for interfaces.""" pass def quit(self): self.daemon.disconnect(self.server_proxy) self.daemon.shutdown() def log_error_list(self, msgs): """Log a list of strings as error. This method must be supplied by all interfaces. """ for msg in msgs: print 'ERROR: %s' % (msg,) def log_error(self, message): """Log a single string as error. This method must be supplied by all interfaces. """ self.log_error_list([message]) def log_info(self, message, timeStamp=True): """Log information. This will simply go into the log window. """ if timeStamp: msg = "%s: %s" % ( time.strftime("%X", time.localtime(time.time())), message) else: msg = message print 'INFO: %s' % (msg,) def log_message(self, message, timeStamp=True): """Use this to log a message that has to be shown to the user in for example a message box. """ print 'MESSAGE: %s' % (message,) def log_warning(self, message, timeStamp=True): print 'WARNING: %s' % (message,) def set_progress(self, progress, message, noTime=False): # we also output an informative message to standard out # in cases where DeVIDE is very busy, this is quite # handy. print "PROGRESS: %s: %.2f" % (message, progress) def start_main_loop(self): self.log_message('DeVIDE available at %s' % (self.easy_uri,)) self.log_message('Starting Pyro request loop.') try: self.daemon.requestLoop() except KeyboardInterrupt: self.log_message('Got keyboard interrupt.') self.log_message('Shutting down.') self.quit()
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. """Collection of module utility functions. @author: Charl P. Botha <http://cpbotha.net/> """ import wx import resources.graphics.images def create_eoca_buttons(d3module, viewFrame, viewFramePanel, ok_default=True, cancel_hotkey=True): """Add Execute, OK, Cancel and Apply buttons to the viewFrame. d3module is the module for which these buttons are being added. viewFrame is the actual dialog frame. viewFramePanel is the top-level panel in the frame, i.e. the panel completely filling the top-level sizer. IMPORTANT: viewFrame must have a top-level sizer that contains ONLY the viewFramePanel. This is the default for wxGlade created dialogs with a top-level panel. The viewFramePanel's sizer must be a vertical box sizer that contains ANOTHER sizer with a 7 pixel border all around. These ECAS buttons will be in a sibling sizer to that ANOTHER sizer. The buttons will be created with the viewFramePanel as their parent. They will be added to a horizontal sizer which will then be added to viewFramePanel.GetSizer(). The viewFramePanel sizer will then be used to fit the viewFramePanel. After this, the viewFrame.GetSizer() will be used to fit and layout the frame itself. """ # create the buttons viewFrame.executeButtonId = wx.NewId() viewFrame.executeButton = wx.Button(viewFramePanel, viewFrame.executeButtonId, "&Execute") viewFrame.executeButton.SetToolTip(wx.ToolTip( "Apply all changes, then execute the whole network "\ "(F5 or Alt-E).")) viewFrame.id_ok_button = wx.ID_OK viewFrame.ok_button = wx.Button( viewFramePanel, viewFrame.id_ok_button, "OK") viewFrame.ok_button.SetToolTip(wx.ToolTip( "Apply all changes, then close this dialogue (Enter).")) viewFrame.id_cancel_button = wx.ID_CANCEL viewFrame.cancel_button = wx.Button( viewFramePanel, viewFrame.id_cancel_button, "Cancel") viewFrame.cancel_button.SetToolTip(wx.ToolTip( "Cancel all changes, then close this dialogue (Esc).")) viewFrame.applyButtonId = wx.NewId() viewFrame.applyButton = wx.Button(viewFramePanel, viewFrame.applyButtonId, "Apply") viewFrame.applyButton.SetToolTip(wx.ToolTip( "Apply all changes, keep this dialogue open.")) # add them to their own sizer, each with a border of 4 pixels on the right buttonSizer = wx.BoxSizer(wx.HORIZONTAL) for button in (viewFrame.executeButton, viewFrame.ok_button, viewFrame.cancel_button): buttonSizer.Add(button, 0, wx.RIGHT, 7) # except for the right-most button, which has no border buttonSizer.Add(viewFrame.applyButton, 0) # add the buttonSizer to the viewFramePanel sizer with a border of 7 pixels # on the left, right and bottom... remember, this is below a sizer with # a 7 pixel border all around! # (we do it with 8, because the default execute button is quite big!) viewFramePanel.GetSizer().Add(buttonSizer, 0, wx.LEFT|wx.RIGHT|wx.BOTTOM|wx.ALIGN_RIGHT, 8) # force the sizer to calculate new layout with all children (because # we've just added something) viewFramePanel.GetSizer().Layout() # fit and setsizehints (autolayout should remain on) viewFramePanel.GetSizer().Fit(viewFramePanel) viewFramePanel.GetSizer().SetSizeHints(viewFramePanel) # now we have to get the top level sizer to do its thing # WORKAROUND - if we don't remove and add, the # viewFrame.GetSizer().Layout() below doesn't do anything. viewFrame.GetSizer().Remove(viewFramePanel) viewFrame.GetSizer().Add(viewFramePanel, 1, wx.EXPAND, 0) # WORKAROUND ENDS viewFrame.GetSizer().Layout() # this should update the minimum size viewFrame.GetSizer().Fit(viewFrame) viewFrame.GetSizer().SetSizeHints(viewFrame) # EVENT BINDINGS mm = d3module._module_manager # call back into the graphEditor, if it exists ge = mm._devide_app.get_interface()._graph_editor # execute wx.EVT_BUTTON(viewFrame, viewFrame.executeButtonId, lambda e: (mm.apply_module_view_to_logic(d3module), mm.execute_network(d3module))) # OK (apply and close) wx.EVT_BUTTON(viewFrame, viewFrame.id_ok_button, lambda e, vf=viewFrame: (mm.apply_module_view_to_logic(d3module), vf.Show(False))) # Cancel def helper_cancel(): mm.syncModuleViewWithLogic(d3module) viewFrame.Show(False) wx.EVT_BUTTON(viewFrame, viewFrame.id_cancel_button, lambda e: helper_cancel()) # Apply wx.EVT_BUTTON(viewFrame, viewFrame.applyButtonId, lambda e: mm.apply_module_view_to_logic(d3module)) # make sure that OK is the default button # unless the user specifies otherwise - in frames where we make # use of an introspection shell, we don't want Enter to executeh # or Ctrl-Enter to execute the whole network. accel_list = [] if cancel_hotkey: # this doesn't work for frames, but I'm keeping it here just # in case. We use the EVT_CHAR_HOOK later to capture escape accel_list.append( (wx.ACCEL_NORMAL, wx.WXK_ESCAPE, viewFrame.id_cancel_button)) # add F5 hotkey to this dialogue as well so that we can execute accel_list.append( (wx.ACCEL_NORMAL, wx.WXK_F5, viewFrame.executeButtonId)) if ok_default: viewFrame.ok_button.SetDefault() accel_list.append( (wx.ACCEL_NORMAL, wx.WXK_RETURN, viewFrame.id_ok_button)) # setup some hotkeys as well viewFrame.SetAcceleratorTable(wx.AcceleratorTable(accel_list)) def handler_evt_char_hook(event): if event.KeyCode == wx.WXK_ESCAPE: helper_cancel() else: event.Skip() if cancel_hotkey: # this is the only way to capture escape on a frame viewFrame.Bind(wx.EVT_CHAR_HOOK, handler_evt_char_hook) def create_standard_object_introspection(d3module, viewFrame, viewFramePanel, objectDict, renderWindow=None): """Given a devide module and its viewframe, this will create a standard wxChoice and wxButton (+ labels) UI for object and introspection. In addition, it'll call setup_object_introspection in order to bind events to these controls. In order to use this, the module HAS to use the IntrospectModuleMixin. IMPORTANT: viewFrame must have a top-level sizer that contains ONLY the viewFramePanel. This is the default for wxGlade created dialogs with a top-level panel. The viewFramePanel's sizer must be a vertical box sizer. That sizer must contain yet ANOTHER sizer with a 7 pixel border all around. The introspection controls will be created as a sibling to the ANOTHER sizer. Also see the moduleWriting guide. """ introspect_button_id = wx.NewId() introspect_button = wx.Button(viewFramePanel, introspect_button_id, "Introspect") ocLabel = wx.StaticText(viewFramePanel, -1, "the") objectChoiceId = wx.NewId() objectChoice = wx.Choice(viewFramePanel, objectChoiceId, choices=[]) objectChoice.SetToolTip(wx.ToolTip( "Select an object from the drop-down box to introspect it.")) hSizer = wx.BoxSizer(wx.HORIZONTAL) hSizer.Add(introspect_button, 0, wx.RIGHT|wx.ALIGN_CENTER_VERTICAL, 4) hSizer.Add(ocLabel, 0, wx.RIGHT|wx.ALIGN_CENTER_VERTICAL, 4) hSizer.Add(objectChoice, 1, wx.RIGHT|wx.ALIGN_CENTER_VERTICAL, 4) vSizer = wx.BoxSizer(wx.VERTICAL) sl = wx.StaticLine(viewFramePanel, -1) vSizer.Add(sl, 0, wx.CENTER|wx.EXPAND|wx.BOTTOM, 7) vSizer.Add(hSizer, 0, wx.CENTER|wx.EXPAND) # this will usually get added right below an existing sizer with 7 points # border all around. Below us the ECAS buttons will be added and these # assume that there is a 7 pixel border above them, which is why we # supply a 7 pixel below us. viewFramePanel.GetSizer().Add(vSizer, 0, wx.LEFT|wx.RIGHT|wx.BOTTOM|wx.EXPAND, 7) # force the sizer to calculate new layout with all children (because # we've just added something) viewFramePanel.GetSizer().Layout() # fit and setsizehints (autolayout should remain on) viewFramePanel.GetSizer().Fit(viewFramePanel) viewFramePanel.GetSizer().SetSizeHints(viewFramePanel) # now we have to get the top level sizer to do its thing # WORKAROUND - if we don't remove and add, the # viewFrame.GetSizer().Layout() below doesn't do anything. viewFrame.GetSizer().Remove(viewFramePanel) viewFrame.GetSizer().Add(viewFramePanel, 1, wx.EXPAND, 0) # WORKAROUND ENDS viewFrame.GetSizer().Layout() # this should update the minimum size viewFrame.GetSizer().Fit(viewFrame) viewFrame.GetSizer().SetSizeHints(viewFrame) # finally do the actual event setup setup_object_introspection(d3module, viewFrame, objectDict, renderWindow, objectChoice, introspect_button_id) def get_module_icon(): icon = wx.EmptyIcon() icon.CopyFromBitmap( resources.graphics.images.getdevidelogom32x32Bitmap()) return icon def create_module_view_frame_title(d3module): mm = d3module._module_manager return '%s View (%s)' % \ (d3module.__class__.__name__, mm.get_instance_name(d3module)) def instantiate_module_view_frame(d3module, module_manager, frameClass): # instantiate the frame pw = module_manager.get_module_view_parent_window() # name becomes the WM_CLASS under X viewFrame = frameClass(pw, -1, 'dummy', name='DeVIDE') # make sure that it's only hidden when it's closed wx.EVT_CLOSE(viewFrame, lambda e: viewFrame.Show(False)) # set its title (is there not an easier way to get the class name?) viewFrame.SetTitle(create_module_view_frame_title(d3module)) # set its icon! viewFrame.SetIcon(get_module_icon()) return viewFrame def setup_object_introspection(d3module, viewFrame, objectDict, renderWindow, objectChoice, introspect_button_id, ): """Setup all object introspection for standard module views with a choice for object introspection. Call this if you have a wx.Choice and wx.Button ready! viewFrame is the actual window of the module view. objectDict is a dictionary with object name strings as keys and object instances as values. renderWindow is an optional renderWindow that'll be used for updating, pass as None if you don't have this. objectChoice is the object choice widget. objectChoiceId is the event id connected to the objectChoice widget. In order to use this, the module HAS to use the IntrospectModuleMixin. """ # fill out the objectChoice with the object names objectChoice.Clear() for objectName in objectDict.keys(): objectChoice.Append(objectName) # default on first object objectChoice.SetSelection(0) # setup the two default callbacks wx.EVT_BUTTON(viewFrame, introspect_button_id, lambda e: d3module._defaultObjectChoiceCallback( viewFrame, renderWindow, objectChoice, objectDict)) def setup_vtk_object_progress(d3module, obj, progressText): # we DON'T use SetProgressMethod, as the handler object then needs # to store a binding to the vtkProcessObject, which means that # the objects never die... this way, there are no refs # in addition, the AddObserver is the standard way for doing this # we should probably not use ProgressText though... obj.SetProgressText(progressText) mm = d3module._module_manager obj.AddObserver( 'ProgressEvent', lambda vtko, name: mm.generic_progress_callback(vtko, vtko.GetClassName(), vtko.GetProgress(), progressText))
Python
# python rules. severely. # (c) 2007 cpbotha import glob import sys import os import shutil import zipfile def main(): cwd = os.path.abspath(os.curdir) hhp_dir = os.path.join(cwd, 'devidehelp_tmphhp') os.chdir(hhp_dir) htb_list = glob.glob('*.html') + \ glob.glob('*.png') + \ glob.glob('devide.hh?') + \ ['CSHelp.txt'] zf = zipfile.ZipFile('../../devide.htb', 'w', zipfile.ZIP_DEFLATED) for fn in htb_list: zf.write(fn) zf.close() # also copy the CHM file for the windows people. shutil.copy('devide.chm', '../../') if __name__ == '__main__': main()
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. from external.vtkPipeline.ConfigVtkObj import ConfigVtkObj from external.vtkPipeline.vtkMethodParser import VtkMethodParser from external.vtkPipeline.vtkPipeline import vtkPipelineBrowser import gen_utils from module_base import ModuleBase import module_utils import module_kits.vtk_kit.utils import os import wx import wx.lib.masked from external.filebrowsebutton import \ FileBrowseButton, FileBrowseButtonWithHistory,DirBrowseButton # so that modules using the file open mixins don't have to import wx # directly. WX_OPEN = wx.OPEN WX_SAVE = wx.SAVE import resources.python.filename_view_module_mixin_frame import re import module_kits from module_kits.wx_kit.python_shell import PythonShell class WindowRenameMixin: """Use this mixin if your class / module binds its main window to self._view_frame (the default) and you want to support renaming your window title. """ def rename(self, new_name): if self._view_frame: self._view_frame.SetTitle(module_utils.create_module_view_frame_title(self)) class IntrospectModuleMixin(object): """Mixin to use for modules that want to make use of the vtkPipeline functionality. Modules that use this as mixin can make use of the vtkObjectConfigure and vtkPipelineConfigure methods to use ConfigVtkObj and vtkPipelineBrowser, respectively. These methods will make sure that you use only one instance of a browser/config class per object. In your close() method, MAKE SURE to call the close method of this Mixin. """ def miscObjectConfigure(self, parentWindow, obj, objDescription=''): """This will instantiate and show a pythonShell with the object that is being examined. If it is called multiple times for the same object, it will merely bring the pertinent window to the top. """ if not hasattr(self, '_python_shells'): self._python_shells = {} if obj not in self._python_shells: icon = module_utils.get_module_icon() self._python_shells[obj] = PythonShell( parentWindow, 'Introspecting %s' % (objDescription,), icon, self._module_manager._devide_app) self._python_shells[obj].inject_locals({'obj' : obj}) self._python_shells[obj].set_statusbar_message( "'obj' is bound to the introspected object") self._python_shells[obj].show() def closeMiscObjectConfigure(self): if hasattr(self, '_python_shells'): for pythonShell in self._python_shells.values(): pythonShell.close() self._python_shells.clear() def vtkObjectConfigure(self, parent, renwin, vtk_obj): """This will instantiate and show only one object config frame per unique vtk_obj (per module instance). If it is called multiple times for the same object, it will merely bring the pertinent window to the top (by show()ing). parent: parent wxWindow derivative. It's important to pass a parent, else the here-created window might never be destroyed. renwin: render window (optionally None) which will be render()ed when changes are made to the vtk object which is being configured. vtk_obj: the object you want to config. """ if not hasattr(self, '_vtk_obj_cfs'): self._vtk_obj_cfs = {} if not self._vtk_obj_cfs.has_key(vtk_obj): self._vtk_obj_cfs[vtk_obj] = ConfigVtkObj(parent, renwin, vtk_obj) self._vtk_obj_cfs[vtk_obj].show() def closeVtkObjectConfigure(self): """Explicitly close() all ConfigVtkObj's that vtk_objct_configure has created. Usually, the ConfigVtkObj windows will be children of some frame, and when that frame gets destroyed, they will be too. However, when this is not the case, you can make use of this method. """ if hasattr(self, '_vtk_obj_cfs'): for cvo in self._vtk_obj_cfs.values(): cvo.close() self._vtk_obj_cfs.clear() def vtkPipelineConfigure(self, parent, renwin, objects=None): """This will instantiate and show only one pipeline config per specified renwin and objects. parent: parent wxWindow derivative. It's important to pass a parent, else the here-created window might never be destroy()ed. renwin: render window (optionally None) which will be render()ed when changes are made AND if objects is None, will be used to determine the pipeline. objects: if you don't want the pipeline to be extracted from the renderwindow, you can specify a sequence of objects to be used as the multiple roots of a partial pipeline. NOTE: renwin and objects can't BOTH be None/empty. """ if not hasattr(self, '_vtk_pipeline_cfs'): self._vtk_pipeline_cfs = {} # create a dictionary key: a tuple containing renwin + objects # (if objects != None) this_key = (renwin,) if objects: this_key = this_key + objects # see if we have this pipeline lying around or not # if not, create it and store if not self._vtk_pipeline_cfs.has_key(this_key): self._vtk_pipeline_cfs[this_key] = vtkPipelineBrowser( parent, renwin, objects) # yay display self._vtk_pipeline_cfs[this_key].show() def closePipelineConfigure(self): """Explicitly close() the pipeline browser of this module. This should happen automatically if a valid 'parent' was passed to vtk_pipeline_configure(), i.e. when the parent dies, the pipeline browser will die too. However, you can use this method to take care of it explicitly. """ if hasattr(self, '_vtk_pipeline_cfs'): for pipeline in self._vtk_pipeline_cfs.values(): pipeline.close() self._vtk_pipeline_cfs.clear() def close(self): """Shut down the whole shebang. All created ConfigVtkObjs and vtkPipelines should be explicitly closed down. """ self.closeMiscObjectConfigure() self.closePipelineConfigure() self.closeVtkObjectConfigure() def _defaultObjectChoiceCallback(self, viewFrame, renderWin, objectChoice, objectDict): """This callack is required for the create_standard_object_introspection method in module_utils. """ objectName = objectChoice.GetStringSelection() if objectDict.has_key(objectName): if hasattr(objectDict[objectName], "GetClassName"): self.vtkObjectConfigure(viewFrame, renderWin, objectDict[objectName]) elif objectDict[objectName]: self.miscObjectConfigure( viewFrame, objectDict[objectName], objectDict[objectName].__class__.__name__) def _defaultPipelineCallback(self, viewFrame, renderWin, objectDict): """This callack is required for the create_standard_object_introspection method in module_utils. """ # check that all objects are VTK objects (probably not necessary) objects1 = objectDict.values() objects = tuple([object for object in objects1 if hasattr(object, 'GetClassName')]) if len(objects) > 0: self.vtkPipelineConfigure(viewFrame, renderWin, objects) IntrospectModuleMixin = IntrospectModuleMixin vtkPipelineConfigModuleMixin = IntrospectModuleMixin # ---------------------------------------------------------------------------- class FileOpenDialogModuleMixin(object): """Module mixin to make use of file open dialog.""" def filename_browse(self, parent, message, wildcard, style=wx.OPEN): """Utility method to make use of wxFileDialog. This function will open up exactly one dialog per 'message' and this dialog won't be destroyed. This persistence makes sure that the dialog retains its previous settings and also that there is less overhead for subsequent creations. The dialog will be a child of 'parent', so when parent is destroyed, this dialog will be too. If style has wx.MULTIPLE, this method will return a list of complete file paths. """ if not hasattr(self, '_fo_dlgs'): self._fo_dlgs = {} if not self._fo_dlgs.has_key(message): self._fo_dlgs[message] = wx.FileDialog(parent, message, "", "", wildcard, style) if self._fo_dlgs[message].ShowModal() == wx.ID_OK: if style & wx.MULTIPLE: return self._fo_dlgs[message].GetPaths() else: return self._fo_dlgs[message].GetPath() else: return None filenameBrowse = filename_browse def closeFilenameBrowse(self): """Use this method to close all created dialogs explicitly. This should be taken care of automatically if you've passed in a valid 'parent'. Use this method in cases where this was not possible. """ if hasattr(self, '_fo_dlgs'): for key in self._fo_dlgs.keys(): self._fo_dlgs[key].Destroy() self._fo_dlgs.clear() def dirnameBrowse(self, parent, message, default_path=""): """Utility method to make use of wxDirDialog. This function will open up exactly one dialog per 'message' and this dialog won't be destroyed. This function is more or less identical to fn_browse(). """ if not hasattr(self, '_do_dlgs'): self._do_dlgs = {} if not self._do_dlgs.has_key(message): self._do_dlgs[message] = wx.DirDialog(parent, message, default_path) if self._do_dlgs[message].ShowModal() == wx.ID_OK: return self._do_dlgs[message].GetPath() else: return None FileOpenDialogModuleMixin = FileOpenDialogModuleMixin # ---------------------------------------------------------------------------- class FilenameViewModuleMixin(FileOpenDialogModuleMixin, vtkPipelineConfigModuleMixin): """Mixin class for those modules that only need a filename to operate. Please call __init__() and close() at the appropriate times from your module class. Call _createViewFrame() at the end of your __init__ and Show(1) the resulting frame. As with most Mixins, remember to call the close() method of this one at the end of your object. """ def __init__(self, browseMsg="Select a filename", fileWildcard= "VTK data (*.vtk)|*.vtk|All files (*)|*", objectDict=None, fileOpen=True): self._browse_msg = browseMsg self._file_wildcard = fileWildcard self._object_dict = objectDict self._file_open = fileOpen self._view_frame = None def close(self): del self._object_dict vtkPipelineConfigModuleMixin.close(self) if self._view_frame is not None: self._view_frame.Destroy() del self._view_frame def _create_view_frame(self): """By default, this will be a File Open dialog. If fileOpen is False, it will be a File Save dialog. """ if not self._module_manager._devide_app.view_mode: raise RuntimeError( 'Eror calling view-dependent createViewFrame() in ' 'backend-type DeVIDE.') self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, resources.python.filename_view_module_mixin_frame.\ FilenameViewModuleMixinFrame) wx.EVT_BUTTON(self._view_frame, self._view_frame.browseButtonId, lambda e: self.browseButtonCallback(self._browse_msg, self._file_wildcard)) if self._object_dict != None: module_utils.create_standard_object_introspection( self, self._view_frame, self._view_frame.viewFramePanel, self._object_dict, None) # new style standard ECAS buttons module_utils.create_eoca_buttons(self, self._view_frame, self._view_frame.viewFramePanel) # following module_base convention self.view_initialised = True def _getViewFrameFilename(self): return self._view_frame.filenameText.GetValue() def _setViewFrameFilename(self, filename): self._view_frame.filenameText.SetValue(filename) def browseButtonCallback(self, browse_msg="Select a filename", fileWildcard= "VTK data (*.vtk)|*.vtk|All files (*)|*"): if self._file_open == 1: path = self.filenameBrowse( self._view_frame, browse_msg, fileWildcard) else: path = self.filenameBrowse( self._view_frame, browse_msg, fileWildcard, style=wx.SAVE) if path != None: self._view_frame.filenameText.SetValue(path) def view(self): if self._view_frame is None: self._create_view_frame() self._module_manager.sync_module_view_with_logic(self) # and show the UI self._view_frame.Show(True) self._view_frame.Raise() # ---------------------------------------------------------------------------- class ColourDialogMixin(object): def __init__(self, parent): ccd = wx.ColourData() # often-used BONE custom colour ccd.SetCustomColour(0,wx.Colour(255, 239, 219)) # we want the detailed dialog under windows ccd.SetChooseFull(True) # create the dialog self._colourDialog = wx.ColourDialog(parent, ccd) def close(self): # destroy the dialog self._colourDialog.Destroy() # remove all references del self._colourDialog def getColourDialogColour(self): self._colourDialog.Show(True) self._colourDialog.Raise() if self._colourDialog.ShowModal() == wx.ID_OK: colour = self._colourDialog.GetColourData().GetColour() return tuple([c / 255.0 for c in (colour.Red(), colour.Green(), colour.Blue())]) else: return None def setColourDialogColour(self, normalisedRGBTuple): """This is the default colour we'll begin with. """ R,G,B = [t * 255.0 for t in normalisedRGBTuple] self._colourDialog.GetColourData().SetColour(wx.Colour(R, G, B)) # ---------------------------------------------------------------------------- class NoConfigModuleMixin(IntrospectModuleMixin, WindowRenameMixin): """Mixin class for those modules that don't make use of any user-config views. Please call __init__() and close() at the appropriate times from your module class. Call _create_view_frame() at the end of your __init__ and Show(1) the resulting frame. As with most Mixins, remember to call the close() method of this one at the end of your object. """ def __init__(self, object_dict=None): self._view_frame = None self._object_dict = object_dict def close(self): IntrospectModuleMixin.close(self) if self._view_frame is not None: self._view_frame.Destroy() del self._view_frame def _create_view_frame(self): """This will create the self._view_frame for this module. objectDict is a dictionary with VTK object descriptions as keys and the actual corresponding instances as values. If you specify objectDict as none, the introspection controls won't get added. """ parent_window = self._module_manager.get_module_view_parent_window() viewFrame = wx.Frame(parent_window, -1, module_utils.create_module_view_frame_title(self)) viewFrame.viewFramePanel = wx.Panel(viewFrame, -1) viewFramePanelSizer = wx.BoxSizer(wx.VERTICAL) # make sure there's a 7px border at the top # FIXME: changed 10, 7 to tuple for wxPython 2.6 viewFramePanelSizer.Add((10, 7), 0, wx.EXPAND) viewFrame.viewFramePanel.SetAutoLayout(True) viewFrame.viewFramePanel.SetSizer(viewFramePanelSizer) viewFrameSizer = wx.BoxSizer(wx.VERTICAL) viewFrameSizer.Add(viewFrame.viewFramePanel, 1, wx.EXPAND, 0) viewFrame.SetAutoLayout(True) viewFrame.SetSizer(viewFrameSizer) if self._object_dict != None: module_utils.create_standard_object_introspection( self, viewFrame, viewFrame.viewFramePanel, self._object_dict, None) module_utils.create_eoca_buttons(self, viewFrame, viewFrame.viewFramePanel) # make sure that a close of that window does the right thing wx.EVT_CLOSE(viewFrame, lambda e: viewFrame.Show(False)) # set cute icon viewFrame.SetIcon(module_utils.get_module_icon()) # follow ModuleBase convention to indicate that view is # available self.view_initialised = True self._view_frame = viewFrame return viewFrame _createWindow = _create_view_frame def view(self): if self._view_frame is None: self._create_view_frame() self._module_manager.sync_module_view_with_logic(self) # and show the UI self._view_frame.Show(True) self._view_frame.Raise() def config_to_logic(self): pass def logic_to_config(self): pass def config_to_view(self): pass def view_to_config(self): pass class ScriptedConfigModuleMixin(IntrospectModuleMixin, WindowRenameMixin): """ configList: list of tuples, where each tuple is (name/label, destinationConfigVar, typeDescription, widgetType, toolTip, optional data) e.g. ('Initial Distance', 'initialDistance', 'base:float', 'text', 'A tooltip for the initial distance text thingy.') typeDescription: basetype:subtype basetype: base, tuple, list (list not implemented yet), display_only subtype: in the case of scalar, the actual cast, e.g. float or int in the case of tuple, the actual cast followed by a comma and the number of elements. in the case of display_only, leave empty. widgetType: text, static_text - primarily for display_only use for things you want to give feedback on but not integrate with config tupleText - your type spec HAS to be a tuple; text boxes are created in a horizontal sizer checkbox, radiobox - optional data is a list of choices; returns integer 0-based index (so use base:int) choice - optional data is a list of choices, filebrowser - optional data is a dict with fileMask, fileMode and defaultExt keys, for example: {'fileMode' : wx.SAVE, 'fileMask' : 'Matlab text file (*.txt)|*.txt|All files (*.*)|*.*', 'defaultExt' : '.txt'}) dirbrowser, maskedText - optional data is the kwargs dict for MaskedTextCtrl instantiation, e.g.: {'mask': '\(#{3}, #{3}, #{3}\)', 'formatcodes':'F-_'} NOTE: this mixin assumes that your module is derived from module_base, e.g. class yourModule(ScriptedConfigModuleMixin, ModuleBase): It's important that ModuleBase comes after due to the new-style method resolution order. """ def __init__(self, configList, object_dict=None): self._view_frame = None self._configList = configList self._widgets = {} self._object_dict = object_dict def close(self): IntrospectModuleMixin.close(self) if self._view_frame is not None: self._view_frame.Destroy() del self._view_frame def _create_view_frame(self): parentWindow = self._module_manager.get_module_view_parent_window() import resources.python.defaultModuleViewFrame reload(resources.python.defaultModuleViewFrame) dMVF = resources.python.defaultModuleViewFrame.defaultModuleViewFrame viewFrame = module_utils.instantiate_module_view_frame( self, self._module_manager, dMVF) # this viewFrame doesn't have the 7-sizer yet sizer7 = wx.BoxSizer(wx.HORIZONTAL) viewFrame.viewFramePanel.GetSizer().Add(sizer7, 1, wx.ALL|wx.EXPAND, 7) # now let's add the wxGridSizer # as many rows as there are tuples in configList, 2 columns, # 7 pixels vgap, 4 pixels hgap gridSizer = wx.FlexGridSizer(len(self._configList), 2, 7, 4) # maybe after we've added everything? gridSizer.AddGrowableCol(1) panel = viewFrame.viewFramePanel for configTuple in self._configList: label = wx.StaticText(panel, -1, configTuple[0]) gridSizer.Add(label, 0, wx.ALIGN_CENTER_VERTICAL, 0) widget = None if configTuple[3] == 'static_text': widget = wx.StaticText(panel, -1, "") elif configTuple[3] == 'text': widget = wx.TextCtrl(panel, -1, "") elif configTuple[3] == 'tupleText': # find out how many elements typeD = configTuple[2] castString, numString = typeD.split(':')[1].split(',') num = int(numString) textWidgets = [] twSizer = wx.BoxSizer(wx.HORIZONTAL) for i in range(num): textWidgets.append(wx.TextCtrl(panel, -1, "")) twSizer.Add(textWidgets[-1], 0, wx.ALIGN_CENTER_VERTICAL, 1) if i < num - 1: twSizer.Add(wx.StaticText(panel, -1, ','), 0, wx.RIGHT, border=4) widget = None widgets = textWidgets widgetsSizer = twSizer elif configTuple[3] == 'maskedText': widget = wx.lib.masked.TextCtrl(panel, -1, '', **configTuple[5]) elif configTuple[3] == 'checkbox': # checkbox widget = wx.CheckBox(panel, -1, "") elif configTuple[3] == 'radiobox': # radiobox # configTuple[5] has to be a list of strings widget = wx.RadioBox(panel, -1, "", choices=configTuple[5]) elif configTuple[3] == 'choice': # choice widget = wx.Choice(panel, -1) # in this case, configTuple[5] has to be a list of strings for cString in configTuple[5]: widget.Append(cString) elif configTuple[3] == 'filebrowser': # filebrowser widget = FileBrowseButton( panel, -1, fileMask=configTuple[5]['fileMask'], fileMode=configTuple[5]['fileMode'], labelText=None, toolTip=configTuple[4]) else: # dirbrowser widget = DirBrowseButton( panel, -1, labelText=None, toolTip=configTuple[4]) if widget: if len(configTuple[4]) > 0: widget.SetToolTip(wx.ToolTip(configTuple[4])) gridSizer.Add(widget, 0, wx.EXPAND, 0) self._widgets[configTuple[0:5]] = widget elif len(widgets) > 0: if len(configTuple[4]) > 0: for w in widgets: w.SetToolTip(wx.ToolTip(configTuple[4])) gridSizer.Add(widgetsSizer, 0, wx.EXPAND, 0) self._widgets[configTuple[0:5]] = widgets sizer7.Add(gridSizer, 1, wx.EXPAND, 0) if self._object_dict != None: module_utils.create_standard_object_introspection( self, viewFrame, viewFrame.viewFramePanel, self._object_dict, None) module_utils.create_eoca_buttons(self, viewFrame, viewFrame.viewFramePanel) # following ModuleBase convention to indicate that view is # available. self.view_initialised = True self._view_frame = viewFrame return viewFrame # legacy _createWindow = _create_view_frame def _getWidget(self, configTupleIndex): """Returns widget(s) given the index of the relevant configTuple in the configList structure. """ return self._widgets[self._configList[configTupleIndex][0:5]] def view_to_config(self): for configTuple in self._configList: widget = self._widgets[configTuple[0:5]] typeD = configTuple[2] # some widgets are only for display, we won't process their values if typeD.startswith('display_only'): continue if configTuple[3] == 'choice': wv = widget.GetStringSelection() # if the user has asked for a base:int, we give her # the index of the choice that was made; otherwise # we return the string on the choice at that position if typeD.startswith('base:'): castString = typeD.split(':')[1] if castString == 'int': wv = widget.GetSelection() elif configTuple[3] == 'radiobox': wv = widget.GetSelection() elif configTuple[3] == 'tupleText': widgets = widget wv = [] for w in widgets: wv.append(w.GetValue()) wv = ','.join(wv) elif configTuple[3] == 'filebrowser': # get value from the widget wv = widget.GetValue() # if no extension has been supplied, but the programmer # has specified a default, append this. if not os.path.splitext(wv)[1]: wv += configTuple[5].get('defaultExt') else: wv = widget.GetValue() if typeD.startswith('base:'): # we're only supporting 'text' widget so far castString = typeD.split(':')[1] try: val = eval('%s(wv)' % (castString,)) except ValueError: # revert to default value val = eval('self._config.%s' % (configTuple[1],)) widget.SetValue(str(val)) elif typeD.startswith('tuple:'): # e.g. tuple:float,3 castString, numString = typeD.split(':')[1].split(',') val = gen_utils.textToTypeTuple( wv, eval('self._config.%s' % (configTuple[1],)), int(numString), eval(castString)) if configTuple[3] == 'tupleText': for i in range(len(widgets)): widgets[i].SetValue(str(val[i])) else: widget.SetValue(str(val)) else: raise ValueError, 'Invalid typeDescription.' setattr(self._config, configTuple[1], val) def config_to_view(self): # we have to do explicit casting for floats with %f, instead of just # using str(), as some filters return parameters as C++ float # (i.e. not doubles), and then str() shows us strings that are far too # long for configTuple in self._configList: typeD = configTuple[2] # some widgets are only for display, we won't process their values if typeD.startswith('display_only'): continue widget = self._widgets[configTuple[0:5]] val = getattr(self._config, configTuple[1]) if configTuple[3] == 'text' or configTuple[3] == 'maskedText': if typeD.startswith('base:'): castString = typeD.split(':')[1] if castString == 'float': widget.SetValue('%g' % (val,)) else: widget.SetValue(str(val)) else: # so this is a tuple # e.g. tuple:float,3 castString, numString = typeD.split(':')[1].split(',') if castString == 'float': num = int(numString) formatString = '(%s)' % ((num - 1) * '%g, ' + '%g') widget.SetValue(formatString % val) else: # some other tuple widget.SetValue(str(val)) elif configTuple[3] == 'tupleText': # for a tupleText, widget is a list widgets = widget if typeD.startswith('tuple'): # so this is a tuple # e.g. tuple:float,3 castString, numString = typeD.split(':')[1].split(',') num = int(numString) t = tuple(val) for i in range(num): if castString == 'float': widgets[i].SetValue('%g' % (t[i],)) else: widgets[i].SetValue(str(t[i])) elif configTuple[3] == 'checkbox': widget.SetValue(bool(val)) elif configTuple[3] == 'radiobox': widget.SetSelection(int(val)) elif configTuple[3] == 'filebrowser': widget.SetValue(str(val)) elif configTuple[3] == 'dirbrowser': widget.SetValue(str(val)) elif configTuple[3] == 'choice': # choice # if a choice has a type of 'int', it works with the index # of the selection. In all other cases, the actual # string selection is used setChoiceWithString = True if typeD.startswith('base:'): castString = typeD.split(':')[1] if castString == 'int': setChoiceWithString = False if setChoiceWithString: widget.SetStringSelection(str(val)) else: widget.SetSelection(int(val)) def view(self): if self._view_frame is None: self._create_view_frame() self._module_manager.sync_module_view_with_logic(self) # and show the UI self._view_frame.Show(True) self._view_frame.Raise()
Python
# Copyright (c) Charl P. Botha, TU Delft # All rights reserved. # See COPYRIGHT for details. from module_base import ModuleBase from module_mixins import ScriptedConfigModuleMixin import module_utils import vtk import math class MarschnerLobb(ScriptedConfigModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) # setup config self._config.resolution = 40 # and then our scripted config configList = [ ('Resolution: ', 'resolution', 'base:int', 'text', 'x, y and z resolution of sampled volume. ' 'According to the article, should be 40 to be ' 'at Nyquist.')] # now create the necessary VTK modules self._es = vtk.vtkImageEllipsoidSource() self._es.SetOutputScalarTypeToFloat() self._ic = vtk.vtkImageChangeInformation() self._ic.SetInputConnection(self._es.GetOutputPort()) self._output = vtk.vtkImageData() # mixin ctor ScriptedConfigModuleMixin.__init__( self, configList, {'Module (self)' : self}) self.sync_module_logic_with_config() def close(self): # we play it safe... (the graph_editor/module_manager should have # disconnected us by now) for input_idx in range(len(self.get_input_descriptions())): self.set_input(input_idx, None) # this will take care of all display thingies ScriptedConfigModuleMixin.close(self) # and the baseclass close ModuleBase.close(self) # remove all bindings del self._es del self._ic def execute_module(self): e = self._config.resolution self._es.SetWholeExtent(0,e-1,0,e-1,0,e-1) spc = 2.0 / (e - 1) self._ic.SetOutputSpacing(spc, spc, spc) self._ic.SetOutputOrigin(-1.0, -1.0, -1.0) self._ic.Update() data = self._ic.GetOutput() fm = 6 alpha = 0.25 topa = 2.0 * (1.0 + alpha) dimx,dimy,dimz = data.GetDimensions() dx,dy,dz = data.GetSpacing() ox,oy,oz = data.GetOrigin() progress = 0.0 pinc = 100.0 / dimz for k in range(dimz): z = oz + k * dz for j in range(dimy): y = oy + j * dy for i in range(dimx): x = ox + i * dx rho_r = math.cos(2 * math.pi * fm * math.cos(math.pi * math.hypot(x,y) / 2.0)) rho = (1.0 - math.sin(math.pi * z / 2.0) + alpha * (1.0 + rho_r)) / topa data.SetScalarComponentFromDouble(i,j,k,0,rho) progress += pinc self._module_manager.set_progress(progress, 'Sampling function.') self._output.ShallowCopy(data) def get_input_descriptions(self): return () def set_input(self, idx, input_stream): raise Exception def get_output_descriptions(self): return ('Marschner-Lobb volume',) def get_output(self, idx): return self._output def config_to_logic(self): pass def logic_to_config(self): pass
Python
import gen_utils from module_base import ModuleBase import module_utils import module_mixins from module_mixins import ScriptedConfigModuleMixin import os import vtk class cptDistanceField(ScriptedConfigModuleMixin, ModuleBase): def __init__(self, module_manager): # call parent constructor ModuleBase.__init__(self, module_manager) self._imageInput = None self._meshInput = None self._flipper = vtk.vtkImageFlip() self._flipper.SetFilteredAxis(1) module_utils.setup_vtk_object_progress( self, self._flipper, 'Flipping Y axis.') self._config.cpt_driver_path = \ 'd:\\misc\\stuff\\driver.bat' #'/home/cpbotha/build/cpt/3d/driver/driver.exe' self._config.max_distance = 5 config_list = [ ('CPT driver path', 'cpt_driver_path', 'base:str', 'filebrowser', 'Path to CPT driver executable', {'fileMode' : module_mixins.wx.OPEN, 'fileMask' : 'All files (*.*)|*.*'}), ('Maximum distance', 'max_distance', 'base:float', 'text', 'The maximum (absolute) distance up to which the field is computed.')] ScriptedConfigModuleMixin.__init__( self, config_list, {'Module (self)' : self}) self.sync_module_logic_with_config() def close(self): # we should disconnect all inputs self.set_input(0, None) self.set_input(1, None) ScriptedConfigModuleMixin.close(self) def get_input_descriptions(self): return ('VTK Image', 'VTK Polydata') def set_input(self, idx, inputStream): if idx == 0: try: if inputStream == None or inputStream.IsA('vtkImageData'): self._imageInput = inputStream else: raise TypeError except (TypeError, AttributeError): raise TypeError, 'This input requires a vtkImageData.' else: try: if inputStream == None or inputStream.IsA('vtkPolyData'): self._meshInput = inputStream else: raise TypeError except (TypeError, AttributeError): raise TypeError, 'This input requires a vtkPolyData.' def get_output_descriptions(self): return ('Distance field (VTK Image)',) def get_output(self, idx): return self._flipper.GetOutput() def logic_to_config(self): pass def config_to_logic(self): pass def execute_module(self): if self._imageInput and self._meshInput: # basename for all CPT files cptBaseName = os.tempnam() # first convert mesh data to brep cbw = self._module_manager.create_module( 'modules.writers.cptBrepWRT') cbw.set_input(0, self._meshInput) cfg = cbw.get_config() brepFilename = '%s.brep' % (cptBaseName,) cfg.filename = brepFilename cbw.set_config(cfg) # we're calling it directly... propagations will propagate # upwards to our caller (the ModuleManager) - execution # will be interrupted if cbw flags an error cbw.execute_module() # now let's write the geom file self._imageInput.UpdateInformation() b = self._imageInput.GetBounds() d = self._imageInput.GetDimensions() geomFile = file('%s.geom' % (cptBaseName,), 'w') # bounds geomFile.write('%f %f %f %f %f %f\n' % (b[0], b[2], b[4], b[1], b[3], b[5])) # dimensions geomFile.write('%d %d %d\n' % (d[0], d[1], d[2])) # maximum distance geomFile.write('%d\n' % (self._config.max_distance,)) # must be signed geomFile.write('1\n') geomFile.close() # now we can call the driver os.system('%s -b -o %s %s.geom %s.brep' % \ (self._config.cpt_driver_path, cptBaseName, cptBaseName, cptBaseName)) # we should have cptBaseName.dist waiting... reader = vtk.vtkImageReader() reader.SetFileName('%s.dist' % (cptBaseName,)) reader.SetFileDimensionality(3) reader.SetDataScalarType(vtk.VTK_DOUBLE) # 3 doubles in header reader.SetHeaderSize(24) reader.SetDataExtent(self._imageInput.GetWholeExtent()) reader.SetDataSpacing(self._imageInput.GetSpacing()) module_utils.setup_vtk_object_progress( self, reader, 'Reading CPT distance field output.') self._flipper.SetInput(reader.GetOutput()) self._flipper.GetOutput().UpdateInformation() self._flipper.GetOutput().SetUpdateExtentToWholeExtent() self._flipper.Update() self._module_manager.delete_module(cbw) print "CPT Basename == %s" % (cptBaseName,)
Python
# pointsToSpheres.py copyright (c) 2005 by Charl P. Botha <cpbotha@ieee.org> # $Id$ # see module documentation import gen_utils from module_base import ModuleBase from module_mixins import ScriptedConfigModuleMixin import module_utils import wx import vtk class pointsToSpheres(ScriptedConfigModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._inputPoints = None self._internalPoints = None self._config.radius = 5 self._config.thetaResolution = 8 # minimum 3 self._config.phiResolution = 8 # minimum 3 self._config.numInternalSpheres = 3 configList = [('Sphere radius:', 'radius', 'base:float', 'text', 'The radius of the spheres that will be created ' 'in world coordinate units.'), ('Theta resolution:', 'thetaResolution', 'base:int', 'text', 'Number of points in the longitudinal direction.'), ('Phi resolution:', 'phiResolution', 'base:int', 'text', 'Number of points in the latitudinal direction.'), ('Number of internal spheres:', 'numInternalSpheres', 'base:int', 'text', 'Number of spheres to create in the interior.')] self._appendPolyData = vtk.vtkAppendPolyData() if False: # checked on 20090314: dummy input is very definitely # required # we do need a dummy sphere, else the appender complains dummySphere = vtk.vtkSphereSource() dummySphere.SetRadius(0.0) # and a dummy calc, with -1 index # if we don't add the VolumeIndex array here as well, the append # polydata discards all the others calc = vtk.vtkArrayCalculator() calc.SetAttributeModeToUsePointData() calc.SetFunction('-1') calc.SetResultArrayName('VolumeIndex') calc.SetInput(dummySphere.GetOutput()) self._appendPolyData.AddInput(calc.GetOutput()) else: self._appendPolyData.AddInput(vtk.vtkPolyData()) # this will be a list of lists containing tuples # (vtkArrayCalculator, vtkSphereSource) self._sphereSources = [] # this will hold our shallow-copied output self._output = vtk.vtkPolyData() ScriptedConfigModuleMixin.__init__( self, configList, {'Module (self)' : self, 'vtkAppendPolyData' : self._appendPolyData}) self.sync_module_logic_with_config() def close(self): # we play it safe... (the graph_editor/module_manager should have # disconnected us by now) for input_idx in range(len(self.get_input_descriptions())): self.set_input(input_idx, None) # this will take care of all display thingies ScriptedConfigModuleMixin.close(self) # get rid of our reference del self._appendPolyData del self._sphereSources del self._output def get_input_descriptions(self): return ('Selected points',) def set_input(self, idx, inputStream): if inputStream is not self._inputPoints: if inputStream == None: self._inputPoints = None elif hasattr(inputStream, 'devideType') and \ inputStream.devideType == 'namedPoints': # correct type self._inputPoints = inputStream else: raise TypeError, 'This input requires a named points type.' def get_output_descriptions(self): return ('PolyData spheres',) def get_output(self, idx): #return self._appendPolyData.GetOutput() return self._output def logic_to_config(self): pass def config_to_logic(self): # if any of the parameters have changed, this affects all the spheres # fortunately VTK caches this type of parameter so we don't have to # check # some sanity checking if self._config.radius < 0: self._config.radius = 0 if self._config.thetaResolution < 3: self._config.thetaResolution = 3 if self._config.phiResolution < 3: self._config.phiResolution = 3 if self._config.numInternalSpheres < 0: self._config.numInternalSpheres = 0 # if the number of internal spheres has changed, we have to start over haveToCreate = False if len(self._sphereSources) > 0: # this means we HAVE spheres already currentNum = len(self._sphereSources[0]) - 1 if currentNum != self._config.numInternalSpheres: haveToCreate = True if haveToCreate: self._createSpheres() else: radiusStep = self._getRadiusStep() for spheres in self._sphereSources: for i in range(len(spheres)): # each element of spheres is a (calc, sphere) tuple sphere = spheres[i][1] sphere.SetRadius(self._config.radius - radiusStep * i) sphere.SetThetaResolution(self._config.thetaResolution) sphere.SetPhiResolution(self._config.phiResolution) def execute_module(self): # synchronise our balls on the input points (they might have changed) self._syncOnInputPoints() # run the whole pipeline self._appendPolyData.Update() # shallow copy the polydata self._output.ShallowCopy(self._appendPolyData.GetOutput()) # indicate that the output has been modified self._output.Modified() def _syncOnInputPoints(self): # extract a list from the input points tempList = [] if self._inputPoints: for i in self._inputPoints: tempList.append(i['world']) if tempList != self._internalPoints: # store the new points self._internalPoints = tempList if len(self._internalPoints) == len(self._sphereSources): # if the number of points has not changed, we only have to # move points for i in range(len(self._internalPoints)): pt = self._internalPoints[i] for calc,sphere in self._sphereSources[i]: # set new centre sphere.SetCenter(pt) # set new index! calc.SetFunction('%d' % (i,)) else: # if the number of points HAS changed, we have to redo # everything (we could try figuring out how things have # changed, but we won't) self._createSpheres() def _destroySpheres(self): # first remove all inputs from the appender for spheres in self._sphereSources: for calc, sphere in spheres: self._appendPolyData.RemoveInput(calc.GetOutput()) # now actually nuke our references del self._sphereSources[:] def _createSpheres(self): """Create all spheres according to self._internalPoints. """ # make sure we're all empty self._destroySpheres() for ptIdx in range(len(self._internalPoints)): pt = self._internalPoints[ptIdx] # each point gets potentially more than one sphere spheres = [] # then create and add the internal spheres radiusStep = self._getRadiusStep() # we do the mainSphere and the internal spheres in one go for i in range(self._config.numInternalSpheres + 1): sphere = vtk.vtkSphereSource() sphere.SetCenter(pt) sphere.SetRadius(self._config.radius - radiusStep * i) sphere.SetThetaResolution(self._config.thetaResolution) sphere.SetPhiResolution(self._config.phiResolution) # use calculator to add array with VolumeIndex calc = vtk.vtkArrayCalculator() calc.SetAttributeModeToUsePointData() calc.SetFunction('%d' % (ptIdx,)) calc.SetResultArrayName('VolumeIndex') calc.SetInput(sphere.GetOutput()) self._appendPolyData.AddInput(calc.GetOutput()) spheres.append((calc,sphere)) self._sphereSources.append(spheres) def _getRadiusStep(self): radiusStep = self._config.radius / \ float(self._config.numInternalSpheres + 1) return radiusStep
Python
# $Id$ from module_base import ModuleBase from module_mixins import ScriptedConfigModuleMixin import module_utils import vtk class superQuadric(ScriptedConfigModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) # setup config self._config.toroidal = True self._config.thickness = 0.3333 self._config.phiRoundness = 0.2 self._config.thetaRoundness = 0.8 self._config.size = 0.5 self._config.center = (0,0,0) self._config.scale = (1,1,1) self._config.thetaResolution = 64 self._config.phiResolution = 64 # and then our scripted config configList = [ ('Toroidal: ', 'toroidal', 'base:bool', 'checkbox', 'Should the quadric be toroidal.'), ('Thickness: ', 'thickness', 'base:float', 'text', 'Thickness of the toroid, scaled between 0 and 1'), ('Phi Roundness: ', 'phiRoundness', 'base:float', 'text', 'Controls shape of superquadric'), ('Theta Roundness: ', 'thetaRoundness', 'base:float', 'text', 'Controls shape of superquadric'), ('Size: ', 'size', 'base:float', 'text', 'The size of the superquadric.'), ('Centre: ', 'center', 'tuple:float,3', 'text', 'The translation transform of the resultant superquadric.'), ('Scale: ', 'scale', 'tuple:float,3', 'text', 'The scale transformof the resultant superquadric.'), ('Theta resolution: ', 'thetaResolution', 'base:int', 'text', 'The resolution of the output polydata'), ('Phi resolution: ', 'phiResolution', 'base:int', 'text', 'The resolution of the output polydata')] # now create the necessary VTK modules self._superquadric = vtk.vtkSuperquadric() self._superquadricSource = vtk.vtkSuperquadricSource() # we need these temporary outputs self._outputs = [self._superquadric, vtk.vtkPolyData()] # setup progress for the processObject module_utils.setup_vtk_object_progress(self, self._superquadricSource, "Synthesizing polydata.") # mixin ctor ScriptedConfigModuleMixin.__init__( self, configList, {'Module (self)' : self, 'vtkSuperquadric' : self._superquadric, 'vtkSuperquadricSource' : self._superquadricSource}) self.sync_module_logic_with_config() def close(self): # we play it safe... (the graph_editor/module_manager should have # disconnected us by now) for input_idx in range(len(self.get_input_descriptions())): self.set_input(input_idx, None) # this will take care of all display thingies ScriptedConfigModuleMixin.close(self) # and the baseclass close ModuleBase.close(self) # remove all bindings del self._superquadricSource del self._superquadric def execute_module(self): # when we're executed, outputs become active self._superquadricSource.Update() # self._outputs[0] (the superquadric implicit) is always ready def get_input_descriptions(self): return () def set_input(self, idx, input_stream): raise Exception def get_output_descriptions(self): return ('Implicit function', 'Polydata') def get_output(self, idx): #return self._outputs[idx] if idx == 0: return self._superquadric else: return self._superquadricSource.GetOutput() def config_to_logic(self): # sanity check if self._config.thickness < 0.0: self._config.thickness = 0.0 elif self._config.thickness > 1.0: self._config.thickness = 1.0 for obj in (self._superquadric, self._superquadricSource): obj.SetToroidal(self._config.toroidal) obj.SetThickness(self._config.thickness) obj.SetPhiRoundness(self._config.phiRoundness) obj.SetThetaRoundness(self._config.thetaRoundness) obj.SetSize(self._config.size) obj.SetCenter(self._config.center) obj.SetScale(self._config.scale) # only applicable to the source self._superquadricSource.SetThetaResolution( self._config.thetaResolution) self._superquadricSource.SetPhiResolution( self._config.phiResolution) def logic_to_config(self): s = self._superquadric self._config.toroidal = s.GetToroidal() self._config.thickness = s.GetThickness() self._config.phiRoundness = s.GetPhiRoundness() self._config.thetaRoundness = s.GetThetaRoundness() self._config.size = s.GetSize() self._config.center = s.GetCenter() self._config.scale = s.GetScale() ss = self._superquadricSource self._config.thetaResolution = ss.GetThetaResolution() self._config.phiResolution = ss.GetPhiResolution()
Python
# # # from module_base import ModuleBase from module_mixins import ScriptedConfigModuleMixin import module_utils import operator import vtk import wx class advectionProperties(ScriptedConfigModuleMixin, ModuleBase): _numberOfInputs = 16 def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._config.csvFilename = '' configList = [ ('CSV Filename:', 'csvFilename', 'base:str', 'filebrowser', 'Filename Comma-Separated-Values file that will be written.', {'fileMode' : wx.SAVE, 'fileMask' : 'CSV files (*.csv)|*.csv|All files (*.*)|*.*'})] self._inputs = [None] * self._numberOfInputs #module_utils.setup_vtk_object_progress(self, self._warpVector, # 'Warping points.') ScriptedConfigModuleMixin.__init__( self, configList, {'Module (self)' : self}) self.sync_module_logic_with_config() def close(self): # we play it safe... (the graph_editor/module_manager should have # disconnected us by now) for input_idx in range(len(self.get_input_descriptions())): self.set_input(input_idx, None) # this will take care of all display thingies ScriptedConfigModuleMixin.close(self) # get rid of any references def execute_module(self): # inputs are arranged according to timesteps (presumably) # things have been marked with a VolumeIndex array # find valid inputs with VolumeIndex scalars newInputs = [i for i in self._inputs if i != None] # we need at the very least three inputs: # the VolumeIndex input and the actual volumes that will be used if len(newInputs) < 3: raise Exception, 'This module requires a minimum of 3 inputs.' # make sure everything is up to date [i.Update() for i in newInputs] # the first input MUST have a VolumeIndex attribute if newInputs[0].GetPointData().GetScalars('VolumeIndex') == None: raise Exception, 'The first input must have ' \ 'a VolumeIndex scalar attribute.' # now we're going to build up a dictionary to translate # from volume index to a list of point ids vis = newInputs[0].GetPointData().GetScalars('VolumeIndex') volIdxToPtIds = {} for ptid in xrange(vis.GetNumberOfTuples()): vidx = vis.GetTuple1(ptid) if vidx >= 0: if vidx in volIdxToPtIds: volIdxToPtIds[vidx].append(ptid) else: volIdxToPtIds[vidx] = [ptid] # 1. calculate centroids # centroids is a dictionary with volume index as key # centroids over time as the values # create dict with keys == volumeIds; values will be lists # of centroids over time centroids = {} for volIdx in volIdxToPtIds: centroids[volIdx] = [] for volIdx in centroids: # get all pointIds for this volume ptIds = volIdxToPtIds[volIdx] # do all timesteps for tsi in range(len(newInputs) - 1): pd = newInputs[tsi + 1] coordSums = [0,0,0] for ptId in ptIds: coordSums = map(operator.add, coordSums, pd.GetPoint(ptId)) # calc centroid numPoints = float(len(ptIds)) centroid = map(lambda e: e / numPoints, coordSums) centroids[volIdx].append(centroid) # now use the centroids to build table volids = centroids.keys() volids.sort() # centroidVectors of the format: # step-label, vol0 x, vol0 y, vol0 z, vol0 mag, vol1 x, vol1 y, etc. centroidVectors = [] # newInputs - 1 for the first input, -1 because we're doing vectors for tsi in range(len(newInputs) - 2): # new row centroidVectors.append(['%d - %d' % (tsi, tsi+1)]) for volIdx in volids: cvec = map(operator.sub, centroids[volIdx][tsi+1], centroids[volIdx][tsi]) centroidVectors[-1].extend(cvec) # also the sum of motion centroidVectors[-1].append(vtk.vtkMath.Norm(cvec)) # possible python storage: # [ # [[v0x,v0y,v0z], [v0x,v0y,v0z], ... , [v0x,v0y,v0z]], # timestep0 # [ ] # timestep1 # ] if self._config.csvFilename: # write centroid vectors csvFile = file(self._config.csvFilename, 'w') labelString = 'step-label' for volid in volids: labelString = '%s, vol%d x, vol%d y, vol%d z, vol%d mag' % \ (labelString,volid,volid,volid,volid) # write label string csvFile.write('%s\n' % (labelString,)) # secretly open python file too (tee hee) py_file = file(self._config.csvFilename + '.py', 'w') py_file.write('# for each volume, all centroids over time\n') py_file.write('centroids = [\n') # end of secret bit (till later) # first we write the centroids (naughty) for tsi in range(len(newInputs) - 1): cline = "'%d'" % (tsi,) for volid in volids: # get me the centroid for this volid and this step c = centroids[volid][tsi] cline = '%s, %.3f, %.3f, %.3f, 0' % \ (cline, c[0], c[1], c[2]) csvFile.write('%s\n' % (cline,)) # secret python bit for volid in volids: centroid_over_time = [] for tsi in range(len(newInputs) - 1): c = centroids[volid][tsi] centroid_over_time.append('[%.3f, %.3f, %.3f]' % tuple(c)) py_file.write('[%s],\n' % (','.join(centroid_over_time),)) py_file.write('\n]\n') py_file.close() # end secret python bit # then we write the centroid motion vectors for cvecLine in centroidVectors: # strip off starting and ending [] csvFile.write('%s\n' % (str(cvecLine)[1:-1],)) def get_input_descriptions(self): return ('vtkPolyData with VolumeIndex attribute',) * \ self._numberOfInputs def set_input(self, idx, inputStream): validInput = False try: if inputStream.GetClassName() == 'vtkPolyData': validInput = True except: # we come here if GetClassName() is not callable (or doesn't # exist) - but things could still be None if inputStream == None: validInput = True if validInput: self._inputs[idx] = inputStream else: raise TypeError, 'This input requires a vtkPolyData.' def get_output_descriptions(self): return () def get_output(self, idx): raise Exception def logic_to_config(self): pass def config_to_logic(self): pass
Python
from module_base import ModuleBase from module_mixins import ScriptedConfigModuleMixin import module_utils import vtk class manualTransform(ScriptedConfigModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._config.scale = (1.0, 1.0, 1.0) self._config.orientation = (0.0, 0.0, 0.0) self._config.translation = (0.0, 0.0, 0.0) configList = [ ('Scaling:', 'scale', 'tuple:float,3', 'tupleText', 'Scale factor in the x, y and z directions in world units.'), ('Orientation:', 'orientation', 'tuple:float,3', 'tupleText', 'Rotation, in order, around the x, the new y and the new z axes ' 'in degrees.'), ('Translation:', 'translation', 'tuple:float,3', 'tupleText', 'Translation in the x,y,z directions.')] self._transform = vtk.vtkTransform() # we want changes here to happen AFTER the transformations # represented by the input self._transform.PostMultiply() # has no progress! ScriptedConfigModuleMixin.__init__( self, configList, {'Module (self)' : self, 'vtkTransform' : self._transform}) self.sync_module_logic_with_config() def close(self): # we play it safe... (the graph_editor/module_manager should have # disconnected us by now) for input_idx in range(len(self.get_input_descriptions())): self.set_input(input_idx, None) # this will take care of all display thingies ScriptedConfigModuleMixin.close(self) # get rid of our reference del self._transform def execute_module(self): self._transform.Update() def get_input_descriptions(self): return () def set_input(self, idx, inputStream): raise Exception def get_output_descriptions(self): return ('VTK Transform',) def get_output(self, idx): return self._transform def logic_to_config(self): self._config.scale = self._transform.GetScale() self._config.orientation = self._transform.GetOrientation() self._config.translation = self._transform.GetPosition() def config_to_logic(self): # we have to reset the transform firstn self._transform.Identity() self._transform.Scale(self._config.scale) self._transform.RotateX(self._config.orientation[0]) self._transform.RotateY(self._config.orientation[1]) self._transform.RotateZ(self._config.orientation[2]) self._transform.Translate(self._config.translation)
Python
# $Id$ class advectionProperties: kits = ['vtk_kit'] cats = ['Sources'] help = """Given a series of prepared advection volumes (each input is a timestep), calculate a number of metrics. The first input HAS to have a VolumeIndex PointData attribute/array. For example, the output of the pointsToSpheres that you used BEFORE having passed through the first probeFilters. This first input will NOT be used for the actual calculations, but only for point -> volume lookups. Calculations will be performed for the second input and onwards. This module writes a CSV file with the volume centroids over time, and secretly writes a python file with all data as a python nested list. This can easily be loaded in a Python script for further analysis. """ class cptDistanceField: kits = ['vtk_kit'] cats = ['Sources'] help = """Driver module for Mauch's CPT code. This takes an image data and a mesh input. The imagedata is only used to determine the bounds of the output distance field. The mesh is converted to the CPT brep format using the DeVIDE cptBrepWRT module. A geom file is created. The CPT driver is executed with the geom and brep files. The output distance field is read, y-axis is flipped, and the whole shebang is made available at the output. Contributions to module code by Stef Busking. Suggestion: On Windows, your driver.bat could make use of plink / pscp to copy data to a linux server and run Mauch's code there, and then copy everything back. On Linux you can run Mauch's code directly. """ class implicitToVolume: kits = ['vtk_kit'] cats = ['Sources'] help = """Given an implicit function, this module will evaluate it over a volume and yield that volume as output. """ class manualTransform: kits = ['vtk_kit'] cats = ['Sources'] help = """Manually create linear transform by entering scale factors, rotation angles and translations. Scaling is performed, then rotation, then translation. It is often easier to chain manualTransform modules than performing all transformations at once. """ class MarschnerLobb: kits = ['vtk_kit'] cats = ['Sources'] help = """Pure Python filter to generate Marschner-Lobb test volume. When resolution is left at the default value of 40, the generated volume should be at the Nyquist frequency of the signal (analytic function) that it has sampled. Pure Python implementation: for the default resolution, takes a second or two, 200 cubed takes about 20 seconds on Core2 hardware. """ class PassThrough: kits = [] cats = ['Filters', 'System'] help = """Simple pass-through filter. This is quite useful if you have a source that connects to a number of consumers, and you want to be able to change sources easily. Connect the source to the PassThrough, and the PassThrough output to all the consumers. Now when you replace the source, you only have to reconnect one module. """ class pointsToSpheres: kits = ['vtk_kit'] cats = ['Sources'] help = """Given a set of selected points (for instance from a slice3dVWR), generate polydata spheres centred at these points with user-specified radius. The spheres' interiors are filled with smaller spheres. This is useful when using selected points to generate points for seeding streamlines or calculating advection by a vector field. Each point's sphere has an array associated to its pointdata called 'VolumeIndex'. All values in this array are equal to the corresponding point's index in the input points list. """ class superQuadric: kits = ['vtk_kit'] cats = ['Sources'] help = """Generates a SuperQuadric implicit function and polydata as outputs. """
Python
from module_base import ModuleBase from module_mixins import NoConfigModuleMixin import module_utils class PassThrough(NoConfigModuleMixin, ModuleBase): def __init__(self, module_manager): # initialise our base class ModuleBase.__init__(self, module_manager) NoConfigModuleMixin.__init__( self, {'Module (self)' : self}) self.sync_module_logic_with_config() def close(self): # we play it safe... (the graph_editor/module_manager should have # disconnected us by now) for input_idx in range(len(self.get_input_descriptions())): self.set_input(input_idx, None) # this will take care of all display thingies NoConfigModuleMixin.close(self) def get_input_descriptions(self): return ('Anything',) def set_input(self, idx, input_stream): self._input = input_stream def get_output_descriptions(self): return ('Same as input', ) def get_output(self, idx): return self._input def execute_module(self): pass
Python
# dumy __init__ so this directory can function as a package
Python
# $Id$ from module_base import ModuleBase from module_mixins import ScriptedConfigModuleMixin import module_utils import vtk class implicitToVolume(ScriptedConfigModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) # setup config self._config.sampleDimensions = (64, 64, 64) self._config.modelBounds = (-1, 1, -1, 1, -1, 1) # we init normals to off, they EAT memory (3 elements per point!) self._config.computeNormals = False # and then our scripted config configList = [ ('Sample dimensions: ', 'sampleDimensions', 'tuple:int,3', 'text', 'The dimensions of the output volume.'), ('Model bounds: ', 'modelBounds', 'tuple:float,6', 'text', 'Region in world space over which the sampling is performed.'), ('Compute normals: ', 'computeNormals', 'base:bool', 'checkbox', 'Must normals also be calculated and stored.')] # now create the necessary VTK modules self._sampleFunction = vtk.vtkSampleFunction() # this is more than good enough. self._sampleFunction.SetOutputScalarTypeToFloat() # setup progress for the processObject module_utils.setup_vtk_object_progress(self, self._sampleFunction, "Sampling implicit function.") self._example_input = None # mixin ctor ScriptedConfigModuleMixin.__init__( self, configList, {'Module (self)' : self, 'vtkSampleFunction' : self._sampleFunction}) self.sync_module_logic_with_config() def close(self): # we play it safe... (the graph_editor/module_manager should have # disconnected us by now) for input_idx in range(len(self.get_input_descriptions())): self.set_input(input_idx, None) # this will take care of all display thingies ScriptedConfigModuleMixin.close(self) # and the baseclass close ModuleBase.close(self) # remove all bindings del self._sampleFunction del self._example_input def execute_module(self): # if we have an example input volume, copy its bounds and resolution i1 = self._example_input try: self._sampleFunction.SetModelBounds(i1.GetBounds()) self._sampleFunction.SetSampleDimensions(i1.GetDimensions()) except AttributeError: # if we couldn't get example_input metadata, just use our config self.config_to_logic() self._sampleFunction.Update() def get_input_descriptions(self): return ('Implicit Function', 'Example vtkImageData') def set_input(self, idx, inputStream): if idx == 0: self._sampleFunction.SetImplicitFunction(inputStream) else: self._example_input = inputStream def get_output_descriptions(self): return ('VTK Image Data (volume)',) def get_output(self, idx): return self._sampleFunction.GetOutput() def config_to_logic(self): self._sampleFunction.SetSampleDimensions(self._config.sampleDimensions) self._sampleFunction.SetModelBounds(self._config.modelBounds) self._sampleFunction.SetComputeNormals(self._config.computeNormals) def logic_to_config(self): s = self._sampleFunction self._config.sampleDimensions = s.GetSampleDimensions() self._config.modelBounds = s.GetModelBounds() self._config.computeNormals = s.GetComputeNormals()
Python
from module_base import ModuleBase from module_mixins import IntrospectModuleMixin import module_utils import vtk import vtkdevide import wx class histogramSegment(IntrospectModuleMixin, ModuleBase): """Mooooo! I'm a cow. $Revision: 1.9 $ """ _gridCols = [('Type', 0), ('Number of Handles',0)] _gridTypeCol = 0 _gridNOHCol = 1 def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._createViewFrame() self._grid = self._viewFrame.selectorGrid self._buildPipeline() self._selectors = [] self._config.selectorList = [] self._initialiseGrid() self._bindEvents() # display the window self._viewFrame.Show(True) def close(self): # disconnect our inputs for i in range(len(self.get_input_descriptions())): self.set_input(i, None) self._renderer.RemoveAllViewProps() self._viewFrame.rwi.GetRenderWindow().Finalize() self._viewFrame.rwi.SetRenderWindow(None) del self._viewFrame.rwi self._viewFrame.Destroy() # call close method of base class ModuleBase.close(self) def get_config(self): return self._config def set_config(self, config): pass def set_configPostConnect(self, config): # first nuke all current selectors (but prevent updates to config # and the stencil) indices = range(len(self._selectors)) self._removeSelector(indices, preventSync=True) for d in config.selectorList: self._addSelector(d['type'], len(d['handlePositions'])) for hidx in range(len(d['handlePositions'])): self._selectors[-1]['widget'].SetHandlePosition( hidx, d['handlePositions'][hidx]) # we've now added all selectors, sync up everything! self._postSelectorChange() def get_input_descriptions(self): return ('Image Data 1', 'Imaga Data 2') def set_input(self, idx, inputStream): def checkTypeAndReturnInput(inputStream): """Check type of input. None gets returned. The input is returned if it has a valid type. An exception is thrown if the input is invalid. """ if inputStream == None: # disconnect return None else: # first check the type validType = False try: if inputStream.IsA('vtkImageData'): validType = True except AttributeError: # validType is already False pass if not validType: raise TypeError, 'Input has to be of type vtkImageData.' else: return inputStream if idx == 0: input0 = checkTypeAndReturnInput(inputStream) if input0 == None: # we HAVE to destroy the overlayipw first (the stencil # logic is NOT well-behaved) self._deactivateOverlayIPW() self._histogram.SetInput1(input0) self._lookupAppend.SetInput(0, input0) elif idx == 1: input1 = checkTypeAndReturnInput(inputStream) if input1 == None: # we HAVE to destroy the overlayipw first (the stencil # logic is NOT well-behaved) self._deactivateOverlayIPW() self._histogram.SetInput2(input1) if self._lookupAppend.GetNumberOfInputPorts() < 2: self._lookupAppend.AddInput(input1) else: self._lookupAppend.SetInput(1, input1) if self._histogram.GetInput(0) and self._histogram.GetInput(1): if self._ipw == None: self._createIPW() self._activateOverlayIPW() else: # this means at least one input is not valid - so we can disable # the primary IPW. The overlay is dead by this time. if self._ipw != None: self._ipw.Off() self._ipw.SetInteractor(None) self._ipw.SetInput(None) self._ipw = None self._renderer.RemoveActor(self._axes) self._axes = None if 0: # also disable scalarBarWidget self._scalarBarWidget.Off() self._scalarBarWidget.SetInteractor(None) self._scalarBarWidget.GetScalarBarActor().SetLookupTable( None) self._scalarBarWidget = None def get_output_descriptions(self): return ('Segmented vtkImageData', 'Histogram Stencil') def get_output(self, idx): if idx == 0: return self._lookup.GetOutput() else: return self._stencil.GetOutput() def execute_module(self): pass def logic_to_config(self): pass def config_to_logic(self): pass def view_to_config(self): pass def config_to_view(self): pass def view(self): self._viewFrame.Show(True) self._viewFrame.Raise() # ------------------------------------------------------- # END OF API METHODS # ------------------------------------------------------- def _activateOverlayIPW(self): if self._overlayipw == None and \ self._ipw and \ self._histogram.GetInput(0) and \ self._histogram.GetInput(1) and \ len(self._selectors) > 0: # we only do this if absolutely necessary # connect these two up ONLY if we have valid selectors self._stencil.SetStencil(self._pdToImageStencil.GetOutput()) self._overlayipw = vtk.vtkImagePlaneWidget() self._overlayipw.SetInput(self._stencil.GetOutput()) self._stencil.GetOutput().Update() self._overlayipw.SetInput(self._stencil.GetOutput()) self._overlayipw.SetInteractor(self._viewFrame.rwi) self._overlayipw.SetPlaneOrientation(2) self._overlayipw.SetSliceIndex(0) # build the lut lut = vtk.vtkLookupTable() lut.SetTableRange(0, 1) lut.SetHueRange(0.0, 0.0) lut.SetSaturationRange(1.0, 1.0) lut.SetValueRange(1.0, 1.0) lut.SetAlphaRange(0.0, 0.3) lut.Build() self._overlayipw.SetUserControlledLookupTable(1) self._overlayipw.SetLookupTable(lut) self._overlayipw.On() self._overlayipw.InteractionOff() self._render() def _deactivateOverlayIPW(self): if self._overlayipw: print "switching off overlayipw" self._overlayipw.Off() self._overlayipw.SetInteractor(None) self._overlayipw.SetInput(None) self._overlayipw = None print "disconnecting stencil" # also disconnect this guy, or we crash! self._stencil.SetStencil(None) def _addSelector(self, selectorType, numPoints): if selectorType == 'Spline': sw = vtk.vtkSplineWidget() else: sw = vtkdevide.vtkPolyLineWidget() sw.SetCurrentRenderer(self._renderer) sw.SetDefaultRenderer(self._renderer) sw.SetInput(self._histogram.GetOutput()) sw.SetInteractor(self._viewFrame.rwi) sw.PlaceWidget() sw.ProjectToPlaneOn() sw.SetProjectionNormalToZAxes() sw.SetProjectionPosition(0.00) sw.SetPriority(0.6) sw.SetNumberOfHandles(numPoints) sw.SetClosed(1) sw.On() swPolyData = vtk.vtkPolyData() self._selectors.append({'type' : selectorType, 'widget' : sw, 'polyData' : swPolyData}) # add it to the appendPd self._appendPD.AddInput(swPolyData) nrGridRows = self._grid.GetNumberRows() self._grid.AppendRows() self._grid.SetCellValue(nrGridRows, self._gridTypeCol, selectorType) self._grid.SetCellValue(nrGridRows, self._gridNOHCol, str(sw.GetNumberOfHandles())) self._postSelectorChange() sw.AddObserver('EndInteractionEvent', self._observerSelectorEndInteraction) # make sure this is on self._activateOverlayIPW() def _bindEvents(self): # fix the broken grid wx.grid.EVT_GRID_RANGE_SELECT( self._grid, self._handlerGridRangeSelect) wx.EVT_BUTTON(self._viewFrame, self._viewFrame.addButton.GetId(), self._handlerAddSelector) wx.EVT_BUTTON(self._viewFrame, self._viewFrame.removeButton.GetId(), self._handlerRemoveSelector) wx.EVT_BUTTON(self._viewFrame, self._viewFrame.changeHandlesButton.GetId(), self._handlerChangeNumberOfHandles) def _buildPipeline(self): """Build underlying pipeline and configure rest of pipeline-dependent UI. """ # add the renderer self._renderer = vtk.vtkRenderer() self._renderer.SetBackground(0.5, 0.5, 0.5) self._viewFrame.rwi.GetRenderWindow().AddRenderer( self._renderer) self._histogram = vtkdevide.vtkImageHistogram2D() # make sure the user can't do anything entirely stupid istyle = vtk.vtkInteractorStyleImage() self._viewFrame.rwi.SetInteractorStyle(istyle) # we'll use this to keep track of our ImagePlaneWidget self._ipw = None self._overlayipw = None self._scalarBarWidget = None # self._appendPD = vtk.vtkAppendPolyData() self._extrude = vtk.vtkLinearExtrusionFilter() self._extrude.SetInput(self._appendPD.GetOutput()) self._extrude.SetScaleFactor(1) self._extrude.SetExtrusionTypeToNormalExtrusion() self._extrude.SetVector(0,0,1) self._pdToImageStencil = vtk.vtkPolyDataToImageStencil() self._pdToImageStencil.SetInput(self._extrude.GetOutput()) # stupid trick to make image with all ones, but as large as its # input self._allOnes = vtk.vtkImageThreshold() self._allOnes.ThresholdByLower(0.0) self._allOnes.ThresholdByUpper(0.0) self._allOnes.SetInValue(1.0) self._allOnes.SetOutValue(1.0) self._allOnes.SetInput(self._histogram.GetOutput()) self._stencil = vtk.vtkImageStencil() self._stencil.SetInput(self._allOnes.GetOutput()) #self._stencil.SetStencil(self._pdToImageStencil.GetOutput()) self._stencil.ReverseStencilOff() self._stencil.SetBackgroundValue(0) self._lookupAppend = vtk.vtkImageAppendComponents() self._lookup = vtkdevide.vtkHistogramLookupTable() self._lookup.SetInput1(self._lookupAppend.GetOutput()) self._lookup.SetInput2(self._stencil.GetOutput()) module_utils.create_standard_object_introspection( self, self._viewFrame, self._viewFrame.viewFramePanel, {'Module (self)' : self, 'vtkHistogram2D' : self._histogram, 'vtkRenderer' : self._renderer}, self._renderer.GetRenderWindow()) # add the ECASH buttons module_utils.create_eoca_buttons(self, self._viewFrame, self._viewFrame.viewFramePanel) def _createIPW(self): # we have to do this to get the correct log range self._histogram.GetOutput().Update() # this means we have newly valid input and should setup an ipw self._ipw = vtk.vtkImagePlaneWidget() self._histogram.GetOutput().Update() self._ipw.SetInput(self._histogram.GetOutput()) self._ipw.SetInteractor(self._viewFrame.rwi) # normal to the Z-axis self._ipw.SetPlaneOrientation(2) self._ipw.SetSliceIndex(0) # setup specific lut srange = self._histogram.GetOutput().GetScalarRange() lut = vtk.vtkLookupTable() lut.SetScaleToLog10() lut.SetTableRange(srange) lut.SetSaturationRange(1.0,1.0) lut.SetValueRange(1.0, 1.0) lut.SetHueRange(0.1, 1.0) lut.Build() self._ipw.SetUserControlledLookupTable(1) self._ipw.SetLookupTable(lut) self._ipw.SetDisplayText(1) # if we use ContinousCursor, we get OffImage when zoomed # on Linux (really irritating) but not on Windows. A VTK # recompile might help, we'll see. self._ipw.SetUseContinuousCursor(1) # make sure the user can't twist the plane out of sight self._ipw.SetMiddleButtonAction(0) self._ipw.SetRightButtonAction(0) # add an observer self._ipw.AddObserver('StartInteractionEvent', self._observerIPWInteraction) self._ipw.AddObserver('InteractionEvent', self._observerIPWInteraction) self._ipw.AddObserver('EndInteractionEvent', self._observerIPWInteraction) self._ipw.On() self._axes = vtk.vtkCubeAxesActor2D() self._axes.SetFlyModeToOuterEdges() # NOBODY will ever know why we have to switch off the Y axis when # we actually want the Z-axis to go away. self._axes.YAxisVisibilityOff() self._axes.SetBounds(self._ipw.GetResliceOutput().GetBounds()) self._renderer.AddActor(self._axes) self._axes.SetCamera(self._renderer.GetActiveCamera()) self._axes.PickableOff() if 0: # now add a scalarbar self._scalarBarWidget = vtk.vtkScalarBarWidget() self._scalarBarWidget.SetInteractor(self._viewFrame.rwi) self._scalarBarWidget.GetScalarBarActor().SetTitle('Frequency') self._scalarBarWidget.GetScalarBarActor().SetLookupTable( lut) # and activate self._scalarBarWidget.On() self._resetCamera() self._render() def _createViewFrame(self): # create the viewerFrame import modules.viewers.resources.python.histogramSegmentFrames # this reload is temporary during development reload(modules.viewers.resources.python.histogramSegmentFrames) viewFrame = modules.viewers.resources.python.histogramSegmentFrames.\ viewFrame # DeVIDE takes care of the icon and the window close handlers self._viewFrame = module_utils.instantiate_module_view_frame( self, self._module_manager, viewFrame) def _handlerAddSelector(self, event): typeString = self._viewFrame.selectorTypeChoice.GetStringSelection() self._addSelector(typeString, 5) def _handlerChangeNumberOfHandles(self, event): # first check that the user has actually selected something we # can work with... selectedRows = self._grid.GetSelectedRows() if len(selectedRows) == 0: return nohText = wx.GetTextFromUser( 'Enter a new number of handles > 2 for all selected selectors.') if nohText: try: nohInt = int(nohText) except ValueError: pass else: if nohInt < 2: nohInt = 2 for row in selectedRows: self._selectors[row]['widget'].SetNumberOfHandles(nohInt) self._grid.SetCellValue(row, self._gridNOHCol, str(nohInt)) # we've made changes to the selectors, so we have to # notify the stencil.... (and other stuff) self._postSelectorChange() def _observerIPWInteraction(self, e, o): if not self._ipw: return cd = 4 * [0.0] if self._ipw.GetCursorData(cd): if 0: # get world position (at least for first two coords) inp = self._ipw.GetInput() spacing = inp.GetSpacing() origin = inp.GetOrigin() # calculate origin + spacing * discrete (only if we're getting # discrete values from the IPW, which we aren't) temp = [s * d for s,d in zip(spacing, cd[0:3])] w = [o + t for o,t in zip(origin,temp)] # self._viewFrame.cursorValuesText.SetValue( '%.2f, %.2f == %d' % (cd[0], cd[1], int(cd[3]))) def _handlerRemoveSelector(self, event): selectedRows = self._grid.GetSelectedRows() if len(selectedRows) > 0: self._removeSelector(selectedRows) # after that, we have to sync self._postSelectorChange() self._render() def _handlerGridRangeSelect(self, event): """This event handler is a fix for the fact that the row selection in the wxGrid is deliberately broken. It's also used to activate and deactivate relevant menubar items. Whenever a user clicks on a cell, the grid SHOWS its row to be selected, but GetSelectedRows() doesn't think so. This event handler will travel through the Selected Blocks and make sure the correct rows are actually selected. Strangely enough, this event always gets called, but the selection is empty when the user has EXPLICITLY selected rows. This is not a problem, as then the GetSelectedRows() does return the correct information. """ # both of these are lists of (row, column) tuples tl = self._grid.GetSelectionBlockTopLeft() br = self._grid.GetSelectionBlockBottomRight() # this means that the user has most probably clicked on the little # block at the top-left corner of the grid... in this case, # SelectRow has no frikking effect (up to wxPython 2.4.2.4) so we # detect this situation and clear the selection (we're going to be # selecting the whole grid in anycase. if tl == [(0,0)] and br == [(self._grid.GetNumberRows() - 1, self._grid.GetNumberCols() - 1)]: self._grid.ClearSelection() for (tlrow, tlcolumn), (brrow, brcolumn) in zip(tl, br): for row in range(tlrow,brrow + 1): self._grid.SelectRow(row, True) def _initialiseGrid(self): # delete all existing columns self._grid.DeleteCols(0, self._grid.GetNumberCols()) # we need at least one row, else adding columns doesn't work (doh) self._grid.AppendRows() # setup columns self._grid.AppendCols(len(self._gridCols)) for colIdx in range(len(self._gridCols)): # add labels self._grid.SetColLabelValue(colIdx, self._gridCols[colIdx][0]) # set size according to labels self._grid.AutoSizeColumns() for colIdx in range(len(self._gridCols)): # now set size overrides size = self._gridCols[colIdx][1] if size > 0: self._grid.SetColSize(colIdx, size) # make sure we have no rows again... self._grid.DeleteRows(0, self._grid.GetNumberRows()) def _observerSelectorEndInteraction(self, obj, evt): # we don't HAVE to do this immediately, but it's fun self._postSelectorChange() def _postSelectorChange(self): self._syncStencilMask() self._syncConfigWithSelectors() def _removeSelector(self, indices, preventSync=False): if indices: # we have to delete these things from behind (he he he) indices.sort() indices.reverse() for idx in indices: # take care of the selector w = self._selectors[idx]['widget'] wpd = self._selectors[idx]['polyData'] w.Off() w.SetInteractor(None) w.SetInput(None) self._appendPD.RemoveInput(wpd) del(self._selectors[idx]) # reflect the removal in the grid self._grid.DeleteRows(idx, 1) if len(self._selectors) == 0: self._deactivateOverlayIPW() if not preventSync: # sometimes, we don't want this to be called, as it will cause # unnecessary updates, for example when we nuke ALL selectors # during a set_config self._postSelectorChange() def _render(self): self._renderer.GetRenderWindow().Render() def _resetCamera(self): # make sure camera is cool cam = self._renderer.GetActiveCamera() cam.ParallelProjectionOn() self._renderer.ResetCamera() ps = cam.GetParallelScale() # get the camera a tad closer than VTK default cam.SetParallelScale(ps / 2.9) def _syncStencilMask(self): for d in self._selectors: sw = d['widget'] spd = d['polyData'] # transfer polydata sw.GetPolyData(spd) if self._overlayipw: # the stencil is a bitch - we have to be very careful about when # we talk to it... self._stencil.Update() def _syncConfigWithSelectors(self): # we could get the data from the selector polydata, but we'll rather # get it from the handles, because that's ultimately how we'll # restore it again del self._config.selectorList[:] for d in self._selectors: handlePositions = [] widget = d['widget'] for hidx in range(widget.GetNumberOfHandles()): # it's important that we create a new var everytime thp = [0.0, 0.0, 0.0] widget.GetHandlePosition(hidx, thp) handlePositions.append(thp) self._config.selectorList.append( {'type' : d['type'], 'handlePositions' : handlePositions})
Python
from external import wxPyPlot import gen_utils from module_base import ModuleBase from module_mixins import IntrospectModuleMixin import module_utils try: import Numeric except: import numarray as Numeric import vtk import wx class histogram1D(IntrospectModuleMixin, ModuleBase): """Calculates and shows 1D histogram (occurrences over value) of its input data. $Revision: 1.3 $ """ def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._imageAccumulate = vtk.vtkImageAccumulate() module_utils.setup_vtk_object_progress(self, self._imageAccumulate, 'Calculating histogram') self._viewFrame = None self._createViewFrame() self._bindEvents() self._config.numberOfBins = 256 self._config.minValue = 0.0 self._config.maxValue = 256.0 self.config_to_logic() self.logic_to_config() self.config_to_view() self.view() def close(self): for i in range(len(self.get_input_descriptions())): self.set_input(i, None) self._viewFrame.Destroy() del self._viewFrame del self._imageAccumulate ModuleBase.close(self) def get_input_descriptions(self): return ('VTK Image Data',) def set_input(self, idx, inputStream): self._imageAccumulate.SetInput(inputStream) def get_output_descriptions(self): return () def logic_to_config(self): # for now, we work on the first component (of a maximum of three) # we could make this configurable minValue = self._imageAccumulate.GetComponentOrigin()[0] cs = self._imageAccumulate.GetComponentSpacing() ce = self._imageAccumulate.GetComponentExtent() numberOfBins = ce[1] - ce[0] + 1 # again we use nob - 1 so that maxValue is also part of a bin maxValue = minValue + (numberOfBins-1) * cs[0] self._config.numberOfBins = numberOfBins self._config.minValue = minValue self._config.maxValue = maxValue def config_to_logic(self): co = list(self._imageAccumulate.GetComponentOrigin()) co[0] = self._config.minValue self._imageAccumulate.SetComponentOrigin(co) ce = list(self._imageAccumulate.GetComponentExtent()) ce[0] = 0 ce[1] = self._config.numberOfBins - 1 self._imageAccumulate.SetComponentExtent(ce) cs = list(self._imageAccumulate.GetComponentSpacing()) # we divide by nob - 1 because we want maxValue to fall in the # last bin... cs[0] = (self._config.maxValue - self._config.minValue) / \ (self._config.numberOfBins - 1) self._imageAccumulate.SetComponentSpacing(cs) def view_to_config(self): self._config.numberOfBins = gen_utils.textToInt( self._viewFrame.numBinsSpinCtrl.GetValue(), self._config.numberOfBins) self._config.minValue = gen_utils.textToFloat( self._viewFrame.minValueText.GetValue(), self._config.minValue) self._config.maxValue = gen_utils.textToFloat( self._viewFrame.maxValueText.GetValue(), self._config.maxValue) if self._config.minValue > self._config.maxValue: self._config.maxValue = self._config.minValue def config_to_view(self): self._viewFrame.numBinsSpinCtrl.SetValue( self._config.numberOfBins) self._viewFrame.minValueText.SetValue( str(self._config.minValue)) self._viewFrame.maxValueText.SetValue( str(self._config.maxValue)) def execute_module(self): if self._imageAccumulate.GetInput() == None: return self._imageAccumulate.Update() # get histogram params directly from logic minValue = self._imageAccumulate.GetComponentOrigin()[0] cs = self._imageAccumulate.GetComponentSpacing() ce = self._imageAccumulate.GetComponentExtent() numberOfBins = ce[1] - ce[0] + 1 maxValue = minValue + numberOfBins * cs[0] # end of param extraction histArray = Numeric.arange(numberOfBins * 2) histArray.shape = (numberOfBins, 2) od = self._imageAccumulate.GetOutput() for i in range(numberOfBins): histArray[i,0] = minValue + i * cs[0] histArray[i,1] = od.GetScalarComponentAsDouble(i,0,0,0) lines = wxPyPlot.PolyLine(histArray, colour='blue') self._viewFrame.plotCanvas.Draw( wxPyPlot.PlotGraphics([lines], "Histogram", "Value", "Occurrences") ) def view(self): self._viewFrame.Show() self._viewFrame.Raise() # --------------------------------------------------------------- # END of API methods # --------------------------------------------------------------- def _createViewFrame(self): # create the viewerFrame import modules.viewers.resources.python.histogram1DFrames reload(modules.viewers.resources.python.histogram1DFrames) self._viewFrame = module_utils.instantiate_module_view_frame( self, self._module_manager, modules.viewers.resources.python.histogram1DFrames.\ histogram1DFrame) self._viewFrame.plotCanvas.SetEnableZoom(True) self._viewFrame.plotCanvas.SetEnableGrid(True) objectDict = {'Module (self)' : self, 'vtkImageAccumulate' : self._imageAccumulate} module_utils.create_standard_object_introspection( self, self._viewFrame, self._viewFrame.viewFramePanel, objectDict, None) module_utils.create_eoca_buttons(self, self._viewFrame, self._viewFrame.viewFramePanel) def _bindEvents(self): wx.EVT_BUTTON(self._viewFrame, self._viewFrame.autoRangeButton.GetId(), self._handlerAutoRangeButton) def _handlerAutoRangeButton(self, event): if self._imageAccumulate.GetInput() == None: return self._imageAccumulate.GetInput().Update() sr = self._imageAccumulate.GetInput().GetScalarRange() self._viewFrame.minValueText.SetValue(str(sr[0])) self._viewFrame.maxValueText.SetValue(str(sr[1]))
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. import cStringIO from vtk.wx.wxVTKRenderWindowInteractor import wxVTKRenderWindowInteractor import wx # wxPython 2.8.8.1 wx.aui bugs severely on GTK. See: # http://trac.wxwidgets.org/ticket/9716 # Until this is fixed, use this PyAUI to which I've added a # wx.aui compatibility layer. if wx.Platform == "__WXGTK__": from external import PyAUI wx.aui = PyAUI else: import wx.aui # one could have loaded a wxGlade created resource like this: #from resources.python import DICOMBrowserPanels #reload(DICOMBrowserPanels) class SkeletonAUIViewerFrame(wx.Frame): """wx.Frame child class used by SkeletonAUIViewer for its interface. This is an AUI-managed window, so we create the top-level frame, and then populate it with AUI panes. """ def __init__(self, parent, id=-1, title="", name=""): wx.Frame.__init__(self, parent, id=id, title=title, pos=wx.DefaultPosition, size=(800,800), name=name) self.menubar = wx.MenuBar() self.SetMenuBar(self.menubar) file_menu = wx.Menu() self.id_file_open = wx.NewId() file_menu.Append(self.id_file_open, "&Open\tCtrl-O", "Open a file", wx.ITEM_NORMAL) self.menubar.Append(file_menu, "&File") views_menu = wx.Menu() views_default_id = wx.NewId() views_menu.Append(views_default_id, "&Default\tCtrl-0", "Activate default view layout.", wx.ITEM_NORMAL) views_max_image_id = wx.NewId() views_menu.Append(views_max_image_id, "&Maximum image size\tCtrl-1", "Activate maximum image view size layout.", wx.ITEM_NORMAL) self.menubar.Append(views_menu, "&Views") # tell FrameManager to manage this frame self._mgr = wx.aui.AuiManager() self._mgr.SetManagedWindow(self) self._mgr.AddPane(self._create_series_pane(), wx.aui.AuiPaneInfo(). Name("series").Caption("Series").Top(). BestSize(wx.Size(600, 100)). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_files_pane(), wx.aui.AuiPaneInfo(). Name("files").Caption("Image Files"). Left(). BestSize(wx.Size(200,400)). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_meta_pane(), wx.aui.AuiPaneInfo(). Name("meta").Caption("Image Metadata"). Left(). BestSize(wx.Size(200,400)). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_rwi_pane(), wx.aui.AuiPaneInfo(). Name("rwi").Caption("3D Renderer"). Center(). BestSize(wx.Size(400,400)). CloseButton(False).MaximizeButton(True)) self.SetMinSize(wx.Size(400, 300)) # first we save this default perspective with all panes # visible self._perspectives = {} self._perspectives['default'] = self._mgr.SavePerspective() # then we hide all of the panes except the renderer self._mgr.GetPane("series").Hide() self._mgr.GetPane("files").Hide() self._mgr.GetPane("meta").Hide() # save the perspective again self._perspectives['max_image'] = self._mgr.SavePerspective() # and put back the default perspective / view self._mgr.LoadPerspective(self._perspectives['default']) # finally tell the AUI manager to do everything that we've # asked self._mgr.Update() # we bind the views events here, because the functionality is # completely encapsulated in the frame and does not need to # round-trip to the DICOMBrowser main module. self.Bind(wx.EVT_MENU, self._handler_default_view, id=views_default_id) self.Bind(wx.EVT_MENU, self._handler_max_image_view, id=views_max_image_id) def close(self): self.Destroy() def _create_files_pane(self): sl = wx.ListCtrl(self, -1, style=wx.LC_REPORT) sl.InsertColumn(0, "Full name") # we'll autosize this column later sl.SetColumnWidth(0, 300) #sl.InsertColumn(SeriesColumns.modality, "Modality") self.files_lc = sl return sl def _create_rwi_pane(self): panel = wx.Panel(self, -1) self.rwi = wxVTKRenderWindowInteractor(panel, -1, (400,400)) self.button1 = wx.Button(panel, -1, "Add Superquadric") self.button2 = wx.Button(panel, -1, "Reset Camera") self.button3 = wx.Button(panel, -1, "Start Timer Event") button_sizer = wx.BoxSizer(wx.HORIZONTAL) button_sizer.Add(self.button1) button_sizer.Add(self.button2) button_sizer.Add(self.button3) sizer1 = wx.BoxSizer(wx.VERTICAL) sizer1.Add(self.rwi, 1, wx.EXPAND|wx.BOTTOM, 7) sizer1.Add(button_sizer) tl_sizer = wx.BoxSizer(wx.VERTICAL) tl_sizer.Add(sizer1, 1, wx.ALL|wx.EXPAND, 7) panel.SetSizer(tl_sizer) tl_sizer.Fit(panel) return panel def _create_meta_pane(self): ml = wx.ListCtrl(self, -1, style=wx.LC_REPORT | wx.LC_HRULES | wx.LC_VRULES | wx.LC_SINGLE_SEL) ml.InsertColumn(0, "Key") ml.SetColumnWidth(0, 70) ml.InsertColumn(1, "Value") ml.SetColumnWidth(1, 70) self.meta_lc = ml return ml def _create_series_pane(self): sl = wx.ListCtrl(self, -1, style=wx.LC_REPORT | wx.LC_HRULES | wx.LC_SINGLE_SEL, size=(600,120)) sl.InsertColumn(0, "Description") sl.SetColumnWidth(1, 170) sl.InsertColumn(2, "Modality") sl.InsertColumn(3, "# Images") sl.InsertColumn(4, "Size") self.series_lc = sl return sl def render(self): """Update embedded RWI, i.e. update the image. """ self.rwi.Render() def _handler_default_view(self, event): """Event handler for when the user selects View | Default from the main menu. """ self._mgr.LoadPerspective( self._perspectives['default']) def _handler_max_image_view(self, event): """Event handler for when the user selects View | Max Image from the main menu. """ self._mgr.LoadPerspective( self._perspectives['max_image'])
Python
# Modified by Francois Malan, LUMC / TU Delft # Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. from vtk.wx.wxVTKRenderWindowInteractor import wxVTKRenderWindowInteractor import wx import wx.lib.inspection import vtk # wxPython 2.8.8.1 wx.aui bugs severely on GTK. See: # http://trac.wxwidgets.org/ticket/9716 # Until this is fixed, use this PyAUI to which I've added a # wx.aui compatibility layer. if wx.Platform == "__WXGTK__": from external import PyAUI wx.aui = PyAUI else: import wx.aui import MaskComBinarPanels reload(MaskComBinarPanels) class MaskComBinarFrame(wx.Frame): """wx.Frame child class used by MaskComBinar for its interface. This is an AUI-managed window, so we create the top-level frame, and then populate it with AUI panes. """ def __init__(self, parent, id=-1, title="", name=""): wx.Frame.__init__(self, parent, id=id, title=title, pos=wx.DefaultPosition, size=(800,600), name=name) self._create_menubar() # tell FrameManager to manage this frame self._mgr = wx.aui.AuiManager() self._mgr.SetManagedWindow(self) self._mgr.AddPane(self._create_mask_operations_pane(), wx.aui.AuiPaneInfo(). Name("operations").Caption("Operations").Left(). BestSize(wx.Size(275, 65)). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_mask_lists_pane(), wx.aui.AuiPaneInfo(). Name("masks").Caption("Masks").Left(). BestSize(wx.Size(275, 450)). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_rwi2d_pane(), wx.aui.AuiPaneInfo(). Name("rwi2D").Caption("2D"). Right(). BestSize(wx.Size(300,500)). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_rwi3d_pane(), wx.aui.AuiPaneInfo(). Name("rwi3D").Caption("3D"). Center(). BestSize(wx.Size(300,500)). CloseButton(False).MaximizeButton(True)) self.SetMinSize(wx.Size(400, 300)) # first we save this default perspective with all panes # visible self._perspectives = {} self._perspectives['default'] = self._mgr.SavePerspective() # then we hide all of the panes except the renderer #self._mgr.GetPane("Masks").Hide() self._mgr.GetPane("files").Hide() self._mgr.GetPane("meta").Hide() # save the perspective again self._perspectives['max_image'] = self._mgr.SavePerspective() # and put back the default perspective / view self._mgr.LoadPerspective(self._perspectives['default']) # finally tell the AUI manager to do everything that we've # asked self._mgr.Update() # # we bind the views events here, because the functionality is # # completely encapsulated in the frame and does not need to # # round-trip to the DICOMBrowser main module. # self.Bind(wx.EVT_MENU, self._handler_default_view, # id=views_default_id) # # self.Bind(wx.EVT_MENU, self._handler_max_image_view, # id=views_max_image_id) def close(self): self.Destroy() def _create_menubar(self): self.menubar = wx.MenuBar() self.SetMenuBar(self.menubar) menu_file = wx.Menu() self.id_open_binary_mask = wx.NewId() menu_file.Append(self.id_open_binary_mask, "&Open binary Mask\tCtrl-O", "Open a binary mask", wx.ITEM_NORMAL) self.id_open_multi_mask = wx.NewId() menu_file.Append(self.id_open_multi_mask, "&Open multilabel Mask\tCtrl-Alt-O", "Open an integer-labeled mask", wx.ITEM_NORMAL) self.id_open_mask_dir = wx.NewId() menu_file.Append(self.id_open_mask_dir, "&Open Directory\tCtrl-Shift-O", "Open all masks from a directory", wx.ITEM_NORMAL) self.id_save_mask = wx.NewId() menu_file.Append(self.id_save_mask, "&Save Mask\tCtrl-S", "Save a mask", wx.ITEM_NORMAL) self.id_save_multi_mask = wx.NewId() menu_file.Append(self.id_save_multi_mask, "&Save multilabel Mask\tCtrl-Alt-S", "Save selected (A) to multi-label (integer-labeled) mask", wx.ITEM_NORMAL) self.id_quit = wx.NewId() menu_file.Append(self.id_quit, "&Exit\tCtrl-Q", "Exit MaskComBinar", wx.ITEM_NORMAL) menu_advanced = wx.Menu() self.id_introspect = wx.NewId() menu_advanced.Append(self.id_introspect, "Introspect", "Open an introspection window", wx.ITEM_NORMAL) menu_help = wx.Menu() self.id_about = wx.NewId() menu_help.Append(self.id_about, "About", "About MaskComBinar", wx.ITEM_NORMAL) self.menubar.Append(menu_file, "&File") self.menubar.Append(menu_advanced, "&Advanced") self.menubar.Append(menu_help, "&Help") def _create_rwi2d_pane(self): panel = wx.Panel(self, -1) self.rwi2d = wxVTKRenderWindowInteractor(panel, -1, (400,400)) self.reset_cam2d_button = wx.Button(panel, -1, "Reset View") button_sizer = wx.BoxSizer(wx.HORIZONTAL) button_sizer.Add(self.reset_cam2d_button) sizer1 = wx.BoxSizer(wx.VERTICAL) sizer1.Add(self.rwi2d, 1, wx.EXPAND|wx.BOTTOM, 7) sizer1.Add(button_sizer) tl_sizer = wx.BoxSizer(wx.VERTICAL) tl_sizer.Add(sizer1, 1, wx.ALL|wx.EXPAND, 7) panel.SetSizer(tl_sizer) tl_sizer.Fit(panel) return panel def _create_rwi3d_pane(self): panel = wx.Panel(self, -1) self.rwi3d = wxVTKRenderWindowInteractor(panel, -1, (400,400)) istyle = vtk.vtkInteractorStyleTrackballCamera() self.rwi3d.SetInteractorStyle(istyle) self.reset_cam3d_button = wx.Button(panel, -1, "Reset Zoom") button_sizer = wx.BoxSizer(wx.HORIZONTAL) button_sizer.Add(self.reset_cam3d_button) sizer1 = wx.BoxSizer(wx.VERTICAL) sizer1.Add(self.rwi3d, 1, wx.EXPAND|wx.BOTTOM, 7) sizer1.Add(button_sizer) tl_sizer = wx.BoxSizer(wx.VERTICAL) tl_sizer.Add(sizer1, 1, wx.ALL|wx.EXPAND, 7) panel.SetSizer(tl_sizer) tl_sizer.Fit(panel) return panel def _create_mask_lists_pane(self): # instantiated wxGlade frame iff = MaskComBinarPanels.MaskListsFrame(self, id=-1,size=(600,200)) panel = iff.mask_lists_panel # reparent the panel to us panel.Reparent(self) self.list_ctrl_maskA = iff.list_ctrl_maskA self.list_ctrl_maskB = iff.list_ctrl_maskB self.clear_selection_button = iff.button_clear_selection self.masks_pane = panel iff.Destroy() return panel def _create_mask_operations_pane(self): # instantiated wxGlade frame iff = MaskComBinarPanels.MaskOperationsFrame(self, id=-1,size=(600,200)) panel = iff.mask_operations_panel # reparent the panel to us panel.Reparent(self) self.mask_join_button = iff.add_button self.mask_subtract_button = iff.subtract_button self.mask_intersect_button = iff.and_button self.mask_align_metadata_button = iff.align_metadata_button self.mask_align_icp_button = iff.align_icp_button self.split_disconnected_button = iff.split_disconnected_button self.test_selected_dimensions_button = iff.check_selected_dimensions_button self.test_all_dimensions_button = iff.check_all_dimensions_button self.test_selected_intersections_button = iff.check_selected_overlaps_button self.test_all_intersections_button = iff.check_all_overlaps_button self.operations_pane = panel self.volume_button = iff.volume_button self.dice_coefficient_button = iff.dice_button self.hausdorff_distance_button = iff.hausdorff_button self.mean_hausdorff_distance_button = iff.mean_hausdorff_button iff.Destroy() return panel def render(self): """Update embedded RWI, i.e. update the image. """ self.rwi2d.Render() self.rwi3d.Render() def _handler_default_view(self, event): """Event handler for when the user selects View | Default from the main menu. """ self._mgr.LoadPerspective( self._perspectives['default']) def _handler_max_image_view(self, event): """Event handler for when the user selects View | Max Image from the main menu. """ self._mgr.LoadPerspective( self._perspectives['max_image']) def clear_selections(self): indices = self._get_selected_indices_in_listctrl(self.list_ctrl_maskA) for i in indices: self.list_ctrl_maskA.Select(i, 0) indices = self._get_selected_indices_in_listctrl(self.list_ctrl_maskB) for i in indices: self.list_ctrl_maskB.Select(i, 0) def _get_selected_indices_in_listctrl(self, listctrl): '''Returns the indices of items selected in the provided listctrl''' indices = set() index = -1 while True: index = listctrl.GetNextItem(index, wx.LIST_NEXT_ALL, wx.LIST_STATE_SELECTED) if index == -1: break else: indices.add(index) return indices def _get_all_indices_in_listctrl(self, listctrl): '''Returns the indices of items selected in the provided listctrl''' indices = set() index = -1 while True: index = listctrl.GetNextItem(index, wx.LIST_NEXT_ALL) if index == -1: break else: indices.add(index) return indices def _get_selected_mask_names_in_listctrl(self, listctrl): '''Returns the unique identifying names of masks selected in the provided listctrl''' indices = self._get_selected_indices_in_listctrl(listctrl) mask_names = set() for i in indices: mask_names.add(listctrl.GetItem(i).GetText()) return mask_names def get_selected_mask_names_a(self): '''Returns the unique identifying names of masks selected in mask list A''' return self._get_selected_mask_names_in_listctrl(self.list_ctrl_maskA) def get_selected_mask_names_b(self): '''Returns the unique identifying names of masks selected in mask list B''' return self._get_selected_mask_names_in_listctrl(self.list_ctrl_maskB) def add_mask(self, mask_name): num_items = self.list_ctrl_maskA.GetItemCount() #Should be identical for list B num_itemsB = self.list_ctrl_maskB.GetItemCount() if num_items != num_itemsB: self.dialog_error("Numer of items in Lists A doesn't match list B! (%d vs %d)" % (num_items, num_itemsB), "Mask list mismatch!") self.list_ctrl_maskA.InsertStringItem(num_items, mask_name) self.list_ctrl_maskB.InsertStringItem(num_items, mask_name) def delete_mask(self, mask_name): indices = self._get_all_indices_in_listctrl(self.list_ctrl_maskA) for index in indices: list_name = self.list_ctrl_maskA.GetItem(index).GetText() if list_name == mask_name: self.list_ctrl_maskA.DeleteItem(index) self.list_ctrl_maskB.DeleteItem(index) break return def dialog_info(self, message, title): dlg = wx.MessageDialog(self, message,title,wx.OK) dlg.ShowModal() def dialog_exclaim(self, message, title): dlg = wx.MessageDialog(self, message,title,wx.OK|wx.ICON_EXCLAMATION) dlg.ShowModal() def dialog_error(self, message, title): dlg = wx.MessageDialog(self, message,title,wx.OK|wx.ICON_ERROR) dlg.ShowModal() def dialog_yesno(self, message, title): dlg = wx.MessageDialog(self, message,title,wx.YES_NO|wx.NO_DEFAULT) return (dlg.ShowModal() == wx.ID_YES) def dialog_inputtext(self, message, title, default_text): dlg = wx.TextEntryDialog(self, message, title, default_text) return [(dlg.ShowModal() == wx.ID_OK), dlg.GetValue()] def copy_text_to_clipboard(self, text_message): clipdata = wx.TextDataObject() clipdata.SetText(text_message) wx.TheClipboard.Open() wx.TheClipboard.SetData(clipdata) wx.TheClipboard.Close() print 'Text copied to clipboard: %s' % text_message
Python
# $Id$ from module_base import ModuleBase from module_mixins import ScriptedConfigModuleMixin import module_utils import vtk import vtkdevide class histogram2D(ScriptedConfigModuleMixin, ModuleBase): """This module takes two inputs and creates a 2D histogram with input 2 vs input 1, i.e. input 1 on x-axis and input 2 on y-axis. The inputs have to have identical dimensions. """ def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._histogram = vtkdevide.vtkImageHistogram2D() module_utils.setup_vtk_object_progress(self, self._histogram, 'Calculating 2D histogram') self._config.input1Bins = 256 self._config.input2Bins = 256 self._config.maxSamplesPerBin = 512 configList = [ ('Number of bins for input 1', 'input1Bins', 'base:int', 'text', 'The full range of input 1 values will be divided into this many ' 'classes.'), ('Number of bins for input 2', 'input2Bins', 'base:int', 'text', 'The full range of input 2 values will be divided into this many ' 'classes.'), ('Maximum samples per bin', 'maxSamplesPerBin', 'base:int', 'text', 'The number of samples per 2D bin/class will be truncated to ' 'this value.')] ScriptedConfigModuleMixin.__init__( self, configList, {'Module (self)' : self, 'vtkImageHistogram2D' : self._histogram}) self.sync_module_logic_with_config() self._input0 = None self._input1 = None def close(self): self.set_input(0, None) self.set_input(1, None) ScriptedConfigModuleMixin.close(self) ModuleBase.close(self) del self._histogram def get_input_descriptions(self): return ('Image Data 1', 'Imaga Data 2') def set_input(self, idx, inputStream): def checkTypeAndReturnInput(inputStream): """Check type of input. None gets returned. The input is returned if it has a valid type. An exception is thrown if the input is invalid. """ if inputStream == None: # disconnect return None else: # first check the type validType = False try: if inputStream.IsA('vtkImageData'): validType = True except AttributeError: # validType is already False pass if not validType: raise TypeError, 'Input has to be of type vtkImageData.' else: return inputStream if idx == 0: self._input0 = checkTypeAndReturnInput(inputStream) self._histogram.SetInput1(self._input0) elif idx == 1: self._input1 = checkTypeAndReturnInput(inputStream) self._histogram.SetInput2(self._input1) def get_output_descriptions(self): return (self._histogram.GetOutput().GetClassName(),) def get_output(self, idx): #raise NotImplementedError return self._histogram.GetOutput() def execute_module(self): self._histogram.Update() def logic_to_config(self): self._config.input1Bins = self._histogram.GetInput1Bins() self._config.input2Bins = self._histogram.GetInput2Bins() self._config.maxSamplesPerBin = self._histogram.GetMaxSamplesPerBin() def config_to_logic(self): self._histogram.SetInput1Bins(self._config.input1Bins) self._histogram.SetInput2Bins(self._config.input2Bins) self._histogram.SetMaxSamplesPerBin(self._config.maxSamplesPerBin) # ---------------------------------------------------------------------- # non-API methods start here ------------------------------------------- # ---------------------------------------------------------------------- def _histogramSourceExecute(self): """Execute callback for the vtkProgrammableSource histogram instance. """ self._histogramSource
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. # Hello there person reading this source! # At the moment, I'm trying to get a fully-functioning DICOM browser # out the door as fast as possible. As soon as the first version is # out there and my one user can start giving feedback, the following # major changes are planned: # * refactoring of the code, specifically to get the dicom slice # viewer out into a separate class for re-use in the rest of DeVIDE, # for example by the light-table thingy I'm planning. See issue 38. # * caching of DICOM searches: a scan of a set of directories will # create an sqlite file with all scanned information. Name of sql # file will be stored in config, so that restarts will be REALLY # quick. One will be able to scan (recreate whole cache file) or # a quick re-scan (only add new files that have appeared, remove # files that have disappeared). See issue 39. import DICOMBrowserFrame reload(DICOMBrowserFrame) import gdcm from module_kits.misc_kit import misc_utils from module_base import ModuleBase from module_mixins import IntrospectModuleMixin import module_utils import os import sys import traceback import vtk import vtkgdcm import wx class Study: def __init__(self): self.patient_name = None self.patient_id = None self.uid = None self.description = None self.date = None # maps from series_uid to Series instance self.series_dict = {} # total number of slices in complete study self.slices = 0 # create list of attributes for serialisation functions s = Study() STUDY_ATTRS = [i for i in dir(s) if not i.startswith('__') and i not in ['uid', 'series_dict']] class Series: def __init__(self): self.uid = None self.description = None self.modality = None self.filenames = [] # number of slices can deviate from number of filenames due to # multi-frame DICOM files self.slices = 0 self.rows = 0 self.columns = 0 # create list of attributes for serialisation functions s = Series() SERIES_ATTRS = [i for i in dir(s) if not i.startswith('__') and i not in ['uid']] class DICOMBrowser(IntrospectModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, DICOMBrowserFrame.DICOMBrowserFrame) # change the title to something more spectacular # default is DICOMBrowser View self._view_frame.SetTitle('DeVIDE DICOMBrowser') self._image_viewer = None self._setup_image_viewer() # map from study_uid to Study instances self._study_dict = {} # map from studies listctrl itemdata to study uid self._item_data_to_study_uid = {} # currently selected study_uid self._selected_study_uid = None self._item_data_to_series_uid = {} self._selected_series_uid = None # store name of currently previewed filename, so we don't # reload unnecessarily. self._current_filename = None self._bind_events() self._config.dicom_search_paths = [] self._config.lock_pz = False self._config.lock_wl = False self._config.s_study_dict = {} self.sync_module_logic_with_config() self.sync_module_view_with_logic() self.view() # all modules should toggle this once they have shown their # stuff. self.view_initialised = True if os.name == 'posix': # bug with GTK where the image window appears bunched up # in the top-left corner. By setting the default view # (again), it's worked around self._view_frame.set_default_view() def close(self): # with this complicated de-init, we make sure that VTK is # properly taken care of self._image_viewer.GetRenderer().RemoveAllViewProps() self._image_viewer.SetupInteractor(None) self._image_viewer.SetRenderer(None) # this finalize makes sure we don't get any strange X # errors when we kill the module. self._image_viewer.GetRenderWindow().Finalize() self._image_viewer.SetRenderWindow(None) del self._image_viewer # done with VTK de-init self._view_frame.close() self._view_frame = None IntrospectModuleMixin.close(self) def get_input_descriptions(self): return () def get_output_descriptions(self): return () def set_input(self, idx, input_stream): pass def get_output(self, idx): pass def execute_module(self): pass def logic_to_config(self): pass def config_to_logic(self): pass def config_to_view(self): # show DICOM search paths in interface tc = self._view_frame.dirs_pane.dirs_files_tc tc.SetValue(self._helper_dicom_search_paths_to_string( self._config.dicom_search_paths)) # show value of pz and wl locks ip = self._view_frame.image_pane ip.lock_pz_cb.SetValue(self._config.lock_pz) ip.lock_wl_cb.SetValue(self._config.lock_wl) # now load the cached study_dict (if available) self._study_dict = self._deserialise_study_dict( self._config.s_study_dict) self._fill_studies_listctrl() def view_to_config(self): # self._config is maintained in real-time pass def view(self): self._view_frame.Show() self._view_frame.Raise() # because we have an RWI involved, we have to do this # SafeYield, so that the window does actually appear before we # call the render. If we don't do this, we get an initial # empty renderwindow. wx.SafeYield() self._view_frame.render_image() def _bind_events(self): vf = self._view_frame vf.Bind(wx.EVT_MENU, self._handler_next_image, id = vf.id_next_image) vf.Bind(wx.EVT_MENU, self._handler_prev_image, id = vf.id_prev_image) # we unbind the existing mousewheel handler so it doesn't # interfere self._view_frame.image_pane.rwi.Unbind(wx.EVT_MOUSEWHEEL) self._view_frame.image_pane.rwi.Bind( wx.EVT_MOUSEWHEEL, self._handler_mousewheel) fp = self._view_frame.dirs_pane fp.ad_button.Bind(wx.EVT_BUTTON, self._handler_ad_button) fp.af_button.Bind(wx.EVT_BUTTON, self._handler_af_button) fp.scan_button.Bind(wx.EVT_BUTTON, self._handler_scan_button) lc = self._view_frame.studies_lc lc.Bind(wx.EVT_LIST_ITEM_SELECTED, self._handler_study_selected) lc = self._view_frame.series_lc lc.Bind(wx.EVT_LIST_ITEM_SELECTED, self._handler_series_selected) # with this one, we'll catch drag events lc.Bind(wx.EVT_MOTION, self._handler_series_motion) lc = self._view_frame.files_lc # we use this event instead of focused, as group / multi # selections (click, then shift click 5 items down) would fire # selected events for ALL involved items. With FOCUSED, only # the item actually clicked on, or keyboarded to, gets the # event. lc.Bind(wx.EVT_LIST_ITEM_FOCUSED, self._handler_file_selected) # catch drag events (so user can drag and drop selected files) lc.Bind(wx.EVT_MOTION, self._handler_files_motion) # the IPP sort button in the files pane ipp_sort_button = self._view_frame.files_pane.ipp_sort_button ipp_sort_button.Bind(wx.EVT_BUTTON, self._handler_ipp_sort) # keep track of the image viewer controls ip = self._view_frame.image_pane ip.lock_pz_cb.Bind(wx.EVT_CHECKBOX, self._handler_lock_pz_cb) ip.lock_wl_cb.Bind(wx.EVT_CHECKBOX, self._handler_lock_wl_cb) ip.reset_b.Bind(wx.EVT_BUTTON, self._handler_image_reset_b) def _helper_files_to_files_listctrl(self, filenames): lc = self._view_frame.files_lc lc.DeleteAllItems() self._item_data_to_file = {} for filename in filenames: idx = lc.InsertStringItem(sys.maxint, filename) lc.SetItemData(idx, idx) self._item_data_to_file[idx] = filename def _fill_files_listctrl(self): # get out current Study instance study = self._study_dict[self._selected_study_uid] # then the series_dict belonging to that Study series_dict = study.series_dict # and finally the specific series instance series = series_dict[self._selected_series_uid] # finally copy the filenames to the listctrl self._helper_files_to_files_listctrl(series.filenames) lc = self._view_frame.files_lc # select the first file if lc.GetItemCount() > 0: lc.Select(0) # in this case we have to focus as well, as that's the # event that it's sensitive to. lc.Focus(0) def _fill_series_listctrl(self): # get out current Study instance study = self._study_dict[self._selected_study_uid] # then the series_dict belonging to that Study series_dict = study.series_dict # clear the ListCtrl lc = self._view_frame.series_lc lc.DeleteAllItems() # shortcut to the columns class sc = DICOMBrowserFrame.SeriesColumns # we're going to need this for the column sorting item_data_map = {} self._item_data_to_series_uid = {} for series_uid, series in series_dict.items(): idx = lc.InsertStringItem(sys.maxint, series.description) lc.SetStringItem(idx, sc.modality, series.modality) lc.SetStringItem(idx, sc.num_images, str(series.slices)) rc_string = '%d x %d' % (series.columns, series.rows) lc.SetStringItem(idx, sc.row_col, rc_string) # also for the column sorting lc.SetItemData(idx, idx) item_data_map[idx] = ( series.description, series.modality, series.slices, rc_string) self._item_data_to_series_uid[idx] = series.uid lc.itemDataMap = item_data_map # select the first series if lc.GetItemCount() > 0: lc.SetItemState(0, wx.LIST_STATE_SELECTED, wx.LIST_STATE_SELECTED) def _fill_studies_listctrl(self): """Given a study dictionary, fill out the complete studies ListCtrl. This will also select the first study, triggering that event handler and consequently filling the series control and the images control for the first selected series. """ lc = self._view_frame.studies_lc # clear the thing out lc.DeleteAllItems() sc = DICOMBrowserFrame.StudyColumns # this is for the columnsorter item_data_map = {} # this is for figuring out which study is selected in the # event handler self.item_data_to_study_id = {} for study_uid, study in self._study_dict.items(): # clean way of mapping from item to column? idx = lc.InsertStringItem(sys.maxint, study.patient_name) lc.SetStringItem(idx, sc.patient_id, study.patient_id) lc.SetStringItem(idx, sc.description, study.description) lc.SetStringItem(idx, sc.date, study.date) lc.SetStringItem(idx, sc.num_images, str(study.slices)) lc.SetStringItem( idx, sc.num_series, str(len(study.series_dict))) # we set the itemdata to the current index (this will # change with sorting, of course) lc.SetItemData(idx, idx) # for sorting we build up this item_data_map with the same # hash as key, and the all values occurring in the columns # as sortable values item_data_map[idx] = ( study.patient_name, study.patient_id, study.description, study.date, study.slices, len(study.series_dict)) self._item_data_to_study_uid[idx] = study.uid # assign the datamap to the ColumnSorterMixin lc.itemDataMap = item_data_map if lc.GetItemCount() > 0: lc.SetItemState(0, wx.LIST_STATE_SELECTED, wx.LIST_STATE_SELECTED) else: # this means the study LC is empty, i.e. nothing was # found. In this case, we have to empty the other series # and file LCs as well. self._view_frame.series_lc.DeleteAllItems() self._view_frame.files_lc.DeleteAllItems() #lc.auto_size_columns() def _handler_ad_button(self, event): dlg = wx.DirDialog(self._view_frame, "Choose a directory to add:", style=wx.DD_DEFAULT_STYLE | wx.DD_DIR_MUST_EXIST ) if dlg.ShowModal() == wx.ID_OK: p = dlg.GetPath() tc = self._view_frame.dirs_pane.dirs_files_tc v = tc.GetValue() nv = self._helper_dicom_search_paths_to_string( [v, p]) tc.SetValue(nv) dlg.Destroy() def _handler_af_button(self, event): dlg = wx.FileDialog( self._view_frame, message="Choose files to add:", defaultDir="", defaultFile="", wildcard="All files (*.*)|*.*", style=wx.OPEN | wx.MULTIPLE ) if dlg.ShowModal() == wx.ID_OK: tc = self._view_frame.dirs_pane.dirs_files_tc v = tc.GetValue() nv = self._helper_dicom_search_paths_to_string( [v] + [str(p) for p in dlg.GetPaths()]) tc.SetValue(nv) dlg.Destroy() def _handler_file_selected(self, event): # this handler gets called one more time AFTER we've destroyed # the DICOMBrowserViewFrame, so we have to check. if not self._view_frame: return lc = self._view_frame.files_lc idx = lc.GetItemData(event.m_itemIndex) filename = self._item_data_to_file[idx] if filename == self._current_filename: # we're already viewing this filename, don't try to load # again. return # first make sure the image_viewer has a dummy input, so that # any previously connected reader can be deallocated first self._set_image_viewer_dummy_input() # unlike the DICOMReader, we allow the vtkGDCMImageReader to # do its y-flipping here. r = vtkgdcm.vtkGDCMImageReader() r.SetFileName(filename) try: r.Update() except RuntimeWarning, e: # reader generates warning of overlay information can't be # read. We should change the VTK exception support to # just output some text with a warning and not raise an # exception. traceback.print_exc() # with trackback.format_exc() you can send this to the log # window. except RuntimeError, e: self._module_manager.log_error( 'Could not read %s:\n%s.\nSuggest re-Scan.' % (os.path.basename(filename), str(e))) return self._update_image(r) self._update_meta_data_pane(r) self._current_filename = filename def _handler_ipp_sort(self, event): # get out current Study instance study = self._study_dict[self._selected_study_uid] # then the series_dict belonging to that Study series_dict = study.series_dict # and finally the specific series instance series = series_dict[self._selected_series_uid] # have to cast to normal strings (from unicode) filenames = [str(i) for i in series.filenames] sorter = gdcm.IPPSorter() ret = sorter.Sort(filenames) if not ret: self._module_manager.log_error( 'Could not sort DICOM filenames. ' + 'It could be that this is an invalid collection.') return selected_idx = -1 del series.filenames[:] for idx,fn in enumerate(sorter.GetFilenames()): series.filenames.append(fn) if idx >= 0 and fn == self._current_filename: selected_idx = idx lc = self._view_frame.files_lc # now overwrite the listctrl with these sorted filenames self._helper_files_to_files_listctrl(series.filenames) # select the file that was selected prior to the sort if selected_idx >= 0: lc.Select(selected_idx) lc.Focus(selected_idx) def _handler_mousewheel(self, event): # event.GetWheelRotation() is + or - 120 depending on # direction of turning. if event.ControlDown(): delta = 10 else: delta = 1 if event.GetWheelRotation() > 0: self._helper_prev_image(delta) else: self._helper_next_image(delta) def _handler_next_image(self, event): self._helper_next_image() def _handler_prev_image(self, event): self._helper_prev_image() def _helper_next_image(self, delta=1): """Go to next image. We could move this to the display code, it only needs to know about widgets. """ # first see if we're previewing a multi-slice DICOM file next_file = True range = [0,0] self._image_viewer.GetSliceRange(range) if range[1] - range[0] != 0: cur_slice = self._image_viewer.GetSlice() if cur_slice <= range[1] - delta: new_slice = cur_slice + delta self._image_viewer.SetSlice(new_slice) self._image_viewer.ul_text_actor.frnum = new_slice self._update_image_ul_text() next_file = False if next_file: lc = self._view_frame.files_lc nidx = lc.GetFocusedItem() + delta if nidx >= lc.GetItemCount(): nidx = lc.GetItemCount() - 1 lc.Focus(nidx) def _helper_prev_image(self, delta=1): """Move to previous image. We could move this to the display code, it only needs to know about widgets. """ # first see if we're previewing a multi-slice DICOM file prev_file = True range = [0,0] self._image_viewer.GetSliceRange(range) if range[1] - range[0] != 0: cur_slice = self._image_viewer.GetSlice() if cur_slice >= range[0] + delta: new_slice = cur_slice - delta self._image_viewer.SetSlice(new_slice) self._image_viewer.ul_text_actor.frnum = new_slice self._update_image_ul_text() prev_file = False if prev_file: lc = self._view_frame.files_lc nidx = lc.GetFocusedItem() - delta if nidx < 0: nidx = 0 lc.Focus(nidx) def _read_all_tags(self, filename): r = gdcm.Reader(filename) r.Read() f = r.GetFile() ds = file.GetDataSet() pds = gdcm.PythonDataSet(ds) sf = gdcm.StringFilter() pds.Start() # Make iterator go at begining dic={} sf.SetFile(f) # extremely important while(not pds.IsAtEnd() ): res = sf.ToStringPair( pds.GetCurrent().GetTag() ) dic[res[0]] = res[1] pds.Next() return dic def _update_image_ul_text(self): """Updates upper left text actor according to relevant instance variables. """ ul = self._image_viewer.ul_text_actor imsize_str = 'Image Size: %d x %d' % (ul.imsize) imnum_str = 'Image # %s' % (ul.imnum,) frnum_str = 'Frame # %d' % (ul.frnum,) ul.SetInput('%s\n%s\n%s' % ( imsize_str, imnum_str, frnum_str)) def _update_image(self, gdcm_reader): """Given a vtkGDCMImageReader instance that has read the given file, update the image viewer. """ r = gdcm_reader self._image_viewer.SetInput(r.GetOutput()) #if r.GetNumberOfOverlays(): # self._image_viewer.AddInput(r.GetOverlay(0)) # now make the nice text overlay thingies! # DirectionCosines: first two columns are X and Y in the LPH # coordinate system dc = r.GetDirectionCosines() x_cosine = \ dc.GetElement(0,0), dc.GetElement(1,0), dc.GetElement(2,0) lph = misc_utils.major_axis_from_iop_cosine(x_cosine) if lph: self._image_viewer.xl_text_actor.SetInput(lph[0]) self._image_viewer.xr_text_actor.SetInput(lph[1]) else: self._image_viewer.xl_text_actor.SetInput('X') self._image_viewer.xr_text_actor.SetInput('X') y_cosine = \ dc.GetElement(0,1), dc.GetElement(1,1), dc.GetElement(2,1) lph = misc_utils.major_axis_from_iop_cosine(y_cosine) if lph: if r.GetFileLowerLeft(): # no swap b = lph[0] t = lph[1] else: # we have to swap these around because VTK has the # convention of image origin at the upper left and GDCM # dutifully swaps the images when loading to follow this # convention. Direction cosines (IOP) is not swapped, so # we have to compensate here. b = lph[1] t = lph[0] self._image_viewer.yb_text_actor.SetInput(b) self._image_viewer.yt_text_actor.SetInput(t) else: self._image_viewer.yb_text_actor.SetInput('X') self._image_viewer.yt_text_actor.SetInput('X') mip = r.GetMedicalImageProperties() d = r.GetOutput().GetDimensions() ul = self._image_viewer.ul_text_actor ul.imsize = (d[0], d[1]) ul.imnum = mip.GetImageNumber() # string ul.frnum = self._image_viewer.GetSlice() self._update_image_ul_text() ur = self._image_viewer.ur_text_actor ur.SetInput('%s\n%s\n%s\n%s' % ( mip.GetPatientName(), mip.GetPatientID(), mip.GetStudyDescription(), mip.GetSeriesDescription())) br = self._image_viewer.br_text_actor br.SetInput('DeVIDE\nTU Delft') # we have a new image in the image_viewer, so we have to reset # the camera so that the image is visible. if not self._config.lock_pz: self._reset_image_pz() # also reset window level if not self._config.lock_wl: self._reset_image_wl() self._image_viewer.Render() def _update_meta_data_pane(self, gdcm_reader): """Given a vtkGDCMImageReader instance that was used to read a file, update the meta-data display. """ # update image meta-data ##### r = gdcm_reader mip = r.GetMedicalImageProperties() r_attr_l = [ 'DataOrigin', 'DataSpacing' ] import module_kits.vtk_kit mip_attr_l = \ module_kits.vtk_kit.constants.medical_image_properties_keywords item_data_map = {} lc = self._view_frame.meta_lc # only start over if we have to to avoid flickering and # resetting of scroll bars. if lc.GetItemCount() != (len(r_attr_l) + len(mip_attr_l)): lc.DeleteAllItems() reset_lc = True else: reset_lc = False def helper_av_in_lc(a, v, idx): if reset_lc: # in the case of a reset (i.e. we have to build up the # listctrl from scratch), the idx param is ignored as # we overwrite it with our own here idx = lc.InsertStringItem(sys.maxint, a) else: # not a reset, so we use the given idx lc.SetStringItem(idx, 0, a) lc.SetStringItem(idx, 1, v) lc.SetItemData(idx, idx) item_data_map[idx] = (a, v) idx = 0 for a in r_attr_l: v = str(getattr(r, 'Get%s' % (a,))()) helper_av_in_lc(a, v, idx) idx = idx + 1 for a in mip_attr_l: v = str(getattr(mip, 'Get%s' % (a,))()) helper_av_in_lc(a, v, idx) idx = idx + 1 # so that sorting (kinda) works lc.itemDataMap = item_data_map def _handler_image_reset_b(self, event): self._reset_image_pz() self._reset_image_wl() self._image_viewer.Render() def _handler_lock_pz_cb(self, event): cb = self._view_frame.image_pane.lock_pz_cb self._config.lock_pz = cb.GetValue() # when the user unlocks pan/zoom, reset it for the current # image if not self._config.lock_pz: self._reset_image_pz() self._image_viewer.Render() def _handler_lock_wl_cb(self, event): cb = self._view_frame.image_pane.lock_wl_cb self._config.lock_wl = cb.GetValue() # when the user unlocks window / level, reset it for the # current image if not self._config.lock_wl: self._reset_image_wl() self._image_viewer.Render() def _handler_scan_button(self, event): tc = self._view_frame.dirs_pane.dirs_files_tc # helper function discards empty strings and strips the rest paths = self._config.dicom_search_paths = \ self._helper_dicom_search_paths_to_list(tc.GetValue()) # let's put it back in the interface too tc.SetValue(self._helper_dicom_search_paths_to_string(paths)) try: self._study_dict = self._scan(paths) except Exception, e: # also print the exception traceback.print_exc() # i don't want to use log_error_with_exception, because it # uses a non-standard dialogue box that pops up over the # main devide window instead of the module view. self._module_manager.log_error( 'Error scanning DICOM files: %s' % (str(e))) # serialise study_dict into config self._config.s_study_dict = self._serialise_study_dict( self._study_dict) # do this in anycase... self._fill_studies_listctrl() def _handler_files_motion(self, event): """Handler for when user drags a file selection somewhere. """ if not event.Dragging(): event.Skip() return lc = self._view_frame.files_lc selected_idxs = [] s = lc.GetFirstSelected() while s != -1: selected_idxs.append(s) s = lc.GetNextSelected(s) if len(selected_idxs) > 0: data_object = wx.FileDataObject() for idx in selected_idxs: data_object.AddFile(self._item_data_to_file[idx]) drop_source = wx.DropSource(lc) drop_source.SetData(data_object) drop_source.DoDragDrop(False) def _handler_series_motion(self, event): if not event.Dragging(): event.Skip() return # get out current Study instance try: study = self._study_dict[self._selected_study_uid] except KeyError: return # then the series_dict belonging to that Study series_dict = study.series_dict # and finally the specific series instance # series.filenames is a list of the filenames try: series = series_dict[self._selected_series_uid] except KeyError: return # according to the documentation, we can only write to this # object on Windows and GTK2. Hrrmmpph. # FIXME. Will have to think up an alternative solution on # OS-X data_object = wx.FileDataObject() for f in series.filenames: data_object.AddFile(f) drop_source = wx.DropSource(self._view_frame.series_lc) drop_source.SetData(data_object) # False means that files will be copied, NOT moved drop_source.DoDragDrop(False) def _handler_series_selected(self, event): lc = self._view_frame.series_lc idx = lc.GetItemData(event.m_itemIndex) series_uid = self._item_data_to_series_uid[idx] self._selected_series_uid = series_uid print 'series_uid', series_uid self._fill_files_listctrl() def _handler_study_selected(self, event): # we get the ItemData from the currently selected ListCtrl # item lc = self._view_frame.studies_lc idx = lc.GetItemData(event.m_itemIndex) # and then use this to find the current study_uid study_uid = self._item_data_to_study_uid[idx] self._selected_study_uid = study_uid print 'study uid', study_uid self._fill_series_listctrl() def _helper_dicom_search_paths_to_string( self, dicom_search_paths): """Given a list of search paths, append them into a semicolon delimited string. """ s = [i.strip() for i in dicom_search_paths] s2 = [i for i in s if len(i) > 0] return ' ; '.join(s2) def _helper_dicom_search_paths_to_list( self, dicom_search_paths): """Given a semicolon-delimited string, break into list. """ s = [str(i.strip()) for i in dicom_search_paths.split(';')] return [i for i in s if len(i) > 0] def _helper_recursive_glob(self, paths): """Given a combined list of files and directories, return a combined list of sorted and unique fully-qualified filenames, consisting of the supplied filenames and a recursive search through all supplied directories. """ # we'll use this to keep all filenames unique files_dict = {} d = gdcm.Directory() for path in paths: if os.path.isdir(path): # we have to cast path to str (it's usually unicode) # else the gdcm wrappers error on "bad number of # arguments to overloaded function" d.Load(str(path), True) # fromkeys creates a new dictionary with GetFilenames # as keys; then update merges this dictionary with the # existing files_dict normed = [os.path.normpath(i) for i in d.GetFilenames()] files_dict.update(dict.fromkeys(normed, 1)) elif os.path.isfile(path): files_dict[os.path.normpath(path)] = 1 # now sort everything filenames = files_dict.keys() filenames.sort() return filenames def _reset_image_pz(self): """Reset the pan/zoom of the current image. """ ren = self._image_viewer.GetRenderer() ren.ResetCamera() def _reset_image_wl(self): """Reset the window/level of the current image. This assumes that the image has already been read and that it has a valid scalar range. """ iv = self._image_viewer inp = iv.GetInput() if inp: r = inp.GetScalarRange() iv.SetColorWindow(r[1] - r[0]) iv.SetColorLevel(0.5 * (r[1] + r[0])) def _scan(self, paths): """Given a list combining filenames and directories, search recursively to find all valid DICOM files. Build dictionaries. """ # UIDs are unique for their domains. Patient ID for example # is not unique. # Instance UID (0008,0018) # Patient ID (0010,0020) # Study UID (0020,000D) - data with common procedural context # Study description (0008,1030) # Series UID (0020,000E) # see http://public.kitware.com/pipermail/igstk-developers/ # 2006-March/000901.html for explanation w.r.t. number of # frames; for now we are going to assume that this refers to # the number of included slices (as is the case for the # Toshiba 320 slice for example) tag_to_symbol = { (0x0008, 0x0018) : 'instance_uid', (0x0010, 0x0010) : 'patient_name', (0x0010, 0x0020) : 'patient_id', (0x0020, 0x000d) : 'study_uid', (0x0008, 0x1030) : 'study_description', (0x0008, 0x0020) : 'study_date', (0x0020, 0x000e) : 'series_uid', (0x0008, 0x103e) : 'series_description', (0x0008, 0x0060) : 'modality', # fixed per series (0x0028, 0x0008) : 'number_of_frames', (0x0028, 0x0010) : 'rows', (0x0028, 0x0011) : 'columns' } # find list of unique and sorted filenames filenames = self._helper_recursive_glob(paths) s = gdcm.Scanner() # add the tags we want to the scanner for tag_tuple in tag_to_symbol: tag = gdcm.Tag(*tag_tuple) s.AddTag(tag) # maps from study_uid to instance of Study study_dict = {} # we're going to break the filenames up into 10 blocks and # scan each block separately in order to be able to give # proper feedback to the user, and also to give the user the # opportunity to interrupt the scan num_files = len(filenames) # no filenames, we return an empty dict. if num_files == 0: return study_dict num_files_per_block = 100 num_blocks = num_files / num_files_per_block if num_blocks == 0: num_blocks = 1 blocklen = num_files / num_blocks blockmod = num_files % num_blocks block_lens = [blocklen] * num_blocks if blockmod > 0: block_lens += [blockmod] file_idx = 0 progress = 0.0 # setup progress dialog dlg = wx.ProgressDialog("DICOMBrowser", "Scanning DICOM data", maximum = 100, parent=self._view_frame, style = wx.PD_CAN_ABORT | wx.PD_APP_MODAL | wx.PD_ELAPSED_TIME | wx.PD_AUTO_HIDE #| wx.PD_ESTIMATED_TIME | wx.PD_REMAINING_TIME ) keep_going = True error_occurred = False # and now the processing loop can start for block_len in block_lens: # scan the current block of files try: self._helper_scan_block( s, filenames[file_idx:file_idx + block_len], tag_to_symbol, study_dict) except Exception: # error during scan, we have to kill the dialog and # then re-raise the error dlg.Destroy() raise # update file_idx for the next block file_idx += block_len # update progress counter progress = int(100 * file_idx / float(num_files)) # and tell the progress dialog about our progress # by definition, progress will be 100 at the end: if you # add all blocklens together, you have to get 1 (keep_going, skip) = dlg.Update(progress) if not keep_going: # user has clicked cancel so we zero the dictionary study_dict = {} # and stop the for loop break # dialog needs to be taken care of dlg.Destroy() # return all the scanned data return study_dict def _helper_scan_block( self, s, filenames, tag_to_symbol, study_dict): """Scan list of filenames, fill study_dict. Used by _scan() to scan list of filenames in blocks. """ # d.GetFilenames simply returns a tuple with all # fully-qualified filenames that it finds. ret = s.Scan(filenames) if not ret: print "scanner failed" return # s now contains a Mapping (std::map) from filenames to stuff # calling s.GetMapping(full filename) returns a TagToValue # which we convert for our own use with a PythonTagToValue #pttv = gdcm.PythonTagToValue(mapping) # what i want: # a list of studies (indexed on study id): each study object # contains metadata we want to list per study, plus a list of # series belonging to that study. for f in filenames: mapping = s.GetMapping(f) # with this we can iterate through all tags for this file # let's store them all... file_tags = {} pttv = gdcm.PythonTagToValue(mapping) pttv.Start() while not pttv.IsAtEnd(): tag = pttv.GetCurrentTag() # gdcm::Tag val = pttv.GetCurrentValue() # string symbol = tag_to_symbol[(tag.GetGroup(), tag.GetElement())] file_tags[symbol] = val pttv.Next() # take information from file_tags, stuff into all other # structures... # we need at least study and series UIDs to continue if not ('study_uid' in file_tags and \ 'series_uid' in file_tags): continue study_uid = file_tags['study_uid'] series_uid = file_tags['series_uid'] # create a new study if it doesn't exist yet try: study = study_dict[study_uid] except KeyError: study = Study() study.uid = study_uid study.description = file_tags.get( 'study_description', '') study.date = file_tags.get( 'study_date', '') study.patient_name = file_tags.get( 'patient_name', '') study.patient_id = file_tags.get( 'patient_id', '') study_dict[study_uid] = study try: series = study.series_dict[series_uid] except KeyError: series = Series() series.uid = series_uid # these should be the same over the whole series series.description = \ file_tags.get('series_description', '') series.modality = file_tags.get('modality', '') series.rows = int(file_tags.get('rows', 0)) series.columns = int(file_tags.get('columns', 0)) study.series_dict[series_uid] = series series.filenames.append(f) try: number_of_frames = int(file_tags['number_of_frames']) except KeyError: # means number_of_frames wasn't found number_of_frames = 1 series.slices = series.slices + number_of_frames study.slices = study.slices + number_of_frames def _deserialise_study_dict(self, s_study_dict): """Given a serialised study_dict, as generated by _serialise_study_dict, reconstruct a real study_dict and return it. """ study_dict = {} for study_uid, s_study in s_study_dict.items(): study = Study() for a in STUDY_ATTRS: setattr(study, a, s_study[a]) # explicitly put the uid back study.uid = study_uid s_series_dict = s_study['s_series_dict'] for series_uid, s_series in s_series_dict.items(): series = Series() for a in SERIES_ATTRS: setattr(series, a, s_series[a]) series.uid = series_uid study.series_dict[series_uid] = series study_dict[study_uid] = study return study_dict def _serialise_study_dict(self, study_dict): """Serialise complete study_dict (including all instances of Study and of Series) into a simpler form that can be successfully pickled. Directly pickling the study_dict, then restoring a network and trying to serialise again yields the infamous: 'Can't pickle X: it's not the same object as X' where X is modules.viewers.DICOMBrowser.Study """ s_study_dict = {} for study_uid, study in study_dict.items(): s_study = {} for a in STUDY_ATTRS: v = getattr(study, a) s_study[a] = v s_series_dict = {} for series_uid, series in study.series_dict.items(): s_series = {} for a in SERIES_ATTRS: v = getattr(series, a) s_series[a] = v s_series_dict[series_uid] = s_series s_study['s_series_dict'] = s_series_dict s_study_dict[study_uid] = s_study return s_study_dict def _set_image_viewer_dummy_input(self): ds = vtk.vtkImageGridSource() self._image_viewer.SetInput(ds.GetOutput()) def _setup_image_viewer(self): # FIXME: I'm planning to factor this out into a medical image # viewing class, probably in the GDCM_KIT # setup VTK viewer with dummy source (else it complains) self._image_viewer = vtkgdcm.vtkImageColorViewer() self._image_viewer.SetupInteractor(self._view_frame.image_pane.rwi) self._set_image_viewer_dummy_input() def setup_text_actor(x, y): ta = vtk.vtkTextActor() c = ta.GetPositionCoordinate() c.SetCoordinateSystemToNormalizedDisplay() c.SetValue(x,y) p = ta.GetTextProperty() p.SetFontFamilyToArial() p.SetFontSize(14) p.SetBold(0) p.SetItalic(0) p.SetShadow(0) return ta ren = self._image_viewer.GetRenderer() # direction labels left and right ##### xl = self._image_viewer.xl_text_actor = setup_text_actor(0.01, 0.5) ren.AddActor(xl) xr = self._image_viewer.xr_text_actor = setup_text_actor(0.99, 0.5) xr.GetTextProperty().SetJustificationToRight() ren.AddActor(xr) # direction labels top and bottom ##### # y coordinate ~ 0, bottom of normalized display yb = self._image_viewer.yb_text_actor = setup_text_actor( 0.5, 0.01) ren.AddActor(yb) yt = self._image_viewer.yt_text_actor = setup_text_actor( 0.5, 0.99) yt.GetTextProperty().SetVerticalJustificationToTop() ren.AddActor(yt) # labels upper-left ##### ul = self._image_viewer.ul_text_actor = \ setup_text_actor(0.01, 0.99) ul.GetTextProperty().SetVerticalJustificationToTop() ren.AddActor(ul) # labels upper-right ##### ur = self._image_viewer.ur_text_actor = \ setup_text_actor(0.99, 0.99) ur.GetTextProperty().SetVerticalJustificationToTop() ur.GetTextProperty().SetJustificationToRight() ren.AddActor(ur) # labels bottom-right ##### br = self._image_viewer.br_text_actor = \ setup_text_actor(0.99, 0.01) br.GetTextProperty().SetVerticalJustificationToBottom() br.GetTextProperty().SetJustificationToRight() ren.AddActor(br)
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. # skeleton of an AUI-based viewer module # copy and modify for your own purposes. # set to False for 3D viewer, True for 2D image viewer IMAGE_VIEWER = True # import the frame, i.e. the wx window containing everything import SkeletonAUIViewerFrame # and do a reload, so that the GUI is also updated at reloads of this # module. reload(SkeletonAUIViewerFrame) # from module_kits.misc_kit import misc_utils from module_base import ModuleBase from module_mixins import IntrospectModuleMixin import module_utils import os import sys import traceback import vtk import wx class SkeletonAUIViewer(IntrospectModuleMixin, ModuleBase): def __init__(self, module_manager): """Standard constructor. All DeVIDE modules have these, we do the required setup actions. """ # we record the setting here, in case the user changes it # during the lifetime of this model, leading to different # states at init and shutdown. self.IMAGE_VIEWER = IMAGE_VIEWER ModuleBase.__init__(self, module_manager) # create the view frame self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, SkeletonAUIViewerFrame.SkeletonAUIViewerFrame) # change the title to something more spectacular self._view_frame.SetTitle('Skeleton AUI Viewer') # create the necessary VTK objects: we only need a renderer, # the RenderWindowInteractor in the view_frame has the rest. self.ren = vtk.vtkRenderer() self.ren.SetBackground(0.5,0.5,0.5) self._view_frame.rwi.GetRenderWindow().AddRenderer(self.ren) # hook up all event handlers self._bind_events() # anything you stuff into self._config will be saved self._config.my_string = 'la la' # make our window appear (this is a viewer after all) self.view() # all modules should toggle this once they have shown their # views. self.view_initialised = True # apply config information to underlying logic self.sync_module_logic_with_config() # then bring it all the way up again to the view self.sync_module_view_with_logic() # the self.timer bits demonstrate how to use a timer to trigger some event # every few milliseconds. this can for example be used to poll a # tracking device. # to see this in action in this example, do the following: # 1. instantiate the SkeletonAUIViewer # 2. click on "add superquadric" a few times # 3. click on "reset camera" so that they are all in view # 4. click on "start timer event" and see them rotate while you can do # other things! self.timer = None def close(self): """Clean-up method called on all DeVIDE modules when they are deleted. """ # we have to take care of de-initialising the timer as well if self.timer: self.timer.Stop() del self.timer # with this complicated de-init, we make sure that VTK is # properly taken care of self.ren.RemoveAllViewProps() # this finalize makes sure we don't get any strange X # errors when we kill the module. self._view_frame.rwi.GetRenderWindow().Finalize() self._view_frame.rwi.SetRenderWindow(None) del self._view_frame.rwi # done with VTK de-init # now take care of the wx window self._view_frame.close() # then shutdown our introspection mixin IntrospectModuleMixin.close(self) def get_input_descriptions(self): # define this as a tuple of input descriptions if you want to # take input data e.g. return ('vtkPolyData', 'my kind of # data') return () def get_output_descriptions(self): # define this as a tuple of output descriptions if you want to # generate output data. return () def set_input(self, idx, input_stream): # this gets called right before you get executed. take the # input_stream and store it so that it's available during # execute_module() pass def get_output(self, idx): # this can get called at any time when a consumer module wants # you output data. pass def execute_module(self): # when it's you turn to execute as part of a network # execution, this gets called. pass def logic_to_config(self): pass def config_to_logic(self): pass def config_to_view(self): pass def view_to_config(self): pass def view(self): self._view_frame.Show() self._view_frame.Raise() # because we have an RWI involved, we have to do this # SafeYield, so that the window does actually appear before we # call the render. If we don't do this, we get an initial # empty renderwindow. wx.SafeYield() self.render() def add_superquadric(self): """Add a new superquadric at a random position. This is called by the event handler for the 'Add Superquadric' button. """ import random # let's add a superquadric actor to the renderer sqs = vtk.vtkSuperquadricSource() sqs.ToroidalOn() sqs.SetSize(0.1) # default is 0.5 m = vtk.vtkPolyDataMapper() m.SetInput(sqs.GetOutput()) a = vtk.vtkActor() a.SetMapper(m) pos = [random.random() for _ in range(3)] a.SetPosition(pos) a.GetProperty().SetColor([random.random() for _ in range(3)]) self.ren.AddActor(a) self.render() # add string to files listcontrol showing where the # superquadric was placed. self._view_frame.files_lc.InsertStringItem( sys.maxint, 'Position (%.2f, %.2f, %.2f)' % tuple(pos)) def _bind_events(self): """Bind wx events to Python callable object event handlers. """ vf = self._view_frame vf.Bind(wx.EVT_MENU, self._handler_file_open, id = vf.id_file_open) self._view_frame.button1.Bind(wx.EVT_BUTTON, self._handler_button1) self._view_frame.button2.Bind(wx.EVT_BUTTON, self._handler_button2) self._view_frame.button3.Bind(wx.EVT_BUTTON, self._handler_button3) def _handler_button1(self, event): print "button1 pressed" self.add_superquadric() def _handler_button2(self, event): print "button2 pressed" self.ren.ResetCamera() self.render() def _handler_button3(self, event): print "button3 pressed" if not self.timer: print "installing timer event" # construct timer, associate it with the main view_frame self.timer = wx.Timer(self._view_frame) # then make sure we catch view_frame's EVT_TIMER events self._view_frame.Bind(wx.EVT_TIMER, self._handler_timer, self.timer) self.timer.Start(10, oneShot=False) # every 100ms self._view_frame.button3.SetLabel("Stop Timer Event") else: print "uninstalling timer event" self.timer.Stop() self.timer = None self._view_frame.button3.SetLabel("Start Timer Event") def _handler_timer(self, event): # at every timer event, rotate camera self.ren.GetActiveCamera().Azimuth(5) self.render() def _handler_file_open(self, event): print "could have opened file now" def render(self): """Method that calls Render() on the embedded RenderWindow. Use this after having made changes to the scene. """ self._view_frame.render()
Python
# check python24/lib/code.py - exceptions raised only result in # printouts. perhaps we want a real exception? import code # deep magic import md5 from module_base import ModuleBase from module_mixins import IntrospectModuleMixin, WindowRenameMixin import module_utils import sys import module_kits.wx_kit from module_kits.wx_kit.python_shell_mixin import PythonShellMixin import wx NUMBER_OF_INPUTS = 5 NUMBER_OF_OUTPUTS = 5 EDITWINDOW_LABELS = ['Scratch', 'Setup', 'Execute'] class CodeRunner(IntrospectModuleMixin, ModuleBase, PythonShellMixin, WindowRenameMixin): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self.inputs = [None] * NUMBER_OF_INPUTS self.outputs = [None] * NUMBER_OF_OUTPUTS self._config.scratch_src = self._config.setup_src = \ self._config.execute_src = '' self._config_srcs = ['scratch_src', 'setup_src', 'execute_src'] # these are the real deals, i.e. the underlying logic self._src_scratch = self._src_setup = self._src_execute = '' self._srcs = ['_src_scratch', '_src_setup', '_src_execute'] # we use this to determine whether the current setup src has been # executed or not self._md5_setup_src = '' self._create_view_frame() PythonShellMixin.__init__(self, self._view_frame.shell_window, module_manager) module_utils.create_eoca_buttons(self, self._view_frame, self._view_frame.view_frame_panel, ok_default=False, cancel_hotkey=False) # more convenience bindings self._editwindows = [self._view_frame.scratch_editwindow, self._view_frame.setup_editwindow, self._view_frame.execute_editwindow] self.interp = self._view_frame.shell_window.interp # set interpreter on all three our editwindows for ew in self._editwindows: ew.set_interp(self.interp) self._bind_events() self.interp.locals.update( {'obj' : self}) # initialise macro packages self.support_vtk(self.interp) self.support_matplotlib(self.interp) self.config_to_logic() self.logic_to_config() self.config_to_view() self.view_initialised = True self.view() def close(self): # parameter is exception_printer method PythonShellMixin.close(self, self._module_manager.log_error_with_exception) for i in range(len(self.get_input_descriptions())): self.set_input(i, None) self._view_frame.Destroy() del self._view_frame ModuleBase.close(self) def get_input_descriptions(self): return ('Any input',) * NUMBER_OF_INPUTS def get_output_descriptions(self): return ('Dynamic output',) * NUMBER_OF_OUTPUTS def set_input(self, idx, input_stream): self.inputs[idx] = input_stream def get_output(self, idx): return self.outputs[idx] def view_to_config(self): for ew, cn, i in zip(self._editwindows, self._config_srcs, range(len(self._editwindows))): setattr(self._config, cn, ew.GetText()) self.set_editwindow_modified(i, False) def config_to_view(self): for ew, cn, i in zip(self._editwindows, self._config_srcs, range(len(self._editwindows))): ew.SetText(getattr(self._config, cn)) self.set_editwindow_modified(i, False) def config_to_logic(self): logic_changed = False for cn,ln in zip(self._config_srcs, self._srcs): c = getattr(self._config, cn) l = getattr(self, ln) if c != l: setattr(self, ln, c) logic_changed = True return logic_changed def logic_to_config(self): config_changed = False for cn,ln in zip(self._config_srcs, self._srcs): c = getattr(self._config, cn) l = getattr(self, ln) if l != c: setattr(self._config, cn, l) config_changed = True return config_changed def execute_module(self): # we only attempt running setup_src if its md5 is different from # that of the previous setup_src that we attempted to run hd = md5.md5(self._src_setup).hexdigest() if hd != self._md5_setup_src: self._md5_setup_src = hd self._run_source(self._src_setup, raise_exceptions=True) self._run_source(self._src_execute, raise_exceptions=True) def view(self): self._view_frame.Show() self._view_frame.Raise() def _bind_events(self): wx.EVT_MENU(self._view_frame, self._view_frame.file_open_id, self._handler_file_open) wx.EVT_MENU(self._view_frame, self._view_frame.file_save_id, self._handler_file_save) wx.EVT_MENU(self._view_frame, self._view_frame.run_id, self._handler_run) for i in range(len(self._editwindows)): def observer_modified(ew, i=i): self.set_editwindow_modified(i, True) self._editwindows[i].observer_modified = observer_modified def _create_view_frame(self): import resources.python.code_runner_frame reload(resources.python.code_runner_frame) self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, resources.python.code_runner_frame.\ CodeRunnerFrame) self._view_frame.main_splitter.SetMinimumPaneSize(50) # tried both self._view_frame.shell_window setFocus / # SetFocus. On Ubuntu 8.04, wxPython 2.8.7.1 this doesn't # seem to work. def _handler_file_open(self, evt): try: filename, t = self._open_python_file(self._view_frame) except IOError, e: self._module_manager.log_error_with_exception( 'Could not open file %s into CodeRunner edit: %s' % (filename, str(e))) else: if filename is not None: cew = self._get_current_editwindow() cew.SetText(t) self._view_frame.statusbar.SetStatusText( 'Loaded %s into current edit.' % (filename,)) def _handler_file_save(self, evt): try: cew = self._get_current_editwindow() filename = self._saveas_python_file(cew.GetText(), self._view_frame) if filename is not None: self._view_frame.statusbar.SetStatusText( 'Saved current edit to %s.' % (filename,)) except IOError, e: self._module_manager.log_error_with_exception( 'Could not save CodeRunner edit to file %s: %s' % (filename, str(e))) def _handler_run(self, evt): self.run_current_edit() def _get_current_editwindow(self): sel = self._view_frame.edit_notebook.GetSelection() return [self._view_frame.scratch_editwindow, self._view_frame.setup_editwindow, self._view_frame.execute_editwindow][sel] def run_current_edit(self): cew = self._get_current_editwindow() text = cew.GetText() self._run_source(text) self._view_frame.statusbar.SetStatusText( 'Current edit run completed.') def set_editwindow_modified(self, idx, modified): pt = EDITWINDOW_LABELS[idx] if modified: pt += ' *' self._view_frame.edit_notebook.SetPageText(idx, pt)
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. import csv import geometry import glob import os import math from module_base import ModuleBase from module_mixins import IntrospectModuleMixin,\ FileOpenDialogModuleMixin import module_utils import vtk import vtkgdcm import wx MAJOR_MARKER_SIZE = 10 MINOR_MARKER_SIZE = 7 STATE_INIT = 0 STATE_IMAGE_LOADED = 1 STATE_APEX = 2 # clicked apex STATE_LM = 3 # clicked lower middle STATE_NORMAL_MARKERS = 4 # after first marker has been placed class Measurement: filename = '' apex = (0,0) # in pixels lm = (0,0) pogo_dist = 0 # distance between apex and lm in pixels area = 0 # current area, in floating point pixels squared class LarynxMeasurement(IntrospectModuleMixin, FileOpenDialogModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._state = STATE_INIT self._config.filename = None self._current_measurement = None # pogo line first # outline of larynx second self._actors = [] # list of pointwidgets, first is apex, second is lm, others # are others. :) self._markers = [] self._pogo_line_source = None self._area_polydata = None self._view_frame = None self._viewer = None self._reader = vtk.vtkJPEGReader() self._create_view_frame() self._bind_events() self.view() # all modules should toggle this once they have shown their # stuff. self.view_initialised = True self.config_to_logic() self.logic_to_config() self.config_to_view() def _bind_events(self): self._view_frame.start_button.Bind( wx.EVT_BUTTON, self._handler_start_button) self._view_frame.next_button.Bind( wx.EVT_BUTTON, self._handler_next_button) self._view_frame.reset_button.Bind( wx.EVT_BUTTON, self._handler_reset_button) self._view_frame.save_csv.Bind( wx.EVT_BUTTON, self._handler_save_csv_button) self._view_frame.rwi.AddObserver( 'LeftButtonPressEvent', self._handler_rwi_lbp) def _create_view_frame(self): import resources.python.larynx_measurement_frame reload(resources.python.larynx_measurement_frame) self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, resources.python.larynx_measurement_frame.LarynxMeasurementFrame) module_utils.create_standard_object_introspection( self, self._view_frame, self._view_frame.view_frame_panel, {'Module (self)' : self}) # now setup the VTK stuff if self._viewer is None and not self._view_frame is None: # vtkImageViewer() does not zoom but retains colour # vtkImageViewer2() does zoom but discards colour at # first window-level action. # vtkgdcm.vtkImageColorViewer() does both right! self._viewer = vtkgdcm.vtkImageColorViewer() self._viewer.SetupInteractor(self._view_frame.rwi) self._viewer.GetRenderer().SetBackground(0.3,0.3,0.3) self._set_image_viewer_dummy_input() pp = vtk.vtkPointPicker() pp.SetTolerance(0.0) self._view_frame.rwi.SetPicker(pp) def close(self): for i in range(len(self.get_input_descriptions())): self.set_input(i, None) # with this complicated de-init, we make sure that VTK is # properly taken care of self._viewer.GetRenderer().RemoveAllViewProps() self._viewer.SetupInteractor(None) self._viewer.SetRenderer(None) # this finalize makes sure we don't get any strange X # errors when we kill the module. self._viewer.GetRenderWindow().Finalize() self._viewer.SetRenderWindow(None) del self._viewer # done with VTK de-init self._view_frame.Destroy() del self._view_frame ModuleBase.close(self) def get_input_descriptions(self): return () def get_output_descriptions(self): return () def set_input(self, idx, input_stream): raise RuntimeError def get_output(self, idx): raise RuntimeError def logic_to_config(self): pass def config_to_logic(self): pass def view_to_config(self): # there is no explicit apply step in this viewer module, so we # keep the config up to date throughout (this is common for # pure viewer modules) pass def config_to_view(self): # this will happen right after module reload / network load if self._config.filename is not None: self._start(self._config.filename) def view(self): self._view_frame.Show() self._view_frame.Raise() # we need to do this to make sure that the Show() and Raise() above # are actually performed. Not doing this is what resulted in the # "empty renderwindow" bug after module reloading, and also in the # fact that shortly after module creation dummy data rendered outside # the module frame. wx.SafeYield() self.render() # so if we bring up the view after having executed the network once, # re-executing will not do a set_input()! (the scheduler doesn't # know that the module is now dirty) Two solutions: # * make module dirty when view is activated # * activate view at instantiation. <--- we're doing this now. def execute_module(self): pass def _add_normal_marker(self, world_pos): if not len(self._markers) >= 2: raise RuntimeError( 'There should be 2 or more markers by now!') pw = self._add_marker(world_pos, (0,1,0), 0.005) self._markers.append(pw) self._markers[-1].AddObserver( 'InteractionEvent', self._handler_nm_ie) def _add_area_polygon(self): pd = vtk.vtkPolyData() self._area_polydata = pd m = vtk.vtkPolyDataMapper() m.SetInput(pd) a = vtk.vtkActor() a.SetMapper(m) self._viewer.GetRenderer().AddActor(a) self._actors.append(a) def _add_pogo_line(self): ls = vtk.vtkLineSource() self._pogo_line_source = ls m = vtk.vtkPolyDataMapper() m.SetInput(ls.GetOutput()) a = vtk.vtkActor() a.SetMapper(m) prop = a.GetProperty() prop.SetLineStipplePattern(0x1010) prop.SetLineStippleRepeatFactor(1) self._viewer.GetRenderer().AddActor(a) self._actors.append(a) self._update_pogo_distance() self.render() def _add_sphere(self, world_pos, radius, colour): ss = vtk.vtkSphereSource() ss.SetRadius(radius) m = vtk.vtkPolyDataMapper() m.SetInput(ss.GetOutput()) a = vtk.vtkActor() a.SetMapper(m) a.SetPosition(world_pos) a.GetProperty().SetColor(colour) self._viewer.GetRenderer().AddActor(a) self.render() def _add_marker(self, world_pos, colour, size=0.01): """ @param size: fraction of visible prop bounds diagonal. """ #self._add_sphere(world_pos, MAJOR_MARKER_SIZE, (1,1,0)) pw = vtk.vtkPointWidget() # we're giving it a small bounding box pw.TranslationModeOn() b = self._viewer.GetRenderer().ComputeVisiblePropBounds() # calculate diagonal dx,dy = b[1] - b[0], b[3] - b[2] diag = math.hypot(dx,dy) d = size * diag w = world_pos pwb = w[0] - d, w[0] + d, \ w[1] - d, w[1] + d, \ b[4], b[5] pw.PlaceWidget(pwb) pw.SetPosition(world_pos) pw.SetInteractor(self._view_frame.rwi) pw.AllOff() pw.GetProperty().SetColor(colour) pw.On() return pw def _add_apex_marker(self, world_pos): # this method should only be called when the list is empty! if self._markers: raise RuntimeError('Marker list is not empty!') self._markers.append(self._add_marker(world_pos, (1,1,0))) self._markers[-1].AddObserver( 'InteractionEvent', self._handler_alm_ie) def _add_lm_marker(self, world_pos): if len(self._markers) != 1: raise RuntimeError( 'Marker list should have only one entry!') self._markers.append(self._add_marker(world_pos, (0,1,1))) self._markers[-1].AddObserver( 'InteractionEvent', self._handler_alm_ie) def _create_db(self, filename): con = sqlite3.connect(filename) con.execute( """create table images (id integer primary key, filename varchar unique)""") con.execute( """create table coords ( """) def _handler_alm_ie(self, pw=None, vtk_e=None): self._update_pogo_distance() self._update_area() def _handler_nm_ie(self, pw=None, vtk_e=None): self._update_area() def _handler_rwi_lbp(self, vtk_o, vtk_e): # we only handle this if the user is pressing shift if not vtk_o.GetShiftKey(): return pp = vtk_o.GetPicker() # this will be our pointpicker x,y = vtk_o.GetEventPosition() #iapp = vtk.vtkImageActorPointPlacer() #ren = self._viewer.GetRenderer() #iapp.SetImageActor(our_actor) #iapp.ComputeWorldPosition(ren, display_pos, 3xdouble, # 9xdouble) if not pp.Pick(x,y,0,self._viewer.GetRenderer()): print "off image!" else: print pp.GetMapperPosition() # now also get WorldPos ren = self._viewer.GetRenderer() ren.SetDisplayPoint(x,y,0) ren.DisplayToWorld() w = ren.GetWorldPoint()[0:3] print w # we have a picked position and a world point, now decide # what to do based on our current state if self._state == STATE_IMAGE_LOADED: # put down the apex ball self._add_apex_marker(w) self._state = STATE_APEX elif self._state == STATE_APEX: # put down the LM ball self._add_lm_marker(w) self._add_pogo_line() self._state = STATE_LM elif self._state == STATE_LM: # now we're putting down all other markers self._add_normal_marker(w) # now create the polydata self._add_area_polygon() self._update_area() self._state = STATE_NORMAL_MARKERS elif self._state == STATE_NORMAL_MARKERS: self._add_normal_marker(w) self._update_area() def _handler_reset_button(self, evt): if self._current_measurement.filename: self._start(self._current_measurement.filename, reset=True) def _handler_save_csv_button(self, evt): fn = self._current_measurement.filename if not os.path.exists(fn): return self._save_dacs_to_csv(fn) def _handler_start_button(self, evt): # let user pick image # - close down any running analysis # - analyze all jpg images in that dir # - read / initialise SQL db # first get filename from user filename = self.filename_browse(self._view_frame, 'Select FIRST subject image to start processing', 'Subject image (*.jpg)|*.jpg;*.JPG', style=wx.OPEN) if filename: self._start(filename) def _handler_next_button(self, evt): # write everything to to measurement files # first the points fn = self._current_measurement.filename if len(self._markers) > 0: points_name = '%s.pts' % (fn,) f = open(points_name, 'w') pts = [m.GetPosition()[0:3] for m in self._markers] f.write(str(pts)) f.close() if len(self._markers) >= 3: # we only write the DAC if there are at least 3 markers, # else the measurement is not valid... # then the distance, area and cormack lehane dac_name = '%s.dac' % (fn,) f = open(dac_name, 'w') clg1 = int(self._view_frame.clg1_cbox.GetValue()) d = self._current_measurement.pogo_dist a = self._current_measurement.area dac = [d,a,clg1] f.write(str(dac)) f.close() # IS there a next file? # get ext and dir of current file current_fn = self._current_measurement.filename # ext is '.JPG' ext = os.path.splitext(current_fn)[1] dir = os.path.dirname(current_fn) all_files = glob.glob(os.path.join(dir, '*%s' % (ext,))) # we assume the user has this covered (filenames padded) all_files.sort() # find index of current file, take next image idx = all_files.index(current_fn) + 1 if idx < len(all_files): new_filename = all_files[idx] else: new_filename = all_files[0] self._start(new_filename) def _load_measurement(self, new_filename): # see if there's a points file that we can use points_name = '%s.pts' % (new_filename,) try: f = open(points_name) except IOError: pass else: # just evaluate what's in there, should be an array of # three-element tuples (we're going to write away the # world-pos coordinates) points = eval(f.read(), {"__builtins__": {}}) f.close() try: self._add_apex_marker(points[0]) self._state = STATE_APEX self._add_lm_marker(points[1]) self._add_pogo_line() self._state = STATE_LM self._add_normal_marker(points[2]) self._add_area_polygon() self._update_area() self._state = STATE_NORMAL_MARKERS for pt in points[3:]: self._add_normal_marker(pt) self._update_area() except IndexError: pass # now make sure everything else is updated self._update_pogo_distance() self._update_area() # cormack lehane grade dac_name = '%s.dac' % (new_filename,) try: f = open(dac_name) except IOError: pass else: dist, area, clg1 = eval(f.read(), {"__builtins__":{}}) f.close() #self._current_measurement.clg1 = clg self._view_frame.clg1_cbox.SetValue(clg1) def render(self): # if you call self._viewer.Render() here, you get the # VTK-window out of main window effect at startup. So don't. self._view_frame.rwi.Render() def _reset_image_pz(self): """Reset the pan/zoom of the current image. """ ren = self._viewer.GetRenderer() ren.ResetCamera() def _save_dacs_to_csv(self, current_fn): # make list of all filenames in current directory # load all dacs img_ext = os.path.splitext(current_fn)[1] dir = os.path.dirname(current_fn) all_images = glob.glob(os.path.join(dir, '*%s' % (img_ext,))) all_dacs = glob.glob(os.path.join(dir, '*%s.dac' % (img_ext,))) if len(all_dacs) == 0: self._module_manager.log_error( "No measurements to save yet.") return if len(all_dacs) % 3 != 0: self._module_manager.log_error( "Number of measurements not a multiple of 3!\n" "Can't write CSV file.") return if len(all_dacs) != len(all_images): self._module_manager.log_warning( "You have not yet measured all images yet.\n" "Will write CSV anyway, please double-check.") # sort the dacs all_dacs.sort() csv_fn = os.path.join(dir, 'measurements.csv') csv_f = open(csv_fn, 'w') wrtr = csv.writer(csv_f, delimiter=',', quotechar='"') # write header row wrtr.writerow([ 'name', 'clg1 a', 'clg1 b', 'clg1 c', 'norm dist a', 'norm dist b', 'norm dist c', 'dist a', 'dist b', 'dist c', 'norm area a', 'norm area b', 'norm area c', 'area a', 'area b', 'area c' ]) # now go through all the dac files and write them out in # multiples of three for i in range(len(all_dacs) / 3): three_names = [] clg = [] norm_dist = [] dist = [] norm_area = [] area = [] for j in range(3): # get dac filename and read its contents dfn = all_dacs[i*3 + j] d,a,c = eval(open(dfn).read(), {"__builtins__":{}}) # create short (extensionless) filename for creating # the measurement title sfn = os.path.splitext(os.path.basename(dfn))[0] # we have to strip off the jpg as well sfn = os.path.splitext(sfn)[0] # store it for creating the string later three_names.append(sfn) if j == 0: # if this is the first of a three-element group, # store the distance and area to normalise the # other two with. nd = d na = a norm_dist.append(1.0) norm_area.append(1.0) else: # if not, normalise and store norm_dist.append(d / nd) norm_area.append(a / na) # store the pixel measurements clg.append(c) dist.append(d) area.append(a) # write out a measurement line to the CSV file name3 = '%s-%s-%s' % tuple(three_names) wrtr.writerow([name3] + clg + norm_dist + dist + norm_area + area) csv_f.close() def _stop(self): # close down any running analysis # first remove all polydatas we might have added to the scene for a in self._actors: self._viewer.GetRenderer().RemoveViewProp(a) for m in self._markers: m.Off() m.SetInteractor(None) del self._markers[:] # setup dummy image input. self._set_image_viewer_dummy_input() # set state to initialised self._state = STATE_INIT def _start(self, new_filename, reset=False): # first see if we can open the new file new_reader = self._open_image_file(new_filename) # if so, stop previous session self._stop() # replace reader and show the image self._reader = new_reader self._viewer.SetInput(self._reader.GetOutput()) # show the new filename in the correct image box # first shorten it slightly: split it at the path separator, # take the last two components (last dir comp, filename), then # prepend a '...' and join them all together again. example # output: .../tmp/file.jpg short_p = os.path.sep.join( ['...']+new_filename.split(os.path.sep)[-2:]) self._view_frame.current_image_txt.SetValue(short_p) self._config.filename = new_filename cm = Measurement() cm.filename = self._config.filename self._current_measurement = cm self._actors = [] self._reset_image_pz() self.render() self._state = STATE_IMAGE_LOADED # this means that the user doesn't want the stored data, for # example when resetting the image measurement if not reset: self._load_measurement(new_filename) self.render() # now determine our current progress by tallying up DAC files ext = os.path.splitext(new_filename)[1] dir = os.path.dirname(new_filename) all_images = glob.glob(os.path.join(dir, '*%s' % (ext,))) all_dacs = glob.glob(os.path.join(dir, '*%s.dac' % (ext,))) progress_msg = "%d / %d images complete" % \ (len(all_dacs), len(all_images)) self._view_frame.progress_txt.SetValue(progress_msg) def _set_image_viewer_dummy_input(self): ds = vtk.vtkImageGridSource() self._viewer.SetInput(ds.GetOutput()) def _open_image_file(self, filename): # create a new instance of the current reader # to read the passed file. nr = self._reader.NewInstance() nr.SetFileName(filename) # FIXME: trap this error nr.Update() return nr def _update_pogo_distance(self): """Based on the first two markers, update the pogo line and recalculate the distance. """ if len(self._markers) >= 2: p1,p2 = [self._markers[i].GetPosition() for i in range(2)] self._pogo_line_source.SetPoint1(p1) self._pogo_line_source.SetPoint2(p2) pogo_dist = math.hypot(p2[0] - p1[0], p2[1] - p1[1]) # store pogo_dist in Measurement self._current_measurement.pogo_dist = pogo_dist self._view_frame.pogo_dist_txt.SetValue('%.2f' % (pogo_dist,)) def _update_area(self): """Based on three or more markers in total, draw a nice polygon and update the total area. """ if len(self._markers) >= 3: # start from apex, then all markers to the right of the # pogo line, then the lm point, then all markers to the # left. p1,p2 = [self._markers[i].GetPosition()[0:2] for i in range(2)] z = self._markers[0].GetPosition()[2] n,mag,lv = geometry.normalise_line(p1,p2) # get its orthogonal vector no = - n[1],n[0] pts = [self._markers[i].GetPosition()[0:2] for i in range(2, len(self._markers))] right_pts = [] left_pts = [] for p in pts: v = geometry.points_to_vector(p1,p) # project v onto n v_on_n = geometry.dot(v,n) * n # then use that to determine the vector orthogonal on # n from p v_ortho_n = v - v_on_n # rl is positive for right hemisphere, negative for # otherwise rl = geometry.dot(no, v_ortho_n) if rl >= 0: right_pts.append(p) elif rl < 0: left_pts.append(p) vpts = vtk.vtkPoints() vpts.InsertPoint(0,p1[0],p1[1],z) for i,j in enumerate(right_pts): vpts.InsertPoint(i+1,j[0],j[1],z) if len(right_pts) == 0: i = -1 vpts.InsertPoint(i+2,p2[0],p2[1],z) for k,j in enumerate(left_pts): vpts.InsertPoint(i+3+k,j[0],j[1],z) num_points = 2 + len(left_pts) + len(right_pts) assert(vpts.GetNumberOfPoints() == num_points) self._area_polydata.SetPoints(vpts) cells = vtk.vtkCellArray() # we repeat the first point cells.InsertNextCell(num_points + 1) for i in range(num_points): cells.InsertCellPoint(i) cells.InsertCellPoint(0) self._area_polydata.SetLines(cells) # now calculate the polygon area according to: # http://local.wasp.uwa.edu.au/~pbourke/geometry/polyarea/ all_pts = [p1] + right_pts + [p2] + left_pts + [p1] tot = 0 for i in range(len(all_pts)-1): pi = all_pts[i] pip = all_pts[i+1] tot += pi[0]*pip[1] - pip[0]*pi[1] area = - tot / 2.0 # store area in current measurement self._current_measurement.area = area self._view_frame.area_txt.SetValue('%.2f' % (area,))
Python
# - make our own window control for colour-sequence bar # - this should also have separate (?) line with HSV colour vertices # - on this line, there should be vertical lines indicating the current # position of all the opacity transfer function vertices # - abstract floatcanvas-derived linear function editor into wx_kit import os from module_base import ModuleBase from module_mixins import IntrospectModuleMixin,\ FileOpenDialogModuleMixin import module_utils from external import transfer_function_widget import vtk import wx TF_LIBRARY = { 'CT Hip (bones+vasculature)' : [ (-1024.0, (0, 0, 0), 0), (184.65573770491801, (255, 128, 128), 0.0), (225.20534629404619, (255, 128, 128), 0.73857868020304562), (304.8359659781288, (255, 128, 128), 0.0), (377.70491803278696, (233, 231, 148), 0.0), (379.48967193195631, (233, 231, 148), 1.0), (3072.0, (255, 255, 255), 1)], 'CT Hip (test)' : [ (-1024.0, (0, 0, 0), 0), (117.50819672131138, (255, 128, 128), 0.0), (595.93442622950829, (255, 255, 255), 1.0), (3072.0, (255, 255, 255), 1)], 'Panoramix (prototype)' : [ (-1024.0, (0, 0, 0), 0), (136.33994334277622, (214, 115, 115), 0.0), (159.5467422096317, (230, 99, 99), 0.24788732394366197), (200.1586402266289, (255, 128, 128), 0.0), (252.37393767705385, (206, 206, 61), 0.40000000000000002), (287.18413597733706, (255, 128, 128), 0.0), (403.21813031161469, (206, 61, 67), 0.13521126760563384), (525.05382436260629, (255, 255, 255), 0.0), (612.07932011331445, (255, 255, 255), 0.92957746478873238), (3072.0, (255, 255, 255), 1)] } class TransferFunctionEditor(IntrospectModuleMixin, FileOpenDialogModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._volume_input = None self._opacity_tf = vtk.vtkPiecewiseFunction() self._colour_tf = vtk.vtkColorTransferFunction() self._lut = vtk.vtkLookupTable() # list of tuples, where each tuple (scalar_value, (r,g,b,a)) self._config.transfer_function = [ (0, (0,0,0), 0), (255, (255,255,255), 1) ] self._view_frame = None self._create_view_frame() self._bind_events() self.view() # all modules should toggle this once they have shown their # stuff. self.view_initialised = True self.config_to_logic() self.logic_to_config() self.config_to_view() def _bind_events(self): def handler_blaat(event): tf_widget = event.GetEventObject() # the tf_widget ret = tf_widget.get_current_point_info() if not ret is None: val, col, opacity = ret vf = self._view_frame vf.colour_button.SetBackgroundColour(col) vf.cur_scalar_text.SetValue('%.2f' % (val,)) vf.cur_col_text.SetValue(str(col)) vf.cur_opacity_text.SetValue('%.2f' % (opacity,)) vf = self._view_frame tfw = vf.tf_widget tfw.Bind(transfer_function_widget.EVT_CUR_PT_CHANGED, handler_blaat) def handler_colour_button(event): coldialog = wx.ColourDialog(vf, tfw.colour_data) if coldialog.ShowModal() == wx.ID_OK: colour = coldialog.GetColourData().GetColour().Get() tfw.colour_data = coldialog.GetColourData() tfw.set_current_point_colour(colour) vf.colour_button.Bind(wx.EVT_BUTTON, handler_colour_button) def handler_delete_button(event): tfw.delete_current_point() vf.delete_button.Bind(wx.EVT_BUTTON, handler_delete_button) def handler_auto_range_button(event): try: range = self._volume_input.GetScalarRange() except AttributeError: self._module_manager.log_error( 'Could not determine range from input. ' + 'Have you connected some input data and ' + 'has the network executed at least once?') else: vf = self._view_frame vf.scalar_min_text.SetValue(str(range[0])) vf.scalar_max_text.SetValue(str(range[1])) vf.auto_range_button.Bind(wx.EVT_BUTTON, handler_auto_range_button) def handler_apply_range_button(event): try: min = float(vf.scalar_min_text.GetValue()) max = float(vf.scalar_max_text.GetValue()) except ValueError: self._module_manager.log_error( 'Invalid scalar MIN / MAX.') else: tfw.set_min_max(min, max) vf.apply_range_button.Bind(wx.EVT_BUTTON, handler_apply_range_button) def handler_load_preset_button(event): key = vf.preset_choice.GetStringSelection() preset_tf = TF_LIBRARY[key] tfw.set_transfer_function(preset_tf) vf.load_preset_button.Bind(wx.EVT_BUTTON, handler_load_preset_button) def handler_file_save_button(event): filename = self.filename_browse(self._view_frame, 'Select DVTF filename to save to', 'DeVIDE Transfer Function (*.dvtf)|*.dvtf|All files (*)|*', style=wx.SAVE) if filename: # if the user has NOT specified any fileextension, we # add .dvtf. (on Win this gets added by the # FileSelector automatically, on Linux it doesn't) if os.path.splitext(filename)[1] == '': filename = '%s.dvtf' % (filename,) self._save_tf_to_file(filename) vf.file_save_button.Bind(wx.EVT_BUTTON, handler_file_save_button) def handler_file_load_button(event): filename = self.filename_browse(self._view_frame, 'Select DVTF filename to load', 'DeVIDE Transfer Function (*.dvtf)|*.dvtf|All files (*)|*', style=wx.OPEN) if filename: self._load_tf_from_file(filename) vf.file_load_button.Bind(wx.EVT_BUTTON, handler_file_load_button) # auto_range_button def _create_view_frame(self): import resources.python.tfeditorframe reload(resources.python.tfeditorframe) self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, resources.python.tfeditorframe.TFEditorFrame) module_utils.create_standard_object_introspection( self, self._view_frame, self._view_frame.view_frame_panel, {'Module (self)' : self}) # add the ECASH buttons module_utils.create_eoca_buttons(self, self._view_frame, self._view_frame.view_frame_panel) # and customize the presets choice vf = self._view_frame keys = TF_LIBRARY.keys() keys.sort() vf.preset_choice.Clear() for key in keys: vf.preset_choice.Append(key) vf.preset_choice.Select(0) def close(self): for i in range(len(self.get_input_descriptions())): self.set_input(i, None) self._view_frame.Destroy() del self._view_frame ModuleBase.close(self) def get_input_descriptions(self): return ('Optional input volume',) def get_output_descriptions(self): return ('VTK Opacity Transfer Function', 'VTK Colour Transfer Function', 'VTK Lookup Table') def set_input(self, idx, input_stream): self._volume_input = input_stream def get_output(self, idx): if idx == 0: return self._opacity_tf elif idx == 1: return self._colour_tf else: return self._lut def logic_to_config(self): pass def config_to_logic(self): self._opacity_tf.RemoveAllPoints() self._colour_tf.RemoveAllPoints() for p in self._config.transfer_function: self._opacity_tf.AddPoint(p[0], p[2]) r,g,b = [i / 255.0 for i in p[1]] self._colour_tf.AddRGBPoint( p[0],r,g,b) lut_res = 1024 minmax = self._view_frame.tf_widget.get_min_max() self._lut.SetTableRange(minmax) self._lut.SetNumberOfTableValues(lut_res) # lut_res - 1: lut_res points == lut_res-1 intervals incr = (minmax[1] - minmax[0]) / float(lut_res - 1) for i in range(lut_res): v = minmax[0] + i * incr rgb = self._colour_tf.GetColor(v) o = self._opacity_tf.GetValue(v) self._lut.SetTableValue(i, rgb + (o,)) def view_to_config(self): self._config.transfer_function = \ self._view_frame.tf_widget.get_transfer_function() def config_to_view(self): vf = self._view_frame tfw = vf.tf_widget tfw.set_transfer_function( self._config.transfer_function) min,max = tfw.get_min_max() vf.scalar_min_text.SetValue('%.1f' % (min,)) vf.scalar_max_text.SetValue('%.1f' % (max,)) def view(self): self._view_frame.Show() self._view_frame.Raise() def execute_module(self): pass def _load_tf_from_file(self, filename): try: loadf = file(filename, 'r') tf = eval(loadf.read(), {"__builtins__": {}}) loadf.close() except Exception, e: self._module_manager.log_error_with_exception( 'Could not load transfer function: %s.' % (str(e),)) else: self._view_frame.tf_widget.set_transfer_function( tf) def _save_tf_to_file(self, filename): tf = self._view_frame.tf_widget.get_transfer_function() try: savef = file(filename, 'w') savef.write("# DeVIDE Transfer Function DVTF v1.0\n%s" % \ (str(tf),)) savef.close() except Exception, e: self._module_manager.log_error( 'Error saving transfer function: %s.' % (str(e),)) else: self._module_manager.log_message( 'Saved %s.' % (filename,))
Python
from module_kits.misc_kit.mixins import SubjectMixin import geometry from module_base import ModuleBase from module_mixins import IntrospectModuleMixin import module_utils import Measure2DFrame reload(Measure2DFrame) import vtk import vtktudoss import wx class M2DMeasurementInfo: pass class M2DWidget: """Class for encapsulating widget binding and all its metadata. """ def __init__(self, widget, name, type_string): """ @param type_string: ellipse """ self.widget = widget self.name = name self.type_string = type_string self.measurement_string = "" # we'll use this to pack all widget-specific measurement # information self.measurement_info = M2DMeasurementInfo() class M2DWidgetList: """List of M2DWidgets that can be queried by name or type. """ def __init__(self): self._wdict = {} def close(self): pass def add(self, widget): """widget is an instance of M2DWidget. """ if not widget.name: raise KeyError("Widget has to have a name.") if widget.name in self._wdict: raise KeyError("Widget with that name already in list.") self._wdict[widget.name] = widget def get_names(self): return self._wdict.keys() def get_widget(self, name): return self._wdict[name] def get_widgets_of_type(self, type_string): """Return a list of all widgets of type type_string. """ wlist = [] for wname, w in self._wdict.items(): if w.type_string == type_string: wlist.append(w) return wlist def remove(self, name): """Remove widget with name from internal dict. Return binding to widget that was just removed (so that client can do widget specific finalisation. """ w = self._wdict[name] del(self._wdict[name]) return w def rename_widget(self, old_name, new_name): """After profuse error-checking, rename widget with old_name to new_name. """ if not new_name: raise KeyError('Widget cannot have empty name.') if old_name not in self._wdict: raise KeyError('widget %s not in list.' % (old_name,)) if new_name in self._wdict: raise KeyError('widget with name %s alread exists.' % (new_name,)) w = self.get_widget(old_name) self.remove(old_name) w.name = new_name self.add(w) def __contains__(self, name): """Returns true if there's a widget with that name already in the list. """ return name in self._wdict class Measure2D(IntrospectModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._view_frame = None self._viewer = None self._input_image = None self._dummy_image_source = vtk.vtkImageMandelbrotSource() self._widgets = M2DWidgetList() # build frame self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, Measure2DFrame.Measure2DFrame) # now link up all event handlers self._bind_events() # then build VTK pipeline self._create_vtk_pipeline() # set us up with dummy input self._setup_new_image() # show everything self.view() def close(self): if self._view_frame is not None: # with this complicated de-init, we make sure that VTK is # properly taken care of self._viewer.GetRenderer().RemoveAllViewProps() self._viewer.SetupInteractor(None) self._viewer.SetRenderer(None) # this finalize makes sure we don't get any strange X # errors when we kill the module. self._viewer.GetRenderWindow().Finalize() self._viewer.SetRenderWindow(None) self._viewer.DebugOn() del self._viewer # done with VTK de-init self._view_frame.close() def view(self): self._view_frame.Show() self._view_frame.Raise() # GOTCHA!! (finally) # we need to do this to make sure that the Show() and Raise() above # are actually performed. Not doing this is what resulted in the # "empty renderwindow" bug after module reloading, and also in the # fact that shortly after module creation dummy data rendered outside # the module frame. # YEAH. wx.SafeYield() self.render() # so if we bring up the view after having executed the network once, # re-executing will not do a set_input()! (the scheduler doesn't # know that the module is now dirty) Two solutions: # * make module dirty when view is activated # * activate view at instantiation. <--- we're doing this now. def get_input_descriptions(self): return ('Image data',) def get_output_descriptions(self): return ('self', 'widget_list') def get_output(self, idx): if idx == 0: return self else: return self._widgets def execute_module(self): self.render() def logic_to_config(self): pass def config_to_logic(self): pass def set_input(self, idx, input_stream): if self._input_image != input_stream: self._input_image = input_stream self._setup_new_image() def _bind_events(self): """Setup all event handling based on the view frame. """ slice_slider = self._view_frame._image_control_panel.slider slice_slider.Bind(wx.EVT_SLIDER, self._handler_slice_slider) new_measurement_button = \ self._view_frame._measurement_panel.create_button new_measurement_button.Bind(wx.EVT_BUTTON, self._handler_new_measurement_button) rb = self._view_frame._measurement_panel.rename_button rb.Bind(wx.EVT_BUTTON, self._handler_rename_measurement_button) db = self._view_frame._measurement_panel.delete_button db.Bind(wx.EVT_BUTTON, self._handler_delete_measurement_button) eb = self._view_frame._measurement_panel.enable_button eb.Bind(wx.EVT_BUTTON, self._handler_enable_measurement_button) db = self._view_frame._measurement_panel.disable_button db.Bind(wx.EVT_BUTTON, self._handler_disable_measurement_button) def _create_vtk_pipeline(self): """Create pipeline for viewing 2D image data. """ if self._viewer is None and not self._view_frame is None: if True: self._viewer = vtk.vtkImageViewer2() self._viewer.SetupInteractor(self._view_frame._rwi) self._viewer.GetRenderer().SetBackground(0.3,0.3,0.3) else: ren = vtk.vtkRenderer() self._view_frame._rwi.GetRenderWindow().AddRenderer(ren) def _get_selected_measurement_names(self): """Return list of names of selected measurement widgets. """ grid = self._view_frame._measurement_panel.measurement_grid sr = grid.GetSelectedRows() return [grid.GetCellValue(idx,0) for idx in sr] def _handler_enable_measurement_button(self, event): snames = self._get_selected_measurement_names() for sname in snames: w = self._widgets.get_widget(sname) print "about to enable ", w.name w.widget.SetEnabled(1) self.render() def _handler_disable_measurement_button(self, event): snames = self._get_selected_measurement_names() for sname in snames: w = self._widgets.get_widget(sname) print "about to disable ", w.name w.widget.SetEnabled(0) self.render() def _handler_rename_measurement_button(self, event): # FIXME: abstract method that returns list of names of # selected measurement widgets grid = self._view_frame._measurement_panel.measurement_grid # returns list of selected row indices, we're only going to # rename the first one sr = grid.GetSelectedRows() if not sr: return idx = sr[0] name = grid.GetCellValue(idx, 0) new_name = wx.GetTextFromUser( 'Enter a new name for this measurement.', 'Rename Module', name) if new_name: w = self._widgets.get_widget(name) self._widgets.rename_widget(name, new_name) self._sync_measurement_grid() def _handler_delete_measurement_button(self, event): grid = self._view_frame._measurement_panel.measurement_grid sr = grid.GetSelectedRows() if not sr: return for idx in sr: name = grid.GetCellValue(idx, 0) w = self._widgets.get_widget(name) w.widget.SetEnabled(0) w.widget.SetInteractor(None) self._widgets.remove(name) self._sync_measurement_grid() def _handler_new_measurement_button(self, event): widget_type = 0 if widget_type == 0: # instantiate widget with correct init vars name = self._view_frame._measurement_panel.name_cb.GetValue() if not name or name in self._widgets: # FIXME: add error message here pass else: w = vtktudoss.vtkEllipseWidget() w.SetInteractor(self._view_frame._rwi) w.SetEnabled(1) widget = M2DWidget(w, name, 'ellipse') # add it to the internal list self._widgets.add(widget) def observer_interaction(o, e): r = o.GetRepresentation() s = r.GetLabelText() widget.measurement_string = s # c, axis_lengths, radius_vectors mi = widget.measurement_info mi.c = [0.0,0.0,0.0] r.GetCenterWorldPosition(mi.c) mi.c[2] = 0.0 mi.axis_lengths = ( r.GetSemiMajorAxisLength() * 2.0, r.GetSemiMinorAxisLength() * 2.0, 0.0) mi.radius_vectors = ( [0.0,0.0,0.0], [0.0,0.0,0.0], [0.0,0.0,0.0]) # these vectors describe the principal HALF-axes # of the ellipse, starting out from the centre # (mi.c) r.GetSemiMajorAxisVector(mi.radius_vectors[0]) r.GetSemiMinorAxisVector(mi.radius_vectors[1]) self._sync_measurement_grid() # make sure state is initialised (if one just places # the widget without interacting, the observer won't # be invoked and measurement_info won't have the # necessary attributes; if the network then executes, # there will be errors) widget.measurement_string = '' mi = widget.measurement_info mi.c = [0.0,0.0,0.0] mi.axis_lengths = (0.0, 0.0, 0.0) mi.radius_vectors = ( [0.0,0.0,0.0], [0.0,0.0,0.0], [0.0,0.0,0.0]) w.AddObserver('EndInteractionEvent', observer_interaction) # and then make the display thing sync up self._sync_measurement_grid() else: handle = vtk.vtkPointHandleRepresentation2D() handle.GetProperty().SetColor(1,0,0) rep = vtk.vtkDistanceRepresentation2D() rep.SetHandleRepresentation(handle) rep.GetAxis().SetNumberOfMinorTicks(4) rep.GetAxis().SetTickLength(9) rep.GetAxis().SetTitlePosition(0.2) w = vtk.vtkDistanceWidget() w.SetInteractor(self._view_frame._rwi) #w.CreateDefaultRepresentation() w.SetRepresentation(rep) w.SetEnabled(1) # instantiate widget with correct init vars widget = M2DWidget(w, 'name', 'ellipse') # add it to the internal list self._widgets.add(w) self.render() def _handler_slice_slider(self, event): if not self._input_image is None: val = self._view_frame._image_control_panel.slider.GetValue() self._viewer.SetSlice(val) def render(self): self._view_frame._rwi.Render() def _setup_new_image(self): """Based on the current self._input_image and the viewer, this thing will make sure that we reset to some usable default. """ if not self._viewer is None: if not self._input_image is None: self._viewer.SetInput(self._input_image) else: self._viewer.SetInput(self._dummy_image_source.GetOutput()) ii = self._viewer.GetInput() ii.UpdateInformation() ii.Update() range = ii.GetScalarRange() self._viewer.SetColorWindow(range[1] - range[0]) self._viewer.SetColorLevel(0.5 * (range[1] + range[0])) icp = self._view_frame._image_control_panel icp.slider.SetRange(self._viewer.GetSliceMin(), self._viewer.GetSliceMax()) icp.slider.SetValue(self._viewer.GetSliceMin()) #self._viewer.UpdateDisplayExtent() self._viewer.GetRenderer().ResetCamera() def _sync_measurement_grid(self): """Synchronise measurement grid with internal list of widgets. """ # for now we just nuke the whole thing and redo everything grid = self._view_frame._measurement_panel.measurement_grid if grid.GetNumberRows() > 0: grid.DeleteRows(0, grid.GetNumberRows()) wname_list = self._widgets.get_names() wname_list.sort() for wname in wname_list: w = self._widgets.get_widget(wname) grid.AppendRows() cur_row = grid.GetNumberRows() - 1 grid.SetCellValue(cur_row, 0, w.name) grid.SetCellValue(cur_row, 1, w.type_string) grid.SetCellValue(cur_row, 2, w.measurement_string) # in general when we sync, the module is dirty, so we should # flag this in the module manager. when the user sees this # and schedules an execute, the scheduler will execute us and # all parts of the network that are dependent on us. self._module_manager.modify_module(self)
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. import comedi_utils reload(comedi_utils) import vtk import vtktudoss from module_kits import vtk_kit import wx ########################################################################### # 2D: # * Checkerboard. # * difference mode: configurable combinations of LUTs and data # components. Limited animation possible. # * magic lens: either in IPW (this is going to be hard) or on # vtkGDCMImageActor. TODO. # 3D: # * context gray (silhouette, data1), focus animated # * context gray (silhouette, data2), focus difference image # * thick slab rendering with f+c ########################################################################### class ComparisonMode: def __init__(self, comedi, cfg_dict): pass def disable_vis(self): """This will be called by CoMedI when it sees that we're about to lose input data, before it calls update_vis(). This is to give us time to de-init all visual elements whilst data is still available. This is mostly because the vtkIPW calls render whenever you try to disable or disconnect it. """ pass def set_inputs(self, data1, data2, data2m, distance): pass def update_vis(self): """If all inputs are available, update the visualisation. This also has to be called if there is no valid registered output anymore so that the view can be disabled. """ pass ########################################################################### class CheckerboardCM(ComparisonMode): """Comparison mode that shows a checkerboard of the two matched datasets. """ def __init__(self, comedi, cfg_dict): self._comedi = comedi self._cfg = cfg_dict rwi,ren = comedi.get_compvis_vtk() self._sv = comedi_utils.CMSliceViewer(rwi, ren) comedi.sync_slice_viewers.add_slice_viewer(self._sv) self._cb = vtk.vtkImageCheckerboard() # we'll store our local bindings here self._d1 = None self._d2m = None def close(self): self._comedi.sync_slice_viewers.remove_slice_viewer(self._sv) self._sv.close() # disconnect the checkerboard self._cb.SetInput1(None) self._cb.SetInput2(None) def disable_vis(self): self._sv.set_input(None) def update_vis(self): # if there's valid data, do the vis man! d2m = self._comedi.get_data2m() d1 = self._comedi.get_data1() new_data = False if d1 != self._d1: self._d1 = d1 self._cb.SetInput1(d1) new_data = True if d2m != self._d2m: self._d2m = d2m self._cb.SetInput2(d2m) new_data = True if new_data: # this means the situation has changed if d1 and d2m: # we have two datasets and can checkerboard them # enable the slice viewer self._sv.set_input(self._cb.GetOutput()) # sync it to data1 sv1 = self._comedi._data1_slice_viewer self._comedi.sync_slice_viewers.sync_all( sv1, [self._sv]) else: # this means one of our datasets is NULL # disable the slice viewer self._sv.set_input(None) # now check for UI things cp = self._comedi._view_frame.pane_controls.window divx = cp.cm_checkerboard_divx.GetValue() divy = cp.cm_checkerboard_divy.GetValue() divz = cp.cm_checkerboard_divz.GetValue() ndiv = self._cb.GetNumberOfDivisions() if ndiv != (divx, divy, divz): self._cb.SetNumberOfDivisions((divx, divy, divz)) # we do render to update the 3D view self._sv.render() ########################################################################### class Data2MCM(ComparisonMode): """Match mode that only displays the matched data2. """ def __init__(self, comedi, cfg_dict): self._comedi = comedi self._cfg = cfg_dict rwi,ren = comedi.get_compvis_vtk() self._sv = comedi_utils.CMSliceViewer(rwi, ren) comedi.sync_slice_viewers.add_slice_viewer(self._sv) def close(self): self._comedi.sync_slice_viewers.remove_slice_viewer(self._sv) self._sv.close() def disable_vis(self): self._sv.set_input(None) def update_vis(self): # if there's valid data, do the vis man! o = self._comedi.match_mode.get_output() # get current input ci = self._sv.get_input() if o != ci: # new data! do something! self._sv.set_input(o) # if it's not null, sync with primary viewer if o is not None: sv1 = self._comedi._data1_slice_viewer self._comedi.sync_slice_viewers.sync_all( sv1, [self._sv]) # we do render to update the 3D view self._sv.render() CMAP_BLUE_TO_YELLOW_KREKEL = 0 CMAP_HEAT_PL = 1 CMAP_BLUE_TO_YELLOW_PL = 2 CMAP_BLACK_TO_WHITE_PL = 3 ########################################################################### class FocusDiffCM(ComparisonMode): """Match mode that displays difference between data in focus area with blue/yellow colour scale, normal greyscale for the context. """ # API methods ################################################### def __init__(self, comedi, cfg_dict): self._comedi = comedi self._cfg = cfg_dict # we'll store our local bindings here self._d1 = None self._d2m = None self._conf = None self._cmap_range = [-1024, 3072] self._cmap_type = CMAP_BLUE_TO_YELLOW_PL # color scales thingy self._color_scales = vtk_kit.color_scales.ColorScales() # instantiate us a slice viewer rwi,ren = comedi.get_compvis_vtk() self._sv = comedi_utils.CMSliceViewer(rwi, ren) # now make our own MapToColors ct = 32 lut = self._sv.ipws[0].GetLookupTable() self._cmaps = [vtktudoss.vtkCVImageMapToColors() for _ in range(3)] for i,cmap in enumerate(self._cmaps): cmap.SetLookupTable(lut) cmap.SetConfidenceThreshold(ct) self._sv.ipws[i].SetColorMap(cmap) self._set_confidence_threshold_ui(ct) comedi.sync_slice_viewers.add_slice_viewer(self._sv) # now build up the VTK pipeline ############################# # we'll use these to scale data between 0 and max. self._ss1 = vtk.vtkImageShiftScale() self._ss1.SetOutputScalarTypeToShort() self._ss2 = vtk.vtkImageShiftScale() self._ss2.SetOutputScalarTypeToShort() # we have to cast the confidence to shorts as well self._ssc = vtk.vtkImageShiftScale() self._ssc.SetOutputScalarTypeToShort() self._iac = vtk.vtkImageAppendComponents() # data1 will form the context self._iac.SetInput(0, self._ss1.GetOutput()) # subtraction will form the focus self._iac.SetInput(1, self._ss2.GetOutput()) # third input will be the confidence self._iac.SetInput(2, self._ssc.GetOutput()) # event bindings ############################################ self._bind_events() def close(self): self._unbind_events() self._comedi.sync_slice_viewers.remove_slice_viewer(self._sv) self._sv.close() # take care of all our bindings to VTK classes del self._ss1 del self._ss2 def disable_vis(self): self._sv.set_input(None) def update_vis(self): # if there's valid data, do the vis man! d2m = self._comedi.get_data2m() d1 = self._comedi.get_data1() conf = self._comedi.match_mode.get_confidence() new_data = False if d1 != self._d1: self._d1 = d1 self._ss1.SetInput(d1) new_data = True if d2m != self._d2m: self._d2m = d2m self._ss2.SetInput(d2m) new_data = True if conf != self._conf: self._conf = conf self._ssc.SetInput(self._conf) if d1 and d2m and conf: if new_data: self._ss1.Update() self._ss2.Update() r = self._ss1.GetOutput().GetScalarRange() self._set_cmap_type_and_range( CMAP_BLUE_TO_YELLOW_PL, r, True) self._set_range_ui(r) print "about to update iac" self._iac.SetNumberOfThreads(1) self._iac.Update() print "done updating iac" self._sv.set_input(self._iac.GetOutput()) # sync it to data1 sv1 = self._comedi._data1_slice_viewer self._comedi.sync_slice_viewers.sync_all( sv1, [self._sv]) else: # now new data, but we might want to update the # vis-settings self._handler_conf_thresh(event) self._sync_cmap_type_and_range_with_ui() else: self._sv.set_input(None) # we do render to update the 3D view self._sv.render() # PRIVATE methods ############################################### def _bind_events(self): vf = self._comedi._view_frame panel = vf.pane_controls.window panel.cm_diff_conf_thresh_txt.Bind( wx.EVT_TEXT_ENTER, self._handler_conf_thresh) panel.cm_diff_context_target_choice.Bind( wx.EVT_CHOICE, self._handler_focus_context_choice) panel.cm_diff_focus_target_choice.Bind( wx.EVT_CHOICE, self._handler_focus_target_choice) panel.cm_diff_cmap_choice.Bind( wx.EVT_CHOICE, self._handler_cmap_choice) panel.cm_diff_range0_text.Bind( wx.EVT_TEXT_ENTER, self._handler_range0) panel.cm_diff_range1_text.Bind( wx.EVT_TEXT_ENTER, self._handler_range1) def _handler_cmap_choice(self, event): self._sync_cmap_type_and_range_with_ui() def _handler_conf_thresh(self, event): vf = self._comedi._view_frame panel = vf.pane_controls.window v = panel.cm_diff_conf_thresh_txt.GetValue() try: v = float(v) except ValueError: v = self._cmaps[0].GetConfidenceThreshold() self._set_confidence_threshold_ui(v) else: [cmap.SetConfidenceThreshold(v) for cmap in self._cmaps] self._sv.render() def _handler_focus_context_choice(self, event): c = event.GetEventObject() val = c.GetSelection() if val != self._cmaps[0].GetContextTarget(): [cmap.SetContextTarget(val) for cmap in self._cmaps] self._sv.render() def _handler_range0(self, event): self._sync_cmap_type_and_range_with_ui() def _handler_range1(self, event): self._sync_cmap_type_and_range_with_ui() def _handler_focus_target_choice(self, event): c = event.GetEventObject() val = c.GetSelection() if val != self._cmaps[0].GetFocusTarget(): [cmap.SetFocusTarget(val) for cmap in self._cmaps] self._sv.render() def _set_confidence_threshold_ui(self, thresh): vf = self._comedi._view_frame panel = vf.pane_controls.window panel.cm_diff_conf_thresh_txt.SetValue('%.1f' % (thresh,)) def _set_range_ui(self, range): """Set the given range in the interface. """ vf = self._comedi._view_frame panel = vf.pane_controls.window r = range panel.cm_diff_range0_text.SetValue(str(r[0])) panel.cm_diff_range1_text.SetValue(str(r[1])) def _unbind_events(self): vf = self._comedi._view_frame panel = vf.pane_controls.window panel.cm_diff_context_target_choice.Unbind( wx.EVT_CHOICE) panel.cm_diff_focus_target_choice.Unbind( wx.EVT_CHOICE) panel.cm_diff_range0_text.Unbind( wx.EVT_TEXT_ENTER) panel.cm_diff_range1_text.Unbind( wx.EVT_TEXT_ENTER) def _set_cmap_type_and_range(self, cmap_type, range, force_update=False): """First sanitise, then synchronise the current colormap range to the specified UI values, also taking into account the current colour map choice. """ vf = self._comedi._view_frame panel = vf.pane_controls.window r0 = panel.cm_diff_range0_text.GetValue() r1 = panel.cm_diff_range1_text.GetValue() try: r0 = float(r0) except ValueError: r0 = self._cmap_range[0] try: r1 = float(r1) except ValueError: r1 = self._cmap_range[1] # swap if necessary if r0 > r1: r1,r0 = r0,r1 r = r0,r1 if force_update: must_update = True else: must_update = False if r0 != self._cmap_range[0] or r1 != self._cmap_range[1]: must_update = True self._cmap_range = r if cmap_type != self._cmap_type: must_update = True self._cmap_type = cmap_type if must_update: if cmap_type == CMAP_BLUE_TO_YELLOW_KREKEL: lut = self._color_scales.LUT_BlueToYellow(r) elif cmap_type == CMAP_HEAT_PL: lut = self._color_scales.LUT_Linear_Heat(r) elif cmap_type == CMAP_BLUE_TO_YELLOW_PL: lut = self._color_scales.LUT_Linear_BlueToYellow(r) elif cmap_type == CMAP_BLACK_TO_WHITE_PL: lut = self._color_scales.LUT_Linear_BlackToWhite(r) for cmap in self._cmaps: cmap.SetLookupTable2(lut) self._sv.render() # we return the possibly corrected range return r def _sync_cmap_type_and_range_with_ui(self): vf = self._comedi._view_frame panel = vf.pane_controls.window r0 = panel.cm_diff_range0_text.GetValue() r1 = panel.cm_diff_range0_text.GetValue() cmap_type = panel.cm_diff_cmap_choice.GetSelection() r = self._set_cmap_type_and_range(cmap_type, (r0,r1)) if r[0] != r0 or r[1] != r1: self._set_range_ui(r) # PUBLIC methods ################################################
Python
import vtk import wx from vtk.wx.wxVTKRenderWindowInteractor import wxVTKRenderWindowInteractor import external.PyAUI as PyAUI from resources.python import measure2d_panels reload(measure2d_panels) class Measure2DFrame(wx.Frame): def __init__(self, parent, id=-1, title="", pos=wx.DefaultPosition, size=wx.DefaultSize, style=wx.DEFAULT_FRAME_STYLE | wx.SUNKEN_BORDER | wx.CLIP_CHILDREN, name="frame"): wx.Frame.__init__(self, parent, id, title, pos, size, style, name) # tell FrameManager to manage this frame self._mgr = PyAUI.FrameManager() self._mgr.SetFrame(self) self._make_menu() # statusbar self.statusbar = self.CreateStatusBar(2, wx.ST_SIZEGRIP) self.statusbar.SetStatusWidths([-2, -3]) self.statusbar.SetStatusText("Ready", 0) self.statusbar.SetStatusText("DeVIDE Measure2D", 1) self.SetMinSize(wx.Size(400, 300)) self.SetSize(wx.Size(400, 300)) # could make toolbars here # now we need to add panes self._rwi_panel = self._create_rwi_panel() self._mgr.AddPane(self._rwi_panel, PyAUI.PaneInfo().Name('rwi'). Caption('Image View').Center(). MinSize(self._rwi_panel.GetSize())) self._image_control_panel = self._create_image_control_panel() self._mgr.AddPane(self._image_control_panel, PyAUI.PaneInfo().Name('image_control'). Caption('Controls').Bottom(). MinSize(self._image_control_panel.GetSize())) self._measurement_panel = self._create_measurement_panel() self._mgr.AddPane(self._measurement_panel, PyAUI.PaneInfo().Name('measurement'). Caption('Measurements').Bottom(). MinSize(self._measurement_panel.GetSize())) # post-pane setup self._mgr.Update() self.perspective_default = self._mgr.SavePerspective() # these come from the demo self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBackground) self.Bind(wx.EVT_SIZE, self.OnSize) #self.Bind(wx.EVT_CLOSE, self.OnClose) # even although we disable the close button, when a window floats # it gets a close button back, so we have to make sure that when # the user activates that the windows is merely hidden self.Bind(PyAUI.EVT_AUI_PANEBUTTON, self.OnPaneButton) wx.EVT_MENU(self, self.window_default_view_id, lambda e: self._mgr.LoadPerspective( self.perspective_default) and self._mgr.Update()) def close(self): # do the careful thing with the threedRWI and all self.Destroy() def _create_rwi_panel(self): #rwi_panel = wx.Panel(self, -1) self._rwi = wxVTKRenderWindowInteractor(self, -1, size=(300,100)) #sizer = wx.BoxSizer(wx.VERTICAL) #sizer.Add(self._rwi, 1, wx.EXPAND | wx.ALL, 4) #rwi_panel.SetAutoLayout(True) #rwi_panel.SetSizer(sizer) #rwi_panel.GetSizer().Fit(rwi_panel) #rwi_panel.GetSizer().SetSizeHints(rwi_panel) #return rwi_panel return self._rwi def _create_image_control_panel(self): panel = wx.Panel(self, -1) #wx.Label(panel, -1, "") panel.slider = wx.Slider(panel, -1, 0, 0, 64, style=wx.SL_LABELS) slider_box = wx.BoxSizer(wx.HORIZONTAL) slider_box.Add(panel.slider, 1, wx.ALL) tl_sizer = wx.BoxSizer(wx.VERTICAL) tl_sizer.Add(slider_box, 0, wx.EXPAND, 4) panel.SetAutoLayout(True) panel.SetSizer(tl_sizer) panel.GetSizer().Fit(panel) panel.GetSizer().SetSizeHints(panel) return panel def _handler_grid_range_select(self, event): """This event handler is a fix for the fact that the row selection in the wxGrid is deliberately broken. It's also used to activate and deactivate relevant menubar items. Whenever a user clicks on a cell, the grid SHOWS its row to be selected, but GetSelectedRows() doesn't think so. This event handler will travel through the Selected Blocks and make sure the correct rows are actually selected. Strangely enough, this event always gets called, but the selection is empty when the user has EXPLICITLY selected rows. This is not a problem, as then the GetSelectedRows() does return the correct information. """ g = event.GetEventObject() # both of these are lists of (row, column) tuples tl = g.GetSelectionBlockTopLeft() br = g.GetSelectionBlockBottomRight() # this means that the user has most probably clicked on the little # block at the top-left corner of the grid... in this case, # SelectRow has no frikking effect (up to wxPython 2.4.2.4) so we # detect this situation and clear the selection (we're going to be # selecting the whole grid in anycase. if tl == [(0,0)] and br == [(g.GetNumberRows() - 1, g.GetNumberCols() - 1)]: g.ClearSelection() for (tlrow, tlcolumn), (brrow, brcolumn) in zip(tl, br): for row in range(tlrow,brrow + 1): g.SelectRow(row, True) def _create_measurement_panel(self): # drop-down box with type, name, create button # grid / list with names and measured data # also delete button to get rid of things we don't want # start nasty trick: load wxGlade created frame mpf = measure2d_panels.MeasurementPanelFrame self.dummy_measurement_frame = mpf(self, id=-1) # take and reparent the panel we want dmf = self.dummy_measurement_frame panel = dmf.panel panel.Reparent(self) panel.create_button = dmf.create_button panel.measurement_grid = dmf.measurement_grid panel.name_cb = dmf.name_cb panel.rename_button = dmf.rename_button panel.delete_button = dmf.delete_button panel.enable_button = dmf.enable_button panel.disable_button = dmf.disable_button # need this handler to fix brain-dead selection handling panel.measurement_grid.Bind(wx.grid.EVT_GRID_RANGE_SELECT, self._handler_grid_range_select) # destroy wxGlade created frame dmf.Destroy() return panel def _make_menu(self): # Menu Bar self.menubar = wx.MenuBar() self.SetMenuBar(self.menubar) self.fileNewId = wx.NewId() self.fileOpenId = wx.NewId() file_menu = wx.Menu() file_menu.Append(self.fileNewId, "&New\tCtrl-N", "Create new network.", wx.ITEM_NORMAL) file_menu.Append(self.fileOpenId, "&Open\tCtrl-O", "Open and load existing network.", wx.ITEM_NORMAL) self.menubar.Append(file_menu, "&File") window_menu = wx.Menu() self.window_default_view_id = wx.NewId() window_menu.Append( self.window_default_view_id, "Restore &default view", "Restore default perspective / window configuration.", wx.ITEM_NORMAL) self.menubar.Append(window_menu, "&Window") def OnEraseBackground(self, event): # from PyAUI demo event.Skip() def OnPaneButton(self, event): event.GetPane().Hide() def OnSize(self, event): # from PyAUI demo event.Skip()
Python
from wxPython._controls import wxLIST_MASK_STATE from wxPython._controls import wxLIST_STATE_SELECTED import os.path # Modified by Francois Malan, LUMC / TU Delft # December 2009 # # based on the SkeletonAUIViewer: # skeleton of an AUI-based viewer module # Copyright (c) Charl P. Botha, TU Delft. # set to False for 3D viewer, True for 2D image viewer IMAGE_VIEWER = False # import the frame, i.e. the wx window containing everything import MaskComBinarFrame # and do a reload, so that the GUI is also updated at reloads of this # module. reload(MaskComBinarFrame) from module_base import ModuleBase from module_mixins import IntrospectModuleMixin import module_utils import os import vtk import itk import wx import copy import subprocess #import numpy as np from OverlaySliceViewer import OverlaySliceViewer class Mask(object): def __init__(self, name, file_path, image_data): self.name = name self.file_path = file_path self.data = image_data # def deepcopy(self): # return Mask(self.name, self.file_path, self.data.DeepCopy()) class MaskComBinar(IntrospectModuleMixin, ModuleBase): def __init__(self, module_manager): """Standard constructor. All DeVIDE modules have these, we do the required setup actions. """ # we record the setting here, in case the user changes it # during the lifetime of this model, leading to different # states at init and shutdown. self.IMAGE_VIEWER = IMAGE_VIEWER ModuleBase.__init__(self, module_manager) # create the view frame self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, MaskComBinarFrame.MaskComBinarFrame) # change the title to something more spectacular self._view_frame.SetTitle('MaskComBinar - a tool for measuring and manipulating binary masks') #initialise data structures self._init_data_structures() self._init_2d_render_window() self._init_3d_render_window() self.reset_camera_on_mask_display = True self.first_save_warning = True # hook up all event handlers self._bind_events() # anything you stuff into self._config will be saved self._config.last_used_dir = '' # make our window appear (this is a viewer after all) self.view() # all modules should toggle this once they have shown their # views. self.view_initialised = True # apply config information to underlying logic self.sync_module_logic_with_config() # then bring it all the way up again to the view self.sync_module_view_with_logic() #This tool can be used for introspection of wx components # def _init_2d_render_window(self): #create the necessary VTK objects for the 2D window. We use Charl's CMSliceViewer #which defines all the nice goodies we'll need self.ren2d = vtk.vtkRenderer() self.ren2d.SetBackground(0.4,0.4,0.4) self.slice_viewer = OverlaySliceViewer(self._view_frame.rwi2d, self.ren2d) self._view_frame.rwi2d.GetRenderWindow().AddRenderer(self.ren2d) self.slice_viewer.add_overlay('a', [0, 0, 1, 1]) #Blue for selection A self.slice_viewer.add_overlay('b', [1, 0, 0, 1]) #Red for selection B self.slice_viewer.add_overlay('intersect', [1, 1, 0, 1]) #Yellow for for intersection def _init_3d_render_window(self): # create the necessary VTK objects for the 3D window: we only need a renderer, # the RenderWindowInteractor in the view_frame has the rest. self.ren3d = vtk.vtkRenderer() self.ren3d.SetBackground(0.6,0.6,0.6) self._view_frame.rwi3d.GetRenderWindow().AddRenderer(self.ren3d) def _init_data_structures(self): self.opacity_3d = 0.5 self.rgb_blue = [0,0,1] self.rgb_red = [1,0,0] self.rgb_yellow = [1,1,0] self.masks = {} self.surfaces = {} #This prevents recomputing surface meshes self.actors3d = {} self.rendered_masks_in_a = set() self.rendered_masks_in_b = set() self.rendered_overlap = False def _load_mask_from_file(self, file_path): print "Opening file: %s" % (file_path) filename = os.path.split(file_path)[1] reader = None extension = os.path.splitext(filename)[1] if extension == '.vti': # VTI reader = vtk.vtkXMLImageDataReader() elif extension == '.mha': # MHA reader = vtk.vtkMetaImageReader() else: self._view_frame.dialog_error('Unknown file extension: %s' % extension, 'Unable to handle extension') return reader.SetFileName(file_path) reader.Update() result = vtk.vtkImageData() result.DeepCopy(reader.GetOutput()) return result def load_binary_mask_from_file(self, file_path): mask_image_data = self._load_mask_from_file(file_path) filename = os.path.split(file_path)[1] fileBaseName =os.path.splitext(filename)[0] mask = Mask(fileBaseName, file_path, mask_image_data) self.add_mask(mask) def load_multi_mask_from_file(self, file_path): mask_image_data = self._load_mask_from_file(file_path) filename = os.path.split(file_path)[1] fileBaseName =os.path.splitext(filename)[0] #Now we have to create a separate mask for each integer level. accumulator = vtk.vtkImageAccumulate() accumulator.SetInput(mask_image_data) accumulator.Update() max_label = int(accumulator.GetMax()[0]) #We assume all labels to have positive values. for i in range(1,max_label+1): label_data = self._threshold_image(mask_image_data, i, i) new_name = '%s_%d' % (fileBaseName, i) mask = Mask(new_name, file_path, label_data) self.add_mask(mask) def save_mask_to_file(self, mask_name, file_path): if os.path.exists(file_path): result = self._view_frame.dialog_yesno("%s already exists! \nOverwrite?" % file_path,"File already exists") if result == False: print 'Skipped writing %s' % file_path return #skip this file if overwrite is denied mask = self.masks[mask_name] mask.file_path = file_path self._save_image_to_file(mask.data, file_path) print 'Wrote mask %s to %s' % (mask_name, file_path) def _save_image_to_file(self, imagedata, file_path): filename = os.path.split(file_path)[1] extension = os.path.splitext(filename)[1] writer = None if extension == '.vti': # VTI writer = vtk.vtkXMLImageDataWriter() elif extension == '.mha': # MHA print 'Attempting to create an mha writer. This has failed in the past (?)' writer = vtk.vtkMetaImageWriter() writer.SetCompression(True) else: self._view_frame.dialog_error('Unknown file extension: %s' % extension, 'Unable to handle extension') return writer.SetInput(imagedata) writer.SetFileName(file_path) writer.Update() result = writer.Write() if result == 0: self._view_frame.dialog_error('Error writing %s' % filename, 'Error writing file') print 'ERROR WRITING FILE!!!' else: self._view_frame.dialog_info('Successfully wrote %s' % filename, 'Success') print 'Successfully wrote %s' % file_path def add_mask(self, mask): [accept, name] = self._view_frame.dialog_inputtext('Please choose a name for the new mask','Choose a name', mask.name) if accept: mask.name = name if self.masks.has_key(name): i=1 new_name = '%s%d' % (name, i) while self.masks.has_key(new_name): i += 1 new_name = '%s%d' % (mask.name, i) mask.name = new_name self.masks[mask.name] = mask self._view_frame.add_mask(mask.name) def delete_masks(self, mask_names): temp = mask_names.copy() if len(mask_names) > 0: mask_names_str = mask_names.pop() while len(mask_names) > 0: mask_names_str = mask_names_str + ',%s' % mask_names.pop() mask_names = temp if self._view_frame.dialog_yesno('Are you sure you want to delete the following masks: %s' % mask_names_str, 'Delete masks?'): for mask_name in mask_names: print 'deleting mask: %s' % mask_name if self.masks.has_key(mask_name): self.masks.pop(mask_name) self._view_frame.delete_mask(mask_name) else: self._view_frame.dialog_error('Mask "%s" not found in internal mask list!' % mask_name, 'Mask not found') if len(self.masks) == 0: #If there are no masks left we disable the 2D viewer's pickable plane self.slice_viewer.set_input(0, None) def close(self): """Clean-up method called on all DeVIDE modules when they are deleted. """ # with this complicated de-init, we make sure that VTK is # properly taken care of self.ren2d.RemoveAllViewProps() self.ren3d.RemoveAllViewProps() # this finalize makes sure we don't get any strange X # errors when we kill the module. self._view_frame.rwi2d.GetRenderWindow().Finalize() self._view_frame.rwi2d.SetRenderWindow(None) del self._view_frame.rwi2d self._view_frame.rwi3d.GetRenderWindow().Finalize() self._view_frame.rwi3d.SetRenderWindow(None) del self._view_frame.rwi3d # done with VTK de-init # now take care of the wx window self._view_frame.close() # then shutdown our introspection mixin IntrospectModuleMixin.close(self) def get_input_descriptions(self): # define this as a tuple of input descriptions if you want to # take input data e.g. return ('vtkPolyData', 'my kind of # data') return () def get_output_descriptions(self): # define this as a tuple of output descriptions if you want to # generate output data. return () def set_input(self, idx, input_stream): # this gets called right before you get executed. take the # input_stream and store it so that it's available during # execute_module() pass def get_output(self, idx): # this can get called at any time when a consumer module wants # your output data. pass def execute_module(self): # when it's your turn to execute as part of a network # execution, this gets called. pass def logic_to_config(self): pass def config_to_logic(self): pass def config_to_view(self): pass def view_to_config(self): pass def view(self): self._view_frame.Show() self._view_frame.Raise() # because we have an RWI involved, we have to do this # SafeYield, so that the window does actually appear before we # call the render. If we don't do this, we get an initial # empty renderwindow. wx.SafeYield() self.render() def _update_3d_masks(self, id, removed, added): rgb_colour = [0,0,0] if id == 'a': rgb_colour = self.rgb_blue elif id == 'b': rgb_colour = self.rgb_red for name in removed: key = id + name self.ren3d.RemoveActor(self.actors3d[key]) self.render() for name in added: self._render_3d_mask(id, name, rgb_colour, self.opacity_3d) def _update_3d_masks_overlapping(self, mask_a, mask_b, mask_intersect): self._clear_3d_window() self._render_3d_data('a_not_b', mask_a.data, self.rgb_blue, self.opacity_3d) self._render_3d_data('b_not_a', mask_b.data, self.rgb_red, self.opacity_3d) self._render_3d_data('a_and_b', mask_intersect.data, self.rgb_yellow, self.opacity_3d) def _clear_3d_window(self): for actor in self.actors3d.values(): self.ren3d.RemoveActor(actor) self.ren3d.Clear() self.rendered_masks_in_a = set() self.rendered_masks_in_b = set() self.rendered_overlap = False def _render_2d_mask(self, id, mask): mask_data = None if mask != None: mask_data = mask.data self.slice_viewer.set_input(id, mask_data) if self.reset_camera_on_mask_display: self.slice_viewer.reset_camera() #self.slice_viewer.reset_to_default_view(2) self.slice_viewer.render() def _render_3d_mask(self, id, name, rgb_colour, opacity): """Add the given mask to the 3D display window. An iso-surface of colour rgb_colour is rendered at value = 1. """ surface = None mask = self.masks[name] if not self.surfaces.has_key(name): surface_creator = vtk.vtkDiscreteMarchingCubes() surface_creator.SetInput(mask.data) surface_creator.Update() surface = surface_creator.GetOutput() self.surfaces[name] = surface else: surface = self.surfaces[name] m = vtk.vtkPolyDataMapper() m.SetInput(surface) m.ScalarVisibilityOff() actor = vtk.vtkActor() actor.SetMapper(m) actor.SetPosition(mask.data.GetOrigin()) actor.GetProperty().SetColor(rgb_colour) actor.GetProperty().SetOpacity(opacity) #actor.GetProperty().SetInterpolationToFlat() self.ren3d.AddActor(actor) self.actors3d[id+name] = actor if self.reset_camera_on_mask_display: self.ren3d.ResetCamera() self.render() def _render_3d_data(self, id, data, rgb_colour, opacity): """Add the given mask to the 3D display window. An iso-surface of colour rgb_colour is rendered at value = 1. """ surface_creator = vtk.vtkDiscreteMarchingCubes() surface_creator.SetInput(data) surface_creator.Update() surface = surface_creator.GetOutput() m = vtk.vtkPolyDataMapper() m.SetInput(surface) m.ScalarVisibilityOff() actor = vtk.vtkActor() actor.SetMapper(m) actor.SetPosition(data.GetOrigin()) actor.GetProperty().SetColor(rgb_colour) actor.GetProperty().SetOpacity(opacity) #actor.GetProperty().SetInterpolationToFlat() self.ren3d.AddActor(actor) self.actors3d[id] = actor if self.reset_camera_on_mask_display: self.ren3d.ResetCamera() self.render() def _bind_events(self): """Bind wx events to Python callable object event handlers. """ vf = self._view_frame vf.Bind(wx.EVT_MENU, self._handler_open_binary_mask, id = vf.id_open_binary_mask) vf.Bind(wx.EVT_MENU, self._handler_open_multi_mask, id = vf.id_open_multi_mask) vf.Bind(wx.EVT_MENU, self._handler_save_multi_mask, id = vf.id_save_multi_mask) vf.Bind(wx.EVT_MENU, self._handler_open_mask_dir, id = vf.id_open_mask_dir) vf.Bind(wx.EVT_MENU, self._handler_save_mask, id = vf.id_save_mask) vf.Bind(wx.EVT_MENU, self._handler_close, id = vf.id_quit) vf.Bind(wx.EVT_MENU, self._handler_introspect, id = vf.id_introspect) vf.Bind(wx.EVT_MENU, self._handler_about, id = vf.id_about) self._view_frame.reset_cam2d_button.Bind(wx.EVT_BUTTON, self._handler_reset_cam2d_button) self._view_frame.reset_cam3d_button.Bind(wx.EVT_BUTTON, self._handler_reset_cam3d_button) self._view_frame.clear_selection_button.Bind(wx.EVT_BUTTON, self._handler_clear_selection_button) self._view_frame.list_ctrl_maskA.Bind(wx.EVT_LIST_ITEM_SELECTED, self._handler_listctrl) self._view_frame.list_ctrl_maskA.Bind(wx.EVT_LIST_ITEM_DESELECTED, self._handler_listctrl) self._view_frame.list_ctrl_maskB.Bind(wx.EVT_LIST_ITEM_SELECTED, self._handler_listctrl) self._view_frame.list_ctrl_maskB.Bind(wx.EVT_LIST_ITEM_DESELECTED, self._handler_listctrl) self._view_frame.list_ctrl_maskA.Bind(wx.EVT_LIST_KEY_DOWN, self._handler_delete_mask_a) self._view_frame.list_ctrl_maskB.Bind(wx.EVT_LIST_KEY_DOWN, self._handler_delete_mask_b) #Mask operations self._view_frame.mask_join_button.Bind(wx.EVT_BUTTON, self._handler_mask_join) self._view_frame.mask_subtract_button.Bind(wx.EVT_BUTTON, self._handler_mask_subtract) self._view_frame.mask_intersect_button.Bind(wx.EVT_BUTTON, self._handler_mask_intersect) self._view_frame.mask_align_metadata_button.Bind(wx.EVT_BUTTON, self._handler_align_masks_metadata) self._view_frame.mask_align_icp_button.Bind(wx.EVT_BUTTON, self._handler_align_masks_icp) self._view_frame.split_disconnected_button.Bind(wx.EVT_BUTTON, self._handler_split_disconnected) #Mask diagnostics self._view_frame.test_all_dimensions_button.Bind(wx.EVT_BUTTON, self._handler_test_all_dimensions) self._view_frame.test_selected_dimensions_button.Bind(wx.EVT_BUTTON, self._handler_test_selected_dimensions) self._view_frame.test_all_intersections_button.Bind(wx.EVT_BUTTON, self._handler_test_all_intersections) self._view_frame.test_selected_intersections_button.Bind(wx.EVT_BUTTON, self._handler_test_selected_intersections) #Mask metrics self._view_frame.volume_button.Bind(wx.EVT_BUTTON, self._handler_compute_volume) self._view_frame.dice_coefficient_button.Bind(wx.EVT_BUTTON, self._handler_compute_dice_coefficient) self._view_frame.hausdorff_distance_button.Bind(wx.EVT_BUTTON, self._handler_compute_hausdorff_distance) self._view_frame.mean_hausdorff_distance_button.Bind(wx.EVT_BUTTON, self._handler_compute_mean_hausdorff_distance) #self._view_frame.Bind(wx.EVT_SLIDER, self._handler_slider_update) def _handler_reset_cam2d_button(self, event): #self.slice_viewer.reset_camera() self.slice_viewer.reset_to_default_view(2) self.render() def _handler_reset_cam3d_button(self, event): self.ren3d.ResetCamera() self.render() def _handler_clear_selection_button(self, event): self._view_frame.clear_selections() self._clear_3d_window() self.slice_viewer.set_input(0, None) self.slice_viewer.set_input('a', None) self.slice_viewer.set_input('b', None) self.slice_viewer.set_input('intersect', None) self.render() def _handler_delete_mask_a(self, event): '''Handler for deleting an mask from either of the two lists (acts on both)''' if event.KeyCode == 127: #This is the keycode for "delete" names_a = self._view_frame.get_selected_mask_names_a() if len(names_a) > 0: self.delete_masks(names_a) def _handler_delete_mask_b(self, event): '''Handler for deleting an mask from either of the two lists (acts on both)''' if event.KeyCode == 127: #This is the keycode for "delete" names_b = self._view_frame.get_selected_mask_names_b() if len(names_b) > 0: self.delete_masks(names_b) def _handler_listctrl(self, event): """Mask is selected or deselected in listcontrol A""" if self.rendered_overlap: self._clear_3d_window() self.rendered_overlap = False names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() new_in_a = set() new_in_b = set() gone_from_a = set() gone_from_b = set() #Check what has changed for name in names_a: if not name in self.rendered_masks_in_a: new_in_a.add(name) for name in self.rendered_masks_in_a: if not name in names_a: gone_from_a.add(name) #Update the list of selected items self.rendered_masks_in_a = names_a for name in names_b: if not name in self.rendered_masks_in_b: new_in_b.add(name) for name in self.rendered_masks_in_b: if not name in names_b: gone_from_b.add(name) #Update the list of selected items self.rendered_masks_in_b = names_b overlap = None union_masks_a = None union_masks_b = None if (len(gone_from_a) > 0) or (len(new_in_a) > 0) or (len(gone_from_b) > 0) or (len(new_in_b) > 0): union_masks_a = self.compute_mask_union(names_a) union_masks_b = self.compute_mask_union(names_b) self._render_2d_mask('a',union_masks_a) self._render_2d_mask('b',union_masks_b) overlap = self._logical_intersect_masks(union_masks_a, union_masks_b) if self._is_empty_mask(overlap): overlap = None self._render_2d_mask('intersect',overlap) if overlap == None: #We don't need to render any custom mask - only a list of existing selected masks self._update_3d_masks('a', gone_from_a, new_in_a) self._update_3d_masks('b', gone_from_b, new_in_b) else: #We require a more expensive custom render to show overlapping areas in 3D a_not_b = self._logical_subtract_masks(union_masks_a, overlap) b_not_a = self._logical_subtract_masks(union_masks_b, overlap) self._update_3d_masks_overlapping(a_not_b, b_not_a, overlap) self.rendered_masks_in_a = {} self.rendered_masks_in_b = {} self.rendered_overlap = True def _handler_open_binary_mask(self, event): """Opens a binary mask file""" filters = 'Mask files (*.vti;*.mha)|*.vti;*.mha' dlg = wx.FileDialog(self._view_frame, "Choose a binary mask file", self._config.last_used_dir, "", filters, wx.OPEN) if dlg.ShowModal() == wx.ID_OK: filename=dlg.GetFilename() self._config.last_used_dir=dlg.GetDirectory() full_file_path = "%s\\%s" % (self._config.last_used_dir, filename) self.load_binary_mask_from_file(full_file_path) dlg.Destroy() def _handler_open_multi_mask(self, event): """Opens an integer-labeled multi-material mask file""" filters = 'Mask files (*.vti;*.mha)|*.vti;*.mha' dlg = wx.FileDialog(self._view_frame, "Choose a multi-label mask file", self._config.last_used_dir, "", filters, wx.OPEN) if dlg.ShowModal() == wx.ID_OK: filename=dlg.GetFilename() self._config.last_used_dir=dlg.GetDirectory() full_file_path = "%s\\%s" % (self._config.last_used_dir, filename) self.load_multi_mask_from_file(full_file_path) dlg.Destroy() def _handler_open_mask_dir(self, event): """Opens all masks in a given directory""" dlg = wx.DirDialog(self._view_frame, "Choose a directory containing masks", self._config.last_used_dir) if dlg.ShowModal() == wx.ID_OK: dir_name=dlg.GetPath() self._config.last_used_dir=dir_name all_files = os.listdir(dir_name) #First we set up actor list of files with the correct extension file_list = [] source_ext = '.vti' for f in all_files: file_name = os.path.splitext(f) if file_name[1] == source_ext: file_list.append(f) for filename in file_list: full_file_path = "%s\\%s" % (dir_name, filename) self.load_binary_mask_from_file(full_file_path) dlg.Destroy() print 'Done!' def _specify_output_file_path(self): file_path = None filters = 'Mask files (*.vti;*.mha)|*.vti;*.mha' dlg = wx.FileDialog(self._view_frame, "Choose a destination", self._config.last_used_dir, "", filters, wx.SAVE) if dlg.ShowModal() == wx.ID_OK: filename=dlg.GetFilename() self._config.last_used_dir=dlg.GetDirectory() file_path = "%s\\%s" % (self._config.last_used_dir, filename) dlg.Destroy() return file_path def _handler_save_multi_mask(self, event): """Saves a multi-label mask file""" if self.test_valid_mask_selection_multiple(): file_path = self._specify_output_file_path() if file_path != None: names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() names = set() for mask_name in names_a: names.add(mask_name) for mask_name in names_b: names.add(mask_name) mask_name = names.pop() imagedata = vtk.vtkImageData() maskdata = self.masks[mask_name].data imagedata.DeepCopy(maskdata) k = 1 for mask_name in names: k = k+1 maskdata = self.masks[mask_name].data imath = vtk.vtkImageMathematics() imath.SetOperationToMultiplyByK() imath.SetConstantK(k) print 'Multiplying %s with %d and adding to volume' % (mask_name, k) imath.SetInput(maskdata) imath.Update() adder = vtk.vtkImageMathematics() adder.SetOperationToAdd() adder.SetInput1(imagedata) adder.SetInput2(imath.GetOutput()) adder.Update() imagedata.DeepCopy(adder.GetOutput()) self._save_image_to_file(imagedata, file_path) print 'Wrote multi-label mask with %d labels to %s' % (k, file_path) def _handler_save_mask(self, event): """Saves a mask file""" if self.test_single_mask_selection(): names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() mask_name = '' if len(names_b) == 1: mask_name = names_b.pop() else: mask_name = names_a.pop() file_path = self._specify_output_file_path() if mask_name != None: self.save_mask_to_file(mask_name, file_path) else: self._view_frame.dialog_exclaim("No valid file name specified") def _handler_align_masks_metadata(self, event): """Aligns two masks by copying metadata from the first to the second (origin, spacing, extent, wholeextent) As always, creates a new mask in the list of masks as output. """ if self.test_single_mask_pair_selection(): #We know that there is only a single mask selected in each of A and B, therefor we only index the 0th element in each names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() maskA = self.masks[names_a.pop()] maskB = self.masks[names_b.pop()] mask_data = vtk.vtkImageData() mask_data.DeepCopy(maskB.data) mask_data.SetOrigin(maskA.data.GetOrigin()) mask_data.SetExtent(maskA.data.GetExtent()) mask_data.SetWholeExtent(maskA.data.GetWholeExtent()) mask_data.SetSpacing(maskA.data.GetSpacing()) mask = Mask('%s_a' % maskB.name, maskB.file_path, mask_data) self.add_mask(mask) def _handler_split_disconnected(self, event): """Splits the selected mask into disconnected regions""" if self.test_single_mask_selection(): names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() mask_name = '' if len(names_b) == 1: mask_name = names_b.pop() else: mask_name = names_a.pop() self._split_disconnected_objects(mask_name) def _handler_align_masks_icp(self, event): """Aligns two masks by using the Iterative Closest Point algorithm (rigid transformation) As always, creates a new mask in the list of masks as output. """ if self.test_single_mask_pair_selection(): #We know that there is only a single mask selected in each of A and B, therefor we only index the 0th element in each names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() maskA = self.masks[names_a.pop()] maskB = self.masks[names_b.pop()] #We need meshes (polydata) as input to the ICP algorithm meshA = None meshB = None #actually this should never happen, but let's keep it for making double sure if not self.surfaces.has_key(maskA.name): surface_creator_A = vtk.vtkDiscreteMarchingCubes() surface_creator_A.SetInput(maskA.data) surface_creator_A.Update() meshA = surface_creator_A.GetOutput() else: meshA = self.surfaces[maskA.name] #actually this should never happen, but let's keep it for making double sure if not self.surfaces.has_key(maskB.name): surface_creator_B = vtk.vtkDiscreteMarchingCubes() surface_creator_B.SetInput(maskB.data) surface_creator_B.Update() meshB = surface_creator_B.GetOutput() else: meshB = self.surfaces[maskB.name] icp = vtk.vtkIterativeClosestPointTransform() icp.SetMaximumNumberOfIterations(50) icp.SetSource(meshA) icp.SetTarget(meshB) print 'Executing ICP alorithm' icp.Update() del meshA, meshB reslicer = vtk.vtkImageReslice() reslicer.SetInterpolationModeToNearestNeighbor() #reslicer.SetInterpolationModeToCubic() reslicer.SetInput(maskB.data) reslicer.SetResliceTransform(icp) reslicer.Update() del maskA, maskB result = vtk.vtkImageData() result.DeepCopy(reslicer.GetOutput()) self.add_mask(Mask('Aligned','',result)) def _handler_compute_volume(self, event): """Computes the volume of of mask A (in milliliters)""" if self.test_valid_mask_selection_a(): names_a = self._view_frame.get_selected_mask_names_a() union_masksA = self.compute_mask_union(names_a) spacing = union_masksA.data.GetSpacing() voxel_volume = spacing[0] * spacing[1] * spacing[2] accumulator = vtk.vtkImageAccumulate() accumulator.SetInput(union_masksA.data) accumulator.Update() nonzero_count = accumulator.GetMean()[0] * accumulator.GetVoxelCount() volume = voxel_volume * nonzero_count / 1000.0 print "Volume = %.2f ml" % (volume) copy_to_clipboard = self._view_frame.dialog_yesno('Volume = %f ml\n\nCopy to clipboard?' % volume, 'Volume = %.1f%% ml' % (volume)) if copy_to_clipboard: self._view_frame.copy_text_to_clipboard('%f' % volume) def _is_empty_mask(self, mask): if mask == None: return True else: accumulator = vtk.vtkImageAccumulate() accumulator.SetInput(mask.data) accumulator.Update() return accumulator.GetMax()[0] == 0 def _handler_compute_dice_coefficient(self, event): """Computes the Dice coefficient between selections in A and B Implementation from Charl's coderunner code""" if self.test_valid_mask_selection_a_and_b(): names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() union_masksA = self.compute_mask_union(names_a) union_masksB = self.compute_mask_union(names_b) # Given two binary volumes, this CodeRunner will implement # the percentage volume overlap. This is useful for # doing validation with ground truth / golden standard / # manually segmented volumes. This is also called the Dice # coefficient and ranges from 0.0 to 1.0. # interesting paper w.r.t. segmentation validation: # Valmet: A new validation tool for assessing and improving 3D object segmentation # basic idea: # threshold data (so we have >0 == 1 and everything else 0) # then histogram into two bins. threshes = [] for _ in range(2): t = vtk.vtkImageThreshold() threshes.append(t) # anything equal to or lower than 0.0 will be "In" t.ThresholdByLower(0.0) # <= 0 -> 0 t.SetInValue(0) # > 0 -> 1 t.SetOutValue(1) t.SetOutputScalarTypeToUnsignedChar() # have to stuff all components into one image iac = vtk.vtkImageAppendComponents() iac.SetInput(0, threshes[0].GetOutput()) iac.SetInput(1, threshes[1].GetOutput()) # generate 2 by 2 matrix (histogram) ia = vtk.vtkImageAccumulate() ia.SetInput(iac.GetOutput()) ia.SetComponentExtent(0,1, 0,1, 0,0) threshes[0].SetInput(union_masksA.data) threshes[1].SetInput(union_masksB.data) ia.Update() iasc = ia.GetOutput().GetPointData().GetScalars() cells = [0] * 4 for i in range(4): cells[i] = iasc.GetTuple1(i) # tuple 0: not in actor, not in b # tuple 1: in actor, not in b # tuple 2: in b, not in actor # tuple 3: in actor, in b # percentage overlap: (a intersect b) / (a union b) dice_coeff = (2 * cells[3] / (2* cells[3] + cells[1] + cells[2])) print "Dice Coefficiet = %.2f" % (dice_coeff) copy_to_clipboard = self._view_frame.dialog_yesno('Dice coefficient = %f\n\nCopy to clipboard?' % dice_coeff, '%.1f%% overlap' % (100*dice_coeff)) if copy_to_clipboard: self._view_frame.copy_text_to_clipboard('%f' % dice_coeff) def _compute_hausdorff_distances(self, maskA, maskB): """ Computes the Hausdorff Distance between selections in A and B. Uses the external software tool Metro to do point-based mesh sampling """ #We need meshes (polydata) for computing the Hausdorff distances meshA = None meshB = None #actually this should never happen, but let's keep it for making double sure if not self.surfaces.has_key(maskA.name): self._view_frame.dialog_exclaim('Mesh belonging to Mask A not found in list, and created on the fly. This is unexpected...', 'Unexpected program state') surface_creator_A = vtk.vtkDiscreteMarchingCubes() surface_creator_A.SetInput(maskA.data) surface_creator_A.Update() meshA = surface_creator_A.GetOutput() else: meshA = self.surfaces[maskA.name] #actually this should never happen, but let's keep it for making double sure if not self.surfaces.has_key(maskB.name): self._view_frame.dialog_exclaim('Mesh belonging to Mask B not found in list, and created on the fly. This is unexpected...', 'Unexpected program state') surface_creator_B = vtk.vtkDiscreteMarchingCubes() surface_creator_B.SetInput(maskB.data) surface_creator_B.Update() meshB = surface_creator_B.GetOutput() else: meshB = self.surfaces[maskB.name] filename_a = '@temp_mesh_a.ply' filename_b = '@temp_mesh_b.ply' ply_writer = vtk.vtkPLYWriter() ply_writer.SetFileTypeToBinary() print 'Writing temporary PLY mesh A = %s' % filename_a ply_writer.SetFileName(filename_a) ply_writer.SetInput(meshA) ply_writer.Update() print 'Writing temporary PLY mesh B = %s' % filename_b ply_writer.SetFileName(filename_b) ply_writer.SetInput(meshB) ply_writer.Update() command = 'metro.exe %s %s' % (filename_a, filename_b) p = subprocess.Popen(command, shell=True, stdout = subprocess.PIPE) outp = p.stdout.read() #The command line output from metro if len(outp) < 50: self._view_frame.dialog_error('Hausdorff distance computation requires Metro to be installed and available in the system path.\n\nMetro failed to execute.\n\nAborting.\n\nMetro may be downloaded from http://vcg.sourceforge.net/index.php/Metro', 'Metro was not found') return print 'Executing: %s' % command print '....................................' print outp print '....................................' index = outp.find('max') hdf = float(outp[index+6:index+54].split()[0]) #Forward Hausdorff distance index = outp.find('max', index+3) hdb = float(outp[index+6:index+54].split()[0]) #Backward Hausdorff distance index = outp.find('mean') mhdf = float(outp[index+7:index+35].split()[0]) #Forward Mean Hausdorff distance index = outp.find('mean', index+4) mhdb = float(outp[index+7:index+35].split()[0]) #Backward Mean Hausdorff distance hausdorff_distance = max(hdf, hdb) mean_hausdorff_distance = 0.5 * (mhdf + mhdb) print 'removing temporary files' os.remove(filename_a) os.remove(filename_b) print 'done!' print '\nSampled Hausdorff distance = %.4f\nSampled Mean Hausdorff distance = %.4f\n' % (hausdorff_distance, mean_hausdorff_distance) return [hausdorff_distance, mean_hausdorff_distance] def _handler_compute_hausdorff_distance(self, event): """ Computes the Hausdorff Distance between meshes in A and B. Uses the external software tool Metro to do point-based mesh sampling """ if self.test_single_mask_pair_selection(): names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() maskA = self.masks[names_a.pop()] maskB = self.masks[names_b.pop()] [hausdorff_distance, _] = self._compute_hausdorff_distances(maskA, maskB) copy_to_clipboard = self._view_frame.dialog_yesno('Hausdorff distance = %.4f mm\n\nCopy to clipboard?' % hausdorff_distance, 'Hausdorff Distance') if copy_to_clipboard: self._view_frame.copy_text_to_clipboard('%f' % hausdorff_distance) def _handler_compute_mean_hausdorff_distance(self, event): """ Computes the Mean Hausdorff Distance between meshes in A and B. Uses the external software tool Metro to do point-based mesh sampling """ if self.test_single_mask_pair_selection(): names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() maskA = self.masks[names_a.pop()] maskB = self.masks[names_b.pop()] [_, mean_hausdorff_distance] = self._compute_hausdorff_distances(maskA, maskB) copy_to_clipboard = self._view_frame.dialog_yesno('Mean Hausdorff distance = %.4f mm\n\nCopy to clipboard?' % mean_hausdorff_distance, 'Mean Hausdorff distance') if copy_to_clipboard: self._view_frame.copy_text_to_clipboard('%f' % mean_hausdorff_distance) def _handler_mask_join(self, event): """Computes the union of the masks selected in boxes A and B. Saves the result as a new Mask """ if self.test_valid_mask_selection_any(): names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() if len(names_a) + len(names_b) < 2: return union_masksA = self.compute_mask_union(names_a) union_masksB = self.compute_mask_union(names_b) new_mask = None if len(names_a) == 0: new_mask = union_masksB elif len(names_b) == 0: new_mask = union_masksA else: new_mask = self._logical_unite_masks(union_masksA, union_masksB) self.add_mask(new_mask) def _handler_mask_subtract(self, event): """Subtracts the the union of the masks selected in box B from the union of the masks selected in box A. Saves the result as a new Mask """ if self.test_valid_mask_selection_a_and_b(): names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() union_masksA = self.compute_mask_union(names_a) union_masksB = self.compute_mask_union(names_b) new_mask = self._logical_subtract_masks(union_masksA, union_masksB) self.add_mask(new_mask) def _handler_mask_intersect(self, event): """Intersects the the union of the masks selected in box A with the union of the masks selected in box B. Saves the result as a new Mask """ if self.test_valid_mask_selection_a_and_b(): names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() union_masksA = self.compute_mask_union(names_a) union_masksB = self.compute_mask_union(names_b) new_mask = self._logical_intersect_masks(union_masksA, union_masksB) self.add_mask(new_mask) def _test_intersections(self, mask_name_list): """ Tests for intersections between the masks listed in mask_names """ mask_names = copy.copy(mask_name_list) first_name = mask_names.pop() data = self.masks[first_name].data intersections_found = False eight_bit = False for mask_name in mask_names: print 'adding %s' % mask_name data2 = self.masks[mask_name].data adder = vtk.vtkImageMathematics() adder.SetOperationToAdd() adder.SetInput1(data) adder.SetInput2(data2) adder.Update() data = adder.GetOutput() accumulator = vtk.vtkImageAccumulate() accumulator.SetInput(data) accumulator.Update() max = accumulator.GetMax()[0] if max == 255: eight_bit = True elif max > 1: intersections_found = True else: self._view_frame.dialog_info("No intersections found.\n(duplicate selections in A and B ignored).", "No intersections") if eight_bit: eight_bit_mask_names = '' mask_names = copy.copy(mask_name_list) for mask_name in mask_names: accumulator = vtk.vtkImageAccumulate() accumulator.SetInput(self.masks[mask_name].data) accumulator.Update() if accumulator.GetMax()[0] == 255: eight_bit_mask_names = '%s, "%s"' % (eight_bit_mask_names, mask_name) eight_bit_mask_names = eight_bit_mask_names[2:] #Remove the first two characters for neat display purposes self._view_frame.dialog_error("Masks should be binary. The following masks were found to be 8-bit:\n%s" % eight_bit_mask_names,"Non-binary mask found!") elif intersections_found: mask_name_pair_list = '' mask_names = copy.copy(mask_name_list) while len(mask_names) > 0: name1 = mask_names.pop() for name2 in mask_names: adder = vtk.vtkImageMathematics() adder.SetOperationToAdd() adder.SetInput1(self.masks[name1].data) adder.SetInput2(self.masks[name2].data) adder.Update() accumulator = vtk.vtkImageAccumulate() accumulator.SetInput(adder.GetOutput()) accumulator.Update() if accumulator.GetMax()[0] == 2: mask_name_pair_list = '%s,\n ("%s","%s")' % (mask_name_pair_list, name1, name2) mask_name_pair_list = mask_name_pair_list[2:] #Remove the first two characters for neat display purposes self._view_frame.dialog_exclaim("Intersections found between the following mask pairs:\n%s" % mask_name_pair_list,"Intersections found!") def _test_dimensions(self, mask_names, msg): """ Tests whether the given masks have matching volumetric dimensions. In practice mismatches can occur due to problems with feature generation algorithms (such as filtered backprojection) """ masks_by_dimensions = {} masks_by_extent = {} masks_by_whole_extent = {} masks_by_spacing = {} for mask_name in mask_names: maskdata = self.masks[mask_name].data dimensions = maskdata.GetDimensions() spacing = maskdata.GetSpacing() extent = maskdata.GetExtent() whole_extent = maskdata.GetWholeExtent() if not masks_by_dimensions.has_key(dimensions): masks_by_dimensions[dimensions] = [str(mask_name)] else: masks_by_dimensions[dimensions].append(str(mask_name)) if not masks_by_spacing.has_key(spacing): masks_by_spacing[spacing] = [str(mask_name)] else: masks_by_spacing[spacing].append(str(mask_name)) if not masks_by_extent.has_key(extent): masks_by_extent[extent] = [str(mask_name)] else: masks_by_extent[extent].append(str(mask_name)) if not masks_by_whole_extent.has_key(whole_extent): masks_by_whole_extent[whole_extent] = [str(mask_name)] else: masks_by_whole_extent[whole_extent].append(str(mask_name)) if len(masks_by_dimensions.keys()) == 1 and len(masks_by_spacing.keys()) == 1 and len(masks_by_extent.keys()) == 1 and len(masks_by_whole_extent.keys()): dimension_report = '%s masks have the same dimensions, spacing, extent and whole extent:\n\n' % msg dimensions = masks_by_dimensions.keys().pop() dimension_report = '%s dimensions = %s\n' % (dimension_report, str(dimensions)) dimensions = masks_by_spacing.keys().pop() dimension_report = '%s spacing = %s\n' % (dimension_report, str(dimensions)) dimensions = masks_by_extent.keys().pop() dimension_report = '%s extent = %s\n' % (dimension_report, str(dimensions)) dimensions = masks_by_whole_extent.keys().pop() dimension_report = '%s whole extent = %s\n' % (dimension_report, str(dimensions)) self._view_frame.dialog_info(dimension_report, 'No mismatches') else: dimension_report = '% masks possess %d unique sets of dimensions. See below:\n' % (msg, len(masks_by_dimensions)) for k in masks_by_dimensions.keys(): dimension_report = '%s\n%s => %s' % (dimension_report, str(k), str( masks_by_dimensions[k])) dimension_report = '%s\n\n%d unique spacings with their defining masks:\n' % (dimension_report, len(masks_by_spacing)) for k in masks_by_spacing.keys(): dimension_report = '%s\n%s => %s' % (dimension_report, str(k), str( masks_by_spacing[k])) dimension_report = '%s\n\n%d unique extents with their defining masks:\n' % (dimension_report, len(masks_by_extent)) for k in masks_by_extent.keys(): dimension_report = '%s\n%s => %s' % (dimension_report, str(k), str( masks_by_extent[k])) dimension_report = '%s\n\n%d unique whole_extents with their defining masks:\n' % (dimension_report, len(masks_by_whole_extent)) for k in masks_by_whole_extent.keys(): dimension_report = '%s\n%s => %s' % (dimension_report, str(k), str( masks_by_whole_extent[k])) self._view_frame.dialog_exclaim(dimension_report,"Mismatches found!") def _handler_test_all_dimensions(self, event): """ Tests whether any of the loaded masks have mismatching volume dimensions """ if len(self.masks) < 2: self._view_frame.dialog_info("At least 2 masks need to be loaded to compare dimensions!","Fewer than two masks loaded") return mask_names = self.masks.keys() self._test_dimensions(mask_names, 'All') def _handler_test_selected_dimensions(self, event): """ Tests the selected masks have mismatching volume dimensions """ if self.test_valid_mask_selection_multiple(): names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() mask_names = names_a.copy() for name in names_b: mask_names.add(name) self._test_dimensions(mask_names, 'Selected') def _handler_test_all_intersections(self, event): """ Tests whether there is an intersection between any of the loaded masks """ if len(self.masks) < 2: self._view_frame.dialog_info("At least 2 masks need to be loaded to detect intersections!","Fewer than two masks loaded") return mask_names = self.masks.keys() self._test_intersections(mask_names) def _handler_test_selected_intersections(self, event): """ Tests whether there is an intersection between the selected masks """ if self.test_valid_mask_selection_multiple(): names_a = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() mask_names = names_a.copy() for name in names_b: mask_names.add(name) self._test_intersections(mask_names) def compute_mask_union(self, mask_names_set): '''Computes and returns the union of a set of masks, identified by a set of mask names.''' mask_names = mask_names_set.copy() #To prevent changes to the passed set due to popping united_mask = None if len(mask_names) > 0: mask_name = mask_names.pop() united_mask = self.masks[mask_name] for mask_name in mask_names: united_mask = self._logical_unite_masks(united_mask, self.masks[mask_name]) return united_mask def test_single_mask_selection(self): selectionCountA = self._view_frame.list_ctrl_maskA.GetSelectedItemCount() selectionCountB = self._view_frame.list_ctrl_maskB.GetSelectedItemCount() if selectionCountA + selectionCountB == 0: self._view_frame.dialog_info("No masks are selected in either column A or B.\nThis operation requires a single mask, either in A or B.","No masks selected - invalid operation") return False elif selectionCountA + selectionCountB > 1: self._view_frame.dialog_info("Multiple masks are selected in columns A and/or B.\nThis operation requires a single mask, either in A or B (but not both).","Multiple masks selected - invalid operation") return False return True def test_single_mask_pair_selection(self): selectionCountA = self._view_frame.list_ctrl_maskA.GetSelectedItemCount() selectionCountB = self._view_frame.list_ctrl_maskB.GetSelectedItemCount() if selectionCountA == 0: self._view_frame.dialog_info("No mask selected in column A.\nThis operation requires a single input each, for A and B.","Too few masks selected - invalid operation") return False if selectionCountB == 0: self._view_frame.dialog_info("No mask selected in column B.\nThis operation requires a single input each, for A and B.","Too few masks selected - invalid operation") return False if selectionCountA > 1: self._view_frame.dialog_info("Multiple masks are selected in column A.\nThis operation requires a single input each, for A and B.","Multiple maks selected - invalid operation") return False elif selectionCountB > 1: self._view_frame.dialog_info("Multiple masks are selected in column B.\nThis operation requires a single input each, for A and B.","Multiple maks selected - invalid operation") return False return True def test_valid_mask_selection_any(self, warn = True): selectionCountA = self._view_frame.list_ctrl_maskA.GetSelectedItemCount() selectionCountB = self._view_frame.list_ctrl_maskB.GetSelectedItemCount() if selectionCountA == 0 and selectionCountB == 0: if warn: self._view_frame.dialog_info("No masks are selected.","No masks selected") return False return True def test_valid_mask_selection_multiple(self, warn = True): names = self._view_frame.get_selected_mask_names_a() names_b = self._view_frame.get_selected_mask_names_b() for name in names_b: names.add(name) if len(names) < 2: if warn: self._view_frame.dialog_info("Fewer than two unique masks selected.","Too few masks selected") return False return True def test_valid_mask_selection_a_and_b(self, warn = True): selectionCountA = self._view_frame.list_ctrl_maskA.GetSelectedItemCount() selectionCountB = self._view_frame.list_ctrl_maskB.GetSelectedItemCount() if selectionCountA == 0: if warn: self._view_frame.dialog_info("No mask is selected in column A.\nThis operation requires inputs A and B.","Mask A not defined") return False elif selectionCountB == 0: if warn: self._view_frame.dialog_info("No mask is selected in column B.\nThis operation requires inputs A and B.","Mask B not defined") return False return True def test_valid_mask_selection_a(self, warn = True): selection_count_a = self._view_frame.list_ctrl_maskA.GetSelectedItemCount() if selection_count_a == 0: if warn: self._view_frame.dialog_info("This operation requires input from column A.","Mask A not defined") return False return True def test_valid_mask_selection_b(self, warn = True): selection_count_b = self._view_frame.list_ctrl_maskB.GetSelectedItemCount() if selection_count_b == 0: if warn: self._view_frame.dialog_info("This operation requires input from column B.","Mask B not defined") return False return True def _handler_close(self, event): "Closes this program" self.close() def _handler_introspect(self, event): self.miscObjectConfigure(self._view_frame, self, 'MaskComBinar') def _handler_about(self, event): self._view_frame.dialog_info("MaskComBinar:\nA tool for measuring and manipulating binary masks\n\nby Francois Malan","About MaskComBinar") def render(self): """Method that calls Render() on the embedded RenderWindow. Use this after having made changes to the scene. """ self._view_frame.render() def _logical_unite_masks(self, maskA, maskB): """Returns logical addition of maskA and maskB => maskA OR maskB""" if maskA == None: return maskB elif maskB == None: return maskA print 'Joining masks %s and %s' % (maskA.name, maskB.name) logicOR = vtk.vtkImageLogic() logicOR.SetOperationToOr() logicOR.SetInput1(maskA.data) logicOR.SetInput2(maskB.data) logicOR.Update() result = self._threshold_image(logicOR.GetOutput(), 1, 255) return Mask('Merged','',result) def _logical_intersect_masks(self, maskA, maskB): if maskA == None or maskB == None: return None print 'Intersecting masks %s and %s' % (maskA.name, maskB.name) logicAND = vtk.vtkImageLogic() logicAND.SetOperationToAnd() logicAND.SetInput1(maskA.data) logicAND.SetInput2(maskB.data) logicAND.Update() result = self._threshold_image(logicAND.GetOutput(), 1, 255) return Mask('Intersect','',result) def _logical_subtract_masks(self, maskA, maskB): """Returns logical subtraction of maskB from maskA => maskA AND (NOT maskB)""" if maskB == None: return maskA print 'Subtracting mask %s and %s' % (maskA.name, maskB.name) logicNOT = vtk.vtkImageLogic() logicNOT.SetOperationToNot() logicNOT.SetInput1(maskB.data) logicNOT.Update() logicAND = vtk.vtkImageLogic() logicAND.SetOperationToAnd() logicAND.SetInput1(maskA.data) logicAND.SetInput2(logicNOT.GetOutput()) logicAND.Update() result = self._threshold_image(logicAND.GetOutput(), 1, 255) return Mask('Diff','',result) def _threshold_image(self, image, lower, upper): """Thresholds a VTK Image, returning a signed short mask with 1 inside and 0 outside [lower, upper]""" thresholder = vtk.vtkImageThreshold() thresholder.SetInput(image) thresholder.ThresholdBetween(lower, upper) thresholder.SetInValue(1) thresholder.SetOutValue(0) thresholder.SetOutputScalarTypeToUnsignedChar() thresholder.Update() result = vtk.vtkImageData() result.DeepCopy(thresholder.GetOutput()) return result def _split_disconnected_objects(self, mask_name): #This is done by labelling the objects from large to small #Convert to ITK mask = self.masks[mask_name] thresholder = vtk.vtkImageThreshold() thresholder.SetInput(mask.data) thresholder.ThresholdBetween(1, 9999) thresholder.SetInValue(1) thresholder.SetOutValue(0) thresholder.SetOutputScalarTypeToShort() thresholder.Update() v2i = itk.VTKImageToImageFilter[itk.Image.SS3].New() v2i.SetInput(thresholder.GetOutput()) ccf = itk.ConnectedComponentImageFilter.ISS3ISS3.New() ccf.SetInput(v2i.GetOutput()) relabeller = itk.RelabelComponentImageFilter.ISS3ISS3.New() relabeller.SetInput(ccf.GetOutput()) #convert back to VTK i2v = itk.ImageToVTKImageFilter[itk.Image.SS3].New() i2v.SetInput(relabeller.GetOutput()) i2v.Update() labeled = i2v.GetOutput() accumulator = vtk.vtkImageAccumulate() accumulator.SetInput(labeled) accumulator.Update() nr_of_components = accumulator.GetMax()[0] print 'Found %d disconnected mask components' % nr_of_components message = '%d disconnected components found.\nHow many do you want to accept (large to small)?' % nr_of_components nr_to_process_str = self._view_frame.dialog_inputtext(message, 'Choose number of disconnected components', '1')[1] try: nr_to_process = int(nr_to_process_str) except: self._view_frame.dialog_error('Invalid numeric input: %s' % nr_to_process_str, "Invalid input") return if (nr_to_process < 0) or (nr_to_process > nr_of_components): self._view_frame.dialog_error('Number must be between 1 and %d' % nr_of_components, "Invalid input") return print 'Saving the largest %d components to new masks' % nr_to_process thresholder = vtk.vtkImageThreshold() thresholder.SetInput(labeled) thresholder.SetInValue(1) thresholder.SetOutValue(0) thresholder.SetOutputScalarTypeToUnsignedChar() for i in range(1, nr_to_process+1): thresholder.ThresholdBetween(i, i) thresholder.Update() mask_data = vtk.vtkImageData() mask_data.DeepCopy(thresholder.GetOutput()) new_mask = Mask('comp_%d' % i,'',mask_data) self.add_mask(new_mask)
Python
from module_base import ModuleBase from module_mixins import IntrospectModuleMixin import module_utils import operator HTML_START = '<html><body>' HTML_END = '</body></html>' def render_actions(lines): ms = '<p><b><ul>%s</ul></b></p>' # this should yield: <li>thing 1\n<li>thing 2\n<li>thing 3 etc bullets = '\n'.join(['<li>%s</li>' % l for l in lines]) return ms % (bullets,) #return '<p><b>%s</b>' % ('<br>'.join(lines),) def render_description(lines): return '<p>%s' % ('<br>'.join(lines),) def render_main_type(line): return '<h2>%s</h2>' % (line,) class QuickInfo(IntrospectModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._input = None self._view_frame = None self._create_view_frame() self.view() self.view_initialised = True def _create_view_frame(self): import resources.python.quick_info_frames reload(resources.python.quick_info_frames) self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, resources.python.quick_info_frames.QuickInfoFrame) module_utils.create_standard_object_introspection( self, self._view_frame, self._view_frame.view_frame_panel, {'Module (self)' : self}) module_utils.create_eoca_buttons(self, self._view_frame, self._view_frame.view_frame_panel) def close(self): for i in range(len(self.get_input_descriptions())): self.set_input(i, None) self._view_frame.Destroy() del self._view_frame ModuleBase.close(self) def get_input_descriptions(self): return ('Any DeVIDE data',) def get_output_descriptions(self): return () def set_input(self, idx, input_stream): self._input = input_stream def get_output(self, idx): raise RuntimeError def logic_to_config(self): pass def config_to_logic(self): pass def view_to_config(self): pass def config_to_view(self): pass def view(self): self._view_frame.Show() self._view_frame.Raise() def execute_module(self): oh = self._view_frame.output_html ip = self._input if ip is None: html = 'There is no input (input is "None").' elif self.check_vtk(ip): html = self.analyse_vtk(ip) elif self.check_itk(ip): html = self.analyse_itk(ip) else: html = 'Could not determine type of data.' oh.SetPage(html) def analyse_vtk(self, ip): lines = [HTML_START] # main data type lines.append("<h2>%s</h2>" % (ip.GetClassName(),)) if ip.IsA('vtkPolyData'): # more detailed human-readable description lines.append('<p>VTK format polygonal / mesh data<br>') lines.append('%d points<br>' % (ip.GetNumberOfPoints(),)) lines.append('%d polygons<br>' % (ip.GetNumberOfPolys(),)) # how can the data be visualised lines.append('<p><b>Surface render with slice3dVWR.</b>') elif ip.IsA('vtkImageData'): # more detailed human-readable description lines.append('<p>VTK format regular grid / volume<br>') dx,dy,dz = ip.GetDimensions() lines.append('%d x %d x %d == %d voxels<br>' % \ (dx,dy,dz,dx*dy*dz)) lines.append('physical spacing %.3f x %.3f x %.3f<br>' % \ ip.GetSpacing()) lines.append('<br>image origin (%.2f, %.2f, %.2f)<br>' % \ ip.GetOrigin()) lines.append('<br>image bounds (%.2f, %.2f, %.2f, %.2f, %.2f, %.2f)<br>' % \ ip.GetBounds()) lines.append('image extent (%d, %d, %d, %d, %d, %d)<br>' % \ ip.GetExtent()) # how can the data be visualised lines.append(render_actions( ["Slice through the data (MPR) with 'slice3dVWR'", "Extract an isosurface with 'contour'", "Direct volume render (DVR) with 'VolumeRender'"] )) elif ip.IsA('vtkImplicitFunction'): # more detailed human-readable description lines.append('<p>VTK format implicit function') # possible actions lines.append( """<p><b>Clip mesh data with 'clipPolyData'<br> Sample to volume with 'ImplicitToVolume'</b>""") elif ip.IsA('vtkProp'): # more detailed human-readable description lines.append('<p>VTK object in 3-D scene') # possible actions lines.append( render_actions( ["Visualise in 3-D scene with 'slice3dVWR'"]) ) # give information about point (geometry) attributes try: pd = ip.GetPointData() except AttributeError: pass else: na = pd.GetNumberOfArrays() if na > 0: lines.append('<p>Data associated with points:<br>') for i in range(na): a = pd.GetArray(i) l = "'%s': %d %d-element tuples of type %s<br>" % \ (a.GetName(), a.GetNumberOfTuples(), a.GetNumberOfComponents(), a.GetDataTypeAsString()) lines.append(l) lines.append(HTML_END) return '\n'.join(lines) def check_vtk(self, ip): try: cn = ip.GetClassName() except AttributeError: return False else: if cn.startswith('vtk'): return True return False def analyse_itk(self, ip): lines = [HTML_START] noc = ip.GetNameOfClass() mt = 'itk::%s' % (noc,) lines.append(render_main_type(mt)) if noc == 'Image': # general description ################################## from module_kits.misc_kit.misc_utils import \ get_itk_img_type_and_dim itype, dim, qual_str = get_itk_img_type_and_dim(ip) dim = int(dim) dl = ['ITK format %d-dimensional %s %s image / volume' % \ (dim, itype, qual_str)] s = ip.GetLargestPossibleRegion().GetSize() dims = [s.GetElement(i) for i in range(dim)] # this results in 234 x 234 x 123 x 123 (depending on num # of dimensions) dstr = ' x '.join(['%s'] * dim) % tuple(dims) # the reduce multiplies all dims with each other dl.append('%s = %d pixels' % \ (dstr, reduce(operator.mul, dims))) comps = ip.GetNumberOfComponentsPerPixel() dl.append('%d component(s) per pixel' % (comps,)) # spacing string spacing = [ip.GetSpacing().GetElement(i) for i in range(dim)] sstr = ' x '.join(['%.3f'] * dim) % tuple(spacing) dl.append('physical spacing %s' % (sstr,)) # origin string origin = [ip.GetOrigin().GetElement(i) for i in range(dim)] ostr = ', '.join(['%.2f'] * dim) % tuple(origin) dl.append('<br>image origin (%s)' % (ostr,)) lines.append(render_description(dl)) # possible actions ###################################### al = ["Process with other ITK filters", "Convert to VTK with ITKtoVTK"] lines.append(render_actions(al)) lines.append(HTML_END) return '\n'.join(lines) def check_itk(self, ip): if repr(ip).startswith('<itk'): return True else: return False
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. from external.ObjectListView import ColumnDefn, EVT_CELL_EDIT_FINISHING import itk from module_kits import itk_kit import module_utils import vtk import wx ########################################################################### class MatchMode: """Plugin class that takes care of the Match Mode UI panel, interaction for indicating matching structures, and the subsequent registration. """ def __init__(self, comedi, config_dict): raise NotImplementedError def close(self): """De-init everything. it's important that you de-init everything (including event bindings) as close() is called many times during normal application use. Each time the user changes the match mode tab, the previous match mode is completely de-initialised. """ raise NotImplementedError def get_output(self): """Return the transformed data2. Returns None if this is not possible, due to the lack of input data for example. Call after having called transform. """ raise NotImplementedError def get_confidence(self): """Return confidence field, usually a form of distance field to the matching structures. """ raise NotImplementedError def transform(self): """After calling this method, the output will be available and ready. """ raise NotImplementedError ########################################################################### class Landmark: def __init__(self, name, index_pos, world_pos, ren): # we'll use this to create new actors. self.ren = ren self._create_actors() self.set_name(name) self.set_world_pos(world_pos) self.set_index_pos(index_pos) def close(self): self.ren.RemoveViewProp(self.c3da) self.ren.RemoveViewProp(self.ca) def _create_actors(self): # 1. create really small 3D cursor to place at relevant point d = 2 # 2 mm dimension cs = vtk.vtkCursor3D() cs.AllOff() cs.AxesOn() cs.SetModelBounds(-d, +d, -d, +d, -d, +d) cs.SetFocalPoint(0,0,0) m = vtk.vtkPolyDataMapper() m.SetInput(cs.GetOutput()) self.c3da = vtk.vtkActor() self.c3da.SetPickable(0) self.c3da.SetMapper(m) self.ren.AddActor(self.c3da) # 2. create caption actor with label ca = vtk.vtkCaptionActor2D() ca.GetProperty().SetColor(1,1,0) tp = ca.GetCaptionTextProperty() tp.SetColor(1,1,0) tp.ShadowOff() ca.SetPickable(0) ca.SetAttachmentPoint(0,0,0) # we'll move this later ca.SetPosition(25,10) ca.BorderOff() ca.SetWidth(0.3) ca.SetHeight(0.04) # this will be changed at the first property set ca.SetCaption('.') self.ca = ca self.ren.AddActor(ca) def get_world_pos_str(self): return '%.2f, %.2f, %.2f' % tuple(self.world_pos) def get_world_pos(self): return self._world_pos def set_world_pos(self, world_pos): self.c3da.SetPosition(world_pos) self.ca.SetAttachmentPoint(world_pos) self._world_pos = world_pos # why have I not been doing this forever? # - because these properties get clobbered real easy. *sigh* world_pos = property(get_world_pos, set_world_pos) def get_name(self): """Test doc string! """ return self._name def set_name(self, name): self.ca.SetCaption(name) self._name = name name = property(get_name, set_name) def get_index_pos(self): return self._index_pos def set_index_pos(self, index_pos): self._index_pos = index_pos[0:3] index_pos = property(get_index_pos, set_index_pos) ########################################################################### class LandmarkList: """List of landmarks that also maintains a config dictionary. """ def __init__(self, config_dict, olv, ren): """ @param config_list: list that we will fill with (name, world_pos) tuples. @param olv: ObjectListView that will be configured to handle the UI to the list. """ self._config_dict = config_dict self.landmark_dict = {} self._olv = olv self._ren = ren # there we go, sync internal state to passed config for name,(index_pos, world_pos) in config_dict.items(): self.add_landmark(index_pos, world_pos, name) olv.Bind(EVT_CELL_EDIT_FINISHING, self._handler_olv_edit_finishing) # if you don't set valueSetter, this thing overwrites my # pretty property!! olv.SetColumns([ ColumnDefn("Name", "left", 50, "name", valueSetter=self.olv_setter), ColumnDefn("Position", "left", 200, "get_world_pos_str", isSpaceFilling=True, isEditable=False)]) olv.SetObjects(self.olv_landmark_list) def add_landmark(self, index_pos, world_pos, name=None): if name is None: name = str(len(self.landmark_dict)) lm = Landmark(name, index_pos, world_pos, self._ren) self.landmark_dict[lm.name] = lm # set the config_dict. cheap operation, so we do the whole # thing every time. self.update_config_dict() # then update the olv self._olv.SetObjects(self.olv_landmark_list) def close(self): self._olv.Unbind(EVT_CELL_EDIT_FINISHING) [lm.close() for lm in self.landmark_dict.values()] def _get_olv_landmark_list(self): """Returns list of Landmark objects, sorted by name. This is given to the ObjectListView. """ ld = self.landmark_dict keys,values = ld.keys(),ld.values() keys.sort() return [ld[key] for key in keys] olv_landmark_list = property(_get_olv_landmark_list) def get_index_pos_list(self): """Retuns a list of 3-element discrete coordinates for the current landmarks, sorted by name. """ ld = self.landmark_dict keys = ld.keys() keys.sort() return [ld[key].index_pos for key in keys] def _handler_olv_edit_finishing(self, evt): """This can get called only for "name" column edits, nothing else. """ if evt.cellValue == evt.rowModel.name: # we don't care, name stays the same return if len(evt.cellValue) > 0 and \ evt.cellValue not in self.landmark_dict: # unique value, go ahead and change # our olv_setter will be called at the right # moment return # else we veto this change # message box?! evt.Veto() def olv_setter(self, lm_object, new_name): # delete the old binding from the dictionary del self.landmark_dict[lm_object.name] # change the name in the object # ARGH! why does this setting clobber the property?! #lm_object.name = new_name lm_object.set_name(new_name) # insert it at its correct spot self.landmark_dict[new_name] = lm_object # update the config dict self.update_config_dict() def remove_landmarks(self, names_list): for name in names_list: # get the landmark lm = self.landmark_dict[name] # de-init the landmark lm.close() # remove it from the dictionary del self.landmark_dict[name] # finally update the config dictionary self.update_config_dict() # then tell the olv about the changed situation self._olv.SetObjects(self.olv_landmark_list) def move_landmark(self, name, index_pos, world_pos): lm = self.landmark_dict[name] #lm.world_pos = world_pos lm.set_index_pos(index_pos) lm.set_world_pos(world_pos) self.update_config_dict() self._olv.SetObjects(self.olv_landmark_list) def update_config_dict(self): # re-init the whole thing; note that we don't re-assign, that # would just bind to a new dictionary and not modify the # passed one. self._config_dict.clear() for key,value in self.landmark_dict.items(): self._config_dict[key] = value.index_pos, value.world_pos ########################################################################### KEY_DATA1_LANDMARKS = 'data1_landmarks' KEY_DATA2_LANDMARKS = 'data2_landmarks' KEY_MAX_DISTANCE = 'max_distance' class SStructLandmarksMM(MatchMode): """Class representing simple landmark-transform between two sets of points. """ # API methods ##### def __init__(self, comedi, config_dict): """ @param comedi: Instance of comedi that will be used to update GUI and views. @param config_dict: This dict, part of the main module config, will be kept up to date throughout. """ self._comedi = comedi self._cfg = config_dict # if we get an empty config dict, configure! if 'data1_landmarks' not in self._cfg: self._cfg['data1_landmarks'] = {} # do the list cp = comedi._view_frame.pane_controls.window r1 = comedi._data1_slice_viewer.renderer self._data1_landmarks = \ LandmarkList( self._cfg['data1_landmarks'], cp.data1_landmarks_olv, r1) if 'data2_landmarks' not in self._cfg: self._cfg['data2_landmarks'] = {} r2 = comedi._data2_slice_viewer.renderer self._data2_landmarks = \ LandmarkList( self._cfg['data2_landmarks'], cp.data2_landmarks_olv, r2) self._setup_ui() self._bind_events() # we'll use this to store a binding to the current output self._output = None # and this to store a binding to the current confidence self._confidence = None # remember, this turns out to be the transform itself self._landmark = vtk.vtkLandmarkTransform() # and this guy is going to do the work self._trfm = vtk.vtkImageReslice() self._trfm.SetInterpolationModeToLinear() # setup a progress message: module_utils.setup_vtk_object_progress( self._comedi, self._trfm, 'Transforming Data 2') # distance field will be calculated up to this distance, # saving you time and money! if KEY_MAX_DISTANCE not in self._cfg: self._cfg[KEY_MAX_DISTANCE] = 43 md = self._cfg[KEY_MAX_DISTANCE] print "sslm starting itk init" # use itk fast marching to generate confidence field self._fm = itk.FastMarchingImageFilter.IF3IF3.New() self._fm.SetStoppingValue(md) self._fm.SetSpeedConstant(1.0) # setup a progress message print "sslm fm progress start" itk_kit.utils.setup_itk_object_progress( self, self._fm, 'itkFastMarchingImageFilter', 'Propagating confidence front.', None, comedi._module_manager) print "sslm fm progress end" # and a threshold to clip off the really high values that fast # marching inserts after its max distance self._thresh = t = itk.ThresholdImageFilter.IF3.New() t.SetOutsideValue(md) # values equal to or greater than this are set to outside value t.ThresholdAbove(md) itk_kit.utils.setup_itk_object_progress( self, self._thresh, 'itkThresholdImageFilter', 'Clipping high values in confidence field.', None, comedi._module_manager) t.SetInput(self._fm.GetOutput()) # and a little something to convert it back to VTK world self._itk2vtk = itk.ImageToVTKImageFilter.IF3.New() self._itk2vtk.SetInput(t.GetOutput()) print "sslm mm init end" def close(self): self._data1_landmarks.close() self._data2_landmarks.close() self._unbind_events() # get rid of the transform self._trfm.SetInput(None) del self._trfm # nuke landmark del self._landmark # nuke fastmarching del self._fm del self._thresh def get_confidence(self): return self._confidence def get_output(self): return self._output def transform(self): """If we have valid data and a valid set of matching landmarks, transform data2. Even if nothing has changed, this WILL perform the actual transformation, so don't call this method unnecessarily. """ d1i = self._comedi._data1_slice_viewer.get_input() d2i = self._comedi._data2_slice_viewer.get_input() if d1i and d2i: # we force the landmark to do its thing try: self._transfer_landmarks_to_vtk() except RuntimeError, e: # could not transfer points self._output = None # tell the user why self._comedi._module_manager.log_error( str(e)) else: # points are set, update the transformation self._landmark.Update() # reslice transform transforms the sampling grid. self._trfm.SetResliceTransform(self._landmark.GetInverse()) self._trfm.SetInput(d2i) self._trfm.SetInformationInput(d1i) self._trfm.Update() self._output = self._trfm.GetOutput() # then calculate distance field ##################### c2vc = itk_kit.utils.coordinates_to_vector_container lm = self._data1_landmarks seeds = c2vc(lm.get_index_pos_list(), 0) self._fm.SetTrialPoints(seeds) # now make sure the output has exactly the right # dimensions and everyfink o = d1i.GetOrigin() s = d1i.GetSpacing() d = d1i.GetDimensions() we = d1i.GetWholeExtent() fmo = itk.Point.D3() for i,e in enumerate(o): fmo.SetElement(i,e) fms = itk.Vector.D3() for i,e in enumerate(s): fms.SetElement(i,e) fmr = itk.ImageRegion._3() fmsz = fmr.GetSize() fmi = fmr.GetIndex() for i,e in enumerate(d): fmsz.SetElement(i,e) # aaah! so that's what the index is for! :) # some VTK volumes have a 0,0,0 origin, but their # whole extent does not begin at 0,0,0. For # example the output of a vtkExtractVOI does this. fmi.SetElement(i, we[2*i]) self._fm.SetOutputOrigin(fmo) self._fm.SetOutputSpacing(fms) self._fm.SetOutputRegion(fmr) # drag the whole thing through the vtk2itk converter self._itk2vtk.Update() self._confidence = self._itk2vtk.GetOutput() else: # not enough valid inputs, so no data. self._output = None # also disconnect the transform, so we don't keep data # hanging around self._trfm.SetInput(None) # self._confidence = None # PRIVATE methods ##### def _add_data1_landmark(self, index_pos, world_pos, name=None): self._data1_landmarks.add_landmark(index_pos, world_pos) def _add_data2_landmark(self, index_pos, world_pos, name=None): self._data2_landmarks.add_landmark(index_pos, world_pos) def _bind_events(self): # remember to UNBIND all of these in _unbind_events! vf = self._comedi._view_frame cp = vf.pane_controls.window # bind to the add button cp.lm_add_button.Bind(wx.EVT_BUTTON, self._handler_add_button) cp.data1_landmarks_olv.Bind( wx.EVT_LIST_ITEM_RIGHT_CLICK, self._handler_solv_right_click) cp.data2_landmarks_olv.Bind( wx.EVT_LIST_ITEM_RIGHT_CLICK, self._handler_tolv_right_click) def _handler_add_button(self, e): cp = self._comedi._view_frame.pane_controls.window v = cp.cursor_text.GetValue() if v.startswith('d1'): ip = self._comedi._data1_slice_viewer.current_index_pos wp = self._comedi._data1_slice_viewer.current_world_pos self._add_data1_landmark(ip, wp) elif v.startswith('d2'): ip = self._comedi._data2_slice_viewer.current_index_pos wp = self._comedi._data2_slice_viewer.current_world_pos self._add_data2_landmark(ip, wp) def _handler_delete_selected_lms(self, evt, i): cp = self._comedi._view_frame.pane_controls.window if i == 0: olv = cp.data1_landmarks_olv dobjs = olv.GetSelectedObjects() self._data1_landmarks.remove_landmarks( [o.name for o in dobjs]) else: olv = cp.data2_landmarks_olv dobjs = olv.GetSelectedObjects() self._data2_landmarks.remove_landmarks( [o.name for o in dobjs]) def _handler_move_selected_lm(self, evt, i): cp = self._comedi._view_frame.pane_controls.window v = cp.cursor_text.GetValue() if v.startswith('d1') and i == 0: # get the current world position ip = self._comedi._data1_slice_viewer.current_index_pos wp = self._comedi._data1_slice_viewer.current_world_pos # get the currently selected object olv = cp.data1_landmarks_olv mobjs = olv.GetSelectedObjects() if mobjs: mobj = mobjs[0] # now move... self._data1_landmarks.move_landmark(mobj.name, ip, wp) elif v.startswith('d2') and i == 1: # get the current world position ip = self._comedi._data2_slice_viewer.current_index_pos wp = self._comedi._data2_slice_viewer.current_world_pos # get the currently selected object olv = cp.data2_landmarks_olv mobjs = olv.GetSelectedObjects() if mobjs: mobj = mobjs[0] # now move... self._data2_landmarks.move_landmark(mobj.name, ip, wp) def _handler_solv_right_click(self, evt): olv = evt.GetEventObject() # popup that menu olv.PopupMenu(self._solv_menu, evt.GetPosition()) def _handler_tolv_right_click(self, evt): olv = evt.GetEventObject() # popup that menu olv.PopupMenu(self._tolv_menu, evt.GetPosition()) def _setup_ui(self): """Do some UI-specific setup. """ vf = self._comedi._view_frame self._solv_menu = wx.Menu('Landmarks context menu') self._tolv_menu = wx.Menu('Landmarks context menu') # i = [0,1] for data1 and data2 landmarks respectively for i,m in enumerate([self._solv_menu, self._tolv_menu]): # move landmarks id_move_landmark = wx.NewId() m.Append(id_move_landmark, "Move first selected", "Move first selected landmark to current cursor.") vf.Bind(wx.EVT_MENU, lambda e, i=i: self._handler_move_selected_lm(e,i), id = id_move_landmark) # deletion of landmarks id_delete_landmark = wx.NewId() m.Append(id_delete_landmark, "Delete selected", "Delete all selected landmarks.") vf.Bind(wx.EVT_MENU, lambda e, i=i: self._handler_delete_selected_lms(e,i), id = id_delete_landmark) def _transfer_landmarks_to_vtk(self): """Copy landmarks from internal vars to sets of vtkPoints, then set on our landmark transform filter. """ sld = self._data1_landmarks.landmark_dict tld = self._data2_landmarks.landmark_dict names = sld.keys() sposs, tposs = [],[] for name in names: sposs.append(sld[name].world_pos) try: tposs.append(tld[name].world_pos) except KeyError: raise RuntimeError( 'Could not find data2 landmark with name %s.' % (name,)) # now transfer the two lists to vtkPoint lists # SOURCE: data1_points = vtk.vtkPoints() data1_points.SetNumberOfPoints(len(sposs)) for idx,pt in enumerate(sposs): data1_points.SetPoint(idx, pt) # TARGET: data2_points = vtk.vtkPoints() data2_points.SetNumberOfPoints(len(tposs)) for idx,pt in enumerate(tposs): data2_points.SetPoint(idx, pt) # we want to map data2 onto data1 self._landmark.SetSourceLandmarks(data2_points) self._landmark.SetTargetLandmarks(data1_points) def _unbind_events(self): vf = self._comedi._view_frame cp = vf.pane_controls.window # bind to the add button cp.lm_add_button.Unbind(wx.EVT_BUTTON) cp.data1_landmarks_olv.Unbind( wx.EVT_LIST_ITEM_RIGHT_CLICK) cp.data2_landmarks_olv.Unbind( wx.EVT_LIST_ITEM_RIGHT_CLICK)
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. class CodeRunner: kits = ['wx_kit', 'vtk_kit'] cats = ['Viewers'] help = \ """CodeRunner facilitates the direct integration of Python code into a DeVIDE network. The top part contains three editor interfaces: scratch, setup and execute. The first is for experimentation and does not take part in network scheduling. The second, 'setup', will be executed once per modification that you make, at network execution time. The third, 'execute', will be executed everytime the module is ran during network execution. You have to apply changes before they will be integrated in the network execution. If you seen an asterisk (*) on the editor tab, it means your latest changes have not been applied. You can execute any editor window during editing by hitting Ctrl-Enter. This will execute the code currently visible, i.e. it doesn't have to be applied yet. The three editor windows and the shell window below share the same interpreter, i.e. things that you define in one window will be available in all others. Applied code will also be saved and loaded along with the rest of the network. You can also save code from the currently selected editor window to a separate .py file by selecting File|Save from the main menu. VTK and matplotlib support are included. To make a new matplotlib figure, do 'h1 = mpl_new_figure()'. To close it, use 'mpl_close_figure(h1)'. A list of all figures is available in obj.mpl_figure_handles. You can retrieve the VTK renderer, render window and render window interactor of any slice3dVWR by using vtk_get_render_info(name) where name has been set by right-clicking on a module in the graph editor and choosing 'Rename Module'. """ class CoMedI: kits = ['vtk_kit', 'itk_kit', 'wx_kit'] cats = ['Viewers'] keywords = ['compare', 'comparative visualisation', 'comparative', 'comparative visualization'] help = \ """CoMedI: Compare Medical Images Viewer module for the comparison of arbitrary 2-D and 3-D medical images. """ class DICOMBrowser: kits = ['vtk_kit', 'gdcm_kit'] cats = ['Viewers', 'Readers', 'DICOM', 'Medical'] help = \ """DICOMBrowser. Does for DICOM reading what slice3dVWR does for 3-D viewing. See the main DeVIDE help file (Special Modules | DICOMBrowser) for more information. """ class histogram1D: kits = ['vtk_kit', 'numpy_kit'] cats = ['Viewers', 'Statistics'] class histogram2D: kits = ['vtk_kit'] cats = ['Viewers'] class histogramSegment: kits = ['wx_kit', 'vtk_kit'] cats = ['Viewers'] class LarynxMeasurement: kits = ['wx_kit', 'vtk_kit', 'gdcm_kit', 'geometry_kit'] cats = ['Viewers'] help = """Module for performing 2D measurements on photos of the larynx. Click the 'start' button to select a JPEG image. On this image, shift click to select the apex of the larynx, then shift click again to select the bottom half-point. You can now shift-click to select border points in a clock-wise fashion. The POGO distance and area will be updated with the addition of each new point. You can move all points after having placed them. Adjust the brightness and contrast by dragging the left mouse button, zoom by dragging the right button or using the mouse wheel, pan with the middle mouse button. When you click on the 'next' button, all information about the current image will be saved and the next image in the directory will be loaded. If the next image has already been measured by you previously, the measurements will be loaded and shown. This means that you can interrupt a measurement session at any time, as long as you've pressed the 'next' button after the LAST image. When you have measured all images (check the progress message box), you can click on the 'Save CSV' button to write all measurements to disk. You can also do this even if you haven't done all measurements yet, as long as you have measured a multiple of three images. The measurements will be written to disk in the same directory as the measured images and will be called 'measurements.csv'. """ class MaskComBinar: kits = ['vtk_kit', 'wx_kit'] cats = ['Viewers','Readers','Writers','Combine'] help = """An interactive tool for viewing and perfoming operations on binary masks. Masks are loaded as VTK Imagedata (.vti) files from disk. File opening commands can be found in the menu bar under "File". The user has several options: Load a single binary mask (Ctrl-O) Load a single (integer) multi-label mask file as a set of binary masks(Ctrl-Alt-O) Load all .vti files in a given directory (Ctrl-Shift-O) Once loaded, masks can be selected in either of the two list boxes A and B. Masks selected in A are shown in blue, while masks selected in B are shown in red. Overlapping regions are shown in yellow. The GUI provides several unary, binary or set operations. New output can be stored as a new mask. Masks may be deleted (pressind "Del" once they are selected). Any mask shown in the listboxes may be saved to file (Ctrl-S). The Hausdorff distance can only be calculated if the Metro tool has been installed so that it is available in the command prompt. If Metro is not installed the Hausdorff operation will report an error. Furthermore, MaskComBinar currently only supports the WINDOWS version of Metro since it calls metro.exe and relies on the windows-specific command-line output generated by the windows version of Metro. Future versions should also work with the Linux version, but this has not yet been tested. Metro can be downloaded from http://vcg.sourceforge.net/index.php/Metro Known bug: Under some circumstances the module gets confused with pre-computed 3D isosurfaces (for display purposes). This can make the module use (leak) working memory, or cause the wrong isosurface to be displayed. The output is unaffected (to our knowledge). (Module by Francois Malan)""" class Measure2D: kits = ['wx_kit', 'vtk_kit', 'geometry_kit'] cats = ['Viewers'] help = """Module for performing 2D measurements on image slices. This is a viewer module and can not be used in an offline batch processing setting. """ class QuickInfo: kits = [] cats = ['Viewers'] help = """Gives more information about any module's output port. Use this to help identify any type of data. """ class SkeletonAUIViewer: kits = ['vtk_kit', 'wx_kit'] cats = ['Viewers'] help = """Skeleton module to using AUI for the interface and integrating a VTK renderer panel. Copy and adapt for your own use. Remember to modify the relevant module_index.py. """ class slice3dVWR: kits = ['wx_kit', 'vtk_kit'] cats = ['Viewers'] help = """The all-singing, all-dancing slice3dVWR module. You can view almost anything with this module. Most of its documentation is part of the application-central help. Press F1 (or select Help from the main application menu) to see it. """ class Slicinator: kits = ['wx_kit', 'vtk_kit'] cats = ['Viewers'] keywords = ['segmentation', 'contour'] help = """The Slicinator. It will be back! """ class TransferFunctionEditor: kits = ['wx_kit'] cats = ['Viewers', 'Volume Rendering'] help = """Transfer function editor. Module under heavy development. """
Python
#Hacked out of a class contained in Charl Botha's comedi_utils.py #Incorporated edits by by Corine Slagboom & Noeska Smit which formed part of their comedi_utils module, used in their 'Emphysema Viewer' #Final version by Francois Malan (2010-2011) from module_kits.vtk_kit.utils import DVOrientationWidget import operator import vtk import wx class OverlaySliceViewer: """Class for viewing 3D binary masks in a slice-view. Supports arbitrary number of overlays in user-definable colours. """ has_active_slices = False def __init__(self, rwi, renderer): self.rwi = rwi self.renderer = renderer istyle = vtk.vtkInteractorStyleTrackballCamera() rwi.SetInteractorStyle(istyle) # we unbind the existing mousewheel handler so it doesn't # interfere rwi.Unbind(wx.EVT_MOUSEWHEEL) rwi.Bind(wx.EVT_MOUSEWHEEL, self._handler_mousewheel) #This is a collection of 1- or 3-component image plane widgets. Each entry corresponds to a single overlay. self.ipw_triads = {} self.add_overlay(0, [0, 0, 0, 0.1]) #Almost-transparent black - for showing the pickable plane stored at id = 0. # we only set the picker on the visible IPW, else the # invisible IPWs block picking! self.picker = vtk.vtkCellPicker() self.picker.SetTolerance(0.005) self.ipw_triads[0][0].SetPicker(self.picker) self.outline_source = vtk.vtkOutlineCornerFilter() m = vtk.vtkPolyDataMapper() m.SetInput(self.outline_source.GetOutput()) a = vtk.vtkActor() a.SetMapper(m) a.PickableOff() self.outline_actor = a self.dv_orientation_widget = DVOrientationWidget(rwi) # this can be used by clients to store the current world # position self.current_world_pos = (0,0,0) self.current_index_pos = (0,0,0) def add_overlay(self, id, rgba_colour): """Creates and ads a new (set of) image plane widgets corresponding to a new overlay. id : the string id which will be used to identify this overlay for future lookups. rgba_colour : a length 4 vector giving the red,green,blue,opacity value for this overlay. Range = [0,1] """ if self.ipw_triads.has_key(id): raise ValueError('The overlay id = "%s" is already in use! Cannot this id - aborting.' % id) else: new_ipw_triad = [vtk.vtkImagePlaneWidget() for _ in range(3)] lut = new_ipw_triad[0].GetLookupTable() lut.SetNumberOfTableValues(2) if len(self.ipw_triads) == 0: lut.SetTableValue(0,0,0,0,0.1) #Almost-transparent black - for showing the pickable plane else: lut.SetTableValue(0,0,0,0,0) #Transparent: for non-interfering overlay on existing layers lut.SetTableValue(1,rgba_colour[0],rgba_colour[1],rgba_colour[2],rgba_colour[3]) #Specified RGBA for binary "true" lut.Build() for ipw in new_ipw_triad: ipw.SetInteractor(self.rwi) ipw.SetLookupTable(lut) self.ipw_triads[id] = new_ipw_triad base_ipw_triad = self.ipw_triads[0] # now actually connect the sync_overlay observer for i,ipw in enumerate(base_ipw_triad): ipw.AddObserver('InteractionEvent',lambda vtk_o, vtk_e, i=i: self.observer_sync_overlay(base_ipw_triad, new_ipw_triad, i)) #fmalan-edit based on nnsmit-edit def observer_sync_overlay(self, master_ipw_triad, slave_ipw_triad, ipw_idx): # get the primary IPW master_ipw = master_ipw_triad[ipw_idx] # get the overlay IPW slave_ipw = slave_ipw_triad[ipw_idx] # get plane geometry from primary o,p1,p2 = master_ipw.GetOrigin(),master_ipw.GetPoint1(),master_ipw.GetPoint2() # and apply to the overlay slave_ipw.SetOrigin(o) slave_ipw.SetPoint1(p1) slave_ipw.SetPoint2(p2) slave_ipw.UpdatePlacement() # end edit def close(self): for id in self.ipw_triads.keys(): self.set_input(id, None) self.dv_orientation_widget.close() def activate_slice(self, id, idx): if idx in [1,2]: self.ipw_triads[id][idx].SetEnabled(1) self.ipw_triads[id][idx].SetPicker(self.picker) def deactivate_slice(self, id, idx): if idx in [1,2]: self.ipw_triads[id][idx].SetEnabled(0) self.ipw_triads[id][idx].SetPicker(None) def _get_input(self, id): return self.ipw_triads[id].GetInput() def get_world_pos(self, image_pos): """Given image coordinates, return the corresponding world position. """ idata = self._get_input(0) if not idata: return None ispacing = idata.GetSpacing() iorigin = idata.GetOrigin() # calculate real coords world = map(operator.add, iorigin, map(operator.mul, ispacing, image_pos[0:3])) return world def set_perspective(self): cam = self.renderer.GetActiveCamera() cam.ParallelProjectionOff() def set_parallel(self): cam = self.renderer.GetActiveCamera() cam.ParallelProjectionOn() def _handler_mousewheel(self, event): # event.GetWheelRotation() is + or - 120 depending on # direction of turning. if event.ControlDown(): delta = 10 elif event.ShiftDown(): delta = 1 else: # if user is NOT doing shift / control, we pass on to the # default handling which will give control to the VTK # mousewheel handlers. self.rwi.OnMouseWheel(event) return if event.GetWheelRotation() > 0: self._ipw1_delta_slice(+delta) else: self._ipw1_delta_slice(-delta) self.render() for id in self.ipw_triads.keys(): self.ipw_triads[id][0].InvokeEvent('InteractionEvent') def _ipw1_delta_slice(self, delta): """Move to the delta slices fw/bw, IF the IPW is currently aligned with one of the axes. """ ipw = self.ipw_triads[0][0] if ipw.GetPlaneOrientation() < 3: ci = ipw.GetSliceIndex() ipw.SetSliceIndex(ci + delta) def render(self): self.rwi.GetRenderWindow().Render() #TODO: Check this code # nnsmit edit # synch those overlays: ''' if self.overlay_active == 1: for i, ipw_overlay in enumerate(self.overlay_ipws): self.observer_sync_overlay(self.ipw_triads, i, 0) self.observer_sync_overlay(self.ipw_triads, i, 1) self.observer_sync_overlay(self.ipw_triads, i, 2) ''' # end edit def reset_camera(self): self.renderer.ResetCamera() def reset_to_default_view(self, view_index): """ @param view_index 2 for XY """ if view_index == 2: cam = self.renderer.GetActiveCamera() # then make sure it's up is the right way cam.SetViewUp(0,1,0) # just set the X,Y of the camera equal to the X,Y of the # focal point. fp = cam.GetFocalPoint() cp = cam.GetPosition() if cp[2] < fp[2]: z = fp[2] + (fp[2] - cp[2]) else: z = cp[2] cam.SetPosition(fp[0], fp[1], z) # first reset the camera self.renderer.ResetCamera() ''' # nnsmit edit # synch overlays as well: if self.overlay_active == 1: for i, ipw_overlay in enumerate(self.overlay_ipws): ipw_overlay.SetSliceIndex(0) ''' self.render() def set_input(self, id, input): if self.ipw_triads.has_key(id): selected_ipw_triad = self.ipw_triads[id] if input == selected_ipw_triad[0].GetInput(): return if input is None: ipw_triad = self.ipw_triads[id] for ipw in ipw_triad: # argh, this disable causes a render ipw.SetEnabled(0) ipw.SetInput(None) remaining_active_slices = False if self.has_active_slices: for key in self.ipw_triads: if key != 0: ipw_triad = self.ipw_triads[key] for ipw in ipw_triad: if ipw.GetEnabled(): remaining_active_slices = True break if remaining_active_slices: break if not remaining_active_slices: self.has_active_slices = False self.outline_source.SetInput(None) self.renderer.RemoveViewProp(self.outline_actor) self.dv_orientation_widget.set_input(None) base_ipw_triad = self.ipw_triads[0] for i, ipw in enumerate(base_ipw_triad): ipw.SetInput(None) ipw.SetEnabled(0) else: orientations = [2, 0, 1] active = [1, 0, 0] if not self.has_active_slices: self.outline_source.SetInput(input) self.renderer.AddViewProp(self.outline_actor) self.dv_orientation_widget.set_input(input) base_ipw_triad = self.ipw_triads[0] for i, ipw in enumerate(base_ipw_triad): ipw.SetInput(input) ipw.SetPlaneOrientation(orientations[i]) # axial ipw.SetSliceIndex(0) ipw.SetEnabled(active[i]) self.has_active_slices = True base_ipw_triad = self.ipw_triads[0] for i, ipw in enumerate(selected_ipw_triad): ipw.SetInput(input) ipw.SetPlaneOrientation(orientations[i]) # axial ipw.SetSliceIndex(0) ipw.SetEnabled(active[i]) self.observer_sync_overlay(base_ipw_triad, selected_ipw_triad, i) #sync to the current position of the base (pickable) triad else: raise ValueError('The overlay with id = "%s" was not found!' % id)
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. # skeleton of an AUI-based viewer module # copy and modify for your own purposes. # set to False for 3D viewer, True for 2D image viewer IMAGE_VIEWER = True MATCH_MODE_PASSTHROUGH = 0 MATCH_MODE_LANDMARK_SS = 1 MATCH_MODE_STRINGS = [ \ 'Single structure landmarks' ] COMPARISON_MODE_DATA2M = 0 COMPARISON_MODE_CHECKERBOARD = 1 COMPARISON_MODE_DIFFERENCE = 2 # import the frame, i.e. the wx window containing everything import CoMedIFrame # and do a reload, so that the GUI is also updated at reloads of this # module. reload(CoMedIFrame) import comedi_match_modes reload(comedi_match_modes) import comedi_comparison_modes reload(comedi_comparison_modes) import comedi_utils reload(comedi_utils) import math from module_kits.misc_kit import misc_utils from module_base import ModuleBase from module_mixins import IntrospectModuleMixin import module_utils import operator import os import random #temp testing import sys import traceback import vtk import wx class CoMedI(IntrospectModuleMixin, ModuleBase): # API methods def __init__(self, module_manager): """Standard constructor. All DeVIDE modules have these, we do the required setup actions. """ # we record the setting here, in case the user changes it # during the lifetime of this model, leading to different # states at init and shutdown. self.IMAGE_VIEWER = IMAGE_VIEWER ModuleBase.__init__(self, module_manager) # create the view frame self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, CoMedIFrame.CoMedIFrame) # change the title to something more spectacular self._view_frame.SetTitle('CoMedI') self._setup_vis() # hook up all event handlers self._bind_events() # make our window appear (this is a viewer after all) self.view() # all modules should toggle this once they have shown their # views. self.view_initialised = True # this will cause the correct set_cam_* call to be made self._config.cam_parallel = False # setup all match modes here. even if the user switches # modes, all metadata should be serialised, so that after a # network reload, the user can switch and will get her old # metadata back from a previous session. self._config.sstructlandmarksmm_cfg = {} # default match mode is the landmark thingy self._config.match_mode = MATCH_MODE_LANDMARK_SS # this will hold a binding to the current match mode that will # be initially setup by config_to_logic self.match_mode = None self._config.data2mcm_cfg = {} self._config.checkerboardcm_cfg = {} self._config.focusdiffcm_cfg = {} self._config.comparison_mode = COMPARISON_MODE_DATA2M self.comparison_mode = None # apply config information to underlying logic self.sync_module_logic_with_config() # then bring it all the way up again to the view self.sync_module_view_with_logic() def close(self): """Clean-up method called on all DeVIDE modules when they are deleted. """ # get rid of match_mode self.match_mode.close() self._close_vis() # now take care of the wx window self._view_frame.close() # then shutdown our introspection mixin IntrospectModuleMixin.close(self) def get_input_descriptions(self): # define this as a tuple of input descriptions if you want to # take input data e.g. return ('vtkPolyData', 'my kind of # data') return ('Data 1', 'Data 2') def get_output_descriptions(self): # define this as a tuple of output descriptions if you want to # generate output data. return ('Matched Data 2', 'Confidence Field') def set_input(self, idx, input_stream): # this gets called right before you get executed. take the # input_stream and store it so that it's available during # execute_module() if idx == 0: self._data1_slice_viewer.set_input(input_stream) if input_stream is None: # we're done disconnecting, no syncing necessary # but we do need to tell the current match_mode # something is going on. self._update_mmcm(True) return if not self._data2_slice_viewer.get_input(): self._data1_slice_viewer.reset_camera() self._data1_slice_viewer.render() else: # sync ourselves to data2 self.sync_slice_viewers.sync_all( self._data2_slice_viewer, [self._data1_slice_viewer]) if idx == 1: self._data2_slice_viewer.set_input(input_stream) if input_stream is None: self._update_mmcm(True) return if not self._data1_slice_viewer.get_input(): self._data2_slice_viewer.reset_camera() self._data2_slice_viewer.render() else: self.sync_slice_viewers.sync_all( self._data1_slice_viewer, [self._data2_slice_viewer]) def get_output(self, idx): # this can get called at any time when a consumer module wants # you output data. if idx == 0: return self.match_mode.get_output() else: return self.match_mode.get_confidence() def execute_module(self): # when it's you turn to execute as part of a network # execution, this gets called. pass # as per usual with viewer modules, we're keeping the config up to # date throughout execution, so only the config_to_logic and # config_to_view are implemented, so that things correctly restore # after a deserialisation. def logic_to_config(self): pass def config_to_logic(self): # we need to be able to build up the correct MatchMode based # on the config. print "sync mm" self._sync_mm_with_config() # do the same for the comparison mode print "sync cm" self._sync_cm_with_config() def config_to_view(self): if self._config.cam_parallel: self.set_cam_parallel() # also make sure this is reflected in the menu self._view_frame.set_cam_parallel() else: self.set_cam_perspective() # also make sure this is reflected in the menu self._view_frame.set_cam_perspective() # now also set the correct pages in the match mode and # comparison mode notebooks. vf = self._view_frame cp = vf.pane_controls.window # ChangeSelection does not trigger the event handlers cp.match_mode_notebook.ChangeSelection( self._config.match_mode) cp.comparison_mode_notebook.ChangeSelection( self._config.comparison_mode) def view_to_config(self): pass def view(self): self._view_frame.Show() self._view_frame.Raise() # because we have an RWI involved, we have to do this # SafeYield, so that the window does actually appear before we # call the render. If we don't do this, we get an initial # empty renderwindow. wx.SafeYield() self.render_all() # PRIVATE methods def _bind_events(self): """Bind wx events to Python callable object event handlers. """ vf = self._view_frame vf.Bind(wx.EVT_MENU, self._handler_cam_perspective, id = vf.id_camera_perspective) vf.Bind(wx.EVT_MENU, self._handler_cam_parallel, id = vf.id_camera_parallel) vf.Bind(wx.EVT_MENU, self._handler_cam_xyzp, id = vf.id_camera_xyzp) vf.Bind(wx.EVT_MENU, self._handler_introspect, id = vf.id_adv_introspect) vf.Bind(wx.EVT_MENU, self._handler_synced, id = vf.id_views_synchronised) vf.Bind(wx.EVT_MENU, self._handler_slice2, id = vf.id_views_slice2) vf.Bind(wx.EVT_MENU, self._handler_slice3, id = vf.id_views_slice3) cp = vf.pane_controls.window cp.compare_button.Bind(wx.EVT_BUTTON, self._handler_compare) cp.update_compvis_button.Bind(wx.EVT_BUTTON, self._handler_update_compvis) cp.match_mode_notebook.Bind( wx.EVT_NOTEBOOK_PAGE_CHANGED, self._handler_mm_nbp_changed) cp.comparison_mode_notebook.Bind( wx.EVT_NOTEBOOK_PAGE_CHANGED, self._handler_cm_nbp_changed) def _close_vis(self): for sv in self._slice_viewers: sv.close() def _handler_cam_parallel(self, event): self.set_cam_parallel() def _handler_cam_perspective(self, event): self.set_cam_perspective() def _handler_cam_xyzp(self, event): self._data1_slice_viewer.reset_to_default_view(2) # then synchronise the rest self.sync_slice_viewers.sync_all(self._data1_slice_viewer) def _handler_cm_nbp_changed(self, evt): # tab indices match the constant value. self._config.comparison_mode = evt.GetSelection() self._sync_cm_with_config() self.comparison_mode.update_vis() # we have to call this skip so that wx also changes the page # contents. evt.Skip() def _handler_mm_nbp_changed(self, evt): print "hello you too" # we have to call this skip so wx also changes the actual tab # contents. evt.Skip() def _handler_compare(self, e): self._update_mmcm() def _handler_introspect(self, e): self.miscObjectConfigure(self._view_frame, self, 'CoMedI') def _handler_slice2(self, e): for sv in self.sync_slice_viewers.slice_viewers: if e.IsChecked(): sv.activate_slice(1) else: sv.deactivate_slice(1) def _handler_slice3(self, e): for sv in self.sync_slice_viewers.slice_viewers: if e.IsChecked(): sv.activate_slice(2) else: sv.deactivate_slice(2) def _handler_synced(self, event): #cb = event.GetEventObject() if event.IsChecked(): if not self.sync_slice_viewers.sync: self.sync_slice_viewers.sync = True # now do the initial sync to data1 self.sync_slice_viewers.sync_all( self._data1_slice_viewer) else: self.sync_slice_viewers.sync = False def _handler_update_compvis(self, evt): self.comparison_mode.update_vis() def _observer_cursor(self, vtk_o, vtk_e, txt): """ @param txt: Text identifier that will be prepended to the cursor position update in the UI. """ cd = [0,0,0,0] cdv = vtk_o.GetCursorData(cd) if not cdv: # we're not cursoring return c = tuple([int(i) for i in cd]) self._view_frame.pane_controls.window.cursor_text.SetValue( '%s : %s = %d' % (txt, c[0:3], c[3])) # also store the current cursor position in an ivar, we need # it. we probably need to replace this text check with # something else... if txt.startswith('d1'): self._data1_slice_viewer.current_index_pos = c w = self._data1_slice_viewer.get_world_pos(c) self._data1_slice_viewer.current_world_pos = w elif txt.startswith('d2'): self._data1_slice_viewer.current_index_pos = c w = self._data2_slice_viewer.get_world_pos(c) self._data2_slice_viewer.current_world_pos = w def _setup_vis(self): # setup data1 slice viewer, instrument its slice viewers with # observers so that the cursor information is output to the # GUI SV = comedi_utils.CMSliceViewer self._data1_slice_viewer = SV( self._view_frame.rwi_pane_data1.rwi, self._view_frame.rwi_pane_data1.renderer) for ipw in self._data1_slice_viewer.ipws: ipw.AddObserver( 'InteractionEvent', lambda o,e: self._observer_cursor(o,e,'d1') ) # do the same for the data2 slice viewer self._data2_slice_viewer = SV( self._view_frame.rwi_pane_data2.rwi, self._view_frame.rwi_pane_data2.renderer) for ipw in self._data2_slice_viewer.ipws: ipw.AddObserver( 'InteractionEvent', lambda o,e: self._observer_cursor(o,e,'d2') ) self._slice_viewers = [ \ self._data1_slice_viewer, self._data2_slice_viewer] self.sync_slice_viewers = ssv = comedi_utils.SyncSliceViewers() for sv in self._slice_viewers: ssv.add_slice_viewer(sv) def _sync_cm_with_config(self): """Synchronise comparison mode with what's specified in the config. This is used by config_to_logic as well as the run-time comparison mode tab switching. """ if self.comparison_mode: self.comparison_mode.close() self.comparison_mode = None if self._config.comparison_mode == COMPARISON_MODE_DATA2M: cm = comedi_comparison_modes.Data2MCM self.comparison_mode = cm( self, self._config.data2mcm_cfg) elif self._config.comparison_mode == \ COMPARISON_MODE_CHECKERBOARD: cm = comedi_comparison_modes.CheckerboardCM self.comparison_mode = cm( self, self._config.checkerboardcm_cfg) elif self._config.comparison_mode == \ COMPARISON_MODE_DIFFERENCE: cm = comedi_comparison_modes.FocusDiffCM self.comparison_mode = cm( self, self._config.focusdiffcm_cfg) def _sync_mm_with_config(self): """Synchronise match mode with what's specified in the config. This is used by config_to_logic as well as the run-time match mode tab switching. """ if self.match_mode: self.match_mode.close() self.match_mode = None if self._config.match_mode == MATCH_MODE_LANDMARK_SS: # we have to create a new one in anycase! This gets # called if we get a brand new config given to us, too # much could have changed. #if mm.__class__.__name__ != SStructLandmarksMM.__name__: self.match_mode = comedi_match_modes.SStructLandmarksMM( self, self._config.sstructlandmarksmm_cfg) def _update_mmcm(self, disable_vis=False): """Update the current match mode and the comparison mode. """ if disable_vis: self.comparison_mode.disable_vis() self.match_mode.transform() self.comparison_mode.update_vis() # PUBLIC methods def get_compvis_vtk(self): """Return rwi and renderer used for the compvis. Used mostly by the various comparison modes. """ return ( self._view_frame.rwi_pane_compvis.rwi, self._view_frame.rwi_pane_compvis.renderer ) def get_data1(self): """Return data1 input. """ return self._data1_slice_viewer.get_input() def get_data2m(self): """Return currently matched data2, i.e. the output of the current match mode. """ return self.match_mode.get_output() def render_all(self): """Method that calls Render() on the embedded RenderWindow. Use this after having made changes to the scene. """ self._view_frame.render_all() def set_cam_perspective(self): for sv in self.sync_slice_viewers.slice_viewers: sv.set_perspective() sv.render() self._config.cam_parallel = False def set_cam_parallel(self): for sv in self.sync_slice_viewers.slice_viewers: sv.set_parallel() sv.render() self._config.cam_parallel = True
Python
# sliceDirections.py copyright (c) 2003 Charl P. Botha <cpbotha@ieee.org> # $Id$ # class encapsulating all instances of the sliceDirection class import gen_utils # the following two lines are only needed during prototyping of the modules # that they import import modules.viewers.slice3dVWRmodules.sliceDirection reload(modules.viewers.slice3dVWRmodules.sliceDirection) from modules.viewers.slice3dVWRmodules.sliceDirection import sliceDirection from modules.viewers.slice3dVWRmodules.shared import s3dcGridMixin import vtk import wx import wx.grid class sliceDirections(s3dcGridMixin): _gridCols = [('Slice Name', 0), ('Enabled', 0), ('Interaction', 0)] _gridNameCol = 0 _gridEnabledCol = 1 _gridInteractionCol = 2 def __init__(self, slice3dVWRThingy, sliceGrid): self.slice3dVWR = slice3dVWRThingy self._grid = sliceGrid self._sliceDirectionsDict = {} # this same picker is used on all new IPWS of all sliceDirections self.ipwPicker = vtk.vtkCellPicker() self.currentCursor = None # configure the grid from scratch self._initialiseGrid() self._initUI() # bind all events self._bindEvents() # fill out our drop-down menu self._disableMenuItems = self._appendGridCommandsToMenu( self.slice3dVWR.controlFrame.slicesMenu, self.slice3dVWR.controlFrame, disable=True) self.overlayMode = 'greenOpacityRange' self.fusionAlpha = 0.4 # this will make all ipw slice polydata available at the output self.ipwAppendPolyData = vtk.vtkAppendPolyData() # this append filter will make all slice data available at the output self.ipwAppendFilter = vtk.vtkAppendFilter() # create the first slice self._createSlice('Axial') def addData(self, theData): # add this input to all available sliceDirections for sliceName, sliceDirection in \ self._sliceDirectionsDict.items(): # try to add the data sliceDirection.addData(theData) def updateData(self, prevData, newData): """Replace prevData with newData. This call is used to update a data object on an already existing connection and is used by the slice3dVWR when a new transfer is made to one of its inputs. This method calls the updateData method of the various sliceDirection instances. @param prevData: the old dataset (will be replaced by the new) @param newData: The new data. """ for sliceName, sliceDirection in self._sliceDirectionsDict.items(): sliceDirection.updateData(prevData, newData) def addContourObject(self, tdObject, prop3D): """Activate contouring for tdObject on all sliceDirections. @param prop3D: the actor/prop representing the tdObject (which is most often a vtkPolyData) in the 3d scene. """ for sliceName, sliceDirection in self._sliceDirectionsDict.items(): sliceDirection.addContourObject(tdObject, prop3D) def _appendGridCommandsToMenu(self, menu, eventWidget, disable=True): """Appends the slice grid commands to a menu. This can be used to build up the context menu or the drop-down one. """ commandsTuple = [ ('C&reate Slice', 'Create a new slice', self._handlerCreateSlice, False), ('---',), ('Select &All', 'Select all slices', self._handlerSliceSelectAll, False), ('D&Eselect All', 'Deselect all slices', self._handlerSliceDeselectAll, False), ('---',), ('&Show', 'Show selected slices', self._handlerSliceShow, True), ('&Hide', 'Hide selected slices', self._handlerSliceHide, True), ('&Interaction ON', 'Activate Interaction for all selected slices', self._handlerSliceInteractionOn, True), ('I&nteraction OFF', 'Deactivate Interaction for all selected slices', self._handlerSliceInteractionOff, True), ('Set &Opacity', 'Change opacity of all selected slices', self._handlerSliceSetOpacity, True), ('---',), ('&Lock to Points', 'Move the selected slices to selected points', self._handlerSliceLockToPoints, True), ('---',), ('Reset to A&xial', 'Reset the selected slices to Axial', self._handlerSliceResetToAxial, True), ('Reset to &Coronal', 'Reset the selected slices to Coronal', self._handlerSliceResetToCoronal, True), ('Reset to Sa&gittal', 'Reset the selected slices to Sagittal', self._handlerSliceResetToSagittal, True), ('---',), # important! one-element tuple... ('&Delete', 'Delete selected slices', self._handlerSliceDelete, True)] disableList = self._appendGridCommandsTupleToMenu( menu, eventWidget, commandsTuple, disable) return disableList def _bindEvents(self): controlFrame = self.slice3dVWR.controlFrame wx.EVT_BUTTON(controlFrame, controlFrame.createSliceButtonId, self._handlerCreateSlice) # for ortho view use sliceDirection.createOrthoView() wx.grid.EVT_GRID_CELL_RIGHT_CLICK( self._grid, self._handlerGridRightClick) wx.grid.EVT_GRID_LABEL_RIGHT_CLICK( self._grid, self._handlerGridRightClick) wx.grid.EVT_GRID_RANGE_SELECT( self._grid, self._handlerGridRangeSelect) # now do the fusion stuff wx.EVT_CHOICE( self.slice3dVWR.controlFrame, self.slice3dVWR.controlFrame.overlayModeChoice.GetId(), self._handlerOverlayModeChoice) wx.EVT_COMMAND_SCROLL( self.slice3dVWR.controlFrame, self.slice3dVWR.controlFrame.fusionAlphaSlider.GetId(), self._handlerFusionAlphaSlider) def close(self): for sliceName, sd in self._sliceDirectionsDict.items(): self._destroySlice(sliceName) def _createSlice(self, sliceName): if sliceName: if sliceName in self._sliceDirectionsDict: wx.LogError("A slice with that name already exists.") return None else: newSD = sliceDirection(sliceName, self) self._sliceDirectionsDict[sliceName] = newSD # setup the correct overlayMode and fusionAlpha newSD.overlayMode = self.overlayMode newSD.fusionAlpha = self.fusionAlpha # now attach all inputs to it for i in self.slice3dVWR._inputs: if i['Connected'] == 'vtkImageDataPrimary' or \ i['Connected'] == 'vtkImageDataOverlay': newSD.addData(i['inputData']) # add it to our grid nrGridRows = self._grid.GetNumberRows() self._grid.AppendRows() self._grid.SetCellValue(nrGridRows, self._gridNameCol, sliceName) # set the relevant cells up for Boolean for col in [self._gridEnabledCol, self._gridInteractionCol]: # instead of SetCellRenderer, you could have used # wxGrid.SetColFormatBool() self._grid.SetCellRenderer( nrGridRows, col, wx.grid.GridCellBoolRenderer()) self._grid.SetCellAlignment( nrGridRows, col, wx.ALIGN_CENTRE, wx.ALIGN_CENTRE) # set initial boolean values self._setSliceEnabled(sliceName, True) self._setSliceInteraction(sliceName, True) # and initialise the output polydata self.ipwAppendPolyData.AddInput(newSD.primaryPolyData) return newSD def _destroySlice(self, sliceName): """Destroy the named slice.""" if sliceName in self._sliceDirectionsDict: sliceDirection = self._sliceDirectionsDict[sliceName] # remove it from the polydata output self.ipwAppendPolyData.RemoveInput( sliceDirection.primaryPolyData) # this will disconnect all inputs sliceDirection.close() # remove from the grid row = self._findGridRowByName(sliceName) if row >= 0: self._grid.DeleteRows(row) # and remove it from our dict del self._sliceDirectionsDict[sliceName] def _findGridRowByName(self, sliceName): nrGridRows = self._grid.GetNumberRows() rowFound = False row = 0 while not rowFound and row < nrGridRows: value = self._grid.GetCellValue(row, self._gridNameCol) rowFound = (value == sliceName) row += 1 if rowFound: # prepare and return the row row -= 1 return row else: return -1 def get_slice_geometries(self): """Return dict mapping from slice direction names to 3-element tuples: origin, point1, point2. """ geoms = {} for name, sd in self._sliceDirectionsDict.items(): geoms[name] = sd.get_slice_geometry() return geoms def set_slice_geometries(self, geoms): """Given the dict returned by get_slice_geometries(), set all slices to the given plane geometries. """ for name, geom in geoms.items(): try: sd = self._sliceDirectionsDict[name] sd.set_slice_geometry(geom) except KeyError: pass def getSelectedSliceDirections(self): """Returns list with bindings to user-selected sliceDirections. """ selectedSliceNames = self._getSelectedSliceNames() selectedSliceDirections = [self._sliceDirectionsDict[sliceName] for sliceName in selectedSliceNames] return selectedSliceDirections def get_all_slice_names(self): return self._sliceDirectionsDict.keys() def _getSelectedSliceNames(self): """ """ sliceNames = [] selectedRows = self._grid.GetSelectedRows() for row in selectedRows: sliceNames.append( self._grid.GetCellValue(row, self._gridNameCol)) return sliceNames def _handlerCreateSlice(self, event): sliceName = self.slice3dVWR.controlFrame.createSliceComboBox.GetValue() newSD = self._createSlice(sliceName) if newSD: if sliceName == 'Coronal': newSD.resetToACS(1) elif sliceName == 'Sagittal': newSD.resetToACS(2) # a new slice was added, re-render! self.slice3dVWR.render3D() def _handlerGridRightClick(self, gridEvent): """This will popup a context menu when the user right-clicks on the grid. """ pmenu = wx.Menu('Slices Context Menu') self._appendGridCommandsToMenu(pmenu, self._grid) self._grid.PopupMenu(pmenu, gridEvent.GetPosition()) def _handlerOverlayModeChoice(self, event): ss = self.slice3dVWR.controlFrame.overlayModeChoice.\ GetStringSelection() # look it up self.overlayMode = sliceDirection.overlayModes[ss] for sliceName, sliceDir in self._sliceDirectionsDict.items(): sliceDir.overlayMode = self.overlayMode sliceDir.setAllOverlayLookupTables() if len(self._sliceDirectionsDict) > 0: self.slice3dVWR.render3D() def _handlerFusionAlphaSlider(self, event): val = self.slice3dVWR.controlFrame.fusionAlphaSlider.GetValue() self.fusionAlpha = val / 100.0 for sliceName, sliceDir in self._sliceDirectionsDict.items(): sliceDir.fusionAlpha = self.fusionAlpha sliceDir.setAllOverlayLookupTables() if len(self._sliceDirectionsDict) > 0: self.slice3dVWR.render3D() def _handlerSliceSelectAll(self, event): for row in range(self._grid.GetNumberRows()): self._grid.SelectRow(row, True) def _handlerSliceDeselectAll(self, event): self._grid.ClearSelection() def _handlerSliceLockToPoints(self, event): worldPoints = self.slice3dVWR.selectedPoints.getSelectedWorldPoints() if len(worldPoints) >= 3: selectedSliceDirections = self.getSelectedSliceDirections() for sliceDirection in selectedSliceDirections: sliceDirection.lockToPoints( worldPoints[0], worldPoints[1], worldPoints[2]) if selectedSliceDirections: self.slice3dVWR.render3D() else: wx.LogMessage("You have to select at least three points.") def _handlerSliceHide(self, event): names = self._getSelectedSliceNames() for name in names: self._setSliceEnabled(name, False) self.slice3dVWR.render3D() def _handlerSliceShow(self, event): names = self._getSelectedSliceNames() for name in names: self._setSliceEnabled(name, True) self.slice3dVWR.render3D() def _handlerSliceShowHide(self, event): names = self._getSelectedSliceNames() for name in names: self._setSliceEnabled( name, not self._sliceDirectionsDict[name].getEnabled()) self.slice3dVWR.render3D() def _handlerSliceInteraction(self, event): names = self._getSelectedSliceNames() for name in names: self._setSliceInteraction( name, not self._sliceDirectionsDict[name].getInteractionEnabled()) def _handlerSliceInteractionOn(self, event): names = self._getSelectedSliceNames() for name in names: self._setSliceInteraction( name, True) def _handlerSliceInteractionOff(self, event): names = self._getSelectedSliceNames() for name in names: self._setSliceInteraction( name, False) def _handlerSliceSetOpacity(self, event): opacityText = wx.GetTextFromUser( 'Enter a new opacity value (0.0 to 1.0) for all selected ' 'slices.') if opacityText: try: opacity = float(opacityText) except ValueError: pass else: if opacity > 1.0: opacity = 1.0 elif opacity < 0.0: opacity = 0.0 names = self._getSelectedSliceNames() for name in names: self._setSliceOpacity(name, opacity) def _handlerSliceDelete(self, event): names = self._getSelectedSliceNames() for name in names: self._destroySlice(name) if names: self.slice3dVWR.render3D() def _handlerSliceACS(self, event): selection = self.slice3dVWR.controlFrame.acsChoice.GetSelection() names = self._getSelectedSliceNames() for name in names: sd = self._sliceDirectionsDict[name] sd.resetToACS(selection) if names: self.slice3dVWR.render3D() def _handlerSliceResetToAxial(self, event): names = self._getSelectedSliceNames() for name in names: sd = self._sliceDirectionsDict[name] sd.resetToACS(0) if names: self.slice3dVWR.render3D() def _handlerSliceResetToCoronal(self, event): names = self._getSelectedSliceNames() for name in names: sd = self._sliceDirectionsDict[name] sd.resetToACS(1) if names: self.slice3dVWR.render3D() def _handlerSliceResetToSagittal(self, event): names = self._getSelectedSliceNames() for name in names: sd = self._sliceDirectionsDict[name] sd.resetToACS(2) if names: self.slice3dVWR.render3D() def _initialiseGrid(self): # setup default selection background gsb = self.slice3dVWR.gridSelectionBackground self._grid.SetSelectionBackground(gsb) # delete all existing columns self._grid.DeleteCols(0, self._grid.GetNumberCols()) # we need at least one row, else adding columns doesn't work (doh) self._grid.AppendRows() # setup columns self._grid.AppendCols(len(self._gridCols)) for colIdx in range(len(self._gridCols)): # add labels self._grid.SetColLabelValue(colIdx, self._gridCols[colIdx][0]) # set size according to labels self._grid.AutoSizeColumns() for colIdx in range(len(self._gridCols)): # now set size overrides size = self._gridCols[colIdx][1] if size > 0: self._grid.SetColSize(colIdx, size) # make sure we have no rows again... self._grid.DeleteRows(0, self._grid.GetNumberRows()) def _initUI(self): """Perform any UI initialisation during setup. """ # c = self.slice3dVWR.controlFrame.overlayModeChoice c.Clear() overlayModeTexts = sliceDirection.overlayModes.keys() overlayModeTexts.sort() for overlayModeText in overlayModeTexts: c.Append(overlayModeText) c.SetStringSelection('Green Opacity Range') def removeData(self, theData): for sliceName, sliceDirection in self._sliceDirectionsDict.items(): sliceDirection.removeData(theData) def removeContourObject(self, tdObject): for sliceName, sliceDirection in self._sliceDirectionsDict.items(): sliceDirection.removeContourObject(tdObject) def resetAll(self): for sliceName, sliceDirection in self._sliceDirectionsDict.items(): sliceDirection._resetPrimary() sliceDirection._resetOverlays() sliceDirection._syncContours() def set_lookup_table(self, lut): for sname, sdirection in self._sliceDirectionsDict.items(): sdirection.set_lookup_table(lut) def setCurrentCursor(self, cursor): self.currentCursor = cursor cf = self.slice3dVWR.controlFrame # =================== # discrete position discretePos = cursor[0:3] cf.sliceCursorDiscreteText.SetValue('%d, %d, %d' % tuple(discretePos)) # =================== # world position worldPos = self.slice3dVWR.getWorldPositionInInputData(discretePos) if worldPos != None: worldPosString = '%.2f, %.2f, %.2f' % tuple(worldPos) else: worldPosString = 'NA' cf.sliceCursorWorldText.SetValue(worldPosString) # =================== # scalar values values = self.slice3dVWR.getValuesAtDiscretePositionInInputData( discretePos) if values != None: valuesString = '%s' % (values,) else: valuesString = 'NA' cf.sliceCursorScalarsText.SetValue(valuesString) def setCurrentSliceDirection(self, sliceDirection): # find this sliceDirection sdFound = False for sliceName, sd in self._sliceDirectionsDict.items(): if sd == sliceDirection: sdFound = True break if sdFound: row = self._findGridRowByName(sliceName) if row >= 0: self._grid.SelectRow(row, False) def _setSliceEnabled(self, sliceName, enabled): if sliceName in self._sliceDirectionsDict: sd = self._sliceDirectionsDict[sliceName] if enabled: sd.enable() else: sd.disable() row = self._findGridRowByName(sliceName) if row >= 0: gen_utils.setGridCellYesNo( self._grid, row, self._gridEnabledCol, enabled) def _setSliceInteraction(self, sliceName, interaction): if sliceName in self._sliceDirectionsDict: sd = self._sliceDirectionsDict[sliceName] if interaction: sd.enableInteraction() else: sd.disableInteraction() row = self._findGridRowByName(sliceName) if row >= 0: gen_utils.setGridCellYesNo( self._grid, row, self._gridInteractionCol, interaction) def _setSliceOpacity(self, sliceName, opacity): if sliceName in self._sliceDirectionsDict: sd = self._sliceDirectionsDict[sliceName] for ipw in sd._ipws: ipw.GetTexturePlaneProperty().SetOpacity(opacity) def syncContoursToObject(self, tdObject): for sliceName, sliceDirection in self._sliceDirectionsDict.items(): sliceDirection.syncContourToObject(tdObject) def syncContoursToObjectViaProp(self, prop): for sliceName, sliceDirection in self._sliceDirectionsDict.items(): sliceDirection.syncContourToObjectViaProp(prop) def enableEnabledSliceDirections(self): """Enable all sliceDirections that are enabled in the grid control. This is used as part of the slice3dVWR enable/disable execution logic. """ numRows = self._grid.GetNumberRows() for row in range(numRows): # val can be 0 or 1 val = int(self._grid.GetCellValue(row, self._gridEnabledCol)) if val: name = self._grid.GetCellValue(row, self._gridNameCol) self._sliceDirectionsDict[name].enable() def disableEnabledSliceDirections(self): numRows = self._grid.GetNumberRows() for row in range(numRows): # val can be 0 or 1 val = int(self._grid.GetCellValue(row, self._gridEnabledCol)) if val: name = self._grid.GetCellValue(row, self._gridNameCol) self._sliceDirectionsDict[name].disable()
Python
# shared.py copyright (c) 2003 Charl P. Botha <cpbotha@ieee.org> # $Id$ # import wx class s3dcGridMixin(object): """ """ def _handlerGridRangeSelect(self, event): """This event handler is a fix for the fact that the row selection in the wxGrid is deliberately broken. It's also used to activate and deactivate relevant menubar items. Whenever a user clicks on a cell, the grid SHOWS its row to be selected, but GetSelectedRows() doesn't think so. This event handler will travel through the Selected Blocks and make sure the correct rows are actually selected. Strangely enough, this event always gets called, but the selection is empty when the user has EXPLICITLY selected rows. This is not a problem, as then the GetSelectedRows() does return the correct information. """ # both of these are lists of (row, column) tuples tl = self._grid.GetSelectionBlockTopLeft() br = self._grid.GetSelectionBlockBottomRight() # this means that the user has most probably clicked on the little # block at the top-left corner of the grid... in this case, # SelectRow has no frikking effect (up to wxPython 2.4.2.4) so we # detect this situation and clear the selection (we're going to be # selecting the whole grid in anycase. if tl == [(0,0)] and br == [(self._grid.GetNumberRows() - 1, self._grid.GetNumberCols() - 1)]: self._grid.ClearSelection() for (tlrow, tlcolumn), (brrow, brcolumn) in zip(tl, br): for row in range(tlrow,brrow + 1): self._grid.SelectRow(row, True) if self._grid.GetSelectedRows(): for mi in self._disableMenuItems: mi.Enable(True) else: for mi in self._disableMenuItems: mi.Enable(False) def _appendGridCommandsTupleToMenu(self, menu, eventWidget, commandsTuple, disable=True): """Appends the slice grid commands to a menu. This can be used to build up the context menu or the drop-down one. Returns a list with bindings to menu items that have to be disabled. """ disableList = [] for command in commandsTuple: if command[0] == '---': mi = wx.MenuItem(menu, wx.ID_SEPARATOR) menu.AppendItem(mi) else: id = wx.NewId() mi = wx.MenuItem( menu, id, command[0], command[1]) menu.AppendItem(mi) wx.EVT_MENU( eventWidget, id, command[2]) if disable and not self._grid.GetSelectedRows() and command[3]: mi.Enable(False) if command[3]: disableList.append(mi) # the disableList can be used later if the menu is created for use # in the frame menubar return disableList
Python
# tdObjects.py copyright (c) 2003 by Charl P. Botha <cpbotha@ieee.org> # $Id$ # class that controls the 3-D objects list import gen_utils reload(gen_utils) import math import module_kits from module_kits.vtk_kit import misc from modules.viewers.slice3dVWRmodules.shared import s3dcGridMixin import operator import vtk import vtkdevide import wx import wx.grid from wx.lib import colourdb class tdObjects(s3dcGridMixin): """Class for keeping track and controlling everything to do with 3d objects in a slice viewer. A so-called tdObject can be a vtkPolyData or a vtkVolume at this stage. The internal dict is keyed on the tdObject binding itself. """ _objectColours = ['LIMEGREEN', 'SKYBLUE', 'PERU', 'CYAN', 'GOLD', 'MAGENTA', 'GREY80', 'PURPLE'] _gridCols = [('Object Name', 0), ('Colour', 110), ('Visible', 0), ('Contour', 0), ('Motion', 0), ('Scalars',0)] _gridNameCol = 0 _gridColourCol = 1 _gridVisibleCol = 2 _gridContourCol = 3 _gridMotionCol = 4 _gridScalarVisibilityCol = 5 def __init__(self, slice3dVWRThingy, grid): self._tdObjectsDict = {} self._objectId = 0 self.slice3dVWR = slice3dVWRThingy self._grid = grid self._initialiseGrid() self._bindEvents() # fill out our drop-down menu self._disableMenuItems = self._appendGridCommandsToMenu( self.slice3dVWR.controlFrame.objectsMenu, self.slice3dVWR.controlFrame, disable=True) # some GUI events that have to do with the objects list wx.EVT_BUTTON(self.slice3dVWR.objectAnimationFrame, self.slice3dVWR.objectAnimationFrame.resetButtonId, self._handlerObjectAnimationReset) wx.EVT_SLIDER(self.slice3dVWR.objectAnimationFrame, self.slice3dVWR.objectAnimationFrame.frameSliderId, self._handlerObjectAnimationSlider) # this will fix up wxTheColourDatabase colourdb.updateColourDB() def close(self): self._tdObjectsDict.clear() self.slice3dVWR = None self._grid.ClearGrid() self._grid = None def addObject(self, tdObject): """Takes care of all the administration of adding a new 3-d object to the list and updating it in the list control. """ if tdObject not in self._tdObjectsDict: # we get to pick a colour and a name colourName = self._objectColours[ self._objectId % len(self._objectColours)] # objectName HAS TO BE unique! objectName = "%s%d" % ('obj', self._objectId) self._objectId += 1 # create a colour as well colour = wx.TheColourDatabase.FindColour(colourName).asTuple() # normalise nColour = tuple([c / 255.0 for c in colour]) # we'll need this later (when we decide about scalar vis) scalarsName = None # now actually create the necessary thingies and add the object # to the scene if hasattr(tdObject, 'GetClassName') and \ callable(tdObject.GetClassName): if tdObject.GetClassName() == 'vtkVolume': self.slice3dVWR._threedRenderer.AddVolume(tdObject) self._tdObjectsDict[tdObject] = {'tdObject' : tdObject, 'type' : 'vtkVolume'} # we have to test this here already... if there's # a VTK error (for instance volume rendering the wrong # type) we remove the volume and re-raise the exception # the calling code will act as if no successful add # was performed, thus feeding back the error try: self.slice3dVWR._threedRenderer.ResetCamera() self.slice3dVWR.render3D() except RuntimeError: self.slice3dVWR._threedRenderer.RemoveVolume(tdObject) raise elif tdObject.GetClassName() == 'vtkPolyData': mapper = vtk.vtkPolyDataMapper() mapper.ImmediateModeRenderingOn() mapper.SetInput(tdObject) actor = vtk.vtkActor() actor.SetMapper(mapper) #actor.GetProperty().LoadMaterial('GLSLTwisted') #actor.GetProperty().ShadingOn() #actor.GetProperty().AddShaderVariableFloat('Rate', 1.0) # now we are going to set the PERFECT material p = actor.GetProperty() # i prefer flat shading, okay? p.SetInterpolationToFlat() # Ka, background lighting coefficient p.SetAmbient(0.1) # light reflectance p.SetDiffuse(0.6) # the higher Ks, the more intense the highlights p.SetSpecular(0.4) # the higher the power, the more localised the # highlights p.SetSpecularPower(100) ren = self.slice3dVWR._threedRenderer ren.AddActor(actor) self._tdObjectsDict[tdObject] = {'tdObject' : tdObject, 'type' : 'vtkPolyData', 'vtkActor' : actor} # to get the name of the scalars we need to do this. tdObject.Update() if tdObject.GetPointData().GetScalars(): scalarsName = tdObject.GetPointData().GetScalars().\ GetName() else: scalarsName = None if scalarsName: mapper.SetScalarRange(tdObject.GetScalarRange()) #mapper.ScalarVisibilityOff() # if sname and sname.lower().find("curvature") >= 0: # # if the active scalars have "curvature" somewhere in # # their name, activate flat shading and scalar vis # property = actor.GetProperty() # property.SetInterpolationToFlat() # mapper.ScalarVisibilityOn() # else: # # the user can switch this back on if she really # # wants it # # we switch it off as we mostly work with isosurfaces # mapper.ScalarVisibilityOff() else: raise Exception, 'Non-handled tdObject type' else: # the object has no GetClassName that's callable raise Exception, 'tdObject has no GetClassName()' nrGridRows = self._grid.GetNumberRows() self._grid.AppendRows() self._grid.SetCellValue(nrGridRows, self._gridNameCol, objectName) # set the relevant cells up for Boolean for col in [self._gridVisibleCol, self._gridContourCol, self._gridMotionCol, self._gridScalarVisibilityCol]: self._grid.SetCellRenderer(nrGridRows, col, wx.grid.GridCellBoolRenderer()) self._grid.SetCellAlignment(nrGridRows, col, wx.ALIGN_CENTRE, wx.ALIGN_CENTRE) # store the name self._tdObjectsDict[tdObject]['objectName'] = objectName # and store the colour self._setObjectColour(tdObject, nColour) # and the visibility self._setObjectVisibility(tdObject, True) # and the contouring self._setObjectContouring(tdObject, False) # and the motion self._setObjectMotion(tdObject, False) # scalar visibility if scalarsName: self._setObjectScalarVisibility(tdObject, True) else: self._setObjectScalarVisibility(tdObject, False) # ends else: raise Exception, 'Attempt to add same object twice.' def updateObject(self, prevObject, newObject): """Method used to update new data on a new connection. When the ModuleManager transfers data, it simply calls set_input() with a non-None inputStream on an already non-None connection. This function will take the necessary steps to update just the object and keep everything else as is. @param prevObject: the previous object binding, will be used to remove if the binding has changed. @param newObject: the new object binding. """ if newObject.GetClassName() == 'vtkVolume': # remove old object from renderer self.slice3dVWR._threedRenderer.RemoveVolume(prevObject) # store the old object dict objectDict = self._tdObjectsDict[prevObject] # remove it from our list del self._tdObjectsDict[prevObject] # add the object to the renderer self.slice3dVWR._threedRenderer.AddVolume(newObject) # modify the stored old object dict with the new object objectDict['tdObject'] = newObject # and store it in our list! self._tdObjectsDict[newObject] = objectDict elif newObject.GetClassName() == 'vtkPolyData': objectDict = self._tdObjectsDict[prevObject] # first remove the contouring (if present) ############### contouring = objectDict['contour'] if contouring: self._setObjectContouring(objectDict['tdObject'], False) # remove the old object from the dictionary. del self._tdObjectsDict[prevObject] # record the new object ################################### objectDict['tdObject'] = newObject mapper = objectDict['vtkActor'].GetMapper() mapper.SetInput(newObject) self._tdObjectsDict[newObject] = objectDict # set the new scalar range ################################ if newObject.GetPointData().GetScalars(): scalarsName = newObject.GetPointData().GetScalars().\ GetName() else: scalarsName = None if scalarsName: mapper.SetScalarRange(newObject.GetScalarRange()) # reactivate the contouring (if it was active before) if contouring: self._setObjectContouring(objectDict['tdObject'], True) def _appendGridCommandsToMenu(self, menu, eventWidget, disable=True): """Appends the points grid commands to a menu. This can be used to build up the context menu or the drop-down one. """ commandsTuple = [ ('Select &All', 'Select all objects', self._handlerObjectSelectAll, False), ('D&Eselect All', 'Deselect all objects', self._handlerObjectDeselectAll, False), ('---',), ('&Show', 'Show all selected objects', self._handlerObjectShow, True), ('&Hide', 'Hide all selected objects', self._handlerObjectHide, True), ('&Motion ON +', 'Enable motion for selected objects', self._handlerObjectMotionOn, True), ('M&otion OFF', 'Disable motion for selected objects', self._handlerObjectMotionOff, True), ('Set &Colour', 'Change colour of selected objects', self._handlerObjectSetColour, True), ('Set O&pacity', 'Change opacity of selected objects', self._handlerObjectSetOpacity, True), ('Con&touring On +', 'Activate contouring for all selected objects', self._handlerObjectContourOn, True), ('Conto&uring Off', 'Deactivate contouring for all selected objects', self._handlerObjectContourOff, True), ('Scalar Visibility On +', 'Activate scalar visibility for all selected objects', self._handlerObjectScalarVisibilityOn, True), ('Scalar Visibility Off', 'Deactivate scalar visibility for all selected objects', self._handlerObjectScalarVisibilityOff, True), ('---',), # important! one-element tuple... ('Attach A&xis', 'Attach axis to all selected objects', self._handlerObjectAttachAxis, True), ('Mo&ve Axis to Slice', 'Move the object (via its axis) to the selected slices', self._handlerObjectAxisToSlice, True), ('Const&rain Motion', 'Constrain the motion of selected objects to the selected slices', self._handlerObjectPlaneLock, True), ('Rotate around object axis', 'Rotate selected objects a specified number of degrees around ' 'their attached axes.', self._handlerObjectAxisRotate, True), ('---',), # important! one-element tuple... ('Animate Objects', 'Animate all present objects by controlling exclusive visibility', self._handlerObjectAnimation, True), ('Invoke Prop Method', 'Invoke the same method on all the selected objects\'s 3D props', self._handlerObjectPropInvokeMethod, True)] disableList = self._appendGridCommandsTupleToMenu( menu, eventWidget, commandsTuple, disable) return disableList def _attachAxis(self, sObject, twoPoints): """Associate the axis defined by the two world points with the given tdObject. """ # before we attach this axis, we have to disable the current motion # temporarily (if any) else the transform will go bonkers motionSwitched = False if self.getObjectMotion(sObject): self._setObjectMotion(sObject, False) motionSwitched = True # vector from 0 to 1 vn = map(operator.sub, twoPoints[1], twoPoints[0]) # normalise it d = vtk.vtkMath.Normalize(vn) # calculate new lengthening vector v = [0.5 * d * e for e in vn] new0 = map(operator.sub, twoPoints[0], v) new1 = map(operator.add, twoPoints[1], v) # we want the actor double as long lineSource = vtk.vtkLineSource() lineSource.SetPoint1(new0) lineSource.SetPoint2(new1) tubeFilter = vtk.vtkTubeFilter() tubeFilter.SetNumberOfSides(8) # 100 times thinner than it is long tubeFilter.SetRadius(d / 100.0) tubeFilter.SetInput(lineSource.GetOutput()) lineMapper = vtk.vtkPolyDataMapper() lineMapper.SetInput(tubeFilter.GetOutput()) lineActor = vtk.vtkActor() lineActor.GetProperty().SetColor(1.0, 0.0, 0.0) lineActor.SetMapper(lineMapper) self.slice3dVWR._threedRenderer.AddActor(lineActor) self._tdObjectsDict[sObject]['axisPoints'] = twoPoints self._tdObjectsDict[sObject]['axisLineActor'] = lineActor if motionSwitched: self._setObjectMotion(sObject, True) def _axisToLineTransform(self, axisPoints, lineOrigin, lineVector): """Calculate the transform required to move and rotate an axis so that it is collinear with the given line. """ # 2. calculate vertical distance from first axis point to line tp0o = map(operator.sub, axisPoints[0], lineOrigin) bvm = vtk.vtkMath.Dot(tp0o, lineVector) # bad vector magnitude bv = [bvm * e for e in lineVector] # bad vector # by subtracting the bad (lineVector-parallel) vector from tp0o, # we get only the orthogonal distance! od = map(operator.sub, tp0o, bv) # negate it od = [-e for e in od] # 3. calculate rotation around axis parallel with plane going # through the first axis point # let's rotate # get axis as vector objectAxis = map(operator.sub, axisPoints[1], axisPoints[0]) objectAxisM = vtk.vtkMath.Norm(objectAxis) rotAxis = [0.0, 0.0, 0.0] vtk.vtkMath.Cross(objectAxis, lineVector, rotAxis) # calculate the new tp[1] (i.e. after the translate) ntp1 = map(operator.add, axisPoints[1], od) # relative to line origin ntp1o = map(operator.sub, ntp1, lineOrigin) # project down onto line bvm = vtk.vtkMath.Dot(ntp1o, lineVector) bv = [bvm * e for e in lineVector] gv = map(operator.sub, ntp1o, bv) spdM = vtk.vtkMath.Norm(gv) # we now have y (spdM) and r (objectAxisM), so use asin # and convert everything to degrees rotAngle = math.asin(spdM / objectAxisM) / math.pi * 180 # bvm indicates the orientation of the objectAxis w.r.t. the # intersection line # draw the figures, experiment with what this code does when the # lineVector is exactly the same but with opposite direction :) if bvm < 0: rotAngle *= -1.0 # 4. create a homogenous transform with this translation and # rotation newTransform = vtk.vtkTransform() newTransform.Identity() newTransform.PreMultiply() newTransform.Translate(od) # vd was the vertical translation tp0n = [-e for e in axisPoints[0]] newTransform.Translate(axisPoints[0]) newTransform.RotateWXYZ( rotAngle, rotAxis[0], rotAxis[1], rotAxis[2]) newTransform.Translate(tp0n) return newTransform def _axisToLine(self, tdObject, lineOrigin, lineVector): objectDict = self._tdObjectsDict[tdObject] if 'axisPoints' not in objectDict: # and we do need an axis return # switch off motion as we're going to be moving things around # ourselves and don't want to muck about with the boxwidget # transform... (although we technically could) motionSwitched = False if self.getObjectMotion(tdObject): self._setObjectMotion(tdObject, False) motionSwitched = True # make sure lineVector is normalised vtk.vtkMath.Normalize(lineVector) # set up some convenient bindings axisLineActor = objectDict['axisLineActor'] axisPoints = objectDict['axisPoints'] # 1. okay, first determine the current world coordinates of the # axis end points by transforming the stored axisPoints with # the Matrix of the axisLineActor axisMatrix = vtk.vtkMatrix4x4() axisLineActor.GetMatrix(axisMatrix) twoPoints = [] twoPoints.append(axisMatrix.MultiplyPoint(axisPoints[0] + (1,))[0:3]) twoPoints.append(axisMatrix.MultiplyPoint(axisPoints[1] + (1,))[0:3]) newTransform = self._axisToLineTransform( twoPoints, lineOrigin, lineVector) # perform the actual transform and flatten all afterwards self._transformObjectProps(tdObject, newTransform) # perform other post object motion synchronisation, such as # for contours e.g. self._postObjectMotionSync(tdObject) if motionSwitched: self._setObjectMotion(tdObject, True) def _axisToPlaneTransform(self, axisPoints, planeNormal, planeOrigin): """Calculate transform required to rotate and move the axis defined by axisPoints to be coplanar with the plane defined by planeNormal and planeOrigin. """ # 2. calculate vertical translation between the first axis point # and the plane that we are going to lock to tpo = map(operator.sub, axisPoints[0], planeOrigin) # "vertical" distance vdm = vtk.vtkMath.Dot(tpo, planeNormal) # vector perpendicular to plane, between plane and tp[0] vd = [vdm * e for e in planeNormal] # negate it vd = [-e for e in vd] # translation == vd # 3. calculate rotation around axis parallel with plane going # through the first axis point # let's rotate # get axis as vector objectAxis = map(operator.sub, axisPoints[1], axisPoints[0]) objectAxisM = vtk.vtkMath.Norm(objectAxis) rotAxis = [0.0, 0.0, 0.0] vtk.vtkMath.Cross(objectAxis, planeNormal, rotAxis) # calculate the new tp[1] (i.e. after the translate) ntp1 = map(operator.add, axisPoints[1], vd) # relative to plane origin ntp1o = map(operator.sub, ntp1, planeOrigin) # project down onto plane by # first calculating the orthogonal distance to the plane spdM = vtk.vtkMath.Dot(ntp1o, planeNormal) # multiply by planeNormal #spd = [spdM * e for e in ipw.GetNormal()] # spd is the plane-normal vector from the new axisPoints[1] to the # plane # we now have y (spd) and r (objectAxisM), so use asin # and convert everything to degrees rotAngle = math.asin(spdM / objectAxisM) / math.pi * 180 # 4. create a homogenous transform with this translation and # rotation newTransform = vtk.vtkTransform() newTransform.Identity() newTransform.PreMultiply() newTransform.Translate(vd) # vd was the vertical translation tp0n = [-e for e in axisPoints[0]] newTransform.Translate(axisPoints[0]) newTransform.RotateWXYZ( -rotAngle, rotAxis[0], rotAxis[1], rotAxis[2]) newTransform.Translate(tp0n) return newTransform def _axisToSlice(self, tdObject, sliceDirection): """If tdObject has an axis, make the axis lie in the plane defined by sliceDirection. """ if not sliceDirection._ipws: # we need a plane definition to latch to! return objectDict = self._tdObjectsDict[tdObject] if 'axisPoints' not in objectDict: # and we do need an axis return # switch off motion as we're going to be moving things around # ourselves and don't want to muck about with the boxwidget # transform... (although we technically could) motionSwitched = False if self.getObjectMotion(tdObject): self._setObjectMotion(tdObject, False) motionSwitched = True # set up some convenient bindings ipw = sliceDirection._ipws[0] axisLineActor = objectDict['axisLineActor'] axisPoints = objectDict['axisPoints'] # 1. okay, first determine the current world coordinates of the # axis end points by transforming the stored axisPoints with # the Matrix of the axisLineActor axisMatrix = vtk.vtkMatrix4x4() axisLineActor.GetMatrix(axisMatrix) twoPoints = [] twoPoints.append(axisMatrix.MultiplyPoint(axisPoints[0] + (1,))[0:3]) twoPoints.append(axisMatrix.MultiplyPoint(axisPoints[1] + (1,))[0:3]) # calculate the transform needed to move and rotate the axis so that # it will be coplanar with the plane newTransform = self._axisToPlaneTransform( twoPoints, ipw.GetNormal(), ipw.GetOrigin()) # transform the object and all its thingies self._transformObjectProps(tdObject, newTransform) # perform other post object motion synchronisation, such as # for contours e.g. self._postObjectMotionSync(tdObject) if motionSwitched: self._setObjectMotion(tdObject, True) def _bindEvents(self): #controlFrame = self.slice3dVWR.controlFrame wx.grid.EVT_GRID_CELL_RIGHT_CLICK( self._grid, self._handlerGridRightClick) wx.grid.EVT_GRID_LABEL_RIGHT_CLICK( self._grid, self._handlerGridRightClick) wx.grid.EVT_GRID_RANGE_SELECT( self._grid, self._handlerGridRangeSelect) def _detachAxis(self, tdObject): """Remove any object axis-related metadata and actors if tdObject has them. """ try: actor = self._tdObjectsDict[tdObject]['axisLineActor'] self.slice3dVWR._threedRenderer.RemoveActor(actor) del self._tdObjectsDict[tdObject]['axisPoints'] del self._tdObjectsDict[tdObject]['axisLineActor'] except KeyError: # this means the tdObject had no axis - EAFP! :) pass def findGridRowByName(self, objectName): nrGridRows = self._grid.GetNumberRows() rowFound = False row = 0 while not rowFound and row < nrGridRows: value = self._grid.GetCellValue(row, self._gridNameCol) rowFound = (value == objectName) row += 1 if rowFound: # prepare and return the row row -= 1 return row else: return -1 def findObjectByProp(self, prop): """Find the tdObject corresponding to prop. Prop can be the vtkActor corresponding with a vtkPolyData tdObject or a vtkVolume tdObject. Whatever the case may be, this will return something that is a valid key in the tdObjectsDict or None """ try: # this will succeed if prop is a vtkVolume return self._tdObjectsDict[prop] except KeyError: # for objectDict in self._tdObjectsDict.values(): if objectDict['vtkActor'] == prop: return objectDict['tdObject'] return None def findObjectByName(self, objectName): """Given an objectName, return a tdObject binding. """ dictItems = self._tdObjectsDict.items() dictLen = len(dictItems) objectFound = False itemsIdx = 0 while not objectFound and itemsIdx < dictLen: objectFound = objectName == dictItems[itemsIdx][1]['objectName'] itemsIdx += 1 if objectFound: itemsIdx -= 1 return dictItems[itemsIdx][0] else: return None def findObjectsByNames(self, objectNames): """Given a sequence of object names, return a sequence with bindings to all the found objects. There could be less objects than names. """ dictItems = self._tdObjectsDict.items() dictLen = len(dictItems) itemsIdx = 0 foundObjects = [] while itemsIdx < dictLen: if dictItems[itemsIdx][1]['objectName'] in objectNames: foundObjects.append(dictItems[itemsIdx][0]) itemsIdx += 1 return foundObjects def findPropByObject(self, tdObject): """Given a tdObject, return the corresponding prop, which could be a vtkActor or a vtkVolume. """ t = self._tdObjectsDict[tdObject]['type'] if t == 'vtkVolume': return tdObject if t == 'vtkPolyData': return self._tdObjectsDict[tdObject]['vtkActor'] else: raise KeyError def getPickableProps(self): return [o['vtkActor'] for o in self._tdObjectsDict.values() if 'vtkActor' in o] def _getSelectedObjects(self): """Return a list of tdObjects representing the objects that have been selected by the user. """ objectNames = [] selectedRows = self._grid.GetSelectedRows() for sRow in selectedRows: objectNames.append( self._grid.GetCellValue(sRow, self._gridNameCol) ) objs = self.findObjectsByNames(objectNames) return objs def getContourObjects(self): """Returns a list of objects that have contouring activated. """ return [o['tdObject'] for o in self._tdObjectsDict.values() if o['contour']] def getObjectColour(self, tdObject): """Given tdObject, this will return that object's current colour in the scene. If the tdObject doesn't exist in our list, it gets green by default. """ try: return self._tdObjectsDict[tdObject]['colour'] except: return (0.0, 1.0, 0.0) def getObjectMotion(self, tdObject): """Returns true if motion has been activated for the tdObject. """ return self._tdObjectsDict[tdObject]['motion'] def _handlerGridRightClick(self, gridEvent): """This will popup a context menu when the user right-clicks on the grid. """ pmenu = wx.Menu('Objects Context Menu') self._appendGridCommandsToMenu(pmenu, self._grid) self._grid.PopupMenu(pmenu, gridEvent.GetPosition()) def _handlerObjectAnimation(self, event): self.slice3dVWR.objectAnimationFrame.Show() self.slice3dVWR.objectAnimationFrame.Raise() self._objectAnimationReset() def _handlerObjectAnimationReset(self, event): self._objectAnimationReset() def _handlerObjectAnimationSlider(self, event): frameSlider = self.slice3dVWR.objectAnimationFrame.frameSlider self._objectAnimationSetFrame(frameSlider.GetValue()) def _handlerObjectPropInvokeMethod(self, event): methodName = wx.GetTextFromUser( 'Enter the name of the method that you would like\n' 'to invoke on all selected objects.') if methodName: objs = self._getSelectedObjects() try: for obj in objs: t = self._tdObjectsDict[obj]['type'] prop = None if t == 'vtkPolyData': prop = self._tdObjectsDict[obj]['vtkActor'] elif t == 'vtkVolume': prop = obj # this is the vtkVolume else: prop = None if prop: exec('prop.%s' % (methodName,)) except Exception: self.slice3dVWR._module_manager.log_error_with_exception( 'Could not execute %s on object %s\'s prop.' % \ (methodName, self._tdObjectsDict[obj]['objectName'])) def _handlerObjectSelectAll(self, event): for row in range(self._grid.GetNumberRows()): self._grid.SelectRow(row, True) def _handlerObjectDeselectAll(self, event): self._grid.ClearSelection() def _handlerObjectContourOn(self, event): objs = self._getSelectedObjects() for obj in objs: self._setObjectContouring(obj, True) if objs: self.slice3dVWR.render3D() def _handlerObjectContourOff(self, event): objs = self._getSelectedObjects() for obj in objs: self._setObjectContouring(obj, False) if objs: self.slice3dVWR.render3D() def _handlerObjectSetColour(self, event): objs = self._getSelectedObjects() if objs: self.slice3dVWR.setColourDialogColour( self._tdObjectsDict[objs[0]]['colour']) dColour = self.slice3dVWR.getColourDialogColour() if dColour: for obj in objs: self._setObjectColour(obj, dColour) if objs: self.slice3dVWR.render3D() def _handlerObjectSetOpacity(self, event): opacityText = wx.GetTextFromUser( 'Enter a new opacity value (0.0 to 1.0) for all selected ' 'objects.') if opacityText: try: opacity = float(opacityText) except ValueError: pass else: if opacity > 1.0: opacity = 1.0 elif opacity < 0.0: opacity = 0.0 objs = self._getSelectedObjects() for obj in objs: prop = self.findPropByObject(obj) if prop: try: prop.GetProperty().SetOpacity(opacity) except AttributeError: # it could be a volume or somesuch... pass if objs: self.slice3dVWR.render3D() def _handlerObjectHide(self, event): objs = self._getSelectedObjects() for obj in objs: self._setObjectVisibility(obj, False) if objs: self.slice3dVWR.render3D() def _handlerObjectShow(self, event): objs = self._getSelectedObjects() for obj in objs: self._setObjectVisibility(obj, True) if objs: self.slice3dVWR.render3D() def _handlerObjectScalarVisibilityOn(self, event): objs = self._getSelectedObjects() for obj in objs: self._setObjectScalarVisibility(obj, True) if objs: self.slice3dVWR.render3D() def _handlerObjectScalarVisibilityOff(self, event): objs = self._getSelectedObjects() for obj in objs: self._setObjectScalarVisibility(obj, False) if objs: self.slice3dVWR.render3D() def _handlerObjectMotionOff(self, event): objs = self._getSelectedObjects() for obj in objs: self._setObjectMotion(obj, False) if objs: self.slice3dVWR.render3D() def _handlerObjectMotionOn(self, event): objs = self._getSelectedObjects() for obj in objs: self._setObjectMotion(obj, True) if objs: self.slice3dVWR.render3D() def _handlerObjectAttachAxis(self, event): """The user should have selected at least two points and an object. This will record the axis formed by the two selected points as the object axis. If no points are selected, and an axis already exists, we detach the axis. """ worldPoints = self.slice3dVWR.selectedPoints.getSelectedWorldPoints() sObjects = self._getSelectedObjects() if len(worldPoints) >= 2 and sObjects: for sObject in sObjects: canChange = True if 'axisPoints' in self._tdObjectsDict[sObject]: oName = self._tdObjectsDict[sObject]['objectName'] md = wx.MessageDialog( self.slice3dVWR.controlFrame, "Are you sure you want to CHANGE the axis on object " "%s?" % (oName,), "Confirm axis change", wx.YES_NO | wx.YES_DEFAULT | wx.ICON_QUESTION) if md.ShowModal() != wx.ID_YES: canChange = False if canChange: # detach any previous stuff self._detachAxis(sObject) # the user asked for it, so we're doing all of 'em self._attachAxis(sObject, worldPoints[0:2]) # closes for sObject in sObjects... if sObjects: self.slice3dVWR.render3D() elif not worldPoints and sObjects: # this means the user might want to remove all axes from # the sObjects md = wx.MessageDialog( self.slice3dVWR.controlFrame, "Are you sure you want to REMOVE axes " "from all selected objects?", "Confirm axis removal", wx.YES_NO | wx.YES_DEFAULT | wx.ICON_QUESTION) if md.ShowModal() == wx.ID_YES: for sObject in sObjects: self._detachAxis(sObject) if sObjects: self.slice3dVWR.render3D() else: md = wx.MessageDialog( self.slice3dVWR.controlFrame, "To attach an axis to an object, you need to select two " "points and an object.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() def _handlerObjectAxisToSlice(self, event): # sObjects = self._getSelectedObjects() print len(sObjects) sSliceDirections = self.slice3dVWR.sliceDirections.\ getSelectedSliceDirections() if not sSliceDirections: md = wx.MessageDialog(self.slice3dVWR.controlFrame, "Select at least one slice before " "using AxisToSlice.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return if not sObjects: md = wx.MessageDialog(self.slice3dVWR.controlFrame, "Select at least one object before " "using AxisToSlice.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return for sObject in sObjects: if len(sSliceDirections) == 1: # align axis with plane self._axisToSlice(sObject, sSliceDirections[0]) elif len(sSliceDirections) == 2: # align axis with intersection of two planes (ouch) try: pn0 = sSliceDirections[0]._ipws[0].GetNormal() po0 = sSliceDirections[0]._ipws[0].GetOrigin() pn1 = sSliceDirections[1]._ipws[0].GetNormal() po1 = sSliceDirections[1]._ipws[0].GetOrigin() except IndexError: md = wx.MessageDialog(self.slice3dVWR.controlFrame, "The slices you have selected " "contain no data.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return try: lineOrigin, lineVector = misc.planePlaneIntersection( pn0, po0, pn1, po1) except ValueError, msg: md = wx.MessageDialog(self.slice3dVWR.controlFrame, "The two slices you have selected " "are parallel, no intersection " "can be calculated.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return # finally send it to the line self._axisToLine(sObject, lineOrigin, lineVector) else: md = wx.MessageDialog(self.slice3dVWR.controlFrame, "You have selected more than two " "slices. " "I am not sure what I should think " "about this.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return if sObjects: self.slice3dVWR.render3D() def _handlerObjectPlaneLock(self, event): """Lock the selected objects to the selected planes. This will constrain future motion to the planes as they are currently defined. If no planes are selected, the system will lift the locking. """ sObjects = self._getSelectedObjects() sSliceDirections = self.slice3dVWR.sliceDirections.\ getSelectedSliceDirections() if sObjects and sSliceDirections: for sObject in sObjects: # first unlock from any previous locks self._unlockObjectFromPlanes(sObject) for sliceDirection in sSliceDirections: self._lockObjectToPlane(sObject, sliceDirection) elif sObjects: md = wx.MessageDialog( self.slice3dVWR.controlFrame, "Are you sure you want to UNLOCK the selected objects " "from all slices?", "Confirm Object Unlock", wx.YES_NO | wx.YES_DEFAULT | wx.ICON_QUESTION) if md.ShowModal() == wx.ID_YES: for sObject in sObjects: self._unlockObjectFromPlanes(sObject) else: md = wx.MessageDialog( self.slice3dVWR.controlFrame, "To lock an object to plane, you have to select at least " "one object and one slice.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() def _handlerObjectAxisRotate(self, event): # sObjects = self._getSelectedObjects() if not sObjects: md = wx.MessageDialog(self.slice3dVWR.controlFrame, "Select at least one object before " "using rotate around axis.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return for sObject in sObjects: objectDict = self._tdObjectsDict[sObject] if 'axisPoints' not in objectDict: md = wx.MessageDialog(self.slice3dVWR.controlFrame, "Object %s has no attached axis " "around which it can be rotated. " "Please attach an axis." \ % (objectDict['objectName'],), "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return else: # we have to check for an axis first angleText = wx.GetTextFromUser( 'Enter the number of degrees to rotate the selected ' 'objects around their attached axes.') if angleText: try: angle = float(angleText) except ValueError: pass else: # first switch of the motion widget (else things # get really confusing) motionSwitched = False if self.getObjectMotion(sObject): self._setObjectMotion(sObject, False) motionSwitched = True # the stored axis points represent the ORIGINAL # location of the axis defining points... # we have to transform these with the current # transform of the axisactor axisMatrix = vtk.vtkMatrix4x4() axisLineActor = objectDict['axisLineActor'] axisLineActor.GetMatrix(axisMatrix) axisPoints = objectDict['axisPoints'] twoPoints = [] twoPoints.append(axisMatrix.MultiplyPoint( axisPoints[0] + (1,))[0:3]) twoPoints.append(axisMatrix.MultiplyPoint( axisPoints[1] + (1,))[0:3]) # do the actual rotation # calculate the axis vector v = map(operator.sub, twoPoints[1], twoPoints[0]) vtk.vtkMath.Normalize(v) # create a transform with the requested rotation newTransform = vtk.vtkTransform() newTransform.Identity() # here we choose PostMultiply, i.e. A * M where M # is the current trfm and A is new so that our # actions have a natural order: Ta * R * To * O # where To is the translation back to the origin, # R is the rotation and Ta is the translation back # to where we started. O is the object that is being # transformed newTransform.PostMultiply() # we have a vector from 0 to 1, so we have # to translate to 0 first newTransform.Translate([-e for e in twoPoints[0]]) # do the rotation newTransform.RotateWXYZ(angle, v) # then transform it back to point 0 newTransform.Translate(twoPoints[0]) # finally apply the transform self._transformObjectProps(sObject, newTransform) # make sure everything dependent on this tdObject # is updated self._postObjectMotionSync(sObject) # switch motion back on if it was switched off if motionSwitched: self._setObjectMotion(sObject, True) if sObjects: self.slice3dVWR.render3D() def _initialiseGrid(self): """Setup the object listCtrl from scratch, mmmkay? """ # setup default selection background gsb = self.slice3dVWR.gridSelectionBackground self._grid.SetSelectionBackground(gsb) # delete all existing columns self._grid.DeleteCols(0, self._grid.GetNumberCols()) # we need at least one row, else adding columns doesn't work (doh) self._grid.AppendRows() # setup columns self._grid.AppendCols(len(self._gridCols)) for colIdx in range(len(self._gridCols)): # add labels self._grid.SetColLabelValue(colIdx, self._gridCols[colIdx][0]) # set size according to labels self._grid.AutoSizeColumns() for colIdx in range(len(self._gridCols)): # now set size overrides size = self._gridCols[colIdx][1] if size > 0: self._grid.SetColSize(colIdx, size) # make sure we have no rows again... self._grid.DeleteRows(0, self._grid.GetNumberRows()) def _lockObjectToPlane(self, tdObject, sliceDirection): """Set it up so that motion of tdObject will be constrained to the current plane equation of the given sliceDirection. """ if not sliceDirection._ipws: # we need some kind of plane equation! return newPlaneNormal = sliceDirection._ipws[0].GetNormal() try: self._tdObjectsDict[tdObject]['motionConstraintVectors'].append( newPlaneNormal) except KeyError: self._tdObjectsDict[tdObject][ 'motionConstraintVectors'] = [newPlaneNormal] # if a motionBoxWidget already exists, make sure it knows about the # new constraints if 'motionBoxWidget' in self._tdObjectsDict[tdObject]: self._setupMotionConstraints( self._tdObjectsDict[tdObject]['motionBoxWidget'], tdObject) def _objectAnimationReset(self): objectsPerFrameSpinCtrl = self.slice3dVWR.objectAnimationFrame.\ objectsPerFrameSpinCtrl objectsPerFrame = objectsPerFrameSpinCtrl.GetValue() if objectsPerFrame > 0: frameSlider = self.slice3dVWR.objectAnimationFrame.frameSlider # first tell slider what it can do selectedObjects = self._getSelectedObjects() numObjects = len(selectedObjects) frames = numObjects / objectsPerFrame frameSlider.SetRange(0, frames - 1) frameSlider.SetValue(0) self._objectAnimationSetFrame(0) def _objectAnimationSetFrame(self, frame): selectedObjects = self._getSelectedObjects() numObjects = len(selectedObjects) objectsPerFrameSpinCtrl = self.slice3dVWR.objectAnimationFrame.\ objectsPerFrameSpinCtrl objectsPerFrame = objectsPerFrameSpinCtrl.GetValue() if objectsPerFrame > 0 and \ frame < numObjects / objectsPerFrame: objectNames = [] selectedRows = self._grid.GetSelectedRows() for i in range(objectsPerFrame): objectNames.append(self._grid.GetCellValue( selectedRows[frame * objectsPerFrame + i], self._gridNameCol)) self._setExclusiveObjectVisibility(objectNames, True) self.slice3dVWR.render3D() def _observerMotionBoxWidgetEndInteraction(self, eventObject, eventType): # make sure the transform is up to date self._observerMotionBoxWidgetInteraction(eventObject, eventType) tdObject = self.findObjectByProp(eventObject.GetProp3D()) self._postObjectMotionSync(tdObject) def _observerMotionBoxWidgetInteraction(self, eventObject, eventType): bwTransform = vtk.vtkTransform() eventObject.GetTransform(bwTransform) eventObject.GetProp3D().SetUserTransform(bwTransform) # now make sure that the object axis (if any) is also aligned # find the tdObject corresponding to the prop tdObject = self.findObjectByProp(eventObject.GetProp3D()) try: # if there's a line, move it too! axisLineActor = self._tdObjectsDict[tdObject]['axisLineActor'] axisLineActor.SetUserTransform(bwTransform) except KeyError: pass def _postObjectMotionSync(self, tdObject): """Perform any post object motion synchronisation, such as recalculating the contours. This method is called when the user has stopped interacting with an object or if the system has explicitly moved an object. """ # and update the contours after we're done moving things around self.slice3dVWR.sliceDirections.syncContoursToObject(tdObject) def removeObject(self, tdObject): if not self._tdObjectsDict.has_key(tdObject): raise Exception, 'Attempt to remove non-existent tdObject' # this will take care of motion boxes and the like self._setObjectMotion(tdObject, False) oType = self._tdObjectsDict[tdObject]['type'] if oType == 'vtkVolume': self.slice3dVWR._threedRenderer.RemoveVolume(tdObject) self.slice3dVWR.render3D() elif oType == 'vtkPolyData': # remove all contours due to this object self._setObjectContouring(tdObject, False) actor = self._tdObjectsDict[tdObject]['vtkActor'] self.slice3dVWR._threedRenderer.RemoveActor(actor) try: # if there was a axisLineActor, remove that as well lineActor = self._tdObjectsDict[tdObject]['axisLineActor'] self.slice3dVWR._threedRenderer.RemoveActor(lineActor) except KeyError: pass self.slice3dVWR.render3D() else: raise Exception,\ 'Unhandled object type in tdObjects.removeObject()' # whatever the case may be, we need to remove it from the wxGrid # first search for the correct objectName nrGridRows = self._grid.GetNumberRows() rowFound = False row = 0 objectName = self._tdObjectsDict[tdObject]['objectName'] while not rowFound and row < nrGridRows: value = self._grid.GetCellValue(row, self._gridNameCol) rowFound = value == objectName row += 1 if rowFound: # and then delete just that row row -= 1 self._grid.DeleteRows(row) # and from the dict del self._tdObjectsDict[tdObject] def _setObjectColour(self, tdObject, dColour): if self._tdObjectsDict.has_key(tdObject): if self._tdObjectsDict[tdObject]['type'] == 'vtkPolyData': objectDict = self._tdObjectsDict[tdObject] # in our metadata objectDict['colour'] = dColour # change its colour in the scene actor = objectDict['vtkActor'] actor.GetProperty().SetDiffuseColor(dColour) # and change its colour in the grid row = self.findGridRowByName(objectDict['objectName']) if row >= 0: r,g,b = [c * 255.0 for c in dColour] colour = wx.Colour(r,g,b) self._grid.SetCellBackgroundColour( row, self._gridColourCol, colour) # also search for the name cName = wx.TheColourDatabase.FindName(colour) if not cName: cName = 'USER DEFINED' self._grid.SetCellValue(row, self._gridColourCol, cName) def _setObjectVisibility(self, tdObject, visible): if self._tdObjectsDict.has_key(tdObject): objectDict = self._tdObjectsDict[tdObject] # in our own dict objectDict['visible'] = bool(visible) # in the scene if objectDict['type'] == 'vtkVolume': tdObject.SetVisibility(bool(visible)) elif objectDict['type'] == 'vtkPolyData': objectDict['vtkActor'].SetVisibility(bool(visible)) else: pass # finally in the grid gridRow = self.findGridRowByName(objectDict['objectName']) if gridRow >= 0: gen_utils.setGridCellYesNo( self._grid,gridRow, self._gridVisibleCol, visible) def _setObjectScalarVisibility(self, tdObject, scalarVisibility): if self._tdObjectsDict.has_key(tdObject): objectDict = self._tdObjectsDict[tdObject] # in the scene if objectDict['type'] == 'vtkPolyData': objectDict['vtkActor'].GetMapper().SetScalarVisibility( scalarVisibility) else: # in these cases, scalarVisibility is NA, so it remains off scalarVisibility = False pass # in our own dict objectDict['scalarVisibility'] = bool(scalarVisibility) # finally in the grid gridRow = self.findGridRowByName(objectDict['objectName']) if gridRow >= 0: gen_utils.setGridCellYesNo( self._grid,gridRow, self._gridScalarVisibilityCol, scalarVisibility) def _setExclusiveObjectVisibility(self, objectNames, visible): """Sets the visibility of tdObject to visible and all the other objects to the opposite. Used by animation. """ objs = self._getSelectedObjects() for obj in objs: objDict = self._tdObjectsDict[obj] if objDict['objectName'] in objectNames: self._setObjectVisibility(obj, visible) else: self._setObjectVisibility(obj, not visible) def _setObjectContouring(self, tdObject, contour): if self._tdObjectsDict.has_key(tdObject): objectDict = self._tdObjectsDict[tdObject] # in our own dict objectDict['contour'] = bool(contour) if objectDict['type'] == 'vtkPolyData': # in the scene if contour: self.slice3dVWR.sliceDirections.addContourObject( tdObject, objectDict['vtkActor']) else: self.slice3dVWR.sliceDirections.removeContourObject( tdObject) # in the grid gridRow = self.findGridRowByName(objectDict['objectName']) if gridRow >= 0: if objectDict['type'] == 'vtkPolyData': gen_utils.setGridCellYesNo( self._grid, gridRow, self._gridContourCol, contour) else: self._grid.SetCellValue(gridRow, self._gridContourCol, 'N/A') def _setObjectMotion(self, tdObject, motion): if tdObject in self._tdObjectsDict: objectDict = self._tdObjectsDict[tdObject] # in our own dict objectDict['motion'] = bool(motion) # setup our frikking motionBoxWidget, mmmkay? if motion: if 'motionBoxWidget' in objectDict and \ objectDict['motionBoxWidget']: # take care of the old one objectDict['motionBoxWidget'].Off() objectDict['motionBoxWidget'].SetInteractor(None) objectDict['motionBoxWidget'] = None # we like to do it anew objectDict['motionBoxWidget'] = vtkdevide.\ vtkBoxWidgetConstrained() bw = objectDict['motionBoxWidget'] # let's switch on scaling for now... (I used to have this off, # but I can't remember exactly why) bw.ScalingEnabledOn() # the balls only confuse us! bw.HandlesOff() # without the balls, the outlines aren't needed either bw.OutlineCursorWiresOff() bw.SetInteractor(self.slice3dVWR.threedFrame.threedRWI) # also "flatten" the actor (i.e. integrate its UserTransform) misc.flattenProp3D(objectDict['vtkActor']) # and the axis, if any try: misc.flattenProp3D(objectDict['axisLineActor']) except KeyError: pass bw.SetProp3D(objectDict['vtkActor']) bw.SetPlaceFactor(1.0) bw.PlaceWidget() bw.On() bw.AddObserver('EndInteractionEvent', self._observerMotionBoxWidgetEndInteraction) bw.AddObserver('InteractionEvent', self._observerMotionBoxWidgetInteraction) # FIXME: continue here! # try: # ipw = self.slice3dVWR._sliceDirections[0]._ipws[0] # except: # # no plane, so we don't do anything # pass # else: # bw.ConstrainToPlaneOn() # bw.SetConstrainPlaneNormal(ipw.GetNormal()) self._setupMotionConstraints(bw, tdObject) else: # if NOT motion if 'motionBoxWidget' in objectDict and \ objectDict['motionBoxWidget']: try: # let's flatten the prop again (if there is one) misc.flattenProp3D(objectDict['vtkActor']) # and flatten the axis (if any) misc.flattenProp3D(objectDict['axisLineActor']) except KeyError: pass objectDict['motionBoxWidget'].Off() objectDict['motionBoxWidget'].SetInteractor(None) objectDict['motionBoxWidget'] = None # finally in the grid gridRow = self.findGridRowByName(objectDict['objectName']) if gridRow >= 0: if objectDict['type'] == 'vtkPolyData': gen_utils.setGridCellYesNo( self._grid, gridRow, self._gridMotionCol, motion) else: self._grid.SetCellValue(gridRow, self._gridMotionCol, 'N/A') def _setupMotionConstraints(self, boxWidget, tdObject): """Configure boxWidget (a vtkBoxWidgetConstrained) to constrain as specified by the motionConstraintVectors member in the objectDict corresponding to tdObject. If there are more than two motionConstraintVectors, only the first two will be used. """ try: mCV = self._tdObjectsDict[tdObject]['motionConstraintVectors'] except KeyError: mCV = None if not mCV: # i.e. this is an empty vector (or we deliberately set it to None) # either way, we have to disable all constraints boxWidget.SetConstraintType(0) elif len(mCV) == 1: # plane constraint (i.e. we have only a single plane normal) boxWidget.SetConstraintType(2) # plane boxWidget.SetConstraintVector(mCV[0]) else: # line constraint (intersection of two planes that have been # stored as plane normals boxWidget.SetConstraintType(1) # now determine the constraint line by calculating the cross # product of the two plane normals lineVector = [0.0, 0.0, 0.0] vtk.vtkMath.Cross(mCV[0], mCV[1], lineVector) # and tell the boxWidget about this! boxWidget.SetConstraintVector(lineVector) def _transformObjectProps(self, tdObject, transform): """This will perform the final transformation on all props belonging to an object, including the main prop and all extras, such as the optional object axis. It will also make sure all the transforms of all props are flattened. """ try: mainProp = self.findPropByObject(tdObject) objectDict = self._tdObjectsDict[tdObject] except KeyError: # invalid tdObject! return props = [mainProp] try: props.append(objectDict['axisLineActor']) except KeyError: # no problem pass for prop in props: # first we make sure that there's no UserTransform misc.flattenProp3D(prop) # then set the UserTransform that we want prop.SetUserTransform(transform) # then flatten the f*cker (i.e. UserTransform absorbed) misc.flattenProp3D(prop) def _unlockObjectFromPlanes(self, tdObject): """Make sure that there are no plane constraints on the motion of the given tdObject. """ try: del self._tdObjectsDict[tdObject]['motionConstraintVectors'][:] except KeyError: pass # if a motionBoxWidget already exists, make sure it knows about # the changes if 'motionBoxWidget' in self._tdObjectsDict[tdObject]: self._setupMotionConstraints( self._tdObjectsDict[tdObject]['motionBoxWidget'], tdObject)
Python
# Copyright (c) Charl P. Botha, TU Delft # All rights reserved. # See COPYRIGHT for details. import operator import module_utils import vtk import wx class sliceDirection: """Class encapsulating all logic behind a single direction. This class contains the IPWs and related paraphernalia for all layers (primary + overlays) representing a single view direction. It optionally has its own window with an orthogonal view. """ overlayModes = {'Green Fusion' : 'greenFusion', 'Red Fusion' : 'redFusion', 'Blue Fusion' : 'blueFusion', 'Hue Fusion' : 'hueFusion', 'Hue/Value Fusion' : 'hueValueFusion', 'Green Opacity Range' : 'greenOpacityRange', 'Red Opacity Range' : 'redOpacityRange', 'Blue Opacity Range' : 'blueOpacityRange', 'Hue Opacity Range' : 'hueOpacityRange', 'Primary LUT fusion' : 'primaryLUTFusion'} def __init__(self, name, sliceDirections, defaultPlaneOrientation=2): self.sliceDirections = sliceDirections self._defaultPlaneOrientation = 2 # orthoPipeline is a list of dictionaries. each dictionary is: # {'planeSource' : vtkPlaneSource, 'planeActor' : vtkActor, # 'textureMapToPlane' : vtkTextureMapToPlane, # ' self._orthoPipeline = [] # this is the frame that we will use to display our slice pipeline self._orthoViewFrame = None # self._renderer = None # list of vtkImagePlaneWidgets (first is "primary", rest are overlays) self._ipws = [] # then some state variables self._enabled = True self._interactionEnabled = True # list of objects that want to be contoured by this slice self._contourObjectsDict = {} self.overlayMode = 'greenOpacityRange' self.fusionAlpha = 0.4 # we'll use this to store the polydata of our primary slice self._primaryCopyPlaneSource = vtk.vtkPlaneSource() self._primaryCopyPlaneSource.SetXResolution(64) self._primaryCopyPlaneSource.SetYResolution(64) self.primaryPolyData = self._primaryCopyPlaneSource.GetOutput() def addContourObject(self, contourObject, prop3D): """Activate contouring for the contourObject. The contourObject is usually a tdObject and specifically a vtkPolyData. We also need the prop3D that represents this polydata in the 3d scene. """ if self._contourObjectsDict.has_key(contourObject): # we already have this, thanks return try: contourable = contourObject.IsA('vtkPolyData') except: contourable = False if contourable: # we need a cutter to calculate the contours and then a stripper # to string them all together cutter = vtk.vtkCutter() plane = vtk.vtkPlane() cutter.SetCutFunction(plane) trfm = vtk.vtkTransform() trfm.SetMatrix(prop3D.GetMatrix()) trfmFilter = vtk.vtkTransformPolyDataFilter() trfmFilter.SetTransform(trfm) trfmFilter.SetInput(contourObject) cutter.SetInput(trfmFilter.GetOutput()) stripper = vtk.vtkStripper() stripper.SetInput(cutter.GetOutput()) # #tubef = vtk.vtkTubeFilter() #tubef.SetNumberOfSides(12) #tubef.SetRadius(0.5) #tubef.SetInput(stripper.GetOutput()) # and create the overlay at least for the 3d renderer mapper = vtk.vtkPolyDataMapper() mapper.SetInput(stripper.GetOutput()) mapper.ScalarVisibilityOff() actor = vtk.vtkActor() actor.SetMapper(mapper) c = self.sliceDirections.slice3dVWR._tdObjects.getObjectColour( contourObject) actor.GetProperty().SetColor(c) actor.GetProperty().SetInterpolationToFlat() # add it to the renderer self.sliceDirections.slice3dVWR._threedRenderer.AddActor(actor) # add all necessary metadata to our dict contourDict = {'contourObject' : contourObject, 'contourObjectProp' : prop3D, 'trfmFilter' : trfmFilter, 'cutter' : cutter, 'tdActor' : actor} self._contourObjectsDict[contourObject] = contourDict # now sync the bugger self.syncContourToObject(contourObject) def addAllContourObjects(self): cos = self.sliceDirections.slice3dVWR._tdObjects.getContourObjects() for co in cos: prop = self.sliceDirections.slice3dVWR._tdObjects.\ findPropByObject(co) # addContourObject is clever enough not to try and add contours # for objects which aren't contourable self.addContourObject(co, prop) def removeAllContourObjects(self): contourObjects = self._contourObjectsDict.keys() for co in contourObjects: self.removeContourObject(co) def removeContourObject(self, contourObject): if contourObject in self._contourObjectsDict: # let's remove it from the renderer actor = self._contourObjectsDict[contourObject]['tdActor'] self.sliceDirections.slice3dVWR._threedRenderer.RemoveActor(actor) # and remove it from the dict del self._contourObjectsDict[contourObject] def syncContourToObjectViaProp(self, prop): for coi in self._contourObjectsDict.items(): if coi[1]['contourObjectProp'] == prop: # there can be only one (and contourObject is the key) self.syncContourToObject(coi[0]) # break out of the innermost loop break def syncContourToObject(self, contourObject): """Update the contour for the given contourObject. contourObject corresponds to a tdObject in tdObjects.py. """ # yes, in and not in work on dicts, doh if contourObject not in self._contourObjectsDict: return # if there are no ipws, we have no planes! if not self._ipws: return # get the contourObject metadata contourDict = self._contourObjectsDict[contourObject] cutter = contourDict['cutter'] plane = cutter.GetCutFunction() # adjust the implicit plane (if we got this far (i.e. normal = self._ipws[0].GetNormal() origin = self._ipws[0].GetOrigin() plane.SetNormal(normal) plane.SetOrigin(origin) # also make sure the transform knows about the new object position contourDict['trfmFilter'].GetTransform().SetMatrix( contourDict['contourObjectProp'].GetMatrix()) # calculate it cutter.Update() def addData(self, inputData): """Add inputData as a new layer. """ if inputData is None: raise Exception, "Hallo, the inputData is none. Doing nothing." # make sure it's vtkImageData if hasattr(inputData, 'IsA') and inputData.IsA('vtkImageData'): # if we already have this data as input, we can't take it for ipw in self._ipws: if inputData is ipw.GetInput(): raise Exception,\ "This inputData already exists in this slice." # make sure it's all up to date inputData.Update() if self._ipws: # this means we already have data and what's added now can # only be allowed as overlay # now check if the new data classifies as overlay mainInput = self._ipws[0].GetInput() if inputData.GetWholeExtent() != mainInput.GetWholeExtent(): raise Exception, \ "The extent of this inputData " \ "does not match the extent of the existing input" \ ", so it can't be used as overlay:\n"\ "[%s != %s]" % \ (inputData.GetWholeExtent(), mainInput.GetWholeExtent()) # differences in spacing between new input and existing input spacingDiff = [abs(i - j) for (i,j) in zip(inputData.GetSpacing(), mainInput.GetSpacing())] # maximal allowable difference spacingEpsilon = 0.0001 if spacingDiff[0] > spacingEpsilon or \ spacingDiff[1] > spacingEpsilon or \ spacingDiff[2] > spacingEpsilon: raise Exception, \ "The spacing of this inputData " \ "does not match the spacing of the existing input" \ ", so it can't be used as overlay.\n"\ "[%s != %s]" % \ (inputData.GetSpacing(), mainInput.GetSpacing()) self._ipws.append(vtk.vtkImagePlaneWidget()) try: # with invalid data, this will throw an exception! self._ipws[-1].SetInput(inputData) except RuntimeError, e: # so we undo any changes so far, and re-raise the exception # calling code will then not make any accounting changes, so # no harm done. self._ipws[-1].SetInput(None) del self._ipws[-1] raise self._ipws[-1].UserControlledLookupTableOn() self._ipws[-1].SetResliceInterpolateToNearestNeighbour() # now make sure they have the right lut and are synched # with the main IPW self._resetOverlays() if self._orthoViewFrame: # also update our orthoView self._createOrthoPipelineForNewIPW(self._ipws[-1]) self._syncOrthoView() self._orthoViewFrame.RWI.Render() # if self._ipws ... else: # this means primary data! self._ipws.append(vtk.vtkImagePlaneWidget()) #self._ipws[-1].GetPolyDataAlgorithm().SetXResolution(64) #self._ipws[-1].GetPolyDataAlgorithm().SetYResolution(64) try: # with invalid data, this will throw an exception! self._ipws[-1].SetInput(inputData) except RuntimeError, e: # so we undo any changes so far, and re-raise the exception # calling code will then not make any accounting changes, so # no harm done. self._ipws[-1].SetInput(None) del self._ipws[-1] raise self._ipws[-1].SetPicker(self.sliceDirections.ipwPicker) # GetColorMap() -- new VTK CVS self._ipws[-1].GetColorMap().SetOutputFormatToRGB() #self._ipws[-1].GetImageMapToColors().SetOutputFormatToRGB() # now make callback for the ipw self._ipws[-1].AddObserver('StartInteractionEvent', lambda e, o: self._ipwStartInteractionCallback()) self._ipws[-1].AddObserver('InteractionEvent', lambda e, o: self._ipwInteractionCallback()) self._ipws[-1].AddObserver('EndInteractionEvent', lambda e, o: self._ipwEndInteractionCallback()) self._resetPrimary() # now let's update our orthoView as well (if applicable) if self._orthoViewFrame: self._createOrthoPipelineForNewIPW(self._ipws[-1]) # and because it's a primary, we have to reset as well # self._resetOrthoView() also calls self.SyncOrthoView() self._resetOrthoView() self._orthoViewFrame.Render() # also check for contourObjects (primary data is being added) self.addAllContourObjects() # make sure our output polydata is in sync with the new prim self._syncOutputPolyData() # first we name ourselves... (ImageReslice loses the input # scalars name) rsoPD = self._ipws[-1].GetResliceOutput().GetPointData() rsoScalars = rsoPD.GetScalars() if rsoScalars: if rsoScalars.GetName(): print "sliceDirection.py: WARNING - ResliceOutput " \ "scalars are named." else: rsoScalars.SetName('ipw_reslice_output') # and add ourselvess to the output unstructured grid pointer self.sliceDirections.ipwAppendFilter.AddInput( self._ipws[-1].GetResliceOutput()) def updateData(self, prevInputData, newInputData): """Change data-object on an existing connection. """ primaryUpdated = False for i in range(len(self._ipws)): ipw = self._ipws[i] if prevInputData is ipw.GetInput(): # set new input ipw.SetInput(newInputData) if i == 0: primaryUpdated = True # this data can occur only once break if primaryUpdated: self._resetPrimary() self._syncOutputPolyData() self._syncOverlays() else: # the update was for an overlay self._syncOverlays() def close(self): """Shut down everything.""" # take out all the contours self.removeAllContourObjects() # take out the orthoView self.destroyOrthoView() # first take care of all our ipws inputDatas = [i.GetInput() for i in self._ipws] for inputData in inputDatas: self.removeData(inputData) # kill the whole list del self._ipws # make sure we don't point to our sliceDirections del self.sliceDirections def createOrthoView(self): """Create an accompanying orthographic view of the sliceDirection encapsulated by this object. """ # there can be only one orthoPipeline if not self._orthoPipeline: import modules.resources.python.slice3dVWRFrames # import our wxGlade-generated frame ovf = modules.resources.python.slice3dVWRFrames.orthoViewFrame self._orthoViewFrame = ovf( self.sliceDirections.slice3dVWR.threedFrame, id=-1, title='dummy') self._orthoViewFrame.SetIcon(module_utils.get_module_icon()) self._renderer = vtk.vtkRenderer() self._renderer.SetBackground(0.5, 0.5, 0.5) self._orthoViewFrame.RWI.GetRenderWindow().AddRenderer( self._renderer) istyle = vtk.vtkInteractorStyleImage() self._orthoViewFrame.RWI.SetInteractorStyle(istyle) wx.EVT_CLOSE(self._orthoViewFrame, lambda e, s=self: s.destroyOrthoView) wx.EVT_BUTTON(self._orthoViewFrame, self._orthoViewFrame.closeButtonId, lambda e, s=self: s.destroyOrthoView) for ipw in self._ipws: self._createOrthoPipelineForNewIPW(ipw) if self._ipws: self._resetOrthoView() self._orthoViewFrame.Show(True) def destroyOrthoView(self): """Destroy the orthoView and disconnect everything associated with it. """ if self._orthoViewFrame: for layer in self._orthoPipeline: self._renderer.RemoveActor(layer['planeActor']) # this will disconnect the texture (it will destruct shortly) layer['planeActor'].SetTexture(None) # this should take care of all references layer = [] self._orthoPipeline = [] # remove our binding to the renderer self._renderer = None # remap the RenderWindow (it will create its own new window and # disappear when we remove our binding to the viewFrame) self._orthoViewFrame.RWI.GetRenderWindow().WindowRemap() # finally take care of the GUI self._orthoViewFrame.Destroy() # and take care to remove our viewFrame binding self._orthoViewFrame = None def enable(self): """Switch this sliceDirection on.""" self._enabled = True for ipw in self._ipws: ipw.On() # alse re-enable all contours for this slice for (contourObject, contourDict) in self._contourObjectsDict.items(): contourDict['tdActor'].VisibilityOn() def enableInteraction(self): self._interactionEnabled = True if self._ipws: self._ipws[0].SetInteraction(1) def disable(self): """Switch this sliceDirection off.""" self._enabled = False for ipw in self._ipws: ipw.Off() # alse disable all contours for this slice for (contourObject, contourDict) in self._contourObjectsDict.items(): contourDict['tdActor'].VisibilityOff() def disableInteraction(self): self._interactionEnabled = False if self._ipws: self._ipws[0].SetInteraction(0) def getEnabled(self): return self._enabled def getInteractionEnabled(self): return self._interactionEnabled def getOrthoViewEnabled(self): return self._orthoViewFrame is not None def getNumberOfLayers(self): return len(self._ipws) def get_slice_geometry(self): # get the plane geometry of the slice if self._ipws: ipw = self._ipws[0] return ipw.GetOrigin(), ipw.GetPoint1(), ipw.GetPoint2() else: return None def set_slice_geometry(self, geometry): # restore a plane geometry if self._ipws and geometry: # we only do the primary ipw = self._ipws[0] ipw.SetOrigin(geometry[0]) ipw.SetPoint1(geometry[1]) ipw.SetPoint2(geometry[2]) ipw.UpdatePlacement() # and let this take care of the rest. self._syncOverlays() def lockToPoints(self, p0, p1, p2): """Make the plane co-planar with the plane defined by the three points. """ if not self._ipws: # we can't do anything if we don't have a primary IPW return # we pick p0 as the origin p1o = map(operator.sub, p1, p0) p2o = map(operator.sub, p2, p0) planeNormal = [0,0,0] vtk.vtkMath.Cross(p1o, p2o, planeNormal) pnSize = vtk.vtkMath.Normalize(planeNormal) if pnSize > 0: try: planeSource = self._ipws[0].GetPolyDataAlgorithm() except AttributeError: planeSource = self._ipws[0].GetPolyDataSource() planeSource.SetNormal(planeNormal) planeSource.SetCenter(p0) self._ipws[0].UpdatePlacement() self._syncAllToPrimary() else: wx.wxLogMessage("The points you have chosen don't uniquely " "define a plane. Please try again.") def pushSlice(self, val): if self._ipws: try: planeSource = self._ipws[0].GetPolyDataAlgorithm() except AttributeError: planeSource = self._ipws[0].GetPolyDataSource() planeSource.Push(val) self._ipws[0].UpdatePlacement() self._syncAllToPrimary() def delta_slice(self, delta): """Move to the delta slices fw/bw, IF the IPW is currently aligned with one of the axes. """ ipw = self._ipws[0] if ipw.GetPlaneOrientation() < 3: ci = ipw.GetSliceIndex() ipw.SetSliceIndex(ci + delta) self._syncAllToPrimary() def removeData(self, inputData): # search for the ipw with this inputData ipwL = [i for i in self._ipws if i.GetInput() is inputData] if ipwL: # there can be only one! ipw = ipwL[0] # switch it off ipw.Off() # disconnect it from the RWI ipw.SetInteractor(None) # we always try removing the input from the appendfilter self.sliceDirections.ipwAppendFilter.RemoveInput( ipw.GetResliceOutput()) # disconnect the input ipw.SetInput(None) # finally delete our reference idx = self._ipws.index(ipw) del self._ipws[idx] if not self._ipws: # if there is no data left, we also have to remove all contours self.removeAllContourObjects() def resetToACS(self, acs): """Reset the current sliceDirection to Axial, Coronal or Sagittal. """ # colours of imageplanes; we will use these as keys ipw_cols = [(1,0,0), (0,1,0), (0,0,1)] orientation = 2 - acs for ipw in self._ipws: # this becomes the new default for resets as well self._defaultPlaneOrientation = orientation ipw.SetPlaneOrientation(orientation) ipw.GetPlaneProperty().SetColor(ipw_cols[orientation]) self._syncAllToPrimary() def _createOrthoPipelineForNewIPW(self, ipw): """This will create and append all the necessary constructs for a single new layer (ipw) to the self._orthoPipeline. Make sure you only call this method if the orthoView exists! After having done this, you still need to call _syncOrthoView() or _resetOrthoView() if you've added a new primary. """ _ps = vtk.vtkPlaneSource() _pa = vtk.vtkActor() _tm2p = vtk.vtkTextureMapToPlane() self._orthoPipeline.append( {'planeSource' : _ps, 'planeActor' : _pa, 'textureMapToPlane': _tm2p}) _tm2p.AutomaticPlaneGenerationOff() _tm2p.SetInput(_ps.GetOutput()) mapper = vtk.vtkPolyDataMapper() mapper.SetInput(_tm2p.GetOutput()) _pa.SetMapper(mapper) otherTexture = ipw.GetTexture() # we don't just use the texture, else VTK goes mad re-uploading # the same texture unnecessarily... let's just make use of the # same input, we get much more effective use of the # host->GPU bus texture = vtk.vtkTexture() texture.SetInterpolate(otherTexture.GetInterpolate()) texture.SetQuality(otherTexture.GetQuality()) texture.MapColorScalarsThroughLookupTableOff() texture.RepeatOff() texture.SetInput(otherTexture.GetInput()) _pa.SetTexture(texture) self._renderer.AddActor(_pa) def _resetOverlays(self): """Rest all overlays with default LUT, plane orientation and start position.""" if len(self._ipws) > 1: # iterate through overlay layers for ipw in self._ipws[1:]: lut = vtk.vtkLookupTable() ipw.SetLookupTable(lut) self._setOverlayLookupTable(ipw) ipw.SetInteractor( self.sliceDirections.slice3dVWR.threedFrame.threedRWI) # default axial orientation ipw.SetPlaneOrientation(self._defaultPlaneOrientation) ipw.SetSliceIndex(0) ipw.On() ipw.InteractionOff() self._syncOverlays() def _resetOrthoView(self): """Calling this will reset the orthogonal camera and bring us in synchronisation with the primary and overlays. """ if self._orthoPipeline and self._ipws: self._syncOrthoView() # just get the first planesource planeSource = self._orthoPipeline[0]['planeSource'] # let's setup the camera icam = self._renderer.GetActiveCamera() icam.SetPosition(planeSource.GetCenter()[0], planeSource.GetCenter()[1], 10) icam.SetFocalPoint(planeSource.GetCenter()) icam.OrthogonalizeViewUp() icam.SetViewUp(0,1,0) icam.SetClippingRange(1,11) v2 = map(operator.sub, planeSource.GetPoint2(), planeSource.GetOrigin()) n2 = vtk.vtkMath.Normalize(v2) icam.SetParallelScale(n2 / 2.0) icam.ParallelProjectionOn() def _resetPrimary(self): """Reset primary layer. """ if self._ipws: inputData = self._ipws[0].GetInput() # first make sure that the WHOLE primary will get updated # when we render, else we get stupid single slice renderings! inputData.UpdateInformation() inputData.SetUpdateExtentToWholeExtent() inputData.Update() # calculate default window/level once (same as used # by vtkImagePlaneWidget) (dmin,dmax) = inputData.GetScalarRange() import external.fpconst as fpconst if fpconst.isNaN(dmin) or fpconst.isInf(dmin) or \ fpconst.isNaN(dmax) or fpconst.isInf(dmax): # sometimes one of the values is infinite # in that case, we set a window level that should be # appropriate for many CT and MRI datasets # if we don't, calculated window could be INF. iwindow = 4000 ilevel = 1000 else: iwindow = dmax - dmin ilevel = 0.5 * (dmin + dmax) # this doesn't work anymore. We'll have to pack the # Window/Level data in a field like we do with the # orientation. inputData_source = inputData.GetSource() try: window = inputData_source.GetWindowWidth() print "s3dv: Reading LEVEL from DICOM." except AttributeError: window = iwindow print "s3dv: Estimating LEVEL." try: level = inputData_source.GetWindowCenter() print "s3dv: Reading WINDOW from DICOM." except AttributeError: level = ilevel print "s3dv: Estimating WINDOW." # if window is negative, it means the DICOM reader couldn't # extract that information and we also have to estimate if window < 0.0: window = iwindow level = ilevel print "s3dv: DICOM W/L invalid, estimating." # colours of imageplanes; we will use these as keys ipw_cols = [(1,0,0), (0,1,0), (0,0,1)] ipw = self._ipws[0] ipw.DisplayTextOn() ipw.SetInteractor( self.sliceDirections.slice3dVWR.threedFrame.threedRWI) ipw.SetPlaneOrientation(self._defaultPlaneOrientation) ipw.SetSliceIndex(0) ipw.GetPlaneProperty().SetColor( ipw_cols[ipw.GetPlaneOrientation()]) # set the window and level # mystery third parameter with VTK-5-2: in C++ it's # copy=0 default. ipw.SetWindowLevel(window, level, 0) ipw.On() def setAllOverlayLookupTables(self): if len(self._ipws) > 1: for ipw in self._ipws[1:]: self._setOverlayLookupTable(ipw) def set_lookup_table(self, lut): if not self._ipws: return ipw = self._ipws[0] if not lut is None: ipw.UserControlledLookupTableOn() ipw.SetLookupTable(lut) ipw.GetColorMap().SetOutputFormatToRGBA() else: # make sure lookuptable is reset ipw.SetLookupTable(None) ipw.UserControlledLookupTableOff() ipw.GetColorMap().SetOutputFormatToRGB() def _setOverlayLookupTable(self, ipw): """Configures overlay lookup table according to mode. fusion: the whole overlay gets constast alpha == srcAlpha. greenOpacityRange: the overlay gets pure green, opacity 0.0 -> 1.0 hueOpacityRange: the overlay gets hue and opacity 0.0 -> 1.0 """ redHue = 0.0 greenHue = 0.335 blueHue = 0.670 inputStream = ipw.GetInput() minv, maxv = inputStream.GetScalarRange() lut = ipw.GetLookupTable() lut.SetTableRange((minv,maxv)) mode = self.overlayMode srcAlpha = self.fusionAlpha if mode == 'greenFusion': lut.SetHueRange((greenHue, greenHue)) lut.SetAlphaRange((srcAlpha, srcAlpha)) lut.SetValueRange((0.0, 1.0)) lut.SetSaturationRange((1.0, 1.0)) elif mode == 'redFusion': lut.SetHueRange((redHue, redHue)) lut.SetAlphaRange((srcAlpha, srcAlpha)) lut.SetValueRange((0.0, 1.0)) lut.SetSaturationRange((1.0, 1.0)) elif mode == 'blueFusion': lut.SetHueRange((blueHue, blueHue)) lut.SetAlphaRange((srcAlpha, srcAlpha)) lut.SetValueRange((0.0, 1.0)) lut.SetSaturationRange((1.0, 1.0)) elif mode == 'hueFusion': lut.SetHueRange((0.0, 0.85)) lut.SetAlphaRange((srcAlpha, srcAlpha)) lut.SetValueRange((1.0, 1.0)) lut.SetSaturationRange((1.0, 1.0)) elif mode == 'hueValueFusion': lut.SetHueRange((0.0, 1.0)) lut.SetAlphaRange((srcAlpha, srcAlpha)) lut.SetValueRange((0.0, 1.0)) lut.SetSaturationRange((1.0, 1.0)) elif mode == 'greenOpacityRange': lut.SetHueRange((greenHue, greenHue)) lut.SetAlphaRange((0.0, 1.0)) lut.SetValueRange((1.0, 1.0)) lut.SetSaturationRange((1.0, 1.0)) elif mode == 'redOpacityRange': lut.SetHueRange((redHue, redHue)) lut.SetAlphaRange((0.0, 1.0)) lut.SetValueRange((1.0, 1.0)) lut.SetSaturationRange((1.0, 1.0)) elif mode == 'blueOpacityRange': lut.SetHueRange((blueHue, blueHue)) lut.SetAlphaRange((0.0, 1.0)) lut.SetValueRange((1.0, 1.0)) lut.SetSaturationRange((1.0, 1.0)) elif mode == 'hueOpacityRange': lut.SetHueRange((0.0, 1.0)) lut.SetAlphaRange((0.0, 1.0)) lut.SetValueRange((1.0, 1.0)) lut.SetSaturationRange((1.0, 1.0)) elif mode == 'primaryLUTFusion': # we can only be called if there are more IPWs # get lut of primary ipw primaryIPW = self._ipws[0] primaryLUT = primaryIPW.GetLookupTable() lut.SetHueRange(primaryLUT.GetHueRange()) lut.SetAlphaRange((srcAlpha, srcAlpha)) lut.SetValueRange(primaryLUT.GetValueRange()) lut.SetSaturationRange(primaryLUT.GetSaturationRange()) lut.SetTableRange(primaryLUT.GetTableRange()) lut.Build() def _syncAllToPrimary(self): """This will synchronise everything that can be synchronised to the primary. """ self._syncOverlays() self._syncOrthoView() self._syncContours() if self._orthoViewFrame: self._orthoViewFrame.RWI.Render() self._syncOutputPolyData() def _syncContours(self): """Synchronise all contours to current primary plane. """ for contourObject in self._contourObjectsDict.keys(): self.syncContourToObject(contourObject) def _syncOutputPolyData(self): if len(self._ipws) > 0: ps = self._ipws[0].GetPolyDataAlgorithm() self._primaryCopyPlaneSource.SetOrigin(ps.GetOrigin()) self._primaryCopyPlaneSource.SetPoint1(ps.GetPoint1()) self._primaryCopyPlaneSource.SetPoint2(ps.GetPoint2()) self._primaryCopyPlaneSource.Update() def _syncOverlays(self): """Synchronise overlays to current main IPW. """ # check that we do have overlays for this direction if len(self._ipws) > 1: # we know this is a vtkPlaneSource try: pds1 = self._ipws[0].GetPolyDataAlgorithm() except AttributeError: pds1 = self._ipws[0].GetPolyDataSource() for ipw in self._ipws[1:]: try: pds2 = ipw.GetPolyDataAlgorithm() except AttributeError: pds2 = ipw.GetPolyDataSource() pds2.SetOrigin(pds1.GetOrigin()) pds2.SetPoint1(pds1.GetPoint1()) pds2.SetPoint2(pds1.GetPoint2()) ipw.UpdatePlacement() def _syncOrthoView(self): """Synchronise all layers of orthoView with what's happening with our primary and overlays. """ if self._orthoPipeline and self._ipws: # vectorN is pointN - origin v1 = [0,0,0] self._ipws[0].GetVector1(v1) n1 = vtk.vtkMath.Normalize(v1) v2 = [0,0,0] self._ipws[0].GetVector2(v2) n2 = vtk.vtkMath.Normalize(v2) roBounds = self._ipws[0].GetResliceOutput().GetBounds() for layer in range(len(self._orthoPipeline)): planeSource = self._orthoPipeline[layer]['planeSource'] planeSource.SetOrigin(0,0,0) planeSource.SetPoint1(n1, 0, 0) planeSource.SetPoint2(0, n2, 0) tm2p = self._orthoPipeline[layer]['textureMapToPlane'] tm2p.SetOrigin(0,0,0) tm2p.SetPoint1(roBounds[1] - roBounds[0], 0, 0) tm2p.SetPoint2(0, roBounds[3] - roBounds[2], 0) def _ipwStartInteractionCallback(self): self.sliceDirections.setCurrentSliceDirection(self) self._ipwInteractionCallback() def _ipwInteractionCallback(self): cd = 4 * [0.0] if self._ipws[0].GetCursorData(cd): self.sliceDirections.setCurrentCursor(cd) # find the orthoView (if any) which tracks this IPW #directionL = [v['direction'] for v in self._orthoViews # if v['direction'] == direction] #if directionL: # self._syncOrthoViewWithIPW(directionL[0]) # [self._viewFrame.ortho1RWI, self._viewFrame.ortho2RWI]\ # [directionL[0]].Render() def _ipwEndInteractionCallback(self): # we probably don't have to do all of this, as an interaction # can also be merely the user mousing around with the cursor! self._syncOverlays() self._syncOrthoView() self._syncContours() if self._orthoViewFrame: self._orthoViewFrame.RWI.Render() self._syncOutputPolyData() # we have to indicate to the ModuleManager that we might have # been modified, but we only do it for the output part that's # responsible for the slices polydata m = self.sliceDirections.slice3dVWR m._module_manager.modify_module(m, 3) # part 3 does the slices m._module_manager.request_auto_execute_network(m)
Python
# selectedPoints.py copyright (c) 2003 Charl P. Botha <cpbotha@ieee.org> # $Id$ # from module_kits.misc_kit.mixins import SubjectMixin from modules.viewers.slice3dVWRmodules.shared import s3dcGridMixin import operator import vtk import wx # ------------------------------------------------------------------------- class outputSelectedPoints(list, SubjectMixin): """class for passing selected points to an output port. Derived from list as base and the subject/observer mixin. """ devideType = 'namedPoints' def __init__(self): list.__init__(self) SubjectMixin.__init__(self) def close(self): SubjectMixin.close(self) # ------------------------------------------------------------------------- class selectedPoints(s3dcGridMixin): _gridCols = [('Point Name', 0), ('World', 150), ('Discrete', 100), ('Value', 0)] _gridNameCol = 0 _gridWorldCol = 1 _gridDiscreteCol = 2 _gridValueCol = 3 def __init__(self, slice3dVWRThingy, pointsGrid): self.slice3dVWR = slice3dVWRThingy self._grid = pointsGrid self._pointsList = [] self._initialiseGrid() # this will be passed on as input to the next component self.outputSelectedPoints = outputSelectedPoints() self._bindEvents() # fill out our drop-down menu self._disableMenuItems = self._appendGridCommandsToMenu( self.slice3dVWR.controlFrame.pointsMenu, self.slice3dVWR.controlFrame, disable=True) def close(self): self.removePoints(range(len(self._pointsList))) def _appendGridCommandsToMenu(self, menu, eventWidget, disable=True): """Appends the points grid commands to a menu. This can be used to build up the context menu or the drop-down one. """ commandsTuple = [ ('&Store Point', 'Store the current cursor as point', self._handlerStoreCursorAsPoint, False), ('---',), ('Select &All', 'Select all slices', self._handlerPointsSelectAll, False), ('D&Eselect All', 'Deselect all slices', self._handlerPointsDeselectAll, False), ('---',), ('&Interaction ON +', 'Activate interaction for the selected points', self._handlerPointsInteractionOn, True), ('I&nteraction OFF', 'Deactivate interaction for the selected points', self._handlerPointsInteractionOff, True), ('---',), # important! one-element tuple... ('&Rename', 'Rename selected points', self._handlerPointsRename, True), ('---',), # important! one-element tuple... ('&Delete', 'Delete selected points', self._handlerPointsDelete, True)] disableList = self._appendGridCommandsTupleToMenu( menu, eventWidget, commandsTuple, disable) return disableList def _bindEvents(self): controlFrame = self.slice3dVWR.controlFrame # the store button wx.EVT_BUTTON(controlFrame, controlFrame.sliceStoreButtonId, self._handlerStoreCursorAsPoint) wx.grid.EVT_GRID_CELL_RIGHT_CLICK( self._grid, self._handlerGridRightClick) wx.grid.EVT_GRID_LABEL_RIGHT_CLICK( self._grid, self._handlerGridRightClick) wx.grid.EVT_GRID_RANGE_SELECT( self._grid, self._handlerGridRangeSelect) def enablePointsInteraction(self, enable): """Enable/disable points interaction in the 3d scene. """ if enable: for selectedPoint in self._pointsList: if selectedPoint['pointWidget']: selectedPoint['pointWidget'].On() else: for selectedPoint in self._pointsList: if selectedPoint['pointWidget']: selectedPoint['pointWidget'].Off() def getSavePoints(self): """Get special list of points that can be easily pickled. """ savedPoints = [] for sp in self._pointsList: savedPoints.append({'discrete' : sp['discrete'], 'world' : sp['world'], 'value' : sp['value'], 'name' : sp['name'], 'lockToSurface' : sp['lockToSurface']}) return savedPoints def getSelectedWorldPoints(self): """Return list of world coordinates that correspond to selected points. """ return [self._pointsList[i]['world'] for i in self._grid.GetSelectedRows()] def _handlerGridRightClick(self, gridEvent): """This will popup a context menu when the user right-clicks on the grid. """ pmenu = wx.Menu('Points Context Menu') self._appendGridCommandsToMenu(pmenu, self._grid) self._grid.PopupMenu(pmenu, gridEvent.GetPosition()) def _handlerPointsRename(self, event): rslt = wx.GetTextFromUser( 'Please enter a new name for the selected points ' '("none" = no name).', 'Points Rename', '') if rslt: if rslt.lower() == 'none': rslt = '' selRows = self._grid.GetSelectedRows() self._renamePoints(selRows, rslt) def _handlerPointsSelectAll(self, event): # calling SelectAll and then GetSelectedRows() returns nothing # so, we select row by row, and that does seem to work! for row in range(self._grid.GetNumberRows()): self._grid.SelectRow(row, True) def _handlerPointsDeselectAll(self, event): self._grid.ClearSelection() def _handlerPointsDelete(self, event): selRows = self._grid.GetSelectedRows() if len(selRows): # removePoints will call a render self.removePoints(selRows) def _handlerPointsInteractionOn(self, event): for idx in self._grid.GetSelectedRows(): self._pointsList[idx]['pointWidget'].On() def _handlerPointsInteractionOff(self, event): for idx in self._grid.GetSelectedRows(): self._pointsList[idx]['pointWidget'].Off() def _handlerStoreCursorAsPoint(self, event): """Call back for the store cursor button. Calls store cursor method on [x,y,z,v]. """ self._storeCursor(self.slice3dVWR.sliceDirections.currentCursor) def hasWorldPoint(self, worldPoint): worldPoints = [i['world'] for i in self._pointsList] if worldPoint in worldPoints: return True else: return False def _initialiseGrid(self): # setup default selection background gsb = self.slice3dVWR.gridSelectionBackground self._grid.SetSelectionBackground(gsb) # delete all existing columns self._grid.DeleteCols(0, self._grid.GetNumberCols()) # we need at least one row, else adding columns doesn't work (doh) self._grid.AppendRows() # setup columns self._grid.AppendCols(len(self._gridCols)) for colIdx in range(len(self._gridCols)): # add labels self._grid.SetColLabelValue(colIdx, self._gridCols[colIdx][0]) # set size according to labels self._grid.AutoSizeColumns() for colIdx in range(len(self._gridCols)): # now set size overrides size = self._gridCols[colIdx][1] if size > 0: self._grid.SetColSize(colIdx, size) # make sure we have no rows again... self._grid.DeleteRows(0, self._grid.GetNumberRows()) def _observerPointWidgetInteraction(self, pw, evt_name): # we have to find pw in our list pwidgets = map(lambda i: i['pointWidget'], self._pointsList) if pw in pwidgets: idx = pwidgets.index(pw) # toggle the selection for this point in our list self._grid.SelectRow(idx) # if this is lockToSurface, lock it! (and we can only lock # to something if there're some pickable objects as reported # by the tdObjects class) pp = self.slice3dVWR._tdObjects.getPickableProps() if self._pointsList[idx]['lockToSurface'] and pp: tdren = self.slice3dVWR._threedRenderer # convert the actual pointwidget position back to # display coord tdren.SetWorldPoint(pw.GetPosition() + (1,)) tdren.WorldToDisplay() ex,ey,ez = tdren.GetDisplayPoint() # we make use of a CellPicker (for the same reasons we # use it during the initial placement of a surface point) picker = vtk.vtkCellPicker() # this is quite important picker.SetTolerance(0.005) # tell the picker which props it's allowed to pick from for p in pp: picker.AddPickList(p) picker.PickFromListOn() # and go! picker.Pick(ex, ey, 0.0, tdren) if picker.GetActor(): # correct the pointWidget's position so it sticks to # the surface pw.SetPosition(picker.GetPickPosition()) # get its position and transfer it to the sphere actor that # we use pos = pw.GetPosition() self._pointsList[idx]['sphereActor'].SetAttachmentPoint(pos) val, discrete = self.slice3dVWR.getValueAtPositionInInputData(pos) if val == None: discrete = (0, 0, 0) val = 0 # the cursor is a tuple with discrete position and value self._pointsList[idx]['discrete'] = tuple(discrete) # 'world' is the world coordinates self._pointsList[idx]['world'] = tuple(pos) # and the value self._pointsList[idx]['value'] = val self._syncGridRowToSelPoints(idx) def removePoints(self, idxs): """Remove all points at indexes in idxs list. """ # we have to delete one by one from back to front idxs.sort() idxs.reverse() ren = self.slice3dVWR._threedRenderer for idx in idxs: # remove the sphere actor from the renderer ren.RemoveActor(self._pointsList[idx]['sphereActor']) # then deactivate and disconnect the point widget pw = self._pointsList[idx]['pointWidget'] pw.SetInput(None) pw.Off() pw.SetInteractor(None) # remove the entries from the wxGrid self._grid.DeleteRows(idx) # then remove it from our internal list del self._pointsList[idx] # rerender self.slice3dVWR.render3D() # and sync up output points self._syncOutputSelectedPoints() def _renamePoint(self, pointIdx, newName): """Given a point index and a new name, this will take care of all the actions required to rename a point. This is often called for a series of points, so this function does not refresh the display or resync the output list. You're responsible for that. :) """ if newName != self._pointsList[pointIdx]['name']: # we only do something if this has really changed and if the name # is not blank # first make sure the 3d renderer knows about this ca = self._pointsList[pointIdx]['sphereActor'] ca.SetCaption(newName) # now record the change in our internal list self._pointsList[pointIdx]['name'] = newName # now in the grid (the rows and pointIdxs correlate) self._syncGridRowToSelPoints(pointIdx) def _renamePoints(self, pointIdxs, newName): for pointIdx in pointIdxs: self._renamePoint(pointIdx, newName) # now resync the output points self._syncOutputSelectedPoints() # and redraw stuff self.slice3dVWR.render3D() def setSavePoints(self, savedPoints, boundsForPoints): """Re-install the saved points that were returned with getPoints. """ for sp in savedPoints: self._storePoint(sp['discrete'], sp['world'], sp['value'], sp['name'], sp['lockToSurface'], boundsForPoints) def _storeCursor(self, cursor): """Store the point represented by the cursor parameter. cursor is a 4-tuple with the discrete (data-relative) xyz coords and the value at that point. """ # we first have to check that we don't have this pos already new_discrete = (int(cursor[0]), int(cursor[1]), int(cursor[2])) discretes = [i['discrete'] for i in self._pointsList] if new_discrete in discretes: return worldPos = self.slice3dVWR.getWorldPositionInInputData(cursor[0:3]) if worldPos == None: return pointName = self.slice3dVWR.controlFrame.sliceCursorNameCombo.\ GetValue() self._storePoint(new_discrete, tuple(worldPos), cursor[3], pointName) def _storePoint(self, discrete, world, value, pointName, lockToSurface=False, boundsForPoints=None): tdren = self.slice3dVWR._threedRenderer tdrwi = self.slice3dVWR.threedFrame.threedRWI if not boundsForPoints: bounds = tdren.ComputeVisiblePropBounds() else: bounds = boundsForPoints if bounds[1] - bounds[0] <= 0 or \ bounds[3] - bounds[2] <= 0 or \ bounds[5] - bounds[4] <= 0: bounds = (-1,1,-1,1,-1,1) # we use a pointwidget pw = vtk.vtkPointWidget() #pw.SetInput(inputData) pw.PlaceWidget(bounds[0], bounds[1], bounds[2], bounds[3], bounds[4], bounds[5]) pw.SetPosition(world) # make priority higher than the default of vtk3DWidget so # that imageplanes behind us don't get selected the whole time pw.SetPriority(0.6) pw.SetInteractor(tdrwi) pw.AllOff() pw.On() #ss.SetRadius((bounds[1] - bounds[0]) / 100.0) ca = vtk.vtkCaptionActor2D() ca.GetProperty().SetColor(1,1,0) tp = ca.GetCaptionTextProperty() tp.SetColor(1,1,0) tp.ShadowOff() ca.SetPickable(0) ca.SetAttachmentPoint(world) ca.SetPosition(25,10) ca.BorderOff() ca.SetWidth(0.3) ca.SetHeight(0.04) # I used to have the problem on my ATI X1600 that interaction # was extremely slow of 3D was on... problem seems to have # gone away by itself, or it rather has to do with the slow- # glcontext-things ca.ThreeDimensionalLeaderOn() ca.SetMaximumLeaderGlyphSize(10) ca.SetLeaderGlyphSize(0.025) coneSource = vtk.vtkConeSource() coneSource.SetResolution(6) # we want the cone's very tip to by at 0,0,0 coneSource.SetCenter(- coneSource.GetHeight() / 2.0, 0, 0) ca.SetLeaderGlyph(coneSource.GetOutput()) if len(pointName) > 0: ca.SetCaption(pointName) else: ca.SetCaption(".") # since VTK 20070628, caption actor doesn't like an empty label tdren.AddActor(ca) def pw_ei_cb(pw, evt_name): # make sure our output is good self._syncOutputSelectedPoints() pw.AddObserver('StartInteractionEvent', lambda pw, evt_name, s=self: s._observerPointWidgetInteraction(pw, evt_name)) pw.AddObserver('InteractionEvent', lambda pw, evt_name, s=self: s._observerPointWidgetInteraction(pw, evt_name)) pw.AddObserver('EndInteractionEvent', pw_ei_cb) # we start with it disabled pw.Off() # store the cursor (discrete coords) the coords and the actor self._pointsList.append({'discrete' : tuple(discrete), 'world' : tuple(world), 'value' : value, 'name' : pointName, 'pointWidget' : pw, 'lockToSurface' : lockToSurface, 'sphereActor' : ca}) self._grid.AppendRows() #self._grid.AdjustScrollBars() row = self._grid.GetNumberRows() - 1 self._syncGridRowToSelPoints(row) # make sure self._outputSelectedPoints is up to date self._syncOutputSelectedPoints() self.slice3dVWR.render3D() def _syncGridRowToSelPoints(self, row): # this just formats the real point name = self._pointsList[row]['name'] discrete = self._pointsList[row]['discrete'] world = self._pointsList[row]['world'] value = self._pointsList[row]['value'] discreteStr = "%.0f, %.0f, %.0f" % discrete worldStr = "%.2f, %.2f, %.2f" % world self._grid.SetCellValue(row, self._gridNameCol, name) self._grid.SetCellValue(row, self._gridWorldCol, worldStr) self._grid.SetCellValue(row, self._gridDiscreteCol, discreteStr) self._grid.SetCellValue(row, self._gridValueCol, str(value)) def _syncOutputSelectedPoints(self): """Sync up the output vtkPoints and names to _sel_points. We play it safe, as the number of points in this list is usually VERY low. """ temp_output_selected_points = [] # then transfer everything for i in self._pointsList: temp_output_selected_points.append({'name' : i['name'], 'discrete' : i['discrete'], 'world' : i['world'], 'value' : i['value']}) if temp_output_selected_points != self.outputSelectedPoints: # only if the points have changed do we send them out # we have to copy like this so that outputSelectedPoints # keeps its type. self.outputSelectedPoints[:] = temp_output_selected_points[:] # make sure that the input-independent part of this module knows # that it has been modified mm = self.slice3dVWR._module_manager # sub-part 1 is responsible for producing the points mm.modify_module(self.slice3dVWR, 1) mm.request_auto_execute_network(self.slice3dVWR)
Python
# implicits.py copyright (c) 2003 Charl P. Botha <cpbotha@ieee.org> # $Id$ import gen_utils from modules.viewers.slice3dVWRmodules.shared import s3dcGridMixin import vtk import wx # ------------------------------------------------------------------------- class implicitInfo: def __init__(self): self.name = None self.type = None self.widget = None self.bounds = None self.function = None class implicits(s3dcGridMixin): _gridCols = [('Name', 100), ('Type', 75), ('Enabled', 0)] _gridNameCol = 0 _gridTypeCol = 1 _gridEnabledCol = 2 _implicitTypes = ['Plane', 'Sphere'] _boundsTypes = ['Primary Input', 'Selected object', 'Visible objects', 'Manual'] def __init__(self, slice3dVWRThingy, implicitsGrid): self.slice3dVWR = slice3dVWRThingy self._grid = implicitsGrid # dict with name as key, values are implicitInfo classes self._implicitsDict = {} # we have to update this function when: # * a new implicit is created # * an implicit is deleted # * the user has adjusted the representative widget self.outputImplicitFunction = vtk.vtkImplicitBoolean() self.outputImplicitFunction.SetOperationTypeToUnion() self._initialiseGrid() self._setupGUI() self._bindEvents() def close(self): # delete all implicits, the good way # this shouldn't cause problems, because the whole slice3dVWR module # has been disconnected by this time dNames = self._implicitsDict.keys() for dName in dNames: self._deleteImplicit(dName) # make sure we have no more bindings to any of the implicits data self._implicitsDict.clear() # various other thingies self.slice3dVWR = None self._grid.ClearGrid() self._grid = None def _createImplicitFromUI(self): cf = self.slice3dVWR.controlFrame implicitType = cf.implicitTypeChoice.GetStringSelection() implicitName = cf.implicitNameText.GetValue() if implicitType in self._implicitTypes: if implicitName in self._implicitsDict: md = wx.MessageDialog( self.slice3dVWR.controlFrame, "You have to enter a unique name for the new implicit. " "Please try again.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return #implicitWidget = None ren = self.slice3dVWR._threedRenderer # let's find out which bounds the user wanted cf = self.slice3dVWR.controlFrame bt = cf.implicitBoundsChoice.GetStringSelection() pi = None bounds = None bti = self._boundsTypes.index(bt) if bti == 0: # primary input pi = self.slice3dVWR.getPrimaryInput() if pi == None: md = wx.MessageDialog( cf, "There is no primary input. " "Please try another bounds type.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return elif bti == 1: # selected object objs = self.slice3dVWR._tdObjects._getSelectedObjects() if not objs: md = wx.MessageDialog( cf, "No object has been selected. " "Please try another bounds type or select an object.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return try: prop = self.slice3dVWR._tdObjects.findPropByObject(objs[0]) bounds = prop.GetBounds() except KeyError: # this should never ever happen return elif bti == 2: # visible objects bounds = self.slice3dVWR._threedRenderer.\ ComputeVisiblePropBounds() elif bti == 3: # manual v = cf.implicitManualBoundsText.GetValue() t = gen_utils.textToTypeTuple(v, (-1, 1, -1, 1, -1, 1), 6, float) cf.implicitManualBoundsText.SetValue(str(t)) if bounds: b0 = bounds[1] - bounds[0] b1 = bounds[3] - bounds[2] b2 = bounds[5] - bounds[4] if b0 <= 0 or b1 <= 0 or b2 <= 0: # not good enough... bounds = None md = wx.MessageDialog( cf, "Resultant bounds are invalid. " "Please try again.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() return # at this stage, you MUST have pi or bounds! self._createImplicit(implicitType, implicitName, bounds, pi) def _createImplicit(self, implicitType, implicitName, bounds, primaryInput): if implicitType in self._implicitTypes and \ implicitName not in self._implicitsDict: pi = primaryInput rwi = self.slice3dVWR.threedFrame.threedRWI implicitInfoBounds = None if implicitType == "Plane": implicitWidget = vtk.vtkImplicitPlaneWidget() implicitWidget.SetPlaceFactor(1.25) if pi != None: implicitWidget.SetInput(pi) implicitWidget.PlaceWidget() b = pi.GetBounds() implicitWidget.SetOrigin(b[0], b[2], b[4]) implicitInfoBounds = b elif bounds != None: implicitWidget.PlaceWidget(bounds) implicitWidget.SetOrigin(bounds[0], bounds[2], bounds[4]) implicitInfoBounds = bounds else: # this can never happen pass implicitWidget.SetInteractor(rwi) implicitWidget.On() # create the implicit function implicitFunction = vtk.vtkPlane() # sync it to the initial widget self._syncPlaneFunctionToWidget(implicitWidget) # add it to the output self.outputImplicitFunction.AddFunction(implicitFunction) # now add an observer to the widget def observerImplicitPlaneWidget(widget, eventName): # sync it to the initial widget ret = self._syncPlaneFunctionToWidget(widget) # also select the correct grid row if ret != None: name, ii = ret row = self.findGridRowByName(name) if row >= 0: self._grid.SelectRow(row) oId = implicitWidget.AddObserver('EndInteractionEvent', observerImplicitPlaneWidget) elif implicitType == "Sphere": implicitWidget = vtk.vtkSphereWidget() implicitWidget.SetPlaceFactor(1.25) implicitWidget.TranslationOn() implicitWidget.ScaleOn() #implicitWidget.HandleVisibilityOn() if pi != None: implicitWidget.SetInput(pi) implicitWidget.PlaceWidget() b = pi.GetBounds() implicitInfoBounds = b #implicitWidget.SetOrigin(b[0], b[2], b[4]) elif bounds != None: implicitWidget.PlaceWidget(bounds) implicitInfoBounds = bounds #implicitWidget.SetOrigin(bounds[0], bounds[2], bounds[4]) else: # this can never happen pass implicitWidget.SetInteractor(rwi) implicitWidget.On() # create the implicit function implicitFunction = vtk.vtkSphere() # sync it to the initial widget self._syncSphereFunctionToWidget(implicitWidget) # add it to the output self.outputImplicitFunction.AddFunction(implicitFunction) # now add an observer to the widget def observerImplicitSphereWidget(widget, eventName): # sync it to the initial widget ret = self._syncSphereFunctionToWidget(widget) # also select the correct grid row if ret != None: name, ii = ret row = self.findGridRowByName(name) if row >= 0: self._grid.SelectRow(row) oId = implicitWidget.AddObserver('EndInteractionEvent', observerImplicitSphereWidget) if implicitWidget: # set the priority so it gets interaction before the # ImagePlaneWidget. 3D widgets have default priority 0.5, # so we assign our widgets just a tad higher. (voiwidget # has 0.6 for example) # NB: in a completely weird twist of events, only slices # added AFTER this widget will act like they have lower # priority. The initial slice still takes events from us! implicitWidget.SetPriority(0.7) # add to our internal thingy ii = implicitInfo() ii.name = implicitName ii.type = implicitType ii.widget = implicitWidget ii.bounds = implicitInfoBounds ii.oId = oId ii.function = implicitFunction self._implicitsDict[implicitName] = ii # now add to the grid nrGridRows = self._grid.GetNumberRows() self._grid.AppendRows() self._grid.SetCellValue(nrGridRows, self._gridNameCol, implicitName) self._grid.SetCellValue(nrGridRows, self._gridTypeCol, implicitType) # set the relevant cells up for Boolean for col in [self._gridEnabledCol]: self._grid.SetCellRenderer(nrGridRows, col, wx.grid.GridCellBoolRenderer()) self._grid.SetCellAlignment(nrGridRows, col, wx.ALIGN_CENTRE, wx.ALIGN_CENTRE) self._setImplicitEnabled(ii.name, True) def _deleteImplicit(self, name): dRow = self.findGridRowByName(name) if dRow >= 0: # delete that row self._grid.DeleteRows(dRow) ii = self._implicitsDict[name] # take care of the widget w = ii.widget w.RemoveObserver(ii.oId) w.Off() w.SetInteractor(None) self.outputImplicitFunction.RemoveFunction(ii.function) # finally remove our record of everything del self._implicitsDict[name] def _appendGridCommandsToMenu(self, menu, eventWidget, disable=True): """Appends the points grid commands to a menu. This can be used to build up the context menu or the drop-down one. """ commandsTuple = [ ('&Create Implicit', 'Create a new implicit with the currently ' 'selected name and type', self._handlerCreateImplicit, False), ('---',), ('Select &All', 'Select all implicits', self._handlerSelectAllImplicits, False), ('D&Eselect All', 'Deselect all implicits', self._handlerDeselectAllImplicits, False), ('---',), ('&Show', 'Show selected implicits', self._handlerShowImplicits, True), ('&Hide', 'Hide selected implicits', self._handlerHideImplicits, True), ('---',), # important! one-element tuple... ('&Rename', 'Rename selected implicits', self._handlerRenameImplicits, True), ('&Flip', 'Flip selected implicits if possible.', self._handlerFlipImplicits, True), ('---',), # important! one-element tuple... ('&Delete', 'Delete selected implicits', self._handlerDeleteImplicits, True)] disableList = self._appendGridCommandsTupleToMenu( menu, eventWidget, commandsTuple, disable) return disableList def _bindEvents(self): controlFrame = self.slice3dVWR.controlFrame # the store button wx.EVT_BUTTON(controlFrame, controlFrame.createImplicitButtonId, self._handlerCreateImplicit) wx.grid.EVT_GRID_CELL_RIGHT_CLICK( self._grid, self._handlerGridRightClick) wx.grid.EVT_GRID_LABEL_RIGHT_CLICK( self._grid, self._handlerGridRightClick) wx.grid.EVT_GRID_RANGE_SELECT( self._grid, self._handlerGridRangeSelect) def enablePointsInteraction(self, enable): """Enable/disable points interaction in the 3d scene. """ if enable: for selectedPoint in self._pointsList: if selectedPoint['pointWidget']: selectedPoint['pointWidget'].On() else: for selectedPoint in self._pointsList: if selectedPoint['pointWidget']: selectedPoint['pointWidget'].Off() def findNameImplicitInfoUsingWidget(self, widget): # let's find widget in our records found = False for name, ii in self._implicitsDict.items(): if ii.widget == widget: found = True break if found: return name, ii else: return None def findGridRowByName(self, name): nrGridRows = self._grid.GetNumberRows() rowFound = False row = 0 while not rowFound and row < nrGridRows: value = self._grid.GetCellValue(row, self._gridNameCol) rowFound = (value == name) row += 1 if rowFound: # prepare and return the row row -= 1 return row else: return -1 def getImplicitsState(self): """Get state of current implicits in a pickle-able data structure. """ implicitsState = [] for implicitName, implicitInfo in self._implicitsDict.items(): functionState = None if implicitInfo.type == 'Plane': # we need to get origin and normal o = implicitInfo.widget.GetOrigin() n = implicitInfo.widget.GetNormal() functionState = (o, n) elif implicitInfo.type == 'Sphere': # we need to get center and radius c = implicitInfo.widget.GetCenter() r = implicitInfo.widget.GetRadius() functionState = (c, r) else: break implicitsState.append({'name' : implicitName, 'type' : implicitInfo.type, 'bounds' : implicitInfo.bounds, 'fState' : functionState}) return implicitsState def setImplicitsState(self, implicitsState): """Given an implicitsState data structure, create implicits exactly as they were when the implicitsState was generated. """ # first delete all implicits for dname in self._implicitsDict.keys(): self._deleteImplicit(dname) # now start creating new ones for state in implicitsState: self._createImplicit(state['type'], state['name'], state['bounds'], None) if state['name'] in self._implicitsDict: # succesful creation - now restore function state ii = self._implicitsDict[state['name']] if ii.type == 'Plane': ii.widget.SetOrigin(state['fState'][0]) ii.widget.SetNormal(state['fState'][1]) self._syncPlaneFunctionToWidget(ii.widget) elif ii.type == 'Sphere': ii.widget.SetCenter(state['fState'][0]) ii.widget.SetRadius(state['fState'][1]) self._syncSphereFunctionToWidget(ii.widget) else: pass def _getSelectedImplicitNames(self): """Return a list of names representing the currently selected implicits. """ selRows = self._grid.GetSelectedRows() sNames = [] for sRow in selRows: sNames.append(self._grid.GetCellValue(sRow, self._gridNameCol)) return sNames def _handlerFlipImplicits(self, event): """If any of the selected implicits are of 'Plane' type, flip it, i.e. change the direction of the normal. """ sNames = self._getSelectedImplicitNames() for sName in sNames: ii = self._implicitsDict[sName] if ii.type == 'Plane': # flip both the function and the widget n = ii.function.GetNormal() fn = [-1.0 * e for e in n] ii.function.SetNormal(fn) ii.widget.SetNormal(fn) if sNames: # if we don't re-render, we don't see the flipped thingies self.slice3dVWR.render3D() def _handlerGridRightClick(self, gridEvent): """This will popup a context menu when the user right-clicks on the grid. """ imenu = wx.Menu('Implicits Context Menu') self._appendGridCommandsToMenu(imenu, self._grid) self._grid.PopupMenu(imenu, gridEvent.GetPosition()) def _handlerRenameImplicits(self, event): selRows = self._grid.GetSelectedRows() rNames = [] for sRow in selRows: rNames.append(self._grid.GetCellValue(sRow, self._gridNameCol)) for rName in rNames: self._renameImplicit(rName) def _renameImplicit(self, name): """Pop-up text box asking the user for a new name. """ if name in self._implicitsDict: newName = wx.GetTextFromUser( 'Please enter a new name for "%s".' % (name,), 'Implicit Rename', name) if newName: if newName in self._implicitsDict: md = wx.MessageDialog( self.slice3dVWR.controlFrame, "You have to enter a unique name. " "Please try again.", "Information", wx.OK | wx.ICON_INFORMATION) md.ShowModal() else: # first the grid row = self.findGridRowByName(name) if row >= 0: self._grid.SetCellValue(row, self._gridNameCol, newName) # do the actual renaming ii = self._implicitsDict[name] ii.name = newName del self._implicitsDict[name] self._implicitsDict[newName] = ii def _handlerSelectAllImplicits(self, event): # calling SelectAll and then GetSelectedRows() returns nothing # so, we select row by row, and that does seem to work! for row in range(self._grid.GetNumberRows()): self._grid.SelectRow(row, True) def _handlerDeselectAllImplicits(self, event): self._grid.ClearSelection() def _handlerDeleteImplicits(self, event): selRows = self._grid.GetSelectedRows() # first get a list of names dNames = [] for sRow in selRows: name = self._grid.GetCellValue(sRow, self._gridNameCol) dNames.append(name) for name in dNames: self._deleteImplicit(name) def _handlerHideImplicits(self, event): selectedRows = self._grid.GetSelectedRows() for sRow in selectedRows: name = self._grid.GetCellValue(sRow, self._gridNameCol) self._setImplicitEnabled(name, False) def _handlerShowImplicits(self, event): selectedRows = self._grid.GetSelectedRows() for sRow in selectedRows: name = self._grid.GetCellValue(sRow, self._gridNameCol) self._setImplicitEnabled(name, True) def _handlerImplicitsInteractionOn(self, event): for idx in self._grid.GetSelectedRows(): self._pointsList[idx]['pointWidget'].On() def _handlerImplicitsInteractionOff(self, event): for idx in self._grid.GetSelectedRows(): self._pointsList[idx]['pointWidget'].Off() def _handlerCreateImplicit(self, event): """Create 3d widget and the actual implicit function. """ self._createImplicitFromUI() def hasWorldPoint(self, worldPoint): worldPoints = [i['world'] for i in self._pointsList] if worldPoint in worldPoints: return True else: return False def _initialiseGrid(self): # setup default selection background gsb = self.slice3dVWR.gridSelectionBackground self._grid.SetSelectionBackground(gsb) # delete all existing columns self._grid.DeleteCols(0, self._grid.GetNumberCols()) # we need at least one row, else adding columns doesn't work (doh) self._grid.AppendRows() # setup columns self._grid.AppendCols(len(self._gridCols)) for colIdx in range(len(self._gridCols)): # add labels self._grid.SetColLabelValue(colIdx, self._gridCols[colIdx][0]) # set size according to labels self._grid.AutoSizeColumns() for colIdx in range(len(self._gridCols)): # now set size overrides size = self._gridCols[colIdx][1] if size > 0: self._grid.SetColSize(colIdx, size) # make sure we have no rows again... self._grid.DeleteRows(0, self._grid.GetNumberRows()) def _renameImplicits(self, Idxs, newName): for idx in Idxs: self._renameImplicit(idx, newName) def _setImplicitEnabled(self, implicitName, enabled): if implicitName in self._implicitsDict: ii = self._implicitsDict[implicitName] # in our internal list ii.enabled = bool(enabled) # the widget if ii.widget: ii.widget.SetEnabled(ii.enabled) # in the grid gridRow = self.findGridRowByName(implicitName) if gridRow >= 0: gen_utils.setGridCellYesNo( self._grid, gridRow, self._gridEnabledCol, ii.enabled) def _setupGUI(self): # fill out our drop-down menu self._disableMenuItems = self._appendGridCommandsToMenu( self.slice3dVWR.controlFrame.implicitsMenu, self.slice3dVWR.controlFrame, disable=True) # setup choice component # first clear cf = self.slice3dVWR.controlFrame cf.implicitTypeChoice.Clear() for implicitType in self._implicitTypes: cf.implicitTypeChoice.Append(implicitType) cf.implicitTypeChoice.SetSelection(0) cf.implicitNameText.SetValue("implicit 0") # setup bounds type thingies cf.implicitBoundsChoice.Clear() for t in self._boundsTypes: cf.implicitBoundsChoice.Append(t) cf.implicitBoundsChoice.SetSelection(0) # setup default value for the manual bounds thingy cf.implicitManualBoundsText.SetValue('(-1, 1, -1, 1, -1, 1)') def _syncPlaneFunctionToWidget(self, widget): # let's find widget in our records found = False for name, ii in self._implicitsDict.items(): if ii.widget == widget: found = True break if found: ii.function.SetOrigin(ii.widget.GetOrigin()) # FIXME: incorporate "sense" setting ii.function.SetNormal(ii.widget.GetNormal()) self._auto_execute() # as a convenience, we return the name and ii return name, ii else: return None def _syncSphereFunctionToWidget(self, widget): r = self.findNameImplicitInfoUsingWidget(widget) if r != None: name, ii = r ii.function.SetCenter(ii.widget.GetCenter()) ii.function.SetRadius(ii.widget.GetRadius()) self._auto_execute() # as a convenience, we return the name and ii return name, ii else: return None def _auto_execute(self): """Invalidate part 2 of the slice3dVWR module (the implicits part) and request an auto execution. This method should be called when any of the implicits is modified. """ mm = self.slice3dVWR._module_manager # part 2 is responsible for the implicit output mm.modify_module(self.slice3dVWR, 2) mm.request_auto_execute_network(self.slice3dVWR)
Python
# dumy __init__ so this directory can function as a package
Python
# dumy __init__ so this directory can function as a package
Python
# dumy __init__ so this directory can function as a package
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. import cStringIO import vtk from vtk.wx.wxVTKRenderWindowInteractor import wxVTKRenderWindowInteractor import wx # wxPython 2.8.8.1 wx.aui bugs severely on GTK. See: # http://trac.wxwidgets.org/ticket/9716 # Until this is fixed, use this PyAUI to which I've added a # wx.aui compatibility layer. if wx.Platform == "__WXGTK__": from external import PyAUI wx.aui = PyAUI else: import wx.aui # using Andrea Gavana's latest Python AUI: #from external import aui #wx.aui = aui # this works fine on Windows. Have not been able to test on Linux # whilst in Magdeburg. import resources.python.comedi_frames reload(resources.python.comedi_frames) class CMIPane: """Class for anything that would like to populate the interface. Each _create* method returns an instance of this class, populated with the various required ivars. """ def __init__(self): self.window = None class CoMedIFrame(wx.Frame): """wx.Frame child class used by SkeletonAUIViewer for its interface. This is an AUI-managed window, so we create the top-level frame, and then populate it with AUI panes. """ def __init__(self, parent, id=-1, title="", name=""): wx.Frame.__init__(self, parent, id=id, title=title, pos=wx.DefaultPosition, size=(1000,600), name=name) self.menubar = wx.MenuBar() self.SetMenuBar(self.menubar) file_menu = wx.Menu() self.id_file_open = wx.NewId() file_menu.Append(self.id_file_open, "&Open\tCtrl-O", "Open a file", wx.ITEM_NORMAL) self.menubar.Append(file_menu, "&File") ################################################################### camera_menu = wx.Menu() self.id_camera_perspective = wx.NewId() camera_menu.Append(self.id_camera_perspective, "&Perspective", "Perspective projection mode", wx.ITEM_RADIO) self.id_camera_parallel = wx.NewId() camera_menu.Append(self.id_camera_parallel, "Pa&rallel", "Parallel projection mode", wx.ITEM_RADIO) camera_menu.AppendSeparator() self.id_camera_xyzp = wx.NewId() camera_menu.Append(self.id_camera_xyzp, "View XY from Z+", "View XY plane face-on from Z+", wx.ITEM_NORMAL) self.menubar.Append(camera_menu, "&Camera") ################################################################### views_menu = wx.Menu() self.id_views_synchronised = wx.NewId() mi = views_menu.Append(self.id_views_synchronised, "&Synchronised", "Toggle view synchronisation", wx.ITEM_CHECK) mi.Check(True) views_menu.AppendSeparator() self.id_views_slice2 = wx.NewId() mi = views_menu.Append(self.id_views_slice2, "Slice &2", "Toggle slice 2", wx.ITEM_CHECK) mi.Check(False) self.id_views_slice3 = wx.NewId() mi = views_menu.Append(self.id_views_slice3, "Slice &3", "Toggle slice 3", wx.ITEM_CHECK) mi.Check(False) views_menu.AppendSeparator() views_default_id = wx.NewId() views_menu.Append(views_default_id, "&Default\tCtrl-0", "Activate default view layout.", wx.ITEM_NORMAL) views_max_image_id = wx.NewId() views_menu.Append(views_max_image_id, "&Maximum image size\tCtrl-1", "Activate maximum image view size layout.", wx.ITEM_NORMAL) self.menubar.Append(views_menu, "&Views") adv_menu = wx.Menu() self.id_adv_introspect = wx.NewId() adv_menu.Append(self.id_adv_introspect, '&Introspect\tAlt-I', 'Introspect this CoMedI instance.', wx.ITEM_NORMAL) self.menubar.Append(adv_menu, '&Advanced') # tell FrameManager to manage this frame self._mgr = wx.aui.AuiManager() self._mgr.SetManagedWindow(self) self.pane_controls = self._create_controls_pane() self._mgr.AddPane(self.pane_controls.window, wx.aui.AuiPaneInfo(). Name("controls").Caption("Controls"). Left().Layer(2). BestSize(wx.Size(500,800)). CloseButton(False).MaximizeButton(True)) self.rwi_pane_data1 = self._create_rwi_pane() self._mgr.AddPane(self.rwi_pane_data1.window, wx.aui.AuiPaneInfo(). Name("data1 rwi").Caption("Data 1"). Left().Position(0).Layer(1). BestSize(wx.Size(500,400)). CloseButton(False).MaximizeButton(True)) self.rwi_pane_data2 = self._create_rwi_pane() self._mgr.AddPane(self.rwi_pane_data2.window, wx.aui.AuiPaneInfo(). Name("data2 rwi").Caption("Data 2"). Left().Position(1).Layer(1). BestSize(wx.Size(500,400)). CloseButton(False).MaximizeButton(True)) self.rwi_pane_compvis = self._create_rwi_pane() self._mgr.AddPane(self.rwi_pane_compvis.window, wx.aui.AuiPaneInfo(). Name("compvis1 rwi").Caption("Main CompVis"). Center(). BestSize(wx.Size(800,800)). CloseButton(False).MaximizeButton(True)) self.SetMinSize(wx.Size(400, 300)) # first we save this default perspective with all panes # visible self._perspectives = {} self._perspectives['default'] = self._mgr.SavePerspective() # then we hide all of the panes except the renderer self._mgr.GetPane("series").Hide() self._mgr.GetPane("files").Hide() self._mgr.GetPane("meta").Hide() # save the perspective again self._perspectives['max_image'] = self._mgr.SavePerspective() # and put back the default perspective / view self._mgr.LoadPerspective(self._perspectives['default']) # finally tell the AUI manager to do everything that we've # asked self._mgr.Update() # we bind the views events here, because the functionality is # completely encapsulated in the frame and does not need to # round-trip to the DICOMBrowser main module. self.Bind(wx.EVT_MENU, self._handler_default_view, id=views_default_id) self.Bind(wx.EVT_MENU, self._handler_max_image_view, id=views_max_image_id) def close(self): for rwi_pane in self.get_rwi_panes(): self._close_rwi_pane(rwi_pane) self.Destroy() def _create_files_pane(self): sl = wx.ListCtrl(self, -1, style=wx.LC_REPORT) sl.InsertColumn(0, "Full name") # we'll autosize this column later sl.SetColumnWidth(0, 300) #sl.InsertColumn(SeriesColumns.modality, "Modality") self.files_lc = sl return sl def _create_controls_pane(self): f = resources.python.comedi_frames.CoMedIControlsFrame(self) # reparent the panel to us panel = f.main_panel panel.Reparent(self) # still need fpf.* to bind everything # but we can destroy fpf (everything has been reparented) f.Destroy() panel.cursor_text = f.cursor_text panel.data1_landmarks_olv = f.data1_landmarks_olv panel.data2_landmarks_olv = f.data2_landmarks_olv panel.lm_add_button = f.lm_add_button panel.compare_button = f.compare_button panel.update_compvis_button = f.update_compvis_button panel.match_mode_notebook = f.match_mode_notebook panel.comparison_mode_notebook = f.comparison_mode_notebook panel.cm_checkerboard_divx = f.cm_checkerboard_divx panel.cm_checkerboard_divy = f.cm_checkerboard_divy panel.cm_checkerboard_divz = f.cm_checkerboard_divz # ok, so this is easier and cleaner. cm_diff_controls = [ 'cm_diff_conf_thresh_txt', 'cm_diff_focus_target_choice', 'cm_diff_context_target_choice', 'cm_diff_cmap_choice', 'cm_diff_range0_text', 'cm_diff_range1_text', 'cm_diff_autorange_button' ] for ivar in cm_diff_controls: setattr(panel, ivar, getattr(f, ivar)) cmi_pane = CMIPane() cmi_pane.window = panel return cmi_pane def _create_rwi_pane(self): """Return pane with renderer and buttons. """ panel = wx.Panel(self, -1) rwi = wxVTKRenderWindowInteractor(panel, -1, (300,300)) if False: self.button1 = wx.Button(panel, -1, "Add Superquadric") self.button2 = wx.Button(panel, -1, "Reset Camera") button_sizer = wx.BoxSizer(wx.HORIZONTAL) button_sizer.Add(self.button1) button_sizer.Add(self.button2) sizer1 = wx.BoxSizer(wx.VERTICAL) sizer1.Add(rwi, 1, wx.EXPAND|wx.BOTTOM, 7) sizer1.Add(button_sizer) tl_sizer = wx.BoxSizer(wx.VERTICAL) tl_sizer.Add(rwi, 1, wx.ALL|wx.EXPAND, 7) panel.SetSizer(tl_sizer) tl_sizer.Fit(panel) ren = vtk.vtkRenderer() ren.SetBackground(0.5,0.5,0.5) ren.SetBackground2(1,1,1) ren.SetGradientBackground(1) rwi.GetRenderWindow().AddRenderer(ren) cmi_pane = CMIPane() cmi_pane.window = panel cmi_pane.renderer = ren cmi_pane.rwi = rwi return cmi_pane def _close_rwi_pane(self, cmi_pane): cmi_pane.renderer.RemoveAllViewProps() cmi_pane.rwi.GetRenderWindow().Finalize() cmi_pane.rwi.SetRenderWindow(None) del cmi_pane.rwi del cmi_pane.renderer # perhaps not... def _create_meta_pane(self): ml = wx.ListCtrl(self, -1, style=wx.LC_REPORT | wx.LC_HRULES | wx.LC_VRULES | wx.LC_SINGLE_SEL) ml.InsertColumn(0, "Key") ml.SetColumnWidth(0, 70) ml.InsertColumn(1, "Value") ml.SetColumnWidth(1, 70) self.meta_lc = ml return ml def _create_series_pane(self): sl = wx.ListCtrl(self, -1, style=wx.LC_REPORT | wx.LC_HRULES | wx.LC_SINGLE_SEL, size=(600,120)) sl.InsertColumn(0, "Description") sl.SetColumnWidth(1, 170) sl.InsertColumn(2, "Modality") sl.InsertColumn(3, "# Images") sl.InsertColumn(4, "Size") self.series_lc = sl return sl def get_rwi_panes(self): return [self.rwi_pane_data1, self.rwi_pane_data2, self.rwi_pane_compvis] def get_rwis(self): return [rwi_pane.rwi for rwi_pane in self.get_rwi_panes()] def render_all(self): """Update embedded RWI, i.e. update the image. """ for rwi in self.get_rwis(): rwi.Render() def set_cam_parallel(self): """Set check next to "parallel" menu item. """ mi = self.menubar.FindItemById(self.id_camera_parallel) mi.Check(True) def set_cam_perspective(self): """Set check next to "perspective" menu item. """ mi = self.menubar.FindItemById(self.id_camera_perspective) mi.Check(True) def _handler_default_view(self, event): """Event handler for when the user selects View | Default from the main menu. """ self._mgr.LoadPerspective( self._perspectives['default']) def _handler_max_image_view(self, event): """Event handler for when the user selects View | Max Image from the main menu. """ self._mgr.LoadPerspective( self._perspectives['max_image'])
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. import cStringIO from vtk.wx.wxVTKRenderWindowInteractor import wxVTKRenderWindowInteractor import wx # wxPython 2.8.8.1 wx.aui bugs severely on GTK. See: # http://trac.wxwidgets.org/ticket/9716 # Until this is fixed, use this PyAUI to which I've added a # wx.aui compatibility layer. if wx.Platform == "__WXGTK__": from external import PyAUI wx.aui = PyAUI else: import wx.aui # need listmix.ColumnSorterMixin import wx.lib.mixins.listctrl as listmix from wx import BitmapFromImage, ImageFromStream from resources.python import DICOMBrowserPanels reload(DICOMBrowserPanels) class StudyColumns: patient = 0 patient_id = 1 description = 2 date = 3 num_images = 4 num_series = 5 class SeriesColumns: description = 0 modality = 1 num_images = 2 row_col = 3 class FilesColumns: name = 0 #---------------------------------------------------------------------- def getSmallUpArrowData(): return \ '\x89PNG\r\n\x1a\n\x00\x00\x00\rIHDR\x00\x00\x00\x10\x00\x00\x00\x10\x08\x06\ \x00\x00\x00\x1f\xf3\xffa\x00\x00\x00\x04sBIT\x08\x08\x08\x08|\x08d\x88\x00\ \x00\x00<IDAT8\x8dcddbf\xa0\x040Q\xa4{h\x18\xf0\xff\xdf\xdf\xffd\x1b\x00\xd3\ \x8c\xcf\x10\x9c\x06\xa0k\xc2e\x08m\xc2\x00\x97m\xd8\xc41\x0c \x14h\xe8\xf2\ \x8c\xa3)q\x10\x18\x00\x00R\xd8#\xec\xb2\xcd\xc1Y\x00\x00\x00\x00IEND\xaeB`\ \x82' def getSmallUpArrowBitmap(): return BitmapFromImage(getSmallUpArrowImage()) def getSmallUpArrowImage(): stream = cStringIO.StringIO(getSmallUpArrowData()) return ImageFromStream(stream) #---------------------------------------------------------------------- def getSmallDnArrowData(): return \ "\x89PNG\r\n\x1a\n\x00\x00\x00\rIHDR\x00\x00\x00\x10\x00\x00\x00\x10\x08\x06\ \x00\x00\x00\x1f\xf3\xffa\x00\x00\x00\x04sBIT\x08\x08\x08\x08|\x08d\x88\x00\ \x00\x00HIDAT8\x8dcddbf\xa0\x040Q\xa4{\xd4\x00\x06\x06\x06\x06\x06\x16t\x81\ \xff\xff\xfe\xfe'\xa4\x89\x91\x89\x99\x11\xa7\x0b\x90%\ti\xc6j\x00>C\xb0\x89\ \xd3.\x10\xd1m\xc3\xe5*\xbc.\x80i\xc2\x17.\x8c\xa3y\x81\x01\x00\xa1\x0e\x04e\ ?\x84B\xef\x00\x00\x00\x00IEND\xaeB`\x82" def getSmallDnArrowBitmap(): return BitmapFromImage(getSmallDnArrowImage()) def getSmallDnArrowImage(): stream = cStringIO.StringIO(getSmallDnArrowData()) return ImageFromStream(stream) #---------------------------------------------------------------------- class SortedListCtrl(wx.ListCtrl, listmix.ColumnSorterMixin): def __init__(self, parent, ID, pos=wx.DefaultPosition, size=wx.DefaultSize, style=0): wx.ListCtrl.__init__(self, parent, ID, pos, size, style) # for the ColumnSorterMixin: this should be a dict mapping # from item data values to sequence of values for the columns. # These values will be used for sorting self.itemDataMap = {} self.il = wx.ImageList(16, 16) self.sm_up = self.il.Add(getSmallUpArrowBitmap()) self.sm_dn = self.il.Add(getSmallDnArrowBitmap()) self.SetImageList(self.il, wx.IMAGE_LIST_SMALL) listmix.ColumnSorterMixin.__init__(self, 5) def GetListCtrl(self): """Method required by ColumnSorterMixin. """ return self def GetSortImages(self): """Used by the ColumnSorterMixin. """ return (self.sm_dn, self.sm_up) def auto_size_columns(self): for idx in range(self.GetColumnCount()): self.SetColumnWidth(idx, wx.LIST_AUTOSIZE) class SortedAutoWidthListCtrl(listmix.ListCtrlAutoWidthMixin, SortedListCtrl): def __init__(self, parent, ID, pos=wx.DefaultPosition, size=wx.DefaultSize, style=0): SortedListCtrl.__init__(self, parent, ID, pos, size, style) listmix.ListCtrlAutoWidthMixin.__init__(self) class DICOMBrowserFrame(wx.Frame): def __init__(self, parent, id=-1, title="", name=""): wx.Frame.__init__(self, parent, id=id, title=title, pos=wx.DefaultPosition, size=(800,800), name=name) self.menubar = wx.MenuBar() self.SetMenuBar(self.menubar) nav_menu = wx.Menu() self.id_next_image = wx.NewId() nav_menu.Append(self.id_next_image, "&Next image\tCtrl-N", "Go to next image in series", wx.ITEM_NORMAL) self.id_prev_image = wx.NewId() nav_menu.Append(self.id_prev_image, "&Previous image\tCtrl-P", "Go to previous image in series", wx.ITEM_NORMAL) self.menubar.Append(nav_menu, "&Navigation") views_menu = wx.Menu() views_default_id = wx.NewId() views_menu.Append(views_default_id, "&Default\tCtrl-0", "Activate default view layout.", wx.ITEM_NORMAL) views_max_image_id = wx.NewId() views_menu.Append(views_max_image_id, "&Maximum image size\tCtrl-1", "Activate maximum image view size layout.", wx.ITEM_NORMAL) self.menubar.Append(views_menu, "&Views") # tell FrameManager to manage this frame self._mgr = wx.aui.AuiManager() self._mgr.SetManagedWindow(self) self._mgr.AddPane(self._create_dirs_pane(), wx.aui.AuiPaneInfo(). Name("dirs"). Caption("Files and Directories to Scan"). Top().Row(0). Top(). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_studies_pane(), wx.aui.AuiPaneInfo(). Name("studies").Caption("Studies"). Top().Row(1). BestSize(wx.Size(600, 100)). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_series_pane(), wx.aui.AuiPaneInfo(). Name("series").Caption("Series").Top().Row(2). BestSize(wx.Size(600, 100)). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_files_pane(), wx.aui.AuiPaneInfo(). Name("files").Caption("Image Files"). Left(). BestSize(wx.Size(200,400)). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_meta_pane(), wx.aui.AuiPaneInfo(). Name("meta").Caption("Image Metadata"). Left(). BestSize(wx.Size(200,400)). CloseButton(False).MaximizeButton(True)) self._mgr.AddPane(self._create_image_pane(), wx.aui.AuiPaneInfo(). Name("image").Caption("Image"). Center(). BestSize(wx.Size(400,400)). CloseButton(False).MaximizeButton(True)) self.SetMinSize(wx.Size(400, 300)) self._perspectives = {} self._perspectives['default'] = self._mgr.SavePerspective() self._mgr.GetPane("dirs").Hide() self._mgr.GetPane("studies").Hide() self._mgr.GetPane("series").Hide() self._mgr.GetPane("files").Hide() self._mgr.GetPane("meta").Hide() self._perspectives['max_image'] = self._mgr.SavePerspective() self._mgr.LoadPerspective(self._perspectives['default']) self._mgr.Update() # we bind the views events here, because the functionality is # completely encapsulated in the frame and does not need to # round-trip to the DICOMBrowser main module. self.Bind(wx.EVT_MENU, lambda e: self._mgr.LoadPerspective( self._perspectives['default']), id=views_default_id) self.Bind(wx.EVT_MENU, lambda e: self._mgr.LoadPerspective( self._perspectives['max_image']), id=views_max_image_id) def close(self): del self.dirs_pane del self.studies_lc del self.series_lc del self.files_lc del self.files_pane self.Destroy() def _create_dirs_pane(self): # instantiate the wxGlade-created frame fpf = DICOMBrowserPanels.FilesPanelFrame(self, id=-1, size=(200, 150)) # reparent the panel to us panel = fpf.files_panel panel.Reparent(self) # still need fpf.* to bind everything # but we can destroy fpf (everything has been reparented) fpf.Destroy() panel.ad_button = fpf.ad_button panel.af_button = fpf.af_button panel.scan_button = fpf.scan_button panel.dirs_files_tc = fpf.dirs_files_tc self.dirs_pane = panel return panel def _create_files_pane(self): # instantiated wxGlade frame iff = DICOMBrowserPanels.ImageFilesFrame(self, id=-1, size=(400,300)) panel = iff.files_panel # reparent the panel to us panel.Reparent(self) iff.Destroy() panel.ipp_sort_button = iff.ipp_sort_button sl = iff.files_lc sl.InsertColumn(FilesColumns.name, "Full name") # we'll autosize this column later sl.SetColumnWidth(FilesColumns.name, 300) #sl.InsertColumn(SeriesColumns.modality, "Modality") self.files_lc = sl self.files_pane = panel return panel def _create_image_pane(self): # instantiate the wxGlade-created frame ipf = DICOMBrowserPanels.ImagePanelFrame(self, id=-1, size=(400, 300)) # reparent the panel to us panel = ipf.image_panel panel.Reparent(self) # still need fpf.* to bind everything # but we can destroy fpf (everything has been reparented) ipf.Destroy() panel.rwi = ipf.rwi panel.lock_pz_cb = ipf.lock_pz_cb panel.lock_wl_cb = ipf.lock_wl_cb panel.reset_b = ipf.reset_b self.image_pane = panel return panel def _create_meta_pane(self): ml = SortedAutoWidthListCtrl(self, -1, style=wx.LC_REPORT | wx.LC_HRULES | wx.LC_VRULES | wx.LC_SINGLE_SEL) ml.InsertColumn(0, "Key") ml.SetColumnWidth(0, 70) ml.InsertColumn(1, "Value") ml.SetColumnWidth(1, 70) self.meta_lc = ml return ml def _create_studies_pane(self): sl = SortedAutoWidthListCtrl(self, -1, style=wx.LC_REPORT | wx.LC_HRULES | wx.LC_SINGLE_SEL) sl.InsertColumn(StudyColumns.patient, "Patient") sl.SetColumnWidth(StudyColumns.patient, 170) sl.InsertColumn(StudyColumns.patient_id, "Patient ID") sl.SetColumnWidth(StudyColumns.patient_id, 100) sl.InsertColumn(StudyColumns.description, "Description") sl.SetColumnWidth(StudyColumns.description, 170) sl.InsertColumn(StudyColumns.date, "Date") # study date sl.SetColumnWidth(StudyColumns.date, 70) # total number of images sl.InsertColumn(StudyColumns.num_images, "# Images") sl.InsertColumn(StudyColumns.num_series, "# Series") self.studies_lc = sl return sl def _create_series_pane(self): sl = SortedAutoWidthListCtrl(self, -1, style=wx.LC_REPORT | wx.LC_HRULES | wx.LC_SINGLE_SEL, size=(600,120)) sl.InsertColumn(SeriesColumns.description, "Description") sl.SetColumnWidth(SeriesColumns.description, 170) sl.InsertColumn(SeriesColumns.modality, "Modality") sl.InsertColumn(SeriesColumns.num_images, "# Images") sl.InsertColumn(SeriesColumns.row_col, "Size") self.series_lc = sl return sl def render_image(self): """Update embedded RWI, i.e. update the image. """ self.image_pane.rwi.Render() def set_default_view(self): self._mgr.LoadPerspective( self._perspectives['default'])
Python
# Copyright (c) Charl P. Botha, TU Delft # All rights reserved. # See COPYRIGHT for details. # NOTES: # you can't put the RWI in a StaticBox, it never manages to appear. # mode: add / subtract # tool: new region growing, level set (with existing mask), draw # closed polygon, delete # ARGH. region growing results in bitmask, but polyline and level set # require a more accurate representation. # http://www.nabble.com/vtkContourWidget-with-vtkImageViewer2-td18485627.html # has more information on how to use the vtkContourWidget # MITK does segmentation on all three orthogonal directions. For more # info: http://www.mitk.org/slicebasedsegmentation.html # to scan convert polygon, you could use: vtkPolyDataToImageStencil # see the example linked to in the VTK documentation (should be the # same as the ImageTracerWidget example) # I checked the documentation, it SHOULD work for 2D as well. # NBNBNB # think about having bitmaps as the primary storage (or stencils) # you also start with a regiongrowing (for example) # can always convert to polygon to do stuff there, convert back # add mode, subtract mode, current object, delete (like MITK) # also list of objects with checkboxes for vis and buttons to change # colour # snake still missing # general requirements: # * multiple objects (i.e. multiple coloured contours per slice) # slice segmentation modes: # * polygon mode # * freehand drawing # * 2d levelset # see design notes on p39 of AM2 moleskine # mask volume import! (user clicks import, gets to select from which # input) - mask volume is contoured. # add reset image button just like the DICOMBrowser # mouse wheel should go to next/previous slice from module_base import ModuleBase from module_mixins import IntrospectModuleMixin import module_utils import vtk import wx class Contour: pass class Object: pass class Slicinator(IntrospectModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) # internal variables # config variables self._config.somevar = 3 self._view_frame = None self._create_view_frame() self._create_vtk_pipeline() # dummy input has been set by create_vtk_pipeline, we this # ivar we record that we are not connected. self._input_data = None self._bind_events() self.view() # all modules should toggle this once they have shown their # stuff. self.view_initialised = True self.config_to_logic() self.logic_to_config() self.config_to_view() def close(self): # with this complicated de-init, we make sure that VTK is # properly taken care of self._image_viewer.GetRenderer().RemoveAllViewProps() self._image_viewer.SetupInteractor(None) self._image_viewer.SetRenderer(None) # this finalize makes sure we don't get any strange X # errors when we kill the module. self._image_viewer.GetRenderWindow().Finalize() self._image_viewer.SetRenderWindow(None) self._image_viewer.DebugOn() del self._image_viewer # done with VTK de-init self._view_frame.Destroy() del self._view_frame IntrospectModuleMixin.close(self) ModuleBase.close(self) def execute_module(self): pass def get_input_descriptions(self): return ('Input VTK image data',) def set_input(self, idx, input_data): if input_data == self._input_data: return # handle disconnects if input_data is None: self._input_data = None self._set_image_viewer_dummy_input() else: # try and link this up # method will throw an exception if not valid self._set_image_viewer_input(input_data) # if we get here, connection was successful self._input_data = input_data def get_output_descriptions(self): return () def logic_to_config(self): pass def config_to_logic(self): pass def config_to_view(self): pass def view_to_config(self): pass def view(self): self._view_frame.Show() self._view_frame.Raise() # because we have an RWI involved, we have to do this # SafeYield, so that the window does actually appear before we # call the render. If we don't do this, we get an initial # empty renderwindow. wx.SafeYield() self._render() # end of API calls def _bind_events(self): self._view_frame.reset_image_button.Bind( wx.EVT_BUTTON, self._handler_reset_image_button) def _create_view_frame(self): import resources.python.slicinator_frames reload(resources.python.slicinator_frames) self._view_frame = module_utils.instantiate_module_view_frame( self, self._module_manager, resources.python.slicinator_frames.SlicinatorFrame) vf = self._view_frame def _create_vtk_pipeline(self): if False: vf = self._view_frame ren = vtk.vtkRenderer() vf.rwi.GetRenderWindow().AddRenderer(ren) else: self._image_viewer = vtk.vtkImageViewer2() self._image_viewer.SetupInteractor(self._view_frame.rwi) self._image_viewer.GetRenderer().SetBackground(0.3,0.3,0.3) self._set_image_viewer_dummy_input() def _handler_reset_image_button(self, event): self._reset_image() def _init_cw(self): self._cw = vtk.vtkContourWidget() rep = vtk.vtkOrientedGlyphContourRepresentation() self._cw.SetRepresentation(rep) iapp = vtk.vtkImageActorPointPlacer() iapp.SetImageActor(self._image_viewer.GetImageActor()) rep.SetPointPlacer(iapp) self._cw.SetInteractor(self._view_frame.rwi) self._cw.On() def _render(self): self._image_viewer.Render() #self._view_frame.rwi.Render() def _reset_image(self): self._reset_image_wl() self._reset_image_pz() self._render() def _reset_image_pz(self): """Reset the pan/zoom of the current image. """ ren = self._image_viewer.GetRenderer() ren.ResetCamera() def _reset_image_wl(self): """Reset the window/level of the current image. This assumes that the image has already been read and that it has a valid scalar range. """ iv = self._image_viewer inp = iv.GetInput() if inp: r = inp.GetScalarRange() iv.SetColorWindow(r[1] - r[0]) iv.SetColorLevel(0.5 * (r[1] + r[0])) def _set_image_viewer_dummy_input(self): ds = vtk.vtkImageGridSource() self._image_viewer.SetInput(ds.GetOutput()) def _set_image_viewer_input(self, input_data): try: if not input_data.IsA('vtkImageData'): raise RuntimeError('Invalid input data.') except AttributeError: raise RuntimeError('Invalid input data.') self._image_viewer.SetInput(input_data) # module.set_input() only gets called right before an # execute_module, so we can do our thing here. self._reset_image() we = input_data.GetWholeExtent() min,max = we[4], we[5] self._reset_slice_spin(min, min, max) def _reset_slice_spin(self, val, min, max): self._view_frame.slice_spin.SetValue(val) self._view_frame.slice_spin.SetRange(min,max)
Python
# slice3d_vwr.py copyright (c) 2002-2010 Charl P. Botha # next-generation of the slicing and dicing devide module # TODO: 'refresh' handlers in set_input() # TODO: front-end / back-end module split (someday) # should we use background renderer for gradient background, or # built-in VTK functionality? BACKGROUND_RENDERER = False GRADIENT_BACKGROUND = True import cPickle import gen_utils from module_base import ModuleBase from module_mixins import IntrospectModuleMixin, ColourDialogMixin import module_utils # the following four lines are only needed during prototyping of the modules # that they import import modules.viewers.slice3dVWRmodules.sliceDirections reload(modules.viewers.slice3dVWRmodules.sliceDirections) import modules.viewers.slice3dVWRmodules.selectedPoints reload(modules.viewers.slice3dVWRmodules.selectedPoints) import modules.viewers.slice3dVWRmodules.tdObjects reload(modules.viewers.slice3dVWRmodules.tdObjects) import modules.viewers.slice3dVWRmodules.implicits reload(modules.viewers.slice3dVWRmodules.implicits) from modules.viewers.slice3dVWRmodules.sliceDirections import sliceDirections from modules.viewers.slice3dVWRmodules.selectedPoints import selectedPoints from modules.viewers.slice3dVWRmodules.tdObjects import tdObjects from modules.viewers.slice3dVWRmodules.implicits import implicits import os import time import vtk import vtkdevide import wx import weakref from vtk.wx.wxVTKRenderWindowInteractor import wxVTKRenderWindowInteractor import operator ######################################################################### class slice3dVWR(IntrospectModuleMixin, ColourDialogMixin, ModuleBase): """Slicing, dicing slice viewing class. Please see the main DeVIDE help/user manual by pressing F1. This module, being so absolutely great, has its own section. $Revision: 1.52 $ """ NUM_INPUTS = 16 # part 0 is "normal", parts 1,2,3 are the input-independent output parts PARTS_TO_INPUTS = {0 : tuple(range(NUM_INPUTS))} #PARTS_TO_OUTPUTS = {0 : (3,), 1 : (0, 1, 2)} PARTS_TO_OUTPUTS = {0 : (3,4), 1 : (0,4), 2 : (1,4), 3 : (2,4)} # part 1 does the points, part 2 does the implicit function, # part 2 does the implicits # part 3 does the slices polydata # this makes it possible for various parts of the slice3dVWR to trigger # only bits of the network that are necessary # all parts trigger output 4, as that's the 'self' output gridSelectionBackground = (11, 137, 239) def __init__(self, module_manager): # call base constructor ModuleBase.__init__(self, module_manager) ColourDialogMixin.__init__( self, module_manager.get_module_view_parent_window()) self._numDataInputs = self.NUM_INPUTS # use list comprehension to create list keeping track of inputs self._inputs = [{'Connected' : None, 'inputData' : None, 'vtkActor' : None, 'ipw' : None} for i in range(self._numDataInputs)] # then the window containing the renderwindows self.threedFrame = None # the renderers corresponding to the render windows self._threedRenderer = None self._outline_source = vtk.vtkOutlineSource() om = vtk.vtkPolyDataMapper() om.SetInput(self._outline_source.GetOutput()) self._outline_actor = vtk.vtkActor() self._outline_actor.SetMapper(om) self._cube_axes_actor2d = vtk.vtkCubeAxesActor2D() self._cube_axes_actor2d.SetFlyModeToOuterEdges() #self._cube_axes_actor2d.SetFlyModeToClosestTriad() # use box widget for VOI selection self._voi_widget = vtk.vtkBoxWidget() # we want to keep it aligned with the cubic volume, thanks self._voi_widget.SetRotationEnabled(0) self._voi_widget.AddObserver('InteractionEvent', self.voiWidgetInteractionCallback) self._voi_widget.AddObserver('EndInteractionEvent', self.voiWidgetEndInteractionCallback) self._voi_widget.NeedsPlacement = True # also create the VTK construct for actually extracting VOI from data #self._extractVOI = vtk.vtkExtractVOI() self._currentVOI = 6 * [0] # set the whole UI up! self._create_window() # our interactor styles (we could add joystick or something too) self._cInteractorStyle = vtk.vtkInteractorStyleTrackballCamera() # set the default self.threedFrame.threedRWI.SetInteractorStyle(self._cInteractorStyle) rwi = self.threedFrame.threedRWI rwi.Unbind(wx.EVT_MOUSEWHEEL) rwi.Bind(wx.EVT_MOUSEWHEEL, self._handler_mousewheel) # initialise our sliceDirections, this will also setup the grid and # bind all slice UI events self.sliceDirections = sliceDirections( self, self.controlFrame.sliceGrid) self.selectedPoints = selectedPoints( self, self.controlFrame.pointsGrid) # we now have a wx.ListCtrl, let's abuse it self._tdObjects = tdObjects(self, self.controlFrame.objectsListGrid) self._implicits = implicits(self, self.controlFrame.implicitsGrid) # setup orientation widget stuff # NB NB NB: we switch interaction with this off later # (InteractiveOff()), thus disabling direct translation and # scaling. If we DON'T do this, interaction with software # raycasters are greatly slowed down. self._orientation_widget = vtk.vtkOrientationMarkerWidget() self._annotated_cube_actor = aca = vtk.vtkAnnotatedCubeActor() #aca.TextEdgesOff() aca.GetXMinusFaceProperty().SetColor(1,0,0) aca.GetXPlusFaceProperty().SetColor(1,0,0) aca.GetYMinusFaceProperty().SetColor(0,1,0) aca.GetYPlusFaceProperty().SetColor(0,1,0) aca.GetZMinusFaceProperty().SetColor(0,0,1) aca.GetZPlusFaceProperty().SetColor(0,0,1) self._axes_actor = vtk.vtkAxesActor() self._orientation_widget.SetInteractor( self.threedFrame.threedRWI) self._orientation_widget.SetOrientationMarker( self._axes_actor) self._orientation_widget.On() # make sure interaction is off; when on, interaction with # software raycasters is greatly slowed down! self._orientation_widget.InteractiveOff() ################################################################# # module API methods ################################################################# def close(self): # shut down the orientationWidget/Actor stuff self._orientation_widget.Off() self._orientation_widget.SetInteractor(None) self._orientation_widget.SetOrientationMarker(None) del self._orientation_widget del self._annotated_cube_actor # take care of scalarbar self._showScalarBarForProp(None) # this is standard behaviour in the close method: # call set_input(idx, None) for all inputs for idx in range(self._numDataInputs): self.set_input(idx, None) # take care of the sliceDirections self.sliceDirections.close() del self.sliceDirections # the points self.selectedPoints.close() del self.selectedPoints # take care of the threeD objects self._tdObjects.close() del self._tdObjects # the implicits self._implicits.close() del self._implicits # don't forget to call the mixin close() methods IntrospectModuleMixin.close(self) ColourDialogMixin.close(self) # unbind everything that we bound in our __init__ del self._outline_source del self._outline_actor del self._cube_axes_actor2d del self._voi_widget #del self._extractVOI del self._cInteractorStyle # make SURE there are no props in the Renderer self._threedRenderer.RemoveAllViewProps() # take care of all our bindings to renderers del self._threedRenderer if BACKGROUND_RENDERER: # also do the background renderer self._background_renderer.RemoveAllViewProps() del self._background_renderer # the remaining bit of logic is quite crucial: # we can't explicitly Destroy() the frame, as the RWI that it contains # will only disappear when it's reference count reaches 0, and we # can't really force that to happen either. If you DO Destroy() the # frame before the RW destructs, it will cause the application to # crash because the RW assumes a valid WindowId in its dtor # # we have two solutions: # 1. call a WindowRemap on the RenderWindows so that they reparent # themselves to newly created windowids # 2. attach event handlers to the RenderWindow DeleteEvent and # destroy the containing frame from there # # method 2 doesn't alway work, so we use WindowRemap # hide it so long #self.threedFrame.Show(0) #self.threedFrame.threedRWI.GetRenderWindow().SetSize(10,10) #self.threedFrame.threedRWI.GetRenderWindow().WindowRemap() # finalize should be available everywhere self.threedFrame.threedRWI.GetRenderWindow().Finalize() # zero the RenderWindow self.threedFrame.threedRWI.SetRenderWindow(None) # and get rid of the threedRWI interface del self.threedFrame.threedRWI # all the RenderWindow()s are now reparented, so we can destroy # the containing frame self.threedFrame.Destroy() # unbind the _view_frame binding del self.threedFrame # take care of the objectAnimationFrame self.objectAnimationFrame.Destroy() del self.objectAnimationFrame # take care of the controlFrame too self.controlFrame.Destroy() del self.controlFrame # if we don't give time up here, things go wrong (BadWindow error, # invalid glcontext, etc). we'll have to integrate this with the # eventual module front-end / back-end split. This time-slice # allows wx time to destroy all windows which somehow also leads # to VTK being able to deallocate everything that it has. wx.SafeYield() def execute_module(self, part=0): # part 0 is the "normal" part and part 1 is the input-independent part if part == 0: self.render3D() else: # and make sure outputs and things are up to date! self.get_output(2).Update() def get_config(self): # implant some stuff into the _config object and return it self._config.savedPoints = self.selectedPoints.getSavePoints() # also save the visible bounds (this will be used during unpickling # to calculate pointwidget and text sizes and the like) self._config.boundsForPoints = self._threedRenderer.\ ComputeVisiblePropBounds() self._config.implicitsState = self._implicits.getImplicitsState() return self._config def set_config(self, aConfig): self._config = aConfig savedPoints = self._config.savedPoints self.selectedPoints.setSavePoints( savedPoints, self._config.boundsForPoints) # we remain downwards compatible if hasattr(self._config, 'implicitsState'): self._implicits.setImplicitsState(self._config.implicitsState) def get_input_descriptions(self): # concatenate it num_inputs times (but these are shallow copies!) return self._numDataInputs * \ ('vtkStructuredPoints|vtkImageData|vtkPolyData',) def set_input(self, idx, inputStream): """Attach new input. This is the slice3dVWR specialisation of the module API set_input call. Remember the following: DeVIDE makes connections when the user requests, but set_input() is only called directly before the execute call. This means that DeVIDE maintains module connections, and the slice3dVWR maintains its own internal state w.r.t. connections. """ def add_primary_init(input_stream): """After a new primary has been added, a number of other actions have to be performed. """ # add outline actor and cube axes actor to renderer self._threedRenderer.AddActor(self._outline_actor) self._outline_actor.PickableOff() self._threedRenderer.AddActor(self._cube_axes_actor2d) self._cube_axes_actor2d.PickableOff() # FIXME: make this toggle-able self._cube_axes_actor2d.VisibilityOn() # reset the VOI widget self._voi_widget.SetInteractor(self.threedFrame.threedRWI) self._voi_widget.SetInput(input_stream) # we only want to placewidget if this is the first time if self._voi_widget.NeedsPlacement: self._voi_widget.PlaceWidget() self._voi_widget.NeedsPlacement = False self._voi_widget.SetPriority(0.6) self._handlerWidgetEnabledCheckBox() # also fix up orientation actor thingy... ala = input_stream.GetFieldData().GetArray('axis_labels_array') if ala: lut = list('LRPAFH') labels = [] for i in range(6): labels.append(lut[ala.GetValue(i)]) self._set_annotated_cube_actor_labels(labels) self._orientation_widget.Off() self._orientation_widget.SetOrientationMarker( self._annotated_cube_actor) self._orientation_widget.On() else: self._orientation_widget.Off() self._orientation_widget.SetOrientationMarker( self._axes_actor) self._orientation_widget.On() # end of method add_primary_init() def _handleNewImageDataInput(): connecteds = [i['Connected'] for i in self._inputs] # if we already have a primary, make sure the new inputStream # is added at a higher port number than all existing # primaries and overlays if 'vtkImageDataPrimary' in connecteds: highestPortIndex = connecteds.index('vtkImageDataPrimary') for i in range(highestPortIndex, len(connecteds)): if connecteds[i] == 'vtkImageDataOverlay': highestPortIndex = i if idx <= highestPortIndex: raise Exception, \ "Please add overlay data at higher input " \ "port numbers " \ "than existing primary data and overlays." # tell all our sliceDirections about the new data # this might throw an exception if the input image data # is invalid, but that's ok, since we haven't done any # accounting here yet. self.sliceDirections.addData(inputStream) # find out whether this is primary or an overlay, record it if 'vtkImageDataPrimary' in connecteds: # there's no way there can be only overlays in the list, # the check above makes sure of that self._inputs[idx]['Connected'] = 'vtkImageDataOverlay' else: # there are no primaries or overlays, this must be # a primary then self._inputs[idx]['Connected'] = 'vtkImageDataPrimary' # also store binding to the data itself self._inputs[idx]['inputData'] = inputStream if self._inputs[idx]['Connected'] == 'vtkImageDataPrimary': # things to setup when primary data is added add_primary_init(inputStream) # reset everything, including ortho camera self._resetAll() # update our 3d renderer self.render3D() # end of function _handleImageData() def remove_primary_cleanup(): """Get rid of other display elements that are related to the primary. """ self._threedRenderer.RemoveActor(self._outline_actor) self._threedRenderer.RemoveActor(self._cube_axes_actor2d) # deactivate VOI widget as far as possible self._voi_widget.SetInput(None) self._voi_widget.Off() self._voi_widget.SetInteractor(None) # end of method remove_primary_cleanup if inputStream == None: if self._inputs[idx]['Connected'] == 'tdObject': self._tdObjects.removeObject(self._inputs[idx]['tdObject']) self._inputs[idx]['Connected'] = None self._inputs[idx]['tdObject'] = None elif self._inputs[idx]['Connected'] == 'vtkImageDataPrimary' or \ self._inputs[idx]['Connected'] == 'vtkImageDataOverlay': # first do accounting related to removal if self._inputs[idx]['Connected'] == 'vtkImageDataPrimary': remove_primary_cleanup() primary_removed = True else: primary_removed = False # save this variable, need it to remove the data the_data = self._inputs[idx]['inputData'] self._inputs[idx]['Connected'] = None self._inputs[idx]['inputData'] = None # then remove data from the sliceDirections # this call doesn't require any of the accounting that # we've already destroyed. self.sliceDirections.removeData(the_data) # primary-overlay handling ############################## # now go through the remaining inputs to find all overlays # remove them all, re-add them with the first as the new # primary. This is to allow a graceful removal of a primary # where remaining overlays will simply re-arrange themselves # fixme: give the new primary the same plane geometry # as the old primary. if primary_removed: slice_geoms = self.sliceDirections.get_slice_geometries() overlay_idxs = [] for idx,inp in enumerate(self._inputs): if inp['Connected'] == 'vtkImageDataOverlay': self.sliceDirections.removeData( inp['inputData']) overlay_idxs.append(idx) for i,idx2 in enumerate(overlay_idxs): inp = self._inputs[idx2] if i == 0: # convert the first of the overlays to primary inp['Connected'] = 'vtkImageDataPrimary' self.sliceDirections.addData(inp['inputData']) add_primary_init(inp['inputData']) # we've added a primary, now is the best # time to set the geometry, before any # other re-added overlays self.sliceDirections.set_slice_geometries( slice_geoms) else: self.sliceDirections.addData(inp['inputData']) if overlay_idxs: self.render3D() elif self._inputs[idx]['Connected'] == 'namedWorldPoints': pass elif self._inputs[idx]['Connected'] == \ 'vtkLookupTable': # disconnect from sliceDirections self.sliceDirections.set_lookup_table( None) self._inputs[idx]['Connected'] = None self._inputs[idx]['inputData'] = None # END of if inputStream is None clause ----------------------------- # check for VTK types elif hasattr(inputStream, 'GetClassName') and \ callable(inputStream.GetClassName): if inputStream.GetClassName() == 'vtkVolume' or \ inputStream.GetClassName() == 'vtkPolyData': # first check if this is a None -> Something or a # Something -> Something case. In the former case, it's # a new input, in the latter, it's an existing connection # that wants to be updated. if self._inputs[idx]['Connected'] is None: # our _tdObjects instance likes to do this self._tdObjects.addObject(inputStream) # if this worked, we have to make a note that it was # connected as such self._inputs[idx]['Connected'] = 'tdObject' self._inputs[idx]['tdObject'] = inputStream else: # todo: take necessary actions to 'refresh' input self._tdObjects.updateObject( self._inputs[idx]['tdObject'], inputStream) # and record the new object in our input lists self._inputs[idx]['Connected'] = 'tdObject' self._inputs[idx]['tdObject'] = inputStream elif inputStream.IsA('vtkImageData'): if self._inputs[idx]['Connected'] is None: _handleNewImageDataInput() else: # take necessary actions to refresh prevData = self._inputs[idx]['inputData'] self.sliceDirections.updateData(prevData, inputStream) # record it in our main structure self._inputs[idx]['inputData'] = inputStream elif inputStream.IsA('vtkLookupTable'): self.sliceDirections.set_lookup_table( inputStream) self._inputs[idx]['Connected'] = \ 'vtkLookupTable' self._inputs[idx]['inputData'] = inputStream else: raise TypeError, "Wrong input type!" # ends: elif hasattr GetClassName elif hasattr(inputStream, 'devideType'): # todo: re-implement, this will now be called at EVERY # network execute! print "has d3type" if inputStream.devideType == 'namedPoints': print "d3type correct" # add these to our selected points! self._inputs[idx]['Connected'] = 'namedWorldPoints' for point in inputStream: self.selectedPoints._storePoint( (0,0,0), point['world'], 0.0, point['name']) else: raise TypeError, "Input type not recognised!" def get_output_descriptions(self): return ('Selected points', 'Implicit Function', 'Slices polydata', 'Slices unstructured grid', 'self (slice3dVWR object)') def get_output(self, idx): if idx == 0: return self.selectedPoints.outputSelectedPoints elif idx == 1: return self._implicits.outputImplicitFunction elif idx == 2: return self.sliceDirections.ipwAppendPolyData.GetOutput() elif idx == 3: return self.sliceDirections.ipwAppendFilter.GetOutput() else: return self # else: # class RenderInfo: # def __init__(self, renderer, render_window, interactor): # self.renderer = renderer # self.render_window = render_window # self.interactor = interactor # render_info = RenderInfo( # self._threedRenderer, # self.threedFrame.threedRWI.GetRenderWindow(), # self.threedFrame.threedRWI) # return render_info def view(self): # when a view is requested, we only show the 3D window # the user can show the control panel by using the button # made for that purpose. self.threedFrame.Show(True) # make sure the view comes to the front self.threedFrame.Raise() # need to call this so that the window is actually refreshed wx.SafeYield() # and then make sure the 3D renderer is working (else we # get empty windows) self.render3D() ################################################################# # miscellaneous public methods ################################################################# def getIPWPicker(self): return self._ipwPicker def getViewFrame(self): return self.threedFrame def get_3d_renderer(self): """All external entities MUST use this method to get to the VTK renderer. """ return weakref.proxy(self._threedRenderer) def get_3d_render_window(self): """All external entities MUST use this method to get to the VTK render window. """ return weakref.proxy(self.threedFrame.threedRWI.GetRenderWindow()) def get_3d_render_window_interactor(self): """All external entities MUST use this method to get to the VTK render window interactor. """ return weakref.proxy(self.threedFrame.threedRWI) def render3D(self): """This will cause a render to be called on the encapsulated 3d RWI. """ self.threedFrame.threedRWI.Render() ################################################################# # internal utility methods ################################################################# def _create_window(self): import modules.viewers.resources.python.slice3dVWRFrames reload(modules.viewers.resources.python.slice3dVWRFrames) stereo = self._module_manager.get_app_main_config().stereo #print "STEREO:", stereo modules.viewers.resources.python.slice3dVWRFrames.S3DV_STEREO = stereo # threedFrame creation and basic setup ------------------- threedFrame = modules.viewers.resources.python.slice3dVWRFrames.\ threedFrame self.threedFrame = module_utils.instantiate_module_view_frame( self, self._module_manager, threedFrame) self.threedFrame.SetTitle('slice3dVWR 3D view') # see about stereo #self.threedFrame.threedRWI.GetRenderWindow().SetStereoCapableWindow(1) # create foreground and background renderers self._threedRenderer = vtk.vtkRenderer() if BACKGROUND_RENDERER: self._background_renderer = vtk.vtkRenderer() renwin = self.threedFrame.threedRWI.GetRenderWindow() # I've not yet been able to get depth peeling working on my # NV 8800 on Ubuntu 8.10 Linux x86_64. Will continue later... #renwin.SetMultiSamples(0) #renwin.SetAlphaBitPlanes(1) #self._threedRenderer.SetUseDepthPeeling(1) #self._threedRenderer.SetMaximumNumberOfPeels(100) #self._threedRenderer.SetOcclusionRatio(0.1) #renwin.AddRenderer(self._threedRenderer) # use function to setup fg and bg renderers so we can have a # nice gradient background. if BACKGROUND_RENDERER: import module_kits.vtk_kit module_kits.vtk_kit.utils.setup_renderers(renwin, self._threedRenderer, self._background_renderer) else: self._threedRenderer.SetBackground(0.5,0.5,0.5) if GRADIENT_BACKGROUND: self._threedRenderer.SetBackground2(1,1,1) self._threedRenderer.SetGradientBackground(1) renwin.AddRenderer(self._threedRenderer) # controlFrame creation and basic setup ------------------- controlFrame = modules.viewers.resources.python.slice3dVWRFrames.\ controlFrame self.controlFrame = module_utils.instantiate_module_view_frame( self, self._module_manager, controlFrame) self.controlFrame.SetTitle('slice3dVWR Controls') # fix for the grid #self.controlFrame.spointsGrid.SetSelectionMode(wx.Grid.wxGridSelectRows) #self.controlFrame.spointsGrid.DeleteRows( # 0, self.controlFrame.spointsGrid.GetNumberRows()) # add possible point names self.controlFrame.sliceCursorNameCombo.Clear() self.controlFrame.sliceCursorNameCombo.Append('Point 1') self.controlFrame.sliceCursorNameCombo.Append('GIA Glenoid') self.controlFrame.sliceCursorNameCombo.Append('GIA Humerus') self.controlFrame.sliceCursorNameCombo.Append('FBZ Superior') self.controlFrame.sliceCursorNameCombo.Append('FBZ Inferior') # event handlers for the global control buttons wx.EVT_BUTTON(self.threedFrame, self.threedFrame.showControlsButtonId, self._handlerShowControls) wx.EVT_BUTTON(self.threedFrame, self.threedFrame.resetCameraButtonId, self._handlerResetCamera) wx.EVT_BUTTON(self.threedFrame, self.threedFrame.resetAllButtonId, lambda e: (self._resetAll(), self._resetAll())) wx.EVT_BUTTON(self.threedFrame, self.threedFrame.saveImageButton.GetId(), self._handlerSaveImageButton) wx.EVT_CHOICE(self.threedFrame, self.threedFrame.projectionChoiceId, self._handlerProjectionChoice) wx.EVT_BUTTON(self.threedFrame, self.threedFrame.introspectButton.GetId(), self._handlerIntrospectButton) wx.EVT_BUTTON(self.threedFrame, self.threedFrame.introspectPipelineButtonId, lambda e, pw=self.threedFrame, s=self, rw=self.threedFrame.threedRWI.GetRenderWindow(): s.vtkPipelineConfigure(pw, rw)) def handler_freeze_slices_button(e): names = self.sliceDirections.get_all_slice_names() for n in names: self.sliceDirections._setSliceInteraction( n, not e.IsChecked()) self.threedFrame.freeze_slices_button.Bind( wx.EVT_TOGGLEBUTTON, handler_freeze_slices_button) # event logic for the voi panel wx.EVT_CHECKBOX(self.controlFrame, self.controlFrame.voiEnabledCheckBoxId, self._handlerWidgetEnabledCheckBox) wx.EVT_CHOICE(self.controlFrame, self.controlFrame.voiAutoSizeChoice.GetId(), self._handlerVoiAutoSizeChoice) wx.EVT_BUTTON(self.controlFrame, self.controlFrame.voiFilenameBrowseButton.GetId(), self._handlerVoiFilenameBrowseButton) wx.EVT_BUTTON(self.controlFrame, self.controlFrame.voiSaveButton.GetId(), self._handlerVoiSaveButton) def _ps_cb(): # FIXME: update to new factoring sliceDirection = self.getCurrentSliceDirection() if sliceDirection: val = self.threedFrame.pushSliceSpinCtrl.GetValue() if val: sliceDirection.pushSlice(val) self.threedFrame.pushSliceSpinCtrl.SetValue(0) self.threedFrame.threedRWI.Render() # clicks directly in the window for picking self.threedFrame.threedRWI.AddObserver('LeftButtonPressEvent', self._rwiLeftButtonCallback) # objectAnimationFrame creation and basic setup ------------------- oaf = modules.viewers.resources.python.slice3dVWRFrames.\ objectAnimationFrame self.objectAnimationFrame = module_utils.instantiate_module_view_frame( self, self._module_manager, oaf) # display the windows (but we don't show the oaf yet) self.view() if os.name == 'posix': # yet another workaround for GTK1.2 on Linux (Debian 3.0) # if we don't do this, the renderer is far smaller than its # containing window and only corrects once the window is resized # also, this shouldn't really fix it, but it does: # then size that we set, is the "small" incorrect size # but somehow tickling GTK in this way makes everything better self.threedFrame.threedRWI.GetRenderWindow().SetSize( self.threedFrame.threedRWI.GetSize()) self.threedFrame.threedRWI._Iren.ConfigureEvent() wx.SafeYield() def _set_annotated_cube_actor_labels(self, labels): aca = self._annotated_cube_actor aca.SetXMinusFaceText(labels[0]) aca.SetXPlusFaceText(labels[1]) aca.SetYMinusFaceText(labels[2]) aca.SetYPlusFaceText(labels[3]) aca.SetZMinusFaceText(labels[4]) aca.SetZPlusFaceText(labels[5]) def getPrimaryInput(self): """Get primary input data, i.e. bottom layer. If there is no primary input data, this will return None. """ inputs = [i for i in self._inputs if i['Connected'] == 'vtkImageDataPrimary'] if inputs: inputData = inputs[0]['inputData'] else: inputData = None return inputData def getWorldPositionInInputData(self, discretePos): if len(discretePos) < 3: return None inputData = self.getPrimaryInput() if inputData: ispacing = inputData.GetSpacing() iorigin = inputData.GetOrigin() # calculate real coords world = map(operator.add, iorigin, map(operator.mul, ispacing, discretePos[0:3])) return world else: return None def getValuesAtDiscretePositionInInputData(self, discretePos): inputData = self.getPrimaryInput() if inputData == None: return # check that discretePos is in the input volume validPos = True extent = inputData.GetExtent() for d in range(3): if discretePos[d]< extent[d*2] or discretePos[d] > extent[d*2+1]: validPos = False break if validPos: nc = inputData.GetNumberOfScalarComponents() values = [] for c in range(nc): values.append(inputData.GetScalarComponentAsDouble( int(discretePos[0]), int(discretePos[1]), int(discretePos[2]), c)) else: values = None return values def getValueAtPositionInInputData(self, worldPosition): """Try and find out what the primary image data input value is at worldPosition. If there is no inputData, or the worldPosition is outside of the inputData, None is returned. """ inputData = self.getPrimaryInput() if inputData: # then we have to update our internal record of this point ispacing = inputData.GetSpacing() iorigin = inputData.GetOrigin() discrete = map(int, map( round, map( operator.div, map(operator.sub, worldPosition, iorigin), ispacing))) validPos = True extent = inputData.GetExtent() for d in range(3): if discrete[d]< extent[d*2] or discrete[d] > extent[d*2+1]: validPos = False break if validPos: # we rearch this else if the for loop completed normally val = inputData.GetScalarComponentAsDouble(discrete[0], discrete[1], discrete[2], 0) else: val = None else: discrete = (0,0,0) val = None return (val, discrete) def _resetAll(self): """Arrange everything for a single overlay in a single ortho view. This method is to be called AFTER the pertinent VTK pipeline has been setup. This is here, because one often connects modules together before source modules have been configured, i.e. the success of this method is dependent on whether the source modules have been configged. HOWEVER: it won't die if it hasn't, just complain. It will configure all 3d widgets and textures and thingies, but it won't CREATE anything. """ # we only do something here if we have data inputDataL = [i['inputData'] for i in self._inputs if i['Connected'] == 'vtkImageDataPrimary'] if inputDataL: inputData = inputDataL[0] else: return # we might have ipws, but no inputData, in which we can't do anything # either, so we bail if inputData is None: return # make sure this is all nicely up to date inputData.Update() # set up helper actors self._outline_source.SetBounds(inputData.GetBounds()) self._cube_axes_actor2d.SetBounds(inputData.GetBounds()) self._cube_axes_actor2d.SetCamera( self._threedRenderer.GetActiveCamera()) self._threedRenderer.ResetCamera() # make sure the overlays follow suit self.sliceDirections.resetAll() # whee, thaaaar she goes. self.render3D() def _save3DToImage(self, filename): self._module_manager.setProgress(0, "Writing PNG image...") w2i = vtk.vtkWindowToImageFilter() w2i.SetInput(self.threedFrame.threedRWI.GetRenderWindow()) writer = vtk.vtkPNGWriter() writer.SetInput(w2i.GetOutput()) writer.SetFileName(filename) writer.Write() self._module_manager.setProgress(100, "Writing PNG image... [DONE]") def _showScalarBarForProp(self, prop): """Show scalar bar for the data represented by the passed prop. If prop is None, the scalar bar will be removed and destroyed if present. """ destroyScalarBar = False if prop: # activate the scalarbar, connect to mapper of prop if prop.GetMapper() and prop.GetMapper().GetLookupTable(): if not hasattr(self, '_pdScalarBarActor'): self._pdScalarBarActor = vtk.vtkScalarBarActor() self._threedRenderer.AddViewProp(self._pdScalarBarActor) sname = "Unknown" s = prop.GetMapper().GetInput().GetPointData().GetScalars() if s and s.GetName(): sname = s.GetName() self._pdScalarBarActor.SetTitle(sname) self._pdScalarBarActor.SetLookupTable( prop.GetMapper().GetLookupTable()) self.threedFrame.threedRWI.Render() else: # the prop doesn't have a mapper or the mapper doesn't # have a LUT, either way, we switch off the thingy... destroyScalarBar = True else: # the user has clicked "somewhere else", so remove! destroyScalarBar = True if destroyScalarBar and hasattr(self, '_pdScalarBarActor'): self._threedRenderer.RemoveViewProp(self._pdScalarBarActor) del self._pdScalarBarActor def _storeSurfacePoint(self, actor, pickPosition): polyData = actor.GetMapper().GetInput() if polyData: xyz = pickPosition else: # something really weird went wrong return if self.selectedPoints.hasWorldPoint(xyz): return val, discrete = self.getValueAtPositionInInputData(xyz) if val == None: discrete = (0,0,0) val = 0 pointName = self.controlFrame.sliceCursorNameCombo.GetValue() self.selectedPoints._storePoint( discrete, xyz, val, pointName, True) # lock to surface ################################################################# # callbacks ################################################################# def _handler_mousewheel(self, event): # event.GetWheelRotation() is + or - 120 depending on # direction of turning. if event.ControlDown(): delta = 10 elif event.ShiftDown(): delta = 1 else: # if user is NOT doing shift / control, we pass on to the # default handling which will give control to the VTK # mousewheel handlers. self.threedFrame.threedRWI.OnMouseWheel(event) return selected_sds = self.sliceDirections.getSelectedSliceDirections() if len(selected_sds) == 0: if len(self.sliceDirections._sliceDirectionsDict) == 1: # convenience: nothing selected, but there is only one SD, use that then! sd = self.sliceDirections._sliceDirectionsDict.items()[0][1] else: return else: sd = selected_sds[0] if event.GetWheelRotation() > 0: sd.delta_slice(+delta) else: sd.delta_slice(-delta) self.render3D() #self.ipws[0].InvokeEvent('InteractionEvent') def _handlerVoiAutoSizeChoice(self, event): if self._voi_widget.GetEnabled(): asc = self.controlFrame.voiAutoSizeChoice.GetSelection() if asc == 0: # bounding box of selected points swp = self.selectedPoints.getSelectedWorldPoints() if len(swp) > 0: minxyz = list(swp[0]) maxxyz = list(swp[0]) # find max bounds of the selected points for p in swp: for i in range(3): if p[i] < minxyz[i]: minxyz[i] = p[i] if p[i] > maxxyz[i]: maxxyz[i] = p[i] # now set bounds on VOI thingy # first we zip up minxyz maxxyz to get minx, maxx, miny # etc., then we use * to break this open into 6 args self._voi_widget.SetPlaceFactor(1.0) self._voi_widget.PlaceWidget(minxyz[0], maxxyz[0], minxyz[1], maxxyz[1], minxyz[2], maxxyz[2]) # make sure these changes are reflected in the VOI output self.voiWidgetInteractionCallback(self._voi_widget, None) self.voiWidgetEndInteractionCallback(self._voi_widget, None) self.render3D() def _handlerWidgetEnabledCheckBox(self, event=None): # event can be None if self._voi_widget.GetInput(): if self.controlFrame.voiEnabledCheckBox.GetValue(): self._voi_widget.On() self.voiWidgetInteractionCallback(self._voi_widget, None) self.voiWidgetEndInteractionCallback(self._voi_widget, None) else: self._voi_widget.Off() def _handlerVoiFilenameBrowseButton(self, event): dlg = wx.FileDialog(self.controlFrame, "Select VTI filename to write VOI to", "", "", "*.vti", wx.SAVE) if dlg.ShowModal() == wx.ID_OK: self.controlFrame.voiFilenameText.SetValue(dlg.GetPath()) def _handlerVoiSaveButton(self, event): input_data = self.getPrimaryInput() filename = self.controlFrame.voiFilenameText.GetValue() if input_data and self._voi_widget.GetEnabled() and filename: # see if we need to reset to zero origin zor = self.controlFrame.voiResetToOriginCheck.GetValue() extractVOI = vtk.vtkExtractVOI() extractVOI.SetInput(input_data) extractVOI.SetVOI(self._currentVOI) writer = vtk.vtkXMLImageDataWriter() writer.SetDataModeToBinary() writer.SetFileName(filename) if zor: ici = vtk.vtkImageChangeInformation() ici.SetOutputExtentStart(0,0,0) ici.SetInput(extractVOI.GetOutput()) writer.SetInput(ici.GetOutput()) else: writer.SetInput(extractVOI.GetOutput()) writer.Write() def _handlerIntrospectButton(self, event): """Open Python introspection window with this module as main object. """ self.miscObjectConfigure( self.threedFrame, self, 'slice3dVWR %s' % \ (self._module_manager.get_instance_name(self),)) def _handlerProjectionChoice(self, event): """Handler for global projection type change. """ cam = self._threedRenderer.GetActiveCamera() if not cam: return pcs = self.threedFrame.projectionChoice.GetSelection() if pcs == 0: # perspective cam.ParallelProjectionOff() else: cam.ParallelProjectionOn() self.render3D() def _handlerResetCamera(self, event): self._threedRenderer.ResetCamera() self.render3D() def _handlerSaveImageButton(self, event): # first get the filename # (if we don't specify the parent correctly, the DeVIDE main # window pops up!) filename = wx.FileSelector( "Choose filename for PNG image", "", "", "png", "PNG files (*.png)|*.png|All files (*.*)|*.*", wx.SAVE, parent=self.threedFrame) if filename: self._save3DToImage(filename) def _handlerShowControls(self, event): if not self.controlFrame.Show(True): self.controlFrame.Raise() def voiWidgetInteractionCallback(self, o, e): planes = vtk.vtkPlanes() o.GetPlanes(planes) bounds = planes.GetPoints().GetBounds() # first set bounds self.controlFrame.voiBoundsText.SetValue( "(%.2f %.2f %.2f %.2f %.2f %.2f) mm" % bounds) input_data = self.getPrimaryInput() if input_data: ispacing = input_data.GetSpacing() iorigin = input_data.GetOrigin() # calculate discrete coords bounds = planes.GetPoints().GetBounds() voi = 6 * [0] # excuse the for loop :) for i in range(6): voi[i] = int(round((bounds[i] - iorigin[i / 2]) / ispacing[i / 2])) # store the VOI (this is a shallow copy) self._currentVOI = voi # display the discrete extent self.controlFrame.voiExtentText.SetValue( "(%d %d %d %d %d %d)" % tuple(voi)) def voiWidgetEndInteractionCallback(self, o, e): # adjust the vtkExtractVOI with the latest coords #self._extractVOI.SetVOI(self._currentVOI) pass def _rwiLeftButtonCallback(self, obj, event): def findPickedProp(obj, onlyTdObjects=False): # we use a cell picker, because we don't want the point # to fall through the polygons, if you know what I mean picker = vtk.vtkCellPicker() # very important to set this, else we pick the weirdest things picker.SetTolerance(0.005) if onlyTdObjects: pp = self._tdObjects.getPickableProps() if not pp: return (None, (0,0,0)) else: # tell the picker which props it's allowed to pick from for p in pp: picker.AddPickList(p) picker.PickFromListOn() (x,y) = obj.GetEventPosition() picker.Pick(x,y,0.0,self._threedRenderer) return (picker.GetActor(), picker.GetPickPosition()) pickAction = self.controlFrame.surfacePickActionChoice.GetSelection() if pickAction == 1: # Place point on surface actor, pickPosition = findPickedProp(obj, True) if actor: self._storeSurfacePoint(actor, pickPosition) elif pickAction == 2: # configure picked object prop, unusedPickPosition = findPickedProp(obj) if prop: self.vtkPipelineConfigure(self.threedFrame, self.threedFrame.threedRWI, (prop,)) elif pickAction == 3: # show scalarbar for picked object prop, unusedPickPosition = findPickedProp(obj) self._showScalarBarForProp(prop) elif pickAction == 4: # move the object -- for this we're going to use a special # vtkBoxWidget pass
Python
# Copyright (c) Charl P. Botha, TU Delft. # All rights reserved. # See COPYRIGHT for details. from module_kits.vtk_kit.utils import DVOrientationWidget import operator import vtk import wx class SyncSliceViewers: """Class to link a number of CMSliceViewer instances w.r.t. camera. FIXME: consider adding option to block certain slice viewers from participation. Is this better than just removing them? """ def __init__(self): # store all slice viewer instances that are being synced self.slice_viewers = [] self.observer_tags = {} # if set to False, no syncing is done. # user is responsible for doing the initial sync with sync_all # after this variable is toggled from False to True self.sync = True def add_slice_viewer(self, slice_viewer): if slice_viewer in self.slice_viewers: return # we'll use this to store all observer tags for this # slice_viewer t = self.observer_tags[slice_viewer] = {} istyle = slice_viewer.rwi.GetInteractorStyle() # the following two observers are workarounds for a bug in VTK # the interactorstyle does NOT invoke an InteractionEvent at # mousewheel, so we make sure it does in our workaround # observers. t['istyle MouseWheelForwardEvent'] = \ istyle.AddObserver('MouseWheelForwardEvent', self._observer_mousewheel_forward) t['istyle MouseWheelBackwardEvent'] = \ istyle.AddObserver('MouseWheelBackwardEvent', self._observer_mousewheel_backward) # this one only gets called for camera interaction (of course) t['istyle InteractionEvent'] = \ istyle.AddObserver('InteractionEvent', lambda o,e: self._observer_camera(slice_viewer)) # this gets call for all interaction with the slice # (cursoring, slice pushing, perhaps WL) for idx in range(3): # note the i=idx in the lambda expression. This is # because that gets evaluated at define time, whilst the # body of the lambda expression gets evaluated at # call-time t['ipw%d InteractionEvent' % (idx,)] = \ slice_viewer.ipws[idx].AddObserver('InteractionEvent', lambda o,e,i=idx: self._observer_ipw(slice_viewer, i)) t['ipw%d WindowLevelEvent' % (idx,)] = \ slice_viewer.ipws[idx].AddObserver('WindowLevelEvent', lambda o,e,i=idx: self._observer_window_level(slice_viewer,i)) self.slice_viewers.append(slice_viewer) def close(self): for sv in self.slice_viewers: self.remove_slice_viewer(sv) def _observer_camera(self, sv): """This observer will keep the cameras of all the participating slice viewers synched. It's only called when the camera is moved. """ if not self.sync: return cc = self.sync_cameras(sv) [sv.render() for sv in cc] def _observer_mousewheel_forward(self, vtk_o, vtk_e): vtk_o.OnMouseWheelForward() vtk_o.InvokeEvent('InteractionEvent') def _observer_mousewheel_backward(self, vtk_o, vtk_e): vtk_o.OnMouseWheelBackward() vtk_o.InvokeEvent('InteractionEvent') def _observer_ipw(self, slice_viewer, idx=0): """This is called whenever the user does ANYTHING with the IPW. """ if not self.sync: return cc = self.sync_ipws(slice_viewer, idx) [sv.render() for sv in cc] def _observer_window_level(self, slice_viewer, idx=0): """This is called whenever the window/level is changed. We don't have to render, because the SetWindowLevel() call does that already. """ if not self.sync: return self.sync_window_level(slice_viewer, idx) def remove_slice_viewer(self, slice_viewer): if slice_viewer in self.slice_viewers: # first remove all observers that we might have added t = self.observer_tags[slice_viewer] istyle = slice_viewer.rwi.GetInteractorStyle() istyle.RemoveObserver( t['istyle InteractionEvent']) istyle.RemoveObserver( t['istyle MouseWheelForwardEvent']) istyle.RemoveObserver( t['istyle MouseWheelBackwardEvent']) for idx in range(3): ipw = slice_viewer.ipws[idx] ipw.RemoveObserver( t['ipw%d InteractionEvent' % (idx,)]) ipw.RemoveObserver( t['ipw%d WindowLevelEvent' % (idx,)]) # then delete our record of these observer tags del self.observer_tags[slice_viewer] # then delete our record of the slice_viewer altogether idx = self.slice_viewers.index(slice_viewer) del self.slice_viewers[idx] def sync_cameras(self, sv, dest_svs=None): """Sync all cameras to that of sv. Returns a list of changed SVs (so that you know which ones to render). """ cam = sv.renderer.GetActiveCamera() pos = cam.GetPosition() fp = cam.GetFocalPoint() vu = cam.GetViewUp() ps = cam.GetParallelScale() if dest_svs is None: dest_svs = self.slice_viewers changed_svs = [] for other_sv in dest_svs: if not other_sv is sv: other_ren = other_sv.renderer other_cam = other_ren.GetActiveCamera() other_cam.SetPosition(pos) other_cam.SetFocalPoint(fp) other_cam.SetViewUp(vu) # you need this too, else the parallel mode does not # synchronise. other_cam.SetParallelScale(ps) other_ren.UpdateLightsGeometryToFollowCamera() other_ren.ResetCameraClippingRange() changed_svs.append(other_sv) return changed_svs def sync_ipws(self, sv, idx=0, dest_svs=None): """Sync all slice positions to that of sv. Returns a list of cahnged SVs so that you know on which to call render. """ ipw = sv.ipws[idx] o,p1,p2 = ipw.GetOrigin(), \ ipw.GetPoint1(), ipw.GetPoint2() if dest_svs is None: dest_svs = self.slice_viewers changed_svs = [] for other_sv in dest_svs: if other_sv is not sv: other_ipw = other_sv.ipws[idx] # we only synchronise slice position if it's actually # changed. if o != other_ipw.GetOrigin() or \ p1 != other_ipw.GetPoint1() or \ p2 != other_ipw.GetPoint2(): other_ipw.SetOrigin(o) other_ipw.SetPoint1(p1) other_ipw.SetPoint2(p2) other_ipw.UpdatePlacement() changed_svs.append(other_sv) return changed_svs def sync_window_level(self, sv, idx=0, dest_svs=None): """Sync all window level settings with that of SV. Returns list of changed SVs: due to the SetWindowLevel call, these have already been rendered! """ ipw = sv.ipws[idx] w,l = ipw.GetWindow(), ipw.GetLevel() if dest_svs is None: dest_svs = self.slice_viewers changed_svs = [] for other_sv in dest_svs: if other_sv is not sv: other_ipw = other_sv.ipws[idx] if w != other_ipw.GetWindow() or \ l != other_ipw.GetLevel(): other_ipw.SetWindowLevel(w,l,0) changed_svs.append(other_sv) return changed_svs def sync_all(self, sv, dest_svs=None): """Convenience function that performs all syncing possible of dest_svs to sv. It also take care of making only the necessary render calls. """ # FIXME: take into account all other slices too. c1 = set(self.sync_cameras(sv, dest_svs)) c2 = set(self.sync_ipws(sv, 0, dest_svs)) c3 = set(self.sync_window_level(sv, 0, dest_svs)) # we only need to call render on SVs that are in c1 or c2, but # NOT in c3, because WindowLevel syncing already does a # render. Use set operations for this: c4 = (c1 | c2) - c3 [isv.render() for isv in c4] ########################################################################### class CMSliceViewer: """Simple class for enabling 1 or 3 ortho slices in a 3D scene. """ def __init__(self, rwi, renderer): self.rwi = rwi self.renderer = renderer istyle = vtk.vtkInteractorStyleTrackballCamera() rwi.SetInteractorStyle(istyle) # we unbind the existing mousewheel handler so it doesn't # interfere rwi.Unbind(wx.EVT_MOUSEWHEEL) rwi.Bind(wx.EVT_MOUSEWHEEL, self._handler_mousewheel) self.ipws = [vtk.vtkImagePlaneWidget() for _ in range(3)] lut = self.ipws[0].GetLookupTable() for ipw in self.ipws: ipw.SetInteractor(rwi) ipw.SetLookupTable(lut) # we only set the picker on the visible IPW, else the # invisible IPWs block picking! self.picker = vtk.vtkCellPicker() self.picker.SetTolerance(0.005) self.ipws[0].SetPicker(self.picker) self.outline_source = vtk.vtkOutlineCornerFilter() m = vtk.vtkPolyDataMapper() m.SetInput(self.outline_source.GetOutput()) a = vtk.vtkActor() a.SetMapper(m) a.PickableOff() self.outline_actor = a self.dv_orientation_widget = DVOrientationWidget(rwi) # this can be used by clients to store the current world # position self.current_world_pos = (0,0,0) self.current_index_pos = (0,0,0) def close(self): self.set_input(None) self.dv_orientation_widget.close() def activate_slice(self, idx): if idx in [1,2]: self.ipws[idx].SetEnabled(1) self.ipws[idx].SetPicker(self.picker) def deactivate_slice(self, idx): if idx in [1,2]: self.ipws[idx].SetEnabled(0) self.ipws[idx].SetPicker(None) def get_input(self): return self.ipws[0].GetInput() def get_world_pos(self, image_pos): """Given image coordinates, return the corresponding world position. """ idata = self.get_input() if not idata: return None ispacing = idata.GetSpacing() iorigin = idata.GetOrigin() # calculate real coords world = map(operator.add, iorigin, map(operator.mul, ispacing, image_pos[0:3])) return world def set_perspective(self): cam = self.renderer.GetActiveCamera() cam.ParallelProjectionOff() def set_parallel(self): cam = self.renderer.GetActiveCamera() cam.ParallelProjectionOn() def _handler_mousewheel(self, event): # event.GetWheelRotation() is + or - 120 depending on # direction of turning. if event.ControlDown(): delta = 10 elif event.ShiftDown(): delta = 1 else: # if user is NOT doing shift / control, we pass on to the # default handling which will give control to the VTK # mousewheel handlers. self.rwi.OnMouseWheel(event) return if event.GetWheelRotation() > 0: self._ipw1_delta_slice(+delta) else: self._ipw1_delta_slice(-delta) self.render() self.ipws[0].InvokeEvent('InteractionEvent') def _ipw1_delta_slice(self, delta): """Move to the delta slices fw/bw, IF the IPW is currently aligned with one of the axes. """ ipw = self.ipws[0] if ipw.GetPlaneOrientation() < 3: ci = ipw.GetSliceIndex() ipw.SetSliceIndex(ci + delta) def render(self): self.rwi.GetRenderWindow().Render() def reset_camera(self): self.renderer.ResetCamera() def reset_to_default_view(self, view_index): """ @param view_index 2 for XY """ if view_index == 2: cam = self.renderer.GetActiveCamera() # then make sure it's up is the right way cam.SetViewUp(0,1,0) # just set the X,Y of the camera equal to the X,Y of the # focal point. fp = cam.GetFocalPoint() cp = cam.GetPosition() if cp[2] < fp[2]: z = fp[2] + (fp[2] - cp[2]) else: z = cp[2] cam.SetPosition(fp[0], fp[1], z) # first reset the camera self.renderer.ResetCamera() self.render() def set_input(self, input): ipw = self.ipws[0] if input == ipw.GetInput(): return if input is None: # remove outline actor, else this will cause errors when # we disable the IPWs (they call a render!) self.renderer.RemoveViewProp(self.outline_actor) self.outline_source.SetInput(None) self.dv_orientation_widget.set_input(None) for ipw in self.ipws: # argh, this disable causes a render ipw.SetEnabled(0) ipw.SetInput(None) else: self.outline_source.SetInput(input) self.renderer.AddViewProp(self.outline_actor) orientations = [2, 0, 1] active = [1, 0, 0] for i, ipw in enumerate(self.ipws): ipw.SetInput(input) ipw.SetPlaneOrientation(orientations[i]) # axial ipw.SetSliceIndex(0) ipw.SetEnabled(active[i]) self.dv_orientation_widget.set_input(input)
Python
# $Id: vtpWRT.py 2401 2006-12-20 20:29:15Z cpbotha $ from module_base import ModuleBase from module_mixins import FilenameViewModuleMixin import module_utils import types class MatlabPointsWriter(FilenameViewModuleMixin, ModuleBase): def __init__(self, module_manager): # call parent constructor ModuleBase.__init__(self, module_manager) # ctor for this specific mixin FilenameViewModuleMixin.__init__( self, 'Select a filename', 'MATLAB file (*.m)|*.m|All files (*)|*', {'Module (self)': self}, fileOpen=False) # set up some defaults self._config.filename = '' self._input_points = None self.sync_module_logic_with_config() def close(self): # we should disconnect all inputs self.set_input(0, None) FilenameViewModuleMixin.close(self) def get_input_descriptions(self): return ('DeVIDE points',) def set_input(self, idx, input_stream): self._input_points = input_stream def get_output_descriptions(self): return () def get_output(self, idx): raise Exception def logic_to_config(self): pass def config_to_logic(self): pass def view_to_config(self): self._config.filename = self._getViewFrameFilename() def config_to_view(self): self._setViewFrameFilename(self._config.filename) def execute_module(self): if self._input_points and hasattr(self._input_points, 'devideType') \ and self._input_points.devideType == 'namedPoints' \ and self._config.filename: fh = file(self._config.filename, 'w') for p in self._input_points: tup = (p['name'],) + tuple(p['world']) fh.write('%s = [%f %f %f];\n' % tup) fh.close()
Python
# $Id$ from module_base import ModuleBase from module_mixins import FilenameViewModuleMixin import module_utils import vtk class vtpWRT(FilenameViewModuleMixin, ModuleBase): def __init__(self, module_manager): # call parent constructor ModuleBase.__init__(self, module_manager) self._writer = vtk.vtkXMLPolyDataWriter() module_utils.setup_vtk_object_progress( self, self._writer, 'Writing VTK PolyData') self._writer.SetDataModeToBinary() # ctor for this specific mixin FilenameViewModuleMixin.__init__( self, 'Select a filename', 'VTK PolyData (*.vtp)|*.vtp|All files (*)|*', {'vtkXMLPolyDataWriter': self._writer}, fileOpen=False) # set up some defaults self._config.filename = '' self.sync_module_logic_with_config() def close(self): # we should disconnect all inputs self.set_input(0, None) del self._writer FilenameViewModuleMixin.close(self) def get_input_descriptions(self): return ('vtkPolyData',) def set_input(self, idx, input_stream): self._writer.SetInput(input_stream) def get_output_descriptions(self): return () def get_output(self, idx): raise Exception def logic_to_config(self): filename = self._writer.GetFileName() if filename == None: filename = '' self._config.filename = filename def config_to_logic(self): self._writer.SetFileName(self._config.filename) def view_to_config(self): self._config.filename = self._getViewFrameFilename() def config_to_view(self): self._setViewFrameFilename(self._config.filename) def execute_module(self): if len(self._writer.GetFileName()): self._writer.Write()
Python
# $Id$ from module_base import ModuleBase from module_mixins import FilenameViewModuleMixin import module_utils import vtk class vtiWRT(FilenameViewModuleMixin, ModuleBase): def __init__(self, module_manager): # call parent constructor ModuleBase.__init__(self, module_manager) self._writer = vtk.vtkXMLImageDataWriter() # ctor for this specific mixin FilenameViewModuleMixin.__init__( self, 'Select a filename', 'VTK Image Data (*.vti)|*.vti|All files (*)|*', {'vtkXMLImageDataWriter': self._writer}, fileOpen=False) module_utils.setup_vtk_object_progress( self, self._writer, 'Writing VTK ImageData') self._writer.SetDataModeToBinary() # set up some defaults self._config.filename = '' self._module_manager.sync_module_logic_with_config(self) def close(self): # we should disconnect all inputs self.set_input(0, None) del self._writer FilenameViewModuleMixin.close(self) def get_input_descriptions(self): return ('vtkImageData',) def set_input(self, idx, input_stream): self._writer.SetInput(input_stream) def get_output_descriptions(self): return () def get_output(self, idx): raise Exception def logic_to_config(self): filename = self._writer.GetFileName() if filename == None: filename = '' self._config.filename = filename def config_to_logic(self): self._writer.SetFileName(self._config.filename) def view_to_config(self): self._config.filename = self._getViewFrameFilename() def config_to_view(self): self._setViewFrameFilename(self._config.filename) def execute_module(self): if len(self._writer.GetFileName()) and self._writer.GetInput(): self._writer.GetInput().UpdateInformation() self._writer.GetInput().SetUpdateExtentToWholeExtent() self._writer.GetInput().Update() self._writer.Write() def streaming_execute_module(self): if len(self._writer.GetFileName()) and self._writer.GetInput(): sp = self._module_manager.get_app_main_config().streaming_pieces self._writer.SetNumberOfPieces(sp) self._writer.Write()
Python
# $Id: vtpWRT.py 2401 2006-12-20 20:29:15Z cpbotha $ from module_base import ModuleBase from module_mixins import FilenameViewModuleMixin import module_utils import types class points_writer(FilenameViewModuleMixin, ModuleBase): def __init__(self, module_manager): # call parent constructor ModuleBase.__init__(self, module_manager) # ctor for this specific mixin FilenameViewModuleMixin.__init__( self, 'Select a filename', 'DeVIDE points (*.dvp)|*.dvp|All files (*)|*', {'Module (self)': self}, fileOpen=False) # set up some defaults self._config.filename = '' self._input_points = None self.sync_module_logic_with_config() def close(self): # we should disconnect all inputs self.set_input(0, None) FilenameViewModuleMixin.close(self) def get_input_descriptions(self): return ('DeVIDE points',) def set_input(self, idx, input_stream): self._input_points = input_stream def get_output_descriptions(self): return () def get_output(self, idx): raise Exception def logic_to_config(self): pass def config_to_logic(self): pass def view_to_config(self): self._config.filename = self._getViewFrameFilename() def config_to_view(self): self._setViewFrameFilename(self._config.filename) def execute_module(self): if self._input_points and hasattr(self._input_points, 'devideType') \ and self._input_points.devideType == 'namedPoints' \ and self._config.filename: fh = file(self._config.filename, 'w') fh.write(str(self._input_points)) fh.close()
Python
# $Id$ from module_base import ModuleBase from module_mixins import FilenameViewModuleMixin import module_utils import vtk class vtkStructPtsWRT(FilenameViewModuleMixin, ModuleBase): def __init__(self, module_manager): # call parent constructor ModuleBase.__init__(self, module_manager) self._writer = vtk.vtkStructuredPointsWriter() module_utils.setup_vtk_object_progress( self, self._writer, 'Writing vtk structured points data') # we do this to save space - if you're going to be transporting files # to other architectures, change this to ASCII # we've set this back to ASCII. Seems the binary mode is screwed # for some files and manages to produce corrupt files that segfault # VTK on Windows. self._writer.SetFileTypeToASCII() # ctor for this specific mixin FilenameViewModuleMixin.__init__( self, 'Select a filename', 'VTK data (*.vtk)|*.vtk|All files (*)|*', {'vtkStructuredPointsWriter': self._writer}, fileOpen=False) # set up some defaults self._config.filename = '' self.sync_module_logic_with_config() def close(self): # we should disconnect all inputs self.set_input(0, None) del self._writer FilenameViewModuleMixin.close(self) def get_input_descriptions(self): return ('vtkStructuredPoints',) def set_input(self, idx, input_stream): self._writer.SetInput(input_stream) def get_output_descriptions(self): return () def get_output(self, idx): raise Exception def logic_to_config(self): filename = self._writer.GetFileName() if filename == None: filename = '' self._config.filename = filename def config_to_logic(self): self._writer.SetFileName(self._config.filename) def view_to_config(self): self._config.filename = self._getViewFrameFilename() def config_to_view(self): self._setViewFrameFilename(self._config.filename) def execute_module(self): if len(self._writer.GetFileName()): self._writer.Write()
Python
# Copyright (c) Charl P. Botha, TU Delft # All rights reserved. # See COPYRIGHT for details. # Random development notes: # * SetFileDimensionality(2) if you want multiple slices written from # a single volume # * just generate im%05d.dcm filenames, as many as there are slices # * study / series UIDs are auto generated from module_base import ModuleBase from module_mixins import \ ScriptedConfigModuleMixin import module_utils import os import vtk import vtkgdcm import wx # need this for wx.SAVE RADIOBOX_IDX, DIR_IDX, FILE_IDX = 0, 1, 2 class DICOMWriter(ScriptedConfigModuleMixin, ModuleBase): def __init__(self, module_manager): ModuleBase.__init__(self, module_manager) self._writer = vtkgdcm.vtkGDCMImageWriter() # NB NB NB: for now we're SWITCHING off the VTK-compatible # Y-flip, until the X-mirror issues can be solved. self._writer.SetFileLowerLeft(1) module_utils.setup_vtk_object_progress(self, self._writer, 'Writing DICOM data') self._caster = vtk.vtkImageCast() self._caster.SetOutputScalarTypeToShort() module_utils.setup_vtk_object_progress(self, self._caster, 'Casting DICOM data to short') self._input_data = None self._input_metadata = None self._config.output_mode = 0 self._config.output_directory = '' self._config.output_filename = '' self._config.cast_to_short = True config_list = [ ('Output mode:', 'output_mode', 'base:int', 'radiobox', 'Output mode', ['Slice-per-file (directory)', 'Multi-slice per file (file)']), ('Output directory:', 'output_directory', 'base:str', 'dirbrowser', 'Directory that takes slice-per-file output'), ('Output filename:', 'output_filename', 'base:str', 'filebrowser', 'Output filename for multi-slice per file output.', {'fileMode' : wx.SAVE, 'fileMask' : 'DICOM file (*.dcm)|*.dcm|' 'All files (*.*)|*.*'} ), ('Cast to short:', 'cast_to_short', 'base:bool', 'checkbox', 'Should the data be cast to signed 16-bit (short), ' 'common for DICOM.') ] ScriptedConfigModuleMixin.__init__(self, config_list, {'Module (self)' : self}) self.sync_module_logic_with_config() def close(self): ScriptedConfigModuleMixin.close(self) ModuleBase.close(self) del self._writer def get_input_descriptions(self): return ('VTK image data', 'Medical Meta Data') def set_input(self, idx, input_stream): if idx == 0: self._input_data = input_stream if input_stream is None: # we explicitly disconnect our filters too self._caster.SetInput(None) self._writer.SetInput(None) else: self._input_metadata = input_stream def get_output_descriptions(self): return () def get_output(self, idx): raise RuntimeError def execute_module(self): if self._config.output_mode == 0: # slice-per-file mode if not os.path.isdir(self._config.output_directory): raise RuntimeError( 'Please specify a valid output directory.') # generate filenamelist with as many entries as there are # z-slices self._input_data.UpdateInformation() # shouldn't be nec. z_len = self._input_data.GetDimensions()[2] odir = self._config.output_directory fn_list = [os.path.join(odir,'im%05d.dcm' % (i,)) for i in range(1, z_len+1)] fn_sa = vtk.vtkStringArray() [fn_sa.InsertNextValue(fn) for fn in fn_list] self._writer.SetFileNames(fn_sa) self._writer.SetFileDimensionality(2) else: # output_mode == 1, multi-slices per file if not self._config.output_filename: raise RuntimeError( 'Please specify an output filename.') self._writer.SetFileName(self._config.output_filename) self._writer.SetFileDimensionality(3) # now setup the common stuff mip = vtk.vtkMedicalImageProperties() try: mip.DeepCopy(self._input_metadata.medical_image_properties) except AttributeError: # this simply means that we have no input metadata pass self._writer.SetMedicalImageProperties(mip) try: self._writer.SetDirectionCosines( self._input_metadata.direction_cosines) except AttributeError: # we have no input metadata, set the default # identity matrix m = vtk.vtkMatrix4x4() self._writer.SetDirectionCosines(m) if self._config.cast_to_short: self._caster.SetInput(self._input_data) # if we don't call this update, it crashes on Windows with # GDCM 2.0.5, and everything else shortly before DeVIDE # 8.5. The crash is inside the vtkGDCMImageWriter. self._caster.Update() self._writer.SetInput(self._caster.GetOutput()) else: # just to be sure self._caster.SetInput(None) self._writer.SetInput(self._input_data) self._writer.Write() def logic_to_config(self): pass def config_to_logic(self): pass def view(self): # call to our parent ScriptedConfigModuleMixin.view(self) # get binding to radiobox radiobox = self._getWidget(RADIOBOX_IDX) # bind change event to it radiobox.Bind(wx.EVT_RADIOBOX, self._handler_output_mode_radiobox) # make sure the initial state is ok self._toggle_filedir(radiobox.GetSelection()) def _handler_output_mode_radiobox(self, event): self._toggle_filedir(event.GetEventObject().GetSelection()) def _toggle_filedir(self, idx): dir_widget = self._getWidget(DIR_IDX) file_widget = self._getWidget(FILE_IDX) if idx == 0: # user wants slice-per-file, so we enable dir widget dir_widget.Enable() file_widget.Disable() else: dir_widget.Disable() file_widget.Enable()
Python
# $Id$ from module_base import ModuleBase from module_mixins import FilenameViewModuleMixin import module_utils import vtk class vtkPolyDataWRT(FilenameViewModuleMixin, ModuleBase): def __init__(self, module_manager): # call parent constructor ModuleBase.__init__(self, module_manager) self._writer = vtk.vtkPolyDataWriter() # sorry about this, but the files get REALLY big if we write them # in ASCII - I'll make this a gui option later. self._writer.SetFileTypeToBinary() module_utils.setup_vtk_object_progress( self, self._writer, 'Writing VTK Polygonal data') # ctor for this specific mixin FilenameViewModuleMixin.__init__( self, 'Select a filename', 'VTK data (*.vtk)|*.vtk|All files (*)|*', {'vtkPolyDataWriter': self._writer}, fileOpen=False) # set up some defaults self._config.filename = '' self.sync_module_logic_with_config() def close(self): # we should disconnect all inputs self.set_input(0, None) del self._writer FilenameViewModuleMixin.close(self) def get_input_descriptions(self): return ('vtkStructuredPoints',) def set_input(self, idx, input_stream): self._writer.SetInput(input_stream) def get_output_descriptions(self): return () def get_output(self, idx): raise Exception def logic_to_config(self): filename = self._writer.GetFileName() if filename == None: filename = '' self._config.filename = filename def config_to_logic(self): self._writer.SetFileName(self._config.filename) def view_to_config(self): self._config.filename = self._getViewFrameFilename() def config_to_view(self): self._setViewFrameFilename(self._config.filename) def execute_module(self): if len(self._writer.GetFileName()): self._writer.Write()
Python