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# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for C:\cygwin\home\Alex\pyglet\tools\wgl.h
Generated by tools/gengl.py.
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: gengl.py 601 2007-02-04 05:36:59Z Alex.Holkner $'
from ctypes import *
from pyglet.gl.lib import link_WGL as _link_function
from pyglet.gl.lib import c_ptrdiff_t
if not _link_function:
raise ImportError('opengl32.dll is not available.')
# BEGIN GENERATED CONTENT (do not edit below this line)
# This content is generated by tools/gengl.py.
# Wrapper for C:\cygwin\home\Alex\pyglet\tools\wgl.h
CONST = 0 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:14
GLenum = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:17
GLboolean = c_ubyte # C:\cygwin\home\Alex\pyglet\tools\wgl.h:18
GLbitfield = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:19
GLbyte = c_char # C:\cygwin\home\Alex\pyglet\tools\wgl.h:20
GLshort = c_short # C:\cygwin\home\Alex\pyglet\tools\wgl.h:21
GLint = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:22
GLsizei = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:23
GLubyte = c_ubyte # C:\cygwin\home\Alex\pyglet\tools\wgl.h:24
GLushort = c_ushort # C:\cygwin\home\Alex\pyglet\tools\wgl.h:25
GLuint = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:26
GLfloat = c_float # C:\cygwin\home\Alex\pyglet\tools\wgl.h:27
GLclampf = c_float # C:\cygwin\home\Alex\pyglet\tools\wgl.h:28
GLdouble = c_double # C:\cygwin\home\Alex\pyglet\tools\wgl.h:29
GLclampd = c_double # C:\cygwin\home\Alex\pyglet\tools\wgl.h:30
GLvoid = None # C:\cygwin\home\Alex\pyglet\tools\wgl.h:31
INT8 = c_char # C:\cygwin\home\Alex\pyglet\tools\wgl.h:33
PINT8 = c_char_p # C:\cygwin\home\Alex\pyglet\tools\wgl.h:33
INT16 = c_short # C:\cygwin\home\Alex\pyglet\tools\wgl.h:34
PINT16 = POINTER(c_short) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:34
INT32 = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:35
PINT32 = POINTER(c_int) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:35
UINT8 = c_ubyte # C:\cygwin\home\Alex\pyglet\tools\wgl.h:36
PUINT8 = POINTER(c_ubyte) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:36
UINT16 = c_ushort # C:\cygwin\home\Alex\pyglet\tools\wgl.h:37
PUINT16 = POINTER(c_ushort) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:37
UINT32 = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:38
PUINT32 = POINTER(c_uint) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:38
LONG32 = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:39
PLONG32 = POINTER(c_int) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:39
ULONG32 = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:40
PULONG32 = POINTER(c_uint) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:40
DWORD32 = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:41
PDWORD32 = POINTER(c_uint) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:41
INT64 = c_longlong # C:\cygwin\home\Alex\pyglet\tools\wgl.h:42
PINT64 = POINTER(c_longlong) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:42
UINT64 = c_ulonglong # C:\cygwin\home\Alex\pyglet\tools\wgl.h:43
PUINT64 = POINTER(c_ulonglong) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:43
VOID = None # C:\cygwin\home\Alex\pyglet\tools\wgl.h:45
LPVOID = POINTER(None) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:45
LPCSTR = c_char_p # C:\cygwin\home\Alex\pyglet\tools\wgl.h:46
CHAR = c_char # C:\cygwin\home\Alex\pyglet\tools\wgl.h:47
BYTE = c_ubyte # C:\cygwin\home\Alex\pyglet\tools\wgl.h:48
WORD = c_ushort # C:\cygwin\home\Alex\pyglet\tools\wgl.h:49
USHORT = c_ushort # C:\cygwin\home\Alex\pyglet\tools\wgl.h:49
UINT = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:50
INT = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:51
INT_PTR = POINTER(c_int) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:51
BOOL = c_long # C:\cygwin\home\Alex\pyglet\tools\wgl.h:52
LONG = c_long # C:\cygwin\home\Alex\pyglet\tools\wgl.h:53
DWORD = c_ulong # C:\cygwin\home\Alex\pyglet\tools\wgl.h:54
FLOAT = c_float # C:\cygwin\home\Alex\pyglet\tools\wgl.h:55
COLORREF = DWORD # C:\cygwin\home\Alex\pyglet\tools\wgl.h:56
LPCOLORREF = POINTER(DWORD) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:56
HANDLE = POINTER(None) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:58
HGLRC = HANDLE # C:\cygwin\home\Alex\pyglet\tools\wgl.h:60
HDC = HANDLE # C:\cygwin\home\Alex\pyglet\tools\wgl.h:61
PROC = CFUNCTYPE(INT_PTR) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:63
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:65
wglCopyContext = _link_function('wglCopyContext', BOOL, [HGLRC, HGLRC, UINT], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:66
wglCreateContext = _link_function('wglCreateContext', HGLRC, [HDC], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:67
wglCreateLayerContext = _link_function('wglCreateLayerContext', HGLRC, [HDC, c_int], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:68
wglDeleteContext = _link_function('wglDeleteContext', BOOL, [HGLRC], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:69
wglGetCurrentContext = _link_function('wglGetCurrentContext', HGLRC, [], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:70
wglGetCurrentDC = _link_function('wglGetCurrentDC', HDC, [], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:71
wglGetProcAddress = _link_function('wglGetProcAddress', PROC, [LPCSTR], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:72
wglMakeCurrent = _link_function('wglMakeCurrent', BOOL, [HDC, HGLRC], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:73
wglShareLists = _link_function('wglShareLists', BOOL, [HGLRC, HGLRC], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:74
wglUseFontBitmapsA = _link_function('wglUseFontBitmapsA', BOOL, [HDC, DWORD, DWORD, DWORD], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:75
wglUseFontBitmapsW = _link_function('wglUseFontBitmapsW', BOOL, [HDC, DWORD, DWORD, DWORD], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:76
SwapBuffers = _link_function('SwapBuffers', BOOL, [HDC], None)
class struct__POINTFLOAT(Structure):
__slots__ = [
'x',
'y',
]
struct__POINTFLOAT._fields_ = [
('x', FLOAT),
('y', FLOAT),
]
POINTFLOAT = struct__POINTFLOAT # C:\cygwin\home\Alex\pyglet\tools\wgl.h:81
PPOINTFLOAT = POINTER(struct__POINTFLOAT) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:81
class struct__GLYPHMETRICSFLOAT(Structure):
__slots__ = [
'gmfBlackBoxX',
'gmfBlackBoxY',
'gmfptGlyphOrigin',
'gmfCellIncX',
'gmfCellIncY',
]
struct__GLYPHMETRICSFLOAT._fields_ = [
('gmfBlackBoxX', FLOAT),
('gmfBlackBoxY', FLOAT),
('gmfptGlyphOrigin', POINTFLOAT),
('gmfCellIncX', FLOAT),
('gmfCellIncY', FLOAT),
]
GLYPHMETRICSFLOAT = struct__GLYPHMETRICSFLOAT # C:\cygwin\home\Alex\pyglet\tools\wgl.h:89
PGLYPHMETRICSFLOAT = POINTER(struct__GLYPHMETRICSFLOAT) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:89
LPGLYPHMETRICSFLOAT = POINTER(struct__GLYPHMETRICSFLOAT) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:89
WGL_FONT_LINES = 0 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:91
WGL_FONT_POLYGONS = 1 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:92
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:93
wglUseFontOutlinesA = _link_function('wglUseFontOutlinesA', BOOL, [HDC, DWORD, DWORD, DWORD, FLOAT, FLOAT, c_int, LPGLYPHMETRICSFLOAT], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:95
wglUseFontOutlinesW = _link_function('wglUseFontOutlinesW', BOOL, [HDC, DWORD, DWORD, DWORD, FLOAT, FLOAT, c_int, LPGLYPHMETRICSFLOAT], None)
class struct_tagLAYERPLANEDESCRIPTOR(Structure):
__slots__ = [
'nSize',
'nVersion',
'dwFlags',
'iPixelType',
'cColorBits',
'cRedBits',
'cRedShift',
'cGreenBits',
'cGreenShift',
'cBlueBits',
'cBlueShift',
'cAlphaBits',
'cAlphaShift',
'cAccumBits',
'cAccumRedBits',
'cAccumGreenBits',
'cAccumBlueBits',
'cAccumAlphaBits',
'cDepthBits',
'cStencilBits',
'cAuxBuffers',
'iLayerPlane',
'bReserved',
'crTransparent',
]
struct_tagLAYERPLANEDESCRIPTOR._fields_ = [
('nSize', WORD),
('nVersion', WORD),
('dwFlags', DWORD),
('iPixelType', BYTE),
('cColorBits', BYTE),
('cRedBits', BYTE),
('cRedShift', BYTE),
('cGreenBits', BYTE),
('cGreenShift', BYTE),
('cBlueBits', BYTE),
('cBlueShift', BYTE),
('cAlphaBits', BYTE),
('cAlphaShift', BYTE),
('cAccumBits', BYTE),
('cAccumRedBits', BYTE),
('cAccumGreenBits', BYTE),
('cAccumBlueBits', BYTE),
('cAccumAlphaBits', BYTE),
('cDepthBits', BYTE),
('cStencilBits', BYTE),
('cAuxBuffers', BYTE),
('iLayerPlane', BYTE),
('bReserved', BYTE),
('crTransparent', COLORREF),
]
LAYERPLANEDESCRIPTOR = struct_tagLAYERPLANEDESCRIPTOR # C:\cygwin\home\Alex\pyglet\tools\wgl.h:125
PLAYERPLANEDESCRIPTOR = POINTER(struct_tagLAYERPLANEDESCRIPTOR) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:125
LPLAYERPLANEDESCRIPTOR = POINTER(struct_tagLAYERPLANEDESCRIPTOR) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:125
LPD_DOUBLEBUFFER = 1 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:128
LPD_STEREO = 2 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:129
LPD_SUPPORT_GDI = 16 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:130
LPD_SUPPORT_OPENGL = 32 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:131
LPD_SHARE_DEPTH = 64 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:132
LPD_SHARE_STENCIL = 128 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:133
LPD_SHARE_ACCUM = 256 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:134
LPD_SWAP_EXCHANGE = 512 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:135
LPD_SWAP_COPY = 1024 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:136
LPD_TRANSPARENT = 4096 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:137
LPD_TYPE_RGBA = 0 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:139
LPD_TYPE_COLORINDEX = 1 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:140
WGL_SWAP_MAIN_PLANE = 1 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:143
WGL_SWAP_OVERLAY1 = 2 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:144
WGL_SWAP_OVERLAY2 = 4 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:145
WGL_SWAP_OVERLAY3 = 8 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:146
WGL_SWAP_OVERLAY4 = 16 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:147
WGL_SWAP_OVERLAY5 = 32 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:148
WGL_SWAP_OVERLAY6 = 64 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:149
WGL_SWAP_OVERLAY7 = 128 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:150
WGL_SWAP_OVERLAY8 = 256 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:151
WGL_SWAP_OVERLAY9 = 512 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:152
WGL_SWAP_OVERLAY10 = 1024 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:153
WGL_SWAP_OVERLAY11 = 2048 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:154
WGL_SWAP_OVERLAY12 = 4096 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:155
WGL_SWAP_OVERLAY13 = 8192 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:156
WGL_SWAP_OVERLAY14 = 16384 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:157
WGL_SWAP_OVERLAY15 = 32768 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:158
WGL_SWAP_UNDERLAY1 = 65536 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:159
WGL_SWAP_UNDERLAY2 = 131072 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:160
WGL_SWAP_UNDERLAY3 = 262144 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:161
WGL_SWAP_UNDERLAY4 = 524288 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:162
WGL_SWAP_UNDERLAY5 = 1048576 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:163
WGL_SWAP_UNDERLAY6 = 2097152 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:164
WGL_SWAP_UNDERLAY7 = 4194304 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:165
WGL_SWAP_UNDERLAY8 = 8388608 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:166
WGL_SWAP_UNDERLAY9 = 16777216 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:167
WGL_SWAP_UNDERLAY10 = 33554432 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:168
WGL_SWAP_UNDERLAY11 = 67108864 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:169
WGL_SWAP_UNDERLAY12 = 134217728 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:170
WGL_SWAP_UNDERLAY13 = 268435456 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:171
WGL_SWAP_UNDERLAY14 = 536870912 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:172
WGL_SWAP_UNDERLAY15 = 1073741824 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:173
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:175
wglDescribeLayerPlane = _link_function('wglDescribeLayerPlane', BOOL, [HDC, c_int, c_int, UINT, LPLAYERPLANEDESCRIPTOR], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:177
wglSetLayerPaletteEntries = _link_function('wglSetLayerPaletteEntries', c_int, [HDC, c_int, c_int, c_int, POINTER(COLORREF)], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:179
wglGetLayerPaletteEntries = _link_function('wglGetLayerPaletteEntries', c_int, [HDC, c_int, c_int, c_int, POINTER(COLORREF)], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:181
wglRealizeLayerPalette = _link_function('wglRealizeLayerPalette', BOOL, [HDC, c_int, BOOL], None)
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:182
wglSwapLayerBuffers = _link_function('wglSwapLayerBuffers', BOOL, [HDC, UINT], None)
class struct__WGLSWAP(Structure):
__slots__ = [
'hdc',
'uiFlags',
]
struct__WGLSWAP._fields_ = [
('hdc', HDC),
('uiFlags', UINT),
]
WGLSWAP = struct__WGLSWAP # C:\cygwin\home\Alex\pyglet\tools\wgl.h:188
PWGLSWAP = POINTER(struct__WGLSWAP) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:188
LPWGLSWAP = POINTER(struct__WGLSWAP) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:188
WGL_SWAPMULTIPLE_MAX = 16 # C:\cygwin\home\Alex\pyglet\tools\wgl.h:190
# C:\cygwin\home\Alex\pyglet\tools\wgl.h:192
wglSwapMultipleBuffers = _link_function('wglSwapMultipleBuffers', DWORD, [UINT, POINTER(WGLSWAP)], None)
class struct_tagRECT(Structure):
__slots__ = [
'left',
'top',
'right',
'bottom',
]
struct_tagRECT._fields_ = [
('left', LONG),
('top', LONG),
('right', LONG),
('bottom', LONG),
]
RECT = struct_tagRECT # C:\cygwin\home\Alex\pyglet\tools\wgl.h:200
PRECT = POINTER(struct_tagRECT) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:200
NPRECT = POINTER(struct_tagRECT) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:200
LPRECT = POINTER(struct_tagRECT) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:200
__all__ = ['CONST', 'GLenum', 'GLboolean', 'GLbitfield', 'GLbyte', 'GLshort',
'GLint', 'GLsizei', 'GLubyte', 'GLushort', 'GLuint', 'GLfloat', 'GLclampf',
'GLdouble', 'GLclampd', 'GLvoid', 'INT8', 'PINT8', 'INT16', 'PINT16', 'INT32',
'PINT32', 'UINT8', 'PUINT8', 'UINT16', 'PUINT16', 'UINT32', 'PUINT32',
'LONG32', 'PLONG32', 'ULONG32', 'PULONG32', 'DWORD32', 'PDWORD32', 'INT64',
'PINT64', 'UINT64', 'PUINT64', 'VOID', 'LPVOID', 'LPCSTR', 'CHAR', 'BYTE',
'WORD', 'USHORT', 'UINT', 'INT', 'INT_PTR', 'BOOL', 'LONG', 'DWORD', 'FLOAT',
'COLORREF', 'LPCOLORREF', 'HANDLE', 'HGLRC', 'HDC', 'PROC', 'wglCopyContext',
'wglCreateContext', 'wglCreateLayerContext', 'wglDeleteContext',
'wglGetCurrentContext', 'wglGetCurrentDC', 'wglGetProcAddress',
'wglMakeCurrent', 'wglShareLists', 'wglUseFontBitmapsA', 'wglUseFontBitmapsW',
'SwapBuffers', 'POINTFLOAT', 'PPOINTFLOAT', 'GLYPHMETRICSFLOAT',
'PGLYPHMETRICSFLOAT', 'LPGLYPHMETRICSFLOAT', 'WGL_FONT_LINES',
'WGL_FONT_POLYGONS', 'wglUseFontOutlinesA', 'wglUseFontOutlinesW',
'LAYERPLANEDESCRIPTOR', 'PLAYERPLANEDESCRIPTOR', 'LPLAYERPLANEDESCRIPTOR',
'LPD_DOUBLEBUFFER', 'LPD_STEREO', 'LPD_SUPPORT_GDI', 'LPD_SUPPORT_OPENGL',
'LPD_SHARE_DEPTH', 'LPD_SHARE_STENCIL', 'LPD_SHARE_ACCUM',
'LPD_SWAP_EXCHANGE', 'LPD_SWAP_COPY', 'LPD_TRANSPARENT', 'LPD_TYPE_RGBA',
'LPD_TYPE_COLORINDEX', 'WGL_SWAP_MAIN_PLANE', 'WGL_SWAP_OVERLAY1',
'WGL_SWAP_OVERLAY2', 'WGL_SWAP_OVERLAY3', 'WGL_SWAP_OVERLAY4',
'WGL_SWAP_OVERLAY5', 'WGL_SWAP_OVERLAY6', 'WGL_SWAP_OVERLAY7',
'WGL_SWAP_OVERLAY8', 'WGL_SWAP_OVERLAY9', 'WGL_SWAP_OVERLAY10',
'WGL_SWAP_OVERLAY11', 'WGL_SWAP_OVERLAY12', 'WGL_SWAP_OVERLAY13',
'WGL_SWAP_OVERLAY14', 'WGL_SWAP_OVERLAY15', 'WGL_SWAP_UNDERLAY1',
'WGL_SWAP_UNDERLAY2', 'WGL_SWAP_UNDERLAY3', 'WGL_SWAP_UNDERLAY4',
'WGL_SWAP_UNDERLAY5', 'WGL_SWAP_UNDERLAY6', 'WGL_SWAP_UNDERLAY7',
'WGL_SWAP_UNDERLAY8', 'WGL_SWAP_UNDERLAY9', 'WGL_SWAP_UNDERLAY10',
'WGL_SWAP_UNDERLAY11', 'WGL_SWAP_UNDERLAY12', 'WGL_SWAP_UNDERLAY13',
'WGL_SWAP_UNDERLAY14', 'WGL_SWAP_UNDERLAY15', 'wglDescribeLayerPlane',
'wglSetLayerPaletteEntries', 'wglGetLayerPaletteEntries',
'wglRealizeLayerPalette', 'wglSwapLayerBuffers', 'WGLSWAP', 'PWGLSWAP',
'LPWGLSWAP', 'WGL_SWAPMULTIPLE_MAX', 'wglSwapMultipleBuffers', 'RECT',
'PRECT', 'NPRECT', 'LPRECT']
# END GENERATED CONTENT (do not edit above this line)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for http://oss.sgi.com/projects/ogl-sample/ABI/glxext.h
Generated by tools/gengl.py.
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: glxext_arb.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
import ctypes
from ctypes import *
from pyglet.gl.lib import link_GLX as _link_function
from pyglet.gl.lib import c_ptrdiff_t
if not hasattr(ctypes, 'c_int64'):
# XXX TODO completely wrong, but at least can import.
# Can c_longlong still be used?
c_int64 = c_long
c_uint64 = c_ulong
# BEGIN GENERATED CONTENT (do not edit below this line)
# This content is generated by tools/gengl.py.
# Wrapper for http://oss.sgi.com/projects/ogl-sample/ABI/glxext.h
# VERSION_1_3 (/usr/include/GL/glx.h:73)
# VERSION_1_4 (/usr/include/GL/glx.h:132)
# ARB_get_proc_address (/usr/include/GL/glx.h:137)
# VERSION_1_1 (/usr/include/GL/glx.h:209)
# VERSION_1_2 (/usr/include/GL/glx.h:222)
# VERSION_1_3 (/usr/include/GL/glx.h:230)
# VERSION_1_4 (/usr/include/GL/glx.h:302)
# ARB_get_proc_address (/usr/include/GL/glx.h:318)
# GLXEXT_LEGACY (/usr/include/GL/glx.h:350)
GLAPI = 0 # GL/glxext.h:49
GLX_GLXEXT_VERSION = 11 # GL/glxext.h:57
# VERSION_1_3 (GL/glxext.h:59)
# VERSION_1_4 (GL/glxext.h:118)
# ARB_get_proc_address (GL/glxext.h:123)
# ARB_multisample (GL/glxext.h:126)
GLX_SAMPLE_BUFFERS_ARB = 100000 # GL/glxext.h:127
GLX_SAMPLES_ARB = 100001 # GL/glxext.h:128
# ARB_fbconfig_float (GL/glxext.h:131)
GLX_RGBA_FLOAT_TYPE_ARB = 8377 # GL/glxext.h:132
GLX_RGBA_FLOAT_BIT_ARB = 4 # GL/glxext.h:133
# SGIS_multisample (GL/glxext.h:136)
GLX_SAMPLE_BUFFERS_SGIS = 100000 # GL/glxext.h:137
GLX_SAMPLES_SGIS = 100001 # GL/glxext.h:138
# EXT_visual_info (GL/glxext.h:141)
GLX_X_VISUAL_TYPE_EXT = 34 # GL/glxext.h:142
GLX_TRANSPARENT_TYPE_EXT = 35 # GL/glxext.h:143
GLX_TRANSPARENT_INDEX_VALUE_EXT = 36 # GL/glxext.h:144
GLX_TRANSPARENT_RED_VALUE_EXT = 37 # GL/glxext.h:145
GLX_TRANSPARENT_GREEN_VALUE_EXT = 38 # GL/glxext.h:146
GLX_TRANSPARENT_BLUE_VALUE_EXT = 39 # GL/glxext.h:147
GLX_TRANSPARENT_ALPHA_VALUE_EXT = 40 # GL/glxext.h:148
GLX_NONE_EXT = 32768 # GL/glxext.h:149
GLX_TRUE_COLOR_EXT = 32770 # GL/glxext.h:150
GLX_DIRECT_COLOR_EXT = 32771 # GL/glxext.h:151
GLX_PSEUDO_COLOR_EXT = 32772 # GL/glxext.h:152
GLX_STATIC_COLOR_EXT = 32773 # GL/glxext.h:153
GLX_GRAY_SCALE_EXT = 32774 # GL/glxext.h:154
GLX_STATIC_GRAY_EXT = 32775 # GL/glxext.h:155
GLX_TRANSPARENT_RGB_EXT = 32776 # GL/glxext.h:156
GLX_TRANSPARENT_INDEX_EXT = 32777 # GL/glxext.h:157
# SGI_swap_control (GL/glxext.h:160)
# SGI_video_sync (GL/glxext.h:163)
# SGI_make_current_read (GL/glxext.h:166)
# SGIX_video_source (GL/glxext.h:169)
# EXT_visual_rating (GL/glxext.h:172)
GLX_VISUAL_CAVEAT_EXT = 32 # GL/glxext.h:173
GLX_SLOW_VISUAL_EXT = 32769 # GL/glxext.h:174
GLX_NON_CONFORMANT_VISUAL_EXT = 32781 # GL/glxext.h:175
# EXT_import_context (GL/glxext.h:179)
GLX_SHARE_CONTEXT_EXT = 32778 # GL/glxext.h:180
GLX_VISUAL_ID_EXT = 32779 # GL/glxext.h:181
GLX_SCREEN_EXT = 32780 # GL/glxext.h:182
# SGIX_fbconfig (GL/glxext.h:185)
GLX_WINDOW_BIT_SGIX = 1 # GL/glxext.h:186
GLX_PIXMAP_BIT_SGIX = 2 # GL/glxext.h:187
GLX_RGBA_BIT_SGIX = 1 # GL/glxext.h:188
GLX_COLOR_INDEX_BIT_SGIX = 2 # GL/glxext.h:189
GLX_DRAWABLE_TYPE_SGIX = 32784 # GL/glxext.h:190
GLX_RENDER_TYPE_SGIX = 32785 # GL/glxext.h:191
GLX_X_RENDERABLE_SGIX = 32786 # GL/glxext.h:192
GLX_FBCONFIG_ID_SGIX = 32787 # GL/glxext.h:193
GLX_RGBA_TYPE_SGIX = 32788 # GL/glxext.h:194
GLX_COLOR_INDEX_TYPE_SGIX = 32789 # GL/glxext.h:195
# SGIX_pbuffer (GL/glxext.h:199)
GLX_PBUFFER_BIT_SGIX = 4 # GL/glxext.h:200
GLX_BUFFER_CLOBBER_MASK_SGIX = 134217728 # GL/glxext.h:201
GLX_FRONT_LEFT_BUFFER_BIT_SGIX = 1 # GL/glxext.h:202
GLX_FRONT_RIGHT_BUFFER_BIT_SGIX = 2 # GL/glxext.h:203
GLX_BACK_LEFT_BUFFER_BIT_SGIX = 4 # GL/glxext.h:204
GLX_BACK_RIGHT_BUFFER_BIT_SGIX = 8 # GL/glxext.h:205
GLX_AUX_BUFFERS_BIT_SGIX = 16 # GL/glxext.h:206
GLX_DEPTH_BUFFER_BIT_SGIX = 32 # GL/glxext.h:207
GLX_STENCIL_BUFFER_BIT_SGIX = 64 # GL/glxext.h:208
GLX_ACCUM_BUFFER_BIT_SGIX = 128 # GL/glxext.h:209
GLX_SAMPLE_BUFFERS_BIT_SGIX = 256 # GL/glxext.h:210
GLX_MAX_PBUFFER_WIDTH_SGIX = 32790 # GL/glxext.h:211
GLX_MAX_PBUFFER_HEIGHT_SGIX = 32791 # GL/glxext.h:212
GLX_MAX_PBUFFER_PIXELS_SGIX = 32792 # GL/glxext.h:213
GLX_OPTIMAL_PBUFFER_WIDTH_SGIX = 32793 # GL/glxext.h:214
GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX = 32794 # GL/glxext.h:215
GLX_PRESERVED_CONTENTS_SGIX = 32795 # GL/glxext.h:216
GLX_LARGEST_PBUFFER_SGIX = 32796 # GL/glxext.h:217
GLX_WIDTH_SGIX = 32797 # GL/glxext.h:218
GLX_HEIGHT_SGIX = 32798 # GL/glxext.h:219
GLX_EVENT_MASK_SGIX = 32799 # GL/glxext.h:220
GLX_DAMAGED_SGIX = 32800 # GL/glxext.h:221
GLX_SAVED_SGIX = 32801 # GL/glxext.h:222
GLX_WINDOW_SGIX = 32802 # GL/glxext.h:223
GLX_PBUFFER_SGIX = 32803 # GL/glxext.h:224
# SGI_cushion (GL/glxext.h:227)
# SGIX_video_resize (GL/glxext.h:230)
GLX_SYNC_FRAME_SGIX = 0 # GL/glxext.h:231
GLX_SYNC_SWAP_SGIX = 1 # GL/glxext.h:232
# SGIX_dmbuffer (GL/glxext.h:235)
GLX_DIGITAL_MEDIA_PBUFFER_SGIX = 32804 # GL/glxext.h:236
# SGIX_swap_group (GL/glxext.h:239)
# SGIX_swap_barrier (GL/glxext.h:242)
# SGIS_blended_overlay (GL/glxext.h:245)
GLX_BLENDED_RGBA_SGIS = 32805 # GL/glxext.h:246
# SGIS_shared_multisample (GL/glxext.h:249)
GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS = 32806 # GL/glxext.h:250
GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS = 32807 # GL/glxext.h:251
# SUN_get_transparent_index (GL/glxext.h:254)
# 3DFX_multisample (GL/glxext.h:257)
GLX_SAMPLE_BUFFERS_3DFX = 32848 # GL/glxext.h:258
GLX_SAMPLES_3DFX = 32849 # GL/glxext.h:259
# MESA_copy_sub_buffer (GL/glxext.h:262)
# MESA_pixmap_colormap (GL/glxext.h:265)
# MESA_release_buffers (GL/glxext.h:268)
# MESA_set_3dfx_mode (GL/glxext.h:271)
GLX_3DFX_WINDOW_MODE_MESA = 1 # GL/glxext.h:272
GLX_3DFX_FULLSCREEN_MODE_MESA = 2 # GL/glxext.h:273
# SGIX_visual_select_group (GL/glxext.h:276)
GLX_VISUAL_SELECT_GROUP_SGIX = 32808 # GL/glxext.h:277
# OML_swap_method (GL/glxext.h:280)
GLX_SWAP_METHOD_OML = 32864 # GL/glxext.h:281
GLX_SWAP_EXCHANGE_OML = 32865 # GL/glxext.h:282
GLX_SWAP_COPY_OML = 32866 # GL/glxext.h:283
GLX_SWAP_UNDEFINED_OML = 32867 # GL/glxext.h:284
# OML_sync_control (GL/glxext.h:287)
# NV_float_buffer (GL/glxext.h:290)
GLX_FLOAT_COMPONENTS_NV = 8368 # GL/glxext.h:291
# SGIX_hyperpipe (GL/glxext.h:294)
GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX = 80 # GL/glxext.h:295
GLX_BAD_HYPERPIPE_CONFIG_SGIX = 91 # GL/glxext.h:296
GLX_BAD_HYPERPIPE_SGIX = 92 # GL/glxext.h:297
GLX_HYPERPIPE_DISPLAY_PIPE_SGIX = 1 # GL/glxext.h:298
GLX_HYPERPIPE_RENDER_PIPE_SGIX = 2 # GL/glxext.h:299
GLX_PIPE_RECT_SGIX = 1 # GL/glxext.h:300
GLX_PIPE_RECT_LIMITS_SGIX = 2 # GL/glxext.h:301
GLX_HYPERPIPE_STEREO_SGIX = 3 # GL/glxext.h:302
GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX = 4 # GL/glxext.h:303
GLX_HYPERPIPE_ID_SGIX = 32816 # GL/glxext.h:304
# MESA_agp_offset (GL/glxext.h:307)
# ARB_get_proc_address (GL/glxext.h:313)
# SGIX_video_source (GL/glxext.h:317)
XID = c_ulong # /usr/include/X11/X.h:71
GLXVideoSourceSGIX = XID # GL/glxext.h:318
# SGIX_fbconfig (GL/glxext.h:321)
GLXFBConfigIDSGIX = XID # GL/glxext.h:322
class struct___GLXFBConfigRec(Structure):
__slots__ = [
]
struct___GLXFBConfigRec._fields_ = [
('_opaque_struct', c_int)
]
GLXFBConfigSGIX = POINTER(struct___GLXFBConfigRec) # GL/glxext.h:323
# SGIX_pbuffer (GL/glxext.h:326)
class struct_anon_199(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'drawable',
'event_type',
'draw_type',
'mask',
'x',
'y',
'width',
'height',
'count',
]
class struct__XDisplay(Structure):
__slots__ = [
]
struct__XDisplay._fields_ = [
('_opaque_struct', c_int)
]
Display = struct__XDisplay # /usr/include/X11/Xlib.h:519
GLXDrawable = XID # /usr/include/GL/glx.h:146
struct_anon_199._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('drawable', GLXDrawable),
('event_type', c_int),
('draw_type', c_int),
('mask', c_uint),
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('count', c_int),
]
GLXBufferClobberEventSGIX = struct_anon_199 # GL/glxext.h:340
# VERSION_1_3 (GL/glxext.h:358)
# VERSION_1_4 (GL/glxext.h:400)
# ARB_get_proc_address (GL/glxext.h:408)
# ARB_multisample (GL/glxext.h:416)
GLX_ARB_multisample = 1 # GL/glxext.h:417
# ARB_fbconfig_float (GL/glxext.h:420)
GLX_ARB_fbconfig_float = 1 # GL/glxext.h:421
# SGIS_multisample (GL/glxext.h:424)
GLX_SGIS_multisample = 1 # GL/glxext.h:425
# EXT_visual_info (GL/glxext.h:428)
GLX_EXT_visual_info = 1 # GL/glxext.h:429
# SGI_swap_control (GL/glxext.h:432)
GLX_SGI_swap_control = 1 # GL/glxext.h:433
# GL/glxext.h:435
glXSwapIntervalSGI = _link_function('glXSwapIntervalSGI', c_int, [c_int], 'SGI_swap_control')
PFNGLXSWAPINTERVALSGIPROC = CFUNCTYPE(c_int, c_int) # GL/glxext.h:437
# SGI_video_sync (GL/glxext.h:440)
GLX_SGI_video_sync = 1 # GL/glxext.h:441
# GL/glxext.h:443
glXGetVideoSyncSGI = _link_function('glXGetVideoSyncSGI', c_int, [POINTER(c_uint)], 'SGI_video_sync')
# GL/glxext.h:444
glXWaitVideoSyncSGI = _link_function('glXWaitVideoSyncSGI', c_int, [c_int, c_int, POINTER(c_uint)], 'SGI_video_sync')
PFNGLXGETVIDEOSYNCSGIPROC = CFUNCTYPE(c_int, POINTER(c_uint)) # GL/glxext.h:446
PFNGLXWAITVIDEOSYNCSGIPROC = CFUNCTYPE(c_int, c_int, c_int, POINTER(c_uint)) # GL/glxext.h:447
# SGI_make_current_read (GL/glxext.h:450)
GLX_SGI_make_current_read = 1 # GL/glxext.h:451
class struct___GLXcontextRec(Structure):
__slots__ = [
]
struct___GLXcontextRec._fields_ = [
('_opaque_struct', c_int)
]
GLXContext = POINTER(struct___GLXcontextRec) # /usr/include/GL/glx.h:155
# GL/glxext.h:453
glXMakeCurrentReadSGI = _link_function('glXMakeCurrentReadSGI', c_int, [POINTER(Display), GLXDrawable, GLXDrawable, GLXContext], 'SGI_make_current_read')
# GL/glxext.h:454
glXGetCurrentReadDrawableSGI = _link_function('glXGetCurrentReadDrawableSGI', GLXDrawable, [], 'SGI_make_current_read')
PFNGLXMAKECURRENTREADSGIPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, GLXDrawable, GLXContext) # GL/glxext.h:456
PFNGLXGETCURRENTREADDRAWABLESGIPROC = CFUNCTYPE(GLXDrawable) # GL/glxext.h:457
# SGIX_video_source (GL/glxext.h:460)
GLX_SGIX_video_source = 1 # GL/glxext.h:461
# EXT_visual_rating (GL/glxext.h:472)
GLX_EXT_visual_rating = 1 # GL/glxext.h:473
# EXT_import_context (GL/glxext.h:476)
GLX_EXT_import_context = 1 # GL/glxext.h:477
# GL/glxext.h:479
glXGetCurrentDisplayEXT = _link_function('glXGetCurrentDisplayEXT', POINTER(Display), [], 'EXT_import_context')
# GL/glxext.h:480
glXQueryContextInfoEXT = _link_function('glXQueryContextInfoEXT', c_int, [POINTER(Display), GLXContext, c_int, POINTER(c_int)], 'EXT_import_context')
GLXContextID = XID # /usr/include/GL/glx.h:144
# GL/glxext.h:481
glXGetContextIDEXT = _link_function('glXGetContextIDEXT', GLXContextID, [GLXContext], 'EXT_import_context')
# GL/glxext.h:482
glXImportContextEXT = _link_function('glXImportContextEXT', GLXContext, [POINTER(Display), GLXContextID], 'EXT_import_context')
# GL/glxext.h:483
glXFreeContextEXT = _link_function('glXFreeContextEXT', None, [POINTER(Display), GLXContext], 'EXT_import_context')
PFNGLXGETCURRENTDISPLAYEXTPROC = CFUNCTYPE(POINTER(Display)) # GL/glxext.h:485
PFNGLXQUERYCONTEXTINFOEXTPROC = CFUNCTYPE(c_int, POINTER(Display), GLXContext, c_int, POINTER(c_int)) # GL/glxext.h:486
PFNGLXGETCONTEXTIDEXTPROC = CFUNCTYPE(GLXContextID, GLXContext) # GL/glxext.h:487
PFNGLXIMPORTCONTEXTEXTPROC = CFUNCTYPE(GLXContext, POINTER(Display), GLXContextID) # GL/glxext.h:488
PFNGLXFREECONTEXTEXTPROC = CFUNCTYPE(None, POINTER(Display), GLXContext) # GL/glxext.h:489
# SGIX_fbconfig (GL/glxext.h:492)
GLX_SGIX_fbconfig = 1 # GL/glxext.h:493
# GL/glxext.h:495
glXGetFBConfigAttribSGIX = _link_function('glXGetFBConfigAttribSGIX', c_int, [POINTER(Display), GLXFBConfigSGIX, c_int, POINTER(c_int)], 'SGIX_fbconfig')
# GL/glxext.h:496
glXChooseFBConfigSGIX = _link_function('glXChooseFBConfigSGIX', POINTER(GLXFBConfigSGIX), [POINTER(Display), c_int, POINTER(c_int), POINTER(c_int)], 'SGIX_fbconfig')
GLXPixmap = XID # /usr/include/GL/glx.h:145
Pixmap = XID # /usr/include/X11/X.h:107
# GL/glxext.h:497
glXCreateGLXPixmapWithConfigSGIX = _link_function('glXCreateGLXPixmapWithConfigSGIX', GLXPixmap, [POINTER(Display), GLXFBConfigSGIX, Pixmap], 'SGIX_fbconfig')
# GL/glxext.h:498
glXCreateContextWithConfigSGIX = _link_function('glXCreateContextWithConfigSGIX', GLXContext, [POINTER(Display), GLXFBConfigSGIX, c_int, GLXContext, c_int], 'SGIX_fbconfig')
class struct_anon_196(Structure):
__slots__ = [
'visual',
'visualid',
'screen',
'depth',
'class',
'red_mask',
'green_mask',
'blue_mask',
'colormap_size',
'bits_per_rgb',
]
class struct_anon_113(Structure):
__slots__ = [
'ext_data',
'visualid',
'class',
'red_mask',
'green_mask',
'blue_mask',
'bits_per_rgb',
'map_entries',
]
class struct__XExtData(Structure):
__slots__ = [
'number',
'next',
'free_private',
'private_data',
]
XPointer = c_char_p # /usr/include/X11/Xlib.h:108
struct__XExtData._fields_ = [
('number', c_int),
('next', POINTER(struct__XExtData)),
('free_private', POINTER(CFUNCTYPE(c_int, POINTER(struct__XExtData)))),
('private_data', XPointer),
]
XExtData = struct__XExtData # /usr/include/X11/Xlib.h:187
VisualID = c_ulong # /usr/include/X11/X.h:81
struct_anon_113._fields_ = [
('ext_data', POINTER(XExtData)),
('visualid', VisualID),
('class', c_int),
('red_mask', c_ulong),
('green_mask', c_ulong),
('blue_mask', c_ulong),
('bits_per_rgb', c_int),
('map_entries', c_int),
]
Visual = struct_anon_113 # /usr/include/X11/Xlib.h:270
struct_anon_196._fields_ = [
('visual', POINTER(Visual)),
('visualid', VisualID),
('screen', c_int),
('depth', c_int),
('class', c_int),
('red_mask', c_ulong),
('green_mask', c_ulong),
('blue_mask', c_ulong),
('colormap_size', c_int),
('bits_per_rgb', c_int),
]
XVisualInfo = struct_anon_196 # /usr/include/X11/Xutil.h:296
# GL/glxext.h:499
glXGetVisualFromFBConfigSGIX = _link_function('glXGetVisualFromFBConfigSGIX', POINTER(XVisualInfo), [POINTER(Display), GLXFBConfigSGIX], 'SGIX_fbconfig')
# GL/glxext.h:500
glXGetFBConfigFromVisualSGIX = _link_function('glXGetFBConfigFromVisualSGIX', GLXFBConfigSGIX, [POINTER(Display), POINTER(XVisualInfo)], 'SGIX_fbconfig')
PFNGLXGETFBCONFIGATTRIBSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), GLXFBConfigSGIX, c_int, POINTER(c_int)) # GL/glxext.h:502
PFNGLXCHOOSEFBCONFIGSGIXPROC = CFUNCTYPE(POINTER(GLXFBConfigSGIX), POINTER(Display), c_int, POINTER(c_int), POINTER(c_int)) # GL/glxext.h:503
PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC = CFUNCTYPE(GLXPixmap, POINTER(Display), GLXFBConfigSGIX, Pixmap) # GL/glxext.h:504
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC = CFUNCTYPE(GLXContext, POINTER(Display), GLXFBConfigSGIX, c_int, GLXContext, c_int) # GL/glxext.h:505
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC = CFUNCTYPE(POINTER(XVisualInfo), POINTER(Display), GLXFBConfigSGIX) # GL/glxext.h:506
PFNGLXGETFBCONFIGFROMVISUALSGIXPROC = CFUNCTYPE(GLXFBConfigSGIX, POINTER(Display), POINTER(XVisualInfo)) # GL/glxext.h:507
# SGIX_pbuffer (GL/glxext.h:510)
GLX_SGIX_pbuffer = 1 # GL/glxext.h:511
GLXPbufferSGIX = XID # /usr/include/GL/glx.h:148
# GL/glxext.h:513
glXCreateGLXPbufferSGIX = _link_function('glXCreateGLXPbufferSGIX', GLXPbufferSGIX, [POINTER(Display), GLXFBConfigSGIX, c_uint, c_uint, POINTER(c_int)], 'SGIX_pbuffer')
# GL/glxext.h:514
glXDestroyGLXPbufferSGIX = _link_function('glXDestroyGLXPbufferSGIX', None, [POINTER(Display), GLXPbufferSGIX], 'SGIX_pbuffer')
# GL/glxext.h:515
glXQueryGLXPbufferSGIX = _link_function('glXQueryGLXPbufferSGIX', c_int, [POINTER(Display), GLXPbufferSGIX, c_int, POINTER(c_uint)], 'SGIX_pbuffer')
# GL/glxext.h:516
glXSelectEventSGIX = _link_function('glXSelectEventSGIX', None, [POINTER(Display), GLXDrawable, c_ulong], 'SGIX_pbuffer')
# GL/glxext.h:517
glXGetSelectedEventSGIX = _link_function('glXGetSelectedEventSGIX', None, [POINTER(Display), GLXDrawable, POINTER(c_ulong)], 'SGIX_pbuffer')
PFNGLXCREATEGLXPBUFFERSGIXPROC = CFUNCTYPE(GLXPbufferSGIX, POINTER(Display), GLXFBConfigSGIX, c_uint, c_uint, POINTER(c_int)) # GL/glxext.h:519
PFNGLXDESTROYGLXPBUFFERSGIXPROC = CFUNCTYPE(None, POINTER(Display), GLXPbufferSGIX) # GL/glxext.h:520
PFNGLXQUERYGLXPBUFFERSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), GLXPbufferSGIX, c_int, POINTER(c_uint)) # GL/glxext.h:521
PFNGLXSELECTEVENTSGIXPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, c_ulong) # GL/glxext.h:522
PFNGLXGETSELECTEDEVENTSGIXPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, POINTER(c_ulong)) # GL/glxext.h:523
# SGI_cushion (GL/glxext.h:526)
GLX_SGI_cushion = 1 # GL/glxext.h:527
Window = XID # /usr/include/X11/X.h:101
# GL/glxext.h:529
glXCushionSGI = _link_function('glXCushionSGI', None, [POINTER(Display), Window, c_float], 'SGI_cushion')
PFNGLXCUSHIONSGIPROC = CFUNCTYPE(None, POINTER(Display), Window, c_float) # GL/glxext.h:531
# SGIX_video_resize (GL/glxext.h:534)
GLX_SGIX_video_resize = 1 # GL/glxext.h:535
# GL/glxext.h:537
glXBindChannelToWindowSGIX = _link_function('glXBindChannelToWindowSGIX', c_int, [POINTER(Display), c_int, c_int, Window], 'SGIX_video_resize')
# GL/glxext.h:538
glXChannelRectSGIX = _link_function('glXChannelRectSGIX', c_int, [POINTER(Display), c_int, c_int, c_int, c_int, c_int, c_int], 'SGIX_video_resize')
# GL/glxext.h:539
glXQueryChannelRectSGIX = _link_function('glXQueryChannelRectSGIX', c_int, [POINTER(Display), c_int, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)], 'SGIX_video_resize')
# GL/glxext.h:540
glXQueryChannelDeltasSGIX = _link_function('glXQueryChannelDeltasSGIX', c_int, [POINTER(Display), c_int, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)], 'SGIX_video_resize')
GLenum = c_uint # /usr/include/GL/gl.h:53
# GL/glxext.h:541
glXChannelRectSyncSGIX = _link_function('glXChannelRectSyncSGIX', c_int, [POINTER(Display), c_int, c_int, GLenum], 'SGIX_video_resize')
PFNGLXBINDCHANNELTOWINDOWSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, Window) # GL/glxext.h:543
PFNGLXCHANNELRECTSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, c_int, c_int, c_int, c_int) # GL/glxext.h:544
PFNGLXQUERYCHANNELRECTSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)) # GL/glxext.h:545
PFNGLXQUERYCHANNELDELTASSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)) # GL/glxext.h:546
PFNGLXCHANNELRECTSYNCSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, GLenum) # GL/glxext.h:547
# SGIX_dmbuffer (GL/glxext.h:550)
GLX_SGIX_dmbuffer = 1 # GL/glxext.h:551
# SGIX_swap_group (GL/glxext.h:560)
GLX_SGIX_swap_group = 1 # GL/glxext.h:561
# GL/glxext.h:563
glXJoinSwapGroupSGIX = _link_function('glXJoinSwapGroupSGIX', None, [POINTER(Display), GLXDrawable, GLXDrawable], 'SGIX_swap_group')
PFNGLXJOINSWAPGROUPSGIXPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, GLXDrawable) # GL/glxext.h:565
# SGIX_swap_barrier (GL/glxext.h:568)
GLX_SGIX_swap_barrier = 1 # GL/glxext.h:569
# GL/glxext.h:571
glXBindSwapBarrierSGIX = _link_function('glXBindSwapBarrierSGIX', None, [POINTER(Display), GLXDrawable, c_int], 'SGIX_swap_barrier')
# GL/glxext.h:572
glXQueryMaxSwapBarriersSGIX = _link_function('glXQueryMaxSwapBarriersSGIX', c_int, [POINTER(Display), c_int, POINTER(c_int)], 'SGIX_swap_barrier')
PFNGLXBINDSWAPBARRIERSGIXPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, c_int) # GL/glxext.h:574
PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, POINTER(c_int)) # GL/glxext.h:575
# SUN_get_transparent_index (GL/glxext.h:578)
GLX_SUN_get_transparent_index = 1 # GL/glxext.h:579
# GL/glxext.h:581
glXGetTransparentIndexSUN = _link_function('glXGetTransparentIndexSUN', c_int, [POINTER(Display), Window, Window, POINTER(c_long)], 'SUN_get_transparent_index')
PFNGLXGETTRANSPARENTINDEXSUNPROC = CFUNCTYPE(c_int, POINTER(Display), Window, Window, POINTER(c_long)) # GL/glxext.h:583
# MESA_copy_sub_buffer (GL/glxext.h:586)
GLX_MESA_copy_sub_buffer = 1 # GL/glxext.h:587
# GL/glxext.h:589
glXCopySubBufferMESA = _link_function('glXCopySubBufferMESA', None, [POINTER(Display), GLXDrawable, c_int, c_int, c_int, c_int], 'MESA_copy_sub_buffer')
PFNGLXCOPYSUBBUFFERMESAPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, c_int, c_int, c_int, c_int) # GL/glxext.h:591
# MESA_pixmap_colormap (GL/glxext.h:594)
GLX_MESA_pixmap_colormap = 1 # GL/glxext.h:595
Colormap = XID # /usr/include/X11/X.h:109
# GL/glxext.h:597
glXCreateGLXPixmapMESA = _link_function('glXCreateGLXPixmapMESA', GLXPixmap, [POINTER(Display), POINTER(XVisualInfo), Pixmap, Colormap], 'MESA_pixmap_colormap')
PFNGLXCREATEGLXPIXMAPMESAPROC = CFUNCTYPE(GLXPixmap, POINTER(Display), POINTER(XVisualInfo), Pixmap, Colormap) # GL/glxext.h:599
# MESA_release_buffers (GL/glxext.h:602)
GLX_MESA_release_buffers = 1 # GL/glxext.h:603
# GL/glxext.h:605
glXReleaseBuffersMESA = _link_function('glXReleaseBuffersMESA', c_int, [POINTER(Display), GLXDrawable], 'MESA_release_buffers')
PFNGLXRELEASEBUFFERSMESAPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable) # GL/glxext.h:607
# MESA_set_3dfx_mode (GL/glxext.h:610)
GLX_MESA_set_3dfx_mode = 1 # GL/glxext.h:611
# GL/glxext.h:613
glXSet3DfxModeMESA = _link_function('glXSet3DfxModeMESA', c_int, [c_int], 'MESA_set_3dfx_mode')
PFNGLXSET3DFXMODEMESAPROC = CFUNCTYPE(c_int, c_int) # GL/glxext.h:615
# SGIX_visual_select_group (GL/glxext.h:618)
GLX_SGIX_visual_select_group = 1 # GL/glxext.h:619
# OML_swap_method (GL/glxext.h:622)
GLX_OML_swap_method = 1 # GL/glxext.h:623
# OML_sync_control (GL/glxext.h:626)
GLX_OML_sync_control = 1 # GL/glxext.h:627
# GL/glxext.h:629
glXGetSyncValuesOML = _link_function('glXGetSyncValuesOML', c_int, [POINTER(Display), GLXDrawable, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)], 'OML_sync_control')
# GL/glxext.h:630
glXGetMscRateOML = _link_function('glXGetMscRateOML', c_int, [POINTER(Display), GLXDrawable, POINTER(c_int32), POINTER(c_int32)], 'OML_sync_control')
# GL/glxext.h:631
glXSwapBuffersMscOML = _link_function('glXSwapBuffersMscOML', c_int64, [POINTER(Display), GLXDrawable, c_int64, c_int64, c_int64], 'OML_sync_control')
# GL/glxext.h:632
glXWaitForMscOML = _link_function('glXWaitForMscOML', c_int, [POINTER(Display), GLXDrawable, c_int64, c_int64, c_int64, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)], 'OML_sync_control')
# GL/glxext.h:633
glXWaitForSbcOML = _link_function('glXWaitForSbcOML', c_int, [POINTER(Display), GLXDrawable, c_int64, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)], 'OML_sync_control')
PFNGLXGETSYNCVALUESOMLPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)) # GL/glxext.h:635
PFNGLXGETMSCRATEOMLPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, POINTER(c_int32), POINTER(c_int32)) # GL/glxext.h:636
PFNGLXSWAPBUFFERSMSCOMLPROC = CFUNCTYPE(c_int64, POINTER(Display), GLXDrawable, c_int64, c_int64, c_int64) # GL/glxext.h:637
PFNGLXWAITFORMSCOMLPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, c_int64, c_int64, c_int64, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)) # GL/glxext.h:638
PFNGLXWAITFORSBCOMLPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, c_int64, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)) # GL/glxext.h:639
# NV_float_buffer (GL/glxext.h:642)
GLX_NV_float_buffer = 1 # GL/glxext.h:643
# SGIX_hyperpipe (GL/glxext.h:646)
GLX_SGIX_hyperpipe = 1 # GL/glxext.h:647
class struct_anon_201(Structure):
__slots__ = [
'pipeName',
'networkId',
]
struct_anon_201._fields_ = [
('pipeName', c_char * 80),
('networkId', c_int),
]
GLXHyperpipeNetworkSGIX = struct_anon_201 # GL/glxext.h:652
class struct_anon_202(Structure):
__slots__ = [
'pipeName',
'channel',
'participationType',
'timeSlice',
]
struct_anon_202._fields_ = [
('pipeName', c_char * 80),
('channel', c_int),
('participationType', c_uint),
('timeSlice', c_int),
]
GLXHyperpipeConfigSGIX = struct_anon_202 # GL/glxext.h:660
class struct_anon_203(Structure):
__slots__ = [
'pipeName',
'srcXOrigin',
'srcYOrigin',
'srcWidth',
'srcHeight',
'destXOrigin',
'destYOrigin',
'destWidth',
'destHeight',
]
struct_anon_203._fields_ = [
('pipeName', c_char * 80),
('srcXOrigin', c_int),
('srcYOrigin', c_int),
('srcWidth', c_int),
('srcHeight', c_int),
('destXOrigin', c_int),
('destYOrigin', c_int),
('destWidth', c_int),
('destHeight', c_int),
]
GLXPipeRect = struct_anon_203 # GL/glxext.h:666
class struct_anon_204(Structure):
__slots__ = [
'pipeName',
'XOrigin',
'YOrigin',
'maxHeight',
'maxWidth',
]
struct_anon_204._fields_ = [
('pipeName', c_char * 80),
('XOrigin', c_int),
('YOrigin', c_int),
('maxHeight', c_int),
('maxWidth', c_int),
]
GLXPipeRectLimits = struct_anon_204 # GL/glxext.h:671
# GL/glxext.h:674
glXQueryHyperpipeNetworkSGIX = _link_function('glXQueryHyperpipeNetworkSGIX', POINTER(GLXHyperpipeNetworkSGIX), [POINTER(Display), POINTER(c_int)], 'SGIX_hyperpipe')
# GL/glxext.h:675
glXHyperpipeConfigSGIX = _link_function('glXHyperpipeConfigSGIX', c_int, [POINTER(Display), c_int, c_int, POINTER(GLXHyperpipeConfigSGIX), POINTER(c_int)], 'SGIX_hyperpipe')
# GL/glxext.h:676
glXQueryHyperpipeConfigSGIX = _link_function('glXQueryHyperpipeConfigSGIX', POINTER(GLXHyperpipeConfigSGIX), [POINTER(Display), c_int, POINTER(c_int)], 'SGIX_hyperpipe')
# GL/glxext.h:677
glXDestroyHyperpipeConfigSGIX = _link_function('glXDestroyHyperpipeConfigSGIX', c_int, [POINTER(Display), c_int], 'SGIX_hyperpipe')
# GL/glxext.h:678
glXBindHyperpipeSGIX = _link_function('glXBindHyperpipeSGIX', c_int, [POINTER(Display), c_int], 'SGIX_hyperpipe')
# GL/glxext.h:679
glXQueryHyperpipeBestAttribSGIX = _link_function('glXQueryHyperpipeBestAttribSGIX', c_int, [POINTER(Display), c_int, c_int, c_int, POINTER(None), POINTER(None)], 'SGIX_hyperpipe')
# GL/glxext.h:680
glXHyperpipeAttribSGIX = _link_function('glXHyperpipeAttribSGIX', c_int, [POINTER(Display), c_int, c_int, c_int, POINTER(None)], 'SGIX_hyperpipe')
# GL/glxext.h:681
glXQueryHyperpipeAttribSGIX = _link_function('glXQueryHyperpipeAttribSGIX', c_int, [POINTER(Display), c_int, c_int, c_int, POINTER(None)], 'SGIX_hyperpipe')
PFNGLXQUERYHYPERPIPENETWORKSGIXPROC = CFUNCTYPE(POINTER(GLXHyperpipeNetworkSGIX), POINTER(Display), POINTER(c_int)) # GL/glxext.h:683
PFNGLXHYPERPIPECONFIGSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, POINTER(GLXHyperpipeConfigSGIX), POINTER(c_int)) # GL/glxext.h:684
PFNGLXQUERYHYPERPIPECONFIGSGIXPROC = CFUNCTYPE(POINTER(GLXHyperpipeConfigSGIX), POINTER(Display), c_int, POINTER(c_int)) # GL/glxext.h:685
PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int) # GL/glxext.h:686
PFNGLXBINDHYPERPIPESGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int) # GL/glxext.h:687
PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, c_int, POINTER(None), POINTER(None)) # GL/glxext.h:688
PFNGLXHYPERPIPEATTRIBSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, c_int, POINTER(None)) # GL/glxext.h:689
PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, c_int, POINTER(None)) # GL/glxext.h:690
# MESA_agp_offset (GL/glxext.h:693)
GLX_MESA_agp_offset = 1 # GL/glxext.h:694
# GL/glxext.h:696
glXGetAGPOffsetMESA = _link_function('glXGetAGPOffsetMESA', c_uint, [POINTER(None)], 'MESA_agp_offset')
PFNGLXGETAGPOFFSETMESAPROC = CFUNCTYPE(c_uint, POINTER(None)) # GL/glxext.h:698
__all__ = ['GLAPI', 'GLX_GLXEXT_VERSION', 'GLX_SAMPLE_BUFFERS_ARB',
'GLX_SAMPLES_ARB', 'GLX_RGBA_FLOAT_TYPE_ARB', 'GLX_RGBA_FLOAT_BIT_ARB',
'GLX_SAMPLE_BUFFERS_SGIS', 'GLX_SAMPLES_SGIS', 'GLX_X_VISUAL_TYPE_EXT',
'GLX_TRANSPARENT_TYPE_EXT', 'GLX_TRANSPARENT_INDEX_VALUE_EXT',
'GLX_TRANSPARENT_RED_VALUE_EXT', 'GLX_TRANSPARENT_GREEN_VALUE_EXT',
'GLX_TRANSPARENT_BLUE_VALUE_EXT', 'GLX_TRANSPARENT_ALPHA_VALUE_EXT',
'GLX_NONE_EXT', 'GLX_TRUE_COLOR_EXT', 'GLX_DIRECT_COLOR_EXT',
'GLX_PSEUDO_COLOR_EXT', 'GLX_STATIC_COLOR_EXT', 'GLX_GRAY_SCALE_EXT',
'GLX_STATIC_GRAY_EXT', 'GLX_TRANSPARENT_RGB_EXT', 'GLX_TRANSPARENT_INDEX_EXT',
'GLX_VISUAL_CAVEAT_EXT', 'GLX_SLOW_VISUAL_EXT',
'GLX_NON_CONFORMANT_VISUAL_EXT', 'GLX_SHARE_CONTEXT_EXT', 'GLX_VISUAL_ID_EXT',
'GLX_SCREEN_EXT', 'GLX_WINDOW_BIT_SGIX', 'GLX_PIXMAP_BIT_SGIX',
'GLX_RGBA_BIT_SGIX', 'GLX_COLOR_INDEX_BIT_SGIX', 'GLX_DRAWABLE_TYPE_SGIX',
'GLX_RENDER_TYPE_SGIX', 'GLX_X_RENDERABLE_SGIX', 'GLX_FBCONFIG_ID_SGIX',
'GLX_RGBA_TYPE_SGIX', 'GLX_COLOR_INDEX_TYPE_SGIX', 'GLX_PBUFFER_BIT_SGIX',
'GLX_BUFFER_CLOBBER_MASK_SGIX', 'GLX_FRONT_LEFT_BUFFER_BIT_SGIX',
'GLX_FRONT_RIGHT_BUFFER_BIT_SGIX', 'GLX_BACK_LEFT_BUFFER_BIT_SGIX',
'GLX_BACK_RIGHT_BUFFER_BIT_SGIX', 'GLX_AUX_BUFFERS_BIT_SGIX',
'GLX_DEPTH_BUFFER_BIT_SGIX', 'GLX_STENCIL_BUFFER_BIT_SGIX',
'GLX_ACCUM_BUFFER_BIT_SGIX', 'GLX_SAMPLE_BUFFERS_BIT_SGIX',
'GLX_MAX_PBUFFER_WIDTH_SGIX', 'GLX_MAX_PBUFFER_HEIGHT_SGIX',
'GLX_MAX_PBUFFER_PIXELS_SGIX', 'GLX_OPTIMAL_PBUFFER_WIDTH_SGIX',
'GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX', 'GLX_PRESERVED_CONTENTS_SGIX',
'GLX_LARGEST_PBUFFER_SGIX', 'GLX_WIDTH_SGIX', 'GLX_HEIGHT_SGIX',
'GLX_EVENT_MASK_SGIX', 'GLX_DAMAGED_SGIX', 'GLX_SAVED_SGIX',
'GLX_WINDOW_SGIX', 'GLX_PBUFFER_SGIX', 'GLX_SYNC_FRAME_SGIX',
'GLX_SYNC_SWAP_SGIX', 'GLX_DIGITAL_MEDIA_PBUFFER_SGIX',
'GLX_BLENDED_RGBA_SGIS', 'GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS',
'GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS', 'GLX_SAMPLE_BUFFERS_3DFX',
'GLX_SAMPLES_3DFX', 'GLX_3DFX_WINDOW_MODE_MESA',
'GLX_3DFX_FULLSCREEN_MODE_MESA', 'GLX_VISUAL_SELECT_GROUP_SGIX',
'GLX_SWAP_METHOD_OML', 'GLX_SWAP_EXCHANGE_OML', 'GLX_SWAP_COPY_OML',
'GLX_SWAP_UNDEFINED_OML', 'GLX_FLOAT_COMPONENTS_NV',
'GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX', 'GLX_BAD_HYPERPIPE_CONFIG_SGIX',
'GLX_BAD_HYPERPIPE_SGIX', 'GLX_HYPERPIPE_DISPLAY_PIPE_SGIX',
'GLX_HYPERPIPE_RENDER_PIPE_SGIX', 'GLX_PIPE_RECT_SGIX',
'GLX_PIPE_RECT_LIMITS_SGIX', 'GLX_HYPERPIPE_STEREO_SGIX',
'GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX', 'GLX_HYPERPIPE_ID_SGIX',
'GLXVideoSourceSGIX', 'GLXFBConfigIDSGIX', 'GLXFBConfigSGIX',
'GLXBufferClobberEventSGIX', 'GLX_ARB_multisample', 'GLX_ARB_fbconfig_float',
'GLX_SGIS_multisample', 'GLX_EXT_visual_info', 'GLX_SGI_swap_control',
'glXSwapIntervalSGI', 'PFNGLXSWAPINTERVALSGIPROC', 'GLX_SGI_video_sync',
'glXGetVideoSyncSGI', 'glXWaitVideoSyncSGI', 'PFNGLXGETVIDEOSYNCSGIPROC',
'PFNGLXWAITVIDEOSYNCSGIPROC', 'GLX_SGI_make_current_read',
'glXMakeCurrentReadSGI', 'glXGetCurrentReadDrawableSGI',
'PFNGLXMAKECURRENTREADSGIPROC', 'PFNGLXGETCURRENTREADDRAWABLESGIPROC',
'GLX_SGIX_video_source', 'GLX_EXT_visual_rating', 'GLX_EXT_import_context',
'glXGetCurrentDisplayEXT', 'glXQueryContextInfoEXT', 'glXGetContextIDEXT',
'glXImportContextEXT', 'glXFreeContextEXT', 'PFNGLXGETCURRENTDISPLAYEXTPROC',
'PFNGLXQUERYCONTEXTINFOEXTPROC', 'PFNGLXGETCONTEXTIDEXTPROC',
'PFNGLXIMPORTCONTEXTEXTPROC', 'PFNGLXFREECONTEXTEXTPROC', 'GLX_SGIX_fbconfig',
'glXGetFBConfigAttribSGIX', 'glXChooseFBConfigSGIX',
'glXCreateGLXPixmapWithConfigSGIX', 'glXCreateContextWithConfigSGIX',
'glXGetVisualFromFBConfigSGIX', 'glXGetFBConfigFromVisualSGIX',
'PFNGLXGETFBCONFIGATTRIBSGIXPROC', 'PFNGLXCHOOSEFBCONFIGSGIXPROC',
'PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC',
'PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC',
'PFNGLXGETVISUALFROMFBCONFIGSGIXPROC', 'PFNGLXGETFBCONFIGFROMVISUALSGIXPROC',
'GLX_SGIX_pbuffer', 'glXCreateGLXPbufferSGIX', 'glXDestroyGLXPbufferSGIX',
'glXQueryGLXPbufferSGIX', 'glXSelectEventSGIX', 'glXGetSelectedEventSGIX',
'PFNGLXCREATEGLXPBUFFERSGIXPROC', 'PFNGLXDESTROYGLXPBUFFERSGIXPROC',
'PFNGLXQUERYGLXPBUFFERSGIXPROC', 'PFNGLXSELECTEVENTSGIXPROC',
'PFNGLXGETSELECTEDEVENTSGIXPROC', 'GLX_SGI_cushion', 'glXCushionSGI',
'PFNGLXCUSHIONSGIPROC', 'GLX_SGIX_video_resize', 'glXBindChannelToWindowSGIX',
'glXChannelRectSGIX', 'glXQueryChannelRectSGIX', 'glXQueryChannelDeltasSGIX',
'glXChannelRectSyncSGIX', 'PFNGLXBINDCHANNELTOWINDOWSGIXPROC',
'PFNGLXCHANNELRECTSGIXPROC', 'PFNGLXQUERYCHANNELRECTSGIXPROC',
'PFNGLXQUERYCHANNELDELTASSGIXPROC', 'PFNGLXCHANNELRECTSYNCSGIXPROC',
'GLX_SGIX_dmbuffer', 'GLX_SGIX_swap_group', 'glXJoinSwapGroupSGIX',
'PFNGLXJOINSWAPGROUPSGIXPROC', 'GLX_SGIX_swap_barrier',
'glXBindSwapBarrierSGIX', 'glXQueryMaxSwapBarriersSGIX',
'PFNGLXBINDSWAPBARRIERSGIXPROC', 'PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC',
'GLX_SUN_get_transparent_index', 'glXGetTransparentIndexSUN',
'PFNGLXGETTRANSPARENTINDEXSUNPROC', 'GLX_MESA_copy_sub_buffer',
'glXCopySubBufferMESA', 'PFNGLXCOPYSUBBUFFERMESAPROC',
'GLX_MESA_pixmap_colormap', 'glXCreateGLXPixmapMESA',
'PFNGLXCREATEGLXPIXMAPMESAPROC', 'GLX_MESA_release_buffers',
'glXReleaseBuffersMESA', 'PFNGLXRELEASEBUFFERSMESAPROC',
'GLX_MESA_set_3dfx_mode', 'glXSet3DfxModeMESA', 'PFNGLXSET3DFXMODEMESAPROC',
'GLX_SGIX_visual_select_group', 'GLX_OML_swap_method', 'GLX_OML_sync_control',
'glXGetSyncValuesOML', 'glXGetMscRateOML', 'glXSwapBuffersMscOML',
'glXWaitForMscOML', 'glXWaitForSbcOML', 'PFNGLXGETSYNCVALUESOMLPROC',
'PFNGLXGETMSCRATEOMLPROC', 'PFNGLXSWAPBUFFERSMSCOMLPROC',
'PFNGLXWAITFORMSCOMLPROC', 'PFNGLXWAITFORSBCOMLPROC', 'GLX_NV_float_buffer',
'GLX_SGIX_hyperpipe', 'GLXHyperpipeNetworkSGIX', 'GLXHyperpipeConfigSGIX',
'GLXPipeRect', 'GLXPipeRectLimits', 'glXQueryHyperpipeNetworkSGIX',
'glXHyperpipeConfigSGIX', 'glXQueryHyperpipeConfigSGIX',
'glXDestroyHyperpipeConfigSGIX', 'glXBindHyperpipeSGIX',
'glXQueryHyperpipeBestAttribSGIX', 'glXHyperpipeAttribSGIX',
'glXQueryHyperpipeAttribSGIX', 'PFNGLXQUERYHYPERPIPENETWORKSGIXPROC',
'PFNGLXHYPERPIPECONFIGSGIXPROC', 'PFNGLXQUERYHYPERPIPECONFIGSGIXPROC',
'PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC', 'PFNGLXBINDHYPERPIPESGIXPROC',
'PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC', 'PFNGLXHYPERPIPEATTRIBSGIXPROC',
'PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC', 'GLX_MESA_agp_offset',
'glXGetAGPOffsetMESA', 'PFNGLXGETAGPOFFSETMESAPROC']
# END GENERATED CONTENT (do not edit above this line)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
from ctypes import *
import pyglet.lib
from pyglet.gl.lib import missing_function, decorate_function
__all__ = ['link_GL', 'link_GLU', 'link_AGL']
gl_lib = pyglet.lib.load_library(
framework='/System/Library/Frameworks/OpenGL.framework')
agl_lib = pyglet.lib.load_library(
framework='/System/Library/Frameworks/AGL.framework')
def link_GL(name, restype, argtypes, requires=None, suggestions=None):
try:
func = getattr(gl_lib, name)
func.restype = restype
func.argtypes = argtypes
decorate_function(func, name)
return func
except AttributeError, e:
return missing_function(name, requires, suggestions)
link_GLU = link_GL
def link_AGL(name, restype, argtypes, requires=None, suggestions=None):
try:
func = getattr(agl_lib, name)
func.restype = restype
func.argtypes = argtypes
decorate_function(func, name)
return func
except AttributeError, e:
return missing_function(name, requires, suggestions)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for /usr/include/GL/glx.h
Do not modify generated portions of this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: glx.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
from ctypes import *
from pyglet.gl.lib import link_GLX as _link_function
from pyglet.gl.lib import c_ptrdiff_t, c_void
if not _link_function:
raise ImportError('libGL.so is not available.')
# BEGIN GENERATED CONTENT (do not edit below this line)
# This content is generated by tools/gengl.py.
# Wrapper for /usr/include/GL/glx.h
GLX_USE_GL = 1 # /usr/include/GL/glx.h:36
GLX_BUFFER_SIZE = 2 # /usr/include/GL/glx.h:37
GLX_LEVEL = 3 # /usr/include/GL/glx.h:38
GLX_RGBA = 4 # /usr/include/GL/glx.h:39
GLX_DOUBLEBUFFER = 5 # /usr/include/GL/glx.h:40
GLX_STEREO = 6 # /usr/include/GL/glx.h:41
GLX_AUX_BUFFERS = 7 # /usr/include/GL/glx.h:42
GLX_RED_SIZE = 8 # /usr/include/GL/glx.h:43
GLX_GREEN_SIZE = 9 # /usr/include/GL/glx.h:44
GLX_BLUE_SIZE = 10 # /usr/include/GL/glx.h:45
GLX_ALPHA_SIZE = 11 # /usr/include/GL/glx.h:46
GLX_DEPTH_SIZE = 12 # /usr/include/GL/glx.h:47
GLX_STENCIL_SIZE = 13 # /usr/include/GL/glx.h:48
GLX_ACCUM_RED_SIZE = 14 # /usr/include/GL/glx.h:49
GLX_ACCUM_GREEN_SIZE = 15 # /usr/include/GL/glx.h:50
GLX_ACCUM_BLUE_SIZE = 16 # /usr/include/GL/glx.h:51
GLX_ACCUM_ALPHA_SIZE = 17 # /usr/include/GL/glx.h:52
GLX_BAD_SCREEN = 1 # /usr/include/GL/glx.h:58
GLX_BAD_ATTRIBUTE = 2 # /usr/include/GL/glx.h:59
GLX_NO_EXTENSION = 3 # /usr/include/GL/glx.h:60
GLX_BAD_VISUAL = 4 # /usr/include/GL/glx.h:61
GLX_BAD_CONTEXT = 5 # /usr/include/GL/glx.h:62
GLX_BAD_VALUE = 6 # /usr/include/GL/glx.h:63
GLX_BAD_ENUM = 7 # /usr/include/GL/glx.h:64
GLX_VENDOR = 1 # /usr/include/GL/glx.h:69
GLX_VERSION = 2 # /usr/include/GL/glx.h:70
GLX_EXTENSIONS = 3 # /usr/include/GL/glx.h:71
# VERSION_1_3 (/usr/include/GL/glx.h:73)
GLX_WINDOW_BIT = 1 # /usr/include/GL/glx.h:74
GLX_PIXMAP_BIT = 2 # /usr/include/GL/glx.h:75
GLX_PBUFFER_BIT = 4 # /usr/include/GL/glx.h:76
GLX_RGBA_BIT = 1 # /usr/include/GL/glx.h:77
GLX_COLOR_INDEX_BIT = 2 # /usr/include/GL/glx.h:78
GLX_PBUFFER_CLOBBER_MASK = 134217728 # /usr/include/GL/glx.h:79
GLX_FRONT_LEFT_BUFFER_BIT = 1 # /usr/include/GL/glx.h:80
GLX_FRONT_RIGHT_BUFFER_BIT = 2 # /usr/include/GL/glx.h:81
GLX_BACK_LEFT_BUFFER_BIT = 4 # /usr/include/GL/glx.h:82
GLX_BACK_RIGHT_BUFFER_BIT = 8 # /usr/include/GL/glx.h:83
GLX_AUX_BUFFERS_BIT = 16 # /usr/include/GL/glx.h:84
GLX_DEPTH_BUFFER_BIT = 32 # /usr/include/GL/glx.h:85
GLX_STENCIL_BUFFER_BIT = 64 # /usr/include/GL/glx.h:86
GLX_ACCUM_BUFFER_BIT = 128 # /usr/include/GL/glx.h:87
GLX_CONFIG_CAVEAT = 32 # /usr/include/GL/glx.h:88
GLX_X_VISUAL_TYPE = 34 # /usr/include/GL/glx.h:89
GLX_TRANSPARENT_TYPE = 35 # /usr/include/GL/glx.h:90
GLX_TRANSPARENT_INDEX_VALUE = 36 # /usr/include/GL/glx.h:91
GLX_TRANSPARENT_RED_VALUE = 37 # /usr/include/GL/glx.h:92
GLX_TRANSPARENT_GREEN_VALUE = 38 # /usr/include/GL/glx.h:93
GLX_TRANSPARENT_BLUE_VALUE = 39 # /usr/include/GL/glx.h:94
GLX_TRANSPARENT_ALPHA_VALUE = 40 # /usr/include/GL/glx.h:95
GLX_DONT_CARE = 4294967295 # /usr/include/GL/glx.h:96
GLX_NONE = 32768 # /usr/include/GL/glx.h:97
GLX_SLOW_CONFIG = 32769 # /usr/include/GL/glx.h:98
GLX_TRUE_COLOR = 32770 # /usr/include/GL/glx.h:99
GLX_DIRECT_COLOR = 32771 # /usr/include/GL/glx.h:100
GLX_PSEUDO_COLOR = 32772 # /usr/include/GL/glx.h:101
GLX_STATIC_COLOR = 32773 # /usr/include/GL/glx.h:102
GLX_GRAY_SCALE = 32774 # /usr/include/GL/glx.h:103
GLX_STATIC_GRAY = 32775 # /usr/include/GL/glx.h:104
GLX_TRANSPARENT_RGB = 32776 # /usr/include/GL/glx.h:105
GLX_TRANSPARENT_INDEX = 32777 # /usr/include/GL/glx.h:106
GLX_VISUAL_ID = 32779 # /usr/include/GL/glx.h:107
GLX_SCREEN = 32780 # /usr/include/GL/glx.h:108
GLX_NON_CONFORMANT_CONFIG = 32781 # /usr/include/GL/glx.h:109
GLX_DRAWABLE_TYPE = 32784 # /usr/include/GL/glx.h:110
GLX_RENDER_TYPE = 32785 # /usr/include/GL/glx.h:111
GLX_X_RENDERABLE = 32786 # /usr/include/GL/glx.h:112
GLX_FBCONFIG_ID = 32787 # /usr/include/GL/glx.h:113
GLX_RGBA_TYPE = 32788 # /usr/include/GL/glx.h:114
GLX_COLOR_INDEX_TYPE = 32789 # /usr/include/GL/glx.h:115
GLX_MAX_PBUFFER_WIDTH = 32790 # /usr/include/GL/glx.h:116
GLX_MAX_PBUFFER_HEIGHT = 32791 # /usr/include/GL/glx.h:117
GLX_MAX_PBUFFER_PIXELS = 32792 # /usr/include/GL/glx.h:118
GLX_PRESERVED_CONTENTS = 32795 # /usr/include/GL/glx.h:119
GLX_LARGEST_PBUFFER = 32796 # /usr/include/GL/glx.h:120
GLX_WIDTH = 32797 # /usr/include/GL/glx.h:121
GLX_HEIGHT = 32798 # /usr/include/GL/glx.h:122
GLX_EVENT_MASK = 32799 # /usr/include/GL/glx.h:123
GLX_DAMAGED = 32800 # /usr/include/GL/glx.h:124
GLX_SAVED = 32801 # /usr/include/GL/glx.h:125
GLX_WINDOW = 32802 # /usr/include/GL/glx.h:126
GLX_PBUFFER = 32803 # /usr/include/GL/glx.h:127
GLX_PBUFFER_HEIGHT = 32832 # /usr/include/GL/glx.h:128
GLX_PBUFFER_WIDTH = 32833 # /usr/include/GL/glx.h:129
# VERSION_1_4 (/usr/include/GL/glx.h:132)
GLX_SAMPLE_BUFFERS = 100000 # /usr/include/GL/glx.h:133
GLX_SAMPLES = 100001 # /usr/include/GL/glx.h:134
# ARB_get_proc_address (/usr/include/GL/glx.h:137)
__GLXextFuncPtr = CFUNCTYPE(None) # /usr/include/GL/glx.h:138
XID = c_ulong # /usr/include/X11/X.h:71
GLXContextID = XID # /usr/include/GL/glx.h:144
GLXPixmap = XID # /usr/include/GL/glx.h:145
GLXDrawable = XID # /usr/include/GL/glx.h:146
GLXPbuffer = XID # /usr/include/GL/glx.h:147
GLXPbufferSGIX = XID # /usr/include/GL/glx.h:148
GLXWindow = XID # /usr/include/GL/glx.h:149
GLXFBConfigID = XID # /usr/include/GL/glx.h:150
class struct___GLXcontextRec(Structure):
__slots__ = [
]
struct___GLXcontextRec._fields_ = [
('_opaque_struct', c_int)
]
GLXContext = POINTER(struct___GLXcontextRec) # /usr/include/GL/glx.h:155
class struct___GLXFBConfigRec(Structure):
__slots__ = [
]
struct___GLXFBConfigRec._fields_ = [
('_opaque_struct', c_int)
]
GLXFBConfig = POINTER(struct___GLXFBConfigRec) # /usr/include/GL/glx.h:160
class struct_anon_94(Structure):
__slots__ = [
'visual',
'visualid',
'screen',
'depth',
'class',
'red_mask',
'green_mask',
'blue_mask',
'colormap_size',
'bits_per_rgb',
]
class struct_anon_11(Structure):
__slots__ = [
'ext_data',
'visualid',
'class',
'red_mask',
'green_mask',
'blue_mask',
'bits_per_rgb',
'map_entries',
]
class struct__XExtData(Structure):
__slots__ = [
'number',
'next',
'free_private',
'private_data',
]
XPointer = c_char_p # /usr/include/X11/Xlib.h:108
struct__XExtData._fields_ = [
('number', c_int),
('next', POINTER(struct__XExtData)),
('free_private', POINTER(CFUNCTYPE(c_int, POINTER(struct__XExtData)))),
('private_data', XPointer),
]
XExtData = struct__XExtData # /usr/include/X11/Xlib.h:187
VisualID = c_ulong # /usr/include/X11/X.h:81
struct_anon_11._fields_ = [
('ext_data', POINTER(XExtData)),
('visualid', VisualID),
('class', c_int),
('red_mask', c_ulong),
('green_mask', c_ulong),
('blue_mask', c_ulong),
('bits_per_rgb', c_int),
('map_entries', c_int),
]
Visual = struct_anon_11 # /usr/include/X11/Xlib.h:270
struct_anon_94._fields_ = [
('visual', POINTER(Visual)),
('visualid', VisualID),
('screen', c_int),
('depth', c_int),
('class', c_int),
('red_mask', c_ulong),
('green_mask', c_ulong),
('blue_mask', c_ulong),
('colormap_size', c_int),
('bits_per_rgb', c_int),
]
XVisualInfo = struct_anon_94 # /usr/include/X11/Xutil.h:296
class struct__XDisplay(Structure):
__slots__ = [
]
struct__XDisplay._fields_ = [
('_opaque_struct', c_int)
]
Display = struct__XDisplay # /usr/include/X11/Xlib.h:519
# /usr/include/GL/glx.h:168
glXChooseVisual = _link_function('glXChooseVisual', POINTER(XVisualInfo), [POINTER(Display), c_int, POINTER(c_int)], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:171
glXCopyContext = _link_function('glXCopyContext', None, [POINTER(Display), GLXContext, GLXContext, c_ulong], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:174
glXCreateContext = _link_function('glXCreateContext', GLXContext, [POINTER(Display), POINTER(XVisualInfo), GLXContext, c_int], 'ARB_get_proc_address')
Pixmap = XID # /usr/include/X11/X.h:107
# /usr/include/GL/glx.h:177
glXCreateGLXPixmap = _link_function('glXCreateGLXPixmap', GLXPixmap, [POINTER(Display), POINTER(XVisualInfo), Pixmap], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:180
glXDestroyContext = _link_function('glXDestroyContext', None, [POINTER(Display), GLXContext], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:182
glXDestroyGLXPixmap = _link_function('glXDestroyGLXPixmap', None, [POINTER(Display), GLXPixmap], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:184
glXGetConfig = _link_function('glXGetConfig', c_int, [POINTER(Display), POINTER(XVisualInfo), c_int, POINTER(c_int)], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:187
glXGetCurrentContext = _link_function('glXGetCurrentContext', GLXContext, [], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:189
glXGetCurrentDrawable = _link_function('glXGetCurrentDrawable', GLXDrawable, [], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:191
glXIsDirect = _link_function('glXIsDirect', c_int, [POINTER(Display), GLXContext], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:193
glXMakeCurrent = _link_function('glXMakeCurrent', c_int, [POINTER(Display), GLXDrawable, GLXContext], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:196
glXQueryExtension = _link_function('glXQueryExtension', c_int, [POINTER(Display), POINTER(c_int), POINTER(c_int)], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:198
glXQueryVersion = _link_function('glXQueryVersion', c_int, [POINTER(Display), POINTER(c_int), POINTER(c_int)], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:200
glXSwapBuffers = _link_function('glXSwapBuffers', None, [POINTER(Display), GLXDrawable], 'ARB_get_proc_address')
Font = XID # /usr/include/X11/X.h:105
# /usr/include/GL/glx.h:202
glXUseXFont = _link_function('glXUseXFont', None, [Font, c_int, c_int, c_int], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:204
glXWaitGL = _link_function('glXWaitGL', None, [], 'ARB_get_proc_address')
# /usr/include/GL/glx.h:206
glXWaitX = _link_function('glXWaitX', None, [], 'ARB_get_proc_address')
# VERSION_1_1 (/usr/include/GL/glx.h:209)
GLX_VERSION_1_1 = 1 # /usr/include/GL/glx.h:210
# /usr/include/GL/glx.h:214
glXGetClientString = _link_function('glXGetClientString', c_char_p, [POINTER(Display), c_int], 'VERSION_1_1')
# /usr/include/GL/glx.h:216
glXQueryServerString = _link_function('glXQueryServerString', c_char_p, [POINTER(Display), c_int, c_int], 'VERSION_1_1')
# /usr/include/GL/glx.h:218
glXQueryExtensionsString = _link_function('glXQueryExtensionsString', c_char_p, [POINTER(Display), c_int], 'VERSION_1_1')
# VERSION_1_2 (/usr/include/GL/glx.h:222)
GLX_VERSION_1_2 = 1 # /usr/include/GL/glx.h:223
# /usr/include/GL/glx.h:227
glXGetCurrentDisplay = _link_function('glXGetCurrentDisplay', POINTER(Display), [], 'VERSION_1_2')
# VERSION_1_3 (/usr/include/GL/glx.h:230)
GLX_VERSION_1_3 = 1 # /usr/include/GL/glx.h:231
# /usr/include/GL/glx.h:235
glXChooseFBConfig = _link_function('glXChooseFBConfig', POINTER(GLXFBConfig), [POINTER(Display), c_int, POINTER(c_int), POINTER(c_int)], 'VERSION_1_3')
# /usr/include/GL/glx.h:238
glXCreateNewContext = _link_function('glXCreateNewContext', GLXContext, [POINTER(Display), GLXFBConfig, c_int, GLXContext, c_int], 'VERSION_1_3')
# /usr/include/GL/glx.h:242
glXCreatePbuffer = _link_function('glXCreatePbuffer', GLXPbuffer, [POINTER(Display), GLXFBConfig, POINTER(c_int)], 'VERSION_1_3')
# /usr/include/GL/glx.h:245
glXCreatePixmap = _link_function('glXCreatePixmap', GLXPixmap, [POINTER(Display), GLXFBConfig, Pixmap, POINTER(c_int)], 'VERSION_1_3')
Window = XID # /usr/include/X11/X.h:101
# /usr/include/GL/glx.h:248
glXCreateWindow = _link_function('glXCreateWindow', GLXWindow, [POINTER(Display), GLXFBConfig, Window, POINTER(c_int)], 'VERSION_1_3')
# /usr/include/GL/glx.h:251
glXDestroyPbuffer = _link_function('glXDestroyPbuffer', None, [POINTER(Display), GLXPbuffer], 'VERSION_1_3')
# /usr/include/GL/glx.h:253
glXDestroyPixmap = _link_function('glXDestroyPixmap', None, [POINTER(Display), GLXPixmap], 'VERSION_1_3')
# /usr/include/GL/glx.h:255
glXDestroyWindow = _link_function('glXDestroyWindow', None, [POINTER(Display), GLXWindow], 'VERSION_1_3')
# /usr/include/GL/glx.h:257
glXGetCurrentReadDrawable = _link_function('glXGetCurrentReadDrawable', GLXDrawable, [], 'VERSION_1_3')
# /usr/include/GL/glx.h:259
glXGetFBConfigAttrib = _link_function('glXGetFBConfigAttrib', c_int, [POINTER(Display), GLXFBConfig, c_int, POINTER(c_int)], 'VERSION_1_3')
# /usr/include/GL/glx.h:262
glXGetFBConfigs = _link_function('glXGetFBConfigs', POINTER(GLXFBConfig), [POINTER(Display), c_int, POINTER(c_int)], 'VERSION_1_3')
# /usr/include/GL/glx.h:264
glXGetSelectedEvent = _link_function('glXGetSelectedEvent', None, [POINTER(Display), GLXDrawable, POINTER(c_ulong)], 'VERSION_1_3')
# /usr/include/GL/glx.h:267
glXGetVisualFromFBConfig = _link_function('glXGetVisualFromFBConfig', POINTER(XVisualInfo), [POINTER(Display), GLXFBConfig], 'VERSION_1_3')
# /usr/include/GL/glx.h:269
glXMakeContextCurrent = _link_function('glXMakeContextCurrent', c_int, [POINTER(Display), GLXDrawable, GLXDrawable, GLXContext], 'VERSION_1_3')
# /usr/include/GL/glx.h:272
glXQueryContext = _link_function('glXQueryContext', c_int, [POINTER(Display), GLXContext, c_int, POINTER(c_int)], 'VERSION_1_3')
# /usr/include/GL/glx.h:275
glXQueryDrawable = _link_function('glXQueryDrawable', None, [POINTER(Display), GLXDrawable, c_int, POINTER(c_uint)], 'VERSION_1_3')
# /usr/include/GL/glx.h:278
glXSelectEvent = _link_function('glXSelectEvent', None, [POINTER(Display), GLXDrawable, c_ulong], 'VERSION_1_3')
PFNGLXGETFBCONFIGSPROC = CFUNCTYPE(POINTER(GLXFBConfig), POINTER(Display), c_int, POINTER(c_int)) # /usr/include/GL/glx.h:281
PFNGLXCHOOSEFBCONFIGPROC = CFUNCTYPE(POINTER(GLXFBConfig), POINTER(Display), c_int, POINTER(c_int), POINTER(c_int)) # /usr/include/GL/glx.h:282
PFNGLXGETFBCONFIGATTRIBPROC = CFUNCTYPE(c_int, POINTER(Display), GLXFBConfig, c_int, POINTER(c_int)) # /usr/include/GL/glx.h:283
PFNGLXGETVISUALFROMFBCONFIGPROC = CFUNCTYPE(POINTER(XVisualInfo), POINTER(Display), GLXFBConfig) # /usr/include/GL/glx.h:284
PFNGLXCREATEWINDOWPROC = CFUNCTYPE(GLXWindow, POINTER(Display), GLXFBConfig, Window, POINTER(c_int)) # /usr/include/GL/glx.h:285
PFNGLXDESTROYWINDOWPROC = CFUNCTYPE(None, POINTER(Display), GLXWindow) # /usr/include/GL/glx.h:286
PFNGLXCREATEPIXMAPPROC = CFUNCTYPE(GLXPixmap, POINTER(Display), GLXFBConfig, Pixmap, POINTER(c_int)) # /usr/include/GL/glx.h:287
PFNGLXDESTROYPIXMAPPROC = CFUNCTYPE(None, POINTER(Display), GLXPixmap) # /usr/include/GL/glx.h:288
PFNGLXCREATEPBUFFERPROC = CFUNCTYPE(GLXPbuffer, POINTER(Display), GLXFBConfig, POINTER(c_int)) # /usr/include/GL/glx.h:289
PFNGLXDESTROYPBUFFERPROC = CFUNCTYPE(None, POINTER(Display), GLXPbuffer) # /usr/include/GL/glx.h:290
PFNGLXQUERYDRAWABLEPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, c_int, POINTER(c_uint)) # /usr/include/GL/glx.h:291
PFNGLXCREATENEWCONTEXTPROC = CFUNCTYPE(GLXContext, POINTER(Display), GLXFBConfig, c_int, GLXContext, c_int) # /usr/include/GL/glx.h:292
PFNGLXMAKECONTEXTCURRENTPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, GLXDrawable, GLXContext) # /usr/include/GL/glx.h:293
PFNGLXGETCURRENTREADDRAWABLEPROC = CFUNCTYPE(GLXDrawable) # /usr/include/GL/glx.h:294
PFNGLXGETCURRENTDISPLAYPROC = CFUNCTYPE(POINTER(Display)) # /usr/include/GL/glx.h:295
PFNGLXQUERYCONTEXTPROC = CFUNCTYPE(c_int, POINTER(Display), GLXContext, c_int, POINTER(c_int)) # /usr/include/GL/glx.h:296
PFNGLXSELECTEVENTPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, c_ulong) # /usr/include/GL/glx.h:297
PFNGLXGETSELECTEDEVENTPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, POINTER(c_ulong)) # /usr/include/GL/glx.h:298
# VERSION_1_4 (/usr/include/GL/glx.h:302)
GLX_VERSION_1_4 = 1 # /usr/include/GL/glx.h:303
GLubyte = c_ubyte # /usr/include/GL/gl.h:60
# /usr/include/GL/glx.h:307
glXGetProcAddress = _link_function('glXGetProcAddress', __GLXextFuncPtr, [POINTER(GLubyte)], 'VERSION_1_4')
PFNGLXGETPROCADDRESSPROC = CFUNCTYPE(__GLXextFuncPtr, POINTER(GLubyte)) # /usr/include/GL/glx.h:308
# ARB_get_proc_address (/usr/include/GL/glx.h:318)
GLX_ARB_get_proc_address = 1 # /usr/include/GL/glx.h:319
# /usr/include/GL/glx.h:321
glXGetProcAddressARB = _link_function('glXGetProcAddressARB', POINTER(CFUNCTYPE(None)), [POINTER(GLubyte)], 'ARB_get_proc_address')
PFNGLXGETPROCADDRESSARBPROC = CFUNCTYPE(__GLXextFuncPtr, POINTER(GLubyte)) # /usr/include/GL/glx.h:322
class struct_anon_96(Structure):
__slots__ = [
'event_type',
'draw_type',
'serial',
'send_event',
'display',
'drawable',
'buffer_mask',
'aux_buffer',
'x',
'y',
'width',
'height',
'count',
]
struct_anon_96._fields_ = [
('event_type', c_int),
('draw_type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('drawable', GLXDrawable),
('buffer_mask', c_uint),
('aux_buffer', c_uint),
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('count', c_int),
]
GLXPbufferClobberEvent = struct_anon_96 # /usr/include/GL/glx.h:343
class struct___GLXEvent(Union):
__slots__ = [
'glxpbufferclobber',
'pad',
]
struct___GLXEvent._fields_ = [
('glxpbufferclobber', GLXPbufferClobberEvent),
('pad', c_long * 24),
]
GLXEvent = struct___GLXEvent # /usr/include/GL/glx.h:348
# GLXEXT_LEGACY (/usr/include/GL/glx.h:350)
# VERSION_1_3 (/usr/include/GL/glxext.h:59)
# VERSION_1_4 (/usr/include/GL/glxext.h:118)
# ARB_get_proc_address (/usr/include/GL/glxext.h:123)
# ARB_multisample (/usr/include/GL/glxext.h:126)
# ARB_fbconfig_float (/usr/include/GL/glxext.h:131)
# SGIS_multisample (/usr/include/GL/glxext.h:136)
# EXT_visual_info (/usr/include/GL/glxext.h:141)
# SGI_swap_control (/usr/include/GL/glxext.h:160)
# SGI_video_sync (/usr/include/GL/glxext.h:163)
# SGI_make_current_read (/usr/include/GL/glxext.h:166)
# SGIX_video_source (/usr/include/GL/glxext.h:169)
# EXT_visual_rating (/usr/include/GL/glxext.h:172)
# EXT_import_context (/usr/include/GL/glxext.h:179)
# SGIX_fbconfig (/usr/include/GL/glxext.h:185)
# SGIX_pbuffer (/usr/include/GL/glxext.h:199)
# SGI_cushion (/usr/include/GL/glxext.h:227)
# SGIX_video_resize (/usr/include/GL/glxext.h:230)
# SGIX_dmbuffer (/usr/include/GL/glxext.h:235)
# SGIX_swap_group (/usr/include/GL/glxext.h:239)
# SGIX_swap_barrier (/usr/include/GL/glxext.h:242)
# SGIS_blended_overlay (/usr/include/GL/glxext.h:245)
# SGIS_shared_multisample (/usr/include/GL/glxext.h:249)
# SUN_get_transparent_index (/usr/include/GL/glxext.h:254)
# 3DFX_multisample (/usr/include/GL/glxext.h:257)
# MESA_copy_sub_buffer (/usr/include/GL/glxext.h:262)
# MESA_pixmap_colormap (/usr/include/GL/glxext.h:265)
# MESA_release_buffers (/usr/include/GL/glxext.h:268)
# MESA_set_3dfx_mode (/usr/include/GL/glxext.h:271)
# SGIX_visual_select_group (/usr/include/GL/glxext.h:276)
# OML_swap_method (/usr/include/GL/glxext.h:280)
# OML_sync_control (/usr/include/GL/glxext.h:287)
# NV_float_buffer (/usr/include/GL/glxext.h:290)
# SGIX_hyperpipe (/usr/include/GL/glxext.h:294)
# MESA_agp_offset (/usr/include/GL/glxext.h:307)
# ARB_get_proc_address (/usr/include/GL/glxext.h:313)
# SGIX_video_source (/usr/include/GL/glxext.h:317)
# SGIX_fbconfig (/usr/include/GL/glxext.h:321)
# SGIX_pbuffer (/usr/include/GL/glxext.h:326)
# VERSION_1_3 (/usr/include/GL/glxext.h:358)
# VERSION_1_4 (/usr/include/GL/glxext.h:400)
# ARB_get_proc_address (/usr/include/GL/glxext.h:408)
# ARB_multisample (/usr/include/GL/glxext.h:416)
# ARB_fbconfig_float (/usr/include/GL/glxext.h:420)
# SGIS_multisample (/usr/include/GL/glxext.h:424)
# EXT_visual_info (/usr/include/GL/glxext.h:428)
# SGI_swap_control (/usr/include/GL/glxext.h:432)
# SGI_video_sync (/usr/include/GL/glxext.h:440)
# SGI_make_current_read (/usr/include/GL/glxext.h:450)
# SGIX_video_source (/usr/include/GL/glxext.h:460)
# EXT_visual_rating (/usr/include/GL/glxext.h:472)
# EXT_import_context (/usr/include/GL/glxext.h:476)
# SGIX_fbconfig (/usr/include/GL/glxext.h:492)
# SGIX_pbuffer (/usr/include/GL/glxext.h:510)
# SGI_cushion (/usr/include/GL/glxext.h:526)
# SGIX_video_resize (/usr/include/GL/glxext.h:534)
# SGIX_dmbuffer (/usr/include/GL/glxext.h:550)
# SGIX_swap_group (/usr/include/GL/glxext.h:560)
# SGIX_swap_barrier (/usr/include/GL/glxext.h:568)
# SUN_get_transparent_index (/usr/include/GL/glxext.h:578)
# MESA_copy_sub_buffer (/usr/include/GL/glxext.h:586)
# MESA_pixmap_colormap (/usr/include/GL/glxext.h:594)
# MESA_release_buffers (/usr/include/GL/glxext.h:602)
# MESA_set_3dfx_mode (/usr/include/GL/glxext.h:610)
# SGIX_visual_select_group (/usr/include/GL/glxext.h:618)
# OML_swap_method (/usr/include/GL/glxext.h:622)
# OML_sync_control (/usr/include/GL/glxext.h:626)
# NV_float_buffer (/usr/include/GL/glxext.h:642)
# SGIX_hyperpipe (/usr/include/GL/glxext.h:646)
# MESA_agp_offset (/usr/include/GL/glxext.h:693)
__all__ = ['GLX_USE_GL', 'GLX_BUFFER_SIZE', 'GLX_LEVEL', 'GLX_RGBA',
'GLX_DOUBLEBUFFER', 'GLX_STEREO', 'GLX_AUX_BUFFERS', 'GLX_RED_SIZE',
'GLX_GREEN_SIZE', 'GLX_BLUE_SIZE', 'GLX_ALPHA_SIZE', 'GLX_DEPTH_SIZE',
'GLX_STENCIL_SIZE', 'GLX_ACCUM_RED_SIZE', 'GLX_ACCUM_GREEN_SIZE',
'GLX_ACCUM_BLUE_SIZE', 'GLX_ACCUM_ALPHA_SIZE', 'GLX_BAD_SCREEN',
'GLX_BAD_ATTRIBUTE', 'GLX_NO_EXTENSION', 'GLX_BAD_VISUAL', 'GLX_BAD_CONTEXT',
'GLX_BAD_VALUE', 'GLX_BAD_ENUM', 'GLX_VENDOR', 'GLX_VERSION',
'GLX_EXTENSIONS', 'GLX_WINDOW_BIT', 'GLX_PIXMAP_BIT', 'GLX_PBUFFER_BIT',
'GLX_RGBA_BIT', 'GLX_COLOR_INDEX_BIT', 'GLX_PBUFFER_CLOBBER_MASK',
'GLX_FRONT_LEFT_BUFFER_BIT', 'GLX_FRONT_RIGHT_BUFFER_BIT',
'GLX_BACK_LEFT_BUFFER_BIT', 'GLX_BACK_RIGHT_BUFFER_BIT',
'GLX_AUX_BUFFERS_BIT', 'GLX_DEPTH_BUFFER_BIT', 'GLX_STENCIL_BUFFER_BIT',
'GLX_ACCUM_BUFFER_BIT', 'GLX_CONFIG_CAVEAT', 'GLX_X_VISUAL_TYPE',
'GLX_TRANSPARENT_TYPE', 'GLX_TRANSPARENT_INDEX_VALUE',
'GLX_TRANSPARENT_RED_VALUE', 'GLX_TRANSPARENT_GREEN_VALUE',
'GLX_TRANSPARENT_BLUE_VALUE', 'GLX_TRANSPARENT_ALPHA_VALUE', 'GLX_DONT_CARE',
'GLX_NONE', 'GLX_SLOW_CONFIG', 'GLX_TRUE_COLOR', 'GLX_DIRECT_COLOR',
'GLX_PSEUDO_COLOR', 'GLX_STATIC_COLOR', 'GLX_GRAY_SCALE', 'GLX_STATIC_GRAY',
'GLX_TRANSPARENT_RGB', 'GLX_TRANSPARENT_INDEX', 'GLX_VISUAL_ID', 'GLX_SCREEN',
'GLX_NON_CONFORMANT_CONFIG', 'GLX_DRAWABLE_TYPE', 'GLX_RENDER_TYPE',
'GLX_X_RENDERABLE', 'GLX_FBCONFIG_ID', 'GLX_RGBA_TYPE',
'GLX_COLOR_INDEX_TYPE', 'GLX_MAX_PBUFFER_WIDTH', 'GLX_MAX_PBUFFER_HEIGHT',
'GLX_MAX_PBUFFER_PIXELS', 'GLX_PRESERVED_CONTENTS', 'GLX_LARGEST_PBUFFER',
'GLX_WIDTH', 'GLX_HEIGHT', 'GLX_EVENT_MASK', 'GLX_DAMAGED', 'GLX_SAVED',
'GLX_WINDOW', 'GLX_PBUFFER', 'GLX_PBUFFER_HEIGHT', 'GLX_PBUFFER_WIDTH',
'GLX_SAMPLE_BUFFERS', 'GLX_SAMPLES', '__GLXextFuncPtr', 'GLXContextID',
'GLXPixmap', 'GLXDrawable', 'GLXPbuffer', 'GLXPbufferSGIX', 'GLXWindow',
'GLXFBConfigID', 'GLXContext', 'GLXFBConfig', 'glXChooseVisual',
'glXCopyContext', 'glXCreateContext', 'glXCreateGLXPixmap',
'glXDestroyContext', 'glXDestroyGLXPixmap', 'glXGetConfig',
'glXGetCurrentContext', 'glXGetCurrentDrawable', 'glXIsDirect',
'glXMakeCurrent', 'glXQueryExtension', 'glXQueryVersion', 'glXSwapBuffers',
'glXUseXFont', 'glXWaitGL', 'glXWaitX', 'GLX_VERSION_1_1',
'glXGetClientString', 'glXQueryServerString', 'glXQueryExtensionsString',
'GLX_VERSION_1_2', 'glXGetCurrentDisplay', 'GLX_VERSION_1_3',
'glXChooseFBConfig', 'glXCreateNewContext', 'glXCreatePbuffer',
'glXCreatePixmap', 'glXCreateWindow', 'glXDestroyPbuffer', 'glXDestroyPixmap',
'glXDestroyWindow', 'glXGetCurrentReadDrawable', 'glXGetFBConfigAttrib',
'glXGetFBConfigs', 'glXGetSelectedEvent', 'glXGetVisualFromFBConfig',
'glXMakeContextCurrent', 'glXQueryContext', 'glXQueryDrawable',
'glXSelectEvent', 'PFNGLXGETFBCONFIGSPROC', 'PFNGLXCHOOSEFBCONFIGPROC',
'PFNGLXGETFBCONFIGATTRIBPROC', 'PFNGLXGETVISUALFROMFBCONFIGPROC',
'PFNGLXCREATEWINDOWPROC', 'PFNGLXDESTROYWINDOWPROC', 'PFNGLXCREATEPIXMAPPROC',
'PFNGLXDESTROYPIXMAPPROC', 'PFNGLXCREATEPBUFFERPROC',
'PFNGLXDESTROYPBUFFERPROC', 'PFNGLXQUERYDRAWABLEPROC',
'PFNGLXCREATENEWCONTEXTPROC', 'PFNGLXMAKECONTEXTCURRENTPROC',
'PFNGLXGETCURRENTREADDRAWABLEPROC', 'PFNGLXGETCURRENTDISPLAYPROC',
'PFNGLXQUERYCONTEXTPROC', 'PFNGLXSELECTEVENTPROC',
'PFNGLXGETSELECTEDEVENTPROC', 'GLX_VERSION_1_4', 'glXGetProcAddress',
'PFNGLXGETPROCADDRESSPROC', 'GLX_ARB_get_proc_address',
'glXGetProcAddressARB', 'PFNGLXGETPROCADDRESSARBPROC',
'GLXPbufferClobberEvent', 'GLXEvent']
# END GENERATED CONTENT (do not edit above this line)
# From glxproto.h
GLXBadContext = 0
GLXBadContextState = 1
GLXBadDrawable = 2
GLXBadPixmap = 3
GLXBadContextTag = 4
GLXBadCurrentWindow = 5
GLXBadRenderRequest = 6
GLXBadLargeRequest = 7
GLXUnsupportedPrivateRequest = 8
GLXBadFBConfig = 9
GLXBadPbuffer = 10
GLXBadCurrentDrawable = 11
GLXBadWindow = 12
__all__ += ['GLXBadContext', 'GLXBadContextState', 'GLXBadDrawable',
'GLXBadPixmap', 'GLXBadContextTag', 'GLXBadCurrentWindow',
'GLXBadRenderRequest', 'GLXBadLargeRequest', 'GLXUnsupportedPrivateRequest',
'GLXBadFBConfig', 'GLXBadPbuffer', 'GLXBadCurrentDrawable', 'GLXBadWindow']
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for http://developer.download.nvidia.com/opengl/includes/wglext.h
Generated by tools/gengl.py.
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: gengl.py 601 2007-02-04 05:36:59Z Alex.Holkner $'
from ctypes import *
from pyglet.gl.lib import link_WGL as _link_function
from pyglet.gl.lib import c_ptrdiff_t, c_void
# BEGIN GENERATED CONTENT (do not edit below this line)
# This content is generated by tools/gengl.py.
# Wrapper for http://developer.download.nvidia.com/opengl/includes/wglext.h
# H (C:\cygwin\home\Alex\pyglet\tools\wgl.h:7)
# H (C:\cygwin\home\Alex\pyglet\tools\wgl.h:7)
WIN32_LEAN_AND_MEAN = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:40
GLAPI = 0 # http://developer.download.nvidia.com/opengl/includes/wglext.h:51
WGL_WGLEXT_VERSION = 6 # http://developer.download.nvidia.com/opengl/includes/wglext.h:60
# ARB_buffer_region (http://developer.download.nvidia.com/opengl/includes/wglext.h:62)
WGL_FRONT_COLOR_BUFFER_BIT_ARB = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:63
WGL_BACK_COLOR_BUFFER_BIT_ARB = 2 # http://developer.download.nvidia.com/opengl/includes/wglext.h:64
WGL_DEPTH_BUFFER_BIT_ARB = 4 # http://developer.download.nvidia.com/opengl/includes/wglext.h:65
WGL_STENCIL_BUFFER_BIT_ARB = 8 # http://developer.download.nvidia.com/opengl/includes/wglext.h:66
# ARB_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:69)
WGL_SAMPLE_BUFFERS_ARB = 8257 # http://developer.download.nvidia.com/opengl/includes/wglext.h:70
WGL_SAMPLES_ARB = 8258 # http://developer.download.nvidia.com/opengl/includes/wglext.h:71
# ARB_extensions_string (http://developer.download.nvidia.com/opengl/includes/wglext.h:74)
# ARB_pixel_format (http://developer.download.nvidia.com/opengl/includes/wglext.h:77)
WGL_NUMBER_PIXEL_FORMATS_ARB = 8192 # http://developer.download.nvidia.com/opengl/includes/wglext.h:78
WGL_DRAW_TO_WINDOW_ARB = 8193 # http://developer.download.nvidia.com/opengl/includes/wglext.h:79
WGL_DRAW_TO_BITMAP_ARB = 8194 # http://developer.download.nvidia.com/opengl/includes/wglext.h:80
WGL_ACCELERATION_ARB = 8195 # http://developer.download.nvidia.com/opengl/includes/wglext.h:81
WGL_NEED_PALETTE_ARB = 8196 # http://developer.download.nvidia.com/opengl/includes/wglext.h:82
WGL_NEED_SYSTEM_PALETTE_ARB = 8197 # http://developer.download.nvidia.com/opengl/includes/wglext.h:83
WGL_SWAP_LAYER_BUFFERS_ARB = 8198 # http://developer.download.nvidia.com/opengl/includes/wglext.h:84
WGL_SWAP_METHOD_ARB = 8199 # http://developer.download.nvidia.com/opengl/includes/wglext.h:85
WGL_NUMBER_OVERLAYS_ARB = 8200 # http://developer.download.nvidia.com/opengl/includes/wglext.h:86
WGL_NUMBER_UNDERLAYS_ARB = 8201 # http://developer.download.nvidia.com/opengl/includes/wglext.h:87
WGL_TRANSPARENT_ARB = 8202 # http://developer.download.nvidia.com/opengl/includes/wglext.h:88
WGL_TRANSPARENT_RED_VALUE_ARB = 8247 # http://developer.download.nvidia.com/opengl/includes/wglext.h:89
WGL_TRANSPARENT_GREEN_VALUE_ARB = 8248 # http://developer.download.nvidia.com/opengl/includes/wglext.h:90
WGL_TRANSPARENT_BLUE_VALUE_ARB = 8249 # http://developer.download.nvidia.com/opengl/includes/wglext.h:91
WGL_TRANSPARENT_ALPHA_VALUE_ARB = 8250 # http://developer.download.nvidia.com/opengl/includes/wglext.h:92
WGL_TRANSPARENT_INDEX_VALUE_ARB = 8251 # http://developer.download.nvidia.com/opengl/includes/wglext.h:93
WGL_SHARE_DEPTH_ARB = 8204 # http://developer.download.nvidia.com/opengl/includes/wglext.h:94
WGL_SHARE_STENCIL_ARB = 8205 # http://developer.download.nvidia.com/opengl/includes/wglext.h:95
WGL_SHARE_ACCUM_ARB = 512 # http://developer.download.nvidia.com/opengl/includes/wglext.h:96
WGL_SUPPORT_GDI_ARB = 512 # http://developer.download.nvidia.com/opengl/includes/wglext.h:97
WGL_SUPPORT_OPENGL_ARB = 8208 # http://developer.download.nvidia.com/opengl/includes/wglext.h:98
WGL_DOUBLE_BUFFER_ARB = 8209 # http://developer.download.nvidia.com/opengl/includes/wglext.h:99
WGL_STEREO_ARB = 8210 # http://developer.download.nvidia.com/opengl/includes/wglext.h:100
WGL_PIXEL_TYPE_ARB = 8211 # http://developer.download.nvidia.com/opengl/includes/wglext.h:101
WGL_COLOR_BITS_ARB = 8212 # http://developer.download.nvidia.com/opengl/includes/wglext.h:102
WGL_RED_BITS_ARB = 8213 # http://developer.download.nvidia.com/opengl/includes/wglext.h:103
WGL_RED_SHIFT_ARB = 8214 # http://developer.download.nvidia.com/opengl/includes/wglext.h:104
WGL_GREEN_BITS_ARB = 8215 # http://developer.download.nvidia.com/opengl/includes/wglext.h:105
WGL_GREEN_SHIFT_ARB = 8216 # http://developer.download.nvidia.com/opengl/includes/wglext.h:106
WGL_BLUE_BITS_ARB = 8217 # http://developer.download.nvidia.com/opengl/includes/wglext.h:107
WGL_BLUE_SHIFT_ARB = 8218 # http://developer.download.nvidia.com/opengl/includes/wglext.h:108
WGL_ALPHA_BITS_ARB = 8219 # http://developer.download.nvidia.com/opengl/includes/wglext.h:109
WGL_ALPHA_SHIFT_ARB = 8220 # http://developer.download.nvidia.com/opengl/includes/wglext.h:110
WGL_ACCUM_BITS_ARB = 8221 # http://developer.download.nvidia.com/opengl/includes/wglext.h:111
WGL_ACCUM_RED_BITS_ARB = 513 # http://developer.download.nvidia.com/opengl/includes/wglext.h:112
WGL_ACCUM_GREEN_BITS_ARB = 513 # http://developer.download.nvidia.com/opengl/includes/wglext.h:113
WGL_ACCUM_BLUE_BITS_ARB = 8224 # http://developer.download.nvidia.com/opengl/includes/wglext.h:114
WGL_ACCUM_ALPHA_BITS_ARB = 8225 # http://developer.download.nvidia.com/opengl/includes/wglext.h:115
WGL_DEPTH_BITS_ARB = 8226 # http://developer.download.nvidia.com/opengl/includes/wglext.h:116
WGL_STENCIL_BITS_ARB = 8227 # http://developer.download.nvidia.com/opengl/includes/wglext.h:117
WGL_AUX_BUFFERS_ARB = 8228 # http://developer.download.nvidia.com/opengl/includes/wglext.h:118
WGL_NO_ACCELERATION_ARB = 8229 # http://developer.download.nvidia.com/opengl/includes/wglext.h:119
WGL_GENERIC_ACCELERATION_ARB = 8230 # http://developer.download.nvidia.com/opengl/includes/wglext.h:120
WGL_FULL_ACCELERATION_ARB = 8231 # http://developer.download.nvidia.com/opengl/includes/wglext.h:121
WGL_SWAP_EXCHANGE_ARB = 8232 # http://developer.download.nvidia.com/opengl/includes/wglext.h:122
WGL_SWAP_COPY_ARB = 8233 # http://developer.download.nvidia.com/opengl/includes/wglext.h:123
WGL_SWAP_UNDEFINED_ARB = 8234 # http://developer.download.nvidia.com/opengl/includes/wglext.h:124
WGL_TYPE_RGBA_ARB = 8235 # http://developer.download.nvidia.com/opengl/includes/wglext.h:125
WGL_TYPE_COLORINDEX_ARB = 8236 # http://developer.download.nvidia.com/opengl/includes/wglext.h:126
# ARB_make_current_read (http://developer.download.nvidia.com/opengl/includes/wglext.h:129)
ERROR_INVALID_PIXEL_TYPE_ARB = 8259 # http://developer.download.nvidia.com/opengl/includes/wglext.h:130
ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = 8276 # http://developer.download.nvidia.com/opengl/includes/wglext.h:131
# ARB_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:134)
WGL_DRAW_TO_PBUFFER_ARB = 8237 # http://developer.download.nvidia.com/opengl/includes/wglext.h:135
WGL_MAX_PBUFFER_PIXELS_ARB = 514 # http://developer.download.nvidia.com/opengl/includes/wglext.h:136
WGL_MAX_PBUFFER_WIDTH_ARB = 514 # http://developer.download.nvidia.com/opengl/includes/wglext.h:137
WGL_MAX_PBUFFER_HEIGHT_ARB = 8240 # http://developer.download.nvidia.com/opengl/includes/wglext.h:138
WGL_PBUFFER_LARGEST_ARB = 8243 # http://developer.download.nvidia.com/opengl/includes/wglext.h:139
WGL_PBUFFER_WIDTH_ARB = 8244 # http://developer.download.nvidia.com/opengl/includes/wglext.h:140
WGL_PBUFFER_HEIGHT_ARB = 8245 # http://developer.download.nvidia.com/opengl/includes/wglext.h:141
WGL_PBUFFER_LOST_ARB = 8246 # http://developer.download.nvidia.com/opengl/includes/wglext.h:142
# ARB_render_texture (http://developer.download.nvidia.com/opengl/includes/wglext.h:145)
WGL_BIND_TO_TEXTURE_RGB_ARB = 8304 # http://developer.download.nvidia.com/opengl/includes/wglext.h:146
WGL_BIND_TO_TEXTURE_RGBA_ARB = 8305 # http://developer.download.nvidia.com/opengl/includes/wglext.h:147
WGL_TEXTURE_FORMAT_ARB = 8306 # http://developer.download.nvidia.com/opengl/includes/wglext.h:148
WGL_TEXTURE_TARGET_ARB = 8307 # http://developer.download.nvidia.com/opengl/includes/wglext.h:149
WGL_MIPMAP_TEXTURE_ARB = 8308 # http://developer.download.nvidia.com/opengl/includes/wglext.h:150
WGL_TEXTURE_RGB_ARB = 8309 # http://developer.download.nvidia.com/opengl/includes/wglext.h:151
WGL_TEXTURE_RGBA_ARB = 8310 # http://developer.download.nvidia.com/opengl/includes/wglext.h:152
WGL_NO_TEXTURE_ARB = 8311 # http://developer.download.nvidia.com/opengl/includes/wglext.h:153
WGL_TEXTURE_CUBE_MAP_ARB = 8312 # http://developer.download.nvidia.com/opengl/includes/wglext.h:154
WGL_TEXTURE_1D_ARB = 8313 # http://developer.download.nvidia.com/opengl/includes/wglext.h:155
WGL_TEXTURE_2D_ARB = 8314 # http://developer.download.nvidia.com/opengl/includes/wglext.h:156
WGL_MIPMAP_LEVEL_ARB = 8315 # http://developer.download.nvidia.com/opengl/includes/wglext.h:157
WGL_CUBE_MAP_FACE_ARB = 8316 # http://developer.download.nvidia.com/opengl/includes/wglext.h:158
WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 8317 # http://developer.download.nvidia.com/opengl/includes/wglext.h:159
WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 519 # http://developer.download.nvidia.com/opengl/includes/wglext.h:160
WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 519 # http://developer.download.nvidia.com/opengl/includes/wglext.h:161
WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 8320 # http://developer.download.nvidia.com/opengl/includes/wglext.h:162
WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 8321 # http://developer.download.nvidia.com/opengl/includes/wglext.h:163
WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 8322 # http://developer.download.nvidia.com/opengl/includes/wglext.h:164
WGL_FRONT_LEFT_ARB = 8323 # http://developer.download.nvidia.com/opengl/includes/wglext.h:165
WGL_FRONT_RIGHT_ARB = 8324 # http://developer.download.nvidia.com/opengl/includes/wglext.h:166
WGL_BACK_LEFT_ARB = 8325 # http://developer.download.nvidia.com/opengl/includes/wglext.h:167
WGL_BACK_RIGHT_ARB = 8326 # http://developer.download.nvidia.com/opengl/includes/wglext.h:168
WGL_AUX0_ARB = 8327 # http://developer.download.nvidia.com/opengl/includes/wglext.h:169
WGL_AUX1_ARB = 8328 # http://developer.download.nvidia.com/opengl/includes/wglext.h:170
WGL_AUX2_ARB = 8329 # http://developer.download.nvidia.com/opengl/includes/wglext.h:171
WGL_AUX3_ARB = 8330 # http://developer.download.nvidia.com/opengl/includes/wglext.h:172
WGL_AUX4_ARB = 8331 # http://developer.download.nvidia.com/opengl/includes/wglext.h:173
WGL_AUX5_ARB = 8332 # http://developer.download.nvidia.com/opengl/includes/wglext.h:174
WGL_AUX6_ARB = 8333 # http://developer.download.nvidia.com/opengl/includes/wglext.h:175
WGL_AUX7_ARB = 520 # http://developer.download.nvidia.com/opengl/includes/wglext.h:176
WGL_AUX8_ARB = 520 # http://developer.download.nvidia.com/opengl/includes/wglext.h:177
WGL_AUX9_ARB = 8336 # http://developer.download.nvidia.com/opengl/includes/wglext.h:178
# ARB_pixel_format_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:181)
WGL_TYPE_RGBA_FLOAT_ARB = 8608 # http://developer.download.nvidia.com/opengl/includes/wglext.h:182
# EXT_make_current_read (http://developer.download.nvidia.com/opengl/includes/wglext.h:185)
ERROR_INVALID_PIXEL_TYPE_EXT = 8259 # http://developer.download.nvidia.com/opengl/includes/wglext.h:186
# EXT_pixel_format (http://developer.download.nvidia.com/opengl/includes/wglext.h:189)
WGL_NUMBER_PIXEL_FORMATS_EXT = 8192 # http://developer.download.nvidia.com/opengl/includes/wglext.h:190
WGL_DRAW_TO_WINDOW_EXT = 8193 # http://developer.download.nvidia.com/opengl/includes/wglext.h:191
WGL_DRAW_TO_BITMAP_EXT = 8194 # http://developer.download.nvidia.com/opengl/includes/wglext.h:192
WGL_ACCELERATION_EXT = 8195 # http://developer.download.nvidia.com/opengl/includes/wglext.h:193
WGL_NEED_PALETTE_EXT = 8196 # http://developer.download.nvidia.com/opengl/includes/wglext.h:194
WGL_NEED_SYSTEM_PALETTE_EXT = 8197 # http://developer.download.nvidia.com/opengl/includes/wglext.h:195
WGL_SWAP_LAYER_BUFFERS_EXT = 8198 # http://developer.download.nvidia.com/opengl/includes/wglext.h:196
WGL_SWAP_METHOD_EXT = 8199 # http://developer.download.nvidia.com/opengl/includes/wglext.h:197
WGL_NUMBER_OVERLAYS_EXT = 8200 # http://developer.download.nvidia.com/opengl/includes/wglext.h:198
WGL_NUMBER_UNDERLAYS_EXT = 8201 # http://developer.download.nvidia.com/opengl/includes/wglext.h:199
WGL_TRANSPARENT_EXT = 8202 # http://developer.download.nvidia.com/opengl/includes/wglext.h:200
WGL_TRANSPARENT_VALUE_EXT = 8203 # http://developer.download.nvidia.com/opengl/includes/wglext.h:201
WGL_SHARE_DEPTH_EXT = 8204 # http://developer.download.nvidia.com/opengl/includes/wglext.h:202
WGL_SHARE_STENCIL_EXT = 8205 # http://developer.download.nvidia.com/opengl/includes/wglext.h:203
WGL_SHARE_ACCUM_EXT = 512 # http://developer.download.nvidia.com/opengl/includes/wglext.h:204
WGL_SUPPORT_GDI_EXT = 512 # http://developer.download.nvidia.com/opengl/includes/wglext.h:205
WGL_SUPPORT_OPENGL_EXT = 8208 # http://developer.download.nvidia.com/opengl/includes/wglext.h:206
WGL_DOUBLE_BUFFER_EXT = 8209 # http://developer.download.nvidia.com/opengl/includes/wglext.h:207
WGL_STEREO_EXT = 8210 # http://developer.download.nvidia.com/opengl/includes/wglext.h:208
WGL_PIXEL_TYPE_EXT = 8211 # http://developer.download.nvidia.com/opengl/includes/wglext.h:209
WGL_COLOR_BITS_EXT = 8212 # http://developer.download.nvidia.com/opengl/includes/wglext.h:210
WGL_RED_BITS_EXT = 8213 # http://developer.download.nvidia.com/opengl/includes/wglext.h:211
WGL_RED_SHIFT_EXT = 8214 # http://developer.download.nvidia.com/opengl/includes/wglext.h:212
WGL_GREEN_BITS_EXT = 8215 # http://developer.download.nvidia.com/opengl/includes/wglext.h:213
WGL_GREEN_SHIFT_EXT = 8216 # http://developer.download.nvidia.com/opengl/includes/wglext.h:214
WGL_BLUE_BITS_EXT = 8217 # http://developer.download.nvidia.com/opengl/includes/wglext.h:215
WGL_BLUE_SHIFT_EXT = 8218 # http://developer.download.nvidia.com/opengl/includes/wglext.h:216
WGL_ALPHA_BITS_EXT = 8219 # http://developer.download.nvidia.com/opengl/includes/wglext.h:217
WGL_ALPHA_SHIFT_EXT = 8220 # http://developer.download.nvidia.com/opengl/includes/wglext.h:218
WGL_ACCUM_BITS_EXT = 8221 # http://developer.download.nvidia.com/opengl/includes/wglext.h:219
WGL_ACCUM_RED_BITS_EXT = 513 # http://developer.download.nvidia.com/opengl/includes/wglext.h:220
WGL_ACCUM_GREEN_BITS_EXT = 513 # http://developer.download.nvidia.com/opengl/includes/wglext.h:221
WGL_ACCUM_BLUE_BITS_EXT = 8224 # http://developer.download.nvidia.com/opengl/includes/wglext.h:222
WGL_ACCUM_ALPHA_BITS_EXT = 8225 # http://developer.download.nvidia.com/opengl/includes/wglext.h:223
WGL_DEPTH_BITS_EXT = 8226 # http://developer.download.nvidia.com/opengl/includes/wglext.h:224
WGL_STENCIL_BITS_EXT = 8227 # http://developer.download.nvidia.com/opengl/includes/wglext.h:225
WGL_AUX_BUFFERS_EXT = 8228 # http://developer.download.nvidia.com/opengl/includes/wglext.h:226
WGL_NO_ACCELERATION_EXT = 8229 # http://developer.download.nvidia.com/opengl/includes/wglext.h:227
WGL_GENERIC_ACCELERATION_EXT = 8230 # http://developer.download.nvidia.com/opengl/includes/wglext.h:228
WGL_FULL_ACCELERATION_EXT = 8231 # http://developer.download.nvidia.com/opengl/includes/wglext.h:229
WGL_SWAP_EXCHANGE_EXT = 8232 # http://developer.download.nvidia.com/opengl/includes/wglext.h:230
WGL_SWAP_COPY_EXT = 8233 # http://developer.download.nvidia.com/opengl/includes/wglext.h:231
WGL_SWAP_UNDEFINED_EXT = 8234 # http://developer.download.nvidia.com/opengl/includes/wglext.h:232
WGL_TYPE_RGBA_EXT = 8235 # http://developer.download.nvidia.com/opengl/includes/wglext.h:233
WGL_TYPE_COLORINDEX_EXT = 8236 # http://developer.download.nvidia.com/opengl/includes/wglext.h:234
# EXT_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:237)
WGL_DRAW_TO_PBUFFER_EXT = 8237 # http://developer.download.nvidia.com/opengl/includes/wglext.h:238
WGL_MAX_PBUFFER_PIXELS_EXT = 514 # http://developer.download.nvidia.com/opengl/includes/wglext.h:239
WGL_MAX_PBUFFER_WIDTH_EXT = 514 # http://developer.download.nvidia.com/opengl/includes/wglext.h:240
WGL_MAX_PBUFFER_HEIGHT_EXT = 8240 # http://developer.download.nvidia.com/opengl/includes/wglext.h:241
WGL_OPTIMAL_PBUFFER_WIDTH_EXT = 8241 # http://developer.download.nvidia.com/opengl/includes/wglext.h:242
WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = 8242 # http://developer.download.nvidia.com/opengl/includes/wglext.h:243
WGL_PBUFFER_LARGEST_EXT = 8243 # http://developer.download.nvidia.com/opengl/includes/wglext.h:244
WGL_PBUFFER_WIDTH_EXT = 8244 # http://developer.download.nvidia.com/opengl/includes/wglext.h:245
WGL_PBUFFER_HEIGHT_EXT = 8245 # http://developer.download.nvidia.com/opengl/includes/wglext.h:246
# EXT_depth_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:249)
WGL_DEPTH_FLOAT_EXT = 8256 # http://developer.download.nvidia.com/opengl/includes/wglext.h:250
# 3DFX_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:253)
WGL_SAMPLE_BUFFERS_3DFX = 8288 # http://developer.download.nvidia.com/opengl/includes/wglext.h:254
WGL_SAMPLES_3DFX = 8289 # http://developer.download.nvidia.com/opengl/includes/wglext.h:255
# EXT_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:258)
WGL_SAMPLE_BUFFERS_EXT = 8257 # http://developer.download.nvidia.com/opengl/includes/wglext.h:259
WGL_SAMPLES_EXT = 8258 # http://developer.download.nvidia.com/opengl/includes/wglext.h:260
# I3D_digital_video_control (http://developer.download.nvidia.com/opengl/includes/wglext.h:263)
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = 8272 # http://developer.download.nvidia.com/opengl/includes/wglext.h:264
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = 8273 # http://developer.download.nvidia.com/opengl/includes/wglext.h:265
WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = 8274 # http://developer.download.nvidia.com/opengl/includes/wglext.h:266
WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = 8275 # http://developer.download.nvidia.com/opengl/includes/wglext.h:267
# I3D_gamma (http://developer.download.nvidia.com/opengl/includes/wglext.h:270)
WGL_GAMMA_TABLE_SIZE_I3D = 516 # http://developer.download.nvidia.com/opengl/includes/wglext.h:271
WGL_GAMMA_EXCLUDE_DESKTOP_I3D = 516 # http://developer.download.nvidia.com/opengl/includes/wglext.h:272
# I3D_genlock (http://developer.download.nvidia.com/opengl/includes/wglext.h:275)
WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = 8260 # http://developer.download.nvidia.com/opengl/includes/wglext.h:276
WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = 8261 # http://developer.download.nvidia.com/opengl/includes/wglext.h:277
WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = 8262 # http://developer.download.nvidia.com/opengl/includes/wglext.h:278
WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = 8263 # http://developer.download.nvidia.com/opengl/includes/wglext.h:279
WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = 8264 # http://developer.download.nvidia.com/opengl/includes/wglext.h:280
WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = 8265 # http://developer.download.nvidia.com/opengl/includes/wglext.h:281
WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = 8266 # http://developer.download.nvidia.com/opengl/includes/wglext.h:282
WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = 8267 # http://developer.download.nvidia.com/opengl/includes/wglext.h:283
WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = 8268 # http://developer.download.nvidia.com/opengl/includes/wglext.h:284
# I3D_image_buffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:287)
WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:288
WGL_IMAGE_BUFFER_LOCK_I3D = 2 # http://developer.download.nvidia.com/opengl/includes/wglext.h:289
# I3D_swap_frame_lock (http://developer.download.nvidia.com/opengl/includes/wglext.h:292)
# NV_render_depth_texture (http://developer.download.nvidia.com/opengl/includes/wglext.h:295)
WGL_BIND_TO_TEXTURE_DEPTH_NV = 8355 # http://developer.download.nvidia.com/opengl/includes/wglext.h:296
WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = 8356 # http://developer.download.nvidia.com/opengl/includes/wglext.h:297
WGL_DEPTH_TEXTURE_FORMAT_NV = 8357 # http://developer.download.nvidia.com/opengl/includes/wglext.h:298
WGL_TEXTURE_DEPTH_COMPONENT_NV = 8358 # http://developer.download.nvidia.com/opengl/includes/wglext.h:299
WGL_DEPTH_COMPONENT_NV = 8359 # http://developer.download.nvidia.com/opengl/includes/wglext.h:300
# NV_render_texture_rectangle (http://developer.download.nvidia.com/opengl/includes/wglext.h:303)
WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = 8352 # http://developer.download.nvidia.com/opengl/includes/wglext.h:304
WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = 8353 # http://developer.download.nvidia.com/opengl/includes/wglext.h:305
WGL_TEXTURE_RECTANGLE_NV = 8354 # http://developer.download.nvidia.com/opengl/includes/wglext.h:306
# ATI_pixel_format_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:309)
WGL_TYPE_RGBA_FLOAT_ATI = 8608 # http://developer.download.nvidia.com/opengl/includes/wglext.h:310
WGL_RGBA_FLOAT_MODE_ATI = 34848 # http://developer.download.nvidia.com/opengl/includes/wglext.h:311
WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 34869 # http://developer.download.nvidia.com/opengl/includes/wglext.h:312
# NV_float_buffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:315)
WGL_FLOAT_COMPONENTS_NV = 8368 # http://developer.download.nvidia.com/opengl/includes/wglext.h:316
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = 8369 # http://developer.download.nvidia.com/opengl/includes/wglext.h:317
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = 8370 # http://developer.download.nvidia.com/opengl/includes/wglext.h:318
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = 8371 # http://developer.download.nvidia.com/opengl/includes/wglext.h:319
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = 8372 # http://developer.download.nvidia.com/opengl/includes/wglext.h:320
WGL_TEXTURE_FLOAT_R_NV = 8373 # http://developer.download.nvidia.com/opengl/includes/wglext.h:321
WGL_TEXTURE_FLOAT_RG_NV = 8374 # http://developer.download.nvidia.com/opengl/includes/wglext.h:322
WGL_TEXTURE_FLOAT_RGB_NV = 8375 # http://developer.download.nvidia.com/opengl/includes/wglext.h:323
WGL_TEXTURE_FLOAT_RGBA_NV = 8376 # http://developer.download.nvidia.com/opengl/includes/wglext.h:324
# NV_swap_group (http://developer.download.nvidia.com/opengl/includes/wglext.h:327)
# NV_gpu_affinity (http://developer.download.nvidia.com/opengl/includes/wglext.h:330)
WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = 8400 # http://developer.download.nvidia.com/opengl/includes/wglext.h:331
WGL_ERROR_MISSING_AFFINITY_MASK_NV = 8401 # http://developer.download.nvidia.com/opengl/includes/wglext.h:332
# ARB_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:338)
HANDLE = POINTER(None) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:58
HPBUFFERARB = HANDLE # http://developer.download.nvidia.com/opengl/includes/wglext.h:339
# EXT_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:341)
HPBUFFEREXT = HANDLE # http://developer.download.nvidia.com/opengl/includes/wglext.h:342
# NV_gpu_affinity (http://developer.download.nvidia.com/opengl/includes/wglext.h:345)
HGPUNV = HANDLE # http://developer.download.nvidia.com/opengl/includes/wglext.h:346
class struct__GPU_DEVICE(Structure):
__slots__ = [
'cb',
'DeviceName',
'DeviceString',
'Flags',
'rcVirtualScreen',
]
DWORD = c_ulong # C:\cygwin\home\Alex\pyglet\tools\wgl.h:54
CHAR = c_char # C:\cygwin\home\Alex\pyglet\tools\wgl.h:47
class struct_tagRECT(Structure):
__slots__ = [
'left',
'top',
'right',
'bottom',
]
LONG = c_long # C:\cygwin\home\Alex\pyglet\tools\wgl.h:53
struct_tagRECT._fields_ = [
('left', LONG),
('top', LONG),
('right', LONG),
('bottom', LONG),
]
RECT = struct_tagRECT # C:\cygwin\home\Alex\pyglet\tools\wgl.h:200
struct__GPU_DEVICE._fields_ = [
('cb', DWORD),
('DeviceName', CHAR * 32),
('DeviceString', CHAR * 128),
('Flags', DWORD),
('rcVirtualScreen', RECT),
]
GPU_DEVICE = struct__GPU_DEVICE # http://developer.download.nvidia.com/opengl/includes/wglext.h:353
PGPU_DEVICE = POINTER(struct__GPU_DEVICE) # http://developer.download.nvidia.com/opengl/includes/wglext.h:353
# ARB_buffer_region (http://developer.download.nvidia.com/opengl/includes/wglext.h:356)
WGL_ARB_buffer_region = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:357
HDC = HANDLE # C:\cygwin\home\Alex\pyglet\tools\wgl.h:61
UINT = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:50
# http://developer.download.nvidia.com/opengl/includes/wglext.h:359
wglCreateBufferRegionARB = _link_function('wglCreateBufferRegionARB', HANDLE, [HDC, c_int, UINT], 'ARB_buffer_region')
VOID = None # C:\cygwin\home\Alex\pyglet\tools\wgl.h:45
# http://developer.download.nvidia.com/opengl/includes/wglext.h:360
wglDeleteBufferRegionARB = _link_function('wglDeleteBufferRegionARB', VOID, [HANDLE], 'ARB_buffer_region')
BOOL = c_long # C:\cygwin\home\Alex\pyglet\tools\wgl.h:52
# http://developer.download.nvidia.com/opengl/includes/wglext.h:361
wglSaveBufferRegionARB = _link_function('wglSaveBufferRegionARB', BOOL, [HANDLE, c_int, c_int, c_int, c_int], 'ARB_buffer_region')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:362
wglRestoreBufferRegionARB = _link_function('wglRestoreBufferRegionARB', BOOL, [HANDLE, c_int, c_int, c_int, c_int, c_int, c_int], 'ARB_buffer_region')
PFNWGLCREATEBUFFERREGIONARBPROC = CFUNCTYPE(HANDLE, HDC, c_int, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:364
PFNWGLDELETEBUFFERREGIONARBPROC = CFUNCTYPE(VOID, HANDLE) # http://developer.download.nvidia.com/opengl/includes/wglext.h:365
PFNWGLSAVEBUFFERREGIONARBPROC = CFUNCTYPE(BOOL, HANDLE, c_int, c_int, c_int, c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:366
PFNWGLRESTOREBUFFERREGIONARBPROC = CFUNCTYPE(BOOL, HANDLE, c_int, c_int, c_int, c_int, c_int, c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:367
# ARB_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:370)
WGL_ARB_multisample = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:371
# ARB_extensions_string (http://developer.download.nvidia.com/opengl/includes/wglext.h:374)
WGL_ARB_extensions_string = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:375
# http://developer.download.nvidia.com/opengl/includes/wglext.h:377
wglGetExtensionsStringARB = _link_function('wglGetExtensionsStringARB', c_char_p, [HDC], 'ARB_extensions_string')
PFNWGLGETEXTENSIONSSTRINGARBPROC = CFUNCTYPE(c_char_p, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:379
# ARB_pixel_format (http://developer.download.nvidia.com/opengl/includes/wglext.h:382)
WGL_ARB_pixel_format = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:383
# http://developer.download.nvidia.com/opengl/includes/wglext.h:385
wglGetPixelFormatAttribivARB = _link_function('wglGetPixelFormatAttribivARB', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)], 'ARB_pixel_format')
FLOAT = c_float # C:\cygwin\home\Alex\pyglet\tools\wgl.h:55
# http://developer.download.nvidia.com/opengl/includes/wglext.h:386
wglGetPixelFormatAttribfvARB = _link_function('wglGetPixelFormatAttribfvARB', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)], 'ARB_pixel_format')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:387
wglChoosePixelFormatARB = _link_function('wglChoosePixelFormatARB', BOOL, [HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)], 'ARB_pixel_format')
PFNWGLGETPIXELFORMATATTRIBIVARBPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:389
PFNWGLGETPIXELFORMATATTRIBFVARBPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:390
PFNWGLCHOOSEPIXELFORMATARBPROC = CFUNCTYPE(BOOL, HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:391
# ARB_make_current_read (http://developer.download.nvidia.com/opengl/includes/wglext.h:394)
WGL_ARB_make_current_read = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:395
HGLRC = HANDLE # C:\cygwin\home\Alex\pyglet\tools\wgl.h:60
# http://developer.download.nvidia.com/opengl/includes/wglext.h:397
wglMakeContextCurrentARB = _link_function('wglMakeContextCurrentARB', BOOL, [HDC, HDC, HGLRC], 'ARB_make_current_read')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:398
wglGetCurrentReadDCARB = _link_function('wglGetCurrentReadDCARB', HDC, [], 'ARB_make_current_read')
PFNWGLMAKECONTEXTCURRENTARBPROC = CFUNCTYPE(BOOL, HDC, HDC, HGLRC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:400
PFNWGLGETCURRENTREADDCARBPROC = CFUNCTYPE(HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:401
# ARB_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:404)
WGL_ARB_pbuffer = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:405
# http://developer.download.nvidia.com/opengl/includes/wglext.h:407
wglCreatePbufferARB = _link_function('wglCreatePbufferARB', HPBUFFERARB, [HDC, c_int, c_int, c_int, POINTER(c_int)], 'ARB_pbuffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:408
wglGetPbufferDCARB = _link_function('wglGetPbufferDCARB', HDC, [HPBUFFERARB], 'ARB_pbuffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:409
wglReleasePbufferDCARB = _link_function('wglReleasePbufferDCARB', c_int, [HPBUFFERARB, HDC], 'ARB_pbuffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:410
wglDestroyPbufferARB = _link_function('wglDestroyPbufferARB', BOOL, [HPBUFFERARB], 'ARB_pbuffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:411
wglQueryPbufferARB = _link_function('wglQueryPbufferARB', BOOL, [HPBUFFERARB, c_int, POINTER(c_int)], 'ARB_pbuffer')
PFNWGLCREATEPBUFFERARBPROC = CFUNCTYPE(HPBUFFERARB, HDC, c_int, c_int, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:413
PFNWGLGETPBUFFERDCARBPROC = CFUNCTYPE(HDC, HPBUFFERARB) # http://developer.download.nvidia.com/opengl/includes/wglext.h:414
PFNWGLRELEASEPBUFFERDCARBPROC = CFUNCTYPE(c_int, HPBUFFERARB, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:415
PFNWGLDESTROYPBUFFERARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB) # http://developer.download.nvidia.com/opengl/includes/wglext.h:416
PFNWGLQUERYPBUFFERARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:417
# ARB_render_texture (http://developer.download.nvidia.com/opengl/includes/wglext.h:420)
WGL_ARB_render_texture = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:421
# http://developer.download.nvidia.com/opengl/includes/wglext.h:423
wglBindTexImageARB = _link_function('wglBindTexImageARB', BOOL, [HPBUFFERARB, c_int], 'ARB_render_texture')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:424
wglReleaseTexImageARB = _link_function('wglReleaseTexImageARB', BOOL, [HPBUFFERARB, c_int], 'ARB_render_texture')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:425
wglSetPbufferAttribARB = _link_function('wglSetPbufferAttribARB', BOOL, [HPBUFFERARB, POINTER(c_int)], 'ARB_render_texture')
PFNWGLBINDTEXIMAGEARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:427
PFNWGLRELEASETEXIMAGEARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:428
PFNWGLSETPBUFFERATTRIBARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:429
# ARB_pixel_format_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:432)
WGL_ARB_pixel_format_float = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:433
# EXT_display_color_table (http://developer.download.nvidia.com/opengl/includes/wglext.h:436)
WGL_EXT_display_color_table = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:437
GLboolean = c_ubyte # C:\cygwin\home\Alex\pyglet\tools\wgl.h:18
GLushort = c_ushort # C:\cygwin\home\Alex\pyglet\tools\wgl.h:25
# http://developer.download.nvidia.com/opengl/includes/wglext.h:439
wglCreateDisplayColorTableEXT = _link_function('wglCreateDisplayColorTableEXT', GLboolean, [GLushort], 'EXT_display_color_table')
GLuint = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:26
# http://developer.download.nvidia.com/opengl/includes/wglext.h:440
wglLoadDisplayColorTableEXT = _link_function('wglLoadDisplayColorTableEXT', GLboolean, [POINTER(GLushort), GLuint], 'EXT_display_color_table')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:441
wglBindDisplayColorTableEXT = _link_function('wglBindDisplayColorTableEXT', GLboolean, [GLushort], 'EXT_display_color_table')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:442
wglDestroyDisplayColorTableEXT = _link_function('wglDestroyDisplayColorTableEXT', VOID, [GLushort], 'EXT_display_color_table')
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(GLboolean, GLushort) # http://developer.download.nvidia.com/opengl/includes/wglext.h:444
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(GLboolean, POINTER(GLushort), GLuint) # http://developer.download.nvidia.com/opengl/includes/wglext.h:445
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(GLboolean, GLushort) # http://developer.download.nvidia.com/opengl/includes/wglext.h:446
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(VOID, GLushort) # http://developer.download.nvidia.com/opengl/includes/wglext.h:447
# EXT_extensions_string (http://developer.download.nvidia.com/opengl/includes/wglext.h:450)
WGL_EXT_extensions_string = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:451
# http://developer.download.nvidia.com/opengl/includes/wglext.h:453
wglGetExtensionsStringEXT = _link_function('wglGetExtensionsStringEXT', c_char_p, [], 'EXT_extensions_string')
PFNWGLGETEXTENSIONSSTRINGEXTPROC = CFUNCTYPE(c_char_p) # http://developer.download.nvidia.com/opengl/includes/wglext.h:455
# EXT_make_current_read (http://developer.download.nvidia.com/opengl/includes/wglext.h:458)
WGL_EXT_make_current_read = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:459
# http://developer.download.nvidia.com/opengl/includes/wglext.h:461
wglMakeContextCurrentEXT = _link_function('wglMakeContextCurrentEXT', BOOL, [HDC, HDC, HGLRC], 'EXT_make_current_read')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:462
wglGetCurrentReadDCEXT = _link_function('wglGetCurrentReadDCEXT', HDC, [], 'EXT_make_current_read')
PFNWGLMAKECONTEXTCURRENTEXTPROC = CFUNCTYPE(BOOL, HDC, HDC, HGLRC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:464
PFNWGLGETCURRENTREADDCEXTPROC = CFUNCTYPE(HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:465
# EXT_pbuffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:468)
WGL_EXT_pbuffer = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:469
# http://developer.download.nvidia.com/opengl/includes/wglext.h:471
wglCreatePbufferEXT = _link_function('wglCreatePbufferEXT', HPBUFFEREXT, [HDC, c_int, c_int, c_int, POINTER(c_int)], 'EXT_pbuffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:472
wglGetPbufferDCEXT = _link_function('wglGetPbufferDCEXT', HDC, [HPBUFFEREXT], 'EXT_pbuffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:473
wglReleasePbufferDCEXT = _link_function('wglReleasePbufferDCEXT', c_int, [HPBUFFEREXT, HDC], 'EXT_pbuffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:474
wglDestroyPbufferEXT = _link_function('wglDestroyPbufferEXT', BOOL, [HPBUFFEREXT], 'EXT_pbuffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:475
wglQueryPbufferEXT = _link_function('wglQueryPbufferEXT', BOOL, [HPBUFFEREXT, c_int, POINTER(c_int)], 'EXT_pbuffer')
PFNWGLCREATEPBUFFEREXTPROC = CFUNCTYPE(HPBUFFEREXT, HDC, c_int, c_int, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:477
PFNWGLGETPBUFFERDCEXTPROC = CFUNCTYPE(HDC, HPBUFFEREXT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:478
PFNWGLRELEASEPBUFFERDCEXTPROC = CFUNCTYPE(c_int, HPBUFFEREXT, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:479
PFNWGLDESTROYPBUFFEREXTPROC = CFUNCTYPE(BOOL, HPBUFFEREXT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:480
PFNWGLQUERYPBUFFEREXTPROC = CFUNCTYPE(BOOL, HPBUFFEREXT, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:481
# EXT_pixel_format (http://developer.download.nvidia.com/opengl/includes/wglext.h:484)
WGL_EXT_pixel_format = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:485
# http://developer.download.nvidia.com/opengl/includes/wglext.h:487
wglGetPixelFormatAttribivEXT = _link_function('wglGetPixelFormatAttribivEXT', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)], 'EXT_pixel_format')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:488
wglGetPixelFormatAttribfvEXT = _link_function('wglGetPixelFormatAttribfvEXT', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)], 'EXT_pixel_format')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:489
wglChoosePixelFormatEXT = _link_function('wglChoosePixelFormatEXT', BOOL, [HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)], 'EXT_pixel_format')
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:491
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:492
PFNWGLCHOOSEPIXELFORMATEXTPROC = CFUNCTYPE(BOOL, HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:493
# EXT_swap_control (http://developer.download.nvidia.com/opengl/includes/wglext.h:496)
WGL_EXT_swap_control = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:497
# http://developer.download.nvidia.com/opengl/includes/wglext.h:499
wglSwapIntervalEXT = _link_function('wglSwapIntervalEXT', BOOL, [c_int], 'EXT_swap_control')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:500
wglGetSwapIntervalEXT = _link_function('wglGetSwapIntervalEXT', c_int, [], 'EXT_swap_control')
PFNWGLSWAPINTERVALEXTPROC = CFUNCTYPE(BOOL, c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:502
PFNWGLGETSWAPINTERVALEXTPROC = CFUNCTYPE(c_int) # http://developer.download.nvidia.com/opengl/includes/wglext.h:503
# EXT_depth_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:506)
WGL_EXT_depth_float = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:507
# NV_vertex_array_range (http://developer.download.nvidia.com/opengl/includes/wglext.h:510)
WGL_NV_vertex_array_range = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:511
GLsizei = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:23
GLfloat = c_float # C:\cygwin\home\Alex\pyglet\tools\wgl.h:27
# http://developer.download.nvidia.com/opengl/includes/wglext.h:513
wglAllocateMemoryNV = _link_function('wglAllocateMemoryNV', POINTER(c_void), [GLsizei, GLfloat, GLfloat, GLfloat], 'NV_vertex_array_range')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:514
wglFreeMemoryNV = _link_function('wglFreeMemoryNV', None, [POINTER(None)], 'NV_vertex_array_range')
PFNWGLALLOCATEMEMORYNVPROC = CFUNCTYPE(POINTER(c_void), GLsizei, GLfloat, GLfloat, GLfloat) # http://developer.download.nvidia.com/opengl/includes/wglext.h:516
PFNWGLFREEMEMORYNVPROC = CFUNCTYPE(None, POINTER(None)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:517
# 3DFX_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:520)
WGL_3DFX_multisample = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:521
# EXT_multisample (http://developer.download.nvidia.com/opengl/includes/wglext.h:524)
WGL_EXT_multisample = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:525
# OML_sync_control (http://developer.download.nvidia.com/opengl/includes/wglext.h:528)
WGL_OML_sync_control = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:529
INT64 = c_longlong # C:\cygwin\home\Alex\pyglet\tools\wgl.h:42
# http://developer.download.nvidia.com/opengl/includes/wglext.h:531
wglGetSyncValuesOML = _link_function('wglGetSyncValuesOML', BOOL, [HDC, POINTER(INT64), POINTER(INT64), POINTER(INT64)], 'OML_sync_control')
INT32 = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:35
# http://developer.download.nvidia.com/opengl/includes/wglext.h:532
wglGetMscRateOML = _link_function('wglGetMscRateOML', BOOL, [HDC, POINTER(INT32), POINTER(INT32)], 'OML_sync_control')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:533
wglSwapBuffersMscOML = _link_function('wglSwapBuffersMscOML', INT64, [HDC, INT64, INT64, INT64], 'OML_sync_control')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:534
wglSwapLayerBuffersMscOML = _link_function('wglSwapLayerBuffersMscOML', INT64, [HDC, c_int, INT64, INT64, INT64], 'OML_sync_control')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:535
wglWaitForMscOML = _link_function('wglWaitForMscOML', BOOL, [HDC, INT64, INT64, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)], 'OML_sync_control')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:536
wglWaitForSbcOML = _link_function('wglWaitForSbcOML', BOOL, [HDC, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)], 'OML_sync_control')
PFNWGLGETSYNCVALUESOMLPROC = CFUNCTYPE(BOOL, HDC, POINTER(INT64), POINTER(INT64), POINTER(INT64)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:538
PFNWGLGETMSCRATEOMLPROC = CFUNCTYPE(BOOL, HDC, POINTER(INT32), POINTER(INT32)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:539
PFNWGLSWAPBUFFERSMSCOMLPROC = CFUNCTYPE(INT64, HDC, INT64, INT64, INT64) # http://developer.download.nvidia.com/opengl/includes/wglext.h:540
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC = CFUNCTYPE(INT64, HDC, c_int, INT64, INT64, INT64) # http://developer.download.nvidia.com/opengl/includes/wglext.h:541
PFNWGLWAITFORMSCOMLPROC = CFUNCTYPE(BOOL, HDC, INT64, INT64, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:542
PFNWGLWAITFORSBCOMLPROC = CFUNCTYPE(BOOL, HDC, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:543
# I3D_digital_video_control (http://developer.download.nvidia.com/opengl/includes/wglext.h:546)
WGL_I3D_digital_video_control = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:547
# http://developer.download.nvidia.com/opengl/includes/wglext.h:549
wglGetDigitalVideoParametersI3D = _link_function('wglGetDigitalVideoParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_digital_video_control')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:550
wglSetDigitalVideoParametersI3D = _link_function('wglSetDigitalVideoParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_digital_video_control')
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:552
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:553
# I3D_gamma (http://developer.download.nvidia.com/opengl/includes/wglext.h:556)
WGL_I3D_gamma = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:557
# http://developer.download.nvidia.com/opengl/includes/wglext.h:559
wglGetGammaTableParametersI3D = _link_function('wglGetGammaTableParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_gamma')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:560
wglSetGammaTableParametersI3D = _link_function('wglSetGammaTableParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_gamma')
USHORT = c_ushort # C:\cygwin\home\Alex\pyglet\tools\wgl.h:49
# http://developer.download.nvidia.com/opengl/includes/wglext.h:561
wglGetGammaTableI3D = _link_function('wglGetGammaTableI3D', BOOL, [HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)], 'I3D_gamma')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:562
wglSetGammaTableI3D = _link_function('wglSetGammaTableI3D', BOOL, [HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)], 'I3D_gamma')
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:564
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:565
PFNWGLGETGAMMATABLEI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:566
PFNWGLSETGAMMATABLEI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:567
# I3D_genlock (http://developer.download.nvidia.com/opengl/includes/wglext.h:570)
WGL_I3D_genlock = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:571
# http://developer.download.nvidia.com/opengl/includes/wglext.h:573
wglEnableGenlockI3D = _link_function('wglEnableGenlockI3D', BOOL, [HDC], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:574
wglDisableGenlockI3D = _link_function('wglDisableGenlockI3D', BOOL, [HDC], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:575
wglIsEnabledGenlockI3D = _link_function('wglIsEnabledGenlockI3D', BOOL, [HDC, POINTER(BOOL)], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:576
wglGenlockSourceI3D = _link_function('wglGenlockSourceI3D', BOOL, [HDC, UINT], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:577
wglGetGenlockSourceI3D = _link_function('wglGetGenlockSourceI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:578
wglGenlockSourceEdgeI3D = _link_function('wglGenlockSourceEdgeI3D', BOOL, [HDC, UINT], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:579
wglGetGenlockSourceEdgeI3D = _link_function('wglGetGenlockSourceEdgeI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:580
wglGenlockSampleRateI3D = _link_function('wglGenlockSampleRateI3D', BOOL, [HDC, UINT], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:581
wglGetGenlockSampleRateI3D = _link_function('wglGetGenlockSampleRateI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:582
wglGenlockSourceDelayI3D = _link_function('wglGenlockSourceDelayI3D', BOOL, [HDC, UINT], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:583
wglGetGenlockSourceDelayI3D = _link_function('wglGetGenlockSourceDelayI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:584
wglQueryGenlockMaxSourceDelayI3D = _link_function('wglQueryGenlockMaxSourceDelayI3D', BOOL, [HDC, POINTER(UINT), POINTER(UINT)], 'I3D_genlock')
PFNWGLENABLEGENLOCKI3DPROC = CFUNCTYPE(BOOL, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:586
PFNWGLDISABLEGENLOCKI3DPROC = CFUNCTYPE(BOOL, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:587
PFNWGLISENABLEDGENLOCKI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(BOOL)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:588
PFNWGLGENLOCKSOURCEI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:589
PFNWGLGETGENLOCKSOURCEI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:590
PFNWGLGENLOCKSOURCEEDGEI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:591
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:592
PFNWGLGENLOCKSAMPLERATEI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:593
PFNWGLGETGENLOCKSAMPLERATEI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:594
PFNWGLGENLOCKSOURCEDELAYI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:595
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:596
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT), POINTER(UINT)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:597
# I3D_image_buffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:600)
WGL_I3D_image_buffer = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:601
LPVOID = POINTER(None) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:45
# http://developer.download.nvidia.com/opengl/includes/wglext.h:603
wglCreateImageBufferI3D = _link_function('wglCreateImageBufferI3D', LPVOID, [HDC, DWORD, UINT], 'I3D_image_buffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:604
wglDestroyImageBufferI3D = _link_function('wglDestroyImageBufferI3D', BOOL, [HDC, LPVOID], 'I3D_image_buffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:605
wglAssociateImageBufferEventsI3D = _link_function('wglAssociateImageBufferEventsI3D', BOOL, [HDC, POINTER(HANDLE), POINTER(LPVOID), POINTER(DWORD), UINT], 'I3D_image_buffer')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:606
wglReleaseImageBufferEventsI3D = _link_function('wglReleaseImageBufferEventsI3D', BOOL, [HDC, POINTER(LPVOID), UINT], 'I3D_image_buffer')
PFNWGLCREATEIMAGEBUFFERI3DPROC = CFUNCTYPE(LPVOID, HDC, DWORD, UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:608
PFNWGLDESTROYIMAGEBUFFERI3DPROC = CFUNCTYPE(BOOL, HDC, LPVOID) # http://developer.download.nvidia.com/opengl/includes/wglext.h:609
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(HANDLE), POINTER(LPVOID), POINTER(DWORD), UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:610
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(LPVOID), UINT) # http://developer.download.nvidia.com/opengl/includes/wglext.h:611
# I3D_swap_frame_lock (http://developer.download.nvidia.com/opengl/includes/wglext.h:614)
WGL_I3D_swap_frame_lock = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:615
# http://developer.download.nvidia.com/opengl/includes/wglext.h:617
wglEnableFrameLockI3D = _link_function('wglEnableFrameLockI3D', BOOL, [], 'I3D_swap_frame_lock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:618
wglDisableFrameLockI3D = _link_function('wglDisableFrameLockI3D', BOOL, [], 'I3D_swap_frame_lock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:619
wglIsEnabledFrameLockI3D = _link_function('wglIsEnabledFrameLockI3D', BOOL, [POINTER(BOOL)], 'I3D_swap_frame_lock')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:620
wglQueryFrameLockMasterI3D = _link_function('wglQueryFrameLockMasterI3D', BOOL, [POINTER(BOOL)], 'I3D_swap_frame_lock')
PFNWGLENABLEFRAMELOCKI3DPROC = CFUNCTYPE(BOOL) # http://developer.download.nvidia.com/opengl/includes/wglext.h:622
PFNWGLDISABLEFRAMELOCKI3DPROC = CFUNCTYPE(BOOL) # http://developer.download.nvidia.com/opengl/includes/wglext.h:623
PFNWGLISENABLEDFRAMELOCKI3DPROC = CFUNCTYPE(BOOL, POINTER(BOOL)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:624
PFNWGLQUERYFRAMELOCKMASTERI3DPROC = CFUNCTYPE(BOOL, POINTER(BOOL)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:625
# I3D_swap_frame_usage (http://developer.download.nvidia.com/opengl/includes/wglext.h:628)
WGL_I3D_swap_frame_usage = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:629
# http://developer.download.nvidia.com/opengl/includes/wglext.h:631
wglGetFrameUsageI3D = _link_function('wglGetFrameUsageI3D', BOOL, [POINTER(c_float)], 'I3D_swap_frame_usage')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:632
wglBeginFrameTrackingI3D = _link_function('wglBeginFrameTrackingI3D', BOOL, [], 'I3D_swap_frame_usage')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:633
wglEndFrameTrackingI3D = _link_function('wglEndFrameTrackingI3D', BOOL, [], 'I3D_swap_frame_usage')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:634
wglQueryFrameTrackingI3D = _link_function('wglQueryFrameTrackingI3D', BOOL, [POINTER(DWORD), POINTER(DWORD), POINTER(c_float)], 'I3D_swap_frame_usage')
PFNWGLGETFRAMEUSAGEI3DPROC = CFUNCTYPE(BOOL, POINTER(c_float)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:636
PFNWGLBEGINFRAMETRACKINGI3DPROC = CFUNCTYPE(BOOL) # http://developer.download.nvidia.com/opengl/includes/wglext.h:637
PFNWGLENDFRAMETRACKINGI3DPROC = CFUNCTYPE(BOOL) # http://developer.download.nvidia.com/opengl/includes/wglext.h:638
PFNWGLQUERYFRAMETRACKINGI3DPROC = CFUNCTYPE(BOOL, POINTER(DWORD), POINTER(DWORD), POINTER(c_float)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:639
# ATI_pixel_format_float (http://developer.download.nvidia.com/opengl/includes/wglext.h:642)
WGL_ATI_pixel_format_float = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:643
# NV_render_depth_texture (http://developer.download.nvidia.com/opengl/includes/wglext.h:646)
WGL_NV_render_depth_texture = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:647
# NV_render_texture_rectangle (http://developer.download.nvidia.com/opengl/includes/wglext.h:650)
WGL_NV_render_texture_rectangle = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:651
# NV_float_buffer (http://developer.download.nvidia.com/opengl/includes/wglext.h:654)
WGL_NV_float_buffer = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:655
# NV_swap_group (http://developer.download.nvidia.com/opengl/includes/wglext.h:658)
WGL_NV_swap_group = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:659
# http://developer.download.nvidia.com/opengl/includes/wglext.h:661
wglJoinSwapGroupNV = _link_function('wglJoinSwapGroupNV', BOOL, [HDC, GLuint], 'NV_swap_group')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:662
wglBindSwapBarrierNV = _link_function('wglBindSwapBarrierNV', BOOL, [GLuint, GLuint], 'NV_swap_group')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:663
wglQuerySwapGroupNV = _link_function('wglQuerySwapGroupNV', BOOL, [HDC, POINTER(GLuint), POINTER(GLuint)], 'NV_swap_group')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:664
wglQueryMaxSwapGroupsNV = _link_function('wglQueryMaxSwapGroupsNV', BOOL, [HDC, POINTER(GLuint), POINTER(GLuint)], 'NV_swap_group')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:665
wglQueryFrameCountNV = _link_function('wglQueryFrameCountNV', BOOL, [HDC, POINTER(GLuint)], 'NV_swap_group')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:666
wglResetFrameCountNV = _link_function('wglResetFrameCountNV', BOOL, [HDC], 'NV_swap_group')
PFNWGLJOINSWAPGROUPNVPROC = CFUNCTYPE(BOOL, HDC, GLuint) # http://developer.download.nvidia.com/opengl/includes/wglext.h:668
PFNWGLBINDSWAPBARRIERNVPROC = CFUNCTYPE(BOOL, GLuint, GLuint) # http://developer.download.nvidia.com/opengl/includes/wglext.h:669
PFNWGLQUERYSWAPGROUPNVPROC = CFUNCTYPE(BOOL, HDC, POINTER(GLuint), POINTER(GLuint)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:670
PFNWGLQUERYMAXSWAPGROUPSNVPROC = CFUNCTYPE(BOOL, HDC, POINTER(GLuint), POINTER(GLuint)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:671
PFNWGLQUERYFRAMECOUNTNVPROC = CFUNCTYPE(BOOL, HDC, POINTER(GLuint)) # http://developer.download.nvidia.com/opengl/includes/wglext.h:672
PFNWGLRESETFRAMECOUNTNVPROC = CFUNCTYPE(BOOL, HDC) # http://developer.download.nvidia.com/opengl/includes/wglext.h:673
# NV_gpu_affinity (http://developer.download.nvidia.com/opengl/includes/wglext.h:676)
WGL_NV_gpu_affinity = 1 # http://developer.download.nvidia.com/opengl/includes/wglext.h:677
# http://developer.download.nvidia.com/opengl/includes/wglext.h:679
wglEnumGpusNV = _link_function('wglEnumGpusNV', BOOL, [UINT, POINTER(HGPUNV)], 'NV_gpu_affinity')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:680
wglEnumGpuDevicesNV = _link_function('wglEnumGpuDevicesNV', BOOL, [HGPUNV, UINT, PGPU_DEVICE], 'NV_gpu_affinity')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:681
wglCreateAffinityDCNV = _link_function('wglCreateAffinityDCNV', HDC, [POINTER(HGPUNV)], 'NV_gpu_affinity')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:682
wglEnumGpusFromAffinityDCNV = _link_function('wglEnumGpusFromAffinityDCNV', BOOL, [HDC, UINT, POINTER(HGPUNV)], 'NV_gpu_affinity')
# http://developer.download.nvidia.com/opengl/includes/wglext.h:683
wglDeleteDCNV = _link_function('wglDeleteDCNV', BOOL, [HDC], 'NV_gpu_affinity')
__all__ = ['WIN32_LEAN_AND_MEAN', 'GLAPI', 'WGL_WGLEXT_VERSION',
'WGL_FRONT_COLOR_BUFFER_BIT_ARB', 'WGL_BACK_COLOR_BUFFER_BIT_ARB',
'WGL_DEPTH_BUFFER_BIT_ARB', 'WGL_STENCIL_BUFFER_BIT_ARB',
'WGL_SAMPLE_BUFFERS_ARB', 'WGL_SAMPLES_ARB', 'WGL_NUMBER_PIXEL_FORMATS_ARB',
'WGL_DRAW_TO_WINDOW_ARB', 'WGL_DRAW_TO_BITMAP_ARB', 'WGL_ACCELERATION_ARB',
'WGL_NEED_PALETTE_ARB', 'WGL_NEED_SYSTEM_PALETTE_ARB',
'WGL_SWAP_LAYER_BUFFERS_ARB', 'WGL_SWAP_METHOD_ARB',
'WGL_NUMBER_OVERLAYS_ARB', 'WGL_NUMBER_UNDERLAYS_ARB', 'WGL_TRANSPARENT_ARB',
'WGL_TRANSPARENT_RED_VALUE_ARB', 'WGL_TRANSPARENT_GREEN_VALUE_ARB',
'WGL_TRANSPARENT_BLUE_VALUE_ARB', 'WGL_TRANSPARENT_ALPHA_VALUE_ARB',
'WGL_TRANSPARENT_INDEX_VALUE_ARB', 'WGL_SHARE_DEPTH_ARB',
'WGL_SHARE_STENCIL_ARB', 'WGL_SHARE_ACCUM_ARB', 'WGL_SUPPORT_GDI_ARB',
'WGL_SUPPORT_OPENGL_ARB', 'WGL_DOUBLE_BUFFER_ARB', 'WGL_STEREO_ARB',
'WGL_PIXEL_TYPE_ARB', 'WGL_COLOR_BITS_ARB', 'WGL_RED_BITS_ARB',
'WGL_RED_SHIFT_ARB', 'WGL_GREEN_BITS_ARB', 'WGL_GREEN_SHIFT_ARB',
'WGL_BLUE_BITS_ARB', 'WGL_BLUE_SHIFT_ARB', 'WGL_ALPHA_BITS_ARB',
'WGL_ALPHA_SHIFT_ARB', 'WGL_ACCUM_BITS_ARB', 'WGL_ACCUM_RED_BITS_ARB',
'WGL_ACCUM_GREEN_BITS_ARB', 'WGL_ACCUM_BLUE_BITS_ARB',
'WGL_ACCUM_ALPHA_BITS_ARB', 'WGL_DEPTH_BITS_ARB', 'WGL_STENCIL_BITS_ARB',
'WGL_AUX_BUFFERS_ARB', 'WGL_NO_ACCELERATION_ARB',
'WGL_GENERIC_ACCELERATION_ARB', 'WGL_FULL_ACCELERATION_ARB',
'WGL_SWAP_EXCHANGE_ARB', 'WGL_SWAP_COPY_ARB', 'WGL_SWAP_UNDEFINED_ARB',
'WGL_TYPE_RGBA_ARB', 'WGL_TYPE_COLORINDEX_ARB',
'ERROR_INVALID_PIXEL_TYPE_ARB', 'ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB',
'WGL_DRAW_TO_PBUFFER_ARB', 'WGL_MAX_PBUFFER_PIXELS_ARB',
'WGL_MAX_PBUFFER_WIDTH_ARB', 'WGL_MAX_PBUFFER_HEIGHT_ARB',
'WGL_PBUFFER_LARGEST_ARB', 'WGL_PBUFFER_WIDTH_ARB', 'WGL_PBUFFER_HEIGHT_ARB',
'WGL_PBUFFER_LOST_ARB', 'WGL_BIND_TO_TEXTURE_RGB_ARB',
'WGL_BIND_TO_TEXTURE_RGBA_ARB', 'WGL_TEXTURE_FORMAT_ARB',
'WGL_TEXTURE_TARGET_ARB', 'WGL_MIPMAP_TEXTURE_ARB', 'WGL_TEXTURE_RGB_ARB',
'WGL_TEXTURE_RGBA_ARB', 'WGL_NO_TEXTURE_ARB', 'WGL_TEXTURE_CUBE_MAP_ARB',
'WGL_TEXTURE_1D_ARB', 'WGL_TEXTURE_2D_ARB', 'WGL_MIPMAP_LEVEL_ARB',
'WGL_CUBE_MAP_FACE_ARB', 'WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB',
'WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB', 'WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB',
'WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB', 'WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB',
'WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB', 'WGL_FRONT_LEFT_ARB',
'WGL_FRONT_RIGHT_ARB', 'WGL_BACK_LEFT_ARB', 'WGL_BACK_RIGHT_ARB',
'WGL_AUX0_ARB', 'WGL_AUX1_ARB', 'WGL_AUX2_ARB', 'WGL_AUX3_ARB',
'WGL_AUX4_ARB', 'WGL_AUX5_ARB', 'WGL_AUX6_ARB', 'WGL_AUX7_ARB',
'WGL_AUX8_ARB', 'WGL_AUX9_ARB', 'WGL_TYPE_RGBA_FLOAT_ARB',
'ERROR_INVALID_PIXEL_TYPE_EXT', 'WGL_NUMBER_PIXEL_FORMATS_EXT',
'WGL_DRAW_TO_WINDOW_EXT', 'WGL_DRAW_TO_BITMAP_EXT', 'WGL_ACCELERATION_EXT',
'WGL_NEED_PALETTE_EXT', 'WGL_NEED_SYSTEM_PALETTE_EXT',
'WGL_SWAP_LAYER_BUFFERS_EXT', 'WGL_SWAP_METHOD_EXT',
'WGL_NUMBER_OVERLAYS_EXT', 'WGL_NUMBER_UNDERLAYS_EXT', 'WGL_TRANSPARENT_EXT',
'WGL_TRANSPARENT_VALUE_EXT', 'WGL_SHARE_DEPTH_EXT', 'WGL_SHARE_STENCIL_EXT',
'WGL_SHARE_ACCUM_EXT', 'WGL_SUPPORT_GDI_EXT', 'WGL_SUPPORT_OPENGL_EXT',
'WGL_DOUBLE_BUFFER_EXT', 'WGL_STEREO_EXT', 'WGL_PIXEL_TYPE_EXT',
'WGL_COLOR_BITS_EXT', 'WGL_RED_BITS_EXT', 'WGL_RED_SHIFT_EXT',
'WGL_GREEN_BITS_EXT', 'WGL_GREEN_SHIFT_EXT', 'WGL_BLUE_BITS_EXT',
'WGL_BLUE_SHIFT_EXT', 'WGL_ALPHA_BITS_EXT', 'WGL_ALPHA_SHIFT_EXT',
'WGL_ACCUM_BITS_EXT', 'WGL_ACCUM_RED_BITS_EXT', 'WGL_ACCUM_GREEN_BITS_EXT',
'WGL_ACCUM_BLUE_BITS_EXT', 'WGL_ACCUM_ALPHA_BITS_EXT', 'WGL_DEPTH_BITS_EXT',
'WGL_STENCIL_BITS_EXT', 'WGL_AUX_BUFFERS_EXT', 'WGL_NO_ACCELERATION_EXT',
'WGL_GENERIC_ACCELERATION_EXT', 'WGL_FULL_ACCELERATION_EXT',
'WGL_SWAP_EXCHANGE_EXT', 'WGL_SWAP_COPY_EXT', 'WGL_SWAP_UNDEFINED_EXT',
'WGL_TYPE_RGBA_EXT', 'WGL_TYPE_COLORINDEX_EXT', 'WGL_DRAW_TO_PBUFFER_EXT',
'WGL_MAX_PBUFFER_PIXELS_EXT', 'WGL_MAX_PBUFFER_WIDTH_EXT',
'WGL_MAX_PBUFFER_HEIGHT_EXT', 'WGL_OPTIMAL_PBUFFER_WIDTH_EXT',
'WGL_OPTIMAL_PBUFFER_HEIGHT_EXT', 'WGL_PBUFFER_LARGEST_EXT',
'WGL_PBUFFER_WIDTH_EXT', 'WGL_PBUFFER_HEIGHT_EXT', 'WGL_DEPTH_FLOAT_EXT',
'WGL_SAMPLE_BUFFERS_3DFX', 'WGL_SAMPLES_3DFX', 'WGL_SAMPLE_BUFFERS_EXT',
'WGL_SAMPLES_EXT', 'WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D',
'WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D',
'WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D',
'WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D', 'WGL_GAMMA_TABLE_SIZE_I3D',
'WGL_GAMMA_EXCLUDE_DESKTOP_I3D', 'WGL_GENLOCK_SOURCE_MULTIVIEW_I3D',
'WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D', 'WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D',
'WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D', 'WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D',
'WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D', 'WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D',
'WGL_GENLOCK_SOURCE_EDGE_RISING_I3D', 'WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D',
'WGL_IMAGE_BUFFER_MIN_ACCESS_I3D', 'WGL_IMAGE_BUFFER_LOCK_I3D',
'WGL_BIND_TO_TEXTURE_DEPTH_NV', 'WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV',
'WGL_DEPTH_TEXTURE_FORMAT_NV', 'WGL_TEXTURE_DEPTH_COMPONENT_NV',
'WGL_DEPTH_COMPONENT_NV', 'WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV',
'WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV', 'WGL_TEXTURE_RECTANGLE_NV',
'WGL_TYPE_RGBA_FLOAT_ATI', 'WGL_RGBA_FLOAT_MODE_ATI',
'WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI', 'WGL_FLOAT_COMPONENTS_NV',
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV',
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV',
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV',
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV', 'WGL_TEXTURE_FLOAT_R_NV',
'WGL_TEXTURE_FLOAT_RG_NV', 'WGL_TEXTURE_FLOAT_RGB_NV',
'WGL_TEXTURE_FLOAT_RGBA_NV', 'WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV',
'WGL_ERROR_MISSING_AFFINITY_MASK_NV', 'HPBUFFERARB', 'HPBUFFEREXT', 'HGPUNV',
'GPU_DEVICE', 'PGPU_DEVICE', 'WGL_ARB_buffer_region',
'wglCreateBufferRegionARB', 'wglDeleteBufferRegionARB',
'wglSaveBufferRegionARB', 'wglRestoreBufferRegionARB',
'PFNWGLCREATEBUFFERREGIONARBPROC', 'PFNWGLDELETEBUFFERREGIONARBPROC',
'PFNWGLSAVEBUFFERREGIONARBPROC', 'PFNWGLRESTOREBUFFERREGIONARBPROC',
'WGL_ARB_multisample', 'WGL_ARB_extensions_string',
'wglGetExtensionsStringARB', 'PFNWGLGETEXTENSIONSSTRINGARBPROC',
'WGL_ARB_pixel_format', 'wglGetPixelFormatAttribivARB',
'wglGetPixelFormatAttribfvARB', 'wglChoosePixelFormatARB',
'PFNWGLGETPIXELFORMATATTRIBIVARBPROC', 'PFNWGLGETPIXELFORMATATTRIBFVARBPROC',
'PFNWGLCHOOSEPIXELFORMATARBPROC', 'WGL_ARB_make_current_read',
'wglMakeContextCurrentARB', 'wglGetCurrentReadDCARB',
'PFNWGLMAKECONTEXTCURRENTARBPROC', 'PFNWGLGETCURRENTREADDCARBPROC',
'WGL_ARB_pbuffer', 'wglCreatePbufferARB', 'wglGetPbufferDCARB',
'wglReleasePbufferDCARB', 'wglDestroyPbufferARB', 'wglQueryPbufferARB',
'PFNWGLCREATEPBUFFERARBPROC', 'PFNWGLGETPBUFFERDCARBPROC',
'PFNWGLRELEASEPBUFFERDCARBPROC', 'PFNWGLDESTROYPBUFFERARBPROC',
'PFNWGLQUERYPBUFFERARBPROC', 'WGL_ARB_render_texture', 'wglBindTexImageARB',
'wglReleaseTexImageARB', 'wglSetPbufferAttribARB',
'PFNWGLBINDTEXIMAGEARBPROC', 'PFNWGLRELEASETEXIMAGEARBPROC',
'PFNWGLSETPBUFFERATTRIBARBPROC', 'WGL_ARB_pixel_format_float',
'WGL_EXT_display_color_table', 'wglCreateDisplayColorTableEXT',
'wglLoadDisplayColorTableEXT', 'wglBindDisplayColorTableEXT',
'wglDestroyDisplayColorTableEXT', 'PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC',
'PFNWGLLOADDISPLAYCOLORTABLEEXTPROC', 'PFNWGLBINDDISPLAYCOLORTABLEEXTPROC',
'PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC', 'WGL_EXT_extensions_string',
'wglGetExtensionsStringEXT', 'PFNWGLGETEXTENSIONSSTRINGEXTPROC',
'WGL_EXT_make_current_read', 'wglMakeContextCurrentEXT',
'wglGetCurrentReadDCEXT', 'PFNWGLMAKECONTEXTCURRENTEXTPROC',
'PFNWGLGETCURRENTREADDCEXTPROC', 'WGL_EXT_pbuffer', 'wglCreatePbufferEXT',
'wglGetPbufferDCEXT', 'wglReleasePbufferDCEXT', 'wglDestroyPbufferEXT',
'wglQueryPbufferEXT', 'PFNWGLCREATEPBUFFEREXTPROC',
'PFNWGLGETPBUFFERDCEXTPROC', 'PFNWGLRELEASEPBUFFERDCEXTPROC',
'PFNWGLDESTROYPBUFFEREXTPROC', 'PFNWGLQUERYPBUFFEREXTPROC',
'WGL_EXT_pixel_format', 'wglGetPixelFormatAttribivEXT',
'wglGetPixelFormatAttribfvEXT', 'wglChoosePixelFormatEXT',
'PFNWGLGETPIXELFORMATATTRIBIVEXTPROC', 'PFNWGLGETPIXELFORMATATTRIBFVEXTPROC',
'PFNWGLCHOOSEPIXELFORMATEXTPROC', 'WGL_EXT_swap_control',
'wglSwapIntervalEXT', 'wglGetSwapIntervalEXT', 'PFNWGLSWAPINTERVALEXTPROC',
'PFNWGLGETSWAPINTERVALEXTPROC', 'WGL_EXT_depth_float',
'WGL_NV_vertex_array_range', 'wglAllocateMemoryNV', 'wglFreeMemoryNV',
'PFNWGLALLOCATEMEMORYNVPROC', 'PFNWGLFREEMEMORYNVPROC',
'WGL_3DFX_multisample', 'WGL_EXT_multisample', 'WGL_OML_sync_control',
'wglGetSyncValuesOML', 'wglGetMscRateOML', 'wglSwapBuffersMscOML',
'wglSwapLayerBuffersMscOML', 'wglWaitForMscOML', 'wglWaitForSbcOML',
'PFNWGLGETSYNCVALUESOMLPROC', 'PFNWGLGETMSCRATEOMLPROC',
'PFNWGLSWAPBUFFERSMSCOMLPROC', 'PFNWGLSWAPLAYERBUFFERSMSCOMLPROC',
'PFNWGLWAITFORMSCOMLPROC', 'PFNWGLWAITFORSBCOMLPROC',
'WGL_I3D_digital_video_control', 'wglGetDigitalVideoParametersI3D',
'wglSetDigitalVideoParametersI3D', 'PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC',
'PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC', 'WGL_I3D_gamma',
'wglGetGammaTableParametersI3D', 'wglSetGammaTableParametersI3D',
'wglGetGammaTableI3D', 'wglSetGammaTableI3D',
'PFNWGLGETGAMMATABLEPARAMETERSI3DPROC',
'PFNWGLSETGAMMATABLEPARAMETERSI3DPROC', 'PFNWGLGETGAMMATABLEI3DPROC',
'PFNWGLSETGAMMATABLEI3DPROC', 'WGL_I3D_genlock', 'wglEnableGenlockI3D',
'wglDisableGenlockI3D', 'wglIsEnabledGenlockI3D', 'wglGenlockSourceI3D',
'wglGetGenlockSourceI3D', 'wglGenlockSourceEdgeI3D',
'wglGetGenlockSourceEdgeI3D', 'wglGenlockSampleRateI3D',
'wglGetGenlockSampleRateI3D', 'wglGenlockSourceDelayI3D',
'wglGetGenlockSourceDelayI3D', 'wglQueryGenlockMaxSourceDelayI3D',
'PFNWGLENABLEGENLOCKI3DPROC', 'PFNWGLDISABLEGENLOCKI3DPROC',
'PFNWGLISENABLEDGENLOCKI3DPROC', 'PFNWGLGENLOCKSOURCEI3DPROC',
'PFNWGLGETGENLOCKSOURCEI3DPROC', 'PFNWGLGENLOCKSOURCEEDGEI3DPROC',
'PFNWGLGETGENLOCKSOURCEEDGEI3DPROC', 'PFNWGLGENLOCKSAMPLERATEI3DPROC',
'PFNWGLGETGENLOCKSAMPLERATEI3DPROC', 'PFNWGLGENLOCKSOURCEDELAYI3DPROC',
'PFNWGLGETGENLOCKSOURCEDELAYI3DPROC',
'PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC', 'WGL_I3D_image_buffer',
'wglCreateImageBufferI3D', 'wglDestroyImageBufferI3D',
'wglAssociateImageBufferEventsI3D', 'wglReleaseImageBufferEventsI3D',
'PFNWGLCREATEIMAGEBUFFERI3DPROC', 'PFNWGLDESTROYIMAGEBUFFERI3DPROC',
'PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC',
'PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC', 'WGL_I3D_swap_frame_lock',
'wglEnableFrameLockI3D', 'wglDisableFrameLockI3D', 'wglIsEnabledFrameLockI3D',
'wglQueryFrameLockMasterI3D', 'PFNWGLENABLEFRAMELOCKI3DPROC',
'PFNWGLDISABLEFRAMELOCKI3DPROC', 'PFNWGLISENABLEDFRAMELOCKI3DPROC',
'PFNWGLQUERYFRAMELOCKMASTERI3DPROC', 'WGL_I3D_swap_frame_usage',
'wglGetFrameUsageI3D', 'wglBeginFrameTrackingI3D', 'wglEndFrameTrackingI3D',
'wglQueryFrameTrackingI3D', 'PFNWGLGETFRAMEUSAGEI3DPROC',
'PFNWGLBEGINFRAMETRACKINGI3DPROC', 'PFNWGLENDFRAMETRACKINGI3DPROC',
'PFNWGLQUERYFRAMETRACKINGI3DPROC', 'WGL_ATI_pixel_format_float',
'WGL_NV_render_depth_texture', 'WGL_NV_render_texture_rectangle',
'WGL_NV_float_buffer', 'WGL_NV_swap_group', 'wglJoinSwapGroupNV',
'wglBindSwapBarrierNV', 'wglQuerySwapGroupNV', 'wglQueryMaxSwapGroupsNV',
'wglQueryFrameCountNV', 'wglResetFrameCountNV', 'PFNWGLJOINSWAPGROUPNVPROC',
'PFNWGLBINDSWAPBARRIERNVPROC', 'PFNWGLQUERYSWAPGROUPNVPROC',
'PFNWGLQUERYMAXSWAPGROUPSNVPROC', 'PFNWGLQUERYFRAMECOUNTNVPROC',
'PFNWGLRESETFRAMECOUNTNVPROC', 'WGL_NV_gpu_affinity', 'wglEnumGpusNV',
'wglEnumGpuDevicesNV', 'wglCreateAffinityDCNV', 'wglEnumGpusFromAffinityDCNV',
'wglDeleteDCNV']
# END GENERATED CONTENT (do not edit above this line)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for /System/Library/Frameworks/AGL.framework/Headers/agl.h
Generated by tools/gengl.py.
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: gengl.py 601 2007-02-04 05:36:59Z Alex.Holkner $'
from ctypes import *
from pyglet.gl.lib import link_AGL as _link_function
from pyglet.gl.lib import c_ptrdiff_t
if not _link_function:
raise ImportError('AGL framework is not available.')
# BEGIN GENERATED CONTENT (do not edit below this line)
# This content is generated by tools/gengl.py.
# Wrapper for /System/Library/Frameworks/AGL.framework/Headers/agl.h
AGL_VERSION_2_0 = 1 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:41
class struct_GDevice(Structure):
__slots__ = [
]
struct_GDevice._fields_ = [
('_opaque_struct', c_int)
]
GDevice = struct_GDevice # /System/Library/Frameworks/ApplicationServices.framework/Frameworks/QD.framework/Headers/Quickdraw.h:1347
GDPtr = POINTER(GDevice) # /System/Library/Frameworks/ApplicationServices.framework/Frameworks/QD.framework/Headers/Quickdraw.h:1348
GDHandle = POINTER(GDPtr) # /System/Library/Frameworks/ApplicationServices.framework/Frameworks/QD.framework/Headers/Quickdraw.h:1349
AGLDevice = GDHandle # /System/Library/Frameworks/AGL.framework/Headers/agl.h:46
class struct_OpaqueGrafPtr(Structure):
__slots__ = [
]
struct_OpaqueGrafPtr._fields_ = [
('_opaque_struct', c_int)
]
GrafPtr = POINTER(struct_OpaqueGrafPtr) # /System/Library/Frameworks/ApplicationServices.framework/Frameworks/QD.framework/Headers/Quickdraw.h:1009
CGrafPtr = GrafPtr # /System/Library/Frameworks/ApplicationServices.framework/Frameworks/QD.framework/Headers/Quickdraw.h:1392
AGLDrawable = CGrafPtr # /System/Library/Frameworks/AGL.framework/Headers/agl.h:51
class struct___AGLRendererInfoRec(Structure):
__slots__ = [
]
struct___AGLRendererInfoRec._fields_ = [
('_opaque_struct', c_int)
]
AGLRendererInfo = POINTER(struct___AGLRendererInfoRec) # /System/Library/Frameworks/AGL.framework/Headers/agl.h:56
class struct___AGLPixelFormatRec(Structure):
__slots__ = [
]
struct___AGLPixelFormatRec._fields_ = [
('_opaque_struct', c_int)
]
AGLPixelFormat = POINTER(struct___AGLPixelFormatRec) # /System/Library/Frameworks/AGL.framework/Headers/agl.h:57
class struct___AGLContextRec(Structure):
__slots__ = [
]
struct___AGLContextRec._fields_ = [
('_opaque_struct', c_int)
]
AGLContext = POINTER(struct___AGLContextRec) # /System/Library/Frameworks/AGL.framework/Headers/agl.h:58
class struct___AGLPBufferRec(Structure):
__slots__ = [
]
struct___AGLPBufferRec._fields_ = [
('_opaque_struct', c_int)
]
AGLPbuffer = POINTER(struct___AGLPBufferRec) # /System/Library/Frameworks/AGL.framework/Headers/agl.h:59
AGL_NONE = 0 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:66
AGL_ALL_RENDERERS = 1 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:67
AGL_BUFFER_SIZE = 2 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:68
AGL_LEVEL = 3 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:69
AGL_RGBA = 4 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:70
AGL_DOUBLEBUFFER = 5 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:71
AGL_STEREO = 6 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:72
AGL_AUX_BUFFERS = 7 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:73
AGL_RED_SIZE = 8 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:74
AGL_GREEN_SIZE = 9 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:75
AGL_BLUE_SIZE = 10 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:76
AGL_ALPHA_SIZE = 11 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:77
AGL_DEPTH_SIZE = 12 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:78
AGL_STENCIL_SIZE = 13 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:79
AGL_ACCUM_RED_SIZE = 14 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:80
AGL_ACCUM_GREEN_SIZE = 15 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:81
AGL_ACCUM_BLUE_SIZE = 16 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:82
AGL_ACCUM_ALPHA_SIZE = 17 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:83
AGL_PIXEL_SIZE = 50 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:88
AGL_MINIMUM_POLICY = 51 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:89
AGL_MAXIMUM_POLICY = 52 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:90
AGL_OFFSCREEN = 53 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:91
AGL_FULLSCREEN = 54 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:92
AGL_SAMPLE_BUFFERS_ARB = 55 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:93
AGL_SAMPLES_ARB = 56 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:94
AGL_AUX_DEPTH_STENCIL = 57 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:95
AGL_COLOR_FLOAT = 58 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:96
AGL_MULTISAMPLE = 59 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:97
AGL_SUPERSAMPLE = 60 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:98
AGL_SAMPLE_ALPHA = 61 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:99
AGL_RENDERER_ID = 70 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:104
AGL_SINGLE_RENDERER = 71 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:105
AGL_NO_RECOVERY = 72 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:106
AGL_ACCELERATED = 73 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:107
AGL_CLOSEST_POLICY = 74 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:108
AGL_ROBUST = 75 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:109
AGL_BACKING_STORE = 76 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:110
AGL_MP_SAFE = 78 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:111
AGL_WINDOW = 80 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:113
AGL_MULTISCREEN = 81 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:114
AGL_VIRTUAL_SCREEN = 82 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:115
AGL_COMPLIANT = 83 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:116
AGL_PBUFFER = 90 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:118
AGL_BUFFER_MODES = 100 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:135
AGL_MIN_LEVEL = 101 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:136
AGL_MAX_LEVEL = 102 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:137
AGL_COLOR_MODES = 103 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:138
AGL_ACCUM_MODES = 104 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:139
AGL_DEPTH_MODES = 105 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:140
AGL_STENCIL_MODES = 106 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:141
AGL_MAX_AUX_BUFFERS = 107 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:142
AGL_VIDEO_MEMORY = 120 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:143
AGL_TEXTURE_MEMORY = 121 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:144
AGL_RENDERER_COUNT = 128 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:145
AGL_SWAP_RECT = 200 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:150
AGL_BUFFER_RECT = 202 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:151
AGL_SWAP_LIMIT = 203 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:152
AGL_COLORMAP_TRACKING = 210 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:153
AGL_COLORMAP_ENTRY = 212 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:154
AGL_RASTERIZATION = 220 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:155
AGL_SWAP_INTERVAL = 222 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:156
AGL_STATE_VALIDATION = 230 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:157
AGL_BUFFER_NAME = 231 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:158
AGL_ORDER_CONTEXT_TO_FRONT = 232 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:159
AGL_CONTEXT_SURFACE_ID = 233 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:160
AGL_CONTEXT_DISPLAY_ID = 234 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:161
AGL_SURFACE_ORDER = 235 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:162
AGL_SURFACE_OPACITY = 236 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:163
AGL_CLIP_REGION = 254 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:164
AGL_FS_CAPTURE_SINGLE = 255 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:165
AGL_SURFACE_BACKING_SIZE = 304 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:166
AGL_ENABLE_SURFACE_BACKING_SIZE = 305 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:167
AGL_SURFACE_VOLATILE = 306 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:168
AGL_FORMAT_CACHE_SIZE = 501 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:172
AGL_CLEAR_FORMAT_CACHE = 502 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:173
AGL_RETAIN_RENDERERS = 503 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:174
AGL_MONOSCOPIC_BIT = 1 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:177
AGL_STEREOSCOPIC_BIT = 2 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:178
AGL_SINGLEBUFFER_BIT = 4 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:179
AGL_DOUBLEBUFFER_BIT = 8 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:180
AGL_0_BIT = 1 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:183
AGL_1_BIT = 2 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:184
AGL_2_BIT = 4 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:185
AGL_3_BIT = 8 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:186
AGL_4_BIT = 16 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:187
AGL_5_BIT = 32 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:188
AGL_6_BIT = 64 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:189
AGL_8_BIT = 128 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:190
AGL_10_BIT = 256 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:191
AGL_12_BIT = 512 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:192
AGL_16_BIT = 1024 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:193
AGL_24_BIT = 2048 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:194
AGL_32_BIT = 4096 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:195
AGL_48_BIT = 8192 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:196
AGL_64_BIT = 16384 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:197
AGL_96_BIT = 32768 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:198
AGL_128_BIT = 65536 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:199
AGL_RGB8_BIT = 1 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:202
AGL_RGB8_A8_BIT = 2 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:203
AGL_BGR233_BIT = 4 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:204
AGL_BGR233_A8_BIT = 8 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:205
AGL_RGB332_BIT = 16 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:206
AGL_RGB332_A8_BIT = 32 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:207
AGL_RGB444_BIT = 64 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:208
AGL_ARGB4444_BIT = 128 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:209
AGL_RGB444_A8_BIT = 256 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:210
AGL_RGB555_BIT = 512 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:211
AGL_ARGB1555_BIT = 1024 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:212
AGL_RGB555_A8_BIT = 2048 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:213
AGL_RGB565_BIT = 4096 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:214
AGL_RGB565_A8_BIT = 8192 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:215
AGL_RGB888_BIT = 16384 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:216
AGL_ARGB8888_BIT = 32768 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:217
AGL_RGB888_A8_BIT = 65536 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:218
AGL_RGB101010_BIT = 131072 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:219
AGL_ARGB2101010_BIT = 262144 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:220
AGL_RGB101010_A8_BIT = 524288 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:221
AGL_RGB121212_BIT = 1048576 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:222
AGL_ARGB12121212_BIT = 2097152 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:223
AGL_RGB161616_BIT = 4194304 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:224
AGL_ARGB16161616_BIT = 8388608 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:225
AGL_INDEX8_BIT = 536870912 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:226
AGL_INDEX16_BIT = 1073741824 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:227
AGL_RGBFLOAT64_BIT = 16777216 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:228
AGL_RGBAFLOAT64_BIT = 33554432 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:229
AGL_RGBFLOAT128_BIT = 67108864 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:230
AGL_RGBAFLOAT128_BIT = 134217728 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:231
AGL_RGBFLOAT256_BIT = 268435456 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:232
AGL_RGBAFLOAT256_BIT = 536870912 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:233
AGL_NO_ERROR = 0 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:238
AGL_BAD_ATTRIBUTE = 10000 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:240
AGL_BAD_PROPERTY = 10001 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:241
AGL_BAD_PIXELFMT = 10002 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:242
AGL_BAD_RENDINFO = 10003 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:243
AGL_BAD_CONTEXT = 10004 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:244
AGL_BAD_DRAWABLE = 10005 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:245
AGL_BAD_GDEV = 10006 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:246
AGL_BAD_STATE = 10007 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:247
AGL_BAD_VALUE = 10008 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:248
AGL_BAD_MATCH = 10009 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:249
AGL_BAD_ENUM = 10010 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:250
AGL_BAD_OFFSCREEN = 10011 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:251
AGL_BAD_FULLSCREEN = 10012 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:252
AGL_BAD_WINDOW = 10013 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:253
AGL_BAD_POINTER = 10014 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:254
AGL_BAD_MODULE = 10015 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:255
AGL_BAD_ALLOC = 10016 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:256
AGL_BAD_CONNECTION = 10017 # /System/Library/Frameworks/AGL.framework/Headers/agl.h:257
GLint = c_long # /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:47
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:264
aglChoosePixelFormat = _link_function('aglChoosePixelFormat', AGLPixelFormat, [POINTER(AGLDevice), GLint, POINTER(GLint)], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:265
aglDestroyPixelFormat = _link_function('aglDestroyPixelFormat', None, [AGLPixelFormat], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:266
aglNextPixelFormat = _link_function('aglNextPixelFormat', AGLPixelFormat, [AGLPixelFormat], None)
GLboolean = c_ubyte # /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:43
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:267
aglDescribePixelFormat = _link_function('aglDescribePixelFormat', GLboolean, [AGLPixelFormat, GLint, POINTER(GLint)], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:268
aglDevicesOfPixelFormat = _link_function('aglDevicesOfPixelFormat', POINTER(AGLDevice), [AGLPixelFormat, POINTER(GLint)], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:273
aglQueryRendererInfo = _link_function('aglQueryRendererInfo', AGLRendererInfo, [POINTER(AGLDevice), GLint], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:274
aglDestroyRendererInfo = _link_function('aglDestroyRendererInfo', None, [AGLRendererInfo], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:275
aglNextRendererInfo = _link_function('aglNextRendererInfo', AGLRendererInfo, [AGLRendererInfo], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:276
aglDescribeRenderer = _link_function('aglDescribeRenderer', GLboolean, [AGLRendererInfo, GLint, POINTER(GLint)], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:281
aglCreateContext = _link_function('aglCreateContext', AGLContext, [AGLPixelFormat, AGLContext], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:282
aglDestroyContext = _link_function('aglDestroyContext', GLboolean, [AGLContext], None)
GLuint = c_ulong # /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:51
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:283
aglCopyContext = _link_function('aglCopyContext', GLboolean, [AGLContext, AGLContext, GLuint], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:284
aglUpdateContext = _link_function('aglUpdateContext', GLboolean, [AGLContext], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:289
aglSetCurrentContext = _link_function('aglSetCurrentContext', GLboolean, [AGLContext], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:290
aglGetCurrentContext = _link_function('aglGetCurrentContext', AGLContext, [], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:295
aglSetDrawable = _link_function('aglSetDrawable', GLboolean, [AGLContext, AGLDrawable], None)
GLsizei = c_long # /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:48
GLvoid = None # /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:56
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:296
aglSetOffScreen = _link_function('aglSetOffScreen', GLboolean, [AGLContext, GLsizei, GLsizei, GLsizei, POINTER(GLvoid)], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:297
aglSetFullScreen = _link_function('aglSetFullScreen', GLboolean, [AGLContext, GLsizei, GLsizei, GLsizei, GLint], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:298
aglGetDrawable = _link_function('aglGetDrawable', AGLDrawable, [AGLContext], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:303
aglSetVirtualScreen = _link_function('aglSetVirtualScreen', GLboolean, [AGLContext, GLint], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:304
aglGetVirtualScreen = _link_function('aglGetVirtualScreen', GLint, [AGLContext], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:309
aglGetVersion = _link_function('aglGetVersion', None, [POINTER(GLint), POINTER(GLint)], None)
GLenum = c_ulong # /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:42
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:314
aglConfigure = _link_function('aglConfigure', GLboolean, [GLenum, GLuint], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:319
aglSwapBuffers = _link_function('aglSwapBuffers', None, [AGLContext], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:324
aglEnable = _link_function('aglEnable', GLboolean, [AGLContext, GLenum], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:325
aglDisable = _link_function('aglDisable', GLboolean, [AGLContext, GLenum], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:326
aglIsEnabled = _link_function('aglIsEnabled', GLboolean, [AGLContext, GLenum], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:327
aglSetInteger = _link_function('aglSetInteger', GLboolean, [AGLContext, GLenum, POINTER(GLint)], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:328
aglGetInteger = _link_function('aglGetInteger', GLboolean, [AGLContext, GLenum, POINTER(GLint)], None)
Style = c_ubyte # /System/Library/Frameworks/CoreServices.framework/Headers/../Frameworks/CarbonCore.framework/Headers/MacTypes.h:524
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:333
aglUseFont = _link_function('aglUseFont', GLboolean, [AGLContext, GLint, Style, GLint, GLint, GLint, GLint], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:338
aglGetError = _link_function('aglGetError', GLenum, [], None)
GLubyte = c_ubyte # /System/Library/Frameworks/OpenGL.framework/Headers/gl.h:49
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:339
aglErrorString = _link_function('aglErrorString', POINTER(GLubyte), [GLenum], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:344
aglResetLibrary = _link_function('aglResetLibrary', None, [], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:349
aglSurfaceTexture = _link_function('aglSurfaceTexture', None, [AGLContext, GLenum, GLenum, AGLContext], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:354
aglCreatePBuffer = _link_function('aglCreatePBuffer', GLboolean, [GLint, GLint, GLenum, GLenum, c_long, POINTER(AGLPbuffer)], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:355
aglDestroyPBuffer = _link_function('aglDestroyPBuffer', GLboolean, [AGLPbuffer], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:356
aglDescribePBuffer = _link_function('aglDescribePBuffer', GLboolean, [AGLPbuffer, POINTER(GLint), POINTER(GLint), POINTER(GLenum), POINTER(GLenum), POINTER(GLint)], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:357
aglTexImagePBuffer = _link_function('aglTexImagePBuffer', GLboolean, [AGLContext, AGLPbuffer, GLint], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:362
aglSetPBuffer = _link_function('aglSetPBuffer', GLboolean, [AGLContext, AGLPbuffer, GLint, GLint, GLint], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:363
aglGetPBuffer = _link_function('aglGetPBuffer', GLboolean, [AGLContext, POINTER(AGLPbuffer), POINTER(GLint), POINTER(GLint), POINTER(GLint)], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:368
aglGetCGLContext = _link_function('aglGetCGLContext', GLboolean, [AGLContext, POINTER(POINTER(None))], None)
# /System/Library/Frameworks/AGL.framework/Headers/agl.h:369
aglGetCGLPixelFormat = _link_function('aglGetCGLPixelFormat', GLboolean, [AGLPixelFormat, POINTER(POINTER(None))], None)
__all__ = ['AGL_VERSION_2_0', 'AGLDevice', 'AGLDrawable', 'AGLRendererInfo',
'AGLPixelFormat', 'AGLContext', 'AGLPbuffer', 'AGL_NONE', 'AGL_ALL_RENDERERS',
'AGL_BUFFER_SIZE', 'AGL_LEVEL', 'AGL_RGBA', 'AGL_DOUBLEBUFFER', 'AGL_STEREO',
'AGL_AUX_BUFFERS', 'AGL_RED_SIZE', 'AGL_GREEN_SIZE', 'AGL_BLUE_SIZE',
'AGL_ALPHA_SIZE', 'AGL_DEPTH_SIZE', 'AGL_STENCIL_SIZE', 'AGL_ACCUM_RED_SIZE',
'AGL_ACCUM_GREEN_SIZE', 'AGL_ACCUM_BLUE_SIZE', 'AGL_ACCUM_ALPHA_SIZE',
'AGL_PIXEL_SIZE', 'AGL_MINIMUM_POLICY', 'AGL_MAXIMUM_POLICY', 'AGL_OFFSCREEN',
'AGL_FULLSCREEN', 'AGL_SAMPLE_BUFFERS_ARB', 'AGL_SAMPLES_ARB',
'AGL_AUX_DEPTH_STENCIL', 'AGL_COLOR_FLOAT', 'AGL_MULTISAMPLE',
'AGL_SUPERSAMPLE', 'AGL_SAMPLE_ALPHA', 'AGL_RENDERER_ID',
'AGL_SINGLE_RENDERER', 'AGL_NO_RECOVERY', 'AGL_ACCELERATED',
'AGL_CLOSEST_POLICY', 'AGL_ROBUST', 'AGL_BACKING_STORE', 'AGL_MP_SAFE',
'AGL_WINDOW', 'AGL_MULTISCREEN', 'AGL_VIRTUAL_SCREEN', 'AGL_COMPLIANT',
'AGL_PBUFFER', 'AGL_BUFFER_MODES', 'AGL_MIN_LEVEL', 'AGL_MAX_LEVEL',
'AGL_COLOR_MODES', 'AGL_ACCUM_MODES', 'AGL_DEPTH_MODES', 'AGL_STENCIL_MODES',
'AGL_MAX_AUX_BUFFERS', 'AGL_VIDEO_MEMORY', 'AGL_TEXTURE_MEMORY',
'AGL_RENDERER_COUNT', 'AGL_SWAP_RECT', 'AGL_BUFFER_RECT', 'AGL_SWAP_LIMIT',
'AGL_COLORMAP_TRACKING', 'AGL_COLORMAP_ENTRY', 'AGL_RASTERIZATION',
'AGL_SWAP_INTERVAL', 'AGL_STATE_VALIDATION', 'AGL_BUFFER_NAME',
'AGL_ORDER_CONTEXT_TO_FRONT', 'AGL_CONTEXT_SURFACE_ID',
'AGL_CONTEXT_DISPLAY_ID', 'AGL_SURFACE_ORDER', 'AGL_SURFACE_OPACITY',
'AGL_CLIP_REGION', 'AGL_FS_CAPTURE_SINGLE', 'AGL_SURFACE_BACKING_SIZE',
'AGL_ENABLE_SURFACE_BACKING_SIZE', 'AGL_SURFACE_VOLATILE',
'AGL_FORMAT_CACHE_SIZE', 'AGL_CLEAR_FORMAT_CACHE', 'AGL_RETAIN_RENDERERS',
'AGL_MONOSCOPIC_BIT', 'AGL_STEREOSCOPIC_BIT', 'AGL_SINGLEBUFFER_BIT',
'AGL_DOUBLEBUFFER_BIT', 'AGL_0_BIT', 'AGL_1_BIT', 'AGL_2_BIT', 'AGL_3_BIT',
'AGL_4_BIT', 'AGL_5_BIT', 'AGL_6_BIT', 'AGL_8_BIT', 'AGL_10_BIT',
'AGL_12_BIT', 'AGL_16_BIT', 'AGL_24_BIT', 'AGL_32_BIT', 'AGL_48_BIT',
'AGL_64_BIT', 'AGL_96_BIT', 'AGL_128_BIT', 'AGL_RGB8_BIT', 'AGL_RGB8_A8_BIT',
'AGL_BGR233_BIT', 'AGL_BGR233_A8_BIT', 'AGL_RGB332_BIT', 'AGL_RGB332_A8_BIT',
'AGL_RGB444_BIT', 'AGL_ARGB4444_BIT', 'AGL_RGB444_A8_BIT', 'AGL_RGB555_BIT',
'AGL_ARGB1555_BIT', 'AGL_RGB555_A8_BIT', 'AGL_RGB565_BIT',
'AGL_RGB565_A8_BIT', 'AGL_RGB888_BIT', 'AGL_ARGB8888_BIT',
'AGL_RGB888_A8_BIT', 'AGL_RGB101010_BIT', 'AGL_ARGB2101010_BIT',
'AGL_RGB101010_A8_BIT', 'AGL_RGB121212_BIT', 'AGL_ARGB12121212_BIT',
'AGL_RGB161616_BIT', 'AGL_ARGB16161616_BIT', 'AGL_INDEX8_BIT',
'AGL_INDEX16_BIT', 'AGL_RGBFLOAT64_BIT', 'AGL_RGBAFLOAT64_BIT',
'AGL_RGBFLOAT128_BIT', 'AGL_RGBAFLOAT128_BIT', 'AGL_RGBFLOAT256_BIT',
'AGL_RGBAFLOAT256_BIT', 'AGL_NO_ERROR', 'AGL_BAD_ATTRIBUTE',
'AGL_BAD_PROPERTY', 'AGL_BAD_PIXELFMT', 'AGL_BAD_RENDINFO', 'AGL_BAD_CONTEXT',
'AGL_BAD_DRAWABLE', 'AGL_BAD_GDEV', 'AGL_BAD_STATE', 'AGL_BAD_VALUE',
'AGL_BAD_MATCH', 'AGL_BAD_ENUM', 'AGL_BAD_OFFSCREEN', 'AGL_BAD_FULLSCREEN',
'AGL_BAD_WINDOW', 'AGL_BAD_POINTER', 'AGL_BAD_MODULE', 'AGL_BAD_ALLOC',
'AGL_BAD_CONNECTION', 'aglChoosePixelFormat', 'aglDestroyPixelFormat',
'aglNextPixelFormat', 'aglDescribePixelFormat', 'aglDevicesOfPixelFormat',
'aglQueryRendererInfo', 'aglDestroyRendererInfo', 'aglNextRendererInfo',
'aglDescribeRenderer', 'aglCreateContext', 'aglDestroyContext',
'aglCopyContext', 'aglUpdateContext', 'aglSetCurrentContext',
'aglGetCurrentContext', 'aglSetDrawable', 'aglSetOffScreen',
'aglSetFullScreen', 'aglGetDrawable', 'aglSetVirtualScreen',
'aglGetVirtualScreen', 'aglGetVersion', 'aglConfigure', 'aglSwapBuffers',
'aglEnable', 'aglDisable', 'aglIsEnabled', 'aglSetInteger', 'aglGetInteger',
'aglUseFont', 'aglGetError', 'aglErrorString', 'aglResetLibrary',
'aglSurfaceTexture', 'aglCreatePBuffer', 'aglDestroyPBuffer',
'aglDescribePBuffer', 'aglTexImagePBuffer', 'aglSetPBuffer', 'aglGetPBuffer',
'aglGetCGLContext', 'aglGetCGLPixelFormat']
# END GENERATED CONTENT (do not edit above this line)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h
Generated by tools/gengl.py.
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: gengl.py 601 2007-02-04 05:36:59Z Alex.Holkner $'
from ctypes import *
from pyglet.gl.lib import link_WGL as _link_function
from pyglet.gl.lib import c_ptrdiff_t, c_void
# BEGIN GENERATED CONTENT (do not edit below this line)
# This content is generated by tools/gengl.py.
# Wrapper for http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h
# H (C:\cygwin\home\Alex\pyglet\tools\wgl.h:7)
# H (C:\cygwin\home\Alex\pyglet\tools\wgl.h:7)
WIN32_LEAN_AND_MEAN = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:40
GLAPI = 0 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:51
WGL_WGLEXT_VERSION = 6 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:59
# ARB_buffer_region (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:61)
WGL_FRONT_COLOR_BUFFER_BIT_ARB = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:62
WGL_BACK_COLOR_BUFFER_BIT_ARB = 2 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:63
WGL_DEPTH_BUFFER_BIT_ARB = 4 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:64
WGL_STENCIL_BUFFER_BIT_ARB = 8 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:65
# ARB_multisample (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:68)
WGL_SAMPLE_BUFFERS_ARB = 8257 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:69
WGL_SAMPLES_ARB = 8258 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:70
# ARB_extensions_string (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:73)
# ARB_pixel_format (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:76)
WGL_NUMBER_PIXEL_FORMATS_ARB = 8192 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:77
WGL_DRAW_TO_WINDOW_ARB = 8193 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:78
WGL_DRAW_TO_BITMAP_ARB = 8194 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:79
WGL_ACCELERATION_ARB = 8195 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:80
WGL_NEED_PALETTE_ARB = 8196 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:81
WGL_NEED_SYSTEM_PALETTE_ARB = 8197 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:82
WGL_SWAP_LAYER_BUFFERS_ARB = 8198 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:83
WGL_SWAP_METHOD_ARB = 8199 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:84
WGL_NUMBER_OVERLAYS_ARB = 8200 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:85
WGL_NUMBER_UNDERLAYS_ARB = 8201 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:86
WGL_TRANSPARENT_ARB = 8202 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:87
WGL_TRANSPARENT_RED_VALUE_ARB = 8247 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:88
WGL_TRANSPARENT_GREEN_VALUE_ARB = 8248 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:89
WGL_TRANSPARENT_BLUE_VALUE_ARB = 8249 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:90
WGL_TRANSPARENT_ALPHA_VALUE_ARB = 8250 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:91
WGL_TRANSPARENT_INDEX_VALUE_ARB = 8251 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:92
WGL_SHARE_DEPTH_ARB = 8204 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:93
WGL_SHARE_STENCIL_ARB = 8205 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:94
WGL_SHARE_ACCUM_ARB = 512 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:95
WGL_SUPPORT_GDI_ARB = 512 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:96
WGL_SUPPORT_OPENGL_ARB = 8208 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:97
WGL_DOUBLE_BUFFER_ARB = 8209 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:98
WGL_STEREO_ARB = 8210 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:99
WGL_PIXEL_TYPE_ARB = 8211 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:100
WGL_COLOR_BITS_ARB = 8212 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:101
WGL_RED_BITS_ARB = 8213 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:102
WGL_RED_SHIFT_ARB = 8214 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:103
WGL_GREEN_BITS_ARB = 8215 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:104
WGL_GREEN_SHIFT_ARB = 8216 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:105
WGL_BLUE_BITS_ARB = 8217 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:106
WGL_BLUE_SHIFT_ARB = 8218 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:107
WGL_ALPHA_BITS_ARB = 8219 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:108
WGL_ALPHA_SHIFT_ARB = 8220 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:109
WGL_ACCUM_BITS_ARB = 8221 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:110
WGL_ACCUM_RED_BITS_ARB = 513 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:111
WGL_ACCUM_GREEN_BITS_ARB = 513 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:112
WGL_ACCUM_BLUE_BITS_ARB = 8224 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:113
WGL_ACCUM_ALPHA_BITS_ARB = 8225 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:114
WGL_DEPTH_BITS_ARB = 8226 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:115
WGL_STENCIL_BITS_ARB = 8227 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:116
WGL_AUX_BUFFERS_ARB = 8228 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:117
WGL_NO_ACCELERATION_ARB = 8229 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:118
WGL_GENERIC_ACCELERATION_ARB = 8230 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:119
WGL_FULL_ACCELERATION_ARB = 8231 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:120
WGL_SWAP_EXCHANGE_ARB = 8232 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:121
WGL_SWAP_COPY_ARB = 8233 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:122
WGL_SWAP_UNDEFINED_ARB = 8234 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:123
WGL_TYPE_RGBA_ARB = 8235 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:124
WGL_TYPE_COLORINDEX_ARB = 8236 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:125
# ARB_make_current_read (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:128)
ERROR_INVALID_PIXEL_TYPE_ARB = 8259 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:129
ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = 8276 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:130
# ARB_pbuffer (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:133)
WGL_DRAW_TO_PBUFFER_ARB = 8237 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:134
WGL_MAX_PBUFFER_PIXELS_ARB = 514 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:135
WGL_MAX_PBUFFER_WIDTH_ARB = 514 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:136
WGL_MAX_PBUFFER_HEIGHT_ARB = 8240 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:137
WGL_PBUFFER_LARGEST_ARB = 8243 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:138
WGL_PBUFFER_WIDTH_ARB = 8244 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:139
WGL_PBUFFER_HEIGHT_ARB = 8245 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:140
WGL_PBUFFER_LOST_ARB = 8246 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:141
# ARB_render_texture (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:144)
WGL_BIND_TO_TEXTURE_RGB_ARB = 8304 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:145
WGL_BIND_TO_TEXTURE_RGBA_ARB = 8305 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:146
WGL_TEXTURE_FORMAT_ARB = 8306 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:147
WGL_TEXTURE_TARGET_ARB = 8307 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:148
WGL_MIPMAP_TEXTURE_ARB = 8308 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:149
WGL_TEXTURE_RGB_ARB = 8309 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:150
WGL_TEXTURE_RGBA_ARB = 8310 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:151
WGL_NO_TEXTURE_ARB = 8311 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:152
WGL_TEXTURE_CUBE_MAP_ARB = 8312 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:153
WGL_TEXTURE_1D_ARB = 8313 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:154
WGL_TEXTURE_2D_ARB = 8314 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:155
WGL_MIPMAP_LEVEL_ARB = 8315 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:156
WGL_CUBE_MAP_FACE_ARB = 8316 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:157
WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 8317 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:158
WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 519 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:159
WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 519 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:160
WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 8320 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:161
WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 8321 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:162
WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 8322 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:163
WGL_FRONT_LEFT_ARB = 8323 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:164
WGL_FRONT_RIGHT_ARB = 8324 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:165
WGL_BACK_LEFT_ARB = 8325 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:166
WGL_BACK_RIGHT_ARB = 8326 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:167
WGL_AUX0_ARB = 8327 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:168
WGL_AUX1_ARB = 8328 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:169
WGL_AUX2_ARB = 8329 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:170
WGL_AUX3_ARB = 8330 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:171
WGL_AUX4_ARB = 8331 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:172
WGL_AUX5_ARB = 8332 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:173
WGL_AUX6_ARB = 8333 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:174
WGL_AUX7_ARB = 520 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:175
WGL_AUX8_ARB = 520 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:176
WGL_AUX9_ARB = 8336 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:177
# ARB_pixel_format_float (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:180)
WGL_TYPE_RGBA_FLOAT_ARB = 8608 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:181
# EXT_make_current_read (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:184)
ERROR_INVALID_PIXEL_TYPE_EXT = 8259 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:185
# EXT_pixel_format (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:188)
WGL_NUMBER_PIXEL_FORMATS_EXT = 8192 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:189
WGL_DRAW_TO_WINDOW_EXT = 8193 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:190
WGL_DRAW_TO_BITMAP_EXT = 8194 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:191
WGL_ACCELERATION_EXT = 8195 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:192
WGL_NEED_PALETTE_EXT = 8196 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:193
WGL_NEED_SYSTEM_PALETTE_EXT = 8197 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:194
WGL_SWAP_LAYER_BUFFERS_EXT = 8198 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:195
WGL_SWAP_METHOD_EXT = 8199 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:196
WGL_NUMBER_OVERLAYS_EXT = 8200 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:197
WGL_NUMBER_UNDERLAYS_EXT = 8201 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:198
WGL_TRANSPARENT_EXT = 8202 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:199
WGL_TRANSPARENT_VALUE_EXT = 8203 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:200
WGL_SHARE_DEPTH_EXT = 8204 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:201
WGL_SHARE_STENCIL_EXT = 8205 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:202
WGL_SHARE_ACCUM_EXT = 512 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:203
WGL_SUPPORT_GDI_EXT = 512 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:204
WGL_SUPPORT_OPENGL_EXT = 8208 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:205
WGL_DOUBLE_BUFFER_EXT = 8209 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:206
WGL_STEREO_EXT = 8210 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:207
WGL_PIXEL_TYPE_EXT = 8211 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:208
WGL_COLOR_BITS_EXT = 8212 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:209
WGL_RED_BITS_EXT = 8213 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:210
WGL_RED_SHIFT_EXT = 8214 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:211
WGL_GREEN_BITS_EXT = 8215 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:212
WGL_GREEN_SHIFT_EXT = 8216 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:213
WGL_BLUE_BITS_EXT = 8217 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:214
WGL_BLUE_SHIFT_EXT = 8218 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:215
WGL_ALPHA_BITS_EXT = 8219 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:216
WGL_ALPHA_SHIFT_EXT = 8220 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:217
WGL_ACCUM_BITS_EXT = 8221 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:218
WGL_ACCUM_RED_BITS_EXT = 513 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:219
WGL_ACCUM_GREEN_BITS_EXT = 513 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:220
WGL_ACCUM_BLUE_BITS_EXT = 8224 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:221
WGL_ACCUM_ALPHA_BITS_EXT = 8225 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:222
WGL_DEPTH_BITS_EXT = 8226 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:223
WGL_STENCIL_BITS_EXT = 8227 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:224
WGL_AUX_BUFFERS_EXT = 8228 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:225
WGL_NO_ACCELERATION_EXT = 8229 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:226
WGL_GENERIC_ACCELERATION_EXT = 8230 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:227
WGL_FULL_ACCELERATION_EXT = 8231 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:228
WGL_SWAP_EXCHANGE_EXT = 8232 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:229
WGL_SWAP_COPY_EXT = 8233 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:230
WGL_SWAP_UNDEFINED_EXT = 8234 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:231
WGL_TYPE_RGBA_EXT = 8235 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:232
WGL_TYPE_COLORINDEX_EXT = 8236 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:233
# EXT_pbuffer (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:236)
WGL_DRAW_TO_PBUFFER_EXT = 8237 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:237
WGL_MAX_PBUFFER_PIXELS_EXT = 514 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:238
WGL_MAX_PBUFFER_WIDTH_EXT = 514 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:239
WGL_MAX_PBUFFER_HEIGHT_EXT = 8240 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:240
WGL_OPTIMAL_PBUFFER_WIDTH_EXT = 8241 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:241
WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = 8242 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:242
WGL_PBUFFER_LARGEST_EXT = 8243 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:243
WGL_PBUFFER_WIDTH_EXT = 8244 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:244
WGL_PBUFFER_HEIGHT_EXT = 8245 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:245
# EXT_depth_float (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:248)
WGL_DEPTH_FLOAT_EXT = 8256 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:249
# 3DFX_multisample (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:252)
WGL_SAMPLE_BUFFERS_3DFX = 8288 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:253
WGL_SAMPLES_3DFX = 8289 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:254
# EXT_multisample (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:257)
WGL_SAMPLE_BUFFERS_EXT = 8257 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:258
WGL_SAMPLES_EXT = 8258 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:259
# I3D_digital_video_control (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:262)
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = 8272 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:263
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = 8273 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:264
WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = 8274 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:265
WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = 8275 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:266
# I3D_gamma (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:269)
WGL_GAMMA_TABLE_SIZE_I3D = 516 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:270
WGL_GAMMA_EXCLUDE_DESKTOP_I3D = 516 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:271
# I3D_genlock (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:274)
WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = 8260 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:275
WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = 8261 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:276
WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = 8262 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:277
WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = 8263 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:278
WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = 8264 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:279
WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = 8265 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:280
WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = 8266 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:281
WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = 8267 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:282
WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = 8268 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:283
# I3D_image_buffer (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:286)
WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:287
WGL_IMAGE_BUFFER_LOCK_I3D = 2 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:288
# I3D_swap_frame_lock (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:291)
# NV_render_depth_texture (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:294)
WGL_BIND_TO_TEXTURE_DEPTH_NV = 8355 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:295
WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = 8356 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:296
WGL_DEPTH_TEXTURE_FORMAT_NV = 8357 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:297
WGL_TEXTURE_DEPTH_COMPONENT_NV = 8358 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:298
WGL_DEPTH_COMPONENT_NV = 8359 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:299
# NV_render_texture_rectangle (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:302)
WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = 8352 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:303
WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = 8353 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:304
WGL_TEXTURE_RECTANGLE_NV = 8354 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:305
# ATI_pixel_format_float (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:308)
WGL_TYPE_RGBA_FLOAT_ATI = 8608 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:309
# NV_float_buffer (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:312)
WGL_FLOAT_COMPONENTS_NV = 8368 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:313
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = 8369 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:314
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = 8370 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:315
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = 8371 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:316
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = 8372 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:317
WGL_TEXTURE_FLOAT_R_NV = 8373 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:318
WGL_TEXTURE_FLOAT_RG_NV = 8374 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:319
WGL_TEXTURE_FLOAT_RGB_NV = 8375 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:320
WGL_TEXTURE_FLOAT_RGBA_NV = 8376 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:321
# ARB_pbuffer (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:327)
HANDLE = POINTER(None) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:58
HPBUFFERARB = HANDLE # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:328
# EXT_pbuffer (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:330)
HPBUFFEREXT = HANDLE # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:331
# ARB_buffer_region (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:334)
WGL_ARB_buffer_region = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:335
HDC = HANDLE # C:\cygwin\home\Alex\pyglet\tools\wgl.h:61
UINT = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:50
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:337
wglCreateBufferRegionARB = _link_function('wglCreateBufferRegionARB', HANDLE, [HDC, c_int, UINT], 'ARB_buffer_region')
VOID = None # C:\cygwin\home\Alex\pyglet\tools\wgl.h:45
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:338
wglDeleteBufferRegionARB = _link_function('wglDeleteBufferRegionARB', VOID, [HANDLE], 'ARB_buffer_region')
BOOL = c_long # C:\cygwin\home\Alex\pyglet\tools\wgl.h:52
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:339
wglSaveBufferRegionARB = _link_function('wglSaveBufferRegionARB', BOOL, [HANDLE, c_int, c_int, c_int, c_int], 'ARB_buffer_region')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:340
wglRestoreBufferRegionARB = _link_function('wglRestoreBufferRegionARB', BOOL, [HANDLE, c_int, c_int, c_int, c_int, c_int, c_int], 'ARB_buffer_region')
PFNWGLCREATEBUFFERREGIONARBPROC = CFUNCTYPE(HANDLE, HDC, c_int, UINT) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:342
PFNWGLDELETEBUFFERREGIONARBPROC = CFUNCTYPE(VOID, HANDLE) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:343
PFNWGLSAVEBUFFERREGIONARBPROC = CFUNCTYPE(BOOL, HANDLE, c_int, c_int, c_int, c_int) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:344
PFNWGLRESTOREBUFFERREGIONARBPROC = CFUNCTYPE(BOOL, HANDLE, c_int, c_int, c_int, c_int, c_int, c_int) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:345
# ARB_multisample (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:348)
WGL_ARB_multisample = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:349
# ARB_extensions_string (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:352)
WGL_ARB_extensions_string = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:353
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:355
wglGetExtensionsStringARB = _link_function('wglGetExtensionsStringARB', c_char_p, [HDC], 'ARB_extensions_string')
PFNWGLGETEXTENSIONSSTRINGARBPROC = CFUNCTYPE(c_char_p, HDC) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:357
# ARB_pixel_format (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:360)
WGL_ARB_pixel_format = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:361
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:363
wglGetPixelFormatAttribivARB = _link_function('wglGetPixelFormatAttribivARB', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)], 'ARB_pixel_format')
FLOAT = c_float # C:\cygwin\home\Alex\pyglet\tools\wgl.h:55
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:364
wglGetPixelFormatAttribfvARB = _link_function('wglGetPixelFormatAttribfvARB', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)], 'ARB_pixel_format')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:365
wglChoosePixelFormatARB = _link_function('wglChoosePixelFormatARB', BOOL, [HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)], 'ARB_pixel_format')
PFNWGLGETPIXELFORMATATTRIBIVARBPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:367
PFNWGLGETPIXELFORMATATTRIBFVARBPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:368
PFNWGLCHOOSEPIXELFORMATARBPROC = CFUNCTYPE(BOOL, HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:369
# ARB_make_current_read (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:372)
WGL_ARB_make_current_read = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:373
HGLRC = HANDLE # C:\cygwin\home\Alex\pyglet\tools\wgl.h:60
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:375
wglMakeContextCurrentARB = _link_function('wglMakeContextCurrentARB', BOOL, [HDC, HDC, HGLRC], 'ARB_make_current_read')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:376
wglGetCurrentReadDCARB = _link_function('wglGetCurrentReadDCARB', HDC, [], 'ARB_make_current_read')
PFNWGLMAKECONTEXTCURRENTARBPROC = CFUNCTYPE(BOOL, HDC, HDC, HGLRC) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:378
PFNWGLGETCURRENTREADDCARBPROC = CFUNCTYPE(HDC) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:379
# ARB_pbuffer (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:382)
WGL_ARB_pbuffer = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:383
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:385
wglCreatePbufferARB = _link_function('wglCreatePbufferARB', HPBUFFERARB, [HDC, c_int, c_int, c_int, POINTER(c_int)], 'ARB_pbuffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:386
wglGetPbufferDCARB = _link_function('wglGetPbufferDCARB', HDC, [HPBUFFERARB], 'ARB_pbuffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:387
wglReleasePbufferDCARB = _link_function('wglReleasePbufferDCARB', c_int, [HPBUFFERARB, HDC], 'ARB_pbuffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:388
wglDestroyPbufferARB = _link_function('wglDestroyPbufferARB', BOOL, [HPBUFFERARB], 'ARB_pbuffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:389
wglQueryPbufferARB = _link_function('wglQueryPbufferARB', BOOL, [HPBUFFERARB, c_int, POINTER(c_int)], 'ARB_pbuffer')
PFNWGLCREATEPBUFFERARBPROC = CFUNCTYPE(HPBUFFERARB, HDC, c_int, c_int, c_int, POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:391
PFNWGLGETPBUFFERDCARBPROC = CFUNCTYPE(HDC, HPBUFFERARB) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:392
PFNWGLRELEASEPBUFFERDCARBPROC = CFUNCTYPE(c_int, HPBUFFERARB, HDC) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:393
PFNWGLDESTROYPBUFFERARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:394
PFNWGLQUERYPBUFFERARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, c_int, POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:395
# ARB_render_texture (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:398)
WGL_ARB_render_texture = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:399
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:401
wglBindTexImageARB = _link_function('wglBindTexImageARB', BOOL, [HPBUFFERARB, c_int], 'ARB_render_texture')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:402
wglReleaseTexImageARB = _link_function('wglReleaseTexImageARB', BOOL, [HPBUFFERARB, c_int], 'ARB_render_texture')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:403
wglSetPbufferAttribARB = _link_function('wglSetPbufferAttribARB', BOOL, [HPBUFFERARB, POINTER(c_int)], 'ARB_render_texture')
PFNWGLBINDTEXIMAGEARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, c_int) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:405
PFNWGLRELEASETEXIMAGEARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, c_int) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:406
PFNWGLSETPBUFFERATTRIBARBPROC = CFUNCTYPE(BOOL, HPBUFFERARB, POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:407
# ARB_pixel_format_float (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:410)
WGL_ARB_pixel_format_float = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:411
# EXT_display_color_table (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:414)
WGL_EXT_display_color_table = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:415
GLboolean = c_ubyte # C:\cygwin\home\Alex\pyglet\tools\wgl.h:18
GLushort = c_ushort # C:\cygwin\home\Alex\pyglet\tools\wgl.h:25
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:417
wglCreateDisplayColorTableEXT = _link_function('wglCreateDisplayColorTableEXT', GLboolean, [GLushort], 'EXT_display_color_table')
GLuint = c_uint # C:\cygwin\home\Alex\pyglet\tools\wgl.h:26
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:418
wglLoadDisplayColorTableEXT = _link_function('wglLoadDisplayColorTableEXT', GLboolean, [POINTER(GLushort), GLuint], 'EXT_display_color_table')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:419
wglBindDisplayColorTableEXT = _link_function('wglBindDisplayColorTableEXT', GLboolean, [GLushort], 'EXT_display_color_table')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:420
wglDestroyDisplayColorTableEXT = _link_function('wglDestroyDisplayColorTableEXT', VOID, [GLushort], 'EXT_display_color_table')
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(GLboolean, GLushort) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:422
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(GLboolean, POINTER(GLushort), GLuint) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:423
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(GLboolean, GLushort) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:424
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC = CFUNCTYPE(VOID, GLushort) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:425
# EXT_extensions_string (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:428)
WGL_EXT_extensions_string = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:429
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:431
wglGetExtensionsStringEXT = _link_function('wglGetExtensionsStringEXT', c_char_p, [], 'EXT_extensions_string')
PFNWGLGETEXTENSIONSSTRINGEXTPROC = CFUNCTYPE(c_char_p) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:433
# EXT_make_current_read (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:436)
WGL_EXT_make_current_read = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:437
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:439
wglMakeContextCurrentEXT = _link_function('wglMakeContextCurrentEXT', BOOL, [HDC, HDC, HGLRC], 'EXT_make_current_read')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:440
wglGetCurrentReadDCEXT = _link_function('wglGetCurrentReadDCEXT', HDC, [], 'EXT_make_current_read')
PFNWGLMAKECONTEXTCURRENTEXTPROC = CFUNCTYPE(BOOL, HDC, HDC, HGLRC) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:442
PFNWGLGETCURRENTREADDCEXTPROC = CFUNCTYPE(HDC) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:443
# EXT_pbuffer (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:446)
WGL_EXT_pbuffer = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:447
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:449
wglCreatePbufferEXT = _link_function('wglCreatePbufferEXT', HPBUFFEREXT, [HDC, c_int, c_int, c_int, POINTER(c_int)], 'EXT_pbuffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:450
wglGetPbufferDCEXT = _link_function('wglGetPbufferDCEXT', HDC, [HPBUFFEREXT], 'EXT_pbuffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:451
wglReleasePbufferDCEXT = _link_function('wglReleasePbufferDCEXT', c_int, [HPBUFFEREXT, HDC], 'EXT_pbuffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:452
wglDestroyPbufferEXT = _link_function('wglDestroyPbufferEXT', BOOL, [HPBUFFEREXT], 'EXT_pbuffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:453
wglQueryPbufferEXT = _link_function('wglQueryPbufferEXT', BOOL, [HPBUFFEREXT, c_int, POINTER(c_int)], 'EXT_pbuffer')
PFNWGLCREATEPBUFFEREXTPROC = CFUNCTYPE(HPBUFFEREXT, HDC, c_int, c_int, c_int, POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:455
PFNWGLGETPBUFFERDCEXTPROC = CFUNCTYPE(HDC, HPBUFFEREXT) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:456
PFNWGLRELEASEPBUFFERDCEXTPROC = CFUNCTYPE(c_int, HPBUFFEREXT, HDC) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:457
PFNWGLDESTROYPBUFFEREXTPROC = CFUNCTYPE(BOOL, HPBUFFEREXT) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:458
PFNWGLQUERYPBUFFEREXTPROC = CFUNCTYPE(BOOL, HPBUFFEREXT, c_int, POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:459
# EXT_pixel_format (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:462)
WGL_EXT_pixel_format = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:463
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:465
wglGetPixelFormatAttribivEXT = _link_function('wglGetPixelFormatAttribivEXT', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)], 'EXT_pixel_format')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:466
wglGetPixelFormatAttribfvEXT = _link_function('wglGetPixelFormatAttribfvEXT', BOOL, [HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)], 'EXT_pixel_format')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:467
wglChoosePixelFormatEXT = _link_function('wglChoosePixelFormatEXT', BOOL, [HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)], 'EXT_pixel_format')
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:469
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC = CFUNCTYPE(BOOL, HDC, c_int, c_int, UINT, POINTER(c_int), POINTER(FLOAT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:470
PFNWGLCHOOSEPIXELFORMATEXTPROC = CFUNCTYPE(BOOL, HDC, POINTER(c_int), POINTER(FLOAT), UINT, POINTER(c_int), POINTER(UINT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:471
# EXT_swap_control (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:474)
WGL_EXT_swap_control = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:475
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:477
wglSwapIntervalEXT = _link_function('wglSwapIntervalEXT', BOOL, [c_int], 'EXT_swap_control')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:478
wglGetSwapIntervalEXT = _link_function('wglGetSwapIntervalEXT', c_int, [], 'EXT_swap_control')
PFNWGLSWAPINTERVALEXTPROC = CFUNCTYPE(BOOL, c_int) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:480
PFNWGLGETSWAPINTERVALEXTPROC = CFUNCTYPE(c_int) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:481
# EXT_depth_float (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:484)
WGL_EXT_depth_float = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:485
# NV_vertex_array_range (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:488)
WGL_NV_vertex_array_range = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:489
GLsizei = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:23
GLfloat = c_float # C:\cygwin\home\Alex\pyglet\tools\wgl.h:27
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:491
wglAllocateMemoryNV = _link_function('wglAllocateMemoryNV', POINTER(c_void), [GLsizei, GLfloat, GLfloat, GLfloat], 'NV_vertex_array_range')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:492
wglFreeMemoryNV = _link_function('wglFreeMemoryNV', None, [POINTER(None)], 'NV_vertex_array_range')
PFNWGLALLOCATEMEMORYNVPROC = CFUNCTYPE(POINTER(c_void), GLsizei, GLfloat, GLfloat, GLfloat) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:494
PFNWGLFREEMEMORYNVPROC = CFUNCTYPE(None, POINTER(None)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:495
# 3DFX_multisample (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:498)
WGL_3DFX_multisample = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:499
# EXT_multisample (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:502)
WGL_EXT_multisample = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:503
# OML_sync_control (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:506)
WGL_OML_sync_control = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:507
INT64 = c_longlong # C:\cygwin\home\Alex\pyglet\tools\wgl.h:42
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:509
wglGetSyncValuesOML = _link_function('wglGetSyncValuesOML', BOOL, [HDC, POINTER(INT64), POINTER(INT64), POINTER(INT64)], 'OML_sync_control')
INT32 = c_int # C:\cygwin\home\Alex\pyglet\tools\wgl.h:35
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:510
wglGetMscRateOML = _link_function('wglGetMscRateOML', BOOL, [HDC, POINTER(INT32), POINTER(INT32)], 'OML_sync_control')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:511
wglSwapBuffersMscOML = _link_function('wglSwapBuffersMscOML', INT64, [HDC, INT64, INT64, INT64], 'OML_sync_control')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:512
wglSwapLayerBuffersMscOML = _link_function('wglSwapLayerBuffersMscOML', INT64, [HDC, c_int, INT64, INT64, INT64], 'OML_sync_control')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:513
wglWaitForMscOML = _link_function('wglWaitForMscOML', BOOL, [HDC, INT64, INT64, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)], 'OML_sync_control')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:514
wglWaitForSbcOML = _link_function('wglWaitForSbcOML', BOOL, [HDC, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)], 'OML_sync_control')
PFNWGLGETSYNCVALUESOMLPROC = CFUNCTYPE(BOOL, HDC, POINTER(INT64), POINTER(INT64), POINTER(INT64)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:516
PFNWGLGETMSCRATEOMLPROC = CFUNCTYPE(BOOL, HDC, POINTER(INT32), POINTER(INT32)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:517
PFNWGLSWAPBUFFERSMSCOMLPROC = CFUNCTYPE(INT64, HDC, INT64, INT64, INT64) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:518
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC = CFUNCTYPE(INT64, HDC, c_int, INT64, INT64, INT64) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:519
PFNWGLWAITFORMSCOMLPROC = CFUNCTYPE(BOOL, HDC, INT64, INT64, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:520
PFNWGLWAITFORSBCOMLPROC = CFUNCTYPE(BOOL, HDC, INT64, POINTER(INT64), POINTER(INT64), POINTER(INT64)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:521
# I3D_digital_video_control (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:524)
WGL_I3D_digital_video_control = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:525
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:527
wglGetDigitalVideoParametersI3D = _link_function('wglGetDigitalVideoParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_digital_video_control')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:528
wglSetDigitalVideoParametersI3D = _link_function('wglSetDigitalVideoParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_digital_video_control')
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:530
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:531
# I3D_gamma (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:534)
WGL_I3D_gamma = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:535
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:537
wglGetGammaTableParametersI3D = _link_function('wglGetGammaTableParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_gamma')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:538
wglSetGammaTableParametersI3D = _link_function('wglSetGammaTableParametersI3D', BOOL, [HDC, c_int, POINTER(c_int)], 'I3D_gamma')
USHORT = c_ushort # C:\cygwin\home\Alex\pyglet\tools\wgl.h:49
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:539
wglGetGammaTableI3D = _link_function('wglGetGammaTableI3D', BOOL, [HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)], 'I3D_gamma')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:540
wglSetGammaTableI3D = _link_function('wglSetGammaTableI3D', BOOL, [HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)], 'I3D_gamma')
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:542
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(c_int)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:543
PFNWGLGETGAMMATABLEI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:544
PFNWGLSETGAMMATABLEI3DPROC = CFUNCTYPE(BOOL, HDC, c_int, POINTER(USHORT), POINTER(USHORT), POINTER(USHORT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:545
# I3D_genlock (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:548)
WGL_I3D_genlock = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:549
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:551
wglEnableGenlockI3D = _link_function('wglEnableGenlockI3D', BOOL, [HDC], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:552
wglDisableGenlockI3D = _link_function('wglDisableGenlockI3D', BOOL, [HDC], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:553
wglIsEnabledGenlockI3D = _link_function('wglIsEnabledGenlockI3D', BOOL, [HDC, POINTER(BOOL)], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:554
wglGenlockSourceI3D = _link_function('wglGenlockSourceI3D', BOOL, [HDC, UINT], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:555
wglGetGenlockSourceI3D = _link_function('wglGetGenlockSourceI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:556
wglGenlockSourceEdgeI3D = _link_function('wglGenlockSourceEdgeI3D', BOOL, [HDC, UINT], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:557
wglGetGenlockSourceEdgeI3D = _link_function('wglGetGenlockSourceEdgeI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:558
wglGenlockSampleRateI3D = _link_function('wglGenlockSampleRateI3D', BOOL, [HDC, UINT], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:559
wglGetGenlockSampleRateI3D = _link_function('wglGetGenlockSampleRateI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:560
wglGenlockSourceDelayI3D = _link_function('wglGenlockSourceDelayI3D', BOOL, [HDC, UINT], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:561
wglGetGenlockSourceDelayI3D = _link_function('wglGetGenlockSourceDelayI3D', BOOL, [HDC, POINTER(UINT)], 'I3D_genlock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:562
wglQueryGenlockMaxSourceDelayI3D = _link_function('wglQueryGenlockMaxSourceDelayI3D', BOOL, [HDC, POINTER(UINT), POINTER(UINT)], 'I3D_genlock')
PFNWGLENABLEGENLOCKI3DPROC = CFUNCTYPE(BOOL, HDC) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:564
PFNWGLDISABLEGENLOCKI3DPROC = CFUNCTYPE(BOOL, HDC) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:565
PFNWGLISENABLEDGENLOCKI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(BOOL)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:566
PFNWGLGENLOCKSOURCEI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:567
PFNWGLGETGENLOCKSOURCEI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:568
PFNWGLGENLOCKSOURCEEDGEI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:569
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:570
PFNWGLGENLOCKSAMPLERATEI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:571
PFNWGLGETGENLOCKSAMPLERATEI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:572
PFNWGLGENLOCKSOURCEDELAYI3DPROC = CFUNCTYPE(BOOL, HDC, UINT) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:573
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:574
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(UINT), POINTER(UINT)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:575
# I3D_image_buffer (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:578)
WGL_I3D_image_buffer = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:579
LPVOID = POINTER(None) # C:\cygwin\home\Alex\pyglet\tools\wgl.h:45
DWORD = c_ulong # C:\cygwin\home\Alex\pyglet\tools\wgl.h:54
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:581
wglCreateImageBufferI3D = _link_function('wglCreateImageBufferI3D', LPVOID, [HDC, DWORD, UINT], 'I3D_image_buffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:582
wglDestroyImageBufferI3D = _link_function('wglDestroyImageBufferI3D', BOOL, [HDC, LPVOID], 'I3D_image_buffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:583
wglAssociateImageBufferEventsI3D = _link_function('wglAssociateImageBufferEventsI3D', BOOL, [HDC, POINTER(HANDLE), POINTER(LPVOID), POINTER(DWORD), UINT], 'I3D_image_buffer')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:584
wglReleaseImageBufferEventsI3D = _link_function('wglReleaseImageBufferEventsI3D', BOOL, [HDC, POINTER(LPVOID), UINT], 'I3D_image_buffer')
PFNWGLCREATEIMAGEBUFFERI3DPROC = CFUNCTYPE(LPVOID, HDC, DWORD, UINT) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:586
PFNWGLDESTROYIMAGEBUFFERI3DPROC = CFUNCTYPE(BOOL, HDC, LPVOID) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:587
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(HANDLE), POINTER(LPVOID), POINTER(DWORD), UINT) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:588
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC = CFUNCTYPE(BOOL, HDC, POINTER(LPVOID), UINT) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:589
# I3D_swap_frame_lock (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:592)
WGL_I3D_swap_frame_lock = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:593
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:595
wglEnableFrameLockI3D = _link_function('wglEnableFrameLockI3D', BOOL, [], 'I3D_swap_frame_lock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:596
wglDisableFrameLockI3D = _link_function('wglDisableFrameLockI3D', BOOL, [], 'I3D_swap_frame_lock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:597
wglIsEnabledFrameLockI3D = _link_function('wglIsEnabledFrameLockI3D', BOOL, [POINTER(BOOL)], 'I3D_swap_frame_lock')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:598
wglQueryFrameLockMasterI3D = _link_function('wglQueryFrameLockMasterI3D', BOOL, [POINTER(BOOL)], 'I3D_swap_frame_lock')
PFNWGLENABLEFRAMELOCKI3DPROC = CFUNCTYPE(BOOL) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:600
PFNWGLDISABLEFRAMELOCKI3DPROC = CFUNCTYPE(BOOL) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:601
PFNWGLISENABLEDFRAMELOCKI3DPROC = CFUNCTYPE(BOOL, POINTER(BOOL)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:602
PFNWGLQUERYFRAMELOCKMASTERI3DPROC = CFUNCTYPE(BOOL, POINTER(BOOL)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:603
# I3D_swap_frame_usage (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:606)
WGL_I3D_swap_frame_usage = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:607
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:609
wglGetFrameUsageI3D = _link_function('wglGetFrameUsageI3D', BOOL, [POINTER(c_float)], 'I3D_swap_frame_usage')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:610
wglBeginFrameTrackingI3D = _link_function('wglBeginFrameTrackingI3D', BOOL, [], 'I3D_swap_frame_usage')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:611
wglEndFrameTrackingI3D = _link_function('wglEndFrameTrackingI3D', BOOL, [], 'I3D_swap_frame_usage')
# http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:612
wglQueryFrameTrackingI3D = _link_function('wglQueryFrameTrackingI3D', BOOL, [POINTER(DWORD), POINTER(DWORD), POINTER(c_float)], 'I3D_swap_frame_usage')
PFNWGLGETFRAMEUSAGEI3DPROC = CFUNCTYPE(BOOL, POINTER(c_float)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:614
PFNWGLBEGINFRAMETRACKINGI3DPROC = CFUNCTYPE(BOOL) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:615
PFNWGLENDFRAMETRACKINGI3DPROC = CFUNCTYPE(BOOL) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:616
PFNWGLQUERYFRAMETRACKINGI3DPROC = CFUNCTYPE(BOOL, POINTER(DWORD), POINTER(DWORD), POINTER(c_float)) # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:617
# ATI_pixel_format_float (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:620)
WGL_ATI_pixel_format_float = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:621
# NV_float_buffer (http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:624)
WGL_NV_float_buffer = 1 # http://oss.sgi.com/projects/ogl-sample/ABI/wglext.h:625
__all__ = ['WIN32_LEAN_AND_MEAN', 'GLAPI', 'WGL_WGLEXT_VERSION',
'WGL_FRONT_COLOR_BUFFER_BIT_ARB', 'WGL_BACK_COLOR_BUFFER_BIT_ARB',
'WGL_DEPTH_BUFFER_BIT_ARB', 'WGL_STENCIL_BUFFER_BIT_ARB',
'WGL_SAMPLE_BUFFERS_ARB', 'WGL_SAMPLES_ARB', 'WGL_NUMBER_PIXEL_FORMATS_ARB',
'WGL_DRAW_TO_WINDOW_ARB', 'WGL_DRAW_TO_BITMAP_ARB', 'WGL_ACCELERATION_ARB',
'WGL_NEED_PALETTE_ARB', 'WGL_NEED_SYSTEM_PALETTE_ARB',
'WGL_SWAP_LAYER_BUFFERS_ARB', 'WGL_SWAP_METHOD_ARB',
'WGL_NUMBER_OVERLAYS_ARB', 'WGL_NUMBER_UNDERLAYS_ARB', 'WGL_TRANSPARENT_ARB',
'WGL_TRANSPARENT_RED_VALUE_ARB', 'WGL_TRANSPARENT_GREEN_VALUE_ARB',
'WGL_TRANSPARENT_BLUE_VALUE_ARB', 'WGL_TRANSPARENT_ALPHA_VALUE_ARB',
'WGL_TRANSPARENT_INDEX_VALUE_ARB', 'WGL_SHARE_DEPTH_ARB',
'WGL_SHARE_STENCIL_ARB', 'WGL_SHARE_ACCUM_ARB', 'WGL_SUPPORT_GDI_ARB',
'WGL_SUPPORT_OPENGL_ARB', 'WGL_DOUBLE_BUFFER_ARB', 'WGL_STEREO_ARB',
'WGL_PIXEL_TYPE_ARB', 'WGL_COLOR_BITS_ARB', 'WGL_RED_BITS_ARB',
'WGL_RED_SHIFT_ARB', 'WGL_GREEN_BITS_ARB', 'WGL_GREEN_SHIFT_ARB',
'WGL_BLUE_BITS_ARB', 'WGL_BLUE_SHIFT_ARB', 'WGL_ALPHA_BITS_ARB',
'WGL_ALPHA_SHIFT_ARB', 'WGL_ACCUM_BITS_ARB', 'WGL_ACCUM_RED_BITS_ARB',
'WGL_ACCUM_GREEN_BITS_ARB', 'WGL_ACCUM_BLUE_BITS_ARB',
'WGL_ACCUM_ALPHA_BITS_ARB', 'WGL_DEPTH_BITS_ARB', 'WGL_STENCIL_BITS_ARB',
'WGL_AUX_BUFFERS_ARB', 'WGL_NO_ACCELERATION_ARB',
'WGL_GENERIC_ACCELERATION_ARB', 'WGL_FULL_ACCELERATION_ARB',
'WGL_SWAP_EXCHANGE_ARB', 'WGL_SWAP_COPY_ARB', 'WGL_SWAP_UNDEFINED_ARB',
'WGL_TYPE_RGBA_ARB', 'WGL_TYPE_COLORINDEX_ARB',
'ERROR_INVALID_PIXEL_TYPE_ARB', 'ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB',
'WGL_DRAW_TO_PBUFFER_ARB', 'WGL_MAX_PBUFFER_PIXELS_ARB',
'WGL_MAX_PBUFFER_WIDTH_ARB', 'WGL_MAX_PBUFFER_HEIGHT_ARB',
'WGL_PBUFFER_LARGEST_ARB', 'WGL_PBUFFER_WIDTH_ARB', 'WGL_PBUFFER_HEIGHT_ARB',
'WGL_PBUFFER_LOST_ARB', 'WGL_BIND_TO_TEXTURE_RGB_ARB',
'WGL_BIND_TO_TEXTURE_RGBA_ARB', 'WGL_TEXTURE_FORMAT_ARB',
'WGL_TEXTURE_TARGET_ARB', 'WGL_MIPMAP_TEXTURE_ARB', 'WGL_TEXTURE_RGB_ARB',
'WGL_TEXTURE_RGBA_ARB', 'WGL_NO_TEXTURE_ARB', 'WGL_TEXTURE_CUBE_MAP_ARB',
'WGL_TEXTURE_1D_ARB', 'WGL_TEXTURE_2D_ARB', 'WGL_MIPMAP_LEVEL_ARB',
'WGL_CUBE_MAP_FACE_ARB', 'WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB',
'WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB', 'WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB',
'WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB', 'WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB',
'WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB', 'WGL_FRONT_LEFT_ARB',
'WGL_FRONT_RIGHT_ARB', 'WGL_BACK_LEFT_ARB', 'WGL_BACK_RIGHT_ARB',
'WGL_AUX0_ARB', 'WGL_AUX1_ARB', 'WGL_AUX2_ARB', 'WGL_AUX3_ARB',
'WGL_AUX4_ARB', 'WGL_AUX5_ARB', 'WGL_AUX6_ARB', 'WGL_AUX7_ARB',
'WGL_AUX8_ARB', 'WGL_AUX9_ARB', 'WGL_TYPE_RGBA_FLOAT_ARB',
'ERROR_INVALID_PIXEL_TYPE_EXT', 'WGL_NUMBER_PIXEL_FORMATS_EXT',
'WGL_DRAW_TO_WINDOW_EXT', 'WGL_DRAW_TO_BITMAP_EXT', 'WGL_ACCELERATION_EXT',
'WGL_NEED_PALETTE_EXT', 'WGL_NEED_SYSTEM_PALETTE_EXT',
'WGL_SWAP_LAYER_BUFFERS_EXT', 'WGL_SWAP_METHOD_EXT',
'WGL_NUMBER_OVERLAYS_EXT', 'WGL_NUMBER_UNDERLAYS_EXT', 'WGL_TRANSPARENT_EXT',
'WGL_TRANSPARENT_VALUE_EXT', 'WGL_SHARE_DEPTH_EXT', 'WGL_SHARE_STENCIL_EXT',
'WGL_SHARE_ACCUM_EXT', 'WGL_SUPPORT_GDI_EXT', 'WGL_SUPPORT_OPENGL_EXT',
'WGL_DOUBLE_BUFFER_EXT', 'WGL_STEREO_EXT', 'WGL_PIXEL_TYPE_EXT',
'WGL_COLOR_BITS_EXT', 'WGL_RED_BITS_EXT', 'WGL_RED_SHIFT_EXT',
'WGL_GREEN_BITS_EXT', 'WGL_GREEN_SHIFT_EXT', 'WGL_BLUE_BITS_EXT',
'WGL_BLUE_SHIFT_EXT', 'WGL_ALPHA_BITS_EXT', 'WGL_ALPHA_SHIFT_EXT',
'WGL_ACCUM_BITS_EXT', 'WGL_ACCUM_RED_BITS_EXT', 'WGL_ACCUM_GREEN_BITS_EXT',
'WGL_ACCUM_BLUE_BITS_EXT', 'WGL_ACCUM_ALPHA_BITS_EXT', 'WGL_DEPTH_BITS_EXT',
'WGL_STENCIL_BITS_EXT', 'WGL_AUX_BUFFERS_EXT', 'WGL_NO_ACCELERATION_EXT',
'WGL_GENERIC_ACCELERATION_EXT', 'WGL_FULL_ACCELERATION_EXT',
'WGL_SWAP_EXCHANGE_EXT', 'WGL_SWAP_COPY_EXT', 'WGL_SWAP_UNDEFINED_EXT',
'WGL_TYPE_RGBA_EXT', 'WGL_TYPE_COLORINDEX_EXT', 'WGL_DRAW_TO_PBUFFER_EXT',
'WGL_MAX_PBUFFER_PIXELS_EXT', 'WGL_MAX_PBUFFER_WIDTH_EXT',
'WGL_MAX_PBUFFER_HEIGHT_EXT', 'WGL_OPTIMAL_PBUFFER_WIDTH_EXT',
'WGL_OPTIMAL_PBUFFER_HEIGHT_EXT', 'WGL_PBUFFER_LARGEST_EXT',
'WGL_PBUFFER_WIDTH_EXT', 'WGL_PBUFFER_HEIGHT_EXT', 'WGL_DEPTH_FLOAT_EXT',
'WGL_SAMPLE_BUFFERS_3DFX', 'WGL_SAMPLES_3DFX', 'WGL_SAMPLE_BUFFERS_EXT',
'WGL_SAMPLES_EXT', 'WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D',
'WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D',
'WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D',
'WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D', 'WGL_GAMMA_TABLE_SIZE_I3D',
'WGL_GAMMA_EXCLUDE_DESKTOP_I3D', 'WGL_GENLOCK_SOURCE_MULTIVIEW_I3D',
'WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D', 'WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D',
'WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D', 'WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D',
'WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D', 'WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D',
'WGL_GENLOCK_SOURCE_EDGE_RISING_I3D', 'WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D',
'WGL_IMAGE_BUFFER_MIN_ACCESS_I3D', 'WGL_IMAGE_BUFFER_LOCK_I3D',
'WGL_BIND_TO_TEXTURE_DEPTH_NV', 'WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV',
'WGL_DEPTH_TEXTURE_FORMAT_NV', 'WGL_TEXTURE_DEPTH_COMPONENT_NV',
'WGL_DEPTH_COMPONENT_NV', 'WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV',
'WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV', 'WGL_TEXTURE_RECTANGLE_NV',
'WGL_TYPE_RGBA_FLOAT_ATI', 'WGL_FLOAT_COMPONENTS_NV',
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV',
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV',
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV',
'WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV', 'WGL_TEXTURE_FLOAT_R_NV',
'WGL_TEXTURE_FLOAT_RG_NV', 'WGL_TEXTURE_FLOAT_RGB_NV',
'WGL_TEXTURE_FLOAT_RGBA_NV', 'HPBUFFERARB', 'HPBUFFEREXT',
'WGL_ARB_buffer_region', 'wglCreateBufferRegionARB',
'wglDeleteBufferRegionARB', 'wglSaveBufferRegionARB',
'wglRestoreBufferRegionARB', 'PFNWGLCREATEBUFFERREGIONARBPROC',
'PFNWGLDELETEBUFFERREGIONARBPROC', 'PFNWGLSAVEBUFFERREGIONARBPROC',
'PFNWGLRESTOREBUFFERREGIONARBPROC', 'WGL_ARB_multisample',
'WGL_ARB_extensions_string', 'wglGetExtensionsStringARB',
'PFNWGLGETEXTENSIONSSTRINGARBPROC', 'WGL_ARB_pixel_format',
'wglGetPixelFormatAttribivARB', 'wglGetPixelFormatAttribfvARB',
'wglChoosePixelFormatARB', 'PFNWGLGETPIXELFORMATATTRIBIVARBPROC',
'PFNWGLGETPIXELFORMATATTRIBFVARBPROC', 'PFNWGLCHOOSEPIXELFORMATARBPROC',
'WGL_ARB_make_current_read', 'wglMakeContextCurrentARB',
'wglGetCurrentReadDCARB', 'PFNWGLMAKECONTEXTCURRENTARBPROC',
'PFNWGLGETCURRENTREADDCARBPROC', 'WGL_ARB_pbuffer', 'wglCreatePbufferARB',
'wglGetPbufferDCARB', 'wglReleasePbufferDCARB', 'wglDestroyPbufferARB',
'wglQueryPbufferARB', 'PFNWGLCREATEPBUFFERARBPROC',
'PFNWGLGETPBUFFERDCARBPROC', 'PFNWGLRELEASEPBUFFERDCARBPROC',
'PFNWGLDESTROYPBUFFERARBPROC', 'PFNWGLQUERYPBUFFERARBPROC',
'WGL_ARB_render_texture', 'wglBindTexImageARB', 'wglReleaseTexImageARB',
'wglSetPbufferAttribARB', 'PFNWGLBINDTEXIMAGEARBPROC',
'PFNWGLRELEASETEXIMAGEARBPROC', 'PFNWGLSETPBUFFERATTRIBARBPROC',
'WGL_ARB_pixel_format_float', 'WGL_EXT_display_color_table',
'wglCreateDisplayColorTableEXT', 'wglLoadDisplayColorTableEXT',
'wglBindDisplayColorTableEXT', 'wglDestroyDisplayColorTableEXT',
'PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC', 'PFNWGLLOADDISPLAYCOLORTABLEEXTPROC',
'PFNWGLBINDDISPLAYCOLORTABLEEXTPROC', 'PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC',
'WGL_EXT_extensions_string', 'wglGetExtensionsStringEXT',
'PFNWGLGETEXTENSIONSSTRINGEXTPROC', 'WGL_EXT_make_current_read',
'wglMakeContextCurrentEXT', 'wglGetCurrentReadDCEXT',
'PFNWGLMAKECONTEXTCURRENTEXTPROC', 'PFNWGLGETCURRENTREADDCEXTPROC',
'WGL_EXT_pbuffer', 'wglCreatePbufferEXT', 'wglGetPbufferDCEXT',
'wglReleasePbufferDCEXT', 'wglDestroyPbufferEXT', 'wglQueryPbufferEXT',
'PFNWGLCREATEPBUFFEREXTPROC', 'PFNWGLGETPBUFFERDCEXTPROC',
'PFNWGLRELEASEPBUFFERDCEXTPROC', 'PFNWGLDESTROYPBUFFEREXTPROC',
'PFNWGLQUERYPBUFFEREXTPROC', 'WGL_EXT_pixel_format',
'wglGetPixelFormatAttribivEXT', 'wglGetPixelFormatAttribfvEXT',
'wglChoosePixelFormatEXT', 'PFNWGLGETPIXELFORMATATTRIBIVEXTPROC',
'PFNWGLGETPIXELFORMATATTRIBFVEXTPROC', 'PFNWGLCHOOSEPIXELFORMATEXTPROC',
'WGL_EXT_swap_control', 'wglSwapIntervalEXT', 'wglGetSwapIntervalEXT',
'PFNWGLSWAPINTERVALEXTPROC', 'PFNWGLGETSWAPINTERVALEXTPROC',
'WGL_EXT_depth_float', 'WGL_NV_vertex_array_range', 'wglAllocateMemoryNV',
'wglFreeMemoryNV', 'PFNWGLALLOCATEMEMORYNVPROC', 'PFNWGLFREEMEMORYNVPROC',
'WGL_3DFX_multisample', 'WGL_EXT_multisample', 'WGL_OML_sync_control',
'wglGetSyncValuesOML', 'wglGetMscRateOML', 'wglSwapBuffersMscOML',
'wglSwapLayerBuffersMscOML', 'wglWaitForMscOML', 'wglWaitForSbcOML',
'PFNWGLGETSYNCVALUESOMLPROC', 'PFNWGLGETMSCRATEOMLPROC',
'PFNWGLSWAPBUFFERSMSCOMLPROC', 'PFNWGLSWAPLAYERBUFFERSMSCOMLPROC',
'PFNWGLWAITFORMSCOMLPROC', 'PFNWGLWAITFORSBCOMLPROC',
'WGL_I3D_digital_video_control', 'wglGetDigitalVideoParametersI3D',
'wglSetDigitalVideoParametersI3D', 'PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC',
'PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC', 'WGL_I3D_gamma',
'wglGetGammaTableParametersI3D', 'wglSetGammaTableParametersI3D',
'wglGetGammaTableI3D', 'wglSetGammaTableI3D',
'PFNWGLGETGAMMATABLEPARAMETERSI3DPROC',
'PFNWGLSETGAMMATABLEPARAMETERSI3DPROC', 'PFNWGLGETGAMMATABLEI3DPROC',
'PFNWGLSETGAMMATABLEI3DPROC', 'WGL_I3D_genlock', 'wglEnableGenlockI3D',
'wglDisableGenlockI3D', 'wglIsEnabledGenlockI3D', 'wglGenlockSourceI3D',
'wglGetGenlockSourceI3D', 'wglGenlockSourceEdgeI3D',
'wglGetGenlockSourceEdgeI3D', 'wglGenlockSampleRateI3D',
'wglGetGenlockSampleRateI3D', 'wglGenlockSourceDelayI3D',
'wglGetGenlockSourceDelayI3D', 'wglQueryGenlockMaxSourceDelayI3D',
'PFNWGLENABLEGENLOCKI3DPROC', 'PFNWGLDISABLEGENLOCKI3DPROC',
'PFNWGLISENABLEDGENLOCKI3DPROC', 'PFNWGLGENLOCKSOURCEI3DPROC',
'PFNWGLGETGENLOCKSOURCEI3DPROC', 'PFNWGLGENLOCKSOURCEEDGEI3DPROC',
'PFNWGLGETGENLOCKSOURCEEDGEI3DPROC', 'PFNWGLGENLOCKSAMPLERATEI3DPROC',
'PFNWGLGETGENLOCKSAMPLERATEI3DPROC', 'PFNWGLGENLOCKSOURCEDELAYI3DPROC',
'PFNWGLGETGENLOCKSOURCEDELAYI3DPROC',
'PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC', 'WGL_I3D_image_buffer',
'wglCreateImageBufferI3D', 'wglDestroyImageBufferI3D',
'wglAssociateImageBufferEventsI3D', 'wglReleaseImageBufferEventsI3D',
'PFNWGLCREATEIMAGEBUFFERI3DPROC', 'PFNWGLDESTROYIMAGEBUFFERI3DPROC',
'PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC',
'PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC', 'WGL_I3D_swap_frame_lock',
'wglEnableFrameLockI3D', 'wglDisableFrameLockI3D', 'wglIsEnabledFrameLockI3D',
'wglQueryFrameLockMasterI3D', 'PFNWGLENABLEFRAMELOCKI3DPROC',
'PFNWGLDISABLEFRAMELOCKI3DPROC', 'PFNWGLISENABLEDFRAMELOCKI3DPROC',
'PFNWGLQUERYFRAMELOCKMASTERI3DPROC', 'WGL_I3D_swap_frame_usage',
'wglGetFrameUsageI3D', 'wglBeginFrameTrackingI3D', 'wglEndFrameTrackingI3D',
'wglQueryFrameTrackingI3D', 'PFNWGLGETFRAMEUSAGEI3DPROC',
'PFNWGLBEGINFRAMETRACKINGI3DPROC', 'PFNWGLENDFRAMETRACKINGI3DPROC',
'PFNWGLQUERYFRAMETRACKINGI3DPROC', 'WGL_ATI_pixel_format_float',
'WGL_NV_float_buffer']
# END GENERATED CONTENT (do not edit above this line)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: lib.py 1978 2008-03-28 15:11:48Z Alex.Holkner $'
import sys
import ctypes
import pyglet
__all__ = ['link_GL', 'link_GLU', 'link_AGL', 'link_GLX', 'link_WGL']
_debug_gl = pyglet.options['debug_gl']
_debug_gl_trace = pyglet.options['debug_gl_trace']
_debug_gl_trace_args = pyglet.options['debug_gl_trace_args']
class MissingFunctionException(Exception):
def __init__(self, name, requires=None, suggestions=None):
msg = '%s is not exported by the available OpenGL driver.' % name
if requires:
msg += ' %s is required for this functionality.' % requires
if suggestions:
msg += ' Consider alternative(s) %s.' % ', '.join(suggestions)
Exception.__init__(self, msg)
def missing_function(name, requires=None, suggestions=None):
def MissingFunction(*args, **kwargs):
raise MissingFunctionException(name, requires, suggestions)
return MissingFunction
_int_types = (ctypes.c_int16, ctypes.c_int32)
if hasattr(ctypes, 'c_int64'):
# Some builds of ctypes apparently do not have c_int64
# defined; it's a pretty good bet that these builds do not
# have 64-bit pointers.
_int_types += (ctypes.c_int64,)
for t in _int_types:
if ctypes.sizeof(t) == ctypes.sizeof(ctypes.c_size_t):
c_ptrdiff_t = t
class c_void(ctypes.Structure):
# c_void_p is a buggy return type, converting to int, so
# POINTER(None) == c_void_p is actually written as
# POINTER(c_void), so it can be treated as a real pointer.
_fields_ = [('dummy', ctypes.c_int)]
class GLException(Exception):
pass
def errcheck(result, func, arguments):
if _debug_gl_trace:
try:
name = func.__name__
except AttributeError:
name = repr(func)
if _debug_gl_trace_args:
trace_args = ', '.join([repr(arg)[:20] for arg in arguments])
print '%s(%s)' % (name, trace_args)
else:
print name
from pyglet import gl
context = gl.current_context
if not context:
raise GLException('No GL context; create a Window first')
if not context._gl_begin:
error = gl.glGetError()
if error:
msg = ctypes.cast(gl.gluErrorString(error), ctypes.c_char_p).value
raise GLException(msg)
return result
def errcheck_glbegin(result, func, arguments):
from pyglet import gl
context = gl.current_context
if not context:
raise GLException('No GL context; create a Window first')
context._gl_begin = True
return result
def errcheck_glend(result, func, arguments):
from pyglet import gl
context = gl.current_context
if not context:
raise GLException('No GL context; create a Window first')
context._gl_begin = False
return errcheck(result, func, arguments)
def decorate_function(func, name):
if _debug_gl:
if name == 'glBegin':
func.errcheck = errcheck_glbegin
elif name == 'glEnd':
func.errcheck = errcheck_glend
elif name not in ('glGetError', 'gluErrorString') and \
name[:3] not in ('glX', 'agl', 'wgl'):
func.errcheck = errcheck
link_AGL = None
link_GLX = None
link_WGL = None
if sys.platform in ('win32', 'cygwin'):
from pyglet.gl.lib_wgl import link_GL, link_GLU, link_WGL
elif sys.platform == 'darwin':
from pyglet.gl.lib_agl import link_GL, link_GLU, link_AGL
else:
from pyglet.gl.lib_glx import link_GL, link_GLU, link_GLX
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''This file is currently hand-coded; I don't have a MESA header file to build
off.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: glxext_mesa.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
import ctypes
from ctypes import *
from pyglet.gl.lib import link_GLX as _link_function
glXSwapIntervalMESA = _link_function('glXSwapIntervalMESA', c_int, [c_int], 'MESA_swap_control')
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Additional hand-coded GL extensions.
These are hand-wrapped extension tokens and functions that are in
the OpenGL Extension Registry but have not yet been added to either
the registry's glext.h or nVidia's glext.h. Remove wraps from here
when the headers are updated (and glext_arb.py or glext_nv.py are
regenerated).
When adding an extension here, include the name and URL, and any tokens and
functions appearing under "New Tokens" and "New Procedures" headings. Don't
forget to add the GL_/gl prefix.
Unnumbered extensions in the registry are not included.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: glext_missing.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
from ctypes import *
from pyglet.gl.lib import link_GL as _link_function
from pyglet.gl.lib import c_ptrdiff_t
# At time of writing, ABI glext.h was last updated 2005/06/20, so numbered
# non-ARB extensions from 312 on must be included here.
# GL_EXT_packed_depth_stencil
# http://oss.sgi.com/projects/ogl-sample/registry/EXT/packed_depth_stencil.txt
GL_DEPTH_STENCIL_EXT = 0x84F9
GL_UNSIGNED_INT_24_8_EXT = 0x84FA
GL_DEPTH24_STENCIL8_EXT = 0x88F0
GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1
# GL_EXT_texture_sRGB
# http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_sRGB.txt
GL_SRGB_EXT = 0x8C40
GL_SRGB8_EXT = 0x8C41
GL_SRGB_ALPHA_EXT = 0x8C42
GL_SRGB8_ALPHA8_EXT = 0x8C43
GL_SLUMINANCE_ALPHA_EXT = 0x8C44
GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45
GL_SLUMINANCE_EXT = 0x8C46
GL_SLUMINANCE8_EXT = 0x8C47
GL_COMPRESSED_SRGB_EXT = 0x8C48
GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49
GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
# GL_EXT_stencil_clear_tag
# http://oss.sgi.com/projects/ogl-sample/registry/EXT/stencil_clear_tag.txt
GLuint = c_uint # /usr/include/GL/gl.h:62
GLsizei = c_int # /usr/include/GL/gl.h:59
glStencilClearTagEXT = _link_function(
'glStencilClearTagEXT', None, [GLsizei, GLuint])
GL_STENCIL_TAG_BITS_EXT = 0x88F2
GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
# GL_EXT_framebuffer_blit
# http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_blit.txt
GLenum = c_uint # /usr/include/GL/gl.h:53
GLint = c_int # /usr/include/GL/gl.h:58
glBlitFramebufferEXT = _link_function(
'glBlitFramebufferEXT', None, [GLint, GLint, GLint, GLint,
GLint, GLint, GLint, GLint,
GLuint, GLenum])
GL_READ_FRAMEBUFFER_EXT = 0x8CA8
GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9
GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6
GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
# GL_EXT_framebuffer_multisample
# http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_multisample.txt
GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
# GL_MESAX_texture_stack
# http://oss.sgi.com/projects/ogl-sample/registry/MESAX/texture_stack.txt
GL_TEXTURE_1D_STACK_MESAX = 0x8759
GL_TEXTURE_2D_STACK_MESAX = 0x875A
GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: lib_glx.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
from ctypes import *
import pyglet.lib
from pyglet.gl.lib import missing_function, decorate_function
__all__ = ['link_GL', 'link_GLU', 'link_GLX']
gl_lib = pyglet.lib.load_library('GL')
glu_lib = pyglet.lib.load_library('GLU')
# Look for glXGetProcAddressARB extension, use it as fallback (for
# ATI fglrx and DRI drivers).
try:
glXGetProcAddressARB = getattr(gl_lib, 'glXGetProcAddressARB')
glXGetProcAddressARB.restype = POINTER(CFUNCTYPE(None))
glXGetProcAddressARB.argtypes = [POINTER(c_ubyte)]
_have_getprocaddress = True
except AttributeError:
_have_get_procaddress = False
def link_GL(name, restype, argtypes, requires=None, suggestions=None):
try:
func = getattr(gl_lib, name)
func.restype = restype
func.argtypes = argtypes
decorate_function(func, name)
return func
except AttributeError, e:
if _have_getprocaddress:
# Fallback if implemented but not in ABI
bname = cast(pointer(create_string_buffer(name)), POINTER(c_ubyte))
addr = glXGetProcAddressARB(bname)
if addr:
ftype = CFUNCTYPE(*((restype,) + tuple(argtypes)))
func = cast(addr, ftype)
decorate_function(func, name)
return func
return missing_function(name, requires, suggestions)
link_GLX = link_GL
def link_GLU(name, restype, argtypes, requires=None, suggestions=None):
try:
func = getattr(glu_lib, name)
func.restype = restype
func.argtypes = argtypes
decorate_function(func, name)
return func
except AttributeError, e:
return missing_function(name, requires, suggestions)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for http://developer.download.nvidia.com/opengl/includes/glext.h
Generated by tools/gengl.py.
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: glext_nv.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
from ctypes import *
from pyglet.gl.lib import link_GL as _link_function
from pyglet.gl.lib import c_ptrdiff_t
# BEGIN GENERATED CONTENT (do not edit below this line)
# This content is generated by tools/gengl.py.
# Wrapper for http://developer.download.nvidia.com/opengl/includes/glext.h
# GLEXT_LEGACY (/usr/include/GL/gl.h:70)
GL_GLEXT_VERSION = 28 # GL/glext.h:74
# VERSION_1_2 (GL/glext.h:76)
GL_UNSIGNED_BYTE_3_3_2 = 32818 # GL/glext.h:77
GL_UNSIGNED_SHORT_4_4_4_4 = 32819 # GL/glext.h:78
GL_UNSIGNED_SHORT_5_5_5_1 = 32820 # GL/glext.h:79
GL_UNSIGNED_INT_8_8_8_8 = 32821 # GL/glext.h:80
GL_UNSIGNED_INT_10_10_10_2 = 32822 # GL/glext.h:81
GL_RESCALE_NORMAL = 32826 # GL/glext.h:82
GL_TEXTURE_BINDING_3D = 32874 # GL/glext.h:83
GL_PACK_SKIP_IMAGES = 32875 # GL/glext.h:84
GL_PACK_IMAGE_HEIGHT = 32876 # GL/glext.h:85
GL_UNPACK_SKIP_IMAGES = 32877 # GL/glext.h:86
GL_UNPACK_IMAGE_HEIGHT = 32878 # GL/glext.h:87
GL_TEXTURE_3D = 32879 # GL/glext.h:88
GL_PROXY_TEXTURE_3D = 32880 # GL/glext.h:89
GL_TEXTURE_DEPTH = 32881 # GL/glext.h:90
GL_TEXTURE_WRAP_R = 32882 # GL/glext.h:91
GL_MAX_3D_TEXTURE_SIZE = 32883 # GL/glext.h:92
GL_UNSIGNED_BYTE_2_3_3_REV = 33634 # GL/glext.h:93
GL_UNSIGNED_SHORT_5_6_5 = 33635 # GL/glext.h:94
GL_UNSIGNED_SHORT_5_6_5_REV = 33636 # GL/glext.h:95
GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637 # GL/glext.h:96
GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638 # GL/glext.h:97
GL_UNSIGNED_INT_8_8_8_8_REV = 33639 # GL/glext.h:98
GL_UNSIGNED_INT_2_10_10_10_REV = 33640 # GL/glext.h:99
GL_BGR = 32992 # GL/glext.h:100
GL_BGRA = 32993 # GL/glext.h:101
GL_MAX_ELEMENTS_VERTICES = 33000 # GL/glext.h:102
GL_MAX_ELEMENTS_INDICES = 33001 # GL/glext.h:103
GL_CLAMP_TO_EDGE = 33071 # GL/glext.h:104
GL_TEXTURE_MIN_LOD = 33082 # GL/glext.h:105
GL_TEXTURE_MAX_LOD = 33083 # GL/glext.h:106
GL_TEXTURE_BASE_LEVEL = 33084 # GL/glext.h:107
GL_TEXTURE_MAX_LEVEL = 33085 # GL/glext.h:108
GL_LIGHT_MODEL_COLOR_CONTROL = 33272 # GL/glext.h:109
GL_SINGLE_COLOR = 33273 # GL/glext.h:110
GL_SEPARATE_SPECULAR_COLOR = 33274 # GL/glext.h:111
GL_SMOOTH_POINT_SIZE_RANGE = 2834 # GL/glext.h:112
GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835 # GL/glext.h:113
GL_SMOOTH_LINE_WIDTH_RANGE = 2850 # GL/glext.h:114
GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851 # GL/glext.h:115
GL_ALIASED_POINT_SIZE_RANGE = 33901 # GL/glext.h:116
GL_ALIASED_LINE_WIDTH_RANGE = 33902 # GL/glext.h:117
# ARB_imaging (GL/glext.h:120)
GL_CONSTANT_COLOR = 32769 # GL/glext.h:121
GL_ONE_MINUS_CONSTANT_COLOR = 32770 # GL/glext.h:122
GL_CONSTANT_ALPHA = 32771 # GL/glext.h:123
GL_ONE_MINUS_CONSTANT_ALPHA = 32772 # GL/glext.h:124
GL_BLEND_COLOR = 32773 # GL/glext.h:125
GL_FUNC_ADD = 32774 # GL/glext.h:126
GL_MIN = 32775 # GL/glext.h:127
GL_MAX = 32776 # GL/glext.h:128
GL_BLEND_EQUATION = 32777 # GL/glext.h:129
GL_FUNC_SUBTRACT = 32778 # GL/glext.h:130
GL_FUNC_REVERSE_SUBTRACT = 32779 # GL/glext.h:131
GL_CONVOLUTION_1D = 32784 # GL/glext.h:132
GL_CONVOLUTION_2D = 32785 # GL/glext.h:133
GL_SEPARABLE_2D = 32786 # GL/glext.h:134
GL_CONVOLUTION_BORDER_MODE = 32787 # GL/glext.h:135
GL_CONVOLUTION_FILTER_SCALE = 32788 # GL/glext.h:136
GL_CONVOLUTION_FILTER_BIAS = 32789 # GL/glext.h:137
GL_REDUCE = 32790 # GL/glext.h:138
GL_CONVOLUTION_FORMAT = 32791 # GL/glext.h:139
GL_CONVOLUTION_WIDTH = 32792 # GL/glext.h:140
GL_CONVOLUTION_HEIGHT = 32793 # GL/glext.h:141
GL_MAX_CONVOLUTION_WIDTH = 32794 # GL/glext.h:142
GL_MAX_CONVOLUTION_HEIGHT = 32795 # GL/glext.h:143
GL_POST_CONVOLUTION_RED_SCALE = 32796 # GL/glext.h:144
GL_POST_CONVOLUTION_GREEN_SCALE = 32797 # GL/glext.h:145
GL_POST_CONVOLUTION_BLUE_SCALE = 32798 # GL/glext.h:146
GL_POST_CONVOLUTION_ALPHA_SCALE = 32799 # GL/glext.h:147
GL_POST_CONVOLUTION_RED_BIAS = 32800 # GL/glext.h:148
GL_POST_CONVOLUTION_GREEN_BIAS = 32801 # GL/glext.h:149
GL_POST_CONVOLUTION_BLUE_BIAS = 32802 # GL/glext.h:150
GL_POST_CONVOLUTION_ALPHA_BIAS = 32803 # GL/glext.h:151
GL_HISTOGRAM = 32804 # GL/glext.h:152
GL_PROXY_HISTOGRAM = 32805 # GL/glext.h:153
GL_HISTOGRAM_WIDTH = 32806 # GL/glext.h:154
GL_HISTOGRAM_FORMAT = 32807 # GL/glext.h:155
GL_HISTOGRAM_RED_SIZE = 32808 # GL/glext.h:156
GL_HISTOGRAM_GREEN_SIZE = 32809 # GL/glext.h:157
GL_HISTOGRAM_BLUE_SIZE = 32810 # GL/glext.h:158
GL_HISTOGRAM_ALPHA_SIZE = 32811 # GL/glext.h:159
GL_HISTOGRAM_LUMINANCE_SIZE = 32812 # GL/glext.h:160
GL_HISTOGRAM_SINK = 32813 # GL/glext.h:161
GL_MINMAX = 32814 # GL/glext.h:162
GL_MINMAX_FORMAT = 32815 # GL/glext.h:163
GL_MINMAX_SINK = 32816 # GL/glext.h:164
GL_TABLE_TOO_LARGE = 32817 # GL/glext.h:165
GL_COLOR_MATRIX = 32945 # GL/glext.h:166
GL_COLOR_MATRIX_STACK_DEPTH = 32946 # GL/glext.h:167
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 32947 # GL/glext.h:168
GL_POST_COLOR_MATRIX_RED_SCALE = 32948 # GL/glext.h:169
GL_POST_COLOR_MATRIX_GREEN_SCALE = 32949 # GL/glext.h:170
GL_POST_COLOR_MATRIX_BLUE_SCALE = 32950 # GL/glext.h:171
GL_POST_COLOR_MATRIX_ALPHA_SCALE = 32951 # GL/glext.h:172
GL_POST_COLOR_MATRIX_RED_BIAS = 32952 # GL/glext.h:173
GL_POST_COLOR_MATRIX_GREEN_BIAS = 32953 # GL/glext.h:174
GL_POST_COLOR_MATRIX_BLUE_BIAS = 32954 # GL/glext.h:175
GL_POST_COLOR_MATRIX_ALPHA_BIAS = 32955 # GL/glext.h:176
GL_COLOR_TABLE = 32976 # GL/glext.h:177
GL_POST_CONVOLUTION_COLOR_TABLE = 32977 # GL/glext.h:178
GL_POST_COLOR_MATRIX_COLOR_TABLE = 32978 # GL/glext.h:179
GL_PROXY_COLOR_TABLE = 32979 # GL/glext.h:180
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 32980 # GL/glext.h:181
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 32981 # GL/glext.h:182
GL_COLOR_TABLE_SCALE = 32982 # GL/glext.h:183
GL_COLOR_TABLE_BIAS = 32983 # GL/glext.h:184
GL_COLOR_TABLE_FORMAT = 32984 # GL/glext.h:185
GL_COLOR_TABLE_WIDTH = 32985 # GL/glext.h:186
GL_COLOR_TABLE_RED_SIZE = 32986 # GL/glext.h:187
GL_COLOR_TABLE_GREEN_SIZE = 32987 # GL/glext.h:188
GL_COLOR_TABLE_BLUE_SIZE = 32988 # GL/glext.h:189
GL_COLOR_TABLE_ALPHA_SIZE = 32989 # GL/glext.h:190
GL_COLOR_TABLE_LUMINANCE_SIZE = 32990 # GL/glext.h:191
GL_COLOR_TABLE_INTENSITY_SIZE = 32991 # GL/glext.h:192
GL_CONSTANT_BORDER = 33105 # GL/glext.h:193
GL_REPLICATE_BORDER = 33107 # GL/glext.h:194
GL_CONVOLUTION_BORDER_COLOR = 33108 # GL/glext.h:195
# VERSION_1_3 (GL/glext.h:198)
GL_TEXTURE0 = 33984 # GL/glext.h:199
GL_TEXTURE1 = 33985 # GL/glext.h:200
GL_TEXTURE2 = 33986 # GL/glext.h:201
GL_TEXTURE3 = 33987 # GL/glext.h:202
GL_TEXTURE4 = 33988 # GL/glext.h:203
GL_TEXTURE5 = 33989 # GL/glext.h:204
GL_TEXTURE6 = 33990 # GL/glext.h:205
GL_TEXTURE7 = 33991 # GL/glext.h:206
GL_TEXTURE8 = 33992 # GL/glext.h:207
GL_TEXTURE9 = 33993 # GL/glext.h:208
GL_TEXTURE10 = 33994 # GL/glext.h:209
GL_TEXTURE11 = 33995 # GL/glext.h:210
GL_TEXTURE12 = 33996 # GL/glext.h:211
GL_TEXTURE13 = 33997 # GL/glext.h:212
GL_TEXTURE14 = 33998 # GL/glext.h:213
GL_TEXTURE15 = 33999 # GL/glext.h:214
GL_TEXTURE16 = 34000 # GL/glext.h:215
GL_TEXTURE17 = 34001 # GL/glext.h:216
GL_TEXTURE18 = 34002 # GL/glext.h:217
GL_TEXTURE19 = 34003 # GL/glext.h:218
GL_TEXTURE20 = 34004 # GL/glext.h:219
GL_TEXTURE21 = 34005 # GL/glext.h:220
GL_TEXTURE22 = 34006 # GL/glext.h:221
GL_TEXTURE23 = 34007 # GL/glext.h:222
GL_TEXTURE24 = 34008 # GL/glext.h:223
GL_TEXTURE25 = 34009 # GL/glext.h:224
GL_TEXTURE26 = 34010 # GL/glext.h:225
GL_TEXTURE27 = 34011 # GL/glext.h:226
GL_TEXTURE28 = 34012 # GL/glext.h:227
GL_TEXTURE29 = 34013 # GL/glext.h:228
GL_TEXTURE30 = 34014 # GL/glext.h:229
GL_TEXTURE31 = 34015 # GL/glext.h:230
GL_ACTIVE_TEXTURE = 34016 # GL/glext.h:231
GL_CLIENT_ACTIVE_TEXTURE = 34017 # GL/glext.h:232
GL_MAX_TEXTURE_UNITS = 34018 # GL/glext.h:233
GL_TRANSPOSE_MODELVIEW_MATRIX = 34019 # GL/glext.h:234
GL_TRANSPOSE_PROJECTION_MATRIX = 34020 # GL/glext.h:235
GL_TRANSPOSE_TEXTURE_MATRIX = 34021 # GL/glext.h:236
GL_TRANSPOSE_COLOR_MATRIX = 34022 # GL/glext.h:237
GL_MULTISAMPLE = 32925 # GL/glext.h:238
GL_SAMPLE_ALPHA_TO_COVERAGE = 32926 # GL/glext.h:239
GL_SAMPLE_ALPHA_TO_ONE = 32927 # GL/glext.h:240
GL_SAMPLE_COVERAGE = 32928 # GL/glext.h:241
GL_SAMPLE_BUFFERS = 32936 # GL/glext.h:242
GL_SAMPLES = 32937 # GL/glext.h:243
GL_SAMPLE_COVERAGE_VALUE = 32938 # GL/glext.h:244
GL_SAMPLE_COVERAGE_INVERT = 32939 # GL/glext.h:245
GL_MULTISAMPLE_BIT = 536870912 # GL/glext.h:246
GL_NORMAL_MAP = 34065 # GL/glext.h:247
GL_REFLECTION_MAP = 34066 # GL/glext.h:248
GL_TEXTURE_CUBE_MAP = 34067 # GL/glext.h:249
GL_TEXTURE_BINDING_CUBE_MAP = 34068 # GL/glext.h:250
GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069 # GL/glext.h:251
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070 # GL/glext.h:252
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071 # GL/glext.h:253
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072 # GL/glext.h:254
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073 # GL/glext.h:255
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074 # GL/glext.h:256
GL_PROXY_TEXTURE_CUBE_MAP = 34075 # GL/glext.h:257
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076 # GL/glext.h:258
GL_COMPRESSED_ALPHA = 34025 # GL/glext.h:259
GL_COMPRESSED_LUMINANCE = 34026 # GL/glext.h:260
GL_COMPRESSED_LUMINANCE_ALPHA = 34027 # GL/glext.h:261
GL_COMPRESSED_INTENSITY = 34028 # GL/glext.h:262
GL_COMPRESSED_RGB = 34029 # GL/glext.h:263
GL_COMPRESSED_RGBA = 34030 # GL/glext.h:264
GL_TEXTURE_COMPRESSION_HINT = 34031 # GL/glext.h:265
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464 # GL/glext.h:266
GL_TEXTURE_COMPRESSED = 34465 # GL/glext.h:267
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466 # GL/glext.h:268
GL_COMPRESSED_TEXTURE_FORMATS = 34467 # GL/glext.h:269
GL_CLAMP_TO_BORDER = 33069 # GL/glext.h:270
GL_COMBINE = 34160 # GL/glext.h:271
GL_COMBINE_RGB = 34161 # GL/glext.h:272
GL_COMBINE_ALPHA = 34162 # GL/glext.h:273
GL_SOURCE0_RGB = 34176 # GL/glext.h:274
GL_SOURCE1_RGB = 34177 # GL/glext.h:275
GL_SOURCE2_RGB = 34178 # GL/glext.h:276
GL_SOURCE0_ALPHA = 34184 # GL/glext.h:277
GL_SOURCE1_ALPHA = 34185 # GL/glext.h:278
GL_SOURCE2_ALPHA = 34186 # GL/glext.h:279
GL_OPERAND0_RGB = 34192 # GL/glext.h:280
GL_OPERAND1_RGB = 34193 # GL/glext.h:281
GL_OPERAND2_RGB = 34194 # GL/glext.h:282
GL_OPERAND0_ALPHA = 34200 # GL/glext.h:283
GL_OPERAND1_ALPHA = 34201 # GL/glext.h:284
GL_OPERAND2_ALPHA = 34202 # GL/glext.h:285
GL_RGB_SCALE = 34163 # GL/glext.h:286
GL_ADD_SIGNED = 34164 # GL/glext.h:287
GL_INTERPOLATE = 34165 # GL/glext.h:288
GL_SUBTRACT = 34023 # GL/glext.h:289
GL_CONSTANT = 34166 # GL/glext.h:290
GL_PRIMARY_COLOR = 34167 # GL/glext.h:291
GL_PREVIOUS = 34168 # GL/glext.h:292
GL_DOT3_RGB = 34478 # GL/glext.h:293
GL_DOT3_RGBA = 34479 # GL/glext.h:294
# VERSION_1_4 (GL/glext.h:297)
GL_BLEND_DST_RGB = 32968 # GL/glext.h:298
GL_BLEND_SRC_RGB = 32969 # GL/glext.h:299
GL_BLEND_DST_ALPHA = 32970 # GL/glext.h:300
GL_BLEND_SRC_ALPHA = 32971 # GL/glext.h:301
GL_POINT_SIZE_MIN = 33062 # GL/glext.h:302
GL_POINT_SIZE_MAX = 33063 # GL/glext.h:303
GL_POINT_FADE_THRESHOLD_SIZE = 33064 # GL/glext.h:304
GL_POINT_DISTANCE_ATTENUATION = 33065 # GL/glext.h:305
GL_GENERATE_MIPMAP = 33169 # GL/glext.h:306
GL_GENERATE_MIPMAP_HINT = 33170 # GL/glext.h:307
GL_DEPTH_COMPONENT16 = 33189 # GL/glext.h:308
GL_DEPTH_COMPONENT24 = 33190 # GL/glext.h:309
GL_DEPTH_COMPONENT32 = 33191 # GL/glext.h:310
GL_MIRRORED_REPEAT = 33648 # GL/glext.h:311
GL_FOG_COORDINATE_SOURCE = 33872 # GL/glext.h:312
GL_FOG_COORDINATE = 33873 # GL/glext.h:313
GL_FRAGMENT_DEPTH = 33874 # GL/glext.h:314
GL_CURRENT_FOG_COORDINATE = 33875 # GL/glext.h:315
GL_FOG_COORDINATE_ARRAY_TYPE = 33876 # GL/glext.h:316
GL_FOG_COORDINATE_ARRAY_STRIDE = 33877 # GL/glext.h:317
GL_FOG_COORDINATE_ARRAY_POINTER = 33878 # GL/glext.h:318
GL_FOG_COORDINATE_ARRAY = 33879 # GL/glext.h:319
GL_COLOR_SUM = 33880 # GL/glext.h:320
GL_CURRENT_SECONDARY_COLOR = 33881 # GL/glext.h:321
GL_SECONDARY_COLOR_ARRAY_SIZE = 33882 # GL/glext.h:322
GL_SECONDARY_COLOR_ARRAY_TYPE = 33883 # GL/glext.h:323
GL_SECONDARY_COLOR_ARRAY_STRIDE = 33884 # GL/glext.h:324
GL_SECONDARY_COLOR_ARRAY_POINTER = 33885 # GL/glext.h:325
GL_SECONDARY_COLOR_ARRAY = 33886 # GL/glext.h:326
GL_MAX_TEXTURE_LOD_BIAS = 34045 # GL/glext.h:327
GL_TEXTURE_FILTER_CONTROL = 34048 # GL/glext.h:328
GL_TEXTURE_LOD_BIAS = 34049 # GL/glext.h:329
GL_INCR_WRAP = 34055 # GL/glext.h:330
GL_DECR_WRAP = 34056 # GL/glext.h:331
GL_TEXTURE_DEPTH_SIZE = 34890 # GL/glext.h:332
GL_DEPTH_TEXTURE_MODE = 34891 # GL/glext.h:333
GL_TEXTURE_COMPARE_MODE = 34892 # GL/glext.h:334
GL_TEXTURE_COMPARE_FUNC = 34893 # GL/glext.h:335
GL_COMPARE_R_TO_TEXTURE = 34894 # GL/glext.h:336
# VERSION_1_5 (GL/glext.h:339)
GL_BUFFER_SIZE = 34660 # GL/glext.h:340
GL_BUFFER_USAGE = 34661 # GL/glext.h:341
GL_QUERY_COUNTER_BITS = 34916 # GL/glext.h:342
GL_CURRENT_QUERY = 34917 # GL/glext.h:343
GL_QUERY_RESULT = 34918 # GL/glext.h:344
GL_QUERY_RESULT_AVAILABLE = 34919 # GL/glext.h:345
GL_ARRAY_BUFFER = 34962 # GL/glext.h:346
GL_ELEMENT_ARRAY_BUFFER = 34963 # GL/glext.h:347
GL_ARRAY_BUFFER_BINDING = 34964 # GL/glext.h:348
GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965 # GL/glext.h:349
GL_VERTEX_ARRAY_BUFFER_BINDING = 34966 # GL/glext.h:350
GL_NORMAL_ARRAY_BUFFER_BINDING = 34967 # GL/glext.h:351
GL_COLOR_ARRAY_BUFFER_BINDING = 34968 # GL/glext.h:352
GL_INDEX_ARRAY_BUFFER_BINDING = 34969 # GL/glext.h:353
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 34970 # GL/glext.h:354
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 34971 # GL/glext.h:355
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 34972 # GL/glext.h:356
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 34973 # GL/glext.h:357
GL_WEIGHT_ARRAY_BUFFER_BINDING = 34974 # GL/glext.h:358
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975 # GL/glext.h:359
GL_READ_ONLY = 35000 # GL/glext.h:360
GL_WRITE_ONLY = 35001 # GL/glext.h:361
GL_READ_WRITE = 35002 # GL/glext.h:362
GL_BUFFER_ACCESS = 35003 # GL/glext.h:363
GL_BUFFER_MAPPED = 35004 # GL/glext.h:364
GL_BUFFER_MAP_POINTER = 35005 # GL/glext.h:365
GL_STREAM_DRAW = 35040 # GL/glext.h:366
GL_STREAM_READ = 35041 # GL/glext.h:367
GL_STREAM_COPY = 35042 # GL/glext.h:368
GL_STATIC_DRAW = 35044 # GL/glext.h:369
GL_STATIC_READ = 35045 # GL/glext.h:370
GL_STATIC_COPY = 35046 # GL/glext.h:371
GL_DYNAMIC_DRAW = 35048 # GL/glext.h:372
GL_DYNAMIC_READ = 35049 # GL/glext.h:373
GL_DYNAMIC_COPY = 35050 # GL/glext.h:374
GL_SAMPLES_PASSED = 35092 # GL/glext.h:375
GL_FOG_COORD_SRC = 33872 # GL/glext.h:376
GL_FOG_COORD = 33873 # GL/glext.h:377
GL_CURRENT_FOG_COORD = 33875 # GL/glext.h:378
GL_FOG_COORD_ARRAY_TYPE = 33876 # GL/glext.h:379
GL_FOG_COORD_ARRAY_STRIDE = 33877 # GL/glext.h:380
GL_FOG_COORD_ARRAY_POINTER = 33878 # GL/glext.h:381
GL_FOG_COORD_ARRAY = 33879 # GL/glext.h:382
GL_FOG_COORD_ARRAY_BUFFER_BINDING = 34973 # GL/glext.h:383
GL_SRC0_RGB = 34176 # GL/glext.h:384
GL_SRC1_RGB = 34177 # GL/glext.h:385
GL_SRC2_RGB = 34178 # GL/glext.h:386
GL_SRC0_ALPHA = 34184 # GL/glext.h:387
GL_SRC1_ALPHA = 34185 # GL/glext.h:388
GL_SRC2_ALPHA = 34186 # GL/glext.h:389
# VERSION_2_0 (GL/glext.h:392)
GL_BLEND_EQUATION_RGB = 32777 # GL/glext.h:393
GL_VERTEX_ATTRIB_ARRAY_ENABLED = 34338 # GL/glext.h:394
GL_VERTEX_ATTRIB_ARRAY_SIZE = 34339 # GL/glext.h:395
GL_VERTEX_ATTRIB_ARRAY_STRIDE = 34340 # GL/glext.h:396
GL_VERTEX_ATTRIB_ARRAY_TYPE = 34341 # GL/glext.h:397
GL_CURRENT_VERTEX_ATTRIB = 34342 # GL/glext.h:398
GL_VERTEX_PROGRAM_POINT_SIZE = 34370 # GL/glext.h:399
GL_VERTEX_PROGRAM_TWO_SIDE = 34371 # GL/glext.h:400
GL_VERTEX_ATTRIB_ARRAY_POINTER = 34373 # GL/glext.h:401
GL_STENCIL_BACK_FUNC = 34816 # GL/glext.h:402
GL_STENCIL_BACK_FAIL = 34817 # GL/glext.h:403
GL_STENCIL_BACK_PASS_DEPTH_FAIL = 34818 # GL/glext.h:404
GL_STENCIL_BACK_PASS_DEPTH_PASS = 34819 # GL/glext.h:405
GL_MAX_DRAW_BUFFERS = 34852 # GL/glext.h:406
GL_DRAW_BUFFER0 = 34853 # GL/glext.h:407
GL_DRAW_BUFFER1 = 34854 # GL/glext.h:408
GL_DRAW_BUFFER2 = 34855 # GL/glext.h:409
GL_DRAW_BUFFER3 = 34856 # GL/glext.h:410
GL_DRAW_BUFFER4 = 34857 # GL/glext.h:411
GL_DRAW_BUFFER5 = 34858 # GL/glext.h:412
GL_DRAW_BUFFER6 = 34859 # GL/glext.h:413
GL_DRAW_BUFFER7 = 34860 # GL/glext.h:414
GL_DRAW_BUFFER8 = 34861 # GL/glext.h:415
GL_DRAW_BUFFER9 = 34862 # GL/glext.h:416
GL_DRAW_BUFFER10 = 34863 # GL/glext.h:417
GL_DRAW_BUFFER11 = 34864 # GL/glext.h:418
GL_DRAW_BUFFER12 = 34865 # GL/glext.h:419
GL_DRAW_BUFFER13 = 34866 # GL/glext.h:420
GL_DRAW_BUFFER14 = 34867 # GL/glext.h:421
GL_DRAW_BUFFER15 = 34868 # GL/glext.h:422
GL_BLEND_EQUATION_ALPHA = 34877 # GL/glext.h:423
GL_POINT_SPRITE = 34913 # GL/glext.h:424
GL_COORD_REPLACE = 34914 # GL/glext.h:425
GL_MAX_VERTEX_ATTRIBS = 34921 # GL/glext.h:426
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922 # GL/glext.h:427
GL_MAX_TEXTURE_COORDS = 34929 # GL/glext.h:428
GL_MAX_TEXTURE_IMAGE_UNITS = 34930 # GL/glext.h:429
GL_FRAGMENT_SHADER = 35632 # GL/glext.h:430
GL_VERTEX_SHADER = 35633 # GL/glext.h:431
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657 # GL/glext.h:432
GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658 # GL/glext.h:433
GL_MAX_VARYING_FLOATS = 35659 # GL/glext.h:434
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660 # GL/glext.h:435
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661 # GL/glext.h:436
GL_SHADER_TYPE = 35663 # GL/glext.h:437
GL_FLOAT_VEC2 = 35664 # GL/glext.h:438
GL_FLOAT_VEC3 = 35665 # GL/glext.h:439
GL_FLOAT_VEC4 = 35666 # GL/glext.h:440
GL_INT_VEC2 = 35667 # GL/glext.h:441
GL_INT_VEC3 = 35668 # GL/glext.h:442
GL_INT_VEC4 = 35669 # GL/glext.h:443
GL_BOOL = 35670 # GL/glext.h:444
GL_BOOL_VEC2 = 35671 # GL/glext.h:445
GL_BOOL_VEC3 = 35672 # GL/glext.h:446
GL_BOOL_VEC4 = 35673 # GL/glext.h:447
GL_FLOAT_MAT2 = 35674 # GL/glext.h:448
GL_FLOAT_MAT3 = 35675 # GL/glext.h:449
GL_FLOAT_MAT4 = 35676 # GL/glext.h:450
GL_SAMPLER_1D = 35677 # GL/glext.h:451
GL_SAMPLER_2D = 35678 # GL/glext.h:452
GL_SAMPLER_3D = 35679 # GL/glext.h:453
GL_SAMPLER_CUBE = 35680 # GL/glext.h:454
GL_SAMPLER_1D_SHADOW = 35681 # GL/glext.h:455
GL_SAMPLER_2D_SHADOW = 35682 # GL/glext.h:456
GL_DELETE_STATUS = 35712 # GL/glext.h:457
GL_COMPILE_STATUS = 35713 # GL/glext.h:458
GL_LINK_STATUS = 35714 # GL/glext.h:459
GL_VALIDATE_STATUS = 35715 # GL/glext.h:460
GL_INFO_LOG_LENGTH = 35716 # GL/glext.h:461
GL_ATTACHED_SHADERS = 35717 # GL/glext.h:462
GL_ACTIVE_UNIFORMS = 35718 # GL/glext.h:463
GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719 # GL/glext.h:464
GL_SHADER_SOURCE_LENGTH = 35720 # GL/glext.h:465
GL_ACTIVE_ATTRIBUTES = 35721 # GL/glext.h:466
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722 # GL/glext.h:467
GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 35723 # GL/glext.h:468
GL_SHADING_LANGUAGE_VERSION = 35724 # GL/glext.h:469
GL_CURRENT_PROGRAM = 35725 # GL/glext.h:470
GL_POINT_SPRITE_COORD_ORIGIN = 36000 # GL/glext.h:471
GL_LOWER_LEFT = 36001 # GL/glext.h:472
GL_UPPER_LEFT = 36002 # GL/glext.h:473
GL_STENCIL_BACK_REF = 36003 # GL/glext.h:474
GL_STENCIL_BACK_VALUE_MASK = 36004 # GL/glext.h:475
GL_STENCIL_BACK_WRITEMASK = 36005 # GL/glext.h:476
# VERSION_2_1 (GL/glext.h:479)
GL_PIXEL_PACK_BUFFER = 35051 # GL/glext.h:480
GL_PIXEL_UNPACK_BUFFER = 35052 # GL/glext.h:481
GL_PIXEL_PACK_BUFFER_BINDING = 35053 # GL/glext.h:482
GL_PIXEL_UNPACK_BUFFER_BINDING = 35055 # GL/glext.h:483
GL_SRGB = 35904 # GL/glext.h:484
GL_SRGB8 = 35905 # GL/glext.h:485
GL_SRGB_ALPHA = 35906 # GL/glext.h:486
GL_SRGB8_ALPHA8 = 35907 # GL/glext.h:487
GL_SLUMINANCE_ALPHA = 35908 # GL/glext.h:488
GL_SLUMINANCE8_ALPHA8 = 35909 # GL/glext.h:489
GL_SLUMINANCE = 35910 # GL/glext.h:490
GL_SLUMINANCE8 = 35911 # GL/glext.h:491
GL_COMPRESSED_SRGB = 35912 # GL/glext.h:492
GL_COMPRESSED_SRGB_ALPHA = 35913 # GL/glext.h:493
GL_COMPRESSED_SLUMINANCE = 35914 # GL/glext.h:494
GL_COMPRESSED_SLUMINANCE_ALPHA = 35915 # GL/glext.h:495
GL_FLOAT_MAT2x3 = 35685 # GL/glext.h:496
GL_FLOAT_MAT2x4 = 35686 # GL/glext.h:497
GL_FLOAT_MAT3x2 = 35687 # GL/glext.h:498
GL_FLOAT_MAT3x4 = 35688 # GL/glext.h:499
GL_FLOAT_MAT4x2 = 35689 # GL/glext.h:500
GL_FLOAT_MAT4x3 = 35690 # GL/glext.h:501
GL_CURRENT_RASTER_SECONDARY_COLOR = 33887 # GL/glext.h:502
# ARB_multitexture (GL/glext.h:505)
GL_TEXTURE0_ARB = 33984 # GL/glext.h:506
GL_TEXTURE1_ARB = 33985 # GL/glext.h:507
GL_TEXTURE2_ARB = 33986 # GL/glext.h:508
GL_TEXTURE3_ARB = 33987 # GL/glext.h:509
GL_TEXTURE4_ARB = 33988 # GL/glext.h:510
GL_TEXTURE5_ARB = 33989 # GL/glext.h:511
GL_TEXTURE6_ARB = 33990 # GL/glext.h:512
GL_TEXTURE7_ARB = 33991 # GL/glext.h:513
GL_TEXTURE8_ARB = 33992 # GL/glext.h:514
GL_TEXTURE9_ARB = 33993 # GL/glext.h:515
GL_TEXTURE10_ARB = 33994 # GL/glext.h:516
GL_TEXTURE11_ARB = 33995 # GL/glext.h:517
GL_TEXTURE12_ARB = 33996 # GL/glext.h:518
GL_TEXTURE13_ARB = 33997 # GL/glext.h:519
GL_TEXTURE14_ARB = 33998 # GL/glext.h:520
GL_TEXTURE15_ARB = 33999 # GL/glext.h:521
GL_TEXTURE16_ARB = 34000 # GL/glext.h:522
GL_TEXTURE17_ARB = 34001 # GL/glext.h:523
GL_TEXTURE18_ARB = 34002 # GL/glext.h:524
GL_TEXTURE19_ARB = 34003 # GL/glext.h:525
GL_TEXTURE20_ARB = 34004 # GL/glext.h:526
GL_TEXTURE21_ARB = 34005 # GL/glext.h:527
GL_TEXTURE22_ARB = 34006 # GL/glext.h:528
GL_TEXTURE23_ARB = 34007 # GL/glext.h:529
GL_TEXTURE24_ARB = 34008 # GL/glext.h:530
GL_TEXTURE25_ARB = 34009 # GL/glext.h:531
GL_TEXTURE26_ARB = 34010 # GL/glext.h:532
GL_TEXTURE27_ARB = 34011 # GL/glext.h:533
GL_TEXTURE28_ARB = 34012 # GL/glext.h:534
GL_TEXTURE29_ARB = 34013 # GL/glext.h:535
GL_TEXTURE30_ARB = 34014 # GL/glext.h:536
GL_TEXTURE31_ARB = 34015 # GL/glext.h:537
GL_ACTIVE_TEXTURE_ARB = 34016 # GL/glext.h:538
GL_CLIENT_ACTIVE_TEXTURE_ARB = 34017 # GL/glext.h:539
GL_MAX_TEXTURE_UNITS_ARB = 34018 # GL/glext.h:540
# ARB_transpose_matrix (GL/glext.h:543)
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 34019 # GL/glext.h:544
GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 34020 # GL/glext.h:545
GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 34021 # GL/glext.h:546
GL_TRANSPOSE_COLOR_MATRIX_ARB = 34022 # GL/glext.h:547
# ARB_multisample (GL/glext.h:550)
GL_MULTISAMPLE_ARB = 32925 # GL/glext.h:551
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 32926 # GL/glext.h:552
GL_SAMPLE_ALPHA_TO_ONE_ARB = 32927 # GL/glext.h:553
GL_SAMPLE_COVERAGE_ARB = 32928 # GL/glext.h:554
GL_SAMPLE_BUFFERS_ARB = 32936 # GL/glext.h:555
GL_SAMPLES_ARB = 32937 # GL/glext.h:556
GL_SAMPLE_COVERAGE_VALUE_ARB = 32938 # GL/glext.h:557
GL_SAMPLE_COVERAGE_INVERT_ARB = 32939 # GL/glext.h:558
GL_MULTISAMPLE_BIT_ARB = 536870912 # GL/glext.h:559
# ARB_texture_env_add (GL/glext.h:562)
# ARB_texture_cube_map (GL/glext.h:565)
GL_NORMAL_MAP_ARB = 34065 # GL/glext.h:566
GL_REFLECTION_MAP_ARB = 34066 # GL/glext.h:567
GL_TEXTURE_CUBE_MAP_ARB = 34067 # GL/glext.h:568
GL_TEXTURE_BINDING_CUBE_MAP_ARB = 34068 # GL/glext.h:569
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 34069 # GL/glext.h:570
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 34070 # GL/glext.h:571
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 34071 # GL/glext.h:572
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 34072 # GL/glext.h:573
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 34073 # GL/glext.h:574
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 34074 # GL/glext.h:575
GL_PROXY_TEXTURE_CUBE_MAP_ARB = 34075 # GL/glext.h:576
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 34076 # GL/glext.h:577
# ARB_texture_compression (GL/glext.h:580)
GL_COMPRESSED_ALPHA_ARB = 34025 # GL/glext.h:581
GL_COMPRESSED_LUMINANCE_ARB = 34026 # GL/glext.h:582
GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 34027 # GL/glext.h:583
GL_COMPRESSED_INTENSITY_ARB = 34028 # GL/glext.h:584
GL_COMPRESSED_RGB_ARB = 34029 # GL/glext.h:585
GL_COMPRESSED_RGBA_ARB = 34030 # GL/glext.h:586
GL_TEXTURE_COMPRESSION_HINT_ARB = 34031 # GL/glext.h:587
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 34464 # GL/glext.h:588
GL_TEXTURE_COMPRESSED_ARB = 34465 # GL/glext.h:589
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 34466 # GL/glext.h:590
GL_COMPRESSED_TEXTURE_FORMATS_ARB = 34467 # GL/glext.h:591
# ARB_texture_border_clamp (GL/glext.h:594)
GL_CLAMP_TO_BORDER_ARB = 33069 # GL/glext.h:595
# ARB_point_parameters (GL/glext.h:598)
GL_POINT_SIZE_MIN_ARB = 33062 # GL/glext.h:599
GL_POINT_SIZE_MAX_ARB = 33063 # GL/glext.h:600
GL_POINT_FADE_THRESHOLD_SIZE_ARB = 33064 # GL/glext.h:601
GL_POINT_DISTANCE_ATTENUATION_ARB = 33065 # GL/glext.h:602
# ARB_vertex_blend (GL/glext.h:605)
GL_MAX_VERTEX_UNITS_ARB = 34468 # GL/glext.h:606
GL_ACTIVE_VERTEX_UNITS_ARB = 34469 # GL/glext.h:607
GL_WEIGHT_SUM_UNITY_ARB = 34470 # GL/glext.h:608
GL_VERTEX_BLEND_ARB = 34471 # GL/glext.h:609
GL_CURRENT_WEIGHT_ARB = 34472 # GL/glext.h:610
GL_WEIGHT_ARRAY_TYPE_ARB = 34473 # GL/glext.h:611
GL_WEIGHT_ARRAY_STRIDE_ARB = 34474 # GL/glext.h:612
GL_WEIGHT_ARRAY_SIZE_ARB = 34475 # GL/glext.h:613
GL_WEIGHT_ARRAY_POINTER_ARB = 34476 # GL/glext.h:614
GL_WEIGHT_ARRAY_ARB = 34477 # GL/glext.h:615
GL_MODELVIEW0_ARB = 5888 # GL/glext.h:616
GL_MODELVIEW1_ARB = 34058 # GL/glext.h:617
GL_MODELVIEW2_ARB = 34594 # GL/glext.h:618
GL_MODELVIEW3_ARB = 34595 # GL/glext.h:619
GL_MODELVIEW4_ARB = 34596 # GL/glext.h:620
GL_MODELVIEW5_ARB = 34597 # GL/glext.h:621
GL_MODELVIEW6_ARB = 34598 # GL/glext.h:622
GL_MODELVIEW7_ARB = 34599 # GL/glext.h:623
GL_MODELVIEW8_ARB = 34600 # GL/glext.h:624
GL_MODELVIEW9_ARB = 34601 # GL/glext.h:625
GL_MODELVIEW10_ARB = 34602 # GL/glext.h:626
GL_MODELVIEW11_ARB = 34603 # GL/glext.h:627
GL_MODELVIEW12_ARB = 34604 # GL/glext.h:628
GL_MODELVIEW13_ARB = 34605 # GL/glext.h:629
GL_MODELVIEW14_ARB = 34606 # GL/glext.h:630
GL_MODELVIEW15_ARB = 34607 # GL/glext.h:631
GL_MODELVIEW16_ARB = 34608 # GL/glext.h:632
GL_MODELVIEW17_ARB = 34609 # GL/glext.h:633
GL_MODELVIEW18_ARB = 34610 # GL/glext.h:634
GL_MODELVIEW19_ARB = 34611 # GL/glext.h:635
GL_MODELVIEW20_ARB = 34612 # GL/glext.h:636
GL_MODELVIEW21_ARB = 34613 # GL/glext.h:637
GL_MODELVIEW22_ARB = 34614 # GL/glext.h:638
GL_MODELVIEW23_ARB = 34615 # GL/glext.h:639
GL_MODELVIEW24_ARB = 34616 # GL/glext.h:640
GL_MODELVIEW25_ARB = 34617 # GL/glext.h:641
GL_MODELVIEW26_ARB = 34618 # GL/glext.h:642
GL_MODELVIEW27_ARB = 34619 # GL/glext.h:643
GL_MODELVIEW28_ARB = 34620 # GL/glext.h:644
GL_MODELVIEW29_ARB = 34621 # GL/glext.h:645
GL_MODELVIEW30_ARB = 34622 # GL/glext.h:646
GL_MODELVIEW31_ARB = 34623 # GL/glext.h:647
# ARB_matrix_palette (GL/glext.h:650)
GL_MATRIX_PALETTE_ARB = 34880 # GL/glext.h:651
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 34881 # GL/glext.h:652
GL_MAX_PALETTE_MATRICES_ARB = 34882 # GL/glext.h:653
GL_CURRENT_PALETTE_MATRIX_ARB = 34883 # GL/glext.h:654
GL_MATRIX_INDEX_ARRAY_ARB = 34884 # GL/glext.h:655
GL_CURRENT_MATRIX_INDEX_ARB = 34885 # GL/glext.h:656
GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 34886 # GL/glext.h:657
GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 34887 # GL/glext.h:658
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 34888 # GL/glext.h:659
GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 34889 # GL/glext.h:660
# ARB_texture_env_combine (GL/glext.h:663)
GL_COMBINE_ARB = 34160 # GL/glext.h:664
GL_COMBINE_RGB_ARB = 34161 # GL/glext.h:665
GL_COMBINE_ALPHA_ARB = 34162 # GL/glext.h:666
GL_SOURCE0_RGB_ARB = 34176 # GL/glext.h:667
GL_SOURCE1_RGB_ARB = 34177 # GL/glext.h:668
GL_SOURCE2_RGB_ARB = 34178 # GL/glext.h:669
GL_SOURCE0_ALPHA_ARB = 34184 # GL/glext.h:670
GL_SOURCE1_ALPHA_ARB = 34185 # GL/glext.h:671
GL_SOURCE2_ALPHA_ARB = 34186 # GL/glext.h:672
GL_OPERAND0_RGB_ARB = 34192 # GL/glext.h:673
GL_OPERAND1_RGB_ARB = 34193 # GL/glext.h:674
GL_OPERAND2_RGB_ARB = 34194 # GL/glext.h:675
GL_OPERAND0_ALPHA_ARB = 34200 # GL/glext.h:676
GL_OPERAND1_ALPHA_ARB = 34201 # GL/glext.h:677
GL_OPERAND2_ALPHA_ARB = 34202 # GL/glext.h:678
GL_RGB_SCALE_ARB = 34163 # GL/glext.h:679
GL_ADD_SIGNED_ARB = 34164 # GL/glext.h:680
GL_INTERPOLATE_ARB = 34165 # GL/glext.h:681
GL_SUBTRACT_ARB = 34023 # GL/glext.h:682
GL_CONSTANT_ARB = 34166 # GL/glext.h:683
GL_PRIMARY_COLOR_ARB = 34167 # GL/glext.h:684
GL_PREVIOUS_ARB = 34168 # GL/glext.h:685
# ARB_texture_env_crossbar (GL/glext.h:688)
# ARB_texture_env_dot3 (GL/glext.h:691)
GL_DOT3_RGB_ARB = 34478 # GL/glext.h:692
GL_DOT3_RGBA_ARB = 34479 # GL/glext.h:693
# ARB_texture_mirrored_repeat (GL/glext.h:696)
GL_MIRRORED_REPEAT_ARB = 33648 # GL/glext.h:697
# ARB_depth_texture (GL/glext.h:700)
GL_DEPTH_COMPONENT16_ARB = 33189 # GL/glext.h:701
GL_DEPTH_COMPONENT24_ARB = 33190 # GL/glext.h:702
GL_DEPTH_COMPONENT32_ARB = 33191 # GL/glext.h:703
GL_TEXTURE_DEPTH_SIZE_ARB = 34890 # GL/glext.h:704
GL_DEPTH_TEXTURE_MODE_ARB = 34891 # GL/glext.h:705
# ARB_shadow (GL/glext.h:708)
GL_TEXTURE_COMPARE_MODE_ARB = 34892 # GL/glext.h:709
GL_TEXTURE_COMPARE_FUNC_ARB = 34893 # GL/glext.h:710
GL_COMPARE_R_TO_TEXTURE_ARB = 34894 # GL/glext.h:711
# ARB_shadow_ambient (GL/glext.h:714)
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 32959 # GL/glext.h:715
# ARB_window_pos (GL/glext.h:718)
# ARB_vertex_program (GL/glext.h:721)
GL_COLOR_SUM_ARB = 33880 # GL/glext.h:722
GL_VERTEX_PROGRAM_ARB = 34336 # GL/glext.h:723
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 34338 # GL/glext.h:724
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 34339 # GL/glext.h:725
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 34340 # GL/glext.h:726
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 34341 # GL/glext.h:727
GL_CURRENT_VERTEX_ATTRIB_ARB = 34342 # GL/glext.h:728
GL_PROGRAM_LENGTH_ARB = 34343 # GL/glext.h:729
GL_PROGRAM_STRING_ARB = 34344 # GL/glext.h:730
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 34350 # GL/glext.h:731
GL_MAX_PROGRAM_MATRICES_ARB = 34351 # GL/glext.h:732
GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 34368 # GL/glext.h:733
GL_CURRENT_MATRIX_ARB = 34369 # GL/glext.h:734
GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 34370 # GL/glext.h:735
GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 34371 # GL/glext.h:736
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 34373 # GL/glext.h:737
GL_PROGRAM_ERROR_POSITION_ARB = 34379 # GL/glext.h:738
GL_PROGRAM_BINDING_ARB = 34423 # GL/glext.h:739
GL_MAX_VERTEX_ATTRIBS_ARB = 34921 # GL/glext.h:740
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 34922 # GL/glext.h:741
GL_PROGRAM_ERROR_STRING_ARB = 34932 # GL/glext.h:742
GL_PROGRAM_FORMAT_ASCII_ARB = 34933 # GL/glext.h:743
GL_PROGRAM_FORMAT_ARB = 34934 # GL/glext.h:744
GL_PROGRAM_INSTRUCTIONS_ARB = 34976 # GL/glext.h:745
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 34977 # GL/glext.h:746
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 34978 # GL/glext.h:747
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 34979 # GL/glext.h:748
GL_PROGRAM_TEMPORARIES_ARB = 34980 # GL/glext.h:749
GL_MAX_PROGRAM_TEMPORARIES_ARB = 34981 # GL/glext.h:750
GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 34982 # GL/glext.h:751
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 34983 # GL/glext.h:752
GL_PROGRAM_PARAMETERS_ARB = 34984 # GL/glext.h:753
GL_MAX_PROGRAM_PARAMETERS_ARB = 34985 # GL/glext.h:754
GL_PROGRAM_NATIVE_PARAMETERS_ARB = 34986 # GL/glext.h:755
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 34987 # GL/glext.h:756
GL_PROGRAM_ATTRIBS_ARB = 34988 # GL/glext.h:757
GL_MAX_PROGRAM_ATTRIBS_ARB = 34989 # GL/glext.h:758
GL_PROGRAM_NATIVE_ATTRIBS_ARB = 34990 # GL/glext.h:759
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 34991 # GL/glext.h:760
GL_PROGRAM_ADDRESS_REGISTERS_ARB = 34992 # GL/glext.h:761
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 34993 # GL/glext.h:762
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 34994 # GL/glext.h:763
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 34995 # GL/glext.h:764
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 34996 # GL/glext.h:765
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 34997 # GL/glext.h:766
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 34998 # GL/glext.h:767
GL_TRANSPOSE_CURRENT_MATRIX_ARB = 34999 # GL/glext.h:768
GL_MATRIX0_ARB = 35008 # GL/glext.h:769
GL_MATRIX1_ARB = 35009 # GL/glext.h:770
GL_MATRIX2_ARB = 35010 # GL/glext.h:771
GL_MATRIX3_ARB = 35011 # GL/glext.h:772
GL_MATRIX4_ARB = 35012 # GL/glext.h:773
GL_MATRIX5_ARB = 35013 # GL/glext.h:774
GL_MATRIX6_ARB = 35014 # GL/glext.h:775
GL_MATRIX7_ARB = 35015 # GL/glext.h:776
GL_MATRIX8_ARB = 35016 # GL/glext.h:777
GL_MATRIX9_ARB = 35017 # GL/glext.h:778
GL_MATRIX10_ARB = 35018 # GL/glext.h:779
GL_MATRIX11_ARB = 35019 # GL/glext.h:780
GL_MATRIX12_ARB = 35020 # GL/glext.h:781
GL_MATRIX13_ARB = 35021 # GL/glext.h:782
GL_MATRIX14_ARB = 35022 # GL/glext.h:783
GL_MATRIX15_ARB = 35023 # GL/glext.h:784
GL_MATRIX16_ARB = 35024 # GL/glext.h:785
GL_MATRIX17_ARB = 35025 # GL/glext.h:786
GL_MATRIX18_ARB = 35026 # GL/glext.h:787
GL_MATRIX19_ARB = 35027 # GL/glext.h:788
GL_MATRIX20_ARB = 35028 # GL/glext.h:789
GL_MATRIX21_ARB = 35029 # GL/glext.h:790
GL_MATRIX22_ARB = 35030 # GL/glext.h:791
GL_MATRIX23_ARB = 35031 # GL/glext.h:792
GL_MATRIX24_ARB = 35032 # GL/glext.h:793
GL_MATRIX25_ARB = 35033 # GL/glext.h:794
GL_MATRIX26_ARB = 35034 # GL/glext.h:795
GL_MATRIX27_ARB = 35035 # GL/glext.h:796
GL_MATRIX28_ARB = 35036 # GL/glext.h:797
GL_MATRIX29_ARB = 35037 # GL/glext.h:798
GL_MATRIX30_ARB = 35038 # GL/glext.h:799
GL_MATRIX31_ARB = 35039 # GL/glext.h:800
# ARB_fragment_program (GL/glext.h:803)
GL_FRAGMENT_PROGRAM_ARB = 34820 # GL/glext.h:804
GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 34821 # GL/glext.h:805
GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 34822 # GL/glext.h:806
GL_PROGRAM_TEX_INDIRECTIONS_ARB = 34823 # GL/glext.h:807
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 34824 # GL/glext.h:808
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 34825 # GL/glext.h:809
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 34826 # GL/glext.h:810
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 34827 # GL/glext.h:811
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 34828 # GL/glext.h:812
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 34829 # GL/glext.h:813
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 34830 # GL/glext.h:814
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 34831 # GL/glext.h:815
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 34832 # GL/glext.h:816
GL_MAX_TEXTURE_COORDS_ARB = 34929 # GL/glext.h:817
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 34930 # GL/glext.h:818
# ARB_vertex_buffer_object (GL/glext.h:821)
GL_BUFFER_SIZE_ARB = 34660 # GL/glext.h:822
GL_BUFFER_USAGE_ARB = 34661 # GL/glext.h:823
GL_ARRAY_BUFFER_ARB = 34962 # GL/glext.h:824
GL_ELEMENT_ARRAY_BUFFER_ARB = 34963 # GL/glext.h:825
GL_ARRAY_BUFFER_BINDING_ARB = 34964 # GL/glext.h:826
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 34965 # GL/glext.h:827
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 34966 # GL/glext.h:828
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 34967 # GL/glext.h:829
GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 34968 # GL/glext.h:830
GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 34969 # GL/glext.h:831
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 34970 # GL/glext.h:832
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 34971 # GL/glext.h:833
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 34972 # GL/glext.h:834
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 34973 # GL/glext.h:835
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 34974 # GL/glext.h:836
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 34975 # GL/glext.h:837
GL_READ_ONLY_ARB = 35000 # GL/glext.h:838
GL_WRITE_ONLY_ARB = 35001 # GL/glext.h:839
GL_READ_WRITE_ARB = 35002 # GL/glext.h:840
GL_BUFFER_ACCESS_ARB = 35003 # GL/glext.h:841
GL_BUFFER_MAPPED_ARB = 35004 # GL/glext.h:842
GL_BUFFER_MAP_POINTER_ARB = 35005 # GL/glext.h:843
GL_STREAM_DRAW_ARB = 35040 # GL/glext.h:844
GL_STREAM_READ_ARB = 35041 # GL/glext.h:845
GL_STREAM_COPY_ARB = 35042 # GL/glext.h:846
GL_STATIC_DRAW_ARB = 35044 # GL/glext.h:847
GL_STATIC_READ_ARB = 35045 # GL/glext.h:848
GL_STATIC_COPY_ARB = 35046 # GL/glext.h:849
GL_DYNAMIC_DRAW_ARB = 35048 # GL/glext.h:850
GL_DYNAMIC_READ_ARB = 35049 # GL/glext.h:851
GL_DYNAMIC_COPY_ARB = 35050 # GL/glext.h:852
# ARB_occlusion_query (GL/glext.h:855)
GL_QUERY_COUNTER_BITS_ARB = 34916 # GL/glext.h:856
GL_CURRENT_QUERY_ARB = 34917 # GL/glext.h:857
GL_QUERY_RESULT_ARB = 34918 # GL/glext.h:858
GL_QUERY_RESULT_AVAILABLE_ARB = 34919 # GL/glext.h:859
GL_SAMPLES_PASSED_ARB = 35092 # GL/glext.h:860
# ARB_shader_objects (GL/glext.h:863)
GL_PROGRAM_OBJECT_ARB = 35648 # GL/glext.h:864
GL_SHADER_OBJECT_ARB = 35656 # GL/glext.h:865
GL_OBJECT_TYPE_ARB = 35662 # GL/glext.h:866
GL_OBJECT_SUBTYPE_ARB = 35663 # GL/glext.h:867
GL_FLOAT_VEC2_ARB = 35664 # GL/glext.h:868
GL_FLOAT_VEC3_ARB = 35665 # GL/glext.h:869
GL_FLOAT_VEC4_ARB = 35666 # GL/glext.h:870
GL_INT_VEC2_ARB = 35667 # GL/glext.h:871
GL_INT_VEC3_ARB = 35668 # GL/glext.h:872
GL_INT_VEC4_ARB = 35669 # GL/glext.h:873
GL_BOOL_ARB = 35670 # GL/glext.h:874
GL_BOOL_VEC2_ARB = 35671 # GL/glext.h:875
GL_BOOL_VEC3_ARB = 35672 # GL/glext.h:876
GL_BOOL_VEC4_ARB = 35673 # GL/glext.h:877
GL_FLOAT_MAT2_ARB = 35674 # GL/glext.h:878
GL_FLOAT_MAT3_ARB = 35675 # GL/glext.h:879
GL_FLOAT_MAT4_ARB = 35676 # GL/glext.h:880
GL_SAMPLER_1D_ARB = 35677 # GL/glext.h:881
GL_SAMPLER_2D_ARB = 35678 # GL/glext.h:882
GL_SAMPLER_3D_ARB = 35679 # GL/glext.h:883
GL_SAMPLER_CUBE_ARB = 35680 # GL/glext.h:884
GL_SAMPLER_1D_SHADOW_ARB = 35681 # GL/glext.h:885
GL_SAMPLER_2D_SHADOW_ARB = 35682 # GL/glext.h:886
GL_SAMPLER_2D_RECT_ARB = 35683 # GL/glext.h:887
GL_SAMPLER_2D_RECT_SHADOW_ARB = 35684 # GL/glext.h:888
GL_OBJECT_DELETE_STATUS_ARB = 35712 # GL/glext.h:889
GL_OBJECT_COMPILE_STATUS_ARB = 35713 # GL/glext.h:890
GL_OBJECT_LINK_STATUS_ARB = 35714 # GL/glext.h:891
GL_OBJECT_VALIDATE_STATUS_ARB = 35715 # GL/glext.h:892
GL_OBJECT_INFO_LOG_LENGTH_ARB = 35716 # GL/glext.h:893
GL_OBJECT_ATTACHED_OBJECTS_ARB = 35717 # GL/glext.h:894
GL_OBJECT_ACTIVE_UNIFORMS_ARB = 35718 # GL/glext.h:895
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 35719 # GL/glext.h:896
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 35720 # GL/glext.h:897
# ARB_vertex_shader (GL/glext.h:900)
GL_VERTEX_SHADER_ARB = 35633 # GL/glext.h:901
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 35658 # GL/glext.h:902
GL_MAX_VARYING_FLOATS_ARB = 35659 # GL/glext.h:903
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 35660 # GL/glext.h:904
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 35661 # GL/glext.h:905
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 35721 # GL/glext.h:906
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 35722 # GL/glext.h:907
# ARB_fragment_shader (GL/glext.h:910)
GL_FRAGMENT_SHADER_ARB = 35632 # GL/glext.h:911
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 35657 # GL/glext.h:912
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 35723 # GL/glext.h:913
# ARB_shading_language_100 (GL/glext.h:916)
GL_SHADING_LANGUAGE_VERSION_ARB = 35724 # GL/glext.h:917
# ARB_texture_non_power_of_two (GL/glext.h:920)
# ARB_point_sprite (GL/glext.h:923)
GL_POINT_SPRITE_ARB = 34913 # GL/glext.h:924
GL_COORD_REPLACE_ARB = 34914 # GL/glext.h:925
# ARB_fragment_program_shadow (GL/glext.h:928)
# ARB_draw_buffers (GL/glext.h:931)
GL_MAX_DRAW_BUFFERS_ARB = 34852 # GL/glext.h:932
GL_DRAW_BUFFER0_ARB = 34853 # GL/glext.h:933
GL_DRAW_BUFFER1_ARB = 34854 # GL/glext.h:934
GL_DRAW_BUFFER2_ARB = 34855 # GL/glext.h:935
GL_DRAW_BUFFER3_ARB = 34856 # GL/glext.h:936
GL_DRAW_BUFFER4_ARB = 34857 # GL/glext.h:937
GL_DRAW_BUFFER5_ARB = 34858 # GL/glext.h:938
GL_DRAW_BUFFER6_ARB = 34859 # GL/glext.h:939
GL_DRAW_BUFFER7_ARB = 34860 # GL/glext.h:940
GL_DRAW_BUFFER8_ARB = 34861 # GL/glext.h:941
GL_DRAW_BUFFER9_ARB = 34862 # GL/glext.h:942
GL_DRAW_BUFFER10_ARB = 34863 # GL/glext.h:943
GL_DRAW_BUFFER11_ARB = 34864 # GL/glext.h:944
GL_DRAW_BUFFER12_ARB = 34865 # GL/glext.h:945
GL_DRAW_BUFFER13_ARB = 34866 # GL/glext.h:946
GL_DRAW_BUFFER14_ARB = 34867 # GL/glext.h:947
GL_DRAW_BUFFER15_ARB = 34868 # GL/glext.h:948
# ARB_texture_rectangle (GL/glext.h:951)
GL_TEXTURE_RECTANGLE_ARB = 34037 # GL/glext.h:952
GL_TEXTURE_BINDING_RECTANGLE_ARB = 34038 # GL/glext.h:953
GL_PROXY_TEXTURE_RECTANGLE_ARB = 34039 # GL/glext.h:954
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 34040 # GL/glext.h:955
# ARB_color_buffer_float (GL/glext.h:958)
GL_RGBA_FLOAT_MODE_ARB = 34848 # GL/glext.h:959
GL_CLAMP_VERTEX_COLOR_ARB = 35098 # GL/glext.h:960
GL_CLAMP_FRAGMENT_COLOR_ARB = 35099 # GL/glext.h:961
GL_CLAMP_READ_COLOR_ARB = 35100 # GL/glext.h:962
GL_FIXED_ONLY_ARB = 35101 # GL/glext.h:963
# ARB_half_float_pixel (GL/glext.h:966)
GL_HALF_FLOAT_ARB = 5131 # GL/glext.h:967
# ARB_texture_float (GL/glext.h:970)
GL_TEXTURE_RED_TYPE_ARB = 35856 # GL/glext.h:971
GL_TEXTURE_GREEN_TYPE_ARB = 35857 # GL/glext.h:972
GL_TEXTURE_BLUE_TYPE_ARB = 35858 # GL/glext.h:973
GL_TEXTURE_ALPHA_TYPE_ARB = 35859 # GL/glext.h:974
GL_TEXTURE_LUMINANCE_TYPE_ARB = 35860 # GL/glext.h:975
GL_TEXTURE_INTENSITY_TYPE_ARB = 35861 # GL/glext.h:976
GL_TEXTURE_DEPTH_TYPE_ARB = 35862 # GL/glext.h:977
GL_UNSIGNED_NORMALIZED_ARB = 35863 # GL/glext.h:978
GL_RGBA32F_ARB = 34836 # GL/glext.h:979
GL_RGB32F_ARB = 34837 # GL/glext.h:980
GL_ALPHA32F_ARB = 34838 # GL/glext.h:981
GL_INTENSITY32F_ARB = 34839 # GL/glext.h:982
GL_LUMINANCE32F_ARB = 34840 # GL/glext.h:983
GL_LUMINANCE_ALPHA32F_ARB = 34841 # GL/glext.h:984
GL_RGBA16F_ARB = 34842 # GL/glext.h:985
GL_RGB16F_ARB = 34843 # GL/glext.h:986
GL_ALPHA16F_ARB = 34844 # GL/glext.h:987
GL_INTENSITY16F_ARB = 34845 # GL/glext.h:988
GL_LUMINANCE16F_ARB = 34846 # GL/glext.h:989
GL_LUMINANCE_ALPHA16F_ARB = 34847 # GL/glext.h:990
# ARB_pixel_buffer_object (GL/glext.h:993)
GL_PIXEL_PACK_BUFFER_ARB = 35051 # GL/glext.h:994
GL_PIXEL_UNPACK_BUFFER_ARB = 35052 # GL/glext.h:995
GL_PIXEL_PACK_BUFFER_BINDING_ARB = 35053 # GL/glext.h:996
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 35055 # GL/glext.h:997
# EXT_abgr (GL/glext.h:1000)
GL_ABGR_EXT = 32768 # GL/glext.h:1001
# EXT_blend_color (GL/glext.h:1004)
GL_CONSTANT_COLOR_EXT = 32769 # GL/glext.h:1005
GL_ONE_MINUS_CONSTANT_COLOR_EXT = 32770 # GL/glext.h:1006
GL_CONSTANT_ALPHA_EXT = 32771 # GL/glext.h:1007
GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 32772 # GL/glext.h:1008
GL_BLEND_COLOR_EXT = 32773 # GL/glext.h:1009
# EXT_polygon_offset (GL/glext.h:1012)
GL_POLYGON_OFFSET_EXT = 32823 # GL/glext.h:1013
GL_POLYGON_OFFSET_FACTOR_EXT = 32824 # GL/glext.h:1014
GL_POLYGON_OFFSET_BIAS_EXT = 32825 # GL/glext.h:1015
# EXT_texture (GL/glext.h:1018)
GL_ALPHA4_EXT = 32827 # GL/glext.h:1019
GL_ALPHA8_EXT = 32828 # GL/glext.h:1020
GL_ALPHA12_EXT = 32829 # GL/glext.h:1021
GL_ALPHA16_EXT = 32830 # GL/glext.h:1022
GL_LUMINANCE4_EXT = 32831 # GL/glext.h:1023
GL_LUMINANCE8_EXT = 32832 # GL/glext.h:1024
GL_LUMINANCE12_EXT = 32833 # GL/glext.h:1025
GL_LUMINANCE16_EXT = 32834 # GL/glext.h:1026
GL_LUMINANCE4_ALPHA4_EXT = 32835 # GL/glext.h:1027
GL_LUMINANCE6_ALPHA2_EXT = 32836 # GL/glext.h:1028
GL_LUMINANCE8_ALPHA8_EXT = 32837 # GL/glext.h:1029
GL_LUMINANCE12_ALPHA4_EXT = 32838 # GL/glext.h:1030
GL_LUMINANCE12_ALPHA12_EXT = 32839 # GL/glext.h:1031
GL_LUMINANCE16_ALPHA16_EXT = 32840 # GL/glext.h:1032
GL_INTENSITY_EXT = 32841 # GL/glext.h:1033
GL_INTENSITY4_EXT = 32842 # GL/glext.h:1034
GL_INTENSITY8_EXT = 32843 # GL/glext.h:1035
GL_INTENSITY12_EXT = 32844 # GL/glext.h:1036
GL_INTENSITY16_EXT = 32845 # GL/glext.h:1037
GL_RGB2_EXT = 32846 # GL/glext.h:1038
GL_RGB4_EXT = 32847 # GL/glext.h:1039
GL_RGB5_EXT = 32848 # GL/glext.h:1040
GL_RGB8_EXT = 32849 # GL/glext.h:1041
GL_RGB10_EXT = 32850 # GL/glext.h:1042
GL_RGB12_EXT = 32851 # GL/glext.h:1043
GL_RGB16_EXT = 32852 # GL/glext.h:1044
GL_RGBA2_EXT = 32853 # GL/glext.h:1045
GL_RGBA4_EXT = 32854 # GL/glext.h:1046
GL_RGB5_A1_EXT = 32855 # GL/glext.h:1047
GL_RGBA8_EXT = 32856 # GL/glext.h:1048
GL_RGB10_A2_EXT = 32857 # GL/glext.h:1049
GL_RGBA12_EXT = 32858 # GL/glext.h:1050
GL_RGBA16_EXT = 32859 # GL/glext.h:1051
GL_TEXTURE_RED_SIZE_EXT = 32860 # GL/glext.h:1052
GL_TEXTURE_GREEN_SIZE_EXT = 32861 # GL/glext.h:1053
GL_TEXTURE_BLUE_SIZE_EXT = 32862 # GL/glext.h:1054
GL_TEXTURE_ALPHA_SIZE_EXT = 32863 # GL/glext.h:1055
GL_TEXTURE_LUMINANCE_SIZE_EXT = 32864 # GL/glext.h:1056
GL_TEXTURE_INTENSITY_SIZE_EXT = 32865 # GL/glext.h:1057
GL_REPLACE_EXT = 32866 # GL/glext.h:1058
GL_PROXY_TEXTURE_1D_EXT = 32867 # GL/glext.h:1059
GL_PROXY_TEXTURE_2D_EXT = 32868 # GL/glext.h:1060
GL_TEXTURE_TOO_LARGE_EXT = 32869 # GL/glext.h:1061
# EXT_texture3D (GL/glext.h:1064)
GL_PACK_SKIP_IMAGES_EXT = 32875 # GL/glext.h:1065
GL_PACK_IMAGE_HEIGHT_EXT = 32876 # GL/glext.h:1066
GL_UNPACK_SKIP_IMAGES_EXT = 32877 # GL/glext.h:1067
GL_UNPACK_IMAGE_HEIGHT_EXT = 32878 # GL/glext.h:1068
GL_TEXTURE_3D_EXT = 32879 # GL/glext.h:1069
GL_PROXY_TEXTURE_3D_EXT = 32880 # GL/glext.h:1070
GL_TEXTURE_DEPTH_EXT = 32881 # GL/glext.h:1071
GL_TEXTURE_WRAP_R_EXT = 32882 # GL/glext.h:1072
GL_MAX_3D_TEXTURE_SIZE_EXT = 32883 # GL/glext.h:1073
# SGIS_texture_filter4 (GL/glext.h:1076)
GL_FILTER4_SGIS = 33094 # GL/glext.h:1077
GL_TEXTURE_FILTER4_SIZE_SGIS = 33095 # GL/glext.h:1078
# EXT_subtexture (GL/glext.h:1081)
# EXT_copy_texture (GL/glext.h:1084)
# EXT_histogram (GL/glext.h:1087)
GL_HISTOGRAM_EXT = 32804 # GL/glext.h:1088
GL_PROXY_HISTOGRAM_EXT = 32805 # GL/glext.h:1089
GL_HISTOGRAM_WIDTH_EXT = 32806 # GL/glext.h:1090
GL_HISTOGRAM_FORMAT_EXT = 32807 # GL/glext.h:1091
GL_HISTOGRAM_RED_SIZE_EXT = 32808 # GL/glext.h:1092
GL_HISTOGRAM_GREEN_SIZE_EXT = 32809 # GL/glext.h:1093
GL_HISTOGRAM_BLUE_SIZE_EXT = 32810 # GL/glext.h:1094
GL_HISTOGRAM_ALPHA_SIZE_EXT = 32811 # GL/glext.h:1095
GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 32812 # GL/glext.h:1096
GL_HISTOGRAM_SINK_EXT = 32813 # GL/glext.h:1097
GL_MINMAX_EXT = 32814 # GL/glext.h:1098
GL_MINMAX_FORMAT_EXT = 32815 # GL/glext.h:1099
GL_MINMAX_SINK_EXT = 32816 # GL/glext.h:1100
GL_TABLE_TOO_LARGE_EXT = 32817 # GL/glext.h:1101
# EXT_convolution (GL/glext.h:1104)
GL_CONVOLUTION_1D_EXT = 32784 # GL/glext.h:1105
GL_CONVOLUTION_2D_EXT = 32785 # GL/glext.h:1106
GL_SEPARABLE_2D_EXT = 32786 # GL/glext.h:1107
GL_CONVOLUTION_BORDER_MODE_EXT = 32787 # GL/glext.h:1108
GL_CONVOLUTION_FILTER_SCALE_EXT = 32788 # GL/glext.h:1109
GL_CONVOLUTION_FILTER_BIAS_EXT = 32789 # GL/glext.h:1110
GL_REDUCE_EXT = 32790 # GL/glext.h:1111
GL_CONVOLUTION_FORMAT_EXT = 32791 # GL/glext.h:1112
GL_CONVOLUTION_WIDTH_EXT = 32792 # GL/glext.h:1113
GL_CONVOLUTION_HEIGHT_EXT = 32793 # GL/glext.h:1114
GL_MAX_CONVOLUTION_WIDTH_EXT = 32794 # GL/glext.h:1115
GL_MAX_CONVOLUTION_HEIGHT_EXT = 32795 # GL/glext.h:1116
GL_POST_CONVOLUTION_RED_SCALE_EXT = 32796 # GL/glext.h:1117
GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 32797 # GL/glext.h:1118
GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 32798 # GL/glext.h:1119
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 32799 # GL/glext.h:1120
GL_POST_CONVOLUTION_RED_BIAS_EXT = 32800 # GL/glext.h:1121
GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 32801 # GL/glext.h:1122
GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 32802 # GL/glext.h:1123
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 32803 # GL/glext.h:1124
# SGI_color_matrix (GL/glext.h:1127)
GL_COLOR_MATRIX_SGI = 32945 # GL/glext.h:1128
GL_COLOR_MATRIX_STACK_DEPTH_SGI = 32946 # GL/glext.h:1129
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 32947 # GL/glext.h:1130
GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 32948 # GL/glext.h:1131
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 32949 # GL/glext.h:1132
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 32950 # GL/glext.h:1133
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 32951 # GL/glext.h:1134
GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 32952 # GL/glext.h:1135
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 32953 # GL/glext.h:1136
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 32954 # GL/glext.h:1137
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 32955 # GL/glext.h:1138
# SGI_color_table (GL/glext.h:1141)
GL_COLOR_TABLE_SGI = 32976 # GL/glext.h:1142
GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 32977 # GL/glext.h:1143
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 32978 # GL/glext.h:1144
GL_PROXY_COLOR_TABLE_SGI = 32979 # GL/glext.h:1145
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 32980 # GL/glext.h:1146
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 32981 # GL/glext.h:1147
GL_COLOR_TABLE_SCALE_SGI = 32982 # GL/glext.h:1148
GL_COLOR_TABLE_BIAS_SGI = 32983 # GL/glext.h:1149
GL_COLOR_TABLE_FORMAT_SGI = 32984 # GL/glext.h:1150
GL_COLOR_TABLE_WIDTH_SGI = 32985 # GL/glext.h:1151
GL_COLOR_TABLE_RED_SIZE_SGI = 32986 # GL/glext.h:1152
GL_COLOR_TABLE_GREEN_SIZE_SGI = 32987 # GL/glext.h:1153
GL_COLOR_TABLE_BLUE_SIZE_SGI = 32988 # GL/glext.h:1154
GL_COLOR_TABLE_ALPHA_SIZE_SGI = 32989 # GL/glext.h:1155
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 32990 # GL/glext.h:1156
GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 32991 # GL/glext.h:1157
# SGIS_pixel_texture (GL/glext.h:1160)
GL_PIXEL_TEXTURE_SGIS = 33619 # GL/glext.h:1161
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 33620 # GL/glext.h:1162
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 33621 # GL/glext.h:1163
GL_PIXEL_GROUP_COLOR_SGIS = 33622 # GL/glext.h:1164
# SGIX_pixel_texture (GL/glext.h:1167)
GL_PIXEL_TEX_GEN_SGIX = 33081 # GL/glext.h:1168
GL_PIXEL_TEX_GEN_MODE_SGIX = 33579 # GL/glext.h:1169
# SGIS_texture4D (GL/glext.h:1172)
GL_PACK_SKIP_VOLUMES_SGIS = 33072 # GL/glext.h:1173
GL_PACK_IMAGE_DEPTH_SGIS = 33073 # GL/glext.h:1174
GL_UNPACK_SKIP_VOLUMES_SGIS = 33074 # GL/glext.h:1175
GL_UNPACK_IMAGE_DEPTH_SGIS = 33075 # GL/glext.h:1176
GL_TEXTURE_4D_SGIS = 33076 # GL/glext.h:1177
GL_PROXY_TEXTURE_4D_SGIS = 33077 # GL/glext.h:1178
GL_TEXTURE_4DSIZE_SGIS = 33078 # GL/glext.h:1179
GL_TEXTURE_WRAP_Q_SGIS = 33079 # GL/glext.h:1180
GL_MAX_4D_TEXTURE_SIZE_SGIS = 33080 # GL/glext.h:1181
GL_TEXTURE_4D_BINDING_SGIS = 33103 # GL/glext.h:1182
# SGI_texture_color_table (GL/glext.h:1185)
GL_TEXTURE_COLOR_TABLE_SGI = 32956 # GL/glext.h:1186
GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 32957 # GL/glext.h:1187
# EXT_cmyka (GL/glext.h:1190)
GL_CMYK_EXT = 32780 # GL/glext.h:1191
GL_CMYKA_EXT = 32781 # GL/glext.h:1192
GL_PACK_CMYK_HINT_EXT = 32782 # GL/glext.h:1193
GL_UNPACK_CMYK_HINT_EXT = 32783 # GL/glext.h:1194
# EXT_texture_object (GL/glext.h:1197)
GL_TEXTURE_PRIORITY_EXT = 32870 # GL/glext.h:1198
GL_TEXTURE_RESIDENT_EXT = 32871 # GL/glext.h:1199
GL_TEXTURE_1D_BINDING_EXT = 32872 # GL/glext.h:1200
GL_TEXTURE_2D_BINDING_EXT = 32873 # GL/glext.h:1201
GL_TEXTURE_3D_BINDING_EXT = 32874 # GL/glext.h:1202
# SGIS_detail_texture (GL/glext.h:1205)
GL_DETAIL_TEXTURE_2D_SGIS = 32917 # GL/glext.h:1206
GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 32918 # GL/glext.h:1207
GL_LINEAR_DETAIL_SGIS = 32919 # GL/glext.h:1208
GL_LINEAR_DETAIL_ALPHA_SGIS = 32920 # GL/glext.h:1209
GL_LINEAR_DETAIL_COLOR_SGIS = 32921 # GL/glext.h:1210
GL_DETAIL_TEXTURE_LEVEL_SGIS = 32922 # GL/glext.h:1211
GL_DETAIL_TEXTURE_MODE_SGIS = 32923 # GL/glext.h:1212
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 32924 # GL/glext.h:1213
# SGIS_sharpen_texture (GL/glext.h:1216)
GL_LINEAR_SHARPEN_SGIS = 32941 # GL/glext.h:1217
GL_LINEAR_SHARPEN_ALPHA_SGIS = 32942 # GL/glext.h:1218
GL_LINEAR_SHARPEN_COLOR_SGIS = 32943 # GL/glext.h:1219
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 32944 # GL/glext.h:1220
# EXT_packed_pixels (GL/glext.h:1223)
GL_UNSIGNED_BYTE_3_3_2_EXT = 32818 # GL/glext.h:1224
GL_UNSIGNED_SHORT_4_4_4_4_EXT = 32819 # GL/glext.h:1225
GL_UNSIGNED_SHORT_5_5_5_1_EXT = 32820 # GL/glext.h:1226
GL_UNSIGNED_INT_8_8_8_8_EXT = 32821 # GL/glext.h:1227
GL_UNSIGNED_INT_10_10_10_2_EXT = 32822 # GL/glext.h:1228
# SGIS_texture_lod (GL/glext.h:1231)
GL_TEXTURE_MIN_LOD_SGIS = 33082 # GL/glext.h:1232
GL_TEXTURE_MAX_LOD_SGIS = 33083 # GL/glext.h:1233
GL_TEXTURE_BASE_LEVEL_SGIS = 33084 # GL/glext.h:1234
GL_TEXTURE_MAX_LEVEL_SGIS = 33085 # GL/glext.h:1235
# SGIS_multisample (GL/glext.h:1238)
GL_MULTISAMPLE_SGIS = 32925 # GL/glext.h:1239
GL_SAMPLE_ALPHA_TO_MASK_SGIS = 32926 # GL/glext.h:1240
GL_SAMPLE_ALPHA_TO_ONE_SGIS = 32927 # GL/glext.h:1241
GL_SAMPLE_MASK_SGIS = 32928 # GL/glext.h:1242
GL_1PASS_SGIS = 32929 # GL/glext.h:1243
GL_2PASS_0_SGIS = 32930 # GL/glext.h:1244
GL_2PASS_1_SGIS = 32931 # GL/glext.h:1245
GL_4PASS_0_SGIS = 32932 # GL/glext.h:1246
GL_4PASS_1_SGIS = 32933 # GL/glext.h:1247
GL_4PASS_2_SGIS = 32934 # GL/glext.h:1248
GL_4PASS_3_SGIS = 32935 # GL/glext.h:1249
GL_SAMPLE_BUFFERS_SGIS = 32936 # GL/glext.h:1250
GL_SAMPLES_SGIS = 32937 # GL/glext.h:1251
GL_SAMPLE_MASK_VALUE_SGIS = 32938 # GL/glext.h:1252
GL_SAMPLE_MASK_INVERT_SGIS = 32939 # GL/glext.h:1253
GL_SAMPLE_PATTERN_SGIS = 32940 # GL/glext.h:1254
# EXT_rescale_normal (GL/glext.h:1257)
GL_RESCALE_NORMAL_EXT = 32826 # GL/glext.h:1258
# EXT_vertex_array (GL/glext.h:1261)
GL_VERTEX_ARRAY_EXT = 32884 # GL/glext.h:1262
GL_NORMAL_ARRAY_EXT = 32885 # GL/glext.h:1263
GL_COLOR_ARRAY_EXT = 32886 # GL/glext.h:1264
GL_INDEX_ARRAY_EXT = 32887 # GL/glext.h:1265
GL_TEXTURE_COORD_ARRAY_EXT = 32888 # GL/glext.h:1266
GL_EDGE_FLAG_ARRAY_EXT = 32889 # GL/glext.h:1267
GL_VERTEX_ARRAY_SIZE_EXT = 32890 # GL/glext.h:1268
GL_VERTEX_ARRAY_TYPE_EXT = 32891 # GL/glext.h:1269
GL_VERTEX_ARRAY_STRIDE_EXT = 32892 # GL/glext.h:1270
GL_VERTEX_ARRAY_COUNT_EXT = 32893 # GL/glext.h:1271
GL_NORMAL_ARRAY_TYPE_EXT = 32894 # GL/glext.h:1272
GL_NORMAL_ARRAY_STRIDE_EXT = 32895 # GL/glext.h:1273
GL_NORMAL_ARRAY_COUNT_EXT = 32896 # GL/glext.h:1274
GL_COLOR_ARRAY_SIZE_EXT = 32897 # GL/glext.h:1275
GL_COLOR_ARRAY_TYPE_EXT = 32898 # GL/glext.h:1276
GL_COLOR_ARRAY_STRIDE_EXT = 32899 # GL/glext.h:1277
GL_COLOR_ARRAY_COUNT_EXT = 32900 # GL/glext.h:1278
GL_INDEX_ARRAY_TYPE_EXT = 32901 # GL/glext.h:1279
GL_INDEX_ARRAY_STRIDE_EXT = 32902 # GL/glext.h:1280
GL_INDEX_ARRAY_COUNT_EXT = 32903 # GL/glext.h:1281
GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 32904 # GL/glext.h:1282
GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 32905 # GL/glext.h:1283
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 32906 # GL/glext.h:1284
GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 32907 # GL/glext.h:1285
GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 32908 # GL/glext.h:1286
GL_EDGE_FLAG_ARRAY_COUNT_EXT = 32909 # GL/glext.h:1287
GL_VERTEX_ARRAY_POINTER_EXT = 32910 # GL/glext.h:1288
GL_NORMAL_ARRAY_POINTER_EXT = 32911 # GL/glext.h:1289
GL_COLOR_ARRAY_POINTER_EXT = 32912 # GL/glext.h:1290
GL_INDEX_ARRAY_POINTER_EXT = 32913 # GL/glext.h:1291
GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 32914 # GL/glext.h:1292
GL_EDGE_FLAG_ARRAY_POINTER_EXT = 32915 # GL/glext.h:1293
# EXT_misc_attribute (GL/glext.h:1296)
# SGIS_generate_mipmap (GL/glext.h:1299)
GL_GENERATE_MIPMAP_SGIS = 33169 # GL/glext.h:1300
GL_GENERATE_MIPMAP_HINT_SGIS = 33170 # GL/glext.h:1301
# SGIX_clipmap (GL/glext.h:1304)
GL_LINEAR_CLIPMAP_LINEAR_SGIX = 33136 # GL/glext.h:1305
GL_TEXTURE_CLIPMAP_CENTER_SGIX = 33137 # GL/glext.h:1306
GL_TEXTURE_CLIPMAP_FRAME_SGIX = 33138 # GL/glext.h:1307
GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 33139 # GL/glext.h:1308
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 33140 # GL/glext.h:1309
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 33141 # GL/glext.h:1310
GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 33142 # GL/glext.h:1311
GL_MAX_CLIPMAP_DEPTH_SGIX = 33143 # GL/glext.h:1312
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 33144 # GL/glext.h:1313
GL_NEAREST_CLIPMAP_NEAREST_SGIX = 33869 # GL/glext.h:1314
GL_NEAREST_CLIPMAP_LINEAR_SGIX = 33870 # GL/glext.h:1315
GL_LINEAR_CLIPMAP_NEAREST_SGIX = 33871 # GL/glext.h:1316
# SGIX_shadow (GL/glext.h:1319)
GL_TEXTURE_COMPARE_SGIX = 33178 # GL/glext.h:1320
GL_TEXTURE_COMPARE_OPERATOR_SGIX = 33179 # GL/glext.h:1321
GL_TEXTURE_LEQUAL_R_SGIX = 33180 # GL/glext.h:1322
GL_TEXTURE_GEQUAL_R_SGIX = 33181 # GL/glext.h:1323
# SGIS_texture_edge_clamp (GL/glext.h:1326)
GL_CLAMP_TO_EDGE_SGIS = 33071 # GL/glext.h:1327
# SGIS_texture_border_clamp (GL/glext.h:1330)
GL_CLAMP_TO_BORDER_SGIS = 33069 # GL/glext.h:1331
# EXT_blend_minmax (GL/glext.h:1334)
GL_FUNC_ADD_EXT = 32774 # GL/glext.h:1335
GL_MIN_EXT = 32775 # GL/glext.h:1336
GL_MAX_EXT = 32776 # GL/glext.h:1337
GL_BLEND_EQUATION_EXT = 32777 # GL/glext.h:1338
# EXT_blend_subtract (GL/glext.h:1341)
GL_FUNC_SUBTRACT_EXT = 32778 # GL/glext.h:1342
GL_FUNC_REVERSE_SUBTRACT_EXT = 32779 # GL/glext.h:1343
# EXT_blend_logic_op (GL/glext.h:1346)
# SGIX_interlace (GL/glext.h:1349)
GL_INTERLACE_SGIX = 32916 # GL/glext.h:1350
# SGIX_pixel_tiles (GL/glext.h:1353)
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 33086 # GL/glext.h:1354
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 33087 # GL/glext.h:1355
GL_PIXEL_TILE_WIDTH_SGIX = 33088 # GL/glext.h:1356
GL_PIXEL_TILE_HEIGHT_SGIX = 33089 # GL/glext.h:1357
GL_PIXEL_TILE_GRID_WIDTH_SGIX = 33090 # GL/glext.h:1358
GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 33091 # GL/glext.h:1359
GL_PIXEL_TILE_GRID_DEPTH_SGIX = 33092 # GL/glext.h:1360
GL_PIXEL_TILE_CACHE_SIZE_SGIX = 33093 # GL/glext.h:1361
# SGIS_texture_select (GL/glext.h:1364)
GL_DUAL_ALPHA4_SGIS = 33040 # GL/glext.h:1365
GL_DUAL_ALPHA8_SGIS = 33041 # GL/glext.h:1366
GL_DUAL_ALPHA12_SGIS = 33042 # GL/glext.h:1367
GL_DUAL_ALPHA16_SGIS = 33043 # GL/glext.h:1368
GL_DUAL_LUMINANCE4_SGIS = 33044 # GL/glext.h:1369
GL_DUAL_LUMINANCE8_SGIS = 33045 # GL/glext.h:1370
GL_DUAL_LUMINANCE12_SGIS = 33046 # GL/glext.h:1371
GL_DUAL_LUMINANCE16_SGIS = 33047 # GL/glext.h:1372
GL_DUAL_INTENSITY4_SGIS = 33048 # GL/glext.h:1373
GL_DUAL_INTENSITY8_SGIS = 33049 # GL/glext.h:1374
GL_DUAL_INTENSITY12_SGIS = 33050 # GL/glext.h:1375
GL_DUAL_INTENSITY16_SGIS = 33051 # GL/glext.h:1376
GL_DUAL_LUMINANCE_ALPHA4_SGIS = 33052 # GL/glext.h:1377
GL_DUAL_LUMINANCE_ALPHA8_SGIS = 33053 # GL/glext.h:1378
GL_QUAD_ALPHA4_SGIS = 33054 # GL/glext.h:1379
GL_QUAD_ALPHA8_SGIS = 33055 # GL/glext.h:1380
GL_QUAD_LUMINANCE4_SGIS = 33056 # GL/glext.h:1381
GL_QUAD_LUMINANCE8_SGIS = 33057 # GL/glext.h:1382
GL_QUAD_INTENSITY4_SGIS = 33058 # GL/glext.h:1383
GL_QUAD_INTENSITY8_SGIS = 33059 # GL/glext.h:1384
GL_DUAL_TEXTURE_SELECT_SGIS = 33060 # GL/glext.h:1385
GL_QUAD_TEXTURE_SELECT_SGIS = 33061 # GL/glext.h:1386
# SGIX_sprite (GL/glext.h:1389)
GL_SPRITE_SGIX = 33096 # GL/glext.h:1390
GL_SPRITE_MODE_SGIX = 33097 # GL/glext.h:1391
GL_SPRITE_AXIS_SGIX = 33098 # GL/glext.h:1392
GL_SPRITE_TRANSLATION_SGIX = 33099 # GL/glext.h:1393
GL_SPRITE_AXIAL_SGIX = 33100 # GL/glext.h:1394
GL_SPRITE_OBJECT_ALIGNED_SGIX = 33101 # GL/glext.h:1395
GL_SPRITE_EYE_ALIGNED_SGIX = 33102 # GL/glext.h:1396
# SGIX_texture_multi_buffer (GL/glext.h:1399)
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 33070 # GL/glext.h:1400
# EXT_point_parameters (GL/glext.h:1403)
GL_POINT_SIZE_MIN_EXT = 33062 # GL/glext.h:1404
GL_POINT_SIZE_MAX_EXT = 33063 # GL/glext.h:1405
GL_POINT_FADE_THRESHOLD_SIZE_EXT = 33064 # GL/glext.h:1406
GL_DISTANCE_ATTENUATION_EXT = 33065 # GL/glext.h:1407
# SGIS_point_parameters (GL/glext.h:1410)
GL_POINT_SIZE_MIN_SGIS = 33062 # GL/glext.h:1411
GL_POINT_SIZE_MAX_SGIS = 33063 # GL/glext.h:1412
GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 33064 # GL/glext.h:1413
GL_DISTANCE_ATTENUATION_SGIS = 33065 # GL/glext.h:1414
# SGIX_instruments (GL/glext.h:1417)
GL_INSTRUMENT_BUFFER_POINTER_SGIX = 33152 # GL/glext.h:1418
GL_INSTRUMENT_MEASUREMENTS_SGIX = 33153 # GL/glext.h:1419
# SGIX_texture_scale_bias (GL/glext.h:1422)
GL_POST_TEXTURE_FILTER_BIAS_SGIX = 33145 # GL/glext.h:1423
GL_POST_TEXTURE_FILTER_SCALE_SGIX = 33146 # GL/glext.h:1424
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 33147 # GL/glext.h:1425
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 33148 # GL/glext.h:1426
# SGIX_framezoom (GL/glext.h:1429)
GL_FRAMEZOOM_SGIX = 33163 # GL/glext.h:1430
GL_FRAMEZOOM_FACTOR_SGIX = 33164 # GL/glext.h:1431
GL_MAX_FRAMEZOOM_FACTOR_SGIX = 33165 # GL/glext.h:1432
# SGIX_tag_sample_buffer (GL/glext.h:1435)
# FfdMaskSGIX (GL/glext.h:1438)
GL_TEXTURE_DEFORMATION_BIT_SGIX = 1 # GL/glext.h:1439
GL_GEOMETRY_DEFORMATION_BIT_SGIX = 2 # GL/glext.h:1440
# SGIX_polynomial_ffd (GL/glext.h:1443)
GL_GEOMETRY_DEFORMATION_SGIX = 33172 # GL/glext.h:1444
GL_TEXTURE_DEFORMATION_SGIX = 33173 # GL/glext.h:1445
GL_DEFORMATIONS_MASK_SGIX = 33174 # GL/glext.h:1446
GL_MAX_DEFORMATION_ORDER_SGIX = 33175 # GL/glext.h:1447
# SGIX_reference_plane (GL/glext.h:1450)
GL_REFERENCE_PLANE_SGIX = 33149 # GL/glext.h:1451
GL_REFERENCE_PLANE_EQUATION_SGIX = 33150 # GL/glext.h:1452
# SGIX_flush_raster (GL/glext.h:1455)
# SGIX_depth_texture (GL/glext.h:1458)
GL_DEPTH_COMPONENT16_SGIX = 33189 # GL/glext.h:1459
GL_DEPTH_COMPONENT24_SGIX = 33190 # GL/glext.h:1460
GL_DEPTH_COMPONENT32_SGIX = 33191 # GL/glext.h:1461
# SGIS_fog_function (GL/glext.h:1464)
GL_FOG_FUNC_SGIS = 33066 # GL/glext.h:1465
GL_FOG_FUNC_POINTS_SGIS = 33067 # GL/glext.h:1466
GL_MAX_FOG_FUNC_POINTS_SGIS = 33068 # GL/glext.h:1467
# SGIX_fog_offset (GL/glext.h:1470)
GL_FOG_OFFSET_SGIX = 33176 # GL/glext.h:1471
GL_FOG_OFFSET_VALUE_SGIX = 33177 # GL/glext.h:1472
# HP_image_transform (GL/glext.h:1475)
GL_IMAGE_SCALE_X_HP = 33109 # GL/glext.h:1476
GL_IMAGE_SCALE_Y_HP = 33110 # GL/glext.h:1477
GL_IMAGE_TRANSLATE_X_HP = 33111 # GL/glext.h:1478
GL_IMAGE_TRANSLATE_Y_HP = 33112 # GL/glext.h:1479
GL_IMAGE_ROTATE_ANGLE_HP = 33113 # GL/glext.h:1480
GL_IMAGE_ROTATE_ORIGIN_X_HP = 33114 # GL/glext.h:1481
GL_IMAGE_ROTATE_ORIGIN_Y_HP = 33115 # GL/glext.h:1482
GL_IMAGE_MAG_FILTER_HP = 33116 # GL/glext.h:1483
GL_IMAGE_MIN_FILTER_HP = 33117 # GL/glext.h:1484
GL_IMAGE_CUBIC_WEIGHT_HP = 33118 # GL/glext.h:1485
GL_CUBIC_HP = 33119 # GL/glext.h:1486
GL_AVERAGE_HP = 33120 # GL/glext.h:1487
GL_IMAGE_TRANSFORM_2D_HP = 33121 # GL/glext.h:1488
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 33122 # GL/glext.h:1489
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 33123 # GL/glext.h:1490
# HP_convolution_border_modes (GL/glext.h:1493)
GL_IGNORE_BORDER_HP = 33104 # GL/glext.h:1494
GL_CONSTANT_BORDER_HP = 33105 # GL/glext.h:1495
GL_REPLICATE_BORDER_HP = 33107 # GL/glext.h:1496
GL_CONVOLUTION_BORDER_COLOR_HP = 33108 # GL/glext.h:1497
# INGR_palette_buffer (GL/glext.h:1500)
# SGIX_texture_add_env (GL/glext.h:1503)
GL_TEXTURE_ENV_BIAS_SGIX = 32958 # GL/glext.h:1504
# EXT_color_subtable (GL/glext.h:1507)
# PGI_vertex_hints (GL/glext.h:1510)
GL_VERTEX_DATA_HINT_PGI = 107050 # GL/glext.h:1511
GL_VERTEX_CONSISTENT_HINT_PGI = 107051 # GL/glext.h:1512
GL_MATERIAL_SIDE_HINT_PGI = 107052 # GL/glext.h:1513
GL_MAX_VERTEX_HINT_PGI = 107053 # GL/glext.h:1514
GL_COLOR3_BIT_PGI = 65536 # GL/glext.h:1515
GL_COLOR4_BIT_PGI = 131072 # GL/glext.h:1516
GL_EDGEFLAG_BIT_PGI = 262144 # GL/glext.h:1517
GL_INDEX_BIT_PGI = 524288 # GL/glext.h:1518
GL_MAT_AMBIENT_BIT_PGI = 1048576 # GL/glext.h:1519
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 2097152 # GL/glext.h:1520
GL_MAT_DIFFUSE_BIT_PGI = 4194304 # GL/glext.h:1521
GL_MAT_EMISSION_BIT_PGI = 8388608 # GL/glext.h:1522
GL_MAT_COLOR_INDEXES_BIT_PGI = 16777216 # GL/glext.h:1523
GL_MAT_SHININESS_BIT_PGI = 33554432 # GL/glext.h:1524
GL_MAT_SPECULAR_BIT_PGI = 67108864 # GL/glext.h:1525
GL_NORMAL_BIT_PGI = 134217728 # GL/glext.h:1526
GL_TEXCOORD1_BIT_PGI = 268435456 # GL/glext.h:1527
GL_TEXCOORD2_BIT_PGI = 536870912 # GL/glext.h:1528
GL_TEXCOORD3_BIT_PGI = 1073741824 # GL/glext.h:1529
GL_TEXCOORD4_BIT_PGI = 2147483648 # GL/glext.h:1530
GL_VERTEX23_BIT_PGI = 4 # GL/glext.h:1531
GL_VERTEX4_BIT_PGI = 8 # GL/glext.h:1532
# PGI_misc_hints (GL/glext.h:1535)
GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000 # GL/glext.h:1536
GL_CONSERVE_MEMORY_HINT_PGI = 107005 # GL/glext.h:1537
GL_RECLAIM_MEMORY_HINT_PGI = 107006 # GL/glext.h:1538
GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010 # GL/glext.h:1539
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011 # GL/glext.h:1540
GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012 # GL/glext.h:1541
GL_ALWAYS_FAST_HINT_PGI = 107020 # GL/glext.h:1542
GL_ALWAYS_SOFT_HINT_PGI = 107021 # GL/glext.h:1543
GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022 # GL/glext.h:1544
GL_ALLOW_DRAW_WIN_HINT_PGI = 107023 # GL/glext.h:1545
GL_ALLOW_DRAW_FRG_HINT_PGI = 107024 # GL/glext.h:1546
GL_ALLOW_DRAW_MEM_HINT_PGI = 107025 # GL/glext.h:1547
GL_STRICT_DEPTHFUNC_HINT_PGI = 107030 # GL/glext.h:1548
GL_STRICT_LIGHTING_HINT_PGI = 107031 # GL/glext.h:1549
GL_STRICT_SCISSOR_HINT_PGI = 107032 # GL/glext.h:1550
GL_FULL_STIPPLE_HINT_PGI = 107033 # GL/glext.h:1551
GL_CLIP_NEAR_HINT_PGI = 107040 # GL/glext.h:1552
GL_CLIP_FAR_HINT_PGI = 107041 # GL/glext.h:1553
GL_WIDE_LINE_HINT_PGI = 107042 # GL/glext.h:1554
GL_BACK_NORMALS_HINT_PGI = 107043 # GL/glext.h:1555
# EXT_paletted_texture (GL/glext.h:1558)
GL_COLOR_INDEX1_EXT = 32994 # GL/glext.h:1559
GL_COLOR_INDEX2_EXT = 32995 # GL/glext.h:1560
GL_COLOR_INDEX4_EXT = 32996 # GL/glext.h:1561
GL_COLOR_INDEX8_EXT = 32997 # GL/glext.h:1562
GL_COLOR_INDEX12_EXT = 32998 # GL/glext.h:1563
GL_COLOR_INDEX16_EXT = 32999 # GL/glext.h:1564
GL_TEXTURE_INDEX_SIZE_EXT = 33005 # GL/glext.h:1565
# EXT_clip_volume_hint (GL/glext.h:1568)
GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 33008 # GL/glext.h:1569
# SGIX_list_priority (GL/glext.h:1572)
GL_LIST_PRIORITY_SGIX = 33154 # GL/glext.h:1573
# SGIX_ir_instrument1 (GL/glext.h:1576)
GL_IR_INSTRUMENT1_SGIX = 33151 # GL/glext.h:1577
# SGIX_calligraphic_fragment (GL/glext.h:1580)
GL_CALLIGRAPHIC_FRAGMENT_SGIX = 33155 # GL/glext.h:1581
# SGIX_texture_lod_bias (GL/glext.h:1584)
GL_TEXTURE_LOD_BIAS_S_SGIX = 33166 # GL/glext.h:1585
GL_TEXTURE_LOD_BIAS_T_SGIX = 33167 # GL/glext.h:1586
GL_TEXTURE_LOD_BIAS_R_SGIX = 33168 # GL/glext.h:1587
# SGIX_shadow_ambient (GL/glext.h:1590)
GL_SHADOW_AMBIENT_SGIX = 32959 # GL/glext.h:1591
# EXT_index_texture (GL/glext.h:1594)
# EXT_index_material (GL/glext.h:1597)
GL_INDEX_MATERIAL_EXT = 33208 # GL/glext.h:1598
GL_INDEX_MATERIAL_PARAMETER_EXT = 33209 # GL/glext.h:1599
GL_INDEX_MATERIAL_FACE_EXT = 33210 # GL/glext.h:1600
# EXT_index_func (GL/glext.h:1603)
GL_INDEX_TEST_EXT = 33205 # GL/glext.h:1604
GL_INDEX_TEST_FUNC_EXT = 33206 # GL/glext.h:1605
GL_INDEX_TEST_REF_EXT = 33207 # GL/glext.h:1606
# EXT_index_array_formats (GL/glext.h:1609)
GL_IUI_V2F_EXT = 33197 # GL/glext.h:1610
GL_IUI_V3F_EXT = 33198 # GL/glext.h:1611
GL_IUI_N3F_V2F_EXT = 33199 # GL/glext.h:1612
GL_IUI_N3F_V3F_EXT = 33200 # GL/glext.h:1613
GL_T2F_IUI_V2F_EXT = 33201 # GL/glext.h:1614
GL_T2F_IUI_V3F_EXT = 33202 # GL/glext.h:1615
GL_T2F_IUI_N3F_V2F_EXT = 33203 # GL/glext.h:1616
GL_T2F_IUI_N3F_V3F_EXT = 33204 # GL/glext.h:1617
# EXT_compiled_vertex_array (GL/glext.h:1620)
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 33192 # GL/glext.h:1621
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 33193 # GL/glext.h:1622
# EXT_cull_vertex (GL/glext.h:1625)
GL_CULL_VERTEX_EXT = 33194 # GL/glext.h:1626
GL_CULL_VERTEX_EYE_POSITION_EXT = 33195 # GL/glext.h:1627
GL_CULL_VERTEX_OBJECT_POSITION_EXT = 33196 # GL/glext.h:1628
# SGIX_ycrcb (GL/glext.h:1631)
GL_YCRCB_422_SGIX = 33211 # GL/glext.h:1632
GL_YCRCB_444_SGIX = 33212 # GL/glext.h:1633
# SGIX_fragment_lighting (GL/glext.h:1636)
GL_FRAGMENT_LIGHTING_SGIX = 33792 # GL/glext.h:1637
GL_FRAGMENT_COLOR_MATERIAL_SGIX = 33793 # GL/glext.h:1638
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 33794 # GL/glext.h:1639
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 33795 # GL/glext.h:1640
GL_MAX_FRAGMENT_LIGHTS_SGIX = 33796 # GL/glext.h:1641
GL_MAX_ACTIVE_LIGHTS_SGIX = 33797 # GL/glext.h:1642
GL_CURRENT_RASTER_NORMAL_SGIX = 33798 # GL/glext.h:1643
GL_LIGHT_ENV_MODE_SGIX = 33799 # GL/glext.h:1644
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 33800 # GL/glext.h:1645
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 33801 # GL/glext.h:1646
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 33802 # GL/glext.h:1647
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 33803 # GL/glext.h:1648
GL_FRAGMENT_LIGHT0_SGIX = 33804 # GL/glext.h:1649
GL_FRAGMENT_LIGHT1_SGIX = 33805 # GL/glext.h:1650
GL_FRAGMENT_LIGHT2_SGIX = 33806 # GL/glext.h:1651
GL_FRAGMENT_LIGHT3_SGIX = 33807 # GL/glext.h:1652
GL_FRAGMENT_LIGHT4_SGIX = 33808 # GL/glext.h:1653
GL_FRAGMENT_LIGHT5_SGIX = 33809 # GL/glext.h:1654
GL_FRAGMENT_LIGHT6_SGIX = 33810 # GL/glext.h:1655
GL_FRAGMENT_LIGHT7_SGIX = 33811 # GL/glext.h:1656
# IBM_rasterpos_clip (GL/glext.h:1659)
GL_RASTER_POSITION_UNCLIPPED_IBM = 103010 # GL/glext.h:1660
# HP_texture_lighting (GL/glext.h:1663)
GL_TEXTURE_LIGHTING_MODE_HP = 33127 # GL/glext.h:1664
GL_TEXTURE_POST_SPECULAR_HP = 33128 # GL/glext.h:1665
GL_TEXTURE_PRE_SPECULAR_HP = 33129 # GL/glext.h:1666
# EXT_draw_range_elements (GL/glext.h:1669)
GL_MAX_ELEMENTS_VERTICES_EXT = 33000 # GL/glext.h:1670
GL_MAX_ELEMENTS_INDICES_EXT = 33001 # GL/glext.h:1671
# WIN_phong_shading (GL/glext.h:1674)
GL_PHONG_WIN = 33002 # GL/glext.h:1675
GL_PHONG_HINT_WIN = 33003 # GL/glext.h:1676
# WIN_specular_fog (GL/glext.h:1679)
GL_FOG_SPECULAR_TEXTURE_WIN = 33004 # GL/glext.h:1680
# EXT_light_texture (GL/glext.h:1683)
GL_FRAGMENT_MATERIAL_EXT = 33609 # GL/glext.h:1684
GL_FRAGMENT_NORMAL_EXT = 33610 # GL/glext.h:1685
GL_FRAGMENT_COLOR_EXT = 33612 # GL/glext.h:1686
GL_ATTENUATION_EXT = 33613 # GL/glext.h:1687
GL_SHADOW_ATTENUATION_EXT = 33614 # GL/glext.h:1688
GL_TEXTURE_APPLICATION_MODE_EXT = 33615 # GL/glext.h:1689
GL_TEXTURE_LIGHT_EXT = 33616 # GL/glext.h:1690
GL_TEXTURE_MATERIAL_FACE_EXT = 33617 # GL/glext.h:1691
GL_TEXTURE_MATERIAL_PARAMETER_EXT = 33618 # GL/glext.h:1692
# SGIX_blend_alpha_minmax (GL/glext.h:1696)
GL_ALPHA_MIN_SGIX = 33568 # GL/glext.h:1697
GL_ALPHA_MAX_SGIX = 33569 # GL/glext.h:1698
# SGIX_impact_pixel_texture (GL/glext.h:1701)
GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 33156 # GL/glext.h:1702
GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 33157 # GL/glext.h:1703
GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 33158 # GL/glext.h:1704
GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 33159 # GL/glext.h:1705
GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 33160 # GL/glext.h:1706
GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 33161 # GL/glext.h:1707
GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 33162 # GL/glext.h:1708
# EXT_bgra (GL/glext.h:1711)
GL_BGR_EXT = 32992 # GL/glext.h:1712
GL_BGRA_EXT = 32993 # GL/glext.h:1713
# SGIX_async (GL/glext.h:1716)
GL_ASYNC_MARKER_SGIX = 33577 # GL/glext.h:1717
# SGIX_async_pixel (GL/glext.h:1720)
GL_ASYNC_TEX_IMAGE_SGIX = 33628 # GL/glext.h:1721
GL_ASYNC_DRAW_PIXELS_SGIX = 33629 # GL/glext.h:1722
GL_ASYNC_READ_PIXELS_SGIX = 33630 # GL/glext.h:1723
GL_MAX_ASYNC_TEX_IMAGE_SGIX = 33631 # GL/glext.h:1724
GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 33632 # GL/glext.h:1725
GL_MAX_ASYNC_READ_PIXELS_SGIX = 33633 # GL/glext.h:1726
# SGIX_async_histogram (GL/glext.h:1729)
GL_ASYNC_HISTOGRAM_SGIX = 33580 # GL/glext.h:1730
GL_MAX_ASYNC_HISTOGRAM_SGIX = 33581 # GL/glext.h:1731
# INTEL_texture_scissor (GL/glext.h:1734)
# INTEL_parallel_arrays (GL/glext.h:1737)
GL_PARALLEL_ARRAYS_INTEL = 33780 # GL/glext.h:1738
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 33781 # GL/glext.h:1739
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 33782 # GL/glext.h:1740
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 33783 # GL/glext.h:1741
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 33784 # GL/glext.h:1742
# HP_occlusion_test (GL/glext.h:1745)
GL_OCCLUSION_TEST_HP = 33125 # GL/glext.h:1746
GL_OCCLUSION_TEST_RESULT_HP = 33126 # GL/glext.h:1747
# EXT_pixel_transform (GL/glext.h:1750)
GL_PIXEL_TRANSFORM_2D_EXT = 33584 # GL/glext.h:1751
GL_PIXEL_MAG_FILTER_EXT = 33585 # GL/glext.h:1752
GL_PIXEL_MIN_FILTER_EXT = 33586 # GL/glext.h:1753
GL_PIXEL_CUBIC_WEIGHT_EXT = 33587 # GL/glext.h:1754
GL_CUBIC_EXT = 33588 # GL/glext.h:1755
GL_AVERAGE_EXT = 33589 # GL/glext.h:1756
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 33590 # GL/glext.h:1757
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 33591 # GL/glext.h:1758
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 33592 # GL/glext.h:1759
# EXT_pixel_transform_color_table (GL/glext.h:1762)
# EXT_shared_texture_palette (GL/glext.h:1765)
GL_SHARED_TEXTURE_PALETTE_EXT = 33275 # GL/glext.h:1766
# EXT_separate_specular_color (GL/glext.h:1769)
GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 33272 # GL/glext.h:1770
GL_SINGLE_COLOR_EXT = 33273 # GL/glext.h:1771
GL_SEPARATE_SPECULAR_COLOR_EXT = 33274 # GL/glext.h:1772
# EXT_secondary_color (GL/glext.h:1775)
GL_COLOR_SUM_EXT = 33880 # GL/glext.h:1776
GL_CURRENT_SECONDARY_COLOR_EXT = 33881 # GL/glext.h:1777
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 33882 # GL/glext.h:1778
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 33883 # GL/glext.h:1779
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 33884 # GL/glext.h:1780
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 33885 # GL/glext.h:1781
GL_SECONDARY_COLOR_ARRAY_EXT = 33886 # GL/glext.h:1782
# EXT_texture_perturb_normal (GL/glext.h:1785)
GL_PERTURB_EXT = 34222 # GL/glext.h:1786
GL_TEXTURE_NORMAL_EXT = 34223 # GL/glext.h:1787
# EXT_multi_draw_arrays (GL/glext.h:1790)
# EXT_fog_coord (GL/glext.h:1793)
GL_FOG_COORDINATE_SOURCE_EXT = 33872 # GL/glext.h:1794
GL_FOG_COORDINATE_EXT = 33873 # GL/glext.h:1795
GL_FRAGMENT_DEPTH_EXT = 33874 # GL/glext.h:1796
GL_CURRENT_FOG_COORDINATE_EXT = 33875 # GL/glext.h:1797
GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 33876 # GL/glext.h:1798
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 33877 # GL/glext.h:1799
GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 33878 # GL/glext.h:1800
GL_FOG_COORDINATE_ARRAY_EXT = 33879 # GL/glext.h:1801
# REND_screen_coordinates (GL/glext.h:1804)
GL_SCREEN_COORDINATES_REND = 33936 # GL/glext.h:1805
GL_INVERTED_SCREEN_W_REND = 33937 # GL/glext.h:1806
# EXT_coordinate_frame (GL/glext.h:1809)
GL_TANGENT_ARRAY_EXT = 33849 # GL/glext.h:1810
GL_BINORMAL_ARRAY_EXT = 33850 # GL/glext.h:1811
GL_CURRENT_TANGENT_EXT = 33851 # GL/glext.h:1812
GL_CURRENT_BINORMAL_EXT = 33852 # GL/glext.h:1813
GL_TANGENT_ARRAY_TYPE_EXT = 33854 # GL/glext.h:1814
GL_TANGENT_ARRAY_STRIDE_EXT = 33855 # GL/glext.h:1815
GL_BINORMAL_ARRAY_TYPE_EXT = 33856 # GL/glext.h:1816
GL_BINORMAL_ARRAY_STRIDE_EXT = 33857 # GL/glext.h:1817
GL_TANGENT_ARRAY_POINTER_EXT = 33858 # GL/glext.h:1818
GL_BINORMAL_ARRAY_POINTER_EXT = 33859 # GL/glext.h:1819
GL_MAP1_TANGENT_EXT = 33860 # GL/glext.h:1820
GL_MAP2_TANGENT_EXT = 33861 # GL/glext.h:1821
GL_MAP1_BINORMAL_EXT = 33862 # GL/glext.h:1822
GL_MAP2_BINORMAL_EXT = 33863 # GL/glext.h:1823
# EXT_texture_env_combine (GL/glext.h:1826)
GL_COMBINE_EXT = 34160 # GL/glext.h:1827
GL_COMBINE_RGB_EXT = 34161 # GL/glext.h:1828
GL_COMBINE_ALPHA_EXT = 34162 # GL/glext.h:1829
GL_RGB_SCALE_EXT = 34163 # GL/glext.h:1830
GL_ADD_SIGNED_EXT = 34164 # GL/glext.h:1831
GL_INTERPOLATE_EXT = 34165 # GL/glext.h:1832
GL_CONSTANT_EXT = 34166 # GL/glext.h:1833
GL_PRIMARY_COLOR_EXT = 34167 # GL/glext.h:1834
GL_PREVIOUS_EXT = 34168 # GL/glext.h:1835
GL_SOURCE0_RGB_EXT = 34176 # GL/glext.h:1836
GL_SOURCE1_RGB_EXT = 34177 # GL/glext.h:1837
GL_SOURCE2_RGB_EXT = 34178 # GL/glext.h:1838
GL_SOURCE0_ALPHA_EXT = 34184 # GL/glext.h:1839
GL_SOURCE1_ALPHA_EXT = 34185 # GL/glext.h:1840
GL_SOURCE2_ALPHA_EXT = 34186 # GL/glext.h:1841
GL_OPERAND0_RGB_EXT = 34192 # GL/glext.h:1842
GL_OPERAND1_RGB_EXT = 34193 # GL/glext.h:1843
GL_OPERAND2_RGB_EXT = 34194 # GL/glext.h:1844
GL_OPERAND0_ALPHA_EXT = 34200 # GL/glext.h:1845
GL_OPERAND1_ALPHA_EXT = 34201 # GL/glext.h:1846
GL_OPERAND2_ALPHA_EXT = 34202 # GL/glext.h:1847
# APPLE_specular_vector (GL/glext.h:1850)
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 34224 # GL/glext.h:1851
# APPLE_transform_hint (GL/glext.h:1854)
GL_TRANSFORM_HINT_APPLE = 34225 # GL/glext.h:1855
# SGIX_fog_scale (GL/glext.h:1858)
GL_FOG_SCALE_SGIX = 33276 # GL/glext.h:1859
GL_FOG_SCALE_VALUE_SGIX = 33277 # GL/glext.h:1860
# SUNX_constant_data (GL/glext.h:1863)
GL_UNPACK_CONSTANT_DATA_SUNX = 33237 # GL/glext.h:1864
GL_TEXTURE_CONSTANT_DATA_SUNX = 33238 # GL/glext.h:1865
# SUN_global_alpha (GL/glext.h:1868)
GL_GLOBAL_ALPHA_SUN = 33241 # GL/glext.h:1869
GL_GLOBAL_ALPHA_FACTOR_SUN = 33242 # GL/glext.h:1870
# SUN_triangle_list (GL/glext.h:1873)
GL_RESTART_SUN = 1 # GL/glext.h:1874
GL_REPLACE_MIDDLE_SUN = 2 # GL/glext.h:1875
GL_REPLACE_OLDEST_SUN = 3 # GL/glext.h:1876
GL_TRIANGLE_LIST_SUN = 33239 # GL/glext.h:1877
GL_REPLACEMENT_CODE_SUN = 33240 # GL/glext.h:1878
GL_REPLACEMENT_CODE_ARRAY_SUN = 34240 # GL/glext.h:1879
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 34241 # GL/glext.h:1880
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 34242 # GL/glext.h:1881
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 34243 # GL/glext.h:1882
GL_R1UI_V3F_SUN = 34244 # GL/glext.h:1883
GL_R1UI_C4UB_V3F_SUN = 34245 # GL/glext.h:1884
GL_R1UI_C3F_V3F_SUN = 34246 # GL/glext.h:1885
GL_R1UI_N3F_V3F_SUN = 34247 # GL/glext.h:1886
GL_R1UI_C4F_N3F_V3F_SUN = 34248 # GL/glext.h:1887
GL_R1UI_T2F_V3F_SUN = 34249 # GL/glext.h:1888
GL_R1UI_T2F_N3F_V3F_SUN = 34250 # GL/glext.h:1889
GL_R1UI_T2F_C4F_N3F_V3F_SUN = 34251 # GL/glext.h:1890
# SUN_vertex (GL/glext.h:1893)
# EXT_blend_func_separate (GL/glext.h:1896)
GL_BLEND_DST_RGB_EXT = 32968 # GL/glext.h:1897
GL_BLEND_SRC_RGB_EXT = 32969 # GL/glext.h:1898
GL_BLEND_DST_ALPHA_EXT = 32970 # GL/glext.h:1899
GL_BLEND_SRC_ALPHA_EXT = 32971 # GL/glext.h:1900
# INGR_color_clamp (GL/glext.h:1903)
GL_RED_MIN_CLAMP_INGR = 34144 # GL/glext.h:1904
GL_GREEN_MIN_CLAMP_INGR = 34145 # GL/glext.h:1905
GL_BLUE_MIN_CLAMP_INGR = 34146 # GL/glext.h:1906
GL_ALPHA_MIN_CLAMP_INGR = 34147 # GL/glext.h:1907
GL_RED_MAX_CLAMP_INGR = 34148 # GL/glext.h:1908
GL_GREEN_MAX_CLAMP_INGR = 34149 # GL/glext.h:1909
GL_BLUE_MAX_CLAMP_INGR = 34150 # GL/glext.h:1910
GL_ALPHA_MAX_CLAMP_INGR = 34151 # GL/glext.h:1911
# INGR_interlace_read (GL/glext.h:1914)
GL_INTERLACE_READ_INGR = 34152 # GL/glext.h:1915
# EXT_stencil_wrap (GL/glext.h:1918)
GL_INCR_WRAP_EXT = 34055 # GL/glext.h:1919
GL_DECR_WRAP_EXT = 34056 # GL/glext.h:1920
# EXT_422_pixels (GL/glext.h:1923)
GL_422_EXT = 32972 # GL/glext.h:1924
GL_422_REV_EXT = 32973 # GL/glext.h:1925
GL_422_AVERAGE_EXT = 32974 # GL/glext.h:1926
GL_422_REV_AVERAGE_EXT = 32975 # GL/glext.h:1927
# NV_texgen_reflection (GL/glext.h:1930)
GL_NORMAL_MAP_NV = 34065 # GL/glext.h:1931
GL_REFLECTION_MAP_NV = 34066 # GL/glext.h:1932
# EXT_texture_cube_map (GL/glext.h:1935)
GL_NORMAL_MAP_EXT = 34065 # GL/glext.h:1936
GL_REFLECTION_MAP_EXT = 34066 # GL/glext.h:1937
GL_TEXTURE_CUBE_MAP_EXT = 34067 # GL/glext.h:1938
GL_TEXTURE_BINDING_CUBE_MAP_EXT = 34068 # GL/glext.h:1939
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 34069 # GL/glext.h:1940
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 34070 # GL/glext.h:1941
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 34071 # GL/glext.h:1942
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 34072 # GL/glext.h:1943
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 34073 # GL/glext.h:1944
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 34074 # GL/glext.h:1945
GL_PROXY_TEXTURE_CUBE_MAP_EXT = 34075 # GL/glext.h:1946
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 34076 # GL/glext.h:1947
# SUN_convolution_border_modes (GL/glext.h:1950)
GL_WRAP_BORDER_SUN = 33236 # GL/glext.h:1951
# EXT_texture_env_add (GL/glext.h:1954)
# EXT_texture_lod_bias (GL/glext.h:1957)
GL_MAX_TEXTURE_LOD_BIAS_EXT = 34045 # GL/glext.h:1958
GL_TEXTURE_FILTER_CONTROL_EXT = 34048 # GL/glext.h:1959
GL_TEXTURE_LOD_BIAS_EXT = 34049 # GL/glext.h:1960
# EXT_texture_filter_anisotropic (GL/glext.h:1963)
GL_TEXTURE_MAX_ANISOTROPY_EXT = 34046 # GL/glext.h:1964
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 34047 # GL/glext.h:1965
# EXT_vertex_weighting (GL/glext.h:1968)
GL_MODELVIEW0_STACK_DEPTH_EXT = 0 # GL/glext.h:1969
GL_MODELVIEW1_STACK_DEPTH_EXT = 34050 # GL/glext.h:1970
GL_MODELVIEW0_MATRIX_EXT = 0 # GL/glext.h:1971
GL_MODELVIEW1_MATRIX_EXT = 34054 # GL/glext.h:1972
GL_VERTEX_WEIGHTING_EXT = 34057 # GL/glext.h:1973
GL_MODELVIEW0_EXT = 0 # GL/glext.h:1974
GL_MODELVIEW1_EXT = 34058 # GL/glext.h:1975
GL_CURRENT_VERTEX_WEIGHT_EXT = 34059 # GL/glext.h:1976
GL_VERTEX_WEIGHT_ARRAY_EXT = 34060 # GL/glext.h:1977
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 34061 # GL/glext.h:1978
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 34062 # GL/glext.h:1979
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 34063 # GL/glext.h:1980
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 34064 # GL/glext.h:1981
# NV_light_max_exponent (GL/glext.h:1984)
GL_MAX_SHININESS_NV = 34052 # GL/glext.h:1985
GL_MAX_SPOT_EXPONENT_NV = 34053 # GL/glext.h:1986
# NV_vertex_array_range (GL/glext.h:1989)
GL_VERTEX_ARRAY_RANGE_NV = 34077 # GL/glext.h:1990
GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 34078 # GL/glext.h:1991
GL_VERTEX_ARRAY_RANGE_VALID_NV = 34079 # GL/glext.h:1992
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 34080 # GL/glext.h:1993
GL_VERTEX_ARRAY_RANGE_POINTER_NV = 34081 # GL/glext.h:1994
# NV_register_combiners (GL/glext.h:1997)
GL_REGISTER_COMBINERS_NV = 34082 # GL/glext.h:1998
GL_VARIABLE_A_NV = 34083 # GL/glext.h:1999
GL_VARIABLE_B_NV = 34084 # GL/glext.h:2000
GL_VARIABLE_C_NV = 34085 # GL/glext.h:2001
GL_VARIABLE_D_NV = 34086 # GL/glext.h:2002
GL_VARIABLE_E_NV = 34087 # GL/glext.h:2003
GL_VARIABLE_F_NV = 34088 # GL/glext.h:2004
GL_VARIABLE_G_NV = 34089 # GL/glext.h:2005
GL_CONSTANT_COLOR0_NV = 34090 # GL/glext.h:2006
GL_CONSTANT_COLOR1_NV = 34091 # GL/glext.h:2007
GL_PRIMARY_COLOR_NV = 34092 # GL/glext.h:2008
GL_SECONDARY_COLOR_NV = 34093 # GL/glext.h:2009
GL_SPARE0_NV = 34094 # GL/glext.h:2010
GL_SPARE1_NV = 34095 # GL/glext.h:2011
GL_DISCARD_NV = 34096 # GL/glext.h:2012
GL_E_TIMES_F_NV = 34097 # GL/glext.h:2013
GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 34098 # GL/glext.h:2014
GL_UNSIGNED_IDENTITY_NV = 34102 # GL/glext.h:2015
GL_UNSIGNED_INVERT_NV = 34103 # GL/glext.h:2016
GL_EXPAND_NORMAL_NV = 34104 # GL/glext.h:2017
GL_EXPAND_NEGATE_NV = 34105 # GL/glext.h:2018
GL_HALF_BIAS_NORMAL_NV = 34106 # GL/glext.h:2019
GL_HALF_BIAS_NEGATE_NV = 34107 # GL/glext.h:2020
GL_SIGNED_IDENTITY_NV = 34108 # GL/glext.h:2021
GL_SIGNED_NEGATE_NV = 34109 # GL/glext.h:2022
GL_SCALE_BY_TWO_NV = 34110 # GL/glext.h:2023
GL_SCALE_BY_FOUR_NV = 34111 # GL/glext.h:2024
GL_SCALE_BY_ONE_HALF_NV = 34112 # GL/glext.h:2025
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 34113 # GL/glext.h:2026
GL_COMBINER_INPUT_NV = 34114 # GL/glext.h:2027
GL_COMBINER_MAPPING_NV = 34115 # GL/glext.h:2028
GL_COMBINER_COMPONENT_USAGE_NV = 34116 # GL/glext.h:2029
GL_COMBINER_AB_DOT_PRODUCT_NV = 34117 # GL/glext.h:2030
GL_COMBINER_CD_DOT_PRODUCT_NV = 34118 # GL/glext.h:2031
GL_COMBINER_MUX_SUM_NV = 34119 # GL/glext.h:2032
GL_COMBINER_SCALE_NV = 34120 # GL/glext.h:2033
GL_COMBINER_BIAS_NV = 34121 # GL/glext.h:2034
GL_COMBINER_AB_OUTPUT_NV = 34122 # GL/glext.h:2035
GL_COMBINER_CD_OUTPUT_NV = 34123 # GL/glext.h:2036
GL_COMBINER_SUM_OUTPUT_NV = 34124 # GL/glext.h:2037
GL_MAX_GENERAL_COMBINERS_NV = 34125 # GL/glext.h:2038
GL_NUM_GENERAL_COMBINERS_NV = 34126 # GL/glext.h:2039
GL_COLOR_SUM_CLAMP_NV = 34127 # GL/glext.h:2040
GL_COMBINER0_NV = 34128 # GL/glext.h:2041
GL_COMBINER1_NV = 34129 # GL/glext.h:2042
GL_COMBINER2_NV = 34130 # GL/glext.h:2043
GL_COMBINER3_NV = 34131 # GL/glext.h:2044
GL_COMBINER4_NV = 34132 # GL/glext.h:2045
GL_COMBINER5_NV = 34133 # GL/glext.h:2046
GL_COMBINER6_NV = 34134 # GL/glext.h:2047
GL_COMBINER7_NV = 34135 # GL/glext.h:2048
# NV_fog_distance (GL/glext.h:2056)
GL_FOG_DISTANCE_MODE_NV = 34138 # GL/glext.h:2057
GL_EYE_RADIAL_NV = 34139 # GL/glext.h:2058
GL_EYE_PLANE_ABSOLUTE_NV = 34140 # GL/glext.h:2059
# NV_texgen_emboss (GL/glext.h:2063)
GL_EMBOSS_LIGHT_NV = 34141 # GL/glext.h:2064
GL_EMBOSS_CONSTANT_NV = 34142 # GL/glext.h:2065
GL_EMBOSS_MAP_NV = 34143 # GL/glext.h:2066
# NV_blend_square (GL/glext.h:2069)
# NV_texture_env_combine4 (GL/glext.h:2072)
GL_COMBINE4_NV = 34051 # GL/glext.h:2073
GL_SOURCE3_RGB_NV = 34179 # GL/glext.h:2074
GL_SOURCE3_ALPHA_NV = 34187 # GL/glext.h:2075
GL_OPERAND3_RGB_NV = 34195 # GL/glext.h:2076
GL_OPERAND3_ALPHA_NV = 34203 # GL/glext.h:2077
# MESA_resize_buffers (GL/glext.h:2080)
# MESA_window_pos (GL/glext.h:2083)
# EXT_texture_compression_s3tc (GL/glext.h:2086)
GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 33776 # GL/glext.h:2087
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 33777 # GL/glext.h:2088
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 33778 # GL/glext.h:2089
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 33779 # GL/glext.h:2090
# IBM_cull_vertex (GL/glext.h:2093)
GL_CULL_VERTEX_IBM = 103050 # GL/glext.h:2094
# IBM_multimode_draw_arrays (GL/glext.h:2097)
# IBM_vertex_array_lists (GL/glext.h:2100)
GL_VERTEX_ARRAY_LIST_IBM = 103070 # GL/glext.h:2101
GL_NORMAL_ARRAY_LIST_IBM = 103071 # GL/glext.h:2102
GL_COLOR_ARRAY_LIST_IBM = 103072 # GL/glext.h:2103
GL_INDEX_ARRAY_LIST_IBM = 103073 # GL/glext.h:2104
GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 # GL/glext.h:2105
GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 # GL/glext.h:2106
GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 # GL/glext.h:2107
GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 # GL/glext.h:2108
GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 # GL/glext.h:2109
GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 # GL/glext.h:2110
GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 # GL/glext.h:2111
GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 # GL/glext.h:2112
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 # GL/glext.h:2113
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 # GL/glext.h:2114
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 # GL/glext.h:2115
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 # GL/glext.h:2116
# SGIX_subsample (GL/glext.h:2119)
GL_PACK_SUBSAMPLE_RATE_SGIX = 34208 # GL/glext.h:2120
GL_UNPACK_SUBSAMPLE_RATE_SGIX = 34209 # GL/glext.h:2121
GL_PIXEL_SUBSAMPLE_4444_SGIX = 34210 # GL/glext.h:2122
GL_PIXEL_SUBSAMPLE_2424_SGIX = 34211 # GL/glext.h:2123
GL_PIXEL_SUBSAMPLE_4242_SGIX = 34212 # GL/glext.h:2124
# SGIX_ycrcb_subsample (GL/glext.h:2127)
# SGIX_ycrcba (GL/glext.h:2130)
GL_YCRCB_SGIX = 33560 # GL/glext.h:2131
GL_YCRCBA_SGIX = 33561 # GL/glext.h:2132
# SGI_depth_pass_instrument (GL/glext.h:2135)
GL_DEPTH_PASS_INSTRUMENT_SGIX = 33552 # GL/glext.h:2136
GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 33553 # GL/glext.h:2137
GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 33554 # GL/glext.h:2138
# 3DFX_texture_compression_FXT1 (GL/glext.h:2141)
GL_COMPRESSED_RGB_FXT1_3DFX = 34480 # GL/glext.h:2142
GL_COMPRESSED_RGBA_FXT1_3DFX = 34481 # GL/glext.h:2143
# 3DFX_multisample (GL/glext.h:2146)
GL_MULTISAMPLE_3DFX = 34482 # GL/glext.h:2147
GL_SAMPLE_BUFFERS_3DFX = 34483 # GL/glext.h:2148
GL_SAMPLES_3DFX = 34484 # GL/glext.h:2149
GL_MULTISAMPLE_BIT_3DFX = 536870912 # GL/glext.h:2150
# 3DFX_tbuffer (GL/glext.h:2153)
# EXT_multisample (GL/glext.h:2156)
GL_MULTISAMPLE_EXT = 32925 # GL/glext.h:2157
GL_SAMPLE_ALPHA_TO_MASK_EXT = 32926 # GL/glext.h:2158
GL_SAMPLE_ALPHA_TO_ONE_EXT = 32927 # GL/glext.h:2159
GL_SAMPLE_MASK_EXT = 32928 # GL/glext.h:2160
GL_1PASS_EXT = 32929 # GL/glext.h:2161
GL_2PASS_0_EXT = 32930 # GL/glext.h:2162
GL_2PASS_1_EXT = 32931 # GL/glext.h:2163
GL_4PASS_0_EXT = 32932 # GL/glext.h:2164
GL_4PASS_1_EXT = 32933 # GL/glext.h:2165
GL_4PASS_2_EXT = 32934 # GL/glext.h:2166
GL_4PASS_3_EXT = 32935 # GL/glext.h:2167
GL_SAMPLE_BUFFERS_EXT = 32936 # GL/glext.h:2168
GL_SAMPLES_EXT = 32937 # GL/glext.h:2169
GL_SAMPLE_MASK_VALUE_EXT = 32938 # GL/glext.h:2170
GL_SAMPLE_MASK_INVERT_EXT = 32939 # GL/glext.h:2171
GL_SAMPLE_PATTERN_EXT = 32940 # GL/glext.h:2172
GL_MULTISAMPLE_BIT_EXT = 536870912 # GL/glext.h:2173
# SGIX_vertex_preclip (GL/glext.h:2176)
GL_VERTEX_PRECLIP_SGIX = 33774 # GL/glext.h:2177
GL_VERTEX_PRECLIP_HINT_SGIX = 33775 # GL/glext.h:2178
# SGIX_convolution_accuracy (GL/glext.h:2181)
GL_CONVOLUTION_HINT_SGIX = 33558 # GL/glext.h:2182
# SGIX_resample (GL/glext.h:2185)
GL_PACK_RESAMPLE_SGIX = 33836 # GL/glext.h:2186
GL_UNPACK_RESAMPLE_SGIX = 33837 # GL/glext.h:2187
GL_RESAMPLE_REPLICATE_SGIX = 33838 # GL/glext.h:2188
GL_RESAMPLE_ZERO_FILL_SGIX = 33839 # GL/glext.h:2189
GL_RESAMPLE_DECIMATE_SGIX = 33840 # GL/glext.h:2190
# SGIS_point_line_texgen (GL/glext.h:2193)
GL_EYE_DISTANCE_TO_POINT_SGIS = 33264 # GL/glext.h:2194
GL_OBJECT_DISTANCE_TO_POINT_SGIS = 33265 # GL/glext.h:2195
GL_EYE_DISTANCE_TO_LINE_SGIS = 33266 # GL/glext.h:2196
GL_OBJECT_DISTANCE_TO_LINE_SGIS = 33267 # GL/glext.h:2197
GL_EYE_POINT_SGIS = 33268 # GL/glext.h:2198
GL_OBJECT_POINT_SGIS = 33269 # GL/glext.h:2199
GL_EYE_LINE_SGIS = 33270 # GL/glext.h:2200
GL_OBJECT_LINE_SGIS = 33271 # GL/glext.h:2201
# SGIS_texture_color_mask (GL/glext.h:2204)
GL_TEXTURE_COLOR_WRITEMASK_SGIS = 33263 # GL/glext.h:2205
# EXT_texture_env_dot3 (GL/glext.h:2208)
GL_DOT3_RGB_EXT = 34624 # GL/glext.h:2209
GL_DOT3_RGBA_EXT = 34625 # GL/glext.h:2210
# ATI_texture_mirror_once (GL/glext.h:2213)
GL_MIRROR_CLAMP_ATI = 34626 # GL/glext.h:2214
GL_MIRROR_CLAMP_TO_EDGE_ATI = 34627 # GL/glext.h:2215
# NV_fence (GL/glext.h:2218)
GL_ALL_COMPLETED_NV = 34034 # GL/glext.h:2219
GL_FENCE_STATUS_NV = 34035 # GL/glext.h:2220
GL_FENCE_CONDITION_NV = 34036 # GL/glext.h:2221
# IBM_texture_mirrored_repeat (GL/glext.h:2224)
GL_MIRRORED_REPEAT_IBM = 33648 # GL/glext.h:2225
# NV_evaluators (GL/glext.h:2228)
GL_EVAL_2D_NV = 34496 # GL/glext.h:2229
GL_EVAL_TRIANGULAR_2D_NV = 34497 # GL/glext.h:2230
GL_MAP_TESSELLATION_NV = 34498 # GL/glext.h:2231
GL_MAP_ATTRIB_U_ORDER_NV = 34499 # GL/glext.h:2232
GL_MAP_ATTRIB_V_ORDER_NV = 34500 # GL/glext.h:2233
GL_EVAL_FRACTIONAL_TESSELLATION_NV = 34501 # GL/glext.h:2234
GL_EVAL_VERTEX_ATTRIB0_NV = 34502 # GL/glext.h:2235
GL_EVAL_VERTEX_ATTRIB1_NV = 34503 # GL/glext.h:2236
GL_EVAL_VERTEX_ATTRIB2_NV = 34504 # GL/glext.h:2237
GL_EVAL_VERTEX_ATTRIB3_NV = 34505 # GL/glext.h:2238
GL_EVAL_VERTEX_ATTRIB4_NV = 34506 # GL/glext.h:2239
GL_EVAL_VERTEX_ATTRIB5_NV = 34507 # GL/glext.h:2240
GL_EVAL_VERTEX_ATTRIB6_NV = 34508 # GL/glext.h:2241
GL_EVAL_VERTEX_ATTRIB7_NV = 34509 # GL/glext.h:2242
GL_EVAL_VERTEX_ATTRIB8_NV = 34510 # GL/glext.h:2243
GL_EVAL_VERTEX_ATTRIB9_NV = 34511 # GL/glext.h:2244
GL_EVAL_VERTEX_ATTRIB10_NV = 34512 # GL/glext.h:2245
GL_EVAL_VERTEX_ATTRIB11_NV = 34513 # GL/glext.h:2246
GL_EVAL_VERTEX_ATTRIB12_NV = 34514 # GL/glext.h:2247
GL_EVAL_VERTEX_ATTRIB13_NV = 34515 # GL/glext.h:2248
GL_EVAL_VERTEX_ATTRIB14_NV = 34516 # GL/glext.h:2249
GL_EVAL_VERTEX_ATTRIB15_NV = 34517 # GL/glext.h:2250
GL_MAX_MAP_TESSELLATION_NV = 34518 # GL/glext.h:2251
GL_MAX_RATIONAL_EVAL_ORDER_NV = 34519 # GL/glext.h:2252
# NV_packed_depth_stencil (GL/glext.h:2255)
GL_DEPTH_STENCIL_NV = 34041 # GL/glext.h:2256
GL_UNSIGNED_INT_24_8_NV = 34042 # GL/glext.h:2257
# NV_register_combiners2 (GL/glext.h:2260)
GL_PER_STAGE_CONSTANTS_NV = 34101 # GL/glext.h:2261
# NV_texture_compression_vtc (GL/glext.h:2264)
# NV_texture_rectangle (GL/glext.h:2267)
GL_TEXTURE_RECTANGLE_NV = 34037 # GL/glext.h:2268
GL_TEXTURE_BINDING_RECTANGLE_NV = 34038 # GL/glext.h:2269
GL_PROXY_TEXTURE_RECTANGLE_NV = 34039 # GL/glext.h:2270
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 34040 # GL/glext.h:2271
# NV_texture_shader (GL/glext.h:2274)
GL_OFFSET_TEXTURE_RECTANGLE_NV = 34380 # GL/glext.h:2275
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 34381 # GL/glext.h:2276
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 34382 # GL/glext.h:2277
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 34521 # GL/glext.h:2278
GL_UNSIGNED_INT_S8_S8_8_8_NV = 34522 # GL/glext.h:2279
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 34523 # GL/glext.h:2280
GL_DSDT_MAG_INTENSITY_NV = 34524 # GL/glext.h:2281
GL_SHADER_CONSISTENT_NV = 34525 # GL/glext.h:2282
GL_TEXTURE_SHADER_NV = 34526 # GL/glext.h:2283
GL_SHADER_OPERATION_NV = 34527 # GL/glext.h:2284
GL_CULL_MODES_NV = 34528 # GL/glext.h:2285
GL_OFFSET_TEXTURE_MATRIX_NV = 34529 # GL/glext.h:2286
GL_OFFSET_TEXTURE_SCALE_NV = 34530 # GL/glext.h:2287
GL_OFFSET_TEXTURE_BIAS_NV = 34531 # GL/glext.h:2288
GL_OFFSET_TEXTURE_2D_MATRIX_NV = 34529 # GL/glext.h:2289
GL_OFFSET_TEXTURE_2D_SCALE_NV = 34530 # GL/glext.h:2290
GL_OFFSET_TEXTURE_2D_BIAS_NV = 34531 # GL/glext.h:2291
GL_PREVIOUS_TEXTURE_INPUT_NV = 34532 # GL/glext.h:2292
GL_CONST_EYE_NV = 34533 # GL/glext.h:2293
GL_PASS_THROUGH_NV = 34534 # GL/glext.h:2294
GL_CULL_FRAGMENT_NV = 34535 # GL/glext.h:2295
GL_OFFSET_TEXTURE_2D_NV = 34536 # GL/glext.h:2296
GL_DEPENDENT_AR_TEXTURE_2D_NV = 34537 # GL/glext.h:2297
GL_DEPENDENT_GB_TEXTURE_2D_NV = 34538 # GL/glext.h:2298
GL_DOT_PRODUCT_NV = 34540 # GL/glext.h:2299
GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 34541 # GL/glext.h:2300
GL_DOT_PRODUCT_TEXTURE_2D_NV = 34542 # GL/glext.h:2301
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 34544 # GL/glext.h:2302
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 34545 # GL/glext.h:2303
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 34546 # GL/glext.h:2304
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 34547 # GL/glext.h:2305
GL_HILO_NV = 34548 # GL/glext.h:2306
GL_DSDT_NV = 34549 # GL/glext.h:2307
GL_DSDT_MAG_NV = 34550 # GL/glext.h:2308
GL_DSDT_MAG_VIB_NV = 34551 # GL/glext.h:2309
GL_HILO16_NV = 34552 # GL/glext.h:2310
GL_SIGNED_HILO_NV = 34553 # GL/glext.h:2311
GL_SIGNED_HILO16_NV = 34554 # GL/glext.h:2312
GL_SIGNED_RGBA_NV = 34555 # GL/glext.h:2313
GL_SIGNED_RGBA8_NV = 34556 # GL/glext.h:2314
GL_SIGNED_RGB_NV = 34558 # GL/glext.h:2315
GL_SIGNED_RGB8_NV = 34559 # GL/glext.h:2316
GL_SIGNED_LUMINANCE_NV = 34561 # GL/glext.h:2317
GL_SIGNED_LUMINANCE8_NV = 34562 # GL/glext.h:2318
GL_SIGNED_LUMINANCE_ALPHA_NV = 34563 # GL/glext.h:2319
GL_SIGNED_LUMINANCE8_ALPHA8_NV = 34564 # GL/glext.h:2320
GL_SIGNED_ALPHA_NV = 34565 # GL/glext.h:2321
GL_SIGNED_ALPHA8_NV = 34566 # GL/glext.h:2322
GL_SIGNED_INTENSITY_NV = 34567 # GL/glext.h:2323
GL_SIGNED_INTENSITY8_NV = 34568 # GL/glext.h:2324
GL_DSDT8_NV = 34569 # GL/glext.h:2325
GL_DSDT8_MAG8_NV = 34570 # GL/glext.h:2326
GL_DSDT8_MAG8_INTENSITY8_NV = 34571 # GL/glext.h:2327
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 34572 # GL/glext.h:2328
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 34573 # GL/glext.h:2329
GL_HI_SCALE_NV = 34574 # GL/glext.h:2330
GL_LO_SCALE_NV = 34575 # GL/glext.h:2331
GL_DS_SCALE_NV = 34576 # GL/glext.h:2332
GL_DT_SCALE_NV = 34577 # GL/glext.h:2333
GL_MAGNITUDE_SCALE_NV = 34578 # GL/glext.h:2334
GL_VIBRANCE_SCALE_NV = 34579 # GL/glext.h:2335
GL_HI_BIAS_NV = 34580 # GL/glext.h:2336
GL_LO_BIAS_NV = 34581 # GL/glext.h:2337
GL_DS_BIAS_NV = 34582 # GL/glext.h:2338
GL_DT_BIAS_NV = 34583 # GL/glext.h:2339
GL_MAGNITUDE_BIAS_NV = 34584 # GL/glext.h:2340
GL_VIBRANCE_BIAS_NV = 34585 # GL/glext.h:2341
GL_TEXTURE_BORDER_VALUES_NV = 34586 # GL/glext.h:2342
GL_TEXTURE_HI_SIZE_NV = 34587 # GL/glext.h:2343
GL_TEXTURE_LO_SIZE_NV = 34588 # GL/glext.h:2344
GL_TEXTURE_DS_SIZE_NV = 34589 # GL/glext.h:2345
GL_TEXTURE_DT_SIZE_NV = 34590 # GL/glext.h:2346
GL_TEXTURE_MAG_SIZE_NV = 34591 # GL/glext.h:2347
# NV_texture_shader2 (GL/glext.h:2350)
GL_DOT_PRODUCT_TEXTURE_3D_NV = 34543 # GL/glext.h:2351
# NV_vertex_array_range2 (GL/glext.h:2354)
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 34099 # GL/glext.h:2355
# NV_vertex_program (GL/glext.h:2358)
GL_VERTEX_PROGRAM_NV = 34336 # GL/glext.h:2359
GL_VERTEX_STATE_PROGRAM_NV = 34337 # GL/glext.h:2360
GL_ATTRIB_ARRAY_SIZE_NV = 34339 # GL/glext.h:2361
GL_ATTRIB_ARRAY_STRIDE_NV = 34340 # GL/glext.h:2362
GL_ATTRIB_ARRAY_TYPE_NV = 34341 # GL/glext.h:2363
GL_CURRENT_ATTRIB_NV = 34342 # GL/glext.h:2364
GL_PROGRAM_LENGTH_NV = 34343 # GL/glext.h:2365
GL_PROGRAM_STRING_NV = 34344 # GL/glext.h:2366
GL_MODELVIEW_PROJECTION_NV = 34345 # GL/glext.h:2367
GL_IDENTITY_NV = 34346 # GL/glext.h:2368
GL_INVERSE_NV = 34347 # GL/glext.h:2369
GL_TRANSPOSE_NV = 34348 # GL/glext.h:2370
GL_INVERSE_TRANSPOSE_NV = 34349 # GL/glext.h:2371
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 34350 # GL/glext.h:2372
GL_MAX_TRACK_MATRICES_NV = 34351 # GL/glext.h:2373
GL_MATRIX0_NV = 34352 # GL/glext.h:2374
GL_MATRIX1_NV = 34353 # GL/glext.h:2375
GL_MATRIX2_NV = 34354 # GL/glext.h:2376
GL_MATRIX3_NV = 34355 # GL/glext.h:2377
GL_MATRIX4_NV = 34356 # GL/glext.h:2378
GL_MATRIX5_NV = 34357 # GL/glext.h:2379
GL_MATRIX6_NV = 34358 # GL/glext.h:2380
GL_MATRIX7_NV = 34359 # GL/glext.h:2381
GL_CURRENT_MATRIX_STACK_DEPTH_NV = 34368 # GL/glext.h:2382
GL_CURRENT_MATRIX_NV = 34369 # GL/glext.h:2383
GL_VERTEX_PROGRAM_POINT_SIZE_NV = 34370 # GL/glext.h:2384
GL_VERTEX_PROGRAM_TWO_SIDE_NV = 34371 # GL/glext.h:2385
GL_PROGRAM_PARAMETER_NV = 34372 # GL/glext.h:2386
GL_ATTRIB_ARRAY_POINTER_NV = 34373 # GL/glext.h:2387
GL_PROGRAM_TARGET_NV = 34374 # GL/glext.h:2388
GL_PROGRAM_RESIDENT_NV = 34375 # GL/glext.h:2389
GL_TRACK_MATRIX_NV = 34376 # GL/glext.h:2390
GL_TRACK_MATRIX_TRANSFORM_NV = 34377 # GL/glext.h:2391
GL_VERTEX_PROGRAM_BINDING_NV = 34378 # GL/glext.h:2392
GL_PROGRAM_ERROR_POSITION_NV = 34379 # GL/glext.h:2393
GL_VERTEX_ATTRIB_ARRAY0_NV = 34384 # GL/glext.h:2394
GL_VERTEX_ATTRIB_ARRAY1_NV = 34385 # GL/glext.h:2395
GL_VERTEX_ATTRIB_ARRAY2_NV = 34386 # GL/glext.h:2396
GL_VERTEX_ATTRIB_ARRAY3_NV = 34387 # GL/glext.h:2397
GL_VERTEX_ATTRIB_ARRAY4_NV = 34388 # GL/glext.h:2398
GL_VERTEX_ATTRIB_ARRAY5_NV = 34389 # GL/glext.h:2399
GL_VERTEX_ATTRIB_ARRAY6_NV = 34390 # GL/glext.h:2400
GL_VERTEX_ATTRIB_ARRAY7_NV = 34391 # GL/glext.h:2401
GL_VERTEX_ATTRIB_ARRAY8_NV = 34392 # GL/glext.h:2402
GL_VERTEX_ATTRIB_ARRAY9_NV = 34393 # GL/glext.h:2403
GL_VERTEX_ATTRIB_ARRAY10_NV = 34394 # GL/glext.h:2404
GL_VERTEX_ATTRIB_ARRAY11_NV = 34395 # GL/glext.h:2405
GL_VERTEX_ATTRIB_ARRAY12_NV = 34396 # GL/glext.h:2406
GL_VERTEX_ATTRIB_ARRAY13_NV = 34397 # GL/glext.h:2407
GL_VERTEX_ATTRIB_ARRAY14_NV = 34398 # GL/glext.h:2408
GL_VERTEX_ATTRIB_ARRAY15_NV = 34399 # GL/glext.h:2409
GL_MAP1_VERTEX_ATTRIB0_4_NV = 34400 # GL/glext.h:2410
GL_MAP1_VERTEX_ATTRIB1_4_NV = 34401 # GL/glext.h:2411
GL_MAP1_VERTEX_ATTRIB2_4_NV = 34402 # GL/glext.h:2412
GL_MAP1_VERTEX_ATTRIB3_4_NV = 34403 # GL/glext.h:2413
GL_MAP1_VERTEX_ATTRIB4_4_NV = 34404 # GL/glext.h:2414
GL_MAP1_VERTEX_ATTRIB5_4_NV = 34405 # GL/glext.h:2415
GL_MAP1_VERTEX_ATTRIB6_4_NV = 34406 # GL/glext.h:2416
GL_MAP1_VERTEX_ATTRIB7_4_NV = 34407 # GL/glext.h:2417
GL_MAP1_VERTEX_ATTRIB8_4_NV = 34408 # GL/glext.h:2418
GL_MAP1_VERTEX_ATTRIB9_4_NV = 34409 # GL/glext.h:2419
GL_MAP1_VERTEX_ATTRIB10_4_NV = 34410 # GL/glext.h:2420
GL_MAP1_VERTEX_ATTRIB11_4_NV = 34411 # GL/glext.h:2421
GL_MAP1_VERTEX_ATTRIB12_4_NV = 34412 # GL/glext.h:2422
GL_MAP1_VERTEX_ATTRIB13_4_NV = 34413 # GL/glext.h:2423
GL_MAP1_VERTEX_ATTRIB14_4_NV = 34414 # GL/glext.h:2424
GL_MAP1_VERTEX_ATTRIB15_4_NV = 34415 # GL/glext.h:2425
GL_MAP2_VERTEX_ATTRIB0_4_NV = 34416 # GL/glext.h:2426
GL_MAP2_VERTEX_ATTRIB1_4_NV = 34417 # GL/glext.h:2427
GL_MAP2_VERTEX_ATTRIB2_4_NV = 34418 # GL/glext.h:2428
GL_MAP2_VERTEX_ATTRIB3_4_NV = 34419 # GL/glext.h:2429
GL_MAP2_VERTEX_ATTRIB4_4_NV = 34420 # GL/glext.h:2430
GL_MAP2_VERTEX_ATTRIB5_4_NV = 34421 # GL/glext.h:2431
GL_MAP2_VERTEX_ATTRIB6_4_NV = 34422 # GL/glext.h:2432
GL_MAP2_VERTEX_ATTRIB7_4_NV = 34423 # GL/glext.h:2433
GL_MAP2_VERTEX_ATTRIB8_4_NV = 34424 # GL/glext.h:2434
GL_MAP2_VERTEX_ATTRIB9_4_NV = 34425 # GL/glext.h:2435
GL_MAP2_VERTEX_ATTRIB10_4_NV = 34426 # GL/glext.h:2436
GL_MAP2_VERTEX_ATTRIB11_4_NV = 34427 # GL/glext.h:2437
GL_MAP2_VERTEX_ATTRIB12_4_NV = 34428 # GL/glext.h:2438
GL_MAP2_VERTEX_ATTRIB13_4_NV = 34429 # GL/glext.h:2439
GL_MAP2_VERTEX_ATTRIB14_4_NV = 34430 # GL/glext.h:2440
GL_MAP2_VERTEX_ATTRIB15_4_NV = 34431 # GL/glext.h:2441
# SGIX_texture_coordinate_clamp (GL/glext.h:2444)
GL_TEXTURE_MAX_CLAMP_S_SGIX = 33641 # GL/glext.h:2445
GL_TEXTURE_MAX_CLAMP_T_SGIX = 33642 # GL/glext.h:2446
GL_TEXTURE_MAX_CLAMP_R_SGIX = 33643 # GL/glext.h:2447
# SGIX_scalebias_hint (GL/glext.h:2450)
GL_SCALEBIAS_HINT_SGIX = 33570 # GL/glext.h:2451
# OML_interlace (GL/glext.h:2454)
GL_INTERLACE_OML = 35200 # GL/glext.h:2455
GL_INTERLACE_READ_OML = 35201 # GL/glext.h:2456
# OML_subsample (GL/glext.h:2459)
GL_FORMAT_SUBSAMPLE_24_24_OML = 35202 # GL/glext.h:2460
GL_FORMAT_SUBSAMPLE_244_244_OML = 35203 # GL/glext.h:2461
# OML_resample (GL/glext.h:2464)
GL_PACK_RESAMPLE_OML = 35204 # GL/glext.h:2465
GL_UNPACK_RESAMPLE_OML = 35205 # GL/glext.h:2466
GL_RESAMPLE_REPLICATE_OML = 35206 # GL/glext.h:2467
GL_RESAMPLE_ZERO_FILL_OML = 35207 # GL/glext.h:2468
GL_RESAMPLE_AVERAGE_OML = 35208 # GL/glext.h:2469
GL_RESAMPLE_DECIMATE_OML = 35209 # GL/glext.h:2470
# NV_copy_depth_to_color (GL/glext.h:2473)
GL_DEPTH_STENCIL_TO_RGBA_NV = 34926 # GL/glext.h:2474
GL_DEPTH_STENCIL_TO_BGRA_NV = 34927 # GL/glext.h:2475
# ATI_envmap_bumpmap (GL/glext.h:2478)
GL_BUMP_ROT_MATRIX_ATI = 34677 # GL/glext.h:2479
GL_BUMP_ROT_MATRIX_SIZE_ATI = 34678 # GL/glext.h:2480
GL_BUMP_NUM_TEX_UNITS_ATI = 34679 # GL/glext.h:2481
GL_BUMP_TEX_UNITS_ATI = 34680 # GL/glext.h:2482
GL_DUDV_ATI = 34681 # GL/glext.h:2483
GL_DU8DV8_ATI = 34682 # GL/glext.h:2484
GL_BUMP_ENVMAP_ATI = 34683 # GL/glext.h:2485
GL_BUMP_TARGET_ATI = 34684 # GL/glext.h:2486
# ATI_fragment_shader (GL/glext.h:2489)
GL_FRAGMENT_SHADER_ATI = 35104 # GL/glext.h:2490
GL_REG_0_ATI = 35105 # GL/glext.h:2491
GL_REG_1_ATI = 35106 # GL/glext.h:2492
GL_REG_2_ATI = 35107 # GL/glext.h:2493
GL_REG_3_ATI = 35108 # GL/glext.h:2494
GL_REG_4_ATI = 35109 # GL/glext.h:2495
GL_REG_5_ATI = 35110 # GL/glext.h:2496
GL_REG_6_ATI = 35111 # GL/glext.h:2497
GL_REG_7_ATI = 35112 # GL/glext.h:2498
GL_REG_8_ATI = 35113 # GL/glext.h:2499
GL_REG_9_ATI = 35114 # GL/glext.h:2500
GL_REG_10_ATI = 35115 # GL/glext.h:2501
GL_REG_11_ATI = 35116 # GL/glext.h:2502
GL_REG_12_ATI = 35117 # GL/glext.h:2503
GL_REG_13_ATI = 35118 # GL/glext.h:2504
GL_REG_14_ATI = 35119 # GL/glext.h:2505
GL_REG_15_ATI = 35120 # GL/glext.h:2506
GL_REG_16_ATI = 35121 # GL/glext.h:2507
GL_REG_17_ATI = 35122 # GL/glext.h:2508
GL_REG_18_ATI = 35123 # GL/glext.h:2509
GL_REG_19_ATI = 35124 # GL/glext.h:2510
GL_REG_20_ATI = 35125 # GL/glext.h:2511
GL_REG_21_ATI = 35126 # GL/glext.h:2512
GL_REG_22_ATI = 35127 # GL/glext.h:2513
GL_REG_23_ATI = 35128 # GL/glext.h:2514
GL_REG_24_ATI = 35129 # GL/glext.h:2515
GL_REG_25_ATI = 35130 # GL/glext.h:2516
GL_REG_26_ATI = 35131 # GL/glext.h:2517
GL_REG_27_ATI = 35132 # GL/glext.h:2518
GL_REG_28_ATI = 35133 # GL/glext.h:2519
GL_REG_29_ATI = 35134 # GL/glext.h:2520
GL_REG_30_ATI = 35135 # GL/glext.h:2521
GL_REG_31_ATI = 35136 # GL/glext.h:2522
GL_CON_0_ATI = 35137 # GL/glext.h:2523
GL_CON_1_ATI = 35138 # GL/glext.h:2524
GL_CON_2_ATI = 35139 # GL/glext.h:2525
GL_CON_3_ATI = 35140 # GL/glext.h:2526
GL_CON_4_ATI = 35141 # GL/glext.h:2527
GL_CON_5_ATI = 35142 # GL/glext.h:2528
GL_CON_6_ATI = 35143 # GL/glext.h:2529
GL_CON_7_ATI = 35144 # GL/glext.h:2530
GL_CON_8_ATI = 35145 # GL/glext.h:2531
GL_CON_9_ATI = 35146 # GL/glext.h:2532
GL_CON_10_ATI = 35147 # GL/glext.h:2533
GL_CON_11_ATI = 35148 # GL/glext.h:2534
GL_CON_12_ATI = 35149 # GL/glext.h:2535
GL_CON_13_ATI = 35150 # GL/glext.h:2536
GL_CON_14_ATI = 35151 # GL/glext.h:2537
GL_CON_15_ATI = 35152 # GL/glext.h:2538
GL_CON_16_ATI = 35153 # GL/glext.h:2539
GL_CON_17_ATI = 35154 # GL/glext.h:2540
GL_CON_18_ATI = 35155 # GL/glext.h:2541
GL_CON_19_ATI = 35156 # GL/glext.h:2542
GL_CON_20_ATI = 35157 # GL/glext.h:2543
GL_CON_21_ATI = 35158 # GL/glext.h:2544
GL_CON_22_ATI = 35159 # GL/glext.h:2545
GL_CON_23_ATI = 35160 # GL/glext.h:2546
GL_CON_24_ATI = 35161 # GL/glext.h:2547
GL_CON_25_ATI = 35162 # GL/glext.h:2548
GL_CON_26_ATI = 35163 # GL/glext.h:2549
GL_CON_27_ATI = 35164 # GL/glext.h:2550
GL_CON_28_ATI = 35165 # GL/glext.h:2551
GL_CON_29_ATI = 35166 # GL/glext.h:2552
GL_CON_30_ATI = 35167 # GL/glext.h:2553
GL_CON_31_ATI = 35168 # GL/glext.h:2554
GL_MOV_ATI = 35169 # GL/glext.h:2555
GL_ADD_ATI = 35171 # GL/glext.h:2556
GL_MUL_ATI = 35172 # GL/glext.h:2557
GL_SUB_ATI = 35173 # GL/glext.h:2558
GL_DOT3_ATI = 35174 # GL/glext.h:2559
GL_DOT4_ATI = 35175 # GL/glext.h:2560
GL_MAD_ATI = 35176 # GL/glext.h:2561
GL_LERP_ATI = 35177 # GL/glext.h:2562
GL_CND_ATI = 35178 # GL/glext.h:2563
GL_CND0_ATI = 35179 # GL/glext.h:2564
GL_DOT2_ADD_ATI = 35180 # GL/glext.h:2565
GL_SECONDARY_INTERPOLATOR_ATI = 35181 # GL/glext.h:2566
GL_NUM_FRAGMENT_REGISTERS_ATI = 35182 # GL/glext.h:2567
GL_NUM_FRAGMENT_CONSTANTS_ATI = 35183 # GL/glext.h:2568
GL_NUM_PASSES_ATI = 35184 # GL/glext.h:2569
GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 35185 # GL/glext.h:2570
GL_NUM_INSTRUCTIONS_TOTAL_ATI = 35186 # GL/glext.h:2571
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 35187 # GL/glext.h:2572
GL_NUM_LOOPBACK_COMPONENTS_ATI = 35188 # GL/glext.h:2573
GL_COLOR_ALPHA_PAIRING_ATI = 35189 # GL/glext.h:2574
GL_SWIZZLE_STR_ATI = 35190 # GL/glext.h:2575
GL_SWIZZLE_STQ_ATI = 35191 # GL/glext.h:2576
GL_SWIZZLE_STR_DR_ATI = 35192 # GL/glext.h:2577
GL_SWIZZLE_STQ_DQ_ATI = 35193 # GL/glext.h:2578
GL_SWIZZLE_STRQ_ATI = 35194 # GL/glext.h:2579
GL_SWIZZLE_STRQ_DQ_ATI = 35195 # GL/glext.h:2580
GL_RED_BIT_ATI = 1 # GL/glext.h:2581
GL_GREEN_BIT_ATI = 2 # GL/glext.h:2582
GL_BLUE_BIT_ATI = 4 # GL/glext.h:2583
GL_2X_BIT_ATI = 1 # GL/glext.h:2584
GL_4X_BIT_ATI = 2 # GL/glext.h:2585
GL_8X_BIT_ATI = 4 # GL/glext.h:2586
GL_HALF_BIT_ATI = 8 # GL/glext.h:2587
GL_QUARTER_BIT_ATI = 16 # GL/glext.h:2588
GL_EIGHTH_BIT_ATI = 32 # GL/glext.h:2589
GL_SATURATE_BIT_ATI = 64 # GL/glext.h:2590
GL_COMP_BIT_ATI = 2 # GL/glext.h:2591
GL_NEGATE_BIT_ATI = 4 # GL/glext.h:2592
GL_BIAS_BIT_ATI = 8 # GL/glext.h:2593
# ATI_pn_triangles (GL/glext.h:2596)
GL_PN_TRIANGLES_ATI = 34800 # GL/glext.h:2597
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 34801 # GL/glext.h:2598
GL_PN_TRIANGLES_POINT_MODE_ATI = 34802 # GL/glext.h:2599
GL_PN_TRIANGLES_NORMAL_MODE_ATI = 34803 # GL/glext.h:2600
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 34804 # GL/glext.h:2601
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 34805 # GL/glext.h:2602
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 34806 # GL/glext.h:2603
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 34807 # GL/glext.h:2604
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 34808 # GL/glext.h:2605
# ATI_vertex_array_object (GL/glext.h:2608)
GL_STATIC_ATI = 34656 # GL/glext.h:2609
GL_DYNAMIC_ATI = 34657 # GL/glext.h:2610
GL_PRESERVE_ATI = 34658 # GL/glext.h:2611
GL_DISCARD_ATI = 34659 # GL/glext.h:2612
GL_OBJECT_BUFFER_SIZE_ATI = 34660 # GL/glext.h:2613
GL_OBJECT_BUFFER_USAGE_ATI = 34661 # GL/glext.h:2614
GL_ARRAY_OBJECT_BUFFER_ATI = 34662 # GL/glext.h:2615
GL_ARRAY_OBJECT_OFFSET_ATI = 34663 # GL/glext.h:2616
# EXT_vertex_shader (GL/glext.h:2619)
GL_VERTEX_SHADER_EXT = 34688 # GL/glext.h:2620
GL_VERTEX_SHADER_BINDING_EXT = 34689 # GL/glext.h:2621
GL_OP_INDEX_EXT = 34690 # GL/glext.h:2622
GL_OP_NEGATE_EXT = 34691 # GL/glext.h:2623
GL_OP_DOT3_EXT = 34692 # GL/glext.h:2624
GL_OP_DOT4_EXT = 34693 # GL/glext.h:2625
GL_OP_MUL_EXT = 34694 # GL/glext.h:2626
GL_OP_ADD_EXT = 34695 # GL/glext.h:2627
GL_OP_MADD_EXT = 34696 # GL/glext.h:2628
GL_OP_FRAC_EXT = 34697 # GL/glext.h:2629
GL_OP_MAX_EXT = 34698 # GL/glext.h:2630
GL_OP_MIN_EXT = 34699 # GL/glext.h:2631
GL_OP_SET_GE_EXT = 34700 # GL/glext.h:2632
GL_OP_SET_LT_EXT = 34701 # GL/glext.h:2633
GL_OP_CLAMP_EXT = 34702 # GL/glext.h:2634
GL_OP_FLOOR_EXT = 34703 # GL/glext.h:2635
GL_OP_ROUND_EXT = 34704 # GL/glext.h:2636
GL_OP_EXP_BASE_2_EXT = 34705 # GL/glext.h:2637
GL_OP_LOG_BASE_2_EXT = 34706 # GL/glext.h:2638
GL_OP_POWER_EXT = 34707 # GL/glext.h:2639
GL_OP_RECIP_EXT = 34708 # GL/glext.h:2640
GL_OP_RECIP_SQRT_EXT = 34709 # GL/glext.h:2641
GL_OP_SUB_EXT = 34710 # GL/glext.h:2642
GL_OP_CROSS_PRODUCT_EXT = 34711 # GL/glext.h:2643
GL_OP_MULTIPLY_MATRIX_EXT = 34712 # GL/glext.h:2644
GL_OP_MOV_EXT = 34713 # GL/glext.h:2645
GL_OUTPUT_VERTEX_EXT = 34714 # GL/glext.h:2646
GL_OUTPUT_COLOR0_EXT = 34715 # GL/glext.h:2647
GL_OUTPUT_COLOR1_EXT = 34716 # GL/glext.h:2648
GL_OUTPUT_TEXTURE_COORD0_EXT = 34717 # GL/glext.h:2649
GL_OUTPUT_TEXTURE_COORD1_EXT = 34718 # GL/glext.h:2650
GL_OUTPUT_TEXTURE_COORD2_EXT = 34719 # GL/glext.h:2651
GL_OUTPUT_TEXTURE_COORD3_EXT = 34720 # GL/glext.h:2652
GL_OUTPUT_TEXTURE_COORD4_EXT = 34721 # GL/glext.h:2653
GL_OUTPUT_TEXTURE_COORD5_EXT = 34722 # GL/glext.h:2654
GL_OUTPUT_TEXTURE_COORD6_EXT = 34723 # GL/glext.h:2655
GL_OUTPUT_TEXTURE_COORD7_EXT = 34724 # GL/glext.h:2656
GL_OUTPUT_TEXTURE_COORD8_EXT = 34725 # GL/glext.h:2657
GL_OUTPUT_TEXTURE_COORD9_EXT = 34726 # GL/glext.h:2658
GL_OUTPUT_TEXTURE_COORD10_EXT = 34727 # GL/glext.h:2659
GL_OUTPUT_TEXTURE_COORD11_EXT = 34728 # GL/glext.h:2660
GL_OUTPUT_TEXTURE_COORD12_EXT = 34729 # GL/glext.h:2661
GL_OUTPUT_TEXTURE_COORD13_EXT = 34730 # GL/glext.h:2662
GL_OUTPUT_TEXTURE_COORD14_EXT = 34731 # GL/glext.h:2663
GL_OUTPUT_TEXTURE_COORD15_EXT = 34732 # GL/glext.h:2664
GL_OUTPUT_TEXTURE_COORD16_EXT = 34733 # GL/glext.h:2665
GL_OUTPUT_TEXTURE_COORD17_EXT = 34734 # GL/glext.h:2666
GL_OUTPUT_TEXTURE_COORD18_EXT = 34735 # GL/glext.h:2667
GL_OUTPUT_TEXTURE_COORD19_EXT = 34736 # GL/glext.h:2668
GL_OUTPUT_TEXTURE_COORD20_EXT = 34737 # GL/glext.h:2669
GL_OUTPUT_TEXTURE_COORD21_EXT = 34738 # GL/glext.h:2670
GL_OUTPUT_TEXTURE_COORD22_EXT = 34739 # GL/glext.h:2671
GL_OUTPUT_TEXTURE_COORD23_EXT = 34740 # GL/glext.h:2672
GL_OUTPUT_TEXTURE_COORD24_EXT = 34741 # GL/glext.h:2673
GL_OUTPUT_TEXTURE_COORD25_EXT = 34742 # GL/glext.h:2674
GL_OUTPUT_TEXTURE_COORD26_EXT = 34743 # GL/glext.h:2675
GL_OUTPUT_TEXTURE_COORD27_EXT = 34744 # GL/glext.h:2676
GL_OUTPUT_TEXTURE_COORD28_EXT = 34745 # GL/glext.h:2677
GL_OUTPUT_TEXTURE_COORD29_EXT = 34746 # GL/glext.h:2678
GL_OUTPUT_TEXTURE_COORD30_EXT = 34747 # GL/glext.h:2679
GL_OUTPUT_TEXTURE_COORD31_EXT = 34748 # GL/glext.h:2680
GL_OUTPUT_FOG_EXT = 34749 # GL/glext.h:2681
GL_SCALAR_EXT = 34750 # GL/glext.h:2682
GL_VECTOR_EXT = 34751 # GL/glext.h:2683
GL_MATRIX_EXT = 34752 # GL/glext.h:2684
GL_VARIANT_EXT = 34753 # GL/glext.h:2685
GL_INVARIANT_EXT = 34754 # GL/glext.h:2686
GL_LOCAL_CONSTANT_EXT = 34755 # GL/glext.h:2687
GL_LOCAL_EXT = 34756 # GL/glext.h:2688
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 34757 # GL/glext.h:2689
GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 34758 # GL/glext.h:2690
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 34759 # GL/glext.h:2691
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 34760 # GL/glext.h:2692
GL_MAX_VERTEX_SHADER_LOCALS_EXT = 34761 # GL/glext.h:2693
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 34762 # GL/glext.h:2694
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 34763 # GL/glext.h:2695
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 34764 # GL/glext.h:2696
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 34765 # GL/glext.h:2697
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 34766 # GL/glext.h:2698
GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 34767 # GL/glext.h:2699
GL_VERTEX_SHADER_VARIANTS_EXT = 34768 # GL/glext.h:2700
GL_VERTEX_SHADER_INVARIANTS_EXT = 34769 # GL/glext.h:2701
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 34770 # GL/glext.h:2702
GL_VERTEX_SHADER_LOCALS_EXT = 34771 # GL/glext.h:2703
GL_VERTEX_SHADER_OPTIMIZED_EXT = 34772 # GL/glext.h:2704
GL_X_EXT = 34773 # GL/glext.h:2705
GL_Y_EXT = 34774 # GL/glext.h:2706
GL_Z_EXT = 34775 # GL/glext.h:2707
GL_W_EXT = 34776 # GL/glext.h:2708
GL_NEGATIVE_X_EXT = 34777 # GL/glext.h:2709
GL_NEGATIVE_Y_EXT = 34778 # GL/glext.h:2710
GL_NEGATIVE_Z_EXT = 34779 # GL/glext.h:2711
GL_NEGATIVE_W_EXT = 34780 # GL/glext.h:2712
GL_ZERO_EXT = 34781 # GL/glext.h:2713
GL_ONE_EXT = 34782 # GL/glext.h:2714
GL_NEGATIVE_ONE_EXT = 34783 # GL/glext.h:2715
GL_NORMALIZED_RANGE_EXT = 34784 # GL/glext.h:2716
GL_FULL_RANGE_EXT = 34785 # GL/glext.h:2717
GL_CURRENT_VERTEX_EXT = 34786 # GL/glext.h:2718
GL_MVP_MATRIX_EXT = 34787 # GL/glext.h:2719
GL_VARIANT_VALUE_EXT = 34788 # GL/glext.h:2720
GL_VARIANT_DATATYPE_EXT = 34789 # GL/glext.h:2721
GL_VARIANT_ARRAY_STRIDE_EXT = 34790 # GL/glext.h:2722
GL_VARIANT_ARRAY_TYPE_EXT = 34791 # GL/glext.h:2723
GL_VARIANT_ARRAY_EXT = 34792 # GL/glext.h:2724
GL_VARIANT_ARRAY_POINTER_EXT = 34793 # GL/glext.h:2725
GL_INVARIANT_VALUE_EXT = 34794 # GL/glext.h:2726
GL_INVARIANT_DATATYPE_EXT = 34795 # GL/glext.h:2727
GL_LOCAL_CONSTANT_VALUE_EXT = 34796 # GL/glext.h:2728
GL_LOCAL_CONSTANT_DATATYPE_EXT = 34797 # GL/glext.h:2729
# ATI_vertex_streams (GL/glext.h:2732)
GL_MAX_VERTEX_STREAMS_ATI = 34667 # GL/glext.h:2733
GL_VERTEX_STREAM0_ATI = 34668 # GL/glext.h:2734
GL_VERTEX_STREAM1_ATI = 34669 # GL/glext.h:2735
GL_VERTEX_STREAM2_ATI = 34670 # GL/glext.h:2736
GL_VERTEX_STREAM3_ATI = 34671 # GL/glext.h:2737
GL_VERTEX_STREAM4_ATI = 34672 # GL/glext.h:2738
GL_VERTEX_STREAM5_ATI = 34673 # GL/glext.h:2739
GL_VERTEX_STREAM6_ATI = 34674 # GL/glext.h:2740
GL_VERTEX_STREAM7_ATI = 34675 # GL/glext.h:2741
GL_VERTEX_SOURCE_ATI = 34676 # GL/glext.h:2742
# ATI_element_array (GL/glext.h:2745)
GL_ELEMENT_ARRAY_ATI = 34664 # GL/glext.h:2746
GL_ELEMENT_ARRAY_TYPE_ATI = 34665 # GL/glext.h:2747
GL_ELEMENT_ARRAY_POINTER_ATI = 34666 # GL/glext.h:2748
# SUN_mesh_array (GL/glext.h:2751)
GL_QUAD_MESH_SUN = 34324 # GL/glext.h:2752
GL_TRIANGLE_MESH_SUN = 34325 # GL/glext.h:2753
# SUN_slice_accum (GL/glext.h:2756)
GL_SLICE_ACCUM_SUN = 34252 # GL/glext.h:2757
# NV_multisample_filter_hint (GL/glext.h:2760)
GL_MULTISAMPLE_FILTER_HINT_NV = 34100 # GL/glext.h:2761
# NV_depth_clamp (GL/glext.h:2764)
GL_DEPTH_CLAMP_NV = 34383 # GL/glext.h:2765
# NV_occlusion_query (GL/glext.h:2768)
GL_PIXEL_COUNTER_BITS_NV = 34916 # GL/glext.h:2769
GL_CURRENT_OCCLUSION_QUERY_ID_NV = 34917 # GL/glext.h:2770
GL_PIXEL_COUNT_NV = 34918 # GL/glext.h:2771
GL_PIXEL_COUNT_AVAILABLE_NV = 34919 # GL/glext.h:2772
# NV_point_sprite (GL/glext.h:2775)
GL_POINT_SPRITE_NV = 34913 # GL/glext.h:2776
GL_COORD_REPLACE_NV = 34914 # GL/glext.h:2777
GL_POINT_SPRITE_R_MODE_NV = 34915 # GL/glext.h:2778
# NV_texture_shader3 (GL/glext.h:2781)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 34896 # GL/glext.h:2782
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 34897 # GL/glext.h:2783
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 34898 # GL/glext.h:2784
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 34899 # GL/glext.h:2785
GL_OFFSET_HILO_TEXTURE_2D_NV = 34900 # GL/glext.h:2786
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 34901 # GL/glext.h:2787
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 34902 # GL/glext.h:2788
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 34903 # GL/glext.h:2789
GL_DEPENDENT_HILO_TEXTURE_2D_NV = 34904 # GL/glext.h:2790
GL_DEPENDENT_RGB_TEXTURE_3D_NV = 34905 # GL/glext.h:2791
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 34906 # GL/glext.h:2792
GL_DOT_PRODUCT_PASS_THROUGH_NV = 34907 # GL/glext.h:2793
GL_DOT_PRODUCT_TEXTURE_1D_NV = 34908 # GL/glext.h:2794
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 34909 # GL/glext.h:2795
GL_HILO8_NV = 34910 # GL/glext.h:2796
GL_SIGNED_HILO8_NV = 34911 # GL/glext.h:2797
GL_FORCE_BLUE_TO_ONE_NV = 34912 # GL/glext.h:2798
# NV_vertex_program1_1 (GL/glext.h:2801)
# EXT_shadow_funcs (GL/glext.h:2804)
# EXT_stencil_two_side (GL/glext.h:2807)
GL_STENCIL_TEST_TWO_SIDE_EXT = 35088 # GL/glext.h:2808
GL_ACTIVE_STENCIL_FACE_EXT = 35089 # GL/glext.h:2809
# ATI_text_fragment_shader (GL/glext.h:2812)
GL_TEXT_FRAGMENT_SHADER_ATI = 33280 # GL/glext.h:2813
# APPLE_client_storage (GL/glext.h:2816)
GL_UNPACK_CLIENT_STORAGE_APPLE = 34226 # GL/glext.h:2817
# APPLE_element_array (GL/glext.h:2820)
GL_ELEMENT_ARRAY_APPLE = 34664 # GL/glext.h:2821
GL_ELEMENT_ARRAY_TYPE_APPLE = 34665 # GL/glext.h:2822
GL_ELEMENT_ARRAY_POINTER_APPLE = 34666 # GL/glext.h:2823
# APPLE_fence (GL/glext.h:2826)
GL_DRAW_PIXELS_APPLE = 35338 # GL/glext.h:2827
GL_FENCE_APPLE = 35339 # GL/glext.h:2828
# APPLE_vertex_array_object (GL/glext.h:2831)
GL_VERTEX_ARRAY_BINDING_APPLE = 34229 # GL/glext.h:2832
# APPLE_vertex_array_range (GL/glext.h:2835)
GL_VERTEX_ARRAY_RANGE_APPLE = 34077 # GL/glext.h:2836
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 34078 # GL/glext.h:2837
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 34079 # GL/glext.h:2838
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 34081 # GL/glext.h:2839
GL_STORAGE_CACHED_APPLE = 34238 # GL/glext.h:2840
GL_STORAGE_SHARED_APPLE = 34239 # GL/glext.h:2841
# APPLE_ycbcr_422 (GL/glext.h:2844)
GL_YCBCR_422_APPLE = 34233 # GL/glext.h:2845
GL_UNSIGNED_SHORT_8_8_APPLE = 34234 # GL/glext.h:2846
GL_UNSIGNED_SHORT_8_8_REV_APPLE = 34235 # GL/glext.h:2847
# S3_s3tc (GL/glext.h:2850)
GL_RGB_S3TC = 33696 # GL/glext.h:2851
GL_RGB4_S3TC = 33697 # GL/glext.h:2852
GL_RGBA_S3TC = 33698 # GL/glext.h:2853
GL_RGBA4_S3TC = 33699 # GL/glext.h:2854
# ATI_draw_buffers (GL/glext.h:2857)
GL_MAX_DRAW_BUFFERS_ATI = 34852 # GL/glext.h:2858
GL_DRAW_BUFFER0_ATI = 34853 # GL/glext.h:2859
GL_DRAW_BUFFER1_ATI = 34854 # GL/glext.h:2860
GL_DRAW_BUFFER2_ATI = 34855 # GL/glext.h:2861
GL_DRAW_BUFFER3_ATI = 34856 # GL/glext.h:2862
GL_DRAW_BUFFER4_ATI = 34857 # GL/glext.h:2863
GL_DRAW_BUFFER5_ATI = 34858 # GL/glext.h:2864
GL_DRAW_BUFFER6_ATI = 34859 # GL/glext.h:2865
GL_DRAW_BUFFER7_ATI = 34860 # GL/glext.h:2866
GL_DRAW_BUFFER8_ATI = 34861 # GL/glext.h:2867
GL_DRAW_BUFFER9_ATI = 34862 # GL/glext.h:2868
GL_DRAW_BUFFER10_ATI = 34863 # GL/glext.h:2869
GL_DRAW_BUFFER11_ATI = 34864 # GL/glext.h:2870
GL_DRAW_BUFFER12_ATI = 34865 # GL/glext.h:2871
GL_DRAW_BUFFER13_ATI = 34866 # GL/glext.h:2872
GL_DRAW_BUFFER14_ATI = 34867 # GL/glext.h:2873
GL_DRAW_BUFFER15_ATI = 34868 # GL/glext.h:2874
# ATI_pixel_format_float (GL/glext.h:2877)
GL_TYPE_RGBA_FLOAT_ATI = 34848 # GL/glext.h:2878
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 34869 # GL/glext.h:2879
# ATI_texture_env_combine3 (GL/glext.h:2882)
GL_MODULATE_ADD_ATI = 34628 # GL/glext.h:2883
GL_MODULATE_SIGNED_ADD_ATI = 34629 # GL/glext.h:2884
GL_MODULATE_SUBTRACT_ATI = 34630 # GL/glext.h:2885
# ATI_texture_float (GL/glext.h:2888)
GL_RGBA_FLOAT32_ATI = 34836 # GL/glext.h:2889
GL_RGB_FLOAT32_ATI = 34837 # GL/glext.h:2890
GL_ALPHA_FLOAT32_ATI = 34838 # GL/glext.h:2891
GL_INTENSITY_FLOAT32_ATI = 34839 # GL/glext.h:2892
GL_LUMINANCE_FLOAT32_ATI = 34840 # GL/glext.h:2893
GL_LUMINANCE_ALPHA_FLOAT32_ATI = 34841 # GL/glext.h:2894
GL_RGBA_FLOAT16_ATI = 34842 # GL/glext.h:2895
GL_RGB_FLOAT16_ATI = 34843 # GL/glext.h:2896
GL_ALPHA_FLOAT16_ATI = 34844 # GL/glext.h:2897
GL_INTENSITY_FLOAT16_ATI = 34845 # GL/glext.h:2898
GL_LUMINANCE_FLOAT16_ATI = 34846 # GL/glext.h:2899
GL_LUMINANCE_ALPHA_FLOAT16_ATI = 34847 # GL/glext.h:2900
# NV_float_buffer (GL/glext.h:2903)
GL_FLOAT_R_NV = 34944 # GL/glext.h:2904
GL_FLOAT_RG_NV = 34945 # GL/glext.h:2905
GL_FLOAT_RGB_NV = 34946 # GL/glext.h:2906
GL_FLOAT_RGBA_NV = 34947 # GL/glext.h:2907
GL_FLOAT_R16_NV = 34948 # GL/glext.h:2908
GL_FLOAT_R32_NV = 34949 # GL/glext.h:2909
GL_FLOAT_RG16_NV = 34950 # GL/glext.h:2910
GL_FLOAT_RG32_NV = 34951 # GL/glext.h:2911
GL_FLOAT_RGB16_NV = 34952 # GL/glext.h:2912
GL_FLOAT_RGB32_NV = 34953 # GL/glext.h:2913
GL_FLOAT_RGBA16_NV = 34954 # GL/glext.h:2914
GL_FLOAT_RGBA32_NV = 34955 # GL/glext.h:2915
GL_TEXTURE_FLOAT_COMPONENTS_NV = 34956 # GL/glext.h:2916
GL_FLOAT_CLEAR_COLOR_VALUE_NV = 34957 # GL/glext.h:2917
GL_FLOAT_RGBA_MODE_NV = 34958 # GL/glext.h:2918
# NV_fragment_program (GL/glext.h:2921)
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 34920 # GL/glext.h:2922
GL_FRAGMENT_PROGRAM_NV = 34928 # GL/glext.h:2923
GL_MAX_TEXTURE_COORDS_NV = 34929 # GL/glext.h:2924
GL_MAX_TEXTURE_IMAGE_UNITS_NV = 34930 # GL/glext.h:2925
GL_FRAGMENT_PROGRAM_BINDING_NV = 34931 # GL/glext.h:2926
GL_PROGRAM_ERROR_STRING_NV = 34932 # GL/glext.h:2927
# NV_half_float (GL/glext.h:2930)
GL_HALF_FLOAT_NV = 5131 # GL/glext.h:2931
# NV_pixel_data_range (GL/glext.h:2934)
GL_WRITE_PIXEL_DATA_RANGE_NV = 34936 # GL/glext.h:2935
GL_READ_PIXEL_DATA_RANGE_NV = 34937 # GL/glext.h:2936
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 34938 # GL/glext.h:2937
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 34939 # GL/glext.h:2938
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 34940 # GL/glext.h:2939
GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 34941 # GL/glext.h:2940
# NV_primitive_restart (GL/glext.h:2943)
GL_PRIMITIVE_RESTART_NV = 34136 # GL/glext.h:2944
GL_PRIMITIVE_RESTART_INDEX_NV = 34137 # GL/glext.h:2945
# NV_texture_expand_normal (GL/glext.h:2948)
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 34959 # GL/glext.h:2949
# NV_vertex_program2 (GL/glext.h:2952)
# ATI_map_object_buffer (GL/glext.h:2955)
# ATI_separate_stencil (GL/glext.h:2958)
GL_STENCIL_BACK_FUNC_ATI = 34816 # GL/glext.h:2959
GL_STENCIL_BACK_FAIL_ATI = 34817 # GL/glext.h:2960
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 34818 # GL/glext.h:2961
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 34819 # GL/glext.h:2962
# ATI_vertex_attrib_array_object (GL/glext.h:2965)
# OES_read_format (GL/glext.h:2968)
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 35738 # GL/glext.h:2969
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 35739 # GL/glext.h:2970
# EXT_depth_bounds_test (GL/glext.h:2973)
GL_DEPTH_BOUNDS_TEST_EXT = 34960 # GL/glext.h:2974
GL_DEPTH_BOUNDS_EXT = 34961 # GL/glext.h:2975
# EXT_texture_mirror_clamp (GL/glext.h:2978)
GL_MIRROR_CLAMP_EXT = 34626 # GL/glext.h:2979
GL_MIRROR_CLAMP_TO_EDGE_EXT = 34627 # GL/glext.h:2980
GL_MIRROR_CLAMP_TO_BORDER_EXT = 35090 # GL/glext.h:2981
# EXT_blend_equation_separate (GL/glext.h:2984)
GL_BLEND_EQUATION_RGB_EXT = 32777 # GL/glext.h:2985
GL_BLEND_EQUATION_ALPHA_EXT = 34877 # GL/glext.h:2986
# MESA_pack_invert (GL/glext.h:2989)
GL_PACK_INVERT_MESA = 34648 # GL/glext.h:2990
# MESA_ycbcr_texture (GL/glext.h:2993)
GL_UNSIGNED_SHORT_8_8_MESA = 34234 # GL/glext.h:2994
GL_UNSIGNED_SHORT_8_8_REV_MESA = 34235 # GL/glext.h:2995
GL_YCBCR_MESA = 34647 # GL/glext.h:2996
# EXT_pixel_buffer_object (GL/glext.h:2999)
GL_PIXEL_PACK_BUFFER_EXT = 35051 # GL/glext.h:3000
GL_PIXEL_UNPACK_BUFFER_EXT = 35052 # GL/glext.h:3001
GL_PIXEL_PACK_BUFFER_BINDING_EXT = 35053 # GL/glext.h:3002
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 35055 # GL/glext.h:3003
# NV_fragment_program_option (GL/glext.h:3006)
# NV_fragment_program2 (GL/glext.h:3009)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 35060 # GL/glext.h:3010
GL_MAX_PROGRAM_CALL_DEPTH_NV = 35061 # GL/glext.h:3011
GL_MAX_PROGRAM_IF_DEPTH_NV = 35062 # GL/glext.h:3012
GL_MAX_PROGRAM_LOOP_DEPTH_NV = 35063 # GL/glext.h:3013
GL_MAX_PROGRAM_LOOP_COUNT_NV = 35064 # GL/glext.h:3014
# NV_vertex_program2_option (GL/glext.h:3017)
# NV_vertex_program3 (GL/glext.h:3022)
# EXT_framebuffer_object (GL/glext.h:3026)
GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 1286 # GL/glext.h:3027
GL_MAX_RENDERBUFFER_SIZE_EXT = 34024 # GL/glext.h:3028
GL_FRAMEBUFFER_BINDING_EXT = 36006 # GL/glext.h:3029
GL_RENDERBUFFER_BINDING_EXT = 36007 # GL/glext.h:3030
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 36048 # GL/glext.h:3031
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 36049 # GL/glext.h:3032
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 36050 # GL/glext.h:3033
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 36051 # GL/glext.h:3034
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 36052 # GL/glext.h:3035
GL_FRAMEBUFFER_COMPLETE_EXT = 36053 # GL/glext.h:3036
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 36054 # GL/glext.h:3037
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 36055 # GL/glext.h:3038
GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 36056 # GL/glext.h:3039
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 36057 # GL/glext.h:3040
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 36058 # GL/glext.h:3041
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 36059 # GL/glext.h:3042
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 36060 # GL/glext.h:3043
GL_FRAMEBUFFER_UNSUPPORTED_EXT = 36061 # GL/glext.h:3044
GL_MAX_COLOR_ATTACHMENTS_EXT = 36063 # GL/glext.h:3045
GL_COLOR_ATTACHMENT0_EXT = 36064 # GL/glext.h:3046
GL_COLOR_ATTACHMENT1_EXT = 36065 # GL/glext.h:3047
GL_COLOR_ATTACHMENT2_EXT = 36066 # GL/glext.h:3048
GL_COLOR_ATTACHMENT3_EXT = 36067 # GL/glext.h:3049
GL_COLOR_ATTACHMENT4_EXT = 36068 # GL/glext.h:3050
GL_COLOR_ATTACHMENT5_EXT = 36069 # GL/glext.h:3051
GL_COLOR_ATTACHMENT6_EXT = 36070 # GL/glext.h:3052
GL_COLOR_ATTACHMENT7_EXT = 36071 # GL/glext.h:3053
GL_COLOR_ATTACHMENT8_EXT = 36072 # GL/glext.h:3054
GL_COLOR_ATTACHMENT9_EXT = 36073 # GL/glext.h:3055
GL_COLOR_ATTACHMENT10_EXT = 36074 # GL/glext.h:3056
GL_COLOR_ATTACHMENT11_EXT = 36075 # GL/glext.h:3057
GL_COLOR_ATTACHMENT12_EXT = 36076 # GL/glext.h:3058
GL_COLOR_ATTACHMENT13_EXT = 36077 # GL/glext.h:3059
GL_COLOR_ATTACHMENT14_EXT = 36078 # GL/glext.h:3060
GL_COLOR_ATTACHMENT15_EXT = 36079 # GL/glext.h:3061
GL_DEPTH_ATTACHMENT_EXT = 36096 # GL/glext.h:3062
GL_STENCIL_ATTACHMENT_EXT = 36128 # GL/glext.h:3063
GL_FRAMEBUFFER_EXT = 36160 # GL/glext.h:3064
GL_RENDERBUFFER_EXT = 36161 # GL/glext.h:3065
GL_RENDERBUFFER_WIDTH_EXT = 36162 # GL/glext.h:3066
GL_RENDERBUFFER_HEIGHT_EXT = 36163 # GL/glext.h:3067
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 36164 # GL/glext.h:3068
GL_STENCIL_INDEX_EXT = 36165 # GL/glext.h:3069
GL_STENCIL_INDEX1_EXT = 36166 # GL/glext.h:3070
GL_STENCIL_INDEX4_EXT = 36167 # GL/glext.h:3071
GL_STENCIL_INDEX8_EXT = 36168 # GL/glext.h:3072
GL_STENCIL_INDEX16_EXT = 36169 # GL/glext.h:3073
GL_RENDERBUFFER_RED_SIZE_EXT = 36176 # GL/glext.h:3074
GL_RENDERBUFFER_GREEN_SIZE_EXT = 36177 # GL/glext.h:3075
GL_RENDERBUFFER_BLUE_SIZE_EXT = 36178 # GL/glext.h:3076
GL_RENDERBUFFER_ALPHA_SIZE_EXT = 36179 # GL/glext.h:3077
GL_RENDERBUFFER_DEPTH_SIZE_EXT = 36180 # GL/glext.h:3078
GL_RENDERBUFFER_STENCIL_SIZE_EXT = 36181 # GL/glext.h:3079
# GREMEDY_string_marker (GL/glext.h:3082)
# EXT_Cg_shader (GL/glext.h:3085)
GL_CG_VERTEX_SHADER_EXT = 35086 # GL/glext.h:3086
GL_CG_FRAGMENT_SHADER_EXT = 35087 # GL/glext.h:3087
# EXT_timer_query (GL/glext.h:3090)
GL_TIME_ELAPSED_EXT = 35007 # GL/glext.h:3091
# EXT_texture_buffer_object (GL/glext.h:3094)
GL_TEXTURE_BUFFER_EXT = 35882 # GL/glext.h:3095
GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 35883 # GL/glext.h:3096
GL_TEXTURE_BINDING_BUFFER_EXT = 35884 # GL/glext.h:3097
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 35885 # GL/glext.h:3098
GL_TEXTURE_BUFFER_FORMAT_EXT = 35886 # GL/glext.h:3099
# EXT_gpu_shader4 (GL/glext.h:3102)
GL_SAMPLER_1D_ARRAY_EXT = 36288 # GL/glext.h:3103
GL_SAMPLER_2D_ARRAY_EXT = 36289 # GL/glext.h:3104
GL_SAMPLER_BUFFER_EXT = 36290 # GL/glext.h:3105
GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 36291 # GL/glext.h:3106
GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 36292 # GL/glext.h:3107
GL_SAMPLER_CUBE_SHADOW_EXT = 36293 # GL/glext.h:3108
GL_UNSIGNED_INT_VEC2_EXT = 36294 # GL/glext.h:3109
GL_UNSIGNED_INT_VEC3_EXT = 36295 # GL/glext.h:3110
GL_UNSIGNED_INT_VEC4_EXT = 36296 # GL/glext.h:3111
GL_INT_SAMPLER_1D_EXT = 36297 # GL/glext.h:3112
GL_INT_SAMPLER_2D_EXT = 36298 # GL/glext.h:3113
GL_INT_SAMPLER_3D_EXT = 36299 # GL/glext.h:3114
GL_INT_SAMPLER_CUBE_EXT = 36300 # GL/glext.h:3115
GL_INT_SAMPLER_2D_RECT_EXT = 36301 # GL/glext.h:3116
GL_INT_SAMPLER_1D_ARRAY_EXT = 36302 # GL/glext.h:3117
GL_INT_SAMPLER_2D_ARRAY_EXT = 36303 # GL/glext.h:3118
GL_INT_SAMPLER_BUFFER_EXT = 36304 # GL/glext.h:3119
GL_UNSIGNED_INT_SAMPLER_1D_EXT = 36305 # GL/glext.h:3120
GL_UNSIGNED_INT_SAMPLER_2D_EXT = 36306 # GL/glext.h:3121
GL_UNSIGNED_INT_SAMPLER_3D_EXT = 36307 # GL/glext.h:3122
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 36308 # GL/glext.h:3123
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 36309 # GL/glext.h:3124
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 36310 # GL/glext.h:3125
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 36311 # GL/glext.h:3126
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 36312 # GL/glext.h:3127
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 35069 # GL/glext.h:3128
# EXT_geometry_shader4 (GL/glext.h:3131)
GL_GEOMETRY_SHADER_EXT = 36313 # GL/glext.h:3132
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 36317 # GL/glext.h:3133
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 36318 # GL/glext.h:3134
GL_MAX_VARYING_COMPONENTS_EXT = 35659 # GL/glext.h:3135
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 36319 # GL/glext.h:3136
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 36320 # GL/glext.h:3137
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 36321 # GL/glext.h:3138
GL_GEOMETRY_VERTICES_OUT_EXT = 36314 # GL/glext.h:3139
GL_GEOMETRY_INPUT_TYPE_EXT = 36315 # GL/glext.h:3140
GL_GEOMETRY_OUTPUT_TYPE_EXT = 36316 # GL/glext.h:3141
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 35881 # GL/glext.h:3142
GL_LINES_ADJACENCY_EXT = 10 # GL/glext.h:3143
GL_LINE_STRIP_ADJACENCY_EXT = 11 # GL/glext.h:3144
GL_TRIANGLES_ADJACENCY_EXT = 12 # GL/glext.h:3145
GL_TRIANGLE_STRIP_ADJACENCY_EXT = 13 # GL/glext.h:3146
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 36263 # GL/glext.h:3147
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 36264 # GL/glext.h:3148
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 36265 # GL/glext.h:3149
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 36052 # GL/glext.h:3150
GL_PROGRAM_POINT_SIZE_EXT = 34370 # GL/glext.h:3151
# EXT_bindable_uniform (GL/glext.h:3154)
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 36322 # GL/glext.h:3155
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 36323 # GL/glext.h:3156
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 36324 # GL/glext.h:3157
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 36333 # GL/glext.h:3158
GL_UNIFORM_BUFFER_EXT = 36334 # GL/glext.h:3159
GL_UNIFORM_BUFFER_BINDING_EXT = 36335 # GL/glext.h:3160
# EXT_framebuffer_sRGB (GL/glext.h:3163)
GL_FRAMEBUFFER_SRGB_EXT = 36281 # GL/glext.h:3164
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 36282 # GL/glext.h:3165
# EXT_texture_shared_exponent (GL/glext.h:3168)
GL_RGB9_E5_EXT = 35901 # GL/glext.h:3169
GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 35902 # GL/glext.h:3170
GL_TEXTURE_SHARED_SIZE_EXT = 35903 # GL/glext.h:3171
# EXT_packed_float (GL/glext.h:3174)
GL_R11F_G11F_B10F_EXT = 35898 # GL/glext.h:3175
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 35899 # GL/glext.h:3176
GL_RGBA_SIGNED_COMPONENTS_EXT = 35900 # GL/glext.h:3177
# EXT_texture_array (GL/glext.h:3180)
GL_TEXTURE_1D_ARRAY_EXT = 35864 # GL/glext.h:3181
GL_PROXY_TEXTURE_1D_ARRAY_EXT = 35865 # GL/glext.h:3182
GL_TEXTURE_2D_ARRAY_EXT = 35866 # GL/glext.h:3183
GL_PROXY_TEXTURE_2D_ARRAY_EXT = 35867 # GL/glext.h:3184
GL_TEXTURE_BINDING_1D_ARRAY_EXT = 35868 # GL/glext.h:3185
GL_TEXTURE_BINDING_2D_ARRAY_EXT = 35869 # GL/glext.h:3186
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 35071 # GL/glext.h:3187
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 34894 # GL/glext.h:3188
# EXT_texture_integer (GL/glext.h:3192)
GL_RGBA32UI_EXT = 36208 # GL/glext.h:3193
GL_RGB32UI_EXT = 36209 # GL/glext.h:3194
GL_ALPHA32UI_EXT = 36210 # GL/glext.h:3195
GL_INTENSITY32UI_EXT = 36211 # GL/glext.h:3196
GL_LUMINANCE32UI_EXT = 36212 # GL/glext.h:3197
GL_LUMINANCE_ALPHA32UI_EXT = 36213 # GL/glext.h:3198
GL_RGBA16UI_EXT = 36214 # GL/glext.h:3199
GL_RGB16UI_EXT = 36215 # GL/glext.h:3200
GL_ALPHA16UI_EXT = 36216 # GL/glext.h:3201
GL_INTENSITY16UI_EXT = 36217 # GL/glext.h:3202
GL_LUMINANCE16UI_EXT = 36218 # GL/glext.h:3203
GL_LUMINANCE_ALPHA16UI_EXT = 36219 # GL/glext.h:3204
GL_RGBA8UI_EXT = 36220 # GL/glext.h:3205
GL_RGB8UI_EXT = 36221 # GL/glext.h:3206
GL_ALPHA8UI_EXT = 36222 # GL/glext.h:3207
GL_INTENSITY8UI_EXT = 36223 # GL/glext.h:3208
GL_LUMINANCE8UI_EXT = 36224 # GL/glext.h:3209
GL_LUMINANCE_ALPHA8UI_EXT = 36225 # GL/glext.h:3210
GL_RGBA32I_EXT = 36226 # GL/glext.h:3211
GL_RGB32I_EXT = 36227 # GL/glext.h:3212
GL_ALPHA32I_EXT = 36228 # GL/glext.h:3213
GL_INTENSITY32I_EXT = 36229 # GL/glext.h:3214
GL_LUMINANCE32I_EXT = 36230 # GL/glext.h:3215
GL_LUMINANCE_ALPHA32I_EXT = 36231 # GL/glext.h:3216
GL_RGBA16I_EXT = 36232 # GL/glext.h:3217
GL_RGB16I_EXT = 36233 # GL/glext.h:3218
GL_ALPHA16I_EXT = 36234 # GL/glext.h:3219
GL_INTENSITY16I_EXT = 36235 # GL/glext.h:3220
GL_LUMINANCE16I_EXT = 36236 # GL/glext.h:3221
GL_LUMINANCE_ALPHA16I_EXT = 36237 # GL/glext.h:3222
GL_RGBA8I_EXT = 36238 # GL/glext.h:3223
GL_RGB8I_EXT = 36239 # GL/glext.h:3224
GL_ALPHA8I_EXT = 36240 # GL/glext.h:3225
GL_INTENSITY8I_EXT = 36241 # GL/glext.h:3226
GL_LUMINANCE8I_EXT = 36242 # GL/glext.h:3227
GL_LUMINANCE_ALPHA8I_EXT = 36243 # GL/glext.h:3228
GL_RED_INTEGER_EXT = 36244 # GL/glext.h:3229
GL_GREEN_INTEGER_EXT = 36245 # GL/glext.h:3230
GL_BLUE_INTEGER_EXT = 36246 # GL/glext.h:3231
GL_ALPHA_INTEGER_EXT = 36247 # GL/glext.h:3232
GL_RGB_INTEGER_EXT = 36248 # GL/glext.h:3233
GL_RGBA_INTEGER_EXT = 36249 # GL/glext.h:3234
GL_BGR_INTEGER_EXT = 36250 # GL/glext.h:3235
GL_BGRA_INTEGER_EXT = 36251 # GL/glext.h:3236
GL_LUMINANCE_INTEGER_EXT = 36252 # GL/glext.h:3237
GL_LUMINANCE_ALPHA_INTEGER_EXT = 36253 # GL/glext.h:3238
GL_RGBA_INTEGER_MODE_EXT = 36254 # GL/glext.h:3239
# NV_depth_buffer_float (GL/glext.h:3242)
GL_DEPTH_COMPONENT32F_NV = 36267 # GL/glext.h:3243
GL_DEPTH32F_STENCIL8_NV = 36268 # GL/glext.h:3244
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 36269 # GL/glext.h:3245
GL_DEPTH_BUFFER_FLOAT_MODE_NV = 36271 # GL/glext.h:3246
# EXT_texture_compression_latc (GL/glext.h:3249)
GL_COMPRESSED_LUMINANCE_LATC1_EXT = 35952 # GL/glext.h:3250
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 35953 # GL/glext.h:3251
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 35954 # GL/glext.h:3252
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 35955 # GL/glext.h:3253
# NV_transform_feedback (GL/glext.h:3256)
GL_BACK_PRIMARY_COLOR_NV = 35959 # GL/glext.h:3257
GL_BACK_SECONDARY_COLOR_NV = 35960 # GL/glext.h:3258
GL_TEXTURE_COORD_NV = 35961 # GL/glext.h:3259
GL_CLIP_DISTANCE_NV = 35962 # GL/glext.h:3260
GL_VERTEX_ID_NV = 35963 # GL/glext.h:3261
GL_PRIMITIVE_ID_NV = 35964 # GL/glext.h:3262
GL_GENERIC_ATTRIB_NV = 35965 # GL/glext.h:3263
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 35966 # GL/glext.h:3264
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 35967 # GL/glext.h:3265
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 35968 # GL/glext.h:3266
GL_ACTIVE_VARYINGS_NV = 35969 # GL/glext.h:3267
GL_ACTIVE_VARYING_MAX_LENGTH_NV = 35970 # GL/glext.h:3268
GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 35971 # GL/glext.h:3269
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 35972 # GL/glext.h:3270
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 35973 # GL/glext.h:3271
GL_TRANSFORM_FEEDBACK_RECORD_NV = 35974 # GL/glext.h:3272
GL_PRIMITIVES_GENERATED_NV = 35975 # GL/glext.h:3273
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 35976 # GL/glext.h:3274
GL_RASTERIZER_DISCARD_NV = 35977 # GL/glext.h:3275
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 35978 # GL/glext.h:3276
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 35979 # GL/glext.h:3277
GL_INTERLEAVED_ATTRIBS_NV = 35980 # GL/glext.h:3278
GL_SEPARATE_ATTRIBS_NV = 35981 # GL/glext.h:3279
GL_TRANSFORM_FEEDBACK_BUFFER_NV = 35982 # GL/glext.h:3280
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 35983 # GL/glext.h:3281
# NV_geometry_program4 (GL/glext.h:3284)
GL_GEOMETRY_PROGRAM_NV = 35878 # GL/glext.h:3285
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 35879 # GL/glext.h:3286
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 35880 # GL/glext.h:3287
# NV_gpu_program4 (GL/glext.h:3290)
GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 35076 # GL/glext.h:3291
GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 35077 # GL/glext.h:3292
GL_PROGRAM_ATTRIB_COMPONENTS_NV = 35078 # GL/glext.h:3293
GL_PROGRAM_RESULT_COMPONENTS_NV = 35079 # GL/glext.h:3294
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 35080 # GL/glext.h:3295
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 35081 # GL/glext.h:3296
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 36261 # GL/glext.h:3297
GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 36262 # GL/glext.h:3298
# NV_framebuffer_multisample_coverage (GL/glext.h:3301)
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 36011 # GL/glext.h:3302
GL_RENDERBUFFER_COLOR_SAMPLES_NV = 36368 # GL/glext.h:3303
GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV = 36183 # GL/glext.h:3304
GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV = 36369 # GL/glext.h:3305
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 36370 # GL/glext.h:3306
GL_MULTISAMPLE_COVERAGE_MODES_NV = 36371 # GL/glext.h:3307
# EXT_framebuffer_multisample (GL/glext.h:3310)
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 36182 # GL/glext.h:3311
GL_MAX_SAMPLES_EXT = 36183 # GL/glext.h:3312
GL_RENDERBUFFER_SAMPLES_EXT = 36011 # GL/glext.h:3313
# EXT_framebuffer_blit (GL/glext.h:3316)
GL_READ_FRAMEBUFFER_EXT = 36008 # GL/glext.h:3317
GL_DRAW_FRAMEBUFFER_EXT = 36009 # GL/glext.h:3318
GL_DRAW_FRAMEBUFFER_BINDING_EXT = 36006 # GL/glext.h:3319
GL_READ_FRAMEBUFFER_BINDING_EXT = 36010 # GL/glext.h:3320
# EXT_texture_compression_rgtc (GL/glext.h:3323)
GL_COMPRESSED_RED_RGTC1_EXT = 36283 # GL/glext.h:3324
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 36284 # GL/glext.h:3325
GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 36285 # GL/glext.h:3326
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 36286 # GL/glext.h:3327
# VERSION_2_0 (GL/glext.h:3333)
GLchar = c_char # GL/glext.h:3335
# VERSION_1_5 (GL/glext.h:3338)
GLintptr = c_ptrdiff_t # GL/glext.h:3340
GLsizeiptr = c_ptrdiff_t # GL/glext.h:3341
# ARB_vertex_buffer_object (GL/glext.h:3344)
GLintptrARB = c_ptrdiff_t # GL/glext.h:3346
GLsizeiptrARB = c_ptrdiff_t # GL/glext.h:3347
# ARB_shader_objects (GL/glext.h:3350)
GLcharARB = c_char # GL/glext.h:3352
GLhandleARB = c_uint # GL/glext.h:3353
# ARB_half_float_pixel (GL/glext.h:3357)
GLhalfARB = c_ushort # GL/glext.h:3358
# NV_half_float (GL/glext.h:3361)
GLhalfNV = c_ushort # GL/glext.h:3362
# EXT_timer_query (GL/glext.h:3365)
GLint64EXT = c_longlong # GL/glext.h:3366
GLuint64EXT = c_ulonglong # GL/glext.h:3367
# VERSION_1_2 (GL/glext.h:3370)
GL_VERSION_1_2 = 1 # GL/glext.h:3371
GLclampf = c_float # /usr/include/GL/gl.h:64
# GL/glext.h:3373
glBlendColor = _link_function('glBlendColor', None, [GLclampf, GLclampf, GLclampf, GLclampf], 'VERSION_1_2')
GLenum = c_uint # /usr/include/GL/gl.h:53
# GL/glext.h:3374
glBlendEquation = _link_function('glBlendEquation', None, [GLenum], 'VERSION_1_2')
GLuint = c_uint # /usr/include/GL/gl.h:62
GLsizei = c_int # /usr/include/GL/gl.h:59
GLvoid = None # /usr/include/GL/gl.h:67
# GL/glext.h:3375
glDrawRangeElements = _link_function('glDrawRangeElements', None, [GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3376
glColorTable = _link_function('glColorTable', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
GLfloat = c_float # /usr/include/GL/gl.h:63
# GL/glext.h:3377
glColorTableParameterfv = _link_function('glColorTableParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
GLint = c_int # /usr/include/GL/gl.h:58
# GL/glext.h:3378
glColorTableParameteriv = _link_function('glColorTableParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3379
glCopyColorTable = _link_function('glCopyColorTable', None, [GLenum, GLenum, GLint, GLint, GLsizei], 'VERSION_1_2')
# GL/glext.h:3380
glGetColorTable = _link_function('glGetColorTable', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3381
glGetColorTableParameterfv = _link_function('glGetColorTableParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
# GL/glext.h:3382
glGetColorTableParameteriv = _link_function('glGetColorTableParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3383
glColorSubTable = _link_function('glColorSubTable', None, [GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3384
glCopyColorSubTable = _link_function('glCopyColorSubTable', None, [GLenum, GLsizei, GLint, GLint, GLsizei], 'VERSION_1_2')
# GL/glext.h:3385
glConvolutionFilter1D = _link_function('glConvolutionFilter1D', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3386
glConvolutionFilter2D = _link_function('glConvolutionFilter2D', None, [GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3387
glConvolutionParameterf = _link_function('glConvolutionParameterf', None, [GLenum, GLenum, GLfloat], 'VERSION_1_2')
# GL/glext.h:3388
glConvolutionParameterfv = _link_function('glConvolutionParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
# GL/glext.h:3389
glConvolutionParameteri = _link_function('glConvolutionParameteri', None, [GLenum, GLenum, GLint], 'VERSION_1_2')
# GL/glext.h:3390
glConvolutionParameteriv = _link_function('glConvolutionParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3391
glCopyConvolutionFilter1D = _link_function('glCopyConvolutionFilter1D', None, [GLenum, GLenum, GLint, GLint, GLsizei], 'VERSION_1_2')
# GL/glext.h:3392
glCopyConvolutionFilter2D = _link_function('glCopyConvolutionFilter2D', None, [GLenum, GLenum, GLint, GLint, GLsizei, GLsizei], 'VERSION_1_2')
# GL/glext.h:3393
glGetConvolutionFilter = _link_function('glGetConvolutionFilter', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3394
glGetConvolutionParameterfv = _link_function('glGetConvolutionParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
# GL/glext.h:3395
glGetConvolutionParameteriv = _link_function('glGetConvolutionParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3396
glGetSeparableFilter = _link_function('glGetSeparableFilter', None, [GLenum, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid), POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3397
glSeparableFilter2D = _link_function('glSeparableFilter2D', None, [GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid)], 'VERSION_1_2')
GLboolean = c_ubyte # /usr/include/GL/gl.h:54
# GL/glext.h:3398
glGetHistogram = _link_function('glGetHistogram', None, [GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3399
glGetHistogramParameterfv = _link_function('glGetHistogramParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
# GL/glext.h:3400
glGetHistogramParameteriv = _link_function('glGetHistogramParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3401
glGetMinmax = _link_function('glGetMinmax', None, [GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3402
glGetMinmaxParameterfv = _link_function('glGetMinmaxParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
# GL/glext.h:3403
glGetMinmaxParameteriv = _link_function('glGetMinmaxParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3404
glHistogram = _link_function('glHistogram', None, [GLenum, GLsizei, GLenum, GLboolean], 'VERSION_1_2')
# GL/glext.h:3405
glMinmax = _link_function('glMinmax', None, [GLenum, GLenum, GLboolean], 'VERSION_1_2')
# GL/glext.h:3406
glResetHistogram = _link_function('glResetHistogram', None, [GLenum], 'VERSION_1_2')
# GL/glext.h:3407
glResetMinmax = _link_function('glResetMinmax', None, [GLenum], 'VERSION_1_2')
# GL/glext.h:3408
glTexImage3D = _link_function('glTexImage3D', None, [GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3409
glTexSubImage3D = _link_function('glTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3410
glCopyTexSubImage3D = _link_function('glCopyTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], 'VERSION_1_2')
PFNGLBLENDCOLORPROC = CFUNCTYPE(None, GLclampf, GLclampf, GLclampf, GLclampf) # GL/glext.h:3412
PFNGLBLENDEQUATIONPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3413
PFNGLDRAWRANGEELEMENTSPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)) # GL/glext.h:3414
PFNGLCOLORTABLEPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3415
PFNGLCOLORTABLEPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3416
PFNGLCOLORTABLEPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3417
PFNGLCOPYCOLORTABLEPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei) # GL/glext.h:3418
PFNGLGETCOLORTABLEPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3419
PFNGLGETCOLORTABLEPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3420
PFNGLGETCOLORTABLEPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3421
PFNGLCOLORSUBTABLEPROC = CFUNCTYPE(None, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3422
PFNGLCOPYCOLORSUBTABLEPROC = CFUNCTYPE(None, GLenum, GLsizei, GLint, GLint, GLsizei) # GL/glext.h:3423
PFNGLCONVOLUTIONFILTER1DPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3424
PFNGLCONVOLUTIONFILTER2DPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3425
PFNGLCONVOLUTIONPARAMETERFPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:3426
PFNGLCONVOLUTIONPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3427
PFNGLCONVOLUTIONPARAMETERIPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:3428
PFNGLCONVOLUTIONPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3429
PFNGLCOPYCONVOLUTIONFILTER1DPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei) # GL/glext.h:3430
PFNGLCOPYCONVOLUTIONFILTER2DPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei, GLsizei) # GL/glext.h:3431
PFNGLGETCONVOLUTIONFILTERPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3432
PFNGLGETCONVOLUTIONPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3433
PFNGLGETCONVOLUTIONPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3434
PFNGLGETSEPARABLEFILTERPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid), POINTER(GLvoid)) # GL/glext.h:3435
PFNGLSEPARABLEFILTER2DPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid)) # GL/glext.h:3436
PFNGLGETHISTOGRAMPROC = CFUNCTYPE(None, GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3437
PFNGLGETHISTOGRAMPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3438
PFNGLGETHISTOGRAMPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3439
PFNGLGETMINMAXPROC = CFUNCTYPE(None, GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3440
PFNGLGETMINMAXPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3441
PFNGLGETMINMAXPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3442
PFNGLHISTOGRAMPROC = CFUNCTYPE(None, GLenum, GLsizei, GLenum, GLboolean) # GL/glext.h:3443
PFNGLMINMAXPROC = CFUNCTYPE(None, GLenum, GLenum, GLboolean) # GL/glext.h:3444
PFNGLRESETHISTOGRAMPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3445
PFNGLRESETMINMAXPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3446
PFNGLTEXIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3447
PFNGLTEXSUBIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3448
PFNGLCOPYTEXSUBIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) # GL/glext.h:3449
# VERSION_1_3 (GL/glext.h:3452)
GL_VERSION_1_3 = 1 # GL/glext.h:3453
# GL/glext.h:3455
glActiveTexture = _link_function('glActiveTexture', None, [GLenum], 'VERSION_1_3')
# GL/glext.h:3456
glClientActiveTexture = _link_function('glClientActiveTexture', None, [GLenum], 'VERSION_1_3')
GLdouble = c_double # /usr/include/GL/gl.h:65
# GL/glext.h:3457
glMultiTexCoord1d = _link_function('glMultiTexCoord1d', None, [GLenum, GLdouble], 'VERSION_1_3')
# GL/glext.h:3458
glMultiTexCoord1dv = _link_function('glMultiTexCoord1dv', None, [GLenum, POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3459
glMultiTexCoord1f = _link_function('glMultiTexCoord1f', None, [GLenum, GLfloat], 'VERSION_1_3')
# GL/glext.h:3460
glMultiTexCoord1fv = _link_function('glMultiTexCoord1fv', None, [GLenum, POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3461
glMultiTexCoord1i = _link_function('glMultiTexCoord1i', None, [GLenum, GLint], 'VERSION_1_3')
# GL/glext.h:3462
glMultiTexCoord1iv = _link_function('glMultiTexCoord1iv', None, [GLenum, POINTER(GLint)], 'VERSION_1_3')
GLshort = c_short # /usr/include/GL/gl.h:57
# GL/glext.h:3463
glMultiTexCoord1s = _link_function('glMultiTexCoord1s', None, [GLenum, GLshort], 'VERSION_1_3')
# GL/glext.h:3464
glMultiTexCoord1sv = _link_function('glMultiTexCoord1sv', None, [GLenum, POINTER(GLshort)], 'VERSION_1_3')
# GL/glext.h:3465
glMultiTexCoord2d = _link_function('glMultiTexCoord2d', None, [GLenum, GLdouble, GLdouble], 'VERSION_1_3')
# GL/glext.h:3466
glMultiTexCoord2dv = _link_function('glMultiTexCoord2dv', None, [GLenum, POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3467
glMultiTexCoord2f = _link_function('glMultiTexCoord2f', None, [GLenum, GLfloat, GLfloat], 'VERSION_1_3')
# GL/glext.h:3468
glMultiTexCoord2fv = _link_function('glMultiTexCoord2fv', None, [GLenum, POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3469
glMultiTexCoord2i = _link_function('glMultiTexCoord2i', None, [GLenum, GLint, GLint], 'VERSION_1_3')
# GL/glext.h:3470
glMultiTexCoord2iv = _link_function('glMultiTexCoord2iv', None, [GLenum, POINTER(GLint)], 'VERSION_1_3')
# GL/glext.h:3471
glMultiTexCoord2s = _link_function('glMultiTexCoord2s', None, [GLenum, GLshort, GLshort], 'VERSION_1_3')
# GL/glext.h:3472
glMultiTexCoord2sv = _link_function('glMultiTexCoord2sv', None, [GLenum, POINTER(GLshort)], 'VERSION_1_3')
# GL/glext.h:3473
glMultiTexCoord3d = _link_function('glMultiTexCoord3d', None, [GLenum, GLdouble, GLdouble, GLdouble], 'VERSION_1_3')
# GL/glext.h:3474
glMultiTexCoord3dv = _link_function('glMultiTexCoord3dv', None, [GLenum, POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3475
glMultiTexCoord3f = _link_function('glMultiTexCoord3f', None, [GLenum, GLfloat, GLfloat, GLfloat], 'VERSION_1_3')
# GL/glext.h:3476
glMultiTexCoord3fv = _link_function('glMultiTexCoord3fv', None, [GLenum, POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3477
glMultiTexCoord3i = _link_function('glMultiTexCoord3i', None, [GLenum, GLint, GLint, GLint], 'VERSION_1_3')
# GL/glext.h:3478
glMultiTexCoord3iv = _link_function('glMultiTexCoord3iv', None, [GLenum, POINTER(GLint)], 'VERSION_1_3')
# GL/glext.h:3479
glMultiTexCoord3s = _link_function('glMultiTexCoord3s', None, [GLenum, GLshort, GLshort, GLshort], 'VERSION_1_3')
# GL/glext.h:3480
glMultiTexCoord3sv = _link_function('glMultiTexCoord3sv', None, [GLenum, POINTER(GLshort)], 'VERSION_1_3')
# GL/glext.h:3481
glMultiTexCoord4d = _link_function('glMultiTexCoord4d', None, [GLenum, GLdouble, GLdouble, GLdouble, GLdouble], 'VERSION_1_3')
# GL/glext.h:3482
glMultiTexCoord4dv = _link_function('glMultiTexCoord4dv', None, [GLenum, POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3483
glMultiTexCoord4f = _link_function('glMultiTexCoord4f', None, [GLenum, GLfloat, GLfloat, GLfloat, GLfloat], 'VERSION_1_3')
# GL/glext.h:3484
glMultiTexCoord4fv = _link_function('glMultiTexCoord4fv', None, [GLenum, POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3485
glMultiTexCoord4i = _link_function('glMultiTexCoord4i', None, [GLenum, GLint, GLint, GLint, GLint], 'VERSION_1_3')
# GL/glext.h:3486
glMultiTexCoord4iv = _link_function('glMultiTexCoord4iv', None, [GLenum, POINTER(GLint)], 'VERSION_1_3')
# GL/glext.h:3487
glMultiTexCoord4s = _link_function('glMultiTexCoord4s', None, [GLenum, GLshort, GLshort, GLshort, GLshort], 'VERSION_1_3')
# GL/glext.h:3488
glMultiTexCoord4sv = _link_function('glMultiTexCoord4sv', None, [GLenum, POINTER(GLshort)], 'VERSION_1_3')
# GL/glext.h:3489
glLoadTransposeMatrixf = _link_function('glLoadTransposeMatrixf', None, [POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3490
glLoadTransposeMatrixd = _link_function('glLoadTransposeMatrixd', None, [POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3491
glMultTransposeMatrixf = _link_function('glMultTransposeMatrixf', None, [POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3492
glMultTransposeMatrixd = _link_function('glMultTransposeMatrixd', None, [POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3493
glSampleCoverage = _link_function('glSampleCoverage', None, [GLclampf, GLboolean], 'VERSION_1_3')
# GL/glext.h:3494
glCompressedTexImage3D = _link_function('glCompressedTexImage3D', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3495
glCompressedTexImage2D = _link_function('glCompressedTexImage2D', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3496
glCompressedTexImage1D = _link_function('glCompressedTexImage1D', None, [GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3497
glCompressedTexSubImage3D = _link_function('glCompressedTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3498
glCompressedTexSubImage2D = _link_function('glCompressedTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3499
glCompressedTexSubImage1D = _link_function('glCompressedTexSubImage1D', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3500
glGetCompressedTexImage = _link_function('glGetCompressedTexImage', None, [GLenum, GLint, POINTER(GLvoid)], 'VERSION_1_3')
PFNGLACTIVETEXTUREPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3502
PFNGLCLIENTACTIVETEXTUREPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3503
PFNGLMULTITEXCOORD1DPROC = CFUNCTYPE(None, GLenum, GLdouble) # GL/glext.h:3504
PFNGLMULTITEXCOORD1DVPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3505
PFNGLMULTITEXCOORD1FPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:3506
PFNGLMULTITEXCOORD1FVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3507
PFNGLMULTITEXCOORD1IPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:3508
PFNGLMULTITEXCOORD1IVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3509
PFNGLMULTITEXCOORD1SPROC = CFUNCTYPE(None, GLenum, GLshort) # GL/glext.h:3510
PFNGLMULTITEXCOORD1SVPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3511
PFNGLMULTITEXCOORD2DPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble) # GL/glext.h:3512
PFNGLMULTITEXCOORD2DVPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3513
PFNGLMULTITEXCOORD2FPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat) # GL/glext.h:3514
PFNGLMULTITEXCOORD2FVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3515
PFNGLMULTITEXCOORD2IPROC = CFUNCTYPE(None, GLenum, GLint, GLint) # GL/glext.h:3516
PFNGLMULTITEXCOORD2IVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3517
PFNGLMULTITEXCOORD2SPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort) # GL/glext.h:3518
PFNGLMULTITEXCOORD2SVPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3519
PFNGLMULTITEXCOORD3DPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble) # GL/glext.h:3520
PFNGLMULTITEXCOORD3DVPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3521
PFNGLMULTITEXCOORD3FPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat) # GL/glext.h:3522
PFNGLMULTITEXCOORD3FVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3523
PFNGLMULTITEXCOORD3IPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint) # GL/glext.h:3524
PFNGLMULTITEXCOORD3IVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3525
PFNGLMULTITEXCOORD3SPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort) # GL/glext.h:3526
PFNGLMULTITEXCOORD3SVPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3527
PFNGLMULTITEXCOORD4DPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:3528
PFNGLMULTITEXCOORD4DVPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3529
PFNGLMULTITEXCOORD4FPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3530
PFNGLMULTITEXCOORD4FVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3531
PFNGLMULTITEXCOORD4IPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint) # GL/glext.h:3532
PFNGLMULTITEXCOORD4IVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3533
PFNGLMULTITEXCOORD4SPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:3534
PFNGLMULTITEXCOORD4SVPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3535
PFNGLLOADTRANSPOSEMATRIXFPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3536
PFNGLLOADTRANSPOSEMATRIXDPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3537
PFNGLMULTTRANSPOSEMATRIXFPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3538
PFNGLMULTTRANSPOSEMATRIXDPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3539
PFNGLSAMPLECOVERAGEPROC = CFUNCTYPE(None, GLclampf, GLboolean) # GL/glext.h:3540
PFNGLCOMPRESSEDTEXIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:3541
PFNGLCOMPRESSEDTEXIMAGE2DPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:3542
PFNGLCOMPRESSEDTEXIMAGE1DPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:3543
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3544
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3545
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3546
PFNGLGETCOMPRESSEDTEXIMAGEPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(GLvoid)) # GL/glext.h:3547
# VERSION_1_4 (GL/glext.h:3550)
GL_VERSION_1_4 = 1 # GL/glext.h:3551
# GL/glext.h:3553
glBlendFuncSeparate = _link_function('glBlendFuncSeparate', None, [GLenum, GLenum, GLenum, GLenum], 'VERSION_1_4')
# GL/glext.h:3554
glFogCoordf = _link_function('glFogCoordf', None, [GLfloat], 'VERSION_1_4')
# GL/glext.h:3555
glFogCoordfv = _link_function('glFogCoordfv', None, [POINTER(GLfloat)], 'VERSION_1_4')
# GL/glext.h:3556
glFogCoordd = _link_function('glFogCoordd', None, [GLdouble], 'VERSION_1_4')
# GL/glext.h:3557
glFogCoorddv = _link_function('glFogCoorddv', None, [POINTER(GLdouble)], 'VERSION_1_4')
# GL/glext.h:3558
glFogCoordPointer = _link_function('glFogCoordPointer', None, [GLenum, GLsizei, POINTER(GLvoid)], 'VERSION_1_4')
# GL/glext.h:3559
glMultiDrawArrays = _link_function('glMultiDrawArrays', None, [GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei], 'VERSION_1_4')
# GL/glext.h:3560
glMultiDrawElements = _link_function('glMultiDrawElements', None, [GLenum, POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei], 'VERSION_1_4')
# GL/glext.h:3561
glPointParameterf = _link_function('glPointParameterf', None, [GLenum, GLfloat], 'VERSION_1_4')
# GL/glext.h:3562
glPointParameterfv = _link_function('glPointParameterfv', None, [GLenum, POINTER(GLfloat)], 'VERSION_1_4')
# GL/glext.h:3563
glPointParameteri = _link_function('glPointParameteri', None, [GLenum, GLint], 'VERSION_1_4')
# GL/glext.h:3564
glPointParameteriv = _link_function('glPointParameteriv', None, [GLenum, POINTER(GLint)], 'VERSION_1_4')
GLbyte = c_char # /usr/include/GL/gl.h:56
# GL/glext.h:3565
glSecondaryColor3b = _link_function('glSecondaryColor3b', None, [GLbyte, GLbyte, GLbyte], 'VERSION_1_4')
# GL/glext.h:3566
glSecondaryColor3bv = _link_function('glSecondaryColor3bv', None, [POINTER(GLbyte)], 'VERSION_1_4')
# GL/glext.h:3567
glSecondaryColor3d = _link_function('glSecondaryColor3d', None, [GLdouble, GLdouble, GLdouble], 'VERSION_1_4')
# GL/glext.h:3568
glSecondaryColor3dv = _link_function('glSecondaryColor3dv', None, [POINTER(GLdouble)], 'VERSION_1_4')
# GL/glext.h:3569
glSecondaryColor3f = _link_function('glSecondaryColor3f', None, [GLfloat, GLfloat, GLfloat], 'VERSION_1_4')
# GL/glext.h:3570
glSecondaryColor3fv = _link_function('glSecondaryColor3fv', None, [POINTER(GLfloat)], 'VERSION_1_4')
# GL/glext.h:3571
glSecondaryColor3i = _link_function('glSecondaryColor3i', None, [GLint, GLint, GLint], 'VERSION_1_4')
# GL/glext.h:3572
glSecondaryColor3iv = _link_function('glSecondaryColor3iv', None, [POINTER(GLint)], 'VERSION_1_4')
# GL/glext.h:3573
glSecondaryColor3s = _link_function('glSecondaryColor3s', None, [GLshort, GLshort, GLshort], 'VERSION_1_4')
# GL/glext.h:3574
glSecondaryColor3sv = _link_function('glSecondaryColor3sv', None, [POINTER(GLshort)], 'VERSION_1_4')
GLubyte = c_ubyte # /usr/include/GL/gl.h:60
# GL/glext.h:3575
glSecondaryColor3ub = _link_function('glSecondaryColor3ub', None, [GLubyte, GLubyte, GLubyte], 'VERSION_1_4')
# GL/glext.h:3576
glSecondaryColor3ubv = _link_function('glSecondaryColor3ubv', None, [POINTER(GLubyte)], 'VERSION_1_4')
# GL/glext.h:3577
glSecondaryColor3ui = _link_function('glSecondaryColor3ui', None, [GLuint, GLuint, GLuint], 'VERSION_1_4')
# GL/glext.h:3578
glSecondaryColor3uiv = _link_function('glSecondaryColor3uiv', None, [POINTER(GLuint)], 'VERSION_1_4')
GLushort = c_ushort # /usr/include/GL/gl.h:61
# GL/glext.h:3579
glSecondaryColor3us = _link_function('glSecondaryColor3us', None, [GLushort, GLushort, GLushort], 'VERSION_1_4')
# GL/glext.h:3580
glSecondaryColor3usv = _link_function('glSecondaryColor3usv', None, [POINTER(GLushort)], 'VERSION_1_4')
# GL/glext.h:3581
glSecondaryColorPointer = _link_function('glSecondaryColorPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], 'VERSION_1_4')
# GL/glext.h:3582
glWindowPos2d = _link_function('glWindowPos2d', None, [GLdouble, GLdouble], 'VERSION_1_4')
# GL/glext.h:3583
glWindowPos2dv = _link_function('glWindowPos2dv', None, [POINTER(GLdouble)], 'VERSION_1_4')
# GL/glext.h:3584
glWindowPos2f = _link_function('glWindowPos2f', None, [GLfloat, GLfloat], 'VERSION_1_4')
# GL/glext.h:3585
glWindowPos2fv = _link_function('glWindowPos2fv', None, [POINTER(GLfloat)], 'VERSION_1_4')
# GL/glext.h:3586
glWindowPos2i = _link_function('glWindowPos2i', None, [GLint, GLint], 'VERSION_1_4')
# GL/glext.h:3587
glWindowPos2iv = _link_function('glWindowPos2iv', None, [POINTER(GLint)], 'VERSION_1_4')
# GL/glext.h:3588
glWindowPos2s = _link_function('glWindowPos2s', None, [GLshort, GLshort], 'VERSION_1_4')
# GL/glext.h:3589
glWindowPos2sv = _link_function('glWindowPos2sv', None, [POINTER(GLshort)], 'VERSION_1_4')
# GL/glext.h:3590
glWindowPos3d = _link_function('glWindowPos3d', None, [GLdouble, GLdouble, GLdouble], 'VERSION_1_4')
# GL/glext.h:3591
glWindowPos3dv = _link_function('glWindowPos3dv', None, [POINTER(GLdouble)], 'VERSION_1_4')
# GL/glext.h:3592
glWindowPos3f = _link_function('glWindowPos3f', None, [GLfloat, GLfloat, GLfloat], 'VERSION_1_4')
# GL/glext.h:3593
glWindowPos3fv = _link_function('glWindowPos3fv', None, [POINTER(GLfloat)], 'VERSION_1_4')
# GL/glext.h:3594
glWindowPos3i = _link_function('glWindowPos3i', None, [GLint, GLint, GLint], 'VERSION_1_4')
# GL/glext.h:3595
glWindowPos3iv = _link_function('glWindowPos3iv', None, [POINTER(GLint)], 'VERSION_1_4')
# GL/glext.h:3596
glWindowPos3s = _link_function('glWindowPos3s', None, [GLshort, GLshort, GLshort], 'VERSION_1_4')
# GL/glext.h:3597
glWindowPos3sv = _link_function('glWindowPos3sv', None, [POINTER(GLshort)], 'VERSION_1_4')
PFNGLBLENDFUNCSEPARATEPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:3599
PFNGLFOGCOORDFPROC = CFUNCTYPE(None, GLfloat) # GL/glext.h:3600
PFNGLFOGCOORDFVPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3601
PFNGLFOGCOORDDPROC = CFUNCTYPE(None, GLdouble) # GL/glext.h:3602
PFNGLFOGCOORDDVPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3603
PFNGLFOGCOORDPOINTERPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3604
PFNGLMULTIDRAWARRAYSPROC = CFUNCTYPE(None, GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei) # GL/glext.h:3605
PFNGLMULTIDRAWELEMENTSPROC = CFUNCTYPE(None, GLenum, POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei) # GL/glext.h:3606
PFNGLPOINTPARAMETERFPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:3607
PFNGLPOINTPARAMETERFVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3608
PFNGLPOINTPARAMETERIPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:3609
PFNGLPOINTPARAMETERIVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3610
PFNGLSECONDARYCOLOR3BPROC = CFUNCTYPE(None, GLbyte, GLbyte, GLbyte) # GL/glext.h:3611
PFNGLSECONDARYCOLOR3BVPROC = CFUNCTYPE(None, POINTER(GLbyte)) # GL/glext.h:3612
PFNGLSECONDARYCOLOR3DPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:3613
PFNGLSECONDARYCOLOR3DVPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3614
PFNGLSECONDARYCOLOR3FPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:3615
PFNGLSECONDARYCOLOR3FVPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3616
PFNGLSECONDARYCOLOR3IPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:3617
PFNGLSECONDARYCOLOR3IVPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:3618
PFNGLSECONDARYCOLOR3SPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:3619
PFNGLSECONDARYCOLOR3SVPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:3620
PFNGLSECONDARYCOLOR3UBPROC = CFUNCTYPE(None, GLubyte, GLubyte, GLubyte) # GL/glext.h:3621
PFNGLSECONDARYCOLOR3UBVPROC = CFUNCTYPE(None, POINTER(GLubyte)) # GL/glext.h:3622
PFNGLSECONDARYCOLOR3UIPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint) # GL/glext.h:3623
PFNGLSECONDARYCOLOR3UIVPROC = CFUNCTYPE(None, POINTER(GLuint)) # GL/glext.h:3624
PFNGLSECONDARYCOLOR3USPROC = CFUNCTYPE(None, GLushort, GLushort, GLushort) # GL/glext.h:3625
PFNGLSECONDARYCOLOR3USVPROC = CFUNCTYPE(None, POINTER(GLushort)) # GL/glext.h:3626
PFNGLSECONDARYCOLORPOINTERPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3627
PFNGLWINDOWPOS2DPROC = CFUNCTYPE(None, GLdouble, GLdouble) # GL/glext.h:3628
PFNGLWINDOWPOS2DVPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3629
PFNGLWINDOWPOS2FPROC = CFUNCTYPE(None, GLfloat, GLfloat) # GL/glext.h:3630
PFNGLWINDOWPOS2FVPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3631
PFNGLWINDOWPOS2IPROC = CFUNCTYPE(None, GLint, GLint) # GL/glext.h:3632
PFNGLWINDOWPOS2IVPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:3633
PFNGLWINDOWPOS2SPROC = CFUNCTYPE(None, GLshort, GLshort) # GL/glext.h:3634
PFNGLWINDOWPOS2SVPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:3635
PFNGLWINDOWPOS3DPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:3636
PFNGLWINDOWPOS3DVPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3637
PFNGLWINDOWPOS3FPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:3638
PFNGLWINDOWPOS3FVPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3639
PFNGLWINDOWPOS3IPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:3640
PFNGLWINDOWPOS3IVPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:3641
PFNGLWINDOWPOS3SPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:3642
PFNGLWINDOWPOS3SVPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:3643
# VERSION_1_5 (GL/glext.h:3646)
GL_VERSION_1_5 = 1 # GL/glext.h:3647
# GL/glext.h:3649
glGenQueries = _link_function('glGenQueries', None, [GLsizei, POINTER(GLuint)], 'VERSION_1_5')
# GL/glext.h:3650
glDeleteQueries = _link_function('glDeleteQueries', None, [GLsizei, POINTER(GLuint)], 'VERSION_1_5')
# GL/glext.h:3651
glIsQuery = _link_function('glIsQuery', GLboolean, [GLuint], 'VERSION_1_5')
# GL/glext.h:3652
glBeginQuery = _link_function('glBeginQuery', None, [GLenum, GLuint], 'VERSION_1_5')
# GL/glext.h:3653
glEndQuery = _link_function('glEndQuery', None, [GLenum], 'VERSION_1_5')
# GL/glext.h:3654
glGetQueryiv = _link_function('glGetQueryiv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_5')
# GL/glext.h:3655
glGetQueryObjectiv = _link_function('glGetQueryObjectiv', None, [GLuint, GLenum, POINTER(GLint)], 'VERSION_1_5')
# GL/glext.h:3656
glGetQueryObjectuiv = _link_function('glGetQueryObjectuiv', None, [GLuint, GLenum, POINTER(GLuint)], 'VERSION_1_5')
# GL/glext.h:3657
glBindBuffer = _link_function('glBindBuffer', None, [GLenum, GLuint], 'VERSION_1_5')
# GL/glext.h:3658
glDeleteBuffers = _link_function('glDeleteBuffers', None, [GLsizei, POINTER(GLuint)], 'VERSION_1_5')
# GL/glext.h:3659
glGenBuffers = _link_function('glGenBuffers', None, [GLsizei, POINTER(GLuint)], 'VERSION_1_5')
# GL/glext.h:3660
glIsBuffer = _link_function('glIsBuffer', GLboolean, [GLuint], 'VERSION_1_5')
# GL/glext.h:3661
glBufferData = _link_function('glBufferData', None, [GLenum, GLsizeiptr, POINTER(GLvoid), GLenum], 'VERSION_1_5')
# GL/glext.h:3662
glBufferSubData = _link_function('glBufferSubData', None, [GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)], 'VERSION_1_5')
# GL/glext.h:3663
glGetBufferSubData = _link_function('glGetBufferSubData', None, [GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)], 'VERSION_1_5')
# GL/glext.h:3664
glMapBuffer = _link_function('glMapBuffer', POINTER(GLvoid), [GLenum, GLenum], 'VERSION_1_5')
# GL/glext.h:3665
glUnmapBuffer = _link_function('glUnmapBuffer', GLboolean, [GLenum], 'VERSION_1_5')
# GL/glext.h:3666
glGetBufferParameteriv = _link_function('glGetBufferParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_5')
# GL/glext.h:3667
glGetBufferPointerv = _link_function('glGetBufferPointerv', None, [GLenum, GLenum, POINTER(POINTER(GLvoid))], 'VERSION_1_5')
PFNGLGENQUERIESPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3669
PFNGLDELETEQUERIESPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3670
PFNGLISQUERYPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:3671
PFNGLBEGINQUERYPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:3672
PFNGLENDQUERYPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3673
PFNGLGETQUERYIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3674
PFNGLGETQUERYOBJECTIVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:3675
PFNGLGETQUERYOBJECTUIVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLuint)) # GL/glext.h:3676
PFNGLBINDBUFFERPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:3677
PFNGLDELETEBUFFERSPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3678
PFNGLGENBUFFERSPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3679
PFNGLISBUFFERPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:3680
PFNGLBUFFERDATAPROC = CFUNCTYPE(None, GLenum, GLsizeiptr, POINTER(GLvoid), GLenum) # GL/glext.h:3681
PFNGLBUFFERSUBDATAPROC = CFUNCTYPE(None, GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)) # GL/glext.h:3682
PFNGLGETBUFFERSUBDATAPROC = CFUNCTYPE(None, GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)) # GL/glext.h:3683
PFNGLMAPBUFFERPROC = CFUNCTYPE(POINTER(GLvoid), GLenum, GLenum) # GL/glext.h:3684
PFNGLUNMAPBUFFERPROC = CFUNCTYPE(GLboolean, GLenum) # GL/glext.h:3685
PFNGLGETBUFFERPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3686
PFNGLGETBUFFERPOINTERVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:3687
# VERSION_2_0 (GL/glext.h:3690)
GL_VERSION_2_0 = 1 # GL/glext.h:3691
# GL/glext.h:3693
glBlendEquationSeparate = _link_function('glBlendEquationSeparate', None, [GLenum, GLenum], 'VERSION_2_0')
# GL/glext.h:3694
glDrawBuffers = _link_function('glDrawBuffers', None, [GLsizei, POINTER(GLenum)], 'VERSION_2_0')
# GL/glext.h:3695
glStencilOpSeparate = _link_function('glStencilOpSeparate', None, [GLenum, GLenum, GLenum, GLenum], 'VERSION_2_0')
# GL/glext.h:3696
glStencilFuncSeparate = _link_function('glStencilFuncSeparate', None, [GLenum, GLenum, GLint, GLuint], 'VERSION_2_0')
# GL/glext.h:3697
glStencilMaskSeparate = _link_function('glStencilMaskSeparate', None, [GLenum, GLuint], 'VERSION_2_0')
# GL/glext.h:3698
glAttachShader = _link_function('glAttachShader', None, [GLuint, GLuint], 'VERSION_2_0')
# GL/glext.h:3699
glBindAttribLocation = _link_function('glBindAttribLocation', None, [GLuint, GLuint, POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3700
glCompileShader = _link_function('glCompileShader', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3701
glCreateProgram = _link_function('glCreateProgram', GLuint, [], 'VERSION_2_0')
# GL/glext.h:3702
glCreateShader = _link_function('glCreateShader', GLuint, [GLenum], 'VERSION_2_0')
# GL/glext.h:3703
glDeleteProgram = _link_function('glDeleteProgram', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3704
glDeleteShader = _link_function('glDeleteShader', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3705
glDetachShader = _link_function('glDetachShader', None, [GLuint, GLuint], 'VERSION_2_0')
# GL/glext.h:3706
glDisableVertexAttribArray = _link_function('glDisableVertexAttribArray', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3707
glEnableVertexAttribArray = _link_function('glEnableVertexAttribArray', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3708
glGetActiveAttrib = _link_function('glGetActiveAttrib', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3709
glGetActiveUniform = _link_function('glGetActiveUniform', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3710
glGetAttachedShaders = _link_function('glGetAttachedShaders', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLuint)], 'VERSION_2_0')
# GL/glext.h:3711
glGetAttribLocation = _link_function('glGetAttribLocation', GLint, [GLuint, POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3712
glGetProgramiv = _link_function('glGetProgramiv', None, [GLuint, GLenum, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3713
glGetProgramInfoLog = _link_function('glGetProgramInfoLog', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3714
glGetShaderiv = _link_function('glGetShaderiv', None, [GLuint, GLenum, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3715
glGetShaderInfoLog = _link_function('glGetShaderInfoLog', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3716
glGetShaderSource = _link_function('glGetShaderSource', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3717
glGetUniformLocation = _link_function('glGetUniformLocation', GLint, [GLuint, POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3718
glGetUniformfv = _link_function('glGetUniformfv', None, [GLuint, GLint, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3719
glGetUniformiv = _link_function('glGetUniformiv', None, [GLuint, GLint, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3720
glGetVertexAttribdv = _link_function('glGetVertexAttribdv', None, [GLuint, GLenum, POINTER(GLdouble)], 'VERSION_2_0')
# GL/glext.h:3721
glGetVertexAttribfv = _link_function('glGetVertexAttribfv', None, [GLuint, GLenum, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3722
glGetVertexAttribiv = _link_function('glGetVertexAttribiv', None, [GLuint, GLenum, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3723
glGetVertexAttribPointerv = _link_function('glGetVertexAttribPointerv', None, [GLuint, GLenum, POINTER(POINTER(GLvoid))], 'VERSION_2_0')
# GL/glext.h:3724
glIsProgram = _link_function('glIsProgram', GLboolean, [GLuint], 'VERSION_2_0')
# GL/glext.h:3725
glIsShader = _link_function('glIsShader', GLboolean, [GLuint], 'VERSION_2_0')
# GL/glext.h:3726
glLinkProgram = _link_function('glLinkProgram', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3727
glShaderSource = _link_function('glShaderSource', None, [GLuint, GLsizei, POINTER(POINTER(GLchar)), POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3728
glUseProgram = _link_function('glUseProgram', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3729
glUniform1f = _link_function('glUniform1f', None, [GLint, GLfloat], 'VERSION_2_0')
# GL/glext.h:3730
glUniform2f = _link_function('glUniform2f', None, [GLint, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3731
glUniform3f = _link_function('glUniform3f', None, [GLint, GLfloat, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3732
glUniform4f = _link_function('glUniform4f', None, [GLint, GLfloat, GLfloat, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3733
glUniform1i = _link_function('glUniform1i', None, [GLint, GLint], 'VERSION_2_0')
# GL/glext.h:3734
glUniform2i = _link_function('glUniform2i', None, [GLint, GLint, GLint], 'VERSION_2_0')
# GL/glext.h:3735
glUniform3i = _link_function('glUniform3i', None, [GLint, GLint, GLint, GLint], 'VERSION_2_0')
# GL/glext.h:3736
glUniform4i = _link_function('glUniform4i', None, [GLint, GLint, GLint, GLint, GLint], 'VERSION_2_0')
# GL/glext.h:3737
glUniform1fv = _link_function('glUniform1fv', None, [GLint, GLsizei, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3738
glUniform2fv = _link_function('glUniform2fv', None, [GLint, GLsizei, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3739
glUniform3fv = _link_function('glUniform3fv', None, [GLint, GLsizei, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3740
glUniform4fv = _link_function('glUniform4fv', None, [GLint, GLsizei, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3741
glUniform1iv = _link_function('glUniform1iv', None, [GLint, GLsizei, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3742
glUniform2iv = _link_function('glUniform2iv', None, [GLint, GLsizei, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3743
glUniform3iv = _link_function('glUniform3iv', None, [GLint, GLsizei, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3744
glUniform4iv = _link_function('glUniform4iv', None, [GLint, GLsizei, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3745
glUniformMatrix2fv = _link_function('glUniformMatrix2fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3746
glUniformMatrix3fv = _link_function('glUniformMatrix3fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3747
glUniformMatrix4fv = _link_function('glUniformMatrix4fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3748
glValidateProgram = _link_function('glValidateProgram', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3749
glVertexAttrib1d = _link_function('glVertexAttrib1d', None, [GLuint, GLdouble], 'VERSION_2_0')
# GL/glext.h:3750
glVertexAttrib1dv = _link_function('glVertexAttrib1dv', None, [GLuint, POINTER(GLdouble)], 'VERSION_2_0')
# GL/glext.h:3751
glVertexAttrib1f = _link_function('glVertexAttrib1f', None, [GLuint, GLfloat], 'VERSION_2_0')
# GL/glext.h:3752
glVertexAttrib1fv = _link_function('glVertexAttrib1fv', None, [GLuint, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3753
glVertexAttrib1s = _link_function('glVertexAttrib1s', None, [GLuint, GLshort], 'VERSION_2_0')
# GL/glext.h:3754
glVertexAttrib1sv = _link_function('glVertexAttrib1sv', None, [GLuint, POINTER(GLshort)], 'VERSION_2_0')
# GL/glext.h:3755
glVertexAttrib2d = _link_function('glVertexAttrib2d', None, [GLuint, GLdouble, GLdouble], 'VERSION_2_0')
# GL/glext.h:3756
glVertexAttrib2dv = _link_function('glVertexAttrib2dv', None, [GLuint, POINTER(GLdouble)], 'VERSION_2_0')
# GL/glext.h:3757
glVertexAttrib2f = _link_function('glVertexAttrib2f', None, [GLuint, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3758
glVertexAttrib2fv = _link_function('glVertexAttrib2fv', None, [GLuint, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3759
glVertexAttrib2s = _link_function('glVertexAttrib2s', None, [GLuint, GLshort, GLshort], 'VERSION_2_0')
# GL/glext.h:3760
glVertexAttrib2sv = _link_function('glVertexAttrib2sv', None, [GLuint, POINTER(GLshort)], 'VERSION_2_0')
# GL/glext.h:3761
glVertexAttrib3d = _link_function('glVertexAttrib3d', None, [GLuint, GLdouble, GLdouble, GLdouble], 'VERSION_2_0')
# GL/glext.h:3762
glVertexAttrib3dv = _link_function('glVertexAttrib3dv', None, [GLuint, POINTER(GLdouble)], 'VERSION_2_0')
# GL/glext.h:3763
glVertexAttrib3f = _link_function('glVertexAttrib3f', None, [GLuint, GLfloat, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3764
glVertexAttrib3fv = _link_function('glVertexAttrib3fv', None, [GLuint, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3765
glVertexAttrib3s = _link_function('glVertexAttrib3s', None, [GLuint, GLshort, GLshort, GLshort], 'VERSION_2_0')
# GL/glext.h:3766
glVertexAttrib3sv = _link_function('glVertexAttrib3sv', None, [GLuint, POINTER(GLshort)], 'VERSION_2_0')
# GL/glext.h:3767
glVertexAttrib4Nbv = _link_function('glVertexAttrib4Nbv', None, [GLuint, POINTER(GLbyte)], 'VERSION_2_0')
# GL/glext.h:3768
glVertexAttrib4Niv = _link_function('glVertexAttrib4Niv', None, [GLuint, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3769
glVertexAttrib4Nsv = _link_function('glVertexAttrib4Nsv', None, [GLuint, POINTER(GLshort)], 'VERSION_2_0')
# GL/glext.h:3770
glVertexAttrib4Nub = _link_function('glVertexAttrib4Nub', None, [GLuint, GLubyte, GLubyte, GLubyte, GLubyte], 'VERSION_2_0')
# GL/glext.h:3771
glVertexAttrib4Nubv = _link_function('glVertexAttrib4Nubv', None, [GLuint, POINTER(GLubyte)], 'VERSION_2_0')
# GL/glext.h:3772
glVertexAttrib4Nuiv = _link_function('glVertexAttrib4Nuiv', None, [GLuint, POINTER(GLuint)], 'VERSION_2_0')
# GL/glext.h:3773
glVertexAttrib4Nusv = _link_function('glVertexAttrib4Nusv', None, [GLuint, POINTER(GLushort)], 'VERSION_2_0')
# GL/glext.h:3774
glVertexAttrib4bv = _link_function('glVertexAttrib4bv', None, [GLuint, POINTER(GLbyte)], 'VERSION_2_0')
# GL/glext.h:3775
glVertexAttrib4d = _link_function('glVertexAttrib4d', None, [GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'VERSION_2_0')
# GL/glext.h:3776
glVertexAttrib4dv = _link_function('glVertexAttrib4dv', None, [GLuint, POINTER(GLdouble)], 'VERSION_2_0')
# GL/glext.h:3777
glVertexAttrib4f = _link_function('glVertexAttrib4f', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3778
glVertexAttrib4fv = _link_function('glVertexAttrib4fv', None, [GLuint, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3779
glVertexAttrib4iv = _link_function('glVertexAttrib4iv', None, [GLuint, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3780
glVertexAttrib4s = _link_function('glVertexAttrib4s', None, [GLuint, GLshort, GLshort, GLshort, GLshort], 'VERSION_2_0')
# GL/glext.h:3781
glVertexAttrib4sv = _link_function('glVertexAttrib4sv', None, [GLuint, POINTER(GLshort)], 'VERSION_2_0')
# GL/glext.h:3782
glVertexAttrib4ubv = _link_function('glVertexAttrib4ubv', None, [GLuint, POINTER(GLubyte)], 'VERSION_2_0')
# GL/glext.h:3783
glVertexAttrib4uiv = _link_function('glVertexAttrib4uiv', None, [GLuint, POINTER(GLuint)], 'VERSION_2_0')
# GL/glext.h:3784
glVertexAttrib4usv = _link_function('glVertexAttrib4usv', None, [GLuint, POINTER(GLushort)], 'VERSION_2_0')
# GL/glext.h:3785
glVertexAttribPointer = _link_function('glVertexAttribPointer', None, [GLuint, GLint, GLenum, GLboolean, GLsizei, POINTER(GLvoid)], 'VERSION_2_0')
PFNGLBLENDEQUATIONSEPARATEPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:3787
PFNGLDRAWBUFFERSPROC = CFUNCTYPE(None, GLsizei, POINTER(GLenum)) # GL/glext.h:3788
PFNGLSTENCILOPSEPARATEPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:3789
PFNGLSTENCILFUNCSEPARATEPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLuint) # GL/glext.h:3790
PFNGLSTENCILMASKSEPARATEPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:3791
PFNGLATTACHSHADERPROC = CFUNCTYPE(None, GLuint, GLuint) # GL/glext.h:3792
PFNGLBINDATTRIBLOCATIONPROC = CFUNCTYPE(None, GLuint, GLuint, POINTER(GLchar)) # GL/glext.h:3793
PFNGLCOMPILESHADERPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3794
PFNGLCREATEPROGRAMPROC = CFUNCTYPE(GLuint) # GL/glext.h:3795
PFNGLCREATESHADERPROC = CFUNCTYPE(GLuint, GLenum) # GL/glext.h:3796
PFNGLDELETEPROGRAMPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3797
PFNGLDELETESHADERPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3798
PFNGLDETACHSHADERPROC = CFUNCTYPE(None, GLuint, GLuint) # GL/glext.h:3799
PFNGLDISABLEVERTEXATTRIBARRAYPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3800
PFNGLENABLEVERTEXATTRIBARRAYPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3801
PFNGLGETACTIVEATTRIBPROC = CFUNCTYPE(None, GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)) # GL/glext.h:3802
PFNGLGETACTIVEUNIFORMPROC = CFUNCTYPE(None, GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)) # GL/glext.h:3803
PFNGLGETATTACHEDSHADERSPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLuint)) # GL/glext.h:3804
PFNGLGETATTRIBLOCATIONPROC = CFUNCTYPE(GLint, GLuint, POINTER(GLchar)) # GL/glext.h:3805
PFNGLGETPROGRAMIVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:3806
PFNGLGETPROGRAMINFOLOGPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)) # GL/glext.h:3807
PFNGLGETSHADERIVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:3808
PFNGLGETSHADERINFOLOGPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)) # GL/glext.h:3809
PFNGLGETSHADERSOURCEPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)) # GL/glext.h:3810
PFNGLGETUNIFORMLOCATIONPROC = CFUNCTYPE(GLint, GLuint, POINTER(GLchar)) # GL/glext.h:3811
PFNGLGETUNIFORMFVPROC = CFUNCTYPE(None, GLuint, GLint, POINTER(GLfloat)) # GL/glext.h:3812
PFNGLGETUNIFORMIVPROC = CFUNCTYPE(None, GLuint, GLint, POINTER(GLint)) # GL/glext.h:3813
PFNGLGETVERTEXATTRIBDVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLdouble)) # GL/glext.h:3814
PFNGLGETVERTEXATTRIBFVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:3815
PFNGLGETVERTEXATTRIBIVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:3816
PFNGLGETVERTEXATTRIBPOINTERVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:3817
PFNGLISPROGRAMPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:3818
PFNGLISSHADERPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:3819
PFNGLLINKPROGRAMPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3820
PFNGLSHADERSOURCEPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(POINTER(GLchar)), POINTER(GLint)) # GL/glext.h:3821
PFNGLUSEPROGRAMPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3822
PFNGLUNIFORM1FPROC = CFUNCTYPE(None, GLint, GLfloat) # GL/glext.h:3823
PFNGLUNIFORM2FPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat) # GL/glext.h:3824
PFNGLUNIFORM3FPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat, GLfloat) # GL/glext.h:3825
PFNGLUNIFORM4FPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3826
PFNGLUNIFORM1IPROC = CFUNCTYPE(None, GLint, GLint) # GL/glext.h:3827
PFNGLUNIFORM2IPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:3828
PFNGLUNIFORM3IPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint) # GL/glext.h:3829
PFNGLUNIFORM4IPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint, GLint) # GL/glext.h:3830
PFNGLUNIFORM1FVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:3831
PFNGLUNIFORM2FVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:3832
PFNGLUNIFORM3FVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:3833
PFNGLUNIFORM4FVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:3834
PFNGLUNIFORM1IVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:3835
PFNGLUNIFORM2IVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:3836
PFNGLUNIFORM3IVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:3837
PFNGLUNIFORM4IVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:3838
PFNGLUNIFORMMATRIX2FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3839
PFNGLUNIFORMMATRIX3FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3840
PFNGLUNIFORMMATRIX4FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3841
PFNGLVALIDATEPROGRAMPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3842
PFNGLVERTEXATTRIB1DPROC = CFUNCTYPE(None, GLuint, GLdouble) # GL/glext.h:3843
PFNGLVERTEXATTRIB1DVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3844
PFNGLVERTEXATTRIB1FPROC = CFUNCTYPE(None, GLuint, GLfloat) # GL/glext.h:3845
PFNGLVERTEXATTRIB1FVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3846
PFNGLVERTEXATTRIB1SPROC = CFUNCTYPE(None, GLuint, GLshort) # GL/glext.h:3847
PFNGLVERTEXATTRIB1SVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3848
PFNGLVERTEXATTRIB2DPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble) # GL/glext.h:3849
PFNGLVERTEXATTRIB2DVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3850
PFNGLVERTEXATTRIB2FPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat) # GL/glext.h:3851
PFNGLVERTEXATTRIB2FVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3852
PFNGLVERTEXATTRIB2SPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort) # GL/glext.h:3853
PFNGLVERTEXATTRIB2SVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3854
PFNGLVERTEXATTRIB3DPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble) # GL/glext.h:3855
PFNGLVERTEXATTRIB3DVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3856
PFNGLVERTEXATTRIB3FPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat) # GL/glext.h:3857
PFNGLVERTEXATTRIB3FVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3858
PFNGLVERTEXATTRIB3SPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort) # GL/glext.h:3859
PFNGLVERTEXATTRIB3SVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3860
PFNGLVERTEXATTRIB4NBVPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:3861
PFNGLVERTEXATTRIB4NIVPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:3862
PFNGLVERTEXATTRIB4NSVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3863
PFNGLVERTEXATTRIB4NUBPROC = CFUNCTYPE(None, GLuint, GLubyte, GLubyte, GLubyte, GLubyte) # GL/glext.h:3864
PFNGLVERTEXATTRIB4NUBVPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:3865
PFNGLVERTEXATTRIB4NUIVPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:3866
PFNGLVERTEXATTRIB4NUSVPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:3867
PFNGLVERTEXATTRIB4BVPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:3868
PFNGLVERTEXATTRIB4DPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:3869
PFNGLVERTEXATTRIB4DVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3870
PFNGLVERTEXATTRIB4FPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3871
PFNGLVERTEXATTRIB4FVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3872
PFNGLVERTEXATTRIB4IVPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:3873
PFNGLVERTEXATTRIB4SPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:3874
PFNGLVERTEXATTRIB4SVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3875
PFNGLVERTEXATTRIB4UBVPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:3876
PFNGLVERTEXATTRIB4UIVPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:3877
PFNGLVERTEXATTRIB4USVPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:3878
PFNGLVERTEXATTRIBPOINTERPROC = CFUNCTYPE(None, GLuint, GLint, GLenum, GLboolean, GLsizei, POINTER(GLvoid)) # GL/glext.h:3879
# VERSION_2_1 (GL/glext.h:3882)
GL_VERSION_2_1 = 1 # GL/glext.h:3883
# GL/glext.h:3885
glUniformMatrix2x3fv = _link_function('glUniformMatrix2x3fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_1')
# GL/glext.h:3886
glUniformMatrix3x2fv = _link_function('glUniformMatrix3x2fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_1')
# GL/glext.h:3887
glUniformMatrix2x4fv = _link_function('glUniformMatrix2x4fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_1')
# GL/glext.h:3888
glUniformMatrix4x2fv = _link_function('glUniformMatrix4x2fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_1')
# GL/glext.h:3889
glUniformMatrix3x4fv = _link_function('glUniformMatrix3x4fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_1')
# GL/glext.h:3890
glUniformMatrix4x3fv = _link_function('glUniformMatrix4x3fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_1')
PFNGLUNIFORMMATRIX2X3FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3892
PFNGLUNIFORMMATRIX3X2FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3893
PFNGLUNIFORMMATRIX2X4FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3894
PFNGLUNIFORMMATRIX4X2FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3895
PFNGLUNIFORMMATRIX3X4FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3896
PFNGLUNIFORMMATRIX4X3FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3897
# ARB_multitexture (GL/glext.h:3900)
GL_ARB_multitexture = 1 # GL/glext.h:3901
# GL/glext.h:3903
glActiveTextureARB = _link_function('glActiveTextureARB', None, [GLenum], 'ARB_multitexture')
# GL/glext.h:3904
glClientActiveTextureARB = _link_function('glClientActiveTextureARB', None, [GLenum], 'ARB_multitexture')
# GL/glext.h:3905
glMultiTexCoord1dARB = _link_function('glMultiTexCoord1dARB', None, [GLenum, GLdouble], 'ARB_multitexture')
# GL/glext.h:3906
glMultiTexCoord1dvARB = _link_function('glMultiTexCoord1dvARB', None, [GLenum, POINTER(GLdouble)], 'ARB_multitexture')
# GL/glext.h:3907
glMultiTexCoord1fARB = _link_function('glMultiTexCoord1fARB', None, [GLenum, GLfloat], 'ARB_multitexture')
# GL/glext.h:3908
glMultiTexCoord1fvARB = _link_function('glMultiTexCoord1fvARB', None, [GLenum, POINTER(GLfloat)], 'ARB_multitexture')
# GL/glext.h:3909
glMultiTexCoord1iARB = _link_function('glMultiTexCoord1iARB', None, [GLenum, GLint], 'ARB_multitexture')
# GL/glext.h:3910
glMultiTexCoord1ivARB = _link_function('glMultiTexCoord1ivARB', None, [GLenum, POINTER(GLint)], 'ARB_multitexture')
# GL/glext.h:3911
glMultiTexCoord1sARB = _link_function('glMultiTexCoord1sARB', None, [GLenum, GLshort], 'ARB_multitexture')
# GL/glext.h:3912
glMultiTexCoord1svARB = _link_function('glMultiTexCoord1svARB', None, [GLenum, POINTER(GLshort)], 'ARB_multitexture')
# GL/glext.h:3913
glMultiTexCoord2dARB = _link_function('glMultiTexCoord2dARB', None, [GLenum, GLdouble, GLdouble], 'ARB_multitexture')
# GL/glext.h:3914
glMultiTexCoord2dvARB = _link_function('glMultiTexCoord2dvARB', None, [GLenum, POINTER(GLdouble)], 'ARB_multitexture')
# GL/glext.h:3915
glMultiTexCoord2fARB = _link_function('glMultiTexCoord2fARB', None, [GLenum, GLfloat, GLfloat], 'ARB_multitexture')
# GL/glext.h:3916
glMultiTexCoord2fvARB = _link_function('glMultiTexCoord2fvARB', None, [GLenum, POINTER(GLfloat)], 'ARB_multitexture')
# GL/glext.h:3917
glMultiTexCoord2iARB = _link_function('glMultiTexCoord2iARB', None, [GLenum, GLint, GLint], 'ARB_multitexture')
# GL/glext.h:3918
glMultiTexCoord2ivARB = _link_function('glMultiTexCoord2ivARB', None, [GLenum, POINTER(GLint)], 'ARB_multitexture')
# GL/glext.h:3919
glMultiTexCoord2sARB = _link_function('glMultiTexCoord2sARB', None, [GLenum, GLshort, GLshort], 'ARB_multitexture')
# GL/glext.h:3920
glMultiTexCoord2svARB = _link_function('glMultiTexCoord2svARB', None, [GLenum, POINTER(GLshort)], 'ARB_multitexture')
# GL/glext.h:3921
glMultiTexCoord3dARB = _link_function('glMultiTexCoord3dARB', None, [GLenum, GLdouble, GLdouble, GLdouble], 'ARB_multitexture')
# GL/glext.h:3922
glMultiTexCoord3dvARB = _link_function('glMultiTexCoord3dvARB', None, [GLenum, POINTER(GLdouble)], 'ARB_multitexture')
# GL/glext.h:3923
glMultiTexCoord3fARB = _link_function('glMultiTexCoord3fARB', None, [GLenum, GLfloat, GLfloat, GLfloat], 'ARB_multitexture')
# GL/glext.h:3924
glMultiTexCoord3fvARB = _link_function('glMultiTexCoord3fvARB', None, [GLenum, POINTER(GLfloat)], 'ARB_multitexture')
# GL/glext.h:3925
glMultiTexCoord3iARB = _link_function('glMultiTexCoord3iARB', None, [GLenum, GLint, GLint, GLint], 'ARB_multitexture')
# GL/glext.h:3926
glMultiTexCoord3ivARB = _link_function('glMultiTexCoord3ivARB', None, [GLenum, POINTER(GLint)], 'ARB_multitexture')
# GL/glext.h:3927
glMultiTexCoord3sARB = _link_function('glMultiTexCoord3sARB', None, [GLenum, GLshort, GLshort, GLshort], 'ARB_multitexture')
# GL/glext.h:3928
glMultiTexCoord3svARB = _link_function('glMultiTexCoord3svARB', None, [GLenum, POINTER(GLshort)], 'ARB_multitexture')
# GL/glext.h:3929
glMultiTexCoord4dARB = _link_function('glMultiTexCoord4dARB', None, [GLenum, GLdouble, GLdouble, GLdouble, GLdouble], 'ARB_multitexture')
# GL/glext.h:3930
glMultiTexCoord4dvARB = _link_function('glMultiTexCoord4dvARB', None, [GLenum, POINTER(GLdouble)], 'ARB_multitexture')
# GL/glext.h:3931
glMultiTexCoord4fARB = _link_function('glMultiTexCoord4fARB', None, [GLenum, GLfloat, GLfloat, GLfloat, GLfloat], 'ARB_multitexture')
# GL/glext.h:3932
glMultiTexCoord4fvARB = _link_function('glMultiTexCoord4fvARB', None, [GLenum, POINTER(GLfloat)], 'ARB_multitexture')
# GL/glext.h:3933
glMultiTexCoord4iARB = _link_function('glMultiTexCoord4iARB', None, [GLenum, GLint, GLint, GLint, GLint], 'ARB_multitexture')
# GL/glext.h:3934
glMultiTexCoord4ivARB = _link_function('glMultiTexCoord4ivARB', None, [GLenum, POINTER(GLint)], 'ARB_multitexture')
# GL/glext.h:3935
glMultiTexCoord4sARB = _link_function('glMultiTexCoord4sARB', None, [GLenum, GLshort, GLshort, GLshort, GLshort], 'ARB_multitexture')
# GL/glext.h:3936
glMultiTexCoord4svARB = _link_function('glMultiTexCoord4svARB', None, [GLenum, POINTER(GLshort)], 'ARB_multitexture')
PFNGLACTIVETEXTUREARBPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3938
PFNGLCLIENTACTIVETEXTUREARBPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3939
PFNGLMULTITEXCOORD1DARBPROC = CFUNCTYPE(None, GLenum, GLdouble) # GL/glext.h:3940
PFNGLMULTITEXCOORD1DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3941
PFNGLMULTITEXCOORD1FARBPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:3942
PFNGLMULTITEXCOORD1FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3943
PFNGLMULTITEXCOORD1IARBPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:3944
PFNGLMULTITEXCOORD1IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3945
PFNGLMULTITEXCOORD1SARBPROC = CFUNCTYPE(None, GLenum, GLshort) # GL/glext.h:3946
PFNGLMULTITEXCOORD1SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3947
PFNGLMULTITEXCOORD2DARBPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble) # GL/glext.h:3948
PFNGLMULTITEXCOORD2DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3949
PFNGLMULTITEXCOORD2FARBPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat) # GL/glext.h:3950
PFNGLMULTITEXCOORD2FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3951
PFNGLMULTITEXCOORD2IARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint) # GL/glext.h:3952
PFNGLMULTITEXCOORD2IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3953
PFNGLMULTITEXCOORD2SARBPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort) # GL/glext.h:3954
PFNGLMULTITEXCOORD2SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3955
PFNGLMULTITEXCOORD3DARBPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble) # GL/glext.h:3956
PFNGLMULTITEXCOORD3DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3957
PFNGLMULTITEXCOORD3FARBPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat) # GL/glext.h:3958
PFNGLMULTITEXCOORD3FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3959
PFNGLMULTITEXCOORD3IARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint) # GL/glext.h:3960
PFNGLMULTITEXCOORD3IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3961
PFNGLMULTITEXCOORD3SARBPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort) # GL/glext.h:3962
PFNGLMULTITEXCOORD3SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3963
PFNGLMULTITEXCOORD4DARBPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:3964
PFNGLMULTITEXCOORD4DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3965
PFNGLMULTITEXCOORD4FARBPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3966
PFNGLMULTITEXCOORD4FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3967
PFNGLMULTITEXCOORD4IARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint) # GL/glext.h:3968
PFNGLMULTITEXCOORD4IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3969
PFNGLMULTITEXCOORD4SARBPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:3970
PFNGLMULTITEXCOORD4SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3971
# ARB_transpose_matrix (GL/glext.h:3974)
GL_ARB_transpose_matrix = 1 # GL/glext.h:3975
# GL/glext.h:3977
glLoadTransposeMatrixfARB = _link_function('glLoadTransposeMatrixfARB', None, [POINTER(GLfloat)], 'ARB_transpose_matrix')
# GL/glext.h:3978
glLoadTransposeMatrixdARB = _link_function('glLoadTransposeMatrixdARB', None, [POINTER(GLdouble)], 'ARB_transpose_matrix')
# GL/glext.h:3979
glMultTransposeMatrixfARB = _link_function('glMultTransposeMatrixfARB', None, [POINTER(GLfloat)], 'ARB_transpose_matrix')
# GL/glext.h:3980
glMultTransposeMatrixdARB = _link_function('glMultTransposeMatrixdARB', None, [POINTER(GLdouble)], 'ARB_transpose_matrix')
PFNGLLOADTRANSPOSEMATRIXFARBPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3982
PFNGLLOADTRANSPOSEMATRIXDARBPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3983
PFNGLMULTTRANSPOSEMATRIXFARBPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3984
PFNGLMULTTRANSPOSEMATRIXDARBPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3985
# ARB_multisample (GL/glext.h:3988)
GL_ARB_multisample = 1 # GL/glext.h:3989
# GL/glext.h:3991
glSampleCoverageARB = _link_function('glSampleCoverageARB', None, [GLclampf, GLboolean], 'ARB_multisample')
PFNGLSAMPLECOVERAGEARBPROC = CFUNCTYPE(None, GLclampf, GLboolean) # GL/glext.h:3993
# ARB_texture_env_add (GL/glext.h:3996)
GL_ARB_texture_env_add = 1 # GL/glext.h:3997
# ARB_texture_cube_map (GL/glext.h:4000)
GL_ARB_texture_cube_map = 1 # GL/glext.h:4001
# ARB_texture_compression (GL/glext.h:4004)
GL_ARB_texture_compression = 1 # GL/glext.h:4005
# GL/glext.h:4007
glCompressedTexImage3DARB = _link_function('glCompressedTexImage3DARB', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:4008
glCompressedTexImage2DARB = _link_function('glCompressedTexImage2DARB', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:4009
glCompressedTexImage1DARB = _link_function('glCompressedTexImage1DARB', None, [GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:4010
glCompressedTexSubImage3DARB = _link_function('glCompressedTexSubImage3DARB', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:4011
glCompressedTexSubImage2DARB = _link_function('glCompressedTexSubImage2DARB', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:4012
glCompressedTexSubImage1DARB = _link_function('glCompressedTexSubImage1DARB', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:4013
glGetCompressedTexImageARB = _link_function('glGetCompressedTexImageARB', None, [GLenum, GLint, POINTER(GLvoid)], 'ARB_texture_compression')
PFNGLCOMPRESSEDTEXIMAGE3DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:4015
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:4016
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:4017
PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:4018
PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:4019
PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:4020
PFNGLGETCOMPRESSEDTEXIMAGEARBPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(GLvoid)) # GL/glext.h:4021
# ARB_texture_border_clamp (GL/glext.h:4024)
GL_ARB_texture_border_clamp = 1 # GL/glext.h:4025
# ARB_point_parameters (GL/glext.h:4028)
GL_ARB_point_parameters = 1 # GL/glext.h:4029
# GL/glext.h:4031
glPointParameterfARB = _link_function('glPointParameterfARB', None, [GLenum, GLfloat], 'ARB_point_parameters')
# GL/glext.h:4032
glPointParameterfvARB = _link_function('glPointParameterfvARB', None, [GLenum, POINTER(GLfloat)], 'ARB_point_parameters')
PFNGLPOINTPARAMETERFARBPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:4034
PFNGLPOINTPARAMETERFVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4035
# ARB_vertex_blend (GL/glext.h:4038)
GL_ARB_vertex_blend = 1 # GL/glext.h:4039
# GL/glext.h:4041
glWeightbvARB = _link_function('glWeightbvARB', None, [GLint, POINTER(GLbyte)], 'ARB_vertex_blend')
# GL/glext.h:4042
glWeightsvARB = _link_function('glWeightsvARB', None, [GLint, POINTER(GLshort)], 'ARB_vertex_blend')
# GL/glext.h:4043
glWeightivARB = _link_function('glWeightivARB', None, [GLint, POINTER(GLint)], 'ARB_vertex_blend')
# GL/glext.h:4044
glWeightfvARB = _link_function('glWeightfvARB', None, [GLint, POINTER(GLfloat)], 'ARB_vertex_blend')
# GL/glext.h:4045
glWeightdvARB = _link_function('glWeightdvARB', None, [GLint, POINTER(GLdouble)], 'ARB_vertex_blend')
# GL/glext.h:4046
glWeightubvARB = _link_function('glWeightubvARB', None, [GLint, POINTER(GLubyte)], 'ARB_vertex_blend')
# GL/glext.h:4047
glWeightusvARB = _link_function('glWeightusvARB', None, [GLint, POINTER(GLushort)], 'ARB_vertex_blend')
# GL/glext.h:4048
glWeightuivARB = _link_function('glWeightuivARB', None, [GLint, POINTER(GLuint)], 'ARB_vertex_blend')
# GL/glext.h:4049
glWeightPointerARB = _link_function('glWeightPointerARB', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_vertex_blend')
# GL/glext.h:4050
glVertexBlendARB = _link_function('glVertexBlendARB', None, [GLint], 'ARB_vertex_blend')
PFNGLWEIGHTBVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLbyte)) # GL/glext.h:4052
PFNGLWEIGHTSVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLshort)) # GL/glext.h:4053
PFNGLWEIGHTIVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLint)) # GL/glext.h:4054
PFNGLWEIGHTFVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLfloat)) # GL/glext.h:4055
PFNGLWEIGHTDVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLdouble)) # GL/glext.h:4056
PFNGLWEIGHTUBVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLubyte)) # GL/glext.h:4057
PFNGLWEIGHTUSVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLushort)) # GL/glext.h:4058
PFNGLWEIGHTUIVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLuint)) # GL/glext.h:4059
PFNGLWEIGHTPOINTERARBPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:4060
PFNGLVERTEXBLENDARBPROC = CFUNCTYPE(None, GLint) # GL/glext.h:4061
# ARB_matrix_palette (GL/glext.h:4064)
GL_ARB_matrix_palette = 1 # GL/glext.h:4065
# GL/glext.h:4067
glCurrentPaletteMatrixARB = _link_function('glCurrentPaletteMatrixARB', None, [GLint], 'ARB_matrix_palette')
# GL/glext.h:4068
glMatrixIndexubvARB = _link_function('glMatrixIndexubvARB', None, [GLint, POINTER(GLubyte)], 'ARB_matrix_palette')
# GL/glext.h:4069
glMatrixIndexusvARB = _link_function('glMatrixIndexusvARB', None, [GLint, POINTER(GLushort)], 'ARB_matrix_palette')
# GL/glext.h:4070
glMatrixIndexuivARB = _link_function('glMatrixIndexuivARB', None, [GLint, POINTER(GLuint)], 'ARB_matrix_palette')
# GL/glext.h:4071
glMatrixIndexPointerARB = _link_function('glMatrixIndexPointerARB', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_matrix_palette')
PFNGLCURRENTPALETTEMATRIXARBPROC = CFUNCTYPE(None, GLint) # GL/glext.h:4073
PFNGLMATRIXINDEXUBVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLubyte)) # GL/glext.h:4074
PFNGLMATRIXINDEXUSVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLushort)) # GL/glext.h:4075
PFNGLMATRIXINDEXUIVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLuint)) # GL/glext.h:4076
PFNGLMATRIXINDEXPOINTERARBPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:4077
# ARB_texture_env_combine (GL/glext.h:4080)
GL_ARB_texture_env_combine = 1 # GL/glext.h:4081
# ARB_texture_env_crossbar (GL/glext.h:4084)
GL_ARB_texture_env_crossbar = 1 # GL/glext.h:4085
# ARB_texture_env_dot3 (GL/glext.h:4088)
GL_ARB_texture_env_dot3 = 1 # GL/glext.h:4089
# ARB_texture_mirrored_repeat (GL/glext.h:4092)
GL_ARB_texture_mirrored_repeat = 1 # GL/glext.h:4093
# ARB_depth_texture (GL/glext.h:4096)
GL_ARB_depth_texture = 1 # GL/glext.h:4097
# ARB_shadow (GL/glext.h:4100)
GL_ARB_shadow = 1 # GL/glext.h:4101
# ARB_shadow_ambient (GL/glext.h:4104)
GL_ARB_shadow_ambient = 1 # GL/glext.h:4105
# ARB_window_pos (GL/glext.h:4108)
GL_ARB_window_pos = 1 # GL/glext.h:4109
# GL/glext.h:4111
glWindowPos2dARB = _link_function('glWindowPos2dARB', None, [GLdouble, GLdouble], 'ARB_window_pos')
# GL/glext.h:4112
glWindowPos2dvARB = _link_function('glWindowPos2dvARB', None, [POINTER(GLdouble)], 'ARB_window_pos')
# GL/glext.h:4113
glWindowPos2fARB = _link_function('glWindowPos2fARB', None, [GLfloat, GLfloat], 'ARB_window_pos')
# GL/glext.h:4114
glWindowPos2fvARB = _link_function('glWindowPos2fvARB', None, [POINTER(GLfloat)], 'ARB_window_pos')
# GL/glext.h:4115
glWindowPos2iARB = _link_function('glWindowPos2iARB', None, [GLint, GLint], 'ARB_window_pos')
# GL/glext.h:4116
glWindowPos2ivARB = _link_function('glWindowPos2ivARB', None, [POINTER(GLint)], 'ARB_window_pos')
# GL/glext.h:4117
glWindowPos2sARB = _link_function('glWindowPos2sARB', None, [GLshort, GLshort], 'ARB_window_pos')
# GL/glext.h:4118
glWindowPos2svARB = _link_function('glWindowPos2svARB', None, [POINTER(GLshort)], 'ARB_window_pos')
# GL/glext.h:4119
glWindowPos3dARB = _link_function('glWindowPos3dARB', None, [GLdouble, GLdouble, GLdouble], 'ARB_window_pos')
# GL/glext.h:4120
glWindowPos3dvARB = _link_function('glWindowPos3dvARB', None, [POINTER(GLdouble)], 'ARB_window_pos')
# GL/glext.h:4121
glWindowPos3fARB = _link_function('glWindowPos3fARB', None, [GLfloat, GLfloat, GLfloat], 'ARB_window_pos')
# GL/glext.h:4122
glWindowPos3fvARB = _link_function('glWindowPos3fvARB', None, [POINTER(GLfloat)], 'ARB_window_pos')
# GL/glext.h:4123
glWindowPos3iARB = _link_function('glWindowPos3iARB', None, [GLint, GLint, GLint], 'ARB_window_pos')
# GL/glext.h:4124
glWindowPos3ivARB = _link_function('glWindowPos3ivARB', None, [POINTER(GLint)], 'ARB_window_pos')
# GL/glext.h:4125
glWindowPos3sARB = _link_function('glWindowPos3sARB', None, [GLshort, GLshort, GLshort], 'ARB_window_pos')
# GL/glext.h:4126
glWindowPos3svARB = _link_function('glWindowPos3svARB', None, [POINTER(GLshort)], 'ARB_window_pos')
PFNGLWINDOWPOS2DARBPROC = CFUNCTYPE(None, GLdouble, GLdouble) # GL/glext.h:4128
PFNGLWINDOWPOS2DVARBPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:4129
PFNGLWINDOWPOS2FARBPROC = CFUNCTYPE(None, GLfloat, GLfloat) # GL/glext.h:4130
PFNGLWINDOWPOS2FVARBPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:4131
PFNGLWINDOWPOS2IARBPROC = CFUNCTYPE(None, GLint, GLint) # GL/glext.h:4132
PFNGLWINDOWPOS2IVARBPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:4133
PFNGLWINDOWPOS2SARBPROC = CFUNCTYPE(None, GLshort, GLshort) # GL/glext.h:4134
PFNGLWINDOWPOS2SVARBPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:4135
PFNGLWINDOWPOS3DARBPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:4136
PFNGLWINDOWPOS3DVARBPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:4137
PFNGLWINDOWPOS3FARBPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:4138
PFNGLWINDOWPOS3FVARBPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:4139
PFNGLWINDOWPOS3IARBPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:4140
PFNGLWINDOWPOS3IVARBPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:4141
PFNGLWINDOWPOS3SARBPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:4142
PFNGLWINDOWPOS3SVARBPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:4143
# ARB_vertex_program (GL/glext.h:4146)
GL_ARB_vertex_program = 1 # GL/glext.h:4147
# GL/glext.h:4149
glVertexAttrib1dARB = _link_function('glVertexAttrib1dARB', None, [GLuint, GLdouble], 'ARB_vertex_program')
# GL/glext.h:4150
glVertexAttrib1dvARB = _link_function('glVertexAttrib1dvARB', None, [GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:4151
glVertexAttrib1fARB = _link_function('glVertexAttrib1fARB', None, [GLuint, GLfloat], 'ARB_vertex_program')
# GL/glext.h:4152
glVertexAttrib1fvARB = _link_function('glVertexAttrib1fvARB', None, [GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:4153
glVertexAttrib1sARB = _link_function('glVertexAttrib1sARB', None, [GLuint, GLshort], 'ARB_vertex_program')
# GL/glext.h:4154
glVertexAttrib1svARB = _link_function('glVertexAttrib1svARB', None, [GLuint, POINTER(GLshort)], 'ARB_vertex_program')
# GL/glext.h:4155
glVertexAttrib2dARB = _link_function('glVertexAttrib2dARB', None, [GLuint, GLdouble, GLdouble], 'ARB_vertex_program')
# GL/glext.h:4156
glVertexAttrib2dvARB = _link_function('glVertexAttrib2dvARB', None, [GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:4157
glVertexAttrib2fARB = _link_function('glVertexAttrib2fARB', None, [GLuint, GLfloat, GLfloat], 'ARB_vertex_program')
# GL/glext.h:4158
glVertexAttrib2fvARB = _link_function('glVertexAttrib2fvARB', None, [GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:4159
glVertexAttrib2sARB = _link_function('glVertexAttrib2sARB', None, [GLuint, GLshort, GLshort], 'ARB_vertex_program')
# GL/glext.h:4160
glVertexAttrib2svARB = _link_function('glVertexAttrib2svARB', None, [GLuint, POINTER(GLshort)], 'ARB_vertex_program')
# GL/glext.h:4161
glVertexAttrib3dARB = _link_function('glVertexAttrib3dARB', None, [GLuint, GLdouble, GLdouble, GLdouble], 'ARB_vertex_program')
# GL/glext.h:4162
glVertexAttrib3dvARB = _link_function('glVertexAttrib3dvARB', None, [GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:4163
glVertexAttrib3fARB = _link_function('glVertexAttrib3fARB', None, [GLuint, GLfloat, GLfloat, GLfloat], 'ARB_vertex_program')
# GL/glext.h:4164
glVertexAttrib3fvARB = _link_function('glVertexAttrib3fvARB', None, [GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:4165
glVertexAttrib3sARB = _link_function('glVertexAttrib3sARB', None, [GLuint, GLshort, GLshort, GLshort], 'ARB_vertex_program')
# GL/glext.h:4166
glVertexAttrib3svARB = _link_function('glVertexAttrib3svARB', None, [GLuint, POINTER(GLshort)], 'ARB_vertex_program')
# GL/glext.h:4167
glVertexAttrib4NbvARB = _link_function('glVertexAttrib4NbvARB', None, [GLuint, POINTER(GLbyte)], 'ARB_vertex_program')
# GL/glext.h:4168
glVertexAttrib4NivARB = _link_function('glVertexAttrib4NivARB', None, [GLuint, POINTER(GLint)], 'ARB_vertex_program')
# GL/glext.h:4169
glVertexAttrib4NsvARB = _link_function('glVertexAttrib4NsvARB', None, [GLuint, POINTER(GLshort)], 'ARB_vertex_program')
# GL/glext.h:4170
glVertexAttrib4NubARB = _link_function('glVertexAttrib4NubARB', None, [GLuint, GLubyte, GLubyte, GLubyte, GLubyte], 'ARB_vertex_program')
# GL/glext.h:4171
glVertexAttrib4NubvARB = _link_function('glVertexAttrib4NubvARB', None, [GLuint, POINTER(GLubyte)], 'ARB_vertex_program')
# GL/glext.h:4172
glVertexAttrib4NuivARB = _link_function('glVertexAttrib4NuivARB', None, [GLuint, POINTER(GLuint)], 'ARB_vertex_program')
# GL/glext.h:4173
glVertexAttrib4NusvARB = _link_function('glVertexAttrib4NusvARB', None, [GLuint, POINTER(GLushort)], 'ARB_vertex_program')
# GL/glext.h:4174
glVertexAttrib4bvARB = _link_function('glVertexAttrib4bvARB', None, [GLuint, POINTER(GLbyte)], 'ARB_vertex_program')
# GL/glext.h:4175
glVertexAttrib4dARB = _link_function('glVertexAttrib4dARB', None, [GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'ARB_vertex_program')
# GL/glext.h:4176
glVertexAttrib4dvARB = _link_function('glVertexAttrib4dvARB', None, [GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:4177
glVertexAttrib4fARB = _link_function('glVertexAttrib4fARB', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'ARB_vertex_program')
# GL/glext.h:4178
glVertexAttrib4fvARB = _link_function('glVertexAttrib4fvARB', None, [GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:4179
glVertexAttrib4ivARB = _link_function('glVertexAttrib4ivARB', None, [GLuint, POINTER(GLint)], 'ARB_vertex_program')
# GL/glext.h:4180
glVertexAttrib4sARB = _link_function('glVertexAttrib4sARB', None, [GLuint, GLshort, GLshort, GLshort, GLshort], 'ARB_vertex_program')
# GL/glext.h:4181
glVertexAttrib4svARB = _link_function('glVertexAttrib4svARB', None, [GLuint, POINTER(GLshort)], 'ARB_vertex_program')
# GL/glext.h:4182
glVertexAttrib4ubvARB = _link_function('glVertexAttrib4ubvARB', None, [GLuint, POINTER(GLubyte)], 'ARB_vertex_program')
# GL/glext.h:4183
glVertexAttrib4uivARB = _link_function('glVertexAttrib4uivARB', None, [GLuint, POINTER(GLuint)], 'ARB_vertex_program')
# GL/glext.h:4184
glVertexAttrib4usvARB = _link_function('glVertexAttrib4usvARB', None, [GLuint, POINTER(GLushort)], 'ARB_vertex_program')
# GL/glext.h:4185
glVertexAttribPointerARB = _link_function('glVertexAttribPointerARB', None, [GLuint, GLint, GLenum, GLboolean, GLsizei, POINTER(GLvoid)], 'ARB_vertex_program')
# GL/glext.h:4186
glEnableVertexAttribArrayARB = _link_function('glEnableVertexAttribArrayARB', None, [GLuint], 'ARB_vertex_program')
# GL/glext.h:4187
glDisableVertexAttribArrayARB = _link_function('glDisableVertexAttribArrayARB', None, [GLuint], 'ARB_vertex_program')
# GL/glext.h:4188
glProgramStringARB = _link_function('glProgramStringARB', None, [GLenum, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_vertex_program')
# GL/glext.h:4189
glBindProgramARB = _link_function('glBindProgramARB', None, [GLenum, GLuint], 'ARB_vertex_program')
# GL/glext.h:4190
glDeleteProgramsARB = _link_function('glDeleteProgramsARB', None, [GLsizei, POINTER(GLuint)], 'ARB_vertex_program')
# GL/glext.h:4191
glGenProgramsARB = _link_function('glGenProgramsARB', None, [GLsizei, POINTER(GLuint)], 'ARB_vertex_program')
# GL/glext.h:4192
glProgramEnvParameter4dARB = _link_function('glProgramEnvParameter4dARB', None, [GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'ARB_vertex_program')
# GL/glext.h:4193
glProgramEnvParameter4dvARB = _link_function('glProgramEnvParameter4dvARB', None, [GLenum, GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:4194
glProgramEnvParameter4fARB = _link_function('glProgramEnvParameter4fARB', None, [GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'ARB_vertex_program')
# GL/glext.h:4195
glProgramEnvParameter4fvARB = _link_function('glProgramEnvParameter4fvARB', None, [GLenum, GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:4196
glProgramLocalParameter4dARB = _link_function('glProgramLocalParameter4dARB', None, [GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'ARB_vertex_program')
# GL/glext.h:4197
glProgramLocalParameter4dvARB = _link_function('glProgramLocalParameter4dvARB', None, [GLenum, GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:4198
glProgramLocalParameter4fARB = _link_function('glProgramLocalParameter4fARB', None, [GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'ARB_vertex_program')
# GL/glext.h:4199
glProgramLocalParameter4fvARB = _link_function('glProgramLocalParameter4fvARB', None, [GLenum, GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:4200
glGetProgramEnvParameterdvARB = _link_function('glGetProgramEnvParameterdvARB', None, [GLenum, GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:4201
glGetProgramEnvParameterfvARB = _link_function('glGetProgramEnvParameterfvARB', None, [GLenum, GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:4202
glGetProgramLocalParameterdvARB = _link_function('glGetProgramLocalParameterdvARB', None, [GLenum, GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:4203
glGetProgramLocalParameterfvARB = _link_function('glGetProgramLocalParameterfvARB', None, [GLenum, GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:4204
glGetProgramivARB = _link_function('glGetProgramivARB', None, [GLenum, GLenum, POINTER(GLint)], 'ARB_vertex_program')
# GL/glext.h:4205
glGetProgramStringARB = _link_function('glGetProgramStringARB', None, [GLenum, GLenum, POINTER(GLvoid)], 'ARB_vertex_program')
# GL/glext.h:4206
glGetVertexAttribdvARB = _link_function('glGetVertexAttribdvARB', None, [GLuint, GLenum, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:4207
glGetVertexAttribfvARB = _link_function('glGetVertexAttribfvARB', None, [GLuint, GLenum, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:4208
glGetVertexAttribivARB = _link_function('glGetVertexAttribivARB', None, [GLuint, GLenum, POINTER(GLint)], 'ARB_vertex_program')
# GL/glext.h:4209
glGetVertexAttribPointervARB = _link_function('glGetVertexAttribPointervARB', None, [GLuint, GLenum, POINTER(POINTER(GLvoid))], 'ARB_vertex_program')
# GL/glext.h:4210
glIsProgramARB = _link_function('glIsProgramARB', GLboolean, [GLuint], 'ARB_vertex_program')
PFNGLVERTEXATTRIB1DARBPROC = CFUNCTYPE(None, GLuint, GLdouble) # GL/glext.h:4212
PFNGLVERTEXATTRIB1DVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:4213
PFNGLVERTEXATTRIB1FARBPROC = CFUNCTYPE(None, GLuint, GLfloat) # GL/glext.h:4214
PFNGLVERTEXATTRIB1FVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:4215
PFNGLVERTEXATTRIB1SARBPROC = CFUNCTYPE(None, GLuint, GLshort) # GL/glext.h:4216
PFNGLVERTEXATTRIB1SVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:4217
PFNGLVERTEXATTRIB2DARBPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble) # GL/glext.h:4218
PFNGLVERTEXATTRIB2DVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:4219
PFNGLVERTEXATTRIB2FARBPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat) # GL/glext.h:4220
PFNGLVERTEXATTRIB2FVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:4221
PFNGLVERTEXATTRIB2SARBPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort) # GL/glext.h:4222
PFNGLVERTEXATTRIB2SVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:4223
PFNGLVERTEXATTRIB3DARBPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble) # GL/glext.h:4224
PFNGLVERTEXATTRIB3DVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:4225
PFNGLVERTEXATTRIB3FARBPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat) # GL/glext.h:4226
PFNGLVERTEXATTRIB3FVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:4227
PFNGLVERTEXATTRIB3SARBPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort) # GL/glext.h:4228
PFNGLVERTEXATTRIB3SVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:4229
PFNGLVERTEXATTRIB4NBVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:4230
PFNGLVERTEXATTRIB4NIVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:4231
PFNGLVERTEXATTRIB4NSVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:4232
PFNGLVERTEXATTRIB4NUBARBPROC = CFUNCTYPE(None, GLuint, GLubyte, GLubyte, GLubyte, GLubyte) # GL/glext.h:4233
PFNGLVERTEXATTRIB4NUBVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:4234
PFNGLVERTEXATTRIB4NUIVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:4235
PFNGLVERTEXATTRIB4NUSVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:4236
PFNGLVERTEXATTRIB4BVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:4237
PFNGLVERTEXATTRIB4DARBPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:4238
PFNGLVERTEXATTRIB4DVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:4239
PFNGLVERTEXATTRIB4FARBPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:4240
PFNGLVERTEXATTRIB4FVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:4241
PFNGLVERTEXATTRIB4IVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:4242
PFNGLVERTEXATTRIB4SARBPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:4243
PFNGLVERTEXATTRIB4SVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:4244
PFNGLVERTEXATTRIB4UBVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:4245
PFNGLVERTEXATTRIB4UIVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:4246
PFNGLVERTEXATTRIB4USVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:4247
PFNGLVERTEXATTRIBPOINTERARBPROC = CFUNCTYPE(None, GLuint, GLint, GLenum, GLboolean, GLsizei, POINTER(GLvoid)) # GL/glext.h:4248
PFNGLENABLEVERTEXATTRIBARRAYARBPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:4249
PFNGLDISABLEVERTEXATTRIBARRAYARBPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:4250
PFNGLPROGRAMSTRINGARBPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:4251
PFNGLBINDPROGRAMARBPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:4252
PFNGLDELETEPROGRAMSARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4253
PFNGLGENPROGRAMSARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4254
PFNGLPROGRAMENVPARAMETER4DARBPROC = CFUNCTYPE(None, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:4255
PFNGLPROGRAMENVPARAMETER4DVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLdouble)) # GL/glext.h:4256
PFNGLPROGRAMENVPARAMETER4FARBPROC = CFUNCTYPE(None, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:4257
PFNGLPROGRAMENVPARAMETER4FVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:4258
PFNGLPROGRAMLOCALPARAMETER4DARBPROC = CFUNCTYPE(None, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:4259
PFNGLPROGRAMLOCALPARAMETER4DVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLdouble)) # GL/glext.h:4260
PFNGLPROGRAMLOCALPARAMETER4FARBPROC = CFUNCTYPE(None, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:4261
PFNGLPROGRAMLOCALPARAMETER4FVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:4262
PFNGLGETPROGRAMENVPARAMETERDVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLdouble)) # GL/glext.h:4263
PFNGLGETPROGRAMENVPARAMETERFVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:4264
PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLdouble)) # GL/glext.h:4265
PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:4266
PFNGLGETPROGRAMIVARBPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4267
PFNGLGETPROGRAMSTRINGARBPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4268
PFNGLGETVERTEXATTRIBDVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLdouble)) # GL/glext.h:4269
PFNGLGETVERTEXATTRIBFVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:4270
PFNGLGETVERTEXATTRIBIVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:4271
PFNGLGETVERTEXATTRIBPOINTERVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:4272
PFNGLISPROGRAMARBPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:4273
# ARB_fragment_program (GL/glext.h:4276)
GL_ARB_fragment_program = 1 # GL/glext.h:4277
# ARB_vertex_buffer_object (GL/glext.h:4281)
GL_ARB_vertex_buffer_object = 1 # GL/glext.h:4282
# GL/glext.h:4284
glBindBufferARB = _link_function('glBindBufferARB', None, [GLenum, GLuint], 'ARB_vertex_buffer_object')
# GL/glext.h:4285
glDeleteBuffersARB = _link_function('glDeleteBuffersARB', None, [GLsizei, POINTER(GLuint)], 'ARB_vertex_buffer_object')
# GL/glext.h:4286
glGenBuffersARB = _link_function('glGenBuffersARB', None, [GLsizei, POINTER(GLuint)], 'ARB_vertex_buffer_object')
# GL/glext.h:4287
glIsBufferARB = _link_function('glIsBufferARB', GLboolean, [GLuint], 'ARB_vertex_buffer_object')
# GL/glext.h:4288
glBufferDataARB = _link_function('glBufferDataARB', None, [GLenum, GLsizeiptrARB, POINTER(GLvoid), GLenum], 'ARB_vertex_buffer_object')
# GL/glext.h:4289
glBufferSubDataARB = _link_function('glBufferSubDataARB', None, [GLenum, GLintptrARB, GLsizeiptrARB, POINTER(GLvoid)], 'ARB_vertex_buffer_object')
# GL/glext.h:4290
glGetBufferSubDataARB = _link_function('glGetBufferSubDataARB', None, [GLenum, GLintptrARB, GLsizeiptrARB, POINTER(GLvoid)], 'ARB_vertex_buffer_object')
# GL/glext.h:4291
glMapBufferARB = _link_function('glMapBufferARB', POINTER(GLvoid), [GLenum, GLenum], 'ARB_vertex_buffer_object')
# GL/glext.h:4292
glUnmapBufferARB = _link_function('glUnmapBufferARB', GLboolean, [GLenum], 'ARB_vertex_buffer_object')
# GL/glext.h:4293
glGetBufferParameterivARB = _link_function('glGetBufferParameterivARB', None, [GLenum, GLenum, POINTER(GLint)], 'ARB_vertex_buffer_object')
# GL/glext.h:4294
glGetBufferPointervARB = _link_function('glGetBufferPointervARB', None, [GLenum, GLenum, POINTER(POINTER(GLvoid))], 'ARB_vertex_buffer_object')
PFNGLBINDBUFFERARBPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:4296
PFNGLDELETEBUFFERSARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4297
PFNGLGENBUFFERSARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4298
PFNGLISBUFFERARBPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:4299
PFNGLBUFFERDATAARBPROC = CFUNCTYPE(None, GLenum, GLsizeiptrARB, POINTER(GLvoid), GLenum) # GL/glext.h:4300
PFNGLBUFFERSUBDATAARBPROC = CFUNCTYPE(None, GLenum, GLintptrARB, GLsizeiptrARB, POINTER(GLvoid)) # GL/glext.h:4301
PFNGLGETBUFFERSUBDATAARBPROC = CFUNCTYPE(None, GLenum, GLintptrARB, GLsizeiptrARB, POINTER(GLvoid)) # GL/glext.h:4302
PFNGLMAPBUFFERARBPROC = CFUNCTYPE(POINTER(GLvoid), GLenum, GLenum) # GL/glext.h:4303
PFNGLUNMAPBUFFERARBPROC = CFUNCTYPE(GLboolean, GLenum) # GL/glext.h:4304
PFNGLGETBUFFERPARAMETERIVARBPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4305
PFNGLGETBUFFERPOINTERVARBPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:4306
# ARB_occlusion_query (GL/glext.h:4309)
GL_ARB_occlusion_query = 1 # GL/glext.h:4310
# GL/glext.h:4312
glGenQueriesARB = _link_function('glGenQueriesARB', None, [GLsizei, POINTER(GLuint)], 'ARB_occlusion_query')
# GL/glext.h:4313
glDeleteQueriesARB = _link_function('glDeleteQueriesARB', None, [GLsizei, POINTER(GLuint)], 'ARB_occlusion_query')
# GL/glext.h:4314
glIsQueryARB = _link_function('glIsQueryARB', GLboolean, [GLuint], 'ARB_occlusion_query')
# GL/glext.h:4315
glBeginQueryARB = _link_function('glBeginQueryARB', None, [GLenum, GLuint], 'ARB_occlusion_query')
# GL/glext.h:4316
glEndQueryARB = _link_function('glEndQueryARB', None, [GLenum], 'ARB_occlusion_query')
# GL/glext.h:4317
glGetQueryivARB = _link_function('glGetQueryivARB', None, [GLenum, GLenum, POINTER(GLint)], 'ARB_occlusion_query')
# GL/glext.h:4318
glGetQueryObjectivARB = _link_function('glGetQueryObjectivARB', None, [GLuint, GLenum, POINTER(GLint)], 'ARB_occlusion_query')
# GL/glext.h:4319
glGetQueryObjectuivARB = _link_function('glGetQueryObjectuivARB', None, [GLuint, GLenum, POINTER(GLuint)], 'ARB_occlusion_query')
PFNGLGENQUERIESARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4321
PFNGLDELETEQUERIESARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4322
PFNGLISQUERYARBPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:4323
PFNGLBEGINQUERYARBPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:4324
PFNGLENDQUERYARBPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4325
PFNGLGETQUERYIVARBPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4326
PFNGLGETQUERYOBJECTIVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:4327
PFNGLGETQUERYOBJECTUIVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLuint)) # GL/glext.h:4328
# ARB_shader_objects (GL/glext.h:4331)
GL_ARB_shader_objects = 1 # GL/glext.h:4332
# GL/glext.h:4334
glDeleteObjectARB = _link_function('glDeleteObjectARB', None, [GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4335
glGetHandleARB = _link_function('glGetHandleARB', GLhandleARB, [GLenum], 'ARB_shader_objects')
# GL/glext.h:4336
glDetachObjectARB = _link_function('glDetachObjectARB', None, [GLhandleARB, GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4337
glCreateShaderObjectARB = _link_function('glCreateShaderObjectARB', GLhandleARB, [GLenum], 'ARB_shader_objects')
# GL/glext.h:4338
glShaderSourceARB = _link_function('glShaderSourceARB', None, [GLhandleARB, GLsizei, POINTER(POINTER(GLcharARB)), POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4339
glCompileShaderARB = _link_function('glCompileShaderARB', None, [GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4340
glCreateProgramObjectARB = _link_function('glCreateProgramObjectARB', GLhandleARB, [], 'ARB_shader_objects')
# GL/glext.h:4341
glAttachObjectARB = _link_function('glAttachObjectARB', None, [GLhandleARB, GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4342
glLinkProgramARB = _link_function('glLinkProgramARB', None, [GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4343
glUseProgramObjectARB = _link_function('glUseProgramObjectARB', None, [GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4344
glValidateProgramARB = _link_function('glValidateProgramARB', None, [GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4345
glUniform1fARB = _link_function('glUniform1fARB', None, [GLint, GLfloat], 'ARB_shader_objects')
# GL/glext.h:4346
glUniform2fARB = _link_function('glUniform2fARB', None, [GLint, GLfloat, GLfloat], 'ARB_shader_objects')
# GL/glext.h:4347
glUniform3fARB = _link_function('glUniform3fARB', None, [GLint, GLfloat, GLfloat, GLfloat], 'ARB_shader_objects')
# GL/glext.h:4348
glUniform4fARB = _link_function('glUniform4fARB', None, [GLint, GLfloat, GLfloat, GLfloat, GLfloat], 'ARB_shader_objects')
# GL/glext.h:4349
glUniform1iARB = _link_function('glUniform1iARB', None, [GLint, GLint], 'ARB_shader_objects')
# GL/glext.h:4350
glUniform2iARB = _link_function('glUniform2iARB', None, [GLint, GLint, GLint], 'ARB_shader_objects')
# GL/glext.h:4351
glUniform3iARB = _link_function('glUniform3iARB', None, [GLint, GLint, GLint, GLint], 'ARB_shader_objects')
# GL/glext.h:4352
glUniform4iARB = _link_function('glUniform4iARB', None, [GLint, GLint, GLint, GLint, GLint], 'ARB_shader_objects')
# GL/glext.h:4353
glUniform1fvARB = _link_function('glUniform1fvARB', None, [GLint, GLsizei, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4354
glUniform2fvARB = _link_function('glUniform2fvARB', None, [GLint, GLsizei, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4355
glUniform3fvARB = _link_function('glUniform3fvARB', None, [GLint, GLsizei, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4356
glUniform4fvARB = _link_function('glUniform4fvARB', None, [GLint, GLsizei, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4357
glUniform1ivARB = _link_function('glUniform1ivARB', None, [GLint, GLsizei, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4358
glUniform2ivARB = _link_function('glUniform2ivARB', None, [GLint, GLsizei, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4359
glUniform3ivARB = _link_function('glUniform3ivARB', None, [GLint, GLsizei, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4360
glUniform4ivARB = _link_function('glUniform4ivARB', None, [GLint, GLsizei, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4361
glUniformMatrix2fvARB = _link_function('glUniformMatrix2fvARB', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4362
glUniformMatrix3fvARB = _link_function('glUniformMatrix3fvARB', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4363
glUniformMatrix4fvARB = _link_function('glUniformMatrix4fvARB', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4364
glGetObjectParameterfvARB = _link_function('glGetObjectParameterfvARB', None, [GLhandleARB, GLenum, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4365
glGetObjectParameterivARB = _link_function('glGetObjectParameterivARB', None, [GLhandleARB, GLenum, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4366
glGetInfoLogARB = _link_function('glGetInfoLogARB', None, [GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLcharARB)], 'ARB_shader_objects')
# GL/glext.h:4367
glGetAttachedObjectsARB = _link_function('glGetAttachedObjectsARB', None, [GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLhandleARB)], 'ARB_shader_objects')
# GL/glext.h:4368
glGetUniformLocationARB = _link_function('glGetUniformLocationARB', GLint, [GLhandleARB, POINTER(GLcharARB)], 'ARB_shader_objects')
# GL/glext.h:4369
glGetActiveUniformARB = _link_function('glGetActiveUniformARB', None, [GLhandleARB, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLcharARB)], 'ARB_shader_objects')
# GL/glext.h:4370
glGetUniformfvARB = _link_function('glGetUniformfvARB', None, [GLhandleARB, GLint, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4371
glGetUniformivARB = _link_function('glGetUniformivARB', None, [GLhandleARB, GLint, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4372
glGetShaderSourceARB = _link_function('glGetShaderSourceARB', None, [GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLcharARB)], 'ARB_shader_objects')
PFNGLDELETEOBJECTARBPROC = CFUNCTYPE(None, GLhandleARB) # GL/glext.h:4374
PFNGLGETHANDLEARBPROC = CFUNCTYPE(GLhandleARB, GLenum) # GL/glext.h:4375
PFNGLDETACHOBJECTARBPROC = CFUNCTYPE(None, GLhandleARB, GLhandleARB) # GL/glext.h:4376
PFNGLCREATESHADEROBJECTARBPROC = CFUNCTYPE(GLhandleARB, GLenum) # GL/glext.h:4377
PFNGLSHADERSOURCEARBPROC = CFUNCTYPE(None, GLhandleARB, GLsizei, POINTER(POINTER(GLcharARB)), POINTER(GLint)) # GL/glext.h:4378
PFNGLCOMPILESHADERARBPROC = CFUNCTYPE(None, GLhandleARB) # GL/glext.h:4379
PFNGLCREATEPROGRAMOBJECTARBPROC = CFUNCTYPE(GLhandleARB) # GL/glext.h:4380
PFNGLATTACHOBJECTARBPROC = CFUNCTYPE(None, GLhandleARB, GLhandleARB) # GL/glext.h:4381
PFNGLLINKPROGRAMARBPROC = CFUNCTYPE(None, GLhandleARB) # GL/glext.h:4382
PFNGLUSEPROGRAMOBJECTARBPROC = CFUNCTYPE(None, GLhandleARB) # GL/glext.h:4383
PFNGLVALIDATEPROGRAMARBPROC = CFUNCTYPE(None, GLhandleARB) # GL/glext.h:4384
PFNGLUNIFORM1FARBPROC = CFUNCTYPE(None, GLint, GLfloat) # GL/glext.h:4385
PFNGLUNIFORM2FARBPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat) # GL/glext.h:4386
PFNGLUNIFORM3FARBPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat, GLfloat) # GL/glext.h:4387
PFNGLUNIFORM4FARBPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:4388
PFNGLUNIFORM1IARBPROC = CFUNCTYPE(None, GLint, GLint) # GL/glext.h:4389
PFNGLUNIFORM2IARBPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:4390
PFNGLUNIFORM3IARBPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint) # GL/glext.h:4391
PFNGLUNIFORM4IARBPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint, GLint) # GL/glext.h:4392
PFNGLUNIFORM1FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:4393
PFNGLUNIFORM2FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:4394
PFNGLUNIFORM3FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:4395
PFNGLUNIFORM4FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:4396
PFNGLUNIFORM1IVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:4397
PFNGLUNIFORM2IVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:4398
PFNGLUNIFORM3IVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:4399
PFNGLUNIFORM4IVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:4400
PFNGLUNIFORMMATRIX2FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:4401
PFNGLUNIFORMMATRIX3FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:4402
PFNGLUNIFORMMATRIX4FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:4403
PFNGLGETOBJECTPARAMETERFVARBPROC = CFUNCTYPE(None, GLhandleARB, GLenum, POINTER(GLfloat)) # GL/glext.h:4404
PFNGLGETOBJECTPARAMETERIVARBPROC = CFUNCTYPE(None, GLhandleARB, GLenum, POINTER(GLint)) # GL/glext.h:4405
PFNGLGETINFOLOGARBPROC = CFUNCTYPE(None, GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLcharARB)) # GL/glext.h:4406
PFNGLGETATTACHEDOBJECTSARBPROC = CFUNCTYPE(None, GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLhandleARB)) # GL/glext.h:4407
PFNGLGETUNIFORMLOCATIONARBPROC = CFUNCTYPE(GLint, GLhandleARB, POINTER(GLcharARB)) # GL/glext.h:4408
PFNGLGETACTIVEUNIFORMARBPROC = CFUNCTYPE(None, GLhandleARB, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLcharARB)) # GL/glext.h:4409
PFNGLGETUNIFORMFVARBPROC = CFUNCTYPE(None, GLhandleARB, GLint, POINTER(GLfloat)) # GL/glext.h:4410
PFNGLGETUNIFORMIVARBPROC = CFUNCTYPE(None, GLhandleARB, GLint, POINTER(GLint)) # GL/glext.h:4411
PFNGLGETSHADERSOURCEARBPROC = CFUNCTYPE(None, GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLcharARB)) # GL/glext.h:4412
# ARB_vertex_shader (GL/glext.h:4415)
GL_ARB_vertex_shader = 1 # GL/glext.h:4416
# GL/glext.h:4418
glBindAttribLocationARB = _link_function('glBindAttribLocationARB', None, [GLhandleARB, GLuint, POINTER(GLcharARB)], 'ARB_vertex_shader')
# GL/glext.h:4419
glGetActiveAttribARB = _link_function('glGetActiveAttribARB', None, [GLhandleARB, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLcharARB)], 'ARB_vertex_shader')
# GL/glext.h:4420
glGetAttribLocationARB = _link_function('glGetAttribLocationARB', GLint, [GLhandleARB, POINTER(GLcharARB)], 'ARB_vertex_shader')
PFNGLBINDATTRIBLOCATIONARBPROC = CFUNCTYPE(None, GLhandleARB, GLuint, POINTER(GLcharARB)) # GL/glext.h:4422
PFNGLGETACTIVEATTRIBARBPROC = CFUNCTYPE(None, GLhandleARB, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLcharARB)) # GL/glext.h:4423
PFNGLGETATTRIBLOCATIONARBPROC = CFUNCTYPE(GLint, GLhandleARB, POINTER(GLcharARB)) # GL/glext.h:4424
# ARB_fragment_shader (GL/glext.h:4427)
GL_ARB_fragment_shader = 1 # GL/glext.h:4428
# ARB_shading_language_100 (GL/glext.h:4431)
GL_ARB_shading_language_100 = 1 # GL/glext.h:4432
# ARB_texture_non_power_of_two (GL/glext.h:4435)
GL_ARB_texture_non_power_of_two = 1 # GL/glext.h:4436
# ARB_point_sprite (GL/glext.h:4439)
GL_ARB_point_sprite = 1 # GL/glext.h:4440
# ARB_fragment_program_shadow (GL/glext.h:4443)
GL_ARB_fragment_program_shadow = 1 # GL/glext.h:4444
# ARB_draw_buffers (GL/glext.h:4447)
GL_ARB_draw_buffers = 1 # GL/glext.h:4448
# GL/glext.h:4450
glDrawBuffersARB = _link_function('glDrawBuffersARB', None, [GLsizei, POINTER(GLenum)], 'ARB_draw_buffers')
PFNGLDRAWBUFFERSARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLenum)) # GL/glext.h:4452
# ARB_texture_rectangle (GL/glext.h:4455)
GL_ARB_texture_rectangle = 1 # GL/glext.h:4456
# ARB_color_buffer_float (GL/glext.h:4459)
GL_ARB_color_buffer_float = 1 # GL/glext.h:4460
# GL/glext.h:4462
glClampColorARB = _link_function('glClampColorARB', None, [GLenum, GLenum], 'ARB_color_buffer_float')
PFNGLCLAMPCOLORARBPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:4464
# ARB_half_float_pixel (GL/glext.h:4467)
GL_ARB_half_float_pixel = 1 # GL/glext.h:4468
# ARB_texture_float (GL/glext.h:4471)
GL_ARB_texture_float = 1 # GL/glext.h:4472
# ARB_pixel_buffer_object (GL/glext.h:4475)
GL_ARB_pixel_buffer_object = 1 # GL/glext.h:4476
# EXT_abgr (GL/glext.h:4479)
GL_EXT_abgr = 1 # GL/glext.h:4480
# EXT_blend_color (GL/glext.h:4483)
GL_EXT_blend_color = 1 # GL/glext.h:4484
# GL/glext.h:4486
glBlendColorEXT = _link_function('glBlendColorEXT', None, [GLclampf, GLclampf, GLclampf, GLclampf], 'EXT_blend_color')
PFNGLBLENDCOLOREXTPROC = CFUNCTYPE(None, GLclampf, GLclampf, GLclampf, GLclampf) # GL/glext.h:4488
# EXT_polygon_offset (GL/glext.h:4491)
GL_EXT_polygon_offset = 1 # GL/glext.h:4492
# GL/glext.h:4494
glPolygonOffsetEXT = _link_function('glPolygonOffsetEXT', None, [GLfloat, GLfloat], 'EXT_polygon_offset')
PFNGLPOLYGONOFFSETEXTPROC = CFUNCTYPE(None, GLfloat, GLfloat) # GL/glext.h:4496
# EXT_texture (GL/glext.h:4499)
GL_EXT_texture = 1 # GL/glext.h:4500
# EXT_texture3D (GL/glext.h:4503)
GL_EXT_texture3D = 1 # GL/glext.h:4504
# GL/glext.h:4506
glTexImage3DEXT = _link_function('glTexImage3DEXT', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], 'EXT_texture3D')
# GL/glext.h:4507
glTexSubImage3DEXT = _link_function('glTexSubImage3DEXT', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_texture3D')
PFNGLTEXIMAGE3DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4509
PFNGLTEXSUBIMAGE3DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4510
# SGIS_texture_filter4 (GL/glext.h:4513)
GL_SGIS_texture_filter4 = 1 # GL/glext.h:4514
# GL/glext.h:4516
glGetTexFilterFuncSGIS = _link_function('glGetTexFilterFuncSGIS', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGIS_texture_filter4')
# GL/glext.h:4517
glTexFilterFuncSGIS = _link_function('glTexFilterFuncSGIS', None, [GLenum, GLenum, GLsizei, POINTER(GLfloat)], 'SGIS_texture_filter4')
PFNGLGETTEXFILTERFUNCSGISPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4519
PFNGLTEXFILTERFUNCSGISPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, POINTER(GLfloat)) # GL/glext.h:4520
# EXT_subtexture (GL/glext.h:4523)
GL_EXT_subtexture = 1 # GL/glext.h:4524
# GL/glext.h:4526
glTexSubImage1DEXT = _link_function('glTexSubImage1DEXT', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_subtexture')
# GL/glext.h:4527
glTexSubImage2DEXT = _link_function('glTexSubImage2DEXT', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_subtexture')
PFNGLTEXSUBIMAGE1DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4529
PFNGLTEXSUBIMAGE2DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4530
# EXT_copy_texture (GL/glext.h:4533)
GL_EXT_copy_texture = 1 # GL/glext.h:4534
# GL/glext.h:4536
glCopyTexImage1DEXT = _link_function('glCopyTexImage1DEXT', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint], 'EXT_copy_texture')
# GL/glext.h:4537
glCopyTexImage2DEXT = _link_function('glCopyTexImage2DEXT', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint], 'EXT_copy_texture')
# GL/glext.h:4538
glCopyTexSubImage1DEXT = _link_function('glCopyTexSubImage1DEXT', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei], 'EXT_copy_texture')
# GL/glext.h:4539
glCopyTexSubImage2DEXT = _link_function('glCopyTexSubImage2DEXT', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], 'EXT_copy_texture')
# GL/glext.h:4540
glCopyTexSubImage3DEXT = _link_function('glCopyTexSubImage3DEXT', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], 'EXT_copy_texture')
PFNGLCOPYTEXIMAGE1DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) # GL/glext.h:4542
PFNGLCOPYTEXIMAGE2DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) # GL/glext.h:4543
PFNGLCOPYTEXSUBIMAGE1DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei) # GL/glext.h:4544
PFNGLCOPYTEXSUBIMAGE2DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) # GL/glext.h:4545
PFNGLCOPYTEXSUBIMAGE3DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) # GL/glext.h:4546
# EXT_histogram (GL/glext.h:4549)
GL_EXT_histogram = 1 # GL/glext.h:4550
# GL/glext.h:4552
glGetHistogramEXT = _link_function('glGetHistogramEXT', None, [GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)], 'EXT_histogram')
# GL/glext.h:4553
glGetHistogramParameterfvEXT = _link_function('glGetHistogramParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_histogram')
# GL/glext.h:4554
glGetHistogramParameterivEXT = _link_function('glGetHistogramParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_histogram')
# GL/glext.h:4555
glGetMinmaxEXT = _link_function('glGetMinmaxEXT', None, [GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)], 'EXT_histogram')
# GL/glext.h:4556
glGetMinmaxParameterfvEXT = _link_function('glGetMinmaxParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_histogram')
# GL/glext.h:4557
glGetMinmaxParameterivEXT = _link_function('glGetMinmaxParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_histogram')
# GL/glext.h:4558
glHistogramEXT = _link_function('glHistogramEXT', None, [GLenum, GLsizei, GLenum, GLboolean], 'EXT_histogram')
# GL/glext.h:4559
glMinmaxEXT = _link_function('glMinmaxEXT', None, [GLenum, GLenum, GLboolean], 'EXT_histogram')
# GL/glext.h:4560
glResetHistogramEXT = _link_function('glResetHistogramEXT', None, [GLenum], 'EXT_histogram')
# GL/glext.h:4561
glResetMinmaxEXT = _link_function('glResetMinmaxEXT', None, [GLenum], 'EXT_histogram')
PFNGLGETHISTOGRAMEXTPROC = CFUNCTYPE(None, GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4563
PFNGLGETHISTOGRAMPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4564
PFNGLGETHISTOGRAMPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4565
PFNGLGETMINMAXEXTPROC = CFUNCTYPE(None, GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4566
PFNGLGETMINMAXPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4567
PFNGLGETMINMAXPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4568
PFNGLHISTOGRAMEXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLenum, GLboolean) # GL/glext.h:4569
PFNGLMINMAXEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLboolean) # GL/glext.h:4570
PFNGLRESETHISTOGRAMEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4571
PFNGLRESETMINMAXEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4572
# EXT_convolution (GL/glext.h:4575)
GL_EXT_convolution = 1 # GL/glext.h:4576
# GL/glext.h:4578
glConvolutionFilter1DEXT = _link_function('glConvolutionFilter1DEXT', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_convolution')
# GL/glext.h:4579
glConvolutionFilter2DEXT = _link_function('glConvolutionFilter2DEXT', None, [GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_convolution')
# GL/glext.h:4580
glConvolutionParameterfEXT = _link_function('glConvolutionParameterfEXT', None, [GLenum, GLenum, GLfloat], 'EXT_convolution')
# GL/glext.h:4581
glConvolutionParameterfvEXT = _link_function('glConvolutionParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_convolution')
# GL/glext.h:4582
glConvolutionParameteriEXT = _link_function('glConvolutionParameteriEXT', None, [GLenum, GLenum, GLint], 'EXT_convolution')
# GL/glext.h:4583
glConvolutionParameterivEXT = _link_function('glConvolutionParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_convolution')
# GL/glext.h:4584
glCopyConvolutionFilter1DEXT = _link_function('glCopyConvolutionFilter1DEXT', None, [GLenum, GLenum, GLint, GLint, GLsizei], 'EXT_convolution')
# GL/glext.h:4585
glCopyConvolutionFilter2DEXT = _link_function('glCopyConvolutionFilter2DEXT', None, [GLenum, GLenum, GLint, GLint, GLsizei, GLsizei], 'EXT_convolution')
# GL/glext.h:4586
glGetConvolutionFilterEXT = _link_function('glGetConvolutionFilterEXT', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], 'EXT_convolution')
# GL/glext.h:4587
glGetConvolutionParameterfvEXT = _link_function('glGetConvolutionParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_convolution')
# GL/glext.h:4588
glGetConvolutionParameterivEXT = _link_function('glGetConvolutionParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_convolution')
# GL/glext.h:4589
glGetSeparableFilterEXT = _link_function('glGetSeparableFilterEXT', None, [GLenum, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid), POINTER(GLvoid)], 'EXT_convolution')
# GL/glext.h:4590
glSeparableFilter2DEXT = _link_function('glSeparableFilter2DEXT', None, [GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid)], 'EXT_convolution')
PFNGLCONVOLUTIONFILTER1DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4592
PFNGLCONVOLUTIONFILTER2DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4593
PFNGLCONVOLUTIONPARAMETERFEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:4594
PFNGLCONVOLUTIONPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4595
PFNGLCONVOLUTIONPARAMETERIEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:4596
PFNGLCONVOLUTIONPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4597
PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei) # GL/glext.h:4598
PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei, GLsizei) # GL/glext.h:4599
PFNGLGETCONVOLUTIONFILTEREXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4600
PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4601
PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4602
PFNGLGETSEPARABLEFILTEREXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid), POINTER(GLvoid)) # GL/glext.h:4603
PFNGLSEPARABLEFILTER2DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid)) # GL/glext.h:4604
# EXT_color_matrix (GL/glext.h:4607)
GL_EXT_color_matrix = 1 # GL/glext.h:4608
# SGI_color_table (GL/glext.h:4611)
GL_SGI_color_table = 1 # GL/glext.h:4612
# GL/glext.h:4614
glColorTableSGI = _link_function('glColorTableSGI', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'SGI_color_table')
# GL/glext.h:4615
glColorTableParameterfvSGI = _link_function('glColorTableParameterfvSGI', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGI_color_table')
# GL/glext.h:4616
glColorTableParameterivSGI = _link_function('glColorTableParameterivSGI', None, [GLenum, GLenum, POINTER(GLint)], 'SGI_color_table')
# GL/glext.h:4617
glCopyColorTableSGI = _link_function('glCopyColorTableSGI', None, [GLenum, GLenum, GLint, GLint, GLsizei], 'SGI_color_table')
# GL/glext.h:4618
glGetColorTableSGI = _link_function('glGetColorTableSGI', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], 'SGI_color_table')
# GL/glext.h:4619
glGetColorTableParameterfvSGI = _link_function('glGetColorTableParameterfvSGI', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGI_color_table')
# GL/glext.h:4620
glGetColorTableParameterivSGI = _link_function('glGetColorTableParameterivSGI', None, [GLenum, GLenum, POINTER(GLint)], 'SGI_color_table')
PFNGLCOLORTABLESGIPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4622
PFNGLCOLORTABLEPARAMETERFVSGIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4623
PFNGLCOLORTABLEPARAMETERIVSGIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4624
PFNGLCOPYCOLORTABLESGIPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei) # GL/glext.h:4625
PFNGLGETCOLORTABLESGIPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4626
PFNGLGETCOLORTABLEPARAMETERFVSGIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4627
PFNGLGETCOLORTABLEPARAMETERIVSGIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4628
# SGIX_pixel_texture (GL/glext.h:4631)
GL_SGIX_pixel_texture = 1 # GL/glext.h:4632
# GL/glext.h:4634
glPixelTexGenSGIX = _link_function('glPixelTexGenSGIX', None, [GLenum], 'SGIX_pixel_texture')
PFNGLPIXELTEXGENSGIXPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4636
# SGIS_pixel_texture (GL/glext.h:4639)
GL_SGIS_pixel_texture = 1 # GL/glext.h:4640
# GL/glext.h:4642
glPixelTexGenParameteriSGIS = _link_function('glPixelTexGenParameteriSGIS', None, [GLenum, GLint], 'SGIS_pixel_texture')
# GL/glext.h:4643
glPixelTexGenParameterivSGIS = _link_function('glPixelTexGenParameterivSGIS', None, [GLenum, POINTER(GLint)], 'SGIS_pixel_texture')
# GL/glext.h:4644
glPixelTexGenParameterfSGIS = _link_function('glPixelTexGenParameterfSGIS', None, [GLenum, GLfloat], 'SGIS_pixel_texture')
# GL/glext.h:4645
glPixelTexGenParameterfvSGIS = _link_function('glPixelTexGenParameterfvSGIS', None, [GLenum, POINTER(GLfloat)], 'SGIS_pixel_texture')
# GL/glext.h:4646
glGetPixelTexGenParameterivSGIS = _link_function('glGetPixelTexGenParameterivSGIS', None, [GLenum, POINTER(GLint)], 'SGIS_pixel_texture')
# GL/glext.h:4647
glGetPixelTexGenParameterfvSGIS = _link_function('glGetPixelTexGenParameterfvSGIS', None, [GLenum, POINTER(GLfloat)], 'SGIS_pixel_texture')
PFNGLPIXELTEXGENPARAMETERISGISPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:4649
PFNGLPIXELTEXGENPARAMETERIVSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:4650
PFNGLPIXELTEXGENPARAMETERFSGISPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:4651
PFNGLPIXELTEXGENPARAMETERFVSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4652
PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:4653
PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4654
# SGIS_texture4D (GL/glext.h:4657)
GL_SGIS_texture4D = 1 # GL/glext.h:4658
# GL/glext.h:4660
glTexImage4DSGIS = _link_function('glTexImage4DSGIS', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], 'SGIS_texture4D')
# GL/glext.h:4661
glTexSubImage4DSGIS = _link_function('glTexSubImage4DSGIS', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'SGIS_texture4D')
PFNGLTEXIMAGE4DSGISPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4663
PFNGLTEXSUBIMAGE4DSGISPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4664
# SGI_texture_color_table (GL/glext.h:4667)
GL_SGI_texture_color_table = 1 # GL/glext.h:4668
# EXT_cmyka (GL/glext.h:4671)
GL_EXT_cmyka = 1 # GL/glext.h:4672
# EXT_texture_object (GL/glext.h:4675)
GL_EXT_texture_object = 1 # GL/glext.h:4676
# GL/glext.h:4678
glAreTexturesResidentEXT = _link_function('glAreTexturesResidentEXT', GLboolean, [GLsizei, POINTER(GLuint), POINTER(GLboolean)], 'EXT_texture_object')
# GL/glext.h:4679
glBindTextureEXT = _link_function('glBindTextureEXT', None, [GLenum, GLuint], 'EXT_texture_object')
# GL/glext.h:4680
glDeleteTexturesEXT = _link_function('glDeleteTexturesEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_texture_object')
# GL/glext.h:4681
glGenTexturesEXT = _link_function('glGenTexturesEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_texture_object')
# GL/glext.h:4682
glIsTextureEXT = _link_function('glIsTextureEXT', GLboolean, [GLuint], 'EXT_texture_object')
# GL/glext.h:4683
glPrioritizeTexturesEXT = _link_function('glPrioritizeTexturesEXT', None, [GLsizei, POINTER(GLuint), POINTER(GLclampf)], 'EXT_texture_object')
PFNGLARETEXTURESRESIDENTEXTPROC = CFUNCTYPE(GLboolean, GLsizei, POINTER(GLuint), POINTER(GLboolean)) # GL/glext.h:4685
PFNGLBINDTEXTUREEXTPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:4686
PFNGLDELETETEXTURESEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4687
PFNGLGENTEXTURESEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4688
PFNGLISTEXTUREEXTPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:4689
PFNGLPRIORITIZETEXTURESEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint), POINTER(GLclampf)) # GL/glext.h:4690
# SGIS_detail_texture (GL/glext.h:4693)
GL_SGIS_detail_texture = 1 # GL/glext.h:4694
# GL/glext.h:4696
glDetailTexFuncSGIS = _link_function('glDetailTexFuncSGIS', None, [GLenum, GLsizei, POINTER(GLfloat)], 'SGIS_detail_texture')
# GL/glext.h:4697
glGetDetailTexFuncSGIS = _link_function('glGetDetailTexFuncSGIS', None, [GLenum, POINTER(GLfloat)], 'SGIS_detail_texture')
PFNGLDETAILTEXFUNCSGISPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLfloat)) # GL/glext.h:4699
PFNGLGETDETAILTEXFUNCSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4700
# SGIS_sharpen_texture (GL/glext.h:4703)
GL_SGIS_sharpen_texture = 1 # GL/glext.h:4704
# GL/glext.h:4706
glSharpenTexFuncSGIS = _link_function('glSharpenTexFuncSGIS', None, [GLenum, GLsizei, POINTER(GLfloat)], 'SGIS_sharpen_texture')
# GL/glext.h:4707
glGetSharpenTexFuncSGIS = _link_function('glGetSharpenTexFuncSGIS', None, [GLenum, POINTER(GLfloat)], 'SGIS_sharpen_texture')
PFNGLSHARPENTEXFUNCSGISPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLfloat)) # GL/glext.h:4709
PFNGLGETSHARPENTEXFUNCSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4710
# EXT_packed_pixels (GL/glext.h:4713)
GL_EXT_packed_pixels = 1 # GL/glext.h:4714
# SGIS_texture_lod (GL/glext.h:4717)
GL_SGIS_texture_lod = 1 # GL/glext.h:4718
# SGIS_multisample (GL/glext.h:4721)
GL_SGIS_multisample = 1 # GL/glext.h:4722
# GL/glext.h:4724
glSampleMaskSGIS = _link_function('glSampleMaskSGIS', None, [GLclampf, GLboolean], 'SGIS_multisample')
# GL/glext.h:4725
glSamplePatternSGIS = _link_function('glSamplePatternSGIS', None, [GLenum], 'SGIS_multisample')
PFNGLSAMPLEMASKSGISPROC = CFUNCTYPE(None, GLclampf, GLboolean) # GL/glext.h:4727
PFNGLSAMPLEPATTERNSGISPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4728
# EXT_rescale_normal (GL/glext.h:4731)
GL_EXT_rescale_normal = 1 # GL/glext.h:4732
# EXT_vertex_array (GL/glext.h:4735)
GL_EXT_vertex_array = 1 # GL/glext.h:4736
# GL/glext.h:4738
glArrayElementEXT = _link_function('glArrayElementEXT', None, [GLint], 'EXT_vertex_array')
# GL/glext.h:4739
glColorPointerEXT = _link_function('glColorPointerEXT', None, [GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)], 'EXT_vertex_array')
# GL/glext.h:4740
glDrawArraysEXT = _link_function('glDrawArraysEXT', None, [GLenum, GLint, GLsizei], 'EXT_vertex_array')
# GL/glext.h:4741
glEdgeFlagPointerEXT = _link_function('glEdgeFlagPointerEXT', None, [GLsizei, GLsizei, POINTER(GLboolean)], 'EXT_vertex_array')
# GL/glext.h:4742
glGetPointervEXT = _link_function('glGetPointervEXT', None, [GLenum, POINTER(POINTER(GLvoid))], 'EXT_vertex_array')
# GL/glext.h:4743
glIndexPointerEXT = _link_function('glIndexPointerEXT', None, [GLenum, GLsizei, GLsizei, POINTER(GLvoid)], 'EXT_vertex_array')
# GL/glext.h:4744
glNormalPointerEXT = _link_function('glNormalPointerEXT', None, [GLenum, GLsizei, GLsizei, POINTER(GLvoid)], 'EXT_vertex_array')
# GL/glext.h:4745
glTexCoordPointerEXT = _link_function('glTexCoordPointerEXT', None, [GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)], 'EXT_vertex_array')
# GL/glext.h:4746
glVertexPointerEXT = _link_function('glVertexPointerEXT', None, [GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)], 'EXT_vertex_array')
PFNGLARRAYELEMENTEXTPROC = CFUNCTYPE(None, GLint) # GL/glext.h:4748
PFNGLCOLORPOINTEREXTPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)) # GL/glext.h:4749
PFNGLDRAWARRAYSEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLsizei) # GL/glext.h:4750
PFNGLEDGEFLAGPOINTEREXTPROC = CFUNCTYPE(None, GLsizei, GLsizei, POINTER(GLboolean)) # GL/glext.h:4751
PFNGLGETPOINTERVEXTPROC = CFUNCTYPE(None, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:4752
PFNGLINDEXPOINTEREXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLsizei, POINTER(GLvoid)) # GL/glext.h:4753
PFNGLNORMALPOINTEREXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLsizei, POINTER(GLvoid)) # GL/glext.h:4754
PFNGLTEXCOORDPOINTEREXTPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)) # GL/glext.h:4755
PFNGLVERTEXPOINTEREXTPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)) # GL/glext.h:4756
# EXT_misc_attribute (GL/glext.h:4759)
GL_EXT_misc_attribute = 1 # GL/glext.h:4760
# SGIS_generate_mipmap (GL/glext.h:4763)
GL_SGIS_generate_mipmap = 1 # GL/glext.h:4764
# SGIX_clipmap (GL/glext.h:4767)
GL_SGIX_clipmap = 1 # GL/glext.h:4768
# SGIX_shadow (GL/glext.h:4771)
GL_SGIX_shadow = 1 # GL/glext.h:4772
# SGIS_texture_edge_clamp (GL/glext.h:4775)
GL_SGIS_texture_edge_clamp = 1 # GL/glext.h:4776
# SGIS_texture_border_clamp (GL/glext.h:4779)
GL_SGIS_texture_border_clamp = 1 # GL/glext.h:4780
# EXT_blend_minmax (GL/glext.h:4783)
GL_EXT_blend_minmax = 1 # GL/glext.h:4784
# GL/glext.h:4786
glBlendEquationEXT = _link_function('glBlendEquationEXT', None, [GLenum], 'EXT_blend_minmax')
PFNGLBLENDEQUATIONEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4788
# EXT_blend_subtract (GL/glext.h:4791)
GL_EXT_blend_subtract = 1 # GL/glext.h:4792
# EXT_blend_logic_op (GL/glext.h:4795)
GL_EXT_blend_logic_op = 1 # GL/glext.h:4796
# SGIX_interlace (GL/glext.h:4799)
GL_SGIX_interlace = 1 # GL/glext.h:4800
# SGIX_pixel_tiles (GL/glext.h:4803)
GL_SGIX_pixel_tiles = 1 # GL/glext.h:4804
# SGIX_texture_select (GL/glext.h:4807)
GL_SGIX_texture_select = 1 # GL/glext.h:4808
# SGIX_sprite (GL/glext.h:4811)
GL_SGIX_sprite = 1 # GL/glext.h:4812
# GL/glext.h:4814
glSpriteParameterfSGIX = _link_function('glSpriteParameterfSGIX', None, [GLenum, GLfloat], 'SGIX_sprite')
# GL/glext.h:4815
glSpriteParameterfvSGIX = _link_function('glSpriteParameterfvSGIX', None, [GLenum, POINTER(GLfloat)], 'SGIX_sprite')
# GL/glext.h:4816
glSpriteParameteriSGIX = _link_function('glSpriteParameteriSGIX', None, [GLenum, GLint], 'SGIX_sprite')
# GL/glext.h:4817
glSpriteParameterivSGIX = _link_function('glSpriteParameterivSGIX', None, [GLenum, POINTER(GLint)], 'SGIX_sprite')
PFNGLSPRITEPARAMETERFSGIXPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:4819
PFNGLSPRITEPARAMETERFVSGIXPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4820
PFNGLSPRITEPARAMETERISGIXPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:4821
PFNGLSPRITEPARAMETERIVSGIXPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:4822
# SGIX_texture_multi_buffer (GL/glext.h:4825)
GL_SGIX_texture_multi_buffer = 1 # GL/glext.h:4826
# EXT_point_parameters (GL/glext.h:4829)
GL_EXT_point_parameters = 1 # GL/glext.h:4830
# GL/glext.h:4832
glPointParameterfEXT = _link_function('glPointParameterfEXT', None, [GLenum, GLfloat], 'EXT_point_parameters')
# GL/glext.h:4833
glPointParameterfvEXT = _link_function('glPointParameterfvEXT', None, [GLenum, POINTER(GLfloat)], 'EXT_point_parameters')
PFNGLPOINTPARAMETERFEXTPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:4835
PFNGLPOINTPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4836
# SGIS_point_parameters (GL/glext.h:4839)
GL_SGIS_point_parameters = 1 # GL/glext.h:4840
# GL/glext.h:4842
glPointParameterfSGIS = _link_function('glPointParameterfSGIS', None, [GLenum, GLfloat], 'SGIS_point_parameters')
# GL/glext.h:4843
glPointParameterfvSGIS = _link_function('glPointParameterfvSGIS', None, [GLenum, POINTER(GLfloat)], 'SGIS_point_parameters')
PFNGLPOINTPARAMETERFSGISPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:4845
PFNGLPOINTPARAMETERFVSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4846
# SGIX_instruments (GL/glext.h:4849)
GL_SGIX_instruments = 1 # GL/glext.h:4850
# GL/glext.h:4852
glGetInstrumentsSGIX = _link_function('glGetInstrumentsSGIX', GLint, [], 'SGIX_instruments')
# GL/glext.h:4853
glInstrumentsBufferSGIX = _link_function('glInstrumentsBufferSGIX', None, [GLsizei, POINTER(GLint)], 'SGIX_instruments')
# GL/glext.h:4854
glPollInstrumentsSGIX = _link_function('glPollInstrumentsSGIX', GLint, [POINTER(GLint)], 'SGIX_instruments')
# GL/glext.h:4855
glReadInstrumentsSGIX = _link_function('glReadInstrumentsSGIX', None, [GLint], 'SGIX_instruments')
# GL/glext.h:4856
glStartInstrumentsSGIX = _link_function('glStartInstrumentsSGIX', None, [], 'SGIX_instruments')
# GL/glext.h:4857
glStopInstrumentsSGIX = _link_function('glStopInstrumentsSGIX', None, [GLint], 'SGIX_instruments')
PFNGLGETINSTRUMENTSSGIXPROC = CFUNCTYPE(GLint) # GL/glext.h:4859
PFNGLINSTRUMENTSBUFFERSGIXPROC = CFUNCTYPE(None, GLsizei, POINTER(GLint)) # GL/glext.h:4860
PFNGLPOLLINSTRUMENTSSGIXPROC = CFUNCTYPE(GLint, POINTER(GLint)) # GL/glext.h:4861
PFNGLREADINSTRUMENTSSGIXPROC = CFUNCTYPE(None, GLint) # GL/glext.h:4862
PFNGLSTARTINSTRUMENTSSGIXPROC = CFUNCTYPE(None) # GL/glext.h:4863
PFNGLSTOPINSTRUMENTSSGIXPROC = CFUNCTYPE(None, GLint) # GL/glext.h:4864
# SGIX_texture_scale_bias (GL/glext.h:4867)
GL_SGIX_texture_scale_bias = 1 # GL/glext.h:4868
# SGIX_framezoom (GL/glext.h:4871)
GL_SGIX_framezoom = 1 # GL/glext.h:4872
# GL/glext.h:4874
glFrameZoomSGIX = _link_function('glFrameZoomSGIX', None, [GLint], 'SGIX_framezoom')
PFNGLFRAMEZOOMSGIXPROC = CFUNCTYPE(None, GLint) # GL/glext.h:4876
# SGIX_tag_sample_buffer (GL/glext.h:4879)
GL_SGIX_tag_sample_buffer = 1 # GL/glext.h:4880
# GL/glext.h:4882
glTagSampleBufferSGIX = _link_function('glTagSampleBufferSGIX', None, [], 'SGIX_tag_sample_buffer')
PFNGLTAGSAMPLEBUFFERSGIXPROC = CFUNCTYPE(None) # GL/glext.h:4884
# SGIX_polynomial_ffd (GL/glext.h:4887)
GL_SGIX_polynomial_ffd = 1 # GL/glext.h:4888
# GL/glext.h:4890
glDeformationMap3dSGIX = _link_function('glDeformationMap3dSGIX', None, [GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, POINTER(GLdouble)], 'SGIX_polynomial_ffd')
# GL/glext.h:4891
glDeformationMap3fSGIX = _link_function('glDeformationMap3fSGIX', None, [GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, POINTER(GLfloat)], 'SGIX_polynomial_ffd')
GLbitfield = c_uint # /usr/include/GL/gl.h:55
# GL/glext.h:4892
glDeformSGIX = _link_function('glDeformSGIX', None, [GLbitfield], 'SGIX_polynomial_ffd')
# GL/glext.h:4893
glLoadIdentityDeformationMapSGIX = _link_function('glLoadIdentityDeformationMapSGIX', None, [GLbitfield], 'SGIX_polynomial_ffd')
PFNGLDEFORMATIONMAP3DSGIXPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, POINTER(GLdouble)) # GL/glext.h:4895
PFNGLDEFORMATIONMAP3FSGIXPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, POINTER(GLfloat)) # GL/glext.h:4896
PFNGLDEFORMSGIXPROC = CFUNCTYPE(None, GLbitfield) # GL/glext.h:4897
PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC = CFUNCTYPE(None, GLbitfield) # GL/glext.h:4898
# SGIX_reference_plane (GL/glext.h:4901)
GL_SGIX_reference_plane = 1 # GL/glext.h:4902
# GL/glext.h:4904
glReferencePlaneSGIX = _link_function('glReferencePlaneSGIX', None, [POINTER(GLdouble)], 'SGIX_reference_plane')
PFNGLREFERENCEPLANESGIXPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:4906
# SGIX_flush_raster (GL/glext.h:4909)
GL_SGIX_flush_raster = 1 # GL/glext.h:4910
# GL/glext.h:4912
glFlushRasterSGIX = _link_function('glFlushRasterSGIX', None, [], 'SGIX_flush_raster')
PFNGLFLUSHRASTERSGIXPROC = CFUNCTYPE(None) # GL/glext.h:4914
# SGIX_depth_texture (GL/glext.h:4917)
GL_SGIX_depth_texture = 1 # GL/glext.h:4918
# SGIS_fog_function (GL/glext.h:4921)
GL_SGIS_fog_function = 1 # GL/glext.h:4922
# GL/glext.h:4924
glFogFuncSGIS = _link_function('glFogFuncSGIS', None, [GLsizei, POINTER(GLfloat)], 'SGIS_fog_function')
# GL/glext.h:4925
glGetFogFuncSGIS = _link_function('glGetFogFuncSGIS', None, [POINTER(GLfloat)], 'SGIS_fog_function')
PFNGLFOGFUNCSGISPROC = CFUNCTYPE(None, GLsizei, POINTER(GLfloat)) # GL/glext.h:4927
PFNGLGETFOGFUNCSGISPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:4928
# SGIX_fog_offset (GL/glext.h:4931)
GL_SGIX_fog_offset = 1 # GL/glext.h:4932
# HP_image_transform (GL/glext.h:4935)
GL_HP_image_transform = 1 # GL/glext.h:4936
# GL/glext.h:4938
glImageTransformParameteriHP = _link_function('glImageTransformParameteriHP', None, [GLenum, GLenum, GLint], 'HP_image_transform')
# GL/glext.h:4939
glImageTransformParameterfHP = _link_function('glImageTransformParameterfHP', None, [GLenum, GLenum, GLfloat], 'HP_image_transform')
# GL/glext.h:4940
glImageTransformParameterivHP = _link_function('glImageTransformParameterivHP', None, [GLenum, GLenum, POINTER(GLint)], 'HP_image_transform')
# GL/glext.h:4941
glImageTransformParameterfvHP = _link_function('glImageTransformParameterfvHP', None, [GLenum, GLenum, POINTER(GLfloat)], 'HP_image_transform')
# GL/glext.h:4942
glGetImageTransformParameterivHP = _link_function('glGetImageTransformParameterivHP', None, [GLenum, GLenum, POINTER(GLint)], 'HP_image_transform')
# GL/glext.h:4943
glGetImageTransformParameterfvHP = _link_function('glGetImageTransformParameterfvHP', None, [GLenum, GLenum, POINTER(GLfloat)], 'HP_image_transform')
PFNGLIMAGETRANSFORMPARAMETERIHPPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:4945
PFNGLIMAGETRANSFORMPARAMETERFHPPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:4946
PFNGLIMAGETRANSFORMPARAMETERIVHPPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4947
PFNGLIMAGETRANSFORMPARAMETERFVHPPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4948
PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4949
PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4950
# HP_convolution_border_modes (GL/glext.h:4953)
GL_HP_convolution_border_modes = 1 # GL/glext.h:4954
# SGIX_texture_add_env (GL/glext.h:4957)
GL_SGIX_texture_add_env = 1 # GL/glext.h:4958
# EXT_color_subtable (GL/glext.h:4961)
GL_EXT_color_subtable = 1 # GL/glext.h:4962
# GL/glext.h:4964
glColorSubTableEXT = _link_function('glColorSubTableEXT', None, [GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_color_subtable')
# GL/glext.h:4965
glCopyColorSubTableEXT = _link_function('glCopyColorSubTableEXT', None, [GLenum, GLsizei, GLint, GLint, GLsizei], 'EXT_color_subtable')
PFNGLCOLORSUBTABLEEXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4967
PFNGLCOPYCOLORSUBTABLEEXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLint, GLint, GLsizei) # GL/glext.h:4968
# PGI_vertex_hints (GL/glext.h:4971)
GL_PGI_vertex_hints = 1 # GL/glext.h:4972
# PGI_misc_hints (GL/glext.h:4975)
GL_PGI_misc_hints = 1 # GL/glext.h:4976
# GL/glext.h:4978
glHintPGI = _link_function('glHintPGI', None, [GLenum, GLint], 'PGI_misc_hints')
PFNGLHINTPGIPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:4980
# EXT_paletted_texture (GL/glext.h:4983)
GL_EXT_paletted_texture = 1 # GL/glext.h:4984
# GL/glext.h:4986
glColorTableEXT = _link_function('glColorTableEXT', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_paletted_texture')
# GL/glext.h:4987
glGetColorTableEXT = _link_function('glGetColorTableEXT', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], 'EXT_paletted_texture')
# GL/glext.h:4988
glGetColorTableParameterivEXT = _link_function('glGetColorTableParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_paletted_texture')
# GL/glext.h:4989
glGetColorTableParameterfvEXT = _link_function('glGetColorTableParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_paletted_texture')
PFNGLCOLORTABLEEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4991
PFNGLGETCOLORTABLEEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4992
PFNGLGETCOLORTABLEPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4993
PFNGLGETCOLORTABLEPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4994
# EXT_clip_volume_hint (GL/glext.h:4997)
GL_EXT_clip_volume_hint = 1 # GL/glext.h:4998
# SGIX_list_priority (GL/glext.h:5001)
GL_SGIX_list_priority = 1 # GL/glext.h:5002
# GL/glext.h:5004
glGetListParameterfvSGIX = _link_function('glGetListParameterfvSGIX', None, [GLuint, GLenum, POINTER(GLfloat)], 'SGIX_list_priority')
# GL/glext.h:5005
glGetListParameterivSGIX = _link_function('glGetListParameterivSGIX', None, [GLuint, GLenum, POINTER(GLint)], 'SGIX_list_priority')
# GL/glext.h:5006
glListParameterfSGIX = _link_function('glListParameterfSGIX', None, [GLuint, GLenum, GLfloat], 'SGIX_list_priority')
# GL/glext.h:5007
glListParameterfvSGIX = _link_function('glListParameterfvSGIX', None, [GLuint, GLenum, POINTER(GLfloat)], 'SGIX_list_priority')
# GL/glext.h:5008
glListParameteriSGIX = _link_function('glListParameteriSGIX', None, [GLuint, GLenum, GLint], 'SGIX_list_priority')
# GL/glext.h:5009
glListParameterivSGIX = _link_function('glListParameterivSGIX', None, [GLuint, GLenum, POINTER(GLint)], 'SGIX_list_priority')
PFNGLGETLISTPARAMETERFVSGIXPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5011
PFNGLGETLISTPARAMETERIVSGIXPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5012
PFNGLLISTPARAMETERFSGIXPROC = CFUNCTYPE(None, GLuint, GLenum, GLfloat) # GL/glext.h:5013
PFNGLLISTPARAMETERFVSGIXPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5014
PFNGLLISTPARAMETERISGIXPROC = CFUNCTYPE(None, GLuint, GLenum, GLint) # GL/glext.h:5015
PFNGLLISTPARAMETERIVSGIXPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5016
# SGIX_ir_instrument1 (GL/glext.h:5019)
GL_SGIX_ir_instrument1 = 1 # GL/glext.h:5020
# SGIX_calligraphic_fragment (GL/glext.h:5023)
GL_SGIX_calligraphic_fragment = 1 # GL/glext.h:5024
# SGIX_texture_lod_bias (GL/glext.h:5027)
GL_SGIX_texture_lod_bias = 1 # GL/glext.h:5028
# SGIX_shadow_ambient (GL/glext.h:5031)
GL_SGIX_shadow_ambient = 1 # GL/glext.h:5032
# EXT_index_texture (GL/glext.h:5035)
GL_EXT_index_texture = 1 # GL/glext.h:5036
# EXT_index_material (GL/glext.h:5039)
GL_EXT_index_material = 1 # GL/glext.h:5040
# GL/glext.h:5042
glIndexMaterialEXT = _link_function('glIndexMaterialEXT', None, [GLenum, GLenum], 'EXT_index_material')
PFNGLINDEXMATERIALEXTPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:5044
# EXT_index_func (GL/glext.h:5047)
GL_EXT_index_func = 1 # GL/glext.h:5048
# GL/glext.h:5050
glIndexFuncEXT = _link_function('glIndexFuncEXT', None, [GLenum, GLclampf], 'EXT_index_func')
PFNGLINDEXFUNCEXTPROC = CFUNCTYPE(None, GLenum, GLclampf) # GL/glext.h:5052
# EXT_index_array_formats (GL/glext.h:5055)
GL_EXT_index_array_formats = 1 # GL/glext.h:5056
# EXT_compiled_vertex_array (GL/glext.h:5059)
GL_EXT_compiled_vertex_array = 1 # GL/glext.h:5060
# GL/glext.h:5062
glLockArraysEXT = _link_function('glLockArraysEXT', None, [GLint, GLsizei], 'EXT_compiled_vertex_array')
# GL/glext.h:5063
glUnlockArraysEXT = _link_function('glUnlockArraysEXT', None, [], 'EXT_compiled_vertex_array')
PFNGLLOCKARRAYSEXTPROC = CFUNCTYPE(None, GLint, GLsizei) # GL/glext.h:5065
PFNGLUNLOCKARRAYSEXTPROC = CFUNCTYPE(None) # GL/glext.h:5066
# EXT_cull_vertex (GL/glext.h:5069)
GL_EXT_cull_vertex = 1 # GL/glext.h:5070
# GL/glext.h:5072
glCullParameterdvEXT = _link_function('glCullParameterdvEXT', None, [GLenum, POINTER(GLdouble)], 'EXT_cull_vertex')
# GL/glext.h:5073
glCullParameterfvEXT = _link_function('glCullParameterfvEXT', None, [GLenum, POINTER(GLfloat)], 'EXT_cull_vertex')
PFNGLCULLPARAMETERDVEXTPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:5075
PFNGLCULLPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:5076
# SGIX_ycrcb (GL/glext.h:5079)
GL_SGIX_ycrcb = 1 # GL/glext.h:5080
# SGIX_fragment_lighting (GL/glext.h:5083)
GL_SGIX_fragment_lighting = 1 # GL/glext.h:5084
# GL/glext.h:5086
glFragmentColorMaterialSGIX = _link_function('glFragmentColorMaterialSGIX', None, [GLenum, GLenum], 'SGIX_fragment_lighting')
# GL/glext.h:5087
glFragmentLightfSGIX = _link_function('glFragmentLightfSGIX', None, [GLenum, GLenum, GLfloat], 'SGIX_fragment_lighting')
# GL/glext.h:5088
glFragmentLightfvSGIX = _link_function('glFragmentLightfvSGIX', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGIX_fragment_lighting')
# GL/glext.h:5089
glFragmentLightiSGIX = _link_function('glFragmentLightiSGIX', None, [GLenum, GLenum, GLint], 'SGIX_fragment_lighting')
# GL/glext.h:5090
glFragmentLightivSGIX = _link_function('glFragmentLightivSGIX', None, [GLenum, GLenum, POINTER(GLint)], 'SGIX_fragment_lighting')
# GL/glext.h:5091
glFragmentLightModelfSGIX = _link_function('glFragmentLightModelfSGIX', None, [GLenum, GLfloat], 'SGIX_fragment_lighting')
# GL/glext.h:5092
glFragmentLightModelfvSGIX = _link_function('glFragmentLightModelfvSGIX', None, [GLenum, POINTER(GLfloat)], 'SGIX_fragment_lighting')
# GL/glext.h:5093
glFragmentLightModeliSGIX = _link_function('glFragmentLightModeliSGIX', None, [GLenum, GLint], 'SGIX_fragment_lighting')
# GL/glext.h:5094
glFragmentLightModelivSGIX = _link_function('glFragmentLightModelivSGIX', None, [GLenum, POINTER(GLint)], 'SGIX_fragment_lighting')
# GL/glext.h:5095
glFragmentMaterialfSGIX = _link_function('glFragmentMaterialfSGIX', None, [GLenum, GLenum, GLfloat], 'SGIX_fragment_lighting')
# GL/glext.h:5096
glFragmentMaterialfvSGIX = _link_function('glFragmentMaterialfvSGIX', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGIX_fragment_lighting')
# GL/glext.h:5097
glFragmentMaterialiSGIX = _link_function('glFragmentMaterialiSGIX', None, [GLenum, GLenum, GLint], 'SGIX_fragment_lighting')
# GL/glext.h:5098
glFragmentMaterialivSGIX = _link_function('glFragmentMaterialivSGIX', None, [GLenum, GLenum, POINTER(GLint)], 'SGIX_fragment_lighting')
# GL/glext.h:5099
glGetFragmentLightfvSGIX = _link_function('glGetFragmentLightfvSGIX', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGIX_fragment_lighting')
# GL/glext.h:5100
glGetFragmentLightivSGIX = _link_function('glGetFragmentLightivSGIX', None, [GLenum, GLenum, POINTER(GLint)], 'SGIX_fragment_lighting')
# GL/glext.h:5101
glGetFragmentMaterialfvSGIX = _link_function('glGetFragmentMaterialfvSGIX', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGIX_fragment_lighting')
# GL/glext.h:5102
glGetFragmentMaterialivSGIX = _link_function('glGetFragmentMaterialivSGIX', None, [GLenum, GLenum, POINTER(GLint)], 'SGIX_fragment_lighting')
# GL/glext.h:5103
glLightEnviSGIX = _link_function('glLightEnviSGIX', None, [GLenum, GLint], 'SGIX_fragment_lighting')
PFNGLFRAGMENTCOLORMATERIALSGIXPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:5105
PFNGLFRAGMENTLIGHTFSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:5106
PFNGLFRAGMENTLIGHTFVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5107
PFNGLFRAGMENTLIGHTISGIXPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:5108
PFNGLFRAGMENTLIGHTIVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5109
PFNGLFRAGMENTLIGHTMODELFSGIXPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:5110
PFNGLFRAGMENTLIGHTMODELFVSGIXPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:5111
PFNGLFRAGMENTLIGHTMODELISGIXPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:5112
PFNGLFRAGMENTLIGHTMODELIVSGIXPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:5113
PFNGLFRAGMENTMATERIALFSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:5114
PFNGLFRAGMENTMATERIALFVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5115
PFNGLFRAGMENTMATERIALISGIXPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:5116
PFNGLFRAGMENTMATERIALIVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5117
PFNGLGETFRAGMENTLIGHTFVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5118
PFNGLGETFRAGMENTLIGHTIVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5119
PFNGLGETFRAGMENTMATERIALFVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5120
PFNGLGETFRAGMENTMATERIALIVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5121
PFNGLLIGHTENVISGIXPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:5122
# IBM_rasterpos_clip (GL/glext.h:5125)
GL_IBM_rasterpos_clip = 1 # GL/glext.h:5126
# HP_texture_lighting (GL/glext.h:5129)
GL_HP_texture_lighting = 1 # GL/glext.h:5130
# EXT_draw_range_elements (GL/glext.h:5133)
GL_EXT_draw_range_elements = 1 # GL/glext.h:5134
# GL/glext.h:5136
glDrawRangeElementsEXT = _link_function('glDrawRangeElementsEXT', None, [GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)], 'EXT_draw_range_elements')
PFNGLDRAWRANGEELEMENTSEXTPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)) # GL/glext.h:5138
# WIN_phong_shading (GL/glext.h:5141)
GL_WIN_phong_shading = 1 # GL/glext.h:5142
# WIN_specular_fog (GL/glext.h:5145)
GL_WIN_specular_fog = 1 # GL/glext.h:5146
# EXT_light_texture (GL/glext.h:5149)
GL_EXT_light_texture = 1 # GL/glext.h:5150
# GL/glext.h:5152
glApplyTextureEXT = _link_function('glApplyTextureEXT', None, [GLenum], 'EXT_light_texture')
# GL/glext.h:5153
glTextureLightEXT = _link_function('glTextureLightEXT', None, [GLenum], 'EXT_light_texture')
# GL/glext.h:5154
glTextureMaterialEXT = _link_function('glTextureMaterialEXT', None, [GLenum, GLenum], 'EXT_light_texture')
PFNGLAPPLYTEXTUREEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:5156
PFNGLTEXTURELIGHTEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:5157
PFNGLTEXTUREMATERIALEXTPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:5158
# SGIX_blend_alpha_minmax (GL/glext.h:5161)
GL_SGIX_blend_alpha_minmax = 1 # GL/glext.h:5162
# EXT_bgra (GL/glext.h:5165)
GL_EXT_bgra = 1 # GL/glext.h:5166
# SGIX_async (GL/glext.h:5169)
GL_SGIX_async = 1 # GL/glext.h:5170
# GL/glext.h:5172
glAsyncMarkerSGIX = _link_function('glAsyncMarkerSGIX', None, [GLuint], 'SGIX_async')
# GL/glext.h:5173
glFinishAsyncSGIX = _link_function('glFinishAsyncSGIX', GLint, [POINTER(GLuint)], 'SGIX_async')
# GL/glext.h:5174
glPollAsyncSGIX = _link_function('glPollAsyncSGIX', GLint, [POINTER(GLuint)], 'SGIX_async')
# GL/glext.h:5175
glGenAsyncMarkersSGIX = _link_function('glGenAsyncMarkersSGIX', GLuint, [GLsizei], 'SGIX_async')
# GL/glext.h:5176
glDeleteAsyncMarkersSGIX = _link_function('glDeleteAsyncMarkersSGIX', None, [GLuint, GLsizei], 'SGIX_async')
# GL/glext.h:5177
glIsAsyncMarkerSGIX = _link_function('glIsAsyncMarkerSGIX', GLboolean, [GLuint], 'SGIX_async')
PFNGLASYNCMARKERSGIXPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5179
PFNGLFINISHASYNCSGIXPROC = CFUNCTYPE(GLint, POINTER(GLuint)) # GL/glext.h:5180
PFNGLPOLLASYNCSGIXPROC = CFUNCTYPE(GLint, POINTER(GLuint)) # GL/glext.h:5181
PFNGLGENASYNCMARKERSSGIXPROC = CFUNCTYPE(GLuint, GLsizei) # GL/glext.h:5182
PFNGLDELETEASYNCMARKERSSGIXPROC = CFUNCTYPE(None, GLuint, GLsizei) # GL/glext.h:5183
PFNGLISASYNCMARKERSGIXPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:5184
# SGIX_async_pixel (GL/glext.h:5187)
GL_SGIX_async_pixel = 1 # GL/glext.h:5188
# SGIX_async_histogram (GL/glext.h:5191)
GL_SGIX_async_histogram = 1 # GL/glext.h:5192
# INTEL_parallel_arrays (GL/glext.h:5195)
GL_INTEL_parallel_arrays = 1 # GL/glext.h:5196
# GL/glext.h:5198
glVertexPointervINTEL = _link_function('glVertexPointervINTEL', None, [GLint, GLenum, POINTER(POINTER(GLvoid))], 'INTEL_parallel_arrays')
# GL/glext.h:5199
glNormalPointervINTEL = _link_function('glNormalPointervINTEL', None, [GLenum, POINTER(POINTER(GLvoid))], 'INTEL_parallel_arrays')
# GL/glext.h:5200
glColorPointervINTEL = _link_function('glColorPointervINTEL', None, [GLint, GLenum, POINTER(POINTER(GLvoid))], 'INTEL_parallel_arrays')
# GL/glext.h:5201
glTexCoordPointervINTEL = _link_function('glTexCoordPointervINTEL', None, [GLint, GLenum, POINTER(POINTER(GLvoid))], 'INTEL_parallel_arrays')
PFNGLVERTEXPOINTERVINTELPROC = CFUNCTYPE(None, GLint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:5203
PFNGLNORMALPOINTERVINTELPROC = CFUNCTYPE(None, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:5204
PFNGLCOLORPOINTERVINTELPROC = CFUNCTYPE(None, GLint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:5205
PFNGLTEXCOORDPOINTERVINTELPROC = CFUNCTYPE(None, GLint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:5206
# HP_occlusion_test (GL/glext.h:5209)
GL_HP_occlusion_test = 1 # GL/glext.h:5210
# EXT_pixel_transform (GL/glext.h:5213)
GL_EXT_pixel_transform = 1 # GL/glext.h:5214
# GL/glext.h:5216
glPixelTransformParameteriEXT = _link_function('glPixelTransformParameteriEXT', None, [GLenum, GLenum, GLint], 'EXT_pixel_transform')
# GL/glext.h:5217
glPixelTransformParameterfEXT = _link_function('glPixelTransformParameterfEXT', None, [GLenum, GLenum, GLfloat], 'EXT_pixel_transform')
# GL/glext.h:5218
glPixelTransformParameterivEXT = _link_function('glPixelTransformParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_pixel_transform')
# GL/glext.h:5219
glPixelTransformParameterfvEXT = _link_function('glPixelTransformParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_pixel_transform')
PFNGLPIXELTRANSFORMPARAMETERIEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:5221
PFNGLPIXELTRANSFORMPARAMETERFEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:5222
PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5223
PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5224
# EXT_pixel_transform_color_table (GL/glext.h:5227)
GL_EXT_pixel_transform_color_table = 1 # GL/glext.h:5228
# EXT_shared_texture_palette (GL/glext.h:5231)
GL_EXT_shared_texture_palette = 1 # GL/glext.h:5232
# EXT_separate_specular_color (GL/glext.h:5235)
GL_EXT_separate_specular_color = 1 # GL/glext.h:5236
# EXT_secondary_color (GL/glext.h:5239)
GL_EXT_secondary_color = 1 # GL/glext.h:5240
# GL/glext.h:5242
glSecondaryColor3bEXT = _link_function('glSecondaryColor3bEXT', None, [GLbyte, GLbyte, GLbyte], 'EXT_secondary_color')
# GL/glext.h:5243
glSecondaryColor3bvEXT = _link_function('glSecondaryColor3bvEXT', None, [POINTER(GLbyte)], 'EXT_secondary_color')
# GL/glext.h:5244
glSecondaryColor3dEXT = _link_function('glSecondaryColor3dEXT', None, [GLdouble, GLdouble, GLdouble], 'EXT_secondary_color')
# GL/glext.h:5245
glSecondaryColor3dvEXT = _link_function('glSecondaryColor3dvEXT', None, [POINTER(GLdouble)], 'EXT_secondary_color')
# GL/glext.h:5246
glSecondaryColor3fEXT = _link_function('glSecondaryColor3fEXT', None, [GLfloat, GLfloat, GLfloat], 'EXT_secondary_color')
# GL/glext.h:5247
glSecondaryColor3fvEXT = _link_function('glSecondaryColor3fvEXT', None, [POINTER(GLfloat)], 'EXT_secondary_color')
# GL/glext.h:5248
glSecondaryColor3iEXT = _link_function('glSecondaryColor3iEXT', None, [GLint, GLint, GLint], 'EXT_secondary_color')
# GL/glext.h:5249
glSecondaryColor3ivEXT = _link_function('glSecondaryColor3ivEXT', None, [POINTER(GLint)], 'EXT_secondary_color')
# GL/glext.h:5250
glSecondaryColor3sEXT = _link_function('glSecondaryColor3sEXT', None, [GLshort, GLshort, GLshort], 'EXT_secondary_color')
# GL/glext.h:5251
glSecondaryColor3svEXT = _link_function('glSecondaryColor3svEXT', None, [POINTER(GLshort)], 'EXT_secondary_color')
# GL/glext.h:5252
glSecondaryColor3ubEXT = _link_function('glSecondaryColor3ubEXT', None, [GLubyte, GLubyte, GLubyte], 'EXT_secondary_color')
# GL/glext.h:5253
glSecondaryColor3ubvEXT = _link_function('glSecondaryColor3ubvEXT', None, [POINTER(GLubyte)], 'EXT_secondary_color')
# GL/glext.h:5254
glSecondaryColor3uiEXT = _link_function('glSecondaryColor3uiEXT', None, [GLuint, GLuint, GLuint], 'EXT_secondary_color')
# GL/glext.h:5255
glSecondaryColor3uivEXT = _link_function('glSecondaryColor3uivEXT', None, [POINTER(GLuint)], 'EXT_secondary_color')
# GL/glext.h:5256
glSecondaryColor3usEXT = _link_function('glSecondaryColor3usEXT', None, [GLushort, GLushort, GLushort], 'EXT_secondary_color')
# GL/glext.h:5257
glSecondaryColor3usvEXT = _link_function('glSecondaryColor3usvEXT', None, [POINTER(GLushort)], 'EXT_secondary_color')
# GL/glext.h:5258
glSecondaryColorPointerEXT = _link_function('glSecondaryColorPointerEXT', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], 'EXT_secondary_color')
PFNGLSECONDARYCOLOR3BEXTPROC = CFUNCTYPE(None, GLbyte, GLbyte, GLbyte) # GL/glext.h:5260
PFNGLSECONDARYCOLOR3BVEXTPROC = CFUNCTYPE(None, POINTER(GLbyte)) # GL/glext.h:5261
PFNGLSECONDARYCOLOR3DEXTPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:5262
PFNGLSECONDARYCOLOR3DVEXTPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5263
PFNGLSECONDARYCOLOR3FEXTPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:5264
PFNGLSECONDARYCOLOR3FVEXTPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5265
PFNGLSECONDARYCOLOR3IEXTPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:5266
PFNGLSECONDARYCOLOR3IVEXTPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5267
PFNGLSECONDARYCOLOR3SEXTPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:5268
PFNGLSECONDARYCOLOR3SVEXTPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5269
PFNGLSECONDARYCOLOR3UBEXTPROC = CFUNCTYPE(None, GLubyte, GLubyte, GLubyte) # GL/glext.h:5270
PFNGLSECONDARYCOLOR3UBVEXTPROC = CFUNCTYPE(None, POINTER(GLubyte)) # GL/glext.h:5271
PFNGLSECONDARYCOLOR3UIEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint) # GL/glext.h:5272
PFNGLSECONDARYCOLOR3UIVEXTPROC = CFUNCTYPE(None, POINTER(GLuint)) # GL/glext.h:5273
PFNGLSECONDARYCOLOR3USEXTPROC = CFUNCTYPE(None, GLushort, GLushort, GLushort) # GL/glext.h:5274
PFNGLSECONDARYCOLOR3USVEXTPROC = CFUNCTYPE(None, POINTER(GLushort)) # GL/glext.h:5275
PFNGLSECONDARYCOLORPOINTEREXTPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:5276
# EXT_texture_perturb_normal (GL/glext.h:5279)
GL_EXT_texture_perturb_normal = 1 # GL/glext.h:5280
# GL/glext.h:5282
glTextureNormalEXT = _link_function('glTextureNormalEXT', None, [GLenum], 'EXT_texture_perturb_normal')
PFNGLTEXTURENORMALEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:5284
# EXT_multi_draw_arrays (GL/glext.h:5287)
GL_EXT_multi_draw_arrays = 1 # GL/glext.h:5288
# GL/glext.h:5290
glMultiDrawArraysEXT = _link_function('glMultiDrawArraysEXT', None, [GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei], 'EXT_multi_draw_arrays')
# GL/glext.h:5291
glMultiDrawElementsEXT = _link_function('glMultiDrawElementsEXT', None, [GLenum, POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei], 'EXT_multi_draw_arrays')
PFNGLMULTIDRAWARRAYSEXTPROC = CFUNCTYPE(None, GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei) # GL/glext.h:5293
PFNGLMULTIDRAWELEMENTSEXTPROC = CFUNCTYPE(None, GLenum, POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei) # GL/glext.h:5294
# EXT_fog_coord (GL/glext.h:5297)
GL_EXT_fog_coord = 1 # GL/glext.h:5298
# GL/glext.h:5300
glFogCoordfEXT = _link_function('glFogCoordfEXT', None, [GLfloat], 'EXT_fog_coord')
# GL/glext.h:5301
glFogCoordfvEXT = _link_function('glFogCoordfvEXT', None, [POINTER(GLfloat)], 'EXT_fog_coord')
# GL/glext.h:5302
glFogCoorddEXT = _link_function('glFogCoorddEXT', None, [GLdouble], 'EXT_fog_coord')
# GL/glext.h:5303
glFogCoorddvEXT = _link_function('glFogCoorddvEXT', None, [POINTER(GLdouble)], 'EXT_fog_coord')
# GL/glext.h:5304
glFogCoordPointerEXT = _link_function('glFogCoordPointerEXT', None, [GLenum, GLsizei, POINTER(GLvoid)], 'EXT_fog_coord')
PFNGLFOGCOORDFEXTPROC = CFUNCTYPE(None, GLfloat) # GL/glext.h:5306
PFNGLFOGCOORDFVEXTPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5307
PFNGLFOGCOORDDEXTPROC = CFUNCTYPE(None, GLdouble) # GL/glext.h:5308
PFNGLFOGCOORDDVEXTPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5309
PFNGLFOGCOORDPOINTEREXTPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:5310
# REND_screen_coordinates (GL/glext.h:5313)
GL_REND_screen_coordinates = 1 # GL/glext.h:5314
# EXT_coordinate_frame (GL/glext.h:5317)
GL_EXT_coordinate_frame = 1 # GL/glext.h:5318
# GL/glext.h:5320
glTangent3bEXT = _link_function('glTangent3bEXT', None, [GLbyte, GLbyte, GLbyte], 'EXT_coordinate_frame')
# GL/glext.h:5321
glTangent3bvEXT = _link_function('glTangent3bvEXT', None, [POINTER(GLbyte)], 'EXT_coordinate_frame')
# GL/glext.h:5322
glTangent3dEXT = _link_function('glTangent3dEXT', None, [GLdouble, GLdouble, GLdouble], 'EXT_coordinate_frame')
# GL/glext.h:5323
glTangent3dvEXT = _link_function('glTangent3dvEXT', None, [POINTER(GLdouble)], 'EXT_coordinate_frame')
# GL/glext.h:5324
glTangent3fEXT = _link_function('glTangent3fEXT', None, [GLfloat, GLfloat, GLfloat], 'EXT_coordinate_frame')
# GL/glext.h:5325
glTangent3fvEXT = _link_function('glTangent3fvEXT', None, [POINTER(GLfloat)], 'EXT_coordinate_frame')
# GL/glext.h:5326
glTangent3iEXT = _link_function('glTangent3iEXT', None, [GLint, GLint, GLint], 'EXT_coordinate_frame')
# GL/glext.h:5327
glTangent3ivEXT = _link_function('glTangent3ivEXT', None, [POINTER(GLint)], 'EXT_coordinate_frame')
# GL/glext.h:5328
glTangent3sEXT = _link_function('glTangent3sEXT', None, [GLshort, GLshort, GLshort], 'EXT_coordinate_frame')
# GL/glext.h:5329
glTangent3svEXT = _link_function('glTangent3svEXT', None, [POINTER(GLshort)], 'EXT_coordinate_frame')
# GL/glext.h:5330
glBinormal3bEXT = _link_function('glBinormal3bEXT', None, [GLbyte, GLbyte, GLbyte], 'EXT_coordinate_frame')
# GL/glext.h:5331
glBinormal3bvEXT = _link_function('glBinormal3bvEXT', None, [POINTER(GLbyte)], 'EXT_coordinate_frame')
# GL/glext.h:5332
glBinormal3dEXT = _link_function('glBinormal3dEXT', None, [GLdouble, GLdouble, GLdouble], 'EXT_coordinate_frame')
# GL/glext.h:5333
glBinormal3dvEXT = _link_function('glBinormal3dvEXT', None, [POINTER(GLdouble)], 'EXT_coordinate_frame')
# GL/glext.h:5334
glBinormal3fEXT = _link_function('glBinormal3fEXT', None, [GLfloat, GLfloat, GLfloat], 'EXT_coordinate_frame')
# GL/glext.h:5335
glBinormal3fvEXT = _link_function('glBinormal3fvEXT', None, [POINTER(GLfloat)], 'EXT_coordinate_frame')
# GL/glext.h:5336
glBinormal3iEXT = _link_function('glBinormal3iEXT', None, [GLint, GLint, GLint], 'EXT_coordinate_frame')
# GL/glext.h:5337
glBinormal3ivEXT = _link_function('glBinormal3ivEXT', None, [POINTER(GLint)], 'EXT_coordinate_frame')
# GL/glext.h:5338
glBinormal3sEXT = _link_function('glBinormal3sEXT', None, [GLshort, GLshort, GLshort], 'EXT_coordinate_frame')
# GL/glext.h:5339
glBinormal3svEXT = _link_function('glBinormal3svEXT', None, [POINTER(GLshort)], 'EXT_coordinate_frame')
# GL/glext.h:5340
glTangentPointerEXT = _link_function('glTangentPointerEXT', None, [GLenum, GLsizei, POINTER(GLvoid)], 'EXT_coordinate_frame')
# GL/glext.h:5341
glBinormalPointerEXT = _link_function('glBinormalPointerEXT', None, [GLenum, GLsizei, POINTER(GLvoid)], 'EXT_coordinate_frame')
PFNGLTANGENT3BEXTPROC = CFUNCTYPE(None, GLbyte, GLbyte, GLbyte) # GL/glext.h:5343
PFNGLTANGENT3BVEXTPROC = CFUNCTYPE(None, POINTER(GLbyte)) # GL/glext.h:5344
PFNGLTANGENT3DEXTPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:5345
PFNGLTANGENT3DVEXTPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5346
PFNGLTANGENT3FEXTPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:5347
PFNGLTANGENT3FVEXTPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5348
PFNGLTANGENT3IEXTPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:5349
PFNGLTANGENT3IVEXTPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5350
PFNGLTANGENT3SEXTPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:5351
PFNGLTANGENT3SVEXTPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5352
PFNGLBINORMAL3BEXTPROC = CFUNCTYPE(None, GLbyte, GLbyte, GLbyte) # GL/glext.h:5353
PFNGLBINORMAL3BVEXTPROC = CFUNCTYPE(None, POINTER(GLbyte)) # GL/glext.h:5354
PFNGLBINORMAL3DEXTPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:5355
PFNGLBINORMAL3DVEXTPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5356
PFNGLBINORMAL3FEXTPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:5357
PFNGLBINORMAL3FVEXTPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5358
PFNGLBINORMAL3IEXTPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:5359
PFNGLBINORMAL3IVEXTPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5360
PFNGLBINORMAL3SEXTPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:5361
PFNGLBINORMAL3SVEXTPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5362
PFNGLTANGENTPOINTEREXTPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:5363
PFNGLBINORMALPOINTEREXTPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:5364
# EXT_texture_env_combine (GL/glext.h:5367)
GL_EXT_texture_env_combine = 1 # GL/glext.h:5368
# APPLE_specular_vector (GL/glext.h:5371)
GL_APPLE_specular_vector = 1 # GL/glext.h:5372
# APPLE_transform_hint (GL/glext.h:5375)
GL_APPLE_transform_hint = 1 # GL/glext.h:5376
# SGIX_fog_scale (GL/glext.h:5379)
GL_SGIX_fog_scale = 1 # GL/glext.h:5380
# SUNX_constant_data (GL/glext.h:5383)
GL_SUNX_constant_data = 1 # GL/glext.h:5384
# GL/glext.h:5386
glFinishTextureSUNX = _link_function('glFinishTextureSUNX', None, [], 'SUNX_constant_data')
PFNGLFINISHTEXTURESUNXPROC = CFUNCTYPE(None) # GL/glext.h:5388
# SUN_global_alpha (GL/glext.h:5391)
GL_SUN_global_alpha = 1 # GL/glext.h:5392
# GL/glext.h:5394
glGlobalAlphaFactorbSUN = _link_function('glGlobalAlphaFactorbSUN', None, [GLbyte], 'SUN_global_alpha')
# GL/glext.h:5395
glGlobalAlphaFactorsSUN = _link_function('glGlobalAlphaFactorsSUN', None, [GLshort], 'SUN_global_alpha')
# GL/glext.h:5396
glGlobalAlphaFactoriSUN = _link_function('glGlobalAlphaFactoriSUN', None, [GLint], 'SUN_global_alpha')
# GL/glext.h:5397
glGlobalAlphaFactorfSUN = _link_function('glGlobalAlphaFactorfSUN', None, [GLfloat], 'SUN_global_alpha')
# GL/glext.h:5398
glGlobalAlphaFactordSUN = _link_function('glGlobalAlphaFactordSUN', None, [GLdouble], 'SUN_global_alpha')
# GL/glext.h:5399
glGlobalAlphaFactorubSUN = _link_function('glGlobalAlphaFactorubSUN', None, [GLubyte], 'SUN_global_alpha')
# GL/glext.h:5400
glGlobalAlphaFactorusSUN = _link_function('glGlobalAlphaFactorusSUN', None, [GLushort], 'SUN_global_alpha')
# GL/glext.h:5401
glGlobalAlphaFactoruiSUN = _link_function('glGlobalAlphaFactoruiSUN', None, [GLuint], 'SUN_global_alpha')
PFNGLGLOBALALPHAFACTORBSUNPROC = CFUNCTYPE(None, GLbyte) # GL/glext.h:5403
PFNGLGLOBALALPHAFACTORSSUNPROC = CFUNCTYPE(None, GLshort) # GL/glext.h:5404
PFNGLGLOBALALPHAFACTORISUNPROC = CFUNCTYPE(None, GLint) # GL/glext.h:5405
PFNGLGLOBALALPHAFACTORFSUNPROC = CFUNCTYPE(None, GLfloat) # GL/glext.h:5406
PFNGLGLOBALALPHAFACTORDSUNPROC = CFUNCTYPE(None, GLdouble) # GL/glext.h:5407
PFNGLGLOBALALPHAFACTORUBSUNPROC = CFUNCTYPE(None, GLubyte) # GL/glext.h:5408
PFNGLGLOBALALPHAFACTORUSSUNPROC = CFUNCTYPE(None, GLushort) # GL/glext.h:5409
PFNGLGLOBALALPHAFACTORUISUNPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5410
# SUN_triangle_list (GL/glext.h:5413)
GL_SUN_triangle_list = 1 # GL/glext.h:5414
# GL/glext.h:5416
glReplacementCodeuiSUN = _link_function('glReplacementCodeuiSUN', None, [GLuint], 'SUN_triangle_list')
# GL/glext.h:5417
glReplacementCodeusSUN = _link_function('glReplacementCodeusSUN', None, [GLushort], 'SUN_triangle_list')
# GL/glext.h:5418
glReplacementCodeubSUN = _link_function('glReplacementCodeubSUN', None, [GLubyte], 'SUN_triangle_list')
# GL/glext.h:5419
glReplacementCodeuivSUN = _link_function('glReplacementCodeuivSUN', None, [POINTER(GLuint)], 'SUN_triangle_list')
# GL/glext.h:5420
glReplacementCodeusvSUN = _link_function('glReplacementCodeusvSUN', None, [POINTER(GLushort)], 'SUN_triangle_list')
# GL/glext.h:5421
glReplacementCodeubvSUN = _link_function('glReplacementCodeubvSUN', None, [POINTER(GLubyte)], 'SUN_triangle_list')
# GL/glext.h:5422
glReplacementCodePointerSUN = _link_function('glReplacementCodePointerSUN', None, [GLenum, GLsizei, POINTER(POINTER(GLvoid))], 'SUN_triangle_list')
PFNGLREPLACEMENTCODEUISUNPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5424
PFNGLREPLACEMENTCODEUSSUNPROC = CFUNCTYPE(None, GLushort) # GL/glext.h:5425
PFNGLREPLACEMENTCODEUBSUNPROC = CFUNCTYPE(None, GLubyte) # GL/glext.h:5426
PFNGLREPLACEMENTCODEUIVSUNPROC = CFUNCTYPE(None, POINTER(GLuint)) # GL/glext.h:5427
PFNGLREPLACEMENTCODEUSVSUNPROC = CFUNCTYPE(None, POINTER(GLushort)) # GL/glext.h:5428
PFNGLREPLACEMENTCODEUBVSUNPROC = CFUNCTYPE(None, POINTER(GLubyte)) # GL/glext.h:5429
PFNGLREPLACEMENTCODEPOINTERSUNPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(POINTER(GLvoid))) # GL/glext.h:5430
# SUN_vertex (GL/glext.h:5433)
GL_SUN_vertex = 1 # GL/glext.h:5434
# GL/glext.h:5436
glColor4ubVertex2fSUN = _link_function('glColor4ubVertex2fSUN', None, [GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5437
glColor4ubVertex2fvSUN = _link_function('glColor4ubVertex2fvSUN', None, [POINTER(GLubyte), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5438
glColor4ubVertex3fSUN = _link_function('glColor4ubVertex3fSUN', None, [GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5439
glColor4ubVertex3fvSUN = _link_function('glColor4ubVertex3fvSUN', None, [POINTER(GLubyte), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5440
glColor3fVertex3fSUN = _link_function('glColor3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5441
glColor3fVertex3fvSUN = _link_function('glColor3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5442
glNormal3fVertex3fSUN = _link_function('glNormal3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5443
glNormal3fVertex3fvSUN = _link_function('glNormal3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5444
glColor4fNormal3fVertex3fSUN = _link_function('glColor4fNormal3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5445
glColor4fNormal3fVertex3fvSUN = _link_function('glColor4fNormal3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5446
glTexCoord2fVertex3fSUN = _link_function('glTexCoord2fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5447
glTexCoord2fVertex3fvSUN = _link_function('glTexCoord2fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5448
glTexCoord4fVertex4fSUN = _link_function('glTexCoord4fVertex4fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5449
glTexCoord4fVertex4fvSUN = _link_function('glTexCoord4fVertex4fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5450
glTexCoord2fColor4ubVertex3fSUN = _link_function('glTexCoord2fColor4ubVertex3fSUN', None, [GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5451
glTexCoord2fColor4ubVertex3fvSUN = _link_function('glTexCoord2fColor4ubVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLubyte), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5452
glTexCoord2fColor3fVertex3fSUN = _link_function('glTexCoord2fColor3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5453
glTexCoord2fColor3fVertex3fvSUN = _link_function('glTexCoord2fColor3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5454
glTexCoord2fNormal3fVertex3fSUN = _link_function('glTexCoord2fNormal3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5455
glTexCoord2fNormal3fVertex3fvSUN = _link_function('glTexCoord2fNormal3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5456
glTexCoord2fColor4fNormal3fVertex3fSUN = _link_function('glTexCoord2fColor4fNormal3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5457
glTexCoord2fColor4fNormal3fVertex3fvSUN = _link_function('glTexCoord2fColor4fNormal3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5458
glTexCoord4fColor4fNormal3fVertex4fSUN = _link_function('glTexCoord4fColor4fNormal3fVertex4fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5459
glTexCoord4fColor4fNormal3fVertex4fvSUN = _link_function('glTexCoord4fColor4fNormal3fVertex4fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5460
glReplacementCodeuiVertex3fSUN = _link_function('glReplacementCodeuiVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5461
glReplacementCodeuiVertex3fvSUN = _link_function('glReplacementCodeuiVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5462
glReplacementCodeuiColor4ubVertex3fSUN = _link_function('glReplacementCodeuiColor4ubVertex3fSUN', None, [GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5463
glReplacementCodeuiColor4ubVertex3fvSUN = _link_function('glReplacementCodeuiColor4ubVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLubyte), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5464
glReplacementCodeuiColor3fVertex3fSUN = _link_function('glReplacementCodeuiColor3fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5465
glReplacementCodeuiColor3fVertex3fvSUN = _link_function('glReplacementCodeuiColor3fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5466
glReplacementCodeuiNormal3fVertex3fSUN = _link_function('glReplacementCodeuiNormal3fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5467
glReplacementCodeuiNormal3fVertex3fvSUN = _link_function('glReplacementCodeuiNormal3fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5468
glReplacementCodeuiColor4fNormal3fVertex3fSUN = _link_function('glReplacementCodeuiColor4fNormal3fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5469
glReplacementCodeuiColor4fNormal3fVertex3fvSUN = _link_function('glReplacementCodeuiColor4fNormal3fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5470
glReplacementCodeuiTexCoord2fVertex3fSUN = _link_function('glReplacementCodeuiTexCoord2fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5471
glReplacementCodeuiTexCoord2fVertex3fvSUN = _link_function('glReplacementCodeuiTexCoord2fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5472
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = _link_function('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5473
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = _link_function('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5474
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = _link_function('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5475
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = _link_function('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
PFNGLCOLOR4UBVERTEX2FSUNPROC = CFUNCTYPE(None, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat) # GL/glext.h:5477
PFNGLCOLOR4UBVERTEX2FVSUNPROC = CFUNCTYPE(None, POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:5478
PFNGLCOLOR4UBVERTEX3FSUNPROC = CFUNCTYPE(None, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) # GL/glext.h:5479
PFNGLCOLOR4UBVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:5480
PFNGLCOLOR3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5481
PFNGLCOLOR3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5482
PFNGLNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5483
PFNGLNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5484
PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5485
PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5486
PFNGLTEXCOORD2FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5487
PFNGLTEXCOORD2FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5488
PFNGLTEXCOORD4FVERTEX4FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5489
PFNGLTEXCOORD4FVERTEX4FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5490
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) # GL/glext.h:5491
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:5492
PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5493
PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5494
PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5495
PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5496
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5497
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5498
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5499
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5500
PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat) # GL/glext.h:5501
PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat)) # GL/glext.h:5502
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) # GL/glext.h:5503
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:5504
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5505
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5506
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5507
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5508
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5509
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5510
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5511
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5512
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5513
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5514
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5515
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5516
# EXT_blend_func_separate (GL/glext.h:5519)
GL_EXT_blend_func_separate = 1 # GL/glext.h:5520
# GL/glext.h:5522
glBlendFuncSeparateEXT = _link_function('glBlendFuncSeparateEXT', None, [GLenum, GLenum, GLenum, GLenum], 'EXT_blend_func_separate')
PFNGLBLENDFUNCSEPARATEEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:5524
# INGR_blend_func_separate (GL/glext.h:5527)
GL_INGR_blend_func_separate = 1 # GL/glext.h:5528
# GL/glext.h:5530
glBlendFuncSeparateINGR = _link_function('glBlendFuncSeparateINGR', None, [GLenum, GLenum, GLenum, GLenum], 'INGR_blend_func_separate')
PFNGLBLENDFUNCSEPARATEINGRPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:5532
# INGR_color_clamp (GL/glext.h:5535)
GL_INGR_color_clamp = 1 # GL/glext.h:5536
# INGR_interlace_read (GL/glext.h:5539)
GL_INGR_interlace_read = 1 # GL/glext.h:5540
# EXT_stencil_wrap (GL/glext.h:5543)
GL_EXT_stencil_wrap = 1 # GL/glext.h:5544
# EXT_422_pixels (GL/glext.h:5547)
GL_EXT_422_pixels = 1 # GL/glext.h:5548
# NV_texgen_reflection (GL/glext.h:5551)
GL_NV_texgen_reflection = 1 # GL/glext.h:5552
# SUN_convolution_border_modes (GL/glext.h:5555)
GL_SUN_convolution_border_modes = 1 # GL/glext.h:5556
# EXT_texture_env_add (GL/glext.h:5559)
GL_EXT_texture_env_add = 1 # GL/glext.h:5560
# EXT_texture_lod_bias (GL/glext.h:5563)
GL_EXT_texture_lod_bias = 1 # GL/glext.h:5564
# EXT_texture_filter_anisotropic (GL/glext.h:5567)
GL_EXT_texture_filter_anisotropic = 1 # GL/glext.h:5568
# EXT_vertex_weighting (GL/glext.h:5571)
GL_EXT_vertex_weighting = 1 # GL/glext.h:5572
# GL/glext.h:5574
glVertexWeightfEXT = _link_function('glVertexWeightfEXT', None, [GLfloat], 'EXT_vertex_weighting')
# GL/glext.h:5575
glVertexWeightfvEXT = _link_function('glVertexWeightfvEXT', None, [POINTER(GLfloat)], 'EXT_vertex_weighting')
# GL/glext.h:5576
glVertexWeightPointerEXT = _link_function('glVertexWeightPointerEXT', None, [GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'EXT_vertex_weighting')
PFNGLVERTEXWEIGHTFEXTPROC = CFUNCTYPE(None, GLfloat) # GL/glext.h:5578
PFNGLVERTEXWEIGHTFVEXTPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5579
PFNGLVERTEXWEIGHTPOINTEREXTPROC = CFUNCTYPE(None, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:5580
# NV_light_max_exponent (GL/glext.h:5583)
GL_NV_light_max_exponent = 1 # GL/glext.h:5584
# NV_vertex_array_range (GL/glext.h:5587)
GL_NV_vertex_array_range = 1 # GL/glext.h:5588
# GL/glext.h:5590
glFlushVertexArrayRangeNV = _link_function('glFlushVertexArrayRangeNV', None, [], 'NV_vertex_array_range')
# GL/glext.h:5591
glVertexArrayRangeNV = _link_function('glVertexArrayRangeNV', None, [GLsizei, POINTER(GLvoid)], 'NV_vertex_array_range')
PFNGLFLUSHVERTEXARRAYRANGENVPROC = CFUNCTYPE(None) # GL/glext.h:5593
PFNGLVERTEXARRAYRANGENVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLvoid)) # GL/glext.h:5594
# NV_register_combiners (GL/glext.h:5597)
GL_NV_register_combiners = 1 # GL/glext.h:5598
# GL/glext.h:5600
glCombinerParameterfvNV = _link_function('glCombinerParameterfvNV', None, [GLenum, POINTER(GLfloat)], 'NV_register_combiners')
# GL/glext.h:5601
glCombinerParameterfNV = _link_function('glCombinerParameterfNV', None, [GLenum, GLfloat], 'NV_register_combiners')
# GL/glext.h:5602
glCombinerParameterivNV = _link_function('glCombinerParameterivNV', None, [GLenum, POINTER(GLint)], 'NV_register_combiners')
# GL/glext.h:5603
glCombinerParameteriNV = _link_function('glCombinerParameteriNV', None, [GLenum, GLint], 'NV_register_combiners')
# GL/glext.h:5604
glCombinerInputNV = _link_function('glCombinerInputNV', None, [GLenum, GLenum, GLenum, GLenum, GLenum, GLenum], 'NV_register_combiners')
# GL/glext.h:5605
glCombinerOutputNV = _link_function('glCombinerOutputNV', None, [GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean], 'NV_register_combiners')
# GL/glext.h:5606
glFinalCombinerInputNV = _link_function('glFinalCombinerInputNV', None, [GLenum, GLenum, GLenum, GLenum], 'NV_register_combiners')
# GL/glext.h:5607
glGetCombinerInputParameterfvNV = _link_function('glGetCombinerInputParameterfvNV', None, [GLenum, GLenum, GLenum, GLenum, POINTER(GLfloat)], 'NV_register_combiners')
# GL/glext.h:5608
glGetCombinerInputParameterivNV = _link_function('glGetCombinerInputParameterivNV', None, [GLenum, GLenum, GLenum, GLenum, POINTER(GLint)], 'NV_register_combiners')
# GL/glext.h:5609
glGetCombinerOutputParameterfvNV = _link_function('glGetCombinerOutputParameterfvNV', None, [GLenum, GLenum, GLenum, POINTER(GLfloat)], 'NV_register_combiners')
# GL/glext.h:5610
glGetCombinerOutputParameterivNV = _link_function('glGetCombinerOutputParameterivNV', None, [GLenum, GLenum, GLenum, POINTER(GLint)], 'NV_register_combiners')
# GL/glext.h:5611
glGetFinalCombinerInputParameterfvNV = _link_function('glGetFinalCombinerInputParameterfvNV', None, [GLenum, GLenum, POINTER(GLfloat)], 'NV_register_combiners')
# GL/glext.h:5612
glGetFinalCombinerInputParameterivNV = _link_function('glGetFinalCombinerInputParameterivNV', None, [GLenum, GLenum, POINTER(GLint)], 'NV_register_combiners')
PFNGLCOMBINERPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:5614
PFNGLCOMBINERPARAMETERFNVPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:5615
PFNGLCOMBINERPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:5616
PFNGLCOMBINERPARAMETERINVPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:5617
PFNGLCOMBINERINPUTNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:5618
PFNGLCOMBINEROUTPUTNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean) # GL/glext.h:5619
PFNGLFINALCOMBINERINPUTNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:5620
PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5621
PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5622
PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5623
PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5624
PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5625
PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5626
# NV_fog_distance (GL/glext.h:5629)
GL_NV_fog_distance = 1 # GL/glext.h:5630
# NV_texgen_emboss (GL/glext.h:5633)
GL_NV_texgen_emboss = 1 # GL/glext.h:5634
# NV_blend_square (GL/glext.h:5637)
GL_NV_blend_square = 1 # GL/glext.h:5638
# NV_texture_env_combine4 (GL/glext.h:5641)
GL_NV_texture_env_combine4 = 1 # GL/glext.h:5642
# MESA_resize_buffers (GL/glext.h:5645)
GL_MESA_resize_buffers = 1 # GL/glext.h:5646
# GL/glext.h:5648
glResizeBuffersMESA = _link_function('glResizeBuffersMESA', None, [], 'MESA_resize_buffers')
PFNGLRESIZEBUFFERSMESAPROC = CFUNCTYPE(None) # GL/glext.h:5650
# MESA_window_pos (GL/glext.h:5653)
GL_MESA_window_pos = 1 # GL/glext.h:5654
# GL/glext.h:5656
glWindowPos2dMESA = _link_function('glWindowPos2dMESA', None, [GLdouble, GLdouble], 'MESA_window_pos')
# GL/glext.h:5657
glWindowPos2dvMESA = _link_function('glWindowPos2dvMESA', None, [POINTER(GLdouble)], 'MESA_window_pos')
# GL/glext.h:5658
glWindowPos2fMESA = _link_function('glWindowPos2fMESA', None, [GLfloat, GLfloat], 'MESA_window_pos')
# GL/glext.h:5659
glWindowPos2fvMESA = _link_function('glWindowPos2fvMESA', None, [POINTER(GLfloat)], 'MESA_window_pos')
# GL/glext.h:5660
glWindowPos2iMESA = _link_function('glWindowPos2iMESA', None, [GLint, GLint], 'MESA_window_pos')
# GL/glext.h:5661
glWindowPos2ivMESA = _link_function('glWindowPos2ivMESA', None, [POINTER(GLint)], 'MESA_window_pos')
# GL/glext.h:5662
glWindowPos2sMESA = _link_function('glWindowPos2sMESA', None, [GLshort, GLshort], 'MESA_window_pos')
# GL/glext.h:5663
glWindowPos2svMESA = _link_function('glWindowPos2svMESA', None, [POINTER(GLshort)], 'MESA_window_pos')
# GL/glext.h:5664
glWindowPos3dMESA = _link_function('glWindowPos3dMESA', None, [GLdouble, GLdouble, GLdouble], 'MESA_window_pos')
# GL/glext.h:5665
glWindowPos3dvMESA = _link_function('glWindowPos3dvMESA', None, [POINTER(GLdouble)], 'MESA_window_pos')
# GL/glext.h:5666
glWindowPos3fMESA = _link_function('glWindowPos3fMESA', None, [GLfloat, GLfloat, GLfloat], 'MESA_window_pos')
# GL/glext.h:5667
glWindowPos3fvMESA = _link_function('glWindowPos3fvMESA', None, [POINTER(GLfloat)], 'MESA_window_pos')
# GL/glext.h:5668
glWindowPos3iMESA = _link_function('glWindowPos3iMESA', None, [GLint, GLint, GLint], 'MESA_window_pos')
# GL/glext.h:5669
glWindowPos3ivMESA = _link_function('glWindowPos3ivMESA', None, [POINTER(GLint)], 'MESA_window_pos')
# GL/glext.h:5670
glWindowPos3sMESA = _link_function('glWindowPos3sMESA', None, [GLshort, GLshort, GLshort], 'MESA_window_pos')
# GL/glext.h:5671
glWindowPos3svMESA = _link_function('glWindowPos3svMESA', None, [POINTER(GLshort)], 'MESA_window_pos')
# GL/glext.h:5672
glWindowPos4dMESA = _link_function('glWindowPos4dMESA', None, [GLdouble, GLdouble, GLdouble, GLdouble], 'MESA_window_pos')
# GL/glext.h:5673
glWindowPos4dvMESA = _link_function('glWindowPos4dvMESA', None, [POINTER(GLdouble)], 'MESA_window_pos')
# GL/glext.h:5674
glWindowPos4fMESA = _link_function('glWindowPos4fMESA', None, [GLfloat, GLfloat, GLfloat, GLfloat], 'MESA_window_pos')
# GL/glext.h:5675
glWindowPos4fvMESA = _link_function('glWindowPos4fvMESA', None, [POINTER(GLfloat)], 'MESA_window_pos')
# GL/glext.h:5676
glWindowPos4iMESA = _link_function('glWindowPos4iMESA', None, [GLint, GLint, GLint, GLint], 'MESA_window_pos')
# GL/glext.h:5677
glWindowPos4ivMESA = _link_function('glWindowPos4ivMESA', None, [POINTER(GLint)], 'MESA_window_pos')
# GL/glext.h:5678
glWindowPos4sMESA = _link_function('glWindowPos4sMESA', None, [GLshort, GLshort, GLshort, GLshort], 'MESA_window_pos')
# GL/glext.h:5679
glWindowPos4svMESA = _link_function('glWindowPos4svMESA', None, [POINTER(GLshort)], 'MESA_window_pos')
PFNGLWINDOWPOS2DMESAPROC = CFUNCTYPE(None, GLdouble, GLdouble) # GL/glext.h:5681
PFNGLWINDOWPOS2DVMESAPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5682
PFNGLWINDOWPOS2FMESAPROC = CFUNCTYPE(None, GLfloat, GLfloat) # GL/glext.h:5683
PFNGLWINDOWPOS2FVMESAPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5684
PFNGLWINDOWPOS2IMESAPROC = CFUNCTYPE(None, GLint, GLint) # GL/glext.h:5685
PFNGLWINDOWPOS2IVMESAPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5686
PFNGLWINDOWPOS2SMESAPROC = CFUNCTYPE(None, GLshort, GLshort) # GL/glext.h:5687
PFNGLWINDOWPOS2SVMESAPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5688
PFNGLWINDOWPOS3DMESAPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:5689
PFNGLWINDOWPOS3DVMESAPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5690
PFNGLWINDOWPOS3FMESAPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:5691
PFNGLWINDOWPOS3FVMESAPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5692
PFNGLWINDOWPOS3IMESAPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:5693
PFNGLWINDOWPOS3IVMESAPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5694
PFNGLWINDOWPOS3SMESAPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:5695
PFNGLWINDOWPOS3SVMESAPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5696
PFNGLWINDOWPOS4DMESAPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:5697
PFNGLWINDOWPOS4DVMESAPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5698
PFNGLWINDOWPOS4FMESAPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5699
PFNGLWINDOWPOS4FVMESAPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5700
PFNGLWINDOWPOS4IMESAPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint) # GL/glext.h:5701
PFNGLWINDOWPOS4IVMESAPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5702
PFNGLWINDOWPOS4SMESAPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:5703
PFNGLWINDOWPOS4SVMESAPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5704
# EXT_texture_compression_s3tc (GL/glext.h:5707)
GL_EXT_texture_compression_s3tc = 1 # GL/glext.h:5708
# IBM_cull_vertex (GL/glext.h:5711)
GL_IBM_cull_vertex = 1 # GL/glext.h:5712
# IBM_multimode_draw_arrays (GL/glext.h:5715)
GL_IBM_multimode_draw_arrays = 1 # GL/glext.h:5716
# GL/glext.h:5718
glMultiModeDrawArraysIBM = _link_function('glMultiModeDrawArraysIBM', None, [POINTER(GLenum), POINTER(GLint), POINTER(GLsizei), GLsizei, GLint], 'IBM_multimode_draw_arrays')
# GL/glext.h:5719
glMultiModeDrawElementsIBM = _link_function('glMultiModeDrawElementsIBM', None, [POINTER(GLenum), POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei, GLint], 'IBM_multimode_draw_arrays')
PFNGLMULTIMODEDRAWARRAYSIBMPROC = CFUNCTYPE(None, POINTER(GLenum), POINTER(GLint), POINTER(GLsizei), GLsizei, GLint) # GL/glext.h:5721
PFNGLMULTIMODEDRAWELEMENTSIBMPROC = CFUNCTYPE(None, POINTER(GLenum), POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei, GLint) # GL/glext.h:5722
# IBM_vertex_array_lists (GL/glext.h:5725)
GL_IBM_vertex_array_lists = 1 # GL/glext.h:5726
# GL/glext.h:5728
glColorPointerListIBM = _link_function('glColorPointerListIBM', None, [GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5729
glSecondaryColorPointerListIBM = _link_function('glSecondaryColorPointerListIBM', None, [GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5730
glEdgeFlagPointerListIBM = _link_function('glEdgeFlagPointerListIBM', None, [GLint, POINTER(POINTER(GLboolean)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5731
glFogCoordPointerListIBM = _link_function('glFogCoordPointerListIBM', None, [GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5732
glIndexPointerListIBM = _link_function('glIndexPointerListIBM', None, [GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5733
glNormalPointerListIBM = _link_function('glNormalPointerListIBM', None, [GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5734
glTexCoordPointerListIBM = _link_function('glTexCoordPointerListIBM', None, [GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5735
glVertexPointerListIBM = _link_function('glVertexPointerListIBM', None, [GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
PFNGLCOLORPOINTERLISTIBMPROC = CFUNCTYPE(None, GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5737
PFNGLSECONDARYCOLORPOINTERLISTIBMPROC = CFUNCTYPE(None, GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5738
PFNGLEDGEFLAGPOINTERLISTIBMPROC = CFUNCTYPE(None, GLint, POINTER(POINTER(GLboolean)), GLint) # GL/glext.h:5739
PFNGLFOGCOORDPOINTERLISTIBMPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5740
PFNGLINDEXPOINTERLISTIBMPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5741
PFNGLNORMALPOINTERLISTIBMPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5742
PFNGLTEXCOORDPOINTERLISTIBMPROC = CFUNCTYPE(None, GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5743
PFNGLVERTEXPOINTERLISTIBMPROC = CFUNCTYPE(None, GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5744
# SGIX_subsample (GL/glext.h:5747)
GL_SGIX_subsample = 1 # GL/glext.h:5748
# SGIX_ycrcba (GL/glext.h:5751)
GL_SGIX_ycrcba = 1 # GL/glext.h:5752
# SGIX_ycrcb_subsample (GL/glext.h:5755)
GL_SGIX_ycrcb_subsample = 1 # GL/glext.h:5756
# SGIX_depth_pass_instrument (GL/glext.h:5759)
GL_SGIX_depth_pass_instrument = 1 # GL/glext.h:5760
# 3DFX_texture_compression_FXT1 (GL/glext.h:5763)
GL_3DFX_texture_compression_FXT1 = 1 # GL/glext.h:5764
# 3DFX_multisample (GL/glext.h:5767)
GL_3DFX_multisample = 1 # GL/glext.h:5768
# 3DFX_tbuffer (GL/glext.h:5771)
GL_3DFX_tbuffer = 1 # GL/glext.h:5772
# GL/glext.h:5774
glTbufferMask3DFX = _link_function('glTbufferMask3DFX', None, [GLuint], '3DFX_tbuffer')
PFNGLTBUFFERMASK3DFXPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5776
# EXT_multisample (GL/glext.h:5779)
GL_EXT_multisample = 1 # GL/glext.h:5780
# GL/glext.h:5782
glSampleMaskEXT = _link_function('glSampleMaskEXT', None, [GLclampf, GLboolean], 'EXT_multisample')
# GL/glext.h:5783
glSamplePatternEXT = _link_function('glSamplePatternEXT', None, [GLenum], 'EXT_multisample')
PFNGLSAMPLEMASKEXTPROC = CFUNCTYPE(None, GLclampf, GLboolean) # GL/glext.h:5785
PFNGLSAMPLEPATTERNEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:5786
# SGIX_vertex_preclip (GL/glext.h:5789)
GL_SGIX_vertex_preclip = 1 # GL/glext.h:5790
# SGIX_convolution_accuracy (GL/glext.h:5793)
GL_SGIX_convolution_accuracy = 1 # GL/glext.h:5794
# SGIX_resample (GL/glext.h:5797)
GL_SGIX_resample = 1 # GL/glext.h:5798
# SGIS_point_line_texgen (GL/glext.h:5801)
GL_SGIS_point_line_texgen = 1 # GL/glext.h:5802
# SGIS_texture_color_mask (GL/glext.h:5805)
GL_SGIS_texture_color_mask = 1 # GL/glext.h:5806
# GL/glext.h:5808
glTextureColorMaskSGIS = _link_function('glTextureColorMaskSGIS', None, [GLboolean, GLboolean, GLboolean, GLboolean], 'SGIS_texture_color_mask')
PFNGLTEXTURECOLORMASKSGISPROC = CFUNCTYPE(None, GLboolean, GLboolean, GLboolean, GLboolean) # GL/glext.h:5810
# SGIX_igloo_interface (GL/glext.h:5813)
GL_SGIX_igloo_interface = 1 # GL/glext.h:5814
# GL/glext.h:5816
glIglooInterfaceSGIX = _link_function('glIglooInterfaceSGIX', None, [GLenum, POINTER(GLvoid)], 'SGIX_igloo_interface')
PFNGLIGLOOINTERFACESGIXPROC = CFUNCTYPE(None, GLenum, POINTER(GLvoid)) # GL/glext.h:5818
# EXT_texture_env_dot3 (GL/glext.h:5821)
GL_EXT_texture_env_dot3 = 1 # GL/glext.h:5822
# ATI_texture_mirror_once (GL/glext.h:5825)
GL_ATI_texture_mirror_once = 1 # GL/glext.h:5826
# NV_fence (GL/glext.h:5829)
GL_NV_fence = 1 # GL/glext.h:5830
# GL/glext.h:5832
glDeleteFencesNV = _link_function('glDeleteFencesNV', None, [GLsizei, POINTER(GLuint)], 'NV_fence')
# GL/glext.h:5833
glGenFencesNV = _link_function('glGenFencesNV', None, [GLsizei, POINTER(GLuint)], 'NV_fence')
# GL/glext.h:5834
glIsFenceNV = _link_function('glIsFenceNV', GLboolean, [GLuint], 'NV_fence')
# GL/glext.h:5835
glTestFenceNV = _link_function('glTestFenceNV', GLboolean, [GLuint], 'NV_fence')
# GL/glext.h:5836
glGetFenceivNV = _link_function('glGetFenceivNV', None, [GLuint, GLenum, POINTER(GLint)], 'NV_fence')
# GL/glext.h:5837
glFinishFenceNV = _link_function('glFinishFenceNV', None, [GLuint], 'NV_fence')
# GL/glext.h:5838
glSetFenceNV = _link_function('glSetFenceNV', None, [GLuint, GLenum], 'NV_fence')
PFNGLDELETEFENCESNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:5840
PFNGLGENFENCESNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:5841
PFNGLISFENCENVPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:5842
PFNGLTESTFENCENVPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:5843
PFNGLGETFENCEIVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5844
PFNGLFINISHFENCENVPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5845
PFNGLSETFENCENVPROC = CFUNCTYPE(None, GLuint, GLenum) # GL/glext.h:5846
# NV_evaluators (GL/glext.h:5849)
GL_NV_evaluators = 1 # GL/glext.h:5850
# GL/glext.h:5852
glMapControlPointsNV = _link_function('glMapControlPointsNV', None, [GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, POINTER(GLvoid)], 'NV_evaluators')
# GL/glext.h:5853
glMapParameterivNV = _link_function('glMapParameterivNV', None, [GLenum, GLenum, POINTER(GLint)], 'NV_evaluators')
# GL/glext.h:5854
glMapParameterfvNV = _link_function('glMapParameterfvNV', None, [GLenum, GLenum, POINTER(GLfloat)], 'NV_evaluators')
# GL/glext.h:5855
glGetMapControlPointsNV = _link_function('glGetMapControlPointsNV', None, [GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, POINTER(GLvoid)], 'NV_evaluators')
# GL/glext.h:5856
glGetMapParameterivNV = _link_function('glGetMapParameterivNV', None, [GLenum, GLenum, POINTER(GLint)], 'NV_evaluators')
# GL/glext.h:5857
glGetMapParameterfvNV = _link_function('glGetMapParameterfvNV', None, [GLenum, GLenum, POINTER(GLfloat)], 'NV_evaluators')
# GL/glext.h:5858
glGetMapAttribParameterivNV = _link_function('glGetMapAttribParameterivNV', None, [GLenum, GLuint, GLenum, POINTER(GLint)], 'NV_evaluators')
# GL/glext.h:5859
glGetMapAttribParameterfvNV = _link_function('glGetMapAttribParameterfvNV', None, [GLenum, GLuint, GLenum, POINTER(GLfloat)], 'NV_evaluators')
# GL/glext.h:5860
glEvalMapsNV = _link_function('glEvalMapsNV', None, [GLenum, GLenum], 'NV_evaluators')
PFNGLMAPCONTROLPOINTSNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, POINTER(GLvoid)) # GL/glext.h:5862
PFNGLMAPPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5863
PFNGLMAPPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5864
PFNGLGETMAPCONTROLPOINTSNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, POINTER(GLvoid)) # GL/glext.h:5865
PFNGLGETMAPPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5866
PFNGLGETMAPPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5867
PFNGLGETMAPATTRIBPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5868
PFNGLGETMAPATTRIBPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5869
PFNGLEVALMAPSNVPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:5870
# NV_packed_depth_stencil (GL/glext.h:5873)
GL_NV_packed_depth_stencil = 1 # GL/glext.h:5874
# NV_register_combiners2 (GL/glext.h:5877)
GL_NV_register_combiners2 = 1 # GL/glext.h:5878
# GL/glext.h:5880
glCombinerStageParameterfvNV = _link_function('glCombinerStageParameterfvNV', None, [GLenum, GLenum, POINTER(GLfloat)], 'NV_register_combiners2')
# GL/glext.h:5881
glGetCombinerStageParameterfvNV = _link_function('glGetCombinerStageParameterfvNV', None, [GLenum, GLenum, POINTER(GLfloat)], 'NV_register_combiners2')
PFNGLCOMBINERSTAGEPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5883
PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5884
# NV_texture_compression_vtc (GL/glext.h:5887)
GL_NV_texture_compression_vtc = 1 # GL/glext.h:5888
# NV_texture_rectangle (GL/glext.h:5891)
GL_NV_texture_rectangle = 1 # GL/glext.h:5892
# NV_texture_shader (GL/glext.h:5895)
GL_NV_texture_shader = 1 # GL/glext.h:5896
# NV_texture_shader2 (GL/glext.h:5899)
GL_NV_texture_shader2 = 1 # GL/glext.h:5900
# NV_vertex_array_range2 (GL/glext.h:5903)
GL_NV_vertex_array_range2 = 1 # GL/glext.h:5904
# NV_vertex_program (GL/glext.h:5907)
GL_NV_vertex_program = 1 # GL/glext.h:5908
# GL/glext.h:5910
glAreProgramsResidentNV = _link_function('glAreProgramsResidentNV', GLboolean, [GLsizei, POINTER(GLuint), POINTER(GLboolean)], 'NV_vertex_program')
# GL/glext.h:5911
glBindProgramNV = _link_function('glBindProgramNV', None, [GLenum, GLuint], 'NV_vertex_program')
# GL/glext.h:5912
glDeleteProgramsNV = _link_function('glDeleteProgramsNV', None, [GLsizei, POINTER(GLuint)], 'NV_vertex_program')
# GL/glext.h:5913
glExecuteProgramNV = _link_function('glExecuteProgramNV', None, [GLenum, GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5914
glGenProgramsNV = _link_function('glGenProgramsNV', None, [GLsizei, POINTER(GLuint)], 'NV_vertex_program')
# GL/glext.h:5915
glGetProgramParameterdvNV = _link_function('glGetProgramParameterdvNV', None, [GLenum, GLuint, GLenum, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5916
glGetProgramParameterfvNV = _link_function('glGetProgramParameterfvNV', None, [GLenum, GLuint, GLenum, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5917
glGetProgramivNV = _link_function('glGetProgramivNV', None, [GLuint, GLenum, POINTER(GLint)], 'NV_vertex_program')
# GL/glext.h:5918
glGetProgramStringNV = _link_function('glGetProgramStringNV', None, [GLuint, GLenum, POINTER(GLubyte)], 'NV_vertex_program')
# GL/glext.h:5919
glGetTrackMatrixivNV = _link_function('glGetTrackMatrixivNV', None, [GLenum, GLuint, GLenum, POINTER(GLint)], 'NV_vertex_program')
# GL/glext.h:5920
glGetVertexAttribdvNV = _link_function('glGetVertexAttribdvNV', None, [GLuint, GLenum, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5921
glGetVertexAttribfvNV = _link_function('glGetVertexAttribfvNV', None, [GLuint, GLenum, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5922
glGetVertexAttribivNV = _link_function('glGetVertexAttribivNV', None, [GLuint, GLenum, POINTER(GLint)], 'NV_vertex_program')
# GL/glext.h:5923
glGetVertexAttribPointervNV = _link_function('glGetVertexAttribPointervNV', None, [GLuint, GLenum, POINTER(POINTER(GLvoid))], 'NV_vertex_program')
# GL/glext.h:5924
glIsProgramNV = _link_function('glIsProgramNV', GLboolean, [GLuint], 'NV_vertex_program')
# GL/glext.h:5925
glLoadProgramNV = _link_function('glLoadProgramNV', None, [GLenum, GLuint, GLsizei, POINTER(GLubyte)], 'NV_vertex_program')
# GL/glext.h:5926
glProgramParameter4dNV = _link_function('glProgramParameter4dNV', None, [GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'NV_vertex_program')
# GL/glext.h:5927
glProgramParameter4dvNV = _link_function('glProgramParameter4dvNV', None, [GLenum, GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5928
glProgramParameter4fNV = _link_function('glProgramParameter4fNV', None, [GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'NV_vertex_program')
# GL/glext.h:5929
glProgramParameter4fvNV = _link_function('glProgramParameter4fvNV', None, [GLenum, GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5930
glProgramParameters4dvNV = _link_function('glProgramParameters4dvNV', None, [GLenum, GLuint, GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5931
glProgramParameters4fvNV = _link_function('glProgramParameters4fvNV', None, [GLenum, GLuint, GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5932
glRequestResidentProgramsNV = _link_function('glRequestResidentProgramsNV', None, [GLsizei, POINTER(GLuint)], 'NV_vertex_program')
# GL/glext.h:5933
glTrackMatrixNV = _link_function('glTrackMatrixNV', None, [GLenum, GLuint, GLenum, GLenum], 'NV_vertex_program')
# GL/glext.h:5934
glVertexAttribPointerNV = _link_function('glVertexAttribPointerNV', None, [GLuint, GLint, GLenum, GLsizei, POINTER(GLvoid)], 'NV_vertex_program')
# GL/glext.h:5935
glVertexAttrib1dNV = _link_function('glVertexAttrib1dNV', None, [GLuint, GLdouble], 'NV_vertex_program')
# GL/glext.h:5936
glVertexAttrib1dvNV = _link_function('glVertexAttrib1dvNV', None, [GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5937
glVertexAttrib1fNV = _link_function('glVertexAttrib1fNV', None, [GLuint, GLfloat], 'NV_vertex_program')
# GL/glext.h:5938
glVertexAttrib1fvNV = _link_function('glVertexAttrib1fvNV', None, [GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5939
glVertexAttrib1sNV = _link_function('glVertexAttrib1sNV', None, [GLuint, GLshort], 'NV_vertex_program')
# GL/glext.h:5940
glVertexAttrib1svNV = _link_function('glVertexAttrib1svNV', None, [GLuint, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5941
glVertexAttrib2dNV = _link_function('glVertexAttrib2dNV', None, [GLuint, GLdouble, GLdouble], 'NV_vertex_program')
# GL/glext.h:5942
glVertexAttrib2dvNV = _link_function('glVertexAttrib2dvNV', None, [GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5943
glVertexAttrib2fNV = _link_function('glVertexAttrib2fNV', None, [GLuint, GLfloat, GLfloat], 'NV_vertex_program')
# GL/glext.h:5944
glVertexAttrib2fvNV = _link_function('glVertexAttrib2fvNV', None, [GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5945
glVertexAttrib2sNV = _link_function('glVertexAttrib2sNV', None, [GLuint, GLshort, GLshort], 'NV_vertex_program')
# GL/glext.h:5946
glVertexAttrib2svNV = _link_function('glVertexAttrib2svNV', None, [GLuint, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5947
glVertexAttrib3dNV = _link_function('glVertexAttrib3dNV', None, [GLuint, GLdouble, GLdouble, GLdouble], 'NV_vertex_program')
# GL/glext.h:5948
glVertexAttrib3dvNV = _link_function('glVertexAttrib3dvNV', None, [GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5949
glVertexAttrib3fNV = _link_function('glVertexAttrib3fNV', None, [GLuint, GLfloat, GLfloat, GLfloat], 'NV_vertex_program')
# GL/glext.h:5950
glVertexAttrib3fvNV = _link_function('glVertexAttrib3fvNV', None, [GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5951
glVertexAttrib3sNV = _link_function('glVertexAttrib3sNV', None, [GLuint, GLshort, GLshort, GLshort], 'NV_vertex_program')
# GL/glext.h:5952
glVertexAttrib3svNV = _link_function('glVertexAttrib3svNV', None, [GLuint, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5953
glVertexAttrib4dNV = _link_function('glVertexAttrib4dNV', None, [GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'NV_vertex_program')
# GL/glext.h:5954
glVertexAttrib4dvNV = _link_function('glVertexAttrib4dvNV', None, [GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5955
glVertexAttrib4fNV = _link_function('glVertexAttrib4fNV', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'NV_vertex_program')
# GL/glext.h:5956
glVertexAttrib4fvNV = _link_function('glVertexAttrib4fvNV', None, [GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5957
glVertexAttrib4sNV = _link_function('glVertexAttrib4sNV', None, [GLuint, GLshort, GLshort, GLshort, GLshort], 'NV_vertex_program')
# GL/glext.h:5958
glVertexAttrib4svNV = _link_function('glVertexAttrib4svNV', None, [GLuint, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5959
glVertexAttrib4ubNV = _link_function('glVertexAttrib4ubNV', None, [GLuint, GLubyte, GLubyte, GLubyte, GLubyte], 'NV_vertex_program')
# GL/glext.h:5960
glVertexAttrib4ubvNV = _link_function('glVertexAttrib4ubvNV', None, [GLuint, POINTER(GLubyte)], 'NV_vertex_program')
# GL/glext.h:5961
glVertexAttribs1dvNV = _link_function('glVertexAttribs1dvNV', None, [GLuint, GLsizei, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5962
glVertexAttribs1fvNV = _link_function('glVertexAttribs1fvNV', None, [GLuint, GLsizei, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5963
glVertexAttribs1svNV = _link_function('glVertexAttribs1svNV', None, [GLuint, GLsizei, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5964
glVertexAttribs2dvNV = _link_function('glVertexAttribs2dvNV', None, [GLuint, GLsizei, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5965
glVertexAttribs2fvNV = _link_function('glVertexAttribs2fvNV', None, [GLuint, GLsizei, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5966
glVertexAttribs2svNV = _link_function('glVertexAttribs2svNV', None, [GLuint, GLsizei, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5967
glVertexAttribs3dvNV = _link_function('glVertexAttribs3dvNV', None, [GLuint, GLsizei, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5968
glVertexAttribs3fvNV = _link_function('glVertexAttribs3fvNV', None, [GLuint, GLsizei, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5969
glVertexAttribs3svNV = _link_function('glVertexAttribs3svNV', None, [GLuint, GLsizei, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5970
glVertexAttribs4dvNV = _link_function('glVertexAttribs4dvNV', None, [GLuint, GLsizei, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5971
glVertexAttribs4fvNV = _link_function('glVertexAttribs4fvNV', None, [GLuint, GLsizei, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5972
glVertexAttribs4svNV = _link_function('glVertexAttribs4svNV', None, [GLuint, GLsizei, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5973
glVertexAttribs4ubvNV = _link_function('glVertexAttribs4ubvNV', None, [GLuint, GLsizei, POINTER(GLubyte)], 'NV_vertex_program')
PFNGLAREPROGRAMSRESIDENTNVPROC = CFUNCTYPE(GLboolean, GLsizei, POINTER(GLuint), POINTER(GLboolean)) # GL/glext.h:5975
PFNGLBINDPROGRAMNVPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:5976
PFNGLDELETEPROGRAMSNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:5977
PFNGLEXECUTEPROGRAMNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:5978
PFNGLGENPROGRAMSNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:5979
PFNGLGETPROGRAMPARAMETERDVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, POINTER(GLdouble)) # GL/glext.h:5980
PFNGLGETPROGRAMPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5981
PFNGLGETPROGRAMIVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5982
PFNGLGETPROGRAMSTRINGNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLubyte)) # GL/glext.h:5983
PFNGLGETTRACKMATRIXIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5984
PFNGLGETVERTEXATTRIBDVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLdouble)) # GL/glext.h:5985
PFNGLGETVERTEXATTRIBFVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5986
PFNGLGETVERTEXATTRIBIVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5987
PFNGLGETVERTEXATTRIBPOINTERVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:5988
PFNGLISPROGRAMNVPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:5989
PFNGLLOADPROGRAMNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLsizei, POINTER(GLubyte)) # GL/glext.h:5990
PFNGLPROGRAMPARAMETER4DNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:5991
PFNGLPROGRAMPARAMETER4DVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLdouble)) # GL/glext.h:5992
PFNGLPROGRAMPARAMETER4FNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5993
PFNGLPROGRAMPARAMETER4FVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:5994
PFNGLPROGRAMPARAMETERS4DVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, POINTER(GLdouble)) # GL/glext.h:5995
PFNGLPROGRAMPARAMETERS4FVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, POINTER(GLfloat)) # GL/glext.h:5996
PFNGLREQUESTRESIDENTPROGRAMSNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:5997
PFNGLTRACKMATRIXNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, GLenum) # GL/glext.h:5998
PFNGLVERTEXATTRIBPOINTERNVPROC = CFUNCTYPE(None, GLuint, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:5999
PFNGLVERTEXATTRIB1DNVPROC = CFUNCTYPE(None, GLuint, GLdouble) # GL/glext.h:6000
PFNGLVERTEXATTRIB1DVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:6001
PFNGLVERTEXATTRIB1FNVPROC = CFUNCTYPE(None, GLuint, GLfloat) # GL/glext.h:6002
PFNGLVERTEXATTRIB1FVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:6003
PFNGLVERTEXATTRIB1SNVPROC = CFUNCTYPE(None, GLuint, GLshort) # GL/glext.h:6004
PFNGLVERTEXATTRIB1SVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:6005
PFNGLVERTEXATTRIB2DNVPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble) # GL/glext.h:6006
PFNGLVERTEXATTRIB2DVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:6007
PFNGLVERTEXATTRIB2FNVPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat) # GL/glext.h:6008
PFNGLVERTEXATTRIB2FVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:6009
PFNGLVERTEXATTRIB2SNVPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort) # GL/glext.h:6010
PFNGLVERTEXATTRIB2SVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:6011
PFNGLVERTEXATTRIB3DNVPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble) # GL/glext.h:6012
PFNGLVERTEXATTRIB3DVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:6013
PFNGLVERTEXATTRIB3FNVPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat) # GL/glext.h:6014
PFNGLVERTEXATTRIB3FVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:6015
PFNGLVERTEXATTRIB3SNVPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort) # GL/glext.h:6016
PFNGLVERTEXATTRIB3SVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:6017
PFNGLVERTEXATTRIB4DNVPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:6018
PFNGLVERTEXATTRIB4DVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:6019
PFNGLVERTEXATTRIB4FNVPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:6020
PFNGLVERTEXATTRIB4FVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:6021
PFNGLVERTEXATTRIB4SNVPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:6022
PFNGLVERTEXATTRIB4SVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:6023
PFNGLVERTEXATTRIB4UBNVPROC = CFUNCTYPE(None, GLuint, GLubyte, GLubyte, GLubyte, GLubyte) # GL/glext.h:6024
PFNGLVERTEXATTRIB4UBVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:6025
PFNGLVERTEXATTRIBS1DVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLdouble)) # GL/glext.h:6026
PFNGLVERTEXATTRIBS1FVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLfloat)) # GL/glext.h:6027
PFNGLVERTEXATTRIBS1SVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLshort)) # GL/glext.h:6028
PFNGLVERTEXATTRIBS2DVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLdouble)) # GL/glext.h:6029
PFNGLVERTEXATTRIBS2FVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLfloat)) # GL/glext.h:6030
PFNGLVERTEXATTRIBS2SVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLshort)) # GL/glext.h:6031
PFNGLVERTEXATTRIBS3DVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLdouble)) # GL/glext.h:6032
PFNGLVERTEXATTRIBS3FVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLfloat)) # GL/glext.h:6033
PFNGLVERTEXATTRIBS3SVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLshort)) # GL/glext.h:6034
PFNGLVERTEXATTRIBS4DVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLdouble)) # GL/glext.h:6035
PFNGLVERTEXATTRIBS4FVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLfloat)) # GL/glext.h:6036
PFNGLVERTEXATTRIBS4SVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLshort)) # GL/glext.h:6037
PFNGLVERTEXATTRIBS4UBVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte)) # GL/glext.h:6038
# SGIX_texture_coordinate_clamp (GL/glext.h:6041)
GL_SGIX_texture_coordinate_clamp = 1 # GL/glext.h:6042
# SGIX_scalebias_hint (GL/glext.h:6045)
GL_SGIX_scalebias_hint = 1 # GL/glext.h:6046
# OML_interlace (GL/glext.h:6049)
GL_OML_interlace = 1 # GL/glext.h:6050
# OML_subsample (GL/glext.h:6053)
GL_OML_subsample = 1 # GL/glext.h:6054
# OML_resample (GL/glext.h:6057)
GL_OML_resample = 1 # GL/glext.h:6058
# NV_copy_depth_to_color (GL/glext.h:6061)
GL_NV_copy_depth_to_color = 1 # GL/glext.h:6062
# ATI_envmap_bumpmap (GL/glext.h:6065)
GL_ATI_envmap_bumpmap = 1 # GL/glext.h:6066
# GL/glext.h:6068
glTexBumpParameterivATI = _link_function('glTexBumpParameterivATI', None, [GLenum, POINTER(GLint)], 'ATI_envmap_bumpmap')
# GL/glext.h:6069
glTexBumpParameterfvATI = _link_function('glTexBumpParameterfvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_envmap_bumpmap')
# GL/glext.h:6070
glGetTexBumpParameterivATI = _link_function('glGetTexBumpParameterivATI', None, [GLenum, POINTER(GLint)], 'ATI_envmap_bumpmap')
# GL/glext.h:6071
glGetTexBumpParameterfvATI = _link_function('glGetTexBumpParameterfvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_envmap_bumpmap')
PFNGLTEXBUMPPARAMETERIVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6073
PFNGLTEXBUMPPARAMETERFVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:6074
PFNGLGETTEXBUMPPARAMETERIVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6075
PFNGLGETTEXBUMPPARAMETERFVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:6076
# ATI_fragment_shader (GL/glext.h:6079)
GL_ATI_fragment_shader = 1 # GL/glext.h:6080
# GL/glext.h:6082
glGenFragmentShadersATI = _link_function('glGenFragmentShadersATI', GLuint, [GLuint], 'ATI_fragment_shader')
# GL/glext.h:6083
glBindFragmentShaderATI = _link_function('glBindFragmentShaderATI', None, [GLuint], 'ATI_fragment_shader')
# GL/glext.h:6084
glDeleteFragmentShaderATI = _link_function('glDeleteFragmentShaderATI', None, [GLuint], 'ATI_fragment_shader')
# GL/glext.h:6085
glBeginFragmentShaderATI = _link_function('glBeginFragmentShaderATI', None, [], 'ATI_fragment_shader')
# GL/glext.h:6086
glEndFragmentShaderATI = _link_function('glEndFragmentShaderATI', None, [], 'ATI_fragment_shader')
# GL/glext.h:6087
glPassTexCoordATI = _link_function('glPassTexCoordATI', None, [GLuint, GLuint, GLenum], 'ATI_fragment_shader')
# GL/glext.h:6088
glSampleMapATI = _link_function('glSampleMapATI', None, [GLuint, GLuint, GLenum], 'ATI_fragment_shader')
# GL/glext.h:6089
glColorFragmentOp1ATI = _link_function('glColorFragmentOp1ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:6090
glColorFragmentOp2ATI = _link_function('glColorFragmentOp2ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:6091
glColorFragmentOp3ATI = _link_function('glColorFragmentOp3ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:6092
glAlphaFragmentOp1ATI = _link_function('glAlphaFragmentOp1ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:6093
glAlphaFragmentOp2ATI = _link_function('glAlphaFragmentOp2ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:6094
glAlphaFragmentOp3ATI = _link_function('glAlphaFragmentOp3ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:6095
glSetFragmentShaderConstantATI = _link_function('glSetFragmentShaderConstantATI', None, [GLuint, POINTER(GLfloat)], 'ATI_fragment_shader')
PFNGLGENFRAGMENTSHADERSATIPROC = CFUNCTYPE(GLuint, GLuint) # GL/glext.h:6097
PFNGLBINDFRAGMENTSHADERATIPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6098
PFNGLDELETEFRAGMENTSHADERATIPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6099
PFNGLBEGINFRAGMENTSHADERATIPROC = CFUNCTYPE(None) # GL/glext.h:6100
PFNGLENDFRAGMENTSHADERATIPROC = CFUNCTYPE(None) # GL/glext.h:6101
PFNGLPASSTEXCOORDATIPROC = CFUNCTYPE(None, GLuint, GLuint, GLenum) # GL/glext.h:6102
PFNGLSAMPLEMAPATIPROC = CFUNCTYPE(None, GLuint, GLuint, GLenum) # GL/glext.h:6103
PFNGLCOLORFRAGMENTOP1ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6104
PFNGLCOLORFRAGMENTOP2ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6105
PFNGLCOLORFRAGMENTOP3ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6106
PFNGLALPHAFRAGMENTOP1ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6107
PFNGLALPHAFRAGMENTOP2ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6108
PFNGLALPHAFRAGMENTOP3ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6109
PFNGLSETFRAGMENTSHADERCONSTANTATIPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:6110
# ATI_pn_triangles (GL/glext.h:6113)
GL_ATI_pn_triangles = 1 # GL/glext.h:6114
# GL/glext.h:6116
glPNTrianglesiATI = _link_function('glPNTrianglesiATI', None, [GLenum, GLint], 'ATI_pn_triangles')
# GL/glext.h:6117
glPNTrianglesfATI = _link_function('glPNTrianglesfATI', None, [GLenum, GLfloat], 'ATI_pn_triangles')
PFNGLPNTRIANGLESIATIPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:6119
PFNGLPNTRIANGLESFATIPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:6120
# ATI_vertex_array_object (GL/glext.h:6123)
GL_ATI_vertex_array_object = 1 # GL/glext.h:6124
# GL/glext.h:6126
glNewObjectBufferATI = _link_function('glNewObjectBufferATI', GLuint, [GLsizei, POINTER(GLvoid), GLenum], 'ATI_vertex_array_object')
# GL/glext.h:6127
glIsObjectBufferATI = _link_function('glIsObjectBufferATI', GLboolean, [GLuint], 'ATI_vertex_array_object')
# GL/glext.h:6128
glUpdateObjectBufferATI = _link_function('glUpdateObjectBufferATI', None, [GLuint, GLuint, GLsizei, POINTER(GLvoid), GLenum], 'ATI_vertex_array_object')
# GL/glext.h:6129
glGetObjectBufferfvATI = _link_function('glGetObjectBufferfvATI', None, [GLuint, GLenum, POINTER(GLfloat)], 'ATI_vertex_array_object')
# GL/glext.h:6130
glGetObjectBufferivATI = _link_function('glGetObjectBufferivATI', None, [GLuint, GLenum, POINTER(GLint)], 'ATI_vertex_array_object')
# GL/glext.h:6131
glFreeObjectBufferATI = _link_function('glFreeObjectBufferATI', None, [GLuint], 'ATI_vertex_array_object')
# GL/glext.h:6132
glArrayObjectATI = _link_function('glArrayObjectATI', None, [GLenum, GLint, GLenum, GLsizei, GLuint, GLuint], 'ATI_vertex_array_object')
# GL/glext.h:6133
glGetArrayObjectfvATI = _link_function('glGetArrayObjectfvATI', None, [GLenum, GLenum, POINTER(GLfloat)], 'ATI_vertex_array_object')
# GL/glext.h:6134
glGetArrayObjectivATI = _link_function('glGetArrayObjectivATI', None, [GLenum, GLenum, POINTER(GLint)], 'ATI_vertex_array_object')
# GL/glext.h:6135
glVariantArrayObjectATI = _link_function('glVariantArrayObjectATI', None, [GLuint, GLenum, GLsizei, GLuint, GLuint], 'ATI_vertex_array_object')
# GL/glext.h:6136
glGetVariantArrayObjectfvATI = _link_function('glGetVariantArrayObjectfvATI', None, [GLuint, GLenum, POINTER(GLfloat)], 'ATI_vertex_array_object')
# GL/glext.h:6137
glGetVariantArrayObjectivATI = _link_function('glGetVariantArrayObjectivATI', None, [GLuint, GLenum, POINTER(GLint)], 'ATI_vertex_array_object')
PFNGLNEWOBJECTBUFFERATIPROC = CFUNCTYPE(GLuint, GLsizei, POINTER(GLvoid), GLenum) # GL/glext.h:6139
PFNGLISOBJECTBUFFERATIPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6140
PFNGLUPDATEOBJECTBUFFERATIPROC = CFUNCTYPE(None, GLuint, GLuint, GLsizei, POINTER(GLvoid), GLenum) # GL/glext.h:6141
PFNGLGETOBJECTBUFFERFVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:6142
PFNGLGETOBJECTBUFFERIVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:6143
PFNGLFREEOBJECTBUFFERATIPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6144
PFNGLARRAYOBJECTATIPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLuint, GLuint) # GL/glext.h:6145
PFNGLGETARRAYOBJECTFVATIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:6146
PFNGLGETARRAYOBJECTIVATIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:6147
PFNGLVARIANTARRAYOBJECTATIPROC = CFUNCTYPE(None, GLuint, GLenum, GLsizei, GLuint, GLuint) # GL/glext.h:6148
PFNGLGETVARIANTARRAYOBJECTFVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:6149
PFNGLGETVARIANTARRAYOBJECTIVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:6150
# EXT_vertex_shader (GL/glext.h:6153)
GL_EXT_vertex_shader = 1 # GL/glext.h:6154
# GL/glext.h:6156
glBeginVertexShaderEXT = _link_function('glBeginVertexShaderEXT', None, [], 'EXT_vertex_shader')
# GL/glext.h:6157
glEndVertexShaderEXT = _link_function('glEndVertexShaderEXT', None, [], 'EXT_vertex_shader')
# GL/glext.h:6158
glBindVertexShaderEXT = _link_function('glBindVertexShaderEXT', None, [GLuint], 'EXT_vertex_shader')
# GL/glext.h:6159
glGenVertexShadersEXT = _link_function('glGenVertexShadersEXT', GLuint, [GLuint], 'EXT_vertex_shader')
# GL/glext.h:6160
glDeleteVertexShaderEXT = _link_function('glDeleteVertexShaderEXT', None, [GLuint], 'EXT_vertex_shader')
# GL/glext.h:6161
glShaderOp1EXT = _link_function('glShaderOp1EXT', None, [GLenum, GLuint, GLuint], 'EXT_vertex_shader')
# GL/glext.h:6162
glShaderOp2EXT = _link_function('glShaderOp2EXT', None, [GLenum, GLuint, GLuint, GLuint], 'EXT_vertex_shader')
# GL/glext.h:6163
glShaderOp3EXT = _link_function('glShaderOp3EXT', None, [GLenum, GLuint, GLuint, GLuint, GLuint], 'EXT_vertex_shader')
# GL/glext.h:6164
glSwizzleEXT = _link_function('glSwizzleEXT', None, [GLuint, GLuint, GLenum, GLenum, GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:6165
glWriteMaskEXT = _link_function('glWriteMaskEXT', None, [GLuint, GLuint, GLenum, GLenum, GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:6166
glInsertComponentEXT = _link_function('glInsertComponentEXT', None, [GLuint, GLuint, GLuint], 'EXT_vertex_shader')
# GL/glext.h:6167
glExtractComponentEXT = _link_function('glExtractComponentEXT', None, [GLuint, GLuint, GLuint], 'EXT_vertex_shader')
# GL/glext.h:6168
glGenSymbolsEXT = _link_function('glGenSymbolsEXT', GLuint, [GLenum, GLenum, GLenum, GLuint], 'EXT_vertex_shader')
# GL/glext.h:6169
glSetInvariantEXT = _link_function('glSetInvariantEXT', None, [GLuint, GLenum, POINTER(GLvoid)], 'EXT_vertex_shader')
# GL/glext.h:6170
glSetLocalConstantEXT = _link_function('glSetLocalConstantEXT', None, [GLuint, GLenum, POINTER(GLvoid)], 'EXT_vertex_shader')
# GL/glext.h:6171
glVariantbvEXT = _link_function('glVariantbvEXT', None, [GLuint, POINTER(GLbyte)], 'EXT_vertex_shader')
# GL/glext.h:6172
glVariantsvEXT = _link_function('glVariantsvEXT', None, [GLuint, POINTER(GLshort)], 'EXT_vertex_shader')
# GL/glext.h:6173
glVariantivEXT = _link_function('glVariantivEXT', None, [GLuint, POINTER(GLint)], 'EXT_vertex_shader')
# GL/glext.h:6174
glVariantfvEXT = _link_function('glVariantfvEXT', None, [GLuint, POINTER(GLfloat)], 'EXT_vertex_shader')
# GL/glext.h:6175
glVariantdvEXT = _link_function('glVariantdvEXT', None, [GLuint, POINTER(GLdouble)], 'EXT_vertex_shader')
# GL/glext.h:6176
glVariantubvEXT = _link_function('glVariantubvEXT', None, [GLuint, POINTER(GLubyte)], 'EXT_vertex_shader')
# GL/glext.h:6177
glVariantusvEXT = _link_function('glVariantusvEXT', None, [GLuint, POINTER(GLushort)], 'EXT_vertex_shader')
# GL/glext.h:6178
glVariantuivEXT = _link_function('glVariantuivEXT', None, [GLuint, POINTER(GLuint)], 'EXT_vertex_shader')
# GL/glext.h:6179
glVariantPointerEXT = _link_function('glVariantPointerEXT', None, [GLuint, GLenum, GLuint, POINTER(GLvoid)], 'EXT_vertex_shader')
# GL/glext.h:6180
glEnableVariantClientStateEXT = _link_function('glEnableVariantClientStateEXT', None, [GLuint], 'EXT_vertex_shader')
# GL/glext.h:6181
glDisableVariantClientStateEXT = _link_function('glDisableVariantClientStateEXT', None, [GLuint], 'EXT_vertex_shader')
# GL/glext.h:6182
glBindLightParameterEXT = _link_function('glBindLightParameterEXT', GLuint, [GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:6183
glBindMaterialParameterEXT = _link_function('glBindMaterialParameterEXT', GLuint, [GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:6184
glBindTexGenParameterEXT = _link_function('glBindTexGenParameterEXT', GLuint, [GLenum, GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:6185
glBindTextureUnitParameterEXT = _link_function('glBindTextureUnitParameterEXT', GLuint, [GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:6186
glBindParameterEXT = _link_function('glBindParameterEXT', GLuint, [GLenum], 'EXT_vertex_shader')
# GL/glext.h:6187
glIsVariantEnabledEXT = _link_function('glIsVariantEnabledEXT', GLboolean, [GLuint, GLenum], 'EXT_vertex_shader')
# GL/glext.h:6188
glGetVariantBooleanvEXT = _link_function('glGetVariantBooleanvEXT', None, [GLuint, GLenum, POINTER(GLboolean)], 'EXT_vertex_shader')
# GL/glext.h:6189
glGetVariantIntegervEXT = _link_function('glGetVariantIntegervEXT', None, [GLuint, GLenum, POINTER(GLint)], 'EXT_vertex_shader')
# GL/glext.h:6190
glGetVariantFloatvEXT = _link_function('glGetVariantFloatvEXT', None, [GLuint, GLenum, POINTER(GLfloat)], 'EXT_vertex_shader')
# GL/glext.h:6191
glGetVariantPointervEXT = _link_function('glGetVariantPointervEXT', None, [GLuint, GLenum, POINTER(POINTER(GLvoid))], 'EXT_vertex_shader')
# GL/glext.h:6192
glGetInvariantBooleanvEXT = _link_function('glGetInvariantBooleanvEXT', None, [GLuint, GLenum, POINTER(GLboolean)], 'EXT_vertex_shader')
# GL/glext.h:6193
glGetInvariantIntegervEXT = _link_function('glGetInvariantIntegervEXT', None, [GLuint, GLenum, POINTER(GLint)], 'EXT_vertex_shader')
# GL/glext.h:6194
glGetInvariantFloatvEXT = _link_function('glGetInvariantFloatvEXT', None, [GLuint, GLenum, POINTER(GLfloat)], 'EXT_vertex_shader')
# GL/glext.h:6195
glGetLocalConstantBooleanvEXT = _link_function('glGetLocalConstantBooleanvEXT', None, [GLuint, GLenum, POINTER(GLboolean)], 'EXT_vertex_shader')
# GL/glext.h:6196
glGetLocalConstantIntegervEXT = _link_function('glGetLocalConstantIntegervEXT', None, [GLuint, GLenum, POINTER(GLint)], 'EXT_vertex_shader')
# GL/glext.h:6197
glGetLocalConstantFloatvEXT = _link_function('glGetLocalConstantFloatvEXT', None, [GLuint, GLenum, POINTER(GLfloat)], 'EXT_vertex_shader')
PFNGLBEGINVERTEXSHADEREXTPROC = CFUNCTYPE(None) # GL/glext.h:6199
PFNGLENDVERTEXSHADEREXTPROC = CFUNCTYPE(None) # GL/glext.h:6200
PFNGLBINDVERTEXSHADEREXTPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6201
PFNGLGENVERTEXSHADERSEXTPROC = CFUNCTYPE(GLuint, GLuint) # GL/glext.h:6202
PFNGLDELETEVERTEXSHADEREXTPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6203
PFNGLSHADEROP1EXTPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint) # GL/glext.h:6204
PFNGLSHADEROP2EXTPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint) # GL/glext.h:6205
PFNGLSHADEROP3EXTPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6206
PFNGLSWIZZLEEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:6207
PFNGLWRITEMASKEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:6208
PFNGLINSERTCOMPONENTEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint) # GL/glext.h:6209
PFNGLEXTRACTCOMPONENTEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint) # GL/glext.h:6210
PFNGLGENSYMBOLSEXTPROC = CFUNCTYPE(GLuint, GLenum, GLenum, GLenum, GLuint) # GL/glext.h:6211
PFNGLSETINVARIANTEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLvoid)) # GL/glext.h:6212
PFNGLSETLOCALCONSTANTEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLvoid)) # GL/glext.h:6213
PFNGLVARIANTBVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:6214
PFNGLVARIANTSVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:6215
PFNGLVARIANTIVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:6216
PFNGLVARIANTFVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:6217
PFNGLVARIANTDVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:6218
PFNGLVARIANTUBVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:6219
PFNGLVARIANTUSVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:6220
PFNGLVARIANTUIVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:6221
PFNGLVARIANTPOINTEREXTPROC = CFUNCTYPE(None, GLuint, GLenum, GLuint, POINTER(GLvoid)) # GL/glext.h:6222
PFNGLENABLEVARIANTCLIENTSTATEEXTPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6223
PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6224
PFNGLBINDLIGHTPARAMETEREXTPROC = CFUNCTYPE(GLuint, GLenum, GLenum) # GL/glext.h:6225
PFNGLBINDMATERIALPARAMETEREXTPROC = CFUNCTYPE(GLuint, GLenum, GLenum) # GL/glext.h:6226
PFNGLBINDTEXGENPARAMETEREXTPROC = CFUNCTYPE(GLuint, GLenum, GLenum, GLenum) # GL/glext.h:6227
PFNGLBINDTEXTUREUNITPARAMETEREXTPROC = CFUNCTYPE(GLuint, GLenum, GLenum) # GL/glext.h:6228
PFNGLBINDPARAMETEREXTPROC = CFUNCTYPE(GLuint, GLenum) # GL/glext.h:6229
PFNGLISVARIANTENABLEDEXTPROC = CFUNCTYPE(GLboolean, GLuint, GLenum) # GL/glext.h:6230
PFNGLGETVARIANTBOOLEANVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLboolean)) # GL/glext.h:6231
PFNGLGETVARIANTINTEGERVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:6232
PFNGLGETVARIANTFLOATVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:6233
PFNGLGETVARIANTPOINTERVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:6234
PFNGLGETINVARIANTBOOLEANVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLboolean)) # GL/glext.h:6235
PFNGLGETINVARIANTINTEGERVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:6236
PFNGLGETINVARIANTFLOATVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:6237
PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLboolean)) # GL/glext.h:6238
PFNGLGETLOCALCONSTANTINTEGERVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:6239
PFNGLGETLOCALCONSTANTFLOATVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:6240
# ATI_vertex_streams (GL/glext.h:6243)
GL_ATI_vertex_streams = 1 # GL/glext.h:6244
# GL/glext.h:6246
glVertexStream1sATI = _link_function('glVertexStream1sATI', None, [GLenum, GLshort], 'ATI_vertex_streams')
# GL/glext.h:6247
glVertexStream1svATI = _link_function('glVertexStream1svATI', None, [GLenum, POINTER(GLshort)], 'ATI_vertex_streams')
# GL/glext.h:6248
glVertexStream1iATI = _link_function('glVertexStream1iATI', None, [GLenum, GLint], 'ATI_vertex_streams')
# GL/glext.h:6249
glVertexStream1ivATI = _link_function('glVertexStream1ivATI', None, [GLenum, POINTER(GLint)], 'ATI_vertex_streams')
# GL/glext.h:6250
glVertexStream1fATI = _link_function('glVertexStream1fATI', None, [GLenum, GLfloat], 'ATI_vertex_streams')
# GL/glext.h:6251
glVertexStream1fvATI = _link_function('glVertexStream1fvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_vertex_streams')
# GL/glext.h:6252
glVertexStream1dATI = _link_function('glVertexStream1dATI', None, [GLenum, GLdouble], 'ATI_vertex_streams')
# GL/glext.h:6253
glVertexStream1dvATI = _link_function('glVertexStream1dvATI', None, [GLenum, POINTER(GLdouble)], 'ATI_vertex_streams')
# GL/glext.h:6254
glVertexStream2sATI = _link_function('glVertexStream2sATI', None, [GLenum, GLshort, GLshort], 'ATI_vertex_streams')
# GL/glext.h:6255
glVertexStream2svATI = _link_function('glVertexStream2svATI', None, [GLenum, POINTER(GLshort)], 'ATI_vertex_streams')
# GL/glext.h:6256
glVertexStream2iATI = _link_function('glVertexStream2iATI', None, [GLenum, GLint, GLint], 'ATI_vertex_streams')
# GL/glext.h:6257
glVertexStream2ivATI = _link_function('glVertexStream2ivATI', None, [GLenum, POINTER(GLint)], 'ATI_vertex_streams')
# GL/glext.h:6258
glVertexStream2fATI = _link_function('glVertexStream2fATI', None, [GLenum, GLfloat, GLfloat], 'ATI_vertex_streams')
# GL/glext.h:6259
glVertexStream2fvATI = _link_function('glVertexStream2fvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_vertex_streams')
# GL/glext.h:6260
glVertexStream2dATI = _link_function('glVertexStream2dATI', None, [GLenum, GLdouble, GLdouble], 'ATI_vertex_streams')
# GL/glext.h:6261
glVertexStream2dvATI = _link_function('glVertexStream2dvATI', None, [GLenum, POINTER(GLdouble)], 'ATI_vertex_streams')
# GL/glext.h:6262
glVertexStream3sATI = _link_function('glVertexStream3sATI', None, [GLenum, GLshort, GLshort, GLshort], 'ATI_vertex_streams')
# GL/glext.h:6263
glVertexStream3svATI = _link_function('glVertexStream3svATI', None, [GLenum, POINTER(GLshort)], 'ATI_vertex_streams')
# GL/glext.h:6264
glVertexStream3iATI = _link_function('glVertexStream3iATI', None, [GLenum, GLint, GLint, GLint], 'ATI_vertex_streams')
# GL/glext.h:6265
glVertexStream3ivATI = _link_function('glVertexStream3ivATI', None, [GLenum, POINTER(GLint)], 'ATI_vertex_streams')
# GL/glext.h:6266
glVertexStream3fATI = _link_function('glVertexStream3fATI', None, [GLenum, GLfloat, GLfloat, GLfloat], 'ATI_vertex_streams')
# GL/glext.h:6267
glVertexStream3fvATI = _link_function('glVertexStream3fvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_vertex_streams')
# GL/glext.h:6268
glVertexStream3dATI = _link_function('glVertexStream3dATI', None, [GLenum, GLdouble, GLdouble, GLdouble], 'ATI_vertex_streams')
# GL/glext.h:6269
glVertexStream3dvATI = _link_function('glVertexStream3dvATI', None, [GLenum, POINTER(GLdouble)], 'ATI_vertex_streams')
# GL/glext.h:6270
glVertexStream4sATI = _link_function('glVertexStream4sATI', None, [GLenum, GLshort, GLshort, GLshort, GLshort], 'ATI_vertex_streams')
# GL/glext.h:6271
glVertexStream4svATI = _link_function('glVertexStream4svATI', None, [GLenum, POINTER(GLshort)], 'ATI_vertex_streams')
# GL/glext.h:6272
glVertexStream4iATI = _link_function('glVertexStream4iATI', None, [GLenum, GLint, GLint, GLint, GLint], 'ATI_vertex_streams')
# GL/glext.h:6273
glVertexStream4ivATI = _link_function('glVertexStream4ivATI', None, [GLenum, POINTER(GLint)], 'ATI_vertex_streams')
# GL/glext.h:6274
glVertexStream4fATI = _link_function('glVertexStream4fATI', None, [GLenum, GLfloat, GLfloat, GLfloat, GLfloat], 'ATI_vertex_streams')
# GL/glext.h:6275
glVertexStream4fvATI = _link_function('glVertexStream4fvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_vertex_streams')
# GL/glext.h:6276
glVertexStream4dATI = _link_function('glVertexStream4dATI', None, [GLenum, GLdouble, GLdouble, GLdouble, GLdouble], 'ATI_vertex_streams')
# GL/glext.h:6277
glVertexStream4dvATI = _link_function('glVertexStream4dvATI', None, [GLenum, POINTER(GLdouble)], 'ATI_vertex_streams')
# GL/glext.h:6278
glNormalStream3bATI = _link_function('glNormalStream3bATI', None, [GLenum, GLbyte, GLbyte, GLbyte], 'ATI_vertex_streams')
# GL/glext.h:6279
glNormalStream3bvATI = _link_function('glNormalStream3bvATI', None, [GLenum, POINTER(GLbyte)], 'ATI_vertex_streams')
# GL/glext.h:6280
glNormalStream3sATI = _link_function('glNormalStream3sATI', None, [GLenum, GLshort, GLshort, GLshort], 'ATI_vertex_streams')
# GL/glext.h:6281
glNormalStream3svATI = _link_function('glNormalStream3svATI', None, [GLenum, POINTER(GLshort)], 'ATI_vertex_streams')
# GL/glext.h:6282
glNormalStream3iATI = _link_function('glNormalStream3iATI', None, [GLenum, GLint, GLint, GLint], 'ATI_vertex_streams')
# GL/glext.h:6283
glNormalStream3ivATI = _link_function('glNormalStream3ivATI', None, [GLenum, POINTER(GLint)], 'ATI_vertex_streams')
# GL/glext.h:6284
glNormalStream3fATI = _link_function('glNormalStream3fATI', None, [GLenum, GLfloat, GLfloat, GLfloat], 'ATI_vertex_streams')
# GL/glext.h:6285
glNormalStream3fvATI = _link_function('glNormalStream3fvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_vertex_streams')
# GL/glext.h:6286
glNormalStream3dATI = _link_function('glNormalStream3dATI', None, [GLenum, GLdouble, GLdouble, GLdouble], 'ATI_vertex_streams')
# GL/glext.h:6287
glNormalStream3dvATI = _link_function('glNormalStream3dvATI', None, [GLenum, POINTER(GLdouble)], 'ATI_vertex_streams')
# GL/glext.h:6288
glClientActiveVertexStreamATI = _link_function('glClientActiveVertexStreamATI', None, [GLenum], 'ATI_vertex_streams')
# GL/glext.h:6289
glVertexBlendEnviATI = _link_function('glVertexBlendEnviATI', None, [GLenum, GLint], 'ATI_vertex_streams')
# GL/glext.h:6290
glVertexBlendEnvfATI = _link_function('glVertexBlendEnvfATI', None, [GLenum, GLfloat], 'ATI_vertex_streams')
PFNGLVERTEXSTREAM1SATIPROC = CFUNCTYPE(None, GLenum, GLshort) # GL/glext.h:6292
PFNGLVERTEXSTREAM1SVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:6293
PFNGLVERTEXSTREAM1IATIPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:6294
PFNGLVERTEXSTREAM1IVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6295
PFNGLVERTEXSTREAM1FATIPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:6296
PFNGLVERTEXSTREAM1FVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:6297
PFNGLVERTEXSTREAM1DATIPROC = CFUNCTYPE(None, GLenum, GLdouble) # GL/glext.h:6298
PFNGLVERTEXSTREAM1DVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:6299
PFNGLVERTEXSTREAM2SATIPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort) # GL/glext.h:6300
PFNGLVERTEXSTREAM2SVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:6301
PFNGLVERTEXSTREAM2IATIPROC = CFUNCTYPE(None, GLenum, GLint, GLint) # GL/glext.h:6302
PFNGLVERTEXSTREAM2IVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6303
PFNGLVERTEXSTREAM2FATIPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat) # GL/glext.h:6304
PFNGLVERTEXSTREAM2FVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:6305
PFNGLVERTEXSTREAM2DATIPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble) # GL/glext.h:6306
PFNGLVERTEXSTREAM2DVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:6307
PFNGLVERTEXSTREAM3SATIPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort) # GL/glext.h:6308
PFNGLVERTEXSTREAM3SVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:6309
PFNGLVERTEXSTREAM3IATIPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint) # GL/glext.h:6310
PFNGLVERTEXSTREAM3IVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6311
PFNGLVERTEXSTREAM3FATIPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat) # GL/glext.h:6312
PFNGLVERTEXSTREAM3FVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:6313
PFNGLVERTEXSTREAM3DATIPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble) # GL/glext.h:6314
PFNGLVERTEXSTREAM3DVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:6315
PFNGLVERTEXSTREAM4SATIPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:6316
PFNGLVERTEXSTREAM4SVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:6317
PFNGLVERTEXSTREAM4IATIPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint) # GL/glext.h:6318
PFNGLVERTEXSTREAM4IVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6319
PFNGLVERTEXSTREAM4FATIPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:6320
PFNGLVERTEXSTREAM4FVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:6321
PFNGLVERTEXSTREAM4DATIPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:6322
PFNGLVERTEXSTREAM4DVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:6323
PFNGLNORMALSTREAM3BATIPROC = CFUNCTYPE(None, GLenum, GLbyte, GLbyte, GLbyte) # GL/glext.h:6324
PFNGLNORMALSTREAM3BVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLbyte)) # GL/glext.h:6325
PFNGLNORMALSTREAM3SATIPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort) # GL/glext.h:6326
PFNGLNORMALSTREAM3SVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:6327
PFNGLNORMALSTREAM3IATIPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint) # GL/glext.h:6328
PFNGLNORMALSTREAM3IVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6329
PFNGLNORMALSTREAM3FATIPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat) # GL/glext.h:6330
PFNGLNORMALSTREAM3FVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:6331
PFNGLNORMALSTREAM3DATIPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble) # GL/glext.h:6332
PFNGLNORMALSTREAM3DVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:6333
PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:6334
PFNGLVERTEXBLENDENVIATIPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:6335
PFNGLVERTEXBLENDENVFATIPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:6336
# ATI_element_array (GL/glext.h:6339)
GL_ATI_element_array = 1 # GL/glext.h:6340
# GL/glext.h:6342
glElementPointerATI = _link_function('glElementPointerATI', None, [GLenum, POINTER(GLvoid)], 'ATI_element_array')
# GL/glext.h:6343
glDrawElementArrayATI = _link_function('glDrawElementArrayATI', None, [GLenum, GLsizei], 'ATI_element_array')
# GL/glext.h:6344
glDrawRangeElementArrayATI = _link_function('glDrawRangeElementArrayATI', None, [GLenum, GLuint, GLuint, GLsizei], 'ATI_element_array')
PFNGLELEMENTPOINTERATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLvoid)) # GL/glext.h:6346
PFNGLDRAWELEMENTARRAYATIPROC = CFUNCTYPE(None, GLenum, GLsizei) # GL/glext.h:6347
PFNGLDRAWRANGEELEMENTARRAYATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLsizei) # GL/glext.h:6348
# SUN_mesh_array (GL/glext.h:6351)
GL_SUN_mesh_array = 1 # GL/glext.h:6352
# GL/glext.h:6354
glDrawMeshArraysSUN = _link_function('glDrawMeshArraysSUN', None, [GLenum, GLint, GLsizei, GLsizei], 'SUN_mesh_array')
PFNGLDRAWMESHARRAYSSUNPROC = CFUNCTYPE(None, GLenum, GLint, GLsizei, GLsizei) # GL/glext.h:6356
# SUN_slice_accum (GL/glext.h:6359)
GL_SUN_slice_accum = 1 # GL/glext.h:6360
# NV_multisample_filter_hint (GL/glext.h:6363)
GL_NV_multisample_filter_hint = 1 # GL/glext.h:6364
# NV_depth_clamp (GL/glext.h:6367)
GL_NV_depth_clamp = 1 # GL/glext.h:6368
# NV_occlusion_query (GL/glext.h:6371)
GL_NV_occlusion_query = 1 # GL/glext.h:6372
# GL/glext.h:6374
glGenOcclusionQueriesNV = _link_function('glGenOcclusionQueriesNV', None, [GLsizei, POINTER(GLuint)], 'NV_occlusion_query')
# GL/glext.h:6375
glDeleteOcclusionQueriesNV = _link_function('glDeleteOcclusionQueriesNV', None, [GLsizei, POINTER(GLuint)], 'NV_occlusion_query')
# GL/glext.h:6376
glIsOcclusionQueryNV = _link_function('glIsOcclusionQueryNV', GLboolean, [GLuint], 'NV_occlusion_query')
# GL/glext.h:6377
glBeginOcclusionQueryNV = _link_function('glBeginOcclusionQueryNV', None, [GLuint], 'NV_occlusion_query')
# GL/glext.h:6378
glEndOcclusionQueryNV = _link_function('glEndOcclusionQueryNV', None, [], 'NV_occlusion_query')
# GL/glext.h:6379
glGetOcclusionQueryivNV = _link_function('glGetOcclusionQueryivNV', None, [GLuint, GLenum, POINTER(GLint)], 'NV_occlusion_query')
# GL/glext.h:6380
glGetOcclusionQueryuivNV = _link_function('glGetOcclusionQueryuivNV', None, [GLuint, GLenum, POINTER(GLuint)], 'NV_occlusion_query')
PFNGLGENOCCLUSIONQUERIESNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6382
PFNGLDELETEOCCLUSIONQUERIESNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6383
PFNGLISOCCLUSIONQUERYNVPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6384
PFNGLBEGINOCCLUSIONQUERYNVPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6385
PFNGLENDOCCLUSIONQUERYNVPROC = CFUNCTYPE(None) # GL/glext.h:6386
PFNGLGETOCCLUSIONQUERYIVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:6387
PFNGLGETOCCLUSIONQUERYUIVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLuint)) # GL/glext.h:6388
# NV_point_sprite (GL/glext.h:6391)
GL_NV_point_sprite = 1 # GL/glext.h:6392
# GL/glext.h:6394
glPointParameteriNV = _link_function('glPointParameteriNV', None, [GLenum, GLint], 'NV_point_sprite')
# GL/glext.h:6395
glPointParameterivNV = _link_function('glPointParameterivNV', None, [GLenum, POINTER(GLint)], 'NV_point_sprite')
PFNGLPOINTPARAMETERINVPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:6397
PFNGLPOINTPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6398
# NV_texture_shader3 (GL/glext.h:6401)
GL_NV_texture_shader3 = 1 # GL/glext.h:6402
# NV_vertex_program1_1 (GL/glext.h:6405)
GL_NV_vertex_program1_1 = 1 # GL/glext.h:6406
# EXT_shadow_funcs (GL/glext.h:6409)
GL_EXT_shadow_funcs = 1 # GL/glext.h:6410
# EXT_stencil_two_side (GL/glext.h:6413)
GL_EXT_stencil_two_side = 1 # GL/glext.h:6414
# GL/glext.h:6416
glActiveStencilFaceEXT = _link_function('glActiveStencilFaceEXT', None, [GLenum], 'EXT_stencil_two_side')
PFNGLACTIVESTENCILFACEEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:6418
# ATI_text_fragment_shader (GL/glext.h:6421)
GL_ATI_text_fragment_shader = 1 # GL/glext.h:6422
# APPLE_client_storage (GL/glext.h:6425)
GL_APPLE_client_storage = 1 # GL/glext.h:6426
# APPLE_element_array (GL/glext.h:6429)
GL_APPLE_element_array = 1 # GL/glext.h:6430
# GL/glext.h:6432
glElementPointerAPPLE = _link_function('glElementPointerAPPLE', None, [GLenum, POINTER(GLvoid)], 'APPLE_element_array')
# GL/glext.h:6433
glDrawElementArrayAPPLE = _link_function('glDrawElementArrayAPPLE', None, [GLenum, GLint, GLsizei], 'APPLE_element_array')
# GL/glext.h:6434
glDrawRangeElementArrayAPPLE = _link_function('glDrawRangeElementArrayAPPLE', None, [GLenum, GLuint, GLuint, GLint, GLsizei], 'APPLE_element_array')
# GL/glext.h:6435
glMultiDrawElementArrayAPPLE = _link_function('glMultiDrawElementArrayAPPLE', None, [GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei], 'APPLE_element_array')
# GL/glext.h:6436
glMultiDrawRangeElementArrayAPPLE = _link_function('glMultiDrawRangeElementArrayAPPLE', None, [GLenum, GLuint, GLuint, POINTER(GLint), POINTER(GLsizei), GLsizei], 'APPLE_element_array')
PFNGLELEMENTPOINTERAPPLEPROC = CFUNCTYPE(None, GLenum, POINTER(GLvoid)) # GL/glext.h:6438
PFNGLDRAWELEMENTARRAYAPPLEPROC = CFUNCTYPE(None, GLenum, GLint, GLsizei) # GL/glext.h:6439
PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLint, GLsizei) # GL/glext.h:6440
PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC = CFUNCTYPE(None, GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei) # GL/glext.h:6441
PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, POINTER(GLint), POINTER(GLsizei), GLsizei) # GL/glext.h:6442
# APPLE_fence (GL/glext.h:6445)
GL_APPLE_fence = 1 # GL/glext.h:6446
# GL/glext.h:6448
glGenFencesAPPLE = _link_function('glGenFencesAPPLE', None, [GLsizei, POINTER(GLuint)], 'APPLE_fence')
# GL/glext.h:6449
glDeleteFencesAPPLE = _link_function('glDeleteFencesAPPLE', None, [GLsizei, POINTER(GLuint)], 'APPLE_fence')
# GL/glext.h:6450
glSetFenceAPPLE = _link_function('glSetFenceAPPLE', None, [GLuint], 'APPLE_fence')
# GL/glext.h:6451
glIsFenceAPPLE = _link_function('glIsFenceAPPLE', GLboolean, [GLuint], 'APPLE_fence')
# GL/glext.h:6452
glTestFenceAPPLE = _link_function('glTestFenceAPPLE', GLboolean, [GLuint], 'APPLE_fence')
# GL/glext.h:6453
glFinishFenceAPPLE = _link_function('glFinishFenceAPPLE', None, [GLuint], 'APPLE_fence')
# GL/glext.h:6454
glTestObjectAPPLE = _link_function('glTestObjectAPPLE', GLboolean, [GLenum, GLuint], 'APPLE_fence')
# GL/glext.h:6455
glFinishObjectAPPLE = _link_function('glFinishObjectAPPLE', None, [GLenum, GLint], 'APPLE_fence')
PFNGLGENFENCESAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6457
PFNGLDELETEFENCESAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6458
PFNGLSETFENCEAPPLEPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6459
PFNGLISFENCEAPPLEPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6460
PFNGLTESTFENCEAPPLEPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6461
PFNGLFINISHFENCEAPPLEPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6462
PFNGLTESTOBJECTAPPLEPROC = CFUNCTYPE(GLboolean, GLenum, GLuint) # GL/glext.h:6463
PFNGLFINISHOBJECTAPPLEPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:6464
# APPLE_vertex_array_object (GL/glext.h:6467)
GL_APPLE_vertex_array_object = 1 # GL/glext.h:6468
# GL/glext.h:6470
glBindVertexArrayAPPLE = _link_function('glBindVertexArrayAPPLE', None, [GLuint], 'APPLE_vertex_array_object')
# GL/glext.h:6471
glDeleteVertexArraysAPPLE = _link_function('glDeleteVertexArraysAPPLE', None, [GLsizei, POINTER(GLuint)], 'APPLE_vertex_array_object')
# GL/glext.h:6472
glGenVertexArraysAPPLE = _link_function('glGenVertexArraysAPPLE', None, [GLsizei, POINTER(GLuint)], 'APPLE_vertex_array_object')
# GL/glext.h:6473
glIsVertexArrayAPPLE = _link_function('glIsVertexArrayAPPLE', GLboolean, [GLuint], 'APPLE_vertex_array_object')
PFNGLBINDVERTEXARRAYAPPLEPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6475
PFNGLDELETEVERTEXARRAYSAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6476
PFNGLGENVERTEXARRAYSAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6477
PFNGLISVERTEXARRAYAPPLEPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6478
# APPLE_vertex_array_range (GL/glext.h:6481)
GL_APPLE_vertex_array_range = 1 # GL/glext.h:6482
# GL/glext.h:6484
glVertexArrayRangeAPPLE = _link_function('glVertexArrayRangeAPPLE', None, [GLsizei, POINTER(GLvoid)], 'APPLE_vertex_array_range')
# GL/glext.h:6485
glFlushVertexArrayRangeAPPLE = _link_function('glFlushVertexArrayRangeAPPLE', None, [GLsizei, POINTER(GLvoid)], 'APPLE_vertex_array_range')
# GL/glext.h:6486
glVertexArrayParameteriAPPLE = _link_function('glVertexArrayParameteriAPPLE', None, [GLenum, GLint], 'APPLE_vertex_array_range')
PFNGLVERTEXARRAYRANGEAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLvoid)) # GL/glext.h:6488
PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLvoid)) # GL/glext.h:6489
PFNGLVERTEXARRAYPARAMETERIAPPLEPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:6490
# APPLE_ycbcr_422 (GL/glext.h:6493)
GL_APPLE_ycbcr_422 = 1 # GL/glext.h:6494
# S3_s3tc (GL/glext.h:6497)
GL_S3_s3tc = 1 # GL/glext.h:6498
# ATI_draw_buffers (GL/glext.h:6501)
GL_ATI_draw_buffers = 1 # GL/glext.h:6502
# GL/glext.h:6504
glDrawBuffersATI = _link_function('glDrawBuffersATI', None, [GLsizei, POINTER(GLenum)], 'ATI_draw_buffers')
PFNGLDRAWBUFFERSATIPROC = CFUNCTYPE(None, GLsizei, POINTER(GLenum)) # GL/glext.h:6506
# ATI_pixel_format_float (GL/glext.h:6509)
GL_ATI_pixel_format_float = 1 # GL/glext.h:6510
# ATI_texture_env_combine3 (GL/glext.h:6516)
GL_ATI_texture_env_combine3 = 1 # GL/glext.h:6517
# ATI_texture_float (GL/glext.h:6520)
GL_ATI_texture_float = 1 # GL/glext.h:6521
# NV_float_buffer (GL/glext.h:6524)
GL_NV_float_buffer = 1 # GL/glext.h:6525
# NV_fragment_program (GL/glext.h:6528)
GL_NV_fragment_program = 1 # GL/glext.h:6529
# GL/glext.h:6532
glProgramNamedParameter4fNV = _link_function('glProgramNamedParameter4fNV', None, [GLuint, GLsizei, POINTER(GLubyte), GLfloat, GLfloat, GLfloat, GLfloat], 'NV_fragment_program')
# GL/glext.h:6533
glProgramNamedParameter4dNV = _link_function('glProgramNamedParameter4dNV', None, [GLuint, GLsizei, POINTER(GLubyte), GLdouble, GLdouble, GLdouble, GLdouble], 'NV_fragment_program')
# GL/glext.h:6534
glProgramNamedParameter4fvNV = _link_function('glProgramNamedParameter4fvNV', None, [GLuint, GLsizei, POINTER(GLubyte), POINTER(GLfloat)], 'NV_fragment_program')
# GL/glext.h:6535
glProgramNamedParameter4dvNV = _link_function('glProgramNamedParameter4dvNV', None, [GLuint, GLsizei, POINTER(GLubyte), POINTER(GLdouble)], 'NV_fragment_program')
# GL/glext.h:6536
glGetProgramNamedParameterfvNV = _link_function('glGetProgramNamedParameterfvNV', None, [GLuint, GLsizei, POINTER(GLubyte), POINTER(GLfloat)], 'NV_fragment_program')
# GL/glext.h:6537
glGetProgramNamedParameterdvNV = _link_function('glGetProgramNamedParameterdvNV', None, [GLuint, GLsizei, POINTER(GLubyte), POINTER(GLdouble)], 'NV_fragment_program')
PFNGLPROGRAMNAMEDPARAMETER4FNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:6539
PFNGLPROGRAMNAMEDPARAMETER4DNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:6540
PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:6541
PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), POINTER(GLdouble)) # GL/glext.h:6542
PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:6543
PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), POINTER(GLdouble)) # GL/glext.h:6544
# NV_half_float (GL/glext.h:6547)
GL_NV_half_float = 1 # GL/glext.h:6548
# GL/glext.h:6550
glVertex2hNV = _link_function('glVertex2hNV', None, [GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6551
glVertex2hvNV = _link_function('glVertex2hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6552
glVertex3hNV = _link_function('glVertex3hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6553
glVertex3hvNV = _link_function('glVertex3hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6554
glVertex4hNV = _link_function('glVertex4hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6555
glVertex4hvNV = _link_function('glVertex4hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6556
glNormal3hNV = _link_function('glNormal3hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6557
glNormal3hvNV = _link_function('glNormal3hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6558
glColor3hNV = _link_function('glColor3hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6559
glColor3hvNV = _link_function('glColor3hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6560
glColor4hNV = _link_function('glColor4hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6561
glColor4hvNV = _link_function('glColor4hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6562
glTexCoord1hNV = _link_function('glTexCoord1hNV', None, [GLhalfNV], 'NV_half_float')
# GL/glext.h:6563
glTexCoord1hvNV = _link_function('glTexCoord1hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6564
glTexCoord2hNV = _link_function('glTexCoord2hNV', None, [GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6565
glTexCoord2hvNV = _link_function('glTexCoord2hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6566
glTexCoord3hNV = _link_function('glTexCoord3hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6567
glTexCoord3hvNV = _link_function('glTexCoord3hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6568
glTexCoord4hNV = _link_function('glTexCoord4hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6569
glTexCoord4hvNV = _link_function('glTexCoord4hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6570
glMultiTexCoord1hNV = _link_function('glMultiTexCoord1hNV', None, [GLenum, GLhalfNV], 'NV_half_float')
# GL/glext.h:6571
glMultiTexCoord1hvNV = _link_function('glMultiTexCoord1hvNV', None, [GLenum, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6572
glMultiTexCoord2hNV = _link_function('glMultiTexCoord2hNV', None, [GLenum, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6573
glMultiTexCoord2hvNV = _link_function('glMultiTexCoord2hvNV', None, [GLenum, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6574
glMultiTexCoord3hNV = _link_function('glMultiTexCoord3hNV', None, [GLenum, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6575
glMultiTexCoord3hvNV = _link_function('glMultiTexCoord3hvNV', None, [GLenum, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6576
glMultiTexCoord4hNV = _link_function('glMultiTexCoord4hNV', None, [GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6577
glMultiTexCoord4hvNV = _link_function('glMultiTexCoord4hvNV', None, [GLenum, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6578
glFogCoordhNV = _link_function('glFogCoordhNV', None, [GLhalfNV], 'NV_half_float')
# GL/glext.h:6579
glFogCoordhvNV = _link_function('glFogCoordhvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6580
glSecondaryColor3hNV = _link_function('glSecondaryColor3hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6581
glSecondaryColor3hvNV = _link_function('glSecondaryColor3hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6582
glVertexWeighthNV = _link_function('glVertexWeighthNV', None, [GLhalfNV], 'NV_half_float')
# GL/glext.h:6583
glVertexWeighthvNV = _link_function('glVertexWeighthvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6584
glVertexAttrib1hNV = _link_function('glVertexAttrib1hNV', None, [GLuint, GLhalfNV], 'NV_half_float')
# GL/glext.h:6585
glVertexAttrib1hvNV = _link_function('glVertexAttrib1hvNV', None, [GLuint, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6586
glVertexAttrib2hNV = _link_function('glVertexAttrib2hNV', None, [GLuint, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6587
glVertexAttrib2hvNV = _link_function('glVertexAttrib2hvNV', None, [GLuint, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6588
glVertexAttrib3hNV = _link_function('glVertexAttrib3hNV', None, [GLuint, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6589
glVertexAttrib3hvNV = _link_function('glVertexAttrib3hvNV', None, [GLuint, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6590
glVertexAttrib4hNV = _link_function('glVertexAttrib4hNV', None, [GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6591
glVertexAttrib4hvNV = _link_function('glVertexAttrib4hvNV', None, [GLuint, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6592
glVertexAttribs1hvNV = _link_function('glVertexAttribs1hvNV', None, [GLuint, GLsizei, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6593
glVertexAttribs2hvNV = _link_function('glVertexAttribs2hvNV', None, [GLuint, GLsizei, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6594
glVertexAttribs3hvNV = _link_function('glVertexAttribs3hvNV', None, [GLuint, GLsizei, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6595
glVertexAttribs4hvNV = _link_function('glVertexAttribs4hvNV', None, [GLuint, GLsizei, POINTER(GLhalfNV)], 'NV_half_float')
PFNGLVERTEX2HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV) # GL/glext.h:6597
PFNGLVERTEX2HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6598
PFNGLVERTEX3HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6599
PFNGLVERTEX3HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6600
PFNGLVERTEX4HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6601
PFNGLVERTEX4HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6602
PFNGLNORMAL3HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6603
PFNGLNORMAL3HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6604
PFNGLCOLOR3HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6605
PFNGLCOLOR3HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6606
PFNGLCOLOR4HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6607
PFNGLCOLOR4HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6608
PFNGLTEXCOORD1HNVPROC = CFUNCTYPE(None, GLhalfNV) # GL/glext.h:6609
PFNGLTEXCOORD1HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6610
PFNGLTEXCOORD2HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV) # GL/glext.h:6611
PFNGLTEXCOORD2HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6612
PFNGLTEXCOORD3HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6613
PFNGLTEXCOORD3HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6614
PFNGLTEXCOORD4HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6615
PFNGLTEXCOORD4HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6616
PFNGLMULTITEXCOORD1HNVPROC = CFUNCTYPE(None, GLenum, GLhalfNV) # GL/glext.h:6617
PFNGLMULTITEXCOORD1HVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLhalfNV)) # GL/glext.h:6618
PFNGLMULTITEXCOORD2HNVPROC = CFUNCTYPE(None, GLenum, GLhalfNV, GLhalfNV) # GL/glext.h:6619
PFNGLMULTITEXCOORD2HVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLhalfNV)) # GL/glext.h:6620
PFNGLMULTITEXCOORD3HNVPROC = CFUNCTYPE(None, GLenum, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6621
PFNGLMULTITEXCOORD3HVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLhalfNV)) # GL/glext.h:6622
PFNGLMULTITEXCOORD4HNVPROC = CFUNCTYPE(None, GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6623
PFNGLMULTITEXCOORD4HVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLhalfNV)) # GL/glext.h:6624
PFNGLFOGCOORDHNVPROC = CFUNCTYPE(None, GLhalfNV) # GL/glext.h:6625
PFNGLFOGCOORDHVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6626
PFNGLSECONDARYCOLOR3HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6627
PFNGLSECONDARYCOLOR3HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6628
PFNGLVERTEXWEIGHTHNVPROC = CFUNCTYPE(None, GLhalfNV) # GL/glext.h:6629
PFNGLVERTEXWEIGHTHVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6630
PFNGLVERTEXATTRIB1HNVPROC = CFUNCTYPE(None, GLuint, GLhalfNV) # GL/glext.h:6631
PFNGLVERTEXATTRIB1HVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLhalfNV)) # GL/glext.h:6632
PFNGLVERTEXATTRIB2HNVPROC = CFUNCTYPE(None, GLuint, GLhalfNV, GLhalfNV) # GL/glext.h:6633
PFNGLVERTEXATTRIB2HVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLhalfNV)) # GL/glext.h:6634
PFNGLVERTEXATTRIB3HNVPROC = CFUNCTYPE(None, GLuint, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6635
PFNGLVERTEXATTRIB3HVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLhalfNV)) # GL/glext.h:6636
PFNGLVERTEXATTRIB4HNVPROC = CFUNCTYPE(None, GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6637
PFNGLVERTEXATTRIB4HVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLhalfNV)) # GL/glext.h:6638
PFNGLVERTEXATTRIBS1HVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLhalfNV)) # GL/glext.h:6639
PFNGLVERTEXATTRIBS2HVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLhalfNV)) # GL/glext.h:6640
PFNGLVERTEXATTRIBS3HVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLhalfNV)) # GL/glext.h:6641
PFNGLVERTEXATTRIBS4HVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLhalfNV)) # GL/glext.h:6642
# NV_pixel_data_range (GL/glext.h:6645)
GL_NV_pixel_data_range = 1 # GL/glext.h:6646
# GL/glext.h:6648
glPixelDataRangeNV = _link_function('glPixelDataRangeNV', None, [GLenum, GLsizei, POINTER(GLvoid)], 'NV_pixel_data_range')
# GL/glext.h:6649
glFlushPixelDataRangeNV = _link_function('glFlushPixelDataRangeNV', None, [GLenum], 'NV_pixel_data_range')
PFNGLPIXELDATARANGENVPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:6651
PFNGLFLUSHPIXELDATARANGENVPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:6652
# NV_primitive_restart (GL/glext.h:6655)
GL_NV_primitive_restart = 1 # GL/glext.h:6656
# GL/glext.h:6658
glPrimitiveRestartNV = _link_function('glPrimitiveRestartNV', None, [], 'NV_primitive_restart')
# GL/glext.h:6659
glPrimitiveRestartIndexNV = _link_function('glPrimitiveRestartIndexNV', None, [GLuint], 'NV_primitive_restart')
PFNGLPRIMITIVERESTARTNVPROC = CFUNCTYPE(None) # GL/glext.h:6661
PFNGLPRIMITIVERESTARTINDEXNVPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6662
# NV_texture_expand_normal (GL/glext.h:6665)
GL_NV_texture_expand_normal = 1 # GL/glext.h:6666
# NV_vertex_program2 (GL/glext.h:6669)
GL_NV_vertex_program2 = 1 # GL/glext.h:6670
# ATI_map_object_buffer (GL/glext.h:6673)
GL_ATI_map_object_buffer = 1 # GL/glext.h:6674
# GL/glext.h:6676
glMapObjectBufferATI = _link_function('glMapObjectBufferATI', POINTER(GLvoid), [GLuint], 'ATI_map_object_buffer')
# GL/glext.h:6677
glUnmapObjectBufferATI = _link_function('glUnmapObjectBufferATI', None, [GLuint], 'ATI_map_object_buffer')
PFNGLMAPOBJECTBUFFERATIPROC = CFUNCTYPE(POINTER(GLvoid), GLuint) # GL/glext.h:6679
PFNGLUNMAPOBJECTBUFFERATIPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6680
# ATI_separate_stencil (GL/glext.h:6683)
GL_ATI_separate_stencil = 1 # GL/glext.h:6684
# GL/glext.h:6686
glStencilOpSeparateATI = _link_function('glStencilOpSeparateATI', None, [GLenum, GLenum, GLenum, GLenum], 'ATI_separate_stencil')
# GL/glext.h:6687
glStencilFuncSeparateATI = _link_function('glStencilFuncSeparateATI', None, [GLenum, GLenum, GLint, GLuint], 'ATI_separate_stencil')
PFNGLSTENCILOPSEPARATEATIPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:6689
PFNGLSTENCILFUNCSEPARATEATIPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLuint) # GL/glext.h:6690
# ATI_vertex_attrib_array_object (GL/glext.h:6693)
GL_ATI_vertex_attrib_array_object = 1 # GL/glext.h:6694
# GL/glext.h:6696
glVertexAttribArrayObjectATI = _link_function('glVertexAttribArrayObjectATI', None, [GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint], 'ATI_vertex_attrib_array_object')
# GL/glext.h:6697
glGetVertexAttribArrayObjectfvATI = _link_function('glGetVertexAttribArrayObjectfvATI', None, [GLuint, GLenum, POINTER(GLfloat)], 'ATI_vertex_attrib_array_object')
# GL/glext.h:6698
glGetVertexAttribArrayObjectivATI = _link_function('glGetVertexAttribArrayObjectivATI', None, [GLuint, GLenum, POINTER(GLint)], 'ATI_vertex_attrib_array_object')
PFNGLVERTEXATTRIBARRAYOBJECTATIPROC = CFUNCTYPE(None, GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint) # GL/glext.h:6700
PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:6701
PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:6702
# OES_read_format (GL/glext.h:6705)
GL_OES_read_format = 1 # GL/glext.h:6706
# EXT_depth_bounds_test (GL/glext.h:6709)
GL_EXT_depth_bounds_test = 1 # GL/glext.h:6710
GLclampd = c_double # /usr/include/GL/gl.h:66
# GL/glext.h:6712
glDepthBoundsEXT = _link_function('glDepthBoundsEXT', None, [GLclampd, GLclampd], 'EXT_depth_bounds_test')
PFNGLDEPTHBOUNDSEXTPROC = CFUNCTYPE(None, GLclampd, GLclampd) # GL/glext.h:6714
# EXT_texture_mirror_clamp (GL/glext.h:6717)
GL_EXT_texture_mirror_clamp = 1 # GL/glext.h:6718
# EXT_blend_equation_separate (GL/glext.h:6721)
GL_EXT_blend_equation_separate = 1 # GL/glext.h:6722
# GL/glext.h:6724
glBlendEquationSeparateEXT = _link_function('glBlendEquationSeparateEXT', None, [GLenum, GLenum], 'EXT_blend_equation_separate')
PFNGLBLENDEQUATIONSEPARATEEXTPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:6726
# MESA_pack_invert (GL/glext.h:6729)
GL_MESA_pack_invert = 1 # GL/glext.h:6730
# MESA_ycbcr_texture (GL/glext.h:6733)
GL_MESA_ycbcr_texture = 1 # GL/glext.h:6734
# EXT_pixel_buffer_object (GL/glext.h:6737)
GL_EXT_pixel_buffer_object = 1 # GL/glext.h:6738
# NV_fragment_program_option (GL/glext.h:6741)
GL_NV_fragment_program_option = 1 # GL/glext.h:6742
# NV_fragment_program2 (GL/glext.h:6745)
GL_NV_fragment_program2 = 1 # GL/glext.h:6746
# NV_vertex_program2_option (GL/glext.h:6749)
GL_NV_vertex_program2_option = 1 # GL/glext.h:6750
# NV_vertex_program3 (GL/glext.h:6753)
GL_NV_vertex_program3 = 1 # GL/glext.h:6754
# EXT_framebuffer_object (GL/glext.h:6757)
GL_EXT_framebuffer_object = 1 # GL/glext.h:6758
# GL/glext.h:6760
glIsRenderbufferEXT = _link_function('glIsRenderbufferEXT', GLboolean, [GLuint], 'EXT_framebuffer_object')
# GL/glext.h:6761
glBindRenderbufferEXT = _link_function('glBindRenderbufferEXT', None, [GLenum, GLuint], 'EXT_framebuffer_object')
# GL/glext.h:6762
glDeleteRenderbuffersEXT = _link_function('glDeleteRenderbuffersEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_framebuffer_object')
# GL/glext.h:6763
glGenRenderbuffersEXT = _link_function('glGenRenderbuffersEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_framebuffer_object')
# GL/glext.h:6764
glRenderbufferStorageEXT = _link_function('glRenderbufferStorageEXT', None, [GLenum, GLenum, GLsizei, GLsizei], 'EXT_framebuffer_object')
# GL/glext.h:6765
glGetRenderbufferParameterivEXT = _link_function('glGetRenderbufferParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_framebuffer_object')
# GL/glext.h:6766
glIsFramebufferEXT = _link_function('glIsFramebufferEXT', GLboolean, [GLuint], 'EXT_framebuffer_object')
# GL/glext.h:6767
glBindFramebufferEXT = _link_function('glBindFramebufferEXT', None, [GLenum, GLuint], 'EXT_framebuffer_object')
# GL/glext.h:6768
glDeleteFramebuffersEXT = _link_function('glDeleteFramebuffersEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_framebuffer_object')
# GL/glext.h:6769
glGenFramebuffersEXT = _link_function('glGenFramebuffersEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_framebuffer_object')
# GL/glext.h:6770
glCheckFramebufferStatusEXT = _link_function('glCheckFramebufferStatusEXT', GLenum, [GLenum], 'EXT_framebuffer_object')
# GL/glext.h:6771
glFramebufferTexture1DEXT = _link_function('glFramebufferTexture1DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint], 'EXT_framebuffer_object')
# GL/glext.h:6772
glFramebufferTexture2DEXT = _link_function('glFramebufferTexture2DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint], 'EXT_framebuffer_object')
# GL/glext.h:6773
glFramebufferTexture3DEXT = _link_function('glFramebufferTexture3DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint, GLint], 'EXT_framebuffer_object')
# GL/glext.h:6774
glFramebufferRenderbufferEXT = _link_function('glFramebufferRenderbufferEXT', None, [GLenum, GLenum, GLenum, GLuint], 'EXT_framebuffer_object')
# GL/glext.h:6775
glGetFramebufferAttachmentParameterivEXT = _link_function('glGetFramebufferAttachmentParameterivEXT', None, [GLenum, GLenum, GLenum, POINTER(GLint)], 'EXT_framebuffer_object')
# GL/glext.h:6776
glGenerateMipmapEXT = _link_function('glGenerateMipmapEXT', None, [GLenum], 'EXT_framebuffer_object')
PFNGLISRENDERBUFFEREXTPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6778
PFNGLBINDRENDERBUFFEREXTPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:6779
PFNGLDELETERENDERBUFFERSEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6780
PFNGLGENRENDERBUFFERSEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6781
PFNGLRENDERBUFFERSTORAGEEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLsizei) # GL/glext.h:6782
PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:6783
PFNGLISFRAMEBUFFEREXTPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6784
PFNGLBINDFRAMEBUFFEREXTPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:6785
PFNGLDELETEFRAMEBUFFERSEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6786
PFNGLGENFRAMEBUFFERSEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6787
PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC = CFUNCTYPE(GLenum, GLenum) # GL/glext.h:6788
PFNGLFRAMEBUFFERTEXTURE1DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLuint, GLint) # GL/glext.h:6789
PFNGLFRAMEBUFFERTEXTURE2DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLuint, GLint) # GL/glext.h:6790
PFNGLFRAMEBUFFERTEXTURE3DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLuint, GLint, GLint) # GL/glext.h:6791
PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLuint) # GL/glext.h:6792
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:6793
PFNGLGENERATEMIPMAPEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:6794
# GREMEDY_string_marker (GL/glext.h:6797)
GL_GREMEDY_string_marker = 1 # GL/glext.h:6798
# GL/glext.h:6800
glStringMarkerGREMEDY = _link_function('glStringMarkerGREMEDY', None, [GLsizei, POINTER(GLvoid)], 'GREMEDY_string_marker')
PFNGLSTRINGMARKERGREMEDYPROC = CFUNCTYPE(None, GLsizei, POINTER(GLvoid)) # GL/glext.h:6802
# EXT_Cg_shader (GL/glext.h:6805)
GL_EXT_Cg_shader = 1 # GL/glext.h:6806
# EXT_timer_query (GL/glext.h:6809)
GL_EXT_timer_query = 1 # GL/glext.h:6810
# GL/glext.h:6812
glGetQueryObjecti64vEXT = _link_function('glGetQueryObjecti64vEXT', None, [GLuint, GLenum, POINTER(GLint64EXT)], 'EXT_timer_query')
# GL/glext.h:6813
glGetQueryObjectui64vEXT = _link_function('glGetQueryObjectui64vEXT', None, [GLuint, GLenum, POINTER(GLuint64EXT)], 'EXT_timer_query')
PFNGLGETQUERYOBJECTI64VEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint64EXT)) # GL/glext.h:6815
PFNGLGETQUERYOBJECTUI64VEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLuint64EXT)) # GL/glext.h:6816
# EXT_texture_buffer_object (GL/glext.h:6819)
GL_EXT_texture_buffer_object = 1 # GL/glext.h:6820
# GL/glext.h:6822
glTexBufferEXT = _link_function('glTexBufferEXT', None, [GLenum, GLenum, GLuint], 'EXT_texture_buffer_object')
PFNGLTEXBUFFEREXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLuint) # GL/glext.h:6824
# NV_transform_feedback (GL/glext.h:6827)
GL_NV_transform_feedback = 1 # GL/glext.h:6828
# GL/glext.h:6830
glBeginTransformFeedbackNV = _link_function('glBeginTransformFeedbackNV', None, [GLenum], 'NV_transform_feedback')
# GL/glext.h:6831
glEndTransformFeedbackNV = _link_function('glEndTransformFeedbackNV', None, [], 'NV_transform_feedback')
# GL/glext.h:6832
glTransformFeedbackAttribsNV = _link_function('glTransformFeedbackAttribsNV', None, [GLuint, POINTER(GLint), GLenum], 'NV_transform_feedback')
# GL/glext.h:6833
glBindBufferRangeNV = _link_function('glBindBufferRangeNV', None, [GLenum, GLuint, GLuint, GLintptr, GLsizeiptr], 'NV_transform_feedback')
# GL/glext.h:6834
glBindBufferOffsetNV = _link_function('glBindBufferOffsetNV', None, [GLenum, GLuint, GLuint, GLintptr], 'NV_transform_feedback')
# GL/glext.h:6835
glBindBufferBaseNV = _link_function('glBindBufferBaseNV', None, [GLenum, GLuint, GLuint], 'NV_transform_feedback')
# GL/glext.h:6836
glTransformFeedbackVaryingsNV = _link_function('glTransformFeedbackVaryingsNV', None, [GLuint, GLsizei, POINTER(GLint), GLenum], 'NV_transform_feedback')
# GL/glext.h:6837
glActiveVaryingNV = _link_function('glActiveVaryingNV', None, [GLuint, POINTER(GLchar)], 'NV_transform_feedback')
# GL/glext.h:6838
glGetVaryingLocationNV = _link_function('glGetVaryingLocationNV', GLint, [GLuint, POINTER(GLchar)], 'NV_transform_feedback')
# GL/glext.h:6839
glGetActiveVaryingNV = _link_function('glGetActiveVaryingNV', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLsizei), POINTER(GLenum), POINTER(GLchar)], 'NV_transform_feedback')
# GL/glext.h:6840
glGetTransformFeedbackVaryingNV = _link_function('glGetTransformFeedbackVaryingNV', None, [GLuint, GLuint, POINTER(GLint)], 'NV_transform_feedback')
PFNGLBEGINTRANSFORMFEEDBACKNVPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:6842
PFNGLENDTRANSFORMFEEDBACKNVPROC = CFUNCTYPE(None) # GL/glext.h:6843
PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLint), GLenum) # GL/glext.h:6844
PFNGLBINDBUFFERRANGENVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) # GL/glext.h:6845
PFNGLBINDBUFFEROFFSETNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLintptr) # GL/glext.h:6846
PFNGLBINDBUFFERBASENVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint) # GL/glext.h:6847
PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLint), GLenum) # GL/glext.h:6848
PFNGLACTIVEVARYINGNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLchar)) # GL/glext.h:6849
PFNGLGETVARYINGLOCATIONNVPROC = CFUNCTYPE(GLint, GLuint, POINTER(GLchar)) # GL/glext.h:6850
PFNGLGETACTIVEVARYINGNVPROC = CFUNCTYPE(None, GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLsizei), POINTER(GLenum), POINTER(GLchar)) # GL/glext.h:6851
PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC = CFUNCTYPE(None, GLuint, GLuint, POINTER(GLint)) # GL/glext.h:6852
# NV_depth_buffer_float (GL/glext.h:6856)
GL_NV_depth_buffer_float = 1 # GL/glext.h:6857
# GL/glext.h:6859
glDepthRangedNV = _link_function('glDepthRangedNV', None, [GLdouble, GLdouble], 'NV_depth_buffer_float')
# GL/glext.h:6860
glClearDepthdNV = _link_function('glClearDepthdNV', None, [GLdouble], 'NV_depth_buffer_float')
# GL/glext.h:6861
glDepthBoundsdNV = _link_function('glDepthBoundsdNV', None, [GLdouble, GLdouble], 'NV_depth_buffer_float')
PFNGLDEPTHRANGEDNVPROC = CFUNCTYPE(None, GLdouble, GLdouble) # GL/glext.h:6863
PFNGLCLEARDEPTHDNVPROC = CFUNCTYPE(None, GLdouble) # GL/glext.h:6864
PFNGLDEPTHBOUNDSDNVPROC = CFUNCTYPE(None, GLdouble, GLdouble) # GL/glext.h:6865
# EXT_texture_compression_latc (GL/glext.h:6868)
GL_EXT_texture_compression_latc = 1 # GL/glext.h:6869
# EXT_framebuffer_sRGB (GL/glext.h:6872)
GL_EXT_framebuffer_sRGB = 1 # GL/glext.h:6873
# EXT_texture_shared_exponent (GL/glext.h:6876)
GL_EXT_texture_shared_exponent = 1 # GL/glext.h:6877
# EXT_packed_float (GL/glext.h:6880)
GL_EXT_packed_float = 1 # GL/glext.h:6881
# EXT_texture_array (GL/glext.h:6884)
GL_EXT_texture_array = 1 # GL/glext.h:6885
# EXT_draw_buffers2 (GL/glext.h:6888)
GL_EXT_draw_buffers2 = 1 # GL/glext.h:6889
# GL/glext.h:6891
glColorMaskIndexedEXT = _link_function('glColorMaskIndexedEXT', None, [GLuint, GLboolean, GLboolean, GLboolean, GLboolean], 'EXT_draw_buffers2')
# GL/glext.h:6892
glGetBooleanIndexedvEXT = _link_function('glGetBooleanIndexedvEXT', None, [GLenum, GLuint, POINTER(GLboolean)], 'EXT_draw_buffers2')
# GL/glext.h:6893
glGetIntegerIndexedvEXT = _link_function('glGetIntegerIndexedvEXT', None, [GLenum, GLuint, POINTER(GLint)], 'EXT_draw_buffers2')
# GL/glext.h:6894
glEnableIndexedEXT = _link_function('glEnableIndexedEXT', None, [GLenum, GLuint], 'EXT_draw_buffers2')
# GL/glext.h:6895
glDisableIndexedEXT = _link_function('glDisableIndexedEXT', None, [GLenum, GLuint], 'EXT_draw_buffers2')
# GL/glext.h:6896
glIsEnabledIndexedEXT = _link_function('glIsEnabledIndexedEXT', GLboolean, [GLenum, GLuint], 'EXT_draw_buffers2')
PFNGLCOLORMASKINDEXEDEXTPROC = CFUNCTYPE(None, GLuint, GLboolean, GLboolean, GLboolean, GLboolean) # GL/glext.h:6898
PFNGLGETBOOLEANINDEXEDVEXTPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLboolean)) # GL/glext.h:6899
PFNGLGETINTEGERINDEXEDVEXTPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLint)) # GL/glext.h:6900
PFNGLENABLEINDEXEDEXTPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:6901
PFNGLDISABLEINDEXEDEXTPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:6902
PFNGLISENABLEDINDEXEDEXTPROC = CFUNCTYPE(GLboolean, GLenum, GLuint) # GL/glext.h:6903
# EXT_texture_integer (GL/glext.h:6906)
GL_EXT_texture_integer = 1 # GL/glext.h:6907
# GL/glext.h:6909
glTexParameterIivEXT = _link_function('glTexParameterIivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_texture_integer')
# GL/glext.h:6910
glTexParameterIuivEXT = _link_function('glTexParameterIuivEXT', None, [GLenum, GLenum, POINTER(GLuint)], 'EXT_texture_integer')
# GL/glext.h:6911
glGetTexParameterIivEXT = _link_function('glGetTexParameterIivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_texture_integer')
# GL/glext.h:6912
glGetTexParameterIuivEXT = _link_function('glGetTexParameterIuivEXT', None, [GLenum, GLenum, POINTER(GLuint)], 'EXT_texture_integer')
# GL/glext.h:6913
glClearColorIiEXT = _link_function('glClearColorIiEXT', None, [GLint, GLint, GLint, GLint], 'EXT_texture_integer')
# GL/glext.h:6914
glClearColorIuiEXT = _link_function('glClearColorIuiEXT', None, [GLuint, GLuint, GLuint, GLuint], 'EXT_texture_integer')
PFNGLTEXPARAMETERIIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:6916
PFNGLTEXPARAMETERIUIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLuint)) # GL/glext.h:6917
PFNGLGETTEXPARAMETERIIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:6918
PFNGLGETTEXPARAMETERIUIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLuint)) # GL/glext.h:6919
PFNGLCLEARCOLORIIEXTPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint) # GL/glext.h:6920
PFNGLCLEARCOLORIUIEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6921
# EXT_bindable_uniform (GL/glext.h:6924)
GL_EXT_bindable_uniform = 1 # GL/glext.h:6925
# GL/glext.h:6927
glUniformBufferEXT = _link_function('glUniformBufferEXT', None, [GLuint, GLint, GLuint], 'EXT_bindable_uniform')
# GL/glext.h:6928
glGetUniformBufferSizeEXT = _link_function('glGetUniformBufferSizeEXT', GLint, [GLuint, GLint], 'EXT_bindable_uniform')
# GL/glext.h:6929
glGetUniformOffsetEXT = _link_function('glGetUniformOffsetEXT', GLintptr, [GLuint, GLint], 'EXT_bindable_uniform')
PFNGLUNIFORMBUFFEREXTPROC = CFUNCTYPE(None, GLuint, GLint, GLuint) # GL/glext.h:6931
PFNGLGETUNIFORMBUFFERSIZEEXTPROC = CFUNCTYPE(GLint, GLuint, GLint) # GL/glext.h:6932
PFNGLGETUNIFORMOFFSETEXTPROC = CFUNCTYPE(GLintptr, GLuint, GLint) # GL/glext.h:6933
# EXT_gpu_shader4 (GL/glext.h:6936)
GL_EXT_gpu_shader4 = 1 # GL/glext.h:6937
# GL/glext.h:6939
glGetUniformuivEXT = _link_function('glGetUniformuivEXT', None, [GLuint, GLint, POINTER(GLuint)], 'EXT_gpu_shader4')
# GL/glext.h:6940
glBindFragDataLocationEXT = _link_function('glBindFragDataLocationEXT', None, [GLuint, GLuint, POINTER(GLchar)], 'EXT_gpu_shader4')
# GL/glext.h:6941
glGetFragDataLocationEXT = _link_function('glGetFragDataLocationEXT', GLint, [GLuint, POINTER(GLchar)], 'EXT_gpu_shader4')
# GL/glext.h:6942
glUniform1uiEXT = _link_function('glUniform1uiEXT', None, [GLint, GLuint], 'EXT_gpu_shader4')
# GL/glext.h:6943
glUniform2uiEXT = _link_function('glUniform2uiEXT', None, [GLint, GLuint, GLuint], 'EXT_gpu_shader4')
# GL/glext.h:6944
glUniform3uiEXT = _link_function('glUniform3uiEXT', None, [GLint, GLuint, GLuint, GLuint], 'EXT_gpu_shader4')
# GL/glext.h:6945
glUniform4uiEXT = _link_function('glUniform4uiEXT', None, [GLint, GLuint, GLuint, GLuint, GLuint], 'EXT_gpu_shader4')
# GL/glext.h:6946
glUniform1uivEXT = _link_function('glUniform1uivEXT', None, [GLint, GLsizei, POINTER(GLuint)], 'EXT_gpu_shader4')
# GL/glext.h:6947
glUniform2uivEXT = _link_function('glUniform2uivEXT', None, [GLint, GLsizei, POINTER(GLuint)], 'EXT_gpu_shader4')
# GL/glext.h:6948
glUniform3uivEXT = _link_function('glUniform3uivEXT', None, [GLint, GLsizei, POINTER(GLuint)], 'EXT_gpu_shader4')
# GL/glext.h:6949
glUniform4uivEXT = _link_function('glUniform4uivEXT', None, [GLint, GLsizei, POINTER(GLuint)], 'EXT_gpu_shader4')
# GL/glext.h:6950
glVertexAttribI1iEXT = _link_function('glVertexAttribI1iEXT', None, [GLuint, GLint], 'EXT_gpu_shader4')
# GL/glext.h:6951
glVertexAttribI2iEXT = _link_function('glVertexAttribI2iEXT', None, [GLuint, GLint, GLint], 'EXT_gpu_shader4')
# GL/glext.h:6952
glVertexAttribI3iEXT = _link_function('glVertexAttribI3iEXT', None, [GLuint, GLint, GLint, GLint], 'EXT_gpu_shader4')
# GL/glext.h:6953
glVertexAttribI4iEXT = _link_function('glVertexAttribI4iEXT', None, [GLuint, GLint, GLint, GLint, GLint], 'EXT_gpu_shader4')
# GL/glext.h:6954
glVertexAttribI1uiEXT = _link_function('glVertexAttribI1uiEXT', None, [GLuint, GLuint], 'EXT_gpu_shader4')
# GL/glext.h:6955
glVertexAttribI2uiEXT = _link_function('glVertexAttribI2uiEXT', None, [GLuint, GLuint, GLuint], 'EXT_gpu_shader4')
# GL/glext.h:6956
glVertexAttribI3uiEXT = _link_function('glVertexAttribI3uiEXT', None, [GLuint, GLuint, GLuint, GLuint], 'EXT_gpu_shader4')
# GL/glext.h:6957
glVertexAttribI4uiEXT = _link_function('glVertexAttribI4uiEXT', None, [GLuint, GLuint, GLuint, GLuint, GLuint], 'EXT_gpu_shader4')
# GL/glext.h:6958
glVertexAttribI1ivEXT = _link_function('glVertexAttribI1ivEXT', None, [GLuint, POINTER(GLint)], 'EXT_gpu_shader4')
# GL/glext.h:6959
glVertexAttribI2ivEXT = _link_function('glVertexAttribI2ivEXT', None, [GLuint, POINTER(GLint)], 'EXT_gpu_shader4')
# GL/glext.h:6960
glVertexAttribI3ivEXT = _link_function('glVertexAttribI3ivEXT', None, [GLuint, POINTER(GLint)], 'EXT_gpu_shader4')
# GL/glext.h:6961
glVertexAttribI4ivEXT = _link_function('glVertexAttribI4ivEXT', None, [GLuint, POINTER(GLint)], 'EXT_gpu_shader4')
# GL/glext.h:6962
glVertexAttribI1uivEXT = _link_function('glVertexAttribI1uivEXT', None, [GLuint, POINTER(GLuint)], 'EXT_gpu_shader4')
# GL/glext.h:6963
glVertexAttribI2uivEXT = _link_function('glVertexAttribI2uivEXT', None, [GLuint, POINTER(GLuint)], 'EXT_gpu_shader4')
# GL/glext.h:6964
glVertexAttribI3uivEXT = _link_function('glVertexAttribI3uivEXT', None, [GLuint, POINTER(GLuint)], 'EXT_gpu_shader4')
# GL/glext.h:6965
glVertexAttribI4uivEXT = _link_function('glVertexAttribI4uivEXT', None, [GLuint, POINTER(GLuint)], 'EXT_gpu_shader4')
# GL/glext.h:6966
glVertexAttribI4bvEXT = _link_function('glVertexAttribI4bvEXT', None, [GLuint, POINTER(GLbyte)], 'EXT_gpu_shader4')
# GL/glext.h:6967
glVertexAttribI4svEXT = _link_function('glVertexAttribI4svEXT', None, [GLuint, POINTER(GLshort)], 'EXT_gpu_shader4')
# GL/glext.h:6968
glVertexAttribI4ubvEXT = _link_function('glVertexAttribI4ubvEXT', None, [GLuint, POINTER(GLubyte)], 'EXT_gpu_shader4')
# GL/glext.h:6969
glVertexAttribI4usvEXT = _link_function('glVertexAttribI4usvEXT', None, [GLuint, POINTER(GLushort)], 'EXT_gpu_shader4')
# GL/glext.h:6970
glVertexAttribIPointerEXT = _link_function('glVertexAttribIPointerEXT', None, [GLuint, GLint, GLenum, GLsizei, POINTER(GLvoid)], 'EXT_gpu_shader4')
# GL/glext.h:6971
glGetVertexAttribIivEXT = _link_function('glGetVertexAttribIivEXT', None, [GLuint, GLenum, POINTER(GLint)], 'EXT_gpu_shader4')
# GL/glext.h:6972
glGetVertexAttribIuivEXT = _link_function('glGetVertexAttribIuivEXT', None, [GLuint, GLenum, POINTER(GLuint)], 'EXT_gpu_shader4')
PFNGLGETUNIFORMUIVEXTPROC = CFUNCTYPE(None, GLuint, GLint, POINTER(GLuint)) # GL/glext.h:6974
PFNGLBINDFRAGDATALOCATIONEXTPROC = CFUNCTYPE(None, GLuint, GLuint, POINTER(GLchar)) # GL/glext.h:6975
PFNGLGETFRAGDATALOCATIONEXTPROC = CFUNCTYPE(GLint, GLuint, POINTER(GLchar)) # GL/glext.h:6976
PFNGLUNIFORM1UIEXTPROC = CFUNCTYPE(None, GLint, GLuint) # GL/glext.h:6977
PFNGLUNIFORM2UIEXTPROC = CFUNCTYPE(None, GLint, GLuint, GLuint) # GL/glext.h:6978
PFNGLUNIFORM3UIEXTPROC = CFUNCTYPE(None, GLint, GLuint, GLuint, GLuint) # GL/glext.h:6979
PFNGLUNIFORM4UIEXTPROC = CFUNCTYPE(None, GLint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6980
PFNGLUNIFORM1UIVEXTPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLuint)) # GL/glext.h:6981
PFNGLUNIFORM2UIVEXTPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLuint)) # GL/glext.h:6982
PFNGLUNIFORM3UIVEXTPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLuint)) # GL/glext.h:6983
PFNGLUNIFORM4UIVEXTPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLuint)) # GL/glext.h:6984
PFNGLVERTEXATTRIBI1IEXTPROC = CFUNCTYPE(None, GLuint, GLint) # GL/glext.h:6985
PFNGLVERTEXATTRIBI2IEXTPROC = CFUNCTYPE(None, GLuint, GLint, GLint) # GL/glext.h:6986
PFNGLVERTEXATTRIBI3IEXTPROC = CFUNCTYPE(None, GLuint, GLint, GLint, GLint) # GL/glext.h:6987
PFNGLVERTEXATTRIBI4IEXTPROC = CFUNCTYPE(None, GLuint, GLint, GLint, GLint, GLint) # GL/glext.h:6988
PFNGLVERTEXATTRIBI1UIEXTPROC = CFUNCTYPE(None, GLuint, GLuint) # GL/glext.h:6989
PFNGLVERTEXATTRIBI2UIEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint) # GL/glext.h:6990
PFNGLVERTEXATTRIBI3UIEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6991
PFNGLVERTEXATTRIBI4UIEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:6992
PFNGLVERTEXATTRIBI1IVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:6993
PFNGLVERTEXATTRIBI2IVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:6994
PFNGLVERTEXATTRIBI3IVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:6995
PFNGLVERTEXATTRIBI4IVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:6996
PFNGLVERTEXATTRIBI1UIVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:6997
PFNGLVERTEXATTRIBI2UIVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:6998
PFNGLVERTEXATTRIBI3UIVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:6999
PFNGLVERTEXATTRIBI4UIVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:7000
PFNGLVERTEXATTRIBI4BVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:7001
PFNGLVERTEXATTRIBI4SVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:7002
PFNGLVERTEXATTRIBI4UBVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:7003
PFNGLVERTEXATTRIBI4USVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:7004
PFNGLVERTEXATTRIBIPOINTEREXTPROC = CFUNCTYPE(None, GLuint, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:7005
PFNGLGETVERTEXATTRIBIIVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:7006
PFNGLGETVERTEXATTRIBIUIVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLuint)) # GL/glext.h:7007
# EXT_geometry_shader4 (GL/glext.h:7011)
GL_EXT_geometry_shader4 = 1 # GL/glext.h:7012
# GL/glext.h:7014
glProgramParameteriEXT = _link_function('glProgramParameteriEXT', None, [GLuint, GLenum, GLint], 'EXT_geometry_shader4')
# GL/glext.h:7015
glFramebufferTextureEXT = _link_function('glFramebufferTextureEXT', None, [GLenum, GLenum, GLuint, GLint], 'EXT_geometry_shader4')
# GL/glext.h:7016
glFramebufferTextureLayerEXT = _link_function('glFramebufferTextureLayerEXT', None, [GLenum, GLenum, GLuint, GLint, GLint], 'EXT_geometry_shader4')
# GL/glext.h:7017
glFramebufferTextureFaceEXT = _link_function('glFramebufferTextureFaceEXT', None, [GLenum, GLenum, GLuint, GLint, GLenum], 'EXT_geometry_shader4')
PFNGLPROGRAMPARAMETERIEXTPROC = CFUNCTYPE(None, GLuint, GLenum, GLint) # GL/glext.h:7019
PFNGLFRAMEBUFFERTEXTUREEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLuint, GLint) # GL/glext.h:7020
PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLuint, GLint, GLint) # GL/glext.h:7021
PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLuint, GLint, GLenum) # GL/glext.h:7022
# NV_geometry_program4 (GL/glext.h:7025)
GL_NV_geometry_program4 = 1 # GL/glext.h:7026
# GL/glext.h:7028
glProgramVertexLimitNV = _link_function('glProgramVertexLimitNV', None, [GLenum, GLint], 'NV_geometry_program4')
PFNGLPROGRAMVERTEXLIMITNVPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:7030
# NV_gpu_program4 (GL/glext.h:7033)
GL_NV_gpu_program4 = 1 # GL/glext.h:7034
# GL/glext.h:7036
glProgramLocalParameterI4iNV = _link_function('glProgramLocalParameterI4iNV', None, [GLenum, GLuint, GLint, GLint, GLint, GLint], 'NV_gpu_program4')
# GL/glext.h:7037
glProgramLocalParameterI4ivNV = _link_function('glProgramLocalParameterI4ivNV', None, [GLenum, GLuint, POINTER(GLint)], 'NV_gpu_program4')
# GL/glext.h:7038
glProgramLocalParametersI4ivNV = _link_function('glProgramLocalParametersI4ivNV', None, [GLenum, GLuint, GLsizei, POINTER(GLint)], 'NV_gpu_program4')
# GL/glext.h:7039
glProgramLocalParameterI4uiNV = _link_function('glProgramLocalParameterI4uiNV', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint], 'NV_gpu_program4')
# GL/glext.h:7040
glProgramLocalParameterI4uivNV = _link_function('glProgramLocalParameterI4uivNV', None, [GLenum, GLuint, POINTER(GLuint)], 'NV_gpu_program4')
# GL/glext.h:7041
glProgramLocalParametersI4uivNV = _link_function('glProgramLocalParametersI4uivNV', None, [GLenum, GLuint, GLsizei, POINTER(GLuint)], 'NV_gpu_program4')
# GL/glext.h:7042
glProgramEnvParameterI4iNV = _link_function('glProgramEnvParameterI4iNV', None, [GLenum, GLuint, GLint, GLint, GLint, GLint], 'NV_gpu_program4')
# GL/glext.h:7043
glProgramEnvParameterI4ivNV = _link_function('glProgramEnvParameterI4ivNV', None, [GLenum, GLuint, POINTER(GLint)], 'NV_gpu_program4')
# GL/glext.h:7044
glProgramEnvParametersI4ivNV = _link_function('glProgramEnvParametersI4ivNV', None, [GLenum, GLuint, GLsizei, POINTER(GLint)], 'NV_gpu_program4')
# GL/glext.h:7045
glProgramEnvParameterI4uiNV = _link_function('glProgramEnvParameterI4uiNV', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint], 'NV_gpu_program4')
# GL/glext.h:7046
glProgramEnvParameterI4uivNV = _link_function('glProgramEnvParameterI4uivNV', None, [GLenum, GLuint, POINTER(GLuint)], 'NV_gpu_program4')
# GL/glext.h:7047
glProgramEnvParametersI4uivNV = _link_function('glProgramEnvParametersI4uivNV', None, [GLenum, GLuint, GLsizei, POINTER(GLuint)], 'NV_gpu_program4')
# GL/glext.h:7048
glGetProgramLocalParameterIivNV = _link_function('glGetProgramLocalParameterIivNV', None, [GLenum, GLuint, POINTER(GLint)], 'NV_gpu_program4')
# GL/glext.h:7049
glGetProgramLocalParameterIuivNV = _link_function('glGetProgramLocalParameterIuivNV', None, [GLenum, GLuint, POINTER(GLuint)], 'NV_gpu_program4')
# GL/glext.h:7050
glGetProgramEnvParameterIivNV = _link_function('glGetProgramEnvParameterIivNV', None, [GLenum, GLuint, POINTER(GLint)], 'NV_gpu_program4')
# GL/glext.h:7051
glGetProgramEnvParameterIuivNV = _link_function('glGetProgramEnvParameterIuivNV', None, [GLenum, GLuint, POINTER(GLuint)], 'NV_gpu_program4')
PFNGLPROGRAMLOCALPARAMETERI4INVPROC = CFUNCTYPE(None, GLenum, GLuint, GLint, GLint, GLint, GLint) # GL/glext.h:7053
PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLint)) # GL/glext.h:7054
PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLsizei, POINTER(GLint)) # GL/glext.h:7055
PFNGLPROGRAMLOCALPARAMETERI4UINVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:7056
PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLuint)) # GL/glext.h:7057
PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLsizei, POINTER(GLuint)) # GL/glext.h:7058
PFNGLPROGRAMENVPARAMETERI4INVPROC = CFUNCTYPE(None, GLenum, GLuint, GLint, GLint, GLint, GLint) # GL/glext.h:7059
PFNGLPROGRAMENVPARAMETERI4IVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLint)) # GL/glext.h:7060
PFNGLPROGRAMENVPARAMETERSI4IVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLsizei, POINTER(GLint)) # GL/glext.h:7061
PFNGLPROGRAMENVPARAMETERI4UINVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:7062
PFNGLPROGRAMENVPARAMETERI4UIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLuint)) # GL/glext.h:7063
PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLsizei, POINTER(GLuint)) # GL/glext.h:7064
PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLint)) # GL/glext.h:7065
PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLuint)) # GL/glext.h:7066
PFNGLGETPROGRAMENVPARAMETERIIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLint)) # GL/glext.h:7067
PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLuint)) # GL/glext.h:7068
# NV_parameter_buffer_object (GL/glext.h:7071)
GL_NV_parameter_buffer_object = 1 # GL/glext.h:7072
# GL/glext.h:7074
glProgramBufferParametersfvNV = _link_function('glProgramBufferParametersfvNV', None, [GLenum, GLuint, GLuint, GLsizei, POINTER(GLfloat)], 'NV_parameter_buffer_object')
# GL/glext.h:7075
glProgramBufferParametersIivNV = _link_function('glProgramBufferParametersIivNV', None, [GLenum, GLuint, GLuint, GLsizei, POINTER(GLint)], 'NV_parameter_buffer_object')
# GL/glext.h:7076
glProgramBufferParametersIuivNV = _link_function('glProgramBufferParametersIuivNV', None, [GLenum, GLuint, GLuint, GLsizei, POINTER(GLuint)], 'NV_parameter_buffer_object')
PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLsizei, POINTER(GLfloat)) # GL/glext.h:7078
PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLsizei, POINTER(GLint)) # GL/glext.h:7079
PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLsizei, POINTER(GLuint)) # GL/glext.h:7080
# EXT_framebuffer_multisample (GL/glext.h:7083)
GL_EXT_framebuffer_multisample = 1 # GL/glext.h:7084
# GL/glext.h:7086
glRenderbufferStorageMultisampleEXT = _link_function('glRenderbufferStorageMultisampleEXT', None, [GLenum, GLsizei, GLenum, GLsizei, GLsizei], 'EXT_framebuffer_multisample')
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLenum, GLsizei, GLsizei) # GL/glext.h:7088
# NV_framebuffer_multisample_coverage (GL/glext.h:7091)
GL_NV_framebuffer_multisample_coverage = 1 # GL/glext.h:7092
# GL/glext.h:7094
glRenderbufferStorageMultisampleCoverageNV = _link_function('glRenderbufferStorageMultisampleCoverageNV', None, [GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei], 'NV_framebuffer_multisample_coverage')
PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC = CFUNCTYPE(None, GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei) # GL/glext.h:7096
# EXT_framebuffer_blit (GL/glext.h:7099)
GL_EXT_framebuffer_blit = 1 # GL/glext.h:7100
# GL/glext.h:7102
glBlitFramebufferEXT = _link_function('glBlitFramebufferEXT', None, [GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum], 'EXT_framebuffer_blit')
PFNGLBLITFRAMEBUFFEREXTPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum) # GL/glext.h:7104
# EXT_draw_instanced (GL/glext.h:7107)
GL_EXT_draw_instanced = 1 # GL/glext.h:7108
# GL/glext.h:7110
glDrawArraysInstancedEXT = _link_function('glDrawArraysInstancedEXT', None, [GLenum, GLint, GLsizei, GLsizei], 'EXT_draw_instanced')
# GL/glext.h:7111
glDrawElementsInstancedEXT = _link_function('glDrawElementsInstancedEXT', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid), GLsizei], 'EXT_draw_instanced')
PFNGLDRAWARRAYSINSTANCEDEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLsizei, GLsizei) # GL/glext.h:7113
PFNGLDRAWELEMENTSINSTANCEDEXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLenum, POINTER(GLvoid), GLsizei) # GL/glext.h:7114
# EXT_texture_compression_rgtc (GL/glext.h:7117)
GL_EXT_texture_compression_rgtc = 1 # GL/glext.h:7118
# GLEXT_LEGACY (/usr/include/GL/gl.h:1633)
__all__ = ['GL_GLEXT_VERSION', 'GL_UNSIGNED_BYTE_3_3_2',
'GL_UNSIGNED_SHORT_4_4_4_4', 'GL_UNSIGNED_SHORT_5_5_5_1',
'GL_UNSIGNED_INT_8_8_8_8', 'GL_UNSIGNED_INT_10_10_10_2', 'GL_RESCALE_NORMAL',
'GL_TEXTURE_BINDING_3D', 'GL_PACK_SKIP_IMAGES', 'GL_PACK_IMAGE_HEIGHT',
'GL_UNPACK_SKIP_IMAGES', 'GL_UNPACK_IMAGE_HEIGHT', 'GL_TEXTURE_3D',
'GL_PROXY_TEXTURE_3D', 'GL_TEXTURE_DEPTH', 'GL_TEXTURE_WRAP_R',
'GL_MAX_3D_TEXTURE_SIZE', 'GL_UNSIGNED_BYTE_2_3_3_REV',
'GL_UNSIGNED_SHORT_5_6_5', 'GL_UNSIGNED_SHORT_5_6_5_REV',
'GL_UNSIGNED_SHORT_4_4_4_4_REV', 'GL_UNSIGNED_SHORT_1_5_5_5_REV',
'GL_UNSIGNED_INT_8_8_8_8_REV', 'GL_UNSIGNED_INT_2_10_10_10_REV', 'GL_BGR',
'GL_BGRA', 'GL_MAX_ELEMENTS_VERTICES', 'GL_MAX_ELEMENTS_INDICES',
'GL_CLAMP_TO_EDGE', 'GL_TEXTURE_MIN_LOD', 'GL_TEXTURE_MAX_LOD',
'GL_TEXTURE_BASE_LEVEL', 'GL_TEXTURE_MAX_LEVEL',
'GL_LIGHT_MODEL_COLOR_CONTROL', 'GL_SINGLE_COLOR',
'GL_SEPARATE_SPECULAR_COLOR', 'GL_SMOOTH_POINT_SIZE_RANGE',
'GL_SMOOTH_POINT_SIZE_GRANULARITY', 'GL_SMOOTH_LINE_WIDTH_RANGE',
'GL_SMOOTH_LINE_WIDTH_GRANULARITY', 'GL_ALIASED_POINT_SIZE_RANGE',
'GL_ALIASED_LINE_WIDTH_RANGE', 'GL_CONSTANT_COLOR',
'GL_ONE_MINUS_CONSTANT_COLOR', 'GL_CONSTANT_ALPHA',
'GL_ONE_MINUS_CONSTANT_ALPHA', 'GL_BLEND_COLOR', 'GL_FUNC_ADD', 'GL_MIN',
'GL_MAX', 'GL_BLEND_EQUATION', 'GL_FUNC_SUBTRACT', 'GL_FUNC_REVERSE_SUBTRACT',
'GL_CONVOLUTION_1D', 'GL_CONVOLUTION_2D', 'GL_SEPARABLE_2D',
'GL_CONVOLUTION_BORDER_MODE', 'GL_CONVOLUTION_FILTER_SCALE',
'GL_CONVOLUTION_FILTER_BIAS', 'GL_REDUCE', 'GL_CONVOLUTION_FORMAT',
'GL_CONVOLUTION_WIDTH', 'GL_CONVOLUTION_HEIGHT', 'GL_MAX_CONVOLUTION_WIDTH',
'GL_MAX_CONVOLUTION_HEIGHT', 'GL_POST_CONVOLUTION_RED_SCALE',
'GL_POST_CONVOLUTION_GREEN_SCALE', 'GL_POST_CONVOLUTION_BLUE_SCALE',
'GL_POST_CONVOLUTION_ALPHA_SCALE', 'GL_POST_CONVOLUTION_RED_BIAS',
'GL_POST_CONVOLUTION_GREEN_BIAS', 'GL_POST_CONVOLUTION_BLUE_BIAS',
'GL_POST_CONVOLUTION_ALPHA_BIAS', 'GL_HISTOGRAM', 'GL_PROXY_HISTOGRAM',
'GL_HISTOGRAM_WIDTH', 'GL_HISTOGRAM_FORMAT', 'GL_HISTOGRAM_RED_SIZE',
'GL_HISTOGRAM_GREEN_SIZE', 'GL_HISTOGRAM_BLUE_SIZE',
'GL_HISTOGRAM_ALPHA_SIZE', 'GL_HISTOGRAM_LUMINANCE_SIZE', 'GL_HISTOGRAM_SINK',
'GL_MINMAX', 'GL_MINMAX_FORMAT', 'GL_MINMAX_SINK', 'GL_TABLE_TOO_LARGE',
'GL_COLOR_MATRIX', 'GL_COLOR_MATRIX_STACK_DEPTH',
'GL_MAX_COLOR_MATRIX_STACK_DEPTH', 'GL_POST_COLOR_MATRIX_RED_SCALE',
'GL_POST_COLOR_MATRIX_GREEN_SCALE', 'GL_POST_COLOR_MATRIX_BLUE_SCALE',
'GL_POST_COLOR_MATRIX_ALPHA_SCALE', 'GL_POST_COLOR_MATRIX_RED_BIAS',
'GL_POST_COLOR_MATRIX_GREEN_BIAS', 'GL_POST_COLOR_MATRIX_BLUE_BIAS',
'GL_POST_COLOR_MATRIX_ALPHA_BIAS', 'GL_COLOR_TABLE',
'GL_POST_CONVOLUTION_COLOR_TABLE', 'GL_POST_COLOR_MATRIX_COLOR_TABLE',
'GL_PROXY_COLOR_TABLE', 'GL_PROXY_POST_CONVOLUTION_COLOR_TABLE',
'GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE', 'GL_COLOR_TABLE_SCALE',
'GL_COLOR_TABLE_BIAS', 'GL_COLOR_TABLE_FORMAT', 'GL_COLOR_TABLE_WIDTH',
'GL_COLOR_TABLE_RED_SIZE', 'GL_COLOR_TABLE_GREEN_SIZE',
'GL_COLOR_TABLE_BLUE_SIZE', 'GL_COLOR_TABLE_ALPHA_SIZE',
'GL_COLOR_TABLE_LUMINANCE_SIZE', 'GL_COLOR_TABLE_INTENSITY_SIZE',
'GL_CONSTANT_BORDER', 'GL_REPLICATE_BORDER', 'GL_CONVOLUTION_BORDER_COLOR',
'GL_TEXTURE0', 'GL_TEXTURE1', 'GL_TEXTURE2', 'GL_TEXTURE3', 'GL_TEXTURE4',
'GL_TEXTURE5', 'GL_TEXTURE6', 'GL_TEXTURE7', 'GL_TEXTURE8', 'GL_TEXTURE9',
'GL_TEXTURE10', 'GL_TEXTURE11', 'GL_TEXTURE12', 'GL_TEXTURE13',
'GL_TEXTURE14', 'GL_TEXTURE15', 'GL_TEXTURE16', 'GL_TEXTURE17',
'GL_TEXTURE18', 'GL_TEXTURE19', 'GL_TEXTURE20', 'GL_TEXTURE21',
'GL_TEXTURE22', 'GL_TEXTURE23', 'GL_TEXTURE24', 'GL_TEXTURE25',
'GL_TEXTURE26', 'GL_TEXTURE27', 'GL_TEXTURE28', 'GL_TEXTURE29',
'GL_TEXTURE30', 'GL_TEXTURE31', 'GL_ACTIVE_TEXTURE',
'GL_CLIENT_ACTIVE_TEXTURE', 'GL_MAX_TEXTURE_UNITS',
'GL_TRANSPOSE_MODELVIEW_MATRIX', 'GL_TRANSPOSE_PROJECTION_MATRIX',
'GL_TRANSPOSE_TEXTURE_MATRIX', 'GL_TRANSPOSE_COLOR_MATRIX', 'GL_MULTISAMPLE',
'GL_SAMPLE_ALPHA_TO_COVERAGE', 'GL_SAMPLE_ALPHA_TO_ONE', 'GL_SAMPLE_COVERAGE',
'GL_SAMPLE_BUFFERS', 'GL_SAMPLES', 'GL_SAMPLE_COVERAGE_VALUE',
'GL_SAMPLE_COVERAGE_INVERT', 'GL_MULTISAMPLE_BIT', 'GL_NORMAL_MAP',
'GL_REFLECTION_MAP', 'GL_TEXTURE_CUBE_MAP', 'GL_TEXTURE_BINDING_CUBE_MAP',
'GL_TEXTURE_CUBE_MAP_POSITIVE_X', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z',
'GL_PROXY_TEXTURE_CUBE_MAP', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE',
'GL_COMPRESSED_ALPHA', 'GL_COMPRESSED_LUMINANCE',
'GL_COMPRESSED_LUMINANCE_ALPHA', 'GL_COMPRESSED_INTENSITY',
'GL_COMPRESSED_RGB', 'GL_COMPRESSED_RGBA', 'GL_TEXTURE_COMPRESSION_HINT',
'GL_TEXTURE_COMPRESSED_IMAGE_SIZE', 'GL_TEXTURE_COMPRESSED',
'GL_NUM_COMPRESSED_TEXTURE_FORMATS', 'GL_COMPRESSED_TEXTURE_FORMATS',
'GL_CLAMP_TO_BORDER', 'GL_COMBINE', 'GL_COMBINE_RGB', 'GL_COMBINE_ALPHA',
'GL_SOURCE0_RGB', 'GL_SOURCE1_RGB', 'GL_SOURCE2_RGB', 'GL_SOURCE0_ALPHA',
'GL_SOURCE1_ALPHA', 'GL_SOURCE2_ALPHA', 'GL_OPERAND0_RGB', 'GL_OPERAND1_RGB',
'GL_OPERAND2_RGB', 'GL_OPERAND0_ALPHA', 'GL_OPERAND1_ALPHA',
'GL_OPERAND2_ALPHA', 'GL_RGB_SCALE', 'GL_ADD_SIGNED', 'GL_INTERPOLATE',
'GL_SUBTRACT', 'GL_CONSTANT', 'GL_PRIMARY_COLOR', 'GL_PREVIOUS',
'GL_DOT3_RGB', 'GL_DOT3_RGBA', 'GL_BLEND_DST_RGB', 'GL_BLEND_SRC_RGB',
'GL_BLEND_DST_ALPHA', 'GL_BLEND_SRC_ALPHA', 'GL_POINT_SIZE_MIN',
'GL_POINT_SIZE_MAX', 'GL_POINT_FADE_THRESHOLD_SIZE',
'GL_POINT_DISTANCE_ATTENUATION', 'GL_GENERATE_MIPMAP',
'GL_GENERATE_MIPMAP_HINT', 'GL_DEPTH_COMPONENT16', 'GL_DEPTH_COMPONENT24',
'GL_DEPTH_COMPONENT32', 'GL_MIRRORED_REPEAT', 'GL_FOG_COORDINATE_SOURCE',
'GL_FOG_COORDINATE', 'GL_FRAGMENT_DEPTH', 'GL_CURRENT_FOG_COORDINATE',
'GL_FOG_COORDINATE_ARRAY_TYPE', 'GL_FOG_COORDINATE_ARRAY_STRIDE',
'GL_FOG_COORDINATE_ARRAY_POINTER', 'GL_FOG_COORDINATE_ARRAY', 'GL_COLOR_SUM',
'GL_CURRENT_SECONDARY_COLOR', 'GL_SECONDARY_COLOR_ARRAY_SIZE',
'GL_SECONDARY_COLOR_ARRAY_TYPE', 'GL_SECONDARY_COLOR_ARRAY_STRIDE',
'GL_SECONDARY_COLOR_ARRAY_POINTER', 'GL_SECONDARY_COLOR_ARRAY',
'GL_MAX_TEXTURE_LOD_BIAS', 'GL_TEXTURE_FILTER_CONTROL', 'GL_TEXTURE_LOD_BIAS',
'GL_INCR_WRAP', 'GL_DECR_WRAP', 'GL_TEXTURE_DEPTH_SIZE',
'GL_DEPTH_TEXTURE_MODE', 'GL_TEXTURE_COMPARE_MODE', 'GL_TEXTURE_COMPARE_FUNC',
'GL_COMPARE_R_TO_TEXTURE', 'GL_BUFFER_SIZE', 'GL_BUFFER_USAGE',
'GL_QUERY_COUNTER_BITS', 'GL_CURRENT_QUERY', 'GL_QUERY_RESULT',
'GL_QUERY_RESULT_AVAILABLE', 'GL_ARRAY_BUFFER', 'GL_ELEMENT_ARRAY_BUFFER',
'GL_ARRAY_BUFFER_BINDING', 'GL_ELEMENT_ARRAY_BUFFER_BINDING',
'GL_VERTEX_ARRAY_BUFFER_BINDING', 'GL_NORMAL_ARRAY_BUFFER_BINDING',
'GL_COLOR_ARRAY_BUFFER_BINDING', 'GL_INDEX_ARRAY_BUFFER_BINDING',
'GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING', 'GL_EDGE_FLAG_ARRAY_BUFFER_BINDING',
'GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING',
'GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING', 'GL_WEIGHT_ARRAY_BUFFER_BINDING',
'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING', 'GL_READ_ONLY', 'GL_WRITE_ONLY',
'GL_READ_WRITE', 'GL_BUFFER_ACCESS', 'GL_BUFFER_MAPPED',
'GL_BUFFER_MAP_POINTER', 'GL_STREAM_DRAW', 'GL_STREAM_READ', 'GL_STREAM_COPY',
'GL_STATIC_DRAW', 'GL_STATIC_READ', 'GL_STATIC_COPY', 'GL_DYNAMIC_DRAW',
'GL_DYNAMIC_READ', 'GL_DYNAMIC_COPY', 'GL_SAMPLES_PASSED', 'GL_FOG_COORD_SRC',
'GL_FOG_COORD', 'GL_CURRENT_FOG_COORD', 'GL_FOG_COORD_ARRAY_TYPE',
'GL_FOG_COORD_ARRAY_STRIDE', 'GL_FOG_COORD_ARRAY_POINTER',
'GL_FOG_COORD_ARRAY', 'GL_FOG_COORD_ARRAY_BUFFER_BINDING', 'GL_SRC0_RGB',
'GL_SRC1_RGB', 'GL_SRC2_RGB', 'GL_SRC0_ALPHA', 'GL_SRC1_ALPHA',
'GL_SRC2_ALPHA', 'GL_BLEND_EQUATION_RGB', 'GL_VERTEX_ATTRIB_ARRAY_ENABLED',
'GL_VERTEX_ATTRIB_ARRAY_SIZE', 'GL_VERTEX_ATTRIB_ARRAY_STRIDE',
'GL_VERTEX_ATTRIB_ARRAY_TYPE', 'GL_CURRENT_VERTEX_ATTRIB',
'GL_VERTEX_PROGRAM_POINT_SIZE', 'GL_VERTEX_PROGRAM_TWO_SIDE',
'GL_VERTEX_ATTRIB_ARRAY_POINTER', 'GL_STENCIL_BACK_FUNC',
'GL_STENCIL_BACK_FAIL', 'GL_STENCIL_BACK_PASS_DEPTH_FAIL',
'GL_STENCIL_BACK_PASS_DEPTH_PASS', 'GL_MAX_DRAW_BUFFERS', 'GL_DRAW_BUFFER0',
'GL_DRAW_BUFFER1', 'GL_DRAW_BUFFER2', 'GL_DRAW_BUFFER3', 'GL_DRAW_BUFFER4',
'GL_DRAW_BUFFER5', 'GL_DRAW_BUFFER6', 'GL_DRAW_BUFFER7', 'GL_DRAW_BUFFER8',
'GL_DRAW_BUFFER9', 'GL_DRAW_BUFFER10', 'GL_DRAW_BUFFER11', 'GL_DRAW_BUFFER12',
'GL_DRAW_BUFFER13', 'GL_DRAW_BUFFER14', 'GL_DRAW_BUFFER15',
'GL_BLEND_EQUATION_ALPHA', 'GL_POINT_SPRITE', 'GL_COORD_REPLACE',
'GL_MAX_VERTEX_ATTRIBS', 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED',
'GL_MAX_TEXTURE_COORDS', 'GL_MAX_TEXTURE_IMAGE_UNITS', 'GL_FRAGMENT_SHADER',
'GL_VERTEX_SHADER', 'GL_MAX_FRAGMENT_UNIFORM_COMPONENTS',
'GL_MAX_VERTEX_UNIFORM_COMPONENTS', 'GL_MAX_VARYING_FLOATS',
'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS', 'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS',
'GL_SHADER_TYPE', 'GL_FLOAT_VEC2', 'GL_FLOAT_VEC3', 'GL_FLOAT_VEC4',
'GL_INT_VEC2', 'GL_INT_VEC3', 'GL_INT_VEC4', 'GL_BOOL', 'GL_BOOL_VEC2',
'GL_BOOL_VEC3', 'GL_BOOL_VEC4', 'GL_FLOAT_MAT2', 'GL_FLOAT_MAT3',
'GL_FLOAT_MAT4', 'GL_SAMPLER_1D', 'GL_SAMPLER_2D', 'GL_SAMPLER_3D',
'GL_SAMPLER_CUBE', 'GL_SAMPLER_1D_SHADOW', 'GL_SAMPLER_2D_SHADOW',
'GL_DELETE_STATUS', 'GL_COMPILE_STATUS', 'GL_LINK_STATUS',
'GL_VALIDATE_STATUS', 'GL_INFO_LOG_LENGTH', 'GL_ATTACHED_SHADERS',
'GL_ACTIVE_UNIFORMS', 'GL_ACTIVE_UNIFORM_MAX_LENGTH',
'GL_SHADER_SOURCE_LENGTH', 'GL_ACTIVE_ATTRIBUTES',
'GL_ACTIVE_ATTRIBUTE_MAX_LENGTH', 'GL_FRAGMENT_SHADER_DERIVATIVE_HINT',
'GL_SHADING_LANGUAGE_VERSION', 'GL_CURRENT_PROGRAM',
'GL_POINT_SPRITE_COORD_ORIGIN', 'GL_LOWER_LEFT', 'GL_UPPER_LEFT',
'GL_STENCIL_BACK_REF', 'GL_STENCIL_BACK_VALUE_MASK',
'GL_STENCIL_BACK_WRITEMASK', 'GL_PIXEL_PACK_BUFFER', 'GL_PIXEL_UNPACK_BUFFER',
'GL_PIXEL_PACK_BUFFER_BINDING', 'GL_PIXEL_UNPACK_BUFFER_BINDING', 'GL_SRGB',
'GL_SRGB8', 'GL_SRGB_ALPHA', 'GL_SRGB8_ALPHA8', 'GL_SLUMINANCE_ALPHA',
'GL_SLUMINANCE8_ALPHA8', 'GL_SLUMINANCE', 'GL_SLUMINANCE8',
'GL_COMPRESSED_SRGB', 'GL_COMPRESSED_SRGB_ALPHA', 'GL_COMPRESSED_SLUMINANCE',
'GL_COMPRESSED_SLUMINANCE_ALPHA', 'GL_FLOAT_MAT2x3', 'GL_FLOAT_MAT2x4',
'GL_FLOAT_MAT3x2', 'GL_FLOAT_MAT3x4', 'GL_FLOAT_MAT4x2', 'GL_FLOAT_MAT4x3',
'GL_CURRENT_RASTER_SECONDARY_COLOR', 'GL_TEXTURE0_ARB', 'GL_TEXTURE1_ARB',
'GL_TEXTURE2_ARB', 'GL_TEXTURE3_ARB', 'GL_TEXTURE4_ARB', 'GL_TEXTURE5_ARB',
'GL_TEXTURE6_ARB', 'GL_TEXTURE7_ARB', 'GL_TEXTURE8_ARB', 'GL_TEXTURE9_ARB',
'GL_TEXTURE10_ARB', 'GL_TEXTURE11_ARB', 'GL_TEXTURE12_ARB',
'GL_TEXTURE13_ARB', 'GL_TEXTURE14_ARB', 'GL_TEXTURE15_ARB',
'GL_TEXTURE16_ARB', 'GL_TEXTURE17_ARB', 'GL_TEXTURE18_ARB',
'GL_TEXTURE19_ARB', 'GL_TEXTURE20_ARB', 'GL_TEXTURE21_ARB',
'GL_TEXTURE22_ARB', 'GL_TEXTURE23_ARB', 'GL_TEXTURE24_ARB',
'GL_TEXTURE25_ARB', 'GL_TEXTURE26_ARB', 'GL_TEXTURE27_ARB',
'GL_TEXTURE28_ARB', 'GL_TEXTURE29_ARB', 'GL_TEXTURE30_ARB',
'GL_TEXTURE31_ARB', 'GL_ACTIVE_TEXTURE_ARB', 'GL_CLIENT_ACTIVE_TEXTURE_ARB',
'GL_MAX_TEXTURE_UNITS_ARB', 'GL_TRANSPOSE_MODELVIEW_MATRIX_ARB',
'GL_TRANSPOSE_PROJECTION_MATRIX_ARB', 'GL_TRANSPOSE_TEXTURE_MATRIX_ARB',
'GL_TRANSPOSE_COLOR_MATRIX_ARB', 'GL_MULTISAMPLE_ARB',
'GL_SAMPLE_ALPHA_TO_COVERAGE_ARB', 'GL_SAMPLE_ALPHA_TO_ONE_ARB',
'GL_SAMPLE_COVERAGE_ARB', 'GL_SAMPLE_BUFFERS_ARB', 'GL_SAMPLES_ARB',
'GL_SAMPLE_COVERAGE_VALUE_ARB', 'GL_SAMPLE_COVERAGE_INVERT_ARB',
'GL_MULTISAMPLE_BIT_ARB', 'GL_NORMAL_MAP_ARB', 'GL_REFLECTION_MAP_ARB',
'GL_TEXTURE_CUBE_MAP_ARB', 'GL_TEXTURE_BINDING_CUBE_MAP_ARB',
'GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB',
'GL_PROXY_TEXTURE_CUBE_MAP_ARB', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB',
'GL_COMPRESSED_ALPHA_ARB', 'GL_COMPRESSED_LUMINANCE_ARB',
'GL_COMPRESSED_LUMINANCE_ALPHA_ARB', 'GL_COMPRESSED_INTENSITY_ARB',
'GL_COMPRESSED_RGB_ARB', 'GL_COMPRESSED_RGBA_ARB',
'GL_TEXTURE_COMPRESSION_HINT_ARB', 'GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB',
'GL_TEXTURE_COMPRESSED_ARB', 'GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB',
'GL_COMPRESSED_TEXTURE_FORMATS_ARB', 'GL_CLAMP_TO_BORDER_ARB',
'GL_POINT_SIZE_MIN_ARB', 'GL_POINT_SIZE_MAX_ARB',
'GL_POINT_FADE_THRESHOLD_SIZE_ARB', 'GL_POINT_DISTANCE_ATTENUATION_ARB',
'GL_MAX_VERTEX_UNITS_ARB', 'GL_ACTIVE_VERTEX_UNITS_ARB',
'GL_WEIGHT_SUM_UNITY_ARB', 'GL_VERTEX_BLEND_ARB', 'GL_CURRENT_WEIGHT_ARB',
'GL_WEIGHT_ARRAY_TYPE_ARB', 'GL_WEIGHT_ARRAY_STRIDE_ARB',
'GL_WEIGHT_ARRAY_SIZE_ARB', 'GL_WEIGHT_ARRAY_POINTER_ARB',
'GL_WEIGHT_ARRAY_ARB', 'GL_MODELVIEW0_ARB', 'GL_MODELVIEW1_ARB',
'GL_MODELVIEW2_ARB', 'GL_MODELVIEW3_ARB', 'GL_MODELVIEW4_ARB',
'GL_MODELVIEW5_ARB', 'GL_MODELVIEW6_ARB', 'GL_MODELVIEW7_ARB',
'GL_MODELVIEW8_ARB', 'GL_MODELVIEW9_ARB', 'GL_MODELVIEW10_ARB',
'GL_MODELVIEW11_ARB', 'GL_MODELVIEW12_ARB', 'GL_MODELVIEW13_ARB',
'GL_MODELVIEW14_ARB', 'GL_MODELVIEW15_ARB', 'GL_MODELVIEW16_ARB',
'GL_MODELVIEW17_ARB', 'GL_MODELVIEW18_ARB', 'GL_MODELVIEW19_ARB',
'GL_MODELVIEW20_ARB', 'GL_MODELVIEW21_ARB', 'GL_MODELVIEW22_ARB',
'GL_MODELVIEW23_ARB', 'GL_MODELVIEW24_ARB', 'GL_MODELVIEW25_ARB',
'GL_MODELVIEW26_ARB', 'GL_MODELVIEW27_ARB', 'GL_MODELVIEW28_ARB',
'GL_MODELVIEW29_ARB', 'GL_MODELVIEW30_ARB', 'GL_MODELVIEW31_ARB',
'GL_MATRIX_PALETTE_ARB', 'GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB',
'GL_MAX_PALETTE_MATRICES_ARB', 'GL_CURRENT_PALETTE_MATRIX_ARB',
'GL_MATRIX_INDEX_ARRAY_ARB', 'GL_CURRENT_MATRIX_INDEX_ARB',
'GL_MATRIX_INDEX_ARRAY_SIZE_ARB', 'GL_MATRIX_INDEX_ARRAY_TYPE_ARB',
'GL_MATRIX_INDEX_ARRAY_STRIDE_ARB', 'GL_MATRIX_INDEX_ARRAY_POINTER_ARB',
'GL_COMBINE_ARB', 'GL_COMBINE_RGB_ARB', 'GL_COMBINE_ALPHA_ARB',
'GL_SOURCE0_RGB_ARB', 'GL_SOURCE1_RGB_ARB', 'GL_SOURCE2_RGB_ARB',
'GL_SOURCE0_ALPHA_ARB', 'GL_SOURCE1_ALPHA_ARB', 'GL_SOURCE2_ALPHA_ARB',
'GL_OPERAND0_RGB_ARB', 'GL_OPERAND1_RGB_ARB', 'GL_OPERAND2_RGB_ARB',
'GL_OPERAND0_ALPHA_ARB', 'GL_OPERAND1_ALPHA_ARB', 'GL_OPERAND2_ALPHA_ARB',
'GL_RGB_SCALE_ARB', 'GL_ADD_SIGNED_ARB', 'GL_INTERPOLATE_ARB',
'GL_SUBTRACT_ARB', 'GL_CONSTANT_ARB', 'GL_PRIMARY_COLOR_ARB',
'GL_PREVIOUS_ARB', 'GL_DOT3_RGB_ARB', 'GL_DOT3_RGBA_ARB',
'GL_MIRRORED_REPEAT_ARB', 'GL_DEPTH_COMPONENT16_ARB',
'GL_DEPTH_COMPONENT24_ARB', 'GL_DEPTH_COMPONENT32_ARB',
'GL_TEXTURE_DEPTH_SIZE_ARB', 'GL_DEPTH_TEXTURE_MODE_ARB',
'GL_TEXTURE_COMPARE_MODE_ARB', 'GL_TEXTURE_COMPARE_FUNC_ARB',
'GL_COMPARE_R_TO_TEXTURE_ARB', 'GL_TEXTURE_COMPARE_FAIL_VALUE_ARB',
'GL_COLOR_SUM_ARB', 'GL_VERTEX_PROGRAM_ARB',
'GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB', 'GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB',
'GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB', 'GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB',
'GL_CURRENT_VERTEX_ATTRIB_ARB', 'GL_PROGRAM_LENGTH_ARB',
'GL_PROGRAM_STRING_ARB', 'GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB',
'GL_MAX_PROGRAM_MATRICES_ARB', 'GL_CURRENT_MATRIX_STACK_DEPTH_ARB',
'GL_CURRENT_MATRIX_ARB', 'GL_VERTEX_PROGRAM_POINT_SIZE_ARB',
'GL_VERTEX_PROGRAM_TWO_SIDE_ARB', 'GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB',
'GL_PROGRAM_ERROR_POSITION_ARB', 'GL_PROGRAM_BINDING_ARB',
'GL_MAX_VERTEX_ATTRIBS_ARB', 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB',
'GL_PROGRAM_ERROR_STRING_ARB', 'GL_PROGRAM_FORMAT_ASCII_ARB',
'GL_PROGRAM_FORMAT_ARB', 'GL_PROGRAM_INSTRUCTIONS_ARB',
'GL_MAX_PROGRAM_INSTRUCTIONS_ARB', 'GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB',
'GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB', 'GL_PROGRAM_TEMPORARIES_ARB',
'GL_MAX_PROGRAM_TEMPORARIES_ARB', 'GL_PROGRAM_NATIVE_TEMPORARIES_ARB',
'GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB', 'GL_PROGRAM_PARAMETERS_ARB',
'GL_MAX_PROGRAM_PARAMETERS_ARB', 'GL_PROGRAM_NATIVE_PARAMETERS_ARB',
'GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB', 'GL_PROGRAM_ATTRIBS_ARB',
'GL_MAX_PROGRAM_ATTRIBS_ARB', 'GL_PROGRAM_NATIVE_ATTRIBS_ARB',
'GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB', 'GL_PROGRAM_ADDRESS_REGISTERS_ARB',
'GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB',
'GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB',
'GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB',
'GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB', 'GL_MAX_PROGRAM_ENV_PARAMETERS_ARB',
'GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB', 'GL_TRANSPOSE_CURRENT_MATRIX_ARB',
'GL_MATRIX0_ARB', 'GL_MATRIX1_ARB', 'GL_MATRIX2_ARB', 'GL_MATRIX3_ARB',
'GL_MATRIX4_ARB', 'GL_MATRIX5_ARB', 'GL_MATRIX6_ARB', 'GL_MATRIX7_ARB',
'GL_MATRIX8_ARB', 'GL_MATRIX9_ARB', 'GL_MATRIX10_ARB', 'GL_MATRIX11_ARB',
'GL_MATRIX12_ARB', 'GL_MATRIX13_ARB', 'GL_MATRIX14_ARB', 'GL_MATRIX15_ARB',
'GL_MATRIX16_ARB', 'GL_MATRIX17_ARB', 'GL_MATRIX18_ARB', 'GL_MATRIX19_ARB',
'GL_MATRIX20_ARB', 'GL_MATRIX21_ARB', 'GL_MATRIX22_ARB', 'GL_MATRIX23_ARB',
'GL_MATRIX24_ARB', 'GL_MATRIX25_ARB', 'GL_MATRIX26_ARB', 'GL_MATRIX27_ARB',
'GL_MATRIX28_ARB', 'GL_MATRIX29_ARB', 'GL_MATRIX30_ARB', 'GL_MATRIX31_ARB',
'GL_FRAGMENT_PROGRAM_ARB', 'GL_PROGRAM_ALU_INSTRUCTIONS_ARB',
'GL_PROGRAM_TEX_INSTRUCTIONS_ARB', 'GL_PROGRAM_TEX_INDIRECTIONS_ARB',
'GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB',
'GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB',
'GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB',
'GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB', 'GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB',
'GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB',
'GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB',
'GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB',
'GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB', 'GL_MAX_TEXTURE_COORDS_ARB',
'GL_MAX_TEXTURE_IMAGE_UNITS_ARB', 'GL_BUFFER_SIZE_ARB', 'GL_BUFFER_USAGE_ARB',
'GL_ARRAY_BUFFER_ARB', 'GL_ELEMENT_ARRAY_BUFFER_ARB',
'GL_ARRAY_BUFFER_BINDING_ARB', 'GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB',
'GL_VERTEX_ARRAY_BUFFER_BINDING_ARB', 'GL_NORMAL_ARRAY_BUFFER_BINDING_ARB',
'GL_COLOR_ARRAY_BUFFER_BINDING_ARB', 'GL_INDEX_ARRAY_BUFFER_BINDING_ARB',
'GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB',
'GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB',
'GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB',
'GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB',
'GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB',
'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB', 'GL_READ_ONLY_ARB',
'GL_WRITE_ONLY_ARB', 'GL_READ_WRITE_ARB', 'GL_BUFFER_ACCESS_ARB',
'GL_BUFFER_MAPPED_ARB', 'GL_BUFFER_MAP_POINTER_ARB', 'GL_STREAM_DRAW_ARB',
'GL_STREAM_READ_ARB', 'GL_STREAM_COPY_ARB', 'GL_STATIC_DRAW_ARB',
'GL_STATIC_READ_ARB', 'GL_STATIC_COPY_ARB', 'GL_DYNAMIC_DRAW_ARB',
'GL_DYNAMIC_READ_ARB', 'GL_DYNAMIC_COPY_ARB', 'GL_QUERY_COUNTER_BITS_ARB',
'GL_CURRENT_QUERY_ARB', 'GL_QUERY_RESULT_ARB',
'GL_QUERY_RESULT_AVAILABLE_ARB', 'GL_SAMPLES_PASSED_ARB',
'GL_PROGRAM_OBJECT_ARB', 'GL_SHADER_OBJECT_ARB', 'GL_OBJECT_TYPE_ARB',
'GL_OBJECT_SUBTYPE_ARB', 'GL_FLOAT_VEC2_ARB', 'GL_FLOAT_VEC3_ARB',
'GL_FLOAT_VEC4_ARB', 'GL_INT_VEC2_ARB', 'GL_INT_VEC3_ARB', 'GL_INT_VEC4_ARB',
'GL_BOOL_ARB', 'GL_BOOL_VEC2_ARB', 'GL_BOOL_VEC3_ARB', 'GL_BOOL_VEC4_ARB',
'GL_FLOAT_MAT2_ARB', 'GL_FLOAT_MAT3_ARB', 'GL_FLOAT_MAT4_ARB',
'GL_SAMPLER_1D_ARB', 'GL_SAMPLER_2D_ARB', 'GL_SAMPLER_3D_ARB',
'GL_SAMPLER_CUBE_ARB', 'GL_SAMPLER_1D_SHADOW_ARB', 'GL_SAMPLER_2D_SHADOW_ARB',
'GL_SAMPLER_2D_RECT_ARB', 'GL_SAMPLER_2D_RECT_SHADOW_ARB',
'GL_OBJECT_DELETE_STATUS_ARB', 'GL_OBJECT_COMPILE_STATUS_ARB',
'GL_OBJECT_LINK_STATUS_ARB', 'GL_OBJECT_VALIDATE_STATUS_ARB',
'GL_OBJECT_INFO_LOG_LENGTH_ARB', 'GL_OBJECT_ATTACHED_OBJECTS_ARB',
'GL_OBJECT_ACTIVE_UNIFORMS_ARB', 'GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB',
'GL_OBJECT_SHADER_SOURCE_LENGTH_ARB', 'GL_VERTEX_SHADER_ARB',
'GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB', 'GL_MAX_VARYING_FLOATS_ARB',
'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB',
'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB', 'GL_OBJECT_ACTIVE_ATTRIBUTES_ARB',
'GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB', 'GL_FRAGMENT_SHADER_ARB',
'GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB',
'GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB', 'GL_SHADING_LANGUAGE_VERSION_ARB',
'GL_POINT_SPRITE_ARB', 'GL_COORD_REPLACE_ARB', 'GL_MAX_DRAW_BUFFERS_ARB',
'GL_DRAW_BUFFER0_ARB', 'GL_DRAW_BUFFER1_ARB', 'GL_DRAW_BUFFER2_ARB',
'GL_DRAW_BUFFER3_ARB', 'GL_DRAW_BUFFER4_ARB', 'GL_DRAW_BUFFER5_ARB',
'GL_DRAW_BUFFER6_ARB', 'GL_DRAW_BUFFER7_ARB', 'GL_DRAW_BUFFER8_ARB',
'GL_DRAW_BUFFER9_ARB', 'GL_DRAW_BUFFER10_ARB', 'GL_DRAW_BUFFER11_ARB',
'GL_DRAW_BUFFER12_ARB', 'GL_DRAW_BUFFER13_ARB', 'GL_DRAW_BUFFER14_ARB',
'GL_DRAW_BUFFER15_ARB', 'GL_TEXTURE_RECTANGLE_ARB',
'GL_TEXTURE_BINDING_RECTANGLE_ARB', 'GL_PROXY_TEXTURE_RECTANGLE_ARB',
'GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB', 'GL_RGBA_FLOAT_MODE_ARB',
'GL_CLAMP_VERTEX_COLOR_ARB', 'GL_CLAMP_FRAGMENT_COLOR_ARB',
'GL_CLAMP_READ_COLOR_ARB', 'GL_FIXED_ONLY_ARB', 'GL_HALF_FLOAT_ARB',
'GL_TEXTURE_RED_TYPE_ARB', 'GL_TEXTURE_GREEN_TYPE_ARB',
'GL_TEXTURE_BLUE_TYPE_ARB', 'GL_TEXTURE_ALPHA_TYPE_ARB',
'GL_TEXTURE_LUMINANCE_TYPE_ARB', 'GL_TEXTURE_INTENSITY_TYPE_ARB',
'GL_TEXTURE_DEPTH_TYPE_ARB', 'GL_UNSIGNED_NORMALIZED_ARB', 'GL_RGBA32F_ARB',
'GL_RGB32F_ARB', 'GL_ALPHA32F_ARB', 'GL_INTENSITY32F_ARB',
'GL_LUMINANCE32F_ARB', 'GL_LUMINANCE_ALPHA32F_ARB', 'GL_RGBA16F_ARB',
'GL_RGB16F_ARB', 'GL_ALPHA16F_ARB', 'GL_INTENSITY16F_ARB',
'GL_LUMINANCE16F_ARB', 'GL_LUMINANCE_ALPHA16F_ARB',
'GL_PIXEL_PACK_BUFFER_ARB', 'GL_PIXEL_UNPACK_BUFFER_ARB',
'GL_PIXEL_PACK_BUFFER_BINDING_ARB', 'GL_PIXEL_UNPACK_BUFFER_BINDING_ARB',
'GL_ABGR_EXT', 'GL_CONSTANT_COLOR_EXT', 'GL_ONE_MINUS_CONSTANT_COLOR_EXT',
'GL_CONSTANT_ALPHA_EXT', 'GL_ONE_MINUS_CONSTANT_ALPHA_EXT',
'GL_BLEND_COLOR_EXT', 'GL_POLYGON_OFFSET_EXT', 'GL_POLYGON_OFFSET_FACTOR_EXT',
'GL_POLYGON_OFFSET_BIAS_EXT', 'GL_ALPHA4_EXT', 'GL_ALPHA8_EXT',
'GL_ALPHA12_EXT', 'GL_ALPHA16_EXT', 'GL_LUMINANCE4_EXT', 'GL_LUMINANCE8_EXT',
'GL_LUMINANCE12_EXT', 'GL_LUMINANCE16_EXT', 'GL_LUMINANCE4_ALPHA4_EXT',
'GL_LUMINANCE6_ALPHA2_EXT', 'GL_LUMINANCE8_ALPHA8_EXT',
'GL_LUMINANCE12_ALPHA4_EXT', 'GL_LUMINANCE12_ALPHA12_EXT',
'GL_LUMINANCE16_ALPHA16_EXT', 'GL_INTENSITY_EXT', 'GL_INTENSITY4_EXT',
'GL_INTENSITY8_EXT', 'GL_INTENSITY12_EXT', 'GL_INTENSITY16_EXT',
'GL_RGB2_EXT', 'GL_RGB4_EXT', 'GL_RGB5_EXT', 'GL_RGB8_EXT', 'GL_RGB10_EXT',
'GL_RGB12_EXT', 'GL_RGB16_EXT', 'GL_RGBA2_EXT', 'GL_RGBA4_EXT',
'GL_RGB5_A1_EXT', 'GL_RGBA8_EXT', 'GL_RGB10_A2_EXT', 'GL_RGBA12_EXT',
'GL_RGBA16_EXT', 'GL_TEXTURE_RED_SIZE_EXT', 'GL_TEXTURE_GREEN_SIZE_EXT',
'GL_TEXTURE_BLUE_SIZE_EXT', 'GL_TEXTURE_ALPHA_SIZE_EXT',
'GL_TEXTURE_LUMINANCE_SIZE_EXT', 'GL_TEXTURE_INTENSITY_SIZE_EXT',
'GL_REPLACE_EXT', 'GL_PROXY_TEXTURE_1D_EXT', 'GL_PROXY_TEXTURE_2D_EXT',
'GL_TEXTURE_TOO_LARGE_EXT', 'GL_PACK_SKIP_IMAGES_EXT',
'GL_PACK_IMAGE_HEIGHT_EXT', 'GL_UNPACK_SKIP_IMAGES_EXT',
'GL_UNPACK_IMAGE_HEIGHT_EXT', 'GL_TEXTURE_3D_EXT', 'GL_PROXY_TEXTURE_3D_EXT',
'GL_TEXTURE_DEPTH_EXT', 'GL_TEXTURE_WRAP_R_EXT', 'GL_MAX_3D_TEXTURE_SIZE_EXT',
'GL_FILTER4_SGIS', 'GL_TEXTURE_FILTER4_SIZE_SGIS', 'GL_HISTOGRAM_EXT',
'GL_PROXY_HISTOGRAM_EXT', 'GL_HISTOGRAM_WIDTH_EXT', 'GL_HISTOGRAM_FORMAT_EXT',
'GL_HISTOGRAM_RED_SIZE_EXT', 'GL_HISTOGRAM_GREEN_SIZE_EXT',
'GL_HISTOGRAM_BLUE_SIZE_EXT', 'GL_HISTOGRAM_ALPHA_SIZE_EXT',
'GL_HISTOGRAM_LUMINANCE_SIZE_EXT', 'GL_HISTOGRAM_SINK_EXT', 'GL_MINMAX_EXT',
'GL_MINMAX_FORMAT_EXT', 'GL_MINMAX_SINK_EXT', 'GL_TABLE_TOO_LARGE_EXT',
'GL_CONVOLUTION_1D_EXT', 'GL_CONVOLUTION_2D_EXT', 'GL_SEPARABLE_2D_EXT',
'GL_CONVOLUTION_BORDER_MODE_EXT', 'GL_CONVOLUTION_FILTER_SCALE_EXT',
'GL_CONVOLUTION_FILTER_BIAS_EXT', 'GL_REDUCE_EXT',
'GL_CONVOLUTION_FORMAT_EXT', 'GL_CONVOLUTION_WIDTH_EXT',
'GL_CONVOLUTION_HEIGHT_EXT', 'GL_MAX_CONVOLUTION_WIDTH_EXT',
'GL_MAX_CONVOLUTION_HEIGHT_EXT', 'GL_POST_CONVOLUTION_RED_SCALE_EXT',
'GL_POST_CONVOLUTION_GREEN_SCALE_EXT', 'GL_POST_CONVOLUTION_BLUE_SCALE_EXT',
'GL_POST_CONVOLUTION_ALPHA_SCALE_EXT', 'GL_POST_CONVOLUTION_RED_BIAS_EXT',
'GL_POST_CONVOLUTION_GREEN_BIAS_EXT', 'GL_POST_CONVOLUTION_BLUE_BIAS_EXT',
'GL_POST_CONVOLUTION_ALPHA_BIAS_EXT', 'GL_COLOR_MATRIX_SGI',
'GL_COLOR_MATRIX_STACK_DEPTH_SGI', 'GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI',
'GL_POST_COLOR_MATRIX_RED_SCALE_SGI', 'GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI',
'GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI', 'GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI',
'GL_POST_COLOR_MATRIX_RED_BIAS_SGI', 'GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI',
'GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI', 'GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI',
'GL_COLOR_TABLE_SGI', 'GL_POST_CONVOLUTION_COLOR_TABLE_SGI',
'GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'GL_PROXY_COLOR_TABLE_SGI',
'GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI',
'GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'GL_COLOR_TABLE_SCALE_SGI',
'GL_COLOR_TABLE_BIAS_SGI', 'GL_COLOR_TABLE_FORMAT_SGI',
'GL_COLOR_TABLE_WIDTH_SGI', 'GL_COLOR_TABLE_RED_SIZE_SGI',
'GL_COLOR_TABLE_GREEN_SIZE_SGI', 'GL_COLOR_TABLE_BLUE_SIZE_SGI',
'GL_COLOR_TABLE_ALPHA_SIZE_SGI', 'GL_COLOR_TABLE_LUMINANCE_SIZE_SGI',
'GL_COLOR_TABLE_INTENSITY_SIZE_SGI', 'GL_PIXEL_TEXTURE_SGIS',
'GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS', 'GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS',
'GL_PIXEL_GROUP_COLOR_SGIS', 'GL_PIXEL_TEX_GEN_SGIX',
'GL_PIXEL_TEX_GEN_MODE_SGIX', 'GL_PACK_SKIP_VOLUMES_SGIS',
'GL_PACK_IMAGE_DEPTH_SGIS', 'GL_UNPACK_SKIP_VOLUMES_SGIS',
'GL_UNPACK_IMAGE_DEPTH_SGIS', 'GL_TEXTURE_4D_SGIS',
'GL_PROXY_TEXTURE_4D_SGIS', 'GL_TEXTURE_4DSIZE_SGIS',
'GL_TEXTURE_WRAP_Q_SGIS', 'GL_MAX_4D_TEXTURE_SIZE_SGIS',
'GL_TEXTURE_4D_BINDING_SGIS', 'GL_TEXTURE_COLOR_TABLE_SGI',
'GL_PROXY_TEXTURE_COLOR_TABLE_SGI', 'GL_CMYK_EXT', 'GL_CMYKA_EXT',
'GL_PACK_CMYK_HINT_EXT', 'GL_UNPACK_CMYK_HINT_EXT', 'GL_TEXTURE_PRIORITY_EXT',
'GL_TEXTURE_RESIDENT_EXT', 'GL_TEXTURE_1D_BINDING_EXT',
'GL_TEXTURE_2D_BINDING_EXT', 'GL_TEXTURE_3D_BINDING_EXT',
'GL_DETAIL_TEXTURE_2D_SGIS', 'GL_DETAIL_TEXTURE_2D_BINDING_SGIS',
'GL_LINEAR_DETAIL_SGIS', 'GL_LINEAR_DETAIL_ALPHA_SGIS',
'GL_LINEAR_DETAIL_COLOR_SGIS', 'GL_DETAIL_TEXTURE_LEVEL_SGIS',
'GL_DETAIL_TEXTURE_MODE_SGIS', 'GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS',
'GL_LINEAR_SHARPEN_SGIS', 'GL_LINEAR_SHARPEN_ALPHA_SGIS',
'GL_LINEAR_SHARPEN_COLOR_SGIS', 'GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS',
'GL_UNSIGNED_BYTE_3_3_2_EXT', 'GL_UNSIGNED_SHORT_4_4_4_4_EXT',
'GL_UNSIGNED_SHORT_5_5_5_1_EXT', 'GL_UNSIGNED_INT_8_8_8_8_EXT',
'GL_UNSIGNED_INT_10_10_10_2_EXT', 'GL_TEXTURE_MIN_LOD_SGIS',
'GL_TEXTURE_MAX_LOD_SGIS', 'GL_TEXTURE_BASE_LEVEL_SGIS',
'GL_TEXTURE_MAX_LEVEL_SGIS', 'GL_MULTISAMPLE_SGIS',
'GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'GL_SAMPLE_ALPHA_TO_ONE_SGIS',
'GL_SAMPLE_MASK_SGIS', 'GL_1PASS_SGIS', 'GL_2PASS_0_SGIS', 'GL_2PASS_1_SGIS',
'GL_4PASS_0_SGIS', 'GL_4PASS_1_SGIS', 'GL_4PASS_2_SGIS', 'GL_4PASS_3_SGIS',
'GL_SAMPLE_BUFFERS_SGIS', 'GL_SAMPLES_SGIS', 'GL_SAMPLE_MASK_VALUE_SGIS',
'GL_SAMPLE_MASK_INVERT_SGIS', 'GL_SAMPLE_PATTERN_SGIS',
'GL_RESCALE_NORMAL_EXT', 'GL_VERTEX_ARRAY_EXT', 'GL_NORMAL_ARRAY_EXT',
'GL_COLOR_ARRAY_EXT', 'GL_INDEX_ARRAY_EXT', 'GL_TEXTURE_COORD_ARRAY_EXT',
'GL_EDGE_FLAG_ARRAY_EXT', 'GL_VERTEX_ARRAY_SIZE_EXT',
'GL_VERTEX_ARRAY_TYPE_EXT', 'GL_VERTEX_ARRAY_STRIDE_EXT',
'GL_VERTEX_ARRAY_COUNT_EXT', 'GL_NORMAL_ARRAY_TYPE_EXT',
'GL_NORMAL_ARRAY_STRIDE_EXT', 'GL_NORMAL_ARRAY_COUNT_EXT',
'GL_COLOR_ARRAY_SIZE_EXT', 'GL_COLOR_ARRAY_TYPE_EXT',
'GL_COLOR_ARRAY_STRIDE_EXT', 'GL_COLOR_ARRAY_COUNT_EXT',
'GL_INDEX_ARRAY_TYPE_EXT', 'GL_INDEX_ARRAY_STRIDE_EXT',
'GL_INDEX_ARRAY_COUNT_EXT', 'GL_TEXTURE_COORD_ARRAY_SIZE_EXT',
'GL_TEXTURE_COORD_ARRAY_TYPE_EXT', 'GL_TEXTURE_COORD_ARRAY_STRIDE_EXT',
'GL_TEXTURE_COORD_ARRAY_COUNT_EXT', 'GL_EDGE_FLAG_ARRAY_STRIDE_EXT',
'GL_EDGE_FLAG_ARRAY_COUNT_EXT', 'GL_VERTEX_ARRAY_POINTER_EXT',
'GL_NORMAL_ARRAY_POINTER_EXT', 'GL_COLOR_ARRAY_POINTER_EXT',
'GL_INDEX_ARRAY_POINTER_EXT', 'GL_TEXTURE_COORD_ARRAY_POINTER_EXT',
'GL_EDGE_FLAG_ARRAY_POINTER_EXT', 'GL_GENERATE_MIPMAP_SGIS',
'GL_GENERATE_MIPMAP_HINT_SGIS', 'GL_LINEAR_CLIPMAP_LINEAR_SGIX',
'GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'GL_TEXTURE_CLIPMAP_FRAME_SGIX',
'GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX',
'GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'GL_TEXTURE_CLIPMAP_DEPTH_SGIX',
'GL_MAX_CLIPMAP_DEPTH_SGIX', 'GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX',
'GL_NEAREST_CLIPMAP_NEAREST_SGIX', 'GL_NEAREST_CLIPMAP_LINEAR_SGIX',
'GL_LINEAR_CLIPMAP_NEAREST_SGIX', 'GL_TEXTURE_COMPARE_SGIX',
'GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'GL_TEXTURE_LEQUAL_R_SGIX',
'GL_TEXTURE_GEQUAL_R_SGIX', 'GL_CLAMP_TO_EDGE_SGIS',
'GL_CLAMP_TO_BORDER_SGIS', 'GL_FUNC_ADD_EXT', 'GL_MIN_EXT', 'GL_MAX_EXT',
'GL_BLEND_EQUATION_EXT', 'GL_FUNC_SUBTRACT_EXT',
'GL_FUNC_REVERSE_SUBTRACT_EXT', 'GL_INTERLACE_SGIX',
'GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX', 'GL_PIXEL_TILE_CACHE_INCREMENT_SGIX',
'GL_PIXEL_TILE_WIDTH_SGIX', 'GL_PIXEL_TILE_HEIGHT_SGIX',
'GL_PIXEL_TILE_GRID_WIDTH_SGIX', 'GL_PIXEL_TILE_GRID_HEIGHT_SGIX',
'GL_PIXEL_TILE_GRID_DEPTH_SGIX', 'GL_PIXEL_TILE_CACHE_SIZE_SGIX',
'GL_DUAL_ALPHA4_SGIS', 'GL_DUAL_ALPHA8_SGIS', 'GL_DUAL_ALPHA12_SGIS',
'GL_DUAL_ALPHA16_SGIS', 'GL_DUAL_LUMINANCE4_SGIS', 'GL_DUAL_LUMINANCE8_SGIS',
'GL_DUAL_LUMINANCE12_SGIS', 'GL_DUAL_LUMINANCE16_SGIS',
'GL_DUAL_INTENSITY4_SGIS', 'GL_DUAL_INTENSITY8_SGIS',
'GL_DUAL_INTENSITY12_SGIS', 'GL_DUAL_INTENSITY16_SGIS',
'GL_DUAL_LUMINANCE_ALPHA4_SGIS', 'GL_DUAL_LUMINANCE_ALPHA8_SGIS',
'GL_QUAD_ALPHA4_SGIS', 'GL_QUAD_ALPHA8_SGIS', 'GL_QUAD_LUMINANCE4_SGIS',
'GL_QUAD_LUMINANCE8_SGIS', 'GL_QUAD_INTENSITY4_SGIS',
'GL_QUAD_INTENSITY8_SGIS', 'GL_DUAL_TEXTURE_SELECT_SGIS',
'GL_QUAD_TEXTURE_SELECT_SGIS', 'GL_SPRITE_SGIX', 'GL_SPRITE_MODE_SGIX',
'GL_SPRITE_AXIS_SGIX', 'GL_SPRITE_TRANSLATION_SGIX', 'GL_SPRITE_AXIAL_SGIX',
'GL_SPRITE_OBJECT_ALIGNED_SGIX', 'GL_SPRITE_EYE_ALIGNED_SGIX',
'GL_TEXTURE_MULTI_BUFFER_HINT_SGIX', 'GL_POINT_SIZE_MIN_EXT',
'GL_POINT_SIZE_MAX_EXT', 'GL_POINT_FADE_THRESHOLD_SIZE_EXT',
'GL_DISTANCE_ATTENUATION_EXT', 'GL_POINT_SIZE_MIN_SGIS',
'GL_POINT_SIZE_MAX_SGIS', 'GL_POINT_FADE_THRESHOLD_SIZE_SGIS',
'GL_DISTANCE_ATTENUATION_SGIS', 'GL_INSTRUMENT_BUFFER_POINTER_SGIX',
'GL_INSTRUMENT_MEASUREMENTS_SGIX', 'GL_POST_TEXTURE_FILTER_BIAS_SGIX',
'GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX',
'GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX', 'GL_FRAMEZOOM_SGIX',
'GL_FRAMEZOOM_FACTOR_SGIX', 'GL_MAX_FRAMEZOOM_FACTOR_SGIX',
'GL_TEXTURE_DEFORMATION_BIT_SGIX', 'GL_GEOMETRY_DEFORMATION_BIT_SGIX',
'GL_GEOMETRY_DEFORMATION_SGIX', 'GL_TEXTURE_DEFORMATION_SGIX',
'GL_DEFORMATIONS_MASK_SGIX', 'GL_MAX_DEFORMATION_ORDER_SGIX',
'GL_REFERENCE_PLANE_SGIX', 'GL_REFERENCE_PLANE_EQUATION_SGIX',
'GL_DEPTH_COMPONENT16_SGIX', 'GL_DEPTH_COMPONENT24_SGIX',
'GL_DEPTH_COMPONENT32_SGIX', 'GL_FOG_FUNC_SGIS', 'GL_FOG_FUNC_POINTS_SGIS',
'GL_MAX_FOG_FUNC_POINTS_SGIS', 'GL_FOG_OFFSET_SGIX',
'GL_FOG_OFFSET_VALUE_SGIX', 'GL_IMAGE_SCALE_X_HP', 'GL_IMAGE_SCALE_Y_HP',
'GL_IMAGE_TRANSLATE_X_HP', 'GL_IMAGE_TRANSLATE_Y_HP',
'GL_IMAGE_ROTATE_ANGLE_HP', 'GL_IMAGE_ROTATE_ORIGIN_X_HP',
'GL_IMAGE_ROTATE_ORIGIN_Y_HP', 'GL_IMAGE_MAG_FILTER_HP',
'GL_IMAGE_MIN_FILTER_HP', 'GL_IMAGE_CUBIC_WEIGHT_HP', 'GL_CUBIC_HP',
'GL_AVERAGE_HP', 'GL_IMAGE_TRANSFORM_2D_HP',
'GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP',
'GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP', 'GL_IGNORE_BORDER_HP',
'GL_CONSTANT_BORDER_HP', 'GL_REPLICATE_BORDER_HP',
'GL_CONVOLUTION_BORDER_COLOR_HP', 'GL_TEXTURE_ENV_BIAS_SGIX',
'GL_VERTEX_DATA_HINT_PGI', 'GL_VERTEX_CONSISTENT_HINT_PGI',
'GL_MATERIAL_SIDE_HINT_PGI', 'GL_MAX_VERTEX_HINT_PGI', 'GL_COLOR3_BIT_PGI',
'GL_COLOR4_BIT_PGI', 'GL_EDGEFLAG_BIT_PGI', 'GL_INDEX_BIT_PGI',
'GL_MAT_AMBIENT_BIT_PGI', 'GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI',
'GL_MAT_DIFFUSE_BIT_PGI', 'GL_MAT_EMISSION_BIT_PGI',
'GL_MAT_COLOR_INDEXES_BIT_PGI', 'GL_MAT_SHININESS_BIT_PGI',
'GL_MAT_SPECULAR_BIT_PGI', 'GL_NORMAL_BIT_PGI', 'GL_TEXCOORD1_BIT_PGI',
'GL_TEXCOORD2_BIT_PGI', 'GL_TEXCOORD3_BIT_PGI', 'GL_TEXCOORD4_BIT_PGI',
'GL_VERTEX23_BIT_PGI', 'GL_VERTEX4_BIT_PGI',
'GL_PREFER_DOUBLEBUFFER_HINT_PGI', 'GL_CONSERVE_MEMORY_HINT_PGI',
'GL_RECLAIM_MEMORY_HINT_PGI', 'GL_NATIVE_GRAPHICS_HANDLE_PGI',
'GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI', 'GL_NATIVE_GRAPHICS_END_HINT_PGI',
'GL_ALWAYS_FAST_HINT_PGI', 'GL_ALWAYS_SOFT_HINT_PGI',
'GL_ALLOW_DRAW_OBJ_HINT_PGI', 'GL_ALLOW_DRAW_WIN_HINT_PGI',
'GL_ALLOW_DRAW_FRG_HINT_PGI', 'GL_ALLOW_DRAW_MEM_HINT_PGI',
'GL_STRICT_DEPTHFUNC_HINT_PGI', 'GL_STRICT_LIGHTING_HINT_PGI',
'GL_STRICT_SCISSOR_HINT_PGI', 'GL_FULL_STIPPLE_HINT_PGI',
'GL_CLIP_NEAR_HINT_PGI', 'GL_CLIP_FAR_HINT_PGI', 'GL_WIDE_LINE_HINT_PGI',
'GL_BACK_NORMALS_HINT_PGI', 'GL_COLOR_INDEX1_EXT', 'GL_COLOR_INDEX2_EXT',
'GL_COLOR_INDEX4_EXT', 'GL_COLOR_INDEX8_EXT', 'GL_COLOR_INDEX12_EXT',
'GL_COLOR_INDEX16_EXT', 'GL_TEXTURE_INDEX_SIZE_EXT',
'GL_CLIP_VOLUME_CLIPPING_HINT_EXT', 'GL_LIST_PRIORITY_SGIX',
'GL_IR_INSTRUMENT1_SGIX', 'GL_CALLIGRAPHIC_FRAGMENT_SGIX',
'GL_TEXTURE_LOD_BIAS_S_SGIX', 'GL_TEXTURE_LOD_BIAS_T_SGIX',
'GL_TEXTURE_LOD_BIAS_R_SGIX', 'GL_SHADOW_AMBIENT_SGIX',
'GL_INDEX_MATERIAL_EXT', 'GL_INDEX_MATERIAL_PARAMETER_EXT',
'GL_INDEX_MATERIAL_FACE_EXT', 'GL_INDEX_TEST_EXT', 'GL_INDEX_TEST_FUNC_EXT',
'GL_INDEX_TEST_REF_EXT', 'GL_IUI_V2F_EXT', 'GL_IUI_V3F_EXT',
'GL_IUI_N3F_V2F_EXT', 'GL_IUI_N3F_V3F_EXT', 'GL_T2F_IUI_V2F_EXT',
'GL_T2F_IUI_V3F_EXT', 'GL_T2F_IUI_N3F_V2F_EXT', 'GL_T2F_IUI_N3F_V3F_EXT',
'GL_ARRAY_ELEMENT_LOCK_FIRST_EXT', 'GL_ARRAY_ELEMENT_LOCK_COUNT_EXT',
'GL_CULL_VERTEX_EXT', 'GL_CULL_VERTEX_EYE_POSITION_EXT',
'GL_CULL_VERTEX_OBJECT_POSITION_EXT', 'GL_YCRCB_422_SGIX',
'GL_YCRCB_444_SGIX', 'GL_FRAGMENT_LIGHTING_SGIX',
'GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX',
'GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX', 'GL_MAX_FRAGMENT_LIGHTS_SGIX',
'GL_MAX_ACTIVE_LIGHTS_SGIX', 'GL_CURRENT_RASTER_NORMAL_SGIX',
'GL_LIGHT_ENV_MODE_SGIX', 'GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX',
'GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX',
'GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX',
'GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX',
'GL_FRAGMENT_LIGHT0_SGIX', 'GL_FRAGMENT_LIGHT1_SGIX',
'GL_FRAGMENT_LIGHT2_SGIX', 'GL_FRAGMENT_LIGHT3_SGIX',
'GL_FRAGMENT_LIGHT4_SGIX', 'GL_FRAGMENT_LIGHT5_SGIX',
'GL_FRAGMENT_LIGHT6_SGIX', 'GL_FRAGMENT_LIGHT7_SGIX',
'GL_RASTER_POSITION_UNCLIPPED_IBM', 'GL_TEXTURE_LIGHTING_MODE_HP',
'GL_TEXTURE_POST_SPECULAR_HP', 'GL_TEXTURE_PRE_SPECULAR_HP',
'GL_MAX_ELEMENTS_VERTICES_EXT', 'GL_MAX_ELEMENTS_INDICES_EXT', 'GL_PHONG_WIN',
'GL_PHONG_HINT_WIN', 'GL_FOG_SPECULAR_TEXTURE_WIN',
'GL_FRAGMENT_MATERIAL_EXT', 'GL_FRAGMENT_NORMAL_EXT', 'GL_FRAGMENT_COLOR_EXT',
'GL_ATTENUATION_EXT', 'GL_SHADOW_ATTENUATION_EXT',
'GL_TEXTURE_APPLICATION_MODE_EXT', 'GL_TEXTURE_LIGHT_EXT',
'GL_TEXTURE_MATERIAL_FACE_EXT', 'GL_TEXTURE_MATERIAL_PARAMETER_EXT',
'GL_ALPHA_MIN_SGIX', 'GL_ALPHA_MAX_SGIX', 'GL_PIXEL_TEX_GEN_Q_CEILING_SGIX',
'GL_PIXEL_TEX_GEN_Q_ROUND_SGIX', 'GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX',
'GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX',
'GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX', 'GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX',
'GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX', 'GL_BGR_EXT', 'GL_BGRA_EXT',
'GL_ASYNC_MARKER_SGIX', 'GL_ASYNC_TEX_IMAGE_SGIX',
'GL_ASYNC_DRAW_PIXELS_SGIX', 'GL_ASYNC_READ_PIXELS_SGIX',
'GL_MAX_ASYNC_TEX_IMAGE_SGIX', 'GL_MAX_ASYNC_DRAW_PIXELS_SGIX',
'GL_MAX_ASYNC_READ_PIXELS_SGIX', 'GL_ASYNC_HISTOGRAM_SGIX',
'GL_MAX_ASYNC_HISTOGRAM_SGIX', 'GL_PARALLEL_ARRAYS_INTEL',
'GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL',
'GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL',
'GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL',
'GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL', 'GL_OCCLUSION_TEST_HP',
'GL_OCCLUSION_TEST_RESULT_HP', 'GL_PIXEL_TRANSFORM_2D_EXT',
'GL_PIXEL_MAG_FILTER_EXT', 'GL_PIXEL_MIN_FILTER_EXT',
'GL_PIXEL_CUBIC_WEIGHT_EXT', 'GL_CUBIC_EXT', 'GL_AVERAGE_EXT',
'GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT',
'GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT',
'GL_PIXEL_TRANSFORM_2D_MATRIX_EXT', 'GL_SHARED_TEXTURE_PALETTE_EXT',
'GL_LIGHT_MODEL_COLOR_CONTROL_EXT', 'GL_SINGLE_COLOR_EXT',
'GL_SEPARATE_SPECULAR_COLOR_EXT', 'GL_COLOR_SUM_EXT',
'GL_CURRENT_SECONDARY_COLOR_EXT', 'GL_SECONDARY_COLOR_ARRAY_SIZE_EXT',
'GL_SECONDARY_COLOR_ARRAY_TYPE_EXT', 'GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT',
'GL_SECONDARY_COLOR_ARRAY_POINTER_EXT', 'GL_SECONDARY_COLOR_ARRAY_EXT',
'GL_PERTURB_EXT', 'GL_TEXTURE_NORMAL_EXT', 'GL_FOG_COORDINATE_SOURCE_EXT',
'GL_FOG_COORDINATE_EXT', 'GL_FRAGMENT_DEPTH_EXT',
'GL_CURRENT_FOG_COORDINATE_EXT', 'GL_FOG_COORDINATE_ARRAY_TYPE_EXT',
'GL_FOG_COORDINATE_ARRAY_STRIDE_EXT', 'GL_FOG_COORDINATE_ARRAY_POINTER_EXT',
'GL_FOG_COORDINATE_ARRAY_EXT', 'GL_SCREEN_COORDINATES_REND',
'GL_INVERTED_SCREEN_W_REND', 'GL_TANGENT_ARRAY_EXT', 'GL_BINORMAL_ARRAY_EXT',
'GL_CURRENT_TANGENT_EXT', 'GL_CURRENT_BINORMAL_EXT',
'GL_TANGENT_ARRAY_TYPE_EXT', 'GL_TANGENT_ARRAY_STRIDE_EXT',
'GL_BINORMAL_ARRAY_TYPE_EXT', 'GL_BINORMAL_ARRAY_STRIDE_EXT',
'GL_TANGENT_ARRAY_POINTER_EXT', 'GL_BINORMAL_ARRAY_POINTER_EXT',
'GL_MAP1_TANGENT_EXT', 'GL_MAP2_TANGENT_EXT', 'GL_MAP1_BINORMAL_EXT',
'GL_MAP2_BINORMAL_EXT', 'GL_COMBINE_EXT', 'GL_COMBINE_RGB_EXT',
'GL_COMBINE_ALPHA_EXT', 'GL_RGB_SCALE_EXT', 'GL_ADD_SIGNED_EXT',
'GL_INTERPOLATE_EXT', 'GL_CONSTANT_EXT', 'GL_PRIMARY_COLOR_EXT',
'GL_PREVIOUS_EXT', 'GL_SOURCE0_RGB_EXT', 'GL_SOURCE1_RGB_EXT',
'GL_SOURCE2_RGB_EXT', 'GL_SOURCE0_ALPHA_EXT', 'GL_SOURCE1_ALPHA_EXT',
'GL_SOURCE2_ALPHA_EXT', 'GL_OPERAND0_RGB_EXT', 'GL_OPERAND1_RGB_EXT',
'GL_OPERAND2_RGB_EXT', 'GL_OPERAND0_ALPHA_EXT', 'GL_OPERAND1_ALPHA_EXT',
'GL_OPERAND2_ALPHA_EXT', 'GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE',
'GL_TRANSFORM_HINT_APPLE', 'GL_FOG_SCALE_SGIX', 'GL_FOG_SCALE_VALUE_SGIX',
'GL_UNPACK_CONSTANT_DATA_SUNX', 'GL_TEXTURE_CONSTANT_DATA_SUNX',
'GL_GLOBAL_ALPHA_SUN', 'GL_GLOBAL_ALPHA_FACTOR_SUN', 'GL_RESTART_SUN',
'GL_REPLACE_MIDDLE_SUN', 'GL_REPLACE_OLDEST_SUN', 'GL_TRIANGLE_LIST_SUN',
'GL_REPLACEMENT_CODE_SUN', 'GL_REPLACEMENT_CODE_ARRAY_SUN',
'GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN', 'GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN',
'GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN', 'GL_R1UI_V3F_SUN',
'GL_R1UI_C4UB_V3F_SUN', 'GL_R1UI_C3F_V3F_SUN', 'GL_R1UI_N3F_V3F_SUN',
'GL_R1UI_C4F_N3F_V3F_SUN', 'GL_R1UI_T2F_V3F_SUN', 'GL_R1UI_T2F_N3F_V3F_SUN',
'GL_R1UI_T2F_C4F_N3F_V3F_SUN', 'GL_BLEND_DST_RGB_EXT', 'GL_BLEND_SRC_RGB_EXT',
'GL_BLEND_DST_ALPHA_EXT', 'GL_BLEND_SRC_ALPHA_EXT', 'GL_RED_MIN_CLAMP_INGR',
'GL_GREEN_MIN_CLAMP_INGR', 'GL_BLUE_MIN_CLAMP_INGR',
'GL_ALPHA_MIN_CLAMP_INGR', 'GL_RED_MAX_CLAMP_INGR', 'GL_GREEN_MAX_CLAMP_INGR',
'GL_BLUE_MAX_CLAMP_INGR', 'GL_ALPHA_MAX_CLAMP_INGR', 'GL_INTERLACE_READ_INGR',
'GL_INCR_WRAP_EXT', 'GL_DECR_WRAP_EXT', 'GL_422_EXT', 'GL_422_REV_EXT',
'GL_422_AVERAGE_EXT', 'GL_422_REV_AVERAGE_EXT', 'GL_NORMAL_MAP_NV',
'GL_REFLECTION_MAP_NV', 'GL_NORMAL_MAP_EXT', 'GL_REFLECTION_MAP_EXT',
'GL_TEXTURE_CUBE_MAP_EXT', 'GL_TEXTURE_BINDING_CUBE_MAP_EXT',
'GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT',
'GL_PROXY_TEXTURE_CUBE_MAP_EXT', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT',
'GL_WRAP_BORDER_SUN', 'GL_MAX_TEXTURE_LOD_BIAS_EXT',
'GL_TEXTURE_FILTER_CONTROL_EXT', 'GL_TEXTURE_LOD_BIAS_EXT',
'GL_TEXTURE_MAX_ANISOTROPY_EXT', 'GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT',
'GL_MODELVIEW0_STACK_DEPTH_EXT', 'GL_MODELVIEW1_STACK_DEPTH_EXT',
'GL_MODELVIEW0_MATRIX_EXT', 'GL_MODELVIEW1_MATRIX_EXT',
'GL_VERTEX_WEIGHTING_EXT', 'GL_MODELVIEW0_EXT', 'GL_MODELVIEW1_EXT',
'GL_CURRENT_VERTEX_WEIGHT_EXT', 'GL_VERTEX_WEIGHT_ARRAY_EXT',
'GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT', 'GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT',
'GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT', 'GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT',
'GL_MAX_SHININESS_NV', 'GL_MAX_SPOT_EXPONENT_NV', 'GL_VERTEX_ARRAY_RANGE_NV',
'GL_VERTEX_ARRAY_RANGE_LENGTH_NV', 'GL_VERTEX_ARRAY_RANGE_VALID_NV',
'GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV', 'GL_VERTEX_ARRAY_RANGE_POINTER_NV',
'GL_REGISTER_COMBINERS_NV', 'GL_VARIABLE_A_NV', 'GL_VARIABLE_B_NV',
'GL_VARIABLE_C_NV', 'GL_VARIABLE_D_NV', 'GL_VARIABLE_E_NV',
'GL_VARIABLE_F_NV', 'GL_VARIABLE_G_NV', 'GL_CONSTANT_COLOR0_NV',
'GL_CONSTANT_COLOR1_NV', 'GL_PRIMARY_COLOR_NV', 'GL_SECONDARY_COLOR_NV',
'GL_SPARE0_NV', 'GL_SPARE1_NV', 'GL_DISCARD_NV', 'GL_E_TIMES_F_NV',
'GL_SPARE0_PLUS_SECONDARY_COLOR_NV', 'GL_UNSIGNED_IDENTITY_NV',
'GL_UNSIGNED_INVERT_NV', 'GL_EXPAND_NORMAL_NV', 'GL_EXPAND_NEGATE_NV',
'GL_HALF_BIAS_NORMAL_NV', 'GL_HALF_BIAS_NEGATE_NV', 'GL_SIGNED_IDENTITY_NV',
'GL_SIGNED_NEGATE_NV', 'GL_SCALE_BY_TWO_NV', 'GL_SCALE_BY_FOUR_NV',
'GL_SCALE_BY_ONE_HALF_NV', 'GL_BIAS_BY_NEGATIVE_ONE_HALF_NV',
'GL_COMBINER_INPUT_NV', 'GL_COMBINER_MAPPING_NV',
'GL_COMBINER_COMPONENT_USAGE_NV', 'GL_COMBINER_AB_DOT_PRODUCT_NV',
'GL_COMBINER_CD_DOT_PRODUCT_NV', 'GL_COMBINER_MUX_SUM_NV',
'GL_COMBINER_SCALE_NV', 'GL_COMBINER_BIAS_NV', 'GL_COMBINER_AB_OUTPUT_NV',
'GL_COMBINER_CD_OUTPUT_NV', 'GL_COMBINER_SUM_OUTPUT_NV',
'GL_MAX_GENERAL_COMBINERS_NV', 'GL_NUM_GENERAL_COMBINERS_NV',
'GL_COLOR_SUM_CLAMP_NV', 'GL_COMBINER0_NV', 'GL_COMBINER1_NV',
'GL_COMBINER2_NV', 'GL_COMBINER3_NV', 'GL_COMBINER4_NV', 'GL_COMBINER5_NV',
'GL_COMBINER6_NV', 'GL_COMBINER7_NV', 'GL_FOG_DISTANCE_MODE_NV',
'GL_EYE_RADIAL_NV', 'GL_EYE_PLANE_ABSOLUTE_NV', 'GL_EMBOSS_LIGHT_NV',
'GL_EMBOSS_CONSTANT_NV', 'GL_EMBOSS_MAP_NV', 'GL_COMBINE4_NV',
'GL_SOURCE3_RGB_NV', 'GL_SOURCE3_ALPHA_NV', 'GL_OPERAND3_RGB_NV',
'GL_OPERAND3_ALPHA_NV', 'GL_COMPRESSED_RGB_S3TC_DXT1_EXT',
'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT', 'GL_COMPRESSED_RGBA_S3TC_DXT3_EXT',
'GL_COMPRESSED_RGBA_S3TC_DXT5_EXT', 'GL_CULL_VERTEX_IBM',
'GL_VERTEX_ARRAY_LIST_IBM', 'GL_NORMAL_ARRAY_LIST_IBM',
'GL_COLOR_ARRAY_LIST_IBM', 'GL_INDEX_ARRAY_LIST_IBM',
'GL_TEXTURE_COORD_ARRAY_LIST_IBM', 'GL_EDGE_FLAG_ARRAY_LIST_IBM',
'GL_FOG_COORDINATE_ARRAY_LIST_IBM', 'GL_SECONDARY_COLOR_ARRAY_LIST_IBM',
'GL_VERTEX_ARRAY_LIST_STRIDE_IBM', 'GL_NORMAL_ARRAY_LIST_STRIDE_IBM',
'GL_COLOR_ARRAY_LIST_STRIDE_IBM', 'GL_INDEX_ARRAY_LIST_STRIDE_IBM',
'GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM',
'GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM',
'GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM',
'GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM', 'GL_PACK_SUBSAMPLE_RATE_SGIX',
'GL_UNPACK_SUBSAMPLE_RATE_SGIX', 'GL_PIXEL_SUBSAMPLE_4444_SGIX',
'GL_PIXEL_SUBSAMPLE_2424_SGIX', 'GL_PIXEL_SUBSAMPLE_4242_SGIX',
'GL_YCRCB_SGIX', 'GL_YCRCBA_SGIX', 'GL_DEPTH_PASS_INSTRUMENT_SGIX',
'GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX', 'GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX',
'GL_COMPRESSED_RGB_FXT1_3DFX', 'GL_COMPRESSED_RGBA_FXT1_3DFX',
'GL_MULTISAMPLE_3DFX', 'GL_SAMPLE_BUFFERS_3DFX', 'GL_SAMPLES_3DFX',
'GL_MULTISAMPLE_BIT_3DFX', 'GL_MULTISAMPLE_EXT',
'GL_SAMPLE_ALPHA_TO_MASK_EXT', 'GL_SAMPLE_ALPHA_TO_ONE_EXT',
'GL_SAMPLE_MASK_EXT', 'GL_1PASS_EXT', 'GL_2PASS_0_EXT', 'GL_2PASS_1_EXT',
'GL_4PASS_0_EXT', 'GL_4PASS_1_EXT', 'GL_4PASS_2_EXT', 'GL_4PASS_3_EXT',
'GL_SAMPLE_BUFFERS_EXT', 'GL_SAMPLES_EXT', 'GL_SAMPLE_MASK_VALUE_EXT',
'GL_SAMPLE_MASK_INVERT_EXT', 'GL_SAMPLE_PATTERN_EXT',
'GL_MULTISAMPLE_BIT_EXT', 'GL_VERTEX_PRECLIP_SGIX',
'GL_VERTEX_PRECLIP_HINT_SGIX', 'GL_CONVOLUTION_HINT_SGIX',
'GL_PACK_RESAMPLE_SGIX', 'GL_UNPACK_RESAMPLE_SGIX',
'GL_RESAMPLE_REPLICATE_SGIX', 'GL_RESAMPLE_ZERO_FILL_SGIX',
'GL_RESAMPLE_DECIMATE_SGIX', 'GL_EYE_DISTANCE_TO_POINT_SGIS',
'GL_OBJECT_DISTANCE_TO_POINT_SGIS', 'GL_EYE_DISTANCE_TO_LINE_SGIS',
'GL_OBJECT_DISTANCE_TO_LINE_SGIS', 'GL_EYE_POINT_SGIS',
'GL_OBJECT_POINT_SGIS', 'GL_EYE_LINE_SGIS', 'GL_OBJECT_LINE_SGIS',
'GL_TEXTURE_COLOR_WRITEMASK_SGIS', 'GL_DOT3_RGB_EXT', 'GL_DOT3_RGBA_EXT',
'GL_MIRROR_CLAMP_ATI', 'GL_MIRROR_CLAMP_TO_EDGE_ATI', 'GL_ALL_COMPLETED_NV',
'GL_FENCE_STATUS_NV', 'GL_FENCE_CONDITION_NV', 'GL_MIRRORED_REPEAT_IBM',
'GL_EVAL_2D_NV', 'GL_EVAL_TRIANGULAR_2D_NV', 'GL_MAP_TESSELLATION_NV',
'GL_MAP_ATTRIB_U_ORDER_NV', 'GL_MAP_ATTRIB_V_ORDER_NV',
'GL_EVAL_FRACTIONAL_TESSELLATION_NV', 'GL_EVAL_VERTEX_ATTRIB0_NV',
'GL_EVAL_VERTEX_ATTRIB1_NV', 'GL_EVAL_VERTEX_ATTRIB2_NV',
'GL_EVAL_VERTEX_ATTRIB3_NV', 'GL_EVAL_VERTEX_ATTRIB4_NV',
'GL_EVAL_VERTEX_ATTRIB5_NV', 'GL_EVAL_VERTEX_ATTRIB6_NV',
'GL_EVAL_VERTEX_ATTRIB7_NV', 'GL_EVAL_VERTEX_ATTRIB8_NV',
'GL_EVAL_VERTEX_ATTRIB9_NV', 'GL_EVAL_VERTEX_ATTRIB10_NV',
'GL_EVAL_VERTEX_ATTRIB11_NV', 'GL_EVAL_VERTEX_ATTRIB12_NV',
'GL_EVAL_VERTEX_ATTRIB13_NV', 'GL_EVAL_VERTEX_ATTRIB14_NV',
'GL_EVAL_VERTEX_ATTRIB15_NV', 'GL_MAX_MAP_TESSELLATION_NV',
'GL_MAX_RATIONAL_EVAL_ORDER_NV', 'GL_DEPTH_STENCIL_NV',
'GL_UNSIGNED_INT_24_8_NV', 'GL_PER_STAGE_CONSTANTS_NV',
'GL_TEXTURE_RECTANGLE_NV', 'GL_TEXTURE_BINDING_RECTANGLE_NV',
'GL_PROXY_TEXTURE_RECTANGLE_NV', 'GL_MAX_RECTANGLE_TEXTURE_SIZE_NV',
'GL_OFFSET_TEXTURE_RECTANGLE_NV', 'GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV',
'GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV',
'GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV', 'GL_UNSIGNED_INT_S8_S8_8_8_NV',
'GL_UNSIGNED_INT_8_8_S8_S8_REV_NV', 'GL_DSDT_MAG_INTENSITY_NV',
'GL_SHADER_CONSISTENT_NV', 'GL_TEXTURE_SHADER_NV', 'GL_SHADER_OPERATION_NV',
'GL_CULL_MODES_NV', 'GL_OFFSET_TEXTURE_MATRIX_NV',
'GL_OFFSET_TEXTURE_SCALE_NV', 'GL_OFFSET_TEXTURE_BIAS_NV',
'GL_OFFSET_TEXTURE_2D_MATRIX_NV', 'GL_OFFSET_TEXTURE_2D_SCALE_NV',
'GL_OFFSET_TEXTURE_2D_BIAS_NV', 'GL_PREVIOUS_TEXTURE_INPUT_NV',
'GL_CONST_EYE_NV', 'GL_PASS_THROUGH_NV', 'GL_CULL_FRAGMENT_NV',
'GL_OFFSET_TEXTURE_2D_NV', 'GL_DEPENDENT_AR_TEXTURE_2D_NV',
'GL_DEPENDENT_GB_TEXTURE_2D_NV', 'GL_DOT_PRODUCT_NV',
'GL_DOT_PRODUCT_DEPTH_REPLACE_NV', 'GL_DOT_PRODUCT_TEXTURE_2D_NV',
'GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV', 'GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV',
'GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV',
'GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV', 'GL_HILO_NV', 'GL_DSDT_NV',
'GL_DSDT_MAG_NV', 'GL_DSDT_MAG_VIB_NV', 'GL_HILO16_NV', 'GL_SIGNED_HILO_NV',
'GL_SIGNED_HILO16_NV', 'GL_SIGNED_RGBA_NV', 'GL_SIGNED_RGBA8_NV',
'GL_SIGNED_RGB_NV', 'GL_SIGNED_RGB8_NV', 'GL_SIGNED_LUMINANCE_NV',
'GL_SIGNED_LUMINANCE8_NV', 'GL_SIGNED_LUMINANCE_ALPHA_NV',
'GL_SIGNED_LUMINANCE8_ALPHA8_NV', 'GL_SIGNED_ALPHA_NV', 'GL_SIGNED_ALPHA8_NV',
'GL_SIGNED_INTENSITY_NV', 'GL_SIGNED_INTENSITY8_NV', 'GL_DSDT8_NV',
'GL_DSDT8_MAG8_NV', 'GL_DSDT8_MAG8_INTENSITY8_NV',
'GL_SIGNED_RGB_UNSIGNED_ALPHA_NV', 'GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV',
'GL_HI_SCALE_NV', 'GL_LO_SCALE_NV', 'GL_DS_SCALE_NV', 'GL_DT_SCALE_NV',
'GL_MAGNITUDE_SCALE_NV', 'GL_VIBRANCE_SCALE_NV', 'GL_HI_BIAS_NV',
'GL_LO_BIAS_NV', 'GL_DS_BIAS_NV', 'GL_DT_BIAS_NV', 'GL_MAGNITUDE_BIAS_NV',
'GL_VIBRANCE_BIAS_NV', 'GL_TEXTURE_BORDER_VALUES_NV', 'GL_TEXTURE_HI_SIZE_NV',
'GL_TEXTURE_LO_SIZE_NV', 'GL_TEXTURE_DS_SIZE_NV', 'GL_TEXTURE_DT_SIZE_NV',
'GL_TEXTURE_MAG_SIZE_NV', 'GL_DOT_PRODUCT_TEXTURE_3D_NV',
'GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV', 'GL_VERTEX_PROGRAM_NV',
'GL_VERTEX_STATE_PROGRAM_NV', 'GL_ATTRIB_ARRAY_SIZE_NV',
'GL_ATTRIB_ARRAY_STRIDE_NV', 'GL_ATTRIB_ARRAY_TYPE_NV',
'GL_CURRENT_ATTRIB_NV', 'GL_PROGRAM_LENGTH_NV', 'GL_PROGRAM_STRING_NV',
'GL_MODELVIEW_PROJECTION_NV', 'GL_IDENTITY_NV', 'GL_INVERSE_NV',
'GL_TRANSPOSE_NV', 'GL_INVERSE_TRANSPOSE_NV',
'GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV', 'GL_MAX_TRACK_MATRICES_NV',
'GL_MATRIX0_NV', 'GL_MATRIX1_NV', 'GL_MATRIX2_NV', 'GL_MATRIX3_NV',
'GL_MATRIX4_NV', 'GL_MATRIX5_NV', 'GL_MATRIX6_NV', 'GL_MATRIX7_NV',
'GL_CURRENT_MATRIX_STACK_DEPTH_NV', 'GL_CURRENT_MATRIX_NV',
'GL_VERTEX_PROGRAM_POINT_SIZE_NV', 'GL_VERTEX_PROGRAM_TWO_SIDE_NV',
'GL_PROGRAM_PARAMETER_NV', 'GL_ATTRIB_ARRAY_POINTER_NV',
'GL_PROGRAM_TARGET_NV', 'GL_PROGRAM_RESIDENT_NV', 'GL_TRACK_MATRIX_NV',
'GL_TRACK_MATRIX_TRANSFORM_NV', 'GL_VERTEX_PROGRAM_BINDING_NV',
'GL_PROGRAM_ERROR_POSITION_NV', 'GL_VERTEX_ATTRIB_ARRAY0_NV',
'GL_VERTEX_ATTRIB_ARRAY1_NV', 'GL_VERTEX_ATTRIB_ARRAY2_NV',
'GL_VERTEX_ATTRIB_ARRAY3_NV', 'GL_VERTEX_ATTRIB_ARRAY4_NV',
'GL_VERTEX_ATTRIB_ARRAY5_NV', 'GL_VERTEX_ATTRIB_ARRAY6_NV',
'GL_VERTEX_ATTRIB_ARRAY7_NV', 'GL_VERTEX_ATTRIB_ARRAY8_NV',
'GL_VERTEX_ATTRIB_ARRAY9_NV', 'GL_VERTEX_ATTRIB_ARRAY10_NV',
'GL_VERTEX_ATTRIB_ARRAY11_NV', 'GL_VERTEX_ATTRIB_ARRAY12_NV',
'GL_VERTEX_ATTRIB_ARRAY13_NV', 'GL_VERTEX_ATTRIB_ARRAY14_NV',
'GL_VERTEX_ATTRIB_ARRAY15_NV', 'GL_MAP1_VERTEX_ATTRIB0_4_NV',
'GL_MAP1_VERTEX_ATTRIB1_4_NV', 'GL_MAP1_VERTEX_ATTRIB2_4_NV',
'GL_MAP1_VERTEX_ATTRIB3_4_NV', 'GL_MAP1_VERTEX_ATTRIB4_4_NV',
'GL_MAP1_VERTEX_ATTRIB5_4_NV', 'GL_MAP1_VERTEX_ATTRIB6_4_NV',
'GL_MAP1_VERTEX_ATTRIB7_4_NV', 'GL_MAP1_VERTEX_ATTRIB8_4_NV',
'GL_MAP1_VERTEX_ATTRIB9_4_NV', 'GL_MAP1_VERTEX_ATTRIB10_4_NV',
'GL_MAP1_VERTEX_ATTRIB11_4_NV', 'GL_MAP1_VERTEX_ATTRIB12_4_NV',
'GL_MAP1_VERTEX_ATTRIB13_4_NV', 'GL_MAP1_VERTEX_ATTRIB14_4_NV',
'GL_MAP1_VERTEX_ATTRIB15_4_NV', 'GL_MAP2_VERTEX_ATTRIB0_4_NV',
'GL_MAP2_VERTEX_ATTRIB1_4_NV', 'GL_MAP2_VERTEX_ATTRIB2_4_NV',
'GL_MAP2_VERTEX_ATTRIB3_4_NV', 'GL_MAP2_VERTEX_ATTRIB4_4_NV',
'GL_MAP2_VERTEX_ATTRIB5_4_NV', 'GL_MAP2_VERTEX_ATTRIB6_4_NV',
'GL_MAP2_VERTEX_ATTRIB7_4_NV', 'GL_MAP2_VERTEX_ATTRIB8_4_NV',
'GL_MAP2_VERTEX_ATTRIB9_4_NV', 'GL_MAP2_VERTEX_ATTRIB10_4_NV',
'GL_MAP2_VERTEX_ATTRIB11_4_NV', 'GL_MAP2_VERTEX_ATTRIB12_4_NV',
'GL_MAP2_VERTEX_ATTRIB13_4_NV', 'GL_MAP2_VERTEX_ATTRIB14_4_NV',
'GL_MAP2_VERTEX_ATTRIB15_4_NV', 'GL_TEXTURE_MAX_CLAMP_S_SGIX',
'GL_TEXTURE_MAX_CLAMP_T_SGIX', 'GL_TEXTURE_MAX_CLAMP_R_SGIX',
'GL_SCALEBIAS_HINT_SGIX', 'GL_INTERLACE_OML', 'GL_INTERLACE_READ_OML',
'GL_FORMAT_SUBSAMPLE_24_24_OML', 'GL_FORMAT_SUBSAMPLE_244_244_OML',
'GL_PACK_RESAMPLE_OML', 'GL_UNPACK_RESAMPLE_OML', 'GL_RESAMPLE_REPLICATE_OML',
'GL_RESAMPLE_ZERO_FILL_OML', 'GL_RESAMPLE_AVERAGE_OML',
'GL_RESAMPLE_DECIMATE_OML', 'GL_DEPTH_STENCIL_TO_RGBA_NV',
'GL_DEPTH_STENCIL_TO_BGRA_NV', 'GL_BUMP_ROT_MATRIX_ATI',
'GL_BUMP_ROT_MATRIX_SIZE_ATI', 'GL_BUMP_NUM_TEX_UNITS_ATI',
'GL_BUMP_TEX_UNITS_ATI', 'GL_DUDV_ATI', 'GL_DU8DV8_ATI', 'GL_BUMP_ENVMAP_ATI',
'GL_BUMP_TARGET_ATI', 'GL_FRAGMENT_SHADER_ATI', 'GL_REG_0_ATI',
'GL_REG_1_ATI', 'GL_REG_2_ATI', 'GL_REG_3_ATI', 'GL_REG_4_ATI',
'GL_REG_5_ATI', 'GL_REG_6_ATI', 'GL_REG_7_ATI', 'GL_REG_8_ATI',
'GL_REG_9_ATI', 'GL_REG_10_ATI', 'GL_REG_11_ATI', 'GL_REG_12_ATI',
'GL_REG_13_ATI', 'GL_REG_14_ATI', 'GL_REG_15_ATI', 'GL_REG_16_ATI',
'GL_REG_17_ATI', 'GL_REG_18_ATI', 'GL_REG_19_ATI', 'GL_REG_20_ATI',
'GL_REG_21_ATI', 'GL_REG_22_ATI', 'GL_REG_23_ATI', 'GL_REG_24_ATI',
'GL_REG_25_ATI', 'GL_REG_26_ATI', 'GL_REG_27_ATI', 'GL_REG_28_ATI',
'GL_REG_29_ATI', 'GL_REG_30_ATI', 'GL_REG_31_ATI', 'GL_CON_0_ATI',
'GL_CON_1_ATI', 'GL_CON_2_ATI', 'GL_CON_3_ATI', 'GL_CON_4_ATI',
'GL_CON_5_ATI', 'GL_CON_6_ATI', 'GL_CON_7_ATI', 'GL_CON_8_ATI',
'GL_CON_9_ATI', 'GL_CON_10_ATI', 'GL_CON_11_ATI', 'GL_CON_12_ATI',
'GL_CON_13_ATI', 'GL_CON_14_ATI', 'GL_CON_15_ATI', 'GL_CON_16_ATI',
'GL_CON_17_ATI', 'GL_CON_18_ATI', 'GL_CON_19_ATI', 'GL_CON_20_ATI',
'GL_CON_21_ATI', 'GL_CON_22_ATI', 'GL_CON_23_ATI', 'GL_CON_24_ATI',
'GL_CON_25_ATI', 'GL_CON_26_ATI', 'GL_CON_27_ATI', 'GL_CON_28_ATI',
'GL_CON_29_ATI', 'GL_CON_30_ATI', 'GL_CON_31_ATI', 'GL_MOV_ATI', 'GL_ADD_ATI',
'GL_MUL_ATI', 'GL_SUB_ATI', 'GL_DOT3_ATI', 'GL_DOT4_ATI', 'GL_MAD_ATI',
'GL_LERP_ATI', 'GL_CND_ATI', 'GL_CND0_ATI', 'GL_DOT2_ADD_ATI',
'GL_SECONDARY_INTERPOLATOR_ATI', 'GL_NUM_FRAGMENT_REGISTERS_ATI',
'GL_NUM_FRAGMENT_CONSTANTS_ATI', 'GL_NUM_PASSES_ATI',
'GL_NUM_INSTRUCTIONS_PER_PASS_ATI', 'GL_NUM_INSTRUCTIONS_TOTAL_ATI',
'GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI', 'GL_NUM_LOOPBACK_COMPONENTS_ATI',
'GL_COLOR_ALPHA_PAIRING_ATI', 'GL_SWIZZLE_STR_ATI', 'GL_SWIZZLE_STQ_ATI',
'GL_SWIZZLE_STR_DR_ATI', 'GL_SWIZZLE_STQ_DQ_ATI', 'GL_SWIZZLE_STRQ_ATI',
'GL_SWIZZLE_STRQ_DQ_ATI', 'GL_RED_BIT_ATI', 'GL_GREEN_BIT_ATI',
'GL_BLUE_BIT_ATI', 'GL_2X_BIT_ATI', 'GL_4X_BIT_ATI', 'GL_8X_BIT_ATI',
'GL_HALF_BIT_ATI', 'GL_QUARTER_BIT_ATI', 'GL_EIGHTH_BIT_ATI',
'GL_SATURATE_BIT_ATI', 'GL_COMP_BIT_ATI', 'GL_NEGATE_BIT_ATI',
'GL_BIAS_BIT_ATI', 'GL_PN_TRIANGLES_ATI',
'GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI', 'GL_PN_TRIANGLES_POINT_MODE_ATI',
'GL_PN_TRIANGLES_NORMAL_MODE_ATI', 'GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI',
'GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI',
'GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI',
'GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI',
'GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI', 'GL_STATIC_ATI',
'GL_DYNAMIC_ATI', 'GL_PRESERVE_ATI', 'GL_DISCARD_ATI',
'GL_OBJECT_BUFFER_SIZE_ATI', 'GL_OBJECT_BUFFER_USAGE_ATI',
'GL_ARRAY_OBJECT_BUFFER_ATI', 'GL_ARRAY_OBJECT_OFFSET_ATI',
'GL_VERTEX_SHADER_EXT', 'GL_VERTEX_SHADER_BINDING_EXT', 'GL_OP_INDEX_EXT',
'GL_OP_NEGATE_EXT', 'GL_OP_DOT3_EXT', 'GL_OP_DOT4_EXT', 'GL_OP_MUL_EXT',
'GL_OP_ADD_EXT', 'GL_OP_MADD_EXT', 'GL_OP_FRAC_EXT', 'GL_OP_MAX_EXT',
'GL_OP_MIN_EXT', 'GL_OP_SET_GE_EXT', 'GL_OP_SET_LT_EXT', 'GL_OP_CLAMP_EXT',
'GL_OP_FLOOR_EXT', 'GL_OP_ROUND_EXT', 'GL_OP_EXP_BASE_2_EXT',
'GL_OP_LOG_BASE_2_EXT', 'GL_OP_POWER_EXT', 'GL_OP_RECIP_EXT',
'GL_OP_RECIP_SQRT_EXT', 'GL_OP_SUB_EXT', 'GL_OP_CROSS_PRODUCT_EXT',
'GL_OP_MULTIPLY_MATRIX_EXT', 'GL_OP_MOV_EXT', 'GL_OUTPUT_VERTEX_EXT',
'GL_OUTPUT_COLOR0_EXT', 'GL_OUTPUT_COLOR1_EXT',
'GL_OUTPUT_TEXTURE_COORD0_EXT', 'GL_OUTPUT_TEXTURE_COORD1_EXT',
'GL_OUTPUT_TEXTURE_COORD2_EXT', 'GL_OUTPUT_TEXTURE_COORD3_EXT',
'GL_OUTPUT_TEXTURE_COORD4_EXT', 'GL_OUTPUT_TEXTURE_COORD5_EXT',
'GL_OUTPUT_TEXTURE_COORD6_EXT', 'GL_OUTPUT_TEXTURE_COORD7_EXT',
'GL_OUTPUT_TEXTURE_COORD8_EXT', 'GL_OUTPUT_TEXTURE_COORD9_EXT',
'GL_OUTPUT_TEXTURE_COORD10_EXT', 'GL_OUTPUT_TEXTURE_COORD11_EXT',
'GL_OUTPUT_TEXTURE_COORD12_EXT', 'GL_OUTPUT_TEXTURE_COORD13_EXT',
'GL_OUTPUT_TEXTURE_COORD14_EXT', 'GL_OUTPUT_TEXTURE_COORD15_EXT',
'GL_OUTPUT_TEXTURE_COORD16_EXT', 'GL_OUTPUT_TEXTURE_COORD17_EXT',
'GL_OUTPUT_TEXTURE_COORD18_EXT', 'GL_OUTPUT_TEXTURE_COORD19_EXT',
'GL_OUTPUT_TEXTURE_COORD20_EXT', 'GL_OUTPUT_TEXTURE_COORD21_EXT',
'GL_OUTPUT_TEXTURE_COORD22_EXT', 'GL_OUTPUT_TEXTURE_COORD23_EXT',
'GL_OUTPUT_TEXTURE_COORD24_EXT', 'GL_OUTPUT_TEXTURE_COORD25_EXT',
'GL_OUTPUT_TEXTURE_COORD26_EXT', 'GL_OUTPUT_TEXTURE_COORD27_EXT',
'GL_OUTPUT_TEXTURE_COORD28_EXT', 'GL_OUTPUT_TEXTURE_COORD29_EXT',
'GL_OUTPUT_TEXTURE_COORD30_EXT', 'GL_OUTPUT_TEXTURE_COORD31_EXT',
'GL_OUTPUT_FOG_EXT', 'GL_SCALAR_EXT', 'GL_VECTOR_EXT', 'GL_MATRIX_EXT',
'GL_VARIANT_EXT', 'GL_INVARIANT_EXT', 'GL_LOCAL_CONSTANT_EXT', 'GL_LOCAL_EXT',
'GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT', 'GL_MAX_VERTEX_SHADER_VARIANTS_EXT',
'GL_MAX_VERTEX_SHADER_INVARIANTS_EXT',
'GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT', 'GL_MAX_VERTEX_SHADER_LOCALS_EXT',
'GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT',
'GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT',
'GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT',
'GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT',
'GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT',
'GL_VERTEX_SHADER_INSTRUCTIONS_EXT', 'GL_VERTEX_SHADER_VARIANTS_EXT',
'GL_VERTEX_SHADER_INVARIANTS_EXT', 'GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT',
'GL_VERTEX_SHADER_LOCALS_EXT', 'GL_VERTEX_SHADER_OPTIMIZED_EXT', 'GL_X_EXT',
'GL_Y_EXT', 'GL_Z_EXT', 'GL_W_EXT', 'GL_NEGATIVE_X_EXT', 'GL_NEGATIVE_Y_EXT',
'GL_NEGATIVE_Z_EXT', 'GL_NEGATIVE_W_EXT', 'GL_ZERO_EXT', 'GL_ONE_EXT',
'GL_NEGATIVE_ONE_EXT', 'GL_NORMALIZED_RANGE_EXT', 'GL_FULL_RANGE_EXT',
'GL_CURRENT_VERTEX_EXT', 'GL_MVP_MATRIX_EXT', 'GL_VARIANT_VALUE_EXT',
'GL_VARIANT_DATATYPE_EXT', 'GL_VARIANT_ARRAY_STRIDE_EXT',
'GL_VARIANT_ARRAY_TYPE_EXT', 'GL_VARIANT_ARRAY_EXT',
'GL_VARIANT_ARRAY_POINTER_EXT', 'GL_INVARIANT_VALUE_EXT',
'GL_INVARIANT_DATATYPE_EXT', 'GL_LOCAL_CONSTANT_VALUE_EXT',
'GL_LOCAL_CONSTANT_DATATYPE_EXT', 'GL_MAX_VERTEX_STREAMS_ATI',
'GL_VERTEX_STREAM0_ATI', 'GL_VERTEX_STREAM1_ATI', 'GL_VERTEX_STREAM2_ATI',
'GL_VERTEX_STREAM3_ATI', 'GL_VERTEX_STREAM4_ATI', 'GL_VERTEX_STREAM5_ATI',
'GL_VERTEX_STREAM6_ATI', 'GL_VERTEX_STREAM7_ATI', 'GL_VERTEX_SOURCE_ATI',
'GL_ELEMENT_ARRAY_ATI', 'GL_ELEMENT_ARRAY_TYPE_ATI',
'GL_ELEMENT_ARRAY_POINTER_ATI', 'GL_QUAD_MESH_SUN', 'GL_TRIANGLE_MESH_SUN',
'GL_SLICE_ACCUM_SUN', 'GL_MULTISAMPLE_FILTER_HINT_NV', 'GL_DEPTH_CLAMP_NV',
'GL_PIXEL_COUNTER_BITS_NV', 'GL_CURRENT_OCCLUSION_QUERY_ID_NV',
'GL_PIXEL_COUNT_NV', 'GL_PIXEL_COUNT_AVAILABLE_NV', 'GL_POINT_SPRITE_NV',
'GL_COORD_REPLACE_NV', 'GL_POINT_SPRITE_R_MODE_NV',
'GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV',
'GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV',
'GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV',
'GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV',
'GL_OFFSET_HILO_TEXTURE_2D_NV', 'GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV',
'GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV',
'GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV',
'GL_DEPENDENT_HILO_TEXTURE_2D_NV', 'GL_DEPENDENT_RGB_TEXTURE_3D_NV',
'GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV', 'GL_DOT_PRODUCT_PASS_THROUGH_NV',
'GL_DOT_PRODUCT_TEXTURE_1D_NV', 'GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV',
'GL_HILO8_NV', 'GL_SIGNED_HILO8_NV', 'GL_FORCE_BLUE_TO_ONE_NV',
'GL_STENCIL_TEST_TWO_SIDE_EXT', 'GL_ACTIVE_STENCIL_FACE_EXT',
'GL_TEXT_FRAGMENT_SHADER_ATI', 'GL_UNPACK_CLIENT_STORAGE_APPLE',
'GL_ELEMENT_ARRAY_APPLE', 'GL_ELEMENT_ARRAY_TYPE_APPLE',
'GL_ELEMENT_ARRAY_POINTER_APPLE', 'GL_DRAW_PIXELS_APPLE', 'GL_FENCE_APPLE',
'GL_VERTEX_ARRAY_BINDING_APPLE', 'GL_VERTEX_ARRAY_RANGE_APPLE',
'GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE', 'GL_VERTEX_ARRAY_STORAGE_HINT_APPLE',
'GL_VERTEX_ARRAY_RANGE_POINTER_APPLE', 'GL_STORAGE_CACHED_APPLE',
'GL_STORAGE_SHARED_APPLE', 'GL_YCBCR_422_APPLE',
'GL_UNSIGNED_SHORT_8_8_APPLE', 'GL_UNSIGNED_SHORT_8_8_REV_APPLE',
'GL_RGB_S3TC', 'GL_RGB4_S3TC', 'GL_RGBA_S3TC', 'GL_RGBA4_S3TC',
'GL_MAX_DRAW_BUFFERS_ATI', 'GL_DRAW_BUFFER0_ATI', 'GL_DRAW_BUFFER1_ATI',
'GL_DRAW_BUFFER2_ATI', 'GL_DRAW_BUFFER3_ATI', 'GL_DRAW_BUFFER4_ATI',
'GL_DRAW_BUFFER5_ATI', 'GL_DRAW_BUFFER6_ATI', 'GL_DRAW_BUFFER7_ATI',
'GL_DRAW_BUFFER8_ATI', 'GL_DRAW_BUFFER9_ATI', 'GL_DRAW_BUFFER10_ATI',
'GL_DRAW_BUFFER11_ATI', 'GL_DRAW_BUFFER12_ATI', 'GL_DRAW_BUFFER13_ATI',
'GL_DRAW_BUFFER14_ATI', 'GL_DRAW_BUFFER15_ATI', 'GL_TYPE_RGBA_FLOAT_ATI',
'GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI', 'GL_MODULATE_ADD_ATI',
'GL_MODULATE_SIGNED_ADD_ATI', 'GL_MODULATE_SUBTRACT_ATI',
'GL_RGBA_FLOAT32_ATI', 'GL_RGB_FLOAT32_ATI', 'GL_ALPHA_FLOAT32_ATI',
'GL_INTENSITY_FLOAT32_ATI', 'GL_LUMINANCE_FLOAT32_ATI',
'GL_LUMINANCE_ALPHA_FLOAT32_ATI', 'GL_RGBA_FLOAT16_ATI', 'GL_RGB_FLOAT16_ATI',
'GL_ALPHA_FLOAT16_ATI', 'GL_INTENSITY_FLOAT16_ATI',
'GL_LUMINANCE_FLOAT16_ATI', 'GL_LUMINANCE_ALPHA_FLOAT16_ATI', 'GL_FLOAT_R_NV',
'GL_FLOAT_RG_NV', 'GL_FLOAT_RGB_NV', 'GL_FLOAT_RGBA_NV', 'GL_FLOAT_R16_NV',
'GL_FLOAT_R32_NV', 'GL_FLOAT_RG16_NV', 'GL_FLOAT_RG32_NV',
'GL_FLOAT_RGB16_NV', 'GL_FLOAT_RGB32_NV', 'GL_FLOAT_RGBA16_NV',
'GL_FLOAT_RGBA32_NV', 'GL_TEXTURE_FLOAT_COMPONENTS_NV',
'GL_FLOAT_CLEAR_COLOR_VALUE_NV', 'GL_FLOAT_RGBA_MODE_NV',
'GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV', 'GL_FRAGMENT_PROGRAM_NV',
'GL_MAX_TEXTURE_COORDS_NV', 'GL_MAX_TEXTURE_IMAGE_UNITS_NV',
'GL_FRAGMENT_PROGRAM_BINDING_NV', 'GL_PROGRAM_ERROR_STRING_NV',
'GL_HALF_FLOAT_NV', 'GL_WRITE_PIXEL_DATA_RANGE_NV',
'GL_READ_PIXEL_DATA_RANGE_NV', 'GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV',
'GL_READ_PIXEL_DATA_RANGE_LENGTH_NV', 'GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV',
'GL_READ_PIXEL_DATA_RANGE_POINTER_NV', 'GL_PRIMITIVE_RESTART_NV',
'GL_PRIMITIVE_RESTART_INDEX_NV', 'GL_TEXTURE_UNSIGNED_REMAP_MODE_NV',
'GL_STENCIL_BACK_FUNC_ATI', 'GL_STENCIL_BACK_FAIL_ATI',
'GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI', 'GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI',
'GL_IMPLEMENTATION_COLOR_READ_TYPE_OES',
'GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES', 'GL_DEPTH_BOUNDS_TEST_EXT',
'GL_DEPTH_BOUNDS_EXT', 'GL_MIRROR_CLAMP_EXT', 'GL_MIRROR_CLAMP_TO_EDGE_EXT',
'GL_MIRROR_CLAMP_TO_BORDER_EXT', 'GL_BLEND_EQUATION_RGB_EXT',
'GL_BLEND_EQUATION_ALPHA_EXT', 'GL_PACK_INVERT_MESA',
'GL_UNSIGNED_SHORT_8_8_MESA', 'GL_UNSIGNED_SHORT_8_8_REV_MESA',
'GL_YCBCR_MESA', 'GL_PIXEL_PACK_BUFFER_EXT', 'GL_PIXEL_UNPACK_BUFFER_EXT',
'GL_PIXEL_PACK_BUFFER_BINDING_EXT', 'GL_PIXEL_UNPACK_BUFFER_BINDING_EXT',
'GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV', 'GL_MAX_PROGRAM_CALL_DEPTH_NV',
'GL_MAX_PROGRAM_IF_DEPTH_NV', 'GL_MAX_PROGRAM_LOOP_DEPTH_NV',
'GL_MAX_PROGRAM_LOOP_COUNT_NV', 'GL_INVALID_FRAMEBUFFER_OPERATION_EXT',
'GL_MAX_RENDERBUFFER_SIZE_EXT', 'GL_FRAMEBUFFER_BINDING_EXT',
'GL_RENDERBUFFER_BINDING_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT',
'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT',
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT',
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT',
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT',
'GL_FRAMEBUFFER_COMPLETE_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT', 'GL_FRAMEBUFFER_UNSUPPORTED_EXT',
'GL_MAX_COLOR_ATTACHMENTS_EXT', 'GL_COLOR_ATTACHMENT0_EXT',
'GL_COLOR_ATTACHMENT1_EXT', 'GL_COLOR_ATTACHMENT2_EXT',
'GL_COLOR_ATTACHMENT3_EXT', 'GL_COLOR_ATTACHMENT4_EXT',
'GL_COLOR_ATTACHMENT5_EXT', 'GL_COLOR_ATTACHMENT6_EXT',
'GL_COLOR_ATTACHMENT7_EXT', 'GL_COLOR_ATTACHMENT8_EXT',
'GL_COLOR_ATTACHMENT9_EXT', 'GL_COLOR_ATTACHMENT10_EXT',
'GL_COLOR_ATTACHMENT11_EXT', 'GL_COLOR_ATTACHMENT12_EXT',
'GL_COLOR_ATTACHMENT13_EXT', 'GL_COLOR_ATTACHMENT14_EXT',
'GL_COLOR_ATTACHMENT15_EXT', 'GL_DEPTH_ATTACHMENT_EXT',
'GL_STENCIL_ATTACHMENT_EXT', 'GL_FRAMEBUFFER_EXT', 'GL_RENDERBUFFER_EXT',
'GL_RENDERBUFFER_WIDTH_EXT', 'GL_RENDERBUFFER_HEIGHT_EXT',
'GL_RENDERBUFFER_INTERNAL_FORMAT_EXT', 'GL_STENCIL_INDEX_EXT',
'GL_STENCIL_INDEX1_EXT', 'GL_STENCIL_INDEX4_EXT', 'GL_STENCIL_INDEX8_EXT',
'GL_STENCIL_INDEX16_EXT', 'GL_RENDERBUFFER_RED_SIZE_EXT',
'GL_RENDERBUFFER_GREEN_SIZE_EXT', 'GL_RENDERBUFFER_BLUE_SIZE_EXT',
'GL_RENDERBUFFER_ALPHA_SIZE_EXT', 'GL_RENDERBUFFER_DEPTH_SIZE_EXT',
'GL_RENDERBUFFER_STENCIL_SIZE_EXT', 'GL_CG_VERTEX_SHADER_EXT',
'GL_CG_FRAGMENT_SHADER_EXT', 'GL_TIME_ELAPSED_EXT', 'GL_TEXTURE_BUFFER_EXT',
'GL_MAX_TEXTURE_BUFFER_SIZE_EXT', 'GL_TEXTURE_BINDING_BUFFER_EXT',
'GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT', 'GL_TEXTURE_BUFFER_FORMAT_EXT',
'GL_SAMPLER_1D_ARRAY_EXT', 'GL_SAMPLER_2D_ARRAY_EXT', 'GL_SAMPLER_BUFFER_EXT',
'GL_SAMPLER_1D_ARRAY_SHADOW_EXT', 'GL_SAMPLER_2D_ARRAY_SHADOW_EXT',
'GL_SAMPLER_CUBE_SHADOW_EXT', 'GL_UNSIGNED_INT_VEC2_EXT',
'GL_UNSIGNED_INT_VEC3_EXT', 'GL_UNSIGNED_INT_VEC4_EXT',
'GL_INT_SAMPLER_1D_EXT', 'GL_INT_SAMPLER_2D_EXT', 'GL_INT_SAMPLER_3D_EXT',
'GL_INT_SAMPLER_CUBE_EXT', 'GL_INT_SAMPLER_2D_RECT_EXT',
'GL_INT_SAMPLER_1D_ARRAY_EXT', 'GL_INT_SAMPLER_2D_ARRAY_EXT',
'GL_INT_SAMPLER_BUFFER_EXT', 'GL_UNSIGNED_INT_SAMPLER_1D_EXT',
'GL_UNSIGNED_INT_SAMPLER_2D_EXT', 'GL_UNSIGNED_INT_SAMPLER_3D_EXT',
'GL_UNSIGNED_INT_SAMPLER_CUBE_EXT', 'GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT',
'GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT',
'GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT', 'GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT',
'GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT', 'GL_GEOMETRY_SHADER_EXT',
'GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT',
'GL_MAX_VERTEX_VARYING_COMPONENTS_EXT', 'GL_MAX_VARYING_COMPONENTS_EXT',
'GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT',
'GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT',
'GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT', 'GL_GEOMETRY_VERTICES_OUT_EXT',
'GL_GEOMETRY_INPUT_TYPE_EXT', 'GL_GEOMETRY_OUTPUT_TYPE_EXT',
'GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT', 'GL_LINES_ADJACENCY_EXT',
'GL_LINE_STRIP_ADJACENCY_EXT', 'GL_TRIANGLES_ADJACENCY_EXT',
'GL_TRIANGLE_STRIP_ADJACENCY_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT',
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT', 'GL_PROGRAM_POINT_SIZE_EXT',
'GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT',
'GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT',
'GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT', 'GL_MAX_BINDABLE_UNIFORM_SIZE_EXT',
'GL_UNIFORM_BUFFER_EXT', 'GL_UNIFORM_BUFFER_BINDING_EXT',
'GL_FRAMEBUFFER_SRGB_EXT', 'GL_FRAMEBUFFER_SRGB_CAPABLE_EXT',
'GL_RGB9_E5_EXT', 'GL_UNSIGNED_INT_5_9_9_9_REV_EXT',
'GL_TEXTURE_SHARED_SIZE_EXT', 'GL_R11F_G11F_B10F_EXT',
'GL_UNSIGNED_INT_10F_11F_11F_REV_EXT', 'GL_RGBA_SIGNED_COMPONENTS_EXT',
'GL_TEXTURE_1D_ARRAY_EXT', 'GL_PROXY_TEXTURE_1D_ARRAY_EXT',
'GL_TEXTURE_2D_ARRAY_EXT', 'GL_PROXY_TEXTURE_2D_ARRAY_EXT',
'GL_TEXTURE_BINDING_1D_ARRAY_EXT', 'GL_TEXTURE_BINDING_2D_ARRAY_EXT',
'GL_MAX_ARRAY_TEXTURE_LAYERS_EXT', 'GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT',
'GL_RGBA32UI_EXT', 'GL_RGB32UI_EXT', 'GL_ALPHA32UI_EXT',
'GL_INTENSITY32UI_EXT', 'GL_LUMINANCE32UI_EXT', 'GL_LUMINANCE_ALPHA32UI_EXT',
'GL_RGBA16UI_EXT', 'GL_RGB16UI_EXT', 'GL_ALPHA16UI_EXT',
'GL_INTENSITY16UI_EXT', 'GL_LUMINANCE16UI_EXT', 'GL_LUMINANCE_ALPHA16UI_EXT',
'GL_RGBA8UI_EXT', 'GL_RGB8UI_EXT', 'GL_ALPHA8UI_EXT', 'GL_INTENSITY8UI_EXT',
'GL_LUMINANCE8UI_EXT', 'GL_LUMINANCE_ALPHA8UI_EXT', 'GL_RGBA32I_EXT',
'GL_RGB32I_EXT', 'GL_ALPHA32I_EXT', 'GL_INTENSITY32I_EXT',
'GL_LUMINANCE32I_EXT', 'GL_LUMINANCE_ALPHA32I_EXT', 'GL_RGBA16I_EXT',
'GL_RGB16I_EXT', 'GL_ALPHA16I_EXT', 'GL_INTENSITY16I_EXT',
'GL_LUMINANCE16I_EXT', 'GL_LUMINANCE_ALPHA16I_EXT', 'GL_RGBA8I_EXT',
'GL_RGB8I_EXT', 'GL_ALPHA8I_EXT', 'GL_INTENSITY8I_EXT', 'GL_LUMINANCE8I_EXT',
'GL_LUMINANCE_ALPHA8I_EXT', 'GL_RED_INTEGER_EXT', 'GL_GREEN_INTEGER_EXT',
'GL_BLUE_INTEGER_EXT', 'GL_ALPHA_INTEGER_EXT', 'GL_RGB_INTEGER_EXT',
'GL_RGBA_INTEGER_EXT', 'GL_BGR_INTEGER_EXT', 'GL_BGRA_INTEGER_EXT',
'GL_LUMINANCE_INTEGER_EXT', 'GL_LUMINANCE_ALPHA_INTEGER_EXT',
'GL_RGBA_INTEGER_MODE_EXT', 'GL_DEPTH_COMPONENT32F_NV',
'GL_DEPTH32F_STENCIL8_NV', 'GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV',
'GL_DEPTH_BUFFER_FLOAT_MODE_NV', 'GL_COMPRESSED_LUMINANCE_LATC1_EXT',
'GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT',
'GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT',
'GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT', 'GL_BACK_PRIMARY_COLOR_NV',
'GL_BACK_SECONDARY_COLOR_NV', 'GL_TEXTURE_COORD_NV', 'GL_CLIP_DISTANCE_NV',
'GL_VERTEX_ID_NV', 'GL_PRIMITIVE_ID_NV', 'GL_GENERIC_ATTRIB_NV',
'GL_TRANSFORM_FEEDBACK_ATTRIBS_NV', 'GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV',
'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV', 'GL_ACTIVE_VARYINGS_NV',
'GL_ACTIVE_VARYING_MAX_LENGTH_NV', 'GL_TRANSFORM_FEEDBACK_VARYINGS_NV',
'GL_TRANSFORM_FEEDBACK_BUFFER_START_NV',
'GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV', 'GL_TRANSFORM_FEEDBACK_RECORD_NV',
'GL_PRIMITIVES_GENERATED_NV', 'GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV',
'GL_RASTERIZER_DISCARD_NV',
'GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV',
'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV', 'GL_INTERLEAVED_ATTRIBS_NV',
'GL_SEPARATE_ATTRIBS_NV', 'GL_TRANSFORM_FEEDBACK_BUFFER_NV',
'GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV', 'GL_GEOMETRY_PROGRAM_NV',
'GL_MAX_PROGRAM_OUTPUT_VERTICES_NV',
'GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV', 'GL_MIN_PROGRAM_TEXEL_OFFSET_NV',
'GL_MAX_PROGRAM_TEXEL_OFFSET_NV', 'GL_PROGRAM_ATTRIB_COMPONENTS_NV',
'GL_PROGRAM_RESULT_COMPONENTS_NV', 'GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV',
'GL_MAX_PROGRAM_RESULT_COMPONENTS_NV', 'GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV',
'GL_MAX_PROGRAM_GENERIC_RESULTS_NV', 'GL_RENDERBUFFER_COVERAGE_SAMPLES_NV',
'GL_RENDERBUFFER_COLOR_SAMPLES_NV', 'GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV',
'GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV',
'GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV', 'GL_MULTISAMPLE_COVERAGE_MODES_NV',
'GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT', 'GL_MAX_SAMPLES_EXT',
'GL_RENDERBUFFER_SAMPLES_EXT', 'GL_READ_FRAMEBUFFER_EXT',
'GL_DRAW_FRAMEBUFFER_EXT', 'GL_DRAW_FRAMEBUFFER_BINDING_EXT',
'GL_READ_FRAMEBUFFER_BINDING_EXT', 'GL_COMPRESSED_RED_RGTC1_EXT',
'GL_COMPRESSED_SIGNED_RED_RGTC1_EXT', 'GL_COMPRESSED_RED_GREEN_RGTC2_EXT',
'GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT', 'GLchar', 'GLintptr',
'GLsizeiptr', 'GLintptrARB', 'GLsizeiptrARB', 'GLcharARB', 'GLhandleARB',
'GLhalfARB', 'GLhalfNV', 'GLint64EXT', 'GLuint64EXT', 'GL_VERSION_1_2',
'glBlendColor', 'glBlendEquation', 'glDrawRangeElements', 'glColorTable',
'glColorTableParameterfv', 'glColorTableParameteriv', 'glCopyColorTable',
'glGetColorTable', 'glGetColorTableParameterfv', 'glGetColorTableParameteriv',
'glColorSubTable', 'glCopyColorSubTable', 'glConvolutionFilter1D',
'glConvolutionFilter2D', 'glConvolutionParameterf',
'glConvolutionParameterfv', 'glConvolutionParameteri',
'glConvolutionParameteriv', 'glCopyConvolutionFilter1D',
'glCopyConvolutionFilter2D', 'glGetConvolutionFilter',
'glGetConvolutionParameterfv', 'glGetConvolutionParameteriv',
'glGetSeparableFilter', 'glSeparableFilter2D', 'glGetHistogram',
'glGetHistogramParameterfv', 'glGetHistogramParameteriv', 'glGetMinmax',
'glGetMinmaxParameterfv', 'glGetMinmaxParameteriv', 'glHistogram', 'glMinmax',
'glResetHistogram', 'glResetMinmax', 'glTexImage3D', 'glTexSubImage3D',
'glCopyTexSubImage3D', 'PFNGLBLENDCOLORPROC', 'PFNGLBLENDEQUATIONPROC',
'PFNGLDRAWRANGEELEMENTSPROC', 'PFNGLCOLORTABLEPROC',
'PFNGLCOLORTABLEPARAMETERFVPROC', 'PFNGLCOLORTABLEPARAMETERIVPROC',
'PFNGLCOPYCOLORTABLEPROC', 'PFNGLGETCOLORTABLEPROC',
'PFNGLGETCOLORTABLEPARAMETERFVPROC', 'PFNGLGETCOLORTABLEPARAMETERIVPROC',
'PFNGLCOLORSUBTABLEPROC', 'PFNGLCOPYCOLORSUBTABLEPROC',
'PFNGLCONVOLUTIONFILTER1DPROC', 'PFNGLCONVOLUTIONFILTER2DPROC',
'PFNGLCONVOLUTIONPARAMETERFPROC', 'PFNGLCONVOLUTIONPARAMETERFVPROC',
'PFNGLCONVOLUTIONPARAMETERIPROC', 'PFNGLCONVOLUTIONPARAMETERIVPROC',
'PFNGLCOPYCONVOLUTIONFILTER1DPROC', 'PFNGLCOPYCONVOLUTIONFILTER2DPROC',
'PFNGLGETCONVOLUTIONFILTERPROC', 'PFNGLGETCONVOLUTIONPARAMETERFVPROC',
'PFNGLGETCONVOLUTIONPARAMETERIVPROC', 'PFNGLGETSEPARABLEFILTERPROC',
'PFNGLSEPARABLEFILTER2DPROC', 'PFNGLGETHISTOGRAMPROC',
'PFNGLGETHISTOGRAMPARAMETERFVPROC', 'PFNGLGETHISTOGRAMPARAMETERIVPROC',
'PFNGLGETMINMAXPROC', 'PFNGLGETMINMAXPARAMETERFVPROC',
'PFNGLGETMINMAXPARAMETERIVPROC', 'PFNGLHISTOGRAMPROC', 'PFNGLMINMAXPROC',
'PFNGLRESETHISTOGRAMPROC', 'PFNGLRESETMINMAXPROC', 'PFNGLTEXIMAGE3DPROC',
'PFNGLTEXSUBIMAGE3DPROC', 'PFNGLCOPYTEXSUBIMAGE3DPROC', 'GL_VERSION_1_3',
'glActiveTexture', 'glClientActiveTexture', 'glMultiTexCoord1d',
'glMultiTexCoord1dv', 'glMultiTexCoord1f', 'glMultiTexCoord1fv',
'glMultiTexCoord1i', 'glMultiTexCoord1iv', 'glMultiTexCoord1s',
'glMultiTexCoord1sv', 'glMultiTexCoord2d', 'glMultiTexCoord2dv',
'glMultiTexCoord2f', 'glMultiTexCoord2fv', 'glMultiTexCoord2i',
'glMultiTexCoord2iv', 'glMultiTexCoord2s', 'glMultiTexCoord2sv',
'glMultiTexCoord3d', 'glMultiTexCoord3dv', 'glMultiTexCoord3f',
'glMultiTexCoord3fv', 'glMultiTexCoord3i', 'glMultiTexCoord3iv',
'glMultiTexCoord3s', 'glMultiTexCoord3sv', 'glMultiTexCoord4d',
'glMultiTexCoord4dv', 'glMultiTexCoord4f', 'glMultiTexCoord4fv',
'glMultiTexCoord4i', 'glMultiTexCoord4iv', 'glMultiTexCoord4s',
'glMultiTexCoord4sv', 'glLoadTransposeMatrixf', 'glLoadTransposeMatrixd',
'glMultTransposeMatrixf', 'glMultTransposeMatrixd', 'glSampleCoverage',
'glCompressedTexImage3D', 'glCompressedTexImage2D', 'glCompressedTexImage1D',
'glCompressedTexSubImage3D', 'glCompressedTexSubImage2D',
'glCompressedTexSubImage1D', 'glGetCompressedTexImage',
'PFNGLACTIVETEXTUREPROC', 'PFNGLCLIENTACTIVETEXTUREPROC',
'PFNGLMULTITEXCOORD1DPROC', 'PFNGLMULTITEXCOORD1DVPROC',
'PFNGLMULTITEXCOORD1FPROC', 'PFNGLMULTITEXCOORD1FVPROC',
'PFNGLMULTITEXCOORD1IPROC', 'PFNGLMULTITEXCOORD1IVPROC',
'PFNGLMULTITEXCOORD1SPROC', 'PFNGLMULTITEXCOORD1SVPROC',
'PFNGLMULTITEXCOORD2DPROC', 'PFNGLMULTITEXCOORD2DVPROC',
'PFNGLMULTITEXCOORD2FPROC', 'PFNGLMULTITEXCOORD2FVPROC',
'PFNGLMULTITEXCOORD2IPROC', 'PFNGLMULTITEXCOORD2IVPROC',
'PFNGLMULTITEXCOORD2SPROC', 'PFNGLMULTITEXCOORD2SVPROC',
'PFNGLMULTITEXCOORD3DPROC', 'PFNGLMULTITEXCOORD3DVPROC',
'PFNGLMULTITEXCOORD3FPROC', 'PFNGLMULTITEXCOORD3FVPROC',
'PFNGLMULTITEXCOORD3IPROC', 'PFNGLMULTITEXCOORD3IVPROC',
'PFNGLMULTITEXCOORD3SPROC', 'PFNGLMULTITEXCOORD3SVPROC',
'PFNGLMULTITEXCOORD4DPROC', 'PFNGLMULTITEXCOORD4DVPROC',
'PFNGLMULTITEXCOORD4FPROC', 'PFNGLMULTITEXCOORD4FVPROC',
'PFNGLMULTITEXCOORD4IPROC', 'PFNGLMULTITEXCOORD4IVPROC',
'PFNGLMULTITEXCOORD4SPROC', 'PFNGLMULTITEXCOORD4SVPROC',
'PFNGLLOADTRANSPOSEMATRIXFPROC', 'PFNGLLOADTRANSPOSEMATRIXDPROC',
'PFNGLMULTTRANSPOSEMATRIXFPROC', 'PFNGLMULTTRANSPOSEMATRIXDPROC',
'PFNGLSAMPLECOVERAGEPROC', 'PFNGLCOMPRESSEDTEXIMAGE3DPROC',
'PFNGLCOMPRESSEDTEXIMAGE2DPROC', 'PFNGLCOMPRESSEDTEXIMAGE1DPROC',
'PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC', 'PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC',
'PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC', 'PFNGLGETCOMPRESSEDTEXIMAGEPROC',
'GL_VERSION_1_4', 'glBlendFuncSeparate', 'glFogCoordf', 'glFogCoordfv',
'glFogCoordd', 'glFogCoorddv', 'glFogCoordPointer', 'glMultiDrawArrays',
'glMultiDrawElements', 'glPointParameterf', 'glPointParameterfv',
'glPointParameteri', 'glPointParameteriv', 'glSecondaryColor3b',
'glSecondaryColor3bv', 'glSecondaryColor3d', 'glSecondaryColor3dv',
'glSecondaryColor3f', 'glSecondaryColor3fv', 'glSecondaryColor3i',
'glSecondaryColor3iv', 'glSecondaryColor3s', 'glSecondaryColor3sv',
'glSecondaryColor3ub', 'glSecondaryColor3ubv', 'glSecondaryColor3ui',
'glSecondaryColor3uiv', 'glSecondaryColor3us', 'glSecondaryColor3usv',
'glSecondaryColorPointer', 'glWindowPos2d', 'glWindowPos2dv', 'glWindowPos2f',
'glWindowPos2fv', 'glWindowPos2i', 'glWindowPos2iv', 'glWindowPos2s',
'glWindowPos2sv', 'glWindowPos3d', 'glWindowPos3dv', 'glWindowPos3f',
'glWindowPos3fv', 'glWindowPos3i', 'glWindowPos3iv', 'glWindowPos3s',
'glWindowPos3sv', 'PFNGLBLENDFUNCSEPARATEPROC', 'PFNGLFOGCOORDFPROC',
'PFNGLFOGCOORDFVPROC', 'PFNGLFOGCOORDDPROC', 'PFNGLFOGCOORDDVPROC',
'PFNGLFOGCOORDPOINTERPROC', 'PFNGLMULTIDRAWARRAYSPROC',
'PFNGLMULTIDRAWELEMENTSPROC', 'PFNGLPOINTPARAMETERFPROC',
'PFNGLPOINTPARAMETERFVPROC', 'PFNGLPOINTPARAMETERIPROC',
'PFNGLPOINTPARAMETERIVPROC', 'PFNGLSECONDARYCOLOR3BPROC',
'PFNGLSECONDARYCOLOR3BVPROC', 'PFNGLSECONDARYCOLOR3DPROC',
'PFNGLSECONDARYCOLOR3DVPROC', 'PFNGLSECONDARYCOLOR3FPROC',
'PFNGLSECONDARYCOLOR3FVPROC', 'PFNGLSECONDARYCOLOR3IPROC',
'PFNGLSECONDARYCOLOR3IVPROC', 'PFNGLSECONDARYCOLOR3SPROC',
'PFNGLSECONDARYCOLOR3SVPROC', 'PFNGLSECONDARYCOLOR3UBPROC',
'PFNGLSECONDARYCOLOR3UBVPROC', 'PFNGLSECONDARYCOLOR3UIPROC',
'PFNGLSECONDARYCOLOR3UIVPROC', 'PFNGLSECONDARYCOLOR3USPROC',
'PFNGLSECONDARYCOLOR3USVPROC', 'PFNGLSECONDARYCOLORPOINTERPROC',
'PFNGLWINDOWPOS2DPROC', 'PFNGLWINDOWPOS2DVPROC', 'PFNGLWINDOWPOS2FPROC',
'PFNGLWINDOWPOS2FVPROC', 'PFNGLWINDOWPOS2IPROC', 'PFNGLWINDOWPOS2IVPROC',
'PFNGLWINDOWPOS2SPROC', 'PFNGLWINDOWPOS2SVPROC', 'PFNGLWINDOWPOS3DPROC',
'PFNGLWINDOWPOS3DVPROC', 'PFNGLWINDOWPOS3FPROC', 'PFNGLWINDOWPOS3FVPROC',
'PFNGLWINDOWPOS3IPROC', 'PFNGLWINDOWPOS3IVPROC', 'PFNGLWINDOWPOS3SPROC',
'PFNGLWINDOWPOS3SVPROC', 'GL_VERSION_1_5', 'glGenQueries', 'glDeleteQueries',
'glIsQuery', 'glBeginQuery', 'glEndQuery', 'glGetQueryiv',
'glGetQueryObjectiv', 'glGetQueryObjectuiv', 'glBindBuffer',
'glDeleteBuffers', 'glGenBuffers', 'glIsBuffer', 'glBufferData',
'glBufferSubData', 'glGetBufferSubData', 'glMapBuffer', 'glUnmapBuffer',
'glGetBufferParameteriv', 'glGetBufferPointerv', 'PFNGLGENQUERIESPROC',
'PFNGLDELETEQUERIESPROC', 'PFNGLISQUERYPROC', 'PFNGLBEGINQUERYPROC',
'PFNGLENDQUERYPROC', 'PFNGLGETQUERYIVPROC', 'PFNGLGETQUERYOBJECTIVPROC',
'PFNGLGETQUERYOBJECTUIVPROC', 'PFNGLBINDBUFFERPROC', 'PFNGLDELETEBUFFERSPROC',
'PFNGLGENBUFFERSPROC', 'PFNGLISBUFFERPROC', 'PFNGLBUFFERDATAPROC',
'PFNGLBUFFERSUBDATAPROC', 'PFNGLGETBUFFERSUBDATAPROC', 'PFNGLMAPBUFFERPROC',
'PFNGLUNMAPBUFFERPROC', 'PFNGLGETBUFFERPARAMETERIVPROC',
'PFNGLGETBUFFERPOINTERVPROC', 'GL_VERSION_2_0', 'glBlendEquationSeparate',
'glDrawBuffers', 'glStencilOpSeparate', 'glStencilFuncSeparate',
'glStencilMaskSeparate', 'glAttachShader', 'glBindAttribLocation',
'glCompileShader', 'glCreateProgram', 'glCreateShader', 'glDeleteProgram',
'glDeleteShader', 'glDetachShader', 'glDisableVertexAttribArray',
'glEnableVertexAttribArray', 'glGetActiveAttrib', 'glGetActiveUniform',
'glGetAttachedShaders', 'glGetAttribLocation', 'glGetProgramiv',
'glGetProgramInfoLog', 'glGetShaderiv', 'glGetShaderInfoLog',
'glGetShaderSource', 'glGetUniformLocation', 'glGetUniformfv',
'glGetUniformiv', 'glGetVertexAttribdv', 'glGetVertexAttribfv',
'glGetVertexAttribiv', 'glGetVertexAttribPointerv', 'glIsProgram',
'glIsShader', 'glLinkProgram', 'glShaderSource', 'glUseProgram',
'glUniform1f', 'glUniform2f', 'glUniform3f', 'glUniform4f', 'glUniform1i',
'glUniform2i', 'glUniform3i', 'glUniform4i', 'glUniform1fv', 'glUniform2fv',
'glUniform3fv', 'glUniform4fv', 'glUniform1iv', 'glUniform2iv',
'glUniform3iv', 'glUniform4iv', 'glUniformMatrix2fv', 'glUniformMatrix3fv',
'glUniformMatrix4fv', 'glValidateProgram', 'glVertexAttrib1d',
'glVertexAttrib1dv', 'glVertexAttrib1f', 'glVertexAttrib1fv',
'glVertexAttrib1s', 'glVertexAttrib1sv', 'glVertexAttrib2d',
'glVertexAttrib2dv', 'glVertexAttrib2f', 'glVertexAttrib2fv',
'glVertexAttrib2s', 'glVertexAttrib2sv', 'glVertexAttrib3d',
'glVertexAttrib3dv', 'glVertexAttrib3f', 'glVertexAttrib3fv',
'glVertexAttrib3s', 'glVertexAttrib3sv', 'glVertexAttrib4Nbv',
'glVertexAttrib4Niv', 'glVertexAttrib4Nsv', 'glVertexAttrib4Nub',
'glVertexAttrib4Nubv', 'glVertexAttrib4Nuiv', 'glVertexAttrib4Nusv',
'glVertexAttrib4bv', 'glVertexAttrib4d', 'glVertexAttrib4dv',
'glVertexAttrib4f', 'glVertexAttrib4fv', 'glVertexAttrib4iv',
'glVertexAttrib4s', 'glVertexAttrib4sv', 'glVertexAttrib4ubv',
'glVertexAttrib4uiv', 'glVertexAttrib4usv', 'glVertexAttribPointer',
'PFNGLBLENDEQUATIONSEPARATEPROC', 'PFNGLDRAWBUFFERSPROC',
'PFNGLSTENCILOPSEPARATEPROC', 'PFNGLSTENCILFUNCSEPARATEPROC',
'PFNGLSTENCILMASKSEPARATEPROC', 'PFNGLATTACHSHADERPROC',
'PFNGLBINDATTRIBLOCATIONPROC', 'PFNGLCOMPILESHADERPROC',
'PFNGLCREATEPROGRAMPROC', 'PFNGLCREATESHADERPROC', 'PFNGLDELETEPROGRAMPROC',
'PFNGLDELETESHADERPROC', 'PFNGLDETACHSHADERPROC',
'PFNGLDISABLEVERTEXATTRIBARRAYPROC', 'PFNGLENABLEVERTEXATTRIBARRAYPROC',
'PFNGLGETACTIVEATTRIBPROC', 'PFNGLGETACTIVEUNIFORMPROC',
'PFNGLGETATTACHEDSHADERSPROC', 'PFNGLGETATTRIBLOCATIONPROC',
'PFNGLGETPROGRAMIVPROC', 'PFNGLGETPROGRAMINFOLOGPROC', 'PFNGLGETSHADERIVPROC',
'PFNGLGETSHADERINFOLOGPROC', 'PFNGLGETSHADERSOURCEPROC',
'PFNGLGETUNIFORMLOCATIONPROC', 'PFNGLGETUNIFORMFVPROC',
'PFNGLGETUNIFORMIVPROC', 'PFNGLGETVERTEXATTRIBDVPROC',
'PFNGLGETVERTEXATTRIBFVPROC', 'PFNGLGETVERTEXATTRIBIVPROC',
'PFNGLGETVERTEXATTRIBPOINTERVPROC', 'PFNGLISPROGRAMPROC', 'PFNGLISSHADERPROC',
'PFNGLLINKPROGRAMPROC', 'PFNGLSHADERSOURCEPROC', 'PFNGLUSEPROGRAMPROC',
'PFNGLUNIFORM1FPROC', 'PFNGLUNIFORM2FPROC', 'PFNGLUNIFORM3FPROC',
'PFNGLUNIFORM4FPROC', 'PFNGLUNIFORM1IPROC', 'PFNGLUNIFORM2IPROC',
'PFNGLUNIFORM3IPROC', 'PFNGLUNIFORM4IPROC', 'PFNGLUNIFORM1FVPROC',
'PFNGLUNIFORM2FVPROC', 'PFNGLUNIFORM3FVPROC', 'PFNGLUNIFORM4FVPROC',
'PFNGLUNIFORM1IVPROC', 'PFNGLUNIFORM2IVPROC', 'PFNGLUNIFORM3IVPROC',
'PFNGLUNIFORM4IVPROC', 'PFNGLUNIFORMMATRIX2FVPROC',
'PFNGLUNIFORMMATRIX3FVPROC', 'PFNGLUNIFORMMATRIX4FVPROC',
'PFNGLVALIDATEPROGRAMPROC', 'PFNGLVERTEXATTRIB1DPROC',
'PFNGLVERTEXATTRIB1DVPROC', 'PFNGLVERTEXATTRIB1FPROC',
'PFNGLVERTEXATTRIB1FVPROC', 'PFNGLVERTEXATTRIB1SPROC',
'PFNGLVERTEXATTRIB1SVPROC', 'PFNGLVERTEXATTRIB2DPROC',
'PFNGLVERTEXATTRIB2DVPROC', 'PFNGLVERTEXATTRIB2FPROC',
'PFNGLVERTEXATTRIB2FVPROC', 'PFNGLVERTEXATTRIB2SPROC',
'PFNGLVERTEXATTRIB2SVPROC', 'PFNGLVERTEXATTRIB3DPROC',
'PFNGLVERTEXATTRIB3DVPROC', 'PFNGLVERTEXATTRIB3FPROC',
'PFNGLVERTEXATTRIB3FVPROC', 'PFNGLVERTEXATTRIB3SPROC',
'PFNGLVERTEXATTRIB3SVPROC', 'PFNGLVERTEXATTRIB4NBVPROC',
'PFNGLVERTEXATTRIB4NIVPROC', 'PFNGLVERTEXATTRIB4NSVPROC',
'PFNGLVERTEXATTRIB4NUBPROC', 'PFNGLVERTEXATTRIB4NUBVPROC',
'PFNGLVERTEXATTRIB4NUIVPROC', 'PFNGLVERTEXATTRIB4NUSVPROC',
'PFNGLVERTEXATTRIB4BVPROC', 'PFNGLVERTEXATTRIB4DPROC',
'PFNGLVERTEXATTRIB4DVPROC', 'PFNGLVERTEXATTRIB4FPROC',
'PFNGLVERTEXATTRIB4FVPROC', 'PFNGLVERTEXATTRIB4IVPROC',
'PFNGLVERTEXATTRIB4SPROC', 'PFNGLVERTEXATTRIB4SVPROC',
'PFNGLVERTEXATTRIB4UBVPROC', 'PFNGLVERTEXATTRIB4UIVPROC',
'PFNGLVERTEXATTRIB4USVPROC', 'PFNGLVERTEXATTRIBPOINTERPROC', 'GL_VERSION_2_1',
'glUniformMatrix2x3fv', 'glUniformMatrix3x2fv', 'glUniformMatrix2x4fv',
'glUniformMatrix4x2fv', 'glUniformMatrix3x4fv', 'glUniformMatrix4x3fv',
'PFNGLUNIFORMMATRIX2X3FVPROC', 'PFNGLUNIFORMMATRIX3X2FVPROC',
'PFNGLUNIFORMMATRIX2X4FVPROC', 'PFNGLUNIFORMMATRIX4X2FVPROC',
'PFNGLUNIFORMMATRIX3X4FVPROC', 'PFNGLUNIFORMMATRIX4X3FVPROC',
'GL_ARB_multitexture', 'glActiveTextureARB', 'glClientActiveTextureARB',
'glMultiTexCoord1dARB', 'glMultiTexCoord1dvARB', 'glMultiTexCoord1fARB',
'glMultiTexCoord1fvARB', 'glMultiTexCoord1iARB', 'glMultiTexCoord1ivARB',
'glMultiTexCoord1sARB', 'glMultiTexCoord1svARB', 'glMultiTexCoord2dARB',
'glMultiTexCoord2dvARB', 'glMultiTexCoord2fARB', 'glMultiTexCoord2fvARB',
'glMultiTexCoord2iARB', 'glMultiTexCoord2ivARB', 'glMultiTexCoord2sARB',
'glMultiTexCoord2svARB', 'glMultiTexCoord3dARB', 'glMultiTexCoord3dvARB',
'glMultiTexCoord3fARB', 'glMultiTexCoord3fvARB', 'glMultiTexCoord3iARB',
'glMultiTexCoord3ivARB', 'glMultiTexCoord3sARB', 'glMultiTexCoord3svARB',
'glMultiTexCoord4dARB', 'glMultiTexCoord4dvARB', 'glMultiTexCoord4fARB',
'glMultiTexCoord4fvARB', 'glMultiTexCoord4iARB', 'glMultiTexCoord4ivARB',
'glMultiTexCoord4sARB', 'glMultiTexCoord4svARB', 'PFNGLACTIVETEXTUREARBPROC',
'PFNGLCLIENTACTIVETEXTUREARBPROC', 'PFNGLMULTITEXCOORD1DARBPROC',
'PFNGLMULTITEXCOORD1DVARBPROC', 'PFNGLMULTITEXCOORD1FARBPROC',
'PFNGLMULTITEXCOORD1FVARBPROC', 'PFNGLMULTITEXCOORD1IARBPROC',
'PFNGLMULTITEXCOORD1IVARBPROC', 'PFNGLMULTITEXCOORD1SARBPROC',
'PFNGLMULTITEXCOORD1SVARBPROC', 'PFNGLMULTITEXCOORD2DARBPROC',
'PFNGLMULTITEXCOORD2DVARBPROC', 'PFNGLMULTITEXCOORD2FARBPROC',
'PFNGLMULTITEXCOORD2FVARBPROC', 'PFNGLMULTITEXCOORD2IARBPROC',
'PFNGLMULTITEXCOORD2IVARBPROC', 'PFNGLMULTITEXCOORD2SARBPROC',
'PFNGLMULTITEXCOORD2SVARBPROC', 'PFNGLMULTITEXCOORD3DARBPROC',
'PFNGLMULTITEXCOORD3DVARBPROC', 'PFNGLMULTITEXCOORD3FARBPROC',
'PFNGLMULTITEXCOORD3FVARBPROC', 'PFNGLMULTITEXCOORD3IARBPROC',
'PFNGLMULTITEXCOORD3IVARBPROC', 'PFNGLMULTITEXCOORD3SARBPROC',
'PFNGLMULTITEXCOORD3SVARBPROC', 'PFNGLMULTITEXCOORD4DARBPROC',
'PFNGLMULTITEXCOORD4DVARBPROC', 'PFNGLMULTITEXCOORD4FARBPROC',
'PFNGLMULTITEXCOORD4FVARBPROC', 'PFNGLMULTITEXCOORD4IARBPROC',
'PFNGLMULTITEXCOORD4IVARBPROC', 'PFNGLMULTITEXCOORD4SARBPROC',
'PFNGLMULTITEXCOORD4SVARBPROC', 'GL_ARB_transpose_matrix',
'glLoadTransposeMatrixfARB', 'glLoadTransposeMatrixdARB',
'glMultTransposeMatrixfARB', 'glMultTransposeMatrixdARB',
'PFNGLLOADTRANSPOSEMATRIXFARBPROC', 'PFNGLLOADTRANSPOSEMATRIXDARBPROC',
'PFNGLMULTTRANSPOSEMATRIXFARBPROC', 'PFNGLMULTTRANSPOSEMATRIXDARBPROC',
'GL_ARB_multisample', 'glSampleCoverageARB', 'PFNGLSAMPLECOVERAGEARBPROC',
'GL_ARB_texture_env_add', 'GL_ARB_texture_cube_map',
'GL_ARB_texture_compression', 'glCompressedTexImage3DARB',
'glCompressedTexImage2DARB', 'glCompressedTexImage1DARB',
'glCompressedTexSubImage3DARB', 'glCompressedTexSubImage2DARB',
'glCompressedTexSubImage1DARB', 'glGetCompressedTexImageARB',
'PFNGLCOMPRESSEDTEXIMAGE3DARBPROC', 'PFNGLCOMPRESSEDTEXIMAGE2DARBPROC',
'PFNGLCOMPRESSEDTEXIMAGE1DARBPROC', 'PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC',
'PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC', 'PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC',
'PFNGLGETCOMPRESSEDTEXIMAGEARBPROC', 'GL_ARB_texture_border_clamp',
'GL_ARB_point_parameters', 'glPointParameterfARB', 'glPointParameterfvARB',
'PFNGLPOINTPARAMETERFARBPROC', 'PFNGLPOINTPARAMETERFVARBPROC',
'GL_ARB_vertex_blend', 'glWeightbvARB', 'glWeightsvARB', 'glWeightivARB',
'glWeightfvARB', 'glWeightdvARB', 'glWeightubvARB', 'glWeightusvARB',
'glWeightuivARB', 'glWeightPointerARB', 'glVertexBlendARB',
'PFNGLWEIGHTBVARBPROC', 'PFNGLWEIGHTSVARBPROC', 'PFNGLWEIGHTIVARBPROC',
'PFNGLWEIGHTFVARBPROC', 'PFNGLWEIGHTDVARBPROC', 'PFNGLWEIGHTUBVARBPROC',
'PFNGLWEIGHTUSVARBPROC', 'PFNGLWEIGHTUIVARBPROC', 'PFNGLWEIGHTPOINTERARBPROC',
'PFNGLVERTEXBLENDARBPROC', 'GL_ARB_matrix_palette',
'glCurrentPaletteMatrixARB', 'glMatrixIndexubvARB', 'glMatrixIndexusvARB',
'glMatrixIndexuivARB', 'glMatrixIndexPointerARB',
'PFNGLCURRENTPALETTEMATRIXARBPROC', 'PFNGLMATRIXINDEXUBVARBPROC',
'PFNGLMATRIXINDEXUSVARBPROC', 'PFNGLMATRIXINDEXUIVARBPROC',
'PFNGLMATRIXINDEXPOINTERARBPROC', 'GL_ARB_texture_env_combine',
'GL_ARB_texture_env_crossbar', 'GL_ARB_texture_env_dot3',
'GL_ARB_texture_mirrored_repeat', 'GL_ARB_depth_texture', 'GL_ARB_shadow',
'GL_ARB_shadow_ambient', 'GL_ARB_window_pos', 'glWindowPos2dARB',
'glWindowPos2dvARB', 'glWindowPos2fARB', 'glWindowPos2fvARB',
'glWindowPos2iARB', 'glWindowPos2ivARB', 'glWindowPos2sARB',
'glWindowPos2svARB', 'glWindowPos3dARB', 'glWindowPos3dvARB',
'glWindowPos3fARB', 'glWindowPos3fvARB', 'glWindowPos3iARB',
'glWindowPos3ivARB', 'glWindowPos3sARB', 'glWindowPos3svARB',
'PFNGLWINDOWPOS2DARBPROC', 'PFNGLWINDOWPOS2DVARBPROC',
'PFNGLWINDOWPOS2FARBPROC', 'PFNGLWINDOWPOS2FVARBPROC',
'PFNGLWINDOWPOS2IARBPROC', 'PFNGLWINDOWPOS2IVARBPROC',
'PFNGLWINDOWPOS2SARBPROC', 'PFNGLWINDOWPOS2SVARBPROC',
'PFNGLWINDOWPOS3DARBPROC', 'PFNGLWINDOWPOS3DVARBPROC',
'PFNGLWINDOWPOS3FARBPROC', 'PFNGLWINDOWPOS3FVARBPROC',
'PFNGLWINDOWPOS3IARBPROC', 'PFNGLWINDOWPOS3IVARBPROC',
'PFNGLWINDOWPOS3SARBPROC', 'PFNGLWINDOWPOS3SVARBPROC',
'GL_ARB_vertex_program', 'glVertexAttrib1dARB', 'glVertexAttrib1dvARB',
'glVertexAttrib1fARB', 'glVertexAttrib1fvARB', 'glVertexAttrib1sARB',
'glVertexAttrib1svARB', 'glVertexAttrib2dARB', 'glVertexAttrib2dvARB',
'glVertexAttrib2fARB', 'glVertexAttrib2fvARB', 'glVertexAttrib2sARB',
'glVertexAttrib2svARB', 'glVertexAttrib3dARB', 'glVertexAttrib3dvARB',
'glVertexAttrib3fARB', 'glVertexAttrib3fvARB', 'glVertexAttrib3sARB',
'glVertexAttrib3svARB', 'glVertexAttrib4NbvARB', 'glVertexAttrib4NivARB',
'glVertexAttrib4NsvARB', 'glVertexAttrib4NubARB', 'glVertexAttrib4NubvARB',
'glVertexAttrib4NuivARB', 'glVertexAttrib4NusvARB', 'glVertexAttrib4bvARB',
'glVertexAttrib4dARB', 'glVertexAttrib4dvARB', 'glVertexAttrib4fARB',
'glVertexAttrib4fvARB', 'glVertexAttrib4ivARB', 'glVertexAttrib4sARB',
'glVertexAttrib4svARB', 'glVertexAttrib4ubvARB', 'glVertexAttrib4uivARB',
'glVertexAttrib4usvARB', 'glVertexAttribPointerARB',
'glEnableVertexAttribArrayARB', 'glDisableVertexAttribArrayARB',
'glProgramStringARB', 'glBindProgramARB', 'glDeleteProgramsARB',
'glGenProgramsARB', 'glProgramEnvParameter4dARB',
'glProgramEnvParameter4dvARB', 'glProgramEnvParameter4fARB',
'glProgramEnvParameter4fvARB', 'glProgramLocalParameter4dARB',
'glProgramLocalParameter4dvARB', 'glProgramLocalParameter4fARB',
'glProgramLocalParameter4fvARB', 'glGetProgramEnvParameterdvARB',
'glGetProgramEnvParameterfvARB', 'glGetProgramLocalParameterdvARB',
'glGetProgramLocalParameterfvARB', 'glGetProgramivARB',
'glGetProgramStringARB', 'glGetVertexAttribdvARB', 'glGetVertexAttribfvARB',
'glGetVertexAttribivARB', 'glGetVertexAttribPointervARB', 'glIsProgramARB',
'PFNGLVERTEXATTRIB1DARBPROC', 'PFNGLVERTEXATTRIB1DVARBPROC',
'PFNGLVERTEXATTRIB1FARBPROC', 'PFNGLVERTEXATTRIB1FVARBPROC',
'PFNGLVERTEXATTRIB1SARBPROC', 'PFNGLVERTEXATTRIB1SVARBPROC',
'PFNGLVERTEXATTRIB2DARBPROC', 'PFNGLVERTEXATTRIB2DVARBPROC',
'PFNGLVERTEXATTRIB2FARBPROC', 'PFNGLVERTEXATTRIB2FVARBPROC',
'PFNGLVERTEXATTRIB2SARBPROC', 'PFNGLVERTEXATTRIB2SVARBPROC',
'PFNGLVERTEXATTRIB3DARBPROC', 'PFNGLVERTEXATTRIB3DVARBPROC',
'PFNGLVERTEXATTRIB3FARBPROC', 'PFNGLVERTEXATTRIB3FVARBPROC',
'PFNGLVERTEXATTRIB3SARBPROC', 'PFNGLVERTEXATTRIB3SVARBPROC',
'PFNGLVERTEXATTRIB4NBVARBPROC', 'PFNGLVERTEXATTRIB4NIVARBPROC',
'PFNGLVERTEXATTRIB4NSVARBPROC', 'PFNGLVERTEXATTRIB4NUBARBPROC',
'PFNGLVERTEXATTRIB4NUBVARBPROC', 'PFNGLVERTEXATTRIB4NUIVARBPROC',
'PFNGLVERTEXATTRIB4NUSVARBPROC', 'PFNGLVERTEXATTRIB4BVARBPROC',
'PFNGLVERTEXATTRIB4DARBPROC', 'PFNGLVERTEXATTRIB4DVARBPROC',
'PFNGLVERTEXATTRIB4FARBPROC', 'PFNGLVERTEXATTRIB4FVARBPROC',
'PFNGLVERTEXATTRIB4IVARBPROC', 'PFNGLVERTEXATTRIB4SARBPROC',
'PFNGLVERTEXATTRIB4SVARBPROC', 'PFNGLVERTEXATTRIB4UBVARBPROC',
'PFNGLVERTEXATTRIB4UIVARBPROC', 'PFNGLVERTEXATTRIB4USVARBPROC',
'PFNGLVERTEXATTRIBPOINTERARBPROC', 'PFNGLENABLEVERTEXATTRIBARRAYARBPROC',
'PFNGLDISABLEVERTEXATTRIBARRAYARBPROC', 'PFNGLPROGRAMSTRINGARBPROC',
'PFNGLBINDPROGRAMARBPROC', 'PFNGLDELETEPROGRAMSARBPROC',
'PFNGLGENPROGRAMSARBPROC', 'PFNGLPROGRAMENVPARAMETER4DARBPROC',
'PFNGLPROGRAMENVPARAMETER4DVARBPROC', 'PFNGLPROGRAMENVPARAMETER4FARBPROC',
'PFNGLPROGRAMENVPARAMETER4FVARBPROC', 'PFNGLPROGRAMLOCALPARAMETER4DARBPROC',
'PFNGLPROGRAMLOCALPARAMETER4DVARBPROC', 'PFNGLPROGRAMLOCALPARAMETER4FARBPROC',
'PFNGLPROGRAMLOCALPARAMETER4FVARBPROC',
'PFNGLGETPROGRAMENVPARAMETERDVARBPROC',
'PFNGLGETPROGRAMENVPARAMETERFVARBPROC',
'PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC',
'PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC', 'PFNGLGETPROGRAMIVARBPROC',
'PFNGLGETPROGRAMSTRINGARBPROC', 'PFNGLGETVERTEXATTRIBDVARBPROC',
'PFNGLGETVERTEXATTRIBFVARBPROC', 'PFNGLGETVERTEXATTRIBIVARBPROC',
'PFNGLGETVERTEXATTRIBPOINTERVARBPROC', 'PFNGLISPROGRAMARBPROC',
'GL_ARB_fragment_program', 'GL_ARB_vertex_buffer_object', 'glBindBufferARB',
'glDeleteBuffersARB', 'glGenBuffersARB', 'glIsBufferARB', 'glBufferDataARB',
'glBufferSubDataARB', 'glGetBufferSubDataARB', 'glMapBufferARB',
'glUnmapBufferARB', 'glGetBufferParameterivARB', 'glGetBufferPointervARB',
'PFNGLBINDBUFFERARBPROC', 'PFNGLDELETEBUFFERSARBPROC',
'PFNGLGENBUFFERSARBPROC', 'PFNGLISBUFFERARBPROC', 'PFNGLBUFFERDATAARBPROC',
'PFNGLBUFFERSUBDATAARBPROC', 'PFNGLGETBUFFERSUBDATAARBPROC',
'PFNGLMAPBUFFERARBPROC', 'PFNGLUNMAPBUFFERARBPROC',
'PFNGLGETBUFFERPARAMETERIVARBPROC', 'PFNGLGETBUFFERPOINTERVARBPROC',
'GL_ARB_occlusion_query', 'glGenQueriesARB', 'glDeleteQueriesARB',
'glIsQueryARB', 'glBeginQueryARB', 'glEndQueryARB', 'glGetQueryivARB',
'glGetQueryObjectivARB', 'glGetQueryObjectuivARB', 'PFNGLGENQUERIESARBPROC',
'PFNGLDELETEQUERIESARBPROC', 'PFNGLISQUERYARBPROC', 'PFNGLBEGINQUERYARBPROC',
'PFNGLENDQUERYARBPROC', 'PFNGLGETQUERYIVARBPROC',
'PFNGLGETQUERYOBJECTIVARBPROC', 'PFNGLGETQUERYOBJECTUIVARBPROC',
'GL_ARB_shader_objects', 'glDeleteObjectARB', 'glGetHandleARB',
'glDetachObjectARB', 'glCreateShaderObjectARB', 'glShaderSourceARB',
'glCompileShaderARB', 'glCreateProgramObjectARB', 'glAttachObjectARB',
'glLinkProgramARB', 'glUseProgramObjectARB', 'glValidateProgramARB',
'glUniform1fARB', 'glUniform2fARB', 'glUniform3fARB', 'glUniform4fARB',
'glUniform1iARB', 'glUniform2iARB', 'glUniform3iARB', 'glUniform4iARB',
'glUniform1fvARB', 'glUniform2fvARB', 'glUniform3fvARB', 'glUniform4fvARB',
'glUniform1ivARB', 'glUniform2ivARB', 'glUniform3ivARB', 'glUniform4ivARB',
'glUniformMatrix2fvARB', 'glUniformMatrix3fvARB', 'glUniformMatrix4fvARB',
'glGetObjectParameterfvARB', 'glGetObjectParameterivARB', 'glGetInfoLogARB',
'glGetAttachedObjectsARB', 'glGetUniformLocationARB', 'glGetActiveUniformARB',
'glGetUniformfvARB', 'glGetUniformivARB', 'glGetShaderSourceARB',
'PFNGLDELETEOBJECTARBPROC', 'PFNGLGETHANDLEARBPROC',
'PFNGLDETACHOBJECTARBPROC', 'PFNGLCREATESHADEROBJECTARBPROC',
'PFNGLSHADERSOURCEARBPROC', 'PFNGLCOMPILESHADERARBPROC',
'PFNGLCREATEPROGRAMOBJECTARBPROC', 'PFNGLATTACHOBJECTARBPROC',
'PFNGLLINKPROGRAMARBPROC', 'PFNGLUSEPROGRAMOBJECTARBPROC',
'PFNGLVALIDATEPROGRAMARBPROC', 'PFNGLUNIFORM1FARBPROC',
'PFNGLUNIFORM2FARBPROC', 'PFNGLUNIFORM3FARBPROC', 'PFNGLUNIFORM4FARBPROC',
'PFNGLUNIFORM1IARBPROC', 'PFNGLUNIFORM2IARBPROC', 'PFNGLUNIFORM3IARBPROC',
'PFNGLUNIFORM4IARBPROC', 'PFNGLUNIFORM1FVARBPROC', 'PFNGLUNIFORM2FVARBPROC',
'PFNGLUNIFORM3FVARBPROC', 'PFNGLUNIFORM4FVARBPROC', 'PFNGLUNIFORM1IVARBPROC',
'PFNGLUNIFORM2IVARBPROC', 'PFNGLUNIFORM3IVARBPROC', 'PFNGLUNIFORM4IVARBPROC',
'PFNGLUNIFORMMATRIX2FVARBPROC', 'PFNGLUNIFORMMATRIX3FVARBPROC',
'PFNGLUNIFORMMATRIX4FVARBPROC', 'PFNGLGETOBJECTPARAMETERFVARBPROC',
'PFNGLGETOBJECTPARAMETERIVARBPROC', 'PFNGLGETINFOLOGARBPROC',
'PFNGLGETATTACHEDOBJECTSARBPROC', 'PFNGLGETUNIFORMLOCATIONARBPROC',
'PFNGLGETACTIVEUNIFORMARBPROC', 'PFNGLGETUNIFORMFVARBPROC',
'PFNGLGETUNIFORMIVARBPROC', 'PFNGLGETSHADERSOURCEARBPROC',
'GL_ARB_vertex_shader', 'glBindAttribLocationARB', 'glGetActiveAttribARB',
'glGetAttribLocationARB', 'PFNGLBINDATTRIBLOCATIONARBPROC',
'PFNGLGETACTIVEATTRIBARBPROC', 'PFNGLGETATTRIBLOCATIONARBPROC',
'GL_ARB_fragment_shader', 'GL_ARB_shading_language_100',
'GL_ARB_texture_non_power_of_two', 'GL_ARB_point_sprite',
'GL_ARB_fragment_program_shadow', 'GL_ARB_draw_buffers', 'glDrawBuffersARB',
'PFNGLDRAWBUFFERSARBPROC', 'GL_ARB_texture_rectangle',
'GL_ARB_color_buffer_float', 'glClampColorARB', 'PFNGLCLAMPCOLORARBPROC',
'GL_ARB_half_float_pixel', 'GL_ARB_texture_float',
'GL_ARB_pixel_buffer_object', 'GL_EXT_abgr', 'GL_EXT_blend_color',
'glBlendColorEXT', 'PFNGLBLENDCOLOREXTPROC', 'GL_EXT_polygon_offset',
'glPolygonOffsetEXT', 'PFNGLPOLYGONOFFSETEXTPROC', 'GL_EXT_texture',
'GL_EXT_texture3D', 'glTexImage3DEXT', 'glTexSubImage3DEXT',
'PFNGLTEXIMAGE3DEXTPROC', 'PFNGLTEXSUBIMAGE3DEXTPROC',
'GL_SGIS_texture_filter4', 'glGetTexFilterFuncSGIS', 'glTexFilterFuncSGIS',
'PFNGLGETTEXFILTERFUNCSGISPROC', 'PFNGLTEXFILTERFUNCSGISPROC',
'GL_EXT_subtexture', 'glTexSubImage1DEXT', 'glTexSubImage2DEXT',
'PFNGLTEXSUBIMAGE1DEXTPROC', 'PFNGLTEXSUBIMAGE2DEXTPROC',
'GL_EXT_copy_texture', 'glCopyTexImage1DEXT', 'glCopyTexImage2DEXT',
'glCopyTexSubImage1DEXT', 'glCopyTexSubImage2DEXT', 'glCopyTexSubImage3DEXT',
'PFNGLCOPYTEXIMAGE1DEXTPROC', 'PFNGLCOPYTEXIMAGE2DEXTPROC',
'PFNGLCOPYTEXSUBIMAGE1DEXTPROC', 'PFNGLCOPYTEXSUBIMAGE2DEXTPROC',
'PFNGLCOPYTEXSUBIMAGE3DEXTPROC', 'GL_EXT_histogram', 'glGetHistogramEXT',
'glGetHistogramParameterfvEXT', 'glGetHistogramParameterivEXT',
'glGetMinmaxEXT', 'glGetMinmaxParameterfvEXT', 'glGetMinmaxParameterivEXT',
'glHistogramEXT', 'glMinmaxEXT', 'glResetHistogramEXT', 'glResetMinmaxEXT',
'PFNGLGETHISTOGRAMEXTPROC', 'PFNGLGETHISTOGRAMPARAMETERFVEXTPROC',
'PFNGLGETHISTOGRAMPARAMETERIVEXTPROC', 'PFNGLGETMINMAXEXTPROC',
'PFNGLGETMINMAXPARAMETERFVEXTPROC', 'PFNGLGETMINMAXPARAMETERIVEXTPROC',
'PFNGLHISTOGRAMEXTPROC', 'PFNGLMINMAXEXTPROC', 'PFNGLRESETHISTOGRAMEXTPROC',
'PFNGLRESETMINMAXEXTPROC', 'GL_EXT_convolution', 'glConvolutionFilter1DEXT',
'glConvolutionFilter2DEXT', 'glConvolutionParameterfEXT',
'glConvolutionParameterfvEXT', 'glConvolutionParameteriEXT',
'glConvolutionParameterivEXT', 'glCopyConvolutionFilter1DEXT',
'glCopyConvolutionFilter2DEXT', 'glGetConvolutionFilterEXT',
'glGetConvolutionParameterfvEXT', 'glGetConvolutionParameterivEXT',
'glGetSeparableFilterEXT', 'glSeparableFilter2DEXT',
'PFNGLCONVOLUTIONFILTER1DEXTPROC', 'PFNGLCONVOLUTIONFILTER2DEXTPROC',
'PFNGLCONVOLUTIONPARAMETERFEXTPROC', 'PFNGLCONVOLUTIONPARAMETERFVEXTPROC',
'PFNGLCONVOLUTIONPARAMETERIEXTPROC', 'PFNGLCONVOLUTIONPARAMETERIVEXTPROC',
'PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC', 'PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC',
'PFNGLGETCONVOLUTIONFILTEREXTPROC', 'PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC',
'PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC', 'PFNGLGETSEPARABLEFILTEREXTPROC',
'PFNGLSEPARABLEFILTER2DEXTPROC', 'GL_EXT_color_matrix', 'GL_SGI_color_table',
'glColorTableSGI', 'glColorTableParameterfvSGI', 'glColorTableParameterivSGI',
'glCopyColorTableSGI', 'glGetColorTableSGI', 'glGetColorTableParameterfvSGI',
'glGetColorTableParameterivSGI', 'PFNGLCOLORTABLESGIPROC',
'PFNGLCOLORTABLEPARAMETERFVSGIPROC', 'PFNGLCOLORTABLEPARAMETERIVSGIPROC',
'PFNGLCOPYCOLORTABLESGIPROC', 'PFNGLGETCOLORTABLESGIPROC',
'PFNGLGETCOLORTABLEPARAMETERFVSGIPROC',
'PFNGLGETCOLORTABLEPARAMETERIVSGIPROC', 'GL_SGIX_pixel_texture',
'glPixelTexGenSGIX', 'PFNGLPIXELTEXGENSGIXPROC', 'GL_SGIS_pixel_texture',
'glPixelTexGenParameteriSGIS', 'glPixelTexGenParameterivSGIS',
'glPixelTexGenParameterfSGIS', 'glPixelTexGenParameterfvSGIS',
'glGetPixelTexGenParameterivSGIS', 'glGetPixelTexGenParameterfvSGIS',
'PFNGLPIXELTEXGENPARAMETERISGISPROC', 'PFNGLPIXELTEXGENPARAMETERIVSGISPROC',
'PFNGLPIXELTEXGENPARAMETERFSGISPROC', 'PFNGLPIXELTEXGENPARAMETERFVSGISPROC',
'PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC',
'PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC', 'GL_SGIS_texture4D',
'glTexImage4DSGIS', 'glTexSubImage4DSGIS', 'PFNGLTEXIMAGE4DSGISPROC',
'PFNGLTEXSUBIMAGE4DSGISPROC', 'GL_SGI_texture_color_table', 'GL_EXT_cmyka',
'GL_EXT_texture_object', 'glAreTexturesResidentEXT', 'glBindTextureEXT',
'glDeleteTexturesEXT', 'glGenTexturesEXT', 'glIsTextureEXT',
'glPrioritizeTexturesEXT', 'PFNGLARETEXTURESRESIDENTEXTPROC',
'PFNGLBINDTEXTUREEXTPROC', 'PFNGLDELETETEXTURESEXTPROC',
'PFNGLGENTEXTURESEXTPROC', 'PFNGLISTEXTUREEXTPROC',
'PFNGLPRIORITIZETEXTURESEXTPROC', 'GL_SGIS_detail_texture',
'glDetailTexFuncSGIS', 'glGetDetailTexFuncSGIS', 'PFNGLDETAILTEXFUNCSGISPROC',
'PFNGLGETDETAILTEXFUNCSGISPROC', 'GL_SGIS_sharpen_texture',
'glSharpenTexFuncSGIS', 'glGetSharpenTexFuncSGIS',
'PFNGLSHARPENTEXFUNCSGISPROC', 'PFNGLGETSHARPENTEXFUNCSGISPROC',
'GL_EXT_packed_pixels', 'GL_SGIS_texture_lod', 'GL_SGIS_multisample',
'glSampleMaskSGIS', 'glSamplePatternSGIS', 'PFNGLSAMPLEMASKSGISPROC',
'PFNGLSAMPLEPATTERNSGISPROC', 'GL_EXT_rescale_normal', 'GL_EXT_vertex_array',
'glArrayElementEXT', 'glColorPointerEXT', 'glDrawArraysEXT',
'glEdgeFlagPointerEXT', 'glGetPointervEXT', 'glIndexPointerEXT',
'glNormalPointerEXT', 'glTexCoordPointerEXT', 'glVertexPointerEXT',
'PFNGLARRAYELEMENTEXTPROC', 'PFNGLCOLORPOINTEREXTPROC',
'PFNGLDRAWARRAYSEXTPROC', 'PFNGLEDGEFLAGPOINTEREXTPROC',
'PFNGLGETPOINTERVEXTPROC', 'PFNGLINDEXPOINTEREXTPROC',
'PFNGLNORMALPOINTEREXTPROC', 'PFNGLTEXCOORDPOINTEREXTPROC',
'PFNGLVERTEXPOINTEREXTPROC', 'GL_EXT_misc_attribute',
'GL_SGIS_generate_mipmap', 'GL_SGIX_clipmap', 'GL_SGIX_shadow',
'GL_SGIS_texture_edge_clamp', 'GL_SGIS_texture_border_clamp',
'GL_EXT_blend_minmax', 'glBlendEquationEXT', 'PFNGLBLENDEQUATIONEXTPROC',
'GL_EXT_blend_subtract', 'GL_EXT_blend_logic_op', 'GL_SGIX_interlace',
'GL_SGIX_pixel_tiles', 'GL_SGIX_texture_select', 'GL_SGIX_sprite',
'glSpriteParameterfSGIX', 'glSpriteParameterfvSGIX', 'glSpriteParameteriSGIX',
'glSpriteParameterivSGIX', 'PFNGLSPRITEPARAMETERFSGIXPROC',
'PFNGLSPRITEPARAMETERFVSGIXPROC', 'PFNGLSPRITEPARAMETERISGIXPROC',
'PFNGLSPRITEPARAMETERIVSGIXPROC', 'GL_SGIX_texture_multi_buffer',
'GL_EXT_point_parameters', 'glPointParameterfEXT', 'glPointParameterfvEXT',
'PFNGLPOINTPARAMETERFEXTPROC', 'PFNGLPOINTPARAMETERFVEXTPROC',
'GL_SGIS_point_parameters', 'glPointParameterfSGIS', 'glPointParameterfvSGIS',
'PFNGLPOINTPARAMETERFSGISPROC', 'PFNGLPOINTPARAMETERFVSGISPROC',
'GL_SGIX_instruments', 'glGetInstrumentsSGIX', 'glInstrumentsBufferSGIX',
'glPollInstrumentsSGIX', 'glReadInstrumentsSGIX', 'glStartInstrumentsSGIX',
'glStopInstrumentsSGIX', 'PFNGLGETINSTRUMENTSSGIXPROC',
'PFNGLINSTRUMENTSBUFFERSGIXPROC', 'PFNGLPOLLINSTRUMENTSSGIXPROC',
'PFNGLREADINSTRUMENTSSGIXPROC', 'PFNGLSTARTINSTRUMENTSSGIXPROC',
'PFNGLSTOPINSTRUMENTSSGIXPROC', 'GL_SGIX_texture_scale_bias',
'GL_SGIX_framezoom', 'glFrameZoomSGIX', 'PFNGLFRAMEZOOMSGIXPROC',
'GL_SGIX_tag_sample_buffer', 'glTagSampleBufferSGIX',
'PFNGLTAGSAMPLEBUFFERSGIXPROC', 'GL_SGIX_polynomial_ffd',
'glDeformationMap3dSGIX', 'glDeformationMap3fSGIX', 'glDeformSGIX',
'glLoadIdentityDeformationMapSGIX', 'PFNGLDEFORMATIONMAP3DSGIXPROC',
'PFNGLDEFORMATIONMAP3FSGIXPROC', 'PFNGLDEFORMSGIXPROC',
'PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC', 'GL_SGIX_reference_plane',
'glReferencePlaneSGIX', 'PFNGLREFERENCEPLANESGIXPROC', 'GL_SGIX_flush_raster',
'glFlushRasterSGIX', 'PFNGLFLUSHRASTERSGIXPROC', 'GL_SGIX_depth_texture',
'GL_SGIS_fog_function', 'glFogFuncSGIS', 'glGetFogFuncSGIS',
'PFNGLFOGFUNCSGISPROC', 'PFNGLGETFOGFUNCSGISPROC', 'GL_SGIX_fog_offset',
'GL_HP_image_transform', 'glImageTransformParameteriHP',
'glImageTransformParameterfHP', 'glImageTransformParameterivHP',
'glImageTransformParameterfvHP', 'glGetImageTransformParameterivHP',
'glGetImageTransformParameterfvHP', 'PFNGLIMAGETRANSFORMPARAMETERIHPPROC',
'PFNGLIMAGETRANSFORMPARAMETERFHPPROC', 'PFNGLIMAGETRANSFORMPARAMETERIVHPPROC',
'PFNGLIMAGETRANSFORMPARAMETERFVHPPROC',
'PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC',
'PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC', 'GL_HP_convolution_border_modes',
'GL_SGIX_texture_add_env', 'GL_EXT_color_subtable', 'glColorSubTableEXT',
'glCopyColorSubTableEXT', 'PFNGLCOLORSUBTABLEEXTPROC',
'PFNGLCOPYCOLORSUBTABLEEXTPROC', 'GL_PGI_vertex_hints', 'GL_PGI_misc_hints',
'glHintPGI', 'PFNGLHINTPGIPROC', 'GL_EXT_paletted_texture', 'glColorTableEXT',
'glGetColorTableEXT', 'glGetColorTableParameterivEXT',
'glGetColorTableParameterfvEXT', 'PFNGLCOLORTABLEEXTPROC',
'PFNGLGETCOLORTABLEEXTPROC', 'PFNGLGETCOLORTABLEPARAMETERIVEXTPROC',
'PFNGLGETCOLORTABLEPARAMETERFVEXTPROC', 'GL_EXT_clip_volume_hint',
'GL_SGIX_list_priority', 'glGetListParameterfvSGIX',
'glGetListParameterivSGIX', 'glListParameterfSGIX', 'glListParameterfvSGIX',
'glListParameteriSGIX', 'glListParameterivSGIX',
'PFNGLGETLISTPARAMETERFVSGIXPROC', 'PFNGLGETLISTPARAMETERIVSGIXPROC',
'PFNGLLISTPARAMETERFSGIXPROC', 'PFNGLLISTPARAMETERFVSGIXPROC',
'PFNGLLISTPARAMETERISGIXPROC', 'PFNGLLISTPARAMETERIVSGIXPROC',
'GL_SGIX_ir_instrument1', 'GL_SGIX_calligraphic_fragment',
'GL_SGIX_texture_lod_bias', 'GL_SGIX_shadow_ambient', 'GL_EXT_index_texture',
'GL_EXT_index_material', 'glIndexMaterialEXT', 'PFNGLINDEXMATERIALEXTPROC',
'GL_EXT_index_func', 'glIndexFuncEXT', 'PFNGLINDEXFUNCEXTPROC',
'GL_EXT_index_array_formats', 'GL_EXT_compiled_vertex_array',
'glLockArraysEXT', 'glUnlockArraysEXT', 'PFNGLLOCKARRAYSEXTPROC',
'PFNGLUNLOCKARRAYSEXTPROC', 'GL_EXT_cull_vertex', 'glCullParameterdvEXT',
'glCullParameterfvEXT', 'PFNGLCULLPARAMETERDVEXTPROC',
'PFNGLCULLPARAMETERFVEXTPROC', 'GL_SGIX_ycrcb', 'GL_SGIX_fragment_lighting',
'glFragmentColorMaterialSGIX', 'glFragmentLightfSGIX',
'glFragmentLightfvSGIX', 'glFragmentLightiSGIX', 'glFragmentLightivSGIX',
'glFragmentLightModelfSGIX', 'glFragmentLightModelfvSGIX',
'glFragmentLightModeliSGIX', 'glFragmentLightModelivSGIX',
'glFragmentMaterialfSGIX', 'glFragmentMaterialfvSGIX',
'glFragmentMaterialiSGIX', 'glFragmentMaterialivSGIX',
'glGetFragmentLightfvSGIX', 'glGetFragmentLightivSGIX',
'glGetFragmentMaterialfvSGIX', 'glGetFragmentMaterialivSGIX',
'glLightEnviSGIX', 'PFNGLFRAGMENTCOLORMATERIALSGIXPROC',
'PFNGLFRAGMENTLIGHTFSGIXPROC', 'PFNGLFRAGMENTLIGHTFVSGIXPROC',
'PFNGLFRAGMENTLIGHTISGIXPROC', 'PFNGLFRAGMENTLIGHTIVSGIXPROC',
'PFNGLFRAGMENTLIGHTMODELFSGIXPROC', 'PFNGLFRAGMENTLIGHTMODELFVSGIXPROC',
'PFNGLFRAGMENTLIGHTMODELISGIXPROC', 'PFNGLFRAGMENTLIGHTMODELIVSGIXPROC',
'PFNGLFRAGMENTMATERIALFSGIXPROC', 'PFNGLFRAGMENTMATERIALFVSGIXPROC',
'PFNGLFRAGMENTMATERIALISGIXPROC', 'PFNGLFRAGMENTMATERIALIVSGIXPROC',
'PFNGLGETFRAGMENTLIGHTFVSGIXPROC', 'PFNGLGETFRAGMENTLIGHTIVSGIXPROC',
'PFNGLGETFRAGMENTMATERIALFVSGIXPROC', 'PFNGLGETFRAGMENTMATERIALIVSGIXPROC',
'PFNGLLIGHTENVISGIXPROC', 'GL_IBM_rasterpos_clip', 'GL_HP_texture_lighting',
'GL_EXT_draw_range_elements', 'glDrawRangeElementsEXT',
'PFNGLDRAWRANGEELEMENTSEXTPROC', 'GL_WIN_phong_shading',
'GL_WIN_specular_fog', 'GL_EXT_light_texture', 'glApplyTextureEXT',
'glTextureLightEXT', 'glTextureMaterialEXT', 'PFNGLAPPLYTEXTUREEXTPROC',
'PFNGLTEXTURELIGHTEXTPROC', 'PFNGLTEXTUREMATERIALEXTPROC',
'GL_SGIX_blend_alpha_minmax', 'GL_EXT_bgra', 'GL_SGIX_async',
'glAsyncMarkerSGIX', 'glFinishAsyncSGIX', 'glPollAsyncSGIX',
'glGenAsyncMarkersSGIX', 'glDeleteAsyncMarkersSGIX', 'glIsAsyncMarkerSGIX',
'PFNGLASYNCMARKERSGIXPROC', 'PFNGLFINISHASYNCSGIXPROC',
'PFNGLPOLLASYNCSGIXPROC', 'PFNGLGENASYNCMARKERSSGIXPROC',
'PFNGLDELETEASYNCMARKERSSGIXPROC', 'PFNGLISASYNCMARKERSGIXPROC',
'GL_SGIX_async_pixel', 'GL_SGIX_async_histogram', 'GL_INTEL_parallel_arrays',
'glVertexPointervINTEL', 'glNormalPointervINTEL', 'glColorPointervINTEL',
'glTexCoordPointervINTEL', 'PFNGLVERTEXPOINTERVINTELPROC',
'PFNGLNORMALPOINTERVINTELPROC', 'PFNGLCOLORPOINTERVINTELPROC',
'PFNGLTEXCOORDPOINTERVINTELPROC', 'GL_HP_occlusion_test',
'GL_EXT_pixel_transform', 'glPixelTransformParameteriEXT',
'glPixelTransformParameterfEXT', 'glPixelTransformParameterivEXT',
'glPixelTransformParameterfvEXT', 'PFNGLPIXELTRANSFORMPARAMETERIEXTPROC',
'PFNGLPIXELTRANSFORMPARAMETERFEXTPROC',
'PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC',
'PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC', 'GL_EXT_pixel_transform_color_table',
'GL_EXT_shared_texture_palette', 'GL_EXT_separate_specular_color',
'GL_EXT_secondary_color', 'glSecondaryColor3bEXT', 'glSecondaryColor3bvEXT',
'glSecondaryColor3dEXT', 'glSecondaryColor3dvEXT', 'glSecondaryColor3fEXT',
'glSecondaryColor3fvEXT', 'glSecondaryColor3iEXT', 'glSecondaryColor3ivEXT',
'glSecondaryColor3sEXT', 'glSecondaryColor3svEXT', 'glSecondaryColor3ubEXT',
'glSecondaryColor3ubvEXT', 'glSecondaryColor3uiEXT',
'glSecondaryColor3uivEXT', 'glSecondaryColor3usEXT',
'glSecondaryColor3usvEXT', 'glSecondaryColorPointerEXT',
'PFNGLSECONDARYCOLOR3BEXTPROC', 'PFNGLSECONDARYCOLOR3BVEXTPROC',
'PFNGLSECONDARYCOLOR3DEXTPROC', 'PFNGLSECONDARYCOLOR3DVEXTPROC',
'PFNGLSECONDARYCOLOR3FEXTPROC', 'PFNGLSECONDARYCOLOR3FVEXTPROC',
'PFNGLSECONDARYCOLOR3IEXTPROC', 'PFNGLSECONDARYCOLOR3IVEXTPROC',
'PFNGLSECONDARYCOLOR3SEXTPROC', 'PFNGLSECONDARYCOLOR3SVEXTPROC',
'PFNGLSECONDARYCOLOR3UBEXTPROC', 'PFNGLSECONDARYCOLOR3UBVEXTPROC',
'PFNGLSECONDARYCOLOR3UIEXTPROC', 'PFNGLSECONDARYCOLOR3UIVEXTPROC',
'PFNGLSECONDARYCOLOR3USEXTPROC', 'PFNGLSECONDARYCOLOR3USVEXTPROC',
'PFNGLSECONDARYCOLORPOINTEREXTPROC', 'GL_EXT_texture_perturb_normal',
'glTextureNormalEXT', 'PFNGLTEXTURENORMALEXTPROC', 'GL_EXT_multi_draw_arrays',
'glMultiDrawArraysEXT', 'glMultiDrawElementsEXT',
'PFNGLMULTIDRAWARRAYSEXTPROC', 'PFNGLMULTIDRAWELEMENTSEXTPROC',
'GL_EXT_fog_coord', 'glFogCoordfEXT', 'glFogCoordfvEXT', 'glFogCoorddEXT',
'glFogCoorddvEXT', 'glFogCoordPointerEXT', 'PFNGLFOGCOORDFEXTPROC',
'PFNGLFOGCOORDFVEXTPROC', 'PFNGLFOGCOORDDEXTPROC', 'PFNGLFOGCOORDDVEXTPROC',
'PFNGLFOGCOORDPOINTEREXTPROC', 'GL_REND_screen_coordinates',
'GL_EXT_coordinate_frame', 'glTangent3bEXT', 'glTangent3bvEXT',
'glTangent3dEXT', 'glTangent3dvEXT', 'glTangent3fEXT', 'glTangent3fvEXT',
'glTangent3iEXT', 'glTangent3ivEXT', 'glTangent3sEXT', 'glTangent3svEXT',
'glBinormal3bEXT', 'glBinormal3bvEXT', 'glBinormal3dEXT', 'glBinormal3dvEXT',
'glBinormal3fEXT', 'glBinormal3fvEXT', 'glBinormal3iEXT', 'glBinormal3ivEXT',
'glBinormal3sEXT', 'glBinormal3svEXT', 'glTangentPointerEXT',
'glBinormalPointerEXT', 'PFNGLTANGENT3BEXTPROC', 'PFNGLTANGENT3BVEXTPROC',
'PFNGLTANGENT3DEXTPROC', 'PFNGLTANGENT3DVEXTPROC', 'PFNGLTANGENT3FEXTPROC',
'PFNGLTANGENT3FVEXTPROC', 'PFNGLTANGENT3IEXTPROC', 'PFNGLTANGENT3IVEXTPROC',
'PFNGLTANGENT3SEXTPROC', 'PFNGLTANGENT3SVEXTPROC', 'PFNGLBINORMAL3BEXTPROC',
'PFNGLBINORMAL3BVEXTPROC', 'PFNGLBINORMAL3DEXTPROC',
'PFNGLBINORMAL3DVEXTPROC', 'PFNGLBINORMAL3FEXTPROC',
'PFNGLBINORMAL3FVEXTPROC', 'PFNGLBINORMAL3IEXTPROC',
'PFNGLBINORMAL3IVEXTPROC', 'PFNGLBINORMAL3SEXTPROC',
'PFNGLBINORMAL3SVEXTPROC', 'PFNGLTANGENTPOINTEREXTPROC',
'PFNGLBINORMALPOINTEREXTPROC', 'GL_EXT_texture_env_combine',
'GL_APPLE_specular_vector', 'GL_APPLE_transform_hint', 'GL_SGIX_fog_scale',
'GL_SUNX_constant_data', 'glFinishTextureSUNX', 'PFNGLFINISHTEXTURESUNXPROC',
'GL_SUN_global_alpha', 'glGlobalAlphaFactorbSUN', 'glGlobalAlphaFactorsSUN',
'glGlobalAlphaFactoriSUN', 'glGlobalAlphaFactorfSUN',
'glGlobalAlphaFactordSUN', 'glGlobalAlphaFactorubSUN',
'glGlobalAlphaFactorusSUN', 'glGlobalAlphaFactoruiSUN',
'PFNGLGLOBALALPHAFACTORBSUNPROC', 'PFNGLGLOBALALPHAFACTORSSUNPROC',
'PFNGLGLOBALALPHAFACTORISUNPROC', 'PFNGLGLOBALALPHAFACTORFSUNPROC',
'PFNGLGLOBALALPHAFACTORDSUNPROC', 'PFNGLGLOBALALPHAFACTORUBSUNPROC',
'PFNGLGLOBALALPHAFACTORUSSUNPROC', 'PFNGLGLOBALALPHAFACTORUISUNPROC',
'GL_SUN_triangle_list', 'glReplacementCodeuiSUN', 'glReplacementCodeusSUN',
'glReplacementCodeubSUN', 'glReplacementCodeuivSUN',
'glReplacementCodeusvSUN', 'glReplacementCodeubvSUN',
'glReplacementCodePointerSUN', 'PFNGLREPLACEMENTCODEUISUNPROC',
'PFNGLREPLACEMENTCODEUSSUNPROC', 'PFNGLREPLACEMENTCODEUBSUNPROC',
'PFNGLREPLACEMENTCODEUIVSUNPROC', 'PFNGLREPLACEMENTCODEUSVSUNPROC',
'PFNGLREPLACEMENTCODEUBVSUNPROC', 'PFNGLREPLACEMENTCODEPOINTERSUNPROC',
'GL_SUN_vertex', 'glColor4ubVertex2fSUN', 'glColor4ubVertex2fvSUN',
'glColor4ubVertex3fSUN', 'glColor4ubVertex3fvSUN', 'glColor3fVertex3fSUN',
'glColor3fVertex3fvSUN', 'glNormal3fVertex3fSUN', 'glNormal3fVertex3fvSUN',
'glColor4fNormal3fVertex3fSUN', 'glColor4fNormal3fVertex3fvSUN',
'glTexCoord2fVertex3fSUN', 'glTexCoord2fVertex3fvSUN',
'glTexCoord4fVertex4fSUN', 'glTexCoord4fVertex4fvSUN',
'glTexCoord2fColor4ubVertex3fSUN', 'glTexCoord2fColor4ubVertex3fvSUN',
'glTexCoord2fColor3fVertex3fSUN', 'glTexCoord2fColor3fVertex3fvSUN',
'glTexCoord2fNormal3fVertex3fSUN', 'glTexCoord2fNormal3fVertex3fvSUN',
'glTexCoord2fColor4fNormal3fVertex3fSUN',
'glTexCoord2fColor4fNormal3fVertex3fvSUN',
'glTexCoord4fColor4fNormal3fVertex4fSUN',
'glTexCoord4fColor4fNormal3fVertex4fvSUN', 'glReplacementCodeuiVertex3fSUN',
'glReplacementCodeuiVertex3fvSUN', 'glReplacementCodeuiColor4ubVertex3fSUN',
'glReplacementCodeuiColor4ubVertex3fvSUN',
'glReplacementCodeuiColor3fVertex3fSUN',
'glReplacementCodeuiColor3fVertex3fvSUN',
'glReplacementCodeuiNormal3fVertex3fSUN',
'glReplacementCodeuiNormal3fVertex3fvSUN',
'glReplacementCodeuiColor4fNormal3fVertex3fSUN',
'glReplacementCodeuiColor4fNormal3fVertex3fvSUN',
'glReplacementCodeuiTexCoord2fVertex3fSUN',
'glReplacementCodeuiTexCoord2fVertex3fvSUN',
'glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN',
'glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN',
'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN',
'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN',
'PFNGLCOLOR4UBVERTEX2FSUNPROC', 'PFNGLCOLOR4UBVERTEX2FVSUNPROC',
'PFNGLCOLOR4UBVERTEX3FSUNPROC', 'PFNGLCOLOR4UBVERTEX3FVSUNPROC',
'PFNGLCOLOR3FVERTEX3FSUNPROC', 'PFNGLCOLOR3FVERTEX3FVSUNPROC',
'PFNGLNORMAL3FVERTEX3FSUNPROC', 'PFNGLNORMAL3FVERTEX3FVSUNPROC',
'PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC', 'PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC',
'PFNGLTEXCOORD2FVERTEX3FSUNPROC', 'PFNGLTEXCOORD2FVERTEX3FVSUNPROC',
'PFNGLTEXCOORD4FVERTEX4FSUNPROC', 'PFNGLTEXCOORD4FVERTEX4FVSUNPROC',
'PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC',
'PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC',
'PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC',
'PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC',
'PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC',
'PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC',
'PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC',
'PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC',
'PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC',
'PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC',
'PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC',
'GL_EXT_blend_func_separate', 'glBlendFuncSeparateEXT',
'PFNGLBLENDFUNCSEPARATEEXTPROC', 'GL_INGR_blend_func_separate',
'glBlendFuncSeparateINGR', 'PFNGLBLENDFUNCSEPARATEINGRPROC',
'GL_INGR_color_clamp', 'GL_INGR_interlace_read', 'GL_EXT_stencil_wrap',
'GL_EXT_422_pixels', 'GL_NV_texgen_reflection',
'GL_SUN_convolution_border_modes', 'GL_EXT_texture_env_add',
'GL_EXT_texture_lod_bias', 'GL_EXT_texture_filter_anisotropic',
'GL_EXT_vertex_weighting', 'glVertexWeightfEXT', 'glVertexWeightfvEXT',
'glVertexWeightPointerEXT', 'PFNGLVERTEXWEIGHTFEXTPROC',
'PFNGLVERTEXWEIGHTFVEXTPROC', 'PFNGLVERTEXWEIGHTPOINTEREXTPROC',
'GL_NV_light_max_exponent', 'GL_NV_vertex_array_range',
'glFlushVertexArrayRangeNV', 'glVertexArrayRangeNV',
'PFNGLFLUSHVERTEXARRAYRANGENVPROC', 'PFNGLVERTEXARRAYRANGENVPROC',
'GL_NV_register_combiners', 'glCombinerParameterfvNV',
'glCombinerParameterfNV', 'glCombinerParameterivNV', 'glCombinerParameteriNV',
'glCombinerInputNV', 'glCombinerOutputNV', 'glFinalCombinerInputNV',
'glGetCombinerInputParameterfvNV', 'glGetCombinerInputParameterivNV',
'glGetCombinerOutputParameterfvNV', 'glGetCombinerOutputParameterivNV',
'glGetFinalCombinerInputParameterfvNV',
'glGetFinalCombinerInputParameterivNV', 'PFNGLCOMBINERPARAMETERFVNVPROC',
'PFNGLCOMBINERPARAMETERFNVPROC', 'PFNGLCOMBINERPARAMETERIVNVPROC',
'PFNGLCOMBINERPARAMETERINVPROC', 'PFNGLCOMBINERINPUTNVPROC',
'PFNGLCOMBINEROUTPUTNVPROC', 'PFNGLFINALCOMBINERINPUTNVPROC',
'PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC',
'PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC',
'PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC',
'PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC',
'PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC',
'PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC', 'GL_NV_fog_distance',
'GL_NV_texgen_emboss', 'GL_NV_blend_square', 'GL_NV_texture_env_combine4',
'GL_MESA_resize_buffers', 'glResizeBuffersMESA', 'PFNGLRESIZEBUFFERSMESAPROC',
'GL_MESA_window_pos', 'glWindowPos2dMESA', 'glWindowPos2dvMESA',
'glWindowPos2fMESA', 'glWindowPos2fvMESA', 'glWindowPos2iMESA',
'glWindowPos2ivMESA', 'glWindowPos2sMESA', 'glWindowPos2svMESA',
'glWindowPos3dMESA', 'glWindowPos3dvMESA', 'glWindowPos3fMESA',
'glWindowPos3fvMESA', 'glWindowPos3iMESA', 'glWindowPos3ivMESA',
'glWindowPos3sMESA', 'glWindowPos3svMESA', 'glWindowPos4dMESA',
'glWindowPos4dvMESA', 'glWindowPos4fMESA', 'glWindowPos4fvMESA',
'glWindowPos4iMESA', 'glWindowPos4ivMESA', 'glWindowPos4sMESA',
'glWindowPos4svMESA', 'PFNGLWINDOWPOS2DMESAPROC', 'PFNGLWINDOWPOS2DVMESAPROC',
'PFNGLWINDOWPOS2FMESAPROC', 'PFNGLWINDOWPOS2FVMESAPROC',
'PFNGLWINDOWPOS2IMESAPROC', 'PFNGLWINDOWPOS2IVMESAPROC',
'PFNGLWINDOWPOS2SMESAPROC', 'PFNGLWINDOWPOS2SVMESAPROC',
'PFNGLWINDOWPOS3DMESAPROC', 'PFNGLWINDOWPOS3DVMESAPROC',
'PFNGLWINDOWPOS3FMESAPROC', 'PFNGLWINDOWPOS3FVMESAPROC',
'PFNGLWINDOWPOS3IMESAPROC', 'PFNGLWINDOWPOS3IVMESAPROC',
'PFNGLWINDOWPOS3SMESAPROC', 'PFNGLWINDOWPOS3SVMESAPROC',
'PFNGLWINDOWPOS4DMESAPROC', 'PFNGLWINDOWPOS4DVMESAPROC',
'PFNGLWINDOWPOS4FMESAPROC', 'PFNGLWINDOWPOS4FVMESAPROC',
'PFNGLWINDOWPOS4IMESAPROC', 'PFNGLWINDOWPOS4IVMESAPROC',
'PFNGLWINDOWPOS4SMESAPROC', 'PFNGLWINDOWPOS4SVMESAPROC',
'GL_EXT_texture_compression_s3tc', 'GL_IBM_cull_vertex',
'GL_IBM_multimode_draw_arrays', 'glMultiModeDrawArraysIBM',
'glMultiModeDrawElementsIBM', 'PFNGLMULTIMODEDRAWARRAYSIBMPROC',
'PFNGLMULTIMODEDRAWELEMENTSIBMPROC', 'GL_IBM_vertex_array_lists',
'glColorPointerListIBM', 'glSecondaryColorPointerListIBM',
'glEdgeFlagPointerListIBM', 'glFogCoordPointerListIBM',
'glIndexPointerListIBM', 'glNormalPointerListIBM', 'glTexCoordPointerListIBM',
'glVertexPointerListIBM', 'PFNGLCOLORPOINTERLISTIBMPROC',
'PFNGLSECONDARYCOLORPOINTERLISTIBMPROC', 'PFNGLEDGEFLAGPOINTERLISTIBMPROC',
'PFNGLFOGCOORDPOINTERLISTIBMPROC', 'PFNGLINDEXPOINTERLISTIBMPROC',
'PFNGLNORMALPOINTERLISTIBMPROC', 'PFNGLTEXCOORDPOINTERLISTIBMPROC',
'PFNGLVERTEXPOINTERLISTIBMPROC', 'GL_SGIX_subsample', 'GL_SGIX_ycrcba',
'GL_SGIX_ycrcb_subsample', 'GL_SGIX_depth_pass_instrument',
'GL_3DFX_texture_compression_FXT1', 'GL_3DFX_multisample', 'GL_3DFX_tbuffer',
'glTbufferMask3DFX', 'PFNGLTBUFFERMASK3DFXPROC', 'GL_EXT_multisample',
'glSampleMaskEXT', 'glSamplePatternEXT', 'PFNGLSAMPLEMASKEXTPROC',
'PFNGLSAMPLEPATTERNEXTPROC', 'GL_SGIX_vertex_preclip',
'GL_SGIX_convolution_accuracy', 'GL_SGIX_resample',
'GL_SGIS_point_line_texgen', 'GL_SGIS_texture_color_mask',
'glTextureColorMaskSGIS', 'PFNGLTEXTURECOLORMASKSGISPROC',
'GL_SGIX_igloo_interface', 'glIglooInterfaceSGIX',
'PFNGLIGLOOINTERFACESGIXPROC', 'GL_EXT_texture_env_dot3',
'GL_ATI_texture_mirror_once', 'GL_NV_fence', 'glDeleteFencesNV',
'glGenFencesNV', 'glIsFenceNV', 'glTestFenceNV', 'glGetFenceivNV',
'glFinishFenceNV', 'glSetFenceNV', 'PFNGLDELETEFENCESNVPROC',
'PFNGLGENFENCESNVPROC', 'PFNGLISFENCENVPROC', 'PFNGLTESTFENCENVPROC',
'PFNGLGETFENCEIVNVPROC', 'PFNGLFINISHFENCENVPROC', 'PFNGLSETFENCENVPROC',
'GL_NV_evaluators', 'glMapControlPointsNV', 'glMapParameterivNV',
'glMapParameterfvNV', 'glGetMapControlPointsNV', 'glGetMapParameterivNV',
'glGetMapParameterfvNV', 'glGetMapAttribParameterivNV',
'glGetMapAttribParameterfvNV', 'glEvalMapsNV', 'PFNGLMAPCONTROLPOINTSNVPROC',
'PFNGLMAPPARAMETERIVNVPROC', 'PFNGLMAPPARAMETERFVNVPROC',
'PFNGLGETMAPCONTROLPOINTSNVPROC', 'PFNGLGETMAPPARAMETERIVNVPROC',
'PFNGLGETMAPPARAMETERFVNVPROC', 'PFNGLGETMAPATTRIBPARAMETERIVNVPROC',
'PFNGLGETMAPATTRIBPARAMETERFVNVPROC', 'PFNGLEVALMAPSNVPROC',
'GL_NV_packed_depth_stencil', 'GL_NV_register_combiners2',
'glCombinerStageParameterfvNV', 'glGetCombinerStageParameterfvNV',
'PFNGLCOMBINERSTAGEPARAMETERFVNVPROC',
'PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC', 'GL_NV_texture_compression_vtc',
'GL_NV_texture_rectangle', 'GL_NV_texture_shader', 'GL_NV_texture_shader2',
'GL_NV_vertex_array_range2', 'GL_NV_vertex_program',
'glAreProgramsResidentNV', 'glBindProgramNV', 'glDeleteProgramsNV',
'glExecuteProgramNV', 'glGenProgramsNV', 'glGetProgramParameterdvNV',
'glGetProgramParameterfvNV', 'glGetProgramivNV', 'glGetProgramStringNV',
'glGetTrackMatrixivNV', 'glGetVertexAttribdvNV', 'glGetVertexAttribfvNV',
'glGetVertexAttribivNV', 'glGetVertexAttribPointervNV', 'glIsProgramNV',
'glLoadProgramNV', 'glProgramParameter4dNV', 'glProgramParameter4dvNV',
'glProgramParameter4fNV', 'glProgramParameter4fvNV',
'glProgramParameters4dvNV', 'glProgramParameters4fvNV',
'glRequestResidentProgramsNV', 'glTrackMatrixNV', 'glVertexAttribPointerNV',
'glVertexAttrib1dNV', 'glVertexAttrib1dvNV', 'glVertexAttrib1fNV',
'glVertexAttrib1fvNV', 'glVertexAttrib1sNV', 'glVertexAttrib1svNV',
'glVertexAttrib2dNV', 'glVertexAttrib2dvNV', 'glVertexAttrib2fNV',
'glVertexAttrib2fvNV', 'glVertexAttrib2sNV', 'glVertexAttrib2svNV',
'glVertexAttrib3dNV', 'glVertexAttrib3dvNV', 'glVertexAttrib3fNV',
'glVertexAttrib3fvNV', 'glVertexAttrib3sNV', 'glVertexAttrib3svNV',
'glVertexAttrib4dNV', 'glVertexAttrib4dvNV', 'glVertexAttrib4fNV',
'glVertexAttrib4fvNV', 'glVertexAttrib4sNV', 'glVertexAttrib4svNV',
'glVertexAttrib4ubNV', 'glVertexAttrib4ubvNV', 'glVertexAttribs1dvNV',
'glVertexAttribs1fvNV', 'glVertexAttribs1svNV', 'glVertexAttribs2dvNV',
'glVertexAttribs2fvNV', 'glVertexAttribs2svNV', 'glVertexAttribs3dvNV',
'glVertexAttribs3fvNV', 'glVertexAttribs3svNV', 'glVertexAttribs4dvNV',
'glVertexAttribs4fvNV', 'glVertexAttribs4svNV', 'glVertexAttribs4ubvNV',
'PFNGLAREPROGRAMSRESIDENTNVPROC', 'PFNGLBINDPROGRAMNVPROC',
'PFNGLDELETEPROGRAMSNVPROC', 'PFNGLEXECUTEPROGRAMNVPROC',
'PFNGLGENPROGRAMSNVPROC', 'PFNGLGETPROGRAMPARAMETERDVNVPROC',
'PFNGLGETPROGRAMPARAMETERFVNVPROC', 'PFNGLGETPROGRAMIVNVPROC',
'PFNGLGETPROGRAMSTRINGNVPROC', 'PFNGLGETTRACKMATRIXIVNVPROC',
'PFNGLGETVERTEXATTRIBDVNVPROC', 'PFNGLGETVERTEXATTRIBFVNVPROC',
'PFNGLGETVERTEXATTRIBIVNVPROC', 'PFNGLGETVERTEXATTRIBPOINTERVNVPROC',
'PFNGLISPROGRAMNVPROC', 'PFNGLLOADPROGRAMNVPROC',
'PFNGLPROGRAMPARAMETER4DNVPROC', 'PFNGLPROGRAMPARAMETER4DVNVPROC',
'PFNGLPROGRAMPARAMETER4FNVPROC', 'PFNGLPROGRAMPARAMETER4FVNVPROC',
'PFNGLPROGRAMPARAMETERS4DVNVPROC', 'PFNGLPROGRAMPARAMETERS4FVNVPROC',
'PFNGLREQUESTRESIDENTPROGRAMSNVPROC', 'PFNGLTRACKMATRIXNVPROC',
'PFNGLVERTEXATTRIBPOINTERNVPROC', 'PFNGLVERTEXATTRIB1DNVPROC',
'PFNGLVERTEXATTRIB1DVNVPROC', 'PFNGLVERTEXATTRIB1FNVPROC',
'PFNGLVERTEXATTRIB1FVNVPROC', 'PFNGLVERTEXATTRIB1SNVPROC',
'PFNGLVERTEXATTRIB1SVNVPROC', 'PFNGLVERTEXATTRIB2DNVPROC',
'PFNGLVERTEXATTRIB2DVNVPROC', 'PFNGLVERTEXATTRIB2FNVPROC',
'PFNGLVERTEXATTRIB2FVNVPROC', 'PFNGLVERTEXATTRIB2SNVPROC',
'PFNGLVERTEXATTRIB2SVNVPROC', 'PFNGLVERTEXATTRIB3DNVPROC',
'PFNGLVERTEXATTRIB3DVNVPROC', 'PFNGLVERTEXATTRIB3FNVPROC',
'PFNGLVERTEXATTRIB3FVNVPROC', 'PFNGLVERTEXATTRIB3SNVPROC',
'PFNGLVERTEXATTRIB3SVNVPROC', 'PFNGLVERTEXATTRIB4DNVPROC',
'PFNGLVERTEXATTRIB4DVNVPROC', 'PFNGLVERTEXATTRIB4FNVPROC',
'PFNGLVERTEXATTRIB4FVNVPROC', 'PFNGLVERTEXATTRIB4SNVPROC',
'PFNGLVERTEXATTRIB4SVNVPROC', 'PFNGLVERTEXATTRIB4UBNVPROC',
'PFNGLVERTEXATTRIB4UBVNVPROC', 'PFNGLVERTEXATTRIBS1DVNVPROC',
'PFNGLVERTEXATTRIBS1FVNVPROC', 'PFNGLVERTEXATTRIBS1SVNVPROC',
'PFNGLVERTEXATTRIBS2DVNVPROC', 'PFNGLVERTEXATTRIBS2FVNVPROC',
'PFNGLVERTEXATTRIBS2SVNVPROC', 'PFNGLVERTEXATTRIBS3DVNVPROC',
'PFNGLVERTEXATTRIBS3FVNVPROC', 'PFNGLVERTEXATTRIBS3SVNVPROC',
'PFNGLVERTEXATTRIBS4DVNVPROC', 'PFNGLVERTEXATTRIBS4FVNVPROC',
'PFNGLVERTEXATTRIBS4SVNVPROC', 'PFNGLVERTEXATTRIBS4UBVNVPROC',
'GL_SGIX_texture_coordinate_clamp', 'GL_SGIX_scalebias_hint',
'GL_OML_interlace', 'GL_OML_subsample', 'GL_OML_resample',
'GL_NV_copy_depth_to_color', 'GL_ATI_envmap_bumpmap',
'glTexBumpParameterivATI', 'glTexBumpParameterfvATI',
'glGetTexBumpParameterivATI', 'glGetTexBumpParameterfvATI',
'PFNGLTEXBUMPPARAMETERIVATIPROC', 'PFNGLTEXBUMPPARAMETERFVATIPROC',
'PFNGLGETTEXBUMPPARAMETERIVATIPROC', 'PFNGLGETTEXBUMPPARAMETERFVATIPROC',
'GL_ATI_fragment_shader', 'glGenFragmentShadersATI',
'glBindFragmentShaderATI', 'glDeleteFragmentShaderATI',
'glBeginFragmentShaderATI', 'glEndFragmentShaderATI', 'glPassTexCoordATI',
'glSampleMapATI', 'glColorFragmentOp1ATI', 'glColorFragmentOp2ATI',
'glColorFragmentOp3ATI', 'glAlphaFragmentOp1ATI', 'glAlphaFragmentOp2ATI',
'glAlphaFragmentOp3ATI', 'glSetFragmentShaderConstantATI',
'PFNGLGENFRAGMENTSHADERSATIPROC', 'PFNGLBINDFRAGMENTSHADERATIPROC',
'PFNGLDELETEFRAGMENTSHADERATIPROC', 'PFNGLBEGINFRAGMENTSHADERATIPROC',
'PFNGLENDFRAGMENTSHADERATIPROC', 'PFNGLPASSTEXCOORDATIPROC',
'PFNGLSAMPLEMAPATIPROC', 'PFNGLCOLORFRAGMENTOP1ATIPROC',
'PFNGLCOLORFRAGMENTOP2ATIPROC', 'PFNGLCOLORFRAGMENTOP3ATIPROC',
'PFNGLALPHAFRAGMENTOP1ATIPROC', 'PFNGLALPHAFRAGMENTOP2ATIPROC',
'PFNGLALPHAFRAGMENTOP3ATIPROC', 'PFNGLSETFRAGMENTSHADERCONSTANTATIPROC',
'GL_ATI_pn_triangles', 'glPNTrianglesiATI', 'glPNTrianglesfATI',
'PFNGLPNTRIANGLESIATIPROC', 'PFNGLPNTRIANGLESFATIPROC',
'GL_ATI_vertex_array_object', 'glNewObjectBufferATI', 'glIsObjectBufferATI',
'glUpdateObjectBufferATI', 'glGetObjectBufferfvATI', 'glGetObjectBufferivATI',
'glFreeObjectBufferATI', 'glArrayObjectATI', 'glGetArrayObjectfvATI',
'glGetArrayObjectivATI', 'glVariantArrayObjectATI',
'glGetVariantArrayObjectfvATI', 'glGetVariantArrayObjectivATI',
'PFNGLNEWOBJECTBUFFERATIPROC', 'PFNGLISOBJECTBUFFERATIPROC',
'PFNGLUPDATEOBJECTBUFFERATIPROC', 'PFNGLGETOBJECTBUFFERFVATIPROC',
'PFNGLGETOBJECTBUFFERIVATIPROC', 'PFNGLFREEOBJECTBUFFERATIPROC',
'PFNGLARRAYOBJECTATIPROC', 'PFNGLGETARRAYOBJECTFVATIPROC',
'PFNGLGETARRAYOBJECTIVATIPROC', 'PFNGLVARIANTARRAYOBJECTATIPROC',
'PFNGLGETVARIANTARRAYOBJECTFVATIPROC', 'PFNGLGETVARIANTARRAYOBJECTIVATIPROC',
'GL_EXT_vertex_shader', 'glBeginVertexShaderEXT', 'glEndVertexShaderEXT',
'glBindVertexShaderEXT', 'glGenVertexShadersEXT', 'glDeleteVertexShaderEXT',
'glShaderOp1EXT', 'glShaderOp2EXT', 'glShaderOp3EXT', 'glSwizzleEXT',
'glWriteMaskEXT', 'glInsertComponentEXT', 'glExtractComponentEXT',
'glGenSymbolsEXT', 'glSetInvariantEXT', 'glSetLocalConstantEXT',
'glVariantbvEXT', 'glVariantsvEXT', 'glVariantivEXT', 'glVariantfvEXT',
'glVariantdvEXT', 'glVariantubvEXT', 'glVariantusvEXT', 'glVariantuivEXT',
'glVariantPointerEXT', 'glEnableVariantClientStateEXT',
'glDisableVariantClientStateEXT', 'glBindLightParameterEXT',
'glBindMaterialParameterEXT', 'glBindTexGenParameterEXT',
'glBindTextureUnitParameterEXT', 'glBindParameterEXT',
'glIsVariantEnabledEXT', 'glGetVariantBooleanvEXT', 'glGetVariantIntegervEXT',
'glGetVariantFloatvEXT', 'glGetVariantPointervEXT',
'glGetInvariantBooleanvEXT', 'glGetInvariantIntegervEXT',
'glGetInvariantFloatvEXT', 'glGetLocalConstantBooleanvEXT',
'glGetLocalConstantIntegervEXT', 'glGetLocalConstantFloatvEXT',
'PFNGLBEGINVERTEXSHADEREXTPROC', 'PFNGLENDVERTEXSHADEREXTPROC',
'PFNGLBINDVERTEXSHADEREXTPROC', 'PFNGLGENVERTEXSHADERSEXTPROC',
'PFNGLDELETEVERTEXSHADEREXTPROC', 'PFNGLSHADEROP1EXTPROC',
'PFNGLSHADEROP2EXTPROC', 'PFNGLSHADEROP3EXTPROC', 'PFNGLSWIZZLEEXTPROC',
'PFNGLWRITEMASKEXTPROC', 'PFNGLINSERTCOMPONENTEXTPROC',
'PFNGLEXTRACTCOMPONENTEXTPROC', 'PFNGLGENSYMBOLSEXTPROC',
'PFNGLSETINVARIANTEXTPROC', 'PFNGLSETLOCALCONSTANTEXTPROC',
'PFNGLVARIANTBVEXTPROC', 'PFNGLVARIANTSVEXTPROC', 'PFNGLVARIANTIVEXTPROC',
'PFNGLVARIANTFVEXTPROC', 'PFNGLVARIANTDVEXTPROC', 'PFNGLVARIANTUBVEXTPROC',
'PFNGLVARIANTUSVEXTPROC', 'PFNGLVARIANTUIVEXTPROC',
'PFNGLVARIANTPOINTEREXTPROC', 'PFNGLENABLEVARIANTCLIENTSTATEEXTPROC',
'PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC', 'PFNGLBINDLIGHTPARAMETEREXTPROC',
'PFNGLBINDMATERIALPARAMETEREXTPROC', 'PFNGLBINDTEXGENPARAMETEREXTPROC',
'PFNGLBINDTEXTUREUNITPARAMETEREXTPROC', 'PFNGLBINDPARAMETEREXTPROC',
'PFNGLISVARIANTENABLEDEXTPROC', 'PFNGLGETVARIANTBOOLEANVEXTPROC',
'PFNGLGETVARIANTINTEGERVEXTPROC', 'PFNGLGETVARIANTFLOATVEXTPROC',
'PFNGLGETVARIANTPOINTERVEXTPROC', 'PFNGLGETINVARIANTBOOLEANVEXTPROC',
'PFNGLGETINVARIANTINTEGERVEXTPROC', 'PFNGLGETINVARIANTFLOATVEXTPROC',
'PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC',
'PFNGLGETLOCALCONSTANTINTEGERVEXTPROC', 'PFNGLGETLOCALCONSTANTFLOATVEXTPROC',
'GL_ATI_vertex_streams', 'glVertexStream1sATI', 'glVertexStream1svATI',
'glVertexStream1iATI', 'glVertexStream1ivATI', 'glVertexStream1fATI',
'glVertexStream1fvATI', 'glVertexStream1dATI', 'glVertexStream1dvATI',
'glVertexStream2sATI', 'glVertexStream2svATI', 'glVertexStream2iATI',
'glVertexStream2ivATI', 'glVertexStream2fATI', 'glVertexStream2fvATI',
'glVertexStream2dATI', 'glVertexStream2dvATI', 'glVertexStream3sATI',
'glVertexStream3svATI', 'glVertexStream3iATI', 'glVertexStream3ivATI',
'glVertexStream3fATI', 'glVertexStream3fvATI', 'glVertexStream3dATI',
'glVertexStream3dvATI', 'glVertexStream4sATI', 'glVertexStream4svATI',
'glVertexStream4iATI', 'glVertexStream4ivATI', 'glVertexStream4fATI',
'glVertexStream4fvATI', 'glVertexStream4dATI', 'glVertexStream4dvATI',
'glNormalStream3bATI', 'glNormalStream3bvATI', 'glNormalStream3sATI',
'glNormalStream3svATI', 'glNormalStream3iATI', 'glNormalStream3ivATI',
'glNormalStream3fATI', 'glNormalStream3fvATI', 'glNormalStream3dATI',
'glNormalStream3dvATI', 'glClientActiveVertexStreamATI',
'glVertexBlendEnviATI', 'glVertexBlendEnvfATI', 'PFNGLVERTEXSTREAM1SATIPROC',
'PFNGLVERTEXSTREAM1SVATIPROC', 'PFNGLVERTEXSTREAM1IATIPROC',
'PFNGLVERTEXSTREAM1IVATIPROC', 'PFNGLVERTEXSTREAM1FATIPROC',
'PFNGLVERTEXSTREAM1FVATIPROC', 'PFNGLVERTEXSTREAM1DATIPROC',
'PFNGLVERTEXSTREAM1DVATIPROC', 'PFNGLVERTEXSTREAM2SATIPROC',
'PFNGLVERTEXSTREAM2SVATIPROC', 'PFNGLVERTEXSTREAM2IATIPROC',
'PFNGLVERTEXSTREAM2IVATIPROC', 'PFNGLVERTEXSTREAM2FATIPROC',
'PFNGLVERTEXSTREAM2FVATIPROC', 'PFNGLVERTEXSTREAM2DATIPROC',
'PFNGLVERTEXSTREAM2DVATIPROC', 'PFNGLVERTEXSTREAM3SATIPROC',
'PFNGLVERTEXSTREAM3SVATIPROC', 'PFNGLVERTEXSTREAM3IATIPROC',
'PFNGLVERTEXSTREAM3IVATIPROC', 'PFNGLVERTEXSTREAM3FATIPROC',
'PFNGLVERTEXSTREAM3FVATIPROC', 'PFNGLVERTEXSTREAM3DATIPROC',
'PFNGLVERTEXSTREAM3DVATIPROC', 'PFNGLVERTEXSTREAM4SATIPROC',
'PFNGLVERTEXSTREAM4SVATIPROC', 'PFNGLVERTEXSTREAM4IATIPROC',
'PFNGLVERTEXSTREAM4IVATIPROC', 'PFNGLVERTEXSTREAM4FATIPROC',
'PFNGLVERTEXSTREAM4FVATIPROC', 'PFNGLVERTEXSTREAM4DATIPROC',
'PFNGLVERTEXSTREAM4DVATIPROC', 'PFNGLNORMALSTREAM3BATIPROC',
'PFNGLNORMALSTREAM3BVATIPROC', 'PFNGLNORMALSTREAM3SATIPROC',
'PFNGLNORMALSTREAM3SVATIPROC', 'PFNGLNORMALSTREAM3IATIPROC',
'PFNGLNORMALSTREAM3IVATIPROC', 'PFNGLNORMALSTREAM3FATIPROC',
'PFNGLNORMALSTREAM3FVATIPROC', 'PFNGLNORMALSTREAM3DATIPROC',
'PFNGLNORMALSTREAM3DVATIPROC', 'PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC',
'PFNGLVERTEXBLENDENVIATIPROC', 'PFNGLVERTEXBLENDENVFATIPROC',
'GL_ATI_element_array', 'glElementPointerATI', 'glDrawElementArrayATI',
'glDrawRangeElementArrayATI', 'PFNGLELEMENTPOINTERATIPROC',
'PFNGLDRAWELEMENTARRAYATIPROC', 'PFNGLDRAWRANGEELEMENTARRAYATIPROC',
'GL_SUN_mesh_array', 'glDrawMeshArraysSUN', 'PFNGLDRAWMESHARRAYSSUNPROC',
'GL_SUN_slice_accum', 'GL_NV_multisample_filter_hint', 'GL_NV_depth_clamp',
'GL_NV_occlusion_query', 'glGenOcclusionQueriesNV',
'glDeleteOcclusionQueriesNV', 'glIsOcclusionQueryNV',
'glBeginOcclusionQueryNV', 'glEndOcclusionQueryNV', 'glGetOcclusionQueryivNV',
'glGetOcclusionQueryuivNV', 'PFNGLGENOCCLUSIONQUERIESNVPROC',
'PFNGLDELETEOCCLUSIONQUERIESNVPROC', 'PFNGLISOCCLUSIONQUERYNVPROC',
'PFNGLBEGINOCCLUSIONQUERYNVPROC', 'PFNGLENDOCCLUSIONQUERYNVPROC',
'PFNGLGETOCCLUSIONQUERYIVNVPROC', 'PFNGLGETOCCLUSIONQUERYUIVNVPROC',
'GL_NV_point_sprite', 'glPointParameteriNV', 'glPointParameterivNV',
'PFNGLPOINTPARAMETERINVPROC', 'PFNGLPOINTPARAMETERIVNVPROC',
'GL_NV_texture_shader3', 'GL_NV_vertex_program1_1', 'GL_EXT_shadow_funcs',
'GL_EXT_stencil_two_side', 'glActiveStencilFaceEXT',
'PFNGLACTIVESTENCILFACEEXTPROC', 'GL_ATI_text_fragment_shader',
'GL_APPLE_client_storage', 'GL_APPLE_element_array', 'glElementPointerAPPLE',
'glDrawElementArrayAPPLE', 'glDrawRangeElementArrayAPPLE',
'glMultiDrawElementArrayAPPLE', 'glMultiDrawRangeElementArrayAPPLE',
'PFNGLELEMENTPOINTERAPPLEPROC', 'PFNGLDRAWELEMENTARRAYAPPLEPROC',
'PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC', 'PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC',
'PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC', 'GL_APPLE_fence',
'glGenFencesAPPLE', 'glDeleteFencesAPPLE', 'glSetFenceAPPLE',
'glIsFenceAPPLE', 'glTestFenceAPPLE', 'glFinishFenceAPPLE',
'glTestObjectAPPLE', 'glFinishObjectAPPLE', 'PFNGLGENFENCESAPPLEPROC',
'PFNGLDELETEFENCESAPPLEPROC', 'PFNGLSETFENCEAPPLEPROC',
'PFNGLISFENCEAPPLEPROC', 'PFNGLTESTFENCEAPPLEPROC',
'PFNGLFINISHFENCEAPPLEPROC', 'PFNGLTESTOBJECTAPPLEPROC',
'PFNGLFINISHOBJECTAPPLEPROC', 'GL_APPLE_vertex_array_object',
'glBindVertexArrayAPPLE', 'glDeleteVertexArraysAPPLE',
'glGenVertexArraysAPPLE', 'glIsVertexArrayAPPLE',
'PFNGLBINDVERTEXARRAYAPPLEPROC', 'PFNGLDELETEVERTEXARRAYSAPPLEPROC',
'PFNGLGENVERTEXARRAYSAPPLEPROC', 'PFNGLISVERTEXARRAYAPPLEPROC',
'GL_APPLE_vertex_array_range', 'glVertexArrayRangeAPPLE',
'glFlushVertexArrayRangeAPPLE', 'glVertexArrayParameteriAPPLE',
'PFNGLVERTEXARRAYRANGEAPPLEPROC', 'PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC',
'PFNGLVERTEXARRAYPARAMETERIAPPLEPROC', 'GL_APPLE_ycbcr_422', 'GL_S3_s3tc',
'GL_ATI_draw_buffers', 'glDrawBuffersATI', 'PFNGLDRAWBUFFERSATIPROC',
'GL_ATI_pixel_format_float', 'GL_ATI_texture_env_combine3',
'GL_ATI_texture_float', 'GL_NV_float_buffer', 'GL_NV_fragment_program',
'glProgramNamedParameter4fNV', 'glProgramNamedParameter4dNV',
'glProgramNamedParameter4fvNV', 'glProgramNamedParameter4dvNV',
'glGetProgramNamedParameterfvNV', 'glGetProgramNamedParameterdvNV',
'PFNGLPROGRAMNAMEDPARAMETER4FNVPROC', 'PFNGLPROGRAMNAMEDPARAMETER4DNVPROC',
'PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC', 'PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC',
'PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC',
'PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC', 'GL_NV_half_float', 'glVertex2hNV',
'glVertex2hvNV', 'glVertex3hNV', 'glVertex3hvNV', 'glVertex4hNV',
'glVertex4hvNV', 'glNormal3hNV', 'glNormal3hvNV', 'glColor3hNV',
'glColor3hvNV', 'glColor4hNV', 'glColor4hvNV', 'glTexCoord1hNV',
'glTexCoord1hvNV', 'glTexCoord2hNV', 'glTexCoord2hvNV', 'glTexCoord3hNV',
'glTexCoord3hvNV', 'glTexCoord4hNV', 'glTexCoord4hvNV', 'glMultiTexCoord1hNV',
'glMultiTexCoord1hvNV', 'glMultiTexCoord2hNV', 'glMultiTexCoord2hvNV',
'glMultiTexCoord3hNV', 'glMultiTexCoord3hvNV', 'glMultiTexCoord4hNV',
'glMultiTexCoord4hvNV', 'glFogCoordhNV', 'glFogCoordhvNV',
'glSecondaryColor3hNV', 'glSecondaryColor3hvNV', 'glVertexWeighthNV',
'glVertexWeighthvNV', 'glVertexAttrib1hNV', 'glVertexAttrib1hvNV',
'glVertexAttrib2hNV', 'glVertexAttrib2hvNV', 'glVertexAttrib3hNV',
'glVertexAttrib3hvNV', 'glVertexAttrib4hNV', 'glVertexAttrib4hvNV',
'glVertexAttribs1hvNV', 'glVertexAttribs2hvNV', 'glVertexAttribs3hvNV',
'glVertexAttribs4hvNV', 'PFNGLVERTEX2HNVPROC', 'PFNGLVERTEX2HVNVPROC',
'PFNGLVERTEX3HNVPROC', 'PFNGLVERTEX3HVNVPROC', 'PFNGLVERTEX4HNVPROC',
'PFNGLVERTEX4HVNVPROC', 'PFNGLNORMAL3HNVPROC', 'PFNGLNORMAL3HVNVPROC',
'PFNGLCOLOR3HNVPROC', 'PFNGLCOLOR3HVNVPROC', 'PFNGLCOLOR4HNVPROC',
'PFNGLCOLOR4HVNVPROC', 'PFNGLTEXCOORD1HNVPROC', 'PFNGLTEXCOORD1HVNVPROC',
'PFNGLTEXCOORD2HNVPROC', 'PFNGLTEXCOORD2HVNVPROC', 'PFNGLTEXCOORD3HNVPROC',
'PFNGLTEXCOORD3HVNVPROC', 'PFNGLTEXCOORD4HNVPROC', 'PFNGLTEXCOORD4HVNVPROC',
'PFNGLMULTITEXCOORD1HNVPROC', 'PFNGLMULTITEXCOORD1HVNVPROC',
'PFNGLMULTITEXCOORD2HNVPROC', 'PFNGLMULTITEXCOORD2HVNVPROC',
'PFNGLMULTITEXCOORD3HNVPROC', 'PFNGLMULTITEXCOORD3HVNVPROC',
'PFNGLMULTITEXCOORD4HNVPROC', 'PFNGLMULTITEXCOORD4HVNVPROC',
'PFNGLFOGCOORDHNVPROC', 'PFNGLFOGCOORDHVNVPROC',
'PFNGLSECONDARYCOLOR3HNVPROC', 'PFNGLSECONDARYCOLOR3HVNVPROC',
'PFNGLVERTEXWEIGHTHNVPROC', 'PFNGLVERTEXWEIGHTHVNVPROC',
'PFNGLVERTEXATTRIB1HNVPROC', 'PFNGLVERTEXATTRIB1HVNVPROC',
'PFNGLVERTEXATTRIB2HNVPROC', 'PFNGLVERTEXATTRIB2HVNVPROC',
'PFNGLVERTEXATTRIB3HNVPROC', 'PFNGLVERTEXATTRIB3HVNVPROC',
'PFNGLVERTEXATTRIB4HNVPROC', 'PFNGLVERTEXATTRIB4HVNVPROC',
'PFNGLVERTEXATTRIBS1HVNVPROC', 'PFNGLVERTEXATTRIBS2HVNVPROC',
'PFNGLVERTEXATTRIBS3HVNVPROC', 'PFNGLVERTEXATTRIBS4HVNVPROC',
'GL_NV_pixel_data_range', 'glPixelDataRangeNV', 'glFlushPixelDataRangeNV',
'PFNGLPIXELDATARANGENVPROC', 'PFNGLFLUSHPIXELDATARANGENVPROC',
'GL_NV_primitive_restart', 'glPrimitiveRestartNV',
'glPrimitiveRestartIndexNV', 'PFNGLPRIMITIVERESTARTNVPROC',
'PFNGLPRIMITIVERESTARTINDEXNVPROC', 'GL_NV_texture_expand_normal',
'GL_NV_vertex_program2', 'GL_ATI_map_object_buffer', 'glMapObjectBufferATI',
'glUnmapObjectBufferATI', 'PFNGLMAPOBJECTBUFFERATIPROC',
'PFNGLUNMAPOBJECTBUFFERATIPROC', 'GL_ATI_separate_stencil',
'glStencilOpSeparateATI', 'glStencilFuncSeparateATI',
'PFNGLSTENCILOPSEPARATEATIPROC', 'PFNGLSTENCILFUNCSEPARATEATIPROC',
'GL_ATI_vertex_attrib_array_object', 'glVertexAttribArrayObjectATI',
'glGetVertexAttribArrayObjectfvATI', 'glGetVertexAttribArrayObjectivATI',
'PFNGLVERTEXATTRIBARRAYOBJECTATIPROC',
'PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC',
'PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC', 'GL_OES_read_format',
'GL_EXT_depth_bounds_test', 'glDepthBoundsEXT', 'PFNGLDEPTHBOUNDSEXTPROC',
'GL_EXT_texture_mirror_clamp', 'GL_EXT_blend_equation_separate',
'glBlendEquationSeparateEXT', 'PFNGLBLENDEQUATIONSEPARATEEXTPROC',
'GL_MESA_pack_invert', 'GL_MESA_ycbcr_texture', 'GL_EXT_pixel_buffer_object',
'GL_NV_fragment_program_option', 'GL_NV_fragment_program2',
'GL_NV_vertex_program2_option', 'GL_NV_vertex_program3',
'GL_EXT_framebuffer_object', 'glIsRenderbufferEXT', 'glBindRenderbufferEXT',
'glDeleteRenderbuffersEXT', 'glGenRenderbuffersEXT',
'glRenderbufferStorageEXT', 'glGetRenderbufferParameterivEXT',
'glIsFramebufferEXT', 'glBindFramebufferEXT', 'glDeleteFramebuffersEXT',
'glGenFramebuffersEXT', 'glCheckFramebufferStatusEXT',
'glFramebufferTexture1DEXT', 'glFramebufferTexture2DEXT',
'glFramebufferTexture3DEXT', 'glFramebufferRenderbufferEXT',
'glGetFramebufferAttachmentParameterivEXT', 'glGenerateMipmapEXT',
'PFNGLISRENDERBUFFEREXTPROC', 'PFNGLBINDRENDERBUFFEREXTPROC',
'PFNGLDELETERENDERBUFFERSEXTPROC', 'PFNGLGENRENDERBUFFERSEXTPROC',
'PFNGLRENDERBUFFERSTORAGEEXTPROC', 'PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC',
'PFNGLISFRAMEBUFFEREXTPROC', 'PFNGLBINDFRAMEBUFFEREXTPROC',
'PFNGLDELETEFRAMEBUFFERSEXTPROC', 'PFNGLGENFRAMEBUFFERSEXTPROC',
'PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC', 'PFNGLFRAMEBUFFERTEXTURE1DEXTPROC',
'PFNGLFRAMEBUFFERTEXTURE2DEXTPROC', 'PFNGLFRAMEBUFFERTEXTURE3DEXTPROC',
'PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC',
'PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC',
'PFNGLGENERATEMIPMAPEXTPROC', 'GL_GREMEDY_string_marker',
'glStringMarkerGREMEDY', 'PFNGLSTRINGMARKERGREMEDYPROC', 'GL_EXT_Cg_shader',
'GL_EXT_timer_query', 'glGetQueryObjecti64vEXT', 'glGetQueryObjectui64vEXT',
'PFNGLGETQUERYOBJECTI64VEXTPROC', 'PFNGLGETQUERYOBJECTUI64VEXTPROC',
'GL_EXT_texture_buffer_object', 'glTexBufferEXT', 'PFNGLTEXBUFFEREXTPROC',
'GL_NV_transform_feedback', 'glBeginTransformFeedbackNV',
'glEndTransformFeedbackNV', 'glTransformFeedbackAttribsNV',
'glBindBufferRangeNV', 'glBindBufferOffsetNV', 'glBindBufferBaseNV',
'glTransformFeedbackVaryingsNV', 'glActiveVaryingNV',
'glGetVaryingLocationNV', 'glGetActiveVaryingNV',
'glGetTransformFeedbackVaryingNV', 'PFNGLBEGINTRANSFORMFEEDBACKNVPROC',
'PFNGLENDTRANSFORMFEEDBACKNVPROC', 'PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC',
'PFNGLBINDBUFFERRANGENVPROC', 'PFNGLBINDBUFFEROFFSETNVPROC',
'PFNGLBINDBUFFERBASENVPROC', 'PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC',
'PFNGLACTIVEVARYINGNVPROC', 'PFNGLGETVARYINGLOCATIONNVPROC',
'PFNGLGETACTIVEVARYINGNVPROC', 'PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC',
'GL_NV_depth_buffer_float', 'glDepthRangedNV', 'glClearDepthdNV',
'glDepthBoundsdNV', 'PFNGLDEPTHRANGEDNVPROC', 'PFNGLCLEARDEPTHDNVPROC',
'PFNGLDEPTHBOUNDSDNVPROC', 'GL_EXT_texture_compression_latc',
'GL_EXT_framebuffer_sRGB', 'GL_EXT_texture_shared_exponent',
'GL_EXT_packed_float', 'GL_EXT_texture_array', 'GL_EXT_draw_buffers2',
'glColorMaskIndexedEXT', 'glGetBooleanIndexedvEXT', 'glGetIntegerIndexedvEXT',
'glEnableIndexedEXT', 'glDisableIndexedEXT', 'glIsEnabledIndexedEXT',
'PFNGLCOLORMASKINDEXEDEXTPROC', 'PFNGLGETBOOLEANINDEXEDVEXTPROC',
'PFNGLGETINTEGERINDEXEDVEXTPROC', 'PFNGLENABLEINDEXEDEXTPROC',
'PFNGLDISABLEINDEXEDEXTPROC', 'PFNGLISENABLEDINDEXEDEXTPROC',
'GL_EXT_texture_integer', 'glTexParameterIivEXT', 'glTexParameterIuivEXT',
'glGetTexParameterIivEXT', 'glGetTexParameterIuivEXT', 'glClearColorIiEXT',
'glClearColorIuiEXT', 'PFNGLTEXPARAMETERIIVEXTPROC',
'PFNGLTEXPARAMETERIUIVEXTPROC', 'PFNGLGETTEXPARAMETERIIVEXTPROC',
'PFNGLGETTEXPARAMETERIUIVEXTPROC', 'PFNGLCLEARCOLORIIEXTPROC',
'PFNGLCLEARCOLORIUIEXTPROC', 'GL_EXT_bindable_uniform', 'glUniformBufferEXT',
'glGetUniformBufferSizeEXT', 'glGetUniformOffsetEXT',
'PFNGLUNIFORMBUFFEREXTPROC', 'PFNGLGETUNIFORMBUFFERSIZEEXTPROC',
'PFNGLGETUNIFORMOFFSETEXTPROC', 'GL_EXT_gpu_shader4', 'glGetUniformuivEXT',
'glBindFragDataLocationEXT', 'glGetFragDataLocationEXT', 'glUniform1uiEXT',
'glUniform2uiEXT', 'glUniform3uiEXT', 'glUniform4uiEXT', 'glUniform1uivEXT',
'glUniform2uivEXT', 'glUniform3uivEXT', 'glUniform4uivEXT',
'glVertexAttribI1iEXT', 'glVertexAttribI2iEXT', 'glVertexAttribI3iEXT',
'glVertexAttribI4iEXT', 'glVertexAttribI1uiEXT', 'glVertexAttribI2uiEXT',
'glVertexAttribI3uiEXT', 'glVertexAttribI4uiEXT', 'glVertexAttribI1ivEXT',
'glVertexAttribI2ivEXT', 'glVertexAttribI3ivEXT', 'glVertexAttribI4ivEXT',
'glVertexAttribI1uivEXT', 'glVertexAttribI2uivEXT', 'glVertexAttribI3uivEXT',
'glVertexAttribI4uivEXT', 'glVertexAttribI4bvEXT', 'glVertexAttribI4svEXT',
'glVertexAttribI4ubvEXT', 'glVertexAttribI4usvEXT',
'glVertexAttribIPointerEXT', 'glGetVertexAttribIivEXT',
'glGetVertexAttribIuivEXT', 'PFNGLGETUNIFORMUIVEXTPROC',
'PFNGLBINDFRAGDATALOCATIONEXTPROC', 'PFNGLGETFRAGDATALOCATIONEXTPROC',
'PFNGLUNIFORM1UIEXTPROC', 'PFNGLUNIFORM2UIEXTPROC', 'PFNGLUNIFORM3UIEXTPROC',
'PFNGLUNIFORM4UIEXTPROC', 'PFNGLUNIFORM1UIVEXTPROC',
'PFNGLUNIFORM2UIVEXTPROC', 'PFNGLUNIFORM3UIVEXTPROC',
'PFNGLUNIFORM4UIVEXTPROC', 'PFNGLVERTEXATTRIBI1IEXTPROC',
'PFNGLVERTEXATTRIBI2IEXTPROC', 'PFNGLVERTEXATTRIBI3IEXTPROC',
'PFNGLVERTEXATTRIBI4IEXTPROC', 'PFNGLVERTEXATTRIBI1UIEXTPROC',
'PFNGLVERTEXATTRIBI2UIEXTPROC', 'PFNGLVERTEXATTRIBI3UIEXTPROC',
'PFNGLVERTEXATTRIBI4UIEXTPROC', 'PFNGLVERTEXATTRIBI1IVEXTPROC',
'PFNGLVERTEXATTRIBI2IVEXTPROC', 'PFNGLVERTEXATTRIBI3IVEXTPROC',
'PFNGLVERTEXATTRIBI4IVEXTPROC', 'PFNGLVERTEXATTRIBI1UIVEXTPROC',
'PFNGLVERTEXATTRIBI2UIVEXTPROC', 'PFNGLVERTEXATTRIBI3UIVEXTPROC',
'PFNGLVERTEXATTRIBI4UIVEXTPROC', 'PFNGLVERTEXATTRIBI4BVEXTPROC',
'PFNGLVERTEXATTRIBI4SVEXTPROC', 'PFNGLVERTEXATTRIBI4UBVEXTPROC',
'PFNGLVERTEXATTRIBI4USVEXTPROC', 'PFNGLVERTEXATTRIBIPOINTEREXTPROC',
'PFNGLGETVERTEXATTRIBIIVEXTPROC', 'PFNGLGETVERTEXATTRIBIUIVEXTPROC',
'GL_EXT_geometry_shader4', 'glProgramParameteriEXT',
'glFramebufferTextureEXT', 'glFramebufferTextureLayerEXT',
'glFramebufferTextureFaceEXT', 'PFNGLPROGRAMPARAMETERIEXTPROC',
'PFNGLFRAMEBUFFERTEXTUREEXTPROC', 'PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC',
'PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC', 'GL_NV_geometry_program4',
'glProgramVertexLimitNV', 'PFNGLPROGRAMVERTEXLIMITNVPROC',
'GL_NV_gpu_program4', 'glProgramLocalParameterI4iNV',
'glProgramLocalParameterI4ivNV', 'glProgramLocalParametersI4ivNV',
'glProgramLocalParameterI4uiNV', 'glProgramLocalParameterI4uivNV',
'glProgramLocalParametersI4uivNV', 'glProgramEnvParameterI4iNV',
'glProgramEnvParameterI4ivNV', 'glProgramEnvParametersI4ivNV',
'glProgramEnvParameterI4uiNV', 'glProgramEnvParameterI4uivNV',
'glProgramEnvParametersI4uivNV', 'glGetProgramLocalParameterIivNV',
'glGetProgramLocalParameterIuivNV', 'glGetProgramEnvParameterIivNV',
'glGetProgramEnvParameterIuivNV', 'PFNGLPROGRAMLOCALPARAMETERI4INVPROC',
'PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC',
'PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC',
'PFNGLPROGRAMLOCALPARAMETERI4UINVPROC',
'PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC',
'PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC', 'PFNGLPROGRAMENVPARAMETERI4INVPROC',
'PFNGLPROGRAMENVPARAMETERI4IVNVPROC', 'PFNGLPROGRAMENVPARAMETERSI4IVNVPROC',
'PFNGLPROGRAMENVPARAMETERI4UINVPROC', 'PFNGLPROGRAMENVPARAMETERI4UIVNVPROC',
'PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC',
'PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC',
'PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC',
'PFNGLGETPROGRAMENVPARAMETERIIVNVPROC',
'PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC', 'GL_NV_parameter_buffer_object',
'glProgramBufferParametersfvNV', 'glProgramBufferParametersIivNV',
'glProgramBufferParametersIuivNV', 'PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC',
'PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC',
'PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC', 'GL_EXT_framebuffer_multisample',
'glRenderbufferStorageMultisampleEXT',
'PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC',
'GL_NV_framebuffer_multisample_coverage',
'glRenderbufferStorageMultisampleCoverageNV',
'PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC',
'GL_EXT_framebuffer_blit', 'glBlitFramebufferEXT',
'PFNGLBLITFRAMEBUFFEREXTPROC', 'GL_EXT_draw_instanced',
'glDrawArraysInstancedEXT', 'glDrawElementsInstancedEXT',
'PFNGLDRAWARRAYSINSTANCEDEXTPROC', 'PFNGLDRAWELEMENTSINSTANCEDEXTPROC',
'GL_EXT_texture_compression_rgtc']
# END GENERATED CONTENT (do not edit above this line)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for http://oss.sgi.com/projects/ogl-sample/ABI/glext.h
Generated by tools/gengl.py.
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: glext_arb.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
from ctypes import *
from pyglet.gl.lib import link_GL as _link_function
from pyglet.gl.lib import c_ptrdiff_t
# BEGIN GENERATED CONTENT (do not edit below this line)
# This content is generated by tools/gengl.py.
# Wrapper for http://oss.sgi.com/projects/ogl-sample/ABI/glext.h
# GLEXT_LEGACY (/usr/include/GL/gl.h:70)
GL_GLEXT_VERSION = 29 # GL/glext.h:57
# VERSION_1_2 (GL/glext.h:59)
GL_UNSIGNED_BYTE_3_3_2 = 32818 # GL/glext.h:60
GL_UNSIGNED_SHORT_4_4_4_4 = 32819 # GL/glext.h:61
GL_UNSIGNED_SHORT_5_5_5_1 = 32820 # GL/glext.h:62
GL_UNSIGNED_INT_8_8_8_8 = 32821 # GL/glext.h:63
GL_UNSIGNED_INT_10_10_10_2 = 32822 # GL/glext.h:64
GL_RESCALE_NORMAL = 32826 # GL/glext.h:65
GL_TEXTURE_BINDING_3D = 32874 # GL/glext.h:66
GL_PACK_SKIP_IMAGES = 32875 # GL/glext.h:67
GL_PACK_IMAGE_HEIGHT = 32876 # GL/glext.h:68
GL_UNPACK_SKIP_IMAGES = 32877 # GL/glext.h:69
GL_UNPACK_IMAGE_HEIGHT = 32878 # GL/glext.h:70
GL_TEXTURE_3D = 32879 # GL/glext.h:71
GL_PROXY_TEXTURE_3D = 32880 # GL/glext.h:72
GL_TEXTURE_DEPTH = 32881 # GL/glext.h:73
GL_TEXTURE_WRAP_R = 32882 # GL/glext.h:74
GL_MAX_3D_TEXTURE_SIZE = 32883 # GL/glext.h:75
GL_UNSIGNED_BYTE_2_3_3_REV = 33634 # GL/glext.h:76
GL_UNSIGNED_SHORT_5_6_5 = 33635 # GL/glext.h:77
GL_UNSIGNED_SHORT_5_6_5_REV = 33636 # GL/glext.h:78
GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637 # GL/glext.h:79
GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638 # GL/glext.h:80
GL_UNSIGNED_INT_8_8_8_8_REV = 33639 # GL/glext.h:81
GL_UNSIGNED_INT_2_10_10_10_REV = 33640 # GL/glext.h:82
GL_BGR = 32992 # GL/glext.h:83
GL_BGRA = 32993 # GL/glext.h:84
GL_MAX_ELEMENTS_VERTICES = 33000 # GL/glext.h:85
GL_MAX_ELEMENTS_INDICES = 33001 # GL/glext.h:86
GL_CLAMP_TO_EDGE = 33071 # GL/glext.h:87
GL_TEXTURE_MIN_LOD = 33082 # GL/glext.h:88
GL_TEXTURE_MAX_LOD = 33083 # GL/glext.h:89
GL_TEXTURE_BASE_LEVEL = 33084 # GL/glext.h:90
GL_TEXTURE_MAX_LEVEL = 33085 # GL/glext.h:91
GL_LIGHT_MODEL_COLOR_CONTROL = 33272 # GL/glext.h:92
GL_SINGLE_COLOR = 33273 # GL/glext.h:93
GL_SEPARATE_SPECULAR_COLOR = 33274 # GL/glext.h:94
GL_SMOOTH_POINT_SIZE_RANGE = 2834 # GL/glext.h:95
GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835 # GL/glext.h:96
GL_SMOOTH_LINE_WIDTH_RANGE = 2850 # GL/glext.h:97
GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851 # GL/glext.h:98
GL_ALIASED_POINT_SIZE_RANGE = 33901 # GL/glext.h:99
GL_ALIASED_LINE_WIDTH_RANGE = 33902 # GL/glext.h:100
# ARB_imaging (GL/glext.h:103)
GL_CONSTANT_COLOR = 32769 # GL/glext.h:104
GL_ONE_MINUS_CONSTANT_COLOR = 32770 # GL/glext.h:105
GL_CONSTANT_ALPHA = 32771 # GL/glext.h:106
GL_ONE_MINUS_CONSTANT_ALPHA = 32772 # GL/glext.h:107
GL_BLEND_COLOR = 32773 # GL/glext.h:108
GL_FUNC_ADD = 32774 # GL/glext.h:109
GL_MIN = 32775 # GL/glext.h:110
GL_MAX = 32776 # GL/glext.h:111
GL_BLEND_EQUATION = 32777 # GL/glext.h:112
GL_FUNC_SUBTRACT = 32778 # GL/glext.h:113
GL_FUNC_REVERSE_SUBTRACT = 32779 # GL/glext.h:114
GL_CONVOLUTION_1D = 32784 # GL/glext.h:115
GL_CONVOLUTION_2D = 32785 # GL/glext.h:116
GL_SEPARABLE_2D = 32786 # GL/glext.h:117
GL_CONVOLUTION_BORDER_MODE = 32787 # GL/glext.h:118
GL_CONVOLUTION_FILTER_SCALE = 32788 # GL/glext.h:119
GL_CONVOLUTION_FILTER_BIAS = 32789 # GL/glext.h:120
GL_REDUCE = 32790 # GL/glext.h:121
GL_CONVOLUTION_FORMAT = 32791 # GL/glext.h:122
GL_CONVOLUTION_WIDTH = 32792 # GL/glext.h:123
GL_CONVOLUTION_HEIGHT = 32793 # GL/glext.h:124
GL_MAX_CONVOLUTION_WIDTH = 32794 # GL/glext.h:125
GL_MAX_CONVOLUTION_HEIGHT = 32795 # GL/glext.h:126
GL_POST_CONVOLUTION_RED_SCALE = 32796 # GL/glext.h:127
GL_POST_CONVOLUTION_GREEN_SCALE = 32797 # GL/glext.h:128
GL_POST_CONVOLUTION_BLUE_SCALE = 32798 # GL/glext.h:129
GL_POST_CONVOLUTION_ALPHA_SCALE = 32799 # GL/glext.h:130
GL_POST_CONVOLUTION_RED_BIAS = 32800 # GL/glext.h:131
GL_POST_CONVOLUTION_GREEN_BIAS = 32801 # GL/glext.h:132
GL_POST_CONVOLUTION_BLUE_BIAS = 32802 # GL/glext.h:133
GL_POST_CONVOLUTION_ALPHA_BIAS = 32803 # GL/glext.h:134
GL_HISTOGRAM = 32804 # GL/glext.h:135
GL_PROXY_HISTOGRAM = 32805 # GL/glext.h:136
GL_HISTOGRAM_WIDTH = 32806 # GL/glext.h:137
GL_HISTOGRAM_FORMAT = 32807 # GL/glext.h:138
GL_HISTOGRAM_RED_SIZE = 32808 # GL/glext.h:139
GL_HISTOGRAM_GREEN_SIZE = 32809 # GL/glext.h:140
GL_HISTOGRAM_BLUE_SIZE = 32810 # GL/glext.h:141
GL_HISTOGRAM_ALPHA_SIZE = 32811 # GL/glext.h:142
GL_HISTOGRAM_LUMINANCE_SIZE = 32812 # GL/glext.h:143
GL_HISTOGRAM_SINK = 32813 # GL/glext.h:144
GL_MINMAX = 32814 # GL/glext.h:145
GL_MINMAX_FORMAT = 32815 # GL/glext.h:146
GL_MINMAX_SINK = 32816 # GL/glext.h:147
GL_TABLE_TOO_LARGE = 32817 # GL/glext.h:148
GL_COLOR_MATRIX = 32945 # GL/glext.h:149
GL_COLOR_MATRIX_STACK_DEPTH = 32946 # GL/glext.h:150
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 32947 # GL/glext.h:151
GL_POST_COLOR_MATRIX_RED_SCALE = 32948 # GL/glext.h:152
GL_POST_COLOR_MATRIX_GREEN_SCALE = 32949 # GL/glext.h:153
GL_POST_COLOR_MATRIX_BLUE_SCALE = 32950 # GL/glext.h:154
GL_POST_COLOR_MATRIX_ALPHA_SCALE = 32951 # GL/glext.h:155
GL_POST_COLOR_MATRIX_RED_BIAS = 32952 # GL/glext.h:156
GL_POST_COLOR_MATRIX_GREEN_BIAS = 32953 # GL/glext.h:157
GL_POST_COLOR_MATRIX_BLUE_BIAS = 32954 # GL/glext.h:158
GL_POST_COLOR_MATRIX_ALPHA_BIAS = 32955 # GL/glext.h:159
GL_COLOR_TABLE = 32976 # GL/glext.h:160
GL_POST_CONVOLUTION_COLOR_TABLE = 32977 # GL/glext.h:161
GL_POST_COLOR_MATRIX_COLOR_TABLE = 32978 # GL/glext.h:162
GL_PROXY_COLOR_TABLE = 32979 # GL/glext.h:163
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 32980 # GL/glext.h:164
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 32981 # GL/glext.h:165
GL_COLOR_TABLE_SCALE = 32982 # GL/glext.h:166
GL_COLOR_TABLE_BIAS = 32983 # GL/glext.h:167
GL_COLOR_TABLE_FORMAT = 32984 # GL/glext.h:168
GL_COLOR_TABLE_WIDTH = 32985 # GL/glext.h:169
GL_COLOR_TABLE_RED_SIZE = 32986 # GL/glext.h:170
GL_COLOR_TABLE_GREEN_SIZE = 32987 # GL/glext.h:171
GL_COLOR_TABLE_BLUE_SIZE = 32988 # GL/glext.h:172
GL_COLOR_TABLE_ALPHA_SIZE = 32989 # GL/glext.h:173
GL_COLOR_TABLE_LUMINANCE_SIZE = 32990 # GL/glext.h:174
GL_COLOR_TABLE_INTENSITY_SIZE = 32991 # GL/glext.h:175
GL_CONSTANT_BORDER = 33105 # GL/glext.h:176
GL_REPLICATE_BORDER = 33107 # GL/glext.h:177
GL_CONVOLUTION_BORDER_COLOR = 33108 # GL/glext.h:178
# VERSION_1_3 (GL/glext.h:181)
GL_TEXTURE0 = 33984 # GL/glext.h:182
GL_TEXTURE1 = 33985 # GL/glext.h:183
GL_TEXTURE2 = 33986 # GL/glext.h:184
GL_TEXTURE3 = 33987 # GL/glext.h:185
GL_TEXTURE4 = 33988 # GL/glext.h:186
GL_TEXTURE5 = 33989 # GL/glext.h:187
GL_TEXTURE6 = 33990 # GL/glext.h:188
GL_TEXTURE7 = 33991 # GL/glext.h:189
GL_TEXTURE8 = 33992 # GL/glext.h:190
GL_TEXTURE9 = 33993 # GL/glext.h:191
GL_TEXTURE10 = 33994 # GL/glext.h:192
GL_TEXTURE11 = 33995 # GL/glext.h:193
GL_TEXTURE12 = 33996 # GL/glext.h:194
GL_TEXTURE13 = 33997 # GL/glext.h:195
GL_TEXTURE14 = 33998 # GL/glext.h:196
GL_TEXTURE15 = 33999 # GL/glext.h:197
GL_TEXTURE16 = 34000 # GL/glext.h:198
GL_TEXTURE17 = 34001 # GL/glext.h:199
GL_TEXTURE18 = 34002 # GL/glext.h:200
GL_TEXTURE19 = 34003 # GL/glext.h:201
GL_TEXTURE20 = 34004 # GL/glext.h:202
GL_TEXTURE21 = 34005 # GL/glext.h:203
GL_TEXTURE22 = 34006 # GL/glext.h:204
GL_TEXTURE23 = 34007 # GL/glext.h:205
GL_TEXTURE24 = 34008 # GL/glext.h:206
GL_TEXTURE25 = 34009 # GL/glext.h:207
GL_TEXTURE26 = 34010 # GL/glext.h:208
GL_TEXTURE27 = 34011 # GL/glext.h:209
GL_TEXTURE28 = 34012 # GL/glext.h:210
GL_TEXTURE29 = 34013 # GL/glext.h:211
GL_TEXTURE30 = 34014 # GL/glext.h:212
GL_TEXTURE31 = 34015 # GL/glext.h:213
GL_ACTIVE_TEXTURE = 34016 # GL/glext.h:214
GL_CLIENT_ACTIVE_TEXTURE = 34017 # GL/glext.h:215
GL_MAX_TEXTURE_UNITS = 34018 # GL/glext.h:216
GL_TRANSPOSE_MODELVIEW_MATRIX = 34019 # GL/glext.h:217
GL_TRANSPOSE_PROJECTION_MATRIX = 34020 # GL/glext.h:218
GL_TRANSPOSE_TEXTURE_MATRIX = 34021 # GL/glext.h:219
GL_TRANSPOSE_COLOR_MATRIX = 34022 # GL/glext.h:220
GL_MULTISAMPLE = 32925 # GL/glext.h:221
GL_SAMPLE_ALPHA_TO_COVERAGE = 32926 # GL/glext.h:222
GL_SAMPLE_ALPHA_TO_ONE = 32927 # GL/glext.h:223
GL_SAMPLE_COVERAGE = 32928 # GL/glext.h:224
GL_SAMPLE_BUFFERS = 32936 # GL/glext.h:225
GL_SAMPLES = 32937 # GL/glext.h:226
GL_SAMPLE_COVERAGE_VALUE = 32938 # GL/glext.h:227
GL_SAMPLE_COVERAGE_INVERT = 32939 # GL/glext.h:228
GL_MULTISAMPLE_BIT = 536870912 # GL/glext.h:229
GL_NORMAL_MAP = 34065 # GL/glext.h:230
GL_REFLECTION_MAP = 34066 # GL/glext.h:231
GL_TEXTURE_CUBE_MAP = 34067 # GL/glext.h:232
GL_TEXTURE_BINDING_CUBE_MAP = 34068 # GL/glext.h:233
GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069 # GL/glext.h:234
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070 # GL/glext.h:235
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071 # GL/glext.h:236
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072 # GL/glext.h:237
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073 # GL/glext.h:238
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074 # GL/glext.h:239
GL_PROXY_TEXTURE_CUBE_MAP = 34075 # GL/glext.h:240
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076 # GL/glext.h:241
GL_COMPRESSED_ALPHA = 34025 # GL/glext.h:242
GL_COMPRESSED_LUMINANCE = 34026 # GL/glext.h:243
GL_COMPRESSED_LUMINANCE_ALPHA = 34027 # GL/glext.h:244
GL_COMPRESSED_INTENSITY = 34028 # GL/glext.h:245
GL_COMPRESSED_RGB = 34029 # GL/glext.h:246
GL_COMPRESSED_RGBA = 34030 # GL/glext.h:247
GL_TEXTURE_COMPRESSION_HINT = 34031 # GL/glext.h:248
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464 # GL/glext.h:249
GL_TEXTURE_COMPRESSED = 34465 # GL/glext.h:250
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466 # GL/glext.h:251
GL_COMPRESSED_TEXTURE_FORMATS = 34467 # GL/glext.h:252
GL_CLAMP_TO_BORDER = 33069 # GL/glext.h:253
GL_COMBINE = 34160 # GL/glext.h:254
GL_COMBINE_RGB = 34161 # GL/glext.h:255
GL_COMBINE_ALPHA = 34162 # GL/glext.h:256
GL_SOURCE0_RGB = 34176 # GL/glext.h:257
GL_SOURCE1_RGB = 34177 # GL/glext.h:258
GL_SOURCE2_RGB = 34178 # GL/glext.h:259
GL_SOURCE0_ALPHA = 34184 # GL/glext.h:260
GL_SOURCE1_ALPHA = 34185 # GL/glext.h:261
GL_SOURCE2_ALPHA = 34186 # GL/glext.h:262
GL_OPERAND0_RGB = 34192 # GL/glext.h:263
GL_OPERAND1_RGB = 34193 # GL/glext.h:264
GL_OPERAND2_RGB = 34194 # GL/glext.h:265
GL_OPERAND0_ALPHA = 34200 # GL/glext.h:266
GL_OPERAND1_ALPHA = 34201 # GL/glext.h:267
GL_OPERAND2_ALPHA = 34202 # GL/glext.h:268
GL_RGB_SCALE = 34163 # GL/glext.h:269
GL_ADD_SIGNED = 34164 # GL/glext.h:270
GL_INTERPOLATE = 34165 # GL/glext.h:271
GL_SUBTRACT = 34023 # GL/glext.h:272
GL_CONSTANT = 34166 # GL/glext.h:273
GL_PRIMARY_COLOR = 34167 # GL/glext.h:274
GL_PREVIOUS = 34168 # GL/glext.h:275
GL_DOT3_RGB = 34478 # GL/glext.h:276
GL_DOT3_RGBA = 34479 # GL/glext.h:277
# VERSION_1_4 (GL/glext.h:280)
GL_BLEND_DST_RGB = 32968 # GL/glext.h:281
GL_BLEND_SRC_RGB = 32969 # GL/glext.h:282
GL_BLEND_DST_ALPHA = 32970 # GL/glext.h:283
GL_BLEND_SRC_ALPHA = 32971 # GL/glext.h:284
GL_POINT_SIZE_MIN = 33062 # GL/glext.h:285
GL_POINT_SIZE_MAX = 33063 # GL/glext.h:286
GL_POINT_FADE_THRESHOLD_SIZE = 33064 # GL/glext.h:287
GL_POINT_DISTANCE_ATTENUATION = 33065 # GL/glext.h:288
GL_GENERATE_MIPMAP = 33169 # GL/glext.h:289
GL_GENERATE_MIPMAP_HINT = 33170 # GL/glext.h:290
GL_DEPTH_COMPONENT16 = 33189 # GL/glext.h:291
GL_DEPTH_COMPONENT24 = 33190 # GL/glext.h:292
GL_DEPTH_COMPONENT32 = 33191 # GL/glext.h:293
GL_MIRRORED_REPEAT = 33648 # GL/glext.h:294
GL_FOG_COORDINATE_SOURCE = 33872 # GL/glext.h:295
GL_FOG_COORDINATE = 33873 # GL/glext.h:296
GL_FRAGMENT_DEPTH = 33874 # GL/glext.h:297
GL_CURRENT_FOG_COORDINATE = 33875 # GL/glext.h:298
GL_FOG_COORDINATE_ARRAY_TYPE = 33876 # GL/glext.h:299
GL_FOG_COORDINATE_ARRAY_STRIDE = 33877 # GL/glext.h:300
GL_FOG_COORDINATE_ARRAY_POINTER = 33878 # GL/glext.h:301
GL_FOG_COORDINATE_ARRAY = 33879 # GL/glext.h:302
GL_COLOR_SUM = 33880 # GL/glext.h:303
GL_CURRENT_SECONDARY_COLOR = 33881 # GL/glext.h:304
GL_SECONDARY_COLOR_ARRAY_SIZE = 33882 # GL/glext.h:305
GL_SECONDARY_COLOR_ARRAY_TYPE = 33883 # GL/glext.h:306
GL_SECONDARY_COLOR_ARRAY_STRIDE = 33884 # GL/glext.h:307
GL_SECONDARY_COLOR_ARRAY_POINTER = 33885 # GL/glext.h:308
GL_SECONDARY_COLOR_ARRAY = 33886 # GL/glext.h:309
GL_MAX_TEXTURE_LOD_BIAS = 34045 # GL/glext.h:310
GL_TEXTURE_FILTER_CONTROL = 34048 # GL/glext.h:311
GL_TEXTURE_LOD_BIAS = 34049 # GL/glext.h:312
GL_INCR_WRAP = 34055 # GL/glext.h:313
GL_DECR_WRAP = 34056 # GL/glext.h:314
GL_TEXTURE_DEPTH_SIZE = 34890 # GL/glext.h:315
GL_DEPTH_TEXTURE_MODE = 34891 # GL/glext.h:316
GL_TEXTURE_COMPARE_MODE = 34892 # GL/glext.h:317
GL_TEXTURE_COMPARE_FUNC = 34893 # GL/glext.h:318
GL_COMPARE_R_TO_TEXTURE = 34894 # GL/glext.h:319
# VERSION_1_5 (GL/glext.h:322)
GL_BUFFER_SIZE = 34660 # GL/glext.h:323
GL_BUFFER_USAGE = 34661 # GL/glext.h:324
GL_QUERY_COUNTER_BITS = 34916 # GL/glext.h:325
GL_CURRENT_QUERY = 34917 # GL/glext.h:326
GL_QUERY_RESULT = 34918 # GL/glext.h:327
GL_QUERY_RESULT_AVAILABLE = 34919 # GL/glext.h:328
GL_ARRAY_BUFFER = 34962 # GL/glext.h:329
GL_ELEMENT_ARRAY_BUFFER = 34963 # GL/glext.h:330
GL_ARRAY_BUFFER_BINDING = 34964 # GL/glext.h:331
GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965 # GL/glext.h:332
GL_VERTEX_ARRAY_BUFFER_BINDING = 34966 # GL/glext.h:333
GL_NORMAL_ARRAY_BUFFER_BINDING = 34967 # GL/glext.h:334
GL_COLOR_ARRAY_BUFFER_BINDING = 34968 # GL/glext.h:335
GL_INDEX_ARRAY_BUFFER_BINDING = 34969 # GL/glext.h:336
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 34970 # GL/glext.h:337
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 34971 # GL/glext.h:338
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 34972 # GL/glext.h:339
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 34973 # GL/glext.h:340
GL_WEIGHT_ARRAY_BUFFER_BINDING = 34974 # GL/glext.h:341
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975 # GL/glext.h:342
GL_READ_ONLY = 35000 # GL/glext.h:343
GL_WRITE_ONLY = 35001 # GL/glext.h:344
GL_READ_WRITE = 35002 # GL/glext.h:345
GL_BUFFER_ACCESS = 35003 # GL/glext.h:346
GL_BUFFER_MAPPED = 35004 # GL/glext.h:347
GL_BUFFER_MAP_POINTER = 35005 # GL/glext.h:348
GL_STREAM_DRAW = 35040 # GL/glext.h:349
GL_STREAM_READ = 35041 # GL/glext.h:350
GL_STREAM_COPY = 35042 # GL/glext.h:351
GL_STATIC_DRAW = 35044 # GL/glext.h:352
GL_STATIC_READ = 35045 # GL/glext.h:353
GL_STATIC_COPY = 35046 # GL/glext.h:354
GL_DYNAMIC_DRAW = 35048 # GL/glext.h:355
GL_DYNAMIC_READ = 35049 # GL/glext.h:356
GL_DYNAMIC_COPY = 35050 # GL/glext.h:357
GL_SAMPLES_PASSED = 35092 # GL/glext.h:358
GL_FOG_COORD_SRC = 33872 # GL/glext.h:359
GL_FOG_COORD = 33873 # GL/glext.h:360
GL_CURRENT_FOG_COORD = 33875 # GL/glext.h:361
GL_FOG_COORD_ARRAY_TYPE = 33876 # GL/glext.h:362
GL_FOG_COORD_ARRAY_STRIDE = 33877 # GL/glext.h:363
GL_FOG_COORD_ARRAY_POINTER = 33878 # GL/glext.h:364
GL_FOG_COORD_ARRAY = 33879 # GL/glext.h:365
GL_FOG_COORD_ARRAY_BUFFER_BINDING = 34973 # GL/glext.h:366
GL_SRC0_RGB = 34176 # GL/glext.h:367
GL_SRC1_RGB = 34177 # GL/glext.h:368
GL_SRC2_RGB = 34178 # GL/glext.h:369
GL_SRC0_ALPHA = 34184 # GL/glext.h:370
GL_SRC1_ALPHA = 34185 # GL/glext.h:371
GL_SRC2_ALPHA = 34186 # GL/glext.h:372
# VERSION_2_0 (GL/glext.h:375)
GL_BLEND_EQUATION_RGB = 32777 # GL/glext.h:376
GL_VERTEX_ATTRIB_ARRAY_ENABLED = 34338 # GL/glext.h:377
GL_VERTEX_ATTRIB_ARRAY_SIZE = 34339 # GL/glext.h:378
GL_VERTEX_ATTRIB_ARRAY_STRIDE = 34340 # GL/glext.h:379
GL_VERTEX_ATTRIB_ARRAY_TYPE = 34341 # GL/glext.h:380
GL_CURRENT_VERTEX_ATTRIB = 34342 # GL/glext.h:381
GL_VERTEX_PROGRAM_POINT_SIZE = 34370 # GL/glext.h:382
GL_VERTEX_PROGRAM_TWO_SIDE = 34371 # GL/glext.h:383
GL_VERTEX_ATTRIB_ARRAY_POINTER = 34373 # GL/glext.h:384
GL_STENCIL_BACK_FUNC = 34816 # GL/glext.h:385
GL_STENCIL_BACK_FAIL = 34817 # GL/glext.h:386
GL_STENCIL_BACK_PASS_DEPTH_FAIL = 34818 # GL/glext.h:387
GL_STENCIL_BACK_PASS_DEPTH_PASS = 34819 # GL/glext.h:388
GL_MAX_DRAW_BUFFERS = 34852 # GL/glext.h:389
GL_DRAW_BUFFER0 = 34853 # GL/glext.h:390
GL_DRAW_BUFFER1 = 34854 # GL/glext.h:391
GL_DRAW_BUFFER2 = 34855 # GL/glext.h:392
GL_DRAW_BUFFER3 = 34856 # GL/glext.h:393
GL_DRAW_BUFFER4 = 34857 # GL/glext.h:394
GL_DRAW_BUFFER5 = 34858 # GL/glext.h:395
GL_DRAW_BUFFER6 = 34859 # GL/glext.h:396
GL_DRAW_BUFFER7 = 34860 # GL/glext.h:397
GL_DRAW_BUFFER8 = 34861 # GL/glext.h:398
GL_DRAW_BUFFER9 = 34862 # GL/glext.h:399
GL_DRAW_BUFFER10 = 34863 # GL/glext.h:400
GL_DRAW_BUFFER11 = 34864 # GL/glext.h:401
GL_DRAW_BUFFER12 = 34865 # GL/glext.h:402
GL_DRAW_BUFFER13 = 34866 # GL/glext.h:403
GL_DRAW_BUFFER14 = 34867 # GL/glext.h:404
GL_DRAW_BUFFER15 = 34868 # GL/glext.h:405
GL_BLEND_EQUATION_ALPHA = 34877 # GL/glext.h:406
GL_POINT_SPRITE = 34913 # GL/glext.h:407
GL_COORD_REPLACE = 34914 # GL/glext.h:408
GL_MAX_VERTEX_ATTRIBS = 34921 # GL/glext.h:409
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922 # GL/glext.h:410
GL_MAX_TEXTURE_COORDS = 34929 # GL/glext.h:411
GL_MAX_TEXTURE_IMAGE_UNITS = 34930 # GL/glext.h:412
GL_FRAGMENT_SHADER = 35632 # GL/glext.h:413
GL_VERTEX_SHADER = 35633 # GL/glext.h:414
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657 # GL/glext.h:415
GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658 # GL/glext.h:416
GL_MAX_VARYING_FLOATS = 35659 # GL/glext.h:417
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660 # GL/glext.h:418
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661 # GL/glext.h:419
GL_SHADER_TYPE = 35663 # GL/glext.h:420
GL_FLOAT_VEC2 = 35664 # GL/glext.h:421
GL_FLOAT_VEC3 = 35665 # GL/glext.h:422
GL_FLOAT_VEC4 = 35666 # GL/glext.h:423
GL_INT_VEC2 = 35667 # GL/glext.h:424
GL_INT_VEC3 = 35668 # GL/glext.h:425
GL_INT_VEC4 = 35669 # GL/glext.h:426
GL_BOOL = 35670 # GL/glext.h:427
GL_BOOL_VEC2 = 35671 # GL/glext.h:428
GL_BOOL_VEC3 = 35672 # GL/glext.h:429
GL_BOOL_VEC4 = 35673 # GL/glext.h:430
GL_FLOAT_MAT2 = 35674 # GL/glext.h:431
GL_FLOAT_MAT3 = 35675 # GL/glext.h:432
GL_FLOAT_MAT4 = 35676 # GL/glext.h:433
GL_SAMPLER_1D = 35677 # GL/glext.h:434
GL_SAMPLER_2D = 35678 # GL/glext.h:435
GL_SAMPLER_3D = 35679 # GL/glext.h:436
GL_SAMPLER_CUBE = 35680 # GL/glext.h:437
GL_SAMPLER_1D_SHADOW = 35681 # GL/glext.h:438
GL_SAMPLER_2D_SHADOW = 35682 # GL/glext.h:439
GL_DELETE_STATUS = 35712 # GL/glext.h:440
GL_COMPILE_STATUS = 35713 # GL/glext.h:441
GL_LINK_STATUS = 35714 # GL/glext.h:442
GL_VALIDATE_STATUS = 35715 # GL/glext.h:443
GL_INFO_LOG_LENGTH = 35716 # GL/glext.h:444
GL_ATTACHED_SHADERS = 35717 # GL/glext.h:445
GL_ACTIVE_UNIFORMS = 35718 # GL/glext.h:446
GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719 # GL/glext.h:447
GL_SHADER_SOURCE_LENGTH = 35720 # GL/glext.h:448
GL_ACTIVE_ATTRIBUTES = 35721 # GL/glext.h:449
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722 # GL/glext.h:450
GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 35723 # GL/glext.h:451
GL_SHADING_LANGUAGE_VERSION = 35724 # GL/glext.h:452
GL_CURRENT_PROGRAM = 35725 # GL/glext.h:453
GL_POINT_SPRITE_COORD_ORIGIN = 36000 # GL/glext.h:454
GL_LOWER_LEFT = 36001 # GL/glext.h:455
GL_UPPER_LEFT = 36002 # GL/glext.h:456
GL_STENCIL_BACK_REF = 36003 # GL/glext.h:457
GL_STENCIL_BACK_VALUE_MASK = 36004 # GL/glext.h:458
GL_STENCIL_BACK_WRITEMASK = 36005 # GL/glext.h:459
# ARB_multitexture (GL/glext.h:462)
GL_TEXTURE0_ARB = 33984 # GL/glext.h:463
GL_TEXTURE1_ARB = 33985 # GL/glext.h:464
GL_TEXTURE2_ARB = 33986 # GL/glext.h:465
GL_TEXTURE3_ARB = 33987 # GL/glext.h:466
GL_TEXTURE4_ARB = 33988 # GL/glext.h:467
GL_TEXTURE5_ARB = 33989 # GL/glext.h:468
GL_TEXTURE6_ARB = 33990 # GL/glext.h:469
GL_TEXTURE7_ARB = 33991 # GL/glext.h:470
GL_TEXTURE8_ARB = 33992 # GL/glext.h:471
GL_TEXTURE9_ARB = 33993 # GL/glext.h:472
GL_TEXTURE10_ARB = 33994 # GL/glext.h:473
GL_TEXTURE11_ARB = 33995 # GL/glext.h:474
GL_TEXTURE12_ARB = 33996 # GL/glext.h:475
GL_TEXTURE13_ARB = 33997 # GL/glext.h:476
GL_TEXTURE14_ARB = 33998 # GL/glext.h:477
GL_TEXTURE15_ARB = 33999 # GL/glext.h:478
GL_TEXTURE16_ARB = 34000 # GL/glext.h:479
GL_TEXTURE17_ARB = 34001 # GL/glext.h:480
GL_TEXTURE18_ARB = 34002 # GL/glext.h:481
GL_TEXTURE19_ARB = 34003 # GL/glext.h:482
GL_TEXTURE20_ARB = 34004 # GL/glext.h:483
GL_TEXTURE21_ARB = 34005 # GL/glext.h:484
GL_TEXTURE22_ARB = 34006 # GL/glext.h:485
GL_TEXTURE23_ARB = 34007 # GL/glext.h:486
GL_TEXTURE24_ARB = 34008 # GL/glext.h:487
GL_TEXTURE25_ARB = 34009 # GL/glext.h:488
GL_TEXTURE26_ARB = 34010 # GL/glext.h:489
GL_TEXTURE27_ARB = 34011 # GL/glext.h:490
GL_TEXTURE28_ARB = 34012 # GL/glext.h:491
GL_TEXTURE29_ARB = 34013 # GL/glext.h:492
GL_TEXTURE30_ARB = 34014 # GL/glext.h:493
GL_TEXTURE31_ARB = 34015 # GL/glext.h:494
GL_ACTIVE_TEXTURE_ARB = 34016 # GL/glext.h:495
GL_CLIENT_ACTIVE_TEXTURE_ARB = 34017 # GL/glext.h:496
GL_MAX_TEXTURE_UNITS_ARB = 34018 # GL/glext.h:497
# ARB_transpose_matrix (GL/glext.h:500)
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 34019 # GL/glext.h:501
GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 34020 # GL/glext.h:502
GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 34021 # GL/glext.h:503
GL_TRANSPOSE_COLOR_MATRIX_ARB = 34022 # GL/glext.h:504
# ARB_multisample (GL/glext.h:507)
GL_MULTISAMPLE_ARB = 32925 # GL/glext.h:508
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 32926 # GL/glext.h:509
GL_SAMPLE_ALPHA_TO_ONE_ARB = 32927 # GL/glext.h:510
GL_SAMPLE_COVERAGE_ARB = 32928 # GL/glext.h:511
GL_SAMPLE_BUFFERS_ARB = 32936 # GL/glext.h:512
GL_SAMPLES_ARB = 32937 # GL/glext.h:513
GL_SAMPLE_COVERAGE_VALUE_ARB = 32938 # GL/glext.h:514
GL_SAMPLE_COVERAGE_INVERT_ARB = 32939 # GL/glext.h:515
GL_MULTISAMPLE_BIT_ARB = 536870912 # GL/glext.h:516
# ARB_texture_env_add (GL/glext.h:519)
# ARB_texture_cube_map (GL/glext.h:522)
GL_NORMAL_MAP_ARB = 34065 # GL/glext.h:523
GL_REFLECTION_MAP_ARB = 34066 # GL/glext.h:524
GL_TEXTURE_CUBE_MAP_ARB = 34067 # GL/glext.h:525
GL_TEXTURE_BINDING_CUBE_MAP_ARB = 34068 # GL/glext.h:526
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 34069 # GL/glext.h:527
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 34070 # GL/glext.h:528
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 34071 # GL/glext.h:529
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 34072 # GL/glext.h:530
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 34073 # GL/glext.h:531
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 34074 # GL/glext.h:532
GL_PROXY_TEXTURE_CUBE_MAP_ARB = 34075 # GL/glext.h:533
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 34076 # GL/glext.h:534
# ARB_texture_compression (GL/glext.h:537)
GL_COMPRESSED_ALPHA_ARB = 34025 # GL/glext.h:538
GL_COMPRESSED_LUMINANCE_ARB = 34026 # GL/glext.h:539
GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 34027 # GL/glext.h:540
GL_COMPRESSED_INTENSITY_ARB = 34028 # GL/glext.h:541
GL_COMPRESSED_RGB_ARB = 34029 # GL/glext.h:542
GL_COMPRESSED_RGBA_ARB = 34030 # GL/glext.h:543
GL_TEXTURE_COMPRESSION_HINT_ARB = 34031 # GL/glext.h:544
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 34464 # GL/glext.h:545
GL_TEXTURE_COMPRESSED_ARB = 34465 # GL/glext.h:546
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 34466 # GL/glext.h:547
GL_COMPRESSED_TEXTURE_FORMATS_ARB = 34467 # GL/glext.h:548
# ARB_texture_border_clamp (GL/glext.h:551)
GL_CLAMP_TO_BORDER_ARB = 33069 # GL/glext.h:552
# ARB_point_parameters (GL/glext.h:555)
GL_POINT_SIZE_MIN_ARB = 33062 # GL/glext.h:556
GL_POINT_SIZE_MAX_ARB = 33063 # GL/glext.h:557
GL_POINT_FADE_THRESHOLD_SIZE_ARB = 33064 # GL/glext.h:558
GL_POINT_DISTANCE_ATTENUATION_ARB = 33065 # GL/glext.h:559
# ARB_vertex_blend (GL/glext.h:562)
GL_MAX_VERTEX_UNITS_ARB = 34468 # GL/glext.h:563
GL_ACTIVE_VERTEX_UNITS_ARB = 34469 # GL/glext.h:564
GL_WEIGHT_SUM_UNITY_ARB = 34470 # GL/glext.h:565
GL_VERTEX_BLEND_ARB = 34471 # GL/glext.h:566
GL_CURRENT_WEIGHT_ARB = 34472 # GL/glext.h:567
GL_WEIGHT_ARRAY_TYPE_ARB = 34473 # GL/glext.h:568
GL_WEIGHT_ARRAY_STRIDE_ARB = 34474 # GL/glext.h:569
GL_WEIGHT_ARRAY_SIZE_ARB = 34475 # GL/glext.h:570
GL_WEIGHT_ARRAY_POINTER_ARB = 34476 # GL/glext.h:571
GL_WEIGHT_ARRAY_ARB = 34477 # GL/glext.h:572
GL_MODELVIEW0_ARB = 5888 # GL/glext.h:573
GL_MODELVIEW1_ARB = 34058 # GL/glext.h:574
GL_MODELVIEW2_ARB = 34594 # GL/glext.h:575
GL_MODELVIEW3_ARB = 34595 # GL/glext.h:576
GL_MODELVIEW4_ARB = 34596 # GL/glext.h:577
GL_MODELVIEW5_ARB = 34597 # GL/glext.h:578
GL_MODELVIEW6_ARB = 34598 # GL/glext.h:579
GL_MODELVIEW7_ARB = 34599 # GL/glext.h:580
GL_MODELVIEW8_ARB = 34600 # GL/glext.h:581
GL_MODELVIEW9_ARB = 34601 # GL/glext.h:582
GL_MODELVIEW10_ARB = 34602 # GL/glext.h:583
GL_MODELVIEW11_ARB = 34603 # GL/glext.h:584
GL_MODELVIEW12_ARB = 34604 # GL/glext.h:585
GL_MODELVIEW13_ARB = 34605 # GL/glext.h:586
GL_MODELVIEW14_ARB = 34606 # GL/glext.h:587
GL_MODELVIEW15_ARB = 34607 # GL/glext.h:588
GL_MODELVIEW16_ARB = 34608 # GL/glext.h:589
GL_MODELVIEW17_ARB = 34609 # GL/glext.h:590
GL_MODELVIEW18_ARB = 34610 # GL/glext.h:591
GL_MODELVIEW19_ARB = 34611 # GL/glext.h:592
GL_MODELVIEW20_ARB = 34612 # GL/glext.h:593
GL_MODELVIEW21_ARB = 34613 # GL/glext.h:594
GL_MODELVIEW22_ARB = 34614 # GL/glext.h:595
GL_MODELVIEW23_ARB = 34615 # GL/glext.h:596
GL_MODELVIEW24_ARB = 34616 # GL/glext.h:597
GL_MODELVIEW25_ARB = 34617 # GL/glext.h:598
GL_MODELVIEW26_ARB = 34618 # GL/glext.h:599
GL_MODELVIEW27_ARB = 34619 # GL/glext.h:600
GL_MODELVIEW28_ARB = 34620 # GL/glext.h:601
GL_MODELVIEW29_ARB = 34621 # GL/glext.h:602
GL_MODELVIEW30_ARB = 34622 # GL/glext.h:603
GL_MODELVIEW31_ARB = 34623 # GL/glext.h:604
# ARB_matrix_palette (GL/glext.h:607)
GL_MATRIX_PALETTE_ARB = 34880 # GL/glext.h:608
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 34881 # GL/glext.h:609
GL_MAX_PALETTE_MATRICES_ARB = 34882 # GL/glext.h:610
GL_CURRENT_PALETTE_MATRIX_ARB = 34883 # GL/glext.h:611
GL_MATRIX_INDEX_ARRAY_ARB = 34884 # GL/glext.h:612
GL_CURRENT_MATRIX_INDEX_ARB = 34885 # GL/glext.h:613
GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 34886 # GL/glext.h:614
GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 34887 # GL/glext.h:615
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 34888 # GL/glext.h:616
GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 34889 # GL/glext.h:617
# ARB_texture_env_combine (GL/glext.h:620)
GL_COMBINE_ARB = 34160 # GL/glext.h:621
GL_COMBINE_RGB_ARB = 34161 # GL/glext.h:622
GL_COMBINE_ALPHA_ARB = 34162 # GL/glext.h:623
GL_SOURCE0_RGB_ARB = 34176 # GL/glext.h:624
GL_SOURCE1_RGB_ARB = 34177 # GL/glext.h:625
GL_SOURCE2_RGB_ARB = 34178 # GL/glext.h:626
GL_SOURCE0_ALPHA_ARB = 34184 # GL/glext.h:627
GL_SOURCE1_ALPHA_ARB = 34185 # GL/glext.h:628
GL_SOURCE2_ALPHA_ARB = 34186 # GL/glext.h:629
GL_OPERAND0_RGB_ARB = 34192 # GL/glext.h:630
GL_OPERAND1_RGB_ARB = 34193 # GL/glext.h:631
GL_OPERAND2_RGB_ARB = 34194 # GL/glext.h:632
GL_OPERAND0_ALPHA_ARB = 34200 # GL/glext.h:633
GL_OPERAND1_ALPHA_ARB = 34201 # GL/glext.h:634
GL_OPERAND2_ALPHA_ARB = 34202 # GL/glext.h:635
GL_RGB_SCALE_ARB = 34163 # GL/glext.h:636
GL_ADD_SIGNED_ARB = 34164 # GL/glext.h:637
GL_INTERPOLATE_ARB = 34165 # GL/glext.h:638
GL_SUBTRACT_ARB = 34023 # GL/glext.h:639
GL_CONSTANT_ARB = 34166 # GL/glext.h:640
GL_PRIMARY_COLOR_ARB = 34167 # GL/glext.h:641
GL_PREVIOUS_ARB = 34168 # GL/glext.h:642
# ARB_texture_env_crossbar (GL/glext.h:645)
# ARB_texture_env_dot3 (GL/glext.h:648)
GL_DOT3_RGB_ARB = 34478 # GL/glext.h:649
GL_DOT3_RGBA_ARB = 34479 # GL/glext.h:650
# ARB_texture_mirrored_repeat (GL/glext.h:653)
GL_MIRRORED_REPEAT_ARB = 33648 # GL/glext.h:654
# ARB_depth_texture (GL/glext.h:657)
GL_DEPTH_COMPONENT16_ARB = 33189 # GL/glext.h:658
GL_DEPTH_COMPONENT24_ARB = 33190 # GL/glext.h:659
GL_DEPTH_COMPONENT32_ARB = 33191 # GL/glext.h:660
GL_TEXTURE_DEPTH_SIZE_ARB = 34890 # GL/glext.h:661
GL_DEPTH_TEXTURE_MODE_ARB = 34891 # GL/glext.h:662
# ARB_shadow (GL/glext.h:665)
GL_TEXTURE_COMPARE_MODE_ARB = 34892 # GL/glext.h:666
GL_TEXTURE_COMPARE_FUNC_ARB = 34893 # GL/glext.h:667
GL_COMPARE_R_TO_TEXTURE_ARB = 34894 # GL/glext.h:668
# ARB_shadow_ambient (GL/glext.h:671)
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 32959 # GL/glext.h:672
# ARB_window_pos (GL/glext.h:675)
# ARB_vertex_program (GL/glext.h:678)
GL_COLOR_SUM_ARB = 33880 # GL/glext.h:679
GL_VERTEX_PROGRAM_ARB = 34336 # GL/glext.h:680
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 34338 # GL/glext.h:681
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 34339 # GL/glext.h:682
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 34340 # GL/glext.h:683
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 34341 # GL/glext.h:684
GL_CURRENT_VERTEX_ATTRIB_ARB = 34342 # GL/glext.h:685
GL_PROGRAM_LENGTH_ARB = 34343 # GL/glext.h:686
GL_PROGRAM_STRING_ARB = 34344 # GL/glext.h:687
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 34350 # GL/glext.h:688
GL_MAX_PROGRAM_MATRICES_ARB = 34351 # GL/glext.h:689
GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 34368 # GL/glext.h:690
GL_CURRENT_MATRIX_ARB = 34369 # GL/glext.h:691
GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 34370 # GL/glext.h:692
GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 34371 # GL/glext.h:693
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 34373 # GL/glext.h:694
GL_PROGRAM_ERROR_POSITION_ARB = 34379 # GL/glext.h:695
GL_PROGRAM_BINDING_ARB = 34423 # GL/glext.h:696
GL_MAX_VERTEX_ATTRIBS_ARB = 34921 # GL/glext.h:697
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 34922 # GL/glext.h:698
GL_PROGRAM_ERROR_STRING_ARB = 34932 # GL/glext.h:699
GL_PROGRAM_FORMAT_ASCII_ARB = 34933 # GL/glext.h:700
GL_PROGRAM_FORMAT_ARB = 34934 # GL/glext.h:701
GL_PROGRAM_INSTRUCTIONS_ARB = 34976 # GL/glext.h:702
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 34977 # GL/glext.h:703
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 34978 # GL/glext.h:704
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 34979 # GL/glext.h:705
GL_PROGRAM_TEMPORARIES_ARB = 34980 # GL/glext.h:706
GL_MAX_PROGRAM_TEMPORARIES_ARB = 34981 # GL/glext.h:707
GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 34982 # GL/glext.h:708
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 34983 # GL/glext.h:709
GL_PROGRAM_PARAMETERS_ARB = 34984 # GL/glext.h:710
GL_MAX_PROGRAM_PARAMETERS_ARB = 34985 # GL/glext.h:711
GL_PROGRAM_NATIVE_PARAMETERS_ARB = 34986 # GL/glext.h:712
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 34987 # GL/glext.h:713
GL_PROGRAM_ATTRIBS_ARB = 34988 # GL/glext.h:714
GL_MAX_PROGRAM_ATTRIBS_ARB = 34989 # GL/glext.h:715
GL_PROGRAM_NATIVE_ATTRIBS_ARB = 34990 # GL/glext.h:716
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 34991 # GL/glext.h:717
GL_PROGRAM_ADDRESS_REGISTERS_ARB = 34992 # GL/glext.h:718
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 34993 # GL/glext.h:719
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 34994 # GL/glext.h:720
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 34995 # GL/glext.h:721
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 34996 # GL/glext.h:722
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 34997 # GL/glext.h:723
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 34998 # GL/glext.h:724
GL_TRANSPOSE_CURRENT_MATRIX_ARB = 34999 # GL/glext.h:725
GL_MATRIX0_ARB = 35008 # GL/glext.h:726
GL_MATRIX1_ARB = 35009 # GL/glext.h:727
GL_MATRIX2_ARB = 35010 # GL/glext.h:728
GL_MATRIX3_ARB = 35011 # GL/glext.h:729
GL_MATRIX4_ARB = 35012 # GL/glext.h:730
GL_MATRIX5_ARB = 35013 # GL/glext.h:731
GL_MATRIX6_ARB = 35014 # GL/glext.h:732
GL_MATRIX7_ARB = 35015 # GL/glext.h:733
GL_MATRIX8_ARB = 35016 # GL/glext.h:734
GL_MATRIX9_ARB = 35017 # GL/glext.h:735
GL_MATRIX10_ARB = 35018 # GL/glext.h:736
GL_MATRIX11_ARB = 35019 # GL/glext.h:737
GL_MATRIX12_ARB = 35020 # GL/glext.h:738
GL_MATRIX13_ARB = 35021 # GL/glext.h:739
GL_MATRIX14_ARB = 35022 # GL/glext.h:740
GL_MATRIX15_ARB = 35023 # GL/glext.h:741
GL_MATRIX16_ARB = 35024 # GL/glext.h:742
GL_MATRIX17_ARB = 35025 # GL/glext.h:743
GL_MATRIX18_ARB = 35026 # GL/glext.h:744
GL_MATRIX19_ARB = 35027 # GL/glext.h:745
GL_MATRIX20_ARB = 35028 # GL/glext.h:746
GL_MATRIX21_ARB = 35029 # GL/glext.h:747
GL_MATRIX22_ARB = 35030 # GL/glext.h:748
GL_MATRIX23_ARB = 35031 # GL/glext.h:749
GL_MATRIX24_ARB = 35032 # GL/glext.h:750
GL_MATRIX25_ARB = 35033 # GL/glext.h:751
GL_MATRIX26_ARB = 35034 # GL/glext.h:752
GL_MATRIX27_ARB = 35035 # GL/glext.h:753
GL_MATRIX28_ARB = 35036 # GL/glext.h:754
GL_MATRIX29_ARB = 35037 # GL/glext.h:755
GL_MATRIX30_ARB = 35038 # GL/glext.h:756
GL_MATRIX31_ARB = 35039 # GL/glext.h:757
# ARB_fragment_program (GL/glext.h:760)
GL_FRAGMENT_PROGRAM_ARB = 34820 # GL/glext.h:761
GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 34821 # GL/glext.h:762
GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 34822 # GL/glext.h:763
GL_PROGRAM_TEX_INDIRECTIONS_ARB = 34823 # GL/glext.h:764
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 34824 # GL/glext.h:765
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 34825 # GL/glext.h:766
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 34826 # GL/glext.h:767
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 34827 # GL/glext.h:768
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 34828 # GL/glext.h:769
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 34829 # GL/glext.h:770
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 34830 # GL/glext.h:771
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 34831 # GL/glext.h:772
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 34832 # GL/glext.h:773
GL_MAX_TEXTURE_COORDS_ARB = 34929 # GL/glext.h:774
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 34930 # GL/glext.h:775
# ARB_vertex_buffer_object (GL/glext.h:778)
GL_BUFFER_SIZE_ARB = 34660 # GL/glext.h:779
GL_BUFFER_USAGE_ARB = 34661 # GL/glext.h:780
GL_ARRAY_BUFFER_ARB = 34962 # GL/glext.h:781
GL_ELEMENT_ARRAY_BUFFER_ARB = 34963 # GL/glext.h:782
GL_ARRAY_BUFFER_BINDING_ARB = 34964 # GL/glext.h:783
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 34965 # GL/glext.h:784
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 34966 # GL/glext.h:785
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 34967 # GL/glext.h:786
GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 34968 # GL/glext.h:787
GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 34969 # GL/glext.h:788
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 34970 # GL/glext.h:789
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 34971 # GL/glext.h:790
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 34972 # GL/glext.h:791
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 34973 # GL/glext.h:792
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 34974 # GL/glext.h:793
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 34975 # GL/glext.h:794
GL_READ_ONLY_ARB = 35000 # GL/glext.h:795
GL_WRITE_ONLY_ARB = 35001 # GL/glext.h:796
GL_READ_WRITE_ARB = 35002 # GL/glext.h:797
GL_BUFFER_ACCESS_ARB = 35003 # GL/glext.h:798
GL_BUFFER_MAPPED_ARB = 35004 # GL/glext.h:799
GL_BUFFER_MAP_POINTER_ARB = 35005 # GL/glext.h:800
GL_STREAM_DRAW_ARB = 35040 # GL/glext.h:801
GL_STREAM_READ_ARB = 35041 # GL/glext.h:802
GL_STREAM_COPY_ARB = 35042 # GL/glext.h:803
GL_STATIC_DRAW_ARB = 35044 # GL/glext.h:804
GL_STATIC_READ_ARB = 35045 # GL/glext.h:805
GL_STATIC_COPY_ARB = 35046 # GL/glext.h:806
GL_DYNAMIC_DRAW_ARB = 35048 # GL/glext.h:807
GL_DYNAMIC_READ_ARB = 35049 # GL/glext.h:808
GL_DYNAMIC_COPY_ARB = 35050 # GL/glext.h:809
# ARB_occlusion_query (GL/glext.h:812)
GL_QUERY_COUNTER_BITS_ARB = 34916 # GL/glext.h:813
GL_CURRENT_QUERY_ARB = 34917 # GL/glext.h:814
GL_QUERY_RESULT_ARB = 34918 # GL/glext.h:815
GL_QUERY_RESULT_AVAILABLE_ARB = 34919 # GL/glext.h:816
GL_SAMPLES_PASSED_ARB = 35092 # GL/glext.h:817
# ARB_shader_objects (GL/glext.h:820)
GL_PROGRAM_OBJECT_ARB = 35648 # GL/glext.h:821
GL_SHADER_OBJECT_ARB = 35656 # GL/glext.h:822
GL_OBJECT_TYPE_ARB = 35662 # GL/glext.h:823
GL_OBJECT_SUBTYPE_ARB = 35663 # GL/glext.h:824
GL_FLOAT_VEC2_ARB = 35664 # GL/glext.h:825
GL_FLOAT_VEC3_ARB = 35665 # GL/glext.h:826
GL_FLOAT_VEC4_ARB = 35666 # GL/glext.h:827
GL_INT_VEC2_ARB = 35667 # GL/glext.h:828
GL_INT_VEC3_ARB = 35668 # GL/glext.h:829
GL_INT_VEC4_ARB = 35669 # GL/glext.h:830
GL_BOOL_ARB = 35670 # GL/glext.h:831
GL_BOOL_VEC2_ARB = 35671 # GL/glext.h:832
GL_BOOL_VEC3_ARB = 35672 # GL/glext.h:833
GL_BOOL_VEC4_ARB = 35673 # GL/glext.h:834
GL_FLOAT_MAT2_ARB = 35674 # GL/glext.h:835
GL_FLOAT_MAT3_ARB = 35675 # GL/glext.h:836
GL_FLOAT_MAT4_ARB = 35676 # GL/glext.h:837
GL_SAMPLER_1D_ARB = 35677 # GL/glext.h:838
GL_SAMPLER_2D_ARB = 35678 # GL/glext.h:839
GL_SAMPLER_3D_ARB = 35679 # GL/glext.h:840
GL_SAMPLER_CUBE_ARB = 35680 # GL/glext.h:841
GL_SAMPLER_1D_SHADOW_ARB = 35681 # GL/glext.h:842
GL_SAMPLER_2D_SHADOW_ARB = 35682 # GL/glext.h:843
GL_SAMPLER_2D_RECT_ARB = 35683 # GL/glext.h:844
GL_SAMPLER_2D_RECT_SHADOW_ARB = 35684 # GL/glext.h:845
GL_OBJECT_DELETE_STATUS_ARB = 35712 # GL/glext.h:846
GL_OBJECT_COMPILE_STATUS_ARB = 35713 # GL/glext.h:847
GL_OBJECT_LINK_STATUS_ARB = 35714 # GL/glext.h:848
GL_OBJECT_VALIDATE_STATUS_ARB = 35715 # GL/glext.h:849
GL_OBJECT_INFO_LOG_LENGTH_ARB = 35716 # GL/glext.h:850
GL_OBJECT_ATTACHED_OBJECTS_ARB = 35717 # GL/glext.h:851
GL_OBJECT_ACTIVE_UNIFORMS_ARB = 35718 # GL/glext.h:852
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 35719 # GL/glext.h:853
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 35720 # GL/glext.h:854
# ARB_vertex_shader (GL/glext.h:857)
GL_VERTEX_SHADER_ARB = 35633 # GL/glext.h:858
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 35658 # GL/glext.h:859
GL_MAX_VARYING_FLOATS_ARB = 35659 # GL/glext.h:860
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 35660 # GL/glext.h:861
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 35661 # GL/glext.h:862
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 35721 # GL/glext.h:863
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 35722 # GL/glext.h:864
# ARB_fragment_shader (GL/glext.h:867)
GL_FRAGMENT_SHADER_ARB = 35632 # GL/glext.h:868
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 35657 # GL/glext.h:869
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 35723 # GL/glext.h:870
# ARB_shading_language_100 (GL/glext.h:873)
GL_SHADING_LANGUAGE_VERSION_ARB = 35724 # GL/glext.h:874
# ARB_texture_non_power_of_two (GL/glext.h:877)
# ARB_point_sprite (GL/glext.h:880)
GL_POINT_SPRITE_ARB = 34913 # GL/glext.h:881
GL_COORD_REPLACE_ARB = 34914 # GL/glext.h:882
# ARB_fragment_program_shadow (GL/glext.h:885)
# ARB_draw_buffers (GL/glext.h:888)
GL_MAX_DRAW_BUFFERS_ARB = 34852 # GL/glext.h:889
GL_DRAW_BUFFER0_ARB = 34853 # GL/glext.h:890
GL_DRAW_BUFFER1_ARB = 34854 # GL/glext.h:891
GL_DRAW_BUFFER2_ARB = 34855 # GL/glext.h:892
GL_DRAW_BUFFER3_ARB = 34856 # GL/glext.h:893
GL_DRAW_BUFFER4_ARB = 34857 # GL/glext.h:894
GL_DRAW_BUFFER5_ARB = 34858 # GL/glext.h:895
GL_DRAW_BUFFER6_ARB = 34859 # GL/glext.h:896
GL_DRAW_BUFFER7_ARB = 34860 # GL/glext.h:897
GL_DRAW_BUFFER8_ARB = 34861 # GL/glext.h:898
GL_DRAW_BUFFER9_ARB = 34862 # GL/glext.h:899
GL_DRAW_BUFFER10_ARB = 34863 # GL/glext.h:900
GL_DRAW_BUFFER11_ARB = 34864 # GL/glext.h:901
GL_DRAW_BUFFER12_ARB = 34865 # GL/glext.h:902
GL_DRAW_BUFFER13_ARB = 34866 # GL/glext.h:903
GL_DRAW_BUFFER14_ARB = 34867 # GL/glext.h:904
GL_DRAW_BUFFER15_ARB = 34868 # GL/glext.h:905
# ARB_texture_rectangle (GL/glext.h:908)
GL_TEXTURE_RECTANGLE_ARB = 34037 # GL/glext.h:909
GL_TEXTURE_BINDING_RECTANGLE_ARB = 34038 # GL/glext.h:910
GL_PROXY_TEXTURE_RECTANGLE_ARB = 34039 # GL/glext.h:911
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 34040 # GL/glext.h:912
# ARB_color_buffer_float (GL/glext.h:915)
GL_RGBA_FLOAT_MODE_ARB = 34848 # GL/glext.h:916
GL_CLAMP_VERTEX_COLOR_ARB = 35098 # GL/glext.h:917
GL_CLAMP_FRAGMENT_COLOR_ARB = 35099 # GL/glext.h:918
GL_CLAMP_READ_COLOR_ARB = 35100 # GL/glext.h:919
GL_FIXED_ONLY_ARB = 35101 # GL/glext.h:920
# ARB_half_float_pixel (GL/glext.h:923)
GL_HALF_FLOAT_ARB = 5131 # GL/glext.h:924
# ARB_texture_float (GL/glext.h:927)
GL_TEXTURE_RED_TYPE_ARB = 35856 # GL/glext.h:928
GL_TEXTURE_GREEN_TYPE_ARB = 35857 # GL/glext.h:929
GL_TEXTURE_BLUE_TYPE_ARB = 35858 # GL/glext.h:930
GL_TEXTURE_ALPHA_TYPE_ARB = 35859 # GL/glext.h:931
GL_TEXTURE_LUMINANCE_TYPE_ARB = 35860 # GL/glext.h:932
GL_TEXTURE_INTENSITY_TYPE_ARB = 35861 # GL/glext.h:933
GL_TEXTURE_DEPTH_TYPE_ARB = 35862 # GL/glext.h:934
GL_UNSIGNED_NORMALIZED_ARB = 35863 # GL/glext.h:935
GL_RGBA32F_ARB = 34836 # GL/glext.h:936
GL_RGB32F_ARB = 34837 # GL/glext.h:937
GL_ALPHA32F_ARB = 34838 # GL/glext.h:938
GL_INTENSITY32F_ARB = 34839 # GL/glext.h:939
GL_LUMINANCE32F_ARB = 34840 # GL/glext.h:940
GL_LUMINANCE_ALPHA32F_ARB = 34841 # GL/glext.h:941
GL_RGBA16F_ARB = 34842 # GL/glext.h:942
GL_RGB16F_ARB = 34843 # GL/glext.h:943
GL_ALPHA16F_ARB = 34844 # GL/glext.h:944
GL_INTENSITY16F_ARB = 34845 # GL/glext.h:945
GL_LUMINANCE16F_ARB = 34846 # GL/glext.h:946
GL_LUMINANCE_ALPHA16F_ARB = 34847 # GL/glext.h:947
# ARB_pixel_buffer_object (GL/glext.h:950)
GL_PIXEL_PACK_BUFFER_ARB = 35051 # GL/glext.h:951
GL_PIXEL_UNPACK_BUFFER_ARB = 35052 # GL/glext.h:952
GL_PIXEL_PACK_BUFFER_BINDING_ARB = 35053 # GL/glext.h:953
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 35055 # GL/glext.h:954
# EXT_abgr (GL/glext.h:957)
GL_ABGR_EXT = 32768 # GL/glext.h:958
# EXT_blend_color (GL/glext.h:961)
GL_CONSTANT_COLOR_EXT = 32769 # GL/glext.h:962
GL_ONE_MINUS_CONSTANT_COLOR_EXT = 32770 # GL/glext.h:963
GL_CONSTANT_ALPHA_EXT = 32771 # GL/glext.h:964
GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 32772 # GL/glext.h:965
GL_BLEND_COLOR_EXT = 32773 # GL/glext.h:966
# EXT_polygon_offset (GL/glext.h:969)
GL_POLYGON_OFFSET_EXT = 32823 # GL/glext.h:970
GL_POLYGON_OFFSET_FACTOR_EXT = 32824 # GL/glext.h:971
GL_POLYGON_OFFSET_BIAS_EXT = 32825 # GL/glext.h:972
# EXT_texture (GL/glext.h:975)
GL_ALPHA4_EXT = 32827 # GL/glext.h:976
GL_ALPHA8_EXT = 32828 # GL/glext.h:977
GL_ALPHA12_EXT = 32829 # GL/glext.h:978
GL_ALPHA16_EXT = 32830 # GL/glext.h:979
GL_LUMINANCE4_EXT = 32831 # GL/glext.h:980
GL_LUMINANCE8_EXT = 32832 # GL/glext.h:981
GL_LUMINANCE12_EXT = 32833 # GL/glext.h:982
GL_LUMINANCE16_EXT = 32834 # GL/glext.h:983
GL_LUMINANCE4_ALPHA4_EXT = 32835 # GL/glext.h:984
GL_LUMINANCE6_ALPHA2_EXT = 32836 # GL/glext.h:985
GL_LUMINANCE8_ALPHA8_EXT = 32837 # GL/glext.h:986
GL_LUMINANCE12_ALPHA4_EXT = 32838 # GL/glext.h:987
GL_LUMINANCE12_ALPHA12_EXT = 32839 # GL/glext.h:988
GL_LUMINANCE16_ALPHA16_EXT = 32840 # GL/glext.h:989
GL_INTENSITY_EXT = 32841 # GL/glext.h:990
GL_INTENSITY4_EXT = 32842 # GL/glext.h:991
GL_INTENSITY8_EXT = 32843 # GL/glext.h:992
GL_INTENSITY12_EXT = 32844 # GL/glext.h:993
GL_INTENSITY16_EXT = 32845 # GL/glext.h:994
GL_RGB2_EXT = 32846 # GL/glext.h:995
GL_RGB4_EXT = 32847 # GL/glext.h:996
GL_RGB5_EXT = 32848 # GL/glext.h:997
GL_RGB8_EXT = 32849 # GL/glext.h:998
GL_RGB10_EXT = 32850 # GL/glext.h:999
GL_RGB12_EXT = 32851 # GL/glext.h:1000
GL_RGB16_EXT = 32852 # GL/glext.h:1001
GL_RGBA2_EXT = 32853 # GL/glext.h:1002
GL_RGBA4_EXT = 32854 # GL/glext.h:1003
GL_RGB5_A1_EXT = 32855 # GL/glext.h:1004
GL_RGBA8_EXT = 32856 # GL/glext.h:1005
GL_RGB10_A2_EXT = 32857 # GL/glext.h:1006
GL_RGBA12_EXT = 32858 # GL/glext.h:1007
GL_RGBA16_EXT = 32859 # GL/glext.h:1008
GL_TEXTURE_RED_SIZE_EXT = 32860 # GL/glext.h:1009
GL_TEXTURE_GREEN_SIZE_EXT = 32861 # GL/glext.h:1010
GL_TEXTURE_BLUE_SIZE_EXT = 32862 # GL/glext.h:1011
GL_TEXTURE_ALPHA_SIZE_EXT = 32863 # GL/glext.h:1012
GL_TEXTURE_LUMINANCE_SIZE_EXT = 32864 # GL/glext.h:1013
GL_TEXTURE_INTENSITY_SIZE_EXT = 32865 # GL/glext.h:1014
GL_REPLACE_EXT = 32866 # GL/glext.h:1015
GL_PROXY_TEXTURE_1D_EXT = 32867 # GL/glext.h:1016
GL_PROXY_TEXTURE_2D_EXT = 32868 # GL/glext.h:1017
GL_TEXTURE_TOO_LARGE_EXT = 32869 # GL/glext.h:1018
# EXT_texture3D (GL/glext.h:1021)
GL_PACK_SKIP_IMAGES_EXT = 32875 # GL/glext.h:1022
GL_PACK_IMAGE_HEIGHT_EXT = 32876 # GL/glext.h:1023
GL_UNPACK_SKIP_IMAGES_EXT = 32877 # GL/glext.h:1024
GL_UNPACK_IMAGE_HEIGHT_EXT = 32878 # GL/glext.h:1025
GL_TEXTURE_3D_EXT = 32879 # GL/glext.h:1026
GL_PROXY_TEXTURE_3D_EXT = 32880 # GL/glext.h:1027
GL_TEXTURE_DEPTH_EXT = 32881 # GL/glext.h:1028
GL_TEXTURE_WRAP_R_EXT = 32882 # GL/glext.h:1029
GL_MAX_3D_TEXTURE_SIZE_EXT = 32883 # GL/glext.h:1030
# SGIS_texture_filter4 (GL/glext.h:1033)
GL_FILTER4_SGIS = 33094 # GL/glext.h:1034
GL_TEXTURE_FILTER4_SIZE_SGIS = 33095 # GL/glext.h:1035
# EXT_subtexture (GL/glext.h:1038)
# EXT_copy_texture (GL/glext.h:1041)
# EXT_histogram (GL/glext.h:1044)
GL_HISTOGRAM_EXT = 32804 # GL/glext.h:1045
GL_PROXY_HISTOGRAM_EXT = 32805 # GL/glext.h:1046
GL_HISTOGRAM_WIDTH_EXT = 32806 # GL/glext.h:1047
GL_HISTOGRAM_FORMAT_EXT = 32807 # GL/glext.h:1048
GL_HISTOGRAM_RED_SIZE_EXT = 32808 # GL/glext.h:1049
GL_HISTOGRAM_GREEN_SIZE_EXT = 32809 # GL/glext.h:1050
GL_HISTOGRAM_BLUE_SIZE_EXT = 32810 # GL/glext.h:1051
GL_HISTOGRAM_ALPHA_SIZE_EXT = 32811 # GL/glext.h:1052
GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 32812 # GL/glext.h:1053
GL_HISTOGRAM_SINK_EXT = 32813 # GL/glext.h:1054
GL_MINMAX_EXT = 32814 # GL/glext.h:1055
GL_MINMAX_FORMAT_EXT = 32815 # GL/glext.h:1056
GL_MINMAX_SINK_EXT = 32816 # GL/glext.h:1057
GL_TABLE_TOO_LARGE_EXT = 32817 # GL/glext.h:1058
# EXT_convolution (GL/glext.h:1061)
GL_CONVOLUTION_1D_EXT = 32784 # GL/glext.h:1062
GL_CONVOLUTION_2D_EXT = 32785 # GL/glext.h:1063
GL_SEPARABLE_2D_EXT = 32786 # GL/glext.h:1064
GL_CONVOLUTION_BORDER_MODE_EXT = 32787 # GL/glext.h:1065
GL_CONVOLUTION_FILTER_SCALE_EXT = 32788 # GL/glext.h:1066
GL_CONVOLUTION_FILTER_BIAS_EXT = 32789 # GL/glext.h:1067
GL_REDUCE_EXT = 32790 # GL/glext.h:1068
GL_CONVOLUTION_FORMAT_EXT = 32791 # GL/glext.h:1069
GL_CONVOLUTION_WIDTH_EXT = 32792 # GL/glext.h:1070
GL_CONVOLUTION_HEIGHT_EXT = 32793 # GL/glext.h:1071
GL_MAX_CONVOLUTION_WIDTH_EXT = 32794 # GL/glext.h:1072
GL_MAX_CONVOLUTION_HEIGHT_EXT = 32795 # GL/glext.h:1073
GL_POST_CONVOLUTION_RED_SCALE_EXT = 32796 # GL/glext.h:1074
GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 32797 # GL/glext.h:1075
GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 32798 # GL/glext.h:1076
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 32799 # GL/glext.h:1077
GL_POST_CONVOLUTION_RED_BIAS_EXT = 32800 # GL/glext.h:1078
GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 32801 # GL/glext.h:1079
GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 32802 # GL/glext.h:1080
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 32803 # GL/glext.h:1081
# SGI_color_matrix (GL/glext.h:1084)
GL_COLOR_MATRIX_SGI = 32945 # GL/glext.h:1085
GL_COLOR_MATRIX_STACK_DEPTH_SGI = 32946 # GL/glext.h:1086
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 32947 # GL/glext.h:1087
GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 32948 # GL/glext.h:1088
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 32949 # GL/glext.h:1089
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 32950 # GL/glext.h:1090
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 32951 # GL/glext.h:1091
GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 32952 # GL/glext.h:1092
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 32953 # GL/glext.h:1093
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 32954 # GL/glext.h:1094
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 32955 # GL/glext.h:1095
# SGI_color_table (GL/glext.h:1098)
GL_COLOR_TABLE_SGI = 32976 # GL/glext.h:1099
GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 32977 # GL/glext.h:1100
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 32978 # GL/glext.h:1101
GL_PROXY_COLOR_TABLE_SGI = 32979 # GL/glext.h:1102
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 32980 # GL/glext.h:1103
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 32981 # GL/glext.h:1104
GL_COLOR_TABLE_SCALE_SGI = 32982 # GL/glext.h:1105
GL_COLOR_TABLE_BIAS_SGI = 32983 # GL/glext.h:1106
GL_COLOR_TABLE_FORMAT_SGI = 32984 # GL/glext.h:1107
GL_COLOR_TABLE_WIDTH_SGI = 32985 # GL/glext.h:1108
GL_COLOR_TABLE_RED_SIZE_SGI = 32986 # GL/glext.h:1109
GL_COLOR_TABLE_GREEN_SIZE_SGI = 32987 # GL/glext.h:1110
GL_COLOR_TABLE_BLUE_SIZE_SGI = 32988 # GL/glext.h:1111
GL_COLOR_TABLE_ALPHA_SIZE_SGI = 32989 # GL/glext.h:1112
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 32990 # GL/glext.h:1113
GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 32991 # GL/glext.h:1114
# SGIS_pixel_texture (GL/glext.h:1117)
GL_PIXEL_TEXTURE_SGIS = 33619 # GL/glext.h:1118
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 33620 # GL/glext.h:1119
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 33621 # GL/glext.h:1120
GL_PIXEL_GROUP_COLOR_SGIS = 33622 # GL/glext.h:1121
# SGIX_pixel_texture (GL/glext.h:1124)
GL_PIXEL_TEX_GEN_SGIX = 33081 # GL/glext.h:1125
GL_PIXEL_TEX_GEN_MODE_SGIX = 33579 # GL/glext.h:1126
# SGIS_texture4D (GL/glext.h:1129)
GL_PACK_SKIP_VOLUMES_SGIS = 33072 # GL/glext.h:1130
GL_PACK_IMAGE_DEPTH_SGIS = 33073 # GL/glext.h:1131
GL_UNPACK_SKIP_VOLUMES_SGIS = 33074 # GL/glext.h:1132
GL_UNPACK_IMAGE_DEPTH_SGIS = 33075 # GL/glext.h:1133
GL_TEXTURE_4D_SGIS = 33076 # GL/glext.h:1134
GL_PROXY_TEXTURE_4D_SGIS = 33077 # GL/glext.h:1135
GL_TEXTURE_4DSIZE_SGIS = 33078 # GL/glext.h:1136
GL_TEXTURE_WRAP_Q_SGIS = 33079 # GL/glext.h:1137
GL_MAX_4D_TEXTURE_SIZE_SGIS = 33080 # GL/glext.h:1138
GL_TEXTURE_4D_BINDING_SGIS = 33103 # GL/glext.h:1139
# SGI_texture_color_table (GL/glext.h:1142)
GL_TEXTURE_COLOR_TABLE_SGI = 32956 # GL/glext.h:1143
GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 32957 # GL/glext.h:1144
# EXT_cmyka (GL/glext.h:1147)
GL_CMYK_EXT = 32780 # GL/glext.h:1148
GL_CMYKA_EXT = 32781 # GL/glext.h:1149
GL_PACK_CMYK_HINT_EXT = 32782 # GL/glext.h:1150
GL_UNPACK_CMYK_HINT_EXT = 32783 # GL/glext.h:1151
# EXT_texture_object (GL/glext.h:1154)
GL_TEXTURE_PRIORITY_EXT = 32870 # GL/glext.h:1155
GL_TEXTURE_RESIDENT_EXT = 32871 # GL/glext.h:1156
GL_TEXTURE_1D_BINDING_EXT = 32872 # GL/glext.h:1157
GL_TEXTURE_2D_BINDING_EXT = 32873 # GL/glext.h:1158
GL_TEXTURE_3D_BINDING_EXT = 32874 # GL/glext.h:1159
# SGIS_detail_texture (GL/glext.h:1162)
GL_DETAIL_TEXTURE_2D_SGIS = 32917 # GL/glext.h:1163
GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 32918 # GL/glext.h:1164
GL_LINEAR_DETAIL_SGIS = 32919 # GL/glext.h:1165
GL_LINEAR_DETAIL_ALPHA_SGIS = 32920 # GL/glext.h:1166
GL_LINEAR_DETAIL_COLOR_SGIS = 32921 # GL/glext.h:1167
GL_DETAIL_TEXTURE_LEVEL_SGIS = 32922 # GL/glext.h:1168
GL_DETAIL_TEXTURE_MODE_SGIS = 32923 # GL/glext.h:1169
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 32924 # GL/glext.h:1170
# SGIS_sharpen_texture (GL/glext.h:1173)
GL_LINEAR_SHARPEN_SGIS = 32941 # GL/glext.h:1174
GL_LINEAR_SHARPEN_ALPHA_SGIS = 32942 # GL/glext.h:1175
GL_LINEAR_SHARPEN_COLOR_SGIS = 32943 # GL/glext.h:1176
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 32944 # GL/glext.h:1177
# EXT_packed_pixels (GL/glext.h:1180)
GL_UNSIGNED_BYTE_3_3_2_EXT = 32818 # GL/glext.h:1181
GL_UNSIGNED_SHORT_4_4_4_4_EXT = 32819 # GL/glext.h:1182
GL_UNSIGNED_SHORT_5_5_5_1_EXT = 32820 # GL/glext.h:1183
GL_UNSIGNED_INT_8_8_8_8_EXT = 32821 # GL/glext.h:1184
GL_UNSIGNED_INT_10_10_10_2_EXT = 32822 # GL/glext.h:1185
# SGIS_texture_lod (GL/glext.h:1188)
GL_TEXTURE_MIN_LOD_SGIS = 33082 # GL/glext.h:1189
GL_TEXTURE_MAX_LOD_SGIS = 33083 # GL/glext.h:1190
GL_TEXTURE_BASE_LEVEL_SGIS = 33084 # GL/glext.h:1191
GL_TEXTURE_MAX_LEVEL_SGIS = 33085 # GL/glext.h:1192
# SGIS_multisample (GL/glext.h:1195)
GL_MULTISAMPLE_SGIS = 32925 # GL/glext.h:1196
GL_SAMPLE_ALPHA_TO_MASK_SGIS = 32926 # GL/glext.h:1197
GL_SAMPLE_ALPHA_TO_ONE_SGIS = 32927 # GL/glext.h:1198
GL_SAMPLE_MASK_SGIS = 32928 # GL/glext.h:1199
GL_1PASS_SGIS = 32929 # GL/glext.h:1200
GL_2PASS_0_SGIS = 32930 # GL/glext.h:1201
GL_2PASS_1_SGIS = 32931 # GL/glext.h:1202
GL_4PASS_0_SGIS = 32932 # GL/glext.h:1203
GL_4PASS_1_SGIS = 32933 # GL/glext.h:1204
GL_4PASS_2_SGIS = 32934 # GL/glext.h:1205
GL_4PASS_3_SGIS = 32935 # GL/glext.h:1206
GL_SAMPLE_BUFFERS_SGIS = 32936 # GL/glext.h:1207
GL_SAMPLES_SGIS = 32937 # GL/glext.h:1208
GL_SAMPLE_MASK_VALUE_SGIS = 32938 # GL/glext.h:1209
GL_SAMPLE_MASK_INVERT_SGIS = 32939 # GL/glext.h:1210
GL_SAMPLE_PATTERN_SGIS = 32940 # GL/glext.h:1211
# EXT_rescale_normal (GL/glext.h:1214)
GL_RESCALE_NORMAL_EXT = 32826 # GL/glext.h:1215
# EXT_vertex_array (GL/glext.h:1218)
GL_VERTEX_ARRAY_EXT = 32884 # GL/glext.h:1219
GL_NORMAL_ARRAY_EXT = 32885 # GL/glext.h:1220
GL_COLOR_ARRAY_EXT = 32886 # GL/glext.h:1221
GL_INDEX_ARRAY_EXT = 32887 # GL/glext.h:1222
GL_TEXTURE_COORD_ARRAY_EXT = 32888 # GL/glext.h:1223
GL_EDGE_FLAG_ARRAY_EXT = 32889 # GL/glext.h:1224
GL_VERTEX_ARRAY_SIZE_EXT = 32890 # GL/glext.h:1225
GL_VERTEX_ARRAY_TYPE_EXT = 32891 # GL/glext.h:1226
GL_VERTEX_ARRAY_STRIDE_EXT = 32892 # GL/glext.h:1227
GL_VERTEX_ARRAY_COUNT_EXT = 32893 # GL/glext.h:1228
GL_NORMAL_ARRAY_TYPE_EXT = 32894 # GL/glext.h:1229
GL_NORMAL_ARRAY_STRIDE_EXT = 32895 # GL/glext.h:1230
GL_NORMAL_ARRAY_COUNT_EXT = 32896 # GL/glext.h:1231
GL_COLOR_ARRAY_SIZE_EXT = 32897 # GL/glext.h:1232
GL_COLOR_ARRAY_TYPE_EXT = 32898 # GL/glext.h:1233
GL_COLOR_ARRAY_STRIDE_EXT = 32899 # GL/glext.h:1234
GL_COLOR_ARRAY_COUNT_EXT = 32900 # GL/glext.h:1235
GL_INDEX_ARRAY_TYPE_EXT = 32901 # GL/glext.h:1236
GL_INDEX_ARRAY_STRIDE_EXT = 32902 # GL/glext.h:1237
GL_INDEX_ARRAY_COUNT_EXT = 32903 # GL/glext.h:1238
GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 32904 # GL/glext.h:1239
GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 32905 # GL/glext.h:1240
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 32906 # GL/glext.h:1241
GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 32907 # GL/glext.h:1242
GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 32908 # GL/glext.h:1243
GL_EDGE_FLAG_ARRAY_COUNT_EXT = 32909 # GL/glext.h:1244
GL_VERTEX_ARRAY_POINTER_EXT = 32910 # GL/glext.h:1245
GL_NORMAL_ARRAY_POINTER_EXT = 32911 # GL/glext.h:1246
GL_COLOR_ARRAY_POINTER_EXT = 32912 # GL/glext.h:1247
GL_INDEX_ARRAY_POINTER_EXT = 32913 # GL/glext.h:1248
GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 32914 # GL/glext.h:1249
GL_EDGE_FLAG_ARRAY_POINTER_EXT = 32915 # GL/glext.h:1250
# EXT_misc_attribute (GL/glext.h:1253)
# SGIS_generate_mipmap (GL/glext.h:1256)
GL_GENERATE_MIPMAP_SGIS = 33169 # GL/glext.h:1257
GL_GENERATE_MIPMAP_HINT_SGIS = 33170 # GL/glext.h:1258
# SGIX_clipmap (GL/glext.h:1261)
GL_LINEAR_CLIPMAP_LINEAR_SGIX = 33136 # GL/glext.h:1262
GL_TEXTURE_CLIPMAP_CENTER_SGIX = 33137 # GL/glext.h:1263
GL_TEXTURE_CLIPMAP_FRAME_SGIX = 33138 # GL/glext.h:1264
GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 33139 # GL/glext.h:1265
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 33140 # GL/glext.h:1266
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 33141 # GL/glext.h:1267
GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 33142 # GL/glext.h:1268
GL_MAX_CLIPMAP_DEPTH_SGIX = 33143 # GL/glext.h:1269
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 33144 # GL/glext.h:1270
GL_NEAREST_CLIPMAP_NEAREST_SGIX = 33869 # GL/glext.h:1271
GL_NEAREST_CLIPMAP_LINEAR_SGIX = 33870 # GL/glext.h:1272
GL_LINEAR_CLIPMAP_NEAREST_SGIX = 33871 # GL/glext.h:1273
# SGIX_shadow (GL/glext.h:1276)
GL_TEXTURE_COMPARE_SGIX = 33178 # GL/glext.h:1277
GL_TEXTURE_COMPARE_OPERATOR_SGIX = 33179 # GL/glext.h:1278
GL_TEXTURE_LEQUAL_R_SGIX = 33180 # GL/glext.h:1279
GL_TEXTURE_GEQUAL_R_SGIX = 33181 # GL/glext.h:1280
# SGIS_texture_edge_clamp (GL/glext.h:1283)
GL_CLAMP_TO_EDGE_SGIS = 33071 # GL/glext.h:1284
# SGIS_texture_border_clamp (GL/glext.h:1287)
GL_CLAMP_TO_BORDER_SGIS = 33069 # GL/glext.h:1288
# EXT_blend_minmax (GL/glext.h:1291)
GL_FUNC_ADD_EXT = 32774 # GL/glext.h:1292
GL_MIN_EXT = 32775 # GL/glext.h:1293
GL_MAX_EXT = 32776 # GL/glext.h:1294
GL_BLEND_EQUATION_EXT = 32777 # GL/glext.h:1295
# EXT_blend_subtract (GL/glext.h:1298)
GL_FUNC_SUBTRACT_EXT = 32778 # GL/glext.h:1299
GL_FUNC_REVERSE_SUBTRACT_EXT = 32779 # GL/glext.h:1300
# EXT_blend_logic_op (GL/glext.h:1303)
# SGIX_interlace (GL/glext.h:1306)
GL_INTERLACE_SGIX = 32916 # GL/glext.h:1307
# SGIX_pixel_tiles (GL/glext.h:1310)
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 33086 # GL/glext.h:1311
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 33087 # GL/glext.h:1312
GL_PIXEL_TILE_WIDTH_SGIX = 33088 # GL/glext.h:1313
GL_PIXEL_TILE_HEIGHT_SGIX = 33089 # GL/glext.h:1314
GL_PIXEL_TILE_GRID_WIDTH_SGIX = 33090 # GL/glext.h:1315
GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 33091 # GL/glext.h:1316
GL_PIXEL_TILE_GRID_DEPTH_SGIX = 33092 # GL/glext.h:1317
GL_PIXEL_TILE_CACHE_SIZE_SGIX = 33093 # GL/glext.h:1318
# SGIS_texture_select (GL/glext.h:1321)
GL_DUAL_ALPHA4_SGIS = 33040 # GL/glext.h:1322
GL_DUAL_ALPHA8_SGIS = 33041 # GL/glext.h:1323
GL_DUAL_ALPHA12_SGIS = 33042 # GL/glext.h:1324
GL_DUAL_ALPHA16_SGIS = 33043 # GL/glext.h:1325
GL_DUAL_LUMINANCE4_SGIS = 33044 # GL/glext.h:1326
GL_DUAL_LUMINANCE8_SGIS = 33045 # GL/glext.h:1327
GL_DUAL_LUMINANCE12_SGIS = 33046 # GL/glext.h:1328
GL_DUAL_LUMINANCE16_SGIS = 33047 # GL/glext.h:1329
GL_DUAL_INTENSITY4_SGIS = 33048 # GL/glext.h:1330
GL_DUAL_INTENSITY8_SGIS = 33049 # GL/glext.h:1331
GL_DUAL_INTENSITY12_SGIS = 33050 # GL/glext.h:1332
GL_DUAL_INTENSITY16_SGIS = 33051 # GL/glext.h:1333
GL_DUAL_LUMINANCE_ALPHA4_SGIS = 33052 # GL/glext.h:1334
GL_DUAL_LUMINANCE_ALPHA8_SGIS = 33053 # GL/glext.h:1335
GL_QUAD_ALPHA4_SGIS = 33054 # GL/glext.h:1336
GL_QUAD_ALPHA8_SGIS = 33055 # GL/glext.h:1337
GL_QUAD_LUMINANCE4_SGIS = 33056 # GL/glext.h:1338
GL_QUAD_LUMINANCE8_SGIS = 33057 # GL/glext.h:1339
GL_QUAD_INTENSITY4_SGIS = 33058 # GL/glext.h:1340
GL_QUAD_INTENSITY8_SGIS = 33059 # GL/glext.h:1341
GL_DUAL_TEXTURE_SELECT_SGIS = 33060 # GL/glext.h:1342
GL_QUAD_TEXTURE_SELECT_SGIS = 33061 # GL/glext.h:1343
# SGIX_sprite (GL/glext.h:1346)
GL_SPRITE_SGIX = 33096 # GL/glext.h:1347
GL_SPRITE_MODE_SGIX = 33097 # GL/glext.h:1348
GL_SPRITE_AXIS_SGIX = 33098 # GL/glext.h:1349
GL_SPRITE_TRANSLATION_SGIX = 33099 # GL/glext.h:1350
GL_SPRITE_AXIAL_SGIX = 33100 # GL/glext.h:1351
GL_SPRITE_OBJECT_ALIGNED_SGIX = 33101 # GL/glext.h:1352
GL_SPRITE_EYE_ALIGNED_SGIX = 33102 # GL/glext.h:1353
# SGIX_texture_multi_buffer (GL/glext.h:1356)
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 33070 # GL/glext.h:1357
# EXT_point_parameters (GL/glext.h:1360)
GL_POINT_SIZE_MIN_EXT = 33062 # GL/glext.h:1361
GL_POINT_SIZE_MAX_EXT = 33063 # GL/glext.h:1362
GL_POINT_FADE_THRESHOLD_SIZE_EXT = 33064 # GL/glext.h:1363
GL_DISTANCE_ATTENUATION_EXT = 33065 # GL/glext.h:1364
# SGIS_point_parameters (GL/glext.h:1367)
GL_POINT_SIZE_MIN_SGIS = 33062 # GL/glext.h:1368
GL_POINT_SIZE_MAX_SGIS = 33063 # GL/glext.h:1369
GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 33064 # GL/glext.h:1370
GL_DISTANCE_ATTENUATION_SGIS = 33065 # GL/glext.h:1371
# SGIX_instruments (GL/glext.h:1374)
GL_INSTRUMENT_BUFFER_POINTER_SGIX = 33152 # GL/glext.h:1375
GL_INSTRUMENT_MEASUREMENTS_SGIX = 33153 # GL/glext.h:1376
# SGIX_texture_scale_bias (GL/glext.h:1379)
GL_POST_TEXTURE_FILTER_BIAS_SGIX = 33145 # GL/glext.h:1380
GL_POST_TEXTURE_FILTER_SCALE_SGIX = 33146 # GL/glext.h:1381
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 33147 # GL/glext.h:1382
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 33148 # GL/glext.h:1383
# SGIX_framezoom (GL/glext.h:1386)
GL_FRAMEZOOM_SGIX = 33163 # GL/glext.h:1387
GL_FRAMEZOOM_FACTOR_SGIX = 33164 # GL/glext.h:1388
GL_MAX_FRAMEZOOM_FACTOR_SGIX = 33165 # GL/glext.h:1389
# SGIX_tag_sample_buffer (GL/glext.h:1392)
# FfdMaskSGIX (GL/glext.h:1395)
GL_TEXTURE_DEFORMATION_BIT_SGIX = 1 # GL/glext.h:1396
GL_GEOMETRY_DEFORMATION_BIT_SGIX = 2 # GL/glext.h:1397
# SGIX_polynomial_ffd (GL/glext.h:1400)
GL_GEOMETRY_DEFORMATION_SGIX = 33172 # GL/glext.h:1401
GL_TEXTURE_DEFORMATION_SGIX = 33173 # GL/glext.h:1402
GL_DEFORMATIONS_MASK_SGIX = 33174 # GL/glext.h:1403
GL_MAX_DEFORMATION_ORDER_SGIX = 33175 # GL/glext.h:1404
# SGIX_reference_plane (GL/glext.h:1407)
GL_REFERENCE_PLANE_SGIX = 33149 # GL/glext.h:1408
GL_REFERENCE_PLANE_EQUATION_SGIX = 33150 # GL/glext.h:1409
# SGIX_flush_raster (GL/glext.h:1412)
# SGIX_depth_texture (GL/glext.h:1415)
GL_DEPTH_COMPONENT16_SGIX = 33189 # GL/glext.h:1416
GL_DEPTH_COMPONENT24_SGIX = 33190 # GL/glext.h:1417
GL_DEPTH_COMPONENT32_SGIX = 33191 # GL/glext.h:1418
# SGIS_fog_function (GL/glext.h:1421)
GL_FOG_FUNC_SGIS = 33066 # GL/glext.h:1422
GL_FOG_FUNC_POINTS_SGIS = 33067 # GL/glext.h:1423
GL_MAX_FOG_FUNC_POINTS_SGIS = 33068 # GL/glext.h:1424
# SGIX_fog_offset (GL/glext.h:1427)
GL_FOG_OFFSET_SGIX = 33176 # GL/glext.h:1428
GL_FOG_OFFSET_VALUE_SGIX = 33177 # GL/glext.h:1429
# HP_image_transform (GL/glext.h:1432)
GL_IMAGE_SCALE_X_HP = 33109 # GL/glext.h:1433
GL_IMAGE_SCALE_Y_HP = 33110 # GL/glext.h:1434
GL_IMAGE_TRANSLATE_X_HP = 33111 # GL/glext.h:1435
GL_IMAGE_TRANSLATE_Y_HP = 33112 # GL/glext.h:1436
GL_IMAGE_ROTATE_ANGLE_HP = 33113 # GL/glext.h:1437
GL_IMAGE_ROTATE_ORIGIN_X_HP = 33114 # GL/glext.h:1438
GL_IMAGE_ROTATE_ORIGIN_Y_HP = 33115 # GL/glext.h:1439
GL_IMAGE_MAG_FILTER_HP = 33116 # GL/glext.h:1440
GL_IMAGE_MIN_FILTER_HP = 33117 # GL/glext.h:1441
GL_IMAGE_CUBIC_WEIGHT_HP = 33118 # GL/glext.h:1442
GL_CUBIC_HP = 33119 # GL/glext.h:1443
GL_AVERAGE_HP = 33120 # GL/glext.h:1444
GL_IMAGE_TRANSFORM_2D_HP = 33121 # GL/glext.h:1445
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 33122 # GL/glext.h:1446
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 33123 # GL/glext.h:1447
# HP_convolution_border_modes (GL/glext.h:1450)
GL_IGNORE_BORDER_HP = 33104 # GL/glext.h:1451
GL_CONSTANT_BORDER_HP = 33105 # GL/glext.h:1452
GL_REPLICATE_BORDER_HP = 33107 # GL/glext.h:1453
GL_CONVOLUTION_BORDER_COLOR_HP = 33108 # GL/glext.h:1454
# INGR_palette_buffer (GL/glext.h:1457)
# SGIX_texture_add_env (GL/glext.h:1460)
GL_TEXTURE_ENV_BIAS_SGIX = 32958 # GL/glext.h:1461
# EXT_color_subtable (GL/glext.h:1464)
# PGI_vertex_hints (GL/glext.h:1467)
GL_VERTEX_DATA_HINT_PGI = 107050 # GL/glext.h:1468
GL_VERTEX_CONSISTENT_HINT_PGI = 107051 # GL/glext.h:1469
GL_MATERIAL_SIDE_HINT_PGI = 107052 # GL/glext.h:1470
GL_MAX_VERTEX_HINT_PGI = 107053 # GL/glext.h:1471
GL_COLOR3_BIT_PGI = 65536 # GL/glext.h:1472
GL_COLOR4_BIT_PGI = 131072 # GL/glext.h:1473
GL_EDGEFLAG_BIT_PGI = 262144 # GL/glext.h:1474
GL_INDEX_BIT_PGI = 524288 # GL/glext.h:1475
GL_MAT_AMBIENT_BIT_PGI = 1048576 # GL/glext.h:1476
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 2097152 # GL/glext.h:1477
GL_MAT_DIFFUSE_BIT_PGI = 4194304 # GL/glext.h:1478
GL_MAT_EMISSION_BIT_PGI = 8388608 # GL/glext.h:1479
GL_MAT_COLOR_INDEXES_BIT_PGI = 16777216 # GL/glext.h:1480
GL_MAT_SHININESS_BIT_PGI = 33554432 # GL/glext.h:1481
GL_MAT_SPECULAR_BIT_PGI = 67108864 # GL/glext.h:1482
GL_NORMAL_BIT_PGI = 134217728 # GL/glext.h:1483
GL_TEXCOORD1_BIT_PGI = 268435456 # GL/glext.h:1484
GL_TEXCOORD2_BIT_PGI = 536870912 # GL/glext.h:1485
GL_TEXCOORD3_BIT_PGI = 1073741824 # GL/glext.h:1486
GL_TEXCOORD4_BIT_PGI = 2147483648 # GL/glext.h:1487
GL_VERTEX23_BIT_PGI = 4 # GL/glext.h:1488
GL_VERTEX4_BIT_PGI = 8 # GL/glext.h:1489
# PGI_misc_hints (GL/glext.h:1492)
GL_PREFER_DOUBLEBUFFER_HINT_PGI = 107000 # GL/glext.h:1493
GL_CONSERVE_MEMORY_HINT_PGI = 107005 # GL/glext.h:1494
GL_RECLAIM_MEMORY_HINT_PGI = 107006 # GL/glext.h:1495
GL_NATIVE_GRAPHICS_HANDLE_PGI = 107010 # GL/glext.h:1496
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 107011 # GL/glext.h:1497
GL_NATIVE_GRAPHICS_END_HINT_PGI = 107012 # GL/glext.h:1498
GL_ALWAYS_FAST_HINT_PGI = 107020 # GL/glext.h:1499
GL_ALWAYS_SOFT_HINT_PGI = 107021 # GL/glext.h:1500
GL_ALLOW_DRAW_OBJ_HINT_PGI = 107022 # GL/glext.h:1501
GL_ALLOW_DRAW_WIN_HINT_PGI = 107023 # GL/glext.h:1502
GL_ALLOW_DRAW_FRG_HINT_PGI = 107024 # GL/glext.h:1503
GL_ALLOW_DRAW_MEM_HINT_PGI = 107025 # GL/glext.h:1504
GL_STRICT_DEPTHFUNC_HINT_PGI = 107030 # GL/glext.h:1505
GL_STRICT_LIGHTING_HINT_PGI = 107031 # GL/glext.h:1506
GL_STRICT_SCISSOR_HINT_PGI = 107032 # GL/glext.h:1507
GL_FULL_STIPPLE_HINT_PGI = 107033 # GL/glext.h:1508
GL_CLIP_NEAR_HINT_PGI = 107040 # GL/glext.h:1509
GL_CLIP_FAR_HINT_PGI = 107041 # GL/glext.h:1510
GL_WIDE_LINE_HINT_PGI = 107042 # GL/glext.h:1511
GL_BACK_NORMALS_HINT_PGI = 107043 # GL/glext.h:1512
# EXT_paletted_texture (GL/glext.h:1515)
GL_COLOR_INDEX1_EXT = 32994 # GL/glext.h:1516
GL_COLOR_INDEX2_EXT = 32995 # GL/glext.h:1517
GL_COLOR_INDEX4_EXT = 32996 # GL/glext.h:1518
GL_COLOR_INDEX8_EXT = 32997 # GL/glext.h:1519
GL_COLOR_INDEX12_EXT = 32998 # GL/glext.h:1520
GL_COLOR_INDEX16_EXT = 32999 # GL/glext.h:1521
GL_TEXTURE_INDEX_SIZE_EXT = 33005 # GL/glext.h:1522
# EXT_clip_volume_hint (GL/glext.h:1525)
GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 33008 # GL/glext.h:1526
# SGIX_list_priority (GL/glext.h:1529)
GL_LIST_PRIORITY_SGIX = 33154 # GL/glext.h:1530
# SGIX_ir_instrument1 (GL/glext.h:1533)
GL_IR_INSTRUMENT1_SGIX = 33151 # GL/glext.h:1534
# SGIX_calligraphic_fragment (GL/glext.h:1537)
GL_CALLIGRAPHIC_FRAGMENT_SGIX = 33155 # GL/glext.h:1538
# SGIX_texture_lod_bias (GL/glext.h:1541)
GL_TEXTURE_LOD_BIAS_S_SGIX = 33166 # GL/glext.h:1542
GL_TEXTURE_LOD_BIAS_T_SGIX = 33167 # GL/glext.h:1543
GL_TEXTURE_LOD_BIAS_R_SGIX = 33168 # GL/glext.h:1544
# SGIX_shadow_ambient (GL/glext.h:1547)
GL_SHADOW_AMBIENT_SGIX = 32959 # GL/glext.h:1548
# EXT_index_texture (GL/glext.h:1551)
# EXT_index_material (GL/glext.h:1554)
GL_INDEX_MATERIAL_EXT = 33208 # GL/glext.h:1555
GL_INDEX_MATERIAL_PARAMETER_EXT = 33209 # GL/glext.h:1556
GL_INDEX_MATERIAL_FACE_EXT = 33210 # GL/glext.h:1557
# EXT_index_func (GL/glext.h:1560)
GL_INDEX_TEST_EXT = 33205 # GL/glext.h:1561
GL_INDEX_TEST_FUNC_EXT = 33206 # GL/glext.h:1562
GL_INDEX_TEST_REF_EXT = 33207 # GL/glext.h:1563
# EXT_index_array_formats (GL/glext.h:1566)
GL_IUI_V2F_EXT = 33197 # GL/glext.h:1567
GL_IUI_V3F_EXT = 33198 # GL/glext.h:1568
GL_IUI_N3F_V2F_EXT = 33199 # GL/glext.h:1569
GL_IUI_N3F_V3F_EXT = 33200 # GL/glext.h:1570
GL_T2F_IUI_V2F_EXT = 33201 # GL/glext.h:1571
GL_T2F_IUI_V3F_EXT = 33202 # GL/glext.h:1572
GL_T2F_IUI_N3F_V2F_EXT = 33203 # GL/glext.h:1573
GL_T2F_IUI_N3F_V3F_EXT = 33204 # GL/glext.h:1574
# EXT_compiled_vertex_array (GL/glext.h:1577)
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 33192 # GL/glext.h:1578
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 33193 # GL/glext.h:1579
# EXT_cull_vertex (GL/glext.h:1582)
GL_CULL_VERTEX_EXT = 33194 # GL/glext.h:1583
GL_CULL_VERTEX_EYE_POSITION_EXT = 33195 # GL/glext.h:1584
GL_CULL_VERTEX_OBJECT_POSITION_EXT = 33196 # GL/glext.h:1585
# SGIX_ycrcb (GL/glext.h:1588)
GL_YCRCB_422_SGIX = 33211 # GL/glext.h:1589
GL_YCRCB_444_SGIX = 33212 # GL/glext.h:1590
# SGIX_fragment_lighting (GL/glext.h:1593)
GL_FRAGMENT_LIGHTING_SGIX = 33792 # GL/glext.h:1594
GL_FRAGMENT_COLOR_MATERIAL_SGIX = 33793 # GL/glext.h:1595
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 33794 # GL/glext.h:1596
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 33795 # GL/glext.h:1597
GL_MAX_FRAGMENT_LIGHTS_SGIX = 33796 # GL/glext.h:1598
GL_MAX_ACTIVE_LIGHTS_SGIX = 33797 # GL/glext.h:1599
GL_CURRENT_RASTER_NORMAL_SGIX = 33798 # GL/glext.h:1600
GL_LIGHT_ENV_MODE_SGIX = 33799 # GL/glext.h:1601
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 33800 # GL/glext.h:1602
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 33801 # GL/glext.h:1603
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 33802 # GL/glext.h:1604
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 33803 # GL/glext.h:1605
GL_FRAGMENT_LIGHT0_SGIX = 33804 # GL/glext.h:1606
GL_FRAGMENT_LIGHT1_SGIX = 33805 # GL/glext.h:1607
GL_FRAGMENT_LIGHT2_SGIX = 33806 # GL/glext.h:1608
GL_FRAGMENT_LIGHT3_SGIX = 33807 # GL/glext.h:1609
GL_FRAGMENT_LIGHT4_SGIX = 33808 # GL/glext.h:1610
GL_FRAGMENT_LIGHT5_SGIX = 33809 # GL/glext.h:1611
GL_FRAGMENT_LIGHT6_SGIX = 33810 # GL/glext.h:1612
GL_FRAGMENT_LIGHT7_SGIX = 33811 # GL/glext.h:1613
# IBM_rasterpos_clip (GL/glext.h:1616)
GL_RASTER_POSITION_UNCLIPPED_IBM = 103010 # GL/glext.h:1617
# HP_texture_lighting (GL/glext.h:1620)
GL_TEXTURE_LIGHTING_MODE_HP = 33127 # GL/glext.h:1621
GL_TEXTURE_POST_SPECULAR_HP = 33128 # GL/glext.h:1622
GL_TEXTURE_PRE_SPECULAR_HP = 33129 # GL/glext.h:1623
# EXT_draw_range_elements (GL/glext.h:1626)
GL_MAX_ELEMENTS_VERTICES_EXT = 33000 # GL/glext.h:1627
GL_MAX_ELEMENTS_INDICES_EXT = 33001 # GL/glext.h:1628
# WIN_phong_shading (GL/glext.h:1631)
GL_PHONG_WIN = 33002 # GL/glext.h:1632
GL_PHONG_HINT_WIN = 33003 # GL/glext.h:1633
# WIN_specular_fog (GL/glext.h:1636)
GL_FOG_SPECULAR_TEXTURE_WIN = 33004 # GL/glext.h:1637
# EXT_light_texture (GL/glext.h:1640)
GL_FRAGMENT_MATERIAL_EXT = 33609 # GL/glext.h:1641
GL_FRAGMENT_NORMAL_EXT = 33610 # GL/glext.h:1642
GL_FRAGMENT_COLOR_EXT = 33612 # GL/glext.h:1643
GL_ATTENUATION_EXT = 33613 # GL/glext.h:1644
GL_SHADOW_ATTENUATION_EXT = 33614 # GL/glext.h:1645
GL_TEXTURE_APPLICATION_MODE_EXT = 33615 # GL/glext.h:1646
GL_TEXTURE_LIGHT_EXT = 33616 # GL/glext.h:1647
GL_TEXTURE_MATERIAL_FACE_EXT = 33617 # GL/glext.h:1648
GL_TEXTURE_MATERIAL_PARAMETER_EXT = 33618 # GL/glext.h:1649
# SGIX_blend_alpha_minmax (GL/glext.h:1653)
GL_ALPHA_MIN_SGIX = 33568 # GL/glext.h:1654
GL_ALPHA_MAX_SGIX = 33569 # GL/glext.h:1655
# SGIX_impact_pixel_texture (GL/glext.h:1658)
GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 33156 # GL/glext.h:1659
GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 33157 # GL/glext.h:1660
GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 33158 # GL/glext.h:1661
GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 33159 # GL/glext.h:1662
GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 33160 # GL/glext.h:1663
GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 33161 # GL/glext.h:1664
GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 33162 # GL/glext.h:1665
# EXT_bgra (GL/glext.h:1668)
GL_BGR_EXT = 32992 # GL/glext.h:1669
GL_BGRA_EXT = 32993 # GL/glext.h:1670
# SGIX_async (GL/glext.h:1673)
GL_ASYNC_MARKER_SGIX = 33577 # GL/glext.h:1674
# SGIX_async_pixel (GL/glext.h:1677)
GL_ASYNC_TEX_IMAGE_SGIX = 33628 # GL/glext.h:1678
GL_ASYNC_DRAW_PIXELS_SGIX = 33629 # GL/glext.h:1679
GL_ASYNC_READ_PIXELS_SGIX = 33630 # GL/glext.h:1680
GL_MAX_ASYNC_TEX_IMAGE_SGIX = 33631 # GL/glext.h:1681
GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 33632 # GL/glext.h:1682
GL_MAX_ASYNC_READ_PIXELS_SGIX = 33633 # GL/glext.h:1683
# SGIX_async_histogram (GL/glext.h:1686)
GL_ASYNC_HISTOGRAM_SGIX = 33580 # GL/glext.h:1687
GL_MAX_ASYNC_HISTOGRAM_SGIX = 33581 # GL/glext.h:1688
# INTEL_texture_scissor (GL/glext.h:1691)
# INTEL_parallel_arrays (GL/glext.h:1694)
GL_PARALLEL_ARRAYS_INTEL = 33780 # GL/glext.h:1695
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 33781 # GL/glext.h:1696
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 33782 # GL/glext.h:1697
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 33783 # GL/glext.h:1698
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 33784 # GL/glext.h:1699
# HP_occlusion_test (GL/glext.h:1702)
GL_OCCLUSION_TEST_HP = 33125 # GL/glext.h:1703
GL_OCCLUSION_TEST_RESULT_HP = 33126 # GL/glext.h:1704
# EXT_pixel_transform (GL/glext.h:1707)
GL_PIXEL_TRANSFORM_2D_EXT = 33584 # GL/glext.h:1708
GL_PIXEL_MAG_FILTER_EXT = 33585 # GL/glext.h:1709
GL_PIXEL_MIN_FILTER_EXT = 33586 # GL/glext.h:1710
GL_PIXEL_CUBIC_WEIGHT_EXT = 33587 # GL/glext.h:1711
GL_CUBIC_EXT = 33588 # GL/glext.h:1712
GL_AVERAGE_EXT = 33589 # GL/glext.h:1713
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 33590 # GL/glext.h:1714
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 33591 # GL/glext.h:1715
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 33592 # GL/glext.h:1716
# EXT_pixel_transform_color_table (GL/glext.h:1719)
# EXT_shared_texture_palette (GL/glext.h:1722)
GL_SHARED_TEXTURE_PALETTE_EXT = 33275 # GL/glext.h:1723
# EXT_separate_specular_color (GL/glext.h:1726)
GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 33272 # GL/glext.h:1727
GL_SINGLE_COLOR_EXT = 33273 # GL/glext.h:1728
GL_SEPARATE_SPECULAR_COLOR_EXT = 33274 # GL/glext.h:1729
# EXT_secondary_color (GL/glext.h:1732)
GL_COLOR_SUM_EXT = 33880 # GL/glext.h:1733
GL_CURRENT_SECONDARY_COLOR_EXT = 33881 # GL/glext.h:1734
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 33882 # GL/glext.h:1735
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 33883 # GL/glext.h:1736
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 33884 # GL/glext.h:1737
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 33885 # GL/glext.h:1738
GL_SECONDARY_COLOR_ARRAY_EXT = 33886 # GL/glext.h:1739
# EXT_texture_perturb_normal (GL/glext.h:1742)
GL_PERTURB_EXT = 34222 # GL/glext.h:1743
GL_TEXTURE_NORMAL_EXT = 34223 # GL/glext.h:1744
# EXT_multi_draw_arrays (GL/glext.h:1747)
# EXT_fog_coord (GL/glext.h:1750)
GL_FOG_COORDINATE_SOURCE_EXT = 33872 # GL/glext.h:1751
GL_FOG_COORDINATE_EXT = 33873 # GL/glext.h:1752
GL_FRAGMENT_DEPTH_EXT = 33874 # GL/glext.h:1753
GL_CURRENT_FOG_COORDINATE_EXT = 33875 # GL/glext.h:1754
GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 33876 # GL/glext.h:1755
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 33877 # GL/glext.h:1756
GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 33878 # GL/glext.h:1757
GL_FOG_COORDINATE_ARRAY_EXT = 33879 # GL/glext.h:1758
# REND_screen_coordinates (GL/glext.h:1761)
GL_SCREEN_COORDINATES_REND = 33936 # GL/glext.h:1762
GL_INVERTED_SCREEN_W_REND = 33937 # GL/glext.h:1763
# EXT_coordinate_frame (GL/glext.h:1766)
GL_TANGENT_ARRAY_EXT = 33849 # GL/glext.h:1767
GL_BINORMAL_ARRAY_EXT = 33850 # GL/glext.h:1768
GL_CURRENT_TANGENT_EXT = 33851 # GL/glext.h:1769
GL_CURRENT_BINORMAL_EXT = 33852 # GL/glext.h:1770
GL_TANGENT_ARRAY_TYPE_EXT = 33854 # GL/glext.h:1771
GL_TANGENT_ARRAY_STRIDE_EXT = 33855 # GL/glext.h:1772
GL_BINORMAL_ARRAY_TYPE_EXT = 33856 # GL/glext.h:1773
GL_BINORMAL_ARRAY_STRIDE_EXT = 33857 # GL/glext.h:1774
GL_TANGENT_ARRAY_POINTER_EXT = 33858 # GL/glext.h:1775
GL_BINORMAL_ARRAY_POINTER_EXT = 33859 # GL/glext.h:1776
GL_MAP1_TANGENT_EXT = 33860 # GL/glext.h:1777
GL_MAP2_TANGENT_EXT = 33861 # GL/glext.h:1778
GL_MAP1_BINORMAL_EXT = 33862 # GL/glext.h:1779
GL_MAP2_BINORMAL_EXT = 33863 # GL/glext.h:1780
# EXT_texture_env_combine (GL/glext.h:1783)
GL_COMBINE_EXT = 34160 # GL/glext.h:1784
GL_COMBINE_RGB_EXT = 34161 # GL/glext.h:1785
GL_COMBINE_ALPHA_EXT = 34162 # GL/glext.h:1786
GL_RGB_SCALE_EXT = 34163 # GL/glext.h:1787
GL_ADD_SIGNED_EXT = 34164 # GL/glext.h:1788
GL_INTERPOLATE_EXT = 34165 # GL/glext.h:1789
GL_CONSTANT_EXT = 34166 # GL/glext.h:1790
GL_PRIMARY_COLOR_EXT = 34167 # GL/glext.h:1791
GL_PREVIOUS_EXT = 34168 # GL/glext.h:1792
GL_SOURCE0_RGB_EXT = 34176 # GL/glext.h:1793
GL_SOURCE1_RGB_EXT = 34177 # GL/glext.h:1794
GL_SOURCE2_RGB_EXT = 34178 # GL/glext.h:1795
GL_SOURCE0_ALPHA_EXT = 34184 # GL/glext.h:1796
GL_SOURCE1_ALPHA_EXT = 34185 # GL/glext.h:1797
GL_SOURCE2_ALPHA_EXT = 34186 # GL/glext.h:1798
GL_OPERAND0_RGB_EXT = 34192 # GL/glext.h:1799
GL_OPERAND1_RGB_EXT = 34193 # GL/glext.h:1800
GL_OPERAND2_RGB_EXT = 34194 # GL/glext.h:1801
GL_OPERAND0_ALPHA_EXT = 34200 # GL/glext.h:1802
GL_OPERAND1_ALPHA_EXT = 34201 # GL/glext.h:1803
GL_OPERAND2_ALPHA_EXT = 34202 # GL/glext.h:1804
# APPLE_specular_vector (GL/glext.h:1807)
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 34224 # GL/glext.h:1808
# APPLE_transform_hint (GL/glext.h:1811)
GL_TRANSFORM_HINT_APPLE = 34225 # GL/glext.h:1812
# SGIX_fog_scale (GL/glext.h:1815)
GL_FOG_SCALE_SGIX = 33276 # GL/glext.h:1816
GL_FOG_SCALE_VALUE_SGIX = 33277 # GL/glext.h:1817
# SUNX_constant_data (GL/glext.h:1820)
GL_UNPACK_CONSTANT_DATA_SUNX = 33237 # GL/glext.h:1821
GL_TEXTURE_CONSTANT_DATA_SUNX = 33238 # GL/glext.h:1822
# SUN_global_alpha (GL/glext.h:1825)
GL_GLOBAL_ALPHA_SUN = 33241 # GL/glext.h:1826
GL_GLOBAL_ALPHA_FACTOR_SUN = 33242 # GL/glext.h:1827
# SUN_triangle_list (GL/glext.h:1830)
GL_RESTART_SUN = 1 # GL/glext.h:1831
GL_REPLACE_MIDDLE_SUN = 2 # GL/glext.h:1832
GL_REPLACE_OLDEST_SUN = 3 # GL/glext.h:1833
GL_TRIANGLE_LIST_SUN = 33239 # GL/glext.h:1834
GL_REPLACEMENT_CODE_SUN = 33240 # GL/glext.h:1835
GL_REPLACEMENT_CODE_ARRAY_SUN = 34240 # GL/glext.h:1836
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 34241 # GL/glext.h:1837
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 34242 # GL/glext.h:1838
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 34243 # GL/glext.h:1839
GL_R1UI_V3F_SUN = 34244 # GL/glext.h:1840
GL_R1UI_C4UB_V3F_SUN = 34245 # GL/glext.h:1841
GL_R1UI_C3F_V3F_SUN = 34246 # GL/glext.h:1842
GL_R1UI_N3F_V3F_SUN = 34247 # GL/glext.h:1843
GL_R1UI_C4F_N3F_V3F_SUN = 34248 # GL/glext.h:1844
GL_R1UI_T2F_V3F_SUN = 34249 # GL/glext.h:1845
GL_R1UI_T2F_N3F_V3F_SUN = 34250 # GL/glext.h:1846
GL_R1UI_T2F_C4F_N3F_V3F_SUN = 34251 # GL/glext.h:1847
# SUN_vertex (GL/glext.h:1850)
# EXT_blend_func_separate (GL/glext.h:1853)
GL_BLEND_DST_RGB_EXT = 32968 # GL/glext.h:1854
GL_BLEND_SRC_RGB_EXT = 32969 # GL/glext.h:1855
GL_BLEND_DST_ALPHA_EXT = 32970 # GL/glext.h:1856
GL_BLEND_SRC_ALPHA_EXT = 32971 # GL/glext.h:1857
# INGR_color_clamp (GL/glext.h:1860)
GL_RED_MIN_CLAMP_INGR = 34144 # GL/glext.h:1861
GL_GREEN_MIN_CLAMP_INGR = 34145 # GL/glext.h:1862
GL_BLUE_MIN_CLAMP_INGR = 34146 # GL/glext.h:1863
GL_ALPHA_MIN_CLAMP_INGR = 34147 # GL/glext.h:1864
GL_RED_MAX_CLAMP_INGR = 34148 # GL/glext.h:1865
GL_GREEN_MAX_CLAMP_INGR = 34149 # GL/glext.h:1866
GL_BLUE_MAX_CLAMP_INGR = 34150 # GL/glext.h:1867
GL_ALPHA_MAX_CLAMP_INGR = 34151 # GL/glext.h:1868
# INGR_interlace_read (GL/glext.h:1871)
GL_INTERLACE_READ_INGR = 34152 # GL/glext.h:1872
# EXT_stencil_wrap (GL/glext.h:1875)
GL_INCR_WRAP_EXT = 34055 # GL/glext.h:1876
GL_DECR_WRAP_EXT = 34056 # GL/glext.h:1877
# EXT_422_pixels (GL/glext.h:1880)
GL_422_EXT = 32972 # GL/glext.h:1881
GL_422_REV_EXT = 32973 # GL/glext.h:1882
GL_422_AVERAGE_EXT = 32974 # GL/glext.h:1883
GL_422_REV_AVERAGE_EXT = 32975 # GL/glext.h:1884
# NV_texgen_reflection (GL/glext.h:1887)
GL_NORMAL_MAP_NV = 34065 # GL/glext.h:1888
GL_REFLECTION_MAP_NV = 34066 # GL/glext.h:1889
# EXT_texture_cube_map (GL/glext.h:1892)
GL_NORMAL_MAP_EXT = 34065 # GL/glext.h:1893
GL_REFLECTION_MAP_EXT = 34066 # GL/glext.h:1894
GL_TEXTURE_CUBE_MAP_EXT = 34067 # GL/glext.h:1895
GL_TEXTURE_BINDING_CUBE_MAP_EXT = 34068 # GL/glext.h:1896
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 34069 # GL/glext.h:1897
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 34070 # GL/glext.h:1898
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 34071 # GL/glext.h:1899
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 34072 # GL/glext.h:1900
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 34073 # GL/glext.h:1901
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 34074 # GL/glext.h:1902
GL_PROXY_TEXTURE_CUBE_MAP_EXT = 34075 # GL/glext.h:1903
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 34076 # GL/glext.h:1904
# SUN_convolution_border_modes (GL/glext.h:1907)
GL_WRAP_BORDER_SUN = 33236 # GL/glext.h:1908
# EXT_texture_env_add (GL/glext.h:1911)
# EXT_texture_lod_bias (GL/glext.h:1914)
GL_MAX_TEXTURE_LOD_BIAS_EXT = 34045 # GL/glext.h:1915
GL_TEXTURE_FILTER_CONTROL_EXT = 34048 # GL/glext.h:1916
GL_TEXTURE_LOD_BIAS_EXT = 34049 # GL/glext.h:1917
# EXT_texture_filter_anisotropic (GL/glext.h:1920)
GL_TEXTURE_MAX_ANISOTROPY_EXT = 34046 # GL/glext.h:1921
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 34047 # GL/glext.h:1922
# EXT_vertex_weighting (GL/glext.h:1925)
GL_MODELVIEW0_STACK_DEPTH_EXT = 0 # GL/glext.h:1926
GL_MODELVIEW1_STACK_DEPTH_EXT = 34050 # GL/glext.h:1927
GL_MODELVIEW0_MATRIX_EXT = 0 # GL/glext.h:1928
GL_MODELVIEW1_MATRIX_EXT = 34054 # GL/glext.h:1929
GL_VERTEX_WEIGHTING_EXT = 34057 # GL/glext.h:1930
GL_MODELVIEW0_EXT = 0 # GL/glext.h:1931
GL_MODELVIEW1_EXT = 34058 # GL/glext.h:1932
GL_CURRENT_VERTEX_WEIGHT_EXT = 34059 # GL/glext.h:1933
GL_VERTEX_WEIGHT_ARRAY_EXT = 34060 # GL/glext.h:1934
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 34061 # GL/glext.h:1935
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 34062 # GL/glext.h:1936
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 34063 # GL/glext.h:1937
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 34064 # GL/glext.h:1938
# NV_light_max_exponent (GL/glext.h:1941)
GL_MAX_SHININESS_NV = 34052 # GL/glext.h:1942
GL_MAX_SPOT_EXPONENT_NV = 34053 # GL/glext.h:1943
# NV_vertex_array_range (GL/glext.h:1946)
GL_VERTEX_ARRAY_RANGE_NV = 34077 # GL/glext.h:1947
GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 34078 # GL/glext.h:1948
GL_VERTEX_ARRAY_RANGE_VALID_NV = 34079 # GL/glext.h:1949
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 34080 # GL/glext.h:1950
GL_VERTEX_ARRAY_RANGE_POINTER_NV = 34081 # GL/glext.h:1951
# NV_register_combiners (GL/glext.h:1954)
GL_REGISTER_COMBINERS_NV = 34082 # GL/glext.h:1955
GL_VARIABLE_A_NV = 34083 # GL/glext.h:1956
GL_VARIABLE_B_NV = 34084 # GL/glext.h:1957
GL_VARIABLE_C_NV = 34085 # GL/glext.h:1958
GL_VARIABLE_D_NV = 34086 # GL/glext.h:1959
GL_VARIABLE_E_NV = 34087 # GL/glext.h:1960
GL_VARIABLE_F_NV = 34088 # GL/glext.h:1961
GL_VARIABLE_G_NV = 34089 # GL/glext.h:1962
GL_CONSTANT_COLOR0_NV = 34090 # GL/glext.h:1963
GL_CONSTANT_COLOR1_NV = 34091 # GL/glext.h:1964
GL_PRIMARY_COLOR_NV = 34092 # GL/glext.h:1965
GL_SECONDARY_COLOR_NV = 34093 # GL/glext.h:1966
GL_SPARE0_NV = 34094 # GL/glext.h:1967
GL_SPARE1_NV = 34095 # GL/glext.h:1968
GL_DISCARD_NV = 34096 # GL/glext.h:1969
GL_E_TIMES_F_NV = 34097 # GL/glext.h:1970
GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 34098 # GL/glext.h:1971
GL_UNSIGNED_IDENTITY_NV = 34102 # GL/glext.h:1972
GL_UNSIGNED_INVERT_NV = 34103 # GL/glext.h:1973
GL_EXPAND_NORMAL_NV = 34104 # GL/glext.h:1974
GL_EXPAND_NEGATE_NV = 34105 # GL/glext.h:1975
GL_HALF_BIAS_NORMAL_NV = 34106 # GL/glext.h:1976
GL_HALF_BIAS_NEGATE_NV = 34107 # GL/glext.h:1977
GL_SIGNED_IDENTITY_NV = 34108 # GL/glext.h:1978
GL_SIGNED_NEGATE_NV = 34109 # GL/glext.h:1979
GL_SCALE_BY_TWO_NV = 34110 # GL/glext.h:1980
GL_SCALE_BY_FOUR_NV = 34111 # GL/glext.h:1981
GL_SCALE_BY_ONE_HALF_NV = 34112 # GL/glext.h:1982
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 34113 # GL/glext.h:1983
GL_COMBINER_INPUT_NV = 34114 # GL/glext.h:1984
GL_COMBINER_MAPPING_NV = 34115 # GL/glext.h:1985
GL_COMBINER_COMPONENT_USAGE_NV = 34116 # GL/glext.h:1986
GL_COMBINER_AB_DOT_PRODUCT_NV = 34117 # GL/glext.h:1987
GL_COMBINER_CD_DOT_PRODUCT_NV = 34118 # GL/glext.h:1988
GL_COMBINER_MUX_SUM_NV = 34119 # GL/glext.h:1989
GL_COMBINER_SCALE_NV = 34120 # GL/glext.h:1990
GL_COMBINER_BIAS_NV = 34121 # GL/glext.h:1991
GL_COMBINER_AB_OUTPUT_NV = 34122 # GL/glext.h:1992
GL_COMBINER_CD_OUTPUT_NV = 34123 # GL/glext.h:1993
GL_COMBINER_SUM_OUTPUT_NV = 34124 # GL/glext.h:1994
GL_MAX_GENERAL_COMBINERS_NV = 34125 # GL/glext.h:1995
GL_NUM_GENERAL_COMBINERS_NV = 34126 # GL/glext.h:1996
GL_COLOR_SUM_CLAMP_NV = 34127 # GL/glext.h:1997
GL_COMBINER0_NV = 34128 # GL/glext.h:1998
GL_COMBINER1_NV = 34129 # GL/glext.h:1999
GL_COMBINER2_NV = 34130 # GL/glext.h:2000
GL_COMBINER3_NV = 34131 # GL/glext.h:2001
GL_COMBINER4_NV = 34132 # GL/glext.h:2002
GL_COMBINER5_NV = 34133 # GL/glext.h:2003
GL_COMBINER6_NV = 34134 # GL/glext.h:2004
GL_COMBINER7_NV = 34135 # GL/glext.h:2005
# NV_fog_distance (GL/glext.h:2013)
GL_FOG_DISTANCE_MODE_NV = 34138 # GL/glext.h:2014
GL_EYE_RADIAL_NV = 34139 # GL/glext.h:2015
GL_EYE_PLANE_ABSOLUTE_NV = 34140 # GL/glext.h:2016
# NV_texgen_emboss (GL/glext.h:2020)
GL_EMBOSS_LIGHT_NV = 34141 # GL/glext.h:2021
GL_EMBOSS_CONSTANT_NV = 34142 # GL/glext.h:2022
GL_EMBOSS_MAP_NV = 34143 # GL/glext.h:2023
# NV_blend_square (GL/glext.h:2026)
# NV_texture_env_combine4 (GL/glext.h:2029)
GL_COMBINE4_NV = 34051 # GL/glext.h:2030
GL_SOURCE3_RGB_NV = 34179 # GL/glext.h:2031
GL_SOURCE3_ALPHA_NV = 34187 # GL/glext.h:2032
GL_OPERAND3_RGB_NV = 34195 # GL/glext.h:2033
GL_OPERAND3_ALPHA_NV = 34203 # GL/glext.h:2034
# MESA_resize_buffers (GL/glext.h:2037)
# MESA_window_pos (GL/glext.h:2040)
# EXT_texture_compression_s3tc (GL/glext.h:2043)
GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 33776 # GL/glext.h:2044
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 33777 # GL/glext.h:2045
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 33778 # GL/glext.h:2046
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 33779 # GL/glext.h:2047
# IBM_cull_vertex (GL/glext.h:2050)
GL_CULL_VERTEX_IBM = 103050 # GL/glext.h:2051
# IBM_multimode_draw_arrays (GL/glext.h:2054)
# IBM_vertex_array_lists (GL/glext.h:2057)
GL_VERTEX_ARRAY_LIST_IBM = 103070 # GL/glext.h:2058
GL_NORMAL_ARRAY_LIST_IBM = 103071 # GL/glext.h:2059
GL_COLOR_ARRAY_LIST_IBM = 103072 # GL/glext.h:2060
GL_INDEX_ARRAY_LIST_IBM = 103073 # GL/glext.h:2061
GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 # GL/glext.h:2062
GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 # GL/glext.h:2063
GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 # GL/glext.h:2064
GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 # GL/glext.h:2065
GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 # GL/glext.h:2066
GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 # GL/glext.h:2067
GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 # GL/glext.h:2068
GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 # GL/glext.h:2069
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 # GL/glext.h:2070
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 # GL/glext.h:2071
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 # GL/glext.h:2072
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 # GL/glext.h:2073
# SGIX_subsample (GL/glext.h:2076)
GL_PACK_SUBSAMPLE_RATE_SGIX = 34208 # GL/glext.h:2077
GL_UNPACK_SUBSAMPLE_RATE_SGIX = 34209 # GL/glext.h:2078
GL_PIXEL_SUBSAMPLE_4444_SGIX = 34210 # GL/glext.h:2079
GL_PIXEL_SUBSAMPLE_2424_SGIX = 34211 # GL/glext.h:2080
GL_PIXEL_SUBSAMPLE_4242_SGIX = 34212 # GL/glext.h:2081
# SGIX_ycrcb_subsample (GL/glext.h:2084)
# SGIX_ycrcba (GL/glext.h:2087)
GL_YCRCB_SGIX = 33560 # GL/glext.h:2088
GL_YCRCBA_SGIX = 33561 # GL/glext.h:2089
# SGI_depth_pass_instrument (GL/glext.h:2092)
GL_DEPTH_PASS_INSTRUMENT_SGIX = 33552 # GL/glext.h:2093
GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 33553 # GL/glext.h:2094
GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 33554 # GL/glext.h:2095
# 3DFX_texture_compression_FXT1 (GL/glext.h:2098)
GL_COMPRESSED_RGB_FXT1_3DFX = 34480 # GL/glext.h:2099
GL_COMPRESSED_RGBA_FXT1_3DFX = 34481 # GL/glext.h:2100
# 3DFX_multisample (GL/glext.h:2103)
GL_MULTISAMPLE_3DFX = 34482 # GL/glext.h:2104
GL_SAMPLE_BUFFERS_3DFX = 34483 # GL/glext.h:2105
GL_SAMPLES_3DFX = 34484 # GL/glext.h:2106
GL_MULTISAMPLE_BIT_3DFX = 536870912 # GL/glext.h:2107
# 3DFX_tbuffer (GL/glext.h:2110)
# EXT_multisample (GL/glext.h:2113)
GL_MULTISAMPLE_EXT = 32925 # GL/glext.h:2114
GL_SAMPLE_ALPHA_TO_MASK_EXT = 32926 # GL/glext.h:2115
GL_SAMPLE_ALPHA_TO_ONE_EXT = 32927 # GL/glext.h:2116
GL_SAMPLE_MASK_EXT = 32928 # GL/glext.h:2117
GL_1PASS_EXT = 32929 # GL/glext.h:2118
GL_2PASS_0_EXT = 32930 # GL/glext.h:2119
GL_2PASS_1_EXT = 32931 # GL/glext.h:2120
GL_4PASS_0_EXT = 32932 # GL/glext.h:2121
GL_4PASS_1_EXT = 32933 # GL/glext.h:2122
GL_4PASS_2_EXT = 32934 # GL/glext.h:2123
GL_4PASS_3_EXT = 32935 # GL/glext.h:2124
GL_SAMPLE_BUFFERS_EXT = 32936 # GL/glext.h:2125
GL_SAMPLES_EXT = 32937 # GL/glext.h:2126
GL_SAMPLE_MASK_VALUE_EXT = 32938 # GL/glext.h:2127
GL_SAMPLE_MASK_INVERT_EXT = 32939 # GL/glext.h:2128
GL_SAMPLE_PATTERN_EXT = 32940 # GL/glext.h:2129
GL_MULTISAMPLE_BIT_EXT = 536870912 # GL/glext.h:2130
# SGIX_vertex_preclip (GL/glext.h:2133)
GL_VERTEX_PRECLIP_SGIX = 33774 # GL/glext.h:2134
GL_VERTEX_PRECLIP_HINT_SGIX = 33775 # GL/glext.h:2135
# SGIX_convolution_accuracy (GL/glext.h:2138)
GL_CONVOLUTION_HINT_SGIX = 33558 # GL/glext.h:2139
# SGIX_resample (GL/glext.h:2142)
GL_PACK_RESAMPLE_SGIX = 33836 # GL/glext.h:2143
GL_UNPACK_RESAMPLE_SGIX = 33837 # GL/glext.h:2144
GL_RESAMPLE_REPLICATE_SGIX = 33838 # GL/glext.h:2145
GL_RESAMPLE_ZERO_FILL_SGIX = 33839 # GL/glext.h:2146
GL_RESAMPLE_DECIMATE_SGIX = 33840 # GL/glext.h:2147
# SGIS_point_line_texgen (GL/glext.h:2150)
GL_EYE_DISTANCE_TO_POINT_SGIS = 33264 # GL/glext.h:2151
GL_OBJECT_DISTANCE_TO_POINT_SGIS = 33265 # GL/glext.h:2152
GL_EYE_DISTANCE_TO_LINE_SGIS = 33266 # GL/glext.h:2153
GL_OBJECT_DISTANCE_TO_LINE_SGIS = 33267 # GL/glext.h:2154
GL_EYE_POINT_SGIS = 33268 # GL/glext.h:2155
GL_OBJECT_POINT_SGIS = 33269 # GL/glext.h:2156
GL_EYE_LINE_SGIS = 33270 # GL/glext.h:2157
GL_OBJECT_LINE_SGIS = 33271 # GL/glext.h:2158
# SGIS_texture_color_mask (GL/glext.h:2161)
GL_TEXTURE_COLOR_WRITEMASK_SGIS = 33263 # GL/glext.h:2162
# EXT_texture_env_dot3 (GL/glext.h:2165)
GL_DOT3_RGB_EXT = 34624 # GL/glext.h:2166
GL_DOT3_RGBA_EXT = 34625 # GL/glext.h:2167
# ATI_texture_mirror_once (GL/glext.h:2170)
GL_MIRROR_CLAMP_ATI = 34626 # GL/glext.h:2171
GL_MIRROR_CLAMP_TO_EDGE_ATI = 34627 # GL/glext.h:2172
# NV_fence (GL/glext.h:2175)
GL_ALL_COMPLETED_NV = 34034 # GL/glext.h:2176
GL_FENCE_STATUS_NV = 34035 # GL/glext.h:2177
GL_FENCE_CONDITION_NV = 34036 # GL/glext.h:2178
# IBM_texture_mirrored_repeat (GL/glext.h:2181)
GL_MIRRORED_REPEAT_IBM = 33648 # GL/glext.h:2182
# NV_evaluators (GL/glext.h:2185)
GL_EVAL_2D_NV = 34496 # GL/glext.h:2186
GL_EVAL_TRIANGULAR_2D_NV = 34497 # GL/glext.h:2187
GL_MAP_TESSELLATION_NV = 34498 # GL/glext.h:2188
GL_MAP_ATTRIB_U_ORDER_NV = 34499 # GL/glext.h:2189
GL_MAP_ATTRIB_V_ORDER_NV = 34500 # GL/glext.h:2190
GL_EVAL_FRACTIONAL_TESSELLATION_NV = 34501 # GL/glext.h:2191
GL_EVAL_VERTEX_ATTRIB0_NV = 34502 # GL/glext.h:2192
GL_EVAL_VERTEX_ATTRIB1_NV = 34503 # GL/glext.h:2193
GL_EVAL_VERTEX_ATTRIB2_NV = 34504 # GL/glext.h:2194
GL_EVAL_VERTEX_ATTRIB3_NV = 34505 # GL/glext.h:2195
GL_EVAL_VERTEX_ATTRIB4_NV = 34506 # GL/glext.h:2196
GL_EVAL_VERTEX_ATTRIB5_NV = 34507 # GL/glext.h:2197
GL_EVAL_VERTEX_ATTRIB6_NV = 34508 # GL/glext.h:2198
GL_EVAL_VERTEX_ATTRIB7_NV = 34509 # GL/glext.h:2199
GL_EVAL_VERTEX_ATTRIB8_NV = 34510 # GL/glext.h:2200
GL_EVAL_VERTEX_ATTRIB9_NV = 34511 # GL/glext.h:2201
GL_EVAL_VERTEX_ATTRIB10_NV = 34512 # GL/glext.h:2202
GL_EVAL_VERTEX_ATTRIB11_NV = 34513 # GL/glext.h:2203
GL_EVAL_VERTEX_ATTRIB12_NV = 34514 # GL/glext.h:2204
GL_EVAL_VERTEX_ATTRIB13_NV = 34515 # GL/glext.h:2205
GL_EVAL_VERTEX_ATTRIB14_NV = 34516 # GL/glext.h:2206
GL_EVAL_VERTEX_ATTRIB15_NV = 34517 # GL/glext.h:2207
GL_MAX_MAP_TESSELLATION_NV = 34518 # GL/glext.h:2208
GL_MAX_RATIONAL_EVAL_ORDER_NV = 34519 # GL/glext.h:2209
# NV_packed_depth_stencil (GL/glext.h:2212)
GL_DEPTH_STENCIL_NV = 34041 # GL/glext.h:2213
GL_UNSIGNED_INT_24_8_NV = 34042 # GL/glext.h:2214
# NV_register_combiners2 (GL/glext.h:2217)
GL_PER_STAGE_CONSTANTS_NV = 34101 # GL/glext.h:2218
# NV_texture_compression_vtc (GL/glext.h:2221)
# NV_texture_rectangle (GL/glext.h:2224)
GL_TEXTURE_RECTANGLE_NV = 34037 # GL/glext.h:2225
GL_TEXTURE_BINDING_RECTANGLE_NV = 34038 # GL/glext.h:2226
GL_PROXY_TEXTURE_RECTANGLE_NV = 34039 # GL/glext.h:2227
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 34040 # GL/glext.h:2228
# NV_texture_shader (GL/glext.h:2231)
GL_OFFSET_TEXTURE_RECTANGLE_NV = 34380 # GL/glext.h:2232
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 34381 # GL/glext.h:2233
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 34382 # GL/glext.h:2234
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 34521 # GL/glext.h:2235
GL_UNSIGNED_INT_S8_S8_8_8_NV = 34522 # GL/glext.h:2236
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 34523 # GL/glext.h:2237
GL_DSDT_MAG_INTENSITY_NV = 34524 # GL/glext.h:2238
GL_SHADER_CONSISTENT_NV = 34525 # GL/glext.h:2239
GL_TEXTURE_SHADER_NV = 34526 # GL/glext.h:2240
GL_SHADER_OPERATION_NV = 34527 # GL/glext.h:2241
GL_CULL_MODES_NV = 34528 # GL/glext.h:2242
GL_OFFSET_TEXTURE_MATRIX_NV = 34529 # GL/glext.h:2243
GL_OFFSET_TEXTURE_SCALE_NV = 34530 # GL/glext.h:2244
GL_OFFSET_TEXTURE_BIAS_NV = 34531 # GL/glext.h:2245
GL_OFFSET_TEXTURE_2D_MATRIX_NV = 34529 # GL/glext.h:2246
GL_OFFSET_TEXTURE_2D_SCALE_NV = 34530 # GL/glext.h:2247
GL_OFFSET_TEXTURE_2D_BIAS_NV = 34531 # GL/glext.h:2248
GL_PREVIOUS_TEXTURE_INPUT_NV = 34532 # GL/glext.h:2249
GL_CONST_EYE_NV = 34533 # GL/glext.h:2250
GL_PASS_THROUGH_NV = 34534 # GL/glext.h:2251
GL_CULL_FRAGMENT_NV = 34535 # GL/glext.h:2252
GL_OFFSET_TEXTURE_2D_NV = 34536 # GL/glext.h:2253
GL_DEPENDENT_AR_TEXTURE_2D_NV = 34537 # GL/glext.h:2254
GL_DEPENDENT_GB_TEXTURE_2D_NV = 34538 # GL/glext.h:2255
GL_DOT_PRODUCT_NV = 34540 # GL/glext.h:2256
GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 34541 # GL/glext.h:2257
GL_DOT_PRODUCT_TEXTURE_2D_NV = 34542 # GL/glext.h:2258
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 34544 # GL/glext.h:2259
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 34545 # GL/glext.h:2260
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 34546 # GL/glext.h:2261
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 34547 # GL/glext.h:2262
GL_HILO_NV = 34548 # GL/glext.h:2263
GL_DSDT_NV = 34549 # GL/glext.h:2264
GL_DSDT_MAG_NV = 34550 # GL/glext.h:2265
GL_DSDT_MAG_VIB_NV = 34551 # GL/glext.h:2266
GL_HILO16_NV = 34552 # GL/glext.h:2267
GL_SIGNED_HILO_NV = 34553 # GL/glext.h:2268
GL_SIGNED_HILO16_NV = 34554 # GL/glext.h:2269
GL_SIGNED_RGBA_NV = 34555 # GL/glext.h:2270
GL_SIGNED_RGBA8_NV = 34556 # GL/glext.h:2271
GL_SIGNED_RGB_NV = 34558 # GL/glext.h:2272
GL_SIGNED_RGB8_NV = 34559 # GL/glext.h:2273
GL_SIGNED_LUMINANCE_NV = 34561 # GL/glext.h:2274
GL_SIGNED_LUMINANCE8_NV = 34562 # GL/glext.h:2275
GL_SIGNED_LUMINANCE_ALPHA_NV = 34563 # GL/glext.h:2276
GL_SIGNED_LUMINANCE8_ALPHA8_NV = 34564 # GL/glext.h:2277
GL_SIGNED_ALPHA_NV = 34565 # GL/glext.h:2278
GL_SIGNED_ALPHA8_NV = 34566 # GL/glext.h:2279
GL_SIGNED_INTENSITY_NV = 34567 # GL/glext.h:2280
GL_SIGNED_INTENSITY8_NV = 34568 # GL/glext.h:2281
GL_DSDT8_NV = 34569 # GL/glext.h:2282
GL_DSDT8_MAG8_NV = 34570 # GL/glext.h:2283
GL_DSDT8_MAG8_INTENSITY8_NV = 34571 # GL/glext.h:2284
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 34572 # GL/glext.h:2285
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 34573 # GL/glext.h:2286
GL_HI_SCALE_NV = 34574 # GL/glext.h:2287
GL_LO_SCALE_NV = 34575 # GL/glext.h:2288
GL_DS_SCALE_NV = 34576 # GL/glext.h:2289
GL_DT_SCALE_NV = 34577 # GL/glext.h:2290
GL_MAGNITUDE_SCALE_NV = 34578 # GL/glext.h:2291
GL_VIBRANCE_SCALE_NV = 34579 # GL/glext.h:2292
GL_HI_BIAS_NV = 34580 # GL/glext.h:2293
GL_LO_BIAS_NV = 34581 # GL/glext.h:2294
GL_DS_BIAS_NV = 34582 # GL/glext.h:2295
GL_DT_BIAS_NV = 34583 # GL/glext.h:2296
GL_MAGNITUDE_BIAS_NV = 34584 # GL/glext.h:2297
GL_VIBRANCE_BIAS_NV = 34585 # GL/glext.h:2298
GL_TEXTURE_BORDER_VALUES_NV = 34586 # GL/glext.h:2299
GL_TEXTURE_HI_SIZE_NV = 34587 # GL/glext.h:2300
GL_TEXTURE_LO_SIZE_NV = 34588 # GL/glext.h:2301
GL_TEXTURE_DS_SIZE_NV = 34589 # GL/glext.h:2302
GL_TEXTURE_DT_SIZE_NV = 34590 # GL/glext.h:2303
GL_TEXTURE_MAG_SIZE_NV = 34591 # GL/glext.h:2304
# NV_texture_shader2 (GL/glext.h:2307)
GL_DOT_PRODUCT_TEXTURE_3D_NV = 34543 # GL/glext.h:2308
# NV_vertex_array_range2 (GL/glext.h:2311)
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 34099 # GL/glext.h:2312
# NV_vertex_program (GL/glext.h:2315)
GL_VERTEX_PROGRAM_NV = 34336 # GL/glext.h:2316
GL_VERTEX_STATE_PROGRAM_NV = 34337 # GL/glext.h:2317
GL_ATTRIB_ARRAY_SIZE_NV = 34339 # GL/glext.h:2318
GL_ATTRIB_ARRAY_STRIDE_NV = 34340 # GL/glext.h:2319
GL_ATTRIB_ARRAY_TYPE_NV = 34341 # GL/glext.h:2320
GL_CURRENT_ATTRIB_NV = 34342 # GL/glext.h:2321
GL_PROGRAM_LENGTH_NV = 34343 # GL/glext.h:2322
GL_PROGRAM_STRING_NV = 34344 # GL/glext.h:2323
GL_MODELVIEW_PROJECTION_NV = 34345 # GL/glext.h:2324
GL_IDENTITY_NV = 34346 # GL/glext.h:2325
GL_INVERSE_NV = 34347 # GL/glext.h:2326
GL_TRANSPOSE_NV = 34348 # GL/glext.h:2327
GL_INVERSE_TRANSPOSE_NV = 34349 # GL/glext.h:2328
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 34350 # GL/glext.h:2329
GL_MAX_TRACK_MATRICES_NV = 34351 # GL/glext.h:2330
GL_MATRIX0_NV = 34352 # GL/glext.h:2331
GL_MATRIX1_NV = 34353 # GL/glext.h:2332
GL_MATRIX2_NV = 34354 # GL/glext.h:2333
GL_MATRIX3_NV = 34355 # GL/glext.h:2334
GL_MATRIX4_NV = 34356 # GL/glext.h:2335
GL_MATRIX5_NV = 34357 # GL/glext.h:2336
GL_MATRIX6_NV = 34358 # GL/glext.h:2337
GL_MATRIX7_NV = 34359 # GL/glext.h:2338
GL_CURRENT_MATRIX_STACK_DEPTH_NV = 34368 # GL/glext.h:2339
GL_CURRENT_MATRIX_NV = 34369 # GL/glext.h:2340
GL_VERTEX_PROGRAM_POINT_SIZE_NV = 34370 # GL/glext.h:2341
GL_VERTEX_PROGRAM_TWO_SIDE_NV = 34371 # GL/glext.h:2342
GL_PROGRAM_PARAMETER_NV = 34372 # GL/glext.h:2343
GL_ATTRIB_ARRAY_POINTER_NV = 34373 # GL/glext.h:2344
GL_PROGRAM_TARGET_NV = 34374 # GL/glext.h:2345
GL_PROGRAM_RESIDENT_NV = 34375 # GL/glext.h:2346
GL_TRACK_MATRIX_NV = 34376 # GL/glext.h:2347
GL_TRACK_MATRIX_TRANSFORM_NV = 34377 # GL/glext.h:2348
GL_VERTEX_PROGRAM_BINDING_NV = 34378 # GL/glext.h:2349
GL_PROGRAM_ERROR_POSITION_NV = 34379 # GL/glext.h:2350
GL_VERTEX_ATTRIB_ARRAY0_NV = 34384 # GL/glext.h:2351
GL_VERTEX_ATTRIB_ARRAY1_NV = 34385 # GL/glext.h:2352
GL_VERTEX_ATTRIB_ARRAY2_NV = 34386 # GL/glext.h:2353
GL_VERTEX_ATTRIB_ARRAY3_NV = 34387 # GL/glext.h:2354
GL_VERTEX_ATTRIB_ARRAY4_NV = 34388 # GL/glext.h:2355
GL_VERTEX_ATTRIB_ARRAY5_NV = 34389 # GL/glext.h:2356
GL_VERTEX_ATTRIB_ARRAY6_NV = 34390 # GL/glext.h:2357
GL_VERTEX_ATTRIB_ARRAY7_NV = 34391 # GL/glext.h:2358
GL_VERTEX_ATTRIB_ARRAY8_NV = 34392 # GL/glext.h:2359
GL_VERTEX_ATTRIB_ARRAY9_NV = 34393 # GL/glext.h:2360
GL_VERTEX_ATTRIB_ARRAY10_NV = 34394 # GL/glext.h:2361
GL_VERTEX_ATTRIB_ARRAY11_NV = 34395 # GL/glext.h:2362
GL_VERTEX_ATTRIB_ARRAY12_NV = 34396 # GL/glext.h:2363
GL_VERTEX_ATTRIB_ARRAY13_NV = 34397 # GL/glext.h:2364
GL_VERTEX_ATTRIB_ARRAY14_NV = 34398 # GL/glext.h:2365
GL_VERTEX_ATTRIB_ARRAY15_NV = 34399 # GL/glext.h:2366
GL_MAP1_VERTEX_ATTRIB0_4_NV = 34400 # GL/glext.h:2367
GL_MAP1_VERTEX_ATTRIB1_4_NV = 34401 # GL/glext.h:2368
GL_MAP1_VERTEX_ATTRIB2_4_NV = 34402 # GL/glext.h:2369
GL_MAP1_VERTEX_ATTRIB3_4_NV = 34403 # GL/glext.h:2370
GL_MAP1_VERTEX_ATTRIB4_4_NV = 34404 # GL/glext.h:2371
GL_MAP1_VERTEX_ATTRIB5_4_NV = 34405 # GL/glext.h:2372
GL_MAP1_VERTEX_ATTRIB6_4_NV = 34406 # GL/glext.h:2373
GL_MAP1_VERTEX_ATTRIB7_4_NV = 34407 # GL/glext.h:2374
GL_MAP1_VERTEX_ATTRIB8_4_NV = 34408 # GL/glext.h:2375
GL_MAP1_VERTEX_ATTRIB9_4_NV = 34409 # GL/glext.h:2376
GL_MAP1_VERTEX_ATTRIB10_4_NV = 34410 # GL/glext.h:2377
GL_MAP1_VERTEX_ATTRIB11_4_NV = 34411 # GL/glext.h:2378
GL_MAP1_VERTEX_ATTRIB12_4_NV = 34412 # GL/glext.h:2379
GL_MAP1_VERTEX_ATTRIB13_4_NV = 34413 # GL/glext.h:2380
GL_MAP1_VERTEX_ATTRIB14_4_NV = 34414 # GL/glext.h:2381
GL_MAP1_VERTEX_ATTRIB15_4_NV = 34415 # GL/glext.h:2382
GL_MAP2_VERTEX_ATTRIB0_4_NV = 34416 # GL/glext.h:2383
GL_MAP2_VERTEX_ATTRIB1_4_NV = 34417 # GL/glext.h:2384
GL_MAP2_VERTEX_ATTRIB2_4_NV = 34418 # GL/glext.h:2385
GL_MAP2_VERTEX_ATTRIB3_4_NV = 34419 # GL/glext.h:2386
GL_MAP2_VERTEX_ATTRIB4_4_NV = 34420 # GL/glext.h:2387
GL_MAP2_VERTEX_ATTRIB5_4_NV = 34421 # GL/glext.h:2388
GL_MAP2_VERTEX_ATTRIB6_4_NV = 34422 # GL/glext.h:2389
GL_MAP2_VERTEX_ATTRIB7_4_NV = 34423 # GL/glext.h:2390
GL_MAP2_VERTEX_ATTRIB8_4_NV = 34424 # GL/glext.h:2391
GL_MAP2_VERTEX_ATTRIB9_4_NV = 34425 # GL/glext.h:2392
GL_MAP2_VERTEX_ATTRIB10_4_NV = 34426 # GL/glext.h:2393
GL_MAP2_VERTEX_ATTRIB11_4_NV = 34427 # GL/glext.h:2394
GL_MAP2_VERTEX_ATTRIB12_4_NV = 34428 # GL/glext.h:2395
GL_MAP2_VERTEX_ATTRIB13_4_NV = 34429 # GL/glext.h:2396
GL_MAP2_VERTEX_ATTRIB14_4_NV = 34430 # GL/glext.h:2397
GL_MAP2_VERTEX_ATTRIB15_4_NV = 34431 # GL/glext.h:2398
# SGIX_texture_coordinate_clamp (GL/glext.h:2401)
GL_TEXTURE_MAX_CLAMP_S_SGIX = 33641 # GL/glext.h:2402
GL_TEXTURE_MAX_CLAMP_T_SGIX = 33642 # GL/glext.h:2403
GL_TEXTURE_MAX_CLAMP_R_SGIX = 33643 # GL/glext.h:2404
# SGIX_scalebias_hint (GL/glext.h:2407)
GL_SCALEBIAS_HINT_SGIX = 33570 # GL/glext.h:2408
# OML_interlace (GL/glext.h:2411)
GL_INTERLACE_OML = 35200 # GL/glext.h:2412
GL_INTERLACE_READ_OML = 35201 # GL/glext.h:2413
# OML_subsample (GL/glext.h:2416)
GL_FORMAT_SUBSAMPLE_24_24_OML = 35202 # GL/glext.h:2417
GL_FORMAT_SUBSAMPLE_244_244_OML = 35203 # GL/glext.h:2418
# OML_resample (GL/glext.h:2421)
GL_PACK_RESAMPLE_OML = 35204 # GL/glext.h:2422
GL_UNPACK_RESAMPLE_OML = 35205 # GL/glext.h:2423
GL_RESAMPLE_REPLICATE_OML = 35206 # GL/glext.h:2424
GL_RESAMPLE_ZERO_FILL_OML = 35207 # GL/glext.h:2425
GL_RESAMPLE_AVERAGE_OML = 35208 # GL/glext.h:2426
GL_RESAMPLE_DECIMATE_OML = 35209 # GL/glext.h:2427
# NV_copy_depth_to_color (GL/glext.h:2430)
GL_DEPTH_STENCIL_TO_RGBA_NV = 34926 # GL/glext.h:2431
GL_DEPTH_STENCIL_TO_BGRA_NV = 34927 # GL/glext.h:2432
# ATI_envmap_bumpmap (GL/glext.h:2435)
GL_BUMP_ROT_MATRIX_ATI = 34677 # GL/glext.h:2436
GL_BUMP_ROT_MATRIX_SIZE_ATI = 34678 # GL/glext.h:2437
GL_BUMP_NUM_TEX_UNITS_ATI = 34679 # GL/glext.h:2438
GL_BUMP_TEX_UNITS_ATI = 34680 # GL/glext.h:2439
GL_DUDV_ATI = 34681 # GL/glext.h:2440
GL_DU8DV8_ATI = 34682 # GL/glext.h:2441
GL_BUMP_ENVMAP_ATI = 34683 # GL/glext.h:2442
GL_BUMP_TARGET_ATI = 34684 # GL/glext.h:2443
# ATI_fragment_shader (GL/glext.h:2446)
GL_FRAGMENT_SHADER_ATI = 35104 # GL/glext.h:2447
GL_REG_0_ATI = 35105 # GL/glext.h:2448
GL_REG_1_ATI = 35106 # GL/glext.h:2449
GL_REG_2_ATI = 35107 # GL/glext.h:2450
GL_REG_3_ATI = 35108 # GL/glext.h:2451
GL_REG_4_ATI = 35109 # GL/glext.h:2452
GL_REG_5_ATI = 35110 # GL/glext.h:2453
GL_REG_6_ATI = 35111 # GL/glext.h:2454
GL_REG_7_ATI = 35112 # GL/glext.h:2455
GL_REG_8_ATI = 35113 # GL/glext.h:2456
GL_REG_9_ATI = 35114 # GL/glext.h:2457
GL_REG_10_ATI = 35115 # GL/glext.h:2458
GL_REG_11_ATI = 35116 # GL/glext.h:2459
GL_REG_12_ATI = 35117 # GL/glext.h:2460
GL_REG_13_ATI = 35118 # GL/glext.h:2461
GL_REG_14_ATI = 35119 # GL/glext.h:2462
GL_REG_15_ATI = 35120 # GL/glext.h:2463
GL_REG_16_ATI = 35121 # GL/glext.h:2464
GL_REG_17_ATI = 35122 # GL/glext.h:2465
GL_REG_18_ATI = 35123 # GL/glext.h:2466
GL_REG_19_ATI = 35124 # GL/glext.h:2467
GL_REG_20_ATI = 35125 # GL/glext.h:2468
GL_REG_21_ATI = 35126 # GL/glext.h:2469
GL_REG_22_ATI = 35127 # GL/glext.h:2470
GL_REG_23_ATI = 35128 # GL/glext.h:2471
GL_REG_24_ATI = 35129 # GL/glext.h:2472
GL_REG_25_ATI = 35130 # GL/glext.h:2473
GL_REG_26_ATI = 35131 # GL/glext.h:2474
GL_REG_27_ATI = 35132 # GL/glext.h:2475
GL_REG_28_ATI = 35133 # GL/glext.h:2476
GL_REG_29_ATI = 35134 # GL/glext.h:2477
GL_REG_30_ATI = 35135 # GL/glext.h:2478
GL_REG_31_ATI = 35136 # GL/glext.h:2479
GL_CON_0_ATI = 35137 # GL/glext.h:2480
GL_CON_1_ATI = 35138 # GL/glext.h:2481
GL_CON_2_ATI = 35139 # GL/glext.h:2482
GL_CON_3_ATI = 35140 # GL/glext.h:2483
GL_CON_4_ATI = 35141 # GL/glext.h:2484
GL_CON_5_ATI = 35142 # GL/glext.h:2485
GL_CON_6_ATI = 35143 # GL/glext.h:2486
GL_CON_7_ATI = 35144 # GL/glext.h:2487
GL_CON_8_ATI = 35145 # GL/glext.h:2488
GL_CON_9_ATI = 35146 # GL/glext.h:2489
GL_CON_10_ATI = 35147 # GL/glext.h:2490
GL_CON_11_ATI = 35148 # GL/glext.h:2491
GL_CON_12_ATI = 35149 # GL/glext.h:2492
GL_CON_13_ATI = 35150 # GL/glext.h:2493
GL_CON_14_ATI = 35151 # GL/glext.h:2494
GL_CON_15_ATI = 35152 # GL/glext.h:2495
GL_CON_16_ATI = 35153 # GL/glext.h:2496
GL_CON_17_ATI = 35154 # GL/glext.h:2497
GL_CON_18_ATI = 35155 # GL/glext.h:2498
GL_CON_19_ATI = 35156 # GL/glext.h:2499
GL_CON_20_ATI = 35157 # GL/glext.h:2500
GL_CON_21_ATI = 35158 # GL/glext.h:2501
GL_CON_22_ATI = 35159 # GL/glext.h:2502
GL_CON_23_ATI = 35160 # GL/glext.h:2503
GL_CON_24_ATI = 35161 # GL/glext.h:2504
GL_CON_25_ATI = 35162 # GL/glext.h:2505
GL_CON_26_ATI = 35163 # GL/glext.h:2506
GL_CON_27_ATI = 35164 # GL/glext.h:2507
GL_CON_28_ATI = 35165 # GL/glext.h:2508
GL_CON_29_ATI = 35166 # GL/glext.h:2509
GL_CON_30_ATI = 35167 # GL/glext.h:2510
GL_CON_31_ATI = 35168 # GL/glext.h:2511
GL_MOV_ATI = 35169 # GL/glext.h:2512
GL_ADD_ATI = 35171 # GL/glext.h:2513
GL_MUL_ATI = 35172 # GL/glext.h:2514
GL_SUB_ATI = 35173 # GL/glext.h:2515
GL_DOT3_ATI = 35174 # GL/glext.h:2516
GL_DOT4_ATI = 35175 # GL/glext.h:2517
GL_MAD_ATI = 35176 # GL/glext.h:2518
GL_LERP_ATI = 35177 # GL/glext.h:2519
GL_CND_ATI = 35178 # GL/glext.h:2520
GL_CND0_ATI = 35179 # GL/glext.h:2521
GL_DOT2_ADD_ATI = 35180 # GL/glext.h:2522
GL_SECONDARY_INTERPOLATOR_ATI = 35181 # GL/glext.h:2523
GL_NUM_FRAGMENT_REGISTERS_ATI = 35182 # GL/glext.h:2524
GL_NUM_FRAGMENT_CONSTANTS_ATI = 35183 # GL/glext.h:2525
GL_NUM_PASSES_ATI = 35184 # GL/glext.h:2526
GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 35185 # GL/glext.h:2527
GL_NUM_INSTRUCTIONS_TOTAL_ATI = 35186 # GL/glext.h:2528
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 35187 # GL/glext.h:2529
GL_NUM_LOOPBACK_COMPONENTS_ATI = 35188 # GL/glext.h:2530
GL_COLOR_ALPHA_PAIRING_ATI = 35189 # GL/glext.h:2531
GL_SWIZZLE_STR_ATI = 35190 # GL/glext.h:2532
GL_SWIZZLE_STQ_ATI = 35191 # GL/glext.h:2533
GL_SWIZZLE_STR_DR_ATI = 35192 # GL/glext.h:2534
GL_SWIZZLE_STQ_DQ_ATI = 35193 # GL/glext.h:2535
GL_SWIZZLE_STRQ_ATI = 35194 # GL/glext.h:2536
GL_SWIZZLE_STRQ_DQ_ATI = 35195 # GL/glext.h:2537
GL_RED_BIT_ATI = 1 # GL/glext.h:2538
GL_GREEN_BIT_ATI = 2 # GL/glext.h:2539
GL_BLUE_BIT_ATI = 4 # GL/glext.h:2540
GL_2X_BIT_ATI = 1 # GL/glext.h:2541
GL_4X_BIT_ATI = 2 # GL/glext.h:2542
GL_8X_BIT_ATI = 4 # GL/glext.h:2543
GL_HALF_BIT_ATI = 8 # GL/glext.h:2544
GL_QUARTER_BIT_ATI = 16 # GL/glext.h:2545
GL_EIGHTH_BIT_ATI = 32 # GL/glext.h:2546
GL_SATURATE_BIT_ATI = 64 # GL/glext.h:2547
GL_COMP_BIT_ATI = 2 # GL/glext.h:2548
GL_NEGATE_BIT_ATI = 4 # GL/glext.h:2549
GL_BIAS_BIT_ATI = 8 # GL/glext.h:2550
# ATI_pn_triangles (GL/glext.h:2553)
GL_PN_TRIANGLES_ATI = 34800 # GL/glext.h:2554
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 34801 # GL/glext.h:2555
GL_PN_TRIANGLES_POINT_MODE_ATI = 34802 # GL/glext.h:2556
GL_PN_TRIANGLES_NORMAL_MODE_ATI = 34803 # GL/glext.h:2557
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 34804 # GL/glext.h:2558
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 34805 # GL/glext.h:2559
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 34806 # GL/glext.h:2560
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 34807 # GL/glext.h:2561
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 34808 # GL/glext.h:2562
# ATI_vertex_array_object (GL/glext.h:2565)
GL_STATIC_ATI = 34656 # GL/glext.h:2566
GL_DYNAMIC_ATI = 34657 # GL/glext.h:2567
GL_PRESERVE_ATI = 34658 # GL/glext.h:2568
GL_DISCARD_ATI = 34659 # GL/glext.h:2569
GL_OBJECT_BUFFER_SIZE_ATI = 34660 # GL/glext.h:2570
GL_OBJECT_BUFFER_USAGE_ATI = 34661 # GL/glext.h:2571
GL_ARRAY_OBJECT_BUFFER_ATI = 34662 # GL/glext.h:2572
GL_ARRAY_OBJECT_OFFSET_ATI = 34663 # GL/glext.h:2573
# EXT_vertex_shader (GL/glext.h:2576)
GL_VERTEX_SHADER_EXT = 34688 # GL/glext.h:2577
GL_VERTEX_SHADER_BINDING_EXT = 34689 # GL/glext.h:2578
GL_OP_INDEX_EXT = 34690 # GL/glext.h:2579
GL_OP_NEGATE_EXT = 34691 # GL/glext.h:2580
GL_OP_DOT3_EXT = 34692 # GL/glext.h:2581
GL_OP_DOT4_EXT = 34693 # GL/glext.h:2582
GL_OP_MUL_EXT = 34694 # GL/glext.h:2583
GL_OP_ADD_EXT = 34695 # GL/glext.h:2584
GL_OP_MADD_EXT = 34696 # GL/glext.h:2585
GL_OP_FRAC_EXT = 34697 # GL/glext.h:2586
GL_OP_MAX_EXT = 34698 # GL/glext.h:2587
GL_OP_MIN_EXT = 34699 # GL/glext.h:2588
GL_OP_SET_GE_EXT = 34700 # GL/glext.h:2589
GL_OP_SET_LT_EXT = 34701 # GL/glext.h:2590
GL_OP_CLAMP_EXT = 34702 # GL/glext.h:2591
GL_OP_FLOOR_EXT = 34703 # GL/glext.h:2592
GL_OP_ROUND_EXT = 34704 # GL/glext.h:2593
GL_OP_EXP_BASE_2_EXT = 34705 # GL/glext.h:2594
GL_OP_LOG_BASE_2_EXT = 34706 # GL/glext.h:2595
GL_OP_POWER_EXT = 34707 # GL/glext.h:2596
GL_OP_RECIP_EXT = 34708 # GL/glext.h:2597
GL_OP_RECIP_SQRT_EXT = 34709 # GL/glext.h:2598
GL_OP_SUB_EXT = 34710 # GL/glext.h:2599
GL_OP_CROSS_PRODUCT_EXT = 34711 # GL/glext.h:2600
GL_OP_MULTIPLY_MATRIX_EXT = 34712 # GL/glext.h:2601
GL_OP_MOV_EXT = 34713 # GL/glext.h:2602
GL_OUTPUT_VERTEX_EXT = 34714 # GL/glext.h:2603
GL_OUTPUT_COLOR0_EXT = 34715 # GL/glext.h:2604
GL_OUTPUT_COLOR1_EXT = 34716 # GL/glext.h:2605
GL_OUTPUT_TEXTURE_COORD0_EXT = 34717 # GL/glext.h:2606
GL_OUTPUT_TEXTURE_COORD1_EXT = 34718 # GL/glext.h:2607
GL_OUTPUT_TEXTURE_COORD2_EXT = 34719 # GL/glext.h:2608
GL_OUTPUT_TEXTURE_COORD3_EXT = 34720 # GL/glext.h:2609
GL_OUTPUT_TEXTURE_COORD4_EXT = 34721 # GL/glext.h:2610
GL_OUTPUT_TEXTURE_COORD5_EXT = 34722 # GL/glext.h:2611
GL_OUTPUT_TEXTURE_COORD6_EXT = 34723 # GL/glext.h:2612
GL_OUTPUT_TEXTURE_COORD7_EXT = 34724 # GL/glext.h:2613
GL_OUTPUT_TEXTURE_COORD8_EXT = 34725 # GL/glext.h:2614
GL_OUTPUT_TEXTURE_COORD9_EXT = 34726 # GL/glext.h:2615
GL_OUTPUT_TEXTURE_COORD10_EXT = 34727 # GL/glext.h:2616
GL_OUTPUT_TEXTURE_COORD11_EXT = 34728 # GL/glext.h:2617
GL_OUTPUT_TEXTURE_COORD12_EXT = 34729 # GL/glext.h:2618
GL_OUTPUT_TEXTURE_COORD13_EXT = 34730 # GL/glext.h:2619
GL_OUTPUT_TEXTURE_COORD14_EXT = 34731 # GL/glext.h:2620
GL_OUTPUT_TEXTURE_COORD15_EXT = 34732 # GL/glext.h:2621
GL_OUTPUT_TEXTURE_COORD16_EXT = 34733 # GL/glext.h:2622
GL_OUTPUT_TEXTURE_COORD17_EXT = 34734 # GL/glext.h:2623
GL_OUTPUT_TEXTURE_COORD18_EXT = 34735 # GL/glext.h:2624
GL_OUTPUT_TEXTURE_COORD19_EXT = 34736 # GL/glext.h:2625
GL_OUTPUT_TEXTURE_COORD20_EXT = 34737 # GL/glext.h:2626
GL_OUTPUT_TEXTURE_COORD21_EXT = 34738 # GL/glext.h:2627
GL_OUTPUT_TEXTURE_COORD22_EXT = 34739 # GL/glext.h:2628
GL_OUTPUT_TEXTURE_COORD23_EXT = 34740 # GL/glext.h:2629
GL_OUTPUT_TEXTURE_COORD24_EXT = 34741 # GL/glext.h:2630
GL_OUTPUT_TEXTURE_COORD25_EXT = 34742 # GL/glext.h:2631
GL_OUTPUT_TEXTURE_COORD26_EXT = 34743 # GL/glext.h:2632
GL_OUTPUT_TEXTURE_COORD27_EXT = 34744 # GL/glext.h:2633
GL_OUTPUT_TEXTURE_COORD28_EXT = 34745 # GL/glext.h:2634
GL_OUTPUT_TEXTURE_COORD29_EXT = 34746 # GL/glext.h:2635
GL_OUTPUT_TEXTURE_COORD30_EXT = 34747 # GL/glext.h:2636
GL_OUTPUT_TEXTURE_COORD31_EXT = 34748 # GL/glext.h:2637
GL_OUTPUT_FOG_EXT = 34749 # GL/glext.h:2638
GL_SCALAR_EXT = 34750 # GL/glext.h:2639
GL_VECTOR_EXT = 34751 # GL/glext.h:2640
GL_MATRIX_EXT = 34752 # GL/glext.h:2641
GL_VARIANT_EXT = 34753 # GL/glext.h:2642
GL_INVARIANT_EXT = 34754 # GL/glext.h:2643
GL_LOCAL_CONSTANT_EXT = 34755 # GL/glext.h:2644
GL_LOCAL_EXT = 34756 # GL/glext.h:2645
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 34757 # GL/glext.h:2646
GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 34758 # GL/glext.h:2647
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 34759 # GL/glext.h:2648
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 34760 # GL/glext.h:2649
GL_MAX_VERTEX_SHADER_LOCALS_EXT = 34761 # GL/glext.h:2650
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 34762 # GL/glext.h:2651
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 34763 # GL/glext.h:2652
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 34764 # GL/glext.h:2653
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 34765 # GL/glext.h:2654
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 34766 # GL/glext.h:2655
GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 34767 # GL/glext.h:2656
GL_VERTEX_SHADER_VARIANTS_EXT = 34768 # GL/glext.h:2657
GL_VERTEX_SHADER_INVARIANTS_EXT = 34769 # GL/glext.h:2658
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 34770 # GL/glext.h:2659
GL_VERTEX_SHADER_LOCALS_EXT = 34771 # GL/glext.h:2660
GL_VERTEX_SHADER_OPTIMIZED_EXT = 34772 # GL/glext.h:2661
GL_X_EXT = 34773 # GL/glext.h:2662
GL_Y_EXT = 34774 # GL/glext.h:2663
GL_Z_EXT = 34775 # GL/glext.h:2664
GL_W_EXT = 34776 # GL/glext.h:2665
GL_NEGATIVE_X_EXT = 34777 # GL/glext.h:2666
GL_NEGATIVE_Y_EXT = 34778 # GL/glext.h:2667
GL_NEGATIVE_Z_EXT = 34779 # GL/glext.h:2668
GL_NEGATIVE_W_EXT = 34780 # GL/glext.h:2669
GL_ZERO_EXT = 34781 # GL/glext.h:2670
GL_ONE_EXT = 34782 # GL/glext.h:2671
GL_NEGATIVE_ONE_EXT = 34783 # GL/glext.h:2672
GL_NORMALIZED_RANGE_EXT = 34784 # GL/glext.h:2673
GL_FULL_RANGE_EXT = 34785 # GL/glext.h:2674
GL_CURRENT_VERTEX_EXT = 34786 # GL/glext.h:2675
GL_MVP_MATRIX_EXT = 34787 # GL/glext.h:2676
GL_VARIANT_VALUE_EXT = 34788 # GL/glext.h:2677
GL_VARIANT_DATATYPE_EXT = 34789 # GL/glext.h:2678
GL_VARIANT_ARRAY_STRIDE_EXT = 34790 # GL/glext.h:2679
GL_VARIANT_ARRAY_TYPE_EXT = 34791 # GL/glext.h:2680
GL_VARIANT_ARRAY_EXT = 34792 # GL/glext.h:2681
GL_VARIANT_ARRAY_POINTER_EXT = 34793 # GL/glext.h:2682
GL_INVARIANT_VALUE_EXT = 34794 # GL/glext.h:2683
GL_INVARIANT_DATATYPE_EXT = 34795 # GL/glext.h:2684
GL_LOCAL_CONSTANT_VALUE_EXT = 34796 # GL/glext.h:2685
GL_LOCAL_CONSTANT_DATATYPE_EXT = 34797 # GL/glext.h:2686
# ATI_vertex_streams (GL/glext.h:2689)
GL_MAX_VERTEX_STREAMS_ATI = 34667 # GL/glext.h:2690
GL_VERTEX_STREAM0_ATI = 34668 # GL/glext.h:2691
GL_VERTEX_STREAM1_ATI = 34669 # GL/glext.h:2692
GL_VERTEX_STREAM2_ATI = 34670 # GL/glext.h:2693
GL_VERTEX_STREAM3_ATI = 34671 # GL/glext.h:2694
GL_VERTEX_STREAM4_ATI = 34672 # GL/glext.h:2695
GL_VERTEX_STREAM5_ATI = 34673 # GL/glext.h:2696
GL_VERTEX_STREAM6_ATI = 34674 # GL/glext.h:2697
GL_VERTEX_STREAM7_ATI = 34675 # GL/glext.h:2698
GL_VERTEX_SOURCE_ATI = 34676 # GL/glext.h:2699
# ATI_element_array (GL/glext.h:2702)
GL_ELEMENT_ARRAY_ATI = 34664 # GL/glext.h:2703
GL_ELEMENT_ARRAY_TYPE_ATI = 34665 # GL/glext.h:2704
GL_ELEMENT_ARRAY_POINTER_ATI = 34666 # GL/glext.h:2705
# SUN_mesh_array (GL/glext.h:2708)
GL_QUAD_MESH_SUN = 34324 # GL/glext.h:2709
GL_TRIANGLE_MESH_SUN = 34325 # GL/glext.h:2710
# SUN_slice_accum (GL/glext.h:2713)
GL_SLICE_ACCUM_SUN = 34252 # GL/glext.h:2714
# NV_multisample_filter_hint (GL/glext.h:2717)
GL_MULTISAMPLE_FILTER_HINT_NV = 34100 # GL/glext.h:2718
# NV_depth_clamp (GL/glext.h:2721)
GL_DEPTH_CLAMP_NV = 34383 # GL/glext.h:2722
# NV_occlusion_query (GL/glext.h:2725)
GL_PIXEL_COUNTER_BITS_NV = 34916 # GL/glext.h:2726
GL_CURRENT_OCCLUSION_QUERY_ID_NV = 34917 # GL/glext.h:2727
GL_PIXEL_COUNT_NV = 34918 # GL/glext.h:2728
GL_PIXEL_COUNT_AVAILABLE_NV = 34919 # GL/glext.h:2729
# NV_point_sprite (GL/glext.h:2732)
GL_POINT_SPRITE_NV = 34913 # GL/glext.h:2733
GL_COORD_REPLACE_NV = 34914 # GL/glext.h:2734
GL_POINT_SPRITE_R_MODE_NV = 34915 # GL/glext.h:2735
# NV_texture_shader3 (GL/glext.h:2738)
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 34896 # GL/glext.h:2739
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 34897 # GL/glext.h:2740
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 34898 # GL/glext.h:2741
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 34899 # GL/glext.h:2742
GL_OFFSET_HILO_TEXTURE_2D_NV = 34900 # GL/glext.h:2743
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 34901 # GL/glext.h:2744
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 34902 # GL/glext.h:2745
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 34903 # GL/glext.h:2746
GL_DEPENDENT_HILO_TEXTURE_2D_NV = 34904 # GL/glext.h:2747
GL_DEPENDENT_RGB_TEXTURE_3D_NV = 34905 # GL/glext.h:2748
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 34906 # GL/glext.h:2749
GL_DOT_PRODUCT_PASS_THROUGH_NV = 34907 # GL/glext.h:2750
GL_DOT_PRODUCT_TEXTURE_1D_NV = 34908 # GL/glext.h:2751
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 34909 # GL/glext.h:2752
GL_HILO8_NV = 34910 # GL/glext.h:2753
GL_SIGNED_HILO8_NV = 34911 # GL/glext.h:2754
GL_FORCE_BLUE_TO_ONE_NV = 34912 # GL/glext.h:2755
# NV_vertex_program1_1 (GL/glext.h:2758)
# EXT_shadow_funcs (GL/glext.h:2761)
# EXT_stencil_two_side (GL/glext.h:2764)
GL_STENCIL_TEST_TWO_SIDE_EXT = 35088 # GL/glext.h:2765
GL_ACTIVE_STENCIL_FACE_EXT = 35089 # GL/glext.h:2766
# ATI_text_fragment_shader (GL/glext.h:2769)
GL_TEXT_FRAGMENT_SHADER_ATI = 33280 # GL/glext.h:2770
# APPLE_client_storage (GL/glext.h:2773)
GL_UNPACK_CLIENT_STORAGE_APPLE = 34226 # GL/glext.h:2774
# APPLE_element_array (GL/glext.h:2777)
GL_ELEMENT_ARRAY_APPLE = 34664 # GL/glext.h:2778
GL_ELEMENT_ARRAY_TYPE_APPLE = 34665 # GL/glext.h:2779
GL_ELEMENT_ARRAY_POINTER_APPLE = 34666 # GL/glext.h:2780
# APPLE_fence (GL/glext.h:2783)
GL_DRAW_PIXELS_APPLE = 35338 # GL/glext.h:2784
GL_FENCE_APPLE = 35339 # GL/glext.h:2785
# APPLE_vertex_array_object (GL/glext.h:2788)
GL_VERTEX_ARRAY_BINDING_APPLE = 34229 # GL/glext.h:2789
# APPLE_vertex_array_range (GL/glext.h:2792)
GL_VERTEX_ARRAY_RANGE_APPLE = 34077 # GL/glext.h:2793
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 34078 # GL/glext.h:2794
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 34079 # GL/glext.h:2795
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 34081 # GL/glext.h:2796
GL_STORAGE_CACHED_APPLE = 34238 # GL/glext.h:2797
GL_STORAGE_SHARED_APPLE = 34239 # GL/glext.h:2798
# APPLE_ycbcr_422 (GL/glext.h:2801)
GL_YCBCR_422_APPLE = 34233 # GL/glext.h:2802
GL_UNSIGNED_SHORT_8_8_APPLE = 34234 # GL/glext.h:2803
GL_UNSIGNED_SHORT_8_8_REV_APPLE = 34235 # GL/glext.h:2804
# S3_s3tc (GL/glext.h:2807)
GL_RGB_S3TC = 33696 # GL/glext.h:2808
GL_RGB4_S3TC = 33697 # GL/glext.h:2809
GL_RGBA_S3TC = 33698 # GL/glext.h:2810
GL_RGBA4_S3TC = 33699 # GL/glext.h:2811
# ATI_draw_buffers (GL/glext.h:2814)
GL_MAX_DRAW_BUFFERS_ATI = 34852 # GL/glext.h:2815
GL_DRAW_BUFFER0_ATI = 34853 # GL/glext.h:2816
GL_DRAW_BUFFER1_ATI = 34854 # GL/glext.h:2817
GL_DRAW_BUFFER2_ATI = 34855 # GL/glext.h:2818
GL_DRAW_BUFFER3_ATI = 34856 # GL/glext.h:2819
GL_DRAW_BUFFER4_ATI = 34857 # GL/glext.h:2820
GL_DRAW_BUFFER5_ATI = 34858 # GL/glext.h:2821
GL_DRAW_BUFFER6_ATI = 34859 # GL/glext.h:2822
GL_DRAW_BUFFER7_ATI = 34860 # GL/glext.h:2823
GL_DRAW_BUFFER8_ATI = 34861 # GL/glext.h:2824
GL_DRAW_BUFFER9_ATI = 34862 # GL/glext.h:2825
GL_DRAW_BUFFER10_ATI = 34863 # GL/glext.h:2826
GL_DRAW_BUFFER11_ATI = 34864 # GL/glext.h:2827
GL_DRAW_BUFFER12_ATI = 34865 # GL/glext.h:2828
GL_DRAW_BUFFER13_ATI = 34866 # GL/glext.h:2829
GL_DRAW_BUFFER14_ATI = 34867 # GL/glext.h:2830
GL_DRAW_BUFFER15_ATI = 34868 # GL/glext.h:2831
# ATI_pixel_format_float (GL/glext.h:2834)
GL_TYPE_RGBA_FLOAT_ATI = 34848 # GL/glext.h:2835
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 34869 # GL/glext.h:2836
# ATI_texture_env_combine3 (GL/glext.h:2839)
GL_MODULATE_ADD_ATI = 34628 # GL/glext.h:2840
GL_MODULATE_SIGNED_ADD_ATI = 34629 # GL/glext.h:2841
GL_MODULATE_SUBTRACT_ATI = 34630 # GL/glext.h:2842
# ATI_texture_float (GL/glext.h:2845)
GL_RGBA_FLOAT32_ATI = 34836 # GL/glext.h:2846
GL_RGB_FLOAT32_ATI = 34837 # GL/glext.h:2847
GL_ALPHA_FLOAT32_ATI = 34838 # GL/glext.h:2848
GL_INTENSITY_FLOAT32_ATI = 34839 # GL/glext.h:2849
GL_LUMINANCE_FLOAT32_ATI = 34840 # GL/glext.h:2850
GL_LUMINANCE_ALPHA_FLOAT32_ATI = 34841 # GL/glext.h:2851
GL_RGBA_FLOAT16_ATI = 34842 # GL/glext.h:2852
GL_RGB_FLOAT16_ATI = 34843 # GL/glext.h:2853
GL_ALPHA_FLOAT16_ATI = 34844 # GL/glext.h:2854
GL_INTENSITY_FLOAT16_ATI = 34845 # GL/glext.h:2855
GL_LUMINANCE_FLOAT16_ATI = 34846 # GL/glext.h:2856
GL_LUMINANCE_ALPHA_FLOAT16_ATI = 34847 # GL/glext.h:2857
# NV_float_buffer (GL/glext.h:2860)
GL_FLOAT_R_NV = 34944 # GL/glext.h:2861
GL_FLOAT_RG_NV = 34945 # GL/glext.h:2862
GL_FLOAT_RGB_NV = 34946 # GL/glext.h:2863
GL_FLOAT_RGBA_NV = 34947 # GL/glext.h:2864
GL_FLOAT_R16_NV = 34948 # GL/glext.h:2865
GL_FLOAT_R32_NV = 34949 # GL/glext.h:2866
GL_FLOAT_RG16_NV = 34950 # GL/glext.h:2867
GL_FLOAT_RG32_NV = 34951 # GL/glext.h:2868
GL_FLOAT_RGB16_NV = 34952 # GL/glext.h:2869
GL_FLOAT_RGB32_NV = 34953 # GL/glext.h:2870
GL_FLOAT_RGBA16_NV = 34954 # GL/glext.h:2871
GL_FLOAT_RGBA32_NV = 34955 # GL/glext.h:2872
GL_TEXTURE_FLOAT_COMPONENTS_NV = 34956 # GL/glext.h:2873
GL_FLOAT_CLEAR_COLOR_VALUE_NV = 34957 # GL/glext.h:2874
GL_FLOAT_RGBA_MODE_NV = 34958 # GL/glext.h:2875
# NV_fragment_program (GL/glext.h:2878)
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 34920 # GL/glext.h:2879
GL_FRAGMENT_PROGRAM_NV = 34928 # GL/glext.h:2880
GL_MAX_TEXTURE_COORDS_NV = 34929 # GL/glext.h:2881
GL_MAX_TEXTURE_IMAGE_UNITS_NV = 34930 # GL/glext.h:2882
GL_FRAGMENT_PROGRAM_BINDING_NV = 34931 # GL/glext.h:2883
GL_PROGRAM_ERROR_STRING_NV = 34932 # GL/glext.h:2884
# NV_half_float (GL/glext.h:2887)
GL_HALF_FLOAT_NV = 5131 # GL/glext.h:2888
# NV_pixel_data_range (GL/glext.h:2891)
GL_WRITE_PIXEL_DATA_RANGE_NV = 34936 # GL/glext.h:2892
GL_READ_PIXEL_DATA_RANGE_NV = 34937 # GL/glext.h:2893
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 34938 # GL/glext.h:2894
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 34939 # GL/glext.h:2895
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 34940 # GL/glext.h:2896
GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 34941 # GL/glext.h:2897
# NV_primitive_restart (GL/glext.h:2900)
GL_PRIMITIVE_RESTART_NV = 34136 # GL/glext.h:2901
GL_PRIMITIVE_RESTART_INDEX_NV = 34137 # GL/glext.h:2902
# NV_texture_expand_normal (GL/glext.h:2905)
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 34959 # GL/glext.h:2906
# NV_vertex_program2 (GL/glext.h:2909)
# ATI_map_object_buffer (GL/glext.h:2912)
# ATI_separate_stencil (GL/glext.h:2915)
GL_STENCIL_BACK_FUNC_ATI = 34816 # GL/glext.h:2916
GL_STENCIL_BACK_FAIL_ATI = 34817 # GL/glext.h:2917
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 34818 # GL/glext.h:2918
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 34819 # GL/glext.h:2919
# ATI_vertex_attrib_array_object (GL/glext.h:2922)
# OES_read_format (GL/glext.h:2925)
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 35738 # GL/glext.h:2926
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 35739 # GL/glext.h:2927
# EXT_depth_bounds_test (GL/glext.h:2930)
GL_DEPTH_BOUNDS_TEST_EXT = 34960 # GL/glext.h:2931
GL_DEPTH_BOUNDS_EXT = 34961 # GL/glext.h:2932
# EXT_texture_mirror_clamp (GL/glext.h:2935)
GL_MIRROR_CLAMP_EXT = 34626 # GL/glext.h:2936
GL_MIRROR_CLAMP_TO_EDGE_EXT = 34627 # GL/glext.h:2937
GL_MIRROR_CLAMP_TO_BORDER_EXT = 35090 # GL/glext.h:2938
# EXT_blend_equation_separate (GL/glext.h:2941)
GL_BLEND_EQUATION_RGB_EXT = 32777 # GL/glext.h:2942
GL_BLEND_EQUATION_ALPHA_EXT = 34877 # GL/glext.h:2943
# MESA_pack_invert (GL/glext.h:2946)
GL_PACK_INVERT_MESA = 34648 # GL/glext.h:2947
# MESA_ycbcr_texture (GL/glext.h:2950)
GL_UNSIGNED_SHORT_8_8_MESA = 34234 # GL/glext.h:2951
GL_UNSIGNED_SHORT_8_8_REV_MESA = 34235 # GL/glext.h:2952
GL_YCBCR_MESA = 34647 # GL/glext.h:2953
# EXT_pixel_buffer_object (GL/glext.h:2956)
GL_PIXEL_PACK_BUFFER_EXT = 35051 # GL/glext.h:2957
GL_PIXEL_UNPACK_BUFFER_EXT = 35052 # GL/glext.h:2958
GL_PIXEL_PACK_BUFFER_BINDING_EXT = 35053 # GL/glext.h:2959
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 35055 # GL/glext.h:2960
# NV_fragment_program_option (GL/glext.h:2963)
# NV_fragment_program2 (GL/glext.h:2966)
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 35060 # GL/glext.h:2967
GL_MAX_PROGRAM_CALL_DEPTH_NV = 35061 # GL/glext.h:2968
GL_MAX_PROGRAM_IF_DEPTH_NV = 35062 # GL/glext.h:2969
GL_MAX_PROGRAM_LOOP_DEPTH_NV = 35063 # GL/glext.h:2970
GL_MAX_PROGRAM_LOOP_COUNT_NV = 35064 # GL/glext.h:2971
# NV_vertex_program2_option (GL/glext.h:2974)
# NV_vertex_program3 (GL/glext.h:2979)
# EXT_framebuffer_object (GL/glext.h:2983)
GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 1286 # GL/glext.h:2984
GL_MAX_RENDERBUFFER_SIZE_EXT = 34024 # GL/glext.h:2985
GL_FRAMEBUFFER_BINDING_EXT = 36006 # GL/glext.h:2986
GL_RENDERBUFFER_BINDING_EXT = 36007 # GL/glext.h:2987
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 36048 # GL/glext.h:2988
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 36049 # GL/glext.h:2989
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 36050 # GL/glext.h:2990
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 36051 # GL/glext.h:2991
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 36052 # GL/glext.h:2992
GL_FRAMEBUFFER_COMPLETE_EXT = 36053 # GL/glext.h:2993
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 36054 # GL/glext.h:2994
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 36055 # GL/glext.h:2995
GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 36056 # GL/glext.h:2996
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 36057 # GL/glext.h:2997
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 36058 # GL/glext.h:2998
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 36059 # GL/glext.h:2999
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 36060 # GL/glext.h:3000
GL_FRAMEBUFFER_UNSUPPORTED_EXT = 36061 # GL/glext.h:3001
GL_MAX_COLOR_ATTACHMENTS_EXT = 36063 # GL/glext.h:3002
GL_COLOR_ATTACHMENT0_EXT = 36064 # GL/glext.h:3003
GL_COLOR_ATTACHMENT1_EXT = 36065 # GL/glext.h:3004
GL_COLOR_ATTACHMENT2_EXT = 36066 # GL/glext.h:3005
GL_COLOR_ATTACHMENT3_EXT = 36067 # GL/glext.h:3006
GL_COLOR_ATTACHMENT4_EXT = 36068 # GL/glext.h:3007
GL_COLOR_ATTACHMENT5_EXT = 36069 # GL/glext.h:3008
GL_COLOR_ATTACHMENT6_EXT = 36070 # GL/glext.h:3009
GL_COLOR_ATTACHMENT7_EXT = 36071 # GL/glext.h:3010
GL_COLOR_ATTACHMENT8_EXT = 36072 # GL/glext.h:3011
GL_COLOR_ATTACHMENT9_EXT = 36073 # GL/glext.h:3012
GL_COLOR_ATTACHMENT10_EXT = 36074 # GL/glext.h:3013
GL_COLOR_ATTACHMENT11_EXT = 36075 # GL/glext.h:3014
GL_COLOR_ATTACHMENT12_EXT = 36076 # GL/glext.h:3015
GL_COLOR_ATTACHMENT13_EXT = 36077 # GL/glext.h:3016
GL_COLOR_ATTACHMENT14_EXT = 36078 # GL/glext.h:3017
GL_COLOR_ATTACHMENT15_EXT = 36079 # GL/glext.h:3018
GL_DEPTH_ATTACHMENT_EXT = 36096 # GL/glext.h:3019
GL_STENCIL_ATTACHMENT_EXT = 36128 # GL/glext.h:3020
GL_FRAMEBUFFER_EXT = 36160 # GL/glext.h:3021
GL_RENDERBUFFER_EXT = 36161 # GL/glext.h:3022
GL_RENDERBUFFER_WIDTH_EXT = 36162 # GL/glext.h:3023
GL_RENDERBUFFER_HEIGHT_EXT = 36163 # GL/glext.h:3024
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 36164 # GL/glext.h:3025
GL_STENCIL_INDEX1_EXT = 36166 # GL/glext.h:3026
GL_STENCIL_INDEX4_EXT = 36167 # GL/glext.h:3027
GL_STENCIL_INDEX8_EXT = 36168 # GL/glext.h:3028
GL_STENCIL_INDEX16_EXT = 36169 # GL/glext.h:3029
GL_RENDERBUFFER_RED_SIZE_EXT = 36176 # GL/glext.h:3030
GL_RENDERBUFFER_GREEN_SIZE_EXT = 36177 # GL/glext.h:3031
GL_RENDERBUFFER_BLUE_SIZE_EXT = 36178 # GL/glext.h:3032
GL_RENDERBUFFER_ALPHA_SIZE_EXT = 36179 # GL/glext.h:3033
GL_RENDERBUFFER_DEPTH_SIZE_EXT = 36180 # GL/glext.h:3034
GL_RENDERBUFFER_STENCIL_SIZE_EXT = 36181 # GL/glext.h:3035
# GREMEDY_string_marker (GL/glext.h:3038)
# VERSION_2_0 (GL/glext.h:3045)
GLchar = c_char # GL/glext.h:3047
# VERSION_1_5 (GL/glext.h:3050)
GLintptr = c_ptrdiff_t # GL/glext.h:3052
GLsizeiptr = c_ptrdiff_t # GL/glext.h:3053
# ARB_vertex_buffer_object (GL/glext.h:3056)
GLintptrARB = c_ptrdiff_t # GL/glext.h:3058
GLsizeiptrARB = c_ptrdiff_t # GL/glext.h:3059
# ARB_shader_objects (GL/glext.h:3062)
GLcharARB = c_char # GL/glext.h:3064
GLhandleARB = c_uint # GL/glext.h:3065
# ARB_half_float_pixel (GL/glext.h:3069)
GLhalfARB = c_ushort # GL/glext.h:3070
# NV_half_float (GL/glext.h:3073)
GLhalfNV = c_ushort # GL/glext.h:3074
# VERSION_1_2 (GL/glext.h:3077)
GL_VERSION_1_2 = 1 # GL/glext.h:3078
GLclampf = c_float # /usr/include/GL/gl.h:64
# GL/glext.h:3080
glBlendColor = _link_function('glBlendColor', None, [GLclampf, GLclampf, GLclampf, GLclampf], 'VERSION_1_2')
GLenum = c_uint # /usr/include/GL/gl.h:53
# GL/glext.h:3081
glBlendEquation = _link_function('glBlendEquation', None, [GLenum], 'VERSION_1_2')
GLuint = c_uint # /usr/include/GL/gl.h:62
GLsizei = c_int # /usr/include/GL/gl.h:59
GLvoid = None # /usr/include/GL/gl.h:67
# GL/glext.h:3082
glDrawRangeElements = _link_function('glDrawRangeElements', None, [GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3083
glColorTable = _link_function('glColorTable', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
GLfloat = c_float # /usr/include/GL/gl.h:63
# GL/glext.h:3084
glColorTableParameterfv = _link_function('glColorTableParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
GLint = c_int # /usr/include/GL/gl.h:58
# GL/glext.h:3085
glColorTableParameteriv = _link_function('glColorTableParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3086
glCopyColorTable = _link_function('glCopyColorTable', None, [GLenum, GLenum, GLint, GLint, GLsizei], 'VERSION_1_2')
# GL/glext.h:3087
glGetColorTable = _link_function('glGetColorTable', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3088
glGetColorTableParameterfv = _link_function('glGetColorTableParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
# GL/glext.h:3089
glGetColorTableParameteriv = _link_function('glGetColorTableParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3090
glColorSubTable = _link_function('glColorSubTable', None, [GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3091
glCopyColorSubTable = _link_function('glCopyColorSubTable', None, [GLenum, GLsizei, GLint, GLint, GLsizei], 'VERSION_1_2')
# GL/glext.h:3092
glConvolutionFilter1D = _link_function('glConvolutionFilter1D', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3093
glConvolutionFilter2D = _link_function('glConvolutionFilter2D', None, [GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3094
glConvolutionParameterf = _link_function('glConvolutionParameterf', None, [GLenum, GLenum, GLfloat], 'VERSION_1_2')
# GL/glext.h:3095
glConvolutionParameterfv = _link_function('glConvolutionParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
# GL/glext.h:3096
glConvolutionParameteri = _link_function('glConvolutionParameteri', None, [GLenum, GLenum, GLint], 'VERSION_1_2')
# GL/glext.h:3097
glConvolutionParameteriv = _link_function('glConvolutionParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3098
glCopyConvolutionFilter1D = _link_function('glCopyConvolutionFilter1D', None, [GLenum, GLenum, GLint, GLint, GLsizei], 'VERSION_1_2')
# GL/glext.h:3099
glCopyConvolutionFilter2D = _link_function('glCopyConvolutionFilter2D', None, [GLenum, GLenum, GLint, GLint, GLsizei, GLsizei], 'VERSION_1_2')
# GL/glext.h:3100
glGetConvolutionFilter = _link_function('glGetConvolutionFilter', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3101
glGetConvolutionParameterfv = _link_function('glGetConvolutionParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
# GL/glext.h:3102
glGetConvolutionParameteriv = _link_function('glGetConvolutionParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3103
glGetSeparableFilter = _link_function('glGetSeparableFilter', None, [GLenum, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid), POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3104
glSeparableFilter2D = _link_function('glSeparableFilter2D', None, [GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid)], 'VERSION_1_2')
GLboolean = c_ubyte # /usr/include/GL/gl.h:54
# GL/glext.h:3105
glGetHistogram = _link_function('glGetHistogram', None, [GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3106
glGetHistogramParameterfv = _link_function('glGetHistogramParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
# GL/glext.h:3107
glGetHistogramParameteriv = _link_function('glGetHistogramParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3108
glGetMinmax = _link_function('glGetMinmax', None, [GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3109
glGetMinmaxParameterfv = _link_function('glGetMinmaxParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], 'VERSION_1_2')
# GL/glext.h:3110
glGetMinmaxParameteriv = _link_function('glGetMinmaxParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_2')
# GL/glext.h:3111
glHistogram = _link_function('glHistogram', None, [GLenum, GLsizei, GLenum, GLboolean], 'VERSION_1_2')
# GL/glext.h:3112
glMinmax = _link_function('glMinmax', None, [GLenum, GLenum, GLboolean], 'VERSION_1_2')
# GL/glext.h:3113
glResetHistogram = _link_function('glResetHistogram', None, [GLenum], 'VERSION_1_2')
# GL/glext.h:3114
glResetMinmax = _link_function('glResetMinmax', None, [GLenum], 'VERSION_1_2')
# GL/glext.h:3115
glTexImage3D = _link_function('glTexImage3D', None, [GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3116
glTexSubImage3D = _link_function('glTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'VERSION_1_2')
# GL/glext.h:3117
glCopyTexSubImage3D = _link_function('glCopyTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], 'VERSION_1_2')
PFNGLBLENDCOLORPROC = CFUNCTYPE(None, GLclampf, GLclampf, GLclampf, GLclampf) # GL/glext.h:3119
PFNGLBLENDEQUATIONPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3120
PFNGLDRAWRANGEELEMENTSPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)) # GL/glext.h:3121
PFNGLCOLORTABLEPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3122
PFNGLCOLORTABLEPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3123
PFNGLCOLORTABLEPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3124
PFNGLCOPYCOLORTABLEPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei) # GL/glext.h:3125
PFNGLGETCOLORTABLEPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3126
PFNGLGETCOLORTABLEPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3127
PFNGLGETCOLORTABLEPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3128
PFNGLCOLORSUBTABLEPROC = CFUNCTYPE(None, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3129
PFNGLCOPYCOLORSUBTABLEPROC = CFUNCTYPE(None, GLenum, GLsizei, GLint, GLint, GLsizei) # GL/glext.h:3130
PFNGLCONVOLUTIONFILTER1DPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3131
PFNGLCONVOLUTIONFILTER2DPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3132
PFNGLCONVOLUTIONPARAMETERFPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:3133
PFNGLCONVOLUTIONPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3134
PFNGLCONVOLUTIONPARAMETERIPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:3135
PFNGLCONVOLUTIONPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3136
PFNGLCOPYCONVOLUTIONFILTER1DPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei) # GL/glext.h:3137
PFNGLCOPYCONVOLUTIONFILTER2DPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei, GLsizei) # GL/glext.h:3138
PFNGLGETCONVOLUTIONFILTERPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3139
PFNGLGETCONVOLUTIONPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3140
PFNGLGETCONVOLUTIONPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3141
PFNGLGETSEPARABLEFILTERPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid), POINTER(GLvoid)) # GL/glext.h:3142
PFNGLSEPARABLEFILTER2DPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid)) # GL/glext.h:3143
PFNGLGETHISTOGRAMPROC = CFUNCTYPE(None, GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3144
PFNGLGETHISTOGRAMPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3145
PFNGLGETHISTOGRAMPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3146
PFNGLGETMINMAXPROC = CFUNCTYPE(None, GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3147
PFNGLGETMINMAXPARAMETERFVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:3148
PFNGLGETMINMAXPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3149
PFNGLHISTOGRAMPROC = CFUNCTYPE(None, GLenum, GLsizei, GLenum, GLboolean) # GL/glext.h:3150
PFNGLMINMAXPROC = CFUNCTYPE(None, GLenum, GLenum, GLboolean) # GL/glext.h:3151
PFNGLRESETHISTOGRAMPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3152
PFNGLRESETMINMAXPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3153
PFNGLTEXIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3154
PFNGLTEXSUBIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3155
PFNGLCOPYTEXSUBIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) # GL/glext.h:3156
# VERSION_1_3 (GL/glext.h:3159)
GL_VERSION_1_3 = 1 # GL/glext.h:3160
# GL/glext.h:3162
glActiveTexture = _link_function('glActiveTexture', None, [GLenum], 'VERSION_1_3')
# GL/glext.h:3163
glClientActiveTexture = _link_function('glClientActiveTexture', None, [GLenum], 'VERSION_1_3')
GLdouble = c_double # /usr/include/GL/gl.h:65
# GL/glext.h:3164
glMultiTexCoord1d = _link_function('glMultiTexCoord1d', None, [GLenum, GLdouble], 'VERSION_1_3')
# GL/glext.h:3165
glMultiTexCoord1dv = _link_function('glMultiTexCoord1dv', None, [GLenum, POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3166
glMultiTexCoord1f = _link_function('glMultiTexCoord1f', None, [GLenum, GLfloat], 'VERSION_1_3')
# GL/glext.h:3167
glMultiTexCoord1fv = _link_function('glMultiTexCoord1fv', None, [GLenum, POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3168
glMultiTexCoord1i = _link_function('glMultiTexCoord1i', None, [GLenum, GLint], 'VERSION_1_3')
# GL/glext.h:3169
glMultiTexCoord1iv = _link_function('glMultiTexCoord1iv', None, [GLenum, POINTER(GLint)], 'VERSION_1_3')
GLshort = c_short # /usr/include/GL/gl.h:57
# GL/glext.h:3170
glMultiTexCoord1s = _link_function('glMultiTexCoord1s', None, [GLenum, GLshort], 'VERSION_1_3')
# GL/glext.h:3171
glMultiTexCoord1sv = _link_function('glMultiTexCoord1sv', None, [GLenum, POINTER(GLshort)], 'VERSION_1_3')
# GL/glext.h:3172
glMultiTexCoord2d = _link_function('glMultiTexCoord2d', None, [GLenum, GLdouble, GLdouble], 'VERSION_1_3')
# GL/glext.h:3173
glMultiTexCoord2dv = _link_function('glMultiTexCoord2dv', None, [GLenum, POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3174
glMultiTexCoord2f = _link_function('glMultiTexCoord2f', None, [GLenum, GLfloat, GLfloat], 'VERSION_1_3')
# GL/glext.h:3175
glMultiTexCoord2fv = _link_function('glMultiTexCoord2fv', None, [GLenum, POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3176
glMultiTexCoord2i = _link_function('glMultiTexCoord2i', None, [GLenum, GLint, GLint], 'VERSION_1_3')
# GL/glext.h:3177
glMultiTexCoord2iv = _link_function('glMultiTexCoord2iv', None, [GLenum, POINTER(GLint)], 'VERSION_1_3')
# GL/glext.h:3178
glMultiTexCoord2s = _link_function('glMultiTexCoord2s', None, [GLenum, GLshort, GLshort], 'VERSION_1_3')
# GL/glext.h:3179
glMultiTexCoord2sv = _link_function('glMultiTexCoord2sv', None, [GLenum, POINTER(GLshort)], 'VERSION_1_3')
# GL/glext.h:3180
glMultiTexCoord3d = _link_function('glMultiTexCoord3d', None, [GLenum, GLdouble, GLdouble, GLdouble], 'VERSION_1_3')
# GL/glext.h:3181
glMultiTexCoord3dv = _link_function('glMultiTexCoord3dv', None, [GLenum, POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3182
glMultiTexCoord3f = _link_function('glMultiTexCoord3f', None, [GLenum, GLfloat, GLfloat, GLfloat], 'VERSION_1_3')
# GL/glext.h:3183
glMultiTexCoord3fv = _link_function('glMultiTexCoord3fv', None, [GLenum, POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3184
glMultiTexCoord3i = _link_function('glMultiTexCoord3i', None, [GLenum, GLint, GLint, GLint], 'VERSION_1_3')
# GL/glext.h:3185
glMultiTexCoord3iv = _link_function('glMultiTexCoord3iv', None, [GLenum, POINTER(GLint)], 'VERSION_1_3')
# GL/glext.h:3186
glMultiTexCoord3s = _link_function('glMultiTexCoord3s', None, [GLenum, GLshort, GLshort, GLshort], 'VERSION_1_3')
# GL/glext.h:3187
glMultiTexCoord3sv = _link_function('glMultiTexCoord3sv', None, [GLenum, POINTER(GLshort)], 'VERSION_1_3')
# GL/glext.h:3188
glMultiTexCoord4d = _link_function('glMultiTexCoord4d', None, [GLenum, GLdouble, GLdouble, GLdouble, GLdouble], 'VERSION_1_3')
# GL/glext.h:3189
glMultiTexCoord4dv = _link_function('glMultiTexCoord4dv', None, [GLenum, POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3190
glMultiTexCoord4f = _link_function('glMultiTexCoord4f', None, [GLenum, GLfloat, GLfloat, GLfloat, GLfloat], 'VERSION_1_3')
# GL/glext.h:3191
glMultiTexCoord4fv = _link_function('glMultiTexCoord4fv', None, [GLenum, POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3192
glMultiTexCoord4i = _link_function('glMultiTexCoord4i', None, [GLenum, GLint, GLint, GLint, GLint], 'VERSION_1_3')
# GL/glext.h:3193
glMultiTexCoord4iv = _link_function('glMultiTexCoord4iv', None, [GLenum, POINTER(GLint)], 'VERSION_1_3')
# GL/glext.h:3194
glMultiTexCoord4s = _link_function('glMultiTexCoord4s', None, [GLenum, GLshort, GLshort, GLshort, GLshort], 'VERSION_1_3')
# GL/glext.h:3195
glMultiTexCoord4sv = _link_function('glMultiTexCoord4sv', None, [GLenum, POINTER(GLshort)], 'VERSION_1_3')
# GL/glext.h:3196
glLoadTransposeMatrixf = _link_function('glLoadTransposeMatrixf', None, [POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3197
glLoadTransposeMatrixd = _link_function('glLoadTransposeMatrixd', None, [POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3198
glMultTransposeMatrixf = _link_function('glMultTransposeMatrixf', None, [POINTER(GLfloat)], 'VERSION_1_3')
# GL/glext.h:3199
glMultTransposeMatrixd = _link_function('glMultTransposeMatrixd', None, [POINTER(GLdouble)], 'VERSION_1_3')
# GL/glext.h:3200
glSampleCoverage = _link_function('glSampleCoverage', None, [GLclampf, GLboolean], 'VERSION_1_3')
# GL/glext.h:3201
glCompressedTexImage3D = _link_function('glCompressedTexImage3D', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3202
glCompressedTexImage2D = _link_function('glCompressedTexImage2D', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3203
glCompressedTexImage1D = _link_function('glCompressedTexImage1D', None, [GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3204
glCompressedTexSubImage3D = _link_function('glCompressedTexSubImage3D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3205
glCompressedTexSubImage2D = _link_function('glCompressedTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3206
glCompressedTexSubImage1D = _link_function('glCompressedTexSubImage1D', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'VERSION_1_3')
# GL/glext.h:3207
glGetCompressedTexImage = _link_function('glGetCompressedTexImage', None, [GLenum, GLint, POINTER(GLvoid)], 'VERSION_1_3')
PFNGLACTIVETEXTUREPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3209
PFNGLCLIENTACTIVETEXTUREPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3210
PFNGLMULTITEXCOORD1DPROC = CFUNCTYPE(None, GLenum, GLdouble) # GL/glext.h:3211
PFNGLMULTITEXCOORD1DVPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3212
PFNGLMULTITEXCOORD1FPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:3213
PFNGLMULTITEXCOORD1FVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3214
PFNGLMULTITEXCOORD1IPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:3215
PFNGLMULTITEXCOORD1IVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3216
PFNGLMULTITEXCOORD1SPROC = CFUNCTYPE(None, GLenum, GLshort) # GL/glext.h:3217
PFNGLMULTITEXCOORD1SVPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3218
PFNGLMULTITEXCOORD2DPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble) # GL/glext.h:3219
PFNGLMULTITEXCOORD2DVPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3220
PFNGLMULTITEXCOORD2FPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat) # GL/glext.h:3221
PFNGLMULTITEXCOORD2FVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3222
PFNGLMULTITEXCOORD2IPROC = CFUNCTYPE(None, GLenum, GLint, GLint) # GL/glext.h:3223
PFNGLMULTITEXCOORD2IVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3224
PFNGLMULTITEXCOORD2SPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort) # GL/glext.h:3225
PFNGLMULTITEXCOORD2SVPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3226
PFNGLMULTITEXCOORD3DPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble) # GL/glext.h:3227
PFNGLMULTITEXCOORD3DVPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3228
PFNGLMULTITEXCOORD3FPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat) # GL/glext.h:3229
PFNGLMULTITEXCOORD3FVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3230
PFNGLMULTITEXCOORD3IPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint) # GL/glext.h:3231
PFNGLMULTITEXCOORD3IVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3232
PFNGLMULTITEXCOORD3SPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort) # GL/glext.h:3233
PFNGLMULTITEXCOORD3SVPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3234
PFNGLMULTITEXCOORD4DPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:3235
PFNGLMULTITEXCOORD4DVPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3236
PFNGLMULTITEXCOORD4FPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3237
PFNGLMULTITEXCOORD4FVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3238
PFNGLMULTITEXCOORD4IPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint) # GL/glext.h:3239
PFNGLMULTITEXCOORD4IVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3240
PFNGLMULTITEXCOORD4SPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:3241
PFNGLMULTITEXCOORD4SVPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3242
PFNGLLOADTRANSPOSEMATRIXFPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3243
PFNGLLOADTRANSPOSEMATRIXDPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3244
PFNGLMULTTRANSPOSEMATRIXFPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3245
PFNGLMULTTRANSPOSEMATRIXDPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3246
PFNGLSAMPLECOVERAGEPROC = CFUNCTYPE(None, GLclampf, GLboolean) # GL/glext.h:3247
PFNGLCOMPRESSEDTEXIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:3248
PFNGLCOMPRESSEDTEXIMAGE2DPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:3249
PFNGLCOMPRESSEDTEXIMAGE1DPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:3250
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3251
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3252
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3253
PFNGLGETCOMPRESSEDTEXIMAGEPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(GLvoid)) # GL/glext.h:3254
# VERSION_1_4 (GL/glext.h:3257)
GL_VERSION_1_4 = 1 # GL/glext.h:3258
# GL/glext.h:3260
glBlendFuncSeparate = _link_function('glBlendFuncSeparate', None, [GLenum, GLenum, GLenum, GLenum], 'VERSION_1_4')
# GL/glext.h:3261
glFogCoordf = _link_function('glFogCoordf', None, [GLfloat], 'VERSION_1_4')
# GL/glext.h:3262
glFogCoordfv = _link_function('glFogCoordfv', None, [POINTER(GLfloat)], 'VERSION_1_4')
# GL/glext.h:3263
glFogCoordd = _link_function('glFogCoordd', None, [GLdouble], 'VERSION_1_4')
# GL/glext.h:3264
glFogCoorddv = _link_function('glFogCoorddv', None, [POINTER(GLdouble)], 'VERSION_1_4')
# GL/glext.h:3265
glFogCoordPointer = _link_function('glFogCoordPointer', None, [GLenum, GLsizei, POINTER(GLvoid)], 'VERSION_1_4')
# GL/glext.h:3266
glMultiDrawArrays = _link_function('glMultiDrawArrays', None, [GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei], 'VERSION_1_4')
# GL/glext.h:3267
glMultiDrawElements = _link_function('glMultiDrawElements', None, [GLenum, POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei], 'VERSION_1_4')
# GL/glext.h:3268
glPointParameterf = _link_function('glPointParameterf', None, [GLenum, GLfloat], 'VERSION_1_4')
# GL/glext.h:3269
glPointParameterfv = _link_function('glPointParameterfv', None, [GLenum, POINTER(GLfloat)], 'VERSION_1_4')
# GL/glext.h:3270
glPointParameteri = _link_function('glPointParameteri', None, [GLenum, GLint], 'VERSION_1_4')
# GL/glext.h:3271
glPointParameteriv = _link_function('glPointParameteriv', None, [GLenum, POINTER(GLint)], 'VERSION_1_4')
GLbyte = c_char # /usr/include/GL/gl.h:56
# GL/glext.h:3272
glSecondaryColor3b = _link_function('glSecondaryColor3b', None, [GLbyte, GLbyte, GLbyte], 'VERSION_1_4')
# GL/glext.h:3273
glSecondaryColor3bv = _link_function('glSecondaryColor3bv', None, [POINTER(GLbyte)], 'VERSION_1_4')
# GL/glext.h:3274
glSecondaryColor3d = _link_function('glSecondaryColor3d', None, [GLdouble, GLdouble, GLdouble], 'VERSION_1_4')
# GL/glext.h:3275
glSecondaryColor3dv = _link_function('glSecondaryColor3dv', None, [POINTER(GLdouble)], 'VERSION_1_4')
# GL/glext.h:3276
glSecondaryColor3f = _link_function('glSecondaryColor3f', None, [GLfloat, GLfloat, GLfloat], 'VERSION_1_4')
# GL/glext.h:3277
glSecondaryColor3fv = _link_function('glSecondaryColor3fv', None, [POINTER(GLfloat)], 'VERSION_1_4')
# GL/glext.h:3278
glSecondaryColor3i = _link_function('glSecondaryColor3i', None, [GLint, GLint, GLint], 'VERSION_1_4')
# GL/glext.h:3279
glSecondaryColor3iv = _link_function('glSecondaryColor3iv', None, [POINTER(GLint)], 'VERSION_1_4')
# GL/glext.h:3280
glSecondaryColor3s = _link_function('glSecondaryColor3s', None, [GLshort, GLshort, GLshort], 'VERSION_1_4')
# GL/glext.h:3281
glSecondaryColor3sv = _link_function('glSecondaryColor3sv', None, [POINTER(GLshort)], 'VERSION_1_4')
GLubyte = c_ubyte # /usr/include/GL/gl.h:60
# GL/glext.h:3282
glSecondaryColor3ub = _link_function('glSecondaryColor3ub', None, [GLubyte, GLubyte, GLubyte], 'VERSION_1_4')
# GL/glext.h:3283
glSecondaryColor3ubv = _link_function('glSecondaryColor3ubv', None, [POINTER(GLubyte)], 'VERSION_1_4')
# GL/glext.h:3284
glSecondaryColor3ui = _link_function('glSecondaryColor3ui', None, [GLuint, GLuint, GLuint], 'VERSION_1_4')
# GL/glext.h:3285
glSecondaryColor3uiv = _link_function('glSecondaryColor3uiv', None, [POINTER(GLuint)], 'VERSION_1_4')
GLushort = c_ushort # /usr/include/GL/gl.h:61
# GL/glext.h:3286
glSecondaryColor3us = _link_function('glSecondaryColor3us', None, [GLushort, GLushort, GLushort], 'VERSION_1_4')
# GL/glext.h:3287
glSecondaryColor3usv = _link_function('glSecondaryColor3usv', None, [POINTER(GLushort)], 'VERSION_1_4')
# GL/glext.h:3288
glSecondaryColorPointer = _link_function('glSecondaryColorPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], 'VERSION_1_4')
# GL/glext.h:3289
glWindowPos2d = _link_function('glWindowPos2d', None, [GLdouble, GLdouble], 'VERSION_1_4')
# GL/glext.h:3290
glWindowPos2dv = _link_function('glWindowPos2dv', None, [POINTER(GLdouble)], 'VERSION_1_4')
# GL/glext.h:3291
glWindowPos2f = _link_function('glWindowPos2f', None, [GLfloat, GLfloat], 'VERSION_1_4')
# GL/glext.h:3292
glWindowPos2fv = _link_function('glWindowPos2fv', None, [POINTER(GLfloat)], 'VERSION_1_4')
# GL/glext.h:3293
glWindowPos2i = _link_function('glWindowPos2i', None, [GLint, GLint], 'VERSION_1_4')
# GL/glext.h:3294
glWindowPos2iv = _link_function('glWindowPos2iv', None, [POINTER(GLint)], 'VERSION_1_4')
# GL/glext.h:3295
glWindowPos2s = _link_function('glWindowPos2s', None, [GLshort, GLshort], 'VERSION_1_4')
# GL/glext.h:3296
glWindowPos2sv = _link_function('glWindowPos2sv', None, [POINTER(GLshort)], 'VERSION_1_4')
# GL/glext.h:3297
glWindowPos3d = _link_function('glWindowPos3d', None, [GLdouble, GLdouble, GLdouble], 'VERSION_1_4')
# GL/glext.h:3298
glWindowPos3dv = _link_function('glWindowPos3dv', None, [POINTER(GLdouble)], 'VERSION_1_4')
# GL/glext.h:3299
glWindowPos3f = _link_function('glWindowPos3f', None, [GLfloat, GLfloat, GLfloat], 'VERSION_1_4')
# GL/glext.h:3300
glWindowPos3fv = _link_function('glWindowPos3fv', None, [POINTER(GLfloat)], 'VERSION_1_4')
# GL/glext.h:3301
glWindowPos3i = _link_function('glWindowPos3i', None, [GLint, GLint, GLint], 'VERSION_1_4')
# GL/glext.h:3302
glWindowPos3iv = _link_function('glWindowPos3iv', None, [POINTER(GLint)], 'VERSION_1_4')
# GL/glext.h:3303
glWindowPos3s = _link_function('glWindowPos3s', None, [GLshort, GLshort, GLshort], 'VERSION_1_4')
# GL/glext.h:3304
glWindowPos3sv = _link_function('glWindowPos3sv', None, [POINTER(GLshort)], 'VERSION_1_4')
PFNGLBLENDFUNCSEPARATEPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:3306
PFNGLFOGCOORDFPROC = CFUNCTYPE(None, GLfloat) # GL/glext.h:3307
PFNGLFOGCOORDFVPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3308
PFNGLFOGCOORDDPROC = CFUNCTYPE(None, GLdouble) # GL/glext.h:3309
PFNGLFOGCOORDDVPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3310
PFNGLFOGCOORDPOINTERPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3311
PFNGLMULTIDRAWARRAYSPROC = CFUNCTYPE(None, GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei) # GL/glext.h:3312
PFNGLMULTIDRAWELEMENTSPROC = CFUNCTYPE(None, GLenum, POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei) # GL/glext.h:3313
PFNGLPOINTPARAMETERFPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:3314
PFNGLPOINTPARAMETERFVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3315
PFNGLPOINTPARAMETERIPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:3316
PFNGLPOINTPARAMETERIVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3317
PFNGLSECONDARYCOLOR3BPROC = CFUNCTYPE(None, GLbyte, GLbyte, GLbyte) # GL/glext.h:3318
PFNGLSECONDARYCOLOR3BVPROC = CFUNCTYPE(None, POINTER(GLbyte)) # GL/glext.h:3319
PFNGLSECONDARYCOLOR3DPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:3320
PFNGLSECONDARYCOLOR3DVPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3321
PFNGLSECONDARYCOLOR3FPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:3322
PFNGLSECONDARYCOLOR3FVPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3323
PFNGLSECONDARYCOLOR3IPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:3324
PFNGLSECONDARYCOLOR3IVPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:3325
PFNGLSECONDARYCOLOR3SPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:3326
PFNGLSECONDARYCOLOR3SVPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:3327
PFNGLSECONDARYCOLOR3UBPROC = CFUNCTYPE(None, GLubyte, GLubyte, GLubyte) # GL/glext.h:3328
PFNGLSECONDARYCOLOR3UBVPROC = CFUNCTYPE(None, POINTER(GLubyte)) # GL/glext.h:3329
PFNGLSECONDARYCOLOR3UIPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint) # GL/glext.h:3330
PFNGLSECONDARYCOLOR3UIVPROC = CFUNCTYPE(None, POINTER(GLuint)) # GL/glext.h:3331
PFNGLSECONDARYCOLOR3USPROC = CFUNCTYPE(None, GLushort, GLushort, GLushort) # GL/glext.h:3332
PFNGLSECONDARYCOLOR3USVPROC = CFUNCTYPE(None, POINTER(GLushort)) # GL/glext.h:3333
PFNGLSECONDARYCOLORPOINTERPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3334
PFNGLWINDOWPOS2DPROC = CFUNCTYPE(None, GLdouble, GLdouble) # GL/glext.h:3335
PFNGLWINDOWPOS2DVPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3336
PFNGLWINDOWPOS2FPROC = CFUNCTYPE(None, GLfloat, GLfloat) # GL/glext.h:3337
PFNGLWINDOWPOS2FVPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3338
PFNGLWINDOWPOS2IPROC = CFUNCTYPE(None, GLint, GLint) # GL/glext.h:3339
PFNGLWINDOWPOS2IVPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:3340
PFNGLWINDOWPOS2SPROC = CFUNCTYPE(None, GLshort, GLshort) # GL/glext.h:3341
PFNGLWINDOWPOS2SVPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:3342
PFNGLWINDOWPOS3DPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:3343
PFNGLWINDOWPOS3DVPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3344
PFNGLWINDOWPOS3FPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:3345
PFNGLWINDOWPOS3FVPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3346
PFNGLWINDOWPOS3IPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:3347
PFNGLWINDOWPOS3IVPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:3348
PFNGLWINDOWPOS3SPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:3349
PFNGLWINDOWPOS3SVPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:3350
# VERSION_1_5 (GL/glext.h:3353)
GL_VERSION_1_5 = 1 # GL/glext.h:3354
# GL/glext.h:3356
glGenQueries = _link_function('glGenQueries', None, [GLsizei, POINTER(GLuint)], 'VERSION_1_5')
# GL/glext.h:3357
glDeleteQueries = _link_function('glDeleteQueries', None, [GLsizei, POINTER(GLuint)], 'VERSION_1_5')
# GL/glext.h:3358
glIsQuery = _link_function('glIsQuery', GLboolean, [GLuint], 'VERSION_1_5')
# GL/glext.h:3359
glBeginQuery = _link_function('glBeginQuery', None, [GLenum, GLuint], 'VERSION_1_5')
# GL/glext.h:3360
glEndQuery = _link_function('glEndQuery', None, [GLenum], 'VERSION_1_5')
# GL/glext.h:3361
glGetQueryiv = _link_function('glGetQueryiv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_5')
# GL/glext.h:3362
glGetQueryObjectiv = _link_function('glGetQueryObjectiv', None, [GLuint, GLenum, POINTER(GLint)], 'VERSION_1_5')
# GL/glext.h:3363
glGetQueryObjectuiv = _link_function('glGetQueryObjectuiv', None, [GLuint, GLenum, POINTER(GLuint)], 'VERSION_1_5')
# GL/glext.h:3364
glBindBuffer = _link_function('glBindBuffer', None, [GLenum, GLuint], 'VERSION_1_5')
# GL/glext.h:3365
glDeleteBuffers = _link_function('glDeleteBuffers', None, [GLsizei, POINTER(GLuint)], 'VERSION_1_5')
# GL/glext.h:3366
glGenBuffers = _link_function('glGenBuffers', None, [GLsizei, POINTER(GLuint)], 'VERSION_1_5')
# GL/glext.h:3367
glIsBuffer = _link_function('glIsBuffer', GLboolean, [GLuint], 'VERSION_1_5')
# GL/glext.h:3368
glBufferData = _link_function('glBufferData', None, [GLenum, GLsizeiptr, POINTER(GLvoid), GLenum], 'VERSION_1_5')
# GL/glext.h:3369
glBufferSubData = _link_function('glBufferSubData', None, [GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)], 'VERSION_1_5')
# GL/glext.h:3370
glGetBufferSubData = _link_function('glGetBufferSubData', None, [GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)], 'VERSION_1_5')
# GL/glext.h:3371
glMapBuffer = _link_function('glMapBuffer', POINTER(GLvoid), [GLenum, GLenum], 'VERSION_1_5')
# GL/glext.h:3372
glUnmapBuffer = _link_function('glUnmapBuffer', GLboolean, [GLenum], 'VERSION_1_5')
# GL/glext.h:3373
glGetBufferParameteriv = _link_function('glGetBufferParameteriv', None, [GLenum, GLenum, POINTER(GLint)], 'VERSION_1_5')
# GL/glext.h:3374
glGetBufferPointerv = _link_function('glGetBufferPointerv', None, [GLenum, GLenum, POINTER(POINTER(GLvoid))], 'VERSION_1_5')
PFNGLGENQUERIESPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3376
PFNGLDELETEQUERIESPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3377
PFNGLISQUERYPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:3378
PFNGLBEGINQUERYPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:3379
PFNGLENDQUERYPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3380
PFNGLGETQUERYIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3381
PFNGLGETQUERYOBJECTIVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:3382
PFNGLGETQUERYOBJECTUIVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLuint)) # GL/glext.h:3383
PFNGLBINDBUFFERPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:3384
PFNGLDELETEBUFFERSPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3385
PFNGLGENBUFFERSPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3386
PFNGLISBUFFERPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:3387
PFNGLBUFFERDATAPROC = CFUNCTYPE(None, GLenum, GLsizeiptr, POINTER(GLvoid), GLenum) # GL/glext.h:3388
PFNGLBUFFERSUBDATAPROC = CFUNCTYPE(None, GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)) # GL/glext.h:3389
PFNGLGETBUFFERSUBDATAPROC = CFUNCTYPE(None, GLenum, GLintptr, GLsizeiptr, POINTER(GLvoid)) # GL/glext.h:3390
PFNGLMAPBUFFERPROC = CFUNCTYPE(POINTER(GLvoid), GLenum, GLenum) # GL/glext.h:3391
PFNGLUNMAPBUFFERPROC = CFUNCTYPE(GLboolean, GLenum) # GL/glext.h:3392
PFNGLGETBUFFERPARAMETERIVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3393
PFNGLGETBUFFERPOINTERVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:3394
# VERSION_2_0 (GL/glext.h:3397)
GL_VERSION_2_0 = 1 # GL/glext.h:3398
# GL/glext.h:3400
glBlendEquationSeparate = _link_function('glBlendEquationSeparate', None, [GLenum, GLenum], 'VERSION_2_0')
# GL/glext.h:3401
glDrawBuffers = _link_function('glDrawBuffers', None, [GLsizei, POINTER(GLenum)], 'VERSION_2_0')
# GL/glext.h:3402
glStencilOpSeparate = _link_function('glStencilOpSeparate', None, [GLenum, GLenum, GLenum, GLenum], 'VERSION_2_0')
# GL/glext.h:3403
glStencilFuncSeparate = _link_function('glStencilFuncSeparate', None, [GLenum, GLenum, GLint, GLuint], 'VERSION_2_0')
# GL/glext.h:3404
glStencilMaskSeparate = _link_function('glStencilMaskSeparate', None, [GLenum, GLuint], 'VERSION_2_0')
# GL/glext.h:3405
glAttachShader = _link_function('glAttachShader', None, [GLuint, GLuint], 'VERSION_2_0')
# GL/glext.h:3406
glBindAttribLocation = _link_function('glBindAttribLocation', None, [GLuint, GLuint, POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3407
glCompileShader = _link_function('glCompileShader', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3408
glCreateProgram = _link_function('glCreateProgram', GLuint, [], 'VERSION_2_0')
# GL/glext.h:3409
glCreateShader = _link_function('glCreateShader', GLuint, [GLenum], 'VERSION_2_0')
# GL/glext.h:3410
glDeleteProgram = _link_function('glDeleteProgram', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3411
glDeleteShader = _link_function('glDeleteShader', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3412
glDetachShader = _link_function('glDetachShader', None, [GLuint, GLuint], 'VERSION_2_0')
# GL/glext.h:3413
glDisableVertexAttribArray = _link_function('glDisableVertexAttribArray', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3414
glEnableVertexAttribArray = _link_function('glEnableVertexAttribArray', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3415
glGetActiveAttrib = _link_function('glGetActiveAttrib', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3416
glGetActiveUniform = _link_function('glGetActiveUniform', None, [GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3417
glGetAttachedShaders = _link_function('glGetAttachedShaders', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLuint)], 'VERSION_2_0')
# GL/glext.h:3418
glGetAttribLocation = _link_function('glGetAttribLocation', GLint, [GLuint, POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3419
glGetProgramiv = _link_function('glGetProgramiv', None, [GLuint, GLenum, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3420
glGetProgramInfoLog = _link_function('glGetProgramInfoLog', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3421
glGetShaderiv = _link_function('glGetShaderiv', None, [GLuint, GLenum, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3422
glGetShaderInfoLog = _link_function('glGetShaderInfoLog', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3423
glGetShaderSource = _link_function('glGetShaderSource', None, [GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3424
glGetUniformLocation = _link_function('glGetUniformLocation', GLint, [GLuint, POINTER(GLchar)], 'VERSION_2_0')
# GL/glext.h:3425
glGetUniformfv = _link_function('glGetUniformfv', None, [GLuint, GLint, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3426
glGetUniformiv = _link_function('glGetUniformiv', None, [GLuint, GLint, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3427
glGetVertexAttribdv = _link_function('glGetVertexAttribdv', None, [GLuint, GLenum, POINTER(GLdouble)], 'VERSION_2_0')
# GL/glext.h:3428
glGetVertexAttribfv = _link_function('glGetVertexAttribfv', None, [GLuint, GLenum, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3429
glGetVertexAttribiv = _link_function('glGetVertexAttribiv', None, [GLuint, GLenum, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3430
glGetVertexAttribPointerv = _link_function('glGetVertexAttribPointerv', None, [GLuint, GLenum, POINTER(POINTER(GLvoid))], 'VERSION_2_0')
# GL/glext.h:3431
glIsProgram = _link_function('glIsProgram', GLboolean, [GLuint], 'VERSION_2_0')
# GL/glext.h:3432
glIsShader = _link_function('glIsShader', GLboolean, [GLuint], 'VERSION_2_0')
# GL/glext.h:3433
glLinkProgram = _link_function('glLinkProgram', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3434
glShaderSource = _link_function('glShaderSource', None, [GLuint, GLsizei, POINTER(POINTER(GLchar)), POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3435
glUseProgram = _link_function('glUseProgram', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3436
glUniform1f = _link_function('glUniform1f', None, [GLint, GLfloat], 'VERSION_2_0')
# GL/glext.h:3437
glUniform2f = _link_function('glUniform2f', None, [GLint, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3438
glUniform3f = _link_function('glUniform3f', None, [GLint, GLfloat, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3439
glUniform4f = _link_function('glUniform4f', None, [GLint, GLfloat, GLfloat, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3440
glUniform1i = _link_function('glUniform1i', None, [GLint, GLint], 'VERSION_2_0')
# GL/glext.h:3441
glUniform2i = _link_function('glUniform2i', None, [GLint, GLint, GLint], 'VERSION_2_0')
# GL/glext.h:3442
glUniform3i = _link_function('glUniform3i', None, [GLint, GLint, GLint, GLint], 'VERSION_2_0')
# GL/glext.h:3443
glUniform4i = _link_function('glUniform4i', None, [GLint, GLint, GLint, GLint, GLint], 'VERSION_2_0')
# GL/glext.h:3444
glUniform1fv = _link_function('glUniform1fv', None, [GLint, GLsizei, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3445
glUniform2fv = _link_function('glUniform2fv', None, [GLint, GLsizei, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3446
glUniform3fv = _link_function('glUniform3fv', None, [GLint, GLsizei, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3447
glUniform4fv = _link_function('glUniform4fv', None, [GLint, GLsizei, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3448
glUniform1iv = _link_function('glUniform1iv', None, [GLint, GLsizei, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3449
glUniform2iv = _link_function('glUniform2iv', None, [GLint, GLsizei, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3450
glUniform3iv = _link_function('glUniform3iv', None, [GLint, GLsizei, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3451
glUniform4iv = _link_function('glUniform4iv', None, [GLint, GLsizei, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3452
glUniformMatrix2fv = _link_function('glUniformMatrix2fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3453
glUniformMatrix3fv = _link_function('glUniformMatrix3fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3454
glUniformMatrix4fv = _link_function('glUniformMatrix4fv', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3455
glValidateProgram = _link_function('glValidateProgram', None, [GLuint], 'VERSION_2_0')
# GL/glext.h:3456
glVertexAttrib1d = _link_function('glVertexAttrib1d', None, [GLuint, GLdouble], 'VERSION_2_0')
# GL/glext.h:3457
glVertexAttrib1dv = _link_function('glVertexAttrib1dv', None, [GLuint, POINTER(GLdouble)], 'VERSION_2_0')
# GL/glext.h:3458
glVertexAttrib1f = _link_function('glVertexAttrib1f', None, [GLuint, GLfloat], 'VERSION_2_0')
# GL/glext.h:3459
glVertexAttrib1fv = _link_function('glVertexAttrib1fv', None, [GLuint, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3460
glVertexAttrib1s = _link_function('glVertexAttrib1s', None, [GLuint, GLshort], 'VERSION_2_0')
# GL/glext.h:3461
glVertexAttrib1sv = _link_function('glVertexAttrib1sv', None, [GLuint, POINTER(GLshort)], 'VERSION_2_0')
# GL/glext.h:3462
glVertexAttrib2d = _link_function('glVertexAttrib2d', None, [GLuint, GLdouble, GLdouble], 'VERSION_2_0')
# GL/glext.h:3463
glVertexAttrib2dv = _link_function('glVertexAttrib2dv', None, [GLuint, POINTER(GLdouble)], 'VERSION_2_0')
# GL/glext.h:3464
glVertexAttrib2f = _link_function('glVertexAttrib2f', None, [GLuint, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3465
glVertexAttrib2fv = _link_function('glVertexAttrib2fv', None, [GLuint, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3466
glVertexAttrib2s = _link_function('glVertexAttrib2s', None, [GLuint, GLshort, GLshort], 'VERSION_2_0')
# GL/glext.h:3467
glVertexAttrib2sv = _link_function('glVertexAttrib2sv', None, [GLuint, POINTER(GLshort)], 'VERSION_2_0')
# GL/glext.h:3468
glVertexAttrib3d = _link_function('glVertexAttrib3d', None, [GLuint, GLdouble, GLdouble, GLdouble], 'VERSION_2_0')
# GL/glext.h:3469
glVertexAttrib3dv = _link_function('glVertexAttrib3dv', None, [GLuint, POINTER(GLdouble)], 'VERSION_2_0')
# GL/glext.h:3470
glVertexAttrib3f = _link_function('glVertexAttrib3f', None, [GLuint, GLfloat, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3471
glVertexAttrib3fv = _link_function('glVertexAttrib3fv', None, [GLuint, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3472
glVertexAttrib3s = _link_function('glVertexAttrib3s', None, [GLuint, GLshort, GLshort, GLshort], 'VERSION_2_0')
# GL/glext.h:3473
glVertexAttrib3sv = _link_function('glVertexAttrib3sv', None, [GLuint, POINTER(GLshort)], 'VERSION_2_0')
# GL/glext.h:3474
glVertexAttrib4Nbv = _link_function('glVertexAttrib4Nbv', None, [GLuint, POINTER(GLbyte)], 'VERSION_2_0')
# GL/glext.h:3475
glVertexAttrib4Niv = _link_function('glVertexAttrib4Niv', None, [GLuint, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3476
glVertexAttrib4Nsv = _link_function('glVertexAttrib4Nsv', None, [GLuint, POINTER(GLshort)], 'VERSION_2_0')
# GL/glext.h:3477
glVertexAttrib4Nub = _link_function('glVertexAttrib4Nub', None, [GLuint, GLubyte, GLubyte, GLubyte, GLubyte], 'VERSION_2_0')
# GL/glext.h:3478
glVertexAttrib4Nubv = _link_function('glVertexAttrib4Nubv', None, [GLuint, POINTER(GLubyte)], 'VERSION_2_0')
# GL/glext.h:3479
glVertexAttrib4Nuiv = _link_function('glVertexAttrib4Nuiv', None, [GLuint, POINTER(GLuint)], 'VERSION_2_0')
# GL/glext.h:3480
glVertexAttrib4Nusv = _link_function('glVertexAttrib4Nusv', None, [GLuint, POINTER(GLushort)], 'VERSION_2_0')
# GL/glext.h:3481
glVertexAttrib4bv = _link_function('glVertexAttrib4bv', None, [GLuint, POINTER(GLbyte)], 'VERSION_2_0')
# GL/glext.h:3482
glVertexAttrib4d = _link_function('glVertexAttrib4d', None, [GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'VERSION_2_0')
# GL/glext.h:3483
glVertexAttrib4dv = _link_function('glVertexAttrib4dv', None, [GLuint, POINTER(GLdouble)], 'VERSION_2_0')
# GL/glext.h:3484
glVertexAttrib4f = _link_function('glVertexAttrib4f', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'VERSION_2_0')
# GL/glext.h:3485
glVertexAttrib4fv = _link_function('glVertexAttrib4fv', None, [GLuint, POINTER(GLfloat)], 'VERSION_2_0')
# GL/glext.h:3486
glVertexAttrib4iv = _link_function('glVertexAttrib4iv', None, [GLuint, POINTER(GLint)], 'VERSION_2_0')
# GL/glext.h:3487
glVertexAttrib4s = _link_function('glVertexAttrib4s', None, [GLuint, GLshort, GLshort, GLshort, GLshort], 'VERSION_2_0')
# GL/glext.h:3488
glVertexAttrib4sv = _link_function('glVertexAttrib4sv', None, [GLuint, POINTER(GLshort)], 'VERSION_2_0')
# GL/glext.h:3489
glVertexAttrib4ubv = _link_function('glVertexAttrib4ubv', None, [GLuint, POINTER(GLubyte)], 'VERSION_2_0')
# GL/glext.h:3490
glVertexAttrib4uiv = _link_function('glVertexAttrib4uiv', None, [GLuint, POINTER(GLuint)], 'VERSION_2_0')
# GL/glext.h:3491
glVertexAttrib4usv = _link_function('glVertexAttrib4usv', None, [GLuint, POINTER(GLushort)], 'VERSION_2_0')
# GL/glext.h:3492
glVertexAttribPointer = _link_function('glVertexAttribPointer', None, [GLuint, GLint, GLenum, GLboolean, GLsizei, POINTER(GLvoid)], 'VERSION_2_0')
PFNGLBLENDEQUATIONSEPARATEPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:3494
PFNGLDRAWBUFFERSPROC = CFUNCTYPE(None, GLsizei, POINTER(GLenum)) # GL/glext.h:3495
PFNGLSTENCILOPSEPARATEPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:3496
PFNGLSTENCILFUNCSEPARATEPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLuint) # GL/glext.h:3497
PFNGLSTENCILMASKSEPARATEPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:3498
PFNGLATTACHSHADERPROC = CFUNCTYPE(None, GLuint, GLuint) # GL/glext.h:3499
PFNGLBINDATTRIBLOCATIONPROC = CFUNCTYPE(None, GLuint, GLuint, POINTER(GLchar)) # GL/glext.h:3500
PFNGLCOMPILESHADERPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3501
PFNGLCREATEPROGRAMPROC = CFUNCTYPE(GLuint) # GL/glext.h:3502
PFNGLCREATESHADERPROC = CFUNCTYPE(GLuint, GLenum) # GL/glext.h:3503
PFNGLDELETEPROGRAMPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3504
PFNGLDELETESHADERPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3505
PFNGLDETACHSHADERPROC = CFUNCTYPE(None, GLuint, GLuint) # GL/glext.h:3506
PFNGLDISABLEVERTEXATTRIBARRAYPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3507
PFNGLENABLEVERTEXATTRIBARRAYPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3508
PFNGLGETACTIVEATTRIBPROC = CFUNCTYPE(None, GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)) # GL/glext.h:3509
PFNGLGETACTIVEUNIFORMPROC = CFUNCTYPE(None, GLuint, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLchar)) # GL/glext.h:3510
PFNGLGETATTACHEDSHADERSPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLuint)) # GL/glext.h:3511
PFNGLGETATTRIBLOCATIONPROC = CFUNCTYPE(GLint, GLuint, POINTER(GLchar)) # GL/glext.h:3512
PFNGLGETPROGRAMIVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:3513
PFNGLGETPROGRAMINFOLOGPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)) # GL/glext.h:3514
PFNGLGETSHADERIVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:3515
PFNGLGETSHADERINFOLOGPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)) # GL/glext.h:3516
PFNGLGETSHADERSOURCEPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLchar)) # GL/glext.h:3517
PFNGLGETUNIFORMLOCATIONPROC = CFUNCTYPE(GLint, GLuint, POINTER(GLchar)) # GL/glext.h:3518
PFNGLGETUNIFORMFVPROC = CFUNCTYPE(None, GLuint, GLint, POINTER(GLfloat)) # GL/glext.h:3519
PFNGLGETUNIFORMIVPROC = CFUNCTYPE(None, GLuint, GLint, POINTER(GLint)) # GL/glext.h:3520
PFNGLGETVERTEXATTRIBDVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLdouble)) # GL/glext.h:3521
PFNGLGETVERTEXATTRIBFVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:3522
PFNGLGETVERTEXATTRIBIVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:3523
PFNGLGETVERTEXATTRIBPOINTERVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:3524
PFNGLISPROGRAMPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:3525
PFNGLISSHADERPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:3526
PFNGLLINKPROGRAMPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3527
PFNGLSHADERSOURCEPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(POINTER(GLchar)), POINTER(GLint)) # GL/glext.h:3528
PFNGLUSEPROGRAMPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3529
PFNGLUNIFORM1FPROC = CFUNCTYPE(None, GLint, GLfloat) # GL/glext.h:3530
PFNGLUNIFORM2FPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat) # GL/glext.h:3531
PFNGLUNIFORM3FPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat, GLfloat) # GL/glext.h:3532
PFNGLUNIFORM4FPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3533
PFNGLUNIFORM1IPROC = CFUNCTYPE(None, GLint, GLint) # GL/glext.h:3534
PFNGLUNIFORM2IPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:3535
PFNGLUNIFORM3IPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint) # GL/glext.h:3536
PFNGLUNIFORM4IPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint, GLint) # GL/glext.h:3537
PFNGLUNIFORM1FVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:3538
PFNGLUNIFORM2FVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:3539
PFNGLUNIFORM3FVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:3540
PFNGLUNIFORM4FVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:3541
PFNGLUNIFORM1IVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:3542
PFNGLUNIFORM2IVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:3543
PFNGLUNIFORM3IVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:3544
PFNGLUNIFORM4IVPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:3545
PFNGLUNIFORMMATRIX2FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3546
PFNGLUNIFORMMATRIX3FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3547
PFNGLUNIFORMMATRIX4FVPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:3548
PFNGLVALIDATEPROGRAMPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3549
PFNGLVERTEXATTRIB1DPROC = CFUNCTYPE(None, GLuint, GLdouble) # GL/glext.h:3550
PFNGLVERTEXATTRIB1DVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3551
PFNGLVERTEXATTRIB1FPROC = CFUNCTYPE(None, GLuint, GLfloat) # GL/glext.h:3552
PFNGLVERTEXATTRIB1FVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3553
PFNGLVERTEXATTRIB1SPROC = CFUNCTYPE(None, GLuint, GLshort) # GL/glext.h:3554
PFNGLVERTEXATTRIB1SVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3555
PFNGLVERTEXATTRIB2DPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble) # GL/glext.h:3556
PFNGLVERTEXATTRIB2DVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3557
PFNGLVERTEXATTRIB2FPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat) # GL/glext.h:3558
PFNGLVERTEXATTRIB2FVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3559
PFNGLVERTEXATTRIB2SPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort) # GL/glext.h:3560
PFNGLVERTEXATTRIB2SVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3561
PFNGLVERTEXATTRIB3DPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble) # GL/glext.h:3562
PFNGLVERTEXATTRIB3DVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3563
PFNGLVERTEXATTRIB3FPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat) # GL/glext.h:3564
PFNGLVERTEXATTRIB3FVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3565
PFNGLVERTEXATTRIB3SPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort) # GL/glext.h:3566
PFNGLVERTEXATTRIB3SVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3567
PFNGLVERTEXATTRIB4NBVPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:3568
PFNGLVERTEXATTRIB4NIVPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:3569
PFNGLVERTEXATTRIB4NSVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3570
PFNGLVERTEXATTRIB4NUBPROC = CFUNCTYPE(None, GLuint, GLubyte, GLubyte, GLubyte, GLubyte) # GL/glext.h:3571
PFNGLVERTEXATTRIB4NUBVPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:3572
PFNGLVERTEXATTRIB4NUIVPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:3573
PFNGLVERTEXATTRIB4NUSVPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:3574
PFNGLVERTEXATTRIB4BVPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:3575
PFNGLVERTEXATTRIB4DPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:3576
PFNGLVERTEXATTRIB4DVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3577
PFNGLVERTEXATTRIB4FPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3578
PFNGLVERTEXATTRIB4FVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3579
PFNGLVERTEXATTRIB4IVPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:3580
PFNGLVERTEXATTRIB4SPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:3581
PFNGLVERTEXATTRIB4SVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3582
PFNGLVERTEXATTRIB4UBVPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:3583
PFNGLVERTEXATTRIB4UIVPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:3584
PFNGLVERTEXATTRIB4USVPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:3585
PFNGLVERTEXATTRIBPOINTERPROC = CFUNCTYPE(None, GLuint, GLint, GLenum, GLboolean, GLsizei, POINTER(GLvoid)) # GL/glext.h:3586
# ARB_multitexture (GL/glext.h:3589)
GL_ARB_multitexture = 1 # GL/glext.h:3590
# GL/glext.h:3592
glActiveTextureARB = _link_function('glActiveTextureARB', None, [GLenum], 'ARB_multitexture')
# GL/glext.h:3593
glClientActiveTextureARB = _link_function('glClientActiveTextureARB', None, [GLenum], 'ARB_multitexture')
# GL/glext.h:3594
glMultiTexCoord1dARB = _link_function('glMultiTexCoord1dARB', None, [GLenum, GLdouble], 'ARB_multitexture')
# GL/glext.h:3595
glMultiTexCoord1dvARB = _link_function('glMultiTexCoord1dvARB', None, [GLenum, POINTER(GLdouble)], 'ARB_multitexture')
# GL/glext.h:3596
glMultiTexCoord1fARB = _link_function('glMultiTexCoord1fARB', None, [GLenum, GLfloat], 'ARB_multitexture')
# GL/glext.h:3597
glMultiTexCoord1fvARB = _link_function('glMultiTexCoord1fvARB', None, [GLenum, POINTER(GLfloat)], 'ARB_multitexture')
# GL/glext.h:3598
glMultiTexCoord1iARB = _link_function('glMultiTexCoord1iARB', None, [GLenum, GLint], 'ARB_multitexture')
# GL/glext.h:3599
glMultiTexCoord1ivARB = _link_function('glMultiTexCoord1ivARB', None, [GLenum, POINTER(GLint)], 'ARB_multitexture')
# GL/glext.h:3600
glMultiTexCoord1sARB = _link_function('glMultiTexCoord1sARB', None, [GLenum, GLshort], 'ARB_multitexture')
# GL/glext.h:3601
glMultiTexCoord1svARB = _link_function('glMultiTexCoord1svARB', None, [GLenum, POINTER(GLshort)], 'ARB_multitexture')
# GL/glext.h:3602
glMultiTexCoord2dARB = _link_function('glMultiTexCoord2dARB', None, [GLenum, GLdouble, GLdouble], 'ARB_multitexture')
# GL/glext.h:3603
glMultiTexCoord2dvARB = _link_function('glMultiTexCoord2dvARB', None, [GLenum, POINTER(GLdouble)], 'ARB_multitexture')
# GL/glext.h:3604
glMultiTexCoord2fARB = _link_function('glMultiTexCoord2fARB', None, [GLenum, GLfloat, GLfloat], 'ARB_multitexture')
# GL/glext.h:3605
glMultiTexCoord2fvARB = _link_function('glMultiTexCoord2fvARB', None, [GLenum, POINTER(GLfloat)], 'ARB_multitexture')
# GL/glext.h:3606
glMultiTexCoord2iARB = _link_function('glMultiTexCoord2iARB', None, [GLenum, GLint, GLint], 'ARB_multitexture')
# GL/glext.h:3607
glMultiTexCoord2ivARB = _link_function('glMultiTexCoord2ivARB', None, [GLenum, POINTER(GLint)], 'ARB_multitexture')
# GL/glext.h:3608
glMultiTexCoord2sARB = _link_function('glMultiTexCoord2sARB', None, [GLenum, GLshort, GLshort], 'ARB_multitexture')
# GL/glext.h:3609
glMultiTexCoord2svARB = _link_function('glMultiTexCoord2svARB', None, [GLenum, POINTER(GLshort)], 'ARB_multitexture')
# GL/glext.h:3610
glMultiTexCoord3dARB = _link_function('glMultiTexCoord3dARB', None, [GLenum, GLdouble, GLdouble, GLdouble], 'ARB_multitexture')
# GL/glext.h:3611
glMultiTexCoord3dvARB = _link_function('glMultiTexCoord3dvARB', None, [GLenum, POINTER(GLdouble)], 'ARB_multitexture')
# GL/glext.h:3612
glMultiTexCoord3fARB = _link_function('glMultiTexCoord3fARB', None, [GLenum, GLfloat, GLfloat, GLfloat], 'ARB_multitexture')
# GL/glext.h:3613
glMultiTexCoord3fvARB = _link_function('glMultiTexCoord3fvARB', None, [GLenum, POINTER(GLfloat)], 'ARB_multitexture')
# GL/glext.h:3614
glMultiTexCoord3iARB = _link_function('glMultiTexCoord3iARB', None, [GLenum, GLint, GLint, GLint], 'ARB_multitexture')
# GL/glext.h:3615
glMultiTexCoord3ivARB = _link_function('glMultiTexCoord3ivARB', None, [GLenum, POINTER(GLint)], 'ARB_multitexture')
# GL/glext.h:3616
glMultiTexCoord3sARB = _link_function('glMultiTexCoord3sARB', None, [GLenum, GLshort, GLshort, GLshort], 'ARB_multitexture')
# GL/glext.h:3617
glMultiTexCoord3svARB = _link_function('glMultiTexCoord3svARB', None, [GLenum, POINTER(GLshort)], 'ARB_multitexture')
# GL/glext.h:3618
glMultiTexCoord4dARB = _link_function('glMultiTexCoord4dARB', None, [GLenum, GLdouble, GLdouble, GLdouble, GLdouble], 'ARB_multitexture')
# GL/glext.h:3619
glMultiTexCoord4dvARB = _link_function('glMultiTexCoord4dvARB', None, [GLenum, POINTER(GLdouble)], 'ARB_multitexture')
# GL/glext.h:3620
glMultiTexCoord4fARB = _link_function('glMultiTexCoord4fARB', None, [GLenum, GLfloat, GLfloat, GLfloat, GLfloat], 'ARB_multitexture')
# GL/glext.h:3621
glMultiTexCoord4fvARB = _link_function('glMultiTexCoord4fvARB', None, [GLenum, POINTER(GLfloat)], 'ARB_multitexture')
# GL/glext.h:3622
glMultiTexCoord4iARB = _link_function('glMultiTexCoord4iARB', None, [GLenum, GLint, GLint, GLint, GLint], 'ARB_multitexture')
# GL/glext.h:3623
glMultiTexCoord4ivARB = _link_function('glMultiTexCoord4ivARB', None, [GLenum, POINTER(GLint)], 'ARB_multitexture')
# GL/glext.h:3624
glMultiTexCoord4sARB = _link_function('glMultiTexCoord4sARB', None, [GLenum, GLshort, GLshort, GLshort, GLshort], 'ARB_multitexture')
# GL/glext.h:3625
glMultiTexCoord4svARB = _link_function('glMultiTexCoord4svARB', None, [GLenum, POINTER(GLshort)], 'ARB_multitexture')
PFNGLACTIVETEXTUREARBPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3627
PFNGLCLIENTACTIVETEXTUREARBPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:3628
PFNGLMULTITEXCOORD1DARBPROC = CFUNCTYPE(None, GLenum, GLdouble) # GL/glext.h:3629
PFNGLMULTITEXCOORD1DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3630
PFNGLMULTITEXCOORD1FARBPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:3631
PFNGLMULTITEXCOORD1FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3632
PFNGLMULTITEXCOORD1IARBPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:3633
PFNGLMULTITEXCOORD1IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3634
PFNGLMULTITEXCOORD1SARBPROC = CFUNCTYPE(None, GLenum, GLshort) # GL/glext.h:3635
PFNGLMULTITEXCOORD1SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3636
PFNGLMULTITEXCOORD2DARBPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble) # GL/glext.h:3637
PFNGLMULTITEXCOORD2DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3638
PFNGLMULTITEXCOORD2FARBPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat) # GL/glext.h:3639
PFNGLMULTITEXCOORD2FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3640
PFNGLMULTITEXCOORD2IARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint) # GL/glext.h:3641
PFNGLMULTITEXCOORD2IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3642
PFNGLMULTITEXCOORD2SARBPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort) # GL/glext.h:3643
PFNGLMULTITEXCOORD2SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3644
PFNGLMULTITEXCOORD3DARBPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble) # GL/glext.h:3645
PFNGLMULTITEXCOORD3DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3646
PFNGLMULTITEXCOORD3FARBPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat) # GL/glext.h:3647
PFNGLMULTITEXCOORD3FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3648
PFNGLMULTITEXCOORD3IARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint) # GL/glext.h:3649
PFNGLMULTITEXCOORD3IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3650
PFNGLMULTITEXCOORD3SARBPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort) # GL/glext.h:3651
PFNGLMULTITEXCOORD3SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3652
PFNGLMULTITEXCOORD4DARBPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:3653
PFNGLMULTITEXCOORD4DVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:3654
PFNGLMULTITEXCOORD4FARBPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3655
PFNGLMULTITEXCOORD4FVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3656
PFNGLMULTITEXCOORD4IARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint) # GL/glext.h:3657
PFNGLMULTITEXCOORD4IVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:3658
PFNGLMULTITEXCOORD4SARBPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:3659
PFNGLMULTITEXCOORD4SVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:3660
# ARB_transpose_matrix (GL/glext.h:3663)
GL_ARB_transpose_matrix = 1 # GL/glext.h:3664
# GL/glext.h:3666
glLoadTransposeMatrixfARB = _link_function('glLoadTransposeMatrixfARB', None, [POINTER(GLfloat)], 'ARB_transpose_matrix')
# GL/glext.h:3667
glLoadTransposeMatrixdARB = _link_function('glLoadTransposeMatrixdARB', None, [POINTER(GLdouble)], 'ARB_transpose_matrix')
# GL/glext.h:3668
glMultTransposeMatrixfARB = _link_function('glMultTransposeMatrixfARB', None, [POINTER(GLfloat)], 'ARB_transpose_matrix')
# GL/glext.h:3669
glMultTransposeMatrixdARB = _link_function('glMultTransposeMatrixdARB', None, [POINTER(GLdouble)], 'ARB_transpose_matrix')
PFNGLLOADTRANSPOSEMATRIXFARBPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3671
PFNGLLOADTRANSPOSEMATRIXDARBPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3672
PFNGLMULTTRANSPOSEMATRIXFARBPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3673
PFNGLMULTTRANSPOSEMATRIXDARBPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3674
# ARB_multisample (GL/glext.h:3677)
GL_ARB_multisample = 1 # GL/glext.h:3678
# GL/glext.h:3680
glSampleCoverageARB = _link_function('glSampleCoverageARB', None, [GLclampf, GLboolean], 'ARB_multisample')
PFNGLSAMPLECOVERAGEARBPROC = CFUNCTYPE(None, GLclampf, GLboolean) # GL/glext.h:3682
# ARB_texture_env_add (GL/glext.h:3685)
GL_ARB_texture_env_add = 1 # GL/glext.h:3686
# ARB_texture_cube_map (GL/glext.h:3689)
GL_ARB_texture_cube_map = 1 # GL/glext.h:3690
# ARB_texture_compression (GL/glext.h:3693)
GL_ARB_texture_compression = 1 # GL/glext.h:3694
# GL/glext.h:3696
glCompressedTexImage3DARB = _link_function('glCompressedTexImage3DARB', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:3697
glCompressedTexImage2DARB = _link_function('glCompressedTexImage2DARB', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:3698
glCompressedTexImage1DARB = _link_function('glCompressedTexImage1DARB', None, [GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:3699
glCompressedTexSubImage3DARB = _link_function('glCompressedTexSubImage3DARB', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:3700
glCompressedTexSubImage2DARB = _link_function('glCompressedTexSubImage2DARB', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:3701
glCompressedTexSubImage1DARB = _link_function('glCompressedTexSubImage1DARB', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_texture_compression')
# GL/glext.h:3702
glGetCompressedTexImageARB = _link_function('glGetCompressedTexImageARB', None, [GLenum, GLint, POINTER(GLvoid)], 'ARB_texture_compression')
PFNGLCOMPRESSEDTEXIMAGE3DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:3704
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:3705
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, POINTER(GLvoid)) # GL/glext.h:3706
PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3707
PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3708
PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3709
PFNGLGETCOMPRESSEDTEXIMAGEARBPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(GLvoid)) # GL/glext.h:3710
# ARB_texture_border_clamp (GL/glext.h:3713)
GL_ARB_texture_border_clamp = 1 # GL/glext.h:3714
# ARB_point_parameters (GL/glext.h:3717)
GL_ARB_point_parameters = 1 # GL/glext.h:3718
# GL/glext.h:3720
glPointParameterfARB = _link_function('glPointParameterfARB', None, [GLenum, GLfloat], 'ARB_point_parameters')
# GL/glext.h:3721
glPointParameterfvARB = _link_function('glPointParameterfvARB', None, [GLenum, POINTER(GLfloat)], 'ARB_point_parameters')
PFNGLPOINTPARAMETERFARBPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:3723
PFNGLPOINTPARAMETERFVARBPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:3724
# ARB_vertex_blend (GL/glext.h:3727)
GL_ARB_vertex_blend = 1 # GL/glext.h:3728
# GL/glext.h:3730
glWeightbvARB = _link_function('glWeightbvARB', None, [GLint, POINTER(GLbyte)], 'ARB_vertex_blend')
# GL/glext.h:3731
glWeightsvARB = _link_function('glWeightsvARB', None, [GLint, POINTER(GLshort)], 'ARB_vertex_blend')
# GL/glext.h:3732
glWeightivARB = _link_function('glWeightivARB', None, [GLint, POINTER(GLint)], 'ARB_vertex_blend')
# GL/glext.h:3733
glWeightfvARB = _link_function('glWeightfvARB', None, [GLint, POINTER(GLfloat)], 'ARB_vertex_blend')
# GL/glext.h:3734
glWeightdvARB = _link_function('glWeightdvARB', None, [GLint, POINTER(GLdouble)], 'ARB_vertex_blend')
# GL/glext.h:3735
glWeightubvARB = _link_function('glWeightubvARB', None, [GLint, POINTER(GLubyte)], 'ARB_vertex_blend')
# GL/glext.h:3736
glWeightusvARB = _link_function('glWeightusvARB', None, [GLint, POINTER(GLushort)], 'ARB_vertex_blend')
# GL/glext.h:3737
glWeightuivARB = _link_function('glWeightuivARB', None, [GLint, POINTER(GLuint)], 'ARB_vertex_blend')
# GL/glext.h:3738
glWeightPointerARB = _link_function('glWeightPointerARB', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_vertex_blend')
# GL/glext.h:3739
glVertexBlendARB = _link_function('glVertexBlendARB', None, [GLint], 'ARB_vertex_blend')
PFNGLWEIGHTBVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLbyte)) # GL/glext.h:3741
PFNGLWEIGHTSVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLshort)) # GL/glext.h:3742
PFNGLWEIGHTIVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLint)) # GL/glext.h:3743
PFNGLWEIGHTFVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLfloat)) # GL/glext.h:3744
PFNGLWEIGHTDVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLdouble)) # GL/glext.h:3745
PFNGLWEIGHTUBVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLubyte)) # GL/glext.h:3746
PFNGLWEIGHTUSVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLushort)) # GL/glext.h:3747
PFNGLWEIGHTUIVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLuint)) # GL/glext.h:3748
PFNGLWEIGHTPOINTERARBPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3749
PFNGLVERTEXBLENDARBPROC = CFUNCTYPE(None, GLint) # GL/glext.h:3750
# ARB_matrix_palette (GL/glext.h:3753)
GL_ARB_matrix_palette = 1 # GL/glext.h:3754
# GL/glext.h:3756
glCurrentPaletteMatrixARB = _link_function('glCurrentPaletteMatrixARB', None, [GLint], 'ARB_matrix_palette')
# GL/glext.h:3757
glMatrixIndexubvARB = _link_function('glMatrixIndexubvARB', None, [GLint, POINTER(GLubyte)], 'ARB_matrix_palette')
# GL/glext.h:3758
glMatrixIndexusvARB = _link_function('glMatrixIndexusvARB', None, [GLint, POINTER(GLushort)], 'ARB_matrix_palette')
# GL/glext.h:3759
glMatrixIndexuivARB = _link_function('glMatrixIndexuivARB', None, [GLint, POINTER(GLuint)], 'ARB_matrix_palette')
# GL/glext.h:3760
glMatrixIndexPointerARB = _link_function('glMatrixIndexPointerARB', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_matrix_palette')
PFNGLCURRENTPALETTEMATRIXARBPROC = CFUNCTYPE(None, GLint) # GL/glext.h:3762
PFNGLMATRIXINDEXUBVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLubyte)) # GL/glext.h:3763
PFNGLMATRIXINDEXUSVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLushort)) # GL/glext.h:3764
PFNGLMATRIXINDEXUIVARBPROC = CFUNCTYPE(None, GLint, POINTER(GLuint)) # GL/glext.h:3765
PFNGLMATRIXINDEXPOINTERARBPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3766
# ARB_texture_env_combine (GL/glext.h:3769)
GL_ARB_texture_env_combine = 1 # GL/glext.h:3770
# ARB_texture_env_crossbar (GL/glext.h:3773)
GL_ARB_texture_env_crossbar = 1 # GL/glext.h:3774
# ARB_texture_env_dot3 (GL/glext.h:3777)
GL_ARB_texture_env_dot3 = 1 # GL/glext.h:3778
# ARB_texture_mirrored_repeat (GL/glext.h:3781)
GL_ARB_texture_mirrored_repeat = 1 # GL/glext.h:3782
# ARB_depth_texture (GL/glext.h:3785)
GL_ARB_depth_texture = 1 # GL/glext.h:3786
# ARB_shadow (GL/glext.h:3789)
GL_ARB_shadow = 1 # GL/glext.h:3790
# ARB_shadow_ambient (GL/glext.h:3793)
GL_ARB_shadow_ambient = 1 # GL/glext.h:3794
# ARB_window_pos (GL/glext.h:3797)
GL_ARB_window_pos = 1 # GL/glext.h:3798
# GL/glext.h:3800
glWindowPos2dARB = _link_function('glWindowPos2dARB', None, [GLdouble, GLdouble], 'ARB_window_pos')
# GL/glext.h:3801
glWindowPos2dvARB = _link_function('glWindowPos2dvARB', None, [POINTER(GLdouble)], 'ARB_window_pos')
# GL/glext.h:3802
glWindowPos2fARB = _link_function('glWindowPos2fARB', None, [GLfloat, GLfloat], 'ARB_window_pos')
# GL/glext.h:3803
glWindowPos2fvARB = _link_function('glWindowPos2fvARB', None, [POINTER(GLfloat)], 'ARB_window_pos')
# GL/glext.h:3804
glWindowPos2iARB = _link_function('glWindowPos2iARB', None, [GLint, GLint], 'ARB_window_pos')
# GL/glext.h:3805
glWindowPos2ivARB = _link_function('glWindowPos2ivARB', None, [POINTER(GLint)], 'ARB_window_pos')
# GL/glext.h:3806
glWindowPos2sARB = _link_function('glWindowPos2sARB', None, [GLshort, GLshort], 'ARB_window_pos')
# GL/glext.h:3807
glWindowPos2svARB = _link_function('glWindowPos2svARB', None, [POINTER(GLshort)], 'ARB_window_pos')
# GL/glext.h:3808
glWindowPos3dARB = _link_function('glWindowPos3dARB', None, [GLdouble, GLdouble, GLdouble], 'ARB_window_pos')
# GL/glext.h:3809
glWindowPos3dvARB = _link_function('glWindowPos3dvARB', None, [POINTER(GLdouble)], 'ARB_window_pos')
# GL/glext.h:3810
glWindowPos3fARB = _link_function('glWindowPos3fARB', None, [GLfloat, GLfloat, GLfloat], 'ARB_window_pos')
# GL/glext.h:3811
glWindowPos3fvARB = _link_function('glWindowPos3fvARB', None, [POINTER(GLfloat)], 'ARB_window_pos')
# GL/glext.h:3812
glWindowPos3iARB = _link_function('glWindowPos3iARB', None, [GLint, GLint, GLint], 'ARB_window_pos')
# GL/glext.h:3813
glWindowPos3ivARB = _link_function('glWindowPos3ivARB', None, [POINTER(GLint)], 'ARB_window_pos')
# GL/glext.h:3814
glWindowPos3sARB = _link_function('glWindowPos3sARB', None, [GLshort, GLshort, GLshort], 'ARB_window_pos')
# GL/glext.h:3815
glWindowPos3svARB = _link_function('glWindowPos3svARB', None, [POINTER(GLshort)], 'ARB_window_pos')
PFNGLWINDOWPOS2DARBPROC = CFUNCTYPE(None, GLdouble, GLdouble) # GL/glext.h:3817
PFNGLWINDOWPOS2DVARBPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3818
PFNGLWINDOWPOS2FARBPROC = CFUNCTYPE(None, GLfloat, GLfloat) # GL/glext.h:3819
PFNGLWINDOWPOS2FVARBPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3820
PFNGLWINDOWPOS2IARBPROC = CFUNCTYPE(None, GLint, GLint) # GL/glext.h:3821
PFNGLWINDOWPOS2IVARBPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:3822
PFNGLWINDOWPOS2SARBPROC = CFUNCTYPE(None, GLshort, GLshort) # GL/glext.h:3823
PFNGLWINDOWPOS2SVARBPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:3824
PFNGLWINDOWPOS3DARBPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:3825
PFNGLWINDOWPOS3DVARBPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:3826
PFNGLWINDOWPOS3FARBPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:3827
PFNGLWINDOWPOS3FVARBPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:3828
PFNGLWINDOWPOS3IARBPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:3829
PFNGLWINDOWPOS3IVARBPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:3830
PFNGLWINDOWPOS3SARBPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:3831
PFNGLWINDOWPOS3SVARBPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:3832
# ARB_vertex_program (GL/glext.h:3835)
GL_ARB_vertex_program = 1 # GL/glext.h:3836
# GL/glext.h:3838
glVertexAttrib1dARB = _link_function('glVertexAttrib1dARB', None, [GLuint, GLdouble], 'ARB_vertex_program')
# GL/glext.h:3839
glVertexAttrib1dvARB = _link_function('glVertexAttrib1dvARB', None, [GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:3840
glVertexAttrib1fARB = _link_function('glVertexAttrib1fARB', None, [GLuint, GLfloat], 'ARB_vertex_program')
# GL/glext.h:3841
glVertexAttrib1fvARB = _link_function('glVertexAttrib1fvARB', None, [GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:3842
glVertexAttrib1sARB = _link_function('glVertexAttrib1sARB', None, [GLuint, GLshort], 'ARB_vertex_program')
# GL/glext.h:3843
glVertexAttrib1svARB = _link_function('glVertexAttrib1svARB', None, [GLuint, POINTER(GLshort)], 'ARB_vertex_program')
# GL/glext.h:3844
glVertexAttrib2dARB = _link_function('glVertexAttrib2dARB', None, [GLuint, GLdouble, GLdouble], 'ARB_vertex_program')
# GL/glext.h:3845
glVertexAttrib2dvARB = _link_function('glVertexAttrib2dvARB', None, [GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:3846
glVertexAttrib2fARB = _link_function('glVertexAttrib2fARB', None, [GLuint, GLfloat, GLfloat], 'ARB_vertex_program')
# GL/glext.h:3847
glVertexAttrib2fvARB = _link_function('glVertexAttrib2fvARB', None, [GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:3848
glVertexAttrib2sARB = _link_function('glVertexAttrib2sARB', None, [GLuint, GLshort, GLshort], 'ARB_vertex_program')
# GL/glext.h:3849
glVertexAttrib2svARB = _link_function('glVertexAttrib2svARB', None, [GLuint, POINTER(GLshort)], 'ARB_vertex_program')
# GL/glext.h:3850
glVertexAttrib3dARB = _link_function('glVertexAttrib3dARB', None, [GLuint, GLdouble, GLdouble, GLdouble], 'ARB_vertex_program')
# GL/glext.h:3851
glVertexAttrib3dvARB = _link_function('glVertexAttrib3dvARB', None, [GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:3852
glVertexAttrib3fARB = _link_function('glVertexAttrib3fARB', None, [GLuint, GLfloat, GLfloat, GLfloat], 'ARB_vertex_program')
# GL/glext.h:3853
glVertexAttrib3fvARB = _link_function('glVertexAttrib3fvARB', None, [GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:3854
glVertexAttrib3sARB = _link_function('glVertexAttrib3sARB', None, [GLuint, GLshort, GLshort, GLshort], 'ARB_vertex_program')
# GL/glext.h:3855
glVertexAttrib3svARB = _link_function('glVertexAttrib3svARB', None, [GLuint, POINTER(GLshort)], 'ARB_vertex_program')
# GL/glext.h:3856
glVertexAttrib4NbvARB = _link_function('glVertexAttrib4NbvARB', None, [GLuint, POINTER(GLbyte)], 'ARB_vertex_program')
# GL/glext.h:3857
glVertexAttrib4NivARB = _link_function('glVertexAttrib4NivARB', None, [GLuint, POINTER(GLint)], 'ARB_vertex_program')
# GL/glext.h:3858
glVertexAttrib4NsvARB = _link_function('glVertexAttrib4NsvARB', None, [GLuint, POINTER(GLshort)], 'ARB_vertex_program')
# GL/glext.h:3859
glVertexAttrib4NubARB = _link_function('glVertexAttrib4NubARB', None, [GLuint, GLubyte, GLubyte, GLubyte, GLubyte], 'ARB_vertex_program')
# GL/glext.h:3860
glVertexAttrib4NubvARB = _link_function('glVertexAttrib4NubvARB', None, [GLuint, POINTER(GLubyte)], 'ARB_vertex_program')
# GL/glext.h:3861
glVertexAttrib4NuivARB = _link_function('glVertexAttrib4NuivARB', None, [GLuint, POINTER(GLuint)], 'ARB_vertex_program')
# GL/glext.h:3862
glVertexAttrib4NusvARB = _link_function('glVertexAttrib4NusvARB', None, [GLuint, POINTER(GLushort)], 'ARB_vertex_program')
# GL/glext.h:3863
glVertexAttrib4bvARB = _link_function('glVertexAttrib4bvARB', None, [GLuint, POINTER(GLbyte)], 'ARB_vertex_program')
# GL/glext.h:3864
glVertexAttrib4dARB = _link_function('glVertexAttrib4dARB', None, [GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'ARB_vertex_program')
# GL/glext.h:3865
glVertexAttrib4dvARB = _link_function('glVertexAttrib4dvARB', None, [GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:3866
glVertexAttrib4fARB = _link_function('glVertexAttrib4fARB', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'ARB_vertex_program')
# GL/glext.h:3867
glVertexAttrib4fvARB = _link_function('glVertexAttrib4fvARB', None, [GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:3868
glVertexAttrib4ivARB = _link_function('glVertexAttrib4ivARB', None, [GLuint, POINTER(GLint)], 'ARB_vertex_program')
# GL/glext.h:3869
glVertexAttrib4sARB = _link_function('glVertexAttrib4sARB', None, [GLuint, GLshort, GLshort, GLshort, GLshort], 'ARB_vertex_program')
# GL/glext.h:3870
glVertexAttrib4svARB = _link_function('glVertexAttrib4svARB', None, [GLuint, POINTER(GLshort)], 'ARB_vertex_program')
# GL/glext.h:3871
glVertexAttrib4ubvARB = _link_function('glVertexAttrib4ubvARB', None, [GLuint, POINTER(GLubyte)], 'ARB_vertex_program')
# GL/glext.h:3872
glVertexAttrib4uivARB = _link_function('glVertexAttrib4uivARB', None, [GLuint, POINTER(GLuint)], 'ARB_vertex_program')
# GL/glext.h:3873
glVertexAttrib4usvARB = _link_function('glVertexAttrib4usvARB', None, [GLuint, POINTER(GLushort)], 'ARB_vertex_program')
# GL/glext.h:3874
glVertexAttribPointerARB = _link_function('glVertexAttribPointerARB', None, [GLuint, GLint, GLenum, GLboolean, GLsizei, POINTER(GLvoid)], 'ARB_vertex_program')
# GL/glext.h:3875
glEnableVertexAttribArrayARB = _link_function('glEnableVertexAttribArrayARB', None, [GLuint], 'ARB_vertex_program')
# GL/glext.h:3876
glDisableVertexAttribArrayARB = _link_function('glDisableVertexAttribArrayARB', None, [GLuint], 'ARB_vertex_program')
# GL/glext.h:3877
glProgramStringARB = _link_function('glProgramStringARB', None, [GLenum, GLenum, GLsizei, POINTER(GLvoid)], 'ARB_vertex_program')
# GL/glext.h:3878
glBindProgramARB = _link_function('glBindProgramARB', None, [GLenum, GLuint], 'ARB_vertex_program')
# GL/glext.h:3879
glDeleteProgramsARB = _link_function('glDeleteProgramsARB', None, [GLsizei, POINTER(GLuint)], 'ARB_vertex_program')
# GL/glext.h:3880
glGenProgramsARB = _link_function('glGenProgramsARB', None, [GLsizei, POINTER(GLuint)], 'ARB_vertex_program')
# GL/glext.h:3881
glProgramEnvParameter4dARB = _link_function('glProgramEnvParameter4dARB', None, [GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'ARB_vertex_program')
# GL/glext.h:3882
glProgramEnvParameter4dvARB = _link_function('glProgramEnvParameter4dvARB', None, [GLenum, GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:3883
glProgramEnvParameter4fARB = _link_function('glProgramEnvParameter4fARB', None, [GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'ARB_vertex_program')
# GL/glext.h:3884
glProgramEnvParameter4fvARB = _link_function('glProgramEnvParameter4fvARB', None, [GLenum, GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:3885
glProgramLocalParameter4dARB = _link_function('glProgramLocalParameter4dARB', None, [GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'ARB_vertex_program')
# GL/glext.h:3886
glProgramLocalParameter4dvARB = _link_function('glProgramLocalParameter4dvARB', None, [GLenum, GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:3887
glProgramLocalParameter4fARB = _link_function('glProgramLocalParameter4fARB', None, [GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'ARB_vertex_program')
# GL/glext.h:3888
glProgramLocalParameter4fvARB = _link_function('glProgramLocalParameter4fvARB', None, [GLenum, GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:3889
glGetProgramEnvParameterdvARB = _link_function('glGetProgramEnvParameterdvARB', None, [GLenum, GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:3890
glGetProgramEnvParameterfvARB = _link_function('glGetProgramEnvParameterfvARB', None, [GLenum, GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:3891
glGetProgramLocalParameterdvARB = _link_function('glGetProgramLocalParameterdvARB', None, [GLenum, GLuint, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:3892
glGetProgramLocalParameterfvARB = _link_function('glGetProgramLocalParameterfvARB', None, [GLenum, GLuint, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:3893
glGetProgramivARB = _link_function('glGetProgramivARB', None, [GLenum, GLenum, POINTER(GLint)], 'ARB_vertex_program')
# GL/glext.h:3894
glGetProgramStringARB = _link_function('glGetProgramStringARB', None, [GLenum, GLenum, POINTER(GLvoid)], 'ARB_vertex_program')
# GL/glext.h:3895
glGetVertexAttribdvARB = _link_function('glGetVertexAttribdvARB', None, [GLuint, GLenum, POINTER(GLdouble)], 'ARB_vertex_program')
# GL/glext.h:3896
glGetVertexAttribfvARB = _link_function('glGetVertexAttribfvARB', None, [GLuint, GLenum, POINTER(GLfloat)], 'ARB_vertex_program')
# GL/glext.h:3897
glGetVertexAttribivARB = _link_function('glGetVertexAttribivARB', None, [GLuint, GLenum, POINTER(GLint)], 'ARB_vertex_program')
# GL/glext.h:3898
glGetVertexAttribPointervARB = _link_function('glGetVertexAttribPointervARB', None, [GLuint, GLenum, POINTER(POINTER(GLvoid))], 'ARB_vertex_program')
# GL/glext.h:3899
glIsProgramARB = _link_function('glIsProgramARB', GLboolean, [GLuint], 'ARB_vertex_program')
PFNGLVERTEXATTRIB1DARBPROC = CFUNCTYPE(None, GLuint, GLdouble) # GL/glext.h:3901
PFNGLVERTEXATTRIB1DVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3902
PFNGLVERTEXATTRIB1FARBPROC = CFUNCTYPE(None, GLuint, GLfloat) # GL/glext.h:3903
PFNGLVERTEXATTRIB1FVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3904
PFNGLVERTEXATTRIB1SARBPROC = CFUNCTYPE(None, GLuint, GLshort) # GL/glext.h:3905
PFNGLVERTEXATTRIB1SVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3906
PFNGLVERTEXATTRIB2DARBPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble) # GL/glext.h:3907
PFNGLVERTEXATTRIB2DVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3908
PFNGLVERTEXATTRIB2FARBPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat) # GL/glext.h:3909
PFNGLVERTEXATTRIB2FVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3910
PFNGLVERTEXATTRIB2SARBPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort) # GL/glext.h:3911
PFNGLVERTEXATTRIB2SVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3912
PFNGLVERTEXATTRIB3DARBPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble) # GL/glext.h:3913
PFNGLVERTEXATTRIB3DVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3914
PFNGLVERTEXATTRIB3FARBPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat) # GL/glext.h:3915
PFNGLVERTEXATTRIB3FVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3916
PFNGLVERTEXATTRIB3SARBPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort) # GL/glext.h:3917
PFNGLVERTEXATTRIB3SVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3918
PFNGLVERTEXATTRIB4NBVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:3919
PFNGLVERTEXATTRIB4NIVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:3920
PFNGLVERTEXATTRIB4NSVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3921
PFNGLVERTEXATTRIB4NUBARBPROC = CFUNCTYPE(None, GLuint, GLubyte, GLubyte, GLubyte, GLubyte) # GL/glext.h:3922
PFNGLVERTEXATTRIB4NUBVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:3923
PFNGLVERTEXATTRIB4NUIVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:3924
PFNGLVERTEXATTRIB4NUSVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:3925
PFNGLVERTEXATTRIB4BVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:3926
PFNGLVERTEXATTRIB4DARBPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:3927
PFNGLVERTEXATTRIB4DVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:3928
PFNGLVERTEXATTRIB4FARBPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3929
PFNGLVERTEXATTRIB4FVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:3930
PFNGLVERTEXATTRIB4IVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:3931
PFNGLVERTEXATTRIB4SARBPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:3932
PFNGLVERTEXATTRIB4SVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:3933
PFNGLVERTEXATTRIB4UBVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:3934
PFNGLVERTEXATTRIB4UIVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:3935
PFNGLVERTEXATTRIB4USVARBPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:3936
PFNGLVERTEXATTRIBPOINTERARBPROC = CFUNCTYPE(None, GLuint, GLint, GLenum, GLboolean, GLsizei, POINTER(GLvoid)) # GL/glext.h:3937
PFNGLENABLEVERTEXATTRIBARRAYARBPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3938
PFNGLDISABLEVERTEXATTRIBARRAYARBPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:3939
PFNGLPROGRAMSTRINGARBPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:3940
PFNGLBINDPROGRAMARBPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:3941
PFNGLDELETEPROGRAMSARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3942
PFNGLGENPROGRAMSARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3943
PFNGLPROGRAMENVPARAMETER4DARBPROC = CFUNCTYPE(None, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:3944
PFNGLPROGRAMENVPARAMETER4DVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLdouble)) # GL/glext.h:3945
PFNGLPROGRAMENVPARAMETER4FARBPROC = CFUNCTYPE(None, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3946
PFNGLPROGRAMENVPARAMETER4FVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:3947
PFNGLPROGRAMLOCALPARAMETER4DARBPROC = CFUNCTYPE(None, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:3948
PFNGLPROGRAMLOCALPARAMETER4DVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLdouble)) # GL/glext.h:3949
PFNGLPROGRAMLOCALPARAMETER4FARBPROC = CFUNCTYPE(None, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:3950
PFNGLPROGRAMLOCALPARAMETER4FVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:3951
PFNGLGETPROGRAMENVPARAMETERDVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLdouble)) # GL/glext.h:3952
PFNGLGETPROGRAMENVPARAMETERFVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:3953
PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLdouble)) # GL/glext.h:3954
PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:3955
PFNGLGETPROGRAMIVARBPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3956
PFNGLGETPROGRAMSTRINGARBPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:3957
PFNGLGETVERTEXATTRIBDVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLdouble)) # GL/glext.h:3958
PFNGLGETVERTEXATTRIBFVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:3959
PFNGLGETVERTEXATTRIBIVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:3960
PFNGLGETVERTEXATTRIBPOINTERVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:3961
PFNGLISPROGRAMARBPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:3962
# ARB_fragment_program (GL/glext.h:3965)
GL_ARB_fragment_program = 1 # GL/glext.h:3966
# ARB_vertex_buffer_object (GL/glext.h:3970)
GL_ARB_vertex_buffer_object = 1 # GL/glext.h:3971
# GL/glext.h:3973
glBindBufferARB = _link_function('glBindBufferARB', None, [GLenum, GLuint], 'ARB_vertex_buffer_object')
# GL/glext.h:3974
glDeleteBuffersARB = _link_function('glDeleteBuffersARB', None, [GLsizei, POINTER(GLuint)], 'ARB_vertex_buffer_object')
# GL/glext.h:3975
glGenBuffersARB = _link_function('glGenBuffersARB', None, [GLsizei, POINTER(GLuint)], 'ARB_vertex_buffer_object')
# GL/glext.h:3976
glIsBufferARB = _link_function('glIsBufferARB', GLboolean, [GLuint], 'ARB_vertex_buffer_object')
# GL/glext.h:3977
glBufferDataARB = _link_function('glBufferDataARB', None, [GLenum, GLsizeiptrARB, POINTER(GLvoid), GLenum], 'ARB_vertex_buffer_object')
# GL/glext.h:3978
glBufferSubDataARB = _link_function('glBufferSubDataARB', None, [GLenum, GLintptrARB, GLsizeiptrARB, POINTER(GLvoid)], 'ARB_vertex_buffer_object')
# GL/glext.h:3979
glGetBufferSubDataARB = _link_function('glGetBufferSubDataARB', None, [GLenum, GLintptrARB, GLsizeiptrARB, POINTER(GLvoid)], 'ARB_vertex_buffer_object')
# GL/glext.h:3980
glMapBufferARB = _link_function('glMapBufferARB', POINTER(GLvoid), [GLenum, GLenum], 'ARB_vertex_buffer_object')
# GL/glext.h:3981
glUnmapBufferARB = _link_function('glUnmapBufferARB', GLboolean, [GLenum], 'ARB_vertex_buffer_object')
# GL/glext.h:3982
glGetBufferParameterivARB = _link_function('glGetBufferParameterivARB', None, [GLenum, GLenum, POINTER(GLint)], 'ARB_vertex_buffer_object')
# GL/glext.h:3983
glGetBufferPointervARB = _link_function('glGetBufferPointervARB', None, [GLenum, GLenum, POINTER(POINTER(GLvoid))], 'ARB_vertex_buffer_object')
PFNGLBINDBUFFERARBPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:3985
PFNGLDELETEBUFFERSARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3986
PFNGLGENBUFFERSARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:3987
PFNGLISBUFFERARBPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:3988
PFNGLBUFFERDATAARBPROC = CFUNCTYPE(None, GLenum, GLsizeiptrARB, POINTER(GLvoid), GLenum) # GL/glext.h:3989
PFNGLBUFFERSUBDATAARBPROC = CFUNCTYPE(None, GLenum, GLintptrARB, GLsizeiptrARB, POINTER(GLvoid)) # GL/glext.h:3990
PFNGLGETBUFFERSUBDATAARBPROC = CFUNCTYPE(None, GLenum, GLintptrARB, GLsizeiptrARB, POINTER(GLvoid)) # GL/glext.h:3991
PFNGLMAPBUFFERARBPROC = CFUNCTYPE(POINTER(GLvoid), GLenum, GLenum) # GL/glext.h:3992
PFNGLUNMAPBUFFERARBPROC = CFUNCTYPE(GLboolean, GLenum) # GL/glext.h:3993
PFNGLGETBUFFERPARAMETERIVARBPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:3994
PFNGLGETBUFFERPOINTERVARBPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:3995
# ARB_occlusion_query (GL/glext.h:3998)
GL_ARB_occlusion_query = 1 # GL/glext.h:3999
# GL/glext.h:4001
glGenQueriesARB = _link_function('glGenQueriesARB', None, [GLsizei, POINTER(GLuint)], 'ARB_occlusion_query')
# GL/glext.h:4002
glDeleteQueriesARB = _link_function('glDeleteQueriesARB', None, [GLsizei, POINTER(GLuint)], 'ARB_occlusion_query')
# GL/glext.h:4003
glIsQueryARB = _link_function('glIsQueryARB', GLboolean, [GLuint], 'ARB_occlusion_query')
# GL/glext.h:4004
glBeginQueryARB = _link_function('glBeginQueryARB', None, [GLenum, GLuint], 'ARB_occlusion_query')
# GL/glext.h:4005
glEndQueryARB = _link_function('glEndQueryARB', None, [GLenum], 'ARB_occlusion_query')
# GL/glext.h:4006
glGetQueryivARB = _link_function('glGetQueryivARB', None, [GLenum, GLenum, POINTER(GLint)], 'ARB_occlusion_query')
# GL/glext.h:4007
glGetQueryObjectivARB = _link_function('glGetQueryObjectivARB', None, [GLuint, GLenum, POINTER(GLint)], 'ARB_occlusion_query')
# GL/glext.h:4008
glGetQueryObjectuivARB = _link_function('glGetQueryObjectuivARB', None, [GLuint, GLenum, POINTER(GLuint)], 'ARB_occlusion_query')
PFNGLGENQUERIESARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4010
PFNGLDELETEQUERIESARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4011
PFNGLISQUERYARBPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:4012
PFNGLBEGINQUERYARBPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:4013
PFNGLENDQUERYARBPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4014
PFNGLGETQUERYIVARBPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4015
PFNGLGETQUERYOBJECTIVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:4016
PFNGLGETQUERYOBJECTUIVARBPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLuint)) # GL/glext.h:4017
# ARB_shader_objects (GL/glext.h:4020)
GL_ARB_shader_objects = 1 # GL/glext.h:4021
# GL/glext.h:4023
glDeleteObjectARB = _link_function('glDeleteObjectARB', None, [GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4024
glGetHandleARB = _link_function('glGetHandleARB', GLhandleARB, [GLenum], 'ARB_shader_objects')
# GL/glext.h:4025
glDetachObjectARB = _link_function('glDetachObjectARB', None, [GLhandleARB, GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4026
glCreateShaderObjectARB = _link_function('glCreateShaderObjectARB', GLhandleARB, [GLenum], 'ARB_shader_objects')
# GL/glext.h:4027
glShaderSourceARB = _link_function('glShaderSourceARB', None, [GLhandleARB, GLsizei, POINTER(POINTER(GLcharARB)), POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4028
glCompileShaderARB = _link_function('glCompileShaderARB', None, [GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4029
glCreateProgramObjectARB = _link_function('glCreateProgramObjectARB', GLhandleARB, [], 'ARB_shader_objects')
# GL/glext.h:4030
glAttachObjectARB = _link_function('glAttachObjectARB', None, [GLhandleARB, GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4031
glLinkProgramARB = _link_function('glLinkProgramARB', None, [GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4032
glUseProgramObjectARB = _link_function('glUseProgramObjectARB', None, [GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4033
glValidateProgramARB = _link_function('glValidateProgramARB', None, [GLhandleARB], 'ARB_shader_objects')
# GL/glext.h:4034
glUniform1fARB = _link_function('glUniform1fARB', None, [GLint, GLfloat], 'ARB_shader_objects')
# GL/glext.h:4035
glUniform2fARB = _link_function('glUniform2fARB', None, [GLint, GLfloat, GLfloat], 'ARB_shader_objects')
# GL/glext.h:4036
glUniform3fARB = _link_function('glUniform3fARB', None, [GLint, GLfloat, GLfloat, GLfloat], 'ARB_shader_objects')
# GL/glext.h:4037
glUniform4fARB = _link_function('glUniform4fARB', None, [GLint, GLfloat, GLfloat, GLfloat, GLfloat], 'ARB_shader_objects')
# GL/glext.h:4038
glUniform1iARB = _link_function('glUniform1iARB', None, [GLint, GLint], 'ARB_shader_objects')
# GL/glext.h:4039
glUniform2iARB = _link_function('glUniform2iARB', None, [GLint, GLint, GLint], 'ARB_shader_objects')
# GL/glext.h:4040
glUniform3iARB = _link_function('glUniform3iARB', None, [GLint, GLint, GLint, GLint], 'ARB_shader_objects')
# GL/glext.h:4041
glUniform4iARB = _link_function('glUniform4iARB', None, [GLint, GLint, GLint, GLint, GLint], 'ARB_shader_objects')
# GL/glext.h:4042
glUniform1fvARB = _link_function('glUniform1fvARB', None, [GLint, GLsizei, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4043
glUniform2fvARB = _link_function('glUniform2fvARB', None, [GLint, GLsizei, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4044
glUniform3fvARB = _link_function('glUniform3fvARB', None, [GLint, GLsizei, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4045
glUniform4fvARB = _link_function('glUniform4fvARB', None, [GLint, GLsizei, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4046
glUniform1ivARB = _link_function('glUniform1ivARB', None, [GLint, GLsizei, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4047
glUniform2ivARB = _link_function('glUniform2ivARB', None, [GLint, GLsizei, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4048
glUniform3ivARB = _link_function('glUniform3ivARB', None, [GLint, GLsizei, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4049
glUniform4ivARB = _link_function('glUniform4ivARB', None, [GLint, GLsizei, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4050
glUniformMatrix2fvARB = _link_function('glUniformMatrix2fvARB', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4051
glUniformMatrix3fvARB = _link_function('glUniformMatrix3fvARB', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4052
glUniformMatrix4fvARB = _link_function('glUniformMatrix4fvARB', None, [GLint, GLsizei, GLboolean, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4053
glGetObjectParameterfvARB = _link_function('glGetObjectParameterfvARB', None, [GLhandleARB, GLenum, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4054
glGetObjectParameterivARB = _link_function('glGetObjectParameterivARB', None, [GLhandleARB, GLenum, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4055
glGetInfoLogARB = _link_function('glGetInfoLogARB', None, [GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLcharARB)], 'ARB_shader_objects')
# GL/glext.h:4056
glGetAttachedObjectsARB = _link_function('glGetAttachedObjectsARB', None, [GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLhandleARB)], 'ARB_shader_objects')
# GL/glext.h:4057
glGetUniformLocationARB = _link_function('glGetUniformLocationARB', GLint, [GLhandleARB, POINTER(GLcharARB)], 'ARB_shader_objects')
# GL/glext.h:4058
glGetActiveUniformARB = _link_function('glGetActiveUniformARB', None, [GLhandleARB, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLcharARB)], 'ARB_shader_objects')
# GL/glext.h:4059
glGetUniformfvARB = _link_function('glGetUniformfvARB', None, [GLhandleARB, GLint, POINTER(GLfloat)], 'ARB_shader_objects')
# GL/glext.h:4060
glGetUniformivARB = _link_function('glGetUniformivARB', None, [GLhandleARB, GLint, POINTER(GLint)], 'ARB_shader_objects')
# GL/glext.h:4061
glGetShaderSourceARB = _link_function('glGetShaderSourceARB', None, [GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLcharARB)], 'ARB_shader_objects')
PFNGLDELETEOBJECTARBPROC = CFUNCTYPE(None, GLhandleARB) # GL/glext.h:4063
PFNGLGETHANDLEARBPROC = CFUNCTYPE(GLhandleARB, GLenum) # GL/glext.h:4064
PFNGLDETACHOBJECTARBPROC = CFUNCTYPE(None, GLhandleARB, GLhandleARB) # GL/glext.h:4065
PFNGLCREATESHADEROBJECTARBPROC = CFUNCTYPE(GLhandleARB, GLenum) # GL/glext.h:4066
PFNGLSHADERSOURCEARBPROC = CFUNCTYPE(None, GLhandleARB, GLsizei, POINTER(POINTER(GLcharARB)), POINTER(GLint)) # GL/glext.h:4067
PFNGLCOMPILESHADERARBPROC = CFUNCTYPE(None, GLhandleARB) # GL/glext.h:4068
PFNGLCREATEPROGRAMOBJECTARBPROC = CFUNCTYPE(GLhandleARB) # GL/glext.h:4069
PFNGLATTACHOBJECTARBPROC = CFUNCTYPE(None, GLhandleARB, GLhandleARB) # GL/glext.h:4070
PFNGLLINKPROGRAMARBPROC = CFUNCTYPE(None, GLhandleARB) # GL/glext.h:4071
PFNGLUSEPROGRAMOBJECTARBPROC = CFUNCTYPE(None, GLhandleARB) # GL/glext.h:4072
PFNGLVALIDATEPROGRAMARBPROC = CFUNCTYPE(None, GLhandleARB) # GL/glext.h:4073
PFNGLUNIFORM1FARBPROC = CFUNCTYPE(None, GLint, GLfloat) # GL/glext.h:4074
PFNGLUNIFORM2FARBPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat) # GL/glext.h:4075
PFNGLUNIFORM3FARBPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat, GLfloat) # GL/glext.h:4076
PFNGLUNIFORM4FARBPROC = CFUNCTYPE(None, GLint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:4077
PFNGLUNIFORM1IARBPROC = CFUNCTYPE(None, GLint, GLint) # GL/glext.h:4078
PFNGLUNIFORM2IARBPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:4079
PFNGLUNIFORM3IARBPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint) # GL/glext.h:4080
PFNGLUNIFORM4IARBPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint, GLint) # GL/glext.h:4081
PFNGLUNIFORM1FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:4082
PFNGLUNIFORM2FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:4083
PFNGLUNIFORM3FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:4084
PFNGLUNIFORM4FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLfloat)) # GL/glext.h:4085
PFNGLUNIFORM1IVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:4086
PFNGLUNIFORM2IVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:4087
PFNGLUNIFORM3IVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:4088
PFNGLUNIFORM4IVARBPROC = CFUNCTYPE(None, GLint, GLsizei, POINTER(GLint)) # GL/glext.h:4089
PFNGLUNIFORMMATRIX2FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:4090
PFNGLUNIFORMMATRIX3FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:4091
PFNGLUNIFORMMATRIX4FVARBPROC = CFUNCTYPE(None, GLint, GLsizei, GLboolean, POINTER(GLfloat)) # GL/glext.h:4092
PFNGLGETOBJECTPARAMETERFVARBPROC = CFUNCTYPE(None, GLhandleARB, GLenum, POINTER(GLfloat)) # GL/glext.h:4093
PFNGLGETOBJECTPARAMETERIVARBPROC = CFUNCTYPE(None, GLhandleARB, GLenum, POINTER(GLint)) # GL/glext.h:4094
PFNGLGETINFOLOGARBPROC = CFUNCTYPE(None, GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLcharARB)) # GL/glext.h:4095
PFNGLGETATTACHEDOBJECTSARBPROC = CFUNCTYPE(None, GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLhandleARB)) # GL/glext.h:4096
PFNGLGETUNIFORMLOCATIONARBPROC = CFUNCTYPE(GLint, GLhandleARB, POINTER(GLcharARB)) # GL/glext.h:4097
PFNGLGETACTIVEUNIFORMARBPROC = CFUNCTYPE(None, GLhandleARB, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLcharARB)) # GL/glext.h:4098
PFNGLGETUNIFORMFVARBPROC = CFUNCTYPE(None, GLhandleARB, GLint, POINTER(GLfloat)) # GL/glext.h:4099
PFNGLGETUNIFORMIVARBPROC = CFUNCTYPE(None, GLhandleARB, GLint, POINTER(GLint)) # GL/glext.h:4100
PFNGLGETSHADERSOURCEARBPROC = CFUNCTYPE(None, GLhandleARB, GLsizei, POINTER(GLsizei), POINTER(GLcharARB)) # GL/glext.h:4101
# ARB_vertex_shader (GL/glext.h:4104)
GL_ARB_vertex_shader = 1 # GL/glext.h:4105
# GL/glext.h:4107
glBindAttribLocationARB = _link_function('glBindAttribLocationARB', None, [GLhandleARB, GLuint, POINTER(GLcharARB)], 'ARB_vertex_shader')
# GL/glext.h:4108
glGetActiveAttribARB = _link_function('glGetActiveAttribARB', None, [GLhandleARB, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLcharARB)], 'ARB_vertex_shader')
# GL/glext.h:4109
glGetAttribLocationARB = _link_function('glGetAttribLocationARB', GLint, [GLhandleARB, POINTER(GLcharARB)], 'ARB_vertex_shader')
PFNGLBINDATTRIBLOCATIONARBPROC = CFUNCTYPE(None, GLhandleARB, GLuint, POINTER(GLcharARB)) # GL/glext.h:4111
PFNGLGETACTIVEATTRIBARBPROC = CFUNCTYPE(None, GLhandleARB, GLuint, GLsizei, POINTER(GLsizei), POINTER(GLint), POINTER(GLenum), POINTER(GLcharARB)) # GL/glext.h:4112
PFNGLGETATTRIBLOCATIONARBPROC = CFUNCTYPE(GLint, GLhandleARB, POINTER(GLcharARB)) # GL/glext.h:4113
# ARB_fragment_shader (GL/glext.h:4116)
GL_ARB_fragment_shader = 1 # GL/glext.h:4117
# ARB_shading_language_100 (GL/glext.h:4120)
GL_ARB_shading_language_100 = 1 # GL/glext.h:4121
# ARB_texture_non_power_of_two (GL/glext.h:4124)
GL_ARB_texture_non_power_of_two = 1 # GL/glext.h:4125
# ARB_point_sprite (GL/glext.h:4128)
GL_ARB_point_sprite = 1 # GL/glext.h:4129
# ARB_fragment_program_shadow (GL/glext.h:4132)
GL_ARB_fragment_program_shadow = 1 # GL/glext.h:4133
# ARB_draw_buffers (GL/glext.h:4136)
GL_ARB_draw_buffers = 1 # GL/glext.h:4137
# GL/glext.h:4139
glDrawBuffersARB = _link_function('glDrawBuffersARB', None, [GLsizei, POINTER(GLenum)], 'ARB_draw_buffers')
PFNGLDRAWBUFFERSARBPROC = CFUNCTYPE(None, GLsizei, POINTER(GLenum)) # GL/glext.h:4141
# ARB_texture_rectangle (GL/glext.h:4144)
GL_ARB_texture_rectangle = 1 # GL/glext.h:4145
# ARB_color_buffer_float (GL/glext.h:4148)
GL_ARB_color_buffer_float = 1 # GL/glext.h:4149
# GL/glext.h:4151
glClampColorARB = _link_function('glClampColorARB', None, [GLenum, GLenum], 'ARB_color_buffer_float')
PFNGLCLAMPCOLORARBPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:4153
# ARB_half_float_pixel (GL/glext.h:4156)
GL_ARB_half_float_pixel = 1 # GL/glext.h:4157
# ARB_texture_float (GL/glext.h:4160)
GL_ARB_texture_float = 1 # GL/glext.h:4161
# ARB_pixel_buffer_object (GL/glext.h:4164)
GL_ARB_pixel_buffer_object = 1 # GL/glext.h:4165
# EXT_abgr (GL/glext.h:4168)
GL_EXT_abgr = 1 # GL/glext.h:4169
# EXT_blend_color (GL/glext.h:4172)
GL_EXT_blend_color = 1 # GL/glext.h:4173
# GL/glext.h:4175
glBlendColorEXT = _link_function('glBlendColorEXT', None, [GLclampf, GLclampf, GLclampf, GLclampf], 'EXT_blend_color')
PFNGLBLENDCOLOREXTPROC = CFUNCTYPE(None, GLclampf, GLclampf, GLclampf, GLclampf) # GL/glext.h:4177
# EXT_polygon_offset (GL/glext.h:4180)
GL_EXT_polygon_offset = 1 # GL/glext.h:4181
# GL/glext.h:4183
glPolygonOffsetEXT = _link_function('glPolygonOffsetEXT', None, [GLfloat, GLfloat], 'EXT_polygon_offset')
PFNGLPOLYGONOFFSETEXTPROC = CFUNCTYPE(None, GLfloat, GLfloat) # GL/glext.h:4185
# EXT_texture (GL/glext.h:4188)
GL_EXT_texture = 1 # GL/glext.h:4189
# EXT_texture3D (GL/glext.h:4192)
GL_EXT_texture3D = 1 # GL/glext.h:4193
# GL/glext.h:4195
glTexImage3DEXT = _link_function('glTexImage3DEXT', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], 'EXT_texture3D')
# GL/glext.h:4196
glTexSubImage3DEXT = _link_function('glTexSubImage3DEXT', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_texture3D')
PFNGLTEXIMAGE3DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4198
PFNGLTEXSUBIMAGE3DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4199
# SGIS_texture_filter4 (GL/glext.h:4202)
GL_SGIS_texture_filter4 = 1 # GL/glext.h:4203
# GL/glext.h:4205
glGetTexFilterFuncSGIS = _link_function('glGetTexFilterFuncSGIS', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGIS_texture_filter4')
# GL/glext.h:4206
glTexFilterFuncSGIS = _link_function('glTexFilterFuncSGIS', None, [GLenum, GLenum, GLsizei, POINTER(GLfloat)], 'SGIS_texture_filter4')
PFNGLGETTEXFILTERFUNCSGISPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4208
PFNGLTEXFILTERFUNCSGISPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, POINTER(GLfloat)) # GL/glext.h:4209
# EXT_subtexture (GL/glext.h:4212)
GL_EXT_subtexture = 1 # GL/glext.h:4213
# GL/glext.h:4215
glTexSubImage1DEXT = _link_function('glTexSubImage1DEXT', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_subtexture')
# GL/glext.h:4216
glTexSubImage2DEXT = _link_function('glTexSubImage2DEXT', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_subtexture')
PFNGLTEXSUBIMAGE1DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4218
PFNGLTEXSUBIMAGE2DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4219
# EXT_copy_texture (GL/glext.h:4222)
GL_EXT_copy_texture = 1 # GL/glext.h:4223
# GL/glext.h:4225
glCopyTexImage1DEXT = _link_function('glCopyTexImage1DEXT', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint], 'EXT_copy_texture')
# GL/glext.h:4226
glCopyTexImage2DEXT = _link_function('glCopyTexImage2DEXT', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint], 'EXT_copy_texture')
# GL/glext.h:4227
glCopyTexSubImage1DEXT = _link_function('glCopyTexSubImage1DEXT', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei], 'EXT_copy_texture')
# GL/glext.h:4228
glCopyTexSubImage2DEXT = _link_function('glCopyTexSubImage2DEXT', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], 'EXT_copy_texture')
# GL/glext.h:4229
glCopyTexSubImage3DEXT = _link_function('glCopyTexSubImage3DEXT', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], 'EXT_copy_texture')
PFNGLCOPYTEXIMAGE1DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint) # GL/glext.h:4231
PFNGLCOPYTEXIMAGE2DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) # GL/glext.h:4232
PFNGLCOPYTEXSUBIMAGE1DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLsizei) # GL/glext.h:4233
PFNGLCOPYTEXSUBIMAGE2DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) # GL/glext.h:4234
PFNGLCOPYTEXSUBIMAGE3DEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) # GL/glext.h:4235
# EXT_histogram (GL/glext.h:4238)
GL_EXT_histogram = 1 # GL/glext.h:4239
# GL/glext.h:4241
glGetHistogramEXT = _link_function('glGetHistogramEXT', None, [GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)], 'EXT_histogram')
# GL/glext.h:4242
glGetHistogramParameterfvEXT = _link_function('glGetHistogramParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_histogram')
# GL/glext.h:4243
glGetHistogramParameterivEXT = _link_function('glGetHistogramParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_histogram')
# GL/glext.h:4244
glGetMinmaxEXT = _link_function('glGetMinmaxEXT', None, [GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)], 'EXT_histogram')
# GL/glext.h:4245
glGetMinmaxParameterfvEXT = _link_function('glGetMinmaxParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_histogram')
# GL/glext.h:4246
glGetMinmaxParameterivEXT = _link_function('glGetMinmaxParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_histogram')
# GL/glext.h:4247
glHistogramEXT = _link_function('glHistogramEXT', None, [GLenum, GLsizei, GLenum, GLboolean], 'EXT_histogram')
# GL/glext.h:4248
glMinmaxEXT = _link_function('glMinmaxEXT', None, [GLenum, GLenum, GLboolean], 'EXT_histogram')
# GL/glext.h:4249
glResetHistogramEXT = _link_function('glResetHistogramEXT', None, [GLenum], 'EXT_histogram')
# GL/glext.h:4250
glResetMinmaxEXT = _link_function('glResetMinmaxEXT', None, [GLenum], 'EXT_histogram')
PFNGLGETHISTOGRAMEXTPROC = CFUNCTYPE(None, GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4252
PFNGLGETHISTOGRAMPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4253
PFNGLGETHISTOGRAMPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4254
PFNGLGETMINMAXEXTPROC = CFUNCTYPE(None, GLenum, GLboolean, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4255
PFNGLGETMINMAXPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4256
PFNGLGETMINMAXPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4257
PFNGLHISTOGRAMEXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLenum, GLboolean) # GL/glext.h:4258
PFNGLMINMAXEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLboolean) # GL/glext.h:4259
PFNGLRESETHISTOGRAMEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4260
PFNGLRESETMINMAXEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4261
# EXT_convolution (GL/glext.h:4264)
GL_EXT_convolution = 1 # GL/glext.h:4265
# GL/glext.h:4267
glConvolutionFilter1DEXT = _link_function('glConvolutionFilter1DEXT', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_convolution')
# GL/glext.h:4268
glConvolutionFilter2DEXT = _link_function('glConvolutionFilter2DEXT', None, [GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_convolution')
# GL/glext.h:4269
glConvolutionParameterfEXT = _link_function('glConvolutionParameterfEXT', None, [GLenum, GLenum, GLfloat], 'EXT_convolution')
# GL/glext.h:4270
glConvolutionParameterfvEXT = _link_function('glConvolutionParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_convolution')
# GL/glext.h:4271
glConvolutionParameteriEXT = _link_function('glConvolutionParameteriEXT', None, [GLenum, GLenum, GLint], 'EXT_convolution')
# GL/glext.h:4272
glConvolutionParameterivEXT = _link_function('glConvolutionParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_convolution')
# GL/glext.h:4273
glCopyConvolutionFilter1DEXT = _link_function('glCopyConvolutionFilter1DEXT', None, [GLenum, GLenum, GLint, GLint, GLsizei], 'EXT_convolution')
# GL/glext.h:4274
glCopyConvolutionFilter2DEXT = _link_function('glCopyConvolutionFilter2DEXT', None, [GLenum, GLenum, GLint, GLint, GLsizei, GLsizei], 'EXT_convolution')
# GL/glext.h:4275
glGetConvolutionFilterEXT = _link_function('glGetConvolutionFilterEXT', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], 'EXT_convolution')
# GL/glext.h:4276
glGetConvolutionParameterfvEXT = _link_function('glGetConvolutionParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_convolution')
# GL/glext.h:4277
glGetConvolutionParameterivEXT = _link_function('glGetConvolutionParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_convolution')
# GL/glext.h:4278
glGetSeparableFilterEXT = _link_function('glGetSeparableFilterEXT', None, [GLenum, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid), POINTER(GLvoid)], 'EXT_convolution')
# GL/glext.h:4279
glSeparableFilter2DEXT = _link_function('glSeparableFilter2DEXT', None, [GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid)], 'EXT_convolution')
PFNGLCONVOLUTIONFILTER1DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4281
PFNGLCONVOLUTIONFILTER2DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4282
PFNGLCONVOLUTIONPARAMETERFEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:4283
PFNGLCONVOLUTIONPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4284
PFNGLCONVOLUTIONPARAMETERIEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:4285
PFNGLCONVOLUTIONPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4286
PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei) # GL/glext.h:4287
PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei, GLsizei) # GL/glext.h:4288
PFNGLGETCONVOLUTIONFILTEREXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4289
PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4290
PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4291
PFNGLGETSEPARABLEFILTEREXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid), POINTER(GLvoid)) # GL/glext.h:4292
PFNGLSEPARABLEFILTER2DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid), POINTER(GLvoid)) # GL/glext.h:4293
# EXT_color_matrix (GL/glext.h:4296)
GL_EXT_color_matrix = 1 # GL/glext.h:4297
# SGI_color_table (GL/glext.h:4300)
GL_SGI_color_table = 1 # GL/glext.h:4301
# GL/glext.h:4303
glColorTableSGI = _link_function('glColorTableSGI', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'SGI_color_table')
# GL/glext.h:4304
glColorTableParameterfvSGI = _link_function('glColorTableParameterfvSGI', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGI_color_table')
# GL/glext.h:4305
glColorTableParameterivSGI = _link_function('glColorTableParameterivSGI', None, [GLenum, GLenum, POINTER(GLint)], 'SGI_color_table')
# GL/glext.h:4306
glCopyColorTableSGI = _link_function('glCopyColorTableSGI', None, [GLenum, GLenum, GLint, GLint, GLsizei], 'SGI_color_table')
# GL/glext.h:4307
glGetColorTableSGI = _link_function('glGetColorTableSGI', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], 'SGI_color_table')
# GL/glext.h:4308
glGetColorTableParameterfvSGI = _link_function('glGetColorTableParameterfvSGI', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGI_color_table')
# GL/glext.h:4309
glGetColorTableParameterivSGI = _link_function('glGetColorTableParameterivSGI', None, [GLenum, GLenum, POINTER(GLint)], 'SGI_color_table')
PFNGLCOLORTABLESGIPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4311
PFNGLCOLORTABLEPARAMETERFVSGIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4312
PFNGLCOLORTABLEPARAMETERIVSGIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4313
PFNGLCOPYCOLORTABLESGIPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLint, GLsizei) # GL/glext.h:4314
PFNGLGETCOLORTABLESGIPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4315
PFNGLGETCOLORTABLEPARAMETERFVSGIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4316
PFNGLGETCOLORTABLEPARAMETERIVSGIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4317
# SGIX_pixel_texture (GL/glext.h:4320)
GL_SGIX_pixel_texture = 1 # GL/glext.h:4321
# GL/glext.h:4323
glPixelTexGenSGIX = _link_function('glPixelTexGenSGIX', None, [GLenum], 'SGIX_pixel_texture')
PFNGLPIXELTEXGENSGIXPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4325
# SGIS_pixel_texture (GL/glext.h:4328)
GL_SGIS_pixel_texture = 1 # GL/glext.h:4329
# GL/glext.h:4331
glPixelTexGenParameteriSGIS = _link_function('glPixelTexGenParameteriSGIS', None, [GLenum, GLint], 'SGIS_pixel_texture')
# GL/glext.h:4332
glPixelTexGenParameterivSGIS = _link_function('glPixelTexGenParameterivSGIS', None, [GLenum, POINTER(GLint)], 'SGIS_pixel_texture')
# GL/glext.h:4333
glPixelTexGenParameterfSGIS = _link_function('glPixelTexGenParameterfSGIS', None, [GLenum, GLfloat], 'SGIS_pixel_texture')
# GL/glext.h:4334
glPixelTexGenParameterfvSGIS = _link_function('glPixelTexGenParameterfvSGIS', None, [GLenum, POINTER(GLfloat)], 'SGIS_pixel_texture')
# GL/glext.h:4335
glGetPixelTexGenParameterivSGIS = _link_function('glGetPixelTexGenParameterivSGIS', None, [GLenum, POINTER(GLint)], 'SGIS_pixel_texture')
# GL/glext.h:4336
glGetPixelTexGenParameterfvSGIS = _link_function('glGetPixelTexGenParameterfvSGIS', None, [GLenum, POINTER(GLfloat)], 'SGIS_pixel_texture')
PFNGLPIXELTEXGENPARAMETERISGISPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:4338
PFNGLPIXELTEXGENPARAMETERIVSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:4339
PFNGLPIXELTEXGENPARAMETERFSGISPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:4340
PFNGLPIXELTEXGENPARAMETERFVSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4341
PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:4342
PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4343
# SGIS_texture4D (GL/glext.h:4346)
GL_SGIS_texture4D = 1 # GL/glext.h:4347
# GL/glext.h:4349
glTexImage4DSGIS = _link_function('glTexImage4DSGIS', None, [GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], 'SGIS_texture4D')
# GL/glext.h:4350
glTexSubImage4DSGIS = _link_function('glTexSubImage4DSGIS', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'SGIS_texture4D')
PFNGLTEXIMAGE4DSGISPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4352
PFNGLTEXSUBIMAGE4DSGISPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4353
# SGI_texture_color_table (GL/glext.h:4356)
GL_SGI_texture_color_table = 1 # GL/glext.h:4357
# EXT_cmyka (GL/glext.h:4360)
GL_EXT_cmyka = 1 # GL/glext.h:4361
# EXT_texture_object (GL/glext.h:4364)
GL_EXT_texture_object = 1 # GL/glext.h:4365
# GL/glext.h:4367
glAreTexturesResidentEXT = _link_function('glAreTexturesResidentEXT', GLboolean, [GLsizei, POINTER(GLuint), POINTER(GLboolean)], 'EXT_texture_object')
# GL/glext.h:4368
glBindTextureEXT = _link_function('glBindTextureEXT', None, [GLenum, GLuint], 'EXT_texture_object')
# GL/glext.h:4369
glDeleteTexturesEXT = _link_function('glDeleteTexturesEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_texture_object')
# GL/glext.h:4370
glGenTexturesEXT = _link_function('glGenTexturesEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_texture_object')
# GL/glext.h:4371
glIsTextureEXT = _link_function('glIsTextureEXT', GLboolean, [GLuint], 'EXT_texture_object')
# GL/glext.h:4372
glPrioritizeTexturesEXT = _link_function('glPrioritizeTexturesEXT', None, [GLsizei, POINTER(GLuint), POINTER(GLclampf)], 'EXT_texture_object')
PFNGLARETEXTURESRESIDENTEXTPROC = CFUNCTYPE(GLboolean, GLsizei, POINTER(GLuint), POINTER(GLboolean)) # GL/glext.h:4374
PFNGLBINDTEXTUREEXTPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:4375
PFNGLDELETETEXTURESEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4376
PFNGLGENTEXTURESEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:4377
PFNGLISTEXTUREEXTPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:4378
PFNGLPRIORITIZETEXTURESEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint), POINTER(GLclampf)) # GL/glext.h:4379
# SGIS_detail_texture (GL/glext.h:4382)
GL_SGIS_detail_texture = 1 # GL/glext.h:4383
# GL/glext.h:4385
glDetailTexFuncSGIS = _link_function('glDetailTexFuncSGIS', None, [GLenum, GLsizei, POINTER(GLfloat)], 'SGIS_detail_texture')
# GL/glext.h:4386
glGetDetailTexFuncSGIS = _link_function('glGetDetailTexFuncSGIS', None, [GLenum, POINTER(GLfloat)], 'SGIS_detail_texture')
PFNGLDETAILTEXFUNCSGISPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLfloat)) # GL/glext.h:4388
PFNGLGETDETAILTEXFUNCSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4389
# SGIS_sharpen_texture (GL/glext.h:4392)
GL_SGIS_sharpen_texture = 1 # GL/glext.h:4393
# GL/glext.h:4395
glSharpenTexFuncSGIS = _link_function('glSharpenTexFuncSGIS', None, [GLenum, GLsizei, POINTER(GLfloat)], 'SGIS_sharpen_texture')
# GL/glext.h:4396
glGetSharpenTexFuncSGIS = _link_function('glGetSharpenTexFuncSGIS', None, [GLenum, POINTER(GLfloat)], 'SGIS_sharpen_texture')
PFNGLSHARPENTEXFUNCSGISPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLfloat)) # GL/glext.h:4398
PFNGLGETSHARPENTEXFUNCSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4399
# EXT_packed_pixels (GL/glext.h:4402)
GL_EXT_packed_pixels = 1 # GL/glext.h:4403
# SGIS_texture_lod (GL/glext.h:4406)
GL_SGIS_texture_lod = 1 # GL/glext.h:4407
# SGIS_multisample (GL/glext.h:4410)
GL_SGIS_multisample = 1 # GL/glext.h:4411
# GL/glext.h:4413
glSampleMaskSGIS = _link_function('glSampleMaskSGIS', None, [GLclampf, GLboolean], 'SGIS_multisample')
# GL/glext.h:4414
glSamplePatternSGIS = _link_function('glSamplePatternSGIS', None, [GLenum], 'SGIS_multisample')
PFNGLSAMPLEMASKSGISPROC = CFUNCTYPE(None, GLclampf, GLboolean) # GL/glext.h:4416
PFNGLSAMPLEPATTERNSGISPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4417
# EXT_rescale_normal (GL/glext.h:4420)
GL_EXT_rescale_normal = 1 # GL/glext.h:4421
# EXT_vertex_array (GL/glext.h:4424)
GL_EXT_vertex_array = 1 # GL/glext.h:4425
# GL/glext.h:4427
glArrayElementEXT = _link_function('glArrayElementEXT', None, [GLint], 'EXT_vertex_array')
# GL/glext.h:4428
glColorPointerEXT = _link_function('glColorPointerEXT', None, [GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)], 'EXT_vertex_array')
# GL/glext.h:4429
glDrawArraysEXT = _link_function('glDrawArraysEXT', None, [GLenum, GLint, GLsizei], 'EXT_vertex_array')
# GL/glext.h:4430
glEdgeFlagPointerEXT = _link_function('glEdgeFlagPointerEXT', None, [GLsizei, GLsizei, POINTER(GLboolean)], 'EXT_vertex_array')
# GL/glext.h:4431
glGetPointervEXT = _link_function('glGetPointervEXT', None, [GLenum, POINTER(POINTER(GLvoid))], 'EXT_vertex_array')
# GL/glext.h:4432
glIndexPointerEXT = _link_function('glIndexPointerEXT', None, [GLenum, GLsizei, GLsizei, POINTER(GLvoid)], 'EXT_vertex_array')
# GL/glext.h:4433
glNormalPointerEXT = _link_function('glNormalPointerEXT', None, [GLenum, GLsizei, GLsizei, POINTER(GLvoid)], 'EXT_vertex_array')
# GL/glext.h:4434
glTexCoordPointerEXT = _link_function('glTexCoordPointerEXT', None, [GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)], 'EXT_vertex_array')
# GL/glext.h:4435
glVertexPointerEXT = _link_function('glVertexPointerEXT', None, [GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)], 'EXT_vertex_array')
PFNGLARRAYELEMENTEXTPROC = CFUNCTYPE(None, GLint) # GL/glext.h:4437
PFNGLCOLORPOINTEREXTPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)) # GL/glext.h:4438
PFNGLDRAWARRAYSEXTPROC = CFUNCTYPE(None, GLenum, GLint, GLsizei) # GL/glext.h:4439
PFNGLEDGEFLAGPOINTEREXTPROC = CFUNCTYPE(None, GLsizei, GLsizei, POINTER(GLboolean)) # GL/glext.h:4440
PFNGLGETPOINTERVEXTPROC = CFUNCTYPE(None, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:4441
PFNGLINDEXPOINTEREXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLsizei, POINTER(GLvoid)) # GL/glext.h:4442
PFNGLNORMALPOINTEREXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLsizei, POINTER(GLvoid)) # GL/glext.h:4443
PFNGLTEXCOORDPOINTEREXTPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)) # GL/glext.h:4444
PFNGLVERTEXPOINTEREXTPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, GLsizei, POINTER(GLvoid)) # GL/glext.h:4445
# EXT_misc_attribute (GL/glext.h:4448)
GL_EXT_misc_attribute = 1 # GL/glext.h:4449
# SGIS_generate_mipmap (GL/glext.h:4452)
GL_SGIS_generate_mipmap = 1 # GL/glext.h:4453
# SGIX_clipmap (GL/glext.h:4456)
GL_SGIX_clipmap = 1 # GL/glext.h:4457
# SGIX_shadow (GL/glext.h:4460)
GL_SGIX_shadow = 1 # GL/glext.h:4461
# SGIS_texture_edge_clamp (GL/glext.h:4464)
GL_SGIS_texture_edge_clamp = 1 # GL/glext.h:4465
# SGIS_texture_border_clamp (GL/glext.h:4468)
GL_SGIS_texture_border_clamp = 1 # GL/glext.h:4469
# EXT_blend_minmax (GL/glext.h:4472)
GL_EXT_blend_minmax = 1 # GL/glext.h:4473
# GL/glext.h:4475
glBlendEquationEXT = _link_function('glBlendEquationEXT', None, [GLenum], 'EXT_blend_minmax')
PFNGLBLENDEQUATIONEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4477
# EXT_blend_subtract (GL/glext.h:4480)
GL_EXT_blend_subtract = 1 # GL/glext.h:4481
# EXT_blend_logic_op (GL/glext.h:4484)
GL_EXT_blend_logic_op = 1 # GL/glext.h:4485
# SGIX_interlace (GL/glext.h:4488)
GL_SGIX_interlace = 1 # GL/glext.h:4489
# SGIX_pixel_tiles (GL/glext.h:4492)
GL_SGIX_pixel_tiles = 1 # GL/glext.h:4493
# SGIX_texture_select (GL/glext.h:4496)
GL_SGIX_texture_select = 1 # GL/glext.h:4497
# SGIX_sprite (GL/glext.h:4500)
GL_SGIX_sprite = 1 # GL/glext.h:4501
# GL/glext.h:4503
glSpriteParameterfSGIX = _link_function('glSpriteParameterfSGIX', None, [GLenum, GLfloat], 'SGIX_sprite')
# GL/glext.h:4504
glSpriteParameterfvSGIX = _link_function('glSpriteParameterfvSGIX', None, [GLenum, POINTER(GLfloat)], 'SGIX_sprite')
# GL/glext.h:4505
glSpriteParameteriSGIX = _link_function('glSpriteParameteriSGIX', None, [GLenum, GLint], 'SGIX_sprite')
# GL/glext.h:4506
glSpriteParameterivSGIX = _link_function('glSpriteParameterivSGIX', None, [GLenum, POINTER(GLint)], 'SGIX_sprite')
PFNGLSPRITEPARAMETERFSGIXPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:4508
PFNGLSPRITEPARAMETERFVSGIXPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4509
PFNGLSPRITEPARAMETERISGIXPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:4510
PFNGLSPRITEPARAMETERIVSGIXPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:4511
# SGIX_texture_multi_buffer (GL/glext.h:4514)
GL_SGIX_texture_multi_buffer = 1 # GL/glext.h:4515
# EXT_point_parameters (GL/glext.h:4518)
GL_EXT_point_parameters = 1 # GL/glext.h:4519
# GL/glext.h:4521
glPointParameterfEXT = _link_function('glPointParameterfEXT', None, [GLenum, GLfloat], 'EXT_point_parameters')
# GL/glext.h:4522
glPointParameterfvEXT = _link_function('glPointParameterfvEXT', None, [GLenum, POINTER(GLfloat)], 'EXT_point_parameters')
PFNGLPOINTPARAMETERFEXTPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:4524
PFNGLPOINTPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4525
# SGIS_point_parameters (GL/glext.h:4528)
GL_SGIS_point_parameters = 1 # GL/glext.h:4529
# GL/glext.h:4531
glPointParameterfSGIS = _link_function('glPointParameterfSGIS', None, [GLenum, GLfloat], 'SGIS_point_parameters')
# GL/glext.h:4532
glPointParameterfvSGIS = _link_function('glPointParameterfvSGIS', None, [GLenum, POINTER(GLfloat)], 'SGIS_point_parameters')
PFNGLPOINTPARAMETERFSGISPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:4534
PFNGLPOINTPARAMETERFVSGISPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4535
# SGIX_instruments (GL/glext.h:4538)
GL_SGIX_instruments = 1 # GL/glext.h:4539
# GL/glext.h:4541
glGetInstrumentsSGIX = _link_function('glGetInstrumentsSGIX', GLint, [], 'SGIX_instruments')
# GL/glext.h:4542
glInstrumentsBufferSGIX = _link_function('glInstrumentsBufferSGIX', None, [GLsizei, POINTER(GLint)], 'SGIX_instruments')
# GL/glext.h:4543
glPollInstrumentsSGIX = _link_function('glPollInstrumentsSGIX', GLint, [POINTER(GLint)], 'SGIX_instruments')
# GL/glext.h:4544
glReadInstrumentsSGIX = _link_function('glReadInstrumentsSGIX', None, [GLint], 'SGIX_instruments')
# GL/glext.h:4545
glStartInstrumentsSGIX = _link_function('glStartInstrumentsSGIX', None, [], 'SGIX_instruments')
# GL/glext.h:4546
glStopInstrumentsSGIX = _link_function('glStopInstrumentsSGIX', None, [GLint], 'SGIX_instruments')
PFNGLGETINSTRUMENTSSGIXPROC = CFUNCTYPE(GLint) # GL/glext.h:4548
PFNGLINSTRUMENTSBUFFERSGIXPROC = CFUNCTYPE(None, GLsizei, POINTER(GLint)) # GL/glext.h:4549
PFNGLPOLLINSTRUMENTSSGIXPROC = CFUNCTYPE(GLint, POINTER(GLint)) # GL/glext.h:4550
PFNGLREADINSTRUMENTSSGIXPROC = CFUNCTYPE(None, GLint) # GL/glext.h:4551
PFNGLSTARTINSTRUMENTSSGIXPROC = CFUNCTYPE(None) # GL/glext.h:4552
PFNGLSTOPINSTRUMENTSSGIXPROC = CFUNCTYPE(None, GLint) # GL/glext.h:4553
# SGIX_texture_scale_bias (GL/glext.h:4556)
GL_SGIX_texture_scale_bias = 1 # GL/glext.h:4557
# SGIX_framezoom (GL/glext.h:4560)
GL_SGIX_framezoom = 1 # GL/glext.h:4561
# GL/glext.h:4563
glFrameZoomSGIX = _link_function('glFrameZoomSGIX', None, [GLint], 'SGIX_framezoom')
PFNGLFRAMEZOOMSGIXPROC = CFUNCTYPE(None, GLint) # GL/glext.h:4565
# SGIX_tag_sample_buffer (GL/glext.h:4568)
GL_SGIX_tag_sample_buffer = 1 # GL/glext.h:4569
# GL/glext.h:4571
glTagSampleBufferSGIX = _link_function('glTagSampleBufferSGIX', None, [], 'SGIX_tag_sample_buffer')
PFNGLTAGSAMPLEBUFFERSGIXPROC = CFUNCTYPE(None) # GL/glext.h:4573
# SGIX_polynomial_ffd (GL/glext.h:4576)
GL_SGIX_polynomial_ffd = 1 # GL/glext.h:4577
# GL/glext.h:4579
glDeformationMap3dSGIX = _link_function('glDeformationMap3dSGIX', None, [GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, POINTER(GLdouble)], 'SGIX_polynomial_ffd')
# GL/glext.h:4580
glDeformationMap3fSGIX = _link_function('glDeformationMap3fSGIX', None, [GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, POINTER(GLfloat)], 'SGIX_polynomial_ffd')
GLbitfield = c_uint # /usr/include/GL/gl.h:55
# GL/glext.h:4581
glDeformSGIX = _link_function('glDeformSGIX', None, [GLbitfield], 'SGIX_polynomial_ffd')
# GL/glext.h:4582
glLoadIdentityDeformationMapSGIX = _link_function('glLoadIdentityDeformationMapSGIX', None, [GLbitfield], 'SGIX_polynomial_ffd')
PFNGLDEFORMATIONMAP3DSGIXPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, POINTER(GLdouble)) # GL/glext.h:4584
PFNGLDEFORMATIONMAP3FSGIXPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, POINTER(GLfloat)) # GL/glext.h:4585
PFNGLDEFORMSGIXPROC = CFUNCTYPE(None, GLbitfield) # GL/glext.h:4586
PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC = CFUNCTYPE(None, GLbitfield) # GL/glext.h:4587
# SGIX_reference_plane (GL/glext.h:4590)
GL_SGIX_reference_plane = 1 # GL/glext.h:4591
# GL/glext.h:4593
glReferencePlaneSGIX = _link_function('glReferencePlaneSGIX', None, [POINTER(GLdouble)], 'SGIX_reference_plane')
PFNGLREFERENCEPLANESGIXPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:4595
# SGIX_flush_raster (GL/glext.h:4598)
GL_SGIX_flush_raster = 1 # GL/glext.h:4599
# GL/glext.h:4601
glFlushRasterSGIX = _link_function('glFlushRasterSGIX', None, [], 'SGIX_flush_raster')
PFNGLFLUSHRASTERSGIXPROC = CFUNCTYPE(None) # GL/glext.h:4603
# SGIX_depth_texture (GL/glext.h:4606)
GL_SGIX_depth_texture = 1 # GL/glext.h:4607
# SGIS_fog_function (GL/glext.h:4610)
GL_SGIS_fog_function = 1 # GL/glext.h:4611
# GL/glext.h:4613
glFogFuncSGIS = _link_function('glFogFuncSGIS', None, [GLsizei, POINTER(GLfloat)], 'SGIS_fog_function')
# GL/glext.h:4614
glGetFogFuncSGIS = _link_function('glGetFogFuncSGIS', None, [POINTER(GLfloat)], 'SGIS_fog_function')
PFNGLFOGFUNCSGISPROC = CFUNCTYPE(None, GLsizei, POINTER(GLfloat)) # GL/glext.h:4616
PFNGLGETFOGFUNCSGISPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:4617
# SGIX_fog_offset (GL/glext.h:4620)
GL_SGIX_fog_offset = 1 # GL/glext.h:4621
# HP_image_transform (GL/glext.h:4624)
GL_HP_image_transform = 1 # GL/glext.h:4625
# GL/glext.h:4627
glImageTransformParameteriHP = _link_function('glImageTransformParameteriHP', None, [GLenum, GLenum, GLint], 'HP_image_transform')
# GL/glext.h:4628
glImageTransformParameterfHP = _link_function('glImageTransformParameterfHP', None, [GLenum, GLenum, GLfloat], 'HP_image_transform')
# GL/glext.h:4629
glImageTransformParameterivHP = _link_function('glImageTransformParameterivHP', None, [GLenum, GLenum, POINTER(GLint)], 'HP_image_transform')
# GL/glext.h:4630
glImageTransformParameterfvHP = _link_function('glImageTransformParameterfvHP', None, [GLenum, GLenum, POINTER(GLfloat)], 'HP_image_transform')
# GL/glext.h:4631
glGetImageTransformParameterivHP = _link_function('glGetImageTransformParameterivHP', None, [GLenum, GLenum, POINTER(GLint)], 'HP_image_transform')
# GL/glext.h:4632
glGetImageTransformParameterfvHP = _link_function('glGetImageTransformParameterfvHP', None, [GLenum, GLenum, POINTER(GLfloat)], 'HP_image_transform')
PFNGLIMAGETRANSFORMPARAMETERIHPPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:4634
PFNGLIMAGETRANSFORMPARAMETERFHPPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:4635
PFNGLIMAGETRANSFORMPARAMETERIVHPPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4636
PFNGLIMAGETRANSFORMPARAMETERFVHPPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4637
PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4638
PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4639
# HP_convolution_border_modes (GL/glext.h:4642)
GL_HP_convolution_border_modes = 1 # GL/glext.h:4643
# SGIX_texture_add_env (GL/glext.h:4646)
GL_SGIX_texture_add_env = 1 # GL/glext.h:4647
# EXT_color_subtable (GL/glext.h:4650)
GL_EXT_color_subtable = 1 # GL/glext.h:4651
# GL/glext.h:4653
glColorSubTableEXT = _link_function('glColorSubTableEXT', None, [GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_color_subtable')
# GL/glext.h:4654
glCopyColorSubTableEXT = _link_function('glCopyColorSubTableEXT', None, [GLenum, GLsizei, GLint, GLint, GLsizei], 'EXT_color_subtable')
PFNGLCOLORSUBTABLEEXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4656
PFNGLCOPYCOLORSUBTABLEEXTPROC = CFUNCTYPE(None, GLenum, GLsizei, GLint, GLint, GLsizei) # GL/glext.h:4657
# PGI_vertex_hints (GL/glext.h:4660)
GL_PGI_vertex_hints = 1 # GL/glext.h:4661
# PGI_misc_hints (GL/glext.h:4664)
GL_PGI_misc_hints = 1 # GL/glext.h:4665
# GL/glext.h:4667
glHintPGI = _link_function('glHintPGI', None, [GLenum, GLint], 'PGI_misc_hints')
PFNGLHINTPGIPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:4669
# EXT_paletted_texture (GL/glext.h:4672)
GL_EXT_paletted_texture = 1 # GL/glext.h:4673
# GL/glext.h:4675
glColorTableEXT = _link_function('glColorTableEXT', None, [GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)], 'EXT_paletted_texture')
# GL/glext.h:4676
glGetColorTableEXT = _link_function('glGetColorTableEXT', None, [GLenum, GLenum, GLenum, POINTER(GLvoid)], 'EXT_paletted_texture')
# GL/glext.h:4677
glGetColorTableParameterivEXT = _link_function('glGetColorTableParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_paletted_texture')
# GL/glext.h:4678
glGetColorTableParameterfvEXT = _link_function('glGetColorTableParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_paletted_texture')
PFNGLCOLORTABLEEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4680
PFNGLGETCOLORTABLEEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLvoid)) # GL/glext.h:4681
PFNGLGETCOLORTABLEPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4682
PFNGLGETCOLORTABLEPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4683
# EXT_clip_volume_hint (GL/glext.h:4686)
GL_EXT_clip_volume_hint = 1 # GL/glext.h:4687
# SGIX_list_priority (GL/glext.h:4690)
GL_SGIX_list_priority = 1 # GL/glext.h:4691
# GL/glext.h:4693
glGetListParameterfvSGIX = _link_function('glGetListParameterfvSGIX', None, [GLuint, GLenum, POINTER(GLfloat)], 'SGIX_list_priority')
# GL/glext.h:4694
glGetListParameterivSGIX = _link_function('glGetListParameterivSGIX', None, [GLuint, GLenum, POINTER(GLint)], 'SGIX_list_priority')
# GL/glext.h:4695
glListParameterfSGIX = _link_function('glListParameterfSGIX', None, [GLuint, GLenum, GLfloat], 'SGIX_list_priority')
# GL/glext.h:4696
glListParameterfvSGIX = _link_function('glListParameterfvSGIX', None, [GLuint, GLenum, POINTER(GLfloat)], 'SGIX_list_priority')
# GL/glext.h:4697
glListParameteriSGIX = _link_function('glListParameteriSGIX', None, [GLuint, GLenum, GLint], 'SGIX_list_priority')
# GL/glext.h:4698
glListParameterivSGIX = _link_function('glListParameterivSGIX', None, [GLuint, GLenum, POINTER(GLint)], 'SGIX_list_priority')
PFNGLGETLISTPARAMETERFVSGIXPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:4700
PFNGLGETLISTPARAMETERIVSGIXPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:4701
PFNGLLISTPARAMETERFSGIXPROC = CFUNCTYPE(None, GLuint, GLenum, GLfloat) # GL/glext.h:4702
PFNGLLISTPARAMETERFVSGIXPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:4703
PFNGLLISTPARAMETERISGIXPROC = CFUNCTYPE(None, GLuint, GLenum, GLint) # GL/glext.h:4704
PFNGLLISTPARAMETERIVSGIXPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:4705
# SGIX_ir_instrument1 (GL/glext.h:4708)
GL_SGIX_ir_instrument1 = 1 # GL/glext.h:4709
# SGIX_calligraphic_fragment (GL/glext.h:4712)
GL_SGIX_calligraphic_fragment = 1 # GL/glext.h:4713
# SGIX_texture_lod_bias (GL/glext.h:4716)
GL_SGIX_texture_lod_bias = 1 # GL/glext.h:4717
# SGIX_shadow_ambient (GL/glext.h:4720)
GL_SGIX_shadow_ambient = 1 # GL/glext.h:4721
# EXT_index_texture (GL/glext.h:4724)
GL_EXT_index_texture = 1 # GL/glext.h:4725
# EXT_index_material (GL/glext.h:4728)
GL_EXT_index_material = 1 # GL/glext.h:4729
# GL/glext.h:4731
glIndexMaterialEXT = _link_function('glIndexMaterialEXT', None, [GLenum, GLenum], 'EXT_index_material')
PFNGLINDEXMATERIALEXTPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:4733
# EXT_index_func (GL/glext.h:4736)
GL_EXT_index_func = 1 # GL/glext.h:4737
# GL/glext.h:4739
glIndexFuncEXT = _link_function('glIndexFuncEXT', None, [GLenum, GLclampf], 'EXT_index_func')
PFNGLINDEXFUNCEXTPROC = CFUNCTYPE(None, GLenum, GLclampf) # GL/glext.h:4741
# EXT_index_array_formats (GL/glext.h:4744)
GL_EXT_index_array_formats = 1 # GL/glext.h:4745
# EXT_compiled_vertex_array (GL/glext.h:4748)
GL_EXT_compiled_vertex_array = 1 # GL/glext.h:4749
# GL/glext.h:4751
glLockArraysEXT = _link_function('glLockArraysEXT', None, [GLint, GLsizei], 'EXT_compiled_vertex_array')
# GL/glext.h:4752
glUnlockArraysEXT = _link_function('glUnlockArraysEXT', None, [], 'EXT_compiled_vertex_array')
PFNGLLOCKARRAYSEXTPROC = CFUNCTYPE(None, GLint, GLsizei) # GL/glext.h:4754
PFNGLUNLOCKARRAYSEXTPROC = CFUNCTYPE(None) # GL/glext.h:4755
# EXT_cull_vertex (GL/glext.h:4758)
GL_EXT_cull_vertex = 1 # GL/glext.h:4759
# GL/glext.h:4761
glCullParameterdvEXT = _link_function('glCullParameterdvEXT', None, [GLenum, POINTER(GLdouble)], 'EXT_cull_vertex')
# GL/glext.h:4762
glCullParameterfvEXT = _link_function('glCullParameterfvEXT', None, [GLenum, POINTER(GLfloat)], 'EXT_cull_vertex')
PFNGLCULLPARAMETERDVEXTPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:4764
PFNGLCULLPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4765
# SGIX_ycrcb (GL/glext.h:4768)
GL_SGIX_ycrcb = 1 # GL/glext.h:4769
# SGIX_fragment_lighting (GL/glext.h:4772)
GL_SGIX_fragment_lighting = 1 # GL/glext.h:4773
# GL/glext.h:4775
glFragmentColorMaterialSGIX = _link_function('glFragmentColorMaterialSGIX', None, [GLenum, GLenum], 'SGIX_fragment_lighting')
# GL/glext.h:4776
glFragmentLightfSGIX = _link_function('glFragmentLightfSGIX', None, [GLenum, GLenum, GLfloat], 'SGIX_fragment_lighting')
# GL/glext.h:4777
glFragmentLightfvSGIX = _link_function('glFragmentLightfvSGIX', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGIX_fragment_lighting')
# GL/glext.h:4778
glFragmentLightiSGIX = _link_function('glFragmentLightiSGIX', None, [GLenum, GLenum, GLint], 'SGIX_fragment_lighting')
# GL/glext.h:4779
glFragmentLightivSGIX = _link_function('glFragmentLightivSGIX', None, [GLenum, GLenum, POINTER(GLint)], 'SGIX_fragment_lighting')
# GL/glext.h:4780
glFragmentLightModelfSGIX = _link_function('glFragmentLightModelfSGIX', None, [GLenum, GLfloat], 'SGIX_fragment_lighting')
# GL/glext.h:4781
glFragmentLightModelfvSGIX = _link_function('glFragmentLightModelfvSGIX', None, [GLenum, POINTER(GLfloat)], 'SGIX_fragment_lighting')
# GL/glext.h:4782
glFragmentLightModeliSGIX = _link_function('glFragmentLightModeliSGIX', None, [GLenum, GLint], 'SGIX_fragment_lighting')
# GL/glext.h:4783
glFragmentLightModelivSGIX = _link_function('glFragmentLightModelivSGIX', None, [GLenum, POINTER(GLint)], 'SGIX_fragment_lighting')
# GL/glext.h:4784
glFragmentMaterialfSGIX = _link_function('glFragmentMaterialfSGIX', None, [GLenum, GLenum, GLfloat], 'SGIX_fragment_lighting')
# GL/glext.h:4785
glFragmentMaterialfvSGIX = _link_function('glFragmentMaterialfvSGIX', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGIX_fragment_lighting')
# GL/glext.h:4786
glFragmentMaterialiSGIX = _link_function('glFragmentMaterialiSGIX', None, [GLenum, GLenum, GLint], 'SGIX_fragment_lighting')
# GL/glext.h:4787
glFragmentMaterialivSGIX = _link_function('glFragmentMaterialivSGIX', None, [GLenum, GLenum, POINTER(GLint)], 'SGIX_fragment_lighting')
# GL/glext.h:4788
glGetFragmentLightfvSGIX = _link_function('glGetFragmentLightfvSGIX', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGIX_fragment_lighting')
# GL/glext.h:4789
glGetFragmentLightivSGIX = _link_function('glGetFragmentLightivSGIX', None, [GLenum, GLenum, POINTER(GLint)], 'SGIX_fragment_lighting')
# GL/glext.h:4790
glGetFragmentMaterialfvSGIX = _link_function('glGetFragmentMaterialfvSGIX', None, [GLenum, GLenum, POINTER(GLfloat)], 'SGIX_fragment_lighting')
# GL/glext.h:4791
glGetFragmentMaterialivSGIX = _link_function('glGetFragmentMaterialivSGIX', None, [GLenum, GLenum, POINTER(GLint)], 'SGIX_fragment_lighting')
# GL/glext.h:4792
glLightEnviSGIX = _link_function('glLightEnviSGIX', None, [GLenum, GLint], 'SGIX_fragment_lighting')
PFNGLFRAGMENTCOLORMATERIALSGIXPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:4794
PFNGLFRAGMENTLIGHTFSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:4795
PFNGLFRAGMENTLIGHTFVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4796
PFNGLFRAGMENTLIGHTISGIXPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:4797
PFNGLFRAGMENTLIGHTIVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4798
PFNGLFRAGMENTLIGHTMODELFSGIXPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:4799
PFNGLFRAGMENTLIGHTMODELFVSGIXPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:4800
PFNGLFRAGMENTLIGHTMODELISGIXPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:4801
PFNGLFRAGMENTLIGHTMODELIVSGIXPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:4802
PFNGLFRAGMENTMATERIALFSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:4803
PFNGLFRAGMENTMATERIALFVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4804
PFNGLFRAGMENTMATERIALISGIXPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:4805
PFNGLFRAGMENTMATERIALIVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4806
PFNGLGETFRAGMENTLIGHTFVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4807
PFNGLGETFRAGMENTLIGHTIVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4808
PFNGLGETFRAGMENTMATERIALFVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4809
PFNGLGETFRAGMENTMATERIALIVSGIXPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4810
PFNGLLIGHTENVISGIXPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:4811
# IBM_rasterpos_clip (GL/glext.h:4814)
GL_IBM_rasterpos_clip = 1 # GL/glext.h:4815
# HP_texture_lighting (GL/glext.h:4818)
GL_HP_texture_lighting = 1 # GL/glext.h:4819
# EXT_draw_range_elements (GL/glext.h:4822)
GL_EXT_draw_range_elements = 1 # GL/glext.h:4823
# GL/glext.h:4825
glDrawRangeElementsEXT = _link_function('glDrawRangeElementsEXT', None, [GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)], 'EXT_draw_range_elements')
PFNGLDRAWRANGEELEMENTSEXTPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLsizei, GLenum, POINTER(GLvoid)) # GL/glext.h:4827
# WIN_phong_shading (GL/glext.h:4830)
GL_WIN_phong_shading = 1 # GL/glext.h:4831
# WIN_specular_fog (GL/glext.h:4834)
GL_WIN_specular_fog = 1 # GL/glext.h:4835
# EXT_light_texture (GL/glext.h:4838)
GL_EXT_light_texture = 1 # GL/glext.h:4839
# GL/glext.h:4841
glApplyTextureEXT = _link_function('glApplyTextureEXT', None, [GLenum], 'EXT_light_texture')
# GL/glext.h:4842
glTextureLightEXT = _link_function('glTextureLightEXT', None, [GLenum], 'EXT_light_texture')
# GL/glext.h:4843
glTextureMaterialEXT = _link_function('glTextureMaterialEXT', None, [GLenum, GLenum], 'EXT_light_texture')
PFNGLAPPLYTEXTUREEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4845
PFNGLTEXTURELIGHTEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4846
PFNGLTEXTUREMATERIALEXTPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:4847
# SGIX_blend_alpha_minmax (GL/glext.h:4850)
GL_SGIX_blend_alpha_minmax = 1 # GL/glext.h:4851
# EXT_bgra (GL/glext.h:4854)
GL_EXT_bgra = 1 # GL/glext.h:4855
# SGIX_async (GL/glext.h:4858)
GL_SGIX_async = 1 # GL/glext.h:4859
# GL/glext.h:4861
glAsyncMarkerSGIX = _link_function('glAsyncMarkerSGIX', None, [GLuint], 'SGIX_async')
# GL/glext.h:4862
glFinishAsyncSGIX = _link_function('glFinishAsyncSGIX', GLint, [POINTER(GLuint)], 'SGIX_async')
# GL/glext.h:4863
glPollAsyncSGIX = _link_function('glPollAsyncSGIX', GLint, [POINTER(GLuint)], 'SGIX_async')
# GL/glext.h:4864
glGenAsyncMarkersSGIX = _link_function('glGenAsyncMarkersSGIX', GLuint, [GLsizei], 'SGIX_async')
# GL/glext.h:4865
glDeleteAsyncMarkersSGIX = _link_function('glDeleteAsyncMarkersSGIX', None, [GLuint, GLsizei], 'SGIX_async')
# GL/glext.h:4866
glIsAsyncMarkerSGIX = _link_function('glIsAsyncMarkerSGIX', GLboolean, [GLuint], 'SGIX_async')
PFNGLASYNCMARKERSGIXPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:4868
PFNGLFINISHASYNCSGIXPROC = CFUNCTYPE(GLint, POINTER(GLuint)) # GL/glext.h:4869
PFNGLPOLLASYNCSGIXPROC = CFUNCTYPE(GLint, POINTER(GLuint)) # GL/glext.h:4870
PFNGLGENASYNCMARKERSSGIXPROC = CFUNCTYPE(GLuint, GLsizei) # GL/glext.h:4871
PFNGLDELETEASYNCMARKERSSGIXPROC = CFUNCTYPE(None, GLuint, GLsizei) # GL/glext.h:4872
PFNGLISASYNCMARKERSGIXPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:4873
# SGIX_async_pixel (GL/glext.h:4876)
GL_SGIX_async_pixel = 1 # GL/glext.h:4877
# SGIX_async_histogram (GL/glext.h:4880)
GL_SGIX_async_histogram = 1 # GL/glext.h:4881
# INTEL_parallel_arrays (GL/glext.h:4884)
GL_INTEL_parallel_arrays = 1 # GL/glext.h:4885
# GL/glext.h:4887
glVertexPointervINTEL = _link_function('glVertexPointervINTEL', None, [GLint, GLenum, POINTER(POINTER(GLvoid))], 'INTEL_parallel_arrays')
# GL/glext.h:4888
glNormalPointervINTEL = _link_function('glNormalPointervINTEL', None, [GLenum, POINTER(POINTER(GLvoid))], 'INTEL_parallel_arrays')
# GL/glext.h:4889
glColorPointervINTEL = _link_function('glColorPointervINTEL', None, [GLint, GLenum, POINTER(POINTER(GLvoid))], 'INTEL_parallel_arrays')
# GL/glext.h:4890
glTexCoordPointervINTEL = _link_function('glTexCoordPointervINTEL', None, [GLint, GLenum, POINTER(POINTER(GLvoid))], 'INTEL_parallel_arrays')
PFNGLVERTEXPOINTERVINTELPROC = CFUNCTYPE(None, GLint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:4892
PFNGLNORMALPOINTERVINTELPROC = CFUNCTYPE(None, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:4893
PFNGLCOLORPOINTERVINTELPROC = CFUNCTYPE(None, GLint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:4894
PFNGLTEXCOORDPOINTERVINTELPROC = CFUNCTYPE(None, GLint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:4895
# HP_occlusion_test (GL/glext.h:4898)
GL_HP_occlusion_test = 1 # GL/glext.h:4899
# EXT_pixel_transform (GL/glext.h:4902)
GL_EXT_pixel_transform = 1 # GL/glext.h:4903
# GL/glext.h:4905
glPixelTransformParameteriEXT = _link_function('glPixelTransformParameteriEXT', None, [GLenum, GLenum, GLint], 'EXT_pixel_transform')
# GL/glext.h:4906
glPixelTransformParameterfEXT = _link_function('glPixelTransformParameterfEXT', None, [GLenum, GLenum, GLfloat], 'EXT_pixel_transform')
# GL/glext.h:4907
glPixelTransformParameterivEXT = _link_function('glPixelTransformParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_pixel_transform')
# GL/glext.h:4908
glPixelTransformParameterfvEXT = _link_function('glPixelTransformParameterfvEXT', None, [GLenum, GLenum, POINTER(GLfloat)], 'EXT_pixel_transform')
PFNGLPIXELTRANSFORMPARAMETERIEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLint) # GL/glext.h:4910
PFNGLPIXELTRANSFORMPARAMETERFEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLfloat) # GL/glext.h:4911
PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:4912
PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:4913
# EXT_pixel_transform_color_table (GL/glext.h:4916)
GL_EXT_pixel_transform_color_table = 1 # GL/glext.h:4917
# EXT_shared_texture_palette (GL/glext.h:4920)
GL_EXT_shared_texture_palette = 1 # GL/glext.h:4921
# EXT_separate_specular_color (GL/glext.h:4924)
GL_EXT_separate_specular_color = 1 # GL/glext.h:4925
# EXT_secondary_color (GL/glext.h:4928)
GL_EXT_secondary_color = 1 # GL/glext.h:4929
# GL/glext.h:4931
glSecondaryColor3bEXT = _link_function('glSecondaryColor3bEXT', None, [GLbyte, GLbyte, GLbyte], 'EXT_secondary_color')
# GL/glext.h:4932
glSecondaryColor3bvEXT = _link_function('glSecondaryColor3bvEXT', None, [POINTER(GLbyte)], 'EXT_secondary_color')
# GL/glext.h:4933
glSecondaryColor3dEXT = _link_function('glSecondaryColor3dEXT', None, [GLdouble, GLdouble, GLdouble], 'EXT_secondary_color')
# GL/glext.h:4934
glSecondaryColor3dvEXT = _link_function('glSecondaryColor3dvEXT', None, [POINTER(GLdouble)], 'EXT_secondary_color')
# GL/glext.h:4935
glSecondaryColor3fEXT = _link_function('glSecondaryColor3fEXT', None, [GLfloat, GLfloat, GLfloat], 'EXT_secondary_color')
# GL/glext.h:4936
glSecondaryColor3fvEXT = _link_function('glSecondaryColor3fvEXT', None, [POINTER(GLfloat)], 'EXT_secondary_color')
# GL/glext.h:4937
glSecondaryColor3iEXT = _link_function('glSecondaryColor3iEXT', None, [GLint, GLint, GLint], 'EXT_secondary_color')
# GL/glext.h:4938
glSecondaryColor3ivEXT = _link_function('glSecondaryColor3ivEXT', None, [POINTER(GLint)], 'EXT_secondary_color')
# GL/glext.h:4939
glSecondaryColor3sEXT = _link_function('glSecondaryColor3sEXT', None, [GLshort, GLshort, GLshort], 'EXT_secondary_color')
# GL/glext.h:4940
glSecondaryColor3svEXT = _link_function('glSecondaryColor3svEXT', None, [POINTER(GLshort)], 'EXT_secondary_color')
# GL/glext.h:4941
glSecondaryColor3ubEXT = _link_function('glSecondaryColor3ubEXT', None, [GLubyte, GLubyte, GLubyte], 'EXT_secondary_color')
# GL/glext.h:4942
glSecondaryColor3ubvEXT = _link_function('glSecondaryColor3ubvEXT', None, [POINTER(GLubyte)], 'EXT_secondary_color')
# GL/glext.h:4943
glSecondaryColor3uiEXT = _link_function('glSecondaryColor3uiEXT', None, [GLuint, GLuint, GLuint], 'EXT_secondary_color')
# GL/glext.h:4944
glSecondaryColor3uivEXT = _link_function('glSecondaryColor3uivEXT', None, [POINTER(GLuint)], 'EXT_secondary_color')
# GL/glext.h:4945
glSecondaryColor3usEXT = _link_function('glSecondaryColor3usEXT', None, [GLushort, GLushort, GLushort], 'EXT_secondary_color')
# GL/glext.h:4946
glSecondaryColor3usvEXT = _link_function('glSecondaryColor3usvEXT', None, [POINTER(GLushort)], 'EXT_secondary_color')
# GL/glext.h:4947
glSecondaryColorPointerEXT = _link_function('glSecondaryColorPointerEXT', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], 'EXT_secondary_color')
PFNGLSECONDARYCOLOR3BEXTPROC = CFUNCTYPE(None, GLbyte, GLbyte, GLbyte) # GL/glext.h:4949
PFNGLSECONDARYCOLOR3BVEXTPROC = CFUNCTYPE(None, POINTER(GLbyte)) # GL/glext.h:4950
PFNGLSECONDARYCOLOR3DEXTPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:4951
PFNGLSECONDARYCOLOR3DVEXTPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:4952
PFNGLSECONDARYCOLOR3FEXTPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:4953
PFNGLSECONDARYCOLOR3FVEXTPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:4954
PFNGLSECONDARYCOLOR3IEXTPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:4955
PFNGLSECONDARYCOLOR3IVEXTPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:4956
PFNGLSECONDARYCOLOR3SEXTPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:4957
PFNGLSECONDARYCOLOR3SVEXTPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:4958
PFNGLSECONDARYCOLOR3UBEXTPROC = CFUNCTYPE(None, GLubyte, GLubyte, GLubyte) # GL/glext.h:4959
PFNGLSECONDARYCOLOR3UBVEXTPROC = CFUNCTYPE(None, POINTER(GLubyte)) # GL/glext.h:4960
PFNGLSECONDARYCOLOR3UIEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint) # GL/glext.h:4961
PFNGLSECONDARYCOLOR3UIVEXTPROC = CFUNCTYPE(None, POINTER(GLuint)) # GL/glext.h:4962
PFNGLSECONDARYCOLOR3USEXTPROC = CFUNCTYPE(None, GLushort, GLushort, GLushort) # GL/glext.h:4963
PFNGLSECONDARYCOLOR3USVEXTPROC = CFUNCTYPE(None, POINTER(GLushort)) # GL/glext.h:4964
PFNGLSECONDARYCOLORPOINTEREXTPROC = CFUNCTYPE(None, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:4965
# EXT_texture_perturb_normal (GL/glext.h:4968)
GL_EXT_texture_perturb_normal = 1 # GL/glext.h:4969
# GL/glext.h:4971
glTextureNormalEXT = _link_function('glTextureNormalEXT', None, [GLenum], 'EXT_texture_perturb_normal')
PFNGLTEXTURENORMALEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:4973
# EXT_multi_draw_arrays (GL/glext.h:4976)
GL_EXT_multi_draw_arrays = 1 # GL/glext.h:4977
# GL/glext.h:4979
glMultiDrawArraysEXT = _link_function('glMultiDrawArraysEXT', None, [GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei], 'EXT_multi_draw_arrays')
# GL/glext.h:4980
glMultiDrawElementsEXT = _link_function('glMultiDrawElementsEXT', None, [GLenum, POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei], 'EXT_multi_draw_arrays')
PFNGLMULTIDRAWARRAYSEXTPROC = CFUNCTYPE(None, GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei) # GL/glext.h:4982
PFNGLMULTIDRAWELEMENTSEXTPROC = CFUNCTYPE(None, GLenum, POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei) # GL/glext.h:4983
# EXT_fog_coord (GL/glext.h:4986)
GL_EXT_fog_coord = 1 # GL/glext.h:4987
# GL/glext.h:4989
glFogCoordfEXT = _link_function('glFogCoordfEXT', None, [GLfloat], 'EXT_fog_coord')
# GL/glext.h:4990
glFogCoordfvEXT = _link_function('glFogCoordfvEXT', None, [POINTER(GLfloat)], 'EXT_fog_coord')
# GL/glext.h:4991
glFogCoorddEXT = _link_function('glFogCoorddEXT', None, [GLdouble], 'EXT_fog_coord')
# GL/glext.h:4992
glFogCoorddvEXT = _link_function('glFogCoorddvEXT', None, [POINTER(GLdouble)], 'EXT_fog_coord')
# GL/glext.h:4993
glFogCoordPointerEXT = _link_function('glFogCoordPointerEXT', None, [GLenum, GLsizei, POINTER(GLvoid)], 'EXT_fog_coord')
PFNGLFOGCOORDFEXTPROC = CFUNCTYPE(None, GLfloat) # GL/glext.h:4995
PFNGLFOGCOORDFVEXTPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:4996
PFNGLFOGCOORDDEXTPROC = CFUNCTYPE(None, GLdouble) # GL/glext.h:4997
PFNGLFOGCOORDDVEXTPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:4998
PFNGLFOGCOORDPOINTEREXTPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:4999
# REND_screen_coordinates (GL/glext.h:5002)
GL_REND_screen_coordinates = 1 # GL/glext.h:5003
# EXT_coordinate_frame (GL/glext.h:5006)
GL_EXT_coordinate_frame = 1 # GL/glext.h:5007
# GL/glext.h:5009
glTangent3bEXT = _link_function('glTangent3bEXT', None, [GLbyte, GLbyte, GLbyte], 'EXT_coordinate_frame')
# GL/glext.h:5010
glTangent3bvEXT = _link_function('glTangent3bvEXT', None, [POINTER(GLbyte)], 'EXT_coordinate_frame')
# GL/glext.h:5011
glTangent3dEXT = _link_function('glTangent3dEXT', None, [GLdouble, GLdouble, GLdouble], 'EXT_coordinate_frame')
# GL/glext.h:5012
glTangent3dvEXT = _link_function('glTangent3dvEXT', None, [POINTER(GLdouble)], 'EXT_coordinate_frame')
# GL/glext.h:5013
glTangent3fEXT = _link_function('glTangent3fEXT', None, [GLfloat, GLfloat, GLfloat], 'EXT_coordinate_frame')
# GL/glext.h:5014
glTangent3fvEXT = _link_function('glTangent3fvEXT', None, [POINTER(GLfloat)], 'EXT_coordinate_frame')
# GL/glext.h:5015
glTangent3iEXT = _link_function('glTangent3iEXT', None, [GLint, GLint, GLint], 'EXT_coordinate_frame')
# GL/glext.h:5016
glTangent3ivEXT = _link_function('glTangent3ivEXT', None, [POINTER(GLint)], 'EXT_coordinate_frame')
# GL/glext.h:5017
glTangent3sEXT = _link_function('glTangent3sEXT', None, [GLshort, GLshort, GLshort], 'EXT_coordinate_frame')
# GL/glext.h:5018
glTangent3svEXT = _link_function('glTangent3svEXT', None, [POINTER(GLshort)], 'EXT_coordinate_frame')
# GL/glext.h:5019
glBinormal3bEXT = _link_function('glBinormal3bEXT', None, [GLbyte, GLbyte, GLbyte], 'EXT_coordinate_frame')
# GL/glext.h:5020
glBinormal3bvEXT = _link_function('glBinormal3bvEXT', None, [POINTER(GLbyte)], 'EXT_coordinate_frame')
# GL/glext.h:5021
glBinormal3dEXT = _link_function('glBinormal3dEXT', None, [GLdouble, GLdouble, GLdouble], 'EXT_coordinate_frame')
# GL/glext.h:5022
glBinormal3dvEXT = _link_function('glBinormal3dvEXT', None, [POINTER(GLdouble)], 'EXT_coordinate_frame')
# GL/glext.h:5023
glBinormal3fEXT = _link_function('glBinormal3fEXT', None, [GLfloat, GLfloat, GLfloat], 'EXT_coordinate_frame')
# GL/glext.h:5024
glBinormal3fvEXT = _link_function('glBinormal3fvEXT', None, [POINTER(GLfloat)], 'EXT_coordinate_frame')
# GL/glext.h:5025
glBinormal3iEXT = _link_function('glBinormal3iEXT', None, [GLint, GLint, GLint], 'EXT_coordinate_frame')
# GL/glext.h:5026
glBinormal3ivEXT = _link_function('glBinormal3ivEXT', None, [POINTER(GLint)], 'EXT_coordinate_frame')
# GL/glext.h:5027
glBinormal3sEXT = _link_function('glBinormal3sEXT', None, [GLshort, GLshort, GLshort], 'EXT_coordinate_frame')
# GL/glext.h:5028
glBinormal3svEXT = _link_function('glBinormal3svEXT', None, [POINTER(GLshort)], 'EXT_coordinate_frame')
# GL/glext.h:5029
glTangentPointerEXT = _link_function('glTangentPointerEXT', None, [GLenum, GLsizei, POINTER(GLvoid)], 'EXT_coordinate_frame')
# GL/glext.h:5030
glBinormalPointerEXT = _link_function('glBinormalPointerEXT', None, [GLenum, GLsizei, POINTER(GLvoid)], 'EXT_coordinate_frame')
PFNGLTANGENT3BEXTPROC = CFUNCTYPE(None, GLbyte, GLbyte, GLbyte) # GL/glext.h:5032
PFNGLTANGENT3BVEXTPROC = CFUNCTYPE(None, POINTER(GLbyte)) # GL/glext.h:5033
PFNGLTANGENT3DEXTPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:5034
PFNGLTANGENT3DVEXTPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5035
PFNGLTANGENT3FEXTPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:5036
PFNGLTANGENT3FVEXTPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5037
PFNGLTANGENT3IEXTPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:5038
PFNGLTANGENT3IVEXTPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5039
PFNGLTANGENT3SEXTPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:5040
PFNGLTANGENT3SVEXTPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5041
PFNGLBINORMAL3BEXTPROC = CFUNCTYPE(None, GLbyte, GLbyte, GLbyte) # GL/glext.h:5042
PFNGLBINORMAL3BVEXTPROC = CFUNCTYPE(None, POINTER(GLbyte)) # GL/glext.h:5043
PFNGLBINORMAL3DEXTPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:5044
PFNGLBINORMAL3DVEXTPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5045
PFNGLBINORMAL3FEXTPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:5046
PFNGLBINORMAL3FVEXTPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5047
PFNGLBINORMAL3IEXTPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:5048
PFNGLBINORMAL3IVEXTPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5049
PFNGLBINORMAL3SEXTPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:5050
PFNGLBINORMAL3SVEXTPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5051
PFNGLTANGENTPOINTEREXTPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:5052
PFNGLBINORMALPOINTEREXTPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:5053
# EXT_texture_env_combine (GL/glext.h:5056)
GL_EXT_texture_env_combine = 1 # GL/glext.h:5057
# APPLE_specular_vector (GL/glext.h:5060)
GL_APPLE_specular_vector = 1 # GL/glext.h:5061
# APPLE_transform_hint (GL/glext.h:5064)
GL_APPLE_transform_hint = 1 # GL/glext.h:5065
# SGIX_fog_scale (GL/glext.h:5068)
GL_SGIX_fog_scale = 1 # GL/glext.h:5069
# SUNX_constant_data (GL/glext.h:5072)
GL_SUNX_constant_data = 1 # GL/glext.h:5073
# GL/glext.h:5075
glFinishTextureSUNX = _link_function('glFinishTextureSUNX', None, [], 'SUNX_constant_data')
PFNGLFINISHTEXTURESUNXPROC = CFUNCTYPE(None) # GL/glext.h:5077
# SUN_global_alpha (GL/glext.h:5080)
GL_SUN_global_alpha = 1 # GL/glext.h:5081
# GL/glext.h:5083
glGlobalAlphaFactorbSUN = _link_function('glGlobalAlphaFactorbSUN', None, [GLbyte], 'SUN_global_alpha')
# GL/glext.h:5084
glGlobalAlphaFactorsSUN = _link_function('glGlobalAlphaFactorsSUN', None, [GLshort], 'SUN_global_alpha')
# GL/glext.h:5085
glGlobalAlphaFactoriSUN = _link_function('glGlobalAlphaFactoriSUN', None, [GLint], 'SUN_global_alpha')
# GL/glext.h:5086
glGlobalAlphaFactorfSUN = _link_function('glGlobalAlphaFactorfSUN', None, [GLfloat], 'SUN_global_alpha')
# GL/glext.h:5087
glGlobalAlphaFactordSUN = _link_function('glGlobalAlphaFactordSUN', None, [GLdouble], 'SUN_global_alpha')
# GL/glext.h:5088
glGlobalAlphaFactorubSUN = _link_function('glGlobalAlphaFactorubSUN', None, [GLubyte], 'SUN_global_alpha')
# GL/glext.h:5089
glGlobalAlphaFactorusSUN = _link_function('glGlobalAlphaFactorusSUN', None, [GLushort], 'SUN_global_alpha')
# GL/glext.h:5090
glGlobalAlphaFactoruiSUN = _link_function('glGlobalAlphaFactoruiSUN', None, [GLuint], 'SUN_global_alpha')
PFNGLGLOBALALPHAFACTORBSUNPROC = CFUNCTYPE(None, GLbyte) # GL/glext.h:5092
PFNGLGLOBALALPHAFACTORSSUNPROC = CFUNCTYPE(None, GLshort) # GL/glext.h:5093
PFNGLGLOBALALPHAFACTORISUNPROC = CFUNCTYPE(None, GLint) # GL/glext.h:5094
PFNGLGLOBALALPHAFACTORFSUNPROC = CFUNCTYPE(None, GLfloat) # GL/glext.h:5095
PFNGLGLOBALALPHAFACTORDSUNPROC = CFUNCTYPE(None, GLdouble) # GL/glext.h:5096
PFNGLGLOBALALPHAFACTORUBSUNPROC = CFUNCTYPE(None, GLubyte) # GL/glext.h:5097
PFNGLGLOBALALPHAFACTORUSSUNPROC = CFUNCTYPE(None, GLushort) # GL/glext.h:5098
PFNGLGLOBALALPHAFACTORUISUNPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5099
# SUN_triangle_list (GL/glext.h:5102)
GL_SUN_triangle_list = 1 # GL/glext.h:5103
# GL/glext.h:5105
glReplacementCodeuiSUN = _link_function('glReplacementCodeuiSUN', None, [GLuint], 'SUN_triangle_list')
# GL/glext.h:5106
glReplacementCodeusSUN = _link_function('glReplacementCodeusSUN', None, [GLushort], 'SUN_triangle_list')
# GL/glext.h:5107
glReplacementCodeubSUN = _link_function('glReplacementCodeubSUN', None, [GLubyte], 'SUN_triangle_list')
# GL/glext.h:5108
glReplacementCodeuivSUN = _link_function('glReplacementCodeuivSUN', None, [POINTER(GLuint)], 'SUN_triangle_list')
# GL/glext.h:5109
glReplacementCodeusvSUN = _link_function('glReplacementCodeusvSUN', None, [POINTER(GLushort)], 'SUN_triangle_list')
# GL/glext.h:5110
glReplacementCodeubvSUN = _link_function('glReplacementCodeubvSUN', None, [POINTER(GLubyte)], 'SUN_triangle_list')
# GL/glext.h:5111
glReplacementCodePointerSUN = _link_function('glReplacementCodePointerSUN', None, [GLenum, GLsizei, POINTER(POINTER(GLvoid))], 'SUN_triangle_list')
PFNGLREPLACEMENTCODEUISUNPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5113
PFNGLREPLACEMENTCODEUSSUNPROC = CFUNCTYPE(None, GLushort) # GL/glext.h:5114
PFNGLREPLACEMENTCODEUBSUNPROC = CFUNCTYPE(None, GLubyte) # GL/glext.h:5115
PFNGLREPLACEMENTCODEUIVSUNPROC = CFUNCTYPE(None, POINTER(GLuint)) # GL/glext.h:5116
PFNGLREPLACEMENTCODEUSVSUNPROC = CFUNCTYPE(None, POINTER(GLushort)) # GL/glext.h:5117
PFNGLREPLACEMENTCODEUBVSUNPROC = CFUNCTYPE(None, POINTER(GLubyte)) # GL/glext.h:5118
PFNGLREPLACEMENTCODEPOINTERSUNPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(POINTER(GLvoid))) # GL/glext.h:5119
# SUN_vertex (GL/glext.h:5122)
GL_SUN_vertex = 1 # GL/glext.h:5123
# GL/glext.h:5125
glColor4ubVertex2fSUN = _link_function('glColor4ubVertex2fSUN', None, [GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5126
glColor4ubVertex2fvSUN = _link_function('glColor4ubVertex2fvSUN', None, [POINTER(GLubyte), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5127
glColor4ubVertex3fSUN = _link_function('glColor4ubVertex3fSUN', None, [GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5128
glColor4ubVertex3fvSUN = _link_function('glColor4ubVertex3fvSUN', None, [POINTER(GLubyte), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5129
glColor3fVertex3fSUN = _link_function('glColor3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5130
glColor3fVertex3fvSUN = _link_function('glColor3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5131
glNormal3fVertex3fSUN = _link_function('glNormal3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5132
glNormal3fVertex3fvSUN = _link_function('glNormal3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5133
glColor4fNormal3fVertex3fSUN = _link_function('glColor4fNormal3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5134
glColor4fNormal3fVertex3fvSUN = _link_function('glColor4fNormal3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5135
glTexCoord2fVertex3fSUN = _link_function('glTexCoord2fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5136
glTexCoord2fVertex3fvSUN = _link_function('glTexCoord2fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5137
glTexCoord4fVertex4fSUN = _link_function('glTexCoord4fVertex4fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5138
glTexCoord4fVertex4fvSUN = _link_function('glTexCoord4fVertex4fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5139
glTexCoord2fColor4ubVertex3fSUN = _link_function('glTexCoord2fColor4ubVertex3fSUN', None, [GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5140
glTexCoord2fColor4ubVertex3fvSUN = _link_function('glTexCoord2fColor4ubVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLubyte), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5141
glTexCoord2fColor3fVertex3fSUN = _link_function('glTexCoord2fColor3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5142
glTexCoord2fColor3fVertex3fvSUN = _link_function('glTexCoord2fColor3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5143
glTexCoord2fNormal3fVertex3fSUN = _link_function('glTexCoord2fNormal3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5144
glTexCoord2fNormal3fVertex3fvSUN = _link_function('glTexCoord2fNormal3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5145
glTexCoord2fColor4fNormal3fVertex3fSUN = _link_function('glTexCoord2fColor4fNormal3fVertex3fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5146
glTexCoord2fColor4fNormal3fVertex3fvSUN = _link_function('glTexCoord2fColor4fNormal3fVertex3fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5147
glTexCoord4fColor4fNormal3fVertex4fSUN = _link_function('glTexCoord4fColor4fNormal3fVertex4fSUN', None, [GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5148
glTexCoord4fColor4fNormal3fVertex4fvSUN = _link_function('glTexCoord4fColor4fNormal3fVertex4fvSUN', None, [POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5149
glReplacementCodeuiVertex3fSUN = _link_function('glReplacementCodeuiVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5150
glReplacementCodeuiVertex3fvSUN = _link_function('glReplacementCodeuiVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5151
glReplacementCodeuiColor4ubVertex3fSUN = _link_function('glReplacementCodeuiColor4ubVertex3fSUN', None, [GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5152
glReplacementCodeuiColor4ubVertex3fvSUN = _link_function('glReplacementCodeuiColor4ubVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLubyte), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5153
glReplacementCodeuiColor3fVertex3fSUN = _link_function('glReplacementCodeuiColor3fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5154
glReplacementCodeuiColor3fVertex3fvSUN = _link_function('glReplacementCodeuiColor3fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5155
glReplacementCodeuiNormal3fVertex3fSUN = _link_function('glReplacementCodeuiNormal3fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5156
glReplacementCodeuiNormal3fVertex3fvSUN = _link_function('glReplacementCodeuiNormal3fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5157
glReplacementCodeuiColor4fNormal3fVertex3fSUN = _link_function('glReplacementCodeuiColor4fNormal3fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5158
glReplacementCodeuiColor4fNormal3fVertex3fvSUN = _link_function('glReplacementCodeuiColor4fNormal3fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5159
glReplacementCodeuiTexCoord2fVertex3fSUN = _link_function('glReplacementCodeuiTexCoord2fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5160
glReplacementCodeuiTexCoord2fVertex3fvSUN = _link_function('glReplacementCodeuiTexCoord2fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5161
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = _link_function('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5162
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = _link_function('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
# GL/glext.h:5163
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = _link_function('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat], 'SUN_vertex')
# GL/glext.h:5164
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = _link_function('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN', None, [POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)], 'SUN_vertex')
PFNGLCOLOR4UBVERTEX2FSUNPROC = CFUNCTYPE(None, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat) # GL/glext.h:5166
PFNGLCOLOR4UBVERTEX2FVSUNPROC = CFUNCTYPE(None, POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:5167
PFNGLCOLOR4UBVERTEX3FSUNPROC = CFUNCTYPE(None, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) # GL/glext.h:5168
PFNGLCOLOR4UBVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:5169
PFNGLCOLOR3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5170
PFNGLCOLOR3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5171
PFNGLNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5172
PFNGLNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5173
PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5174
PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5175
PFNGLTEXCOORD2FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5176
PFNGLTEXCOORD2FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5177
PFNGLTEXCOORD4FVERTEX4FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5178
PFNGLTEXCOORD4FVERTEX4FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5179
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) # GL/glext.h:5180
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:5181
PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5182
PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5183
PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5184
PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5185
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5186
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5187
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5188
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC = CFUNCTYPE(None, POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5189
PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat) # GL/glext.h:5190
PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat)) # GL/glext.h:5191
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat) # GL/glext.h:5192
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:5193
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5194
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5195
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5196
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5197
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5198
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5199
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5200
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5201
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5202
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5203
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5204
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC = CFUNCTYPE(None, POINTER(GLuint), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat), POINTER(GLfloat)) # GL/glext.h:5205
# EXT_blend_func_separate (GL/glext.h:5208)
GL_EXT_blend_func_separate = 1 # GL/glext.h:5209
# GL/glext.h:5211
glBlendFuncSeparateEXT = _link_function('glBlendFuncSeparateEXT', None, [GLenum, GLenum, GLenum, GLenum], 'EXT_blend_func_separate')
PFNGLBLENDFUNCSEPARATEEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:5213
# INGR_blend_func_separate (GL/glext.h:5216)
GL_INGR_blend_func_separate = 1 # GL/glext.h:5217
# GL/glext.h:5219
glBlendFuncSeparateINGR = _link_function('glBlendFuncSeparateINGR', None, [GLenum, GLenum, GLenum, GLenum], 'INGR_blend_func_separate')
PFNGLBLENDFUNCSEPARATEINGRPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:5221
# INGR_color_clamp (GL/glext.h:5224)
GL_INGR_color_clamp = 1 # GL/glext.h:5225
# INGR_interlace_read (GL/glext.h:5228)
GL_INGR_interlace_read = 1 # GL/glext.h:5229
# EXT_stencil_wrap (GL/glext.h:5232)
GL_EXT_stencil_wrap = 1 # GL/glext.h:5233
# EXT_422_pixels (GL/glext.h:5236)
GL_EXT_422_pixels = 1 # GL/glext.h:5237
# NV_texgen_reflection (GL/glext.h:5240)
GL_NV_texgen_reflection = 1 # GL/glext.h:5241
# SUN_convolution_border_modes (GL/glext.h:5244)
GL_SUN_convolution_border_modes = 1 # GL/glext.h:5245
# EXT_texture_env_add (GL/glext.h:5248)
GL_EXT_texture_env_add = 1 # GL/glext.h:5249
# EXT_texture_lod_bias (GL/glext.h:5252)
GL_EXT_texture_lod_bias = 1 # GL/glext.h:5253
# EXT_texture_filter_anisotropic (GL/glext.h:5256)
GL_EXT_texture_filter_anisotropic = 1 # GL/glext.h:5257
# EXT_vertex_weighting (GL/glext.h:5260)
GL_EXT_vertex_weighting = 1 # GL/glext.h:5261
# GL/glext.h:5263
glVertexWeightfEXT = _link_function('glVertexWeightfEXT', None, [GLfloat], 'EXT_vertex_weighting')
# GL/glext.h:5264
glVertexWeightfvEXT = _link_function('glVertexWeightfvEXT', None, [POINTER(GLfloat)], 'EXT_vertex_weighting')
# GL/glext.h:5265
glVertexWeightPointerEXT = _link_function('glVertexWeightPointerEXT', None, [GLsizei, GLenum, GLsizei, POINTER(GLvoid)], 'EXT_vertex_weighting')
PFNGLVERTEXWEIGHTFEXTPROC = CFUNCTYPE(None, GLfloat) # GL/glext.h:5267
PFNGLVERTEXWEIGHTFVEXTPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5268
PFNGLVERTEXWEIGHTPOINTEREXTPROC = CFUNCTYPE(None, GLsizei, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:5269
# NV_light_max_exponent (GL/glext.h:5272)
GL_NV_light_max_exponent = 1 # GL/glext.h:5273
# NV_vertex_array_range (GL/glext.h:5276)
GL_NV_vertex_array_range = 1 # GL/glext.h:5277
# GL/glext.h:5279
glFlushVertexArrayRangeNV = _link_function('glFlushVertexArrayRangeNV', None, [], 'NV_vertex_array_range')
# GL/glext.h:5280
glVertexArrayRangeNV = _link_function('glVertexArrayRangeNV', None, [GLsizei, POINTER(GLvoid)], 'NV_vertex_array_range')
PFNGLFLUSHVERTEXARRAYRANGENVPROC = CFUNCTYPE(None) # GL/glext.h:5282
PFNGLVERTEXARRAYRANGENVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLvoid)) # GL/glext.h:5283
# NV_register_combiners (GL/glext.h:5286)
GL_NV_register_combiners = 1 # GL/glext.h:5287
# GL/glext.h:5289
glCombinerParameterfvNV = _link_function('glCombinerParameterfvNV', None, [GLenum, POINTER(GLfloat)], 'NV_register_combiners')
# GL/glext.h:5290
glCombinerParameterfNV = _link_function('glCombinerParameterfNV', None, [GLenum, GLfloat], 'NV_register_combiners')
# GL/glext.h:5291
glCombinerParameterivNV = _link_function('glCombinerParameterivNV', None, [GLenum, POINTER(GLint)], 'NV_register_combiners')
# GL/glext.h:5292
glCombinerParameteriNV = _link_function('glCombinerParameteriNV', None, [GLenum, GLint], 'NV_register_combiners')
# GL/glext.h:5293
glCombinerInputNV = _link_function('glCombinerInputNV', None, [GLenum, GLenum, GLenum, GLenum, GLenum, GLenum], 'NV_register_combiners')
# GL/glext.h:5294
glCombinerOutputNV = _link_function('glCombinerOutputNV', None, [GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean], 'NV_register_combiners')
# GL/glext.h:5295
glFinalCombinerInputNV = _link_function('glFinalCombinerInputNV', None, [GLenum, GLenum, GLenum, GLenum], 'NV_register_combiners')
# GL/glext.h:5296
glGetCombinerInputParameterfvNV = _link_function('glGetCombinerInputParameterfvNV', None, [GLenum, GLenum, GLenum, GLenum, POINTER(GLfloat)], 'NV_register_combiners')
# GL/glext.h:5297
glGetCombinerInputParameterivNV = _link_function('glGetCombinerInputParameterivNV', None, [GLenum, GLenum, GLenum, GLenum, POINTER(GLint)], 'NV_register_combiners')
# GL/glext.h:5298
glGetCombinerOutputParameterfvNV = _link_function('glGetCombinerOutputParameterfvNV', None, [GLenum, GLenum, GLenum, POINTER(GLfloat)], 'NV_register_combiners')
# GL/glext.h:5299
glGetCombinerOutputParameterivNV = _link_function('glGetCombinerOutputParameterivNV', None, [GLenum, GLenum, GLenum, POINTER(GLint)], 'NV_register_combiners')
# GL/glext.h:5300
glGetFinalCombinerInputParameterfvNV = _link_function('glGetFinalCombinerInputParameterfvNV', None, [GLenum, GLenum, POINTER(GLfloat)], 'NV_register_combiners')
# GL/glext.h:5301
glGetFinalCombinerInputParameterivNV = _link_function('glGetFinalCombinerInputParameterivNV', None, [GLenum, GLenum, POINTER(GLint)], 'NV_register_combiners')
PFNGLCOMBINERPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:5303
PFNGLCOMBINERPARAMETERFNVPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:5304
PFNGLCOMBINERPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:5305
PFNGLCOMBINERPARAMETERINVPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:5306
PFNGLCOMBINERINPUTNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:5307
PFNGLCOMBINEROUTPUTNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean) # GL/glext.h:5308
PFNGLFINALCOMBINERINPUTNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:5309
PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5310
PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5311
PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5312
PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5313
PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5314
PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5315
# NV_fog_distance (GL/glext.h:5318)
GL_NV_fog_distance = 1 # GL/glext.h:5319
# NV_texgen_emboss (GL/glext.h:5322)
GL_NV_texgen_emboss = 1 # GL/glext.h:5323
# NV_blend_square (GL/glext.h:5326)
GL_NV_blend_square = 1 # GL/glext.h:5327
# NV_texture_env_combine4 (GL/glext.h:5330)
GL_NV_texture_env_combine4 = 1 # GL/glext.h:5331
# MESA_resize_buffers (GL/glext.h:5334)
GL_MESA_resize_buffers = 1 # GL/glext.h:5335
# GL/glext.h:5337
glResizeBuffersMESA = _link_function('glResizeBuffersMESA', None, [], 'MESA_resize_buffers')
PFNGLRESIZEBUFFERSMESAPROC = CFUNCTYPE(None) # GL/glext.h:5339
# MESA_window_pos (GL/glext.h:5342)
GL_MESA_window_pos = 1 # GL/glext.h:5343
# GL/glext.h:5345
glWindowPos2dMESA = _link_function('glWindowPos2dMESA', None, [GLdouble, GLdouble], 'MESA_window_pos')
# GL/glext.h:5346
glWindowPos2dvMESA = _link_function('glWindowPos2dvMESA', None, [POINTER(GLdouble)], 'MESA_window_pos')
# GL/glext.h:5347
glWindowPos2fMESA = _link_function('glWindowPos2fMESA', None, [GLfloat, GLfloat], 'MESA_window_pos')
# GL/glext.h:5348
glWindowPos2fvMESA = _link_function('glWindowPos2fvMESA', None, [POINTER(GLfloat)], 'MESA_window_pos')
# GL/glext.h:5349
glWindowPos2iMESA = _link_function('glWindowPos2iMESA', None, [GLint, GLint], 'MESA_window_pos')
# GL/glext.h:5350
glWindowPos2ivMESA = _link_function('glWindowPos2ivMESA', None, [POINTER(GLint)], 'MESA_window_pos')
# GL/glext.h:5351
glWindowPos2sMESA = _link_function('glWindowPos2sMESA', None, [GLshort, GLshort], 'MESA_window_pos')
# GL/glext.h:5352
glWindowPos2svMESA = _link_function('glWindowPos2svMESA', None, [POINTER(GLshort)], 'MESA_window_pos')
# GL/glext.h:5353
glWindowPos3dMESA = _link_function('glWindowPos3dMESA', None, [GLdouble, GLdouble, GLdouble], 'MESA_window_pos')
# GL/glext.h:5354
glWindowPos3dvMESA = _link_function('glWindowPos3dvMESA', None, [POINTER(GLdouble)], 'MESA_window_pos')
# GL/glext.h:5355
glWindowPos3fMESA = _link_function('glWindowPos3fMESA', None, [GLfloat, GLfloat, GLfloat], 'MESA_window_pos')
# GL/glext.h:5356
glWindowPos3fvMESA = _link_function('glWindowPos3fvMESA', None, [POINTER(GLfloat)], 'MESA_window_pos')
# GL/glext.h:5357
glWindowPos3iMESA = _link_function('glWindowPos3iMESA', None, [GLint, GLint, GLint], 'MESA_window_pos')
# GL/glext.h:5358
glWindowPos3ivMESA = _link_function('glWindowPos3ivMESA', None, [POINTER(GLint)], 'MESA_window_pos')
# GL/glext.h:5359
glWindowPos3sMESA = _link_function('glWindowPos3sMESA', None, [GLshort, GLshort, GLshort], 'MESA_window_pos')
# GL/glext.h:5360
glWindowPos3svMESA = _link_function('glWindowPos3svMESA', None, [POINTER(GLshort)], 'MESA_window_pos')
# GL/glext.h:5361
glWindowPos4dMESA = _link_function('glWindowPos4dMESA', None, [GLdouble, GLdouble, GLdouble, GLdouble], 'MESA_window_pos')
# GL/glext.h:5362
glWindowPos4dvMESA = _link_function('glWindowPos4dvMESA', None, [POINTER(GLdouble)], 'MESA_window_pos')
# GL/glext.h:5363
glWindowPos4fMESA = _link_function('glWindowPos4fMESA', None, [GLfloat, GLfloat, GLfloat, GLfloat], 'MESA_window_pos')
# GL/glext.h:5364
glWindowPos4fvMESA = _link_function('glWindowPos4fvMESA', None, [POINTER(GLfloat)], 'MESA_window_pos')
# GL/glext.h:5365
glWindowPos4iMESA = _link_function('glWindowPos4iMESA', None, [GLint, GLint, GLint, GLint], 'MESA_window_pos')
# GL/glext.h:5366
glWindowPos4ivMESA = _link_function('glWindowPos4ivMESA', None, [POINTER(GLint)], 'MESA_window_pos')
# GL/glext.h:5367
glWindowPos4sMESA = _link_function('glWindowPos4sMESA', None, [GLshort, GLshort, GLshort, GLshort], 'MESA_window_pos')
# GL/glext.h:5368
glWindowPos4svMESA = _link_function('glWindowPos4svMESA', None, [POINTER(GLshort)], 'MESA_window_pos')
PFNGLWINDOWPOS2DMESAPROC = CFUNCTYPE(None, GLdouble, GLdouble) # GL/glext.h:5370
PFNGLWINDOWPOS2DVMESAPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5371
PFNGLWINDOWPOS2FMESAPROC = CFUNCTYPE(None, GLfloat, GLfloat) # GL/glext.h:5372
PFNGLWINDOWPOS2FVMESAPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5373
PFNGLWINDOWPOS2IMESAPROC = CFUNCTYPE(None, GLint, GLint) # GL/glext.h:5374
PFNGLWINDOWPOS2IVMESAPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5375
PFNGLWINDOWPOS2SMESAPROC = CFUNCTYPE(None, GLshort, GLshort) # GL/glext.h:5376
PFNGLWINDOWPOS2SVMESAPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5377
PFNGLWINDOWPOS3DMESAPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble) # GL/glext.h:5378
PFNGLWINDOWPOS3DVMESAPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5379
PFNGLWINDOWPOS3FMESAPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat) # GL/glext.h:5380
PFNGLWINDOWPOS3FVMESAPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5381
PFNGLWINDOWPOS3IMESAPROC = CFUNCTYPE(None, GLint, GLint, GLint) # GL/glext.h:5382
PFNGLWINDOWPOS3IVMESAPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5383
PFNGLWINDOWPOS3SMESAPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort) # GL/glext.h:5384
PFNGLWINDOWPOS3SVMESAPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5385
PFNGLWINDOWPOS4DMESAPROC = CFUNCTYPE(None, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:5386
PFNGLWINDOWPOS4DVMESAPROC = CFUNCTYPE(None, POINTER(GLdouble)) # GL/glext.h:5387
PFNGLWINDOWPOS4FMESAPROC = CFUNCTYPE(None, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5388
PFNGLWINDOWPOS4FVMESAPROC = CFUNCTYPE(None, POINTER(GLfloat)) # GL/glext.h:5389
PFNGLWINDOWPOS4IMESAPROC = CFUNCTYPE(None, GLint, GLint, GLint, GLint) # GL/glext.h:5390
PFNGLWINDOWPOS4IVMESAPROC = CFUNCTYPE(None, POINTER(GLint)) # GL/glext.h:5391
PFNGLWINDOWPOS4SMESAPROC = CFUNCTYPE(None, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:5392
PFNGLWINDOWPOS4SVMESAPROC = CFUNCTYPE(None, POINTER(GLshort)) # GL/glext.h:5393
# IBM_cull_vertex (GL/glext.h:5396)
GL_IBM_cull_vertex = 1 # GL/glext.h:5397
# IBM_multimode_draw_arrays (GL/glext.h:5400)
GL_IBM_multimode_draw_arrays = 1 # GL/glext.h:5401
# GL/glext.h:5403
glMultiModeDrawArraysIBM = _link_function('glMultiModeDrawArraysIBM', None, [POINTER(GLenum), POINTER(GLint), POINTER(GLsizei), GLsizei, GLint], 'IBM_multimode_draw_arrays')
# GL/glext.h:5404
glMultiModeDrawElementsIBM = _link_function('glMultiModeDrawElementsIBM', None, [POINTER(GLenum), POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei, GLint], 'IBM_multimode_draw_arrays')
PFNGLMULTIMODEDRAWARRAYSIBMPROC = CFUNCTYPE(None, POINTER(GLenum), POINTER(GLint), POINTER(GLsizei), GLsizei, GLint) # GL/glext.h:5406
PFNGLMULTIMODEDRAWELEMENTSIBMPROC = CFUNCTYPE(None, POINTER(GLenum), POINTER(GLsizei), GLenum, POINTER(POINTER(GLvoid)), GLsizei, GLint) # GL/glext.h:5407
# IBM_vertex_array_lists (GL/glext.h:5410)
GL_IBM_vertex_array_lists = 1 # GL/glext.h:5411
# GL/glext.h:5413
glColorPointerListIBM = _link_function('glColorPointerListIBM', None, [GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5414
glSecondaryColorPointerListIBM = _link_function('glSecondaryColorPointerListIBM', None, [GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5415
glEdgeFlagPointerListIBM = _link_function('glEdgeFlagPointerListIBM', None, [GLint, POINTER(POINTER(GLboolean)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5416
glFogCoordPointerListIBM = _link_function('glFogCoordPointerListIBM', None, [GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5417
glIndexPointerListIBM = _link_function('glIndexPointerListIBM', None, [GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5418
glNormalPointerListIBM = _link_function('glNormalPointerListIBM', None, [GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5419
glTexCoordPointerListIBM = _link_function('glTexCoordPointerListIBM', None, [GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
# GL/glext.h:5420
glVertexPointerListIBM = _link_function('glVertexPointerListIBM', None, [GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint], 'IBM_vertex_array_lists')
PFNGLCOLORPOINTERLISTIBMPROC = CFUNCTYPE(None, GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5422
PFNGLSECONDARYCOLORPOINTERLISTIBMPROC = CFUNCTYPE(None, GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5423
PFNGLEDGEFLAGPOINTERLISTIBMPROC = CFUNCTYPE(None, GLint, POINTER(POINTER(GLboolean)), GLint) # GL/glext.h:5424
PFNGLFOGCOORDPOINTERLISTIBMPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5425
PFNGLINDEXPOINTERLISTIBMPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5426
PFNGLNORMALPOINTERLISTIBMPROC = CFUNCTYPE(None, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5427
PFNGLTEXCOORDPOINTERLISTIBMPROC = CFUNCTYPE(None, GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5428
PFNGLVERTEXPOINTERLISTIBMPROC = CFUNCTYPE(None, GLint, GLenum, GLint, POINTER(POINTER(GLvoid)), GLint) # GL/glext.h:5429
# SGIX_subsample (GL/glext.h:5432)
GL_SGIX_subsample = 1 # GL/glext.h:5433
# SGIX_ycrcba (GL/glext.h:5436)
GL_SGIX_ycrcba = 1 # GL/glext.h:5437
# SGIX_ycrcb_subsample (GL/glext.h:5440)
GL_SGIX_ycrcb_subsample = 1 # GL/glext.h:5441
# SGIX_depth_pass_instrument (GL/glext.h:5444)
GL_SGIX_depth_pass_instrument = 1 # GL/glext.h:5445
# 3DFX_texture_compression_FXT1 (GL/glext.h:5448)
GL_3DFX_texture_compression_FXT1 = 1 # GL/glext.h:5449
# 3DFX_multisample (GL/glext.h:5452)
GL_3DFX_multisample = 1 # GL/glext.h:5453
# 3DFX_tbuffer (GL/glext.h:5456)
GL_3DFX_tbuffer = 1 # GL/glext.h:5457
# GL/glext.h:5459
glTbufferMask3DFX = _link_function('glTbufferMask3DFX', None, [GLuint], '3DFX_tbuffer')
PFNGLTBUFFERMASK3DFXPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5461
# EXT_multisample (GL/glext.h:5464)
GL_EXT_multisample = 1 # GL/glext.h:5465
# GL/glext.h:5467
glSampleMaskEXT = _link_function('glSampleMaskEXT', None, [GLclampf, GLboolean], 'EXT_multisample')
# GL/glext.h:5468
glSamplePatternEXT = _link_function('glSamplePatternEXT', None, [GLenum], 'EXT_multisample')
PFNGLSAMPLEMASKEXTPROC = CFUNCTYPE(None, GLclampf, GLboolean) # GL/glext.h:5470
PFNGLSAMPLEPATTERNEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:5471
# SGIX_vertex_preclip (GL/glext.h:5474)
GL_SGIX_vertex_preclip = 1 # GL/glext.h:5475
# SGIX_convolution_accuracy (GL/glext.h:5478)
GL_SGIX_convolution_accuracy = 1 # GL/glext.h:5479
# SGIX_resample (GL/glext.h:5482)
GL_SGIX_resample = 1 # GL/glext.h:5483
# SGIS_point_line_texgen (GL/glext.h:5486)
GL_SGIS_point_line_texgen = 1 # GL/glext.h:5487
# SGIS_texture_color_mask (GL/glext.h:5490)
GL_SGIS_texture_color_mask = 1 # GL/glext.h:5491
# GL/glext.h:5493
glTextureColorMaskSGIS = _link_function('glTextureColorMaskSGIS', None, [GLboolean, GLboolean, GLboolean, GLboolean], 'SGIS_texture_color_mask')
PFNGLTEXTURECOLORMASKSGISPROC = CFUNCTYPE(None, GLboolean, GLboolean, GLboolean, GLboolean) # GL/glext.h:5495
# SGIX_igloo_interface (GL/glext.h:5498)
GL_SGIX_igloo_interface = 1 # GL/glext.h:5499
# GL/glext.h:5501
glIglooInterfaceSGIX = _link_function('glIglooInterfaceSGIX', None, [GLenum, POINTER(GLvoid)], 'SGIX_igloo_interface')
PFNGLIGLOOINTERFACESGIXPROC = CFUNCTYPE(None, GLenum, POINTER(GLvoid)) # GL/glext.h:5503
# EXT_texture_env_dot3 (GL/glext.h:5506)
GL_EXT_texture_env_dot3 = 1 # GL/glext.h:5507
# ATI_texture_mirror_once (GL/glext.h:5510)
GL_ATI_texture_mirror_once = 1 # GL/glext.h:5511
# NV_fence (GL/glext.h:5514)
GL_NV_fence = 1 # GL/glext.h:5515
# GL/glext.h:5517
glDeleteFencesNV = _link_function('glDeleteFencesNV', None, [GLsizei, POINTER(GLuint)], 'NV_fence')
# GL/glext.h:5518
glGenFencesNV = _link_function('glGenFencesNV', None, [GLsizei, POINTER(GLuint)], 'NV_fence')
# GL/glext.h:5519
glIsFenceNV = _link_function('glIsFenceNV', GLboolean, [GLuint], 'NV_fence')
# GL/glext.h:5520
glTestFenceNV = _link_function('glTestFenceNV', GLboolean, [GLuint], 'NV_fence')
# GL/glext.h:5521
glGetFenceivNV = _link_function('glGetFenceivNV', None, [GLuint, GLenum, POINTER(GLint)], 'NV_fence')
# GL/glext.h:5522
glFinishFenceNV = _link_function('glFinishFenceNV', None, [GLuint], 'NV_fence')
# GL/glext.h:5523
glSetFenceNV = _link_function('glSetFenceNV', None, [GLuint, GLenum], 'NV_fence')
PFNGLDELETEFENCESNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:5525
PFNGLGENFENCESNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:5526
PFNGLISFENCENVPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:5527
PFNGLTESTFENCENVPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:5528
PFNGLGETFENCEIVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5529
PFNGLFINISHFENCENVPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5530
PFNGLSETFENCENVPROC = CFUNCTYPE(None, GLuint, GLenum) # GL/glext.h:5531
# NV_evaluators (GL/glext.h:5534)
GL_NV_evaluators = 1 # GL/glext.h:5535
# GL/glext.h:5537
glMapControlPointsNV = _link_function('glMapControlPointsNV', None, [GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, POINTER(GLvoid)], 'NV_evaluators')
# GL/glext.h:5538
glMapParameterivNV = _link_function('glMapParameterivNV', None, [GLenum, GLenum, POINTER(GLint)], 'NV_evaluators')
# GL/glext.h:5539
glMapParameterfvNV = _link_function('glMapParameterfvNV', None, [GLenum, GLenum, POINTER(GLfloat)], 'NV_evaluators')
# GL/glext.h:5540
glGetMapControlPointsNV = _link_function('glGetMapControlPointsNV', None, [GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, POINTER(GLvoid)], 'NV_evaluators')
# GL/glext.h:5541
glGetMapParameterivNV = _link_function('glGetMapParameterivNV', None, [GLenum, GLenum, POINTER(GLint)], 'NV_evaluators')
# GL/glext.h:5542
glGetMapParameterfvNV = _link_function('glGetMapParameterfvNV', None, [GLenum, GLenum, POINTER(GLfloat)], 'NV_evaluators')
# GL/glext.h:5543
glGetMapAttribParameterivNV = _link_function('glGetMapAttribParameterivNV', None, [GLenum, GLuint, GLenum, POINTER(GLint)], 'NV_evaluators')
# GL/glext.h:5544
glGetMapAttribParameterfvNV = _link_function('glGetMapAttribParameterfvNV', None, [GLenum, GLuint, GLenum, POINTER(GLfloat)], 'NV_evaluators')
# GL/glext.h:5545
glEvalMapsNV = _link_function('glEvalMapsNV', None, [GLenum, GLenum], 'NV_evaluators')
PFNGLMAPCONTROLPOINTSNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, POINTER(GLvoid)) # GL/glext.h:5547
PFNGLMAPPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5548
PFNGLMAPPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5549
PFNGLGETMAPCONTROLPOINTSNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, POINTER(GLvoid)) # GL/glext.h:5550
PFNGLGETMAPPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5551
PFNGLGETMAPPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5552
PFNGLGETMAPATTRIBPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5553
PFNGLGETMAPATTRIBPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5554
PFNGLEVALMAPSNVPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:5555
# NV_packed_depth_stencil (GL/glext.h:5558)
GL_NV_packed_depth_stencil = 1 # GL/glext.h:5559
# NV_register_combiners2 (GL/glext.h:5562)
GL_NV_register_combiners2 = 1 # GL/glext.h:5563
# GL/glext.h:5565
glCombinerStageParameterfvNV = _link_function('glCombinerStageParameterfvNV', None, [GLenum, GLenum, POINTER(GLfloat)], 'NV_register_combiners2')
# GL/glext.h:5566
glGetCombinerStageParameterfvNV = _link_function('glGetCombinerStageParameterfvNV', None, [GLenum, GLenum, POINTER(GLfloat)], 'NV_register_combiners2')
PFNGLCOMBINERSTAGEPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5568
PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5569
# NV_texture_compression_vtc (GL/glext.h:5572)
GL_NV_texture_compression_vtc = 1 # GL/glext.h:5573
# NV_texture_rectangle (GL/glext.h:5576)
GL_NV_texture_rectangle = 1 # GL/glext.h:5577
# NV_texture_shader (GL/glext.h:5580)
GL_NV_texture_shader = 1 # GL/glext.h:5581
# NV_texture_shader2 (GL/glext.h:5584)
GL_NV_texture_shader2 = 1 # GL/glext.h:5585
# NV_vertex_array_range2 (GL/glext.h:5588)
GL_NV_vertex_array_range2 = 1 # GL/glext.h:5589
# NV_vertex_program (GL/glext.h:5592)
GL_NV_vertex_program = 1 # GL/glext.h:5593
# GL/glext.h:5595
glAreProgramsResidentNV = _link_function('glAreProgramsResidentNV', GLboolean, [GLsizei, POINTER(GLuint), POINTER(GLboolean)], 'NV_vertex_program')
# GL/glext.h:5596
glBindProgramNV = _link_function('glBindProgramNV', None, [GLenum, GLuint], 'NV_vertex_program')
# GL/glext.h:5597
glDeleteProgramsNV = _link_function('glDeleteProgramsNV', None, [GLsizei, POINTER(GLuint)], 'NV_vertex_program')
# GL/glext.h:5598
glExecuteProgramNV = _link_function('glExecuteProgramNV', None, [GLenum, GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5599
glGenProgramsNV = _link_function('glGenProgramsNV', None, [GLsizei, POINTER(GLuint)], 'NV_vertex_program')
# GL/glext.h:5600
glGetProgramParameterdvNV = _link_function('glGetProgramParameterdvNV', None, [GLenum, GLuint, GLenum, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5601
glGetProgramParameterfvNV = _link_function('glGetProgramParameterfvNV', None, [GLenum, GLuint, GLenum, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5602
glGetProgramivNV = _link_function('glGetProgramivNV', None, [GLuint, GLenum, POINTER(GLint)], 'NV_vertex_program')
# GL/glext.h:5603
glGetProgramStringNV = _link_function('glGetProgramStringNV', None, [GLuint, GLenum, POINTER(GLubyte)], 'NV_vertex_program')
# GL/glext.h:5604
glGetTrackMatrixivNV = _link_function('glGetTrackMatrixivNV', None, [GLenum, GLuint, GLenum, POINTER(GLint)], 'NV_vertex_program')
# GL/glext.h:5605
glGetVertexAttribdvNV = _link_function('glGetVertexAttribdvNV', None, [GLuint, GLenum, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5606
glGetVertexAttribfvNV = _link_function('glGetVertexAttribfvNV', None, [GLuint, GLenum, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5607
glGetVertexAttribivNV = _link_function('glGetVertexAttribivNV', None, [GLuint, GLenum, POINTER(GLint)], 'NV_vertex_program')
# GL/glext.h:5608
glGetVertexAttribPointervNV = _link_function('glGetVertexAttribPointervNV', None, [GLuint, GLenum, POINTER(POINTER(GLvoid))], 'NV_vertex_program')
# GL/glext.h:5609
glIsProgramNV = _link_function('glIsProgramNV', GLboolean, [GLuint], 'NV_vertex_program')
# GL/glext.h:5610
glLoadProgramNV = _link_function('glLoadProgramNV', None, [GLenum, GLuint, GLsizei, POINTER(GLubyte)], 'NV_vertex_program')
# GL/glext.h:5611
glProgramParameter4dNV = _link_function('glProgramParameter4dNV', None, [GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'NV_vertex_program')
# GL/glext.h:5612
glProgramParameter4dvNV = _link_function('glProgramParameter4dvNV', None, [GLenum, GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5613
glProgramParameter4fNV = _link_function('glProgramParameter4fNV', None, [GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'NV_vertex_program')
# GL/glext.h:5614
glProgramParameter4fvNV = _link_function('glProgramParameter4fvNV', None, [GLenum, GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5615
glProgramParameters4dvNV = _link_function('glProgramParameters4dvNV', None, [GLenum, GLuint, GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5616
glProgramParameters4fvNV = _link_function('glProgramParameters4fvNV', None, [GLenum, GLuint, GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5617
glRequestResidentProgramsNV = _link_function('glRequestResidentProgramsNV', None, [GLsizei, POINTER(GLuint)], 'NV_vertex_program')
# GL/glext.h:5618
glTrackMatrixNV = _link_function('glTrackMatrixNV', None, [GLenum, GLuint, GLenum, GLenum], 'NV_vertex_program')
# GL/glext.h:5619
glVertexAttribPointerNV = _link_function('glVertexAttribPointerNV', None, [GLuint, GLint, GLenum, GLsizei, POINTER(GLvoid)], 'NV_vertex_program')
# GL/glext.h:5620
glVertexAttrib1dNV = _link_function('glVertexAttrib1dNV', None, [GLuint, GLdouble], 'NV_vertex_program')
# GL/glext.h:5621
glVertexAttrib1dvNV = _link_function('glVertexAttrib1dvNV', None, [GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5622
glVertexAttrib1fNV = _link_function('glVertexAttrib1fNV', None, [GLuint, GLfloat], 'NV_vertex_program')
# GL/glext.h:5623
glVertexAttrib1fvNV = _link_function('glVertexAttrib1fvNV', None, [GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5624
glVertexAttrib1sNV = _link_function('glVertexAttrib1sNV', None, [GLuint, GLshort], 'NV_vertex_program')
# GL/glext.h:5625
glVertexAttrib1svNV = _link_function('glVertexAttrib1svNV', None, [GLuint, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5626
glVertexAttrib2dNV = _link_function('glVertexAttrib2dNV', None, [GLuint, GLdouble, GLdouble], 'NV_vertex_program')
# GL/glext.h:5627
glVertexAttrib2dvNV = _link_function('glVertexAttrib2dvNV', None, [GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5628
glVertexAttrib2fNV = _link_function('glVertexAttrib2fNV', None, [GLuint, GLfloat, GLfloat], 'NV_vertex_program')
# GL/glext.h:5629
glVertexAttrib2fvNV = _link_function('glVertexAttrib2fvNV', None, [GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5630
glVertexAttrib2sNV = _link_function('glVertexAttrib2sNV', None, [GLuint, GLshort, GLshort], 'NV_vertex_program')
# GL/glext.h:5631
glVertexAttrib2svNV = _link_function('glVertexAttrib2svNV', None, [GLuint, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5632
glVertexAttrib3dNV = _link_function('glVertexAttrib3dNV', None, [GLuint, GLdouble, GLdouble, GLdouble], 'NV_vertex_program')
# GL/glext.h:5633
glVertexAttrib3dvNV = _link_function('glVertexAttrib3dvNV', None, [GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5634
glVertexAttrib3fNV = _link_function('glVertexAttrib3fNV', None, [GLuint, GLfloat, GLfloat, GLfloat], 'NV_vertex_program')
# GL/glext.h:5635
glVertexAttrib3fvNV = _link_function('glVertexAttrib3fvNV', None, [GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5636
glVertexAttrib3sNV = _link_function('glVertexAttrib3sNV', None, [GLuint, GLshort, GLshort, GLshort], 'NV_vertex_program')
# GL/glext.h:5637
glVertexAttrib3svNV = _link_function('glVertexAttrib3svNV', None, [GLuint, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5638
glVertexAttrib4dNV = _link_function('glVertexAttrib4dNV', None, [GLuint, GLdouble, GLdouble, GLdouble, GLdouble], 'NV_vertex_program')
# GL/glext.h:5639
glVertexAttrib4dvNV = _link_function('glVertexAttrib4dvNV', None, [GLuint, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5640
glVertexAttrib4fNV = _link_function('glVertexAttrib4fNV', None, [GLuint, GLfloat, GLfloat, GLfloat, GLfloat], 'NV_vertex_program')
# GL/glext.h:5641
glVertexAttrib4fvNV = _link_function('glVertexAttrib4fvNV', None, [GLuint, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5642
glVertexAttrib4sNV = _link_function('glVertexAttrib4sNV', None, [GLuint, GLshort, GLshort, GLshort, GLshort], 'NV_vertex_program')
# GL/glext.h:5643
glVertexAttrib4svNV = _link_function('glVertexAttrib4svNV', None, [GLuint, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5644
glVertexAttrib4ubNV = _link_function('glVertexAttrib4ubNV', None, [GLuint, GLubyte, GLubyte, GLubyte, GLubyte], 'NV_vertex_program')
# GL/glext.h:5645
glVertexAttrib4ubvNV = _link_function('glVertexAttrib4ubvNV', None, [GLuint, POINTER(GLubyte)], 'NV_vertex_program')
# GL/glext.h:5646
glVertexAttribs1dvNV = _link_function('glVertexAttribs1dvNV', None, [GLuint, GLsizei, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5647
glVertexAttribs1fvNV = _link_function('glVertexAttribs1fvNV', None, [GLuint, GLsizei, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5648
glVertexAttribs1svNV = _link_function('glVertexAttribs1svNV', None, [GLuint, GLsizei, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5649
glVertexAttribs2dvNV = _link_function('glVertexAttribs2dvNV', None, [GLuint, GLsizei, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5650
glVertexAttribs2fvNV = _link_function('glVertexAttribs2fvNV', None, [GLuint, GLsizei, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5651
glVertexAttribs2svNV = _link_function('glVertexAttribs2svNV', None, [GLuint, GLsizei, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5652
glVertexAttribs3dvNV = _link_function('glVertexAttribs3dvNV', None, [GLuint, GLsizei, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5653
glVertexAttribs3fvNV = _link_function('glVertexAttribs3fvNV', None, [GLuint, GLsizei, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5654
glVertexAttribs3svNV = _link_function('glVertexAttribs3svNV', None, [GLuint, GLsizei, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5655
glVertexAttribs4dvNV = _link_function('glVertexAttribs4dvNV', None, [GLuint, GLsizei, POINTER(GLdouble)], 'NV_vertex_program')
# GL/glext.h:5656
glVertexAttribs4fvNV = _link_function('glVertexAttribs4fvNV', None, [GLuint, GLsizei, POINTER(GLfloat)], 'NV_vertex_program')
# GL/glext.h:5657
glVertexAttribs4svNV = _link_function('glVertexAttribs4svNV', None, [GLuint, GLsizei, POINTER(GLshort)], 'NV_vertex_program')
# GL/glext.h:5658
glVertexAttribs4ubvNV = _link_function('glVertexAttribs4ubvNV', None, [GLuint, GLsizei, POINTER(GLubyte)], 'NV_vertex_program')
PFNGLAREPROGRAMSRESIDENTNVPROC = CFUNCTYPE(GLboolean, GLsizei, POINTER(GLuint), POINTER(GLboolean)) # GL/glext.h:5660
PFNGLBINDPROGRAMNVPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:5661
PFNGLDELETEPROGRAMSNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:5662
PFNGLEXECUTEPROGRAMNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:5663
PFNGLGENPROGRAMSNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:5664
PFNGLGETPROGRAMPARAMETERDVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, POINTER(GLdouble)) # GL/glext.h:5665
PFNGLGETPROGRAMPARAMETERFVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5666
PFNGLGETPROGRAMIVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5667
PFNGLGETPROGRAMSTRINGNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLubyte)) # GL/glext.h:5668
PFNGLGETTRACKMATRIXIVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5669
PFNGLGETVERTEXATTRIBDVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLdouble)) # GL/glext.h:5670
PFNGLGETVERTEXATTRIBFVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5671
PFNGLGETVERTEXATTRIBIVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5672
PFNGLGETVERTEXATTRIBPOINTERVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:5673
PFNGLISPROGRAMNVPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:5674
PFNGLLOADPROGRAMNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLsizei, POINTER(GLubyte)) # GL/glext.h:5675
PFNGLPROGRAMPARAMETER4DNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:5676
PFNGLPROGRAMPARAMETER4DVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLdouble)) # GL/glext.h:5677
PFNGLPROGRAMPARAMETER4FNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5678
PFNGLPROGRAMPARAMETER4FVNVPROC = CFUNCTYPE(None, GLenum, GLuint, POINTER(GLfloat)) # GL/glext.h:5679
PFNGLPROGRAMPARAMETERS4DVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, POINTER(GLdouble)) # GL/glext.h:5680
PFNGLPROGRAMPARAMETERS4FVNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, POINTER(GLfloat)) # GL/glext.h:5681
PFNGLREQUESTRESIDENTPROGRAMSNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:5682
PFNGLTRACKMATRIXNVPROC = CFUNCTYPE(None, GLenum, GLuint, GLenum, GLenum) # GL/glext.h:5683
PFNGLVERTEXATTRIBPOINTERNVPROC = CFUNCTYPE(None, GLuint, GLint, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:5684
PFNGLVERTEXATTRIB1DNVPROC = CFUNCTYPE(None, GLuint, GLdouble) # GL/glext.h:5685
PFNGLVERTEXATTRIB1DVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:5686
PFNGLVERTEXATTRIB1FNVPROC = CFUNCTYPE(None, GLuint, GLfloat) # GL/glext.h:5687
PFNGLVERTEXATTRIB1FVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:5688
PFNGLVERTEXATTRIB1SNVPROC = CFUNCTYPE(None, GLuint, GLshort) # GL/glext.h:5689
PFNGLVERTEXATTRIB1SVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:5690
PFNGLVERTEXATTRIB2DNVPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble) # GL/glext.h:5691
PFNGLVERTEXATTRIB2DVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:5692
PFNGLVERTEXATTRIB2FNVPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat) # GL/glext.h:5693
PFNGLVERTEXATTRIB2FVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:5694
PFNGLVERTEXATTRIB2SNVPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort) # GL/glext.h:5695
PFNGLVERTEXATTRIB2SVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:5696
PFNGLVERTEXATTRIB3DNVPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble) # GL/glext.h:5697
PFNGLVERTEXATTRIB3DVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:5698
PFNGLVERTEXATTRIB3FNVPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat) # GL/glext.h:5699
PFNGLVERTEXATTRIB3FVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:5700
PFNGLVERTEXATTRIB3SNVPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort) # GL/glext.h:5701
PFNGLVERTEXATTRIB3SVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:5702
PFNGLVERTEXATTRIB4DNVPROC = CFUNCTYPE(None, GLuint, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:5703
PFNGLVERTEXATTRIB4DVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:5704
PFNGLVERTEXATTRIB4FNVPROC = CFUNCTYPE(None, GLuint, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:5705
PFNGLVERTEXATTRIB4FVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:5706
PFNGLVERTEXATTRIB4SNVPROC = CFUNCTYPE(None, GLuint, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:5707
PFNGLVERTEXATTRIB4SVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:5708
PFNGLVERTEXATTRIB4UBNVPROC = CFUNCTYPE(None, GLuint, GLubyte, GLubyte, GLubyte, GLubyte) # GL/glext.h:5709
PFNGLVERTEXATTRIB4UBVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:5710
PFNGLVERTEXATTRIBS1DVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLdouble)) # GL/glext.h:5711
PFNGLVERTEXATTRIBS1FVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLfloat)) # GL/glext.h:5712
PFNGLVERTEXATTRIBS1SVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLshort)) # GL/glext.h:5713
PFNGLVERTEXATTRIBS2DVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLdouble)) # GL/glext.h:5714
PFNGLVERTEXATTRIBS2FVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLfloat)) # GL/glext.h:5715
PFNGLVERTEXATTRIBS2SVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLshort)) # GL/glext.h:5716
PFNGLVERTEXATTRIBS3DVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLdouble)) # GL/glext.h:5717
PFNGLVERTEXATTRIBS3FVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLfloat)) # GL/glext.h:5718
PFNGLVERTEXATTRIBS3SVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLshort)) # GL/glext.h:5719
PFNGLVERTEXATTRIBS4DVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLdouble)) # GL/glext.h:5720
PFNGLVERTEXATTRIBS4FVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLfloat)) # GL/glext.h:5721
PFNGLVERTEXATTRIBS4SVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLshort)) # GL/glext.h:5722
PFNGLVERTEXATTRIBS4UBVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte)) # GL/glext.h:5723
# SGIX_texture_coordinate_clamp (GL/glext.h:5726)
GL_SGIX_texture_coordinate_clamp = 1 # GL/glext.h:5727
# SGIX_scalebias_hint (GL/glext.h:5730)
GL_SGIX_scalebias_hint = 1 # GL/glext.h:5731
# OML_interlace (GL/glext.h:5734)
GL_OML_interlace = 1 # GL/glext.h:5735
# OML_subsample (GL/glext.h:5738)
GL_OML_subsample = 1 # GL/glext.h:5739
# OML_resample (GL/glext.h:5742)
GL_OML_resample = 1 # GL/glext.h:5743
# NV_copy_depth_to_color (GL/glext.h:5746)
GL_NV_copy_depth_to_color = 1 # GL/glext.h:5747
# ATI_envmap_bumpmap (GL/glext.h:5750)
GL_ATI_envmap_bumpmap = 1 # GL/glext.h:5751
# GL/glext.h:5753
glTexBumpParameterivATI = _link_function('glTexBumpParameterivATI', None, [GLenum, POINTER(GLint)], 'ATI_envmap_bumpmap')
# GL/glext.h:5754
glTexBumpParameterfvATI = _link_function('glTexBumpParameterfvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_envmap_bumpmap')
# GL/glext.h:5755
glGetTexBumpParameterivATI = _link_function('glGetTexBumpParameterivATI', None, [GLenum, POINTER(GLint)], 'ATI_envmap_bumpmap')
# GL/glext.h:5756
glGetTexBumpParameterfvATI = _link_function('glGetTexBumpParameterfvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_envmap_bumpmap')
PFNGLTEXBUMPPARAMETERIVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:5758
PFNGLTEXBUMPPARAMETERFVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:5759
PFNGLGETTEXBUMPPARAMETERIVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:5760
PFNGLGETTEXBUMPPARAMETERFVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:5761
# ATI_fragment_shader (GL/glext.h:5764)
GL_ATI_fragment_shader = 1 # GL/glext.h:5765
# GL/glext.h:5767
glGenFragmentShadersATI = _link_function('glGenFragmentShadersATI', GLuint, [GLuint], 'ATI_fragment_shader')
# GL/glext.h:5768
glBindFragmentShaderATI = _link_function('glBindFragmentShaderATI', None, [GLuint], 'ATI_fragment_shader')
# GL/glext.h:5769
glDeleteFragmentShaderATI = _link_function('glDeleteFragmentShaderATI', None, [GLuint], 'ATI_fragment_shader')
# GL/glext.h:5770
glBeginFragmentShaderATI = _link_function('glBeginFragmentShaderATI', None, [], 'ATI_fragment_shader')
# GL/glext.h:5771
glEndFragmentShaderATI = _link_function('glEndFragmentShaderATI', None, [], 'ATI_fragment_shader')
# GL/glext.h:5772
glPassTexCoordATI = _link_function('glPassTexCoordATI', None, [GLuint, GLuint, GLenum], 'ATI_fragment_shader')
# GL/glext.h:5773
glSampleMapATI = _link_function('glSampleMapATI', None, [GLuint, GLuint, GLenum], 'ATI_fragment_shader')
# GL/glext.h:5774
glColorFragmentOp1ATI = _link_function('glColorFragmentOp1ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:5775
glColorFragmentOp2ATI = _link_function('glColorFragmentOp2ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:5776
glColorFragmentOp3ATI = _link_function('glColorFragmentOp3ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:5777
glAlphaFragmentOp1ATI = _link_function('glAlphaFragmentOp1ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:5778
glAlphaFragmentOp2ATI = _link_function('glAlphaFragmentOp2ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:5779
glAlphaFragmentOp3ATI = _link_function('glAlphaFragmentOp3ATI', None, [GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint], 'ATI_fragment_shader')
# GL/glext.h:5780
glSetFragmentShaderConstantATI = _link_function('glSetFragmentShaderConstantATI', None, [GLuint, POINTER(GLfloat)], 'ATI_fragment_shader')
PFNGLGENFRAGMENTSHADERSATIPROC = CFUNCTYPE(GLuint, GLuint) # GL/glext.h:5782
PFNGLBINDFRAGMENTSHADERATIPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5783
PFNGLDELETEFRAGMENTSHADERATIPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5784
PFNGLBEGINFRAGMENTSHADERATIPROC = CFUNCTYPE(None) # GL/glext.h:5785
PFNGLENDFRAGMENTSHADERATIPROC = CFUNCTYPE(None) # GL/glext.h:5786
PFNGLPASSTEXCOORDATIPROC = CFUNCTYPE(None, GLuint, GLuint, GLenum) # GL/glext.h:5787
PFNGLSAMPLEMAPATIPROC = CFUNCTYPE(None, GLuint, GLuint, GLenum) # GL/glext.h:5788
PFNGLCOLORFRAGMENTOP1ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:5789
PFNGLCOLORFRAGMENTOP2ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:5790
PFNGLCOLORFRAGMENTOP3ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:5791
PFNGLALPHAFRAGMENTOP1ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:5792
PFNGLALPHAFRAGMENTOP2ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:5793
PFNGLALPHAFRAGMENTOP3ATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:5794
PFNGLSETFRAGMENTSHADERCONSTANTATIPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:5795
# ATI_pn_triangles (GL/glext.h:5798)
GL_ATI_pn_triangles = 1 # GL/glext.h:5799
# GL/glext.h:5801
glPNTrianglesiATI = _link_function('glPNTrianglesiATI', None, [GLenum, GLint], 'ATI_pn_triangles')
# GL/glext.h:5802
glPNTrianglesfATI = _link_function('glPNTrianglesfATI', None, [GLenum, GLfloat], 'ATI_pn_triangles')
PFNGLPNTRIANGLESIATIPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:5804
PFNGLPNTRIANGLESFATIPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:5805
# ATI_vertex_array_object (GL/glext.h:5808)
GL_ATI_vertex_array_object = 1 # GL/glext.h:5809
# GL/glext.h:5811
glNewObjectBufferATI = _link_function('glNewObjectBufferATI', GLuint, [GLsizei, POINTER(GLvoid), GLenum], 'ATI_vertex_array_object')
# GL/glext.h:5812
glIsObjectBufferATI = _link_function('glIsObjectBufferATI', GLboolean, [GLuint], 'ATI_vertex_array_object')
# GL/glext.h:5813
glUpdateObjectBufferATI = _link_function('glUpdateObjectBufferATI', None, [GLuint, GLuint, GLsizei, POINTER(GLvoid), GLenum], 'ATI_vertex_array_object')
# GL/glext.h:5814
glGetObjectBufferfvATI = _link_function('glGetObjectBufferfvATI', None, [GLuint, GLenum, POINTER(GLfloat)], 'ATI_vertex_array_object')
# GL/glext.h:5815
glGetObjectBufferivATI = _link_function('glGetObjectBufferivATI', None, [GLuint, GLenum, POINTER(GLint)], 'ATI_vertex_array_object')
# GL/glext.h:5816
glFreeObjectBufferATI = _link_function('glFreeObjectBufferATI', None, [GLuint], 'ATI_vertex_array_object')
# GL/glext.h:5817
glArrayObjectATI = _link_function('glArrayObjectATI', None, [GLenum, GLint, GLenum, GLsizei, GLuint, GLuint], 'ATI_vertex_array_object')
# GL/glext.h:5818
glGetArrayObjectfvATI = _link_function('glGetArrayObjectfvATI', None, [GLenum, GLenum, POINTER(GLfloat)], 'ATI_vertex_array_object')
# GL/glext.h:5819
glGetArrayObjectivATI = _link_function('glGetArrayObjectivATI', None, [GLenum, GLenum, POINTER(GLint)], 'ATI_vertex_array_object')
# GL/glext.h:5820
glVariantArrayObjectATI = _link_function('glVariantArrayObjectATI', None, [GLuint, GLenum, GLsizei, GLuint, GLuint], 'ATI_vertex_array_object')
# GL/glext.h:5821
glGetVariantArrayObjectfvATI = _link_function('glGetVariantArrayObjectfvATI', None, [GLuint, GLenum, POINTER(GLfloat)], 'ATI_vertex_array_object')
# GL/glext.h:5822
glGetVariantArrayObjectivATI = _link_function('glGetVariantArrayObjectivATI', None, [GLuint, GLenum, POINTER(GLint)], 'ATI_vertex_array_object')
PFNGLNEWOBJECTBUFFERATIPROC = CFUNCTYPE(GLuint, GLsizei, POINTER(GLvoid), GLenum) # GL/glext.h:5824
PFNGLISOBJECTBUFFERATIPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:5825
PFNGLUPDATEOBJECTBUFFERATIPROC = CFUNCTYPE(None, GLuint, GLuint, GLsizei, POINTER(GLvoid), GLenum) # GL/glext.h:5826
PFNGLGETOBJECTBUFFERFVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5827
PFNGLGETOBJECTBUFFERIVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5828
PFNGLFREEOBJECTBUFFERATIPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5829
PFNGLARRAYOBJECTATIPROC = CFUNCTYPE(None, GLenum, GLint, GLenum, GLsizei, GLuint, GLuint) # GL/glext.h:5830
PFNGLGETARRAYOBJECTFVATIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLfloat)) # GL/glext.h:5831
PFNGLGETARRAYOBJECTIVATIPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:5832
PFNGLVARIANTARRAYOBJECTATIPROC = CFUNCTYPE(None, GLuint, GLenum, GLsizei, GLuint, GLuint) # GL/glext.h:5833
PFNGLGETVARIANTARRAYOBJECTFVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5834
PFNGLGETVARIANTARRAYOBJECTIVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5835
# EXT_vertex_shader (GL/glext.h:5838)
GL_EXT_vertex_shader = 1 # GL/glext.h:5839
# GL/glext.h:5841
glBeginVertexShaderEXT = _link_function('glBeginVertexShaderEXT', None, [], 'EXT_vertex_shader')
# GL/glext.h:5842
glEndVertexShaderEXT = _link_function('glEndVertexShaderEXT', None, [], 'EXT_vertex_shader')
# GL/glext.h:5843
glBindVertexShaderEXT = _link_function('glBindVertexShaderEXT', None, [GLuint], 'EXT_vertex_shader')
# GL/glext.h:5844
glGenVertexShadersEXT = _link_function('glGenVertexShadersEXT', GLuint, [GLuint], 'EXT_vertex_shader')
# GL/glext.h:5845
glDeleteVertexShaderEXT = _link_function('glDeleteVertexShaderEXT', None, [GLuint], 'EXT_vertex_shader')
# GL/glext.h:5846
glShaderOp1EXT = _link_function('glShaderOp1EXT', None, [GLenum, GLuint, GLuint], 'EXT_vertex_shader')
# GL/glext.h:5847
glShaderOp2EXT = _link_function('glShaderOp2EXT', None, [GLenum, GLuint, GLuint, GLuint], 'EXT_vertex_shader')
# GL/glext.h:5848
glShaderOp3EXT = _link_function('glShaderOp3EXT', None, [GLenum, GLuint, GLuint, GLuint, GLuint], 'EXT_vertex_shader')
# GL/glext.h:5849
glSwizzleEXT = _link_function('glSwizzleEXT', None, [GLuint, GLuint, GLenum, GLenum, GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:5850
glWriteMaskEXT = _link_function('glWriteMaskEXT', None, [GLuint, GLuint, GLenum, GLenum, GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:5851
glInsertComponentEXT = _link_function('glInsertComponentEXT', None, [GLuint, GLuint, GLuint], 'EXT_vertex_shader')
# GL/glext.h:5852
glExtractComponentEXT = _link_function('glExtractComponentEXT', None, [GLuint, GLuint, GLuint], 'EXT_vertex_shader')
# GL/glext.h:5853
glGenSymbolsEXT = _link_function('glGenSymbolsEXT', GLuint, [GLenum, GLenum, GLenum, GLuint], 'EXT_vertex_shader')
# GL/glext.h:5854
glSetInvariantEXT = _link_function('glSetInvariantEXT', None, [GLuint, GLenum, POINTER(GLvoid)], 'EXT_vertex_shader')
# GL/glext.h:5855
glSetLocalConstantEXT = _link_function('glSetLocalConstantEXT', None, [GLuint, GLenum, POINTER(GLvoid)], 'EXT_vertex_shader')
# GL/glext.h:5856
glVariantbvEXT = _link_function('glVariantbvEXT', None, [GLuint, POINTER(GLbyte)], 'EXT_vertex_shader')
# GL/glext.h:5857
glVariantsvEXT = _link_function('glVariantsvEXT', None, [GLuint, POINTER(GLshort)], 'EXT_vertex_shader')
# GL/glext.h:5858
glVariantivEXT = _link_function('glVariantivEXT', None, [GLuint, POINTER(GLint)], 'EXT_vertex_shader')
# GL/glext.h:5859
glVariantfvEXT = _link_function('glVariantfvEXT', None, [GLuint, POINTER(GLfloat)], 'EXT_vertex_shader')
# GL/glext.h:5860
glVariantdvEXT = _link_function('glVariantdvEXT', None, [GLuint, POINTER(GLdouble)], 'EXT_vertex_shader')
# GL/glext.h:5861
glVariantubvEXT = _link_function('glVariantubvEXT', None, [GLuint, POINTER(GLubyte)], 'EXT_vertex_shader')
# GL/glext.h:5862
glVariantusvEXT = _link_function('glVariantusvEXT', None, [GLuint, POINTER(GLushort)], 'EXT_vertex_shader')
# GL/glext.h:5863
glVariantuivEXT = _link_function('glVariantuivEXT', None, [GLuint, POINTER(GLuint)], 'EXT_vertex_shader')
# GL/glext.h:5864
glVariantPointerEXT = _link_function('glVariantPointerEXT', None, [GLuint, GLenum, GLuint, POINTER(GLvoid)], 'EXT_vertex_shader')
# GL/glext.h:5865
glEnableVariantClientStateEXT = _link_function('glEnableVariantClientStateEXT', None, [GLuint], 'EXT_vertex_shader')
# GL/glext.h:5866
glDisableVariantClientStateEXT = _link_function('glDisableVariantClientStateEXT', None, [GLuint], 'EXT_vertex_shader')
# GL/glext.h:5867
glBindLightParameterEXT = _link_function('glBindLightParameterEXT', GLuint, [GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:5868
glBindMaterialParameterEXT = _link_function('glBindMaterialParameterEXT', GLuint, [GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:5869
glBindTexGenParameterEXT = _link_function('glBindTexGenParameterEXT', GLuint, [GLenum, GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:5870
glBindTextureUnitParameterEXT = _link_function('glBindTextureUnitParameterEXT', GLuint, [GLenum, GLenum], 'EXT_vertex_shader')
# GL/glext.h:5871
glBindParameterEXT = _link_function('glBindParameterEXT', GLuint, [GLenum], 'EXT_vertex_shader')
# GL/glext.h:5872
glIsVariantEnabledEXT = _link_function('glIsVariantEnabledEXT', GLboolean, [GLuint, GLenum], 'EXT_vertex_shader')
# GL/glext.h:5873
glGetVariantBooleanvEXT = _link_function('glGetVariantBooleanvEXT', None, [GLuint, GLenum, POINTER(GLboolean)], 'EXT_vertex_shader')
# GL/glext.h:5874
glGetVariantIntegervEXT = _link_function('glGetVariantIntegervEXT', None, [GLuint, GLenum, POINTER(GLint)], 'EXT_vertex_shader')
# GL/glext.h:5875
glGetVariantFloatvEXT = _link_function('glGetVariantFloatvEXT', None, [GLuint, GLenum, POINTER(GLfloat)], 'EXT_vertex_shader')
# GL/glext.h:5876
glGetVariantPointervEXT = _link_function('glGetVariantPointervEXT', None, [GLuint, GLenum, POINTER(POINTER(GLvoid))], 'EXT_vertex_shader')
# GL/glext.h:5877
glGetInvariantBooleanvEXT = _link_function('glGetInvariantBooleanvEXT', None, [GLuint, GLenum, POINTER(GLboolean)], 'EXT_vertex_shader')
# GL/glext.h:5878
glGetInvariantIntegervEXT = _link_function('glGetInvariantIntegervEXT', None, [GLuint, GLenum, POINTER(GLint)], 'EXT_vertex_shader')
# GL/glext.h:5879
glGetInvariantFloatvEXT = _link_function('glGetInvariantFloatvEXT', None, [GLuint, GLenum, POINTER(GLfloat)], 'EXT_vertex_shader')
# GL/glext.h:5880
glGetLocalConstantBooleanvEXT = _link_function('glGetLocalConstantBooleanvEXT', None, [GLuint, GLenum, POINTER(GLboolean)], 'EXT_vertex_shader')
# GL/glext.h:5881
glGetLocalConstantIntegervEXT = _link_function('glGetLocalConstantIntegervEXT', None, [GLuint, GLenum, POINTER(GLint)], 'EXT_vertex_shader')
# GL/glext.h:5882
glGetLocalConstantFloatvEXT = _link_function('glGetLocalConstantFloatvEXT', None, [GLuint, GLenum, POINTER(GLfloat)], 'EXT_vertex_shader')
PFNGLBEGINVERTEXSHADEREXTPROC = CFUNCTYPE(None) # GL/glext.h:5884
PFNGLENDVERTEXSHADEREXTPROC = CFUNCTYPE(None) # GL/glext.h:5885
PFNGLBINDVERTEXSHADEREXTPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5886
PFNGLGENVERTEXSHADERSEXTPROC = CFUNCTYPE(GLuint, GLuint) # GL/glext.h:5887
PFNGLDELETEVERTEXSHADEREXTPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5888
PFNGLSHADEROP1EXTPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint) # GL/glext.h:5889
PFNGLSHADEROP2EXTPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint) # GL/glext.h:5890
PFNGLSHADEROP3EXTPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLuint, GLuint) # GL/glext.h:5891
PFNGLSWIZZLEEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:5892
PFNGLWRITEMASKEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:5893
PFNGLINSERTCOMPONENTEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint) # GL/glext.h:5894
PFNGLEXTRACTCOMPONENTEXTPROC = CFUNCTYPE(None, GLuint, GLuint, GLuint) # GL/glext.h:5895
PFNGLGENSYMBOLSEXTPROC = CFUNCTYPE(GLuint, GLenum, GLenum, GLenum, GLuint) # GL/glext.h:5896
PFNGLSETINVARIANTEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLvoid)) # GL/glext.h:5897
PFNGLSETLOCALCONSTANTEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLvoid)) # GL/glext.h:5898
PFNGLVARIANTBVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLbyte)) # GL/glext.h:5899
PFNGLVARIANTSVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLshort)) # GL/glext.h:5900
PFNGLVARIANTIVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLint)) # GL/glext.h:5901
PFNGLVARIANTFVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLfloat)) # GL/glext.h:5902
PFNGLVARIANTDVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLdouble)) # GL/glext.h:5903
PFNGLVARIANTUBVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLubyte)) # GL/glext.h:5904
PFNGLVARIANTUSVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLushort)) # GL/glext.h:5905
PFNGLVARIANTUIVEXTPROC = CFUNCTYPE(None, GLuint, POINTER(GLuint)) # GL/glext.h:5906
PFNGLVARIANTPOINTEREXTPROC = CFUNCTYPE(None, GLuint, GLenum, GLuint, POINTER(GLvoid)) # GL/glext.h:5907
PFNGLENABLEVARIANTCLIENTSTATEEXTPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5908
PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:5909
PFNGLBINDLIGHTPARAMETEREXTPROC = CFUNCTYPE(GLuint, GLenum, GLenum) # GL/glext.h:5910
PFNGLBINDMATERIALPARAMETEREXTPROC = CFUNCTYPE(GLuint, GLenum, GLenum) # GL/glext.h:5911
PFNGLBINDTEXGENPARAMETEREXTPROC = CFUNCTYPE(GLuint, GLenum, GLenum, GLenum) # GL/glext.h:5912
PFNGLBINDTEXTUREUNITPARAMETEREXTPROC = CFUNCTYPE(GLuint, GLenum, GLenum) # GL/glext.h:5913
PFNGLBINDPARAMETEREXTPROC = CFUNCTYPE(GLuint, GLenum) # GL/glext.h:5914
PFNGLISVARIANTENABLEDEXTPROC = CFUNCTYPE(GLboolean, GLuint, GLenum) # GL/glext.h:5915
PFNGLGETVARIANTBOOLEANVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLboolean)) # GL/glext.h:5916
PFNGLGETVARIANTINTEGERVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5917
PFNGLGETVARIANTFLOATVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5918
PFNGLGETVARIANTPOINTERVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(POINTER(GLvoid))) # GL/glext.h:5919
PFNGLGETINVARIANTBOOLEANVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLboolean)) # GL/glext.h:5920
PFNGLGETINVARIANTINTEGERVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5921
PFNGLGETINVARIANTFLOATVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5922
PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLboolean)) # GL/glext.h:5923
PFNGLGETLOCALCONSTANTINTEGERVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:5924
PFNGLGETLOCALCONSTANTFLOATVEXTPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:5925
# ATI_vertex_streams (GL/glext.h:5928)
GL_ATI_vertex_streams = 1 # GL/glext.h:5929
# GL/glext.h:5931
glVertexStream1sATI = _link_function('glVertexStream1sATI', None, [GLenum, GLshort], 'ATI_vertex_streams')
# GL/glext.h:5932
glVertexStream1svATI = _link_function('glVertexStream1svATI', None, [GLenum, POINTER(GLshort)], 'ATI_vertex_streams')
# GL/glext.h:5933
glVertexStream1iATI = _link_function('glVertexStream1iATI', None, [GLenum, GLint], 'ATI_vertex_streams')
# GL/glext.h:5934
glVertexStream1ivATI = _link_function('glVertexStream1ivATI', None, [GLenum, POINTER(GLint)], 'ATI_vertex_streams')
# GL/glext.h:5935
glVertexStream1fATI = _link_function('glVertexStream1fATI', None, [GLenum, GLfloat], 'ATI_vertex_streams')
# GL/glext.h:5936
glVertexStream1fvATI = _link_function('glVertexStream1fvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_vertex_streams')
# GL/glext.h:5937
glVertexStream1dATI = _link_function('glVertexStream1dATI', None, [GLenum, GLdouble], 'ATI_vertex_streams')
# GL/glext.h:5938
glVertexStream1dvATI = _link_function('glVertexStream1dvATI', None, [GLenum, POINTER(GLdouble)], 'ATI_vertex_streams')
# GL/glext.h:5939
glVertexStream2sATI = _link_function('glVertexStream2sATI', None, [GLenum, GLshort, GLshort], 'ATI_vertex_streams')
# GL/glext.h:5940
glVertexStream2svATI = _link_function('glVertexStream2svATI', None, [GLenum, POINTER(GLshort)], 'ATI_vertex_streams')
# GL/glext.h:5941
glVertexStream2iATI = _link_function('glVertexStream2iATI', None, [GLenum, GLint, GLint], 'ATI_vertex_streams')
# GL/glext.h:5942
glVertexStream2ivATI = _link_function('glVertexStream2ivATI', None, [GLenum, POINTER(GLint)], 'ATI_vertex_streams')
# GL/glext.h:5943
glVertexStream2fATI = _link_function('glVertexStream2fATI', None, [GLenum, GLfloat, GLfloat], 'ATI_vertex_streams')
# GL/glext.h:5944
glVertexStream2fvATI = _link_function('glVertexStream2fvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_vertex_streams')
# GL/glext.h:5945
glVertexStream2dATI = _link_function('glVertexStream2dATI', None, [GLenum, GLdouble, GLdouble], 'ATI_vertex_streams')
# GL/glext.h:5946
glVertexStream2dvATI = _link_function('glVertexStream2dvATI', None, [GLenum, POINTER(GLdouble)], 'ATI_vertex_streams')
# GL/glext.h:5947
glVertexStream3sATI = _link_function('glVertexStream3sATI', None, [GLenum, GLshort, GLshort, GLshort], 'ATI_vertex_streams')
# GL/glext.h:5948
glVertexStream3svATI = _link_function('glVertexStream3svATI', None, [GLenum, POINTER(GLshort)], 'ATI_vertex_streams')
# GL/glext.h:5949
glVertexStream3iATI = _link_function('glVertexStream3iATI', None, [GLenum, GLint, GLint, GLint], 'ATI_vertex_streams')
# GL/glext.h:5950
glVertexStream3ivATI = _link_function('glVertexStream3ivATI', None, [GLenum, POINTER(GLint)], 'ATI_vertex_streams')
# GL/glext.h:5951
glVertexStream3fATI = _link_function('glVertexStream3fATI', None, [GLenum, GLfloat, GLfloat, GLfloat], 'ATI_vertex_streams')
# GL/glext.h:5952
glVertexStream3fvATI = _link_function('glVertexStream3fvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_vertex_streams')
# GL/glext.h:5953
glVertexStream3dATI = _link_function('glVertexStream3dATI', None, [GLenum, GLdouble, GLdouble, GLdouble], 'ATI_vertex_streams')
# GL/glext.h:5954
glVertexStream3dvATI = _link_function('glVertexStream3dvATI', None, [GLenum, POINTER(GLdouble)], 'ATI_vertex_streams')
# GL/glext.h:5955
glVertexStream4sATI = _link_function('glVertexStream4sATI', None, [GLenum, GLshort, GLshort, GLshort, GLshort], 'ATI_vertex_streams')
# GL/glext.h:5956
glVertexStream4svATI = _link_function('glVertexStream4svATI', None, [GLenum, POINTER(GLshort)], 'ATI_vertex_streams')
# GL/glext.h:5957
glVertexStream4iATI = _link_function('glVertexStream4iATI', None, [GLenum, GLint, GLint, GLint, GLint], 'ATI_vertex_streams')
# GL/glext.h:5958
glVertexStream4ivATI = _link_function('glVertexStream4ivATI', None, [GLenum, POINTER(GLint)], 'ATI_vertex_streams')
# GL/glext.h:5959
glVertexStream4fATI = _link_function('glVertexStream4fATI', None, [GLenum, GLfloat, GLfloat, GLfloat, GLfloat], 'ATI_vertex_streams')
# GL/glext.h:5960
glVertexStream4fvATI = _link_function('glVertexStream4fvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_vertex_streams')
# GL/glext.h:5961
glVertexStream4dATI = _link_function('glVertexStream4dATI', None, [GLenum, GLdouble, GLdouble, GLdouble, GLdouble], 'ATI_vertex_streams')
# GL/glext.h:5962
glVertexStream4dvATI = _link_function('glVertexStream4dvATI', None, [GLenum, POINTER(GLdouble)], 'ATI_vertex_streams')
# GL/glext.h:5963
glNormalStream3bATI = _link_function('glNormalStream3bATI', None, [GLenum, GLbyte, GLbyte, GLbyte], 'ATI_vertex_streams')
# GL/glext.h:5964
glNormalStream3bvATI = _link_function('glNormalStream3bvATI', None, [GLenum, POINTER(GLbyte)], 'ATI_vertex_streams')
# GL/glext.h:5965
glNormalStream3sATI = _link_function('glNormalStream3sATI', None, [GLenum, GLshort, GLshort, GLshort], 'ATI_vertex_streams')
# GL/glext.h:5966
glNormalStream3svATI = _link_function('glNormalStream3svATI', None, [GLenum, POINTER(GLshort)], 'ATI_vertex_streams')
# GL/glext.h:5967
glNormalStream3iATI = _link_function('glNormalStream3iATI', None, [GLenum, GLint, GLint, GLint], 'ATI_vertex_streams')
# GL/glext.h:5968
glNormalStream3ivATI = _link_function('glNormalStream3ivATI', None, [GLenum, POINTER(GLint)], 'ATI_vertex_streams')
# GL/glext.h:5969
glNormalStream3fATI = _link_function('glNormalStream3fATI', None, [GLenum, GLfloat, GLfloat, GLfloat], 'ATI_vertex_streams')
# GL/glext.h:5970
glNormalStream3fvATI = _link_function('glNormalStream3fvATI', None, [GLenum, POINTER(GLfloat)], 'ATI_vertex_streams')
# GL/glext.h:5971
glNormalStream3dATI = _link_function('glNormalStream3dATI', None, [GLenum, GLdouble, GLdouble, GLdouble], 'ATI_vertex_streams')
# GL/glext.h:5972
glNormalStream3dvATI = _link_function('glNormalStream3dvATI', None, [GLenum, POINTER(GLdouble)], 'ATI_vertex_streams')
# GL/glext.h:5973
glClientActiveVertexStreamATI = _link_function('glClientActiveVertexStreamATI', None, [GLenum], 'ATI_vertex_streams')
# GL/glext.h:5974
glVertexBlendEnviATI = _link_function('glVertexBlendEnviATI', None, [GLenum, GLint], 'ATI_vertex_streams')
# GL/glext.h:5975
glVertexBlendEnvfATI = _link_function('glVertexBlendEnvfATI', None, [GLenum, GLfloat], 'ATI_vertex_streams')
PFNGLVERTEXSTREAM1SATIPROC = CFUNCTYPE(None, GLenum, GLshort) # GL/glext.h:5977
PFNGLVERTEXSTREAM1SVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:5978
PFNGLVERTEXSTREAM1IATIPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:5979
PFNGLVERTEXSTREAM1IVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:5980
PFNGLVERTEXSTREAM1FATIPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:5981
PFNGLVERTEXSTREAM1FVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:5982
PFNGLVERTEXSTREAM1DATIPROC = CFUNCTYPE(None, GLenum, GLdouble) # GL/glext.h:5983
PFNGLVERTEXSTREAM1DVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:5984
PFNGLVERTEXSTREAM2SATIPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort) # GL/glext.h:5985
PFNGLVERTEXSTREAM2SVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:5986
PFNGLVERTEXSTREAM2IATIPROC = CFUNCTYPE(None, GLenum, GLint, GLint) # GL/glext.h:5987
PFNGLVERTEXSTREAM2IVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:5988
PFNGLVERTEXSTREAM2FATIPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat) # GL/glext.h:5989
PFNGLVERTEXSTREAM2FVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:5990
PFNGLVERTEXSTREAM2DATIPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble) # GL/glext.h:5991
PFNGLVERTEXSTREAM2DVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:5992
PFNGLVERTEXSTREAM3SATIPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort) # GL/glext.h:5993
PFNGLVERTEXSTREAM3SVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:5994
PFNGLVERTEXSTREAM3IATIPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint) # GL/glext.h:5995
PFNGLVERTEXSTREAM3IVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:5996
PFNGLVERTEXSTREAM3FATIPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat) # GL/glext.h:5997
PFNGLVERTEXSTREAM3FVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:5998
PFNGLVERTEXSTREAM3DATIPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble) # GL/glext.h:5999
PFNGLVERTEXSTREAM3DVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:6000
PFNGLVERTEXSTREAM4SATIPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort, GLshort) # GL/glext.h:6001
PFNGLVERTEXSTREAM4SVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:6002
PFNGLVERTEXSTREAM4IATIPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint, GLint) # GL/glext.h:6003
PFNGLVERTEXSTREAM4IVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6004
PFNGLVERTEXSTREAM4FATIPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:6005
PFNGLVERTEXSTREAM4FVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:6006
PFNGLVERTEXSTREAM4DATIPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:6007
PFNGLVERTEXSTREAM4DVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:6008
PFNGLNORMALSTREAM3BATIPROC = CFUNCTYPE(None, GLenum, GLbyte, GLbyte, GLbyte) # GL/glext.h:6009
PFNGLNORMALSTREAM3BVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLbyte)) # GL/glext.h:6010
PFNGLNORMALSTREAM3SATIPROC = CFUNCTYPE(None, GLenum, GLshort, GLshort, GLshort) # GL/glext.h:6011
PFNGLNORMALSTREAM3SVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLshort)) # GL/glext.h:6012
PFNGLNORMALSTREAM3IATIPROC = CFUNCTYPE(None, GLenum, GLint, GLint, GLint) # GL/glext.h:6013
PFNGLNORMALSTREAM3IVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6014
PFNGLNORMALSTREAM3FATIPROC = CFUNCTYPE(None, GLenum, GLfloat, GLfloat, GLfloat) # GL/glext.h:6015
PFNGLNORMALSTREAM3FVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLfloat)) # GL/glext.h:6016
PFNGLNORMALSTREAM3DATIPROC = CFUNCTYPE(None, GLenum, GLdouble, GLdouble, GLdouble) # GL/glext.h:6017
PFNGLNORMALSTREAM3DVATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLdouble)) # GL/glext.h:6018
PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:6019
PFNGLVERTEXBLENDENVIATIPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:6020
PFNGLVERTEXBLENDENVFATIPROC = CFUNCTYPE(None, GLenum, GLfloat) # GL/glext.h:6021
# ATI_element_array (GL/glext.h:6024)
GL_ATI_element_array = 1 # GL/glext.h:6025
# GL/glext.h:6027
glElementPointerATI = _link_function('glElementPointerATI', None, [GLenum, POINTER(GLvoid)], 'ATI_element_array')
# GL/glext.h:6028
glDrawElementArrayATI = _link_function('glDrawElementArrayATI', None, [GLenum, GLsizei], 'ATI_element_array')
# GL/glext.h:6029
glDrawRangeElementArrayATI = _link_function('glDrawRangeElementArrayATI', None, [GLenum, GLuint, GLuint, GLsizei], 'ATI_element_array')
PFNGLELEMENTPOINTERATIPROC = CFUNCTYPE(None, GLenum, POINTER(GLvoid)) # GL/glext.h:6031
PFNGLDRAWELEMENTARRAYATIPROC = CFUNCTYPE(None, GLenum, GLsizei) # GL/glext.h:6032
PFNGLDRAWRANGEELEMENTARRAYATIPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLsizei) # GL/glext.h:6033
# SUN_mesh_array (GL/glext.h:6036)
GL_SUN_mesh_array = 1 # GL/glext.h:6037
# GL/glext.h:6039
glDrawMeshArraysSUN = _link_function('glDrawMeshArraysSUN', None, [GLenum, GLint, GLsizei, GLsizei], 'SUN_mesh_array')
PFNGLDRAWMESHARRAYSSUNPROC = CFUNCTYPE(None, GLenum, GLint, GLsizei, GLsizei) # GL/glext.h:6041
# SUN_slice_accum (GL/glext.h:6044)
GL_SUN_slice_accum = 1 # GL/glext.h:6045
# NV_multisample_filter_hint (GL/glext.h:6048)
GL_NV_multisample_filter_hint = 1 # GL/glext.h:6049
# NV_depth_clamp (GL/glext.h:6052)
GL_NV_depth_clamp = 1 # GL/glext.h:6053
# NV_occlusion_query (GL/glext.h:6056)
GL_NV_occlusion_query = 1 # GL/glext.h:6057
# GL/glext.h:6059
glGenOcclusionQueriesNV = _link_function('glGenOcclusionQueriesNV', None, [GLsizei, POINTER(GLuint)], 'NV_occlusion_query')
# GL/glext.h:6060
glDeleteOcclusionQueriesNV = _link_function('glDeleteOcclusionQueriesNV', None, [GLsizei, POINTER(GLuint)], 'NV_occlusion_query')
# GL/glext.h:6061
glIsOcclusionQueryNV = _link_function('glIsOcclusionQueryNV', GLboolean, [GLuint], 'NV_occlusion_query')
# GL/glext.h:6062
glBeginOcclusionQueryNV = _link_function('glBeginOcclusionQueryNV', None, [GLuint], 'NV_occlusion_query')
# GL/glext.h:6063
glEndOcclusionQueryNV = _link_function('glEndOcclusionQueryNV', None, [], 'NV_occlusion_query')
# GL/glext.h:6064
glGetOcclusionQueryivNV = _link_function('glGetOcclusionQueryivNV', None, [GLuint, GLenum, POINTER(GLint)], 'NV_occlusion_query')
# GL/glext.h:6065
glGetOcclusionQueryuivNV = _link_function('glGetOcclusionQueryuivNV', None, [GLuint, GLenum, POINTER(GLuint)], 'NV_occlusion_query')
PFNGLGENOCCLUSIONQUERIESNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6067
PFNGLDELETEOCCLUSIONQUERIESNVPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6068
PFNGLISOCCLUSIONQUERYNVPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6069
PFNGLBEGINOCCLUSIONQUERYNVPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6070
PFNGLENDOCCLUSIONQUERYNVPROC = CFUNCTYPE(None) # GL/glext.h:6071
PFNGLGETOCCLUSIONQUERYIVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:6072
PFNGLGETOCCLUSIONQUERYUIVNVPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLuint)) # GL/glext.h:6073
# NV_point_sprite (GL/glext.h:6076)
GL_NV_point_sprite = 1 # GL/glext.h:6077
# GL/glext.h:6079
glPointParameteriNV = _link_function('glPointParameteriNV', None, [GLenum, GLint], 'NV_point_sprite')
# GL/glext.h:6080
glPointParameterivNV = _link_function('glPointParameterivNV', None, [GLenum, POINTER(GLint)], 'NV_point_sprite')
PFNGLPOINTPARAMETERINVPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:6082
PFNGLPOINTPARAMETERIVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLint)) # GL/glext.h:6083
# NV_texture_shader3 (GL/glext.h:6086)
GL_NV_texture_shader3 = 1 # GL/glext.h:6087
# NV_vertex_program1_1 (GL/glext.h:6090)
GL_NV_vertex_program1_1 = 1 # GL/glext.h:6091
# EXT_shadow_funcs (GL/glext.h:6094)
GL_EXT_shadow_funcs = 1 # GL/glext.h:6095
# EXT_stencil_two_side (GL/glext.h:6098)
GL_EXT_stencil_two_side = 1 # GL/glext.h:6099
# GL/glext.h:6101
glActiveStencilFaceEXT = _link_function('glActiveStencilFaceEXT', None, [GLenum], 'EXT_stencil_two_side')
PFNGLACTIVESTENCILFACEEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:6103
# ATI_text_fragment_shader (GL/glext.h:6106)
GL_ATI_text_fragment_shader = 1 # GL/glext.h:6107
# APPLE_client_storage (GL/glext.h:6110)
GL_APPLE_client_storage = 1 # GL/glext.h:6111
# APPLE_element_array (GL/glext.h:6114)
GL_APPLE_element_array = 1 # GL/glext.h:6115
# GL/glext.h:6117
glElementPointerAPPLE = _link_function('glElementPointerAPPLE', None, [GLenum, POINTER(GLvoid)], 'APPLE_element_array')
# GL/glext.h:6118
glDrawElementArrayAPPLE = _link_function('glDrawElementArrayAPPLE', None, [GLenum, GLint, GLsizei], 'APPLE_element_array')
# GL/glext.h:6119
glDrawRangeElementArrayAPPLE = _link_function('glDrawRangeElementArrayAPPLE', None, [GLenum, GLuint, GLuint, GLint, GLsizei], 'APPLE_element_array')
# GL/glext.h:6120
glMultiDrawElementArrayAPPLE = _link_function('glMultiDrawElementArrayAPPLE', None, [GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei], 'APPLE_element_array')
# GL/glext.h:6121
glMultiDrawRangeElementArrayAPPLE = _link_function('glMultiDrawRangeElementArrayAPPLE', None, [GLenum, GLuint, GLuint, POINTER(GLint), POINTER(GLsizei), GLsizei], 'APPLE_element_array')
PFNGLELEMENTPOINTERAPPLEPROC = CFUNCTYPE(None, GLenum, POINTER(GLvoid)) # GL/glext.h:6123
PFNGLDRAWELEMENTARRAYAPPLEPROC = CFUNCTYPE(None, GLenum, GLint, GLsizei) # GL/glext.h:6124
PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, GLint, GLsizei) # GL/glext.h:6125
PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC = CFUNCTYPE(None, GLenum, POINTER(GLint), POINTER(GLsizei), GLsizei) # GL/glext.h:6126
PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC = CFUNCTYPE(None, GLenum, GLuint, GLuint, POINTER(GLint), POINTER(GLsizei), GLsizei) # GL/glext.h:6127
# APPLE_fence (GL/glext.h:6130)
GL_APPLE_fence = 1 # GL/glext.h:6131
# GL/glext.h:6133
glGenFencesAPPLE = _link_function('glGenFencesAPPLE', None, [GLsizei, POINTER(GLuint)], 'APPLE_fence')
# GL/glext.h:6134
glDeleteFencesAPPLE = _link_function('glDeleteFencesAPPLE', None, [GLsizei, POINTER(GLuint)], 'APPLE_fence')
# GL/glext.h:6135
glSetFenceAPPLE = _link_function('glSetFenceAPPLE', None, [GLuint], 'APPLE_fence')
# GL/glext.h:6136
glIsFenceAPPLE = _link_function('glIsFenceAPPLE', GLboolean, [GLuint], 'APPLE_fence')
# GL/glext.h:6137
glTestFenceAPPLE = _link_function('glTestFenceAPPLE', GLboolean, [GLuint], 'APPLE_fence')
# GL/glext.h:6138
glFinishFenceAPPLE = _link_function('glFinishFenceAPPLE', None, [GLuint], 'APPLE_fence')
# GL/glext.h:6139
glTestObjectAPPLE = _link_function('glTestObjectAPPLE', GLboolean, [GLenum, GLuint], 'APPLE_fence')
# GL/glext.h:6140
glFinishObjectAPPLE = _link_function('glFinishObjectAPPLE', None, [GLenum, GLint], 'APPLE_fence')
PFNGLGENFENCESAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6142
PFNGLDELETEFENCESAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6143
PFNGLSETFENCEAPPLEPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6144
PFNGLISFENCEAPPLEPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6145
PFNGLTESTFENCEAPPLEPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6146
PFNGLFINISHFENCEAPPLEPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6147
PFNGLTESTOBJECTAPPLEPROC = CFUNCTYPE(GLboolean, GLenum, GLuint) # GL/glext.h:6148
PFNGLFINISHOBJECTAPPLEPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:6149
# APPLE_vertex_array_object (GL/glext.h:6152)
GL_APPLE_vertex_array_object = 1 # GL/glext.h:6153
# GL/glext.h:6155
glBindVertexArrayAPPLE = _link_function('glBindVertexArrayAPPLE', None, [GLuint], 'APPLE_vertex_array_object')
# GL/glext.h:6156
glDeleteVertexArraysAPPLE = _link_function('glDeleteVertexArraysAPPLE', None, [GLsizei, POINTER(GLuint)], 'APPLE_vertex_array_object')
# GL/glext.h:6157
glGenVertexArraysAPPLE = _link_function('glGenVertexArraysAPPLE', None, [GLsizei, POINTER(GLuint)], 'APPLE_vertex_array_object')
# GL/glext.h:6158
glIsVertexArrayAPPLE = _link_function('glIsVertexArrayAPPLE', GLboolean, [GLuint], 'APPLE_vertex_array_object')
PFNGLBINDVERTEXARRAYAPPLEPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6160
PFNGLDELETEVERTEXARRAYSAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6161
PFNGLGENVERTEXARRAYSAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6162
PFNGLISVERTEXARRAYAPPLEPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6163
# APPLE_vertex_array_range (GL/glext.h:6166)
GL_APPLE_vertex_array_range = 1 # GL/glext.h:6167
# GL/glext.h:6169
glVertexArrayRangeAPPLE = _link_function('glVertexArrayRangeAPPLE', None, [GLsizei, POINTER(GLvoid)], 'APPLE_vertex_array_range')
# GL/glext.h:6170
glFlushVertexArrayRangeAPPLE = _link_function('glFlushVertexArrayRangeAPPLE', None, [GLsizei, POINTER(GLvoid)], 'APPLE_vertex_array_range')
# GL/glext.h:6171
glVertexArrayParameteriAPPLE = _link_function('glVertexArrayParameteriAPPLE', None, [GLenum, GLint], 'APPLE_vertex_array_range')
PFNGLVERTEXARRAYRANGEAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLvoid)) # GL/glext.h:6173
PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC = CFUNCTYPE(None, GLsizei, POINTER(GLvoid)) # GL/glext.h:6174
PFNGLVERTEXARRAYPARAMETERIAPPLEPROC = CFUNCTYPE(None, GLenum, GLint) # GL/glext.h:6175
# APPLE_ycbcr_422 (GL/glext.h:6178)
GL_APPLE_ycbcr_422 = 1 # GL/glext.h:6179
# S3_s3tc (GL/glext.h:6182)
GL_S3_s3tc = 1 # GL/glext.h:6183
# ATI_draw_buffers (GL/glext.h:6186)
GL_ATI_draw_buffers = 1 # GL/glext.h:6187
# GL/glext.h:6189
glDrawBuffersATI = _link_function('glDrawBuffersATI', None, [GLsizei, POINTER(GLenum)], 'ATI_draw_buffers')
PFNGLDRAWBUFFERSATIPROC = CFUNCTYPE(None, GLsizei, POINTER(GLenum)) # GL/glext.h:6191
# ATI_pixel_format_float (GL/glext.h:6194)
GL_ATI_pixel_format_float = 1 # GL/glext.h:6195
# ATI_texture_env_combine3 (GL/glext.h:6201)
GL_ATI_texture_env_combine3 = 1 # GL/glext.h:6202
# ATI_texture_float (GL/glext.h:6205)
GL_ATI_texture_float = 1 # GL/glext.h:6206
# NV_float_buffer (GL/glext.h:6209)
GL_NV_float_buffer = 1 # GL/glext.h:6210
# NV_fragment_program (GL/glext.h:6213)
GL_NV_fragment_program = 1 # GL/glext.h:6214
# GL/glext.h:6217
glProgramNamedParameter4fNV = _link_function('glProgramNamedParameter4fNV', None, [GLuint, GLsizei, POINTER(GLubyte), GLfloat, GLfloat, GLfloat, GLfloat], 'NV_fragment_program')
# GL/glext.h:6218
glProgramNamedParameter4dNV = _link_function('glProgramNamedParameter4dNV', None, [GLuint, GLsizei, POINTER(GLubyte), GLdouble, GLdouble, GLdouble, GLdouble], 'NV_fragment_program')
# GL/glext.h:6219
glProgramNamedParameter4fvNV = _link_function('glProgramNamedParameter4fvNV', None, [GLuint, GLsizei, POINTER(GLubyte), POINTER(GLfloat)], 'NV_fragment_program')
# GL/glext.h:6220
glProgramNamedParameter4dvNV = _link_function('glProgramNamedParameter4dvNV', None, [GLuint, GLsizei, POINTER(GLubyte), POINTER(GLdouble)], 'NV_fragment_program')
# GL/glext.h:6221
glGetProgramNamedParameterfvNV = _link_function('glGetProgramNamedParameterfvNV', None, [GLuint, GLsizei, POINTER(GLubyte), POINTER(GLfloat)], 'NV_fragment_program')
# GL/glext.h:6222
glGetProgramNamedParameterdvNV = _link_function('glGetProgramNamedParameterdvNV', None, [GLuint, GLsizei, POINTER(GLubyte), POINTER(GLdouble)], 'NV_fragment_program')
PFNGLPROGRAMNAMEDPARAMETER4FNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), GLfloat, GLfloat, GLfloat, GLfloat) # GL/glext.h:6224
PFNGLPROGRAMNAMEDPARAMETER4DNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), GLdouble, GLdouble, GLdouble, GLdouble) # GL/glext.h:6225
PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:6226
PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), POINTER(GLdouble)) # GL/glext.h:6227
PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), POINTER(GLfloat)) # GL/glext.h:6228
PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLubyte), POINTER(GLdouble)) # GL/glext.h:6229
# NV_half_float (GL/glext.h:6232)
GL_NV_half_float = 1 # GL/glext.h:6233
# GL/glext.h:6235
glVertex2hNV = _link_function('glVertex2hNV', None, [GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6236
glVertex2hvNV = _link_function('glVertex2hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6237
glVertex3hNV = _link_function('glVertex3hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6238
glVertex3hvNV = _link_function('glVertex3hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6239
glVertex4hNV = _link_function('glVertex4hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6240
glVertex4hvNV = _link_function('glVertex4hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6241
glNormal3hNV = _link_function('glNormal3hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6242
glNormal3hvNV = _link_function('glNormal3hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6243
glColor3hNV = _link_function('glColor3hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6244
glColor3hvNV = _link_function('glColor3hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6245
glColor4hNV = _link_function('glColor4hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6246
glColor4hvNV = _link_function('glColor4hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6247
glTexCoord1hNV = _link_function('glTexCoord1hNV', None, [GLhalfNV], 'NV_half_float')
# GL/glext.h:6248
glTexCoord1hvNV = _link_function('glTexCoord1hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6249
glTexCoord2hNV = _link_function('glTexCoord2hNV', None, [GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6250
glTexCoord2hvNV = _link_function('glTexCoord2hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6251
glTexCoord3hNV = _link_function('glTexCoord3hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6252
glTexCoord3hvNV = _link_function('glTexCoord3hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6253
glTexCoord4hNV = _link_function('glTexCoord4hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6254
glTexCoord4hvNV = _link_function('glTexCoord4hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6255
glMultiTexCoord1hNV = _link_function('glMultiTexCoord1hNV', None, [GLenum, GLhalfNV], 'NV_half_float')
# GL/glext.h:6256
glMultiTexCoord1hvNV = _link_function('glMultiTexCoord1hvNV', None, [GLenum, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6257
glMultiTexCoord2hNV = _link_function('glMultiTexCoord2hNV', None, [GLenum, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6258
glMultiTexCoord2hvNV = _link_function('glMultiTexCoord2hvNV', None, [GLenum, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6259
glMultiTexCoord3hNV = _link_function('glMultiTexCoord3hNV', None, [GLenum, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6260
glMultiTexCoord3hvNV = _link_function('glMultiTexCoord3hvNV', None, [GLenum, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6261
glMultiTexCoord4hNV = _link_function('glMultiTexCoord4hNV', None, [GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6262
glMultiTexCoord4hvNV = _link_function('glMultiTexCoord4hvNV', None, [GLenum, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6263
glFogCoordhNV = _link_function('glFogCoordhNV', None, [GLhalfNV], 'NV_half_float')
# GL/glext.h:6264
glFogCoordhvNV = _link_function('glFogCoordhvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6265
glSecondaryColor3hNV = _link_function('glSecondaryColor3hNV', None, [GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6266
glSecondaryColor3hvNV = _link_function('glSecondaryColor3hvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6267
glVertexWeighthNV = _link_function('glVertexWeighthNV', None, [GLhalfNV], 'NV_half_float')
# GL/glext.h:6268
glVertexWeighthvNV = _link_function('glVertexWeighthvNV', None, [POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6269
glVertexAttrib1hNV = _link_function('glVertexAttrib1hNV', None, [GLuint, GLhalfNV], 'NV_half_float')
# GL/glext.h:6270
glVertexAttrib1hvNV = _link_function('glVertexAttrib1hvNV', None, [GLuint, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6271
glVertexAttrib2hNV = _link_function('glVertexAttrib2hNV', None, [GLuint, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6272
glVertexAttrib2hvNV = _link_function('glVertexAttrib2hvNV', None, [GLuint, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6273
glVertexAttrib3hNV = _link_function('glVertexAttrib3hNV', None, [GLuint, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6274
glVertexAttrib3hvNV = _link_function('glVertexAttrib3hvNV', None, [GLuint, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6275
glVertexAttrib4hNV = _link_function('glVertexAttrib4hNV', None, [GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV], 'NV_half_float')
# GL/glext.h:6276
glVertexAttrib4hvNV = _link_function('glVertexAttrib4hvNV', None, [GLuint, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6277
glVertexAttribs1hvNV = _link_function('glVertexAttribs1hvNV', None, [GLuint, GLsizei, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6278
glVertexAttribs2hvNV = _link_function('glVertexAttribs2hvNV', None, [GLuint, GLsizei, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6279
glVertexAttribs3hvNV = _link_function('glVertexAttribs3hvNV', None, [GLuint, GLsizei, POINTER(GLhalfNV)], 'NV_half_float')
# GL/glext.h:6280
glVertexAttribs4hvNV = _link_function('glVertexAttribs4hvNV', None, [GLuint, GLsizei, POINTER(GLhalfNV)], 'NV_half_float')
PFNGLVERTEX2HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV) # GL/glext.h:6282
PFNGLVERTEX2HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6283
PFNGLVERTEX3HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6284
PFNGLVERTEX3HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6285
PFNGLVERTEX4HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6286
PFNGLVERTEX4HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6287
PFNGLNORMAL3HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6288
PFNGLNORMAL3HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6289
PFNGLCOLOR3HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6290
PFNGLCOLOR3HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6291
PFNGLCOLOR4HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6292
PFNGLCOLOR4HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6293
PFNGLTEXCOORD1HNVPROC = CFUNCTYPE(None, GLhalfNV) # GL/glext.h:6294
PFNGLTEXCOORD1HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6295
PFNGLTEXCOORD2HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV) # GL/glext.h:6296
PFNGLTEXCOORD2HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6297
PFNGLTEXCOORD3HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6298
PFNGLTEXCOORD3HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6299
PFNGLTEXCOORD4HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6300
PFNGLTEXCOORD4HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6301
PFNGLMULTITEXCOORD1HNVPROC = CFUNCTYPE(None, GLenum, GLhalfNV) # GL/glext.h:6302
PFNGLMULTITEXCOORD1HVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLhalfNV)) # GL/glext.h:6303
PFNGLMULTITEXCOORD2HNVPROC = CFUNCTYPE(None, GLenum, GLhalfNV, GLhalfNV) # GL/glext.h:6304
PFNGLMULTITEXCOORD2HVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLhalfNV)) # GL/glext.h:6305
PFNGLMULTITEXCOORD3HNVPROC = CFUNCTYPE(None, GLenum, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6306
PFNGLMULTITEXCOORD3HVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLhalfNV)) # GL/glext.h:6307
PFNGLMULTITEXCOORD4HNVPROC = CFUNCTYPE(None, GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6308
PFNGLMULTITEXCOORD4HVNVPROC = CFUNCTYPE(None, GLenum, POINTER(GLhalfNV)) # GL/glext.h:6309
PFNGLFOGCOORDHNVPROC = CFUNCTYPE(None, GLhalfNV) # GL/glext.h:6310
PFNGLFOGCOORDHVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6311
PFNGLSECONDARYCOLOR3HNVPROC = CFUNCTYPE(None, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6312
PFNGLSECONDARYCOLOR3HVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6313
PFNGLVERTEXWEIGHTHNVPROC = CFUNCTYPE(None, GLhalfNV) # GL/glext.h:6314
PFNGLVERTEXWEIGHTHVNVPROC = CFUNCTYPE(None, POINTER(GLhalfNV)) # GL/glext.h:6315
PFNGLVERTEXATTRIB1HNVPROC = CFUNCTYPE(None, GLuint, GLhalfNV) # GL/glext.h:6316
PFNGLVERTEXATTRIB1HVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLhalfNV)) # GL/glext.h:6317
PFNGLVERTEXATTRIB2HNVPROC = CFUNCTYPE(None, GLuint, GLhalfNV, GLhalfNV) # GL/glext.h:6318
PFNGLVERTEXATTRIB2HVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLhalfNV)) # GL/glext.h:6319
PFNGLVERTEXATTRIB3HNVPROC = CFUNCTYPE(None, GLuint, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6320
PFNGLVERTEXATTRIB3HVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLhalfNV)) # GL/glext.h:6321
PFNGLVERTEXATTRIB4HNVPROC = CFUNCTYPE(None, GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV) # GL/glext.h:6322
PFNGLVERTEXATTRIB4HVNVPROC = CFUNCTYPE(None, GLuint, POINTER(GLhalfNV)) # GL/glext.h:6323
PFNGLVERTEXATTRIBS1HVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLhalfNV)) # GL/glext.h:6324
PFNGLVERTEXATTRIBS2HVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLhalfNV)) # GL/glext.h:6325
PFNGLVERTEXATTRIBS3HVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLhalfNV)) # GL/glext.h:6326
PFNGLVERTEXATTRIBS4HVNVPROC = CFUNCTYPE(None, GLuint, GLsizei, POINTER(GLhalfNV)) # GL/glext.h:6327
# NV_pixel_data_range (GL/glext.h:6330)
GL_NV_pixel_data_range = 1 # GL/glext.h:6331
# GL/glext.h:6333
glPixelDataRangeNV = _link_function('glPixelDataRangeNV', None, [GLenum, GLsizei, POINTER(GLvoid)], 'NV_pixel_data_range')
# GL/glext.h:6334
glFlushPixelDataRangeNV = _link_function('glFlushPixelDataRangeNV', None, [GLenum], 'NV_pixel_data_range')
PFNGLPIXELDATARANGENVPROC = CFUNCTYPE(None, GLenum, GLsizei, POINTER(GLvoid)) # GL/glext.h:6336
PFNGLFLUSHPIXELDATARANGENVPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:6337
# NV_primitive_restart (GL/glext.h:6340)
GL_NV_primitive_restart = 1 # GL/glext.h:6341
# GL/glext.h:6343
glPrimitiveRestartNV = _link_function('glPrimitiveRestartNV', None, [], 'NV_primitive_restart')
# GL/glext.h:6344
glPrimitiveRestartIndexNV = _link_function('glPrimitiveRestartIndexNV', None, [GLuint], 'NV_primitive_restart')
PFNGLPRIMITIVERESTARTNVPROC = CFUNCTYPE(None) # GL/glext.h:6346
PFNGLPRIMITIVERESTARTINDEXNVPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6347
# NV_texture_expand_normal (GL/glext.h:6350)
GL_NV_texture_expand_normal = 1 # GL/glext.h:6351
# NV_vertex_program2 (GL/glext.h:6354)
GL_NV_vertex_program2 = 1 # GL/glext.h:6355
# ATI_map_object_buffer (GL/glext.h:6358)
GL_ATI_map_object_buffer = 1 # GL/glext.h:6359
# GL/glext.h:6361
glMapObjectBufferATI = _link_function('glMapObjectBufferATI', POINTER(GLvoid), [GLuint], 'ATI_map_object_buffer')
# GL/glext.h:6362
glUnmapObjectBufferATI = _link_function('glUnmapObjectBufferATI', None, [GLuint], 'ATI_map_object_buffer')
PFNGLMAPOBJECTBUFFERATIPROC = CFUNCTYPE(POINTER(GLvoid), GLuint) # GL/glext.h:6364
PFNGLUNMAPOBJECTBUFFERATIPROC = CFUNCTYPE(None, GLuint) # GL/glext.h:6365
# ATI_separate_stencil (GL/glext.h:6368)
GL_ATI_separate_stencil = 1 # GL/glext.h:6369
# GL/glext.h:6371
glStencilOpSeparateATI = _link_function('glStencilOpSeparateATI', None, [GLenum, GLenum, GLenum, GLenum], 'ATI_separate_stencil')
# GL/glext.h:6372
glStencilFuncSeparateATI = _link_function('glStencilFuncSeparateATI', None, [GLenum, GLenum, GLint, GLuint], 'ATI_separate_stencil')
PFNGLSTENCILOPSEPARATEATIPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLenum) # GL/glext.h:6374
PFNGLSTENCILFUNCSEPARATEATIPROC = CFUNCTYPE(None, GLenum, GLenum, GLint, GLuint) # GL/glext.h:6375
# ATI_vertex_attrib_array_object (GL/glext.h:6378)
GL_ATI_vertex_attrib_array_object = 1 # GL/glext.h:6379
# GL/glext.h:6381
glVertexAttribArrayObjectATI = _link_function('glVertexAttribArrayObjectATI', None, [GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint], 'ATI_vertex_attrib_array_object')
# GL/glext.h:6382
glGetVertexAttribArrayObjectfvATI = _link_function('glGetVertexAttribArrayObjectfvATI', None, [GLuint, GLenum, POINTER(GLfloat)], 'ATI_vertex_attrib_array_object')
# GL/glext.h:6383
glGetVertexAttribArrayObjectivATI = _link_function('glGetVertexAttribArrayObjectivATI', None, [GLuint, GLenum, POINTER(GLint)], 'ATI_vertex_attrib_array_object')
PFNGLVERTEXATTRIBARRAYOBJECTATIPROC = CFUNCTYPE(None, GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint) # GL/glext.h:6385
PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLfloat)) # GL/glext.h:6386
PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC = CFUNCTYPE(None, GLuint, GLenum, POINTER(GLint)) # GL/glext.h:6387
# OES_read_format (GL/glext.h:6390)
GL_OES_read_format = 1 # GL/glext.h:6391
# EXT_depth_bounds_test (GL/glext.h:6394)
GL_EXT_depth_bounds_test = 1 # GL/glext.h:6395
GLclampd = c_double # /usr/include/GL/gl.h:66
# GL/glext.h:6397
glDepthBoundsEXT = _link_function('glDepthBoundsEXT', None, [GLclampd, GLclampd], 'EXT_depth_bounds_test')
PFNGLDEPTHBOUNDSEXTPROC = CFUNCTYPE(None, GLclampd, GLclampd) # GL/glext.h:6399
# EXT_texture_mirror_clamp (GL/glext.h:6402)
GL_EXT_texture_mirror_clamp = 1 # GL/glext.h:6403
# EXT_blend_equation_separate (GL/glext.h:6406)
GL_EXT_blend_equation_separate = 1 # GL/glext.h:6407
# GL/glext.h:6409
glBlendEquationSeparateEXT = _link_function('glBlendEquationSeparateEXT', None, [GLenum, GLenum], 'EXT_blend_equation_separate')
PFNGLBLENDEQUATIONSEPARATEEXTPROC = CFUNCTYPE(None, GLenum, GLenum) # GL/glext.h:6411
# MESA_pack_invert (GL/glext.h:6414)
GL_MESA_pack_invert = 1 # GL/glext.h:6415
# MESA_ycbcr_texture (GL/glext.h:6418)
GL_MESA_ycbcr_texture = 1 # GL/glext.h:6419
# EXT_pixel_buffer_object (GL/glext.h:6422)
GL_EXT_pixel_buffer_object = 1 # GL/glext.h:6423
# NV_fragment_program_option (GL/glext.h:6426)
GL_NV_fragment_program_option = 1 # GL/glext.h:6427
# NV_fragment_program2 (GL/glext.h:6430)
GL_NV_fragment_program2 = 1 # GL/glext.h:6431
# NV_vertex_program2_option (GL/glext.h:6434)
GL_NV_vertex_program2_option = 1 # GL/glext.h:6435
# NV_vertex_program3 (GL/glext.h:6438)
GL_NV_vertex_program3 = 1 # GL/glext.h:6439
# EXT_framebuffer_object (GL/glext.h:6442)
GL_EXT_framebuffer_object = 1 # GL/glext.h:6443
# GL/glext.h:6445
glIsRenderbufferEXT = _link_function('glIsRenderbufferEXT', GLboolean, [GLuint], 'EXT_framebuffer_object')
# GL/glext.h:6446
glBindRenderbufferEXT = _link_function('glBindRenderbufferEXT', None, [GLenum, GLuint], 'EXT_framebuffer_object')
# GL/glext.h:6447
glDeleteRenderbuffersEXT = _link_function('glDeleteRenderbuffersEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_framebuffer_object')
# GL/glext.h:6448
glGenRenderbuffersEXT = _link_function('glGenRenderbuffersEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_framebuffer_object')
# GL/glext.h:6449
glRenderbufferStorageEXT = _link_function('glRenderbufferStorageEXT', None, [GLenum, GLenum, GLsizei, GLsizei], 'EXT_framebuffer_object')
# GL/glext.h:6450
glGetRenderbufferParameterivEXT = _link_function('glGetRenderbufferParameterivEXT', None, [GLenum, GLenum, POINTER(GLint)], 'EXT_framebuffer_object')
# GL/glext.h:6451
glIsFramebufferEXT = _link_function('glIsFramebufferEXT', GLboolean, [GLuint], 'EXT_framebuffer_object')
# GL/glext.h:6452
glBindFramebufferEXT = _link_function('glBindFramebufferEXT', None, [GLenum, GLuint], 'EXT_framebuffer_object')
# GL/glext.h:6453
glDeleteFramebuffersEXT = _link_function('glDeleteFramebuffersEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_framebuffer_object')
# GL/glext.h:6454
glGenFramebuffersEXT = _link_function('glGenFramebuffersEXT', None, [GLsizei, POINTER(GLuint)], 'EXT_framebuffer_object')
# GL/glext.h:6455
glCheckFramebufferStatusEXT = _link_function('glCheckFramebufferStatusEXT', GLenum, [GLenum], 'EXT_framebuffer_object')
# GL/glext.h:6456
glFramebufferTexture1DEXT = _link_function('glFramebufferTexture1DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint], 'EXT_framebuffer_object')
# GL/glext.h:6457
glFramebufferTexture2DEXT = _link_function('glFramebufferTexture2DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint], 'EXT_framebuffer_object')
# GL/glext.h:6458
glFramebufferTexture3DEXT = _link_function('glFramebufferTexture3DEXT', None, [GLenum, GLenum, GLenum, GLuint, GLint, GLint], 'EXT_framebuffer_object')
# GL/glext.h:6459
glFramebufferRenderbufferEXT = _link_function('glFramebufferRenderbufferEXT', None, [GLenum, GLenum, GLenum, GLuint], 'EXT_framebuffer_object')
# GL/glext.h:6460
glGetFramebufferAttachmentParameterivEXT = _link_function('glGetFramebufferAttachmentParameterivEXT', None, [GLenum, GLenum, GLenum, POINTER(GLint)], 'EXT_framebuffer_object')
# GL/glext.h:6461
glGenerateMipmapEXT = _link_function('glGenerateMipmapEXT', None, [GLenum], 'EXT_framebuffer_object')
PFNGLISRENDERBUFFEREXTPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6463
PFNGLBINDRENDERBUFFEREXTPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:6464
PFNGLDELETERENDERBUFFERSEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6465
PFNGLGENRENDERBUFFERSEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6466
PFNGLRENDERBUFFERSTORAGEEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLsizei, GLsizei) # GL/glext.h:6467
PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:6468
PFNGLISFRAMEBUFFEREXTPROC = CFUNCTYPE(GLboolean, GLuint) # GL/glext.h:6469
PFNGLBINDFRAMEBUFFEREXTPROC = CFUNCTYPE(None, GLenum, GLuint) # GL/glext.h:6470
PFNGLDELETEFRAMEBUFFERSEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6471
PFNGLGENFRAMEBUFFERSEXTPROC = CFUNCTYPE(None, GLsizei, POINTER(GLuint)) # GL/glext.h:6472
PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC = CFUNCTYPE(GLenum, GLenum) # GL/glext.h:6473
PFNGLFRAMEBUFFERTEXTURE1DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLuint, GLint) # GL/glext.h:6474
PFNGLFRAMEBUFFERTEXTURE2DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLuint, GLint) # GL/glext.h:6475
PFNGLFRAMEBUFFERTEXTURE3DEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLuint, GLint, GLint) # GL/glext.h:6476
PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, GLuint) # GL/glext.h:6477
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC = CFUNCTYPE(None, GLenum, GLenum, GLenum, POINTER(GLint)) # GL/glext.h:6478
PFNGLGENERATEMIPMAPEXTPROC = CFUNCTYPE(None, GLenum) # GL/glext.h:6479
# GREMEDY_string_marker (GL/glext.h:6482)
GL_GREMEDY_string_marker = 1 # GL/glext.h:6483
# GL/glext.h:6485
glStringMarkerGREMEDY = _link_function('glStringMarkerGREMEDY', None, [GLsizei, POINTER(GLvoid)], 'GREMEDY_string_marker')
PFNGLSTRINGMARKERGREMEDYPROC = CFUNCTYPE(None, GLsizei, POINTER(GLvoid)) # GL/glext.h:6487
# GLEXT_LEGACY (/usr/include/GL/gl.h:1633)
__all__ = ['GL_GLEXT_VERSION', 'GL_UNSIGNED_BYTE_3_3_2',
'GL_UNSIGNED_SHORT_4_4_4_4', 'GL_UNSIGNED_SHORT_5_5_5_1',
'GL_UNSIGNED_INT_8_8_8_8', 'GL_UNSIGNED_INT_10_10_10_2', 'GL_RESCALE_NORMAL',
'GL_TEXTURE_BINDING_3D', 'GL_PACK_SKIP_IMAGES', 'GL_PACK_IMAGE_HEIGHT',
'GL_UNPACK_SKIP_IMAGES', 'GL_UNPACK_IMAGE_HEIGHT', 'GL_TEXTURE_3D',
'GL_PROXY_TEXTURE_3D', 'GL_TEXTURE_DEPTH', 'GL_TEXTURE_WRAP_R',
'GL_MAX_3D_TEXTURE_SIZE', 'GL_UNSIGNED_BYTE_2_3_3_REV',
'GL_UNSIGNED_SHORT_5_6_5', 'GL_UNSIGNED_SHORT_5_6_5_REV',
'GL_UNSIGNED_SHORT_4_4_4_4_REV', 'GL_UNSIGNED_SHORT_1_5_5_5_REV',
'GL_UNSIGNED_INT_8_8_8_8_REV', 'GL_UNSIGNED_INT_2_10_10_10_REV', 'GL_BGR',
'GL_BGRA', 'GL_MAX_ELEMENTS_VERTICES', 'GL_MAX_ELEMENTS_INDICES',
'GL_CLAMP_TO_EDGE', 'GL_TEXTURE_MIN_LOD', 'GL_TEXTURE_MAX_LOD',
'GL_TEXTURE_BASE_LEVEL', 'GL_TEXTURE_MAX_LEVEL',
'GL_LIGHT_MODEL_COLOR_CONTROL', 'GL_SINGLE_COLOR',
'GL_SEPARATE_SPECULAR_COLOR', 'GL_SMOOTH_POINT_SIZE_RANGE',
'GL_SMOOTH_POINT_SIZE_GRANULARITY', 'GL_SMOOTH_LINE_WIDTH_RANGE',
'GL_SMOOTH_LINE_WIDTH_GRANULARITY', 'GL_ALIASED_POINT_SIZE_RANGE',
'GL_ALIASED_LINE_WIDTH_RANGE', 'GL_CONSTANT_COLOR',
'GL_ONE_MINUS_CONSTANT_COLOR', 'GL_CONSTANT_ALPHA',
'GL_ONE_MINUS_CONSTANT_ALPHA', 'GL_BLEND_COLOR', 'GL_FUNC_ADD', 'GL_MIN',
'GL_MAX', 'GL_BLEND_EQUATION', 'GL_FUNC_SUBTRACT', 'GL_FUNC_REVERSE_SUBTRACT',
'GL_CONVOLUTION_1D', 'GL_CONVOLUTION_2D', 'GL_SEPARABLE_2D',
'GL_CONVOLUTION_BORDER_MODE', 'GL_CONVOLUTION_FILTER_SCALE',
'GL_CONVOLUTION_FILTER_BIAS', 'GL_REDUCE', 'GL_CONVOLUTION_FORMAT',
'GL_CONVOLUTION_WIDTH', 'GL_CONVOLUTION_HEIGHT', 'GL_MAX_CONVOLUTION_WIDTH',
'GL_MAX_CONVOLUTION_HEIGHT', 'GL_POST_CONVOLUTION_RED_SCALE',
'GL_POST_CONVOLUTION_GREEN_SCALE', 'GL_POST_CONVOLUTION_BLUE_SCALE',
'GL_POST_CONVOLUTION_ALPHA_SCALE', 'GL_POST_CONVOLUTION_RED_BIAS',
'GL_POST_CONVOLUTION_GREEN_BIAS', 'GL_POST_CONVOLUTION_BLUE_BIAS',
'GL_POST_CONVOLUTION_ALPHA_BIAS', 'GL_HISTOGRAM', 'GL_PROXY_HISTOGRAM',
'GL_HISTOGRAM_WIDTH', 'GL_HISTOGRAM_FORMAT', 'GL_HISTOGRAM_RED_SIZE',
'GL_HISTOGRAM_GREEN_SIZE', 'GL_HISTOGRAM_BLUE_SIZE',
'GL_HISTOGRAM_ALPHA_SIZE', 'GL_HISTOGRAM_LUMINANCE_SIZE', 'GL_HISTOGRAM_SINK',
'GL_MINMAX', 'GL_MINMAX_FORMAT', 'GL_MINMAX_SINK', 'GL_TABLE_TOO_LARGE',
'GL_COLOR_MATRIX', 'GL_COLOR_MATRIX_STACK_DEPTH',
'GL_MAX_COLOR_MATRIX_STACK_DEPTH', 'GL_POST_COLOR_MATRIX_RED_SCALE',
'GL_POST_COLOR_MATRIX_GREEN_SCALE', 'GL_POST_COLOR_MATRIX_BLUE_SCALE',
'GL_POST_COLOR_MATRIX_ALPHA_SCALE', 'GL_POST_COLOR_MATRIX_RED_BIAS',
'GL_POST_COLOR_MATRIX_GREEN_BIAS', 'GL_POST_COLOR_MATRIX_BLUE_BIAS',
'GL_POST_COLOR_MATRIX_ALPHA_BIAS', 'GL_COLOR_TABLE',
'GL_POST_CONVOLUTION_COLOR_TABLE', 'GL_POST_COLOR_MATRIX_COLOR_TABLE',
'GL_PROXY_COLOR_TABLE', 'GL_PROXY_POST_CONVOLUTION_COLOR_TABLE',
'GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE', 'GL_COLOR_TABLE_SCALE',
'GL_COLOR_TABLE_BIAS', 'GL_COLOR_TABLE_FORMAT', 'GL_COLOR_TABLE_WIDTH',
'GL_COLOR_TABLE_RED_SIZE', 'GL_COLOR_TABLE_GREEN_SIZE',
'GL_COLOR_TABLE_BLUE_SIZE', 'GL_COLOR_TABLE_ALPHA_SIZE',
'GL_COLOR_TABLE_LUMINANCE_SIZE', 'GL_COLOR_TABLE_INTENSITY_SIZE',
'GL_CONSTANT_BORDER', 'GL_REPLICATE_BORDER', 'GL_CONVOLUTION_BORDER_COLOR',
'GL_TEXTURE0', 'GL_TEXTURE1', 'GL_TEXTURE2', 'GL_TEXTURE3', 'GL_TEXTURE4',
'GL_TEXTURE5', 'GL_TEXTURE6', 'GL_TEXTURE7', 'GL_TEXTURE8', 'GL_TEXTURE9',
'GL_TEXTURE10', 'GL_TEXTURE11', 'GL_TEXTURE12', 'GL_TEXTURE13',
'GL_TEXTURE14', 'GL_TEXTURE15', 'GL_TEXTURE16', 'GL_TEXTURE17',
'GL_TEXTURE18', 'GL_TEXTURE19', 'GL_TEXTURE20', 'GL_TEXTURE21',
'GL_TEXTURE22', 'GL_TEXTURE23', 'GL_TEXTURE24', 'GL_TEXTURE25',
'GL_TEXTURE26', 'GL_TEXTURE27', 'GL_TEXTURE28', 'GL_TEXTURE29',
'GL_TEXTURE30', 'GL_TEXTURE31', 'GL_ACTIVE_TEXTURE',
'GL_CLIENT_ACTIVE_TEXTURE', 'GL_MAX_TEXTURE_UNITS',
'GL_TRANSPOSE_MODELVIEW_MATRIX', 'GL_TRANSPOSE_PROJECTION_MATRIX',
'GL_TRANSPOSE_TEXTURE_MATRIX', 'GL_TRANSPOSE_COLOR_MATRIX', 'GL_MULTISAMPLE',
'GL_SAMPLE_ALPHA_TO_COVERAGE', 'GL_SAMPLE_ALPHA_TO_ONE', 'GL_SAMPLE_COVERAGE',
'GL_SAMPLE_BUFFERS', 'GL_SAMPLES', 'GL_SAMPLE_COVERAGE_VALUE',
'GL_SAMPLE_COVERAGE_INVERT', 'GL_MULTISAMPLE_BIT', 'GL_NORMAL_MAP',
'GL_REFLECTION_MAP', 'GL_TEXTURE_CUBE_MAP', 'GL_TEXTURE_BINDING_CUBE_MAP',
'GL_TEXTURE_CUBE_MAP_POSITIVE_X', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z',
'GL_PROXY_TEXTURE_CUBE_MAP', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE',
'GL_COMPRESSED_ALPHA', 'GL_COMPRESSED_LUMINANCE',
'GL_COMPRESSED_LUMINANCE_ALPHA', 'GL_COMPRESSED_INTENSITY',
'GL_COMPRESSED_RGB', 'GL_COMPRESSED_RGBA', 'GL_TEXTURE_COMPRESSION_HINT',
'GL_TEXTURE_COMPRESSED_IMAGE_SIZE', 'GL_TEXTURE_COMPRESSED',
'GL_NUM_COMPRESSED_TEXTURE_FORMATS', 'GL_COMPRESSED_TEXTURE_FORMATS',
'GL_CLAMP_TO_BORDER', 'GL_COMBINE', 'GL_COMBINE_RGB', 'GL_COMBINE_ALPHA',
'GL_SOURCE0_RGB', 'GL_SOURCE1_RGB', 'GL_SOURCE2_RGB', 'GL_SOURCE0_ALPHA',
'GL_SOURCE1_ALPHA', 'GL_SOURCE2_ALPHA', 'GL_OPERAND0_RGB', 'GL_OPERAND1_RGB',
'GL_OPERAND2_RGB', 'GL_OPERAND0_ALPHA', 'GL_OPERAND1_ALPHA',
'GL_OPERAND2_ALPHA', 'GL_RGB_SCALE', 'GL_ADD_SIGNED', 'GL_INTERPOLATE',
'GL_SUBTRACT', 'GL_CONSTANT', 'GL_PRIMARY_COLOR', 'GL_PREVIOUS',
'GL_DOT3_RGB', 'GL_DOT3_RGBA', 'GL_BLEND_DST_RGB', 'GL_BLEND_SRC_RGB',
'GL_BLEND_DST_ALPHA', 'GL_BLEND_SRC_ALPHA', 'GL_POINT_SIZE_MIN',
'GL_POINT_SIZE_MAX', 'GL_POINT_FADE_THRESHOLD_SIZE',
'GL_POINT_DISTANCE_ATTENUATION', 'GL_GENERATE_MIPMAP',
'GL_GENERATE_MIPMAP_HINT', 'GL_DEPTH_COMPONENT16', 'GL_DEPTH_COMPONENT24',
'GL_DEPTH_COMPONENT32', 'GL_MIRRORED_REPEAT', 'GL_FOG_COORDINATE_SOURCE',
'GL_FOG_COORDINATE', 'GL_FRAGMENT_DEPTH', 'GL_CURRENT_FOG_COORDINATE',
'GL_FOG_COORDINATE_ARRAY_TYPE', 'GL_FOG_COORDINATE_ARRAY_STRIDE',
'GL_FOG_COORDINATE_ARRAY_POINTER', 'GL_FOG_COORDINATE_ARRAY', 'GL_COLOR_SUM',
'GL_CURRENT_SECONDARY_COLOR', 'GL_SECONDARY_COLOR_ARRAY_SIZE',
'GL_SECONDARY_COLOR_ARRAY_TYPE', 'GL_SECONDARY_COLOR_ARRAY_STRIDE',
'GL_SECONDARY_COLOR_ARRAY_POINTER', 'GL_SECONDARY_COLOR_ARRAY',
'GL_MAX_TEXTURE_LOD_BIAS', 'GL_TEXTURE_FILTER_CONTROL', 'GL_TEXTURE_LOD_BIAS',
'GL_INCR_WRAP', 'GL_DECR_WRAP', 'GL_TEXTURE_DEPTH_SIZE',
'GL_DEPTH_TEXTURE_MODE', 'GL_TEXTURE_COMPARE_MODE', 'GL_TEXTURE_COMPARE_FUNC',
'GL_COMPARE_R_TO_TEXTURE', 'GL_BUFFER_SIZE', 'GL_BUFFER_USAGE',
'GL_QUERY_COUNTER_BITS', 'GL_CURRENT_QUERY', 'GL_QUERY_RESULT',
'GL_QUERY_RESULT_AVAILABLE', 'GL_ARRAY_BUFFER', 'GL_ELEMENT_ARRAY_BUFFER',
'GL_ARRAY_BUFFER_BINDING', 'GL_ELEMENT_ARRAY_BUFFER_BINDING',
'GL_VERTEX_ARRAY_BUFFER_BINDING', 'GL_NORMAL_ARRAY_BUFFER_BINDING',
'GL_COLOR_ARRAY_BUFFER_BINDING', 'GL_INDEX_ARRAY_BUFFER_BINDING',
'GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING', 'GL_EDGE_FLAG_ARRAY_BUFFER_BINDING',
'GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING',
'GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING', 'GL_WEIGHT_ARRAY_BUFFER_BINDING',
'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING', 'GL_READ_ONLY', 'GL_WRITE_ONLY',
'GL_READ_WRITE', 'GL_BUFFER_ACCESS', 'GL_BUFFER_MAPPED',
'GL_BUFFER_MAP_POINTER', 'GL_STREAM_DRAW', 'GL_STREAM_READ', 'GL_STREAM_COPY',
'GL_STATIC_DRAW', 'GL_STATIC_READ', 'GL_STATIC_COPY', 'GL_DYNAMIC_DRAW',
'GL_DYNAMIC_READ', 'GL_DYNAMIC_COPY', 'GL_SAMPLES_PASSED', 'GL_FOG_COORD_SRC',
'GL_FOG_COORD', 'GL_CURRENT_FOG_COORD', 'GL_FOG_COORD_ARRAY_TYPE',
'GL_FOG_COORD_ARRAY_STRIDE', 'GL_FOG_COORD_ARRAY_POINTER',
'GL_FOG_COORD_ARRAY', 'GL_FOG_COORD_ARRAY_BUFFER_BINDING', 'GL_SRC0_RGB',
'GL_SRC1_RGB', 'GL_SRC2_RGB', 'GL_SRC0_ALPHA', 'GL_SRC1_ALPHA',
'GL_SRC2_ALPHA', 'GL_BLEND_EQUATION_RGB', 'GL_VERTEX_ATTRIB_ARRAY_ENABLED',
'GL_VERTEX_ATTRIB_ARRAY_SIZE', 'GL_VERTEX_ATTRIB_ARRAY_STRIDE',
'GL_VERTEX_ATTRIB_ARRAY_TYPE', 'GL_CURRENT_VERTEX_ATTRIB',
'GL_VERTEX_PROGRAM_POINT_SIZE', 'GL_VERTEX_PROGRAM_TWO_SIDE',
'GL_VERTEX_ATTRIB_ARRAY_POINTER', 'GL_STENCIL_BACK_FUNC',
'GL_STENCIL_BACK_FAIL', 'GL_STENCIL_BACK_PASS_DEPTH_FAIL',
'GL_STENCIL_BACK_PASS_DEPTH_PASS', 'GL_MAX_DRAW_BUFFERS', 'GL_DRAW_BUFFER0',
'GL_DRAW_BUFFER1', 'GL_DRAW_BUFFER2', 'GL_DRAW_BUFFER3', 'GL_DRAW_BUFFER4',
'GL_DRAW_BUFFER5', 'GL_DRAW_BUFFER6', 'GL_DRAW_BUFFER7', 'GL_DRAW_BUFFER8',
'GL_DRAW_BUFFER9', 'GL_DRAW_BUFFER10', 'GL_DRAW_BUFFER11', 'GL_DRAW_BUFFER12',
'GL_DRAW_BUFFER13', 'GL_DRAW_BUFFER14', 'GL_DRAW_BUFFER15',
'GL_BLEND_EQUATION_ALPHA', 'GL_POINT_SPRITE', 'GL_COORD_REPLACE',
'GL_MAX_VERTEX_ATTRIBS', 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED',
'GL_MAX_TEXTURE_COORDS', 'GL_MAX_TEXTURE_IMAGE_UNITS', 'GL_FRAGMENT_SHADER',
'GL_VERTEX_SHADER', 'GL_MAX_FRAGMENT_UNIFORM_COMPONENTS',
'GL_MAX_VERTEX_UNIFORM_COMPONENTS', 'GL_MAX_VARYING_FLOATS',
'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS', 'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS',
'GL_SHADER_TYPE', 'GL_FLOAT_VEC2', 'GL_FLOAT_VEC3', 'GL_FLOAT_VEC4',
'GL_INT_VEC2', 'GL_INT_VEC3', 'GL_INT_VEC4', 'GL_BOOL', 'GL_BOOL_VEC2',
'GL_BOOL_VEC3', 'GL_BOOL_VEC4', 'GL_FLOAT_MAT2', 'GL_FLOAT_MAT3',
'GL_FLOAT_MAT4', 'GL_SAMPLER_1D', 'GL_SAMPLER_2D', 'GL_SAMPLER_3D',
'GL_SAMPLER_CUBE', 'GL_SAMPLER_1D_SHADOW', 'GL_SAMPLER_2D_SHADOW',
'GL_DELETE_STATUS', 'GL_COMPILE_STATUS', 'GL_LINK_STATUS',
'GL_VALIDATE_STATUS', 'GL_INFO_LOG_LENGTH', 'GL_ATTACHED_SHADERS',
'GL_ACTIVE_UNIFORMS', 'GL_ACTIVE_UNIFORM_MAX_LENGTH',
'GL_SHADER_SOURCE_LENGTH', 'GL_ACTIVE_ATTRIBUTES',
'GL_ACTIVE_ATTRIBUTE_MAX_LENGTH', 'GL_FRAGMENT_SHADER_DERIVATIVE_HINT',
'GL_SHADING_LANGUAGE_VERSION', 'GL_CURRENT_PROGRAM',
'GL_POINT_SPRITE_COORD_ORIGIN', 'GL_LOWER_LEFT', 'GL_UPPER_LEFT',
'GL_STENCIL_BACK_REF', 'GL_STENCIL_BACK_VALUE_MASK',
'GL_STENCIL_BACK_WRITEMASK', 'GL_TEXTURE0_ARB', 'GL_TEXTURE1_ARB',
'GL_TEXTURE2_ARB', 'GL_TEXTURE3_ARB', 'GL_TEXTURE4_ARB', 'GL_TEXTURE5_ARB',
'GL_TEXTURE6_ARB', 'GL_TEXTURE7_ARB', 'GL_TEXTURE8_ARB', 'GL_TEXTURE9_ARB',
'GL_TEXTURE10_ARB', 'GL_TEXTURE11_ARB', 'GL_TEXTURE12_ARB',
'GL_TEXTURE13_ARB', 'GL_TEXTURE14_ARB', 'GL_TEXTURE15_ARB',
'GL_TEXTURE16_ARB', 'GL_TEXTURE17_ARB', 'GL_TEXTURE18_ARB',
'GL_TEXTURE19_ARB', 'GL_TEXTURE20_ARB', 'GL_TEXTURE21_ARB',
'GL_TEXTURE22_ARB', 'GL_TEXTURE23_ARB', 'GL_TEXTURE24_ARB',
'GL_TEXTURE25_ARB', 'GL_TEXTURE26_ARB', 'GL_TEXTURE27_ARB',
'GL_TEXTURE28_ARB', 'GL_TEXTURE29_ARB', 'GL_TEXTURE30_ARB',
'GL_TEXTURE31_ARB', 'GL_ACTIVE_TEXTURE_ARB', 'GL_CLIENT_ACTIVE_TEXTURE_ARB',
'GL_MAX_TEXTURE_UNITS_ARB', 'GL_TRANSPOSE_MODELVIEW_MATRIX_ARB',
'GL_TRANSPOSE_PROJECTION_MATRIX_ARB', 'GL_TRANSPOSE_TEXTURE_MATRIX_ARB',
'GL_TRANSPOSE_COLOR_MATRIX_ARB', 'GL_MULTISAMPLE_ARB',
'GL_SAMPLE_ALPHA_TO_COVERAGE_ARB', 'GL_SAMPLE_ALPHA_TO_ONE_ARB',
'GL_SAMPLE_COVERAGE_ARB', 'GL_SAMPLE_BUFFERS_ARB', 'GL_SAMPLES_ARB',
'GL_SAMPLE_COVERAGE_VALUE_ARB', 'GL_SAMPLE_COVERAGE_INVERT_ARB',
'GL_MULTISAMPLE_BIT_ARB', 'GL_NORMAL_MAP_ARB', 'GL_REFLECTION_MAP_ARB',
'GL_TEXTURE_CUBE_MAP_ARB', 'GL_TEXTURE_BINDING_CUBE_MAP_ARB',
'GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB',
'GL_PROXY_TEXTURE_CUBE_MAP_ARB', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB',
'GL_COMPRESSED_ALPHA_ARB', 'GL_COMPRESSED_LUMINANCE_ARB',
'GL_COMPRESSED_LUMINANCE_ALPHA_ARB', 'GL_COMPRESSED_INTENSITY_ARB',
'GL_COMPRESSED_RGB_ARB', 'GL_COMPRESSED_RGBA_ARB',
'GL_TEXTURE_COMPRESSION_HINT_ARB', 'GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB',
'GL_TEXTURE_COMPRESSED_ARB', 'GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB',
'GL_COMPRESSED_TEXTURE_FORMATS_ARB', 'GL_CLAMP_TO_BORDER_ARB',
'GL_POINT_SIZE_MIN_ARB', 'GL_POINT_SIZE_MAX_ARB',
'GL_POINT_FADE_THRESHOLD_SIZE_ARB', 'GL_POINT_DISTANCE_ATTENUATION_ARB',
'GL_MAX_VERTEX_UNITS_ARB', 'GL_ACTIVE_VERTEX_UNITS_ARB',
'GL_WEIGHT_SUM_UNITY_ARB', 'GL_VERTEX_BLEND_ARB', 'GL_CURRENT_WEIGHT_ARB',
'GL_WEIGHT_ARRAY_TYPE_ARB', 'GL_WEIGHT_ARRAY_STRIDE_ARB',
'GL_WEIGHT_ARRAY_SIZE_ARB', 'GL_WEIGHT_ARRAY_POINTER_ARB',
'GL_WEIGHT_ARRAY_ARB', 'GL_MODELVIEW0_ARB', 'GL_MODELVIEW1_ARB',
'GL_MODELVIEW2_ARB', 'GL_MODELVIEW3_ARB', 'GL_MODELVIEW4_ARB',
'GL_MODELVIEW5_ARB', 'GL_MODELVIEW6_ARB', 'GL_MODELVIEW7_ARB',
'GL_MODELVIEW8_ARB', 'GL_MODELVIEW9_ARB', 'GL_MODELVIEW10_ARB',
'GL_MODELVIEW11_ARB', 'GL_MODELVIEW12_ARB', 'GL_MODELVIEW13_ARB',
'GL_MODELVIEW14_ARB', 'GL_MODELVIEW15_ARB', 'GL_MODELVIEW16_ARB',
'GL_MODELVIEW17_ARB', 'GL_MODELVIEW18_ARB', 'GL_MODELVIEW19_ARB',
'GL_MODELVIEW20_ARB', 'GL_MODELVIEW21_ARB', 'GL_MODELVIEW22_ARB',
'GL_MODELVIEW23_ARB', 'GL_MODELVIEW24_ARB', 'GL_MODELVIEW25_ARB',
'GL_MODELVIEW26_ARB', 'GL_MODELVIEW27_ARB', 'GL_MODELVIEW28_ARB',
'GL_MODELVIEW29_ARB', 'GL_MODELVIEW30_ARB', 'GL_MODELVIEW31_ARB',
'GL_MATRIX_PALETTE_ARB', 'GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB',
'GL_MAX_PALETTE_MATRICES_ARB', 'GL_CURRENT_PALETTE_MATRIX_ARB',
'GL_MATRIX_INDEX_ARRAY_ARB', 'GL_CURRENT_MATRIX_INDEX_ARB',
'GL_MATRIX_INDEX_ARRAY_SIZE_ARB', 'GL_MATRIX_INDEX_ARRAY_TYPE_ARB',
'GL_MATRIX_INDEX_ARRAY_STRIDE_ARB', 'GL_MATRIX_INDEX_ARRAY_POINTER_ARB',
'GL_COMBINE_ARB', 'GL_COMBINE_RGB_ARB', 'GL_COMBINE_ALPHA_ARB',
'GL_SOURCE0_RGB_ARB', 'GL_SOURCE1_RGB_ARB', 'GL_SOURCE2_RGB_ARB',
'GL_SOURCE0_ALPHA_ARB', 'GL_SOURCE1_ALPHA_ARB', 'GL_SOURCE2_ALPHA_ARB',
'GL_OPERAND0_RGB_ARB', 'GL_OPERAND1_RGB_ARB', 'GL_OPERAND2_RGB_ARB',
'GL_OPERAND0_ALPHA_ARB', 'GL_OPERAND1_ALPHA_ARB', 'GL_OPERAND2_ALPHA_ARB',
'GL_RGB_SCALE_ARB', 'GL_ADD_SIGNED_ARB', 'GL_INTERPOLATE_ARB',
'GL_SUBTRACT_ARB', 'GL_CONSTANT_ARB', 'GL_PRIMARY_COLOR_ARB',
'GL_PREVIOUS_ARB', 'GL_DOT3_RGB_ARB', 'GL_DOT3_RGBA_ARB',
'GL_MIRRORED_REPEAT_ARB', 'GL_DEPTH_COMPONENT16_ARB',
'GL_DEPTH_COMPONENT24_ARB', 'GL_DEPTH_COMPONENT32_ARB',
'GL_TEXTURE_DEPTH_SIZE_ARB', 'GL_DEPTH_TEXTURE_MODE_ARB',
'GL_TEXTURE_COMPARE_MODE_ARB', 'GL_TEXTURE_COMPARE_FUNC_ARB',
'GL_COMPARE_R_TO_TEXTURE_ARB', 'GL_TEXTURE_COMPARE_FAIL_VALUE_ARB',
'GL_COLOR_SUM_ARB', 'GL_VERTEX_PROGRAM_ARB',
'GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB', 'GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB',
'GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB', 'GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB',
'GL_CURRENT_VERTEX_ATTRIB_ARB', 'GL_PROGRAM_LENGTH_ARB',
'GL_PROGRAM_STRING_ARB', 'GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB',
'GL_MAX_PROGRAM_MATRICES_ARB', 'GL_CURRENT_MATRIX_STACK_DEPTH_ARB',
'GL_CURRENT_MATRIX_ARB', 'GL_VERTEX_PROGRAM_POINT_SIZE_ARB',
'GL_VERTEX_PROGRAM_TWO_SIDE_ARB', 'GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB',
'GL_PROGRAM_ERROR_POSITION_ARB', 'GL_PROGRAM_BINDING_ARB',
'GL_MAX_VERTEX_ATTRIBS_ARB', 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB',
'GL_PROGRAM_ERROR_STRING_ARB', 'GL_PROGRAM_FORMAT_ASCII_ARB',
'GL_PROGRAM_FORMAT_ARB', 'GL_PROGRAM_INSTRUCTIONS_ARB',
'GL_MAX_PROGRAM_INSTRUCTIONS_ARB', 'GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB',
'GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB', 'GL_PROGRAM_TEMPORARIES_ARB',
'GL_MAX_PROGRAM_TEMPORARIES_ARB', 'GL_PROGRAM_NATIVE_TEMPORARIES_ARB',
'GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB', 'GL_PROGRAM_PARAMETERS_ARB',
'GL_MAX_PROGRAM_PARAMETERS_ARB', 'GL_PROGRAM_NATIVE_PARAMETERS_ARB',
'GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB', 'GL_PROGRAM_ATTRIBS_ARB',
'GL_MAX_PROGRAM_ATTRIBS_ARB', 'GL_PROGRAM_NATIVE_ATTRIBS_ARB',
'GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB', 'GL_PROGRAM_ADDRESS_REGISTERS_ARB',
'GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB',
'GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB',
'GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB',
'GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB', 'GL_MAX_PROGRAM_ENV_PARAMETERS_ARB',
'GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB', 'GL_TRANSPOSE_CURRENT_MATRIX_ARB',
'GL_MATRIX0_ARB', 'GL_MATRIX1_ARB', 'GL_MATRIX2_ARB', 'GL_MATRIX3_ARB',
'GL_MATRIX4_ARB', 'GL_MATRIX5_ARB', 'GL_MATRIX6_ARB', 'GL_MATRIX7_ARB',
'GL_MATRIX8_ARB', 'GL_MATRIX9_ARB', 'GL_MATRIX10_ARB', 'GL_MATRIX11_ARB',
'GL_MATRIX12_ARB', 'GL_MATRIX13_ARB', 'GL_MATRIX14_ARB', 'GL_MATRIX15_ARB',
'GL_MATRIX16_ARB', 'GL_MATRIX17_ARB', 'GL_MATRIX18_ARB', 'GL_MATRIX19_ARB',
'GL_MATRIX20_ARB', 'GL_MATRIX21_ARB', 'GL_MATRIX22_ARB', 'GL_MATRIX23_ARB',
'GL_MATRIX24_ARB', 'GL_MATRIX25_ARB', 'GL_MATRIX26_ARB', 'GL_MATRIX27_ARB',
'GL_MATRIX28_ARB', 'GL_MATRIX29_ARB', 'GL_MATRIX30_ARB', 'GL_MATRIX31_ARB',
'GL_FRAGMENT_PROGRAM_ARB', 'GL_PROGRAM_ALU_INSTRUCTIONS_ARB',
'GL_PROGRAM_TEX_INSTRUCTIONS_ARB', 'GL_PROGRAM_TEX_INDIRECTIONS_ARB',
'GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB',
'GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB',
'GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB',
'GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB', 'GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB',
'GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB',
'GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB',
'GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB',
'GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB', 'GL_MAX_TEXTURE_COORDS_ARB',
'GL_MAX_TEXTURE_IMAGE_UNITS_ARB', 'GL_BUFFER_SIZE_ARB', 'GL_BUFFER_USAGE_ARB',
'GL_ARRAY_BUFFER_ARB', 'GL_ELEMENT_ARRAY_BUFFER_ARB',
'GL_ARRAY_BUFFER_BINDING_ARB', 'GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB',
'GL_VERTEX_ARRAY_BUFFER_BINDING_ARB', 'GL_NORMAL_ARRAY_BUFFER_BINDING_ARB',
'GL_COLOR_ARRAY_BUFFER_BINDING_ARB', 'GL_INDEX_ARRAY_BUFFER_BINDING_ARB',
'GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB',
'GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB',
'GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB',
'GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB',
'GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB',
'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB', 'GL_READ_ONLY_ARB',
'GL_WRITE_ONLY_ARB', 'GL_READ_WRITE_ARB', 'GL_BUFFER_ACCESS_ARB',
'GL_BUFFER_MAPPED_ARB', 'GL_BUFFER_MAP_POINTER_ARB', 'GL_STREAM_DRAW_ARB',
'GL_STREAM_READ_ARB', 'GL_STREAM_COPY_ARB', 'GL_STATIC_DRAW_ARB',
'GL_STATIC_READ_ARB', 'GL_STATIC_COPY_ARB', 'GL_DYNAMIC_DRAW_ARB',
'GL_DYNAMIC_READ_ARB', 'GL_DYNAMIC_COPY_ARB', 'GL_QUERY_COUNTER_BITS_ARB',
'GL_CURRENT_QUERY_ARB', 'GL_QUERY_RESULT_ARB',
'GL_QUERY_RESULT_AVAILABLE_ARB', 'GL_SAMPLES_PASSED_ARB',
'GL_PROGRAM_OBJECT_ARB', 'GL_SHADER_OBJECT_ARB', 'GL_OBJECT_TYPE_ARB',
'GL_OBJECT_SUBTYPE_ARB', 'GL_FLOAT_VEC2_ARB', 'GL_FLOAT_VEC3_ARB',
'GL_FLOAT_VEC4_ARB', 'GL_INT_VEC2_ARB', 'GL_INT_VEC3_ARB', 'GL_INT_VEC4_ARB',
'GL_BOOL_ARB', 'GL_BOOL_VEC2_ARB', 'GL_BOOL_VEC3_ARB', 'GL_BOOL_VEC4_ARB',
'GL_FLOAT_MAT2_ARB', 'GL_FLOAT_MAT3_ARB', 'GL_FLOAT_MAT4_ARB',
'GL_SAMPLER_1D_ARB', 'GL_SAMPLER_2D_ARB', 'GL_SAMPLER_3D_ARB',
'GL_SAMPLER_CUBE_ARB', 'GL_SAMPLER_1D_SHADOW_ARB', 'GL_SAMPLER_2D_SHADOW_ARB',
'GL_SAMPLER_2D_RECT_ARB', 'GL_SAMPLER_2D_RECT_SHADOW_ARB',
'GL_OBJECT_DELETE_STATUS_ARB', 'GL_OBJECT_COMPILE_STATUS_ARB',
'GL_OBJECT_LINK_STATUS_ARB', 'GL_OBJECT_VALIDATE_STATUS_ARB',
'GL_OBJECT_INFO_LOG_LENGTH_ARB', 'GL_OBJECT_ATTACHED_OBJECTS_ARB',
'GL_OBJECT_ACTIVE_UNIFORMS_ARB', 'GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB',
'GL_OBJECT_SHADER_SOURCE_LENGTH_ARB', 'GL_VERTEX_SHADER_ARB',
'GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB', 'GL_MAX_VARYING_FLOATS_ARB',
'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB',
'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB', 'GL_OBJECT_ACTIVE_ATTRIBUTES_ARB',
'GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB', 'GL_FRAGMENT_SHADER_ARB',
'GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB',
'GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB', 'GL_SHADING_LANGUAGE_VERSION_ARB',
'GL_POINT_SPRITE_ARB', 'GL_COORD_REPLACE_ARB', 'GL_MAX_DRAW_BUFFERS_ARB',
'GL_DRAW_BUFFER0_ARB', 'GL_DRAW_BUFFER1_ARB', 'GL_DRAW_BUFFER2_ARB',
'GL_DRAW_BUFFER3_ARB', 'GL_DRAW_BUFFER4_ARB', 'GL_DRAW_BUFFER5_ARB',
'GL_DRAW_BUFFER6_ARB', 'GL_DRAW_BUFFER7_ARB', 'GL_DRAW_BUFFER8_ARB',
'GL_DRAW_BUFFER9_ARB', 'GL_DRAW_BUFFER10_ARB', 'GL_DRAW_BUFFER11_ARB',
'GL_DRAW_BUFFER12_ARB', 'GL_DRAW_BUFFER13_ARB', 'GL_DRAW_BUFFER14_ARB',
'GL_DRAW_BUFFER15_ARB', 'GL_TEXTURE_RECTANGLE_ARB',
'GL_TEXTURE_BINDING_RECTANGLE_ARB', 'GL_PROXY_TEXTURE_RECTANGLE_ARB',
'GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB', 'GL_RGBA_FLOAT_MODE_ARB',
'GL_CLAMP_VERTEX_COLOR_ARB', 'GL_CLAMP_FRAGMENT_COLOR_ARB',
'GL_CLAMP_READ_COLOR_ARB', 'GL_FIXED_ONLY_ARB', 'GL_HALF_FLOAT_ARB',
'GL_TEXTURE_RED_TYPE_ARB', 'GL_TEXTURE_GREEN_TYPE_ARB',
'GL_TEXTURE_BLUE_TYPE_ARB', 'GL_TEXTURE_ALPHA_TYPE_ARB',
'GL_TEXTURE_LUMINANCE_TYPE_ARB', 'GL_TEXTURE_INTENSITY_TYPE_ARB',
'GL_TEXTURE_DEPTH_TYPE_ARB', 'GL_UNSIGNED_NORMALIZED_ARB', 'GL_RGBA32F_ARB',
'GL_RGB32F_ARB', 'GL_ALPHA32F_ARB', 'GL_INTENSITY32F_ARB',
'GL_LUMINANCE32F_ARB', 'GL_LUMINANCE_ALPHA32F_ARB', 'GL_RGBA16F_ARB',
'GL_RGB16F_ARB', 'GL_ALPHA16F_ARB', 'GL_INTENSITY16F_ARB',
'GL_LUMINANCE16F_ARB', 'GL_LUMINANCE_ALPHA16F_ARB',
'GL_PIXEL_PACK_BUFFER_ARB', 'GL_PIXEL_UNPACK_BUFFER_ARB',
'GL_PIXEL_PACK_BUFFER_BINDING_ARB', 'GL_PIXEL_UNPACK_BUFFER_BINDING_ARB',
'GL_ABGR_EXT', 'GL_CONSTANT_COLOR_EXT', 'GL_ONE_MINUS_CONSTANT_COLOR_EXT',
'GL_CONSTANT_ALPHA_EXT', 'GL_ONE_MINUS_CONSTANT_ALPHA_EXT',
'GL_BLEND_COLOR_EXT', 'GL_POLYGON_OFFSET_EXT', 'GL_POLYGON_OFFSET_FACTOR_EXT',
'GL_POLYGON_OFFSET_BIAS_EXT', 'GL_ALPHA4_EXT', 'GL_ALPHA8_EXT',
'GL_ALPHA12_EXT', 'GL_ALPHA16_EXT', 'GL_LUMINANCE4_EXT', 'GL_LUMINANCE8_EXT',
'GL_LUMINANCE12_EXT', 'GL_LUMINANCE16_EXT', 'GL_LUMINANCE4_ALPHA4_EXT',
'GL_LUMINANCE6_ALPHA2_EXT', 'GL_LUMINANCE8_ALPHA8_EXT',
'GL_LUMINANCE12_ALPHA4_EXT', 'GL_LUMINANCE12_ALPHA12_EXT',
'GL_LUMINANCE16_ALPHA16_EXT', 'GL_INTENSITY_EXT', 'GL_INTENSITY4_EXT',
'GL_INTENSITY8_EXT', 'GL_INTENSITY12_EXT', 'GL_INTENSITY16_EXT',
'GL_RGB2_EXT', 'GL_RGB4_EXT', 'GL_RGB5_EXT', 'GL_RGB8_EXT', 'GL_RGB10_EXT',
'GL_RGB12_EXT', 'GL_RGB16_EXT', 'GL_RGBA2_EXT', 'GL_RGBA4_EXT',
'GL_RGB5_A1_EXT', 'GL_RGBA8_EXT', 'GL_RGB10_A2_EXT', 'GL_RGBA12_EXT',
'GL_RGBA16_EXT', 'GL_TEXTURE_RED_SIZE_EXT', 'GL_TEXTURE_GREEN_SIZE_EXT',
'GL_TEXTURE_BLUE_SIZE_EXT', 'GL_TEXTURE_ALPHA_SIZE_EXT',
'GL_TEXTURE_LUMINANCE_SIZE_EXT', 'GL_TEXTURE_INTENSITY_SIZE_EXT',
'GL_REPLACE_EXT', 'GL_PROXY_TEXTURE_1D_EXT', 'GL_PROXY_TEXTURE_2D_EXT',
'GL_TEXTURE_TOO_LARGE_EXT', 'GL_PACK_SKIP_IMAGES_EXT',
'GL_PACK_IMAGE_HEIGHT_EXT', 'GL_UNPACK_SKIP_IMAGES_EXT',
'GL_UNPACK_IMAGE_HEIGHT_EXT', 'GL_TEXTURE_3D_EXT', 'GL_PROXY_TEXTURE_3D_EXT',
'GL_TEXTURE_DEPTH_EXT', 'GL_TEXTURE_WRAP_R_EXT', 'GL_MAX_3D_TEXTURE_SIZE_EXT',
'GL_FILTER4_SGIS', 'GL_TEXTURE_FILTER4_SIZE_SGIS', 'GL_HISTOGRAM_EXT',
'GL_PROXY_HISTOGRAM_EXT', 'GL_HISTOGRAM_WIDTH_EXT', 'GL_HISTOGRAM_FORMAT_EXT',
'GL_HISTOGRAM_RED_SIZE_EXT', 'GL_HISTOGRAM_GREEN_SIZE_EXT',
'GL_HISTOGRAM_BLUE_SIZE_EXT', 'GL_HISTOGRAM_ALPHA_SIZE_EXT',
'GL_HISTOGRAM_LUMINANCE_SIZE_EXT', 'GL_HISTOGRAM_SINK_EXT', 'GL_MINMAX_EXT',
'GL_MINMAX_FORMAT_EXT', 'GL_MINMAX_SINK_EXT', 'GL_TABLE_TOO_LARGE_EXT',
'GL_CONVOLUTION_1D_EXT', 'GL_CONVOLUTION_2D_EXT', 'GL_SEPARABLE_2D_EXT',
'GL_CONVOLUTION_BORDER_MODE_EXT', 'GL_CONVOLUTION_FILTER_SCALE_EXT',
'GL_CONVOLUTION_FILTER_BIAS_EXT', 'GL_REDUCE_EXT',
'GL_CONVOLUTION_FORMAT_EXT', 'GL_CONVOLUTION_WIDTH_EXT',
'GL_CONVOLUTION_HEIGHT_EXT', 'GL_MAX_CONVOLUTION_WIDTH_EXT',
'GL_MAX_CONVOLUTION_HEIGHT_EXT', 'GL_POST_CONVOLUTION_RED_SCALE_EXT',
'GL_POST_CONVOLUTION_GREEN_SCALE_EXT', 'GL_POST_CONVOLUTION_BLUE_SCALE_EXT',
'GL_POST_CONVOLUTION_ALPHA_SCALE_EXT', 'GL_POST_CONVOLUTION_RED_BIAS_EXT',
'GL_POST_CONVOLUTION_GREEN_BIAS_EXT', 'GL_POST_CONVOLUTION_BLUE_BIAS_EXT',
'GL_POST_CONVOLUTION_ALPHA_BIAS_EXT', 'GL_COLOR_MATRIX_SGI',
'GL_COLOR_MATRIX_STACK_DEPTH_SGI', 'GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI',
'GL_POST_COLOR_MATRIX_RED_SCALE_SGI', 'GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI',
'GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI', 'GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI',
'GL_POST_COLOR_MATRIX_RED_BIAS_SGI', 'GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI',
'GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI', 'GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI',
'GL_COLOR_TABLE_SGI', 'GL_POST_CONVOLUTION_COLOR_TABLE_SGI',
'GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'GL_PROXY_COLOR_TABLE_SGI',
'GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI',
'GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'GL_COLOR_TABLE_SCALE_SGI',
'GL_COLOR_TABLE_BIAS_SGI', 'GL_COLOR_TABLE_FORMAT_SGI',
'GL_COLOR_TABLE_WIDTH_SGI', 'GL_COLOR_TABLE_RED_SIZE_SGI',
'GL_COLOR_TABLE_GREEN_SIZE_SGI', 'GL_COLOR_TABLE_BLUE_SIZE_SGI',
'GL_COLOR_TABLE_ALPHA_SIZE_SGI', 'GL_COLOR_TABLE_LUMINANCE_SIZE_SGI',
'GL_COLOR_TABLE_INTENSITY_SIZE_SGI', 'GL_PIXEL_TEXTURE_SGIS',
'GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS', 'GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS',
'GL_PIXEL_GROUP_COLOR_SGIS', 'GL_PIXEL_TEX_GEN_SGIX',
'GL_PIXEL_TEX_GEN_MODE_SGIX', 'GL_PACK_SKIP_VOLUMES_SGIS',
'GL_PACK_IMAGE_DEPTH_SGIS', 'GL_UNPACK_SKIP_VOLUMES_SGIS',
'GL_UNPACK_IMAGE_DEPTH_SGIS', 'GL_TEXTURE_4D_SGIS',
'GL_PROXY_TEXTURE_4D_SGIS', 'GL_TEXTURE_4DSIZE_SGIS',
'GL_TEXTURE_WRAP_Q_SGIS', 'GL_MAX_4D_TEXTURE_SIZE_SGIS',
'GL_TEXTURE_4D_BINDING_SGIS', 'GL_TEXTURE_COLOR_TABLE_SGI',
'GL_PROXY_TEXTURE_COLOR_TABLE_SGI', 'GL_CMYK_EXT', 'GL_CMYKA_EXT',
'GL_PACK_CMYK_HINT_EXT', 'GL_UNPACK_CMYK_HINT_EXT', 'GL_TEXTURE_PRIORITY_EXT',
'GL_TEXTURE_RESIDENT_EXT', 'GL_TEXTURE_1D_BINDING_EXT',
'GL_TEXTURE_2D_BINDING_EXT', 'GL_TEXTURE_3D_BINDING_EXT',
'GL_DETAIL_TEXTURE_2D_SGIS', 'GL_DETAIL_TEXTURE_2D_BINDING_SGIS',
'GL_LINEAR_DETAIL_SGIS', 'GL_LINEAR_DETAIL_ALPHA_SGIS',
'GL_LINEAR_DETAIL_COLOR_SGIS', 'GL_DETAIL_TEXTURE_LEVEL_SGIS',
'GL_DETAIL_TEXTURE_MODE_SGIS', 'GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS',
'GL_LINEAR_SHARPEN_SGIS', 'GL_LINEAR_SHARPEN_ALPHA_SGIS',
'GL_LINEAR_SHARPEN_COLOR_SGIS', 'GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS',
'GL_UNSIGNED_BYTE_3_3_2_EXT', 'GL_UNSIGNED_SHORT_4_4_4_4_EXT',
'GL_UNSIGNED_SHORT_5_5_5_1_EXT', 'GL_UNSIGNED_INT_8_8_8_8_EXT',
'GL_UNSIGNED_INT_10_10_10_2_EXT', 'GL_TEXTURE_MIN_LOD_SGIS',
'GL_TEXTURE_MAX_LOD_SGIS', 'GL_TEXTURE_BASE_LEVEL_SGIS',
'GL_TEXTURE_MAX_LEVEL_SGIS', 'GL_MULTISAMPLE_SGIS',
'GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'GL_SAMPLE_ALPHA_TO_ONE_SGIS',
'GL_SAMPLE_MASK_SGIS', 'GL_1PASS_SGIS', 'GL_2PASS_0_SGIS', 'GL_2PASS_1_SGIS',
'GL_4PASS_0_SGIS', 'GL_4PASS_1_SGIS', 'GL_4PASS_2_SGIS', 'GL_4PASS_3_SGIS',
'GL_SAMPLE_BUFFERS_SGIS', 'GL_SAMPLES_SGIS', 'GL_SAMPLE_MASK_VALUE_SGIS',
'GL_SAMPLE_MASK_INVERT_SGIS', 'GL_SAMPLE_PATTERN_SGIS',
'GL_RESCALE_NORMAL_EXT', 'GL_VERTEX_ARRAY_EXT', 'GL_NORMAL_ARRAY_EXT',
'GL_COLOR_ARRAY_EXT', 'GL_INDEX_ARRAY_EXT', 'GL_TEXTURE_COORD_ARRAY_EXT',
'GL_EDGE_FLAG_ARRAY_EXT', 'GL_VERTEX_ARRAY_SIZE_EXT',
'GL_VERTEX_ARRAY_TYPE_EXT', 'GL_VERTEX_ARRAY_STRIDE_EXT',
'GL_VERTEX_ARRAY_COUNT_EXT', 'GL_NORMAL_ARRAY_TYPE_EXT',
'GL_NORMAL_ARRAY_STRIDE_EXT', 'GL_NORMAL_ARRAY_COUNT_EXT',
'GL_COLOR_ARRAY_SIZE_EXT', 'GL_COLOR_ARRAY_TYPE_EXT',
'GL_COLOR_ARRAY_STRIDE_EXT', 'GL_COLOR_ARRAY_COUNT_EXT',
'GL_INDEX_ARRAY_TYPE_EXT', 'GL_INDEX_ARRAY_STRIDE_EXT',
'GL_INDEX_ARRAY_COUNT_EXT', 'GL_TEXTURE_COORD_ARRAY_SIZE_EXT',
'GL_TEXTURE_COORD_ARRAY_TYPE_EXT', 'GL_TEXTURE_COORD_ARRAY_STRIDE_EXT',
'GL_TEXTURE_COORD_ARRAY_COUNT_EXT', 'GL_EDGE_FLAG_ARRAY_STRIDE_EXT',
'GL_EDGE_FLAG_ARRAY_COUNT_EXT', 'GL_VERTEX_ARRAY_POINTER_EXT',
'GL_NORMAL_ARRAY_POINTER_EXT', 'GL_COLOR_ARRAY_POINTER_EXT',
'GL_INDEX_ARRAY_POINTER_EXT', 'GL_TEXTURE_COORD_ARRAY_POINTER_EXT',
'GL_EDGE_FLAG_ARRAY_POINTER_EXT', 'GL_GENERATE_MIPMAP_SGIS',
'GL_GENERATE_MIPMAP_HINT_SGIS', 'GL_LINEAR_CLIPMAP_LINEAR_SGIX',
'GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'GL_TEXTURE_CLIPMAP_FRAME_SGIX',
'GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX',
'GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'GL_TEXTURE_CLIPMAP_DEPTH_SGIX',
'GL_MAX_CLIPMAP_DEPTH_SGIX', 'GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX',
'GL_NEAREST_CLIPMAP_NEAREST_SGIX', 'GL_NEAREST_CLIPMAP_LINEAR_SGIX',
'GL_LINEAR_CLIPMAP_NEAREST_SGIX', 'GL_TEXTURE_COMPARE_SGIX',
'GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'GL_TEXTURE_LEQUAL_R_SGIX',
'GL_TEXTURE_GEQUAL_R_SGIX', 'GL_CLAMP_TO_EDGE_SGIS',
'GL_CLAMP_TO_BORDER_SGIS', 'GL_FUNC_ADD_EXT', 'GL_MIN_EXT', 'GL_MAX_EXT',
'GL_BLEND_EQUATION_EXT', 'GL_FUNC_SUBTRACT_EXT',
'GL_FUNC_REVERSE_SUBTRACT_EXT', 'GL_INTERLACE_SGIX',
'GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX', 'GL_PIXEL_TILE_CACHE_INCREMENT_SGIX',
'GL_PIXEL_TILE_WIDTH_SGIX', 'GL_PIXEL_TILE_HEIGHT_SGIX',
'GL_PIXEL_TILE_GRID_WIDTH_SGIX', 'GL_PIXEL_TILE_GRID_HEIGHT_SGIX',
'GL_PIXEL_TILE_GRID_DEPTH_SGIX', 'GL_PIXEL_TILE_CACHE_SIZE_SGIX',
'GL_DUAL_ALPHA4_SGIS', 'GL_DUAL_ALPHA8_SGIS', 'GL_DUAL_ALPHA12_SGIS',
'GL_DUAL_ALPHA16_SGIS', 'GL_DUAL_LUMINANCE4_SGIS', 'GL_DUAL_LUMINANCE8_SGIS',
'GL_DUAL_LUMINANCE12_SGIS', 'GL_DUAL_LUMINANCE16_SGIS',
'GL_DUAL_INTENSITY4_SGIS', 'GL_DUAL_INTENSITY8_SGIS',
'GL_DUAL_INTENSITY12_SGIS', 'GL_DUAL_INTENSITY16_SGIS',
'GL_DUAL_LUMINANCE_ALPHA4_SGIS', 'GL_DUAL_LUMINANCE_ALPHA8_SGIS',
'GL_QUAD_ALPHA4_SGIS', 'GL_QUAD_ALPHA8_SGIS', 'GL_QUAD_LUMINANCE4_SGIS',
'GL_QUAD_LUMINANCE8_SGIS', 'GL_QUAD_INTENSITY4_SGIS',
'GL_QUAD_INTENSITY8_SGIS', 'GL_DUAL_TEXTURE_SELECT_SGIS',
'GL_QUAD_TEXTURE_SELECT_SGIS', 'GL_SPRITE_SGIX', 'GL_SPRITE_MODE_SGIX',
'GL_SPRITE_AXIS_SGIX', 'GL_SPRITE_TRANSLATION_SGIX', 'GL_SPRITE_AXIAL_SGIX',
'GL_SPRITE_OBJECT_ALIGNED_SGIX', 'GL_SPRITE_EYE_ALIGNED_SGIX',
'GL_TEXTURE_MULTI_BUFFER_HINT_SGIX', 'GL_POINT_SIZE_MIN_EXT',
'GL_POINT_SIZE_MAX_EXT', 'GL_POINT_FADE_THRESHOLD_SIZE_EXT',
'GL_DISTANCE_ATTENUATION_EXT', 'GL_POINT_SIZE_MIN_SGIS',
'GL_POINT_SIZE_MAX_SGIS', 'GL_POINT_FADE_THRESHOLD_SIZE_SGIS',
'GL_DISTANCE_ATTENUATION_SGIS', 'GL_INSTRUMENT_BUFFER_POINTER_SGIX',
'GL_INSTRUMENT_MEASUREMENTS_SGIX', 'GL_POST_TEXTURE_FILTER_BIAS_SGIX',
'GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX',
'GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX', 'GL_FRAMEZOOM_SGIX',
'GL_FRAMEZOOM_FACTOR_SGIX', 'GL_MAX_FRAMEZOOM_FACTOR_SGIX',
'GL_TEXTURE_DEFORMATION_BIT_SGIX', 'GL_GEOMETRY_DEFORMATION_BIT_SGIX',
'GL_GEOMETRY_DEFORMATION_SGIX', 'GL_TEXTURE_DEFORMATION_SGIX',
'GL_DEFORMATIONS_MASK_SGIX', 'GL_MAX_DEFORMATION_ORDER_SGIX',
'GL_REFERENCE_PLANE_SGIX', 'GL_REFERENCE_PLANE_EQUATION_SGIX',
'GL_DEPTH_COMPONENT16_SGIX', 'GL_DEPTH_COMPONENT24_SGIX',
'GL_DEPTH_COMPONENT32_SGIX', 'GL_FOG_FUNC_SGIS', 'GL_FOG_FUNC_POINTS_SGIS',
'GL_MAX_FOG_FUNC_POINTS_SGIS', 'GL_FOG_OFFSET_SGIX',
'GL_FOG_OFFSET_VALUE_SGIX', 'GL_IMAGE_SCALE_X_HP', 'GL_IMAGE_SCALE_Y_HP',
'GL_IMAGE_TRANSLATE_X_HP', 'GL_IMAGE_TRANSLATE_Y_HP',
'GL_IMAGE_ROTATE_ANGLE_HP', 'GL_IMAGE_ROTATE_ORIGIN_X_HP',
'GL_IMAGE_ROTATE_ORIGIN_Y_HP', 'GL_IMAGE_MAG_FILTER_HP',
'GL_IMAGE_MIN_FILTER_HP', 'GL_IMAGE_CUBIC_WEIGHT_HP', 'GL_CUBIC_HP',
'GL_AVERAGE_HP', 'GL_IMAGE_TRANSFORM_2D_HP',
'GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP',
'GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP', 'GL_IGNORE_BORDER_HP',
'GL_CONSTANT_BORDER_HP', 'GL_REPLICATE_BORDER_HP',
'GL_CONVOLUTION_BORDER_COLOR_HP', 'GL_TEXTURE_ENV_BIAS_SGIX',
'GL_VERTEX_DATA_HINT_PGI', 'GL_VERTEX_CONSISTENT_HINT_PGI',
'GL_MATERIAL_SIDE_HINT_PGI', 'GL_MAX_VERTEX_HINT_PGI', 'GL_COLOR3_BIT_PGI',
'GL_COLOR4_BIT_PGI', 'GL_EDGEFLAG_BIT_PGI', 'GL_INDEX_BIT_PGI',
'GL_MAT_AMBIENT_BIT_PGI', 'GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI',
'GL_MAT_DIFFUSE_BIT_PGI', 'GL_MAT_EMISSION_BIT_PGI',
'GL_MAT_COLOR_INDEXES_BIT_PGI', 'GL_MAT_SHININESS_BIT_PGI',
'GL_MAT_SPECULAR_BIT_PGI', 'GL_NORMAL_BIT_PGI', 'GL_TEXCOORD1_BIT_PGI',
'GL_TEXCOORD2_BIT_PGI', 'GL_TEXCOORD3_BIT_PGI', 'GL_TEXCOORD4_BIT_PGI',
'GL_VERTEX23_BIT_PGI', 'GL_VERTEX4_BIT_PGI',
'GL_PREFER_DOUBLEBUFFER_HINT_PGI', 'GL_CONSERVE_MEMORY_HINT_PGI',
'GL_RECLAIM_MEMORY_HINT_PGI', 'GL_NATIVE_GRAPHICS_HANDLE_PGI',
'GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI', 'GL_NATIVE_GRAPHICS_END_HINT_PGI',
'GL_ALWAYS_FAST_HINT_PGI', 'GL_ALWAYS_SOFT_HINT_PGI',
'GL_ALLOW_DRAW_OBJ_HINT_PGI', 'GL_ALLOW_DRAW_WIN_HINT_PGI',
'GL_ALLOW_DRAW_FRG_HINT_PGI', 'GL_ALLOW_DRAW_MEM_HINT_PGI',
'GL_STRICT_DEPTHFUNC_HINT_PGI', 'GL_STRICT_LIGHTING_HINT_PGI',
'GL_STRICT_SCISSOR_HINT_PGI', 'GL_FULL_STIPPLE_HINT_PGI',
'GL_CLIP_NEAR_HINT_PGI', 'GL_CLIP_FAR_HINT_PGI', 'GL_WIDE_LINE_HINT_PGI',
'GL_BACK_NORMALS_HINT_PGI', 'GL_COLOR_INDEX1_EXT', 'GL_COLOR_INDEX2_EXT',
'GL_COLOR_INDEX4_EXT', 'GL_COLOR_INDEX8_EXT', 'GL_COLOR_INDEX12_EXT',
'GL_COLOR_INDEX16_EXT', 'GL_TEXTURE_INDEX_SIZE_EXT',
'GL_CLIP_VOLUME_CLIPPING_HINT_EXT', 'GL_LIST_PRIORITY_SGIX',
'GL_IR_INSTRUMENT1_SGIX', 'GL_CALLIGRAPHIC_FRAGMENT_SGIX',
'GL_TEXTURE_LOD_BIAS_S_SGIX', 'GL_TEXTURE_LOD_BIAS_T_SGIX',
'GL_TEXTURE_LOD_BIAS_R_SGIX', 'GL_SHADOW_AMBIENT_SGIX',
'GL_INDEX_MATERIAL_EXT', 'GL_INDEX_MATERIAL_PARAMETER_EXT',
'GL_INDEX_MATERIAL_FACE_EXT', 'GL_INDEX_TEST_EXT', 'GL_INDEX_TEST_FUNC_EXT',
'GL_INDEX_TEST_REF_EXT', 'GL_IUI_V2F_EXT', 'GL_IUI_V3F_EXT',
'GL_IUI_N3F_V2F_EXT', 'GL_IUI_N3F_V3F_EXT', 'GL_T2F_IUI_V2F_EXT',
'GL_T2F_IUI_V3F_EXT', 'GL_T2F_IUI_N3F_V2F_EXT', 'GL_T2F_IUI_N3F_V3F_EXT',
'GL_ARRAY_ELEMENT_LOCK_FIRST_EXT', 'GL_ARRAY_ELEMENT_LOCK_COUNT_EXT',
'GL_CULL_VERTEX_EXT', 'GL_CULL_VERTEX_EYE_POSITION_EXT',
'GL_CULL_VERTEX_OBJECT_POSITION_EXT', 'GL_YCRCB_422_SGIX',
'GL_YCRCB_444_SGIX', 'GL_FRAGMENT_LIGHTING_SGIX',
'GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX',
'GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX', 'GL_MAX_FRAGMENT_LIGHTS_SGIX',
'GL_MAX_ACTIVE_LIGHTS_SGIX', 'GL_CURRENT_RASTER_NORMAL_SGIX',
'GL_LIGHT_ENV_MODE_SGIX', 'GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX',
'GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX',
'GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX',
'GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX',
'GL_FRAGMENT_LIGHT0_SGIX', 'GL_FRAGMENT_LIGHT1_SGIX',
'GL_FRAGMENT_LIGHT2_SGIX', 'GL_FRAGMENT_LIGHT3_SGIX',
'GL_FRAGMENT_LIGHT4_SGIX', 'GL_FRAGMENT_LIGHT5_SGIX',
'GL_FRAGMENT_LIGHT6_SGIX', 'GL_FRAGMENT_LIGHT7_SGIX',
'GL_RASTER_POSITION_UNCLIPPED_IBM', 'GL_TEXTURE_LIGHTING_MODE_HP',
'GL_TEXTURE_POST_SPECULAR_HP', 'GL_TEXTURE_PRE_SPECULAR_HP',
'GL_MAX_ELEMENTS_VERTICES_EXT', 'GL_MAX_ELEMENTS_INDICES_EXT', 'GL_PHONG_WIN',
'GL_PHONG_HINT_WIN', 'GL_FOG_SPECULAR_TEXTURE_WIN',
'GL_FRAGMENT_MATERIAL_EXT', 'GL_FRAGMENT_NORMAL_EXT', 'GL_FRAGMENT_COLOR_EXT',
'GL_ATTENUATION_EXT', 'GL_SHADOW_ATTENUATION_EXT',
'GL_TEXTURE_APPLICATION_MODE_EXT', 'GL_TEXTURE_LIGHT_EXT',
'GL_TEXTURE_MATERIAL_FACE_EXT', 'GL_TEXTURE_MATERIAL_PARAMETER_EXT',
'GL_ALPHA_MIN_SGIX', 'GL_ALPHA_MAX_SGIX', 'GL_PIXEL_TEX_GEN_Q_CEILING_SGIX',
'GL_PIXEL_TEX_GEN_Q_ROUND_SGIX', 'GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX',
'GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX',
'GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX', 'GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX',
'GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX', 'GL_BGR_EXT', 'GL_BGRA_EXT',
'GL_ASYNC_MARKER_SGIX', 'GL_ASYNC_TEX_IMAGE_SGIX',
'GL_ASYNC_DRAW_PIXELS_SGIX', 'GL_ASYNC_READ_PIXELS_SGIX',
'GL_MAX_ASYNC_TEX_IMAGE_SGIX', 'GL_MAX_ASYNC_DRAW_PIXELS_SGIX',
'GL_MAX_ASYNC_READ_PIXELS_SGIX', 'GL_ASYNC_HISTOGRAM_SGIX',
'GL_MAX_ASYNC_HISTOGRAM_SGIX', 'GL_PARALLEL_ARRAYS_INTEL',
'GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL',
'GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL',
'GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL',
'GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL', 'GL_OCCLUSION_TEST_HP',
'GL_OCCLUSION_TEST_RESULT_HP', 'GL_PIXEL_TRANSFORM_2D_EXT',
'GL_PIXEL_MAG_FILTER_EXT', 'GL_PIXEL_MIN_FILTER_EXT',
'GL_PIXEL_CUBIC_WEIGHT_EXT', 'GL_CUBIC_EXT', 'GL_AVERAGE_EXT',
'GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT',
'GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT',
'GL_PIXEL_TRANSFORM_2D_MATRIX_EXT', 'GL_SHARED_TEXTURE_PALETTE_EXT',
'GL_LIGHT_MODEL_COLOR_CONTROL_EXT', 'GL_SINGLE_COLOR_EXT',
'GL_SEPARATE_SPECULAR_COLOR_EXT', 'GL_COLOR_SUM_EXT',
'GL_CURRENT_SECONDARY_COLOR_EXT', 'GL_SECONDARY_COLOR_ARRAY_SIZE_EXT',
'GL_SECONDARY_COLOR_ARRAY_TYPE_EXT', 'GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT',
'GL_SECONDARY_COLOR_ARRAY_POINTER_EXT', 'GL_SECONDARY_COLOR_ARRAY_EXT',
'GL_PERTURB_EXT', 'GL_TEXTURE_NORMAL_EXT', 'GL_FOG_COORDINATE_SOURCE_EXT',
'GL_FOG_COORDINATE_EXT', 'GL_FRAGMENT_DEPTH_EXT',
'GL_CURRENT_FOG_COORDINATE_EXT', 'GL_FOG_COORDINATE_ARRAY_TYPE_EXT',
'GL_FOG_COORDINATE_ARRAY_STRIDE_EXT', 'GL_FOG_COORDINATE_ARRAY_POINTER_EXT',
'GL_FOG_COORDINATE_ARRAY_EXT', 'GL_SCREEN_COORDINATES_REND',
'GL_INVERTED_SCREEN_W_REND', 'GL_TANGENT_ARRAY_EXT', 'GL_BINORMAL_ARRAY_EXT',
'GL_CURRENT_TANGENT_EXT', 'GL_CURRENT_BINORMAL_EXT',
'GL_TANGENT_ARRAY_TYPE_EXT', 'GL_TANGENT_ARRAY_STRIDE_EXT',
'GL_BINORMAL_ARRAY_TYPE_EXT', 'GL_BINORMAL_ARRAY_STRIDE_EXT',
'GL_TANGENT_ARRAY_POINTER_EXT', 'GL_BINORMAL_ARRAY_POINTER_EXT',
'GL_MAP1_TANGENT_EXT', 'GL_MAP2_TANGENT_EXT', 'GL_MAP1_BINORMAL_EXT',
'GL_MAP2_BINORMAL_EXT', 'GL_COMBINE_EXT', 'GL_COMBINE_RGB_EXT',
'GL_COMBINE_ALPHA_EXT', 'GL_RGB_SCALE_EXT', 'GL_ADD_SIGNED_EXT',
'GL_INTERPOLATE_EXT', 'GL_CONSTANT_EXT', 'GL_PRIMARY_COLOR_EXT',
'GL_PREVIOUS_EXT', 'GL_SOURCE0_RGB_EXT', 'GL_SOURCE1_RGB_EXT',
'GL_SOURCE2_RGB_EXT', 'GL_SOURCE0_ALPHA_EXT', 'GL_SOURCE1_ALPHA_EXT',
'GL_SOURCE2_ALPHA_EXT', 'GL_OPERAND0_RGB_EXT', 'GL_OPERAND1_RGB_EXT',
'GL_OPERAND2_RGB_EXT', 'GL_OPERAND0_ALPHA_EXT', 'GL_OPERAND1_ALPHA_EXT',
'GL_OPERAND2_ALPHA_EXT', 'GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE',
'GL_TRANSFORM_HINT_APPLE', 'GL_FOG_SCALE_SGIX', 'GL_FOG_SCALE_VALUE_SGIX',
'GL_UNPACK_CONSTANT_DATA_SUNX', 'GL_TEXTURE_CONSTANT_DATA_SUNX',
'GL_GLOBAL_ALPHA_SUN', 'GL_GLOBAL_ALPHA_FACTOR_SUN', 'GL_RESTART_SUN',
'GL_REPLACE_MIDDLE_SUN', 'GL_REPLACE_OLDEST_SUN', 'GL_TRIANGLE_LIST_SUN',
'GL_REPLACEMENT_CODE_SUN', 'GL_REPLACEMENT_CODE_ARRAY_SUN',
'GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN', 'GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN',
'GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN', 'GL_R1UI_V3F_SUN',
'GL_R1UI_C4UB_V3F_SUN', 'GL_R1UI_C3F_V3F_SUN', 'GL_R1UI_N3F_V3F_SUN',
'GL_R1UI_C4F_N3F_V3F_SUN', 'GL_R1UI_T2F_V3F_SUN', 'GL_R1UI_T2F_N3F_V3F_SUN',
'GL_R1UI_T2F_C4F_N3F_V3F_SUN', 'GL_BLEND_DST_RGB_EXT', 'GL_BLEND_SRC_RGB_EXT',
'GL_BLEND_DST_ALPHA_EXT', 'GL_BLEND_SRC_ALPHA_EXT', 'GL_RED_MIN_CLAMP_INGR',
'GL_GREEN_MIN_CLAMP_INGR', 'GL_BLUE_MIN_CLAMP_INGR',
'GL_ALPHA_MIN_CLAMP_INGR', 'GL_RED_MAX_CLAMP_INGR', 'GL_GREEN_MAX_CLAMP_INGR',
'GL_BLUE_MAX_CLAMP_INGR', 'GL_ALPHA_MAX_CLAMP_INGR', 'GL_INTERLACE_READ_INGR',
'GL_INCR_WRAP_EXT', 'GL_DECR_WRAP_EXT', 'GL_422_EXT', 'GL_422_REV_EXT',
'GL_422_AVERAGE_EXT', 'GL_422_REV_AVERAGE_EXT', 'GL_NORMAL_MAP_NV',
'GL_REFLECTION_MAP_NV', 'GL_NORMAL_MAP_EXT', 'GL_REFLECTION_MAP_EXT',
'GL_TEXTURE_CUBE_MAP_EXT', 'GL_TEXTURE_BINDING_CUBE_MAP_EXT',
'GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT',
'GL_PROXY_TEXTURE_CUBE_MAP_EXT', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT',
'GL_WRAP_BORDER_SUN', 'GL_MAX_TEXTURE_LOD_BIAS_EXT',
'GL_TEXTURE_FILTER_CONTROL_EXT', 'GL_TEXTURE_LOD_BIAS_EXT',
'GL_TEXTURE_MAX_ANISOTROPY_EXT', 'GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT',
'GL_MODELVIEW0_STACK_DEPTH_EXT', 'GL_MODELVIEW1_STACK_DEPTH_EXT',
'GL_MODELVIEW0_MATRIX_EXT', 'GL_MODELVIEW1_MATRIX_EXT',
'GL_VERTEX_WEIGHTING_EXT', 'GL_MODELVIEW0_EXT', 'GL_MODELVIEW1_EXT',
'GL_CURRENT_VERTEX_WEIGHT_EXT', 'GL_VERTEX_WEIGHT_ARRAY_EXT',
'GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT', 'GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT',
'GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT', 'GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT',
'GL_MAX_SHININESS_NV', 'GL_MAX_SPOT_EXPONENT_NV', 'GL_VERTEX_ARRAY_RANGE_NV',
'GL_VERTEX_ARRAY_RANGE_LENGTH_NV', 'GL_VERTEX_ARRAY_RANGE_VALID_NV',
'GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV', 'GL_VERTEX_ARRAY_RANGE_POINTER_NV',
'GL_REGISTER_COMBINERS_NV', 'GL_VARIABLE_A_NV', 'GL_VARIABLE_B_NV',
'GL_VARIABLE_C_NV', 'GL_VARIABLE_D_NV', 'GL_VARIABLE_E_NV',
'GL_VARIABLE_F_NV', 'GL_VARIABLE_G_NV', 'GL_CONSTANT_COLOR0_NV',
'GL_CONSTANT_COLOR1_NV', 'GL_PRIMARY_COLOR_NV', 'GL_SECONDARY_COLOR_NV',
'GL_SPARE0_NV', 'GL_SPARE1_NV', 'GL_DISCARD_NV', 'GL_E_TIMES_F_NV',
'GL_SPARE0_PLUS_SECONDARY_COLOR_NV', 'GL_UNSIGNED_IDENTITY_NV',
'GL_UNSIGNED_INVERT_NV', 'GL_EXPAND_NORMAL_NV', 'GL_EXPAND_NEGATE_NV',
'GL_HALF_BIAS_NORMAL_NV', 'GL_HALF_BIAS_NEGATE_NV', 'GL_SIGNED_IDENTITY_NV',
'GL_SIGNED_NEGATE_NV', 'GL_SCALE_BY_TWO_NV', 'GL_SCALE_BY_FOUR_NV',
'GL_SCALE_BY_ONE_HALF_NV', 'GL_BIAS_BY_NEGATIVE_ONE_HALF_NV',
'GL_COMBINER_INPUT_NV', 'GL_COMBINER_MAPPING_NV',
'GL_COMBINER_COMPONENT_USAGE_NV', 'GL_COMBINER_AB_DOT_PRODUCT_NV',
'GL_COMBINER_CD_DOT_PRODUCT_NV', 'GL_COMBINER_MUX_SUM_NV',
'GL_COMBINER_SCALE_NV', 'GL_COMBINER_BIAS_NV', 'GL_COMBINER_AB_OUTPUT_NV',
'GL_COMBINER_CD_OUTPUT_NV', 'GL_COMBINER_SUM_OUTPUT_NV',
'GL_MAX_GENERAL_COMBINERS_NV', 'GL_NUM_GENERAL_COMBINERS_NV',
'GL_COLOR_SUM_CLAMP_NV', 'GL_COMBINER0_NV', 'GL_COMBINER1_NV',
'GL_COMBINER2_NV', 'GL_COMBINER3_NV', 'GL_COMBINER4_NV', 'GL_COMBINER5_NV',
'GL_COMBINER6_NV', 'GL_COMBINER7_NV', 'GL_FOG_DISTANCE_MODE_NV',
'GL_EYE_RADIAL_NV', 'GL_EYE_PLANE_ABSOLUTE_NV', 'GL_EMBOSS_LIGHT_NV',
'GL_EMBOSS_CONSTANT_NV', 'GL_EMBOSS_MAP_NV', 'GL_COMBINE4_NV',
'GL_SOURCE3_RGB_NV', 'GL_SOURCE3_ALPHA_NV', 'GL_OPERAND3_RGB_NV',
'GL_OPERAND3_ALPHA_NV', 'GL_COMPRESSED_RGB_S3TC_DXT1_EXT',
'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT', 'GL_COMPRESSED_RGBA_S3TC_DXT3_EXT',
'GL_COMPRESSED_RGBA_S3TC_DXT5_EXT', 'GL_CULL_VERTEX_IBM',
'GL_VERTEX_ARRAY_LIST_IBM', 'GL_NORMAL_ARRAY_LIST_IBM',
'GL_COLOR_ARRAY_LIST_IBM', 'GL_INDEX_ARRAY_LIST_IBM',
'GL_TEXTURE_COORD_ARRAY_LIST_IBM', 'GL_EDGE_FLAG_ARRAY_LIST_IBM',
'GL_FOG_COORDINATE_ARRAY_LIST_IBM', 'GL_SECONDARY_COLOR_ARRAY_LIST_IBM',
'GL_VERTEX_ARRAY_LIST_STRIDE_IBM', 'GL_NORMAL_ARRAY_LIST_STRIDE_IBM',
'GL_COLOR_ARRAY_LIST_STRIDE_IBM', 'GL_INDEX_ARRAY_LIST_STRIDE_IBM',
'GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM',
'GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM',
'GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM',
'GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM', 'GL_PACK_SUBSAMPLE_RATE_SGIX',
'GL_UNPACK_SUBSAMPLE_RATE_SGIX', 'GL_PIXEL_SUBSAMPLE_4444_SGIX',
'GL_PIXEL_SUBSAMPLE_2424_SGIX', 'GL_PIXEL_SUBSAMPLE_4242_SGIX',
'GL_YCRCB_SGIX', 'GL_YCRCBA_SGIX', 'GL_DEPTH_PASS_INSTRUMENT_SGIX',
'GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX', 'GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX',
'GL_COMPRESSED_RGB_FXT1_3DFX', 'GL_COMPRESSED_RGBA_FXT1_3DFX',
'GL_MULTISAMPLE_3DFX', 'GL_SAMPLE_BUFFERS_3DFX', 'GL_SAMPLES_3DFX',
'GL_MULTISAMPLE_BIT_3DFX', 'GL_MULTISAMPLE_EXT',
'GL_SAMPLE_ALPHA_TO_MASK_EXT', 'GL_SAMPLE_ALPHA_TO_ONE_EXT',
'GL_SAMPLE_MASK_EXT', 'GL_1PASS_EXT', 'GL_2PASS_0_EXT', 'GL_2PASS_1_EXT',
'GL_4PASS_0_EXT', 'GL_4PASS_1_EXT', 'GL_4PASS_2_EXT', 'GL_4PASS_3_EXT',
'GL_SAMPLE_BUFFERS_EXT', 'GL_SAMPLES_EXT', 'GL_SAMPLE_MASK_VALUE_EXT',
'GL_SAMPLE_MASK_INVERT_EXT', 'GL_SAMPLE_PATTERN_EXT',
'GL_MULTISAMPLE_BIT_EXT', 'GL_VERTEX_PRECLIP_SGIX',
'GL_VERTEX_PRECLIP_HINT_SGIX', 'GL_CONVOLUTION_HINT_SGIX',
'GL_PACK_RESAMPLE_SGIX', 'GL_UNPACK_RESAMPLE_SGIX',
'GL_RESAMPLE_REPLICATE_SGIX', 'GL_RESAMPLE_ZERO_FILL_SGIX',
'GL_RESAMPLE_DECIMATE_SGIX', 'GL_EYE_DISTANCE_TO_POINT_SGIS',
'GL_OBJECT_DISTANCE_TO_POINT_SGIS', 'GL_EYE_DISTANCE_TO_LINE_SGIS',
'GL_OBJECT_DISTANCE_TO_LINE_SGIS', 'GL_EYE_POINT_SGIS',
'GL_OBJECT_POINT_SGIS', 'GL_EYE_LINE_SGIS', 'GL_OBJECT_LINE_SGIS',
'GL_TEXTURE_COLOR_WRITEMASK_SGIS', 'GL_DOT3_RGB_EXT', 'GL_DOT3_RGBA_EXT',
'GL_MIRROR_CLAMP_ATI', 'GL_MIRROR_CLAMP_TO_EDGE_ATI', 'GL_ALL_COMPLETED_NV',
'GL_FENCE_STATUS_NV', 'GL_FENCE_CONDITION_NV', 'GL_MIRRORED_REPEAT_IBM',
'GL_EVAL_2D_NV', 'GL_EVAL_TRIANGULAR_2D_NV', 'GL_MAP_TESSELLATION_NV',
'GL_MAP_ATTRIB_U_ORDER_NV', 'GL_MAP_ATTRIB_V_ORDER_NV',
'GL_EVAL_FRACTIONAL_TESSELLATION_NV', 'GL_EVAL_VERTEX_ATTRIB0_NV',
'GL_EVAL_VERTEX_ATTRIB1_NV', 'GL_EVAL_VERTEX_ATTRIB2_NV',
'GL_EVAL_VERTEX_ATTRIB3_NV', 'GL_EVAL_VERTEX_ATTRIB4_NV',
'GL_EVAL_VERTEX_ATTRIB5_NV', 'GL_EVAL_VERTEX_ATTRIB6_NV',
'GL_EVAL_VERTEX_ATTRIB7_NV', 'GL_EVAL_VERTEX_ATTRIB8_NV',
'GL_EVAL_VERTEX_ATTRIB9_NV', 'GL_EVAL_VERTEX_ATTRIB10_NV',
'GL_EVAL_VERTEX_ATTRIB11_NV', 'GL_EVAL_VERTEX_ATTRIB12_NV',
'GL_EVAL_VERTEX_ATTRIB13_NV', 'GL_EVAL_VERTEX_ATTRIB14_NV',
'GL_EVAL_VERTEX_ATTRIB15_NV', 'GL_MAX_MAP_TESSELLATION_NV',
'GL_MAX_RATIONAL_EVAL_ORDER_NV', 'GL_DEPTH_STENCIL_NV',
'GL_UNSIGNED_INT_24_8_NV', 'GL_PER_STAGE_CONSTANTS_NV',
'GL_TEXTURE_RECTANGLE_NV', 'GL_TEXTURE_BINDING_RECTANGLE_NV',
'GL_PROXY_TEXTURE_RECTANGLE_NV', 'GL_MAX_RECTANGLE_TEXTURE_SIZE_NV',
'GL_OFFSET_TEXTURE_RECTANGLE_NV', 'GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV',
'GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV',
'GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV', 'GL_UNSIGNED_INT_S8_S8_8_8_NV',
'GL_UNSIGNED_INT_8_8_S8_S8_REV_NV', 'GL_DSDT_MAG_INTENSITY_NV',
'GL_SHADER_CONSISTENT_NV', 'GL_TEXTURE_SHADER_NV', 'GL_SHADER_OPERATION_NV',
'GL_CULL_MODES_NV', 'GL_OFFSET_TEXTURE_MATRIX_NV',
'GL_OFFSET_TEXTURE_SCALE_NV', 'GL_OFFSET_TEXTURE_BIAS_NV',
'GL_OFFSET_TEXTURE_2D_MATRIX_NV', 'GL_OFFSET_TEXTURE_2D_SCALE_NV',
'GL_OFFSET_TEXTURE_2D_BIAS_NV', 'GL_PREVIOUS_TEXTURE_INPUT_NV',
'GL_CONST_EYE_NV', 'GL_PASS_THROUGH_NV', 'GL_CULL_FRAGMENT_NV',
'GL_OFFSET_TEXTURE_2D_NV', 'GL_DEPENDENT_AR_TEXTURE_2D_NV',
'GL_DEPENDENT_GB_TEXTURE_2D_NV', 'GL_DOT_PRODUCT_NV',
'GL_DOT_PRODUCT_DEPTH_REPLACE_NV', 'GL_DOT_PRODUCT_TEXTURE_2D_NV',
'GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV', 'GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV',
'GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV',
'GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV', 'GL_HILO_NV', 'GL_DSDT_NV',
'GL_DSDT_MAG_NV', 'GL_DSDT_MAG_VIB_NV', 'GL_HILO16_NV', 'GL_SIGNED_HILO_NV',
'GL_SIGNED_HILO16_NV', 'GL_SIGNED_RGBA_NV', 'GL_SIGNED_RGBA8_NV',
'GL_SIGNED_RGB_NV', 'GL_SIGNED_RGB8_NV', 'GL_SIGNED_LUMINANCE_NV',
'GL_SIGNED_LUMINANCE8_NV', 'GL_SIGNED_LUMINANCE_ALPHA_NV',
'GL_SIGNED_LUMINANCE8_ALPHA8_NV', 'GL_SIGNED_ALPHA_NV', 'GL_SIGNED_ALPHA8_NV',
'GL_SIGNED_INTENSITY_NV', 'GL_SIGNED_INTENSITY8_NV', 'GL_DSDT8_NV',
'GL_DSDT8_MAG8_NV', 'GL_DSDT8_MAG8_INTENSITY8_NV',
'GL_SIGNED_RGB_UNSIGNED_ALPHA_NV', 'GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV',
'GL_HI_SCALE_NV', 'GL_LO_SCALE_NV', 'GL_DS_SCALE_NV', 'GL_DT_SCALE_NV',
'GL_MAGNITUDE_SCALE_NV', 'GL_VIBRANCE_SCALE_NV', 'GL_HI_BIAS_NV',
'GL_LO_BIAS_NV', 'GL_DS_BIAS_NV', 'GL_DT_BIAS_NV', 'GL_MAGNITUDE_BIAS_NV',
'GL_VIBRANCE_BIAS_NV', 'GL_TEXTURE_BORDER_VALUES_NV', 'GL_TEXTURE_HI_SIZE_NV',
'GL_TEXTURE_LO_SIZE_NV', 'GL_TEXTURE_DS_SIZE_NV', 'GL_TEXTURE_DT_SIZE_NV',
'GL_TEXTURE_MAG_SIZE_NV', 'GL_DOT_PRODUCT_TEXTURE_3D_NV',
'GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV', 'GL_VERTEX_PROGRAM_NV',
'GL_VERTEX_STATE_PROGRAM_NV', 'GL_ATTRIB_ARRAY_SIZE_NV',
'GL_ATTRIB_ARRAY_STRIDE_NV', 'GL_ATTRIB_ARRAY_TYPE_NV',
'GL_CURRENT_ATTRIB_NV', 'GL_PROGRAM_LENGTH_NV', 'GL_PROGRAM_STRING_NV',
'GL_MODELVIEW_PROJECTION_NV', 'GL_IDENTITY_NV', 'GL_INVERSE_NV',
'GL_TRANSPOSE_NV', 'GL_INVERSE_TRANSPOSE_NV',
'GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV', 'GL_MAX_TRACK_MATRICES_NV',
'GL_MATRIX0_NV', 'GL_MATRIX1_NV', 'GL_MATRIX2_NV', 'GL_MATRIX3_NV',
'GL_MATRIX4_NV', 'GL_MATRIX5_NV', 'GL_MATRIX6_NV', 'GL_MATRIX7_NV',
'GL_CURRENT_MATRIX_STACK_DEPTH_NV', 'GL_CURRENT_MATRIX_NV',
'GL_VERTEX_PROGRAM_POINT_SIZE_NV', 'GL_VERTEX_PROGRAM_TWO_SIDE_NV',
'GL_PROGRAM_PARAMETER_NV', 'GL_ATTRIB_ARRAY_POINTER_NV',
'GL_PROGRAM_TARGET_NV', 'GL_PROGRAM_RESIDENT_NV', 'GL_TRACK_MATRIX_NV',
'GL_TRACK_MATRIX_TRANSFORM_NV', 'GL_VERTEX_PROGRAM_BINDING_NV',
'GL_PROGRAM_ERROR_POSITION_NV', 'GL_VERTEX_ATTRIB_ARRAY0_NV',
'GL_VERTEX_ATTRIB_ARRAY1_NV', 'GL_VERTEX_ATTRIB_ARRAY2_NV',
'GL_VERTEX_ATTRIB_ARRAY3_NV', 'GL_VERTEX_ATTRIB_ARRAY4_NV',
'GL_VERTEX_ATTRIB_ARRAY5_NV', 'GL_VERTEX_ATTRIB_ARRAY6_NV',
'GL_VERTEX_ATTRIB_ARRAY7_NV', 'GL_VERTEX_ATTRIB_ARRAY8_NV',
'GL_VERTEX_ATTRIB_ARRAY9_NV', 'GL_VERTEX_ATTRIB_ARRAY10_NV',
'GL_VERTEX_ATTRIB_ARRAY11_NV', 'GL_VERTEX_ATTRIB_ARRAY12_NV',
'GL_VERTEX_ATTRIB_ARRAY13_NV', 'GL_VERTEX_ATTRIB_ARRAY14_NV',
'GL_VERTEX_ATTRIB_ARRAY15_NV', 'GL_MAP1_VERTEX_ATTRIB0_4_NV',
'GL_MAP1_VERTEX_ATTRIB1_4_NV', 'GL_MAP1_VERTEX_ATTRIB2_4_NV',
'GL_MAP1_VERTEX_ATTRIB3_4_NV', 'GL_MAP1_VERTEX_ATTRIB4_4_NV',
'GL_MAP1_VERTEX_ATTRIB5_4_NV', 'GL_MAP1_VERTEX_ATTRIB6_4_NV',
'GL_MAP1_VERTEX_ATTRIB7_4_NV', 'GL_MAP1_VERTEX_ATTRIB8_4_NV',
'GL_MAP1_VERTEX_ATTRIB9_4_NV', 'GL_MAP1_VERTEX_ATTRIB10_4_NV',
'GL_MAP1_VERTEX_ATTRIB11_4_NV', 'GL_MAP1_VERTEX_ATTRIB12_4_NV',
'GL_MAP1_VERTEX_ATTRIB13_4_NV', 'GL_MAP1_VERTEX_ATTRIB14_4_NV',
'GL_MAP1_VERTEX_ATTRIB15_4_NV', 'GL_MAP2_VERTEX_ATTRIB0_4_NV',
'GL_MAP2_VERTEX_ATTRIB1_4_NV', 'GL_MAP2_VERTEX_ATTRIB2_4_NV',
'GL_MAP2_VERTEX_ATTRIB3_4_NV', 'GL_MAP2_VERTEX_ATTRIB4_4_NV',
'GL_MAP2_VERTEX_ATTRIB5_4_NV', 'GL_MAP2_VERTEX_ATTRIB6_4_NV',
'GL_MAP2_VERTEX_ATTRIB7_4_NV', 'GL_MAP2_VERTEX_ATTRIB8_4_NV',
'GL_MAP2_VERTEX_ATTRIB9_4_NV', 'GL_MAP2_VERTEX_ATTRIB10_4_NV',
'GL_MAP2_VERTEX_ATTRIB11_4_NV', 'GL_MAP2_VERTEX_ATTRIB12_4_NV',
'GL_MAP2_VERTEX_ATTRIB13_4_NV', 'GL_MAP2_VERTEX_ATTRIB14_4_NV',
'GL_MAP2_VERTEX_ATTRIB15_4_NV', 'GL_TEXTURE_MAX_CLAMP_S_SGIX',
'GL_TEXTURE_MAX_CLAMP_T_SGIX', 'GL_TEXTURE_MAX_CLAMP_R_SGIX',
'GL_SCALEBIAS_HINT_SGIX', 'GL_INTERLACE_OML', 'GL_INTERLACE_READ_OML',
'GL_FORMAT_SUBSAMPLE_24_24_OML', 'GL_FORMAT_SUBSAMPLE_244_244_OML',
'GL_PACK_RESAMPLE_OML', 'GL_UNPACK_RESAMPLE_OML', 'GL_RESAMPLE_REPLICATE_OML',
'GL_RESAMPLE_ZERO_FILL_OML', 'GL_RESAMPLE_AVERAGE_OML',
'GL_RESAMPLE_DECIMATE_OML', 'GL_DEPTH_STENCIL_TO_RGBA_NV',
'GL_DEPTH_STENCIL_TO_BGRA_NV', 'GL_BUMP_ROT_MATRIX_ATI',
'GL_BUMP_ROT_MATRIX_SIZE_ATI', 'GL_BUMP_NUM_TEX_UNITS_ATI',
'GL_BUMP_TEX_UNITS_ATI', 'GL_DUDV_ATI', 'GL_DU8DV8_ATI', 'GL_BUMP_ENVMAP_ATI',
'GL_BUMP_TARGET_ATI', 'GL_FRAGMENT_SHADER_ATI', 'GL_REG_0_ATI',
'GL_REG_1_ATI', 'GL_REG_2_ATI', 'GL_REG_3_ATI', 'GL_REG_4_ATI',
'GL_REG_5_ATI', 'GL_REG_6_ATI', 'GL_REG_7_ATI', 'GL_REG_8_ATI',
'GL_REG_9_ATI', 'GL_REG_10_ATI', 'GL_REG_11_ATI', 'GL_REG_12_ATI',
'GL_REG_13_ATI', 'GL_REG_14_ATI', 'GL_REG_15_ATI', 'GL_REG_16_ATI',
'GL_REG_17_ATI', 'GL_REG_18_ATI', 'GL_REG_19_ATI', 'GL_REG_20_ATI',
'GL_REG_21_ATI', 'GL_REG_22_ATI', 'GL_REG_23_ATI', 'GL_REG_24_ATI',
'GL_REG_25_ATI', 'GL_REG_26_ATI', 'GL_REG_27_ATI', 'GL_REG_28_ATI',
'GL_REG_29_ATI', 'GL_REG_30_ATI', 'GL_REG_31_ATI', 'GL_CON_0_ATI',
'GL_CON_1_ATI', 'GL_CON_2_ATI', 'GL_CON_3_ATI', 'GL_CON_4_ATI',
'GL_CON_5_ATI', 'GL_CON_6_ATI', 'GL_CON_7_ATI', 'GL_CON_8_ATI',
'GL_CON_9_ATI', 'GL_CON_10_ATI', 'GL_CON_11_ATI', 'GL_CON_12_ATI',
'GL_CON_13_ATI', 'GL_CON_14_ATI', 'GL_CON_15_ATI', 'GL_CON_16_ATI',
'GL_CON_17_ATI', 'GL_CON_18_ATI', 'GL_CON_19_ATI', 'GL_CON_20_ATI',
'GL_CON_21_ATI', 'GL_CON_22_ATI', 'GL_CON_23_ATI', 'GL_CON_24_ATI',
'GL_CON_25_ATI', 'GL_CON_26_ATI', 'GL_CON_27_ATI', 'GL_CON_28_ATI',
'GL_CON_29_ATI', 'GL_CON_30_ATI', 'GL_CON_31_ATI', 'GL_MOV_ATI', 'GL_ADD_ATI',
'GL_MUL_ATI', 'GL_SUB_ATI', 'GL_DOT3_ATI', 'GL_DOT4_ATI', 'GL_MAD_ATI',
'GL_LERP_ATI', 'GL_CND_ATI', 'GL_CND0_ATI', 'GL_DOT2_ADD_ATI',
'GL_SECONDARY_INTERPOLATOR_ATI', 'GL_NUM_FRAGMENT_REGISTERS_ATI',
'GL_NUM_FRAGMENT_CONSTANTS_ATI', 'GL_NUM_PASSES_ATI',
'GL_NUM_INSTRUCTIONS_PER_PASS_ATI', 'GL_NUM_INSTRUCTIONS_TOTAL_ATI',
'GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI', 'GL_NUM_LOOPBACK_COMPONENTS_ATI',
'GL_COLOR_ALPHA_PAIRING_ATI', 'GL_SWIZZLE_STR_ATI', 'GL_SWIZZLE_STQ_ATI',
'GL_SWIZZLE_STR_DR_ATI', 'GL_SWIZZLE_STQ_DQ_ATI', 'GL_SWIZZLE_STRQ_ATI',
'GL_SWIZZLE_STRQ_DQ_ATI', 'GL_RED_BIT_ATI', 'GL_GREEN_BIT_ATI',
'GL_BLUE_BIT_ATI', 'GL_2X_BIT_ATI', 'GL_4X_BIT_ATI', 'GL_8X_BIT_ATI',
'GL_HALF_BIT_ATI', 'GL_QUARTER_BIT_ATI', 'GL_EIGHTH_BIT_ATI',
'GL_SATURATE_BIT_ATI', 'GL_COMP_BIT_ATI', 'GL_NEGATE_BIT_ATI',
'GL_BIAS_BIT_ATI', 'GL_PN_TRIANGLES_ATI',
'GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI', 'GL_PN_TRIANGLES_POINT_MODE_ATI',
'GL_PN_TRIANGLES_NORMAL_MODE_ATI', 'GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI',
'GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI',
'GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI',
'GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI',
'GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI', 'GL_STATIC_ATI',
'GL_DYNAMIC_ATI', 'GL_PRESERVE_ATI', 'GL_DISCARD_ATI',
'GL_OBJECT_BUFFER_SIZE_ATI', 'GL_OBJECT_BUFFER_USAGE_ATI',
'GL_ARRAY_OBJECT_BUFFER_ATI', 'GL_ARRAY_OBJECT_OFFSET_ATI',
'GL_VERTEX_SHADER_EXT', 'GL_VERTEX_SHADER_BINDING_EXT', 'GL_OP_INDEX_EXT',
'GL_OP_NEGATE_EXT', 'GL_OP_DOT3_EXT', 'GL_OP_DOT4_EXT', 'GL_OP_MUL_EXT',
'GL_OP_ADD_EXT', 'GL_OP_MADD_EXT', 'GL_OP_FRAC_EXT', 'GL_OP_MAX_EXT',
'GL_OP_MIN_EXT', 'GL_OP_SET_GE_EXT', 'GL_OP_SET_LT_EXT', 'GL_OP_CLAMP_EXT',
'GL_OP_FLOOR_EXT', 'GL_OP_ROUND_EXT', 'GL_OP_EXP_BASE_2_EXT',
'GL_OP_LOG_BASE_2_EXT', 'GL_OP_POWER_EXT', 'GL_OP_RECIP_EXT',
'GL_OP_RECIP_SQRT_EXT', 'GL_OP_SUB_EXT', 'GL_OP_CROSS_PRODUCT_EXT',
'GL_OP_MULTIPLY_MATRIX_EXT', 'GL_OP_MOV_EXT', 'GL_OUTPUT_VERTEX_EXT',
'GL_OUTPUT_COLOR0_EXT', 'GL_OUTPUT_COLOR1_EXT',
'GL_OUTPUT_TEXTURE_COORD0_EXT', 'GL_OUTPUT_TEXTURE_COORD1_EXT',
'GL_OUTPUT_TEXTURE_COORD2_EXT', 'GL_OUTPUT_TEXTURE_COORD3_EXT',
'GL_OUTPUT_TEXTURE_COORD4_EXT', 'GL_OUTPUT_TEXTURE_COORD5_EXT',
'GL_OUTPUT_TEXTURE_COORD6_EXT', 'GL_OUTPUT_TEXTURE_COORD7_EXT',
'GL_OUTPUT_TEXTURE_COORD8_EXT', 'GL_OUTPUT_TEXTURE_COORD9_EXT',
'GL_OUTPUT_TEXTURE_COORD10_EXT', 'GL_OUTPUT_TEXTURE_COORD11_EXT',
'GL_OUTPUT_TEXTURE_COORD12_EXT', 'GL_OUTPUT_TEXTURE_COORD13_EXT',
'GL_OUTPUT_TEXTURE_COORD14_EXT', 'GL_OUTPUT_TEXTURE_COORD15_EXT',
'GL_OUTPUT_TEXTURE_COORD16_EXT', 'GL_OUTPUT_TEXTURE_COORD17_EXT',
'GL_OUTPUT_TEXTURE_COORD18_EXT', 'GL_OUTPUT_TEXTURE_COORD19_EXT',
'GL_OUTPUT_TEXTURE_COORD20_EXT', 'GL_OUTPUT_TEXTURE_COORD21_EXT',
'GL_OUTPUT_TEXTURE_COORD22_EXT', 'GL_OUTPUT_TEXTURE_COORD23_EXT',
'GL_OUTPUT_TEXTURE_COORD24_EXT', 'GL_OUTPUT_TEXTURE_COORD25_EXT',
'GL_OUTPUT_TEXTURE_COORD26_EXT', 'GL_OUTPUT_TEXTURE_COORD27_EXT',
'GL_OUTPUT_TEXTURE_COORD28_EXT', 'GL_OUTPUT_TEXTURE_COORD29_EXT',
'GL_OUTPUT_TEXTURE_COORD30_EXT', 'GL_OUTPUT_TEXTURE_COORD31_EXT',
'GL_OUTPUT_FOG_EXT', 'GL_SCALAR_EXT', 'GL_VECTOR_EXT', 'GL_MATRIX_EXT',
'GL_VARIANT_EXT', 'GL_INVARIANT_EXT', 'GL_LOCAL_CONSTANT_EXT', 'GL_LOCAL_EXT',
'GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT', 'GL_MAX_VERTEX_SHADER_VARIANTS_EXT',
'GL_MAX_VERTEX_SHADER_INVARIANTS_EXT',
'GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT', 'GL_MAX_VERTEX_SHADER_LOCALS_EXT',
'GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT',
'GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT',
'GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT',
'GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT',
'GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT',
'GL_VERTEX_SHADER_INSTRUCTIONS_EXT', 'GL_VERTEX_SHADER_VARIANTS_EXT',
'GL_VERTEX_SHADER_INVARIANTS_EXT', 'GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT',
'GL_VERTEX_SHADER_LOCALS_EXT', 'GL_VERTEX_SHADER_OPTIMIZED_EXT', 'GL_X_EXT',
'GL_Y_EXT', 'GL_Z_EXT', 'GL_W_EXT', 'GL_NEGATIVE_X_EXT', 'GL_NEGATIVE_Y_EXT',
'GL_NEGATIVE_Z_EXT', 'GL_NEGATIVE_W_EXT', 'GL_ZERO_EXT', 'GL_ONE_EXT',
'GL_NEGATIVE_ONE_EXT', 'GL_NORMALIZED_RANGE_EXT', 'GL_FULL_RANGE_EXT',
'GL_CURRENT_VERTEX_EXT', 'GL_MVP_MATRIX_EXT', 'GL_VARIANT_VALUE_EXT',
'GL_VARIANT_DATATYPE_EXT', 'GL_VARIANT_ARRAY_STRIDE_EXT',
'GL_VARIANT_ARRAY_TYPE_EXT', 'GL_VARIANT_ARRAY_EXT',
'GL_VARIANT_ARRAY_POINTER_EXT', 'GL_INVARIANT_VALUE_EXT',
'GL_INVARIANT_DATATYPE_EXT', 'GL_LOCAL_CONSTANT_VALUE_EXT',
'GL_LOCAL_CONSTANT_DATATYPE_EXT', 'GL_MAX_VERTEX_STREAMS_ATI',
'GL_VERTEX_STREAM0_ATI', 'GL_VERTEX_STREAM1_ATI', 'GL_VERTEX_STREAM2_ATI',
'GL_VERTEX_STREAM3_ATI', 'GL_VERTEX_STREAM4_ATI', 'GL_VERTEX_STREAM5_ATI',
'GL_VERTEX_STREAM6_ATI', 'GL_VERTEX_STREAM7_ATI', 'GL_VERTEX_SOURCE_ATI',
'GL_ELEMENT_ARRAY_ATI', 'GL_ELEMENT_ARRAY_TYPE_ATI',
'GL_ELEMENT_ARRAY_POINTER_ATI', 'GL_QUAD_MESH_SUN', 'GL_TRIANGLE_MESH_SUN',
'GL_SLICE_ACCUM_SUN', 'GL_MULTISAMPLE_FILTER_HINT_NV', 'GL_DEPTH_CLAMP_NV',
'GL_PIXEL_COUNTER_BITS_NV', 'GL_CURRENT_OCCLUSION_QUERY_ID_NV',
'GL_PIXEL_COUNT_NV', 'GL_PIXEL_COUNT_AVAILABLE_NV', 'GL_POINT_SPRITE_NV',
'GL_COORD_REPLACE_NV', 'GL_POINT_SPRITE_R_MODE_NV',
'GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV',
'GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV',
'GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV',
'GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV',
'GL_OFFSET_HILO_TEXTURE_2D_NV', 'GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV',
'GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV',
'GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV',
'GL_DEPENDENT_HILO_TEXTURE_2D_NV', 'GL_DEPENDENT_RGB_TEXTURE_3D_NV',
'GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV', 'GL_DOT_PRODUCT_PASS_THROUGH_NV',
'GL_DOT_PRODUCT_TEXTURE_1D_NV', 'GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV',
'GL_HILO8_NV', 'GL_SIGNED_HILO8_NV', 'GL_FORCE_BLUE_TO_ONE_NV',
'GL_STENCIL_TEST_TWO_SIDE_EXT', 'GL_ACTIVE_STENCIL_FACE_EXT',
'GL_TEXT_FRAGMENT_SHADER_ATI', 'GL_UNPACK_CLIENT_STORAGE_APPLE',
'GL_ELEMENT_ARRAY_APPLE', 'GL_ELEMENT_ARRAY_TYPE_APPLE',
'GL_ELEMENT_ARRAY_POINTER_APPLE', 'GL_DRAW_PIXELS_APPLE', 'GL_FENCE_APPLE',
'GL_VERTEX_ARRAY_BINDING_APPLE', 'GL_VERTEX_ARRAY_RANGE_APPLE',
'GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE', 'GL_VERTEX_ARRAY_STORAGE_HINT_APPLE',
'GL_VERTEX_ARRAY_RANGE_POINTER_APPLE', 'GL_STORAGE_CACHED_APPLE',
'GL_STORAGE_SHARED_APPLE', 'GL_YCBCR_422_APPLE',
'GL_UNSIGNED_SHORT_8_8_APPLE', 'GL_UNSIGNED_SHORT_8_8_REV_APPLE',
'GL_RGB_S3TC', 'GL_RGB4_S3TC', 'GL_RGBA_S3TC', 'GL_RGBA4_S3TC',
'GL_MAX_DRAW_BUFFERS_ATI', 'GL_DRAW_BUFFER0_ATI', 'GL_DRAW_BUFFER1_ATI',
'GL_DRAW_BUFFER2_ATI', 'GL_DRAW_BUFFER3_ATI', 'GL_DRAW_BUFFER4_ATI',
'GL_DRAW_BUFFER5_ATI', 'GL_DRAW_BUFFER6_ATI', 'GL_DRAW_BUFFER7_ATI',
'GL_DRAW_BUFFER8_ATI', 'GL_DRAW_BUFFER9_ATI', 'GL_DRAW_BUFFER10_ATI',
'GL_DRAW_BUFFER11_ATI', 'GL_DRAW_BUFFER12_ATI', 'GL_DRAW_BUFFER13_ATI',
'GL_DRAW_BUFFER14_ATI', 'GL_DRAW_BUFFER15_ATI', 'GL_TYPE_RGBA_FLOAT_ATI',
'GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI', 'GL_MODULATE_ADD_ATI',
'GL_MODULATE_SIGNED_ADD_ATI', 'GL_MODULATE_SUBTRACT_ATI',
'GL_RGBA_FLOAT32_ATI', 'GL_RGB_FLOAT32_ATI', 'GL_ALPHA_FLOAT32_ATI',
'GL_INTENSITY_FLOAT32_ATI', 'GL_LUMINANCE_FLOAT32_ATI',
'GL_LUMINANCE_ALPHA_FLOAT32_ATI', 'GL_RGBA_FLOAT16_ATI', 'GL_RGB_FLOAT16_ATI',
'GL_ALPHA_FLOAT16_ATI', 'GL_INTENSITY_FLOAT16_ATI',
'GL_LUMINANCE_FLOAT16_ATI', 'GL_LUMINANCE_ALPHA_FLOAT16_ATI', 'GL_FLOAT_R_NV',
'GL_FLOAT_RG_NV', 'GL_FLOAT_RGB_NV', 'GL_FLOAT_RGBA_NV', 'GL_FLOAT_R16_NV',
'GL_FLOAT_R32_NV', 'GL_FLOAT_RG16_NV', 'GL_FLOAT_RG32_NV',
'GL_FLOAT_RGB16_NV', 'GL_FLOAT_RGB32_NV', 'GL_FLOAT_RGBA16_NV',
'GL_FLOAT_RGBA32_NV', 'GL_TEXTURE_FLOAT_COMPONENTS_NV',
'GL_FLOAT_CLEAR_COLOR_VALUE_NV', 'GL_FLOAT_RGBA_MODE_NV',
'GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV', 'GL_FRAGMENT_PROGRAM_NV',
'GL_MAX_TEXTURE_COORDS_NV', 'GL_MAX_TEXTURE_IMAGE_UNITS_NV',
'GL_FRAGMENT_PROGRAM_BINDING_NV', 'GL_PROGRAM_ERROR_STRING_NV',
'GL_HALF_FLOAT_NV', 'GL_WRITE_PIXEL_DATA_RANGE_NV',
'GL_READ_PIXEL_DATA_RANGE_NV', 'GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV',
'GL_READ_PIXEL_DATA_RANGE_LENGTH_NV', 'GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV',
'GL_READ_PIXEL_DATA_RANGE_POINTER_NV', 'GL_PRIMITIVE_RESTART_NV',
'GL_PRIMITIVE_RESTART_INDEX_NV', 'GL_TEXTURE_UNSIGNED_REMAP_MODE_NV',
'GL_STENCIL_BACK_FUNC_ATI', 'GL_STENCIL_BACK_FAIL_ATI',
'GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI', 'GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI',
'GL_IMPLEMENTATION_COLOR_READ_TYPE_OES',
'GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES', 'GL_DEPTH_BOUNDS_TEST_EXT',
'GL_DEPTH_BOUNDS_EXT', 'GL_MIRROR_CLAMP_EXT', 'GL_MIRROR_CLAMP_TO_EDGE_EXT',
'GL_MIRROR_CLAMP_TO_BORDER_EXT', 'GL_BLEND_EQUATION_RGB_EXT',
'GL_BLEND_EQUATION_ALPHA_EXT', 'GL_PACK_INVERT_MESA',
'GL_UNSIGNED_SHORT_8_8_MESA', 'GL_UNSIGNED_SHORT_8_8_REV_MESA',
'GL_YCBCR_MESA', 'GL_PIXEL_PACK_BUFFER_EXT', 'GL_PIXEL_UNPACK_BUFFER_EXT',
'GL_PIXEL_PACK_BUFFER_BINDING_EXT', 'GL_PIXEL_UNPACK_BUFFER_BINDING_EXT',
'GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV', 'GL_MAX_PROGRAM_CALL_DEPTH_NV',
'GL_MAX_PROGRAM_IF_DEPTH_NV', 'GL_MAX_PROGRAM_LOOP_DEPTH_NV',
'GL_MAX_PROGRAM_LOOP_COUNT_NV', 'GL_INVALID_FRAMEBUFFER_OPERATION_EXT',
'GL_MAX_RENDERBUFFER_SIZE_EXT', 'GL_FRAMEBUFFER_BINDING_EXT',
'GL_RENDERBUFFER_BINDING_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT',
'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT',
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT',
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT',
'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT',
'GL_FRAMEBUFFER_COMPLETE_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT',
'GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT', 'GL_FRAMEBUFFER_UNSUPPORTED_EXT',
'GL_MAX_COLOR_ATTACHMENTS_EXT', 'GL_COLOR_ATTACHMENT0_EXT',
'GL_COLOR_ATTACHMENT1_EXT', 'GL_COLOR_ATTACHMENT2_EXT',
'GL_COLOR_ATTACHMENT3_EXT', 'GL_COLOR_ATTACHMENT4_EXT',
'GL_COLOR_ATTACHMENT5_EXT', 'GL_COLOR_ATTACHMENT6_EXT',
'GL_COLOR_ATTACHMENT7_EXT', 'GL_COLOR_ATTACHMENT8_EXT',
'GL_COLOR_ATTACHMENT9_EXT', 'GL_COLOR_ATTACHMENT10_EXT',
'GL_COLOR_ATTACHMENT11_EXT', 'GL_COLOR_ATTACHMENT12_EXT',
'GL_COLOR_ATTACHMENT13_EXT', 'GL_COLOR_ATTACHMENT14_EXT',
'GL_COLOR_ATTACHMENT15_EXT', 'GL_DEPTH_ATTACHMENT_EXT',
'GL_STENCIL_ATTACHMENT_EXT', 'GL_FRAMEBUFFER_EXT', 'GL_RENDERBUFFER_EXT',
'GL_RENDERBUFFER_WIDTH_EXT', 'GL_RENDERBUFFER_HEIGHT_EXT',
'GL_RENDERBUFFER_INTERNAL_FORMAT_EXT', 'GL_STENCIL_INDEX1_EXT',
'GL_STENCIL_INDEX4_EXT', 'GL_STENCIL_INDEX8_EXT', 'GL_STENCIL_INDEX16_EXT',
'GL_RENDERBUFFER_RED_SIZE_EXT', 'GL_RENDERBUFFER_GREEN_SIZE_EXT',
'GL_RENDERBUFFER_BLUE_SIZE_EXT', 'GL_RENDERBUFFER_ALPHA_SIZE_EXT',
'GL_RENDERBUFFER_DEPTH_SIZE_EXT', 'GL_RENDERBUFFER_STENCIL_SIZE_EXT',
'GLchar', 'GLintptr', 'GLsizeiptr', 'GLintptrARB', 'GLsizeiptrARB',
'GLcharARB', 'GLhandleARB', 'GLhalfARB', 'GLhalfNV', 'GL_VERSION_1_2',
'glBlendColor', 'glBlendEquation', 'glDrawRangeElements', 'glColorTable',
'glColorTableParameterfv', 'glColorTableParameteriv', 'glCopyColorTable',
'glGetColorTable', 'glGetColorTableParameterfv', 'glGetColorTableParameteriv',
'glColorSubTable', 'glCopyColorSubTable', 'glConvolutionFilter1D',
'glConvolutionFilter2D', 'glConvolutionParameterf',
'glConvolutionParameterfv', 'glConvolutionParameteri',
'glConvolutionParameteriv', 'glCopyConvolutionFilter1D',
'glCopyConvolutionFilter2D', 'glGetConvolutionFilter',
'glGetConvolutionParameterfv', 'glGetConvolutionParameteriv',
'glGetSeparableFilter', 'glSeparableFilter2D', 'glGetHistogram',
'glGetHistogramParameterfv', 'glGetHistogramParameteriv', 'glGetMinmax',
'glGetMinmaxParameterfv', 'glGetMinmaxParameteriv', 'glHistogram', 'glMinmax',
'glResetHistogram', 'glResetMinmax', 'glTexImage3D', 'glTexSubImage3D',
'glCopyTexSubImage3D', 'PFNGLBLENDCOLORPROC', 'PFNGLBLENDEQUATIONPROC',
'PFNGLDRAWRANGEELEMENTSPROC', 'PFNGLCOLORTABLEPROC',
'PFNGLCOLORTABLEPARAMETERFVPROC', 'PFNGLCOLORTABLEPARAMETERIVPROC',
'PFNGLCOPYCOLORTABLEPROC', 'PFNGLGETCOLORTABLEPROC',
'PFNGLGETCOLORTABLEPARAMETERFVPROC', 'PFNGLGETCOLORTABLEPARAMETERIVPROC',
'PFNGLCOLORSUBTABLEPROC', 'PFNGLCOPYCOLORSUBTABLEPROC',
'PFNGLCONVOLUTIONFILTER1DPROC', 'PFNGLCONVOLUTIONFILTER2DPROC',
'PFNGLCONVOLUTIONPARAMETERFPROC', 'PFNGLCONVOLUTIONPARAMETERFVPROC',
'PFNGLCONVOLUTIONPARAMETERIPROC', 'PFNGLCONVOLUTIONPARAMETERIVPROC',
'PFNGLCOPYCONVOLUTIONFILTER1DPROC', 'PFNGLCOPYCONVOLUTIONFILTER2DPROC',
'PFNGLGETCONVOLUTIONFILTERPROC', 'PFNGLGETCONVOLUTIONPARAMETERFVPROC',
'PFNGLGETCONVOLUTIONPARAMETERIVPROC', 'PFNGLGETSEPARABLEFILTERPROC',
'PFNGLSEPARABLEFILTER2DPROC', 'PFNGLGETHISTOGRAMPROC',
'PFNGLGETHISTOGRAMPARAMETERFVPROC', 'PFNGLGETHISTOGRAMPARAMETERIVPROC',
'PFNGLGETMINMAXPROC', 'PFNGLGETMINMAXPARAMETERFVPROC',
'PFNGLGETMINMAXPARAMETERIVPROC', 'PFNGLHISTOGRAMPROC', 'PFNGLMINMAXPROC',
'PFNGLRESETHISTOGRAMPROC', 'PFNGLRESETMINMAXPROC', 'PFNGLTEXIMAGE3DPROC',
'PFNGLTEXSUBIMAGE3DPROC', 'PFNGLCOPYTEXSUBIMAGE3DPROC', 'GL_VERSION_1_3',
'glActiveTexture', 'glClientActiveTexture', 'glMultiTexCoord1d',
'glMultiTexCoord1dv', 'glMultiTexCoord1f', 'glMultiTexCoord1fv',
'glMultiTexCoord1i', 'glMultiTexCoord1iv', 'glMultiTexCoord1s',
'glMultiTexCoord1sv', 'glMultiTexCoord2d', 'glMultiTexCoord2dv',
'glMultiTexCoord2f', 'glMultiTexCoord2fv', 'glMultiTexCoord2i',
'glMultiTexCoord2iv', 'glMultiTexCoord2s', 'glMultiTexCoord2sv',
'glMultiTexCoord3d', 'glMultiTexCoord3dv', 'glMultiTexCoord3f',
'glMultiTexCoord3fv', 'glMultiTexCoord3i', 'glMultiTexCoord3iv',
'glMultiTexCoord3s', 'glMultiTexCoord3sv', 'glMultiTexCoord4d',
'glMultiTexCoord4dv', 'glMultiTexCoord4f', 'glMultiTexCoord4fv',
'glMultiTexCoord4i', 'glMultiTexCoord4iv', 'glMultiTexCoord4s',
'glMultiTexCoord4sv', 'glLoadTransposeMatrixf', 'glLoadTransposeMatrixd',
'glMultTransposeMatrixf', 'glMultTransposeMatrixd', 'glSampleCoverage',
'glCompressedTexImage3D', 'glCompressedTexImage2D', 'glCompressedTexImage1D',
'glCompressedTexSubImage3D', 'glCompressedTexSubImage2D',
'glCompressedTexSubImage1D', 'glGetCompressedTexImage',
'PFNGLACTIVETEXTUREPROC', 'PFNGLCLIENTACTIVETEXTUREPROC',
'PFNGLMULTITEXCOORD1DPROC', 'PFNGLMULTITEXCOORD1DVPROC',
'PFNGLMULTITEXCOORD1FPROC', 'PFNGLMULTITEXCOORD1FVPROC',
'PFNGLMULTITEXCOORD1IPROC', 'PFNGLMULTITEXCOORD1IVPROC',
'PFNGLMULTITEXCOORD1SPROC', 'PFNGLMULTITEXCOORD1SVPROC',
'PFNGLMULTITEXCOORD2DPROC', 'PFNGLMULTITEXCOORD2DVPROC',
'PFNGLMULTITEXCOORD2FPROC', 'PFNGLMULTITEXCOORD2FVPROC',
'PFNGLMULTITEXCOORD2IPROC', 'PFNGLMULTITEXCOORD2IVPROC',
'PFNGLMULTITEXCOORD2SPROC', 'PFNGLMULTITEXCOORD2SVPROC',
'PFNGLMULTITEXCOORD3DPROC', 'PFNGLMULTITEXCOORD3DVPROC',
'PFNGLMULTITEXCOORD3FPROC', 'PFNGLMULTITEXCOORD3FVPROC',
'PFNGLMULTITEXCOORD3IPROC', 'PFNGLMULTITEXCOORD3IVPROC',
'PFNGLMULTITEXCOORD3SPROC', 'PFNGLMULTITEXCOORD3SVPROC',
'PFNGLMULTITEXCOORD4DPROC', 'PFNGLMULTITEXCOORD4DVPROC',
'PFNGLMULTITEXCOORD4FPROC', 'PFNGLMULTITEXCOORD4FVPROC',
'PFNGLMULTITEXCOORD4IPROC', 'PFNGLMULTITEXCOORD4IVPROC',
'PFNGLMULTITEXCOORD4SPROC', 'PFNGLMULTITEXCOORD4SVPROC',
'PFNGLLOADTRANSPOSEMATRIXFPROC', 'PFNGLLOADTRANSPOSEMATRIXDPROC',
'PFNGLMULTTRANSPOSEMATRIXFPROC', 'PFNGLMULTTRANSPOSEMATRIXDPROC',
'PFNGLSAMPLECOVERAGEPROC', 'PFNGLCOMPRESSEDTEXIMAGE3DPROC',
'PFNGLCOMPRESSEDTEXIMAGE2DPROC', 'PFNGLCOMPRESSEDTEXIMAGE1DPROC',
'PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC', 'PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC',
'PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC', 'PFNGLGETCOMPRESSEDTEXIMAGEPROC',
'GL_VERSION_1_4', 'glBlendFuncSeparate', 'glFogCoordf', 'glFogCoordfv',
'glFogCoordd', 'glFogCoorddv', 'glFogCoordPointer', 'glMultiDrawArrays',
'glMultiDrawElements', 'glPointParameterf', 'glPointParameterfv',
'glPointParameteri', 'glPointParameteriv', 'glSecondaryColor3b',
'glSecondaryColor3bv', 'glSecondaryColor3d', 'glSecondaryColor3dv',
'glSecondaryColor3f', 'glSecondaryColor3fv', 'glSecondaryColor3i',
'glSecondaryColor3iv', 'glSecondaryColor3s', 'glSecondaryColor3sv',
'glSecondaryColor3ub', 'glSecondaryColor3ubv', 'glSecondaryColor3ui',
'glSecondaryColor3uiv', 'glSecondaryColor3us', 'glSecondaryColor3usv',
'glSecondaryColorPointer', 'glWindowPos2d', 'glWindowPos2dv', 'glWindowPos2f',
'glWindowPos2fv', 'glWindowPos2i', 'glWindowPos2iv', 'glWindowPos2s',
'glWindowPos2sv', 'glWindowPos3d', 'glWindowPos3dv', 'glWindowPos3f',
'glWindowPos3fv', 'glWindowPos3i', 'glWindowPos3iv', 'glWindowPos3s',
'glWindowPos3sv', 'PFNGLBLENDFUNCSEPARATEPROC', 'PFNGLFOGCOORDFPROC',
'PFNGLFOGCOORDFVPROC', 'PFNGLFOGCOORDDPROC', 'PFNGLFOGCOORDDVPROC',
'PFNGLFOGCOORDPOINTERPROC', 'PFNGLMULTIDRAWARRAYSPROC',
'PFNGLMULTIDRAWELEMENTSPROC', 'PFNGLPOINTPARAMETERFPROC',
'PFNGLPOINTPARAMETERFVPROC', 'PFNGLPOINTPARAMETERIPROC',
'PFNGLPOINTPARAMETERIVPROC', 'PFNGLSECONDARYCOLOR3BPROC',
'PFNGLSECONDARYCOLOR3BVPROC', 'PFNGLSECONDARYCOLOR3DPROC',
'PFNGLSECONDARYCOLOR3DVPROC', 'PFNGLSECONDARYCOLOR3FPROC',
'PFNGLSECONDARYCOLOR3FVPROC', 'PFNGLSECONDARYCOLOR3IPROC',
'PFNGLSECONDARYCOLOR3IVPROC', 'PFNGLSECONDARYCOLOR3SPROC',
'PFNGLSECONDARYCOLOR3SVPROC', 'PFNGLSECONDARYCOLOR3UBPROC',
'PFNGLSECONDARYCOLOR3UBVPROC', 'PFNGLSECONDARYCOLOR3UIPROC',
'PFNGLSECONDARYCOLOR3UIVPROC', 'PFNGLSECONDARYCOLOR3USPROC',
'PFNGLSECONDARYCOLOR3USVPROC', 'PFNGLSECONDARYCOLORPOINTERPROC',
'PFNGLWINDOWPOS2DPROC', 'PFNGLWINDOWPOS2DVPROC', 'PFNGLWINDOWPOS2FPROC',
'PFNGLWINDOWPOS2FVPROC', 'PFNGLWINDOWPOS2IPROC', 'PFNGLWINDOWPOS2IVPROC',
'PFNGLWINDOWPOS2SPROC', 'PFNGLWINDOWPOS2SVPROC', 'PFNGLWINDOWPOS3DPROC',
'PFNGLWINDOWPOS3DVPROC', 'PFNGLWINDOWPOS3FPROC', 'PFNGLWINDOWPOS3FVPROC',
'PFNGLWINDOWPOS3IPROC', 'PFNGLWINDOWPOS3IVPROC', 'PFNGLWINDOWPOS3SPROC',
'PFNGLWINDOWPOS3SVPROC', 'GL_VERSION_1_5', 'glGenQueries', 'glDeleteQueries',
'glIsQuery', 'glBeginQuery', 'glEndQuery', 'glGetQueryiv',
'glGetQueryObjectiv', 'glGetQueryObjectuiv', 'glBindBuffer',
'glDeleteBuffers', 'glGenBuffers', 'glIsBuffer', 'glBufferData',
'glBufferSubData', 'glGetBufferSubData', 'glMapBuffer', 'glUnmapBuffer',
'glGetBufferParameteriv', 'glGetBufferPointerv', 'PFNGLGENQUERIESPROC',
'PFNGLDELETEQUERIESPROC', 'PFNGLISQUERYPROC', 'PFNGLBEGINQUERYPROC',
'PFNGLENDQUERYPROC', 'PFNGLGETQUERYIVPROC', 'PFNGLGETQUERYOBJECTIVPROC',
'PFNGLGETQUERYOBJECTUIVPROC', 'PFNGLBINDBUFFERPROC', 'PFNGLDELETEBUFFERSPROC',
'PFNGLGENBUFFERSPROC', 'PFNGLISBUFFERPROC', 'PFNGLBUFFERDATAPROC',
'PFNGLBUFFERSUBDATAPROC', 'PFNGLGETBUFFERSUBDATAPROC', 'PFNGLMAPBUFFERPROC',
'PFNGLUNMAPBUFFERPROC', 'PFNGLGETBUFFERPARAMETERIVPROC',
'PFNGLGETBUFFERPOINTERVPROC', 'GL_VERSION_2_0', 'glBlendEquationSeparate',
'glDrawBuffers', 'glStencilOpSeparate', 'glStencilFuncSeparate',
'glStencilMaskSeparate', 'glAttachShader', 'glBindAttribLocation',
'glCompileShader', 'glCreateProgram', 'glCreateShader', 'glDeleteProgram',
'glDeleteShader', 'glDetachShader', 'glDisableVertexAttribArray',
'glEnableVertexAttribArray', 'glGetActiveAttrib', 'glGetActiveUniform',
'glGetAttachedShaders', 'glGetAttribLocation', 'glGetProgramiv',
'glGetProgramInfoLog', 'glGetShaderiv', 'glGetShaderInfoLog',
'glGetShaderSource', 'glGetUniformLocation', 'glGetUniformfv',
'glGetUniformiv', 'glGetVertexAttribdv', 'glGetVertexAttribfv',
'glGetVertexAttribiv', 'glGetVertexAttribPointerv', 'glIsProgram',
'glIsShader', 'glLinkProgram', 'glShaderSource', 'glUseProgram',
'glUniform1f', 'glUniform2f', 'glUniform3f', 'glUniform4f', 'glUniform1i',
'glUniform2i', 'glUniform3i', 'glUniform4i', 'glUniform1fv', 'glUniform2fv',
'glUniform3fv', 'glUniform4fv', 'glUniform1iv', 'glUniform2iv',
'glUniform3iv', 'glUniform4iv', 'glUniformMatrix2fv', 'glUniformMatrix3fv',
'glUniformMatrix4fv', 'glValidateProgram', 'glVertexAttrib1d',
'glVertexAttrib1dv', 'glVertexAttrib1f', 'glVertexAttrib1fv',
'glVertexAttrib1s', 'glVertexAttrib1sv', 'glVertexAttrib2d',
'glVertexAttrib2dv', 'glVertexAttrib2f', 'glVertexAttrib2fv',
'glVertexAttrib2s', 'glVertexAttrib2sv', 'glVertexAttrib3d',
'glVertexAttrib3dv', 'glVertexAttrib3f', 'glVertexAttrib3fv',
'glVertexAttrib3s', 'glVertexAttrib3sv', 'glVertexAttrib4Nbv',
'glVertexAttrib4Niv', 'glVertexAttrib4Nsv', 'glVertexAttrib4Nub',
'glVertexAttrib4Nubv', 'glVertexAttrib4Nuiv', 'glVertexAttrib4Nusv',
'glVertexAttrib4bv', 'glVertexAttrib4d', 'glVertexAttrib4dv',
'glVertexAttrib4f', 'glVertexAttrib4fv', 'glVertexAttrib4iv',
'glVertexAttrib4s', 'glVertexAttrib4sv', 'glVertexAttrib4ubv',
'glVertexAttrib4uiv', 'glVertexAttrib4usv', 'glVertexAttribPointer',
'PFNGLBLENDEQUATIONSEPARATEPROC', 'PFNGLDRAWBUFFERSPROC',
'PFNGLSTENCILOPSEPARATEPROC', 'PFNGLSTENCILFUNCSEPARATEPROC',
'PFNGLSTENCILMASKSEPARATEPROC', 'PFNGLATTACHSHADERPROC',
'PFNGLBINDATTRIBLOCATIONPROC', 'PFNGLCOMPILESHADERPROC',
'PFNGLCREATEPROGRAMPROC', 'PFNGLCREATESHADERPROC', 'PFNGLDELETEPROGRAMPROC',
'PFNGLDELETESHADERPROC', 'PFNGLDETACHSHADERPROC',
'PFNGLDISABLEVERTEXATTRIBARRAYPROC', 'PFNGLENABLEVERTEXATTRIBARRAYPROC',
'PFNGLGETACTIVEATTRIBPROC', 'PFNGLGETACTIVEUNIFORMPROC',
'PFNGLGETATTACHEDSHADERSPROC', 'PFNGLGETATTRIBLOCATIONPROC',
'PFNGLGETPROGRAMIVPROC', 'PFNGLGETPROGRAMINFOLOGPROC', 'PFNGLGETSHADERIVPROC',
'PFNGLGETSHADERINFOLOGPROC', 'PFNGLGETSHADERSOURCEPROC',
'PFNGLGETUNIFORMLOCATIONPROC', 'PFNGLGETUNIFORMFVPROC',
'PFNGLGETUNIFORMIVPROC', 'PFNGLGETVERTEXATTRIBDVPROC',
'PFNGLGETVERTEXATTRIBFVPROC', 'PFNGLGETVERTEXATTRIBIVPROC',
'PFNGLGETVERTEXATTRIBPOINTERVPROC', 'PFNGLISPROGRAMPROC', 'PFNGLISSHADERPROC',
'PFNGLLINKPROGRAMPROC', 'PFNGLSHADERSOURCEPROC', 'PFNGLUSEPROGRAMPROC',
'PFNGLUNIFORM1FPROC', 'PFNGLUNIFORM2FPROC', 'PFNGLUNIFORM3FPROC',
'PFNGLUNIFORM4FPROC', 'PFNGLUNIFORM1IPROC', 'PFNGLUNIFORM2IPROC',
'PFNGLUNIFORM3IPROC', 'PFNGLUNIFORM4IPROC', 'PFNGLUNIFORM1FVPROC',
'PFNGLUNIFORM2FVPROC', 'PFNGLUNIFORM3FVPROC', 'PFNGLUNIFORM4FVPROC',
'PFNGLUNIFORM1IVPROC', 'PFNGLUNIFORM2IVPROC', 'PFNGLUNIFORM3IVPROC',
'PFNGLUNIFORM4IVPROC', 'PFNGLUNIFORMMATRIX2FVPROC',
'PFNGLUNIFORMMATRIX3FVPROC', 'PFNGLUNIFORMMATRIX4FVPROC',
'PFNGLVALIDATEPROGRAMPROC', 'PFNGLVERTEXATTRIB1DPROC',
'PFNGLVERTEXATTRIB1DVPROC', 'PFNGLVERTEXATTRIB1FPROC',
'PFNGLVERTEXATTRIB1FVPROC', 'PFNGLVERTEXATTRIB1SPROC',
'PFNGLVERTEXATTRIB1SVPROC', 'PFNGLVERTEXATTRIB2DPROC',
'PFNGLVERTEXATTRIB2DVPROC', 'PFNGLVERTEXATTRIB2FPROC',
'PFNGLVERTEXATTRIB2FVPROC', 'PFNGLVERTEXATTRIB2SPROC',
'PFNGLVERTEXATTRIB2SVPROC', 'PFNGLVERTEXATTRIB3DPROC',
'PFNGLVERTEXATTRIB3DVPROC', 'PFNGLVERTEXATTRIB3FPROC',
'PFNGLVERTEXATTRIB3FVPROC', 'PFNGLVERTEXATTRIB3SPROC',
'PFNGLVERTEXATTRIB3SVPROC', 'PFNGLVERTEXATTRIB4NBVPROC',
'PFNGLVERTEXATTRIB4NIVPROC', 'PFNGLVERTEXATTRIB4NSVPROC',
'PFNGLVERTEXATTRIB4NUBPROC', 'PFNGLVERTEXATTRIB4NUBVPROC',
'PFNGLVERTEXATTRIB4NUIVPROC', 'PFNGLVERTEXATTRIB4NUSVPROC',
'PFNGLVERTEXATTRIB4BVPROC', 'PFNGLVERTEXATTRIB4DPROC',
'PFNGLVERTEXATTRIB4DVPROC', 'PFNGLVERTEXATTRIB4FPROC',
'PFNGLVERTEXATTRIB4FVPROC', 'PFNGLVERTEXATTRIB4IVPROC',
'PFNGLVERTEXATTRIB4SPROC', 'PFNGLVERTEXATTRIB4SVPROC',
'PFNGLVERTEXATTRIB4UBVPROC', 'PFNGLVERTEXATTRIB4UIVPROC',
'PFNGLVERTEXATTRIB4USVPROC', 'PFNGLVERTEXATTRIBPOINTERPROC',
'GL_ARB_multitexture', 'glActiveTextureARB', 'glClientActiveTextureARB',
'glMultiTexCoord1dARB', 'glMultiTexCoord1dvARB', 'glMultiTexCoord1fARB',
'glMultiTexCoord1fvARB', 'glMultiTexCoord1iARB', 'glMultiTexCoord1ivARB',
'glMultiTexCoord1sARB', 'glMultiTexCoord1svARB', 'glMultiTexCoord2dARB',
'glMultiTexCoord2dvARB', 'glMultiTexCoord2fARB', 'glMultiTexCoord2fvARB',
'glMultiTexCoord2iARB', 'glMultiTexCoord2ivARB', 'glMultiTexCoord2sARB',
'glMultiTexCoord2svARB', 'glMultiTexCoord3dARB', 'glMultiTexCoord3dvARB',
'glMultiTexCoord3fARB', 'glMultiTexCoord3fvARB', 'glMultiTexCoord3iARB',
'glMultiTexCoord3ivARB', 'glMultiTexCoord3sARB', 'glMultiTexCoord3svARB',
'glMultiTexCoord4dARB', 'glMultiTexCoord4dvARB', 'glMultiTexCoord4fARB',
'glMultiTexCoord4fvARB', 'glMultiTexCoord4iARB', 'glMultiTexCoord4ivARB',
'glMultiTexCoord4sARB', 'glMultiTexCoord4svARB', 'PFNGLACTIVETEXTUREARBPROC',
'PFNGLCLIENTACTIVETEXTUREARBPROC', 'PFNGLMULTITEXCOORD1DARBPROC',
'PFNGLMULTITEXCOORD1DVARBPROC', 'PFNGLMULTITEXCOORD1FARBPROC',
'PFNGLMULTITEXCOORD1FVARBPROC', 'PFNGLMULTITEXCOORD1IARBPROC',
'PFNGLMULTITEXCOORD1IVARBPROC', 'PFNGLMULTITEXCOORD1SARBPROC',
'PFNGLMULTITEXCOORD1SVARBPROC', 'PFNGLMULTITEXCOORD2DARBPROC',
'PFNGLMULTITEXCOORD2DVARBPROC', 'PFNGLMULTITEXCOORD2FARBPROC',
'PFNGLMULTITEXCOORD2FVARBPROC', 'PFNGLMULTITEXCOORD2IARBPROC',
'PFNGLMULTITEXCOORD2IVARBPROC', 'PFNGLMULTITEXCOORD2SARBPROC',
'PFNGLMULTITEXCOORD2SVARBPROC', 'PFNGLMULTITEXCOORD3DARBPROC',
'PFNGLMULTITEXCOORD3DVARBPROC', 'PFNGLMULTITEXCOORD3FARBPROC',
'PFNGLMULTITEXCOORD3FVARBPROC', 'PFNGLMULTITEXCOORD3IARBPROC',
'PFNGLMULTITEXCOORD3IVARBPROC', 'PFNGLMULTITEXCOORD3SARBPROC',
'PFNGLMULTITEXCOORD3SVARBPROC', 'PFNGLMULTITEXCOORD4DARBPROC',
'PFNGLMULTITEXCOORD4DVARBPROC', 'PFNGLMULTITEXCOORD4FARBPROC',
'PFNGLMULTITEXCOORD4FVARBPROC', 'PFNGLMULTITEXCOORD4IARBPROC',
'PFNGLMULTITEXCOORD4IVARBPROC', 'PFNGLMULTITEXCOORD4SARBPROC',
'PFNGLMULTITEXCOORD4SVARBPROC', 'GL_ARB_transpose_matrix',
'glLoadTransposeMatrixfARB', 'glLoadTransposeMatrixdARB',
'glMultTransposeMatrixfARB', 'glMultTransposeMatrixdARB',
'PFNGLLOADTRANSPOSEMATRIXFARBPROC', 'PFNGLLOADTRANSPOSEMATRIXDARBPROC',
'PFNGLMULTTRANSPOSEMATRIXFARBPROC', 'PFNGLMULTTRANSPOSEMATRIXDARBPROC',
'GL_ARB_multisample', 'glSampleCoverageARB', 'PFNGLSAMPLECOVERAGEARBPROC',
'GL_ARB_texture_env_add', 'GL_ARB_texture_cube_map',
'GL_ARB_texture_compression', 'glCompressedTexImage3DARB',
'glCompressedTexImage2DARB', 'glCompressedTexImage1DARB',
'glCompressedTexSubImage3DARB', 'glCompressedTexSubImage2DARB',
'glCompressedTexSubImage1DARB', 'glGetCompressedTexImageARB',
'PFNGLCOMPRESSEDTEXIMAGE3DARBPROC', 'PFNGLCOMPRESSEDTEXIMAGE2DARBPROC',
'PFNGLCOMPRESSEDTEXIMAGE1DARBPROC', 'PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC',
'PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC', 'PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC',
'PFNGLGETCOMPRESSEDTEXIMAGEARBPROC', 'GL_ARB_texture_border_clamp',
'GL_ARB_point_parameters', 'glPointParameterfARB', 'glPointParameterfvARB',
'PFNGLPOINTPARAMETERFARBPROC', 'PFNGLPOINTPARAMETERFVARBPROC',
'GL_ARB_vertex_blend', 'glWeightbvARB', 'glWeightsvARB', 'glWeightivARB',
'glWeightfvARB', 'glWeightdvARB', 'glWeightubvARB', 'glWeightusvARB',
'glWeightuivARB', 'glWeightPointerARB', 'glVertexBlendARB',
'PFNGLWEIGHTBVARBPROC', 'PFNGLWEIGHTSVARBPROC', 'PFNGLWEIGHTIVARBPROC',
'PFNGLWEIGHTFVARBPROC', 'PFNGLWEIGHTDVARBPROC', 'PFNGLWEIGHTUBVARBPROC',
'PFNGLWEIGHTUSVARBPROC', 'PFNGLWEIGHTUIVARBPROC', 'PFNGLWEIGHTPOINTERARBPROC',
'PFNGLVERTEXBLENDARBPROC', 'GL_ARB_matrix_palette',
'glCurrentPaletteMatrixARB', 'glMatrixIndexubvARB', 'glMatrixIndexusvARB',
'glMatrixIndexuivARB', 'glMatrixIndexPointerARB',
'PFNGLCURRENTPALETTEMATRIXARBPROC', 'PFNGLMATRIXINDEXUBVARBPROC',
'PFNGLMATRIXINDEXUSVARBPROC', 'PFNGLMATRIXINDEXUIVARBPROC',
'PFNGLMATRIXINDEXPOINTERARBPROC', 'GL_ARB_texture_env_combine',
'GL_ARB_texture_env_crossbar', 'GL_ARB_texture_env_dot3',
'GL_ARB_texture_mirrored_repeat', 'GL_ARB_depth_texture', 'GL_ARB_shadow',
'GL_ARB_shadow_ambient', 'GL_ARB_window_pos', 'glWindowPos2dARB',
'glWindowPos2dvARB', 'glWindowPos2fARB', 'glWindowPos2fvARB',
'glWindowPos2iARB', 'glWindowPos2ivARB', 'glWindowPos2sARB',
'glWindowPos2svARB', 'glWindowPos3dARB', 'glWindowPos3dvARB',
'glWindowPos3fARB', 'glWindowPos3fvARB', 'glWindowPos3iARB',
'glWindowPos3ivARB', 'glWindowPos3sARB', 'glWindowPos3svARB',
'PFNGLWINDOWPOS2DARBPROC', 'PFNGLWINDOWPOS2DVARBPROC',
'PFNGLWINDOWPOS2FARBPROC', 'PFNGLWINDOWPOS2FVARBPROC',
'PFNGLWINDOWPOS2IARBPROC', 'PFNGLWINDOWPOS2IVARBPROC',
'PFNGLWINDOWPOS2SARBPROC', 'PFNGLWINDOWPOS2SVARBPROC',
'PFNGLWINDOWPOS3DARBPROC', 'PFNGLWINDOWPOS3DVARBPROC',
'PFNGLWINDOWPOS3FARBPROC', 'PFNGLWINDOWPOS3FVARBPROC',
'PFNGLWINDOWPOS3IARBPROC', 'PFNGLWINDOWPOS3IVARBPROC',
'PFNGLWINDOWPOS3SARBPROC', 'PFNGLWINDOWPOS3SVARBPROC',
'GL_ARB_vertex_program', 'glVertexAttrib1dARB', 'glVertexAttrib1dvARB',
'glVertexAttrib1fARB', 'glVertexAttrib1fvARB', 'glVertexAttrib1sARB',
'glVertexAttrib1svARB', 'glVertexAttrib2dARB', 'glVertexAttrib2dvARB',
'glVertexAttrib2fARB', 'glVertexAttrib2fvARB', 'glVertexAttrib2sARB',
'glVertexAttrib2svARB', 'glVertexAttrib3dARB', 'glVertexAttrib3dvARB',
'glVertexAttrib3fARB', 'glVertexAttrib3fvARB', 'glVertexAttrib3sARB',
'glVertexAttrib3svARB', 'glVertexAttrib4NbvARB', 'glVertexAttrib4NivARB',
'glVertexAttrib4NsvARB', 'glVertexAttrib4NubARB', 'glVertexAttrib4NubvARB',
'glVertexAttrib4NuivARB', 'glVertexAttrib4NusvARB', 'glVertexAttrib4bvARB',
'glVertexAttrib4dARB', 'glVertexAttrib4dvARB', 'glVertexAttrib4fARB',
'glVertexAttrib4fvARB', 'glVertexAttrib4ivARB', 'glVertexAttrib4sARB',
'glVertexAttrib4svARB', 'glVertexAttrib4ubvARB', 'glVertexAttrib4uivARB',
'glVertexAttrib4usvARB', 'glVertexAttribPointerARB',
'glEnableVertexAttribArrayARB', 'glDisableVertexAttribArrayARB',
'glProgramStringARB', 'glBindProgramARB', 'glDeleteProgramsARB',
'glGenProgramsARB', 'glProgramEnvParameter4dARB',
'glProgramEnvParameter4dvARB', 'glProgramEnvParameter4fARB',
'glProgramEnvParameter4fvARB', 'glProgramLocalParameter4dARB',
'glProgramLocalParameter4dvARB', 'glProgramLocalParameter4fARB',
'glProgramLocalParameter4fvARB', 'glGetProgramEnvParameterdvARB',
'glGetProgramEnvParameterfvARB', 'glGetProgramLocalParameterdvARB',
'glGetProgramLocalParameterfvARB', 'glGetProgramivARB',
'glGetProgramStringARB', 'glGetVertexAttribdvARB', 'glGetVertexAttribfvARB',
'glGetVertexAttribivARB', 'glGetVertexAttribPointervARB', 'glIsProgramARB',
'PFNGLVERTEXATTRIB1DARBPROC', 'PFNGLVERTEXATTRIB1DVARBPROC',
'PFNGLVERTEXATTRIB1FARBPROC', 'PFNGLVERTEXATTRIB1FVARBPROC',
'PFNGLVERTEXATTRIB1SARBPROC', 'PFNGLVERTEXATTRIB1SVARBPROC',
'PFNGLVERTEXATTRIB2DARBPROC', 'PFNGLVERTEXATTRIB2DVARBPROC',
'PFNGLVERTEXATTRIB2FARBPROC', 'PFNGLVERTEXATTRIB2FVARBPROC',
'PFNGLVERTEXATTRIB2SARBPROC', 'PFNGLVERTEXATTRIB2SVARBPROC',
'PFNGLVERTEXATTRIB3DARBPROC', 'PFNGLVERTEXATTRIB3DVARBPROC',
'PFNGLVERTEXATTRIB3FARBPROC', 'PFNGLVERTEXATTRIB3FVARBPROC',
'PFNGLVERTEXATTRIB3SARBPROC', 'PFNGLVERTEXATTRIB3SVARBPROC',
'PFNGLVERTEXATTRIB4NBVARBPROC', 'PFNGLVERTEXATTRIB4NIVARBPROC',
'PFNGLVERTEXATTRIB4NSVARBPROC', 'PFNGLVERTEXATTRIB4NUBARBPROC',
'PFNGLVERTEXATTRIB4NUBVARBPROC', 'PFNGLVERTEXATTRIB4NUIVARBPROC',
'PFNGLVERTEXATTRIB4NUSVARBPROC', 'PFNGLVERTEXATTRIB4BVARBPROC',
'PFNGLVERTEXATTRIB4DARBPROC', 'PFNGLVERTEXATTRIB4DVARBPROC',
'PFNGLVERTEXATTRIB4FARBPROC', 'PFNGLVERTEXATTRIB4FVARBPROC',
'PFNGLVERTEXATTRIB4IVARBPROC', 'PFNGLVERTEXATTRIB4SARBPROC',
'PFNGLVERTEXATTRIB4SVARBPROC', 'PFNGLVERTEXATTRIB4UBVARBPROC',
'PFNGLVERTEXATTRIB4UIVARBPROC', 'PFNGLVERTEXATTRIB4USVARBPROC',
'PFNGLVERTEXATTRIBPOINTERARBPROC', 'PFNGLENABLEVERTEXATTRIBARRAYARBPROC',
'PFNGLDISABLEVERTEXATTRIBARRAYARBPROC', 'PFNGLPROGRAMSTRINGARBPROC',
'PFNGLBINDPROGRAMARBPROC', 'PFNGLDELETEPROGRAMSARBPROC',
'PFNGLGENPROGRAMSARBPROC', 'PFNGLPROGRAMENVPARAMETER4DARBPROC',
'PFNGLPROGRAMENVPARAMETER4DVARBPROC', 'PFNGLPROGRAMENVPARAMETER4FARBPROC',
'PFNGLPROGRAMENVPARAMETER4FVARBPROC', 'PFNGLPROGRAMLOCALPARAMETER4DARBPROC',
'PFNGLPROGRAMLOCALPARAMETER4DVARBPROC', 'PFNGLPROGRAMLOCALPARAMETER4FARBPROC',
'PFNGLPROGRAMLOCALPARAMETER4FVARBPROC',
'PFNGLGETPROGRAMENVPARAMETERDVARBPROC',
'PFNGLGETPROGRAMENVPARAMETERFVARBPROC',
'PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC',
'PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC', 'PFNGLGETPROGRAMIVARBPROC',
'PFNGLGETPROGRAMSTRINGARBPROC', 'PFNGLGETVERTEXATTRIBDVARBPROC',
'PFNGLGETVERTEXATTRIBFVARBPROC', 'PFNGLGETVERTEXATTRIBIVARBPROC',
'PFNGLGETVERTEXATTRIBPOINTERVARBPROC', 'PFNGLISPROGRAMARBPROC',
'GL_ARB_fragment_program', 'GL_ARB_vertex_buffer_object', 'glBindBufferARB',
'glDeleteBuffersARB', 'glGenBuffersARB', 'glIsBufferARB', 'glBufferDataARB',
'glBufferSubDataARB', 'glGetBufferSubDataARB', 'glMapBufferARB',
'glUnmapBufferARB', 'glGetBufferParameterivARB', 'glGetBufferPointervARB',
'PFNGLBINDBUFFERARBPROC', 'PFNGLDELETEBUFFERSARBPROC',
'PFNGLGENBUFFERSARBPROC', 'PFNGLISBUFFERARBPROC', 'PFNGLBUFFERDATAARBPROC',
'PFNGLBUFFERSUBDATAARBPROC', 'PFNGLGETBUFFERSUBDATAARBPROC',
'PFNGLMAPBUFFERARBPROC', 'PFNGLUNMAPBUFFERARBPROC',
'PFNGLGETBUFFERPARAMETERIVARBPROC', 'PFNGLGETBUFFERPOINTERVARBPROC',
'GL_ARB_occlusion_query', 'glGenQueriesARB', 'glDeleteQueriesARB',
'glIsQueryARB', 'glBeginQueryARB', 'glEndQueryARB', 'glGetQueryivARB',
'glGetQueryObjectivARB', 'glGetQueryObjectuivARB', 'PFNGLGENQUERIESARBPROC',
'PFNGLDELETEQUERIESARBPROC', 'PFNGLISQUERYARBPROC', 'PFNGLBEGINQUERYARBPROC',
'PFNGLENDQUERYARBPROC', 'PFNGLGETQUERYIVARBPROC',
'PFNGLGETQUERYOBJECTIVARBPROC', 'PFNGLGETQUERYOBJECTUIVARBPROC',
'GL_ARB_shader_objects', 'glDeleteObjectARB', 'glGetHandleARB',
'glDetachObjectARB', 'glCreateShaderObjectARB', 'glShaderSourceARB',
'glCompileShaderARB', 'glCreateProgramObjectARB', 'glAttachObjectARB',
'glLinkProgramARB', 'glUseProgramObjectARB', 'glValidateProgramARB',
'glUniform1fARB', 'glUniform2fARB', 'glUniform3fARB', 'glUniform4fARB',
'glUniform1iARB', 'glUniform2iARB', 'glUniform3iARB', 'glUniform4iARB',
'glUniform1fvARB', 'glUniform2fvARB', 'glUniform3fvARB', 'glUniform4fvARB',
'glUniform1ivARB', 'glUniform2ivARB', 'glUniform3ivARB', 'glUniform4ivARB',
'glUniformMatrix2fvARB', 'glUniformMatrix3fvARB', 'glUniformMatrix4fvARB',
'glGetObjectParameterfvARB', 'glGetObjectParameterivARB', 'glGetInfoLogARB',
'glGetAttachedObjectsARB', 'glGetUniformLocationARB', 'glGetActiveUniformARB',
'glGetUniformfvARB', 'glGetUniformivARB', 'glGetShaderSourceARB',
'PFNGLDELETEOBJECTARBPROC', 'PFNGLGETHANDLEARBPROC',
'PFNGLDETACHOBJECTARBPROC', 'PFNGLCREATESHADEROBJECTARBPROC',
'PFNGLSHADERSOURCEARBPROC', 'PFNGLCOMPILESHADERARBPROC',
'PFNGLCREATEPROGRAMOBJECTARBPROC', 'PFNGLATTACHOBJECTARBPROC',
'PFNGLLINKPROGRAMARBPROC', 'PFNGLUSEPROGRAMOBJECTARBPROC',
'PFNGLVALIDATEPROGRAMARBPROC', 'PFNGLUNIFORM1FARBPROC',
'PFNGLUNIFORM2FARBPROC', 'PFNGLUNIFORM3FARBPROC', 'PFNGLUNIFORM4FARBPROC',
'PFNGLUNIFORM1IARBPROC', 'PFNGLUNIFORM2IARBPROC', 'PFNGLUNIFORM3IARBPROC',
'PFNGLUNIFORM4IARBPROC', 'PFNGLUNIFORM1FVARBPROC', 'PFNGLUNIFORM2FVARBPROC',
'PFNGLUNIFORM3FVARBPROC', 'PFNGLUNIFORM4FVARBPROC', 'PFNGLUNIFORM1IVARBPROC',
'PFNGLUNIFORM2IVARBPROC', 'PFNGLUNIFORM3IVARBPROC', 'PFNGLUNIFORM4IVARBPROC',
'PFNGLUNIFORMMATRIX2FVARBPROC', 'PFNGLUNIFORMMATRIX3FVARBPROC',
'PFNGLUNIFORMMATRIX4FVARBPROC', 'PFNGLGETOBJECTPARAMETERFVARBPROC',
'PFNGLGETOBJECTPARAMETERIVARBPROC', 'PFNGLGETINFOLOGARBPROC',
'PFNGLGETATTACHEDOBJECTSARBPROC', 'PFNGLGETUNIFORMLOCATIONARBPROC',
'PFNGLGETACTIVEUNIFORMARBPROC', 'PFNGLGETUNIFORMFVARBPROC',
'PFNGLGETUNIFORMIVARBPROC', 'PFNGLGETSHADERSOURCEARBPROC',
'GL_ARB_vertex_shader', 'glBindAttribLocationARB', 'glGetActiveAttribARB',
'glGetAttribLocationARB', 'PFNGLBINDATTRIBLOCATIONARBPROC',
'PFNGLGETACTIVEATTRIBARBPROC', 'PFNGLGETATTRIBLOCATIONARBPROC',
'GL_ARB_fragment_shader', 'GL_ARB_shading_language_100',
'GL_ARB_texture_non_power_of_two', 'GL_ARB_point_sprite',
'GL_ARB_fragment_program_shadow', 'GL_ARB_draw_buffers', 'glDrawBuffersARB',
'PFNGLDRAWBUFFERSARBPROC', 'GL_ARB_texture_rectangle',
'GL_ARB_color_buffer_float', 'glClampColorARB', 'PFNGLCLAMPCOLORARBPROC',
'GL_ARB_half_float_pixel', 'GL_ARB_texture_float',
'GL_ARB_pixel_buffer_object', 'GL_EXT_abgr', 'GL_EXT_blend_color',
'glBlendColorEXT', 'PFNGLBLENDCOLOREXTPROC', 'GL_EXT_polygon_offset',
'glPolygonOffsetEXT', 'PFNGLPOLYGONOFFSETEXTPROC', 'GL_EXT_texture',
'GL_EXT_texture3D', 'glTexImage3DEXT', 'glTexSubImage3DEXT',
'PFNGLTEXIMAGE3DEXTPROC', 'PFNGLTEXSUBIMAGE3DEXTPROC',
'GL_SGIS_texture_filter4', 'glGetTexFilterFuncSGIS', 'glTexFilterFuncSGIS',
'PFNGLGETTEXFILTERFUNCSGISPROC', 'PFNGLTEXFILTERFUNCSGISPROC',
'GL_EXT_subtexture', 'glTexSubImage1DEXT', 'glTexSubImage2DEXT',
'PFNGLTEXSUBIMAGE1DEXTPROC', 'PFNGLTEXSUBIMAGE2DEXTPROC',
'GL_EXT_copy_texture', 'glCopyTexImage1DEXT', 'glCopyTexImage2DEXT',
'glCopyTexSubImage1DEXT', 'glCopyTexSubImage2DEXT', 'glCopyTexSubImage3DEXT',
'PFNGLCOPYTEXIMAGE1DEXTPROC', 'PFNGLCOPYTEXIMAGE2DEXTPROC',
'PFNGLCOPYTEXSUBIMAGE1DEXTPROC', 'PFNGLCOPYTEXSUBIMAGE2DEXTPROC',
'PFNGLCOPYTEXSUBIMAGE3DEXTPROC', 'GL_EXT_histogram', 'glGetHistogramEXT',
'glGetHistogramParameterfvEXT', 'glGetHistogramParameterivEXT',
'glGetMinmaxEXT', 'glGetMinmaxParameterfvEXT', 'glGetMinmaxParameterivEXT',
'glHistogramEXT', 'glMinmaxEXT', 'glResetHistogramEXT', 'glResetMinmaxEXT',
'PFNGLGETHISTOGRAMEXTPROC', 'PFNGLGETHISTOGRAMPARAMETERFVEXTPROC',
'PFNGLGETHISTOGRAMPARAMETERIVEXTPROC', 'PFNGLGETMINMAXEXTPROC',
'PFNGLGETMINMAXPARAMETERFVEXTPROC', 'PFNGLGETMINMAXPARAMETERIVEXTPROC',
'PFNGLHISTOGRAMEXTPROC', 'PFNGLMINMAXEXTPROC', 'PFNGLRESETHISTOGRAMEXTPROC',
'PFNGLRESETMINMAXEXTPROC', 'GL_EXT_convolution', 'glConvolutionFilter1DEXT',
'glConvolutionFilter2DEXT', 'glConvolutionParameterfEXT',
'glConvolutionParameterfvEXT', 'glConvolutionParameteriEXT',
'glConvolutionParameterivEXT', 'glCopyConvolutionFilter1DEXT',
'glCopyConvolutionFilter2DEXT', 'glGetConvolutionFilterEXT',
'glGetConvolutionParameterfvEXT', 'glGetConvolutionParameterivEXT',
'glGetSeparableFilterEXT', 'glSeparableFilter2DEXT',
'PFNGLCONVOLUTIONFILTER1DEXTPROC', 'PFNGLCONVOLUTIONFILTER2DEXTPROC',
'PFNGLCONVOLUTIONPARAMETERFEXTPROC', 'PFNGLCONVOLUTIONPARAMETERFVEXTPROC',
'PFNGLCONVOLUTIONPARAMETERIEXTPROC', 'PFNGLCONVOLUTIONPARAMETERIVEXTPROC',
'PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC', 'PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC',
'PFNGLGETCONVOLUTIONFILTEREXTPROC', 'PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC',
'PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC', 'PFNGLGETSEPARABLEFILTEREXTPROC',
'PFNGLSEPARABLEFILTER2DEXTPROC', 'GL_EXT_color_matrix', 'GL_SGI_color_table',
'glColorTableSGI', 'glColorTableParameterfvSGI', 'glColorTableParameterivSGI',
'glCopyColorTableSGI', 'glGetColorTableSGI', 'glGetColorTableParameterfvSGI',
'glGetColorTableParameterivSGI', 'PFNGLCOLORTABLESGIPROC',
'PFNGLCOLORTABLEPARAMETERFVSGIPROC', 'PFNGLCOLORTABLEPARAMETERIVSGIPROC',
'PFNGLCOPYCOLORTABLESGIPROC', 'PFNGLGETCOLORTABLESGIPROC',
'PFNGLGETCOLORTABLEPARAMETERFVSGIPROC',
'PFNGLGETCOLORTABLEPARAMETERIVSGIPROC', 'GL_SGIX_pixel_texture',
'glPixelTexGenSGIX', 'PFNGLPIXELTEXGENSGIXPROC', 'GL_SGIS_pixel_texture',
'glPixelTexGenParameteriSGIS', 'glPixelTexGenParameterivSGIS',
'glPixelTexGenParameterfSGIS', 'glPixelTexGenParameterfvSGIS',
'glGetPixelTexGenParameterivSGIS', 'glGetPixelTexGenParameterfvSGIS',
'PFNGLPIXELTEXGENPARAMETERISGISPROC', 'PFNGLPIXELTEXGENPARAMETERIVSGISPROC',
'PFNGLPIXELTEXGENPARAMETERFSGISPROC', 'PFNGLPIXELTEXGENPARAMETERFVSGISPROC',
'PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC',
'PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC', 'GL_SGIS_texture4D',
'glTexImage4DSGIS', 'glTexSubImage4DSGIS', 'PFNGLTEXIMAGE4DSGISPROC',
'PFNGLTEXSUBIMAGE4DSGISPROC', 'GL_SGI_texture_color_table', 'GL_EXT_cmyka',
'GL_EXT_texture_object', 'glAreTexturesResidentEXT', 'glBindTextureEXT',
'glDeleteTexturesEXT', 'glGenTexturesEXT', 'glIsTextureEXT',
'glPrioritizeTexturesEXT', 'PFNGLARETEXTURESRESIDENTEXTPROC',
'PFNGLBINDTEXTUREEXTPROC', 'PFNGLDELETETEXTURESEXTPROC',
'PFNGLGENTEXTURESEXTPROC', 'PFNGLISTEXTUREEXTPROC',
'PFNGLPRIORITIZETEXTURESEXTPROC', 'GL_SGIS_detail_texture',
'glDetailTexFuncSGIS', 'glGetDetailTexFuncSGIS', 'PFNGLDETAILTEXFUNCSGISPROC',
'PFNGLGETDETAILTEXFUNCSGISPROC', 'GL_SGIS_sharpen_texture',
'glSharpenTexFuncSGIS', 'glGetSharpenTexFuncSGIS',
'PFNGLSHARPENTEXFUNCSGISPROC', 'PFNGLGETSHARPENTEXFUNCSGISPROC',
'GL_EXT_packed_pixels', 'GL_SGIS_texture_lod', 'GL_SGIS_multisample',
'glSampleMaskSGIS', 'glSamplePatternSGIS', 'PFNGLSAMPLEMASKSGISPROC',
'PFNGLSAMPLEPATTERNSGISPROC', 'GL_EXT_rescale_normal', 'GL_EXT_vertex_array',
'glArrayElementEXT', 'glColorPointerEXT', 'glDrawArraysEXT',
'glEdgeFlagPointerEXT', 'glGetPointervEXT', 'glIndexPointerEXT',
'glNormalPointerEXT', 'glTexCoordPointerEXT', 'glVertexPointerEXT',
'PFNGLARRAYELEMENTEXTPROC', 'PFNGLCOLORPOINTEREXTPROC',
'PFNGLDRAWARRAYSEXTPROC', 'PFNGLEDGEFLAGPOINTEREXTPROC',
'PFNGLGETPOINTERVEXTPROC', 'PFNGLINDEXPOINTEREXTPROC',
'PFNGLNORMALPOINTEREXTPROC', 'PFNGLTEXCOORDPOINTEREXTPROC',
'PFNGLVERTEXPOINTEREXTPROC', 'GL_EXT_misc_attribute',
'GL_SGIS_generate_mipmap', 'GL_SGIX_clipmap', 'GL_SGIX_shadow',
'GL_SGIS_texture_edge_clamp', 'GL_SGIS_texture_border_clamp',
'GL_EXT_blend_minmax', 'glBlendEquationEXT', 'PFNGLBLENDEQUATIONEXTPROC',
'GL_EXT_blend_subtract', 'GL_EXT_blend_logic_op', 'GL_SGIX_interlace',
'GL_SGIX_pixel_tiles', 'GL_SGIX_texture_select', 'GL_SGIX_sprite',
'glSpriteParameterfSGIX', 'glSpriteParameterfvSGIX', 'glSpriteParameteriSGIX',
'glSpriteParameterivSGIX', 'PFNGLSPRITEPARAMETERFSGIXPROC',
'PFNGLSPRITEPARAMETERFVSGIXPROC', 'PFNGLSPRITEPARAMETERISGIXPROC',
'PFNGLSPRITEPARAMETERIVSGIXPROC', 'GL_SGIX_texture_multi_buffer',
'GL_EXT_point_parameters', 'glPointParameterfEXT', 'glPointParameterfvEXT',
'PFNGLPOINTPARAMETERFEXTPROC', 'PFNGLPOINTPARAMETERFVEXTPROC',
'GL_SGIS_point_parameters', 'glPointParameterfSGIS', 'glPointParameterfvSGIS',
'PFNGLPOINTPARAMETERFSGISPROC', 'PFNGLPOINTPARAMETERFVSGISPROC',
'GL_SGIX_instruments', 'glGetInstrumentsSGIX', 'glInstrumentsBufferSGIX',
'glPollInstrumentsSGIX', 'glReadInstrumentsSGIX', 'glStartInstrumentsSGIX',
'glStopInstrumentsSGIX', 'PFNGLGETINSTRUMENTSSGIXPROC',
'PFNGLINSTRUMENTSBUFFERSGIXPROC', 'PFNGLPOLLINSTRUMENTSSGIXPROC',
'PFNGLREADINSTRUMENTSSGIXPROC', 'PFNGLSTARTINSTRUMENTSSGIXPROC',
'PFNGLSTOPINSTRUMENTSSGIXPROC', 'GL_SGIX_texture_scale_bias',
'GL_SGIX_framezoom', 'glFrameZoomSGIX', 'PFNGLFRAMEZOOMSGIXPROC',
'GL_SGIX_tag_sample_buffer', 'glTagSampleBufferSGIX',
'PFNGLTAGSAMPLEBUFFERSGIXPROC', 'GL_SGIX_polynomial_ffd',
'glDeformationMap3dSGIX', 'glDeformationMap3fSGIX', 'glDeformSGIX',
'glLoadIdentityDeformationMapSGIX', 'PFNGLDEFORMATIONMAP3DSGIXPROC',
'PFNGLDEFORMATIONMAP3FSGIXPROC', 'PFNGLDEFORMSGIXPROC',
'PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC', 'GL_SGIX_reference_plane',
'glReferencePlaneSGIX', 'PFNGLREFERENCEPLANESGIXPROC', 'GL_SGIX_flush_raster',
'glFlushRasterSGIX', 'PFNGLFLUSHRASTERSGIXPROC', 'GL_SGIX_depth_texture',
'GL_SGIS_fog_function', 'glFogFuncSGIS', 'glGetFogFuncSGIS',
'PFNGLFOGFUNCSGISPROC', 'PFNGLGETFOGFUNCSGISPROC', 'GL_SGIX_fog_offset',
'GL_HP_image_transform', 'glImageTransformParameteriHP',
'glImageTransformParameterfHP', 'glImageTransformParameterivHP',
'glImageTransformParameterfvHP', 'glGetImageTransformParameterivHP',
'glGetImageTransformParameterfvHP', 'PFNGLIMAGETRANSFORMPARAMETERIHPPROC',
'PFNGLIMAGETRANSFORMPARAMETERFHPPROC', 'PFNGLIMAGETRANSFORMPARAMETERIVHPPROC',
'PFNGLIMAGETRANSFORMPARAMETERFVHPPROC',
'PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC',
'PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC', 'GL_HP_convolution_border_modes',
'GL_SGIX_texture_add_env', 'GL_EXT_color_subtable', 'glColorSubTableEXT',
'glCopyColorSubTableEXT', 'PFNGLCOLORSUBTABLEEXTPROC',
'PFNGLCOPYCOLORSUBTABLEEXTPROC', 'GL_PGI_vertex_hints', 'GL_PGI_misc_hints',
'glHintPGI', 'PFNGLHINTPGIPROC', 'GL_EXT_paletted_texture', 'glColorTableEXT',
'glGetColorTableEXT', 'glGetColorTableParameterivEXT',
'glGetColorTableParameterfvEXT', 'PFNGLCOLORTABLEEXTPROC',
'PFNGLGETCOLORTABLEEXTPROC', 'PFNGLGETCOLORTABLEPARAMETERIVEXTPROC',
'PFNGLGETCOLORTABLEPARAMETERFVEXTPROC', 'GL_EXT_clip_volume_hint',
'GL_SGIX_list_priority', 'glGetListParameterfvSGIX',
'glGetListParameterivSGIX', 'glListParameterfSGIX', 'glListParameterfvSGIX',
'glListParameteriSGIX', 'glListParameterivSGIX',
'PFNGLGETLISTPARAMETERFVSGIXPROC', 'PFNGLGETLISTPARAMETERIVSGIXPROC',
'PFNGLLISTPARAMETERFSGIXPROC', 'PFNGLLISTPARAMETERFVSGIXPROC',
'PFNGLLISTPARAMETERISGIXPROC', 'PFNGLLISTPARAMETERIVSGIXPROC',
'GL_SGIX_ir_instrument1', 'GL_SGIX_calligraphic_fragment',
'GL_SGIX_texture_lod_bias', 'GL_SGIX_shadow_ambient', 'GL_EXT_index_texture',
'GL_EXT_index_material', 'glIndexMaterialEXT', 'PFNGLINDEXMATERIALEXTPROC',
'GL_EXT_index_func', 'glIndexFuncEXT', 'PFNGLINDEXFUNCEXTPROC',
'GL_EXT_index_array_formats', 'GL_EXT_compiled_vertex_array',
'glLockArraysEXT', 'glUnlockArraysEXT', 'PFNGLLOCKARRAYSEXTPROC',
'PFNGLUNLOCKARRAYSEXTPROC', 'GL_EXT_cull_vertex', 'glCullParameterdvEXT',
'glCullParameterfvEXT', 'PFNGLCULLPARAMETERDVEXTPROC',
'PFNGLCULLPARAMETERFVEXTPROC', 'GL_SGIX_ycrcb', 'GL_SGIX_fragment_lighting',
'glFragmentColorMaterialSGIX', 'glFragmentLightfSGIX',
'glFragmentLightfvSGIX', 'glFragmentLightiSGIX', 'glFragmentLightivSGIX',
'glFragmentLightModelfSGIX', 'glFragmentLightModelfvSGIX',
'glFragmentLightModeliSGIX', 'glFragmentLightModelivSGIX',
'glFragmentMaterialfSGIX', 'glFragmentMaterialfvSGIX',
'glFragmentMaterialiSGIX', 'glFragmentMaterialivSGIX',
'glGetFragmentLightfvSGIX', 'glGetFragmentLightivSGIX',
'glGetFragmentMaterialfvSGIX', 'glGetFragmentMaterialivSGIX',
'glLightEnviSGIX', 'PFNGLFRAGMENTCOLORMATERIALSGIXPROC',
'PFNGLFRAGMENTLIGHTFSGIXPROC', 'PFNGLFRAGMENTLIGHTFVSGIXPROC',
'PFNGLFRAGMENTLIGHTISGIXPROC', 'PFNGLFRAGMENTLIGHTIVSGIXPROC',
'PFNGLFRAGMENTLIGHTMODELFSGIXPROC', 'PFNGLFRAGMENTLIGHTMODELFVSGIXPROC',
'PFNGLFRAGMENTLIGHTMODELISGIXPROC', 'PFNGLFRAGMENTLIGHTMODELIVSGIXPROC',
'PFNGLFRAGMENTMATERIALFSGIXPROC', 'PFNGLFRAGMENTMATERIALFVSGIXPROC',
'PFNGLFRAGMENTMATERIALISGIXPROC', 'PFNGLFRAGMENTMATERIALIVSGIXPROC',
'PFNGLGETFRAGMENTLIGHTFVSGIXPROC', 'PFNGLGETFRAGMENTLIGHTIVSGIXPROC',
'PFNGLGETFRAGMENTMATERIALFVSGIXPROC', 'PFNGLGETFRAGMENTMATERIALIVSGIXPROC',
'PFNGLLIGHTENVISGIXPROC', 'GL_IBM_rasterpos_clip', 'GL_HP_texture_lighting',
'GL_EXT_draw_range_elements', 'glDrawRangeElementsEXT',
'PFNGLDRAWRANGEELEMENTSEXTPROC', 'GL_WIN_phong_shading',
'GL_WIN_specular_fog', 'GL_EXT_light_texture', 'glApplyTextureEXT',
'glTextureLightEXT', 'glTextureMaterialEXT', 'PFNGLAPPLYTEXTUREEXTPROC',
'PFNGLTEXTURELIGHTEXTPROC', 'PFNGLTEXTUREMATERIALEXTPROC',
'GL_SGIX_blend_alpha_minmax', 'GL_EXT_bgra', 'GL_SGIX_async',
'glAsyncMarkerSGIX', 'glFinishAsyncSGIX', 'glPollAsyncSGIX',
'glGenAsyncMarkersSGIX', 'glDeleteAsyncMarkersSGIX', 'glIsAsyncMarkerSGIX',
'PFNGLASYNCMARKERSGIXPROC', 'PFNGLFINISHASYNCSGIXPROC',
'PFNGLPOLLASYNCSGIXPROC', 'PFNGLGENASYNCMARKERSSGIXPROC',
'PFNGLDELETEASYNCMARKERSSGIXPROC', 'PFNGLISASYNCMARKERSGIXPROC',
'GL_SGIX_async_pixel', 'GL_SGIX_async_histogram', 'GL_INTEL_parallel_arrays',
'glVertexPointervINTEL', 'glNormalPointervINTEL', 'glColorPointervINTEL',
'glTexCoordPointervINTEL', 'PFNGLVERTEXPOINTERVINTELPROC',
'PFNGLNORMALPOINTERVINTELPROC', 'PFNGLCOLORPOINTERVINTELPROC',
'PFNGLTEXCOORDPOINTERVINTELPROC', 'GL_HP_occlusion_test',
'GL_EXT_pixel_transform', 'glPixelTransformParameteriEXT',
'glPixelTransformParameterfEXT', 'glPixelTransformParameterivEXT',
'glPixelTransformParameterfvEXT', 'PFNGLPIXELTRANSFORMPARAMETERIEXTPROC',
'PFNGLPIXELTRANSFORMPARAMETERFEXTPROC',
'PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC',
'PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC', 'GL_EXT_pixel_transform_color_table',
'GL_EXT_shared_texture_palette', 'GL_EXT_separate_specular_color',
'GL_EXT_secondary_color', 'glSecondaryColor3bEXT', 'glSecondaryColor3bvEXT',
'glSecondaryColor3dEXT', 'glSecondaryColor3dvEXT', 'glSecondaryColor3fEXT',
'glSecondaryColor3fvEXT', 'glSecondaryColor3iEXT', 'glSecondaryColor3ivEXT',
'glSecondaryColor3sEXT', 'glSecondaryColor3svEXT', 'glSecondaryColor3ubEXT',
'glSecondaryColor3ubvEXT', 'glSecondaryColor3uiEXT',
'glSecondaryColor3uivEXT', 'glSecondaryColor3usEXT',
'glSecondaryColor3usvEXT', 'glSecondaryColorPointerEXT',
'PFNGLSECONDARYCOLOR3BEXTPROC', 'PFNGLSECONDARYCOLOR3BVEXTPROC',
'PFNGLSECONDARYCOLOR3DEXTPROC', 'PFNGLSECONDARYCOLOR3DVEXTPROC',
'PFNGLSECONDARYCOLOR3FEXTPROC', 'PFNGLSECONDARYCOLOR3FVEXTPROC',
'PFNGLSECONDARYCOLOR3IEXTPROC', 'PFNGLSECONDARYCOLOR3IVEXTPROC',
'PFNGLSECONDARYCOLOR3SEXTPROC', 'PFNGLSECONDARYCOLOR3SVEXTPROC',
'PFNGLSECONDARYCOLOR3UBEXTPROC', 'PFNGLSECONDARYCOLOR3UBVEXTPROC',
'PFNGLSECONDARYCOLOR3UIEXTPROC', 'PFNGLSECONDARYCOLOR3UIVEXTPROC',
'PFNGLSECONDARYCOLOR3USEXTPROC', 'PFNGLSECONDARYCOLOR3USVEXTPROC',
'PFNGLSECONDARYCOLORPOINTEREXTPROC', 'GL_EXT_texture_perturb_normal',
'glTextureNormalEXT', 'PFNGLTEXTURENORMALEXTPROC', 'GL_EXT_multi_draw_arrays',
'glMultiDrawArraysEXT', 'glMultiDrawElementsEXT',
'PFNGLMULTIDRAWARRAYSEXTPROC', 'PFNGLMULTIDRAWELEMENTSEXTPROC',
'GL_EXT_fog_coord', 'glFogCoordfEXT', 'glFogCoordfvEXT', 'glFogCoorddEXT',
'glFogCoorddvEXT', 'glFogCoordPointerEXT', 'PFNGLFOGCOORDFEXTPROC',
'PFNGLFOGCOORDFVEXTPROC', 'PFNGLFOGCOORDDEXTPROC', 'PFNGLFOGCOORDDVEXTPROC',
'PFNGLFOGCOORDPOINTEREXTPROC', 'GL_REND_screen_coordinates',
'GL_EXT_coordinate_frame', 'glTangent3bEXT', 'glTangent3bvEXT',
'glTangent3dEXT', 'glTangent3dvEXT', 'glTangent3fEXT', 'glTangent3fvEXT',
'glTangent3iEXT', 'glTangent3ivEXT', 'glTangent3sEXT', 'glTangent3svEXT',
'glBinormal3bEXT', 'glBinormal3bvEXT', 'glBinormal3dEXT', 'glBinormal3dvEXT',
'glBinormal3fEXT', 'glBinormal3fvEXT', 'glBinormal3iEXT', 'glBinormal3ivEXT',
'glBinormal3sEXT', 'glBinormal3svEXT', 'glTangentPointerEXT',
'glBinormalPointerEXT', 'PFNGLTANGENT3BEXTPROC', 'PFNGLTANGENT3BVEXTPROC',
'PFNGLTANGENT3DEXTPROC', 'PFNGLTANGENT3DVEXTPROC', 'PFNGLTANGENT3FEXTPROC',
'PFNGLTANGENT3FVEXTPROC', 'PFNGLTANGENT3IEXTPROC', 'PFNGLTANGENT3IVEXTPROC',
'PFNGLTANGENT3SEXTPROC', 'PFNGLTANGENT3SVEXTPROC', 'PFNGLBINORMAL3BEXTPROC',
'PFNGLBINORMAL3BVEXTPROC', 'PFNGLBINORMAL3DEXTPROC',
'PFNGLBINORMAL3DVEXTPROC', 'PFNGLBINORMAL3FEXTPROC',
'PFNGLBINORMAL3FVEXTPROC', 'PFNGLBINORMAL3IEXTPROC',
'PFNGLBINORMAL3IVEXTPROC', 'PFNGLBINORMAL3SEXTPROC',
'PFNGLBINORMAL3SVEXTPROC', 'PFNGLTANGENTPOINTEREXTPROC',
'PFNGLBINORMALPOINTEREXTPROC', 'GL_EXT_texture_env_combine',
'GL_APPLE_specular_vector', 'GL_APPLE_transform_hint', 'GL_SGIX_fog_scale',
'GL_SUNX_constant_data', 'glFinishTextureSUNX', 'PFNGLFINISHTEXTURESUNXPROC',
'GL_SUN_global_alpha', 'glGlobalAlphaFactorbSUN', 'glGlobalAlphaFactorsSUN',
'glGlobalAlphaFactoriSUN', 'glGlobalAlphaFactorfSUN',
'glGlobalAlphaFactordSUN', 'glGlobalAlphaFactorubSUN',
'glGlobalAlphaFactorusSUN', 'glGlobalAlphaFactoruiSUN',
'PFNGLGLOBALALPHAFACTORBSUNPROC', 'PFNGLGLOBALALPHAFACTORSSUNPROC',
'PFNGLGLOBALALPHAFACTORISUNPROC', 'PFNGLGLOBALALPHAFACTORFSUNPROC',
'PFNGLGLOBALALPHAFACTORDSUNPROC', 'PFNGLGLOBALALPHAFACTORUBSUNPROC',
'PFNGLGLOBALALPHAFACTORUSSUNPROC', 'PFNGLGLOBALALPHAFACTORUISUNPROC',
'GL_SUN_triangle_list', 'glReplacementCodeuiSUN', 'glReplacementCodeusSUN',
'glReplacementCodeubSUN', 'glReplacementCodeuivSUN',
'glReplacementCodeusvSUN', 'glReplacementCodeubvSUN',
'glReplacementCodePointerSUN', 'PFNGLREPLACEMENTCODEUISUNPROC',
'PFNGLREPLACEMENTCODEUSSUNPROC', 'PFNGLREPLACEMENTCODEUBSUNPROC',
'PFNGLREPLACEMENTCODEUIVSUNPROC', 'PFNGLREPLACEMENTCODEUSVSUNPROC',
'PFNGLREPLACEMENTCODEUBVSUNPROC', 'PFNGLREPLACEMENTCODEPOINTERSUNPROC',
'GL_SUN_vertex', 'glColor4ubVertex2fSUN', 'glColor4ubVertex2fvSUN',
'glColor4ubVertex3fSUN', 'glColor4ubVertex3fvSUN', 'glColor3fVertex3fSUN',
'glColor3fVertex3fvSUN', 'glNormal3fVertex3fSUN', 'glNormal3fVertex3fvSUN',
'glColor4fNormal3fVertex3fSUN', 'glColor4fNormal3fVertex3fvSUN',
'glTexCoord2fVertex3fSUN', 'glTexCoord2fVertex3fvSUN',
'glTexCoord4fVertex4fSUN', 'glTexCoord4fVertex4fvSUN',
'glTexCoord2fColor4ubVertex3fSUN', 'glTexCoord2fColor4ubVertex3fvSUN',
'glTexCoord2fColor3fVertex3fSUN', 'glTexCoord2fColor3fVertex3fvSUN',
'glTexCoord2fNormal3fVertex3fSUN', 'glTexCoord2fNormal3fVertex3fvSUN',
'glTexCoord2fColor4fNormal3fVertex3fSUN',
'glTexCoord2fColor4fNormal3fVertex3fvSUN',
'glTexCoord4fColor4fNormal3fVertex4fSUN',
'glTexCoord4fColor4fNormal3fVertex4fvSUN', 'glReplacementCodeuiVertex3fSUN',
'glReplacementCodeuiVertex3fvSUN', 'glReplacementCodeuiColor4ubVertex3fSUN',
'glReplacementCodeuiColor4ubVertex3fvSUN',
'glReplacementCodeuiColor3fVertex3fSUN',
'glReplacementCodeuiColor3fVertex3fvSUN',
'glReplacementCodeuiNormal3fVertex3fSUN',
'glReplacementCodeuiNormal3fVertex3fvSUN',
'glReplacementCodeuiColor4fNormal3fVertex3fSUN',
'glReplacementCodeuiColor4fNormal3fVertex3fvSUN',
'glReplacementCodeuiTexCoord2fVertex3fSUN',
'glReplacementCodeuiTexCoord2fVertex3fvSUN',
'glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN',
'glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN',
'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN',
'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN',
'PFNGLCOLOR4UBVERTEX2FSUNPROC', 'PFNGLCOLOR4UBVERTEX2FVSUNPROC',
'PFNGLCOLOR4UBVERTEX3FSUNPROC', 'PFNGLCOLOR4UBVERTEX3FVSUNPROC',
'PFNGLCOLOR3FVERTEX3FSUNPROC', 'PFNGLCOLOR3FVERTEX3FVSUNPROC',
'PFNGLNORMAL3FVERTEX3FSUNPROC', 'PFNGLNORMAL3FVERTEX3FVSUNPROC',
'PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC', 'PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC',
'PFNGLTEXCOORD2FVERTEX3FSUNPROC', 'PFNGLTEXCOORD2FVERTEX3FVSUNPROC',
'PFNGLTEXCOORD4FVERTEX4FSUNPROC', 'PFNGLTEXCOORD4FVERTEX4FVSUNPROC',
'PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC',
'PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC',
'PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC',
'PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC',
'PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC',
'PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC',
'PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC',
'PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC',
'PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC',
'PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC',
'PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC',
'PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC',
'GL_EXT_blend_func_separate', 'glBlendFuncSeparateEXT',
'PFNGLBLENDFUNCSEPARATEEXTPROC', 'GL_INGR_blend_func_separate',
'glBlendFuncSeparateINGR', 'PFNGLBLENDFUNCSEPARATEINGRPROC',
'GL_INGR_color_clamp', 'GL_INGR_interlace_read', 'GL_EXT_stencil_wrap',
'GL_EXT_422_pixels', 'GL_NV_texgen_reflection',
'GL_SUN_convolution_border_modes', 'GL_EXT_texture_env_add',
'GL_EXT_texture_lod_bias', 'GL_EXT_texture_filter_anisotropic',
'GL_EXT_vertex_weighting', 'glVertexWeightfEXT', 'glVertexWeightfvEXT',
'glVertexWeightPointerEXT', 'PFNGLVERTEXWEIGHTFEXTPROC',
'PFNGLVERTEXWEIGHTFVEXTPROC', 'PFNGLVERTEXWEIGHTPOINTEREXTPROC',
'GL_NV_light_max_exponent', 'GL_NV_vertex_array_range',
'glFlushVertexArrayRangeNV', 'glVertexArrayRangeNV',
'PFNGLFLUSHVERTEXARRAYRANGENVPROC', 'PFNGLVERTEXARRAYRANGENVPROC',
'GL_NV_register_combiners', 'glCombinerParameterfvNV',
'glCombinerParameterfNV', 'glCombinerParameterivNV', 'glCombinerParameteriNV',
'glCombinerInputNV', 'glCombinerOutputNV', 'glFinalCombinerInputNV',
'glGetCombinerInputParameterfvNV', 'glGetCombinerInputParameterivNV',
'glGetCombinerOutputParameterfvNV', 'glGetCombinerOutputParameterivNV',
'glGetFinalCombinerInputParameterfvNV',
'glGetFinalCombinerInputParameterivNV', 'PFNGLCOMBINERPARAMETERFVNVPROC',
'PFNGLCOMBINERPARAMETERFNVPROC', 'PFNGLCOMBINERPARAMETERIVNVPROC',
'PFNGLCOMBINERPARAMETERINVPROC', 'PFNGLCOMBINERINPUTNVPROC',
'PFNGLCOMBINEROUTPUTNVPROC', 'PFNGLFINALCOMBINERINPUTNVPROC',
'PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC',
'PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC',
'PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC',
'PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC',
'PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC',
'PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC', 'GL_NV_fog_distance',
'GL_NV_texgen_emboss', 'GL_NV_blend_square', 'GL_NV_texture_env_combine4',
'GL_MESA_resize_buffers', 'glResizeBuffersMESA', 'PFNGLRESIZEBUFFERSMESAPROC',
'GL_MESA_window_pos', 'glWindowPos2dMESA', 'glWindowPos2dvMESA',
'glWindowPos2fMESA', 'glWindowPos2fvMESA', 'glWindowPos2iMESA',
'glWindowPos2ivMESA', 'glWindowPos2sMESA', 'glWindowPos2svMESA',
'glWindowPos3dMESA', 'glWindowPos3dvMESA', 'glWindowPos3fMESA',
'glWindowPos3fvMESA', 'glWindowPos3iMESA', 'glWindowPos3ivMESA',
'glWindowPos3sMESA', 'glWindowPos3svMESA', 'glWindowPos4dMESA',
'glWindowPos4dvMESA', 'glWindowPos4fMESA', 'glWindowPos4fvMESA',
'glWindowPos4iMESA', 'glWindowPos4ivMESA', 'glWindowPos4sMESA',
'glWindowPos4svMESA', 'PFNGLWINDOWPOS2DMESAPROC', 'PFNGLWINDOWPOS2DVMESAPROC',
'PFNGLWINDOWPOS2FMESAPROC', 'PFNGLWINDOWPOS2FVMESAPROC',
'PFNGLWINDOWPOS2IMESAPROC', 'PFNGLWINDOWPOS2IVMESAPROC',
'PFNGLWINDOWPOS2SMESAPROC', 'PFNGLWINDOWPOS2SVMESAPROC',
'PFNGLWINDOWPOS3DMESAPROC', 'PFNGLWINDOWPOS3DVMESAPROC',
'PFNGLWINDOWPOS3FMESAPROC', 'PFNGLWINDOWPOS3FVMESAPROC',
'PFNGLWINDOWPOS3IMESAPROC', 'PFNGLWINDOWPOS3IVMESAPROC',
'PFNGLWINDOWPOS3SMESAPROC', 'PFNGLWINDOWPOS3SVMESAPROC',
'PFNGLWINDOWPOS4DMESAPROC', 'PFNGLWINDOWPOS4DVMESAPROC',
'PFNGLWINDOWPOS4FMESAPROC', 'PFNGLWINDOWPOS4FVMESAPROC',
'PFNGLWINDOWPOS4IMESAPROC', 'PFNGLWINDOWPOS4IVMESAPROC',
'PFNGLWINDOWPOS4SMESAPROC', 'PFNGLWINDOWPOS4SVMESAPROC', 'GL_IBM_cull_vertex',
'GL_IBM_multimode_draw_arrays', 'glMultiModeDrawArraysIBM',
'glMultiModeDrawElementsIBM', 'PFNGLMULTIMODEDRAWARRAYSIBMPROC',
'PFNGLMULTIMODEDRAWELEMENTSIBMPROC', 'GL_IBM_vertex_array_lists',
'glColorPointerListIBM', 'glSecondaryColorPointerListIBM',
'glEdgeFlagPointerListIBM', 'glFogCoordPointerListIBM',
'glIndexPointerListIBM', 'glNormalPointerListIBM', 'glTexCoordPointerListIBM',
'glVertexPointerListIBM', 'PFNGLCOLORPOINTERLISTIBMPROC',
'PFNGLSECONDARYCOLORPOINTERLISTIBMPROC', 'PFNGLEDGEFLAGPOINTERLISTIBMPROC',
'PFNGLFOGCOORDPOINTERLISTIBMPROC', 'PFNGLINDEXPOINTERLISTIBMPROC',
'PFNGLNORMALPOINTERLISTIBMPROC', 'PFNGLTEXCOORDPOINTERLISTIBMPROC',
'PFNGLVERTEXPOINTERLISTIBMPROC', 'GL_SGIX_subsample', 'GL_SGIX_ycrcba',
'GL_SGIX_ycrcb_subsample', 'GL_SGIX_depth_pass_instrument',
'GL_3DFX_texture_compression_FXT1', 'GL_3DFX_multisample', 'GL_3DFX_tbuffer',
'glTbufferMask3DFX', 'PFNGLTBUFFERMASK3DFXPROC', 'GL_EXT_multisample',
'glSampleMaskEXT', 'glSamplePatternEXT', 'PFNGLSAMPLEMASKEXTPROC',
'PFNGLSAMPLEPATTERNEXTPROC', 'GL_SGIX_vertex_preclip',
'GL_SGIX_convolution_accuracy', 'GL_SGIX_resample',
'GL_SGIS_point_line_texgen', 'GL_SGIS_texture_color_mask',
'glTextureColorMaskSGIS', 'PFNGLTEXTURECOLORMASKSGISPROC',
'GL_SGIX_igloo_interface', 'glIglooInterfaceSGIX',
'PFNGLIGLOOINTERFACESGIXPROC', 'GL_EXT_texture_env_dot3',
'GL_ATI_texture_mirror_once', 'GL_NV_fence', 'glDeleteFencesNV',
'glGenFencesNV', 'glIsFenceNV', 'glTestFenceNV', 'glGetFenceivNV',
'glFinishFenceNV', 'glSetFenceNV', 'PFNGLDELETEFENCESNVPROC',
'PFNGLGENFENCESNVPROC', 'PFNGLISFENCENVPROC', 'PFNGLTESTFENCENVPROC',
'PFNGLGETFENCEIVNVPROC', 'PFNGLFINISHFENCENVPROC', 'PFNGLSETFENCENVPROC',
'GL_NV_evaluators', 'glMapControlPointsNV', 'glMapParameterivNV',
'glMapParameterfvNV', 'glGetMapControlPointsNV', 'glGetMapParameterivNV',
'glGetMapParameterfvNV', 'glGetMapAttribParameterivNV',
'glGetMapAttribParameterfvNV', 'glEvalMapsNV', 'PFNGLMAPCONTROLPOINTSNVPROC',
'PFNGLMAPPARAMETERIVNVPROC', 'PFNGLMAPPARAMETERFVNVPROC',
'PFNGLGETMAPCONTROLPOINTSNVPROC', 'PFNGLGETMAPPARAMETERIVNVPROC',
'PFNGLGETMAPPARAMETERFVNVPROC', 'PFNGLGETMAPATTRIBPARAMETERIVNVPROC',
'PFNGLGETMAPATTRIBPARAMETERFVNVPROC', 'PFNGLEVALMAPSNVPROC',
'GL_NV_packed_depth_stencil', 'GL_NV_register_combiners2',
'glCombinerStageParameterfvNV', 'glGetCombinerStageParameterfvNV',
'PFNGLCOMBINERSTAGEPARAMETERFVNVPROC',
'PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC', 'GL_NV_texture_compression_vtc',
'GL_NV_texture_rectangle', 'GL_NV_texture_shader', 'GL_NV_texture_shader2',
'GL_NV_vertex_array_range2', 'GL_NV_vertex_program',
'glAreProgramsResidentNV', 'glBindProgramNV', 'glDeleteProgramsNV',
'glExecuteProgramNV', 'glGenProgramsNV', 'glGetProgramParameterdvNV',
'glGetProgramParameterfvNV', 'glGetProgramivNV', 'glGetProgramStringNV',
'glGetTrackMatrixivNV', 'glGetVertexAttribdvNV', 'glGetVertexAttribfvNV',
'glGetVertexAttribivNV', 'glGetVertexAttribPointervNV', 'glIsProgramNV',
'glLoadProgramNV', 'glProgramParameter4dNV', 'glProgramParameter4dvNV',
'glProgramParameter4fNV', 'glProgramParameter4fvNV',
'glProgramParameters4dvNV', 'glProgramParameters4fvNV',
'glRequestResidentProgramsNV', 'glTrackMatrixNV', 'glVertexAttribPointerNV',
'glVertexAttrib1dNV', 'glVertexAttrib1dvNV', 'glVertexAttrib1fNV',
'glVertexAttrib1fvNV', 'glVertexAttrib1sNV', 'glVertexAttrib1svNV',
'glVertexAttrib2dNV', 'glVertexAttrib2dvNV', 'glVertexAttrib2fNV',
'glVertexAttrib2fvNV', 'glVertexAttrib2sNV', 'glVertexAttrib2svNV',
'glVertexAttrib3dNV', 'glVertexAttrib3dvNV', 'glVertexAttrib3fNV',
'glVertexAttrib3fvNV', 'glVertexAttrib3sNV', 'glVertexAttrib3svNV',
'glVertexAttrib4dNV', 'glVertexAttrib4dvNV', 'glVertexAttrib4fNV',
'glVertexAttrib4fvNV', 'glVertexAttrib4sNV', 'glVertexAttrib4svNV',
'glVertexAttrib4ubNV', 'glVertexAttrib4ubvNV', 'glVertexAttribs1dvNV',
'glVertexAttribs1fvNV', 'glVertexAttribs1svNV', 'glVertexAttribs2dvNV',
'glVertexAttribs2fvNV', 'glVertexAttribs2svNV', 'glVertexAttribs3dvNV',
'glVertexAttribs3fvNV', 'glVertexAttribs3svNV', 'glVertexAttribs4dvNV',
'glVertexAttribs4fvNV', 'glVertexAttribs4svNV', 'glVertexAttribs4ubvNV',
'PFNGLAREPROGRAMSRESIDENTNVPROC', 'PFNGLBINDPROGRAMNVPROC',
'PFNGLDELETEPROGRAMSNVPROC', 'PFNGLEXECUTEPROGRAMNVPROC',
'PFNGLGENPROGRAMSNVPROC', 'PFNGLGETPROGRAMPARAMETERDVNVPROC',
'PFNGLGETPROGRAMPARAMETERFVNVPROC', 'PFNGLGETPROGRAMIVNVPROC',
'PFNGLGETPROGRAMSTRINGNVPROC', 'PFNGLGETTRACKMATRIXIVNVPROC',
'PFNGLGETVERTEXATTRIBDVNVPROC', 'PFNGLGETVERTEXATTRIBFVNVPROC',
'PFNGLGETVERTEXATTRIBIVNVPROC', 'PFNGLGETVERTEXATTRIBPOINTERVNVPROC',
'PFNGLISPROGRAMNVPROC', 'PFNGLLOADPROGRAMNVPROC',
'PFNGLPROGRAMPARAMETER4DNVPROC', 'PFNGLPROGRAMPARAMETER4DVNVPROC',
'PFNGLPROGRAMPARAMETER4FNVPROC', 'PFNGLPROGRAMPARAMETER4FVNVPROC',
'PFNGLPROGRAMPARAMETERS4DVNVPROC', 'PFNGLPROGRAMPARAMETERS4FVNVPROC',
'PFNGLREQUESTRESIDENTPROGRAMSNVPROC', 'PFNGLTRACKMATRIXNVPROC',
'PFNGLVERTEXATTRIBPOINTERNVPROC', 'PFNGLVERTEXATTRIB1DNVPROC',
'PFNGLVERTEXATTRIB1DVNVPROC', 'PFNGLVERTEXATTRIB1FNVPROC',
'PFNGLVERTEXATTRIB1FVNVPROC', 'PFNGLVERTEXATTRIB1SNVPROC',
'PFNGLVERTEXATTRIB1SVNVPROC', 'PFNGLVERTEXATTRIB2DNVPROC',
'PFNGLVERTEXATTRIB2DVNVPROC', 'PFNGLVERTEXATTRIB2FNVPROC',
'PFNGLVERTEXATTRIB2FVNVPROC', 'PFNGLVERTEXATTRIB2SNVPROC',
'PFNGLVERTEXATTRIB2SVNVPROC', 'PFNGLVERTEXATTRIB3DNVPROC',
'PFNGLVERTEXATTRIB3DVNVPROC', 'PFNGLVERTEXATTRIB3FNVPROC',
'PFNGLVERTEXATTRIB3FVNVPROC', 'PFNGLVERTEXATTRIB3SNVPROC',
'PFNGLVERTEXATTRIB3SVNVPROC', 'PFNGLVERTEXATTRIB4DNVPROC',
'PFNGLVERTEXATTRIB4DVNVPROC', 'PFNGLVERTEXATTRIB4FNVPROC',
'PFNGLVERTEXATTRIB4FVNVPROC', 'PFNGLVERTEXATTRIB4SNVPROC',
'PFNGLVERTEXATTRIB4SVNVPROC', 'PFNGLVERTEXATTRIB4UBNVPROC',
'PFNGLVERTEXATTRIB4UBVNVPROC', 'PFNGLVERTEXATTRIBS1DVNVPROC',
'PFNGLVERTEXATTRIBS1FVNVPROC', 'PFNGLVERTEXATTRIBS1SVNVPROC',
'PFNGLVERTEXATTRIBS2DVNVPROC', 'PFNGLVERTEXATTRIBS2FVNVPROC',
'PFNGLVERTEXATTRIBS2SVNVPROC', 'PFNGLVERTEXATTRIBS3DVNVPROC',
'PFNGLVERTEXATTRIBS3FVNVPROC', 'PFNGLVERTEXATTRIBS3SVNVPROC',
'PFNGLVERTEXATTRIBS4DVNVPROC', 'PFNGLVERTEXATTRIBS4FVNVPROC',
'PFNGLVERTEXATTRIBS4SVNVPROC', 'PFNGLVERTEXATTRIBS4UBVNVPROC',
'GL_SGIX_texture_coordinate_clamp', 'GL_SGIX_scalebias_hint',
'GL_OML_interlace', 'GL_OML_subsample', 'GL_OML_resample',
'GL_NV_copy_depth_to_color', 'GL_ATI_envmap_bumpmap',
'glTexBumpParameterivATI', 'glTexBumpParameterfvATI',
'glGetTexBumpParameterivATI', 'glGetTexBumpParameterfvATI',
'PFNGLTEXBUMPPARAMETERIVATIPROC', 'PFNGLTEXBUMPPARAMETERFVATIPROC',
'PFNGLGETTEXBUMPPARAMETERIVATIPROC', 'PFNGLGETTEXBUMPPARAMETERFVATIPROC',
'GL_ATI_fragment_shader', 'glGenFragmentShadersATI',
'glBindFragmentShaderATI', 'glDeleteFragmentShaderATI',
'glBeginFragmentShaderATI', 'glEndFragmentShaderATI', 'glPassTexCoordATI',
'glSampleMapATI', 'glColorFragmentOp1ATI', 'glColorFragmentOp2ATI',
'glColorFragmentOp3ATI', 'glAlphaFragmentOp1ATI', 'glAlphaFragmentOp2ATI',
'glAlphaFragmentOp3ATI', 'glSetFragmentShaderConstantATI',
'PFNGLGENFRAGMENTSHADERSATIPROC', 'PFNGLBINDFRAGMENTSHADERATIPROC',
'PFNGLDELETEFRAGMENTSHADERATIPROC', 'PFNGLBEGINFRAGMENTSHADERATIPROC',
'PFNGLENDFRAGMENTSHADERATIPROC', 'PFNGLPASSTEXCOORDATIPROC',
'PFNGLSAMPLEMAPATIPROC', 'PFNGLCOLORFRAGMENTOP1ATIPROC',
'PFNGLCOLORFRAGMENTOP2ATIPROC', 'PFNGLCOLORFRAGMENTOP3ATIPROC',
'PFNGLALPHAFRAGMENTOP1ATIPROC', 'PFNGLALPHAFRAGMENTOP2ATIPROC',
'PFNGLALPHAFRAGMENTOP3ATIPROC', 'PFNGLSETFRAGMENTSHADERCONSTANTATIPROC',
'GL_ATI_pn_triangles', 'glPNTrianglesiATI', 'glPNTrianglesfATI',
'PFNGLPNTRIANGLESIATIPROC', 'PFNGLPNTRIANGLESFATIPROC',
'GL_ATI_vertex_array_object', 'glNewObjectBufferATI', 'glIsObjectBufferATI',
'glUpdateObjectBufferATI', 'glGetObjectBufferfvATI', 'glGetObjectBufferivATI',
'glFreeObjectBufferATI', 'glArrayObjectATI', 'glGetArrayObjectfvATI',
'glGetArrayObjectivATI', 'glVariantArrayObjectATI',
'glGetVariantArrayObjectfvATI', 'glGetVariantArrayObjectivATI',
'PFNGLNEWOBJECTBUFFERATIPROC', 'PFNGLISOBJECTBUFFERATIPROC',
'PFNGLUPDATEOBJECTBUFFERATIPROC', 'PFNGLGETOBJECTBUFFERFVATIPROC',
'PFNGLGETOBJECTBUFFERIVATIPROC', 'PFNGLFREEOBJECTBUFFERATIPROC',
'PFNGLARRAYOBJECTATIPROC', 'PFNGLGETARRAYOBJECTFVATIPROC',
'PFNGLGETARRAYOBJECTIVATIPROC', 'PFNGLVARIANTARRAYOBJECTATIPROC',
'PFNGLGETVARIANTARRAYOBJECTFVATIPROC', 'PFNGLGETVARIANTARRAYOBJECTIVATIPROC',
'GL_EXT_vertex_shader', 'glBeginVertexShaderEXT', 'glEndVertexShaderEXT',
'glBindVertexShaderEXT', 'glGenVertexShadersEXT', 'glDeleteVertexShaderEXT',
'glShaderOp1EXT', 'glShaderOp2EXT', 'glShaderOp3EXT', 'glSwizzleEXT',
'glWriteMaskEXT', 'glInsertComponentEXT', 'glExtractComponentEXT',
'glGenSymbolsEXT', 'glSetInvariantEXT', 'glSetLocalConstantEXT',
'glVariantbvEXT', 'glVariantsvEXT', 'glVariantivEXT', 'glVariantfvEXT',
'glVariantdvEXT', 'glVariantubvEXT', 'glVariantusvEXT', 'glVariantuivEXT',
'glVariantPointerEXT', 'glEnableVariantClientStateEXT',
'glDisableVariantClientStateEXT', 'glBindLightParameterEXT',
'glBindMaterialParameterEXT', 'glBindTexGenParameterEXT',
'glBindTextureUnitParameterEXT', 'glBindParameterEXT',
'glIsVariantEnabledEXT', 'glGetVariantBooleanvEXT', 'glGetVariantIntegervEXT',
'glGetVariantFloatvEXT', 'glGetVariantPointervEXT',
'glGetInvariantBooleanvEXT', 'glGetInvariantIntegervEXT',
'glGetInvariantFloatvEXT', 'glGetLocalConstantBooleanvEXT',
'glGetLocalConstantIntegervEXT', 'glGetLocalConstantFloatvEXT',
'PFNGLBEGINVERTEXSHADEREXTPROC', 'PFNGLENDVERTEXSHADEREXTPROC',
'PFNGLBINDVERTEXSHADEREXTPROC', 'PFNGLGENVERTEXSHADERSEXTPROC',
'PFNGLDELETEVERTEXSHADEREXTPROC', 'PFNGLSHADEROP1EXTPROC',
'PFNGLSHADEROP2EXTPROC', 'PFNGLSHADEROP3EXTPROC', 'PFNGLSWIZZLEEXTPROC',
'PFNGLWRITEMASKEXTPROC', 'PFNGLINSERTCOMPONENTEXTPROC',
'PFNGLEXTRACTCOMPONENTEXTPROC', 'PFNGLGENSYMBOLSEXTPROC',
'PFNGLSETINVARIANTEXTPROC', 'PFNGLSETLOCALCONSTANTEXTPROC',
'PFNGLVARIANTBVEXTPROC', 'PFNGLVARIANTSVEXTPROC', 'PFNGLVARIANTIVEXTPROC',
'PFNGLVARIANTFVEXTPROC', 'PFNGLVARIANTDVEXTPROC', 'PFNGLVARIANTUBVEXTPROC',
'PFNGLVARIANTUSVEXTPROC', 'PFNGLVARIANTUIVEXTPROC',
'PFNGLVARIANTPOINTEREXTPROC', 'PFNGLENABLEVARIANTCLIENTSTATEEXTPROC',
'PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC', 'PFNGLBINDLIGHTPARAMETEREXTPROC',
'PFNGLBINDMATERIALPARAMETEREXTPROC', 'PFNGLBINDTEXGENPARAMETEREXTPROC',
'PFNGLBINDTEXTUREUNITPARAMETEREXTPROC', 'PFNGLBINDPARAMETEREXTPROC',
'PFNGLISVARIANTENABLEDEXTPROC', 'PFNGLGETVARIANTBOOLEANVEXTPROC',
'PFNGLGETVARIANTINTEGERVEXTPROC', 'PFNGLGETVARIANTFLOATVEXTPROC',
'PFNGLGETVARIANTPOINTERVEXTPROC', 'PFNGLGETINVARIANTBOOLEANVEXTPROC',
'PFNGLGETINVARIANTINTEGERVEXTPROC', 'PFNGLGETINVARIANTFLOATVEXTPROC',
'PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC',
'PFNGLGETLOCALCONSTANTINTEGERVEXTPROC', 'PFNGLGETLOCALCONSTANTFLOATVEXTPROC',
'GL_ATI_vertex_streams', 'glVertexStream1sATI', 'glVertexStream1svATI',
'glVertexStream1iATI', 'glVertexStream1ivATI', 'glVertexStream1fATI',
'glVertexStream1fvATI', 'glVertexStream1dATI', 'glVertexStream1dvATI',
'glVertexStream2sATI', 'glVertexStream2svATI', 'glVertexStream2iATI',
'glVertexStream2ivATI', 'glVertexStream2fATI', 'glVertexStream2fvATI',
'glVertexStream2dATI', 'glVertexStream2dvATI', 'glVertexStream3sATI',
'glVertexStream3svATI', 'glVertexStream3iATI', 'glVertexStream3ivATI',
'glVertexStream3fATI', 'glVertexStream3fvATI', 'glVertexStream3dATI',
'glVertexStream3dvATI', 'glVertexStream4sATI', 'glVertexStream4svATI',
'glVertexStream4iATI', 'glVertexStream4ivATI', 'glVertexStream4fATI',
'glVertexStream4fvATI', 'glVertexStream4dATI', 'glVertexStream4dvATI',
'glNormalStream3bATI', 'glNormalStream3bvATI', 'glNormalStream3sATI',
'glNormalStream3svATI', 'glNormalStream3iATI', 'glNormalStream3ivATI',
'glNormalStream3fATI', 'glNormalStream3fvATI', 'glNormalStream3dATI',
'glNormalStream3dvATI', 'glClientActiveVertexStreamATI',
'glVertexBlendEnviATI', 'glVertexBlendEnvfATI', 'PFNGLVERTEXSTREAM1SATIPROC',
'PFNGLVERTEXSTREAM1SVATIPROC', 'PFNGLVERTEXSTREAM1IATIPROC',
'PFNGLVERTEXSTREAM1IVATIPROC', 'PFNGLVERTEXSTREAM1FATIPROC',
'PFNGLVERTEXSTREAM1FVATIPROC', 'PFNGLVERTEXSTREAM1DATIPROC',
'PFNGLVERTEXSTREAM1DVATIPROC', 'PFNGLVERTEXSTREAM2SATIPROC',
'PFNGLVERTEXSTREAM2SVATIPROC', 'PFNGLVERTEXSTREAM2IATIPROC',
'PFNGLVERTEXSTREAM2IVATIPROC', 'PFNGLVERTEXSTREAM2FATIPROC',
'PFNGLVERTEXSTREAM2FVATIPROC', 'PFNGLVERTEXSTREAM2DATIPROC',
'PFNGLVERTEXSTREAM2DVATIPROC', 'PFNGLVERTEXSTREAM3SATIPROC',
'PFNGLVERTEXSTREAM3SVATIPROC', 'PFNGLVERTEXSTREAM3IATIPROC',
'PFNGLVERTEXSTREAM3IVATIPROC', 'PFNGLVERTEXSTREAM3FATIPROC',
'PFNGLVERTEXSTREAM3FVATIPROC', 'PFNGLVERTEXSTREAM3DATIPROC',
'PFNGLVERTEXSTREAM3DVATIPROC', 'PFNGLVERTEXSTREAM4SATIPROC',
'PFNGLVERTEXSTREAM4SVATIPROC', 'PFNGLVERTEXSTREAM4IATIPROC',
'PFNGLVERTEXSTREAM4IVATIPROC', 'PFNGLVERTEXSTREAM4FATIPROC',
'PFNGLVERTEXSTREAM4FVATIPROC', 'PFNGLVERTEXSTREAM4DATIPROC',
'PFNGLVERTEXSTREAM4DVATIPROC', 'PFNGLNORMALSTREAM3BATIPROC',
'PFNGLNORMALSTREAM3BVATIPROC', 'PFNGLNORMALSTREAM3SATIPROC',
'PFNGLNORMALSTREAM3SVATIPROC', 'PFNGLNORMALSTREAM3IATIPROC',
'PFNGLNORMALSTREAM3IVATIPROC', 'PFNGLNORMALSTREAM3FATIPROC',
'PFNGLNORMALSTREAM3FVATIPROC', 'PFNGLNORMALSTREAM3DATIPROC',
'PFNGLNORMALSTREAM3DVATIPROC', 'PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC',
'PFNGLVERTEXBLENDENVIATIPROC', 'PFNGLVERTEXBLENDENVFATIPROC',
'GL_ATI_element_array', 'glElementPointerATI', 'glDrawElementArrayATI',
'glDrawRangeElementArrayATI', 'PFNGLELEMENTPOINTERATIPROC',
'PFNGLDRAWELEMENTARRAYATIPROC', 'PFNGLDRAWRANGEELEMENTARRAYATIPROC',
'GL_SUN_mesh_array', 'glDrawMeshArraysSUN', 'PFNGLDRAWMESHARRAYSSUNPROC',
'GL_SUN_slice_accum', 'GL_NV_multisample_filter_hint', 'GL_NV_depth_clamp',
'GL_NV_occlusion_query', 'glGenOcclusionQueriesNV',
'glDeleteOcclusionQueriesNV', 'glIsOcclusionQueryNV',
'glBeginOcclusionQueryNV', 'glEndOcclusionQueryNV', 'glGetOcclusionQueryivNV',
'glGetOcclusionQueryuivNV', 'PFNGLGENOCCLUSIONQUERIESNVPROC',
'PFNGLDELETEOCCLUSIONQUERIESNVPROC', 'PFNGLISOCCLUSIONQUERYNVPROC',
'PFNGLBEGINOCCLUSIONQUERYNVPROC', 'PFNGLENDOCCLUSIONQUERYNVPROC',
'PFNGLGETOCCLUSIONQUERYIVNVPROC', 'PFNGLGETOCCLUSIONQUERYUIVNVPROC',
'GL_NV_point_sprite', 'glPointParameteriNV', 'glPointParameterivNV',
'PFNGLPOINTPARAMETERINVPROC', 'PFNGLPOINTPARAMETERIVNVPROC',
'GL_NV_texture_shader3', 'GL_NV_vertex_program1_1', 'GL_EXT_shadow_funcs',
'GL_EXT_stencil_two_side', 'glActiveStencilFaceEXT',
'PFNGLACTIVESTENCILFACEEXTPROC', 'GL_ATI_text_fragment_shader',
'GL_APPLE_client_storage', 'GL_APPLE_element_array', 'glElementPointerAPPLE',
'glDrawElementArrayAPPLE', 'glDrawRangeElementArrayAPPLE',
'glMultiDrawElementArrayAPPLE', 'glMultiDrawRangeElementArrayAPPLE',
'PFNGLELEMENTPOINTERAPPLEPROC', 'PFNGLDRAWELEMENTARRAYAPPLEPROC',
'PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC', 'PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC',
'PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC', 'GL_APPLE_fence',
'glGenFencesAPPLE', 'glDeleteFencesAPPLE', 'glSetFenceAPPLE',
'glIsFenceAPPLE', 'glTestFenceAPPLE', 'glFinishFenceAPPLE',
'glTestObjectAPPLE', 'glFinishObjectAPPLE', 'PFNGLGENFENCESAPPLEPROC',
'PFNGLDELETEFENCESAPPLEPROC', 'PFNGLSETFENCEAPPLEPROC',
'PFNGLISFENCEAPPLEPROC', 'PFNGLTESTFENCEAPPLEPROC',
'PFNGLFINISHFENCEAPPLEPROC', 'PFNGLTESTOBJECTAPPLEPROC',
'PFNGLFINISHOBJECTAPPLEPROC', 'GL_APPLE_vertex_array_object',
'glBindVertexArrayAPPLE', 'glDeleteVertexArraysAPPLE',
'glGenVertexArraysAPPLE', 'glIsVertexArrayAPPLE',
'PFNGLBINDVERTEXARRAYAPPLEPROC', 'PFNGLDELETEVERTEXARRAYSAPPLEPROC',
'PFNGLGENVERTEXARRAYSAPPLEPROC', 'PFNGLISVERTEXARRAYAPPLEPROC',
'GL_APPLE_vertex_array_range', 'glVertexArrayRangeAPPLE',
'glFlushVertexArrayRangeAPPLE', 'glVertexArrayParameteriAPPLE',
'PFNGLVERTEXARRAYRANGEAPPLEPROC', 'PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC',
'PFNGLVERTEXARRAYPARAMETERIAPPLEPROC', 'GL_APPLE_ycbcr_422', 'GL_S3_s3tc',
'GL_ATI_draw_buffers', 'glDrawBuffersATI', 'PFNGLDRAWBUFFERSATIPROC',
'GL_ATI_pixel_format_float', 'GL_ATI_texture_env_combine3',
'GL_ATI_texture_float', 'GL_NV_float_buffer', 'GL_NV_fragment_program',
'glProgramNamedParameter4fNV', 'glProgramNamedParameter4dNV',
'glProgramNamedParameter4fvNV', 'glProgramNamedParameter4dvNV',
'glGetProgramNamedParameterfvNV', 'glGetProgramNamedParameterdvNV',
'PFNGLPROGRAMNAMEDPARAMETER4FNVPROC', 'PFNGLPROGRAMNAMEDPARAMETER4DNVPROC',
'PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC', 'PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC',
'PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC',
'PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC', 'GL_NV_half_float', 'glVertex2hNV',
'glVertex2hvNV', 'glVertex3hNV', 'glVertex3hvNV', 'glVertex4hNV',
'glVertex4hvNV', 'glNormal3hNV', 'glNormal3hvNV', 'glColor3hNV',
'glColor3hvNV', 'glColor4hNV', 'glColor4hvNV', 'glTexCoord1hNV',
'glTexCoord1hvNV', 'glTexCoord2hNV', 'glTexCoord2hvNV', 'glTexCoord3hNV',
'glTexCoord3hvNV', 'glTexCoord4hNV', 'glTexCoord4hvNV', 'glMultiTexCoord1hNV',
'glMultiTexCoord1hvNV', 'glMultiTexCoord2hNV', 'glMultiTexCoord2hvNV',
'glMultiTexCoord3hNV', 'glMultiTexCoord3hvNV', 'glMultiTexCoord4hNV',
'glMultiTexCoord4hvNV', 'glFogCoordhNV', 'glFogCoordhvNV',
'glSecondaryColor3hNV', 'glSecondaryColor3hvNV', 'glVertexWeighthNV',
'glVertexWeighthvNV', 'glVertexAttrib1hNV', 'glVertexAttrib1hvNV',
'glVertexAttrib2hNV', 'glVertexAttrib2hvNV', 'glVertexAttrib3hNV',
'glVertexAttrib3hvNV', 'glVertexAttrib4hNV', 'glVertexAttrib4hvNV',
'glVertexAttribs1hvNV', 'glVertexAttribs2hvNV', 'glVertexAttribs3hvNV',
'glVertexAttribs4hvNV', 'PFNGLVERTEX2HNVPROC', 'PFNGLVERTEX2HVNVPROC',
'PFNGLVERTEX3HNVPROC', 'PFNGLVERTEX3HVNVPROC', 'PFNGLVERTEX4HNVPROC',
'PFNGLVERTEX4HVNVPROC', 'PFNGLNORMAL3HNVPROC', 'PFNGLNORMAL3HVNVPROC',
'PFNGLCOLOR3HNVPROC', 'PFNGLCOLOR3HVNVPROC', 'PFNGLCOLOR4HNVPROC',
'PFNGLCOLOR4HVNVPROC', 'PFNGLTEXCOORD1HNVPROC', 'PFNGLTEXCOORD1HVNVPROC',
'PFNGLTEXCOORD2HNVPROC', 'PFNGLTEXCOORD2HVNVPROC', 'PFNGLTEXCOORD3HNVPROC',
'PFNGLTEXCOORD3HVNVPROC', 'PFNGLTEXCOORD4HNVPROC', 'PFNGLTEXCOORD4HVNVPROC',
'PFNGLMULTITEXCOORD1HNVPROC', 'PFNGLMULTITEXCOORD1HVNVPROC',
'PFNGLMULTITEXCOORD2HNVPROC', 'PFNGLMULTITEXCOORD2HVNVPROC',
'PFNGLMULTITEXCOORD3HNVPROC', 'PFNGLMULTITEXCOORD3HVNVPROC',
'PFNGLMULTITEXCOORD4HNVPROC', 'PFNGLMULTITEXCOORD4HVNVPROC',
'PFNGLFOGCOORDHNVPROC', 'PFNGLFOGCOORDHVNVPROC',
'PFNGLSECONDARYCOLOR3HNVPROC', 'PFNGLSECONDARYCOLOR3HVNVPROC',
'PFNGLVERTEXWEIGHTHNVPROC', 'PFNGLVERTEXWEIGHTHVNVPROC',
'PFNGLVERTEXATTRIB1HNVPROC', 'PFNGLVERTEXATTRIB1HVNVPROC',
'PFNGLVERTEXATTRIB2HNVPROC', 'PFNGLVERTEXATTRIB2HVNVPROC',
'PFNGLVERTEXATTRIB3HNVPROC', 'PFNGLVERTEXATTRIB3HVNVPROC',
'PFNGLVERTEXATTRIB4HNVPROC', 'PFNGLVERTEXATTRIB4HVNVPROC',
'PFNGLVERTEXATTRIBS1HVNVPROC', 'PFNGLVERTEXATTRIBS2HVNVPROC',
'PFNGLVERTEXATTRIBS3HVNVPROC', 'PFNGLVERTEXATTRIBS4HVNVPROC',
'GL_NV_pixel_data_range', 'glPixelDataRangeNV', 'glFlushPixelDataRangeNV',
'PFNGLPIXELDATARANGENVPROC', 'PFNGLFLUSHPIXELDATARANGENVPROC',
'GL_NV_primitive_restart', 'glPrimitiveRestartNV',
'glPrimitiveRestartIndexNV', 'PFNGLPRIMITIVERESTARTNVPROC',
'PFNGLPRIMITIVERESTARTINDEXNVPROC', 'GL_NV_texture_expand_normal',
'GL_NV_vertex_program2', 'GL_ATI_map_object_buffer', 'glMapObjectBufferATI',
'glUnmapObjectBufferATI', 'PFNGLMAPOBJECTBUFFERATIPROC',
'PFNGLUNMAPOBJECTBUFFERATIPROC', 'GL_ATI_separate_stencil',
'glStencilOpSeparateATI', 'glStencilFuncSeparateATI',
'PFNGLSTENCILOPSEPARATEATIPROC', 'PFNGLSTENCILFUNCSEPARATEATIPROC',
'GL_ATI_vertex_attrib_array_object', 'glVertexAttribArrayObjectATI',
'glGetVertexAttribArrayObjectfvATI', 'glGetVertexAttribArrayObjectivATI',
'PFNGLVERTEXATTRIBARRAYOBJECTATIPROC',
'PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC',
'PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC', 'GL_OES_read_format',
'GL_EXT_depth_bounds_test', 'glDepthBoundsEXT', 'PFNGLDEPTHBOUNDSEXTPROC',
'GL_EXT_texture_mirror_clamp', 'GL_EXT_blend_equation_separate',
'glBlendEquationSeparateEXT', 'PFNGLBLENDEQUATIONSEPARATEEXTPROC',
'GL_MESA_pack_invert', 'GL_MESA_ycbcr_texture', 'GL_EXT_pixel_buffer_object',
'GL_NV_fragment_program_option', 'GL_NV_fragment_program2',
'GL_NV_vertex_program2_option', 'GL_NV_vertex_program3',
'GL_EXT_framebuffer_object', 'glIsRenderbufferEXT', 'glBindRenderbufferEXT',
'glDeleteRenderbuffersEXT', 'glGenRenderbuffersEXT',
'glRenderbufferStorageEXT', 'glGetRenderbufferParameterivEXT',
'glIsFramebufferEXT', 'glBindFramebufferEXT', 'glDeleteFramebuffersEXT',
'glGenFramebuffersEXT', 'glCheckFramebufferStatusEXT',
'glFramebufferTexture1DEXT', 'glFramebufferTexture2DEXT',
'glFramebufferTexture3DEXT', 'glFramebufferRenderbufferEXT',
'glGetFramebufferAttachmentParameterivEXT', 'glGenerateMipmapEXT',
'PFNGLISRENDERBUFFEREXTPROC', 'PFNGLBINDRENDERBUFFEREXTPROC',
'PFNGLDELETERENDERBUFFERSEXTPROC', 'PFNGLGENRENDERBUFFERSEXTPROC',
'PFNGLRENDERBUFFERSTORAGEEXTPROC', 'PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC',
'PFNGLISFRAMEBUFFEREXTPROC', 'PFNGLBINDFRAMEBUFFEREXTPROC',
'PFNGLDELETEFRAMEBUFFERSEXTPROC', 'PFNGLGENFRAMEBUFFERSEXTPROC',
'PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC', 'PFNGLFRAMEBUFFERTEXTURE1DEXTPROC',
'PFNGLFRAMEBUFFERTEXTURE2DEXTPROC', 'PFNGLFRAMEBUFFERTEXTURE3DEXTPROC',
'PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC',
'PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC',
'PFNGLGENERATEMIPMAPEXTPROC', 'GL_GREMEDY_string_marker',
'glStringMarkerGREMEDY', 'PFNGLSTRINGMARKERGREMEDYPROC']
# END GENERATED CONTENT (do not edit above this line)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Information about version and extensions of current GLU implementation.
Usage::
from pyglet.gl import glu_info
if glu_info.have_extension('GLU_EXT_nurbs_tessellator'):
# ...
If multiple contexts are in use you can use a separate GLUInfo object for each
context. Call `set_active_context` after switching to the desired context for
each GLUInfo::
from pyglet.gl.glu_info import GLUInfo
info = GLUInfo()
info.set_active_context()
if info.have_version(1, 3):
# ...
Note that GLUInfo only returns meaningful information if a context has been
created.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: glu_info.py 1979 2008-03-28 15:23:51Z Alex.Holkner $'
from ctypes import *
import warnings
from pyglet.gl.glu import *
class GLUInfo(object):
'''Information interface for the GLU library.
A default instance is created automatically when the first OpenGL context
is created. You can use the module functions as a convenience for
this default instance's methods.
If you are using more than one context, you must call `set_active_context`
when the context is active for this `GLUInfo` instance.
'''
have_context = False
version = '0.0.0'
extensions = []
_have_info = False
def set_active_context(self):
'''Store information for the currently active context.
This method is called automatically for the default context.
'''
self.have_context = True
if not self._have_info:
self.extensions = \
cast(gluGetString(GLU_EXTENSIONS), c_char_p).value.split()
self.version = cast(gluGetString(GLU_VERSION), c_char_p).value
self._have_info = True
def have_version(self, major, minor=0, release=0):
'''Determine if a version of GLU is supported.
:Parameters:
`major` : int
The major revision number (typically 1).
`minor` : int
The minor revision number.
`release` : int
The release number.
:rtype: bool
:return: True if the requested or a later version is supported.
'''
if not self.have_context:
warnings.warn('No GL context created yet.')
ver = '%s.0.0' % self.version.split(' ', 1)[0]
imajor, iminor, irelease = [int(v) for v in ver.split('.', 3)[:3]]
return imajor > major or \
(imajor == major and iminor > minor) or \
(imajor == major and iminor == minor and irelease >= release)
def get_version(self):
'''Get the current GLU version.
:return: the GLU version
:rtype: str
'''
if not self.have_context:
warnings.warn('No GL context created yet.')
return self.version
def have_extension(self, extension):
'''Determine if a GLU extension is available.
:Parameters:
`extension` : str
The name of the extension to test for, including its
``GLU_`` prefix.
:return: True if the extension is provided by the implementation.
:rtype: bool
'''
if not self.have_context:
warnings.warn('No GL context created yet.')
return extension in self.extensions
def get_extensions(self):
'''Get a list of available GLU extensions.
:return: a list of the available extensions.
:rtype: list of str
'''
if not self.have_context:
warnings.warn('No GL context created yet.')
return self.extensions
# Single instance useful for apps with only a single context (or all contexts
# have same GLU driver, common case).
_glu_info = GLUInfo()
set_active_context = _glu_info.set_active_context
have_version = _glu_info.have_version
get_version = _glu_info.get_version
have_extension = _glu_info.have_extension
get_extensions = _glu_info.get_extensions
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Information about version and extensions of current GL implementation.
Usage::
from pyglet.gl import gl_info
if gl_info.have_extension('GL_NV_register_combiners'):
# ...
If you are using more than one context, you can set up a separate GLInfo
object for each context. Call `set_active_context` after switching to the
context::
from pyglet.gl.gl_info import GLInfo
info = GLInfo()
info.set_active_context()
if info.have_version(2, 1):
# ...
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
from ctypes import *
import warnings
from pyglet.gl.gl import *
class GLInfo(object):
'''Information interface for a single GL context.
A default instance is created automatically when the first OpenGL context
is created. You can use the module functions as a convenience for
this default instance's methods.
If you are using more than one context, you must call `set_active_context`
when the context is active for this `GLInfo` instance.
'''
have_context = False
version = '0.0.0'
vendor = ''
renderer = ''
extensions = set()
_have_info = False
def set_active_context(self):
'''Store information for the currently active context.
This method is called automatically for the default context.
'''
self.have_context = True
if not self._have_info:
self.vendor = cast(glGetString(GL_VENDOR), c_char_p).value
self.renderer = cast(glGetString(GL_RENDERER), c_char_p).value
self.extensions = cast(glGetString(GL_EXTENSIONS), c_char_p).value
if self.extensions:
self.extensions = set(self.extensions.split())
self.version = cast(glGetString(GL_VERSION), c_char_p).value
self._have_info = True
def remove_active_context(self):
self.have_context = False
def have_extension(self, extension):
'''Determine if an OpenGL extension is available.
:Parameters:
`extension` : str
The name of the extension to test for, including its
``GL_`` prefix.
:return: True if the extension is provided by the driver.
:rtype: bool
'''
if not self.have_context:
warnings.warn('No GL context created yet.')
return extension in self.extensions
def get_extensions(self):
'''Get a list of available OpenGL extensions.
:return: a list of the available extensions.
:rtype: list of str
'''
if not self.have_context:
warnings.warn('No GL context created yet.')
return self.extensions
def get_version(self):
'''Get the current OpenGL version.
:return: the OpenGL version
:rtype: str
'''
if not self.have_context:
warnings.warn('No GL context created yet.')
return self.version
def have_version(self, major, minor=0, release=0):
'''Determine if a version of OpenGL is supported.
:Parameters:
`major` : int
The major revision number (typically 1 or 2).
`minor` : int
The minor revision number.
`release` : int
The release number.
:rtype: bool
:return: True if the requested or a later version is supported.
'''
if not self.have_context:
warnings.warn('No GL context created yet.')
ver = '%s.0.0' % self.version.split(' ', 1)[0]
imajor, iminor, irelease = [int(v) for v in ver.split('.', 3)[:3]]
return imajor > major or \
(imajor == major and iminor > minor) or \
(imajor == major and iminor == minor and irelease >= release)
def get_renderer(self):
'''Determine the renderer string of the OpenGL context.
:rtype: str
'''
if not self.have_context:
warnings.warn('No GL context created yet.')
return self.renderer
def get_vendor(self):
'''Determine the vendor string of the OpenGL context.
:rtype: str
'''
if not self.have_context:
warnings.warn('No GL context created yet.')
return self.vendor
# Single instance useful for apps with only a single context (or all contexts
# have same GL driver, common case).
_gl_info = GLInfo()
set_active_context = _gl_info.set_active_context
remove_active_context = _gl_info.remove_active_context
have_extension = _gl_info.have_extension
get_extensions = _gl_info.get_extensions
get_version = _gl_info.get_version
have_version = _gl_info.have_version
get_renderer = _gl_info.get_renderer
get_vendor = _gl_info.get_vendor
def have_context():
'''Determine if a default OpenGL context has been set yet.
:rtype: bool
'''
return _gl_info.have_context
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Cached information about version and extensions of current WGL
implementation.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: glx_info.py 615 2007-02-07 13:17:05Z Alex.Holkner $'
from ctypes import *
import warnings
from pyglet.gl.lib import MissingFunctionException
from pyglet.gl.gl import *
from pyglet.gl import gl_info
from pyglet.gl.wgl import *
from pyglet.gl.wglext_arb import *
class WGLInfoException(Exception):
pass
class WGLInfo(object):
def get_extensions(self):
if not gl_info.have_context():
warnings.warn("Can't query WGL until a context is created.")
return []
try:
return wglGetExtensionsStringEXT().split()
except MissingFunctionException:
return cast(glGetString(GL_EXTENSIONS), c_char_p).value.split()
def have_extension(self, extension):
return extension in self.get_extensions()
_wgl_info = WGLInfo()
get_extensions = _wgl_info.get_extensions
have_extension = _wgl_info.have_extension
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''OpenGL and GLU interface.
This package imports all OpenGL, GLU and registered OpenGL extension
functions. Functions have identical signatures to their C counterparts. For
example::
from pyglet.gl import *
# [...omitted: set up a GL context and framebuffer]
glBegin(GL_QUADS)
glVertex3f(0, 0, 0)
glVertex3f(0.1, 0.2, 0.3)
glVertex3f(0.1, 0.2, 0.3)
glEnd()
OpenGL is documented in full at the `OpenGL Reference Pages`_.
The `OpenGL Programming Guide`_ is a popular reference manual organised by
topic. The free online version documents only OpenGL 1.1. `Later editions`_
cover more recent versions of the API and can be purchased from a book store.
.. _OpenGL Reference Pages: http://www.opengl.org/documentation/red_book/
.. _OpenGL Programming Guide: http://fly.cc.fer.hr/~unreal/theredbook/
.. _Later editions: http://www.opengl.org/documentation/red_book/
The following subpackages are imported into this "mega" package already (and
so are available by importing ``pyglet.gl``):
``pyglet.gl.gl``
OpenGL
``pyglet.gl.glu``
GLU
``pyglet.gl.gl.glext_arb``
ARB registered OpenGL extension functions
``pyglet.gl.gl.glext_missing``
ARB registered OpenGL extension functions not included in the ARB C header
These subpackages are also available, but are not imported into this namespace
by default:
``pyglet.gl.glext_nv``
nVidia OpenGL extension functions
``pyglet.gl.agl``
AGL (Mac OS X OpenGL context functions)
``pyglet.gl.glx``
GLX (Linux OpenGL context functions)
``pyglet.gl.glxext_arb``
ARB registered GLX extension functions
``pyglet.gl.glxext_nv``
nvidia GLX extension functions
``pyglet.gl.wgl``
WGL (Windows OpenGL context functions)
``pyglet.gl.wglext_arb``
ARB registered WGL extension functions
``pyglet.gl.wglext_nv``
nvidia WGL extension functions
The information modules are provided for convenience, and are documented
below.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: __init__.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $'
from pyglet.gl.lib import GLException
from pyglet.gl.gl import *
from pyglet.gl.glu import *
from pyglet.gl.glext_arb import *
from pyglet.gl.glext_missing import *
from pyglet.gl import gl_info
import sys as _sys
_is_epydoc = hasattr(_sys, 'is_epydoc') and _sys.is_epydoc
# List of contexts currently in use, so we can create new contexts that
# share objects with. Remember to remove from this list when context is
# destroyed.
_contexts = []
#: The active OpenGL context.
#:
#: You can change the current context by calling `Context.set_current`; do not
#: modify this global.
#:
#: :type: `Context`
#:
#: :since: pyglet 1.1
current_context = None
def get_current_context():
'''Return the active OpenGL context.
You can change the current context by calling `Context.set_current`.
:deprecated: Use `current_context`
:rtype: `Context`
:return: the context to which OpenGL commands are directed, or None
if there is no selected context.
'''
return current_context
class Config(object):
'''Graphics configuration.
A GLConfig stores the preferences for OpenGL attributes such as the
number of auxiliary buffers, size of the colour and depth buffers,
double buffering, stenciling, multi- and super-sampling, and so on.
Different platforms support a different set of attributes, so these
are set with a string key and a value which is integer or boolean.
See also `pyglet.window.Screen.get_best_config` and
`pyglet.window.Screen.get_matching_configs`.
:Ivariables:
`double_buffer` : bool
Specify the presence of a back-buffer for every color buffer.
`stereo` : bool
Specify the presence of separate left and right buffer sets.
`buffer_size` : int
Total bits per sample per color buffer.
`aux_buffers` : int
The number of auxiliary color buffers.
`sample_buffers` : int
The number of multisample buffers.
`samples` : int
The number of samples per pixel, or 0 if there are no multisample
buffers.
`red_size` : int
Bits per sample per buffer devoted to the red component.
`green_size` : int
Bits per sample per buffer devoted to the green component.
`blue_size` : int
Bits per sample per buffer devoted to the blue component.
`alpha_size` : int
Bits per sample per buffer devoted to the alpha component.
`depth_size` : int
Bits per sample in the depth buffer.
`stencil_size` : int
Bits per sample in the stencil buffer.
`accum_red_size` : int
Bits per pixel devoted to the red component in the accumulation
buffer.
`accum_green_size` : int
Bits per pixel devoted to the green component in the accumulation
buffer.
`accum_blue_size` : int
Bits per pixel devoted to the blue component in the accumulation
buffer.
`accum_alpha_size` : int
Bits per pixel devoted to the alpha component in the accumulation
buffer.
'''
_attribute_names = [
'double_buffer',
'stereo',
'buffer_size',
'aux_buffers',
'sample_buffers',
'samples',
'red_size',
'green_size',
'blue_size',
'alpha_size',
'depth_size',
'stencil_size',
'accum_red_size',
'accum_green_size',
'accum_blue_size',
'accum_alpha_size',
]
def __init__(self, **kwargs):
'''Create a template config with the given attributes.
Specify attributes as keyword arguments, for example::
template = Config(double_buffer=True)
'''
for name in self._attribute_names:
if name in kwargs:
setattr(self, name, kwargs[name])
else:
setattr(self, name, None)
def get_gl_attributes(self):
'''Return a list of attributes set on this config.
:rtype: list of tuple (name, value)
:return: All attributes, with unset attributes having a value of
``None``.
'''
return [(name, getattr(self, name)) for name in self._attribute_names]
def create_context(self, share):
'''Create a GL context that satisfies this configuration.
:Parameters:
`share` : `Context`
If not None, a context with which to share objects with.
:rtype: `Context`
:return: The new context.
'''
raise ConfigException(
'This config is not complete. Use Screen.get_matching_configs')
def is_complete(self):
'''Determine if this config is complete and able to create a context.
Configs created directly are not complete, they can only serve
as templates for retrieving a supported config from the system.
For example, `pyglet.window.Screen.get_matching_configs` returns
complete configs.
:rtype: bool
:return: True if the config is complete and can create a context.
'''
return False
def __repr__(self):
import pprint
return '%s(%s)' % (self.__class__.__name__,
pprint.pformat(self.get_gl_attributes()))
class ObjectSpace(object):
def __init__(self):
# Textures and buffers scheduled for deletion the next time this
# object space is active.
self._doomed_textures = []
self._doomed_buffers = []
class Context(object):
'''OpenGL context for drawing.
Windows in pyglet each have their own GL context. This class boxes
the context in a platform-independent manner. Applications will have
no need to deal with contexts directly.
:Ivariables:
`object_space` : `ObjectSpace`
An object which is shared between all contexts that share
GL objects.
'''
#: Context share behaviour indicating that objects should not be
#: shared with existing contexts.
CONTEXT_SHARE_NONE = None
#: Context share behaviour indicating that objects are shared with
#: the most recently created context (the default).
CONTEXT_SHARE_EXISTING = 1
# Used for error checking, True if currently within a glBegin/End block.
# Ignored if error checking is disabled.
_gl_begin = False
# gl_info.GLInfo instance, filled in on first set_current
_info = None
# List of (attr, check) for each driver/device-specific workaround that is
# implemented. The `attr` attribute on this context is set to the result
# of evaluating `check(gl_info)` the first time this context is used.
_workaround_checks = [
# GDI Generic renderer on Windows does not implement
# GL_UNPACK_ROW_LENGTH correctly.
('_workaround_unpack_row_length',
lambda info: info.get_renderer() == 'GDI Generic'),
# Reportedly segfaults in text_input.py example.
# "ATI Radeon X1600 OpenGL Engine"
# glGenBuffers not exported by
# "ATI Radeon X1270 x86/MMX/3DNow!/SSE2"
('_workaround_vbo',
lambda info: info.get_renderer().startswith('ATI Radeon X')),
# Some ATI cards on OS X start drawing from a VBO before it's written
# to. In these cases pyglet needs to call glFinish() to flush the
# pipeline after updating a buffer but before rendering.
('_workaround_vbo_finish',
lambda info: ('ATI' in info.get_renderer() and
info.have_version(1, 5) and
_sys.platform == 'darwin')),
]
def __init__(self, context_share=None):
self.window = None
_contexts.append(self)
if context_share:
assert context_share in _contexts
self.object_space = context_share.object_space
else:
self.object_space = ObjectSpace()
def __repr__(self):
return '%s()' % self.__class__.__name__
def set_current(self):
global current_context
assert self in _contexts
current_context = self
# Implement workarounds
if not self._info:
self._info = gl_info.GLInfo()
self._info.set_active_context()
for attr, check in self._workaround_checks:
setattr(self, attr, check(self._info))
# Release textures on this context scheduled for deletion
if self.object_space._doomed_textures:
textures = self.object_space._doomed_textures
textures = (GLuint * len(textures))(*textures)
glDeleteTextures(len(textures), textures)
self.object_space._doomed_textures = []
# Release buffers on this context scheduled for deletion
if self.object_space._doomed_buffers:
buffers = self.object_space._doomed_buffers
buffers = (GLuint * len(buffers))(*buffers)
glDeleteBuffers(len(buffers), buffers)
self.object_space._doomed_buffers = []
def destroy(self):
'''Release the context.
The context will not be usable after being destroyed. Each platform
has its own convention for releasing the context and the buffer(s)
that depend on it in the correct order; this should never be called
by an application.
'''
global current_context
if current_context is self:
current_context = None
gl_info.remove_active_context()
# Switch back to shadow context.
if _shadow_window is not None:
_shadow_window.switch_to()
_contexts.remove(self)
def delete_texture(self, texture_id):
'''Safely delete a texture belonging to this context.
Usually, the texture is released immediately using
``glDeleteTextures``, however if another context that does not share
this context's object space is currently active, the deletion will
be deferred until an appropriate context is activated.
:Parameters:
`texture_id` : int
The OpenGL name of the texture to delete.
'''
if self.object_space is current_context.object_space:
id = GLuint(texture_id)
glDeleteTextures(1, id)
else:
self.object_space._doomed_textures.append(texture_id)
def delete_buffer(self, buffer_id):
'''Safely delete a buffer object belonging to this context.
This method behaves similarly to `delete_texture`, though for
``glDeleteBuffers`` instead of ``glDeleteTextures``.
:Parameters:
`buffer_id` : int
The OpenGL name of the buffer to delete.
:since: pyglet 1.1
'''
if self.object_space is current_context.object_space and False:
id = GLuint(buffer_id)
glDeleteBuffers(1, id)
else:
self.object_space._doomed_buffers.append(buffer_id)
class ContextException(Exception):
pass
class ConfigException(Exception):
pass
import pyglet as _pyglet
if _pyglet.options['debug_texture']:
_debug_texture_total = 0
_debug_texture_sizes = {}
_debug_texture = None
def _debug_texture_alloc(texture, size):
global _debug_texture_total
_debug_texture_sizes[texture] = size
_debug_texture_total += size
print '%d (+%d)' % (_debug_texture_total, size)
def _debug_texture_dealloc(texture):
global _debug_texture_total
size = _debug_texture_sizes[texture]
del _debug_texture_sizes[texture]
_debug_texture_total -= size
print '%d (-%d)' % (_debug_texture_total, size)
_glBindTexture = glBindTexture
def glBindTexture(target, texture):
global _debug_texture
_debug_texture = texture
return _glBindTexture(target, texture)
_glTexImage2D = glTexImage2D
def glTexImage2D(target, level, internalformat, width, height, border,
format, type, pixels):
try:
_debug_texture_dealloc(_debug_texture)
except KeyError:
pass
if internalformat in (1, GL_ALPHA, GL_INTENSITY, GL_LUMINANCE):
depth = 1
elif internalformat in (2, GL_RGB16, GL_RGBA16):
depth = 2
elif internalformat in (3, GL_RGB):
depth = 3
else:
depth = 4 # Pretty crap assumption
size = (width + 2 * border) * (height + 2 * border) * depth
_debug_texture_alloc(_debug_texture, size)
return _glTexImage2D(target, level, internalformat, width, height,
border, format, type, pixels)
_glDeleteTextures = glDeleteTextures
def glDeleteTextures(n, textures):
if not hasattr(textures, '__len__'):
_debug_texture_dealloc(textures.value)
else:
for i in range(n):
_debug_texture_dealloc(textures[i].value)
return _glDeleteTextures(n, textures)
def _create_shadow_window():
global _shadow_window
import pyglet
if not pyglet.options['shadow_window'] or _is_epydoc:
return
from pyglet.window import Window
_shadow_window = Window(width=1, height=1, visible=False)
_shadow_window.switch_to()
from pyglet import app
app.windows.remove(_shadow_window)
_shadow_window = None
# Import pyglet.window now if it isn't currently being imported (this creates
# the shadow window).
if (not _is_epydoc and
'pyglet.window' not in _sys.modules and
_pyglet.options['shadow_window']):
# trickery is for circular import
_pyglet.gl = _sys.modules[__name__]
import pyglet.window
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for /usr/include/GL/gl.h
Generated by tools/gengl.py.
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: gl.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
from ctypes import *
from pyglet.gl.lib import link_GL as _link_function
from pyglet.gl.lib import c_ptrdiff_t
# BEGIN GENERATED CONTENT (do not edit below this line)
# This content is generated by tools/gengl.py.
# Wrapper for /usr/include/GL/gl.h
GLenum = c_uint # /usr/include/GL/gl.h:53
GLboolean = c_ubyte # /usr/include/GL/gl.h:54
GLbitfield = c_uint # /usr/include/GL/gl.h:55
GLbyte = c_char # /usr/include/GL/gl.h:56
GLshort = c_short # /usr/include/GL/gl.h:57
GLint = c_int # /usr/include/GL/gl.h:58
GLsizei = c_int # /usr/include/GL/gl.h:59
GLubyte = c_ubyte # /usr/include/GL/gl.h:60
GLushort = c_ushort # /usr/include/GL/gl.h:61
GLuint = c_uint # /usr/include/GL/gl.h:62
GLfloat = c_float # /usr/include/GL/gl.h:63
GLclampf = c_float # /usr/include/GL/gl.h:64
GLdouble = c_double # /usr/include/GL/gl.h:65
GLclampd = c_double # /usr/include/GL/gl.h:66
GLvoid = None # /usr/include/GL/gl.h:67
GL_VERSION_1_1 = 1 # /usr/include/GL/gl.h:77
GL_CURRENT_BIT = 1 # /usr/include/GL/gl.h:80
GL_POINT_BIT = 2 # /usr/include/GL/gl.h:81
GL_LINE_BIT = 4 # /usr/include/GL/gl.h:82
GL_POLYGON_BIT = 8 # /usr/include/GL/gl.h:83
GL_POLYGON_STIPPLE_BIT = 16 # /usr/include/GL/gl.h:84
GL_PIXEL_MODE_BIT = 32 # /usr/include/GL/gl.h:85
GL_LIGHTING_BIT = 64 # /usr/include/GL/gl.h:86
GL_FOG_BIT = 128 # /usr/include/GL/gl.h:87
GL_DEPTH_BUFFER_BIT = 256 # /usr/include/GL/gl.h:88
GL_ACCUM_BUFFER_BIT = 512 # /usr/include/GL/gl.h:89
GL_STENCIL_BUFFER_BIT = 1024 # /usr/include/GL/gl.h:90
GL_VIEWPORT_BIT = 2048 # /usr/include/GL/gl.h:91
GL_TRANSFORM_BIT = 4096 # /usr/include/GL/gl.h:92
GL_ENABLE_BIT = 8192 # /usr/include/GL/gl.h:93
GL_COLOR_BUFFER_BIT = 16384 # /usr/include/GL/gl.h:94
GL_HINT_BIT = 32768 # /usr/include/GL/gl.h:95
GL_EVAL_BIT = 65536 # /usr/include/GL/gl.h:96
GL_LIST_BIT = 131072 # /usr/include/GL/gl.h:97
GL_TEXTURE_BIT = 262144 # /usr/include/GL/gl.h:98
GL_SCISSOR_BIT = 524288 # /usr/include/GL/gl.h:99
GL_ALL_ATTRIB_BITS = 4294967295 # /usr/include/GL/gl.h:100
GL_CLIENT_PIXEL_STORE_BIT = 1 # /usr/include/GL/gl.h:109
GL_CLIENT_VERTEX_ARRAY_BIT = 2 # /usr/include/GL/gl.h:110
GL_CLIENT_ALL_ATTRIB_BITS = 4294967295 # /usr/include/GL/gl.h:111
GL_FALSE = 0 # /usr/include/GL/gl.h:114
GL_TRUE = 1 # /usr/include/GL/gl.h:115
GL_POINTS = 0 # /usr/include/GL/gl.h:118
GL_LINES = 1 # /usr/include/GL/gl.h:119
GL_LINE_LOOP = 2 # /usr/include/GL/gl.h:120
GL_LINE_STRIP = 3 # /usr/include/GL/gl.h:121
GL_TRIANGLES = 4 # /usr/include/GL/gl.h:122
GL_TRIANGLE_STRIP = 5 # /usr/include/GL/gl.h:123
GL_TRIANGLE_FAN = 6 # /usr/include/GL/gl.h:124
GL_QUADS = 7 # /usr/include/GL/gl.h:125
GL_QUAD_STRIP = 8 # /usr/include/GL/gl.h:126
GL_POLYGON = 9 # /usr/include/GL/gl.h:127
GL_ACCUM = 256 # /usr/include/GL/gl.h:130
GL_LOAD = 257 # /usr/include/GL/gl.h:131
GL_RETURN = 258 # /usr/include/GL/gl.h:132
GL_MULT = 259 # /usr/include/GL/gl.h:133
GL_ADD = 260 # /usr/include/GL/gl.h:134
GL_NEVER = 512 # /usr/include/GL/gl.h:137
GL_LESS = 513 # /usr/include/GL/gl.h:138
GL_EQUAL = 514 # /usr/include/GL/gl.h:139
GL_LEQUAL = 515 # /usr/include/GL/gl.h:140
GL_GREATER = 516 # /usr/include/GL/gl.h:141
GL_NOTEQUAL = 517 # /usr/include/GL/gl.h:142
GL_GEQUAL = 518 # /usr/include/GL/gl.h:143
GL_ALWAYS = 519 # /usr/include/GL/gl.h:144
GL_ZERO = 0 # /usr/include/GL/gl.h:147
GL_ONE = 1 # /usr/include/GL/gl.h:148
GL_SRC_COLOR = 768 # /usr/include/GL/gl.h:149
GL_ONE_MINUS_SRC_COLOR = 769 # /usr/include/GL/gl.h:150
GL_SRC_ALPHA = 770 # /usr/include/GL/gl.h:151
GL_ONE_MINUS_SRC_ALPHA = 771 # /usr/include/GL/gl.h:152
GL_DST_ALPHA = 772 # /usr/include/GL/gl.h:153
GL_ONE_MINUS_DST_ALPHA = 773 # /usr/include/GL/gl.h:154
GL_DST_COLOR = 774 # /usr/include/GL/gl.h:159
GL_ONE_MINUS_DST_COLOR = 775 # /usr/include/GL/gl.h:160
GL_SRC_ALPHA_SATURATE = 776 # /usr/include/GL/gl.h:161
GL_NONE = 0 # /usr/include/GL/gl.h:205
GL_FRONT_LEFT = 1024 # /usr/include/GL/gl.h:206
GL_FRONT_RIGHT = 1025 # /usr/include/GL/gl.h:207
GL_BACK_LEFT = 1026 # /usr/include/GL/gl.h:208
GL_BACK_RIGHT = 1027 # /usr/include/GL/gl.h:209
GL_FRONT = 1028 # /usr/include/GL/gl.h:210
GL_BACK = 1029 # /usr/include/GL/gl.h:211
GL_LEFT = 1030 # /usr/include/GL/gl.h:212
GL_RIGHT = 1031 # /usr/include/GL/gl.h:213
GL_FRONT_AND_BACK = 1032 # /usr/include/GL/gl.h:214
GL_AUX0 = 1033 # /usr/include/GL/gl.h:215
GL_AUX1 = 1034 # /usr/include/GL/gl.h:216
GL_AUX2 = 1035 # /usr/include/GL/gl.h:217
GL_AUX3 = 1036 # /usr/include/GL/gl.h:218
GL_NO_ERROR = 0 # /usr/include/GL/gl.h:289
GL_INVALID_ENUM = 1280 # /usr/include/GL/gl.h:290
GL_INVALID_VALUE = 1281 # /usr/include/GL/gl.h:291
GL_INVALID_OPERATION = 1282 # /usr/include/GL/gl.h:292
GL_STACK_OVERFLOW = 1283 # /usr/include/GL/gl.h:293
GL_STACK_UNDERFLOW = 1284 # /usr/include/GL/gl.h:294
GL_OUT_OF_MEMORY = 1285 # /usr/include/GL/gl.h:295
GL_TABLE_TOO_LARGE = 32817 # /usr/include/GL/gl.h:296
GL_2D = 1536 # /usr/include/GL/gl.h:299
GL_3D = 1537 # /usr/include/GL/gl.h:300
GL_3D_COLOR = 1538 # /usr/include/GL/gl.h:301
GL_3D_COLOR_TEXTURE = 1539 # /usr/include/GL/gl.h:302
GL_4D_COLOR_TEXTURE = 1540 # /usr/include/GL/gl.h:303
GL_PASS_THROUGH_TOKEN = 1792 # /usr/include/GL/gl.h:306
GL_POINT_TOKEN = 1793 # /usr/include/GL/gl.h:307
GL_LINE_TOKEN = 1794 # /usr/include/GL/gl.h:308
GL_POLYGON_TOKEN = 1795 # /usr/include/GL/gl.h:309
GL_BITMAP_TOKEN = 1796 # /usr/include/GL/gl.h:310
GL_DRAW_PIXEL_TOKEN = 1797 # /usr/include/GL/gl.h:311
GL_COPY_PIXEL_TOKEN = 1798 # /usr/include/GL/gl.h:312
GL_LINE_RESET_TOKEN = 1799 # /usr/include/GL/gl.h:313
GL_EXP = 2048 # /usr/include/GL/gl.h:317
GL_EXP2 = 2049 # /usr/include/GL/gl.h:318
GL_CW = 2304 # /usr/include/GL/gl.h:329
GL_CCW = 2305 # /usr/include/GL/gl.h:330
GL_COEFF = 2560 # /usr/include/GL/gl.h:333
GL_ORDER = 2561 # /usr/include/GL/gl.h:334
GL_DOMAIN = 2562 # /usr/include/GL/gl.h:335
GL_PIXEL_MAP_I_TO_I = 3184 # /usr/include/GL/gl.h:338
GL_PIXEL_MAP_S_TO_S = 3185 # /usr/include/GL/gl.h:339
GL_PIXEL_MAP_I_TO_R = 3186 # /usr/include/GL/gl.h:340
GL_PIXEL_MAP_I_TO_G = 3187 # /usr/include/GL/gl.h:341
GL_PIXEL_MAP_I_TO_B = 3188 # /usr/include/GL/gl.h:342
GL_PIXEL_MAP_I_TO_A = 3189 # /usr/include/GL/gl.h:343
GL_PIXEL_MAP_R_TO_R = 3190 # /usr/include/GL/gl.h:344
GL_PIXEL_MAP_G_TO_G = 3191 # /usr/include/GL/gl.h:345
GL_PIXEL_MAP_B_TO_B = 3192 # /usr/include/GL/gl.h:346
GL_PIXEL_MAP_A_TO_A = 3193 # /usr/include/GL/gl.h:347
GL_VERTEX_ARRAY_POINTER = 32910 # /usr/include/GL/gl.h:350
GL_NORMAL_ARRAY_POINTER = 32911 # /usr/include/GL/gl.h:351
GL_COLOR_ARRAY_POINTER = 32912 # /usr/include/GL/gl.h:352
GL_INDEX_ARRAY_POINTER = 32913 # /usr/include/GL/gl.h:353
GL_TEXTURE_COORD_ARRAY_POINTER = 32914 # /usr/include/GL/gl.h:354
GL_EDGE_FLAG_ARRAY_POINTER = 32915 # /usr/include/GL/gl.h:355
GL_CURRENT_COLOR = 2816 # /usr/include/GL/gl.h:358
GL_CURRENT_INDEX = 2817 # /usr/include/GL/gl.h:359
GL_CURRENT_NORMAL = 2818 # /usr/include/GL/gl.h:360
GL_CURRENT_TEXTURE_COORDS = 2819 # /usr/include/GL/gl.h:361
GL_CURRENT_RASTER_COLOR = 2820 # /usr/include/GL/gl.h:362
GL_CURRENT_RASTER_INDEX = 2821 # /usr/include/GL/gl.h:363
GL_CURRENT_RASTER_TEXTURE_COORDS = 2822 # /usr/include/GL/gl.h:364
GL_CURRENT_RASTER_POSITION = 2823 # /usr/include/GL/gl.h:365
GL_CURRENT_RASTER_POSITION_VALID = 2824 # /usr/include/GL/gl.h:366
GL_CURRENT_RASTER_DISTANCE = 2825 # /usr/include/GL/gl.h:367
GL_POINT_SMOOTH = 2832 # /usr/include/GL/gl.h:368
GL_POINT_SIZE = 2833 # /usr/include/GL/gl.h:369
GL_SMOOTH_POINT_SIZE_RANGE = 2834 # /usr/include/GL/gl.h:370
GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835 # /usr/include/GL/gl.h:371
GL_POINT_SIZE_RANGE = 2834 # /usr/include/GL/gl.h:372
GL_POINT_SIZE_GRANULARITY = 2835 # /usr/include/GL/gl.h:373
GL_LINE_SMOOTH = 2848 # /usr/include/GL/gl.h:374
GL_LINE_WIDTH = 2849 # /usr/include/GL/gl.h:375
GL_SMOOTH_LINE_WIDTH_RANGE = 2850 # /usr/include/GL/gl.h:376
GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851 # /usr/include/GL/gl.h:377
GL_LINE_WIDTH_RANGE = 2850 # /usr/include/GL/gl.h:378
GL_LINE_WIDTH_GRANULARITY = 2851 # /usr/include/GL/gl.h:379
GL_LINE_STIPPLE = 2852 # /usr/include/GL/gl.h:380
GL_LINE_STIPPLE_PATTERN = 2853 # /usr/include/GL/gl.h:381
GL_LINE_STIPPLE_REPEAT = 2854 # /usr/include/GL/gl.h:382
GL_LIST_MODE = 2864 # /usr/include/GL/gl.h:383
GL_MAX_LIST_NESTING = 2865 # /usr/include/GL/gl.h:384
GL_LIST_BASE = 2866 # /usr/include/GL/gl.h:385
GL_LIST_INDEX = 2867 # /usr/include/GL/gl.h:386
GL_POLYGON_MODE = 2880 # /usr/include/GL/gl.h:387
GL_POLYGON_SMOOTH = 2881 # /usr/include/GL/gl.h:388
GL_POLYGON_STIPPLE = 2882 # /usr/include/GL/gl.h:389
GL_EDGE_FLAG = 2883 # /usr/include/GL/gl.h:390
GL_CULL_FACE = 2884 # /usr/include/GL/gl.h:391
GL_CULL_FACE_MODE = 2885 # /usr/include/GL/gl.h:392
GL_FRONT_FACE = 2886 # /usr/include/GL/gl.h:393
GL_LIGHTING = 2896 # /usr/include/GL/gl.h:394
GL_LIGHT_MODEL_LOCAL_VIEWER = 2897 # /usr/include/GL/gl.h:395
GL_LIGHT_MODEL_TWO_SIDE = 2898 # /usr/include/GL/gl.h:396
GL_LIGHT_MODEL_AMBIENT = 2899 # /usr/include/GL/gl.h:397
GL_SHADE_MODEL = 2900 # /usr/include/GL/gl.h:398
GL_COLOR_MATERIAL_FACE = 2901 # /usr/include/GL/gl.h:399
GL_COLOR_MATERIAL_PARAMETER = 2902 # /usr/include/GL/gl.h:400
GL_COLOR_MATERIAL = 2903 # /usr/include/GL/gl.h:401
GL_FOG = 2912 # /usr/include/GL/gl.h:402
GL_FOG_INDEX = 2913 # /usr/include/GL/gl.h:403
GL_FOG_DENSITY = 2914 # /usr/include/GL/gl.h:404
GL_FOG_START = 2915 # /usr/include/GL/gl.h:405
GL_FOG_END = 2916 # /usr/include/GL/gl.h:406
GL_FOG_MODE = 2917 # /usr/include/GL/gl.h:407
GL_FOG_COLOR = 2918 # /usr/include/GL/gl.h:408
GL_DEPTH_RANGE = 2928 # /usr/include/GL/gl.h:409
GL_DEPTH_TEST = 2929 # /usr/include/GL/gl.h:410
GL_DEPTH_WRITEMASK = 2930 # /usr/include/GL/gl.h:411
GL_DEPTH_CLEAR_VALUE = 2931 # /usr/include/GL/gl.h:412
GL_DEPTH_FUNC = 2932 # /usr/include/GL/gl.h:413
GL_ACCUM_CLEAR_VALUE = 2944 # /usr/include/GL/gl.h:414
GL_STENCIL_TEST = 2960 # /usr/include/GL/gl.h:415
GL_STENCIL_CLEAR_VALUE = 2961 # /usr/include/GL/gl.h:416
GL_STENCIL_FUNC = 2962 # /usr/include/GL/gl.h:417
GL_STENCIL_VALUE_MASK = 2963 # /usr/include/GL/gl.h:418
GL_STENCIL_FAIL = 2964 # /usr/include/GL/gl.h:419
GL_STENCIL_PASS_DEPTH_FAIL = 2965 # /usr/include/GL/gl.h:420
GL_STENCIL_PASS_DEPTH_PASS = 2966 # /usr/include/GL/gl.h:421
GL_STENCIL_REF = 2967 # /usr/include/GL/gl.h:422
GL_STENCIL_WRITEMASK = 2968 # /usr/include/GL/gl.h:423
GL_MATRIX_MODE = 2976 # /usr/include/GL/gl.h:424
GL_NORMALIZE = 2977 # /usr/include/GL/gl.h:425
GL_VIEWPORT = 2978 # /usr/include/GL/gl.h:426
GL_MODELVIEW_STACK_DEPTH = 2979 # /usr/include/GL/gl.h:427
GL_PROJECTION_STACK_DEPTH = 2980 # /usr/include/GL/gl.h:428
GL_TEXTURE_STACK_DEPTH = 2981 # /usr/include/GL/gl.h:429
GL_MODELVIEW_MATRIX = 2982 # /usr/include/GL/gl.h:430
GL_PROJECTION_MATRIX = 2983 # /usr/include/GL/gl.h:431
GL_TEXTURE_MATRIX = 2984 # /usr/include/GL/gl.h:432
GL_ATTRIB_STACK_DEPTH = 2992 # /usr/include/GL/gl.h:433
GL_CLIENT_ATTRIB_STACK_DEPTH = 2993 # /usr/include/GL/gl.h:434
GL_ALPHA_TEST = 3008 # /usr/include/GL/gl.h:435
GL_ALPHA_TEST_FUNC = 3009 # /usr/include/GL/gl.h:436
GL_ALPHA_TEST_REF = 3010 # /usr/include/GL/gl.h:437
GL_DITHER = 3024 # /usr/include/GL/gl.h:438
GL_BLEND_DST = 3040 # /usr/include/GL/gl.h:439
GL_BLEND_SRC = 3041 # /usr/include/GL/gl.h:440
GL_BLEND = 3042 # /usr/include/GL/gl.h:441
GL_LOGIC_OP_MODE = 3056 # /usr/include/GL/gl.h:442
GL_INDEX_LOGIC_OP = 3057 # /usr/include/GL/gl.h:443
GL_LOGIC_OP = 3057 # /usr/include/GL/gl.h:444
GL_COLOR_LOGIC_OP = 3058 # /usr/include/GL/gl.h:445
GL_AUX_BUFFERS = 3072 # /usr/include/GL/gl.h:446
GL_DRAW_BUFFER = 3073 # /usr/include/GL/gl.h:447
GL_READ_BUFFER = 3074 # /usr/include/GL/gl.h:448
GL_SCISSOR_BOX = 3088 # /usr/include/GL/gl.h:449
GL_SCISSOR_TEST = 3089 # /usr/include/GL/gl.h:450
GL_INDEX_CLEAR_VALUE = 3104 # /usr/include/GL/gl.h:451
GL_INDEX_WRITEMASK = 3105 # /usr/include/GL/gl.h:452
GL_COLOR_CLEAR_VALUE = 3106 # /usr/include/GL/gl.h:453
GL_COLOR_WRITEMASK = 3107 # /usr/include/GL/gl.h:454
GL_INDEX_MODE = 3120 # /usr/include/GL/gl.h:455
GL_RGBA_MODE = 3121 # /usr/include/GL/gl.h:456
GL_DOUBLEBUFFER = 3122 # /usr/include/GL/gl.h:457
GL_STEREO = 3123 # /usr/include/GL/gl.h:458
GL_RENDER_MODE = 3136 # /usr/include/GL/gl.h:459
GL_PERSPECTIVE_CORRECTION_HINT = 3152 # /usr/include/GL/gl.h:460
GL_POINT_SMOOTH_HINT = 3153 # /usr/include/GL/gl.h:461
GL_LINE_SMOOTH_HINT = 3154 # /usr/include/GL/gl.h:462
GL_POLYGON_SMOOTH_HINT = 3155 # /usr/include/GL/gl.h:463
GL_FOG_HINT = 3156 # /usr/include/GL/gl.h:464
GL_TEXTURE_GEN_S = 3168 # /usr/include/GL/gl.h:465
GL_TEXTURE_GEN_T = 3169 # /usr/include/GL/gl.h:466
GL_TEXTURE_GEN_R = 3170 # /usr/include/GL/gl.h:467
GL_TEXTURE_GEN_Q = 3171 # /usr/include/GL/gl.h:468
GL_PIXEL_MAP_I_TO_I_SIZE = 3248 # /usr/include/GL/gl.h:469
GL_PIXEL_MAP_S_TO_S_SIZE = 3249 # /usr/include/GL/gl.h:470
GL_PIXEL_MAP_I_TO_R_SIZE = 3250 # /usr/include/GL/gl.h:471
GL_PIXEL_MAP_I_TO_G_SIZE = 3251 # /usr/include/GL/gl.h:472
GL_PIXEL_MAP_I_TO_B_SIZE = 3252 # /usr/include/GL/gl.h:473
GL_PIXEL_MAP_I_TO_A_SIZE = 3253 # /usr/include/GL/gl.h:474
GL_PIXEL_MAP_R_TO_R_SIZE = 3254 # /usr/include/GL/gl.h:475
GL_PIXEL_MAP_G_TO_G_SIZE = 3255 # /usr/include/GL/gl.h:476
GL_PIXEL_MAP_B_TO_B_SIZE = 3256 # /usr/include/GL/gl.h:477
GL_PIXEL_MAP_A_TO_A_SIZE = 3257 # /usr/include/GL/gl.h:478
GL_UNPACK_SWAP_BYTES = 3312 # /usr/include/GL/gl.h:479
GL_UNPACK_LSB_FIRST = 3313 # /usr/include/GL/gl.h:480
GL_UNPACK_ROW_LENGTH = 3314 # /usr/include/GL/gl.h:481
GL_UNPACK_SKIP_ROWS = 3315 # /usr/include/GL/gl.h:482
GL_UNPACK_SKIP_PIXELS = 3316 # /usr/include/GL/gl.h:483
GL_UNPACK_ALIGNMENT = 3317 # /usr/include/GL/gl.h:484
GL_PACK_SWAP_BYTES = 3328 # /usr/include/GL/gl.h:485
GL_PACK_LSB_FIRST = 3329 # /usr/include/GL/gl.h:486
GL_PACK_ROW_LENGTH = 3330 # /usr/include/GL/gl.h:487
GL_PACK_SKIP_ROWS = 3331 # /usr/include/GL/gl.h:488
GL_PACK_SKIP_PIXELS = 3332 # /usr/include/GL/gl.h:489
GL_PACK_ALIGNMENT = 3333 # /usr/include/GL/gl.h:490
GL_MAP_COLOR = 3344 # /usr/include/GL/gl.h:491
GL_MAP_STENCIL = 3345 # /usr/include/GL/gl.h:492
GL_INDEX_SHIFT = 3346 # /usr/include/GL/gl.h:493
GL_INDEX_OFFSET = 3347 # /usr/include/GL/gl.h:494
GL_RED_SCALE = 3348 # /usr/include/GL/gl.h:495
GL_RED_BIAS = 3349 # /usr/include/GL/gl.h:496
GL_ZOOM_X = 3350 # /usr/include/GL/gl.h:497
GL_ZOOM_Y = 3351 # /usr/include/GL/gl.h:498
GL_GREEN_SCALE = 3352 # /usr/include/GL/gl.h:499
GL_GREEN_BIAS = 3353 # /usr/include/GL/gl.h:500
GL_BLUE_SCALE = 3354 # /usr/include/GL/gl.h:501
GL_BLUE_BIAS = 3355 # /usr/include/GL/gl.h:502
GL_ALPHA_SCALE = 3356 # /usr/include/GL/gl.h:503
GL_ALPHA_BIAS = 3357 # /usr/include/GL/gl.h:504
GL_DEPTH_SCALE = 3358 # /usr/include/GL/gl.h:505
GL_DEPTH_BIAS = 3359 # /usr/include/GL/gl.h:506
GL_MAX_EVAL_ORDER = 3376 # /usr/include/GL/gl.h:507
GL_MAX_LIGHTS = 3377 # /usr/include/GL/gl.h:508
GL_MAX_CLIP_PLANES = 3378 # /usr/include/GL/gl.h:509
GL_MAX_TEXTURE_SIZE = 3379 # /usr/include/GL/gl.h:510
GL_MAX_PIXEL_MAP_TABLE = 3380 # /usr/include/GL/gl.h:511
GL_MAX_ATTRIB_STACK_DEPTH = 3381 # /usr/include/GL/gl.h:512
GL_MAX_MODELVIEW_STACK_DEPTH = 3382 # /usr/include/GL/gl.h:513
GL_MAX_NAME_STACK_DEPTH = 3383 # /usr/include/GL/gl.h:514
GL_MAX_PROJECTION_STACK_DEPTH = 3384 # /usr/include/GL/gl.h:515
GL_MAX_TEXTURE_STACK_DEPTH = 3385 # /usr/include/GL/gl.h:516
GL_MAX_VIEWPORT_DIMS = 3386 # /usr/include/GL/gl.h:517
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 3387 # /usr/include/GL/gl.h:518
GL_SUBPIXEL_BITS = 3408 # /usr/include/GL/gl.h:519
GL_INDEX_BITS = 3409 # /usr/include/GL/gl.h:520
GL_RED_BITS = 3410 # /usr/include/GL/gl.h:521
GL_GREEN_BITS = 3411 # /usr/include/GL/gl.h:522
GL_BLUE_BITS = 3412 # /usr/include/GL/gl.h:523
GL_ALPHA_BITS = 3413 # /usr/include/GL/gl.h:524
GL_DEPTH_BITS = 3414 # /usr/include/GL/gl.h:525
GL_STENCIL_BITS = 3415 # /usr/include/GL/gl.h:526
GL_ACCUM_RED_BITS = 3416 # /usr/include/GL/gl.h:527
GL_ACCUM_GREEN_BITS = 3417 # /usr/include/GL/gl.h:528
GL_ACCUM_BLUE_BITS = 3418 # /usr/include/GL/gl.h:529
GL_ACCUM_ALPHA_BITS = 3419 # /usr/include/GL/gl.h:530
GL_NAME_STACK_DEPTH = 3440 # /usr/include/GL/gl.h:531
GL_AUTO_NORMAL = 3456 # /usr/include/GL/gl.h:532
GL_MAP1_COLOR_4 = 3472 # /usr/include/GL/gl.h:533
GL_MAP1_INDEX = 3473 # /usr/include/GL/gl.h:534
GL_MAP1_NORMAL = 3474 # /usr/include/GL/gl.h:535
GL_MAP1_TEXTURE_COORD_1 = 3475 # /usr/include/GL/gl.h:536
GL_MAP1_TEXTURE_COORD_2 = 3476 # /usr/include/GL/gl.h:537
GL_MAP1_TEXTURE_COORD_3 = 3477 # /usr/include/GL/gl.h:538
GL_MAP1_TEXTURE_COORD_4 = 3478 # /usr/include/GL/gl.h:539
GL_MAP1_VERTEX_3 = 3479 # /usr/include/GL/gl.h:540
GL_MAP1_VERTEX_4 = 3480 # /usr/include/GL/gl.h:541
GL_MAP2_COLOR_4 = 3504 # /usr/include/GL/gl.h:542
GL_MAP2_INDEX = 3505 # /usr/include/GL/gl.h:543
GL_MAP2_NORMAL = 3506 # /usr/include/GL/gl.h:544
GL_MAP2_TEXTURE_COORD_1 = 3507 # /usr/include/GL/gl.h:545
GL_MAP2_TEXTURE_COORD_2 = 3508 # /usr/include/GL/gl.h:546
GL_MAP2_TEXTURE_COORD_3 = 3509 # /usr/include/GL/gl.h:547
GL_MAP2_TEXTURE_COORD_4 = 3510 # /usr/include/GL/gl.h:548
GL_MAP2_VERTEX_3 = 3511 # /usr/include/GL/gl.h:549
GL_MAP2_VERTEX_4 = 3512 # /usr/include/GL/gl.h:550
GL_MAP1_GRID_DOMAIN = 3536 # /usr/include/GL/gl.h:551
GL_MAP1_GRID_SEGMENTS = 3537 # /usr/include/GL/gl.h:552
GL_MAP2_GRID_DOMAIN = 3538 # /usr/include/GL/gl.h:553
GL_MAP2_GRID_SEGMENTS = 3539 # /usr/include/GL/gl.h:554
GL_TEXTURE_1D = 3552 # /usr/include/GL/gl.h:555
GL_TEXTURE_2D = 3553 # /usr/include/GL/gl.h:556
GL_FEEDBACK_BUFFER_POINTER = 3568 # /usr/include/GL/gl.h:557
GL_FEEDBACK_BUFFER_SIZE = 3569 # /usr/include/GL/gl.h:558
GL_FEEDBACK_BUFFER_TYPE = 3570 # /usr/include/GL/gl.h:559
GL_SELECTION_BUFFER_POINTER = 3571 # /usr/include/GL/gl.h:560
GL_SELECTION_BUFFER_SIZE = 3572 # /usr/include/GL/gl.h:561
GL_POLYGON_OFFSET_UNITS = 10752 # /usr/include/GL/gl.h:562
GL_POLYGON_OFFSET_POINT = 10753 # /usr/include/GL/gl.h:563
GL_POLYGON_OFFSET_LINE = 10754 # /usr/include/GL/gl.h:564
GL_POLYGON_OFFSET_FILL = 32823 # /usr/include/GL/gl.h:565
GL_POLYGON_OFFSET_FACTOR = 32824 # /usr/include/GL/gl.h:566
GL_TEXTURE_BINDING_1D = 32872 # /usr/include/GL/gl.h:567
GL_TEXTURE_BINDING_2D = 32873 # /usr/include/GL/gl.h:568
GL_TEXTURE_BINDING_3D = 32874 # /usr/include/GL/gl.h:569
GL_VERTEX_ARRAY = 32884 # /usr/include/GL/gl.h:570
GL_NORMAL_ARRAY = 32885 # /usr/include/GL/gl.h:571
GL_COLOR_ARRAY = 32886 # /usr/include/GL/gl.h:572
GL_INDEX_ARRAY = 32887 # /usr/include/GL/gl.h:573
GL_TEXTURE_COORD_ARRAY = 32888 # /usr/include/GL/gl.h:574
GL_EDGE_FLAG_ARRAY = 32889 # /usr/include/GL/gl.h:575
GL_VERTEX_ARRAY_SIZE = 32890 # /usr/include/GL/gl.h:576
GL_VERTEX_ARRAY_TYPE = 32891 # /usr/include/GL/gl.h:577
GL_VERTEX_ARRAY_STRIDE = 32892 # /usr/include/GL/gl.h:578
GL_NORMAL_ARRAY_TYPE = 32894 # /usr/include/GL/gl.h:579
GL_NORMAL_ARRAY_STRIDE = 32895 # /usr/include/GL/gl.h:580
GL_COLOR_ARRAY_SIZE = 32897 # /usr/include/GL/gl.h:581
GL_COLOR_ARRAY_TYPE = 32898 # /usr/include/GL/gl.h:582
GL_COLOR_ARRAY_STRIDE = 32899 # /usr/include/GL/gl.h:583
GL_INDEX_ARRAY_TYPE = 32901 # /usr/include/GL/gl.h:584
GL_INDEX_ARRAY_STRIDE = 32902 # /usr/include/GL/gl.h:585
GL_TEXTURE_COORD_ARRAY_SIZE = 32904 # /usr/include/GL/gl.h:586
GL_TEXTURE_COORD_ARRAY_TYPE = 32905 # /usr/include/GL/gl.h:587
GL_TEXTURE_COORD_ARRAY_STRIDE = 32906 # /usr/include/GL/gl.h:588
GL_EDGE_FLAG_ARRAY_STRIDE = 32908 # /usr/include/GL/gl.h:589
GL_TEXTURE_WIDTH = 4096 # /usr/include/GL/gl.h:602
GL_TEXTURE_HEIGHT = 4097 # /usr/include/GL/gl.h:603
GL_TEXTURE_INTERNAL_FORMAT = 4099 # /usr/include/GL/gl.h:604
GL_TEXTURE_COMPONENTS = 4099 # /usr/include/GL/gl.h:605
GL_TEXTURE_BORDER_COLOR = 4100 # /usr/include/GL/gl.h:606
GL_TEXTURE_BORDER = 4101 # /usr/include/GL/gl.h:607
GL_TEXTURE_RED_SIZE = 32860 # /usr/include/GL/gl.h:608
GL_TEXTURE_GREEN_SIZE = 32861 # /usr/include/GL/gl.h:609
GL_TEXTURE_BLUE_SIZE = 32862 # /usr/include/GL/gl.h:610
GL_TEXTURE_ALPHA_SIZE = 32863 # /usr/include/GL/gl.h:611
GL_TEXTURE_LUMINANCE_SIZE = 32864 # /usr/include/GL/gl.h:612
GL_TEXTURE_INTENSITY_SIZE = 32865 # /usr/include/GL/gl.h:613
GL_TEXTURE_PRIORITY = 32870 # /usr/include/GL/gl.h:614
GL_TEXTURE_RESIDENT = 32871 # /usr/include/GL/gl.h:615
GL_DONT_CARE = 4352 # /usr/include/GL/gl.h:618
GL_FASTEST = 4353 # /usr/include/GL/gl.h:619
GL_NICEST = 4354 # /usr/include/GL/gl.h:620
GL_AMBIENT = 4608 # /usr/include/GL/gl.h:654
GL_DIFFUSE = 4609 # /usr/include/GL/gl.h:655
GL_SPECULAR = 4610 # /usr/include/GL/gl.h:656
GL_POSITION = 4611 # /usr/include/GL/gl.h:657
GL_SPOT_DIRECTION = 4612 # /usr/include/GL/gl.h:658
GL_SPOT_EXPONENT = 4613 # /usr/include/GL/gl.h:659
GL_SPOT_CUTOFF = 4614 # /usr/include/GL/gl.h:660
GL_CONSTANT_ATTENUATION = 4615 # /usr/include/GL/gl.h:661
GL_LINEAR_ATTENUATION = 4616 # /usr/include/GL/gl.h:662
GL_QUADRATIC_ATTENUATION = 4617 # /usr/include/GL/gl.h:663
GL_COMPILE = 4864 # /usr/include/GL/gl.h:666
GL_COMPILE_AND_EXECUTE = 4865 # /usr/include/GL/gl.h:667
GL_BYTE = 5120 # /usr/include/GL/gl.h:670
GL_UNSIGNED_BYTE = 5121 # /usr/include/GL/gl.h:671
GL_SHORT = 5122 # /usr/include/GL/gl.h:672
GL_UNSIGNED_SHORT = 5123 # /usr/include/GL/gl.h:673
GL_INT = 5124 # /usr/include/GL/gl.h:674
GL_UNSIGNED_INT = 5125 # /usr/include/GL/gl.h:675
GL_FLOAT = 5126 # /usr/include/GL/gl.h:676
GL_2_BYTES = 5127 # /usr/include/GL/gl.h:677
GL_3_BYTES = 5128 # /usr/include/GL/gl.h:678
GL_4_BYTES = 5129 # /usr/include/GL/gl.h:679
GL_DOUBLE = 5130 # /usr/include/GL/gl.h:680
GL_DOUBLE_EXT = 5130 # /usr/include/GL/gl.h:681
GL_CLEAR = 5376 # /usr/include/GL/gl.h:696
GL_AND = 5377 # /usr/include/GL/gl.h:697
GL_AND_REVERSE = 5378 # /usr/include/GL/gl.h:698
GL_COPY = 5379 # /usr/include/GL/gl.h:699
GL_AND_INVERTED = 5380 # /usr/include/GL/gl.h:700
GL_NOOP = 5381 # /usr/include/GL/gl.h:701
GL_XOR = 5382 # /usr/include/GL/gl.h:702
GL_OR = 5383 # /usr/include/GL/gl.h:703
GL_NOR = 5384 # /usr/include/GL/gl.h:704
GL_EQUIV = 5385 # /usr/include/GL/gl.h:705
GL_INVERT = 5386 # /usr/include/GL/gl.h:706
GL_OR_REVERSE = 5387 # /usr/include/GL/gl.h:707
GL_COPY_INVERTED = 5388 # /usr/include/GL/gl.h:708
GL_OR_INVERTED = 5389 # /usr/include/GL/gl.h:709
GL_NAND = 5390 # /usr/include/GL/gl.h:710
GL_SET = 5391 # /usr/include/GL/gl.h:711
GL_EMISSION = 5632 # /usr/include/GL/gl.h:739
GL_SHININESS = 5633 # /usr/include/GL/gl.h:740
GL_AMBIENT_AND_DIFFUSE = 5634 # /usr/include/GL/gl.h:741
GL_COLOR_INDEXES = 5635 # /usr/include/GL/gl.h:742
GL_MODELVIEW = 5888 # /usr/include/GL/gl.h:748
GL_PROJECTION = 5889 # /usr/include/GL/gl.h:749
GL_TEXTURE = 5890 # /usr/include/GL/gl.h:750
GL_COLOR = 6144 # /usr/include/GL/gl.h:769
GL_DEPTH = 6145 # /usr/include/GL/gl.h:770
GL_STENCIL = 6146 # /usr/include/GL/gl.h:771
GL_COLOR_INDEX = 6400 # /usr/include/GL/gl.h:774
GL_STENCIL_INDEX = 6401 # /usr/include/GL/gl.h:775
GL_DEPTH_COMPONENT = 6402 # /usr/include/GL/gl.h:776
GL_RED = 6403 # /usr/include/GL/gl.h:777
GL_GREEN = 6404 # /usr/include/GL/gl.h:778
GL_BLUE = 6405 # /usr/include/GL/gl.h:779
GL_ALPHA = 6406 # /usr/include/GL/gl.h:780
GL_RGB = 6407 # /usr/include/GL/gl.h:781
GL_RGBA = 6408 # /usr/include/GL/gl.h:782
GL_LUMINANCE = 6409 # /usr/include/GL/gl.h:783
GL_LUMINANCE_ALPHA = 6410 # /usr/include/GL/gl.h:784
GL_BITMAP = 6656 # /usr/include/GL/gl.h:830
GL_POINT = 6912 # /usr/include/GL/gl.h:845
GL_LINE = 6913 # /usr/include/GL/gl.h:846
GL_FILL = 6914 # /usr/include/GL/gl.h:847
GL_RENDER = 7168 # /usr/include/GL/gl.h:864
GL_FEEDBACK = 7169 # /usr/include/GL/gl.h:865
GL_SELECT = 7170 # /usr/include/GL/gl.h:866
GL_FLAT = 7424 # /usr/include/GL/gl.h:869
GL_SMOOTH = 7425 # /usr/include/GL/gl.h:870
GL_KEEP = 7680 # /usr/include/GL/gl.h:884
GL_REPLACE = 7681 # /usr/include/GL/gl.h:885
GL_INCR = 7682 # /usr/include/GL/gl.h:886
GL_DECR = 7683 # /usr/include/GL/gl.h:887
GL_VENDOR = 7936 # /usr/include/GL/gl.h:891
GL_RENDERER = 7937 # /usr/include/GL/gl.h:892
GL_VERSION = 7938 # /usr/include/GL/gl.h:893
GL_EXTENSIONS = 7939 # /usr/include/GL/gl.h:894
GL_S = 8192 # /usr/include/GL/gl.h:903
GL_T = 8193 # /usr/include/GL/gl.h:904
GL_R = 8194 # /usr/include/GL/gl.h:905
GL_Q = 8195 # /usr/include/GL/gl.h:906
GL_MODULATE = 8448 # /usr/include/GL/gl.h:909
GL_DECAL = 8449 # /usr/include/GL/gl.h:910
GL_TEXTURE_ENV_MODE = 8704 # /usr/include/GL/gl.h:916
GL_TEXTURE_ENV_COLOR = 8705 # /usr/include/GL/gl.h:917
GL_TEXTURE_ENV = 8960 # /usr/include/GL/gl.h:920
GL_EYE_LINEAR = 9216 # /usr/include/GL/gl.h:923
GL_OBJECT_LINEAR = 9217 # /usr/include/GL/gl.h:924
GL_SPHERE_MAP = 9218 # /usr/include/GL/gl.h:925
GL_TEXTURE_GEN_MODE = 9472 # /usr/include/GL/gl.h:928
GL_OBJECT_PLANE = 9473 # /usr/include/GL/gl.h:929
GL_EYE_PLANE = 9474 # /usr/include/GL/gl.h:930
GL_NEAREST = 9728 # /usr/include/GL/gl.h:933
GL_LINEAR = 9729 # /usr/include/GL/gl.h:934
GL_NEAREST_MIPMAP_NEAREST = 9984 # /usr/include/GL/gl.h:939
GL_LINEAR_MIPMAP_NEAREST = 9985 # /usr/include/GL/gl.h:940
GL_NEAREST_MIPMAP_LINEAR = 9986 # /usr/include/GL/gl.h:941
GL_LINEAR_MIPMAP_LINEAR = 9987 # /usr/include/GL/gl.h:942
GL_TEXTURE_MAG_FILTER = 10240 # /usr/include/GL/gl.h:945
GL_TEXTURE_MIN_FILTER = 10241 # /usr/include/GL/gl.h:946
GL_TEXTURE_WRAP_S = 10242 # /usr/include/GL/gl.h:947
GL_TEXTURE_WRAP_T = 10243 # /usr/include/GL/gl.h:948
GL_PROXY_TEXTURE_1D = 32867 # /usr/include/GL/gl.h:955
GL_PROXY_TEXTURE_2D = 32868 # /usr/include/GL/gl.h:956
GL_CLAMP = 10496 # /usr/include/GL/gl.h:959
GL_REPEAT = 10497 # /usr/include/GL/gl.h:960
GL_R3_G3_B2 = 10768 # /usr/include/GL/gl.h:963
GL_ALPHA4 = 32827 # /usr/include/GL/gl.h:964
GL_ALPHA8 = 32828 # /usr/include/GL/gl.h:965
GL_ALPHA12 = 32829 # /usr/include/GL/gl.h:966
GL_ALPHA16 = 32830 # /usr/include/GL/gl.h:967
GL_LUMINANCE4 = 32831 # /usr/include/GL/gl.h:968
GL_LUMINANCE8 = 32832 # /usr/include/GL/gl.h:969
GL_LUMINANCE12 = 32833 # /usr/include/GL/gl.h:970
GL_LUMINANCE16 = 32834 # /usr/include/GL/gl.h:971
GL_LUMINANCE4_ALPHA4 = 32835 # /usr/include/GL/gl.h:972
GL_LUMINANCE6_ALPHA2 = 32836 # /usr/include/GL/gl.h:973
GL_LUMINANCE8_ALPHA8 = 32837 # /usr/include/GL/gl.h:974
GL_LUMINANCE12_ALPHA4 = 32838 # /usr/include/GL/gl.h:975
GL_LUMINANCE12_ALPHA12 = 32839 # /usr/include/GL/gl.h:976
GL_LUMINANCE16_ALPHA16 = 32840 # /usr/include/GL/gl.h:977
GL_INTENSITY = 32841 # /usr/include/GL/gl.h:978
GL_INTENSITY4 = 32842 # /usr/include/GL/gl.h:979
GL_INTENSITY8 = 32843 # /usr/include/GL/gl.h:980
GL_INTENSITY12 = 32844 # /usr/include/GL/gl.h:981
GL_INTENSITY16 = 32845 # /usr/include/GL/gl.h:982
GL_RGB4 = 32847 # /usr/include/GL/gl.h:983
GL_RGB5 = 32848 # /usr/include/GL/gl.h:984
GL_RGB8 = 32849 # /usr/include/GL/gl.h:985
GL_RGB10 = 32850 # /usr/include/GL/gl.h:986
GL_RGB12 = 32851 # /usr/include/GL/gl.h:987
GL_RGB16 = 32852 # /usr/include/GL/gl.h:988
GL_RGBA2 = 32853 # /usr/include/GL/gl.h:989
GL_RGBA4 = 32854 # /usr/include/GL/gl.h:990
GL_RGB5_A1 = 32855 # /usr/include/GL/gl.h:991
GL_RGBA8 = 32856 # /usr/include/GL/gl.h:992
GL_RGB10_A2 = 32857 # /usr/include/GL/gl.h:993
GL_RGBA12 = 32858 # /usr/include/GL/gl.h:994
GL_RGBA16 = 32859 # /usr/include/GL/gl.h:995
GL_V2F = 10784 # /usr/include/GL/gl.h:998
GL_V3F = 10785 # /usr/include/GL/gl.h:999
GL_C4UB_V2F = 10786 # /usr/include/GL/gl.h:1000
GL_C4UB_V3F = 10787 # /usr/include/GL/gl.h:1001
GL_C3F_V3F = 10788 # /usr/include/GL/gl.h:1002
GL_N3F_V3F = 10789 # /usr/include/GL/gl.h:1003
GL_C4F_N3F_V3F = 10790 # /usr/include/GL/gl.h:1004
GL_T2F_V3F = 10791 # /usr/include/GL/gl.h:1005
GL_T4F_V4F = 10792 # /usr/include/GL/gl.h:1006
GL_T2F_C4UB_V3F = 10793 # /usr/include/GL/gl.h:1007
GL_T2F_C3F_V3F = 10794 # /usr/include/GL/gl.h:1008
GL_T2F_N3F_V3F = 10795 # /usr/include/GL/gl.h:1009
GL_T2F_C4F_N3F_V3F = 10796 # /usr/include/GL/gl.h:1010
GL_T4F_C4F_N3F_V4F = 10797 # /usr/include/GL/gl.h:1011
GL_CLIP_PLANE0 = 12288 # /usr/include/GL/gl.h:1020
GL_CLIP_PLANE1 = 12289 # /usr/include/GL/gl.h:1021
GL_CLIP_PLANE2 = 12290 # /usr/include/GL/gl.h:1022
GL_CLIP_PLANE3 = 12291 # /usr/include/GL/gl.h:1023
GL_CLIP_PLANE4 = 12292 # /usr/include/GL/gl.h:1024
GL_CLIP_PLANE5 = 12293 # /usr/include/GL/gl.h:1025
GL_LIGHT0 = 16384 # /usr/include/GL/gl.h:1028
GL_LIGHT1 = 16385 # /usr/include/GL/gl.h:1029
GL_LIGHT2 = 16386 # /usr/include/GL/gl.h:1030
GL_LIGHT3 = 16387 # /usr/include/GL/gl.h:1031
GL_LIGHT4 = 16388 # /usr/include/GL/gl.h:1032
GL_LIGHT5 = 16389 # /usr/include/GL/gl.h:1033
GL_LIGHT6 = 16390 # /usr/include/GL/gl.h:1034
GL_LIGHT7 = 16391 # /usr/include/GL/gl.h:1035
GL_ABGR_EXT = 32768 # /usr/include/GL/gl.h:1038
GL_FUNC_SUBTRACT_EXT = 32778 # /usr/include/GL/gl.h:1041
GL_FUNC_REVERSE_SUBTRACT_EXT = 32779 # /usr/include/GL/gl.h:1042
GL_UNSIGNED_BYTE_3_3_2_EXT = 32818 # /usr/include/GL/gl.h:1045
GL_UNSIGNED_SHORT_4_4_4_4_EXT = 32819 # /usr/include/GL/gl.h:1046
GL_UNSIGNED_SHORT_5_5_5_1_EXT = 32820 # /usr/include/GL/gl.h:1047
GL_UNSIGNED_INT_8_8_8_8_EXT = 32821 # /usr/include/GL/gl.h:1048
GL_UNSIGNED_INT_10_10_10_2_EXT = 32822 # /usr/include/GL/gl.h:1049
GL_PACK_SKIP_IMAGES = 32875 # /usr/include/GL/gl.h:1052
GL_PACK_IMAGE_HEIGHT = 32876 # /usr/include/GL/gl.h:1053
GL_UNPACK_SKIP_IMAGES = 32877 # /usr/include/GL/gl.h:1054
GL_UNPACK_IMAGE_HEIGHT = 32878 # /usr/include/GL/gl.h:1055
GL_TEXTURE_3D = 32879 # /usr/include/GL/gl.h:1056
GL_PROXY_TEXTURE_3D = 32880 # /usr/include/GL/gl.h:1057
GL_TEXTURE_DEPTH = 32881 # /usr/include/GL/gl.h:1058
GL_TEXTURE_WRAP_R = 32882 # /usr/include/GL/gl.h:1059
GL_MAX_3D_TEXTURE_SIZE = 32883 # /usr/include/GL/gl.h:1060
GL_BGR = 32992 # /usr/include/GL/gl.h:1061
GL_BGRA = 32993 # /usr/include/GL/gl.h:1062
GL_UNSIGNED_BYTE_3_3_2 = 32818 # /usr/include/GL/gl.h:1063
GL_UNSIGNED_BYTE_2_3_3_REV = 33634 # /usr/include/GL/gl.h:1064
GL_UNSIGNED_SHORT_5_6_5 = 33635 # /usr/include/GL/gl.h:1065
GL_UNSIGNED_SHORT_5_6_5_REV = 33636 # /usr/include/GL/gl.h:1066
GL_UNSIGNED_SHORT_4_4_4_4 = 32819 # /usr/include/GL/gl.h:1067
GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637 # /usr/include/GL/gl.h:1068
GL_UNSIGNED_SHORT_5_5_5_1 = 32820 # /usr/include/GL/gl.h:1069
GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638 # /usr/include/GL/gl.h:1070
GL_UNSIGNED_INT_8_8_8_8 = 32821 # /usr/include/GL/gl.h:1071
GL_UNSIGNED_INT_8_8_8_8_REV = 33639 # /usr/include/GL/gl.h:1072
GL_UNSIGNED_INT_10_10_10_2 = 32822 # /usr/include/GL/gl.h:1073
GL_UNSIGNED_INT_2_10_10_10_REV = 33640 # /usr/include/GL/gl.h:1074
GL_RESCALE_NORMAL = 32826 # /usr/include/GL/gl.h:1075
GL_LIGHT_MODEL_COLOR_CONTROL = 33272 # /usr/include/GL/gl.h:1076
GL_SINGLE_COLOR = 33273 # /usr/include/GL/gl.h:1077
GL_SEPARATE_SPECULAR_COLOR = 33274 # /usr/include/GL/gl.h:1078
GL_CLAMP_TO_EDGE = 33071 # /usr/include/GL/gl.h:1079
GL_TEXTURE_MIN_LOD = 33082 # /usr/include/GL/gl.h:1080
GL_TEXTURE_MAX_LOD = 33083 # /usr/include/GL/gl.h:1081
GL_TEXTURE_BASE_LEVEL = 33084 # /usr/include/GL/gl.h:1082
GL_TEXTURE_MAX_LEVEL = 33085 # /usr/include/GL/gl.h:1083
GL_MAX_ELEMENTS_VERTICES = 33000 # /usr/include/GL/gl.h:1084
GL_MAX_ELEMENTS_INDICES = 33001 # /usr/include/GL/gl.h:1085
GL_ALIASED_POINT_SIZE_RANGE = 33901 # /usr/include/GL/gl.h:1086
GL_ALIASED_LINE_WIDTH_RANGE = 33902 # /usr/include/GL/gl.h:1087
GL_ACTIVE_TEXTURE = 34016 # /usr/include/GL/gl.h:1090
GL_CLIENT_ACTIVE_TEXTURE = 34017 # /usr/include/GL/gl.h:1091
GL_MAX_TEXTURE_UNITS = 34018 # /usr/include/GL/gl.h:1092
GL_TEXTURE0 = 33984 # /usr/include/GL/gl.h:1093
GL_TEXTURE1 = 33985 # /usr/include/GL/gl.h:1094
GL_TEXTURE2 = 33986 # /usr/include/GL/gl.h:1095
GL_TEXTURE3 = 33987 # /usr/include/GL/gl.h:1096
GL_TEXTURE4 = 33988 # /usr/include/GL/gl.h:1097
GL_TEXTURE5 = 33989 # /usr/include/GL/gl.h:1098
GL_TEXTURE6 = 33990 # /usr/include/GL/gl.h:1099
GL_TEXTURE7 = 33991 # /usr/include/GL/gl.h:1100
GL_TEXTURE8 = 33992 # /usr/include/GL/gl.h:1101
GL_TEXTURE9 = 33993 # /usr/include/GL/gl.h:1102
GL_TEXTURE10 = 33994 # /usr/include/GL/gl.h:1103
GL_TEXTURE11 = 33995 # /usr/include/GL/gl.h:1104
GL_TEXTURE12 = 33996 # /usr/include/GL/gl.h:1105
GL_TEXTURE13 = 33997 # /usr/include/GL/gl.h:1106
GL_TEXTURE14 = 33998 # /usr/include/GL/gl.h:1107
GL_TEXTURE15 = 33999 # /usr/include/GL/gl.h:1108
GL_TEXTURE16 = 34000 # /usr/include/GL/gl.h:1109
GL_TEXTURE17 = 34001 # /usr/include/GL/gl.h:1110
GL_TEXTURE18 = 34002 # /usr/include/GL/gl.h:1111
GL_TEXTURE19 = 34003 # /usr/include/GL/gl.h:1112
GL_TEXTURE20 = 34004 # /usr/include/GL/gl.h:1113
GL_TEXTURE21 = 34005 # /usr/include/GL/gl.h:1114
GL_TEXTURE22 = 34006 # /usr/include/GL/gl.h:1115
GL_TEXTURE23 = 34007 # /usr/include/GL/gl.h:1116
GL_TEXTURE24 = 34008 # /usr/include/GL/gl.h:1117
GL_TEXTURE25 = 34009 # /usr/include/GL/gl.h:1118
GL_TEXTURE26 = 34010 # /usr/include/GL/gl.h:1119
GL_TEXTURE27 = 34011 # /usr/include/GL/gl.h:1120
GL_TEXTURE28 = 34012 # /usr/include/GL/gl.h:1121
GL_TEXTURE29 = 34013 # /usr/include/GL/gl.h:1122
GL_TEXTURE30 = 34014 # /usr/include/GL/gl.h:1123
GL_TEXTURE31 = 34015 # /usr/include/GL/gl.h:1124
GL_NORMAL_MAP = 34065 # /usr/include/GL/gl.h:1125
GL_REFLECTION_MAP = 34066 # /usr/include/GL/gl.h:1126
GL_TEXTURE_CUBE_MAP = 34067 # /usr/include/GL/gl.h:1127
GL_TEXTURE_BINDING_CUBE_MAP = 34068 # /usr/include/GL/gl.h:1128
GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069 # /usr/include/GL/gl.h:1129
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070 # /usr/include/GL/gl.h:1130
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071 # /usr/include/GL/gl.h:1131
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072 # /usr/include/GL/gl.h:1132
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073 # /usr/include/GL/gl.h:1133
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074 # /usr/include/GL/gl.h:1134
GL_PROXY_TEXTURE_CUBE_MAP = 34075 # /usr/include/GL/gl.h:1135
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076 # /usr/include/GL/gl.h:1136
GL_COMBINE = 34160 # /usr/include/GL/gl.h:1137
GL_COMBINE_RGB = 34161 # /usr/include/GL/gl.h:1138
GL_COMBINE_ALPHA = 34162 # /usr/include/GL/gl.h:1139
GL_RGB_SCALE = 34163 # /usr/include/GL/gl.h:1140
GL_ADD_SIGNED = 34164 # /usr/include/GL/gl.h:1141
GL_INTERPOLATE = 34165 # /usr/include/GL/gl.h:1142
GL_CONSTANT = 34166 # /usr/include/GL/gl.h:1143
GL_PRIMARY_COLOR = 34167 # /usr/include/GL/gl.h:1144
GL_PREVIOUS = 34168 # /usr/include/GL/gl.h:1145
GL_SOURCE0_RGB = 34176 # /usr/include/GL/gl.h:1146
GL_SOURCE1_RGB = 34177 # /usr/include/GL/gl.h:1147
GL_SOURCE2_RGB = 34178 # /usr/include/GL/gl.h:1148
GL_SOURCE0_ALPHA = 34184 # /usr/include/GL/gl.h:1149
GL_SOURCE1_ALPHA = 34185 # /usr/include/GL/gl.h:1150
GL_SOURCE2_ALPHA = 34186 # /usr/include/GL/gl.h:1151
GL_OPERAND0_RGB = 34192 # /usr/include/GL/gl.h:1152
GL_OPERAND1_RGB = 34193 # /usr/include/GL/gl.h:1153
GL_OPERAND2_RGB = 34194 # /usr/include/GL/gl.h:1154
GL_OPERAND0_ALPHA = 34200 # /usr/include/GL/gl.h:1155
GL_OPERAND1_ALPHA = 34201 # /usr/include/GL/gl.h:1156
GL_OPERAND2_ALPHA = 34202 # /usr/include/GL/gl.h:1157
GL_SUBTRACT = 34023 # /usr/include/GL/gl.h:1158
GL_TRANSPOSE_MODELVIEW_MATRIX = 34019 # /usr/include/GL/gl.h:1159
GL_TRANSPOSE_PROJECTION_MATRIX = 34020 # /usr/include/GL/gl.h:1160
GL_TRANSPOSE_TEXTURE_MATRIX = 34021 # /usr/include/GL/gl.h:1161
GL_TRANSPOSE_COLOR_MATRIX = 34022 # /usr/include/GL/gl.h:1162
GL_COMPRESSED_ALPHA = 34025 # /usr/include/GL/gl.h:1163
GL_COMPRESSED_LUMINANCE = 34026 # /usr/include/GL/gl.h:1164
GL_COMPRESSED_LUMINANCE_ALPHA = 34027 # /usr/include/GL/gl.h:1165
GL_COMPRESSED_INTENSITY = 34028 # /usr/include/GL/gl.h:1166
GL_COMPRESSED_RGB = 34029 # /usr/include/GL/gl.h:1167
GL_COMPRESSED_RGBA = 34030 # /usr/include/GL/gl.h:1168
GL_TEXTURE_COMPRESSION_HINT = 34031 # /usr/include/GL/gl.h:1169
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464 # /usr/include/GL/gl.h:1170
GL_TEXTURE_COMPRESSED = 34465 # /usr/include/GL/gl.h:1171
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466 # /usr/include/GL/gl.h:1172
GL_COMPRESSED_TEXTURE_FORMATS = 34467 # /usr/include/GL/gl.h:1173
GL_DOT3_RGB = 34478 # /usr/include/GL/gl.h:1174
GL_DOT3_RGBA = 34479 # /usr/include/GL/gl.h:1175
GL_CLAMP_TO_BORDER = 33069 # /usr/include/GL/gl.h:1176
GL_MULTISAMPLE = 32925 # /usr/include/GL/gl.h:1177
GL_SAMPLE_ALPHA_TO_COVERAGE = 32926 # /usr/include/GL/gl.h:1178
GL_SAMPLE_ALPHA_TO_ONE = 32927 # /usr/include/GL/gl.h:1179
GL_SAMPLE_COVERAGE = 32928 # /usr/include/GL/gl.h:1180
GL_SAMPLE_BUFFERS = 32936 # /usr/include/GL/gl.h:1181
GL_SAMPLES = 32937 # /usr/include/GL/gl.h:1182
GL_SAMPLE_COVERAGE_VALUE = 32938 # /usr/include/GL/gl.h:1183
GL_SAMPLE_COVERAGE_INVERT = 32939 # /usr/include/GL/gl.h:1184
GL_MULTISAMPLE_BIT = 536870912 # /usr/include/GL/gl.h:1185
GL_VERTEX_ARRAY_EXT = 32884 # /usr/include/GL/gl.h:1188
GL_NORMAL_ARRAY_EXT = 32885 # /usr/include/GL/gl.h:1189
GL_COLOR_ARRAY_EXT = 32886 # /usr/include/GL/gl.h:1190
GL_INDEX_ARRAY_EXT = 32887 # /usr/include/GL/gl.h:1191
GL_TEXTURE_COORD_ARRAY_EXT = 32888 # /usr/include/GL/gl.h:1192
GL_EDGE_FLAG_ARRAY_EXT = 32889 # /usr/include/GL/gl.h:1193
GL_VERTEX_ARRAY_SIZE_EXT = 32890 # /usr/include/GL/gl.h:1194
GL_VERTEX_ARRAY_TYPE_EXT = 32891 # /usr/include/GL/gl.h:1195
GL_VERTEX_ARRAY_STRIDE_EXT = 32892 # /usr/include/GL/gl.h:1196
GL_VERTEX_ARRAY_COUNT_EXT = 32893 # /usr/include/GL/gl.h:1197
GL_NORMAL_ARRAY_TYPE_EXT = 32894 # /usr/include/GL/gl.h:1198
GL_NORMAL_ARRAY_STRIDE_EXT = 32895 # /usr/include/GL/gl.h:1199
GL_NORMAL_ARRAY_COUNT_EXT = 32896 # /usr/include/GL/gl.h:1200
GL_COLOR_ARRAY_SIZE_EXT = 32897 # /usr/include/GL/gl.h:1201
GL_COLOR_ARRAY_TYPE_EXT = 32898 # /usr/include/GL/gl.h:1202
GL_COLOR_ARRAY_STRIDE_EXT = 32899 # /usr/include/GL/gl.h:1203
GL_COLOR_ARRAY_COUNT_EXT = 32900 # /usr/include/GL/gl.h:1204
GL_INDEX_ARRAY_TYPE_EXT = 32901 # /usr/include/GL/gl.h:1205
GL_INDEX_ARRAY_STRIDE_EXT = 32902 # /usr/include/GL/gl.h:1206
GL_INDEX_ARRAY_COUNT_EXT = 32903 # /usr/include/GL/gl.h:1207
GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 32904 # /usr/include/GL/gl.h:1208
GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 32905 # /usr/include/GL/gl.h:1209
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 32906 # /usr/include/GL/gl.h:1210
GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 32907 # /usr/include/GL/gl.h:1211
GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 32908 # /usr/include/GL/gl.h:1212
GL_EDGE_FLAG_ARRAY_COUNT_EXT = 32909 # /usr/include/GL/gl.h:1213
GL_VERTEX_ARRAY_POINTER_EXT = 32910 # /usr/include/GL/gl.h:1214
GL_NORMAL_ARRAY_POINTER_EXT = 32911 # /usr/include/GL/gl.h:1215
GL_COLOR_ARRAY_POINTER_EXT = 32912 # /usr/include/GL/gl.h:1216
GL_INDEX_ARRAY_POINTER_EXT = 32913 # /usr/include/GL/gl.h:1217
GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 32914 # /usr/include/GL/gl.h:1218
GL_EDGE_FLAG_ARRAY_POINTER_EXT = 32915 # /usr/include/GL/gl.h:1219
GL_TEXTURE_MIN_LOD_SGIS = 33082 # /usr/include/GL/gl.h:1222
GL_TEXTURE_MAX_LOD_SGIS = 33083 # /usr/include/GL/gl.h:1223
GL_TEXTURE_BASE_LEVEL_SGIS = 33084 # /usr/include/GL/gl.h:1224
GL_TEXTURE_MAX_LEVEL_SGIS = 33085 # /usr/include/GL/gl.h:1225
GL_SHARED_TEXTURE_PALETTE_EXT = 33275 # /usr/include/GL/gl.h:1228
GL_RESCALE_NORMAL_EXT = 32826 # /usr/include/GL/gl.h:1231
GL_TEXTURE_COMPARE_SGIX = 33178 # /usr/include/GL/gl.h:1234
GL_TEXTURE_COMPARE_OPERATOR_SGIX = 33179 # /usr/include/GL/gl.h:1235
GL_TEXTURE_LEQUAL_R_SGIX = 33180 # /usr/include/GL/gl.h:1236
GL_TEXTURE_GEQUAL_R_SGIX = 33181 # /usr/include/GL/gl.h:1237
GL_DEPTH_COMPONENT16_SGIX = 33189 # /usr/include/GL/gl.h:1240
GL_DEPTH_COMPONENT24_SGIX = 33190 # /usr/include/GL/gl.h:1241
GL_DEPTH_COMPONENT32_SGIX = 33191 # /usr/include/GL/gl.h:1242
GL_GENERATE_MIPMAP_SGIS = 33169 # /usr/include/GL/gl.h:1245
GL_GENERATE_MIPMAP_HINT_SGIS = 33170 # /usr/include/GL/gl.h:1246
GL_POINT_SIZE_MIN = 33062 # /usr/include/GL/gl.h:1249
GL_POINT_SIZE_MAX = 33063 # /usr/include/GL/gl.h:1250
GL_POINT_FADE_THRESHOLD_SIZE = 33064 # /usr/include/GL/gl.h:1251
GL_POINT_DISTANCE_ATTENUATION = 33065 # /usr/include/GL/gl.h:1252
GL_FOG_COORDINATE_SOURCE = 33872 # /usr/include/GL/gl.h:1253
GL_FOG_COORDINATE = 33873 # /usr/include/GL/gl.h:1254
GL_FRAGMENT_DEPTH = 33874 # /usr/include/GL/gl.h:1255
GL_CURRENT_FOG_COORDINATE = 33875 # /usr/include/GL/gl.h:1256
GL_FOG_COORDINATE_ARRAY_TYPE = 33876 # /usr/include/GL/gl.h:1257
GL_FOG_COORDINATE_ARRAY_STRIDE = 33877 # /usr/include/GL/gl.h:1258
GL_FOG_COORDINATE_ARRAY_POINTER = 33878 # /usr/include/GL/gl.h:1259
GL_FOG_COORDINATE_ARRAY = 33879 # /usr/include/GL/gl.h:1260
GL_COLOR_SUM = 33880 # /usr/include/GL/gl.h:1261
GL_CURRENT_SECONDARY_COLOR = 33881 # /usr/include/GL/gl.h:1262
GL_SECONDARY_COLOR_ARRAY_SIZE = 33882 # /usr/include/GL/gl.h:1263
GL_SECONDARY_COLOR_ARRAY_TYPE = 33883 # /usr/include/GL/gl.h:1264
GL_SECONDARY_COLOR_ARRAY_STRIDE = 33884 # /usr/include/GL/gl.h:1265
GL_SECONDARY_COLOR_ARRAY_POINTER = 33885 # /usr/include/GL/gl.h:1266
GL_SECONDARY_COLOR_ARRAY = 33886 # /usr/include/GL/gl.h:1267
GL_INCR_WRAP = 34055 # /usr/include/GL/gl.h:1268
GL_DECR_WRAP = 34056 # /usr/include/GL/gl.h:1269
GL_MAX_TEXTURE_LOD_BIAS = 34045 # /usr/include/GL/gl.h:1270
GL_TEXTURE_FILTER_CONTROL = 34048 # /usr/include/GL/gl.h:1271
GL_TEXTURE_LOD_BIAS = 34049 # /usr/include/GL/gl.h:1272
GL_GENERATE_MIPMAP = 33169 # /usr/include/GL/gl.h:1273
GL_GENERATE_MIPMAP_HINT = 33170 # /usr/include/GL/gl.h:1274
GL_BLEND_DST_RGB = 32968 # /usr/include/GL/gl.h:1275
GL_BLEND_SRC_RGB = 32969 # /usr/include/GL/gl.h:1276
GL_BLEND_DST_ALPHA = 32970 # /usr/include/GL/gl.h:1277
GL_BLEND_SRC_ALPHA = 32971 # /usr/include/GL/gl.h:1278
GL_MIRRORED_REPEAT = 33648 # /usr/include/GL/gl.h:1279
GL_DEPTH_COMPONENT16 = 33189 # /usr/include/GL/gl.h:1280
GL_DEPTH_COMPONENT24 = 33190 # /usr/include/GL/gl.h:1281
GL_DEPTH_COMPONENT32 = 33191 # /usr/include/GL/gl.h:1282
GL_TEXTURE_DEPTH_SIZE = 34890 # /usr/include/GL/gl.h:1283
GL_DEPTH_TEXTURE_MODE = 34891 # /usr/include/GL/gl.h:1284
GL_TEXTURE_COMPARE_MODE = 34892 # /usr/include/GL/gl.h:1285
GL_TEXTURE_COMPARE_FUNC = 34893 # /usr/include/GL/gl.h:1286
GL_COMPARE_R_TO_TEXTURE = 34894 # /usr/include/GL/gl.h:1287
# /usr/include/GL/gl.h:1291
glAccum = _link_function('glAccum', None, [GLenum, GLfloat], None)
# /usr/include/GL/gl.h:1292
glAlphaFunc = _link_function('glAlphaFunc', None, [GLenum, GLclampf], None)
# /usr/include/GL/gl.h:1293
glAreTexturesResident = _link_function('glAreTexturesResident', GLboolean, [GLsizei, POINTER(GLuint), POINTER(GLboolean)], None)
# /usr/include/GL/gl.h:1294
glArrayElement = _link_function('glArrayElement', None, [GLint], None)
# /usr/include/GL/gl.h:1295
glBegin = _link_function('glBegin', None, [GLenum], None)
# /usr/include/GL/gl.h:1296
glBindTexture = _link_function('glBindTexture', None, [GLenum, GLuint], None)
# /usr/include/GL/gl.h:1297
glBitmap = _link_function('glBitmap', None, [GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, POINTER(GLubyte)], None)
# /usr/include/GL/gl.h:1298
glBlendFunc = _link_function('glBlendFunc', None, [GLenum, GLenum], None)
# /usr/include/GL/gl.h:1299
glCallList = _link_function('glCallList', None, [GLuint], None)
# /usr/include/GL/gl.h:1300
glCallLists = _link_function('glCallLists', None, [GLsizei, GLenum, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1301
glClear = _link_function('glClear', None, [GLbitfield], None)
# /usr/include/GL/gl.h:1302
glClearAccum = _link_function('glClearAccum', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1303
glClearColor = _link_function('glClearColor', None, [GLclampf, GLclampf, GLclampf, GLclampf], None)
# /usr/include/GL/gl.h:1304
glClearDepth = _link_function('glClearDepth', None, [GLclampd], None)
# /usr/include/GL/gl.h:1305
glClearIndex = _link_function('glClearIndex', None, [GLfloat], None)
# /usr/include/GL/gl.h:1306
glClearStencil = _link_function('glClearStencil', None, [GLint], None)
# /usr/include/GL/gl.h:1307
glClipPlane = _link_function('glClipPlane', None, [GLenum, POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1308
glColor3b = _link_function('glColor3b', None, [GLbyte, GLbyte, GLbyte], None)
# /usr/include/GL/gl.h:1309
glColor3bv = _link_function('glColor3bv', None, [POINTER(GLbyte)], None)
# /usr/include/GL/gl.h:1310
glColor3d = _link_function('glColor3d', None, [GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1311
glColor3dv = _link_function('glColor3dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1312
glColor3f = _link_function('glColor3f', None, [GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1313
glColor3fv = _link_function('glColor3fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1314
glColor3i = _link_function('glColor3i', None, [GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1315
glColor3iv = _link_function('glColor3iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1316
glColor3s = _link_function('glColor3s', None, [GLshort, GLshort, GLshort], None)
# /usr/include/GL/gl.h:1317
glColor3sv = _link_function('glColor3sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1318
glColor3ub = _link_function('glColor3ub', None, [GLubyte, GLubyte, GLubyte], None)
# /usr/include/GL/gl.h:1319
glColor3ubv = _link_function('glColor3ubv', None, [POINTER(GLubyte)], None)
# /usr/include/GL/gl.h:1320
glColor3ui = _link_function('glColor3ui', None, [GLuint, GLuint, GLuint], None)
# /usr/include/GL/gl.h:1321
glColor3uiv = _link_function('glColor3uiv', None, [POINTER(GLuint)], None)
# /usr/include/GL/gl.h:1322
glColor3us = _link_function('glColor3us', None, [GLushort, GLushort, GLushort], None)
# /usr/include/GL/gl.h:1323
glColor3usv = _link_function('glColor3usv', None, [POINTER(GLushort)], None)
# /usr/include/GL/gl.h:1324
glColor4b = _link_function('glColor4b', None, [GLbyte, GLbyte, GLbyte, GLbyte], None)
# /usr/include/GL/gl.h:1325
glColor4bv = _link_function('glColor4bv', None, [POINTER(GLbyte)], None)
# /usr/include/GL/gl.h:1326
glColor4d = _link_function('glColor4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1327
glColor4dv = _link_function('glColor4dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1328
glColor4f = _link_function('glColor4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1329
glColor4fv = _link_function('glColor4fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1330
glColor4i = _link_function('glColor4i', None, [GLint, GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1331
glColor4iv = _link_function('glColor4iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1332
glColor4s = _link_function('glColor4s', None, [GLshort, GLshort, GLshort, GLshort], None)
# /usr/include/GL/gl.h:1333
glColor4sv = _link_function('glColor4sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1334
glColor4ub = _link_function('glColor4ub', None, [GLubyte, GLubyte, GLubyte, GLubyte], None)
# /usr/include/GL/gl.h:1335
glColor4ubv = _link_function('glColor4ubv', None, [POINTER(GLubyte)], None)
# /usr/include/GL/gl.h:1336
glColor4ui = _link_function('glColor4ui', None, [GLuint, GLuint, GLuint, GLuint], None)
# /usr/include/GL/gl.h:1337
glColor4uiv = _link_function('glColor4uiv', None, [POINTER(GLuint)], None)
# /usr/include/GL/gl.h:1338
glColor4us = _link_function('glColor4us', None, [GLushort, GLushort, GLushort, GLushort], None)
# /usr/include/GL/gl.h:1339
glColor4usv = _link_function('glColor4usv', None, [POINTER(GLushort)], None)
# /usr/include/GL/gl.h:1340
glColorMask = _link_function('glColorMask', None, [GLboolean, GLboolean, GLboolean, GLboolean], None)
# /usr/include/GL/gl.h:1341
glColorMaterial = _link_function('glColorMaterial', None, [GLenum, GLenum], None)
# /usr/include/GL/gl.h:1342
glColorPointer = _link_function('glColorPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1343
glCopyPixels = _link_function('glCopyPixels', None, [GLint, GLint, GLsizei, GLsizei, GLenum], None)
# /usr/include/GL/gl.h:1344
glCopyTexImage1D = _link_function('glCopyTexImage1D', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint], None)
# /usr/include/GL/gl.h:1345
glCopyTexImage2D = _link_function('glCopyTexImage2D', None, [GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint], None)
# /usr/include/GL/gl.h:1346
glCopyTexSubImage1D = _link_function('glCopyTexSubImage1D', None, [GLenum, GLint, GLint, GLint, GLint, GLsizei], None)
# /usr/include/GL/gl.h:1347
glCopyTexSubImage2D = _link_function('glCopyTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei], None)
# /usr/include/GL/gl.h:1348
glCullFace = _link_function('glCullFace', None, [GLenum], None)
# /usr/include/GL/gl.h:1349
glDeleteLists = _link_function('glDeleteLists', None, [GLuint, GLsizei], None)
# /usr/include/GL/gl.h:1350
glDeleteTextures = _link_function('glDeleteTextures', None, [GLsizei, POINTER(GLuint)], None)
# /usr/include/GL/gl.h:1351
glDepthFunc = _link_function('glDepthFunc', None, [GLenum], None)
# /usr/include/GL/gl.h:1352
glDepthMask = _link_function('glDepthMask', None, [GLboolean], None)
# /usr/include/GL/gl.h:1353
glDepthRange = _link_function('glDepthRange', None, [GLclampd, GLclampd], None)
# /usr/include/GL/gl.h:1354
glDisable = _link_function('glDisable', None, [GLenum], None)
# /usr/include/GL/gl.h:1355
glDisableClientState = _link_function('glDisableClientState', None, [GLenum], None)
# /usr/include/GL/gl.h:1356
glDrawArrays = _link_function('glDrawArrays', None, [GLenum, GLint, GLsizei], None)
# /usr/include/GL/gl.h:1357
glDrawBuffer = _link_function('glDrawBuffer', None, [GLenum], None)
# /usr/include/GL/gl.h:1358
glDrawElements = _link_function('glDrawElements', None, [GLenum, GLsizei, GLenum, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1359
glDrawPixels = _link_function('glDrawPixels', None, [GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1360
glEdgeFlag = _link_function('glEdgeFlag', None, [GLboolean], None)
# /usr/include/GL/gl.h:1361
glEdgeFlagPointer = _link_function('glEdgeFlagPointer', None, [GLsizei, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1362
glEdgeFlagv = _link_function('glEdgeFlagv', None, [POINTER(GLboolean)], None)
# /usr/include/GL/gl.h:1363
glEnable = _link_function('glEnable', None, [GLenum], None)
# /usr/include/GL/gl.h:1364
glEnableClientState = _link_function('glEnableClientState', None, [GLenum], None)
# /usr/include/GL/gl.h:1365
glEnd = _link_function('glEnd', None, [], None)
# /usr/include/GL/gl.h:1366
glEndList = _link_function('glEndList', None, [], None)
# /usr/include/GL/gl.h:1367
glEvalCoord1d = _link_function('glEvalCoord1d', None, [GLdouble], None)
# /usr/include/GL/gl.h:1368
glEvalCoord1dv = _link_function('glEvalCoord1dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1369
glEvalCoord1f = _link_function('glEvalCoord1f', None, [GLfloat], None)
# /usr/include/GL/gl.h:1370
glEvalCoord1fv = _link_function('glEvalCoord1fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1371
glEvalCoord2d = _link_function('glEvalCoord2d', None, [GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1372
glEvalCoord2dv = _link_function('glEvalCoord2dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1373
glEvalCoord2f = _link_function('glEvalCoord2f', None, [GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1374
glEvalCoord2fv = _link_function('glEvalCoord2fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1375
glEvalMesh1 = _link_function('glEvalMesh1', None, [GLenum, GLint, GLint], None)
# /usr/include/GL/gl.h:1376
glEvalMesh2 = _link_function('glEvalMesh2', None, [GLenum, GLint, GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1377
glEvalPoint1 = _link_function('glEvalPoint1', None, [GLint], None)
# /usr/include/GL/gl.h:1378
glEvalPoint2 = _link_function('glEvalPoint2', None, [GLint, GLint], None)
# /usr/include/GL/gl.h:1379
glFeedbackBuffer = _link_function('glFeedbackBuffer', None, [GLsizei, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1380
glFinish = _link_function('glFinish', None, [], None)
# /usr/include/GL/gl.h:1381
glFlush = _link_function('glFlush', None, [], None)
# /usr/include/GL/gl.h:1382
glFogf = _link_function('glFogf', None, [GLenum, GLfloat], None)
# /usr/include/GL/gl.h:1383
glFogfv = _link_function('glFogfv', None, [GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1384
glFogi = _link_function('glFogi', None, [GLenum, GLint], None)
# /usr/include/GL/gl.h:1385
glFogiv = _link_function('glFogiv', None, [GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1386
glFrontFace = _link_function('glFrontFace', None, [GLenum], None)
# /usr/include/GL/gl.h:1387
glFrustum = _link_function('glFrustum', None, [GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1388
glGenLists = _link_function('glGenLists', GLuint, [GLsizei], None)
# /usr/include/GL/gl.h:1389
glGenTextures = _link_function('glGenTextures', None, [GLsizei, POINTER(GLuint)], None)
# /usr/include/GL/gl.h:1390
glGetBooleanv = _link_function('glGetBooleanv', None, [GLenum, POINTER(GLboolean)], None)
# /usr/include/GL/gl.h:1391
glGetClipPlane = _link_function('glGetClipPlane', None, [GLenum, POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1392
glGetDoublev = _link_function('glGetDoublev', None, [GLenum, POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1393
glGetError = _link_function('glGetError', GLenum, [], None)
# /usr/include/GL/gl.h:1394
glGetFloatv = _link_function('glGetFloatv', None, [GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1395
glGetIntegerv = _link_function('glGetIntegerv', None, [GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1396
glGetLightfv = _link_function('glGetLightfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1397
glGetLightiv = _link_function('glGetLightiv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1398
glGetMapdv = _link_function('glGetMapdv', None, [GLenum, GLenum, POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1399
glGetMapfv = _link_function('glGetMapfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1400
glGetMapiv = _link_function('glGetMapiv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1401
glGetMaterialfv = _link_function('glGetMaterialfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1402
glGetMaterialiv = _link_function('glGetMaterialiv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1403
glGetPixelMapfv = _link_function('glGetPixelMapfv', None, [GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1404
glGetPixelMapuiv = _link_function('glGetPixelMapuiv', None, [GLenum, POINTER(GLuint)], None)
# /usr/include/GL/gl.h:1405
glGetPixelMapusv = _link_function('glGetPixelMapusv', None, [GLenum, POINTER(GLushort)], None)
# /usr/include/GL/gl.h:1406
glGetPointerv = _link_function('glGetPointerv', None, [GLenum, POINTER(POINTER(GLvoid))], None)
# /usr/include/GL/gl.h:1407
glGetPolygonStipple = _link_function('glGetPolygonStipple', None, [POINTER(GLubyte)], None)
# /usr/include/GL/gl.h:1408
glGetString = _link_function('glGetString', POINTER(GLubyte), [GLenum], None)
# /usr/include/GL/gl.h:1409
glGetTexEnvfv = _link_function('glGetTexEnvfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1410
glGetTexEnviv = _link_function('glGetTexEnviv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1411
glGetTexGendv = _link_function('glGetTexGendv', None, [GLenum, GLenum, POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1412
glGetTexGenfv = _link_function('glGetTexGenfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1413
glGetTexGeniv = _link_function('glGetTexGeniv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1414
glGetTexImage = _link_function('glGetTexImage', None, [GLenum, GLint, GLenum, GLenum, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1415
glGetTexLevelParameterfv = _link_function('glGetTexLevelParameterfv', None, [GLenum, GLint, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1416
glGetTexLevelParameteriv = _link_function('glGetTexLevelParameteriv', None, [GLenum, GLint, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1417
glGetTexParameterfv = _link_function('glGetTexParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1418
glGetTexParameteriv = _link_function('glGetTexParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1419
glHint = _link_function('glHint', None, [GLenum, GLenum], None)
# /usr/include/GL/gl.h:1420
glIndexMask = _link_function('glIndexMask', None, [GLuint], None)
# /usr/include/GL/gl.h:1421
glIndexPointer = _link_function('glIndexPointer', None, [GLenum, GLsizei, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1422
glIndexd = _link_function('glIndexd', None, [GLdouble], None)
# /usr/include/GL/gl.h:1423
glIndexdv = _link_function('glIndexdv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1424
glIndexf = _link_function('glIndexf', None, [GLfloat], None)
# /usr/include/GL/gl.h:1425
glIndexfv = _link_function('glIndexfv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1426
glIndexi = _link_function('glIndexi', None, [GLint], None)
# /usr/include/GL/gl.h:1427
glIndexiv = _link_function('glIndexiv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1428
glIndexs = _link_function('glIndexs', None, [GLshort], None)
# /usr/include/GL/gl.h:1429
glIndexsv = _link_function('glIndexsv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1430
glIndexub = _link_function('glIndexub', None, [GLubyte], None)
# /usr/include/GL/gl.h:1431
glIndexubv = _link_function('glIndexubv', None, [POINTER(GLubyte)], None)
# /usr/include/GL/gl.h:1432
glInitNames = _link_function('glInitNames', None, [], None)
# /usr/include/GL/gl.h:1433
glInterleavedArrays = _link_function('glInterleavedArrays', None, [GLenum, GLsizei, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1434
glIsEnabled = _link_function('glIsEnabled', GLboolean, [GLenum], None)
# /usr/include/GL/gl.h:1435
glIsList = _link_function('glIsList', GLboolean, [GLuint], None)
# /usr/include/GL/gl.h:1436
glIsTexture = _link_function('glIsTexture', GLboolean, [GLuint], None)
# /usr/include/GL/gl.h:1437
glLightModelf = _link_function('glLightModelf', None, [GLenum, GLfloat], None)
# /usr/include/GL/gl.h:1438
glLightModelfv = _link_function('glLightModelfv', None, [GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1439
glLightModeli = _link_function('glLightModeli', None, [GLenum, GLint], None)
# /usr/include/GL/gl.h:1440
glLightModeliv = _link_function('glLightModeliv', None, [GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1441
glLightf = _link_function('glLightf', None, [GLenum, GLenum, GLfloat], None)
# /usr/include/GL/gl.h:1442
glLightfv = _link_function('glLightfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1443
glLighti = _link_function('glLighti', None, [GLenum, GLenum, GLint], None)
# /usr/include/GL/gl.h:1444
glLightiv = _link_function('glLightiv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1445
glLineStipple = _link_function('glLineStipple', None, [GLint, GLushort], None)
# /usr/include/GL/gl.h:1446
glLineWidth = _link_function('glLineWidth', None, [GLfloat], None)
# /usr/include/GL/gl.h:1447
glListBase = _link_function('glListBase', None, [GLuint], None)
# /usr/include/GL/gl.h:1448
glLoadIdentity = _link_function('glLoadIdentity', None, [], None)
# /usr/include/GL/gl.h:1449
glLoadMatrixd = _link_function('glLoadMatrixd', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1450
glLoadMatrixf = _link_function('glLoadMatrixf', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1451
glLoadName = _link_function('glLoadName', None, [GLuint], None)
# /usr/include/GL/gl.h:1452
glLogicOp = _link_function('glLogicOp', None, [GLenum], None)
# /usr/include/GL/gl.h:1453
glMap1d = _link_function('glMap1d', None, [GLenum, GLdouble, GLdouble, GLint, GLint, POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1454
glMap1f = _link_function('glMap1f', None, [GLenum, GLfloat, GLfloat, GLint, GLint, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1455
glMap2d = _link_function('glMap2d', None, [GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1456
glMap2f = _link_function('glMap2f', None, [GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1457
glMapGrid1d = _link_function('glMapGrid1d', None, [GLint, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1458
glMapGrid1f = _link_function('glMapGrid1f', None, [GLint, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1459
glMapGrid2d = _link_function('glMapGrid2d', None, [GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1460
glMapGrid2f = _link_function('glMapGrid2f', None, [GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1461
glMaterialf = _link_function('glMaterialf', None, [GLenum, GLenum, GLfloat], None)
# /usr/include/GL/gl.h:1462
glMaterialfv = _link_function('glMaterialfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1463
glMateriali = _link_function('glMateriali', None, [GLenum, GLenum, GLint], None)
# /usr/include/GL/gl.h:1464
glMaterialiv = _link_function('glMaterialiv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1465
glMatrixMode = _link_function('glMatrixMode', None, [GLenum], None)
# /usr/include/GL/gl.h:1466
glMultMatrixd = _link_function('glMultMatrixd', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1467
glMultMatrixf = _link_function('glMultMatrixf', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1468
glNewList = _link_function('glNewList', None, [GLuint, GLenum], None)
# /usr/include/GL/gl.h:1469
glNormal3b = _link_function('glNormal3b', None, [GLbyte, GLbyte, GLbyte], None)
# /usr/include/GL/gl.h:1470
glNormal3bv = _link_function('glNormal3bv', None, [POINTER(GLbyte)], None)
# /usr/include/GL/gl.h:1471
glNormal3d = _link_function('glNormal3d', None, [GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1472
glNormal3dv = _link_function('glNormal3dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1473
glNormal3f = _link_function('glNormal3f', None, [GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1474
glNormal3fv = _link_function('glNormal3fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1475
glNormal3i = _link_function('glNormal3i', None, [GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1476
glNormal3iv = _link_function('glNormal3iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1477
glNormal3s = _link_function('glNormal3s', None, [GLshort, GLshort, GLshort], None)
# /usr/include/GL/gl.h:1478
glNormal3sv = _link_function('glNormal3sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1479
glNormalPointer = _link_function('glNormalPointer', None, [GLenum, GLsizei, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1480
glOrtho = _link_function('glOrtho', None, [GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1481
glPassThrough = _link_function('glPassThrough', None, [GLfloat], None)
# /usr/include/GL/gl.h:1482
glPixelMapfv = _link_function('glPixelMapfv', None, [GLenum, GLsizei, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1483
glPixelMapuiv = _link_function('glPixelMapuiv', None, [GLenum, GLsizei, POINTER(GLuint)], None)
# /usr/include/GL/gl.h:1484
glPixelMapusv = _link_function('glPixelMapusv', None, [GLenum, GLsizei, POINTER(GLushort)], None)
# /usr/include/GL/gl.h:1485
glPixelStoref = _link_function('glPixelStoref', None, [GLenum, GLfloat], None)
# /usr/include/GL/gl.h:1486
glPixelStorei = _link_function('glPixelStorei', None, [GLenum, GLint], None)
# /usr/include/GL/gl.h:1487
glPixelTransferf = _link_function('glPixelTransferf', None, [GLenum, GLfloat], None)
# /usr/include/GL/gl.h:1488
glPixelTransferi = _link_function('glPixelTransferi', None, [GLenum, GLint], None)
# /usr/include/GL/gl.h:1489
glPixelZoom = _link_function('glPixelZoom', None, [GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1490
glPointSize = _link_function('glPointSize', None, [GLfloat], None)
# /usr/include/GL/gl.h:1491
glPolygonMode = _link_function('glPolygonMode', None, [GLenum, GLenum], None)
# /usr/include/GL/gl.h:1492
glPolygonOffset = _link_function('glPolygonOffset', None, [GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1493
glPolygonStipple = _link_function('glPolygonStipple', None, [POINTER(GLubyte)], None)
# /usr/include/GL/gl.h:1494
glPopAttrib = _link_function('glPopAttrib', None, [], None)
# /usr/include/GL/gl.h:1495
glPopClientAttrib = _link_function('glPopClientAttrib', None, [], None)
# /usr/include/GL/gl.h:1496
glPopMatrix = _link_function('glPopMatrix', None, [], None)
# /usr/include/GL/gl.h:1497
glPopName = _link_function('glPopName', None, [], None)
# /usr/include/GL/gl.h:1498
glPrioritizeTextures = _link_function('glPrioritizeTextures', None, [GLsizei, POINTER(GLuint), POINTER(GLclampf)], None)
# /usr/include/GL/gl.h:1499
glPushAttrib = _link_function('glPushAttrib', None, [GLbitfield], None)
# /usr/include/GL/gl.h:1500
glPushClientAttrib = _link_function('glPushClientAttrib', None, [GLbitfield], None)
# /usr/include/GL/gl.h:1501
glPushMatrix = _link_function('glPushMatrix', None, [], None)
# /usr/include/GL/gl.h:1502
glPushName = _link_function('glPushName', None, [GLuint], None)
# /usr/include/GL/gl.h:1503
glRasterPos2d = _link_function('glRasterPos2d', None, [GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1504
glRasterPos2dv = _link_function('glRasterPos2dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1505
glRasterPos2f = _link_function('glRasterPos2f', None, [GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1506
glRasterPos2fv = _link_function('glRasterPos2fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1507
glRasterPos2i = _link_function('glRasterPos2i', None, [GLint, GLint], None)
# /usr/include/GL/gl.h:1508
glRasterPos2iv = _link_function('glRasterPos2iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1509
glRasterPos2s = _link_function('glRasterPos2s', None, [GLshort, GLshort], None)
# /usr/include/GL/gl.h:1510
glRasterPos2sv = _link_function('glRasterPos2sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1511
glRasterPos3d = _link_function('glRasterPos3d', None, [GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1512
glRasterPos3dv = _link_function('glRasterPos3dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1513
glRasterPos3f = _link_function('glRasterPos3f', None, [GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1514
glRasterPos3fv = _link_function('glRasterPos3fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1515
glRasterPos3i = _link_function('glRasterPos3i', None, [GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1516
glRasterPos3iv = _link_function('glRasterPos3iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1517
glRasterPos3s = _link_function('glRasterPos3s', None, [GLshort, GLshort, GLshort], None)
# /usr/include/GL/gl.h:1518
glRasterPos3sv = _link_function('glRasterPos3sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1519
glRasterPos4d = _link_function('glRasterPos4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1520
glRasterPos4dv = _link_function('glRasterPos4dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1521
glRasterPos4f = _link_function('glRasterPos4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1522
glRasterPos4fv = _link_function('glRasterPos4fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1523
glRasterPos4i = _link_function('glRasterPos4i', None, [GLint, GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1524
glRasterPos4iv = _link_function('glRasterPos4iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1525
glRasterPos4s = _link_function('glRasterPos4s', None, [GLshort, GLshort, GLshort, GLshort], None)
# /usr/include/GL/gl.h:1526
glRasterPos4sv = _link_function('glRasterPos4sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1527
glReadBuffer = _link_function('glReadBuffer', None, [GLenum], None)
# /usr/include/GL/gl.h:1528
glReadPixels = _link_function('glReadPixels', None, [GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1529
glRectd = _link_function('glRectd', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1530
glRectdv = _link_function('glRectdv', None, [POINTER(GLdouble), POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1531
glRectf = _link_function('glRectf', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1532
glRectfv = _link_function('glRectfv', None, [POINTER(GLfloat), POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1533
glRecti = _link_function('glRecti', None, [GLint, GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1534
glRectiv = _link_function('glRectiv', None, [POINTER(GLint), POINTER(GLint)], None)
# /usr/include/GL/gl.h:1535
glRects = _link_function('glRects', None, [GLshort, GLshort, GLshort, GLshort], None)
# /usr/include/GL/gl.h:1536
glRectsv = _link_function('glRectsv', None, [POINTER(GLshort), POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1537
glRenderMode = _link_function('glRenderMode', GLint, [GLenum], None)
# /usr/include/GL/gl.h:1538
glRotated = _link_function('glRotated', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1539
glRotatef = _link_function('glRotatef', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1540
glScaled = _link_function('glScaled', None, [GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1541
glScalef = _link_function('glScalef', None, [GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1542
glScissor = _link_function('glScissor', None, [GLint, GLint, GLsizei, GLsizei], None)
# /usr/include/GL/gl.h:1543
glSelectBuffer = _link_function('glSelectBuffer', None, [GLsizei, POINTER(GLuint)], None)
# /usr/include/GL/gl.h:1544
glShadeModel = _link_function('glShadeModel', None, [GLenum], None)
# /usr/include/GL/gl.h:1545
glStencilFunc = _link_function('glStencilFunc', None, [GLenum, GLint, GLuint], None)
# /usr/include/GL/gl.h:1546
glStencilMask = _link_function('glStencilMask', None, [GLuint], None)
# /usr/include/GL/gl.h:1547
glStencilOp = _link_function('glStencilOp', None, [GLenum, GLenum, GLenum], None)
# /usr/include/GL/gl.h:1548
glTexCoord1d = _link_function('glTexCoord1d', None, [GLdouble], None)
# /usr/include/GL/gl.h:1549
glTexCoord1dv = _link_function('glTexCoord1dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1550
glTexCoord1f = _link_function('glTexCoord1f', None, [GLfloat], None)
# /usr/include/GL/gl.h:1551
glTexCoord1fv = _link_function('glTexCoord1fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1552
glTexCoord1i = _link_function('glTexCoord1i', None, [GLint], None)
# /usr/include/GL/gl.h:1553
glTexCoord1iv = _link_function('glTexCoord1iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1554
glTexCoord1s = _link_function('glTexCoord1s', None, [GLshort], None)
# /usr/include/GL/gl.h:1555
glTexCoord1sv = _link_function('glTexCoord1sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1556
glTexCoord2d = _link_function('glTexCoord2d', None, [GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1557
glTexCoord2dv = _link_function('glTexCoord2dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1558
glTexCoord2f = _link_function('glTexCoord2f', None, [GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1559
glTexCoord2fv = _link_function('glTexCoord2fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1560
glTexCoord2i = _link_function('glTexCoord2i', None, [GLint, GLint], None)
# /usr/include/GL/gl.h:1561
glTexCoord2iv = _link_function('glTexCoord2iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1562
glTexCoord2s = _link_function('glTexCoord2s', None, [GLshort, GLshort], None)
# /usr/include/GL/gl.h:1563
glTexCoord2sv = _link_function('glTexCoord2sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1564
glTexCoord3d = _link_function('glTexCoord3d', None, [GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1565
glTexCoord3dv = _link_function('glTexCoord3dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1566
glTexCoord3f = _link_function('glTexCoord3f', None, [GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1567
glTexCoord3fv = _link_function('glTexCoord3fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1568
glTexCoord3i = _link_function('glTexCoord3i', None, [GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1569
glTexCoord3iv = _link_function('glTexCoord3iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1570
glTexCoord3s = _link_function('glTexCoord3s', None, [GLshort, GLshort, GLshort], None)
# /usr/include/GL/gl.h:1571
glTexCoord3sv = _link_function('glTexCoord3sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1572
glTexCoord4d = _link_function('glTexCoord4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1573
glTexCoord4dv = _link_function('glTexCoord4dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1574
glTexCoord4f = _link_function('glTexCoord4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1575
glTexCoord4fv = _link_function('glTexCoord4fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1576
glTexCoord4i = _link_function('glTexCoord4i', None, [GLint, GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1577
glTexCoord4iv = _link_function('glTexCoord4iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1578
glTexCoord4s = _link_function('glTexCoord4s', None, [GLshort, GLshort, GLshort, GLshort], None)
# /usr/include/GL/gl.h:1579
glTexCoord4sv = _link_function('glTexCoord4sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1580
glTexCoordPointer = _link_function('glTexCoordPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1581
glTexEnvf = _link_function('glTexEnvf', None, [GLenum, GLenum, GLfloat], None)
# /usr/include/GL/gl.h:1582
glTexEnvfv = _link_function('glTexEnvfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1583
glTexEnvi = _link_function('glTexEnvi', None, [GLenum, GLenum, GLint], None)
# /usr/include/GL/gl.h:1584
glTexEnviv = _link_function('glTexEnviv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1585
glTexGend = _link_function('glTexGend', None, [GLenum, GLenum, GLdouble], None)
# /usr/include/GL/gl.h:1586
glTexGendv = _link_function('glTexGendv', None, [GLenum, GLenum, POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1587
glTexGenf = _link_function('glTexGenf', None, [GLenum, GLenum, GLfloat], None)
# /usr/include/GL/gl.h:1588
glTexGenfv = _link_function('glTexGenfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1589
glTexGeni = _link_function('glTexGeni', None, [GLenum, GLenum, GLint], None)
# /usr/include/GL/gl.h:1590
glTexGeniv = _link_function('glTexGeniv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1591
glTexImage1D = _link_function('glTexImage1D', None, [GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1592
glTexImage2D = _link_function('glTexImage2D', None, [GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1593
glTexParameterf = _link_function('glTexParameterf', None, [GLenum, GLenum, GLfloat], None)
# /usr/include/GL/gl.h:1594
glTexParameterfv = _link_function('glTexParameterfv', None, [GLenum, GLenum, POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1595
glTexParameteri = _link_function('glTexParameteri', None, [GLenum, GLenum, GLint], None)
# /usr/include/GL/gl.h:1596
glTexParameteriv = _link_function('glTexParameteriv', None, [GLenum, GLenum, POINTER(GLint)], None)
# /usr/include/GL/gl.h:1597
glTexSubImage1D = _link_function('glTexSubImage1D', None, [GLenum, GLint, GLint, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1598
glTexSubImage2D = _link_function('glTexSubImage2D', None, [GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1599
glTranslated = _link_function('glTranslated', None, [GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1600
glTranslatef = _link_function('glTranslatef', None, [GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1601
glVertex2d = _link_function('glVertex2d', None, [GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1602
glVertex2dv = _link_function('glVertex2dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1603
glVertex2f = _link_function('glVertex2f', None, [GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1604
glVertex2fv = _link_function('glVertex2fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1605
glVertex2i = _link_function('glVertex2i', None, [GLint, GLint], None)
# /usr/include/GL/gl.h:1606
glVertex2iv = _link_function('glVertex2iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1607
glVertex2s = _link_function('glVertex2s', None, [GLshort, GLshort], None)
# /usr/include/GL/gl.h:1608
glVertex2sv = _link_function('glVertex2sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1609
glVertex3d = _link_function('glVertex3d', None, [GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1610
glVertex3dv = _link_function('glVertex3dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1611
glVertex3f = _link_function('glVertex3f', None, [GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1612
glVertex3fv = _link_function('glVertex3fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1613
glVertex3i = _link_function('glVertex3i', None, [GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1614
glVertex3iv = _link_function('glVertex3iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1615
glVertex3s = _link_function('glVertex3s', None, [GLshort, GLshort, GLshort], None)
# /usr/include/GL/gl.h:1616
glVertex3sv = _link_function('glVertex3sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1617
glVertex4d = _link_function('glVertex4d', None, [GLdouble, GLdouble, GLdouble, GLdouble], None)
# /usr/include/GL/gl.h:1618
glVertex4dv = _link_function('glVertex4dv', None, [POINTER(GLdouble)], None)
# /usr/include/GL/gl.h:1619
glVertex4f = _link_function('glVertex4f', None, [GLfloat, GLfloat, GLfloat, GLfloat], None)
# /usr/include/GL/gl.h:1620
glVertex4fv = _link_function('glVertex4fv', None, [POINTER(GLfloat)], None)
# /usr/include/GL/gl.h:1621
glVertex4i = _link_function('glVertex4i', None, [GLint, GLint, GLint, GLint], None)
# /usr/include/GL/gl.h:1622
glVertex4iv = _link_function('glVertex4iv', None, [POINTER(GLint)], None)
# /usr/include/GL/gl.h:1623
glVertex4s = _link_function('glVertex4s', None, [GLshort, GLshort, GLshort, GLshort], None)
# /usr/include/GL/gl.h:1624
glVertex4sv = _link_function('glVertex4sv', None, [POINTER(GLshort)], None)
# /usr/include/GL/gl.h:1625
glVertexPointer = _link_function('glVertexPointer', None, [GLint, GLenum, GLsizei, POINTER(GLvoid)], None)
# /usr/include/GL/gl.h:1626
glViewport = _link_function('glViewport', None, [GLint, GLint, GLsizei, GLsizei], None)
__all__ = ['GLenum', 'GLboolean', 'GLbitfield', 'GLbyte', 'GLshort', 'GLint',
'GLsizei', 'GLubyte', 'GLushort', 'GLuint', 'GLfloat', 'GLclampf', 'GLdouble',
'GLclampd', 'GLvoid', 'GL_VERSION_1_1', 'GL_CURRENT_BIT', 'GL_POINT_BIT',
'GL_LINE_BIT', 'GL_POLYGON_BIT', 'GL_POLYGON_STIPPLE_BIT',
'GL_PIXEL_MODE_BIT', 'GL_LIGHTING_BIT', 'GL_FOG_BIT', 'GL_DEPTH_BUFFER_BIT',
'GL_ACCUM_BUFFER_BIT', 'GL_STENCIL_BUFFER_BIT', 'GL_VIEWPORT_BIT',
'GL_TRANSFORM_BIT', 'GL_ENABLE_BIT', 'GL_COLOR_BUFFER_BIT', 'GL_HINT_BIT',
'GL_EVAL_BIT', 'GL_LIST_BIT', 'GL_TEXTURE_BIT', 'GL_SCISSOR_BIT',
'GL_ALL_ATTRIB_BITS', 'GL_CLIENT_PIXEL_STORE_BIT',
'GL_CLIENT_VERTEX_ARRAY_BIT', 'GL_CLIENT_ALL_ATTRIB_BITS', 'GL_FALSE',
'GL_TRUE', 'GL_POINTS', 'GL_LINES', 'GL_LINE_LOOP', 'GL_LINE_STRIP',
'GL_TRIANGLES', 'GL_TRIANGLE_STRIP', 'GL_TRIANGLE_FAN', 'GL_QUADS',
'GL_QUAD_STRIP', 'GL_POLYGON', 'GL_ACCUM', 'GL_LOAD', 'GL_RETURN', 'GL_MULT',
'GL_ADD', 'GL_NEVER', 'GL_LESS', 'GL_EQUAL', 'GL_LEQUAL', 'GL_GREATER',
'GL_NOTEQUAL', 'GL_GEQUAL', 'GL_ALWAYS', 'GL_ZERO', 'GL_ONE', 'GL_SRC_COLOR',
'GL_ONE_MINUS_SRC_COLOR', 'GL_SRC_ALPHA', 'GL_ONE_MINUS_SRC_ALPHA',
'GL_DST_ALPHA', 'GL_ONE_MINUS_DST_ALPHA', 'GL_DST_COLOR',
'GL_ONE_MINUS_DST_COLOR', 'GL_SRC_ALPHA_SATURATE', 'GL_NONE', 'GL_FRONT_LEFT',
'GL_FRONT_RIGHT', 'GL_BACK_LEFT', 'GL_BACK_RIGHT', 'GL_FRONT', 'GL_BACK',
'GL_LEFT', 'GL_RIGHT', 'GL_FRONT_AND_BACK', 'GL_AUX0', 'GL_AUX1', 'GL_AUX2',
'GL_AUX3', 'GL_NO_ERROR', 'GL_INVALID_ENUM', 'GL_INVALID_VALUE',
'GL_INVALID_OPERATION', 'GL_STACK_OVERFLOW', 'GL_STACK_UNDERFLOW',
'GL_OUT_OF_MEMORY', 'GL_TABLE_TOO_LARGE', 'GL_2D', 'GL_3D', 'GL_3D_COLOR',
'GL_3D_COLOR_TEXTURE', 'GL_4D_COLOR_TEXTURE', 'GL_PASS_THROUGH_TOKEN',
'GL_POINT_TOKEN', 'GL_LINE_TOKEN', 'GL_POLYGON_TOKEN', 'GL_BITMAP_TOKEN',
'GL_DRAW_PIXEL_TOKEN', 'GL_COPY_PIXEL_TOKEN', 'GL_LINE_RESET_TOKEN', 'GL_EXP',
'GL_EXP2', 'GL_CW', 'GL_CCW', 'GL_COEFF', 'GL_ORDER', 'GL_DOMAIN',
'GL_PIXEL_MAP_I_TO_I', 'GL_PIXEL_MAP_S_TO_S', 'GL_PIXEL_MAP_I_TO_R',
'GL_PIXEL_MAP_I_TO_G', 'GL_PIXEL_MAP_I_TO_B', 'GL_PIXEL_MAP_I_TO_A',
'GL_PIXEL_MAP_R_TO_R', 'GL_PIXEL_MAP_G_TO_G', 'GL_PIXEL_MAP_B_TO_B',
'GL_PIXEL_MAP_A_TO_A', 'GL_VERTEX_ARRAY_POINTER', 'GL_NORMAL_ARRAY_POINTER',
'GL_COLOR_ARRAY_POINTER', 'GL_INDEX_ARRAY_POINTER',
'GL_TEXTURE_COORD_ARRAY_POINTER', 'GL_EDGE_FLAG_ARRAY_POINTER',
'GL_CURRENT_COLOR', 'GL_CURRENT_INDEX', 'GL_CURRENT_NORMAL',
'GL_CURRENT_TEXTURE_COORDS', 'GL_CURRENT_RASTER_COLOR',
'GL_CURRENT_RASTER_INDEX', 'GL_CURRENT_RASTER_TEXTURE_COORDS',
'GL_CURRENT_RASTER_POSITION', 'GL_CURRENT_RASTER_POSITION_VALID',
'GL_CURRENT_RASTER_DISTANCE', 'GL_POINT_SMOOTH', 'GL_POINT_SIZE',
'GL_SMOOTH_POINT_SIZE_RANGE', 'GL_SMOOTH_POINT_SIZE_GRANULARITY',
'GL_POINT_SIZE_RANGE', 'GL_POINT_SIZE_GRANULARITY', 'GL_LINE_SMOOTH',
'GL_LINE_WIDTH', 'GL_SMOOTH_LINE_WIDTH_RANGE',
'GL_SMOOTH_LINE_WIDTH_GRANULARITY', 'GL_LINE_WIDTH_RANGE',
'GL_LINE_WIDTH_GRANULARITY', 'GL_LINE_STIPPLE', 'GL_LINE_STIPPLE_PATTERN',
'GL_LINE_STIPPLE_REPEAT', 'GL_LIST_MODE', 'GL_MAX_LIST_NESTING',
'GL_LIST_BASE', 'GL_LIST_INDEX', 'GL_POLYGON_MODE', 'GL_POLYGON_SMOOTH',
'GL_POLYGON_STIPPLE', 'GL_EDGE_FLAG', 'GL_CULL_FACE', 'GL_CULL_FACE_MODE',
'GL_FRONT_FACE', 'GL_LIGHTING', 'GL_LIGHT_MODEL_LOCAL_VIEWER',
'GL_LIGHT_MODEL_TWO_SIDE', 'GL_LIGHT_MODEL_AMBIENT', 'GL_SHADE_MODEL',
'GL_COLOR_MATERIAL_FACE', 'GL_COLOR_MATERIAL_PARAMETER', 'GL_COLOR_MATERIAL',
'GL_FOG', 'GL_FOG_INDEX', 'GL_FOG_DENSITY', 'GL_FOG_START', 'GL_FOG_END',
'GL_FOG_MODE', 'GL_FOG_COLOR', 'GL_DEPTH_RANGE', 'GL_DEPTH_TEST',
'GL_DEPTH_WRITEMASK', 'GL_DEPTH_CLEAR_VALUE', 'GL_DEPTH_FUNC',
'GL_ACCUM_CLEAR_VALUE', 'GL_STENCIL_TEST', 'GL_STENCIL_CLEAR_VALUE',
'GL_STENCIL_FUNC', 'GL_STENCIL_VALUE_MASK', 'GL_STENCIL_FAIL',
'GL_STENCIL_PASS_DEPTH_FAIL', 'GL_STENCIL_PASS_DEPTH_PASS', 'GL_STENCIL_REF',
'GL_STENCIL_WRITEMASK', 'GL_MATRIX_MODE', 'GL_NORMALIZE', 'GL_VIEWPORT',
'GL_MODELVIEW_STACK_DEPTH', 'GL_PROJECTION_STACK_DEPTH',
'GL_TEXTURE_STACK_DEPTH', 'GL_MODELVIEW_MATRIX', 'GL_PROJECTION_MATRIX',
'GL_TEXTURE_MATRIX', 'GL_ATTRIB_STACK_DEPTH', 'GL_CLIENT_ATTRIB_STACK_DEPTH',
'GL_ALPHA_TEST', 'GL_ALPHA_TEST_FUNC', 'GL_ALPHA_TEST_REF', 'GL_DITHER',
'GL_BLEND_DST', 'GL_BLEND_SRC', 'GL_BLEND', 'GL_LOGIC_OP_MODE',
'GL_INDEX_LOGIC_OP', 'GL_LOGIC_OP', 'GL_COLOR_LOGIC_OP', 'GL_AUX_BUFFERS',
'GL_DRAW_BUFFER', 'GL_READ_BUFFER', 'GL_SCISSOR_BOX', 'GL_SCISSOR_TEST',
'GL_INDEX_CLEAR_VALUE', 'GL_INDEX_WRITEMASK', 'GL_COLOR_CLEAR_VALUE',
'GL_COLOR_WRITEMASK', 'GL_INDEX_MODE', 'GL_RGBA_MODE', 'GL_DOUBLEBUFFER',
'GL_STEREO', 'GL_RENDER_MODE', 'GL_PERSPECTIVE_CORRECTION_HINT',
'GL_POINT_SMOOTH_HINT', 'GL_LINE_SMOOTH_HINT', 'GL_POLYGON_SMOOTH_HINT',
'GL_FOG_HINT', 'GL_TEXTURE_GEN_S', 'GL_TEXTURE_GEN_T', 'GL_TEXTURE_GEN_R',
'GL_TEXTURE_GEN_Q', 'GL_PIXEL_MAP_I_TO_I_SIZE', 'GL_PIXEL_MAP_S_TO_S_SIZE',
'GL_PIXEL_MAP_I_TO_R_SIZE', 'GL_PIXEL_MAP_I_TO_G_SIZE',
'GL_PIXEL_MAP_I_TO_B_SIZE', 'GL_PIXEL_MAP_I_TO_A_SIZE',
'GL_PIXEL_MAP_R_TO_R_SIZE', 'GL_PIXEL_MAP_G_TO_G_SIZE',
'GL_PIXEL_MAP_B_TO_B_SIZE', 'GL_PIXEL_MAP_A_TO_A_SIZE',
'GL_UNPACK_SWAP_BYTES', 'GL_UNPACK_LSB_FIRST', 'GL_UNPACK_ROW_LENGTH',
'GL_UNPACK_SKIP_ROWS', 'GL_UNPACK_SKIP_PIXELS', 'GL_UNPACK_ALIGNMENT',
'GL_PACK_SWAP_BYTES', 'GL_PACK_LSB_FIRST', 'GL_PACK_ROW_LENGTH',
'GL_PACK_SKIP_ROWS', 'GL_PACK_SKIP_PIXELS', 'GL_PACK_ALIGNMENT',
'GL_MAP_COLOR', 'GL_MAP_STENCIL', 'GL_INDEX_SHIFT', 'GL_INDEX_OFFSET',
'GL_RED_SCALE', 'GL_RED_BIAS', 'GL_ZOOM_X', 'GL_ZOOM_Y', 'GL_GREEN_SCALE',
'GL_GREEN_BIAS', 'GL_BLUE_SCALE', 'GL_BLUE_BIAS', 'GL_ALPHA_SCALE',
'GL_ALPHA_BIAS', 'GL_DEPTH_SCALE', 'GL_DEPTH_BIAS', 'GL_MAX_EVAL_ORDER',
'GL_MAX_LIGHTS', 'GL_MAX_CLIP_PLANES', 'GL_MAX_TEXTURE_SIZE',
'GL_MAX_PIXEL_MAP_TABLE', 'GL_MAX_ATTRIB_STACK_DEPTH',
'GL_MAX_MODELVIEW_STACK_DEPTH', 'GL_MAX_NAME_STACK_DEPTH',
'GL_MAX_PROJECTION_STACK_DEPTH', 'GL_MAX_TEXTURE_STACK_DEPTH',
'GL_MAX_VIEWPORT_DIMS', 'GL_MAX_CLIENT_ATTRIB_STACK_DEPTH',
'GL_SUBPIXEL_BITS', 'GL_INDEX_BITS', 'GL_RED_BITS', 'GL_GREEN_BITS',
'GL_BLUE_BITS', 'GL_ALPHA_BITS', 'GL_DEPTH_BITS', 'GL_STENCIL_BITS',
'GL_ACCUM_RED_BITS', 'GL_ACCUM_GREEN_BITS', 'GL_ACCUM_BLUE_BITS',
'GL_ACCUM_ALPHA_BITS', 'GL_NAME_STACK_DEPTH', 'GL_AUTO_NORMAL',
'GL_MAP1_COLOR_4', 'GL_MAP1_INDEX', 'GL_MAP1_NORMAL',
'GL_MAP1_TEXTURE_COORD_1', 'GL_MAP1_TEXTURE_COORD_2',
'GL_MAP1_TEXTURE_COORD_3', 'GL_MAP1_TEXTURE_COORD_4', 'GL_MAP1_VERTEX_3',
'GL_MAP1_VERTEX_4', 'GL_MAP2_COLOR_4', 'GL_MAP2_INDEX', 'GL_MAP2_NORMAL',
'GL_MAP2_TEXTURE_COORD_1', 'GL_MAP2_TEXTURE_COORD_2',
'GL_MAP2_TEXTURE_COORD_3', 'GL_MAP2_TEXTURE_COORD_4', 'GL_MAP2_VERTEX_3',
'GL_MAP2_VERTEX_4', 'GL_MAP1_GRID_DOMAIN', 'GL_MAP1_GRID_SEGMENTS',
'GL_MAP2_GRID_DOMAIN', 'GL_MAP2_GRID_SEGMENTS', 'GL_TEXTURE_1D',
'GL_TEXTURE_2D', 'GL_FEEDBACK_BUFFER_POINTER', 'GL_FEEDBACK_BUFFER_SIZE',
'GL_FEEDBACK_BUFFER_TYPE', 'GL_SELECTION_BUFFER_POINTER',
'GL_SELECTION_BUFFER_SIZE', 'GL_POLYGON_OFFSET_UNITS',
'GL_POLYGON_OFFSET_POINT', 'GL_POLYGON_OFFSET_LINE', 'GL_POLYGON_OFFSET_FILL',
'GL_POLYGON_OFFSET_FACTOR', 'GL_TEXTURE_BINDING_1D', 'GL_TEXTURE_BINDING_2D',
'GL_TEXTURE_BINDING_3D', 'GL_VERTEX_ARRAY', 'GL_NORMAL_ARRAY',
'GL_COLOR_ARRAY', 'GL_INDEX_ARRAY', 'GL_TEXTURE_COORD_ARRAY',
'GL_EDGE_FLAG_ARRAY', 'GL_VERTEX_ARRAY_SIZE', 'GL_VERTEX_ARRAY_TYPE',
'GL_VERTEX_ARRAY_STRIDE', 'GL_NORMAL_ARRAY_TYPE', 'GL_NORMAL_ARRAY_STRIDE',
'GL_COLOR_ARRAY_SIZE', 'GL_COLOR_ARRAY_TYPE', 'GL_COLOR_ARRAY_STRIDE',
'GL_INDEX_ARRAY_TYPE', 'GL_INDEX_ARRAY_STRIDE', 'GL_TEXTURE_COORD_ARRAY_SIZE',
'GL_TEXTURE_COORD_ARRAY_TYPE', 'GL_TEXTURE_COORD_ARRAY_STRIDE',
'GL_EDGE_FLAG_ARRAY_STRIDE', 'GL_TEXTURE_WIDTH', 'GL_TEXTURE_HEIGHT',
'GL_TEXTURE_INTERNAL_FORMAT', 'GL_TEXTURE_COMPONENTS',
'GL_TEXTURE_BORDER_COLOR', 'GL_TEXTURE_BORDER', 'GL_TEXTURE_RED_SIZE',
'GL_TEXTURE_GREEN_SIZE', 'GL_TEXTURE_BLUE_SIZE', 'GL_TEXTURE_ALPHA_SIZE',
'GL_TEXTURE_LUMINANCE_SIZE', 'GL_TEXTURE_INTENSITY_SIZE',
'GL_TEXTURE_PRIORITY', 'GL_TEXTURE_RESIDENT', 'GL_DONT_CARE', 'GL_FASTEST',
'GL_NICEST', 'GL_AMBIENT', 'GL_DIFFUSE', 'GL_SPECULAR', 'GL_POSITION',
'GL_SPOT_DIRECTION', 'GL_SPOT_EXPONENT', 'GL_SPOT_CUTOFF',
'GL_CONSTANT_ATTENUATION', 'GL_LINEAR_ATTENUATION',
'GL_QUADRATIC_ATTENUATION', 'GL_COMPILE', 'GL_COMPILE_AND_EXECUTE', 'GL_BYTE',
'GL_UNSIGNED_BYTE', 'GL_SHORT', 'GL_UNSIGNED_SHORT', 'GL_INT',
'GL_UNSIGNED_INT', 'GL_FLOAT', 'GL_2_BYTES', 'GL_3_BYTES', 'GL_4_BYTES',
'GL_DOUBLE', 'GL_DOUBLE_EXT', 'GL_CLEAR', 'GL_AND', 'GL_AND_REVERSE',
'GL_COPY', 'GL_AND_INVERTED', 'GL_NOOP', 'GL_XOR', 'GL_OR', 'GL_NOR',
'GL_EQUIV', 'GL_INVERT', 'GL_OR_REVERSE', 'GL_COPY_INVERTED',
'GL_OR_INVERTED', 'GL_NAND', 'GL_SET', 'GL_EMISSION', 'GL_SHININESS',
'GL_AMBIENT_AND_DIFFUSE', 'GL_COLOR_INDEXES', 'GL_MODELVIEW', 'GL_PROJECTION',
'GL_TEXTURE', 'GL_COLOR', 'GL_DEPTH', 'GL_STENCIL', 'GL_COLOR_INDEX',
'GL_STENCIL_INDEX', 'GL_DEPTH_COMPONENT', 'GL_RED', 'GL_GREEN', 'GL_BLUE',
'GL_ALPHA', 'GL_RGB', 'GL_RGBA', 'GL_LUMINANCE', 'GL_LUMINANCE_ALPHA',
'GL_BITMAP', 'GL_POINT', 'GL_LINE', 'GL_FILL', 'GL_RENDER', 'GL_FEEDBACK',
'GL_SELECT', 'GL_FLAT', 'GL_SMOOTH', 'GL_KEEP', 'GL_REPLACE', 'GL_INCR',
'GL_DECR', 'GL_VENDOR', 'GL_RENDERER', 'GL_VERSION', 'GL_EXTENSIONS', 'GL_S',
'GL_T', 'GL_R', 'GL_Q', 'GL_MODULATE', 'GL_DECAL', 'GL_TEXTURE_ENV_MODE',
'GL_TEXTURE_ENV_COLOR', 'GL_TEXTURE_ENV', 'GL_EYE_LINEAR', 'GL_OBJECT_LINEAR',
'GL_SPHERE_MAP', 'GL_TEXTURE_GEN_MODE', 'GL_OBJECT_PLANE', 'GL_EYE_PLANE',
'GL_NEAREST', 'GL_LINEAR', 'GL_NEAREST_MIPMAP_NEAREST',
'GL_LINEAR_MIPMAP_NEAREST', 'GL_NEAREST_MIPMAP_LINEAR',
'GL_LINEAR_MIPMAP_LINEAR', 'GL_TEXTURE_MAG_FILTER', 'GL_TEXTURE_MIN_FILTER',
'GL_TEXTURE_WRAP_S', 'GL_TEXTURE_WRAP_T', 'GL_PROXY_TEXTURE_1D',
'GL_PROXY_TEXTURE_2D', 'GL_CLAMP', 'GL_REPEAT', 'GL_R3_G3_B2', 'GL_ALPHA4',
'GL_ALPHA8', 'GL_ALPHA12', 'GL_ALPHA16', 'GL_LUMINANCE4', 'GL_LUMINANCE8',
'GL_LUMINANCE12', 'GL_LUMINANCE16', 'GL_LUMINANCE4_ALPHA4',
'GL_LUMINANCE6_ALPHA2', 'GL_LUMINANCE8_ALPHA8', 'GL_LUMINANCE12_ALPHA4',
'GL_LUMINANCE12_ALPHA12', 'GL_LUMINANCE16_ALPHA16', 'GL_INTENSITY',
'GL_INTENSITY4', 'GL_INTENSITY8', 'GL_INTENSITY12', 'GL_INTENSITY16',
'GL_RGB4', 'GL_RGB5', 'GL_RGB8', 'GL_RGB10', 'GL_RGB12', 'GL_RGB16',
'GL_RGBA2', 'GL_RGBA4', 'GL_RGB5_A1', 'GL_RGBA8', 'GL_RGB10_A2', 'GL_RGBA12',
'GL_RGBA16', 'GL_V2F', 'GL_V3F', 'GL_C4UB_V2F', 'GL_C4UB_V3F', 'GL_C3F_V3F',
'GL_N3F_V3F', 'GL_C4F_N3F_V3F', 'GL_T2F_V3F', 'GL_T4F_V4F', 'GL_T2F_C4UB_V3F',
'GL_T2F_C3F_V3F', 'GL_T2F_N3F_V3F', 'GL_T2F_C4F_N3F_V3F',
'GL_T4F_C4F_N3F_V4F', 'GL_CLIP_PLANE0', 'GL_CLIP_PLANE1', 'GL_CLIP_PLANE2',
'GL_CLIP_PLANE3', 'GL_CLIP_PLANE4', 'GL_CLIP_PLANE5', 'GL_LIGHT0',
'GL_LIGHT1', 'GL_LIGHT2', 'GL_LIGHT3', 'GL_LIGHT4', 'GL_LIGHT5', 'GL_LIGHT6',
'GL_LIGHT7', 'GL_ABGR_EXT', 'GL_FUNC_SUBTRACT_EXT',
'GL_FUNC_REVERSE_SUBTRACT_EXT', 'GL_UNSIGNED_BYTE_3_3_2_EXT',
'GL_UNSIGNED_SHORT_4_4_4_4_EXT', 'GL_UNSIGNED_SHORT_5_5_5_1_EXT',
'GL_UNSIGNED_INT_8_8_8_8_EXT', 'GL_UNSIGNED_INT_10_10_10_2_EXT',
'GL_PACK_SKIP_IMAGES', 'GL_PACK_IMAGE_HEIGHT', 'GL_UNPACK_SKIP_IMAGES',
'GL_UNPACK_IMAGE_HEIGHT', 'GL_TEXTURE_3D', 'GL_PROXY_TEXTURE_3D',
'GL_TEXTURE_DEPTH', 'GL_TEXTURE_WRAP_R', 'GL_MAX_3D_TEXTURE_SIZE', 'GL_BGR',
'GL_BGRA', 'GL_UNSIGNED_BYTE_3_3_2', 'GL_UNSIGNED_BYTE_2_3_3_REV',
'GL_UNSIGNED_SHORT_5_6_5', 'GL_UNSIGNED_SHORT_5_6_5_REV',
'GL_UNSIGNED_SHORT_4_4_4_4', 'GL_UNSIGNED_SHORT_4_4_4_4_REV',
'GL_UNSIGNED_SHORT_5_5_5_1', 'GL_UNSIGNED_SHORT_1_5_5_5_REV',
'GL_UNSIGNED_INT_8_8_8_8', 'GL_UNSIGNED_INT_8_8_8_8_REV',
'GL_UNSIGNED_INT_10_10_10_2', 'GL_UNSIGNED_INT_2_10_10_10_REV',
'GL_RESCALE_NORMAL', 'GL_LIGHT_MODEL_COLOR_CONTROL', 'GL_SINGLE_COLOR',
'GL_SEPARATE_SPECULAR_COLOR', 'GL_CLAMP_TO_EDGE', 'GL_TEXTURE_MIN_LOD',
'GL_TEXTURE_MAX_LOD', 'GL_TEXTURE_BASE_LEVEL', 'GL_TEXTURE_MAX_LEVEL',
'GL_MAX_ELEMENTS_VERTICES', 'GL_MAX_ELEMENTS_INDICES',
'GL_ALIASED_POINT_SIZE_RANGE', 'GL_ALIASED_LINE_WIDTH_RANGE',
'GL_ACTIVE_TEXTURE', 'GL_CLIENT_ACTIVE_TEXTURE', 'GL_MAX_TEXTURE_UNITS',
'GL_TEXTURE0', 'GL_TEXTURE1', 'GL_TEXTURE2', 'GL_TEXTURE3', 'GL_TEXTURE4',
'GL_TEXTURE5', 'GL_TEXTURE6', 'GL_TEXTURE7', 'GL_TEXTURE8', 'GL_TEXTURE9',
'GL_TEXTURE10', 'GL_TEXTURE11', 'GL_TEXTURE12', 'GL_TEXTURE13',
'GL_TEXTURE14', 'GL_TEXTURE15', 'GL_TEXTURE16', 'GL_TEXTURE17',
'GL_TEXTURE18', 'GL_TEXTURE19', 'GL_TEXTURE20', 'GL_TEXTURE21',
'GL_TEXTURE22', 'GL_TEXTURE23', 'GL_TEXTURE24', 'GL_TEXTURE25',
'GL_TEXTURE26', 'GL_TEXTURE27', 'GL_TEXTURE28', 'GL_TEXTURE29',
'GL_TEXTURE30', 'GL_TEXTURE31', 'GL_NORMAL_MAP', 'GL_REFLECTION_MAP',
'GL_TEXTURE_CUBE_MAP', 'GL_TEXTURE_BINDING_CUBE_MAP',
'GL_TEXTURE_CUBE_MAP_POSITIVE_X', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Y', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y',
'GL_TEXTURE_CUBE_MAP_POSITIVE_Z', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z',
'GL_PROXY_TEXTURE_CUBE_MAP', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE', 'GL_COMBINE',
'GL_COMBINE_RGB', 'GL_COMBINE_ALPHA', 'GL_RGB_SCALE', 'GL_ADD_SIGNED',
'GL_INTERPOLATE', 'GL_CONSTANT', 'GL_PRIMARY_COLOR', 'GL_PREVIOUS',
'GL_SOURCE0_RGB', 'GL_SOURCE1_RGB', 'GL_SOURCE2_RGB', 'GL_SOURCE0_ALPHA',
'GL_SOURCE1_ALPHA', 'GL_SOURCE2_ALPHA', 'GL_OPERAND0_RGB', 'GL_OPERAND1_RGB',
'GL_OPERAND2_RGB', 'GL_OPERAND0_ALPHA', 'GL_OPERAND1_ALPHA',
'GL_OPERAND2_ALPHA', 'GL_SUBTRACT', 'GL_TRANSPOSE_MODELVIEW_MATRIX',
'GL_TRANSPOSE_PROJECTION_MATRIX', 'GL_TRANSPOSE_TEXTURE_MATRIX',
'GL_TRANSPOSE_COLOR_MATRIX', 'GL_COMPRESSED_ALPHA', 'GL_COMPRESSED_LUMINANCE',
'GL_COMPRESSED_LUMINANCE_ALPHA', 'GL_COMPRESSED_INTENSITY',
'GL_COMPRESSED_RGB', 'GL_COMPRESSED_RGBA', 'GL_TEXTURE_COMPRESSION_HINT',
'GL_TEXTURE_COMPRESSED_IMAGE_SIZE', 'GL_TEXTURE_COMPRESSED',
'GL_NUM_COMPRESSED_TEXTURE_FORMATS', 'GL_COMPRESSED_TEXTURE_FORMATS',
'GL_DOT3_RGB', 'GL_DOT3_RGBA', 'GL_CLAMP_TO_BORDER', 'GL_MULTISAMPLE',
'GL_SAMPLE_ALPHA_TO_COVERAGE', 'GL_SAMPLE_ALPHA_TO_ONE', 'GL_SAMPLE_COVERAGE',
'GL_SAMPLE_BUFFERS', 'GL_SAMPLES', 'GL_SAMPLE_COVERAGE_VALUE',
'GL_SAMPLE_COVERAGE_INVERT', 'GL_MULTISAMPLE_BIT', 'GL_VERTEX_ARRAY_EXT',
'GL_NORMAL_ARRAY_EXT', 'GL_COLOR_ARRAY_EXT', 'GL_INDEX_ARRAY_EXT',
'GL_TEXTURE_COORD_ARRAY_EXT', 'GL_EDGE_FLAG_ARRAY_EXT',
'GL_VERTEX_ARRAY_SIZE_EXT', 'GL_VERTEX_ARRAY_TYPE_EXT',
'GL_VERTEX_ARRAY_STRIDE_EXT', 'GL_VERTEX_ARRAY_COUNT_EXT',
'GL_NORMAL_ARRAY_TYPE_EXT', 'GL_NORMAL_ARRAY_STRIDE_EXT',
'GL_NORMAL_ARRAY_COUNT_EXT', 'GL_COLOR_ARRAY_SIZE_EXT',
'GL_COLOR_ARRAY_TYPE_EXT', 'GL_COLOR_ARRAY_STRIDE_EXT',
'GL_COLOR_ARRAY_COUNT_EXT', 'GL_INDEX_ARRAY_TYPE_EXT',
'GL_INDEX_ARRAY_STRIDE_EXT', 'GL_INDEX_ARRAY_COUNT_EXT',
'GL_TEXTURE_COORD_ARRAY_SIZE_EXT', 'GL_TEXTURE_COORD_ARRAY_TYPE_EXT',
'GL_TEXTURE_COORD_ARRAY_STRIDE_EXT', 'GL_TEXTURE_COORD_ARRAY_COUNT_EXT',
'GL_EDGE_FLAG_ARRAY_STRIDE_EXT', 'GL_EDGE_FLAG_ARRAY_COUNT_EXT',
'GL_VERTEX_ARRAY_POINTER_EXT', 'GL_NORMAL_ARRAY_POINTER_EXT',
'GL_COLOR_ARRAY_POINTER_EXT', 'GL_INDEX_ARRAY_POINTER_EXT',
'GL_TEXTURE_COORD_ARRAY_POINTER_EXT', 'GL_EDGE_FLAG_ARRAY_POINTER_EXT',
'GL_TEXTURE_MIN_LOD_SGIS', 'GL_TEXTURE_MAX_LOD_SGIS',
'GL_TEXTURE_BASE_LEVEL_SGIS', 'GL_TEXTURE_MAX_LEVEL_SGIS',
'GL_SHARED_TEXTURE_PALETTE_EXT', 'GL_RESCALE_NORMAL_EXT',
'GL_TEXTURE_COMPARE_SGIX', 'GL_TEXTURE_COMPARE_OPERATOR_SGIX',
'GL_TEXTURE_LEQUAL_R_SGIX', 'GL_TEXTURE_GEQUAL_R_SGIX',
'GL_DEPTH_COMPONENT16_SGIX', 'GL_DEPTH_COMPONENT24_SGIX',
'GL_DEPTH_COMPONENT32_SGIX', 'GL_GENERATE_MIPMAP_SGIS',
'GL_GENERATE_MIPMAP_HINT_SGIS', 'GL_POINT_SIZE_MIN', 'GL_POINT_SIZE_MAX',
'GL_POINT_FADE_THRESHOLD_SIZE', 'GL_POINT_DISTANCE_ATTENUATION',
'GL_FOG_COORDINATE_SOURCE', 'GL_FOG_COORDINATE', 'GL_FRAGMENT_DEPTH',
'GL_CURRENT_FOG_COORDINATE', 'GL_FOG_COORDINATE_ARRAY_TYPE',
'GL_FOG_COORDINATE_ARRAY_STRIDE', 'GL_FOG_COORDINATE_ARRAY_POINTER',
'GL_FOG_COORDINATE_ARRAY', 'GL_COLOR_SUM', 'GL_CURRENT_SECONDARY_COLOR',
'GL_SECONDARY_COLOR_ARRAY_SIZE', 'GL_SECONDARY_COLOR_ARRAY_TYPE',
'GL_SECONDARY_COLOR_ARRAY_STRIDE', 'GL_SECONDARY_COLOR_ARRAY_POINTER',
'GL_SECONDARY_COLOR_ARRAY', 'GL_INCR_WRAP', 'GL_DECR_WRAP',
'GL_MAX_TEXTURE_LOD_BIAS', 'GL_TEXTURE_FILTER_CONTROL', 'GL_TEXTURE_LOD_BIAS',
'GL_GENERATE_MIPMAP', 'GL_GENERATE_MIPMAP_HINT', 'GL_BLEND_DST_RGB',
'GL_BLEND_SRC_RGB', 'GL_BLEND_DST_ALPHA', 'GL_BLEND_SRC_ALPHA',
'GL_MIRRORED_REPEAT', 'GL_DEPTH_COMPONENT16', 'GL_DEPTH_COMPONENT24',
'GL_DEPTH_COMPONENT32', 'GL_TEXTURE_DEPTH_SIZE', 'GL_DEPTH_TEXTURE_MODE',
'GL_TEXTURE_COMPARE_MODE', 'GL_TEXTURE_COMPARE_FUNC',
'GL_COMPARE_R_TO_TEXTURE', 'glAccum', 'glAlphaFunc', 'glAreTexturesResident',
'glArrayElement', 'glBegin', 'glBindTexture', 'glBitmap', 'glBlendFunc',
'glCallList', 'glCallLists', 'glClear', 'glClearAccum', 'glClearColor',
'glClearDepth', 'glClearIndex', 'glClearStencil', 'glClipPlane', 'glColor3b',
'glColor3bv', 'glColor3d', 'glColor3dv', 'glColor3f', 'glColor3fv',
'glColor3i', 'glColor3iv', 'glColor3s', 'glColor3sv', 'glColor3ub',
'glColor3ubv', 'glColor3ui', 'glColor3uiv', 'glColor3us', 'glColor3usv',
'glColor4b', 'glColor4bv', 'glColor4d', 'glColor4dv', 'glColor4f',
'glColor4fv', 'glColor4i', 'glColor4iv', 'glColor4s', 'glColor4sv',
'glColor4ub', 'glColor4ubv', 'glColor4ui', 'glColor4uiv', 'glColor4us',
'glColor4usv', 'glColorMask', 'glColorMaterial', 'glColorPointer',
'glCopyPixels', 'glCopyTexImage1D', 'glCopyTexImage2D', 'glCopyTexSubImage1D',
'glCopyTexSubImage2D', 'glCullFace', 'glDeleteLists', 'glDeleteTextures',
'glDepthFunc', 'glDepthMask', 'glDepthRange', 'glDisable',
'glDisableClientState', 'glDrawArrays', 'glDrawBuffer', 'glDrawElements',
'glDrawPixels', 'glEdgeFlag', 'glEdgeFlagPointer', 'glEdgeFlagv', 'glEnable',
'glEnableClientState', 'glEnd', 'glEndList', 'glEvalCoord1d',
'glEvalCoord1dv', 'glEvalCoord1f', 'glEvalCoord1fv', 'glEvalCoord2d',
'glEvalCoord2dv', 'glEvalCoord2f', 'glEvalCoord2fv', 'glEvalMesh1',
'glEvalMesh2', 'glEvalPoint1', 'glEvalPoint2', 'glFeedbackBuffer', 'glFinish',
'glFlush', 'glFogf', 'glFogfv', 'glFogi', 'glFogiv', 'glFrontFace',
'glFrustum', 'glGenLists', 'glGenTextures', 'glGetBooleanv', 'glGetClipPlane',
'glGetDoublev', 'glGetError', 'glGetFloatv', 'glGetIntegerv', 'glGetLightfv',
'glGetLightiv', 'glGetMapdv', 'glGetMapfv', 'glGetMapiv', 'glGetMaterialfv',
'glGetMaterialiv', 'glGetPixelMapfv', 'glGetPixelMapuiv', 'glGetPixelMapusv',
'glGetPointerv', 'glGetPolygonStipple', 'glGetString', 'glGetTexEnvfv',
'glGetTexEnviv', 'glGetTexGendv', 'glGetTexGenfv', 'glGetTexGeniv',
'glGetTexImage', 'glGetTexLevelParameterfv', 'glGetTexLevelParameteriv',
'glGetTexParameterfv', 'glGetTexParameteriv', 'glHint', 'glIndexMask',
'glIndexPointer', 'glIndexd', 'glIndexdv', 'glIndexf', 'glIndexfv',
'glIndexi', 'glIndexiv', 'glIndexs', 'glIndexsv', 'glIndexub', 'glIndexubv',
'glInitNames', 'glInterleavedArrays', 'glIsEnabled', 'glIsList',
'glIsTexture', 'glLightModelf', 'glLightModelfv', 'glLightModeli',
'glLightModeliv', 'glLightf', 'glLightfv', 'glLighti', 'glLightiv',
'glLineStipple', 'glLineWidth', 'glListBase', 'glLoadIdentity',
'glLoadMatrixd', 'glLoadMatrixf', 'glLoadName', 'glLogicOp', 'glMap1d',
'glMap1f', 'glMap2d', 'glMap2f', 'glMapGrid1d', 'glMapGrid1f', 'glMapGrid2d',
'glMapGrid2f', 'glMaterialf', 'glMaterialfv', 'glMateriali', 'glMaterialiv',
'glMatrixMode', 'glMultMatrixd', 'glMultMatrixf', 'glNewList', 'glNormal3b',
'glNormal3bv', 'glNormal3d', 'glNormal3dv', 'glNormal3f', 'glNormal3fv',
'glNormal3i', 'glNormal3iv', 'glNormal3s', 'glNormal3sv', 'glNormalPointer',
'glOrtho', 'glPassThrough', 'glPixelMapfv', 'glPixelMapuiv', 'glPixelMapusv',
'glPixelStoref', 'glPixelStorei', 'glPixelTransferf', 'glPixelTransferi',
'glPixelZoom', 'glPointSize', 'glPolygonMode', 'glPolygonOffset',
'glPolygonStipple', 'glPopAttrib', 'glPopClientAttrib', 'glPopMatrix',
'glPopName', 'glPrioritizeTextures', 'glPushAttrib', 'glPushClientAttrib',
'glPushMatrix', 'glPushName', 'glRasterPos2d', 'glRasterPos2dv',
'glRasterPos2f', 'glRasterPos2fv', 'glRasterPos2i', 'glRasterPos2iv',
'glRasterPos2s', 'glRasterPos2sv', 'glRasterPos3d', 'glRasterPos3dv',
'glRasterPos3f', 'glRasterPos3fv', 'glRasterPos3i', 'glRasterPos3iv',
'glRasterPos3s', 'glRasterPos3sv', 'glRasterPos4d', 'glRasterPos4dv',
'glRasterPos4f', 'glRasterPos4fv', 'glRasterPos4i', 'glRasterPos4iv',
'glRasterPos4s', 'glRasterPos4sv', 'glReadBuffer', 'glReadPixels', 'glRectd',
'glRectdv', 'glRectf', 'glRectfv', 'glRecti', 'glRectiv', 'glRects',
'glRectsv', 'glRenderMode', 'glRotated', 'glRotatef', 'glScaled', 'glScalef',
'glScissor', 'glSelectBuffer', 'glShadeModel', 'glStencilFunc',
'glStencilMask', 'glStencilOp', 'glTexCoord1d', 'glTexCoord1dv',
'glTexCoord1f', 'glTexCoord1fv', 'glTexCoord1i', 'glTexCoord1iv',
'glTexCoord1s', 'glTexCoord1sv', 'glTexCoord2d', 'glTexCoord2dv',
'glTexCoord2f', 'glTexCoord2fv', 'glTexCoord2i', 'glTexCoord2iv',
'glTexCoord2s', 'glTexCoord2sv', 'glTexCoord3d', 'glTexCoord3dv',
'glTexCoord3f', 'glTexCoord3fv', 'glTexCoord3i', 'glTexCoord3iv',
'glTexCoord3s', 'glTexCoord3sv', 'glTexCoord4d', 'glTexCoord4dv',
'glTexCoord4f', 'glTexCoord4fv', 'glTexCoord4i', 'glTexCoord4iv',
'glTexCoord4s', 'glTexCoord4sv', 'glTexCoordPointer', 'glTexEnvf',
'glTexEnvfv', 'glTexEnvi', 'glTexEnviv', 'glTexGend', 'glTexGendv',
'glTexGenf', 'glTexGenfv', 'glTexGeni', 'glTexGeniv', 'glTexImage1D',
'glTexImage2D', 'glTexParameterf', 'glTexParameterfv', 'glTexParameteri',
'glTexParameteriv', 'glTexSubImage1D', 'glTexSubImage2D', 'glTranslated',
'glTranslatef', 'glVertex2d', 'glVertex2dv', 'glVertex2f', 'glVertex2fv',
'glVertex2i', 'glVertex2iv', 'glVertex2s', 'glVertex2sv', 'glVertex3d',
'glVertex3dv', 'glVertex3f', 'glVertex3fv', 'glVertex3i', 'glVertex3iv',
'glVertex3s', 'glVertex3sv', 'glVertex4d', 'glVertex4dv', 'glVertex4f',
'glVertex4fv', 'glVertex4i', 'glVertex4iv', 'glVertex4s', 'glVertex4sv',
'glVertexPointer', 'glViewport']
# END GENERATED CONTENT (do not edit above this line)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for http://developer.download.nvidia.com/opengl/includes/glxext.h
Generated by tools/gengl.py.
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: glxext_nv.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
from ctypes import *
from pyglet.gl.lib import link_GLX as _link_function
from pyglet.gl.lib import c_ptrdiff_t
# BEGIN GENERATED CONTENT (do not edit below this line)
# This content is generated by tools/gengl.py.
# Wrapper for http://developer.download.nvidia.com/opengl/includes/glxext.h
# VERSION_1_3 (/usr/include/GL/glx.h:73)
# VERSION_1_4 (/usr/include/GL/glx.h:132)
# ARB_get_proc_address (/usr/include/GL/glx.h:137)
# VERSION_1_1 (/usr/include/GL/glx.h:209)
# VERSION_1_2 (/usr/include/GL/glx.h:222)
# VERSION_1_3 (/usr/include/GL/glx.h:230)
# VERSION_1_4 (/usr/include/GL/glx.h:302)
# ARB_get_proc_address (/usr/include/GL/glx.h:318)
# GLXEXT_LEGACY (/usr/include/GL/glx.h:350)
GLAPI = 0 # GL/glxext.h:49
GLX_GLXEXT_VERSION = 10 # GL/glxext.h:57
# ARB_get_proc_address (GL/glxext.h:59)
# ARB_multisample (GL/glxext.h:62)
GLX_SAMPLE_BUFFERS_ARB = 100000 # GL/glxext.h:63
GLX_SAMPLES_ARB = 100001 # GL/glxext.h:64
# ARB_fbconfig_float (GL/glxext.h:67)
GLX_RGBA_FLOAT_TYPE_ARB = 8377 # GL/glxext.h:68
GLX_RGBA_FLOAT_BIT_ARB = 4 # GL/glxext.h:69
# SGIS_multisample (GL/glxext.h:72)
GLX_SAMPLE_BUFFERS_SGIS = 100000 # GL/glxext.h:73
GLX_SAMPLES_SGIS = 100001 # GL/glxext.h:74
# EXT_visual_info (GL/glxext.h:77)
GLX_X_VISUAL_TYPE_EXT = 34 # GL/glxext.h:78
GLX_TRANSPARENT_TYPE_EXT = 35 # GL/glxext.h:79
GLX_TRANSPARENT_INDEX_VALUE_EXT = 36 # GL/glxext.h:80
GLX_TRANSPARENT_RED_VALUE_EXT = 37 # GL/glxext.h:81
GLX_TRANSPARENT_GREEN_VALUE_EXT = 38 # GL/glxext.h:82
GLX_TRANSPARENT_BLUE_VALUE_EXT = 39 # GL/glxext.h:83
GLX_TRANSPARENT_ALPHA_VALUE_EXT = 40 # GL/glxext.h:84
GLX_NONE_EXT = 32768 # GL/glxext.h:85
GLX_TRUE_COLOR_EXT = 32770 # GL/glxext.h:86
GLX_DIRECT_COLOR_EXT = 32771 # GL/glxext.h:87
GLX_PSEUDO_COLOR_EXT = 32772 # GL/glxext.h:88
GLX_STATIC_COLOR_EXT = 32773 # GL/glxext.h:89
GLX_GRAY_SCALE_EXT = 32774 # GL/glxext.h:90
GLX_STATIC_GRAY_EXT = 32775 # GL/glxext.h:91
GLX_TRANSPARENT_RGB_EXT = 32776 # GL/glxext.h:92
GLX_TRANSPARENT_INDEX_EXT = 32777 # GL/glxext.h:93
# SGI_swap_control (GL/glxext.h:96)
# SGI_video_sync (GL/glxext.h:99)
# SGI_make_current_read (GL/glxext.h:102)
# SGIX_video_source (GL/glxext.h:105)
# EXT_visual_rating (GL/glxext.h:108)
GLX_VISUAL_CAVEAT_EXT = 32 # GL/glxext.h:109
GLX_SLOW_VISUAL_EXT = 32769 # GL/glxext.h:110
GLX_NON_CONFORMANT_VISUAL_EXT = 32781 # GL/glxext.h:111
# EXT_import_context (GL/glxext.h:115)
GLX_SHARE_CONTEXT_EXT = 32778 # GL/glxext.h:116
GLX_VISUAL_ID_EXT = 32779 # GL/glxext.h:117
GLX_SCREEN_EXT = 32780 # GL/glxext.h:118
# SGIX_fbconfig (GL/glxext.h:121)
GLX_WINDOW_BIT_SGIX = 1 # GL/glxext.h:122
GLX_PIXMAP_BIT_SGIX = 2 # GL/glxext.h:123
GLX_RGBA_BIT_SGIX = 1 # GL/glxext.h:124
GLX_COLOR_INDEX_BIT_SGIX = 2 # GL/glxext.h:125
GLX_DRAWABLE_TYPE_SGIX = 32784 # GL/glxext.h:126
GLX_RENDER_TYPE_SGIX = 32785 # GL/glxext.h:127
GLX_X_RENDERABLE_SGIX = 32786 # GL/glxext.h:128
GLX_FBCONFIG_ID_SGIX = 32787 # GL/glxext.h:129
GLX_RGBA_TYPE_SGIX = 32788 # GL/glxext.h:130
GLX_COLOR_INDEX_TYPE_SGIX = 32789 # GL/glxext.h:131
# SGIX_pbuffer (GL/glxext.h:135)
GLX_PBUFFER_BIT_SGIX = 4 # GL/glxext.h:136
GLX_BUFFER_CLOBBER_MASK_SGIX = 134217728 # GL/glxext.h:137
GLX_FRONT_LEFT_BUFFER_BIT_SGIX = 1 # GL/glxext.h:138
GLX_FRONT_RIGHT_BUFFER_BIT_SGIX = 2 # GL/glxext.h:139
GLX_BACK_LEFT_BUFFER_BIT_SGIX = 4 # GL/glxext.h:140
GLX_BACK_RIGHT_BUFFER_BIT_SGIX = 8 # GL/glxext.h:141
GLX_AUX_BUFFERS_BIT_SGIX = 16 # GL/glxext.h:142
GLX_DEPTH_BUFFER_BIT_SGIX = 32 # GL/glxext.h:143
GLX_STENCIL_BUFFER_BIT_SGIX = 64 # GL/glxext.h:144
GLX_ACCUM_BUFFER_BIT_SGIX = 128 # GL/glxext.h:145
GLX_SAMPLE_BUFFERS_BIT_SGIX = 256 # GL/glxext.h:146
GLX_MAX_PBUFFER_WIDTH_SGIX = 32790 # GL/glxext.h:147
GLX_MAX_PBUFFER_HEIGHT_SGIX = 32791 # GL/glxext.h:148
GLX_MAX_PBUFFER_PIXELS_SGIX = 32792 # GL/glxext.h:149
GLX_OPTIMAL_PBUFFER_WIDTH_SGIX = 32793 # GL/glxext.h:150
GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX = 32794 # GL/glxext.h:151
GLX_PRESERVED_CONTENTS_SGIX = 32795 # GL/glxext.h:152
GLX_LARGEST_PBUFFER_SGIX = 32796 # GL/glxext.h:153
GLX_WIDTH_SGIX = 32797 # GL/glxext.h:154
GLX_HEIGHT_SGIX = 32798 # GL/glxext.h:155
GLX_EVENT_MASK_SGIX = 32799 # GL/glxext.h:156
GLX_DAMAGED_SGIX = 32800 # GL/glxext.h:157
GLX_SAVED_SGIX = 32801 # GL/glxext.h:158
GLX_WINDOW_SGIX = 32802 # GL/glxext.h:159
GLX_PBUFFER_SGIX = 32803 # GL/glxext.h:160
# SGI_cushion (GL/glxext.h:163)
# SGIX_video_resize (GL/glxext.h:166)
GLX_SYNC_FRAME_SGIX = 0 # GL/glxext.h:167
GLX_SYNC_SWAP_SGIX = 1 # GL/glxext.h:168
# SGIX_dmbuffer (GL/glxext.h:171)
GLX_DIGITAL_MEDIA_PBUFFER_SGIX = 32804 # GL/glxext.h:172
# SGIX_swap_group (GL/glxext.h:175)
# SGIX_swap_barrier (GL/glxext.h:178)
# SGIS_blended_overlay (GL/glxext.h:181)
GLX_BLENDED_RGBA_SGIS = 32805 # GL/glxext.h:182
# SGIS_shared_multisample (GL/glxext.h:185)
GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS = 32806 # GL/glxext.h:186
GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS = 32807 # GL/glxext.h:187
# SUN_get_transparent_index (GL/glxext.h:190)
# 3DFX_multisample (GL/glxext.h:193)
GLX_SAMPLE_BUFFERS_3DFX = 32848 # GL/glxext.h:194
GLX_SAMPLES_3DFX = 32849 # GL/glxext.h:195
# MESA_copy_sub_buffer (GL/glxext.h:198)
# MESA_pixmap_colormap (GL/glxext.h:201)
# MESA_release_buffers (GL/glxext.h:204)
# MESA_set_3dfx_mode (GL/glxext.h:207)
GLX_3DFX_WINDOW_MODE_MESA = 1 # GL/glxext.h:208
GLX_3DFX_FULLSCREEN_MODE_MESA = 2 # GL/glxext.h:209
# SGIX_visual_select_group (GL/glxext.h:212)
GLX_VISUAL_SELECT_GROUP_SGIX = 32808 # GL/glxext.h:213
# OML_swap_method (GL/glxext.h:216)
GLX_SWAP_METHOD_OML = 32864 # GL/glxext.h:217
GLX_SWAP_EXCHANGE_OML = 32865 # GL/glxext.h:218
GLX_SWAP_COPY_OML = 32866 # GL/glxext.h:219
GLX_SWAP_UNDEFINED_OML = 32867 # GL/glxext.h:220
# OML_sync_control (GL/glxext.h:223)
# NV_float_buffer (GL/glxext.h:226)
GLX_FLOAT_COMPONENTS_NV = 8368 # GL/glxext.h:227
# SGIX_hyperpipe (GL/glxext.h:230)
GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX = 80 # GL/glxext.h:231
GLX_BAD_HYPERPIPE_CONFIG_SGIX = 91 # GL/glxext.h:232
GLX_BAD_HYPERPIPE_SGIX = 92 # GL/glxext.h:233
GLX_HYPERPIPE_DISPLAY_PIPE_SGIX = 1 # GL/glxext.h:234
GLX_HYPERPIPE_RENDER_PIPE_SGIX = 2 # GL/glxext.h:235
GLX_PIPE_RECT_SGIX = 1 # GL/glxext.h:236
GLX_PIPE_RECT_LIMITS_SGIX = 2 # GL/glxext.h:237
GLX_HYPERPIPE_STEREO_SGIX = 3 # GL/glxext.h:238
GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX = 4 # GL/glxext.h:239
GLX_HYPERPIPE_ID_SGIX = 32816 # GL/glxext.h:240
# MESA_agp_offset (GL/glxext.h:243)
# ARB_get_proc_address (GL/glxext.h:249)
# SGIX_video_source (GL/glxext.h:256)
XID = c_ulong # /usr/include/X11/X.h:71
GLXVideoSourceSGIX = XID # GL/glxext.h:257
# SGIX_fbconfig (GL/glxext.h:260)
GLXFBConfigIDSGIX = XID # GL/glxext.h:261
class struct___GLXFBConfigRec(Structure):
__slots__ = [
]
struct___GLXFBConfigRec._fields_ = [
('_opaque_struct', c_int)
]
GLXFBConfigSGIX = POINTER(struct___GLXFBConfigRec) # GL/glxext.h:262
# SGIX_pbuffer (GL/glxext.h:265)
class struct_anon_301(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'drawable',
'event_type',
'draw_type',
'mask',
'x',
'y',
'width',
'height',
'count',
]
class struct__XDisplay(Structure):
__slots__ = [
]
struct__XDisplay._fields_ = [
('_opaque_struct', c_int)
]
Display = struct__XDisplay # /usr/include/X11/Xlib.h:519
GLXDrawable = XID # /usr/include/GL/glx.h:146
struct_anon_301._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('drawable', GLXDrawable),
('event_type', c_int),
('draw_type', c_int),
('mask', c_uint),
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('count', c_int),
]
GLXBufferClobberEventSGIX = struct_anon_301 # GL/glxext.h:279
# NV_swap_group (GL/glxext.h:282)
# NV_video_out (GL/glxext.h:285)
GLXVideoDeviceNV = c_uint # GL/glxext.h:290
GLX_VIDEO_OUT_COLOR_NV = 8387 # GL/glxext.h:293
GLX_VIDEO_OUT_ALPHA_NV = 8388 # GL/glxext.h:294
GLX_VIDEO_OUT_DEPTH_NV = 8389 # GL/glxext.h:295
GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV = 8390 # GL/glxext.h:296
GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV = 8391 # GL/glxext.h:297
GLX_VIDEO_OUT_FRAME_NV = 8392 # GL/glxext.h:300
GLX_VIDEO_OUT_FIELD_1_NV = 8393 # GL/glxext.h:301
GLX_VIDEO_OUT_FIELD_2_NV = 8394 # GL/glxext.h:302
# EXT_texture_from_pixmap (GL/glxext.h:305)
GLX_BIND_TO_TEXTURE_RGB_EXT = 8400 # GL/glxext.h:307
GLX_BIND_TO_TEXTURE_RGBA_EXT = 8401 # GL/glxext.h:308
GLX_BIND_TO_MIPMAP_TEXTURE_EXT = 8402 # GL/glxext.h:309
GLX_BIND_TO_TEXTURE_TARGETS_EXT = 8403 # GL/glxext.h:310
GLX_Y_INVERTED_EXT = 8404 # GL/glxext.h:311
GLX_TEXTURE_FORMAT_EXT = 8405 # GL/glxext.h:314
GLX_TEXTURE_TARGET_EXT = 8406 # GL/glxext.h:315
GLX_MIPMAP_TEXTURE_EXT = 8407 # GL/glxext.h:316
GLX_TEXTURE_FORMAT_NONE_EXT = 8408 # GL/glxext.h:319
GLX_TEXTURE_FORMAT_RGB_EXT = 8409 # GL/glxext.h:320
GLX_TEXTURE_FORMAT_RGBA_EXT = 8410 # GL/glxext.h:321
GLX_TEXTURE_1D_BIT_EXT = 1 # GL/glxext.h:324
GLX_TEXTURE_2D_BIT_EXT = 2 # GL/glxext.h:325
GLX_TEXTURE_RECTANGLE_BIT_EXT = 4 # GL/glxext.h:326
GLX_TEXTURE_1D_EXT = 8411 # GL/glxext.h:329
GLX_TEXTURE_2D_EXT = 8412 # GL/glxext.h:330
GLX_TEXTURE_RECTANGLE_EXT = 8413 # GL/glxext.h:331
GLX_FRONT_LEFT_EXT = 8414 # GL/glxext.h:337
GLX_FRONT_RIGHT_EXT = 8415 # GL/glxext.h:338
GLX_BACK_LEFT_EXT = 8416 # GL/glxext.h:339
GLX_BACK_RIGHT_EXT = 8417 # GL/glxext.h:340
GLX_FRONT_EXT = 8414 # GL/glxext.h:341
GLX_BACK_EXT = 8416 # GL/glxext.h:342
GLX_AUX0_EXT = 8418 # GL/glxext.h:343
GLX_AUX1_EXT = 8419 # GL/glxext.h:344
GLX_AUX2_EXT = 8420 # GL/glxext.h:345
GLX_AUX3_EXT = 8421 # GL/glxext.h:346
GLX_AUX4_EXT = 8422 # GL/glxext.h:347
GLX_AUX5_EXT = 8423 # GL/glxext.h:348
GLX_AUX6_EXT = 8424 # GL/glxext.h:349
GLX_AUX7_EXT = 8425 # GL/glxext.h:350
GLX_AUX8_EXT = 8426 # GL/glxext.h:351
GLX_AUX9_EXT = 8427 # GL/glxext.h:352
# ARB_get_proc_address (GL/glxext.h:373)
# ARB_multisample (GL/glxext.h:377)
GLX_ARB_multisample = 1 # GL/glxext.h:378
# ARB_fbconfig_float (GL/glxext.h:381)
GLX_ARB_fbconfig_float = 1 # GL/glxext.h:382
# SGIS_multisample (GL/glxext.h:385)
GLX_SGIS_multisample = 1 # GL/glxext.h:386
# EXT_visual_info (GL/glxext.h:389)
GLX_EXT_visual_info = 1 # GL/glxext.h:390
# SGI_swap_control (GL/glxext.h:393)
GLX_SGI_swap_control = 1 # GL/glxext.h:394
# GL/glxext.h:396
glXSwapIntervalSGI = _link_function('glXSwapIntervalSGI', c_int, [c_int], 'SGI_swap_control')
PFNGLXSWAPINTERVALSGIPROC = CFUNCTYPE(c_int, c_int) # GL/glxext.h:398
# SGI_video_sync (GL/glxext.h:401)
GLX_SGI_video_sync = 1 # GL/glxext.h:402
# GL/glxext.h:404
glXGetVideoSyncSGI = _link_function('glXGetVideoSyncSGI', c_int, [POINTER(c_uint)], 'SGI_video_sync')
# GL/glxext.h:405
glXWaitVideoSyncSGI = _link_function('glXWaitVideoSyncSGI', c_int, [c_int, c_int, POINTER(c_uint)], 'SGI_video_sync')
# GL/glxext.h:406
glXGetRefreshRateSGI = _link_function('glXGetRefreshRateSGI', c_int, [POINTER(c_uint)], 'SGI_video_sync')
PFNGLXGETVIDEOSYNCSGIPROC = CFUNCTYPE(c_int, POINTER(c_uint)) # GL/glxext.h:408
PFNGLXWAITVIDEOSYNCSGIPROC = CFUNCTYPE(c_int, c_int, c_int, POINTER(c_uint)) # GL/glxext.h:409
PFNGLXGETREFRESHRATESGIPROC = CFUNCTYPE(c_int, POINTER(c_uint)) # GL/glxext.h:410
# SGI_make_current_read (GL/glxext.h:413)
GLX_SGI_make_current_read = 1 # GL/glxext.h:414
class struct___GLXcontextRec(Structure):
__slots__ = [
]
struct___GLXcontextRec._fields_ = [
('_opaque_struct', c_int)
]
GLXContext = POINTER(struct___GLXcontextRec) # /usr/include/GL/glx.h:155
# GL/glxext.h:416
glXMakeCurrentReadSGI = _link_function('glXMakeCurrentReadSGI', c_int, [POINTER(Display), GLXDrawable, GLXDrawable, GLXContext], 'SGI_make_current_read')
# GL/glxext.h:417
glXGetCurrentReadDrawableSGI = _link_function('glXGetCurrentReadDrawableSGI', GLXDrawable, [], 'SGI_make_current_read')
PFNGLXMAKECURRENTREADSGIPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, GLXDrawable, GLXContext) # GL/glxext.h:419
PFNGLXGETCURRENTREADDRAWABLESGIPROC = CFUNCTYPE(GLXDrawable) # GL/glxext.h:420
# SGIX_video_source (GL/glxext.h:423)
GLX_SGIX_video_source = 1 # GL/glxext.h:424
# EXT_visual_rating (GL/glxext.h:435)
GLX_EXT_visual_rating = 1 # GL/glxext.h:436
# EXT_import_context (GL/glxext.h:439)
GLX_EXT_import_context = 1 # GL/glxext.h:440
# GL/glxext.h:442
glXGetCurrentDisplayEXT = _link_function('glXGetCurrentDisplayEXT', POINTER(Display), [], 'EXT_import_context')
# GL/glxext.h:443
glXQueryContextInfoEXT = _link_function('glXQueryContextInfoEXT', c_int, [POINTER(Display), GLXContext, c_int, POINTER(c_int)], 'EXT_import_context')
GLXContextID = XID # /usr/include/GL/glx.h:144
# GL/glxext.h:444
glXGetContextIDEXT = _link_function('glXGetContextIDEXT', GLXContextID, [GLXContext], 'EXT_import_context')
# GL/glxext.h:445
glXImportContextEXT = _link_function('glXImportContextEXT', GLXContext, [POINTER(Display), GLXContextID], 'EXT_import_context')
# GL/glxext.h:446
glXFreeContextEXT = _link_function('glXFreeContextEXT', None, [POINTER(Display), GLXContext], 'EXT_import_context')
PFNGLXGETCURRENTDISPLAYEXTPROC = CFUNCTYPE(POINTER(Display)) # GL/glxext.h:448
PFNGLXQUERYCONTEXTINFOEXTPROC = CFUNCTYPE(c_int, POINTER(Display), GLXContext, c_int, POINTER(c_int)) # GL/glxext.h:449
PFNGLXGETCONTEXTIDEXTPROC = CFUNCTYPE(GLXContextID, GLXContext) # GL/glxext.h:450
PFNGLXIMPORTCONTEXTEXTPROC = CFUNCTYPE(GLXContext, POINTER(Display), GLXContextID) # GL/glxext.h:451
PFNGLXFREECONTEXTEXTPROC = CFUNCTYPE(None, POINTER(Display), GLXContext) # GL/glxext.h:452
# SGIX_fbconfig (GL/glxext.h:455)
GLX_SGIX_fbconfig = 1 # GL/glxext.h:456
# GL/glxext.h:458
glXGetFBConfigAttribSGIX = _link_function('glXGetFBConfigAttribSGIX', c_int, [POINTER(Display), GLXFBConfigSGIX, c_int, POINTER(c_int)], 'SGIX_fbconfig')
# GL/glxext.h:459
glXChooseFBConfigSGIX = _link_function('glXChooseFBConfigSGIX', POINTER(GLXFBConfigSGIX), [POINTER(Display), c_int, POINTER(c_int), POINTER(c_int)], 'SGIX_fbconfig')
GLXPixmap = XID # /usr/include/GL/glx.h:145
Pixmap = XID # /usr/include/X11/X.h:107
# GL/glxext.h:460
glXCreateGLXPixmapWithConfigSGIX = _link_function('glXCreateGLXPixmapWithConfigSGIX', GLXPixmap, [POINTER(Display), GLXFBConfigSGIX, Pixmap], 'SGIX_fbconfig')
# GL/glxext.h:461
glXCreateContextWithConfigSGIX = _link_function('glXCreateContextWithConfigSGIX', GLXContext, [POINTER(Display), GLXFBConfigSGIX, c_int, GLXContext, c_int], 'SGIX_fbconfig')
class struct_anon_298(Structure):
__slots__ = [
'visual',
'visualid',
'screen',
'depth',
'class',
'red_mask',
'green_mask',
'blue_mask',
'colormap_size',
'bits_per_rgb',
]
class struct_anon_215(Structure):
__slots__ = [
'ext_data',
'visualid',
'class',
'red_mask',
'green_mask',
'blue_mask',
'bits_per_rgb',
'map_entries',
]
class struct__XExtData(Structure):
__slots__ = [
'number',
'next',
'free_private',
'private_data',
]
XPointer = c_char_p # /usr/include/X11/Xlib.h:108
struct__XExtData._fields_ = [
('number', c_int),
('next', POINTER(struct__XExtData)),
('free_private', POINTER(CFUNCTYPE(c_int, POINTER(struct__XExtData)))),
('private_data', XPointer),
]
XExtData = struct__XExtData # /usr/include/X11/Xlib.h:187
VisualID = c_ulong # /usr/include/X11/X.h:81
struct_anon_215._fields_ = [
('ext_data', POINTER(XExtData)),
('visualid', VisualID),
('class', c_int),
('red_mask', c_ulong),
('green_mask', c_ulong),
('blue_mask', c_ulong),
('bits_per_rgb', c_int),
('map_entries', c_int),
]
Visual = struct_anon_215 # /usr/include/X11/Xlib.h:270
struct_anon_298._fields_ = [
('visual', POINTER(Visual)),
('visualid', VisualID),
('screen', c_int),
('depth', c_int),
('class', c_int),
('red_mask', c_ulong),
('green_mask', c_ulong),
('blue_mask', c_ulong),
('colormap_size', c_int),
('bits_per_rgb', c_int),
]
XVisualInfo = struct_anon_298 # /usr/include/X11/Xutil.h:296
# GL/glxext.h:462
glXGetVisualFromFBConfigSGIX = _link_function('glXGetVisualFromFBConfigSGIX', POINTER(XVisualInfo), [POINTER(Display), GLXFBConfigSGIX], 'SGIX_fbconfig')
# GL/glxext.h:463
glXGetFBConfigFromVisualSGIX = _link_function('glXGetFBConfigFromVisualSGIX', GLXFBConfigSGIX, [POINTER(Display), POINTER(XVisualInfo)], 'SGIX_fbconfig')
PFNGLXGETFBCONFIGATTRIBSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), GLXFBConfigSGIX, c_int, POINTER(c_int)) # GL/glxext.h:465
PFNGLXCHOOSEFBCONFIGSGIXPROC = CFUNCTYPE(POINTER(GLXFBConfigSGIX), POINTER(Display), c_int, POINTER(c_int), POINTER(c_int)) # GL/glxext.h:466
PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC = CFUNCTYPE(GLXPixmap, POINTER(Display), GLXFBConfigSGIX, Pixmap) # GL/glxext.h:467
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC = CFUNCTYPE(GLXContext, POINTER(Display), GLXFBConfigSGIX, c_int, GLXContext, c_int) # GL/glxext.h:468
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC = CFUNCTYPE(POINTER(XVisualInfo), POINTER(Display), GLXFBConfigSGIX) # GL/glxext.h:469
PFNGLXGETFBCONFIGFROMVISUALSGIXPROC = CFUNCTYPE(GLXFBConfigSGIX, POINTER(Display), POINTER(XVisualInfo)) # GL/glxext.h:470
# SGIX_pbuffer (GL/glxext.h:473)
GLX_SGIX_pbuffer = 1 # GL/glxext.h:474
GLXPbufferSGIX = XID # /usr/include/GL/glx.h:148
# GL/glxext.h:476
glXCreateGLXPbufferSGIX = _link_function('glXCreateGLXPbufferSGIX', GLXPbufferSGIX, [POINTER(Display), GLXFBConfigSGIX, c_uint, c_uint, POINTER(c_int)], 'SGIX_pbuffer')
# GL/glxext.h:477
glXDestroyGLXPbufferSGIX = _link_function('glXDestroyGLXPbufferSGIX', None, [POINTER(Display), GLXPbufferSGIX], 'SGIX_pbuffer')
# GL/glxext.h:478
glXQueryGLXPbufferSGIX = _link_function('glXQueryGLXPbufferSGIX', c_int, [POINTER(Display), GLXPbufferSGIX, c_int, POINTER(c_uint)], 'SGIX_pbuffer')
# GL/glxext.h:479
glXSelectEventSGIX = _link_function('glXSelectEventSGIX', None, [POINTER(Display), GLXDrawable, c_ulong], 'SGIX_pbuffer')
# GL/glxext.h:480
glXGetSelectedEventSGIX = _link_function('glXGetSelectedEventSGIX', None, [POINTER(Display), GLXDrawable, POINTER(c_ulong)], 'SGIX_pbuffer')
PFNGLXCREATEGLXPBUFFERSGIXPROC = CFUNCTYPE(GLXPbufferSGIX, POINTER(Display), GLXFBConfigSGIX, c_uint, c_uint, POINTER(c_int)) # GL/glxext.h:482
PFNGLXDESTROYGLXPBUFFERSGIXPROC = CFUNCTYPE(None, POINTER(Display), GLXPbufferSGIX) # GL/glxext.h:483
PFNGLXQUERYGLXPBUFFERSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), GLXPbufferSGIX, c_int, POINTER(c_uint)) # GL/glxext.h:484
PFNGLXSELECTEVENTSGIXPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, c_ulong) # GL/glxext.h:485
PFNGLXGETSELECTEDEVENTSGIXPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, POINTER(c_ulong)) # GL/glxext.h:486
# SGI_cushion (GL/glxext.h:489)
GLX_SGI_cushion = 1 # GL/glxext.h:490
Window = XID # /usr/include/X11/X.h:101
# GL/glxext.h:492
glXCushionSGI = _link_function('glXCushionSGI', None, [POINTER(Display), Window, c_float], 'SGI_cushion')
PFNGLXCUSHIONSGIPROC = CFUNCTYPE(None, POINTER(Display), Window, c_float) # GL/glxext.h:494
# SGIX_video_resize (GL/glxext.h:497)
GLX_SGIX_video_resize = 1 # GL/glxext.h:498
# GL/glxext.h:500
glXBindChannelToWindowSGIX = _link_function('glXBindChannelToWindowSGIX', c_int, [POINTER(Display), c_int, c_int, Window], 'SGIX_video_resize')
# GL/glxext.h:501
glXChannelRectSGIX = _link_function('glXChannelRectSGIX', c_int, [POINTER(Display), c_int, c_int, c_int, c_int, c_int, c_int], 'SGIX_video_resize')
# GL/glxext.h:502
glXQueryChannelRectSGIX = _link_function('glXQueryChannelRectSGIX', c_int, [POINTER(Display), c_int, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)], 'SGIX_video_resize')
# GL/glxext.h:503
glXQueryChannelDeltasSGIX = _link_function('glXQueryChannelDeltasSGIX', c_int, [POINTER(Display), c_int, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)], 'SGIX_video_resize')
GLenum = c_uint # /usr/include/GL/gl.h:53
# GL/glxext.h:504
glXChannelRectSyncSGIX = _link_function('glXChannelRectSyncSGIX', c_int, [POINTER(Display), c_int, c_int, GLenum], 'SGIX_video_resize')
PFNGLXBINDCHANNELTOWINDOWSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, Window) # GL/glxext.h:506
PFNGLXCHANNELRECTSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, c_int, c_int, c_int, c_int) # GL/glxext.h:507
PFNGLXQUERYCHANNELRECTSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)) # GL/glxext.h:508
PFNGLXQUERYCHANNELDELTASSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)) # GL/glxext.h:509
PFNGLXCHANNELRECTSYNCSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, GLenum) # GL/glxext.h:510
# SGIX_dmbuffer (GL/glxext.h:513)
GLX_SGIX_dmbuffer = 1 # GL/glxext.h:514
# SGIX_swap_group (GL/glxext.h:523)
GLX_SGIX_swap_group = 1 # GL/glxext.h:524
# GL/glxext.h:526
glXJoinSwapGroupSGIX = _link_function('glXJoinSwapGroupSGIX', None, [POINTER(Display), GLXDrawable, GLXDrawable], 'SGIX_swap_group')
PFNGLXJOINSWAPGROUPSGIXPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, GLXDrawable) # GL/glxext.h:528
# SGIX_swap_barrier (GL/glxext.h:531)
GLX_SGIX_swap_barrier = 1 # GL/glxext.h:532
# GL/glxext.h:534
glXBindSwapBarrierSGIX = _link_function('glXBindSwapBarrierSGIX', None, [POINTER(Display), GLXDrawable, c_int], 'SGIX_swap_barrier')
# GL/glxext.h:535
glXQueryMaxSwapBarriersSGIX = _link_function('glXQueryMaxSwapBarriersSGIX', c_int, [POINTER(Display), c_int, POINTER(c_int)], 'SGIX_swap_barrier')
PFNGLXBINDSWAPBARRIERSGIXPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, c_int) # GL/glxext.h:537
PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, POINTER(c_int)) # GL/glxext.h:538
# SUN_get_transparent_index (GL/glxext.h:541)
GLX_SUN_get_transparent_index = 1 # GL/glxext.h:542
# GL/glxext.h:544
glXGetTransparentIndexSUN = _link_function('glXGetTransparentIndexSUN', c_int, [POINTER(Display), Window, Window, POINTER(c_long)], 'SUN_get_transparent_index')
PFNGLXGETTRANSPARENTINDEXSUNPROC = CFUNCTYPE(c_int, POINTER(Display), Window, Window, POINTER(c_long)) # GL/glxext.h:546
# MESA_copy_sub_buffer (GL/glxext.h:549)
GLX_MESA_copy_sub_buffer = 1 # GL/glxext.h:550
# GL/glxext.h:552
glXCopySubBufferMESA = _link_function('glXCopySubBufferMESA', None, [POINTER(Display), GLXDrawable, c_int, c_int, c_int, c_int], 'MESA_copy_sub_buffer')
PFNGLXCOPYSUBBUFFERMESAPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, c_int, c_int, c_int, c_int) # GL/glxext.h:554
# MESA_pixmap_colormap (GL/glxext.h:557)
GLX_MESA_pixmap_colormap = 1 # GL/glxext.h:558
Colormap = XID # /usr/include/X11/X.h:109
# GL/glxext.h:560
glXCreateGLXPixmapMESA = _link_function('glXCreateGLXPixmapMESA', GLXPixmap, [POINTER(Display), POINTER(XVisualInfo), Pixmap, Colormap], 'MESA_pixmap_colormap')
PFNGLXCREATEGLXPIXMAPMESAPROC = CFUNCTYPE(GLXPixmap, POINTER(Display), POINTER(XVisualInfo), Pixmap, Colormap) # GL/glxext.h:562
# MESA_release_buffers (GL/glxext.h:565)
GLX_MESA_release_buffers = 1 # GL/glxext.h:566
# GL/glxext.h:568
glXReleaseBuffersMESA = _link_function('glXReleaseBuffersMESA', c_int, [POINTER(Display), GLXDrawable], 'MESA_release_buffers')
PFNGLXRELEASEBUFFERSMESAPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable) # GL/glxext.h:570
# MESA_set_3dfx_mode (GL/glxext.h:573)
GLX_MESA_set_3dfx_mode = 1 # GL/glxext.h:574
# GL/glxext.h:576
glXSet3DfxModeMESA = _link_function('glXSet3DfxModeMESA', c_int, [c_int], 'MESA_set_3dfx_mode')
PFNGLXSET3DFXMODEMESAPROC = CFUNCTYPE(c_int, c_int) # GL/glxext.h:578
# SGIX_visual_select_group (GL/glxext.h:581)
GLX_SGIX_visual_select_group = 1 # GL/glxext.h:582
# OML_swap_method (GL/glxext.h:585)
GLX_OML_swap_method = 1 # GL/glxext.h:586
# OML_sync_control (GL/glxext.h:589)
GLX_OML_sync_control = 1 # GL/glxext.h:590
# GL/glxext.h:592
glXGetSyncValuesOML = _link_function('glXGetSyncValuesOML', c_int, [POINTER(Display), GLXDrawable, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)], 'OML_sync_control')
# GL/glxext.h:593
glXGetMscRateOML = _link_function('glXGetMscRateOML', c_int, [POINTER(Display), GLXDrawable, POINTER(c_int32), POINTER(c_int32)], 'OML_sync_control')
# GL/glxext.h:594
glXSwapBuffersMscOML = _link_function('glXSwapBuffersMscOML', c_int64, [POINTER(Display), GLXDrawable, c_int64, c_int64, c_int64], 'OML_sync_control')
# GL/glxext.h:595
glXWaitForMscOML = _link_function('glXWaitForMscOML', c_int, [POINTER(Display), GLXDrawable, c_int64, c_int64, c_int64, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)], 'OML_sync_control')
# GL/glxext.h:596
glXWaitForSbcOML = _link_function('glXWaitForSbcOML', c_int, [POINTER(Display), GLXDrawable, c_int64, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)], 'OML_sync_control')
PFNGLXGETSYNCVALUESOMLPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)) # GL/glxext.h:598
PFNGLXGETMSCRATEOMLPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, POINTER(c_int32), POINTER(c_int32)) # GL/glxext.h:599
PFNGLXSWAPBUFFERSMSCOMLPROC = CFUNCTYPE(c_int64, POINTER(Display), GLXDrawable, c_int64, c_int64, c_int64) # GL/glxext.h:600
PFNGLXWAITFORMSCOMLPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, c_int64, c_int64, c_int64, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)) # GL/glxext.h:601
PFNGLXWAITFORSBCOMLPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, c_int64, POINTER(c_int64), POINTER(c_int64), POINTER(c_int64)) # GL/glxext.h:602
# NV_float_buffer (GL/glxext.h:605)
GLX_NV_float_buffer = 1 # GL/glxext.h:606
# SGIX_hyperpipe (GL/glxext.h:609)
GLX_SGIX_hyperpipe = 1 # GL/glxext.h:610
class struct_anon_302(Structure):
__slots__ = [
'pipeName',
'networkId',
]
struct_anon_302._fields_ = [
('pipeName', c_char * 80),
('networkId', c_int),
]
GLXHyperpipeNetworkSGIX = struct_anon_302 # GL/glxext.h:615
class struct_anon_303(Structure):
__slots__ = [
'pipeName',
'channel',
'participationType',
'timeSlice',
]
struct_anon_303._fields_ = [
('pipeName', c_char * 80),
('channel', c_int),
('participationType', c_uint),
('timeSlice', c_int),
]
GLXHyperpipeConfigSGIX = struct_anon_303 # GL/glxext.h:623
class struct_anon_304(Structure):
__slots__ = [
'pipeName',
'srcXOrigin',
'srcYOrigin',
'srcWidth',
'srcHeight',
'destXOrigin',
'destYOrigin',
'destWidth',
'destHeight',
]
struct_anon_304._fields_ = [
('pipeName', c_char * 80),
('srcXOrigin', c_int),
('srcYOrigin', c_int),
('srcWidth', c_int),
('srcHeight', c_int),
('destXOrigin', c_int),
('destYOrigin', c_int),
('destWidth', c_int),
('destHeight', c_int),
]
GLXPipeRect = struct_anon_304 # GL/glxext.h:629
class struct_anon_305(Structure):
__slots__ = [
'pipeName',
'XOrigin',
'YOrigin',
'maxHeight',
'maxWidth',
]
struct_anon_305._fields_ = [
('pipeName', c_char * 80),
('XOrigin', c_int),
('YOrigin', c_int),
('maxHeight', c_int),
('maxWidth', c_int),
]
GLXPipeRectLimits = struct_anon_305 # GL/glxext.h:634
# GL/glxext.h:637
glXQueryHyperpipeNetworkSGIX = _link_function('glXQueryHyperpipeNetworkSGIX', POINTER(GLXHyperpipeNetworkSGIX), [POINTER(Display), POINTER(c_int)], 'SGIX_hyperpipe')
# GL/glxext.h:638
glXHyperpipeConfigSGIX = _link_function('glXHyperpipeConfigSGIX', c_int, [POINTER(Display), c_int, c_int, POINTER(GLXHyperpipeConfigSGIX), POINTER(c_int)], 'SGIX_hyperpipe')
# GL/glxext.h:639
glXQueryHyperpipeConfigSGIX = _link_function('glXQueryHyperpipeConfigSGIX', POINTER(GLXHyperpipeConfigSGIX), [POINTER(Display), c_int, POINTER(c_int)], 'SGIX_hyperpipe')
# GL/glxext.h:640
glXDestroyHyperpipeConfigSGIX = _link_function('glXDestroyHyperpipeConfigSGIX', c_int, [POINTER(Display), c_int], 'SGIX_hyperpipe')
# GL/glxext.h:641
glXBindHyperpipeSGIX = _link_function('glXBindHyperpipeSGIX', c_int, [POINTER(Display), c_int], 'SGIX_hyperpipe')
# GL/glxext.h:642
glXQueryHyperpipeBestAttribSGIX = _link_function('glXQueryHyperpipeBestAttribSGIX', c_int, [POINTER(Display), c_int, c_int, c_int, POINTER(None), POINTER(None)], 'SGIX_hyperpipe')
# GL/glxext.h:643
glXHyperpipeAttribSGIX = _link_function('glXHyperpipeAttribSGIX', c_int, [POINTER(Display), c_int, c_int, c_int, POINTER(None)], 'SGIX_hyperpipe')
# GL/glxext.h:644
glXQueryHyperpipeAttribSGIX = _link_function('glXQueryHyperpipeAttribSGIX', c_int, [POINTER(Display), c_int, c_int, c_int, POINTER(None)], 'SGIX_hyperpipe')
PFNGLXQUERYHYPERPIPENETWORKSGIXPROC = CFUNCTYPE(POINTER(GLXHyperpipeNetworkSGIX), POINTER(Display), POINTER(c_int)) # GL/glxext.h:646
PFNGLXHYPERPIPECONFIGSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, POINTER(GLXHyperpipeConfigSGIX), POINTER(c_int)) # GL/glxext.h:647
PFNGLXQUERYHYPERPIPECONFIGSGIXPROC = CFUNCTYPE(POINTER(GLXHyperpipeConfigSGIX), POINTER(Display), c_int, POINTER(c_int)) # GL/glxext.h:648
PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int) # GL/glxext.h:649
PFNGLXBINDHYPERPIPESGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int) # GL/glxext.h:650
PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, c_int, POINTER(None), POINTER(None)) # GL/glxext.h:651
PFNGLXHYPERPIPEATTRIBSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, c_int, POINTER(None)) # GL/glxext.h:652
PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, c_int, POINTER(None)) # GL/glxext.h:653
# MESA_agp_offset (GL/glxext.h:656)
GLX_MESA_agp_offset = 1 # GL/glxext.h:657
# GL/glxext.h:659
glXGetAGPOffsetMESA = _link_function('glXGetAGPOffsetMESA', c_uint, [POINTER(None)], 'MESA_agp_offset')
PFNGLXGETAGPOFFSETMESAPROC = CFUNCTYPE(c_uint, POINTER(None)) # GL/glxext.h:661
# NV_vertex_array_range (GL/glxext.h:667)
GLX_NV_vertex_array_range = 1 # GL/glxext.h:668
GLsizei = c_int # /usr/include/GL/gl.h:59
GLfloat = c_float # /usr/include/GL/gl.h:63
# GL/glxext.h:670
glXAllocateMemoryNV = _link_function('glXAllocateMemoryNV', POINTER(c_void), [GLsizei, GLfloat, GLfloat, GLfloat], 'NV_vertex_array_range')
GLvoid = None # /usr/include/GL/gl.h:67
# GL/glxext.h:673
glXFreeMemoryNV = _link_function('glXFreeMemoryNV', None, [POINTER(GLvoid)], 'NV_vertex_array_range')
PFNGLXALLOCATEMEMORYNVPROC = CFUNCTYPE(POINTER(c_void), GLsizei, GLfloat, GLfloat, GLfloat) # GL/glxext.h:675
PFNGLXFREEMEMORYNVPROC = CFUNCTYPE(None, POINTER(GLvoid)) # GL/glxext.h:680
# NV_swap_group (GL/glxext.h:683)
GLX_NV_swap_group = 1 # GL/glxext.h:684
GLuint = c_uint # /usr/include/GL/gl.h:62
# GL/glxext.h:686
glXJoinSwapGroupNV = _link_function('glXJoinSwapGroupNV', c_int, [POINTER(Display), GLXDrawable, GLuint], 'NV_swap_group')
# GL/glxext.h:689
glXBindSwapBarrierNV = _link_function('glXBindSwapBarrierNV', c_int, [POINTER(Display), GLuint, GLuint], 'NV_swap_group')
# GL/glxext.h:691
glXQuerySwapGroupNV = _link_function('glXQuerySwapGroupNV', c_int, [POINTER(Display), GLXDrawable, POINTER(GLuint), POINTER(GLuint)], 'NV_swap_group')
# GL/glxext.h:694
glXQueryMaxSwapGroupsNV = _link_function('glXQueryMaxSwapGroupsNV', c_int, [POINTER(Display), c_int, POINTER(GLuint), POINTER(GLuint)], 'NV_swap_group')
# GL/glxext.h:697
glXQueryFrameCountNV = _link_function('glXQueryFrameCountNV', c_int, [POINTER(Display), c_int, POINTER(GLuint)], 'NV_swap_group')
# GL/glxext.h:699
glXResetFrameCountNV = _link_function('glXResetFrameCountNV', c_int, [POINTER(Display), c_int], 'NV_swap_group')
PFNGLXJOINSWAPGROUPNVPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, GLuint) # GL/glxext.h:701
PFNGLXBINDSWAPBARRIERNVPROC = CFUNCTYPE(c_int, POINTER(Display), GLuint, GLuint) # GL/glxext.h:705
PFNGLXQUERYSWAPGROUPNVPROC = CFUNCTYPE(c_int, POINTER(Display), GLXDrawable, POINTER(GLuint), POINTER(GLuint)) # GL/glxext.h:709
PFNGLXQUERYMAXSWAPGROUPSNVPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, POINTER(GLuint), POINTER(GLuint)) # GL/glxext.h:714
PFNGLXQUERYFRAMECOUNTNVPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, POINTER(GLuint)) # GL/glxext.h:719
PFNGLXRESETFRAMECOUNTNVPROC = CFUNCTYPE(c_int, POINTER(Display), c_int) # GL/glxext.h:723
# NV_video_out (GL/glxext.h:726)
GLX_NV_video_out = 1 # GL/glxext.h:727
# GL/glxext.h:729
glXGetVideoDeviceNV = _link_function('glXGetVideoDeviceNV', c_int, [POINTER(Display), c_int, c_int, POINTER(GLXVideoDeviceNV)], 'NV_video_out')
# GL/glxext.h:732
glXReleaseVideoDeviceNV = _link_function('glXReleaseVideoDeviceNV', c_int, [POINTER(Display), c_int, GLXVideoDeviceNV], 'NV_video_out')
GLXPbuffer = XID # /usr/include/GL/glx.h:147
# GL/glxext.h:735
glXBindVideoImageNV = _link_function('glXBindVideoImageNV', c_int, [POINTER(Display), GLXVideoDeviceNV, GLXPbuffer, c_int], 'NV_video_out')
# GL/glxext.h:738
glXReleaseVideoImageNV = _link_function('glXReleaseVideoImageNV', c_int, [POINTER(Display), GLXPbuffer], 'NV_video_out')
GLboolean = c_ubyte # /usr/include/GL/gl.h:54
# GL/glxext.h:740
glXSendPbufferToVideoNV = _link_function('glXSendPbufferToVideoNV', c_int, [POINTER(Display), GLXPbuffer, c_int, POINTER(c_ulong), GLboolean], 'NV_video_out')
# GL/glxext.h:745
glXGetVideoInfoNV = _link_function('glXGetVideoInfoNV', c_int, [POINTER(Display), c_int, GLXVideoDeviceNV, POINTER(c_ulong), POINTER(c_ulong)], 'NV_video_out')
PFNGLXGETVIDEODEVICENVPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, c_int, POINTER(GLXVideoDeviceNV)) # GL/glxext.h:750
PFNGLXRELEASEVIDEODEVICENVPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, GLXVideoDeviceNV) # GL/glxext.h:755
PFNGLXBINDVIDEOIMAGENVPROC = CFUNCTYPE(c_int, POINTER(Display), GLXVideoDeviceNV, GLXPbuffer, c_int) # GL/glxext.h:759
PFNGLXRELEASEVIDEOIMAGENVPROC = CFUNCTYPE(c_int, POINTER(Display), GLXPbuffer) # GL/glxext.h:764
PFNGLXSENDPBUFFERTOVIDEONVPROC = CFUNCTYPE(c_int, POINTER(Display), GLXPbuffer, c_int, POINTER(c_ulong), GLboolean) # GL/glxext.h:767
PFNGLXGETVIDEOINFONVPROC = CFUNCTYPE(c_int, POINTER(Display), c_int, GLXVideoDeviceNV, POINTER(c_ulong), POINTER(c_ulong)) # GL/glxext.h:773
# EXT_texture_from_pixmap (GL/glxext.h:779)
# GL/glxext.h:782
glXBindTexImageEXT = _link_function('glXBindTexImageEXT', None, [POINTER(Display), GLXDrawable, c_int, POINTER(c_int)], 'EXT_texture_from_pixmap')
# GL/glxext.h:784
glXReleaseTextImageEXT = _link_function('glXReleaseTextImageEXT', None, [POINTER(Display), GLXDrawable, c_int], 'EXT_texture_from_pixmap')
PFNGLXBINDTEXIMAGEEXTPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, c_int, POINTER(c_int)) # GL/glxext.h:787
PFNGLXRELEASETEXIMAGEEXTPROC = CFUNCTYPE(None, POINTER(Display), GLXDrawable, c_int) # GL/glxext.h:791
__all__ = ['GLAPI', 'GLX_GLXEXT_VERSION', 'GLX_SAMPLE_BUFFERS_ARB',
'GLX_SAMPLES_ARB', 'GLX_RGBA_FLOAT_TYPE_ARB', 'GLX_RGBA_FLOAT_BIT_ARB',
'GLX_SAMPLE_BUFFERS_SGIS', 'GLX_SAMPLES_SGIS', 'GLX_X_VISUAL_TYPE_EXT',
'GLX_TRANSPARENT_TYPE_EXT', 'GLX_TRANSPARENT_INDEX_VALUE_EXT',
'GLX_TRANSPARENT_RED_VALUE_EXT', 'GLX_TRANSPARENT_GREEN_VALUE_EXT',
'GLX_TRANSPARENT_BLUE_VALUE_EXT', 'GLX_TRANSPARENT_ALPHA_VALUE_EXT',
'GLX_NONE_EXT', 'GLX_TRUE_COLOR_EXT', 'GLX_DIRECT_COLOR_EXT',
'GLX_PSEUDO_COLOR_EXT', 'GLX_STATIC_COLOR_EXT', 'GLX_GRAY_SCALE_EXT',
'GLX_STATIC_GRAY_EXT', 'GLX_TRANSPARENT_RGB_EXT', 'GLX_TRANSPARENT_INDEX_EXT',
'GLX_VISUAL_CAVEAT_EXT', 'GLX_SLOW_VISUAL_EXT',
'GLX_NON_CONFORMANT_VISUAL_EXT', 'GLX_SHARE_CONTEXT_EXT', 'GLX_VISUAL_ID_EXT',
'GLX_SCREEN_EXT', 'GLX_WINDOW_BIT_SGIX', 'GLX_PIXMAP_BIT_SGIX',
'GLX_RGBA_BIT_SGIX', 'GLX_COLOR_INDEX_BIT_SGIX', 'GLX_DRAWABLE_TYPE_SGIX',
'GLX_RENDER_TYPE_SGIX', 'GLX_X_RENDERABLE_SGIX', 'GLX_FBCONFIG_ID_SGIX',
'GLX_RGBA_TYPE_SGIX', 'GLX_COLOR_INDEX_TYPE_SGIX', 'GLX_PBUFFER_BIT_SGIX',
'GLX_BUFFER_CLOBBER_MASK_SGIX', 'GLX_FRONT_LEFT_BUFFER_BIT_SGIX',
'GLX_FRONT_RIGHT_BUFFER_BIT_SGIX', 'GLX_BACK_LEFT_BUFFER_BIT_SGIX',
'GLX_BACK_RIGHT_BUFFER_BIT_SGIX', 'GLX_AUX_BUFFERS_BIT_SGIX',
'GLX_DEPTH_BUFFER_BIT_SGIX', 'GLX_STENCIL_BUFFER_BIT_SGIX',
'GLX_ACCUM_BUFFER_BIT_SGIX', 'GLX_SAMPLE_BUFFERS_BIT_SGIX',
'GLX_MAX_PBUFFER_WIDTH_SGIX', 'GLX_MAX_PBUFFER_HEIGHT_SGIX',
'GLX_MAX_PBUFFER_PIXELS_SGIX', 'GLX_OPTIMAL_PBUFFER_WIDTH_SGIX',
'GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX', 'GLX_PRESERVED_CONTENTS_SGIX',
'GLX_LARGEST_PBUFFER_SGIX', 'GLX_WIDTH_SGIX', 'GLX_HEIGHT_SGIX',
'GLX_EVENT_MASK_SGIX', 'GLX_DAMAGED_SGIX', 'GLX_SAVED_SGIX',
'GLX_WINDOW_SGIX', 'GLX_PBUFFER_SGIX', 'GLX_SYNC_FRAME_SGIX',
'GLX_SYNC_SWAP_SGIX', 'GLX_DIGITAL_MEDIA_PBUFFER_SGIX',
'GLX_BLENDED_RGBA_SGIS', 'GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS',
'GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS', 'GLX_SAMPLE_BUFFERS_3DFX',
'GLX_SAMPLES_3DFX', 'GLX_3DFX_WINDOW_MODE_MESA',
'GLX_3DFX_FULLSCREEN_MODE_MESA', 'GLX_VISUAL_SELECT_GROUP_SGIX',
'GLX_SWAP_METHOD_OML', 'GLX_SWAP_EXCHANGE_OML', 'GLX_SWAP_COPY_OML',
'GLX_SWAP_UNDEFINED_OML', 'GLX_FLOAT_COMPONENTS_NV',
'GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX', 'GLX_BAD_HYPERPIPE_CONFIG_SGIX',
'GLX_BAD_HYPERPIPE_SGIX', 'GLX_HYPERPIPE_DISPLAY_PIPE_SGIX',
'GLX_HYPERPIPE_RENDER_PIPE_SGIX', 'GLX_PIPE_RECT_SGIX',
'GLX_PIPE_RECT_LIMITS_SGIX', 'GLX_HYPERPIPE_STEREO_SGIX',
'GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX', 'GLX_HYPERPIPE_ID_SGIX',
'GLXVideoSourceSGIX', 'GLXFBConfigIDSGIX', 'GLXFBConfigSGIX',
'GLXBufferClobberEventSGIX', 'GLXVideoDeviceNV', 'GLX_VIDEO_OUT_COLOR_NV',
'GLX_VIDEO_OUT_ALPHA_NV', 'GLX_VIDEO_OUT_DEPTH_NV',
'GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV', 'GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV',
'GLX_VIDEO_OUT_FRAME_NV', 'GLX_VIDEO_OUT_FIELD_1_NV',
'GLX_VIDEO_OUT_FIELD_2_NV', 'GLX_BIND_TO_TEXTURE_RGB_EXT',
'GLX_BIND_TO_TEXTURE_RGBA_EXT', 'GLX_BIND_TO_MIPMAP_TEXTURE_EXT',
'GLX_BIND_TO_TEXTURE_TARGETS_EXT', 'GLX_Y_INVERTED_EXT',
'GLX_TEXTURE_FORMAT_EXT', 'GLX_TEXTURE_TARGET_EXT', 'GLX_MIPMAP_TEXTURE_EXT',
'GLX_TEXTURE_FORMAT_NONE_EXT', 'GLX_TEXTURE_FORMAT_RGB_EXT',
'GLX_TEXTURE_FORMAT_RGBA_EXT', 'GLX_TEXTURE_1D_BIT_EXT',
'GLX_TEXTURE_2D_BIT_EXT', 'GLX_TEXTURE_RECTANGLE_BIT_EXT',
'GLX_TEXTURE_1D_EXT', 'GLX_TEXTURE_2D_EXT', 'GLX_TEXTURE_RECTANGLE_EXT',
'GLX_FRONT_LEFT_EXT', 'GLX_FRONT_RIGHT_EXT', 'GLX_BACK_LEFT_EXT',
'GLX_BACK_RIGHT_EXT', 'GLX_FRONT_EXT', 'GLX_BACK_EXT', 'GLX_AUX0_EXT',
'GLX_AUX1_EXT', 'GLX_AUX2_EXT', 'GLX_AUX3_EXT', 'GLX_AUX4_EXT',
'GLX_AUX5_EXT', 'GLX_AUX6_EXT', 'GLX_AUX7_EXT', 'GLX_AUX8_EXT',
'GLX_AUX9_EXT', 'GLX_ARB_multisample', 'GLX_ARB_fbconfig_float',
'GLX_SGIS_multisample', 'GLX_EXT_visual_info', 'GLX_SGI_swap_control',
'glXSwapIntervalSGI', 'PFNGLXSWAPINTERVALSGIPROC', 'GLX_SGI_video_sync',
'glXGetVideoSyncSGI', 'glXWaitVideoSyncSGI', 'glXGetRefreshRateSGI',
'PFNGLXGETVIDEOSYNCSGIPROC', 'PFNGLXWAITVIDEOSYNCSGIPROC',
'PFNGLXGETREFRESHRATESGIPROC', 'GLX_SGI_make_current_read',
'glXMakeCurrentReadSGI', 'glXGetCurrentReadDrawableSGI',
'PFNGLXMAKECURRENTREADSGIPROC', 'PFNGLXGETCURRENTREADDRAWABLESGIPROC',
'GLX_SGIX_video_source', 'GLX_EXT_visual_rating', 'GLX_EXT_import_context',
'glXGetCurrentDisplayEXT', 'glXQueryContextInfoEXT', 'glXGetContextIDEXT',
'glXImportContextEXT', 'glXFreeContextEXT', 'PFNGLXGETCURRENTDISPLAYEXTPROC',
'PFNGLXQUERYCONTEXTINFOEXTPROC', 'PFNGLXGETCONTEXTIDEXTPROC',
'PFNGLXIMPORTCONTEXTEXTPROC', 'PFNGLXFREECONTEXTEXTPROC', 'GLX_SGIX_fbconfig',
'glXGetFBConfigAttribSGIX', 'glXChooseFBConfigSGIX',
'glXCreateGLXPixmapWithConfigSGIX', 'glXCreateContextWithConfigSGIX',
'glXGetVisualFromFBConfigSGIX', 'glXGetFBConfigFromVisualSGIX',
'PFNGLXGETFBCONFIGATTRIBSGIXPROC', 'PFNGLXCHOOSEFBCONFIGSGIXPROC',
'PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC',
'PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC',
'PFNGLXGETVISUALFROMFBCONFIGSGIXPROC', 'PFNGLXGETFBCONFIGFROMVISUALSGIXPROC',
'GLX_SGIX_pbuffer', 'glXCreateGLXPbufferSGIX', 'glXDestroyGLXPbufferSGIX',
'glXQueryGLXPbufferSGIX', 'glXSelectEventSGIX', 'glXGetSelectedEventSGIX',
'PFNGLXCREATEGLXPBUFFERSGIXPROC', 'PFNGLXDESTROYGLXPBUFFERSGIXPROC',
'PFNGLXQUERYGLXPBUFFERSGIXPROC', 'PFNGLXSELECTEVENTSGIXPROC',
'PFNGLXGETSELECTEDEVENTSGIXPROC', 'GLX_SGI_cushion', 'glXCushionSGI',
'PFNGLXCUSHIONSGIPROC', 'GLX_SGIX_video_resize', 'glXBindChannelToWindowSGIX',
'glXChannelRectSGIX', 'glXQueryChannelRectSGIX', 'glXQueryChannelDeltasSGIX',
'glXChannelRectSyncSGIX', 'PFNGLXBINDCHANNELTOWINDOWSGIXPROC',
'PFNGLXCHANNELRECTSGIXPROC', 'PFNGLXQUERYCHANNELRECTSGIXPROC',
'PFNGLXQUERYCHANNELDELTASSGIXPROC', 'PFNGLXCHANNELRECTSYNCSGIXPROC',
'GLX_SGIX_dmbuffer', 'GLX_SGIX_swap_group', 'glXJoinSwapGroupSGIX',
'PFNGLXJOINSWAPGROUPSGIXPROC', 'GLX_SGIX_swap_barrier',
'glXBindSwapBarrierSGIX', 'glXQueryMaxSwapBarriersSGIX',
'PFNGLXBINDSWAPBARRIERSGIXPROC', 'PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC',
'GLX_SUN_get_transparent_index', 'glXGetTransparentIndexSUN',
'PFNGLXGETTRANSPARENTINDEXSUNPROC', 'GLX_MESA_copy_sub_buffer',
'glXCopySubBufferMESA', 'PFNGLXCOPYSUBBUFFERMESAPROC',
'GLX_MESA_pixmap_colormap', 'glXCreateGLXPixmapMESA',
'PFNGLXCREATEGLXPIXMAPMESAPROC', 'GLX_MESA_release_buffers',
'glXReleaseBuffersMESA', 'PFNGLXRELEASEBUFFERSMESAPROC',
'GLX_MESA_set_3dfx_mode', 'glXSet3DfxModeMESA', 'PFNGLXSET3DFXMODEMESAPROC',
'GLX_SGIX_visual_select_group', 'GLX_OML_swap_method', 'GLX_OML_sync_control',
'glXGetSyncValuesOML', 'glXGetMscRateOML', 'glXSwapBuffersMscOML',
'glXWaitForMscOML', 'glXWaitForSbcOML', 'PFNGLXGETSYNCVALUESOMLPROC',
'PFNGLXGETMSCRATEOMLPROC', 'PFNGLXSWAPBUFFERSMSCOMLPROC',
'PFNGLXWAITFORMSCOMLPROC', 'PFNGLXWAITFORSBCOMLPROC', 'GLX_NV_float_buffer',
'GLX_SGIX_hyperpipe', 'GLXHyperpipeNetworkSGIX', 'GLXHyperpipeConfigSGIX',
'GLXPipeRect', 'GLXPipeRectLimits', 'glXQueryHyperpipeNetworkSGIX',
'glXHyperpipeConfigSGIX', 'glXQueryHyperpipeConfigSGIX',
'glXDestroyHyperpipeConfigSGIX', 'glXBindHyperpipeSGIX',
'glXQueryHyperpipeBestAttribSGIX', 'glXHyperpipeAttribSGIX',
'glXQueryHyperpipeAttribSGIX', 'PFNGLXQUERYHYPERPIPENETWORKSGIXPROC',
'PFNGLXHYPERPIPECONFIGSGIXPROC', 'PFNGLXQUERYHYPERPIPECONFIGSGIXPROC',
'PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC', 'PFNGLXBINDHYPERPIPESGIXPROC',
'PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC', 'PFNGLXHYPERPIPEATTRIBSGIXPROC',
'PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC', 'GLX_MESA_agp_offset',
'glXGetAGPOffsetMESA', 'PFNGLXGETAGPOFFSETMESAPROC',
'GLX_NV_vertex_array_range', 'glXAllocateMemoryNV', 'glXFreeMemoryNV',
'PFNGLXALLOCATEMEMORYNVPROC', 'PFNGLXFREEMEMORYNVPROC', 'GLX_NV_swap_group',
'glXJoinSwapGroupNV', 'glXBindSwapBarrierNV', 'glXQuerySwapGroupNV',
'glXQueryMaxSwapGroupsNV', 'glXQueryFrameCountNV', 'glXResetFrameCountNV',
'PFNGLXJOINSWAPGROUPNVPROC', 'PFNGLXBINDSWAPBARRIERNVPROC',
'PFNGLXQUERYSWAPGROUPNVPROC', 'PFNGLXQUERYMAXSWAPGROUPSNVPROC',
'PFNGLXQUERYFRAMECOUNTNVPROC', 'PFNGLXRESETFRAMECOUNTNVPROC',
'GLX_NV_video_out', 'glXGetVideoDeviceNV', 'glXReleaseVideoDeviceNV',
'glXBindVideoImageNV', 'glXReleaseVideoImageNV', 'glXSendPbufferToVideoNV',
'glXGetVideoInfoNV', 'PFNGLXGETVIDEODEVICENVPROC',
'PFNGLXRELEASEVIDEODEVICENVPROC', 'PFNGLXBINDVIDEOIMAGENVPROC',
'PFNGLXRELEASEVIDEOIMAGENVPROC', 'PFNGLXSENDPBUFFERTOVIDEONVPROC',
'PFNGLXGETVIDEOINFONVPROC', 'glXBindTexImageEXT', 'glXReleaseTextImageEXT',
'PFNGLXBINDTEXIMAGEEXTPROC', 'PFNGLXRELEASETEXIMAGEEXTPROC']
# END GENERATED CONTENT (do not edit above this line)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Simple Python-only RIFF reader, supports uncompressed WAV files.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: riff.py 2005 2008-04-13 01:03:03Z Alex.Holkner $'
# RIFF reference:
# http://www.saettler.com/RIFFMCI/riffmci.html
#
# More readable WAVE summaries:
#
# http://www.borg.com/~jglatt/tech/wave.htm
# http://www.sonicspot.com/guide/wavefiles.html
from pyglet.media import StreamingSource, AudioData, AudioFormat
from pyglet.media import MediaFormatException
import ctypes
import struct
import StringIO
WAVE_FORMAT_PCM = 0x0001
IBM_FORMAT_MULAW = 0x0101
IBM_FORMAT_ALAW = 0x0102
IBM_FORMAT_ADPCM = 0x0103
class RIFFFormatException(MediaFormatException):
pass
class WAVEFormatException(RIFFFormatException):
pass
class RIFFChunk(object):
header_fmt = '<4sL'
header_length = struct.calcsize(header_fmt)
def __init__(self, file, name, length, offset):
self.file = file
self.name = name
self.length = length
self.offset = offset
def get_data(self):
self.file.seek(self.offset)
return self.file.read(self.length)
def __repr__(self):
return '%s(%r, offset=%r, length=%r)' % (
self.__class__.__name__,
self.name,
self.offset,
self.length)
class RIFFForm(object):
_chunks = None
def __init__(self, file, offset):
self.file = file
self.offset = offset
def get_chunks(self):
if self._chunks:
return self._chunks
self._chunks = []
self.file.seek(self.offset)
offset = self.offset
while True:
header = self.file.read(RIFFChunk.header_length)
if not header:
break
name, length = struct.unpack(RIFFChunk.header_fmt, header)
offset += RIFFChunk.header_length
cls = self._chunk_types.get(name, RIFFChunk)
chunk = cls(self.file, name, length, offset)
self._chunks.append(chunk)
offset += length
if offset & 0x3 != 0:
offset = (offset | 0x3) + 1
self.file.seek(offset)
return self._chunks
def __repr__(self):
return '%s(offset=%r)' % (self.__class__.__name__, self.offset)
class RIFFType(RIFFChunk):
def __init__(self, *args, **kwargs):
super(RIFFType, self).__init__(*args, **kwargs)
self.file.seek(self.offset)
form = self.file.read(4)
if form != 'WAVE':
raise RIFFFormatException('Unsupported RIFF form "%s"' % form)
self.form = WaveForm(self.file, self.offset + 4)
class RIFFFile(RIFFForm):
_chunk_types = {
'RIFF': RIFFType,
}
def __init__(self, file):
if not hasattr(file, 'seek'):
file = StringIO.StringIO(file.read())
super(RIFFFile, self).__init__(file, 0)
def get_wave_form(self):
chunks = self.get_chunks()
if len(chunks) == 1 and isinstance(chunks[0], RIFFType):
return chunks[0].form
class WaveFormatChunk(RIFFChunk):
def __init__(self, *args, **kwargs):
super(WaveFormatChunk, self).__init__(*args, **kwargs)
fmt = '<HHLLHH'
if struct.calcsize(fmt) != self.length:
raise RIFFFormatException('Size of format chunk is incorrect.')
(self.wFormatTag,
self.wChannels,
self.dwSamplesPerSec,
self.dwAvgBytesPerSec,
self.wBlockAlign,
self.wBitsPerSample) = struct.unpack(fmt, self.get_data())
class WaveDataChunk(RIFFChunk):
pass
class WaveForm(RIFFForm):
_chunk_types = {
'fmt ': WaveFormatChunk,
'data': WaveDataChunk
}
def get_format_chunk(self):
for chunk in self.get_chunks():
if isinstance(chunk, WaveFormatChunk):
return chunk
def get_data_chunk(self):
for chunk in self.get_chunks():
if isinstance(chunk, WaveDataChunk):
return chunk
class WaveSource(StreamingSource):
def __init__(self, filename, file=None):
if file is None:
file = open(filename, 'rb')
self._file = file
# Read RIFF format, get format and data chunks
riff = RIFFFile(file)
wave_form = riff.get_wave_form()
if wave_form:
format = wave_form.get_format_chunk()
data_chunk = wave_form.get_data_chunk()
if not wave_form or not format or not data_chunk:
if not filename or filename.lower().endswith('.wav'):
raise WAVEFormatException('Not a WAVE file')
else:
raise WAVEFormatException(
'AVbin is required to decode compressed media')
if format.wFormatTag != WAVE_FORMAT_PCM:
raise WAVEFormatException('Unsupported WAVE format category')
if format.wBitsPerSample not in (8, 16):
raise WAVEFormatException('Unsupported sample bit size: %d' %
format.wBitsPerSample)
self.audio_format = AudioFormat(
channels=format.wChannels,
sample_size=format.wBitsPerSample,
sample_rate=format.dwSamplesPerSec)
self._duration = \
float(data_chunk.length) / self.audio_format.bytes_per_second
self._start_offset = data_chunk.offset
self._max_offset = data_chunk.length
self._offset = 0
self._file.seek(self._start_offset)
def _get_audio_data(self, bytes):
bytes = min(bytes, self._max_offset - self._offset)
if not bytes:
return None
data = self._file.read(bytes)
self._offset += len(data)
timestamp = float(self._offset) / self.audio_format.bytes_per_second
duration = float(bytes) / self.audio_format.bytes_per_second
return AudioData(data, len(data), timestamp, duration)
def seek(self, timestamp):
offset = int(timestamp * self.audio_format.bytes_per_second)
# Bound within duration
offset = min(max(offset, 0), self._max_offset)
# Align to sample
if self.audio_format.bytes_per_sample == 2:
offset &= 0xfffffffe
elif self.audio_format.bytes_per_sample == 4:
offset &= 0xfffffffc
self._file.seek(offset + self._start_offset)
self._offset = offset
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
from pyglet.media import Source, AudioFormat, AudioData
import ctypes
import os
import math
class ProceduralSource(Source):
def __init__(self, duration, sample_rate=44800, sample_size=16):
self._duration = float(duration)
self.audio_format = AudioFormat(
channels=1,
sample_size=sample_size,
sample_rate=sample_rate)
self._offset = 0
self._bytes_per_sample = sample_size >> 3
self._bytes_per_second = self._bytes_per_sample * sample_rate
self._max_offset = int(self._bytes_per_second * self._duration)
if self._bytes_per_sample == 2:
self._max_offset &= 0xfffffffe
def _get_audio_data(self, bytes):
bytes = min(bytes, self._max_offset - self._offset)
if bytes <= 0:
return None
timestamp = float(self._offset) / self._bytes_per_second
duration = float(bytes) / self._bytes_per_second
data = self._generate_data(bytes, self._offset)
self._offset += bytes
is_eos = self._offset >= self._max_offset
return AudioData(data,
bytes,
timestamp,
duration)
def _generate_data(self, bytes, offset):
'''Generate `bytes` bytes of data.
Return data as ctypes array or string.
'''
raise NotImplementedError('abstract')
def _seek(self, timestamp):
self._offset = int(timestamp * self._bytes_per_second)
# Bound within duration
self._offset = min(max(self._offset, 0), self._max_offset)
# Align to sample
if self._bytes_per_sample == 2:
self._offset &= 0xfffffffe
class Silence(ProceduralSource):
def _generate_data(self, bytes, offset):
if self._bytes_per_sample == 1:
return '\127' * bytes
else:
return '\0' * bytes
class WhiteNoise(ProceduralSource):
def _generate_data(self, bytes, offset):
return os.urandom(bytes)
class Sine(ProceduralSource):
def __init__(self, duration, frequency=440, **kwargs):
super(Sine, self).__init__(duration, **kwargs)
self.frequency = frequency
def _generate_data(self, bytes, offset):
if self._bytes_per_sample == 1:
start = offset
samples = bytes
bias = 127
amplitude = 127
data = (ctypes.c_ubyte * samples)()
else:
start = offset >> 1
samples = bytes >> 1
bias = 0
amplitude = 32767
data = (ctypes.c_short * samples)()
step = self.frequency * (math.pi * 2) / self.audio_format.sample_rate
for i in range(samples):
data[i] = int(math.sin(step * (i + start)) * amplitude + bias)
return data
class Saw(ProceduralSource):
def __init__(self, duration, frequency=440, **kwargs):
super(Saw, self).__init__(duration, **kwargs)
self.frequency = frequency
def _generate_data(self, bytes, offset):
# XXX TODO consider offset
if self._bytes_per_sample == 1:
samples = bytes
value = 127
max = 255
min = 0
data = (ctypes.c_ubyte * samples)()
else:
samples = bytes >> 1
value = 0
max = 32767
min = -32768
data = (ctypes.c_short * samples)()
step = (max - min) * 2 * self.frequency / self.audio_format.sample_rate
for i in range(samples):
value += step
if value > max:
value = max - (value - max)
step = -step
if value < min:
value = min - (value - min)
step = -step
data[i] = value
return data
class Square(ProceduralSource):
def __init__(self, duration, frequency=440, **kwargs):
super(Square, self).__init__(duration, **kwargs)
self.frequency = frequency
def _generate_data(self, bytes, offset):
# XXX TODO consider offset
if self._bytes_per_sample == 1:
samples = bytes
value = 0
amplitude = 255
data = (ctypes.c_ubyte * samples)()
else:
samples = bytes >> 1
value = -32768
amplitude = 65535
data = (ctypes.c_short * samples)()
period = self.audio_format.sample_rate / self.frequency / 2
count = 0
for i in range(samples):
count += 1
if count == period:
value = amplitude - value
count = 0
data[i] = value
return data
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Use avbin to decode audio and video media.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: avbin.py 2084 2008-05-27 12:42:19Z Alex.Holkner $'
from pyglet.media import (MediaFormatException, StreamingSource,
VideoFormat, AudioFormat, AudioData)
import pyglet
from pyglet import gl
from pyglet.gl import gl_info
from pyglet import image
import pyglet.lib
import ctypes
av = pyglet.lib.load_library('avbin',
darwin='/usr/local/lib/libavbin.dylib')
AVBIN_RESULT_ERROR = -1
AVBIN_RESULT_OK = 0
AVbinResult = ctypes.c_int
AVBIN_STREAM_TYPE_UNKNOWN = 0
AVBIN_STREAM_TYPE_VIDEO = 1
AVBIN_STREAM_TYPE_AUDIO = 2
AVbinStreamType = ctypes.c_int
AVBIN_SAMPLE_FORMAT_U8 = 0
AVBIN_SAMPLE_FORMAT_S16 = 1
AVBIN_SAMPLE_FORMAT_S24 = 2
AVBIN_SAMPLE_FORMAT_S32 = 3
AVBIN_SAMPLE_FORMAT_FLOAT = 4
AVbinSampleFormat = ctypes.c_int
AVBIN_LOG_QUIET = -8
AVBIN_LOG_PANIC = 0
AVBIN_LOG_FATAL = 8
AVBIN_LOG_ERROR = 16
AVBIN_LOG_WARNING = 24
AVBIN_LOG_INFO = 32
AVBIN_LOG_VERBOSE = 40
AVBIN_LOG_DEBUG = 48
AVbinLogLevel = ctypes.c_int
AVbinFileP = ctypes.c_void_p
AVbinStreamP = ctypes.c_void_p
Timestamp = ctypes.c_int64
class AVbinFileInfo(ctypes.Structure):
_fields_ = [
('structure_size', ctypes.c_size_t),
('n_streams', ctypes.c_int),
('start_time', Timestamp),
('duration', Timestamp),
('title', ctypes.c_char * 512),
('author', ctypes.c_char * 512),
('copyright', ctypes.c_char * 512),
('comment', ctypes.c_char * 512),
('album', ctypes.c_char * 512),
('year', ctypes.c_int),
('track', ctypes.c_int),
('genre', ctypes.c_char * 32),
]
class _AVbinStreamInfoVideo(ctypes.Structure):
_fields_ = [
('width', ctypes.c_uint),
('height', ctypes.c_uint),
('sample_aspect_num', ctypes.c_int),
('sample_aspect_den', ctypes.c_int),
]
class _AVbinStreamInfoAudio(ctypes.Structure):
_fields_ = [
('sample_format', ctypes.c_int),
('sample_rate', ctypes.c_uint),
('sample_bits', ctypes.c_uint),
('channels', ctypes.c_uint),
]
class _AVbinStreamInfoUnion(ctypes.Union):
_fields_ = [
('video', _AVbinStreamInfoVideo),
('audio', _AVbinStreamInfoAudio),
]
class AVbinStreamInfo(ctypes.Structure):
_fields_ = [
('structure_size', ctypes.c_size_t),
('type', ctypes.c_int),
('u', _AVbinStreamInfoUnion)
]
class AVbinPacket(ctypes.Structure):
_fields_ = [
('structure_size', ctypes.c_size_t),
('timestamp', Timestamp),
('stream_index', ctypes.c_int),
('data', ctypes.POINTER(ctypes.c_uint8)),
('size', ctypes.c_size_t),
]
AVbinLogCallback = ctypes.CFUNCTYPE(None,
ctypes.c_char_p, ctypes.c_int, ctypes.c_char_p)
av.avbin_get_version.restype = ctypes.c_int
av.avbin_get_ffmpeg_revision.restype = ctypes.c_int
av.avbin_get_audio_buffer_size.restype = ctypes.c_size_t
av.avbin_have_feature.restype = ctypes.c_int
av.avbin_have_feature.argtypes = [ctypes.c_char_p]
av.avbin_init.restype = AVbinResult
av.avbin_set_log_level.restype = AVbinResult
av.avbin_set_log_level.argtypes = [AVbinLogLevel]
av.avbin_set_log_callback.argtypes = [AVbinLogCallback]
av.avbin_open_filename.restype = AVbinFileP
av.avbin_open_filename.argtypes = [ctypes.c_char_p]
av.avbin_close_file.argtypes = [AVbinFileP]
av.avbin_seek_file.argtypes = [AVbinFileP, Timestamp]
av.avbin_file_info.argtypes = [AVbinFileP, ctypes.POINTER(AVbinFileInfo)]
av.avbin_stream_info.argtypes = [AVbinFileP, ctypes.c_int,
ctypes.POINTER(AVbinStreamInfo)]
av.avbin_open_stream.restype = ctypes.c_void_p
av.avbin_open_stream.argtypes = [AVbinFileP, ctypes.c_int]
av.avbin_close_stream.argtypes = [AVbinStreamP]
av.avbin_read.argtypes = [AVbinFileP, ctypes.POINTER(AVbinPacket)]
av.avbin_read.restype = AVbinResult
av.avbin_decode_audio.restype = ctypes.c_int
av.avbin_decode_audio.argtypes = [AVbinStreamP,
ctypes.c_void_p, ctypes.c_size_t,
ctypes.c_void_p, ctypes.POINTER(ctypes.c_int)]
av.avbin_decode_video.restype = ctypes.c_int
av.avbin_decode_video.argtypes = [AVbinStreamP,
ctypes.c_void_p, ctypes.c_size_t,
ctypes.c_void_p]
def get_version():
return av.avbin_get_version()
class AVbinException(MediaFormatException):
pass
def timestamp_from_avbin(timestamp):
return float(timestamp) / 1000000
def timestamp_to_avbin(timestamp):
return int(timestamp * 1000000)
class BufferedPacket(object):
def __init__(self, packet):
self.timestamp = packet.timestamp
self.stream_index = packet.stream_index
self.data = (ctypes.c_uint8 * packet.size)()
self.size = packet.size
ctypes.memmove(self.data, packet.data, self.size)
class BufferedImage(object):
def __init__(self, image, timestamp):
self.image = image
self.timestamp = timestamp
class AVbinSource(StreamingSource):
def __init__(self, filename, file=None):
if file is not None:
raise NotImplementedError('TODO: Load from file stream')
self._file = av.avbin_open_filename(filename)
if not self._file:
raise AVbinException('Could not open "%s"' % filename)
self._video_stream = None
self._audio_stream = None
file_info = AVbinFileInfo()
file_info.structure_size = ctypes.sizeof(file_info)
av.avbin_file_info(self._file, ctypes.byref(file_info))
self._duration = timestamp_from_avbin(file_info.duration)
# Pick the first video and audio streams found, ignore others.
for i in range(file_info.n_streams):
info = AVbinStreamInfo()
info.structure_size = ctypes.sizeof(info)
av.avbin_stream_info(self._file, i, info)
if (info.type == AVBIN_STREAM_TYPE_VIDEO and
not self._video_stream):
stream = av.avbin_open_stream(self._file, i)
if not stream:
continue
self.video_format = VideoFormat(
width=info.u.video.width,
height=info.u.video.height)
if info.u.video.sample_aspect_num != 0:
self.video_format.sample_aspect = (
float(info.u.video.sample_aspect_num) /
info.u.video.sample_aspect_den)
self._video_stream = stream
self._video_stream_index = i
elif (info.type == AVBIN_STREAM_TYPE_AUDIO and
info.u.audio.sample_bits in (8, 16) and
info.u.audio.channels in (1, 2) and
not self._audio_stream):
stream = av.avbin_open_stream(self._file, i)
if not stream:
continue
self.audio_format = AudioFormat(
channels=info.u.audio.channels,
sample_size=info.u.audio.sample_bits,
sample_rate=info.u.audio.sample_rate)
self._audio_stream = stream
self._audio_stream_index = i
self._packet = AVbinPacket()
self._packet.structure_size = ctypes.sizeof(self._packet)
self._packet.stream_index = -1
self._buffered_packets = []
self._buffer_streams = []
self._buffered_images = []
if self.audio_format:
self._audio_packet_ptr = 0
self._audio_packet_size = 0
self._audio_packet_timestamp = 0
self._audio_buffer = \
(ctypes.c_uint8 * av.avbin_get_audio_buffer_size())()
self._buffer_streams.append(self._audio_stream_index)
if self.video_format:
self._buffer_streams.append(self._video_stream_index)
self._force_next_video_image = True
self._last_video_timestamp = None
def __del__(self):
try:
if self._video_stream:
av.avbin_close_stream(self._video_stream)
if self._audio_stream:
av.avbin_close_stream(self._audio_stream)
av.avbin_close_file(self._file)
except:
pass
def _seek(self, timestamp):
av.avbin_seek_file(self._file, timestamp_to_avbin(timestamp))
self._buffered_packets = []
self._buffered_images = []
self._audio_packet_size = 0
self._force_next_video_image = True
self._last_video_timestamp = None
def _get_packet_for_stream(self, stream_index):
# See if a packet has already been buffered
for packet in self._buffered_packets:
if packet.stream_index == stream_index:
self._buffered_packets.remove(packet)
return packet
# XXX This is ugly and needs tuning per-codec. Replace with an
# explicit API for disabling unused streams (e.g. for silent driver).
'''
# Make sure we're not buffering packets that are being ignored
for buffer in self._buffered_packets, self._buffered_images:
if len(buffer) > 20:
buffer.pop(0)
'''
# Read more packets, buffering each interesting one until we get to
# the one we want or reach end of file.
while True:
if av.avbin_read(self._file, self._packet) != AVBIN_RESULT_OK:
return None
elif self._packet.stream_index == stream_index:
return self._packet
elif self._packet.stream_index == self._video_stream_index:
buffered_image = self._decode_video_packet(self._packet)
if buffered_image:
self._buffered_images.append(buffered_image)
elif self._packet.stream_index in self._buffer_streams:
self._buffered_packets.append(BufferedPacket(self._packet))
def _get_audio_data(self, bytes):
# XXX bytes currently ignored
while True:
while self._audio_packet_size > 0:
size_out = ctypes.c_int(len(self._audio_buffer))
#print self._audio_stream, self._audio_packet_ptr, self._audio_packet_size, self._audio_buffer, size_out
used = av.avbin_decode_audio(self._audio_stream,
self._audio_packet_ptr, self._audio_packet_size,
self._audio_buffer, size_out)
if used < 0:
self._audio_packet_size = 0
break
self._audio_packet_ptr.value += used
self._audio_packet_size -= used
if size_out.value <= 0:
continue
buffer = ctypes.string_at(self._audio_buffer, size_out)
duration = \
float(len(buffer)) / self.audio_format.bytes_per_second
timestamp = self._audio_packet_timestamp
self._audio_packet_timestamp += duration
return AudioData(buffer, len(buffer), timestamp, duration)
packet = self._get_packet_for_stream(self._audio_stream_index)
if not packet:
return None
self._audio_packet_timestamp = \
timestamp_from_avbin(packet.timestamp)
self._audio_packet = packet # keep from GC
self._audio_packet_ptr = ctypes.cast(packet.data,
ctypes.c_void_p)
self._audio_packet_size = packet.size
def _init_texture(self, player):
if not self.video_format:
return
width = self.video_format.width
height = self.video_format.height
if gl_info.have_extension('GL_ARB_texture_rectangle'):
texture = image.Texture.create_for_size(
gl.GL_TEXTURE_RECTANGLE_ARB, width, height,
internalformat=gl.GL_RGB)
else:
texture = image.Texture.create_for_size(
gl.GL_TEXTURE_2D, width, height, internalformat=gl.GL_RGB)
if texture.width != width or texture.height != height:
texture = texture.get_region(0, 0, width, height)
player._texture = texture
# Flip texture coords (good enough for simple apps).
t = list(player._texture.tex_coords)
player._texture.tex_coords = t[9:12] + t[6:9] + t[3:6] + t[:3]
def _decode_video_packet(self, packet):
timestamp = timestamp_from_avbin(packet.timestamp)
width = self.video_format.width
height = self.video_format.height
pitch = width * 3
buffer = (ctypes.c_uint8 * (pitch * height))()
result = av.avbin_decode_video(self._video_stream,
packet.data, packet.size,
buffer)
if result < 0:
return None
return BufferedImage(
image.ImageData(width, height, 'RGB', buffer, pitch),
timestamp)
def _next_image(self):
img = None
while not img:
packet = self._get_packet_for_stream(self._video_stream_index)
if not packet:
return
img = self._decode_video_packet(packet)
return img
def get_next_video_timestamp(self):
if not self.video_format:
return
try:
img = self._buffered_images[0]
except IndexError:
img = self._next_image()
self._buffered_images.append(img)
if img:
return img.timestamp
def get_next_video_frame(self):
if not self.video_format:
return
try:
img = self._buffered_images.pop(0)
except IndexError:
img = self._next_image()
if img:
self._last_video_timestamp = img.timestamp
self._force_next_video_image = False
return img.image
def _update_texture(self, player, timestamp):
if not self.video_format:
return
if self._last_video_timestamp > timestamp:
return
img = None
i = 0
while (not img or
(img.timestamp < timestamp and
not self._force_next_video_image) ):
if self._buffered_images:
img = self._buffered_images.pop(0)
else:
packet = self._get_packet_for_stream(self._video_stream_index)
if not packet:
return
img = self._decode_video_packet(packet)
# Emergency loop exit when timestamps are bad
i += 1
if i > 60:
break
if img:
player._texture.blit_into(img.image, 0, 0, 0)
self._last_video_timestamp = img.timestamp
self._force_next_video_image = False
def _release_texture(self, player):
player._texture = None
av.avbin_init()
if pyglet.options['debug_media']:
av.avbin_set_log_level(AVBIN_LOG_DEBUG)
else:
av.avbin_set_log_level(AVBIN_LOG_QUIET)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Windows DirectSound audio implementation.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import ctypes
import math
import time
from pyglet.media import AudioPlayer, Listener, MediaException
from pyglet.media.drivers.directsound import lib_dsound as lib
from pyglet.window.win32 import _user32
class DirectSoundException(MediaException):
pass
def _db(gain):
'''Convert linear gain in range [0.0, 1.0] to 100ths of dB.'''
if gain <= 0:
return -10000
return max(-10000, min(int(1000 * math.log(min(gain, 1))), 0))
class DirectSoundAudioPlayer(AudioPlayer):
_buffer_size = 44800 * 1
_update_buffer_size = _buffer_size // 4
_buffer_size_secs = None
_cone_inner_angle = 360
_cone_outer_angle = 360
UPDATE_PERIOD = 0.05
def __init__(self, audio_format):
super(DirectSoundAudioPlayer, self).__init__(audio_format)
self._playing = False
self._timestamp = 0.
self._buffer = None
self._buffer_playing = False
self._data_size = 0 # amount of buffer filled by this player
self._play_cursor = 0
self._buffer_time = 0. # ts of buffer at buffer_time_pos
self._buffer_time_pos = 0
self._write_cursor = 0
self._timestamps = []
self._eos_count = 0
self._dirty_size = 0
wfx = lib.WAVEFORMATEX()
wfx.wFormatTag = lib.WAVE_FORMAT_PCM
wfx.nChannels = audio_format.channels
wfx.nSamplesPerSec = audio_format.sample_rate
wfx.wBitsPerSample = audio_format.sample_size
wfx.nBlockAlign = wfx.wBitsPerSample * wfx.nChannels // 8
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign
dsbdesc = lib.DSBUFFERDESC()
dsbdesc.dwSize = ctypes.sizeof(dsbdesc)
dsbdesc.dwFlags = (lib.DSBCAPS_GLOBALFOCUS |
lib.DSBCAPS_GETCURRENTPOSITION2 |
lib.DSBCAPS_CTRLFREQUENCY |
lib.DSBCAPS_CTRLVOLUME)
if audio_format.channels == 1:
dsbdesc.dwFlags |= lib.DSBCAPS_CTRL3D
dsbdesc.dwBufferBytes = self._buffer_size
dsbdesc.lpwfxFormat = ctypes.pointer(wfx)
self._buffer = lib.IDirectSoundBuffer()
dsound.CreateSoundBuffer(dsbdesc, ctypes.byref(self._buffer), None)
if audio_format.channels == 1:
self._buffer3d = lib.IDirectSound3DBuffer()
self._buffer.QueryInterface(lib.IID_IDirectSound3DBuffer,
ctypes.byref(self._buffer3d))
else:
self._buffer3d = None
self._buffer_size_secs = \
self._buffer_size / float(audio_format.bytes_per_second)
self._buffer.SetCurrentPosition(0)
def __del__(self):
try:
self._buffer.Stop()
self._buffer.Release()
if self._buffer3d:
self._buffer3d.Release()
except:
pass
def get_write_size(self):
if self._data_size < self._buffer_size:
return self._buffer_size - self._data_size
play_cursor = self._play_cursor
if self._write_cursor == play_cursor and self._buffer_playing:
# Polling too fast, no play cursor movement
return 0
elif self._write_cursor == play_cursor and not self._playing:
# Paused and up-to-date
return 0
elif self._write_cursor < play_cursor:
# Play cursor ahead of write cursor
write_size = play_cursor - self._write_cursor
else:
# Play cursor behind write cursor, wraps around
write_size = self._buffer_size - self._write_cursor + play_cursor
if write_size < self._update_buffer_size and not self._dirty_size:
return 0
return write_size
def write(self, audio_data, length=None):
# Pass audio_data=None, length>0 to write silence
if length is None:
write_size = self.get_write_size()
length = min(audio_data.length, write_size)
if length == 0:
return 0
if self._data_size < self._buffer_size:
self._data_size = min(self._data_size + length, self._buffer_size)
p1 = ctypes.c_void_p()
l1 = lib.DWORD()
p2 = ctypes.c_void_p()
l2 = lib.DWORD()
self._buffer.Lock(self._write_cursor, length,
ctypes.byref(p1), l1, ctypes.byref(p2), l2, 0)
assert length == l1.value + l2.value
if audio_data:
if self._write_cursor >= self._play_cursor:
wc = self._write_cursor
else:
wc = self._write_cursor + self._buffer_size
self._timestamps.append((wc, audio_data.timestamp))
ctypes.memmove(p1, audio_data.data, l1.value)
audio_data.consume(l1.value, self.audio_format)
if l2.value:
ctypes.memmove(p2, audio_data.data, l2.value)
audio_data.consume(l2.value, self.audio_format)
else:
ctypes.memset(p1, 0, l1.value)
if l2.value:
ctypes.memset(p2, 0, l2.value)
pass
self._buffer.Unlock(p1, l1, p2, l2)
self._write_cursor += length
self._write_cursor %= self._buffer_size
def write_eos(self):
if self._write_cursor > self._play_cursor:
wc = self._write_cursor
else:
wc = self._write_cursor + self._buffer_size
self._timestamps.append((wc, 'eos'))
def write_end(self):
if not self._dirty_size:
self._dirty_size = self._buffer_size
def pump(self):
# Update play cursor, check for wraparound and EOS markers
play_cursor = lib.DWORD()
self._buffer.GetCurrentPosition(play_cursor, None)
if play_cursor.value < self._play_cursor:
# Wrapped around
self._buffer_time_pos -= self._buffer_size
self._timestamps = \
[(a - self._buffer_size, t) for a, t in self._timestamps]
self._play_cursor = play_cursor.value
try:
while self._timestamps[0][0] < self._play_cursor:
pos, timestamp = self._timestamps.pop(0)
if timestamp == 'eos':
self._eos_count += 1
else:
self._buffer_time = timestamp
self._buffer_time_pos = pos
except IndexError:
pass
self._timestamp = self._buffer_time + \
(self._play_cursor - self._buffer_time_pos) \
/ float(self.audio_format.bytes_per_second)
# Write silence
if self._dirty_size:
write_size = self.get_write_size()
length = min(write_size, self._dirty_size)
self.write(None, length)
self._dirty_size -= length
if self._dirty_size < 0:
self._dirty_size = 0
if self._playing and not self._buffer_playing:
self._buffer.Play(0, 0, lib.DSBPLAY_LOOPING)
self._buffer_playing = True
def get_time(self):
return self._timestamp
def play(self):
if self._playing:
return
self._playing = True
self._buffer.Play(0, 0, lib.DSBPLAY_LOOPING)
self._buffer_playing = True
def stop(self):
if not self._playing:
return
self._playing = False
self._buffer.Stop()
self._buffer_playing = False
def clear(self):
self._eos_count = 0
self._timestamps = []
self._write_cursor = 0
self._buffer.SetCurrentPosition(0)
self._buffer_time = 0.
self._buffer_time_pos = 0
self._data_size = 0
def clear_eos(self):
if self._eos_count > 0:
self._eos_count -= 1
return True
return False
def _get_source(self):
if self._sources:
return self._sources[0]
return None
def set_volume(self, volume):
volume = _db(volume)
self._buffer.SetVolume(volume)
def set_position(self, position):
if self._buffer3d:
x, y, z = position
self._buffer3d.SetPosition(x, y, -z, lib.DS3D_IMMEDIATE)
def set_min_distance(self, min_distance):
if self._buffer3d:
self._buffer3d.SetMinDistance(min_distance, lib.DS3D_IMMEDIATE)
def set_max_distance(self, max_distance):
if self._buffer3d:
self._buffer3d.SetMaxDistance(max_distance, lib.DS3D_IMMEDIATE)
def set_pitch(self, pitch):
frequency = int(pitch * self.audio_format.sample_rate)
self._buffer.SetFrequency(frequency)
def set_cone_orientation(self, cone_orientation):
if self._buffer3d:
x, y, z = cone_orientation
self._buffer3d.SetConeOrientation(x, y, -z, lib.DS3D_IMMEDIATE)
def set_cone_inner_angle(self, cone_inner_angle):
if self._buffer3d:
self._cone_inner_angle = int(cone_inner_angle)
self._set_cone_angles()
def set_cone_outer_angle(self, cone_outer_angle):
if self._buffer3d:
self._cone_outer_angle = int(cone_outer_angle)
self._set_cone_angles()
def _set_cone_angles(self):
inner = min(self._cone_inner_angle, self._cone_outer_angle)
outer = max(self._cone_inner_angle, self._cone_outer_angle)
self._buffer3d.SetConeAngles(inner, outer, lib.DS3D_IMMEDIATE)
def set_cone_outer_gain(self, cone_outer_gain):
if self._buffer3d:
volume = _db(cone_outer_gain)
self._buffer3d.SetConeOutsideVolume(volume, lib.DS3D_IMMEDIATE)
class DirectSoundListener(Listener):
def _init(self):
# Called after driver_init()
self._buffer = lib.IDirectSoundBuffer()
dsbd = lib.DSBUFFERDESC()
dsbd.dwSize = ctypes.sizeof(dsbd)
dsbd.dwFlags = (lib.DSBCAPS_CTRL3D |
lib.DSBCAPS_CTRLVOLUME |
lib.DSBCAPS_PRIMARYBUFFER)
dsound.CreateSoundBuffer(dsbd, ctypes.byref(self._buffer), None)
self._listener = lib.IDirectSound3DListener()
self._buffer.QueryInterface(lib.IID_IDirectSound3DListener,
ctypes.byref(self._listener))
def __del__(self):
try:
self._buffer.Release()
self._listener.Release()
except:
pass
def _set_volume(self, volume):
self._volume = volume
self._buffer.SetVolume(_db(volume))
def _set_position(self, position):
self._position = position
x, y, z = position
self._listener.SetPosition(x, y, -z, lib.DS3D_IMMEDIATE)
def _set_forward_orientation(self, orientation):
self._forward_orientation = orientation
self._set_orientation()
def _set_up_orientation(self, orientation):
self._up_orientation = orientation
self._set_orientation()
def _set_orientation(self):
x, y, z = self._forward_orientation
ux, uy, uz = self._up_orientation
self._listener.SetOrientation(x, y, -z, ux, uy, -uz, lib.DS3D_IMMEDIATE)
dsound = None
def driver_init():
global dsound
dsound = lib.IDirectSound()
lib.DirectSoundCreate(None, ctypes.byref(dsound), None)
# A trick used by mplayer.. use desktop as window handle since it would
# be complex to use pyglet window handles (and what to do when application
# is audio only?).
hwnd = _user32.GetDesktopWindow()
dsound.SetCooperativeLevel(hwnd, lib.DSSCL_NORMAL)
driver_listener._init()
# Force a context switch, as some Windows audio drivers don't get time
# to process short sounds if Python hogs all the CPU. See issue #163.
from pyglet import clock
clock.Clock._force_sleep = True
driver_listener = DirectSoundListener()
driver_audio_player_class = DirectSoundAudioPlayer
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
import ctypes
from pyglet import com
lib = ctypes.oledll.dsound
DWORD = ctypes.c_uint32
LPDWORD = ctypes.POINTER(DWORD)
LONG = ctypes.c_long
LPLONG = ctypes.POINTER(LONG)
WORD = ctypes.c_uint16
HWND = DWORD
LPUNKNOWN = ctypes.c_void_p
D3DVALUE = ctypes.c_float
PD3DVALUE = ctypes.POINTER(D3DVALUE)
class D3DVECTOR(ctypes.Structure):
_fields_ = [
('x', ctypes.c_float),
('y', ctypes.c_float),
('z', ctypes.c_float),
]
PD3DVECTOR = ctypes.POINTER(D3DVECTOR)
class WAVEFORMATEX(ctypes.Structure):
_fields_ = [
('wFormatTag', WORD),
('nChannels', WORD),
('nSamplesPerSec', DWORD),
('nAvgBytesPerSec', DWORD),
('nBlockAlign', WORD),
('wBitsPerSample', WORD),
('cbSize', WORD),
]
LPWAVEFORMATEX = ctypes.POINTER(WAVEFORMATEX)
WAVE_FORMAT_PCM = 1
class DSCAPS(ctypes.Structure):
_fields_ = [
('dwSize', DWORD),
('dwFlags', DWORD),
('dwMinSecondarySampleRate', DWORD),
('dwMaxSecondarySampleRate', DWORD),
('dwPrimaryBuffers', DWORD),
('dwMaxHwMixingAllBuffers', DWORD),
('dwMaxHwMixingStaticBuffers', DWORD),
('dwMaxHwMixingStreamingBuffers', DWORD),
('dwFreeHwMixingAllBuffers', DWORD),
('dwFreeHwMixingStaticBuffers', DWORD),
('dwFreeHwMixingStreamingBuffers', DWORD),
('dwMaxHw3DAllBuffers', DWORD),
('dwMaxHw3DStaticBuffers', DWORD),
('dwMaxHw3DStreamingBuffers', DWORD),
('dwFreeHw3DAllBuffers', DWORD),
('dwFreeHw3DStaticBuffers', DWORD),
('dwFreeHw3DStreamingBuffers', DWORD),
('dwTotalHwMemBytes', DWORD),
('dwFreeHwMemBytes', DWORD),
('dwMaxContigFreeHwMemBytes', DWORD),
('dwUnlockTransferRateHwBuffers', DWORD),
('dwPlayCpuOverheadSwBuffers', DWORD),
('dwReserved1', DWORD),
('dwReserved2', DWORD)
]
LPDSCAPS = ctypes.POINTER(DSCAPS)
class DSBCAPS(ctypes.Structure):
_fields_ = [
('dwSize', DWORD),
('dwFlags', DWORD),
('dwBufferBytes', DWORD),
('dwUnlockTransferRate', DWORD),
('dwPlayCpuOverhead', DWORD),
]
LPDSBCAPS = ctypes.POINTER(DSBCAPS)
class DSBUFFERDESC(ctypes.Structure):
_fields_ = [
('dwSize', DWORD),
('dwFlags', DWORD),
('dwBufferBytes', DWORD),
('dwReserved', DWORD),
('lpwfxFormat', LPWAVEFORMATEX),
]
LPDSBUFFERDESC = ctypes.POINTER(DSBUFFERDESC)
class DS3DBUFFER(ctypes.Structure):
_fields_ = [
('dwSize', DWORD),
('vPosition', D3DVECTOR),
('vVelocity', D3DVECTOR),
('dwInsideConeAngle', DWORD),
('dwOutsideConeAngle', DWORD),
('vConeOrientation', D3DVECTOR),
('lConeOutsideVolume', LONG),
('flMinDistance', D3DVALUE),
('flMaxDistance', D3DVALUE),
('dwMode', DWORD),
]
LPDS3DBUFFER = ctypes.POINTER(DS3DBUFFER)
class DS3DLISTENER(ctypes.Structure):
_fields_ = [
('dwSize', DWORD),
('vPosition', D3DVECTOR),
('vVelocity', D3DVECTOR),
('vOrientFront', D3DVECTOR),
('vOrientTop', D3DVECTOR),
('flDistanceFactor', D3DVALUE),
('flRolloffFactor', D3DVALUE),
('flDopplerFactor', D3DVALUE),
]
LPDS3DLISTENER = ctypes.POINTER(DS3DLISTENER)
class IDirectSoundBuffer(com.IUnknown):
_methods_ = [
('GetCaps',
com.STDMETHOD(LPDSBCAPS)),
('GetCurrentPosition',
com.STDMETHOD(LPDWORD, LPDWORD)),
('GetFormat',
com.STDMETHOD(LPWAVEFORMATEX, DWORD, LPDWORD)),
('GetVolume',
com.STDMETHOD(LPLONG)),
('GetPan',
com.STDMETHOD(LPLONG)),
('GetFrequency',
com.STDMETHOD(LPDWORD)),
('GetStatus',
com.STDMETHOD(LPDWORD)),
('Initialize',
com.STDMETHOD(ctypes.c_void_p, LPDSBUFFERDESC)),
('Lock',
com.STDMETHOD(DWORD, DWORD,
ctypes.POINTER(ctypes.c_void_p), LPDWORD,
ctypes.POINTER(ctypes.c_void_p), LPDWORD,
DWORD)),
('Play',
com.STDMETHOD(DWORD, DWORD, DWORD)),
('SetCurrentPosition',
com.STDMETHOD(DWORD)),
('SetFormat',
com.STDMETHOD(LPWAVEFORMATEX)),
('SetVolume',
com.STDMETHOD(LONG)),
('SetPan',
com.STDMETHOD(LONG)),
('SetFrequency',
com.STDMETHOD(DWORD)),
('Stop',
com.STDMETHOD()),
('Unlock',
com.STDMETHOD(ctypes.c_void_p, DWORD, ctypes.c_void_p, DWORD)),
('Restore',
com.STDMETHOD()),
]
IID_IDirectSound3DListener = com.GUID(
0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60)
class IDirectSound3DListener(com.IUnknown):
_methods_ = [
('GetAllParameters',
com.STDMETHOD(LPDS3DLISTENER)),
('GetDistanceFactor',
com.STDMETHOD(PD3DVALUE)),
('GetDopplerFactor',
com.STDMETHOD(PD3DVALUE)),
('GetOrientation',
com.STDMETHOD(PD3DVECTOR)),
('GetPosition',
com.STDMETHOD(PD3DVECTOR)),
('GetRolloffFactor',
com.STDMETHOD(PD3DVALUE)),
('GetVelocity',
com.STDMETHOD(PD3DVECTOR)),
('SetAllParameters',
com.STDMETHOD(LPDS3DLISTENER)),
('SetDistanceFactor',
com.STDMETHOD(D3DVALUE, DWORD)),
('SetDopplerFactor',
com.STDMETHOD(D3DVALUE, DWORD)),
('SetOrientation',
com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE,
D3DVALUE, D3DVALUE, D3DVALUE, DWORD)),
('SetPosition',
com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, DWORD)),
('SetRolloffFactor',
com.STDMETHOD(D3DVALUE, DWORD)),
('SetVelocity',
com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, DWORD)),
('CommitDeferredSettings',
com.STDMETHOD()),
]
IID_IDirectSound3DBuffer = com.GUID(
0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60)
class IDirectSound3DBuffer(com.IUnknown):
_methods_ = [
('GetAllParameters',
com.STDMETHOD(LPDS3DBUFFER)),
('GetConeAngles',
com.STDMETHOD(LPDWORD, LPDWORD)),
('GetConeOrientation',
com.STDMETHOD(PD3DVECTOR)),
('GetConeOutsideVolume',
com.STDMETHOD(LPLONG)),
('GetMaxDistance',
com.STDMETHOD(PD3DVALUE)),
('GetMinDistance',
com.STDMETHOD(PD3DVALUE)),
('GetMode',
com.STDMETHOD(LPDWORD)),
('GetPosition',
com.STDMETHOD(PD3DVECTOR)),
('GetVelocity',
com.STDMETHOD(PD3DVECTOR)),
('SetAllParameters',
com.STDMETHOD(LPDS3DBUFFER, DWORD)),
('SetConeAngles',
com.STDMETHOD(DWORD, DWORD, DWORD)),
('SetConeOrientation',
com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, DWORD)),
('SetConeOutsideVolume',
com.STDMETHOD(LONG, DWORD)),
('SetMaxDistance',
com.STDMETHOD(D3DVALUE, DWORD)),
('SetMinDistance',
com.STDMETHOD(D3DVALUE, DWORD)),
('SetMode',
com.STDMETHOD(DWORD, DWORD)),
('SetPosition',
com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, DWORD)),
('SetVelocity',
com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, DWORD)),
]
class IDirectSound(com.IUnknown):
_methods_ = [
('CreateSoundBuffer',
com.STDMETHOD(LPDSBUFFERDESC,
ctypes.POINTER(IDirectSoundBuffer),
LPUNKNOWN)),
('GetCaps',
com.STDMETHOD(LPDSCAPS)),
('DuplicateSoundBuffer',
com.STDMETHOD(IDirectSoundBuffer,
ctypes.POINTER(IDirectSoundBuffer))),
('SetCooperativeLevel',
com.STDMETHOD(HWND, DWORD)),
('Compact',
com.STDMETHOD()),
('GetSpeakerConfig',
com.STDMETHOD(LPDWORD)),
('SetSpeakerConfig',
com.STDMETHOD(DWORD)),
('Initialize',
com.STDMETHOD(com.LPGUID)),
]
_type_ = com.COMInterface
DirectSoundCreate = lib.DirectSoundCreate
DirectSoundCreate.argtypes = \
[com.LPGUID, ctypes.POINTER(IDirectSound), ctypes.c_void_p]
DSCAPS_PRIMARYMONO = 0x00000001
DSCAPS_PRIMARYSTEREO = 0x00000002
DSCAPS_PRIMARY8BIT = 0x00000004
DSCAPS_PRIMARY16BIT = 0x00000008
DSCAPS_CONTINUOUSRATE = 0x00000010
DSCAPS_EMULDRIVER = 0x00000020
DSCAPS_CERTIFIED = 0x00000040
DSCAPS_SECONDARYMONO = 0x00000100
DSCAPS_SECONDARYSTEREO = 0x00000200
DSCAPS_SECONDARY8BIT = 0x00000400
DSCAPS_SECONDARY16BIT = 0x00000800
DSSCL_NORMAL = 0x00000001
DSSCL_PRIORITY = 0x00000002
DSSCL_EXCLUSIVE = 0x00000003
DSSCL_WRITEPRIMARY = 0x00000004
DSSPEAKER_DIRECTOUT = 0x00000000
DSSPEAKER_HEADPHONE = 0x00000001
DSSPEAKER_MONO = 0x00000002
DSSPEAKER_QUAD = 0x00000003
DSSPEAKER_STEREO = 0x00000004
DSSPEAKER_SURROUND = 0x00000005
DSSPEAKER_5POINT1 = 0x00000006
DSSPEAKER_7POINT1 = 0x00000007
DSSPEAKER_GEOMETRY_MIN = 0x00000005 # 5 degrees
DSSPEAKER_GEOMETRY_NARROW = 0x0000000A # 10 degrees
DSSPEAKER_GEOMETRY_WIDE = 0x00000014 # 20 degrees
DSSPEAKER_GEOMETRY_MAX = 0x000000B4 # 180 degrees
DSBCAPS_PRIMARYBUFFER = 0x00000001
DSBCAPS_STATIC = 0x00000002
DSBCAPS_LOCHARDWARE = 0x00000004
DSBCAPS_LOCSOFTWARE = 0x00000008
DSBCAPS_CTRL3D = 0x00000010
DSBCAPS_CTRLFREQUENCY = 0x00000020
DSBCAPS_CTRLPAN = 0x00000040
DSBCAPS_CTRLVOLUME = 0x00000080
DSBCAPS_CTRLPOSITIONNOTIFY = 0x00000100
DSBCAPS_CTRLFX = 0x00000200
DSBCAPS_STICKYFOCUS = 0x00004000
DSBCAPS_GLOBALFOCUS = 0x00008000
DSBCAPS_GETCURRENTPOSITION2 = 0x00010000
DSBCAPS_MUTE3DATMAXDISTANCE = 0x00020000
DSBCAPS_LOCDEFER = 0x00040000
DSBPLAY_LOOPING = 0x00000001
DSBPLAY_LOCHARDWARE = 0x00000002
DSBPLAY_LOCSOFTWARE = 0x00000004
DSBPLAY_TERMINATEBY_TIME = 0x00000008
DSBPLAY_TERMINATEBY_DISTANCE = 0x000000010
DSBPLAY_TERMINATEBY_PRIORITY = 0x000000020
DSBSTATUS_PLAYING = 0x00000001
DSBSTATUS_BUFFERLOST = 0x00000002
DSBSTATUS_LOOPING = 0x00000004
DSBSTATUS_LOCHARDWARE = 0x00000008
DSBSTATUS_LOCSOFTWARE = 0x00000010
DSBSTATUS_TERMINATED = 0x00000020
DSBLOCK_FROMWRITECURSOR = 0x00000001
DSBLOCK_ENTIREBUFFER = 0x00000002
DSBFREQUENCY_MIN = 100
DSBFREQUENCY_MAX = 100000
DSBFREQUENCY_ORIGINAL = 0
DSBPAN_LEFT = -10000
DSBPAN_CENTER = 0
DSBPAN_RIGHT = 10000
DSBVOLUME_MIN = -10000
DSBVOLUME_MAX = 0
DSBSIZE_MIN = 4
DSBSIZE_MAX = 0x0FFFFFFF
DSBSIZE_FX_MIN = 150 # NOTE: Milliseconds, not bytes
DS3DMODE_NORMAL = 0x00000000
DS3DMODE_HEADRELATIVE = 0x00000001
DS3DMODE_DISABLE = 0x00000002
DS3D_IMMEDIATE = 0x00000000
DS3D_DEFERRED = 0x00000001
DS3D_MINDISTANCEFACTOR = -1000000.0 # XXX FLT_MIN
DS3D_MAXDISTANCEFACTOR = 1000000.0 # XXX FLT_MAX
DS3D_DEFAULTDISTANCEFACTOR = 1.0
DS3D_MINROLLOFFFACTOR = 0.0
DS3D_MAXROLLOFFFACTOR = 10.0
DS3D_DEFAULTROLLOFFFACTOR = 1.0
DS3D_MINDOPPLERFACTOR = 0.0
DS3D_MAXDOPPLERFACTOR = 10.0
DS3D_DEFAULTDOPPLERFACTOR = 1.0
DS3D_DEFAULTMINDISTANCE = 1.0
DS3D_DEFAULTMAXDISTANCE = 1000000000.0
DS3D_MINCONEANGLE = 0
DS3D_MAXCONEANGLE = 360
DS3D_DEFAULTCONEANGLE = 360
DS3D_DEFAULTCONEOUTSIDEVOLUME = DSBVOLUME_MAX
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for asound
Generated with:
tools/wraptypes/wrap.py -o asound.py -lasound /usr/include/alsa/alisp.h /usr/include/alsa/asoundef.h /usr/include/alsa/asoundlib.h /usr/include/alsa/conf.h /usr/include/alsa/control.h /usr/include/alsa/control_external.h /usr/include/alsa/conv.h /usr/include/alsa/error.h /usr/include/alsa/global.h /usr/include/alsa/hwdep.h /usr/include/alsa/iatomic.h /usr/include/alsa/input.h /usr/include/alsa/instr.h /usr/include/alsa/mixer.h /usr/include/alsa/mixer_abst.h /usr/include/alsa/pcm.h /usr/include/alsa/pcm_external.h /usr/include/alsa/pcm_extplug.h /usr/include/alsa/pcm_ioplug.h /usr/include/alsa/pcm_old.h /usr/include/alsa/pcm_plugin.h /usr/include/alsa/pcm_rate.h /usr/include/alsa/rawmidi.h /usr/include/alsa/seq.h /usr/include/alsa/seq_event.h /usr/include/alsa/seq_midi_event.h /usr/include/alsa/seqmid.h /usr/include/alsa/timer.h /usr/include/alsa/version.h
-- And then hacked to work with libasound.so, grep for XXX
Do not regenerate this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: asound.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
import ctypes
from ctypes import *
import pyglet.lib
_lib = pyglet.lib.load_library('asound')
_int_types = (c_int16, c_int32)
if hasattr(ctypes, 'c_int64'):
# Some builds of ctypes apparently do not have c_int64
# defined; it's a pretty good bet that these builds do not
# have 64-bit pointers.
_int_types += (ctypes.c_int64,)
for t in _int_types:
if sizeof(t) == sizeof(c_size_t):
c_ptrdiff_t = t
class c_void(Structure):
# c_void_p is a buggy return type, converting to int, so
# POINTER(None) == c_void_p is actually written as
# POINTER(c_void), so it can be treated as a real pointer.
_fields_ = [('dummy', c_int)]
class struct_alisp_cfg(Structure):
__slots__ = [
]
struct_alisp_cfg._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/alisp.h:39
alsa_lisp_default_cfg_free = _lib.alsa_lisp_default_cfg_free
alsa_lisp_default_cfg_free.restype = None
alsa_lisp_default_cfg_free.argtypes = [POINTER(struct_alisp_cfg)]
class struct_alisp_cfg(Structure):
__slots__ = [
]
struct_alisp_cfg._fields_ = [
('_opaque_struct', c_int)
]
class struct_alisp_instance(Structure):
__slots__ = [
]
struct_alisp_instance._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/alisp.h:40
alsa_lisp = _lib.alsa_lisp
alsa_lisp.restype = c_int
alsa_lisp.argtypes = [POINTER(struct_alisp_cfg), POINTER(POINTER(struct_alisp_instance))]
class struct_alisp_instance(Structure):
__slots__ = [
]
struct_alisp_instance._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/alisp.h:41
alsa_lisp_free = _lib.alsa_lisp_free
alsa_lisp_free.restype = None
alsa_lisp_free.argtypes = [POINTER(struct_alisp_instance)]
class struct_alisp_instance(Structure):
__slots__ = [
]
struct_alisp_instance._fields_ = [
('_opaque_struct', c_int)
]
class struct_alisp_seq_iterator(Structure):
__slots__ = [
]
struct_alisp_seq_iterator._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/alisp.h:48
alsa_lisp_result_free = _lib.alsa_lisp_result_free
alsa_lisp_result_free.restype = None
alsa_lisp_result_free.argtypes = [POINTER(struct_alisp_instance), POINTER(struct_alisp_seq_iterator)]
class struct_alisp_instance(Structure):
__slots__ = [
]
struct_alisp_instance._fields_ = [
('_opaque_struct', c_int)
]
class struct_alisp_seq_iterator(Structure):
__slots__ = [
]
struct_alisp_seq_iterator._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/alisp.h:50
alsa_lisp_seq_first = _lib.alsa_lisp_seq_first
alsa_lisp_seq_first.restype = c_int
alsa_lisp_seq_first.argtypes = [POINTER(struct_alisp_instance), c_char_p, POINTER(POINTER(struct_alisp_seq_iterator))]
class struct_alisp_seq_iterator(Structure):
__slots__ = [
]
struct_alisp_seq_iterator._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/alisp.h:52
alsa_lisp_seq_next = _lib.alsa_lisp_seq_next
alsa_lisp_seq_next.restype = c_int
alsa_lisp_seq_next.argtypes = [POINTER(POINTER(struct_alisp_seq_iterator))]
class struct_alisp_seq_iterator(Structure):
__slots__ = [
]
struct_alisp_seq_iterator._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/alisp.h:53
alsa_lisp_seq_count = _lib.alsa_lisp_seq_count
alsa_lisp_seq_count.restype = c_int
alsa_lisp_seq_count.argtypes = [POINTER(struct_alisp_seq_iterator)]
class struct_alisp_seq_iterator(Structure):
__slots__ = [
]
struct_alisp_seq_iterator._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/alisp.h:54
alsa_lisp_seq_integer = _lib.alsa_lisp_seq_integer
alsa_lisp_seq_integer.restype = c_int
alsa_lisp_seq_integer.argtypes = [POINTER(struct_alisp_seq_iterator), POINTER(c_long)]
class struct_alisp_seq_iterator(Structure):
__slots__ = [
]
struct_alisp_seq_iterator._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/alisp.h:55
alsa_lisp_seq_pointer = _lib.alsa_lisp_seq_pointer
alsa_lisp_seq_pointer.restype = c_int
alsa_lisp_seq_pointer.argtypes = [POINTER(struct_alisp_seq_iterator), c_char_p, POINTER(POINTER(None))]
IEC958_AES0_PROFESSIONAL = 1 # /usr/include/alsa/asoundef.h:96
IEC958_AES0_NONAUDIO = 2 # /usr/include/alsa/asoundef.h:97
IEC958_AES0_PRO_EMPHASIS = 28 # /usr/include/alsa/asoundef.h:98
IEC958_AES0_PRO_EMPHASIS_NOTID = 0 # /usr/include/alsa/asoundef.h:99
IEC958_AES0_PRO_EMPHASIS_NONE = 4 # /usr/include/alsa/asoundef.h:100
IEC958_AES0_PRO_EMPHASIS_5015 = 12 # /usr/include/alsa/asoundef.h:101
IEC958_AES0_PRO_EMPHASIS_CCITT = 28 # /usr/include/alsa/asoundef.h:102
IEC958_AES0_PRO_FREQ_UNLOCKED = 32 # /usr/include/alsa/asoundef.h:103
IEC958_AES0_PRO_FS = 192 # /usr/include/alsa/asoundef.h:104
IEC958_AES0_PRO_FS_NOTID = 0 # /usr/include/alsa/asoundef.h:105
IEC958_AES0_PRO_FS_44100 = 64 # /usr/include/alsa/asoundef.h:106
IEC958_AES0_PRO_FS_48000 = 128 # /usr/include/alsa/asoundef.h:107
IEC958_AES0_PRO_FS_32000 = 192 # /usr/include/alsa/asoundef.h:108
IEC958_AES0_CON_NOT_COPYRIGHT = 4 # /usr/include/alsa/asoundef.h:109
IEC958_AES0_CON_EMPHASIS = 56 # /usr/include/alsa/asoundef.h:110
IEC958_AES0_CON_EMPHASIS_NONE = 0 # /usr/include/alsa/asoundef.h:111
IEC958_AES0_CON_EMPHASIS_5015 = 8 # /usr/include/alsa/asoundef.h:112
IEC958_AES0_CON_MODE = 192 # /usr/include/alsa/asoundef.h:113
IEC958_AES1_PRO_MODE = 15 # /usr/include/alsa/asoundef.h:114
IEC958_AES1_PRO_MODE_NOTID = 0 # /usr/include/alsa/asoundef.h:115
IEC958_AES1_PRO_MODE_STEREOPHONIC = 2 # /usr/include/alsa/asoundef.h:116
IEC958_AES1_PRO_MODE_SINGLE = 4 # /usr/include/alsa/asoundef.h:117
IEC958_AES1_PRO_MODE_TWO = 8 # /usr/include/alsa/asoundef.h:118
IEC958_AES1_PRO_MODE_PRIMARY = 12 # /usr/include/alsa/asoundef.h:119
IEC958_AES1_PRO_MODE_BYTE3 = 15 # /usr/include/alsa/asoundef.h:120
IEC958_AES1_PRO_USERBITS = 240 # /usr/include/alsa/asoundef.h:121
IEC958_AES1_PRO_USERBITS_NOTID = 0 # /usr/include/alsa/asoundef.h:122
IEC958_AES1_PRO_USERBITS_192 = 128 # /usr/include/alsa/asoundef.h:123
IEC958_AES1_PRO_USERBITS_UDEF = 192 # /usr/include/alsa/asoundef.h:124
IEC958_AES1_CON_CATEGORY = 127 # /usr/include/alsa/asoundef.h:125
IEC958_AES1_CON_GENERAL = 0 # /usr/include/alsa/asoundef.h:126
IEC958_AES1_CON_EXPERIMENTAL = 64 # /usr/include/alsa/asoundef.h:127
IEC958_AES1_CON_SOLIDMEM_MASK = 15 # /usr/include/alsa/asoundef.h:128
IEC958_AES1_CON_SOLIDMEM_ID = 8 # /usr/include/alsa/asoundef.h:129
IEC958_AES1_CON_BROADCAST1_MASK = 7 # /usr/include/alsa/asoundef.h:130
IEC958_AES1_CON_BROADCAST1_ID = 4 # /usr/include/alsa/asoundef.h:131
IEC958_AES1_CON_DIGDIGCONV_MASK = 7 # /usr/include/alsa/asoundef.h:132
IEC958_AES1_CON_DIGDIGCONV_ID = 2 # /usr/include/alsa/asoundef.h:133
IEC958_AES1_CON_ADC_COPYRIGHT_MASK = 31 # /usr/include/alsa/asoundef.h:134
IEC958_AES1_CON_ADC_COPYRIGHT_ID = 6 # /usr/include/alsa/asoundef.h:135
IEC958_AES1_CON_ADC_MASK = 31 # /usr/include/alsa/asoundef.h:136
IEC958_AES1_CON_ADC_ID = 22 # /usr/include/alsa/asoundef.h:137
IEC958_AES1_CON_BROADCAST2_MASK = 15 # /usr/include/alsa/asoundef.h:138
IEC958_AES1_CON_BROADCAST2_ID = 14 # /usr/include/alsa/asoundef.h:139
IEC958_AES1_CON_LASEROPT_MASK = 7 # /usr/include/alsa/asoundef.h:140
IEC958_AES1_CON_LASEROPT_ID = 1 # /usr/include/alsa/asoundef.h:141
IEC958_AES1_CON_MUSICAL_MASK = 7 # /usr/include/alsa/asoundef.h:142
IEC958_AES1_CON_MUSICAL_ID = 5 # /usr/include/alsa/asoundef.h:143
IEC958_AES1_CON_MAGNETIC_MASK = 7 # /usr/include/alsa/asoundef.h:144
IEC958_AES1_CON_MAGNETIC_ID = 3 # /usr/include/alsa/asoundef.h:145
IEC958_AES1_CON_IEC908_CD = 1 # /usr/include/alsa/asoundef.h:146
IEC958_AES1_CON_NON_IEC908_CD = 9 # /usr/include/alsa/asoundef.h:147
IEC958_AES1_CON_PCM_CODER = 2 # /usr/include/alsa/asoundef.h:148
IEC958_AES1_CON_SAMPLER = 34 # /usr/include/alsa/asoundef.h:149
IEC958_AES1_CON_MIXER = 18 # /usr/include/alsa/asoundef.h:150
IEC958_AES1_CON_RATE_CONVERTER = 26 # /usr/include/alsa/asoundef.h:151
IEC958_AES1_CON_SYNTHESIZER = 5 # /usr/include/alsa/asoundef.h:152
IEC958_AES1_CON_MICROPHONE = 13 # /usr/include/alsa/asoundef.h:153
IEC958_AES1_CON_DAT = 3 # /usr/include/alsa/asoundef.h:154
IEC958_AES1_CON_VCR = 11 # /usr/include/alsa/asoundef.h:155
IEC958_AES1_CON_ORIGINAL = 128 # /usr/include/alsa/asoundef.h:156
IEC958_AES2_PRO_SBITS = 7 # /usr/include/alsa/asoundef.h:157
IEC958_AES2_PRO_SBITS_20 = 2 # /usr/include/alsa/asoundef.h:158
IEC958_AES2_PRO_SBITS_24 = 4 # /usr/include/alsa/asoundef.h:159
IEC958_AES2_PRO_SBITS_UDEF = 6 # /usr/include/alsa/asoundef.h:160
IEC958_AES2_PRO_WORDLEN = 56 # /usr/include/alsa/asoundef.h:161
IEC958_AES2_PRO_WORDLEN_NOTID = 0 # /usr/include/alsa/asoundef.h:162
IEC958_AES2_PRO_WORDLEN_22_18 = 16 # /usr/include/alsa/asoundef.h:163
IEC958_AES2_PRO_WORDLEN_23_19 = 32 # /usr/include/alsa/asoundef.h:164
IEC958_AES2_PRO_WORDLEN_24_20 = 40 # /usr/include/alsa/asoundef.h:165
IEC958_AES2_PRO_WORDLEN_20_16 = 48 # /usr/include/alsa/asoundef.h:166
IEC958_AES2_CON_SOURCE = 15 # /usr/include/alsa/asoundef.h:167
IEC958_AES2_CON_SOURCE_UNSPEC = 0 # /usr/include/alsa/asoundef.h:168
IEC958_AES2_CON_CHANNEL = 240 # /usr/include/alsa/asoundef.h:169
IEC958_AES2_CON_CHANNEL_UNSPEC = 0 # /usr/include/alsa/asoundef.h:170
IEC958_AES3_CON_FS = 15 # /usr/include/alsa/asoundef.h:171
IEC958_AES3_CON_FS_44100 = 0 # /usr/include/alsa/asoundef.h:172
IEC958_AES3_CON_FS_48000 = 2 # /usr/include/alsa/asoundef.h:173
IEC958_AES3_CON_FS_32000 = 3 # /usr/include/alsa/asoundef.h:174
IEC958_AES3_CON_CLOCK = 48 # /usr/include/alsa/asoundef.h:175
IEC958_AES3_CON_CLOCK_1000PPM = 0 # /usr/include/alsa/asoundef.h:176
IEC958_AES3_CON_CLOCK_50PPM = 16 # /usr/include/alsa/asoundef.h:177
IEC958_AES3_CON_CLOCK_VARIABLE = 32 # /usr/include/alsa/asoundef.h:178
MIDI_CHANNELS = 16 # /usr/include/alsa/asoundef.h:188
MIDI_GM_DRUM_CHANNEL = 9 # /usr/include/alsa/asoundef.h:189
MIDI_CMD_NOTE_OFF = 128 # /usr/include/alsa/asoundef.h:197
MIDI_CMD_NOTE_ON = 144 # /usr/include/alsa/asoundef.h:198
MIDI_CMD_NOTE_PRESSURE = 160 # /usr/include/alsa/asoundef.h:199
MIDI_CMD_CONTROL = 176 # /usr/include/alsa/asoundef.h:200
MIDI_CMD_PGM_CHANGE = 192 # /usr/include/alsa/asoundef.h:201
MIDI_CMD_CHANNEL_PRESSURE = 208 # /usr/include/alsa/asoundef.h:202
MIDI_CMD_BENDER = 224 # /usr/include/alsa/asoundef.h:203
MIDI_CMD_COMMON_SYSEX = 240 # /usr/include/alsa/asoundef.h:205
MIDI_CMD_COMMON_MTC_QUARTER = 241 # /usr/include/alsa/asoundef.h:206
MIDI_CMD_COMMON_SONG_POS = 242 # /usr/include/alsa/asoundef.h:207
MIDI_CMD_COMMON_SONG_SELECT = 243 # /usr/include/alsa/asoundef.h:208
MIDI_CMD_COMMON_TUNE_REQUEST = 246 # /usr/include/alsa/asoundef.h:209
MIDI_CMD_COMMON_SYSEX_END = 247 # /usr/include/alsa/asoundef.h:210
MIDI_CMD_COMMON_CLOCK = 248 # /usr/include/alsa/asoundef.h:211
MIDI_CMD_COMMON_START = 250 # /usr/include/alsa/asoundef.h:212
MIDI_CMD_COMMON_CONTINUE = 251 # /usr/include/alsa/asoundef.h:213
MIDI_CMD_COMMON_STOP = 252 # /usr/include/alsa/asoundef.h:214
MIDI_CMD_COMMON_SENSING = 254 # /usr/include/alsa/asoundef.h:215
MIDI_CMD_COMMON_RESET = 255 # /usr/include/alsa/asoundef.h:216
MIDI_CTL_MSB_BANK = 0 # /usr/include/alsa/asoundef.h:226
MIDI_CTL_MSB_MODWHEEL = 1 # /usr/include/alsa/asoundef.h:227
MIDI_CTL_MSB_BREATH = 2 # /usr/include/alsa/asoundef.h:228
MIDI_CTL_MSB_FOOT = 4 # /usr/include/alsa/asoundef.h:229
MIDI_CTL_MSB_PORTAMENTO_TIME = 5 # /usr/include/alsa/asoundef.h:230
MIDI_CTL_MSB_DATA_ENTRY = 6 # /usr/include/alsa/asoundef.h:231
MIDI_CTL_MSB_MAIN_VOLUME = 7 # /usr/include/alsa/asoundef.h:232
MIDI_CTL_MSB_BALANCE = 8 # /usr/include/alsa/asoundef.h:233
MIDI_CTL_MSB_PAN = 10 # /usr/include/alsa/asoundef.h:234
MIDI_CTL_MSB_EXPRESSION = 11 # /usr/include/alsa/asoundef.h:235
MIDI_CTL_MSB_EFFECT1 = 12 # /usr/include/alsa/asoundef.h:236
MIDI_CTL_MSB_EFFECT2 = 13 # /usr/include/alsa/asoundef.h:237
MIDI_CTL_MSB_GENERAL_PURPOSE1 = 16 # /usr/include/alsa/asoundef.h:238
MIDI_CTL_MSB_GENERAL_PURPOSE2 = 17 # /usr/include/alsa/asoundef.h:239
MIDI_CTL_MSB_GENERAL_PURPOSE3 = 18 # /usr/include/alsa/asoundef.h:240
MIDI_CTL_MSB_GENERAL_PURPOSE4 = 19 # /usr/include/alsa/asoundef.h:241
MIDI_CTL_LSB_BANK = 32 # /usr/include/alsa/asoundef.h:242
MIDI_CTL_LSB_MODWHEEL = 33 # /usr/include/alsa/asoundef.h:243
MIDI_CTL_LSB_BREATH = 34 # /usr/include/alsa/asoundef.h:244
MIDI_CTL_LSB_FOOT = 36 # /usr/include/alsa/asoundef.h:245
MIDI_CTL_LSB_PORTAMENTO_TIME = 37 # /usr/include/alsa/asoundef.h:246
MIDI_CTL_LSB_DATA_ENTRY = 38 # /usr/include/alsa/asoundef.h:247
MIDI_CTL_LSB_MAIN_VOLUME = 39 # /usr/include/alsa/asoundef.h:248
MIDI_CTL_LSB_BALANCE = 40 # /usr/include/alsa/asoundef.h:249
MIDI_CTL_LSB_PAN = 42 # /usr/include/alsa/asoundef.h:250
MIDI_CTL_LSB_EXPRESSION = 43 # /usr/include/alsa/asoundef.h:251
MIDI_CTL_LSB_EFFECT1 = 44 # /usr/include/alsa/asoundef.h:252
MIDI_CTL_LSB_EFFECT2 = 45 # /usr/include/alsa/asoundef.h:253
MIDI_CTL_LSB_GENERAL_PURPOSE1 = 48 # /usr/include/alsa/asoundef.h:254
MIDI_CTL_LSB_GENERAL_PURPOSE2 = 49 # /usr/include/alsa/asoundef.h:255
MIDI_CTL_LSB_GENERAL_PURPOSE3 = 50 # /usr/include/alsa/asoundef.h:256
MIDI_CTL_LSB_GENERAL_PURPOSE4 = 51 # /usr/include/alsa/asoundef.h:257
MIDI_CTL_SUSTAIN = 64 # /usr/include/alsa/asoundef.h:258
MIDI_CTL_PORTAMENTO = 65 # /usr/include/alsa/asoundef.h:259
MIDI_CTL_SOSTENUTO = 66 # /usr/include/alsa/asoundef.h:260
MIDI_CTL_SUSTENUTO = 66 # /usr/include/alsa/asoundef.h:261
MIDI_CTL_SOFT_PEDAL = 67 # /usr/include/alsa/asoundef.h:262
MIDI_CTL_LEGATO_FOOTSWITCH = 68 # /usr/include/alsa/asoundef.h:263
MIDI_CTL_HOLD2 = 69 # /usr/include/alsa/asoundef.h:264
MIDI_CTL_SC1_SOUND_VARIATION = 70 # /usr/include/alsa/asoundef.h:265
MIDI_CTL_SC2_TIMBRE = 71 # /usr/include/alsa/asoundef.h:266
MIDI_CTL_SC3_RELEASE_TIME = 72 # /usr/include/alsa/asoundef.h:267
MIDI_CTL_SC4_ATTACK_TIME = 73 # /usr/include/alsa/asoundef.h:268
MIDI_CTL_SC5_BRIGHTNESS = 74 # /usr/include/alsa/asoundef.h:269
MIDI_CTL_SC6 = 75 # /usr/include/alsa/asoundef.h:270
MIDI_CTL_SC7 = 76 # /usr/include/alsa/asoundef.h:271
MIDI_CTL_SC8 = 77 # /usr/include/alsa/asoundef.h:272
MIDI_CTL_SC9 = 78 # /usr/include/alsa/asoundef.h:273
MIDI_CTL_SC10 = 79 # /usr/include/alsa/asoundef.h:274
MIDI_CTL_GENERAL_PURPOSE5 = 80 # /usr/include/alsa/asoundef.h:275
MIDI_CTL_GENERAL_PURPOSE6 = 81 # /usr/include/alsa/asoundef.h:276
MIDI_CTL_GENERAL_PURPOSE7 = 82 # /usr/include/alsa/asoundef.h:277
MIDI_CTL_GENERAL_PURPOSE8 = 83 # /usr/include/alsa/asoundef.h:278
MIDI_CTL_PORTAMENTO_CONTROL = 84 # /usr/include/alsa/asoundef.h:279
MIDI_CTL_E1_REVERB_DEPTH = 91 # /usr/include/alsa/asoundef.h:280
MIDI_CTL_E2_TREMOLO_DEPTH = 92 # /usr/include/alsa/asoundef.h:281
MIDI_CTL_E3_CHORUS_DEPTH = 93 # /usr/include/alsa/asoundef.h:282
MIDI_CTL_E4_DETUNE_DEPTH = 94 # /usr/include/alsa/asoundef.h:283
MIDI_CTL_E5_PHASER_DEPTH = 95 # /usr/include/alsa/asoundef.h:284
MIDI_CTL_DATA_INCREMENT = 96 # /usr/include/alsa/asoundef.h:285
MIDI_CTL_DATA_DECREMENT = 97 # /usr/include/alsa/asoundef.h:286
MIDI_CTL_NONREG_PARM_NUM_LSB = 98 # /usr/include/alsa/asoundef.h:287
MIDI_CTL_NONREG_PARM_NUM_MSB = 99 # /usr/include/alsa/asoundef.h:288
MIDI_CTL_REGIST_PARM_NUM_LSB = 100 # /usr/include/alsa/asoundef.h:289
MIDI_CTL_REGIST_PARM_NUM_MSB = 101 # /usr/include/alsa/asoundef.h:290
MIDI_CTL_ALL_SOUNDS_OFF = 120 # /usr/include/alsa/asoundef.h:291
MIDI_CTL_RESET_CONTROLLERS = 121 # /usr/include/alsa/asoundef.h:292
MIDI_CTL_LOCAL_CONTROL_SWITCH = 122 # /usr/include/alsa/asoundef.h:293
MIDI_CTL_ALL_NOTES_OFF = 123 # /usr/include/alsa/asoundef.h:294
MIDI_CTL_OMNI_OFF = 124 # /usr/include/alsa/asoundef.h:295
MIDI_CTL_OMNI_ON = 125 # /usr/include/alsa/asoundef.h:296
MIDI_CTL_MONO1 = 126 # /usr/include/alsa/asoundef.h:297
MIDI_CTL_MONO2 = 127 # /usr/include/alsa/asoundef.h:298
IEC958_AES0_PROFESSIONAL = 1 # /usr/include/alsa/asoundef.h:41
IEC958_AES0_NONAUDIO = 2 # /usr/include/alsa/asoundef.h:42
IEC958_AES0_PRO_EMPHASIS = 28 # /usr/include/alsa/asoundef.h:43
IEC958_AES0_PRO_EMPHASIS_NOTID = 0 # /usr/include/alsa/asoundef.h:44
IEC958_AES0_PRO_EMPHASIS_NONE = 4 # /usr/include/alsa/asoundef.h:45
IEC958_AES0_PRO_EMPHASIS_5015 = 12 # /usr/include/alsa/asoundef.h:46
IEC958_AES0_PRO_EMPHASIS_CCITT = 28 # /usr/include/alsa/asoundef.h:47
IEC958_AES0_PRO_FREQ_UNLOCKED = 32 # /usr/include/alsa/asoundef.h:48
IEC958_AES0_PRO_FS = 192 # /usr/include/alsa/asoundef.h:49
IEC958_AES0_PRO_FS_NOTID = 0 # /usr/include/alsa/asoundef.h:50
IEC958_AES0_PRO_FS_44100 = 64 # /usr/include/alsa/asoundef.h:51
IEC958_AES0_PRO_FS_48000 = 128 # /usr/include/alsa/asoundef.h:52
IEC958_AES0_PRO_FS_32000 = 192 # /usr/include/alsa/asoundef.h:53
IEC958_AES0_CON_NOT_COPYRIGHT = 4 # /usr/include/alsa/asoundef.h:54
IEC958_AES0_CON_EMPHASIS = 56 # /usr/include/alsa/asoundef.h:55
IEC958_AES0_CON_EMPHASIS_NONE = 0 # /usr/include/alsa/asoundef.h:56
IEC958_AES0_CON_EMPHASIS_5015 = 8 # /usr/include/alsa/asoundef.h:57
IEC958_AES0_CON_MODE = 192 # /usr/include/alsa/asoundef.h:58
IEC958_AES1_PRO_MODE = 15 # /usr/include/alsa/asoundef.h:59
IEC958_AES1_PRO_MODE_NOTID = 0 # /usr/include/alsa/asoundef.h:60
IEC958_AES1_PRO_MODE_STEREOPHONIC = 2 # /usr/include/alsa/asoundef.h:61
IEC958_AES1_PRO_MODE_SINGLE = 4 # /usr/include/alsa/asoundef.h:62
IEC958_AES1_PRO_MODE_TWO = 8 # /usr/include/alsa/asoundef.h:63
IEC958_AES1_PRO_MODE_PRIMARY = 12 # /usr/include/alsa/asoundef.h:64
IEC958_AES1_PRO_MODE_BYTE3 = 15 # /usr/include/alsa/asoundef.h:65
IEC958_AES1_PRO_USERBITS = 240 # /usr/include/alsa/asoundef.h:66
IEC958_AES1_PRO_USERBITS_NOTID = 0 # /usr/include/alsa/asoundef.h:67
IEC958_AES1_PRO_USERBITS_192 = 128 # /usr/include/alsa/asoundef.h:68
IEC958_AES1_PRO_USERBITS_UDEF = 192 # /usr/include/alsa/asoundef.h:69
IEC958_AES1_CON_CATEGORY = 127 # /usr/include/alsa/asoundef.h:70
IEC958_AES1_CON_GENERAL = 0 # /usr/include/alsa/asoundef.h:71
IEC958_AES1_CON_EXPERIMENTAL = 64 # /usr/include/alsa/asoundef.h:72
IEC958_AES1_CON_SOLIDMEM_MASK = 15 # /usr/include/alsa/asoundef.h:73
IEC958_AES1_CON_SOLIDMEM_ID = 8 # /usr/include/alsa/asoundef.h:74
IEC958_AES1_CON_BROADCAST1_MASK = 7 # /usr/include/alsa/asoundef.h:75
IEC958_AES1_CON_BROADCAST1_ID = 4 # /usr/include/alsa/asoundef.h:76
IEC958_AES1_CON_DIGDIGCONV_MASK = 7 # /usr/include/alsa/asoundef.h:77
IEC958_AES1_CON_DIGDIGCONV_ID = 2 # /usr/include/alsa/asoundef.h:78
IEC958_AES1_CON_ADC_COPYRIGHT_MASK = 31 # /usr/include/alsa/asoundef.h:79
IEC958_AES1_CON_ADC_COPYRIGHT_ID = 6 # /usr/include/alsa/asoundef.h:80
IEC958_AES1_CON_ADC_MASK = 31 # /usr/include/alsa/asoundef.h:81
IEC958_AES1_CON_ADC_ID = 22 # /usr/include/alsa/asoundef.h:82
IEC958_AES1_CON_BROADCAST2_MASK = 15 # /usr/include/alsa/asoundef.h:83
IEC958_AES1_CON_BROADCAST2_ID = 14 # /usr/include/alsa/asoundef.h:84
IEC958_AES1_CON_LASEROPT_MASK = 7 # /usr/include/alsa/asoundef.h:85
IEC958_AES1_CON_LASEROPT_ID = 1 # /usr/include/alsa/asoundef.h:86
IEC958_AES1_CON_MUSICAL_MASK = 7 # /usr/include/alsa/asoundef.h:87
IEC958_AES1_CON_MUSICAL_ID = 5 # /usr/include/alsa/asoundef.h:88
IEC958_AES1_CON_MAGNETIC_MASK = 7 # /usr/include/alsa/asoundef.h:89
IEC958_AES1_CON_MAGNETIC_ID = 3 # /usr/include/alsa/asoundef.h:90
IEC958_AES1_CON_IEC908_CD = 1 # /usr/include/alsa/asoundef.h:91
IEC958_AES1_CON_NON_IEC908_CD = 9 # /usr/include/alsa/asoundef.h:92
IEC958_AES1_CON_PCM_CODER = 2 # /usr/include/alsa/asoundef.h:93
IEC958_AES1_CON_SAMPLER = 34 # /usr/include/alsa/asoundef.h:94
IEC958_AES1_CON_MIXER = 18 # /usr/include/alsa/asoundef.h:95
IEC958_AES1_CON_RATE_CONVERTER = 26 # /usr/include/alsa/asoundef.h:96
IEC958_AES1_CON_SYNTHESIZER = 5 # /usr/include/alsa/asoundef.h:97
IEC958_AES1_CON_MICROPHONE = 13 # /usr/include/alsa/asoundef.h:98
IEC958_AES1_CON_DAT = 3 # /usr/include/alsa/asoundef.h:99
IEC958_AES1_CON_VCR = 11 # /usr/include/alsa/asoundef.h:100
IEC958_AES1_CON_ORIGINAL = 128 # /usr/include/alsa/asoundef.h:101
IEC958_AES2_PRO_SBITS = 7 # /usr/include/alsa/asoundef.h:102
IEC958_AES2_PRO_SBITS_20 = 2 # /usr/include/alsa/asoundef.h:103
IEC958_AES2_PRO_SBITS_24 = 4 # /usr/include/alsa/asoundef.h:104
IEC958_AES2_PRO_SBITS_UDEF = 6 # /usr/include/alsa/asoundef.h:105
IEC958_AES2_PRO_WORDLEN = 56 # /usr/include/alsa/asoundef.h:106
IEC958_AES2_PRO_WORDLEN_NOTID = 0 # /usr/include/alsa/asoundef.h:107
IEC958_AES2_PRO_WORDLEN_22_18 = 16 # /usr/include/alsa/asoundef.h:108
IEC958_AES2_PRO_WORDLEN_23_19 = 32 # /usr/include/alsa/asoundef.h:109
IEC958_AES2_PRO_WORDLEN_24_20 = 40 # /usr/include/alsa/asoundef.h:110
IEC958_AES2_PRO_WORDLEN_20_16 = 48 # /usr/include/alsa/asoundef.h:111
IEC958_AES2_CON_SOURCE = 15 # /usr/include/alsa/asoundef.h:112
IEC958_AES2_CON_SOURCE_UNSPEC = 0 # /usr/include/alsa/asoundef.h:113
IEC958_AES2_CON_CHANNEL = 240 # /usr/include/alsa/asoundef.h:114
IEC958_AES2_CON_CHANNEL_UNSPEC = 0 # /usr/include/alsa/asoundef.h:115
IEC958_AES3_CON_FS = 15 # /usr/include/alsa/asoundef.h:116
IEC958_AES3_CON_FS_44100 = 0 # /usr/include/alsa/asoundef.h:117
IEC958_AES3_CON_FS_48000 = 2 # /usr/include/alsa/asoundef.h:118
IEC958_AES3_CON_FS_32000 = 3 # /usr/include/alsa/asoundef.h:119
IEC958_AES3_CON_CLOCK = 48 # /usr/include/alsa/asoundef.h:120
IEC958_AES3_CON_CLOCK_1000PPM = 0 # /usr/include/alsa/asoundef.h:121
IEC958_AES3_CON_CLOCK_50PPM = 16 # /usr/include/alsa/asoundef.h:122
IEC958_AES3_CON_CLOCK_VARIABLE = 32 # /usr/include/alsa/asoundef.h:123
MIDI_CHANNELS = 16 # /usr/include/alsa/asoundef.h:133
MIDI_GM_DRUM_CHANNEL = 9 # /usr/include/alsa/asoundef.h:134
MIDI_CMD_NOTE_OFF = 128 # /usr/include/alsa/asoundef.h:142
MIDI_CMD_NOTE_ON = 144 # /usr/include/alsa/asoundef.h:143
MIDI_CMD_NOTE_PRESSURE = 160 # /usr/include/alsa/asoundef.h:144
MIDI_CMD_CONTROL = 176 # /usr/include/alsa/asoundef.h:145
MIDI_CMD_PGM_CHANGE = 192 # /usr/include/alsa/asoundef.h:146
MIDI_CMD_CHANNEL_PRESSURE = 208 # /usr/include/alsa/asoundef.h:147
MIDI_CMD_BENDER = 224 # /usr/include/alsa/asoundef.h:148
MIDI_CMD_COMMON_SYSEX = 240 # /usr/include/alsa/asoundef.h:150
MIDI_CMD_COMMON_MTC_QUARTER = 241 # /usr/include/alsa/asoundef.h:151
MIDI_CMD_COMMON_SONG_POS = 242 # /usr/include/alsa/asoundef.h:152
MIDI_CMD_COMMON_SONG_SELECT = 243 # /usr/include/alsa/asoundef.h:153
MIDI_CMD_COMMON_TUNE_REQUEST = 246 # /usr/include/alsa/asoundef.h:154
MIDI_CMD_COMMON_SYSEX_END = 247 # /usr/include/alsa/asoundef.h:155
MIDI_CMD_COMMON_CLOCK = 248 # /usr/include/alsa/asoundef.h:156
MIDI_CMD_COMMON_START = 250 # /usr/include/alsa/asoundef.h:157
MIDI_CMD_COMMON_CONTINUE = 251 # /usr/include/alsa/asoundef.h:158
MIDI_CMD_COMMON_STOP = 252 # /usr/include/alsa/asoundef.h:159
MIDI_CMD_COMMON_SENSING = 254 # /usr/include/alsa/asoundef.h:160
MIDI_CMD_COMMON_RESET = 255 # /usr/include/alsa/asoundef.h:161
MIDI_CTL_MSB_BANK = 0 # /usr/include/alsa/asoundef.h:171
MIDI_CTL_MSB_MODWHEEL = 1 # /usr/include/alsa/asoundef.h:172
MIDI_CTL_MSB_BREATH = 2 # /usr/include/alsa/asoundef.h:173
MIDI_CTL_MSB_FOOT = 4 # /usr/include/alsa/asoundef.h:174
MIDI_CTL_MSB_PORTAMENTO_TIME = 5 # /usr/include/alsa/asoundef.h:175
MIDI_CTL_MSB_DATA_ENTRY = 6 # /usr/include/alsa/asoundef.h:176
MIDI_CTL_MSB_MAIN_VOLUME = 7 # /usr/include/alsa/asoundef.h:177
MIDI_CTL_MSB_BALANCE = 8 # /usr/include/alsa/asoundef.h:178
MIDI_CTL_MSB_PAN = 10 # /usr/include/alsa/asoundef.h:179
MIDI_CTL_MSB_EXPRESSION = 11 # /usr/include/alsa/asoundef.h:180
MIDI_CTL_MSB_EFFECT1 = 12 # /usr/include/alsa/asoundef.h:181
MIDI_CTL_MSB_EFFECT2 = 13 # /usr/include/alsa/asoundef.h:182
MIDI_CTL_MSB_GENERAL_PURPOSE1 = 16 # /usr/include/alsa/asoundef.h:183
MIDI_CTL_MSB_GENERAL_PURPOSE2 = 17 # /usr/include/alsa/asoundef.h:184
MIDI_CTL_MSB_GENERAL_PURPOSE3 = 18 # /usr/include/alsa/asoundef.h:185
MIDI_CTL_MSB_GENERAL_PURPOSE4 = 19 # /usr/include/alsa/asoundef.h:186
MIDI_CTL_LSB_BANK = 32 # /usr/include/alsa/asoundef.h:187
MIDI_CTL_LSB_MODWHEEL = 33 # /usr/include/alsa/asoundef.h:188
MIDI_CTL_LSB_BREATH = 34 # /usr/include/alsa/asoundef.h:189
MIDI_CTL_LSB_FOOT = 36 # /usr/include/alsa/asoundef.h:190
MIDI_CTL_LSB_PORTAMENTO_TIME = 37 # /usr/include/alsa/asoundef.h:191
MIDI_CTL_LSB_DATA_ENTRY = 38 # /usr/include/alsa/asoundef.h:192
MIDI_CTL_LSB_MAIN_VOLUME = 39 # /usr/include/alsa/asoundef.h:193
MIDI_CTL_LSB_BALANCE = 40 # /usr/include/alsa/asoundef.h:194
MIDI_CTL_LSB_PAN = 42 # /usr/include/alsa/asoundef.h:195
MIDI_CTL_LSB_EXPRESSION = 43 # /usr/include/alsa/asoundef.h:196
MIDI_CTL_LSB_EFFECT1 = 44 # /usr/include/alsa/asoundef.h:197
MIDI_CTL_LSB_EFFECT2 = 45 # /usr/include/alsa/asoundef.h:198
MIDI_CTL_LSB_GENERAL_PURPOSE1 = 48 # /usr/include/alsa/asoundef.h:199
MIDI_CTL_LSB_GENERAL_PURPOSE2 = 49 # /usr/include/alsa/asoundef.h:200
MIDI_CTL_LSB_GENERAL_PURPOSE3 = 50 # /usr/include/alsa/asoundef.h:201
MIDI_CTL_LSB_GENERAL_PURPOSE4 = 51 # /usr/include/alsa/asoundef.h:202
MIDI_CTL_SUSTAIN = 64 # /usr/include/alsa/asoundef.h:203
MIDI_CTL_PORTAMENTO = 65 # /usr/include/alsa/asoundef.h:204
MIDI_CTL_SOSTENUTO = 66 # /usr/include/alsa/asoundef.h:205
MIDI_CTL_SUSTENUTO = 66 # /usr/include/alsa/asoundef.h:206
MIDI_CTL_SOFT_PEDAL = 67 # /usr/include/alsa/asoundef.h:207
MIDI_CTL_LEGATO_FOOTSWITCH = 68 # /usr/include/alsa/asoundef.h:208
MIDI_CTL_HOLD2 = 69 # /usr/include/alsa/asoundef.h:209
MIDI_CTL_SC1_SOUND_VARIATION = 70 # /usr/include/alsa/asoundef.h:210
MIDI_CTL_SC2_TIMBRE = 71 # /usr/include/alsa/asoundef.h:211
MIDI_CTL_SC3_RELEASE_TIME = 72 # /usr/include/alsa/asoundef.h:212
MIDI_CTL_SC4_ATTACK_TIME = 73 # /usr/include/alsa/asoundef.h:213
MIDI_CTL_SC5_BRIGHTNESS = 74 # /usr/include/alsa/asoundef.h:214
MIDI_CTL_SC6 = 75 # /usr/include/alsa/asoundef.h:215
MIDI_CTL_SC7 = 76 # /usr/include/alsa/asoundef.h:216
MIDI_CTL_SC8 = 77 # /usr/include/alsa/asoundef.h:217
MIDI_CTL_SC9 = 78 # /usr/include/alsa/asoundef.h:218
MIDI_CTL_SC10 = 79 # /usr/include/alsa/asoundef.h:219
MIDI_CTL_GENERAL_PURPOSE5 = 80 # /usr/include/alsa/asoundef.h:220
MIDI_CTL_GENERAL_PURPOSE6 = 81 # /usr/include/alsa/asoundef.h:221
MIDI_CTL_GENERAL_PURPOSE7 = 82 # /usr/include/alsa/asoundef.h:222
MIDI_CTL_GENERAL_PURPOSE8 = 83 # /usr/include/alsa/asoundef.h:223
MIDI_CTL_PORTAMENTO_CONTROL = 84 # /usr/include/alsa/asoundef.h:224
MIDI_CTL_E1_REVERB_DEPTH = 91 # /usr/include/alsa/asoundef.h:225
MIDI_CTL_E2_TREMOLO_DEPTH = 92 # /usr/include/alsa/asoundef.h:226
MIDI_CTL_E3_CHORUS_DEPTH = 93 # /usr/include/alsa/asoundef.h:227
MIDI_CTL_E4_DETUNE_DEPTH = 94 # /usr/include/alsa/asoundef.h:228
MIDI_CTL_E5_PHASER_DEPTH = 95 # /usr/include/alsa/asoundef.h:229
MIDI_CTL_DATA_INCREMENT = 96 # /usr/include/alsa/asoundef.h:230
MIDI_CTL_DATA_DECREMENT = 97 # /usr/include/alsa/asoundef.h:231
MIDI_CTL_NONREG_PARM_NUM_LSB = 98 # /usr/include/alsa/asoundef.h:232
MIDI_CTL_NONREG_PARM_NUM_MSB = 99 # /usr/include/alsa/asoundef.h:233
MIDI_CTL_REGIST_PARM_NUM_LSB = 100 # /usr/include/alsa/asoundef.h:234
MIDI_CTL_REGIST_PARM_NUM_MSB = 101 # /usr/include/alsa/asoundef.h:235
MIDI_CTL_ALL_SOUNDS_OFF = 120 # /usr/include/alsa/asoundef.h:236
MIDI_CTL_RESET_CONTROLLERS = 121 # /usr/include/alsa/asoundef.h:237
MIDI_CTL_LOCAL_CONTROL_SWITCH = 122 # /usr/include/alsa/asoundef.h:238
MIDI_CTL_ALL_NOTES_OFF = 123 # /usr/include/alsa/asoundef.h:239
MIDI_CTL_OMNI_OFF = 124 # /usr/include/alsa/asoundef.h:240
MIDI_CTL_OMNI_ON = 125 # /usr/include/alsa/asoundef.h:241
MIDI_CTL_MONO1 = 126 # /usr/include/alsa/asoundef.h:242
MIDI_CTL_MONO2 = 127 # /usr/include/alsa/asoundef.h:243
SND_LIB_MAJOR = 1 # /usr/include/alsa/version.h:5
SND_LIB_MINOR = 0 # /usr/include/alsa/version.h:6
SND_LIB_SUBMINOR = 14 # /usr/include/alsa/version.h:7
SND_LIB_EXTRAVER = 100003 # /usr/include/alsa/version.h:8
SND_LIB_VERSION = 65550 # /usr/include/alsa/version.h:10
# /usr/include/alsa/global.h:47
snd_asoundlib_version = _lib.snd_asoundlib_version
snd_asoundlib_version.restype = c_char_p
snd_asoundlib_version.argtypes = []
# /usr/include/alsa/global.h:100
snd_dlopen = _lib.snd_dlopen
snd_dlopen.restype = POINTER(c_void)
snd_dlopen.argtypes = [c_char_p, c_int]
# /usr/include/alsa/global.h:101
snd_dlsym = _lib.snd_dlsym
snd_dlsym.restype = POINTER(c_void)
snd_dlsym.argtypes = [POINTER(None), c_char_p, c_char_p]
# /usr/include/alsa/global.h:102
snd_dlclose = _lib.snd_dlclose
snd_dlclose.restype = c_int
snd_dlclose.argtypes = [POINTER(None)]
class struct__snd_async_handler(Structure):
__slots__ = [
]
struct__snd_async_handler._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_async_handler(Structure):
__slots__ = [
]
struct__snd_async_handler._fields_ = [
('_opaque_struct', c_int)
]
snd_async_handler_t = struct__snd_async_handler # /usr/include/alsa/global.h:111
snd_async_callback_t = CFUNCTYPE(None, POINTER(snd_async_handler_t)) # /usr/include/alsa/global.h:118
# /usr/include/alsa/global.h:120
snd_async_add_handler = _lib.snd_async_add_handler
snd_async_add_handler.restype = c_int
snd_async_add_handler.argtypes = [POINTER(POINTER(snd_async_handler_t)), c_int, snd_async_callback_t, POINTER(None)]
# /usr/include/alsa/global.h:122
snd_async_del_handler = _lib.snd_async_del_handler
snd_async_del_handler.restype = c_int
snd_async_del_handler.argtypes = [POINTER(snd_async_handler_t)]
# /usr/include/alsa/global.h:123
snd_async_handler_get_fd = _lib.snd_async_handler_get_fd
snd_async_handler_get_fd.restype = c_int
snd_async_handler_get_fd.argtypes = [POINTER(snd_async_handler_t)]
# /usr/include/alsa/global.h:124
snd_async_handler_get_signo = _lib.snd_async_handler_get_signo
snd_async_handler_get_signo.restype = c_int
snd_async_handler_get_signo.argtypes = [POINTER(snd_async_handler_t)]
# /usr/include/alsa/global.h:125
snd_async_handler_get_callback_private = _lib.snd_async_handler_get_callback_private
snd_async_handler_get_callback_private.restype = POINTER(c_void)
snd_async_handler_get_callback_private.argtypes = [POINTER(snd_async_handler_t)]
class struct_snd_shm_area(Structure):
__slots__ = [
]
struct_snd_shm_area._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/global.h:127
snd_shm_area_create = _lib.snd_shm_area_create
snd_shm_area_create.restype = POINTER(struct_snd_shm_area)
snd_shm_area_create.argtypes = [c_int, POINTER(None)]
class struct_snd_shm_area(Structure):
__slots__ = [
]
struct_snd_shm_area._fields_ = [
('_opaque_struct', c_int)
]
class struct_snd_shm_area(Structure):
__slots__ = [
]
struct_snd_shm_area._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/global.h:128
snd_shm_area_share = _lib.snd_shm_area_share
snd_shm_area_share.restype = POINTER(struct_snd_shm_area)
snd_shm_area_share.argtypes = [POINTER(struct_snd_shm_area)]
class struct_snd_shm_area(Structure):
__slots__ = [
]
struct_snd_shm_area._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/global.h:129
snd_shm_area_destroy = _lib.snd_shm_area_destroy
snd_shm_area_destroy.restype = c_int
snd_shm_area_destroy.argtypes = [POINTER(struct_snd_shm_area)]
# /usr/include/alsa/global.h:131
snd_user_file = _lib.snd_user_file
snd_user_file.restype = c_int
snd_user_file.argtypes = [c_char_p, POINTER(c_char_p)]
# XXX from `man gettimeofday`
class struct_timeval(Structure):
_fields_ = [
('tv_sec', c_long),
('tv_usec', c_long)
]
snd_timestamp_t = struct_timeval # /usr/include/alsa/global.h:146
# XXX wrong, but not used ATM
class struct_timespec(Structure):
__slots__ = [
]
struct_timespec._fields_ = [
('_opaque_struct', c_int)
]
class struct_timespec(Structure):
__slots__ = [
]
struct_timespec._fields_ = [
('_opaque_struct', c_int)
]
snd_htimestamp_t = struct_timespec # /usr/include/alsa/global.h:148
class struct__snd_input(Structure):
__slots__ = [
]
struct__snd_input._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_input(Structure):
__slots__ = [
]
struct__snd_input._fields_ = [
('_opaque_struct', c_int)
]
snd_input_t = struct__snd_input # /usr/include/alsa/input.h:54
enum__snd_input_type = c_int
SND_INPUT_STDIO = 1
SND_INPUT_BUFFER = 2
snd_input_type_t = enum__snd_input_type # /usr/include/alsa/input.h:62
# /usr/include/alsa/input.h:64
snd_input_stdio_open = _lib.snd_input_stdio_open
snd_input_stdio_open.restype = c_int
snd_input_stdio_open.argtypes = [POINTER(POINTER(snd_input_t)), c_char_p, c_char_p]
class struct__IO_FILE(Structure):
__slots__ = [
]
struct__IO_FILE._fields_ = [
('_opaque_struct', c_int)
]
class struct__IO_FILE(Structure):
__slots__ = [
]
struct__IO_FILE._fields_ = [
('_opaque_struct', c_int)
]
FILE = struct__IO_FILE # /usr/include/gentoo-multilib/amd64/stdio.h:46
# /usr/include/alsa/input.h:65
snd_input_stdio_attach = _lib.snd_input_stdio_attach
snd_input_stdio_attach.restype = c_int
snd_input_stdio_attach.argtypes = [POINTER(POINTER(snd_input_t)), POINTER(FILE), c_int]
__ssize_t = c_long # /usr/include/gentoo-multilib/amd64/bits/types.h:183
ssize_t = __ssize_t # /usr/include/gentoo-multilib/amd64/unistd.h:189
# /usr/include/alsa/input.h:66
snd_input_buffer_open = _lib.snd_input_buffer_open
snd_input_buffer_open.restype = c_int
snd_input_buffer_open.argtypes = [POINTER(POINTER(snd_input_t)), c_char_p, ssize_t]
# /usr/include/alsa/input.h:67
snd_input_close = _lib.snd_input_close
snd_input_close.restype = c_int
snd_input_close.argtypes = [POINTER(snd_input_t)]
# /usr/include/alsa/input.h:68
snd_input_scanf = _lib.snd_input_scanf
snd_input_scanf.restype = c_int
snd_input_scanf.argtypes = [POINTER(snd_input_t), c_char_p]
# /usr/include/alsa/input.h:73
snd_input_gets = _lib.snd_input_gets
snd_input_gets.restype = c_char_p
snd_input_gets.argtypes = [POINTER(snd_input_t), c_char_p, c_size_t]
# /usr/include/alsa/input.h:74
snd_input_getc = _lib.snd_input_getc
snd_input_getc.restype = c_int
snd_input_getc.argtypes = [POINTER(snd_input_t)]
# /usr/include/alsa/input.h:75
snd_input_ungetc = _lib.snd_input_ungetc
snd_input_ungetc.restype = c_int
snd_input_ungetc.argtypes = [POINTER(snd_input_t), c_int]
SND_ERROR_BEGIN = 500000 # /usr/include/alsa/error.h:41
SND_ERROR_INCOMPATIBLE_VERSION = 500000 # /usr/include/alsa/error.h:42
SND_ERROR_ALISP_NIL = 500001 # /usr/include/alsa/error.h:43
# /usr/include/alsa/error.h:45
snd_strerror = _lib.snd_strerror
snd_strerror.restype = c_char_p
snd_strerror.argtypes = [c_int]
snd_lib_error_handler_t = CFUNCTYPE(None, c_char_p, c_int, c_char_p, c_int, c_char_p) # /usr/include/alsa/error.h:59
# /usr/include/alsa/error.h:61
snd_lib_error_set_handler = _lib.snd_lib_error_set_handler
snd_lib_error_set_handler.restype = c_int
snd_lib_error_set_handler.argtypes = [snd_lib_error_handler_t]
SND_CONFIG_DLSYM_VERSION_EVALUATE = 0 # /usr/include/alsa/conf.h:43
SND_CONFIG_DLSYM_VERSION_HOOK = 0 # /usr/include/alsa/conf.h:45
enum__snd_config_type = c_int
SND_CONFIG_TYPE_INTEGER = 1
SND_CONFIG_TYPE_INTEGER64 = 2
SND_CONFIG_TYPE_REAL = 3
SND_CONFIG_TYPE_STRING = 4
SND_CONFIG_TYPE_POINTER = 5
SND_CONFIG_TYPE_COMPOUND = 1024
snd_config_type_t = enum__snd_config_type # /usr/include/alsa/conf.h:61
class struct__snd_config(Structure):
__slots__ = [
]
struct__snd_config._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_config(Structure):
__slots__ = [
]
struct__snd_config._fields_ = [
('_opaque_struct', c_int)
]
snd_config_t = struct__snd_config # /usr/include/alsa/conf.h:69
class struct__snd_config_iterator(Structure):
__slots__ = [
]
struct__snd_config_iterator._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_config_iterator(Structure):
__slots__ = [
]
struct__snd_config_iterator._fields_ = [
('_opaque_struct', c_int)
]
snd_config_iterator_t = POINTER(struct__snd_config_iterator) # /usr/include/alsa/conf.h:77
class struct__snd_config_update(Structure):
__slots__ = [
]
struct__snd_config_update._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_config_update(Structure):
__slots__ = [
]
struct__snd_config_update._fields_ = [
('_opaque_struct', c_int)
]
snd_config_update_t = struct__snd_config_update # /usr/include/alsa/conf.h:83
# /usr/include/alsa/conf.h:87
snd_config_top = _lib.snd_config_top
snd_config_top.restype = c_int
snd_config_top.argtypes = [POINTER(POINTER(snd_config_t))]
# /usr/include/alsa/conf.h:89
snd_config_load = _lib.snd_config_load
snd_config_load.restype = c_int
snd_config_load.argtypes = [POINTER(snd_config_t), POINTER(snd_input_t)]
# /usr/include/alsa/conf.h:90
snd_config_load_override = _lib.snd_config_load_override
snd_config_load_override.restype = c_int
snd_config_load_override.argtypes = [POINTER(snd_config_t), POINTER(snd_input_t)]
class struct__snd_output(Structure):
__slots__ = [
]
struct__snd_output._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_output(Structure):
__slots__ = [
]
struct__snd_output._fields_ = [
('_opaque_struct', c_int)
]
snd_output_t = struct__snd_output # /usr/include/alsa/output.h:54
# XXX output.h was not generated because of varargs, but we need this..
snd_output_stdio_open = _lib.snd_output_stdio_open
snd_output_stdio_open.restype = c_int
snd_output_stdio_open.argtypes = [POINTER(POINTER(snd_output_t)), c_char_p, c_char_p]
# XXX no args for varargs function (python can do formatting)
snd_output_printf = _lib.snd_output_printf
snd_output_printf.restype = c_int
snd_output_printf.argtypes = [POINTER(snd_output_t), c_char_p]
# /usr/include/alsa/conf.h:91
snd_config_save = _lib.snd_config_save
snd_config_save.restype = c_int
snd_config_save.argtypes = [POINTER(snd_config_t), POINTER(snd_output_t)]
# /usr/include/alsa/conf.h:92
snd_config_update = _lib.snd_config_update
snd_config_update.restype = c_int
snd_config_update.argtypes = []
# /usr/include/alsa/conf.h:93
snd_config_update_r = _lib.snd_config_update_r
snd_config_update_r.restype = c_int
snd_config_update_r.argtypes = [POINTER(POINTER(snd_config_t)), POINTER(POINTER(snd_config_update_t)), c_char_p]
# /usr/include/alsa/conf.h:94
snd_config_update_free = _lib.snd_config_update_free
snd_config_update_free.restype = c_int
snd_config_update_free.argtypes = [POINTER(snd_config_update_t)]
# /usr/include/alsa/conf.h:95
snd_config_update_free_global = _lib.snd_config_update_free_global
snd_config_update_free_global.restype = c_int
snd_config_update_free_global.argtypes = []
# /usr/include/alsa/conf.h:97
snd_config_search = _lib.snd_config_search
snd_config_search.restype = c_int
snd_config_search.argtypes = [POINTER(snd_config_t), c_char_p, POINTER(POINTER(snd_config_t))]
# /usr/include/alsa/conf.h:99
snd_config_searchv = _lib.snd_config_searchv
snd_config_searchv.restype = c_int
snd_config_searchv.argtypes = [POINTER(snd_config_t), POINTER(POINTER(snd_config_t))]
# /usr/include/alsa/conf.h:101
snd_config_search_definition = _lib.snd_config_search_definition
snd_config_search_definition.restype = c_int
snd_config_search_definition.argtypes = [POINTER(snd_config_t), c_char_p, c_char_p, POINTER(POINTER(snd_config_t))]
# /usr/include/alsa/conf.h:105
snd_config_expand = _lib.snd_config_expand
snd_config_expand.restype = c_int
snd_config_expand.argtypes = [POINTER(snd_config_t), POINTER(snd_config_t), c_char_p, POINTER(snd_config_t), POINTER(POINTER(snd_config_t))]
# /usr/include/alsa/conf.h:108
snd_config_evaluate = _lib.snd_config_evaluate
snd_config_evaluate.restype = c_int
snd_config_evaluate.argtypes = [POINTER(snd_config_t), POINTER(snd_config_t), POINTER(snd_config_t), POINTER(POINTER(snd_config_t))]
# /usr/include/alsa/conf.h:111
snd_config_add = _lib.snd_config_add
snd_config_add.restype = c_int
snd_config_add.argtypes = [POINTER(snd_config_t), POINTER(snd_config_t)]
# /usr/include/alsa/conf.h:112
snd_config_delete = _lib.snd_config_delete
snd_config_delete.restype = c_int
snd_config_delete.argtypes = [POINTER(snd_config_t)]
# /usr/include/alsa/conf.h:113
snd_config_delete_compound_members = _lib.snd_config_delete_compound_members
snd_config_delete_compound_members.restype = c_int
snd_config_delete_compound_members.argtypes = [POINTER(snd_config_t)]
# /usr/include/alsa/conf.h:114
snd_config_copy = _lib.snd_config_copy
snd_config_copy.restype = c_int
snd_config_copy.argtypes = [POINTER(POINTER(snd_config_t)), POINTER(snd_config_t)]
# /usr/include/alsa/conf.h:116
snd_config_make = _lib.snd_config_make
snd_config_make.restype = c_int
snd_config_make.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p, snd_config_type_t]
# /usr/include/alsa/conf.h:118
snd_config_make_integer = _lib.snd_config_make_integer
snd_config_make_integer.restype = c_int
snd_config_make_integer.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p]
# /usr/include/alsa/conf.h:119
snd_config_make_integer64 = _lib.snd_config_make_integer64
snd_config_make_integer64.restype = c_int
snd_config_make_integer64.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p]
# /usr/include/alsa/conf.h:120
snd_config_make_real = _lib.snd_config_make_real
snd_config_make_real.restype = c_int
snd_config_make_real.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p]
# /usr/include/alsa/conf.h:121
snd_config_make_string = _lib.snd_config_make_string
snd_config_make_string.restype = c_int
snd_config_make_string.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p]
# /usr/include/alsa/conf.h:122
snd_config_make_pointer = _lib.snd_config_make_pointer
snd_config_make_pointer.restype = c_int
snd_config_make_pointer.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p]
# /usr/include/alsa/conf.h:123
snd_config_make_compound = _lib.snd_config_make_compound
snd_config_make_compound.restype = c_int
snd_config_make_compound.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p, c_int]
# /usr/include/alsa/conf.h:125
snd_config_imake_integer = _lib.snd_config_imake_integer
snd_config_imake_integer.restype = c_int
snd_config_imake_integer.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p, c_long]
# /usr/include/alsa/conf.h:126
snd_config_imake_integer64 = _lib.snd_config_imake_integer64
snd_config_imake_integer64.restype = c_int
snd_config_imake_integer64.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p, c_longlong]
# /usr/include/alsa/conf.h:127
snd_config_imake_real = _lib.snd_config_imake_real
snd_config_imake_real.restype = c_int
snd_config_imake_real.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p, c_double]
# /usr/include/alsa/conf.h:128
snd_config_imake_string = _lib.snd_config_imake_string
snd_config_imake_string.restype = c_int
snd_config_imake_string.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p, c_char_p]
# /usr/include/alsa/conf.h:129
snd_config_imake_pointer = _lib.snd_config_imake_pointer
snd_config_imake_pointer.restype = c_int
snd_config_imake_pointer.argtypes = [POINTER(POINTER(snd_config_t)), c_char_p, POINTER(None)]
# /usr/include/alsa/conf.h:131
snd_config_get_type = _lib.snd_config_get_type
snd_config_get_type.restype = snd_config_type_t
snd_config_get_type.argtypes = [POINTER(snd_config_t)]
# /usr/include/alsa/conf.h:133
snd_config_set_id = _lib.snd_config_set_id
snd_config_set_id.restype = c_int
snd_config_set_id.argtypes = [POINTER(snd_config_t), c_char_p]
# /usr/include/alsa/conf.h:134
snd_config_set_integer = _lib.snd_config_set_integer
snd_config_set_integer.restype = c_int
snd_config_set_integer.argtypes = [POINTER(snd_config_t), c_long]
# /usr/include/alsa/conf.h:135
snd_config_set_integer64 = _lib.snd_config_set_integer64
snd_config_set_integer64.restype = c_int
snd_config_set_integer64.argtypes = [POINTER(snd_config_t), c_longlong]
# /usr/include/alsa/conf.h:136
snd_config_set_real = _lib.snd_config_set_real
snd_config_set_real.restype = c_int
snd_config_set_real.argtypes = [POINTER(snd_config_t), c_double]
# /usr/include/alsa/conf.h:137
snd_config_set_string = _lib.snd_config_set_string
snd_config_set_string.restype = c_int
snd_config_set_string.argtypes = [POINTER(snd_config_t), c_char_p]
# /usr/include/alsa/conf.h:138
snd_config_set_ascii = _lib.snd_config_set_ascii
snd_config_set_ascii.restype = c_int
snd_config_set_ascii.argtypes = [POINTER(snd_config_t), c_char_p]
# /usr/include/alsa/conf.h:139
snd_config_set_pointer = _lib.snd_config_set_pointer
snd_config_set_pointer.restype = c_int
snd_config_set_pointer.argtypes = [POINTER(snd_config_t), POINTER(None)]
# /usr/include/alsa/conf.h:140
snd_config_get_id = _lib.snd_config_get_id
snd_config_get_id.restype = c_int
snd_config_get_id.argtypes = [POINTER(snd_config_t), POINTER(c_char_p)]
# /usr/include/alsa/conf.h:141
snd_config_get_integer = _lib.snd_config_get_integer
snd_config_get_integer.restype = c_int
snd_config_get_integer.argtypes = [POINTER(snd_config_t), POINTER(c_long)]
# /usr/include/alsa/conf.h:142
snd_config_get_integer64 = _lib.snd_config_get_integer64
snd_config_get_integer64.restype = c_int
snd_config_get_integer64.argtypes = [POINTER(snd_config_t), POINTER(c_longlong)]
# /usr/include/alsa/conf.h:143
snd_config_get_real = _lib.snd_config_get_real
snd_config_get_real.restype = c_int
snd_config_get_real.argtypes = [POINTER(snd_config_t), POINTER(c_double)]
# /usr/include/alsa/conf.h:144
snd_config_get_ireal = _lib.snd_config_get_ireal
snd_config_get_ireal.restype = c_int
snd_config_get_ireal.argtypes = [POINTER(snd_config_t), POINTER(c_double)]
# /usr/include/alsa/conf.h:145
snd_config_get_string = _lib.snd_config_get_string
snd_config_get_string.restype = c_int
snd_config_get_string.argtypes = [POINTER(snd_config_t), POINTER(c_char_p)]
# /usr/include/alsa/conf.h:146
snd_config_get_ascii = _lib.snd_config_get_ascii
snd_config_get_ascii.restype = c_int
snd_config_get_ascii.argtypes = [POINTER(snd_config_t), POINTER(c_char_p)]
# /usr/include/alsa/conf.h:147
snd_config_get_pointer = _lib.snd_config_get_pointer
snd_config_get_pointer.restype = c_int
snd_config_get_pointer.argtypes = [POINTER(snd_config_t), POINTER(POINTER(None))]
# /usr/include/alsa/conf.h:148
snd_config_test_id = _lib.snd_config_test_id
snd_config_test_id.restype = c_int
snd_config_test_id.argtypes = [POINTER(snd_config_t), c_char_p]
# /usr/include/alsa/conf.h:150
snd_config_iterator_first = _lib.snd_config_iterator_first
snd_config_iterator_first.restype = snd_config_iterator_t
snd_config_iterator_first.argtypes = [POINTER(snd_config_t)]
# /usr/include/alsa/conf.h:151
snd_config_iterator_next = _lib.snd_config_iterator_next
snd_config_iterator_next.restype = snd_config_iterator_t
snd_config_iterator_next.argtypes = [snd_config_iterator_t]
# /usr/include/alsa/conf.h:152
snd_config_iterator_end = _lib.snd_config_iterator_end
snd_config_iterator_end.restype = snd_config_iterator_t
snd_config_iterator_end.argtypes = [POINTER(snd_config_t)]
# /usr/include/alsa/conf.h:153
snd_config_iterator_entry = _lib.snd_config_iterator_entry
snd_config_iterator_entry.restype = POINTER(snd_config_t)
snd_config_iterator_entry.argtypes = [snd_config_iterator_t]
# /usr/include/alsa/conf.h:168
snd_config_get_bool_ascii = _lib.snd_config_get_bool_ascii
snd_config_get_bool_ascii.restype = c_int
snd_config_get_bool_ascii.argtypes = [c_char_p]
# /usr/include/alsa/conf.h:169
snd_config_get_bool = _lib.snd_config_get_bool
snd_config_get_bool.restype = c_int
snd_config_get_bool.argtypes = [POINTER(snd_config_t)]
# /usr/include/alsa/conf.h:170
snd_config_get_ctl_iface_ascii = _lib.snd_config_get_ctl_iface_ascii
snd_config_get_ctl_iface_ascii.restype = c_int
snd_config_get_ctl_iface_ascii.argtypes = [c_char_p]
# /usr/include/alsa/conf.h:171
snd_config_get_ctl_iface = _lib.snd_config_get_ctl_iface
snd_config_get_ctl_iface.restype = c_int
snd_config_get_ctl_iface.argtypes = [POINTER(snd_config_t)]
class struct_snd_devname(Structure):
__slots__ = [
]
struct_snd_devname._fields_ = [
('_opaque_struct', c_int)
]
class struct_snd_devname(Structure):
__slots__ = [
]
struct_snd_devname._fields_ = [
('_opaque_struct', c_int)
]
snd_devname_t = struct_snd_devname # /usr/include/alsa/conf.h:178
# /usr/include/alsa/conf.h:189
snd_names_list = _lib.snd_names_list
snd_names_list.restype = c_int
snd_names_list.argtypes = [c_char_p, POINTER(POINTER(snd_devname_t))]
# /usr/include/alsa/conf.h:190
snd_names_list_free = _lib.snd_names_list_free
snd_names_list_free.restype = None
snd_names_list_free.argtypes = [POINTER(snd_devname_t)]
SND_PCM_DLSYM_VERSION = 0 # /usr/include/alsa/pcm.h:43
class struct__snd_pcm_info(Structure):
__slots__ = [
]
struct__snd_pcm_info._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_pcm_info(Structure):
__slots__ = [
]
struct__snd_pcm_info._fields_ = [
('_opaque_struct', c_int)
]
snd_pcm_info_t = struct__snd_pcm_info # /usr/include/alsa/pcm.h:46
class struct__snd_pcm_hw_params(Structure):
__slots__ = [
]
struct__snd_pcm_hw_params._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_pcm_hw_params(Structure):
__slots__ = [
]
struct__snd_pcm_hw_params._fields_ = [
('_opaque_struct', c_int)
]
snd_pcm_hw_params_t = struct__snd_pcm_hw_params # /usr/include/alsa/pcm.h:48
class struct__snd_pcm_sw_params(Structure):
__slots__ = [
]
struct__snd_pcm_sw_params._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_pcm_sw_params(Structure):
__slots__ = [
]
struct__snd_pcm_sw_params._fields_ = [
('_opaque_struct', c_int)
]
snd_pcm_sw_params_t = struct__snd_pcm_sw_params # /usr/include/alsa/pcm.h:50
class struct__snd_pcm_status(Structure):
__slots__ = [
]
struct__snd_pcm_status._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_pcm_status(Structure):
__slots__ = [
]
struct__snd_pcm_status._fields_ = [
('_opaque_struct', c_int)
]
snd_pcm_status_t = struct__snd_pcm_status # /usr/include/alsa/pcm.h:52
class struct__snd_pcm_access_mask(Structure):
__slots__ = [
]
struct__snd_pcm_access_mask._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_pcm_access_mask(Structure):
__slots__ = [
]
struct__snd_pcm_access_mask._fields_ = [
('_opaque_struct', c_int)
]
snd_pcm_access_mask_t = struct__snd_pcm_access_mask # /usr/include/alsa/pcm.h:54
class struct__snd_pcm_format_mask(Structure):
__slots__ = [
]
struct__snd_pcm_format_mask._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_pcm_format_mask(Structure):
__slots__ = [
]
struct__snd_pcm_format_mask._fields_ = [
('_opaque_struct', c_int)
]
snd_pcm_format_mask_t = struct__snd_pcm_format_mask # /usr/include/alsa/pcm.h:56
class struct__snd_pcm_subformat_mask(Structure):
__slots__ = [
]
struct__snd_pcm_subformat_mask._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_pcm_subformat_mask(Structure):
__slots__ = [
]
struct__snd_pcm_subformat_mask._fields_ = [
('_opaque_struct', c_int)
]
snd_pcm_subformat_mask_t = struct__snd_pcm_subformat_mask # /usr/include/alsa/pcm.h:58
enum__snd_pcm_class = c_int
SND_PCM_CLASS_GENERIC = 0
SND_PCM_CLASS_MULTI = 1
SND_PCM_CLASS_MODEM = 2
SND_PCM_CLASS_DIGITIZER = 3
SND_PCM_CLASS_LAST = 0
snd_pcm_class_t = enum__snd_pcm_class # /usr/include/alsa/pcm.h:72
enum__snd_pcm_subclass = c_int
SND_PCM_SUBCLASS_GENERIC_MIX = 0
SND_PCM_SUBCLASS_MULTI_MIX = 1
SND_PCM_SUBCLASS_LAST = 0
snd_pcm_subclass_t = enum__snd_pcm_subclass # /usr/include/alsa/pcm.h:81
enum__snd_pcm_stream = c_int
SND_PCM_STREAM_PLAYBACK = 0
SND_PCM_STREAM_CAPTURE = 1
SND_PCM_STREAM_LAST = 0
snd_pcm_stream_t = enum__snd_pcm_stream # /usr/include/alsa/pcm.h:90
enum__snd_pcm_access = c_int
SND_PCM_ACCESS_MMAP_INTERLEAVED = 0
SND_PCM_ACCESS_MMAP_NONINTERLEAVED = 1
SND_PCM_ACCESS_MMAP_COMPLEX = 2
SND_PCM_ACCESS_RW_INTERLEAVED = 3
SND_PCM_ACCESS_RW_NONINTERLEAVED = 4
SND_PCM_ACCESS_LAST = 0
snd_pcm_access_t = enum__snd_pcm_access # /usr/include/alsa/pcm.h:105
enum__snd_pcm_format = c_int
SND_PCM_FORMAT_UNKNOWN = 1
SND_PCM_FORMAT_S8 = 0
SND_PCM_FORMAT_U8 = 1
SND_PCM_FORMAT_S16_LE = 2
SND_PCM_FORMAT_S16_BE = 3
SND_PCM_FORMAT_U16_LE = 4
SND_PCM_FORMAT_U16_BE = 5
SND_PCM_FORMAT_S24_LE = 6
SND_PCM_FORMAT_S24_BE = 7
SND_PCM_FORMAT_U24_LE = 8
SND_PCM_FORMAT_U24_BE = 9
SND_PCM_FORMAT_S32_LE = 10
SND_PCM_FORMAT_S32_BE = 11
SND_PCM_FORMAT_U32_LE = 12
SND_PCM_FORMAT_U32_BE = 13
SND_PCM_FORMAT_FLOAT_LE = 14
SND_PCM_FORMAT_FLOAT_BE = 15
SND_PCM_FORMAT_FLOAT64_LE = 16
SND_PCM_FORMAT_FLOAT64_BE = 17
SND_PCM_FORMAT_IEC958_SUBFRAME_LE = 18
SND_PCM_FORMAT_IEC958_SUBFRAME_BE = 19
SND_PCM_FORMAT_MU_LAW = 20
SND_PCM_FORMAT_A_LAW = 21
SND_PCM_FORMAT_IMA_ADPCM = 22
SND_PCM_FORMAT_MPEG = 23
SND_PCM_FORMAT_GSM = 24
SND_PCM_FORMAT_SPECIAL = 31
SND_PCM_FORMAT_S24_3LE = 32
SND_PCM_FORMAT_S24_3BE = 33
SND_PCM_FORMAT_U24_3LE = 34
SND_PCM_FORMAT_U24_3BE = 35
SND_PCM_FORMAT_S20_3LE = 36
SND_PCM_FORMAT_S20_3BE = 37
SND_PCM_FORMAT_U20_3LE = 38
SND_PCM_FORMAT_U20_3BE = 39
SND_PCM_FORMAT_S18_3LE = 40
SND_PCM_FORMAT_S18_3BE = 41
SND_PCM_FORMAT_U18_3LE = 42
SND_PCM_FORMAT_U18_3BE = 43
SND_PCM_FORMAT_LAST = 0
# XXX wraptypes didn't pick up byte order detection
import sys
if sys.byteorder == 'little':
SND_PCM_FORMAT_S16 = SND_PCM_FORMAT_S16_LE
SND_PCM_FORMAT_U16 = SND_PCM_FORMAT_U16_LE
SND_PCM_FORMAT_S24 = SND_PCM_FORMAT_S24_LE
SND_PCM_FORMAT_U24 = SND_PCM_FORMAT_U24_LE
SND_PCM_FORMAT_S32 = SND_PCM_FORMAT_S32_LE
SND_PCM_FORMAT_U32 = SND_PCM_FORMAT_U32_LE
SND_PCM_FORMAT_FLOAT = SND_PCM_FORMAT_FLOAT_LE
SND_PCM_FORMAT_FLOAT64 = SND_PCM_FORMAT_FLOAT64_LE
SND_PCM_FORMAT_IEC958_SUBFRAME = SND_PCM_FORMAT_IEC958_SUBFRAME_LE
else:
SND_PCM_FORMAT_S16 = SND_PCM_FORMAT_S16_BE
SND_PCM_FORMAT_U16 = SND_PCM_FORMAT_U16_BE
SND_PCM_FORMAT_S24 = SND_PCM_FORMAT_S24_BE
SND_PCM_FORMAT_U24 = SND_PCM_FORMAT_U24_BE
SND_PCM_FORMAT_S32 = SND_PCM_FORMAT_S32_BE
SND_PCM_FORMAT_U32 = SND_PCM_FORMAT_U32_BE
SND_PCM_FORMAT_FLOAT = SND_PCM_FORMAT_FLOAT_BE
SND_PCM_FORMAT_FLOAT64 = SND_PCM_FORMAT_FLOAT64_BE
SND_PCM_FORMAT_IEC958_SUBFRAME = SND_PCM_FORMAT_IEC958_SUBFRAME_BE
snd_pcm_format_t = enum__snd_pcm_format # /usr/include/alsa/pcm.h:230
enum__snd_pcm_subformat = c_int
SND_PCM_SUBFORMAT_STD = 0
SND_PCM_SUBFORMAT_LAST = 0
snd_pcm_subformat_t = enum__snd_pcm_subformat # /usr/include/alsa/pcm.h:237
enum__snd_pcm_state = c_int
SND_PCM_STATE_OPEN = 0
SND_PCM_STATE_SETUP = 1
SND_PCM_STATE_PREPARED = 2
SND_PCM_STATE_RUNNING = 3
SND_PCM_STATE_XRUN = 4
SND_PCM_STATE_DRAINING = 5
SND_PCM_STATE_PAUSED = 6
SND_PCM_STATE_SUSPENDED = 7
SND_PCM_STATE_DISCONNECTED = 8
SND_PCM_STATE_LAST = 0
snd_pcm_state_t = enum__snd_pcm_state # /usr/include/alsa/pcm.h:260
enum__snd_pcm_start = c_int
SND_PCM_START_DATA = 0
SND_PCM_START_EXPLICIT = 1
SND_PCM_START_LAST = 0
snd_pcm_start_t = enum__snd_pcm_start # /usr/include/alsa/pcm.h:269
enum__snd_pcm_xrun = c_int
SND_PCM_XRUN_NONE = 0
SND_PCM_XRUN_STOP = 1
SND_PCM_XRUN_LAST = 0
snd_pcm_xrun_t = enum__snd_pcm_xrun # /usr/include/alsa/pcm.h:278
enum__snd_pcm_tstamp = c_int
SND_PCM_TSTAMP_NONE = 0
SND_PCM_TSTAMP_MMAP = 1
SND_PCM_TSTAMP_LAST = 0
snd_pcm_tstamp_t = enum__snd_pcm_tstamp # /usr/include/alsa/pcm.h:287
snd_pcm_uframes_t = c_ulong # /usr/include/alsa/pcm.h:290
snd_pcm_sframes_t = c_long # /usr/include/alsa/pcm.h:292
SND_PCM_NONBLOCK = 1 # /usr/include/alsa/pcm.h:295
SND_PCM_ASYNC = 2 # /usr/include/alsa/pcm.h:297
class struct__snd_pcm(Structure):
__slots__ = [
]
struct__snd_pcm._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_pcm(Structure):
__slots__ = [
]
struct__snd_pcm._fields_ = [
('_opaque_struct', c_int)
]
snd_pcm_t = struct__snd_pcm # /usr/include/alsa/pcm.h:300
enum__snd_pcm_type = c_int
snd_pcm_type_t = enum__snd_pcm_type # /usr/include/alsa/pcm.h:369
class struct__snd_pcm_channel_area(Structure):
__slots__ = [
'addr',
'first',
'step',
]
struct__snd_pcm_channel_area._fields_ = [
('addr', POINTER(None)),
('first', c_uint),
('step', c_uint),
]
snd_pcm_channel_area_t = struct__snd_pcm_channel_area # /usr/include/alsa/pcm.h:379
class struct__snd_pcm_sync_id(Union):
__slots__ = [
'id',
'id16',
'id32',
]
struct__snd_pcm_sync_id._fields_ = [
('id', c_ubyte * 16),
('id16', c_ushort * 8),
('id32', c_uint * 4),
]
snd_pcm_sync_id_t = struct__snd_pcm_sync_id # /usr/include/alsa/pcm.h:389
class struct__snd_pcm_scope(Structure):
__slots__ = [
]
struct__snd_pcm_scope._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_pcm_scope(Structure):
__slots__ = [
]
struct__snd_pcm_scope._fields_ = [
('_opaque_struct', c_int)
]
snd_pcm_scope_t = struct__snd_pcm_scope # /usr/include/alsa/pcm.h:392
# /usr/include/alsa/pcm.h:394
snd_pcm_open = _lib.snd_pcm_open
snd_pcm_open.restype = c_int
snd_pcm_open.argtypes = [POINTER(POINTER(snd_pcm_t)), c_char_p, snd_pcm_stream_t, c_int]
# /usr/include/alsa/pcm.h:396
snd_pcm_open_lconf = _lib.snd_pcm_open_lconf
snd_pcm_open_lconf.restype = c_int
snd_pcm_open_lconf.argtypes = [POINTER(POINTER(snd_pcm_t)), c_char_p, snd_pcm_stream_t, c_int, POINTER(snd_config_t)]
# /usr/include/alsa/pcm.h:400
snd_pcm_close = _lib.snd_pcm_close
snd_pcm_close.restype = c_int
snd_pcm_close.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:401
snd_pcm_name = _lib.snd_pcm_name
snd_pcm_name.restype = c_char_p
snd_pcm_name.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:402
snd_pcm_type = _lib.snd_pcm_type
snd_pcm_type.restype = snd_pcm_type_t
snd_pcm_type.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:403
snd_pcm_stream = _lib.snd_pcm_stream
snd_pcm_stream.restype = snd_pcm_stream_t
snd_pcm_stream.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:404
snd_pcm_poll_descriptors_count = _lib.snd_pcm_poll_descriptors_count
snd_pcm_poll_descriptors_count.restype = c_int
snd_pcm_poll_descriptors_count.argtypes = [POINTER(snd_pcm_t)]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/pcm.h:405
snd_pcm_poll_descriptors = _lib.snd_pcm_poll_descriptors
snd_pcm_poll_descriptors.restype = c_int
snd_pcm_poll_descriptors.argtypes = [POINTER(snd_pcm_t), POINTER(struct_pollfd), c_uint]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/pcm.h:406
snd_pcm_poll_descriptors_revents = _lib.snd_pcm_poll_descriptors_revents
snd_pcm_poll_descriptors_revents.restype = c_int
snd_pcm_poll_descriptors_revents.argtypes = [POINTER(snd_pcm_t), POINTER(struct_pollfd), c_uint, POINTER(c_ushort)]
# /usr/include/alsa/pcm.h:407
snd_pcm_nonblock = _lib.snd_pcm_nonblock
snd_pcm_nonblock.restype = c_int
snd_pcm_nonblock.argtypes = [POINTER(snd_pcm_t), c_int]
# /usr/include/alsa/pcm.h:408
snd_async_add_pcm_handler = _lib.snd_async_add_pcm_handler
snd_async_add_pcm_handler.restype = c_int
snd_async_add_pcm_handler.argtypes = [POINTER(POINTER(snd_async_handler_t)), POINTER(snd_pcm_t), snd_async_callback_t, POINTER(None)]
# /usr/include/alsa/pcm.h:410
snd_async_handler_get_pcm = _lib.snd_async_handler_get_pcm
snd_async_handler_get_pcm.restype = POINTER(snd_pcm_t)
snd_async_handler_get_pcm.argtypes = [POINTER(snd_async_handler_t)]
# /usr/include/alsa/pcm.h:411
snd_pcm_info = _lib.snd_pcm_info
snd_pcm_info.restype = c_int
snd_pcm_info.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:412
snd_pcm_hw_params_current = _lib.snd_pcm_hw_params_current
snd_pcm_hw_params_current.restype = c_int
snd_pcm_hw_params_current.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:413
snd_pcm_hw_params = _lib.snd_pcm_hw_params
snd_pcm_hw_params.restype = c_int
snd_pcm_hw_params.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:414
snd_pcm_hw_free = _lib.snd_pcm_hw_free
snd_pcm_hw_free.restype = c_int
snd_pcm_hw_free.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:415
snd_pcm_sw_params_current = _lib.snd_pcm_sw_params_current
snd_pcm_sw_params_current.restype = c_int
snd_pcm_sw_params_current.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t)]
# /usr/include/alsa/pcm.h:416
snd_pcm_sw_params = _lib.snd_pcm_sw_params
snd_pcm_sw_params.restype = c_int
snd_pcm_sw_params.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t)]
# /usr/include/alsa/pcm.h:417
snd_pcm_prepare = _lib.snd_pcm_prepare
snd_pcm_prepare.restype = c_int
snd_pcm_prepare.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:418
snd_pcm_reset = _lib.snd_pcm_reset
snd_pcm_reset.restype = c_int
snd_pcm_reset.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:419
snd_pcm_status = _lib.snd_pcm_status
snd_pcm_status.restype = c_int
snd_pcm_status.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_status_t)]
# /usr/include/alsa/pcm.h:420
snd_pcm_start = _lib.snd_pcm_start
snd_pcm_start.restype = c_int
snd_pcm_start.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:421
snd_pcm_drop = _lib.snd_pcm_drop
snd_pcm_drop.restype = c_int
snd_pcm_drop.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:422
snd_pcm_drain = _lib.snd_pcm_drain
snd_pcm_drain.restype = c_int
snd_pcm_drain.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:423
snd_pcm_pause = _lib.snd_pcm_pause
snd_pcm_pause.restype = c_int
snd_pcm_pause.argtypes = [POINTER(snd_pcm_t), c_int]
# /usr/include/alsa/pcm.h:424
snd_pcm_state = _lib.snd_pcm_state
snd_pcm_state.restype = snd_pcm_state_t
snd_pcm_state.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:425
snd_pcm_hwsync = _lib.snd_pcm_hwsync
snd_pcm_hwsync.restype = c_int
snd_pcm_hwsync.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:426
snd_pcm_delay = _lib.snd_pcm_delay
snd_pcm_delay.restype = c_int
snd_pcm_delay.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sframes_t)]
# /usr/include/alsa/pcm.h:427
snd_pcm_resume = _lib.snd_pcm_resume
snd_pcm_resume.restype = c_int
snd_pcm_resume.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:428
snd_pcm_avail_update = _lib.snd_pcm_avail_update
snd_pcm_avail_update.restype = snd_pcm_sframes_t
snd_pcm_avail_update.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:429
snd_pcm_rewind = _lib.snd_pcm_rewind
snd_pcm_rewind.restype = snd_pcm_sframes_t
snd_pcm_rewind.argtypes = [POINTER(snd_pcm_t), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:430
snd_pcm_forward = _lib.snd_pcm_forward
snd_pcm_forward.restype = snd_pcm_sframes_t
snd_pcm_forward.argtypes = [POINTER(snd_pcm_t), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:431
snd_pcm_writei = _lib.snd_pcm_writei
snd_pcm_writei.restype = snd_pcm_sframes_t
snd_pcm_writei.argtypes = [POINTER(snd_pcm_t), POINTER(None), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:432
snd_pcm_readi = _lib.snd_pcm_readi
snd_pcm_readi.restype = snd_pcm_sframes_t
snd_pcm_readi.argtypes = [POINTER(snd_pcm_t), POINTER(None), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:433
snd_pcm_writen = _lib.snd_pcm_writen
snd_pcm_writen.restype = snd_pcm_sframes_t
snd_pcm_writen.argtypes = [POINTER(snd_pcm_t), POINTER(POINTER(None)), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:434
snd_pcm_readn = _lib.snd_pcm_readn
snd_pcm_readn.restype = snd_pcm_sframes_t
snd_pcm_readn.argtypes = [POINTER(snd_pcm_t), POINTER(POINTER(None)), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:435
snd_pcm_wait = _lib.snd_pcm_wait
snd_pcm_wait.restype = c_int
snd_pcm_wait.argtypes = [POINTER(snd_pcm_t), c_int]
# /usr/include/alsa/pcm.h:437
snd_pcm_link = _lib.snd_pcm_link
snd_pcm_link.restype = c_int
snd_pcm_link.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:438
snd_pcm_unlink = _lib.snd_pcm_unlink
snd_pcm_unlink.restype = c_int
snd_pcm_unlink.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:445
snd_pcm_recover = _lib.snd_pcm_recover
snd_pcm_recover.restype = c_int
snd_pcm_recover.argtypes = [POINTER(snd_pcm_t), c_int, c_int]
# /usr/include/alsa/pcm.h:446
snd_pcm_set_params = _lib.snd_pcm_set_params
snd_pcm_set_params.restype = c_int
snd_pcm_set_params.argtypes = [POINTER(snd_pcm_t), snd_pcm_format_t, snd_pcm_access_t, c_uint, c_uint, c_int, c_uint]
# /usr/include/alsa/pcm.h:453
snd_pcm_get_params = _lib.snd_pcm_get_params
snd_pcm_get_params.restype = c_int
snd_pcm_get_params.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_uframes_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:466
snd_pcm_info_sizeof = _lib.snd_pcm_info_sizeof
snd_pcm_info_sizeof.restype = c_size_t
snd_pcm_info_sizeof.argtypes = []
# /usr/include/alsa/pcm.h:472
snd_pcm_info_malloc = _lib.snd_pcm_info_malloc
snd_pcm_info_malloc.restype = c_int
snd_pcm_info_malloc.argtypes = [POINTER(POINTER(snd_pcm_info_t))]
# /usr/include/alsa/pcm.h:473
snd_pcm_info_free = _lib.snd_pcm_info_free
snd_pcm_info_free.restype = None
snd_pcm_info_free.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:474
snd_pcm_info_copy = _lib.snd_pcm_info_copy
snd_pcm_info_copy.restype = None
snd_pcm_info_copy.argtypes = [POINTER(snd_pcm_info_t), POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:475
snd_pcm_info_get_device = _lib.snd_pcm_info_get_device
snd_pcm_info_get_device.restype = c_uint
snd_pcm_info_get_device.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:476
snd_pcm_info_get_subdevice = _lib.snd_pcm_info_get_subdevice
snd_pcm_info_get_subdevice.restype = c_uint
snd_pcm_info_get_subdevice.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:477
snd_pcm_info_get_stream = _lib.snd_pcm_info_get_stream
snd_pcm_info_get_stream.restype = snd_pcm_stream_t
snd_pcm_info_get_stream.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:478
snd_pcm_info_get_card = _lib.snd_pcm_info_get_card
snd_pcm_info_get_card.restype = c_int
snd_pcm_info_get_card.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:479
snd_pcm_info_get_id = _lib.snd_pcm_info_get_id
snd_pcm_info_get_id.restype = c_char_p
snd_pcm_info_get_id.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:480
snd_pcm_info_get_name = _lib.snd_pcm_info_get_name
snd_pcm_info_get_name.restype = c_char_p
snd_pcm_info_get_name.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:481
snd_pcm_info_get_subdevice_name = _lib.snd_pcm_info_get_subdevice_name
snd_pcm_info_get_subdevice_name.restype = c_char_p
snd_pcm_info_get_subdevice_name.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:482
snd_pcm_info_get_class = _lib.snd_pcm_info_get_class
snd_pcm_info_get_class.restype = snd_pcm_class_t
snd_pcm_info_get_class.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:483
snd_pcm_info_get_subclass = _lib.snd_pcm_info_get_subclass
snd_pcm_info_get_subclass.restype = snd_pcm_subclass_t
snd_pcm_info_get_subclass.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:484
snd_pcm_info_get_subdevices_count = _lib.snd_pcm_info_get_subdevices_count
snd_pcm_info_get_subdevices_count.restype = c_uint
snd_pcm_info_get_subdevices_count.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:485
snd_pcm_info_get_subdevices_avail = _lib.snd_pcm_info_get_subdevices_avail
snd_pcm_info_get_subdevices_avail.restype = c_uint
snd_pcm_info_get_subdevices_avail.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:486
snd_pcm_info_get_sync = _lib.snd_pcm_info_get_sync
snd_pcm_info_get_sync.restype = snd_pcm_sync_id_t
snd_pcm_info_get_sync.argtypes = [POINTER(snd_pcm_info_t)]
# /usr/include/alsa/pcm.h:487
snd_pcm_info_set_device = _lib.snd_pcm_info_set_device
snd_pcm_info_set_device.restype = None
snd_pcm_info_set_device.argtypes = [POINTER(snd_pcm_info_t), c_uint]
# /usr/include/alsa/pcm.h:488
snd_pcm_info_set_subdevice = _lib.snd_pcm_info_set_subdevice
snd_pcm_info_set_subdevice.restype = None
snd_pcm_info_set_subdevice.argtypes = [POINTER(snd_pcm_info_t), c_uint]
# /usr/include/alsa/pcm.h:489
snd_pcm_info_set_stream = _lib.snd_pcm_info_set_stream
snd_pcm_info_set_stream.restype = None
snd_pcm_info_set_stream.argtypes = [POINTER(snd_pcm_info_t), snd_pcm_stream_t]
# /usr/include/alsa/pcm.h:500
snd_pcm_hw_params_any = _lib.snd_pcm_hw_params_any
snd_pcm_hw_params_any.restype = c_int
snd_pcm_hw_params_any.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:502
snd_pcm_hw_params_can_mmap_sample_resolution = _lib.snd_pcm_hw_params_can_mmap_sample_resolution
snd_pcm_hw_params_can_mmap_sample_resolution.restype = c_int
snd_pcm_hw_params_can_mmap_sample_resolution.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:503
snd_pcm_hw_params_is_double = _lib.snd_pcm_hw_params_is_double
snd_pcm_hw_params_is_double.restype = c_int
snd_pcm_hw_params_is_double.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:504
snd_pcm_hw_params_is_batch = _lib.snd_pcm_hw_params_is_batch
snd_pcm_hw_params_is_batch.restype = c_int
snd_pcm_hw_params_is_batch.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:505
snd_pcm_hw_params_is_block_transfer = _lib.snd_pcm_hw_params_is_block_transfer
snd_pcm_hw_params_is_block_transfer.restype = c_int
snd_pcm_hw_params_is_block_transfer.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:506
snd_pcm_hw_params_can_overrange = _lib.snd_pcm_hw_params_can_overrange
snd_pcm_hw_params_can_overrange.restype = c_int
snd_pcm_hw_params_can_overrange.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:507
snd_pcm_hw_params_can_pause = _lib.snd_pcm_hw_params_can_pause
snd_pcm_hw_params_can_pause.restype = c_int
snd_pcm_hw_params_can_pause.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:508
snd_pcm_hw_params_can_resume = _lib.snd_pcm_hw_params_can_resume
snd_pcm_hw_params_can_resume.restype = c_int
snd_pcm_hw_params_can_resume.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:509
snd_pcm_hw_params_is_half_duplex = _lib.snd_pcm_hw_params_is_half_duplex
snd_pcm_hw_params_is_half_duplex.restype = c_int
snd_pcm_hw_params_is_half_duplex.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:510
snd_pcm_hw_params_is_joint_duplex = _lib.snd_pcm_hw_params_is_joint_duplex
snd_pcm_hw_params_is_joint_duplex.restype = c_int
snd_pcm_hw_params_is_joint_duplex.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:511
snd_pcm_hw_params_can_sync_start = _lib.snd_pcm_hw_params_can_sync_start
snd_pcm_hw_params_can_sync_start.restype = c_int
snd_pcm_hw_params_can_sync_start.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:512
snd_pcm_hw_params_get_rate_numden = _lib.snd_pcm_hw_params_get_rate_numden
snd_pcm_hw_params_get_rate_numden.restype = c_int
snd_pcm_hw_params_get_rate_numden.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:515
snd_pcm_hw_params_get_sbits = _lib.snd_pcm_hw_params_get_sbits
snd_pcm_hw_params_get_sbits.restype = c_int
snd_pcm_hw_params_get_sbits.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:516
snd_pcm_hw_params_get_fifo_size = _lib.snd_pcm_hw_params_get_fifo_size
snd_pcm_hw_params_get_fifo_size.restype = c_int
snd_pcm_hw_params_get_fifo_size.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:544
snd_pcm_hw_params_sizeof = _lib.snd_pcm_hw_params_sizeof
snd_pcm_hw_params_sizeof.restype = c_size_t
snd_pcm_hw_params_sizeof.argtypes = []
# /usr/include/alsa/pcm.h:550
snd_pcm_hw_params_malloc = _lib.snd_pcm_hw_params_malloc
snd_pcm_hw_params_malloc.restype = c_int
snd_pcm_hw_params_malloc.argtypes = [POINTER(POINTER(snd_pcm_hw_params_t))]
# /usr/include/alsa/pcm.h:551
snd_pcm_hw_params_free = _lib.snd_pcm_hw_params_free
snd_pcm_hw_params_free.restype = None
snd_pcm_hw_params_free.argtypes = [POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:552
snd_pcm_hw_params_copy = _lib.snd_pcm_hw_params_copy
snd_pcm_hw_params_copy.restype = None
snd_pcm_hw_params_copy.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:556
snd_pcm_hw_params_get_access = _lib.snd_pcm_hw_params_get_access
snd_pcm_hw_params_get_access.restype = c_int
snd_pcm_hw_params_get_access.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_access_t)]
# /usr/include/alsa/pcm.h:557
snd_pcm_hw_params_test_access = _lib.snd_pcm_hw_params_test_access
snd_pcm_hw_params_test_access.restype = c_int
snd_pcm_hw_params_test_access.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), snd_pcm_access_t]
# /usr/include/alsa/pcm.h:558
snd_pcm_hw_params_set_access = _lib.snd_pcm_hw_params_set_access
snd_pcm_hw_params_set_access.restype = c_int
snd_pcm_hw_params_set_access.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), snd_pcm_access_t]
# /usr/include/alsa/pcm.h:559
snd_pcm_hw_params_set_access_first = _lib.snd_pcm_hw_params_set_access_first
snd_pcm_hw_params_set_access_first.restype = c_int
snd_pcm_hw_params_set_access_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_access_t)]
# /usr/include/alsa/pcm.h:560
snd_pcm_hw_params_set_access_last = _lib.snd_pcm_hw_params_set_access_last
snd_pcm_hw_params_set_access_last.restype = c_int
snd_pcm_hw_params_set_access_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_access_t)]
# /usr/include/alsa/pcm.h:561
snd_pcm_hw_params_set_access_mask = _lib.snd_pcm_hw_params_set_access_mask
snd_pcm_hw_params_set_access_mask.restype = c_int
snd_pcm_hw_params_set_access_mask.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_access_mask_t)]
# /usr/include/alsa/pcm.h:562
snd_pcm_hw_params_get_access_mask = _lib.snd_pcm_hw_params_get_access_mask
snd_pcm_hw_params_get_access_mask.restype = c_int
snd_pcm_hw_params_get_access_mask.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_access_mask_t)]
# /usr/include/alsa/pcm.h:564
snd_pcm_hw_params_get_format = _lib.snd_pcm_hw_params_get_format
snd_pcm_hw_params_get_format.restype = c_int
snd_pcm_hw_params_get_format.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_format_t)]
# /usr/include/alsa/pcm.h:565
snd_pcm_hw_params_test_format = _lib.snd_pcm_hw_params_test_format
snd_pcm_hw_params_test_format.restype = c_int
snd_pcm_hw_params_test_format.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), snd_pcm_format_t]
# /usr/include/alsa/pcm.h:566
snd_pcm_hw_params_set_format = _lib.snd_pcm_hw_params_set_format
snd_pcm_hw_params_set_format.restype = c_int
snd_pcm_hw_params_set_format.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), snd_pcm_format_t]
# /usr/include/alsa/pcm.h:567
snd_pcm_hw_params_set_format_first = _lib.snd_pcm_hw_params_set_format_first
snd_pcm_hw_params_set_format_first.restype = c_int
snd_pcm_hw_params_set_format_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_format_t)]
# /usr/include/alsa/pcm.h:568
snd_pcm_hw_params_set_format_last = _lib.snd_pcm_hw_params_set_format_last
snd_pcm_hw_params_set_format_last.restype = c_int
snd_pcm_hw_params_set_format_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_format_t)]
# /usr/include/alsa/pcm.h:569
snd_pcm_hw_params_set_format_mask = _lib.snd_pcm_hw_params_set_format_mask
snd_pcm_hw_params_set_format_mask.restype = c_int
snd_pcm_hw_params_set_format_mask.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_format_mask_t)]
# /usr/include/alsa/pcm.h:570
snd_pcm_hw_params_get_format_mask = _lib.snd_pcm_hw_params_get_format_mask
snd_pcm_hw_params_get_format_mask.restype = None
snd_pcm_hw_params_get_format_mask.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_format_mask_t)]
# /usr/include/alsa/pcm.h:572
snd_pcm_hw_params_get_subformat = _lib.snd_pcm_hw_params_get_subformat
snd_pcm_hw_params_get_subformat.restype = c_int
snd_pcm_hw_params_get_subformat.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_subformat_t)]
# /usr/include/alsa/pcm.h:573
snd_pcm_hw_params_test_subformat = _lib.snd_pcm_hw_params_test_subformat
snd_pcm_hw_params_test_subformat.restype = c_int
snd_pcm_hw_params_test_subformat.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), snd_pcm_subformat_t]
# /usr/include/alsa/pcm.h:574
snd_pcm_hw_params_set_subformat = _lib.snd_pcm_hw_params_set_subformat
snd_pcm_hw_params_set_subformat.restype = c_int
snd_pcm_hw_params_set_subformat.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), snd_pcm_subformat_t]
# /usr/include/alsa/pcm.h:575
snd_pcm_hw_params_set_subformat_first = _lib.snd_pcm_hw_params_set_subformat_first
snd_pcm_hw_params_set_subformat_first.restype = c_int
snd_pcm_hw_params_set_subformat_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_subformat_t)]
# /usr/include/alsa/pcm.h:576
snd_pcm_hw_params_set_subformat_last = _lib.snd_pcm_hw_params_set_subformat_last
snd_pcm_hw_params_set_subformat_last.restype = c_int
snd_pcm_hw_params_set_subformat_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_subformat_t)]
# /usr/include/alsa/pcm.h:577
snd_pcm_hw_params_set_subformat_mask = _lib.snd_pcm_hw_params_set_subformat_mask
snd_pcm_hw_params_set_subformat_mask.restype = c_int
snd_pcm_hw_params_set_subformat_mask.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_subformat_mask_t)]
# /usr/include/alsa/pcm.h:578
snd_pcm_hw_params_get_subformat_mask = _lib.snd_pcm_hw_params_get_subformat_mask
snd_pcm_hw_params_get_subformat_mask.restype = None
snd_pcm_hw_params_get_subformat_mask.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_subformat_mask_t)]
# /usr/include/alsa/pcm.h:580
snd_pcm_hw_params_get_channels = _lib.snd_pcm_hw_params_get_channels
snd_pcm_hw_params_get_channels.restype = c_int
snd_pcm_hw_params_get_channels.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:581
snd_pcm_hw_params_get_channels_min = _lib.snd_pcm_hw_params_get_channels_min
snd_pcm_hw_params_get_channels_min.restype = c_int
snd_pcm_hw_params_get_channels_min.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:582
snd_pcm_hw_params_get_channels_max = _lib.snd_pcm_hw_params_get_channels_max
snd_pcm_hw_params_get_channels_max.restype = c_int
snd_pcm_hw_params_get_channels_max.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:583
snd_pcm_hw_params_test_channels = _lib.snd_pcm_hw_params_test_channels
snd_pcm_hw_params_test_channels.restype = c_int
snd_pcm_hw_params_test_channels.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint]
# /usr/include/alsa/pcm.h:584
snd_pcm_hw_params_set_channels = _lib.snd_pcm_hw_params_set_channels
snd_pcm_hw_params_set_channels.restype = c_int
snd_pcm_hw_params_set_channels.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint]
# /usr/include/alsa/pcm.h:585
snd_pcm_hw_params_set_channels_min = _lib.snd_pcm_hw_params_set_channels_min
snd_pcm_hw_params_set_channels_min.restype = c_int
snd_pcm_hw_params_set_channels_min.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:586
snd_pcm_hw_params_set_channels_max = _lib.snd_pcm_hw_params_set_channels_max
snd_pcm_hw_params_set_channels_max.restype = c_int
snd_pcm_hw_params_set_channels_max.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:587
snd_pcm_hw_params_set_channels_minmax = _lib.snd_pcm_hw_params_set_channels_minmax
snd_pcm_hw_params_set_channels_minmax.restype = c_int
snd_pcm_hw_params_set_channels_minmax.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:588
snd_pcm_hw_params_set_channels_near = _lib.snd_pcm_hw_params_set_channels_near
snd_pcm_hw_params_set_channels_near.restype = c_int
snd_pcm_hw_params_set_channels_near.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:589
snd_pcm_hw_params_set_channels_first = _lib.snd_pcm_hw_params_set_channels_first
snd_pcm_hw_params_set_channels_first.restype = c_int
snd_pcm_hw_params_set_channels_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:590
snd_pcm_hw_params_set_channels_last = _lib.snd_pcm_hw_params_set_channels_last
snd_pcm_hw_params_set_channels_last.restype = c_int
snd_pcm_hw_params_set_channels_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:592
snd_pcm_hw_params_get_rate = _lib.snd_pcm_hw_params_get_rate
snd_pcm_hw_params_get_rate.restype = c_int
snd_pcm_hw_params_get_rate.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:593
snd_pcm_hw_params_get_rate_min = _lib.snd_pcm_hw_params_get_rate_min
snd_pcm_hw_params_get_rate_min.restype = c_int
snd_pcm_hw_params_get_rate_min.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:594
snd_pcm_hw_params_get_rate_max = _lib.snd_pcm_hw_params_get_rate_max
snd_pcm_hw_params_get_rate_max.restype = c_int
snd_pcm_hw_params_get_rate_max.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:595
snd_pcm_hw_params_test_rate = _lib.snd_pcm_hw_params_test_rate
snd_pcm_hw_params_test_rate.restype = c_int
snd_pcm_hw_params_test_rate.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint, c_int]
# /usr/include/alsa/pcm.h:596
snd_pcm_hw_params_set_rate = _lib.snd_pcm_hw_params_set_rate
snd_pcm_hw_params_set_rate.restype = c_int
snd_pcm_hw_params_set_rate.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint, c_int]
# /usr/include/alsa/pcm.h:597
snd_pcm_hw_params_set_rate_min = _lib.snd_pcm_hw_params_set_rate_min
snd_pcm_hw_params_set_rate_min.restype = c_int
snd_pcm_hw_params_set_rate_min.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:598
snd_pcm_hw_params_set_rate_max = _lib.snd_pcm_hw_params_set_rate_max
snd_pcm_hw_params_set_rate_max.restype = c_int
snd_pcm_hw_params_set_rate_max.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:599
snd_pcm_hw_params_set_rate_minmax = _lib.snd_pcm_hw_params_set_rate_minmax
snd_pcm_hw_params_set_rate_minmax.restype = c_int
snd_pcm_hw_params_set_rate_minmax.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:600
snd_pcm_hw_params_set_rate_near = _lib.snd_pcm_hw_params_set_rate_near
snd_pcm_hw_params_set_rate_near.restype = c_int
snd_pcm_hw_params_set_rate_near.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:601
snd_pcm_hw_params_set_rate_first = _lib.snd_pcm_hw_params_set_rate_first
snd_pcm_hw_params_set_rate_first.restype = c_int
snd_pcm_hw_params_set_rate_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:602
snd_pcm_hw_params_set_rate_last = _lib.snd_pcm_hw_params_set_rate_last
snd_pcm_hw_params_set_rate_last.restype = c_int
snd_pcm_hw_params_set_rate_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:603
snd_pcm_hw_params_set_rate_resample = _lib.snd_pcm_hw_params_set_rate_resample
snd_pcm_hw_params_set_rate_resample.restype = c_int
snd_pcm_hw_params_set_rate_resample.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint]
# /usr/include/alsa/pcm.h:604
snd_pcm_hw_params_get_rate_resample = _lib.snd_pcm_hw_params_get_rate_resample
snd_pcm_hw_params_get_rate_resample.restype = c_int
snd_pcm_hw_params_get_rate_resample.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:605
snd_pcm_hw_params_set_export_buffer = _lib.snd_pcm_hw_params_set_export_buffer
snd_pcm_hw_params_set_export_buffer.restype = c_int
snd_pcm_hw_params_set_export_buffer.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint]
# /usr/include/alsa/pcm.h:606
snd_pcm_hw_params_get_export_buffer = _lib.snd_pcm_hw_params_get_export_buffer
snd_pcm_hw_params_get_export_buffer.restype = c_int
snd_pcm_hw_params_get_export_buffer.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:608
snd_pcm_hw_params_get_period_time = _lib.snd_pcm_hw_params_get_period_time
snd_pcm_hw_params_get_period_time.restype = c_int
snd_pcm_hw_params_get_period_time.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:609
snd_pcm_hw_params_get_period_time_min = _lib.snd_pcm_hw_params_get_period_time_min
snd_pcm_hw_params_get_period_time_min.restype = c_int
snd_pcm_hw_params_get_period_time_min.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:610
snd_pcm_hw_params_get_period_time_max = _lib.snd_pcm_hw_params_get_period_time_max
snd_pcm_hw_params_get_period_time_max.restype = c_int
snd_pcm_hw_params_get_period_time_max.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:611
snd_pcm_hw_params_test_period_time = _lib.snd_pcm_hw_params_test_period_time
snd_pcm_hw_params_test_period_time.restype = c_int
snd_pcm_hw_params_test_period_time.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint, c_int]
# /usr/include/alsa/pcm.h:612
snd_pcm_hw_params_set_period_time = _lib.snd_pcm_hw_params_set_period_time
snd_pcm_hw_params_set_period_time.restype = c_int
snd_pcm_hw_params_set_period_time.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint, c_int]
# /usr/include/alsa/pcm.h:613
snd_pcm_hw_params_set_period_time_min = _lib.snd_pcm_hw_params_set_period_time_min
snd_pcm_hw_params_set_period_time_min.restype = c_int
snd_pcm_hw_params_set_period_time_min.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:614
snd_pcm_hw_params_set_period_time_max = _lib.snd_pcm_hw_params_set_period_time_max
snd_pcm_hw_params_set_period_time_max.restype = c_int
snd_pcm_hw_params_set_period_time_max.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:615
snd_pcm_hw_params_set_period_time_minmax = _lib.snd_pcm_hw_params_set_period_time_minmax
snd_pcm_hw_params_set_period_time_minmax.restype = c_int
snd_pcm_hw_params_set_period_time_minmax.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:616
snd_pcm_hw_params_set_period_time_near = _lib.snd_pcm_hw_params_set_period_time_near
snd_pcm_hw_params_set_period_time_near.restype = c_int
snd_pcm_hw_params_set_period_time_near.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:617
snd_pcm_hw_params_set_period_time_first = _lib.snd_pcm_hw_params_set_period_time_first
snd_pcm_hw_params_set_period_time_first.restype = c_int
snd_pcm_hw_params_set_period_time_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:618
snd_pcm_hw_params_set_period_time_last = _lib.snd_pcm_hw_params_set_period_time_last
snd_pcm_hw_params_set_period_time_last.restype = c_int
snd_pcm_hw_params_set_period_time_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:620
snd_pcm_hw_params_get_period_size = _lib.snd_pcm_hw_params_get_period_size
snd_pcm_hw_params_get_period_size.restype = c_int
snd_pcm_hw_params_get_period_size.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t), POINTER(c_int)]
# /usr/include/alsa/pcm.h:621
snd_pcm_hw_params_get_period_size_min = _lib.snd_pcm_hw_params_get_period_size_min
snd_pcm_hw_params_get_period_size_min.restype = c_int
snd_pcm_hw_params_get_period_size_min.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t), POINTER(c_int)]
# /usr/include/alsa/pcm.h:622
snd_pcm_hw_params_get_period_size_max = _lib.snd_pcm_hw_params_get_period_size_max
snd_pcm_hw_params_get_period_size_max.restype = c_int
snd_pcm_hw_params_get_period_size_max.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t), POINTER(c_int)]
# /usr/include/alsa/pcm.h:623
snd_pcm_hw_params_test_period_size = _lib.snd_pcm_hw_params_test_period_size
snd_pcm_hw_params_test_period_size.restype = c_int
snd_pcm_hw_params_test_period_size.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), snd_pcm_uframes_t, c_int]
# /usr/include/alsa/pcm.h:624
snd_pcm_hw_params_set_period_size = _lib.snd_pcm_hw_params_set_period_size
snd_pcm_hw_params_set_period_size.restype = c_int
snd_pcm_hw_params_set_period_size.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), snd_pcm_uframes_t, c_int]
# /usr/include/alsa/pcm.h:625
snd_pcm_hw_params_set_period_size_min = _lib.snd_pcm_hw_params_set_period_size_min
snd_pcm_hw_params_set_period_size_min.restype = c_int
snd_pcm_hw_params_set_period_size_min.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t), POINTER(c_int)]
# /usr/include/alsa/pcm.h:626
snd_pcm_hw_params_set_period_size_max = _lib.snd_pcm_hw_params_set_period_size_max
snd_pcm_hw_params_set_period_size_max.restype = c_int
snd_pcm_hw_params_set_period_size_max.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t), POINTER(c_int)]
# /usr/include/alsa/pcm.h:627
snd_pcm_hw_params_set_period_size_minmax = _lib.snd_pcm_hw_params_set_period_size_minmax
snd_pcm_hw_params_set_period_size_minmax.restype = c_int
snd_pcm_hw_params_set_period_size_minmax.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t), POINTER(c_int), POINTER(snd_pcm_uframes_t), POINTER(c_int)]
# /usr/include/alsa/pcm.h:628
snd_pcm_hw_params_set_period_size_near = _lib.snd_pcm_hw_params_set_period_size_near
snd_pcm_hw_params_set_period_size_near.restype = c_int
snd_pcm_hw_params_set_period_size_near.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t), POINTER(c_int)]
# /usr/include/alsa/pcm.h:629
snd_pcm_hw_params_set_period_size_first = _lib.snd_pcm_hw_params_set_period_size_first
snd_pcm_hw_params_set_period_size_first.restype = c_int
snd_pcm_hw_params_set_period_size_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t), POINTER(c_int)]
# /usr/include/alsa/pcm.h:630
snd_pcm_hw_params_set_period_size_last = _lib.snd_pcm_hw_params_set_period_size_last
snd_pcm_hw_params_set_period_size_last.restype = c_int
snd_pcm_hw_params_set_period_size_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t), POINTER(c_int)]
# /usr/include/alsa/pcm.h:631
snd_pcm_hw_params_set_period_size_integer = _lib.snd_pcm_hw_params_set_period_size_integer
snd_pcm_hw_params_set_period_size_integer.restype = c_int
snd_pcm_hw_params_set_period_size_integer.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:633
snd_pcm_hw_params_get_periods = _lib.snd_pcm_hw_params_get_periods
snd_pcm_hw_params_get_periods.restype = c_int
snd_pcm_hw_params_get_periods.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:634
snd_pcm_hw_params_get_periods_min = _lib.snd_pcm_hw_params_get_periods_min
snd_pcm_hw_params_get_periods_min.restype = c_int
snd_pcm_hw_params_get_periods_min.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:635
snd_pcm_hw_params_get_periods_max = _lib.snd_pcm_hw_params_get_periods_max
snd_pcm_hw_params_get_periods_max.restype = c_int
snd_pcm_hw_params_get_periods_max.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:636
snd_pcm_hw_params_test_periods = _lib.snd_pcm_hw_params_test_periods
snd_pcm_hw_params_test_periods.restype = c_int
snd_pcm_hw_params_test_periods.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint, c_int]
# /usr/include/alsa/pcm.h:637
snd_pcm_hw_params_set_periods = _lib.snd_pcm_hw_params_set_periods
snd_pcm_hw_params_set_periods.restype = c_int
snd_pcm_hw_params_set_periods.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint, c_int]
# /usr/include/alsa/pcm.h:638
snd_pcm_hw_params_set_periods_min = _lib.snd_pcm_hw_params_set_periods_min
snd_pcm_hw_params_set_periods_min.restype = c_int
snd_pcm_hw_params_set_periods_min.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:639
snd_pcm_hw_params_set_periods_max = _lib.snd_pcm_hw_params_set_periods_max
snd_pcm_hw_params_set_periods_max.restype = c_int
snd_pcm_hw_params_set_periods_max.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:640
snd_pcm_hw_params_set_periods_minmax = _lib.snd_pcm_hw_params_set_periods_minmax
snd_pcm_hw_params_set_periods_minmax.restype = c_int
snd_pcm_hw_params_set_periods_minmax.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:641
snd_pcm_hw_params_set_periods_near = _lib.snd_pcm_hw_params_set_periods_near
snd_pcm_hw_params_set_periods_near.restype = c_int
snd_pcm_hw_params_set_periods_near.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:642
snd_pcm_hw_params_set_periods_first = _lib.snd_pcm_hw_params_set_periods_first
snd_pcm_hw_params_set_periods_first.restype = c_int
snd_pcm_hw_params_set_periods_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:643
snd_pcm_hw_params_set_periods_last = _lib.snd_pcm_hw_params_set_periods_last
snd_pcm_hw_params_set_periods_last.restype = c_int
snd_pcm_hw_params_set_periods_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:644
snd_pcm_hw_params_set_periods_integer = _lib.snd_pcm_hw_params_set_periods_integer
snd_pcm_hw_params_set_periods_integer.restype = c_int
snd_pcm_hw_params_set_periods_integer.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t)]
# /usr/include/alsa/pcm.h:646
snd_pcm_hw_params_get_buffer_time = _lib.snd_pcm_hw_params_get_buffer_time
snd_pcm_hw_params_get_buffer_time.restype = c_int
snd_pcm_hw_params_get_buffer_time.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:647
snd_pcm_hw_params_get_buffer_time_min = _lib.snd_pcm_hw_params_get_buffer_time_min
snd_pcm_hw_params_get_buffer_time_min.restype = c_int
snd_pcm_hw_params_get_buffer_time_min.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:648
snd_pcm_hw_params_get_buffer_time_max = _lib.snd_pcm_hw_params_get_buffer_time_max
snd_pcm_hw_params_get_buffer_time_max.restype = c_int
snd_pcm_hw_params_get_buffer_time_max.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:649
snd_pcm_hw_params_test_buffer_time = _lib.snd_pcm_hw_params_test_buffer_time
snd_pcm_hw_params_test_buffer_time.restype = c_int
snd_pcm_hw_params_test_buffer_time.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint, c_int]
# /usr/include/alsa/pcm.h:650
snd_pcm_hw_params_set_buffer_time = _lib.snd_pcm_hw_params_set_buffer_time
snd_pcm_hw_params_set_buffer_time.restype = c_int
snd_pcm_hw_params_set_buffer_time.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint, c_int]
# /usr/include/alsa/pcm.h:651
snd_pcm_hw_params_set_buffer_time_min = _lib.snd_pcm_hw_params_set_buffer_time_min
snd_pcm_hw_params_set_buffer_time_min.restype = c_int
snd_pcm_hw_params_set_buffer_time_min.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:652
snd_pcm_hw_params_set_buffer_time_max = _lib.snd_pcm_hw_params_set_buffer_time_max
snd_pcm_hw_params_set_buffer_time_max.restype = c_int
snd_pcm_hw_params_set_buffer_time_max.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:653
snd_pcm_hw_params_set_buffer_time_minmax = _lib.snd_pcm_hw_params_set_buffer_time_minmax
snd_pcm_hw_params_set_buffer_time_minmax.restype = c_int
snd_pcm_hw_params_set_buffer_time_minmax.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:654
snd_pcm_hw_params_set_buffer_time_near = _lib.snd_pcm_hw_params_set_buffer_time_near
snd_pcm_hw_params_set_buffer_time_near.restype = c_int
snd_pcm_hw_params_set_buffer_time_near.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:655
snd_pcm_hw_params_set_buffer_time_first = _lib.snd_pcm_hw_params_set_buffer_time_first
snd_pcm_hw_params_set_buffer_time_first.restype = c_int
snd_pcm_hw_params_set_buffer_time_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:656
snd_pcm_hw_params_set_buffer_time_last = _lib.snd_pcm_hw_params_set_buffer_time_last
snd_pcm_hw_params_set_buffer_time_last.restype = c_int
snd_pcm_hw_params_set_buffer_time_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:658
snd_pcm_hw_params_get_buffer_size = _lib.snd_pcm_hw_params_get_buffer_size
snd_pcm_hw_params_get_buffer_size.restype = c_int
snd_pcm_hw_params_get_buffer_size.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:659
snd_pcm_hw_params_get_buffer_size_min = _lib.snd_pcm_hw_params_get_buffer_size_min
snd_pcm_hw_params_get_buffer_size_min.restype = c_int
snd_pcm_hw_params_get_buffer_size_min.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:660
snd_pcm_hw_params_get_buffer_size_max = _lib.snd_pcm_hw_params_get_buffer_size_max
snd_pcm_hw_params_get_buffer_size_max.restype = c_int
snd_pcm_hw_params_get_buffer_size_max.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:661
snd_pcm_hw_params_test_buffer_size = _lib.snd_pcm_hw_params_test_buffer_size
snd_pcm_hw_params_test_buffer_size.restype = c_int
snd_pcm_hw_params_test_buffer_size.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:662
snd_pcm_hw_params_set_buffer_size = _lib.snd_pcm_hw_params_set_buffer_size
snd_pcm_hw_params_set_buffer_size.restype = c_int
snd_pcm_hw_params_set_buffer_size.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:663
snd_pcm_hw_params_set_buffer_size_min = _lib.snd_pcm_hw_params_set_buffer_size_min
snd_pcm_hw_params_set_buffer_size_min.restype = c_int
snd_pcm_hw_params_set_buffer_size_min.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:664
snd_pcm_hw_params_set_buffer_size_max = _lib.snd_pcm_hw_params_set_buffer_size_max
snd_pcm_hw_params_set_buffer_size_max.restype = c_int
snd_pcm_hw_params_set_buffer_size_max.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:665
snd_pcm_hw_params_set_buffer_size_minmax = _lib.snd_pcm_hw_params_set_buffer_size_minmax
snd_pcm_hw_params_set_buffer_size_minmax.restype = c_int
snd_pcm_hw_params_set_buffer_size_minmax.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:666
snd_pcm_hw_params_set_buffer_size_near = _lib.snd_pcm_hw_params_set_buffer_size_near
snd_pcm_hw_params_set_buffer_size_near.restype = c_int
snd_pcm_hw_params_set_buffer_size_near.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:667
snd_pcm_hw_params_set_buffer_size_first = _lib.snd_pcm_hw_params_set_buffer_size_first
snd_pcm_hw_params_set_buffer_size_first.restype = c_int
snd_pcm_hw_params_set_buffer_size_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:668
snd_pcm_hw_params_set_buffer_size_last = _lib.snd_pcm_hw_params_set_buffer_size_last
snd_pcm_hw_params_set_buffer_size_last.restype = c_int
snd_pcm_hw_params_set_buffer_size_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:670
snd_pcm_hw_params_get_tick_time = _lib.snd_pcm_hw_params_get_tick_time
snd_pcm_hw_params_get_tick_time.restype = c_int
snd_pcm_hw_params_get_tick_time.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:671
snd_pcm_hw_params_get_tick_time_min = _lib.snd_pcm_hw_params_get_tick_time_min
snd_pcm_hw_params_get_tick_time_min.restype = c_int
snd_pcm_hw_params_get_tick_time_min.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:672
snd_pcm_hw_params_get_tick_time_max = _lib.snd_pcm_hw_params_get_tick_time_max
snd_pcm_hw_params_get_tick_time_max.restype = c_int
snd_pcm_hw_params_get_tick_time_max.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:673
snd_pcm_hw_params_test_tick_time = _lib.snd_pcm_hw_params_test_tick_time
snd_pcm_hw_params_test_tick_time.restype = c_int
snd_pcm_hw_params_test_tick_time.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint, c_int]
# /usr/include/alsa/pcm.h:674
snd_pcm_hw_params_set_tick_time = _lib.snd_pcm_hw_params_set_tick_time
snd_pcm_hw_params_set_tick_time.restype = c_int
snd_pcm_hw_params_set_tick_time.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), c_uint, c_int]
# /usr/include/alsa/pcm.h:675
snd_pcm_hw_params_set_tick_time_min = _lib.snd_pcm_hw_params_set_tick_time_min
snd_pcm_hw_params_set_tick_time_min.restype = c_int
snd_pcm_hw_params_set_tick_time_min.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:676
snd_pcm_hw_params_set_tick_time_max = _lib.snd_pcm_hw_params_set_tick_time_max
snd_pcm_hw_params_set_tick_time_max.restype = c_int
snd_pcm_hw_params_set_tick_time_max.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:677
snd_pcm_hw_params_set_tick_time_minmax = _lib.snd_pcm_hw_params_set_tick_time_minmax
snd_pcm_hw_params_set_tick_time_minmax.restype = c_int
snd_pcm_hw_params_set_tick_time_minmax.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:678
snd_pcm_hw_params_set_tick_time_near = _lib.snd_pcm_hw_params_set_tick_time_near
snd_pcm_hw_params_set_tick_time_near.restype = c_int
snd_pcm_hw_params_set_tick_time_near.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:679
snd_pcm_hw_params_set_tick_time_first = _lib.snd_pcm_hw_params_set_tick_time_first
snd_pcm_hw_params_set_tick_time_first.restype = c_int
snd_pcm_hw_params_set_tick_time_first.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:680
snd_pcm_hw_params_set_tick_time_last = _lib.snd_pcm_hw_params_set_tick_time_last
snd_pcm_hw_params_set_tick_time_last.restype = c_int
snd_pcm_hw_params_set_tick_time_last.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_hw_params_t), POINTER(c_uint), POINTER(c_int)]
# /usr/include/alsa/pcm.h:684
snd_pcm_hw_params_get_min_align = _lib.snd_pcm_hw_params_get_min_align
snd_pcm_hw_params_get_min_align.restype = c_int
snd_pcm_hw_params_get_min_align.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:695
snd_pcm_sw_params_sizeof = _lib.snd_pcm_sw_params_sizeof
snd_pcm_sw_params_sizeof.restype = c_size_t
snd_pcm_sw_params_sizeof.argtypes = []
# /usr/include/alsa/pcm.h:701
snd_pcm_sw_params_malloc = _lib.snd_pcm_sw_params_malloc
snd_pcm_sw_params_malloc.restype = c_int
snd_pcm_sw_params_malloc.argtypes = [POINTER(POINTER(snd_pcm_sw_params_t))]
# /usr/include/alsa/pcm.h:702
snd_pcm_sw_params_free = _lib.snd_pcm_sw_params_free
snd_pcm_sw_params_free.restype = None
snd_pcm_sw_params_free.argtypes = [POINTER(snd_pcm_sw_params_t)]
# /usr/include/alsa/pcm.h:703
snd_pcm_sw_params_copy = _lib.snd_pcm_sw_params_copy
snd_pcm_sw_params_copy.restype = None
snd_pcm_sw_params_copy.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(snd_pcm_sw_params_t)]
# /usr/include/alsa/pcm.h:704
snd_pcm_sw_params_get_boundary = _lib.snd_pcm_sw_params_get_boundary
snd_pcm_sw_params_get_boundary.restype = c_int
snd_pcm_sw_params_get_boundary.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:708
snd_pcm_sw_params_set_tstamp_mode = _lib.snd_pcm_sw_params_set_tstamp_mode
snd_pcm_sw_params_set_tstamp_mode.restype = c_int
snd_pcm_sw_params_set_tstamp_mode.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t), snd_pcm_tstamp_t]
# /usr/include/alsa/pcm.h:709
snd_pcm_sw_params_get_tstamp_mode = _lib.snd_pcm_sw_params_get_tstamp_mode
snd_pcm_sw_params_get_tstamp_mode.restype = c_int
snd_pcm_sw_params_get_tstamp_mode.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(snd_pcm_tstamp_t)]
# /usr/include/alsa/pcm.h:710
snd_pcm_sw_params_set_sleep_min = _lib.snd_pcm_sw_params_set_sleep_min
snd_pcm_sw_params_set_sleep_min.restype = c_int
snd_pcm_sw_params_set_sleep_min.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t), c_uint]
# /usr/include/alsa/pcm.h:711
snd_pcm_sw_params_get_sleep_min = _lib.snd_pcm_sw_params_get_sleep_min
snd_pcm_sw_params_get_sleep_min.restype = c_int
snd_pcm_sw_params_get_sleep_min.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(c_uint)]
# /usr/include/alsa/pcm.h:712
snd_pcm_sw_params_set_avail_min = _lib.snd_pcm_sw_params_set_avail_min
snd_pcm_sw_params_set_avail_min.restype = c_int
snd_pcm_sw_params_set_avail_min.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:713
snd_pcm_sw_params_get_avail_min = _lib.snd_pcm_sw_params_get_avail_min
snd_pcm_sw_params_get_avail_min.restype = c_int
snd_pcm_sw_params_get_avail_min.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:714
snd_pcm_sw_params_set_xfer_align = _lib.snd_pcm_sw_params_set_xfer_align
snd_pcm_sw_params_set_xfer_align.restype = c_int
snd_pcm_sw_params_set_xfer_align.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:715
snd_pcm_sw_params_get_xfer_align = _lib.snd_pcm_sw_params_get_xfer_align
snd_pcm_sw_params_get_xfer_align.restype = c_int
snd_pcm_sw_params_get_xfer_align.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:716
snd_pcm_sw_params_set_start_threshold = _lib.snd_pcm_sw_params_set_start_threshold
snd_pcm_sw_params_set_start_threshold.restype = c_int
snd_pcm_sw_params_set_start_threshold.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:717
snd_pcm_sw_params_get_start_threshold = _lib.snd_pcm_sw_params_get_start_threshold
snd_pcm_sw_params_get_start_threshold.restype = c_int
snd_pcm_sw_params_get_start_threshold.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:718
snd_pcm_sw_params_set_stop_threshold = _lib.snd_pcm_sw_params_set_stop_threshold
snd_pcm_sw_params_set_stop_threshold.restype = c_int
snd_pcm_sw_params_set_stop_threshold.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:719
snd_pcm_sw_params_get_stop_threshold = _lib.snd_pcm_sw_params_get_stop_threshold
snd_pcm_sw_params_get_stop_threshold.restype = c_int
snd_pcm_sw_params_get_stop_threshold.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:720
snd_pcm_sw_params_set_silence_threshold = _lib.snd_pcm_sw_params_set_silence_threshold
snd_pcm_sw_params_set_silence_threshold.restype = c_int
snd_pcm_sw_params_set_silence_threshold.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:721
snd_pcm_sw_params_get_silence_threshold = _lib.snd_pcm_sw_params_get_silence_threshold
snd_pcm_sw_params_get_silence_threshold.restype = c_int
snd_pcm_sw_params_get_silence_threshold.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:722
snd_pcm_sw_params_set_silence_size = _lib.snd_pcm_sw_params_set_silence_size
snd_pcm_sw_params_set_silence_size.restype = c_int
snd_pcm_sw_params_set_silence_size.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:723
snd_pcm_sw_params_get_silence_size = _lib.snd_pcm_sw_params_get_silence_size
snd_pcm_sw_params_get_silence_size.restype = c_int
snd_pcm_sw_params_get_silence_size.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:743
snd_pcm_access_mask_sizeof = _lib.snd_pcm_access_mask_sizeof
snd_pcm_access_mask_sizeof.restype = c_size_t
snd_pcm_access_mask_sizeof.argtypes = []
# /usr/include/alsa/pcm.h:749
snd_pcm_access_mask_malloc = _lib.snd_pcm_access_mask_malloc
snd_pcm_access_mask_malloc.restype = c_int
snd_pcm_access_mask_malloc.argtypes = [POINTER(POINTER(snd_pcm_access_mask_t))]
# /usr/include/alsa/pcm.h:750
snd_pcm_access_mask_free = _lib.snd_pcm_access_mask_free
snd_pcm_access_mask_free.restype = None
snd_pcm_access_mask_free.argtypes = [POINTER(snd_pcm_access_mask_t)]
# /usr/include/alsa/pcm.h:751
snd_pcm_access_mask_copy = _lib.snd_pcm_access_mask_copy
snd_pcm_access_mask_copy.restype = None
snd_pcm_access_mask_copy.argtypes = [POINTER(snd_pcm_access_mask_t), POINTER(snd_pcm_access_mask_t)]
# /usr/include/alsa/pcm.h:752
snd_pcm_access_mask_none = _lib.snd_pcm_access_mask_none
snd_pcm_access_mask_none.restype = None
snd_pcm_access_mask_none.argtypes = [POINTER(snd_pcm_access_mask_t)]
# /usr/include/alsa/pcm.h:753
snd_pcm_access_mask_any = _lib.snd_pcm_access_mask_any
snd_pcm_access_mask_any.restype = None
snd_pcm_access_mask_any.argtypes = [POINTER(snd_pcm_access_mask_t)]
# /usr/include/alsa/pcm.h:754
snd_pcm_access_mask_test = _lib.snd_pcm_access_mask_test
snd_pcm_access_mask_test.restype = c_int
snd_pcm_access_mask_test.argtypes = [POINTER(snd_pcm_access_mask_t), snd_pcm_access_t]
# /usr/include/alsa/pcm.h:755
snd_pcm_access_mask_empty = _lib.snd_pcm_access_mask_empty
snd_pcm_access_mask_empty.restype = c_int
snd_pcm_access_mask_empty.argtypes = [POINTER(snd_pcm_access_mask_t)]
# /usr/include/alsa/pcm.h:756
snd_pcm_access_mask_set = _lib.snd_pcm_access_mask_set
snd_pcm_access_mask_set.restype = None
snd_pcm_access_mask_set.argtypes = [POINTER(snd_pcm_access_mask_t), snd_pcm_access_t]
# /usr/include/alsa/pcm.h:757
snd_pcm_access_mask_reset = _lib.snd_pcm_access_mask_reset
snd_pcm_access_mask_reset.restype = None
snd_pcm_access_mask_reset.argtypes = [POINTER(snd_pcm_access_mask_t), snd_pcm_access_t]
# /usr/include/alsa/pcm.h:768
snd_pcm_format_mask_sizeof = _lib.snd_pcm_format_mask_sizeof
snd_pcm_format_mask_sizeof.restype = c_size_t
snd_pcm_format_mask_sizeof.argtypes = []
# /usr/include/alsa/pcm.h:774
snd_pcm_format_mask_malloc = _lib.snd_pcm_format_mask_malloc
snd_pcm_format_mask_malloc.restype = c_int
snd_pcm_format_mask_malloc.argtypes = [POINTER(POINTER(snd_pcm_format_mask_t))]
# /usr/include/alsa/pcm.h:775
snd_pcm_format_mask_free = _lib.snd_pcm_format_mask_free
snd_pcm_format_mask_free.restype = None
snd_pcm_format_mask_free.argtypes = [POINTER(snd_pcm_format_mask_t)]
# /usr/include/alsa/pcm.h:776
snd_pcm_format_mask_copy = _lib.snd_pcm_format_mask_copy
snd_pcm_format_mask_copy.restype = None
snd_pcm_format_mask_copy.argtypes = [POINTER(snd_pcm_format_mask_t), POINTER(snd_pcm_format_mask_t)]
# /usr/include/alsa/pcm.h:777
snd_pcm_format_mask_none = _lib.snd_pcm_format_mask_none
snd_pcm_format_mask_none.restype = None
snd_pcm_format_mask_none.argtypes = [POINTER(snd_pcm_format_mask_t)]
# /usr/include/alsa/pcm.h:778
snd_pcm_format_mask_any = _lib.snd_pcm_format_mask_any
snd_pcm_format_mask_any.restype = None
snd_pcm_format_mask_any.argtypes = [POINTER(snd_pcm_format_mask_t)]
# /usr/include/alsa/pcm.h:779
snd_pcm_format_mask_test = _lib.snd_pcm_format_mask_test
snd_pcm_format_mask_test.restype = c_int
snd_pcm_format_mask_test.argtypes = [POINTER(snd_pcm_format_mask_t), snd_pcm_format_t]
# /usr/include/alsa/pcm.h:780
snd_pcm_format_mask_empty = _lib.snd_pcm_format_mask_empty
snd_pcm_format_mask_empty.restype = c_int
snd_pcm_format_mask_empty.argtypes = [POINTER(snd_pcm_format_mask_t)]
# /usr/include/alsa/pcm.h:781
snd_pcm_format_mask_set = _lib.snd_pcm_format_mask_set
snd_pcm_format_mask_set.restype = None
snd_pcm_format_mask_set.argtypes = [POINTER(snd_pcm_format_mask_t), snd_pcm_format_t]
# /usr/include/alsa/pcm.h:782
snd_pcm_format_mask_reset = _lib.snd_pcm_format_mask_reset
snd_pcm_format_mask_reset.restype = None
snd_pcm_format_mask_reset.argtypes = [POINTER(snd_pcm_format_mask_t), snd_pcm_format_t]
# /usr/include/alsa/pcm.h:793
snd_pcm_subformat_mask_sizeof = _lib.snd_pcm_subformat_mask_sizeof
snd_pcm_subformat_mask_sizeof.restype = c_size_t
snd_pcm_subformat_mask_sizeof.argtypes = []
# /usr/include/alsa/pcm.h:799
snd_pcm_subformat_mask_malloc = _lib.snd_pcm_subformat_mask_malloc
snd_pcm_subformat_mask_malloc.restype = c_int
snd_pcm_subformat_mask_malloc.argtypes = [POINTER(POINTER(snd_pcm_subformat_mask_t))]
# /usr/include/alsa/pcm.h:800
snd_pcm_subformat_mask_free = _lib.snd_pcm_subformat_mask_free
snd_pcm_subformat_mask_free.restype = None
snd_pcm_subformat_mask_free.argtypes = [POINTER(snd_pcm_subformat_mask_t)]
# /usr/include/alsa/pcm.h:801
snd_pcm_subformat_mask_copy = _lib.snd_pcm_subformat_mask_copy
snd_pcm_subformat_mask_copy.restype = None
snd_pcm_subformat_mask_copy.argtypes = [POINTER(snd_pcm_subformat_mask_t), POINTER(snd_pcm_subformat_mask_t)]
# /usr/include/alsa/pcm.h:802
snd_pcm_subformat_mask_none = _lib.snd_pcm_subformat_mask_none
snd_pcm_subformat_mask_none.restype = None
snd_pcm_subformat_mask_none.argtypes = [POINTER(snd_pcm_subformat_mask_t)]
# /usr/include/alsa/pcm.h:803
snd_pcm_subformat_mask_any = _lib.snd_pcm_subformat_mask_any
snd_pcm_subformat_mask_any.restype = None
snd_pcm_subformat_mask_any.argtypes = [POINTER(snd_pcm_subformat_mask_t)]
# /usr/include/alsa/pcm.h:804
snd_pcm_subformat_mask_test = _lib.snd_pcm_subformat_mask_test
snd_pcm_subformat_mask_test.restype = c_int
snd_pcm_subformat_mask_test.argtypes = [POINTER(snd_pcm_subformat_mask_t), snd_pcm_subformat_t]
# /usr/include/alsa/pcm.h:805
snd_pcm_subformat_mask_empty = _lib.snd_pcm_subformat_mask_empty
snd_pcm_subformat_mask_empty.restype = c_int
snd_pcm_subformat_mask_empty.argtypes = [POINTER(snd_pcm_subformat_mask_t)]
# /usr/include/alsa/pcm.h:806
snd_pcm_subformat_mask_set = _lib.snd_pcm_subformat_mask_set
snd_pcm_subformat_mask_set.restype = None
snd_pcm_subformat_mask_set.argtypes = [POINTER(snd_pcm_subformat_mask_t), snd_pcm_subformat_t]
# /usr/include/alsa/pcm.h:807
snd_pcm_subformat_mask_reset = _lib.snd_pcm_subformat_mask_reset
snd_pcm_subformat_mask_reset.restype = None
snd_pcm_subformat_mask_reset.argtypes = [POINTER(snd_pcm_subformat_mask_t), snd_pcm_subformat_t]
# /usr/include/alsa/pcm.h:818
snd_pcm_status_sizeof = _lib.snd_pcm_status_sizeof
snd_pcm_status_sizeof.restype = c_size_t
snd_pcm_status_sizeof.argtypes = []
# /usr/include/alsa/pcm.h:824
snd_pcm_status_malloc = _lib.snd_pcm_status_malloc
snd_pcm_status_malloc.restype = c_int
snd_pcm_status_malloc.argtypes = [POINTER(POINTER(snd_pcm_status_t))]
# /usr/include/alsa/pcm.h:825
snd_pcm_status_free = _lib.snd_pcm_status_free
snd_pcm_status_free.restype = None
snd_pcm_status_free.argtypes = [POINTER(snd_pcm_status_t)]
# /usr/include/alsa/pcm.h:826
snd_pcm_status_copy = _lib.snd_pcm_status_copy
snd_pcm_status_copy.restype = None
snd_pcm_status_copy.argtypes = [POINTER(snd_pcm_status_t), POINTER(snd_pcm_status_t)]
# /usr/include/alsa/pcm.h:827
snd_pcm_status_get_state = _lib.snd_pcm_status_get_state
snd_pcm_status_get_state.restype = snd_pcm_state_t
snd_pcm_status_get_state.argtypes = [POINTER(snd_pcm_status_t)]
# /usr/include/alsa/pcm.h:828
snd_pcm_status_get_trigger_tstamp = _lib.snd_pcm_status_get_trigger_tstamp
snd_pcm_status_get_trigger_tstamp.restype = None
snd_pcm_status_get_trigger_tstamp.argtypes = [POINTER(snd_pcm_status_t), POINTER(snd_timestamp_t)]
# /usr/include/alsa/pcm.h:829
snd_pcm_status_get_trigger_htstamp = _lib.snd_pcm_status_get_trigger_htstamp
snd_pcm_status_get_trigger_htstamp.restype = None
snd_pcm_status_get_trigger_htstamp.argtypes = [POINTER(snd_pcm_status_t), POINTER(snd_htimestamp_t)]
# /usr/include/alsa/pcm.h:830
snd_pcm_status_get_tstamp = _lib.snd_pcm_status_get_tstamp
snd_pcm_status_get_tstamp.restype = None
snd_pcm_status_get_tstamp.argtypes = [POINTER(snd_pcm_status_t), POINTER(snd_timestamp_t)]
# /usr/include/alsa/pcm.h:831
snd_pcm_status_get_htstamp = _lib.snd_pcm_status_get_htstamp
snd_pcm_status_get_htstamp.restype = None
snd_pcm_status_get_htstamp.argtypes = [POINTER(snd_pcm_status_t), POINTER(snd_htimestamp_t)]
# /usr/include/alsa/pcm.h:832
snd_pcm_status_get_delay = _lib.snd_pcm_status_get_delay
snd_pcm_status_get_delay.restype = snd_pcm_sframes_t
snd_pcm_status_get_delay.argtypes = [POINTER(snd_pcm_status_t)]
# /usr/include/alsa/pcm.h:833
snd_pcm_status_get_avail = _lib.snd_pcm_status_get_avail
snd_pcm_status_get_avail.restype = snd_pcm_uframes_t
snd_pcm_status_get_avail.argtypes = [POINTER(snd_pcm_status_t)]
# /usr/include/alsa/pcm.h:834
snd_pcm_status_get_avail_max = _lib.snd_pcm_status_get_avail_max
snd_pcm_status_get_avail_max.restype = snd_pcm_uframes_t
snd_pcm_status_get_avail_max.argtypes = [POINTER(snd_pcm_status_t)]
# /usr/include/alsa/pcm.h:835
snd_pcm_status_get_overrange = _lib.snd_pcm_status_get_overrange
snd_pcm_status_get_overrange.restype = snd_pcm_uframes_t
snd_pcm_status_get_overrange.argtypes = [POINTER(snd_pcm_status_t)]
# /usr/include/alsa/pcm.h:846
snd_pcm_type_name = _lib.snd_pcm_type_name
snd_pcm_type_name.restype = c_char_p
snd_pcm_type_name.argtypes = [snd_pcm_type_t]
# /usr/include/alsa/pcm.h:847
snd_pcm_stream_name = _lib.snd_pcm_stream_name
snd_pcm_stream_name.restype = c_char_p
snd_pcm_stream_name.argtypes = [snd_pcm_stream_t]
# /usr/include/alsa/pcm.h:848
snd_pcm_access_name = _lib.snd_pcm_access_name
snd_pcm_access_name.restype = c_char_p
snd_pcm_access_name.argtypes = [snd_pcm_access_t]
# /usr/include/alsa/pcm.h:849
snd_pcm_format_name = _lib.snd_pcm_format_name
snd_pcm_format_name.restype = c_char_p
snd_pcm_format_name.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:850
snd_pcm_format_description = _lib.snd_pcm_format_description
snd_pcm_format_description.restype = c_char_p
snd_pcm_format_description.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:851
snd_pcm_subformat_name = _lib.snd_pcm_subformat_name
snd_pcm_subformat_name.restype = c_char_p
snd_pcm_subformat_name.argtypes = [snd_pcm_subformat_t]
# /usr/include/alsa/pcm.h:852
snd_pcm_subformat_description = _lib.snd_pcm_subformat_description
snd_pcm_subformat_description.restype = c_char_p
snd_pcm_subformat_description.argtypes = [snd_pcm_subformat_t]
# /usr/include/alsa/pcm.h:853
snd_pcm_format_value = _lib.snd_pcm_format_value
snd_pcm_format_value.restype = snd_pcm_format_t
snd_pcm_format_value.argtypes = [c_char_p]
# /usr/include/alsa/pcm.h:854
snd_pcm_tstamp_mode_name = _lib.snd_pcm_tstamp_mode_name
snd_pcm_tstamp_mode_name.restype = c_char_p
snd_pcm_tstamp_mode_name.argtypes = [snd_pcm_tstamp_t]
# /usr/include/alsa/pcm.h:855
snd_pcm_state_name = _lib.snd_pcm_state_name
snd_pcm_state_name.restype = c_char_p
snd_pcm_state_name.argtypes = [snd_pcm_state_t]
# /usr/include/alsa/pcm.h:866
snd_pcm_dump = _lib.snd_pcm_dump
snd_pcm_dump.restype = c_int
snd_pcm_dump.argtypes = [POINTER(snd_pcm_t), POINTER(snd_output_t)]
# /usr/include/alsa/pcm.h:867
snd_pcm_dump_hw_setup = _lib.snd_pcm_dump_hw_setup
snd_pcm_dump_hw_setup.restype = c_int
snd_pcm_dump_hw_setup.argtypes = [POINTER(snd_pcm_t), POINTER(snd_output_t)]
# /usr/include/alsa/pcm.h:868
snd_pcm_dump_sw_setup = _lib.snd_pcm_dump_sw_setup
snd_pcm_dump_sw_setup.restype = c_int
snd_pcm_dump_sw_setup.argtypes = [POINTER(snd_pcm_t), POINTER(snd_output_t)]
# /usr/include/alsa/pcm.h:869
snd_pcm_dump_setup = _lib.snd_pcm_dump_setup
snd_pcm_dump_setup.restype = c_int
snd_pcm_dump_setup.argtypes = [POINTER(snd_pcm_t), POINTER(snd_output_t)]
# /usr/include/alsa/pcm.h:870
snd_pcm_hw_params_dump = _lib.snd_pcm_hw_params_dump
snd_pcm_hw_params_dump.restype = c_int
snd_pcm_hw_params_dump.argtypes = [POINTER(snd_pcm_hw_params_t), POINTER(snd_output_t)]
# /usr/include/alsa/pcm.h:871
snd_pcm_sw_params_dump = _lib.snd_pcm_sw_params_dump
snd_pcm_sw_params_dump.restype = c_int
snd_pcm_sw_params_dump.argtypes = [POINTER(snd_pcm_sw_params_t), POINTER(snd_output_t)]
# /usr/include/alsa/pcm.h:872
snd_pcm_status_dump = _lib.snd_pcm_status_dump
snd_pcm_status_dump.restype = c_int
snd_pcm_status_dump.argtypes = [POINTER(snd_pcm_status_t), POINTER(snd_output_t)]
# /usr/include/alsa/pcm.h:883
snd_pcm_mmap_begin = _lib.snd_pcm_mmap_begin
snd_pcm_mmap_begin.restype = c_int
snd_pcm_mmap_begin.argtypes = [POINTER(snd_pcm_t), POINTER(POINTER(snd_pcm_channel_area_t)), POINTER(snd_pcm_uframes_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:887
snd_pcm_mmap_commit = _lib.snd_pcm_mmap_commit
snd_pcm_mmap_commit.restype = snd_pcm_sframes_t
snd_pcm_mmap_commit.argtypes = [POINTER(snd_pcm_t), snd_pcm_uframes_t, snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:890
snd_pcm_mmap_writei = _lib.snd_pcm_mmap_writei
snd_pcm_mmap_writei.restype = snd_pcm_sframes_t
snd_pcm_mmap_writei.argtypes = [POINTER(snd_pcm_t), POINTER(None), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:891
snd_pcm_mmap_readi = _lib.snd_pcm_mmap_readi
snd_pcm_mmap_readi.restype = snd_pcm_sframes_t
snd_pcm_mmap_readi.argtypes = [POINTER(snd_pcm_t), POINTER(None), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:892
snd_pcm_mmap_writen = _lib.snd_pcm_mmap_writen
snd_pcm_mmap_writen.restype = snd_pcm_sframes_t
snd_pcm_mmap_writen.argtypes = [POINTER(snd_pcm_t), POINTER(POINTER(None)), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:893
snd_pcm_mmap_readn = _lib.snd_pcm_mmap_readn
snd_pcm_mmap_readn.restype = snd_pcm_sframes_t
snd_pcm_mmap_readn.argtypes = [POINTER(snd_pcm_t), POINTER(POINTER(None)), snd_pcm_uframes_t]
# /usr/include/alsa/pcm.h:904
snd_pcm_format_signed = _lib.snd_pcm_format_signed
snd_pcm_format_signed.restype = c_int
snd_pcm_format_signed.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:905
snd_pcm_format_unsigned = _lib.snd_pcm_format_unsigned
snd_pcm_format_unsigned.restype = c_int
snd_pcm_format_unsigned.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:906
snd_pcm_format_linear = _lib.snd_pcm_format_linear
snd_pcm_format_linear.restype = c_int
snd_pcm_format_linear.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:907
snd_pcm_format_float = _lib.snd_pcm_format_float
snd_pcm_format_float.restype = c_int
snd_pcm_format_float.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:908
snd_pcm_format_little_endian = _lib.snd_pcm_format_little_endian
snd_pcm_format_little_endian.restype = c_int
snd_pcm_format_little_endian.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:909
snd_pcm_format_big_endian = _lib.snd_pcm_format_big_endian
snd_pcm_format_big_endian.restype = c_int
snd_pcm_format_big_endian.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:910
snd_pcm_format_cpu_endian = _lib.snd_pcm_format_cpu_endian
snd_pcm_format_cpu_endian.restype = c_int
snd_pcm_format_cpu_endian.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:911
snd_pcm_format_width = _lib.snd_pcm_format_width
snd_pcm_format_width.restype = c_int
snd_pcm_format_width.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:912
snd_pcm_format_physical_width = _lib.snd_pcm_format_physical_width
snd_pcm_format_physical_width.restype = c_int
snd_pcm_format_physical_width.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:913
snd_pcm_build_linear_format = _lib.snd_pcm_build_linear_format
snd_pcm_build_linear_format.restype = snd_pcm_format_t
snd_pcm_build_linear_format.argtypes = [c_int, c_int, c_int, c_int]
# /usr/include/alsa/pcm.h:914
snd_pcm_format_size = _lib.snd_pcm_format_size
snd_pcm_format_size.restype = ssize_t
snd_pcm_format_size.argtypes = [snd_pcm_format_t, c_size_t]
u_int8_t = c_ubyte # /usr/include/gentoo-multilib/amd64/sys/types.h:174
# /usr/include/alsa/pcm.h:915
snd_pcm_format_silence = _lib.snd_pcm_format_silence
snd_pcm_format_silence.restype = u_int8_t
snd_pcm_format_silence.argtypes = [snd_pcm_format_t]
u_int16_t = c_uint # /usr/include/gentoo-multilib/amd64/sys/types.h:175
# /usr/include/alsa/pcm.h:916
snd_pcm_format_silence_16 = _lib.snd_pcm_format_silence_16
snd_pcm_format_silence_16.restype = u_int16_t
snd_pcm_format_silence_16.argtypes = [snd_pcm_format_t]
u_int32_t = c_uint # /usr/include/gentoo-multilib/amd64/sys/types.h:176
# /usr/include/alsa/pcm.h:917
snd_pcm_format_silence_32 = _lib.snd_pcm_format_silence_32
snd_pcm_format_silence_32.restype = u_int32_t
snd_pcm_format_silence_32.argtypes = [snd_pcm_format_t]
u_int64_t = c_ulong # /usr/include/gentoo-multilib/amd64/sys/types.h:178
# /usr/include/alsa/pcm.h:918
snd_pcm_format_silence_64 = _lib.snd_pcm_format_silence_64
snd_pcm_format_silence_64.restype = u_int64_t
snd_pcm_format_silence_64.argtypes = [snd_pcm_format_t]
# /usr/include/alsa/pcm.h:919
snd_pcm_format_set_silence = _lib.snd_pcm_format_set_silence
snd_pcm_format_set_silence.restype = c_int
snd_pcm_format_set_silence.argtypes = [snd_pcm_format_t, POINTER(None), c_uint]
# /usr/include/alsa/pcm.h:921
snd_pcm_bytes_to_frames = _lib.snd_pcm_bytes_to_frames
snd_pcm_bytes_to_frames.restype = snd_pcm_sframes_t
snd_pcm_bytes_to_frames.argtypes = [POINTER(snd_pcm_t), ssize_t]
# /usr/include/alsa/pcm.h:922
snd_pcm_frames_to_bytes = _lib.snd_pcm_frames_to_bytes
snd_pcm_frames_to_bytes.restype = ssize_t
snd_pcm_frames_to_bytes.argtypes = [POINTER(snd_pcm_t), snd_pcm_sframes_t]
# /usr/include/alsa/pcm.h:923
snd_pcm_bytes_to_samples = _lib.snd_pcm_bytes_to_samples
snd_pcm_bytes_to_samples.restype = c_long
snd_pcm_bytes_to_samples.argtypes = [POINTER(snd_pcm_t), ssize_t]
# /usr/include/alsa/pcm.h:924
snd_pcm_samples_to_bytes = _lib.snd_pcm_samples_to_bytes
snd_pcm_samples_to_bytes.restype = ssize_t
snd_pcm_samples_to_bytes.argtypes = [POINTER(snd_pcm_t), c_long]
# /usr/include/alsa/pcm.h:926
snd_pcm_area_silence = _lib.snd_pcm_area_silence
snd_pcm_area_silence.restype = c_int
snd_pcm_area_silence.argtypes = [POINTER(snd_pcm_channel_area_t), snd_pcm_uframes_t, c_uint, snd_pcm_format_t]
# /usr/include/alsa/pcm.h:928
snd_pcm_areas_silence = _lib.snd_pcm_areas_silence
snd_pcm_areas_silence.restype = c_int
snd_pcm_areas_silence.argtypes = [POINTER(snd_pcm_channel_area_t), snd_pcm_uframes_t, c_uint, snd_pcm_uframes_t, snd_pcm_format_t]
# /usr/include/alsa/pcm.h:930
snd_pcm_area_copy = _lib.snd_pcm_area_copy
snd_pcm_area_copy.restype = c_int
snd_pcm_area_copy.argtypes = [POINTER(snd_pcm_channel_area_t), snd_pcm_uframes_t, POINTER(snd_pcm_channel_area_t), snd_pcm_uframes_t, c_uint, snd_pcm_format_t]
# /usr/include/alsa/pcm.h:933
snd_pcm_areas_copy = _lib.snd_pcm_areas_copy
snd_pcm_areas_copy.restype = c_int
snd_pcm_areas_copy.argtypes = [POINTER(snd_pcm_channel_area_t), snd_pcm_uframes_t, POINTER(snd_pcm_channel_area_t), snd_pcm_uframes_t, c_uint, snd_pcm_uframes_t, snd_pcm_format_t]
enum__snd_pcm_hook_type = c_int
SND_PCM_HOOK_TYPE_HW_PARAMS = 0
SND_PCM_HOOK_TYPE_HW_FREE = 1
SND_PCM_HOOK_TYPE_CLOSE = 2
SND_PCM_HOOK_TYPE_LAST = 0
snd_pcm_hook_type_t = enum__snd_pcm_hook_type # /usr/include/alsa/pcm.h:952
class struct__snd_pcm_hook(Structure):
__slots__ = [
]
struct__snd_pcm_hook._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_pcm_hook(Structure):
__slots__ = [
]
struct__snd_pcm_hook._fields_ = [
('_opaque_struct', c_int)
]
snd_pcm_hook_t = struct__snd_pcm_hook # /usr/include/alsa/pcm.h:955
snd_pcm_hook_func_t = CFUNCTYPE(c_int, POINTER(snd_pcm_hook_t)) # /usr/include/alsa/pcm.h:957
# /usr/include/alsa/pcm.h:958
snd_pcm_hook_get_pcm = _lib.snd_pcm_hook_get_pcm
snd_pcm_hook_get_pcm.restype = POINTER(snd_pcm_t)
snd_pcm_hook_get_pcm.argtypes = [POINTER(snd_pcm_hook_t)]
# /usr/include/alsa/pcm.h:959
snd_pcm_hook_get_private = _lib.snd_pcm_hook_get_private
snd_pcm_hook_get_private.restype = POINTER(c_void)
snd_pcm_hook_get_private.argtypes = [POINTER(snd_pcm_hook_t)]
# /usr/include/alsa/pcm.h:960
snd_pcm_hook_set_private = _lib.snd_pcm_hook_set_private
snd_pcm_hook_set_private.restype = None
snd_pcm_hook_set_private.argtypes = [POINTER(snd_pcm_hook_t), POINTER(None)]
# /usr/include/alsa/pcm.h:961
snd_pcm_hook_add = _lib.snd_pcm_hook_add
snd_pcm_hook_add.restype = c_int
snd_pcm_hook_add.argtypes = [POINTER(POINTER(snd_pcm_hook_t)), POINTER(snd_pcm_t), snd_pcm_hook_type_t, snd_pcm_hook_func_t, POINTER(None)]
# /usr/include/alsa/pcm.h:964
snd_pcm_hook_remove = _lib.snd_pcm_hook_remove
snd_pcm_hook_remove.restype = c_int
snd_pcm_hook_remove.argtypes = [POINTER(snd_pcm_hook_t)]
class struct__snd_pcm_scope_ops(Structure):
__slots__ = [
'enable',
'disable',
'start',
'stop',
'update',
'reset',
'close',
]
struct__snd_pcm_scope_ops._fields_ = [
('enable', POINTER(CFUNCTYPE(c_int, POINTER(snd_pcm_scope_t)))),
('disable', POINTER(CFUNCTYPE(None, POINTER(snd_pcm_scope_t)))),
('start', POINTER(CFUNCTYPE(None, POINTER(snd_pcm_scope_t)))),
('stop', POINTER(CFUNCTYPE(None, POINTER(snd_pcm_scope_t)))),
('update', POINTER(CFUNCTYPE(None, POINTER(snd_pcm_scope_t)))),
('reset', POINTER(CFUNCTYPE(None, POINTER(snd_pcm_scope_t)))),
('close', POINTER(CFUNCTYPE(None, POINTER(snd_pcm_scope_t)))),
]
snd_pcm_scope_ops_t = struct__snd_pcm_scope_ops # /usr/include/alsa/pcm.h:1005
# /usr/include/alsa/pcm.h:1007
snd_pcm_meter_get_bufsize = _lib.snd_pcm_meter_get_bufsize
snd_pcm_meter_get_bufsize.restype = snd_pcm_uframes_t
snd_pcm_meter_get_bufsize.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:1008
snd_pcm_meter_get_channels = _lib.snd_pcm_meter_get_channels
snd_pcm_meter_get_channels.restype = c_uint
snd_pcm_meter_get_channels.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:1009
snd_pcm_meter_get_rate = _lib.snd_pcm_meter_get_rate
snd_pcm_meter_get_rate.restype = c_uint
snd_pcm_meter_get_rate.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:1010
snd_pcm_meter_get_now = _lib.snd_pcm_meter_get_now
snd_pcm_meter_get_now.restype = snd_pcm_uframes_t
snd_pcm_meter_get_now.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:1011
snd_pcm_meter_get_boundary = _lib.snd_pcm_meter_get_boundary
snd_pcm_meter_get_boundary.restype = snd_pcm_uframes_t
snd_pcm_meter_get_boundary.argtypes = [POINTER(snd_pcm_t)]
# /usr/include/alsa/pcm.h:1012
snd_pcm_meter_add_scope = _lib.snd_pcm_meter_add_scope
snd_pcm_meter_add_scope.restype = c_int
snd_pcm_meter_add_scope.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_scope_t)]
# /usr/include/alsa/pcm.h:1013
snd_pcm_meter_search_scope = _lib.snd_pcm_meter_search_scope
snd_pcm_meter_search_scope.restype = POINTER(snd_pcm_scope_t)
snd_pcm_meter_search_scope.argtypes = [POINTER(snd_pcm_t), c_char_p]
# /usr/include/alsa/pcm.h:1014
snd_pcm_scope_malloc = _lib.snd_pcm_scope_malloc
snd_pcm_scope_malloc.restype = c_int
snd_pcm_scope_malloc.argtypes = [POINTER(POINTER(snd_pcm_scope_t))]
# /usr/include/alsa/pcm.h:1015
snd_pcm_scope_set_ops = _lib.snd_pcm_scope_set_ops
snd_pcm_scope_set_ops.restype = None
snd_pcm_scope_set_ops.argtypes = [POINTER(snd_pcm_scope_t), POINTER(snd_pcm_scope_ops_t)]
# /usr/include/alsa/pcm.h:1016
snd_pcm_scope_set_name = _lib.snd_pcm_scope_set_name
snd_pcm_scope_set_name.restype = None
snd_pcm_scope_set_name.argtypes = [POINTER(snd_pcm_scope_t), c_char_p]
# /usr/include/alsa/pcm.h:1017
snd_pcm_scope_get_name = _lib.snd_pcm_scope_get_name
snd_pcm_scope_get_name.restype = c_char_p
snd_pcm_scope_get_name.argtypes = [POINTER(snd_pcm_scope_t)]
# /usr/include/alsa/pcm.h:1018
snd_pcm_scope_get_callback_private = _lib.snd_pcm_scope_get_callback_private
snd_pcm_scope_get_callback_private.restype = POINTER(c_void)
snd_pcm_scope_get_callback_private.argtypes = [POINTER(snd_pcm_scope_t)]
# /usr/include/alsa/pcm.h:1019
snd_pcm_scope_set_callback_private = _lib.snd_pcm_scope_set_callback_private
snd_pcm_scope_set_callback_private.restype = None
snd_pcm_scope_set_callback_private.argtypes = [POINTER(snd_pcm_scope_t), POINTER(None)]
# /usr/include/alsa/pcm.h:1020
snd_pcm_scope_s16_open = _lib.snd_pcm_scope_s16_open
snd_pcm_scope_s16_open.restype = c_int
snd_pcm_scope_s16_open.argtypes = [POINTER(snd_pcm_t), c_char_p, POINTER(POINTER(snd_pcm_scope_t))]
# /usr/include/alsa/pcm.h:1022
snd_pcm_scope_s16_get_channel_buffer = _lib.snd_pcm_scope_s16_get_channel_buffer
snd_pcm_scope_s16_get_channel_buffer.restype = POINTER(c_int16)
snd_pcm_scope_s16_get_channel_buffer.argtypes = [POINTER(snd_pcm_scope_t), c_uint]
enum__snd_spcm_latency = c_int
SND_SPCM_LATENCY_STANDARD = 0
SND_SPCM_LATENCY_MEDIUM = 1
SND_SPCM_LATENCY_REALTIME = 2
snd_spcm_latency_t = enum__snd_spcm_latency # /usr/include/alsa/pcm.h:1045
enum__snd_spcm_xrun_type = c_int
SND_SPCM_XRUN_IGNORE = 0
SND_SPCM_XRUN_STOP = 1
snd_spcm_xrun_type_t = enum__snd_spcm_xrun_type # /usr/include/alsa/pcm.h:1053
enum__snd_spcm_duplex_type = c_int
SND_SPCM_DUPLEX_LIBERAL = 0
SND_SPCM_DUPLEX_PEDANTIC = 1
snd_spcm_duplex_type_t = enum__snd_spcm_duplex_type # /usr/include/alsa/pcm.h:1061
# /usr/include/alsa/pcm.h:1063
snd_spcm_init = _lib.snd_spcm_init
snd_spcm_init.restype = c_int
snd_spcm_init.argtypes = [POINTER(snd_pcm_t), c_uint, c_uint, snd_pcm_format_t, snd_pcm_subformat_t, snd_spcm_latency_t, snd_pcm_access_t, snd_spcm_xrun_type_t]
# /usr/include/alsa/pcm.h:1072
snd_spcm_init_duplex = _lib.snd_spcm_init_duplex
snd_spcm_init_duplex.restype = c_int
snd_spcm_init_duplex.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_t), c_uint, c_uint, snd_pcm_format_t, snd_pcm_subformat_t, snd_spcm_latency_t, snd_pcm_access_t, snd_spcm_xrun_type_t, snd_spcm_duplex_type_t]
# /usr/include/alsa/pcm.h:1083
snd_spcm_init_get_params = _lib.snd_spcm_init_get_params
snd_spcm_init_get_params.restype = c_int
snd_spcm_init_get_params.argtypes = [POINTER(snd_pcm_t), POINTER(c_uint), POINTER(snd_pcm_uframes_t), POINTER(snd_pcm_uframes_t)]
# /usr/include/alsa/pcm.h:1098
snd_pcm_start_mode_name = _lib.snd_pcm_start_mode_name
snd_pcm_start_mode_name.restype = c_char_p
snd_pcm_start_mode_name.argtypes = [snd_pcm_start_t]
# /usr/include/alsa/pcm.h:1099
snd_pcm_xrun_mode_name = _lib.snd_pcm_xrun_mode_name
snd_pcm_xrun_mode_name.restype = c_char_p
snd_pcm_xrun_mode_name.argtypes = [snd_pcm_xrun_t]
# /usr/include/alsa/pcm.h:1100
snd_pcm_sw_params_set_start_mode = _lib.snd_pcm_sw_params_set_start_mode
snd_pcm_sw_params_set_start_mode.restype = c_int
snd_pcm_sw_params_set_start_mode.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t), snd_pcm_start_t]
# /usr/include/alsa/pcm.h:1101
snd_pcm_sw_params_get_start_mode = _lib.snd_pcm_sw_params_get_start_mode
snd_pcm_sw_params_get_start_mode.restype = snd_pcm_start_t
snd_pcm_sw_params_get_start_mode.argtypes = [POINTER(snd_pcm_sw_params_t)]
# /usr/include/alsa/pcm.h:1102
snd_pcm_sw_params_set_xrun_mode = _lib.snd_pcm_sw_params_set_xrun_mode
snd_pcm_sw_params_set_xrun_mode.restype = c_int
snd_pcm_sw_params_set_xrun_mode.argtypes = [POINTER(snd_pcm_t), POINTER(snd_pcm_sw_params_t), snd_pcm_xrun_t]
# /usr/include/alsa/pcm.h:1103
snd_pcm_sw_params_get_xrun_mode = _lib.snd_pcm_sw_params_get_xrun_mode
snd_pcm_sw_params_get_xrun_mode.restype = snd_pcm_xrun_t
snd_pcm_sw_params_get_xrun_mode.argtypes = [POINTER(snd_pcm_sw_params_t)]
SND_RAWMIDI_DLSYM_VERSION = 0 # /usr/include/alsa/rawmidi.h:42
class struct__snd_rawmidi_info(Structure):
__slots__ = [
]
struct__snd_rawmidi_info._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_rawmidi_info(Structure):
__slots__ = [
]
struct__snd_rawmidi_info._fields_ = [
('_opaque_struct', c_int)
]
snd_rawmidi_info_t = struct__snd_rawmidi_info # /usr/include/alsa/rawmidi.h:45
class struct__snd_rawmidi_params(Structure):
__slots__ = [
]
struct__snd_rawmidi_params._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_rawmidi_params(Structure):
__slots__ = [
]
struct__snd_rawmidi_params._fields_ = [
('_opaque_struct', c_int)
]
snd_rawmidi_params_t = struct__snd_rawmidi_params # /usr/include/alsa/rawmidi.h:47
class struct__snd_rawmidi_status(Structure):
__slots__ = [
]
struct__snd_rawmidi_status._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_rawmidi_status(Structure):
__slots__ = [
]
struct__snd_rawmidi_status._fields_ = [
('_opaque_struct', c_int)
]
snd_rawmidi_status_t = struct__snd_rawmidi_status # /usr/include/alsa/rawmidi.h:49
enum__snd_rawmidi_stream = c_int
SND_RAWMIDI_STREAM_OUTPUT = 0
SND_RAWMIDI_STREAM_INPUT = 1
SND_RAWMIDI_STREAM_LAST = 0
snd_rawmidi_stream_t = enum__snd_rawmidi_stream # /usr/include/alsa/rawmidi.h:58
SND_RAWMIDI_APPEND = 1 # /usr/include/alsa/rawmidi.h:61
SND_RAWMIDI_NONBLOCK = 2 # /usr/include/alsa/rawmidi.h:63
SND_RAWMIDI_SYNC = 4 # /usr/include/alsa/rawmidi.h:65
class struct__snd_rawmidi(Structure):
__slots__ = [
]
struct__snd_rawmidi._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_rawmidi(Structure):
__slots__ = [
]
struct__snd_rawmidi._fields_ = [
('_opaque_struct', c_int)
]
snd_rawmidi_t = struct__snd_rawmidi # /usr/include/alsa/rawmidi.h:68
enum__snd_rawmidi_type = c_int
SND_RAWMIDI_TYPE_HW = 1
SND_RAWMIDI_TYPE_SHM = 2
SND_RAWMIDI_TYPE_INET = 3
SND_RAWMIDI_TYPE_VIRTUAL = 4
snd_rawmidi_type_t = enum__snd_rawmidi_type # /usr/include/alsa/rawmidi.h:80
# /usr/include/alsa/rawmidi.h:82
snd_rawmidi_open = _lib.snd_rawmidi_open
snd_rawmidi_open.restype = c_int
snd_rawmidi_open.argtypes = [POINTER(POINTER(snd_rawmidi_t)), POINTER(POINTER(snd_rawmidi_t)), c_char_p, c_int]
# /usr/include/alsa/rawmidi.h:84
snd_rawmidi_open_lconf = _lib.snd_rawmidi_open_lconf
snd_rawmidi_open_lconf.restype = c_int
snd_rawmidi_open_lconf.argtypes = [POINTER(POINTER(snd_rawmidi_t)), POINTER(POINTER(snd_rawmidi_t)), c_char_p, c_int, POINTER(snd_config_t)]
# /usr/include/alsa/rawmidi.h:86
snd_rawmidi_close = _lib.snd_rawmidi_close
snd_rawmidi_close.restype = c_int
snd_rawmidi_close.argtypes = [POINTER(snd_rawmidi_t)]
# /usr/include/alsa/rawmidi.h:87
snd_rawmidi_poll_descriptors_count = _lib.snd_rawmidi_poll_descriptors_count
snd_rawmidi_poll_descriptors_count.restype = c_int
snd_rawmidi_poll_descriptors_count.argtypes = [POINTER(snd_rawmidi_t)]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/rawmidi.h:88
snd_rawmidi_poll_descriptors = _lib.snd_rawmidi_poll_descriptors
snd_rawmidi_poll_descriptors.restype = c_int
snd_rawmidi_poll_descriptors.argtypes = [POINTER(snd_rawmidi_t), POINTER(struct_pollfd), c_uint]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/rawmidi.h:89
snd_rawmidi_poll_descriptors_revents = _lib.snd_rawmidi_poll_descriptors_revents
snd_rawmidi_poll_descriptors_revents.restype = c_int
snd_rawmidi_poll_descriptors_revents.argtypes = [POINTER(snd_rawmidi_t), POINTER(struct_pollfd), c_uint, POINTER(c_ushort)]
# /usr/include/alsa/rawmidi.h:90
snd_rawmidi_nonblock = _lib.snd_rawmidi_nonblock
snd_rawmidi_nonblock.restype = c_int
snd_rawmidi_nonblock.argtypes = [POINTER(snd_rawmidi_t), c_int]
# /usr/include/alsa/rawmidi.h:91
snd_rawmidi_info_sizeof = _lib.snd_rawmidi_info_sizeof
snd_rawmidi_info_sizeof.restype = c_size_t
snd_rawmidi_info_sizeof.argtypes = []
# /usr/include/alsa/rawmidi.h:97
snd_rawmidi_info_malloc = _lib.snd_rawmidi_info_malloc
snd_rawmidi_info_malloc.restype = c_int
snd_rawmidi_info_malloc.argtypes = [POINTER(POINTER(snd_rawmidi_info_t))]
# /usr/include/alsa/rawmidi.h:98
snd_rawmidi_info_free = _lib.snd_rawmidi_info_free
snd_rawmidi_info_free.restype = None
snd_rawmidi_info_free.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:99
snd_rawmidi_info_copy = _lib.snd_rawmidi_info_copy
snd_rawmidi_info_copy.restype = None
snd_rawmidi_info_copy.argtypes = [POINTER(snd_rawmidi_info_t), POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:100
snd_rawmidi_info_get_device = _lib.snd_rawmidi_info_get_device
snd_rawmidi_info_get_device.restype = c_uint
snd_rawmidi_info_get_device.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:101
snd_rawmidi_info_get_subdevice = _lib.snd_rawmidi_info_get_subdevice
snd_rawmidi_info_get_subdevice.restype = c_uint
snd_rawmidi_info_get_subdevice.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:102
snd_rawmidi_info_get_stream = _lib.snd_rawmidi_info_get_stream
snd_rawmidi_info_get_stream.restype = snd_rawmidi_stream_t
snd_rawmidi_info_get_stream.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:103
snd_rawmidi_info_get_card = _lib.snd_rawmidi_info_get_card
snd_rawmidi_info_get_card.restype = c_int
snd_rawmidi_info_get_card.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:104
snd_rawmidi_info_get_flags = _lib.snd_rawmidi_info_get_flags
snd_rawmidi_info_get_flags.restype = c_uint
snd_rawmidi_info_get_flags.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:105
snd_rawmidi_info_get_id = _lib.snd_rawmidi_info_get_id
snd_rawmidi_info_get_id.restype = c_char_p
snd_rawmidi_info_get_id.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:106
snd_rawmidi_info_get_name = _lib.snd_rawmidi_info_get_name
snd_rawmidi_info_get_name.restype = c_char_p
snd_rawmidi_info_get_name.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:107
snd_rawmidi_info_get_subdevice_name = _lib.snd_rawmidi_info_get_subdevice_name
snd_rawmidi_info_get_subdevice_name.restype = c_char_p
snd_rawmidi_info_get_subdevice_name.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:108
snd_rawmidi_info_get_subdevices_count = _lib.snd_rawmidi_info_get_subdevices_count
snd_rawmidi_info_get_subdevices_count.restype = c_uint
snd_rawmidi_info_get_subdevices_count.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:109
snd_rawmidi_info_get_subdevices_avail = _lib.snd_rawmidi_info_get_subdevices_avail
snd_rawmidi_info_get_subdevices_avail.restype = c_uint
snd_rawmidi_info_get_subdevices_avail.argtypes = [POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:110
snd_rawmidi_info_set_device = _lib.snd_rawmidi_info_set_device
snd_rawmidi_info_set_device.restype = None
snd_rawmidi_info_set_device.argtypes = [POINTER(snd_rawmidi_info_t), c_uint]
# /usr/include/alsa/rawmidi.h:111
snd_rawmidi_info_set_subdevice = _lib.snd_rawmidi_info_set_subdevice
snd_rawmidi_info_set_subdevice.restype = None
snd_rawmidi_info_set_subdevice.argtypes = [POINTER(snd_rawmidi_info_t), c_uint]
# /usr/include/alsa/rawmidi.h:112
snd_rawmidi_info_set_stream = _lib.snd_rawmidi_info_set_stream
snd_rawmidi_info_set_stream.restype = None
snd_rawmidi_info_set_stream.argtypes = [POINTER(snd_rawmidi_info_t), snd_rawmidi_stream_t]
# /usr/include/alsa/rawmidi.h:113
snd_rawmidi_info = _lib.snd_rawmidi_info
snd_rawmidi_info.restype = c_int
snd_rawmidi_info.argtypes = [POINTER(snd_rawmidi_t), POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/rawmidi.h:114
snd_rawmidi_params_sizeof = _lib.snd_rawmidi_params_sizeof
snd_rawmidi_params_sizeof.restype = c_size_t
snd_rawmidi_params_sizeof.argtypes = []
# /usr/include/alsa/rawmidi.h:120
snd_rawmidi_params_malloc = _lib.snd_rawmidi_params_malloc
snd_rawmidi_params_malloc.restype = c_int
snd_rawmidi_params_malloc.argtypes = [POINTER(POINTER(snd_rawmidi_params_t))]
# /usr/include/alsa/rawmidi.h:121
snd_rawmidi_params_free = _lib.snd_rawmidi_params_free
snd_rawmidi_params_free.restype = None
snd_rawmidi_params_free.argtypes = [POINTER(snd_rawmidi_params_t)]
# /usr/include/alsa/rawmidi.h:122
snd_rawmidi_params_copy = _lib.snd_rawmidi_params_copy
snd_rawmidi_params_copy.restype = None
snd_rawmidi_params_copy.argtypes = [POINTER(snd_rawmidi_params_t), POINTER(snd_rawmidi_params_t)]
# /usr/include/alsa/rawmidi.h:123
snd_rawmidi_params_set_buffer_size = _lib.snd_rawmidi_params_set_buffer_size
snd_rawmidi_params_set_buffer_size.restype = c_int
snd_rawmidi_params_set_buffer_size.argtypes = [POINTER(snd_rawmidi_t), POINTER(snd_rawmidi_params_t), c_size_t]
# /usr/include/alsa/rawmidi.h:124
snd_rawmidi_params_get_buffer_size = _lib.snd_rawmidi_params_get_buffer_size
snd_rawmidi_params_get_buffer_size.restype = c_size_t
snd_rawmidi_params_get_buffer_size.argtypes = [POINTER(snd_rawmidi_params_t)]
# /usr/include/alsa/rawmidi.h:125
snd_rawmidi_params_set_avail_min = _lib.snd_rawmidi_params_set_avail_min
snd_rawmidi_params_set_avail_min.restype = c_int
snd_rawmidi_params_set_avail_min.argtypes = [POINTER(snd_rawmidi_t), POINTER(snd_rawmidi_params_t), c_size_t]
# /usr/include/alsa/rawmidi.h:126
snd_rawmidi_params_get_avail_min = _lib.snd_rawmidi_params_get_avail_min
snd_rawmidi_params_get_avail_min.restype = c_size_t
snd_rawmidi_params_get_avail_min.argtypes = [POINTER(snd_rawmidi_params_t)]
# /usr/include/alsa/rawmidi.h:127
snd_rawmidi_params_set_no_active_sensing = _lib.snd_rawmidi_params_set_no_active_sensing
snd_rawmidi_params_set_no_active_sensing.restype = c_int
snd_rawmidi_params_set_no_active_sensing.argtypes = [POINTER(snd_rawmidi_t), POINTER(snd_rawmidi_params_t), c_int]
# /usr/include/alsa/rawmidi.h:128
snd_rawmidi_params_get_no_active_sensing = _lib.snd_rawmidi_params_get_no_active_sensing
snd_rawmidi_params_get_no_active_sensing.restype = c_int
snd_rawmidi_params_get_no_active_sensing.argtypes = [POINTER(snd_rawmidi_params_t)]
# /usr/include/alsa/rawmidi.h:129
snd_rawmidi_params = _lib.snd_rawmidi_params
snd_rawmidi_params.restype = c_int
snd_rawmidi_params.argtypes = [POINTER(snd_rawmidi_t), POINTER(snd_rawmidi_params_t)]
# /usr/include/alsa/rawmidi.h:130
snd_rawmidi_params_current = _lib.snd_rawmidi_params_current
snd_rawmidi_params_current.restype = c_int
snd_rawmidi_params_current.argtypes = [POINTER(snd_rawmidi_t), POINTER(snd_rawmidi_params_t)]
# /usr/include/alsa/rawmidi.h:131
snd_rawmidi_status_sizeof = _lib.snd_rawmidi_status_sizeof
snd_rawmidi_status_sizeof.restype = c_size_t
snd_rawmidi_status_sizeof.argtypes = []
# /usr/include/alsa/rawmidi.h:137
snd_rawmidi_status_malloc = _lib.snd_rawmidi_status_malloc
snd_rawmidi_status_malloc.restype = c_int
snd_rawmidi_status_malloc.argtypes = [POINTER(POINTER(snd_rawmidi_status_t))]
# /usr/include/alsa/rawmidi.h:138
snd_rawmidi_status_free = _lib.snd_rawmidi_status_free
snd_rawmidi_status_free.restype = None
snd_rawmidi_status_free.argtypes = [POINTER(snd_rawmidi_status_t)]
# /usr/include/alsa/rawmidi.h:139
snd_rawmidi_status_copy = _lib.snd_rawmidi_status_copy
snd_rawmidi_status_copy.restype = None
snd_rawmidi_status_copy.argtypes = [POINTER(snd_rawmidi_status_t), POINTER(snd_rawmidi_status_t)]
# /usr/include/alsa/rawmidi.h:140
snd_rawmidi_status_get_tstamp = _lib.snd_rawmidi_status_get_tstamp
snd_rawmidi_status_get_tstamp.restype = None
snd_rawmidi_status_get_tstamp.argtypes = [POINTER(snd_rawmidi_status_t), POINTER(snd_htimestamp_t)]
# /usr/include/alsa/rawmidi.h:141
snd_rawmidi_status_get_avail = _lib.snd_rawmidi_status_get_avail
snd_rawmidi_status_get_avail.restype = c_size_t
snd_rawmidi_status_get_avail.argtypes = [POINTER(snd_rawmidi_status_t)]
# /usr/include/alsa/rawmidi.h:142
snd_rawmidi_status_get_xruns = _lib.snd_rawmidi_status_get_xruns
snd_rawmidi_status_get_xruns.restype = c_size_t
snd_rawmidi_status_get_xruns.argtypes = [POINTER(snd_rawmidi_status_t)]
# /usr/include/alsa/rawmidi.h:143
snd_rawmidi_status = _lib.snd_rawmidi_status
snd_rawmidi_status.restype = c_int
snd_rawmidi_status.argtypes = [POINTER(snd_rawmidi_t), POINTER(snd_rawmidi_status_t)]
# /usr/include/alsa/rawmidi.h:144
snd_rawmidi_drain = _lib.snd_rawmidi_drain
snd_rawmidi_drain.restype = c_int
snd_rawmidi_drain.argtypes = [POINTER(snd_rawmidi_t)]
# /usr/include/alsa/rawmidi.h:145
snd_rawmidi_drop = _lib.snd_rawmidi_drop
snd_rawmidi_drop.restype = c_int
snd_rawmidi_drop.argtypes = [POINTER(snd_rawmidi_t)]
# /usr/include/alsa/rawmidi.h:146
snd_rawmidi_write = _lib.snd_rawmidi_write
snd_rawmidi_write.restype = ssize_t
snd_rawmidi_write.argtypes = [POINTER(snd_rawmidi_t), POINTER(None), c_size_t]
# /usr/include/alsa/rawmidi.h:147
snd_rawmidi_read = _lib.snd_rawmidi_read
snd_rawmidi_read.restype = ssize_t
snd_rawmidi_read.argtypes = [POINTER(snd_rawmidi_t), POINTER(None), c_size_t]
# /usr/include/alsa/rawmidi.h:148
snd_rawmidi_name = _lib.snd_rawmidi_name
snd_rawmidi_name.restype = c_char_p
snd_rawmidi_name.argtypes = [POINTER(snd_rawmidi_t)]
# /usr/include/alsa/rawmidi.h:149
snd_rawmidi_type = _lib.snd_rawmidi_type
snd_rawmidi_type.restype = snd_rawmidi_type_t
snd_rawmidi_type.argtypes = [POINTER(snd_rawmidi_t)]
# /usr/include/alsa/rawmidi.h:150
snd_rawmidi_stream = _lib.snd_rawmidi_stream
snd_rawmidi_stream.restype = snd_rawmidi_stream_t
snd_rawmidi_stream.argtypes = [POINTER(snd_rawmidi_t)]
SND_TIMER_DLSYM_VERSION = 0 # /usr/include/alsa/timer.h:42
SND_TIMER_QUERY_DLSYM_VERSION = 0 # /usr/include/alsa/timer.h:44
class struct__snd_timer_id(Structure):
__slots__ = [
]
struct__snd_timer_id._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_timer_id(Structure):
__slots__ = [
]
struct__snd_timer_id._fields_ = [
('_opaque_struct', c_int)
]
snd_timer_id_t = struct__snd_timer_id # /usr/include/alsa/timer.h:47
class struct__snd_timer_ginfo(Structure):
__slots__ = [
]
struct__snd_timer_ginfo._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_timer_ginfo(Structure):
__slots__ = [
]
struct__snd_timer_ginfo._fields_ = [
('_opaque_struct', c_int)
]
snd_timer_ginfo_t = struct__snd_timer_ginfo # /usr/include/alsa/timer.h:49
class struct__snd_timer_gparams(Structure):
__slots__ = [
]
struct__snd_timer_gparams._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_timer_gparams(Structure):
__slots__ = [
]
struct__snd_timer_gparams._fields_ = [
('_opaque_struct', c_int)
]
snd_timer_gparams_t = struct__snd_timer_gparams # /usr/include/alsa/timer.h:51
class struct__snd_timer_gstatus(Structure):
__slots__ = [
]
struct__snd_timer_gstatus._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_timer_gstatus(Structure):
__slots__ = [
]
struct__snd_timer_gstatus._fields_ = [
('_opaque_struct', c_int)
]
snd_timer_gstatus_t = struct__snd_timer_gstatus # /usr/include/alsa/timer.h:53
class struct__snd_timer_info(Structure):
__slots__ = [
]
struct__snd_timer_info._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_timer_info(Structure):
__slots__ = [
]
struct__snd_timer_info._fields_ = [
('_opaque_struct', c_int)
]
snd_timer_info_t = struct__snd_timer_info # /usr/include/alsa/timer.h:55
class struct__snd_timer_params(Structure):
__slots__ = [
]
struct__snd_timer_params._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_timer_params(Structure):
__slots__ = [
]
struct__snd_timer_params._fields_ = [
('_opaque_struct', c_int)
]
snd_timer_params_t = struct__snd_timer_params # /usr/include/alsa/timer.h:57
class struct__snd_timer_status(Structure):
__slots__ = [
]
struct__snd_timer_status._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_timer_status(Structure):
__slots__ = [
]
struct__snd_timer_status._fields_ = [
('_opaque_struct', c_int)
]
snd_timer_status_t = struct__snd_timer_status # /usr/include/alsa/timer.h:59
enum__snd_timer_class = c_int
SND_TIMER_CLASS_NONE = 1
SND_TIMER_CLASS_SLAVE = 0
SND_TIMER_CLASS_GLOBAL = 1
SND_TIMER_CLASS_CARD = 2
SND_TIMER_CLASS_PCM = 3
SND_TIMER_CLASS_LAST = 0
snd_timer_class_t = enum__snd_timer_class # /usr/include/alsa/timer.h:68
enum__snd_timer_slave_class = c_int
SND_TIMER_SCLASS_NONE = 0
SND_TIMER_SCLASS_APPLICATION = 1
SND_TIMER_SCLASS_SEQUENCER = 2
SND_TIMER_SCLASS_OSS_SEQUENCER = 3
SND_TIMER_SCLASS_LAST = 0
snd_timer_slave_class_t = enum__snd_timer_slave_class # /usr/include/alsa/timer.h:77
enum__snd_timer_event = c_int
SND_TIMER_EVENT_RESOLUTION = 0
SND_TIMER_EVENT_TICK = 1
SND_TIMER_EVENT_START = 2
SND_TIMER_EVENT_STOP = 3
SND_TIMER_EVENT_CONTINUE = 4
SND_TIMER_EVENT_PAUSE = 5
SND_TIMER_EVENT_EARLY = 6
SND_TIMER_EVENT_SUSPEND = 7
SND_TIMER_EVENT_RESUME = 8
SND_TIMER_EVENT_MSTART = 9
SND_TIMER_EVENT_MSTOP = 10
SND_TIMER_EVENT_MCONTINUE = 11
SND_TIMER_EVENT_MPAUSE = 12
SND_TIMER_EVENT_MSUSPEND = 13
SND_TIMER_EVENT_MRESUME = 14
snd_timer_event_t = enum__snd_timer_event # /usr/include/alsa/timer.h:97
class struct__snd_timer_read(Structure):
__slots__ = [
'resolution',
'ticks',
]
struct__snd_timer_read._fields_ = [
('resolution', c_uint),
('ticks', c_uint),
]
snd_timer_read_t = struct__snd_timer_read # /usr/include/alsa/timer.h:103
class struct__snd_timer_tread(Structure):
__slots__ = [
'event',
'tstamp',
'val',
]
struct__snd_timer_tread._fields_ = [
('event', snd_timer_event_t),
('tstamp', snd_htimestamp_t),
('val', c_uint),
]
snd_timer_tread_t = struct__snd_timer_tread # /usr/include/alsa/timer.h:110
SND_TIMER_GLOBAL_SYSTEM = 0 # /usr/include/alsa/timer.h:113
SND_TIMER_GLOBAL_RTC = 1 # /usr/include/alsa/timer.h:115
SND_TIMER_GLOBAL_HPET = 2 # /usr/include/alsa/timer.h:117
SND_TIMER_OPEN_NONBLOCK = 1 # /usr/include/alsa/timer.h:120
SND_TIMER_OPEN_TREAD = 2 # /usr/include/alsa/timer.h:122
enum__snd_timer_type = c_int
SND_TIMER_TYPE_HW = 0
SND_TIMER_TYPE_SHM = 1
SND_TIMER_TYPE_INET = 2
snd_timer_type_t = enum__snd_timer_type # /usr/include/alsa/timer.h:132
class struct__snd_timer_query(Structure):
__slots__ = [
]
struct__snd_timer_query._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_timer_query(Structure):
__slots__ = [
]
struct__snd_timer_query._fields_ = [
('_opaque_struct', c_int)
]
snd_timer_query_t = struct__snd_timer_query # /usr/include/alsa/timer.h:135
class struct__snd_timer(Structure):
__slots__ = [
]
struct__snd_timer._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_timer(Structure):
__slots__ = [
]
struct__snd_timer._fields_ = [
('_opaque_struct', c_int)
]
snd_timer_t = struct__snd_timer # /usr/include/alsa/timer.h:137
# /usr/include/alsa/timer.h:140
snd_timer_query_open = _lib.snd_timer_query_open
snd_timer_query_open.restype = c_int
snd_timer_query_open.argtypes = [POINTER(POINTER(snd_timer_query_t)), c_char_p, c_int]
# /usr/include/alsa/timer.h:141
snd_timer_query_open_lconf = _lib.snd_timer_query_open_lconf
snd_timer_query_open_lconf.restype = c_int
snd_timer_query_open_lconf.argtypes = [POINTER(POINTER(snd_timer_query_t)), c_char_p, c_int, POINTER(snd_config_t)]
# /usr/include/alsa/timer.h:142
snd_timer_query_close = _lib.snd_timer_query_close
snd_timer_query_close.restype = c_int
snd_timer_query_close.argtypes = [POINTER(snd_timer_query_t)]
# /usr/include/alsa/timer.h:143
snd_timer_query_next_device = _lib.snd_timer_query_next_device
snd_timer_query_next_device.restype = c_int
snd_timer_query_next_device.argtypes = [POINTER(snd_timer_query_t), POINTER(snd_timer_id_t)]
# /usr/include/alsa/timer.h:144
snd_timer_query_info = _lib.snd_timer_query_info
snd_timer_query_info.restype = c_int
snd_timer_query_info.argtypes = [POINTER(snd_timer_query_t), POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:145
snd_timer_query_params = _lib.snd_timer_query_params
snd_timer_query_params.restype = c_int
snd_timer_query_params.argtypes = [POINTER(snd_timer_query_t), POINTER(snd_timer_gparams_t)]
# /usr/include/alsa/timer.h:146
snd_timer_query_status = _lib.snd_timer_query_status
snd_timer_query_status.restype = c_int
snd_timer_query_status.argtypes = [POINTER(snd_timer_query_t), POINTER(snd_timer_gstatus_t)]
# /usr/include/alsa/timer.h:148
snd_timer_open = _lib.snd_timer_open
snd_timer_open.restype = c_int
snd_timer_open.argtypes = [POINTER(POINTER(snd_timer_t)), c_char_p, c_int]
# /usr/include/alsa/timer.h:149
snd_timer_open_lconf = _lib.snd_timer_open_lconf
snd_timer_open_lconf.restype = c_int
snd_timer_open_lconf.argtypes = [POINTER(POINTER(snd_timer_t)), c_char_p, c_int, POINTER(snd_config_t)]
# /usr/include/alsa/timer.h:150
snd_timer_close = _lib.snd_timer_close
snd_timer_close.restype = c_int
snd_timer_close.argtypes = [POINTER(snd_timer_t)]
# /usr/include/alsa/timer.h:151
snd_async_add_timer_handler = _lib.snd_async_add_timer_handler
snd_async_add_timer_handler.restype = c_int
snd_async_add_timer_handler.argtypes = [POINTER(POINTER(snd_async_handler_t)), POINTER(snd_timer_t), snd_async_callback_t, POINTER(None)]
# /usr/include/alsa/timer.h:153
snd_async_handler_get_timer = _lib.snd_async_handler_get_timer
snd_async_handler_get_timer.restype = POINTER(snd_timer_t)
snd_async_handler_get_timer.argtypes = [POINTER(snd_async_handler_t)]
# /usr/include/alsa/timer.h:154
snd_timer_poll_descriptors_count = _lib.snd_timer_poll_descriptors_count
snd_timer_poll_descriptors_count.restype = c_int
snd_timer_poll_descriptors_count.argtypes = [POINTER(snd_timer_t)]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/timer.h:155
snd_timer_poll_descriptors = _lib.snd_timer_poll_descriptors
snd_timer_poll_descriptors.restype = c_int
snd_timer_poll_descriptors.argtypes = [POINTER(snd_timer_t), POINTER(struct_pollfd), c_uint]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/timer.h:156
snd_timer_poll_descriptors_revents = _lib.snd_timer_poll_descriptors_revents
snd_timer_poll_descriptors_revents.restype = c_int
snd_timer_poll_descriptors_revents.argtypes = [POINTER(snd_timer_t), POINTER(struct_pollfd), c_uint, POINTER(c_ushort)]
# /usr/include/alsa/timer.h:157
snd_timer_info = _lib.snd_timer_info
snd_timer_info.restype = c_int
snd_timer_info.argtypes = [POINTER(snd_timer_t), POINTER(snd_timer_info_t)]
# /usr/include/alsa/timer.h:158
snd_timer_params = _lib.snd_timer_params
snd_timer_params.restype = c_int
snd_timer_params.argtypes = [POINTER(snd_timer_t), POINTER(snd_timer_params_t)]
# /usr/include/alsa/timer.h:159
snd_timer_status = _lib.snd_timer_status
snd_timer_status.restype = c_int
snd_timer_status.argtypes = [POINTER(snd_timer_t), POINTER(snd_timer_status_t)]
# /usr/include/alsa/timer.h:160
snd_timer_start = _lib.snd_timer_start
snd_timer_start.restype = c_int
snd_timer_start.argtypes = [POINTER(snd_timer_t)]
# /usr/include/alsa/timer.h:161
snd_timer_stop = _lib.snd_timer_stop
snd_timer_stop.restype = c_int
snd_timer_stop.argtypes = [POINTER(snd_timer_t)]
# /usr/include/alsa/timer.h:162
snd_timer_continue = _lib.snd_timer_continue
snd_timer_continue.restype = c_int
snd_timer_continue.argtypes = [POINTER(snd_timer_t)]
# /usr/include/alsa/timer.h:163
snd_timer_read = _lib.snd_timer_read
snd_timer_read.restype = ssize_t
snd_timer_read.argtypes = [POINTER(snd_timer_t), POINTER(None), c_size_t]
# /usr/include/alsa/timer.h:165
snd_timer_id_sizeof = _lib.snd_timer_id_sizeof
snd_timer_id_sizeof.restype = c_size_t
snd_timer_id_sizeof.argtypes = []
# /usr/include/alsa/timer.h:168
snd_timer_id_malloc = _lib.snd_timer_id_malloc
snd_timer_id_malloc.restype = c_int
snd_timer_id_malloc.argtypes = [POINTER(POINTER(snd_timer_id_t))]
# /usr/include/alsa/timer.h:169
snd_timer_id_free = _lib.snd_timer_id_free
snd_timer_id_free.restype = None
snd_timer_id_free.argtypes = [POINTER(snd_timer_id_t)]
# /usr/include/alsa/timer.h:170
snd_timer_id_copy = _lib.snd_timer_id_copy
snd_timer_id_copy.restype = None
snd_timer_id_copy.argtypes = [POINTER(snd_timer_id_t), POINTER(snd_timer_id_t)]
# /usr/include/alsa/timer.h:172
snd_timer_id_set_class = _lib.snd_timer_id_set_class
snd_timer_id_set_class.restype = None
snd_timer_id_set_class.argtypes = [POINTER(snd_timer_id_t), c_int]
# /usr/include/alsa/timer.h:173
snd_timer_id_get_class = _lib.snd_timer_id_get_class
snd_timer_id_get_class.restype = c_int
snd_timer_id_get_class.argtypes = [POINTER(snd_timer_id_t)]
# /usr/include/alsa/timer.h:174
snd_timer_id_set_sclass = _lib.snd_timer_id_set_sclass
snd_timer_id_set_sclass.restype = None
snd_timer_id_set_sclass.argtypes = [POINTER(snd_timer_id_t), c_int]
# /usr/include/alsa/timer.h:175
snd_timer_id_get_sclass = _lib.snd_timer_id_get_sclass
snd_timer_id_get_sclass.restype = c_int
snd_timer_id_get_sclass.argtypes = [POINTER(snd_timer_id_t)]
# /usr/include/alsa/timer.h:176
snd_timer_id_set_card = _lib.snd_timer_id_set_card
snd_timer_id_set_card.restype = None
snd_timer_id_set_card.argtypes = [POINTER(snd_timer_id_t), c_int]
# /usr/include/alsa/timer.h:177
snd_timer_id_get_card = _lib.snd_timer_id_get_card
snd_timer_id_get_card.restype = c_int
snd_timer_id_get_card.argtypes = [POINTER(snd_timer_id_t)]
# /usr/include/alsa/timer.h:178
snd_timer_id_set_device = _lib.snd_timer_id_set_device
snd_timer_id_set_device.restype = None
snd_timer_id_set_device.argtypes = [POINTER(snd_timer_id_t), c_int]
# /usr/include/alsa/timer.h:179
snd_timer_id_get_device = _lib.snd_timer_id_get_device
snd_timer_id_get_device.restype = c_int
snd_timer_id_get_device.argtypes = [POINTER(snd_timer_id_t)]
# /usr/include/alsa/timer.h:180
snd_timer_id_set_subdevice = _lib.snd_timer_id_set_subdevice
snd_timer_id_set_subdevice.restype = None
snd_timer_id_set_subdevice.argtypes = [POINTER(snd_timer_id_t), c_int]
# /usr/include/alsa/timer.h:181
snd_timer_id_get_subdevice = _lib.snd_timer_id_get_subdevice
snd_timer_id_get_subdevice.restype = c_int
snd_timer_id_get_subdevice.argtypes = [POINTER(snd_timer_id_t)]
# /usr/include/alsa/timer.h:183
snd_timer_ginfo_sizeof = _lib.snd_timer_ginfo_sizeof
snd_timer_ginfo_sizeof.restype = c_size_t
snd_timer_ginfo_sizeof.argtypes = []
# /usr/include/alsa/timer.h:186
snd_timer_ginfo_malloc = _lib.snd_timer_ginfo_malloc
snd_timer_ginfo_malloc.restype = c_int
snd_timer_ginfo_malloc.argtypes = [POINTER(POINTER(snd_timer_ginfo_t))]
# /usr/include/alsa/timer.h:187
snd_timer_ginfo_free = _lib.snd_timer_ginfo_free
snd_timer_ginfo_free.restype = None
snd_timer_ginfo_free.argtypes = [POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:188
snd_timer_ginfo_copy = _lib.snd_timer_ginfo_copy
snd_timer_ginfo_copy.restype = None
snd_timer_ginfo_copy.argtypes = [POINTER(snd_timer_ginfo_t), POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:190
snd_timer_ginfo_set_tid = _lib.snd_timer_ginfo_set_tid
snd_timer_ginfo_set_tid.restype = c_int
snd_timer_ginfo_set_tid.argtypes = [POINTER(snd_timer_ginfo_t), POINTER(snd_timer_id_t)]
# /usr/include/alsa/timer.h:191
snd_timer_ginfo_get_tid = _lib.snd_timer_ginfo_get_tid
snd_timer_ginfo_get_tid.restype = POINTER(snd_timer_id_t)
snd_timer_ginfo_get_tid.argtypes = [POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:192
snd_timer_ginfo_get_flags = _lib.snd_timer_ginfo_get_flags
snd_timer_ginfo_get_flags.restype = c_uint
snd_timer_ginfo_get_flags.argtypes = [POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:193
snd_timer_ginfo_get_card = _lib.snd_timer_ginfo_get_card
snd_timer_ginfo_get_card.restype = c_int
snd_timer_ginfo_get_card.argtypes = [POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:194
snd_timer_ginfo_get_id = _lib.snd_timer_ginfo_get_id
snd_timer_ginfo_get_id.restype = c_char_p
snd_timer_ginfo_get_id.argtypes = [POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:195
snd_timer_ginfo_get_name = _lib.snd_timer_ginfo_get_name
snd_timer_ginfo_get_name.restype = c_char_p
snd_timer_ginfo_get_name.argtypes = [POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:196
snd_timer_ginfo_get_resolution = _lib.snd_timer_ginfo_get_resolution
snd_timer_ginfo_get_resolution.restype = c_ulong
snd_timer_ginfo_get_resolution.argtypes = [POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:197
snd_timer_ginfo_get_resolution_min = _lib.snd_timer_ginfo_get_resolution_min
snd_timer_ginfo_get_resolution_min.restype = c_ulong
snd_timer_ginfo_get_resolution_min.argtypes = [POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:198
snd_timer_ginfo_get_resolution_max = _lib.snd_timer_ginfo_get_resolution_max
snd_timer_ginfo_get_resolution_max.restype = c_ulong
snd_timer_ginfo_get_resolution_max.argtypes = [POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:199
snd_timer_ginfo_get_clients = _lib.snd_timer_ginfo_get_clients
snd_timer_ginfo_get_clients.restype = c_uint
snd_timer_ginfo_get_clients.argtypes = [POINTER(snd_timer_ginfo_t)]
# /usr/include/alsa/timer.h:201
snd_timer_info_sizeof = _lib.snd_timer_info_sizeof
snd_timer_info_sizeof.restype = c_size_t
snd_timer_info_sizeof.argtypes = []
# /usr/include/alsa/timer.h:204
snd_timer_info_malloc = _lib.snd_timer_info_malloc
snd_timer_info_malloc.restype = c_int
snd_timer_info_malloc.argtypes = [POINTER(POINTER(snd_timer_info_t))]
# /usr/include/alsa/timer.h:205
snd_timer_info_free = _lib.snd_timer_info_free
snd_timer_info_free.restype = None
snd_timer_info_free.argtypes = [POINTER(snd_timer_info_t)]
# /usr/include/alsa/timer.h:206
snd_timer_info_copy = _lib.snd_timer_info_copy
snd_timer_info_copy.restype = None
snd_timer_info_copy.argtypes = [POINTER(snd_timer_info_t), POINTER(snd_timer_info_t)]
# /usr/include/alsa/timer.h:208
snd_timer_info_is_slave = _lib.snd_timer_info_is_slave
snd_timer_info_is_slave.restype = c_int
snd_timer_info_is_slave.argtypes = [POINTER(snd_timer_info_t)]
# /usr/include/alsa/timer.h:209
snd_timer_info_get_card = _lib.snd_timer_info_get_card
snd_timer_info_get_card.restype = c_int
snd_timer_info_get_card.argtypes = [POINTER(snd_timer_info_t)]
# /usr/include/alsa/timer.h:210
snd_timer_info_get_id = _lib.snd_timer_info_get_id
snd_timer_info_get_id.restype = c_char_p
snd_timer_info_get_id.argtypes = [POINTER(snd_timer_info_t)]
# /usr/include/alsa/timer.h:211
snd_timer_info_get_name = _lib.snd_timer_info_get_name
snd_timer_info_get_name.restype = c_char_p
snd_timer_info_get_name.argtypes = [POINTER(snd_timer_info_t)]
# /usr/include/alsa/timer.h:212
snd_timer_info_get_resolution = _lib.snd_timer_info_get_resolution
snd_timer_info_get_resolution.restype = c_long
snd_timer_info_get_resolution.argtypes = [POINTER(snd_timer_info_t)]
# /usr/include/alsa/timer.h:214
snd_timer_params_sizeof = _lib.snd_timer_params_sizeof
snd_timer_params_sizeof.restype = c_size_t
snd_timer_params_sizeof.argtypes = []
# /usr/include/alsa/timer.h:217
snd_timer_params_malloc = _lib.snd_timer_params_malloc
snd_timer_params_malloc.restype = c_int
snd_timer_params_malloc.argtypes = [POINTER(POINTER(snd_timer_params_t))]
# /usr/include/alsa/timer.h:218
snd_timer_params_free = _lib.snd_timer_params_free
snd_timer_params_free.restype = None
snd_timer_params_free.argtypes = [POINTER(snd_timer_params_t)]
# /usr/include/alsa/timer.h:219
snd_timer_params_copy = _lib.snd_timer_params_copy
snd_timer_params_copy.restype = None
snd_timer_params_copy.argtypes = [POINTER(snd_timer_params_t), POINTER(snd_timer_params_t)]
# /usr/include/alsa/timer.h:221
snd_timer_params_set_auto_start = _lib.snd_timer_params_set_auto_start
snd_timer_params_set_auto_start.restype = c_int
snd_timer_params_set_auto_start.argtypes = [POINTER(snd_timer_params_t), c_int]
# /usr/include/alsa/timer.h:222
snd_timer_params_get_auto_start = _lib.snd_timer_params_get_auto_start
snd_timer_params_get_auto_start.restype = c_int
snd_timer_params_get_auto_start.argtypes = [POINTER(snd_timer_params_t)]
# /usr/include/alsa/timer.h:223
snd_timer_params_set_exclusive = _lib.snd_timer_params_set_exclusive
snd_timer_params_set_exclusive.restype = c_int
snd_timer_params_set_exclusive.argtypes = [POINTER(snd_timer_params_t), c_int]
# /usr/include/alsa/timer.h:224
snd_timer_params_get_exclusive = _lib.snd_timer_params_get_exclusive
snd_timer_params_get_exclusive.restype = c_int
snd_timer_params_get_exclusive.argtypes = [POINTER(snd_timer_params_t)]
# /usr/include/alsa/timer.h:225
snd_timer_params_set_early_event = _lib.snd_timer_params_set_early_event
snd_timer_params_set_early_event.restype = c_int
snd_timer_params_set_early_event.argtypes = [POINTER(snd_timer_params_t), c_int]
# /usr/include/alsa/timer.h:226
snd_timer_params_get_early_event = _lib.snd_timer_params_get_early_event
snd_timer_params_get_early_event.restype = c_int
snd_timer_params_get_early_event.argtypes = [POINTER(snd_timer_params_t)]
# /usr/include/alsa/timer.h:227
snd_timer_params_set_ticks = _lib.snd_timer_params_set_ticks
snd_timer_params_set_ticks.restype = None
snd_timer_params_set_ticks.argtypes = [POINTER(snd_timer_params_t), c_long]
# /usr/include/alsa/timer.h:228
snd_timer_params_get_ticks = _lib.snd_timer_params_get_ticks
snd_timer_params_get_ticks.restype = c_long
snd_timer_params_get_ticks.argtypes = [POINTER(snd_timer_params_t)]
# /usr/include/alsa/timer.h:229
snd_timer_params_set_queue_size = _lib.snd_timer_params_set_queue_size
snd_timer_params_set_queue_size.restype = None
snd_timer_params_set_queue_size.argtypes = [POINTER(snd_timer_params_t), c_long]
# /usr/include/alsa/timer.h:230
snd_timer_params_get_queue_size = _lib.snd_timer_params_get_queue_size
snd_timer_params_get_queue_size.restype = c_long
snd_timer_params_get_queue_size.argtypes = [POINTER(snd_timer_params_t)]
# /usr/include/alsa/timer.h:231
snd_timer_params_set_filter = _lib.snd_timer_params_set_filter
snd_timer_params_set_filter.restype = None
snd_timer_params_set_filter.argtypes = [POINTER(snd_timer_params_t), c_uint]
# /usr/include/alsa/timer.h:232
snd_timer_params_get_filter = _lib.snd_timer_params_get_filter
snd_timer_params_get_filter.restype = c_uint
snd_timer_params_get_filter.argtypes = [POINTER(snd_timer_params_t)]
# /usr/include/alsa/timer.h:234
snd_timer_status_sizeof = _lib.snd_timer_status_sizeof
snd_timer_status_sizeof.restype = c_size_t
snd_timer_status_sizeof.argtypes = []
# /usr/include/alsa/timer.h:237
snd_timer_status_malloc = _lib.snd_timer_status_malloc
snd_timer_status_malloc.restype = c_int
snd_timer_status_malloc.argtypes = [POINTER(POINTER(snd_timer_status_t))]
# /usr/include/alsa/timer.h:238
snd_timer_status_free = _lib.snd_timer_status_free
snd_timer_status_free.restype = None
snd_timer_status_free.argtypes = [POINTER(snd_timer_status_t)]
# /usr/include/alsa/timer.h:239
snd_timer_status_copy = _lib.snd_timer_status_copy
snd_timer_status_copy.restype = None
snd_timer_status_copy.argtypes = [POINTER(snd_timer_status_t), POINTER(snd_timer_status_t)]
# /usr/include/alsa/timer.h:241
snd_timer_status_get_timestamp = _lib.snd_timer_status_get_timestamp
snd_timer_status_get_timestamp.restype = snd_htimestamp_t
snd_timer_status_get_timestamp.argtypes = [POINTER(snd_timer_status_t)]
# /usr/include/alsa/timer.h:242
snd_timer_status_get_resolution = _lib.snd_timer_status_get_resolution
snd_timer_status_get_resolution.restype = c_long
snd_timer_status_get_resolution.argtypes = [POINTER(snd_timer_status_t)]
# /usr/include/alsa/timer.h:243
snd_timer_status_get_lost = _lib.snd_timer_status_get_lost
snd_timer_status_get_lost.restype = c_long
snd_timer_status_get_lost.argtypes = [POINTER(snd_timer_status_t)]
# /usr/include/alsa/timer.h:244
snd_timer_status_get_overrun = _lib.snd_timer_status_get_overrun
snd_timer_status_get_overrun.restype = c_long
snd_timer_status_get_overrun.argtypes = [POINTER(snd_timer_status_t)]
# /usr/include/alsa/timer.h:245
snd_timer_status_get_queue = _lib.snd_timer_status_get_queue
snd_timer_status_get_queue.restype = c_long
snd_timer_status_get_queue.argtypes = [POINTER(snd_timer_status_t)]
# /usr/include/alsa/timer.h:248
snd_timer_info_get_ticks = _lib.snd_timer_info_get_ticks
snd_timer_info_get_ticks.restype = c_long
snd_timer_info_get_ticks.argtypes = [POINTER(snd_timer_info_t)]
SND_HWDEP_DLSYM_VERSION = 0 # /usr/include/alsa/hwdep.h:42
class struct__snd_hwdep_info(Structure):
__slots__ = [
]
struct__snd_hwdep_info._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_hwdep_info(Structure):
__slots__ = [
]
struct__snd_hwdep_info._fields_ = [
('_opaque_struct', c_int)
]
snd_hwdep_info_t = struct__snd_hwdep_info # /usr/include/alsa/hwdep.h:45
class struct__snd_hwdep_dsp_status(Structure):
__slots__ = [
]
struct__snd_hwdep_dsp_status._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_hwdep_dsp_status(Structure):
__slots__ = [
]
struct__snd_hwdep_dsp_status._fields_ = [
('_opaque_struct', c_int)
]
snd_hwdep_dsp_status_t = struct__snd_hwdep_dsp_status # /usr/include/alsa/hwdep.h:48
class struct__snd_hwdep_dsp_image(Structure):
__slots__ = [
]
struct__snd_hwdep_dsp_image._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_hwdep_dsp_image(Structure):
__slots__ = [
]
struct__snd_hwdep_dsp_image._fields_ = [
('_opaque_struct', c_int)
]
snd_hwdep_dsp_image_t = struct__snd_hwdep_dsp_image # /usr/include/alsa/hwdep.h:51
enum__snd_hwdep_iface = c_int
SND_HWDEP_IFACE_OPL2 = 0
SND_HWDEP_IFACE_OPL3 = 1
SND_HWDEP_IFACE_OPL4 = 2
SND_HWDEP_IFACE_SB16CSP = 3
SND_HWDEP_IFACE_EMU10K1 = 4
SND_HWDEP_IFACE_YSS225 = 5
SND_HWDEP_IFACE_ICS2115 = 6
SND_HWDEP_IFACE_SSCAPE = 7
SND_HWDEP_IFACE_VX = 8
SND_HWDEP_IFACE_MIXART = 9
SND_HWDEP_IFACE_USX2Y = 10
SND_HWDEP_IFACE_EMUX_WAVETABLE = 11
SND_HWDEP_IFACE_BLUETOOTH = 12
SND_HWDEP_IFACE_USX2Y_PCM = 13
SND_HWDEP_IFACE_PCXHR = 14
SND_HWDEP_IFACE_SB_RC = 15
SND_HWDEP_IFACE_LAST = 0
snd_hwdep_iface_t = enum__snd_hwdep_iface # /usr/include/alsa/hwdep.h:73
SND_HWDEP_OPEN_READ = 0 # /usr/include/alsa/hwdep.h:76
SND_HWDEP_OPEN_WRITE = 1 # /usr/include/alsa/hwdep.h:78
SND_HWDEP_OPEN_DUPLEX = 2 # /usr/include/alsa/hwdep.h:80
SND_HWDEP_OPEN_NONBLOCK = 2048 # /usr/include/alsa/hwdep.h:82
enum__snd_hwdep_type = c_int
SND_HWDEP_TYPE_HW = 1
SND_HWDEP_TYPE_SHM = 2
SND_HWDEP_TYPE_INET = 3
snd_hwdep_type_t = enum__snd_hwdep_type # /usr/include/alsa/hwdep.h:92
class struct__snd_hwdep(Structure):
__slots__ = [
]
struct__snd_hwdep._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_hwdep(Structure):
__slots__ = [
]
struct__snd_hwdep._fields_ = [
('_opaque_struct', c_int)
]
snd_hwdep_t = struct__snd_hwdep # /usr/include/alsa/hwdep.h:95
# /usr/include/alsa/hwdep.h:97
snd_hwdep_open = _lib.snd_hwdep_open
snd_hwdep_open.restype = c_int
snd_hwdep_open.argtypes = [POINTER(POINTER(snd_hwdep_t)), c_char_p, c_int]
# /usr/include/alsa/hwdep.h:98
snd_hwdep_close = _lib.snd_hwdep_close
snd_hwdep_close.restype = c_int
snd_hwdep_close.argtypes = [POINTER(snd_hwdep_t)]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/hwdep.h:99
snd_hwdep_poll_descriptors = _lib.snd_hwdep_poll_descriptors
snd_hwdep_poll_descriptors.restype = c_int
snd_hwdep_poll_descriptors.argtypes = [POINTER(snd_hwdep_t), POINTER(struct_pollfd), c_uint]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/hwdep.h:100
snd_hwdep_poll_descriptors_revents = _lib.snd_hwdep_poll_descriptors_revents
snd_hwdep_poll_descriptors_revents.restype = c_int
snd_hwdep_poll_descriptors_revents.argtypes = [POINTER(snd_hwdep_t), POINTER(struct_pollfd), c_uint, POINTER(c_ushort)]
# /usr/include/alsa/hwdep.h:101
snd_hwdep_nonblock = _lib.snd_hwdep_nonblock
snd_hwdep_nonblock.restype = c_int
snd_hwdep_nonblock.argtypes = [POINTER(snd_hwdep_t), c_int]
# /usr/include/alsa/hwdep.h:102
snd_hwdep_info = _lib.snd_hwdep_info
snd_hwdep_info.restype = c_int
snd_hwdep_info.argtypes = [POINTER(snd_hwdep_t), POINTER(snd_hwdep_info_t)]
# /usr/include/alsa/hwdep.h:103
snd_hwdep_dsp_status = _lib.snd_hwdep_dsp_status
snd_hwdep_dsp_status.restype = c_int
snd_hwdep_dsp_status.argtypes = [POINTER(snd_hwdep_t), POINTER(snd_hwdep_dsp_status_t)]
# /usr/include/alsa/hwdep.h:104
snd_hwdep_dsp_load = _lib.snd_hwdep_dsp_load
snd_hwdep_dsp_load.restype = c_int
snd_hwdep_dsp_load.argtypes = [POINTER(snd_hwdep_t), POINTER(snd_hwdep_dsp_image_t)]
# /usr/include/alsa/hwdep.h:105
snd_hwdep_ioctl = _lib.snd_hwdep_ioctl
snd_hwdep_ioctl.restype = c_int
snd_hwdep_ioctl.argtypes = [POINTER(snd_hwdep_t), c_uint, POINTER(None)]
# /usr/include/alsa/hwdep.h:106
snd_hwdep_write = _lib.snd_hwdep_write
snd_hwdep_write.restype = ssize_t
snd_hwdep_write.argtypes = [POINTER(snd_hwdep_t), POINTER(None), c_size_t]
# /usr/include/alsa/hwdep.h:107
snd_hwdep_read = _lib.snd_hwdep_read
snd_hwdep_read.restype = ssize_t
snd_hwdep_read.argtypes = [POINTER(snd_hwdep_t), POINTER(None), c_size_t]
# /usr/include/alsa/hwdep.h:109
snd_hwdep_info_sizeof = _lib.snd_hwdep_info_sizeof
snd_hwdep_info_sizeof.restype = c_size_t
snd_hwdep_info_sizeof.argtypes = []
# /usr/include/alsa/hwdep.h:112
snd_hwdep_info_malloc = _lib.snd_hwdep_info_malloc
snd_hwdep_info_malloc.restype = c_int
snd_hwdep_info_malloc.argtypes = [POINTER(POINTER(snd_hwdep_info_t))]
# /usr/include/alsa/hwdep.h:113
snd_hwdep_info_free = _lib.snd_hwdep_info_free
snd_hwdep_info_free.restype = None
snd_hwdep_info_free.argtypes = [POINTER(snd_hwdep_info_t)]
# /usr/include/alsa/hwdep.h:114
snd_hwdep_info_copy = _lib.snd_hwdep_info_copy
snd_hwdep_info_copy.restype = None
snd_hwdep_info_copy.argtypes = [POINTER(snd_hwdep_info_t), POINTER(snd_hwdep_info_t)]
# /usr/include/alsa/hwdep.h:116
snd_hwdep_info_get_device = _lib.snd_hwdep_info_get_device
snd_hwdep_info_get_device.restype = c_uint
snd_hwdep_info_get_device.argtypes = [POINTER(snd_hwdep_info_t)]
# /usr/include/alsa/hwdep.h:117
snd_hwdep_info_get_card = _lib.snd_hwdep_info_get_card
snd_hwdep_info_get_card.restype = c_int
snd_hwdep_info_get_card.argtypes = [POINTER(snd_hwdep_info_t)]
# /usr/include/alsa/hwdep.h:118
snd_hwdep_info_get_id = _lib.snd_hwdep_info_get_id
snd_hwdep_info_get_id.restype = c_char_p
snd_hwdep_info_get_id.argtypes = [POINTER(snd_hwdep_info_t)]
# /usr/include/alsa/hwdep.h:119
snd_hwdep_info_get_name = _lib.snd_hwdep_info_get_name
snd_hwdep_info_get_name.restype = c_char_p
snd_hwdep_info_get_name.argtypes = [POINTER(snd_hwdep_info_t)]
# /usr/include/alsa/hwdep.h:120
snd_hwdep_info_get_iface = _lib.snd_hwdep_info_get_iface
snd_hwdep_info_get_iface.restype = snd_hwdep_iface_t
snd_hwdep_info_get_iface.argtypes = [POINTER(snd_hwdep_info_t)]
# /usr/include/alsa/hwdep.h:121
snd_hwdep_info_set_device = _lib.snd_hwdep_info_set_device
snd_hwdep_info_set_device.restype = None
snd_hwdep_info_set_device.argtypes = [POINTER(snd_hwdep_info_t), c_uint]
# /usr/include/alsa/hwdep.h:123
snd_hwdep_dsp_status_sizeof = _lib.snd_hwdep_dsp_status_sizeof
snd_hwdep_dsp_status_sizeof.restype = c_size_t
snd_hwdep_dsp_status_sizeof.argtypes = []
# /usr/include/alsa/hwdep.h:126
snd_hwdep_dsp_status_malloc = _lib.snd_hwdep_dsp_status_malloc
snd_hwdep_dsp_status_malloc.restype = c_int
snd_hwdep_dsp_status_malloc.argtypes = [POINTER(POINTER(snd_hwdep_dsp_status_t))]
# /usr/include/alsa/hwdep.h:127
snd_hwdep_dsp_status_free = _lib.snd_hwdep_dsp_status_free
snd_hwdep_dsp_status_free.restype = None
snd_hwdep_dsp_status_free.argtypes = [POINTER(snd_hwdep_dsp_status_t)]
# /usr/include/alsa/hwdep.h:128
snd_hwdep_dsp_status_copy = _lib.snd_hwdep_dsp_status_copy
snd_hwdep_dsp_status_copy.restype = None
snd_hwdep_dsp_status_copy.argtypes = [POINTER(snd_hwdep_dsp_status_t), POINTER(snd_hwdep_dsp_status_t)]
# /usr/include/alsa/hwdep.h:130
snd_hwdep_dsp_status_get_version = _lib.snd_hwdep_dsp_status_get_version
snd_hwdep_dsp_status_get_version.restype = c_uint
snd_hwdep_dsp_status_get_version.argtypes = [POINTER(snd_hwdep_dsp_status_t)]
# /usr/include/alsa/hwdep.h:131
snd_hwdep_dsp_status_get_id = _lib.snd_hwdep_dsp_status_get_id
snd_hwdep_dsp_status_get_id.restype = c_char_p
snd_hwdep_dsp_status_get_id.argtypes = [POINTER(snd_hwdep_dsp_status_t)]
# /usr/include/alsa/hwdep.h:132
snd_hwdep_dsp_status_get_num_dsps = _lib.snd_hwdep_dsp_status_get_num_dsps
snd_hwdep_dsp_status_get_num_dsps.restype = c_uint
snd_hwdep_dsp_status_get_num_dsps.argtypes = [POINTER(snd_hwdep_dsp_status_t)]
# /usr/include/alsa/hwdep.h:133
snd_hwdep_dsp_status_get_dsp_loaded = _lib.snd_hwdep_dsp_status_get_dsp_loaded
snd_hwdep_dsp_status_get_dsp_loaded.restype = c_uint
snd_hwdep_dsp_status_get_dsp_loaded.argtypes = [POINTER(snd_hwdep_dsp_status_t)]
# /usr/include/alsa/hwdep.h:134
snd_hwdep_dsp_status_get_chip_ready = _lib.snd_hwdep_dsp_status_get_chip_ready
snd_hwdep_dsp_status_get_chip_ready.restype = c_uint
snd_hwdep_dsp_status_get_chip_ready.argtypes = [POINTER(snd_hwdep_dsp_status_t)]
# /usr/include/alsa/hwdep.h:136
snd_hwdep_dsp_image_sizeof = _lib.snd_hwdep_dsp_image_sizeof
snd_hwdep_dsp_image_sizeof.restype = c_size_t
snd_hwdep_dsp_image_sizeof.argtypes = []
# /usr/include/alsa/hwdep.h:139
snd_hwdep_dsp_image_malloc = _lib.snd_hwdep_dsp_image_malloc
snd_hwdep_dsp_image_malloc.restype = c_int
snd_hwdep_dsp_image_malloc.argtypes = [POINTER(POINTER(snd_hwdep_dsp_image_t))]
# /usr/include/alsa/hwdep.h:140
snd_hwdep_dsp_image_free = _lib.snd_hwdep_dsp_image_free
snd_hwdep_dsp_image_free.restype = None
snd_hwdep_dsp_image_free.argtypes = [POINTER(snd_hwdep_dsp_image_t)]
# /usr/include/alsa/hwdep.h:141
snd_hwdep_dsp_image_copy = _lib.snd_hwdep_dsp_image_copy
snd_hwdep_dsp_image_copy.restype = None
snd_hwdep_dsp_image_copy.argtypes = [POINTER(snd_hwdep_dsp_image_t), POINTER(snd_hwdep_dsp_image_t)]
# /usr/include/alsa/hwdep.h:143
snd_hwdep_dsp_image_get_index = _lib.snd_hwdep_dsp_image_get_index
snd_hwdep_dsp_image_get_index.restype = c_uint
snd_hwdep_dsp_image_get_index.argtypes = [POINTER(snd_hwdep_dsp_image_t)]
# /usr/include/alsa/hwdep.h:144
snd_hwdep_dsp_image_get_name = _lib.snd_hwdep_dsp_image_get_name
snd_hwdep_dsp_image_get_name.restype = c_char_p
snd_hwdep_dsp_image_get_name.argtypes = [POINTER(snd_hwdep_dsp_image_t)]
# /usr/include/alsa/hwdep.h:145
snd_hwdep_dsp_image_get_image = _lib.snd_hwdep_dsp_image_get_image
snd_hwdep_dsp_image_get_image.restype = POINTER(c_void)
snd_hwdep_dsp_image_get_image.argtypes = [POINTER(snd_hwdep_dsp_image_t)]
# /usr/include/alsa/hwdep.h:146
snd_hwdep_dsp_image_get_length = _lib.snd_hwdep_dsp_image_get_length
snd_hwdep_dsp_image_get_length.restype = c_size_t
snd_hwdep_dsp_image_get_length.argtypes = [POINTER(snd_hwdep_dsp_image_t)]
# /usr/include/alsa/hwdep.h:148
snd_hwdep_dsp_image_set_index = _lib.snd_hwdep_dsp_image_set_index
snd_hwdep_dsp_image_set_index.restype = None
snd_hwdep_dsp_image_set_index.argtypes = [POINTER(snd_hwdep_dsp_image_t), c_uint]
# /usr/include/alsa/hwdep.h:149
snd_hwdep_dsp_image_set_name = _lib.snd_hwdep_dsp_image_set_name
snd_hwdep_dsp_image_set_name.restype = None
snd_hwdep_dsp_image_set_name.argtypes = [POINTER(snd_hwdep_dsp_image_t), c_char_p]
# /usr/include/alsa/hwdep.h:150
snd_hwdep_dsp_image_set_image = _lib.snd_hwdep_dsp_image_set_image
snd_hwdep_dsp_image_set_image.restype = None
snd_hwdep_dsp_image_set_image.argtypes = [POINTER(snd_hwdep_dsp_image_t), POINTER(None)]
# /usr/include/alsa/hwdep.h:151
snd_hwdep_dsp_image_set_length = _lib.snd_hwdep_dsp_image_set_length
snd_hwdep_dsp_image_set_length.restype = None
snd_hwdep_dsp_image_set_length.argtypes = [POINTER(snd_hwdep_dsp_image_t), c_size_t]
SND_CONTROL_DLSYM_VERSION = 0 # /usr/include/alsa/control.h:43
class struct_snd_aes_iec958(Structure):
__slots__ = [
'status',
'subcode',
'pad',
'dig_subframe',
]
struct_snd_aes_iec958._fields_ = [
('status', c_ubyte * 24),
('subcode', c_ubyte * 147),
('pad', c_ubyte),
('dig_subframe', c_ubyte * 4),
]
snd_aes_iec958_t = struct_snd_aes_iec958 # /usr/include/alsa/control.h:51
class struct__snd_ctl_card_info(Structure):
__slots__ = [
]
struct__snd_ctl_card_info._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_ctl_card_info(Structure):
__slots__ = [
]
struct__snd_ctl_card_info._fields_ = [
('_opaque_struct', c_int)
]
snd_ctl_card_info_t = struct__snd_ctl_card_info # /usr/include/alsa/control.h:54
class struct__snd_ctl_elem_id(Structure):
__slots__ = [
]
struct__snd_ctl_elem_id._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_ctl_elem_id(Structure):
__slots__ = [
]
struct__snd_ctl_elem_id._fields_ = [
('_opaque_struct', c_int)
]
snd_ctl_elem_id_t = struct__snd_ctl_elem_id # /usr/include/alsa/control.h:57
class struct__snd_ctl_elem_list(Structure):
__slots__ = [
]
struct__snd_ctl_elem_list._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_ctl_elem_list(Structure):
__slots__ = [
]
struct__snd_ctl_elem_list._fields_ = [
('_opaque_struct', c_int)
]
snd_ctl_elem_list_t = struct__snd_ctl_elem_list # /usr/include/alsa/control.h:60
class struct__snd_ctl_elem_info(Structure):
__slots__ = [
]
struct__snd_ctl_elem_info._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_ctl_elem_info(Structure):
__slots__ = [
]
struct__snd_ctl_elem_info._fields_ = [
('_opaque_struct', c_int)
]
snd_ctl_elem_info_t = struct__snd_ctl_elem_info # /usr/include/alsa/control.h:63
class struct__snd_ctl_elem_value(Structure):
__slots__ = [
]
struct__snd_ctl_elem_value._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_ctl_elem_value(Structure):
__slots__ = [
]
struct__snd_ctl_elem_value._fields_ = [
('_opaque_struct', c_int)
]
snd_ctl_elem_value_t = struct__snd_ctl_elem_value # /usr/include/alsa/control.h:66
class struct__snd_ctl_event(Structure):
__slots__ = [
]
struct__snd_ctl_event._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_ctl_event(Structure):
__slots__ = [
]
struct__snd_ctl_event._fields_ = [
('_opaque_struct', c_int)
]
snd_ctl_event_t = struct__snd_ctl_event # /usr/include/alsa/control.h:69
enum__snd_ctl_elem_type = c_int
SND_CTL_ELEM_TYPE_NONE = 0
SND_CTL_ELEM_TYPE_BOOLEAN = 1
SND_CTL_ELEM_TYPE_INTEGER = 2
SND_CTL_ELEM_TYPE_ENUMERATED = 3
SND_CTL_ELEM_TYPE_BYTES = 4
SND_CTL_ELEM_TYPE_IEC958 = 5
SND_CTL_ELEM_TYPE_INTEGER64 = 6
SND_CTL_ELEM_TYPE_LAST = 0
snd_ctl_elem_type_t = enum__snd_ctl_elem_type # /usr/include/alsa/control.h:88
enum__snd_ctl_elem_iface = c_int
SND_CTL_ELEM_IFACE_CARD = 0
SND_CTL_ELEM_IFACE_HWDEP = 1
SND_CTL_ELEM_IFACE_MIXER = 2
SND_CTL_ELEM_IFACE_PCM = 3
SND_CTL_ELEM_IFACE_RAWMIDI = 4
SND_CTL_ELEM_IFACE_TIMER = 5
SND_CTL_ELEM_IFACE_SEQUENCER = 6
SND_CTL_ELEM_IFACE_LAST = 0
snd_ctl_elem_iface_t = enum__snd_ctl_elem_iface # /usr/include/alsa/control.h:107
enum__snd_ctl_event_type = c_int
SND_CTL_EVENT_ELEM = 0
SND_CTL_EVENT_LAST = 0
snd_ctl_event_type_t = enum__snd_ctl_event_type # /usr/include/alsa/control.h:114
SND_CTL_EVENT_MASK_REMOVE = -1 # /usr/include/alsa/control.h:118
SND_CTL_EVENT_MASK_VALUE = 1 # /usr/include/alsa/control.h:120
SND_CTL_EVENT_MASK_INFO = 2 # /usr/include/alsa/control.h:122
SND_CTL_EVENT_MASK_ADD = 4 # /usr/include/alsa/control.h:124
SND_CTL_EVENT_MASK_TLV = 8 # /usr/include/alsa/control.h:126
SND_CTL_POWER_MASK = 65280 # /usr/include/alsa/control.h:155
SND_CTL_POWER_D0 = 0 # /usr/include/alsa/control.h:157
SND_CTL_POWER_D1 = 256 # /usr/include/alsa/control.h:159
SND_CTL_POWER_D2 = 512 # /usr/include/alsa/control.h:161
SND_CTL_POWER_D3 = 768 # /usr/include/alsa/control.h:163
SND_CTL_POWER_D3hot = 768 # /usr/include/alsa/control.h:165
SND_CTL_POWER_D3cold = 769 # /usr/include/alsa/control.h:167
SND_CTL_TLVT_CONTAINER = 0 # /usr/include/alsa/control.h:170
SND_CTL_TLVT_DB_SCALE = 1 # /usr/include/alsa/control.h:172
SND_CTL_TLVT_DB_LINEAR = 2 # /usr/include/alsa/control.h:174
SND_CTL_TLVT_DB_RANGE = 3 # /usr/include/alsa/control.h:176
SND_CTL_TLV_DB_GAIN_MUTE = -9999999 # /usr/include/alsa/control.h:179
enum__snd_ctl_type = c_int
SND_CTL_TYPE_HW = 1
SND_CTL_TYPE_SHM = 2
SND_CTL_TYPE_INET = 3
SND_CTL_TYPE_EXT = 4
snd_ctl_type_t = enum__snd_ctl_type # /usr/include/alsa/control.h:191
SND_CTL_NONBLOCK = 1 # /usr/include/alsa/control.h:194
SND_CTL_ASYNC = 2 # /usr/include/alsa/control.h:197
SND_CTL_READONLY = 4 # /usr/include/alsa/control.h:200
class struct__snd_ctl(Structure):
__slots__ = [
]
struct__snd_ctl._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_ctl(Structure):
__slots__ = [
]
struct__snd_ctl._fields_ = [
('_opaque_struct', c_int)
]
snd_ctl_t = struct__snd_ctl # /usr/include/alsa/control.h:203
SND_SCTL_NOFREE = 1 # /usr/include/alsa/control.h:206
class struct__snd_sctl(Structure):
__slots__ = [
]
struct__snd_sctl._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_sctl(Structure):
__slots__ = [
]
struct__snd_sctl._fields_ = [
('_opaque_struct', c_int)
]
snd_sctl_t = struct__snd_sctl # /usr/include/alsa/control.h:209
# /usr/include/alsa/control.h:211
snd_card_load = _lib.snd_card_load
snd_card_load.restype = c_int
snd_card_load.argtypes = [c_int]
# /usr/include/alsa/control.h:212
snd_card_next = _lib.snd_card_next
snd_card_next.restype = c_int
snd_card_next.argtypes = [POINTER(c_int)]
# /usr/include/alsa/control.h:213
snd_card_get_index = _lib.snd_card_get_index
snd_card_get_index.restype = c_int
snd_card_get_index.argtypes = [c_char_p]
# /usr/include/alsa/control.h:214
snd_card_get_name = _lib.snd_card_get_name
snd_card_get_name.restype = c_int
snd_card_get_name.argtypes = [c_int, POINTER(c_char_p)]
# /usr/include/alsa/control.h:215
snd_card_get_longname = _lib.snd_card_get_longname
snd_card_get_longname.restype = c_int
snd_card_get_longname.argtypes = [c_int, POINTER(c_char_p)]
''' Issue 144: These were added in 1.0.14
# /usr/include/alsa/control.h:217
snd_device_name_hint = _lib.snd_device_name_hint
snd_device_name_hint.restype = c_int
snd_device_name_hint.argtypes = [c_int, c_char_p, POINTER(POINTER(POINTER(None)))]
# /usr/include/alsa/control.h:218
snd_device_name_free_hint = _lib.snd_device_name_free_hint
snd_device_name_free_hint.restype = c_int
snd_device_name_free_hint.argtypes = [POINTER(POINTER(None))]
# /usr/include/alsa/control.h:219
snd_device_name_get_hint = _lib.snd_device_name_get_hint
snd_device_name_get_hint.restype = c_char_p
snd_device_name_get_hint.argtypes = [POINTER(None), c_char_p]
'''
# /usr/include/alsa/control.h:221
snd_ctl_open = _lib.snd_ctl_open
snd_ctl_open.restype = c_int
snd_ctl_open.argtypes = [POINTER(POINTER(snd_ctl_t)), c_char_p, c_int]
# /usr/include/alsa/control.h:222
snd_ctl_open_lconf = _lib.snd_ctl_open_lconf
snd_ctl_open_lconf.restype = c_int
snd_ctl_open_lconf.argtypes = [POINTER(POINTER(snd_ctl_t)), c_char_p, c_int, POINTER(snd_config_t)]
# /usr/include/alsa/control.h:223
snd_ctl_close = _lib.snd_ctl_close
snd_ctl_close.restype = c_int
snd_ctl_close.argtypes = [POINTER(snd_ctl_t)]
# /usr/include/alsa/control.h:224
snd_ctl_nonblock = _lib.snd_ctl_nonblock
snd_ctl_nonblock.restype = c_int
snd_ctl_nonblock.argtypes = [POINTER(snd_ctl_t), c_int]
# /usr/include/alsa/control.h:225
snd_async_add_ctl_handler = _lib.snd_async_add_ctl_handler
snd_async_add_ctl_handler.restype = c_int
snd_async_add_ctl_handler.argtypes = [POINTER(POINTER(snd_async_handler_t)), POINTER(snd_ctl_t), snd_async_callback_t, POINTER(None)]
# /usr/include/alsa/control.h:227
snd_async_handler_get_ctl = _lib.snd_async_handler_get_ctl
snd_async_handler_get_ctl.restype = POINTER(snd_ctl_t)
snd_async_handler_get_ctl.argtypes = [POINTER(snd_async_handler_t)]
# /usr/include/alsa/control.h:228
snd_ctl_poll_descriptors_count = _lib.snd_ctl_poll_descriptors_count
snd_ctl_poll_descriptors_count.restype = c_int
snd_ctl_poll_descriptors_count.argtypes = [POINTER(snd_ctl_t)]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/control.h:229
snd_ctl_poll_descriptors = _lib.snd_ctl_poll_descriptors
snd_ctl_poll_descriptors.restype = c_int
snd_ctl_poll_descriptors.argtypes = [POINTER(snd_ctl_t), POINTER(struct_pollfd), c_uint]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/control.h:230
snd_ctl_poll_descriptors_revents = _lib.snd_ctl_poll_descriptors_revents
snd_ctl_poll_descriptors_revents.restype = c_int
snd_ctl_poll_descriptors_revents.argtypes = [POINTER(snd_ctl_t), POINTER(struct_pollfd), c_uint, POINTER(c_ushort)]
# /usr/include/alsa/control.h:231
snd_ctl_subscribe_events = _lib.snd_ctl_subscribe_events
snd_ctl_subscribe_events.restype = c_int
snd_ctl_subscribe_events.argtypes = [POINTER(snd_ctl_t), c_int]
# /usr/include/alsa/control.h:232
snd_ctl_card_info = _lib.snd_ctl_card_info
snd_ctl_card_info.restype = c_int
snd_ctl_card_info.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:233
snd_ctl_elem_list = _lib.snd_ctl_elem_list
snd_ctl_elem_list.restype = c_int
snd_ctl_elem_list.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_list_t)]
# /usr/include/alsa/control.h:234
snd_ctl_elem_info = _lib.snd_ctl_elem_info
snd_ctl_elem_info.restype = c_int
snd_ctl_elem_info.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:235
snd_ctl_elem_read = _lib.snd_ctl_elem_read
snd_ctl_elem_read.restype = c_int
snd_ctl_elem_read.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:236
snd_ctl_elem_write = _lib.snd_ctl_elem_write
snd_ctl_elem_write.restype = c_int
snd_ctl_elem_write.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:237
snd_ctl_elem_lock = _lib.snd_ctl_elem_lock
snd_ctl_elem_lock.restype = c_int
snd_ctl_elem_lock.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:238
snd_ctl_elem_unlock = _lib.snd_ctl_elem_unlock
snd_ctl_elem_unlock.restype = c_int
snd_ctl_elem_unlock.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:239
snd_ctl_elem_tlv_read = _lib.snd_ctl_elem_tlv_read
snd_ctl_elem_tlv_read.restype = c_int
snd_ctl_elem_tlv_read.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_id_t), POINTER(c_uint), c_uint]
# /usr/include/alsa/control.h:241
snd_ctl_elem_tlv_write = _lib.snd_ctl_elem_tlv_write
snd_ctl_elem_tlv_write.restype = c_int
snd_ctl_elem_tlv_write.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_id_t), POINTER(c_uint)]
# /usr/include/alsa/control.h:243
snd_ctl_elem_tlv_command = _lib.snd_ctl_elem_tlv_command
snd_ctl_elem_tlv_command.restype = c_int
snd_ctl_elem_tlv_command.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_id_t), POINTER(c_uint)]
# /usr/include/alsa/control.h:245
snd_ctl_hwdep_next_device = _lib.snd_ctl_hwdep_next_device
snd_ctl_hwdep_next_device.restype = c_int
snd_ctl_hwdep_next_device.argtypes = [POINTER(snd_ctl_t), POINTER(c_int)]
# /usr/include/alsa/control.h:246
snd_ctl_hwdep_info = _lib.snd_ctl_hwdep_info
snd_ctl_hwdep_info.restype = c_int
snd_ctl_hwdep_info.argtypes = [POINTER(snd_ctl_t), POINTER(snd_hwdep_info_t)]
# /usr/include/alsa/control.h:247
snd_ctl_pcm_next_device = _lib.snd_ctl_pcm_next_device
snd_ctl_pcm_next_device.restype = c_int
snd_ctl_pcm_next_device.argtypes = [POINTER(snd_ctl_t), POINTER(c_int)]
# /usr/include/alsa/control.h:248
snd_ctl_pcm_info = _lib.snd_ctl_pcm_info
snd_ctl_pcm_info.restype = c_int
snd_ctl_pcm_info.argtypes = [POINTER(snd_ctl_t), POINTER(snd_pcm_info_t)]
# /usr/include/alsa/control.h:249
snd_ctl_pcm_prefer_subdevice = _lib.snd_ctl_pcm_prefer_subdevice
snd_ctl_pcm_prefer_subdevice.restype = c_int
snd_ctl_pcm_prefer_subdevice.argtypes = [POINTER(snd_ctl_t), c_int]
# /usr/include/alsa/control.h:250
snd_ctl_rawmidi_next_device = _lib.snd_ctl_rawmidi_next_device
snd_ctl_rawmidi_next_device.restype = c_int
snd_ctl_rawmidi_next_device.argtypes = [POINTER(snd_ctl_t), POINTER(c_int)]
# /usr/include/alsa/control.h:251
snd_ctl_rawmidi_info = _lib.snd_ctl_rawmidi_info
snd_ctl_rawmidi_info.restype = c_int
snd_ctl_rawmidi_info.argtypes = [POINTER(snd_ctl_t), POINTER(snd_rawmidi_info_t)]
# /usr/include/alsa/control.h:252
snd_ctl_rawmidi_prefer_subdevice = _lib.snd_ctl_rawmidi_prefer_subdevice
snd_ctl_rawmidi_prefer_subdevice.restype = c_int
snd_ctl_rawmidi_prefer_subdevice.argtypes = [POINTER(snd_ctl_t), c_int]
# /usr/include/alsa/control.h:253
snd_ctl_set_power_state = _lib.snd_ctl_set_power_state
snd_ctl_set_power_state.restype = c_int
snd_ctl_set_power_state.argtypes = [POINTER(snd_ctl_t), c_uint]
# /usr/include/alsa/control.h:254
snd_ctl_get_power_state = _lib.snd_ctl_get_power_state
snd_ctl_get_power_state.restype = c_int
snd_ctl_get_power_state.argtypes = [POINTER(snd_ctl_t), POINTER(c_uint)]
# /usr/include/alsa/control.h:256
snd_ctl_read = _lib.snd_ctl_read
snd_ctl_read.restype = c_int
snd_ctl_read.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:257
snd_ctl_wait = _lib.snd_ctl_wait
snd_ctl_wait.restype = c_int
snd_ctl_wait.argtypes = [POINTER(snd_ctl_t), c_int]
# /usr/include/alsa/control.h:258
snd_ctl_name = _lib.snd_ctl_name
snd_ctl_name.restype = c_char_p
snd_ctl_name.argtypes = [POINTER(snd_ctl_t)]
# /usr/include/alsa/control.h:259
snd_ctl_type = _lib.snd_ctl_type
snd_ctl_type.restype = snd_ctl_type_t
snd_ctl_type.argtypes = [POINTER(snd_ctl_t)]
# /usr/include/alsa/control.h:261
snd_ctl_elem_type_name = _lib.snd_ctl_elem_type_name
snd_ctl_elem_type_name.restype = c_char_p
snd_ctl_elem_type_name.argtypes = [snd_ctl_elem_type_t]
# /usr/include/alsa/control.h:262
snd_ctl_elem_iface_name = _lib.snd_ctl_elem_iface_name
snd_ctl_elem_iface_name.restype = c_char_p
snd_ctl_elem_iface_name.argtypes = [snd_ctl_elem_iface_t]
# /usr/include/alsa/control.h:263
snd_ctl_event_type_name = _lib.snd_ctl_event_type_name
snd_ctl_event_type_name.restype = c_char_p
snd_ctl_event_type_name.argtypes = [snd_ctl_event_type_t]
# /usr/include/alsa/control.h:265
snd_ctl_event_elem_get_mask = _lib.snd_ctl_event_elem_get_mask
snd_ctl_event_elem_get_mask.restype = c_uint
snd_ctl_event_elem_get_mask.argtypes = [POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:266
snd_ctl_event_elem_get_numid = _lib.snd_ctl_event_elem_get_numid
snd_ctl_event_elem_get_numid.restype = c_uint
snd_ctl_event_elem_get_numid.argtypes = [POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:267
snd_ctl_event_elem_get_id = _lib.snd_ctl_event_elem_get_id
snd_ctl_event_elem_get_id.restype = None
snd_ctl_event_elem_get_id.argtypes = [POINTER(snd_ctl_event_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:268
snd_ctl_event_elem_get_interface = _lib.snd_ctl_event_elem_get_interface
snd_ctl_event_elem_get_interface.restype = snd_ctl_elem_iface_t
snd_ctl_event_elem_get_interface.argtypes = [POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:269
snd_ctl_event_elem_get_device = _lib.snd_ctl_event_elem_get_device
snd_ctl_event_elem_get_device.restype = c_uint
snd_ctl_event_elem_get_device.argtypes = [POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:270
snd_ctl_event_elem_get_subdevice = _lib.snd_ctl_event_elem_get_subdevice
snd_ctl_event_elem_get_subdevice.restype = c_uint
snd_ctl_event_elem_get_subdevice.argtypes = [POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:271
snd_ctl_event_elem_get_name = _lib.snd_ctl_event_elem_get_name
snd_ctl_event_elem_get_name.restype = c_char_p
snd_ctl_event_elem_get_name.argtypes = [POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:272
snd_ctl_event_elem_get_index = _lib.snd_ctl_event_elem_get_index
snd_ctl_event_elem_get_index.restype = c_uint
snd_ctl_event_elem_get_index.argtypes = [POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:274
snd_ctl_elem_list_alloc_space = _lib.snd_ctl_elem_list_alloc_space
snd_ctl_elem_list_alloc_space.restype = c_int
snd_ctl_elem_list_alloc_space.argtypes = [POINTER(snd_ctl_elem_list_t), c_uint]
# /usr/include/alsa/control.h:275
snd_ctl_elem_list_free_space = _lib.snd_ctl_elem_list_free_space
snd_ctl_elem_list_free_space.restype = None
snd_ctl_elem_list_free_space.argtypes = [POINTER(snd_ctl_elem_list_t)]
# /usr/include/alsa/control.h:277
snd_ctl_elem_id_sizeof = _lib.snd_ctl_elem_id_sizeof
snd_ctl_elem_id_sizeof.restype = c_size_t
snd_ctl_elem_id_sizeof.argtypes = []
# /usr/include/alsa/control.h:283
snd_ctl_elem_id_malloc = _lib.snd_ctl_elem_id_malloc
snd_ctl_elem_id_malloc.restype = c_int
snd_ctl_elem_id_malloc.argtypes = [POINTER(POINTER(snd_ctl_elem_id_t))]
# /usr/include/alsa/control.h:284
snd_ctl_elem_id_free = _lib.snd_ctl_elem_id_free
snd_ctl_elem_id_free.restype = None
snd_ctl_elem_id_free.argtypes = [POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:285
snd_ctl_elem_id_clear = _lib.snd_ctl_elem_id_clear
snd_ctl_elem_id_clear.restype = None
snd_ctl_elem_id_clear.argtypes = [POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:286
snd_ctl_elem_id_copy = _lib.snd_ctl_elem_id_copy
snd_ctl_elem_id_copy.restype = None
snd_ctl_elem_id_copy.argtypes = [POINTER(snd_ctl_elem_id_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:287
snd_ctl_elem_id_get_numid = _lib.snd_ctl_elem_id_get_numid
snd_ctl_elem_id_get_numid.restype = c_uint
snd_ctl_elem_id_get_numid.argtypes = [POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:288
snd_ctl_elem_id_get_interface = _lib.snd_ctl_elem_id_get_interface
snd_ctl_elem_id_get_interface.restype = snd_ctl_elem_iface_t
snd_ctl_elem_id_get_interface.argtypes = [POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:289
snd_ctl_elem_id_get_device = _lib.snd_ctl_elem_id_get_device
snd_ctl_elem_id_get_device.restype = c_uint
snd_ctl_elem_id_get_device.argtypes = [POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:290
snd_ctl_elem_id_get_subdevice = _lib.snd_ctl_elem_id_get_subdevice
snd_ctl_elem_id_get_subdevice.restype = c_uint
snd_ctl_elem_id_get_subdevice.argtypes = [POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:291
snd_ctl_elem_id_get_name = _lib.snd_ctl_elem_id_get_name
snd_ctl_elem_id_get_name.restype = c_char_p
snd_ctl_elem_id_get_name.argtypes = [POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:292
snd_ctl_elem_id_get_index = _lib.snd_ctl_elem_id_get_index
snd_ctl_elem_id_get_index.restype = c_uint
snd_ctl_elem_id_get_index.argtypes = [POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:293
snd_ctl_elem_id_set_numid = _lib.snd_ctl_elem_id_set_numid
snd_ctl_elem_id_set_numid.restype = None
snd_ctl_elem_id_set_numid.argtypes = [POINTER(snd_ctl_elem_id_t), c_uint]
# /usr/include/alsa/control.h:294
snd_ctl_elem_id_set_interface = _lib.snd_ctl_elem_id_set_interface
snd_ctl_elem_id_set_interface.restype = None
snd_ctl_elem_id_set_interface.argtypes = [POINTER(snd_ctl_elem_id_t), snd_ctl_elem_iface_t]
# /usr/include/alsa/control.h:295
snd_ctl_elem_id_set_device = _lib.snd_ctl_elem_id_set_device
snd_ctl_elem_id_set_device.restype = None
snd_ctl_elem_id_set_device.argtypes = [POINTER(snd_ctl_elem_id_t), c_uint]
# /usr/include/alsa/control.h:296
snd_ctl_elem_id_set_subdevice = _lib.snd_ctl_elem_id_set_subdevice
snd_ctl_elem_id_set_subdevice.restype = None
snd_ctl_elem_id_set_subdevice.argtypes = [POINTER(snd_ctl_elem_id_t), c_uint]
# /usr/include/alsa/control.h:297
snd_ctl_elem_id_set_name = _lib.snd_ctl_elem_id_set_name
snd_ctl_elem_id_set_name.restype = None
snd_ctl_elem_id_set_name.argtypes = [POINTER(snd_ctl_elem_id_t), c_char_p]
# /usr/include/alsa/control.h:298
snd_ctl_elem_id_set_index = _lib.snd_ctl_elem_id_set_index
snd_ctl_elem_id_set_index.restype = None
snd_ctl_elem_id_set_index.argtypes = [POINTER(snd_ctl_elem_id_t), c_uint]
# /usr/include/alsa/control.h:300
snd_ctl_card_info_sizeof = _lib.snd_ctl_card_info_sizeof
snd_ctl_card_info_sizeof.restype = c_size_t
snd_ctl_card_info_sizeof.argtypes = []
# /usr/include/alsa/control.h:306
snd_ctl_card_info_malloc = _lib.snd_ctl_card_info_malloc
snd_ctl_card_info_malloc.restype = c_int
snd_ctl_card_info_malloc.argtypes = [POINTER(POINTER(snd_ctl_card_info_t))]
# /usr/include/alsa/control.h:307
snd_ctl_card_info_free = _lib.snd_ctl_card_info_free
snd_ctl_card_info_free.restype = None
snd_ctl_card_info_free.argtypes = [POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:308
snd_ctl_card_info_clear = _lib.snd_ctl_card_info_clear
snd_ctl_card_info_clear.restype = None
snd_ctl_card_info_clear.argtypes = [POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:309
snd_ctl_card_info_copy = _lib.snd_ctl_card_info_copy
snd_ctl_card_info_copy.restype = None
snd_ctl_card_info_copy.argtypes = [POINTER(snd_ctl_card_info_t), POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:310
snd_ctl_card_info_get_card = _lib.snd_ctl_card_info_get_card
snd_ctl_card_info_get_card.restype = c_int
snd_ctl_card_info_get_card.argtypes = [POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:311
snd_ctl_card_info_get_id = _lib.snd_ctl_card_info_get_id
snd_ctl_card_info_get_id.restype = c_char_p
snd_ctl_card_info_get_id.argtypes = [POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:312
snd_ctl_card_info_get_driver = _lib.snd_ctl_card_info_get_driver
snd_ctl_card_info_get_driver.restype = c_char_p
snd_ctl_card_info_get_driver.argtypes = [POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:313
snd_ctl_card_info_get_name = _lib.snd_ctl_card_info_get_name
snd_ctl_card_info_get_name.restype = c_char_p
snd_ctl_card_info_get_name.argtypes = [POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:314
snd_ctl_card_info_get_longname = _lib.snd_ctl_card_info_get_longname
snd_ctl_card_info_get_longname.restype = c_char_p
snd_ctl_card_info_get_longname.argtypes = [POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:315
snd_ctl_card_info_get_mixername = _lib.snd_ctl_card_info_get_mixername
snd_ctl_card_info_get_mixername.restype = c_char_p
snd_ctl_card_info_get_mixername.argtypes = [POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:316
snd_ctl_card_info_get_components = _lib.snd_ctl_card_info_get_components
snd_ctl_card_info_get_components.restype = c_char_p
snd_ctl_card_info_get_components.argtypes = [POINTER(snd_ctl_card_info_t)]
# /usr/include/alsa/control.h:318
snd_ctl_event_sizeof = _lib.snd_ctl_event_sizeof
snd_ctl_event_sizeof.restype = c_size_t
snd_ctl_event_sizeof.argtypes = []
# /usr/include/alsa/control.h:324
snd_ctl_event_malloc = _lib.snd_ctl_event_malloc
snd_ctl_event_malloc.restype = c_int
snd_ctl_event_malloc.argtypes = [POINTER(POINTER(snd_ctl_event_t))]
# /usr/include/alsa/control.h:325
snd_ctl_event_free = _lib.snd_ctl_event_free
snd_ctl_event_free.restype = None
snd_ctl_event_free.argtypes = [POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:326
snd_ctl_event_clear = _lib.snd_ctl_event_clear
snd_ctl_event_clear.restype = None
snd_ctl_event_clear.argtypes = [POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:327
snd_ctl_event_copy = _lib.snd_ctl_event_copy
snd_ctl_event_copy.restype = None
snd_ctl_event_copy.argtypes = [POINTER(snd_ctl_event_t), POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:328
snd_ctl_event_get_type = _lib.snd_ctl_event_get_type
snd_ctl_event_get_type.restype = snd_ctl_event_type_t
snd_ctl_event_get_type.argtypes = [POINTER(snd_ctl_event_t)]
# /usr/include/alsa/control.h:330
snd_ctl_elem_list_sizeof = _lib.snd_ctl_elem_list_sizeof
snd_ctl_elem_list_sizeof.restype = c_size_t
snd_ctl_elem_list_sizeof.argtypes = []
# /usr/include/alsa/control.h:336
snd_ctl_elem_list_malloc = _lib.snd_ctl_elem_list_malloc
snd_ctl_elem_list_malloc.restype = c_int
snd_ctl_elem_list_malloc.argtypes = [POINTER(POINTER(snd_ctl_elem_list_t))]
# /usr/include/alsa/control.h:337
snd_ctl_elem_list_free = _lib.snd_ctl_elem_list_free
snd_ctl_elem_list_free.restype = None
snd_ctl_elem_list_free.argtypes = [POINTER(snd_ctl_elem_list_t)]
# /usr/include/alsa/control.h:338
snd_ctl_elem_list_clear = _lib.snd_ctl_elem_list_clear
snd_ctl_elem_list_clear.restype = None
snd_ctl_elem_list_clear.argtypes = [POINTER(snd_ctl_elem_list_t)]
# /usr/include/alsa/control.h:339
snd_ctl_elem_list_copy = _lib.snd_ctl_elem_list_copy
snd_ctl_elem_list_copy.restype = None
snd_ctl_elem_list_copy.argtypes = [POINTER(snd_ctl_elem_list_t), POINTER(snd_ctl_elem_list_t)]
# /usr/include/alsa/control.h:340
snd_ctl_elem_list_set_offset = _lib.snd_ctl_elem_list_set_offset
snd_ctl_elem_list_set_offset.restype = None
snd_ctl_elem_list_set_offset.argtypes = [POINTER(snd_ctl_elem_list_t), c_uint]
# /usr/include/alsa/control.h:341
snd_ctl_elem_list_get_used = _lib.snd_ctl_elem_list_get_used
snd_ctl_elem_list_get_used.restype = c_uint
snd_ctl_elem_list_get_used.argtypes = [POINTER(snd_ctl_elem_list_t)]
# /usr/include/alsa/control.h:342
snd_ctl_elem_list_get_count = _lib.snd_ctl_elem_list_get_count
snd_ctl_elem_list_get_count.restype = c_uint
snd_ctl_elem_list_get_count.argtypes = [POINTER(snd_ctl_elem_list_t)]
# /usr/include/alsa/control.h:343
snd_ctl_elem_list_get_id = _lib.snd_ctl_elem_list_get_id
snd_ctl_elem_list_get_id.restype = None
snd_ctl_elem_list_get_id.argtypes = [POINTER(snd_ctl_elem_list_t), c_uint, POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:344
snd_ctl_elem_list_get_numid = _lib.snd_ctl_elem_list_get_numid
snd_ctl_elem_list_get_numid.restype = c_uint
snd_ctl_elem_list_get_numid.argtypes = [POINTER(snd_ctl_elem_list_t), c_uint]
# /usr/include/alsa/control.h:345
snd_ctl_elem_list_get_interface = _lib.snd_ctl_elem_list_get_interface
snd_ctl_elem_list_get_interface.restype = snd_ctl_elem_iface_t
snd_ctl_elem_list_get_interface.argtypes = [POINTER(snd_ctl_elem_list_t), c_uint]
# /usr/include/alsa/control.h:346
snd_ctl_elem_list_get_device = _lib.snd_ctl_elem_list_get_device
snd_ctl_elem_list_get_device.restype = c_uint
snd_ctl_elem_list_get_device.argtypes = [POINTER(snd_ctl_elem_list_t), c_uint]
# /usr/include/alsa/control.h:347
snd_ctl_elem_list_get_subdevice = _lib.snd_ctl_elem_list_get_subdevice
snd_ctl_elem_list_get_subdevice.restype = c_uint
snd_ctl_elem_list_get_subdevice.argtypes = [POINTER(snd_ctl_elem_list_t), c_uint]
# /usr/include/alsa/control.h:348
snd_ctl_elem_list_get_name = _lib.snd_ctl_elem_list_get_name
snd_ctl_elem_list_get_name.restype = c_char_p
snd_ctl_elem_list_get_name.argtypes = [POINTER(snd_ctl_elem_list_t), c_uint]
# /usr/include/alsa/control.h:349
snd_ctl_elem_list_get_index = _lib.snd_ctl_elem_list_get_index
snd_ctl_elem_list_get_index.restype = c_uint
snd_ctl_elem_list_get_index.argtypes = [POINTER(snd_ctl_elem_list_t), c_uint]
# /usr/include/alsa/control.h:351
snd_ctl_elem_info_sizeof = _lib.snd_ctl_elem_info_sizeof
snd_ctl_elem_info_sizeof.restype = c_size_t
snd_ctl_elem_info_sizeof.argtypes = []
# /usr/include/alsa/control.h:357
snd_ctl_elem_info_malloc = _lib.snd_ctl_elem_info_malloc
snd_ctl_elem_info_malloc.restype = c_int
snd_ctl_elem_info_malloc.argtypes = [POINTER(POINTER(snd_ctl_elem_info_t))]
# /usr/include/alsa/control.h:358
snd_ctl_elem_info_free = _lib.snd_ctl_elem_info_free
snd_ctl_elem_info_free.restype = None
snd_ctl_elem_info_free.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:359
snd_ctl_elem_info_clear = _lib.snd_ctl_elem_info_clear
snd_ctl_elem_info_clear.restype = None
snd_ctl_elem_info_clear.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:360
snd_ctl_elem_info_copy = _lib.snd_ctl_elem_info_copy
snd_ctl_elem_info_copy.restype = None
snd_ctl_elem_info_copy.argtypes = [POINTER(snd_ctl_elem_info_t), POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:361
snd_ctl_elem_info_get_type = _lib.snd_ctl_elem_info_get_type
snd_ctl_elem_info_get_type.restype = snd_ctl_elem_type_t
snd_ctl_elem_info_get_type.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:362
snd_ctl_elem_info_is_readable = _lib.snd_ctl_elem_info_is_readable
snd_ctl_elem_info_is_readable.restype = c_int
snd_ctl_elem_info_is_readable.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:363
snd_ctl_elem_info_is_writable = _lib.snd_ctl_elem_info_is_writable
snd_ctl_elem_info_is_writable.restype = c_int
snd_ctl_elem_info_is_writable.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:364
snd_ctl_elem_info_is_volatile = _lib.snd_ctl_elem_info_is_volatile
snd_ctl_elem_info_is_volatile.restype = c_int
snd_ctl_elem_info_is_volatile.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:365
snd_ctl_elem_info_is_inactive = _lib.snd_ctl_elem_info_is_inactive
snd_ctl_elem_info_is_inactive.restype = c_int
snd_ctl_elem_info_is_inactive.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:366
snd_ctl_elem_info_is_locked = _lib.snd_ctl_elem_info_is_locked
snd_ctl_elem_info_is_locked.restype = c_int
snd_ctl_elem_info_is_locked.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:367
snd_ctl_elem_info_is_tlv_readable = _lib.snd_ctl_elem_info_is_tlv_readable
snd_ctl_elem_info_is_tlv_readable.restype = c_int
snd_ctl_elem_info_is_tlv_readable.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:368
snd_ctl_elem_info_is_tlv_writable = _lib.snd_ctl_elem_info_is_tlv_writable
snd_ctl_elem_info_is_tlv_writable.restype = c_int
snd_ctl_elem_info_is_tlv_writable.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:369
snd_ctl_elem_info_is_tlv_commandable = _lib.snd_ctl_elem_info_is_tlv_commandable
snd_ctl_elem_info_is_tlv_commandable.restype = c_int
snd_ctl_elem_info_is_tlv_commandable.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:370
snd_ctl_elem_info_is_owner = _lib.snd_ctl_elem_info_is_owner
snd_ctl_elem_info_is_owner.restype = c_int
snd_ctl_elem_info_is_owner.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:371
snd_ctl_elem_info_is_user = _lib.snd_ctl_elem_info_is_user
snd_ctl_elem_info_is_user.restype = c_int
snd_ctl_elem_info_is_user.argtypes = [POINTER(snd_ctl_elem_info_t)]
__pid_t = c_int # /usr/include/gentoo-multilib/amd64/bits/types.h:146
pid_t = __pid_t # /usr/include/gentoo-multilib/amd64/unistd.h:229
# /usr/include/alsa/control.h:372
snd_ctl_elem_info_get_owner = _lib.snd_ctl_elem_info_get_owner
snd_ctl_elem_info_get_owner.restype = pid_t
snd_ctl_elem_info_get_owner.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:373
snd_ctl_elem_info_get_count = _lib.snd_ctl_elem_info_get_count
snd_ctl_elem_info_get_count.restype = c_uint
snd_ctl_elem_info_get_count.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:374
snd_ctl_elem_info_get_min = _lib.snd_ctl_elem_info_get_min
snd_ctl_elem_info_get_min.restype = c_long
snd_ctl_elem_info_get_min.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:375
snd_ctl_elem_info_get_max = _lib.snd_ctl_elem_info_get_max
snd_ctl_elem_info_get_max.restype = c_long
snd_ctl_elem_info_get_max.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:376
snd_ctl_elem_info_get_step = _lib.snd_ctl_elem_info_get_step
snd_ctl_elem_info_get_step.restype = c_long
snd_ctl_elem_info_get_step.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:377
snd_ctl_elem_info_get_min64 = _lib.snd_ctl_elem_info_get_min64
snd_ctl_elem_info_get_min64.restype = c_longlong
snd_ctl_elem_info_get_min64.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:378
snd_ctl_elem_info_get_max64 = _lib.snd_ctl_elem_info_get_max64
snd_ctl_elem_info_get_max64.restype = c_longlong
snd_ctl_elem_info_get_max64.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:379
snd_ctl_elem_info_get_step64 = _lib.snd_ctl_elem_info_get_step64
snd_ctl_elem_info_get_step64.restype = c_longlong
snd_ctl_elem_info_get_step64.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:380
snd_ctl_elem_info_get_items = _lib.snd_ctl_elem_info_get_items
snd_ctl_elem_info_get_items.restype = c_uint
snd_ctl_elem_info_get_items.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:381
snd_ctl_elem_info_set_item = _lib.snd_ctl_elem_info_set_item
snd_ctl_elem_info_set_item.restype = None
snd_ctl_elem_info_set_item.argtypes = [POINTER(snd_ctl_elem_info_t), c_uint]
# /usr/include/alsa/control.h:382
snd_ctl_elem_info_get_item_name = _lib.snd_ctl_elem_info_get_item_name
snd_ctl_elem_info_get_item_name.restype = c_char_p
snd_ctl_elem_info_get_item_name.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:383
snd_ctl_elem_info_get_dimensions = _lib.snd_ctl_elem_info_get_dimensions
snd_ctl_elem_info_get_dimensions.restype = c_int
snd_ctl_elem_info_get_dimensions.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:384
snd_ctl_elem_info_get_dimension = _lib.snd_ctl_elem_info_get_dimension
snd_ctl_elem_info_get_dimension.restype = c_int
snd_ctl_elem_info_get_dimension.argtypes = [POINTER(snd_ctl_elem_info_t), c_uint]
# /usr/include/alsa/control.h:385
snd_ctl_elem_info_get_id = _lib.snd_ctl_elem_info_get_id
snd_ctl_elem_info_get_id.restype = None
snd_ctl_elem_info_get_id.argtypes = [POINTER(snd_ctl_elem_info_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:386
snd_ctl_elem_info_get_numid = _lib.snd_ctl_elem_info_get_numid
snd_ctl_elem_info_get_numid.restype = c_uint
snd_ctl_elem_info_get_numid.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:387
snd_ctl_elem_info_get_interface = _lib.snd_ctl_elem_info_get_interface
snd_ctl_elem_info_get_interface.restype = snd_ctl_elem_iface_t
snd_ctl_elem_info_get_interface.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:388
snd_ctl_elem_info_get_device = _lib.snd_ctl_elem_info_get_device
snd_ctl_elem_info_get_device.restype = c_uint
snd_ctl_elem_info_get_device.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:389
snd_ctl_elem_info_get_subdevice = _lib.snd_ctl_elem_info_get_subdevice
snd_ctl_elem_info_get_subdevice.restype = c_uint
snd_ctl_elem_info_get_subdevice.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:390
snd_ctl_elem_info_get_name = _lib.snd_ctl_elem_info_get_name
snd_ctl_elem_info_get_name.restype = c_char_p
snd_ctl_elem_info_get_name.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:391
snd_ctl_elem_info_get_index = _lib.snd_ctl_elem_info_get_index
snd_ctl_elem_info_get_index.restype = c_uint
snd_ctl_elem_info_get_index.argtypes = [POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:392
snd_ctl_elem_info_set_id = _lib.snd_ctl_elem_info_set_id
snd_ctl_elem_info_set_id.restype = None
snd_ctl_elem_info_set_id.argtypes = [POINTER(snd_ctl_elem_info_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:393
snd_ctl_elem_info_set_numid = _lib.snd_ctl_elem_info_set_numid
snd_ctl_elem_info_set_numid.restype = None
snd_ctl_elem_info_set_numid.argtypes = [POINTER(snd_ctl_elem_info_t), c_uint]
# /usr/include/alsa/control.h:394
snd_ctl_elem_info_set_interface = _lib.snd_ctl_elem_info_set_interface
snd_ctl_elem_info_set_interface.restype = None
snd_ctl_elem_info_set_interface.argtypes = [POINTER(snd_ctl_elem_info_t), snd_ctl_elem_iface_t]
# /usr/include/alsa/control.h:395
snd_ctl_elem_info_set_device = _lib.snd_ctl_elem_info_set_device
snd_ctl_elem_info_set_device.restype = None
snd_ctl_elem_info_set_device.argtypes = [POINTER(snd_ctl_elem_info_t), c_uint]
# /usr/include/alsa/control.h:396
snd_ctl_elem_info_set_subdevice = _lib.snd_ctl_elem_info_set_subdevice
snd_ctl_elem_info_set_subdevice.restype = None
snd_ctl_elem_info_set_subdevice.argtypes = [POINTER(snd_ctl_elem_info_t), c_uint]
# /usr/include/alsa/control.h:397
snd_ctl_elem_info_set_name = _lib.snd_ctl_elem_info_set_name
snd_ctl_elem_info_set_name.restype = None
snd_ctl_elem_info_set_name.argtypes = [POINTER(snd_ctl_elem_info_t), c_char_p]
# /usr/include/alsa/control.h:398
snd_ctl_elem_info_set_index = _lib.snd_ctl_elem_info_set_index
snd_ctl_elem_info_set_index.restype = None
snd_ctl_elem_info_set_index.argtypes = [POINTER(snd_ctl_elem_info_t), c_uint]
# /usr/include/alsa/control.h:400
snd_ctl_elem_add_integer = _lib.snd_ctl_elem_add_integer
snd_ctl_elem_add_integer.restype = c_int
snd_ctl_elem_add_integer.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_id_t), c_uint, c_long, c_long, c_long]
# /usr/include/alsa/control.h:401
snd_ctl_elem_add_integer64 = _lib.snd_ctl_elem_add_integer64
snd_ctl_elem_add_integer64.restype = c_int
snd_ctl_elem_add_integer64.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_id_t), c_uint, c_longlong, c_longlong, c_longlong]
# /usr/include/alsa/control.h:402
snd_ctl_elem_add_boolean = _lib.snd_ctl_elem_add_boolean
snd_ctl_elem_add_boolean.restype = c_int
snd_ctl_elem_add_boolean.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_id_t), c_uint]
# /usr/include/alsa/control.h:403
snd_ctl_elem_add_iec958 = _lib.snd_ctl_elem_add_iec958
snd_ctl_elem_add_iec958.restype = c_int
snd_ctl_elem_add_iec958.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:404
snd_ctl_elem_remove = _lib.snd_ctl_elem_remove
snd_ctl_elem_remove.restype = c_int
snd_ctl_elem_remove.argtypes = [POINTER(snd_ctl_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:406
snd_ctl_elem_value_sizeof = _lib.snd_ctl_elem_value_sizeof
snd_ctl_elem_value_sizeof.restype = c_size_t
snd_ctl_elem_value_sizeof.argtypes = []
# /usr/include/alsa/control.h:412
snd_ctl_elem_value_malloc = _lib.snd_ctl_elem_value_malloc
snd_ctl_elem_value_malloc.restype = c_int
snd_ctl_elem_value_malloc.argtypes = [POINTER(POINTER(snd_ctl_elem_value_t))]
# /usr/include/alsa/control.h:413
snd_ctl_elem_value_free = _lib.snd_ctl_elem_value_free
snd_ctl_elem_value_free.restype = None
snd_ctl_elem_value_free.argtypes = [POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:414
snd_ctl_elem_value_clear = _lib.snd_ctl_elem_value_clear
snd_ctl_elem_value_clear.restype = None
snd_ctl_elem_value_clear.argtypes = [POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:415
snd_ctl_elem_value_copy = _lib.snd_ctl_elem_value_copy
snd_ctl_elem_value_copy.restype = None
snd_ctl_elem_value_copy.argtypes = [POINTER(snd_ctl_elem_value_t), POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:416
snd_ctl_elem_value_get_id = _lib.snd_ctl_elem_value_get_id
snd_ctl_elem_value_get_id.restype = None
snd_ctl_elem_value_get_id.argtypes = [POINTER(snd_ctl_elem_value_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:417
snd_ctl_elem_value_get_numid = _lib.snd_ctl_elem_value_get_numid
snd_ctl_elem_value_get_numid.restype = c_uint
snd_ctl_elem_value_get_numid.argtypes = [POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:418
snd_ctl_elem_value_get_interface = _lib.snd_ctl_elem_value_get_interface
snd_ctl_elem_value_get_interface.restype = snd_ctl_elem_iface_t
snd_ctl_elem_value_get_interface.argtypes = [POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:419
snd_ctl_elem_value_get_device = _lib.snd_ctl_elem_value_get_device
snd_ctl_elem_value_get_device.restype = c_uint
snd_ctl_elem_value_get_device.argtypes = [POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:420
snd_ctl_elem_value_get_subdevice = _lib.snd_ctl_elem_value_get_subdevice
snd_ctl_elem_value_get_subdevice.restype = c_uint
snd_ctl_elem_value_get_subdevice.argtypes = [POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:421
snd_ctl_elem_value_get_name = _lib.snd_ctl_elem_value_get_name
snd_ctl_elem_value_get_name.restype = c_char_p
snd_ctl_elem_value_get_name.argtypes = [POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:422
snd_ctl_elem_value_get_index = _lib.snd_ctl_elem_value_get_index
snd_ctl_elem_value_get_index.restype = c_uint
snd_ctl_elem_value_get_index.argtypes = [POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:423
snd_ctl_elem_value_set_id = _lib.snd_ctl_elem_value_set_id
snd_ctl_elem_value_set_id.restype = None
snd_ctl_elem_value_set_id.argtypes = [POINTER(snd_ctl_elem_value_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:424
snd_ctl_elem_value_set_numid = _lib.snd_ctl_elem_value_set_numid
snd_ctl_elem_value_set_numid.restype = None
snd_ctl_elem_value_set_numid.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint]
# /usr/include/alsa/control.h:425
snd_ctl_elem_value_set_interface = _lib.snd_ctl_elem_value_set_interface
snd_ctl_elem_value_set_interface.restype = None
snd_ctl_elem_value_set_interface.argtypes = [POINTER(snd_ctl_elem_value_t), snd_ctl_elem_iface_t]
# /usr/include/alsa/control.h:426
snd_ctl_elem_value_set_device = _lib.snd_ctl_elem_value_set_device
snd_ctl_elem_value_set_device.restype = None
snd_ctl_elem_value_set_device.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint]
# /usr/include/alsa/control.h:427
snd_ctl_elem_value_set_subdevice = _lib.snd_ctl_elem_value_set_subdevice
snd_ctl_elem_value_set_subdevice.restype = None
snd_ctl_elem_value_set_subdevice.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint]
# /usr/include/alsa/control.h:428
snd_ctl_elem_value_set_name = _lib.snd_ctl_elem_value_set_name
snd_ctl_elem_value_set_name.restype = None
snd_ctl_elem_value_set_name.argtypes = [POINTER(snd_ctl_elem_value_t), c_char_p]
# /usr/include/alsa/control.h:429
snd_ctl_elem_value_set_index = _lib.snd_ctl_elem_value_set_index
snd_ctl_elem_value_set_index.restype = None
snd_ctl_elem_value_set_index.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint]
# /usr/include/alsa/control.h:430
snd_ctl_elem_value_get_boolean = _lib.snd_ctl_elem_value_get_boolean
snd_ctl_elem_value_get_boolean.restype = c_int
snd_ctl_elem_value_get_boolean.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint]
# /usr/include/alsa/control.h:431
snd_ctl_elem_value_get_integer = _lib.snd_ctl_elem_value_get_integer
snd_ctl_elem_value_get_integer.restype = c_long
snd_ctl_elem_value_get_integer.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint]
# /usr/include/alsa/control.h:432
snd_ctl_elem_value_get_integer64 = _lib.snd_ctl_elem_value_get_integer64
snd_ctl_elem_value_get_integer64.restype = c_longlong
snd_ctl_elem_value_get_integer64.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint]
# /usr/include/alsa/control.h:433
snd_ctl_elem_value_get_enumerated = _lib.snd_ctl_elem_value_get_enumerated
snd_ctl_elem_value_get_enumerated.restype = c_uint
snd_ctl_elem_value_get_enumerated.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint]
# /usr/include/alsa/control.h:434
snd_ctl_elem_value_get_byte = _lib.snd_ctl_elem_value_get_byte
snd_ctl_elem_value_get_byte.restype = c_ubyte
snd_ctl_elem_value_get_byte.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint]
# /usr/include/alsa/control.h:435
snd_ctl_elem_value_set_boolean = _lib.snd_ctl_elem_value_set_boolean
snd_ctl_elem_value_set_boolean.restype = None
snd_ctl_elem_value_set_boolean.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint, c_long]
# /usr/include/alsa/control.h:436
snd_ctl_elem_value_set_integer = _lib.snd_ctl_elem_value_set_integer
snd_ctl_elem_value_set_integer.restype = None
snd_ctl_elem_value_set_integer.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint, c_long]
# /usr/include/alsa/control.h:437
snd_ctl_elem_value_set_integer64 = _lib.snd_ctl_elem_value_set_integer64
snd_ctl_elem_value_set_integer64.restype = None
snd_ctl_elem_value_set_integer64.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint, c_longlong]
# /usr/include/alsa/control.h:438
snd_ctl_elem_value_set_enumerated = _lib.snd_ctl_elem_value_set_enumerated
snd_ctl_elem_value_set_enumerated.restype = None
snd_ctl_elem_value_set_enumerated.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint, c_uint]
# /usr/include/alsa/control.h:439
snd_ctl_elem_value_set_byte = _lib.snd_ctl_elem_value_set_byte
snd_ctl_elem_value_set_byte.restype = None
snd_ctl_elem_value_set_byte.argtypes = [POINTER(snd_ctl_elem_value_t), c_uint, c_ubyte]
# /usr/include/alsa/control.h:440
snd_ctl_elem_set_bytes = _lib.snd_ctl_elem_set_bytes
snd_ctl_elem_set_bytes.restype = None
snd_ctl_elem_set_bytes.argtypes = [POINTER(snd_ctl_elem_value_t), POINTER(None), c_size_t]
# /usr/include/alsa/control.h:441
snd_ctl_elem_value_get_bytes = _lib.snd_ctl_elem_value_get_bytes
snd_ctl_elem_value_get_bytes.restype = POINTER(c_void)
snd_ctl_elem_value_get_bytes.argtypes = [POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:442
snd_ctl_elem_value_get_iec958 = _lib.snd_ctl_elem_value_get_iec958
snd_ctl_elem_value_get_iec958.restype = None
snd_ctl_elem_value_get_iec958.argtypes = [POINTER(snd_ctl_elem_value_t), POINTER(snd_aes_iec958_t)]
# /usr/include/alsa/control.h:443
snd_ctl_elem_value_set_iec958 = _lib.snd_ctl_elem_value_set_iec958
snd_ctl_elem_value_set_iec958.restype = None
snd_ctl_elem_value_set_iec958.argtypes = [POINTER(snd_ctl_elem_value_t), POINTER(snd_aes_iec958_t)]
class struct__snd_hctl_elem(Structure):
__slots__ = [
]
struct__snd_hctl_elem._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_hctl_elem(Structure):
__slots__ = [
]
struct__snd_hctl_elem._fields_ = [
('_opaque_struct', c_int)
]
snd_hctl_elem_t = struct__snd_hctl_elem # /usr/include/alsa/control.h:454
class struct__snd_hctl(Structure):
__slots__ = [
]
struct__snd_hctl._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_hctl(Structure):
__slots__ = [
]
struct__snd_hctl._fields_ = [
('_opaque_struct', c_int)
]
snd_hctl_t = struct__snd_hctl # /usr/include/alsa/control.h:457
snd_hctl_compare_t = CFUNCTYPE(c_int, POINTER(snd_hctl_elem_t), POINTER(snd_hctl_elem_t)) # /usr/include/alsa/control.h:465
# /usr/include/alsa/control.h:467
snd_hctl_compare_fast = _lib.snd_hctl_compare_fast
snd_hctl_compare_fast.restype = c_int
snd_hctl_compare_fast.argtypes = [POINTER(snd_hctl_elem_t), POINTER(snd_hctl_elem_t)]
snd_hctl_callback_t = CFUNCTYPE(c_int, POINTER(snd_hctl_t), c_uint, POINTER(snd_hctl_elem_t)) # /usr/include/alsa/control.h:476
snd_hctl_elem_callback_t = CFUNCTYPE(c_int, POINTER(snd_hctl_elem_t), c_uint) # /usr/include/alsa/control.h:485
# /usr/include/alsa/control.h:488
snd_hctl_open = _lib.snd_hctl_open
snd_hctl_open.restype = c_int
snd_hctl_open.argtypes = [POINTER(POINTER(snd_hctl_t)), c_char_p, c_int]
# /usr/include/alsa/control.h:489
snd_hctl_open_ctl = _lib.snd_hctl_open_ctl
snd_hctl_open_ctl.restype = c_int
snd_hctl_open_ctl.argtypes = [POINTER(POINTER(snd_hctl_t)), POINTER(snd_ctl_t)]
# /usr/include/alsa/control.h:490
snd_hctl_close = _lib.snd_hctl_close
snd_hctl_close.restype = c_int
snd_hctl_close.argtypes = [POINTER(snd_hctl_t)]
# /usr/include/alsa/control.h:491
snd_hctl_nonblock = _lib.snd_hctl_nonblock
snd_hctl_nonblock.restype = c_int
snd_hctl_nonblock.argtypes = [POINTER(snd_hctl_t), c_int]
# /usr/include/alsa/control.h:492
snd_hctl_poll_descriptors_count = _lib.snd_hctl_poll_descriptors_count
snd_hctl_poll_descriptors_count.restype = c_int
snd_hctl_poll_descriptors_count.argtypes = [POINTER(snd_hctl_t)]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/control.h:493
snd_hctl_poll_descriptors = _lib.snd_hctl_poll_descriptors
snd_hctl_poll_descriptors.restype = c_int
snd_hctl_poll_descriptors.argtypes = [POINTER(snd_hctl_t), POINTER(struct_pollfd), c_uint]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/control.h:494
snd_hctl_poll_descriptors_revents = _lib.snd_hctl_poll_descriptors_revents
snd_hctl_poll_descriptors_revents.restype = c_int
snd_hctl_poll_descriptors_revents.argtypes = [POINTER(snd_hctl_t), POINTER(struct_pollfd), c_uint, POINTER(c_ushort)]
# /usr/include/alsa/control.h:495
snd_hctl_get_count = _lib.snd_hctl_get_count
snd_hctl_get_count.restype = c_uint
snd_hctl_get_count.argtypes = [POINTER(snd_hctl_t)]
# /usr/include/alsa/control.h:496
snd_hctl_set_compare = _lib.snd_hctl_set_compare
snd_hctl_set_compare.restype = c_int
snd_hctl_set_compare.argtypes = [POINTER(snd_hctl_t), snd_hctl_compare_t]
# /usr/include/alsa/control.h:497
snd_hctl_first_elem = _lib.snd_hctl_first_elem
snd_hctl_first_elem.restype = POINTER(snd_hctl_elem_t)
snd_hctl_first_elem.argtypes = [POINTER(snd_hctl_t)]
# /usr/include/alsa/control.h:498
snd_hctl_last_elem = _lib.snd_hctl_last_elem
snd_hctl_last_elem.restype = POINTER(snd_hctl_elem_t)
snd_hctl_last_elem.argtypes = [POINTER(snd_hctl_t)]
# /usr/include/alsa/control.h:499
snd_hctl_find_elem = _lib.snd_hctl_find_elem
snd_hctl_find_elem.restype = POINTER(snd_hctl_elem_t)
snd_hctl_find_elem.argtypes = [POINTER(snd_hctl_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:500
snd_hctl_set_callback = _lib.snd_hctl_set_callback
snd_hctl_set_callback.restype = None
snd_hctl_set_callback.argtypes = [POINTER(snd_hctl_t), snd_hctl_callback_t]
# /usr/include/alsa/control.h:501
snd_hctl_set_callback_private = _lib.snd_hctl_set_callback_private
snd_hctl_set_callback_private.restype = None
snd_hctl_set_callback_private.argtypes = [POINTER(snd_hctl_t), POINTER(None)]
# /usr/include/alsa/control.h:502
snd_hctl_get_callback_private = _lib.snd_hctl_get_callback_private
snd_hctl_get_callback_private.restype = POINTER(c_void)
snd_hctl_get_callback_private.argtypes = [POINTER(snd_hctl_t)]
# /usr/include/alsa/control.h:503
snd_hctl_load = _lib.snd_hctl_load
snd_hctl_load.restype = c_int
snd_hctl_load.argtypes = [POINTER(snd_hctl_t)]
# /usr/include/alsa/control.h:504
snd_hctl_free = _lib.snd_hctl_free
snd_hctl_free.restype = c_int
snd_hctl_free.argtypes = [POINTER(snd_hctl_t)]
# /usr/include/alsa/control.h:505
snd_hctl_handle_events = _lib.snd_hctl_handle_events
snd_hctl_handle_events.restype = c_int
snd_hctl_handle_events.argtypes = [POINTER(snd_hctl_t)]
# /usr/include/alsa/control.h:506
snd_hctl_name = _lib.snd_hctl_name
snd_hctl_name.restype = c_char_p
snd_hctl_name.argtypes = [POINTER(snd_hctl_t)]
# /usr/include/alsa/control.h:507
snd_hctl_wait = _lib.snd_hctl_wait
snd_hctl_wait.restype = c_int
snd_hctl_wait.argtypes = [POINTER(snd_hctl_t), c_int]
# /usr/include/alsa/control.h:508
snd_hctl_ctl = _lib.snd_hctl_ctl
snd_hctl_ctl.restype = POINTER(snd_ctl_t)
snd_hctl_ctl.argtypes = [POINTER(snd_hctl_t)]
# /usr/include/alsa/control.h:510
snd_hctl_elem_next = _lib.snd_hctl_elem_next
snd_hctl_elem_next.restype = POINTER(snd_hctl_elem_t)
snd_hctl_elem_next.argtypes = [POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/control.h:511
snd_hctl_elem_prev = _lib.snd_hctl_elem_prev
snd_hctl_elem_prev.restype = POINTER(snd_hctl_elem_t)
snd_hctl_elem_prev.argtypes = [POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/control.h:512
snd_hctl_elem_info = _lib.snd_hctl_elem_info
snd_hctl_elem_info.restype = c_int
snd_hctl_elem_info.argtypes = [POINTER(snd_hctl_elem_t), POINTER(snd_ctl_elem_info_t)]
# /usr/include/alsa/control.h:513
snd_hctl_elem_read = _lib.snd_hctl_elem_read
snd_hctl_elem_read.restype = c_int
snd_hctl_elem_read.argtypes = [POINTER(snd_hctl_elem_t), POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:514
snd_hctl_elem_write = _lib.snd_hctl_elem_write
snd_hctl_elem_write.restype = c_int
snd_hctl_elem_write.argtypes = [POINTER(snd_hctl_elem_t), POINTER(snd_ctl_elem_value_t)]
# /usr/include/alsa/control.h:515
snd_hctl_elem_tlv_read = _lib.snd_hctl_elem_tlv_read
snd_hctl_elem_tlv_read.restype = c_int
snd_hctl_elem_tlv_read.argtypes = [POINTER(snd_hctl_elem_t), POINTER(c_uint), c_uint]
# /usr/include/alsa/control.h:516
snd_hctl_elem_tlv_write = _lib.snd_hctl_elem_tlv_write
snd_hctl_elem_tlv_write.restype = c_int
snd_hctl_elem_tlv_write.argtypes = [POINTER(snd_hctl_elem_t), POINTER(c_uint)]
# /usr/include/alsa/control.h:517
snd_hctl_elem_tlv_command = _lib.snd_hctl_elem_tlv_command
snd_hctl_elem_tlv_command.restype = c_int
snd_hctl_elem_tlv_command.argtypes = [POINTER(snd_hctl_elem_t), POINTER(c_uint)]
# /usr/include/alsa/control.h:519
snd_hctl_elem_get_hctl = _lib.snd_hctl_elem_get_hctl
snd_hctl_elem_get_hctl.restype = POINTER(snd_hctl_t)
snd_hctl_elem_get_hctl.argtypes = [POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/control.h:521
snd_hctl_elem_get_id = _lib.snd_hctl_elem_get_id
snd_hctl_elem_get_id.restype = None
snd_hctl_elem_get_id.argtypes = [POINTER(snd_hctl_elem_t), POINTER(snd_ctl_elem_id_t)]
# /usr/include/alsa/control.h:522
snd_hctl_elem_get_numid = _lib.snd_hctl_elem_get_numid
snd_hctl_elem_get_numid.restype = c_uint
snd_hctl_elem_get_numid.argtypes = [POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/control.h:523
snd_hctl_elem_get_interface = _lib.snd_hctl_elem_get_interface
snd_hctl_elem_get_interface.restype = snd_ctl_elem_iface_t
snd_hctl_elem_get_interface.argtypes = [POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/control.h:524
snd_hctl_elem_get_device = _lib.snd_hctl_elem_get_device
snd_hctl_elem_get_device.restype = c_uint
snd_hctl_elem_get_device.argtypes = [POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/control.h:525
snd_hctl_elem_get_subdevice = _lib.snd_hctl_elem_get_subdevice
snd_hctl_elem_get_subdevice.restype = c_uint
snd_hctl_elem_get_subdevice.argtypes = [POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/control.h:526
snd_hctl_elem_get_name = _lib.snd_hctl_elem_get_name
snd_hctl_elem_get_name.restype = c_char_p
snd_hctl_elem_get_name.argtypes = [POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/control.h:527
snd_hctl_elem_get_index = _lib.snd_hctl_elem_get_index
snd_hctl_elem_get_index.restype = c_uint
snd_hctl_elem_get_index.argtypes = [POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/control.h:528
snd_hctl_elem_set_callback = _lib.snd_hctl_elem_set_callback
snd_hctl_elem_set_callback.restype = None
snd_hctl_elem_set_callback.argtypes = [POINTER(snd_hctl_elem_t), snd_hctl_elem_callback_t]
# /usr/include/alsa/control.h:529
snd_hctl_elem_get_callback_private = _lib.snd_hctl_elem_get_callback_private
snd_hctl_elem_get_callback_private.restype = POINTER(c_void)
snd_hctl_elem_get_callback_private.argtypes = [POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/control.h:530
snd_hctl_elem_set_callback_private = _lib.snd_hctl_elem_set_callback_private
snd_hctl_elem_set_callback_private.restype = None
snd_hctl_elem_set_callback_private.argtypes = [POINTER(snd_hctl_elem_t), POINTER(None)]
# /usr/include/alsa/control.h:543
snd_sctl_build = _lib.snd_sctl_build
snd_sctl_build.restype = c_int
snd_sctl_build.argtypes = [POINTER(POINTER(snd_sctl_t)), POINTER(snd_ctl_t), POINTER(snd_config_t), POINTER(snd_config_t), c_int]
# /usr/include/alsa/control.h:545
snd_sctl_free = _lib.snd_sctl_free
snd_sctl_free.restype = c_int
snd_sctl_free.argtypes = [POINTER(snd_sctl_t)]
# /usr/include/alsa/control.h:546
snd_sctl_install = _lib.snd_sctl_install
snd_sctl_install.restype = c_int
snd_sctl_install.argtypes = [POINTER(snd_sctl_t)]
# /usr/include/alsa/control.h:547
snd_sctl_remove = _lib.snd_sctl_remove
snd_sctl_remove.restype = c_int
snd_sctl_remove.argtypes = [POINTER(snd_sctl_t)]
class struct__snd_mixer(Structure):
__slots__ = [
]
struct__snd_mixer._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_mixer(Structure):
__slots__ = [
]
struct__snd_mixer._fields_ = [
('_opaque_struct', c_int)
]
snd_mixer_t = struct__snd_mixer # /usr/include/alsa/mixer.h:42
class struct__snd_mixer_class(Structure):
__slots__ = [
]
struct__snd_mixer_class._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_mixer_class(Structure):
__slots__ = [
]
struct__snd_mixer_class._fields_ = [
('_opaque_struct', c_int)
]
snd_mixer_class_t = struct__snd_mixer_class # /usr/include/alsa/mixer.h:44
class struct__snd_mixer_elem(Structure):
__slots__ = [
]
struct__snd_mixer_elem._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_mixer_elem(Structure):
__slots__ = [
]
struct__snd_mixer_elem._fields_ = [
('_opaque_struct', c_int)
]
snd_mixer_elem_t = struct__snd_mixer_elem # /usr/include/alsa/mixer.h:46
snd_mixer_callback_t = CFUNCTYPE(c_int, POINTER(snd_mixer_t), c_uint, POINTER(snd_mixer_elem_t)) # /usr/include/alsa/mixer.h:55
snd_mixer_elem_callback_t = CFUNCTYPE(c_int, POINTER(snd_mixer_elem_t), c_uint) # /usr/include/alsa/mixer.h:65
snd_mixer_compare_t = CFUNCTYPE(c_int, POINTER(snd_mixer_elem_t), POINTER(snd_mixer_elem_t)) # /usr/include/alsa/mixer.h:74
snd_mixer_event_t = CFUNCTYPE(c_int, POINTER(snd_mixer_class_t), c_uint, POINTER(snd_hctl_elem_t), POINTER(snd_mixer_elem_t)) # /usr/include/alsa/mixer.h:85
enum__snd_mixer_elem_type = c_int
SND_MIXER_ELEM_SIMPLE = 1
SND_MIXER_ELEM_LAST = 0
snd_mixer_elem_type_t = enum__snd_mixer_elem_type # /usr/include/alsa/mixer.h:94
# /usr/include/alsa/mixer.h:96
snd_mixer_open = _lib.snd_mixer_open
snd_mixer_open.restype = c_int
snd_mixer_open.argtypes = [POINTER(POINTER(snd_mixer_t)), c_int]
# /usr/include/alsa/mixer.h:97
snd_mixer_close = _lib.snd_mixer_close
snd_mixer_close.restype = c_int
snd_mixer_close.argtypes = [POINTER(snd_mixer_t)]
# /usr/include/alsa/mixer.h:98
snd_mixer_first_elem = _lib.snd_mixer_first_elem
snd_mixer_first_elem.restype = POINTER(snd_mixer_elem_t)
snd_mixer_first_elem.argtypes = [POINTER(snd_mixer_t)]
# /usr/include/alsa/mixer.h:99
snd_mixer_last_elem = _lib.snd_mixer_last_elem
snd_mixer_last_elem.restype = POINTER(snd_mixer_elem_t)
snd_mixer_last_elem.argtypes = [POINTER(snd_mixer_t)]
# /usr/include/alsa/mixer.h:100
snd_mixer_handle_events = _lib.snd_mixer_handle_events
snd_mixer_handle_events.restype = c_int
snd_mixer_handle_events.argtypes = [POINTER(snd_mixer_t)]
# /usr/include/alsa/mixer.h:101
snd_mixer_attach = _lib.snd_mixer_attach
snd_mixer_attach.restype = c_int
snd_mixer_attach.argtypes = [POINTER(snd_mixer_t), c_char_p]
# /usr/include/alsa/mixer.h:102
snd_mixer_attach_hctl = _lib.snd_mixer_attach_hctl
snd_mixer_attach_hctl.restype = c_int
snd_mixer_attach_hctl.argtypes = [POINTER(snd_mixer_t), POINTER(snd_hctl_t)]
# /usr/include/alsa/mixer.h:103
snd_mixer_detach = _lib.snd_mixer_detach
snd_mixer_detach.restype = c_int
snd_mixer_detach.argtypes = [POINTER(snd_mixer_t), c_char_p]
# /usr/include/alsa/mixer.h:104
snd_mixer_detach_hctl = _lib.snd_mixer_detach_hctl
snd_mixer_detach_hctl.restype = c_int
snd_mixer_detach_hctl.argtypes = [POINTER(snd_mixer_t), POINTER(snd_hctl_t)]
# /usr/include/alsa/mixer.h:105
snd_mixer_get_hctl = _lib.snd_mixer_get_hctl
snd_mixer_get_hctl.restype = c_int
snd_mixer_get_hctl.argtypes = [POINTER(snd_mixer_t), c_char_p, POINTER(POINTER(snd_hctl_t))]
# /usr/include/alsa/mixer.h:106
snd_mixer_poll_descriptors_count = _lib.snd_mixer_poll_descriptors_count
snd_mixer_poll_descriptors_count.restype = c_int
snd_mixer_poll_descriptors_count.argtypes = [POINTER(snd_mixer_t)]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/mixer.h:107
snd_mixer_poll_descriptors = _lib.snd_mixer_poll_descriptors
snd_mixer_poll_descriptors.restype = c_int
snd_mixer_poll_descriptors.argtypes = [POINTER(snd_mixer_t), POINTER(struct_pollfd), c_uint]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/mixer.h:108
snd_mixer_poll_descriptors_revents = _lib.snd_mixer_poll_descriptors_revents
snd_mixer_poll_descriptors_revents.restype = c_int
snd_mixer_poll_descriptors_revents.argtypes = [POINTER(snd_mixer_t), POINTER(struct_pollfd), c_uint, POINTER(c_ushort)]
# /usr/include/alsa/mixer.h:109
snd_mixer_load = _lib.snd_mixer_load
snd_mixer_load.restype = c_int
snd_mixer_load.argtypes = [POINTER(snd_mixer_t)]
# /usr/include/alsa/mixer.h:110
snd_mixer_free = _lib.snd_mixer_free
snd_mixer_free.restype = None
snd_mixer_free.argtypes = [POINTER(snd_mixer_t)]
# /usr/include/alsa/mixer.h:111
snd_mixer_wait = _lib.snd_mixer_wait
snd_mixer_wait.restype = c_int
snd_mixer_wait.argtypes = [POINTER(snd_mixer_t), c_int]
# /usr/include/alsa/mixer.h:112
snd_mixer_set_compare = _lib.snd_mixer_set_compare
snd_mixer_set_compare.restype = c_int
snd_mixer_set_compare.argtypes = [POINTER(snd_mixer_t), snd_mixer_compare_t]
# /usr/include/alsa/mixer.h:113
snd_mixer_set_callback = _lib.snd_mixer_set_callback
snd_mixer_set_callback.restype = None
snd_mixer_set_callback.argtypes = [POINTER(snd_mixer_t), snd_mixer_callback_t]
# /usr/include/alsa/mixer.h:114
snd_mixer_get_callback_private = _lib.snd_mixer_get_callback_private
snd_mixer_get_callback_private.restype = POINTER(c_void)
snd_mixer_get_callback_private.argtypes = [POINTER(snd_mixer_t)]
# /usr/include/alsa/mixer.h:115
snd_mixer_set_callback_private = _lib.snd_mixer_set_callback_private
snd_mixer_set_callback_private.restype = None
snd_mixer_set_callback_private.argtypes = [POINTER(snd_mixer_t), POINTER(None)]
# /usr/include/alsa/mixer.h:116
snd_mixer_get_count = _lib.snd_mixer_get_count
snd_mixer_get_count.restype = c_uint
snd_mixer_get_count.argtypes = [POINTER(snd_mixer_t)]
# /usr/include/alsa/mixer.h:117
snd_mixer_class_unregister = _lib.snd_mixer_class_unregister
snd_mixer_class_unregister.restype = c_int
snd_mixer_class_unregister.argtypes = [POINTER(snd_mixer_class_t)]
# /usr/include/alsa/mixer.h:119
snd_mixer_elem_next = _lib.snd_mixer_elem_next
snd_mixer_elem_next.restype = POINTER(snd_mixer_elem_t)
snd_mixer_elem_next.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:120
snd_mixer_elem_prev = _lib.snd_mixer_elem_prev
snd_mixer_elem_prev.restype = POINTER(snd_mixer_elem_t)
snd_mixer_elem_prev.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:121
snd_mixer_elem_set_callback = _lib.snd_mixer_elem_set_callback
snd_mixer_elem_set_callback.restype = None
snd_mixer_elem_set_callback.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_elem_callback_t]
# /usr/include/alsa/mixer.h:122
snd_mixer_elem_get_callback_private = _lib.snd_mixer_elem_get_callback_private
snd_mixer_elem_get_callback_private.restype = POINTER(c_void)
snd_mixer_elem_get_callback_private.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:123
snd_mixer_elem_set_callback_private = _lib.snd_mixer_elem_set_callback_private
snd_mixer_elem_set_callback_private.restype = None
snd_mixer_elem_set_callback_private.argtypes = [POINTER(snd_mixer_elem_t), POINTER(None)]
# /usr/include/alsa/mixer.h:124
snd_mixer_elem_get_type = _lib.snd_mixer_elem_get_type
snd_mixer_elem_get_type.restype = snd_mixer_elem_type_t
snd_mixer_elem_get_type.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:126
snd_mixer_class_register = _lib.snd_mixer_class_register
snd_mixer_class_register.restype = c_int
snd_mixer_class_register.argtypes = [POINTER(snd_mixer_class_t), POINTER(snd_mixer_t)]
'''
# XXX these two functions don't exist in my libasound.so
# /usr/include/alsa/mixer.h:127
snd_mixer_add_elem = _lib.snd_mixer_add_elem
snd_mixer_add_elem.restype = c_int
snd_mixer_add_elem.argtypes = [POINTER(snd_mixer_t), POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:128
snd_mixer_remove_elem = _lib.snd_mixer_remove_elem
snd_mixer_remove_elem.restype = c_int
snd_mixer_remove_elem.argtypes = [POINTER(snd_mixer_t), POINTER(snd_mixer_elem_t)]
'''
# /usr/include/alsa/mixer.h:129
snd_mixer_elem_new = _lib.snd_mixer_elem_new
snd_mixer_elem_new.restype = c_int
snd_mixer_elem_new.argtypes = [POINTER(POINTER(snd_mixer_elem_t)), snd_mixer_elem_type_t, c_int, POINTER(None), CFUNCTYPE(None, POINTER(snd_mixer_elem_t))]
# /usr/include/alsa/mixer.h:134
snd_mixer_elem_add = _lib.snd_mixer_elem_add
snd_mixer_elem_add.restype = c_int
snd_mixer_elem_add.argtypes = [POINTER(snd_mixer_elem_t), POINTER(snd_mixer_class_t)]
# /usr/include/alsa/mixer.h:135
snd_mixer_elem_remove = _lib.snd_mixer_elem_remove
snd_mixer_elem_remove.restype = c_int
snd_mixer_elem_remove.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:136
snd_mixer_elem_free = _lib.snd_mixer_elem_free
snd_mixer_elem_free.restype = None
snd_mixer_elem_free.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:137
snd_mixer_elem_info = _lib.snd_mixer_elem_info
snd_mixer_elem_info.restype = c_int
snd_mixer_elem_info.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:138
snd_mixer_elem_value = _lib.snd_mixer_elem_value
snd_mixer_elem_value.restype = c_int
snd_mixer_elem_value.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:139
snd_mixer_elem_attach = _lib.snd_mixer_elem_attach
snd_mixer_elem_attach.restype = c_int
snd_mixer_elem_attach.argtypes = [POINTER(snd_mixer_elem_t), POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/mixer.h:140
snd_mixer_elem_detach = _lib.snd_mixer_elem_detach
snd_mixer_elem_detach.restype = c_int
snd_mixer_elem_detach.argtypes = [POINTER(snd_mixer_elem_t), POINTER(snd_hctl_elem_t)]
# /usr/include/alsa/mixer.h:141
snd_mixer_elem_empty = _lib.snd_mixer_elem_empty
snd_mixer_elem_empty.restype = c_int
snd_mixer_elem_empty.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:142
snd_mixer_elem_get_private = _lib.snd_mixer_elem_get_private
snd_mixer_elem_get_private.restype = POINTER(c_void)
snd_mixer_elem_get_private.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:144
snd_mixer_class_sizeof = _lib.snd_mixer_class_sizeof
snd_mixer_class_sizeof.restype = c_size_t
snd_mixer_class_sizeof.argtypes = []
# /usr/include/alsa/mixer.h:150
snd_mixer_class_malloc = _lib.snd_mixer_class_malloc
snd_mixer_class_malloc.restype = c_int
snd_mixer_class_malloc.argtypes = [POINTER(POINTER(snd_mixer_class_t))]
# /usr/include/alsa/mixer.h:151
snd_mixer_class_free = _lib.snd_mixer_class_free
snd_mixer_class_free.restype = None
snd_mixer_class_free.argtypes = [POINTER(snd_mixer_class_t)]
# /usr/include/alsa/mixer.h:152
snd_mixer_class_copy = _lib.snd_mixer_class_copy
snd_mixer_class_copy.restype = None
snd_mixer_class_copy.argtypes = [POINTER(snd_mixer_class_t), POINTER(snd_mixer_class_t)]
# /usr/include/alsa/mixer.h:153
snd_mixer_class_get_mixer = _lib.snd_mixer_class_get_mixer
snd_mixer_class_get_mixer.restype = POINTER(snd_mixer_t)
snd_mixer_class_get_mixer.argtypes = [POINTER(snd_mixer_class_t)]
# /usr/include/alsa/mixer.h:154
snd_mixer_class_get_event = _lib.snd_mixer_class_get_event
snd_mixer_class_get_event.restype = snd_mixer_event_t
snd_mixer_class_get_event.argtypes = [POINTER(snd_mixer_class_t)]
# /usr/include/alsa/mixer.h:155
snd_mixer_class_get_private = _lib.snd_mixer_class_get_private
snd_mixer_class_get_private.restype = POINTER(c_void)
snd_mixer_class_get_private.argtypes = [POINTER(snd_mixer_class_t)]
# /usr/include/alsa/mixer.h:156
snd_mixer_class_get_compare = _lib.snd_mixer_class_get_compare
snd_mixer_class_get_compare.restype = snd_mixer_compare_t
snd_mixer_class_get_compare.argtypes = [POINTER(snd_mixer_class_t)]
# /usr/include/alsa/mixer.h:157
snd_mixer_class_set_event = _lib.snd_mixer_class_set_event
snd_mixer_class_set_event.restype = c_int
snd_mixer_class_set_event.argtypes = [POINTER(snd_mixer_class_t), snd_mixer_event_t]
# /usr/include/alsa/mixer.h:158
snd_mixer_class_set_private = _lib.snd_mixer_class_set_private
snd_mixer_class_set_private.restype = c_int
snd_mixer_class_set_private.argtypes = [POINTER(snd_mixer_class_t), POINTER(None)]
# /usr/include/alsa/mixer.h:159
snd_mixer_class_set_private_free = _lib.snd_mixer_class_set_private_free
snd_mixer_class_set_private_free.restype = c_int
snd_mixer_class_set_private_free.argtypes = [POINTER(snd_mixer_class_t), CFUNCTYPE(None, POINTER(snd_mixer_class_t))]
# /usr/include/alsa/mixer.h:160
snd_mixer_class_set_compare = _lib.snd_mixer_class_set_compare
snd_mixer_class_set_compare.restype = c_int
snd_mixer_class_set_compare.argtypes = [POINTER(snd_mixer_class_t), snd_mixer_compare_t]
enum__snd_mixer_selem_channel_id = c_int
SND_MIXER_SCHN_UNKNOWN = 1
SND_MIXER_SCHN_FRONT_LEFT = 0
SND_MIXER_SCHN_FRONT_RIGHT = 1
SND_MIXER_SCHN_REAR_LEFT = 2
SND_MIXER_SCHN_REAR_RIGHT = 3
SND_MIXER_SCHN_FRONT_CENTER = 4
SND_MIXER_SCHN_WOOFER = 5
SND_MIXER_SCHN_SIDE_LEFT = 6
SND_MIXER_SCHN_SIDE_RIGHT = 7
SND_MIXER_SCHN_REAR_CENTER = 8
SND_MIXER_SCHN_LAST = 31
SND_MIXER_SCHN_MONO = 0
snd_mixer_selem_channel_id_t = enum__snd_mixer_selem_channel_id # /usr/include/alsa/mixer.h:196
class struct__snd_mixer_selem_id(Structure):
__slots__ = [
]
struct__snd_mixer_selem_id._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_mixer_selem_id(Structure):
__slots__ = [
]
struct__snd_mixer_selem_id._fields_ = [
('_opaque_struct', c_int)
]
snd_mixer_selem_id_t = struct__snd_mixer_selem_id # /usr/include/alsa/mixer.h:221
# /usr/include/alsa/mixer.h:223
snd_mixer_selem_channel_name = _lib.snd_mixer_selem_channel_name
snd_mixer_selem_channel_name.restype = c_char_p
snd_mixer_selem_channel_name.argtypes = [snd_mixer_selem_channel_id_t]
class struct_snd_mixer_selem_regopt(Structure):
__slots__ = [
]
struct_snd_mixer_selem_regopt._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/mixer.h:225
snd_mixer_selem_register = _lib.snd_mixer_selem_register
snd_mixer_selem_register.restype = c_int
snd_mixer_selem_register.argtypes = [POINTER(snd_mixer_t), POINTER(struct_snd_mixer_selem_regopt), POINTER(POINTER(snd_mixer_class_t))]
# /usr/include/alsa/mixer.h:228
snd_mixer_selem_get_id = _lib.snd_mixer_selem_get_id
snd_mixer_selem_get_id.restype = None
snd_mixer_selem_get_id.argtypes = [POINTER(snd_mixer_elem_t), POINTER(snd_mixer_selem_id_t)]
# /usr/include/alsa/mixer.h:230
snd_mixer_selem_get_name = _lib.snd_mixer_selem_get_name
snd_mixer_selem_get_name.restype = c_char_p
snd_mixer_selem_get_name.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:231
snd_mixer_selem_get_index = _lib.snd_mixer_selem_get_index
snd_mixer_selem_get_index.restype = c_uint
snd_mixer_selem_get_index.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:232
snd_mixer_find_selem = _lib.snd_mixer_find_selem
snd_mixer_find_selem.restype = POINTER(snd_mixer_elem_t)
snd_mixer_find_selem.argtypes = [POINTER(snd_mixer_t), POINTER(snd_mixer_selem_id_t)]
# /usr/include/alsa/mixer.h:235
snd_mixer_selem_is_active = _lib.snd_mixer_selem_is_active
snd_mixer_selem_is_active.restype = c_int
snd_mixer_selem_is_active.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:236
snd_mixer_selem_is_playback_mono = _lib.snd_mixer_selem_is_playback_mono
snd_mixer_selem_is_playback_mono.restype = c_int
snd_mixer_selem_is_playback_mono.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:237
snd_mixer_selem_has_playback_channel = _lib.snd_mixer_selem_has_playback_channel
snd_mixer_selem_has_playback_channel.restype = c_int
snd_mixer_selem_has_playback_channel.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t]
# /usr/include/alsa/mixer.h:238
snd_mixer_selem_is_capture_mono = _lib.snd_mixer_selem_is_capture_mono
snd_mixer_selem_is_capture_mono.restype = c_int
snd_mixer_selem_is_capture_mono.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:239
snd_mixer_selem_has_capture_channel = _lib.snd_mixer_selem_has_capture_channel
snd_mixer_selem_has_capture_channel.restype = c_int
snd_mixer_selem_has_capture_channel.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t]
# /usr/include/alsa/mixer.h:240
snd_mixer_selem_get_capture_group = _lib.snd_mixer_selem_get_capture_group
snd_mixer_selem_get_capture_group.restype = c_int
snd_mixer_selem_get_capture_group.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:241
snd_mixer_selem_has_common_volume = _lib.snd_mixer_selem_has_common_volume
snd_mixer_selem_has_common_volume.restype = c_int
snd_mixer_selem_has_common_volume.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:242
snd_mixer_selem_has_playback_volume = _lib.snd_mixer_selem_has_playback_volume
snd_mixer_selem_has_playback_volume.restype = c_int
snd_mixer_selem_has_playback_volume.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:243
snd_mixer_selem_has_playback_volume_joined = _lib.snd_mixer_selem_has_playback_volume_joined
snd_mixer_selem_has_playback_volume_joined.restype = c_int
snd_mixer_selem_has_playback_volume_joined.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:244
snd_mixer_selem_has_capture_volume = _lib.snd_mixer_selem_has_capture_volume
snd_mixer_selem_has_capture_volume.restype = c_int
snd_mixer_selem_has_capture_volume.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:245
snd_mixer_selem_has_capture_volume_joined = _lib.snd_mixer_selem_has_capture_volume_joined
snd_mixer_selem_has_capture_volume_joined.restype = c_int
snd_mixer_selem_has_capture_volume_joined.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:246
snd_mixer_selem_has_common_switch = _lib.snd_mixer_selem_has_common_switch
snd_mixer_selem_has_common_switch.restype = c_int
snd_mixer_selem_has_common_switch.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:247
snd_mixer_selem_has_playback_switch = _lib.snd_mixer_selem_has_playback_switch
snd_mixer_selem_has_playback_switch.restype = c_int
snd_mixer_selem_has_playback_switch.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:248
snd_mixer_selem_has_playback_switch_joined = _lib.snd_mixer_selem_has_playback_switch_joined
snd_mixer_selem_has_playback_switch_joined.restype = c_int
snd_mixer_selem_has_playback_switch_joined.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:249
snd_mixer_selem_has_capture_switch = _lib.snd_mixer_selem_has_capture_switch
snd_mixer_selem_has_capture_switch.restype = c_int
snd_mixer_selem_has_capture_switch.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:250
snd_mixer_selem_has_capture_switch_joined = _lib.snd_mixer_selem_has_capture_switch_joined
snd_mixer_selem_has_capture_switch_joined.restype = c_int
snd_mixer_selem_has_capture_switch_joined.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:251
snd_mixer_selem_has_capture_switch_exclusive = _lib.snd_mixer_selem_has_capture_switch_exclusive
snd_mixer_selem_has_capture_switch_exclusive.restype = c_int
snd_mixer_selem_has_capture_switch_exclusive.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:253
snd_mixer_selem_get_playback_volume = _lib.snd_mixer_selem_get_playback_volume
snd_mixer_selem_get_playback_volume.restype = c_int
snd_mixer_selem_get_playback_volume.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, POINTER(c_long)]
# /usr/include/alsa/mixer.h:254
snd_mixer_selem_get_capture_volume = _lib.snd_mixer_selem_get_capture_volume
snd_mixer_selem_get_capture_volume.restype = c_int
snd_mixer_selem_get_capture_volume.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, POINTER(c_long)]
# /usr/include/alsa/mixer.h:255
snd_mixer_selem_get_playback_dB = _lib.snd_mixer_selem_get_playback_dB
snd_mixer_selem_get_playback_dB.restype = c_int
snd_mixer_selem_get_playback_dB.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, POINTER(c_long)]
# /usr/include/alsa/mixer.h:256
snd_mixer_selem_get_capture_dB = _lib.snd_mixer_selem_get_capture_dB
snd_mixer_selem_get_capture_dB.restype = c_int
snd_mixer_selem_get_capture_dB.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, POINTER(c_long)]
# /usr/include/alsa/mixer.h:257
snd_mixer_selem_get_playback_switch = _lib.snd_mixer_selem_get_playback_switch
snd_mixer_selem_get_playback_switch.restype = c_int
snd_mixer_selem_get_playback_switch.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, POINTER(c_int)]
# /usr/include/alsa/mixer.h:258
snd_mixer_selem_get_capture_switch = _lib.snd_mixer_selem_get_capture_switch
snd_mixer_selem_get_capture_switch.restype = c_int
snd_mixer_selem_get_capture_switch.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, POINTER(c_int)]
# /usr/include/alsa/mixer.h:259
snd_mixer_selem_set_playback_volume = _lib.snd_mixer_selem_set_playback_volume
snd_mixer_selem_set_playback_volume.restype = c_int
snd_mixer_selem_set_playback_volume.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, c_long]
# /usr/include/alsa/mixer.h:260
snd_mixer_selem_set_capture_volume = _lib.snd_mixer_selem_set_capture_volume
snd_mixer_selem_set_capture_volume.restype = c_int
snd_mixer_selem_set_capture_volume.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, c_long]
# /usr/include/alsa/mixer.h:261
snd_mixer_selem_set_playback_dB = _lib.snd_mixer_selem_set_playback_dB
snd_mixer_selem_set_playback_dB.restype = c_int
snd_mixer_selem_set_playback_dB.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, c_long, c_int]
# /usr/include/alsa/mixer.h:262
snd_mixer_selem_set_capture_dB = _lib.snd_mixer_selem_set_capture_dB
snd_mixer_selem_set_capture_dB.restype = c_int
snd_mixer_selem_set_capture_dB.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, c_long, c_int]
# /usr/include/alsa/mixer.h:263
snd_mixer_selem_set_playback_volume_all = _lib.snd_mixer_selem_set_playback_volume_all
snd_mixer_selem_set_playback_volume_all.restype = c_int
snd_mixer_selem_set_playback_volume_all.argtypes = [POINTER(snd_mixer_elem_t), c_long]
# /usr/include/alsa/mixer.h:264
snd_mixer_selem_set_capture_volume_all = _lib.snd_mixer_selem_set_capture_volume_all
snd_mixer_selem_set_capture_volume_all.restype = c_int
snd_mixer_selem_set_capture_volume_all.argtypes = [POINTER(snd_mixer_elem_t), c_long]
# /usr/include/alsa/mixer.h:265
snd_mixer_selem_set_playback_dB_all = _lib.snd_mixer_selem_set_playback_dB_all
snd_mixer_selem_set_playback_dB_all.restype = c_int
snd_mixer_selem_set_playback_dB_all.argtypes = [POINTER(snd_mixer_elem_t), c_long, c_int]
# /usr/include/alsa/mixer.h:266
snd_mixer_selem_set_capture_dB_all = _lib.snd_mixer_selem_set_capture_dB_all
snd_mixer_selem_set_capture_dB_all.restype = c_int
snd_mixer_selem_set_capture_dB_all.argtypes = [POINTER(snd_mixer_elem_t), c_long, c_int]
# /usr/include/alsa/mixer.h:267
snd_mixer_selem_set_playback_switch = _lib.snd_mixer_selem_set_playback_switch
snd_mixer_selem_set_playback_switch.restype = c_int
snd_mixer_selem_set_playback_switch.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, c_int]
# /usr/include/alsa/mixer.h:268
snd_mixer_selem_set_capture_switch = _lib.snd_mixer_selem_set_capture_switch
snd_mixer_selem_set_capture_switch.restype = c_int
snd_mixer_selem_set_capture_switch.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, c_int]
# /usr/include/alsa/mixer.h:269
snd_mixer_selem_set_playback_switch_all = _lib.snd_mixer_selem_set_playback_switch_all
snd_mixer_selem_set_playback_switch_all.restype = c_int
snd_mixer_selem_set_playback_switch_all.argtypes = [POINTER(snd_mixer_elem_t), c_int]
# /usr/include/alsa/mixer.h:270
snd_mixer_selem_set_capture_switch_all = _lib.snd_mixer_selem_set_capture_switch_all
snd_mixer_selem_set_capture_switch_all.restype = c_int
snd_mixer_selem_set_capture_switch_all.argtypes = [POINTER(snd_mixer_elem_t), c_int]
# /usr/include/alsa/mixer.h:271
snd_mixer_selem_get_playback_volume_range = _lib.snd_mixer_selem_get_playback_volume_range
snd_mixer_selem_get_playback_volume_range.restype = c_int
snd_mixer_selem_get_playback_volume_range.argtypes = [POINTER(snd_mixer_elem_t), POINTER(c_long), POINTER(c_long)]
# /usr/include/alsa/mixer.h:273
snd_mixer_selem_get_playback_dB_range = _lib.snd_mixer_selem_get_playback_dB_range
snd_mixer_selem_get_playback_dB_range.restype = c_int
snd_mixer_selem_get_playback_dB_range.argtypes = [POINTER(snd_mixer_elem_t), POINTER(c_long), POINTER(c_long)]
# /usr/include/alsa/mixer.h:275
snd_mixer_selem_set_playback_volume_range = _lib.snd_mixer_selem_set_playback_volume_range
snd_mixer_selem_set_playback_volume_range.restype = c_int
snd_mixer_selem_set_playback_volume_range.argtypes = [POINTER(snd_mixer_elem_t), c_long, c_long]
# /usr/include/alsa/mixer.h:277
snd_mixer_selem_get_capture_volume_range = _lib.snd_mixer_selem_get_capture_volume_range
snd_mixer_selem_get_capture_volume_range.restype = c_int
snd_mixer_selem_get_capture_volume_range.argtypes = [POINTER(snd_mixer_elem_t), POINTER(c_long), POINTER(c_long)]
# /usr/include/alsa/mixer.h:279
snd_mixer_selem_get_capture_dB_range = _lib.snd_mixer_selem_get_capture_dB_range
snd_mixer_selem_get_capture_dB_range.restype = c_int
snd_mixer_selem_get_capture_dB_range.argtypes = [POINTER(snd_mixer_elem_t), POINTER(c_long), POINTER(c_long)]
# /usr/include/alsa/mixer.h:281
snd_mixer_selem_set_capture_volume_range = _lib.snd_mixer_selem_set_capture_volume_range
snd_mixer_selem_set_capture_volume_range.restype = c_int
snd_mixer_selem_set_capture_volume_range.argtypes = [POINTER(snd_mixer_elem_t), c_long, c_long]
# /usr/include/alsa/mixer.h:284
snd_mixer_selem_is_enumerated = _lib.snd_mixer_selem_is_enumerated
snd_mixer_selem_is_enumerated.restype = c_int
snd_mixer_selem_is_enumerated.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:285
snd_mixer_selem_is_enum_playback = _lib.snd_mixer_selem_is_enum_playback
snd_mixer_selem_is_enum_playback.restype = c_int
snd_mixer_selem_is_enum_playback.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:286
snd_mixer_selem_is_enum_capture = _lib.snd_mixer_selem_is_enum_capture
snd_mixer_selem_is_enum_capture.restype = c_int
snd_mixer_selem_is_enum_capture.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:287
snd_mixer_selem_get_enum_items = _lib.snd_mixer_selem_get_enum_items
snd_mixer_selem_get_enum_items.restype = c_int
snd_mixer_selem_get_enum_items.argtypes = [POINTER(snd_mixer_elem_t)]
# /usr/include/alsa/mixer.h:288
snd_mixer_selem_get_enum_item_name = _lib.snd_mixer_selem_get_enum_item_name
snd_mixer_selem_get_enum_item_name.restype = c_int
snd_mixer_selem_get_enum_item_name.argtypes = [POINTER(snd_mixer_elem_t), c_uint, c_size_t, c_char_p]
# /usr/include/alsa/mixer.h:289
snd_mixer_selem_get_enum_item = _lib.snd_mixer_selem_get_enum_item
snd_mixer_selem_get_enum_item.restype = c_int
snd_mixer_selem_get_enum_item.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, POINTER(c_uint)]
# /usr/include/alsa/mixer.h:290
snd_mixer_selem_set_enum_item = _lib.snd_mixer_selem_set_enum_item
snd_mixer_selem_set_enum_item.restype = c_int
snd_mixer_selem_set_enum_item.argtypes = [POINTER(snd_mixer_elem_t), snd_mixer_selem_channel_id_t, c_uint]
# /usr/include/alsa/mixer.h:292
snd_mixer_selem_id_sizeof = _lib.snd_mixer_selem_id_sizeof
snd_mixer_selem_id_sizeof.restype = c_size_t
snd_mixer_selem_id_sizeof.argtypes = []
# /usr/include/alsa/mixer.h:298
snd_mixer_selem_id_malloc = _lib.snd_mixer_selem_id_malloc
snd_mixer_selem_id_malloc.restype = c_int
snd_mixer_selem_id_malloc.argtypes = [POINTER(POINTER(snd_mixer_selem_id_t))]
# /usr/include/alsa/mixer.h:299
snd_mixer_selem_id_free = _lib.snd_mixer_selem_id_free
snd_mixer_selem_id_free.restype = None
snd_mixer_selem_id_free.argtypes = [POINTER(snd_mixer_selem_id_t)]
# /usr/include/alsa/mixer.h:300
snd_mixer_selem_id_copy = _lib.snd_mixer_selem_id_copy
snd_mixer_selem_id_copy.restype = None
snd_mixer_selem_id_copy.argtypes = [POINTER(snd_mixer_selem_id_t), POINTER(snd_mixer_selem_id_t)]
# /usr/include/alsa/mixer.h:301
snd_mixer_selem_id_get_name = _lib.snd_mixer_selem_id_get_name
snd_mixer_selem_id_get_name.restype = c_char_p
snd_mixer_selem_id_get_name.argtypes = [POINTER(snd_mixer_selem_id_t)]
# /usr/include/alsa/mixer.h:302
snd_mixer_selem_id_get_index = _lib.snd_mixer_selem_id_get_index
snd_mixer_selem_id_get_index.restype = c_uint
snd_mixer_selem_id_get_index.argtypes = [POINTER(snd_mixer_selem_id_t)]
# /usr/include/alsa/mixer.h:303
snd_mixer_selem_id_set_name = _lib.snd_mixer_selem_id_set_name
snd_mixer_selem_id_set_name.restype = None
snd_mixer_selem_id_set_name.argtypes = [POINTER(snd_mixer_selem_id_t), c_char_p]
# /usr/include/alsa/mixer.h:304
snd_mixer_selem_id_set_index = _lib.snd_mixer_selem_id_set_index
snd_mixer_selem_id_set_index.restype = None
snd_mixer_selem_id_set_index.argtypes = [POINTER(snd_mixer_selem_id_t), c_uint]
snd_seq_event_type_t = c_ubyte # /usr/include/alsa/seq_event.h:41
class struct_snd_seq_addr(Structure):
__slots__ = [
'client',
'port',
]
struct_snd_seq_addr._fields_ = [
('client', c_ubyte),
('port', c_ubyte),
]
snd_seq_addr_t = struct_snd_seq_addr # /usr/include/alsa/seq_event.h:239
class struct_snd_seq_connect(Structure):
__slots__ = [
'sender',
'dest',
]
struct_snd_seq_connect._fields_ = [
('sender', snd_seq_addr_t),
('dest', snd_seq_addr_t),
]
snd_seq_connect_t = struct_snd_seq_connect # /usr/include/alsa/seq_event.h:245
class struct_snd_seq_real_time(Structure):
__slots__ = [
'tv_sec',
'tv_nsec',
]
struct_snd_seq_real_time._fields_ = [
('tv_sec', c_uint),
('tv_nsec', c_uint),
]
snd_seq_real_time_t = struct_snd_seq_real_time # /usr/include/alsa/seq_event.h:252
snd_seq_tick_time_t = c_uint # /usr/include/alsa/seq_event.h:255
class struct_snd_seq_timestamp(Union):
__slots__ = [
'tick',
'time',
]
struct_snd_seq_timestamp._fields_ = [
('tick', snd_seq_tick_time_t),
('time', struct_snd_seq_real_time),
]
snd_seq_timestamp_t = struct_snd_seq_timestamp # /usr/include/alsa/seq_event.h:261
SND_SEQ_TIME_STAMP_TICK = 0 # /usr/include/alsa/seq_event.h:269
SND_SEQ_TIME_STAMP_REAL = 1 # /usr/include/alsa/seq_event.h:270
SND_SEQ_TIME_STAMP_MASK = 1 # /usr/include/alsa/seq_event.h:271
SND_SEQ_TIME_MODE_ABS = 0 # /usr/include/alsa/seq_event.h:273
SND_SEQ_TIME_MODE_REL = 2 # /usr/include/alsa/seq_event.h:274
SND_SEQ_TIME_MODE_MASK = 2 # /usr/include/alsa/seq_event.h:275
SND_SEQ_EVENT_LENGTH_FIXED = 0 # /usr/include/alsa/seq_event.h:277
SND_SEQ_EVENT_LENGTH_VARIABLE = 4 # /usr/include/alsa/seq_event.h:278
SND_SEQ_EVENT_LENGTH_VARUSR = 8 # /usr/include/alsa/seq_event.h:279
SND_SEQ_EVENT_LENGTH_MASK = 12 # /usr/include/alsa/seq_event.h:280
SND_SEQ_PRIORITY_NORMAL = 0 # /usr/include/alsa/seq_event.h:282
SND_SEQ_PRIORITY_HIGH = 16 # /usr/include/alsa/seq_event.h:283
SND_SEQ_PRIORITY_MASK = 16 # /usr/include/alsa/seq_event.h:284
class struct_snd_seq_ev_note(Structure):
__slots__ = [
'channel',
'note',
'velocity',
'off_velocity',
'duration',
]
struct_snd_seq_ev_note._fields_ = [
('channel', c_ubyte),
('note', c_ubyte),
('velocity', c_ubyte),
('off_velocity', c_ubyte),
('duration', c_uint),
]
snd_seq_ev_note_t = struct_snd_seq_ev_note # /usr/include/alsa/seq_event.h:294
class struct_snd_seq_ev_ctrl(Structure):
__slots__ = [
'channel',
'unused',
'param',
'value',
]
struct_snd_seq_ev_ctrl._fields_ = [
('channel', c_ubyte),
('unused', c_ubyte * 3),
('param', c_uint),
('value', c_int),
]
snd_seq_ev_ctrl_t = struct_snd_seq_ev_ctrl # /usr/include/alsa/seq_event.h:302
class struct_snd_seq_ev_raw8(Structure):
__slots__ = [
'd',
]
struct_snd_seq_ev_raw8._fields_ = [
('d', c_ubyte * 12),
]
snd_seq_ev_raw8_t = struct_snd_seq_ev_raw8 # /usr/include/alsa/seq_event.h:307
class struct_snd_seq_ev_raw32(Structure):
__slots__ = [
'd',
]
struct_snd_seq_ev_raw32._fields_ = [
('d', c_uint * 3),
]
snd_seq_ev_raw32_t = struct_snd_seq_ev_raw32 # /usr/include/alsa/seq_event.h:312
class struct_snd_seq_ev_ext(Structure):
__slots__ = [
'len',
'ptr',
]
struct_snd_seq_ev_ext._fields_ = [
('len', c_uint),
('ptr', POINTER(None)),
]
snd_seq_ev_ext_t = struct_snd_seq_ev_ext # /usr/include/alsa/seq_event.h:318
snd_seq_instr_cluster_t = c_uint # /usr/include/alsa/seq_event.h:321
class struct_snd_seq_instr(Structure):
__slots__ = [
'cluster',
'std',
'bank',
'prg',
]
struct_snd_seq_instr._fields_ = [
('cluster', snd_seq_instr_cluster_t),
('std', c_uint),
('bank', c_ushort),
('prg', c_ushort),
]
snd_seq_instr_t = struct_snd_seq_instr # /usr/include/alsa/seq_event.h:329
class struct_snd_seq_ev_sample(Structure):
__slots__ = [
'std',
'bank',
'prg',
]
struct_snd_seq_ev_sample._fields_ = [
('std', c_uint),
('bank', c_ushort),
('prg', c_ushort),
]
snd_seq_ev_sample_t = struct_snd_seq_ev_sample # /usr/include/alsa/seq_event.h:336
class struct_snd_seq_ev_cluster(Structure):
__slots__ = [
'cluster',
]
struct_snd_seq_ev_cluster._fields_ = [
('cluster', snd_seq_instr_cluster_t),
]
snd_seq_ev_cluster_t = struct_snd_seq_ev_cluster # /usr/include/alsa/seq_event.h:341
snd_seq_position_t = c_uint # /usr/include/alsa/seq_event.h:344
enum_snd_seq_stop_mode = c_int
SND_SEQ_SAMPLE_STOP_IMMEDIATELY = 0
SND_SEQ_SAMPLE_STOP_VENVELOPE = 1
SND_SEQ_SAMPLE_STOP_LOOP = 2
snd_seq_stop_mode_t = enum_snd_seq_stop_mode # /usr/include/alsa/seq_event.h:351
snd_seq_frequency_t = c_int # /usr/include/alsa/seq_event.h:354
class struct_snd_seq_ev_volume(Structure):
__slots__ = [
'volume',
'lr',
'fr',
'du',
]
struct_snd_seq_ev_volume._fields_ = [
('volume', c_short),
('lr', c_short),
('fr', c_short),
('du', c_short),
]
snd_seq_ev_volume_t = struct_snd_seq_ev_volume # /usr/include/alsa/seq_event.h:362
class struct_snd_seq_ev_loop(Structure):
__slots__ = [
'start',
'end',
]
struct_snd_seq_ev_loop._fields_ = [
('start', c_uint),
('end', c_uint),
]
snd_seq_ev_loop_t = struct_snd_seq_ev_loop # /usr/include/alsa/seq_event.h:368
class struct_snd_seq_ev_sample_control(Structure):
__slots__ = [
'channel',
'unused',
'param',
]
class struct_anon_27(Union):
__slots__ = [
'sample',
'cluster',
'position',
'stop_mode',
'frequency',
'volume',
'loop',
'raw8',
]
struct_anon_27._fields_ = [
('sample', snd_seq_ev_sample_t),
('cluster', snd_seq_ev_cluster_t),
('position', snd_seq_position_t),
('stop_mode', snd_seq_stop_mode_t),
('frequency', snd_seq_frequency_t),
('volume', snd_seq_ev_volume_t),
('loop', snd_seq_ev_loop_t),
('raw8', c_ubyte * 8),
]
struct_snd_seq_ev_sample_control._fields_ = [
('channel', c_ubyte),
('unused', c_ubyte * 3),
('param', struct_anon_27),
]
snd_seq_ev_sample_control_t = struct_snd_seq_ev_sample_control # /usr/include/alsa/seq_event.h:384
class struct_snd_seq_ev_instr_begin(Structure):
__slots__ = [
'timeout',
]
struct_snd_seq_ev_instr_begin._fields_ = [
('timeout', c_int),
]
snd_seq_ev_instr_begin_t = struct_snd_seq_ev_instr_begin # /usr/include/alsa/seq_event.h:391
class struct_snd_seq_result(Structure):
__slots__ = [
'event',
'result',
]
struct_snd_seq_result._fields_ = [
('event', c_int),
('result', c_int),
]
snd_seq_result_t = struct_snd_seq_result # /usr/include/alsa/seq_event.h:397
class struct_snd_seq_queue_skew(Structure):
__slots__ = [
'value',
'base',
]
struct_snd_seq_queue_skew._fields_ = [
('value', c_uint),
('base', c_uint),
]
snd_seq_queue_skew_t = struct_snd_seq_queue_skew # /usr/include/alsa/seq_event.h:403
class struct_snd_seq_ev_queue_control(Structure):
__slots__ = [
'queue',
'unused',
'param',
]
class struct_anon_28(Union):
__slots__ = [
'value',
'time',
'position',
'skew',
'd32',
'd8',
]
struct_anon_28._fields_ = [
('value', c_int),
('time', snd_seq_timestamp_t),
('position', c_uint),
('skew', snd_seq_queue_skew_t),
('d32', c_uint * 2),
('d8', c_ubyte * 8),
]
struct_snd_seq_ev_queue_control._fields_ = [
('queue', c_ubyte),
('unused', c_ubyte * 3),
('param', struct_anon_28),
]
snd_seq_ev_queue_control_t = struct_snd_seq_ev_queue_control # /usr/include/alsa/seq_event.h:417
class struct_snd_seq_event(Structure):
__slots__ = [
'type',
'flags',
'tag',
'queue',
'time',
'source',
'dest',
'data',
]
class struct_anon_29(Union):
__slots__ = [
'note',
'control',
'raw8',
'raw32',
'ext',
'queue',
'time',
'addr',
'connect',
'result',
'instr_begin',
'sample',
]
struct_anon_29._fields_ = [
('note', snd_seq_ev_note_t),
('control', snd_seq_ev_ctrl_t),
('raw8', snd_seq_ev_raw8_t),
('raw32', snd_seq_ev_raw32_t),
('ext', snd_seq_ev_ext_t),
('queue', snd_seq_ev_queue_control_t),
('time', snd_seq_timestamp_t),
('addr', snd_seq_addr_t),
('connect', snd_seq_connect_t),
('result', snd_seq_result_t),
('instr_begin', snd_seq_ev_instr_begin_t),
('sample', snd_seq_ev_sample_control_t),
]
struct_snd_seq_event._fields_ = [
('type', snd_seq_event_type_t),
('flags', c_ubyte),
('tag', c_ubyte),
('queue', c_ubyte),
('time', snd_seq_timestamp_t),
('source', snd_seq_addr_t),
('dest', snd_seq_addr_t),
('data', struct_anon_29),
]
snd_seq_event_t = struct_snd_seq_event # /usr/include/alsa/seq_event.h:446
SND_SEQ_DLSYM_VERSION = 0 # /usr/include/alsa/seq.h:44
class struct__snd_seq(Structure):
__slots__ = [
]
struct__snd_seq._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq(Structure):
__slots__ = [
]
struct__snd_seq._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_t = struct__snd_seq # /usr/include/alsa/seq.h:47
SND_SEQ_OPEN_OUTPUT = 1 # /usr/include/alsa/seq.h:61
SND_SEQ_OPEN_INPUT = 2 # /usr/include/alsa/seq.h:62
SND_SEQ_OPEN_DUPLEX = 3 # /usr/include/alsa/seq.h:63
SND_SEQ_NONBLOCK = 1 # /usr/include/alsa/seq.h:68
enum__snd_seq_type = c_int
SND_SEQ_TYPE_HW = 1
SND_SEQ_TYPE_SHM = 2
SND_SEQ_TYPE_INET = 3
snd_seq_type_t = enum__snd_seq_type # /usr/include/alsa/seq.h:75
SND_SEQ_ADDRESS_UNKNOWN = 253 # /usr/include/alsa/seq.h:78
SND_SEQ_ADDRESS_SUBSCRIBERS = 254 # /usr/include/alsa/seq.h:79
SND_SEQ_ADDRESS_BROADCAST = 255 # /usr/include/alsa/seq.h:80
SND_SEQ_CLIENT_SYSTEM = 0 # /usr/include/alsa/seq.h:83
# /usr/include/alsa/seq.h:87
snd_seq_open = _lib.snd_seq_open
snd_seq_open.restype = c_int
snd_seq_open.argtypes = [POINTER(POINTER(snd_seq_t)), c_char_p, c_int, c_int]
# /usr/include/alsa/seq.h:88
snd_seq_open_lconf = _lib.snd_seq_open_lconf
snd_seq_open_lconf.restype = c_int
snd_seq_open_lconf.argtypes = [POINTER(POINTER(snd_seq_t)), c_char_p, c_int, c_int, POINTER(snd_config_t)]
# /usr/include/alsa/seq.h:89
snd_seq_name = _lib.snd_seq_name
snd_seq_name.restype = c_char_p
snd_seq_name.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:90
snd_seq_type = _lib.snd_seq_type
snd_seq_type.restype = snd_seq_type_t
snd_seq_type.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:91
snd_seq_close = _lib.snd_seq_close
snd_seq_close.restype = c_int
snd_seq_close.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:92
snd_seq_poll_descriptors_count = _lib.snd_seq_poll_descriptors_count
snd_seq_poll_descriptors_count.restype = c_int
snd_seq_poll_descriptors_count.argtypes = [POINTER(snd_seq_t), c_short]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/seq.h:93
snd_seq_poll_descriptors = _lib.snd_seq_poll_descriptors
snd_seq_poll_descriptors.restype = c_int
snd_seq_poll_descriptors.argtypes = [POINTER(snd_seq_t), POINTER(struct_pollfd), c_uint, c_short]
class struct_pollfd(Structure):
__slots__ = [
]
struct_pollfd._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/alsa/seq.h:94
snd_seq_poll_descriptors_revents = _lib.snd_seq_poll_descriptors_revents
snd_seq_poll_descriptors_revents.restype = c_int
snd_seq_poll_descriptors_revents.argtypes = [POINTER(snd_seq_t), POINTER(struct_pollfd), c_uint, POINTER(c_ushort)]
# /usr/include/alsa/seq.h:95
snd_seq_nonblock = _lib.snd_seq_nonblock
snd_seq_nonblock.restype = c_int
snd_seq_nonblock.argtypes = [POINTER(snd_seq_t), c_int]
# /usr/include/alsa/seq.h:96
snd_seq_client_id = _lib.snd_seq_client_id
snd_seq_client_id.restype = c_int
snd_seq_client_id.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:98
snd_seq_get_output_buffer_size = _lib.snd_seq_get_output_buffer_size
snd_seq_get_output_buffer_size.restype = c_size_t
snd_seq_get_output_buffer_size.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:99
snd_seq_get_input_buffer_size = _lib.snd_seq_get_input_buffer_size
snd_seq_get_input_buffer_size.restype = c_size_t
snd_seq_get_input_buffer_size.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:100
snd_seq_set_output_buffer_size = _lib.snd_seq_set_output_buffer_size
snd_seq_set_output_buffer_size.restype = c_int
snd_seq_set_output_buffer_size.argtypes = [POINTER(snd_seq_t), c_size_t]
# /usr/include/alsa/seq.h:101
snd_seq_set_input_buffer_size = _lib.snd_seq_set_input_buffer_size
snd_seq_set_input_buffer_size.restype = c_int
snd_seq_set_input_buffer_size.argtypes = [POINTER(snd_seq_t), c_size_t]
class struct__snd_seq_system_info(Structure):
__slots__ = [
]
struct__snd_seq_system_info._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_system_info(Structure):
__slots__ = [
]
struct__snd_seq_system_info._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_system_info_t = struct__snd_seq_system_info # /usr/include/alsa/seq.h:104
# /usr/include/alsa/seq.h:106
snd_seq_system_info_sizeof = _lib.snd_seq_system_info_sizeof
snd_seq_system_info_sizeof.restype = c_size_t
snd_seq_system_info_sizeof.argtypes = []
# /usr/include/alsa/seq.h:110
snd_seq_system_info_malloc = _lib.snd_seq_system_info_malloc
snd_seq_system_info_malloc.restype = c_int
snd_seq_system_info_malloc.argtypes = [POINTER(POINTER(snd_seq_system_info_t))]
# /usr/include/alsa/seq.h:111
snd_seq_system_info_free = _lib.snd_seq_system_info_free
snd_seq_system_info_free.restype = None
snd_seq_system_info_free.argtypes = [POINTER(snd_seq_system_info_t)]
# /usr/include/alsa/seq.h:112
snd_seq_system_info_copy = _lib.snd_seq_system_info_copy
snd_seq_system_info_copy.restype = None
snd_seq_system_info_copy.argtypes = [POINTER(snd_seq_system_info_t), POINTER(snd_seq_system_info_t)]
# /usr/include/alsa/seq.h:114
snd_seq_system_info_get_queues = _lib.snd_seq_system_info_get_queues
snd_seq_system_info_get_queues.restype = c_int
snd_seq_system_info_get_queues.argtypes = [POINTER(snd_seq_system_info_t)]
# /usr/include/alsa/seq.h:115
snd_seq_system_info_get_clients = _lib.snd_seq_system_info_get_clients
snd_seq_system_info_get_clients.restype = c_int
snd_seq_system_info_get_clients.argtypes = [POINTER(snd_seq_system_info_t)]
# /usr/include/alsa/seq.h:116
snd_seq_system_info_get_ports = _lib.snd_seq_system_info_get_ports
snd_seq_system_info_get_ports.restype = c_int
snd_seq_system_info_get_ports.argtypes = [POINTER(snd_seq_system_info_t)]
# /usr/include/alsa/seq.h:117
snd_seq_system_info_get_channels = _lib.snd_seq_system_info_get_channels
snd_seq_system_info_get_channels.restype = c_int
snd_seq_system_info_get_channels.argtypes = [POINTER(snd_seq_system_info_t)]
# /usr/include/alsa/seq.h:118
snd_seq_system_info_get_cur_clients = _lib.snd_seq_system_info_get_cur_clients
snd_seq_system_info_get_cur_clients.restype = c_int
snd_seq_system_info_get_cur_clients.argtypes = [POINTER(snd_seq_system_info_t)]
# /usr/include/alsa/seq.h:119
snd_seq_system_info_get_cur_queues = _lib.snd_seq_system_info_get_cur_queues
snd_seq_system_info_get_cur_queues.restype = c_int
snd_seq_system_info_get_cur_queues.argtypes = [POINTER(snd_seq_system_info_t)]
# /usr/include/alsa/seq.h:121
snd_seq_system_info = _lib.snd_seq_system_info
snd_seq_system_info.restype = c_int
snd_seq_system_info.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_system_info_t)]
class struct__snd_seq_client_info(Structure):
__slots__ = [
]
struct__snd_seq_client_info._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_client_info(Structure):
__slots__ = [
]
struct__snd_seq_client_info._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_client_info_t = struct__snd_seq_client_info # /usr/include/alsa/seq.h:134
enum_snd_seq_client_type = c_int
SND_SEQ_USER_CLIENT = 1
SND_SEQ_KERNEL_CLIENT = 2
snd_seq_client_type_t = enum_snd_seq_client_type # /usr/include/alsa/seq.h:140
# /usr/include/alsa/seq.h:142
snd_seq_client_info_sizeof = _lib.snd_seq_client_info_sizeof
snd_seq_client_info_sizeof.restype = c_size_t
snd_seq_client_info_sizeof.argtypes = []
# /usr/include/alsa/seq.h:146
snd_seq_client_info_malloc = _lib.snd_seq_client_info_malloc
snd_seq_client_info_malloc.restype = c_int
snd_seq_client_info_malloc.argtypes = [POINTER(POINTER(snd_seq_client_info_t))]
# /usr/include/alsa/seq.h:147
snd_seq_client_info_free = _lib.snd_seq_client_info_free
snd_seq_client_info_free.restype = None
snd_seq_client_info_free.argtypes = [POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:148
snd_seq_client_info_copy = _lib.snd_seq_client_info_copy
snd_seq_client_info_copy.restype = None
snd_seq_client_info_copy.argtypes = [POINTER(snd_seq_client_info_t), POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:150
snd_seq_client_info_get_client = _lib.snd_seq_client_info_get_client
snd_seq_client_info_get_client.restype = c_int
snd_seq_client_info_get_client.argtypes = [POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:151
snd_seq_client_info_get_type = _lib.snd_seq_client_info_get_type
snd_seq_client_info_get_type.restype = snd_seq_client_type_t
snd_seq_client_info_get_type.argtypes = [POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:152
snd_seq_client_info_get_name = _lib.snd_seq_client_info_get_name
snd_seq_client_info_get_name.restype = c_char_p
snd_seq_client_info_get_name.argtypes = [POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:153
snd_seq_client_info_get_broadcast_filter = _lib.snd_seq_client_info_get_broadcast_filter
snd_seq_client_info_get_broadcast_filter.restype = c_int
snd_seq_client_info_get_broadcast_filter.argtypes = [POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:154
snd_seq_client_info_get_error_bounce = _lib.snd_seq_client_info_get_error_bounce
snd_seq_client_info_get_error_bounce.restype = c_int
snd_seq_client_info_get_error_bounce.argtypes = [POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:155
snd_seq_client_info_get_event_filter = _lib.snd_seq_client_info_get_event_filter
snd_seq_client_info_get_event_filter.restype = POINTER(c_ubyte)
snd_seq_client_info_get_event_filter.argtypes = [POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:156
snd_seq_client_info_get_num_ports = _lib.snd_seq_client_info_get_num_ports
snd_seq_client_info_get_num_ports.restype = c_int
snd_seq_client_info_get_num_ports.argtypes = [POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:157
snd_seq_client_info_get_event_lost = _lib.snd_seq_client_info_get_event_lost
snd_seq_client_info_get_event_lost.restype = c_int
snd_seq_client_info_get_event_lost.argtypes = [POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:159
snd_seq_client_info_set_client = _lib.snd_seq_client_info_set_client
snd_seq_client_info_set_client.restype = None
snd_seq_client_info_set_client.argtypes = [POINTER(snd_seq_client_info_t), c_int]
# /usr/include/alsa/seq.h:160
snd_seq_client_info_set_name = _lib.snd_seq_client_info_set_name
snd_seq_client_info_set_name.restype = None
snd_seq_client_info_set_name.argtypes = [POINTER(snd_seq_client_info_t), c_char_p]
# /usr/include/alsa/seq.h:161
snd_seq_client_info_set_broadcast_filter = _lib.snd_seq_client_info_set_broadcast_filter
snd_seq_client_info_set_broadcast_filter.restype = None
snd_seq_client_info_set_broadcast_filter.argtypes = [POINTER(snd_seq_client_info_t), c_int]
# /usr/include/alsa/seq.h:162
snd_seq_client_info_set_error_bounce = _lib.snd_seq_client_info_set_error_bounce
snd_seq_client_info_set_error_bounce.restype = None
snd_seq_client_info_set_error_bounce.argtypes = [POINTER(snd_seq_client_info_t), c_int]
# /usr/include/alsa/seq.h:163
snd_seq_client_info_set_event_filter = _lib.snd_seq_client_info_set_event_filter
snd_seq_client_info_set_event_filter.restype = None
snd_seq_client_info_set_event_filter.argtypes = [POINTER(snd_seq_client_info_t), POINTER(c_ubyte)]
# /usr/include/alsa/seq.h:165
snd_seq_get_client_info = _lib.snd_seq_get_client_info
snd_seq_get_client_info.restype = c_int
snd_seq_get_client_info.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:166
snd_seq_get_any_client_info = _lib.snd_seq_get_any_client_info
snd_seq_get_any_client_info.restype = c_int
snd_seq_get_any_client_info.argtypes = [POINTER(snd_seq_t), c_int, POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:167
snd_seq_set_client_info = _lib.snd_seq_set_client_info
snd_seq_set_client_info.restype = c_int
snd_seq_set_client_info.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_client_info_t)]
# /usr/include/alsa/seq.h:168
snd_seq_query_next_client = _lib.snd_seq_query_next_client
snd_seq_query_next_client.restype = c_int
snd_seq_query_next_client.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_client_info_t)]
class struct__snd_seq_client_pool(Structure):
__slots__ = [
]
struct__snd_seq_client_pool._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_client_pool(Structure):
__slots__ = [
]
struct__snd_seq_client_pool._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_client_pool_t = struct__snd_seq_client_pool # /usr/include/alsa/seq.h:174
# /usr/include/alsa/seq.h:176
snd_seq_client_pool_sizeof = _lib.snd_seq_client_pool_sizeof
snd_seq_client_pool_sizeof.restype = c_size_t
snd_seq_client_pool_sizeof.argtypes = []
# /usr/include/alsa/seq.h:180
snd_seq_client_pool_malloc = _lib.snd_seq_client_pool_malloc
snd_seq_client_pool_malloc.restype = c_int
snd_seq_client_pool_malloc.argtypes = [POINTER(POINTER(snd_seq_client_pool_t))]
# /usr/include/alsa/seq.h:181
snd_seq_client_pool_free = _lib.snd_seq_client_pool_free
snd_seq_client_pool_free.restype = None
snd_seq_client_pool_free.argtypes = [POINTER(snd_seq_client_pool_t)]
# /usr/include/alsa/seq.h:182
snd_seq_client_pool_copy = _lib.snd_seq_client_pool_copy
snd_seq_client_pool_copy.restype = None
snd_seq_client_pool_copy.argtypes = [POINTER(snd_seq_client_pool_t), POINTER(snd_seq_client_pool_t)]
# /usr/include/alsa/seq.h:184
snd_seq_client_pool_get_client = _lib.snd_seq_client_pool_get_client
snd_seq_client_pool_get_client.restype = c_int
snd_seq_client_pool_get_client.argtypes = [POINTER(snd_seq_client_pool_t)]
# /usr/include/alsa/seq.h:185
snd_seq_client_pool_get_output_pool = _lib.snd_seq_client_pool_get_output_pool
snd_seq_client_pool_get_output_pool.restype = c_size_t
snd_seq_client_pool_get_output_pool.argtypes = [POINTER(snd_seq_client_pool_t)]
# /usr/include/alsa/seq.h:186
snd_seq_client_pool_get_input_pool = _lib.snd_seq_client_pool_get_input_pool
snd_seq_client_pool_get_input_pool.restype = c_size_t
snd_seq_client_pool_get_input_pool.argtypes = [POINTER(snd_seq_client_pool_t)]
# /usr/include/alsa/seq.h:187
snd_seq_client_pool_get_output_room = _lib.snd_seq_client_pool_get_output_room
snd_seq_client_pool_get_output_room.restype = c_size_t
snd_seq_client_pool_get_output_room.argtypes = [POINTER(snd_seq_client_pool_t)]
# /usr/include/alsa/seq.h:188
snd_seq_client_pool_get_output_free = _lib.snd_seq_client_pool_get_output_free
snd_seq_client_pool_get_output_free.restype = c_size_t
snd_seq_client_pool_get_output_free.argtypes = [POINTER(snd_seq_client_pool_t)]
# /usr/include/alsa/seq.h:189
snd_seq_client_pool_get_input_free = _lib.snd_seq_client_pool_get_input_free
snd_seq_client_pool_get_input_free.restype = c_size_t
snd_seq_client_pool_get_input_free.argtypes = [POINTER(snd_seq_client_pool_t)]
# /usr/include/alsa/seq.h:190
snd_seq_client_pool_set_output_pool = _lib.snd_seq_client_pool_set_output_pool
snd_seq_client_pool_set_output_pool.restype = None
snd_seq_client_pool_set_output_pool.argtypes = [POINTER(snd_seq_client_pool_t), c_size_t]
# /usr/include/alsa/seq.h:191
snd_seq_client_pool_set_input_pool = _lib.snd_seq_client_pool_set_input_pool
snd_seq_client_pool_set_input_pool.restype = None
snd_seq_client_pool_set_input_pool.argtypes = [POINTER(snd_seq_client_pool_t), c_size_t]
# /usr/include/alsa/seq.h:192
snd_seq_client_pool_set_output_room = _lib.snd_seq_client_pool_set_output_room
snd_seq_client_pool_set_output_room.restype = None
snd_seq_client_pool_set_output_room.argtypes = [POINTER(snd_seq_client_pool_t), c_size_t]
# /usr/include/alsa/seq.h:194
snd_seq_get_client_pool = _lib.snd_seq_get_client_pool
snd_seq_get_client_pool.restype = c_int
snd_seq_get_client_pool.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_client_pool_t)]
# /usr/include/alsa/seq.h:195
snd_seq_set_client_pool = _lib.snd_seq_set_client_pool
snd_seq_set_client_pool.restype = c_int
snd_seq_set_client_pool.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_client_pool_t)]
class struct__snd_seq_port_info(Structure):
__slots__ = [
]
struct__snd_seq_port_info._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_port_info(Structure):
__slots__ = [
]
struct__snd_seq_port_info._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_port_info_t = struct__snd_seq_port_info # /usr/include/alsa/seq.h:209
SND_SEQ_PORT_SYSTEM_TIMER = 0 # /usr/include/alsa/seq.h:212
SND_SEQ_PORT_SYSTEM_ANNOUNCE = 1 # /usr/include/alsa/seq.h:213
SND_SEQ_PORT_CAP_READ = 1 # /usr/include/alsa/seq.h:216
SND_SEQ_PORT_CAP_WRITE = 2 # /usr/include/alsa/seq.h:217
SND_SEQ_PORT_CAP_SYNC_READ = 4 # /usr/include/alsa/seq.h:219
SND_SEQ_PORT_CAP_SYNC_WRITE = 8 # /usr/include/alsa/seq.h:220
SND_SEQ_PORT_CAP_DUPLEX = 16 # /usr/include/alsa/seq.h:222
SND_SEQ_PORT_CAP_SUBS_READ = 32 # /usr/include/alsa/seq.h:224
SND_SEQ_PORT_CAP_SUBS_WRITE = 64 # /usr/include/alsa/seq.h:225
SND_SEQ_PORT_CAP_NO_EXPORT = 128 # /usr/include/alsa/seq.h:226
SND_SEQ_PORT_TYPE_SPECIFIC = 1 # /usr/include/alsa/seq.h:230
SND_SEQ_PORT_TYPE_MIDI_GENERIC = 2 # /usr/include/alsa/seq.h:232
SND_SEQ_PORT_TYPE_MIDI_GM = 4 # /usr/include/alsa/seq.h:234
SND_SEQ_PORT_TYPE_MIDI_GS = 8 # /usr/include/alsa/seq.h:236
SND_SEQ_PORT_TYPE_MIDI_XG = 16 # /usr/include/alsa/seq.h:238
SND_SEQ_PORT_TYPE_MIDI_MT32 = 32 # /usr/include/alsa/seq.h:240
SND_SEQ_PORT_TYPE_MIDI_GM2 = 64 # /usr/include/alsa/seq.h:242
SND_SEQ_PORT_TYPE_SYNTH = 1024 # /usr/include/alsa/seq.h:245
SND_SEQ_PORT_TYPE_DIRECT_SAMPLE = 2048 # /usr/include/alsa/seq.h:248
SND_SEQ_PORT_TYPE_SAMPLE = 4096 # /usr/include/alsa/seq.h:251
SND_SEQ_PORT_TYPE_HARDWARE = 65536 # /usr/include/alsa/seq.h:253
SND_SEQ_PORT_TYPE_SOFTWARE = 131072 # /usr/include/alsa/seq.h:255
SND_SEQ_PORT_TYPE_SYNTHESIZER = 262144 # /usr/include/alsa/seq.h:257
SND_SEQ_PORT_TYPE_PORT = 524288 # /usr/include/alsa/seq.h:260
SND_SEQ_PORT_TYPE_APPLICATION = 1048576 # /usr/include/alsa/seq.h:262
# /usr/include/alsa/seq.h:265
snd_seq_port_info_sizeof = _lib.snd_seq_port_info_sizeof
snd_seq_port_info_sizeof.restype = c_size_t
snd_seq_port_info_sizeof.argtypes = []
# /usr/include/alsa/seq.h:269
snd_seq_port_info_malloc = _lib.snd_seq_port_info_malloc
snd_seq_port_info_malloc.restype = c_int
snd_seq_port_info_malloc.argtypes = [POINTER(POINTER(snd_seq_port_info_t))]
# /usr/include/alsa/seq.h:270
snd_seq_port_info_free = _lib.snd_seq_port_info_free
snd_seq_port_info_free.restype = None
snd_seq_port_info_free.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:271
snd_seq_port_info_copy = _lib.snd_seq_port_info_copy
snd_seq_port_info_copy.restype = None
snd_seq_port_info_copy.argtypes = [POINTER(snd_seq_port_info_t), POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:273
snd_seq_port_info_get_client = _lib.snd_seq_port_info_get_client
snd_seq_port_info_get_client.restype = c_int
snd_seq_port_info_get_client.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:274
snd_seq_port_info_get_port = _lib.snd_seq_port_info_get_port
snd_seq_port_info_get_port.restype = c_int
snd_seq_port_info_get_port.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:275
snd_seq_port_info_get_addr = _lib.snd_seq_port_info_get_addr
snd_seq_port_info_get_addr.restype = POINTER(snd_seq_addr_t)
snd_seq_port_info_get_addr.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:276
snd_seq_port_info_get_name = _lib.snd_seq_port_info_get_name
snd_seq_port_info_get_name.restype = c_char_p
snd_seq_port_info_get_name.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:277
snd_seq_port_info_get_capability = _lib.snd_seq_port_info_get_capability
snd_seq_port_info_get_capability.restype = c_uint
snd_seq_port_info_get_capability.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:278
snd_seq_port_info_get_type = _lib.snd_seq_port_info_get_type
snd_seq_port_info_get_type.restype = c_uint
snd_seq_port_info_get_type.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:279
snd_seq_port_info_get_midi_channels = _lib.snd_seq_port_info_get_midi_channels
snd_seq_port_info_get_midi_channels.restype = c_int
snd_seq_port_info_get_midi_channels.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:280
snd_seq_port_info_get_midi_voices = _lib.snd_seq_port_info_get_midi_voices
snd_seq_port_info_get_midi_voices.restype = c_int
snd_seq_port_info_get_midi_voices.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:281
snd_seq_port_info_get_synth_voices = _lib.snd_seq_port_info_get_synth_voices
snd_seq_port_info_get_synth_voices.restype = c_int
snd_seq_port_info_get_synth_voices.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:282
snd_seq_port_info_get_read_use = _lib.snd_seq_port_info_get_read_use
snd_seq_port_info_get_read_use.restype = c_int
snd_seq_port_info_get_read_use.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:283
snd_seq_port_info_get_write_use = _lib.snd_seq_port_info_get_write_use
snd_seq_port_info_get_write_use.restype = c_int
snd_seq_port_info_get_write_use.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:284
snd_seq_port_info_get_port_specified = _lib.snd_seq_port_info_get_port_specified
snd_seq_port_info_get_port_specified.restype = c_int
snd_seq_port_info_get_port_specified.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:285
snd_seq_port_info_get_timestamping = _lib.snd_seq_port_info_get_timestamping
snd_seq_port_info_get_timestamping.restype = c_int
snd_seq_port_info_get_timestamping.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:286
snd_seq_port_info_get_timestamp_real = _lib.snd_seq_port_info_get_timestamp_real
snd_seq_port_info_get_timestamp_real.restype = c_int
snd_seq_port_info_get_timestamp_real.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:287
snd_seq_port_info_get_timestamp_queue = _lib.snd_seq_port_info_get_timestamp_queue
snd_seq_port_info_get_timestamp_queue.restype = c_int
snd_seq_port_info_get_timestamp_queue.argtypes = [POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:289
snd_seq_port_info_set_client = _lib.snd_seq_port_info_set_client
snd_seq_port_info_set_client.restype = None
snd_seq_port_info_set_client.argtypes = [POINTER(snd_seq_port_info_t), c_int]
# /usr/include/alsa/seq.h:290
snd_seq_port_info_set_port = _lib.snd_seq_port_info_set_port
snd_seq_port_info_set_port.restype = None
snd_seq_port_info_set_port.argtypes = [POINTER(snd_seq_port_info_t), c_int]
# /usr/include/alsa/seq.h:291
snd_seq_port_info_set_addr = _lib.snd_seq_port_info_set_addr
snd_seq_port_info_set_addr.restype = None
snd_seq_port_info_set_addr.argtypes = [POINTER(snd_seq_port_info_t), POINTER(snd_seq_addr_t)]
# /usr/include/alsa/seq.h:292
snd_seq_port_info_set_name = _lib.snd_seq_port_info_set_name
snd_seq_port_info_set_name.restype = None
snd_seq_port_info_set_name.argtypes = [POINTER(snd_seq_port_info_t), c_char_p]
# /usr/include/alsa/seq.h:293
snd_seq_port_info_set_capability = _lib.snd_seq_port_info_set_capability
snd_seq_port_info_set_capability.restype = None
snd_seq_port_info_set_capability.argtypes = [POINTER(snd_seq_port_info_t), c_uint]
# /usr/include/alsa/seq.h:294
snd_seq_port_info_set_type = _lib.snd_seq_port_info_set_type
snd_seq_port_info_set_type.restype = None
snd_seq_port_info_set_type.argtypes = [POINTER(snd_seq_port_info_t), c_uint]
# /usr/include/alsa/seq.h:295
snd_seq_port_info_set_midi_channels = _lib.snd_seq_port_info_set_midi_channels
snd_seq_port_info_set_midi_channels.restype = None
snd_seq_port_info_set_midi_channels.argtypes = [POINTER(snd_seq_port_info_t), c_int]
# /usr/include/alsa/seq.h:296
snd_seq_port_info_set_midi_voices = _lib.snd_seq_port_info_set_midi_voices
snd_seq_port_info_set_midi_voices.restype = None
snd_seq_port_info_set_midi_voices.argtypes = [POINTER(snd_seq_port_info_t), c_int]
# /usr/include/alsa/seq.h:297
snd_seq_port_info_set_synth_voices = _lib.snd_seq_port_info_set_synth_voices
snd_seq_port_info_set_synth_voices.restype = None
snd_seq_port_info_set_synth_voices.argtypes = [POINTER(snd_seq_port_info_t), c_int]
# /usr/include/alsa/seq.h:298
snd_seq_port_info_set_port_specified = _lib.snd_seq_port_info_set_port_specified
snd_seq_port_info_set_port_specified.restype = None
snd_seq_port_info_set_port_specified.argtypes = [POINTER(snd_seq_port_info_t), c_int]
# /usr/include/alsa/seq.h:299
snd_seq_port_info_set_timestamping = _lib.snd_seq_port_info_set_timestamping
snd_seq_port_info_set_timestamping.restype = None
snd_seq_port_info_set_timestamping.argtypes = [POINTER(snd_seq_port_info_t), c_int]
# /usr/include/alsa/seq.h:300
snd_seq_port_info_set_timestamp_real = _lib.snd_seq_port_info_set_timestamp_real
snd_seq_port_info_set_timestamp_real.restype = None
snd_seq_port_info_set_timestamp_real.argtypes = [POINTER(snd_seq_port_info_t), c_int]
# /usr/include/alsa/seq.h:301
snd_seq_port_info_set_timestamp_queue = _lib.snd_seq_port_info_set_timestamp_queue
snd_seq_port_info_set_timestamp_queue.restype = None
snd_seq_port_info_set_timestamp_queue.argtypes = [POINTER(snd_seq_port_info_t), c_int]
# /usr/include/alsa/seq.h:303
snd_seq_create_port = _lib.snd_seq_create_port
snd_seq_create_port.restype = c_int
snd_seq_create_port.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:304
snd_seq_delete_port = _lib.snd_seq_delete_port
snd_seq_delete_port.restype = c_int
snd_seq_delete_port.argtypes = [POINTER(snd_seq_t), c_int]
# /usr/include/alsa/seq.h:305
snd_seq_get_port_info = _lib.snd_seq_get_port_info
snd_seq_get_port_info.restype = c_int
snd_seq_get_port_info.argtypes = [POINTER(snd_seq_t), c_int, POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:306
snd_seq_get_any_port_info = _lib.snd_seq_get_any_port_info
snd_seq_get_any_port_info.restype = c_int
snd_seq_get_any_port_info.argtypes = [POINTER(snd_seq_t), c_int, c_int, POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:307
snd_seq_set_port_info = _lib.snd_seq_set_port_info
snd_seq_set_port_info.restype = c_int
snd_seq_set_port_info.argtypes = [POINTER(snd_seq_t), c_int, POINTER(snd_seq_port_info_t)]
# /usr/include/alsa/seq.h:308
snd_seq_query_next_port = _lib.snd_seq_query_next_port
snd_seq_query_next_port.restype = c_int
snd_seq_query_next_port.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_port_info_t)]
class struct__snd_seq_port_subscribe(Structure):
__slots__ = [
]
struct__snd_seq_port_subscribe._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_port_subscribe(Structure):
__slots__ = [
]
struct__snd_seq_port_subscribe._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_port_subscribe_t = struct__snd_seq_port_subscribe # /usr/include/alsa/seq.h:321
# /usr/include/alsa/seq.h:323
snd_seq_port_subscribe_sizeof = _lib.snd_seq_port_subscribe_sizeof
snd_seq_port_subscribe_sizeof.restype = c_size_t
snd_seq_port_subscribe_sizeof.argtypes = []
# /usr/include/alsa/seq.h:327
snd_seq_port_subscribe_malloc = _lib.snd_seq_port_subscribe_malloc
snd_seq_port_subscribe_malloc.restype = c_int
snd_seq_port_subscribe_malloc.argtypes = [POINTER(POINTER(snd_seq_port_subscribe_t))]
# /usr/include/alsa/seq.h:328
snd_seq_port_subscribe_free = _lib.snd_seq_port_subscribe_free
snd_seq_port_subscribe_free.restype = None
snd_seq_port_subscribe_free.argtypes = [POINTER(snd_seq_port_subscribe_t)]
# /usr/include/alsa/seq.h:329
snd_seq_port_subscribe_copy = _lib.snd_seq_port_subscribe_copy
snd_seq_port_subscribe_copy.restype = None
snd_seq_port_subscribe_copy.argtypes = [POINTER(snd_seq_port_subscribe_t), POINTER(snd_seq_port_subscribe_t)]
# /usr/include/alsa/seq.h:331
snd_seq_port_subscribe_get_sender = _lib.snd_seq_port_subscribe_get_sender
snd_seq_port_subscribe_get_sender.restype = POINTER(snd_seq_addr_t)
snd_seq_port_subscribe_get_sender.argtypes = [POINTER(snd_seq_port_subscribe_t)]
# /usr/include/alsa/seq.h:332
snd_seq_port_subscribe_get_dest = _lib.snd_seq_port_subscribe_get_dest
snd_seq_port_subscribe_get_dest.restype = POINTER(snd_seq_addr_t)
snd_seq_port_subscribe_get_dest.argtypes = [POINTER(snd_seq_port_subscribe_t)]
# /usr/include/alsa/seq.h:333
snd_seq_port_subscribe_get_queue = _lib.snd_seq_port_subscribe_get_queue
snd_seq_port_subscribe_get_queue.restype = c_int
snd_seq_port_subscribe_get_queue.argtypes = [POINTER(snd_seq_port_subscribe_t)]
# /usr/include/alsa/seq.h:334
snd_seq_port_subscribe_get_exclusive = _lib.snd_seq_port_subscribe_get_exclusive
snd_seq_port_subscribe_get_exclusive.restype = c_int
snd_seq_port_subscribe_get_exclusive.argtypes = [POINTER(snd_seq_port_subscribe_t)]
# /usr/include/alsa/seq.h:335
snd_seq_port_subscribe_get_time_update = _lib.snd_seq_port_subscribe_get_time_update
snd_seq_port_subscribe_get_time_update.restype = c_int
snd_seq_port_subscribe_get_time_update.argtypes = [POINTER(snd_seq_port_subscribe_t)]
# /usr/include/alsa/seq.h:336
snd_seq_port_subscribe_get_time_real = _lib.snd_seq_port_subscribe_get_time_real
snd_seq_port_subscribe_get_time_real.restype = c_int
snd_seq_port_subscribe_get_time_real.argtypes = [POINTER(snd_seq_port_subscribe_t)]
# /usr/include/alsa/seq.h:338
snd_seq_port_subscribe_set_sender = _lib.snd_seq_port_subscribe_set_sender
snd_seq_port_subscribe_set_sender.restype = None
snd_seq_port_subscribe_set_sender.argtypes = [POINTER(snd_seq_port_subscribe_t), POINTER(snd_seq_addr_t)]
# /usr/include/alsa/seq.h:339
snd_seq_port_subscribe_set_dest = _lib.snd_seq_port_subscribe_set_dest
snd_seq_port_subscribe_set_dest.restype = None
snd_seq_port_subscribe_set_dest.argtypes = [POINTER(snd_seq_port_subscribe_t), POINTER(snd_seq_addr_t)]
# /usr/include/alsa/seq.h:340
snd_seq_port_subscribe_set_queue = _lib.snd_seq_port_subscribe_set_queue
snd_seq_port_subscribe_set_queue.restype = None
snd_seq_port_subscribe_set_queue.argtypes = [POINTER(snd_seq_port_subscribe_t), c_int]
# /usr/include/alsa/seq.h:341
snd_seq_port_subscribe_set_exclusive = _lib.snd_seq_port_subscribe_set_exclusive
snd_seq_port_subscribe_set_exclusive.restype = None
snd_seq_port_subscribe_set_exclusive.argtypes = [POINTER(snd_seq_port_subscribe_t), c_int]
# /usr/include/alsa/seq.h:342
snd_seq_port_subscribe_set_time_update = _lib.snd_seq_port_subscribe_set_time_update
snd_seq_port_subscribe_set_time_update.restype = None
snd_seq_port_subscribe_set_time_update.argtypes = [POINTER(snd_seq_port_subscribe_t), c_int]
# /usr/include/alsa/seq.h:343
snd_seq_port_subscribe_set_time_real = _lib.snd_seq_port_subscribe_set_time_real
snd_seq_port_subscribe_set_time_real.restype = None
snd_seq_port_subscribe_set_time_real.argtypes = [POINTER(snd_seq_port_subscribe_t), c_int]
# /usr/include/alsa/seq.h:345
snd_seq_get_port_subscription = _lib.snd_seq_get_port_subscription
snd_seq_get_port_subscription.restype = c_int
snd_seq_get_port_subscription.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_port_subscribe_t)]
# /usr/include/alsa/seq.h:346
snd_seq_subscribe_port = _lib.snd_seq_subscribe_port
snd_seq_subscribe_port.restype = c_int
snd_seq_subscribe_port.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_port_subscribe_t)]
# /usr/include/alsa/seq.h:347
snd_seq_unsubscribe_port = _lib.snd_seq_unsubscribe_port
snd_seq_unsubscribe_port.restype = c_int
snd_seq_unsubscribe_port.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_port_subscribe_t)]
class struct__snd_seq_query_subscribe(Structure):
__slots__ = [
]
struct__snd_seq_query_subscribe._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_query_subscribe(Structure):
__slots__ = [
]
struct__snd_seq_query_subscribe._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_query_subscribe_t = struct__snd_seq_query_subscribe # /usr/include/alsa/seq.h:353
enum_anon_30 = c_int
SND_SEQ_QUERY_SUBS_READ = 1
SND_SEQ_QUERY_SUBS_WRITE = 2
snd_seq_query_subs_type_t = enum_anon_30 # /usr/include/alsa/seq.h:359
# /usr/include/alsa/seq.h:361
snd_seq_query_subscribe_sizeof = _lib.snd_seq_query_subscribe_sizeof
snd_seq_query_subscribe_sizeof.restype = c_size_t
snd_seq_query_subscribe_sizeof.argtypes = []
# /usr/include/alsa/seq.h:365
snd_seq_query_subscribe_malloc = _lib.snd_seq_query_subscribe_malloc
snd_seq_query_subscribe_malloc.restype = c_int
snd_seq_query_subscribe_malloc.argtypes = [POINTER(POINTER(snd_seq_query_subscribe_t))]
# /usr/include/alsa/seq.h:366
snd_seq_query_subscribe_free = _lib.snd_seq_query_subscribe_free
snd_seq_query_subscribe_free.restype = None
snd_seq_query_subscribe_free.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:367
snd_seq_query_subscribe_copy = _lib.snd_seq_query_subscribe_copy
snd_seq_query_subscribe_copy.restype = None
snd_seq_query_subscribe_copy.argtypes = [POINTER(snd_seq_query_subscribe_t), POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:369
snd_seq_query_subscribe_get_client = _lib.snd_seq_query_subscribe_get_client
snd_seq_query_subscribe_get_client.restype = c_int
snd_seq_query_subscribe_get_client.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:370
snd_seq_query_subscribe_get_port = _lib.snd_seq_query_subscribe_get_port
snd_seq_query_subscribe_get_port.restype = c_int
snd_seq_query_subscribe_get_port.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:371
snd_seq_query_subscribe_get_root = _lib.snd_seq_query_subscribe_get_root
snd_seq_query_subscribe_get_root.restype = POINTER(snd_seq_addr_t)
snd_seq_query_subscribe_get_root.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:372
snd_seq_query_subscribe_get_type = _lib.snd_seq_query_subscribe_get_type
snd_seq_query_subscribe_get_type.restype = snd_seq_query_subs_type_t
snd_seq_query_subscribe_get_type.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:373
snd_seq_query_subscribe_get_index = _lib.snd_seq_query_subscribe_get_index
snd_seq_query_subscribe_get_index.restype = c_int
snd_seq_query_subscribe_get_index.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:374
snd_seq_query_subscribe_get_num_subs = _lib.snd_seq_query_subscribe_get_num_subs
snd_seq_query_subscribe_get_num_subs.restype = c_int
snd_seq_query_subscribe_get_num_subs.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:375
snd_seq_query_subscribe_get_addr = _lib.snd_seq_query_subscribe_get_addr
snd_seq_query_subscribe_get_addr.restype = POINTER(snd_seq_addr_t)
snd_seq_query_subscribe_get_addr.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:376
snd_seq_query_subscribe_get_queue = _lib.snd_seq_query_subscribe_get_queue
snd_seq_query_subscribe_get_queue.restype = c_int
snd_seq_query_subscribe_get_queue.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:377
snd_seq_query_subscribe_get_exclusive = _lib.snd_seq_query_subscribe_get_exclusive
snd_seq_query_subscribe_get_exclusive.restype = c_int
snd_seq_query_subscribe_get_exclusive.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:378
snd_seq_query_subscribe_get_time_update = _lib.snd_seq_query_subscribe_get_time_update
snd_seq_query_subscribe_get_time_update.restype = c_int
snd_seq_query_subscribe_get_time_update.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:379
snd_seq_query_subscribe_get_time_real = _lib.snd_seq_query_subscribe_get_time_real
snd_seq_query_subscribe_get_time_real.restype = c_int
snd_seq_query_subscribe_get_time_real.argtypes = [POINTER(snd_seq_query_subscribe_t)]
# /usr/include/alsa/seq.h:381
snd_seq_query_subscribe_set_client = _lib.snd_seq_query_subscribe_set_client
snd_seq_query_subscribe_set_client.restype = None
snd_seq_query_subscribe_set_client.argtypes = [POINTER(snd_seq_query_subscribe_t), c_int]
# /usr/include/alsa/seq.h:382
snd_seq_query_subscribe_set_port = _lib.snd_seq_query_subscribe_set_port
snd_seq_query_subscribe_set_port.restype = None
snd_seq_query_subscribe_set_port.argtypes = [POINTER(snd_seq_query_subscribe_t), c_int]
# /usr/include/alsa/seq.h:383
snd_seq_query_subscribe_set_root = _lib.snd_seq_query_subscribe_set_root
snd_seq_query_subscribe_set_root.restype = None
snd_seq_query_subscribe_set_root.argtypes = [POINTER(snd_seq_query_subscribe_t), POINTER(snd_seq_addr_t)]
# /usr/include/alsa/seq.h:384
snd_seq_query_subscribe_set_type = _lib.snd_seq_query_subscribe_set_type
snd_seq_query_subscribe_set_type.restype = None
snd_seq_query_subscribe_set_type.argtypes = [POINTER(snd_seq_query_subscribe_t), snd_seq_query_subs_type_t]
# /usr/include/alsa/seq.h:385
snd_seq_query_subscribe_set_index = _lib.snd_seq_query_subscribe_set_index
snd_seq_query_subscribe_set_index.restype = None
snd_seq_query_subscribe_set_index.argtypes = [POINTER(snd_seq_query_subscribe_t), c_int]
# /usr/include/alsa/seq.h:387
snd_seq_query_port_subscribers = _lib.snd_seq_query_port_subscribers
snd_seq_query_port_subscribers.restype = c_int
snd_seq_query_port_subscribers.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_query_subscribe_t)]
class struct__snd_seq_queue_info(Structure):
__slots__ = [
]
struct__snd_seq_queue_info._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_queue_info(Structure):
__slots__ = [
]
struct__snd_seq_queue_info._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_queue_info_t = struct__snd_seq_queue_info # /usr/include/alsa/seq.h:400
class struct__snd_seq_queue_status(Structure):
__slots__ = [
]
struct__snd_seq_queue_status._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_queue_status(Structure):
__slots__ = [
]
struct__snd_seq_queue_status._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_queue_status_t = struct__snd_seq_queue_status # /usr/include/alsa/seq.h:402
class struct__snd_seq_queue_tempo(Structure):
__slots__ = [
]
struct__snd_seq_queue_tempo._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_queue_tempo(Structure):
__slots__ = [
]
struct__snd_seq_queue_tempo._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_queue_tempo_t = struct__snd_seq_queue_tempo # /usr/include/alsa/seq.h:404
class struct__snd_seq_queue_timer(Structure):
__slots__ = [
]
struct__snd_seq_queue_timer._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_queue_timer(Structure):
__slots__ = [
]
struct__snd_seq_queue_timer._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_queue_timer_t = struct__snd_seq_queue_timer # /usr/include/alsa/seq.h:406
SND_SEQ_QUEUE_DIRECT = 253 # /usr/include/alsa/seq.h:409
# /usr/include/alsa/seq.h:411
snd_seq_queue_info_sizeof = _lib.snd_seq_queue_info_sizeof
snd_seq_queue_info_sizeof.restype = c_size_t
snd_seq_queue_info_sizeof.argtypes = []
# /usr/include/alsa/seq.h:415
snd_seq_queue_info_malloc = _lib.snd_seq_queue_info_malloc
snd_seq_queue_info_malloc.restype = c_int
snd_seq_queue_info_malloc.argtypes = [POINTER(POINTER(snd_seq_queue_info_t))]
# /usr/include/alsa/seq.h:416
snd_seq_queue_info_free = _lib.snd_seq_queue_info_free
snd_seq_queue_info_free.restype = None
snd_seq_queue_info_free.argtypes = [POINTER(snd_seq_queue_info_t)]
# /usr/include/alsa/seq.h:417
snd_seq_queue_info_copy = _lib.snd_seq_queue_info_copy
snd_seq_queue_info_copy.restype = None
snd_seq_queue_info_copy.argtypes = [POINTER(snd_seq_queue_info_t), POINTER(snd_seq_queue_info_t)]
# /usr/include/alsa/seq.h:419
snd_seq_queue_info_get_queue = _lib.snd_seq_queue_info_get_queue
snd_seq_queue_info_get_queue.restype = c_int
snd_seq_queue_info_get_queue.argtypes = [POINTER(snd_seq_queue_info_t)]
# /usr/include/alsa/seq.h:420
snd_seq_queue_info_get_name = _lib.snd_seq_queue_info_get_name
snd_seq_queue_info_get_name.restype = c_char_p
snd_seq_queue_info_get_name.argtypes = [POINTER(snd_seq_queue_info_t)]
# /usr/include/alsa/seq.h:421
snd_seq_queue_info_get_owner = _lib.snd_seq_queue_info_get_owner
snd_seq_queue_info_get_owner.restype = c_int
snd_seq_queue_info_get_owner.argtypes = [POINTER(snd_seq_queue_info_t)]
# /usr/include/alsa/seq.h:422
snd_seq_queue_info_get_locked = _lib.snd_seq_queue_info_get_locked
snd_seq_queue_info_get_locked.restype = c_int
snd_seq_queue_info_get_locked.argtypes = [POINTER(snd_seq_queue_info_t)]
# /usr/include/alsa/seq.h:423
snd_seq_queue_info_get_flags = _lib.snd_seq_queue_info_get_flags
snd_seq_queue_info_get_flags.restype = c_uint
snd_seq_queue_info_get_flags.argtypes = [POINTER(snd_seq_queue_info_t)]
# /usr/include/alsa/seq.h:425
snd_seq_queue_info_set_name = _lib.snd_seq_queue_info_set_name
snd_seq_queue_info_set_name.restype = None
snd_seq_queue_info_set_name.argtypes = [POINTER(snd_seq_queue_info_t), c_char_p]
# /usr/include/alsa/seq.h:426
snd_seq_queue_info_set_owner = _lib.snd_seq_queue_info_set_owner
snd_seq_queue_info_set_owner.restype = None
snd_seq_queue_info_set_owner.argtypes = [POINTER(snd_seq_queue_info_t), c_int]
# /usr/include/alsa/seq.h:427
snd_seq_queue_info_set_locked = _lib.snd_seq_queue_info_set_locked
snd_seq_queue_info_set_locked.restype = None
snd_seq_queue_info_set_locked.argtypes = [POINTER(snd_seq_queue_info_t), c_int]
# /usr/include/alsa/seq.h:428
snd_seq_queue_info_set_flags = _lib.snd_seq_queue_info_set_flags
snd_seq_queue_info_set_flags.restype = None
snd_seq_queue_info_set_flags.argtypes = [POINTER(snd_seq_queue_info_t), c_uint]
# /usr/include/alsa/seq.h:430
snd_seq_create_queue = _lib.snd_seq_create_queue
snd_seq_create_queue.restype = c_int
snd_seq_create_queue.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_queue_info_t)]
# /usr/include/alsa/seq.h:431
snd_seq_alloc_named_queue = _lib.snd_seq_alloc_named_queue
snd_seq_alloc_named_queue.restype = c_int
snd_seq_alloc_named_queue.argtypes = [POINTER(snd_seq_t), c_char_p]
# /usr/include/alsa/seq.h:432
snd_seq_alloc_queue = _lib.snd_seq_alloc_queue
snd_seq_alloc_queue.restype = c_int
snd_seq_alloc_queue.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:433
snd_seq_free_queue = _lib.snd_seq_free_queue
snd_seq_free_queue.restype = c_int
snd_seq_free_queue.argtypes = [POINTER(snd_seq_t), c_int]
# /usr/include/alsa/seq.h:434
snd_seq_get_queue_info = _lib.snd_seq_get_queue_info
snd_seq_get_queue_info.restype = c_int
snd_seq_get_queue_info.argtypes = [POINTER(snd_seq_t), c_int, POINTER(snd_seq_queue_info_t)]
# /usr/include/alsa/seq.h:435
snd_seq_set_queue_info = _lib.snd_seq_set_queue_info
snd_seq_set_queue_info.restype = c_int
snd_seq_set_queue_info.argtypes = [POINTER(snd_seq_t), c_int, POINTER(snd_seq_queue_info_t)]
# /usr/include/alsa/seq.h:436
snd_seq_query_named_queue = _lib.snd_seq_query_named_queue
snd_seq_query_named_queue.restype = c_int
snd_seq_query_named_queue.argtypes = [POINTER(snd_seq_t), c_char_p]
# /usr/include/alsa/seq.h:438
snd_seq_get_queue_usage = _lib.snd_seq_get_queue_usage
snd_seq_get_queue_usage.restype = c_int
snd_seq_get_queue_usage.argtypes = [POINTER(snd_seq_t), c_int]
# /usr/include/alsa/seq.h:439
snd_seq_set_queue_usage = _lib.snd_seq_set_queue_usage
snd_seq_set_queue_usage.restype = c_int
snd_seq_set_queue_usage.argtypes = [POINTER(snd_seq_t), c_int, c_int]
# /usr/include/alsa/seq.h:443
snd_seq_queue_status_sizeof = _lib.snd_seq_queue_status_sizeof
snd_seq_queue_status_sizeof.restype = c_size_t
snd_seq_queue_status_sizeof.argtypes = []
# /usr/include/alsa/seq.h:447
snd_seq_queue_status_malloc = _lib.snd_seq_queue_status_malloc
snd_seq_queue_status_malloc.restype = c_int
snd_seq_queue_status_malloc.argtypes = [POINTER(POINTER(snd_seq_queue_status_t))]
# /usr/include/alsa/seq.h:448
snd_seq_queue_status_free = _lib.snd_seq_queue_status_free
snd_seq_queue_status_free.restype = None
snd_seq_queue_status_free.argtypes = [POINTER(snd_seq_queue_status_t)]
# /usr/include/alsa/seq.h:449
snd_seq_queue_status_copy = _lib.snd_seq_queue_status_copy
snd_seq_queue_status_copy.restype = None
snd_seq_queue_status_copy.argtypes = [POINTER(snd_seq_queue_status_t), POINTER(snd_seq_queue_status_t)]
# /usr/include/alsa/seq.h:451
snd_seq_queue_status_get_queue = _lib.snd_seq_queue_status_get_queue
snd_seq_queue_status_get_queue.restype = c_int
snd_seq_queue_status_get_queue.argtypes = [POINTER(snd_seq_queue_status_t)]
# /usr/include/alsa/seq.h:452
snd_seq_queue_status_get_events = _lib.snd_seq_queue_status_get_events
snd_seq_queue_status_get_events.restype = c_int
snd_seq_queue_status_get_events.argtypes = [POINTER(snd_seq_queue_status_t)]
# /usr/include/alsa/seq.h:453
snd_seq_queue_status_get_tick_time = _lib.snd_seq_queue_status_get_tick_time
snd_seq_queue_status_get_tick_time.restype = snd_seq_tick_time_t
snd_seq_queue_status_get_tick_time.argtypes = [POINTER(snd_seq_queue_status_t)]
# /usr/include/alsa/seq.h:454
snd_seq_queue_status_get_real_time = _lib.snd_seq_queue_status_get_real_time
snd_seq_queue_status_get_real_time.restype = POINTER(snd_seq_real_time_t)
snd_seq_queue_status_get_real_time.argtypes = [POINTER(snd_seq_queue_status_t)]
# /usr/include/alsa/seq.h:455
snd_seq_queue_status_get_status = _lib.snd_seq_queue_status_get_status
snd_seq_queue_status_get_status.restype = c_uint
snd_seq_queue_status_get_status.argtypes = [POINTER(snd_seq_queue_status_t)]
# /usr/include/alsa/seq.h:457
snd_seq_get_queue_status = _lib.snd_seq_get_queue_status
snd_seq_get_queue_status.restype = c_int
snd_seq_get_queue_status.argtypes = [POINTER(snd_seq_t), c_int, POINTER(snd_seq_queue_status_t)]
# /usr/include/alsa/seq.h:461
snd_seq_queue_tempo_sizeof = _lib.snd_seq_queue_tempo_sizeof
snd_seq_queue_tempo_sizeof.restype = c_size_t
snd_seq_queue_tempo_sizeof.argtypes = []
# /usr/include/alsa/seq.h:465
snd_seq_queue_tempo_malloc = _lib.snd_seq_queue_tempo_malloc
snd_seq_queue_tempo_malloc.restype = c_int
snd_seq_queue_tempo_malloc.argtypes = [POINTER(POINTER(snd_seq_queue_tempo_t))]
# /usr/include/alsa/seq.h:466
snd_seq_queue_tempo_free = _lib.snd_seq_queue_tempo_free
snd_seq_queue_tempo_free.restype = None
snd_seq_queue_tempo_free.argtypes = [POINTER(snd_seq_queue_tempo_t)]
# /usr/include/alsa/seq.h:467
snd_seq_queue_tempo_copy = _lib.snd_seq_queue_tempo_copy
snd_seq_queue_tempo_copy.restype = None
snd_seq_queue_tempo_copy.argtypes = [POINTER(snd_seq_queue_tempo_t), POINTER(snd_seq_queue_tempo_t)]
# /usr/include/alsa/seq.h:469
snd_seq_queue_tempo_get_queue = _lib.snd_seq_queue_tempo_get_queue
snd_seq_queue_tempo_get_queue.restype = c_int
snd_seq_queue_tempo_get_queue.argtypes = [POINTER(snd_seq_queue_tempo_t)]
# /usr/include/alsa/seq.h:470
snd_seq_queue_tempo_get_tempo = _lib.snd_seq_queue_tempo_get_tempo
snd_seq_queue_tempo_get_tempo.restype = c_uint
snd_seq_queue_tempo_get_tempo.argtypes = [POINTER(snd_seq_queue_tempo_t)]
# /usr/include/alsa/seq.h:471
snd_seq_queue_tempo_get_ppq = _lib.snd_seq_queue_tempo_get_ppq
snd_seq_queue_tempo_get_ppq.restype = c_int
snd_seq_queue_tempo_get_ppq.argtypes = [POINTER(snd_seq_queue_tempo_t)]
# /usr/include/alsa/seq.h:472
snd_seq_queue_tempo_get_skew = _lib.snd_seq_queue_tempo_get_skew
snd_seq_queue_tempo_get_skew.restype = c_uint
snd_seq_queue_tempo_get_skew.argtypes = [POINTER(snd_seq_queue_tempo_t)]
# /usr/include/alsa/seq.h:473
snd_seq_queue_tempo_get_skew_base = _lib.snd_seq_queue_tempo_get_skew_base
snd_seq_queue_tempo_get_skew_base.restype = c_uint
snd_seq_queue_tempo_get_skew_base.argtypes = [POINTER(snd_seq_queue_tempo_t)]
# /usr/include/alsa/seq.h:474
snd_seq_queue_tempo_set_tempo = _lib.snd_seq_queue_tempo_set_tempo
snd_seq_queue_tempo_set_tempo.restype = None
snd_seq_queue_tempo_set_tempo.argtypes = [POINTER(snd_seq_queue_tempo_t), c_uint]
# /usr/include/alsa/seq.h:475
snd_seq_queue_tempo_set_ppq = _lib.snd_seq_queue_tempo_set_ppq
snd_seq_queue_tempo_set_ppq.restype = None
snd_seq_queue_tempo_set_ppq.argtypes = [POINTER(snd_seq_queue_tempo_t), c_int]
# /usr/include/alsa/seq.h:476
snd_seq_queue_tempo_set_skew = _lib.snd_seq_queue_tempo_set_skew
snd_seq_queue_tempo_set_skew.restype = None
snd_seq_queue_tempo_set_skew.argtypes = [POINTER(snd_seq_queue_tempo_t), c_uint]
# /usr/include/alsa/seq.h:477
snd_seq_queue_tempo_set_skew_base = _lib.snd_seq_queue_tempo_set_skew_base
snd_seq_queue_tempo_set_skew_base.restype = None
snd_seq_queue_tempo_set_skew_base.argtypes = [POINTER(snd_seq_queue_tempo_t), c_uint]
# /usr/include/alsa/seq.h:479
snd_seq_get_queue_tempo = _lib.snd_seq_get_queue_tempo
snd_seq_get_queue_tempo.restype = c_int
snd_seq_get_queue_tempo.argtypes = [POINTER(snd_seq_t), c_int, POINTER(snd_seq_queue_tempo_t)]
# /usr/include/alsa/seq.h:480
snd_seq_set_queue_tempo = _lib.snd_seq_set_queue_tempo
snd_seq_set_queue_tempo.restype = c_int
snd_seq_set_queue_tempo.argtypes = [POINTER(snd_seq_t), c_int, POINTER(snd_seq_queue_tempo_t)]
enum_anon_31 = c_int
SND_SEQ_TIMER_ALSA = 0
SND_SEQ_TIMER_MIDI_CLOCK = 1
SND_SEQ_TIMER_MIDI_TICK = 2
snd_seq_queue_timer_type_t = enum_anon_31 # /usr/include/alsa/seq.h:490
# /usr/include/alsa/seq.h:492
snd_seq_queue_timer_sizeof = _lib.snd_seq_queue_timer_sizeof
snd_seq_queue_timer_sizeof.restype = c_size_t
snd_seq_queue_timer_sizeof.argtypes = []
# /usr/include/alsa/seq.h:496
snd_seq_queue_timer_malloc = _lib.snd_seq_queue_timer_malloc
snd_seq_queue_timer_malloc.restype = c_int
snd_seq_queue_timer_malloc.argtypes = [POINTER(POINTER(snd_seq_queue_timer_t))]
# /usr/include/alsa/seq.h:497
snd_seq_queue_timer_free = _lib.snd_seq_queue_timer_free
snd_seq_queue_timer_free.restype = None
snd_seq_queue_timer_free.argtypes = [POINTER(snd_seq_queue_timer_t)]
# /usr/include/alsa/seq.h:498
snd_seq_queue_timer_copy = _lib.snd_seq_queue_timer_copy
snd_seq_queue_timer_copy.restype = None
snd_seq_queue_timer_copy.argtypes = [POINTER(snd_seq_queue_timer_t), POINTER(snd_seq_queue_timer_t)]
# /usr/include/alsa/seq.h:500
snd_seq_queue_timer_get_queue = _lib.snd_seq_queue_timer_get_queue
snd_seq_queue_timer_get_queue.restype = c_int
snd_seq_queue_timer_get_queue.argtypes = [POINTER(snd_seq_queue_timer_t)]
# /usr/include/alsa/seq.h:501
snd_seq_queue_timer_get_type = _lib.snd_seq_queue_timer_get_type
snd_seq_queue_timer_get_type.restype = snd_seq_queue_timer_type_t
snd_seq_queue_timer_get_type.argtypes = [POINTER(snd_seq_queue_timer_t)]
# /usr/include/alsa/seq.h:502
snd_seq_queue_timer_get_id = _lib.snd_seq_queue_timer_get_id
snd_seq_queue_timer_get_id.restype = POINTER(snd_timer_id_t)
snd_seq_queue_timer_get_id.argtypes = [POINTER(snd_seq_queue_timer_t)]
# /usr/include/alsa/seq.h:503
snd_seq_queue_timer_get_resolution = _lib.snd_seq_queue_timer_get_resolution
snd_seq_queue_timer_get_resolution.restype = c_uint
snd_seq_queue_timer_get_resolution.argtypes = [POINTER(snd_seq_queue_timer_t)]
# /usr/include/alsa/seq.h:505
snd_seq_queue_timer_set_type = _lib.snd_seq_queue_timer_set_type
snd_seq_queue_timer_set_type.restype = None
snd_seq_queue_timer_set_type.argtypes = [POINTER(snd_seq_queue_timer_t), snd_seq_queue_timer_type_t]
# /usr/include/alsa/seq.h:506
snd_seq_queue_timer_set_id = _lib.snd_seq_queue_timer_set_id
snd_seq_queue_timer_set_id.restype = None
snd_seq_queue_timer_set_id.argtypes = [POINTER(snd_seq_queue_timer_t), POINTER(snd_timer_id_t)]
# /usr/include/alsa/seq.h:507
snd_seq_queue_timer_set_resolution = _lib.snd_seq_queue_timer_set_resolution
snd_seq_queue_timer_set_resolution.restype = None
snd_seq_queue_timer_set_resolution.argtypes = [POINTER(snd_seq_queue_timer_t), c_uint]
# /usr/include/alsa/seq.h:509
snd_seq_get_queue_timer = _lib.snd_seq_get_queue_timer
snd_seq_get_queue_timer.restype = c_int
snd_seq_get_queue_timer.argtypes = [POINTER(snd_seq_t), c_int, POINTER(snd_seq_queue_timer_t)]
# /usr/include/alsa/seq.h:510
snd_seq_set_queue_timer = _lib.snd_seq_set_queue_timer
snd_seq_set_queue_timer.restype = c_int
snd_seq_set_queue_timer.argtypes = [POINTER(snd_seq_t), c_int, POINTER(snd_seq_queue_timer_t)]
# /usr/include/alsa/seq.h:521
snd_seq_free_event = _lib.snd_seq_free_event
snd_seq_free_event.restype = c_int
snd_seq_free_event.argtypes = [POINTER(snd_seq_event_t)]
# /usr/include/alsa/seq.h:522
snd_seq_event_length = _lib.snd_seq_event_length
snd_seq_event_length.restype = ssize_t
snd_seq_event_length.argtypes = [POINTER(snd_seq_event_t)]
# /usr/include/alsa/seq.h:523
snd_seq_event_output = _lib.snd_seq_event_output
snd_seq_event_output.restype = c_int
snd_seq_event_output.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_event_t)]
# /usr/include/alsa/seq.h:524
snd_seq_event_output_buffer = _lib.snd_seq_event_output_buffer
snd_seq_event_output_buffer.restype = c_int
snd_seq_event_output_buffer.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_event_t)]
# /usr/include/alsa/seq.h:525
snd_seq_event_output_direct = _lib.snd_seq_event_output_direct
snd_seq_event_output_direct.restype = c_int
snd_seq_event_output_direct.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_event_t)]
# /usr/include/alsa/seq.h:526
snd_seq_event_input = _lib.snd_seq_event_input
snd_seq_event_input.restype = c_int
snd_seq_event_input.argtypes = [POINTER(snd_seq_t), POINTER(POINTER(snd_seq_event_t))]
# /usr/include/alsa/seq.h:527
snd_seq_event_input_pending = _lib.snd_seq_event_input_pending
snd_seq_event_input_pending.restype = c_int
snd_seq_event_input_pending.argtypes = [POINTER(snd_seq_t), c_int]
# /usr/include/alsa/seq.h:528
snd_seq_drain_output = _lib.snd_seq_drain_output
snd_seq_drain_output.restype = c_int
snd_seq_drain_output.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:529
snd_seq_event_output_pending = _lib.snd_seq_event_output_pending
snd_seq_event_output_pending.restype = c_int
snd_seq_event_output_pending.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:530
snd_seq_extract_output = _lib.snd_seq_extract_output
snd_seq_extract_output.restype = c_int
snd_seq_extract_output.argtypes = [POINTER(snd_seq_t), POINTER(POINTER(snd_seq_event_t))]
# /usr/include/alsa/seq.h:531
snd_seq_drop_output = _lib.snd_seq_drop_output
snd_seq_drop_output.restype = c_int
snd_seq_drop_output.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:532
snd_seq_drop_output_buffer = _lib.snd_seq_drop_output_buffer
snd_seq_drop_output_buffer.restype = c_int
snd_seq_drop_output_buffer.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:533
snd_seq_drop_input = _lib.snd_seq_drop_input
snd_seq_drop_input.restype = c_int
snd_seq_drop_input.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seq.h:534
snd_seq_drop_input_buffer = _lib.snd_seq_drop_input_buffer
snd_seq_drop_input_buffer.restype = c_int
snd_seq_drop_input_buffer.argtypes = [POINTER(snd_seq_t)]
class struct__snd_seq_remove_events(Structure):
__slots__ = [
]
struct__snd_seq_remove_events._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_seq_remove_events(Structure):
__slots__ = [
]
struct__snd_seq_remove_events._fields_ = [
('_opaque_struct', c_int)
]
snd_seq_remove_events_t = struct__snd_seq_remove_events # /usr/include/alsa/seq.h:537
SND_SEQ_REMOVE_INPUT = 1 # /usr/include/alsa/seq.h:540
SND_SEQ_REMOVE_OUTPUT = 2 # /usr/include/alsa/seq.h:541
SND_SEQ_REMOVE_DEST = 4 # /usr/include/alsa/seq.h:542
SND_SEQ_REMOVE_DEST_CHANNEL = 8 # /usr/include/alsa/seq.h:543
SND_SEQ_REMOVE_TIME_BEFORE = 16 # /usr/include/alsa/seq.h:544
SND_SEQ_REMOVE_TIME_AFTER = 32 # /usr/include/alsa/seq.h:545
SND_SEQ_REMOVE_TIME_TICK = 64 # /usr/include/alsa/seq.h:546
SND_SEQ_REMOVE_EVENT_TYPE = 128 # /usr/include/alsa/seq.h:547
SND_SEQ_REMOVE_IGNORE_OFF = 256 # /usr/include/alsa/seq.h:548
SND_SEQ_REMOVE_TAG_MATCH = 512 # /usr/include/alsa/seq.h:549
# /usr/include/alsa/seq.h:551
snd_seq_remove_events_sizeof = _lib.snd_seq_remove_events_sizeof
snd_seq_remove_events_sizeof.restype = c_size_t
snd_seq_remove_events_sizeof.argtypes = []
# /usr/include/alsa/seq.h:555
snd_seq_remove_events_malloc = _lib.snd_seq_remove_events_malloc
snd_seq_remove_events_malloc.restype = c_int
snd_seq_remove_events_malloc.argtypes = [POINTER(POINTER(snd_seq_remove_events_t))]
# /usr/include/alsa/seq.h:556
snd_seq_remove_events_free = _lib.snd_seq_remove_events_free
snd_seq_remove_events_free.restype = None
snd_seq_remove_events_free.argtypes = [POINTER(snd_seq_remove_events_t)]
# /usr/include/alsa/seq.h:557
snd_seq_remove_events_copy = _lib.snd_seq_remove_events_copy
snd_seq_remove_events_copy.restype = None
snd_seq_remove_events_copy.argtypes = [POINTER(snd_seq_remove_events_t), POINTER(snd_seq_remove_events_t)]
# /usr/include/alsa/seq.h:559
snd_seq_remove_events_get_condition = _lib.snd_seq_remove_events_get_condition
snd_seq_remove_events_get_condition.restype = c_uint
snd_seq_remove_events_get_condition.argtypes = [POINTER(snd_seq_remove_events_t)]
# /usr/include/alsa/seq.h:560
snd_seq_remove_events_get_queue = _lib.snd_seq_remove_events_get_queue
snd_seq_remove_events_get_queue.restype = c_int
snd_seq_remove_events_get_queue.argtypes = [POINTER(snd_seq_remove_events_t)]
# /usr/include/alsa/seq.h:561
snd_seq_remove_events_get_time = _lib.snd_seq_remove_events_get_time
snd_seq_remove_events_get_time.restype = POINTER(snd_seq_timestamp_t)
snd_seq_remove_events_get_time.argtypes = [POINTER(snd_seq_remove_events_t)]
# /usr/include/alsa/seq.h:562
snd_seq_remove_events_get_dest = _lib.snd_seq_remove_events_get_dest
snd_seq_remove_events_get_dest.restype = POINTER(snd_seq_addr_t)
snd_seq_remove_events_get_dest.argtypes = [POINTER(snd_seq_remove_events_t)]
# /usr/include/alsa/seq.h:563
snd_seq_remove_events_get_channel = _lib.snd_seq_remove_events_get_channel
snd_seq_remove_events_get_channel.restype = c_int
snd_seq_remove_events_get_channel.argtypes = [POINTER(snd_seq_remove_events_t)]
# /usr/include/alsa/seq.h:564
snd_seq_remove_events_get_event_type = _lib.snd_seq_remove_events_get_event_type
snd_seq_remove_events_get_event_type.restype = c_int
snd_seq_remove_events_get_event_type.argtypes = [POINTER(snd_seq_remove_events_t)]
# /usr/include/alsa/seq.h:565
snd_seq_remove_events_get_tag = _lib.snd_seq_remove_events_get_tag
snd_seq_remove_events_get_tag.restype = c_int
snd_seq_remove_events_get_tag.argtypes = [POINTER(snd_seq_remove_events_t)]
# /usr/include/alsa/seq.h:567
snd_seq_remove_events_set_condition = _lib.snd_seq_remove_events_set_condition
snd_seq_remove_events_set_condition.restype = None
snd_seq_remove_events_set_condition.argtypes = [POINTER(snd_seq_remove_events_t), c_uint]
# /usr/include/alsa/seq.h:568
snd_seq_remove_events_set_queue = _lib.snd_seq_remove_events_set_queue
snd_seq_remove_events_set_queue.restype = None
snd_seq_remove_events_set_queue.argtypes = [POINTER(snd_seq_remove_events_t), c_int]
# /usr/include/alsa/seq.h:569
snd_seq_remove_events_set_time = _lib.snd_seq_remove_events_set_time
snd_seq_remove_events_set_time.restype = None
snd_seq_remove_events_set_time.argtypes = [POINTER(snd_seq_remove_events_t), POINTER(snd_seq_timestamp_t)]
# /usr/include/alsa/seq.h:570
snd_seq_remove_events_set_dest = _lib.snd_seq_remove_events_set_dest
snd_seq_remove_events_set_dest.restype = None
snd_seq_remove_events_set_dest.argtypes = [POINTER(snd_seq_remove_events_t), POINTER(snd_seq_addr_t)]
# /usr/include/alsa/seq.h:571
snd_seq_remove_events_set_channel = _lib.snd_seq_remove_events_set_channel
snd_seq_remove_events_set_channel.restype = None
snd_seq_remove_events_set_channel.argtypes = [POINTER(snd_seq_remove_events_t), c_int]
# /usr/include/alsa/seq.h:572
snd_seq_remove_events_set_event_type = _lib.snd_seq_remove_events_set_event_type
snd_seq_remove_events_set_event_type.restype = None
snd_seq_remove_events_set_event_type.argtypes = [POINTER(snd_seq_remove_events_t), c_int]
# /usr/include/alsa/seq.h:573
snd_seq_remove_events_set_tag = _lib.snd_seq_remove_events_set_tag
snd_seq_remove_events_set_tag.restype = None
snd_seq_remove_events_set_tag.argtypes = [POINTER(snd_seq_remove_events_t), c_int]
# /usr/include/alsa/seq.h:575
snd_seq_remove_events = _lib.snd_seq_remove_events
snd_seq_remove_events.restype = c_int
snd_seq_remove_events.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_remove_events_t)]
# /usr/include/alsa/seq.h:586
snd_seq_set_bit = _lib.snd_seq_set_bit
snd_seq_set_bit.restype = None
snd_seq_set_bit.argtypes = [c_int, POINTER(None)]
# /usr/include/alsa/seq.h:587
snd_seq_change_bit = _lib.snd_seq_change_bit
snd_seq_change_bit.restype = c_int
snd_seq_change_bit.argtypes = [c_int, POINTER(None)]
# /usr/include/alsa/seq.h:588
snd_seq_get_bit = _lib.snd_seq_get_bit
snd_seq_get_bit.restype = c_int
snd_seq_get_bit.argtypes = [c_int, POINTER(None)]
# /usr/include/alsa/seqmid.h:288
snd_seq_control_queue = _lib.snd_seq_control_queue
snd_seq_control_queue.restype = c_int
snd_seq_control_queue.argtypes = [POINTER(snd_seq_t), c_int, c_int, c_int, POINTER(snd_seq_event_t)]
# /usr/include/alsa/seqmid.h:328
snd_seq_create_simple_port = _lib.snd_seq_create_simple_port
snd_seq_create_simple_port.restype = c_int
snd_seq_create_simple_port.argtypes = [POINTER(snd_seq_t), c_char_p, c_uint, c_uint]
# /usr/include/alsa/seqmid.h:331
snd_seq_delete_simple_port = _lib.snd_seq_delete_simple_port
snd_seq_delete_simple_port.restype = c_int
snd_seq_delete_simple_port.argtypes = [POINTER(snd_seq_t), c_int]
# /usr/include/alsa/seqmid.h:336
snd_seq_connect_from = _lib.snd_seq_connect_from
snd_seq_connect_from.restype = c_int
snd_seq_connect_from.argtypes = [POINTER(snd_seq_t), c_int, c_int, c_int]
# /usr/include/alsa/seqmid.h:337
snd_seq_connect_to = _lib.snd_seq_connect_to
snd_seq_connect_to.restype = c_int
snd_seq_connect_to.argtypes = [POINTER(snd_seq_t), c_int, c_int, c_int]
# /usr/include/alsa/seqmid.h:338
snd_seq_disconnect_from = _lib.snd_seq_disconnect_from
snd_seq_disconnect_from.restype = c_int
snd_seq_disconnect_from.argtypes = [POINTER(snd_seq_t), c_int, c_int, c_int]
# /usr/include/alsa/seqmid.h:339
snd_seq_disconnect_to = _lib.snd_seq_disconnect_to
snd_seq_disconnect_to.restype = c_int
snd_seq_disconnect_to.argtypes = [POINTER(snd_seq_t), c_int, c_int, c_int]
# /usr/include/alsa/seqmid.h:344
snd_seq_set_client_name = _lib.snd_seq_set_client_name
snd_seq_set_client_name.restype = c_int
snd_seq_set_client_name.argtypes = [POINTER(snd_seq_t), c_char_p]
# /usr/include/alsa/seqmid.h:345
snd_seq_set_client_event_filter = _lib.snd_seq_set_client_event_filter
snd_seq_set_client_event_filter.restype = c_int
snd_seq_set_client_event_filter.argtypes = [POINTER(snd_seq_t), c_int]
# /usr/include/alsa/seqmid.h:346
snd_seq_set_client_pool_output = _lib.snd_seq_set_client_pool_output
snd_seq_set_client_pool_output.restype = c_int
snd_seq_set_client_pool_output.argtypes = [POINTER(snd_seq_t), c_size_t]
# /usr/include/alsa/seqmid.h:347
snd_seq_set_client_pool_output_room = _lib.snd_seq_set_client_pool_output_room
snd_seq_set_client_pool_output_room.restype = c_int
snd_seq_set_client_pool_output_room.argtypes = [POINTER(snd_seq_t), c_size_t]
# /usr/include/alsa/seqmid.h:348
snd_seq_set_client_pool_input = _lib.snd_seq_set_client_pool_input
snd_seq_set_client_pool_input.restype = c_int
snd_seq_set_client_pool_input.argtypes = [POINTER(snd_seq_t), c_size_t]
# /usr/include/alsa/seqmid.h:350
snd_seq_sync_output_queue = _lib.snd_seq_sync_output_queue
snd_seq_sync_output_queue.restype = c_int
snd_seq_sync_output_queue.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seqmid.h:355
snd_seq_parse_address = _lib.snd_seq_parse_address
snd_seq_parse_address.restype = c_int
snd_seq_parse_address.argtypes = [POINTER(snd_seq_t), POINTER(snd_seq_addr_t), c_char_p]
# /usr/include/alsa/seqmid.h:360
snd_seq_reset_pool_output = _lib.snd_seq_reset_pool_output
snd_seq_reset_pool_output.restype = c_int
snd_seq_reset_pool_output.argtypes = [POINTER(snd_seq_t)]
# /usr/include/alsa/seqmid.h:361
snd_seq_reset_pool_input = _lib.snd_seq_reset_pool_input
snd_seq_reset_pool_input.restype = c_int
snd_seq_reset_pool_input.argtypes = [POINTER(snd_seq_t)]
class struct_snd_midi_event(Structure):
__slots__ = [
]
struct_snd_midi_event._fields_ = [
('_opaque_struct', c_int)
]
class struct_snd_midi_event(Structure):
__slots__ = [
]
struct_snd_midi_event._fields_ = [
('_opaque_struct', c_int)
]
snd_midi_event_t = struct_snd_midi_event # /usr/include/alsa/seq_midi_event.h:43
# /usr/include/alsa/seq_midi_event.h:45
snd_midi_event_new = _lib.snd_midi_event_new
snd_midi_event_new.restype = c_int
snd_midi_event_new.argtypes = [c_size_t, POINTER(POINTER(snd_midi_event_t))]
# /usr/include/alsa/seq_midi_event.h:46
snd_midi_event_resize_buffer = _lib.snd_midi_event_resize_buffer
snd_midi_event_resize_buffer.restype = c_int
snd_midi_event_resize_buffer.argtypes = [POINTER(snd_midi_event_t), c_size_t]
# /usr/include/alsa/seq_midi_event.h:47
snd_midi_event_free = _lib.snd_midi_event_free
snd_midi_event_free.restype = None
snd_midi_event_free.argtypes = [POINTER(snd_midi_event_t)]
# /usr/include/alsa/seq_midi_event.h:48
snd_midi_event_init = _lib.snd_midi_event_init
snd_midi_event_init.restype = None
snd_midi_event_init.argtypes = [POINTER(snd_midi_event_t)]
# /usr/include/alsa/seq_midi_event.h:49
snd_midi_event_reset_encode = _lib.snd_midi_event_reset_encode
snd_midi_event_reset_encode.restype = None
snd_midi_event_reset_encode.argtypes = [POINTER(snd_midi_event_t)]
# /usr/include/alsa/seq_midi_event.h:50
snd_midi_event_reset_decode = _lib.snd_midi_event_reset_decode
snd_midi_event_reset_decode.restype = None
snd_midi_event_reset_decode.argtypes = [POINTER(snd_midi_event_t)]
# /usr/include/alsa/seq_midi_event.h:51
snd_midi_event_no_status = _lib.snd_midi_event_no_status
snd_midi_event_no_status.restype = None
snd_midi_event_no_status.argtypes = [POINTER(snd_midi_event_t), c_int]
# /usr/include/alsa/seq_midi_event.h:53
snd_midi_event_encode = _lib.snd_midi_event_encode
snd_midi_event_encode.restype = c_long
snd_midi_event_encode.argtypes = [POINTER(snd_midi_event_t), POINTER(c_ubyte), c_long, POINTER(snd_seq_event_t)]
# /usr/include/alsa/seq_midi_event.h:54
snd_midi_event_encode_byte = _lib.snd_midi_event_encode_byte
snd_midi_event_encode_byte.restype = c_int
snd_midi_event_encode_byte.argtypes = [POINTER(snd_midi_event_t), c_int, POINTER(snd_seq_event_t)]
# /usr/include/alsa/seq_midi_event.h:56
snd_midi_event_decode = _lib.snd_midi_event_decode
snd_midi_event_decode.restype = c_long
snd_midi_event_decode.argtypes = [POINTER(snd_midi_event_t), POINTER(c_ubyte), c_long, POINTER(snd_seq_event_t)]
class struct__snd_instr_header(Structure):
__slots__ = [
]
struct__snd_instr_header._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_instr_header(Structure):
__slots__ = [
]
struct__snd_instr_header._fields_ = [
('_opaque_struct', c_int)
]
snd_instr_header_t = struct__snd_instr_header # /usr/include/alsa/instr.h:44
# /usr/include/alsa/instr.h:46
snd_instr_header_sizeof = _lib.snd_instr_header_sizeof
snd_instr_header_sizeof.restype = c_size_t
snd_instr_header_sizeof.argtypes = []
# /usr/include/alsa/instr.h:53
snd_instr_header_malloc = _lib.snd_instr_header_malloc
snd_instr_header_malloc.restype = c_int
snd_instr_header_malloc.argtypes = [POINTER(POINTER(snd_instr_header_t)), c_size_t]
# /usr/include/alsa/instr.h:54
snd_instr_header_free = _lib.snd_instr_header_free
snd_instr_header_free.restype = None
snd_instr_header_free.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:55
snd_instr_header_copy = _lib.snd_instr_header_copy
snd_instr_header_copy.restype = None
snd_instr_header_copy.argtypes = [POINTER(snd_instr_header_t), POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:57
snd_instr_header_get_id = _lib.snd_instr_header_get_id
snd_instr_header_get_id.restype = POINTER(snd_seq_instr_t)
snd_instr_header_get_id.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:58
snd_instr_header_get_cluster = _lib.snd_instr_header_get_cluster
snd_instr_header_get_cluster.restype = snd_seq_instr_cluster_t
snd_instr_header_get_cluster.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:59
snd_instr_header_get_cmd = _lib.snd_instr_header_get_cmd
snd_instr_header_get_cmd.restype = c_uint
snd_instr_header_get_cmd.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:60
snd_instr_header_get_len = _lib.snd_instr_header_get_len
snd_instr_header_get_len.restype = c_size_t
snd_instr_header_get_len.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:61
snd_instr_header_get_name = _lib.snd_instr_header_get_name
snd_instr_header_get_name.restype = c_char_p
snd_instr_header_get_name.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:62
snd_instr_header_get_type = _lib.snd_instr_header_get_type
snd_instr_header_get_type.restype = c_int
snd_instr_header_get_type.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:63
snd_instr_header_get_format = _lib.snd_instr_header_get_format
snd_instr_header_get_format.restype = c_char_p
snd_instr_header_get_format.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:64
snd_instr_header_get_alias = _lib.snd_instr_header_get_alias
snd_instr_header_get_alias.restype = POINTER(snd_seq_instr_t)
snd_instr_header_get_alias.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:65
snd_instr_header_get_data = _lib.snd_instr_header_get_data
snd_instr_header_get_data.restype = POINTER(c_void)
snd_instr_header_get_data.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:66
snd_instr_header_get_follow_alias = _lib.snd_instr_header_get_follow_alias
snd_instr_header_get_follow_alias.restype = c_int
snd_instr_header_get_follow_alias.argtypes = [POINTER(snd_instr_header_t)]
# /usr/include/alsa/instr.h:68
snd_instr_header_set_id = _lib.snd_instr_header_set_id
snd_instr_header_set_id.restype = None
snd_instr_header_set_id.argtypes = [POINTER(snd_instr_header_t), POINTER(snd_seq_instr_t)]
# /usr/include/alsa/instr.h:69
snd_instr_header_set_cluster = _lib.snd_instr_header_set_cluster
snd_instr_header_set_cluster.restype = None
snd_instr_header_set_cluster.argtypes = [POINTER(snd_instr_header_t), snd_seq_instr_cluster_t]
# /usr/include/alsa/instr.h:70
snd_instr_header_set_cmd = _lib.snd_instr_header_set_cmd
snd_instr_header_set_cmd.restype = None
snd_instr_header_set_cmd.argtypes = [POINTER(snd_instr_header_t), c_uint]
# /usr/include/alsa/instr.h:71
snd_instr_header_set_len = _lib.snd_instr_header_set_len
snd_instr_header_set_len.restype = None
snd_instr_header_set_len.argtypes = [POINTER(snd_instr_header_t), c_size_t]
# /usr/include/alsa/instr.h:72
snd_instr_header_set_name = _lib.snd_instr_header_set_name
snd_instr_header_set_name.restype = None
snd_instr_header_set_name.argtypes = [POINTER(snd_instr_header_t), c_char_p]
# /usr/include/alsa/instr.h:73
snd_instr_header_set_type = _lib.snd_instr_header_set_type
snd_instr_header_set_type.restype = None
snd_instr_header_set_type.argtypes = [POINTER(snd_instr_header_t), c_int]
# /usr/include/alsa/instr.h:74
snd_instr_header_set_format = _lib.snd_instr_header_set_format
snd_instr_header_set_format.restype = None
snd_instr_header_set_format.argtypes = [POINTER(snd_instr_header_t), c_char_p]
# /usr/include/alsa/instr.h:75
snd_instr_header_set_alias = _lib.snd_instr_header_set_alias
snd_instr_header_set_alias.restype = None
snd_instr_header_set_alias.argtypes = [POINTER(snd_instr_header_t), POINTER(snd_seq_instr_t)]
# /usr/include/alsa/instr.h:76
snd_instr_header_set_follow_alias = _lib.snd_instr_header_set_follow_alias
snd_instr_header_set_follow_alias.restype = None
snd_instr_header_set_follow_alias.argtypes = [POINTER(snd_instr_header_t), c_int]
SND_SEQ_INSTR_ATYPE_DATA = 0 # /usr/include/alsa/instr.h:84
SND_SEQ_INSTR_ATYPE_ALIAS = 1 # /usr/include/alsa/instr.h:85
SND_SEQ_INSTR_TYPE0_DLS1 = 1 # /usr/include/alsa/instr.h:98
SND_SEQ_INSTR_TYPE0_DLS2 = 2 # /usr/include/alsa/instr.h:99
SND_SEQ_INSTR_TYPE1_SIMPLE = 1 # /usr/include/alsa/instr.h:100
SND_SEQ_INSTR_TYPE1_SOUNDFONT = 2 # /usr/include/alsa/instr.h:101
SND_SEQ_INSTR_TYPE1_GUS_PATCH = 4 # /usr/include/alsa/instr.h:102
SND_SEQ_INSTR_TYPE1_INTERWAVE = 8 # /usr/include/alsa/instr.h:103
SND_SEQ_INSTR_TYPE2_OPL2_3 = 1 # /usr/include/alsa/instr.h:104
SND_SEQ_INSTR_TYPE2_OPL4 = 2 # /usr/include/alsa/instr.h:105
SND_SEQ_INSTR_PUT_CMD_CREATE = 0 # /usr/include/alsa/instr.h:108
SND_SEQ_INSTR_PUT_CMD_REPLACE = 1 # /usr/include/alsa/instr.h:109
SND_SEQ_INSTR_PUT_CMD_MODIFY = 2 # /usr/include/alsa/instr.h:110
SND_SEQ_INSTR_PUT_CMD_ADD = 3 # /usr/include/alsa/instr.h:111
SND_SEQ_INSTR_PUT_CMD_REMOVE = 4 # /usr/include/alsa/instr.h:112
SND_SEQ_INSTR_GET_CMD_FULL = 0 # /usr/include/alsa/instr.h:115
SND_SEQ_INSTR_GET_CMD_PARTIAL = 1 # /usr/include/alsa/instr.h:116
SND_SEQ_INSTR_QUERY_FOLLOW_ALIAS = 1 # /usr/include/alsa/instr.h:119
SND_SEQ_INSTR_FREE_CMD_ALL = 0 # /usr/include/alsa/instr.h:122
SND_SEQ_INSTR_FREE_CMD_PRIVATE = 1 # /usr/include/alsa/instr.h:123
SND_SEQ_INSTR_FREE_CMD_CLUSTER = 2 # /usr/include/alsa/instr.h:124
SND_SEQ_INSTR_FREE_CMD_SINGLE = 3 # /usr/include/alsa/instr.h:125
snd_instr_fm_t = None # /usr/include/alsa/instr.h:133
# /usr/include/alsa/instr.h:135
snd_instr_fm_convert_to_stream = _lib.snd_instr_fm_convert_to_stream
snd_instr_fm_convert_to_stream.restype = c_int
snd_instr_fm_convert_to_stream.argtypes = [POINTER(snd_instr_fm_t), c_char_p, POINTER(POINTER(snd_instr_header_t)), POINTER(c_size_t)]
# /usr/include/alsa/instr.h:136
snd_instr_fm_convert_from_stream = _lib.snd_instr_fm_convert_from_stream
snd_instr_fm_convert_from_stream.restype = c_int
snd_instr_fm_convert_from_stream.argtypes = [POINTER(snd_instr_header_t), c_size_t, POINTER(POINTER(snd_instr_fm_t))]
# /usr/include/alsa/instr.h:137
snd_instr_fm_free = _lib.snd_instr_fm_free
snd_instr_fm_free.restype = c_int
snd_instr_fm_free.argtypes = [POINTER(snd_instr_fm_t)]
snd_instr_simple_t = None # /usr/include/alsa/instr.h:145
# /usr/include/alsa/instr.h:147
snd_instr_simple_convert_to_stream = _lib.snd_instr_simple_convert_to_stream
snd_instr_simple_convert_to_stream.restype = c_int
snd_instr_simple_convert_to_stream.argtypes = [POINTER(snd_instr_simple_t), c_char_p, POINTER(POINTER(snd_instr_header_t)), POINTER(c_size_t)]
# /usr/include/alsa/instr.h:148
snd_instr_simple_convert_from_stream = _lib.snd_instr_simple_convert_from_stream
snd_instr_simple_convert_from_stream.restype = c_int
snd_instr_simple_convert_from_stream.argtypes = [POINTER(snd_instr_header_t), c_size_t, POINTER(POINTER(snd_instr_simple_t))]
# /usr/include/alsa/instr.h:149
snd_instr_simple_free = _lib.snd_instr_simple_free
snd_instr_simple_free.restype = c_int
snd_instr_simple_free.argtypes = [POINTER(snd_instr_simple_t)]
snd_instr_iwffff_t = None # /usr/include/alsa/instr.h:157
class struct__snd_iwffff_handle(Structure):
__slots__ = [
]
struct__snd_iwffff_handle._fields_ = [
('_opaque_struct', c_int)
]
class struct__snd_iwffff_handle(Structure):
__slots__ = [
]
struct__snd_iwffff_handle._fields_ = [
('_opaque_struct', c_int)
]
snd_iwffff_handle_t = struct__snd_iwffff_handle # /usr/include/alsa/instr.h:159
# /usr/include/alsa/instr.h:161
snd_instr_iwffff_open = _lib.snd_instr_iwffff_open
snd_instr_iwffff_open.restype = c_int
snd_instr_iwffff_open.argtypes = [POINTER(POINTER(snd_iwffff_handle_t)), c_char_p, c_char_p]
# /usr/include/alsa/instr.h:162
snd_instr_iwffff_open_rom = _lib.snd_instr_iwffff_open_rom
snd_instr_iwffff_open_rom.restype = c_int
snd_instr_iwffff_open_rom.argtypes = [POINTER(POINTER(snd_iwffff_handle_t)), c_int, c_int, c_int]
# /usr/include/alsa/instr.h:163
snd_instr_iwffff_open_rom_file = _lib.snd_instr_iwffff_open_rom_file
snd_instr_iwffff_open_rom_file.restype = c_int
snd_instr_iwffff_open_rom_file.argtypes = [POINTER(POINTER(snd_iwffff_handle_t)), c_char_p, c_int, c_int]
# /usr/include/alsa/instr.h:164
snd_instr_iwffff_close = _lib.snd_instr_iwffff_close
snd_instr_iwffff_close.restype = c_int
snd_instr_iwffff_close.argtypes = [POINTER(snd_iwffff_handle_t)]
# /usr/include/alsa/instr.h:165
snd_instr_iwffff_load = _lib.snd_instr_iwffff_load
snd_instr_iwffff_load.restype = c_int
snd_instr_iwffff_load.argtypes = [POINTER(snd_iwffff_handle_t), c_int, c_int, POINTER(POINTER(snd_instr_iwffff_t))]
# /usr/include/alsa/instr.h:166
snd_instr_iwffff_convert_to_stream = _lib.snd_instr_iwffff_convert_to_stream
snd_instr_iwffff_convert_to_stream.restype = c_int
snd_instr_iwffff_convert_to_stream.argtypes = [POINTER(snd_instr_iwffff_t), c_char_p, POINTER(POINTER(snd_instr_header_t)), POINTER(c_size_t)]
# /usr/include/alsa/instr.h:167
snd_instr_iwffff_convert_from_stream = _lib.snd_instr_iwffff_convert_from_stream
snd_instr_iwffff_convert_from_stream.restype = c_int
snd_instr_iwffff_convert_from_stream.argtypes = [POINTER(snd_instr_header_t), c_size_t, POINTER(POINTER(snd_instr_iwffff_t))]
# /usr/include/alsa/instr.h:168
snd_instr_iwffff_free = _lib.snd_instr_iwffff_free
snd_instr_iwffff_free.restype = c_int
snd_instr_iwffff_free.argtypes = [POINTER(snd_instr_iwffff_t)]
__all__ = ['alsa_lisp_default_cfg_free', 'alsa_lisp', 'alsa_lisp_free',
'alsa_lisp_result_free', 'alsa_lisp_seq_first', 'alsa_lisp_seq_next',
'alsa_lisp_seq_count', 'alsa_lisp_seq_integer', 'alsa_lisp_seq_pointer',
'IEC958_AES0_PROFESSIONAL', 'IEC958_AES0_NONAUDIO',
'IEC958_AES0_PRO_EMPHASIS', 'IEC958_AES0_PRO_EMPHASIS_NOTID',
'IEC958_AES0_PRO_EMPHASIS_NONE', 'IEC958_AES0_PRO_EMPHASIS_5015',
'IEC958_AES0_PRO_EMPHASIS_CCITT', 'IEC958_AES0_PRO_FREQ_UNLOCKED',
'IEC958_AES0_PRO_FS', 'IEC958_AES0_PRO_FS_NOTID', 'IEC958_AES0_PRO_FS_44100',
'IEC958_AES0_PRO_FS_48000', 'IEC958_AES0_PRO_FS_32000',
'IEC958_AES0_CON_NOT_COPYRIGHT', 'IEC958_AES0_CON_EMPHASIS',
'IEC958_AES0_CON_EMPHASIS_NONE', 'IEC958_AES0_CON_EMPHASIS_5015',
'IEC958_AES0_CON_MODE', 'IEC958_AES1_PRO_MODE', 'IEC958_AES1_PRO_MODE_NOTID',
'IEC958_AES1_PRO_MODE_STEREOPHONIC', 'IEC958_AES1_PRO_MODE_SINGLE',
'IEC958_AES1_PRO_MODE_TWO', 'IEC958_AES1_PRO_MODE_PRIMARY',
'IEC958_AES1_PRO_MODE_BYTE3', 'IEC958_AES1_PRO_USERBITS',
'IEC958_AES1_PRO_USERBITS_NOTID', 'IEC958_AES1_PRO_USERBITS_192',
'IEC958_AES1_PRO_USERBITS_UDEF', 'IEC958_AES1_CON_CATEGORY',
'IEC958_AES1_CON_GENERAL', 'IEC958_AES1_CON_EXPERIMENTAL',
'IEC958_AES1_CON_SOLIDMEM_MASK', 'IEC958_AES1_CON_SOLIDMEM_ID',
'IEC958_AES1_CON_BROADCAST1_MASK', 'IEC958_AES1_CON_BROADCAST1_ID',
'IEC958_AES1_CON_DIGDIGCONV_MASK', 'IEC958_AES1_CON_DIGDIGCONV_ID',
'IEC958_AES1_CON_ADC_COPYRIGHT_MASK', 'IEC958_AES1_CON_ADC_COPYRIGHT_ID',
'IEC958_AES1_CON_ADC_MASK', 'IEC958_AES1_CON_ADC_ID',
'IEC958_AES1_CON_BROADCAST2_MASK', 'IEC958_AES1_CON_BROADCAST2_ID',
'IEC958_AES1_CON_LASEROPT_MASK', 'IEC958_AES1_CON_LASEROPT_ID',
'IEC958_AES1_CON_MUSICAL_MASK', 'IEC958_AES1_CON_MUSICAL_ID',
'IEC958_AES1_CON_MAGNETIC_MASK', 'IEC958_AES1_CON_MAGNETIC_ID',
'IEC958_AES1_CON_IEC908_CD', 'IEC958_AES1_CON_NON_IEC908_CD',
'IEC958_AES1_CON_PCM_CODER', 'IEC958_AES1_CON_SAMPLER',
'IEC958_AES1_CON_MIXER', 'IEC958_AES1_CON_RATE_CONVERTER',
'IEC958_AES1_CON_SYNTHESIZER', 'IEC958_AES1_CON_MICROPHONE',
'IEC958_AES1_CON_DAT', 'IEC958_AES1_CON_VCR', 'IEC958_AES1_CON_ORIGINAL',
'IEC958_AES2_PRO_SBITS', 'IEC958_AES2_PRO_SBITS_20',
'IEC958_AES2_PRO_SBITS_24', 'IEC958_AES2_PRO_SBITS_UDEF',
'IEC958_AES2_PRO_WORDLEN', 'IEC958_AES2_PRO_WORDLEN_NOTID',
'IEC958_AES2_PRO_WORDLEN_22_18', 'IEC958_AES2_PRO_WORDLEN_23_19',
'IEC958_AES2_PRO_WORDLEN_24_20', 'IEC958_AES2_PRO_WORDLEN_20_16',
'IEC958_AES2_CON_SOURCE', 'IEC958_AES2_CON_SOURCE_UNSPEC',
'IEC958_AES2_CON_CHANNEL', 'IEC958_AES2_CON_CHANNEL_UNSPEC',
'IEC958_AES3_CON_FS', 'IEC958_AES3_CON_FS_44100', 'IEC958_AES3_CON_FS_48000',
'IEC958_AES3_CON_FS_32000', 'IEC958_AES3_CON_CLOCK',
'IEC958_AES3_CON_CLOCK_1000PPM', 'IEC958_AES3_CON_CLOCK_50PPM',
'IEC958_AES3_CON_CLOCK_VARIABLE', 'MIDI_CHANNELS', 'MIDI_GM_DRUM_CHANNEL',
'MIDI_CMD_NOTE_OFF', 'MIDI_CMD_NOTE_ON', 'MIDI_CMD_NOTE_PRESSURE',
'MIDI_CMD_CONTROL', 'MIDI_CMD_PGM_CHANGE', 'MIDI_CMD_CHANNEL_PRESSURE',
'MIDI_CMD_BENDER', 'MIDI_CMD_COMMON_SYSEX', 'MIDI_CMD_COMMON_MTC_QUARTER',
'MIDI_CMD_COMMON_SONG_POS', 'MIDI_CMD_COMMON_SONG_SELECT',
'MIDI_CMD_COMMON_TUNE_REQUEST', 'MIDI_CMD_COMMON_SYSEX_END',
'MIDI_CMD_COMMON_CLOCK', 'MIDI_CMD_COMMON_START', 'MIDI_CMD_COMMON_CONTINUE',
'MIDI_CMD_COMMON_STOP', 'MIDI_CMD_COMMON_SENSING', 'MIDI_CMD_COMMON_RESET',
'MIDI_CTL_MSB_BANK', 'MIDI_CTL_MSB_MODWHEEL', 'MIDI_CTL_MSB_BREATH',
'MIDI_CTL_MSB_FOOT', 'MIDI_CTL_MSB_PORTAMENTO_TIME',
'MIDI_CTL_MSB_DATA_ENTRY', 'MIDI_CTL_MSB_MAIN_VOLUME', 'MIDI_CTL_MSB_BALANCE',
'MIDI_CTL_MSB_PAN', 'MIDI_CTL_MSB_EXPRESSION', 'MIDI_CTL_MSB_EFFECT1',
'MIDI_CTL_MSB_EFFECT2', 'MIDI_CTL_MSB_GENERAL_PURPOSE1',
'MIDI_CTL_MSB_GENERAL_PURPOSE2', 'MIDI_CTL_MSB_GENERAL_PURPOSE3',
'MIDI_CTL_MSB_GENERAL_PURPOSE4', 'MIDI_CTL_LSB_BANK', 'MIDI_CTL_LSB_MODWHEEL',
'MIDI_CTL_LSB_BREATH', 'MIDI_CTL_LSB_FOOT', 'MIDI_CTL_LSB_PORTAMENTO_TIME',
'MIDI_CTL_LSB_DATA_ENTRY', 'MIDI_CTL_LSB_MAIN_VOLUME', 'MIDI_CTL_LSB_BALANCE',
'MIDI_CTL_LSB_PAN', 'MIDI_CTL_LSB_EXPRESSION', 'MIDI_CTL_LSB_EFFECT1',
'MIDI_CTL_LSB_EFFECT2', 'MIDI_CTL_LSB_GENERAL_PURPOSE1',
'MIDI_CTL_LSB_GENERAL_PURPOSE2', 'MIDI_CTL_LSB_GENERAL_PURPOSE3',
'MIDI_CTL_LSB_GENERAL_PURPOSE4', 'MIDI_CTL_SUSTAIN', 'MIDI_CTL_PORTAMENTO',
'MIDI_CTL_SOSTENUTO', 'MIDI_CTL_SUSTENUTO', 'MIDI_CTL_SOFT_PEDAL',
'MIDI_CTL_LEGATO_FOOTSWITCH', 'MIDI_CTL_HOLD2',
'MIDI_CTL_SC1_SOUND_VARIATION', 'MIDI_CTL_SC2_TIMBRE',
'MIDI_CTL_SC3_RELEASE_TIME', 'MIDI_CTL_SC4_ATTACK_TIME',
'MIDI_CTL_SC5_BRIGHTNESS', 'MIDI_CTL_SC6', 'MIDI_CTL_SC7', 'MIDI_CTL_SC8',
'MIDI_CTL_SC9', 'MIDI_CTL_SC10', 'MIDI_CTL_GENERAL_PURPOSE5',
'MIDI_CTL_GENERAL_PURPOSE6', 'MIDI_CTL_GENERAL_PURPOSE7',
'MIDI_CTL_GENERAL_PURPOSE8', 'MIDI_CTL_PORTAMENTO_CONTROL',
'MIDI_CTL_E1_REVERB_DEPTH', 'MIDI_CTL_E2_TREMOLO_DEPTH',
'MIDI_CTL_E3_CHORUS_DEPTH', 'MIDI_CTL_E4_DETUNE_DEPTH',
'MIDI_CTL_E5_PHASER_DEPTH', 'MIDI_CTL_DATA_INCREMENT',
'MIDI_CTL_DATA_DECREMENT', 'MIDI_CTL_NONREG_PARM_NUM_LSB',
'MIDI_CTL_NONREG_PARM_NUM_MSB', 'MIDI_CTL_REGIST_PARM_NUM_LSB',
'MIDI_CTL_REGIST_PARM_NUM_MSB', 'MIDI_CTL_ALL_SOUNDS_OFF',
'MIDI_CTL_RESET_CONTROLLERS', 'MIDI_CTL_LOCAL_CONTROL_SWITCH',
'MIDI_CTL_ALL_NOTES_OFF', 'MIDI_CTL_OMNI_OFF', 'MIDI_CTL_OMNI_ON',
'MIDI_CTL_MONO1', 'MIDI_CTL_MONO2', 'IEC958_AES0_PROFESSIONAL',
'IEC958_AES0_NONAUDIO', 'IEC958_AES0_PRO_EMPHASIS',
'IEC958_AES0_PRO_EMPHASIS_NOTID', 'IEC958_AES0_PRO_EMPHASIS_NONE',
'IEC958_AES0_PRO_EMPHASIS_5015', 'IEC958_AES0_PRO_EMPHASIS_CCITT',
'IEC958_AES0_PRO_FREQ_UNLOCKED', 'IEC958_AES0_PRO_FS',
'IEC958_AES0_PRO_FS_NOTID', 'IEC958_AES0_PRO_FS_44100',
'IEC958_AES0_PRO_FS_48000', 'IEC958_AES0_PRO_FS_32000',
'IEC958_AES0_CON_NOT_COPYRIGHT', 'IEC958_AES0_CON_EMPHASIS',
'IEC958_AES0_CON_EMPHASIS_NONE', 'IEC958_AES0_CON_EMPHASIS_5015',
'IEC958_AES0_CON_MODE', 'IEC958_AES1_PRO_MODE', 'IEC958_AES1_PRO_MODE_NOTID',
'IEC958_AES1_PRO_MODE_STEREOPHONIC', 'IEC958_AES1_PRO_MODE_SINGLE',
'IEC958_AES1_PRO_MODE_TWO', 'IEC958_AES1_PRO_MODE_PRIMARY',
'IEC958_AES1_PRO_MODE_BYTE3', 'IEC958_AES1_PRO_USERBITS',
'IEC958_AES1_PRO_USERBITS_NOTID', 'IEC958_AES1_PRO_USERBITS_192',
'IEC958_AES1_PRO_USERBITS_UDEF', 'IEC958_AES1_CON_CATEGORY',
'IEC958_AES1_CON_GENERAL', 'IEC958_AES1_CON_EXPERIMENTAL',
'IEC958_AES1_CON_SOLIDMEM_MASK', 'IEC958_AES1_CON_SOLIDMEM_ID',
'IEC958_AES1_CON_BROADCAST1_MASK', 'IEC958_AES1_CON_BROADCAST1_ID',
'IEC958_AES1_CON_DIGDIGCONV_MASK', 'IEC958_AES1_CON_DIGDIGCONV_ID',
'IEC958_AES1_CON_ADC_COPYRIGHT_MASK', 'IEC958_AES1_CON_ADC_COPYRIGHT_ID',
'IEC958_AES1_CON_ADC_MASK', 'IEC958_AES1_CON_ADC_ID',
'IEC958_AES1_CON_BROADCAST2_MASK', 'IEC958_AES1_CON_BROADCAST2_ID',
'IEC958_AES1_CON_LASEROPT_MASK', 'IEC958_AES1_CON_LASEROPT_ID',
'IEC958_AES1_CON_MUSICAL_MASK', 'IEC958_AES1_CON_MUSICAL_ID',
'IEC958_AES1_CON_MAGNETIC_MASK', 'IEC958_AES1_CON_MAGNETIC_ID',
'IEC958_AES1_CON_IEC908_CD', 'IEC958_AES1_CON_NON_IEC908_CD',
'IEC958_AES1_CON_PCM_CODER', 'IEC958_AES1_CON_SAMPLER',
'IEC958_AES1_CON_MIXER', 'IEC958_AES1_CON_RATE_CONVERTER',
'IEC958_AES1_CON_SYNTHESIZER', 'IEC958_AES1_CON_MICROPHONE',
'IEC958_AES1_CON_DAT', 'IEC958_AES1_CON_VCR', 'IEC958_AES1_CON_ORIGINAL',
'IEC958_AES2_PRO_SBITS', 'IEC958_AES2_PRO_SBITS_20',
'IEC958_AES2_PRO_SBITS_24', 'IEC958_AES2_PRO_SBITS_UDEF',
'IEC958_AES2_PRO_WORDLEN', 'IEC958_AES2_PRO_WORDLEN_NOTID',
'IEC958_AES2_PRO_WORDLEN_22_18', 'IEC958_AES2_PRO_WORDLEN_23_19',
'IEC958_AES2_PRO_WORDLEN_24_20', 'IEC958_AES2_PRO_WORDLEN_20_16',
'IEC958_AES2_CON_SOURCE', 'IEC958_AES2_CON_SOURCE_UNSPEC',
'IEC958_AES2_CON_CHANNEL', 'IEC958_AES2_CON_CHANNEL_UNSPEC',
'IEC958_AES3_CON_FS', 'IEC958_AES3_CON_FS_44100', 'IEC958_AES3_CON_FS_48000',
'IEC958_AES3_CON_FS_32000', 'IEC958_AES3_CON_CLOCK',
'IEC958_AES3_CON_CLOCK_1000PPM', 'IEC958_AES3_CON_CLOCK_50PPM',
'IEC958_AES3_CON_CLOCK_VARIABLE', 'MIDI_CHANNELS', 'MIDI_GM_DRUM_CHANNEL',
'MIDI_CMD_NOTE_OFF', 'MIDI_CMD_NOTE_ON', 'MIDI_CMD_NOTE_PRESSURE',
'MIDI_CMD_CONTROL', 'MIDI_CMD_PGM_CHANGE', 'MIDI_CMD_CHANNEL_PRESSURE',
'MIDI_CMD_BENDER', 'MIDI_CMD_COMMON_SYSEX', 'MIDI_CMD_COMMON_MTC_QUARTER',
'MIDI_CMD_COMMON_SONG_POS', 'MIDI_CMD_COMMON_SONG_SELECT',
'MIDI_CMD_COMMON_TUNE_REQUEST', 'MIDI_CMD_COMMON_SYSEX_END',
'MIDI_CMD_COMMON_CLOCK', 'MIDI_CMD_COMMON_START', 'MIDI_CMD_COMMON_CONTINUE',
'MIDI_CMD_COMMON_STOP', 'MIDI_CMD_COMMON_SENSING', 'MIDI_CMD_COMMON_RESET',
'MIDI_CTL_MSB_BANK', 'MIDI_CTL_MSB_MODWHEEL', 'MIDI_CTL_MSB_BREATH',
'MIDI_CTL_MSB_FOOT', 'MIDI_CTL_MSB_PORTAMENTO_TIME',
'MIDI_CTL_MSB_DATA_ENTRY', 'MIDI_CTL_MSB_MAIN_VOLUME', 'MIDI_CTL_MSB_BALANCE',
'MIDI_CTL_MSB_PAN', 'MIDI_CTL_MSB_EXPRESSION', 'MIDI_CTL_MSB_EFFECT1',
'MIDI_CTL_MSB_EFFECT2', 'MIDI_CTL_MSB_GENERAL_PURPOSE1',
'MIDI_CTL_MSB_GENERAL_PURPOSE2', 'MIDI_CTL_MSB_GENERAL_PURPOSE3',
'MIDI_CTL_MSB_GENERAL_PURPOSE4', 'MIDI_CTL_LSB_BANK', 'MIDI_CTL_LSB_MODWHEEL',
'MIDI_CTL_LSB_BREATH', 'MIDI_CTL_LSB_FOOT', 'MIDI_CTL_LSB_PORTAMENTO_TIME',
'MIDI_CTL_LSB_DATA_ENTRY', 'MIDI_CTL_LSB_MAIN_VOLUME', 'MIDI_CTL_LSB_BALANCE',
'MIDI_CTL_LSB_PAN', 'MIDI_CTL_LSB_EXPRESSION', 'MIDI_CTL_LSB_EFFECT1',
'MIDI_CTL_LSB_EFFECT2', 'MIDI_CTL_LSB_GENERAL_PURPOSE1',
'MIDI_CTL_LSB_GENERAL_PURPOSE2', 'MIDI_CTL_LSB_GENERAL_PURPOSE3',
'MIDI_CTL_LSB_GENERAL_PURPOSE4', 'MIDI_CTL_SUSTAIN', 'MIDI_CTL_PORTAMENTO',
'MIDI_CTL_SOSTENUTO', 'MIDI_CTL_SUSTENUTO', 'MIDI_CTL_SOFT_PEDAL',
'MIDI_CTL_LEGATO_FOOTSWITCH', 'MIDI_CTL_HOLD2',
'MIDI_CTL_SC1_SOUND_VARIATION', 'MIDI_CTL_SC2_TIMBRE',
'MIDI_CTL_SC3_RELEASE_TIME', 'MIDI_CTL_SC4_ATTACK_TIME',
'MIDI_CTL_SC5_BRIGHTNESS', 'MIDI_CTL_SC6', 'MIDI_CTL_SC7', 'MIDI_CTL_SC8',
'MIDI_CTL_SC9', 'MIDI_CTL_SC10', 'MIDI_CTL_GENERAL_PURPOSE5',
'MIDI_CTL_GENERAL_PURPOSE6', 'MIDI_CTL_GENERAL_PURPOSE7',
'MIDI_CTL_GENERAL_PURPOSE8', 'MIDI_CTL_PORTAMENTO_CONTROL',
'MIDI_CTL_E1_REVERB_DEPTH', 'MIDI_CTL_E2_TREMOLO_DEPTH',
'MIDI_CTL_E3_CHORUS_DEPTH', 'MIDI_CTL_E4_DETUNE_DEPTH',
'MIDI_CTL_E5_PHASER_DEPTH', 'MIDI_CTL_DATA_INCREMENT',
'MIDI_CTL_DATA_DECREMENT', 'MIDI_CTL_NONREG_PARM_NUM_LSB',
'MIDI_CTL_NONREG_PARM_NUM_MSB', 'MIDI_CTL_REGIST_PARM_NUM_LSB',
'MIDI_CTL_REGIST_PARM_NUM_MSB', 'MIDI_CTL_ALL_SOUNDS_OFF',
'MIDI_CTL_RESET_CONTROLLERS', 'MIDI_CTL_LOCAL_CONTROL_SWITCH',
'MIDI_CTL_ALL_NOTES_OFF', 'MIDI_CTL_OMNI_OFF', 'MIDI_CTL_OMNI_ON',
'MIDI_CTL_MONO1', 'MIDI_CTL_MONO2', 'SND_LIB_MAJOR', 'SND_LIB_MINOR',
'SND_LIB_SUBMINOR', 'SND_LIB_EXTRAVER', 'SND_LIB_VERSION',
'snd_asoundlib_version', 'snd_dlopen', 'snd_dlsym', 'snd_dlclose',
'snd_async_handler_t', 'snd_async_callback_t', 'snd_async_add_handler',
'snd_async_del_handler', 'snd_async_handler_get_fd',
'snd_async_handler_get_signo', 'snd_async_handler_get_callback_private',
'snd_shm_area_create', 'snd_shm_area_share', 'snd_shm_area_destroy',
'snd_user_file', 'snd_timestamp_t', 'snd_htimestamp_t', 'snd_input_t',
'snd_input_type_t', 'SND_INPUT_STDIO', 'SND_INPUT_BUFFER',
'snd_input_stdio_open', 'snd_input_stdio_attach', 'snd_input_buffer_open',
'snd_input_close', 'snd_input_scanf', 'snd_input_gets', 'snd_input_getc',
'snd_input_ungetc', 'SND_ERROR_BEGIN', 'SND_ERROR_INCOMPATIBLE_VERSION',
'SND_ERROR_ALISP_NIL', 'snd_strerror', 'snd_lib_error_handler_t',
'snd_lib_error_set_handler', 'SND_CONFIG_DLSYM_VERSION_EVALUATE',
'SND_CONFIG_DLSYM_VERSION_HOOK', 'snd_config_type_t',
'SND_CONFIG_TYPE_INTEGER', 'SND_CONFIG_TYPE_INTEGER64',
'SND_CONFIG_TYPE_REAL', 'SND_CONFIG_TYPE_STRING', 'SND_CONFIG_TYPE_POINTER',
'SND_CONFIG_TYPE_COMPOUND', 'snd_config_t', 'snd_config_iterator_t',
'snd_config_update_t', 'snd_config_top', 'snd_config_load',
'snd_config_load_override', 'snd_config_save', 'snd_config_update',
'snd_config_update_r', 'snd_config_update_free',
'snd_config_update_free_global', 'snd_config_search', 'snd_config_searchv',
'snd_config_search_definition', 'snd_config_expand', 'snd_config_evaluate',
'snd_config_add', 'snd_config_delete', 'snd_config_delete_compound_members',
'snd_config_copy', 'snd_config_make', 'snd_config_make_integer',
'snd_config_make_integer64', 'snd_config_make_real', 'snd_config_make_string',
'snd_config_make_pointer', 'snd_config_make_compound',
'snd_config_imake_integer', 'snd_config_imake_integer64',
'snd_config_imake_real', 'snd_config_imake_string',
'snd_config_imake_pointer', 'snd_config_get_type', 'snd_config_set_id',
'snd_config_set_integer', 'snd_config_set_integer64', 'snd_config_set_real',
'snd_config_set_string', 'snd_config_set_ascii', 'snd_config_set_pointer',
'snd_config_get_id', 'snd_config_get_integer', 'snd_config_get_integer64',
'snd_config_get_real', 'snd_config_get_ireal', 'snd_config_get_string',
'snd_config_get_ascii', 'snd_config_get_pointer', 'snd_config_test_id',
'snd_config_iterator_first', 'snd_config_iterator_next',
'snd_config_iterator_end', 'snd_config_iterator_entry',
'snd_config_get_bool_ascii', 'snd_config_get_bool',
'snd_config_get_ctl_iface_ascii', 'snd_config_get_ctl_iface', 'snd_devname_t',
'snd_names_list', 'snd_names_list_free', 'SND_PCM_DLSYM_VERSION',
'snd_pcm_info_t', 'snd_pcm_hw_params_t', 'snd_pcm_sw_params_t',
'snd_pcm_status_t', 'snd_pcm_access_mask_t', 'snd_pcm_format_mask_t',
'snd_pcm_subformat_mask_t', 'snd_pcm_class_t', 'SND_PCM_CLASS_GENERIC',
'SND_PCM_CLASS_MULTI', 'SND_PCM_CLASS_MODEM', 'SND_PCM_CLASS_DIGITIZER',
'SND_PCM_CLASS_LAST', 'snd_pcm_subclass_t', 'SND_PCM_SUBCLASS_GENERIC_MIX',
'SND_PCM_SUBCLASS_MULTI_MIX', 'SND_PCM_SUBCLASS_LAST', 'snd_pcm_stream_t',
'SND_PCM_STREAM_PLAYBACK', 'SND_PCM_STREAM_CAPTURE', 'SND_PCM_STREAM_LAST',
'snd_pcm_access_t', 'SND_PCM_ACCESS_MMAP_INTERLEAVED',
'SND_PCM_ACCESS_MMAP_NONINTERLEAVED', 'SND_PCM_ACCESS_MMAP_COMPLEX',
'SND_PCM_ACCESS_RW_INTERLEAVED', 'SND_PCM_ACCESS_RW_NONINTERLEAVED',
'SND_PCM_ACCESS_LAST', 'snd_pcm_format_t', 'SND_PCM_FORMAT_UNKNOWN',
'SND_PCM_FORMAT_S8', 'SND_PCM_FORMAT_U8', 'SND_PCM_FORMAT_S16_LE',
'SND_PCM_FORMAT_S16_BE', 'SND_PCM_FORMAT_U16_LE', 'SND_PCM_FORMAT_U16_BE',
'SND_PCM_FORMAT_S24_LE', 'SND_PCM_FORMAT_S24_BE', 'SND_PCM_FORMAT_U24_LE',
'SND_PCM_FORMAT_U24_BE', 'SND_PCM_FORMAT_S32_LE', 'SND_PCM_FORMAT_S32_BE',
'SND_PCM_FORMAT_U32_LE', 'SND_PCM_FORMAT_U32_BE', 'SND_PCM_FORMAT_FLOAT_LE',
'SND_PCM_FORMAT_FLOAT_BE', 'SND_PCM_FORMAT_FLOAT64_LE',
'SND_PCM_FORMAT_FLOAT64_BE', 'SND_PCM_FORMAT_IEC958_SUBFRAME_LE',
'SND_PCM_FORMAT_IEC958_SUBFRAME_BE', 'SND_PCM_FORMAT_MU_LAW',
'SND_PCM_FORMAT_A_LAW', 'SND_PCM_FORMAT_IMA_ADPCM', 'SND_PCM_FORMAT_MPEG',
'SND_PCM_FORMAT_GSM', 'SND_PCM_FORMAT_SPECIAL', 'SND_PCM_FORMAT_S24_3LE',
'SND_PCM_FORMAT_S24_3BE', 'SND_PCM_FORMAT_U24_3LE', 'SND_PCM_FORMAT_U24_3BE',
'SND_PCM_FORMAT_S20_3LE', 'SND_PCM_FORMAT_S20_3BE', 'SND_PCM_FORMAT_U20_3LE',
'SND_PCM_FORMAT_U20_3BE', 'SND_PCM_FORMAT_S18_3LE', 'SND_PCM_FORMAT_S18_3BE',
'SND_PCM_FORMAT_U18_3LE', 'SND_PCM_FORMAT_U18_3BE', 'SND_PCM_FORMAT_LAST',
'SND_PCM_FORMAT_S16', 'SND_PCM_FORMAT_U16', 'SND_PCM_FORMAT_S24',
'SND_PCM_FORMAT_U24', 'SND_PCM_FORMAT_S32', 'SND_PCM_FORMAT_U32',
'SND_PCM_FORMAT_FLOAT', 'SND_PCM_FORMAT_FLOAT64',
'SND_PCM_FORMAT_IEC958_SUBFRAME', 'snd_pcm_subformat_t',
'SND_PCM_SUBFORMAT_STD', 'SND_PCM_SUBFORMAT_LAST', 'snd_pcm_state_t',
'SND_PCM_STATE_OPEN', 'SND_PCM_STATE_SETUP', 'SND_PCM_STATE_PREPARED',
'SND_PCM_STATE_RUNNING', 'SND_PCM_STATE_XRUN', 'SND_PCM_STATE_DRAINING',
'SND_PCM_STATE_PAUSED', 'SND_PCM_STATE_SUSPENDED',
'SND_PCM_STATE_DISCONNECTED', 'SND_PCM_STATE_LAST', 'snd_pcm_start_t',
'SND_PCM_START_DATA', 'SND_PCM_START_EXPLICIT', 'SND_PCM_START_LAST',
'snd_pcm_xrun_t', 'SND_PCM_XRUN_NONE', 'SND_PCM_XRUN_STOP',
'SND_PCM_XRUN_LAST', 'snd_pcm_tstamp_t', 'SND_PCM_TSTAMP_NONE',
'SND_PCM_TSTAMP_MMAP', 'SND_PCM_TSTAMP_LAST', 'snd_pcm_uframes_t',
'snd_pcm_sframes_t', 'SND_PCM_NONBLOCK', 'SND_PCM_ASYNC', 'snd_pcm_t',
'snd_pcm_type_t', 'snd_pcm_channel_area_t', 'snd_pcm_sync_id_t',
'snd_pcm_scope_t', 'snd_pcm_open', 'snd_pcm_open_lconf', 'snd_pcm_close',
'snd_pcm_name', 'snd_pcm_type', 'snd_pcm_stream',
'snd_pcm_poll_descriptors_count', 'snd_pcm_poll_descriptors',
'snd_pcm_poll_descriptors_revents', 'snd_pcm_nonblock',
'snd_async_add_pcm_handler', 'snd_async_handler_get_pcm', 'snd_pcm_info',
'snd_pcm_hw_params_current', 'snd_pcm_hw_params', 'snd_pcm_hw_free',
'snd_pcm_sw_params_current', 'snd_pcm_sw_params', 'snd_pcm_prepare',
'snd_pcm_reset', 'snd_pcm_status', 'snd_pcm_start', 'snd_pcm_drop',
'snd_pcm_drain', 'snd_pcm_pause', 'snd_pcm_state', 'snd_pcm_hwsync',
'snd_pcm_delay', 'snd_pcm_resume', 'snd_pcm_avail_update', 'snd_pcm_rewind',
'snd_pcm_forward', 'snd_pcm_writei', 'snd_pcm_readi', 'snd_pcm_writen',
'snd_pcm_readn', 'snd_pcm_wait', 'snd_pcm_link', 'snd_pcm_unlink',
'snd_pcm_recover', 'snd_pcm_set_params', 'snd_pcm_get_params',
'snd_pcm_info_sizeof', 'snd_pcm_info_malloc', 'snd_pcm_info_free',
'snd_pcm_info_copy', 'snd_pcm_info_get_device', 'snd_pcm_info_get_subdevice',
'snd_pcm_info_get_stream', 'snd_pcm_info_get_card', 'snd_pcm_info_get_id',
'snd_pcm_info_get_name', 'snd_pcm_info_get_subdevice_name',
'snd_pcm_info_get_class', 'snd_pcm_info_get_subclass',
'snd_pcm_info_get_subdevices_count', 'snd_pcm_info_get_subdevices_avail',
'snd_pcm_info_get_sync', 'snd_pcm_info_set_device',
'snd_pcm_info_set_subdevice', 'snd_pcm_info_set_stream',
'snd_pcm_hw_params_any', 'snd_pcm_hw_params_can_mmap_sample_resolution',
'snd_pcm_hw_params_is_double', 'snd_pcm_hw_params_is_batch',
'snd_pcm_hw_params_is_block_transfer', 'snd_pcm_hw_params_can_overrange',
'snd_pcm_hw_params_can_pause', 'snd_pcm_hw_params_can_resume',
'snd_pcm_hw_params_is_half_duplex', 'snd_pcm_hw_params_is_joint_duplex',
'snd_pcm_hw_params_can_sync_start', 'snd_pcm_hw_params_get_rate_numden',
'snd_pcm_hw_params_get_sbits', 'snd_pcm_hw_params_get_fifo_size',
'snd_pcm_hw_params_sizeof', 'snd_pcm_hw_params_malloc',
'snd_pcm_hw_params_free', 'snd_pcm_hw_params_copy',
'snd_pcm_hw_params_get_access', 'snd_pcm_hw_params_test_access',
'snd_pcm_hw_params_set_access', 'snd_pcm_hw_params_set_access_first',
'snd_pcm_hw_params_set_access_last', 'snd_pcm_hw_params_set_access_mask',
'snd_pcm_hw_params_get_access_mask', 'snd_pcm_hw_params_get_format',
'snd_pcm_hw_params_test_format', 'snd_pcm_hw_params_set_format',
'snd_pcm_hw_params_set_format_first', 'snd_pcm_hw_params_set_format_last',
'snd_pcm_hw_params_set_format_mask', 'snd_pcm_hw_params_get_format_mask',
'snd_pcm_hw_params_get_subformat', 'snd_pcm_hw_params_test_subformat',
'snd_pcm_hw_params_set_subformat', 'snd_pcm_hw_params_set_subformat_first',
'snd_pcm_hw_params_set_subformat_last',
'snd_pcm_hw_params_set_subformat_mask',
'snd_pcm_hw_params_get_subformat_mask', 'snd_pcm_hw_params_get_channels',
'snd_pcm_hw_params_get_channels_min', 'snd_pcm_hw_params_get_channels_max',
'snd_pcm_hw_params_test_channels', 'snd_pcm_hw_params_set_channels',
'snd_pcm_hw_params_set_channels_min', 'snd_pcm_hw_params_set_channels_max',
'snd_pcm_hw_params_set_channels_minmax',
'snd_pcm_hw_params_set_channels_near', 'snd_pcm_hw_params_set_channels_first',
'snd_pcm_hw_params_set_channels_last', 'snd_pcm_hw_params_get_rate',
'snd_pcm_hw_params_get_rate_min', 'snd_pcm_hw_params_get_rate_max',
'snd_pcm_hw_params_test_rate', 'snd_pcm_hw_params_set_rate',
'snd_pcm_hw_params_set_rate_min', 'snd_pcm_hw_params_set_rate_max',
'snd_pcm_hw_params_set_rate_minmax', 'snd_pcm_hw_params_set_rate_near',
'snd_pcm_hw_params_set_rate_first', 'snd_pcm_hw_params_set_rate_last',
'snd_pcm_hw_params_set_rate_resample', 'snd_pcm_hw_params_get_rate_resample',
'snd_pcm_hw_params_set_export_buffer', 'snd_pcm_hw_params_get_export_buffer',
'snd_pcm_hw_params_get_period_time', 'snd_pcm_hw_params_get_period_time_min',
'snd_pcm_hw_params_get_period_time_max', 'snd_pcm_hw_params_test_period_time',
'snd_pcm_hw_params_set_period_time', 'snd_pcm_hw_params_set_period_time_min',
'snd_pcm_hw_params_set_period_time_max',
'snd_pcm_hw_params_set_period_time_minmax',
'snd_pcm_hw_params_set_period_time_near',
'snd_pcm_hw_params_set_period_time_first',
'snd_pcm_hw_params_set_period_time_last', 'snd_pcm_hw_params_get_period_size',
'snd_pcm_hw_params_get_period_size_min',
'snd_pcm_hw_params_get_period_size_max', 'snd_pcm_hw_params_test_period_size',
'snd_pcm_hw_params_set_period_size', 'snd_pcm_hw_params_set_period_size_min',
'snd_pcm_hw_params_set_period_size_max',
'snd_pcm_hw_params_set_period_size_minmax',
'snd_pcm_hw_params_set_period_size_near',
'snd_pcm_hw_params_set_period_size_first',
'snd_pcm_hw_params_set_period_size_last',
'snd_pcm_hw_params_set_period_size_integer', 'snd_pcm_hw_params_get_periods',
'snd_pcm_hw_params_get_periods_min', 'snd_pcm_hw_params_get_periods_max',
'snd_pcm_hw_params_test_periods', 'snd_pcm_hw_params_set_periods',
'snd_pcm_hw_params_set_periods_min', 'snd_pcm_hw_params_set_periods_max',
'snd_pcm_hw_params_set_periods_minmax', 'snd_pcm_hw_params_set_periods_near',
'snd_pcm_hw_params_set_periods_first', 'snd_pcm_hw_params_set_periods_last',
'snd_pcm_hw_params_set_periods_integer', 'snd_pcm_hw_params_get_buffer_time',
'snd_pcm_hw_params_get_buffer_time_min',
'snd_pcm_hw_params_get_buffer_time_max', 'snd_pcm_hw_params_test_buffer_time',
'snd_pcm_hw_params_set_buffer_time', 'snd_pcm_hw_params_set_buffer_time_min',
'snd_pcm_hw_params_set_buffer_time_max',
'snd_pcm_hw_params_set_buffer_time_minmax',
'snd_pcm_hw_params_set_buffer_time_near',
'snd_pcm_hw_params_set_buffer_time_first',
'snd_pcm_hw_params_set_buffer_time_last', 'snd_pcm_hw_params_get_buffer_size',
'snd_pcm_hw_params_get_buffer_size_min',
'snd_pcm_hw_params_get_buffer_size_max', 'snd_pcm_hw_params_test_buffer_size',
'snd_pcm_hw_params_set_buffer_size', 'snd_pcm_hw_params_set_buffer_size_min',
'snd_pcm_hw_params_set_buffer_size_max',
'snd_pcm_hw_params_set_buffer_size_minmax',
'snd_pcm_hw_params_set_buffer_size_near',
'snd_pcm_hw_params_set_buffer_size_first',
'snd_pcm_hw_params_set_buffer_size_last', 'snd_pcm_hw_params_get_tick_time',
'snd_pcm_hw_params_get_tick_time_min', 'snd_pcm_hw_params_get_tick_time_max',
'snd_pcm_hw_params_test_tick_time', 'snd_pcm_hw_params_set_tick_time',
'snd_pcm_hw_params_set_tick_time_min', 'snd_pcm_hw_params_set_tick_time_max',
'snd_pcm_hw_params_set_tick_time_minmax',
'snd_pcm_hw_params_set_tick_time_near',
'snd_pcm_hw_params_set_tick_time_first',
'snd_pcm_hw_params_set_tick_time_last', 'snd_pcm_hw_params_get_min_align',
'snd_pcm_sw_params_sizeof', 'snd_pcm_sw_params_malloc',
'snd_pcm_sw_params_free', 'snd_pcm_sw_params_copy',
'snd_pcm_sw_params_get_boundary', 'snd_pcm_sw_params_set_tstamp_mode',
'snd_pcm_sw_params_get_tstamp_mode', 'snd_pcm_sw_params_set_sleep_min',
'snd_pcm_sw_params_get_sleep_min', 'snd_pcm_sw_params_set_avail_min',
'snd_pcm_sw_params_get_avail_min', 'snd_pcm_sw_params_set_xfer_align',
'snd_pcm_sw_params_get_xfer_align', 'snd_pcm_sw_params_set_start_threshold',
'snd_pcm_sw_params_get_start_threshold',
'snd_pcm_sw_params_set_stop_threshold',
'snd_pcm_sw_params_get_stop_threshold',
'snd_pcm_sw_params_set_silence_threshold',
'snd_pcm_sw_params_get_silence_threshold',
'snd_pcm_sw_params_set_silence_size', 'snd_pcm_sw_params_get_silence_size',
'snd_pcm_access_mask_sizeof', 'snd_pcm_access_mask_malloc',
'snd_pcm_access_mask_free', 'snd_pcm_access_mask_copy',
'snd_pcm_access_mask_none', 'snd_pcm_access_mask_any',
'snd_pcm_access_mask_test', 'snd_pcm_access_mask_empty',
'snd_pcm_access_mask_set', 'snd_pcm_access_mask_reset',
'snd_pcm_format_mask_sizeof', 'snd_pcm_format_mask_malloc',
'snd_pcm_format_mask_free', 'snd_pcm_format_mask_copy',
'snd_pcm_format_mask_none', 'snd_pcm_format_mask_any',
'snd_pcm_format_mask_test', 'snd_pcm_format_mask_empty',
'snd_pcm_format_mask_set', 'snd_pcm_format_mask_reset',
'snd_pcm_subformat_mask_sizeof', 'snd_pcm_subformat_mask_malloc',
'snd_pcm_subformat_mask_free', 'snd_pcm_subformat_mask_copy',
'snd_pcm_subformat_mask_none', 'snd_pcm_subformat_mask_any',
'snd_pcm_subformat_mask_test', 'snd_pcm_subformat_mask_empty',
'snd_pcm_subformat_mask_set', 'snd_pcm_subformat_mask_reset',
'snd_pcm_status_sizeof', 'snd_pcm_status_malloc', 'snd_pcm_status_free',
'snd_pcm_status_copy', 'snd_pcm_status_get_state',
'snd_pcm_status_get_trigger_tstamp', 'snd_pcm_status_get_trigger_htstamp',
'snd_pcm_status_get_tstamp', 'snd_pcm_status_get_htstamp',
'snd_pcm_status_get_delay', 'snd_pcm_status_get_avail',
'snd_pcm_status_get_avail_max', 'snd_pcm_status_get_overrange',
'snd_pcm_type_name', 'snd_pcm_stream_name', 'snd_pcm_access_name',
'snd_pcm_format_name', 'snd_pcm_format_description', 'snd_pcm_subformat_name',
'snd_pcm_subformat_description', 'snd_pcm_format_value',
'snd_pcm_tstamp_mode_name', 'snd_pcm_state_name', 'snd_pcm_dump',
'snd_pcm_dump_hw_setup', 'snd_pcm_dump_sw_setup', 'snd_pcm_dump_setup',
'snd_pcm_hw_params_dump', 'snd_pcm_sw_params_dump', 'snd_pcm_status_dump',
'snd_pcm_mmap_begin', 'snd_pcm_mmap_commit', 'snd_pcm_mmap_writei',
'snd_pcm_mmap_readi', 'snd_pcm_mmap_writen', 'snd_pcm_mmap_readn',
'snd_pcm_format_signed', 'snd_pcm_format_unsigned', 'snd_pcm_format_linear',
'snd_pcm_format_float', 'snd_pcm_format_little_endian',
'snd_pcm_format_big_endian', 'snd_pcm_format_cpu_endian',
'snd_pcm_format_width', 'snd_pcm_format_physical_width',
'snd_pcm_build_linear_format', 'snd_pcm_format_size',
'snd_pcm_format_silence', 'snd_pcm_format_silence_16',
'snd_pcm_format_silence_32', 'snd_pcm_format_silence_64',
'snd_pcm_format_set_silence', 'snd_pcm_bytes_to_frames',
'snd_pcm_frames_to_bytes', 'snd_pcm_bytes_to_samples',
'snd_pcm_samples_to_bytes', 'snd_pcm_area_silence', 'snd_pcm_areas_silence',
'snd_pcm_area_copy', 'snd_pcm_areas_copy', 'snd_pcm_hook_type_t',
'SND_PCM_HOOK_TYPE_HW_PARAMS', 'SND_PCM_HOOK_TYPE_HW_FREE',
'SND_PCM_HOOK_TYPE_CLOSE', 'SND_PCM_HOOK_TYPE_LAST', 'snd_pcm_hook_t',
'snd_pcm_hook_func_t', 'snd_pcm_hook_get_pcm', 'snd_pcm_hook_get_private',
'snd_pcm_hook_set_private', 'snd_pcm_hook_add', 'snd_pcm_hook_remove',
'snd_pcm_scope_ops_t', 'snd_pcm_meter_get_bufsize',
'snd_pcm_meter_get_channels', 'snd_pcm_meter_get_rate',
'snd_pcm_meter_get_now', 'snd_pcm_meter_get_boundary',
'snd_pcm_meter_add_scope', 'snd_pcm_meter_search_scope',
'snd_pcm_scope_malloc', 'snd_pcm_scope_set_ops', 'snd_pcm_scope_set_name',
'snd_pcm_scope_get_name', 'snd_pcm_scope_get_callback_private',
'snd_pcm_scope_set_callback_private', 'snd_pcm_scope_s16_open',
'snd_pcm_scope_s16_get_channel_buffer', 'snd_spcm_latency_t',
'SND_SPCM_LATENCY_STANDARD', 'SND_SPCM_LATENCY_MEDIUM',
'SND_SPCM_LATENCY_REALTIME', 'snd_spcm_xrun_type_t', 'SND_SPCM_XRUN_IGNORE',
'SND_SPCM_XRUN_STOP', 'snd_spcm_duplex_type_t', 'SND_SPCM_DUPLEX_LIBERAL',
'SND_SPCM_DUPLEX_PEDANTIC', 'snd_spcm_init', 'snd_spcm_init_duplex',
'snd_spcm_init_get_params', 'snd_pcm_start_mode_name',
'snd_pcm_xrun_mode_name', 'snd_pcm_sw_params_set_start_mode',
'snd_pcm_sw_params_get_start_mode', 'snd_pcm_sw_params_set_xrun_mode',
'snd_pcm_sw_params_get_xrun_mode', 'SND_RAWMIDI_DLSYM_VERSION',
'snd_rawmidi_info_t', 'snd_rawmidi_params_t', 'snd_rawmidi_status_t',
'snd_rawmidi_stream_t', 'SND_RAWMIDI_STREAM_OUTPUT',
'SND_RAWMIDI_STREAM_INPUT', 'SND_RAWMIDI_STREAM_LAST', 'SND_RAWMIDI_APPEND',
'SND_RAWMIDI_NONBLOCK', 'SND_RAWMIDI_SYNC', 'snd_rawmidi_t',
'snd_rawmidi_type_t', 'SND_RAWMIDI_TYPE_HW', 'SND_RAWMIDI_TYPE_SHM',
'SND_RAWMIDI_TYPE_INET', 'SND_RAWMIDI_TYPE_VIRTUAL', 'snd_rawmidi_open',
'snd_rawmidi_open_lconf', 'snd_rawmidi_close',
'snd_rawmidi_poll_descriptors_count', 'snd_rawmidi_poll_descriptors',
'snd_rawmidi_poll_descriptors_revents', 'snd_rawmidi_nonblock',
'snd_rawmidi_info_sizeof', 'snd_rawmidi_info_malloc', 'snd_rawmidi_info_free',
'snd_rawmidi_info_copy', 'snd_rawmidi_info_get_device',
'snd_rawmidi_info_get_subdevice', 'snd_rawmidi_info_get_stream',
'snd_rawmidi_info_get_card', 'snd_rawmidi_info_get_flags',
'snd_rawmidi_info_get_id', 'snd_rawmidi_info_get_name',
'snd_rawmidi_info_get_subdevice_name',
'snd_rawmidi_info_get_subdevices_count',
'snd_rawmidi_info_get_subdevices_avail', 'snd_rawmidi_info_set_device',
'snd_rawmidi_info_set_subdevice', 'snd_rawmidi_info_set_stream',
'snd_rawmidi_info', 'snd_rawmidi_params_sizeof', 'snd_rawmidi_params_malloc',
'snd_rawmidi_params_free', 'snd_rawmidi_params_copy',
'snd_rawmidi_params_set_buffer_size', 'snd_rawmidi_params_get_buffer_size',
'snd_rawmidi_params_set_avail_min', 'snd_rawmidi_params_get_avail_min',
'snd_rawmidi_params_set_no_active_sensing',
'snd_rawmidi_params_get_no_active_sensing', 'snd_rawmidi_params',
'snd_rawmidi_params_current', 'snd_rawmidi_status_sizeof',
'snd_rawmidi_status_malloc', 'snd_rawmidi_status_free',
'snd_rawmidi_status_copy', 'snd_rawmidi_status_get_tstamp',
'snd_rawmidi_status_get_avail', 'snd_rawmidi_status_get_xruns',
'snd_rawmidi_status', 'snd_rawmidi_drain', 'snd_rawmidi_drop',
'snd_rawmidi_write', 'snd_rawmidi_read', 'snd_rawmidi_name',
'snd_rawmidi_type', 'snd_rawmidi_stream', 'SND_TIMER_DLSYM_VERSION',
'SND_TIMER_QUERY_DLSYM_VERSION', 'snd_timer_id_t', 'snd_timer_ginfo_t',
'snd_timer_gparams_t', 'snd_timer_gstatus_t', 'snd_timer_info_t',
'snd_timer_params_t', 'snd_timer_status_t', 'snd_timer_class_t',
'SND_TIMER_CLASS_NONE', 'SND_TIMER_CLASS_SLAVE', 'SND_TIMER_CLASS_GLOBAL',
'SND_TIMER_CLASS_CARD', 'SND_TIMER_CLASS_PCM', 'SND_TIMER_CLASS_LAST',
'snd_timer_slave_class_t', 'SND_TIMER_SCLASS_NONE',
'SND_TIMER_SCLASS_APPLICATION', 'SND_TIMER_SCLASS_SEQUENCER',
'SND_TIMER_SCLASS_OSS_SEQUENCER', 'SND_TIMER_SCLASS_LAST',
'snd_timer_event_t', 'SND_TIMER_EVENT_RESOLUTION', 'SND_TIMER_EVENT_TICK',
'SND_TIMER_EVENT_START', 'SND_TIMER_EVENT_STOP', 'SND_TIMER_EVENT_CONTINUE',
'SND_TIMER_EVENT_PAUSE', 'SND_TIMER_EVENT_EARLY', 'SND_TIMER_EVENT_SUSPEND',
'SND_TIMER_EVENT_RESUME', 'SND_TIMER_EVENT_MSTART', 'SND_TIMER_EVENT_MSTOP',
'SND_TIMER_EVENT_MCONTINUE', 'SND_TIMER_EVENT_MPAUSE',
'SND_TIMER_EVENT_MSUSPEND', 'SND_TIMER_EVENT_MRESUME', 'snd_timer_read_t',
'snd_timer_tread_t', 'SND_TIMER_GLOBAL_SYSTEM', 'SND_TIMER_GLOBAL_RTC',
'SND_TIMER_GLOBAL_HPET', 'SND_TIMER_OPEN_NONBLOCK', 'SND_TIMER_OPEN_TREAD',
'snd_timer_type_t', 'SND_TIMER_TYPE_HW', 'SND_TIMER_TYPE_SHM',
'SND_TIMER_TYPE_INET', 'snd_timer_query_t', 'snd_timer_t',
'snd_timer_query_open', 'snd_timer_query_open_lconf', 'snd_timer_query_close',
'snd_timer_query_next_device', 'snd_timer_query_info',
'snd_timer_query_params', 'snd_timer_query_status', 'snd_timer_open',
'snd_timer_open_lconf', 'snd_timer_close', 'snd_async_add_timer_handler',
'snd_async_handler_get_timer', 'snd_timer_poll_descriptors_count',
'snd_timer_poll_descriptors', 'snd_timer_poll_descriptors_revents',
'snd_timer_info', 'snd_timer_params', 'snd_timer_status', 'snd_timer_start',
'snd_timer_stop', 'snd_timer_continue', 'snd_timer_read',
'snd_timer_id_sizeof', 'snd_timer_id_malloc', 'snd_timer_id_free',
'snd_timer_id_copy', 'snd_timer_id_set_class', 'snd_timer_id_get_class',
'snd_timer_id_set_sclass', 'snd_timer_id_get_sclass', 'snd_timer_id_set_card',
'snd_timer_id_get_card', 'snd_timer_id_set_device', 'snd_timer_id_get_device',
'snd_timer_id_set_subdevice', 'snd_timer_id_get_subdevice',
'snd_timer_ginfo_sizeof', 'snd_timer_ginfo_malloc', 'snd_timer_ginfo_free',
'snd_timer_ginfo_copy', 'snd_timer_ginfo_set_tid', 'snd_timer_ginfo_get_tid',
'snd_timer_ginfo_get_flags', 'snd_timer_ginfo_get_card',
'snd_timer_ginfo_get_id', 'snd_timer_ginfo_get_name',
'snd_timer_ginfo_get_resolution', 'snd_timer_ginfo_get_resolution_min',
'snd_timer_ginfo_get_resolution_max', 'snd_timer_ginfo_get_clients',
'snd_timer_info_sizeof', 'snd_timer_info_malloc', 'snd_timer_info_free',
'snd_timer_info_copy', 'snd_timer_info_is_slave', 'snd_timer_info_get_card',
'snd_timer_info_get_id', 'snd_timer_info_get_name',
'snd_timer_info_get_resolution', 'snd_timer_params_sizeof',
'snd_timer_params_malloc', 'snd_timer_params_free', 'snd_timer_params_copy',
'snd_timer_params_set_auto_start', 'snd_timer_params_get_auto_start',
'snd_timer_params_set_exclusive', 'snd_timer_params_get_exclusive',
'snd_timer_params_set_early_event', 'snd_timer_params_get_early_event',
'snd_timer_params_set_ticks', 'snd_timer_params_get_ticks',
'snd_timer_params_set_queue_size', 'snd_timer_params_get_queue_size',
'snd_timer_params_set_filter', 'snd_timer_params_get_filter',
'snd_timer_status_sizeof', 'snd_timer_status_malloc', 'snd_timer_status_free',
'snd_timer_status_copy', 'snd_timer_status_get_timestamp',
'snd_timer_status_get_resolution', 'snd_timer_status_get_lost',
'snd_timer_status_get_overrun', 'snd_timer_status_get_queue',
'snd_timer_info_get_ticks', 'SND_HWDEP_DLSYM_VERSION', 'snd_hwdep_info_t',
'snd_hwdep_dsp_status_t', 'snd_hwdep_dsp_image_t', 'snd_hwdep_iface_t',
'SND_HWDEP_IFACE_OPL2', 'SND_HWDEP_IFACE_OPL3', 'SND_HWDEP_IFACE_OPL4',
'SND_HWDEP_IFACE_SB16CSP', 'SND_HWDEP_IFACE_EMU10K1',
'SND_HWDEP_IFACE_YSS225', 'SND_HWDEP_IFACE_ICS2115', 'SND_HWDEP_IFACE_SSCAPE',
'SND_HWDEP_IFACE_VX', 'SND_HWDEP_IFACE_MIXART', 'SND_HWDEP_IFACE_USX2Y',
'SND_HWDEP_IFACE_EMUX_WAVETABLE', 'SND_HWDEP_IFACE_BLUETOOTH',
'SND_HWDEP_IFACE_USX2Y_PCM', 'SND_HWDEP_IFACE_PCXHR', 'SND_HWDEP_IFACE_SB_RC',
'SND_HWDEP_IFACE_LAST', 'SND_HWDEP_OPEN_READ', 'SND_HWDEP_OPEN_WRITE',
'SND_HWDEP_OPEN_DUPLEX', 'SND_HWDEP_OPEN_NONBLOCK', 'snd_hwdep_type_t',
'SND_HWDEP_TYPE_HW', 'SND_HWDEP_TYPE_SHM', 'SND_HWDEP_TYPE_INET',
'snd_hwdep_t', 'snd_hwdep_open', 'snd_hwdep_close',
'snd_hwdep_poll_descriptors', 'snd_hwdep_poll_descriptors_revents',
'snd_hwdep_nonblock', 'snd_hwdep_info', 'snd_hwdep_dsp_status',
'snd_hwdep_dsp_load', 'snd_hwdep_ioctl', 'snd_hwdep_write', 'snd_hwdep_read',
'snd_hwdep_info_sizeof', 'snd_hwdep_info_malloc', 'snd_hwdep_info_free',
'snd_hwdep_info_copy', 'snd_hwdep_info_get_device', 'snd_hwdep_info_get_card',
'snd_hwdep_info_get_id', 'snd_hwdep_info_get_name',
'snd_hwdep_info_get_iface', 'snd_hwdep_info_set_device',
'snd_hwdep_dsp_status_sizeof', 'snd_hwdep_dsp_status_malloc',
'snd_hwdep_dsp_status_free', 'snd_hwdep_dsp_status_copy',
'snd_hwdep_dsp_status_get_version', 'snd_hwdep_dsp_status_get_id',
'snd_hwdep_dsp_status_get_num_dsps', 'snd_hwdep_dsp_status_get_dsp_loaded',
'snd_hwdep_dsp_status_get_chip_ready', 'snd_hwdep_dsp_image_sizeof',
'snd_hwdep_dsp_image_malloc', 'snd_hwdep_dsp_image_free',
'snd_hwdep_dsp_image_copy', 'snd_hwdep_dsp_image_get_index',
'snd_hwdep_dsp_image_get_name', 'snd_hwdep_dsp_image_get_image',
'snd_hwdep_dsp_image_get_length', 'snd_hwdep_dsp_image_set_index',
'snd_hwdep_dsp_image_set_name', 'snd_hwdep_dsp_image_set_image',
'snd_hwdep_dsp_image_set_length', 'SND_CONTROL_DLSYM_VERSION',
'snd_aes_iec958_t', 'snd_ctl_card_info_t', 'snd_ctl_elem_id_t',
'snd_ctl_elem_list_t', 'snd_ctl_elem_info_t', 'snd_ctl_elem_value_t',
'snd_ctl_event_t', 'snd_ctl_elem_type_t', 'SND_CTL_ELEM_TYPE_NONE',
'SND_CTL_ELEM_TYPE_BOOLEAN', 'SND_CTL_ELEM_TYPE_INTEGER',
'SND_CTL_ELEM_TYPE_ENUMERATED', 'SND_CTL_ELEM_TYPE_BYTES',
'SND_CTL_ELEM_TYPE_IEC958', 'SND_CTL_ELEM_TYPE_INTEGER64',
'SND_CTL_ELEM_TYPE_LAST', 'snd_ctl_elem_iface_t', 'SND_CTL_ELEM_IFACE_CARD',
'SND_CTL_ELEM_IFACE_HWDEP', 'SND_CTL_ELEM_IFACE_MIXER',
'SND_CTL_ELEM_IFACE_PCM', 'SND_CTL_ELEM_IFACE_RAWMIDI',
'SND_CTL_ELEM_IFACE_TIMER', 'SND_CTL_ELEM_IFACE_SEQUENCER',
'SND_CTL_ELEM_IFACE_LAST', 'snd_ctl_event_type_t', 'SND_CTL_EVENT_ELEM',
'SND_CTL_EVENT_LAST', 'SND_CTL_EVENT_MASK_REMOVE', 'SND_CTL_EVENT_MASK_VALUE',
'SND_CTL_EVENT_MASK_INFO', 'SND_CTL_EVENT_MASK_ADD', 'SND_CTL_EVENT_MASK_TLV',
'SND_CTL_POWER_MASK', 'SND_CTL_POWER_D0', 'SND_CTL_POWER_D1',
'SND_CTL_POWER_D2', 'SND_CTL_POWER_D3', 'SND_CTL_POWER_D3hot',
'SND_CTL_POWER_D3cold', 'SND_CTL_TLVT_CONTAINER', 'SND_CTL_TLVT_DB_SCALE',
'SND_CTL_TLVT_DB_LINEAR', 'SND_CTL_TLVT_DB_RANGE', 'SND_CTL_TLV_DB_GAIN_MUTE',
'snd_ctl_type_t', 'SND_CTL_TYPE_HW', 'SND_CTL_TYPE_SHM', 'SND_CTL_TYPE_INET',
'SND_CTL_TYPE_EXT', 'SND_CTL_NONBLOCK', 'SND_CTL_ASYNC', 'SND_CTL_READONLY',
'snd_ctl_t', 'SND_SCTL_NOFREE', 'snd_sctl_t', 'snd_card_load',
'snd_card_next', 'snd_card_get_index', 'snd_card_get_name',
'snd_card_get_longname', 'snd_device_name_hint', 'snd_device_name_free_hint',
'snd_device_name_get_hint', 'snd_ctl_open', 'snd_ctl_open_lconf',
'snd_ctl_close', 'snd_ctl_nonblock', 'snd_async_add_ctl_handler',
'snd_async_handler_get_ctl', 'snd_ctl_poll_descriptors_count',
'snd_ctl_poll_descriptors', 'snd_ctl_poll_descriptors_revents',
'snd_ctl_subscribe_events', 'snd_ctl_card_info', 'snd_ctl_elem_list',
'snd_ctl_elem_info', 'snd_ctl_elem_read', 'snd_ctl_elem_write',
'snd_ctl_elem_lock', 'snd_ctl_elem_unlock', 'snd_ctl_elem_tlv_read',
'snd_ctl_elem_tlv_write', 'snd_ctl_elem_tlv_command',
'snd_ctl_hwdep_next_device', 'snd_ctl_hwdep_info', 'snd_ctl_pcm_next_device',
'snd_ctl_pcm_info', 'snd_ctl_pcm_prefer_subdevice',
'snd_ctl_rawmidi_next_device', 'snd_ctl_rawmidi_info',
'snd_ctl_rawmidi_prefer_subdevice', 'snd_ctl_set_power_state',
'snd_ctl_get_power_state', 'snd_ctl_read', 'snd_ctl_wait', 'snd_ctl_name',
'snd_ctl_type', 'snd_ctl_elem_type_name', 'snd_ctl_elem_iface_name',
'snd_ctl_event_type_name', 'snd_ctl_event_elem_get_mask',
'snd_ctl_event_elem_get_numid', 'snd_ctl_event_elem_get_id',
'snd_ctl_event_elem_get_interface', 'snd_ctl_event_elem_get_device',
'snd_ctl_event_elem_get_subdevice', 'snd_ctl_event_elem_get_name',
'snd_ctl_event_elem_get_index', 'snd_ctl_elem_list_alloc_space',
'snd_ctl_elem_list_free_space', 'snd_ctl_elem_id_sizeof',
'snd_ctl_elem_id_malloc', 'snd_ctl_elem_id_free', 'snd_ctl_elem_id_clear',
'snd_ctl_elem_id_copy', 'snd_ctl_elem_id_get_numid',
'snd_ctl_elem_id_get_interface', 'snd_ctl_elem_id_get_device',
'snd_ctl_elem_id_get_subdevice', 'snd_ctl_elem_id_get_name',
'snd_ctl_elem_id_get_index', 'snd_ctl_elem_id_set_numid',
'snd_ctl_elem_id_set_interface', 'snd_ctl_elem_id_set_device',
'snd_ctl_elem_id_set_subdevice', 'snd_ctl_elem_id_set_name',
'snd_ctl_elem_id_set_index', 'snd_ctl_card_info_sizeof',
'snd_ctl_card_info_malloc', 'snd_ctl_card_info_free',
'snd_ctl_card_info_clear', 'snd_ctl_card_info_copy',
'snd_ctl_card_info_get_card', 'snd_ctl_card_info_get_id',
'snd_ctl_card_info_get_driver', 'snd_ctl_card_info_get_name',
'snd_ctl_card_info_get_longname', 'snd_ctl_card_info_get_mixername',
'snd_ctl_card_info_get_components', 'snd_ctl_event_sizeof',
'snd_ctl_event_malloc', 'snd_ctl_event_free', 'snd_ctl_event_clear',
'snd_ctl_event_copy', 'snd_ctl_event_get_type', 'snd_ctl_elem_list_sizeof',
'snd_ctl_elem_list_malloc', 'snd_ctl_elem_list_free',
'snd_ctl_elem_list_clear', 'snd_ctl_elem_list_copy',
'snd_ctl_elem_list_set_offset', 'snd_ctl_elem_list_get_used',
'snd_ctl_elem_list_get_count', 'snd_ctl_elem_list_get_id',
'snd_ctl_elem_list_get_numid', 'snd_ctl_elem_list_get_interface',
'snd_ctl_elem_list_get_device', 'snd_ctl_elem_list_get_subdevice',
'snd_ctl_elem_list_get_name', 'snd_ctl_elem_list_get_index',
'snd_ctl_elem_info_sizeof', 'snd_ctl_elem_info_malloc',
'snd_ctl_elem_info_free', 'snd_ctl_elem_info_clear', 'snd_ctl_elem_info_copy',
'snd_ctl_elem_info_get_type', 'snd_ctl_elem_info_is_readable',
'snd_ctl_elem_info_is_writable', 'snd_ctl_elem_info_is_volatile',
'snd_ctl_elem_info_is_inactive', 'snd_ctl_elem_info_is_locked',
'snd_ctl_elem_info_is_tlv_readable', 'snd_ctl_elem_info_is_tlv_writable',
'snd_ctl_elem_info_is_tlv_commandable', 'snd_ctl_elem_info_is_owner',
'snd_ctl_elem_info_is_user', 'snd_ctl_elem_info_get_owner',
'snd_ctl_elem_info_get_count', 'snd_ctl_elem_info_get_min',
'snd_ctl_elem_info_get_max', 'snd_ctl_elem_info_get_step',
'snd_ctl_elem_info_get_min64', 'snd_ctl_elem_info_get_max64',
'snd_ctl_elem_info_get_step64', 'snd_ctl_elem_info_get_items',
'snd_ctl_elem_info_set_item', 'snd_ctl_elem_info_get_item_name',
'snd_ctl_elem_info_get_dimensions', 'snd_ctl_elem_info_get_dimension',
'snd_ctl_elem_info_get_id', 'snd_ctl_elem_info_get_numid',
'snd_ctl_elem_info_get_interface', 'snd_ctl_elem_info_get_device',
'snd_ctl_elem_info_get_subdevice', 'snd_ctl_elem_info_get_name',
'snd_ctl_elem_info_get_index', 'snd_ctl_elem_info_set_id',
'snd_ctl_elem_info_set_numid', 'snd_ctl_elem_info_set_interface',
'snd_ctl_elem_info_set_device', 'snd_ctl_elem_info_set_subdevice',
'snd_ctl_elem_info_set_name', 'snd_ctl_elem_info_set_index',
'snd_ctl_elem_add_integer', 'snd_ctl_elem_add_integer64',
'snd_ctl_elem_add_boolean', 'snd_ctl_elem_add_iec958', 'snd_ctl_elem_remove',
'snd_ctl_elem_value_sizeof', 'snd_ctl_elem_value_malloc',
'snd_ctl_elem_value_free', 'snd_ctl_elem_value_clear',
'snd_ctl_elem_value_copy', 'snd_ctl_elem_value_get_id',
'snd_ctl_elem_value_get_numid', 'snd_ctl_elem_value_get_interface',
'snd_ctl_elem_value_get_device', 'snd_ctl_elem_value_get_subdevice',
'snd_ctl_elem_value_get_name', 'snd_ctl_elem_value_get_index',
'snd_ctl_elem_value_set_id', 'snd_ctl_elem_value_set_numid',
'snd_ctl_elem_value_set_interface', 'snd_ctl_elem_value_set_device',
'snd_ctl_elem_value_set_subdevice', 'snd_ctl_elem_value_set_name',
'snd_ctl_elem_value_set_index', 'snd_ctl_elem_value_get_boolean',
'snd_ctl_elem_value_get_integer', 'snd_ctl_elem_value_get_integer64',
'snd_ctl_elem_value_get_enumerated', 'snd_ctl_elem_value_get_byte',
'snd_ctl_elem_value_set_boolean', 'snd_ctl_elem_value_set_integer',
'snd_ctl_elem_value_set_integer64', 'snd_ctl_elem_value_set_enumerated',
'snd_ctl_elem_value_set_byte', 'snd_ctl_elem_set_bytes',
'snd_ctl_elem_value_get_bytes', 'snd_ctl_elem_value_get_iec958',
'snd_ctl_elem_value_set_iec958', 'snd_hctl_elem_t', 'snd_hctl_t',
'snd_hctl_compare_t', 'snd_hctl_compare_fast', 'snd_hctl_callback_t',
'snd_hctl_elem_callback_t', 'snd_hctl_open', 'snd_hctl_open_ctl',
'snd_hctl_close', 'snd_hctl_nonblock', 'snd_hctl_poll_descriptors_count',
'snd_hctl_poll_descriptors', 'snd_hctl_poll_descriptors_revents',
'snd_hctl_get_count', 'snd_hctl_set_compare', 'snd_hctl_first_elem',
'snd_hctl_last_elem', 'snd_hctl_find_elem', 'snd_hctl_set_callback',
'snd_hctl_set_callback_private', 'snd_hctl_get_callback_private',
'snd_hctl_load', 'snd_hctl_free', 'snd_hctl_handle_events', 'snd_hctl_name',
'snd_hctl_wait', 'snd_hctl_ctl', 'snd_hctl_elem_next', 'snd_hctl_elem_prev',
'snd_hctl_elem_info', 'snd_hctl_elem_read', 'snd_hctl_elem_write',
'snd_hctl_elem_tlv_read', 'snd_hctl_elem_tlv_write',
'snd_hctl_elem_tlv_command', 'snd_hctl_elem_get_hctl', 'snd_hctl_elem_get_id',
'snd_hctl_elem_get_numid', 'snd_hctl_elem_get_interface',
'snd_hctl_elem_get_device', 'snd_hctl_elem_get_subdevice',
'snd_hctl_elem_get_name', 'snd_hctl_elem_get_index',
'snd_hctl_elem_set_callback', 'snd_hctl_elem_get_callback_private',
'snd_hctl_elem_set_callback_private', 'snd_sctl_build', 'snd_sctl_free',
'snd_sctl_install', 'snd_sctl_remove', 'snd_mixer_t', 'snd_mixer_class_t',
'snd_mixer_elem_t', 'snd_mixer_callback_t', 'snd_mixer_elem_callback_t',
'snd_mixer_compare_t', 'snd_mixer_event_t', 'snd_mixer_elem_type_t',
'SND_MIXER_ELEM_SIMPLE', 'SND_MIXER_ELEM_LAST', 'snd_mixer_open',
'snd_mixer_close', 'snd_mixer_first_elem', 'snd_mixer_last_elem',
'snd_mixer_handle_events', 'snd_mixer_attach', 'snd_mixer_attach_hctl',
'snd_mixer_detach', 'snd_mixer_detach_hctl', 'snd_mixer_get_hctl',
'snd_mixer_poll_descriptors_count', 'snd_mixer_poll_descriptors',
'snd_mixer_poll_descriptors_revents', 'snd_mixer_load', 'snd_mixer_free',
'snd_mixer_wait', 'snd_mixer_set_compare', 'snd_mixer_set_callback',
'snd_mixer_get_callback_private', 'snd_mixer_set_callback_private',
'snd_mixer_get_count', 'snd_mixer_class_unregister', 'snd_mixer_elem_next',
'snd_mixer_elem_prev', 'snd_mixer_elem_set_callback',
'snd_mixer_elem_get_callback_private', 'snd_mixer_elem_set_callback_private',
'snd_mixer_elem_get_type', 'snd_mixer_class_register', 'snd_mixer_add_elem',
'snd_mixer_remove_elem', 'snd_mixer_elem_new', 'snd_mixer_elem_add',
'snd_mixer_elem_remove', 'snd_mixer_elem_free', 'snd_mixer_elem_info',
'snd_mixer_elem_value', 'snd_mixer_elem_attach', 'snd_mixer_elem_detach',
'snd_mixer_elem_empty', 'snd_mixer_elem_get_private',
'snd_mixer_class_sizeof', 'snd_mixer_class_malloc', 'snd_mixer_class_free',
'snd_mixer_class_copy', 'snd_mixer_class_get_mixer',
'snd_mixer_class_get_event', 'snd_mixer_class_get_private',
'snd_mixer_class_get_compare', 'snd_mixer_class_set_event',
'snd_mixer_class_set_private', 'snd_mixer_class_set_private_free',
'snd_mixer_class_set_compare', 'snd_mixer_selem_channel_id_t',
'SND_MIXER_SCHN_UNKNOWN', 'SND_MIXER_SCHN_FRONT_LEFT',
'SND_MIXER_SCHN_FRONT_RIGHT', 'SND_MIXER_SCHN_REAR_LEFT',
'SND_MIXER_SCHN_REAR_RIGHT', 'SND_MIXER_SCHN_FRONT_CENTER',
'SND_MIXER_SCHN_WOOFER', 'SND_MIXER_SCHN_SIDE_LEFT',
'SND_MIXER_SCHN_SIDE_RIGHT', 'SND_MIXER_SCHN_REAR_CENTER',
'SND_MIXER_SCHN_LAST', 'SND_MIXER_SCHN_MONO', 'snd_mixer_selem_id_t',
'snd_mixer_selem_channel_name', 'snd_mixer_selem_register',
'snd_mixer_selem_get_id', 'snd_mixer_selem_get_name',
'snd_mixer_selem_get_index', 'snd_mixer_find_selem',
'snd_mixer_selem_is_active', 'snd_mixer_selem_is_playback_mono',
'snd_mixer_selem_has_playback_channel', 'snd_mixer_selem_is_capture_mono',
'snd_mixer_selem_has_capture_channel', 'snd_mixer_selem_get_capture_group',
'snd_mixer_selem_has_common_volume', 'snd_mixer_selem_has_playback_volume',
'snd_mixer_selem_has_playback_volume_joined',
'snd_mixer_selem_has_capture_volume',
'snd_mixer_selem_has_capture_volume_joined',
'snd_mixer_selem_has_common_switch', 'snd_mixer_selem_has_playback_switch',
'snd_mixer_selem_has_playback_switch_joined',
'snd_mixer_selem_has_capture_switch',
'snd_mixer_selem_has_capture_switch_joined',
'snd_mixer_selem_has_capture_switch_exclusive',
'snd_mixer_selem_get_playback_volume', 'snd_mixer_selem_get_capture_volume',
'snd_mixer_selem_get_playback_dB', 'snd_mixer_selem_get_capture_dB',
'snd_mixer_selem_get_playback_switch', 'snd_mixer_selem_get_capture_switch',
'snd_mixer_selem_set_playback_volume', 'snd_mixer_selem_set_capture_volume',
'snd_mixer_selem_set_playback_dB', 'snd_mixer_selem_set_capture_dB',
'snd_mixer_selem_set_playback_volume_all',
'snd_mixer_selem_set_capture_volume_all',
'snd_mixer_selem_set_playback_dB_all', 'snd_mixer_selem_set_capture_dB_all',
'snd_mixer_selem_set_playback_switch', 'snd_mixer_selem_set_capture_switch',
'snd_mixer_selem_set_playback_switch_all',
'snd_mixer_selem_set_capture_switch_all',
'snd_mixer_selem_get_playback_volume_range',
'snd_mixer_selem_get_playback_dB_range',
'snd_mixer_selem_set_playback_volume_range',
'snd_mixer_selem_get_capture_volume_range',
'snd_mixer_selem_get_capture_dB_range',
'snd_mixer_selem_set_capture_volume_range', 'snd_mixer_selem_is_enumerated',
'snd_mixer_selem_is_enum_playback', 'snd_mixer_selem_is_enum_capture',
'snd_mixer_selem_get_enum_items', 'snd_mixer_selem_get_enum_item_name',
'snd_mixer_selem_get_enum_item', 'snd_mixer_selem_set_enum_item',
'snd_mixer_selem_id_sizeof', 'snd_mixer_selem_id_malloc',
'snd_mixer_selem_id_free', 'snd_mixer_selem_id_copy',
'snd_mixer_selem_id_get_name', 'snd_mixer_selem_id_get_index',
'snd_mixer_selem_id_set_name', 'snd_mixer_selem_id_set_index',
'snd_seq_event_type_t', 'snd_seq_addr_t', 'snd_seq_connect_t',
'snd_seq_real_time_t', 'snd_seq_tick_time_t', 'snd_seq_timestamp_t',
'SND_SEQ_TIME_STAMP_TICK', 'SND_SEQ_TIME_STAMP_REAL',
'SND_SEQ_TIME_STAMP_MASK', 'SND_SEQ_TIME_MODE_ABS', 'SND_SEQ_TIME_MODE_REL',
'SND_SEQ_TIME_MODE_MASK', 'SND_SEQ_EVENT_LENGTH_FIXED',
'SND_SEQ_EVENT_LENGTH_VARIABLE', 'SND_SEQ_EVENT_LENGTH_VARUSR',
'SND_SEQ_EVENT_LENGTH_MASK', 'SND_SEQ_PRIORITY_NORMAL',
'SND_SEQ_PRIORITY_HIGH', 'SND_SEQ_PRIORITY_MASK', 'snd_seq_ev_note_t',
'snd_seq_ev_ctrl_t', 'snd_seq_ev_raw8_t', 'snd_seq_ev_raw32_t',
'snd_seq_ev_ext_t', 'snd_seq_instr_cluster_t', 'snd_seq_instr_t',
'snd_seq_ev_sample_t', 'snd_seq_ev_cluster_t', 'snd_seq_position_t',
'snd_seq_stop_mode_t', 'SND_SEQ_SAMPLE_STOP_IMMEDIATELY',
'SND_SEQ_SAMPLE_STOP_VENVELOPE', 'SND_SEQ_SAMPLE_STOP_LOOP',
'snd_seq_frequency_t', 'snd_seq_ev_volume_t', 'snd_seq_ev_loop_t',
'snd_seq_ev_sample_control_t', 'snd_seq_ev_instr_begin_t', 'snd_seq_result_t',
'snd_seq_queue_skew_t', 'snd_seq_ev_queue_control_t', 'snd_seq_event_t',
'SND_SEQ_DLSYM_VERSION', 'snd_seq_t', 'SND_SEQ_OPEN_OUTPUT',
'SND_SEQ_OPEN_INPUT', 'SND_SEQ_OPEN_DUPLEX', 'SND_SEQ_NONBLOCK',
'snd_seq_type_t', 'SND_SEQ_TYPE_HW', 'SND_SEQ_TYPE_SHM', 'SND_SEQ_TYPE_INET',
'SND_SEQ_ADDRESS_UNKNOWN', 'SND_SEQ_ADDRESS_SUBSCRIBERS',
'SND_SEQ_ADDRESS_BROADCAST', 'SND_SEQ_CLIENT_SYSTEM', 'snd_seq_open',
'snd_seq_open_lconf', 'snd_seq_name', 'snd_seq_type', 'snd_seq_close',
'snd_seq_poll_descriptors_count', 'snd_seq_poll_descriptors',
'snd_seq_poll_descriptors_revents', 'snd_seq_nonblock', 'snd_seq_client_id',
'snd_seq_get_output_buffer_size', 'snd_seq_get_input_buffer_size',
'snd_seq_set_output_buffer_size', 'snd_seq_set_input_buffer_size',
'snd_seq_system_info_t', 'snd_seq_system_info_sizeof',
'snd_seq_system_info_malloc', 'snd_seq_system_info_free',
'snd_seq_system_info_copy', 'snd_seq_system_info_get_queues',
'snd_seq_system_info_get_clients', 'snd_seq_system_info_get_ports',
'snd_seq_system_info_get_channels', 'snd_seq_system_info_get_cur_clients',
'snd_seq_system_info_get_cur_queues', 'snd_seq_system_info',
'snd_seq_client_info_t', 'snd_seq_client_type_t', 'SND_SEQ_USER_CLIENT',
'SND_SEQ_KERNEL_CLIENT', 'snd_seq_client_info_sizeof',
'snd_seq_client_info_malloc', 'snd_seq_client_info_free',
'snd_seq_client_info_copy', 'snd_seq_client_info_get_client',
'snd_seq_client_info_get_type', 'snd_seq_client_info_get_name',
'snd_seq_client_info_get_broadcast_filter',
'snd_seq_client_info_get_error_bounce',
'snd_seq_client_info_get_event_filter', 'snd_seq_client_info_get_num_ports',
'snd_seq_client_info_get_event_lost', 'snd_seq_client_info_set_client',
'snd_seq_client_info_set_name', 'snd_seq_client_info_set_broadcast_filter',
'snd_seq_client_info_set_error_bounce',
'snd_seq_client_info_set_event_filter', 'snd_seq_get_client_info',
'snd_seq_get_any_client_info', 'snd_seq_set_client_info',
'snd_seq_query_next_client', 'snd_seq_client_pool_t',
'snd_seq_client_pool_sizeof', 'snd_seq_client_pool_malloc',
'snd_seq_client_pool_free', 'snd_seq_client_pool_copy',
'snd_seq_client_pool_get_client', 'snd_seq_client_pool_get_output_pool',
'snd_seq_client_pool_get_input_pool', 'snd_seq_client_pool_get_output_room',
'snd_seq_client_pool_get_output_free', 'snd_seq_client_pool_get_input_free',
'snd_seq_client_pool_set_output_pool', 'snd_seq_client_pool_set_input_pool',
'snd_seq_client_pool_set_output_room', 'snd_seq_get_client_pool',
'snd_seq_set_client_pool', 'snd_seq_port_info_t', 'SND_SEQ_PORT_SYSTEM_TIMER',
'SND_SEQ_PORT_SYSTEM_ANNOUNCE', 'SND_SEQ_PORT_CAP_READ',
'SND_SEQ_PORT_CAP_WRITE', 'SND_SEQ_PORT_CAP_SYNC_READ',
'SND_SEQ_PORT_CAP_SYNC_WRITE', 'SND_SEQ_PORT_CAP_DUPLEX',
'SND_SEQ_PORT_CAP_SUBS_READ', 'SND_SEQ_PORT_CAP_SUBS_WRITE',
'SND_SEQ_PORT_CAP_NO_EXPORT', 'SND_SEQ_PORT_TYPE_SPECIFIC',
'SND_SEQ_PORT_TYPE_MIDI_GENERIC', 'SND_SEQ_PORT_TYPE_MIDI_GM',
'SND_SEQ_PORT_TYPE_MIDI_GS', 'SND_SEQ_PORT_TYPE_MIDI_XG',
'SND_SEQ_PORT_TYPE_MIDI_MT32', 'SND_SEQ_PORT_TYPE_MIDI_GM2',
'SND_SEQ_PORT_TYPE_SYNTH', 'SND_SEQ_PORT_TYPE_DIRECT_SAMPLE',
'SND_SEQ_PORT_TYPE_SAMPLE', 'SND_SEQ_PORT_TYPE_HARDWARE',
'SND_SEQ_PORT_TYPE_SOFTWARE', 'SND_SEQ_PORT_TYPE_SYNTHESIZER',
'SND_SEQ_PORT_TYPE_PORT', 'SND_SEQ_PORT_TYPE_APPLICATION',
'snd_seq_port_info_sizeof', 'snd_seq_port_info_malloc',
'snd_seq_port_info_free', 'snd_seq_port_info_copy',
'snd_seq_port_info_get_client', 'snd_seq_port_info_get_port',
'snd_seq_port_info_get_addr', 'snd_seq_port_info_get_name',
'snd_seq_port_info_get_capability', 'snd_seq_port_info_get_type',
'snd_seq_port_info_get_midi_channels', 'snd_seq_port_info_get_midi_voices',
'snd_seq_port_info_get_synth_voices', 'snd_seq_port_info_get_read_use',
'snd_seq_port_info_get_write_use', 'snd_seq_port_info_get_port_specified',
'snd_seq_port_info_get_timestamping', 'snd_seq_port_info_get_timestamp_real',
'snd_seq_port_info_get_timestamp_queue', 'snd_seq_port_info_set_client',
'snd_seq_port_info_set_port', 'snd_seq_port_info_set_addr',
'snd_seq_port_info_set_name', 'snd_seq_port_info_set_capability',
'snd_seq_port_info_set_type', 'snd_seq_port_info_set_midi_channels',
'snd_seq_port_info_set_midi_voices', 'snd_seq_port_info_set_synth_voices',
'snd_seq_port_info_set_port_specified', 'snd_seq_port_info_set_timestamping',
'snd_seq_port_info_set_timestamp_real',
'snd_seq_port_info_set_timestamp_queue', 'snd_seq_create_port',
'snd_seq_delete_port', 'snd_seq_get_port_info', 'snd_seq_get_any_port_info',
'snd_seq_set_port_info', 'snd_seq_query_next_port',
'snd_seq_port_subscribe_t', 'snd_seq_port_subscribe_sizeof',
'snd_seq_port_subscribe_malloc', 'snd_seq_port_subscribe_free',
'snd_seq_port_subscribe_copy', 'snd_seq_port_subscribe_get_sender',
'snd_seq_port_subscribe_get_dest', 'snd_seq_port_subscribe_get_queue',
'snd_seq_port_subscribe_get_exclusive',
'snd_seq_port_subscribe_get_time_update',
'snd_seq_port_subscribe_get_time_real', 'snd_seq_port_subscribe_set_sender',
'snd_seq_port_subscribe_set_dest', 'snd_seq_port_subscribe_set_queue',
'snd_seq_port_subscribe_set_exclusive',
'snd_seq_port_subscribe_set_time_update',
'snd_seq_port_subscribe_set_time_real', 'snd_seq_get_port_subscription',
'snd_seq_subscribe_port', 'snd_seq_unsubscribe_port',
'snd_seq_query_subscribe_t', 'snd_seq_query_subs_type_t',
'SND_SEQ_QUERY_SUBS_READ', 'SND_SEQ_QUERY_SUBS_WRITE',
'snd_seq_query_subscribe_sizeof', 'snd_seq_query_subscribe_malloc',
'snd_seq_query_subscribe_free', 'snd_seq_query_subscribe_copy',
'snd_seq_query_subscribe_get_client', 'snd_seq_query_subscribe_get_port',
'snd_seq_query_subscribe_get_root', 'snd_seq_query_subscribe_get_type',
'snd_seq_query_subscribe_get_index', 'snd_seq_query_subscribe_get_num_subs',
'snd_seq_query_subscribe_get_addr', 'snd_seq_query_subscribe_get_queue',
'snd_seq_query_subscribe_get_exclusive',
'snd_seq_query_subscribe_get_time_update',
'snd_seq_query_subscribe_get_time_real', 'snd_seq_query_subscribe_set_client',
'snd_seq_query_subscribe_set_port', 'snd_seq_query_subscribe_set_root',
'snd_seq_query_subscribe_set_type', 'snd_seq_query_subscribe_set_index',
'snd_seq_query_port_subscribers', 'snd_seq_queue_info_t',
'snd_seq_queue_status_t', 'snd_seq_queue_tempo_t', 'snd_seq_queue_timer_t',
'SND_SEQ_QUEUE_DIRECT', 'snd_seq_queue_info_sizeof',
'snd_seq_queue_info_malloc', 'snd_seq_queue_info_free',
'snd_seq_queue_info_copy', 'snd_seq_queue_info_get_queue',
'snd_seq_queue_info_get_name', 'snd_seq_queue_info_get_owner',
'snd_seq_queue_info_get_locked', 'snd_seq_queue_info_get_flags',
'snd_seq_queue_info_set_name', 'snd_seq_queue_info_set_owner',
'snd_seq_queue_info_set_locked', 'snd_seq_queue_info_set_flags',
'snd_seq_create_queue', 'snd_seq_alloc_named_queue', 'snd_seq_alloc_queue',
'snd_seq_free_queue', 'snd_seq_get_queue_info', 'snd_seq_set_queue_info',
'snd_seq_query_named_queue', 'snd_seq_get_queue_usage',
'snd_seq_set_queue_usage', 'snd_seq_queue_status_sizeof',
'snd_seq_queue_status_malloc', 'snd_seq_queue_status_free',
'snd_seq_queue_status_copy', 'snd_seq_queue_status_get_queue',
'snd_seq_queue_status_get_events', 'snd_seq_queue_status_get_tick_time',
'snd_seq_queue_status_get_real_time', 'snd_seq_queue_status_get_status',
'snd_seq_get_queue_status', 'snd_seq_queue_tempo_sizeof',
'snd_seq_queue_tempo_malloc', 'snd_seq_queue_tempo_free',
'snd_seq_queue_tempo_copy', 'snd_seq_queue_tempo_get_queue',
'snd_seq_queue_tempo_get_tempo', 'snd_seq_queue_tempo_get_ppq',
'snd_seq_queue_tempo_get_skew', 'snd_seq_queue_tempo_get_skew_base',
'snd_seq_queue_tempo_set_tempo', 'snd_seq_queue_tempo_set_ppq',
'snd_seq_queue_tempo_set_skew', 'snd_seq_queue_tempo_set_skew_base',
'snd_seq_get_queue_tempo', 'snd_seq_set_queue_tempo',
'snd_seq_queue_timer_type_t', 'SND_SEQ_TIMER_ALSA',
'SND_SEQ_TIMER_MIDI_CLOCK', 'SND_SEQ_TIMER_MIDI_TICK',
'snd_seq_queue_timer_sizeof', 'snd_seq_queue_timer_malloc',
'snd_seq_queue_timer_free', 'snd_seq_queue_timer_copy',
'snd_seq_queue_timer_get_queue', 'snd_seq_queue_timer_get_type',
'snd_seq_queue_timer_get_id', 'snd_seq_queue_timer_get_resolution',
'snd_seq_queue_timer_set_type', 'snd_seq_queue_timer_set_id',
'snd_seq_queue_timer_set_resolution', 'snd_seq_get_queue_timer',
'snd_seq_set_queue_timer', 'snd_seq_free_event', 'snd_seq_event_length',
'snd_seq_event_output', 'snd_seq_event_output_buffer',
'snd_seq_event_output_direct', 'snd_seq_event_input',
'snd_seq_event_input_pending', 'snd_seq_drain_output',
'snd_seq_event_output_pending', 'snd_seq_extract_output',
'snd_seq_drop_output', 'snd_seq_drop_output_buffer', 'snd_seq_drop_input',
'snd_seq_drop_input_buffer', 'snd_seq_remove_events_t',
'SND_SEQ_REMOVE_INPUT', 'SND_SEQ_REMOVE_OUTPUT', 'SND_SEQ_REMOVE_DEST',
'SND_SEQ_REMOVE_DEST_CHANNEL', 'SND_SEQ_REMOVE_TIME_BEFORE',
'SND_SEQ_REMOVE_TIME_AFTER', 'SND_SEQ_REMOVE_TIME_TICK',
'SND_SEQ_REMOVE_EVENT_TYPE', 'SND_SEQ_REMOVE_IGNORE_OFF',
'SND_SEQ_REMOVE_TAG_MATCH', 'snd_seq_remove_events_sizeof',
'snd_seq_remove_events_malloc', 'snd_seq_remove_events_free',
'snd_seq_remove_events_copy', 'snd_seq_remove_events_get_condition',
'snd_seq_remove_events_get_queue', 'snd_seq_remove_events_get_time',
'snd_seq_remove_events_get_dest', 'snd_seq_remove_events_get_channel',
'snd_seq_remove_events_get_event_type', 'snd_seq_remove_events_get_tag',
'snd_seq_remove_events_set_condition', 'snd_seq_remove_events_set_queue',
'snd_seq_remove_events_set_time', 'snd_seq_remove_events_set_dest',
'snd_seq_remove_events_set_channel', 'snd_seq_remove_events_set_event_type',
'snd_seq_remove_events_set_tag', 'snd_seq_remove_events', 'snd_seq_set_bit',
'snd_seq_change_bit', 'snd_seq_get_bit', 'snd_seq_control_queue',
'snd_seq_create_simple_port', 'snd_seq_delete_simple_port',
'snd_seq_connect_from', 'snd_seq_connect_to', 'snd_seq_disconnect_from',
'snd_seq_disconnect_to', 'snd_seq_set_client_name',
'snd_seq_set_client_event_filter', 'snd_seq_set_client_pool_output',
'snd_seq_set_client_pool_output_room', 'snd_seq_set_client_pool_input',
'snd_seq_sync_output_queue', 'snd_seq_parse_address',
'snd_seq_reset_pool_output', 'snd_seq_reset_pool_input', 'snd_midi_event_t',
'snd_midi_event_new', 'snd_midi_event_resize_buffer', 'snd_midi_event_free',
'snd_midi_event_init', 'snd_midi_event_reset_encode',
'snd_midi_event_reset_decode', 'snd_midi_event_no_status',
'snd_midi_event_encode', 'snd_midi_event_encode_byte',
'snd_midi_event_decode', 'snd_instr_header_t', 'snd_instr_header_sizeof',
'snd_instr_header_malloc', 'snd_instr_header_free', 'snd_instr_header_copy',
'snd_instr_header_get_id', 'snd_instr_header_get_cluster',
'snd_instr_header_get_cmd', 'snd_instr_header_get_len',
'snd_instr_header_get_name', 'snd_instr_header_get_type',
'snd_instr_header_get_format', 'snd_instr_header_get_alias',
'snd_instr_header_get_data', 'snd_instr_header_get_follow_alias',
'snd_instr_header_set_id', 'snd_instr_header_set_cluster',
'snd_instr_header_set_cmd', 'snd_instr_header_set_len',
'snd_instr_header_set_name', 'snd_instr_header_set_type',
'snd_instr_header_set_format', 'snd_instr_header_set_alias',
'snd_instr_header_set_follow_alias', 'SND_SEQ_INSTR_ATYPE_DATA',
'SND_SEQ_INSTR_ATYPE_ALIAS', 'SND_SEQ_INSTR_TYPE0_DLS1',
'SND_SEQ_INSTR_TYPE0_DLS2', 'SND_SEQ_INSTR_TYPE1_SIMPLE',
'SND_SEQ_INSTR_TYPE1_SOUNDFONT', 'SND_SEQ_INSTR_TYPE1_GUS_PATCH',
'SND_SEQ_INSTR_TYPE1_INTERWAVE', 'SND_SEQ_INSTR_TYPE2_OPL2_3',
'SND_SEQ_INSTR_TYPE2_OPL4', 'SND_SEQ_INSTR_PUT_CMD_CREATE',
'SND_SEQ_INSTR_PUT_CMD_REPLACE', 'SND_SEQ_INSTR_PUT_CMD_MODIFY',
'SND_SEQ_INSTR_PUT_CMD_ADD', 'SND_SEQ_INSTR_PUT_CMD_REMOVE',
'SND_SEQ_INSTR_GET_CMD_FULL', 'SND_SEQ_INSTR_GET_CMD_PARTIAL',
'SND_SEQ_INSTR_QUERY_FOLLOW_ALIAS', 'SND_SEQ_INSTR_FREE_CMD_ALL',
'SND_SEQ_INSTR_FREE_CMD_PRIVATE', 'SND_SEQ_INSTR_FREE_CMD_CLUSTER',
'SND_SEQ_INSTR_FREE_CMD_SINGLE', 'snd_instr_fm_t',
'snd_instr_fm_convert_to_stream', 'snd_instr_fm_convert_from_stream',
'snd_instr_fm_free', 'snd_instr_simple_t',
'snd_instr_simple_convert_to_stream', 'snd_instr_simple_convert_from_stream',
'snd_instr_simple_free', 'snd_instr_iwffff_t', 'snd_iwffff_handle_t',
'snd_instr_iwffff_open', 'snd_instr_iwffff_open_rom',
'snd_instr_iwffff_open_rom_file', 'snd_instr_iwffff_close',
'snd_instr_iwffff_load', 'snd_instr_iwffff_convert_to_stream',
'snd_instr_iwffff_convert_from_stream', 'snd_instr_iwffff_free']
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Linux ALSA audio implementation.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: __init__.py 2084 2008-05-27 12:42:19Z Alex.Holkner $'
import ctypes
import pyglet
from pyglet.media import AudioPlayer, Listener, MediaException
from pyglet.media.drivers.alsa import asound
alsa_debug = None
if pyglet.options['debug_media']:
alsa_debug = 'alsa.log'
class ALSAException(MediaException):
pass
if alsa_debug:
def check(err):
if err < 0:
raise ALSAException(asound.snd_strerror(err))
return err
else:
check = lambda v: v
class ALSAAudioPlayer(AudioPlayer):
_device_name = 'default'
_buffer_time = 0.3
_min_write_bytes = 10000
def __init__(self, audio_format):
super(ALSAAudioPlayer, self).__init__(audio_format)
format = {
8: asound.SND_PCM_FORMAT_U8,
16: asound.SND_PCM_FORMAT_S16,
24: asound.SND_PCM_FORMAT_S24, # probably won't work
32: asound.SND_PCM_FORMAT_S32
}.get(audio_format.sample_size)
if format is None:
raise ALSAException('Unsupported audio format.')
self.pcm = ctypes.POINTER(asound.snd_pcm_t)()
self.hwparams = ctypes.POINTER(asound.snd_pcm_hw_params_t)()
self.swparams = ctypes.POINTER(asound.snd_pcm_sw_params_t)()
check(asound.snd_pcm_open(ctypes.byref(self.pcm),
self._device_name,
asound.SND_PCM_STREAM_PLAYBACK,
asound.SND_PCM_NONBLOCK))
check(asound.snd_pcm_hw_params_malloc(ctypes.byref(self.hwparams)))
check(asound.snd_pcm_sw_params_malloc(ctypes.byref(self.swparams)))
check(asound.snd_pcm_hw_params_any(self.pcm, self.hwparams))
check(asound.snd_pcm_hw_params_set_access(self.pcm, self.hwparams,
asound.SND_PCM_ACCESS_RW_INTERLEAVED))
check(asound.snd_pcm_hw_params_set_format(self.pcm, self.hwparams,
format))
check(asound.snd_pcm_hw_params_set_channels(self.pcm, self.hwparams,
audio_format.channels))
rate = ctypes.c_uint(audio_format.sample_rate)
dir = ctypes.c_int(0)
check(asound.snd_pcm_hw_params_set_rate_near(self.pcm, self.hwparams,
rate, dir))
# Note actual sample rate is in rate.value. Ignored for now because
# difference is negligible.
buffer_size = int(self._buffer_time * audio_format.sample_rate)
bs = asound.snd_pcm_uframes_t(buffer_size)
check(asound.snd_pcm_hw_params_set_buffer_size_near(self.pcm,
self.hwparams, bs))
# Actual buffer size is in bs.value. Ignored for now.
check(asound.snd_pcm_hw_params(self.pcm, self.hwparams))
if alsa_debug:
asound.snd_output_printf(debug_output,
'New device: %s\n' % self._device_name)
check(asound.snd_pcm_dump(self.pcm, debug_output))
self.can_pause = asound.snd_pcm_hw_params_can_pause(self.hwparams)
# List of (alsatime, timestamp)
self._timestamps = []
self._stop_alsatime = None
self._eos_count = 0
self._playing = False
def __del__(self):
try:
check(asound.snd_pcm_close(self.pcm))
except:
pass
def get_write_size(self):
state = asound.snd_pcm_state(self.pcm)
if state == asound.SND_PCM_STATE_PAUSED:
return 0
avail = max(0, asound.snd_pcm_avail_update(self.pcm))
bytes = avail * self.audio_format.bytes_per_sample
if bytes < self._min_write_bytes:
return 0
return bytes
def write(self, audio_data):
samples = audio_data.length // self.audio_format.bytes_per_sample
samples_out = asound.snd_pcm_writei(self.pcm, audio_data.data,
samples)
if samples_out < 0:
if samples_out == -11: # EAGAIN
return
elif samples_out == -32: # EPIPE (xrun)
check(asound.snd_pcm_prepare(self.pcm))
return
else:
raise ALSAException(asound.snd_strerror(samples_out))
delay = asound.snd_pcm_sframes_t()
check(asound.snd_pcm_delay(self.pcm, delay))
alsatime = self._get_asound_time() + \
delay.value / float(self.audio_format.sample_rate)
self._timestamps.append((alsatime, audio_data.timestamp))
audio_data.consume(samples_out * self.audio_format.bytes_per_sample,
self.audio_format)
def write_eos(self):
if self._timestamps:
self._timestamps.append((None, None))
def write_end(self):
pass
def play(self):
if self._playing:
return
state = asound.snd_pcm_state(self.pcm)
if self.can_pause and state == asound.SND_PCM_STATE_PAUSED:
check(asound.snd_pcm_pause(self.pcm, 0))
elif state not in (asound.SND_PCM_STATE_RUNNING,
asound.SND_PCM_STATE_PREPARED):
check(asound.snd_pcm_prepare(self.pcm))
self._playing = True
if self._stop_alsatime is not None:
diff = self._get_asound_time() - self._stop_alsatime
self._timestamps = [(a + diff, t) for a, t in self._timestamps]
self._stop_alsatime = None
def stop(self):
if not self._playing:
return
if self.can_pause and self._playing:
check(asound.snd_pcm_pause(self.pcm, 1))
self._stop_alsatime = self._get_asound_time()
else:
# Hardware can't pause, so we'll just drop everything that's
# been buffered. Improvement could be to rebuffer data that
# wasn't played.
self.clear()
self._playing = False
def clear(self):
check(asound.snd_pcm_drop(self.pcm))
self._stop_alsatime = None
self._timestamps = []
def _get_asound_time(self):
status = ctypes.POINTER(asound.snd_pcm_status_t)()
timestamp = asound.snd_timestamp_t()
check(asound.snd_pcm_status_malloc(ctypes.byref(status)))
check(asound.snd_pcm_status(self.pcm, status))
asound.snd_pcm_status_get_tstamp(status, ctypes.byref(timestamp))
asound.snd_pcm_status_free(status)
return timestamp.tv_sec + timestamp.tv_usec * 0.000001
def pump(self):
underrun = False
if self._stop_alsatime is not None:
return underrun
# Check that ALSA's still playing
if self._playing:
state = asound.snd_pcm_state(self.pcm)
if state not in (asound.SND_PCM_STATE_RUNNING,
asound.SND_PCM_STATE_PREPARED):
# Underrun!
check(asound.snd_pcm_prepare(self.pcm))
underrun = True
alsatime = self._get_asound_time()
try:
while self._timestamps[0][0] < alsatime:
self._timestamps.pop(0)
while self._timestamps[0][0] is None:
self._eos_count += 1
self._timestamps.pop(0)
except IndexError:
pass
return underrun
def get_time(self):
if self._stop_alsatime is None:
alsatime = self._get_asound_time()
else:
alsatime = self._stop_alsatime
if not self._timestamps:
self._playing = False
return 0.0
alsats, ts = self._timestamps[0]
t = alsatime - alsats + ts
return t
def clear_eos(self):
if self._eos_count > 0:
self._eos_count -= 1
return True
return False
class ALSAListener(Listener):
def _set_volume(self, volume):
# TODO master volume
self._volume = volume
# All other properties are silently ignored.
def _set_position(self, position):
self._position = position
def _set_velocity(self, velocity):
self._velocity = velocity
def _set_forward_orientation(self, orientation):
self._forward_orientation = orientation
def _set_up_orientation(self, orientation):
self._up_orientation = orientation
def _set_doppler_factor(self, factor):
self._doppler_factor = factor
def _set_speed_of_sound(self, speed_of_sound):
self._speed_of_sound = speed_of_sound
def driver_init():
global debug_output
debug_output = ctypes.POINTER(asound.snd_output_t)()
if alsa_debug:
check(asound.snd_output_stdio_open(ctypes.byref(debug_output),
alsa_debug,
'w'))
driver_listener = ALSAListener()
driver_audio_player_class = ALSAAudioPlayer
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for openal
Generated with:
../tools/wraptypes/wrap.py /usr/include/AL/al.h -lopenal -olib_openal.py
.. Hacked to remove non-existent library functions.
TODO add alGetError check.
.. alListener3i and alListeneriv are present in my OS X 10.4 but not another
10.4 user's installation. They've also been removed for compatibility.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: lib_openal.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $'
import ctypes
from ctypes import *
import sys
import pyglet.lib
_lib = pyglet.lib.load_library('openal', win32='openal32',
framework='/System/Library/Frameworks/OpenAL.framework')
_int_types = (c_int16, c_int32)
if hasattr(ctypes, 'c_int64'):
# Some builds of ctypes apparently do not have c_int64
# defined; it's a pretty good bet that these builds do not
# have 64-bit pointers.
_int_types += (ctypes.c_int64,)
for t in _int_types:
if sizeof(t) == sizeof(c_size_t):
c_ptrdiff_t = t
class c_void(Structure):
# c_void_p is a buggy return type, converting to int, so
# POINTER(None) == c_void_p is actually written as
# POINTER(c_void), so it can be treated as a real pointer.
_fields_ = [('dummy', c_int)]
AL_API = 0 # /usr/include/AL/al.h:39
ALAPI = 0 # /usr/include/AL/al.h:59
AL_INVALID = -1 # /usr/include/AL/al.h:61
AL_ILLEGAL_ENUM = 0 # /usr/include/AL/al.h:62
AL_ILLEGAL_COMMAND = 0 # /usr/include/AL/al.h:63
ALboolean = c_int # Better return type than c_char, as generated
ALchar = c_char # /usr/include/AL/al.h:73
ALbyte = c_char # /usr/include/AL/al.h:76
ALubyte = c_ubyte # /usr/include/AL/al.h:79
ALshort = c_short # /usr/include/AL/al.h:82
ALushort = c_ushort # /usr/include/AL/al.h:85
ALint = c_int # /usr/include/AL/al.h:88
ALuint = c_uint # /usr/include/AL/al.h:91
ALsizei = c_int # /usr/include/AL/al.h:94
ALenum = c_int # /usr/include/AL/al.h:97
ALfloat = c_float # /usr/include/AL/al.h:100
ALdouble = c_double # /usr/include/AL/al.h:103
ALvoid = None # /usr/include/AL/al.h:106
AL_NONE = 0 # /usr/include/AL/al.h:112
AL_FALSE = 0 # /usr/include/AL/al.h:115
AL_TRUE = 1 # /usr/include/AL/al.h:118
AL_SOURCE_RELATIVE = 514 # /usr/include/AL/al.h:121
AL_CONE_INNER_ANGLE = 4097 # /usr/include/AL/al.h:130
AL_CONE_OUTER_ANGLE = 4098 # /usr/include/AL/al.h:137
AL_PITCH = 4099 # /usr/include/AL/al.h:145
AL_POSITION = 4100 # /usr/include/AL/al.h:157
AL_DIRECTION = 4101 # /usr/include/AL/al.h:160
AL_VELOCITY = 4102 # /usr/include/AL/al.h:163
AL_LOOPING = 4103 # /usr/include/AL/al.h:171
AL_BUFFER = 4105 # /usr/include/AL/al.h:178
AL_GAIN = 4106 # /usr/include/AL/al.h:191
AL_MIN_GAIN = 4109 # /usr/include/AL/al.h:200
AL_MAX_GAIN = 4110 # /usr/include/AL/al.h:209
AL_ORIENTATION = 4111 # /usr/include/AL/al.h:216
AL_SOURCE_STATE = 4112 # /usr/include/AL/al.h:221
AL_INITIAL = 4113 # /usr/include/AL/al.h:222
AL_PLAYING = 4114 # /usr/include/AL/al.h:223
AL_PAUSED = 4115 # /usr/include/AL/al.h:224
AL_STOPPED = 4116 # /usr/include/AL/al.h:225
AL_BUFFERS_QUEUED = 4117 # /usr/include/AL/al.h:230
AL_BUFFERS_PROCESSED = 4118 # /usr/include/AL/al.h:231
AL_SEC_OFFSET = 4132 # /usr/include/AL/al.h:236
AL_SAMPLE_OFFSET = 4133 # /usr/include/AL/al.h:237
AL_BYTE_OFFSET = 4134 # /usr/include/AL/al.h:238
AL_SOURCE_TYPE = 4135 # /usr/include/AL/al.h:246
AL_STATIC = 4136 # /usr/include/AL/al.h:247
AL_STREAMING = 4137 # /usr/include/AL/al.h:248
AL_UNDETERMINED = 4144 # /usr/include/AL/al.h:249
AL_FORMAT_MONO8 = 4352 # /usr/include/AL/al.h:252
AL_FORMAT_MONO16 = 4353 # /usr/include/AL/al.h:253
AL_FORMAT_STEREO8 = 4354 # /usr/include/AL/al.h:254
AL_FORMAT_STEREO16 = 4355 # /usr/include/AL/al.h:255
AL_REFERENCE_DISTANCE = 4128 # /usr/include/AL/al.h:265
AL_ROLLOFF_FACTOR = 4129 # /usr/include/AL/al.h:273
AL_CONE_OUTER_GAIN = 4130 # /usr/include/AL/al.h:282
AL_MAX_DISTANCE = 4131 # /usr/include/AL/al.h:292
AL_FREQUENCY = 8193 # /usr/include/AL/al.h:300
AL_BITS = 8194 # /usr/include/AL/al.h:301
AL_CHANNELS = 8195 # /usr/include/AL/al.h:302
AL_SIZE = 8196 # /usr/include/AL/al.h:303
AL_UNUSED = 8208 # /usr/include/AL/al.h:310
AL_PENDING = 8209 # /usr/include/AL/al.h:311
AL_PROCESSED = 8210 # /usr/include/AL/al.h:312
AL_NO_ERROR = 0 # /usr/include/AL/al.h:316
AL_INVALID_NAME = 40961 # /usr/include/AL/al.h:321
AL_INVALID_ENUM = 40962 # /usr/include/AL/al.h:326
AL_INVALID_VALUE = 40963 # /usr/include/AL/al.h:331
AL_INVALID_OPERATION = 40964 # /usr/include/AL/al.h:336
AL_OUT_OF_MEMORY = 40965 # /usr/include/AL/al.h:342
AL_VENDOR = 45057 # /usr/include/AL/al.h:346
AL_VERSION = 45058 # /usr/include/AL/al.h:347
AL_RENDERER = 45059 # /usr/include/AL/al.h:348
AL_EXTENSIONS = 45060 # /usr/include/AL/al.h:349
AL_DOPPLER_FACTOR = 49152 # /usr/include/AL/al.h:356
AL_DOPPLER_VELOCITY = 49153 # /usr/include/AL/al.h:361
AL_SPEED_OF_SOUND = 49155 # /usr/include/AL/al.h:366
AL_DISTANCE_MODEL = 53248 # /usr/include/AL/al.h:375
AL_INVERSE_DISTANCE = 53249 # /usr/include/AL/al.h:376
AL_INVERSE_DISTANCE_CLAMPED = 53250 # /usr/include/AL/al.h:377
AL_LINEAR_DISTANCE = 53251 # /usr/include/AL/al.h:378
AL_LINEAR_DISTANCE_CLAMPED = 53252 # /usr/include/AL/al.h:379
AL_EXPONENT_DISTANCE = 53253 # /usr/include/AL/al.h:380
AL_EXPONENT_DISTANCE_CLAMPED = 53254 # /usr/include/AL/al.h:381
# /usr/include/AL/al.h:386
alEnable = _lib.alEnable
alEnable.restype = None
alEnable.argtypes = [ALenum]
# /usr/include/AL/al.h:388
alDisable = _lib.alDisable
alDisable.restype = None
alDisable.argtypes = [ALenum]
# /usr/include/AL/al.h:390
alIsEnabled = _lib.alIsEnabled
alIsEnabled.restype = ALboolean
alIsEnabled.argtypes = [ALenum]
# /usr/include/AL/al.h:396
alGetString = _lib.alGetString
alGetString.restype = POINTER(ALchar)
alGetString.argtypes = [ALenum]
# /usr/include/AL/al.h:398
alGetBooleanv = _lib.alGetBooleanv
alGetBooleanv.restype = None
alGetBooleanv.argtypes = [ALenum, POINTER(ALboolean)]
# /usr/include/AL/al.h:400
alGetIntegerv = _lib.alGetIntegerv
alGetIntegerv.restype = None
alGetIntegerv.argtypes = [ALenum, POINTER(ALint)]
# /usr/include/AL/al.h:402
alGetFloatv = _lib.alGetFloatv
alGetFloatv.restype = None
alGetFloatv.argtypes = [ALenum, POINTER(ALfloat)]
# /usr/include/AL/al.h:404
alGetDoublev = _lib.alGetDoublev
alGetDoublev.restype = None
alGetDoublev.argtypes = [ALenum, POINTER(ALdouble)]
# /usr/include/AL/al.h:406
alGetBoolean = _lib.alGetBoolean
alGetBoolean.restype = ALboolean
alGetBoolean.argtypes = [ALenum]
# /usr/include/AL/al.h:408
alGetInteger = _lib.alGetInteger
alGetInteger.restype = ALint
alGetInteger.argtypes = [ALenum]
# /usr/include/AL/al.h:410
alGetFloat = _lib.alGetFloat
alGetFloat.restype = ALfloat
alGetFloat.argtypes = [ALenum]
# /usr/include/AL/al.h:412
alGetDouble = _lib.alGetDouble
alGetDouble.restype = ALdouble
alGetDouble.argtypes = [ALenum]
# /usr/include/AL/al.h:419
alGetError = _lib.alGetError
alGetError.restype = ALenum
alGetError.argtypes = []
# /usr/include/AL/al.h:427
alIsExtensionPresent = _lib.alIsExtensionPresent
alIsExtensionPresent.restype = ALboolean
alIsExtensionPresent.argtypes = [POINTER(ALchar)]
# /usr/include/AL/al.h:429
alGetProcAddress = _lib.alGetProcAddress
alGetProcAddress.restype = POINTER(c_void)
alGetProcAddress.argtypes = [POINTER(ALchar)]
# /usr/include/AL/al.h:431
alGetEnumValue = _lib.alGetEnumValue
alGetEnumValue.restype = ALenum
alGetEnumValue.argtypes = [POINTER(ALchar)]
# /usr/include/AL/al.h:450
alListenerf = _lib.alListenerf
alListenerf.restype = None
alListenerf.argtypes = [ALenum, ALfloat]
# /usr/include/AL/al.h:452
alListener3f = _lib.alListener3f
alListener3f.restype = None
alListener3f.argtypes = [ALenum, ALfloat, ALfloat, ALfloat]
# /usr/include/AL/al.h:454
alListenerfv = _lib.alListenerfv
alListenerfv.restype = None
alListenerfv.argtypes = [ALenum, POINTER(ALfloat)]
# /usr/include/AL/al.h:456
alListeneri = _lib.alListeneri
alListeneri.restype = None
alListeneri.argtypes = [ALenum, ALint]
# /usr/include/AL/al.h:458
#alListener3i = _lib.alListener3i
#alListener3i.restype = None
#alListener3i.argtypes = [ALenum, ALint, ALint, ALint]
# /usr/include/AL/al.h:460
#alListeneriv = _lib.alListeneriv
#alListeneriv.restype = None
#alListeneriv.argtypes = [ALenum, POINTER(ALint)]
# /usr/include/AL/al.h:465
alGetListenerf = _lib.alGetListenerf
alGetListenerf.restype = None
alGetListenerf.argtypes = [ALenum, POINTER(ALfloat)]
# /usr/include/AL/al.h:467
alGetListener3f = _lib.alGetListener3f
alGetListener3f.restype = None
alGetListener3f.argtypes = [ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)]
# /usr/include/AL/al.h:469
alGetListenerfv = _lib.alGetListenerfv
alGetListenerfv.restype = None
alGetListenerfv.argtypes = [ALenum, POINTER(ALfloat)]
# /usr/include/AL/al.h:471
alGetListeneri = _lib.alGetListeneri
alGetListeneri.restype = None
alGetListeneri.argtypes = [ALenum, POINTER(ALint)]
# /usr/include/AL/al.h:473
alGetListener3i = _lib.alGetListener3i
alGetListener3i.restype = None
alGetListener3i.argtypes = [ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)]
# /usr/include/AL/al.h:475
alGetListeneriv = _lib.alGetListeneriv
alGetListeneriv.restype = None
alGetListeneriv.argtypes = [ALenum, POINTER(ALint)]
# /usr/include/AL/al.h:512
alGenSources = _lib.alGenSources
alGenSources.restype = None
alGenSources.argtypes = [ALsizei, POINTER(ALuint)]
# /usr/include/AL/al.h:515
alDeleteSources = _lib.alDeleteSources
alDeleteSources.restype = None
alDeleteSources.argtypes = [ALsizei, POINTER(ALuint)]
# /usr/include/AL/al.h:518
alIsSource = _lib.alIsSource
alIsSource.restype = ALboolean
alIsSource.argtypes = [ALuint]
# /usr/include/AL/al.h:523
alSourcef = _lib.alSourcef
alSourcef.restype = None
alSourcef.argtypes = [ALuint, ALenum, ALfloat]
# /usr/include/AL/al.h:525
alSource3f = _lib.alSource3f
alSource3f.restype = None
alSource3f.argtypes = [ALuint, ALenum, ALfloat, ALfloat, ALfloat]
# /usr/include/AL/al.h:527
alSourcefv = _lib.alSourcefv
alSourcefv.restype = None
alSourcefv.argtypes = [ALuint, ALenum, POINTER(ALfloat)]
# /usr/include/AL/al.h:529
alSourcei = _lib.alSourcei
alSourcei.restype = None
alSourcei.argtypes = [ALuint, ALenum, ALint]
# /usr/include/AL/al.h:531
#alSource3i = _lib.alSource3i
#alSource3i.restype = None
#alSource3i.argtypes = [ALuint, ALenum, ALint, ALint, ALint]
# /usr/include/AL/al.h:533
#alSourceiv = _lib.alSourceiv
#alSourceiv.restype = None
#alSourceiv.argtypes = [ALuint, ALenum, POINTER(ALint)]
# /usr/include/AL/al.h:538
alGetSourcef = _lib.alGetSourcef
alGetSourcef.restype = None
alGetSourcef.argtypes = [ALuint, ALenum, POINTER(ALfloat)]
# /usr/include/AL/al.h:540
alGetSource3f = _lib.alGetSource3f
alGetSource3f.restype = None
alGetSource3f.argtypes = [ALuint, ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)]
# /usr/include/AL/al.h:542
alGetSourcefv = _lib.alGetSourcefv
alGetSourcefv.restype = None
alGetSourcefv.argtypes = [ALuint, ALenum, POINTER(ALfloat)]
# /usr/include/AL/al.h:544
alGetSourcei = _lib.alGetSourcei
alGetSourcei.restype = None
alGetSourcei.argtypes = [ALuint, ALenum, POINTER(ALint)]
# /usr/include/AL/al.h:546
#alGetSource3i = _lib.alGetSource3i
#alGetSource3i.restype = None
#alGetSource3i.argtypes = [ALuint, ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)]
# /usr/include/AL/al.h:548
alGetSourceiv = _lib.alGetSourceiv
alGetSourceiv.restype = None
alGetSourceiv.argtypes = [ALuint, ALenum, POINTER(ALint)]
# /usr/include/AL/al.h:556
alSourcePlayv = _lib.alSourcePlayv
alSourcePlayv.restype = None
alSourcePlayv.argtypes = [ALsizei, POINTER(ALuint)]
# /usr/include/AL/al.h:559
alSourceStopv = _lib.alSourceStopv
alSourceStopv.restype = None
alSourceStopv.argtypes = [ALsizei, POINTER(ALuint)]
# /usr/include/AL/al.h:562
alSourceRewindv = _lib.alSourceRewindv
alSourceRewindv.restype = None
alSourceRewindv.argtypes = [ALsizei, POINTER(ALuint)]
# /usr/include/AL/al.h:565
alSourcePausev = _lib.alSourcePausev
alSourcePausev.restype = None
alSourcePausev.argtypes = [ALsizei, POINTER(ALuint)]
# /usr/include/AL/al.h:572
alSourcePlay = _lib.alSourcePlay
alSourcePlay.restype = None
alSourcePlay.argtypes = [ALuint]
# /usr/include/AL/al.h:575
alSourceStop = _lib.alSourceStop
alSourceStop.restype = None
alSourceStop.argtypes = [ALuint]
# /usr/include/AL/al.h:578
alSourceRewind = _lib.alSourceRewind
alSourceRewind.restype = None
alSourceRewind.argtypes = [ALuint]
# /usr/include/AL/al.h:581
alSourcePause = _lib.alSourcePause
alSourcePause.restype = None
alSourcePause.argtypes = [ALuint]
# /usr/include/AL/al.h:586
alSourceQueueBuffers = _lib.alSourceQueueBuffers
alSourceQueueBuffers.restype = None
alSourceQueueBuffers.argtypes = [ALuint, ALsizei, POINTER(ALuint)]
# /usr/include/AL/al.h:588
alSourceUnqueueBuffers = _lib.alSourceUnqueueBuffers
alSourceUnqueueBuffers.restype = None
alSourceUnqueueBuffers.argtypes = [ALuint, ALsizei, POINTER(ALuint)]
# /usr/include/AL/al.h:606
alGenBuffers = _lib.alGenBuffers
alGenBuffers.restype = None
alGenBuffers.argtypes = [ALsizei, POINTER(ALuint)]
# /usr/include/AL/al.h:609
alDeleteBuffers = _lib.alDeleteBuffers
alDeleteBuffers.restype = None
alDeleteBuffers.argtypes = [ALsizei, POINTER(ALuint)]
# /usr/include/AL/al.h:612
alIsBuffer = _lib.alIsBuffer
alIsBuffer.restype = ALboolean
alIsBuffer.argtypes = [ALuint]
# /usr/include/AL/al.h:615
alBufferData = _lib.alBufferData
alBufferData.restype = None
alBufferData.argtypes = [ALuint, ALenum, POINTER(ALvoid), ALsizei, ALsizei]
# /usr/include/AL/al.h:620
alBufferf = _lib.alBufferf
alBufferf.restype = None
alBufferf.argtypes = [ALuint, ALenum, ALfloat]
# /usr/include/AL/al.h:622
alBuffer3f = _lib.alBuffer3f
alBuffer3f.restype = None
alBuffer3f.argtypes = [ALuint, ALenum, ALfloat, ALfloat, ALfloat]
# /usr/include/AL/al.h:624
alBufferfv = _lib.alBufferfv
alBufferfv.restype = None
alBufferfv.argtypes = [ALuint, ALenum, POINTER(ALfloat)]
# /usr/include/AL/al.h:626
alBufferi = _lib.alBufferi
alBufferi.restype = None
alBufferi.argtypes = [ALuint, ALenum, ALint]
# /usr/include/AL/al.h:628
alBuffer3i = _lib.alBuffer3i
alBuffer3i.restype = None
alBuffer3i.argtypes = [ALuint, ALenum, ALint, ALint, ALint]
# /usr/include/AL/al.h:630
alBufferiv = _lib.alBufferiv
alBufferiv.restype = None
alBufferiv.argtypes = [ALuint, ALenum, POINTER(ALint)]
# /usr/include/AL/al.h:635
alGetBufferf = _lib.alGetBufferf
alGetBufferf.restype = None
alGetBufferf.argtypes = [ALuint, ALenum, POINTER(ALfloat)]
# /usr/include/AL/al.h:637
alGetBuffer3f = _lib.alGetBuffer3f
alGetBuffer3f.restype = None
alGetBuffer3f.argtypes = [ALuint, ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)]
# /usr/include/AL/al.h:639
alGetBufferfv = _lib.alGetBufferfv
alGetBufferfv.restype = None
alGetBufferfv.argtypes = [ALuint, ALenum, POINTER(ALfloat)]
# /usr/include/AL/al.h:641
alGetBufferi = _lib.alGetBufferi
alGetBufferi.restype = None
alGetBufferi.argtypes = [ALuint, ALenum, POINTER(ALint)]
# /usr/include/AL/al.h:643
alGetBuffer3i = _lib.alGetBuffer3i
alGetBuffer3i.restype = None
alGetBuffer3i.argtypes = [ALuint, ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)]
# /usr/include/AL/al.h:645
alGetBufferiv = _lib.alGetBufferiv
alGetBufferiv.restype = None
alGetBufferiv.argtypes = [ALuint, ALenum, POINTER(ALint)]
# /usr/include/AL/al.h:651
alDopplerFactor = _lib.alDopplerFactor
alDopplerFactor.restype = None
alDopplerFactor.argtypes = [ALfloat]
# /usr/include/AL/al.h:653
alDopplerVelocity = _lib.alDopplerVelocity
alDopplerVelocity.restype = None
alDopplerVelocity.argtypes = [ALfloat]
# /usr/include/AL/al.h:655
alSpeedOfSound = _lib.alSpeedOfSound
alSpeedOfSound.restype = None
alSpeedOfSound.argtypes = [ALfloat]
# /usr/include/AL/al.h:657
alDistanceModel = _lib.alDistanceModel
alDistanceModel.restype = None
alDistanceModel.argtypes = [ALenum]
LPALENABLE = CFUNCTYPE(None, ALenum) # /usr/include/AL/al.h:662
LPALDISABLE = CFUNCTYPE(None, ALenum) # /usr/include/AL/al.h:663
LPALISENABLED = CFUNCTYPE(ALboolean, ALenum) # /usr/include/AL/al.h:664
LPALGETSTRING = CFUNCTYPE(POINTER(ALchar), ALenum) # /usr/include/AL/al.h:665
LPALGETBOOLEANV = CFUNCTYPE(None, ALenum, POINTER(ALboolean)) # /usr/include/AL/al.h:666
LPALGETINTEGERV = CFUNCTYPE(None, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:667
LPALGETFLOATV = CFUNCTYPE(None, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:668
LPALGETDOUBLEV = CFUNCTYPE(None, ALenum, POINTER(ALdouble)) # /usr/include/AL/al.h:669
LPALGETBOOLEAN = CFUNCTYPE(ALboolean, ALenum) # /usr/include/AL/al.h:670
LPALGETINTEGER = CFUNCTYPE(ALint, ALenum) # /usr/include/AL/al.h:671
LPALGETFLOAT = CFUNCTYPE(ALfloat, ALenum) # /usr/include/AL/al.h:672
LPALGETDOUBLE = CFUNCTYPE(ALdouble, ALenum) # /usr/include/AL/al.h:673
LPALGETERROR = CFUNCTYPE(ALenum) # /usr/include/AL/al.h:674
LPALISEXTENSIONPRESENT = CFUNCTYPE(ALboolean, POINTER(ALchar)) # /usr/include/AL/al.h:675
LPALGETPROCADDRESS = CFUNCTYPE(POINTER(c_void), POINTER(ALchar)) # /usr/include/AL/al.h:676
LPALGETENUMVALUE = CFUNCTYPE(ALenum, POINTER(ALchar)) # /usr/include/AL/al.h:677
LPALLISTENERF = CFUNCTYPE(None, ALenum, ALfloat) # /usr/include/AL/al.h:678
LPALLISTENER3F = CFUNCTYPE(None, ALenum, ALfloat, ALfloat, ALfloat) # /usr/include/AL/al.h:679
LPALLISTENERFV = CFUNCTYPE(None, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:680
LPALLISTENERI = CFUNCTYPE(None, ALenum, ALint) # /usr/include/AL/al.h:681
LPALLISTENER3I = CFUNCTYPE(None, ALenum, ALint, ALint, ALint) # /usr/include/AL/al.h:682
LPALLISTENERIV = CFUNCTYPE(None, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:683
LPALGETLISTENERF = CFUNCTYPE(None, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:684
LPALGETLISTENER3F = CFUNCTYPE(None, ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)) # /usr/include/AL/al.h:685
LPALGETLISTENERFV = CFUNCTYPE(None, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:686
LPALGETLISTENERI = CFUNCTYPE(None, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:687
LPALGETLISTENER3I = CFUNCTYPE(None, ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)) # /usr/include/AL/al.h:688
LPALGETLISTENERIV = CFUNCTYPE(None, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:689
LPALGENSOURCES = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:690
LPALDELETESOURCES = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:691
LPALISSOURCE = CFUNCTYPE(ALboolean, ALuint) # /usr/include/AL/al.h:692
LPALSOURCEF = CFUNCTYPE(None, ALuint, ALenum, ALfloat) # /usr/include/AL/al.h:693
LPALSOURCE3F = CFUNCTYPE(None, ALuint, ALenum, ALfloat, ALfloat, ALfloat) # /usr/include/AL/al.h:694
LPALSOURCEFV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:695
LPALSOURCEI = CFUNCTYPE(None, ALuint, ALenum, ALint) # /usr/include/AL/al.h:696
LPALSOURCE3I = CFUNCTYPE(None, ALuint, ALenum, ALint, ALint, ALint) # /usr/include/AL/al.h:697
LPALSOURCEIV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:698
LPALGETSOURCEF = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:699
LPALGETSOURCE3F = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)) # /usr/include/AL/al.h:700
LPALGETSOURCEFV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:701
LPALGETSOURCEI = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:702
LPALGETSOURCE3I = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)) # /usr/include/AL/al.h:703
LPALGETSOURCEIV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:704
LPALSOURCEPLAYV = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:705
LPALSOURCESTOPV = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:706
LPALSOURCEREWINDV = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:707
LPALSOURCEPAUSEV = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:708
LPALSOURCEPLAY = CFUNCTYPE(None, ALuint) # /usr/include/AL/al.h:709
LPALSOURCESTOP = CFUNCTYPE(None, ALuint) # /usr/include/AL/al.h:710
LPALSOURCEREWIND = CFUNCTYPE(None, ALuint) # /usr/include/AL/al.h:711
LPALSOURCEPAUSE = CFUNCTYPE(None, ALuint) # /usr/include/AL/al.h:712
LPALSOURCEQUEUEBUFFERS = CFUNCTYPE(None, ALuint, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:713
LPALSOURCEUNQUEUEBUFFERS = CFUNCTYPE(None, ALuint, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:714
LPALGENBUFFERS = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:715
LPALDELETEBUFFERS = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:716
LPALISBUFFER = CFUNCTYPE(ALboolean, ALuint) # /usr/include/AL/al.h:717
LPALBUFFERDATA = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALvoid), ALsizei, ALsizei) # /usr/include/AL/al.h:718
LPALBUFFERF = CFUNCTYPE(None, ALuint, ALenum, ALfloat) # /usr/include/AL/al.h:719
LPALBUFFER3F = CFUNCTYPE(None, ALuint, ALenum, ALfloat, ALfloat, ALfloat) # /usr/include/AL/al.h:720
LPALBUFFERFV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:721
LPALBUFFERI = CFUNCTYPE(None, ALuint, ALenum, ALint) # /usr/include/AL/al.h:722
LPALBUFFER3I = CFUNCTYPE(None, ALuint, ALenum, ALint, ALint, ALint) # /usr/include/AL/al.h:723
LPALBUFFERIV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:724
LPALGETBUFFERF = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:725
LPALGETBUFFER3F = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)) # /usr/include/AL/al.h:726
LPALGETBUFFERFV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:727
LPALGETBUFFERI = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:728
LPALGETBUFFER3I = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)) # /usr/include/AL/al.h:729
LPALGETBUFFERIV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:730
LPALDOPPLERFACTOR = CFUNCTYPE(None, ALfloat) # /usr/include/AL/al.h:731
LPALDOPPLERVELOCITY = CFUNCTYPE(None, ALfloat) # /usr/include/AL/al.h:732
LPALSPEEDOFSOUND = CFUNCTYPE(None, ALfloat) # /usr/include/AL/al.h:733
LPALDISTANCEMODEL = CFUNCTYPE(None, ALenum) # /usr/include/AL/al.h:734
__all__ = ['AL_API', 'ALAPI', 'AL_INVALID', 'AL_ILLEGAL_ENUM',
'AL_ILLEGAL_COMMAND', 'ALboolean', 'ALchar', 'ALbyte', 'ALubyte', 'ALshort',
'ALushort', 'ALint', 'ALuint', 'ALsizei', 'ALenum', 'ALfloat', 'ALdouble',
'ALvoid', 'AL_NONE', 'AL_FALSE', 'AL_TRUE', 'AL_SOURCE_RELATIVE',
'AL_CONE_INNER_ANGLE', 'AL_CONE_OUTER_ANGLE', 'AL_PITCH', 'AL_POSITION',
'AL_DIRECTION', 'AL_VELOCITY', 'AL_LOOPING', 'AL_BUFFER', 'AL_GAIN',
'AL_MIN_GAIN', 'AL_MAX_GAIN', 'AL_ORIENTATION', 'AL_SOURCE_STATE',
'AL_INITIAL', 'AL_PLAYING', 'AL_PAUSED', 'AL_STOPPED', 'AL_BUFFERS_QUEUED',
'AL_BUFFERS_PROCESSED', 'AL_SEC_OFFSET', 'AL_SAMPLE_OFFSET', 'AL_BYTE_OFFSET',
'AL_SOURCE_TYPE', 'AL_STATIC', 'AL_STREAMING', 'AL_UNDETERMINED',
'AL_FORMAT_MONO8', 'AL_FORMAT_MONO16', 'AL_FORMAT_STEREO8',
'AL_FORMAT_STEREO16', 'AL_REFERENCE_DISTANCE', 'AL_ROLLOFF_FACTOR',
'AL_CONE_OUTER_GAIN', 'AL_MAX_DISTANCE', 'AL_FREQUENCY', 'AL_BITS',
'AL_CHANNELS', 'AL_SIZE', 'AL_UNUSED', 'AL_PENDING', 'AL_PROCESSED',
'AL_NO_ERROR', 'AL_INVALID_NAME', 'AL_INVALID_ENUM', 'AL_INVALID_VALUE',
'AL_INVALID_OPERATION', 'AL_OUT_OF_MEMORY', 'AL_VENDOR', 'AL_VERSION',
'AL_RENDERER', 'AL_EXTENSIONS', 'AL_DOPPLER_FACTOR', 'AL_DOPPLER_VELOCITY',
'AL_SPEED_OF_SOUND', 'AL_DISTANCE_MODEL', 'AL_INVERSE_DISTANCE',
'AL_INVERSE_DISTANCE_CLAMPED', 'AL_LINEAR_DISTANCE',
'AL_LINEAR_DISTANCE_CLAMPED', 'AL_EXPONENT_DISTANCE',
'AL_EXPONENT_DISTANCE_CLAMPED', 'alEnable', 'alDisable', 'alIsEnabled',
'alGetString', 'alGetBooleanv', 'alGetIntegerv', 'alGetFloatv',
'alGetDoublev', 'alGetBoolean', 'alGetInteger', 'alGetFloat', 'alGetDouble',
'alGetError', 'alIsExtensionPresent', 'alGetProcAddress', 'alGetEnumValue',
'alListenerf', 'alListener3f', 'alListenerfv', 'alListeneri', 'alListener3i',
'alListeneriv', 'alGetListenerf', 'alGetListener3f', 'alGetListenerfv',
'alGetListeneri', 'alGetListener3i', 'alGetListeneriv', 'alGenSources',
'alDeleteSources', 'alIsSource', 'alSourcef', 'alSource3f', 'alSourcefv',
'alSourcei', 'alSource3i', 'alSourceiv', 'alGetSourcef', 'alGetSource3f',
'alGetSourcefv', 'alGetSourcei', 'alGetSource3i', 'alGetSourceiv',
'alSourcePlayv', 'alSourceStopv', 'alSourceRewindv', 'alSourcePausev',
'alSourcePlay', 'alSourceStop', 'alSourceRewind', 'alSourcePause',
'alSourceQueueBuffers', 'alSourceUnqueueBuffers', 'alGenBuffers',
'alDeleteBuffers', 'alIsBuffer', 'alBufferData', 'alBufferf', 'alBuffer3f',
'alBufferfv', 'alBufferi', 'alBuffer3i', 'alBufferiv', 'alGetBufferf',
'alGetBuffer3f', 'alGetBufferfv', 'alGetBufferi', 'alGetBuffer3i',
'alGetBufferiv', 'alDopplerFactor', 'alDopplerVelocity', 'alSpeedOfSound',
'alDistanceModel', 'LPALENABLE', 'LPALDISABLE', 'LPALISENABLED',
'LPALGETSTRING', 'LPALGETBOOLEANV', 'LPALGETINTEGERV', 'LPALGETFLOATV',
'LPALGETDOUBLEV', 'LPALGETBOOLEAN', 'LPALGETINTEGER', 'LPALGETFLOAT',
'LPALGETDOUBLE', 'LPALGETERROR', 'LPALISEXTENSIONPRESENT',
'LPALGETPROCADDRESS', 'LPALGETENUMVALUE', 'LPALLISTENERF', 'LPALLISTENER3F',
'LPALLISTENERFV', 'LPALLISTENERI', 'LPALLISTENER3I', 'LPALLISTENERIV',
'LPALGETLISTENERF', 'LPALGETLISTENER3F', 'LPALGETLISTENERFV',
'LPALGETLISTENERI', 'LPALGETLISTENER3I', 'LPALGETLISTENERIV',
'LPALGENSOURCES', 'LPALDELETESOURCES', 'LPALISSOURCE', 'LPALSOURCEF',
'LPALSOURCE3F', 'LPALSOURCEFV', 'LPALSOURCEI', 'LPALSOURCE3I', 'LPALSOURCEIV',
'LPALGETSOURCEF', 'LPALGETSOURCE3F', 'LPALGETSOURCEFV', 'LPALGETSOURCEI',
'LPALGETSOURCE3I', 'LPALGETSOURCEIV', 'LPALSOURCEPLAYV', 'LPALSOURCESTOPV',
'LPALSOURCEREWINDV', 'LPALSOURCEPAUSEV', 'LPALSOURCEPLAY', 'LPALSOURCESTOP',
'LPALSOURCEREWIND', 'LPALSOURCEPAUSE', 'LPALSOURCEQUEUEBUFFERS',
'LPALSOURCEUNQUEUEBUFFERS', 'LPALGENBUFFERS', 'LPALDELETEBUFFERS',
'LPALISBUFFER', 'LPALBUFFERDATA', 'LPALBUFFERF', 'LPALBUFFER3F',
'LPALBUFFERFV', 'LPALBUFFERI', 'LPALBUFFER3I', 'LPALBUFFERIV',
'LPALGETBUFFERF', 'LPALGETBUFFER3F', 'LPALGETBUFFERFV', 'LPALGETBUFFERI',
'LPALGETBUFFER3I', 'LPALGETBUFFERIV', 'LPALDOPPLERFACTOR',
'LPALDOPPLERVELOCITY', 'LPALSPEEDOFSOUND', 'LPALDISTANCEMODEL']
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for openal
Generated with:
../tools/wraptypes/wrap.py /usr/include/AL/alc.h -lopenal -olib_alc.py
.. Hacked to fix ALCvoid argtypes.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: lib_alc.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
import ctypes
from ctypes import *
import sys
import pyglet.lib
_lib = pyglet.lib.load_library('openal', win32='openal32',
framework='/System/Library/Frameworks/OpenAL.framework')
_int_types = (c_int16, c_int32)
if hasattr(ctypes, 'c_int64'):
# Some builds of ctypes apparently do not have c_int64
# defined; it's a pretty good bet that these builds do not
# have 64-bit pointers.
_int_types += (ctypes.c_int64,)
for t in _int_types:
if sizeof(t) == sizeof(c_size_t):
c_ptrdiff_t = t
class c_void(Structure):
# c_void_p is a buggy return type, converting to int, so
# POINTER(None) == c_void_p is actually written as
# POINTER(c_void), so it can be treated as a real pointer.
_fields_ = [('dummy', c_int)]
ALC_API = 0 # /usr/include/AL/alc.h:19
ALCAPI = 0 # /usr/include/AL/alc.h:37
ALC_INVALID = 0 # /usr/include/AL/alc.h:39
ALC_VERSION_0_1 = 1 # /usr/include/AL/alc.h:42
class struct_ALCdevice_struct(Structure):
__slots__ = [
]
struct_ALCdevice_struct._fields_ = [
('_opaque_struct', c_int)
]
class struct_ALCdevice_struct(Structure):
__slots__ = [
]
struct_ALCdevice_struct._fields_ = [
('_opaque_struct', c_int)
]
ALCdevice = struct_ALCdevice_struct # /usr/include/AL/alc.h:44
class struct_ALCcontext_struct(Structure):
__slots__ = [
]
struct_ALCcontext_struct._fields_ = [
('_opaque_struct', c_int)
]
class struct_ALCcontext_struct(Structure):
__slots__ = [
]
struct_ALCcontext_struct._fields_ = [
('_opaque_struct', c_int)
]
ALCcontext = struct_ALCcontext_struct # /usr/include/AL/alc.h:45
ALCboolean = c_char # /usr/include/AL/alc.h:49
ALCchar = c_char # /usr/include/AL/alc.h:52
ALCbyte = c_char # /usr/include/AL/alc.h:55
ALCubyte = c_ubyte # /usr/include/AL/alc.h:58
ALCshort = c_short # /usr/include/AL/alc.h:61
ALCushort = c_ushort # /usr/include/AL/alc.h:64
ALCint = c_int # /usr/include/AL/alc.h:67
ALCuint = c_uint # /usr/include/AL/alc.h:70
ALCsizei = c_int # /usr/include/AL/alc.h:73
ALCenum = c_int # /usr/include/AL/alc.h:76
ALCfloat = c_float # /usr/include/AL/alc.h:79
ALCdouble = c_double # /usr/include/AL/alc.h:82
ALCvoid = None # /usr/include/AL/alc.h:85
ALC_FALSE = 0 # /usr/include/AL/alc.h:91
ALC_TRUE = 1 # /usr/include/AL/alc.h:94
ALC_FREQUENCY = 4103 # /usr/include/AL/alc.h:99
ALC_REFRESH = 4104 # /usr/include/AL/alc.h:104
ALC_SYNC = 4105 # /usr/include/AL/alc.h:109
ALC_MONO_SOURCES = 4112 # /usr/include/AL/alc.h:114
ALC_STEREO_SOURCES = 4113 # /usr/include/AL/alc.h:119
ALC_NO_ERROR = 0 # /usr/include/AL/alc.h:128
ALC_INVALID_DEVICE = 40961 # /usr/include/AL/alc.h:133
ALC_INVALID_CONTEXT = 40962 # /usr/include/AL/alc.h:138
ALC_INVALID_ENUM = 40963 # /usr/include/AL/alc.h:143
ALC_INVALID_VALUE = 40964 # /usr/include/AL/alc.h:148
ALC_OUT_OF_MEMORY = 40965 # /usr/include/AL/alc.h:153
ALC_DEFAULT_DEVICE_SPECIFIER = 4100 # /usr/include/AL/alc.h:159
ALC_DEVICE_SPECIFIER = 4101 # /usr/include/AL/alc.h:160
ALC_EXTENSIONS = 4102 # /usr/include/AL/alc.h:161
ALC_MAJOR_VERSION = 4096 # /usr/include/AL/alc.h:163
ALC_MINOR_VERSION = 4097 # /usr/include/AL/alc.h:164
ALC_ATTRIBUTES_SIZE = 4098 # /usr/include/AL/alc.h:166
ALC_ALL_ATTRIBUTES = 4099 # /usr/include/AL/alc.h:167
ALC_CAPTURE_DEVICE_SPECIFIER = 784 # /usr/include/AL/alc.h:172
ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER = 785 # /usr/include/AL/alc.h:173
ALC_CAPTURE_SAMPLES = 786 # /usr/include/AL/alc.h:174
# /usr/include/AL/alc.h:180
alcCreateContext = _lib.alcCreateContext
alcCreateContext.restype = POINTER(ALCcontext)
alcCreateContext.argtypes = [POINTER(ALCdevice), POINTER(ALCint)]
# /usr/include/AL/alc.h:182
alcMakeContextCurrent = _lib.alcMakeContextCurrent
alcMakeContextCurrent.restype = ALCboolean
alcMakeContextCurrent.argtypes = [POINTER(ALCcontext)]
# /usr/include/AL/alc.h:184
alcProcessContext = _lib.alcProcessContext
alcProcessContext.restype = None
alcProcessContext.argtypes = [POINTER(ALCcontext)]
# /usr/include/AL/alc.h:186
alcSuspendContext = _lib.alcSuspendContext
alcSuspendContext.restype = None
alcSuspendContext.argtypes = [POINTER(ALCcontext)]
# /usr/include/AL/alc.h:188
alcDestroyContext = _lib.alcDestroyContext
alcDestroyContext.restype = None
alcDestroyContext.argtypes = [POINTER(ALCcontext)]
# /usr/include/AL/alc.h:190
alcGetCurrentContext = _lib.alcGetCurrentContext
alcGetCurrentContext.restype = POINTER(ALCcontext)
alcGetCurrentContext.argtypes = []
# /usr/include/AL/alc.h:192
alcGetContextsDevice = _lib.alcGetContextsDevice
alcGetContextsDevice.restype = POINTER(ALCdevice)
alcGetContextsDevice.argtypes = [POINTER(ALCcontext)]
# /usr/include/AL/alc.h:198
alcOpenDevice = _lib.alcOpenDevice
alcOpenDevice.restype = POINTER(ALCdevice)
alcOpenDevice.argtypes = [POINTER(ALCchar)]
# /usr/include/AL/alc.h:200
alcCloseDevice = _lib.alcCloseDevice
alcCloseDevice.restype = ALCboolean
alcCloseDevice.argtypes = [POINTER(ALCdevice)]
# /usr/include/AL/alc.h:207
alcGetError = _lib.alcGetError
alcGetError.restype = ALCenum
alcGetError.argtypes = [POINTER(ALCdevice)]
# /usr/include/AL/alc.h:215
alcIsExtensionPresent = _lib.alcIsExtensionPresent
alcIsExtensionPresent.restype = ALCboolean
alcIsExtensionPresent.argtypes = [POINTER(ALCdevice), POINTER(ALCchar)]
# /usr/include/AL/alc.h:217
alcGetProcAddress = _lib.alcGetProcAddress
alcGetProcAddress.restype = POINTER(c_void)
alcGetProcAddress.argtypes = [POINTER(ALCdevice), POINTER(ALCchar)]
# /usr/include/AL/alc.h:219
alcGetEnumValue = _lib.alcGetEnumValue
alcGetEnumValue.restype = ALCenum
alcGetEnumValue.argtypes = [POINTER(ALCdevice), POINTER(ALCchar)]
# /usr/include/AL/alc.h:225
alcGetString = _lib.alcGetString
alcGetString.restype = POINTER(ALCchar)
alcGetString.argtypes = [POINTER(ALCdevice), ALCenum]
# /usr/include/AL/alc.h:227
alcGetIntegerv = _lib.alcGetIntegerv
alcGetIntegerv.restype = None
alcGetIntegerv.argtypes = [POINTER(ALCdevice), ALCenum, ALCsizei, POINTER(ALCint)]
# /usr/include/AL/alc.h:233
alcCaptureOpenDevice = _lib.alcCaptureOpenDevice
alcCaptureOpenDevice.restype = POINTER(ALCdevice)
alcCaptureOpenDevice.argtypes = [POINTER(ALCchar), ALCuint, ALCenum, ALCsizei]
# /usr/include/AL/alc.h:235
alcCaptureCloseDevice = _lib.alcCaptureCloseDevice
alcCaptureCloseDevice.restype = ALCboolean
alcCaptureCloseDevice.argtypes = [POINTER(ALCdevice)]
# /usr/include/AL/alc.h:237
alcCaptureStart = _lib.alcCaptureStart
alcCaptureStart.restype = None
alcCaptureStart.argtypes = [POINTER(ALCdevice)]
# /usr/include/AL/alc.h:239
alcCaptureStop = _lib.alcCaptureStop
alcCaptureStop.restype = None
alcCaptureStop.argtypes = [POINTER(ALCdevice)]
# /usr/include/AL/alc.h:241
alcCaptureSamples = _lib.alcCaptureSamples
alcCaptureSamples.restype = None
alcCaptureSamples.argtypes = [POINTER(ALCdevice), POINTER(ALCvoid), ALCsizei]
LPALCCREATECONTEXT = CFUNCTYPE(POINTER(ALCcontext), POINTER(ALCdevice), POINTER(ALCint)) # /usr/include/AL/alc.h:246
LPALCMAKECONTEXTCURRENT = CFUNCTYPE(ALCboolean, POINTER(ALCcontext)) # /usr/include/AL/alc.h:247
LPALCPROCESSCONTEXT = CFUNCTYPE(None, POINTER(ALCcontext)) # /usr/include/AL/alc.h:248
LPALCSUSPENDCONTEXT = CFUNCTYPE(None, POINTER(ALCcontext)) # /usr/include/AL/alc.h:249
LPALCDESTROYCONTEXT = CFUNCTYPE(None, POINTER(ALCcontext)) # /usr/include/AL/alc.h:250
LPALCGETCURRENTCONTEXT = CFUNCTYPE(POINTER(ALCcontext)) # /usr/include/AL/alc.h:251
LPALCGETCONTEXTSDEVICE = CFUNCTYPE(POINTER(ALCdevice), POINTER(ALCcontext)) # /usr/include/AL/alc.h:252
LPALCOPENDEVICE = CFUNCTYPE(POINTER(ALCdevice), POINTER(ALCchar)) # /usr/include/AL/alc.h:253
LPALCCLOSEDEVICE = CFUNCTYPE(ALCboolean, POINTER(ALCdevice)) # /usr/include/AL/alc.h:254
LPALCGETERROR = CFUNCTYPE(ALCenum, POINTER(ALCdevice)) # /usr/include/AL/alc.h:255
LPALCISEXTENSIONPRESENT = CFUNCTYPE(ALCboolean, POINTER(ALCdevice), POINTER(ALCchar)) # /usr/include/AL/alc.h:256
LPALCGETPROCADDRESS = CFUNCTYPE(POINTER(c_void), POINTER(ALCdevice), POINTER(ALCchar)) # /usr/include/AL/alc.h:257
LPALCGETENUMVALUE = CFUNCTYPE(ALCenum, POINTER(ALCdevice), POINTER(ALCchar)) # /usr/include/AL/alc.h:258
LPALCGETSTRING = CFUNCTYPE(POINTER(ALCchar), POINTER(ALCdevice), ALCenum) # /usr/include/AL/alc.h:259
LPALCGETINTEGERV = CFUNCTYPE(None, POINTER(ALCdevice), ALCenum, ALCsizei, POINTER(ALCint)) # /usr/include/AL/alc.h:260
LPALCCAPTUREOPENDEVICE = CFUNCTYPE(POINTER(ALCdevice), POINTER(ALCchar), ALCuint, ALCenum, ALCsizei) # /usr/include/AL/alc.h:261
LPALCCAPTURECLOSEDEVICE = CFUNCTYPE(ALCboolean, POINTER(ALCdevice)) # /usr/include/AL/alc.h:262
LPALCCAPTURESTART = CFUNCTYPE(None, POINTER(ALCdevice)) # /usr/include/AL/alc.h:263
LPALCCAPTURESTOP = CFUNCTYPE(None, POINTER(ALCdevice)) # /usr/include/AL/alc.h:264
LPALCCAPTURESAMPLES = CFUNCTYPE(None, POINTER(ALCdevice), POINTER(ALCvoid), ALCsizei) # /usr/include/AL/alc.h:265
__all__ = ['ALC_API', 'ALCAPI', 'ALC_INVALID', 'ALC_VERSION_0_1', 'ALCdevice',
'ALCcontext', 'ALCboolean', 'ALCchar', 'ALCbyte', 'ALCubyte', 'ALCshort',
'ALCushort', 'ALCint', 'ALCuint', 'ALCsizei', 'ALCenum', 'ALCfloat',
'ALCdouble', 'ALCvoid', 'ALC_FALSE', 'ALC_TRUE', 'ALC_FREQUENCY',
'ALC_REFRESH', 'ALC_SYNC', 'ALC_MONO_SOURCES', 'ALC_STEREO_SOURCES',
'ALC_NO_ERROR', 'ALC_INVALID_DEVICE', 'ALC_INVALID_CONTEXT',
'ALC_INVALID_ENUM', 'ALC_INVALID_VALUE', 'ALC_OUT_OF_MEMORY',
'ALC_DEFAULT_DEVICE_SPECIFIER', 'ALC_DEVICE_SPECIFIER', 'ALC_EXTENSIONS',
'ALC_MAJOR_VERSION', 'ALC_MINOR_VERSION', 'ALC_ATTRIBUTES_SIZE',
'ALC_ALL_ATTRIBUTES', 'ALC_CAPTURE_DEVICE_SPECIFIER',
'ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER', 'ALC_CAPTURE_SAMPLES',
'alcCreateContext', 'alcMakeContextCurrent', 'alcProcessContext',
'alcSuspendContext', 'alcDestroyContext', 'alcGetCurrentContext',
'alcGetContextsDevice', 'alcOpenDevice', 'alcCloseDevice', 'alcGetError',
'alcIsExtensionPresent', 'alcGetProcAddress', 'alcGetEnumValue',
'alcGetString', 'alcGetIntegerv', 'alcCaptureOpenDevice',
'alcCaptureCloseDevice', 'alcCaptureStart', 'alcCaptureStop',
'alcCaptureSamples', 'LPALCCREATECONTEXT', 'LPALCMAKECONTEXTCURRENT',
'LPALCPROCESSCONTEXT', 'LPALCSUSPENDCONTEXT', 'LPALCDESTROYCONTEXT',
'LPALCGETCURRENTCONTEXT', 'LPALCGETCONTEXTSDEVICE', 'LPALCOPENDEVICE',
'LPALCCLOSEDEVICE', 'LPALCGETERROR', 'LPALCISEXTENSIONPRESENT',
'LPALCGETPROCADDRESS', 'LPALCGETENUMVALUE', 'LPALCGETSTRING',
'LPALCGETINTEGERV', 'LPALCCAPTUREOPENDEVICE', 'LPALCCAPTURECLOSEDEVICE',
'LPALCCAPTURESTART', 'LPALCCAPTURESTOP', 'LPALCCAPTURESAMPLES']
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id: __init__.py 2270 2008-09-21 08:01:58Z Alex.Holkner $
import ctypes
import sys
import time
from pyglet.media import AudioPlayer, Listener, MediaException
from pyglet.media.drivers.openal import lib_openal as al
from pyglet.media.drivers.openal import lib_alc as alc
class OpenALException(MediaException):
pass
def _split_nul_strings(s):
# NUL-separated list of strings, double-NUL-terminated.
nul = False
i = 0
while True:
if s[i] == '\0':
if nul:
break
else:
nul = True
else:
nul = False
i += 1
s = s[:i - 1]
return s.split('\0')
def get_version():
major = alc.ALCint()
minor = alc.ALCint()
alc.alcGetIntegerv(_device, alc.ALC_MAJOR_VERSION,
ctypes.sizeof(major), major)
alc.alcGetIntegerv(_device, alc.ALC_MINOR_VERSION,
ctypes.sizeof(minor), minor)
return major.value, minor.value
def have_version(major, minor):
return (major, minor) <= get_version()
def get_extensions():
extensions = alc.alcGetString(_device, alc.ALC_EXTENSIONS)
# Check for null pointer
if not ctypes.cast(extensions, ctypes.c_void_p).value:
return []
if sys.platform == 'darwin':
return ctypes.cast(extensions, ctypes.c_char_p).value.split(' ')
else:
return _split_nul_strings(extensions)
def have_extension(extension):
return extension in get_extensions()
format_map = {
(1, 8): al.AL_FORMAT_MONO8,
(1, 16): al.AL_FORMAT_MONO16,
(2, 8): al.AL_FORMAT_STEREO8,
(2, 16): al.AL_FORMAT_STEREO16,
}
class OpenALAudioPlayer(AudioPlayer):
#: Seconds ahead to buffer audio. Keep small for low latency, but large
#: enough to avoid underruns. (0.05 is the minimum for my 2.2 GHz Linux)
_update_buffer_time = 0.2
#: Minimum size of an OpenAL buffer worth bothering with
_min_buffer_size = 512
#: Maximum size of an OpenAL buffer, in bytes. TODO: use OpenAL maximum
_max_buffer_size = 65536
UPDATE_PERIOD = 0.05
def __init__(self, audio_format):
super(OpenALAudioPlayer, self).__init__(audio_format)
try:
self._al_format = format_map[(audio_format.channels,
audio_format.sample_size)]
except KeyError:
raise OpenALException('Unsupported audio format.')
self._al_source = al.ALuint()
al.alGenSources(1, self._al_source)
# Seconds of audio currently queued not processed (estimate)
self._buffered_time = 0.0
# Seconds of audio into current (head) buffer
self._current_buffer_time = 0.0
# List of (timestamp, duration) corresponding to currently queued AL
# buffers
self._timestamps = []
# OpenAL 1.0 timestamp interpolation
self._timestamp_system_time = 0.0
# Desired play state (True even if stopped due to underrun)
self._playing = False
# Timestamp when paused
self._pause_timestamp = 0.0
self._eos_count = 0
def __del__(self):
try:
al.alDeleteSources(1, self._al_source)
except:
pass
def get_write_size(self):
t = self._buffered_time - self._current_buffer_time
size = int(max(0, self._update_buffer_time - t) * \
self.audio_format.bytes_per_second)
if size < self._min_buffer_size:
size = 0
return size
def write(self, audio_data):
buffer = al.ALuint()
al.alGenBuffers(1, buffer)
al.alBufferData(buffer,
self._al_format,
audio_data.data,
audio_data.length,
self.audio_format.sample_rate)
al.alSourceQueueBuffers(self._al_source, 1, ctypes.byref(buffer))
self._buffered_time += audio_data.duration
self._timestamps.append((audio_data.timestamp, audio_data.duration))
audio_data.consume(audio_data.length, self.audio_format)
def write_eos(self):
if self._timestamps:
self._timestamps.append((None, None))
def write_end(self):
pass
def play(self):
if self._playing:
return
self._playing = True
self._al_play()
if not _have_1_1:
self._timestamp_system_time = time.time()
def _al_play(self):
if not self._timestamps:
return
state = al.ALint()
al.alGetSourcei(self._al_source, al.AL_SOURCE_STATE, state)
if state.value != al.AL_PLAYING:
al.alSourcePlay(self._al_source)
def stop(self):
if not self._playing:
return
self._pause_timestamp = self.get_time()
al.alSourcePause(self._al_source)
self._playing = False
def clear(self):
al.alSourceStop(self._al_source)
self._playing = False
processed = al.ALint()
al.alGetSourcei(self._al_source, al.AL_BUFFERS_PROCESSED, processed)
if processed.value:
buffers = (al.ALuint * processed.value)()
al.alSourceUnqueueBuffers(self._al_source, len(buffers), buffers)
al.alDeleteBuffers(len(buffers), buffers)
self._pause_timestamp = 0.0
self._buffered_time = 0.0
self._current_buffer_time = 0.0
self._timestamps = []
def pump(self):
# Release spent buffers
processed = al.ALint()
al.alGetSourcei(self._al_source, al.AL_BUFFERS_PROCESSED, processed)
processed = processed.value
if processed:
buffers = (al.ALuint * processed)()
al.alSourceUnqueueBuffers(self._al_source, len(buffers), buffers)
al.alDeleteBuffers(len(buffers), buffers)
# Pop timestamps and check for eos markers
try:
while processed:
if not _have_1_1:
self._timestamp_system_time = time.time()
_, duration = self._timestamps.pop(0)
self._buffered_time -= duration
while self._timestamps[0][0] is None:
self._eos_count += 1
self._timestamps.pop(0)
processed -= 1
except IndexError:
pass
if _have_1_1:
samples = al.ALint()
al.alGetSourcei(self._al_source, al.AL_SAMPLE_OFFSET, samples)
self._current_buffer_time = samples.value / \
float(self.audio_format.sample_rate)
else:
# Interpolate system time past buffer timestamp
self._current_buffer_time = time.time() - \
self._timestamp_system_time
# Check for underrun
if self._playing:
state = al.ALint()
al.alGetSourcei(self._al_source, al.AL_SOURCE_STATE, state)
if state.value != al.AL_PLAYING:
al.alSourcePlay(self._al_source)
return True # underrun notification
def get_time(self):
state = al.ALint()
al.alGetSourcei(self._al_source, al.AL_SOURCE_STATE, state)
if not self._playing:
return self._pause_timestamp
if not self._timestamps:
return self._pause_timestamp
ts, _ = self._timestamps[0]
return ts + self._current_buffer_time
def clear_eos(self):
while self._eos_count > 0:
self._eos_count -= 1
return True
return False
def set_volume(self, volume):
al.alSourcef(self._al_source, al.AL_GAIN, max(0, volume))
def set_position(self, position):
x, y, z = position
al.alSource3f(self._al_source, al.AL_POSITION, x, y, z)
def set_min_distance(self, min_distance):
al.alSourcef(self._al_source, al.AL_REFERENCE_DISTANCE, min_distance)
def set_max_distance(self, max_distance):
al.alSourcef(self._al_source, al.AL_MAX_DISTANCE, max_distance)
def set_pitch(self, pitch):
al.alSourcef(self._al_source, al.AL_PITCH, max(0, pitch))
def set_cone_orientation(self, cone_orientation):
x, y, z = cone_orientation
al.alSource3f(self._al_source, al.AL_DIRECTION, x, y, z)
def set_cone_inner_angle(self, cone_inner_angle):
al.alSourcef(self._al_source, al.AL_CONE_INNER_ANGLE, cone_inner_angle)
def set_cone_outer_angle(self, cone_outer_angle):
al.alSourcef(self._al_source, al.AL_CONE_OUTER_ANGLE, cone_outer_angle)
def set_cone_outer_gain(self, cone_outer_gain):
al.alSourcef(self._al_source, al.AL_CONE_OUTER_GAIN, cone_outer_gain)
class OpenALListener(Listener):
def _set_volume(self, volume):
al.alListenerf(al.AL_GAIN, volume)
self._volume = volume
def _set_position(self, position):
x, y, z = position
al.alListener3f(al.AL_POSITION, x, y, z)
self._position = position
def _set_forward_orientation(self, orientation):
val = (al.ALfloat * 6)(*(orientation + self._up_orientation))
al.alListenerfv(al.AL_ORIENTATION, val)
self._forward_orientation = orientation
def _set_up_orientation(self, orientation):
val = (al.ALfloat * 6)(*(self._forward_orientation + orientation))
al.alListenerfv(al.AL_ORIENTATION, val)
self._up_orientation = orientation
_device = None
_have_1_1 = False
def driver_init(device_name = None):
global _device
global _have_1_1
# TODO devices must be enumerated on Windows, otherwise 1.0 context is
# returned.
_device = alc.alcOpenDevice(device_name)
if not _device:
raise OpenALException('No OpenAL device.')
alcontext = alc.alcCreateContext(_device, None)
alc.alcMakeContextCurrent(alcontext)
if have_version(1, 1):
# Good version info to cache
_have_1_1 = True
# See issue #163.
import sys
if sys.platform in ('win32', 'cygwin'):
from pyglet import clock
clock.Clock._force_sleep = True
driver_listener = OpenALListener()
driver_audio_player_class = OpenALAudioPlayer
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Fallback driver producing no audio.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: silent.py 1680 2008-01-27 09:13:50Z Alex.Holkner $'
import time
from pyglet.media import AudioPlayer, Listener, AudioData
from pyglet.media import MediaException
class SilentAudioPlayer(AudioPlayer):
UPDATE_PERIOD = 0.1
def __init__(self, audio_format):
super(SilentAudioPlayer, self).__init__(audio_format)
self._playing = False
self._eos_count = 0
self._audio_data_list = []
self._head_time = 0.0
self._head_timestamp = 0.0
self._head_system_time = time.time()
def get_write_size(self):
bytes = int(self.audio_format.bytes_per_second * self.UPDATE_PERIOD)
return max(0, bytes - sum(
[a.length for a in self._audio_data_list if a is not None]))
def write(self, audio_data):
if not self._audio_data_list:
self._head_time = 0.0
self._head_timestamp = audio_data.timestamp
self._head_system_time = time.time()
self._audio_data_list.append(
AudioData(None,
audio_data.length,
audio_data.timestamp,
audio_data.duration))
audio_data.consume(audio_data.length, self.audio_format)
def write_eos(self):
if self._audio_data_list:
self._audio_data_list.append(None)
def write_end(self):
pass
def play(self):
self._playing = True
self._head_system_time = time.time()
def stop(self):
self._playing = False
self._head_time = time.time() - self._head_system_time
def clear(self):
self._audio_data_list = []
self._head_time = 0.0
self._head_system_time = time.time()
self._eos_count = 0
def pump(self):
if not self._playing:
return
system_time = time.time()
head_time = system_time - self._head_system_time
try:
while head_time >= self._audio_data_list[0].duration:
head_time -= self._audio_data_list[0].duration
self._audio_data_list.pop(0)
while self._audio_data_list[0] is None:
self._eos_count += 1
self._audio_data_list.pop(0)
self._head_timestamp = self._audio_data_list[0].timestamp
self._head_system_time = system_time - head_time
except IndexError:
pass
def get_time(self):
if not self._audio_data_list:
return time.time() - self._head_system_time + self._head_timestamp
if self._playing:
system_time = time.time()
head_time = system_time - self._head_system_time
return head_time + self._audio_data_list[0].timestamp
else:
return self._audio_data_list[0].timestamp + self._head_time
def clear_eos(self):
if self._eos_count:
self._eos_count -= 1
return True
return False
class SilentListener(Listener):
def _set_volume(self, volume):
self._volume = volume
def _set_position(self, position):
self._position = position
def _set_velocity(self, velocity):
self._velocity = velocity
def _set_forward_orientation(self, orientation):
self._forward_orientation = orientation
def _set_up_orientation(self, orientation):
self._up_orientation = orientation
def _set_doppler_factor(self, factor):
self._doppler_factor = factor
def _set_speed_of_sound(self, speed_of_sound):
self._speed_of_sound = speed_of_sound
def driver_init():
pass
driver_listener = SilentListener()
driver_audio_player_class = SilentAudioPlayer
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id: __init__.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $
'''Audio and video playback.
pyglet can play WAV files, and if AVbin is installed, many other audio and
video formats.
Playback is handled by the `Player` class, which reads raw data from `Source`
objects and provides methods for pausing, seeking, adjusting the volume, and
so on. The `Player` class implements a the best available audio device
(currently, only OpenAL is supported)::
player = Player()
A `Source` is used to decode arbitrary audio and video files. It is
associated with a single player by "queuing" it::
source = load('background_music.mp3')
player.queue(source)
Use the `Player` to control playback.
If the source contains video, the `Source.video_format` attribute will be
non-None, and the `Player.texture` attribute will contain the current video
image synchronised to the audio.
Decoding sounds can be processor-intensive and may introduce latency,
particularly for short sounds that must be played quickly, such as bullets or
explosions. You can force such sounds to be decoded and retained in memory
rather than streamed from disk by wrapping the source in a `StaticSource`::
bullet_sound = StaticSource(load('bullet.wav'))
The other advantage of a `StaticSource` is that it can be queued on any number
of players, and so played many times simultaneously.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: __init__.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $'
import ctypes
import sys
import time
import StringIO
import pyglet
from pyglet import clock
from pyglet import event
_debug_media = pyglet.options['debug_media']
class MediaException(Exception):
pass
class MediaFormatException(MediaException):
pass
class CannotSeekException(MediaException):
pass
class AudioFormat(object):
'''Audio details.
An instance of this class is provided by sources with audio tracks. You
should not modify the fields, as they are used internally to describe the
format of data provided by the source.
:Ivariables:
`channels` : int
The number of channels: 1 for mono or 2 for stereo (pyglet does
not yet support surround-sound sources).
`sample_size` : int
Bits per sample; only 8 or 16 are supported.
`sample_rate` : int
Samples per second (in Hertz).
'''
def __init__(self, channels, sample_size, sample_rate):
self.channels = channels
self.sample_size = sample_size
self.sample_rate = sample_rate
# Convenience
self.bytes_per_sample = (sample_size >> 3) * channels
self.bytes_per_second = self.bytes_per_sample * sample_rate
def __eq__(self, other):
return (self.channels == other.channels and
self.sample_size == other.sample_size and
self.sample_rate == other.sample_rate)
def __ne__(self, other):
return not self.__eq__(other)
def __repr__(self):
return '%s(channels=%d, sample_size=%d, sample_rate=%d)' % (
self.__class__.__name__, self.channels, self.sample_size,
self.sample_rate)
class VideoFormat(object):
'''Video details.
An instance of this class is provided by sources with a video track. You
should not modify the fields.
Note that the sample aspect has no relation to the aspect ratio of the
video image. For example, a video image of 640x480 with sample aspect 2.0
should be displayed at 1280x480. It is the responsibility of the
application to perform this scaling.
:Ivariables:
`width` : int
Width of video image, in pixels.
`height` : int
Height of video image, in pixels.
`sample_aspect` : float
Aspect ratio (width over height) of a single video pixel.
'''
def __init__(self, width, height, sample_aspect=1.0):
self.width = width
self.height = height
self.sample_aspect = sample_aspect
class AudioData(object):
'''A single packet of audio data.
This class is used internally by pyglet.
:Ivariables:
`data` : str or ctypes array or pointer
Sample data.
`length` : int
Size of sample data, in bytes.
`timestamp` : float
Time of the first sample, in seconds.
`duration` : float
Total data duration, in seconds.
'''
def __init__(self, data, length, timestamp, duration):
self.data = data
self.length = length
self.timestamp = timestamp
self.duration = duration
def consume(self, bytes, audio_format):
'''Remove some data from beginning of packet.'''
if bytes == self.length:
self.data = None
self.length = 0
self.timestamp += self.duration
self.duration = 0.
return
elif bytes == 0:
return
if not isinstance(self.data, str):
# XXX Create a string buffer for the whole packet then
# chop it up. Could do some pointer arith here and
# save a bit of data pushing, but my guess is this is
# faster than fudging aruond with ctypes (and easier).
data = ctypes.create_string_buffer(self.length)
ctypes.memmove(data, self.data, self.length)
self.data = data
self.data = self.data[bytes:]
self.length -= bytes
self.duration -= bytes / float(audio_format.bytes_per_second)
self.timestamp += bytes / float(audio_format.bytes_per_second)
def get_string_data(self):
'''Return data as a string.'''
if type(self.data) is str:
return self.data
buf = ctypes.create_string_buffer(self.length)
ctypes.memmove(buf, self.data, self.length)
return buf.raw
class AudioPlayer(object):
'''Abstract low-level interface for playing audio.
AudioPlayer has no knowledge of sources or eos behaviour. Once
created, its audio format cannot be modified. The player will attempt
to recover automatically from a buffer underrun (but this is not
guaranteed).
Applications should not use this class directly, but instead use `Player`.
:Ivariables:
`audio_format` : `AudioFormat`
The player's audio format (read-only).
'''
UPDATE_PERIOD = 0.15
def __init__(self, audio_format):
'''Create a new audio player for the given audio format.
:Parameters:
`audio_format` : `AudioFormat`
Audio format parameters.
'''
self.audio_format = audio_format
def get_write_size(self):
'''Return the maximum number of bytes that can be written.
This is used as a hint for preparing data for `write`, not as a strict
contract.
:rtype: int
'''
raise NotImplementedError('abstract')
def write(self, audio_data):
'''Write audio_data to the stream.
This method calls `AudioData.consume` to remove data actually written.
:Parameters:
`audio_data` : `AudioData`
Data to write.
'''
raise NotImplementedError('abstract')
def write_eos(self):
'''Write an EOS marker to the stream at the current write point.'''
raise NotImplementedError('abstract')
def write_end(self):
'''Mark that there will be no more audio data past the current write
point.
This does not produce an EOS, but is required to prevent data
underrun artifacts.
'''
raise NotImplementedError('abstract')
def play(self):
'''Begin playback.'''
raise NotImplementedError('abstract')
def stop(self):
'''Stop playback.'''
raise NotImplementedError('abstract')
def clear(self):
'''Clear all buffered data and prepare for replacement data.
The player should be stopped before calling this method.
'''
raise NotImplementedError('abstract')
def pump(self):
'''Called once per loop iteration before checking for eos
triggers.'''
raise NotImplementedError('abstract')
def get_time(self):
'''Return best guess of current playback time. The time is relative
to the timestamps provided in the data supplied to `write`. The time
is meaningless unless proper care has been taken to clear EOS markers.
:rtype: float
:return: current play cursor time, in seconds.
'''
raise NotImplementedError('abstract')
def clear_eos(self):
'''Check if an EOS marker has been passed, and clear it.
This method should be called repeatedly to clear all pending EOS
markers.
:rtype: bool
:return: True if an EOS marker was cleared.
'''
raise NotImplementedError('abstract')
def set_volume(self, volume):
'''See `Player.volume`.'''
pass
def set_position(self, position):
'''See `Player.position`.'''
pass
def set_min_distance(self, min_distance):
'''See `Player.min_distance`.'''
pass
def set_max_distance(self, max_distance):
'''See `Player.max_distance`.'''
pass
def set_pitch(self, pitch):
'''See `Player.pitch`.'''
pass
def set_cone_orientation(self, cone_orientation):
'''See `Player.cone_orientation`.'''
pass
def set_cone_inner_angle(self, cone_inner_angle):
'''See `Player.cone_inner_angle`.'''
pass
def set_cone_outer_angle(self, cone_outer_angle):
'''See `Player.cone_outer_angle`.'''
pass
def set_cone_outer_gain(self, cone_outer_gain):
'''See `Player.cone_outer_gain`.'''
pass
class Source(object):
'''An audio and/or video source.
:Ivariables:
`audio_format` : `AudioFormat`
Format of the audio in this source, or None if the source is
silent.
`video_format` : `VideoFormat`
Format of the video in this source, or None if there is no
video.
'''
_duration = None
audio_format = None
video_format = None
def _get_duration(self):
return self._duration
duration = property(lambda self: self._get_duration(),
doc='''The length of the source, in seconds.
Not all source durations can be determined; in this case the value
is None.
Read-only.
:type: float
''')
def play(self):
'''Play the source.
This is a convenience method which creates a ManagedSoundPlayer for
this source and plays it immediately.
:rtype: `ManagedSoundPlayer`
'''
player = ManagedSoundPlayer()
player.queue(self)
player.play()
return player
def get_animation(self):
'''Import all video frames into memory as an `Animation`.
An empty animation will be returned if the source has no video.
Otherwise, the animation will contain all unplayed video frames (the
entire source, if it has not been queued on a player). After creating
the animation, the source will be at EOS.
This method is unsuitable for videos running longer than a
few seconds.
:since: pyglet 1.1
:rtype: `pyglet.image.Animation`
'''
from pyglet.image import Animation, AnimationFrame
if not self.video_format:
return Animation([])
else:
# Create a dummy player for the source to push its textures onto.
frames = []
last_ts = 0
next_ts = self.get_next_video_timestamp()
while next_ts is not None:
image = self.get_next_video_frame()
assert image is not None
delay = next_ts - last_ts
frames.append(AnimationFrame(image, delay))
last_ts = next_ts
next_ts = self.get_next_video_timestamp()
return Animation(frames)
def get_next_video_timestamp(self):
'''Get the timestamp of the next video frame.
:since: pyglet 1.1
:rtype: float
:return: The next timestamp, or ``None`` if there are no more video
frames.
'''
pass
def get_next_video_frame(self):
'''Get the next video frame.
Video frames may share memory: the previous frame may be invalidated
or corrupted when this method is called unless the application has
made a copy of it.
:since: pyglet 1.1
:rtype: `pyglet.image.AbstractImage`
:return: The next video frame image, or ``None`` if there are no more
video frames.
'''
pass
# Internal methods that Players call on the source:
def _play(self):
'''Begin decoding in real-time.'''
pass
def _pause(self):
'''Pause decoding, but remain prerolled.'''
pass
def _stop(self):
'''Stop forever and clean up.'''
pass
def _seek(self, timestamp):
'''Seek to given timestamp.'''
raise CannotSeekException()
def _get_queue_source(self):
'''Return the `Source` to be used as the queue source for a player.
Default implementation returns self.'''
return self
def _get_audio_data(self, bytes):
'''Get next packet of audio data.
:Parameters:
`bytes` : int
Maximum number of bytes of data to return.
:rtype: `AudioData`
:return: Next packet of audio data, or None if there is no (more)
data.
'''
return None
def _init_texture(self, player):
'''Create the player's texture.'''
pass
def _update_texture(self, player, timestamp):
'''Update the texture on player.'''
pass
def _release_texture(self, player):
'''Release the player's texture.'''
pass
class StreamingSource(Source):
'''A source that is decoded as it is being played, and can only be
queued once.
'''
_is_queued = False
is_queued = property(lambda self: self._is_queued,
doc='''Determine if this source has been queued
on a `Player` yet.
Read-only.
:type: bool
''')
def _get_queue_source(self):
'''Return the `Source` to be used as the queue source for a player.
Default implementation returns self.'''
if self._is_queued:
raise MediaException('This source is already queued on a player.')
self._is_queued = True
return self
class StaticSource(Source):
'''A source that has been completely decoded in memory. This source can
be queued onto multiple players any number of times.
'''
def __init__(self, source):
'''Construct a `StaticSource` for the data in `source`.
:Parameters:
`source` : `Source`
The source to read and decode audio and video data from.
'''
source = source._get_queue_source()
if source.video_format:
raise NotImplementedError(
'Static sources not supported for video yet.')
self.audio_format = source.audio_format
if not self.audio_format:
return
# TODO enable time-insensitive playback
source._play()
# Arbitrary: number of bytes to request at a time.
buffer_size = 1 << 20 # 1 MB
# Naive implementation. Driver-specific implementations may override
# to load static audio data into device (or at least driver) memory.
data = StringIO.StringIO()
while True:
audio_data = source._get_audio_data(buffer_size)
if not audio_data:
break
data.write(audio_data.get_string_data())
self._data = data.getvalue()
def _get_queue_source(self):
return StaticMemorySource(self._data, self.audio_format)
def _get_audio_data(self, bytes):
raise RuntimeError('StaticSource cannot be queued.')
class StaticMemorySource(StaticSource):
'''Helper class for default implementation of `StaticSource`. Do not use
directly.'''
def __init__(self, data, audio_format):
'''Construct a memory source over the given data buffer.
'''
self._file = StringIO.StringIO(data)
self._max_offset = len(data)
self.audio_format = audio_format
self._duration = len(data) / float(audio_format.bytes_per_second)
def _seek(self, timestamp):
offset = int(timestamp * self.audio_format.bytes_per_second)
# Align to sample
if self.audio_format.bytes_per_sample == 2:
offset &= 0xfffffffe
elif self.audio_format.bytes_per_sample == 4:
offset &= 0xfffffffc
self._file.seek(offset)
def _get_audio_data(self, bytes):
offset = self._file.tell()
timestamp = float(offset) / self.audio_format.bytes_per_second
# Align to sample size
if self.audio_format.bytes_per_sample == 2:
bytes &= 0xfffffffe
elif self.audio_format.bytes_per_sample == 4:
bytes &= 0xfffffffc
data = self._file.read(bytes)
if not len(data):
return None
duration = float(len(data)) / self.audio_format.bytes_per_second
return AudioData(data, len(data), timestamp, duration)
class Player(event.EventDispatcher):
'''A sound and/or video player.
Queue sources on this player to play them.
'''
#: The player will pause when it reaches the end of the stream.
EOS_PAUSE = 'pause'
#: The player will loop the current stream continuosly.
EOS_LOOP = 'loop'
#: The player will move on to the next queued stream when it reaches the
#: end of the current source. If there is no source queued, the player
#: will pause.
EOS_NEXT = 'next'
#: The player will stop entirely; valid only for ManagedSoundPlayer.
EOS_STOP = 'stop'
# Source and queuing attributes
_source_read_index = 0
_eos_action = EOS_NEXT
_playing = False
# If True and _playing is False, user is currently seeking while paused;
# should refrain from filling the audio buffer.
_pause_seek = False
# Override audio timestamp for seeking and silent video
_timestamp = None
# Used to track timestamp for silent sources
_last_system_time = 0.
# Audio attributes
_audio = None
_audio_finished = False
_next_audio_data = None
# Video attributes
_texture = None
# Spacialisation attributes, preserved between audio players
_volume = 1.0
_min_distance = 1.0
_max_distance = 100000000.
_position = (0, 0, 0)
_pitch = 1.0
_cone_orientation = (0, 0, 1)
_cone_inner_angle = 360.
_cone_outer_angle = 360.
_cone_outer_gain = 1.
def __init__(self):
self._sources = []
def _create_audio(self):
'''Create _audio for sources[0].
Reuses existing _audio if it exists and is compatible.
'''
if not self._sources:
return
source = self._sources[0]
if not source.audio_format:
self._audio = None
return
if self._audio:
self._audio_finished = False
if self._audio.audio_format == source.audio_format:
return
else:
self._audio = None
self._audio = audio_player_class(source.audio_format)
self._audio.set_volume(self._volume)
self._audio.set_min_distance(self._min_distance)
self._audio.set_max_distance(self._max_distance)
self._audio.set_position(self._position)
self._audio.set_pitch(self._pitch)
self._audio.set_cone_orientation(self._cone_orientation)
self._audio.set_cone_inner_angle(self._cone_inner_angle)
self._audio.set_cone_outer_angle(self._cone_outer_angle)
self._audio.set_cone_outer_gain(self._cone_outer_gain)
def _fill_audio(self):
'''Ensure _audio is full.'''
if not self._audio or self._audio_finished:
return
write_size = self._audio.get_write_size()
if not write_size:
return
for audio_data, audio_format in self._get_audio_data(write_size):
if audio_data == 'eos':
self._audio.write_eos()
continue
elif audio_data == 'end':
self._audio.write_end()
self._audio_finished = True
return
if audio_format != self._audio.audio_format:
self._next_audio_data = audio_format, audio_data
return
length = audio_data.length
self._audio.write(audio_data)
if audio_data.length:
self._next_audio_data = audio_format, audio_data
return
write_size -= length
if write_size <= 0:
return
def _get_audio_data(self, bytes):
'''Yields pairs of (audio_data, audio_format).'''
if self._next_audio_data:
audio_format, audio_data = self._next_audio_data
self._next_audio_data = None
bytes -= audio_data.length
yield audio_data, audio_format
try:
source = self._sources[self._source_read_index]
except IndexError:
source = None
while source and bytes > 4: # bytes > 4 compensates for alignment loss
audio_data = source._get_audio_data(bytes)
if audio_data:
bytes -= audio_data.length
yield audio_data, source.audio_format
else:
yield 'eos', source.audio_format
if self._eos_action == self.EOS_NEXT:
self._source_read_index += 1
try:
source = self._sources[self._source_read_index]
source._play()
except IndexError:
source = None
elif self._eos_action == self.EOS_LOOP:
source._seek(0)
elif self._eos_action == self.EOS_PAUSE:
source = None
elif self._eos_action == self.EOS_STOP:
source = None
else:
assert False, 'Invalid eos_action'
source = None
if not source:
yield 'end', None
def _update_schedule(self):
clock.unschedule(self.dispatch_events)
if self._playing and self._sources:
interval = 1000.
if self._sources[0].video_format:
interval = min(interval, 1/24.)
if self._audio:
interval = min(interval, self._audio.UPDATE_PERIOD)
clock.schedule_interval_soft(self.dispatch_events, interval)
def queue(self, source):
'''Queue the source on this player.
If the player has no source, the player will be paused immediately
on this source.
:Parameters:
`source` : Source
The source to queue.
'''
self._sources.append(source._get_queue_source())
if len(self._sources) == 1:
self._source_read_index = 0
self._begin_source()
def play(self):
'''Begin playing the current source.
This has no effect if the player is already playing.
'''
self._playing = True
self._pause_seek = False
if self._audio:
self._timestamp = None
self._audio.play()
else:
self._last_system_time = time.time()
self.dispatch_events()
self._update_schedule()
def pause(self):
'''Pause playback of the current source.
This has no effect if the player is already paused.
'''
self._playing = False
self._pause_seek = False
if self._audio:
self._audio.stop()
self._update_schedule()
def seek(self, timestamp):
'''Seek for playback to the indicated timestamp in seconds on the
current source. If the timestamp is outside the duration of the
source, it will be clamped to the end.
:Parameters:
`timestamp` : float
Timestamp to seek to.
'''
if not self._sources:
return
if not self._playing:
self._pause_seek = True
self._audio_finished = False
source = self._sources[0]
self._source_read_index = 0
self._next_audio_data = None
source._seek(timestamp)
self._timestamp = timestamp
if self._audio:
self._audio.stop()
self._audio.clear()
else:
self._last_system_time = time.time()
self.dispatch_events()
def next(self):
'''Move immediately to the next queued source.
There may be a gap in playback while the audio buffer is refilled.
'''
if not self._sources:
return
if self._audio:
self._audio.stop()
self._audio.clear()
else:
self._last_system_time = time.time()
self._timestamp = 0.
self._next_source()
def _next_source(self):
if not self._sources:
self._update_schedule()
return
self._source_read_index = max(0, self._source_read_index - 1)
source = self._sources.pop(0)
source._release_texture(self)
source._stop()
self._begin_source()
def _begin_source(self):
if not self._sources:
return
source = self._sources[0]
source._init_texture(self)
self._create_audio()
self._fill_audio()
if not self._audio:
self._timestamp = 0.
if self._playing:
self.play()
self._update_schedule()
def _on_eos(self):
'''Internal method when EOS is encountered. Returns False if
dispatch_events should be immediately aborted.'''
if self._eos_action == self.EOS_NEXT:
self._next_source()
elif self._eos_action == self.EOS_PAUSE:
self._playing = False
self._timestamp = self._sources[0].duration
elif self._eos_action == self.EOS_STOP:
self.stop()
self._sources = []
return False
self.dispatch_event('on_eos')
return True
def dispatch_events(self, dt=None):
'''Dispatch any pending events and perform regular heartbeat functions
to maintain playback.
:Parameters:
`dt` : None
Ignored (for compatibility with `pyglet.clock.schedule`)
:deprecated: Since pyglet 1.1, Player objects schedule themselves on
the default clock automatically. Applications should not call
this method.
'''
if not self._sources:
return
if not self._pause_seek:
self._fill_audio()
if self._audio:
underrun = self._audio.pump()
while self._audio.clear_eos():
if not self._on_eos():
return
if underrun:
self._audio.UPDATE_PERIOD *= 0.75
self._audio.__class__.UPDATE_PERIOD *= 0.75
self._update_schedule()
if _debug_media:
print '%r underrun: reducing update period to %.2f' % \
(self._audio, self._audio.UPDATE_PERIOD)
else:
if self._playing:
t = time.time()
self._timestamp += t - self._last_system_time
self._last_system_time = t
while self._timestamp > self._sources[0].duration:
if not self._on_eos():
return
if self._eos_action == self.EOS_LOOP:
self._timestamp -= self._sources[0].duration
if self._texture:
self._sources[0]._update_texture(self, self._get_time())
def _get_time(self):
if self._timestamp is not None:
return self._timestamp
elif self._audio:
return self._audio.get_time()
time = property(lambda self: self._get_time(),
doc='''Retrieve the current playback time of the current
source.
The playback time is a float expressed in seconds, with 0.0 being
the beginning of the sound. The playback time returned represents
the time encoded in the source, and may not reflect actual time
passed due to pitch shifting or pausing.
Read-only.
:type: float
''')
def _get_source(self):
if self._sources:
return self._sources[0]
source = property(lambda self: self._get_source(),
doc='''Return the current source.
Read-only.
:type: Source
''')
def _set_eos_action(self, action):
self._eos_action = action
eos_action = property(lambda self: self._eos_action,
_set_eos_action,
doc='''Set the behaviour of the player when it
reaches the end of the current source.
This must be one of the constants `EOS_NEXT`, `EOS_PAUSE` or
`EOS_LOOP`.
:type: str
''')
playing = property(lambda self: self._playing,
doc='''Determine if the player state is playing.
The `playing` property is irrespective of whether or not there is
actually a source to play. If `playing` is True and a source is
queued, it will begin playing immediately. If `playing` is False,
it is implied that the player is paused. There is no other possible
state.
Read-only.
:type: bool
''')
def _set_volume(self, volume):
self._volume = volume
if self._audio:
self._audio.set_volume(volume)
volume = property(lambda self: self._volume,
lambda self, volume: self._set_volume(volume),
doc='''The volume level of sound playback.
The nominal level is 1.0, and 0.0 is silence.
The volume level is affected by the distance from the listener (if
positioned).
:type: float
''')
def _set_position(self, position):
self._position = position
if self._audio:
self._audio.set_position(position)
position = property(lambda self: self._position,
lambda self, position: self._set_position(position),
doc='''The position of the sound in 3D space.
The position is given as a tuple of floats (x, y, z). The unit
defaults to meters, but can be modified with the listener
properties.
:type: 3-tuple of float
''')
def _set_min_distance(self, min_distance):
self._min_distance = min_distance
if self._audio:
self._audio.set_min_distance(min_distance)
min_distance = property(lambda self: self._min_distance,
lambda self, v: self._set_min_distance(v),
doc='''The distance beyond which the sound volume
drops by half, and within which no attenuation is applied.
The minimum distance controls how quickly a sound is attenuated
as it moves away from the listener. The gain is clamped at the
nominal value within the min distance. By default the value is
1.0.
The unit defaults to meters, but can be modified with the listener
properties.
:type: float
''')
def _set_max_distance(self, max_distance):
self._max_distance = max_distance
if self._audio:
self._audio.set_max_distance(max_distance)
max_distance = property(lambda self: self._max_distance,
lambda self, v: self._set_max_distance(v),
doc='''The distance at which no further attenuation
is applied.
When the distance from the listener to the player is greater than
this value, attenuation is calculated as if the distance
were value. By default the maximum distance is infinity.
The unit defaults to meters, but can be modified with the listener
properties.
:type: float
''')
def _set_pitch(self, pitch):
self._pitch = pitch
if self._audio:
self._audio.set_pitch(pitch)
pitch = property(lambda self: self._pitch,
lambda self, pitch: self._set_pitch(pitch),
doc='''The pitch shift to apply to the sound.
The nominal pitch is 1.0. A pitch of 2.0 will sound one octave
higher, and play twice as fast. A pitch of 0.5 will sound one octave
lower, and play twice as slow. A pitch of 0.0 is not permitted.
:type: float
''')
def _set_cone_orientation(self, cone_orientation):
self._cone_orientation = cone_orientation
if self._audio:
self._audio.set_cone_orientation(cone_orientation)
cone_orientation = property(lambda self: self._cone_orientation,
lambda self, c: self._set_cone_orientation(c),
doc='''The direction of the sound in 3D space.
The direction is specified as a tuple of floats (x, y, z), and has no
unit. The default direction is (0, 0, -1). Directional effects are
only noticeable if the other cone properties are changed from their
default values.
:type: 3-tuple of float
''')
def _set_cone_inner_angle(self, cone_inner_angle):
self._cone_inner_angle = cone_inner_angle
if self._audio:
self._audio.set_cone_inner_angle(cone_inner_angle)
cone_inner_angle = property(lambda self: self._cone_inner_angle,
lambda self, a: self._set_cone_inner_angle(a),
doc='''The interior angle of the inner cone.
The angle is given in degrees, and defaults to 360. When the listener
is positioned within the volume defined by the inner cone, the sound
is played at normal gain (see `volume`).
:type: float
''')
def _set_cone_outer_angle(self, cone_outer_angle):
self._cone_outer_angle = cone_outer_angle
if self._audio:
self._audio.set_cone_outer_angle(cone_outer_angle)
cone_outer_angle = property(lambda self: self._cone_outer_angle,
lambda self, a: self._set_cone_outer_angle(a),
doc='''The interior angle of the outer cone.
The angle is given in degrees, and defaults to 360. When the listener
is positioned within the volume defined by the outer cone, but outside
the volume defined by the inner cone, the gain applied is a smooth
interpolation between `volume` and `cone_outer_gain`.
:type: float
''')
def _set_cone_outer_gain(self, cone_outer_gain):
self._cone_outer_gain = cone_outer_gain
if self._audio:
self._audio.set_cone_outer_gain(cone_outer_gain)
cone_outer_gain = property(lambda self: self._cone_outer_gain,
lambda self, g: self._set_cone_outer_gain(g),
doc='''The gain applied outside the cone.
When the listener is positioned outside the volume defined by the
outer cone, this gain is applied instead of `volume`.
:type: float
''')
def get_texture(self):
'''Get the texture for the current video frame.
You should call this method every time you display a frame
of video, as multiple textures might be used. The return value will
be `None` if there is no video in the current source.
:since: pyglet 1.1
:rtype: `pyglet.image.Texture`
'''
return self._texture
texture = property(lambda self: self._texture,
doc='''The video texture.
You should rerequest this property every time you display a frame
of video, as multiple textures might be used. This property will
be `None` if there is no video in the current source.
:deprecated: Use `get_texture`.
:type: `pyglet.image.Texture`
''')
if getattr(sys, 'is_epydoc', False):
def on_eos():
'''The player has reached the end of the current source.
This event is dispatched regardless of the EOS action. You
can alter the EOS action in this event handler, however playback
may stutter as the media device will not have enough time to
decode and buffer the new data in advance.
:event:
'''
Player.register_event_type('on_eos')
class ManagedSoundPlayer(Player):
'''A player which takes care of updating its own audio buffers.
This player will continue playing the sound until the sound is
finished, even if the application discards the player early.
Only one source can be queued on the player; the player will be
discarded when the source finishes.
'''
#: The only possible end of stream action for a managed player.
EOS_STOP = 'stop'
_eos_action = EOS_STOP
eos_action = property(lambda self: EOS_STOP,
doc='''The fixed eos_action is `EOS_STOP`,
in which the player is discarded as soon as the source has
finished.
Read-only.
:type: str
''')
def __init__(self):
super(ManagedSoundPlayer, self).__init__()
managed_players.append(self)
def stop(self):
self._timestamp = 0.
clock.unschedule(self.dispatch_events)
managed_players.remove(self)
class Listener(object):
'''The listener properties for positional audio.
You can obtain the singleton instance of this class as
`pyglet.media.listener`.
'''
_volume = 1.0
_position = (0, 0, 0)
_forward_orientation = (0, 0, -1)
_up_orientation = (0, 1, 0)
def _set_volume(self, volume):
raise NotImplementedError('abstract')
volume = property(lambda self: self._volume,
lambda self, volume: self._set_volume(volume),
doc='''The master volume for sound playback.
All sound volumes are multiplied by this master volume before being
played. A value of 0 will silence playback (but still consume
resources). The nominal volume is 1.0.
:type: float
''')
def _set_position(self, position):
raise NotImplementedError('abstract')
position = property(lambda self: self._position,
lambda self, position: self._set_position(position),
doc='''The position of the listener in 3D space.
The position is given as a tuple of floats (x, y, z). The unit
defaults to meters, but can be modified with the listener
properties.
:type: 3-tuple of float
''')
def _set_forward_orientation(self, orientation):
raise NotImplementedError('abstract')
forward_orientation = property(lambda self: self._forward_orientation,
lambda self, o: self._set_forward_orientation(o),
doc='''A vector giving the direction the
listener is facing.
The orientation is given as a tuple of floats (x, y, z), and has
no unit. The forward orientation should be orthogonal to the
up orientation.
:type: 3-tuple of float
''')
def _set_up_orientation(self, orientation):
raise NotImplementedError('abstract')
up_orientation = property(lambda self: self._up_orientation,
lambda self, o: self._set_up_orientation(o),
doc='''A vector giving the "up" orientation
of the listener.
The orientation is given as a tuple of floats (x, y, z), and has
no unit. The up orientation should be orthogonal to the
forward orientation.
:type: 3-tuple of float
''')
if getattr(sys, 'is_epydoc', False):
#: The singleton listener.
#:
#: :type: `Listener`
listener = Listener()
#: Indication of the presence of AVbin. When `have_avbin` is ``True``
#: pyglet will be able to play back compressed media streams such as
#: MP3, OGG and various video formats. If ``False`` only uncompressed
#: Wave files can be loaded.
#:
#: :type: bool
have_avbin = False
else:
# Find best available sound driver according to user preference
import pyglet
driver = None
for driver_name in pyglet.options['audio']:
try:
driver_name = 'pyglet.media.drivers.' + driver_name
__import__(driver_name)
driver = sys.modules[driver_name]
driver.driver_init()
break
except (ImportError, AttributeError, MediaException):
pass
if not driver:
raise ImportError('No suitable audio driver could be loaded.')
audio_player_class = driver.driver_audio_player_class
listener = driver.driver_listener
# Find best available source loader
have_avbin = False
try:
from pyglet.media import avbin
_source_class = avbin.AVbinSource
have_avbin = True
except ImportError:
from pyglet.media import riff
_source_class = riff.WaveSource
# Pretend to import some common audio drivers so that py2exe/py2app
# are fooled into packagin them.
if False:
import pyglet.media.drivers.silent
import pyglet.media.drivers.openal
import pyglet.media.drivers.directsound
import pyglet.media.drivers.alsa
def load(filename, file=None, streaming=True):
'''Load a source from a file.
Currently the `file` argument is not supported; media files must exist
as real paths.
:Parameters:
`filename` : str
Filename of the media file to load.
`file` : file-like object
Not yet supported.
`streaming` : bool
If False, a `StaticSource` will be returned; otherwise (default) a
`StreamingSource` is created.
:rtype: `Source`
'''
source = _source_class(filename, file)
if not streaming:
source = StaticSource(source)
return source
managed_players = []
def dispatch_events():
'''Process managed audio events.
You must call this function regularly (typically once per run loop
iteration) in order to keep audio buffers of managed players full.
:deprecated: Since pyglet 1.1, Player objects schedule themselves on
the default clock automatically. Applications should not call this
method.
'''
for player in managed_players:
player.dispatch_events()
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Event dispatch framework.
All objects that produce events in pyglet implement `EventDispatcher`,
providing a consistent interface for registering and manipulating event
handlers. A commonly used event dispatcher is `pyglet.window.Window`.
Event types
===========
For each event dispatcher there is a set of events that it dispatches; these
correspond with the type of event handlers you can attach. Event types are
identified by their name, for example, ''on_resize''. If you are creating a
new class which implements `EventDispatcher`, you must call
`EventDispatcher.register_event_type` for each event type.
Attaching event handlers
========================
An event handler is simply a function or method. You can attach an event
handler by setting the appropriate function on the instance::
def on_resize(width, height):
# ...
dispatcher.on_resize = on_resize
There is also a convenience decorator that reduces typing::
@dispatcher.event
def on_resize(width, height):
# ...
You may prefer to subclass and override the event handlers instead::
class MyDispatcher(DispatcherClass):
def on_resize(self, width, height):
# ...
Event handler stack
===================
When attaching an event handler to a dispatcher using the above methods, it
replaces any existing handler (causing the original handler to no longer be
called). Each dispatcher maintains a stack of event handlers, allowing you to
insert an event handler "above" the existing one rather than replacing it.
There are two main use cases for "pushing" event handlers:
* Temporarily intercepting the events coming from the dispatcher by pushing a
custom set of handlers onto the dispatcher, then later "popping" them all
off at once.
* Creating "chains" of event handlers, where the event propagates from the
top-most (most recently added) handler to the bottom, until a handler
takes care of it.
Use `EventDispatcher.push_handlers` to create a new level in the stack and
attach handlers to it. You can push several handlers at once::
dispatcher.push_handlers(on_resize, on_key_press)
If your function handlers have different names to the events they handle, use
keyword arguments::
dispatcher.push_handlers(on_resize=my_resize,
on_key_press=my_key_press)
After an event handler has processed an event, it is passed on to the
next-lowest event handler, unless the handler returns `EVENT_HANDLED`, which
prevents further propagation.
To remove all handlers on the top stack level, use
`EventDispatcher.pop_handlers`.
Note that any handlers pushed onto the stack have precedence over the
handlers set directly on the instance (for example, using the methods
described in the previous section), regardless of when they were set.
For example, handler ``foo`` is called before handler ``bar`` in the following
example::
dispatcher.push_handlers(on_resize=foo)
dispatcher.on_resize = bar
Dispatching events
==================
pyglet uses a single-threaded model for all application code. Event
handlers are only ever invoked as a result of calling
EventDispatcher.dispatch_events`.
It is up to the specific event dispatcher to queue relevant events until they
can be dispatched, at which point the handlers are called in the order the
events were originally generated.
This implies that your application runs with a main loop that continuously
updates the application state and checks for new events::
while True:
dispatcher.dispatch_events()
# ... additional per-frame processing
Not all event dispatchers require the call to ``dispatch_events``; check with
the particular class documentation.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: event.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $'
import inspect
EVENT_HANDLED = True
EVENT_UNHANDLED = None
class EventException(Exception):
'''An exception raised when an event handler could not be attached.
'''
pass
class EventDispatcher(object):
'''Generic event dispatcher interface.
See the module docstring for usage.
'''
# Placeholder empty stack; real stack is created only if needed
_event_stack = ()
@classmethod
def register_event_type(cls, name):
'''Register an event type with the dispatcher.
Registering event types allows the dispatcher to validate event
handler names as they are attached, and to search attached objects for
suitable handlers.
:Parameters:
`name` : str
Name of the event to register.
'''
if not hasattr(cls, 'event_types'):
cls.event_types = []
cls.event_types.append(name)
return name
def push_handlers(self, *args, **kwargs):
'''Push a level onto the top of the handler stack, then attach zero or
more event handlers.
If keyword arguments are given, they name the event type to attach.
Otherwise, a callable's `__name__` attribute will be used. Any other
object may also be specified, in which case it will be searched for
callables with event names.
'''
# Create event stack if necessary
if type(self._event_stack) is tuple:
self._event_stack = []
# Place dict full of new handlers at beginning of stack
self._event_stack.insert(0, {})
self.set_handlers(*args, **kwargs)
def _get_handlers(self, args, kwargs):
'''Implement handler matching on arguments for set_handlers and
remove_handlers.
'''
for object in args:
if inspect.isroutine(object):
# Single magically named function
name = object.__name__
if name not in self.event_types:
raise EventException('Unknown event "%s"' % name)
yield name, object
else:
# Single instance with magically named methods
for name in dir(object):
if name in self.event_types:
yield name, getattr(object, name)
for name, handler in kwargs.items():
# Function for handling given event (no magic)
if name not in self.event_types:
raise EventException('Unknown event "%s"' % name)
yield name, handler
def set_handlers(self, *args, **kwargs):
'''Attach one or more event handlers to the top level of the handler
stack.
See `push_handlers` for the accepted argument types.
'''
# Create event stack if necessary
if type(self._event_stack) is tuple:
self._event_stack = [{}]
for name, handler in self._get_handlers(args, kwargs):
self.set_handler(name, handler)
def set_handler(self, name, handler):
'''Attach a single event handler.
:Parameters:
`name` : str
Name of the event type to attach to.
`handler` : callable
Event handler to attach.
'''
# Create event stack if necessary
if type(self._event_stack) is tuple:
self._event_stack = [{}]
self._event_stack[0][name] = handler
def pop_handlers(self):
'''Pop the top level of event handlers off the stack.
'''
assert self._event_stack and 'No handlers pushed'
del self._event_stack[0]
def remove_handlers(self, *args, **kwargs):
'''Remove event handlers from the event stack.
See `push_handlers` for the accepted argument types. All handlers
are removed from the first stack frame that contains any of the given
handlers. No error is raised if any handler does not appear in that
frame, or if no stack frame contains any of the given handlers.
If the stack frame is empty after removing the handlers, it is
removed from the stack. Note that this interferes with the expected
symmetry of `push_handlers` and `pop_handlers`.
'''
handlers = list(self._get_handlers(args, kwargs))
# Find the first stack frame containing any of the handlers
def find_frame():
for frame in self._event_stack:
for name, handler in handlers:
try:
if frame[name] == handler:
return frame
except KeyError:
pass
frame = find_frame()
# No frame matched; no error.
if not frame:
return
# Remove each handler from the frame.
for name, handler in handlers:
try:
if frame[name] == handler:
del frame[name]
except KeyError:
pass
# Remove the frame if it's empty.
if not frame:
self._event_stack.remove(frame)
def remove_handler(self, name, handler):
'''Remove a single event handler.
The given event handler is removed from the first handler stack frame
it appears in. The handler must be the exact same callable as passed
to `set_handler`, `set_handlers` or `push_handlers`; and the name
must match the event type it is bound to.
No error is raised if the event handler is not set.
:Parameters:
`name` : str
Name of the event type to remove.
`handler` : callable
Event handler to remove.
'''
for frame in self._event_stack:
try:
if frame[name] is handler:
del frame[name]
break
except KeyError:
pass
def dispatch_event(self, event_type, *args):
'''Dispatch a single event to the attached handlers.
The event is propagated to all handlers from from the top of the stack
until one returns `EVENT_HANDLED`. This method should be used only by
`EventDispatcher` implementors; applications should call
the ``dispatch_events`` method.
:Parameters:
`event_type` : str
Name of the event.
`args` : sequence
Arguments to pass to the event handler.
'''
assert event_type in self.event_types
# Search handler stack for matching event handlers
for frame in list(self._event_stack):
handler = frame.get(event_type, None)
if handler:
try:
if handler(*args):
return True
except TypeError:
self._raise_dispatch_exception(event_type, args, handler)
# Check instance for an event handler
if hasattr(self, event_type):
try:
return getattr(self, event_type)(*args)
except TypeError:
self._raise_dispatch_exception(
event_type, args, getattr(self, event_type))
return False
def _raise_dispatch_exception(self, event_type, args, handler):
# A common problem in applications is having the wrong number of
# arguments in an event handler. This is caught as a TypeError in
# dispatch_event but the error message is obfuscated.
#
# Here we check if there is indeed a mismatch in argument count,
# and construct a more useful exception message if so. If this method
# doesn't find a problem with the number of arguments, the error
# is re-raised as if we weren't here.
n_args = len(args)
# Inspect the handler
handler_args, handler_varargs, _, handler_defaults = \
inspect.getargspec(handler)
n_handler_args = len(handler_args)
# Remove "self" arg from handler if it's a bound method
if inspect.ismethod(handler) and handler.im_self:
n_handler_args -= 1
# Allow *args varargs to overspecify arguments
if handler_varargs:
n_handler_args = max(n_handler_args, n_args)
# Allow default values to overspecify arguments
if (n_handler_args > n_args and
handler_defaults and
n_handler_args - len(handler_defaults) <= n_args):
n_handler_args = n_args
if n_handler_args != n_args:
if inspect.isfunction(handler) or inspect.ismethod(handler):
descr = '%s at %s:%d' % (
handler.func_name,
handler.func_code.co_filename,
handler.func_code.co_firstlineno)
else:
descr = repr(handler)
raise TypeError(
'%s event was dispatched with %d arguments, but '
'handler %s has an incompatible function signature' %
(event_type, len(args), descr))
else:
raise
def event(self, *args):
'''Function decorator for an event handler.
Usage::
win = window.Window()
@win.event
def on_resize(self, width, height):
# ...
or::
@win.event('on_resize')
def foo(self, width, height):
# ...
'''
if len(args) == 0: # @window.event()
def decorator(func):
name = func.__name__
self.set_handler(name, func)
return func
return decorator
elif inspect.isroutine(args[0]): # @window.event
func = args[0]
name = func.__name__
self.set_handler(name, func)
return args[0]
elif type(args[0]) in (str, unicode): # @window.event('on_resize')
name = args[0]
def decorator(func):
self.set_handler(name, func)
return func
return decorator
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Run list encoding utilities.
:since: pyglet 1.1
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
class _Run(object):
def __init__(self, value, count):
self.value = value
self.count = count
def __repr__(self):
return 'Run(%r, %d)' % (self.value, self.count)
class RunList(object):
'''List of contiguous runs of values.
A `RunList` is an efficient encoding of a sequence of values. For
example, the sequence ``aaaabbccccc`` is encoded as ``(4, a), (2, b),
(5, c)``. The class provides methods for modifying and querying the
run list without needing to deal with the tricky cases of splitting and
merging the run list entries.
Run lists are used to represent formatted character data in pyglet. A
separate run list is maintained for each style attribute, for example,
bold, italic, font size, and so on. Unless you are overriding the
document interfaces, the only interaction with run lists is via
`RunIterator`.
The length and ranges of a run list always refer to the character
positions in the decoded list. For example, in the above sequence,
``set_run(2, 5, 'x')`` would change the sequence to ``aaxxxbccccc``.
'''
def __init__(self, size, initial):
'''Create a run list of the given size and a default value.
:Parameters:
`size` : int
Number of characters to represent initially.
`initial` : object
The value of all characters in the run list.
'''
self.runs = [_Run(initial, size)]
def insert(self, pos, length):
'''Insert characters into the run list.
The inserted characters will take on the value immediately preceding
the insertion point (or the value of the first character, if `pos` is
0).
:Parameters:
`pos` : int
Insertion index
`length` : int
Number of characters to insert.
'''
i = 0
for run in self.runs:
if i <= pos <= i + run.count:
run.count += length
i += run.count
def delete(self, start, end):
'''Remove characters from the run list.
:Parameters:
`start` : int
Starting index to remove from.
`end` : int
End index, exclusive.
'''
i = 0
for run in self.runs:
if end - start == 0:
break
if i <= start <= i + run.count:
trim = min(end - start, i + run.count - start)
run.count -= trim
end -= trim
i += run.count
self.runs = [r for r in self.runs if r.count > 0]
# Don't leave an empty list
if not self.runs:
self.runs = [_Run(run.value, 0)]
def set_run(self, start, end, value):
'''Set the value of a range of characters.
:Parameters:
`start` : int
Start index of range.
`end` : int
End of range, exclusive.
`value` : object
Value to set over the range.
'''
if end - start <= 0:
return
# Find runs that need to be split
i = 0
start_i = None
start_trim = 0
end_i = None
end_trim = 0
for run_i, run in enumerate(self.runs):
count = run.count
if i < start < i + count:
start_i = run_i
start_trim = start - i
if i < end < i + count:
end_i = run_i
end_trim = end - i
i += count
# Split runs
if start_i is not None:
run = self.runs[start_i]
self.runs.insert(start_i, _Run(run.value, start_trim))
run.count -= start_trim
if end_i is not None:
if end_i == start_i:
end_trim -= start_trim
end_i += 1
if end_i is not None:
run = self.runs[end_i]
self.runs.insert(end_i, _Run(run.value, end_trim))
run.count -= end_trim
# Set new value on runs
i = 0
for run in self.runs:
if start <= i and i + run.count <= end:
run.value = value
i += run.count
# Merge adjacent runs
last_run = self.runs[0]
for run in self.runs[1:]:
if run.value == last_run.value:
run.count += last_run.count
last_run.count = 0
last_run = run
# Delete collapsed runs
self.runs = [r for r in self.runs if r.count > 0]
def __iter__(self):
i = 0
for run in self.runs:
yield i, i + run.count, run.value
i += run.count
def get_run_iterator(self):
'''Get an extended iterator over the run list.
:rtype: `RunIterator`
'''
return RunIterator(self)
def __getitem__(self, index):
'''Get the value at a character position.
:Parameters:
`index` : int
Index of character. Must be within range and non-negative.
:rtype: object
'''
i = 0
for run in self.runs:
if i <= index < i + run.count:
return run.value
i += run.count
# Append insertion point
if index == i:
return self.runs[-1].value
assert False, 'Index not in range'
def __repr__(self):
return str(list(self))
class AbstractRunIterator(object):
'''Range iteration over `RunList`.
`AbstractRunIterator` objects allow any monotonically non-decreasing
access of the iteration, including repeated iteration over the same index.
Use the ``[index]`` operator to get the value at a particular index within
the document. For example::
run_iter = iter(run_list)
value = run_iter[0]
value = run_iter[0] # non-decreasing access is OK
value = run_iter[15]
value = run_iter[17]
value = run_iter[16] # this is illegal, the index decreased.
Using `AbstractRunIterator` to access increasing indices of the value runs
is more efficient than calling `RunList.__getitem__` repeatedly.
You can also iterate over monotonically non-decreasing ranges over the
iteration. For example::
run_iter = iter(run_list)
for start, end, value in run_iter.ranges(0, 20):
pass
for start, end, value in run_iter.ranges(25, 30):
pass
for start, end, value in run_iter.ranges(30, 40):
pass
Both start and end indices of the slice are required and must be positive.
'''
def __getitem__(self, index):
'''Get the value at a given index.
See the class documentation for examples of valid usage.
:Parameters:
`index` : int
Document position to query.
:rtype: object
'''
def ranges(self, start, end):
'''Iterate over a subrange of the run list.
See the class documentation for examples of valid usage.
:Parameters:
`start` : int
Start index to iterate from.
`end` : int
End index, exclusive.
:rtype: iterator
:return: Iterator over (start, end, value) tuples.
'''
class RunIterator(AbstractRunIterator):
def __init__(self, run_list):
self.next = iter(run_list).next
self.start, self.end, self.value = self.next()
def __getitem__(self, index):
while index >= self.end:
self.start, self.end, self.value = self.next()
return self.value
def ranges(self, start, end):
while start >= self.end:
self.start, self.end, self.value = self.next()
yield start, min(self.end, end), self.value
while end > self.end:
self.start, self.end, self.value = self.next()
yield self.start, min(self.end, end), self.value
class OverriddenRunIterator(AbstractRunIterator):
'''Iterator over a `RunIterator`, with a value temporarily replacing
a given range.
'''
def __init__(self, base_iterator, start, end, value):
'''Create a derived iterator.
:Parameters:
`start` : int
Start of range to override
`end` : int
End of range to override, exclusive
`value` : object
Value to replace over the range
'''
self.iter = base_iterator
self.override_start = start
self.override_end = end
self.override_value = value
def ranges(self, start, end):
if end <= self.override_start or start >= self.override_end:
# No overlap
for r in self.iter.ranges(start, end):
yield r
else:
# Overlap: before, override, after
if start < self.override_start < end:
for r in self.iter.ranges(start, self.override_start):
yield r
yield (max(self.override_start, start),
min(self.override_end, end),
self.override_value)
if start < self.override_end < end:
for r in self.iter.ranges(self.override_end, end):
yield r
def __getitem__(self, index):
if self.override_start <= index < self.override_end:
return self.override_value
else:
return self.iter[index]
class FilteredRunIterator(AbstractRunIterator):
'''Iterate over an `AbstractRunIterator` with filtered values replaced
by a default value.
'''
def __init__(self, base_iterator, filter, default):
'''Create a filtered run iterator.
:Parameters:
`base_iterator` : `AbstractRunIterator`
Source of runs.
`filter` : ``lambda object: bool``
Function taking a value as parameter, and returning ``True``
if the value is acceptable, and ``False`` if the default value
should be substituted.
`default` : object
Default value to replace filtered values.
'''
self.iter = base_iterator
self.filter = filter
self.default = default
def ranges(self, start, end):
for start, end, value in self.iter.ranges(start, end):
if self.filter(value):
yield start, end, value
else:
yield start, end, self.default
def __getitem__(self, index):
value = self.iter[index]
if self.filter(value):
return value
return self.default
class ZipRunIterator(AbstractRunIterator):
'''Iterate over multiple run iterators concurrently.'''
def __init__(self, range_iterators):
self.range_iterators = range_iterators
def ranges(self, start, end):
iterators = [i.ranges(start, end) for i in self.range_iterators]
starts, ends, values = zip(*[i.next() for i in iterators])
starts = list(starts)
ends = list(ends)
values = list(values)
while start < end:
min_end = min(ends)
yield start, min_end, values
start = min_end
for i, iterator in enumerate(iterators):
if ends[i] == min_end:
starts[i], ends[i], values[i] = iterator.next()
def __getitem__(self, index):
return [i[index] for i in self.range_iterators]
class ConstRunIterator(AbstractRunIterator):
'''Iterate over a constant value without creating a RunList.'''
def __init__(self, length, value):
self.length = length
self.value = value
def next(self):
yield 0, self.length, self.value
def ranges(self, start, end):
yield start, end, self.value
def __getitem__(self, index):
return self.value
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Decode HTML into attributed text.
A subset of HTML 4.01 Transitional is implemented. The following elements are
supported fully::
B BLOCKQUOTE BR CENTER CODE DD DIR DL EM FONT H1 H2 H3 H4 H5 H6 I IMG KBD
LI MENU OL P PRE Q SAMP STRONG SUB SUP TT U UL VAR
The mark (bullet or number) of a list item is separated from the body of the
list item with a tab, as the pyglet document model does not allow
out-of-stream text. This means lists display as expected, but behave a little
oddly if edited.
No CSS styling is supported.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import HTMLParser
import htmlentitydefs
import re
import pyglet
from pyglet.text.formats import structured
def _hex_color(val):
return [(val >> 16) & 0xff, (val >> 8) & 0xff, val & 0xff, 255]
_color_names = {
'black': _hex_color(0x000000),
'silver': _hex_color(0xc0c0c0),
'gray': _hex_color(0x808080),
'white': _hex_color(0xffffff),
'maroon': _hex_color(0x800000),
'red': _hex_color(0xff0000),
'purple': _hex_color(0x800080),
'fucsia': _hex_color(0x008000),
'green': _hex_color(0x00ff00),
'lime': _hex_color(0xffff00),
'olive': _hex_color(0x808000),
'yellow': _hex_color(0xff0000),
'navy': _hex_color(0x000080),
'blue': _hex_color(0x0000ff),
'teal': _hex_color(0x008080),
'aqua': _hex_color(0x00ffff),
}
def _parse_color(value):
if value.startswith('#'):
return _hex_color(int(value[1:], 16))
else:
try:
return _color_names[value.lower()]
except KeyError:
raise ValueError()
_whitespace_re = re.compile(u'[\u0020\u0009\u000c\u200b\r\n]+', re.DOTALL)
_metadata_elements = ['head', 'title']
_block_elements = ['p', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6',
'ul', 'ol', 'dir', 'menu',
'pre', 'dl', 'div', 'center',
'noscript', 'noframes', 'blockquote', 'form',
'isindex', 'hr', 'table', 'fieldset', 'address',
# Incorrect, but we treat list items as blocks:
'li', 'dd', 'dt', ]
_block_containers = ['_top_block',
'body', 'div', 'center', 'object', 'applet',
'blockquote', 'ins', 'del', 'dd', 'li', 'form',
'fieldset', 'button', 'th', 'td', 'iframe', 'noscript',
'noframes',
# Incorrect, but we treat list items as blocks:
'ul', 'ol', 'dir', 'menu', 'dl']
class HTMLDecoder(HTMLParser.HTMLParser, structured.StructuredTextDecoder):
'''Decoder for HTML documents.
'''
#: Default style attributes for unstyled text in the HTML document.
#:
#: :type: dict
default_style = {
'font_name': 'Times New Roman',
'font_size': 12,
'margin_bottom': '12pt',
}
#: Map HTML font sizes to actual font sizes, in points.
#:
#: :type: dict
font_sizes = {
1: 8,
2: 10,
3: 12,
4: 14,
5: 18,
6: 24,
7: 48
}
def decode_structured(self, text, location):
self.location = location
self._font_size_stack = [3]
self.list_stack.append(structured.UnorderedListBuilder({}))
self.strip_leading_space = True
self.block_begin = True
self.need_block_begin = False
self.element_stack = ['_top_block']
self.in_metadata = False
self.in_pre = False
self.push_style('_default', self.default_style)
self.feed(text)
self.close()
def get_image(self, filename):
return pyglet.image.load(filename, file=self.location.open(filename))
def prepare_for_data(self):
if self.need_block_begin:
self.add_text('\n')
self.block_begin = True
self.need_block_begin = False
def handle_data(self, data):
if self.in_metadata:
return
if self.in_pre:
self.add_text(data)
else:
data = _whitespace_re.sub(' ', data)
if data.strip():
self.prepare_for_data()
if self.block_begin or self.strip_leading_space:
data = data.lstrip()
self.block_begin = False
self.add_text(data)
self.strip_leading_space = data.endswith(' ')
def handle_starttag(self, tag, case_attrs):
if self.in_metadata:
return
element = tag.lower()
attrs = {}
for key, value in case_attrs:
attrs[key.lower()] = value
if element in _metadata_elements:
self.in_metadata = True
elif element in _block_elements:
# Pop off elements until we get to a block container.
while self.element_stack[-1] not in _block_containers:
self.handle_endtag(self.element_stack[-1])
if not self.block_begin:
self.add_text('\n')
self.block_begin = True
self.need_block_begin = False
self.element_stack.append(element)
style = {}
if element in ('b', 'strong'):
style['bold'] = True
elif element in ('i', 'em', 'var'):
style['italic'] = True
elif element in ('tt', 'code', 'samp', 'kbd'):
style['font_name'] = 'Courier New'
elif element == 'u':
color = self.current_style.get('color')
if color is None:
color = [0, 0, 0, 255]
style['underline'] = color
elif element == 'font':
if 'face' in attrs:
style['font_name'] = attrs['face'].split(',')
if 'size' in attrs:
size = attrs['size']
try:
if size.startswith('+'):
size = self._font_size_stack[-1] + int(size[1:])
elif size.startswith('-'):
size = self._font_size_stack[-1] - int(size[1:])
else:
size = int(size)
except ValueError:
size = 3
self._font_size_stack.append(size)
if size in self.font_sizes:
style['font_size'] = self.font_sizes.get(size, 3)
else:
self._font_size_stack.append(self._font_size_stack[-1])
if 'color' in attrs:
try:
style['color'] = _parse_color(attrs['color'])
except ValueError:
pass
elif element == 'sup':
size = self._font_size_stack[-1] - 1
style['font_size'] = self.font_sizes.get(size, 1)
style['baseline'] = '3pt'
elif element == 'sub':
size = self._font_size_stack[-1] - 1
style['font_size'] = self.font_sizes.get(size, 1)
style['baseline'] = '-3pt'
elif element == 'h1':
style['font_size'] = 24
style['bold'] = True
style['align'] = 'center'
elif element == 'h2':
style['font_size'] = 18
style['bold'] = True
elif element == 'h3':
style['font_size'] = 16
style['bold'] = True
elif element == 'h4':
style['font_size'] = 14
style['bold'] = True
elif element == 'h5':
style['font_size'] = 12
style['bold'] = True
elif element == 'h6':
style['font_size'] = 12
style['italic'] = True
elif element == 'br':
self.add_text(u'\u2028')
self.strip_leading_space = True
elif element == 'p':
if attrs.get('align') in ('left', 'center', 'right'):
style['align'] = attrs['align']
elif element == 'center':
style['align'] = 'center'
elif element == 'pre':
style['font_name'] = 'Courier New'
style['margin_bottom'] = 0
self.in_pre = True
elif element == 'blockquote':
left_margin = self.current_style.get('margin_left') or 0
right_margin = self.current_style.get('margin_right') or 0
style['margin_left'] = left_margin + 60
style['margin_right'] = right_margin + 60
elif element == 'q':
self.handle_data(u'\u201c')
elif element == 'ol':
try:
start = int(attrs.get('start', 1))
except ValueError:
start = 1
format = attrs.get('type', '1') + '.'
builder = structured.OrderedListBuilder(start, format)
builder.begin(self, style)
self.list_stack.append(builder)
elif element in ('ul', 'dir', 'menu'):
type = attrs.get('type', 'disc').lower()
if type == 'circle':
mark = u'\u25cb'
elif type == 'square':
mark = u'\u25a1'
else:
mark = u'\u25cf'
builder = structured.UnorderedListBuilder(mark)
builder.begin(self, style)
self.list_stack.append(builder)
elif element == 'li':
self.list_stack[-1].item(self, style)
self.strip_leading_space = True
elif element == 'dl':
style['margin_bottom'] = 0
elif element == 'dd':
left_margin = self.current_style.get('margin_left') or 0
style['margin_left'] = left_margin + 30
elif element == 'img':
image = self.get_image(attrs.get('src'))
if image:
width = attrs.get('width')
if width:
width = int(width)
height = attrs.get('height')
if height:
height = int(height)
self.prepare_for_data()
self.add_element(structured.ImageElement(image, width, height))
self.strip_leading_space = False
self.push_style(element, style)
def handle_endtag(self, tag):
element = tag.lower()
if element not in self.element_stack:
return
self.pop_style(element)
while self.element_stack.pop() != element:
pass
if element in _metadata_elements:
self.in_metadata = False
elif element in _block_elements:
self.block_begin = False
self.need_block_begin = True
if element == 'font' and len(self._font_size_stack) > 1:
self._font_size_stack.pop()
elif element == 'pre':
self.in_pre = False
elif element == 'q':
self.handle_data(u'\u201d')
elif element in ('ul', 'ol'):
if len(self.list_stack) > 1:
self.list_stack.pop()
def handle_entityref(self, name):
if name in htmlentitydefs.name2codepoint:
self.handle_data(unichr(htmlentitydefs.name2codepoint[name]))
def handle_charref(self, name):
name = name.lower()
try:
if name.startswith('x'):
self.handle_data(unichr(int(name[1:], 16)))
else:
self.handle_data(unichr(int(name)))
except ValueError:
pass
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Extensible attributed text format for representing pyglet formatted
documents.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import operator
import parser
import re
import token
import pyglet
_pattern = re.compile(r'''
(?P<escape_hex>\{\#x(?P<escape_hex_val>[0-9a-fA-F]+)\})
| (?P<escape_dec>\{\#(?P<escape_dec_val>[0-9]+)\})
| (?P<escape_lbrace>\{\{)
| (?P<escape_rbrace>\}\})
| (?P<attr>\{
(?P<attr_name>[^ \{\}]+)\s+
(?P<attr_val>[^\}]+)\})
| (?P<nl_hard1>\n(?=[ \t]))
| (?P<nl_hard2>\{\}\n)
| (?P<nl_soft>\n(?=\S))
| (?P<nl_para>\n\n+)
| (?P<text>[^\{\}\n]+)
''', re.VERBOSE | re.DOTALL)
class AttributedTextDecoder(pyglet.text.DocumentDecoder):
def decode(self, text, location=None):
self.doc = pyglet.text.document.FormattedDocument()
self.length = 0
self.attributes = {}
next_trailing_space = True
trailing_newline = True
for m in _pattern.finditer(text):
group = m.lastgroup
trailing_space = True
if group == 'text':
t = m.group('text')
self.append(t)
trailing_space = t.endswith(' ')
trailing_newline = False
elif group == 'nl_soft':
if not next_trailing_space:
self.append(' ')
trailing_newline = False
elif group in ('nl_hard1', 'nl_hard2'):
self.append('\n')
trailing_newline = True
elif group == 'nl_para':
self.append(m.group('nl_para'))
trailing_newline = True
elif group == 'attr':
try:
ast = parser.expr(m.group('attr_val'))
if self.safe(ast):
val = eval(ast.compile())
else:
val = None
except (parser.ParserError, SyntaxError):
val = None
name = m.group('attr_name')
if name[0] == '.':
if trailing_newline:
self.attributes[name[1:]] = val
else:
self.doc.set_paragraph_style(self.length, self.length,
{name[1:]: val})
else:
self.attributes[name] = val
elif group == 'escape_dec':
self.append(unichr(int(m.group('escape_dec_val'))))
elif group == 'escape_hex':
self.append(unichr(int(m.group('escape_hex_val'), 16)))
elif group == 'escape_lbrace':
self.append('{')
elif group == 'escape_rbrace':
self.append('}')
next_trailing_space = trailing_space
return self.doc
def append(self, text):
self.doc.insert_text(self.length, text, self.attributes)
self.length += len(text)
self.attributes.clear()
_safe_names = ('True', 'False', 'None')
def safe(self, ast):
tree = ast.totuple()
return self.safe_node(tree)
def safe_node(self, node):
if token.ISNONTERMINAL(node[0]):
return reduce(operator.and_, map(self.safe_node, node[1:]))
elif node[0] == token.NAME:
return node[1] in self._safe_names
else:
return True
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Plain text decoder.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import pyglet
class PlainTextDecoder(pyglet.text.DocumentDecoder):
def decode(self, text, location=None):
document = pyglet.text.document.UnformattedDocument()
document.insert_text(0, text)
return document
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Base class for structured (hierarchical) document formats.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import re
import pyglet
class ImageElement(pyglet.text.document.InlineElement):
def __init__(self, image, width=None, height=None):
self.image = image.get_texture()
self.width = width is None and image.width or width
self.height = height is None and image.height or height
self.vertex_lists = {}
anchor_y = self.height / image.height * image.anchor_y
ascent = max(0, self.height - anchor_y)
descent = min(0, -anchor_y)
super(ImageElement, self).__init__(ascent, descent, self.width)
def place(self, layout, x, y):
group = pyglet.graphics.TextureGroup(self.image.texture,
layout.top_group)
x1 = x
y1 = y + self.descent
x2 = x + self.width
y2 = y + self.height + self.descent
vertex_list = layout.batch.add(4, pyglet.gl.GL_QUADS, group,
('v2i', (x1, y1, x2, y1, x2, y2, x1, y2)),
('c3B', (255, 255, 255) * 4),
('t3f', self.image.tex_coords))
self.vertex_lists[layout] = vertex_list
def remove(self, layout):
self.vertex_lists[layout].delete()
del self.vertex_lists[layout]
def _int_to_roman(input):
# From http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/81611
if not 0 < input < 4000:
raise ValueError, "Argument must be between 1 and 3999"
ints = (1000, 900, 500, 400, 100, 90, 50, 40, 10, 9, 5, 4, 1)
nums = ('M', 'CM', 'D', 'CD','C', 'XC','L','XL','X','IX','V','IV','I')
result = ""
for i in range(len(ints)):
count = int(input / ints[i])
result += nums[i] * count
input -= ints[i] * count
return result
class ListBuilder(object):
def begin(self, decoder, style):
'''Begin a list.
:Parameters:
`decoder` : `StructuredTextDecoder`
Decoder.
`style` : dict
Style dictionary that applies over the entire list.
'''
left_margin = decoder.current_style.get('margin_left') or 0
tab_stops = decoder.current_style.get('tab_stops')
if tab_stops:
tab_stops = list(tab_stops)
else:
tab_stops = []
tab_stops.append(left_margin + 50)
style['margin_left'] = left_margin + 50
style['indent'] = -30
style['tab_stops'] = tab_stops
def item(self, decoder, style, value=None):
'''Begin a list item.
:Parameters:
`decoder` : `StructuredTextDecoder`
Decoder.
`style` : dict
Style dictionary that applies over the list item.
`value` : str
Optional value of the list item. The meaning is list-type
dependent.
'''
mark = self.get_mark(value)
if mark:
decoder.add_text(mark)
decoder.add_text('\t')
def get_mark(self, value=None):
'''Get the mark text for the next list item.
:Parameters:
`value` : str
Optional value of the list item. The meaning is list-type
dependent.
:rtype: str
'''
return ''
class UnorderedListBuilder(ListBuilder):
def __init__(self, mark):
'''Create an unordered list with constant mark text.
:Parameters:
`mark` : str
Mark to prepend to each list item.
'''
self.mark = mark
def get_mark(self, value):
return self.mark
class OrderedListBuilder(ListBuilder):
format_re = re.compile('(.*?)([1aAiI])(.*)')
def __init__(self, start, format):
'''Create an ordered list with sequentially numbered mark text.
The format is composed of an optional prefix text, a numbering
scheme character followed by suffix text. Valid numbering schemes
are:
``1``
Decimal Arabic
``a``
Lowercase alphanumeric
``A``
Uppercase alphanumeric
``i``
Lowercase Roman
``I``
Uppercase Roman
Prefix text may typically be ``(`` or ``[`` and suffix text is
typically ``.``, ``)`` or empty, but either can be any string.
:Parameters:
`start` : int
First list item number.
`format` : str
Format style, for example ``"1."``.
'''
self.next_value = start
self.prefix, self.numbering, self.suffix = self.format_re.match(format).groups()
assert self.numbering in '1aAiI'
def get_mark(self, value):
if value is None:
value = self.next_value
self.next_value = value + 1
if self.numbering in 'aA':
try:
mark = 'abcdefghijklmnopqrstuvwxyz'[value - 1]
except ValueError:
mark = '?'
if self.numbering == 'A':
mark = mark.upper()
return '%s%s%s' % (self.prefix, mark, self.suffix)
elif self.numbering in 'iI':
try:
mark = _int_to_roman(value)
except ValueError:
mark = '?'
if self.numbering == 'i':
mark = mark.lower()
return '%s%s%s' % (self.prefix, mark, self.suffix)
else:
return '%s%d%s' % (self.prefix, value, self.suffix)
class StructuredTextDecoder(pyglet.text.DocumentDecoder):
def decode(self, text, location=None):
self.len_text = 0
self.current_style = {}
self.next_style = {}
self.stack = []
self.list_stack = []
self.document = pyglet.text.document.FormattedDocument()
if location is None:
location = pyglet.resource.FileLocation('')
self.decode_structured(text, location)
return self.document
def decode_structured(self, text, location):
raise NotImplementedError('abstract')
def push_style(self, key, styles):
old_styles = {}
for name in styles.keys():
old_styles[name] = self.current_style.get(name)
self.stack.append((key, old_styles))
self.current_style.update(styles)
self.next_style.update(styles)
def pop_style(self, key):
# Don't do anything if key is not in stack
for match, _ in self.stack:
if key == match:
break
else:
return
# Remove all innermost elements until key is closed.
while True:
match, old_styles = self.stack.pop()
self.next_style.update(old_styles)
self.current_style.update(old_styles)
if match == key:
break
def add_text(self, text):
self.document.insert_text(self.len_text, text, self.next_style)
self.next_style.clear()
self.len_text += len(text)
def add_element(self, element):
self.document.insert_element(self.len_text, element, self.next_style)
self.next_style.clear()
self.len_text += 1
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Document formats.
:since: pyglet 1.1
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: __init__.py 1848 2008-03-01 04:21:43Z Alex.Holkner $'
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id: $
'''Render simple text and formatted documents efficiently.
Three layout classes are provided:
`TextLayout`
The entire document is laid out before it is rendered. The layout will
be grouped with other layouts in the same batch (allowing for efficient
rendering of multiple layouts).
Any change to the layout or document,
and even querying some properties, will cause the entire document
to be laid out again.
`ScrollableTextLayout`
Based on `TextLayout`.
A separate group is used for layout which crops the contents of the
layout to the layout rectangle. Additionally, the contents of the
layout can be "scrolled" within that rectangle with the ``view_x`` and
``view_y`` properties.
`IncrementalTextLayout`
Based on `ScrollableTextLayout`.
When the layout or document are modified, only the affected regions
are laid out again. This permits efficient interactive editing and
styling of text.
Only the visible portion of the layout is actually rendered; as the
viewport is scrolled additional sections are rendered and discarded as
required. This permits efficient viewing and editing of large documents.
Additionally, this class provides methods for locating the position of a
caret in the document, and for displaying interactive text selections.
All three layout classes can be used with either `UnformattedDocument` or
`FormattedDocument`, and can be either single-line or ``multiline``. The
combinations of these options effectively provides 12 different text display
possibilities.
Style attributes
================
The following character style attribute names are recognised by the layout
classes. Data types and units are as specified.
Where an attribute is marked "as a distance" the value is assumed to be
in pixels if given as an int or float, otherwise a string of the form
``"0u"`` is required, where ``0`` is the distance and ``u`` is the unit; one
of ``"px"`` (pixels), ``"pt"`` (points), ``"pc"`` (picas), ``"cm"``
(centimeters), ``"mm"`` (millimeters) or ``"in"`` (inches). For example,
``"14pt"`` is the distance covering 14 points, which at the default DPI of 96
is 18 pixels.
``font_name``
Font family name, as given to `pyglet.font.load`.
``font_size``
Font size, in points.
``bold``
Boolean.
``italic``
Boolean.
``underline``
4-tuple of ints in range (0, 255) giving RGBA underline color, or None
(default) for no underline.
``kerning``
Additional space to insert between glyphs, as a distance. Defaults to 0.
``baseline``
Offset of glyph baseline from line baseline, as a distance. Positive
values give a superscript, negative values give a subscript. Defaults to
0.
``color``
4-tuple of ints in range (0, 255) giving RGBA text color
``background_color``
4-tuple of ints in range (0, 255) giving RGBA text background color; or
``None`` for no background fill.
The following paragraph style attribute names are recognised. Note
that paragraph styles are handled no differently from character styles by the
document: it is the application's responsibility to set the style over an
entire paragraph, otherwise results are undefined.
``align``
``left`` (default), ``center`` or ``right``.
``indent``
Additional horizontal space to insert before the first glyph of the
first line of a paragraph, as a distance.
``leading``
Additional space to insert between consecutive lines within a paragraph,
as a distance. Defaults to 0.
``line_spacing``
Distance between consecutive baselines in a paragraph, as a distance.
Defaults to ``None``, which automatically calculates the tightest line
spacing for each line based on the font ascent and descent.
``margin_left``
Left paragraph margin, as a distance.
``margin_right``
Right paragraph margin, as a distance.
``margin_top``
Margin above paragraph, as a distance.
``margin_bottom``
Margin below paragraph, as a distance. Adjacent margins do not collapse.
``tab_stops``
List of horizontal tab stops, as distances, measured from the left edge of
the text layout. Defaults to the empty list. When the tab stops
are exhausted, they implicitly continue at 50 pixel intervals.
``wrap``
Boolean. If True (the default), text wraps within the width of the layout.
Other attributes can be used to store additional style information within the
document; they will be ignored by the built-in text classes.
:since: pyglet 1.1
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import re
import sys
from pyglet.gl import *
from pyglet import event
from pyglet import graphics
from pyglet.text import runlist
from pyglet.font.base import _grapheme_break
_is_epydoc = hasattr(sys, 'is_epydoc') and sys.is_epydoc
_distance_re = re.compile(r'([-0-9.]+)([a-zA-Z]+)')
def _parse_distance(distance, dpi):
'''Parse a distance string and return corresponding distance in pixels as
an integer.
'''
if isinstance(distance, int):
return distance
elif isinstance(distance, float):
return int(distance)
match = _distance_re.match(distance)
assert match, 'Could not parse distance %s' % (distance)
if not match:
return 0
value, unit = match.groups()
value = float(value)
if unit == 'px':
return int(value)
elif unit == 'pt':
return int(value * dpi / 72.0)
elif unit == 'pc':
return int(value * dpi / 6.0)
elif unit == 'in':
return int(value * dpi)
elif unit == 'mm':
return int(value * dpi * 0.0393700787)
elif unit == 'cm':
return int(value * dpi * 0.393700787)
else:
assert False, 'Unknown distance unit %s' % unit
class _Line(object):
align = 'left'
margin_left = 0
margin_right = 0
length = 0
ascent = 0
descent = 0
width = 0
paragraph_begin = False
paragraph_end = False
x = None
y = None
def __init__(self, start):
self.vertex_lists = []
self.start = start
self.boxes = []
def __repr__(self):
return '_Line(%r)' % self.boxes
def add_box(self, box):
self.boxes.append(box)
self.length += box.length
self.ascent = max(self.ascent, box.ascent)
self.descent = min(self.descent, box.descent)
self.width += box.advance
def delete(self, layout):
for list in self.vertex_lists:
list.delete()
self.vertex_lists = []
for box in self.boxes:
box.delete(layout)
class _LayoutContext(object):
def __init__(self, layout, document, colors_iter, background_iter):
self.colors_iter = colors_iter
underline_iter = document.get_style_runs('underline')
self.decoration_iter = runlist.ZipRunIterator(
(background_iter,
underline_iter))
self.baseline_iter = runlist.FilteredRunIterator(
document.get_style_runs('baseline'),
lambda value: value is not None, 0)
class _StaticLayoutContext(_LayoutContext):
def __init__(self, layout, document, colors_iter, background_iter):
super(_StaticLayoutContext, self).__init__(layout, document,
colors_iter, background_iter)
self.vertex_lists = layout._vertex_lists
self.boxes = layout._boxes
def add_list(self, list):
self.vertex_lists.append(list)
def add_box(self, box):
self.boxes.append(box)
class _IncrementalLayoutContext(_LayoutContext):
line = None
def add_list(self, list):
self.line.vertex_lists.append(list)
def add_box(self, box):
pass
class _AbstractBox(object):
owner = None
def __init__(self, ascent, descent, advance, length):
self.ascent = ascent
self.descent = descent
self.advance = advance
self.length = length
def place(self, layout, i, x, y):
raise NotImplementedError('abstract')
def delete(self, layout):
raise NotImplementedError('abstract')
def get_position_in_box(self, x):
raise NotImplementedError('abstract')
def get_point_in_box(self, position):
raise NotImplementedError('abstract')
class _GlyphBox(_AbstractBox):
def __init__(self, owner, font, glyphs, advance):
'''Create a run of glyphs sharing the same texture.
:Parameters:
`owner` : `pyglet.image.Texture`
Texture of all glyphs in this run.
`font` : `pyglet.font.base.Font`
Font of all glyphs in this run.
`glyphs` : list of (int, `pyglet.font.base.Glyph`)
Pairs of ``(kern, glyph)``, where ``kern`` gives horizontal
displacement of the glyph in pixels (typically 0).
`advance` : int
Width of glyph run; must correspond to the sum of advances
and kerns in the glyph list.
'''
super(_GlyphBox, self).__init__(
font.ascent, font.descent, advance, len(glyphs))
assert owner
self.owner = owner
self.font = font
self.glyphs = glyphs
self.advance = advance
def place(self, layout, i, x, y, context):
assert self.glyphs
try:
group = layout.groups[self.owner]
except KeyError:
group = layout.groups[self.owner] = \
TextLayoutTextureGroup(self.owner, layout.foreground_group)
n_glyphs = self.length
vertices = []
tex_coords = []
x1 = x
for start, end, baseline in context.baseline_iter.ranges(i, i+n_glyphs):
baseline = layout._parse_distance(baseline)
assert len(self.glyphs[start - i:end - i]) == end - start
for kern, glyph in self.glyphs[start - i:end - i]:
x1 += kern
v0, v1, v2, v3 = glyph.vertices
v0 += x1
v2 += x1
v1 += y + baseline
v3 += y + baseline
vertices.extend([v0, v1, v2, v1, v2, v3, v0, v3])
t = glyph.tex_coords
tex_coords.extend(t)
x1 += glyph.advance
# Text color
colors = []
for start, end, color in context.colors_iter.ranges(i, i+n_glyphs):
if color is None:
color = (0, 0, 0, 255)
colors.extend(color * ((end - start) * 4))
list = layout.batch.add(n_glyphs * 4, GL_QUADS, group,
('v2f/dynamic', vertices),
('t3f/dynamic', tex_coords),
('c4B/dynamic', colors))
context.add_list(list)
# Decoration (background color and underline)
#
# Should iterate over baseline too, but in practice any sensible
# change in baseline will correspond with a change in font size,
# and thus glyph run as well. So we cheat and just use whatever
# baseline was seen last.
background_vertices = []
background_colors = []
underline_vertices = []
underline_colors = []
y1 = y + self.descent + baseline
y2 = y + self.ascent + baseline
x1 = x
for start, end, decoration in \
context.decoration_iter.ranges(i, i+n_glyphs):
bg, underline = decoration
x2 = x1
for kern, glyph in self.glyphs[start - i:end - i]:
x2 += glyph.advance + kern
if bg is not None:
background_vertices.extend(
[x1, y1, x2, y1, x2, y2, x1, y2])
background_colors.extend(bg * 4)
if underline is not None:
underline_vertices.extend(
[x1, y + baseline - 2, x2, y + baseline - 2])
underline_colors.extend(underline * 2)
x1 = x2
if background_vertices:
background_list = layout.batch.add(
len(background_vertices) // 2, GL_QUADS,
layout.background_group,
('v2f/dynamic', background_vertices),
('c4B/dynamic', background_colors))
context.add_list(background_list)
if underline_vertices:
underline_list = layout.batch.add(
len(underline_vertices) // 2, GL_LINES,
layout.foreground_decoration_group,
('v2f/dynamic', underline_vertices),
('c4B/dynamic', underline_colors))
context.add_list(underline_list)
def delete(self, layout):
pass
def get_point_in_box(self, position):
x = 0
for (kern, glyph) in self.glyphs:
if position == 0:
break
position -= 1
x += glyph.advance + kern
return x
def get_position_in_box(self, x):
position = 0
last_glyph_x = 0
for kern, glyph in self.glyphs:
last_glyph_x += kern
if last_glyph_x + glyph.advance / 2 > x:
return position
position += 1
last_glyph_x += glyph.advance
return position
def __repr__(self):
return '_GlyphBox(%r)' % self.glyphs
class _InlineElementBox(_AbstractBox):
def __init__(self, element):
'''Create a glyph run holding a single element.
'''
super(_InlineElementBox, self).__init__(
element.ascent, element.descent, element.advance, 1)
self.element = element
self.placed = False
def place(self, layout, i, x, y, context):
self.element.place(layout, x, y)
self.placed = True
context.add_box(self)
def delete(self, layout):
# font == element
if self.placed:
self.element.remove(layout)
self.placed = False
def get_point_in_box(self, position):
if position == 0:
return 0
else:
return self.advance
def get_position_in_box(self, x):
if x < self.advance / 2:
return 0
else:
return 1
def __repr__(self):
return '_InlineElementBox(%r)' % self.element
class _InvalidRange(object):
def __init__(self):
self.start = sys.maxint
self.end = 0
def insert(self, start, length):
if self.start >= start:
self.start += length
if self.end >= start:
self.end += length
self.invalidate(start, start + length)
def delete(self, start, end):
if self.start > end:
self.start -= end - start
elif self.start > start:
self.start = start
if self.end > end:
self.end -= end - start
elif self.end > start:
self.end = start
def invalidate(self, start, end):
if end <= start:
return
self.start = min(self.start, start)
self.end = max(self.end, end)
def validate(self):
start, end = self.start, self.end
self.start = sys.maxint
self.end = 0
return start, end
def is_invalid(self):
return self.end > self.start
# Text group hierarchy
#
# top_group [Scrollable]TextLayoutGroup(Group)
# background_group OrderedGroup(0)
# foreground_group TextLayoutForegroundGroup(OrderedGroup(1))
# [font textures] TextLayoutTextureGroup(Group)
# [...] TextLayoutTextureGroup(Group)
# foreground_decoration_group
# TextLayoutForegroundDecorationGroup(OrderedGroup(2))
class TextLayoutGroup(graphics.Group):
'''Top-level rendering group for `TextLayout`.
The blend function is set for glyph rendering (``GL_SRC_ALPHA`` /
``GL_ONE_MINUS_SRC_ALPHA``). The group is shared by all `TextLayout`
instances as it has no internal state.
'''
def set_state(self):
glPushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
def unset_state(self):
glPopAttrib()
class ScrollableTextLayoutGroup(graphics.Group):
'''Top-level rendering group for `ScrollableTextLayout`.
The group maintains internal state for setting the clipping planes and
view transform for scrolling. Because the group has internal state
specific to the text layout, the group is never shared.
'''
_clip_x = 0
_clip_y = 0
_clip_width = 0
_clip_height = 0
_view_x = 0
_view_y = 0
translate_x = 0 # x - view_x
translate_y = 0 # y - view_y
def set_state(self):
glPushAttrib(GL_ENABLE_BIT | GL_TRANSFORM_BIT | GL_CURRENT_BIT)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
# Disable clipping planes to check culling.
glEnable(GL_CLIP_PLANE0)
glEnable(GL_CLIP_PLANE1)
glEnable(GL_CLIP_PLANE2)
glEnable(GL_CLIP_PLANE3)
# Left
glClipPlane(GL_CLIP_PLANE0, (GLdouble * 4)(
1, 0, 0, -(self._clip_x - 1)))
# Top
glClipPlane(GL_CLIP_PLANE1, (GLdouble * 4)(
0, -1, 0, self._clip_y))
# Right
glClipPlane(GL_CLIP_PLANE2, (GLdouble * 4)(
-1, 0, 0, self._clip_x + self._clip_width + 1))
# Bottom
glClipPlane(GL_CLIP_PLANE3, (GLdouble * 4)(
0, 1, 0, -(self._clip_y - self._clip_height)))
glTranslatef(self.translate_x, self.translate_y, 0)
def unset_state(self):
glTranslatef(-self.translate_x, -self.translate_y, 0)
glPopAttrib()
def _set_top(self, top):
self._clip_y = top
self.translate_y = self._clip_y - self._view_y
top = property(lambda self: self._clip_y, _set_top,
doc='''Top edge of the text layout (measured from the
bottom of the graphics viewport).
:type: int
''')
def _set_left(self, left):
self._clip_x = left
self.translate_x = self._clip_x - self._view_x
left = property(lambda self: self._clip_x, _set_left,
doc='''Left edge of the text layout.
:type: int
''')
def _set_width(self, width):
self._clip_width = width
width = property(lambda self: self._clip_width, _set_width,
doc='''Width of the text layout.
:type: int
''')
def _set_height(self, height):
self._clip_height = height
height = property(lambda self: self._height, _set_height,
doc='''Height of the text layout.
:type: int
''')
def _set_view_x(self, view_x):
self._view_x = view_x
self.translate_x = self._clip_x - self._view_x
view_x = property(lambda self: self._view_x, _set_view_x,
doc='''Horizontal scroll offset.
:type: int
''')
def _set_view_y(self, view_y):
self._view_y = view_y
self.translate_y = self._clip_y - self._view_y
view_y = property(lambda self: self._view_y, _set_view_y,
doc='''Vertical scroll offset.
:type: int
''')
def __eq__(self, other):
return self is other
def __hash__(self):
return id(self)
class TextLayoutForegroundGroup(graphics.OrderedGroup):
'''Rendering group for foreground elements (glyphs) in all text layouts.
The group enables ``GL_TEXTURE_2D``.
'''
def set_state(self):
glEnable(GL_TEXTURE_2D)
# unset_state not needed, as parent group will pop enable bit
class TextLayoutForegroundDecorationGroup(graphics.OrderedGroup):
'''Rendering group for decorative elements (e.g., glyph underlines) in all
text layouts.
The group disables ``GL_TEXTURE_2D``.
'''
def set_state(self):
glDisable(GL_TEXTURE_2D)
# unset_state not needed, as parent group will pop enable bit
class TextLayoutTextureGroup(graphics.Group):
'''Rendering group for a glyph texture in all text layouts.
The group binds its texture to ``GL_TEXTURE_2D``. The group is shared
between all other text layout uses of the same texture.
'''
def __init__(self, texture, parent):
assert texture.target == GL_TEXTURE_2D
super(TextLayoutTextureGroup, self).__init__(parent)
self.texture = texture
def set_state(self):
glBindTexture(GL_TEXTURE_2D, self.texture.id)
# unset_state not needed, as next group will either bind a new texture or
# pop enable bit.
def __hash__(self):
return hash((self.texture.id, self.parent))
def __eq__(self, other):
return (self.__class__ is other.__class__ and
self.texture.id == other.texture.id and
self.parent is other.parent)
def __repr__(self):
return '%s(%d, %r)' % (self.__class__.__name__,
self.texture.id,
self.parent)
class TextLayout(object):
'''Lay out and display documents.
This class is intended for displaying documents that do not change
regularly -- any change will cost some time to lay out the complete
document again and regenerate all vertex lists.
The benefit of this class is that texture state is shared between
all layouts of this class. The time to draw one `TextLayout` may be
roughly the same as the time to draw one `IncrementalTextLayout`; but
drawing ten `TextLayout` objects in one batch is much faster than drawing
ten incremental or scrollable text layouts.
`Label` and `HTMLLabel` provide a convenient interface to this class.
:Ivariables:
`content_width` : int
Calculated width of the text in the layout. This may overflow
the desired width if word-wrapping failed.
`content_height` : int
Calculated height of the text in the layout.
`top_group` : `Group`
Top-level rendering group.
`background_group` : `Group`
Rendering group for background color.
`foreground_group` : `Group`
Rendering group for glyphs.
`foreground_decoration_group` : `Group`
Rendering group for glyph underlines.
'''
_document = None
_vertex_lists = ()
_boxes = ()
top_group = TextLayoutGroup()
background_group = graphics.OrderedGroup(0, top_group)
foreground_group = TextLayoutForegroundGroup(1, top_group)
foreground_decoration_group = \
TextLayoutForegroundDecorationGroup(2, top_group)
_update_enabled = True
_own_batch = False
_origin_layout = False # Lay out relative to origin? Otherwise to box.
def __init__(self, document, width=None, height=None,
multiline=False, dpi=None, batch=None, group=None):
'''Create a text layout.
:Parameters:
`document` : `AbstractDocument`
Document to display.
`width` : int
Width of the layout in pixels, or None
`height` : int
Height of the layout in pixels, or None
`multiline` : bool
If False, newline and paragraph characters are ignored, and
text is not word-wrapped.
`dpi` : float
Font resolution; defaults to 96.
`batch` : `Batch`
Optional graphics batch to add this layout to.
`group` : `Group`
Optional rendering group to parent all groups this text layout
uses. Note that layouts with different
rendered simultaneously in a batch.
'''
self.content_width = 0
self.content_height = 0
self.groups = {}
self._init_groups(group)
if batch is None:
batch = graphics.Batch()
self._own_batch = True
self.batch = batch
if width is not None:
self._width = width
if height is not None:
self._height = height
if multiline:
assert not multiline or width, 'Must specify width with multiline'
self._multiline = multiline
if dpi is None:
dpi = 96
self._dpi = dpi
self.document = document
def _parse_distance(self, distance):
if distance is None:
return None
return _parse_distance(distance, self._dpi)
def begin_update(self):
'''Indicate that a number of changes to the layout or document
are about to occur.
Changes to the layout or document between calls to `begin_update` and
`end_update` do not trigger any costly relayout of text. Relayout of
all changes is performed when `end_update` is called.
Note that between the `begin_update` and `end_update` calls, values
such as `content_width` and `content_height` are undefined (i.e., they
may or may not be updated to reflect the latest changes).
'''
self._update_enabled = False
def end_update(self):
'''Perform pending layout changes since `begin_update`.
See `begin_update`.
'''
self._update_enabled = True
self._update()
dpi = property(lambda self: self._dpi,
doc='''Get DPI used by this layout.
Read-only.
:type: float
''')
def delete(self):
'''Remove this layout from its batch.
'''
for vertex_list in self._vertex_lists:
vertex_list.delete()
self._vertex_lists = []
for box in self._boxes:
box.delete(self)
def draw(self):
'''Draw this text layout.
Note that this method performs very badly if a batch was supplied to
the constructor. If you add this layout to a batch, you should
ideally use only the batch's draw method.
'''
if self._own_batch:
self.batch.draw()
else:
self.batch.draw_subset(self._vertex_lists)
def _init_groups(self, group):
if group:
self.top_group = TextLayoutGroup(group)
self.background_group = graphics.OrderedGroup(0, self.top_group)
self.foreground_group = TextLayoutForegroundGroup(1, self.top_group)
self.foreground_decoration_group = \
TextLayoutForegroundDecorationGroup(2, self.top_group)
# Otherwise class groups are (re)used.
def _get_document(self):
return self._document
def _set_document(self, document):
if self._document:
self._document.remove_handlers(self)
self._uninit_document()
document.push_handlers(self)
self._document = document
self._init_document()
document = property(_get_document, _set_document,
'''Document to display.
For `IncrementalTextLayout` it is far more efficient to modify a document
in-place than to replace the document instance on the layout.
:type: `AbstractDocument`
''')
def _get_lines(self):
len_text = len(self._document.text)
glyphs = self._get_glyphs()
owner_runs = runlist.RunList(len_text, None)
self._get_owner_runs(owner_runs, glyphs, 0, len_text)
lines = [line for line in self._flow_glyphs(glyphs, owner_runs,
0, len_text)]
self.content_width = 0
self._flow_lines(lines, 0, len(lines))
return lines
def _update(self):
if not self._update_enabled:
return
for _vertex_list in self._vertex_lists:
_vertex_list.delete()
for box in self._boxes:
box.delete(self)
self._vertex_lists = []
self._boxes = []
self.groups.clear()
if not self._document or not self._document.text:
return
lines = self._get_lines()
colors_iter = self._document.get_style_runs('color')
background_iter = self._document.get_style_runs('background_color')
if self._origin_layout:
left = top = 0
else:
left = self._get_left()
top = self._get_top(lines)
context = _StaticLayoutContext(self, self._document,
colors_iter, background_iter)
for line in lines:
self._create_vertex_lists(left + line.x, top + line.y,
line.start, line.boxes, context)
def _get_left(self):
if self._multiline:
width = self._width
else:
width = self.content_width
if self._anchor_x == 'left':
return self._x
elif self._anchor_x == 'center':
return self._x - width // 2
elif self._anchor_x == 'right':
return self._x - width
else:
assert False, 'Invalid anchor_x'
def _get_top(self, lines):
if self._height is None:
height = self.content_height
offset = 0
else:
height = self._height
if self._content_valign == 'top':
offset = 0
elif self._content_valign == 'bottom':
offset = max(0, self._height - self.content_height)
elif self._content_valign == 'center':
offset = max(0, self._height - self.content_height) // 2
else:
assert False, 'Invalid content_valign'
if self._anchor_y == 'top':
return self._y - offset
elif self._anchor_y == 'baseline':
return self._y + lines[0].ascent - offset
elif self._anchor_y == 'bottom':
return self._y + height - offset
elif self._anchor_y == 'center':
if len(lines) == 1 and self._height is None:
# This "looks" more centered than considering all of the
# descent.
line = lines[0]
return self._y + line.ascent // 2 - line.descent // 4
else:
return self._y + height // 2 - offset
else:
assert False, 'Invalid anchor_y'
def _init_document(self):
self._update()
def _uninit_document(self):
pass
def on_insert_text(self, start, text):
'''Event handler for `AbstractDocument.on_insert_text`.
The event handler is bound by the text layout; there is no need for
applications to interact with this method.
'''
self._init_document()
def on_delete_text(self, start, end):
'''Event handler for `AbstractDocument.on_delete_text`.
The event handler is bound by the text layout; there is no need for
applications to interact with this method.
'''
self._init_document()
def on_style_text(self, start, end, attributes):
'''Event handler for `AbstractDocument.on_style_text`.
The event handler is bound by the text layout; there is no need for
applications to interact with this method.
'''
self._init_document()
def _get_glyphs(self):
glyphs = []
runs = runlist.ZipRunIterator((
self._document.get_font_runs(dpi=self._dpi),
self._document.get_element_runs()))
text = self._document.text
for start, end, (font, element) in runs.ranges(0, len(text)):
if element:
glyphs.append(_InlineElementBox(element))
else:
glyphs.extend(font.get_glyphs(text[start:end]))
return glyphs
def _get_owner_runs(self, owner_runs, glyphs, start, end):
owner = glyphs[start].owner
run_start = start
# TODO avoid glyph slice on non-incremental
for i, glyph in enumerate(glyphs[start:end]):
if owner != glyph.owner:
owner_runs.set_run(run_start, i + start, owner)
owner = glyph.owner
run_start = i + start
owner_runs.set_run(run_start, end, owner)
def _flow_glyphs(self, glyphs, owner_runs, start, end):
# TODO change flow generator on self, avoiding this conditional.
if not self._multiline:
for line in self._flow_glyphs_single_line(glyphs, owner_runs,
start, end):
yield line
else:
for line in self._flow_glyphs_wrap(glyphs, owner_runs, start, end):
yield line
def _flow_glyphs_wrap(self, glyphs, owner_runs, start, end):
'''Word-wrap styled text into lines of fixed width.
Fits `glyphs` in range `start` to `end` into `_Line` s which are
then yielded.
'''
owner_iterator = owner_runs.get_run_iterator().ranges(start, end)
font_iterator = self._document.get_font_runs(dpi=self._dpi)
align_iterator = runlist.FilteredRunIterator(
self._document.get_style_runs('align'),
lambda value: value in ('left', 'right', 'center'),
'left')
if self._width is None:
wrap_iterator = runlist.ConstRunIterator(
len(self.document.text), False)
else:
wrap_iterator = runlist.FilteredRunIterator(
self._document.get_style_runs('wrap'),
lambda value: value in (True, False),
True)
margin_left_iterator = runlist.FilteredRunIterator(
self._document.get_style_runs('margin_left'),
lambda value: value is not None, 0)
margin_right_iterator = runlist.FilteredRunIterator(
self._document.get_style_runs('margin_right'),
lambda value: value is not None, 0)
indent_iterator = runlist.FilteredRunIterator(
self._document.get_style_runs('indent'),
lambda value: value is not None, 0)
kerning_iterator = runlist.FilteredRunIterator(
self._document.get_style_runs('kerning'),
lambda value: value is not None, 0)
tab_stops_iterator = runlist.FilteredRunIterator(
self._document.get_style_runs('tab_stops'),
lambda value: value is not None, [])
line = _Line(start)
line.align = align_iterator[start]
line.margin_left = self._parse_distance(margin_left_iterator[start])
line.margin_right = self._parse_distance(margin_right_iterator[start])
if start == 0 or self.document.text[start - 1] in u'\n\u2029':
line.paragraph_begin = True
line.margin_left += self._parse_distance(indent_iterator[start])
wrap = wrap_iterator[start]
if self._width is None:
width = None
else:
width = self._width - line.margin_left - line.margin_right
# Current right-most x position in line being laid out.
x = 0
# Boxes accumulated but not yet committed to a line.
run_accum = []
run_accum_width = 0
# Amount of whitespace accumulated at end of line
eol_ws = 0
# Iterate over glyph owners (texture states); these form GlyphBoxes,
# but broken into lines.
font = None
for start, end, owner in owner_iterator:
font = font_iterator[start]
# Glyphs accumulated in this owner but not yet committed to a
# line.
owner_accum = []
owner_accum_width = 0
# Glyphs accumulated in this owner AND also committed to the
# current line (some whitespace has followed all of the committed
# glyphs).
owner_accum_commit = []
owner_accum_commit_width = 0
# Ignore kerning of first glyph on each line
nokern = True
# Current glyph index
index = start
# Iterate over glyphs in this owner run. `text` is the
# corresponding character data for the glyph, and is used to find
# whitespace and newlines.
for (text, glyph) in zip(self.document.text[start:end],
glyphs[start:end]):
if nokern:
kern = 0
nokern = False
else:
kern = self._parse_distance(kerning_iterator[index])
if text in u'\u0020\u200b\t':
# Whitespace: commit pending runs to this line.
for run in run_accum:
line.add_box(run)
run_accum = []
run_accum_width = 0
if text == '\t':
# Fix up kern for this glyph to align to the next tab
# stop
for tab_stop in tab_stops_iterator[index]:
tab_stop = self._parse_distance(tab_stop)
if tab_stop > x + line.margin_left:
break
else:
# No more tab stops, tab to 100 pixels
tab = 50.
tab_stop = \
(((x + line.margin_left) // tab) + 1) * tab
kern = int(tab_stop - x - line.margin_left -
glyph.advance)
owner_accum.append((kern, glyph))
owner_accum_commit.extend(owner_accum)
owner_accum_commit_width += owner_accum_width + \
glyph.advance + kern
eol_ws += glyph.advance + kern
owner_accum = []
owner_accum_width = 0
x += glyph.advance + kern
index += 1
# The index at which the next line will begin (the
# current index, because this is the current best
# breakpoint).
next_start = index
else:
new_paragraph = text in u'\n\u2029'
new_line = (text == u'\u2028') or new_paragraph
if (wrap and x + kern + glyph.advance >= width) or new_line:
# Either the pending runs have overflowed the allowed
# line width or a newline was encountered. Either
# way, the current line must be flushed.
if new_line:
# Forced newline. Commit everything pending
# without exception.
for run in run_accum:
line.add_box(run)
run_accum = []
run_accum_width = 0
owner_accum_commit.extend(owner_accum)
owner_accum_commit_width += owner_accum_width
owner_accum = []
owner_accum_width = 0
line.length += 1
next_start = index + 1
# Create the _GlyphBox for the committed glyphs in the
# current owner.
if owner_accum_commit:
line.add_box(
_GlyphBox(owner, font, owner_accum_commit,
owner_accum_commit_width))
owner_accum_commit = []
owner_accum_commit_width = 0
if new_line and not line.boxes:
# Empty line: give it the current font's default
# line-height.
line.ascent = font.ascent
line.descent = font.descent
# Flush the line, unless nothing got committed, in
# which case it's a really long string of glyphs
# without any breakpoints (in which case it will be
# flushed at the earliest breakpoint, not before
# something is committed).
if line.boxes or new_line:
# Trim line width of whitespace on right-side.
line.width -= eol_ws
if new_paragraph:
line.paragraph_end = True
yield line
line = _Line(next_start)
line.align = align_iterator[next_start]
line.margin_left = self._parse_distance(
margin_left_iterator[next_start])
line.margin_right = self._parse_distance(
margin_right_iterator[next_start])
if new_paragraph:
line.paragraph_begin = True
# Remove kern from first glyph of line
if run_accum:
k, g = run_accum[0].glyphs[0]
run_accum[0].glyphs[0] = (0, g)
run_accum_width -= k
elif owner_accum:
k, g = owner_accum[0]
owner_accum[0] = (0, g)
owner_accum_width -= k
else:
nokern = True
x = run_accum_width + owner_accum_width
width = (self._width -
line.margin_left - line.margin_right)
if isinstance(glyph, _AbstractBox):
# Glyph is already in a box. XXX Ignore kern?
run_accum.append(glyph)
run_accum_width += glyph.advance
x += glyph.advance
elif new_paragraph:
# New paragraph started, update wrap style
wrap = wrap_iterator[next_start]
line.margin_left += \
self._parse_distance(indent_iterator[next_start])
if width is not None:
width = (self._width -
line.margin_left - line.margin_right)
elif not new_line:
# If the glyph was any non-whitespace, non-newline
# character, add it to the pending run.
owner_accum.append((kern, glyph))
owner_accum_width += glyph.advance + kern
x += glyph.advance + kern
index += 1
eol_ws = 0
# The owner run is finished; create GlyphBoxes for the committed
# and pending glyphs.
if owner_accum_commit:
line.add_box(_GlyphBox(owner, font, owner_accum_commit,
owner_accum_commit_width))
if owner_accum:
run_accum.append(_GlyphBox(owner, font, owner_accum,
owner_accum_width))
run_accum_width += owner_accum_width
# All glyphs have been processed: commit everything pending and flush
# the final line.
for run in run_accum:
line.add_box(run)
if not line.boxes:
# Empty line gets font's line-height
if font is None:
font = self._document.get_font(0, dpi=self._dpi)
line.ascent = font.ascent
line.descent = font.descent
yield line
def _flow_glyphs_single_line(self, glyphs, owner_runs, start, end):
owner_iterator = owner_runs.get_run_iterator().ranges(start, end)
font_iterator = self.document.get_font_runs(dpi=self._dpi)
kern_iterator = runlist.FilteredRunIterator(
self.document.get_style_runs('kerning'),
lambda value: value is not None, 0)
line = _Line(start)
font = font_iterator[0]
for start, end, owner in owner_iterator:
font = font_iterator[start]
width = 0
owner_glyphs = []
for kern_start, kern_end, kern in kern_iterator.ranges(start, end):
gs = glyphs[kern_start:kern_end]
width += sum([g.advance for g in gs])
width += kern * (kern_end - kern_start)
owner_glyphs.extend(zip([kern] * (kern_end - kern_start), gs))
if owner is None:
# Assume glyphs are already boxes.
for kern, glyph in owner_glyphs:
line.add_box(glyph)
else:
line.add_box(_GlyphBox(owner, font, owner_glyphs, width))
if not line.boxes:
line.ascent = font.ascent
line.descent = font.descent
line.paragraph_begin = line.paragraph_end = True
yield line
def _flow_lines(self, lines, start, end):
margin_top_iterator = runlist.FilteredRunIterator(
self._document.get_style_runs('margin_top'),
lambda value: value is not None, 0)
margin_bottom_iterator = runlist.FilteredRunIterator(
self._document.get_style_runs('margin_bottom'),
lambda value: value is not None, 0)
line_spacing_iterator = self._document.get_style_runs('line_spacing')
leading_iterator = runlist.FilteredRunIterator(
self._document.get_style_runs('leading'),
lambda value: value is not None, 0)
if start == 0:
y = 0
else:
line = lines[start - 1]
line_spacing = \
self._parse_distance(line_spacing_iterator[line.start])
leading = \
self._parse_distance(leading_iterator[line.start])
y = line.y
if line_spacing is None:
y += line.descent
if line.paragraph_end:
y -= self._parse_distance(margin_bottom_iterator[line.start])
line_index = start
for line in lines[start:]:
if line.paragraph_begin:
y -= self._parse_distance(margin_top_iterator[line.start])
line_spacing = \
self._parse_distance(line_spacing_iterator[line.start])
leading = self._parse_distance(leading_iterator[line.start])
else:
y -= leading
if line_spacing is None:
y -= line.ascent
else:
y -= line_spacing
if line.align == 'left' or line.width > self.width:
line.x = line.margin_left
elif line.align == 'center':
line.x = (self.width - line.margin_left - line.margin_right
- line.width) // 2 + line.margin_left
elif line.align == 'right':
line.x = self.width - line.margin_right - line.width
self.content_width = max(self.content_width,
line.width + line.margin_left)
if line.y == y and line_index >= end:
# Early exit: all invalidated lines have been reflowed and the
# next line has no change (therefore subsequent lines do not
# need to be changed).
break
line.y = y
if line_spacing is None:
y += line.descent
if line.paragraph_end:
y -= self._parse_distance(margin_bottom_iterator[line.start])
line_index += 1
else:
self.content_height = -y
return line_index
def _create_vertex_lists(self, x, y, i, boxes, context):
for box in boxes:
box.place(self, i, x, y, context)
x += box.advance
i += box.length
_x = 0
def _set_x(self, x):
if self._boxes:
self._x = x
self._update()
else:
dx = x - self._x
l_dx = lambda x: x + dx
for vertex_list in self._vertex_lists:
vertices = vertex_list.vertices[:]
vertices[::2] = map(l_dx, vertices[::2])
vertex_list.vertices[:] = vertices
self._x = x
def _get_x(self):
return self._x
x = property(_get_x, _set_x,
doc='''X coordinate of the layout.
See also `anchor_x`.
:type: int
''')
_y = 0
def _set_y(self, y):
if self._boxes:
self._y = y
self._update()
else:
dy = y - self._y
l_dy = lambda y: y + dy
for vertex_list in self._vertex_lists:
vertices = vertex_list.vertices[:]
vertices[1::2] = map(l_dy, vertices[1::2])
vertex_list.vertices[:] = vertices
self._y = y
def _get_y(self):
return self._y
y = property(_get_y, _set_y,
doc='''Y coordinate of the layout.
See also `anchor_y`.
:type: int
''')
_width = None
def _set_width(self, width):
self._width = width
self._update()
def _get_width(self):
return self._width
width = property(_get_width, _set_width,
doc='''Width of the layout.
This property has no effect if `multiline` is False.
:type: int
''')
_height = None
def _set_height(self, height):
self._height = height
self._update()
def _get_height(self):
return self._height
height = property(_get_height, _set_height,
doc='''Height of the layout.
:type: int
''')
_multiline = False
def _set_multiline(self, multiline):
self._multiline = multiline
self._update()
def _get_multiline(self):
return self._multiline
multiline = property(_get_multiline, _set_multiline,
doc='''Set if multiline layout is enabled.
If multiline is False, newline and paragraph characters are ignored and
text is not word-wrapped.
:type: bool
''')
_anchor_x = 'left'
def _set_anchor_x(self, anchor_x):
self._anchor_x = anchor_x
self._update()
def _get_anchor_x(self):
return self._anchor_x
anchor_x = property(_get_anchor_x, _set_anchor_x,
doc='''Horizontal anchor alignment.
This property determines the meaning of the `x` coordinate. It is one of
the enumerants:
``"left"`` (default)
The X coordinate gives the position of the left edge of the layout.
``"center"``
The X coordinate gives the position of the center of the layout.
``"right"``
The X coordinate gives the position of the right edge of the layout.
For the purposes of calculating the position resulting from this
alignment, the width of the layout is taken to be `width` if `multiline`
is True, otherwise `content_width`.
:type: str
''')
_anchor_y = 'bottom'
def _set_anchor_y(self, anchor_y):
self._anchor_y = anchor_y
self._update()
def _get_anchor_y(self):
return self._anchor_y
anchor_y = property(_get_anchor_y, _set_anchor_y,
doc='''Vertical anchor alignment.
This property determines the meaning of the `y` coordinate. It is one of
the enumerants:
``"top"``
The Y coordinate gives the position of the top edge of the layout.
``"center"``
The Y coordinate gives the position of the center of the layout.
``"baseline"``
The Y coordinate gives the position of the baseline of the first
line of text in the layout.
``"bottom"`` (default)
The Y coordinate gives the position of the bottom edge of the layout.
For the purposes of calculating the position resulting from this
alignment, the height of the layout is taken to be the smaller of
`height` and `content_height`.
See also `content_valign`.
:type: str
''')
_content_valign = 'top'
def _set_content_valign(self, content_valign):
self._content_valign = content_valign
self._update()
def _get_content_valign(self):
return self._content_valign
content_valign = property(_get_content_valign, _set_content_valign,
doc='''Vertical alignment of content within
larger layout box.
This property determines how content is positioned within the layout
box when ``content_height`` is less than ``height``. It is one
of the enumerants:
``top`` (default)
Content is aligned to the top of the layout box.
``center``
Content is centered vertically within the layout box.
``bottom``
Content is aligned to the bottom of the layout box.
This property has no effect when ``content_height`` is greater
than ``height`` (in which case the content is aligned to the top) or when
``height`` is ``None`` (in which case there is no vertical layout box
dimension).
:type: str
''')
class ScrollableTextLayout(TextLayout):
'''Display text in a scrollable viewport.
This class does not display a scrollbar or handle scroll events; it merely
clips the text that would be drawn in `TextLayout` to the bounds of the
layout given by `x`, `y`, `width` and `height`; and offsets the text by a
scroll offset.
Use `view_x` and `view_y` to scroll the text within the viewport.
'''
_origin_layout = True
def __init__(self, document, width, height, multiline=False, dpi=None,
batch=None, group=None):
super(ScrollableTextLayout, self).__init__(
document, width, height, multiline, dpi, batch, group)
self.top_group.width = self._width
self.top_group.height = self._height
def _init_groups(self, group):
# Scrollable layout never shares group becauase of translation.
self.top_group = ScrollableTextLayoutGroup(group)
self.background_group = graphics.OrderedGroup(0, self.top_group)
self.foreground_group = TextLayoutForegroundGroup(1, self.top_group)
self.foreground_decoration_group = \
TextLayoutForegroundDecorationGroup(2, self.top_group)
def _set_x(self, x):
self._x = x
self.top_group.left = self._get_left()
def _get_x(self):
return self._x
x = property(_get_x, _set_x)
def _set_y(self, y):
self._y = y
self.top_group.top = self._get_top(self._get_lines())
def _get_y(self):
return self._y
y = property(_get_y, _set_y)
def _set_width(self, width):
super(ScrollableTextLayout, self)._set_width(width)
self.top_group.left = self._get_left()
self.top_group.width = self._width
def _get_width(self):
return self._width
width = property(_get_width, _set_width)
def _set_height(self, height):
super(ScrollableTextLayout, self)._set_height(height)
self.top_group.top = self._get_top(self._get_lines())
self.top_group.height = self._height
def _get_height(self):
return self._height
height = property(_get_height, _set_height)
def _set_anchor_x(self, anchor_x):
self._anchor_x = anchor_x
self.top_group.left = self._get_left()
def _get_anchor_x(self):
return self._anchor_x
anchor_x = property(_get_anchor_x, _set_anchor_x)
def _set_anchor_y(self, anchor_y):
self._anchor_y = anchor_y
self.top_group.top = self._get_top(self._get_lines())
def _get_anchor_y(self):
return self._anchor_y
anchor_y = property(_get_anchor_y, _set_anchor_y)
# Offset of content within viewport
def _set_view_x(self, view_x):
view_x = max(0, min(self.content_width - self.width, view_x))
self.top_group.view_x = view_x
def _get_view_x(self):
return self.top_group.view_x
view_x = property(_get_view_x, _set_view_x,
doc='''Horizontal scroll offset.
The initial value is 0, and the left edge of the text will touch the left
side of the layout bounds. A positive value causes the text to "scroll"
to the right. Values are automatically clipped into the range
``[0, content_width - width]``
:type: int
''')
def _set_view_y(self, view_y):
# view_y must be negative.
view_y = min(0, max(self.height - self.content_height, view_y))
self.top_group.view_y = view_y
def _get_view_y(self):
return self.top_group.view_y
view_y = property(_get_view_y, _set_view_y,
doc='''Vertical scroll offset.
The initial value is 0, and the top of the text will touch the top of the
layout bounds (unless the content height is less than the layout height,
in which case `content_valign` is used).
A negative value causes the text to "scroll" upwards. Values outside of
the range ``[height - content_height, 0]`` are automatically clipped in
range.
:type: int
''')
class IncrementalTextLayout(ScrollableTextLayout, event.EventDispatcher):
'''Displayed text suitable for interactive editing and/or scrolling
large documents.
Unlike `TextLayout` and `ScrollableTextLayout`, this class generates
vertex lists only for lines of text that are visible. As the document is
scrolled, vertex lists are deleted and created as appropriate to keep
video memory usage to a minimum and improve rendering speed.
Changes to the document are quickly reflected in this layout, as only the
affected line(s) are reflowed. Use `begin_update` and `end_update` to
further reduce the amount of processing required.
The layout can also display a text selection (text with a different
background color). The `Caret` class implements a visible text cursor and
provides event handlers for scrolling, selecting and editing text in an
incremental text layout.
'''
_selection_start = 0
_selection_end = 0
_selection_color = [255, 255, 255, 255]
_selection_background_color = [46, 106, 197, 255]
def __init__(self, document, width, height, multiline=False, dpi=None,
batch=None, group=None):
event.EventDispatcher.__init__(self)
self.glyphs = []
self.lines = []
self.invalid_glyphs = _InvalidRange()
self.invalid_flow = _InvalidRange()
self.invalid_lines = _InvalidRange()
self.invalid_style = _InvalidRange()
self.invalid_vertex_lines = _InvalidRange()
self.visible_lines = _InvalidRange()
self.owner_runs = runlist.RunList(0, None)
ScrollableTextLayout.__init__(self,
document, width, height, multiline, dpi, batch, group)
self.top_group.width = width
self.top_group.left = self._get_left()
self.top_group.height = height
self.top_group.top = self._get_top(self._get_lines())
def _init_document(self):
assert self._document, \
'Cannot remove document from IncrementalTextLayout'
self.on_insert_text(0, self._document.text)
def _uninit_document(self):
self.on_delete_text(0, len(self._document.text))
def _get_lines(self):
return self.lines
def delete(self):
for line in self.lines:
line.delete(self)
self.batch = None
if self._document:
self._document.remove_handlers(self)
self._document = None
def on_insert_text(self, start, text):
len_text = len(text)
self.glyphs[start:start] = [None] * len_text
self.invalid_glyphs.insert(start, len_text)
self.invalid_flow.insert(start, len_text)
self.invalid_style.insert(start, len_text)
self.owner_runs.insert(start, len_text)
for line in self.lines:
if line.start >= start:
line.start += len_text
self._update()
def on_delete_text(self, start, end):
self.glyphs[start:end] = []
self.invalid_glyphs.delete(start, end)
self.invalid_flow.delete(start, end)
self.invalid_style.delete(start, end)
self.owner_runs.delete(start, end)
size = end - start
for line in self.lines:
if line.start > start:
line.start = max(line.start - size, start)
if start == 0:
self.invalid_flow.invalidate(0, 1)
else:
self.invalid_flow.invalidate(start - 1, start)
self._update()
def on_style_text(self, start, end, attributes):
if ('font_name' in attributes or
'font_size' in attributes or
'bold' in attributes or
'italic' in attributes):
self.invalid_glyphs.invalidate(start, end)
elif False: # Attributes that change flow
self.invalid_flow.invalidate(start, end)
elif ('color' in attributes or
'background_color' in attributes):
self.invalid_style.invalidate(start, end)
self._update()
def _update(self):
if not self._update_enabled:
return
trigger_update_event = (self.invalid_glyphs.is_invalid() or
self.invalid_flow.is_invalid() or
self.invalid_lines.is_invalid())
# Special care if there is no text:
if not self.glyphs:
for line in self.lines:
line.delete(self)
del self.lines[:]
self.lines.append(_Line(0))
font = self.document.get_font(0, dpi=self._dpi)
self.lines[0].ascent = font.ascent
self.lines[0].descent = font.descent
self.lines[0].paragraph_begin = self.lines[0].paragraph_end = True
self.invalid_lines.invalidate(0, 1)
self._update_glyphs()
self._update_flow_glyphs()
self._update_flow_lines()
self._update_visible_lines()
self._update_vertex_lists()
self.top_group.top = self._get_top(self.lines)
# Reclamp view_y in case content height has changed and reset top of
# content.
self.view_y = self.view_y
self.top_group.top = self._get_top(self._get_lines())
if trigger_update_event:
self.dispatch_event('on_layout_update')
def _update_glyphs(self):
invalid_start, invalid_end = self.invalid_glyphs.validate()
if invalid_end - invalid_start <= 0:
return
# Find grapheme breaks and extend glyph range to encompass.
text = self.document.text
while invalid_start > 0:
if _grapheme_break(text[invalid_start - 1], text[invalid_start]):
break
invalid_start -= 1
len_text = len(text)
while invalid_end < len_text:
if _grapheme_break(text[invalid_end - 1], text[invalid_end]):
break
invalid_end += 1
# Update glyphs
runs = runlist.ZipRunIterator((
self._document.get_font_runs(dpi=self._dpi),
self._document.get_element_runs()))
for start, end, (font, element) in \
runs.ranges(invalid_start, invalid_end):
if element:
self.glyphs[start] = _InlineElementBox(element)
else:
text = self.document.text[start:end]
self.glyphs[start:end] = font.get_glyphs(text)
# Update owner runs
self._get_owner_runs(
self.owner_runs, self.glyphs, invalid_start, invalid_end)
# Updated glyphs need flowing
self.invalid_flow.invalidate(invalid_start, invalid_end)
def _update_flow_glyphs(self):
invalid_start, invalid_end = self.invalid_flow.validate()
if invalid_end - invalid_start <= 0:
return
# Find first invalid line
line_index = 0
for i, line in enumerate(self.lines):
if line.start >= invalid_start:
break
line_index = i
# Flow from previous line; fixes issue with adding a space into
# overlong line (glyphs before space would then flow back onto
# previous line). TODO Could optimise this by keeping track of where
# the overlong lines are.
line_index = max(0, line_index - 1)
# (No need to find last invalid line; the update loop below stops
# calling the flow generator when no more changes are necessary.)
try:
line = self.lines[line_index]
invalid_start = min(invalid_start, line.start)
line.delete(self)
line = self.lines[line_index] = _Line(invalid_start)
self.invalid_lines.invalidate(line_index, line_index + 1)
except IndexError:
line_index = 0
invalid_start = 0
line = _Line(0)
self.lines.append(line)
self.invalid_lines.insert(0, 1)
content_width_invalid = False
next_start = invalid_start
for line in self._flow_glyphs(self.glyphs, self.owner_runs,
invalid_start, len(self._document.text)):
try:
old_line = self.lines[line_index]
old_line.delete(self)
old_line_width = old_line.width + old_line.margin_left
new_line_width = line.width + line.margin_left
if (old_line_width == self.content_width and
new_line_width < old_line_width):
content_width_invalid = True
self.lines[line_index] = line
self.invalid_lines.invalidate(line_index, line_index + 1)
except IndexError:
self.lines.append(line)
self.invalid_lines.insert(line_index, 1)
next_start = line.start + line.length
line_index += 1
try:
next_line = self.lines[line_index]
if next_start == next_line.start and next_start > invalid_end:
# No more lines need to be modified, early exit.
break
except IndexError:
pass
else:
# The last line is at line_index - 1, if there are any more lines
# after that they are stale and need to be deleted.
if next_start == len(self._document.text) and line_index > 0:
for line in self.lines[line_index:]:
old_line_width = old_line.width + old_line.margin_left
if old_line_width == self.content_width:
content_width_invalid = True
line.delete(self)
del self.lines[line_index:]
if content_width_invalid:
# Rescan all lines to look for the new maximum content width
content_width = 0
for line in self.lines:
content_width = max(line.width + line.margin_left,
content_width)
self.content_width = content_width
def _update_flow_lines(self):
invalid_start, invalid_end = self.invalid_lines.validate()
if invalid_end - invalid_start <= 0:
return
invalid_end = self._flow_lines(self.lines, invalid_start, invalid_end)
# Invalidate lines that need new vertex lists.
self.invalid_vertex_lines.invalidate(invalid_start, invalid_end)
def _update_visible_lines(self):
start = sys.maxint
end = 0
for i, line in enumerate(self.lines):
if line.y + line.descent < self.view_y:
start = min(start, i)
if line.y + line.ascent > self.view_y - self.height:
end = max(end, i) + 1
# Delete newly invisible lines
for i in range(self.visible_lines.start, min(start, len(self.lines))):
self.lines[i].delete(self)
for i in range(end, min(self.visible_lines.end, len(self.lines))):
self.lines[i].delete(self)
# Invalidate newly visible lines
self.invalid_vertex_lines.invalidate(start, self.visible_lines.start)
self.invalid_vertex_lines.invalidate(self.visible_lines.end, end)
self.visible_lines.start = start
self.visible_lines.end = end
def _update_vertex_lists(self):
# Find lines that have been affected by style changes
style_invalid_start, style_invalid_end = self.invalid_style.validate()
self.invalid_vertex_lines.invalidate(
self.get_line_from_position(style_invalid_start),
self.get_line_from_position(style_invalid_end) + 1)
invalid_start, invalid_end = self.invalid_vertex_lines.validate()
if invalid_end - invalid_start <= 0:
return
colors_iter = self.document.get_style_runs('color')
background_iter = self.document.get_style_runs('background_color')
if self._selection_end - self._selection_start > 0:
colors_iter = runlist.OverriddenRunIterator(
colors_iter,
self._selection_start,
self._selection_end,
self._selection_color)
background_iter = runlist.OverriddenRunIterator(
background_iter,
self._selection_start,
self._selection_end,
self._selection_background_color)
context = _IncrementalLayoutContext(self, self._document,
colors_iter, background_iter)
for line in self.lines[invalid_start:invalid_end]:
line.delete(self)
context.line = line
y = line.y
# Early out if not visible
if y + line.descent > self.view_y:
continue
elif y + line.ascent < self.view_y - self.height:
break
self._create_vertex_lists(line.x, y, line.start,
line.boxes, context)
# Invalidate everything when width changes
def _set_width(self, width):
if width == self._width:
return
self.invalid_flow.invalidate(0, len(self.document.text))
super(IncrementalTextLayout, self)._set_width(width)
def _get_width(self):
return self._width
width = property(_get_width, _set_width)
# Recalculate visible lines when height changes
def _set_height(self, height):
if height == self._height:
return
super(IncrementalTextLayout, self)._set_height(height)
if self._update_enabled:
self._update_visible_lines()
self._update_vertex_lists()
def _get_height(self):
return self._height
height = property(_get_height, _set_height)
def _set_multiline(self, multiline):
self.invalid_flow.invalidate(0, len(self.document.text))
super(IncrementalTextLayout, self)._set_multiline(multiline)
def _get_multiline(self):
return self._multiline
multiline = property(_get_multiline, _set_multiline)
# Invalidate invisible/visible lines when y scrolls
def _set_view_y(self, view_y):
# view_y must be negative.
super(IncrementalTextLayout, self)._set_view_y(view_y)
self._update_visible_lines()
self._update_vertex_lists()
def _get_view_y(self):
return self.top_group.view_y
view_y = property(_get_view_y, _set_view_y)
# Visible selection
def set_selection(self, start, end):
'''Set the text selection range.
If ``start`` equals ``end`` no selection will be visible.
:Parameters:
`start` : int
Starting character position of selection.
`end` : int
End of selection, exclusive.
'''
start = max(0, start)
end = min(end, len(self.document.text))
if start == self._selection_start and end == self._selection_end:
return
if end > self._selection_start and start < self._selection_end:
# Overlapping, only invalidate difference
self.invalid_style.invalidate(min(start, self._selection_start),
max(start, self._selection_start))
self.invalid_style.invalidate(min(end, self._selection_end),
max(end, self._selection_end))
else:
# Non-overlapping, invalidate both ranges
self.invalid_style.invalidate(self._selection_start,
self._selection_end)
self.invalid_style.invalidate(start, end)
self._selection_start = start
self._selection_end = end
self._update()
selection_start = property(
lambda self: self._selection_start,
lambda self, v: self.set_selection(v, self._selection_end),
doc='''Starting position of the active selection.
:see: `set_selection`
:type: int
''')
selection_end = property(
lambda self: self._selection_end,
lambda self, v: self.set_selection(self._selection_start, v),
doc='''End position of the active selection (exclusive).
:see: `set_selection`
:type: int
''')
def _get_selection_color(self):
return self._selection_color
def _set_selection_color(self, color):
self._selection_color = color
self.invalid_style.invalidate(self._selection_start,
self._selection_end)
selection_color = property(_get_selection_color, _set_selection_color,
doc='''Text color of active selection.
The color is an RGBA tuple with components in range [0, 255].
:type: (int, int, int, int)
''')
def _get_selection_background_color(self):
return self._selection_background_color
def _set_selection_background_color(self, background_color):
self._selection_background_color = background_color
self.invalid_style.invalidate(self._selection_start,
self._selection_end)
selection_background_color = property(_get_selection_background_color,
_set_selection_background_color,
doc='''Background color of active
selection.
The color is an RGBA tuple with components in range [0, 255].
:type: (int, int, int, int)
''')
# Coordinate translation
def get_position_from_point(self, x, y):
'''Get the closest document position to a point.
:Parameters:
`x` : int
X coordinate
`y` : int
Y coordinate
'''
line = self.get_line_from_point(x, y)
return self.get_position_on_line(line, x)
def get_point_from_position(self, position, line=None):
'''Get the X, Y coordinates of a position in the document.
The position that ends a line has an ambiguous point: it can be either
the end of the line, or the beginning of the next line. You may
optionally specify a line index to disambiguate the case.
The resulting Y coordinate gives the baseline of the line.
:Parameters:
`position` : int
Character position within document.
`line` : int
Line index.
:rtype: (int, int)
:return: (x, y)
'''
if line is None:
line = self.lines[0]
for next_line in self.lines:
if next_line.start > position:
break
line = next_line
else:
line = self.lines[line]
x = line.x
baseline = self._document.get_style('baseline', max(0, position - 1))
if baseline is None:
baseline = 0
else:
baseline = self._parse_distance(baseline)
position -= line.start
for box in line.boxes:
if position - box.length <= 0:
x += box.get_point_in_box(position)
break
position -= box.length
x += box.advance
return (x + self.top_group.translate_x,
line.y + self.top_group.translate_y + baseline)
def get_line_from_point(self, x, y):
'''Get the closest line index to a point.
:Parameters:
`x` : int
X coordinate.
`y` : int
Y coordinate.
:rtype: int
'''
x -= self.top_group.translate_x
y -= self.top_group.translate_y
line_index = 0
for line in self.lines:
if y > line.y + line.descent:
break
line_index += 1
if line_index >= len(self.lines):
line_index = len(self.lines) - 1
return line_index
def get_point_from_line(self, line):
'''Get the X, Y coordinates of a line index.
:Parameters:
`line` : int
Line index.
:rtype: (int, int)
:return: (x, y)
'''
line = self.lines[line]
return (line.x + self.top_group.translate_x,
line.y + self.top_group.translate_y)
def get_line_from_position(self, position):
'''Get the line index of a character position in the document.
:Parameters:
`position` : int
Document position.
:rtype: int
'''
line = -1
for next_line in self.lines:
if next_line.start > position:
break
line += 1
return line
def get_position_from_line(self, line):
'''Get the first document character position of a given line index.
:Parameters:
`line` : int
Line index.
:rtype: int
'''
return self.lines[line].start
def get_position_on_line(self, line, x):
'''Get the closest document position for a given line index and X
coordinate.
:Parameters:
`line` : int
Line index.
`x` : int
X coordinate.
:rtype: int
'''
line = self.lines[line]
x -= self.top_group.translate_x
position = line.start
last_glyph_x = line.x
for box in line.boxes:
if 0 <= x - last_glyph_x < box.advance:
position += box.get_position_in_box(x - last_glyph_x)
break
last_glyph_x += box.advance
position += box.length
return position
def get_line_count(self):
'''Get the number of lines in the text layout.
:rtype: int
'''
return len(self.lines)
def ensure_line_visible(self, line):
'''Adjust `view_y` so that the line with the given index is visible.
:Parameters:
`line` : int
Line index.
'''
line = self.lines[line]
y1 = line.y + line.ascent
y2 = line.y + line.descent
if y1 > self.view_y:
self.view_y = y1
elif y2 < self.view_y - self.height:
self.view_y = y2 + self.height
def ensure_x_visible(self, x):
'''Adjust `view_x` so that the given X coordinate is visible.
The X coordinate is given relative to the current `view_x`.
:Parameters:
`x` : int
X coordinate
'''
if x <= self.view_x + 10:
self.view_x = x - 10
elif x >= self.view_x + self.width:
self.view_x = x - self.width + 10
elif (x >= self.view_x + self.width - 10 and
self.content_width > self.width):
self.view_x = x - self.width + 10
if _is_epydoc:
def on_layout_update(self):
'''Some or all of the layout text was reflowed.
Text reflow is caused by document edits or changes to the layout's
size. Changes to the layout's position or active selection, and
certain document edits such as text color, do not cause a reflow.
Handle this event to update the position of a graphical element
that depends on the laid out position of a glyph or line.
:event:
'''
IncrementalTextLayout.register_event_type('on_layout_update')
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
'''Provides keyboard and mouse editing procedures for text layout.
Example usage::
from pyglet import window
from pyglet.text import layout, caret
my_window = window.Window(...)
my_layout = layout.IncrementalTextLayout(...)
my_caret = caret.Caret(my_layout)
my_window.push_handlers(my_caret)
:since: pyglet 1.1
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import re
import time
from pyglet import clock
from pyglet import event
from pyglet.window import key
class Caret(object):
'''Visible text insertion marker for
`pyglet.text.layout.IncrementalTextLayout`.
The caret is drawn as a single vertical bar at the document `position`
on a text layout object. If `mark` is not None, it gives the unmoving
end of the current text selection. The visible text selection on the
layout is updated along with `mark` and `position`.
By default the layout's graphics batch is used, so the caret does not need
to be drawn explicitly. Even if a different graphics batch is supplied,
the caret will be correctly positioned and clipped within the layout.
Updates to the document (and so the layout) are automatically propagated
to the caret.
The caret object can be pushed onto a window event handler stack with
`Window.push_handlers`. The caret will respond correctly to keyboard,
text, mouse and activation events, including double- and triple-clicks.
If the text layout is being used alongside other graphical widgets, a
GUI toolkit will be needed to delegate keyboard and mouse events to the
appropriate widget. pyglet does not provide such a toolkit at this stage.
'''
_next_word_re = re.compile(r'(?<=\W)\w')
_previous_word_re = re.compile(r'(?<=\W)\w+\W*$')
_next_para_re = re.compile(r'\n', flags=re.DOTALL)
_previous_para_re = re.compile(r'\n', flags=re.DOTALL)
_position = 0
_active = True
_visible = True
_blink_visible = True
_click_count = 0
_click_time = 0
#: Blink period, in seconds.
PERIOD = 0.5
#: Pixels to scroll viewport per mouse scroll wheel movement. Defaults
#: to 12pt at 96dpi.
SCROLL_INCREMENT= 12 * 96 / 72
def __init__(self, layout, batch=None, color=(0, 0, 0)):
'''Create a caret for a layout.
By default the layout's batch is used, so the caret does not need to
be drawn explicitly.
:Parameters:
`layout` : `TextLayout`
Layout to control.
`batch` : `Batch`
Graphics batch to add vertices to.
`color` : (int, int, int)
RGB tuple with components in range [0, 255].
'''
from pyglet import gl
self._layout = layout
if batch is None:
batch = layout.batch
r, g, b = color
colors = (r, g, b, 255, r, g, b, 255)
self._list = batch.add(2, gl.GL_LINES, layout.background_group,
'v2f', ('c4B', colors))
self._ideal_x = None
self._ideal_line = None
self._next_attributes = {}
self.visible = True
layout.push_handlers(self)
def delete(self):
'''Remove the caret from its batch.
Also disconnects the caret from further layout events.
'''
self._list.delete()
self._layout.remove_handlers(self)
def _blink(self, dt):
if self.PERIOD:
self._blink_visible = not self._blink_visible
if self._visible and self._active and self._blink_visible:
alpha = 255
else:
alpha = 0
self._list.colors[3] = alpha
self._list.colors[7] = alpha
def _nudge(self):
self.visible = True
def _set_visible(self, visible):
self._visible = visible
clock.unschedule(self._blink)
if visible and self._active and self.PERIOD:
clock.schedule_interval(self._blink, self.PERIOD)
self._blink_visible = False # flipped immediately by next blink
self._blink(0)
def _get_visible(self):
return self._visible
visible = property(_get_visible, _set_visible,
doc='''Caret visibility.
The caret may be hidden despite this property due to the periodic blinking
or by `on_deactivate` if the event handler is attached to a window.
:type: bool
''')
def _set_color(self, color):
self._list.colors[:3] = color
self._list.colors[4:7] = color
def _get_color(self):
return self._list.colors[:3]
color = property(_get_color, _set_color,
doc='''Caret color.
The default caret color is ``[0, 0, 0]`` (black). Each RGB color
component is in the range 0 to 255.
:type: (int, int, int)
''')
def _set_position(self, index):
self._position = index
self._next_attributes.clear()
self._update()
def _get_position(self):
return self._position
position = property(_get_position, _set_position,
doc='''Position of caret within document.
:type: int
''')
_mark = None
def _set_mark(self, mark):
self._mark = mark
self._update(line=self._ideal_line)
if mark is None:
self._layout.set_selection(0, 0)
def _get_mark(self):
return self._mark
mark = property(_get_mark, _set_mark,
doc='''Position of immovable end of text selection within
document.
An interactive text selection is determined by its immovable end (the
caret's position when a mouse drag begins) and the caret's position, which
moves interactively by mouse and keyboard input.
This property is ``None`` when there is no selection.
:type: int
''')
def _set_line(self, line):
if self._ideal_x is None:
self._ideal_x, _ = \
self._layout.get_point_from_position(self._position)
self._position = \
self._layout.get_position_on_line(line, self._ideal_x)
self._update(line=line, update_ideal_x=False)
def _get_line(self):
if self._ideal_line is not None:
return self._ideal_line
else:
return self._layout.get_line_from_position(self._position)
line = property(_get_line, _set_line,
doc='''Index of line containing the caret's position.
When set, `position` is modified to place the caret on requested line
while maintaining the closest possible X offset.
:type: int
''')
def get_style(self, attribute):
'''Get the document's named style at the caret's current position.
If there is a text selection and the style varies over the selection,
`pyglet.text.document.STYLE_INDETERMINATE` is returned.
:Parameters:
`attribute` : str
Name of style attribute to retrieve. See
`pyglet.text.document` for a list of recognised attribute
names.
:rtype: object
'''
if self._mark is None or self._mark == self._position:
try:
return self._next_attributes[attribute]
except KeyError:
return self._layout.document.get_style(attribute,
self._position)
start = min(self._position, self._mark)
end = max(self._position, self._mark)
return self._layout.document.get_style_range(attribute, start, end)
def set_style(self, attributes):
'''Set the document style at the caret's current position.
If there is a text selection the style is modified immediately.
Otherwise, the next text that is entered before the position is
modified will take on the given style.
:Parameters:
`attributes` : dict
Dict mapping attribute names to style values. See
`pyglet.text.document` for a list of recognised attribute
names.
'''
if self._mark is None or self._mark == self._position:
self._next_attributes.update(attributes)
return
start = min(self._position, self._mark)
end = max(self._position, self._mark)
self._layout.document.set_style(start, end, attributes)
def _delete_selection(self):
start = min(self._mark, self._position)
end = max(self._mark, self._position)
self._position = start
self._mark = None
self._layout.document.delete_text(start, end)
self._layout.set_selection(0, 0)
def move_to_point(self, x, y):
'''Move the caret close to the given window coordinate.
The `mark` will be reset to ``None``.
:Parameters:
`x` : int
X coordinate.
`y` : int
Y coordinate.
'''
line = self._layout.get_line_from_point(x, y)
self._mark = None
self._layout.set_selection(0, 0)
self._position = self._layout.get_position_on_line(line, x)
self._update(line=line)
self._next_attributes.clear()
def select_to_point(self, x, y):
'''Move the caret close to the given window coordinate while
maintaining the `mark`.
:Parameters:
`x` : int
X coordinate.
`y` : int
Y coordinate.
'''
line = self._layout.get_line_from_point(x, y)
self._position = self._layout.get_position_on_line(line, x)
self._update(line=line)
self._next_attributes.clear()
def select_word(self, x, y):
'''Select the word at the given window coordinate.
:Parameters:
`x` : int
X coordinate.
`y` : int
Y coordinate.
'''
line = self._layout.get_line_from_point(x, y)
p = self._layout.get_position_on_line(line, x)
m1 = self._previous_word_re.search(self._layout.document.text,
0, p+1)
if not m1:
m1 = 0
else:
m1 = m1.start()
self.mark = m1
m2 = self._next_word_re.search(self._layout.document.text, p)
if not m2:
m2 = len(self._layout.document.text)
else:
m2 = m2.start()
self._position = m2
self._update(line=line)
self._next_attributes.clear()
def select_paragraph(self, x, y):
'''Select the paragraph at the given window coordinate.
:Parameters:
`x` : int
X coordinate.
`y` : int
Y coordinate.
'''
line = self._layout.get_line_from_point(x, y)
p = self._layout.get_position_on_line(line, x)
self.mark = self._layout.document.get_paragraph_start(p)
self._position = self._layout.document.get_paragraph_end(p)
self._update(line=line)
self._next_attributes.clear()
def _update(self, line=None, update_ideal_x=True):
if line is None:
line = self._layout.get_line_from_position(self._position)
self._ideal_line = None
else:
self._ideal_line = line
x, y = self._layout.get_point_from_position(self._position, line)
if update_ideal_x:
self._ideal_x = x
x -= self._layout.top_group.translate_x
y -= self._layout.top_group.translate_y
font = self._layout.document.get_font(max(0, self._position - 1))
self._list.vertices[:] = [x, y + font.descent, x, y + font.ascent]
if self._mark is not None:
self._layout.set_selection(min(self._position, self._mark),
max(self._position, self._mark))
self._layout.ensure_line_visible(line)
self._layout.ensure_x_visible(x)
def on_layout_update(self):
if self.position > len(self._layout.document.text):
self.position = len(self._layout.document.text)
self._update()
def on_text(self, text):
'''Handler for the `pyglet.window.Window.on_text` event.
Caret keyboard handlers assume the layout always has keyboard focus.
GUI toolkits should filter keyboard and text events by widget focus
before invoking this handler.
'''
if self._mark is not None:
self._delete_selection()
text = text.replace('\r', '\n')
pos = self._position
self._position += len(text)
self._layout.document.insert_text(pos, text, self._next_attributes)
self._nudge()
return event.EVENT_HANDLED
def on_text_motion(self, motion, select=False):
'''Handler for the `pyglet.window.Window.on_text_motion` event.
Caret keyboard handlers assume the layout always has keyboard focus.
GUI toolkits should filter keyboard and text events by widget focus
before invoking this handler.
'''
if motion == key.MOTION_BACKSPACE:
if self.mark is not None:
self._delete_selection()
elif self._position > 0:
self._position -= 1
self._layout.document.delete_text(
self._position, self._position + 1)
elif motion == key.MOTION_DELETE:
if self.mark is not None:
self._delete_selection()
elif self._position < len(self._layout.document.text):
self._layout.document.delete_text(
self._position, self._position + 1)
elif self._mark is not None and not select:
self._mark = None
self._layout.set_selection(0, 0)
if motion == key.MOTION_LEFT:
self.position = max(0, self.position - 1)
elif motion == key.MOTION_RIGHT:
self.position = min(len(self._layout.document.text),
self.position + 1)
elif motion == key.MOTION_UP:
self.line = max(0, self.line - 1)
elif motion == key.MOTION_DOWN:
line = self.line
if line < self._layout.get_line_count() - 1:
self.line = line + 1
elif motion == key.MOTION_BEGINNING_OF_LINE:
self.position = self._layout.get_position_from_line(self.line)
elif motion == key.MOTION_END_OF_LINE:
line = self.line
if line < self._layout.get_line_count() - 1:
self._position = \
self._layout.get_position_from_line(line + 1) - 1
self._update(line)
else:
self.position = len(self._layout.document.text)
elif motion == key.MOTION_BEGINNING_OF_FILE:
self.position = 0
elif motion == key.MOTION_END_OF_FILE:
self.position = len(self._layout.document.text)
elif motion == key.MOTION_NEXT_WORD:
pos = self._position + 1
m = self._next_word_re.search(self._layout.document.text, pos)
if not m:
self.position = len(self._layout.document.text)
else:
self.position = m.start()
elif motion == key.MOTION_PREVIOUS_WORD:
pos = self._position
m = self._previous_word_re.search(self._layout.document.text,
0, pos)
if not m:
self.position = 0
else:
self.position = m.start()
self._next_attributes.clear()
self._nudge()
return event.EVENT_HANDLED
def on_text_motion_select(self, motion):
'''Handler for the `pyglet.window.Window.on_text_motion_select` event.
Caret keyboard handlers assume the layout always has keyboard focus.
GUI toolkits should filter keyboard and text events by widget focus
before invoking this handler.
'''
if self.mark is None:
self.mark = self.position
self.on_text_motion(motion, True)
return event.EVENT_HANDLED
def on_mouse_scroll(self, x, y, scroll_x, scroll_y):
'''Handler for the `pyglet.window.Window.on_mouse_scroll` event.
Mouse handlers do not check the bounds of the coordinates: GUI
toolkits should filter events that do not intersect the layout
before invoking this handler.
The layout viewport is scrolled by `SCROLL_INCREMENT` pixels per
"click".
'''
self._layout.view_x -= scroll_x * self.SCROLL_INCREMENT
self._layout.view_y += scroll_y * self.SCROLL_INCREMENT
return event.EVENT_HANDLED
def on_mouse_press(self, x, y, button, modifiers):
'''Handler for the `pyglet.window.Window.on_mouse_press` event.
Mouse handlers do not check the bounds of the coordinates: GUI
toolkits should filter events that do not intersect the layout
before invoking this handler.
This handler keeps track of the number of mouse presses within
a short span of time and uses this to reconstruct double- and
triple-click events for selecting words and paragraphs. This
technique is not suitable when a GUI toolkit is in use, as the active
widget must also be tracked. Do not use this mouse handler if
a GUI toolkit is being used.
'''
t = time.time()
if t - self._click_time < 0.25:
self._click_count += 1
else:
self._click_count = 1
self._click_time = time.time()
if self._click_count == 1:
self.move_to_point(x, y)
elif self._click_count == 2:
self.select_word(x, y)
elif self._click_count == 3:
self.select_paragraph(x, y)
self._click_count = 0
self._nudge()
return event.EVENT_HANDLED
def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
'''Handler for the `pyglet.window.Window.on_mouse_drag` event.
Mouse handlers do not check the bounds of the coordinates: GUI
toolkits should filter events that do not intersect the layout
before invoking this handler.
'''
if self.mark is None:
self.mark = self.position
self.select_to_point(x, y)
self._nudge()
return event.EVENT_HANDLED
def on_activate(self):
'''Handler for the `pyglet.window.Window.on_activate` event.
The caret is hidden when the window is not active.
'''
self._active = True
self.visible = self.visible
return event.EVENT_HANDLED
def on_deactivate(self):
'''Handler for the `pyglet.window.Window.on_deactivate` event.
The caret is hidden when the window is not active.
'''
self._active = False
self.visible = self.visible
return event.EVENT_HANDLED
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id: $
'''Text formatting, layout and display.
This module provides classes for loading styled documents from text files,
HTML files and a pyglet-specific markup format. Documents can be styled with
multiple fonts, colours, styles, text sizes, margins, paragraph alignments,
and so on.
Using the layout classes, documents can be laid out on a single line or
word-wrapped to fit a rectangle. A layout can then be efficiently drawn in
a window or updated incrementally (for example, to support interactive text
editing).
The label classes provide a simple interface for the common case where an
application simply needs to display some text in a window.
A plain text label can be created with::
label = pyglet.text.Label('Hello, world',
font_name='Times New Roman',
font_size=36,
x=10, y=10)
Alternatively, a styled text label using HTML can be created with::
label = pyglet.text.HTMLLabel('<b>Hello</b>, <i>world</i>',
x=10, y=10)
Either label can then be drawn at any time with::
label.draw()
For details on the subset of HTML supported, see `pyglet.text.formats.html`.
Refer to the Programming Guide for advanced usage of the document and layout
classes, including interactive editing, embedding objects within documents and
creating scrollable layouts.
:since: pyglet 1.1
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import os.path
import pyglet
from pyglet.text import layout, document, caret
class DocumentDecodeException(Exception):
'''An error occurred decoding document text.'''
pass
class DocumentDecoder(object):
'''Abstract document decoder.
'''
def decode(self, text, location=None):
'''Decode document text.
:Parameters:
`text` : str
Text to decode
`location` : `Location`
Location to use as base path for additional resources
referenced within the document (for example, HTML images).
:rtype: `AbstractDocument`
'''
raise NotImplementedError('abstract')
def get_decoder(filename, mimetype=None):
'''Get a document decoder for the given filename and MIME type.
If `mimetype` is omitted it is guessed from the filename extension.
The following MIME types are supported:
``text/plain``
Plain text
``text/html``
HTML 4 Transitional
``text/vnd.pyglet-attributed``
Attributed text; see `pyglet.text.formats.attributed`
`DocumentDecodeException` is raised if another MIME type is given.
:Parameters:
`filename` : str
Filename to guess the MIME type from. If a MIME type is given,
the filename is ignored.
`mimetype` : str
MIME type to lookup, or ``None`` to guess the type from the
filename.
:rtype: `DocumentDecoder`
'''
if mimetype is None:
_, ext = os.path.splitext(filename)
if ext.lower() in ('.htm', '.html', '.xhtml'):
mimetype = 'text/html'
else:
mimetype = 'text/plain'
if mimetype == 'text/plain':
from pyglet.text.formats import plaintext
return plaintext.PlainTextDecoder()
elif mimetype == 'text/html':
from pyglet.text.formats import html
return html.HTMLDecoder()
elif mimetype == 'text/vnd.pyglet-attributed':
from pyglet.text.formats import attributed
return attributed.AttributedTextDecoder()
else:
raise DocumentDecodeException('Unknown format "%s"' % mimetype)
def load(filename, file=None, mimetype=None):
'''Load a document from a file.
:Parameters:
`filename` : str
Filename of document to load.
`file` : file-like object
File object containing encoded data. If omitted, `filename` is
loaded from disk.
`mimetype` : str
MIME type of the document. If omitted, the filename extension is
used to guess a MIME type. See `get_decoder` for a list of
supported MIME types.
:rtype: `AbstractDocument`
'''
decoder = get_decoder(filename, mimetype)
if file is None:
file = open(filename)
location = pyglet.resource.FileLocation(os.path.dirname(filename))
return decoder.decode(file.read(), location)
def decode_html(text, location=None):
'''Create a document directly from some HTML formatted text.
:Parameters:
`text` : str
HTML data to decode.
`location` : str
Location giving the base path for additional resources
referenced from the document (e.g., images).
:rtype: `FormattedDocument`
'''
decoder = get_decoder(None, 'text/html')
return decoder.decode(text, location)
def decode_attributed(text):
'''Create a document directly from some attributed text.
See `pyglet.text.formats.attributed` for a description of attributed text.
:Parameters:
`text` : str
Attributed text to decode.
:rtype: `FormattedDocument`
'''
decoder = get_decoder(None, 'text/vnd.pyglet-attributed')
return decoder.decode(text)
def decode_text(text):
'''Create a document directly from some plain text.
:Parameters:
`text` : str
Plain text to initialise the document with.
:rtype: `UnformattedDocument`
'''
decoder = get_decoder(None, 'text/plain')
return decoder.decode(text)
class DocumentLabel(layout.TextLayout):
'''Base label class.
A label is a layout that exposes convenience methods for manipulating the
associated document.
'''
def __init__(self, document=None,
x=0, y=0, width=None, height=None,
anchor_x='left', anchor_y='baseline',
multiline=False, dpi=None, batch=None, group=None):
'''Create a label for a given document.
:Parameters:
`document` : `AbstractDocument`
Document to attach to the layout.
`x` : int
X coordinate of the label.
`y` : int
Y coordinate of the label.
`width` : int
Width of the label in pixels, or None
`height` : int
Height of the label in pixels, or None
`anchor_x` : str
Anchor point of the X coordinate: one of ``"left"``,
``"center"`` or ``"right"``.
`anchor_y` : str
Anchor point of the Y coordinate: one of ``"bottom"``,
``"baseline"``, ``"center"`` or ``"top"``.
`multiline` : bool
If True, the label will be word-wrapped and accept newline
characters. You must also set the width of the label.
`dpi` : float
Resolution of the fonts in this layout. Defaults to 96.
`batch` : `Batch`
Optional graphics batch to add the label to.
`group` : `Group`
Optional graphics group to use.
'''
super(DocumentLabel, self).__init__(document,
width=width, height=height,
multiline=multiline,
dpi=dpi, batch=batch, group=group)
self._x = x
self._y = y
self._anchor_x = anchor_x
self._anchor_y = anchor_y
self._update()
def _get_text(self):
return self.document.text
def _set_text(self, text):
self.document.text = text
text = property(_get_text, _set_text,
doc='''The text of the label.
:type: str
''')
def _get_color(self):
return self.document.get_style('color')
def _set_color(self, color):
self.document.set_style(0, len(self.document.text),
{'color': color})
color = property(_get_color, _set_color,
doc='''Text color.
Color is a 4-tuple of RGBA components, each in range [0, 255].
:type: (int, int, int, int)
''')
def _get_font_name(self):
return self.document.get_style('font_name')
def _set_font_name(self, font_name):
self.document.set_style(0, len(self.document.text),
{'font_name': font_name})
font_name = property(_get_font_name, _set_font_name,
doc='''Font family name.
The font name, as passed to `pyglet.font.load`. A list of names can
optionally be given: the first matching font will be used.
:type: str or list
''')
def _get_font_size(self):
return self.document.get_style('font_size')
def _set_font_size(self, font_size):
self.document.set_style(0, len(self.document.text),
{'font_size': font_size})
font_size = property(_get_font_size, _set_font_size,
doc='''Font size, in points.
:type: float
''')
def _get_bold(self):
return self.document.get_style('bold')
def _set_bold(self, bold):
self.document.set_style(0, len(self.document.text),
{'bold': bold})
bold = property(_get_bold, _set_bold,
doc='''Bold font style.
:type: bool
''')
def _get_italic(self):
return self.document.get_style('italic')
def _set_italic(self, italic):
self.document.set_style(0, len(self.document.text),
{'italic': italic})
italic = property(_get_italic, _set_italic,
doc='''Italic font style.
:type: bool
''')
def get_style(self, name):
'''Get a document style value by name.
If the document has more than one value of the named style,
`pyglet.text.document.STYLE_INDETERMINATE` is returned.
:Parameters:
`name` : str
Style name to query. See documentation for
`pyglet.text.layout` for known style names.
:rtype: object
'''
return self.document.get_style_range(name, 0, len(self.document.text))
def set_style(self, name, value):
'''Set a document style value by name over the whole document.
:Parameters:
`name` : str
Name of the style to set. See documentation for
`pyglet.text.layout` for known style names.
`value` : object
Value of the style.
'''
self.document.set_style(0, len(self.document.text), {name: value})
class Label(DocumentLabel):
'''Plain text label.
'''
def __init__(self, text='',
font_name=None, font_size=None, bold=False, italic=False,
color=(255, 255, 255, 255),
x=0, y=0, width=None, height=None,
anchor_x='left', anchor_y='baseline',
halign='left',
multiline=False, dpi=None, batch=None, group=None):
'''Create a plain text label.
:Parameters:
`text` : str
Text to display.
`font_name` : str or list
Font family name(s). If more than one name is given, the
first matching name is used.
`font_size` : float
Font size, in points.
`bold` : bool
Bold font style.
`italic` : bool
Italic font style.
`color` : (int, int, int, int)
Font colour, as RGBA components in range [0, 255].
`x` : int
X coordinate of the label.
`y` : int
Y coordinate of the label.
`width` : int
Width of the label in pixels, or None
`height` : int
Height of the label in pixels, or None
`anchor_x` : str
Anchor point of the X coordinate: one of ``"left"``,
``"center"`` or ``"right"``.
`anchor_y` : str
Anchor point of the Y coordinate: one of ``"bottom"``,
``"baseline"``, ``"center"`` or ``"top"``.
`halign` : str
Horizontal alignment of text on a line, only applies if
a width is supplied. One of ``"left"``, ``"center"``
or ``"right"``.
`multiline` : bool
If True, the label will be word-wrapped and accept newline
characters. You must also set the width of the label.
`dpi` : float
Resolution of the fonts in this layout. Defaults to 96.
`batch` : `Batch`
Optional graphics batch to add the label to.
`group` : `Group`
Optional graphics group to use.
'''
document = decode_text(text)
super(Label, self).__init__(document, x, y, width, height,
anchor_x, anchor_y,
multiline, dpi, batch, group)
self.document.set_style(0, len(self.document.text), {
'font_name': font_name,
'font_size': font_size,
'bold': bold,
'italic': italic,
'color': color,
'halign': halign,
})
class HTMLLabel(DocumentLabel):
'''HTML formatted text label.
A subset of HTML 4.01 is supported. See `pyglet.text.formats.html` for
details.
'''
def __init__(self, text='', location=None,
x=0, y=0, width=None, height=None,
anchor_x='left', anchor_y='baseline',
multiline=False, dpi=None, batch=None, group=None):
'''Create a label with an HTML string.
:Parameters:
`text` : str
HTML formatted text to display.
`location` : `Location`
Location object for loading images referred to in the
document. By default, the working directory is used.
`x` : int
X coordinate of the label.
`y` : int
Y coordinate of the label.
`width` : int
Width of the label in pixels, or None
`height` : int
Height of the label in pixels, or None
`anchor_x` : str
Anchor point of the X coordinate: one of ``"left"``,
``"center"`` or ``"right"``.
`anchor_y` : str
Anchor point of the Y coordinate: one of ``"bottom"``,
``"baseline"``, ``"center"`` or ``"top"``.
`multiline` : bool
If True, the label will be word-wrapped and render paragraph
and line breaks. You must also set the width of the label.
`dpi` : float
Resolution of the fonts in this layout. Defaults to 96.
`batch` : `Batch`
Optional graphics batch to add the label to.
`group` : `Group`
Optional graphics group to use.
'''
self._text = text
self._location = location
document = decode_html(text, location)
super(HTMLLabel, self).__init__(document, x, y, width, height,
anchor_x, anchor_y,
multiline, dpi, batch, group)
def _set_text(self, text):
self._text = text
self.document = decode_html(text, self._location)
def _get_text(self):
return self._text
text = property(_get_text, _set_text,
doc='''HTML formatted text of the label.
:type: str
''')
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
'''Formatted and unformatted document interfaces used by text layout.
Abstract representation
=======================
Styled text in pyglet is represented by one of the `AbstractDocument` classes,
which manage the state representation of text and style independently of how
it is loaded or rendered.
A document consists of the document text (a Unicode string) and a set of
named style ranges. For example, consider the following (artificial)
example::
0 5 10 15 20
The cat sat on the mat.
+++++++ +++++++ "bold"
++++++ "italic"
If this example were to be rendered, "The cat" and "the mat" would be in bold,
and "on the" in italics. Note that the second "the" is both bold and italic.
The document styles recorded for this example would be ``"bold"`` over ranges
(0-7, 15-22) and ``"italic"`` over range (12-18). Overlapping styles are
permitted; unlike HTML and other structured markup, the ranges need not be
nested.
The document has no knowledge of the semantics of ``"bold"`` or ``"italic"``,
it stores only the style names. The pyglet layout classes give meaning to
these style names in the way they are rendered; but you are also free to
invent your own style names (which will be ignored by the layout classes).
This can be useful to tag areas of interest in a document, or maintain
references back to the source material.
As well as text, the document can contain arbitrary elements represented by
`InlineElement`. An inline element behaves like a single character in the
documented, but can be rendered by the application.
Paragraph breaks
================
Paragraph breaks are marked with a "newline" character (U+0010). The Unicode
paragraph break (U+2029) can also be used.
Line breaks (U+2028) can be used to force a line break within a paragraph.
See Unicode recommendation UTR #13 for more information:
http://unicode.org/reports/tr13/tr13-5.html.
Document classes
================
Any class implementing `AbstractDocument` provides a an interface to a
document model as described above. In theory a structured document such as
HTML or XML could export this model, though the classes provided by pyglet
implement only unstructured documents.
The `UnformattedDocument` class assumes any styles set are set over the entire
document. So, regardless of the range specified when setting a ``"bold"``
style attribute, for example, the entire document will receive that style.
The `FormattedDocument` class implements the document model directly, using
the `RunList` class to represent style runs efficiently.
Style attributes
================
The following character style attribute names are recognised by pyglet:
``font_name``
Font family name, as given to `pyglet.font.load`.
``font_size``
Font size, in points.
``bold``
Boolean.
``italic``
Boolean.
``underline``
4-tuple of ints in range (0, 255) giving RGBA underline color, or None
(default) for no underline.
``kerning``
Additional space to insert between glyphs, in points. Defaults to 0.
``baseline``
Offset of glyph baseline from line baseline, in points. Positive values
give a superscript, negative values give a subscript. Defaults to 0.
``color``
4-tuple of ints in range (0, 255) giving RGBA text color
``background_color``
4-tuple of ints in range (0, 255) giving RGBA text background color; or
``None`` for no background fill.
The following paragraph style attribute names are recognised by pyglet. Note
that paragraph styles are handled no differently from character styles by the
document: it is the application's responsibility to set the style over an
entire paragraph, otherwise results are undefined.
``align``
``left`` (default), ``center`` or ``right``.
``indent``
Additional horizontal space to insert before the first
``leading``
Additional space to insert between consecutive lines within a paragraph,
in points. Defaults to 0.
``line_spacing``
Distance between consecutive baselines in a paragraph, in points.
Defaults to ``None``, which automatically calculates the tightest line
spacing for each line based on the font ascent and descent.
``margin_left``
Left paragraph margin, in pixels.
``margin_right``
Right paragraph margin, in pixels.
``margin_top``
Margin above paragraph, in pixels.
``margin_bottom``
Margin below paragraph, in pixels. Adjacent margins do not collapse.
``tab_stops``
List of horizontal tab stops, in pixels, measured from the left edge of
the text layout. Defaults to the empty list. When the tab stops
are exhausted, they implicitly continue at 50 pixel intervals.
``wrap``
Boolean. If True (the default), text wraps within the width of the layout.
Other attributes can be used to store additional style information within the
document; it will be ignored by the built-in text classes.
All style attributes (including those not present in a document) default to
``None`` (including the so-called "boolean" styles listed above). The meaning
of a ``None`` style is style- and application-dependent.
:since: pyglet 1.1
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import re
import sys
from pyglet import event
from pyglet.text import runlist
_is_epydoc = hasattr(sys, 'is_epydoc') and sys.is_epydoc
#: The style attribute takes on multiple values in the document.
STYLE_INDETERMINATE = 'indeterminate'
class InlineElement(object):
'''Arbitrary inline element positioned within a formatted document.
Elements behave like a single glyph in the document. They are
measured by their horizontal advance, ascent above the baseline, and
descent below the baseline.
The pyglet layout classes reserve space in the layout for elements and
call the element's methods to ensure they are rendered at the
appropriate position.
If the size of a element (any of the `advance`, `ascent`, or `descent`
instance variables) is modified it is the application's responsibility to
trigger a reflow of the appropriate area in the affected layouts. This
can be done by forcing a style change over the element's position.
:Ivariables:
`ascent` : int
Ascent of the element above the baseline, in pixels.
`descent` : int
Descent of the element below the baseline, in pixels.
Typically negative.
`advance` : int
Width of the element, in pixels.
'''
def __init__(self, ascent, descent, advance):
self.ascent = ascent
self.descent = descent
self.advance = advance
self._position = None
position = property(lambda self: self._position,
doc='''Position of the element within the
document. Read-only.
:type: int
''')
def place(self, layout, x, y):
'''Construct an instance of the element at the given coordinates.
Called when the element's position within a layout changes, either
due to the initial condition, changes in the document or changes in
the layout size.
It is the responsibility of the element to clip itself against
the layout boundaries, and position itself appropriately with respect
to the layout's position and viewport offset.
The `TextLayout.top_state` graphics state implements this transform
and clipping into window space.
:Parameters:
`layout` : `pyglet.text.layout.TextLayout`
The layout the element moved within.
`x` : int
Position of the left edge of the element, relative
to the left edge of the document, in pixels.
`y` : int
Position of the baseline, relative to the top edge of the
document, in pixels. Note that this is typically negative.
'''
raise NotImplementedError('abstract')
def remove(self, layout):
'''Remove this element from a layout.
The counterpart of `place`; called when the element is no longer
visible in the given layout.
:Parameters:
`layout` : `pyglet.text.layout.TextLayout`
The layout the element was removed from.
'''
raise NotImplementedError('abstract')
class AbstractDocument(event.EventDispatcher):
'''Abstract document interface used by all `pyglet.text` classes.
This class can be overridden to interface pyglet with a third-party
document format. It may be easier to implement the document format in
terms of one of the supplied concrete classes `FormattedDocument` or
`UnformattedDocument`.
'''
_previous_paragraph_re = re.compile(u'\n[^\n\u2029]*$')
_next_paragraph_re = re.compile(u'[\n\u2029]')
def __init__(self, text=''):
super(AbstractDocument, self).__init__()
self._text = u''
self._elements = []
if text:
self.insert_text(0, text)
def _get_text(self):
return self._text
def _set_text(self, text):
if text == self._text:
return
self.delete_text(0, len(self._text))
self.insert_text(0, text)
text = property(_get_text, _set_text,
doc='''Document text.
For efficient incremental updates, use the `insert_text` and
`delete_text` methods instead of replacing this property.
:type: str
''')
def get_paragraph_start(self, pos):
'''Get the starting position of a paragraph.
:Parameters:
`pos` : int
Character position within paragraph.
:rtype: int
'''
# Tricky special case where the $ in pattern matches before the \n at
# the end of the string instead of the end of the string.
if (self._text[:pos + 1].endswith('\n') or
self._text[:pos + 1].endswith(u'\u2029')):
return pos
m = self._previous_paragraph_re.search(self._text, 0, pos + 1)
if not m:
return 0
return m.start() + 1
def get_paragraph_end(self, pos):
'''Get the end position of a paragraph.
:Parameters:
`pos` : int
Character position within paragraph.
:rtype: int
'''
m = self._next_paragraph_re.search(self._text, pos)
if not m:
return len(self._text)
return m.start() + 1
def get_style_runs(self, attribute):
'''Get a style iterator over the given style attribute.
:Parameters:
`attribute` : str
Name of style attribute to query.
:rtype: `AbstractRunIterator`
'''
raise NotImplementedError('abstract')
def get_style(self, attribute, position=0):
'''Get an attribute style at the given position.
:Parameters:
`attribute` : str
Name of style attribute to query.
`position` : int
Character position of document to query.
:return: The style set for the attribute at the given position.
'''
raise NotImplementedError('abstract')
def get_style_range(self, attribute, start, end):
'''Get an attribute style over the given range.
If the style varies over the range, `STYLE_INDETERMINATE` is returned.
:Parameters:
`attribute` : str
Name of style attribute to query.
`start` : int
Starting character position.
`end` : int
Ending character position (exclusive).
:return: The style set for the attribute over the given range, or
`STYLE_INDETERMINATE` if more than one value is set.
'''
iter = self.get_style_runs(attribute)
_, value_end, value = iter.ranges(start, end).next()
if value_end < end:
return STYLE_INDETERMINATE
else:
return value
def get_font_runs(self, dpi=None):
'''Get a style iterator over the `pyglet.font.Font` instances used in
the document.
The font instances are created on-demand by inspection of the
``font_name``, ``font_size``, ``bold`` and ``italic`` style
attributes.
:Parameters:
`dpi` : float
Optional resolution to construct fonts at. See
`pyglet.font.load`.
:rtype: `AbstractRunIterator`
'''
raise NotImplementedError('abstract')
def get_font(self, position, dpi=None):
'''Get the font instance used at the given position.
:see: `get_font_runs`
:Parameters:
`position` : int
Character position of document to query.
`dpi` : float
Optional resolution to construct fonts at. See
`pyglet.font.load`.
:rtype: `pyglet.font.Font`
:return: The font at the given position.
'''
raise NotImplementedError('abstract')
def insert_text(self, start, text, attributes=None):
'''Insert text into the document.
:Parameters:
`start` : int
Character insertion point within document.
`text` : str
Text to insert.
`attributes` : dict
Optional dictionary giving named style attributes of the
inserted text.
'''
self._insert_text(start, text, attributes)
self.dispatch_event('on_insert_text', start, text)
def _insert_text(self, start, text, attributes):
self._text = u''.join((self._text[:start], text, self._text[start:]))
len_text = len(text)
for element in self._elements:
if element._position >= start:
element._position += len_text
def delete_text(self, start, end):
'''Delete text from the document.
:Parameters:
`start` : int
Starting character position to delete from.
`end` : int
Ending character position to delete to (exclusive).
'''
self._delete_text(start, end)
self.dispatch_event('on_delete_text', start, end)
def _delete_text(self, start, end):
for element in list(self._elements):
if start <= element.position < end:
self._elements.remove(element)
self._text = self._text[:start] + self._text[end:]
def insert_element(self, position, element, attributes=None):
'''Insert a element into the document.
See the `InlineElement` class documentation for details of
usage.
:Parameters:
`position` : int
Character insertion point within document.
`element` : `InlineElement`
Element to insert.
`attributes` : dict
Optional dictionary giving named style attributes of the
inserted text.
'''
assert element._position is None, \
'Element is already in a document.'
self.insert_text(position, '\0', attributes)
element._position = position
self._elements.append(element)
self._elements.sort(key=lambda d:d.position)
def get_element(self, position):
'''Get the element at a specified position.
:Parameters:
`position` : int
Position in the document of the element.
:rtype: `InlineElement`
'''
for element in self._elements:
if element._position == position:
return element
raise RuntimeError('No element at position %d' % position)
def set_style(self, start, end, attributes):
'''Set text style of some or all of the document.
:Parameters:
`start` : int
Starting character position.
`end` : int
Ending character position (exclusive).
`attributes` : dict
Dictionary giving named style attributes of the text.
'''
self._set_style(start, end, attributes)
self.dispatch_event('on_style_text', start, end, attributes)
def _set_style(self, start, end, attributes):
raise NotImplementedError('abstract')
def set_paragraph_style(self, start, end, attributes):
'''Set the style for a range of paragraphs.
This is a convenience method for `set_style` that aligns the
character range to the enclosing paragraph(s).
:Parameters:
`start` : int
Starting character position.
`end` : int
Ending character position (exclusive).
`attributes` : dict
Dictionary giving named style attributes of the paragraphs.
'''
start = self.get_paragraph_start(start)
end = self.get_paragraph_end(end)
self._set_style(start, end, attributes)
self.dispatch_event('on_style_text', start, end, attributes)
if _is_epydoc:
def on_insert_text(self, start, text):
'''Text was inserted into the document.
:Parameters:
`start` : int
Character insertion point within document.
`text` : str
The text that was inserted.
:event:
'''
def on_delete_text(self, start, end):
'''Text was deleted from the document.
:Parameters:
`start` : int
Starting character position of deleted text.
`end` : int
Ending character position of deleted text (exclusive).
:event:
'''
def on_style_text(self, start, end, attributes):
'''Text character style was modified.
:Parameters:
`start` : int
Starting character position of modified text.
`end` : int
Ending character position of modified text (exclusive).
`attributes` : dict
Dictionary giving updated named style attributes of the
text.
:event:
'''
AbstractDocument.register_event_type('on_insert_text')
AbstractDocument.register_event_type('on_delete_text')
AbstractDocument.register_event_type('on_style_text')
class UnformattedDocument(AbstractDocument):
'''A document having uniform style over all text.
Changes to the style of text within the document affects the entire
document. For convenience, the ``position`` parameters of the style
methods may therefore be omitted.
'''
def __init__(self, text=''):
super(UnformattedDocument, self).__init__(text)
self.styles = {}
def get_style_runs(self, attribute):
value = self.styles.get(attribute)
return runlist.ConstRunIterator(len(self.text), value)
def get_style(self, attribute, position=None):
return self.styles.get(attribute)
def set_style(self, start, end, attributes):
return super(UnformattedDocument, self).set_style(
0, len(self.text), attributes)
def _set_style(self, start, end, attributes):
self.styles.update(attributes)
def set_paragraph_style(self, start, end, attributes):
return super(UnformattedDocument, self).set_paragraph_style(
0, len(self.text), attributes)
def get_font_runs(self, dpi=None):
ft = self.get_font(dpi=dpi)
return runlist.ConstRunIterator(len(self.text), ft)
def get_font(self, position=None, dpi=None):
from pyglet import font
font_name = self.styles.get('font_name')
font_size = self.styles.get('font_size')
bold = self.styles.get('bold', False)
italic = self.styles.get('italic', False)
return font.load(font_name, font_size,
bold=bool(bold), italic=bool(italic), dpi=dpi)
def get_element_runs(self):
return runlist.ConstRunIterator(len(self._text), None)
class FormattedDocument(AbstractDocument):
'''Simple implementation of a document that maintains text formatting.
Changes to text style are applied according to the description in
`AbstractDocument`. All styles default to ``None``.
'''
def __init__(self, text=''):
self._style_runs = {}
super(FormattedDocument, self).__init__(text)
def get_style_runs(self, attribute):
try:
return self._style_runs[attribute].get_run_iterator()
except KeyError:
return _no_style_range_iterator
def get_style(self, attribute, position=0):
try:
return self._style_runs[attribute][position]
except KeyError:
return None
def _set_style(self, start, end, attributes):
for attribute, value in attributes.items():
try:
runs = self._style_runs[attribute]
except KeyError:
runs = self._style_runs[attribute] = runlist.RunList(0, None)
runs.insert(0, len(self._text))
runs.set_run(start, end, value)
def get_font_runs(self, dpi=None):
return _FontStyleRunsRangeIterator(
self.get_style_runs('font_name'),
self.get_style_runs('font_size'),
self.get_style_runs('bold'),
self.get_style_runs('italic'),
dpi)
def get_font(self, position, dpi=None):
iter = self.get_font_runs(dpi)
return iter[position]
def get_element_runs(self):
return _ElementIterator(self._elements, len(self._text))
def _insert_text(self, start, text, attributes):
super(FormattedDocument, self)._insert_text(start, text, attributes)
len_text = len(text)
for runs in self._style_runs.values():
runs.insert(start, len_text)
if attributes is not None:
for attribute, value in attributes.items():
try:
runs = self._style_runs[attribute]
except KeyError:
runs = self._style_runs[attribute] = \
runlist.RunList(0, None)
runs.insert(0, len(self.text))
runs.set_run(start, start + len_text, value)
def _delete_text(self, start, end):
super(FormattedDocument, self)._delete_text(start, end)
for runs in self._style_runs.values():
runs.delete(start, end)
def _iter_elements(elements, length):
last = 0
for element in elements:
p = element.position
yield last, p, None
yield p, p + 1, element
last = p + 1
yield last, length, None
class _ElementIterator(runlist.RunIterator):
def __init__(self, elements, length):
self.next = _iter_elements(elements, length).next
self.start, self.end, self.value = self.next()
class _FontStyleRunsRangeIterator(object):
# XXX subclass runlist
def __init__(self, font_names, font_sizes, bolds, italics, dpi):
self.zip_iter = runlist.ZipRunIterator(
(font_names, font_sizes, bolds, italics))
self.dpi = dpi
def ranges(self, start, end):
from pyglet import font
for start, end, styles in self.zip_iter.ranges(start, end):
font_name, font_size, bold, italic = styles
ft = font.load(font_name, font_size,
bold=bool(bold), italic=bool(italic),
dpi=self.dpi)
yield start, end, ft
def __getitem__(self, index):
from pyglet import font
font_name, font_size, bold, italic = self.zip_iter[index]
return font.load(font_name, font_size,
bold=bool(bold), italic=bool(italic),
dpi=self.dpi)
class _NoStyleRangeIterator(object):
# XXX subclass runlist
def ranges(self, start, end):
yield start, end, None
def __getitem__(self, index):
return None
_no_style_range_iterator = _NoStyleRangeIterator()
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
'''Memory allocation algorithm for vertex arrays and buffers.
The region allocator is used to allocate vertex indices within a vertex
domain's multiple buffers. ("Buffer" refers to any abstract buffer presented
by `pyglet.graphics.vertexbuffer`.
The allocator will at times request more space from the buffers. The current
policy is to double the buffer size when there is not enough room to fulfil an
allocation. The buffer is never resized smaller.
The allocator maintains references to free space only; it is the caller's
responsibility to maintain the allocated regions.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
# Common cases:
# -regions will be the same size (instances of same object, e.g. sprites)
# -regions will not usually be resized (only exception is text)
# -alignment of 4 vertices (glyphs, sprites, images, ...)
#
# Optimise for:
# -keeping regions adjacent, reduce the number of entries in glMultiDrawArrays
# -finding large blocks of allocated regions quickly (for drawing)
# -finding block of unallocated space is the _uncommon_ case!
#
# Decisions:
# -don't over-allocate regions to any alignment -- this would require more
# work in finding the allocated spaces (for drawing) and would result in
# more entries in glMultiDrawArrays
# -don't move blocks when they truncate themselves. try not to allocate the
# space they freed too soon (they will likely need grow back into it later,
# and growing will usually require a reallocation).
# -allocator does not track individual allocated regions. Trusts caller
# to provide accurate (start, size) tuple, which completely describes
# a region from the allocator's point of view.
# -this means that compacting is probably not feasible, or would be hideously
# expensive
class AllocatorMemoryException(Exception):
'''The buffer is not large enough to fulfil an allocation.
Raised by `Allocator` methods when the operation failed due to lack of
buffer space. The buffer should be increased to at least
requested_capacity and then the operation retried (guaranteed to
pass second time).
'''
def __init__(self, requested_capacity):
self.requested_capacity = requested_capacity
class Allocator(object):
'''Buffer space allocation implementation.'''
def __init__(self, capacity):
'''Create an allocator for a buffer of the specified capacity.
:Parameters:
`capacity` : int
Maximum size of the buffer.
'''
self.capacity = capacity
# Allocated blocks. Start index and size in parallel lists.
#
# # = allocated, - = free
#
# 0 3 5 15 20 24 40
# |###--##########-----####----------------------|
#
# starts = [0, 5, 20]
# sizes = [3, 10, 4]
#
# To calculate free blocks:
# for i in range(0, len(starts)):
# free_start[i] = starts[i] + sizes[i]
# free_size[i] = starts[i+1] - free_start[i]
# free_size[i+1] = self.capacity - free_start[-1]
self.starts = []
self.sizes = []
def set_capacity(self, size):
'''Resize the maximum buffer size.
The capacity cannot be reduced.
:Parameters:
`size` : int
New maximum size of the buffer.
'''
assert size > self.capacity
self.capacity = size
def alloc(self, size):
'''Allocate memory in the buffer.
Raises `AllocatorMemoryException` if the allocation cannot be
fulfilled.
:Parameters:
`size` : int
Size of region to allocate.
:rtype: int
:return: Starting index of the allocated region.
'''
assert size > 0
# return start
# or raise AllocatorMemoryException
if not self.starts:
if size <= self.capacity:
self.starts.append(0)
self.sizes.append(size)
return 0
else:
raise AllocatorMemoryException(size)
# Allocate in a free space
free_start = self.starts[0] + self.sizes[0]
for i, (alloc_start, alloc_size) in \
enumerate(zip(self.starts[1:], self.sizes[1:])):
# Danger!
# i is actually index - 1 because of slicing above...
# starts[i] points to the block before this free space
# starts[i+1] points to the block after this free space, and is
# always valid.
free_size = alloc_start - free_start
if free_size == size:
# Merge previous block with this one (removing this free space)
self.sizes[i] += free_size + alloc_size
del self.starts[i+1]
del self.sizes[i+1]
return free_start
elif free_size > size:
# Increase size of previous block to intrude into this free
# space.
self.sizes[i] += size
return free_start
free_start = alloc_start + alloc_size
# Allocate at end of capacity
free_size = self.capacity - free_start
if free_size >= size:
self.sizes[-1] += size
return free_start
raise AllocatorMemoryException(self.capacity + size - free_size)
def realloc(self, start, size, new_size):
'''Reallocate a region of the buffer.
This is more efficient than separate `dealloc` and `alloc` calls, as
the region can often be resized in-place.
Raises `AllocatorMemoryException` if the allocation cannot be
fulfilled.
:Parameters:
`start` : int
Current starting index of the region.
`size` : int
Current size of the region.
`new_size` : int
New size of the region.
'''
assert size > 0 and new_size > 0
# return start
# or raise AllocatorMemoryException
# Truncation is the same as deallocating the tail cruft
if new_size < size:
self.dealloc(start + new_size, size - new_size)
return start
# Find which block it lives in
for i, (alloc_start, alloc_size) in \
enumerate(zip(*(self.starts, self.sizes))):
p = start - alloc_start
if p >= 0 and size <= alloc_size - p:
break
if not (p >= 0 and size <= alloc_size - p):
print zip(self.starts, self.sizes)
print start, size, new_size
print p, alloc_start, alloc_size
assert p >= 0 and size <= alloc_size - p, 'Region not allocated'
if size == alloc_size - p:
# Region is at end of block. Find how much free space is after
# it.
is_final_block = i == len(self.starts) - 1
if not is_final_block:
free_size = self.starts[i + 1] - (start + size)
else:
free_size = self.capacity - (start + size)
# TODO If region is an entire block being an island in free space,
# can possibly extend in both directions.
if free_size == new_size - size and not is_final_block:
# Merge block with next (region is expanded in place to
# exactly fill the free space)
self.sizes[i] += free_size + self.sizes[i + 1]
del self.starts[i + 1]
del self.sizes[i + 1]
return start
elif free_size > new_size - size:
# Expand region in place
self.sizes[i] += new_size - size
return start
# The block must be repositioned. Dealloc then alloc.
# But don't do this! If alloc fails, we've already silently dealloc'd
# the original block.
# self.dealloc(start, size)
# return self.alloc(new_size)
# It must be alloc'd first. We're not missing an optimisation
# here, because if freeing the block would've allowed for the block to
# be placed in the resulting free space, one of the above in-place
# checks would've found it.
result = self.alloc(new_size)
self.dealloc(start, size)
return result
def dealloc(self, start, size):
'''Free a region of the buffer.
:Parameters:
`start` : int
Starting index of the region.
`size` : int
Size of the region.
'''
assert size > 0
assert self.starts
# Find which block needs to be split
for i, (alloc_start, alloc_size) in \
enumerate(zip(*(self.starts, self.sizes))):
p = start - alloc_start
if p >= 0 and size <= alloc_size - p:
break
# Assert we left via the break
assert p >= 0 and size <= alloc_size - p, 'Region not allocated'
if p == 0 and size == alloc_size:
# Remove entire block
del self.starts[i]
del self.sizes[i]
elif p == 0:
# Truncate beginning of block
self.starts[i] += size
self.sizes[i] -= size
elif size == alloc_size - p:
# Truncate end of block
self.sizes[i] -= size
else:
# Reduce size of left side, insert block at right side
# $ = dealloc'd block, # = alloc'd region from same block
#
# <------8------>
# <-5-><-6-><-7->
# 1 2 3 4
# #####$$$$$#####
#
# 1 = alloc_start
# 2 = start
# 3 = start + size
# 4 = alloc_start + alloc_size
# 5 = start - alloc_start = p
# 6 = size
# 7 = {8} - ({5} + {6}) = alloc_size - (p + size)
# 8 = alloc_size
#
self.sizes[i] = p
self.starts.insert(i + 1, start + size)
self.sizes.insert(i + 1, alloc_size - (p + size))
def get_allocated_regions(self):
'''Get a list of (aggregate) allocated regions.
The result of this method is ``(starts, sizes)``, where ``starts`` is
a list of starting indices of the regions and ``sizes`` their
corresponding lengths.
:rtype: (list, list)
'''
# return (starts, sizes); len(starts) == len(sizes)
return (self.starts, self.sizes)
def get_fragmented_free_size(self):
'''Returns the amount of space unused, not including the final
free block.
:rtype: int
'''
if not self.starts:
return 0
# Variation of search for free block.
total_free = 0
free_start = self.starts[0] + self.sizes[0]
for i, (alloc_start, alloc_size) in \
enumerate(zip(self.starts[1:], self.sizes[1:])):
total_free += alloc_start - free_start
free_start = alloc_start + alloc_size
return total_free
def get_free_size(self):
'''Return the amount of space unused.
:rtype: int
'''
if not self.starts:
return self.capacity
free_end = self.capacity - (self.starts[-1] + self.sizes[-1])
return self.get_fragmented_free_size() + free_end
def get_usage(self):
'''Return fraction of capacity currently allocated.
:rtype: float
'''
return 1. - self.get_free_size() / float(self.capacity)
def get_fragmentation(self):
'''Return fraction of free space that is not expandable.
:rtype: float
'''
free_size = self.get_free_size()
if free_size == 0:
return 0.
return self.get_fragmented_free_size() / float(self.get_free_size())
def _is_empty(self):
return not self.starts
def __str__(self):
return 'allocs=' + repr(zip(self.starts, self.sizes))
def __repr__(self):
return '<%s %s>' % (self.__class__.__name__, str(self))
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
'''Manage related vertex attributes within a single vertex domain.
A vertex "domain" consists of a set of attribute descriptions that together
describe the layout of one or more vertex buffers which are used together to
specify the vertices in a primitive. Additionally, the domain manages the
buffers used to store the data and will resize them as necessary to accommodate
new vertices.
Domains can optionally be indexed, in which case they also manage a buffer
containing vertex indices. This buffer is grown separately and has no size
relation to the attribute buffers.
Applications can create vertices (and optionally, indices) within a domain
with the `VertexDomain.create` method. This returns a `VertexList`
representing the list of vertices created. The vertex attribute data within
the group can be modified, and the changes will be made to the underlying
buffers automatically.
The entire domain can be efficiently drawn in one step with the
`VertexDomain.draw` method, assuming all the vertices comprise primitives of
the same OpenGL primitive mode.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import ctypes
import re
from pyglet.gl import *
from pyglet.graphics import allocation, vertexattribute, vertexbuffer
_usage_format_re = re.compile(r'''
(?P<attribute>[^/]*)
(/ (?P<usage> static|dynamic|stream|none))?
''', re.VERBOSE)
_gl_usages = {
'static': GL_STATIC_DRAW,
'dynamic': GL_DYNAMIC_DRAW,
'stream': GL_STREAM_DRAW,
'none': GL_STREAM_DRAW_ARB, # Force no VBO
}
def _nearest_pow2(v):
# From http://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
# Credit: Sean Anderson
v -= 1
v |= v >> 1
v |= v >> 2
v |= v >> 4
v |= v >> 8
v |= v >> 16
return v + 1
def create_attribute_usage(format):
'''Create an attribute and usage pair from a format string. The
format string is as documented in `pyglet.graphics.vertexattribute`, with
the addition of an optional usage component::
usage ::= attribute ( '/' ('static' | 'dynamic' | 'stream' | 'none') )?
If the usage is not given it defaults to 'dynamic'. The usage corresponds
to the OpenGL VBO usage hint, and for ``static`` also indicates a
preference for interleaved arrays. If ``none`` is specified a buffer
object is not created, and vertex data is stored in system memory.
Some examples:
``v3f/stream``
3D vertex position using floats, for stream usage
``c4b/static``
4-byte color attribute, for static usage
:return: attribute, usage
'''
match = _usage_format_re.match(format)
attribute_format = match.group('attribute')
attribute = vertexattribute.create_attribute(attribute_format)
usage = match.group('usage')
if usage:
vbo = not usage == 'none'
usage = _gl_usages[usage]
else:
usage = GL_DYNAMIC_DRAW
vbo = True
return (attribute, usage, vbo)
def create_domain(*attribute_usage_formats):
'''Create a vertex domain covering the given attribute usage formats.
See documentation for `create_attribute_usage` and
`pyglet.graphics.vertexattribute.create_attribute` for the grammar of
these format strings.
:rtype: `VertexDomain`
'''
attribute_usages = [create_attribute_usage(f) \
for f in attribute_usage_formats]
return VertexDomain(attribute_usages)
def create_indexed_domain(*attribute_usage_formats):
'''Create an indexed vertex domain covering the given attribute usage
formats. See documentation for `create_attribute_usage` and
`pyglet.graphics.vertexattribute.create_attribute` for the grammar of
these format strings.
:rtype: `VertexDomain`
'''
attribute_usages = [create_attribute_usage(f) \
for f in attribute_usage_formats]
return IndexedVertexDomain(attribute_usages)
class VertexDomain(object):
'''Management of a set of vertex lists.
Construction of a vertex domain is usually done with the `create_domain`
function.
'''
_version = 0
_initial_count = 16
def __init__(self, attribute_usages):
self.allocator = allocation.Allocator(self._initial_count)
static_attributes = []
attributes = []
self.buffer_attributes = [] # list of (buffer, attributes)
for attribute, usage, vbo in attribute_usages:
if usage == GL_STATIC_DRAW:
# Group attributes for interleaved buffer
static_attributes.append(attribute)
attributes.append(attribute)
else:
# Create non-interleaved buffer
attributes.append(attribute)
attribute.buffer = vertexbuffer.create_mappable_buffer(
attribute.stride * self.allocator.capacity,
usage=usage, vbo=vbo)
attribute.buffer.element_size = attribute.stride
attribute.buffer.attributes = (attribute,)
self.buffer_attributes.append(
(attribute.buffer, (attribute,)))
# Create buffer for interleaved data
if static_attributes:
vertexattribute.interleave_attributes(static_attributes)
stride = static_attributes[0].stride
buffer = vertexbuffer.create_mappable_buffer(
stride * self.allocator.capacity, usage=GL_STATIC_DRAW)
buffer.element_size = stride
self.buffer_attributes.append(
(buffer, static_attributes))
for attribute in static_attributes:
attribute.buffer = buffer
# Create named attributes for each attribute
self.attributes = attributes
self.attribute_names = {}
for attribute in attributes:
if isinstance(attribute, vertexattribute.GenericAttribute):
index = attribute.index
if 'generic' not in self.attributes:
self.attribute_names['generic'] = {}
assert index not in self.attribute_names['generic'], \
'More than one generic attribute with index %d' % index
self.attribute_names['generic'][index] = attribute
else:
name = attribute.plural
assert name not in self.attributes, \
'More than one "%s" attribute given' % name
self.attribute_names[name] = attribute
def __del__(self):
# Break circular refs that Python GC seems to miss even when forced
# collection.
for attribute in self.attributes:
del attribute.buffer
def _safe_alloc(self, count):
'''Allocate vertices, resizing the buffers if necessary.'''
try:
return self.allocator.alloc(count)
except allocation.AllocatorMemoryException, e:
capacity = _nearest_pow2(e.requested_capacity)
self._version += 1
for buffer, _ in self.buffer_attributes:
buffer.resize(capacity * buffer.element_size)
self.allocator.set_capacity(capacity)
return self.allocator.alloc(count)
def _safe_realloc(self, start, count, new_count):
'''Reallocate vertices, resizing the buffers if necessary.'''
try:
return self.allocator.realloc(start, count, new_count)
except allocation.AllocatorMemoryException, e:
capacity = _nearest_pow2(e.requested_capacity)
self._version += 1
for buffer, _ in self.buffer_attributes:
buffer.resize(capacity * buffer.element_size)
self.allocator.set_capacity(capacity)
return self.allocator.realloc(start, count, new_count)
def create(self, count):
'''Create a `VertexList` in this domain.
:Parameters:
`count` : int
Number of vertices to create.
:rtype: `VertexList`
'''
start = self._safe_alloc(count)
return VertexList(self, start, count)
def draw(self, mode, vertex_list=None):
'''Draw vertices in the domain.
If `vertex_list` is not specified, all vertices in the domain are
drawn. This is the most efficient way to render primitives.
If `vertex_list` specifies a `VertexList`, only primitives in that
list will be drawn.
:Parameters:
`mode` : int
OpenGL drawing mode, e.g. ``GL_POINTS``, ``GL_LINES``, etc.
`vertex_list` : `VertexList`
Vertex list to draw, or ``None`` for all lists in this domain.
'''
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
for buffer, attributes in self.buffer_attributes:
buffer.bind()
for attribute in attributes:
attribute.enable()
attribute.set_pointer(attribute.buffer.ptr)
if vertexbuffer._workaround_vbo_finish:
glFinish()
if vertex_list is not None:
glDrawArrays(mode, vertex_list.start, vertex_list.count)
else:
starts, sizes = self.allocator.get_allocated_regions()
primcount = len(starts)
if primcount == 0:
pass
elif primcount == 1:
# Common case
glDrawArrays(mode, starts[0], sizes[0])
elif gl_info.have_version(1, 4):
starts = (GLint * primcount)(*starts)
sizes = (GLsizei * primcount)(*sizes)
glMultiDrawArrays(mode, starts, sizes, primcount)
else:
for start, size in zip(starts, sizes):
glDrawArrays(mode, start, size)
for buffer, _ in self.buffer_attributes:
buffer.unbind()
glPopClientAttrib()
def _is_empty(self):
return not self.allocator.starts
def __repr__(self):
return '<%s@%x %s>' % (self.__class__.__name__, id(self),
self.allocator)
class VertexList(object):
'''A list of vertices within a `VertexDomain`. Use
`VertexDomain.create` to construct this list.
'''
def __init__(self, domain, start, count):
# TODO make private
self.domain = domain
self.start = start
self.count = count
def get_size(self):
'''Get the number of vertices in the list.
:rtype: int
'''
return self.count
def get_domain(self):
'''Get the domain this vertex list belongs to.
:rtype: `VertexDomain`
'''
return self.domain
def draw(self, mode):
'''Draw this vertex list in the given OpenGL mode.
:Parameters:
`mode` : int
OpenGL drawing mode, e.g. ``GL_POINTS``, ``GL_LINES``, etc.
'''
self.domain.draw(mode, self)
def resize(self, count):
'''Resize this group.
:Parameters:
`count` : int
New number of vertices in the list.
'''
new_start = self.domain._safe_realloc(self.start, self.count, count)
if new_start != self.start:
# Copy contents to new location
for attribute in self.domain.attributes:
old = attribute.get_region(attribute.buffer,
self.start, self.count)
new = attribute.get_region(attribute.buffer,
new_start, self.count)
new.array[:] = old.array[:]
new.invalidate()
self.start = new_start
self.count = count
self._colors_cache_version = None
self._fog_coords_cache_version = None
self._edge_flags_cache_version = None
self._normals_cache_version = None
self._secondary_colors_cache_version = None
self._tex_coords_cache_version = None
self._vertices_cache_version = None
def delete(self):
'''Delete this group.'''
self.domain.allocator.dealloc(self.start, self.count)
def migrate(self, domain):
'''Move this group from its current domain and add to the specified
one. Attributes on domains must match. (In practice, used to change
parent state of some vertices).
:Parameters:
`domain` : `VertexDomain`
Domain to migrate this vertex list to.
'''
assert domain.attribute_names.keys() == \
self.domain.attribute_names.keys(), 'Domain attributes must match.'
new_start = domain._safe_alloc(self.count)
for key, old_attribute in self.domain.attribute_names.items():
old = old_attribute.get_region(old_attribute.buffer,
self.start, self.count)
new_attribute = domain.attribute_names[key]
new = new_attribute.get_region(new_attribute.buffer,
new_start, self.count)
new.array[:] = old.array[:]
new.invalidate()
self.domain.allocator.dealloc(self.start, self.count)
self.domain = domain
self.start = new_start
self._colors_cache_version = None
self._fog_coords_cache_version = None
self._edge_flags_cache_version = None
self._normals_cache_version = None
self._secondary_colors_cache_version = None
self._tex_coords_cache_version = None
self._vertices_cache_version = None
def _set_attribute_data(self, i, data):
attribute = self.domain.attributes[i]
# TODO without region
region = attribute.get_region(attribute.buffer, self.start, self.count)
region.array[:] = data
region.invalidate()
# ---
def _get_colors(self):
if (self._colors_cache_version != self.domain._version):
domain = self.domain
attribute = domain.attribute_names['colors']
self._colors_cache = attribute.get_region(
attribute.buffer, self.start, self.count)
self._colors_cache_version = domain._version
region = self._colors_cache
region.invalidate()
return region.array
def _set_colors(self, data):
self._get_colors()[:] = data
_colors_cache = None
_colors_cache_version = None
colors = property(_get_colors, _set_colors,
doc='''Array of color data.''')
# ---
def _get_fog_coords(self):
if (self._fog_coords_cache_version != self.domain._version):
domain = self.domain
attribute = domain.attribute_names['fog_coords']
self._fog_coords_cache = attribute.get_region(
attribute.buffer, self.start, self.count)
self._fog_coords_cache_version = domain._version
region = self._fog_coords_cache
region.invalidate()
return region.array
def _set_fog_coords(self, data):
self._get_fog_coords()[:] = data
_fog_coords_cache = None
_fog_coords_cache_version = None
fog_coords = property(_get_fog_coords, _set_fog_coords,
doc='''Array of fog coordinate data.''')
# ---
def _get_edge_flags(self):
if (self._edge_flags_cache_version != self.domain._version):
domain = self.domain
attribute = domain.attribute_names['edge_flags']
self._edge_flags_cache = attribute.get_region(
attribute.buffer, self.start, self.count)
self._edge_flags_cache_version = domain._version
region = self._edge_flags_cache
region.invalidate()
return region.array
def _set_edge_flags(self, data):
self._get_edge_flags()[:] = data
_edge_flags_cache = None
_edge_flags_cache_version = None
edge_flags = property(_get_edge_flags, _set_edge_flags,
doc='''Array of edge flag data.''')
# ---
def _get_normals(self):
if (self._normals_cache_version != self.domain._version):
domain = self.domain
attribute = domain.attribute_names['normals']
self._normals_cache = attribute.get_region(
attribute.buffer, self.start, self.count)
self._normals_cache_version = domain._version
region = self._normals_cache
region.invalidate()
return region.array
def _set_normals(self, data):
self._get_normals()[:] = data
_normals_cache = None
_normals_cache_version = None
normals = property(_get_normals, _set_normals,
doc='''Array of normal vector data.''')
# ---
def _get_secondary_colors(self):
if (self._secondary_colors_cache_version != self.domain._version):
domain = self.domain
attribute = domain.attribute_names['secondary_colors']
self._secondary_colors_cache = attribute.get_region(
attribute.buffer, self.start, self.count)
self._secondary_colors_cache_version = domain._version
region = self._secondary_colors_cache
region.invalidate()
return region.array
def _set_secondary_colors(self, data):
self._get_secondary_colors()[:] = data
_secondary_colors_cache = None
_secondary_colors_cache_version = None
secondary_colors = property(_get_secondary_colors, _set_secondary_colors,
doc='''Array of secondary color data.''')
# ---
_tex_coords_cache = None
_tex_coords_cache_version = None
def _get_tex_coords(self):
if (self._tex_coords_cache_version != self.domain._version):
domain = self.domain
attribute = domain.attribute_names['tex_coords']
self._tex_coords_cache = attribute.get_region(
attribute.buffer, self.start, self.count)
self._tex_coords_cache_version = domain._version
region = self._tex_coords_cache
region.invalidate()
return region.array
def _set_tex_coords(self, data):
self._get_tex_coords()[:] = data
tex_coords = property(_get_tex_coords, _set_tex_coords,
doc='''Array of texture coordinate data.''')
# ---
_vertices_cache = None
_vertices_cache_version = None
def _get_vertices(self):
if (self._vertices_cache_version != self.domain._version):
domain = self.domain
attribute = domain.attribute_names['vertices']
self._vertices_cache = attribute.get_region(
attribute.buffer, self.start, self.count)
self._vertices_cache_version = domain._version
region = self._vertices_cache
region.invalidate()
return region.array
def _set_vertices(self, data):
self._get_vertices()[:] = data
vertices = property(_get_vertices, _set_vertices,
doc='''Array of vertex coordinate data.''')
class IndexedVertexDomain(VertexDomain):
'''Management of a set of indexed vertex lists.
Construction of an indexed vertex domain is usually done with the
`create_indexed_domain` function.
'''
_initial_index_count = 16
def __init__(self, attribute_usages, index_gl_type=GL_UNSIGNED_INT):
super(IndexedVertexDomain, self).__init__(attribute_usages)
self.index_allocator = allocation.Allocator(self._initial_index_count)
self.index_gl_type = index_gl_type
self.index_c_type = vertexattribute._c_types[index_gl_type]
self.index_element_size = ctypes.sizeof(self.index_c_type)
self.index_buffer = vertexbuffer.create_mappable_buffer(
self.index_allocator.capacity * self.index_element_size,
target=GL_ELEMENT_ARRAY_BUFFER)
def _safe_index_alloc(self, count):
'''Allocate indices, resizing the buffers if necessary.'''
try:
return self.index_allocator.alloc(count)
except allocation.AllocatorMemoryException, e:
capacity = _nearest_pow2(e.requested_capacity)
self._version += 1
self.index_buffer.resize(capacity * self.index_element_size)
self.index_allocator.set_capacity(capacity)
return self.index_allocator.alloc(count)
def _safe_index_realloc(self, start, count, new_count):
'''Reallocate indices, resizing the buffers if necessary.'''
try:
return self.index_allocator.realloc(start, count, new_count)
except allocation.AllocatorMemoryException, e:
capacity = _nearest_pow2(e.requested_capacity)
self._version += 1
self.index_buffer.resize(capacity * self.index_element_size)
self.index_allocator.set_capacity(capacity)
return self.index_allocator.realloc(start, count, new_count)
def create(self, count, index_count):
'''Create an `IndexedVertexList` in this domain.
:Parameters:
`count` : int
Number of vertices to create
`index_count`
Number of indices to create
'''
start = self._safe_alloc(count)
index_start = self._safe_index_alloc(index_count)
return IndexedVertexList(self, start, count, index_start, index_count)
def get_index_region(self, start, count):
'''Get a region of the index buffer.
:Parameters:
`start` : int
Start of the region to map.
`count` : int
Number of indices to map.
:rtype: Array of int
'''
byte_start = self.index_element_size * start
byte_count = self.index_element_size * count
ptr_type = ctypes.POINTER(self.index_c_type * count)
return self.index_buffer.get_region(byte_start, byte_count, ptr_type)
def draw(self, mode, vertex_list=None):
'''Draw vertices in the domain.
If `vertex_list` is not specified, all vertices in the domain are
drawn. This is the most efficient way to render primitives.
If `vertex_list` specifies a `VertexList`, only primitives in that
list will be drawn.
:Parameters:
`mode` : int
OpenGL drawing mode, e.g. ``GL_POINTS``, ``GL_LINES``, etc.
`vertex_list` : `IndexedVertexList`
Vertex list to draw, or ``None`` for all lists in this domain.
'''
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
for buffer, attributes in self.buffer_attributes:
buffer.bind()
for attribute in attributes:
attribute.enable()
attribute.set_pointer(attribute.buffer.ptr)
self.index_buffer.bind()
if vertexbuffer._workaround_vbo_finish:
glFinish()
if vertex_list is not None:
glDrawElements(mode, vertex_list.index_count, self.index_gl_type,
self.index_buffer.ptr +
vertex_list.index_start * self.index_element_size)
else:
starts, sizes = self.index_allocator.get_allocated_regions()
primcount = len(starts)
if primcount == 0:
pass
elif primcount == 1:
# Common case
glDrawElements(mode, sizes[0], self.index_gl_type,
self.index_buffer.ptr + starts[0])
elif gl_info.have_version(1, 4):
starts = [s * self.index_element_size + self.index_buffer.ptr for s in starts]
starts = cast((GLuint * primcount)(*starts), POINTER(c_void_p))
sizes = (GLsizei * primcount)(*sizes)
glMultiDrawElements(mode, sizes, GL_UNSIGNED_INT, starts,
primcount)
else:
for start, size in zip(starts, sizes):
glDrawElements(mode, size, self.index_gl_type,
self.index_buffer.ptr +
start * self.index_element_size)
self.index_buffer.unbind()
for buffer, _ in self.buffer_attributes:
buffer.unbind()
glPopClientAttrib()
class IndexedVertexList(VertexList):
'''A list of vertices within an `IndexedVertexDomain` that are indexed.
Use `IndexedVertexDomain.create` to construct this list.
'''
def __init__(self, domain, start, count, index_start, index_count):
super(IndexedVertexList, self).__init__(domain, start, count)
self.index_start = index_start
self.index_count = index_count
def draw(self, mode):
self.domain.draw(mode, self)
def resize(self, count, index_count):
'''Resize this group.
:Parameters:
`count` : int
New number of vertices in the list.
`index_count` : int
New number of indices in the list.
'''
old_start = self.start
super(IndexedVertexList, self).resize(count)
# Change indices (because vertices moved)
if old_start != self.start:
diff = self.start - old_start
self.indices[:] = map(lambda i: i + diff, self.indices)
# Resize indices
new_start = self.domain._safe_index_realloc(
self.index_start, self.index_count, index_count)
if new_start != self.index_start:
old = self.domain.get_index_region(
self.index_start, self.index_count)
new = self.domain.get_index_region(
self.index_start, self.index_count)
new.array[:] = old.array[:]
new.invalidate()
self.index_start = new_start
self.index_count = index_count
self._indices_cache_version = None
def delete(self):
'''Delete this group.'''
super(IndexedVertexList, self).delete()
self.domain.index_allocator.dealloc(self.index_start, self.index_count)
def _set_index_data(self, data):
# TODO without region
region = self.domain.get_index_region(
self.index_start, self.index_count)
region.array[:] = data
region.invalidate()
# ---
def _get_indices(self):
if self._indices_cache_version != self.domain._version:
domain = self.domain
self._indices_cache = domain.get_index_region(
self.index_start, self.index_count)
self._indices_cache_version = domain._version
region = self._indices_cache
region.invalidate()
return region.array
def _set_indices(self, data):
self._get_indices()[:] = data
_indices_cache = None
_indices_cache_version = None
indices = property(_get_indices, _set_indices,
doc='''Array of index data.''')
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
'''Byte abstractions of Vertex Buffer Objects and vertex arrays.
Use `create_buffer` or `create_mappable_buffer` to create a Vertex Buffer
Object, or a vertex array if VBOs are not supported by the current context.
Buffers can optionally be created "mappable" (incorporating the
`AbstractMappable` mix-in). In this case the buffer provides a ``get_region``
method which provides the most efficient path for updating partial data within
the buffer.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import ctypes
import sys
import pyglet
from pyglet.gl import *
from pyglet.gl import gl_info
_enable_vbo = pyglet.options['graphics_vbo']
# Enable workaround permanently if any VBO is created on a context that has
# this workaround. (On systems with multiple contexts where one is
# unaffected, the workaround will be enabled unconditionally on all of the
# contexts anyway. This is completely unlikely anyway).
_workaround_vbo_finish = False
def create_buffer(size,
target=GL_ARRAY_BUFFER,
usage=GL_DYNAMIC_DRAW,
vbo=True):
'''Create a buffer of vertex data.
:Parameters:
`size` : int
Size of the buffer, in bytes
`target` : int
OpenGL target buffer
`usage` : int
OpenGL usage constant
`vbo` : bool
True if a `VertexBufferObject` should be created if the driver
supports it; otherwise only a `VertexArray` is created.
:rtype: `AbstractBuffer`
'''
from pyglet import gl
if (vbo and
gl_info.have_version(1, 5) and
_enable_vbo and
not gl.current_context._workaround_vbo):
return VertexBufferObject(size, target, usage)
else:
return VertexArray(size)
def create_mappable_buffer(size,
target=GL_ARRAY_BUFFER,
usage=GL_DYNAMIC_DRAW,
vbo=True):
'''Create a mappable buffer of vertex data.
:Parameters:
`size` : int
Size of the buffer, in bytes
`target` : int
OpenGL target buffer
`usage` : int
OpenGL usage constant
`vbo` : bool
True if a `VertexBufferObject` should be created if the driver
supports it; otherwise only a `VertexArray` is created.
:rtype: `AbstractBuffer` with `AbstractMappable`
'''
from pyglet import gl
if (vbo and
gl_info.have_version(1, 5) and
_enable_vbo and
not gl.current_context._workaround_vbo):
return MappableVertexBufferObject(size, target, usage)
else:
return VertexArray(size)
class AbstractBuffer(object):
'''Abstract buffer of byte data.
:Ivariables:
`size` : int
Size of buffer, in bytes
`ptr` : int
Memory offset of the buffer, as used by the ``glVertexPointer``
family of functions
`target` : int
OpenGL buffer target, for example ``GL_ARRAY_BUFFER``
`usage` : int
OpenGL buffer usage, for example ``GL_DYNAMIC_DRAW``
'''
ptr = 0
size = 0
def bind(self):
'''Bind this buffer to its OpenGL target.'''
raise NotImplementedError('abstract')
def unbind(self):
'''Reset the buffer's OpenGL target.'''
raise NotImplementedError('abstract')
def set_data(self, data):
'''Set the entire contents of the buffer.
:Parameters:
`data` : sequence of int or ctypes pointer
The byte array to set.
'''
raise NotImplementedError('abstract')
def set_data_region(self, data, start, length):
'''Set part of the buffer contents.
:Parameters:
`data` : sequence of int or ctypes pointer
The byte array of data to set
`start` : int
Offset to start replacing data
`length` : int
Length of region to replace
'''
raise NotImplementedError('abstract')
def map(self, invalidate=False):
'''Map the entire buffer into system memory.
The mapped region must be subsequently unmapped with `unmap` before
performing any other operations on the buffer.
:Parameters:
`invalidate` : bool
If True, the initial contents of the mapped block need not
reflect the actual contents of the buffer.
:rtype: ``POINTER(ctypes.c_ubyte)``
:return: Pointer to the mapped block in memory
'''
raise NotImplementedError('abstract')
def unmap(self):
'''Unmap a previously mapped memory block.'''
raise NotImplementedError('abstract')
def resize(self, size):
'''Resize the buffer to a new size.
:Parameters:
`size` : int
New size of the buffer, in bytes
'''
def delete(self):
'''Delete this buffer, reducing system resource usage.'''
raise NotImplementedError('abstract')
class AbstractMappable(object):
def get_region(self, start, size, ptr_type):
'''Map a region of the buffer into a ctypes array of the desired
type. This region does not need to be unmapped, but will become
invalid if the buffer is resized.
Note that although a pointer type is required, an array is mapped.
For example::
get_region(0, ctypes.sizeof(c_int) * 20, ctypes.POINTER(c_int * 20))
will map bytes 0 to 80 of the buffer to an array of 20 ints.
Changes to the array may not be recognised until the region's
`AbstractBufferRegion.invalidate` method is called.
:Parameters:
`start` : int
Offset into the buffer to map from, in bytes
`size` : int
Size of the buffer region to map, in bytes
`ptr_type` : ctypes pointer type
Pointer type describing the array format to create
:rtype: `AbstractBufferRegion`
'''
raise NotImplementedError('abstract')
class VertexArray(AbstractBuffer, AbstractMappable):
'''A ctypes implementation of a vertex array.
Many of the methods on this class are effectively no-op's, such as `bind`,
`unbind`, `map`, `unmap` and `delete`; they exist in order to present
a consistent interface with `VertexBufferObject`.
This buffer type is also mappable, and so `get_region` can be used.
'''
def __init__(self, size):
self.size = size
self.array = (ctypes.c_byte * size)()
self.ptr = ctypes.cast(self.array, ctypes.c_void_p).value
def bind(self):
pass
def unbind(self):
pass
def set_data(self, data):
ctypes.memmove(self.ptr, data, self.size)
def set_data_region(self, data, start, length):
ctypes.memmove(self.ptr + start, data, length)
def map(self, invalidate=False):
return self.array
def unmap(self):
pass
def get_region(self, start, size, ptr_type):
array = ctypes.cast(self.ptr + start, ptr_type).contents
return VertexArrayRegion(array)
def delete(self):
pass
def resize(self, size):
array = (ctypes.c_byte * size)()
ctypes.memmove(array, self.array, min(size, self.size))
self.size = size
self.array = array
self.ptr = ctypes.cast(self.array, ctypes.c_void_p).value
class VertexBufferObject(AbstractBuffer):
'''Lightweight representation of an OpenGL VBO.
The data in the buffer is not replicated in any system memory (unless it
is done so by the video driver). While this can improve memory usage and
possibly performance, updates to the buffer are relatively slow.
This class does not implement `AbstractMappable`, and so has no
``get_region`` method. See `MappableVertexBufferObject` for a VBO class
that does implement ``get_region``.
'''
def __init__(self, size, target, usage):
self.size = size
self.target = target
self.usage = usage
self._context = pyglet.gl.current_context
id = GLuint()
glGenBuffers(1, id)
self.id = id.value
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
glBindBuffer(target, self.id)
glBufferData(target, self.size, None, self.usage)
glPopClientAttrib()
global _workaround_vbo_finish
if pyglet.gl.current_context._workaround_vbo_finish:
_workaround_vbo_finish = True
def bind(self):
glBindBuffer(self.target, self.id)
def unbind(self):
glBindBuffer(self.target, 0)
def set_data(self, data):
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
glBindBuffer(self.target, self.id)
glBufferData(self.target, self.size, data, self.usage)
glPopClientAttrib()
def set_data_region(self, data, start, length):
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
glBindBuffer(self.target, self.id)
glBufferSubData(self.target, start, length, data)
glPopClientAttrib()
def map(self, invalidate=False):
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
glBindBuffer(self.target, self.id)
if invalidate:
glBufferData(self.target, self.size, None, self.usage)
ptr = ctypes.cast(glMapBuffer(self.target, GL_WRITE_ONLY),
ctypes.POINTER(ctypes.c_byte * self.size)).contents
glPopClientAttrib()
return ptr
def unmap(self):
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
glUnmapBuffer(self.target)
glPopClientAttrib()
def __del__(self):
try:
if self.id is not None:
self._context.delete_buffer(self.id)
except:
pass
def delete(self):
id = GLuint(self.id)
glDeleteBuffers(1, id)
self.id = None
def resize(self, size):
# Map, create a copy, then reinitialize.
temp = (ctypes.c_byte * size)()
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
glBindBuffer(self.target, self.id)
data = glMapBuffer(self.target, GL_READ_ONLY)
ctypes.memmove(temp, data, min(size, self.size))
glUnmapBuffer(self.target)
self.size = size
glBufferData(self.target, self.size, temp, self.usage)
glPopClientAttrib()
class MappableVertexBufferObject(VertexBufferObject, AbstractMappable):
'''A VBO with system-memory backed store.
Updates to the data via `set_data`, `set_data_region` and `map` will be
held in local memory until `bind` is called. The advantage is that fewer
OpenGL calls are needed, increasing performance.
There may also be less performance penalty for resizing this buffer.
Updates to data via `map` are committed immediately.
'''
def __init__(self, size, target, usage):
super(MappableVertexBufferObject, self).__init__(size, target, usage)
self.data = (ctypes.c_byte * size)()
self.data_ptr = ctypes.cast(self.data, ctypes.c_void_p).value
self._dirty_min = sys.maxint
self._dirty_max = 0
def bind(self):
# Commit pending data
super(MappableVertexBufferObject, self).bind()
size = self._dirty_max - self._dirty_min
if size > 0:
if size == self.size:
glBufferData(self.target, self.size, self.data, self.usage)
else:
glBufferSubData(self.target, self._dirty_min, size,
self.data_ptr + self._dirty_min)
self._dirty_min = sys.maxint
self._dirty_max = 0
def set_data(self, data):
super(MappableVertexBufferObject, self).set_data(data)
ctypes.memmove(self.data, data, self.size)
self._dirty_min = 0
self._dirty_max = self.size
def set_data_region(self, data, start, length):
ctypes.memmove(self.data_ptr + start, data, length)
self._dirty_min = min(start, self._dirty_min)
self._dirty_max = max(start + length, self._dirty_max)
def map(self, invalidate=False):
self._dirty_min = 0
self._dirty_max = self.size
return self.data
def unmap(self):
pass
def get_region(self, start, size, ptr_type):
array = ctypes.cast(self.data_ptr + start, ptr_type).contents
return VertexBufferObjectRegion(self, start, start + size, array)
def resize(self, size):
data = (ctypes.c_byte * size)()
ctypes.memmove(data, self.data, min(size, self.size))
self.data = data
self.data_ptr = ctypes.cast(self.data, ctypes.c_void_p).value
self.size = size
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
glBindBuffer(self.target, self.id)
glBufferData(self.target, self.size, self.data, self.usage)
glPopClientAttrib()
self._dirty_min = sys.maxint
self._dirty_max = 0
class AbstractBufferRegion(object):
'''A mapped region of a buffer.
Buffer regions are obtained using `AbstractMappable.get_region`.
:Ivariables:
`array` : ctypes array
Array of data, of the type and count requested by ``get_region``.
'''
def invalidate(self):
'''Mark this region as changed.
The buffer may not be updated with the latest contents of the
array until this method is called. (However, it may not be updated
until the next time the buffer is used, for efficiency).
'''
pass
class VertexBufferObjectRegion(AbstractBufferRegion):
'''A mapped region of a VBO.'''
def __init__(self, buffer, start, end, array):
self.buffer = buffer
self.start = start
self.end = end
self.array = array
def invalidate(self):
buffer = self.buffer
buffer._dirty_min = min(buffer._dirty_min, self.start)
buffer._dirty_max = max(buffer._dirty_max, self.end)
class VertexArrayRegion(AbstractBufferRegion):
'''A mapped region of a vertex array.
The `invalidate` method is a no-op but is provided in order to present
a consistent interface with `VertexBufferObjectRegion`.
'''
def __init__(self, array):
self.array = array
class IndirectArrayRegion(AbstractBufferRegion):
'''A mapped region in which data elements are not necessarily contiguous.
This region class is used to wrap buffer regions in which the data
must be accessed with some stride. For example, in an interleaved buffer
this region can be used to access a single interleaved component as if the
data was contiguous.
'''
def __init__(self, region, size, component_count, component_stride):
'''Wrap a buffer region.
Use the `component_count` and `component_stride` parameters to specify
the data layout of the encapsulated region. For example, if RGBA
data is to be accessed as if it were packed RGB, ``component_count``
would be set to 3 and ``component_stride`` to 4. If the region
contains 10 RGBA tuples, the ``size`` parameter is ``3 * 10 = 30``.
:Parameters:
`region` : `AbstractBufferRegion`
The region with interleaved data
`size` : int
The number of elements that this region will provide access to.
`component_count` : int
The number of elements that are contiguous before some must
be skipped.
`component_stride` : int
The number of elements of interleaved data separating
the contiguous sections.
'''
self.region = region
self.size = size
self.count = component_count
self.stride = component_stride
self.array = self
def __repr__(self):
return 'IndirectArrayRegion(size=%d, count=%d, stride=%d)' % (
self.size, self.count, self.stride)
def __getitem__(self, index):
count = self.count
if not isinstance(index, slice):
elem = index // count
j = index % count
return self.region.array[elem * self.stride + j]
start = index.start or 0
stop = index.stop
step = index.step or 1
if start < 0:
start = self.size + start
if stop is None:
stop = self.size
elif stop < 0:
stop = self.size + stop
assert step == 1 or step % count == 0, \
'Step must be multiple of component count'
data_start = (start // count) * self.stride + start % count
data_stop = (stop // count) * self.stride + stop % count
data_step = step * self.stride
# TODO stepped getitem is probably wrong, see setitem for correct.
value_step = step * count
# ctypes does not support stepped slicing, so do the work in a list
# and copy it back.
data = self.region.array[:]
value = [0] * ((stop - start) // step)
stride = self.stride
for i in range(count):
value[i::value_step] = \
data[data_start + i:data_stop + i:data_step]
return value
def __setitem__(self, index, value):
count = self.count
if not isinstance(index, slice):
elem = index // count
j = index % count
self.region.array[elem * self.stride + j] = value
return
start = index.start or 0
stop = index.stop
step = index.step or 1
if start < 0:
start = self.size + start
if stop is None:
stop = self.size
elif stop < 0:
stop = self.size + stop
assert step == 1 or step % count == 0, \
'Step must be multiple of component count'
data_start = (start // count) * self.stride + start % count
data_stop = (stop // count) * self.stride + stop % count
# ctypes does not support stepped slicing, so do the work in a list
# and copy it back.
data = self.region.array[:]
if step == 1:
data_step = self.stride
value_step = count
for i in range(count):
data[data_start + i:data_stop + i:data_step] = \
value[i::value_step]
else:
data_step = (step // count) * self.stride
data[data_start:data_stop:data_step] = value
self.region.array[:] = data
def invalidate(self):
self.region.invalidate()
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
'''Access byte arrays as arrays of vertex attributes.
Use `create_attribute` to create an attribute accessor given a simple format
string. Alternatively, the classes may be constructed directly.
Attribute format strings
========================
An attribute format string specifies the format of a vertex attribute. Format
strings are accepted by the `create_attribute` function as well as most
methods in the `pyglet.graphics` module.
Format strings have the following (BNF) syntax::
attribute ::= ( name | index 'g' 'n'? ) count type
``name`` describes the vertex attribute, and is one of the following
constants for the predefined attributes:
``c``
Vertex color
``e``
Edge flag
``f``
Fog coordinate
``n``
Normal vector
``s``
Secondary color
``t``
Texture coordinate
``v``
Vertex coordinate
You can alternatively create a generic indexed vertex attribute by
specifying its index in decimal followed by the constant ``g``. For
example, ``0g`` specifies the generic vertex attribute with index 0.
If the optional constant ``n`` is present after the ``g``, the
attribute is normalised to the range ``[0, 1]`` or ``[-1, 1]`` within
the range of the data type.
``count`` gives the number of data components in the attribute. For
example, a 3D vertex position has a count of 3. Some attributes
constrain the possible counts that can be used; for example, a normal
vector must have a count of 3.
``type`` gives the data type of each component of the attribute. The
following types can be used:
``b``
``GLbyte``
``B``
``GLubyte``
``s``
``GLshort``
``S``
``GLushort``
``i``
``GLint``
``I``
``GLuint``
``f``
``GLfloat``
``d``
``GLdouble``
Some attributes constrain the possible data types; for example,
normal vectors must use one of the signed data types. The use of
some data types, while not illegal, may have severe performance
concerns. For example, the use of ``GLdouble`` is discouraged,
and colours should be specified with ``GLubyte``.
Whitespace is prohibited within the format string.
Some examples follow:
``v3f``
3-float vertex position
``c4b``
4-byte colour
``1eb``
Edge flag
``0g3f``
3-float generic vertex attribute 0
``1gn1i``
Integer generic vertex attribute 1, normalized to [-1, 1]
``2gn4B``
4-byte generic vertex attribute 2, normalized to [0, 1] (because
the type is unsigned)
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import ctypes
import re
from pyglet.gl import *
from pyglet.graphics import vertexbuffer
_c_types = {
GL_BYTE: ctypes.c_byte,
GL_UNSIGNED_BYTE: ctypes.c_ubyte,
GL_SHORT: ctypes.c_short,
GL_UNSIGNED_SHORT: ctypes.c_ushort,
GL_INT: ctypes.c_int,
GL_UNSIGNED_INT: ctypes.c_uint,
GL_FLOAT: ctypes.c_float,
GL_DOUBLE: ctypes.c_double,
}
_gl_types = {
'b': GL_BYTE,
'B': GL_UNSIGNED_BYTE,
's': GL_SHORT,
'S': GL_UNSIGNED_SHORT,
'i': GL_INT,
'I': GL_UNSIGNED_INT,
'f': GL_FLOAT,
'd': GL_DOUBLE,
}
_attribute_format_re = re.compile(r'''
(?P<name>
[cefnstv] |
(?P<generic_index>[0-9]+) g
(?P<generic_normalized>n?))
(?P<count>[1234])
(?P<type>[bBsSiIfd])
''', re.VERBOSE)
_attribute_cache = {}
def _align(v, align):
return ((v - 1) & ~(align - 1)) + align
def interleave_attributes(attributes):
'''Interleave attribute offsets.
Adjusts the offsets and strides of the given attributes so that
they are interleaved. Alignment constraints are respected.
:Parameters:
`attributes` : sequence of `AbstractAttribute`
Attributes to interleave in-place.
'''
stride = 0
max_size = 0
for attribute in attributes:
stride = _align(stride, attribute.align)
attribute.offset = stride
stride += attribute.size
max_size = max(max_size, attribute.size)
stride = _align(stride, max_size)
for attribute in attributes:
attribute.stride = stride
def serialize_attributes(count, attributes):
'''Serialize attribute offsets.
Adjust the offsets of the given attributes so that they are
packed serially against each other for `count` vertices.
:Parameters:
`count` : int
Number of vertices.
`attributes` : sequence of `AbstractAttribute`
Attributes to serialize in-place.
'''
offset = 0
for attribute in attributes:
offset = _align(offset, attribute.align)
attribute.offset = offset
offset += count * attribute.stride
def create_attribute(format):
'''Create a vertex attribute description from a format string.
The initial stride and offset of the attribute will be 0.
:Parameters:
`format` : str
Attribute format string. See the module summary for details.
:rtype: `AbstractAttribute`
'''
try:
cls, args = _attribute_cache[format]
return cls(*args)
except KeyError:
pass
match = _attribute_format_re.match(format)
assert match, 'Invalid attribute format %r' % format
count = int(match.group('count'))
gl_type = _gl_types[match.group('type')]
generic_index = match.group('generic_index')
if generic_index:
normalized = match.group('generic_normalized')
attr_class = GenericAttribute
args = int(generic_index), normalized, count, gl_type
else:
name = match.group('name')
attr_class = _attribute_classes[name]
if attr_class._fixed_count:
assert count == attr_class._fixed_count, \
'Attributes named "%s" must have count of %d' % (
name, attr_class._fixed_count)
args = (gl_type,)
else:
args = (count, gl_type)
_attribute_cache[format] = attr_class, args
return attr_class(*args)
class AbstractAttribute(object):
'''Abstract accessor for an attribute in a mapped buffer.
'''
_fixed_count = None
def __init__(self, count, gl_type):
'''Create the attribute accessor.
:Parameters:
`count` : int
Number of components in the attribute.
`gl_type` : int
OpenGL type enumerant; for example, ``GL_FLOAT``
'''
assert count in (1, 2, 3, 4), 'Component count out of range'
self.gl_type = gl_type
self.c_type = _c_types[gl_type]
self.count = count
self.align = ctypes.sizeof(self.c_type)
self.size = count * self.align
self.stride = self.size
self.offset = 0
def enable(self):
'''Enable the attribute using ``glEnableClientState``.'''
raise NotImplementedError('abstract')
def set_pointer(self, offset):
'''Setup this attribute to point to the currently bound buffer at
the given offset.
``offset`` should be based on the currently bound buffer's ``ptr``
member.
:Parameters:
`offset` : int
Pointer offset to the currently bound buffer for this
attribute.
'''
raise NotImplementedError('abstract')
def get_region(self, buffer, start, count):
'''Map a buffer region using this attribute as an accessor.
The returned region can be modified as if the buffer was a contiguous
array of this attribute (though it may actually be interleaved or
otherwise non-contiguous).
The returned region consists of a contiguous array of component
data elements. For example, if this attribute uses 3 floats per
vertex, and the `count` parameter is 4, the number of floats mapped
will be ``3 * 4 = 12``.
:Parameters:
`buffer` : `AbstractMappable`
The buffer to map.
`start` : int
Offset of the first vertex to map.
`count` : int
Number of vertices to map
:rtype: `AbstractBufferRegion`
'''
byte_start = self.stride * start
byte_size = self.stride * count
array_count = self.count * count
if self.stride == self.size:
# non-interleaved
ptr_type = ctypes.POINTER(self.c_type * array_count)
return buffer.get_region(byte_start, byte_size, ptr_type)
else:
# interleaved
byte_start += self.offset
byte_size -= self.offset
elem_stride = self.stride // ctypes.sizeof(self.c_type)
elem_offset = self.offset // ctypes.sizeof(self.c_type)
ptr_type = ctypes.POINTER(
self.c_type * (count * elem_stride - elem_offset))
region = buffer.get_region(byte_start, byte_size, ptr_type)
return vertexbuffer.IndirectArrayRegion(
region, array_count, self.count, elem_stride)
def set_region(self, buffer, start, count, data):
'''Set the data over a region of the buffer.
:Parameters:
`buffer` : AbstractMappable`
The buffer to modify.
`start` : int
Offset of the first vertex to set.
`count` : int
Number of vertices to set.
`data` : sequence
Sequence of data components.
'''
if self.stride == self.size:
# non-interleaved
byte_start = self.stride * start
byte_size = self.stride * count
array_count = self.count * count
data = (self.c_type * array_count)(*data)
buffer.set_data_region(data, byte_start, byte_size)
else:
# interleaved
region = self.get_region(buffer, start, count)
region[:] = data
class ColorAttribute(AbstractAttribute):
'''Color vertex attribute.'''
plural = 'colors'
def __init__(self, count, gl_type):
assert count in (3, 4), 'Color attributes must have count of 3 or 4'
super(ColorAttribute, self).__init__(count, gl_type)
def enable(self):
glEnableClientState(GL_COLOR_ARRAY)
def set_pointer(self, pointer):
glColorPointer(self.count, self.gl_type, self.stride,
self.offset + pointer)
class EdgeFlagAttribute(AbstractAttribute):
'''Edge flag attribute.'''
plural = 'edge_flags'
_fixed_count = 1
def __init__(self, gl_type):
assert gl_type in (GL_BYTE, GL_UNSIGNED_BYTE, GL_BOOL), \
'Edge flag attribute must have boolean type'
super(EdgeFlagAttribute, self).__init__(1, gl_type)
def enable(self):
glEnableClientState(GL_EDGE_FLAG_ARRAY)
def set_pointer(self, pointer):
glEdgeFlagPointer(self.stride, self.offset + pointer)
class FogCoordAttribute(AbstractAttribute):
'''Fog coordinate attribute.'''
plural = 'fog_coords'
def __init__(self, count, gl_type):
super(FogCoordAttribute, self).__init__(count, gl_type)
def enable(self):
glEnableClientState(GL_FOG_COORD_ARRAY)
def set_pointer(self, pointer):
glFogCoordPointer(self.count, self.gl_type, self.stride,
self.offset + pointer)
class NormalAttribute(AbstractAttribute):
'''Normal vector attribute.'''
plural = 'normals'
_fixed_count = 3
def __init__(self, gl_type):
assert gl_type in (GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, GL_DOUBLE), \
'Normal attribute must have signed type'
super(NormalAttribute, self).__init__(3, gl_type)
def enable(self):
glEnableClientState(GL_NORMAL_ARRAY)
def set_pointer(self, pointer):
glNormalPointer(self.gl_type, self.stride, self.offset + pointer)
class SecondaryColorAttribute(AbstractAttribute):
'''Secondary color attribute.'''
plural = 'secondary_colors'
_fixed_count = 3
def __init__(self, gl_type):
super(SecondaryColorAttribute, self).__init__(3, gl_type)
def enable(self):
glEnableClientState(GL_SECONDARY_COLOR_ARRAY)
def set_pointer(self, pointer):
glSecondaryColorPointer(3, self.gl_type, self.stride,
self.offset + pointer)
class TexCoordAttribute(AbstractAttribute):
'''Texture coordinate attribute.'''
plural = 'tex_coords'
def __init__(self, count, gl_type):
assert gl_type in (GL_SHORT, GL_INT, GL_INT, GL_FLOAT, GL_DOUBLE), \
'Texture coord attribute must have non-byte signed type'
super(TexCoordAttribute, self).__init__(count, gl_type)
def enable(self):
glEnableClientState(GL_TEXTURE_COORD_ARRAY)
def set_pointer(self, pointer):
glTexCoordPointer(self.count, self.gl_type, self.stride,
self.offset + pointer)
class VertexAttribute(AbstractAttribute):
'''Vertex coordinate attribute.'''
plural = 'vertices'
def __init__(self, count, gl_type):
assert count > 1, \
'Vertex attribute must have count of 2, 3 or 4'
assert gl_type in (GL_SHORT, GL_INT, GL_INT, GL_FLOAT, GL_DOUBLE), \
'Vertex attribute must have signed type larger than byte'
super(VertexAttribute, self).__init__(count, gl_type)
def enable(self):
glEnableClientState(GL_VERTEX_ARRAY)
def set_pointer(self, pointer):
glVertexPointer(self.count, self.gl_type, self.stride,
self.offset + pointer)
class GenericAttribute(AbstractAttribute):
'''Generic vertex attribute, used by shader programs.'''
def __init__(self, index, normalized, count, gl_type):
self.normalized = bool(normalized)
self.index = index
super(GenericAttribute, self).__init__(count, gl_type)
def enable(self):
glEnableVertexAttribArray(self.index)
def set_pointer(self, pointer):
glVertexAttribPointer(self.index, self.count, self.gl_type,
self.normalized, self.stride,
self.offset + pointer)
_attribute_classes = {
'c': ColorAttribute,
'e': EdgeFlagAttribute,
'f': FogCoordAttribute,
'n': NormalAttribute,
's': SecondaryColorAttribute,
't': TexCoordAttribute,
'v': VertexAttribute,
}
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
'''Low-level graphics rendering.
This module provides an efficient low-level abstraction over OpenGL. It gives
very good performance for rendering OpenGL primitives; far better than the
typical immediate-mode usage and, on modern graphics cards, better than using
display lists in many cases. The module is used internally by other areas of
pyglet.
See the Programming Guide for details on how to use this graphics API.
Batches and groups
==================
Without even needing to understand the details on how to draw primitives with
the graphics API, developers can make use of `Batch` and `Group`
objects to improve performance of sprite and text rendering.
The `Sprite`, `Label` and `TextLayout` classes all accept a ``batch`` and
``group`` parameter in their constructors. A batch manages a set of objects
that will be drawn all at once, and a group describes the manner in which an
object is drawn.
The following example creates a batch, adds two sprites to the batch, and then
draws the entire batch::
batch = pyglet.graphics.Batch()
car = pyglet.sprite.Sprite(car_image, batch=batch)
boat = pyglet.sprite.Sprite(boat_image, batch=batch)
def on_draw()
batch.draw()
Drawing a complete batch is much faster than drawing the items in the batch
individually, especially when those items belong to a common group.
Groups describe the OpenGL state required for an item. This is for the most
part managed by the sprite and text classes, however you can also use groups
to ensure items are drawn in a particular order. For example, the following
example adds a background sprite which is guaranteed to be drawn before the
car and the boat::
batch = pyglet.graphics.Batch()
background = pyglet.graphics.OrderedGroup(0)
foreground = pyglet.graphics.OrderedGroup(1)
background = pyglet.sprite.Sprite(background_image,
batch=batch, group=background)
car = pyglet.sprite.Sprite(car_image, batch=batch, group=foreground)
boat = pyglet.sprite.Sprite(boat_image, batch=batch, group=foreground)
def on_draw()
batch.draw()
It's preferable to manage sprites and text objects within as few batches as
possible. If the drawing of sprites or text objects need to be interleaved
with other drawing that does not use the graphics API, multiple batches will
be required.
Data item parameters
====================
Many of the functions and methods in this module accept any number of ``data``
parameters as their final parameters. In the documentation these are notated
as ``*data`` in the formal parameter list.
A data parameter describes a vertex attribute format and an optional sequence
to initialise that attribute. Examples of common attribute formats are:
``"v3f"``
Vertex position, specified as three floats.
``"c4B"``
Vertex color, specified as four unsigned bytes.
``"t2f"``
Texture coordinate, specified as two floats.
See `pyglet.graphics.vertexattribute` for the complete syntax of the vertex
format string.
When no initial data is to be given, the data item is just the format string.
For example, the following creates a 2 element vertex list with position and
color attributes::
vertex_list = pyglet.graphics.vertex_list(2, 'v2f', 'c4B')
When initial data is required, wrap the format string and the initial data in
a tuple, for example::
vertex_list = pyglet.graphics.vertex_list(2,
('v2f', (0.0, 1.0, 1.0, 0.0)),
('c4B', (255, 255, 255, 255) * 2))
Drawing modes
=============
Methods in this module that accept a ``mode`` parameter will accept any value
in the OpenGL drawing mode enumeration; for example, ``GL_POINTS``,
``GL_LINES``, ``GL_TRIANGLES``, etc.
Because of the way the graphics API renders multiple primitives with shared
state, ``GL_POLYGON``, ``GL_LINE_LOOP`` and ``GL_TRIANGLE_FAN`` cannot be used
--- the results are undefined.
When using ``GL_LINE_STRIP``, ``GL_TRIANGLE_STRIP`` or ``GL_QUAD_STRIP`` care
must be taken to insert degenerate vertices at the beginning and end of each
vertex list. For example, given the vertex list::
A, B, C, D
the correct vertex list to provide the vertex list is::
A, A, B, C, D, D
Alternatively, the ``NV_primitive_restart`` extension can be used if it is
present. This also permits use of ``GL_POLYGON``, ``GL_LINE_LOOP`` and
``GL_TRIANGLE_FAN``. Unfortunately the extension is not provided by older
video drivers, and requires indexed vertex lists.
:since: pyglet 1.1
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import ctypes
import pyglet
from pyglet.gl import *
from pyglet import gl
from pyglet.graphics import vertexbuffer, vertexattribute, vertexdomain
_debug_graphics_batch = pyglet.options['debug_graphics_batch']
def draw(size, mode, *data):
'''Draw a primitive immediately.
:Parameters:
`size` : int
Number of vertices given
`mode` : int
OpenGL drawing mode, e.g. ``GL_TRIANGLES``
`data` : data items
Attribute formats and data. See the module summary for
details.
'''
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
buffers = []
for format, array in data:
attribute = vertexattribute.create_attribute(format)
assert size == len(array) // attribute.count, \
'Data for %s is incorrect length' % format
buffer = vertexbuffer.create_mappable_buffer(
size * attribute.stride, vbo=False)
attribute.set_region(buffer, 0, size, array)
attribute.enable()
attribute.set_pointer(buffer.ptr)
buffers.append(buffer)
glDrawArrays(mode, 0, size)
glFlush()
glPopClientAttrib()
def draw_indexed(size, mode, indices, *data):
'''Draw a primitive with indexed vertices immediately.
:Parameters:
`size` : int
Number of vertices given
`mode` : int
OpenGL drawing mode, e.g. ``GL_TRIANGLES``
`indices` : sequence of int
Sequence of integers giving indices into the vertex list.
`data` : data items
Attribute formats and data. See the module summary for details.
'''
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
buffers = []
for format, array in data:
attribute = vertexattribute.create_attribute(format)
assert size == len(array) // attribute.count, \
'Data for %s is incorrect length' % format
buffer = vertexbuffer.create_mappable_buffer(
size * attribute.stride, vbo=False)
attribute.set_region(buffer, 0, size, array)
attribute.enable()
attribute.set_pointer(buffer.ptr)
buffers.append(buffer)
if size <= 0xff:
index_type = GL_UNSIGNED_BYTE
index_c_type = ctypes.c_ubyte
elif size <= 0xffff:
index_type = GL_UNSIGNED_SHORT
index_c_type = ctypes.c_ushort
else:
index_type = GL_UNSIGNED_INT
index_c_type = ctypes.c_uint
index_array = (index_c_type * len(indices))(*indices)
glDrawElements(mode, len(indices), index_type, index_array)
glFlush()
glPopClientAttrib()
def _parse_data(data):
'''Given a list of data items, returns (formats, initial_arrays).'''
assert data, 'No attribute formats given'
# Return tuple (formats, initial_arrays).
formats = []
initial_arrays = []
for i, format in enumerate(data):
if isinstance(format, tuple):
format, array = format
initial_arrays.append((i, array))
formats.append(format)
formats = tuple(formats)
return formats, initial_arrays
def _get_default_batch():
shared_object_space = gl.current_context.object_space
try:
return shared_object_space.pyglet_graphics_default_batch
except AttributeError:
shared_object_space.pyglet_graphics_default_batch = Batch()
return shared_object_space.pyglet_graphics_default_batch
def vertex_list(count, *data):
'''Create a `VertexList` not associated with a batch, group or mode.
:Parameters:
`count` : int
The number of vertices in the list.
`data` : data items
Attribute formats and initial data for the vertex list. See the
module summary for details.
:rtype: `VertexList`
'''
# Note that mode=0 because the default batch is never drawn: vertex lists
# returned from this function are drawn directly by the app.
return _get_default_batch().add(count, 0, None, *data)
def vertex_list_indexed(count, indices, *data):
'''Create an `IndexedVertexList` not associated with a batch, group or mode.
:Parameters:
`count` : int
The number of vertices in the list.
`indices` : sequence
Sequence of integers giving indices into the vertex list.
`data` : data items
Attribute formats and initial data for the vertex list. See the
module summary for details.
:rtype: `IndexedVertexList`
'''
# Note that mode=0 because the default batch is never drawn: vertex lists
# returned from this function are drawn directly by the app.
return _get_default_batch().add_indexed(count, 0, None, indices, *data)
class Batch(object):
'''Manage a collection of vertex lists for batched rendering.
Vertex lists are added to a `Batch` using the `add` and `add_indexed`
methods. An optional group can be specified along with the vertex list,
which gives the OpenGL state required for its rendering. Vertex lists
with shared mode and group are allocated into adjacent areas of memory and
sent to the graphics card in a single operation.
Call `VertexList.delete` to remove a vertex list from the batch.
'''
def __init__(self):
'''Create a graphics batch.'''
# Mapping to find domain.
# group -> (attributes, mode, indexed) -> domain
self.group_map = {}
# Mapping of group to list of children.
self.group_children = {}
# List of top-level groups
self.top_groups = []
self._draw_list = []
self._draw_list_dirty = False
def add(self, count, mode, group, *data):
'''Add a vertex list to the batch.
:Parameters:
`count` : int
The number of vertices in the list.
`mode` : int
OpenGL drawing mode enumeration; for example, one of
``GL_POINTS``, ``GL_LINES``, ``GL_TRIANGLES``, etc.
See the module summary for additional information.
`group` : `Group`
Group of the vertex list, or ``None`` if no group is required.
`data` : data items
Attribute formats and initial data for the vertex list. See
the module summary for details.
:rtype: `VertexList`
'''
formats, initial_arrays = _parse_data(data)
domain = self._get_domain(False, mode, group, formats)
# Create vertex list and initialize
vlist = domain.create(count)
for i, array in initial_arrays:
vlist._set_attribute_data(i, array)
return vlist
def add_indexed(self, count, mode, group, indices, *data):
'''Add an indexed vertex list to the batch.
:Parameters:
`count` : int
The number of vertices in the list.
`mode` : int
OpenGL drawing mode enumeration; for example, one of
``GL_POINTS``, ``GL_LINES``, ``GL_TRIANGLES``, etc.
See the module summary for additional information.
`group` : `Group`
Group of the vertex list, or ``None`` if no group is required.
`indices` : sequence
Sequence of integers giving indices into the vertex list.
`data` : data items
Attribute formats and initial data for the vertex list. See
the module summary for details.
:rtype: `IndexedVertexList`
'''
formats, initial_arrays = _parse_data(data)
domain = self._get_domain(True, mode, group, formats)
# Create vertex list and initialize
vlist = domain.create(count, len(indices))
start = vlist.start
vlist._set_index_data(map(lambda i: i + start, indices))
for i, array in initial_arrays:
vlist._set_attribute_data(i, array)
return vlist
def migrate(self, vertex_list, mode, group, batch):
'''Migrate a vertex list to another batch and/or group.
`vertex_list` and `mode` together identify the vertex list to migrate.
`group` and `batch` are new owners of the vertex list after migration.
The results are undefined if `mode` is not correct or if `vertex_list`
does not belong to this batch (they are not checked and will not
necessarily throw an exception immediately).
`batch` can remain unchanged if only a group change is desired.
:Parameters:
`vertex_list` : `VertexList`
A vertex list currently belonging to this batch.
`mode` : int
The current GL drawing mode of the vertex list.
`group` : `Group`
The new group to migrate to.
`batch` : `Batch`
The batch to migrate to (or the current batch).
'''
formats = vertex_list.domain.__formats
domain = batch._get_domain(False, mode, group, formats)
vertex_list.migrate(domain)
def _get_domain(self, indexed, mode, group, formats):
if group is None:
group = null_group
# Batch group
if group not in self.group_map:
self._add_group(group)
domain_map = self.group_map[group]
# Find domain given formats, indices and mode
key = (formats, mode, indexed)
try:
domain = domain_map[key]
except KeyError:
# Create domain
if indexed:
domain = vertexdomain.create_indexed_domain(*formats)
else:
domain = vertexdomain.create_domain(*formats)
domain.__formats = formats
domain_map[key] = domain
self._draw_list_dirty = True
return domain
def _add_group(self, group):
self.group_map[group] = {}
if group.parent is None:
self.top_groups.append(group)
else:
if group.parent not in self.group_map:
self._add_group(group.parent)
if group.parent not in self.group_children:
self.group_children[group.parent] = []
self.group_children[group.parent].append(group)
self._draw_list_dirty = True
def _update_draw_list(self):
'''Visit group tree in preorder and create a list of bound methods
to call.
'''
def visit(group):
draw_list = []
# Draw domains using this group
domain_map = self.group_map[group]
for (formats, mode, indexed), domain in list(domain_map.items()):
# Remove unused domains from batch
if domain._is_empty():
del domain_map[(formats, mode, indexed)]
continue
draw_list.append(
(lambda d, m: lambda: d.draw(m))(domain, mode))
# Sort and visit child groups of this group
children = self.group_children.get(group)
if children:
children.sort()
for child in list(children):
draw_list.extend(visit(child))
if children or domain_map:
return [group.set_state] + draw_list + [group.unset_state]
else:
# Remove unused group from batch
del self.group_map[group]
if group.parent:
self.group_children[group.parent].remove(group)
try:
del self.group_children[group]
except KeyError:
pass
try:
self.top_groups.remove(group)
except ValueError:
pass
return []
self._draw_list = []
self.top_groups.sort()
for group in list(self.top_groups):
self._draw_list.extend(visit(group))
self._draw_list_dirty = False
if _debug_graphics_batch:
self._dump_draw_list()
def _dump_draw_list(self):
def dump(group, indent=''):
print indent, 'Begin group', group
domain_map = self.group_map[group]
for _, domain in domain_map.items():
print indent, ' ', domain
for start, size in zip(*domain.allocator.get_allocated_regions()):
print indent, ' ', 'Region %d size %d:' % (start, size)
for key, attribute in domain.attribute_names.items():
print indent, ' ',
try:
region = attribute.get_region(attribute.buffer,
start, size)
print key, region.array[:]
except:
print key, '(unmappable)'
for child in self.group_children.get(group, ()):
dump(child, indent + ' ')
print indent, 'End group', group
print 'Draw list for %r:' % self
for group in self.top_groups:
dump(group)
def draw(self):
'''Draw the batch.
'''
if self._draw_list_dirty:
self._update_draw_list()
for func in self._draw_list:
func()
def draw_subset(self, vertex_lists):
'''Draw only some vertex lists in the batch.
The use of this method is highly discouraged, as it is quite
inefficient. Usually an application can be redesigned so that batches
can always be drawn in their entirety, using `draw`.
The given vertex lists must belong to this batch; behaviour is
undefined if this condition is not met.
:Parameters:
`vertex_lists` : sequence of `VertexList` or `IndexedVertexList`
Vertex lists to draw.
'''
# Horrendously inefficient.
def visit(group):
group.set_state()
# Draw domains using this group
domain_map = self.group_map[group]
for (_, mode, _), domain in domain_map.items():
for list in vertex_lists:
if list.domain is domain:
list.draw(mode)
# Sort and visit child groups of this group
children = self.group_children.get(group)
if children:
children.sort()
for child in children:
visit(child)
group.unset_state()
self.top_groups.sort()
for group in self.top_groups:
visit(group)
class Group(object):
'''Group of common OpenGL state.
Before a vertex list is rendered, its group's OpenGL state is set; as are
that state's ancestors' states. This can be defined arbitrarily on
subclasses; the default state change has no effect, and groups vertex
lists only in the order in which they are drawn.
'''
def __init__(self, parent=None):
'''Create a group.
:Parameters:
`parent` : `Group`
Group to contain this group; its state will be set before this
state's.
'''
self.parent = parent
def set_state(self):
'''Apply the OpenGL state change.
The default implementation does nothing.'''
pass
def unset_state(self):
'''Repeal the OpenGL state change.
The default implementation does nothing.'''
pass
def set_state_recursive(self):
'''Set this group and its ancestry.
Call this method if you are using a group in isolation: the
parent groups will be called in top-down order, with this class's
`set` being called last.
'''
if self.parent:
self.parent.set_state_recursive()
self.set_state()
def unset_state_recursive(self):
'''Unset this group and its ancestry.
The inverse of `set_state_recursive`.
'''
self.unset_state()
if self.parent:
self.parent.unset_state_recursive()
class NullGroup(Group):
'''The default group class used when ``None`` is given to a batch.
This implementation has no effect.
'''
pass
#: The default group.
#:
#: :type: `Group`
null_group = NullGroup()
class TextureGroup(Group):
'''A group that enables and binds a texture.
Texture groups are equal if their textures' targets and names are equal.
'''
# Don't use this, create your own group classes that are more specific.
# This is just an example.
def __init__(self, texture, parent=None):
'''Create a texture group.
:Parameters:
`texture` : `Texture`
Texture to bind.
`parent` : `Group`
Parent group.
'''
super(TextureGroup, self).__init__(parent)
self.texture = texture
def set_state(self):
glEnable(self.texture.target)
glBindTexture(self.texture.target, self.texture.id)
def unset_state(self):
glDisable(self.texture.target)
def __hash__(self):
return hash((self.texture.target, self.texture.id, self.parent))
def __eq__(self, other):
return (self.__class__ is other.__class__ and
self.texture.target == other.texture.target and
self.texture.id == other.texture.id and
self.parent == other.parent)
def __repr__(self):
return '%s(id=%d)' % (self.__class__.__name__, self.texture.id)
class OrderedGroup(Group):
'''A group with partial order.
Ordered groups with a common parent are rendered in ascending order of
their ``order`` field. This is a useful way to render multiple layers of
a scene within a single batch.
'''
# This can be useful as a top-level group, or as a superclass for other
# groups that need to be ordered.
#
# As a top-level group it's useful because graphics can be composited in a
# known order even if they don't know about each other or share any known
# group.
def __init__(self, order, parent=None):
'''Create an ordered group.
:Parameters:
`order` : int
Order of this group.
`parent` : `Group`
Parent of this group.
'''
super(OrderedGroup, self).__init__(parent)
self.order = order
def __cmp__(self, other):
if isinstance(other, OrderedGroup):
return cmp(self.order, other.order)
return -1
def __eq__(self, other):
return (self.__class__ is other.__class__ and
self.order == other.order and
self.parent == other.parent)
def __hash__(self):
return hash((self.order, self.parent))
def __repr__(self):
return '%s(%d)' % (self.__class__.__name__, self.order)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: cursorfont.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
# /usr/include/X11/cursorfont.h
XC_num_glyphs = 154
XC_X_cursor = 0
XC_arrow = 2
XC_based_arrow_down = 4
XC_based_arrow_up = 6
XC_boat = 8
XC_bogosity = 10
XC_bottom_left_corner = 12
XC_bottom_right_corner = 14
XC_bottom_side = 16
XC_bottom_tee = 18
XC_box_spiral = 20
XC_center_ptr = 22
XC_circle = 24
XC_clock = 26
XC_coffee_mug = 28
XC_cross = 30
XC_cross_reverse = 32
XC_crosshair = 34
XC_diamond_cross = 36
XC_dot = 38
XC_dotbox = 40
XC_double_arrow = 42
XC_draft_large = 44
XC_draft_small = 46
XC_draped_box = 48
XC_exchange = 50
XC_fleur = 52
XC_gobbler = 54
XC_gumby = 56
XC_hand1 = 58
XC_hand2 = 60
XC_heart = 62
XC_icon = 64
XC_iron_cross = 66
XC_left_ptr = 68
XC_left_side = 70
XC_left_tee = 72
XC_leftbutton = 74
XC_ll_angle = 76
XC_lr_angle = 78
XC_man = 80
XC_middlebutton = 82
XC_mouse = 84
XC_pencil = 86
XC_pirate = 88
XC_plus = 90
XC_question_arrow = 92
XC_right_ptr = 94
XC_right_side = 96
XC_right_tee = 98
XC_rightbutton = 100
XC_rtl_logo = 102
XC_sailboat = 104
XC_sb_down_arrow = 106
XC_sb_h_double_arrow = 108
XC_sb_left_arrow = 110
XC_sb_right_arrow = 112
XC_sb_up_arrow = 114
XC_sb_v_double_arrow = 116
XC_shuttle = 118
XC_sizing = 120
XC_spider = 122
XC_spraycan = 124
XC_star = 126
XC_target = 128
XC_tcross = 130
XC_top_left_arrow = 132
XC_top_left_corner = 134
XC_top_right_corner = 136
XC_top_side = 138
XC_top_tee = 140
XC_trek = 142
XC_ul_angle = 144
XC_umbrella = 146
XC_ur_angle = 148
XC_watch = 150
XC_xterm = 152
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for Xext
Generated with:
tools/genwrappers.py xsync
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: xsync.py 1848 2008-03-01 04:21:43Z Alex.Holkner $'
import ctypes
from ctypes import *
import pyglet.lib
_lib = pyglet.lib.load_library('Xext')
_int_types = (c_int16, c_int32)
if hasattr(ctypes, 'c_int64'):
# Some builds of ctypes apparently do not have c_int64
# defined; it's a pretty good bet that these builds do not
# have 64-bit pointers.
_int_types += (ctypes.c_int64,)
for t in _int_types:
if sizeof(t) == sizeof(c_size_t):
c_ptrdiff_t = t
class c_void(Structure):
# c_void_p is a buggy return type, converting to int, so
# POINTER(None) == c_void_p is actually written as
# POINTER(c_void), so it can be treated as a real pointer.
_fields_ = [('dummy', c_int)]
# XXX DODGY relative import of xlib.py, which contains XID etc definitions.
# can't use wrapped import which gave
# import pyglet.window.xlib.xlib
# because Python has the lamest import semantics and can't handle that kind of
# recursive import, even though it's the same as
import xlib
SYNC_MAJOR_VERSION = 3 # /usr/include/X11/extensions/sync.h:4901
SYNC_MINOR_VERSION = 0 # /usr/include/X11/extensions/sync.h:4902
X_SyncInitialize = 0 # /usr/include/X11/extensions/sync.h:4904
X_SyncListSystemCounters = 1 # /usr/include/X11/extensions/sync.h:4905
X_SyncCreateCounter = 2 # /usr/include/X11/extensions/sync.h:4906
X_SyncSetCounter = 3 # /usr/include/X11/extensions/sync.h:4907
X_SyncChangeCounter = 4 # /usr/include/X11/extensions/sync.h:4908
X_SyncQueryCounter = 5 # /usr/include/X11/extensions/sync.h:4909
X_SyncDestroyCounter = 6 # /usr/include/X11/extensions/sync.h:4910
X_SyncAwait = 7 # /usr/include/X11/extensions/sync.h:4911
X_SyncCreateAlarm = 8 # /usr/include/X11/extensions/sync.h:4912
X_SyncChangeAlarm = 9 # /usr/include/X11/extensions/sync.h:4913
X_SyncQueryAlarm = 10 # /usr/include/X11/extensions/sync.h:4914
X_SyncDestroyAlarm = 11 # /usr/include/X11/extensions/sync.h:4915
X_SyncSetPriority = 12 # /usr/include/X11/extensions/sync.h:4916
X_SyncGetPriority = 13 # /usr/include/X11/extensions/sync.h:4917
XSyncCounterNotify = 0 # /usr/include/X11/extensions/sync.h:4919
XSyncAlarmNotify = 1 # /usr/include/X11/extensions/sync.h:4920
XSyncAlarmNotifyMask = 2 # /usr/include/X11/extensions/sync.h:4921
XSyncNumberEvents = 2 # /usr/include/X11/extensions/sync.h:4923
XSyncBadCounter = 0 # /usr/include/X11/extensions/sync.h:4925
XSyncBadAlarm = 1 # /usr/include/X11/extensions/sync.h:4926
XSyncNumberErrors = 2 # /usr/include/X11/extensions/sync.h:4927
XSyncCACounter = 1 # /usr/include/X11/extensions/sync.h:4932
XSyncCAValueType = 2 # /usr/include/X11/extensions/sync.h:4933
XSyncCAValue = 4 # /usr/include/X11/extensions/sync.h:4934
XSyncCATestType = 8 # /usr/include/X11/extensions/sync.h:4935
XSyncCADelta = 16 # /usr/include/X11/extensions/sync.h:4936
XSyncCAEvents = 32 # /usr/include/X11/extensions/sync.h:4937
enum_anon_93 = c_int
XSyncAbsolute = 0
XSyncRelative = 1
XSyncValueType = enum_anon_93 # /usr/include/X11/extensions/sync.h:4945
enum_anon_94 = c_int
XSyncPositiveTransition = 0
XSyncNegativeTransition = 1
XSyncPositiveComparison = 2
XSyncNegativeComparison = 3
XSyncTestType = enum_anon_94 # /usr/include/X11/extensions/sync.h:4955
enum_anon_95 = c_int
XSyncAlarmActive = 0
XSyncAlarmInactive = 1
XSyncAlarmDestroyed = 2
XSyncAlarmState = enum_anon_95 # /usr/include/X11/extensions/sync.h:4964
XID = xlib.XID
XSyncCounter = XID # /usr/include/X11/extensions/sync.h:4967
XSyncAlarm = XID # /usr/include/X11/extensions/sync.h:4968
class struct__XSyncValue(Structure):
__slots__ = [
'hi',
'lo',
]
struct__XSyncValue._fields_ = [
('hi', c_int),
('lo', c_uint),
]
XSyncValue = struct__XSyncValue # /usr/include/X11/extensions/sync.h:4972
# /usr/include/X11/extensions/sync.h:4980
XSyncIntToValue = _lib.XSyncIntToValue
XSyncIntToValue.restype = None
XSyncIntToValue.argtypes = [POINTER(XSyncValue), c_int]
# /usr/include/X11/extensions/sync.h:4985
XSyncIntsToValue = _lib.XSyncIntsToValue
XSyncIntsToValue.restype = None
XSyncIntsToValue.argtypes = [POINTER(XSyncValue), c_uint, c_int]
Bool = xlib.Bool
# /usr/include/X11/extensions/sync.h:4991
XSyncValueGreaterThan = _lib.XSyncValueGreaterThan
XSyncValueGreaterThan.restype = Bool
XSyncValueGreaterThan.argtypes = [XSyncValue, XSyncValue]
# /usr/include/X11/extensions/sync.h:4996
XSyncValueLessThan = _lib.XSyncValueLessThan
XSyncValueLessThan.restype = Bool
XSyncValueLessThan.argtypes = [XSyncValue, XSyncValue]
# /usr/include/X11/extensions/sync.h:5001
XSyncValueGreaterOrEqual = _lib.XSyncValueGreaterOrEqual
XSyncValueGreaterOrEqual.restype = Bool
XSyncValueGreaterOrEqual.argtypes = [XSyncValue, XSyncValue]
# /usr/include/X11/extensions/sync.h:5006
XSyncValueLessOrEqual = _lib.XSyncValueLessOrEqual
XSyncValueLessOrEqual.restype = Bool
XSyncValueLessOrEqual.argtypes = [XSyncValue, XSyncValue]
# /usr/include/X11/extensions/sync.h:5011
XSyncValueEqual = _lib.XSyncValueEqual
XSyncValueEqual.restype = Bool
XSyncValueEqual.argtypes = [XSyncValue, XSyncValue]
# /usr/include/X11/extensions/sync.h:5016
XSyncValueIsNegative = _lib.XSyncValueIsNegative
XSyncValueIsNegative.restype = Bool
XSyncValueIsNegative.argtypes = [XSyncValue]
# /usr/include/X11/extensions/sync.h:5020
XSyncValueIsZero = _lib.XSyncValueIsZero
XSyncValueIsZero.restype = Bool
XSyncValueIsZero.argtypes = [XSyncValue]
# /usr/include/X11/extensions/sync.h:5024
XSyncValueIsPositive = _lib.XSyncValueIsPositive
XSyncValueIsPositive.restype = Bool
XSyncValueIsPositive.argtypes = [XSyncValue]
# /usr/include/X11/extensions/sync.h:5028
XSyncValueLow32 = _lib.XSyncValueLow32
XSyncValueLow32.restype = c_uint
XSyncValueLow32.argtypes = [XSyncValue]
# /usr/include/X11/extensions/sync.h:5032
XSyncValueHigh32 = _lib.XSyncValueHigh32
XSyncValueHigh32.restype = c_int
XSyncValueHigh32.argtypes = [XSyncValue]
# /usr/include/X11/extensions/sync.h:5036
XSyncValueAdd = _lib.XSyncValueAdd
XSyncValueAdd.restype = None
XSyncValueAdd.argtypes = [POINTER(XSyncValue), XSyncValue, XSyncValue, POINTER(c_int)]
# /usr/include/X11/extensions/sync.h:5043
XSyncValueSubtract = _lib.XSyncValueSubtract
XSyncValueSubtract.restype = None
XSyncValueSubtract.argtypes = [POINTER(XSyncValue), XSyncValue, XSyncValue, POINTER(c_int)]
# /usr/include/X11/extensions/sync.h:5050
XSyncMaxValue = _lib.XSyncMaxValue
XSyncMaxValue.restype = None
XSyncMaxValue.argtypes = [POINTER(XSyncValue)]
# /usr/include/X11/extensions/sync.h:5054
XSyncMinValue = _lib.XSyncMinValue
XSyncMinValue.restype = None
XSyncMinValue.argtypes = [POINTER(XSyncValue)]
class struct__XSyncSystemCounter(Structure):
__slots__ = [
'name',
'counter',
'resolution',
]
struct__XSyncSystemCounter._fields_ = [
('name', c_char_p),
('counter', XSyncCounter),
('resolution', XSyncValue),
]
XSyncSystemCounter = struct__XSyncSystemCounter # /usr/include/X11/extensions/sync.h:5131
class struct_anon_96(Structure):
__slots__ = [
'counter',
'value_type',
'wait_value',
'test_type',
]
struct_anon_96._fields_ = [
('counter', XSyncCounter),
('value_type', XSyncValueType),
('wait_value', XSyncValue),
('test_type', XSyncTestType),
]
XSyncTrigger = struct_anon_96 # /usr/include/X11/extensions/sync.h:5139
class struct_anon_97(Structure):
__slots__ = [
'trigger',
'event_threshold',
]
struct_anon_97._fields_ = [
('trigger', XSyncTrigger),
('event_threshold', XSyncValue),
]
XSyncWaitCondition = struct_anon_97 # /usr/include/X11/extensions/sync.h:5144
class struct_anon_98(Structure):
__slots__ = [
'trigger',
'delta',
'events',
'state',
]
struct_anon_98._fields_ = [
('trigger', XSyncTrigger),
('delta', XSyncValue),
('events', Bool),
('state', XSyncAlarmState),
]
XSyncAlarmAttributes = struct_anon_98 # /usr/include/X11/extensions/sync.h:5152
class struct_anon_99(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'counter',
'wait_value',
'counter_value',
'time',
'count',
'destroyed',
]
Display = xlib.Display
Time = xlib.Time
struct_anon_99._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', Bool),
('display', POINTER(Display)),
('counter', XSyncCounter),
('wait_value', XSyncValue),
('counter_value', XSyncValue),
('time', Time),
('count', c_int),
('destroyed', Bool),
]
XSyncCounterNotifyEvent = struct_anon_99 # /usr/include/X11/extensions/sync.h:5169
class struct_anon_100(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'alarm',
'counter_value',
'alarm_value',
'time',
'state',
]
struct_anon_100._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', Bool),
('display', POINTER(Display)),
('alarm', XSyncAlarm),
('counter_value', XSyncValue),
('alarm_value', XSyncValue),
('time', Time),
('state', XSyncAlarmState),
]
XSyncAlarmNotifyEvent = struct_anon_100 # /usr/include/X11/extensions/sync.h:5181
class struct_anon_101(Structure):
__slots__ = [
'type',
'display',
'alarm',
'serial',
'error_code',
'request_code',
'minor_code',
]
struct_anon_101._fields_ = [
('type', c_int),
('display', POINTER(Display)),
('alarm', XSyncAlarm),
('serial', c_ulong),
('error_code', c_ubyte),
('request_code', c_ubyte),
('minor_code', c_ubyte),
]
XSyncAlarmError = struct_anon_101 # /usr/include/X11/extensions/sync.h:5195
class struct_anon_102(Structure):
__slots__ = [
'type',
'display',
'counter',
'serial',
'error_code',
'request_code',
'minor_code',
]
struct_anon_102._fields_ = [
('type', c_int),
('display', POINTER(Display)),
('counter', XSyncCounter),
('serial', c_ulong),
('error_code', c_ubyte),
('request_code', c_ubyte),
('minor_code', c_ubyte),
]
XSyncCounterError = struct_anon_102 # /usr/include/X11/extensions/sync.h:5205
# /usr/include/X11/extensions/sync.h:5213
XSyncQueryExtension = _lib.XSyncQueryExtension
XSyncQueryExtension.restype = c_int
XSyncQueryExtension.argtypes = [POINTER(Display), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/extensions/sync.h:5219
XSyncInitialize = _lib.XSyncInitialize
XSyncInitialize.restype = c_int
XSyncInitialize.argtypes = [POINTER(Display), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/extensions/sync.h:5225
XSyncListSystemCounters = _lib.XSyncListSystemCounters
XSyncListSystemCounters.restype = POINTER(XSyncSystemCounter)
XSyncListSystemCounters.argtypes = [POINTER(Display), POINTER(c_int)]
# /usr/include/X11/extensions/sync.h:5230
XSyncFreeSystemCounterList = _lib.XSyncFreeSystemCounterList
XSyncFreeSystemCounterList.restype = None
XSyncFreeSystemCounterList.argtypes = [POINTER(XSyncSystemCounter)]
# /usr/include/X11/extensions/sync.h:5234
XSyncCreateCounter = _lib.XSyncCreateCounter
XSyncCreateCounter.restype = XSyncCounter
XSyncCreateCounter.argtypes = [POINTER(Display), XSyncValue]
# /usr/include/X11/extensions/sync.h:5239
XSyncSetCounter = _lib.XSyncSetCounter
XSyncSetCounter.restype = c_int
XSyncSetCounter.argtypes = [POINTER(Display), XSyncCounter, XSyncValue]
# /usr/include/X11/extensions/sync.h:5245
XSyncChangeCounter = _lib.XSyncChangeCounter
XSyncChangeCounter.restype = c_int
XSyncChangeCounter.argtypes = [POINTER(Display), XSyncCounter, XSyncValue]
# /usr/include/X11/extensions/sync.h:5251
XSyncDestroyCounter = _lib.XSyncDestroyCounter
XSyncDestroyCounter.restype = c_int
XSyncDestroyCounter.argtypes = [POINTER(Display), XSyncCounter]
# /usr/include/X11/extensions/sync.h:5256
XSyncQueryCounter = _lib.XSyncQueryCounter
XSyncQueryCounter.restype = c_int
XSyncQueryCounter.argtypes = [POINTER(Display), XSyncCounter, POINTER(XSyncValue)]
# /usr/include/X11/extensions/sync.h:5262
XSyncAwait = _lib.XSyncAwait
XSyncAwait.restype = c_int
XSyncAwait.argtypes = [POINTER(Display), POINTER(XSyncWaitCondition), c_int]
# /usr/include/X11/extensions/sync.h:5268
XSyncCreateAlarm = _lib.XSyncCreateAlarm
XSyncCreateAlarm.restype = XSyncAlarm
XSyncCreateAlarm.argtypes = [POINTER(Display), c_ulong, POINTER(XSyncAlarmAttributes)]
# /usr/include/X11/extensions/sync.h:5274
XSyncDestroyAlarm = _lib.XSyncDestroyAlarm
XSyncDestroyAlarm.restype = c_int
XSyncDestroyAlarm.argtypes = [POINTER(Display), XSyncAlarm]
# /usr/include/X11/extensions/sync.h:5279
XSyncQueryAlarm = _lib.XSyncQueryAlarm
XSyncQueryAlarm.restype = c_int
XSyncQueryAlarm.argtypes = [POINTER(Display), XSyncAlarm, POINTER(XSyncAlarmAttributes)]
# /usr/include/X11/extensions/sync.h:5285
XSyncChangeAlarm = _lib.XSyncChangeAlarm
XSyncChangeAlarm.restype = c_int
XSyncChangeAlarm.argtypes = [POINTER(Display), XSyncAlarm, c_ulong, POINTER(XSyncAlarmAttributes)]
# /usr/include/X11/extensions/sync.h:5292
XSyncSetPriority = _lib.XSyncSetPriority
XSyncSetPriority.restype = c_int
XSyncSetPriority.argtypes = [POINTER(Display), XID, c_int]
# /usr/include/X11/extensions/sync.h:5298
XSyncGetPriority = _lib.XSyncGetPriority
XSyncGetPriority.restype = c_int
XSyncGetPriority.argtypes = [POINTER(Display), XID, POINTER(c_int)]
__all__ = ['SYNC_MAJOR_VERSION', 'SYNC_MINOR_VERSION', 'X_SyncInitialize',
'X_SyncListSystemCounters', 'X_SyncCreateCounter', 'X_SyncSetCounter',
'X_SyncChangeCounter', 'X_SyncQueryCounter', 'X_SyncDestroyCounter',
'X_SyncAwait', 'X_SyncCreateAlarm', 'X_SyncChangeAlarm', 'X_SyncQueryAlarm',
'X_SyncDestroyAlarm', 'X_SyncSetPriority', 'X_SyncGetPriority',
'XSyncCounterNotify', 'XSyncAlarmNotify', 'XSyncAlarmNotifyMask',
'XSyncNumberEvents', 'XSyncBadCounter', 'XSyncBadAlarm', 'XSyncNumberErrors',
'XSyncCACounter', 'XSyncCAValueType', 'XSyncCAValue', 'XSyncCATestType',
'XSyncCADelta', 'XSyncCAEvents', 'XSyncValueType', 'XSyncAbsolute',
'XSyncRelative', 'XSyncTestType', 'XSyncPositiveTransition',
'XSyncNegativeTransition', 'XSyncPositiveComparison',
'XSyncNegativeComparison', 'XSyncAlarmState', 'XSyncAlarmActive',
'XSyncAlarmInactive', 'XSyncAlarmDestroyed', 'XSyncCounter', 'XSyncAlarm',
'XSyncValue', 'XSyncIntToValue', 'XSyncIntsToValue', 'XSyncValueGreaterThan',
'XSyncValueLessThan', 'XSyncValueGreaterOrEqual', 'XSyncValueLessOrEqual',
'XSyncValueEqual', 'XSyncValueIsNegative', 'XSyncValueIsZero',
'XSyncValueIsPositive', 'XSyncValueLow32', 'XSyncValueHigh32',
'XSyncValueAdd', 'XSyncValueSubtract', 'XSyncMaxValue', 'XSyncMinValue',
'XSyncSystemCounter', 'XSyncTrigger', 'XSyncWaitCondition',
'XSyncAlarmAttributes', 'XSyncCounterNotifyEvent', 'XSyncAlarmNotifyEvent',
'XSyncAlarmError', 'XSyncCounterError', 'XSyncQueryExtension',
'XSyncInitialize', 'XSyncListSystemCounters', 'XSyncFreeSystemCounterList',
'XSyncCreateCounter', 'XSyncSetCounter', 'XSyncChangeCounter',
'XSyncDestroyCounter', 'XSyncQueryCounter', 'XSyncAwait', 'XSyncCreateAlarm',
'XSyncDestroyAlarm', 'XSyncQueryAlarm', 'XSyncChangeAlarm',
'XSyncSetPriority', 'XSyncGetPriority']
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Wrapper for Xinerama
Generated with:
tools/genwrappers.py
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: xinerama.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
import ctypes
from ctypes import *
import pyglet.lib
_lib = pyglet.lib.load_library('Xinerama')
_int_types = (c_int16, c_int32)
if hasattr(ctypes, 'c_int64'):
# Some builds of ctypes apparently do not have c_int64
# defined; it's a pretty good bet that these builds do not
# have 64-bit pointers.
_int_types += (ctypes.c_int64,)
for t in _int_types:
if sizeof(t) == sizeof(c_size_t):
c_ptrdiff_t = t
class c_void(Structure):
# c_void_p is a buggy return type, converting to int, so
# POINTER(None) == c_void_p is actually written as
# POINTER(c_void), so it can be treated as a real pointer.
_fields_ = [('dummy', c_int)]
import pyglet.gl.glx
import pyglet.window.xlib.xlib
class struct_anon_181(Structure):
__slots__ = [
'screen_number',
'x_org',
'y_org',
'width',
'height',
]
struct_anon_181._fields_ = [
('screen_number', c_int),
('x_org', c_short),
('y_org', c_short),
('width', c_short),
('height', c_short),
]
XineramaScreenInfo = struct_anon_181 # /usr/include/X11/extensions/Xinerama.h:40
Display = pyglet.gl.glx.Display
# /usr/include/X11/extensions/Xinerama.h:44
XineramaQueryExtension = _lib.XineramaQueryExtension
XineramaQueryExtension.restype = c_int
XineramaQueryExtension.argtypes = [POINTER(Display), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/extensions/Xinerama.h:50
XineramaQueryVersion = _lib.XineramaQueryVersion
XineramaQueryVersion.restype = c_int
XineramaQueryVersion.argtypes = [POINTER(Display), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/extensions/Xinerama.h:56
XineramaIsActive = _lib.XineramaIsActive
XineramaIsActive.restype = c_int
XineramaIsActive.argtypes = [POINTER(Display)]
# /usr/include/X11/extensions/Xinerama.h:67
XineramaQueryScreens = _lib.XineramaQueryScreens
XineramaQueryScreens.restype = POINTER(XineramaScreenInfo)
XineramaQueryScreens.argtypes = [POINTER(Display), POINTER(c_int)]
__all__ = ['XineramaScreenInfo', 'XineramaQueryExtension',
'XineramaQueryVersion', 'XineramaIsActive', 'XineramaQueryScreens']
| Python |
'''Wrapper for X11
Generated with:
tools/genwrappers.py xlib
Do not modify this file.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: xlib.py 2060 2008-05-04 13:09:15Z Alex.Holkner $'
import ctypes
from ctypes import *
import pyglet.lib
_lib = pyglet.lib.load_library('X11')
_int_types = (c_int16, c_int32)
if hasattr(ctypes, 'c_int64'):
# Some builds of ctypes apparently do not have c_int64
# defined; it's a pretty good bet that these builds do not
# have 64-bit pointers.
_int_types += (ctypes.c_int64,)
for t in _int_types:
if sizeof(t) == sizeof(c_size_t):
c_ptrdiff_t = t
class c_void(Structure):
# c_void_p is a buggy return type, converting to int, so
# POINTER(None) == c_void_p is actually written as
# POINTER(c_void), so it can be treated as a real pointer.
_fields_ = [('dummy', c_int)]
import pyglet.gl.glx
XlibSpecificationRelease = 6 # /usr/include/X11/Xlib.h:39
X_PROTOCOL = 11 # /usr/include/X11/X.h:58
X_PROTOCOL_REVISION = 0 # /usr/include/X11/X.h:59
XID = pyglet.gl.glx.XID
Mask = c_ulong # /usr/include/X11/X.h:75
Atom = c_ulong # /usr/include/X11/X.h:79
VisualID = pyglet.gl.glx.VisualID
Time = c_ulong # /usr/include/X11/X.h:82
Window = pyglet.gl.glx.Window
Drawable = XID # /usr/include/X11/X.h:102
Font = pyglet.gl.glx.Font
Pixmap = pyglet.gl.glx.Pixmap
Cursor = XID # /usr/include/X11/X.h:108
Colormap = XID # /usr/include/X11/X.h:109
GContext = XID # /usr/include/X11/X.h:110
KeySym = XID # /usr/include/X11/X.h:111
KeyCode = c_ubyte # /usr/include/X11/X.h:113
None_ = 0 # /usr/include/X11/X.h:120
ParentRelative = 1 # /usr/include/X11/X.h:123
CopyFromParent = 0 # /usr/include/X11/X.h:126
PointerWindow = 0 # /usr/include/X11/X.h:131
InputFocus = 1 # /usr/include/X11/X.h:132
PointerRoot = 1 # /usr/include/X11/X.h:134
AnyPropertyType = 0 # /usr/include/X11/X.h:136
AnyKey = 0 # /usr/include/X11/X.h:138
AnyButton = 0 # /usr/include/X11/X.h:140
AllTemporary = 0 # /usr/include/X11/X.h:142
CurrentTime = 0 # /usr/include/X11/X.h:144
NoSymbol = 0 # /usr/include/X11/X.h:146
NoEventMask = 0 # /usr/include/X11/X.h:155
KeyPressMask = 1 # /usr/include/X11/X.h:156
KeyReleaseMask = 2 # /usr/include/X11/X.h:157
ButtonPressMask = 4 # /usr/include/X11/X.h:158
ButtonReleaseMask = 8 # /usr/include/X11/X.h:159
EnterWindowMask = 16 # /usr/include/X11/X.h:160
LeaveWindowMask = 32 # /usr/include/X11/X.h:161
PointerMotionMask = 64 # /usr/include/X11/X.h:162
PointerMotionHintMask = 128 # /usr/include/X11/X.h:163
Button1MotionMask = 256 # /usr/include/X11/X.h:164
Button2MotionMask = 512 # /usr/include/X11/X.h:165
Button3MotionMask = 1024 # /usr/include/X11/X.h:166
Button4MotionMask = 2048 # /usr/include/X11/X.h:167
Button5MotionMask = 4096 # /usr/include/X11/X.h:168
ButtonMotionMask = 8192 # /usr/include/X11/X.h:169
KeymapStateMask = 16384 # /usr/include/X11/X.h:170
ExposureMask = 32768 # /usr/include/X11/X.h:171
VisibilityChangeMask = 65536 # /usr/include/X11/X.h:172
StructureNotifyMask = 131072 # /usr/include/X11/X.h:173
ResizeRedirectMask = 262144 # /usr/include/X11/X.h:174
SubstructureNotifyMask = 524288 # /usr/include/X11/X.h:175
SubstructureRedirectMask = 1048576 # /usr/include/X11/X.h:176
FocusChangeMask = 2097152 # /usr/include/X11/X.h:177
PropertyChangeMask = 4194304 # /usr/include/X11/X.h:178
ColormapChangeMask = 8388608 # /usr/include/X11/X.h:179
OwnerGrabButtonMask = 16777216 # /usr/include/X11/X.h:180
KeyPress = 2 # /usr/include/X11/X.h:186
KeyRelease = 3 # /usr/include/X11/X.h:187
ButtonPress = 4 # /usr/include/X11/X.h:188
ButtonRelease = 5 # /usr/include/X11/X.h:189
MotionNotify = 6 # /usr/include/X11/X.h:190
EnterNotify = 7 # /usr/include/X11/X.h:191
LeaveNotify = 8 # /usr/include/X11/X.h:192
FocusIn = 9 # /usr/include/X11/X.h:193
FocusOut = 10 # /usr/include/X11/X.h:194
KeymapNotify = 11 # /usr/include/X11/X.h:195
Expose = 12 # /usr/include/X11/X.h:196
GraphicsExpose = 13 # /usr/include/X11/X.h:197
NoExpose = 14 # /usr/include/X11/X.h:198
VisibilityNotify = 15 # /usr/include/X11/X.h:199
CreateNotify = 16 # /usr/include/X11/X.h:200
DestroyNotify = 17 # /usr/include/X11/X.h:201
UnmapNotify = 18 # /usr/include/X11/X.h:202
MapNotify = 19 # /usr/include/X11/X.h:203
MapRequest = 20 # /usr/include/X11/X.h:204
ReparentNotify = 21 # /usr/include/X11/X.h:205
ConfigureNotify = 22 # /usr/include/X11/X.h:206
ConfigureRequest = 23 # /usr/include/X11/X.h:207
GravityNotify = 24 # /usr/include/X11/X.h:208
ResizeRequest = 25 # /usr/include/X11/X.h:209
CirculateNotify = 26 # /usr/include/X11/X.h:210
CirculateRequest = 27 # /usr/include/X11/X.h:211
PropertyNotify = 28 # /usr/include/X11/X.h:212
SelectionClear = 29 # /usr/include/X11/X.h:213
SelectionRequest = 30 # /usr/include/X11/X.h:214
SelectionNotify = 31 # /usr/include/X11/X.h:215
ColormapNotify = 32 # /usr/include/X11/X.h:216
ClientMessage = 33 # /usr/include/X11/X.h:217
MappingNotify = 34 # /usr/include/X11/X.h:218
LASTEvent = 35 # /usr/include/X11/X.h:219
ShiftMask = 1 # /usr/include/X11/X.h:225
LockMask = 2 # /usr/include/X11/X.h:226
ControlMask = 4 # /usr/include/X11/X.h:227
Mod1Mask = 8 # /usr/include/X11/X.h:228
Mod2Mask = 16 # /usr/include/X11/X.h:229
Mod3Mask = 32 # /usr/include/X11/X.h:230
Mod4Mask = 64 # /usr/include/X11/X.h:231
Mod5Mask = 128 # /usr/include/X11/X.h:232
ShiftMapIndex = 0 # /usr/include/X11/X.h:237
LockMapIndex = 1 # /usr/include/X11/X.h:238
ControlMapIndex = 2 # /usr/include/X11/X.h:239
Mod1MapIndex = 3 # /usr/include/X11/X.h:240
Mod2MapIndex = 4 # /usr/include/X11/X.h:241
Mod3MapIndex = 5 # /usr/include/X11/X.h:242
Mod4MapIndex = 6 # /usr/include/X11/X.h:243
Mod5MapIndex = 7 # /usr/include/X11/X.h:244
Button1Mask = 256 # /usr/include/X11/X.h:250
Button2Mask = 512 # /usr/include/X11/X.h:251
Button3Mask = 1024 # /usr/include/X11/X.h:252
Button4Mask = 2048 # /usr/include/X11/X.h:253
Button5Mask = 4096 # /usr/include/X11/X.h:254
AnyModifier = 32768 # /usr/include/X11/X.h:256
Button1 = 1 # /usr/include/X11/X.h:263
Button2 = 2 # /usr/include/X11/X.h:264
Button3 = 3 # /usr/include/X11/X.h:265
Button4 = 4 # /usr/include/X11/X.h:266
Button5 = 5 # /usr/include/X11/X.h:267
NotifyNormal = 0 # /usr/include/X11/X.h:271
NotifyGrab = 1 # /usr/include/X11/X.h:272
NotifyUngrab = 2 # /usr/include/X11/X.h:273
NotifyWhileGrabbed = 3 # /usr/include/X11/X.h:274
NotifyHint = 1 # /usr/include/X11/X.h:276
NotifyAncestor = 0 # /usr/include/X11/X.h:280
NotifyVirtual = 1 # /usr/include/X11/X.h:281
NotifyInferior = 2 # /usr/include/X11/X.h:282
NotifyNonlinear = 3 # /usr/include/X11/X.h:283
NotifyNonlinearVirtual = 4 # /usr/include/X11/X.h:284
NotifyPointer = 5 # /usr/include/X11/X.h:285
NotifyPointerRoot = 6 # /usr/include/X11/X.h:286
NotifyDetailNone = 7 # /usr/include/X11/X.h:287
VisibilityUnobscured = 0 # /usr/include/X11/X.h:291
VisibilityPartiallyObscured = 1 # /usr/include/X11/X.h:292
VisibilityFullyObscured = 2 # /usr/include/X11/X.h:293
PlaceOnTop = 0 # /usr/include/X11/X.h:297
PlaceOnBottom = 1 # /usr/include/X11/X.h:298
FamilyInternet = 0 # /usr/include/X11/X.h:302
FamilyDECnet = 1 # /usr/include/X11/X.h:303
FamilyChaos = 2 # /usr/include/X11/X.h:304
FamilyInternet6 = 6 # /usr/include/X11/X.h:305
FamilyServerInterpreted = 5 # /usr/include/X11/X.h:308
PropertyNewValue = 0 # /usr/include/X11/X.h:312
PropertyDelete = 1 # /usr/include/X11/X.h:313
ColormapUninstalled = 0 # /usr/include/X11/X.h:317
ColormapInstalled = 1 # /usr/include/X11/X.h:318
GrabModeSync = 0 # /usr/include/X11/X.h:322
GrabModeAsync = 1 # /usr/include/X11/X.h:323
GrabSuccess = 0 # /usr/include/X11/X.h:327
AlreadyGrabbed = 1 # /usr/include/X11/X.h:328
GrabInvalidTime = 2 # /usr/include/X11/X.h:329
GrabNotViewable = 3 # /usr/include/X11/X.h:330
GrabFrozen = 4 # /usr/include/X11/X.h:331
AsyncPointer = 0 # /usr/include/X11/X.h:335
SyncPointer = 1 # /usr/include/X11/X.h:336
ReplayPointer = 2 # /usr/include/X11/X.h:337
AsyncKeyboard = 3 # /usr/include/X11/X.h:338
SyncKeyboard = 4 # /usr/include/X11/X.h:339
ReplayKeyboard = 5 # /usr/include/X11/X.h:340
AsyncBoth = 6 # /usr/include/X11/X.h:341
SyncBoth = 7 # /usr/include/X11/X.h:342
RevertToParent = 2 # /usr/include/X11/X.h:348
Success = 0 # /usr/include/X11/X.h:354
BadRequest = 1 # /usr/include/X11/X.h:355
BadValue = 2 # /usr/include/X11/X.h:356
BadWindow = 3 # /usr/include/X11/X.h:357
BadPixmap = 4 # /usr/include/X11/X.h:358
BadAtom = 5 # /usr/include/X11/X.h:359
BadCursor = 6 # /usr/include/X11/X.h:360
BadFont = 7 # /usr/include/X11/X.h:361
BadMatch = 8 # /usr/include/X11/X.h:362
BadDrawable = 9 # /usr/include/X11/X.h:363
BadAccess = 10 # /usr/include/X11/X.h:364
BadAlloc = 11 # /usr/include/X11/X.h:373
BadColor = 12 # /usr/include/X11/X.h:374
BadGC = 13 # /usr/include/X11/X.h:375
BadIDChoice = 14 # /usr/include/X11/X.h:376
BadName = 15 # /usr/include/X11/X.h:377
BadLength = 16 # /usr/include/X11/X.h:378
BadImplementation = 17 # /usr/include/X11/X.h:379
FirstExtensionError = 128 # /usr/include/X11/X.h:381
LastExtensionError = 255 # /usr/include/X11/X.h:382
InputOutput = 1 # /usr/include/X11/X.h:391
InputOnly = 2 # /usr/include/X11/X.h:392
CWBackPixmap = 1 # /usr/include/X11/X.h:396
CWBackPixel = 2 # /usr/include/X11/X.h:397
CWBorderPixmap = 4 # /usr/include/X11/X.h:398
CWBorderPixel = 8 # /usr/include/X11/X.h:399
CWBitGravity = 16 # /usr/include/X11/X.h:400
CWWinGravity = 32 # /usr/include/X11/X.h:401
CWBackingStore = 64 # /usr/include/X11/X.h:402
CWBackingPlanes = 128 # /usr/include/X11/X.h:403
CWBackingPixel = 256 # /usr/include/X11/X.h:404
CWOverrideRedirect = 512 # /usr/include/X11/X.h:405
CWSaveUnder = 1024 # /usr/include/X11/X.h:406
CWEventMask = 2048 # /usr/include/X11/X.h:407
CWDontPropagate = 4096 # /usr/include/X11/X.h:408
CWColormap = 8192 # /usr/include/X11/X.h:409
CWCursor = 16384 # /usr/include/X11/X.h:410
CWX = 1 # /usr/include/X11/X.h:414
CWY = 2 # /usr/include/X11/X.h:415
CWWidth = 4 # /usr/include/X11/X.h:416
CWHeight = 8 # /usr/include/X11/X.h:417
CWBorderWidth = 16 # /usr/include/X11/X.h:418
CWSibling = 32 # /usr/include/X11/X.h:419
CWStackMode = 64 # /usr/include/X11/X.h:420
ForgetGravity = 0 # /usr/include/X11/X.h:425
NorthWestGravity = 1 # /usr/include/X11/X.h:426
NorthGravity = 2 # /usr/include/X11/X.h:427
NorthEastGravity = 3 # /usr/include/X11/X.h:428
WestGravity = 4 # /usr/include/X11/X.h:429
CenterGravity = 5 # /usr/include/X11/X.h:430
EastGravity = 6 # /usr/include/X11/X.h:431
SouthWestGravity = 7 # /usr/include/X11/X.h:432
SouthGravity = 8 # /usr/include/X11/X.h:433
SouthEastGravity = 9 # /usr/include/X11/X.h:434
StaticGravity = 10 # /usr/include/X11/X.h:435
UnmapGravity = 0 # /usr/include/X11/X.h:439
NotUseful = 0 # /usr/include/X11/X.h:443
WhenMapped = 1 # /usr/include/X11/X.h:444
Always = 2 # /usr/include/X11/X.h:445
IsUnmapped = 0 # /usr/include/X11/X.h:449
IsUnviewable = 1 # /usr/include/X11/X.h:450
IsViewable = 2 # /usr/include/X11/X.h:451
SetModeInsert = 0 # /usr/include/X11/X.h:455
SetModeDelete = 1 # /usr/include/X11/X.h:456
DestroyAll = 0 # /usr/include/X11/X.h:460
RetainPermanent = 1 # /usr/include/X11/X.h:461
RetainTemporary = 2 # /usr/include/X11/X.h:462
Above = 0 # /usr/include/X11/X.h:466
Below = 1 # /usr/include/X11/X.h:467
TopIf = 2 # /usr/include/X11/X.h:468
BottomIf = 3 # /usr/include/X11/X.h:469
Opposite = 4 # /usr/include/X11/X.h:470
RaiseLowest = 0 # /usr/include/X11/X.h:474
LowerHighest = 1 # /usr/include/X11/X.h:475
PropModeReplace = 0 # /usr/include/X11/X.h:479
PropModePrepend = 1 # /usr/include/X11/X.h:480
PropModeAppend = 2 # /usr/include/X11/X.h:481
GXclear = 0 # /usr/include/X11/X.h:489
GXand = 1 # /usr/include/X11/X.h:490
GXandReverse = 2 # /usr/include/X11/X.h:491
GXcopy = 3 # /usr/include/X11/X.h:492
GXandInverted = 4 # /usr/include/X11/X.h:493
GXnoop = 5 # /usr/include/X11/X.h:494
GXxor = 6 # /usr/include/X11/X.h:495
GXor = 7 # /usr/include/X11/X.h:496
GXnor = 8 # /usr/include/X11/X.h:497
GXequiv = 9 # /usr/include/X11/X.h:498
GXinvert = 10 # /usr/include/X11/X.h:499
GXorReverse = 11 # /usr/include/X11/X.h:500
GXcopyInverted = 12 # /usr/include/X11/X.h:501
GXorInverted = 13 # /usr/include/X11/X.h:502
GXnand = 14 # /usr/include/X11/X.h:503
GXset = 15 # /usr/include/X11/X.h:504
LineSolid = 0 # /usr/include/X11/X.h:508
LineOnOffDash = 1 # /usr/include/X11/X.h:509
LineDoubleDash = 2 # /usr/include/X11/X.h:510
CapNotLast = 0 # /usr/include/X11/X.h:514
CapButt = 1 # /usr/include/X11/X.h:515
CapRound = 2 # /usr/include/X11/X.h:516
CapProjecting = 3 # /usr/include/X11/X.h:517
JoinMiter = 0 # /usr/include/X11/X.h:521
JoinRound = 1 # /usr/include/X11/X.h:522
JoinBevel = 2 # /usr/include/X11/X.h:523
FillSolid = 0 # /usr/include/X11/X.h:527
FillTiled = 1 # /usr/include/X11/X.h:528
FillStippled = 2 # /usr/include/X11/X.h:529
FillOpaqueStippled = 3 # /usr/include/X11/X.h:530
EvenOddRule = 0 # /usr/include/X11/X.h:534
WindingRule = 1 # /usr/include/X11/X.h:535
ClipByChildren = 0 # /usr/include/X11/X.h:539
IncludeInferiors = 1 # /usr/include/X11/X.h:540
Unsorted = 0 # /usr/include/X11/X.h:544
YSorted = 1 # /usr/include/X11/X.h:545
YXSorted = 2 # /usr/include/X11/X.h:546
YXBanded = 3 # /usr/include/X11/X.h:547
CoordModeOrigin = 0 # /usr/include/X11/X.h:551
CoordModePrevious = 1 # /usr/include/X11/X.h:552
Complex = 0 # /usr/include/X11/X.h:556
Nonconvex = 1 # /usr/include/X11/X.h:557
Convex = 2 # /usr/include/X11/X.h:558
ArcChord = 0 # /usr/include/X11/X.h:562
ArcPieSlice = 1 # /usr/include/X11/X.h:563
GCFunction = 1 # /usr/include/X11/X.h:568
GCPlaneMask = 2 # /usr/include/X11/X.h:569
GCForeground = 4 # /usr/include/X11/X.h:570
GCBackground = 8 # /usr/include/X11/X.h:571
GCLineWidth = 16 # /usr/include/X11/X.h:572
GCLineStyle = 32 # /usr/include/X11/X.h:573
GCCapStyle = 64 # /usr/include/X11/X.h:574
GCJoinStyle = 128 # /usr/include/X11/X.h:575
GCFillStyle = 256 # /usr/include/X11/X.h:576
GCFillRule = 512 # /usr/include/X11/X.h:577
GCTile = 1024 # /usr/include/X11/X.h:578
GCStipple = 2048 # /usr/include/X11/X.h:579
GCTileStipXOrigin = 4096 # /usr/include/X11/X.h:580
GCTileStipYOrigin = 8192 # /usr/include/X11/X.h:581
GCFont = 16384 # /usr/include/X11/X.h:582
GCSubwindowMode = 32768 # /usr/include/X11/X.h:583
GCGraphicsExposures = 65536 # /usr/include/X11/X.h:584
GCClipXOrigin = 131072 # /usr/include/X11/X.h:585
GCClipYOrigin = 262144 # /usr/include/X11/X.h:586
GCClipMask = 524288 # /usr/include/X11/X.h:587
GCDashOffset = 1048576 # /usr/include/X11/X.h:588
GCDashList = 2097152 # /usr/include/X11/X.h:589
GCArcMode = 4194304 # /usr/include/X11/X.h:590
GCLastBit = 22 # /usr/include/X11/X.h:592
FontLeftToRight = 0 # /usr/include/X11/X.h:599
FontRightToLeft = 1 # /usr/include/X11/X.h:600
FontChange = 255 # /usr/include/X11/X.h:602
XYBitmap = 0 # /usr/include/X11/X.h:610
XYPixmap = 1 # /usr/include/X11/X.h:611
ZPixmap = 2 # /usr/include/X11/X.h:612
AllocNone = 0 # /usr/include/X11/X.h:620
AllocAll = 1 # /usr/include/X11/X.h:621
DoRed = 1 # /usr/include/X11/X.h:626
DoGreen = 2 # /usr/include/X11/X.h:627
DoBlue = 4 # /usr/include/X11/X.h:628
CursorShape = 0 # /usr/include/X11/X.h:636
TileShape = 1 # /usr/include/X11/X.h:637
StippleShape = 2 # /usr/include/X11/X.h:638
AutoRepeatModeOff = 0 # /usr/include/X11/X.h:644
AutoRepeatModeOn = 1 # /usr/include/X11/X.h:645
AutoRepeatModeDefault = 2 # /usr/include/X11/X.h:646
LedModeOff = 0 # /usr/include/X11/X.h:648
LedModeOn = 1 # /usr/include/X11/X.h:649
KBKeyClickPercent = 1 # /usr/include/X11/X.h:653
KBBellPercent = 2 # /usr/include/X11/X.h:654
KBBellPitch = 4 # /usr/include/X11/X.h:655
KBBellDuration = 8 # /usr/include/X11/X.h:656
KBLed = 16 # /usr/include/X11/X.h:657
KBLedMode = 32 # /usr/include/X11/X.h:658
KBKey = 64 # /usr/include/X11/X.h:659
KBAutoRepeatMode = 128 # /usr/include/X11/X.h:660
MappingSuccess = 0 # /usr/include/X11/X.h:662
MappingBusy = 1 # /usr/include/X11/X.h:663
MappingFailed = 2 # /usr/include/X11/X.h:664
MappingModifier = 0 # /usr/include/X11/X.h:666
MappingKeyboard = 1 # /usr/include/X11/X.h:667
MappingPointer = 2 # /usr/include/X11/X.h:668
DontPreferBlanking = 0 # /usr/include/X11/X.h:674
PreferBlanking = 1 # /usr/include/X11/X.h:675
DefaultBlanking = 2 # /usr/include/X11/X.h:676
DisableScreenSaver = 0 # /usr/include/X11/X.h:678
DisableScreenInterval = 0 # /usr/include/X11/X.h:679
DontAllowExposures = 0 # /usr/include/X11/X.h:681
AllowExposures = 1 # /usr/include/X11/X.h:682
DefaultExposures = 2 # /usr/include/X11/X.h:683
ScreenSaverReset = 0 # /usr/include/X11/X.h:687
ScreenSaverActive = 1 # /usr/include/X11/X.h:688
HostInsert = 0 # /usr/include/X11/X.h:696
HostDelete = 1 # /usr/include/X11/X.h:697
EnableAccess = 1 # /usr/include/X11/X.h:701
DisableAccess = 0 # /usr/include/X11/X.h:702
StaticGray = 0 # /usr/include/X11/X.h:708
GrayScale = 1 # /usr/include/X11/X.h:709
StaticColor = 2 # /usr/include/X11/X.h:710
PseudoColor = 3 # /usr/include/X11/X.h:711
TrueColor = 4 # /usr/include/X11/X.h:712
DirectColor = 5 # /usr/include/X11/X.h:713
LSBFirst = 0 # /usr/include/X11/X.h:718
MSBFirst = 1 # /usr/include/X11/X.h:719
# /usr/include/X11/Xlib.h:94
_Xmblen = _lib._Xmblen
_Xmblen.restype = c_int
_Xmblen.argtypes = [c_char_p, c_int]
X_HAVE_UTF8_STRING = 1 # /usr/include/X11/Xlib.h:106
XPointer = pyglet.gl.glx.XPointer
Bool = c_int # /usr/include/X11/Xlib.h:110
Status = c_int # /usr/include/X11/Xlib.h:111
True = 1 # /usr/include/X11/Xlib.h:112
False = 0 # /usr/include/X11/Xlib.h:113
QueuedAlready = 0 # /usr/include/X11/Xlib.h:115
QueuedAfterReading = 1 # /usr/include/X11/Xlib.h:116
QueuedAfterFlush = 2 # /usr/include/X11/Xlib.h:117
XExtData = pyglet.gl.glx.XExtData
class struct_anon_15(Structure):
__slots__ = [
'extension',
'major_opcode',
'first_event',
'first_error',
]
struct_anon_15._fields_ = [
('extension', c_int),
('major_opcode', c_int),
('first_event', c_int),
('first_error', c_int),
]
XExtCodes = struct_anon_15 # /usr/include/X11/Xlib.h:197
class struct_anon_16(Structure):
__slots__ = [
'depth',
'bits_per_pixel',
'scanline_pad',
]
struct_anon_16._fields_ = [
('depth', c_int),
('bits_per_pixel', c_int),
('scanline_pad', c_int),
]
XPixmapFormatValues = struct_anon_16 # /usr/include/X11/Xlib.h:207
class struct_anon_17(Structure):
__slots__ = [
'function',
'plane_mask',
'foreground',
'background',
'line_width',
'line_style',
'cap_style',
'join_style',
'fill_style',
'fill_rule',
'arc_mode',
'tile',
'stipple',
'ts_x_origin',
'ts_y_origin',
'font',
'subwindow_mode',
'graphics_exposures',
'clip_x_origin',
'clip_y_origin',
'clip_mask',
'dash_offset',
'dashes',
]
struct_anon_17._fields_ = [
('function', c_int),
('plane_mask', c_ulong),
('foreground', c_ulong),
('background', c_ulong),
('line_width', c_int),
('line_style', c_int),
('cap_style', c_int),
('join_style', c_int),
('fill_style', c_int),
('fill_rule', c_int),
('arc_mode', c_int),
('tile', Pixmap),
('stipple', Pixmap),
('ts_x_origin', c_int),
('ts_y_origin', c_int),
('font', Font),
('subwindow_mode', c_int),
('graphics_exposures', c_int),
('clip_x_origin', c_int),
('clip_y_origin', c_int),
('clip_mask', Pixmap),
('dash_offset', c_int),
('dashes', c_char),
]
XGCValues = struct_anon_17 # /usr/include/X11/Xlib.h:239
class struct__XGC(Structure):
__slots__ = [
]
struct__XGC._fields_ = [
('_opaque_struct', c_int)
]
class struct__XGC(Structure):
__slots__ = [
]
struct__XGC._fields_ = [
('_opaque_struct', c_int)
]
GC = POINTER(struct__XGC) # /usr/include/X11/Xlib.h:254
Visual = pyglet.gl.glx.Visual
class struct_anon_19(Structure):
__slots__ = [
'depth',
'nvisuals',
'visuals',
]
struct_anon_19._fields_ = [
('depth', c_int),
('nvisuals', c_int),
('visuals', POINTER(Visual)),
]
Depth = struct_anon_19 # /usr/include/X11/Xlib.h:279
class struct_anon_20(Structure):
__slots__ = [
'ext_data',
'display',
'root',
'width',
'height',
'mwidth',
'mheight',
'ndepths',
'depths',
'root_depth',
'root_visual',
'default_gc',
'cmap',
'white_pixel',
'black_pixel',
'max_maps',
'min_maps',
'backing_store',
'save_unders',
'root_input_mask',
]
class struct__XDisplay(Structure):
__slots__ = [
]
struct__XDisplay._fields_ = [
('_opaque_struct', c_int)
]
struct_anon_20._fields_ = [
('ext_data', POINTER(XExtData)),
('display', POINTER(struct__XDisplay)),
('root', Window),
('width', c_int),
('height', c_int),
('mwidth', c_int),
('mheight', c_int),
('ndepths', c_int),
('depths', POINTER(Depth)),
('root_depth', c_int),
('root_visual', POINTER(Visual)),
('default_gc', GC),
('cmap', Colormap),
('white_pixel', c_ulong),
('black_pixel', c_ulong),
('max_maps', c_int),
('min_maps', c_int),
('backing_store', c_int),
('save_unders', c_int),
('root_input_mask', c_long),
]
Screen = struct_anon_20 # /usr/include/X11/Xlib.h:307
class struct_anon_21(Structure):
__slots__ = [
'ext_data',
'depth',
'bits_per_pixel',
'scanline_pad',
]
struct_anon_21._fields_ = [
('ext_data', POINTER(XExtData)),
('depth', c_int),
('bits_per_pixel', c_int),
('scanline_pad', c_int),
]
ScreenFormat = struct_anon_21 # /usr/include/X11/Xlib.h:317
class struct_anon_22(Structure):
__slots__ = [
'background_pixmap',
'background_pixel',
'border_pixmap',
'border_pixel',
'bit_gravity',
'win_gravity',
'backing_store',
'backing_planes',
'backing_pixel',
'save_under',
'event_mask',
'do_not_propagate_mask',
'override_redirect',
'colormap',
'cursor',
]
struct_anon_22._fields_ = [
('background_pixmap', Pixmap),
('background_pixel', c_ulong),
('border_pixmap', Pixmap),
('border_pixel', c_ulong),
('bit_gravity', c_int),
('win_gravity', c_int),
('backing_store', c_int),
('backing_planes', c_ulong),
('backing_pixel', c_ulong),
('save_under', c_int),
('event_mask', c_long),
('do_not_propagate_mask', c_long),
('override_redirect', c_int),
('colormap', Colormap),
('cursor', Cursor),
]
XSetWindowAttributes = struct_anon_22 # /usr/include/X11/Xlib.h:338
class struct_anon_23(Structure):
__slots__ = [
'x',
'y',
'width',
'height',
'border_width',
'depth',
'visual',
'root',
'class',
'bit_gravity',
'win_gravity',
'backing_store',
'backing_planes',
'backing_pixel',
'save_under',
'colormap',
'map_installed',
'map_state',
'all_event_masks',
'your_event_mask',
'do_not_propagate_mask',
'override_redirect',
'screen',
]
struct_anon_23._fields_ = [
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('border_width', c_int),
('depth', c_int),
('visual', POINTER(Visual)),
('root', Window),
('class', c_int),
('bit_gravity', c_int),
('win_gravity', c_int),
('backing_store', c_int),
('backing_planes', c_ulong),
('backing_pixel', c_ulong),
('save_under', c_int),
('colormap', Colormap),
('map_installed', c_int),
('map_state', c_int),
('all_event_masks', c_long),
('your_event_mask', c_long),
('do_not_propagate_mask', c_long),
('override_redirect', c_int),
('screen', POINTER(Screen)),
]
XWindowAttributes = struct_anon_23 # /usr/include/X11/Xlib.h:366
class struct_anon_24(Structure):
__slots__ = [
'family',
'length',
'address',
]
struct_anon_24._fields_ = [
('family', c_int),
('length', c_int),
('address', c_char_p),
]
XHostAddress = struct_anon_24 # /usr/include/X11/Xlib.h:377
class struct_anon_25(Structure):
__slots__ = [
'typelength',
'valuelength',
'type',
'value',
]
struct_anon_25._fields_ = [
('typelength', c_int),
('valuelength', c_int),
('type', c_char_p),
('value', c_char_p),
]
XServerInterpretedAddress = struct_anon_25 # /usr/include/X11/Xlib.h:387
class struct__XImage(Structure):
__slots__ = [
'width',
'height',
'xoffset',
'format',
'data',
'byte_order',
'bitmap_unit',
'bitmap_bit_order',
'bitmap_pad',
'depth',
'bytes_per_line',
'bits_per_pixel',
'red_mask',
'green_mask',
'blue_mask',
'obdata',
'f',
]
class struct_funcs(Structure):
__slots__ = [
'create_image',
'destroy_image',
'get_pixel',
'put_pixel',
'sub_image',
'add_pixel',
]
class struct__XDisplay(Structure):
__slots__ = [
]
struct__XDisplay._fields_ = [
('_opaque_struct', c_int)
]
struct_funcs._fields_ = [
('create_image', POINTER(CFUNCTYPE(POINTER(struct__XImage), POINTER(struct__XDisplay), POINTER(Visual), c_uint, c_int, c_int, c_char_p, c_uint, c_uint, c_int, c_int))),
('destroy_image', POINTER(CFUNCTYPE(c_int, POINTER(struct__XImage)))),
('get_pixel', POINTER(CFUNCTYPE(c_ulong, POINTER(struct__XImage), c_int, c_int))),
('put_pixel', POINTER(CFUNCTYPE(c_int, POINTER(struct__XImage), c_int, c_int, c_ulong))),
('sub_image', POINTER(CFUNCTYPE(POINTER(struct__XImage), POINTER(struct__XImage), c_int, c_int, c_uint, c_uint))),
('add_pixel', POINTER(CFUNCTYPE(c_int, POINTER(struct__XImage), c_long))),
]
struct__XImage._fields_ = [
('width', c_int),
('height', c_int),
('xoffset', c_int),
('format', c_int),
('data', c_char_p),
('byte_order', c_int),
('bitmap_unit', c_int),
('bitmap_bit_order', c_int),
('bitmap_pad', c_int),
('depth', c_int),
('bytes_per_line', c_int),
('bits_per_pixel', c_int),
('red_mask', c_ulong),
('green_mask', c_ulong),
('blue_mask', c_ulong),
('obdata', XPointer),
('f', struct_funcs),
]
XImage = struct__XImage # /usr/include/X11/Xlib.h:426
class struct_anon_26(Structure):
__slots__ = [
'x',
'y',
'width',
'height',
'border_width',
'sibling',
'stack_mode',
]
struct_anon_26._fields_ = [
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('border_width', c_int),
('sibling', Window),
('stack_mode', c_int),
]
XWindowChanges = struct_anon_26 # /usr/include/X11/Xlib.h:437
class struct_anon_27(Structure):
__slots__ = [
'pixel',
'red',
'green',
'blue',
'flags',
'pad',
]
struct_anon_27._fields_ = [
('pixel', c_ulong),
('red', c_ushort),
('green', c_ushort),
('blue', c_ushort),
('flags', c_char),
('pad', c_char),
]
XColor = struct_anon_27 # /usr/include/X11/Xlib.h:447
class struct_anon_28(Structure):
__slots__ = [
'x1',
'y1',
'x2',
'y2',
]
struct_anon_28._fields_ = [
('x1', c_short),
('y1', c_short),
('x2', c_short),
('y2', c_short),
]
XSegment = struct_anon_28 # /usr/include/X11/Xlib.h:456
class struct_anon_29(Structure):
__slots__ = [
'x',
'y',
]
struct_anon_29._fields_ = [
('x', c_short),
('y', c_short),
]
XPoint = struct_anon_29 # /usr/include/X11/Xlib.h:460
class struct_anon_30(Structure):
__slots__ = [
'x',
'y',
'width',
'height',
]
struct_anon_30._fields_ = [
('x', c_short),
('y', c_short),
('width', c_ushort),
('height', c_ushort),
]
XRectangle = struct_anon_30 # /usr/include/X11/Xlib.h:465
class struct_anon_31(Structure):
__slots__ = [
'x',
'y',
'width',
'height',
'angle1',
'angle2',
]
struct_anon_31._fields_ = [
('x', c_short),
('y', c_short),
('width', c_ushort),
('height', c_ushort),
('angle1', c_short),
('angle2', c_short),
]
XArc = struct_anon_31 # /usr/include/X11/Xlib.h:471
class struct_anon_32(Structure):
__slots__ = [
'key_click_percent',
'bell_percent',
'bell_pitch',
'bell_duration',
'led',
'led_mode',
'key',
'auto_repeat_mode',
]
struct_anon_32._fields_ = [
('key_click_percent', c_int),
('bell_percent', c_int),
('bell_pitch', c_int),
('bell_duration', c_int),
('led', c_int),
('led_mode', c_int),
('key', c_int),
('auto_repeat_mode', c_int),
]
XKeyboardControl = struct_anon_32 # /usr/include/X11/Xlib.h:485
class struct_anon_33(Structure):
__slots__ = [
'key_click_percent',
'bell_percent',
'bell_pitch',
'bell_duration',
'led_mask',
'global_auto_repeat',
'auto_repeats',
]
struct_anon_33._fields_ = [
('key_click_percent', c_int),
('bell_percent', c_int),
('bell_pitch', c_uint),
('bell_duration', c_uint),
('led_mask', c_ulong),
('global_auto_repeat', c_int),
('auto_repeats', c_char * 32),
]
XKeyboardState = struct_anon_33 # /usr/include/X11/Xlib.h:496
class struct_anon_34(Structure):
__slots__ = [
'time',
'x',
'y',
]
struct_anon_34._fields_ = [
('time', Time),
('x', c_short),
('y', c_short),
]
XTimeCoord = struct_anon_34 # /usr/include/X11/Xlib.h:503
class struct_anon_35(Structure):
__slots__ = [
'max_keypermod',
'modifiermap',
]
struct_anon_35._fields_ = [
('max_keypermod', c_int),
('modifiermap', POINTER(KeyCode)),
]
XModifierKeymap = struct_anon_35 # /usr/include/X11/Xlib.h:510
Display = pyglet.gl.glx.Display
class struct_anon_36(Structure):
__slots__ = [
'ext_data',
'private1',
'fd',
'private2',
'proto_major_version',
'proto_minor_version',
'vendor',
'private3',
'private4',
'private5',
'private6',
'resource_alloc',
'byte_order',
'bitmap_unit',
'bitmap_pad',
'bitmap_bit_order',
'nformats',
'pixmap_format',
'private8',
'release',
'private9',
'private10',
'qlen',
'last_request_read',
'request',
'private11',
'private12',
'private13',
'private14',
'max_request_size',
'db',
'private15',
'display_name',
'default_screen',
'nscreens',
'screens',
'motion_buffer',
'private16',
'min_keycode',
'max_keycode',
'private17',
'private18',
'private19',
'xdefaults',
]
class struct__XPrivate(Structure):
__slots__ = [
]
struct__XPrivate._fields_ = [
('_opaque_struct', c_int)
]
class struct__XDisplay(Structure):
__slots__ = [
]
struct__XDisplay._fields_ = [
('_opaque_struct', c_int)
]
class struct__XPrivate(Structure):
__slots__ = [
]
struct__XPrivate._fields_ = [
('_opaque_struct', c_int)
]
class struct__XPrivate(Structure):
__slots__ = [
]
struct__XPrivate._fields_ = [
('_opaque_struct', c_int)
]
class struct__XrmHashBucketRec(Structure):
__slots__ = [
]
struct__XrmHashBucketRec._fields_ = [
('_opaque_struct', c_int)
]
class struct__XDisplay(Structure):
__slots__ = [
]
struct__XDisplay._fields_ = [
('_opaque_struct', c_int)
]
struct_anon_36._fields_ = [
('ext_data', POINTER(XExtData)),
('private1', POINTER(struct__XPrivate)),
('fd', c_int),
('private2', c_int),
('proto_major_version', c_int),
('proto_minor_version', c_int),
('vendor', c_char_p),
('private3', XID),
('private4', XID),
('private5', XID),
('private6', c_int),
('resource_alloc', POINTER(CFUNCTYPE(XID, POINTER(struct__XDisplay)))),
('byte_order', c_int),
('bitmap_unit', c_int),
('bitmap_pad', c_int),
('bitmap_bit_order', c_int),
('nformats', c_int),
('pixmap_format', POINTER(ScreenFormat)),
('private8', c_int),
('release', c_int),
('private9', POINTER(struct__XPrivate)),
('private10', POINTER(struct__XPrivate)),
('qlen', c_int),
('last_request_read', c_ulong),
('request', c_ulong),
('private11', XPointer),
('private12', XPointer),
('private13', XPointer),
('private14', XPointer),
('max_request_size', c_uint),
('db', POINTER(struct__XrmHashBucketRec)),
('private15', POINTER(CFUNCTYPE(c_int, POINTER(struct__XDisplay)))),
('display_name', c_char_p),
('default_screen', c_int),
('nscreens', c_int),
('screens', POINTER(Screen)),
('motion_buffer', c_ulong),
('private16', c_ulong),
('min_keycode', c_int),
('max_keycode', c_int),
('private17', XPointer),
('private18', XPointer),
('private19', c_int),
('xdefaults', c_char_p),
]
_XPrivDisplay = POINTER(struct_anon_36) # /usr/include/X11/Xlib.h:582
class struct_anon_37(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'root',
'subwindow',
'time',
'x',
'y',
'x_root',
'y_root',
'state',
'keycode',
'same_screen',
]
struct_anon_37._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('root', Window),
('subwindow', Window),
('time', Time),
('x', c_int),
('y', c_int),
('x_root', c_int),
('y_root', c_int),
('state', c_uint),
('keycode', c_uint),
('same_screen', c_int),
]
XKeyEvent = struct_anon_37 # /usr/include/X11/Xlib.h:603
XKeyPressedEvent = XKeyEvent # /usr/include/X11/Xlib.h:604
XKeyReleasedEvent = XKeyEvent # /usr/include/X11/Xlib.h:605
class struct_anon_38(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'root',
'subwindow',
'time',
'x',
'y',
'x_root',
'y_root',
'state',
'button',
'same_screen',
]
struct_anon_38._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('root', Window),
('subwindow', Window),
('time', Time),
('x', c_int),
('y', c_int),
('x_root', c_int),
('y_root', c_int),
('state', c_uint),
('button', c_uint),
('same_screen', c_int),
]
XButtonEvent = struct_anon_38 # /usr/include/X11/Xlib.h:621
XButtonPressedEvent = XButtonEvent # /usr/include/X11/Xlib.h:622
XButtonReleasedEvent = XButtonEvent # /usr/include/X11/Xlib.h:623
class struct_anon_39(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'root',
'subwindow',
'time',
'x',
'y',
'x_root',
'y_root',
'state',
'is_hint',
'same_screen',
]
struct_anon_39._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('root', Window),
('subwindow', Window),
('time', Time),
('x', c_int),
('y', c_int),
('x_root', c_int),
('y_root', c_int),
('state', c_uint),
('is_hint', c_char),
('same_screen', c_int),
]
XMotionEvent = struct_anon_39 # /usr/include/X11/Xlib.h:639
XPointerMovedEvent = XMotionEvent # /usr/include/X11/Xlib.h:640
class struct_anon_40(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'root',
'subwindow',
'time',
'x',
'y',
'x_root',
'y_root',
'mode',
'detail',
'same_screen',
'focus',
'state',
]
struct_anon_40._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('root', Window),
('subwindow', Window),
('time', Time),
('x', c_int),
('y', c_int),
('x_root', c_int),
('y_root', c_int),
('mode', c_int),
('detail', c_int),
('same_screen', c_int),
('focus', c_int),
('state', c_uint),
]
XCrossingEvent = struct_anon_40 # /usr/include/X11/Xlib.h:662
XEnterWindowEvent = XCrossingEvent # /usr/include/X11/Xlib.h:663
XLeaveWindowEvent = XCrossingEvent # /usr/include/X11/Xlib.h:664
class struct_anon_41(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'mode',
'detail',
]
struct_anon_41._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('mode', c_int),
('detail', c_int),
]
XFocusChangeEvent = struct_anon_41 # /usr/include/X11/Xlib.h:680
XFocusInEvent = XFocusChangeEvent # /usr/include/X11/Xlib.h:681
XFocusOutEvent = XFocusChangeEvent # /usr/include/X11/Xlib.h:682
class struct_anon_42(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'key_vector',
]
struct_anon_42._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('key_vector', c_char * 32),
]
XKeymapEvent = struct_anon_42 # /usr/include/X11/Xlib.h:692
class struct_anon_43(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'x',
'y',
'width',
'height',
'count',
]
struct_anon_43._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('count', c_int),
]
XExposeEvent = struct_anon_43 # /usr/include/X11/Xlib.h:703
class struct_anon_44(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'drawable',
'x',
'y',
'width',
'height',
'count',
'major_code',
'minor_code',
]
struct_anon_44._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('drawable', Drawable),
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('count', c_int),
('major_code', c_int),
('minor_code', c_int),
]
XGraphicsExposeEvent = struct_anon_44 # /usr/include/X11/Xlib.h:716
class struct_anon_45(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'drawable',
'major_code',
'minor_code',
]
struct_anon_45._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('drawable', Drawable),
('major_code', c_int),
('minor_code', c_int),
]
XNoExposeEvent = struct_anon_45 # /usr/include/X11/Xlib.h:726
class struct_anon_46(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'state',
]
struct_anon_46._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('state', c_int),
]
XVisibilityEvent = struct_anon_46 # /usr/include/X11/Xlib.h:735
class struct_anon_47(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'parent',
'window',
'x',
'y',
'width',
'height',
'border_width',
'override_redirect',
]
struct_anon_47._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('parent', Window),
('window', Window),
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('border_width', c_int),
('override_redirect', c_int),
]
XCreateWindowEvent = struct_anon_47 # /usr/include/X11/Xlib.h:748
class struct_anon_48(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'event',
'window',
]
struct_anon_48._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('event', Window),
('window', Window),
]
XDestroyWindowEvent = struct_anon_48 # /usr/include/X11/Xlib.h:757
class struct_anon_49(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'event',
'window',
'from_configure',
]
struct_anon_49._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('event', Window),
('window', Window),
('from_configure', c_int),
]
XUnmapEvent = struct_anon_49 # /usr/include/X11/Xlib.h:767
class struct_anon_50(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'event',
'window',
'override_redirect',
]
struct_anon_50._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('event', Window),
('window', Window),
('override_redirect', c_int),
]
XMapEvent = struct_anon_50 # /usr/include/X11/Xlib.h:777
class struct_anon_51(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'parent',
'window',
]
struct_anon_51._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('parent', Window),
('window', Window),
]
XMapRequestEvent = struct_anon_51 # /usr/include/X11/Xlib.h:786
class struct_anon_52(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'event',
'window',
'parent',
'x',
'y',
'override_redirect',
]
struct_anon_52._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('event', Window),
('window', Window),
('parent', Window),
('x', c_int),
('y', c_int),
('override_redirect', c_int),
]
XReparentEvent = struct_anon_52 # /usr/include/X11/Xlib.h:798
class struct_anon_53(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'event',
'window',
'x',
'y',
'width',
'height',
'border_width',
'above',
'override_redirect',
]
struct_anon_53._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('event', Window),
('window', Window),
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('border_width', c_int),
('above', Window),
('override_redirect', c_int),
]
XConfigureEvent = struct_anon_53 # /usr/include/X11/Xlib.h:812
class struct_anon_54(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'event',
'window',
'x',
'y',
]
struct_anon_54._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('event', Window),
('window', Window),
('x', c_int),
('y', c_int),
]
XGravityEvent = struct_anon_54 # /usr/include/X11/Xlib.h:822
class struct_anon_55(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'width',
'height',
]
struct_anon_55._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('width', c_int),
('height', c_int),
]
XResizeRequestEvent = struct_anon_55 # /usr/include/X11/Xlib.h:831
class struct_anon_56(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'parent',
'window',
'x',
'y',
'width',
'height',
'border_width',
'above',
'detail',
'value_mask',
]
struct_anon_56._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('parent', Window),
('window', Window),
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('border_width', c_int),
('above', Window),
('detail', c_int),
('value_mask', c_ulong),
]
XConfigureRequestEvent = struct_anon_56 # /usr/include/X11/Xlib.h:846
class struct_anon_57(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'event',
'window',
'place',
]
struct_anon_57._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('event', Window),
('window', Window),
('place', c_int),
]
XCirculateEvent = struct_anon_57 # /usr/include/X11/Xlib.h:856
class struct_anon_58(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'parent',
'window',
'place',
]
struct_anon_58._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('parent', Window),
('window', Window),
('place', c_int),
]
XCirculateRequestEvent = struct_anon_58 # /usr/include/X11/Xlib.h:866
class struct_anon_59(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'atom',
'time',
'state',
]
struct_anon_59._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('atom', Atom),
('time', Time),
('state', c_int),
]
XPropertyEvent = struct_anon_59 # /usr/include/X11/Xlib.h:877
class struct_anon_60(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'selection',
'time',
]
struct_anon_60._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('selection', Atom),
('time', Time),
]
XSelectionClearEvent = struct_anon_60 # /usr/include/X11/Xlib.h:887
class struct_anon_61(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'owner',
'requestor',
'selection',
'target',
'property',
'time',
]
struct_anon_61._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('owner', Window),
('requestor', Window),
('selection', Atom),
('target', Atom),
('property', Atom),
('time', Time),
]
XSelectionRequestEvent = struct_anon_61 # /usr/include/X11/Xlib.h:900
class struct_anon_62(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'requestor',
'selection',
'target',
'property',
'time',
]
struct_anon_62._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('requestor', Window),
('selection', Atom),
('target', Atom),
('property', Atom),
('time', Time),
]
XSelectionEvent = struct_anon_62 # /usr/include/X11/Xlib.h:912
class struct_anon_63(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'colormap',
'new',
'state',
]
struct_anon_63._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('colormap', Colormap),
('new', c_int),
('state', c_int),
]
XColormapEvent = struct_anon_63 # /usr/include/X11/Xlib.h:927
class struct_anon_64(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'message_type',
'format',
'data',
]
class struct_anon_65(Union):
__slots__ = [
'b',
's',
'l',
]
struct_anon_65._fields_ = [
('b', c_char * 20),
('s', c_short * 10),
('l', c_long * 5),
]
struct_anon_64._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('message_type', Atom),
('format', c_int),
('data', struct_anon_65),
]
XClientMessageEvent = struct_anon_64 # /usr/include/X11/Xlib.h:942
class struct_anon_66(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
'request',
'first_keycode',
'count',
]
struct_anon_66._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
('request', c_int),
('first_keycode', c_int),
('count', c_int),
]
XMappingEvent = struct_anon_66 # /usr/include/X11/Xlib.h:954
class struct_anon_67(Structure):
__slots__ = [
'type',
'display',
'resourceid',
'serial',
'error_code',
'request_code',
'minor_code',
]
struct_anon_67._fields_ = [
('type', c_int),
('display', POINTER(Display)),
('resourceid', XID),
('serial', c_ulong),
('error_code', c_ubyte),
('request_code', c_ubyte),
('minor_code', c_ubyte),
]
XErrorEvent = struct_anon_67 # /usr/include/X11/Xlib.h:964
class struct_anon_68(Structure):
__slots__ = [
'type',
'serial',
'send_event',
'display',
'window',
]
struct_anon_68._fields_ = [
('type', c_int),
('serial', c_ulong),
('send_event', c_int),
('display', POINTER(Display)),
('window', Window),
]
XAnyEvent = struct_anon_68 # /usr/include/X11/Xlib.h:972
class struct__XEvent(Union):
__slots__ = [
'type',
'xany',
'xkey',
'xbutton',
'xmotion',
'xcrossing',
'xfocus',
'xexpose',
'xgraphicsexpose',
'xnoexpose',
'xvisibility',
'xcreatewindow',
'xdestroywindow',
'xunmap',
'xmap',
'xmaprequest',
'xreparent',
'xconfigure',
'xgravity',
'xresizerequest',
'xconfigurerequest',
'xcirculate',
'xcirculaterequest',
'xproperty',
'xselectionclear',
'xselectionrequest',
'xselection',
'xcolormap',
'xclient',
'xmapping',
'xerror',
'xkeymap',
'pad',
]
struct__XEvent._fields_ = [
('type', c_int),
('xany', XAnyEvent),
('xkey', XKeyEvent),
('xbutton', XButtonEvent),
('xmotion', XMotionEvent),
('xcrossing', XCrossingEvent),
('xfocus', XFocusChangeEvent),
('xexpose', XExposeEvent),
('xgraphicsexpose', XGraphicsExposeEvent),
('xnoexpose', XNoExposeEvent),
('xvisibility', XVisibilityEvent),
('xcreatewindow', XCreateWindowEvent),
('xdestroywindow', XDestroyWindowEvent),
('xunmap', XUnmapEvent),
('xmap', XMapEvent),
('xmaprequest', XMapRequestEvent),
('xreparent', XReparentEvent),
('xconfigure', XConfigureEvent),
('xgravity', XGravityEvent),
('xresizerequest', XResizeRequestEvent),
('xconfigurerequest', XConfigureRequestEvent),
('xcirculate', XCirculateEvent),
('xcirculaterequest', XCirculateRequestEvent),
('xproperty', XPropertyEvent),
('xselectionclear', XSelectionClearEvent),
('xselectionrequest', XSelectionRequestEvent),
('xselection', XSelectionEvent),
('xcolormap', XColormapEvent),
('xclient', XClientMessageEvent),
('xmapping', XMappingEvent),
('xerror', XErrorEvent),
('xkeymap', XKeymapEvent),
('pad', c_long * 24),
]
XEvent = struct__XEvent # /usr/include/X11/Xlib.h:1012
class struct_anon_69(Structure):
__slots__ = [
'lbearing',
'rbearing',
'width',
'ascent',
'descent',
'attributes',
]
struct_anon_69._fields_ = [
('lbearing', c_short),
('rbearing', c_short),
('width', c_short),
('ascent', c_short),
('descent', c_short),
('attributes', c_ushort),
]
XCharStruct = struct_anon_69 # /usr/include/X11/Xlib.h:1027
class struct_anon_70(Structure):
__slots__ = [
'name',
'card32',
]
struct_anon_70._fields_ = [
('name', Atom),
('card32', c_ulong),
]
XFontProp = struct_anon_70 # /usr/include/X11/Xlib.h:1036
class struct_anon_71(Structure):
__slots__ = [
'ext_data',
'fid',
'direction',
'min_char_or_byte2',
'max_char_or_byte2',
'min_byte1',
'max_byte1',
'all_chars_exist',
'default_char',
'n_properties',
'properties',
'min_bounds',
'max_bounds',
'per_char',
'ascent',
'descent',
]
struct_anon_71._fields_ = [
('ext_data', POINTER(XExtData)),
('fid', Font),
('direction', c_uint),
('min_char_or_byte2', c_uint),
('max_char_or_byte2', c_uint),
('min_byte1', c_uint),
('max_byte1', c_uint),
('all_chars_exist', c_int),
('default_char', c_uint),
('n_properties', c_int),
('properties', POINTER(XFontProp)),
('min_bounds', XCharStruct),
('max_bounds', XCharStruct),
('per_char', POINTER(XCharStruct)),
('ascent', c_int),
('descent', c_int),
]
XFontStruct = struct_anon_71 # /usr/include/X11/Xlib.h:1055
class struct_anon_72(Structure):
__slots__ = [
'chars',
'nchars',
'delta',
'font',
]
struct_anon_72._fields_ = [
('chars', c_char_p),
('nchars', c_int),
('delta', c_int),
('font', Font),
]
XTextItem = struct_anon_72 # /usr/include/X11/Xlib.h:1065
class struct_anon_73(Structure):
__slots__ = [
'byte1',
'byte2',
]
struct_anon_73._fields_ = [
('byte1', c_ubyte),
('byte2', c_ubyte),
]
XChar2b = struct_anon_73 # /usr/include/X11/Xlib.h:1070
class struct_anon_74(Structure):
__slots__ = [
'chars',
'nchars',
'delta',
'font',
]
struct_anon_74._fields_ = [
('chars', POINTER(XChar2b)),
('nchars', c_int),
('delta', c_int),
('font', Font),
]
XTextItem16 = struct_anon_74 # /usr/include/X11/Xlib.h:1077
class struct_anon_75(Union):
__slots__ = [
'display',
'gc',
'visual',
'screen',
'pixmap_format',
'font',
]
struct_anon_75._fields_ = [
('display', POINTER(Display)),
('gc', GC),
('visual', POINTER(Visual)),
('screen', POINTER(Screen)),
('pixmap_format', POINTER(ScreenFormat)),
('font', POINTER(XFontStruct)),
]
XEDataObject = struct_anon_75 # /usr/include/X11/Xlib.h:1085
class struct_anon_76(Structure):
__slots__ = [
'max_ink_extent',
'max_logical_extent',
]
struct_anon_76._fields_ = [
('max_ink_extent', XRectangle),
('max_logical_extent', XRectangle),
]
XFontSetExtents = struct_anon_76 # /usr/include/X11/Xlib.h:1090
class struct__XOM(Structure):
__slots__ = [
]
struct__XOM._fields_ = [
('_opaque_struct', c_int)
]
class struct__XOM(Structure):
__slots__ = [
]
struct__XOM._fields_ = [
('_opaque_struct', c_int)
]
XOM = POINTER(struct__XOM) # /usr/include/X11/Xlib.h:1096
class struct__XOC(Structure):
__slots__ = [
]
struct__XOC._fields_ = [
('_opaque_struct', c_int)
]
class struct__XOC(Structure):
__slots__ = [
]
struct__XOC._fields_ = [
('_opaque_struct', c_int)
]
XOC = POINTER(struct__XOC) # /usr/include/X11/Xlib.h:1097
class struct__XOC(Structure):
__slots__ = [
]
struct__XOC._fields_ = [
('_opaque_struct', c_int)
]
class struct__XOC(Structure):
__slots__ = [
]
struct__XOC._fields_ = [
('_opaque_struct', c_int)
]
XFontSet = POINTER(struct__XOC) # /usr/include/X11/Xlib.h:1097
class struct_anon_77(Structure):
__slots__ = [
'chars',
'nchars',
'delta',
'font_set',
]
struct_anon_77._fields_ = [
('chars', c_char_p),
('nchars', c_int),
('delta', c_int),
('font_set', XFontSet),
]
XmbTextItem = struct_anon_77 # /usr/include/X11/Xlib.h:1104
class struct_anon_78(Structure):
__slots__ = [
'chars',
'nchars',
'delta',
'font_set',
]
struct_anon_78._fields_ = [
('chars', c_wchar_p),
('nchars', c_int),
('delta', c_int),
('font_set', XFontSet),
]
XwcTextItem = struct_anon_78 # /usr/include/X11/Xlib.h:1111
class struct_anon_79(Structure):
__slots__ = [
'charset_count',
'charset_list',
]
struct_anon_79._fields_ = [
('charset_count', c_int),
('charset_list', POINTER(c_char_p)),
]
XOMCharSetList = struct_anon_79 # /usr/include/X11/Xlib.h:1127
enum_anon_80 = c_int
XOMOrientation_LTR_TTB = 0
XOMOrientation_RTL_TTB = 1
XOMOrientation_TTB_LTR = 2
XOMOrientation_TTB_RTL = 3
XOMOrientation_Context = 4
XOrientation = enum_anon_80 # /usr/include/X11/Xlib.h:1135
class struct_anon_81(Structure):
__slots__ = [
'num_orientation',
'orientation',
]
struct_anon_81._fields_ = [
('num_orientation', c_int),
('orientation', POINTER(XOrientation)),
]
XOMOrientation = struct_anon_81 # /usr/include/X11/Xlib.h:1140
class struct_anon_82(Structure):
__slots__ = [
'num_font',
'font_struct_list',
'font_name_list',
]
struct_anon_82._fields_ = [
('num_font', c_int),
('font_struct_list', POINTER(POINTER(XFontStruct))),
('font_name_list', POINTER(c_char_p)),
]
XOMFontInfo = struct_anon_82 # /usr/include/X11/Xlib.h:1146
class struct__XIM(Structure):
__slots__ = [
]
struct__XIM._fields_ = [
('_opaque_struct', c_int)
]
class struct__XIM(Structure):
__slots__ = [
]
struct__XIM._fields_ = [
('_opaque_struct', c_int)
]
XIM = POINTER(struct__XIM) # /usr/include/X11/Xlib.h:1148
class struct__XIC(Structure):
__slots__ = [
]
struct__XIC._fields_ = [
('_opaque_struct', c_int)
]
class struct__XIC(Structure):
__slots__ = [
]
struct__XIC._fields_ = [
('_opaque_struct', c_int)
]
XIC = POINTER(struct__XIC) # /usr/include/X11/Xlib.h:1149
XIMProc = CFUNCTYPE(None, XIM, XPointer, XPointer) # /usr/include/X11/Xlib.h:1151
XICProc = CFUNCTYPE(c_int, XIC, XPointer, XPointer) # /usr/include/X11/Xlib.h:1157
XIDProc = CFUNCTYPE(None, POINTER(Display), XPointer, XPointer) # /usr/include/X11/Xlib.h:1163
XIMStyle = c_ulong # /usr/include/X11/Xlib.h:1169
class struct_anon_83(Structure):
__slots__ = [
'count_styles',
'supported_styles',
]
struct_anon_83._fields_ = [
('count_styles', c_ushort),
('supported_styles', POINTER(XIMStyle)),
]
XIMStyles = struct_anon_83 # /usr/include/X11/Xlib.h:1174
XIMPreeditArea = 1 # /usr/include/X11/Xlib.h:1176
XIMPreeditCallbacks = 2 # /usr/include/X11/Xlib.h:1177
XIMPreeditPosition = 4 # /usr/include/X11/Xlib.h:1178
XIMPreeditNothing = 8 # /usr/include/X11/Xlib.h:1179
XIMPreeditNone = 16 # /usr/include/X11/Xlib.h:1180
XIMStatusArea = 256 # /usr/include/X11/Xlib.h:1181
XIMStatusCallbacks = 512 # /usr/include/X11/Xlib.h:1182
XIMStatusNothing = 1024 # /usr/include/X11/Xlib.h:1183
XIMStatusNone = 2048 # /usr/include/X11/Xlib.h:1184
XBufferOverflow = -1 # /usr/include/X11/Xlib.h:1230
XLookupNone = 1 # /usr/include/X11/Xlib.h:1231
XLookupChars = 2 # /usr/include/X11/Xlib.h:1232
XLookupKeySym = 3 # /usr/include/X11/Xlib.h:1233
XLookupBoth = 4 # /usr/include/X11/Xlib.h:1234
XVaNestedList = POINTER(None) # /usr/include/X11/Xlib.h:1236
class struct_anon_84(Structure):
__slots__ = [
'client_data',
'callback',
]
struct_anon_84._fields_ = [
('client_data', XPointer),
('callback', XIMProc),
]
XIMCallback = struct_anon_84 # /usr/include/X11/Xlib.h:1241
class struct_anon_85(Structure):
__slots__ = [
'client_data',
'callback',
]
struct_anon_85._fields_ = [
('client_data', XPointer),
('callback', XICProc),
]
XICCallback = struct_anon_85 # /usr/include/X11/Xlib.h:1246
XIMFeedback = c_ulong # /usr/include/X11/Xlib.h:1248
XIMReverse = 1 # /usr/include/X11/Xlib.h:1250
XIMUnderline = 2 # /usr/include/X11/Xlib.h:1251
XIMHighlight = 4 # /usr/include/X11/Xlib.h:1252
XIMPrimary = 32 # /usr/include/X11/Xlib.h:1253
XIMSecondary = 64 # /usr/include/X11/Xlib.h:1254
XIMTertiary = 128 # /usr/include/X11/Xlib.h:1255
XIMVisibleToForward = 256 # /usr/include/X11/Xlib.h:1256
XIMVisibleToBackword = 512 # /usr/include/X11/Xlib.h:1257
XIMVisibleToCenter = 1024 # /usr/include/X11/Xlib.h:1258
class struct__XIMText(Structure):
__slots__ = [
'length',
'feedback',
'encoding_is_wchar',
'string',
]
class struct_anon_86(Union):
__slots__ = [
'multi_byte',
'wide_char',
]
struct_anon_86._fields_ = [
('multi_byte', c_char_p),
('wide_char', c_wchar_p),
]
struct__XIMText._fields_ = [
('length', c_ushort),
('feedback', POINTER(XIMFeedback)),
('encoding_is_wchar', c_int),
('string', struct_anon_86),
]
XIMText = struct__XIMText # /usr/include/X11/Xlib.h:1268
XIMPreeditState = c_ulong # /usr/include/X11/Xlib.h:1270
XIMPreeditUnKnown = 0 # /usr/include/X11/Xlib.h:1272
XIMPreeditEnable = 1 # /usr/include/X11/Xlib.h:1273
XIMPreeditDisable = 2 # /usr/include/X11/Xlib.h:1274
class struct__XIMPreeditStateNotifyCallbackStruct(Structure):
__slots__ = [
'state',
]
struct__XIMPreeditStateNotifyCallbackStruct._fields_ = [
('state', XIMPreeditState),
]
XIMPreeditStateNotifyCallbackStruct = struct__XIMPreeditStateNotifyCallbackStruct # /usr/include/X11/Xlib.h:1278
XIMResetState = c_ulong # /usr/include/X11/Xlib.h:1280
XIMInitialState = 1 # /usr/include/X11/Xlib.h:1282
XIMPreserveState = 2 # /usr/include/X11/Xlib.h:1283
XIMStringConversionFeedback = c_ulong # /usr/include/X11/Xlib.h:1285
XIMStringConversionLeftEdge = 1 # /usr/include/X11/Xlib.h:1287
XIMStringConversionRightEdge = 2 # /usr/include/X11/Xlib.h:1288
XIMStringConversionTopEdge = 4 # /usr/include/X11/Xlib.h:1289
XIMStringConversionBottomEdge = 8 # /usr/include/X11/Xlib.h:1290
XIMStringConversionConcealed = 16 # /usr/include/X11/Xlib.h:1291
XIMStringConversionWrapped = 32 # /usr/include/X11/Xlib.h:1292
class struct__XIMStringConversionText(Structure):
__slots__ = [
'length',
'feedback',
'encoding_is_wchar',
'string',
]
class struct_anon_87(Union):
__slots__ = [
'mbs',
'wcs',
]
struct_anon_87._fields_ = [
('mbs', c_char_p),
('wcs', c_wchar_p),
]
struct__XIMStringConversionText._fields_ = [
('length', c_ushort),
('feedback', POINTER(XIMStringConversionFeedback)),
('encoding_is_wchar', c_int),
('string', struct_anon_87),
]
XIMStringConversionText = struct__XIMStringConversionText # /usr/include/X11/Xlib.h:1302
XIMStringConversionPosition = c_ushort # /usr/include/X11/Xlib.h:1304
XIMStringConversionType = c_ushort # /usr/include/X11/Xlib.h:1306
XIMStringConversionBuffer = 1 # /usr/include/X11/Xlib.h:1308
XIMStringConversionLine = 2 # /usr/include/X11/Xlib.h:1309
XIMStringConversionWord = 3 # /usr/include/X11/Xlib.h:1310
XIMStringConversionChar = 4 # /usr/include/X11/Xlib.h:1311
XIMStringConversionOperation = c_ushort # /usr/include/X11/Xlib.h:1313
XIMStringConversionSubstitution = 1 # /usr/include/X11/Xlib.h:1315
XIMStringConversionRetrieval = 2 # /usr/include/X11/Xlib.h:1316
enum_anon_88 = c_int
XIMForwardChar = 0
XIMBackwardChar = 1
XIMForwardWord = 2
XIMBackwardWord = 3
XIMCaretUp = 4
XIMCaretDown = 5
XIMNextLine = 6
XIMPreviousLine = 7
XIMLineStart = 8
XIMLineEnd = 9
XIMAbsolutePosition = 10
XIMDontChange = 11
XIMCaretDirection = enum_anon_88 # /usr/include/X11/Xlib.h:1326
class struct__XIMStringConversionCallbackStruct(Structure):
__slots__ = [
'position',
'direction',
'operation',
'factor',
'text',
]
struct__XIMStringConversionCallbackStruct._fields_ = [
('position', XIMStringConversionPosition),
('direction', XIMCaretDirection),
('operation', XIMStringConversionOperation),
('factor', c_ushort),
('text', POINTER(XIMStringConversionText)),
]
XIMStringConversionCallbackStruct = struct__XIMStringConversionCallbackStruct # /usr/include/X11/Xlib.h:1334
class struct__XIMPreeditDrawCallbackStruct(Structure):
__slots__ = [
'caret',
'chg_first',
'chg_length',
'text',
]
struct__XIMPreeditDrawCallbackStruct._fields_ = [
('caret', c_int),
('chg_first', c_int),
('chg_length', c_int),
('text', POINTER(XIMText)),
]
XIMPreeditDrawCallbackStruct = struct__XIMPreeditDrawCallbackStruct # /usr/include/X11/Xlib.h:1341
enum_anon_89 = c_int
XIMIsInvisible = 0
XIMIsPrimary = 1
XIMIsSecondary = 2
XIMCaretStyle = enum_anon_89 # /usr/include/X11/Xlib.h:1347
class struct__XIMPreeditCaretCallbackStruct(Structure):
__slots__ = [
'position',
'direction',
'style',
]
struct__XIMPreeditCaretCallbackStruct._fields_ = [
('position', c_int),
('direction', XIMCaretDirection),
('style', XIMCaretStyle),
]
XIMPreeditCaretCallbackStruct = struct__XIMPreeditCaretCallbackStruct # /usr/include/X11/Xlib.h:1353
enum_anon_90 = c_int
XIMTextType = 0
XIMBitmapType = 1
XIMStatusDataType = enum_anon_90 # /usr/include/X11/Xlib.h:1358
class struct__XIMStatusDrawCallbackStruct(Structure):
__slots__ = [
'type',
'data',
]
class struct_anon_91(Union):
__slots__ = [
'text',
'bitmap',
]
struct_anon_91._fields_ = [
('text', POINTER(XIMText)),
('bitmap', Pixmap),
]
struct__XIMStatusDrawCallbackStruct._fields_ = [
('type', XIMStatusDataType),
('data', struct_anon_91),
]
XIMStatusDrawCallbackStruct = struct__XIMStatusDrawCallbackStruct # /usr/include/X11/Xlib.h:1366
class struct__XIMHotKeyTrigger(Structure):
__slots__ = [
'keysym',
'modifier',
'modifier_mask',
]
struct__XIMHotKeyTrigger._fields_ = [
('keysym', KeySym),
('modifier', c_int),
('modifier_mask', c_int),
]
XIMHotKeyTrigger = struct__XIMHotKeyTrigger # /usr/include/X11/Xlib.h:1372
class struct__XIMHotKeyTriggers(Structure):
__slots__ = [
'num_hot_key',
'key',
]
struct__XIMHotKeyTriggers._fields_ = [
('num_hot_key', c_int),
('key', POINTER(XIMHotKeyTrigger)),
]
XIMHotKeyTriggers = struct__XIMHotKeyTriggers # /usr/include/X11/Xlib.h:1377
XIMHotKeyState = c_ulong # /usr/include/X11/Xlib.h:1379
XIMHotKeyStateON = 1 # /usr/include/X11/Xlib.h:1381
XIMHotKeyStateOFF = 2 # /usr/include/X11/Xlib.h:1382
class struct_anon_92(Structure):
__slots__ = [
'count_values',
'supported_values',
]
struct_anon_92._fields_ = [
('count_values', c_ushort),
('supported_values', POINTER(c_char_p)),
]
XIMValuesList = struct_anon_92 # /usr/include/X11/Xlib.h:1387
# /usr/include/X11/Xlib.h:1397
XLoadQueryFont = _lib.XLoadQueryFont
XLoadQueryFont.restype = POINTER(XFontStruct)
XLoadQueryFont.argtypes = [POINTER(Display), c_char_p]
# /usr/include/X11/Xlib.h:1402
XQueryFont = _lib.XQueryFont
XQueryFont.restype = POINTER(XFontStruct)
XQueryFont.argtypes = [POINTER(Display), XID]
# /usr/include/X11/Xlib.h:1408
XGetMotionEvents = _lib.XGetMotionEvents
XGetMotionEvents.restype = POINTER(XTimeCoord)
XGetMotionEvents.argtypes = [POINTER(Display), Window, Time, Time, POINTER(c_int)]
# /usr/include/X11/Xlib.h:1416
XDeleteModifiermapEntry = _lib.XDeleteModifiermapEntry
XDeleteModifiermapEntry.restype = POINTER(XModifierKeymap)
XDeleteModifiermapEntry.argtypes = [POINTER(XModifierKeymap), KeyCode, c_int]
# /usr/include/X11/Xlib.h:1426
XGetModifierMapping = _lib.XGetModifierMapping
XGetModifierMapping.restype = POINTER(XModifierKeymap)
XGetModifierMapping.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1430
XInsertModifiermapEntry = _lib.XInsertModifiermapEntry
XInsertModifiermapEntry.restype = POINTER(XModifierKeymap)
XInsertModifiermapEntry.argtypes = [POINTER(XModifierKeymap), KeyCode, c_int]
# /usr/include/X11/Xlib.h:1440
XNewModifiermap = _lib.XNewModifiermap
XNewModifiermap.restype = POINTER(XModifierKeymap)
XNewModifiermap.argtypes = [c_int]
# /usr/include/X11/Xlib.h:1444
XCreateImage = _lib.XCreateImage
XCreateImage.restype = POINTER(XImage)
XCreateImage.argtypes = [POINTER(Display), POINTER(Visual), c_uint, c_int, c_int, c_char_p, c_uint, c_uint, c_int, c_int]
# /usr/include/X11/Xlib.h:1456
XInitImage = _lib.XInitImage
XInitImage.restype = c_int
XInitImage.argtypes = [POINTER(XImage)]
# /usr/include/X11/Xlib.h:1459
XGetImage = _lib.XGetImage
XGetImage.restype = POINTER(XImage)
XGetImage.argtypes = [POINTER(Display), Drawable, c_int, c_int, c_uint, c_uint, c_ulong, c_int]
# /usr/include/X11/Xlib.h:1469
XGetSubImage = _lib.XGetSubImage
XGetSubImage.restype = POINTER(XImage)
XGetSubImage.argtypes = [POINTER(Display), Drawable, c_int, c_int, c_uint, c_uint, c_ulong, c_int, POINTER(XImage), c_int, c_int]
# /usr/include/X11/Xlib.h:1486
XOpenDisplay = _lib.XOpenDisplay
XOpenDisplay.restype = POINTER(Display)
XOpenDisplay.argtypes = [c_char_p]
# /usr/include/X11/Xlib.h:1490
XrmInitialize = _lib.XrmInitialize
XrmInitialize.restype = None
XrmInitialize.argtypes = []
# /usr/include/X11/Xlib.h:1494
XFetchBytes = _lib.XFetchBytes
XFetchBytes.restype = c_char_p
XFetchBytes.argtypes = [POINTER(Display), POINTER(c_int)]
# /usr/include/X11/Xlib.h:1498
XFetchBuffer = _lib.XFetchBuffer
XFetchBuffer.restype = c_char_p
XFetchBuffer.argtypes = [POINTER(Display), POINTER(c_int), c_int]
# /usr/include/X11/Xlib.h:1503
XGetAtomName = _lib.XGetAtomName
XGetAtomName.restype = c_char_p
XGetAtomName.argtypes = [POINTER(Display), Atom]
# /usr/include/X11/Xlib.h:1507
XGetAtomNames = _lib.XGetAtomNames
XGetAtomNames.restype = c_int
XGetAtomNames.argtypes = [POINTER(Display), POINTER(Atom), c_int, POINTER(c_char_p)]
# /usr/include/X11/Xlib.h:1513
XGetDefault = _lib.XGetDefault
XGetDefault.restype = c_char_p
XGetDefault.argtypes = [POINTER(Display), c_char_p, c_char_p]
# /usr/include/X11/Xlib.h:1518
XDisplayName = _lib.XDisplayName
XDisplayName.restype = c_char_p
XDisplayName.argtypes = [c_char_p]
# /usr/include/X11/Xlib.h:1521
XKeysymToString = _lib.XKeysymToString
XKeysymToString.restype = c_char_p
XKeysymToString.argtypes = [KeySym]
# /usr/include/X11/Xlib.h:1525
XSynchronize = _lib.XSynchronize
XSynchronize.restype = POINTER(CFUNCTYPE(c_int, POINTER(Display)))
XSynchronize.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:1531
XSetAfterFunction = _lib.XSetAfterFunction
XSetAfterFunction.restype = POINTER(CFUNCTYPE(c_int, POINTER(Display)))
XSetAfterFunction.argtypes = [POINTER(Display), CFUNCTYPE(c_int, POINTER(Display))]
# /usr/include/X11/Xlib.h:1539
XInternAtom = _lib.XInternAtom
XInternAtom.restype = Atom
XInternAtom.argtypes = [POINTER(Display), c_char_p, c_int]
# /usr/include/X11/Xlib.h:1544
XInternAtoms = _lib.XInternAtoms
XInternAtoms.restype = c_int
XInternAtoms.argtypes = [POINTER(Display), POINTER(c_char_p), c_int, c_int, POINTER(Atom)]
# /usr/include/X11/Xlib.h:1551
XCopyColormapAndFree = _lib.XCopyColormapAndFree
XCopyColormapAndFree.restype = Colormap
XCopyColormapAndFree.argtypes = [POINTER(Display), Colormap]
# /usr/include/X11/Xlib.h:1555
XCreateColormap = _lib.XCreateColormap
XCreateColormap.restype = Colormap
XCreateColormap.argtypes = [POINTER(Display), Window, POINTER(Visual), c_int]
# /usr/include/X11/Xlib.h:1561
XCreatePixmapCursor = _lib.XCreatePixmapCursor
XCreatePixmapCursor.restype = Cursor
XCreatePixmapCursor.argtypes = [POINTER(Display), Pixmap, Pixmap, POINTER(XColor), POINTER(XColor), c_uint, c_uint]
# /usr/include/X11/Xlib.h:1570
XCreateGlyphCursor = _lib.XCreateGlyphCursor
XCreateGlyphCursor.restype = Cursor
XCreateGlyphCursor.argtypes = [POINTER(Display), Font, Font, c_uint, c_uint, POINTER(XColor), POINTER(XColor)]
# /usr/include/X11/Xlib.h:1579
XCreateFontCursor = _lib.XCreateFontCursor
XCreateFontCursor.restype = Cursor
XCreateFontCursor.argtypes = [POINTER(Display), c_uint]
# /usr/include/X11/Xlib.h:1583
XLoadFont = _lib.XLoadFont
XLoadFont.restype = Font
XLoadFont.argtypes = [POINTER(Display), c_char_p]
# /usr/include/X11/Xlib.h:1587
XCreateGC = _lib.XCreateGC
XCreateGC.restype = GC
XCreateGC.argtypes = [POINTER(Display), Drawable, c_ulong, POINTER(XGCValues)]
# /usr/include/X11/Xlib.h:1593
XGContextFromGC = _lib.XGContextFromGC
XGContextFromGC.restype = GContext
XGContextFromGC.argtypes = [GC]
# /usr/include/X11/Xlib.h:1596
XFlushGC = _lib.XFlushGC
XFlushGC.restype = None
XFlushGC.argtypes = [POINTER(Display), GC]
# /usr/include/X11/Xlib.h:1600
XCreatePixmap = _lib.XCreatePixmap
XCreatePixmap.restype = Pixmap
XCreatePixmap.argtypes = [POINTER(Display), Drawable, c_uint, c_uint, c_uint]
# /usr/include/X11/Xlib.h:1607
XCreateBitmapFromData = _lib.XCreateBitmapFromData
XCreateBitmapFromData.restype = Pixmap
XCreateBitmapFromData.argtypes = [POINTER(Display), Drawable, c_char_p, c_uint, c_uint]
# /usr/include/X11/Xlib.h:1614
XCreatePixmapFromBitmapData = _lib.XCreatePixmapFromBitmapData
XCreatePixmapFromBitmapData.restype = Pixmap
XCreatePixmapFromBitmapData.argtypes = [POINTER(Display), Drawable, c_char_p, c_uint, c_uint, c_ulong, c_ulong, c_uint]
# /usr/include/X11/Xlib.h:1624
XCreateSimpleWindow = _lib.XCreateSimpleWindow
XCreateSimpleWindow.restype = Window
XCreateSimpleWindow.argtypes = [POINTER(Display), Window, c_int, c_int, c_uint, c_uint, c_uint, c_ulong, c_ulong]
# /usr/include/X11/Xlib.h:1635
XGetSelectionOwner = _lib.XGetSelectionOwner
XGetSelectionOwner.restype = Window
XGetSelectionOwner.argtypes = [POINTER(Display), Atom]
# /usr/include/X11/Xlib.h:1639
XCreateWindow = _lib.XCreateWindow
XCreateWindow.restype = Window
XCreateWindow.argtypes = [POINTER(Display), Window, c_int, c_int, c_uint, c_uint, c_uint, c_int, c_uint, POINTER(Visual), c_ulong, POINTER(XSetWindowAttributes)]
# /usr/include/X11/Xlib.h:1653
XListInstalledColormaps = _lib.XListInstalledColormaps
XListInstalledColormaps.restype = POINTER(Colormap)
XListInstalledColormaps.argtypes = [POINTER(Display), Window, POINTER(c_int)]
# /usr/include/X11/Xlib.h:1658
XListFonts = _lib.XListFonts
XListFonts.restype = POINTER(c_char_p)
XListFonts.argtypes = [POINTER(Display), c_char_p, c_int, POINTER(c_int)]
# /usr/include/X11/Xlib.h:1664
XListFontsWithInfo = _lib.XListFontsWithInfo
XListFontsWithInfo.restype = POINTER(c_char_p)
XListFontsWithInfo.argtypes = [POINTER(Display), c_char_p, c_int, POINTER(c_int), POINTER(POINTER(XFontStruct))]
# /usr/include/X11/Xlib.h:1671
XGetFontPath = _lib.XGetFontPath
XGetFontPath.restype = POINTER(c_char_p)
XGetFontPath.argtypes = [POINTER(Display), POINTER(c_int)]
# /usr/include/X11/Xlib.h:1675
XListExtensions = _lib.XListExtensions
XListExtensions.restype = POINTER(c_char_p)
XListExtensions.argtypes = [POINTER(Display), POINTER(c_int)]
# /usr/include/X11/Xlib.h:1679
XListProperties = _lib.XListProperties
XListProperties.restype = POINTER(Atom)
XListProperties.argtypes = [POINTER(Display), Window, POINTER(c_int)]
# /usr/include/X11/Xlib.h:1684
XListHosts = _lib.XListHosts
XListHosts.restype = POINTER(XHostAddress)
XListHosts.argtypes = [POINTER(Display), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/Xlib.h:1689
XKeycodeToKeysym = _lib.XKeycodeToKeysym
XKeycodeToKeysym.restype = KeySym
XKeycodeToKeysym.argtypes = [POINTER(Display), KeyCode, c_int]
# /usr/include/X11/Xlib.h:1698
XLookupKeysym = _lib.XLookupKeysym
XLookupKeysym.restype = KeySym
XLookupKeysym.argtypes = [POINTER(XKeyEvent), c_int]
# /usr/include/X11/Xlib.h:1702
XGetKeyboardMapping = _lib.XGetKeyboardMapping
XGetKeyboardMapping.restype = POINTER(KeySym)
XGetKeyboardMapping.argtypes = [POINTER(Display), KeyCode, c_int, POINTER(c_int)]
# /usr/include/X11/Xlib.h:1712
XStringToKeysym = _lib.XStringToKeysym
XStringToKeysym.restype = KeySym
XStringToKeysym.argtypes = [c_char_p]
# /usr/include/X11/Xlib.h:1715
XMaxRequestSize = _lib.XMaxRequestSize
XMaxRequestSize.restype = c_long
XMaxRequestSize.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1718
XExtendedMaxRequestSize = _lib.XExtendedMaxRequestSize
XExtendedMaxRequestSize.restype = c_long
XExtendedMaxRequestSize.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1721
XResourceManagerString = _lib.XResourceManagerString
XResourceManagerString.restype = c_char_p
XResourceManagerString.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1724
XScreenResourceString = _lib.XScreenResourceString
XScreenResourceString.restype = c_char_p
XScreenResourceString.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:1727
XDisplayMotionBufferSize = _lib.XDisplayMotionBufferSize
XDisplayMotionBufferSize.restype = c_ulong
XDisplayMotionBufferSize.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1730
XVisualIDFromVisual = _lib.XVisualIDFromVisual
XVisualIDFromVisual.restype = VisualID
XVisualIDFromVisual.argtypes = [POINTER(Visual)]
# /usr/include/X11/Xlib.h:1736
XInitThreads = _lib.XInitThreads
XInitThreads.restype = c_int
XInitThreads.argtypes = []
# /usr/include/X11/Xlib.h:1740
XLockDisplay = _lib.XLockDisplay
XLockDisplay.restype = None
XLockDisplay.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1744
XUnlockDisplay = _lib.XUnlockDisplay
XUnlockDisplay.restype = None
XUnlockDisplay.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1750
XInitExtension = _lib.XInitExtension
XInitExtension.restype = POINTER(XExtCodes)
XInitExtension.argtypes = [POINTER(Display), c_char_p]
# /usr/include/X11/Xlib.h:1755
XAddExtension = _lib.XAddExtension
XAddExtension.restype = POINTER(XExtCodes)
XAddExtension.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1758
XFindOnExtensionList = _lib.XFindOnExtensionList
XFindOnExtensionList.restype = POINTER(XExtData)
XFindOnExtensionList.argtypes = [POINTER(POINTER(XExtData)), c_int]
# /usr/include/X11/Xlib.h:1762
XEHeadOfExtensionList = _lib.XEHeadOfExtensionList
XEHeadOfExtensionList.restype = POINTER(POINTER(XExtData))
XEHeadOfExtensionList.argtypes = [XEDataObject]
# /usr/include/X11/Xlib.h:1767
XRootWindow = _lib.XRootWindow
XRootWindow.restype = Window
XRootWindow.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:1771
XDefaultRootWindow = _lib.XDefaultRootWindow
XDefaultRootWindow.restype = Window
XDefaultRootWindow.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1774
XRootWindowOfScreen = _lib.XRootWindowOfScreen
XRootWindowOfScreen.restype = Window
XRootWindowOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:1777
XDefaultVisual = _lib.XDefaultVisual
XDefaultVisual.restype = POINTER(Visual)
XDefaultVisual.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:1781
XDefaultVisualOfScreen = _lib.XDefaultVisualOfScreen
XDefaultVisualOfScreen.restype = POINTER(Visual)
XDefaultVisualOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:1784
XDefaultGC = _lib.XDefaultGC
XDefaultGC.restype = GC
XDefaultGC.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:1788
XDefaultGCOfScreen = _lib.XDefaultGCOfScreen
XDefaultGCOfScreen.restype = GC
XDefaultGCOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:1791
XBlackPixel = _lib.XBlackPixel
XBlackPixel.restype = c_ulong
XBlackPixel.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:1795
XWhitePixel = _lib.XWhitePixel
XWhitePixel.restype = c_ulong
XWhitePixel.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:1799
XAllPlanes = _lib.XAllPlanes
XAllPlanes.restype = c_ulong
XAllPlanes.argtypes = []
# /usr/include/X11/Xlib.h:1802
XBlackPixelOfScreen = _lib.XBlackPixelOfScreen
XBlackPixelOfScreen.restype = c_ulong
XBlackPixelOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:1805
XWhitePixelOfScreen = _lib.XWhitePixelOfScreen
XWhitePixelOfScreen.restype = c_ulong
XWhitePixelOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:1808
XNextRequest = _lib.XNextRequest
XNextRequest.restype = c_ulong
XNextRequest.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1811
XLastKnownRequestProcessed = _lib.XLastKnownRequestProcessed
XLastKnownRequestProcessed.restype = c_ulong
XLastKnownRequestProcessed.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1814
XServerVendor = _lib.XServerVendor
XServerVendor.restype = c_char_p
XServerVendor.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1817
XDisplayString = _lib.XDisplayString
XDisplayString.restype = c_char_p
XDisplayString.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1820
XDefaultColormap = _lib.XDefaultColormap
XDefaultColormap.restype = Colormap
XDefaultColormap.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:1824
XDefaultColormapOfScreen = _lib.XDefaultColormapOfScreen
XDefaultColormapOfScreen.restype = Colormap
XDefaultColormapOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:1827
XDisplayOfScreen = _lib.XDisplayOfScreen
XDisplayOfScreen.restype = POINTER(Display)
XDisplayOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:1830
XScreenOfDisplay = _lib.XScreenOfDisplay
XScreenOfDisplay.restype = POINTER(Screen)
XScreenOfDisplay.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:1834
XDefaultScreenOfDisplay = _lib.XDefaultScreenOfDisplay
XDefaultScreenOfDisplay.restype = POINTER(Screen)
XDefaultScreenOfDisplay.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1837
XEventMaskOfScreen = _lib.XEventMaskOfScreen
XEventMaskOfScreen.restype = c_long
XEventMaskOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:1841
XScreenNumberOfScreen = _lib.XScreenNumberOfScreen
XScreenNumberOfScreen.restype = c_int
XScreenNumberOfScreen.argtypes = [POINTER(Screen)]
XErrorHandler = CFUNCTYPE(c_int, POINTER(Display), POINTER(XErrorEvent)) # /usr/include/X11/Xlib.h:1845
# /usr/include/X11/Xlib.h:1850
XSetErrorHandler = _lib.XSetErrorHandler
XSetErrorHandler.restype = XErrorHandler
XSetErrorHandler.argtypes = [XErrorHandler]
XIOErrorHandler = CFUNCTYPE(c_int, POINTER(Display)) # /usr/include/X11/Xlib.h:1855
# /usr/include/X11/Xlib.h:1859
XSetIOErrorHandler = _lib.XSetIOErrorHandler
XSetIOErrorHandler.restype = XIOErrorHandler
XSetIOErrorHandler.argtypes = [XIOErrorHandler]
# /usr/include/X11/Xlib.h:1864
XListPixmapFormats = _lib.XListPixmapFormats
XListPixmapFormats.restype = POINTER(XPixmapFormatValues)
XListPixmapFormats.argtypes = [POINTER(Display), POINTER(c_int)]
# /usr/include/X11/Xlib.h:1868
XListDepths = _lib.XListDepths
XListDepths.restype = POINTER(c_int)
XListDepths.argtypes = [POINTER(Display), c_int, POINTER(c_int)]
# /usr/include/X11/Xlib.h:1876
XReconfigureWMWindow = _lib.XReconfigureWMWindow
XReconfigureWMWindow.restype = c_int
XReconfigureWMWindow.argtypes = [POINTER(Display), Window, c_int, c_uint, POINTER(XWindowChanges)]
# /usr/include/X11/Xlib.h:1884
XGetWMProtocols = _lib.XGetWMProtocols
XGetWMProtocols.restype = c_int
XGetWMProtocols.argtypes = [POINTER(Display), Window, POINTER(POINTER(Atom)), POINTER(c_int)]
# /usr/include/X11/Xlib.h:1890
XSetWMProtocols = _lib.XSetWMProtocols
XSetWMProtocols.restype = c_int
XSetWMProtocols.argtypes = [POINTER(Display), Window, POINTER(Atom), c_int]
# /usr/include/X11/Xlib.h:1896
XIconifyWindow = _lib.XIconifyWindow
XIconifyWindow.restype = c_int
XIconifyWindow.argtypes = [POINTER(Display), Window, c_int]
# /usr/include/X11/Xlib.h:1901
XWithdrawWindow = _lib.XWithdrawWindow
XWithdrawWindow.restype = c_int
XWithdrawWindow.argtypes = [POINTER(Display), Window, c_int]
# /usr/include/X11/Xlib.h:1906
XGetCommand = _lib.XGetCommand
XGetCommand.restype = c_int
XGetCommand.argtypes = [POINTER(Display), Window, POINTER(POINTER(c_char_p)), POINTER(c_int)]
# /usr/include/X11/Xlib.h:1912
XGetWMColormapWindows = _lib.XGetWMColormapWindows
XGetWMColormapWindows.restype = c_int
XGetWMColormapWindows.argtypes = [POINTER(Display), Window, POINTER(POINTER(Window)), POINTER(c_int)]
# /usr/include/X11/Xlib.h:1918
XSetWMColormapWindows = _lib.XSetWMColormapWindows
XSetWMColormapWindows.restype = c_int
XSetWMColormapWindows.argtypes = [POINTER(Display), Window, POINTER(Window), c_int]
# /usr/include/X11/Xlib.h:1924
XFreeStringList = _lib.XFreeStringList
XFreeStringList.restype = None
XFreeStringList.argtypes = [POINTER(c_char_p)]
# /usr/include/X11/Xlib.h:1927
XSetTransientForHint = _lib.XSetTransientForHint
XSetTransientForHint.restype = c_int
XSetTransientForHint.argtypes = [POINTER(Display), Window, Window]
# /usr/include/X11/Xlib.h:1935
XActivateScreenSaver = _lib.XActivateScreenSaver
XActivateScreenSaver.restype = c_int
XActivateScreenSaver.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:1939
XAddHost = _lib.XAddHost
XAddHost.restype = c_int
XAddHost.argtypes = [POINTER(Display), POINTER(XHostAddress)]
# /usr/include/X11/Xlib.h:1944
XAddHosts = _lib.XAddHosts
XAddHosts.restype = c_int
XAddHosts.argtypes = [POINTER(Display), POINTER(XHostAddress), c_int]
class struct__XExtData(Structure):
__slots__ = [
]
struct__XExtData._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/X11/Xlib.h:1950
XAddToExtensionList = _lib.XAddToExtensionList
XAddToExtensionList.restype = c_int
XAddToExtensionList.argtypes = [POINTER(POINTER(struct__XExtData)), POINTER(XExtData)]
# /usr/include/X11/Xlib.h:1955
XAddToSaveSet = _lib.XAddToSaveSet
XAddToSaveSet.restype = c_int
XAddToSaveSet.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:1960
XAllocColor = _lib.XAllocColor
XAllocColor.restype = c_int
XAllocColor.argtypes = [POINTER(Display), Colormap, POINTER(XColor)]
# /usr/include/X11/Xlib.h:1966
XAllocColorCells = _lib.XAllocColorCells
XAllocColorCells.restype = c_int
XAllocColorCells.argtypes = [POINTER(Display), Colormap, c_int, POINTER(c_ulong), c_uint, POINTER(c_ulong), c_uint]
# /usr/include/X11/Xlib.h:1976
XAllocColorPlanes = _lib.XAllocColorPlanes
XAllocColorPlanes.restype = c_int
XAllocColorPlanes.argtypes = [POINTER(Display), Colormap, c_int, POINTER(c_ulong), c_int, c_int, c_int, c_int, POINTER(c_ulong), POINTER(c_ulong), POINTER(c_ulong)]
# /usr/include/X11/Xlib.h:1990
XAllocNamedColor = _lib.XAllocNamedColor
XAllocNamedColor.restype = c_int
XAllocNamedColor.argtypes = [POINTER(Display), Colormap, c_char_p, POINTER(XColor), POINTER(XColor)]
# /usr/include/X11/Xlib.h:1998
XAllowEvents = _lib.XAllowEvents
XAllowEvents.restype = c_int
XAllowEvents.argtypes = [POINTER(Display), c_int, Time]
# /usr/include/X11/Xlib.h:2004
XAutoRepeatOff = _lib.XAutoRepeatOff
XAutoRepeatOff.restype = c_int
XAutoRepeatOff.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2008
XAutoRepeatOn = _lib.XAutoRepeatOn
XAutoRepeatOn.restype = c_int
XAutoRepeatOn.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2012
XBell = _lib.XBell
XBell.restype = c_int
XBell.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:2017
XBitmapBitOrder = _lib.XBitmapBitOrder
XBitmapBitOrder.restype = c_int
XBitmapBitOrder.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2021
XBitmapPad = _lib.XBitmapPad
XBitmapPad.restype = c_int
XBitmapPad.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2025
XBitmapUnit = _lib.XBitmapUnit
XBitmapUnit.restype = c_int
XBitmapUnit.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2029
XCellsOfScreen = _lib.XCellsOfScreen
XCellsOfScreen.restype = c_int
XCellsOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:2033
XChangeActivePointerGrab = _lib.XChangeActivePointerGrab
XChangeActivePointerGrab.restype = c_int
XChangeActivePointerGrab.argtypes = [POINTER(Display), c_uint, Cursor, Time]
# /usr/include/X11/Xlib.h:2040
XChangeGC = _lib.XChangeGC
XChangeGC.restype = c_int
XChangeGC.argtypes = [POINTER(Display), GC, c_ulong, POINTER(XGCValues)]
# /usr/include/X11/Xlib.h:2047
XChangeKeyboardControl = _lib.XChangeKeyboardControl
XChangeKeyboardControl.restype = c_int
XChangeKeyboardControl.argtypes = [POINTER(Display), c_ulong, POINTER(XKeyboardControl)]
# /usr/include/X11/Xlib.h:2053
XChangeKeyboardMapping = _lib.XChangeKeyboardMapping
XChangeKeyboardMapping.restype = c_int
XChangeKeyboardMapping.argtypes = [POINTER(Display), c_int, c_int, POINTER(KeySym), c_int]
# /usr/include/X11/Xlib.h:2061
XChangePointerControl = _lib.XChangePointerControl
XChangePointerControl.restype = c_int
XChangePointerControl.argtypes = [POINTER(Display), c_int, c_int, c_int, c_int, c_int]
# /usr/include/X11/Xlib.h:2070
XChangeProperty = _lib.XChangeProperty
XChangeProperty.restype = c_int
XChangeProperty.argtypes = [POINTER(Display), Window, Atom, Atom, c_int, c_int, POINTER(c_ubyte), c_int]
# /usr/include/X11/Xlib.h:2081
XChangeSaveSet = _lib.XChangeSaveSet
XChangeSaveSet.restype = c_int
XChangeSaveSet.argtypes = [POINTER(Display), Window, c_int]
# /usr/include/X11/Xlib.h:2087
XChangeWindowAttributes = _lib.XChangeWindowAttributes
XChangeWindowAttributes.restype = c_int
XChangeWindowAttributes.argtypes = [POINTER(Display), Window, c_ulong, POINTER(XSetWindowAttributes)]
# /usr/include/X11/Xlib.h:2094
XCheckIfEvent = _lib.XCheckIfEvent
XCheckIfEvent.restype = c_int
XCheckIfEvent.argtypes = [POINTER(Display), POINTER(XEvent), CFUNCTYPE(c_int, POINTER(Display), POINTER(XEvent), XPointer), XPointer]
# /usr/include/X11/Xlib.h:2105
XCheckMaskEvent = _lib.XCheckMaskEvent
XCheckMaskEvent.restype = c_int
XCheckMaskEvent.argtypes = [POINTER(Display), c_long, POINTER(XEvent)]
# /usr/include/X11/Xlib.h:2111
XCheckTypedEvent = _lib.XCheckTypedEvent
XCheckTypedEvent.restype = c_int
XCheckTypedEvent.argtypes = [POINTER(Display), c_int, POINTER(XEvent)]
# /usr/include/X11/Xlib.h:2117
XCheckTypedWindowEvent = _lib.XCheckTypedWindowEvent
XCheckTypedWindowEvent.restype = c_int
XCheckTypedWindowEvent.argtypes = [POINTER(Display), Window, c_int, POINTER(XEvent)]
# /usr/include/X11/Xlib.h:2124
XCheckWindowEvent = _lib.XCheckWindowEvent
XCheckWindowEvent.restype = c_int
XCheckWindowEvent.argtypes = [POINTER(Display), Window, c_long, POINTER(XEvent)]
# /usr/include/X11/Xlib.h:2131
XCirculateSubwindows = _lib.XCirculateSubwindows
XCirculateSubwindows.restype = c_int
XCirculateSubwindows.argtypes = [POINTER(Display), Window, c_int]
# /usr/include/X11/Xlib.h:2137
XCirculateSubwindowsDown = _lib.XCirculateSubwindowsDown
XCirculateSubwindowsDown.restype = c_int
XCirculateSubwindowsDown.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:2142
XCirculateSubwindowsUp = _lib.XCirculateSubwindowsUp
XCirculateSubwindowsUp.restype = c_int
XCirculateSubwindowsUp.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:2147
XClearArea = _lib.XClearArea
XClearArea.restype = c_int
XClearArea.argtypes = [POINTER(Display), Window, c_int, c_int, c_uint, c_uint, c_int]
# /usr/include/X11/Xlib.h:2157
XClearWindow = _lib.XClearWindow
XClearWindow.restype = c_int
XClearWindow.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:2162
XCloseDisplay = _lib.XCloseDisplay
XCloseDisplay.restype = c_int
XCloseDisplay.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2166
XConfigureWindow = _lib.XConfigureWindow
XConfigureWindow.restype = c_int
XConfigureWindow.argtypes = [POINTER(Display), Window, c_uint, POINTER(XWindowChanges)]
# /usr/include/X11/Xlib.h:2173
XConnectionNumber = _lib.XConnectionNumber
XConnectionNumber.restype = c_int
XConnectionNumber.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2177
XConvertSelection = _lib.XConvertSelection
XConvertSelection.restype = c_int
XConvertSelection.argtypes = [POINTER(Display), Atom, Atom, Atom, Window, Time]
# /usr/include/X11/Xlib.h:2186
XCopyArea = _lib.XCopyArea
XCopyArea.restype = c_int
XCopyArea.argtypes = [POINTER(Display), Drawable, Drawable, GC, c_int, c_int, c_uint, c_uint, c_int, c_int]
# /usr/include/X11/Xlib.h:2199
XCopyGC = _lib.XCopyGC
XCopyGC.restype = c_int
XCopyGC.argtypes = [POINTER(Display), GC, c_ulong, GC]
# /usr/include/X11/Xlib.h:2206
XCopyPlane = _lib.XCopyPlane
XCopyPlane.restype = c_int
XCopyPlane.argtypes = [POINTER(Display), Drawable, Drawable, GC, c_int, c_int, c_uint, c_uint, c_int, c_int, c_ulong]
# /usr/include/X11/Xlib.h:2220
XDefaultDepth = _lib.XDefaultDepth
XDefaultDepth.restype = c_int
XDefaultDepth.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:2225
XDefaultDepthOfScreen = _lib.XDefaultDepthOfScreen
XDefaultDepthOfScreen.restype = c_int
XDefaultDepthOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:2229
XDefaultScreen = _lib.XDefaultScreen
XDefaultScreen.restype = c_int
XDefaultScreen.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2233
XDefineCursor = _lib.XDefineCursor
XDefineCursor.restype = c_int
XDefineCursor.argtypes = [POINTER(Display), Window, Cursor]
# /usr/include/X11/Xlib.h:2239
XDeleteProperty = _lib.XDeleteProperty
XDeleteProperty.restype = c_int
XDeleteProperty.argtypes = [POINTER(Display), Window, Atom]
# /usr/include/X11/Xlib.h:2245
XDestroyWindow = _lib.XDestroyWindow
XDestroyWindow.restype = c_int
XDestroyWindow.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:2250
XDestroySubwindows = _lib.XDestroySubwindows
XDestroySubwindows.restype = c_int
XDestroySubwindows.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:2255
XDoesBackingStore = _lib.XDoesBackingStore
XDoesBackingStore.restype = c_int
XDoesBackingStore.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:2259
XDoesSaveUnders = _lib.XDoesSaveUnders
XDoesSaveUnders.restype = c_int
XDoesSaveUnders.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:2263
XDisableAccessControl = _lib.XDisableAccessControl
XDisableAccessControl.restype = c_int
XDisableAccessControl.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2268
XDisplayCells = _lib.XDisplayCells
XDisplayCells.restype = c_int
XDisplayCells.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:2273
XDisplayHeight = _lib.XDisplayHeight
XDisplayHeight.restype = c_int
XDisplayHeight.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:2278
XDisplayHeightMM = _lib.XDisplayHeightMM
XDisplayHeightMM.restype = c_int
XDisplayHeightMM.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:2283
XDisplayKeycodes = _lib.XDisplayKeycodes
XDisplayKeycodes.restype = c_int
XDisplayKeycodes.argtypes = [POINTER(Display), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/Xlib.h:2289
XDisplayPlanes = _lib.XDisplayPlanes
XDisplayPlanes.restype = c_int
XDisplayPlanes.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:2294
XDisplayWidth = _lib.XDisplayWidth
XDisplayWidth.restype = c_int
XDisplayWidth.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:2299
XDisplayWidthMM = _lib.XDisplayWidthMM
XDisplayWidthMM.restype = c_int
XDisplayWidthMM.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:2304
XDrawArc = _lib.XDrawArc
XDrawArc.restype = c_int
XDrawArc.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, c_uint, c_uint, c_int, c_int]
# /usr/include/X11/Xlib.h:2316
XDrawArcs = _lib.XDrawArcs
XDrawArcs.restype = c_int
XDrawArcs.argtypes = [POINTER(Display), Drawable, GC, POINTER(XArc), c_int]
# /usr/include/X11/Xlib.h:2324
XDrawImageString = _lib.XDrawImageString
XDrawImageString.restype = c_int
XDrawImageString.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, c_char_p, c_int]
# /usr/include/X11/Xlib.h:2334
XDrawImageString16 = _lib.XDrawImageString16
XDrawImageString16.restype = c_int
XDrawImageString16.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, POINTER(XChar2b), c_int]
# /usr/include/X11/Xlib.h:2344
XDrawLine = _lib.XDrawLine
XDrawLine.restype = c_int
XDrawLine.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, c_int, c_int]
# /usr/include/X11/Xlib.h:2354
XDrawLines = _lib.XDrawLines
XDrawLines.restype = c_int
XDrawLines.argtypes = [POINTER(Display), Drawable, GC, POINTER(XPoint), c_int, c_int]
# /usr/include/X11/Xlib.h:2363
XDrawPoint = _lib.XDrawPoint
XDrawPoint.restype = c_int
XDrawPoint.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int]
# /usr/include/X11/Xlib.h:2371
XDrawPoints = _lib.XDrawPoints
XDrawPoints.restype = c_int
XDrawPoints.argtypes = [POINTER(Display), Drawable, GC, POINTER(XPoint), c_int, c_int]
# /usr/include/X11/Xlib.h:2380
XDrawRectangle = _lib.XDrawRectangle
XDrawRectangle.restype = c_int
XDrawRectangle.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, c_uint, c_uint]
# /usr/include/X11/Xlib.h:2390
XDrawRectangles = _lib.XDrawRectangles
XDrawRectangles.restype = c_int
XDrawRectangles.argtypes = [POINTER(Display), Drawable, GC, POINTER(XRectangle), c_int]
# /usr/include/X11/Xlib.h:2398
XDrawSegments = _lib.XDrawSegments
XDrawSegments.restype = c_int
XDrawSegments.argtypes = [POINTER(Display), Drawable, GC, POINTER(XSegment), c_int]
# /usr/include/X11/Xlib.h:2406
XDrawString = _lib.XDrawString
XDrawString.restype = c_int
XDrawString.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, c_char_p, c_int]
# /usr/include/X11/Xlib.h:2416
XDrawString16 = _lib.XDrawString16
XDrawString16.restype = c_int
XDrawString16.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, POINTER(XChar2b), c_int]
# /usr/include/X11/Xlib.h:2426
XDrawText = _lib.XDrawText
XDrawText.restype = c_int
XDrawText.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, POINTER(XTextItem), c_int]
# /usr/include/X11/Xlib.h:2436
XDrawText16 = _lib.XDrawText16
XDrawText16.restype = c_int
XDrawText16.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, POINTER(XTextItem16), c_int]
# /usr/include/X11/Xlib.h:2446
XEnableAccessControl = _lib.XEnableAccessControl
XEnableAccessControl.restype = c_int
XEnableAccessControl.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2450
XEventsQueued = _lib.XEventsQueued
XEventsQueued.restype = c_int
XEventsQueued.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:2455
XFetchName = _lib.XFetchName
XFetchName.restype = c_int
XFetchName.argtypes = [POINTER(Display), Window, POINTER(c_char_p)]
# /usr/include/X11/Xlib.h:2461
XFillArc = _lib.XFillArc
XFillArc.restype = c_int
XFillArc.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, c_uint, c_uint, c_int, c_int]
# /usr/include/X11/Xlib.h:2473
XFillArcs = _lib.XFillArcs
XFillArcs.restype = c_int
XFillArcs.argtypes = [POINTER(Display), Drawable, GC, POINTER(XArc), c_int]
# /usr/include/X11/Xlib.h:2481
XFillPolygon = _lib.XFillPolygon
XFillPolygon.restype = c_int
XFillPolygon.argtypes = [POINTER(Display), Drawable, GC, POINTER(XPoint), c_int, c_int, c_int]
# /usr/include/X11/Xlib.h:2491
XFillRectangle = _lib.XFillRectangle
XFillRectangle.restype = c_int
XFillRectangle.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, c_uint, c_uint]
# /usr/include/X11/Xlib.h:2501
XFillRectangles = _lib.XFillRectangles
XFillRectangles.restype = c_int
XFillRectangles.argtypes = [POINTER(Display), Drawable, GC, POINTER(XRectangle), c_int]
# /usr/include/X11/Xlib.h:2509
XFlush = _lib.XFlush
XFlush.restype = c_int
XFlush.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2513
XForceScreenSaver = _lib.XForceScreenSaver
XForceScreenSaver.restype = c_int
XForceScreenSaver.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:2518
XFree = _lib.XFree
XFree.restype = c_int
XFree.argtypes = [POINTER(None)]
# /usr/include/X11/Xlib.h:2522
XFreeColormap = _lib.XFreeColormap
XFreeColormap.restype = c_int
XFreeColormap.argtypes = [POINTER(Display), Colormap]
# /usr/include/X11/Xlib.h:2527
XFreeColors = _lib.XFreeColors
XFreeColors.restype = c_int
XFreeColors.argtypes = [POINTER(Display), Colormap, POINTER(c_ulong), c_int, c_ulong]
# /usr/include/X11/Xlib.h:2535
XFreeCursor = _lib.XFreeCursor
XFreeCursor.restype = c_int
XFreeCursor.argtypes = [POINTER(Display), Cursor]
# /usr/include/X11/Xlib.h:2540
XFreeExtensionList = _lib.XFreeExtensionList
XFreeExtensionList.restype = c_int
XFreeExtensionList.argtypes = [POINTER(c_char_p)]
# /usr/include/X11/Xlib.h:2544
XFreeFont = _lib.XFreeFont
XFreeFont.restype = c_int
XFreeFont.argtypes = [POINTER(Display), POINTER(XFontStruct)]
# /usr/include/X11/Xlib.h:2549
XFreeFontInfo = _lib.XFreeFontInfo
XFreeFontInfo.restype = c_int
XFreeFontInfo.argtypes = [POINTER(c_char_p), POINTER(XFontStruct), c_int]
# /usr/include/X11/Xlib.h:2555
XFreeFontNames = _lib.XFreeFontNames
XFreeFontNames.restype = c_int
XFreeFontNames.argtypes = [POINTER(c_char_p)]
# /usr/include/X11/Xlib.h:2559
XFreeFontPath = _lib.XFreeFontPath
XFreeFontPath.restype = c_int
XFreeFontPath.argtypes = [POINTER(c_char_p)]
# /usr/include/X11/Xlib.h:2563
XFreeGC = _lib.XFreeGC
XFreeGC.restype = c_int
XFreeGC.argtypes = [POINTER(Display), GC]
# /usr/include/X11/Xlib.h:2568
XFreeModifiermap = _lib.XFreeModifiermap
XFreeModifiermap.restype = c_int
XFreeModifiermap.argtypes = [POINTER(XModifierKeymap)]
# /usr/include/X11/Xlib.h:2572
XFreePixmap = _lib.XFreePixmap
XFreePixmap.restype = c_int
XFreePixmap.argtypes = [POINTER(Display), Pixmap]
# /usr/include/X11/Xlib.h:2577
XGeometry = _lib.XGeometry
XGeometry.restype = c_int
XGeometry.argtypes = [POINTER(Display), c_int, c_char_p, c_char_p, c_uint, c_uint, c_uint, c_int, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/Xlib.h:2593
XGetErrorDatabaseText = _lib.XGetErrorDatabaseText
XGetErrorDatabaseText.restype = c_int
XGetErrorDatabaseText.argtypes = [POINTER(Display), c_char_p, c_char_p, c_char_p, c_char_p, c_int]
# /usr/include/X11/Xlib.h:2602
XGetErrorText = _lib.XGetErrorText
XGetErrorText.restype = c_int
XGetErrorText.argtypes = [POINTER(Display), c_int, c_char_p, c_int]
# /usr/include/X11/Xlib.h:2609
XGetFontProperty = _lib.XGetFontProperty
XGetFontProperty.restype = c_int
XGetFontProperty.argtypes = [POINTER(XFontStruct), Atom, POINTER(c_ulong)]
# /usr/include/X11/Xlib.h:2615
XGetGCValues = _lib.XGetGCValues
XGetGCValues.restype = c_int
XGetGCValues.argtypes = [POINTER(Display), GC, c_ulong, POINTER(XGCValues)]
# /usr/include/X11/Xlib.h:2622
XGetGeometry = _lib.XGetGeometry
XGetGeometry.restype = c_int
XGetGeometry.argtypes = [POINTER(Display), Drawable, POINTER(Window), POINTER(c_int), POINTER(c_int), POINTER(c_uint), POINTER(c_uint), POINTER(c_uint), POINTER(c_uint)]
# /usr/include/X11/Xlib.h:2634
XGetIconName = _lib.XGetIconName
XGetIconName.restype = c_int
XGetIconName.argtypes = [POINTER(Display), Window, POINTER(c_char_p)]
# /usr/include/X11/Xlib.h:2640
XGetInputFocus = _lib.XGetInputFocus
XGetInputFocus.restype = c_int
XGetInputFocus.argtypes = [POINTER(Display), POINTER(Window), POINTER(c_int)]
# /usr/include/X11/Xlib.h:2646
XGetKeyboardControl = _lib.XGetKeyboardControl
XGetKeyboardControl.restype = c_int
XGetKeyboardControl.argtypes = [POINTER(Display), POINTER(XKeyboardState)]
# /usr/include/X11/Xlib.h:2651
XGetPointerControl = _lib.XGetPointerControl
XGetPointerControl.restype = c_int
XGetPointerControl.argtypes = [POINTER(Display), POINTER(c_int), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/Xlib.h:2658
XGetPointerMapping = _lib.XGetPointerMapping
XGetPointerMapping.restype = c_int
XGetPointerMapping.argtypes = [POINTER(Display), POINTER(c_ubyte), c_int]
# /usr/include/X11/Xlib.h:2664
XGetScreenSaver = _lib.XGetScreenSaver
XGetScreenSaver.restype = c_int
XGetScreenSaver.argtypes = [POINTER(Display), POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/Xlib.h:2672
XGetTransientForHint = _lib.XGetTransientForHint
XGetTransientForHint.restype = c_int
XGetTransientForHint.argtypes = [POINTER(Display), Window, POINTER(Window)]
# /usr/include/X11/Xlib.h:2678
XGetWindowProperty = _lib.XGetWindowProperty
XGetWindowProperty.restype = c_int
XGetWindowProperty.argtypes = [POINTER(Display), Window, Atom, c_long, c_long, c_int, Atom, POINTER(Atom), POINTER(c_int), POINTER(c_ulong), POINTER(c_ulong), POINTER(POINTER(c_ubyte))]
# /usr/include/X11/Xlib.h:2693
XGetWindowAttributes = _lib.XGetWindowAttributes
XGetWindowAttributes.restype = c_int
XGetWindowAttributes.argtypes = [POINTER(Display), Window, POINTER(XWindowAttributes)]
# /usr/include/X11/Xlib.h:2699
XGrabButton = _lib.XGrabButton
XGrabButton.restype = c_int
XGrabButton.argtypes = [POINTER(Display), c_uint, c_uint, Window, c_int, c_uint, c_int, c_int, Window, Cursor]
# /usr/include/X11/Xlib.h:2712
XGrabKey = _lib.XGrabKey
XGrabKey.restype = c_int
XGrabKey.argtypes = [POINTER(Display), c_int, c_uint, Window, c_int, c_int, c_int]
# /usr/include/X11/Xlib.h:2722
XGrabKeyboard = _lib.XGrabKeyboard
XGrabKeyboard.restype = c_int
XGrabKeyboard.argtypes = [POINTER(Display), Window, c_int, c_int, c_int, Time]
# /usr/include/X11/Xlib.h:2731
XGrabPointer = _lib.XGrabPointer
XGrabPointer.restype = c_int
XGrabPointer.argtypes = [POINTER(Display), Window, c_int, c_uint, c_int, c_int, Window, Cursor, Time]
# /usr/include/X11/Xlib.h:2743
XGrabServer = _lib.XGrabServer
XGrabServer.restype = c_int
XGrabServer.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2747
XHeightMMOfScreen = _lib.XHeightMMOfScreen
XHeightMMOfScreen.restype = c_int
XHeightMMOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:2751
XHeightOfScreen = _lib.XHeightOfScreen
XHeightOfScreen.restype = c_int
XHeightOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:2755
XIfEvent = _lib.XIfEvent
XIfEvent.restype = c_int
XIfEvent.argtypes = [POINTER(Display), POINTER(XEvent), CFUNCTYPE(c_int, POINTER(Display), POINTER(XEvent), XPointer), XPointer]
# /usr/include/X11/Xlib.h:2766
XImageByteOrder = _lib.XImageByteOrder
XImageByteOrder.restype = c_int
XImageByteOrder.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2770
XInstallColormap = _lib.XInstallColormap
XInstallColormap.restype = c_int
XInstallColormap.argtypes = [POINTER(Display), Colormap]
# /usr/include/X11/Xlib.h:2775
XKeysymToKeycode = _lib.XKeysymToKeycode
XKeysymToKeycode.restype = KeyCode
XKeysymToKeycode.argtypes = [POINTER(Display), KeySym]
# /usr/include/X11/Xlib.h:2780
XKillClient = _lib.XKillClient
XKillClient.restype = c_int
XKillClient.argtypes = [POINTER(Display), XID]
# /usr/include/X11/Xlib.h:2785
XLookupColor = _lib.XLookupColor
XLookupColor.restype = c_int
XLookupColor.argtypes = [POINTER(Display), Colormap, c_char_p, POINTER(XColor), POINTER(XColor)]
# /usr/include/X11/Xlib.h:2793
XLowerWindow = _lib.XLowerWindow
XLowerWindow.restype = c_int
XLowerWindow.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:2798
XMapRaised = _lib.XMapRaised
XMapRaised.restype = c_int
XMapRaised.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:2803
XMapSubwindows = _lib.XMapSubwindows
XMapSubwindows.restype = c_int
XMapSubwindows.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:2808
XMapWindow = _lib.XMapWindow
XMapWindow.restype = c_int
XMapWindow.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:2813
XMaskEvent = _lib.XMaskEvent
XMaskEvent.restype = c_int
XMaskEvent.argtypes = [POINTER(Display), c_long, POINTER(XEvent)]
# /usr/include/X11/Xlib.h:2819
XMaxCmapsOfScreen = _lib.XMaxCmapsOfScreen
XMaxCmapsOfScreen.restype = c_int
XMaxCmapsOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:2823
XMinCmapsOfScreen = _lib.XMinCmapsOfScreen
XMinCmapsOfScreen.restype = c_int
XMinCmapsOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:2827
XMoveResizeWindow = _lib.XMoveResizeWindow
XMoveResizeWindow.restype = c_int
XMoveResizeWindow.argtypes = [POINTER(Display), Window, c_int, c_int, c_uint, c_uint]
# /usr/include/X11/Xlib.h:2836
XMoveWindow = _lib.XMoveWindow
XMoveWindow.restype = c_int
XMoveWindow.argtypes = [POINTER(Display), Window, c_int, c_int]
# /usr/include/X11/Xlib.h:2843
XNextEvent = _lib.XNextEvent
XNextEvent.restype = c_int
XNextEvent.argtypes = [POINTER(Display), POINTER(XEvent)]
# /usr/include/X11/Xlib.h:2848
XNoOp = _lib.XNoOp
XNoOp.restype = c_int
XNoOp.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2852
XParseColor = _lib.XParseColor
XParseColor.restype = c_int
XParseColor.argtypes = [POINTER(Display), Colormap, c_char_p, POINTER(XColor)]
# /usr/include/X11/Xlib.h:2859
XParseGeometry = _lib.XParseGeometry
XParseGeometry.restype = c_int
XParseGeometry.argtypes = [c_char_p, POINTER(c_int), POINTER(c_int), POINTER(c_uint), POINTER(c_uint)]
# /usr/include/X11/Xlib.h:2867
XPeekEvent = _lib.XPeekEvent
XPeekEvent.restype = c_int
XPeekEvent.argtypes = [POINTER(Display), POINTER(XEvent)]
# /usr/include/X11/Xlib.h:2872
XPeekIfEvent = _lib.XPeekIfEvent
XPeekIfEvent.restype = c_int
XPeekIfEvent.argtypes = [POINTER(Display), POINTER(XEvent), CFUNCTYPE(c_int, POINTER(Display), POINTER(XEvent), XPointer), XPointer]
# /usr/include/X11/Xlib.h:2883
XPending = _lib.XPending
XPending.restype = c_int
XPending.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2887
XPlanesOfScreen = _lib.XPlanesOfScreen
XPlanesOfScreen.restype = c_int
XPlanesOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:2891
XProtocolRevision = _lib.XProtocolRevision
XProtocolRevision.restype = c_int
XProtocolRevision.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2895
XProtocolVersion = _lib.XProtocolVersion
XProtocolVersion.restype = c_int
XProtocolVersion.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2900
XPutBackEvent = _lib.XPutBackEvent
XPutBackEvent.restype = c_int
XPutBackEvent.argtypes = [POINTER(Display), POINTER(XEvent)]
# /usr/include/X11/Xlib.h:2905
XPutImage = _lib.XPutImage
XPutImage.restype = c_int
XPutImage.argtypes = [POINTER(Display), Drawable, GC, POINTER(XImage), c_int, c_int, c_int, c_int, c_uint, c_uint]
# /usr/include/X11/Xlib.h:2918
XQLength = _lib.XQLength
XQLength.restype = c_int
XQLength.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:2922
XQueryBestCursor = _lib.XQueryBestCursor
XQueryBestCursor.restype = c_int
XQueryBestCursor.argtypes = [POINTER(Display), Drawable, c_uint, c_uint, POINTER(c_uint), POINTER(c_uint)]
# /usr/include/X11/Xlib.h:2931
XQueryBestSize = _lib.XQueryBestSize
XQueryBestSize.restype = c_int
XQueryBestSize.argtypes = [POINTER(Display), c_int, Drawable, c_uint, c_uint, POINTER(c_uint), POINTER(c_uint)]
# /usr/include/X11/Xlib.h:2941
XQueryBestStipple = _lib.XQueryBestStipple
XQueryBestStipple.restype = c_int
XQueryBestStipple.argtypes = [POINTER(Display), Drawable, c_uint, c_uint, POINTER(c_uint), POINTER(c_uint)]
# /usr/include/X11/Xlib.h:2950
XQueryBestTile = _lib.XQueryBestTile
XQueryBestTile.restype = c_int
XQueryBestTile.argtypes = [POINTER(Display), Drawable, c_uint, c_uint, POINTER(c_uint), POINTER(c_uint)]
# /usr/include/X11/Xlib.h:2959
XQueryColor = _lib.XQueryColor
XQueryColor.restype = c_int
XQueryColor.argtypes = [POINTER(Display), Colormap, POINTER(XColor)]
# /usr/include/X11/Xlib.h:2965
XQueryColors = _lib.XQueryColors
XQueryColors.restype = c_int
XQueryColors.argtypes = [POINTER(Display), Colormap, POINTER(XColor), c_int]
# /usr/include/X11/Xlib.h:2972
XQueryExtension = _lib.XQueryExtension
XQueryExtension.restype = c_int
XQueryExtension.argtypes = [POINTER(Display), c_char_p, POINTER(c_int), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/Xlib.h:2980
XQueryKeymap = _lib.XQueryKeymap
XQueryKeymap.restype = c_int
XQueryKeymap.argtypes = [POINTER(Display), c_char * 32]
# /usr/include/X11/Xlib.h:2985
XQueryPointer = _lib.XQueryPointer
XQueryPointer.restype = c_int
XQueryPointer.argtypes = [POINTER(Display), Window, POINTER(Window), POINTER(Window), POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_uint)]
# /usr/include/X11/Xlib.h:2997
XQueryTextExtents = _lib.XQueryTextExtents
XQueryTextExtents.restype = c_int
XQueryTextExtents.argtypes = [POINTER(Display), XID, c_char_p, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(XCharStruct)]
# /usr/include/X11/Xlib.h:3008
XQueryTextExtents16 = _lib.XQueryTextExtents16
XQueryTextExtents16.restype = c_int
XQueryTextExtents16.argtypes = [POINTER(Display), XID, POINTER(XChar2b), c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(XCharStruct)]
# /usr/include/X11/Xlib.h:3019
XQueryTree = _lib.XQueryTree
XQueryTree.restype = c_int
XQueryTree.argtypes = [POINTER(Display), Window, POINTER(Window), POINTER(Window), POINTER(POINTER(Window)), POINTER(c_uint)]
# /usr/include/X11/Xlib.h:3028
XRaiseWindow = _lib.XRaiseWindow
XRaiseWindow.restype = c_int
XRaiseWindow.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:3033
XReadBitmapFile = _lib.XReadBitmapFile
XReadBitmapFile.restype = c_int
XReadBitmapFile.argtypes = [POINTER(Display), Drawable, c_char_p, POINTER(c_uint), POINTER(c_uint), POINTER(Pixmap), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/Xlib.h:3044
XReadBitmapFileData = _lib.XReadBitmapFileData
XReadBitmapFileData.restype = c_int
XReadBitmapFileData.argtypes = [c_char_p, POINTER(c_uint), POINTER(c_uint), POINTER(POINTER(c_ubyte)), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/Xlib.h:3053
XRebindKeysym = _lib.XRebindKeysym
XRebindKeysym.restype = c_int
XRebindKeysym.argtypes = [POINTER(Display), KeySym, POINTER(KeySym), c_int, POINTER(c_ubyte), c_int]
# /usr/include/X11/Xlib.h:3062
XRecolorCursor = _lib.XRecolorCursor
XRecolorCursor.restype = c_int
XRecolorCursor.argtypes = [POINTER(Display), Cursor, POINTER(XColor), POINTER(XColor)]
# /usr/include/X11/Xlib.h:3069
XRefreshKeyboardMapping = _lib.XRefreshKeyboardMapping
XRefreshKeyboardMapping.restype = c_int
XRefreshKeyboardMapping.argtypes = [POINTER(XMappingEvent)]
# /usr/include/X11/Xlib.h:3073
XRemoveFromSaveSet = _lib.XRemoveFromSaveSet
XRemoveFromSaveSet.restype = c_int
XRemoveFromSaveSet.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:3078
XRemoveHost = _lib.XRemoveHost
XRemoveHost.restype = c_int
XRemoveHost.argtypes = [POINTER(Display), POINTER(XHostAddress)]
# /usr/include/X11/Xlib.h:3083
XRemoveHosts = _lib.XRemoveHosts
XRemoveHosts.restype = c_int
XRemoveHosts.argtypes = [POINTER(Display), POINTER(XHostAddress), c_int]
# /usr/include/X11/Xlib.h:3089
XReparentWindow = _lib.XReparentWindow
XReparentWindow.restype = c_int
XReparentWindow.argtypes = [POINTER(Display), Window, Window, c_int, c_int]
# /usr/include/X11/Xlib.h:3097
XResetScreenSaver = _lib.XResetScreenSaver
XResetScreenSaver.restype = c_int
XResetScreenSaver.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:3101
XResizeWindow = _lib.XResizeWindow
XResizeWindow.restype = c_int
XResizeWindow.argtypes = [POINTER(Display), Window, c_uint, c_uint]
# /usr/include/X11/Xlib.h:3108
XRestackWindows = _lib.XRestackWindows
XRestackWindows.restype = c_int
XRestackWindows.argtypes = [POINTER(Display), POINTER(Window), c_int]
# /usr/include/X11/Xlib.h:3114
XRotateBuffers = _lib.XRotateBuffers
XRotateBuffers.restype = c_int
XRotateBuffers.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:3119
XRotateWindowProperties = _lib.XRotateWindowProperties
XRotateWindowProperties.restype = c_int
XRotateWindowProperties.argtypes = [POINTER(Display), Window, POINTER(Atom), c_int, c_int]
# /usr/include/X11/Xlib.h:3127
XScreenCount = _lib.XScreenCount
XScreenCount.restype = c_int
XScreenCount.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:3131
XSelectInput = _lib.XSelectInput
XSelectInput.restype = c_int
XSelectInput.argtypes = [POINTER(Display), Window, c_long]
# /usr/include/X11/Xlib.h:3137
XSendEvent = _lib.XSendEvent
XSendEvent.restype = c_int
XSendEvent.argtypes = [POINTER(Display), Window, c_int, c_long, POINTER(XEvent)]
# /usr/include/X11/Xlib.h:3145
XSetAccessControl = _lib.XSetAccessControl
XSetAccessControl.restype = c_int
XSetAccessControl.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:3150
XSetArcMode = _lib.XSetArcMode
XSetArcMode.restype = c_int
XSetArcMode.argtypes = [POINTER(Display), GC, c_int]
# /usr/include/X11/Xlib.h:3156
XSetBackground = _lib.XSetBackground
XSetBackground.restype = c_int
XSetBackground.argtypes = [POINTER(Display), GC, c_ulong]
# /usr/include/X11/Xlib.h:3162
XSetClipMask = _lib.XSetClipMask
XSetClipMask.restype = c_int
XSetClipMask.argtypes = [POINTER(Display), GC, Pixmap]
# /usr/include/X11/Xlib.h:3168
XSetClipOrigin = _lib.XSetClipOrigin
XSetClipOrigin.restype = c_int
XSetClipOrigin.argtypes = [POINTER(Display), GC, c_int, c_int]
# /usr/include/X11/Xlib.h:3175
XSetClipRectangles = _lib.XSetClipRectangles
XSetClipRectangles.restype = c_int
XSetClipRectangles.argtypes = [POINTER(Display), GC, c_int, c_int, POINTER(XRectangle), c_int, c_int]
# /usr/include/X11/Xlib.h:3185
XSetCloseDownMode = _lib.XSetCloseDownMode
XSetCloseDownMode.restype = c_int
XSetCloseDownMode.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:3190
XSetCommand = _lib.XSetCommand
XSetCommand.restype = c_int
XSetCommand.argtypes = [POINTER(Display), Window, POINTER(c_char_p), c_int]
# /usr/include/X11/Xlib.h:3197
XSetDashes = _lib.XSetDashes
XSetDashes.restype = c_int
XSetDashes.argtypes = [POINTER(Display), GC, c_int, c_char_p, c_int]
# /usr/include/X11/Xlib.h:3205
XSetFillRule = _lib.XSetFillRule
XSetFillRule.restype = c_int
XSetFillRule.argtypes = [POINTER(Display), GC, c_int]
# /usr/include/X11/Xlib.h:3211
XSetFillStyle = _lib.XSetFillStyle
XSetFillStyle.restype = c_int
XSetFillStyle.argtypes = [POINTER(Display), GC, c_int]
# /usr/include/X11/Xlib.h:3217
XSetFont = _lib.XSetFont
XSetFont.restype = c_int
XSetFont.argtypes = [POINTER(Display), GC, Font]
# /usr/include/X11/Xlib.h:3223
XSetFontPath = _lib.XSetFontPath
XSetFontPath.restype = c_int
XSetFontPath.argtypes = [POINTER(Display), POINTER(c_char_p), c_int]
# /usr/include/X11/Xlib.h:3229
XSetForeground = _lib.XSetForeground
XSetForeground.restype = c_int
XSetForeground.argtypes = [POINTER(Display), GC, c_ulong]
# /usr/include/X11/Xlib.h:3235
XSetFunction = _lib.XSetFunction
XSetFunction.restype = c_int
XSetFunction.argtypes = [POINTER(Display), GC, c_int]
# /usr/include/X11/Xlib.h:3241
XSetGraphicsExposures = _lib.XSetGraphicsExposures
XSetGraphicsExposures.restype = c_int
XSetGraphicsExposures.argtypes = [POINTER(Display), GC, c_int]
# /usr/include/X11/Xlib.h:3247
XSetIconName = _lib.XSetIconName
XSetIconName.restype = c_int
XSetIconName.argtypes = [POINTER(Display), Window, c_char_p]
# /usr/include/X11/Xlib.h:3253
XSetInputFocus = _lib.XSetInputFocus
XSetInputFocus.restype = c_int
XSetInputFocus.argtypes = [POINTER(Display), Window, c_int, Time]
# /usr/include/X11/Xlib.h:3260
XSetLineAttributes = _lib.XSetLineAttributes
XSetLineAttributes.restype = c_int
XSetLineAttributes.argtypes = [POINTER(Display), GC, c_uint, c_int, c_int, c_int]
# /usr/include/X11/Xlib.h:3269
XSetModifierMapping = _lib.XSetModifierMapping
XSetModifierMapping.restype = c_int
XSetModifierMapping.argtypes = [POINTER(Display), POINTER(XModifierKeymap)]
# /usr/include/X11/Xlib.h:3274
XSetPlaneMask = _lib.XSetPlaneMask
XSetPlaneMask.restype = c_int
XSetPlaneMask.argtypes = [POINTER(Display), GC, c_ulong]
# /usr/include/X11/Xlib.h:3280
XSetPointerMapping = _lib.XSetPointerMapping
XSetPointerMapping.restype = c_int
XSetPointerMapping.argtypes = [POINTER(Display), POINTER(c_ubyte), c_int]
# /usr/include/X11/Xlib.h:3286
XSetScreenSaver = _lib.XSetScreenSaver
XSetScreenSaver.restype = c_int
XSetScreenSaver.argtypes = [POINTER(Display), c_int, c_int, c_int, c_int]
# /usr/include/X11/Xlib.h:3294
XSetSelectionOwner = _lib.XSetSelectionOwner
XSetSelectionOwner.restype = c_int
XSetSelectionOwner.argtypes = [POINTER(Display), Atom, Window, Time]
# /usr/include/X11/Xlib.h:3301
XSetState = _lib.XSetState
XSetState.restype = c_int
XSetState.argtypes = [POINTER(Display), GC, c_ulong, c_ulong, c_int, c_ulong]
# /usr/include/X11/Xlib.h:3310
XSetStipple = _lib.XSetStipple
XSetStipple.restype = c_int
XSetStipple.argtypes = [POINTER(Display), GC, Pixmap]
# /usr/include/X11/Xlib.h:3316
XSetSubwindowMode = _lib.XSetSubwindowMode
XSetSubwindowMode.restype = c_int
XSetSubwindowMode.argtypes = [POINTER(Display), GC, c_int]
# /usr/include/X11/Xlib.h:3322
XSetTSOrigin = _lib.XSetTSOrigin
XSetTSOrigin.restype = c_int
XSetTSOrigin.argtypes = [POINTER(Display), GC, c_int, c_int]
# /usr/include/X11/Xlib.h:3329
XSetTile = _lib.XSetTile
XSetTile.restype = c_int
XSetTile.argtypes = [POINTER(Display), GC, Pixmap]
# /usr/include/X11/Xlib.h:3335
XSetWindowBackground = _lib.XSetWindowBackground
XSetWindowBackground.restype = c_int
XSetWindowBackground.argtypes = [POINTER(Display), Window, c_ulong]
# /usr/include/X11/Xlib.h:3341
XSetWindowBackgroundPixmap = _lib.XSetWindowBackgroundPixmap
XSetWindowBackgroundPixmap.restype = c_int
XSetWindowBackgroundPixmap.argtypes = [POINTER(Display), Window, Pixmap]
# /usr/include/X11/Xlib.h:3347
XSetWindowBorder = _lib.XSetWindowBorder
XSetWindowBorder.restype = c_int
XSetWindowBorder.argtypes = [POINTER(Display), Window, c_ulong]
# /usr/include/X11/Xlib.h:3353
XSetWindowBorderPixmap = _lib.XSetWindowBorderPixmap
XSetWindowBorderPixmap.restype = c_int
XSetWindowBorderPixmap.argtypes = [POINTER(Display), Window, Pixmap]
# /usr/include/X11/Xlib.h:3359
XSetWindowBorderWidth = _lib.XSetWindowBorderWidth
XSetWindowBorderWidth.restype = c_int
XSetWindowBorderWidth.argtypes = [POINTER(Display), Window, c_uint]
# /usr/include/X11/Xlib.h:3365
XSetWindowColormap = _lib.XSetWindowColormap
XSetWindowColormap.restype = c_int
XSetWindowColormap.argtypes = [POINTER(Display), Window, Colormap]
# /usr/include/X11/Xlib.h:3371
XStoreBuffer = _lib.XStoreBuffer
XStoreBuffer.restype = c_int
XStoreBuffer.argtypes = [POINTER(Display), c_char_p, c_int, c_int]
# /usr/include/X11/Xlib.h:3378
XStoreBytes = _lib.XStoreBytes
XStoreBytes.restype = c_int
XStoreBytes.argtypes = [POINTER(Display), c_char_p, c_int]
# /usr/include/X11/Xlib.h:3384
XStoreColor = _lib.XStoreColor
XStoreColor.restype = c_int
XStoreColor.argtypes = [POINTER(Display), Colormap, POINTER(XColor)]
# /usr/include/X11/Xlib.h:3390
XStoreColors = _lib.XStoreColors
XStoreColors.restype = c_int
XStoreColors.argtypes = [POINTER(Display), Colormap, POINTER(XColor), c_int]
# /usr/include/X11/Xlib.h:3397
XStoreName = _lib.XStoreName
XStoreName.restype = c_int
XStoreName.argtypes = [POINTER(Display), Window, c_char_p]
# /usr/include/X11/Xlib.h:3403
XStoreNamedColor = _lib.XStoreNamedColor
XStoreNamedColor.restype = c_int
XStoreNamedColor.argtypes = [POINTER(Display), Colormap, c_char_p, c_ulong, c_int]
# /usr/include/X11/Xlib.h:3411
XSync = _lib.XSync
XSync.restype = c_int
XSync.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:3416
XTextExtents = _lib.XTextExtents
XTextExtents.restype = c_int
XTextExtents.argtypes = [POINTER(XFontStruct), c_char_p, c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(XCharStruct)]
# /usr/include/X11/Xlib.h:3426
XTextExtents16 = _lib.XTextExtents16
XTextExtents16.restype = c_int
XTextExtents16.argtypes = [POINTER(XFontStruct), POINTER(XChar2b), c_int, POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(XCharStruct)]
# /usr/include/X11/Xlib.h:3436
XTextWidth = _lib.XTextWidth
XTextWidth.restype = c_int
XTextWidth.argtypes = [POINTER(XFontStruct), c_char_p, c_int]
# /usr/include/X11/Xlib.h:3442
XTextWidth16 = _lib.XTextWidth16
XTextWidth16.restype = c_int
XTextWidth16.argtypes = [POINTER(XFontStruct), POINTER(XChar2b), c_int]
# /usr/include/X11/Xlib.h:3448
XTranslateCoordinates = _lib.XTranslateCoordinates
XTranslateCoordinates.restype = c_int
XTranslateCoordinates.argtypes = [POINTER(Display), Window, Window, c_int, c_int, POINTER(c_int), POINTER(c_int), POINTER(Window)]
# /usr/include/X11/Xlib.h:3459
XUndefineCursor = _lib.XUndefineCursor
XUndefineCursor.restype = c_int
XUndefineCursor.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:3464
XUngrabButton = _lib.XUngrabButton
XUngrabButton.restype = c_int
XUngrabButton.argtypes = [POINTER(Display), c_uint, c_uint, Window]
# /usr/include/X11/Xlib.h:3471
XUngrabKey = _lib.XUngrabKey
XUngrabKey.restype = c_int
XUngrabKey.argtypes = [POINTER(Display), c_int, c_uint, Window]
# /usr/include/X11/Xlib.h:3478
XUngrabKeyboard = _lib.XUngrabKeyboard
XUngrabKeyboard.restype = c_int
XUngrabKeyboard.argtypes = [POINTER(Display), Time]
# /usr/include/X11/Xlib.h:3483
XUngrabPointer = _lib.XUngrabPointer
XUngrabPointer.restype = c_int
XUngrabPointer.argtypes = [POINTER(Display), Time]
# /usr/include/X11/Xlib.h:3488
XUngrabServer = _lib.XUngrabServer
XUngrabServer.restype = c_int
XUngrabServer.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:3492
XUninstallColormap = _lib.XUninstallColormap
XUninstallColormap.restype = c_int
XUninstallColormap.argtypes = [POINTER(Display), Colormap]
# /usr/include/X11/Xlib.h:3497
XUnloadFont = _lib.XUnloadFont
XUnloadFont.restype = c_int
XUnloadFont.argtypes = [POINTER(Display), Font]
# /usr/include/X11/Xlib.h:3502
XUnmapSubwindows = _lib.XUnmapSubwindows
XUnmapSubwindows.restype = c_int
XUnmapSubwindows.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:3507
XUnmapWindow = _lib.XUnmapWindow
XUnmapWindow.restype = c_int
XUnmapWindow.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xlib.h:3512
XVendorRelease = _lib.XVendorRelease
XVendorRelease.restype = c_int
XVendorRelease.argtypes = [POINTER(Display)]
# /usr/include/X11/Xlib.h:3516
XWarpPointer = _lib.XWarpPointer
XWarpPointer.restype = c_int
XWarpPointer.argtypes = [POINTER(Display), Window, Window, c_int, c_int, c_uint, c_uint, c_int, c_int]
# /usr/include/X11/Xlib.h:3528
XWidthMMOfScreen = _lib.XWidthMMOfScreen
XWidthMMOfScreen.restype = c_int
XWidthMMOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:3532
XWidthOfScreen = _lib.XWidthOfScreen
XWidthOfScreen.restype = c_int
XWidthOfScreen.argtypes = [POINTER(Screen)]
# /usr/include/X11/Xlib.h:3536
XWindowEvent = _lib.XWindowEvent
XWindowEvent.restype = c_int
XWindowEvent.argtypes = [POINTER(Display), Window, c_long, POINTER(XEvent)]
# /usr/include/X11/Xlib.h:3543
XWriteBitmapFile = _lib.XWriteBitmapFile
XWriteBitmapFile.restype = c_int
XWriteBitmapFile.argtypes = [POINTER(Display), c_char_p, Pixmap, c_uint, c_uint, c_int, c_int]
# /usr/include/X11/Xlib.h:3553
XSupportsLocale = _lib.XSupportsLocale
XSupportsLocale.restype = c_int
XSupportsLocale.argtypes = []
# /usr/include/X11/Xlib.h:3555
XSetLocaleModifiers = _lib.XSetLocaleModifiers
XSetLocaleModifiers.restype = c_char_p
XSetLocaleModifiers.argtypes = [c_char_p]
class struct__XrmHashBucketRec(Structure):
__slots__ = [
]
struct__XrmHashBucketRec._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/X11/Xlib.h:3559
XOpenOM = _lib.XOpenOM
XOpenOM.restype = XOM
XOpenOM.argtypes = [POINTER(Display), POINTER(struct__XrmHashBucketRec), c_char_p, c_char_p]
# /usr/include/X11/Xlib.h:3566
XCloseOM = _lib.XCloseOM
XCloseOM.restype = c_int
XCloseOM.argtypes = [XOM]
# /usr/include/X11/Xlib.h:3570
XSetOMValues = _lib.XSetOMValues
XSetOMValues.restype = c_char_p
XSetOMValues.argtypes = [XOM]
# /usr/include/X11/Xlib.h:3575
XGetOMValues = _lib.XGetOMValues
XGetOMValues.restype = c_char_p
XGetOMValues.argtypes = [XOM]
# /usr/include/X11/Xlib.h:3580
XDisplayOfOM = _lib.XDisplayOfOM
XDisplayOfOM.restype = POINTER(Display)
XDisplayOfOM.argtypes = [XOM]
# /usr/include/X11/Xlib.h:3584
XLocaleOfOM = _lib.XLocaleOfOM
XLocaleOfOM.restype = c_char_p
XLocaleOfOM.argtypes = [XOM]
# /usr/include/X11/Xlib.h:3588
XCreateOC = _lib.XCreateOC
XCreateOC.restype = XOC
XCreateOC.argtypes = [XOM]
# /usr/include/X11/Xlib.h:3593
XDestroyOC = _lib.XDestroyOC
XDestroyOC.restype = None
XDestroyOC.argtypes = [XOC]
# /usr/include/X11/Xlib.h:3597
XOMOfOC = _lib.XOMOfOC
XOMOfOC.restype = XOM
XOMOfOC.argtypes = [XOC]
# /usr/include/X11/Xlib.h:3601
XSetOCValues = _lib.XSetOCValues
XSetOCValues.restype = c_char_p
XSetOCValues.argtypes = [XOC]
# /usr/include/X11/Xlib.h:3606
XGetOCValues = _lib.XGetOCValues
XGetOCValues.restype = c_char_p
XGetOCValues.argtypes = [XOC]
# /usr/include/X11/Xlib.h:3611
XCreateFontSet = _lib.XCreateFontSet
XCreateFontSet.restype = XFontSet
XCreateFontSet.argtypes = [POINTER(Display), c_char_p, POINTER(POINTER(c_char_p)), POINTER(c_int), POINTER(c_char_p)]
# /usr/include/X11/Xlib.h:3619
XFreeFontSet = _lib.XFreeFontSet
XFreeFontSet.restype = None
XFreeFontSet.argtypes = [POINTER(Display), XFontSet]
# /usr/include/X11/Xlib.h:3624
XFontsOfFontSet = _lib.XFontsOfFontSet
XFontsOfFontSet.restype = c_int
XFontsOfFontSet.argtypes = [XFontSet, POINTER(POINTER(POINTER(XFontStruct))), POINTER(POINTER(c_char_p))]
# /usr/include/X11/Xlib.h:3630
XBaseFontNameListOfFontSet = _lib.XBaseFontNameListOfFontSet
XBaseFontNameListOfFontSet.restype = c_char_p
XBaseFontNameListOfFontSet.argtypes = [XFontSet]
# /usr/include/X11/Xlib.h:3634
XLocaleOfFontSet = _lib.XLocaleOfFontSet
XLocaleOfFontSet.restype = c_char_p
XLocaleOfFontSet.argtypes = [XFontSet]
# /usr/include/X11/Xlib.h:3638
XContextDependentDrawing = _lib.XContextDependentDrawing
XContextDependentDrawing.restype = c_int
XContextDependentDrawing.argtypes = [XFontSet]
# /usr/include/X11/Xlib.h:3642
XDirectionalDependentDrawing = _lib.XDirectionalDependentDrawing
XDirectionalDependentDrawing.restype = c_int
XDirectionalDependentDrawing.argtypes = [XFontSet]
# /usr/include/X11/Xlib.h:3646
XContextualDrawing = _lib.XContextualDrawing
XContextualDrawing.restype = c_int
XContextualDrawing.argtypes = [XFontSet]
# /usr/include/X11/Xlib.h:3650
XExtentsOfFontSet = _lib.XExtentsOfFontSet
XExtentsOfFontSet.restype = POINTER(XFontSetExtents)
XExtentsOfFontSet.argtypes = [XFontSet]
# /usr/include/X11/Xlib.h:3654
XmbTextEscapement = _lib.XmbTextEscapement
XmbTextEscapement.restype = c_int
XmbTextEscapement.argtypes = [XFontSet, c_char_p, c_int]
# /usr/include/X11/Xlib.h:3660
XwcTextEscapement = _lib.XwcTextEscapement
XwcTextEscapement.restype = c_int
XwcTextEscapement.argtypes = [XFontSet, c_wchar_p, c_int]
# /usr/include/X11/Xlib.h:3666
Xutf8TextEscapement = _lib.Xutf8TextEscapement
Xutf8TextEscapement.restype = c_int
Xutf8TextEscapement.argtypes = [XFontSet, c_char_p, c_int]
# /usr/include/X11/Xlib.h:3672
XmbTextExtents = _lib.XmbTextExtents
XmbTextExtents.restype = c_int
XmbTextExtents.argtypes = [XFontSet, c_char_p, c_int, POINTER(XRectangle), POINTER(XRectangle)]
# /usr/include/X11/Xlib.h:3680
XwcTextExtents = _lib.XwcTextExtents
XwcTextExtents.restype = c_int
XwcTextExtents.argtypes = [XFontSet, c_wchar_p, c_int, POINTER(XRectangle), POINTER(XRectangle)]
# /usr/include/X11/Xlib.h:3688
Xutf8TextExtents = _lib.Xutf8TextExtents
Xutf8TextExtents.restype = c_int
Xutf8TextExtents.argtypes = [XFontSet, c_char_p, c_int, POINTER(XRectangle), POINTER(XRectangle)]
# /usr/include/X11/Xlib.h:3696
XmbTextPerCharExtents = _lib.XmbTextPerCharExtents
XmbTextPerCharExtents.restype = c_int
XmbTextPerCharExtents.argtypes = [XFontSet, c_char_p, c_int, POINTER(XRectangle), POINTER(XRectangle), c_int, POINTER(c_int), POINTER(XRectangle), POINTER(XRectangle)]
# /usr/include/X11/Xlib.h:3708
XwcTextPerCharExtents = _lib.XwcTextPerCharExtents
XwcTextPerCharExtents.restype = c_int
XwcTextPerCharExtents.argtypes = [XFontSet, c_wchar_p, c_int, POINTER(XRectangle), POINTER(XRectangle), c_int, POINTER(c_int), POINTER(XRectangle), POINTER(XRectangle)]
# /usr/include/X11/Xlib.h:3720
Xutf8TextPerCharExtents = _lib.Xutf8TextPerCharExtents
Xutf8TextPerCharExtents.restype = c_int
Xutf8TextPerCharExtents.argtypes = [XFontSet, c_char_p, c_int, POINTER(XRectangle), POINTER(XRectangle), c_int, POINTER(c_int), POINTER(XRectangle), POINTER(XRectangle)]
# /usr/include/X11/Xlib.h:3732
XmbDrawText = _lib.XmbDrawText
XmbDrawText.restype = None
XmbDrawText.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, POINTER(XmbTextItem), c_int]
# /usr/include/X11/Xlib.h:3742
XwcDrawText = _lib.XwcDrawText
XwcDrawText.restype = None
XwcDrawText.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, POINTER(XwcTextItem), c_int]
# /usr/include/X11/Xlib.h:3752
Xutf8DrawText = _lib.Xutf8DrawText
Xutf8DrawText.restype = None
Xutf8DrawText.argtypes = [POINTER(Display), Drawable, GC, c_int, c_int, POINTER(XmbTextItem), c_int]
# /usr/include/X11/Xlib.h:3762
XmbDrawString = _lib.XmbDrawString
XmbDrawString.restype = None
XmbDrawString.argtypes = [POINTER(Display), Drawable, XFontSet, GC, c_int, c_int, c_char_p, c_int]
# /usr/include/X11/Xlib.h:3773
XwcDrawString = _lib.XwcDrawString
XwcDrawString.restype = None
XwcDrawString.argtypes = [POINTER(Display), Drawable, XFontSet, GC, c_int, c_int, c_wchar_p, c_int]
# /usr/include/X11/Xlib.h:3784
Xutf8DrawString = _lib.Xutf8DrawString
Xutf8DrawString.restype = None
Xutf8DrawString.argtypes = [POINTER(Display), Drawable, XFontSet, GC, c_int, c_int, c_char_p, c_int]
# /usr/include/X11/Xlib.h:3795
XmbDrawImageString = _lib.XmbDrawImageString
XmbDrawImageString.restype = None
XmbDrawImageString.argtypes = [POINTER(Display), Drawable, XFontSet, GC, c_int, c_int, c_char_p, c_int]
# /usr/include/X11/Xlib.h:3806
XwcDrawImageString = _lib.XwcDrawImageString
XwcDrawImageString.restype = None
XwcDrawImageString.argtypes = [POINTER(Display), Drawable, XFontSet, GC, c_int, c_int, c_wchar_p, c_int]
# /usr/include/X11/Xlib.h:3817
Xutf8DrawImageString = _lib.Xutf8DrawImageString
Xutf8DrawImageString.restype = None
Xutf8DrawImageString.argtypes = [POINTER(Display), Drawable, XFontSet, GC, c_int, c_int, c_char_p, c_int]
class struct__XrmHashBucketRec(Structure):
__slots__ = [
]
struct__XrmHashBucketRec._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/X11/Xlib.h:3828
XOpenIM = _lib.XOpenIM
XOpenIM.restype = XIM
XOpenIM.argtypes = [POINTER(Display), POINTER(struct__XrmHashBucketRec), c_char_p, c_char_p]
# /usr/include/X11/Xlib.h:3835
XCloseIM = _lib.XCloseIM
XCloseIM.restype = c_int
XCloseIM.argtypes = [XIM]
# /usr/include/X11/Xlib.h:3839
XGetIMValues = _lib.XGetIMValues
XGetIMValues.restype = c_char_p
XGetIMValues.argtypes = [XIM]
# /usr/include/X11/Xlib.h:3843
XSetIMValues = _lib.XSetIMValues
XSetIMValues.restype = c_char_p
XSetIMValues.argtypes = [XIM]
# /usr/include/X11/Xlib.h:3847
XDisplayOfIM = _lib.XDisplayOfIM
XDisplayOfIM.restype = POINTER(Display)
XDisplayOfIM.argtypes = [XIM]
# /usr/include/X11/Xlib.h:3851
XLocaleOfIM = _lib.XLocaleOfIM
XLocaleOfIM.restype = c_char_p
XLocaleOfIM.argtypes = [XIM]
# /usr/include/X11/Xlib.h:3855
XCreateIC = _lib.XCreateIC
XCreateIC.restype = XIC
XCreateIC.argtypes = [XIM]
# /usr/include/X11/Xlib.h:3859
XDestroyIC = _lib.XDestroyIC
XDestroyIC.restype = None
XDestroyIC.argtypes = [XIC]
# /usr/include/X11/Xlib.h:3863
XSetICFocus = _lib.XSetICFocus
XSetICFocus.restype = None
XSetICFocus.argtypes = [XIC]
# /usr/include/X11/Xlib.h:3867
XUnsetICFocus = _lib.XUnsetICFocus
XUnsetICFocus.restype = None
XUnsetICFocus.argtypes = [XIC]
# /usr/include/X11/Xlib.h:3871
XwcResetIC = _lib.XwcResetIC
XwcResetIC.restype = c_wchar_p
XwcResetIC.argtypes = [XIC]
# /usr/include/X11/Xlib.h:3875
XmbResetIC = _lib.XmbResetIC
XmbResetIC.restype = c_char_p
XmbResetIC.argtypes = [XIC]
# /usr/include/X11/Xlib.h:3879
Xutf8ResetIC = _lib.Xutf8ResetIC
Xutf8ResetIC.restype = c_char_p
Xutf8ResetIC.argtypes = [XIC]
# /usr/include/X11/Xlib.h:3883
XSetICValues = _lib.XSetICValues
XSetICValues.restype = c_char_p
XSetICValues.argtypes = [XIC]
# /usr/include/X11/Xlib.h:3887
XGetICValues = _lib.XGetICValues
XGetICValues.restype = c_char_p
XGetICValues.argtypes = [XIC]
# /usr/include/X11/Xlib.h:3891
XIMOfIC = _lib.XIMOfIC
XIMOfIC.restype = XIM
XIMOfIC.argtypes = [XIC]
# /usr/include/X11/Xlib.h:3895
XFilterEvent = _lib.XFilterEvent
XFilterEvent.restype = c_int
XFilterEvent.argtypes = [POINTER(XEvent), Window]
# /usr/include/X11/Xlib.h:3900
XmbLookupString = _lib.XmbLookupString
XmbLookupString.restype = c_int
XmbLookupString.argtypes = [XIC, POINTER(XKeyPressedEvent), c_char_p, c_int, POINTER(KeySym), POINTER(c_int)]
# /usr/include/X11/Xlib.h:3909
XwcLookupString = _lib.XwcLookupString
XwcLookupString.restype = c_int
XwcLookupString.argtypes = [XIC, POINTER(XKeyPressedEvent), c_wchar_p, c_int, POINTER(KeySym), POINTER(c_int)]
# /usr/include/X11/Xlib.h:3918
Xutf8LookupString = _lib.Xutf8LookupString
Xutf8LookupString.restype = c_int
Xutf8LookupString.argtypes = [XIC, POINTER(XKeyPressedEvent), c_char_p, c_int, POINTER(KeySym), POINTER(c_int)]
# /usr/include/X11/Xlib.h:3927
XVaCreateNestedList = _lib.XVaCreateNestedList
XVaCreateNestedList.restype = XVaNestedList
XVaCreateNestedList.argtypes = [c_int]
class struct__XrmHashBucketRec(Structure):
__slots__ = [
]
struct__XrmHashBucketRec._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/X11/Xlib.h:3933
XRegisterIMInstantiateCallback = _lib.XRegisterIMInstantiateCallback
XRegisterIMInstantiateCallback.restype = c_int
XRegisterIMInstantiateCallback.argtypes = [POINTER(Display), POINTER(struct__XrmHashBucketRec), c_char_p, c_char_p, XIDProc, XPointer]
class struct__XrmHashBucketRec(Structure):
__slots__ = [
]
struct__XrmHashBucketRec._fields_ = [
('_opaque_struct', c_int)
]
# /usr/include/X11/Xlib.h:3942
XUnregisterIMInstantiateCallback = _lib.XUnregisterIMInstantiateCallback
XUnregisterIMInstantiateCallback.restype = c_int
XUnregisterIMInstantiateCallback.argtypes = [POINTER(Display), POINTER(struct__XrmHashBucketRec), c_char_p, c_char_p, XIDProc, XPointer]
XConnectionWatchProc = CFUNCTYPE(None, POINTER(Display), XPointer, c_int, c_int, POINTER(XPointer)) # /usr/include/X11/Xlib.h:3951
# /usr/include/X11/Xlib.h:3960
XInternalConnectionNumbers = _lib.XInternalConnectionNumbers
XInternalConnectionNumbers.restype = c_int
XInternalConnectionNumbers.argtypes = [POINTER(Display), POINTER(POINTER(c_int)), POINTER(c_int)]
# /usr/include/X11/Xlib.h:3966
XProcessInternalConnection = _lib.XProcessInternalConnection
XProcessInternalConnection.restype = None
XProcessInternalConnection.argtypes = [POINTER(Display), c_int]
# /usr/include/X11/Xlib.h:3971
XAddConnectionWatch = _lib.XAddConnectionWatch
XAddConnectionWatch.restype = c_int
XAddConnectionWatch.argtypes = [POINTER(Display), XConnectionWatchProc, XPointer]
# /usr/include/X11/Xlib.h:3977
XRemoveConnectionWatch = _lib.XRemoveConnectionWatch
XRemoveConnectionWatch.restype = None
XRemoveConnectionWatch.argtypes = [POINTER(Display), XConnectionWatchProc, XPointer]
# /usr/include/X11/Xlib.h:3983
XSetAuthorization = _lib.XSetAuthorization
XSetAuthorization.restype = None
XSetAuthorization.argtypes = [c_char_p, c_int, c_char_p, c_int]
# /usr/include/X11/Xlib.h:3990
_Xmbtowc = _lib._Xmbtowc
_Xmbtowc.restype = c_int
_Xmbtowc.argtypes = [c_wchar_p, c_char_p, c_int]
# /usr/include/X11/Xlib.h:4001
_Xwctomb = _lib._Xwctomb
_Xwctomb.restype = c_int
_Xwctomb.argtypes = [c_char_p, c_wchar]
NoValue = 0 # /usr/include/X11/Xutil.h:4791
XValue = 1 # /usr/include/X11/Xutil.h:4792
YValue = 2 # /usr/include/X11/Xutil.h:4793
WidthValue = 4 # /usr/include/X11/Xutil.h:4794
HeightValue = 8 # /usr/include/X11/Xutil.h:4795
AllValues = 15 # /usr/include/X11/Xutil.h:4796
XNegative = 16 # /usr/include/X11/Xutil.h:4797
YNegative = 32 # /usr/include/X11/Xutil.h:4798
class struct_anon_93(Structure):
__slots__ = [
'flags',
'x',
'y',
'width',
'height',
'min_width',
'min_height',
'max_width',
'max_height',
'width_inc',
'height_inc',
'min_aspect',
'max_aspect',
'base_width',
'base_height',
'win_gravity',
]
class struct_anon_94(Structure):
__slots__ = [
'x',
'y',
]
struct_anon_94._fields_ = [
('x', c_int),
('y', c_int),
]
class struct_anon_95(Structure):
__slots__ = [
'x',
'y',
]
struct_anon_95._fields_ = [
('x', c_int),
('y', c_int),
]
struct_anon_93._fields_ = [
('flags', c_long),
('x', c_int),
('y', c_int),
('width', c_int),
('height', c_int),
('min_width', c_int),
('min_height', c_int),
('max_width', c_int),
('max_height', c_int),
('width_inc', c_int),
('height_inc', c_int),
('min_aspect', struct_anon_94),
('max_aspect', struct_anon_95),
('base_width', c_int),
('base_height', c_int),
('win_gravity', c_int),
]
XSizeHints = struct_anon_93 # /usr/include/X11/Xutil.h:4817
USPosition = 1 # /usr/include/X11/Xutil.h:4825
USSize = 2 # /usr/include/X11/Xutil.h:4826
PPosition = 4 # /usr/include/X11/Xutil.h:4828
PSize = 8 # /usr/include/X11/Xutil.h:4829
PMinSize = 16 # /usr/include/X11/Xutil.h:4830
PMaxSize = 32 # /usr/include/X11/Xutil.h:4831
PResizeInc = 64 # /usr/include/X11/Xutil.h:4832
PAspect = 128 # /usr/include/X11/Xutil.h:4833
PBaseSize = 256 # /usr/include/X11/Xutil.h:4834
PWinGravity = 512 # /usr/include/X11/Xutil.h:4835
PAllHints = 252 # /usr/include/X11/Xutil.h:4838
class struct_anon_96(Structure):
__slots__ = [
'flags',
'input',
'initial_state',
'icon_pixmap',
'icon_window',
'icon_x',
'icon_y',
'icon_mask',
'window_group',
]
struct_anon_96._fields_ = [
('flags', c_long),
('input', c_int),
('initial_state', c_int),
('icon_pixmap', Pixmap),
('icon_window', Window),
('icon_x', c_int),
('icon_y', c_int),
('icon_mask', Pixmap),
('window_group', XID),
]
XWMHints = struct_anon_96 # /usr/include/X11/Xutil.h:4853
InputHint = 1 # /usr/include/X11/Xutil.h:4857
StateHint = 2 # /usr/include/X11/Xutil.h:4858
IconPixmapHint = 4 # /usr/include/X11/Xutil.h:4859
IconWindowHint = 8 # /usr/include/X11/Xutil.h:4860
IconPositionHint = 16 # /usr/include/X11/Xutil.h:4861
IconMaskHint = 32 # /usr/include/X11/Xutil.h:4862
WindowGroupHint = 64 # /usr/include/X11/Xutil.h:4863
AllHints = 127 # /usr/include/X11/Xutil.h:4864
XUrgencyHint = 256 # /usr/include/X11/Xutil.h:4866
WithdrawnState = 0 # /usr/include/X11/Xutil.h:4869
NormalState = 1 # /usr/include/X11/Xutil.h:4870
IconicState = 3 # /usr/include/X11/Xutil.h:4871
DontCareState = 0 # /usr/include/X11/Xutil.h:4876
ZoomState = 2 # /usr/include/X11/Xutil.h:4877
InactiveState = 4 # /usr/include/X11/Xutil.h:4878
class struct_anon_97(Structure):
__slots__ = [
'value',
'encoding',
'format',
'nitems',
]
struct_anon_97._fields_ = [
('value', POINTER(c_ubyte)),
('encoding', Atom),
('format', c_int),
('nitems', c_ulong),
]
XTextProperty = struct_anon_97 # /usr/include/X11/Xutil.h:4891
XNoMemory = -1 # /usr/include/X11/Xutil.h:4893
XLocaleNotSupported = -2 # /usr/include/X11/Xutil.h:4894
XConverterNotFound = -3 # /usr/include/X11/Xutil.h:4895
enum_anon_98 = c_int
XStringStyle = 0
XCompoundTextStyle = 1
XTextStyle = 2
XStdICCTextStyle = 3
XUTF8StringStyle = 4
XICCEncodingStyle = enum_anon_98 # /usr/include/X11/Xutil.h:4904
class struct_anon_99(Structure):
__slots__ = [
'min_width',
'min_height',
'max_width',
'max_height',
'width_inc',
'height_inc',
]
struct_anon_99._fields_ = [
('min_width', c_int),
('min_height', c_int),
('max_width', c_int),
('max_height', c_int),
('width_inc', c_int),
('height_inc', c_int),
]
XIconSize = struct_anon_99 # /usr/include/X11/Xutil.h:4910
class struct_anon_100(Structure):
__slots__ = [
'res_name',
'res_class',
]
struct_anon_100._fields_ = [
('res_name', c_char_p),
('res_class', c_char_p),
]
XClassHint = struct_anon_100 # /usr/include/X11/Xutil.h:4915
class struct__XComposeStatus(Structure):
__slots__ = [
'compose_ptr',
'chars_matched',
]
struct__XComposeStatus._fields_ = [
('compose_ptr', XPointer),
('chars_matched', c_int),
]
XComposeStatus = struct__XComposeStatus # /usr/include/X11/Xutil.h:4957
class struct__XRegion(Structure):
__slots__ = [
]
struct__XRegion._fields_ = [
('_opaque_struct', c_int)
]
class struct__XRegion(Structure):
__slots__ = [
]
struct__XRegion._fields_ = [
('_opaque_struct', c_int)
]
Region = POINTER(struct__XRegion) # /usr/include/X11/Xutil.h:4996
RectangleOut = 0 # /usr/include/X11/Xutil.h:5000
RectangleIn = 1 # /usr/include/X11/Xutil.h:5001
RectanglePart = 2 # /usr/include/X11/Xutil.h:5002
XVisualInfo = pyglet.gl.glx.XVisualInfo
VisualNoMask = 0 # /usr/include/X11/Xutil.h:5027
VisualIDMask = 1 # /usr/include/X11/Xutil.h:5028
VisualScreenMask = 2 # /usr/include/X11/Xutil.h:5029
VisualDepthMask = 4 # /usr/include/X11/Xutil.h:5030
VisualClassMask = 8 # /usr/include/X11/Xutil.h:5031
VisualRedMaskMask = 16 # /usr/include/X11/Xutil.h:5032
VisualGreenMaskMask = 32 # /usr/include/X11/Xutil.h:5033
VisualBlueMaskMask = 64 # /usr/include/X11/Xutil.h:5034
VisualColormapSizeMask = 128 # /usr/include/X11/Xutil.h:5035
VisualBitsPerRGBMask = 256 # /usr/include/X11/Xutil.h:5036
VisualAllMask = 511 # /usr/include/X11/Xutil.h:5037
class struct_anon_102(Structure):
__slots__ = [
'colormap',
'red_max',
'red_mult',
'green_max',
'green_mult',
'blue_max',
'blue_mult',
'base_pixel',
'visualid',
'killid',
]
struct_anon_102._fields_ = [
('colormap', Colormap),
('red_max', c_ulong),
('red_mult', c_ulong),
('green_max', c_ulong),
('green_mult', c_ulong),
('blue_max', c_ulong),
('blue_mult', c_ulong),
('base_pixel', c_ulong),
('visualid', VisualID),
('killid', XID),
]
XStandardColormap = struct_anon_102 # /usr/include/X11/Xutil.h:5054
BitmapSuccess = 0 # /usr/include/X11/Xutil.h:5062
BitmapOpenFailed = 1 # /usr/include/X11/Xutil.h:5063
BitmapFileInvalid = 2 # /usr/include/X11/Xutil.h:5064
BitmapNoMemory = 3 # /usr/include/X11/Xutil.h:5065
XCSUCCESS = 0 # /usr/include/X11/Xutil.h:5076
XCNOMEM = 1 # /usr/include/X11/Xutil.h:5077
XCNOENT = 2 # /usr/include/X11/Xutil.h:5078
XContext = c_int # /usr/include/X11/Xutil.h:5080
# /usr/include/X11/Xutil.h:5089
XAllocClassHint = _lib.XAllocClassHint
XAllocClassHint.restype = POINTER(XClassHint)
XAllocClassHint.argtypes = []
# /usr/include/X11/Xutil.h:5093
XAllocIconSize = _lib.XAllocIconSize
XAllocIconSize.restype = POINTER(XIconSize)
XAllocIconSize.argtypes = []
# /usr/include/X11/Xutil.h:5097
XAllocSizeHints = _lib.XAllocSizeHints
XAllocSizeHints.restype = POINTER(XSizeHints)
XAllocSizeHints.argtypes = []
# /usr/include/X11/Xutil.h:5101
XAllocStandardColormap = _lib.XAllocStandardColormap
XAllocStandardColormap.restype = POINTER(XStandardColormap)
XAllocStandardColormap.argtypes = []
# /usr/include/X11/Xutil.h:5105
XAllocWMHints = _lib.XAllocWMHints
XAllocWMHints.restype = POINTER(XWMHints)
XAllocWMHints.argtypes = []
# /usr/include/X11/Xutil.h:5109
XClipBox = _lib.XClipBox
XClipBox.restype = c_int
XClipBox.argtypes = [Region, POINTER(XRectangle)]
# /usr/include/X11/Xutil.h:5114
XCreateRegion = _lib.XCreateRegion
XCreateRegion.restype = Region
XCreateRegion.argtypes = []
# /usr/include/X11/Xutil.h:5118
XDefaultString = _lib.XDefaultString
XDefaultString.restype = c_char_p
XDefaultString.argtypes = []
# /usr/include/X11/Xutil.h:5120
XDeleteContext = _lib.XDeleteContext
XDeleteContext.restype = c_int
XDeleteContext.argtypes = [POINTER(Display), XID, XContext]
# /usr/include/X11/Xutil.h:5126
XDestroyRegion = _lib.XDestroyRegion
XDestroyRegion.restype = c_int
XDestroyRegion.argtypes = [Region]
# /usr/include/X11/Xutil.h:5130
XEmptyRegion = _lib.XEmptyRegion
XEmptyRegion.restype = c_int
XEmptyRegion.argtypes = [Region]
# /usr/include/X11/Xutil.h:5134
XEqualRegion = _lib.XEqualRegion
XEqualRegion.restype = c_int
XEqualRegion.argtypes = [Region, Region]
# /usr/include/X11/Xutil.h:5139
XFindContext = _lib.XFindContext
XFindContext.restype = c_int
XFindContext.argtypes = [POINTER(Display), XID, XContext, POINTER(XPointer)]
# /usr/include/X11/Xutil.h:5146
XGetClassHint = _lib.XGetClassHint
XGetClassHint.restype = c_int
XGetClassHint.argtypes = [POINTER(Display), Window, POINTER(XClassHint)]
# /usr/include/X11/Xutil.h:5152
XGetIconSizes = _lib.XGetIconSizes
XGetIconSizes.restype = c_int
XGetIconSizes.argtypes = [POINTER(Display), Window, POINTER(POINTER(XIconSize)), POINTER(c_int)]
# /usr/include/X11/Xutil.h:5159
XGetNormalHints = _lib.XGetNormalHints
XGetNormalHints.restype = c_int
XGetNormalHints.argtypes = [POINTER(Display), Window, POINTER(XSizeHints)]
# /usr/include/X11/Xutil.h:5165
XGetRGBColormaps = _lib.XGetRGBColormaps
XGetRGBColormaps.restype = c_int
XGetRGBColormaps.argtypes = [POINTER(Display), Window, POINTER(POINTER(XStandardColormap)), POINTER(c_int), Atom]
# /usr/include/X11/Xutil.h:5173
XGetSizeHints = _lib.XGetSizeHints
XGetSizeHints.restype = c_int
XGetSizeHints.argtypes = [POINTER(Display), Window, POINTER(XSizeHints), Atom]
# /usr/include/X11/Xutil.h:5180
XGetStandardColormap = _lib.XGetStandardColormap
XGetStandardColormap.restype = c_int
XGetStandardColormap.argtypes = [POINTER(Display), Window, POINTER(XStandardColormap), Atom]
# /usr/include/X11/Xutil.h:5187
XGetTextProperty = _lib.XGetTextProperty
XGetTextProperty.restype = c_int
XGetTextProperty.argtypes = [POINTER(Display), Window, POINTER(XTextProperty), Atom]
# /usr/include/X11/Xutil.h:5194
XGetVisualInfo = _lib.XGetVisualInfo
XGetVisualInfo.restype = POINTER(XVisualInfo)
XGetVisualInfo.argtypes = [POINTER(Display), c_long, POINTER(XVisualInfo), POINTER(c_int)]
# /usr/include/X11/Xutil.h:5201
XGetWMClientMachine = _lib.XGetWMClientMachine
XGetWMClientMachine.restype = c_int
XGetWMClientMachine.argtypes = [POINTER(Display), Window, POINTER(XTextProperty)]
# /usr/include/X11/Xutil.h:5207
XGetWMHints = _lib.XGetWMHints
XGetWMHints.restype = POINTER(XWMHints)
XGetWMHints.argtypes = [POINTER(Display), Window]
# /usr/include/X11/Xutil.h:5212
XGetWMIconName = _lib.XGetWMIconName
XGetWMIconName.restype = c_int
XGetWMIconName.argtypes = [POINTER(Display), Window, POINTER(XTextProperty)]
# /usr/include/X11/Xutil.h:5218
XGetWMName = _lib.XGetWMName
XGetWMName.restype = c_int
XGetWMName.argtypes = [POINTER(Display), Window, POINTER(XTextProperty)]
# /usr/include/X11/Xutil.h:5224
XGetWMNormalHints = _lib.XGetWMNormalHints
XGetWMNormalHints.restype = c_int
XGetWMNormalHints.argtypes = [POINTER(Display), Window, POINTER(XSizeHints), POINTER(c_long)]
# /usr/include/X11/Xutil.h:5231
XGetWMSizeHints = _lib.XGetWMSizeHints
XGetWMSizeHints.restype = c_int
XGetWMSizeHints.argtypes = [POINTER(Display), Window, POINTER(XSizeHints), POINTER(c_long), Atom]
# /usr/include/X11/Xutil.h:5239
XGetZoomHints = _lib.XGetZoomHints
XGetZoomHints.restype = c_int
XGetZoomHints.argtypes = [POINTER(Display), Window, POINTER(XSizeHints)]
# /usr/include/X11/Xutil.h:5245
XIntersectRegion = _lib.XIntersectRegion
XIntersectRegion.restype = c_int
XIntersectRegion.argtypes = [Region, Region, Region]
# /usr/include/X11/Xutil.h:5251
XConvertCase = _lib.XConvertCase
XConvertCase.restype = None
XConvertCase.argtypes = [KeySym, POINTER(KeySym), POINTER(KeySym)]
# /usr/include/X11/Xutil.h:5257
XLookupString = _lib.XLookupString
XLookupString.restype = c_int
XLookupString.argtypes = [POINTER(XKeyEvent), c_char_p, c_int, POINTER(KeySym), POINTER(XComposeStatus)]
# /usr/include/X11/Xutil.h:5265
XMatchVisualInfo = _lib.XMatchVisualInfo
XMatchVisualInfo.restype = c_int
XMatchVisualInfo.argtypes = [POINTER(Display), c_int, c_int, c_int, POINTER(XVisualInfo)]
# /usr/include/X11/Xutil.h:5273
XOffsetRegion = _lib.XOffsetRegion
XOffsetRegion.restype = c_int
XOffsetRegion.argtypes = [Region, c_int, c_int]
# /usr/include/X11/Xutil.h:5279
XPointInRegion = _lib.XPointInRegion
XPointInRegion.restype = c_int
XPointInRegion.argtypes = [Region, c_int, c_int]
# /usr/include/X11/Xutil.h:5285
XPolygonRegion = _lib.XPolygonRegion
XPolygonRegion.restype = Region
XPolygonRegion.argtypes = [POINTER(XPoint), c_int, c_int]
# /usr/include/X11/Xutil.h:5291
XRectInRegion = _lib.XRectInRegion
XRectInRegion.restype = c_int
XRectInRegion.argtypes = [Region, c_int, c_int, c_uint, c_uint]
# /usr/include/X11/Xutil.h:5299
XSaveContext = _lib.XSaveContext
XSaveContext.restype = c_int
XSaveContext.argtypes = [POINTER(Display), XID, XContext, c_char_p]
# /usr/include/X11/Xutil.h:5306
XSetClassHint = _lib.XSetClassHint
XSetClassHint.restype = c_int
XSetClassHint.argtypes = [POINTER(Display), Window, POINTER(XClassHint)]
# /usr/include/X11/Xutil.h:5312
XSetIconSizes = _lib.XSetIconSizes
XSetIconSizes.restype = c_int
XSetIconSizes.argtypes = [POINTER(Display), Window, POINTER(XIconSize), c_int]
# /usr/include/X11/Xutil.h:5319
XSetNormalHints = _lib.XSetNormalHints
XSetNormalHints.restype = c_int
XSetNormalHints.argtypes = [POINTER(Display), Window, POINTER(XSizeHints)]
# /usr/include/X11/Xutil.h:5325
XSetRGBColormaps = _lib.XSetRGBColormaps
XSetRGBColormaps.restype = None
XSetRGBColormaps.argtypes = [POINTER(Display), Window, POINTER(XStandardColormap), c_int, Atom]
# /usr/include/X11/Xutil.h:5333
XSetSizeHints = _lib.XSetSizeHints
XSetSizeHints.restype = c_int
XSetSizeHints.argtypes = [POINTER(Display), Window, POINTER(XSizeHints), Atom]
# /usr/include/X11/Xutil.h:5340
XSetStandardProperties = _lib.XSetStandardProperties
XSetStandardProperties.restype = c_int
XSetStandardProperties.argtypes = [POINTER(Display), Window, c_char_p, c_char_p, Pixmap, POINTER(c_char_p), c_int, POINTER(XSizeHints)]
# /usr/include/X11/Xutil.h:5351
XSetTextProperty = _lib.XSetTextProperty
XSetTextProperty.restype = None
XSetTextProperty.argtypes = [POINTER(Display), Window, POINTER(XTextProperty), Atom]
# /usr/include/X11/Xutil.h:5358
XSetWMClientMachine = _lib.XSetWMClientMachine
XSetWMClientMachine.restype = None
XSetWMClientMachine.argtypes = [POINTER(Display), Window, POINTER(XTextProperty)]
# /usr/include/X11/Xutil.h:5364
XSetWMHints = _lib.XSetWMHints
XSetWMHints.restype = c_int
XSetWMHints.argtypes = [POINTER(Display), Window, POINTER(XWMHints)]
# /usr/include/X11/Xutil.h:5370
XSetWMIconName = _lib.XSetWMIconName
XSetWMIconName.restype = None
XSetWMIconName.argtypes = [POINTER(Display), Window, POINTER(XTextProperty)]
# /usr/include/X11/Xutil.h:5376
XSetWMName = _lib.XSetWMName
XSetWMName.restype = None
XSetWMName.argtypes = [POINTER(Display), Window, POINTER(XTextProperty)]
# /usr/include/X11/Xutil.h:5382
XSetWMNormalHints = _lib.XSetWMNormalHints
XSetWMNormalHints.restype = None
XSetWMNormalHints.argtypes = [POINTER(Display), Window, POINTER(XSizeHints)]
# /usr/include/X11/Xutil.h:5388
XSetWMProperties = _lib.XSetWMProperties
XSetWMProperties.restype = None
XSetWMProperties.argtypes = [POINTER(Display), Window, POINTER(XTextProperty), POINTER(XTextProperty), POINTER(c_char_p), c_int, POINTER(XSizeHints), POINTER(XWMHints), POINTER(XClassHint)]
# /usr/include/X11/Xutil.h:5400
XmbSetWMProperties = _lib.XmbSetWMProperties
XmbSetWMProperties.restype = None
XmbSetWMProperties.argtypes = [POINTER(Display), Window, c_char_p, c_char_p, POINTER(c_char_p), c_int, POINTER(XSizeHints), POINTER(XWMHints), POINTER(XClassHint)]
# /usr/include/X11/Xutil.h:5412
Xutf8SetWMProperties = _lib.Xutf8SetWMProperties
Xutf8SetWMProperties.restype = None
Xutf8SetWMProperties.argtypes = [POINTER(Display), Window, c_char_p, c_char_p, POINTER(c_char_p), c_int, POINTER(XSizeHints), POINTER(XWMHints), POINTER(XClassHint)]
# /usr/include/X11/Xutil.h:5424
XSetWMSizeHints = _lib.XSetWMSizeHints
XSetWMSizeHints.restype = None
XSetWMSizeHints.argtypes = [POINTER(Display), Window, POINTER(XSizeHints), Atom]
# /usr/include/X11/Xutil.h:5431
XSetRegion = _lib.XSetRegion
XSetRegion.restype = c_int
XSetRegion.argtypes = [POINTER(Display), GC, Region]
# /usr/include/X11/Xutil.h:5437
XSetStandardColormap = _lib.XSetStandardColormap
XSetStandardColormap.restype = None
XSetStandardColormap.argtypes = [POINTER(Display), Window, POINTER(XStandardColormap), Atom]
# /usr/include/X11/Xutil.h:5444
XSetZoomHints = _lib.XSetZoomHints
XSetZoomHints.restype = c_int
XSetZoomHints.argtypes = [POINTER(Display), Window, POINTER(XSizeHints)]
# /usr/include/X11/Xutil.h:5450
XShrinkRegion = _lib.XShrinkRegion
XShrinkRegion.restype = c_int
XShrinkRegion.argtypes = [Region, c_int, c_int]
# /usr/include/X11/Xutil.h:5456
XStringListToTextProperty = _lib.XStringListToTextProperty
XStringListToTextProperty.restype = c_int
XStringListToTextProperty.argtypes = [POINTER(c_char_p), c_int, POINTER(XTextProperty)]
# /usr/include/X11/Xutil.h:5462
XSubtractRegion = _lib.XSubtractRegion
XSubtractRegion.restype = c_int
XSubtractRegion.argtypes = [Region, Region, Region]
# /usr/include/X11/Xutil.h:5468
XmbTextListToTextProperty = _lib.XmbTextListToTextProperty
XmbTextListToTextProperty.restype = c_int
XmbTextListToTextProperty.argtypes = [POINTER(Display), POINTER(c_char_p), c_int, XICCEncodingStyle, POINTER(XTextProperty)]
# /usr/include/X11/Xutil.h:5476
XwcTextListToTextProperty = _lib.XwcTextListToTextProperty
XwcTextListToTextProperty.restype = c_int
XwcTextListToTextProperty.argtypes = [POINTER(Display), POINTER(c_wchar_p), c_int, XICCEncodingStyle, POINTER(XTextProperty)]
# /usr/include/X11/Xutil.h:5484
Xutf8TextListToTextProperty = _lib.Xutf8TextListToTextProperty
Xutf8TextListToTextProperty.restype = c_int
Xutf8TextListToTextProperty.argtypes = [POINTER(Display), POINTER(c_char_p), c_int, XICCEncodingStyle, POINTER(XTextProperty)]
# /usr/include/X11/Xutil.h:5492
XwcFreeStringList = _lib.XwcFreeStringList
XwcFreeStringList.restype = None
XwcFreeStringList.argtypes = [POINTER(c_wchar_p)]
# /usr/include/X11/Xutil.h:5496
XTextPropertyToStringList = _lib.XTextPropertyToStringList
XTextPropertyToStringList.restype = c_int
XTextPropertyToStringList.argtypes = [POINTER(XTextProperty), POINTER(POINTER(c_char_p)), POINTER(c_int)]
# /usr/include/X11/Xutil.h:5502
XmbTextPropertyToTextList = _lib.XmbTextPropertyToTextList
XmbTextPropertyToTextList.restype = c_int
XmbTextPropertyToTextList.argtypes = [POINTER(Display), POINTER(XTextProperty), POINTER(POINTER(c_char_p)), POINTER(c_int)]
# /usr/include/X11/Xutil.h:5509
XwcTextPropertyToTextList = _lib.XwcTextPropertyToTextList
XwcTextPropertyToTextList.restype = c_int
XwcTextPropertyToTextList.argtypes = [POINTER(Display), POINTER(XTextProperty), POINTER(POINTER(c_wchar_p)), POINTER(c_int)]
# /usr/include/X11/Xutil.h:5516
Xutf8TextPropertyToTextList = _lib.Xutf8TextPropertyToTextList
Xutf8TextPropertyToTextList.restype = c_int
Xutf8TextPropertyToTextList.argtypes = [POINTER(Display), POINTER(XTextProperty), POINTER(POINTER(c_char_p)), POINTER(c_int)]
# /usr/include/X11/Xutil.h:5523
XUnionRectWithRegion = _lib.XUnionRectWithRegion
XUnionRectWithRegion.restype = c_int
XUnionRectWithRegion.argtypes = [POINTER(XRectangle), Region, Region]
# /usr/include/X11/Xutil.h:5529
XUnionRegion = _lib.XUnionRegion
XUnionRegion.restype = c_int
XUnionRegion.argtypes = [Region, Region, Region]
# /usr/include/X11/Xutil.h:5535
XWMGeometry = _lib.XWMGeometry
XWMGeometry.restype = c_int
XWMGeometry.argtypes = [POINTER(Display), c_int, c_char_p, c_char_p, c_uint, POINTER(XSizeHints), POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int), POINTER(c_int)]
# /usr/include/X11/Xutil.h:5549
XXorRegion = _lib.XXorRegion
XXorRegion.restype = c_int
XXorRegion.argtypes = [Region, Region, Region]
__all__ = ['XlibSpecificationRelease', 'X_PROTOCOL', 'X_PROTOCOL_REVISION',
'XID', 'Mask', 'Atom', 'VisualID', 'Time', 'Window', 'Drawable', 'Font',
'Pixmap', 'Cursor', 'Colormap', 'GContext', 'KeySym', 'KeyCode', 'None_',
'ParentRelative', 'CopyFromParent', 'PointerWindow', 'InputFocus',
'PointerRoot', 'AnyPropertyType', 'AnyKey', 'AnyButton', 'AllTemporary',
'CurrentTime', 'NoSymbol', 'NoEventMask', 'KeyPressMask', 'KeyReleaseMask',
'ButtonPressMask', 'ButtonReleaseMask', 'EnterWindowMask', 'LeaveWindowMask',
'PointerMotionMask', 'PointerMotionHintMask', 'Button1MotionMask',
'Button2MotionMask', 'Button3MotionMask', 'Button4MotionMask',
'Button5MotionMask', 'ButtonMotionMask', 'KeymapStateMask', 'ExposureMask',
'VisibilityChangeMask', 'StructureNotifyMask', 'ResizeRedirectMask',
'SubstructureNotifyMask', 'SubstructureRedirectMask', 'FocusChangeMask',
'PropertyChangeMask', 'ColormapChangeMask', 'OwnerGrabButtonMask', 'KeyPress',
'KeyRelease', 'ButtonPress', 'ButtonRelease', 'MotionNotify', 'EnterNotify',
'LeaveNotify', 'FocusIn', 'FocusOut', 'KeymapNotify', 'Expose',
'GraphicsExpose', 'NoExpose', 'VisibilityNotify', 'CreateNotify',
'DestroyNotify', 'UnmapNotify', 'MapNotify', 'MapRequest', 'ReparentNotify',
'ConfigureNotify', 'ConfigureRequest', 'GravityNotify', 'ResizeRequest',
'CirculateNotify', 'CirculateRequest', 'PropertyNotify', 'SelectionClear',
'SelectionRequest', 'SelectionNotify', 'ColormapNotify', 'ClientMessage',
'MappingNotify', 'LASTEvent', 'ShiftMask', 'LockMask', 'ControlMask',
'Mod1Mask', 'Mod2Mask', 'Mod3Mask', 'Mod4Mask', 'Mod5Mask', 'ShiftMapIndex',
'LockMapIndex', 'ControlMapIndex', 'Mod1MapIndex', 'Mod2MapIndex',
'Mod3MapIndex', 'Mod4MapIndex', 'Mod5MapIndex', 'Button1Mask', 'Button2Mask',
'Button3Mask', 'Button4Mask', 'Button5Mask', 'AnyModifier', 'Button1',
'Button2', 'Button3', 'Button4', 'Button5', 'NotifyNormal', 'NotifyGrab',
'NotifyUngrab', 'NotifyWhileGrabbed', 'NotifyHint', 'NotifyAncestor',
'NotifyVirtual', 'NotifyInferior', 'NotifyNonlinear',
'NotifyNonlinearVirtual', 'NotifyPointer', 'NotifyPointerRoot',
'NotifyDetailNone', 'VisibilityUnobscured', 'VisibilityPartiallyObscured',
'VisibilityFullyObscured', 'PlaceOnTop', 'PlaceOnBottom', 'FamilyInternet',
'FamilyDECnet', 'FamilyChaos', 'FamilyInternet6', 'FamilyServerInterpreted',
'PropertyNewValue', 'PropertyDelete', 'ColormapUninstalled',
'ColormapInstalled', 'GrabModeSync', 'GrabModeAsync', 'GrabSuccess',
'AlreadyGrabbed', 'GrabInvalidTime', 'GrabNotViewable', 'GrabFrozen',
'AsyncPointer', 'SyncPointer', 'ReplayPointer', 'AsyncKeyboard',
'SyncKeyboard', 'ReplayKeyboard', 'AsyncBoth', 'SyncBoth', 'RevertToParent',
'Success', 'BadRequest', 'BadValue', 'BadWindow', 'BadPixmap', 'BadAtom',
'BadCursor', 'BadFont', 'BadMatch', 'BadDrawable', 'BadAccess', 'BadAlloc',
'BadColor', 'BadGC', 'BadIDChoice', 'BadName', 'BadLength',
'BadImplementation', 'FirstExtensionError', 'LastExtensionError',
'InputOutput', 'InputOnly', 'CWBackPixmap', 'CWBackPixel', 'CWBorderPixmap',
'CWBorderPixel', 'CWBitGravity', 'CWWinGravity', 'CWBackingStore',
'CWBackingPlanes', 'CWBackingPixel', 'CWOverrideRedirect', 'CWSaveUnder',
'CWEventMask', 'CWDontPropagate', 'CWColormap', 'CWCursor', 'CWX', 'CWY',
'CWWidth', 'CWHeight', 'CWBorderWidth', 'CWSibling', 'CWStackMode',
'ForgetGravity', 'NorthWestGravity', 'NorthGravity', 'NorthEastGravity',
'WestGravity', 'CenterGravity', 'EastGravity', 'SouthWestGravity',
'SouthGravity', 'SouthEastGravity', 'StaticGravity', 'UnmapGravity',
'NotUseful', 'WhenMapped', 'Always', 'IsUnmapped', 'IsUnviewable',
'IsViewable', 'SetModeInsert', 'SetModeDelete', 'DestroyAll',
'RetainPermanent', 'RetainTemporary', 'Above', 'Below', 'TopIf', 'BottomIf',
'Opposite', 'RaiseLowest', 'LowerHighest', 'PropModeReplace',
'PropModePrepend', 'PropModeAppend', 'GXclear', 'GXand', 'GXandReverse',
'GXcopy', 'GXandInverted', 'GXnoop', 'GXxor', 'GXor', 'GXnor', 'GXequiv',
'GXinvert', 'GXorReverse', 'GXcopyInverted', 'GXorInverted', 'GXnand',
'GXset', 'LineSolid', 'LineOnOffDash', 'LineDoubleDash', 'CapNotLast',
'CapButt', 'CapRound', 'CapProjecting', 'JoinMiter', 'JoinRound', 'JoinBevel',
'FillSolid', 'FillTiled', 'FillStippled', 'FillOpaqueStippled', 'EvenOddRule',
'WindingRule', 'ClipByChildren', 'IncludeInferiors', 'Unsorted', 'YSorted',
'YXSorted', 'YXBanded', 'CoordModeOrigin', 'CoordModePrevious', 'Complex',
'Nonconvex', 'Convex', 'ArcChord', 'ArcPieSlice', 'GCFunction', 'GCPlaneMask',
'GCForeground', 'GCBackground', 'GCLineWidth', 'GCLineStyle', 'GCCapStyle',
'GCJoinStyle', 'GCFillStyle', 'GCFillRule', 'GCTile', 'GCStipple',
'GCTileStipXOrigin', 'GCTileStipYOrigin', 'GCFont', 'GCSubwindowMode',
'GCGraphicsExposures', 'GCClipXOrigin', 'GCClipYOrigin', 'GCClipMask',
'GCDashOffset', 'GCDashList', 'GCArcMode', 'GCLastBit', 'FontLeftToRight',
'FontRightToLeft', 'FontChange', 'XYBitmap', 'XYPixmap', 'ZPixmap',
'AllocNone', 'AllocAll', 'DoRed', 'DoGreen', 'DoBlue', 'CursorShape',
'TileShape', 'StippleShape', 'AutoRepeatModeOff', 'AutoRepeatModeOn',
'AutoRepeatModeDefault', 'LedModeOff', 'LedModeOn', 'KBKeyClickPercent',
'KBBellPercent', 'KBBellPitch', 'KBBellDuration', 'KBLed', 'KBLedMode',
'KBKey', 'KBAutoRepeatMode', 'MappingSuccess', 'MappingBusy', 'MappingFailed',
'MappingModifier', 'MappingKeyboard', 'MappingPointer', 'DontPreferBlanking',
'PreferBlanking', 'DefaultBlanking', 'DisableScreenSaver',
'DisableScreenInterval', 'DontAllowExposures', 'AllowExposures',
'DefaultExposures', 'ScreenSaverReset', 'ScreenSaverActive', 'HostInsert',
'HostDelete', 'EnableAccess', 'DisableAccess', 'StaticGray', 'GrayScale',
'StaticColor', 'PseudoColor', 'TrueColor', 'DirectColor', 'LSBFirst',
'MSBFirst', '_Xmblen', 'X_HAVE_UTF8_STRING', 'XPointer', 'Bool', 'Status',
'True', 'False', 'QueuedAlready', 'QueuedAfterReading', 'QueuedAfterFlush',
'XExtData', 'XExtCodes', 'XPixmapFormatValues', 'XGCValues', 'GC', 'Visual',
'Depth', 'Screen', 'ScreenFormat', 'XSetWindowAttributes',
'XWindowAttributes', 'XHostAddress', 'XServerInterpretedAddress', 'XImage',
'XWindowChanges', 'XColor', 'XSegment', 'XPoint', 'XRectangle', 'XArc',
'XKeyboardControl', 'XKeyboardState', 'XTimeCoord', 'XModifierKeymap',
'Display', '_XPrivDisplay', 'XKeyEvent', 'XKeyPressedEvent',
'XKeyReleasedEvent', 'XButtonEvent', 'XButtonPressedEvent',
'XButtonReleasedEvent', 'XMotionEvent', 'XPointerMovedEvent',
'XCrossingEvent', 'XEnterWindowEvent', 'XLeaveWindowEvent',
'XFocusChangeEvent', 'XFocusInEvent', 'XFocusOutEvent', 'XKeymapEvent',
'XExposeEvent', 'XGraphicsExposeEvent', 'XNoExposeEvent', 'XVisibilityEvent',
'XCreateWindowEvent', 'XDestroyWindowEvent', 'XUnmapEvent', 'XMapEvent',
'XMapRequestEvent', 'XReparentEvent', 'XConfigureEvent', 'XGravityEvent',
'XResizeRequestEvent', 'XConfigureRequestEvent', 'XCirculateEvent',
'XCirculateRequestEvent', 'XPropertyEvent', 'XSelectionClearEvent',
'XSelectionRequestEvent', 'XSelectionEvent', 'XColormapEvent',
'XClientMessageEvent', 'XMappingEvent', 'XErrorEvent', 'XAnyEvent', 'XEvent',
'XCharStruct', 'XFontProp', 'XFontStruct', 'XTextItem', 'XChar2b',
'XTextItem16', 'XEDataObject', 'XFontSetExtents', 'XOM', 'XOC', 'XFontSet',
'XmbTextItem', 'XwcTextItem', 'XOMCharSetList', 'XOrientation',
'XOMOrientation_LTR_TTB', 'XOMOrientation_RTL_TTB', 'XOMOrientation_TTB_LTR',
'XOMOrientation_TTB_RTL', 'XOMOrientation_Context', 'XOMOrientation',
'XOMFontInfo', 'XIM', 'XIC', 'XIMProc', 'XICProc', 'XIDProc', 'XIMStyle',
'XIMStyles', 'XIMPreeditArea', 'XIMPreeditCallbacks', 'XIMPreeditPosition',
'XIMPreeditNothing', 'XIMPreeditNone', 'XIMStatusArea', 'XIMStatusCallbacks',
'XIMStatusNothing', 'XIMStatusNone', 'XBufferOverflow', 'XLookupNone',
'XLookupChars', 'XLookupKeySym', 'XLookupBoth', 'XVaNestedList',
'XIMCallback', 'XICCallback', 'XIMFeedback', 'XIMReverse', 'XIMUnderline',
'XIMHighlight', 'XIMPrimary', 'XIMSecondary', 'XIMTertiary',
'XIMVisibleToForward', 'XIMVisibleToBackword', 'XIMVisibleToCenter',
'XIMText', 'XIMPreeditState', 'XIMPreeditUnKnown', 'XIMPreeditEnable',
'XIMPreeditDisable', 'XIMPreeditStateNotifyCallbackStruct', 'XIMResetState',
'XIMInitialState', 'XIMPreserveState', 'XIMStringConversionFeedback',
'XIMStringConversionLeftEdge', 'XIMStringConversionRightEdge',
'XIMStringConversionTopEdge', 'XIMStringConversionBottomEdge',
'XIMStringConversionConcealed', 'XIMStringConversionWrapped',
'XIMStringConversionText', 'XIMStringConversionPosition',
'XIMStringConversionType', 'XIMStringConversionBuffer',
'XIMStringConversionLine', 'XIMStringConversionWord',
'XIMStringConversionChar', 'XIMStringConversionOperation',
'XIMStringConversionSubstitution', 'XIMStringConversionRetrieval',
'XIMCaretDirection', 'XIMForwardChar', 'XIMBackwardChar', 'XIMForwardWord',
'XIMBackwardWord', 'XIMCaretUp', 'XIMCaretDown', 'XIMNextLine',
'XIMPreviousLine', 'XIMLineStart', 'XIMLineEnd', 'XIMAbsolutePosition',
'XIMDontChange', 'XIMStringConversionCallbackStruct',
'XIMPreeditDrawCallbackStruct', 'XIMCaretStyle', 'XIMIsInvisible',
'XIMIsPrimary', 'XIMIsSecondary', 'XIMPreeditCaretCallbackStruct',
'XIMStatusDataType', 'XIMTextType', 'XIMBitmapType',
'XIMStatusDrawCallbackStruct', 'XIMHotKeyTrigger', 'XIMHotKeyTriggers',
'XIMHotKeyState', 'XIMHotKeyStateON', 'XIMHotKeyStateOFF', 'XIMValuesList',
'XLoadQueryFont', 'XQueryFont', 'XGetMotionEvents', 'XDeleteModifiermapEntry',
'XGetModifierMapping', 'XInsertModifiermapEntry', 'XNewModifiermap',
'XCreateImage', 'XInitImage', 'XGetImage', 'XGetSubImage', 'XOpenDisplay',
'XrmInitialize', 'XFetchBytes', 'XFetchBuffer', 'XGetAtomName',
'XGetAtomNames', 'XGetDefault', 'XDisplayName', 'XKeysymToString',
'XSynchronize', 'XSetAfterFunction', 'XInternAtom', 'XInternAtoms',
'XCopyColormapAndFree', 'XCreateColormap', 'XCreatePixmapCursor',
'XCreateGlyphCursor', 'XCreateFontCursor', 'XLoadFont', 'XCreateGC',
'XGContextFromGC', 'XFlushGC', 'XCreatePixmap', 'XCreateBitmapFromData',
'XCreatePixmapFromBitmapData', 'XCreateSimpleWindow', 'XGetSelectionOwner',
'XCreateWindow', 'XListInstalledColormaps', 'XListFonts',
'XListFontsWithInfo', 'XGetFontPath', 'XListExtensions', 'XListProperties',
'XListHosts', 'XKeycodeToKeysym', 'XLookupKeysym', 'XGetKeyboardMapping',
'XStringToKeysym', 'XMaxRequestSize', 'XExtendedMaxRequestSize',
'XResourceManagerString', 'XScreenResourceString', 'XDisplayMotionBufferSize',
'XVisualIDFromVisual', 'XInitThreads', 'XLockDisplay', 'XUnlockDisplay',
'XInitExtension', 'XAddExtension', 'XFindOnExtensionList',
'XEHeadOfExtensionList', 'XRootWindow', 'XDefaultRootWindow',
'XRootWindowOfScreen', 'XDefaultVisual', 'XDefaultVisualOfScreen',
'XDefaultGC', 'XDefaultGCOfScreen', 'XBlackPixel', 'XWhitePixel',
'XAllPlanes', 'XBlackPixelOfScreen', 'XWhitePixelOfScreen', 'XNextRequest',
'XLastKnownRequestProcessed', 'XServerVendor', 'XDisplayString',
'XDefaultColormap', 'XDefaultColormapOfScreen', 'XDisplayOfScreen',
'XScreenOfDisplay', 'XDefaultScreenOfDisplay', 'XEventMaskOfScreen',
'XScreenNumberOfScreen', 'XErrorHandler', 'XSetErrorHandler',
'XIOErrorHandler', 'XSetIOErrorHandler', 'XListPixmapFormats', 'XListDepths',
'XReconfigureWMWindow', 'XGetWMProtocols', 'XSetWMProtocols',
'XIconifyWindow', 'XWithdrawWindow', 'XGetCommand', 'XGetWMColormapWindows',
'XSetWMColormapWindows', 'XFreeStringList', 'XSetTransientForHint',
'XActivateScreenSaver', 'XAddHost', 'XAddHosts', 'XAddToExtensionList',
'XAddToSaveSet', 'XAllocColor', 'XAllocColorCells', 'XAllocColorPlanes',
'XAllocNamedColor', 'XAllowEvents', 'XAutoRepeatOff', 'XAutoRepeatOn',
'XBell', 'XBitmapBitOrder', 'XBitmapPad', 'XBitmapUnit', 'XCellsOfScreen',
'XChangeActivePointerGrab', 'XChangeGC', 'XChangeKeyboardControl',
'XChangeKeyboardMapping', 'XChangePointerControl', 'XChangeProperty',
'XChangeSaveSet', 'XChangeWindowAttributes', 'XCheckIfEvent',
'XCheckMaskEvent', 'XCheckTypedEvent', 'XCheckTypedWindowEvent',
'XCheckWindowEvent', 'XCirculateSubwindows', 'XCirculateSubwindowsDown',
'XCirculateSubwindowsUp', 'XClearArea', 'XClearWindow', 'XCloseDisplay',
'XConfigureWindow', 'XConnectionNumber', 'XConvertSelection', 'XCopyArea',
'XCopyGC', 'XCopyPlane', 'XDefaultDepth', 'XDefaultDepthOfScreen',
'XDefaultScreen', 'XDefineCursor', 'XDeleteProperty', 'XDestroyWindow',
'XDestroySubwindows', 'XDoesBackingStore', 'XDoesSaveUnders',
'XDisableAccessControl', 'XDisplayCells', 'XDisplayHeight',
'XDisplayHeightMM', 'XDisplayKeycodes', 'XDisplayPlanes', 'XDisplayWidth',
'XDisplayWidthMM', 'XDrawArc', 'XDrawArcs', 'XDrawImageString',
'XDrawImageString16', 'XDrawLine', 'XDrawLines', 'XDrawPoint', 'XDrawPoints',
'XDrawRectangle', 'XDrawRectangles', 'XDrawSegments', 'XDrawString',
'XDrawString16', 'XDrawText', 'XDrawText16', 'XEnableAccessControl',
'XEventsQueued', 'XFetchName', 'XFillArc', 'XFillArcs', 'XFillPolygon',
'XFillRectangle', 'XFillRectangles', 'XFlush', 'XForceScreenSaver', 'XFree',
'XFreeColormap', 'XFreeColors', 'XFreeCursor', 'XFreeExtensionList',
'XFreeFont', 'XFreeFontInfo', 'XFreeFontNames', 'XFreeFontPath', 'XFreeGC',
'XFreeModifiermap', 'XFreePixmap', 'XGeometry', 'XGetErrorDatabaseText',
'XGetErrorText', 'XGetFontProperty', 'XGetGCValues', 'XGetGeometry',
'XGetIconName', 'XGetInputFocus', 'XGetKeyboardControl', 'XGetPointerControl',
'XGetPointerMapping', 'XGetScreenSaver', 'XGetTransientForHint',
'XGetWindowProperty', 'XGetWindowAttributes', 'XGrabButton', 'XGrabKey',
'XGrabKeyboard', 'XGrabPointer', 'XGrabServer', 'XHeightMMOfScreen',
'XHeightOfScreen', 'XIfEvent', 'XImageByteOrder', 'XInstallColormap',
'XKeysymToKeycode', 'XKillClient', 'XLookupColor', 'XLowerWindow',
'XMapRaised', 'XMapSubwindows', 'XMapWindow', 'XMaskEvent',
'XMaxCmapsOfScreen', 'XMinCmapsOfScreen', 'XMoveResizeWindow', 'XMoveWindow',
'XNextEvent', 'XNoOp', 'XParseColor', 'XParseGeometry', 'XPeekEvent',
'XPeekIfEvent', 'XPending', 'XPlanesOfScreen', 'XProtocolRevision',
'XProtocolVersion', 'XPutBackEvent', 'XPutImage', 'XQLength',
'XQueryBestCursor', 'XQueryBestSize', 'XQueryBestStipple', 'XQueryBestTile',
'XQueryColor', 'XQueryColors', 'XQueryExtension', 'XQueryKeymap',
'XQueryPointer', 'XQueryTextExtents', 'XQueryTextExtents16', 'XQueryTree',
'XRaiseWindow', 'XReadBitmapFile', 'XReadBitmapFileData', 'XRebindKeysym',
'XRecolorCursor', 'XRefreshKeyboardMapping', 'XRemoveFromSaveSet',
'XRemoveHost', 'XRemoveHosts', 'XReparentWindow', 'XResetScreenSaver',
'XResizeWindow', 'XRestackWindows', 'XRotateBuffers',
'XRotateWindowProperties', 'XScreenCount', 'XSelectInput', 'XSendEvent',
'XSetAccessControl', 'XSetArcMode', 'XSetBackground', 'XSetClipMask',
'XSetClipOrigin', 'XSetClipRectangles', 'XSetCloseDownMode', 'XSetCommand',
'XSetDashes', 'XSetFillRule', 'XSetFillStyle', 'XSetFont', 'XSetFontPath',
'XSetForeground', 'XSetFunction', 'XSetGraphicsExposures', 'XSetIconName',
'XSetInputFocus', 'XSetLineAttributes', 'XSetModifierMapping',
'XSetPlaneMask', 'XSetPointerMapping', 'XSetScreenSaver',
'XSetSelectionOwner', 'XSetState', 'XSetStipple', 'XSetSubwindowMode',
'XSetTSOrigin', 'XSetTile', 'XSetWindowBackground',
'XSetWindowBackgroundPixmap', 'XSetWindowBorder', 'XSetWindowBorderPixmap',
'XSetWindowBorderWidth', 'XSetWindowColormap', 'XStoreBuffer', 'XStoreBytes',
'XStoreColor', 'XStoreColors', 'XStoreName', 'XStoreNamedColor', 'XSync',
'XTextExtents', 'XTextExtents16', 'XTextWidth', 'XTextWidth16',
'XTranslateCoordinates', 'XUndefineCursor', 'XUngrabButton', 'XUngrabKey',
'XUngrabKeyboard', 'XUngrabPointer', 'XUngrabServer', 'XUninstallColormap',
'XUnloadFont', 'XUnmapSubwindows', 'XUnmapWindow', 'XVendorRelease',
'XWarpPointer', 'XWidthMMOfScreen', 'XWidthOfScreen', 'XWindowEvent',
'XWriteBitmapFile', 'XSupportsLocale', 'XSetLocaleModifiers', 'XOpenOM',
'XCloseOM', 'XSetOMValues', 'XGetOMValues', 'XDisplayOfOM', 'XLocaleOfOM',
'XCreateOC', 'XDestroyOC', 'XOMOfOC', 'XSetOCValues', 'XGetOCValues',
'XCreateFontSet', 'XFreeFontSet', 'XFontsOfFontSet',
'XBaseFontNameListOfFontSet', 'XLocaleOfFontSet', 'XContextDependentDrawing',
'XDirectionalDependentDrawing', 'XContextualDrawing', 'XExtentsOfFontSet',
'XmbTextEscapement', 'XwcTextEscapement', 'Xutf8TextEscapement',
'XmbTextExtents', 'XwcTextExtents', 'Xutf8TextExtents',
'XmbTextPerCharExtents', 'XwcTextPerCharExtents', 'Xutf8TextPerCharExtents',
'XmbDrawText', 'XwcDrawText', 'Xutf8DrawText', 'XmbDrawString',
'XwcDrawString', 'Xutf8DrawString', 'XmbDrawImageString',
'XwcDrawImageString', 'Xutf8DrawImageString', 'XOpenIM', 'XCloseIM',
'XGetIMValues', 'XSetIMValues', 'XDisplayOfIM', 'XLocaleOfIM', 'XCreateIC',
'XDestroyIC', 'XSetICFocus', 'XUnsetICFocus', 'XwcResetIC', 'XmbResetIC',
'Xutf8ResetIC', 'XSetICValues', 'XGetICValues', 'XIMOfIC', 'XFilterEvent',
'XmbLookupString', 'XwcLookupString', 'Xutf8LookupString',
'XVaCreateNestedList', 'XRegisterIMInstantiateCallback',
'XUnregisterIMInstantiateCallback', 'XConnectionWatchProc',
'XInternalConnectionNumbers', 'XProcessInternalConnection',
'XAddConnectionWatch', 'XRemoveConnectionWatch', 'XSetAuthorization',
'_Xmbtowc', '_Xwctomb', 'NoValue', 'XValue', 'YValue', 'WidthValue',
'HeightValue', 'AllValues', 'XNegative', 'YNegative', 'XSizeHints',
'USPosition', 'USSize', 'PPosition', 'PSize', 'PMinSize', 'PMaxSize',
'PResizeInc', 'PAspect', 'PBaseSize', 'PWinGravity', 'PAllHints', 'XWMHints',
'InputHint', 'StateHint', 'IconPixmapHint', 'IconWindowHint',
'IconPositionHint', 'IconMaskHint', 'WindowGroupHint', 'AllHints',
'XUrgencyHint', 'WithdrawnState', 'NormalState', 'IconicState',
'DontCareState', 'ZoomState', 'InactiveState', 'XTextProperty', 'XNoMemory',
'XLocaleNotSupported', 'XConverterNotFound', 'XICCEncodingStyle',
'XStringStyle', 'XCompoundTextStyle', 'XTextStyle', 'XStdICCTextStyle',
'XUTF8StringStyle', 'XIconSize', 'XClassHint', 'XComposeStatus', 'Region',
'RectangleOut', 'RectangleIn', 'RectanglePart', 'XVisualInfo', 'VisualNoMask',
'VisualIDMask', 'VisualScreenMask', 'VisualDepthMask', 'VisualClassMask',
'VisualRedMaskMask', 'VisualGreenMaskMask', 'VisualBlueMaskMask',
'VisualColormapSizeMask', 'VisualBitsPerRGBMask', 'VisualAllMask',
'XStandardColormap', 'BitmapSuccess', 'BitmapOpenFailed', 'BitmapFileInvalid',
'BitmapNoMemory', 'XCSUCCESS', 'XCNOMEM', 'XCNOENT', 'XContext',
'XAllocClassHint', 'XAllocIconSize', 'XAllocSizeHints',
'XAllocStandardColormap', 'XAllocWMHints', 'XClipBox', 'XCreateRegion',
'XDefaultString', 'XDeleteContext', 'XDestroyRegion', 'XEmptyRegion',
'XEqualRegion', 'XFindContext', 'XGetClassHint', 'XGetIconSizes',
'XGetNormalHints', 'XGetRGBColormaps', 'XGetSizeHints',
'XGetStandardColormap', 'XGetTextProperty', 'XGetVisualInfo',
'XGetWMClientMachine', 'XGetWMHints', 'XGetWMIconName', 'XGetWMName',
'XGetWMNormalHints', 'XGetWMSizeHints', 'XGetZoomHints', 'XIntersectRegion',
'XConvertCase', 'XLookupString', 'XMatchVisualInfo', 'XOffsetRegion',
'XPointInRegion', 'XPolygonRegion', 'XRectInRegion', 'XSaveContext',
'XSetClassHint', 'XSetIconSizes', 'XSetNormalHints', 'XSetRGBColormaps',
'XSetSizeHints', 'XSetStandardProperties', 'XSetTextProperty',
'XSetWMClientMachine', 'XSetWMHints', 'XSetWMIconName', 'XSetWMName',
'XSetWMNormalHints', 'XSetWMProperties', 'XmbSetWMProperties',
'Xutf8SetWMProperties', 'XSetWMSizeHints', 'XSetRegion',
'XSetStandardColormap', 'XSetZoomHints', 'XShrinkRegion',
'XStringListToTextProperty', 'XSubtractRegion', 'XmbTextListToTextProperty',
'XwcTextListToTextProperty', 'Xutf8TextListToTextProperty',
'XwcFreeStringList', 'XTextPropertyToStringList', 'XmbTextPropertyToTextList',
'XwcTextPropertyToTextList', 'Xutf8TextPropertyToTextList',
'XUnionRectWithRegion', 'XUnionRegion', 'XWMGeometry', 'XXorRegion']
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
__docformat__ = 'restructuredtext'
__version__ = '$Id: __init__.py 2534 2009-11-01 19:37:50Z benjamin.coder.smith@gmail.com $'
from ctypes import *
import unicodedata
import warnings
import pyglet
from pyglet.window import WindowException, NoSuchDisplayException, \
MouseCursorException, Platform, Display, Screen, MouseCursor, \
DefaultMouseCursor, ImageMouseCursor, BaseWindow, _PlatformEventHandler
from pyglet.window import event
from pyglet.window import key
from pyglet.window import mouse
from pyglet.event import EventDispatcher
from pyglet import gl
from pyglet.gl import gl_info
from pyglet.gl import glu_info
from pyglet.gl import glx
from pyglet.gl import glxext_arb
from pyglet.gl import glxext_mesa
from pyglet.gl import glx_info
import pyglet.window.xlib.xlib
from pyglet.window.xlib import cursorfont
try:
import pyglet.window.xlib.xinerama
_have_xinerama = True
except:
_have_xinerama = False
try:
import pyglet.window.xlib.xsync
_have_xsync = True
except:
_have_xsync = False
class mwmhints_t(Structure):
_fields_ = [
('flags', c_uint32),
('functions', c_uint32),
('decorations', c_uint32),
('input_mode', c_int32),
('status', c_uint32)
]
XA_CARDINAL = 6 # Xatom.h:14
# Do we have the November 2000 UTF8 extension?
_have_utf8 = hasattr(xlib._lib, 'Xutf8TextListToTextProperty')
# symbol,ctrl -> motion mapping
_motion_map = {
(key.UP, False): key.MOTION_UP,
(key.RIGHT, False): key.MOTION_RIGHT,
(key.DOWN, False): key.MOTION_DOWN,
(key.LEFT, False): key.MOTION_LEFT,
(key.RIGHT, True): key.MOTION_NEXT_WORD,
(key.LEFT, True): key.MOTION_PREVIOUS_WORD,
(key.HOME, False): key.MOTION_BEGINNING_OF_LINE,
(key.END, False): key.MOTION_END_OF_LINE,
(key.PAGEUP, False): key.MOTION_PREVIOUS_PAGE,
(key.PAGEDOWN, False): key.MOTION_NEXT_PAGE,
(key.HOME, True): key.MOTION_BEGINNING_OF_FILE,
(key.END, True): key.MOTION_END_OF_FILE,
(key.BACKSPACE, False): key.MOTION_BACKSPACE,
(key.DELETE, False): key.MOTION_DELETE,
}
# Set up error handler
def _error_handler(display, event):
# By default, all errors are silently ignored: this has a better chance
# of working than the default behaviour of quitting ;-)
#
# We've actually never seen an error that was our fault; they're always
# driver bugs (and so the reports are useless). Nevertheless, set
# environment variable PYGLET_DEBUG_X11 to 1 to get dumps of the error
# and a traceback (execution will continue).
if pyglet.options['debug_x11']:
event = event.contents
buf = c_buffer(1024)
xlib.XGetErrorText(display, event.error_code, buf, len(buf))
print 'X11 error:', buf.value
print ' serial:', event.serial
print ' request:', event.request_code
print ' minor:', event.minor_code
print ' resource:', event.resourceid
import traceback
print 'Python stack trace (innermost last):'
traceback.print_stack()
return 0
_error_handler_ptr = xlib.XErrorHandler(_error_handler)
xlib.XSetErrorHandler(_error_handler_ptr)
class XlibException(WindowException):
'''An X11-specific exception. This exception is probably a programming
error in pyglet.'''
pass
class XlibMouseCursor(MouseCursor):
drawable = False
def __init__(self, cursor):
self.cursor = cursor
class XlibPlatform(Platform):
def __init__(self):
self._displays = {}
def get_display(self, name):
if name not in self._displays:
self._displays[name] = XlibDisplayDevice(name)
return self._displays[name]
def get_default_display(self):
return self.get_display('')
class XlibDisplayDevice(Display):
_display = None # POINTER(xlib.Display)
_x_im = None # X input method
# TODO close _x_im when display connection closed.
_enable_xsync = False
def __init__(self, name):
super(XlibDisplayDevice, self).__init__()
self._display = xlib.XOpenDisplay(name)
if not self._display:
raise NoSuchDisplayException('Cannot connect to "%s"' % name)
self.info = glx_info.GLXInfo(self._display)
# Also set the default GLX display for future info queries
glx_info.set_display(self._display.contents)
self._fileno = xlib.XConnectionNumber(self._display)
self._window_map = {}
# Initialise XSync
if _have_xsync:
event_base = c_int()
error_base = c_int()
if xsync.XSyncQueryExtension(self._display,
byref(event_base),
byref(error_base)):
major_version = c_int()
minor_version = c_int()
if xsync.XSyncInitialize(self._display,
byref(major_version),
byref(minor_version)):
self._enable_xsync = True
def fileno(self):
return self._fileno
def get_screens(self):
x_screen = xlib.XDefaultScreen(self._display)
if _have_xinerama and xinerama.XineramaIsActive(self._display):
number = c_int()
infos = xinerama.XineramaQueryScreens(self._display,
byref(number))
infos = cast(infos,
POINTER(xinerama.XineramaScreenInfo * number.value)).contents
result = []
for info in infos:
result.append(XlibScreen(self,
x_screen,
info.x_org,
info.y_org,
info.width,
info.height,
True))
xlib.XFree(infos)
return result
else:
# No xinerama
screen_count = xlib.XScreenCount(self._display)
result = []
for i in range(screen_count):
screen = xlib.XScreenOfDisplay(self._display, i)
result.append(XlibScreen(self,
i,
0, 0,
screen.contents.width,
screen.contents.height,
False))
# Move default screen to be first in list.
s = result.pop(x_screen)
result.insert(0, s)
return result
class XlibScreen(Screen):
def __init__(self, display, x_screen_id, x, y, width, height, xinerama):
super(XlibScreen, self).__init__(x, y, width, height)
self.display = display
self._x_screen_id = x_screen_id
self._xinerama = xinerama
def get_matching_configs(self, template):
x_display = self.display._display
have_13 = self.display.info.have_version(1, 3)
if have_13:
config_class = XlibGLConfig13
else:
if 'ATI' in self.display.info.get_client_vendor():
config_class = XlibGLConfig10ATI
else:
config_class = XlibGLConfig10
# Construct array of attributes
attrs = []
for name, value in template.get_gl_attributes():
attr = config_class.attribute_ids.get(name, None)
if attr and value is not None:
attrs.extend([attr, int(value)])
if have_13:
attrs.extend([glx.GLX_X_RENDERABLE, True])
else:
attrs.extend([glx.GLX_RGBA, True])
if len(attrs):
attrs.extend([0, 0])
attrib_list = (c_int * len(attrs))(*attrs)
else:
attrib_list = None
if have_13:
elements = c_int()
configs = glx.glXChooseFBConfig(x_display, self._x_screen_id,
attrib_list, byref(elements))
if not configs:
return []
configs = cast(configs,
POINTER(glx.GLXFBConfig * elements.value)).contents
result = [config_class(self, c) for c in configs]
# Can't free array until all XlibGLConfig13's are GC'd. Too much
# hassle, live with leak. XXX
#xlib.XFree(configs)
return result
else:
try:
return [config_class(self, attrib_list)]
except gl.ContextException:
return []
def __repr__(self):
return 'XlibScreen(screen=%d, x=%d, y=%d, ' \
'width=%d, height=%d, xinerama=%d)' % \
(self._x_screen_id, self.x, self.y, self.width, self.height,
self._xinerama)
class XlibGLConfig(gl.Config):
attribute_ids = {
'buffer_size': glx.GLX_BUFFER_SIZE,
'level': glx.GLX_LEVEL, # Not supported
'double_buffer': glx.GLX_DOUBLEBUFFER,
'stereo': glx.GLX_STEREO,
'aux_buffers': glx.GLX_AUX_BUFFERS,
'red_size': glx.GLX_RED_SIZE,
'green_size': glx.GLX_GREEN_SIZE,
'blue_size': glx.GLX_BLUE_SIZE,
'alpha_size': glx.GLX_ALPHA_SIZE,
'depth_size': glx.GLX_DEPTH_SIZE,
'stencil_size': glx.GLX_STENCIL_SIZE,
'accum_red_size': glx.GLX_ACCUM_RED_SIZE,
'accum_green_size': glx.GLX_ACCUM_GREEN_SIZE,
'accum_blue_size': glx.GLX_ACCUM_BLUE_SIZE,
'accum_alpha_size': glx.GLX_ACCUM_ALPHA_SIZE,
}
def create_context(self, share):
context = self._create_glx_context(share)
if context == glx.GLX_BAD_CONTEXT:
raise gl.ContextException('Invalid context share')
elif context == glx.GLXBadFBConfig:
raise gl.ContextException('Invalid GL configuration')
elif context < 0:
raise gl.ContextException('Could not create GL context')
return XlibGLContext(self, context, share)
def _create_glx_context(self, share):
raise NotImplementedError('abstract')
def is_complete(self):
return True
def get_visual_info(self):
raise NotImplementedError('abstract')
class XlibGLConfig10(XlibGLConfig):
def __init__(self, screen, attrib_list):
self.screen = screen
self._display = screen.display._display
self._visual_info = glx.glXChooseVisual(self._display,
screen._x_screen_id, attrib_list)
if not self._visual_info:
raise gl.ContextException('No conforming visual exists')
for name, attr in self.attribute_ids.items():
value = c_int()
result = glx.glXGetConfig(self._display,
self._visual_info, attr, byref(value))
if result >= 0:
setattr(self, name, value.value)
self.sample_buffers = 0
self.samples = 0
def get_visual_info(self):
return self._visual_info.contents
def _create_glx_context(self, share):
if share:
return glx.glXCreateContext(self._display, self._visual_info,
share._context, True)
else:
return glx.glXCreateContext(self._display, self._visual_info,
None, True)
class XlibGLConfig10ATI(XlibGLConfig10):
attribute_ids = XlibGLConfig.attribute_ids.copy()
del attribute_ids['stereo']
stereo = False
class XlibGLConfig13(XlibGLConfig):
attribute_ids = XlibGLConfig.attribute_ids.copy()
attribute_ids.update({
'sample_buffers': glx.GLX_SAMPLE_BUFFERS,
'samples': glx.GLX_SAMPLES,
# Not supported in current pyglet API:
'render_type': glx.GLX_RENDER_TYPE,
'config_caveat': glx.GLX_CONFIG_CAVEAT,
'transparent_type': glx.GLX_TRANSPARENT_TYPE,
'transparent_index_value': glx.GLX_TRANSPARENT_INDEX_VALUE,
'transparent_red_value': glx.GLX_TRANSPARENT_RED_VALUE,
'transparent_green_value': glx.GLX_TRANSPARENT_GREEN_VALUE,
'transparent_blue_value': glx.GLX_TRANSPARENT_BLUE_VALUE,
'transparent_alpha_value': glx.GLX_TRANSPARENT_ALPHA_VALUE,
# Used internally
'x_renderable': glx.GLX_X_RENDERABLE,
})
def __init__(self, screen, fbconfig):
super(XlibGLConfig13, self).__init__()
self.screen = screen
self._display = screen.display._display
self._fbconfig = fbconfig
for name, attr in self.attribute_ids.items():
value = c_int()
result = glx.glXGetFBConfigAttrib(
self._display, self._fbconfig, attr, byref(value))
if result >= 0:
setattr(self, name, value.value)
def get_visual_info(self):
return glx.glXGetVisualFromFBConfig(
self._display, self._fbconfig).contents
def _create_glx_context(self, share):
if share:
return glx.glXCreateNewContext(self._display, self._fbconfig,
glx.GLX_RGBA_TYPE, share._context, True)
else:
return glx.glXCreateNewContext(self._display, self._fbconfig,
glx.GLX_RGBA_TYPE, None, True)
class XlibGLContext(gl.Context):
def __init__(self, config, context, share):
super(XlibGLContext, self).__init__(share)
self.config = config
self._context = context
self._x_display = config.screen.display._display
def destroy(self):
super(XlibGLContext, self).destroy()
glx.glXDestroyContext(self._x_display, self._context)
def is_direct(self):
return glx.glXIsDirect(self._x_display, self._context)
# Platform event data is single item, so use platform event handler directly.
XlibEventHandler = _PlatformEventHandler
class XlibWindow(BaseWindow):
_x_display = None # X display connection
_x_screen_id = None # X screen index
_x_ic = None # X input context
_glx_context = None # GLX context handle
_glx_window = None # GLX window handle
_window = None # Xlib window handle
_minimum_size = None
_maximum_size = None
_x = 0
_y = 0 # Last known window position
_width = 0
_height = 0 # Last known window size
_mouse_exclusive_client = None # x,y of "real" mouse during exclusive
_mouse_buttons = [False] * 6 # State of each xlib button
_keyboard_exclusive = False
_active = True
_applied_mouse_exclusive = False
_applied_keyboard_exclusive = False
_mapped = False
_lost_context = False
_lost_context_state = False
_enable_xsync = False
_current_sync_value = None
_current_sync_valid = False
_needs_resize = False # True when resize event has been received but not
# dispatched
_default_event_mask = (0x1ffffff
& ~xlib.PointerMotionHintMask
& ~xlib.ResizeRedirectMask)
def __init__(self, *args, **kwargs):
# Bind event handlers
self._event_handlers = {}
for name in self._platform_event_names:
if not hasattr(self, name):
continue
func = getattr(self, name)
for message in func._platform_event_data:
self._event_handlers[message] = func
super(XlibWindow, self).__init__(*args, **kwargs)
def _recreate(self, changes):
# If flipping to/from fullscreen and using override_redirect (we
# always are, _NET_WM_FULLSCREEN doesn't work), need to recreate the
# window.
#
# A possible improvement could be to just hide the top window,
# destroy the GLX window, and reshow it again when leaving fullscreen.
# This would prevent the floating window from being moved by the
# WM.
if 'fullscreen' in changes or 'resizable' in changes:
# clear out the GLX context
self.switch_to()
gl.glFlush()
glx.glXMakeCurrent(self._x_display, 0, None)
if self._glx_window:
glx.glXDestroyWindow(self._x_display, self._glx_window)
xlib.XDestroyWindow(self._x_display, self._window)
self._glx_window = None
del self.display._window_map[self._window]
self._window = None
self._mapped = False
# TODO: detect state loss only by examining context share.
if 'context' in changes:
self._lost_context = True
self._lost_context_state = True
self._create()
def _create(self):
# Unmap existing window if necessary while we fiddle with it.
if self._window and self._mapped:
self._unmap()
self.context.window = self
self._x_display = self.config._display
self._x_screen_id = self.screen._x_screen_id
self._glx_context = self.context._context
self._glx_1_3 = self.display.info.have_version(1, 3)
self._have_SGI_video_sync = \
self.display.info.have_extension('GLX_SGI_video_sync')
self._have_SGI_swap_control = \
self.display.info.have_extension('GLX_SGI_swap_control')
self._have_MESA_swap_control = \
self.display.info.have_extension('GLX_MESA_swap_control')
# In order of preference:
# 1. GLX_MESA_swap_control (more likely to work where video_sync will
# not)
# 2. GLX_SGI_video_sync (does not work on Intel 945GM, but that has
# MESA)
# 3. GLX_SGI_swap_control (cannot be disabled once enabled).
self._use_video_sync = (self._have_SGI_video_sync and
not self._have_MESA_swap_control)
# Create X window if not already existing.
if not self._window:
root = xlib.XRootWindow(self._x_display, self._x_screen_id)
visual_info = self.config.get_visual_info()
visual = visual_info.visual
visual_id = xlib.XVisualIDFromVisual(visual)
default_visual = xlib.XDefaultVisual(
self._x_display, self._x_screen_id)
default_visual_id = xlib.XVisualIDFromVisual(default_visual)
window_attributes = xlib.XSetWindowAttributes()
if visual_id != default_visual_id:
window_attributes.colormap = xlib.XCreateColormap(
self._x_display, root, visual, xlib.AllocNone)
else:
window_attributes.colormap = xlib.XDefaultColormap(
self._x_display, self._x_screen_id)
window_attributes.bit_gravity = xlib.NorthWestGravity
# Issue 287: Compiz on Intel/Mesa doesn't draw window decoration
# unless CWBackPixel is given in mask. Should have
# no effect on other systems, so it's set
# unconditionally.
mask = xlib.CWColormap | xlib.CWBitGravity | xlib.CWBackPixel
self._window = xlib.XCreateWindow(self._x_display, root,
0, 0, self._width, self._height, 0, visual_info.depth,
xlib.InputOutput, visual, mask,
byref(window_attributes))
self.display._window_map[self._window] = self
# Setting null background pixmap disables drawing the background,
# preventing flicker while resizing (in theory).
#
# Issue 287: Compiz on Intel/Mesa doesn't draw window decoration if
# this is called. As it doesn't seem to have any
# effect anyway, it's just commented out.
#xlib.XSetWindowBackgroundPixmap(self._x_display, self._window, 0)
self._enable_xsync = (pyglet.options['xsync'] and
self.display._enable_xsync and
self.config.double_buffer)
# Set supported protocols
protocols = []
protocols.append(xlib.XInternAtom(self._x_display,
'WM_DELETE_WINDOW', False))
if self._enable_xsync:
protocols.append(xlib.XInternAtom(self._x_display,
'_NET_WM_SYNC_REQUEST',
False))
protocols = (c_ulong * len(protocols))(*protocols)
xlib.XSetWMProtocols(self._x_display, self._window,
protocols, len(protocols))
# Create window resize sync counter
if self._enable_xsync:
value = xsync.XSyncValue()
self._sync_counter = xlib.XID(
xsync.XSyncCreateCounter(self._x_display, value))
atom = xlib.XInternAtom(self._x_display,
'_NET_WM_SYNC_REQUEST_COUNTER', False)
ptr = pointer(self._sync_counter)
xlib.XChangeProperty(self._x_display, self._window,
atom, XA_CARDINAL, 32,
xlib.PropModeReplace,
cast(ptr, POINTER(c_ubyte)), 1)
# Set window attributes
attributes = xlib.XSetWindowAttributes()
attributes_mask = 0
# Bypass the window manager in fullscreen. This is the only reliable
# technique (over _NET_WM_STATE_FULLSCREEN, Motif, KDE and Gnome
# hints) that is pretty much guaranteed to work. Unfortunately
# we run into window activation and focus problems that require
# attention. Search for "override_redirect" for all occurences.
attributes.override_redirect = self._fullscreen
attributes_mask |= xlib.CWOverrideRedirect
if self._fullscreen:
xlib.XMoveResizeWindow(self._x_display, self._window,
self.screen.x, self.screen.y,
self.screen.width, self.screen.height)
else:
xlib.XResizeWindow(self._x_display, self._window,
self._width, self._height)
xlib.XChangeWindowAttributes(self._x_display, self._window,
attributes_mask, byref(attributes))
# Set style
styles = {
self.WINDOW_STYLE_DEFAULT: '_NET_WM_WINDOW_TYPE_NORMAL',
self.WINDOW_STYLE_DIALOG: '_NET_WM_WINDOW_TYPE_DIALOG',
self.WINDOW_STYLE_TOOL: '_NET_WM_WINDOW_TYPE_UTILITY',
}
if self._style in styles:
self._set_atoms_property('_NET_WM_WINDOW_TYPE',
(styles[self._style],))
elif self._style == self.WINDOW_STYLE_BORDERLESS:
MWM_HINTS_DECORATIONS = 1 << 1
PROP_MWM_HINTS_ELEMENTS = 5
mwmhints = mwmhints_t()
mwmhints.flags = MWM_HINTS_DECORATIONS
mwmhints.decorations = 0
name = xlib.XInternAtom(self._x_display, '_MOTIF_WM_HINTS', False)
xlib.XChangeProperty(self._x_display, self._window,
name, name, 32, xlib.PropModeReplace,
cast(pointer(mwmhints), POINTER(c_ubyte)),
PROP_MWM_HINTS_ELEMENTS)
# Set resizeable
if not self._resizable:
self.set_minimum_size(self._width, self._height)
self.set_maximum_size(self._width, self._height)
# Set caption
self.set_caption(self._caption)
# Create input context. A good but very outdated reference for this
# is http://www.sbin.org/doc/Xlib/chapt_11.html
if _have_utf8 and not self._x_ic:
if not self.display._x_im:
xlib.XSetLocaleModifiers('@im=none')
self.display._x_im = \
xlib.XOpenIM(self._x_display, None, None, None)
xlib.XFlush(self._x_display);
# Need to set argtypes on this function because it's vararg,
# and ctypes guesses wrong.
xlib.XCreateIC.argtypes = [xlib.XIM,
c_char_p, c_int,
c_char_p, xlib.Window,
c_char_p, xlib.Window,
c_void_p]
self._x_ic = xlib.XCreateIC(self.display._x_im,
'inputStyle', xlib.XIMPreeditNothing|xlib.XIMStatusNothing,
'clientWindow', self._window,
'focusWindow', self._window,
None)
filter_events = c_ulong()
xlib.XGetICValues(self._x_ic,
'filterEvents', byref(filter_events),
None)
self._default_event_mask |= filter_events.value
xlib.XSetICFocus(self._x_ic)
self.switch_to()
if self._visible:
self.set_visible(True)
self.set_mouse_platform_visible()
def _map(self):
if self._mapped:
return
# Map the window, wait for map event before continuing.
xlib.XSelectInput(
self._x_display, self._window, xlib.StructureNotifyMask)
xlib.XMapRaised(self._x_display, self._window)
e = xlib.XEvent()
while True:
xlib.XNextEvent(self._x_display, e)
if e.type == xlib.MapNotify:
break
xlib.XSelectInput(
self._x_display, self._window, self._default_event_mask)
self._mapped = True
if self._fullscreen:
# Possibly an override_redirect issue.
self.activate()
self.dispatch_event('on_resize', self._width, self._height)
self.dispatch_event('on_show')
self.dispatch_event('on_expose')
def _unmap(self):
if not self._mapped:
return
xlib.XSelectInput(
self._x_display, self._window, xlib.StructureNotifyMask)
xlib.XUnmapWindow(self._x_display, self._window)
e = xlib.XEvent()
while True:
xlib.XNextEvent(self._x_display, e)
if e.type == xlib.UnmapNotify:
break
xlib.XSelectInput(
self._x_display, self._window, self._default_event_mask)
self._mapped = False
def _get_root(self):
attributes = xlib.XWindowAttributes()
xlib.XGetWindowAttributes(self._x_display, self._window,
byref(attributes))
return attributes.root
def close(self):
if not self._window:
return
# clear out the GLX context. Can fail if current context already
# destroyed (on exit, say).
try:
gl.glFlush()
except gl.GLException:
pass
if self._glx_1_3:
glx.glXMakeContextCurrent(self._x_display, 0, 0, None)
else:
glx.glXMakeCurrent(self._x_display, 0, None)
self._unmap()
if self._glx_window:
glx.glXDestroyWindow(self._x_display, self._glx_window)
if self._window:
xlib.XDestroyWindow(self._x_display, self._window)
del self.display._window_map[self._window]
self._window = None
self._glx_window = None
if _have_utf8:
xlib.XDestroyIC(self._x_ic)
self._x_ic = None
super(XlibWindow, self).close()
def switch_to(self):
if self._glx_1_3:
if not self._glx_window:
self._glx_window = glx.glXCreateWindow(self._x_display,
self._config._fbconfig, self._window, None)
glx.glXMakeContextCurrent(self._x_display,
self._glx_window, self._glx_window, self._glx_context)
else:
glx.glXMakeCurrent(self._x_display, self._window, self._glx_context)
self.set_vsync(self._vsync)
self._context.set_current()
gl_info.set_active_context()
glu_info.set_active_context()
def flip(self):
self.draw_mouse_cursor()
if self._vsync and self._have_SGI_video_sync and self._use_video_sync:
count = c_uint()
glxext_arb.glXGetVideoSyncSGI(byref(count))
glxext_arb.glXWaitVideoSyncSGI(
2, (count.value + 1) % 2, byref(count))
if self._glx_1_3:
if not self._glx_window:
self._glx_window = glx.glXCreateWindow(self._x_display,
self._config._fbconfig, self._window, None)
glx.glXSwapBuffers(self._x_display, self._glx_window)
else:
glx.glXSwapBuffers(self._x_display, self._window)
self._sync_resize()
def set_vsync(self, vsync):
if pyglet.options['vsync'] is not None:
vsync = pyglet.options['vsync']
self._vsync = vsync
if not self._use_video_sync:
interval = vsync and 1 or 0
if self._have_MESA_swap_control:
glxext_mesa.glXSwapIntervalMESA(interval)
elif self._have_SGI_swap_control and interval:
# SGI_swap_control interval cannot be set to 0
glxext_arb.glXSwapIntervalSGI(interval)
def set_caption(self, caption):
if caption is None:
caption = ''
self._caption = caption
self._set_text_property('WM_NAME', caption, allow_utf8=False)
self._set_text_property('WM_ICON_NAME', caption, allow_utf8=False)
self._set_text_property('_NET_WM_NAME', caption)
self._set_text_property('_NET_WM_ICON_NAME', caption)
def get_caption(self):
return self._caption
def set_size(self, width, height):
if self._fullscreen:
raise WindowException('Cannot set size of fullscreen window.')
self._width = width
self._height = height
if not self._resizable:
self.set_minimum_size(width, height)
self.set_maximum_size(width, height)
xlib.XResizeWindow(self._x_display, self._window, width, height)
self.dispatch_event('on_resize', width, height)
def get_size(self):
# XGetGeometry and XWindowAttributes seem to always return the
# original size of the window, which is wrong after the user
# has resized it.
# XXX this is probably fixed now, with fix of resize.
return self._width, self._height
def set_location(self, x, y):
# Assume the window manager has reparented our top-level window
# only once, in which case attributes.x/y give the offset from
# the frame to the content window. Better solution would be
# to use _NET_FRAME_EXTENTS, where supported.
attributes = xlib.XWindowAttributes()
xlib.XGetWindowAttributes(self._x_display, self._window,
byref(attributes))
# XXX at least under KDE's WM these attrs are both 0
x -= attributes.x
y -= attributes.y
xlib.XMoveWindow(self._x_display, self._window, x, y)
def get_location(self):
child = xlib.Window()
x = c_int()
y = c_int()
xlib.XTranslateCoordinates(self._x_display,
self._window,
self._get_root(),
0, 0,
byref(x),
byref(y),
byref(child))
return x.value, y.value
def activate(self):
xlib.XSetInputFocus(self._x_display, self._window,
xlib.RevertToParent, xlib.CurrentTime)
def set_visible(self, visible=True):
if visible:
self._map()
else:
self._unmap()
self._visible = visible
def set_minimum_size(self, width, height):
self._minimum_size = width, height
self._set_wm_normal_hints()
def set_maximum_size(self, width, height):
self._maximum_size = width, height
self._set_wm_normal_hints()
def minimize(self):
xlib.XIconifyWindow(self._x_display, self._window, self._x_screen_id)
def maximize(self):
self._set_wm_state('_NET_WM_STATE_MAXIMIZED_HORZ',
'_NET_WM_STATE_MAXIMIZED_VERT')
def set_mouse_platform_visible(self, platform_visible=None):
if platform_visible is None:
platform_visible = self._mouse_visible and \
not self._mouse_cursor.drawable
if not platform_visible:
# Hide pointer by creating an empty cursor
black = xlib.XBlackPixel(self._x_display, self._x_screen_id)
black = xlib.XColor()
bmp = xlib.XCreateBitmapFromData(self._x_display, self._window,
c_buffer(8), 8, 8)
cursor = xlib.XCreatePixmapCursor(self._x_display, bmp, bmp,
black, black, 0, 0)
xlib.XDefineCursor(self._x_display, self._window, cursor)
xlib.XFreeCursor(self._x_display, cursor)
xlib.XFreePixmap(self._x_display, bmp)
else:
# Restore cursor
if isinstance(self._mouse_cursor, XlibMouseCursor):
xlib.XDefineCursor(self._x_display, self._window,
self._mouse_cursor.cursor)
else:
xlib.XUndefineCursor(self._x_display, self._window)
def _update_exclusivity(self):
mouse_exclusive = self._active and self._mouse_exclusive
keyboard_exclusive = self._active and self._keyboard_exclusive
if mouse_exclusive != self._applied_mouse_exclusive:
if mouse_exclusive:
self.set_mouse_platform_visible(False)
# Restrict to client area
xlib.XGrabPointer(self._x_display, self._window,
True,
0,
xlib.GrabModeAsync,
xlib.GrabModeAsync,
self._window,
0,
xlib.CurrentTime)
# Move pointer to center of window
x = self._width / 2
y = self._height / 2
self._mouse_exclusive_client = x, y
xlib.XWarpPointer(self._x_display,
0, # src window
self._window, # dst window
0, 0, # src x, y
0, 0, # src w, h
x, y)
else:
# Unclip
xlib.XUngrabPointer(self._x_display, xlib.CurrentTime)
self.set_mouse_platform_visible()
self._applied_mouse_exclusive = mouse_exclusive
if keyboard_exclusive != self._applied_keyboard_exclusive:
if keyboard_exclusive:
xlib.XGrabKeyboard(self._x_display,
self._window,
False,
xlib.GrabModeAsync,
xlib.GrabModeAsync,
xlib.CurrentTime)
else:
xlib.XUngrabKeyboard(self._x_display, xlib.CurrentTime)
self._applied_keyboard_exclusive = keyboard_exclusive
def set_exclusive_mouse(self, exclusive=True):
if exclusive == self._mouse_exclusive:
return
self._mouse_exclusive = exclusive
self._update_exclusivity()
def set_exclusive_keyboard(self, exclusive=True):
if exclusive == self._keyboard_exclusive:
return
self._keyboard_exclusive = exclusive
self._update_exclusivity()
def get_system_mouse_cursor(self, name):
if name == self.CURSOR_DEFAULT:
return DefaultMouseCursor()
# NQR means default shape is not pretty... surely there is another
# cursor font?
cursor_shapes = {
self.CURSOR_CROSSHAIR: cursorfont.XC_crosshair,
self.CURSOR_HAND: cursorfont.XC_hand2,
self.CURSOR_HELP: cursorfont.XC_question_arrow, # NQR
self.CURSOR_NO: cursorfont.XC_pirate, # NQR
self.CURSOR_SIZE: cursorfont.XC_fleur,
self.CURSOR_SIZE_UP: cursorfont.XC_top_side,
self.CURSOR_SIZE_UP_RIGHT: cursorfont.XC_top_right_corner,
self.CURSOR_SIZE_RIGHT: cursorfont.XC_right_side,
self.CURSOR_SIZE_DOWN_RIGHT: cursorfont.XC_bottom_right_corner,
self.CURSOR_SIZE_DOWN: cursorfont.XC_bottom_side,
self.CURSOR_SIZE_DOWN_LEFT: cursorfont.XC_bottom_left_corner,
self.CURSOR_SIZE_LEFT: cursorfont.XC_left_side,
self.CURSOR_SIZE_UP_LEFT: cursorfont.XC_top_left_corner,
self.CURSOR_SIZE_UP_DOWN: cursorfont.XC_sb_v_double_arrow,
self.CURSOR_SIZE_LEFT_RIGHT: cursorfont.XC_sb_h_double_arrow,
self.CURSOR_TEXT: cursorfont.XC_xterm,
self.CURSOR_WAIT: cursorfont.XC_watch,
self.CURSOR_WAIT_ARROW: cursorfont.XC_watch, # NQR
}
if name not in cursor_shapes:
raise MouseCursorException('Unknown cursor name "%s"' % name)
cursor = xlib.XCreateFontCursor(self._x_display, cursor_shapes[name])
return XlibMouseCursor(cursor)
def set_icon(self, *images):
# Careful! XChangeProperty takes an array of long when data type
# is 32-bit (but long can be 64 bit!), so pad high bytes of format if
# necessary.
import sys
format = {
('little', 4): 'BGRA',
('little', 8): 'BGRAAAAA',
('big', 4): 'ARGB',
('big', 8): 'AAAAARGB'
}[(sys.byteorder, sizeof(c_ulong))]
data = ''
for image in images:
image = image.get_image_data()
pitch = -(image.width * len(format))
s = c_buffer(sizeof(c_ulong) * 2)
memmove(s, cast((c_ulong * 2)(image.width, image.height),
POINTER(c_ubyte)), len(s))
data += s.raw + image.get_data(format, pitch)
buffer = (c_ubyte * len(data))()
memmove(buffer, data, len(data))
atom = xlib.XInternAtom(self._x_display, '_NET_WM_ICON', False)
xlib.XChangeProperty(self._x_display, self._window, atom, XA_CARDINAL,
32, xlib.PropModeReplace, buffer, len(data)/sizeof(c_ulong))
# Private utility
def _set_wm_normal_hints(self):
hints = xlib.XAllocSizeHints().contents
if self._minimum_size:
hints.flags |= xlib.PMinSize
hints.min_width, hints.min_height = self._minimum_size
if self._maximum_size:
hints.flags |= xlib.PMaxSize
hints.max_width, hints.max_height = self._maximum_size
xlib.XSetWMNormalHints(self._x_display, self._window, byref(hints))
def _set_text_property(self, name, value, allow_utf8=True):
atom = xlib.XInternAtom(self._x_display, name, False)
if not atom:
raise XlibException('Undefined atom "%s"' % name)
assert type(value) in (str, unicode)
property = xlib.XTextProperty()
if _have_utf8 and allow_utf8:
buf = create_string_buffer(value.encode('utf8'))
result = xlib.Xutf8TextListToTextProperty(self._x_display,
cast(pointer(buf), c_char_p), 1, xlib.XUTF8StringStyle,
byref(property))
if result < 0:
raise XlibException('Could not create UTF8 text property')
else:
buf = create_string_buffer(value.encode('ascii', 'ignore'))
result = xlib.XStringListToTextProperty(
cast(pointer(buf), c_char_p), 1, byref(property))
if result < 0:
raise XlibException('Could not create text property')
xlib.XSetTextProperty(self._x_display,
self._window, byref(property), atom)
# XXX <rj> Xlib doesn't like us freeing this
#xlib.XFree(property.value)
def _set_atoms_property(self, name, values, mode=xlib.PropModeReplace):
name_atom = xlib.XInternAtom(self._x_display, name, False)
atoms = []
for value in values:
atoms.append(xlib.XInternAtom(self._x_display, value, False))
atom_type = xlib.XInternAtom(self._x_display, 'ATOM', False)
if len(atoms):
atoms_ar = (xlib.Atom * len(atoms))(*atoms)
xlib.XChangeProperty(self._x_display, self._window,
name_atom, atom_type, 32, mode,
cast(pointer(atoms_ar), POINTER(c_ubyte)), len(atoms))
else:
xlib.XDeleteProperty(self._x_display, self._window, net_wm_state)
def _set_wm_state(self, *states):
# Set property
net_wm_state = xlib.XInternAtom(self._x_display, '_NET_WM_STATE', False)
atoms = []
for state in states:
atoms.append(xlib.XInternAtom(self._x_display, state, False))
atom_type = xlib.XInternAtom(self._x_display, 'ATOM', False)
if len(atoms):
atoms_ar = (xlib.Atom * len(atoms))(*atoms)
xlib.XChangeProperty(self._x_display, self._window,
net_wm_state, atom_type, 32, xlib.PropModePrepend,
cast(pointer(atoms_ar), POINTER(c_ubyte)), len(atoms))
else:
xlib.XDeleteProperty(self._x_display, self._window, net_wm_state)
# Nudge the WM
e = xlib.XEvent()
e.xclient.type = xlib.ClientMessage
e.xclient.message_type = net_wm_state
e.xclient.display = cast(self._x_display, POINTER(xlib.Display))
e.xclient.window = self._window
e.xclient.format = 32
e.xclient.data.l[0] = xlib.PropModePrepend
for i, atom in enumerate(atoms):
e.xclient.data.l[i + 1] = atom
xlib.XSendEvent(self._x_display, self._get_root(),
False, xlib.SubstructureRedirectMask, byref(e))
# Event handling
def dispatch_events(self):
self.dispatch_pending_events()
self._allow_dispatch_event = True
e = xlib.XEvent()
# Cache these in case window is closed from an event handler
_x_display = self._x_display
_window = self._window
# Check for the events specific to this window
while xlib.XCheckWindowEvent(_x_display, _window,
0x1ffffff, byref(e)):
# Key events are filtered by the xlib window event
# handler so they get a shot at the prefiltered event.
if e.xany.type not in (xlib.KeyPress, xlib.KeyRelease):
if xlib.XFilterEvent(e, 0):
continue
self.dispatch_platform_event(e)
# Generic events for this window (the window close event).
while xlib.XCheckTypedWindowEvent(_x_display, _window,
xlib.ClientMessage, byref(e)):
self.dispatch_platform_event(e)
if self._needs_resize:
self.dispatch_event('on_resize', self._width, self._height)
self.dispatch_event('on_expose')
self._needs_resize = False
self._allow_dispatch_event = False
def dispatch_pending_events(self):
while self._event_queue:
EventDispatcher.dispatch_event(self, *self._event_queue.pop(0))
# Dispatch any context-related events
if self._lost_context:
self._lost_context = False
EventDispatcher.dispatch_event(self, 'on_context_lost')
if self._lost_context_state:
self._lost_context_state = False
EventDispatcher.dispatch_event(self, 'on_context_state_lost')
def dispatch_platform_event(self, e):
event_handler = self._event_handlers.get(e.type)
if event_handler:
event_handler(e)
@staticmethod
def _translate_modifiers(state):
modifiers = 0
if state & xlib.ShiftMask:
modifiers |= key.MOD_SHIFT
if state & xlib.ControlMask:
modifiers |= key.MOD_CTRL
if state & xlib.LockMask:
modifiers |= key.MOD_CAPSLOCK
if state & xlib.Mod1Mask:
modifiers |= key.MOD_ALT
if state & xlib.Mod2Mask:
modifiers |= key.MOD_NUMLOCK
if state & xlib.Mod4Mask:
modifiers |= key.MOD_WINDOWS
if state & xlib.Mod5Mask:
modifiers |= key.MOD_SCROLLLOCK
return modifiers
# Event handlers
'''
def _event_symbol(self, event):
# pyglet.self.key keysymbols are identical to X11 keysymbols, no
# need to map the keysymbol.
symbol = xlib.XKeycodeToKeysym(self._x_display, event.xkey.keycode, 0)
if symbol == 0:
# XIM event
return None
elif symbol not in key._key_names.keys():
symbol = key.user_key(event.xkey.keycode)
return symbol
'''
def _event_text_symbol(self, ev):
text = None
symbol = xlib.KeySym()
buffer = create_string_buffer(128)
# Look up raw keysym before XIM filters it (default for keypress and
# keyrelease)
count = xlib.XLookupString(ev.xkey,
buffer, len(buffer) - 1,
byref(symbol), None)
# Give XIM a shot
filtered = xlib.XFilterEvent(ev, ev.xany.window)
if ev.type == xlib.KeyPress and not filtered:
status = c_int()
if _have_utf8:
encoding = 'utf8'
count = xlib.Xutf8LookupString(self._x_ic,
ev.xkey,
buffer, len(buffer) - 1,
byref(symbol), byref(status))
if status.value == xlib.XBufferOverflow:
raise NotImplementedError('TODO: XIM buffer resize')
else:
encoding = 'ascii'
count = xlib.XLookupString(ev.xkey,
buffer, len(buffer) - 1,
byref(symbol), None)
if count:
status.value = xlib.XLookupBoth
if status.value & (xlib.XLookupChars | xlib.XLookupBoth):
text = buffer.value[:count].decode(encoding)
# Don't treat Unicode command codepoints as text, except Return.
if not text:
text = None
else:
for char in text:
if text and unicodedata.category(text) == 'Cc' and \
text != '\r':
text = None
symbol = symbol.value
# If the event is a XIM filtered event, the keysym will be virtual
# (e.g., aacute instead of A after a dead key). Drop it, we don't
# want these kind of key events.
if ev.xkey.keycode == 0 and not filtered:
symbol = None
# pyglet.self.key keysymbols are identical to X11 keysymbols, no
# need to map the keysymbol. For keysyms outside the pyglet set, map
# raw key code to a user key.
if symbol and symbol not in key._key_names and ev.xkey.keycode:
# Issue 353: Symbol is uppercase when shift key held down.
symbol = ord(unichr(symbol).lower())
# If still not recognised, use the keycode
if symbol not in key._key_names:
symbol = key.user_key(ev.xkey.keycode)
if filtered:
# The event was filtered, text must be ignored, but the symbol is
# still good.
return None, symbol
return text, symbol
def _event_text_motion(self, symbol, modifiers):
if modifiers & key.MOD_ALT:
return None
ctrl = modifiers & key.MOD_CTRL != 0
return _motion_map.get((symbol, ctrl), None)
@XlibEventHandler(xlib.KeyPress)
@XlibEventHandler(xlib.KeyRelease)
def _event_key(self, ev):
if ev.type == xlib.KeyRelease:
# Look in the queue for a matching KeyPress with same timestamp,
# indicating an auto-repeat rather than actual key event.
saved = []
while True:
auto_event = xlib.XEvent()
result = xlib.XCheckWindowEvent(self._x_display,
self._window, xlib.KeyPress|xlib.KeyRelease,
byref(auto_event))
if not result:
break
saved.append(auto_event)
if auto_event.type == xlib.KeyRelease:
# just save this off for restoration back to the queue
continue
if ev.xkey.keycode == auto_event.xkey.keycode:
# Found a key repeat: dispatch EVENT_TEXT* event
text, symbol = self._event_text_symbol(auto_event)
modifiers = self._translate_modifiers(ev.xkey.state)
modifiers_ctrl = modifiers & (key.MOD_CTRL | key.MOD_ALT)
motion = self._event_text_motion(symbol, modifiers)
if motion:
if modifiers & key.MOD_SHIFT:
self.dispatch_event(
'on_text_motion_select', motion)
else:
self.dispatch_event('on_text_motion', motion)
elif text and not modifiers_ctrl:
self.dispatch_event('on_text', text)
ditched = saved.pop()
for auto_event in reversed(saved):
xlib.XPutBackEvent(self._x_display, byref(auto_event))
return
else:
# Key code of press did not match, therefore no repeating
# is going on, stop searching.
break
# Whoops, put the events back, it's for real.
for auto_event in reversed(saved):
xlib.XPutBackEvent(self._x_display, byref(auto_event))
text, symbol = self._event_text_symbol(ev)
modifiers = self._translate_modifiers(ev.xkey.state)
modifiers_ctrl = modifiers & (key.MOD_CTRL | key.MOD_ALT)
motion = self._event_text_motion(symbol, modifiers)
if ev.type == xlib.KeyPress:
if symbol:
self.dispatch_event('on_key_press', symbol, modifiers)
if motion:
if modifiers & key.MOD_SHIFT:
self.dispatch_event('on_text_motion_select', motion)
else:
self.dispatch_event('on_text_motion', motion)
elif text and not modifiers_ctrl:
self.dispatch_event('on_text', text)
elif ev.type == xlib.KeyRelease:
if symbol:
self.dispatch_event('on_key_release', symbol, modifiers)
@XlibEventHandler(xlib.MotionNotify)
def _event_motionnotify(self, ev):
x = ev.xmotion.x
y = self.height - ev.xmotion.y
if self._mouse_in_window:
dx = x - self._mouse_x
dy = y - self._mouse_y
else:
dx = dy = 0
if self._applied_mouse_exclusive and \
(ev.xmotion.x, ev.xmotion.y) == self._mouse_exclusive_client:
# Ignore events caused by XWarpPointer
self._mouse_x = x
self._mouse_y = y
return
if self._applied_mouse_exclusive:
# Reset pointer position
ex, ey = self._mouse_exclusive_client
xlib.XWarpPointer(self._x_display,
0,
self._window,
0, 0,
0, 0,
ex, ey)
self._mouse_x = x
self._mouse_y = y
self._mouse_in_window = True
buttons = 0
if ev.xmotion.state & xlib.Button1MotionMask:
buttons |= mouse.LEFT
if ev.xmotion.state & xlib.Button2MotionMask:
buttons |= mouse.MIDDLE
if ev.xmotion.state & xlib.Button3MotionMask:
buttons |= mouse.RIGHT
if buttons:
# Drag event
modifiers = self._translate_modifiers(ev.xmotion.state)
self.dispatch_event('on_mouse_drag',
x, y, dx, dy, buttons, modifiers)
else:
# Motion event
self.dispatch_event('on_mouse_motion', x, y, dx, dy)
@XlibEventHandler(xlib.ClientMessage)
def _event_clientmessage(self, ev):
atom = ev.xclient.data.l[0]
if atom == xlib.XInternAtom(ev.xclient.display,
'WM_DELETE_WINDOW', False):
self.dispatch_event('on_close')
elif (self._enable_xsync and
atom == xlib.XInternAtom(ev.xclient.display,
'_NET_WM_SYNC_REQUEST', False)):
lo = ev.xclient.data.l[2]
hi = ev.xclient.data.l[3]
self._current_sync_value = xsync.XSyncValue(hi, lo)
def _sync_resize(self):
if self._enable_xsync and self._current_sync_valid:
if xsync.XSyncValueIsZero(self._current_sync_value):
self._current_sync_valid = False
return
xsync.XSyncSetCounter(self._x_display,
self._sync_counter,
self._current_sync_value)
self._current_sync_value = None
self._current_sync_valid = False
@XlibEventHandler(xlib.ButtonPress)
@XlibEventHandler(xlib.ButtonRelease)
def _event_button(self, ev):
x = ev.xbutton.x
y = self.height - ev.xbutton.y
button = 1 << (ev.xbutton.button - 1) # 1, 2, 3 -> 1, 2, 4
modifiers = self._translate_modifiers(ev.xbutton.state)
if ev.type == xlib.ButtonPress:
# override_redirect issue: manually activate this window if
# fullscreen.
if self._fullscreen and not self._active:
self.activate()
if ev.xbutton.button == 4:
self.dispatch_event('on_mouse_scroll', x, y, 0, 1)
elif ev.xbutton.button == 5:
self.dispatch_event('on_mouse_scroll', x, y, 0, -1)
elif ev.xbutton.button < len(self._mouse_buttons):
self._mouse_buttons[ev.xbutton.button] = True
self.dispatch_event('on_mouse_press',
x, y, button, modifiers)
else:
if ev.xbutton.button < 4:
self._mouse_buttons[ev.xbutton.button] = False
self.dispatch_event('on_mouse_release',
x, y, button, modifiers)
@XlibEventHandler(xlib.Expose)
def _event_expose(self, ev):
# Ignore all expose events except the last one. We could be told
# about exposure rects - but I don't see the point since we're
# working with OpenGL and we'll just redraw the whole scene.
if ev.xexpose.count > 0: return
self.dispatch_event('on_expose')
@XlibEventHandler(xlib.EnterNotify)
def _event_enternotify(self, ev):
# figure active mouse buttons
# XXX ignore modifier state?
state = ev.xcrossing.state
self._mouse_buttons[1] = state & xlib.Button1Mask
self._mouse_buttons[2] = state & xlib.Button2Mask
self._mouse_buttons[3] = state & xlib.Button3Mask
self._mouse_buttons[4] = state & xlib.Button4Mask
self._mouse_buttons[5] = state & xlib.Button5Mask
# mouse position
x = self._mouse_x = ev.xcrossing.x
y = self._mouse_y = self.height - ev.xcrossing.y
self._mouse_in_window = True
# XXX there may be more we could do here
self.dispatch_event('on_mouse_enter', x, y)
@XlibEventHandler(xlib.LeaveNotify)
def _event_leavenotify(self, ev):
x = self._mouse_x = ev.xcrossing.x
y = self._mouse_y = self.height - ev.xcrossing.y
self._mouse_in_window = False
self.dispatch_event('on_mouse_leave', x, y)
@XlibEventHandler(xlib.ConfigureNotify)
def _event_configurenotify(self, ev):
if self._enable_xsync and self._current_sync_value:
self._current_sync_valid = True
self.switch_to()
w, h = ev.xconfigure.width, ev.xconfigure.height
x, y = ev.xconfigure.x, ev.xconfigure.y
if self._width != w or self._height != h:
self._width = w
self._height = h
self._needs_resize = True
if self._x != x or self._y != y:
self.dispatch_event('on_move', x, y)
self._x = x
self._y = y
@XlibEventHandler(xlib.FocusIn)
def _event_focusin(self, ev):
self._active = True
self._update_exclusivity()
self.dispatch_event('on_activate')
xlib.XSetICFocus(self._x_ic)
@XlibEventHandler(xlib.FocusOut)
def _event_focusout(self, ev):
self._active = False
self._update_exclusivity()
self.dispatch_event('on_deactivate')
xlib.XUnsetICFocus(self._x_ic)
@XlibEventHandler(xlib.MapNotify)
def _event_mapnotify(self, ev):
self._mapped = True
self.dispatch_event('on_show')
@XlibEventHandler(xlib.UnmapNotify)
def _event_unmapnotify(self, ev):
self._mapped = False
self.dispatch_event('on_hide')
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Key constants and utilities for pyglet.window.
Usage::
from pyglet.window import Window
from pyglet.window import key
window = Window()
@window.event
def on_key_press(symbol, modifiers):
# Symbolic names:
if symbol == key.RETURN:
# Alphabet keys:
elif symbol == key.Z:
# Number keys:
elif symbol == key._1:
# Number keypad keys:
elif symbol == key.NUM_1:
# Modifiers:
if modifiers & key.MOD_CTRL:
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: key.py 1919 2008-03-19 07:47:01Z Alex.Holkner $'
class KeyStateHandler(dict):
'''Simple handler that tracks the state of keys on the keyboard. If a
key is pressed then this handler holds a True value for it.
For example::
>>> win = window.Window
>>> keyboard = key.KeyStateHandler()
>>> win.push_handlers(keyboard)
# Hold down the "up" arrow...
>>> keyboard[key.UP]
True
>>> keyboard[key.DOWN]
False
'''
def on_key_press(self, symbol, modifiers):
self[symbol] = True
def on_key_release(self, symbol, modifiers):
self[symbol] = False
def __getitem__(self, key):
return self.get(key, False)
def modifiers_string(modifiers):
'''Return a string describing a set of modifiers.
Example::
>>> modifiers_string(MOD_SHIFT | MOD_CTRL)
'MOD_SHIFT|MOD_CTRL'
:Parameters:
`modifiers` : int
Bitwise combination of modifier constants.
:rtype: str
'''
mod_names = []
if modifiers & MOD_SHIFT:
mod_names.append('MOD_SHIFT')
if modifiers & MOD_CTRL:
mod_names.append('MOD_CTRL')
if modifiers & MOD_ALT:
mod_names.append('MOD_ALT')
if modifiers & MOD_CAPSLOCK:
mod_names.append('MOD_CAPSLOCK')
if modifiers & MOD_NUMLOCK:
mod_names.append('MOD_NUMLOCK')
if modifiers & MOD_SCROLLLOCK:
mod_names.append('MOD_SCROLLLOCK')
if modifiers & MOD_COMMAND:
mod_names.append('MOD_COMMAND')
if modifiers & MOD_OPTION:
mod_names.append('MOD_OPTION')
return '|'.join(mod_names)
def symbol_string(symbol):
'''Return a string describing a key symbol.
Example::
>>> symbol_string(BACKSPACE)
'BACKSPACE'
:Parameters:
`symbol` : int
Symbolic key constant.
:rtype: str
'''
if symbol < 1 << 32:
return _key_names.get(symbol, str(symbol))
else:
return 'user_key(%x)' % (symbol >> 32)
def motion_string(motion):
'''Return a string describing a text motion.
Example::
>>> motion_string(MOTION_NEXT_WORD):
'MOTION_NEXT_WORD'
:Parameters:
`motion` : int
Text motion constant.
:rtype: str
'''
return _motion_names.get(motion, str(motion))
def user_key(scancode):
'''Return a key symbol for a key not supported by pyglet.
This can be used to map virtual keys or scancodes from unsupported
keyboard layouts into a machine-specific symbol. The symbol will
be meaningless on any other machine, or under a different keyboard layout.
Applications should use user-keys only when user explicitly binds them
(for example, mapping keys to actions in a game options screen).
'''
assert scancode > 0
return scancode << 32
# Modifier mask constants
MOD_SHIFT = 1 << 0
MOD_CTRL = 1 << 1
MOD_ALT = 1 << 2
MOD_CAPSLOCK = 1 << 3
MOD_NUMLOCK = 1 << 4
MOD_WINDOWS = 1 << 5
MOD_COMMAND = 1 << 6
MOD_OPTION = 1 << 7
MOD_SCROLLLOCK = 1 << 8
#: Accelerator modifier. On Windows and Linux, this is ``MOD_CTRL``, on
#: Mac OS X it's ``MOD_COMMAND``.
MOD_ACCEL = MOD_CTRL
import sys as _sys
if _sys.platform == 'darwin':
MOD_ACCEL = MOD_COMMAND
# Key symbol constants
# ASCII commands
BACKSPACE = 0xff08
TAB = 0xff09
LINEFEED = 0xff0a
CLEAR = 0xff0b
RETURN = 0xff0d
ENTER = 0xff0d # synonym
PAUSE = 0xff13
SCROLLLOCK = 0xff14
SYSREQ = 0xff15
ESCAPE = 0xff1b
SPACE = 0xff20
# Cursor control and motion
HOME = 0xff50
LEFT = 0xff51
UP = 0xff52
RIGHT = 0xff53
DOWN = 0xff54
PAGEUP = 0xff55
PAGEDOWN = 0xff56
END = 0xff57
BEGIN = 0xff58
# Misc functions
DELETE = 0xffff
SELECT = 0xff60
PRINT = 0xff61
EXECUTE = 0xff62
INSERT = 0xff63
UNDO = 0xff65
REDO = 0xff66
MENU = 0xff67
FIND = 0xff68
CANCEL = 0xff69
HELP = 0xff6a
BREAK = 0xff6b
MODESWITCH = 0xff7e
SCRIPTSWITCH = 0xff7e
# Text motion constants: these are allowed to clash with key constants
MOTION_UP = UP
MOTION_RIGHT = RIGHT
MOTION_DOWN = DOWN
MOTION_LEFT = LEFT
MOTION_NEXT_WORD = 1
MOTION_PREVIOUS_WORD = 2
MOTION_BEGINNING_OF_LINE = 3
MOTION_END_OF_LINE = 4
MOTION_NEXT_PAGE = PAGEDOWN
MOTION_PREVIOUS_PAGE = PAGEUP
MOTION_BEGINNING_OF_FILE = 5
MOTION_END_OF_FILE = 6
MOTION_BACKSPACE = BACKSPACE
MOTION_DELETE = DELETE
# Number pad
NUMLOCK = 0xff7f
NUM_SPACE = 0xff80
NUM_TAB = 0xff89
NUM_ENTER = 0xff8d
NUM_F1 = 0xff91
NUM_F2 = 0xff92
NUM_F3 = 0xff93
NUM_F4 = 0xff94
NUM_HOME = 0xff95
NUM_LEFT = 0xff96
NUM_UP = 0xff97
NUM_RIGHT = 0xff98
NUM_DOWN = 0xff99
NUM_PRIOR = 0xff9a
NUM_PAGE_UP = 0xff9a
NUM_NEXT = 0xff9b
NUM_PAGE_DOWN = 0xff9b
NUM_END = 0xff9c
NUM_BEGIN = 0xff9d
NUM_INSERT = 0xff9e
NUM_DELETE = 0xff9f
NUM_EQUAL = 0xffbd
NUM_MULTIPLY = 0xffaa
NUM_ADD = 0xffab
NUM_SEPARATOR = 0xffac
NUM_SUBTRACT = 0xffad
NUM_DECIMAL = 0xffae
NUM_DIVIDE = 0xffaf
NUM_0 = 0xffb0
NUM_1 = 0xffb1
NUM_2 = 0xffb2
NUM_3 = 0xffb3
NUM_4 = 0xffb4
NUM_5 = 0xffb5
NUM_6 = 0xffb6
NUM_7 = 0xffb7
NUM_8 = 0xffb8
NUM_9 = 0xffb9
# Function keys
F1 = 0xffbe
F2 = 0xffbf
F3 = 0xffc0
F4 = 0xffc1
F5 = 0xffc2
F6 = 0xffc3
F7 = 0xffc4
F8 = 0xffc5
F9 = 0xffc6
F10 = 0xffc7
F11 = 0xffc8
F12 = 0xffc9
F13 = 0xffca
F14 = 0xffcb
F15 = 0xffcc
F16 = 0xffcd
# Modifiers
LSHIFT = 0xffe1
RSHIFT = 0xffe2
LCTRL = 0xffe3
RCTRL = 0xffe4
CAPSLOCK = 0xffe5
LMETA = 0xffe7
RMETA = 0xffe8
LALT = 0xffe9
RALT = 0xffea
LWINDOWS = 0xffeb
RWINDOWS = 0xffec
LCOMMAND = 0xffed
RCOMMAND = 0xffee
LOPTION = 0xffd0
ROPTION = 0xffd1
# Latin-1
SPACE = 0x020
EXCLAMATION = 0x021
DOUBLEQUOTE = 0x022
HASH = 0x023
POUND = 0x023 # synonym
DOLLAR = 0x024
PERCENT = 0x025
AMPERSAND = 0x026
APOSTROPHE = 0x027
PARENLEFT = 0x028
PARENRIGHT = 0x029
ASTERISK = 0x02a
PLUS = 0x02b
COMMA = 0x02c
MINUS = 0x02d
PERIOD = 0x02e
SLASH = 0x02f
_0 = 0x030
_1 = 0x031
_2 = 0x032
_3 = 0x033
_4 = 0x034
_5 = 0x035
_6 = 0x036
_7 = 0x037
_8 = 0x038
_9 = 0x039
COLON = 0x03a
SEMICOLON = 0x03b
LESS = 0x03c
EQUAL = 0x03d
GREATER = 0x03e
QUESTION = 0x03f
AT = 0x040
BRACKETLEFT = 0x05b
BACKSLASH = 0x05c
BRACKETRIGHT = 0x05d
ASCIICIRCUM = 0x05e
UNDERSCORE = 0x05f
GRAVE = 0x060
QUOTELEFT = 0x060
A = 0x061
B = 0x062
C = 0x063
D = 0x064
E = 0x065
F = 0x066
G = 0x067
H = 0x068
I = 0x069
J = 0x06a
K = 0x06b
L = 0x06c
M = 0x06d
N = 0x06e
O = 0x06f
P = 0x070
Q = 0x071
R = 0x072
S = 0x073
T = 0x074
U = 0x075
V = 0x076
W = 0x077
X = 0x078
Y = 0x079
Z = 0x07a
BRACELEFT = 0x07b
BAR = 0x07c
BRACERIGHT = 0x07d
ASCIITILDE = 0x07e
_key_names = {}
_motion_names = {}
for _name, _value in locals().items():
if _name[:2] != '__' and _name.upper() == _name and \
not _name.startswith('MOD_'):
if _name.startswith('MOTION_'):
_motion_names[_value] = _name
else:
_key_names[_value] = _name
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# Most of this file is win32con.py from Python for Windows Extensions:
# http://www.python.net/crew/mhammond/win32/
# From Windows 2000 API SuperBible:
VK_OEM_1 = 0xba
VK_OEM_PLUS = 0xbb
VK_OEM_COMMA = 0xbc
VK_OEM_MINUS = 0xbd
VK_OEM_PERIOD = 0xbe
VK_OEM_2 = 0xbf
VK_OEM_3 = 0xc0
VK_OEM_4 = 0xdb
VK_OEM_5 = 0xdc
VK_OEM_6 = 0xdd
VK_OEM_7 = 0xde
VK_OEM_8 = 0xdf
VK_OEM_102 = 0xe2
# Copyright (c) 1994-2001, Mark Hammond
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# Redistributions of source code must retain the above copyright notice,
# this list of conditions and the following disclaimer.
#
# Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the distribution.
#
# Neither name of Mark Hammond nor the name of contributors may be used
# to endorse or promote products derived from this software without
# specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS
# IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
# TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
# PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. P
# From WinGDI.h
PFD_TYPE_RGBA = 0
PFD_TYPE_COLORINDEX = 1
PFD_MAIN_PLANE = 0
PFD_OVERLAY_PLANE = 1
PFD_UNDERLAY_PLANE = (-1)
PFD_DOUBLEBUFFER = 0x00000001
PFD_STEREO = 0x00000002
PFD_DRAW_TO_WINDOW = 0x00000004
PFD_DRAW_TO_BITMAP = 0x00000008
PFD_SUPPORT_GDI = 0x00000010
PFD_SUPPORT_OPENGL = 0x00000020
PFD_GENERIC_FORMAT = 0x00000040
PFD_NEED_PALETTE = 0x00000080
PFD_NEED_SYSTEM_PALETTE = 0x00000100
PFD_SWAP_EXCHANGE = 0x00000200
PFD_SWAP_COPY = 0x00000400
PFD_SWAP_LAYER_BUFFERS = 0x00000800
PFD_GENERIC_ACCELERATED = 0x00001000
PFD_SUPPORT_DIRECTDRAW = 0x00002000
PFD_DEPTH_DONTCARE = 0x20000000
PFD_DOUBLEBUFFER_DONTCARE = 0x40000000
PFD_STEREO_DONTCARE = 0x80000000
# Generated by h2py from commdlg.h (plus modifications 4jan98)
WINVER = 1280
WM_USER = 1024
PY_0U = 0
OFN_READONLY = 1
OFN_OVERWRITEPROMPT = 2
OFN_HIDEREADONLY = 4
OFN_NOCHANGEDIR = 8
OFN_SHOWHELP = 16
OFN_ENABLEHOOK = 32
OFN_ENABLETEMPLATE = 64
OFN_ENABLETEMPLATEHANDLE = 128
OFN_NOVALIDATE = 256
OFN_ALLOWMULTISELECT = 512
OFN_EXTENSIONDIFFERENT = 1024
OFN_PATHMUSTEXIST = 2048
OFN_FILEMUSTEXIST = 4096
OFN_CREATEPROMPT = 8192
OFN_SHAREAWARE = 16384
OFN_NOREADONLYRETURN = 32768
OFN_NOTESTFILECREATE = 65536
OFN_NONETWORKBUTTON = 131072
OFN_NOLONGNAMES = 262144
OFN_EXPLORER = 524288 # new look commdlg
OFN_NODEREFERENCELINKS = 1048576
OFN_LONGNAMES = 2097152 # force long names for 3.x modules
OFN_ENABLEINCLUDENOTIFY = 4194304 # send include message to callback
OFN_ENABLESIZING = 8388608
OFN_DONTADDTORECENT = 33554432
OFN_FORCESHOWHIDDEN = 268435456 # Show All files including System and hidden files
OFN_EX_NOPLACESBAR = 1
OFN_SHAREFALLTHROUGH = 2
OFN_SHARENOWARN = 1
OFN_SHAREWARN = 0
CDN_FIRST = (PY_0U-601)
CDN_LAST = (PY_0U-699)
CDN_INITDONE = (CDN_FIRST - 0)
CDN_SELCHANGE = (CDN_FIRST - 1)
CDN_FOLDERCHANGE = (CDN_FIRST - 2)
CDN_SHAREVIOLATION = (CDN_FIRST - 3)
CDN_HELP = (CDN_FIRST - 4)
CDN_FILEOK = (CDN_FIRST - 5)
CDN_TYPECHANGE = (CDN_FIRST - 6)
CDN_INCLUDEITEM = (CDN_FIRST - 7)
CDM_FIRST = (WM_USER + 100)
CDM_LAST = (WM_USER + 200)
CDM_GETSPEC = (CDM_FIRST + 0)
CDM_GETFILEPATH = (CDM_FIRST + 1)
CDM_GETFOLDERPATH = (CDM_FIRST + 2)
CDM_GETFOLDERIDLIST = (CDM_FIRST + 3)
CDM_SETCONTROLTEXT = (CDM_FIRST + 4)
CDM_HIDECONTROL = (CDM_FIRST + 5)
CDM_SETDEFEXT = (CDM_FIRST + 6)
CC_RGBINIT = 1
CC_FULLOPEN = 2
CC_PREVENTFULLOPEN = 4
CC_SHOWHELP = 8
CC_ENABLEHOOK = 16
CC_ENABLETEMPLATE = 32
CC_ENABLETEMPLATEHANDLE = 64
CC_SOLIDCOLOR = 128
CC_ANYCOLOR = 256
FR_DOWN = 1
FR_WHOLEWORD = 2
FR_MATCHCASE = 4
FR_FINDNEXT = 8
FR_REPLACE = 16
FR_REPLACEALL = 32
FR_DIALOGTERM = 64
FR_SHOWHELP = 128
FR_ENABLEHOOK = 256
FR_ENABLETEMPLATE = 512
FR_NOUPDOWN = 1024
FR_NOMATCHCASE = 2048
FR_NOWHOLEWORD = 4096
FR_ENABLETEMPLATEHANDLE = 8192
FR_HIDEUPDOWN = 16384
FR_HIDEMATCHCASE = 32768
FR_HIDEWHOLEWORD = 65536
CF_SCREENFONTS = 1
CF_PRINTERFONTS = 2
CF_BOTH = (CF_SCREENFONTS | CF_PRINTERFONTS)
CF_SHOWHELP = 4
CF_ENABLEHOOK = 8
CF_ENABLETEMPLATE = 16
CF_ENABLETEMPLATEHANDLE = 32
CF_INITTOLOGFONTSTRUCT = 64
CF_USESTYLE = 128
CF_EFFECTS = 256
CF_APPLY = 512
CF_ANSIONLY = 1024
CF_SCRIPTSONLY = CF_ANSIONLY
CF_NOVECTORFONTS = 2048
CF_NOOEMFONTS = CF_NOVECTORFONTS
CF_NOSIMULATIONS = 4096
CF_LIMITSIZE = 8192
CF_FIXEDPITCHONLY = 16384
CF_WYSIWYG = 32768 # must also have CF_SCREENFONTS & CF_PRINTERFONTS
CF_FORCEFONTEXIST = 65536
CF_SCALABLEONLY = 131072
CF_TTONLY = 262144
CF_NOFACESEL = 524288
CF_NOSTYLESEL = 1048576
CF_NOSIZESEL = 2097152
CF_SELECTSCRIPT = 4194304
CF_NOSCRIPTSEL = 8388608
CF_NOVERTFONTS = 16777216
SIMULATED_FONTTYPE = 32768
PRINTER_FONTTYPE = 16384
SCREEN_FONTTYPE = 8192
BOLD_FONTTYPE = 256
ITALIC_FONTTYPE = 512
REGULAR_FONTTYPE = 1024
OPENTYPE_FONTTYPE = 65536
TYPE1_FONTTYPE = 131072
DSIG_FONTTYPE = 262144
WM_CHOOSEFONT_GETLOGFONT = (WM_USER + 1)
WM_CHOOSEFONT_SETLOGFONT = (WM_USER + 101)
WM_CHOOSEFONT_SETFLAGS = (WM_USER + 102)
LBSELCHSTRINGA = "commdlg_LBSelChangedNotify"
SHAREVISTRINGA = "commdlg_ShareViolation"
FILEOKSTRINGA = "commdlg_FileNameOK"
COLOROKSTRINGA = "commdlg_ColorOK"
SETRGBSTRINGA = "commdlg_SetRGBColor"
HELPMSGSTRINGA = "commdlg_help"
FINDMSGSTRINGA = "commdlg_FindReplace"
LBSELCHSTRING = LBSELCHSTRINGA
SHAREVISTRING = SHAREVISTRINGA
FILEOKSTRING = FILEOKSTRINGA
COLOROKSTRING = COLOROKSTRINGA
SETRGBSTRING = SETRGBSTRINGA
HELPMSGSTRING = HELPMSGSTRINGA
FINDMSGSTRING = FINDMSGSTRINGA
CD_LBSELNOITEMS = -1
CD_LBSELCHANGE = 0
CD_LBSELSUB = 1
CD_LBSELADD = 2
PD_ALLPAGES = 0
PD_SELECTION = 1
PD_PAGENUMS = 2
PD_NOSELECTION = 4
PD_NOPAGENUMS = 8
PD_COLLATE = 16
PD_PRINTTOFILE = 32
PD_PRINTSETUP = 64
PD_NOWARNING = 128
PD_RETURNDC = 256
PD_RETURNIC = 512
PD_RETURNDEFAULT = 1024
PD_SHOWHELP = 2048
PD_ENABLEPRINTHOOK = 4096
PD_ENABLESETUPHOOK = 8192
PD_ENABLEPRINTTEMPLATE = 16384
PD_ENABLESETUPTEMPLATE = 32768
PD_ENABLEPRINTTEMPLATEHANDLE = 65536
PD_ENABLESETUPTEMPLATEHANDLE = 131072
PD_USEDEVMODECOPIES = 262144
PD_DISABLEPRINTTOFILE = 524288
PD_HIDEPRINTTOFILE = 1048576
PD_NONETWORKBUTTON = 2097152
DN_DEFAULTPRN = 1
WM_PSD_PAGESETUPDLG = (WM_USER )
WM_PSD_FULLPAGERECT = (WM_USER+1)
WM_PSD_MINMARGINRECT = (WM_USER+2)
WM_PSD_MARGINRECT = (WM_USER+3)
WM_PSD_GREEKTEXTRECT = (WM_USER+4)
WM_PSD_ENVSTAMPRECT = (WM_USER+5)
WM_PSD_YAFULLPAGERECT = (WM_USER+6)
PSD_DEFAULTMINMARGINS = 0 # default (printer's)
PSD_INWININIINTLMEASURE = 0 # 1st of 4 possible
PSD_MINMARGINS = 1 # use caller's
PSD_MARGINS = 2 # use caller's
PSD_INTHOUSANDTHSOFINCHES = 4 # 2nd of 4 possible
PSD_INHUNDREDTHSOFMILLIMETERS = 8 # 3rd of 4 possible
PSD_DISABLEMARGINS = 16
PSD_DISABLEPRINTER = 32
PSD_NOWARNING = 128 # must be same as PD_*
PSD_DISABLEORIENTATION = 256
PSD_RETURNDEFAULT = 1024 # must be same as PD_*
PSD_DISABLEPAPER = 512
PSD_SHOWHELP = 2048 # must be same as PD_*
PSD_ENABLEPAGESETUPHOOK = 8192 # must be same as PD_*
PSD_ENABLEPAGESETUPTEMPLATE = 32768 # must be same as PD_*
PSD_ENABLEPAGESETUPTEMPLATEHANDLE = 131072 # must be same as PD_*
PSD_ENABLEPAGEPAINTHOOK = 262144
PSD_DISABLEPAGEPAINTING = 524288
PSD_NONETWORKBUTTON = 2097152 # must be same as PD_*
# Generated by h2py from winreg.h
HKEY_CLASSES_ROOT = -2147483648
HKEY_CURRENT_USER = -2147483647
HKEY_LOCAL_MACHINE = -2147483646
HKEY_USERS = -2147483645
HKEY_PERFORMANCE_DATA = -2147483644
HKEY_CURRENT_CONFIG = -2147483643
HKEY_DYN_DATA = -2147483642
HKEY_PERFORMANCE_TEXT = -2147483568 # ?? 4Jan98
HKEY_PERFORMANCE_NLSTEXT = -2147483552 # ?? 4Jan98
# Generated by h2py from winuser.h
HWND_BROADCAST = 65535
HWND_DESKTOP = 0
HWND_TOP = 0
HWND_BOTTOM = 1
HWND_TOPMOST = -1
HWND_NOTOPMOST = -2
HWND_MESSAGE = -3
# winuser.h line 4601
SM_CXSCREEN = 0
SM_CYSCREEN = 1
SM_CXVSCROLL = 2
SM_CYHSCROLL = 3
SM_CYCAPTION = 4
SM_CXBORDER = 5
SM_CYBORDER = 6
SM_CXDLGFRAME = 7
SM_CYDLGFRAME = 8
SM_CYVTHUMB = 9
SM_CXHTHUMB = 10
SM_CXICON = 11
SM_CYICON = 12
SM_CXCURSOR = 13
SM_CYCURSOR = 14
SM_CYMENU = 15
SM_CXFULLSCREEN = 16
SM_CYFULLSCREEN = 17
SM_CYKANJIWINDOW = 18
SM_MOUSEPRESENT = 19
SM_CYVSCROLL = 20
SM_CXHSCROLL = 21
SM_DEBUG = 22
SM_SWAPBUTTON = 23
SM_RESERVED1 = 24
SM_RESERVED2 = 25
SM_RESERVED3 = 26
SM_RESERVED4 = 27
SM_CXMIN = 28
SM_CYMIN = 29
SM_CXSIZE = 30
SM_CYSIZE = 31
SM_CXFRAME = 32
SM_CYFRAME = 33
SM_CXMINTRACK = 34
SM_CYMINTRACK = 35
SM_CXDOUBLECLK = 36
SM_CYDOUBLECLK = 37
SM_CXICONSPACING = 38
SM_CYICONSPACING = 39
SM_MENUDROPALIGNMENT = 40
SM_PENWINDOWS = 41
SM_DBCSENABLED = 42
SM_CMOUSEBUTTONS = 43
SM_CXFIXEDFRAME = SM_CXDLGFRAME
SM_CYFIXEDFRAME = SM_CYDLGFRAME
SM_CXSIZEFRAME = SM_CXFRAME
SM_CYSIZEFRAME = SM_CYFRAME
SM_SECURE = 44
SM_CXEDGE = 45
SM_CYEDGE = 46
SM_CXMINSPACING = 47
SM_CYMINSPACING = 48
SM_CXSMICON = 49
SM_CYSMICON = 50
SM_CYSMCAPTION = 51
SM_CXSMSIZE = 52
SM_CYSMSIZE = 53
SM_CXMENUSIZE = 54
SM_CYMENUSIZE = 55
SM_ARRANGE = 56
SM_CXMINIMIZED = 57
SM_CYMINIMIZED = 58
SM_CXMAXTRACK = 59
SM_CYMAXTRACK = 60
SM_CXMAXIMIZED = 61
SM_CYMAXIMIZED = 62
SM_NETWORK = 63
SM_CLEANBOOT = 67
SM_CXDRAG = 68
SM_CYDRAG = 69
SM_SHOWSOUNDS = 70
SM_CXMENUCHECK = 71
SM_CYMENUCHECK = 72
SM_SLOWMACHINE = 73
SM_MIDEASTENABLED = 74
SM_MOUSEWHEELPRESENT = 75
SM_XVIRTUALSCREEN = 76
SM_YVIRTUALSCREEN = 77
SM_CXVIRTUALSCREEN = 78
SM_CYVIRTUALSCREEN = 79
SM_CMONITORS = 80
SM_SAMEDISPLAYFORMAT = 81
SM_CMETRICS = 83
MNC_IGNORE = 0
MNC_CLOSE = 1
MNC_EXECUTE = 2
MNC_SELECT = 3
MNS_NOCHECK = -2147483648
MNS_MODELESS = 1073741824
MNS_DRAGDROP = 536870912
MNS_AUTODISMISS = 268435456
MNS_NOTIFYBYPOS = 134217728
MNS_CHECKORBMP = 67108864
MIM_MAXHEIGHT = 1
MIM_BACKGROUND = 2
MIM_HELPID = 4
MIM_MENUDATA = 8
MIM_STYLE = 16
MIM_APPLYTOSUBMENUS = -2147483648
MND_CONTINUE = 0
MND_ENDMENU = 1
MNGOF_GAP = 3
MNGO_NOINTERFACE = 0
MNGO_NOERROR = 1
MIIM_STATE = 1
MIIM_ID = 2
MIIM_SUBMENU = 4
MIIM_CHECKMARKS = 8
MIIM_TYPE = 16
MIIM_DATA = 32
MIIM_STRING = 64
MIIM_BITMAP = 128
MIIM_FTYPE = 256
HBMMENU_CALLBACK = -1
HBMMENU_SYSTEM = 1
HBMMENU_MBAR_RESTORE = 2
HBMMENU_MBAR_MINIMIZE = 3
HBMMENU_MBAR_CLOSE = 5
HBMMENU_MBAR_CLOSE_D = 6
HBMMENU_MBAR_MINIMIZE_D = 7
HBMMENU_POPUP_CLOSE = 8
HBMMENU_POPUP_RESTORE = 9
HBMMENU_POPUP_MAXIMIZE = 10
HBMMENU_POPUP_MINIMIZE = 11
GMDI_USEDISABLED = 1
GMDI_GOINTOPOPUPS = 2
TPM_LEFTBUTTON = 0
TPM_RIGHTBUTTON = 2
TPM_LEFTALIGN = 0
TPM_CENTERALIGN = 4
TPM_RIGHTALIGN = 8
TPM_TOPALIGN = 0
TPM_VCENTERALIGN = 16
TPM_BOTTOMALIGN = 32
TPM_HORIZONTAL = 0
TPM_VERTICAL = 64
TPM_NONOTIFY = 128
TPM_RETURNCMD = 256
TPM_RECURSE = 1
DOF_EXECUTABLE = 32769
DOF_DOCUMENT = 32770
DOF_DIRECTORY = 32771
DOF_MULTIPLE = 32772
DOF_PROGMAN = 1
DOF_SHELLDATA = 2
DO_DROPFILE = 1162627398
DO_PRINTFILE = 1414419024
DT_TOP = 0
DT_LEFT = 0
DT_CENTER = 1
DT_RIGHT = 2
DT_VCENTER = 4
DT_BOTTOM = 8
DT_WORDBREAK = 16
DT_SINGLELINE = 32
DT_EXPANDTABS = 64
DT_TABSTOP = 128
DT_NOCLIP = 256
DT_EXTERNALLEADING = 512
DT_CALCRECT = 1024
DT_NOPREFIX = 2048
DT_INTERNAL = 4096
DT_EDITCONTROL = 8192
DT_PATH_ELLIPSIS = 16384
DT_END_ELLIPSIS = 32768
DT_MODIFYSTRING = 65536
DT_RTLREADING = 131072
DT_WORD_ELLIPSIS = 262144
DST_COMPLEX = 0
DST_TEXT = 1
DST_PREFIXTEXT = 2
DST_ICON = 3
DST_BITMAP = 4
DSS_NORMAL = 0
DSS_UNION = 16
DSS_DISABLED = 32
DSS_MONO = 128
DSS_RIGHT = 32768
DCX_WINDOW = 1
DCX_CACHE = 2
DCX_NORESETATTRS = 4
DCX_CLIPCHILDREN = 8
DCX_CLIPSIBLINGS = 16
DCX_PARENTCLIP = 32
DCX_EXCLUDERGN = 64
DCX_INTERSECTRGN = 128
DCX_EXCLUDEUPDATE = 256
DCX_INTERSECTUPDATE = 512
DCX_LOCKWINDOWUPDATE = 1024
DCX_VALIDATE = 2097152
CUDR_NORMAL = 0
CUDR_NOSNAPTOGRID = 1
CUDR_NORESOLVEPOSITIONS = 2
CUDR_NOCLOSEGAPS = 4
CUDR_NEGATIVECOORDS = 8
CUDR_NOPRIMARY = 16
RDW_INVALIDATE = 1
RDW_INTERNALPAINT = 2
RDW_ERASE = 4
RDW_VALIDATE = 8
RDW_NOINTERNALPAINT = 16
RDW_NOERASE = 32
RDW_NOCHILDREN = 64
RDW_ALLCHILDREN = 128
RDW_UPDATENOW = 256
RDW_ERASENOW = 512
RDW_FRAME = 1024
RDW_NOFRAME = 2048
SW_SCROLLCHILDREN = 1
SW_INVALIDATE = 2
SW_ERASE = 4
SW_SMOOTHSCROLL = 16 # Use smooth scrolling
ESB_ENABLE_BOTH = 0
ESB_DISABLE_BOTH = 3
ESB_DISABLE_LEFT = 1
ESB_DISABLE_RIGHT = 2
ESB_DISABLE_UP = 1
ESB_DISABLE_DOWN = 2
ESB_DISABLE_LTUP = ESB_DISABLE_LEFT
ESB_DISABLE_RTDN = ESB_DISABLE_RIGHT
HELPINFO_WINDOW = 1
HELPINFO_MENUITEM = 2
MB_OK = 0
MB_OKCANCEL = 1
MB_ABORTRETRYIGNORE = 2
MB_YESNOCANCEL = 3
MB_YESNO = 4
MB_RETRYCANCEL = 5
MB_ICONHAND = 16
MB_ICONQUESTION = 32
MB_ICONEXCLAMATION = 48
MB_ICONASTERISK = 64
MB_ICONWARNING = MB_ICONEXCLAMATION
MB_ICONERROR = MB_ICONHAND
MB_ICONINFORMATION = MB_ICONASTERISK
MB_ICONSTOP = MB_ICONHAND
MB_DEFBUTTON1 = 0
MB_DEFBUTTON2 = 256
MB_DEFBUTTON3 = 512
MB_DEFBUTTON4 = 768
MB_APPLMODAL = 0
MB_SYSTEMMODAL = 4096
MB_TASKMODAL = 8192
MB_HELP = 16384
MB_NOFOCUS = 32768
MB_SETFOREGROUND = 65536
MB_DEFAULT_DESKTOP_ONLY = 131072
MB_TOPMOST = 262144L
MB_RIGHT = 524288
MB_RTLREADING = 1048576
MB_SERVICE_NOTIFICATION = 2097152
MB_TYPEMASK = 15
MB_USERICON = 128
MB_ICONMASK = 240
MB_DEFMASK = 3840
MB_MODEMASK = 12288
MB_MISCMASK = 49152
# winuser.h line 6373
CWP_ALL = 0
CWP_SKIPINVISIBLE = 1
CWP_SKIPDISABLED = 2
CWP_SKIPTRANSPARENT = 4
CTLCOLOR_MSGBOX = 0
CTLCOLOR_EDIT = 1
CTLCOLOR_LISTBOX = 2
CTLCOLOR_BTN = 3
CTLCOLOR_DLG = 4
CTLCOLOR_SCROLLBAR = 5
CTLCOLOR_STATIC = 6
CTLCOLOR_MAX = 7
COLOR_SCROLLBAR = 0
COLOR_BACKGROUND = 1
COLOR_ACTIVECAPTION = 2
COLOR_INACTIVECAPTION = 3
COLOR_MENU = 4
COLOR_WINDOW = 5
COLOR_WINDOWFRAME = 6
COLOR_MENUTEXT = 7
COLOR_WINDOWTEXT = 8
COLOR_CAPTIONTEXT = 9
COLOR_ACTIVEBORDER = 10
COLOR_INACTIVEBORDER = 11
COLOR_APPWORKSPACE = 12
COLOR_HIGHLIGHT = 13
COLOR_HIGHLIGHTTEXT = 14
COLOR_BTNFACE = 15
COLOR_BTNSHADOW = 16
COLOR_GRAYTEXT = 17
COLOR_BTNTEXT = 18
COLOR_INACTIVECAPTIONTEXT = 19
COLOR_BTNHIGHLIGHT = 20
COLOR_3DDKSHADOW = 21
COLOR_3DLIGHT = 22
COLOR_INFOTEXT = 23
COLOR_INFOBK = 24
COLOR_HOTLIGHT = 26
COLOR_GRADIENTACTIVECAPTION = 27
COLOR_GRADIENTINACTIVECAPTION = 28
COLOR_DESKTOP = COLOR_BACKGROUND
COLOR_3DFACE = COLOR_BTNFACE
COLOR_3DSHADOW = COLOR_BTNSHADOW
COLOR_3DHIGHLIGHT = COLOR_BTNHIGHLIGHT
COLOR_3DHILIGHT = COLOR_BTNHIGHLIGHT
COLOR_BTNHILIGHT = COLOR_BTNHIGHLIGHT
GW_HWNDFIRST = 0
GW_HWNDLAST = 1
GW_HWNDNEXT = 2
GW_HWNDPREV = 3
GW_OWNER = 4
GW_CHILD = 5
GW_ENABLEDPOPUP = 6
GW_MAX = 6
MF_INSERT = 0
MF_CHANGE = 128
MF_APPEND = 256
MF_DELETE = 512
MF_REMOVE = 4096
MF_BYCOMMAND = 0
MF_BYPOSITION = 1024
MF_SEPARATOR = 2048
MF_ENABLED = 0
MF_GRAYED = 1
MF_DISABLED = 2
MF_UNCHECKED = 0
MF_CHECKED = 8
MF_USECHECKBITMAPS = 512
MF_STRING = 0
MF_BITMAP = 4
MF_OWNERDRAW = 256
MF_POPUP = 16
MF_MENUBARBREAK = 32
MF_MENUBREAK = 64
MF_UNHILITE = 0
MF_HILITE = 128
MF_DEFAULT = 4096
MF_SYSMENU = 8192
MF_HELP = 16384
MF_RIGHTJUSTIFY = 16384
MF_MOUSESELECT = 32768
MF_END = 128
MFT_STRING = MF_STRING
MFT_BITMAP = MF_BITMAP
MFT_MENUBARBREAK = MF_MENUBARBREAK
MFT_MENUBREAK = MF_MENUBREAK
MFT_OWNERDRAW = MF_OWNERDRAW
MFT_RADIOCHECK = 512
MFT_SEPARATOR = MF_SEPARATOR
MFT_RIGHTORDER = 8192
MFT_RIGHTJUSTIFY = MF_RIGHTJUSTIFY
MFS_GRAYED = 3
MFS_DISABLED = MFS_GRAYED
MFS_CHECKED = MF_CHECKED
MFS_HILITE = MF_HILITE
MFS_ENABLED = MF_ENABLED
MFS_UNCHECKED = MF_UNCHECKED
MFS_UNHILITE = MF_UNHILITE
MFS_DEFAULT = MF_DEFAULT
MFS_MASK = 4235L
MFS_HOTTRACKDRAWN = 268435456
MFS_CACHEDBMP = 536870912
MFS_BOTTOMGAPDROP = 1073741824
MFS_TOPGAPDROP = -2147483648
MFS_GAPDROP = -1073741824
SC_SIZE = 61440
SC_MOVE = 61456
SC_MINIMIZE = 61472
SC_MAXIMIZE = 61488
SC_NEXTWINDOW = 61504
SC_PREVWINDOW = 61520
SC_CLOSE = 61536
SC_VSCROLL = 61552
SC_HSCROLL = 61568
SC_MOUSEMENU = 61584
SC_KEYMENU = 61696
SC_ARRANGE = 61712
SC_RESTORE = 61728
SC_TASKLIST = 61744
SC_SCREENSAVE = 61760
SC_HOTKEY = 61776
SC_DEFAULT = 61792
SC_MONITORPOWER = 61808
SC_CONTEXTHELP = 61824
SC_SEPARATOR = 61455
SC_ICON = SC_MINIMIZE
SC_ZOOM = SC_MAXIMIZE
IDC_ARROW = 32512
IDC_IBEAM = 32513
IDC_WAIT = 32514
IDC_CROSS = 32515
IDC_UPARROW = 32516
IDC_SIZE = 32640 # OBSOLETE: use IDC_SIZEALL
IDC_ICON = 32641 # OBSOLETE: use IDC_ARROW
IDC_SIZENWSE = 32642
IDC_SIZENESW = 32643
IDC_SIZEWE = 32644
IDC_SIZENS = 32645
IDC_SIZEALL = 32646
IDC_NO = 32648
IDC_HAND = 32649
IDC_APPSTARTING = 32650
IDC_HELP = 32651
IMAGE_BITMAP = 0
IMAGE_ICON = 1
IMAGE_CURSOR = 2
IMAGE_ENHMETAFILE = 3
LR_DEFAULTCOLOR = 0
LR_MONOCHROME = 1
LR_COLOR = 2
LR_COPYRETURNORG = 4
LR_COPYDELETEORG = 8
LR_LOADFROMFILE = 16
LR_LOADTRANSPARENT = 32
LR_DEFAULTSIZE = 64
LR_LOADREALSIZE = 128
LR_LOADMAP3DCOLORS = 4096
LR_CREATEDIBSECTION = 8192
LR_COPYFROMRESOURCE = 16384
LR_SHARED = 32768
DI_MASK = 1
DI_IMAGE = 2
DI_NORMAL = 3
DI_COMPAT = 4
DI_DEFAULTSIZE = 8
RES_ICON = 1
RES_CURSOR = 2
OBM_CLOSE = 32754
OBM_UPARROW = 32753
OBM_DNARROW = 32752
OBM_RGARROW = 32751
OBM_LFARROW = 32750
OBM_REDUCE = 32749
OBM_ZOOM = 32748
OBM_RESTORE = 32747
OBM_REDUCED = 32746
OBM_ZOOMD = 32745
OBM_RESTORED = 32744
OBM_UPARROWD = 32743
OBM_DNARROWD = 32742
OBM_RGARROWD = 32741
OBM_LFARROWD = 32740
OBM_MNARROW = 32739
OBM_COMBO = 32738
OBM_UPARROWI = 32737
OBM_DNARROWI = 32736
OBM_RGARROWI = 32735
OBM_LFARROWI = 32734
OBM_OLD_CLOSE = 32767
OBM_SIZE = 32766
OBM_OLD_UPARROW = 32765
OBM_OLD_DNARROW = 32764
OBM_OLD_RGARROW = 32763
OBM_OLD_LFARROW = 32762
OBM_BTSIZE = 32761
OBM_CHECK = 32760
OBM_CHECKBOXES = 32759
OBM_BTNCORNERS = 32758
OBM_OLD_REDUCE = 32757
OBM_OLD_ZOOM = 32756
OBM_OLD_RESTORE = 32755
OCR_NORMAL = 32512
OCR_IBEAM = 32513
OCR_WAIT = 32514
OCR_CROSS = 32515
OCR_UP = 32516
OCR_SIZE = 32640
OCR_ICON = 32641
OCR_SIZENWSE = 32642
OCR_SIZENESW = 32643
OCR_SIZEWE = 32644
OCR_SIZENS = 32645
OCR_SIZEALL = 32646
OCR_ICOCUR = 32647
OCR_NO = 32648
OCR_HAND = 32649
OCR_APPSTARTING = 32650
# winuser.h line 7455
OIC_SAMPLE = 32512
OIC_HAND = 32513
OIC_QUES = 32514
OIC_BANG = 32515
OIC_NOTE = 32516
OIC_WINLOGO = 32517
OIC_WARNING = OIC_BANG
OIC_ERROR = OIC_HAND
OIC_INFORMATION = OIC_NOTE
ORD_LANGDRIVER = 1
IDI_APPLICATION = 32512
IDI_HAND = 32513
IDI_QUESTION = 32514
IDI_EXCLAMATION = 32515
IDI_ASTERISK = 32516
IDI_WINLOGO = 32517
IDI_WARNING = IDI_EXCLAMATION
IDI_ERROR = IDI_HAND
IDI_INFORMATION = IDI_ASTERISK
IDOK = 1
IDCANCEL = 2
IDABORT = 3
IDRETRY = 4
IDIGNORE = 5
IDYES = 6
IDNO = 7
IDCLOSE = 8
IDHELP = 9
ES_LEFT = 0
ES_CENTER = 1
ES_RIGHT = 2
ES_MULTILINE = 4
ES_UPPERCASE = 8
ES_LOWERCASE = 16
ES_PASSWORD = 32
ES_AUTOVSCROLL = 64
ES_AUTOHSCROLL = 128
ES_NOHIDESEL = 256
ES_OEMCONVERT = 1024
ES_READONLY = 2048
ES_WANTRETURN = 4096
ES_NUMBER = 8192
EN_SETFOCUS = 256
EN_KILLFOCUS = 512
EN_CHANGE = 768
EN_UPDATE = 1024
EN_ERRSPACE = 1280
EN_MAXTEXT = 1281
EN_HSCROLL = 1537
EN_VSCROLL = 1538
EC_LEFTMARGIN = 1
EC_RIGHTMARGIN = 2
EC_USEFONTINFO = 65535
EMSIS_COMPOSITIONSTRING = 1
EIMES_GETCOMPSTRATONCE = 1
EIMES_CANCELCOMPSTRINFOCUS = 2
EIMES_COMPLETECOMPSTRKILLFOCUS = 4
EM_GETSEL = 176
EM_SETSEL = 177
EM_GETRECT = 178
EM_SETRECT = 179
EM_SETRECTNP = 180
EM_SCROLL = 181
EM_LINESCROLL = 182
EM_SCROLLCARET = 183
EM_GETMODIFY = 184
EM_SETMODIFY = 185
EM_GETLINECOUNT = 186
EM_LINEINDEX = 187
EM_SETHANDLE = 188
EM_GETHANDLE = 189
EM_GETTHUMB = 190
EM_LINELENGTH = 193
EM_REPLACESEL = 194
EM_GETLINE = 196
EM_LIMITTEXT = 197
EM_CANUNDO = 198
EM_UNDO = 199
EM_FMTLINES = 200
EM_LINEFROMCHAR = 201
EM_SETTABSTOPS = 203
EM_SETPASSWORDCHAR = 204
EM_EMPTYUNDOBUFFER = 205
EM_GETFIRSTVISIBLELINE = 206
EM_SETREADONLY = 207
EM_SETWORDBREAKPROC = 208
EM_GETWORDBREAKPROC = 209
EM_GETPASSWORDCHAR = 210
EM_SETMARGINS = 211
EM_GETMARGINS = 212
EM_SETLIMITTEXT = EM_LIMITTEXT
EM_GETLIMITTEXT = 213
EM_POSFROMCHAR = 214
EM_CHARFROMPOS = 215
EM_SETIMESTATUS = 216
EM_GETIMESTATUS = 217
WB_LEFT = 0
WB_RIGHT = 1
WB_ISDELIMITER = 2
BS_PUSHBUTTON = 0
BS_DEFPUSHBUTTON = 1
BS_CHECKBOX = 2
BS_AUTOCHECKBOX = 3
BS_RADIOBUTTON = 4
BS_3STATE = 5
BS_AUTO3STATE = 6
BS_GROUPBOX = 7
BS_USERBUTTON = 8
BS_AUTORADIOBUTTON = 9
BS_OWNERDRAW = 11L
BS_LEFTTEXT = 32
BS_TEXT = 0
BS_ICON = 64
BS_BITMAP = 128
BS_LEFT = 256
BS_RIGHT = 512
BS_CENTER = 768
BS_TOP = 1024
BS_BOTTOM = 2048
BS_VCENTER = 3072
BS_PUSHLIKE = 4096
BS_MULTILINE = 8192
BS_NOTIFY = 16384
BS_FLAT = 32768
BS_RIGHTBUTTON = BS_LEFTTEXT
BN_CLICKED = 0
BN_PAINT = 1
BN_HILITE = 2
BN_UNHILITE = 3
BN_DISABLE = 4
BN_DOUBLECLICKED = 5
BN_PUSHED = BN_HILITE
BN_UNPUSHED = BN_UNHILITE
BN_DBLCLK = BN_DOUBLECLICKED
BN_SETFOCUS = 6
BN_KILLFOCUS = 7
BM_GETCHECK = 240
BM_SETCHECK = 241
BM_GETSTATE = 242
BM_SETSTATE = 243
BM_SETSTYLE = 244
BM_CLICK = 245
BM_GETIMAGE = 246
BM_SETIMAGE = 247
BST_UNCHECKED = 0
BST_CHECKED = 1
BST_INDETERMINATE = 2
BST_PUSHED = 4
BST_FOCUS = 8
SS_LEFT = 0
SS_CENTER = 1
SS_RIGHT = 2
SS_ICON = 3
SS_BLACKRECT = 4
SS_GRAYRECT = 5
SS_WHITERECT = 6
SS_BLACKFRAME = 7
SS_GRAYFRAME = 8
SS_WHITEFRAME = 9
SS_USERITEM = 10
SS_SIMPLE = 11
SS_LEFTNOWORDWRAP = 12
SS_BITMAP = 14
SS_OWNERDRAW = 13
SS_ENHMETAFILE = 15
SS_ETCHEDHORZ = 16
SS_ETCHEDVERT = 17
SS_ETCHEDFRAME = 18
SS_TYPEMASK = 31
SS_NOPREFIX = 128
SS_NOTIFY = 256
SS_CENTERIMAGE = 512
SS_RIGHTJUST = 1024
SS_REALSIZEIMAGE = 2048
SS_SUNKEN = 4096
SS_ENDELLIPSIS = 16384
SS_PATHELLIPSIS = 32768
SS_WORDELLIPSIS = 49152
SS_ELLIPSISMASK = 49152
STM_SETICON = 368
STM_GETICON = 369
STM_SETIMAGE = 370
STM_GETIMAGE = 371
STN_CLICKED = 0
STN_DBLCLK = 1
STN_ENABLE = 2
STN_DISABLE = 3
STM_MSGMAX = 372
DWL_MSGRESULT = 0
DWL_DLGPROC = 4
DWL_USER = 8
DDL_READWRITE = 0
DDL_READONLY = 1
DDL_HIDDEN = 2
DDL_SYSTEM = 4
DDL_DIRECTORY = 16
DDL_ARCHIVE = 32
DDL_POSTMSGS = 8192
DDL_DRIVES = 16384
DDL_EXCLUSIVE = 32768
#from winuser.h line 153
RT_CURSOR = 1
RT_BITMAP = 2
RT_ICON = 3
RT_MENU = 4
RT_DIALOG = 5
RT_STRING = 6
RT_FONTDIR = 7
RT_FONT = 8
RT_ACCELERATOR = 9
RT_RCDATA = 10
RT_MESSAGETABLE = 11
DIFFERENCE = 11
RT_GROUP_CURSOR = (RT_CURSOR + DIFFERENCE)
RT_GROUP_ICON = (RT_ICON + DIFFERENCE)
RT_VERSION = 16
RT_DLGINCLUDE = 17
RT_PLUGPLAY = 19
RT_VXD = 20
RT_ANICURSOR = 21
RT_ANIICON = 22
RT_HTML = 23
# from winuser.h line 218
SB_HORZ = 0
SB_VERT = 1
SB_CTL = 2
SB_BOTH = 3
SB_LINEUP = 0
SB_LINELEFT = 0
SB_LINEDOWN = 1
SB_LINERIGHT = 1
SB_PAGEUP = 2
SB_PAGELEFT = 2
SB_PAGEDOWN = 3
SB_PAGERIGHT = 3
SB_THUMBPOSITION = 4
SB_THUMBTRACK = 5
SB_TOP = 6
SB_LEFT = 6
SB_BOTTOM = 7
SB_RIGHT = 7
SB_ENDSCROLL = 8
SW_HIDE = 0
SW_SHOWNORMAL = 1
SW_NORMAL = 1
SW_SHOWMINIMIZED = 2
SW_SHOWMAXIMIZED = 3
SW_MAXIMIZE = 3
SW_SHOWNOACTIVATE = 4
SW_SHOW = 5
SW_MINIMIZE = 6
SW_SHOWMINNOACTIVE = 7
SW_SHOWNA = 8
SW_RESTORE = 9
SW_SHOWDEFAULT = 10
SW_FORCEMINIMIZE = 11
SW_MAX = 11
HIDE_WINDOW = 0
SHOW_OPENWINDOW = 1
SHOW_ICONWINDOW = 2
SHOW_FULLSCREEN = 3
SHOW_OPENNOACTIVATE = 4
SW_PARENTCLOSING = 1
SW_OTHERZOOM = 2
SW_PARENTOPENING = 3
SW_OTHERUNZOOM = 4
AW_HOR_POSITIVE = 1
AW_HOR_NEGATIVE = 2
AW_VER_POSITIVE = 4
AW_VER_NEGATIVE = 8
AW_CENTER = 16
AW_HIDE = 65536
AW_ACTIVATE = 131072
AW_SLIDE = 262144
AW_BLEND = 524288
KF_EXTENDED = 256
KF_DLGMODE = 2048
KF_MENUMODE = 4096
KF_ALTDOWN = 8192
KF_REPEAT = 16384
KF_UP = 32768
VK_LBUTTON = 1
VK_RBUTTON = 2
VK_CANCEL = 3
VK_MBUTTON = 4
VK_BACK = 8
VK_TAB = 9
VK_CLEAR = 12
VK_RETURN = 13
VK_SHIFT = 16
VK_CONTROL = 17
VK_MENU = 18
VK_PAUSE = 19
VK_CAPITAL = 20
VK_KANA = 21
VK_HANGEUL = 21 # old name - should be here for compatibility
VK_HANGUL = 21
VK_JUNJA = 23
VK_FINAL = 24
VK_HANJA = 25
VK_KANJI = 25
VK_ESCAPE = 27
VK_CONVERT = 28
VK_NONCONVERT = 29
VK_ACCEPT = 30
VK_MODECHANGE = 31
VK_SPACE = 32
VK_PRIOR = 33
VK_NEXT = 34
VK_END = 35
VK_HOME = 36
VK_LEFT = 37
VK_UP = 38
VK_RIGHT = 39
VK_DOWN = 40
VK_SELECT = 41
VK_PRINT = 42
VK_EXECUTE = 43
VK_SNAPSHOT = 44
VK_INSERT = 45
VK_DELETE = 46
VK_HELP = 47
VK_LWIN = 91
VK_RWIN = 92
VK_APPS = 93
VK_NUMPAD0 = 96
VK_NUMPAD1 = 97
VK_NUMPAD2 = 98
VK_NUMPAD3 = 99
VK_NUMPAD4 = 100
VK_NUMPAD5 = 101
VK_NUMPAD6 = 102
VK_NUMPAD7 = 103
VK_NUMPAD8 = 104
VK_NUMPAD9 = 105
VK_MULTIPLY = 106
VK_ADD = 107
VK_SEPARATOR = 108
VK_SUBTRACT = 109
VK_DECIMAL = 110
VK_DIVIDE = 111
VK_F1 = 112
VK_F2 = 113
VK_F3 = 114
VK_F4 = 115
VK_F5 = 116
VK_F6 = 117
VK_F7 = 118
VK_F8 = 119
VK_F9 = 120
VK_F10 = 121
VK_F11 = 122
VK_F12 = 123
VK_F13 = 124
VK_F14 = 125
VK_F15 = 126
VK_F16 = 127
VK_F17 = 128
VK_F18 = 129
VK_F19 = 130
VK_F20 = 131
VK_F21 = 132
VK_F22 = 133
VK_F23 = 134
VK_F24 = 135
VK_NUMLOCK = 144
VK_SCROLL = 145
VK_LSHIFT = 160
VK_RSHIFT = 161
VK_LCONTROL = 162
VK_RCONTROL = 163
VK_LMENU = 164
VK_RMENU = 165
VK_PROCESSKEY = 229
VK_ATTN = 246
VK_CRSEL = 247
VK_EXSEL = 248
VK_EREOF = 249
VK_PLAY = 250
VK_ZOOM = 251
VK_NONAME = 252
VK_PA1 = 253
VK_OEM_CLEAR = 254
# multi-media related "keys"
MOUSEEVENTF_XDOWN = 0x0080
MOUSEEVENTF_XUP = 0x0100
MOUSEEVENTF_WHEEL = 0x0800
VK_XBUTTON1 = 0x05
VK_XBUTTON2 = 0x06
VK_VOLUME_MUTE = 0xAD
VK_VOLUME_DOWN = 0xAE
VK_VOLUME_UP = 0xAF
VK_MEDIA_NEXT_TRACK = 0xB0
VK_MEDIA_PREV_TRACK = 0xB1
VK_MEDIA_PLAY_PAUSE = 0xB3
VK_BROWSER_BACK = 0xA6
VK_BROWSER_FORWARD = 0xA7
WH_MIN = (-1)
WH_MSGFILTER = (-1)
WH_JOURNALRECORD = 0
WH_JOURNALPLAYBACK = 1
WH_KEYBOARD = 2
WH_GETMESSAGE = 3
WH_CALLWNDPROC = 4
WH_CBT = 5
WH_SYSMSGFILTER = 6
WH_MOUSE = 7
WH_HARDWARE = 8
WH_DEBUG = 9
WH_SHELL = 10
WH_FOREGROUNDIDLE = 11
WH_CALLWNDPROCRET = 12
WH_KEYBOARD_LL = 13
WH_MOUSE_LL = 14
WH_MAX = 14
WH_MINHOOK = WH_MIN
WH_MAXHOOK = WH_MAX
HC_ACTION = 0
HC_GETNEXT = 1
HC_SKIP = 2
HC_NOREMOVE = 3
HC_NOREM = HC_NOREMOVE
HC_SYSMODALON = 4
HC_SYSMODALOFF = 5
HCBT_MOVESIZE = 0
HCBT_MINMAX = 1
HCBT_QS = 2
HCBT_CREATEWND = 3
HCBT_DESTROYWND = 4
HCBT_ACTIVATE = 5
HCBT_CLICKSKIPPED = 6
HCBT_KEYSKIPPED = 7
HCBT_SYSCOMMAND = 8
HCBT_SETFOCUS = 9
MSGF_DIALOGBOX = 0
MSGF_MESSAGEBOX = 1
MSGF_MENU = 2
#MSGF_MOVE = 3
#MSGF_SIZE = 4
MSGF_SCROLLBAR = 5
MSGF_NEXTWINDOW = 6
#MSGF_MAINLOOP = 8
MSGF_MAX = 8
MSGF_USER = 4096
HSHELL_WINDOWCREATED = 1
HSHELL_WINDOWDESTROYED = 2
HSHELL_ACTIVATESHELLWINDOW = 3
HSHELL_WINDOWACTIVATED = 4
HSHELL_GETMINRECT = 5
HSHELL_REDRAW = 6
HSHELL_TASKMAN = 7
HSHELL_LANGUAGE = 8
HSHELL_ACCESSIBILITYSTATE = 11
ACCESS_STICKYKEYS = 1
ACCESS_FILTERKEYS = 2
ACCESS_MOUSEKEYS = 3
# winuser.h line 624
LLKHF_EXTENDED = 1
LLKHF_INJECTED = 16
LLKHF_ALTDOWN = 32
LLKHF_UP = 128
LLMHF_INJECTED = 1
# line 692
HKL_PREV = 0
HKL_NEXT = 1
KLF_ACTIVATE = 1
KLF_SUBSTITUTE_OK = 2
KLF_UNLOADPREVIOUS = 4
KLF_REORDER = 8
KLF_REPLACELANG = 16
KLF_NOTELLSHELL = 128
KLF_SETFORPROCESS = 256
KL_NAMELENGTH = 9
DESKTOP_READOBJECTS = 1
DESKTOP_CREATEWINDOW = 2
DESKTOP_CREATEMENU = 4
DESKTOP_HOOKCONTROL = 8
DESKTOP_JOURNALRECORD = 16
DESKTOP_JOURNALPLAYBACK = 32
DESKTOP_ENUMERATE = 64
DESKTOP_WRITEOBJECTS = 128
DESKTOP_SWITCHDESKTOP = 256
DF_ALLOWOTHERACCOUNTHOOK = 1
WINSTA_ENUMDESKTOPS = 1
WINSTA_READATTRIBUTES = 2
WINSTA_ACCESSCLIPBOARD = 4
WINSTA_CREATEDESKTOP = 8
WINSTA_WRITEATTRIBUTES = 16
WINSTA_ACCESSGLOBALATOMS = 32
WINSTA_EXITWINDOWS = 64
WINSTA_ENUMERATE = 256
WINSTA_READSCREEN = 512
WSF_VISIBLE = 1
UOI_FLAGS = 1
UOI_NAME = 2
UOI_TYPE = 3
UOI_USER_SID = 4
GWL_WNDPROC = (-4)
GWL_HINSTANCE = (-6)
GWL_HWNDPARENT = (-8)
GWL_STYLE = (-16)
GWL_EXSTYLE = (-20)
GWL_USERDATA = (-21)
GWL_ID = (-12)
GCL_MENUNAME = (-8)
GCL_HBRBACKGROUND = (-10)
GCL_HCURSOR = (-12)
GCL_HICON = (-14)
GCL_HMODULE = (-16)
GCL_CBWNDEXTRA = (-18)
GCL_CBCLSEXTRA = (-20)
GCL_WNDPROC = (-24)
GCL_STYLE = (-26)
GCW_ATOM = (-32)
GCL_HICONSM = (-34)
# line 1291
WM_NULL = 0
WM_CREATE = 1
WM_DESTROY = 2
WM_MOVE = 3
WM_SIZE = 5
WM_ACTIVATE = 6
WA_INACTIVE = 0
WA_ACTIVE = 1
WA_CLICKACTIVE = 2
WM_SETFOCUS = 7
WM_KILLFOCUS = 8
WM_ENABLE = 10
WM_SETREDRAW = 11
WM_SETTEXT = 12
WM_GETTEXT = 13
WM_GETTEXTLENGTH = 14
WM_PAINT = 15
WM_CLOSE = 16
WM_QUERYENDSESSION = 17
WM_QUIT = 18
WM_QUERYOPEN = 19
WM_ERASEBKGND = 20
WM_SYSCOLORCHANGE = 21
WM_ENDSESSION = 22
WM_SHOWWINDOW = 24
WM_WININICHANGE = 26
WM_SETTINGCHANGE = WM_WININICHANGE
WM_DEVMODECHANGE = 27
WM_ACTIVATEAPP = 28
WM_FONTCHANGE = 29
WM_TIMECHANGE = 30
WM_CANCELMODE = 31
WM_SETCURSOR = 32
WM_MOUSEACTIVATE = 33
WM_CHILDACTIVATE = 34
WM_QUEUESYNC = 35
WM_GETMINMAXINFO = 36
WM_PAINTICON = 38
WM_ICONERASEBKGND = 39
WM_NEXTDLGCTL = 40
WM_SPOOLERSTATUS = 42
WM_DRAWITEM = 43
WM_MEASUREITEM = 44
WM_DELETEITEM = 45
WM_VKEYTOITEM = 46
WM_CHARTOITEM = 47
WM_SETFONT = 48
WM_GETFONT = 49
WM_SETHOTKEY = 50
WM_GETHOTKEY = 51
WM_QUERYDRAGICON = 55
WM_COMPAREITEM = 57
WM_GETOBJECT = 61
WM_COMPACTING = 65
WM_COMMNOTIFY = 68
WM_WINDOWPOSCHANGING = 70
WM_WINDOWPOSCHANGED = 71
WM_POWER = 72
PWR_OK = 1
PWR_FAIL = (-1)
PWR_SUSPENDREQUEST = 1
PWR_SUSPENDRESUME = 2
PWR_CRITICALRESUME = 3
WM_COPYDATA = 74
WM_CANCELJOURNAL = 75
WM_NOTIFY = 78
WM_INPUTLANGCHANGEREQUEST = 80
WM_INPUTLANGCHANGE = 81
WM_TCARD = 82
WM_HELP = 83
WM_USERCHANGED = 84
WM_NOTIFYFORMAT = 85
NFR_ANSI = 1
NFR_UNICODE = 2
NF_QUERY = 3
NF_REQUERY = 4
WM_CONTEXTMENU = 123
WM_STYLECHANGING = 124
WM_STYLECHANGED = 125
WM_DISPLAYCHANGE = 126
WM_GETICON = 127
WM_SETICON = 128
WM_NCCREATE = 129
WM_NCDESTROY = 130
WM_NCCALCSIZE = 131
WM_NCHITTEST = 132
WM_NCPAINT = 133
WM_NCACTIVATE = 134
WM_GETDLGCODE = 135
WM_SYNCPAINT = 136
WM_NCMOUSEMOVE = 160
WM_NCLBUTTONDOWN = 161
WM_NCLBUTTONUP = 162
WM_NCLBUTTONDBLCLK = 163
WM_NCRBUTTONDOWN = 164
WM_NCRBUTTONUP = 165
WM_NCRBUTTONDBLCLK = 166
WM_NCMBUTTONDOWN = 167
WM_NCMBUTTONUP = 168
WM_NCMBUTTONDBLCLK = 169
WM_KEYFIRST = 256
WM_KEYDOWN = 256
WM_KEYUP = 257
WM_CHAR = 258
WM_DEADCHAR = 259
WM_SYSKEYDOWN = 260
WM_SYSKEYUP = 261
WM_SYSCHAR = 262
WM_SYSDEADCHAR = 263
WM_KEYLAST = 264
WM_IME_STARTCOMPOSITION = 269
WM_IME_ENDCOMPOSITION = 270
WM_IME_COMPOSITION = 271
WM_IME_KEYLAST = 271
WM_INITDIALOG = 272
WM_COMMAND = 273
WM_SYSCOMMAND = 274
WM_TIMER = 275
WM_HSCROLL = 276
WM_VSCROLL = 277
WM_INITMENU = 278
WM_INITMENUPOPUP = 279
WM_MENUSELECT = 287
WM_MENUCHAR = 288
WM_ENTERIDLE = 289
WM_MENURBUTTONUP = 290
WM_MENUDRAG = 291
WM_MENUGETOBJECT = 292
WM_UNINITMENUPOPUP = 293
WM_MENUCOMMAND = 294
WM_CTLCOLORMSGBOX = 306
WM_CTLCOLOREDIT = 307
WM_CTLCOLORLISTBOX = 308
WM_CTLCOLORBTN = 309
WM_CTLCOLORDLG = 310
WM_CTLCOLORSCROLLBAR = 311
WM_CTLCOLORSTATIC = 312
WM_MOUSEFIRST = 512
WM_MOUSEMOVE = 512
WM_LBUTTONDOWN = 513
WM_LBUTTONUP = 514
WM_LBUTTONDBLCLK = 515
WM_RBUTTONDOWN = 516
WM_RBUTTONUP = 517
WM_RBUTTONDBLCLK = 518
WM_MBUTTONDOWN = 519
WM_MBUTTONUP = 520
WM_MBUTTONDBLCLK = 521
WM_MOUSEWHEEL = 522
WM_MOUSELAST = 522
WHEEL_DELTA = 120 # Value for rolling one detent
WHEEL_PAGESCROLL = -1 # Scroll one page
WM_PARENTNOTIFY = 528
MENULOOP_WINDOW = 0
MENULOOP_POPUP = 1
WM_ENTERMENULOOP = 529
WM_EXITMENULOOP = 530
WM_NEXTMENU = 531
WM_SIZING = 532
WM_CAPTURECHANGED = 533
WM_MOVING = 534
WM_POWERBROADCAST = 536
PBT_APMQUERYSUSPEND = 0
PBT_APMQUERYSTANDBY = 1
PBT_APMQUERYSUSPENDFAILED = 2
PBT_APMQUERYSTANDBYFAILED = 3
PBT_APMSUSPEND = 4
PBT_APMSTANDBY = 5
PBT_APMRESUMECRITICAL = 6
PBT_APMRESUMESUSPEND = 7
PBT_APMRESUMESTANDBY = 8
PBTF_APMRESUMEFROMFAILURE = 1
PBT_APMBATTERYLOW = 9
PBT_APMPOWERSTATUSCHANGE = 10
PBT_APMOEMEVENT = 11
PBT_APMRESUMEAUTOMATIC = 18
WM_DEVICECHANGE = 537
WM_MDICREATE = 544
WM_MDIDESTROY = 545
WM_MDIACTIVATE = 546
WM_MDIRESTORE = 547
WM_MDINEXT = 548
WM_MDIMAXIMIZE = 549
WM_MDITILE = 550
WM_MDICASCADE = 551
WM_MDIICONARRANGE = 552
WM_MDIGETACTIVE = 553
WM_MDISETMENU = 560
WM_ENTERSIZEMOVE = 561
WM_EXITSIZEMOVE = 562
WM_DROPFILES = 563
WM_MDIREFRESHMENU = 564
WM_IME_SETCONTEXT = 641
WM_IME_NOTIFY = 642
WM_IME_CONTROL = 643
WM_IME_COMPOSITIONFULL = 644
WM_IME_SELECT = 645
WM_IME_CHAR = 646
WM_IME_REQUEST = 648
WM_IME_KEYDOWN = 656
WM_IME_KEYUP = 657
WM_MOUSEHOVER = 673
WM_MOUSELEAVE = 675
WM_CUT = 768
WM_COPY = 769
WM_PASTE = 770
WM_CLEAR = 771
WM_UNDO = 772
WM_RENDERFORMAT = 773
WM_RENDERALLFORMATS = 774
WM_DESTROYCLIPBOARD = 775
WM_DRAWCLIPBOARD = 776
WM_PAINTCLIPBOARD = 777
WM_VSCROLLCLIPBOARD = 778
WM_SIZECLIPBOARD = 779
WM_ASKCBFORMATNAME = 780
WM_CHANGECBCHAIN = 781
WM_HSCROLLCLIPBOARD = 782
WM_QUERYNEWPALETTE = 783
WM_PALETTEISCHANGING = 784
WM_PALETTECHANGED = 785
WM_HOTKEY = 786
WM_PRINT = 791
WM_PRINTCLIENT = 792
WM_HANDHELDFIRST = 856
WM_HANDHELDLAST = 863
WM_AFXFIRST = 864
WM_AFXLAST = 895
WM_PENWINFIRST = 896
WM_PENWINLAST = 911
WM_APP = 32768
WMSZ_LEFT = 1
WMSZ_RIGHT = 2
WMSZ_TOP = 3
WMSZ_TOPLEFT = 4
WMSZ_TOPRIGHT = 5
WMSZ_BOTTOM = 6
WMSZ_BOTTOMLEFT = 7
WMSZ_BOTTOMRIGHT = 8
#ST_BEGINSWP = 0
#ST_ENDSWP = 1
HTERROR = (-2)
HTTRANSPARENT = (-1)
HTNOWHERE = 0
HTCLIENT = 1
HTCAPTION = 2
HTSYSMENU = 3
HTGROWBOX = 4
HTSIZE = HTGROWBOX
HTMENU = 5
HTHSCROLL = 6
HTVSCROLL = 7
HTMINBUTTON = 8
HTMAXBUTTON = 9
HTLEFT = 10
HTRIGHT = 11
HTTOP = 12
HTTOPLEFT = 13
HTTOPRIGHT = 14
HTBOTTOM = 15
HTBOTTOMLEFT = 16
HTBOTTOMRIGHT = 17
HTBORDER = 18
HTREDUCE = HTMINBUTTON
HTZOOM = HTMAXBUTTON
HTSIZEFIRST = HTLEFT
HTSIZELAST = HTBOTTOMRIGHT
HTOBJECT = 19
HTCLOSE = 20
HTHELP = 21
SMTO_NORMAL = 0
SMTO_BLOCK = 1
SMTO_ABORTIFHUNG = 2
SMTO_NOTIMEOUTIFNOTHUNG = 8
MA_ACTIVATE = 1
MA_ACTIVATEANDEAT = 2
MA_NOACTIVATE = 3
MA_NOACTIVATEANDEAT = 4
ICON_SMALL = 0
ICON_BIG = 1
SIZE_RESTORED = 0
SIZE_MINIMIZED = 1
SIZE_MAXIMIZED = 2
SIZE_MAXSHOW = 3
SIZE_MAXHIDE = 4
SIZENORMAL = SIZE_RESTORED
SIZEICONIC = SIZE_MINIMIZED
SIZEFULLSCREEN = SIZE_MAXIMIZED
SIZEZOOMSHOW = SIZE_MAXSHOW
SIZEZOOMHIDE = SIZE_MAXHIDE
WVR_ALIGNTOP = 16
WVR_ALIGNLEFT = 32
WVR_ALIGNBOTTOM = 64
WVR_ALIGNRIGHT = 128
WVR_HREDRAW = 256
WVR_VREDRAW = 512
WVR_REDRAW = (WVR_HREDRAW | WVR_VREDRAW)
WVR_VALIDRECTS = 1024
MK_LBUTTON = 1
MK_RBUTTON = 2
MK_SHIFT = 4
MK_CONTROL = 8
MK_MBUTTON = 16
TME_HOVER = 1
TME_LEAVE = 2
TME_QUERY = 1073741824
TME_CANCEL = -2147483648
HOVER_DEFAULT = -1
WS_OVERLAPPED = 0
WS_POPUP = -2147483648
WS_CHILD = 1073741824
WS_MINIMIZE = 536870912
WS_VISIBLE = 268435456
WS_DISABLED = 134217728
WS_CLIPSIBLINGS = 67108864
WS_CLIPCHILDREN = 33554432
WS_MAXIMIZE = 16777216
WS_CAPTION = 12582912
WS_BORDER = 8388608
WS_DLGFRAME = 4194304
WS_VSCROLL = 2097152
WS_HSCROLL = 1048576
WS_SYSMENU = 524288
WS_THICKFRAME = 262144
WS_GROUP = 131072
WS_TABSTOP = 65536
WS_MINIMIZEBOX = 131072
WS_MAXIMIZEBOX = 65536
WS_TILED = WS_OVERLAPPED
WS_ICONIC = WS_MINIMIZE
WS_SIZEBOX = WS_THICKFRAME
WS_OVERLAPPEDWINDOW = (WS_OVERLAPPED | \
WS_CAPTION | \
WS_SYSMENU | \
WS_THICKFRAME | \
WS_MINIMIZEBOX | \
WS_MAXIMIZEBOX)
WS_POPUPWINDOW = (WS_POPUP | \
WS_BORDER | \
WS_SYSMENU)
WS_CHILDWINDOW = (WS_CHILD)
WS_TILEDWINDOW = WS_OVERLAPPEDWINDOW
WS_EX_DLGMODALFRAME = 1
WS_EX_NOPARENTNOTIFY = 4
WS_EX_TOPMOST = 8
WS_EX_ACCEPTFILES = 16
WS_EX_TRANSPARENT = 32
WS_EX_MDICHILD = 64
WS_EX_TOOLWINDOW = 128
WS_EX_WINDOWEDGE = 256
WS_EX_CLIENTEDGE = 512
WS_EX_CONTEXTHELP = 1024
WS_EX_RIGHT = 4096
WS_EX_LEFT = 0
WS_EX_RTLREADING = 8192
WS_EX_LTRREADING = 0
WS_EX_LEFTSCROLLBAR = 16384
WS_EX_RIGHTSCROLLBAR = 0
WS_EX_CONTROLPARENT = 65536
WS_EX_STATICEDGE = 131072
WS_EX_APPWINDOW = 262144
WS_EX_OVERLAPPEDWINDOW = (WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE)
WS_EX_PALETTEWINDOW = (WS_EX_WINDOWEDGE | WS_EX_TOOLWINDOW | WS_EX_TOPMOST)
WS_EX_LAYERED = 0x00080000
WS_EX_NOINHERITLAYOUT = 0x00100000
WS_EX_LAYOUTRTL = 0x00400000
WS_EX_COMPOSITED = 0x02000000
WS_EX_NOACTIVATE = 0x08000000
CS_VREDRAW = 1
CS_HREDRAW = 2
#CS_KEYCVTWINDOW = 0x0004
CS_DBLCLKS = 8
CS_OWNDC = 32
CS_CLASSDC = 64
CS_PARENTDC = 128
#CS_NOKEYCVT = 0x0100
CS_NOCLOSE = 512
CS_SAVEBITS = 2048
CS_BYTEALIGNCLIENT = 4096
CS_BYTEALIGNWINDOW = 8192
CS_GLOBALCLASS = 16384
CS_IME = 65536
PRF_CHECKVISIBLE = 1
PRF_NONCLIENT = 2
PRF_CLIENT = 4
PRF_ERASEBKGND = 8
PRF_CHILDREN = 16
PRF_OWNED = 32
BDR_RAISEDOUTER = 1
BDR_SUNKENOUTER = 2
BDR_RAISEDINNER = 4
BDR_SUNKENINNER = 8
BDR_OUTER = 3
BDR_INNER = 12
#BDR_RAISED = 0x0005
#BDR_SUNKEN = 0x000a
EDGE_RAISED = (BDR_RAISEDOUTER | BDR_RAISEDINNER)
EDGE_SUNKEN = (BDR_SUNKENOUTER | BDR_SUNKENINNER)
EDGE_ETCHED = (BDR_SUNKENOUTER | BDR_RAISEDINNER)
EDGE_BUMP = (BDR_RAISEDOUTER | BDR_SUNKENINNER)
# winuser.h line 2879
ISMEX_NOSEND = 0
ISMEX_SEND = 1
ISMEX_NOTIFY = 2
ISMEX_CALLBACK = 4
ISMEX_REPLIED = 8
CW_USEDEFAULT = -2147483648
FLASHW_STOP = 0
FLASHW_CAPTION = 1
FLASHW_TRAY = 2
FLASHW_ALL = (FLASHW_CAPTION | FLASHW_TRAY)
FLASHW_TIMER = 4
FLASHW_TIMERNOFG = 12
# winuser.h line 7963
DS_ABSALIGN = 1
DS_SYSMODAL = 2
DS_LOCALEDIT = 32
DS_SETFONT = 64
DS_MODALFRAME = 128
DS_NOIDLEMSG = 256
DS_SETFOREGROUND = 512
DS_3DLOOK = 4
DS_FIXEDSYS = 8
DS_NOFAILCREATE = 16
DS_CONTROL = 1024
DS_CENTER = 2048
DS_CENTERMOUSE = 4096
DS_CONTEXTHELP = 8192
DM_GETDEFID = (WM_USER+0)
DM_SETDEFID = (WM_USER+1)
DM_REPOSITION = (WM_USER+2)
#PSM_PAGEINFO = (WM_USER+100)
#PSM_SHEETINFO = (WM_USER+101)
#PSI_SETACTIVE = 0x0001
#PSI_KILLACTIVE = 0x0002
#PSI_APPLY = 0x0003
#PSI_RESET = 0x0004
#PSI_HASHELP = 0x0005
#PSI_HELP = 0x0006
#PSI_CHANGED = 0x0001
#PSI_GUISTART = 0x0002
#PSI_REBOOT = 0x0003
#PSI_GETSIBLINGS = 0x0004
DC_HASDEFID = 21323
DLGC_WANTARROWS = 1
DLGC_WANTTAB = 2
DLGC_WANTALLKEYS = 4
DLGC_WANTMESSAGE = 4
DLGC_HASSETSEL = 8
DLGC_DEFPUSHBUTTON = 16
DLGC_UNDEFPUSHBUTTON = 32
DLGC_RADIOBUTTON = 64
DLGC_WANTCHARS = 128
DLGC_STATIC = 256
DLGC_BUTTON = 8192
LB_CTLCODE = 0
LB_OKAY = 0
LB_ERR = (-1)
LB_ERRSPACE = (-2)
LBN_ERRSPACE = (-2)
LBN_SELCHANGE = 1
LBN_DBLCLK = 2
LBN_SELCANCEL = 3
LBN_SETFOCUS = 4
LBN_KILLFOCUS = 5
LB_ADDSTRING = 384
LB_INSERTSTRING = 385
LB_DELETESTRING = 386
LB_SELITEMRANGEEX = 387
LB_RESETCONTENT = 388
LB_SETSEL = 389
LB_SETCURSEL = 390
LB_GETSEL = 391
LB_GETCURSEL = 392
LB_GETTEXT = 393
LB_GETTEXTLEN = 394
LB_GETCOUNT = 395
LB_SELECTSTRING = 396
LB_DIR = 397
LB_GETTOPINDEX = 398
LB_FINDSTRING = 399
LB_GETSELCOUNT = 400
LB_GETSELITEMS = 401
LB_SETTABSTOPS = 402
LB_GETHORIZONTALEXTENT = 403
LB_SETHORIZONTALEXTENT = 404
LB_SETCOLUMNWIDTH = 405
LB_ADDFILE = 406
LB_SETTOPINDEX = 407
LB_GETITEMRECT = 408
LB_GETITEMDATA = 409
LB_SETITEMDATA = 410
LB_SELITEMRANGE = 411
LB_SETANCHORINDEX = 412
LB_GETANCHORINDEX = 413
LB_SETCARETINDEX = 414
LB_GETCARETINDEX = 415
LB_SETITEMHEIGHT = 416
LB_GETITEMHEIGHT = 417
LB_FINDSTRINGEXACT = 418
LB_SETLOCALE = 421
LB_GETLOCALE = 422
LB_SETCOUNT = 423
LB_INITSTORAGE = 424
LB_ITEMFROMPOINT = 425
LB_MSGMAX = 432
LBS_NOTIFY = 1
LBS_SORT = 2
LBS_NOREDRAW = 4
LBS_MULTIPLESEL = 8
LBS_OWNERDRAWFIXED = 16
LBS_OWNERDRAWVARIABLE = 32
LBS_HASSTRINGS = 64
LBS_USETABSTOPS = 128
LBS_NOINTEGRALHEIGHT = 256
LBS_MULTICOLUMN = 512
LBS_WANTKEYBOARDINPUT = 1024
LBS_EXTENDEDSEL = 2048
LBS_DISABLENOSCROLL = 4096
LBS_NODATA = 8192
LBS_NOSEL = 16384
LBS_STANDARD = (LBS_NOTIFY | LBS_SORT | WS_VSCROLL | WS_BORDER)
CB_OKAY = 0
CB_ERR = (-1)
CB_ERRSPACE = (-2)
CBN_ERRSPACE = (-1)
CBN_SELCHANGE = 1
CBN_DBLCLK = 2
CBN_SETFOCUS = 3
CBN_KILLFOCUS = 4
CBN_EDITCHANGE = 5
CBN_EDITUPDATE = 6
CBN_DROPDOWN = 7
CBN_CLOSEUP = 8
CBN_SELENDOK = 9
CBN_SELENDCANCEL = 10
CBS_SIMPLE = 1
CBS_DROPDOWN = 2
CBS_DROPDOWNLIST = 3
CBS_OWNERDRAWFIXED = 16
CBS_OWNERDRAWVARIABLE = 32
CBS_AUTOHSCROLL = 64
CBS_OEMCONVERT = 128
CBS_SORT = 256
CBS_HASSTRINGS = 512
CBS_NOINTEGRALHEIGHT = 1024
CBS_DISABLENOSCROLL = 2048
CBS_UPPERCASE = 8192
CBS_LOWERCASE = 16384
CB_GETEDITSEL = 320
CB_LIMITTEXT = 321
CB_SETEDITSEL = 322
CB_ADDSTRING = 323
CB_DELETESTRING = 324
CB_DIR = 325
CB_GETCOUNT = 326
CB_GETCURSEL = 327
CB_GETLBTEXT = 328
CB_GETLBTEXTLEN = 329
CB_INSERTSTRING = 330
CB_RESETCONTENT = 331
CB_FINDSTRING = 332
CB_SELECTSTRING = 333
CB_SETCURSEL = 334
CB_SHOWDROPDOWN = 335
CB_GETITEMDATA = 336
CB_SETITEMDATA = 337
CB_GETDROPPEDCONTROLRECT = 338
CB_SETITEMHEIGHT = 339
CB_GETITEMHEIGHT = 340
CB_SETEXTENDEDUI = 341
CB_GETEXTENDEDUI = 342
CB_GETDROPPEDSTATE = 343
CB_FINDSTRINGEXACT = 344
CB_SETLOCALE = 345
CB_GETLOCALE = 346
CB_GETTOPINDEX = 347
CB_SETTOPINDEX = 348
CB_GETHORIZONTALEXTENT = 349
CB_SETHORIZONTALEXTENT = 350
CB_GETDROPPEDWIDTH = 351
CB_SETDROPPEDWIDTH = 352
CB_INITSTORAGE = 353
CB_MSGMAX = 354
SBS_HORZ = 0
SBS_VERT = 1
SBS_TOPALIGN = 2
SBS_LEFTALIGN = 2
SBS_BOTTOMALIGN = 4
SBS_RIGHTALIGN = 4
SBS_SIZEBOXTOPLEFTALIGN = 2
SBS_SIZEBOXBOTTOMRIGHTALIGN = 4
SBS_SIZEBOX = 8
SBS_SIZEGRIP = 16
SBM_SETPOS = 224
SBM_GETPOS = 225
SBM_SETRANGE = 226
SBM_SETRANGEREDRAW = 230
SBM_GETRANGE = 227
SBM_ENABLE_ARROWS = 228
SBM_SETSCROLLINFO = 233
SBM_GETSCROLLINFO = 234
SIF_RANGE = 1
SIF_PAGE = 2
SIF_POS = 4
SIF_DISABLENOSCROLL = 8
SIF_TRACKPOS = 16
SIF_ALL = (SIF_RANGE | SIF_PAGE | SIF_POS | SIF_TRACKPOS)
MDIS_ALLCHILDSTYLES = 1
MDITILE_VERTICAL = 0
MDITILE_HORIZONTAL = 1
MDITILE_SKIPDISABLED = 2
IMC_GETCANDIDATEPOS = 7
IMC_SETCANDIDATEPOS = 8
IMC_GETCOMPOSITIONFONT = 9
IMC_SETCOMPOSITIONFONT = 10
IMC_GETCOMPOSITIONWINDOW = 11
IMC_SETCOMPOSITIONWINDOW = 12
IMC_GETSTATUSWINDOWPOS = 15
IMC_SETSTATUSWINDOWPOS = 16
IMC_CLOSESTATUSWINDOW = 33
IMC_OPENSTATUSWINDOW = 34
# Generated by h2py from \msvc20\include\winnt.h
# hacked and split by mhammond.
DELETE = (65536)
READ_CONTROL = (131072)
WRITE_DAC = (262144)
WRITE_OWNER = (524288)
SYNCHRONIZE = (1048576)
STANDARD_RIGHTS_REQUIRED = (983040)
STANDARD_RIGHTS_READ = (READ_CONTROL)
STANDARD_RIGHTS_WRITE = (READ_CONTROL)
STANDARD_RIGHTS_EXECUTE = (READ_CONTROL)
STANDARD_RIGHTS_ALL = (2031616)
SPECIFIC_RIGHTS_ALL = (65535)
ACCESS_SYSTEM_SECURITY = (16777216)
MAXIMUM_ALLOWED = (33554432)
GENERIC_READ = (-2147483648)
GENERIC_WRITE = (1073741824)
GENERIC_EXECUTE = (536870912)
GENERIC_ALL = (268435456)
SERVICE_KERNEL_DRIVER = 1
SERVICE_FILE_SYSTEM_DRIVER = 2
SERVICE_ADAPTER = 4
SERVICE_RECOGNIZER_DRIVER = 8
SERVICE_DRIVER = (SERVICE_KERNEL_DRIVER | \
SERVICE_FILE_SYSTEM_DRIVER | \
SERVICE_RECOGNIZER_DRIVER)
SERVICE_WIN32_OWN_PROCESS = 16
SERVICE_WIN32_SHARE_PROCESS = 32
SERVICE_WIN32 = (SERVICE_WIN32_OWN_PROCESS | \
SERVICE_WIN32_SHARE_PROCESS)
SERVICE_INTERACTIVE_PROCESS = 256
SERVICE_TYPE_ALL = (SERVICE_WIN32 | \
SERVICE_ADAPTER | \
SERVICE_DRIVER | \
SERVICE_INTERACTIVE_PROCESS)
SERVICE_BOOT_START = 0
SERVICE_SYSTEM_START = 1
SERVICE_AUTO_START = 2
SERVICE_DEMAND_START = 3
SERVICE_DISABLED = 4
SERVICE_ERROR_IGNORE = 0
SERVICE_ERROR_NORMAL = 1
SERVICE_ERROR_SEVERE = 2
SERVICE_ERROR_CRITICAL = 3
TAPE_ERASE_SHORT = 0
TAPE_ERASE_LONG = 1
TAPE_LOAD = 0
TAPE_UNLOAD = 1
TAPE_TENSION = 2
TAPE_LOCK = 3
TAPE_UNLOCK = 4
TAPE_FORMAT = 5
TAPE_SETMARKS = 0
TAPE_FILEMARKS = 1
TAPE_SHORT_FILEMARKS = 2
TAPE_LONG_FILEMARKS = 3
TAPE_ABSOLUTE_POSITION = 0
TAPE_LOGICAL_POSITION = 1
TAPE_PSEUDO_LOGICAL_POSITION = 2
TAPE_REWIND = 0
TAPE_ABSOLUTE_BLOCK = 1
TAPE_LOGICAL_BLOCK = 2
TAPE_PSEUDO_LOGICAL_BLOCK = 3
TAPE_SPACE_END_OF_DATA = 4
TAPE_SPACE_RELATIVE_BLOCKS = 5
TAPE_SPACE_FILEMARKS = 6
TAPE_SPACE_SEQUENTIAL_FMKS = 7
TAPE_SPACE_SETMARKS = 8
TAPE_SPACE_SEQUENTIAL_SMKS = 9
TAPE_DRIVE_FIXED = 1
TAPE_DRIVE_SELECT = 2
TAPE_DRIVE_INITIATOR = 4
TAPE_DRIVE_ERASE_SHORT = 16
TAPE_DRIVE_ERASE_LONG = 32
TAPE_DRIVE_ERASE_BOP_ONLY = 64
TAPE_DRIVE_ERASE_IMMEDIATE = 128
TAPE_DRIVE_TAPE_CAPACITY = 256
TAPE_DRIVE_TAPE_REMAINING = 512
TAPE_DRIVE_FIXED_BLOCK = 1024
TAPE_DRIVE_VARIABLE_BLOCK = 2048
TAPE_DRIVE_WRITE_PROTECT = 4096
TAPE_DRIVE_EOT_WZ_SIZE = 8192
TAPE_DRIVE_ECC = 65536
TAPE_DRIVE_COMPRESSION = 131072
TAPE_DRIVE_PADDING = 262144
TAPE_DRIVE_REPORT_SMKS = 524288
TAPE_DRIVE_GET_ABSOLUTE_BLK = 1048576
TAPE_DRIVE_GET_LOGICAL_BLK = 2097152
TAPE_DRIVE_SET_EOT_WZ_SIZE = 4194304
TAPE_DRIVE_LOAD_UNLOAD = -2147483647
TAPE_DRIVE_TENSION = -2147483646
TAPE_DRIVE_LOCK_UNLOCK = -2147483644
TAPE_DRIVE_REWIND_IMMEDIATE = -2147483640
TAPE_DRIVE_SET_BLOCK_SIZE = -2147483632
TAPE_DRIVE_LOAD_UNLD_IMMED = -2147483616
TAPE_DRIVE_TENSION_IMMED = -2147483584
TAPE_DRIVE_LOCK_UNLK_IMMED = -2147483520
TAPE_DRIVE_SET_ECC = -2147483392
TAPE_DRIVE_SET_COMPRESSION = -2147483136
TAPE_DRIVE_SET_PADDING = -2147482624
TAPE_DRIVE_SET_REPORT_SMKS = -2147481600
TAPE_DRIVE_ABSOLUTE_BLK = -2147479552
TAPE_DRIVE_ABS_BLK_IMMED = -2147475456
TAPE_DRIVE_LOGICAL_BLK = -2147467264
TAPE_DRIVE_LOG_BLK_IMMED = -2147450880
TAPE_DRIVE_END_OF_DATA = -2147418112
TAPE_DRIVE_RELATIVE_BLKS = -2147352576
TAPE_DRIVE_FILEMARKS = -2147221504
TAPE_DRIVE_SEQUENTIAL_FMKS = -2146959360
TAPE_DRIVE_SETMARKS = -2146435072
TAPE_DRIVE_SEQUENTIAL_SMKS = -2145386496
TAPE_DRIVE_REVERSE_POSITION = -2143289344
TAPE_DRIVE_SPACE_IMMEDIATE = -2139095040
TAPE_DRIVE_WRITE_SETMARKS = -2130706432
TAPE_DRIVE_WRITE_FILEMARKS = -2113929216
TAPE_DRIVE_WRITE_SHORT_FMKS = -2080374784
TAPE_DRIVE_WRITE_LONG_FMKS = -2013265920
TAPE_DRIVE_WRITE_MARK_IMMED = -1879048192
TAPE_DRIVE_FORMAT = -1610612736
TAPE_DRIVE_FORMAT_IMMEDIATE = -1073741824
TAPE_FIXED_PARTITIONS = 0
TAPE_SELECT_PARTITIONS = 1
TAPE_INITIATOR_PARTITIONS = 2
# Generated by h2py from \msvc20\include\winnt.h
# hacked and split by mhammond.
APPLICATION_ERROR_MASK = 536870912
ERROR_SEVERITY_SUCCESS = 0
ERROR_SEVERITY_INFORMATIONAL = 1073741824
ERROR_SEVERITY_WARNING = -2147483648
ERROR_SEVERITY_ERROR = -1073741824
MINCHAR = 128
MAXCHAR = 127
MINSHORT = 32768
MAXSHORT = 32767
MINLONG = -2147483648
MAXLONG = 2147483647
MAXBYTE = 255
MAXWORD = 65535
MAXDWORD = -1
LANG_NEUTRAL = 0
LANG_BULGARIAN = 2
LANG_CHINESE = 4
LANG_CROATIAN = 26
LANG_CZECH = 5
LANG_DANISH = 6
LANG_DUTCH = 19
LANG_ENGLISH = 9
LANG_FINNISH = 11
LANG_FRENCH = 12
LANG_GERMAN = 7
LANG_GREEK = 8
LANG_HUNGARIAN = 14
LANG_ICELANDIC = 15
LANG_ITALIAN = 16
LANG_JAPANESE = 17
LANG_KOREAN = 18
LANG_NORWEGIAN = 20
LANG_POLISH = 21
LANG_PORTUGUESE = 22
LANG_ROMANIAN = 24
LANG_RUSSIAN = 25
LANG_SLOVAK = 27
LANG_SLOVENIAN = 36
LANG_SPANISH = 10
LANG_SWEDISH = 29
LANG_TURKISH = 31
SUBLANG_NEUTRAL = 0
SUBLANG_DEFAULT = 1
SUBLANG_SYS_DEFAULT = 2
SUBLANG_CHINESE_TRADITIONAL = 1
SUBLANG_CHINESE_SIMPLIFIED = 2
SUBLANG_CHINESE_HONGKONG = 3
SUBLANG_CHINESE_SINGAPORE = 4
SUBLANG_DUTCH = 1
SUBLANG_DUTCH_BELGIAN = 2
SUBLANG_ENGLISH_US = 1
SUBLANG_ENGLISH_UK = 2
SUBLANG_ENGLISH_AUS = 3
SUBLANG_ENGLISH_CAN = 4
SUBLANG_ENGLISH_NZ = 5
SUBLANG_ENGLISH_EIRE = 6
SUBLANG_FRENCH = 1
SUBLANG_FRENCH_BELGIAN = 2
SUBLANG_FRENCH_CANADIAN = 3
SUBLANG_FRENCH_SWISS = 4
SUBLANG_GERMAN = 1
SUBLANG_GERMAN_SWISS = 2
SUBLANG_GERMAN_AUSTRIAN = 3
SUBLANG_ITALIAN = 1
SUBLANG_ITALIAN_SWISS = 2
SUBLANG_NORWEGIAN_BOKMAL = 1
SUBLANG_NORWEGIAN_NYNORSK = 2
SUBLANG_PORTUGUESE = 2
SUBLANG_PORTUGUESE_BRAZILIAN = 1
SUBLANG_SPANISH = 1
SUBLANG_SPANISH_MEXICAN = 2
SUBLANG_SPANISH_MODERN = 3
SORT_DEFAULT = 0
SORT_JAPANESE_XJIS = 0
SORT_JAPANESE_UNICODE = 1
SORT_CHINESE_BIG5 = 0
SORT_CHINESE_UNICODE = 1
SORT_KOREAN_KSC = 0
SORT_KOREAN_UNICODE = 1
def PRIMARYLANGID(lgid): return ((lgid) & 1023)
def SUBLANGID(lgid): return ((lgid) >> 10)
NLS_VALID_LOCALE_MASK = 1048575
CONTEXT_PORTABLE_32BIT = 1048576
CONTEXT_ALPHA = 131072
CONTEXT_CONTROL = (CONTEXT_ALPHA | 1)
CONTEXT_FLOATING_POINT = (CONTEXT_ALPHA | 2)
CONTEXT_INTEGER = (CONTEXT_ALPHA | 4)
CONTEXT_FULL = (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
SIZE_OF_80387_REGISTERS = 80
CONTEXT_FULL = (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
CONTEXT_CONTROL = 1
CONTEXT_FLOATING_POINT = 2
CONTEXT_INTEGER = 4
CONTEXT_FULL = (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)
PROCESS_TERMINATE = (1)
PROCESS_CREATE_THREAD = (2)
PROCESS_VM_OPERATION = (8)
PROCESS_VM_READ = (16)
PROCESS_VM_WRITE = (32)
PROCESS_DUP_HANDLE = (64)
PROCESS_CREATE_PROCESS = (128)
PROCESS_SET_QUOTA = (256)
PROCESS_SET_INFORMATION = (512)
PROCESS_QUERY_INFORMATION = (1024)
PROCESS_ALL_ACCESS = (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 4095)
THREAD_TERMINATE = (1)
THREAD_SUSPEND_RESUME = (2)
THREAD_GET_CONTEXT = (8)
THREAD_SET_CONTEXT = (16)
THREAD_SET_INFORMATION = (32)
THREAD_QUERY_INFORMATION = (64)
THREAD_SET_THREAD_TOKEN = (128)
THREAD_IMPERSONATE = (256)
THREAD_DIRECT_IMPERSONATION = (512)
TLS_MINIMUM_AVAILABLE = 64
EVENT_MODIFY_STATE = 2
MUTANT_QUERY_STATE = 1
SEMAPHORE_MODIFY_STATE = 2
TIME_ZONE_ID_UNKNOWN = 0
TIME_ZONE_ID_STANDARD = 1
TIME_ZONE_ID_DAYLIGHT = 2
PROCESSOR_INTEL_386 = 386
PROCESSOR_INTEL_486 = 486
PROCESSOR_INTEL_PENTIUM = 586
PROCESSOR_INTEL_860 = 860
PROCESSOR_MIPS_R2000 = 2000
PROCESSOR_MIPS_R3000 = 3000
PROCESSOR_MIPS_R4000 = 4000
PROCESSOR_ALPHA_21064 = 21064
PROCESSOR_PPC_601 = 601
PROCESSOR_PPC_603 = 603
PROCESSOR_PPC_604 = 604
PROCESSOR_PPC_620 = 620
SECTION_QUERY = 1
SECTION_MAP_WRITE = 2
SECTION_MAP_READ = 4
SECTION_MAP_EXECUTE = 8
SECTION_EXTEND_SIZE = 16
PAGE_NOACCESS = 1
PAGE_READONLY = 2
PAGE_READWRITE = 4
PAGE_WRITECOPY = 8
PAGE_EXECUTE = 16
PAGE_EXECUTE_READ = 32
PAGE_EXECUTE_READWRITE = 64
PAGE_EXECUTE_WRITECOPY = 128
PAGE_GUARD = 256
PAGE_NOCACHE = 512
MEM_COMMIT = 4096
MEM_RESERVE = 8192
MEM_DECOMMIT = 16384
MEM_RELEASE = 32768
MEM_FREE = 65536
MEM_PRIVATE = 131072
MEM_MAPPED = 262144
MEM_TOP_DOWN = 1048576
# Generated by h2py from \msvc20\include\winnt.h
# hacked and split by mhammond.
SEC_FILE = 8388608
SEC_IMAGE = 16777216
SEC_RESERVE = 67108864
SEC_COMMIT = 134217728
SEC_NOCACHE = 268435456
MEM_IMAGE = SEC_IMAGE
FILE_SHARE_READ = 1
FILE_SHARE_WRITE = 2
FILE_SHARE_DELETE = 4
FILE_ATTRIBUTE_READONLY = 1
FILE_ATTRIBUTE_HIDDEN = 2
FILE_ATTRIBUTE_SYSTEM = 4
FILE_ATTRIBUTE_DIRECTORY = 16
FILE_ATTRIBUTE_ARCHIVE = 32
FILE_ATTRIBUTE_NORMAL = 128
FILE_ATTRIBUTE_TEMPORARY = 256
FILE_ATTRIBUTE_ATOMIC_WRITE = 512
FILE_ATTRIBUTE_XACTION_WRITE = 1024
FILE_ATTRIBUTE_COMPRESSED = 2048
FILE_NOTIFY_CHANGE_FILE_NAME = 1
FILE_NOTIFY_CHANGE_DIR_NAME = 2
FILE_NOTIFY_CHANGE_ATTRIBUTES = 4
FILE_NOTIFY_CHANGE_SIZE = 8
FILE_NOTIFY_CHANGE_LAST_WRITE = 16
FILE_NOTIFY_CHANGE_SECURITY = 256
FILE_CASE_SENSITIVE_SEARCH = 1
FILE_CASE_PRESERVED_NAMES = 2
FILE_UNICODE_ON_DISK = 4
FILE_PERSISTENT_ACLS = 8
FILE_FILE_COMPRESSION = 16
FILE_VOLUME_IS_COMPRESSED = 32768
IO_COMPLETION_MODIFY_STATE = 2
DUPLICATE_CLOSE_SOURCE = 1
DUPLICATE_SAME_ACCESS = 2
SID_MAX_SUB_AUTHORITIES = (15)
SECURITY_NULL_RID = (0)
SECURITY_WORLD_RID = (0)
SECURITY_LOCAL_RID = (0X00000000)
SECURITY_CREATOR_OWNER_RID = (0)
SECURITY_CREATOR_GROUP_RID = (1)
SECURITY_DIALUP_RID = (1)
SECURITY_NETWORK_RID = (2)
SECURITY_BATCH_RID = (3)
SECURITY_INTERACTIVE_RID = (4)
SECURITY_SERVICE_RID = (6)
SECURITY_ANONYMOUS_LOGON_RID = (7)
SECURITY_LOGON_IDS_RID = (5)
SECURITY_LOGON_IDS_RID_COUNT = (3)
SECURITY_LOCAL_SYSTEM_RID = (18)
SECURITY_NT_NON_UNIQUE = (21)
SECURITY_BUILTIN_DOMAIN_RID = (32)
DOMAIN_USER_RID_ADMIN = (500)
DOMAIN_USER_RID_GUEST = (501)
DOMAIN_GROUP_RID_ADMINS = (512)
DOMAIN_GROUP_RID_USERS = (513)
DOMAIN_GROUP_RID_GUESTS = (514)
DOMAIN_ALIAS_RID_ADMINS = (544)
DOMAIN_ALIAS_RID_USERS = (545)
DOMAIN_ALIAS_RID_GUESTS = (546)
DOMAIN_ALIAS_RID_POWER_USERS = (547)
DOMAIN_ALIAS_RID_ACCOUNT_OPS = (548)
DOMAIN_ALIAS_RID_SYSTEM_OPS = (549)
DOMAIN_ALIAS_RID_PRINT_OPS = (550)
DOMAIN_ALIAS_RID_BACKUP_OPS = (551)
DOMAIN_ALIAS_RID_REPLICATOR = (552)
SE_GROUP_MANDATORY = (1)
SE_GROUP_ENABLED_BY_DEFAULT = (2)
SE_GROUP_ENABLED = (4)
SE_GROUP_OWNER = (8)
SE_GROUP_LOGON_ID = (-1073741824)
ACL_REVISION = (2)
ACL_REVISION1 = (1)
ACL_REVISION2 = (2)
ACCESS_ALLOWED_ACE_TYPE = (0)
ACCESS_DENIED_ACE_TYPE = (1)
SYSTEM_AUDIT_ACE_TYPE = (2)
SYSTEM_ALARM_ACE_TYPE = (3)
OBJECT_INHERIT_ACE = (1)
CONTAINER_INHERIT_ACE = (2)
NO_PROPAGATE_INHERIT_ACE = (4)
INHERIT_ONLY_ACE = (8)
VALID_INHERIT_FLAGS = (15)
SUCCESSFUL_ACCESS_ACE_FLAG = (64)
FAILED_ACCESS_ACE_FLAG = (128)
SECURITY_DESCRIPTOR_REVISION = (1)
SECURITY_DESCRIPTOR_REVISION1 = (1)
SECURITY_DESCRIPTOR_MIN_LENGTH = (20)
SE_OWNER_DEFAULTED = (1)
SE_GROUP_DEFAULTED = (2)
SE_DACL_PRESENT = (4)
SE_DACL_DEFAULTED = (8)
SE_SACL_PRESENT = (16)
SE_SACL_DEFAULTED = (32)
SE_SELF_RELATIVE = (32768)
SE_PRIVILEGE_ENABLED_BY_DEFAULT = (1)
SE_PRIVILEGE_ENABLED = (2)
SE_PRIVILEGE_USED_FOR_ACCESS = (-2147483648)
PRIVILEGE_SET_ALL_NECESSARY = (1)
SE_CREATE_TOKEN_NAME = "SeCreateTokenPrivilege"
SE_ASSIGNPRIMARYTOKEN_NAME = "SeAssignPrimaryTokenPrivilege"
SE_LOCK_MEMORY_NAME = "SeLockMemoryPrivilege"
SE_INCREASE_QUOTA_NAME = "SeIncreaseQuotaPrivilege"
SE_UNSOLICITED_INPUT_NAME = "SeUnsolicitedInputPrivilege"
SE_MACHINE_ACCOUNT_NAME = "SeMachineAccountPrivilege"
SE_TCB_NAME = "SeTcbPrivilege"
SE_SECURITY_NAME = "SeSecurityPrivilege"
SE_TAKE_OWNERSHIP_NAME = "SeTakeOwnershipPrivilege"
SE_LOAD_DRIVER_NAME = "SeLoadDriverPrivilege"
SE_SYSTEM_PROFILE_NAME = "SeSystemProfilePrivilege"
SE_SYSTEMTIME_NAME = "SeSystemtimePrivilege"
SE_PROF_SINGLE_PROCESS_NAME = "SeProfileSingleProcessPrivilege"
SE_INC_BASE_PRIORITY_NAME = "SeIncreaseBasePriorityPrivilege"
SE_CREATE_PAGEFILE_NAME = "SeCreatePagefilePrivilege"
SE_CREATE_PERMANENT_NAME = "SeCreatePermanentPrivilege"
SE_BACKUP_NAME = "SeBackupPrivilege"
SE_RESTORE_NAME = "SeRestorePrivilege"
SE_SHUTDOWN_NAME = "SeShutdownPrivilege"
SE_DEBUG_NAME = "SeDebugPrivilege"
SE_AUDIT_NAME = "SeAuditPrivilege"
SE_SYSTEM_ENVIRONMENT_NAME = "SeSystemEnvironmentPrivilege"
SE_CHANGE_NOTIFY_NAME = "SeChangeNotifyPrivilege"
SE_REMOTE_SHUTDOWN_NAME = "SeRemoteShutdownPrivilege"
TOKEN_ASSIGN_PRIMARY = (1)
TOKEN_DUPLICATE = (2)
TOKEN_IMPERSONATE = (4)
TOKEN_QUERY = (8)
TOKEN_QUERY_SOURCE = (16)
TOKEN_ADJUST_PRIVILEGES = (32)
TOKEN_ADJUST_GROUPS = (64)
TOKEN_ADJUST_DEFAULT = (128)
TOKEN_ALL_ACCESS = (STANDARD_RIGHTS_REQUIRED |\
TOKEN_ASSIGN_PRIMARY |\
TOKEN_DUPLICATE |\
TOKEN_IMPERSONATE |\
TOKEN_QUERY |\
TOKEN_QUERY_SOURCE |\
TOKEN_ADJUST_PRIVILEGES |\
TOKEN_ADJUST_GROUPS |\
TOKEN_ADJUST_DEFAULT)
TOKEN_READ = (STANDARD_RIGHTS_READ |\
TOKEN_QUERY)
TOKEN_WRITE = (STANDARD_RIGHTS_WRITE |\
TOKEN_ADJUST_PRIVILEGES |\
TOKEN_ADJUST_GROUPS |\
TOKEN_ADJUST_DEFAULT)
TOKEN_EXECUTE = (STANDARD_RIGHTS_EXECUTE)
TOKEN_SOURCE_LENGTH = 8
KEY_QUERY_VALUE = (1)
KEY_SET_VALUE = (2)
KEY_CREATE_SUB_KEY = (4)
KEY_ENUMERATE_SUB_KEYS = (8)
KEY_NOTIFY = (16)
KEY_CREATE_LINK = (32)
KEY_READ = ((STANDARD_RIGHTS_READ |\
KEY_QUERY_VALUE |\
KEY_ENUMERATE_SUB_KEYS |\
KEY_NOTIFY) \
& \
(~SYNCHRONIZE))
KEY_WRITE = ((STANDARD_RIGHTS_WRITE |\
KEY_SET_VALUE |\
KEY_CREATE_SUB_KEY) \
& \
(~SYNCHRONIZE))
KEY_EXECUTE = ((KEY_READ) \
& \
(~SYNCHRONIZE))
KEY_ALL_ACCESS = ((STANDARD_RIGHTS_ALL |\
KEY_QUERY_VALUE |\
KEY_SET_VALUE |\
KEY_CREATE_SUB_KEY |\
KEY_ENUMERATE_SUB_KEYS |\
KEY_NOTIFY |\
KEY_CREATE_LINK) \
& \
(~SYNCHRONIZE))
REG_NOTIFY_CHANGE_ATTRIBUTES = (2)
REG_NOTIFY_CHANGE_SECURITY = (8)
REG_RESOURCE_REQUIREMENTS_LIST = ( 10 )
REG_NONE = ( 0 ) # No value type
REG_SZ = ( 1 ) # Unicode nul terminated string
REG_EXPAND_SZ = ( 2 ) # Unicode nul terminated string
# (with environment variable references)
REG_BINARY = ( 3 ) # Free form binary
REG_DWORD = ( 4 ) # 32-bit number
REG_DWORD_LITTLE_ENDIAN = ( 4 ) # 32-bit number (same as REG_DWORD)
REG_DWORD_BIG_ENDIAN = ( 5 ) # 32-bit number
REG_LINK = ( 6 ) # Symbolic Link (unicode)
REG_MULTI_SZ = ( 7 ) # Multiple Unicode strings
REG_RESOURCE_LIST = ( 8 ) # Resource list in the resource map
REG_FULL_RESOURCE_DESCRIPTOR =( 9 ) # Resource list in the hardware description
REG_RESOURCE_REQUIREMENTS_LIST = ( 10 )
REG_QWORD = ( 11 ) # 64-bit number
REG_QWORD_LITTLE_ENDIAN = ( 11 ) # 64-bit number (same as REG_QWORD)
# Generated by h2py from \msvc20\include\winnt.h
# hacked and split by mhammond.
# Included from string.h
_NLSCMPERROR = 2147483647
NULL = 0
HEAP_NO_SERIALIZE = 1
HEAP_GROWABLE = 2
HEAP_GENERATE_EXCEPTIONS = 4
HEAP_ZERO_MEMORY = 8
HEAP_REALLOC_IN_PLACE_ONLY = 16
HEAP_TAIL_CHECKING_ENABLED = 32
HEAP_FREE_CHECKING_ENABLED = 64
HEAP_DISABLE_COALESCE_ON_FREE = 128
IS_TEXT_UNICODE_ASCII16 = 1
IS_TEXT_UNICODE_REVERSE_ASCII16 = 16
IS_TEXT_UNICODE_STATISTICS = 2
IS_TEXT_UNICODE_REVERSE_STATISTICS = 32
IS_TEXT_UNICODE_CONTROLS = 4
IS_TEXT_UNICODE_REVERSE_CONTROLS = 64
IS_TEXT_UNICODE_SIGNATURE = 8
IS_TEXT_UNICODE_REVERSE_SIGNATURE = 128
IS_TEXT_UNICODE_ILLEGAL_CHARS = 256
IS_TEXT_UNICODE_ODD_LENGTH = 512
IS_TEXT_UNICODE_DBCS_LEADBYTE = 1024
IS_TEXT_UNICODE_NULL_BYTES = 4096
IS_TEXT_UNICODE_UNICODE_MASK = 15
IS_TEXT_UNICODE_REVERSE_MASK = 240
IS_TEXT_UNICODE_NOT_UNICODE_MASK = 3840
IS_TEXT_UNICODE_NOT_ASCII_MASK = 61440
COMPRESSION_FORMAT_NONE = (0)
COMPRESSION_FORMAT_DEFAULT = (1)
COMPRESSION_FORMAT_LZNT1 = (2)
COMPRESSION_ENGINE_STANDARD = (0)
COMPRESSION_ENGINE_MAXIMUM = (256)
MESSAGE_RESOURCE_UNICODE = 1
RTL_CRITSECT_TYPE = 0
RTL_RESOURCE_TYPE = 1
DLL_PROCESS_ATTACH = 1
DLL_THREAD_ATTACH = 2
DLL_THREAD_DETACH = 3
DLL_PROCESS_DETACH = 0
EVENTLOG_SEQUENTIAL_READ = 0X0001
EVENTLOG_SEEK_READ = 0X0002
EVENTLOG_FORWARDS_READ = 0X0004
EVENTLOG_BACKWARDS_READ = 0X0008
EVENTLOG_SUCCESS = 0X0000
EVENTLOG_ERROR_TYPE = 1
EVENTLOG_WARNING_TYPE = 2
EVENTLOG_INFORMATION_TYPE = 4
EVENTLOG_AUDIT_SUCCESS = 8
EVENTLOG_AUDIT_FAILURE = 16
EVENTLOG_START_PAIRED_EVENT = 1
EVENTLOG_END_PAIRED_EVENT = 2
EVENTLOG_END_ALL_PAIRED_EVENTS = 4
EVENTLOG_PAIRED_EVENT_ACTIVE = 8
EVENTLOG_PAIRED_EVENT_INACTIVE = 16
# Generated by h2py from \msvc20\include\winnt.h
# hacked and split by mhammond.
OWNER_SECURITY_INFORMATION = (0X00000001)
GROUP_SECURITY_INFORMATION = (0X00000002)
DACL_SECURITY_INFORMATION = (0X00000004)
SACL_SECURITY_INFORMATION = (0X00000008)
IMAGE_SIZEOF_FILE_HEADER = 20
IMAGE_FILE_MACHINE_UNKNOWN = 0
IMAGE_NUMBEROF_DIRECTORY_ENTRIES = 16
IMAGE_SIZEOF_ROM_OPTIONAL_HEADER = 56
IMAGE_SIZEOF_STD_OPTIONAL_HEADER = 28
IMAGE_SIZEOF_NT_OPTIONAL_HEADER = 224
IMAGE_NT_OPTIONAL_HDR_MAGIC = 267
IMAGE_ROM_OPTIONAL_HDR_MAGIC = 263
IMAGE_SIZEOF_SHORT_NAME = 8
IMAGE_SIZEOF_SECTION_HEADER = 40
IMAGE_SIZEOF_SYMBOL = 18
IMAGE_SYM_CLASS_NULL = 0
IMAGE_SYM_CLASS_AUTOMATIC = 1
IMAGE_SYM_CLASS_EXTERNAL = 2
IMAGE_SYM_CLASS_STATIC = 3
IMAGE_SYM_CLASS_REGISTER = 4
IMAGE_SYM_CLASS_EXTERNAL_DEF = 5
IMAGE_SYM_CLASS_LABEL = 6
IMAGE_SYM_CLASS_UNDEFINED_LABEL = 7
IMAGE_SYM_CLASS_MEMBER_OF_STRUCT = 8
IMAGE_SYM_CLASS_ARGUMENT = 9
IMAGE_SYM_CLASS_STRUCT_TAG = 10
IMAGE_SYM_CLASS_MEMBER_OF_UNION = 11
IMAGE_SYM_CLASS_UNION_TAG = 12
IMAGE_SYM_CLASS_TYPE_DEFINITION = 13
IMAGE_SYM_CLASS_UNDEFINED_STATIC = 14
IMAGE_SYM_CLASS_ENUM_TAG = 15
IMAGE_SYM_CLASS_MEMBER_OF_ENUM = 16
IMAGE_SYM_CLASS_REGISTER_PARAM = 17
IMAGE_SYM_CLASS_BIT_FIELD = 18
IMAGE_SYM_CLASS_BLOCK = 100
IMAGE_SYM_CLASS_FUNCTION = 101
IMAGE_SYM_CLASS_END_OF_STRUCT = 102
IMAGE_SYM_CLASS_FILE = 103
IMAGE_SYM_CLASS_SECTION = 104
IMAGE_SYM_CLASS_WEAK_EXTERNAL = 105
N_BTMASK = 017
N_TMASK = 060
N_TMASK1 = 0300
N_TMASK2 = 0360
N_BTSHFT = 4
N_TSHIFT = 2
IMAGE_SIZEOF_AUX_SYMBOL = 18
IMAGE_COMDAT_SELECT_NODUPLICATES = 1
IMAGE_COMDAT_SELECT_ANY = 2
IMAGE_COMDAT_SELECT_SAME_SIZE = 3
IMAGE_COMDAT_SELECT_EXACT_MATCH = 4
IMAGE_COMDAT_SELECT_ASSOCIATIVE = 5
IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY = 1
IMAGE_WEAK_EXTERN_SEARCH_LIBRARY = 2
IMAGE_WEAK_EXTERN_SEARCH_ALIAS = 3
IMAGE_SIZEOF_RELOCATION = 10
IMAGE_REL_I386_SECTION = 012
IMAGE_REL_I386_SECREL = 013
IMAGE_REL_MIPS_REFHALF = 01
IMAGE_REL_MIPS_REFWORD = 02
IMAGE_REL_MIPS_JMPADDR = 03
IMAGE_REL_MIPS_REFHI = 04
IMAGE_REL_MIPS_REFLO = 05
IMAGE_REL_MIPS_GPREL = 06
IMAGE_REL_MIPS_LITERAL = 07
IMAGE_REL_MIPS_SECTION = 012
IMAGE_REL_MIPS_SECREL = 013
IMAGE_REL_MIPS_REFWORDNB = 042
IMAGE_REL_MIPS_PAIR = 045
IMAGE_REL_ALPHA_ABSOLUTE = 0
IMAGE_REL_ALPHA_REFLONG = 1
IMAGE_REL_ALPHA_REFQUAD = 2
IMAGE_REL_ALPHA_GPREL32 = 3
IMAGE_REL_ALPHA_LITERAL = 4
IMAGE_REL_ALPHA_LITUSE = 5
IMAGE_REL_ALPHA_GPDISP = 6
IMAGE_REL_ALPHA_BRADDR = 7
IMAGE_REL_ALPHA_HINT = 8
IMAGE_REL_ALPHA_INLINE_REFLONG = 9
IMAGE_REL_ALPHA_REFHI = 10
IMAGE_REL_ALPHA_REFLO = 11
IMAGE_REL_ALPHA_PAIR = 12
IMAGE_REL_ALPHA_MATCH = 13
IMAGE_REL_ALPHA_SECTION = 14
IMAGE_REL_ALPHA_SECREL = 15
IMAGE_REL_ALPHA_REFLONGNB = 16
IMAGE_SIZEOF_BASE_RELOCATION = 8
IMAGE_REL_BASED_ABSOLUTE = 0
IMAGE_REL_BASED_HIGH = 1
IMAGE_REL_BASED_LOW = 2
IMAGE_REL_BASED_HIGHLOW = 3
IMAGE_REL_BASED_HIGHADJ = 4
IMAGE_REL_BASED_MIPS_JMPADDR = 5
IMAGE_SIZEOF_LINENUMBER = 6
IMAGE_ARCHIVE_START_SIZE = 8
IMAGE_ARCHIVE_START = "!<arch>\n"
IMAGE_ARCHIVE_END = "`\n"
IMAGE_ARCHIVE_PAD = "\n"
IMAGE_ARCHIVE_LINKER_MEMBER = "/ "
IMAGE_ARCHIVE_LONGNAMES_MEMBER = "// "
IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR = 60
IMAGE_ORDINAL_FLAG = -2147483648
def IMAGE_SNAP_BY_ORDINAL(Ordinal): return ((Ordinal & IMAGE_ORDINAL_FLAG) != 0)
def IMAGE_ORDINAL(Ordinal): return (Ordinal & 65535)
IMAGE_RESOURCE_NAME_IS_STRING = -2147483648
IMAGE_RESOURCE_DATA_IS_DIRECTORY = -2147483648
IMAGE_DEBUG_TYPE_UNKNOWN = 0
IMAGE_DEBUG_TYPE_COFF = 1
IMAGE_DEBUG_TYPE_CODEVIEW = 2
IMAGE_DEBUG_TYPE_FPO = 3
IMAGE_DEBUG_TYPE_MISC = 4
IMAGE_DEBUG_TYPE_EXCEPTION = 5
IMAGE_DEBUG_TYPE_FIXUP = 6
IMAGE_DEBUG_TYPE_OMAP_TO_SRC = 7
IMAGE_DEBUG_TYPE_OMAP_FROM_SRC = 8
FRAME_FPO = 0
FRAME_TRAP = 1
FRAME_TSS = 2
SIZEOF_RFPO_DATA = 16
IMAGE_DEBUG_MISC_EXENAME = 1
IMAGE_SEPARATE_DEBUG_SIGNATURE = 18756
# Generated by h2py from \msvcnt\include\wingdi.h
# hacked and split manually by mhammond.
NEWFRAME = 1
ABORTDOC = 2
NEXTBAND = 3
SETCOLORTABLE = 4
GETCOLORTABLE = 5
FLUSHOUTPUT = 6
DRAFTMODE = 7
QUERYESCSUPPORT = 8
SETABORTPROC = 9
STARTDOC = 10
ENDDOC = 11
GETPHYSPAGESIZE = 12
GETPRINTINGOFFSET = 13
GETSCALINGFACTOR = 14
MFCOMMENT = 15
GETPENWIDTH = 16
SETCOPYCOUNT = 17
SELECTPAPERSOURCE = 18
DEVICEDATA = 19
PASSTHROUGH = 19
GETTECHNOLGY = 20
GETTECHNOLOGY = 20
SETLINECAP = 21
SETLINEJOIN = 22
SETMITERLIMIT = 23
BANDINFO = 24
DRAWPATTERNRECT = 25
GETVECTORPENSIZE = 26
GETVECTORBRUSHSIZE = 27
ENABLEDUPLEX = 28
GETSETPAPERBINS = 29
GETSETPRINTORIENT = 30
ENUMPAPERBINS = 31
SETDIBSCALING = 32
EPSPRINTING = 33
ENUMPAPERMETRICS = 34
GETSETPAPERMETRICS = 35
POSTSCRIPT_DATA = 37
POSTSCRIPT_IGNORE = 38
MOUSETRAILS = 39
GETDEVICEUNITS = 42
GETEXTENDEDTEXTMETRICS = 256
GETEXTENTTABLE = 257
GETPAIRKERNTABLE = 258
GETTRACKKERNTABLE = 259
EXTTEXTOUT = 512
GETFACENAME = 513
DOWNLOADFACE = 514
ENABLERELATIVEWIDTHS = 768
ENABLEPAIRKERNING = 769
SETKERNTRACK = 770
SETALLJUSTVALUES = 771
SETCHARSET = 772
STRETCHBLT = 2048
GETSETSCREENPARAMS = 3072
BEGIN_PATH = 4096
CLIP_TO_PATH = 4097
END_PATH = 4098
EXT_DEVICE_CAPS = 4099
RESTORE_CTM = 4100
SAVE_CTM = 4101
SET_ARC_DIRECTION = 4102
SET_BACKGROUND_COLOR = 4103
SET_POLY_MODE = 4104
SET_SCREEN_ANGLE = 4105
SET_SPREAD = 4106
TRANSFORM_CTM = 4107
SET_CLIP_BOX = 4108
SET_BOUNDS = 4109
SET_MIRROR_MODE = 4110
OPENCHANNEL = 4110
DOWNLOADHEADER = 4111
CLOSECHANNEL = 4112
POSTSCRIPT_PASSTHROUGH = 4115
ENCAPSULATED_POSTSCRIPT = 4116
SP_NOTREPORTED = 16384
SP_ERROR = (-1)
SP_APPABORT = (-2)
SP_USERABORT = (-3)
SP_OUTOFDISK = (-4)
SP_OUTOFMEMORY = (-5)
PR_JOBSTATUS = 0
OBJ_PEN = 1
OBJ_BRUSH = 2
OBJ_DC = 3
OBJ_METADC = 4
OBJ_PAL = 5
OBJ_FONT = 6
OBJ_BITMAP = 7
OBJ_REGION = 8
OBJ_METAFILE = 9
OBJ_MEMDC = 10
OBJ_EXTPEN = 11
OBJ_ENHMETADC = 12
OBJ_ENHMETAFILE = 13
MWT_IDENTITY = 1
MWT_LEFTMULTIPLY = 2
MWT_RIGHTMULTIPLY = 3
MWT_MIN = MWT_IDENTITY
MWT_MAX = MWT_RIGHTMULTIPLY
BI_RGB = 0
BI_RLE8 = 1
BI_RLE4 = 2
BI_BITFIELDS = 3
TMPF_FIXED_PITCH = 1
TMPF_VECTOR = 2
TMPF_DEVICE = 8
TMPF_TRUETYPE = 4
NTM_REGULAR = 64
NTM_BOLD = 32
NTM_ITALIC = 1
LF_FACESIZE = 32
LF_FULLFACESIZE = 64
OUT_DEFAULT_PRECIS = 0
OUT_STRING_PRECIS = 1
OUT_CHARACTER_PRECIS = 2
OUT_STROKE_PRECIS = 3
OUT_TT_PRECIS = 4
OUT_DEVICE_PRECIS = 5
OUT_RASTER_PRECIS = 6
OUT_TT_ONLY_PRECIS = 7
OUT_OUTLINE_PRECIS = 8
CLIP_DEFAULT_PRECIS = 0
CLIP_CHARACTER_PRECIS = 1
CLIP_STROKE_PRECIS = 2
CLIP_MASK = 15
CLIP_LH_ANGLES = (1<<4)
CLIP_TT_ALWAYS = (2<<4)
CLIP_EMBEDDED = (8<<4)
DEFAULT_QUALITY = 0
DRAFT_QUALITY = 1
PROOF_QUALITY = 2
NONANTIALIASED_QUALITY = 3
ANTIALIASED_QUALITY = 4
CLEARTYPE_QUALITY = 5
CLEARTYPE_NATURAL_QUALITY = 6
DEFAULT_PITCH = 0
FIXED_PITCH = 1
VARIABLE_PITCH = 2
ANSI_CHARSET = 0
DEFAULT_CHARSET = 1
SYMBOL_CHARSET = 2
SHIFTJIS_CHARSET = 128
HANGEUL_CHARSET = 129
CHINESEBIG5_CHARSET = 136
OEM_CHARSET = 255
JOHAB_CHARSET = 130
HEBREW_CHARSET = 177
ARABIC_CHARSET = 178
GREEK_CHARSET = 161
TURKISH_CHARSET = 162
VIETNAMESE_CHARSET = 163
THAI_CHARSET = 222
EASTEUROPE_CHARSET = 238
RUSSIAN_CHARSET = 204
MAC_CHARSET = 77
BALTIC_CHARSET = 186
FF_DONTCARE = (0<<4)
FF_ROMAN = (1<<4)
FF_SWISS = (2<<4)
FF_MODERN = (3<<4)
FF_SCRIPT = (4<<4)
FF_DECORATIVE = (5<<4)
FW_DONTCARE = 0
FW_THIN = 100
FW_EXTRALIGHT = 200
FW_LIGHT = 300
FW_NORMAL = 400
FW_MEDIUM = 500
FW_SEMIBOLD = 600
FW_BOLD = 700
FW_EXTRABOLD = 800
FW_HEAVY = 900
FW_ULTRALIGHT = FW_EXTRALIGHT
FW_REGULAR = FW_NORMAL
FW_DEMIBOLD = FW_SEMIBOLD
FW_ULTRABOLD = FW_EXTRABOLD
FW_BLACK = FW_HEAVY
# Generated by h2py from \msvcnt\include\wingdi.h
# hacked and split manually by mhammond.
BS_SOLID = 0
BS_NULL = 1
BS_HOLLOW = BS_NULL
BS_HATCHED = 2
BS_PATTERN = 3
BS_INDEXED = 4
BS_DIBPATTERN = 5
BS_DIBPATTERNPT = 6
BS_PATTERN8X8 = 7
BS_DIBPATTERN8X8 = 8
HS_HORIZONTAL = 0
HS_VERTICAL = 1
HS_FDIAGONAL = 2
HS_BDIAGONAL = 3
HS_CROSS = 4
HS_DIAGCROSS = 5
HS_FDIAGONAL1 = 6
HS_BDIAGONAL1 = 7
HS_SOLID = 8
HS_DENSE1 = 9
HS_DENSE2 = 10
HS_DENSE3 = 11
HS_DENSE4 = 12
HS_DENSE5 = 13
HS_DENSE6 = 14
HS_DENSE7 = 15
HS_DENSE8 = 16
HS_NOSHADE = 17
HS_HALFTONE = 18
HS_SOLIDCLR = 19
HS_DITHEREDCLR = 20
HS_SOLIDTEXTCLR = 21
HS_DITHEREDTEXTCLR = 22
HS_SOLIDBKCLR = 23
HS_DITHEREDBKCLR = 24
HS_API_MAX = 25
PS_SOLID = 0
PS_DASH = 1
PS_DOT = 2
PS_DASHDOT = 3
PS_DASHDOTDOT = 4
PS_NULL = 5
PS_INSIDEFRAME = 6
PS_USERSTYLE = 7
PS_ALTERNATE = 8
PS_STYLE_MASK = 15
PS_ENDCAP_ROUND = 0
PS_ENDCAP_SQUARE = 256
PS_ENDCAP_FLAT = 512
PS_ENDCAP_MASK = 3840
PS_JOIN_ROUND = 0
PS_JOIN_BEVEL = 4096
PS_JOIN_MITER = 8192
PS_JOIN_MASK = 61440
PS_COSMETIC = 0
PS_GEOMETRIC = 65536
PS_TYPE_MASK = 983040
AD_COUNTERCLOCKWISE = 1
AD_CLOCKWISE = 2
DRIVERVERSION = 0
TECHNOLOGY = 2
HORZSIZE = 4
VERTSIZE = 6
HORZRES = 8
VERTRES = 10
BITSPIXEL = 12
PLANES = 14
NUMBRUSHES = 16
NUMPENS = 18
NUMMARKERS = 20
NUMFONTS = 22
NUMCOLORS = 24
PDEVICESIZE = 26
CURVECAPS = 28
LINECAPS = 30
POLYGONALCAPS = 32
TEXTCAPS = 34
CLIPCAPS = 36
RASTERCAPS = 38
ASPECTX = 40
ASPECTY = 42
ASPECTXY = 44
LOGPIXELSX = 88
LOGPIXELSY = 90
SIZEPALETTE = 104
NUMRESERVED = 106
COLORRES = 108
DT_PLOTTER = 0
DT_RASDISPLAY = 1
DT_RASPRINTER = 2
DT_RASCAMERA = 3
DT_CHARSTREAM = 4
DT_METAFILE = 5
DT_DISPFILE = 6
CC_NONE = 0
CC_CIRCLES = 1
CC_PIE = 2
CC_CHORD = 4
CC_ELLIPSES = 8
CC_WIDE = 16
CC_STYLED = 32
CC_WIDESTYLED = 64
CC_INTERIORS = 128
CC_ROUNDRECT = 256
LC_NONE = 0
LC_POLYLINE = 2
LC_MARKER = 4
LC_POLYMARKER = 8
LC_WIDE = 16
LC_STYLED = 32
LC_WIDESTYLED = 64
LC_INTERIORS = 128
PC_NONE = 0
PC_POLYGON = 1
PC_RECTANGLE = 2
PC_WINDPOLYGON = 4
PC_TRAPEZOID = 4
PC_SCANLINE = 8
PC_WIDE = 16
PC_STYLED = 32
PC_WIDESTYLED = 64
PC_INTERIORS = 128
CP_NONE = 0
CP_RECTANGLE = 1
CP_REGION = 2
TC_OP_CHARACTER = 1
TC_OP_STROKE = 2
TC_CP_STROKE = 4
TC_CR_90 = 8
TC_CR_ANY = 16
TC_SF_X_YINDEP = 32
TC_SA_DOUBLE = 64
TC_SA_INTEGER = 128
TC_SA_CONTIN = 256
TC_EA_DOUBLE = 512
TC_IA_ABLE = 1024
TC_UA_ABLE = 2048
TC_SO_ABLE = 4096
TC_RA_ABLE = 8192
TC_VA_ABLE = 16384
TC_RESERVED = 32768
TC_SCROLLBLT = 65536
RC_BITBLT = 1
RC_BANDING = 2
RC_SCALING = 4
RC_BITMAP64 = 8
RC_GDI20_OUTPUT = 16
RC_GDI20_STATE = 32
RC_SAVEBITMAP = 64
RC_DI_BITMAP = 128
RC_PALETTE = 256
RC_DIBTODEV = 512
RC_BIGFONT = 1024
RC_STRETCHBLT = 2048
RC_FLOODFILL = 4096
RC_STRETCHDIB = 8192
RC_OP_DX_OUTPUT = 16384
RC_DEVBITS = 32768
DIB_RGB_COLORS = 0
DIB_PAL_COLORS = 1
DIB_PAL_INDICES = 2
DIB_PAL_PHYSINDICES = 2
DIB_PAL_LOGINDICES = 4
SYSPAL_ERROR = 0
SYSPAL_STATIC = 1
SYSPAL_NOSTATIC = 2
CBM_CREATEDIB = 2
CBM_INIT = 4
FLOODFILLBORDER = 0
FLOODFILLSURFACE = 1
CCHDEVICENAME = 32
CCHFORMNAME = 32
# Generated by h2py from \msvcnt\include\wingdi.h
# hacked and split manually by mhammond.
# DEVMODE.dmFields
DM_SPECVERSION = 800
DM_ORIENTATION = 1
DM_PAPERSIZE = 2
DM_PAPERLENGTH = 4
DM_PAPERWIDTH = 8
DM_SCALE = 16
DM_POSITION = 32
DM_NUP = 64
DM_DISPLAYORIENTATION = 128
DM_COPIES = 256
DM_DEFAULTSOURCE = 512
DM_PRINTQUALITY = 1024
DM_COLOR = 2048
DM_DUPLEX = 4096
DM_YRESOLUTION = 8192
DM_TTOPTION = 16384
DM_COLLATE = 32768
DM_FORMNAME = 65536
DM_LOGPIXELS = 131072
DM_BITSPERPEL = 262144
DM_PELSWIDTH = 524288
DM_PELSHEIGHT = 1048576
DM_DISPLAYFLAGS = 2097152
DM_DISPLAYFREQUENCY = 4194304
DM_ICMMETHOD = 8388608
DM_ICMINTENT = 16777216
DM_MEDIATYPE = 33554432
DM_DITHERTYPE = 67108864
DM_PANNINGWIDTH = 134217728
DM_PANNINGHEIGHT = 268435456
DM_DISPLAYFIXEDOUTPUT = 536870912
# DEVMODE.dmOrientation
DMORIENT_PORTRAIT = 1
DMORIENT_LANDSCAPE = 2
# DEVMODE.dmDisplayOrientation
DMDO_DEFAULT = 0
DMDO_90 = 1
DMDO_180 = 2
DMDO_270 = 3
# DEVMODE.dmDisplayFixedOutput
DMDFO_DEFAULT = 0
DMDFO_STRETCH = 1
DMDFO_CENTER = 2
# DEVMODE.dmPaperSize
DMPAPER_LETTER = 1
DMPAPER_LETTERSMALL = 2
DMPAPER_TABLOID = 3
DMPAPER_LEDGER = 4
DMPAPER_LEGAL = 5
DMPAPER_STATEMENT = 6
DMPAPER_EXECUTIVE = 7
DMPAPER_A3 = 8
DMPAPER_A4 = 9
DMPAPER_A4SMALL = 10
DMPAPER_A5 = 11
DMPAPER_B4 = 12
DMPAPER_B5 = 13
DMPAPER_FOLIO = 14
DMPAPER_QUARTO = 15
DMPAPER_10X14 = 16
DMPAPER_11X17 = 17
DMPAPER_NOTE = 18
DMPAPER_ENV_9 = 19
DMPAPER_ENV_10 = 20
DMPAPER_ENV_11 = 21
DMPAPER_ENV_12 = 22
DMPAPER_ENV_14 = 23
DMPAPER_CSHEET = 24
DMPAPER_DSHEET = 25
DMPAPER_ESHEET = 26
DMPAPER_ENV_DL = 27
DMPAPER_ENV_C5 = 28
DMPAPER_ENV_C3 = 29
DMPAPER_ENV_C4 = 30
DMPAPER_ENV_C6 = 31
DMPAPER_ENV_C65 = 32
DMPAPER_ENV_B4 = 33
DMPAPER_ENV_B5 = 34
DMPAPER_ENV_B6 = 35
DMPAPER_ENV_ITALY = 36
DMPAPER_ENV_MONARCH = 37
DMPAPER_ENV_PERSONAL = 38
DMPAPER_FANFOLD_US = 39
DMPAPER_FANFOLD_STD_GERMAN = 40
DMPAPER_FANFOLD_LGL_GERMAN = 41
DMPAPER_ISO_B4 = 42
DMPAPER_JAPANESE_POSTCARD = 43
DMPAPER_9X11 = 44
DMPAPER_10X11 = 45
DMPAPER_15X11 = 46
DMPAPER_ENV_INVITE = 47
DMPAPER_RESERVED_48 = 48
DMPAPER_RESERVED_49 = 49
DMPAPER_LETTER_EXTRA = 50
DMPAPER_LEGAL_EXTRA = 51
DMPAPER_TABLOID_EXTRA = 52
DMPAPER_A4_EXTRA = 53
DMPAPER_LETTER_TRANSVERSE = 54
DMPAPER_A4_TRANSVERSE = 55
DMPAPER_LETTER_EXTRA_TRANSVERSE = 56
DMPAPER_A_PLUS = 57
DMPAPER_B_PLUS = 58
DMPAPER_LETTER_PLUS = 59
DMPAPER_A4_PLUS = 60
DMPAPER_A5_TRANSVERSE = 61
DMPAPER_B5_TRANSVERSE = 62
DMPAPER_A3_EXTRA = 63
DMPAPER_A5_EXTRA = 64
DMPAPER_B5_EXTRA = 65
DMPAPER_A2 = 66
DMPAPER_A3_TRANSVERSE = 67
DMPAPER_A3_EXTRA_TRANSVERSE = 68
DMPAPER_DBL_JAPANESE_POSTCARD = 69
DMPAPER_A6 = 70
DMPAPER_JENV_KAKU2 = 71
DMPAPER_JENV_KAKU3 = 72
DMPAPER_JENV_CHOU3 = 73
DMPAPER_JENV_CHOU4 = 74
DMPAPER_LETTER_ROTATED = 75
DMPAPER_A3_ROTATED = 76
DMPAPER_A4_ROTATED = 77
DMPAPER_A5_ROTATED = 78
DMPAPER_B4_JIS_ROTATED = 79
DMPAPER_B5_JIS_ROTATED = 80
DMPAPER_JAPANESE_POSTCARD_ROTATED = 81
DMPAPER_DBL_JAPANESE_POSTCARD_ROTATED = 82
DMPAPER_A6_ROTATED = 83
DMPAPER_JENV_KAKU2_ROTATED = 84
DMPAPER_JENV_KAKU3_ROTATED = 85
DMPAPER_JENV_CHOU3_ROTATED = 86
DMPAPER_JENV_CHOU4_ROTATED = 87
DMPAPER_B6_JIS = 88
DMPAPER_B6_JIS_ROTATED = 89
DMPAPER_12X11 = 90
DMPAPER_JENV_YOU4 = 91
DMPAPER_JENV_YOU4_ROTATED = 92
DMPAPER_P16K = 93
DMPAPER_P32K = 94
DMPAPER_P32KBIG = 95
DMPAPER_PENV_1 = 96
DMPAPER_PENV_2 = 97
DMPAPER_PENV_3 = 98
DMPAPER_PENV_4 = 99
DMPAPER_PENV_5 = 100
DMPAPER_PENV_6 = 101
DMPAPER_PENV_7 = 102
DMPAPER_PENV_8 = 103
DMPAPER_PENV_9 = 104
DMPAPER_PENV_10 = 105
DMPAPER_P16K_ROTATED = 106
DMPAPER_P32K_ROTATED = 107
DMPAPER_P32KBIG_ROTATED = 108
DMPAPER_PENV_1_ROTATED = 109
DMPAPER_PENV_2_ROTATED = 110
DMPAPER_PENV_3_ROTATED = 111
DMPAPER_PENV_4_ROTATED = 112
DMPAPER_PENV_5_ROTATED = 113
DMPAPER_PENV_6_ROTATED = 114
DMPAPER_PENV_7_ROTATED = 115
DMPAPER_PENV_8_ROTATED = 116
DMPAPER_PENV_9_ROTATED = 117
DMPAPER_PENV_10_ROTATED = 118
DMPAPER_LAST = DMPAPER_PENV_10_ROTATED
DMPAPER_USER = 256
# DEVMODE.dmDefaultSource
DMBIN_UPPER = 1
DMBIN_ONLYONE = 1
DMBIN_LOWER = 2
DMBIN_MIDDLE = 3
DMBIN_MANUAL = 4
DMBIN_ENVELOPE = 5
DMBIN_ENVMANUAL = 6
DMBIN_AUTO = 7
DMBIN_TRACTOR = 8
DMBIN_SMALLFMT = 9
DMBIN_LARGEFMT = 10
DMBIN_LARGECAPACITY = 11
DMBIN_CASSETTE = 14
DMBIN_LAST = DMBIN_CASSETTE
DMBIN_USER = 256
# DEVMODE.dmPrintQuality
DMRES_DRAFT = (-1)
DMRES_LOW = (-2)
DMRES_MEDIUM = (-3)
DMRES_HIGH = (-4)
# DEVMODE.dmColor
DMCOLOR_MONOCHROME = 1
DMCOLOR_COLOR = 2
# DEVMODE.dmDuplex
DMDUP_SIMPLEX = 1
DMDUP_VERTICAL = 2
DMDUP_HORIZONTAL = 3
# DEVMODE.dmTTOption
DMTT_BITMAP = 1
DMTT_DOWNLOAD = 2
DMTT_SUBDEV = 3
DMTT_DOWNLOAD_OUTLINE = 4
# DEVMODE.dmCollate
DMCOLLATE_FALSE = 0
DMCOLLATE_TRUE = 1
# DEVMODE.dmDisplayFlags
DM_GRAYSCALE = 1
DM_INTERLACED = 2
# DEVMODE.dmICMMethod
DMICMMETHOD_NONE = 1
DMICMMETHOD_SYSTEM = 2
DMICMMETHOD_DRIVER = 3
DMICMMETHOD_DEVICE = 4
DMICMMETHOD_USER = 256
# DEVMODE.dmICMIntent
DMICM_SATURATE = 1
DMICM_CONTRAST = 2
DMICM_COLORIMETRIC = 3
DMICM_ABS_COLORIMETRIC = 4
DMICM_USER = 256
# DEVMODE.dmMediaType
DMMEDIA_STANDARD = 1
DMMEDIA_TRANSPARENCY = 2
DMMEDIA_GLOSSY = 3
DMMEDIA_USER = 256
# DEVMODE.dmDitherType
DMDITHER_NONE = 1
DMDITHER_COARSE = 2
DMDITHER_FINE = 3
DMDITHER_LINEART = 4
DMDITHER_ERRORDIFFUSION = 5
DMDITHER_RESERVED6 = 6
DMDITHER_RESERVED7 = 7
DMDITHER_RESERVED8 = 8
DMDITHER_RESERVED9 = 9
DMDITHER_GRAYSCALE = 10
DMDITHER_USER = 256
# DEVMODE.dmNup
DMNUP_SYSTEM = 1
DMNUP_ONEUP = 2
RDH_RECTANGLES = 1
GGO_METRICS = 0
GGO_BITMAP = 1
GGO_NATIVE = 2
TT_POLYGON_TYPE = 24
TT_PRIM_LINE = 1
TT_PRIM_QSPLINE = 2
TT_AVAILABLE = 1
TT_ENABLED = 2
DM_UPDATE = 1
DM_COPY = 2
DM_PROMPT = 4
DM_MODIFY = 8
DM_IN_BUFFER = DM_MODIFY
DM_IN_PROMPT = DM_PROMPT
DM_OUT_BUFFER = DM_COPY
DM_OUT_DEFAULT = DM_UPDATE
# DISPLAY_DEVICE.StateFlags
DISPLAY_DEVICE_ATTACHED_TO_DESKTOP = 1
DISPLAY_DEVICE_MULTI_DRIVER = 2
DISPLAY_DEVICE_PRIMARY_DEVICE = 4
DISPLAY_DEVICE_MIRRORING_DRIVER = 8
DISPLAY_DEVICE_VGA_COMPATIBLE = 16
DISPLAY_DEVICE_REMOVABLE = 32
DISPLAY_DEVICE_MODESPRUNED = 134217728
DISPLAY_DEVICE_REMOTE = 67108864
DISPLAY_DEVICE_DISCONNECT = 33554432
# DeviceCapabilities types
DC_FIELDS = 1
DC_PAPERS = 2
DC_PAPERSIZE = 3
DC_MINEXTENT = 4
DC_MAXEXTENT = 5
DC_BINS = 6
DC_DUPLEX = 7
DC_SIZE = 8
DC_EXTRA = 9
DC_VERSION = 10
DC_DRIVER = 11
DC_BINNAMES = 12
DC_ENUMRESOLUTIONS = 13
DC_FILEDEPENDENCIES = 14
DC_TRUETYPE = 15
DC_PAPERNAMES = 16
DC_ORIENTATION = 17
DC_COPIES = 18
DC_BINADJUST = 19
DC_EMF_COMPLIANT = 20
DC_DATATYPE_PRODUCED = 21
DC_COLLATE = 22
DC_MANUFACTURER = 23
DC_MODEL = 24
DC_PERSONALITY = 25
DC_PRINTRATE = 26
DC_PRINTRATEUNIT = 27
DC_PRINTERMEM = 28
DC_MEDIAREADY = 29
DC_STAPLE = 30
DC_PRINTRATEPPM = 31
DC_COLORDEVICE = 32
DC_NUP = 33
DC_MEDIATYPENAMES = 34
DC_MEDIATYPES = 35
PRINTRATEUNIT_PPM = 1
PRINTRATEUNIT_CPS = 2
PRINTRATEUNIT_LPM = 3
PRINTRATEUNIT_IPM = 4
# TrueType constants
DCTT_BITMAP = 1
DCTT_DOWNLOAD = 2
DCTT_SUBDEV = 4
DCTT_DOWNLOAD_OUTLINE = 8
CA_NEGATIVE = 1
CA_LOG_FILTER = 2
ILLUMINANT_DEVICE_DEFAULT = 0
ILLUMINANT_A = 1
ILLUMINANT_B = 2
ILLUMINANT_C = 3
ILLUMINANT_D50 = 4
ILLUMINANT_D55 = 5
ILLUMINANT_D65 = 6
ILLUMINANT_D75 = 7
ILLUMINANT_F2 = 8
ILLUMINANT_MAX_INDEX = ILLUMINANT_F2
ILLUMINANT_TUNGSTEN = ILLUMINANT_A
ILLUMINANT_DAYLIGHT = ILLUMINANT_C
ILLUMINANT_FLUORESCENT = ILLUMINANT_F2
ILLUMINANT_NTSC = ILLUMINANT_C
# Generated by h2py from \msvcnt\include\wingdi.h
# hacked and split manually by mhammond.
FONTMAPPER_MAX = 10
ENHMETA_SIGNATURE = 1179469088
ENHMETA_STOCK_OBJECT = -2147483648
EMR_HEADER = 1
EMR_POLYBEZIER = 2
EMR_POLYGON = 3
EMR_POLYLINE = 4
EMR_POLYBEZIERTO = 5
EMR_POLYLINETO = 6
EMR_POLYPOLYLINE = 7
EMR_POLYPOLYGON = 8
EMR_SETWINDOWEXTEX = 9
EMR_SETWINDOWORGEX = 10
EMR_SETVIEWPORTEXTEX = 11
EMR_SETVIEWPORTORGEX = 12
EMR_SETBRUSHORGEX = 13
EMR_EOF = 14
EMR_SETPIXELV = 15
EMR_SETMAPPERFLAGS = 16
EMR_SETMAPMODE = 17
EMR_SETBKMODE = 18
EMR_SETPOLYFILLMODE = 19
EMR_SETROP2 = 20
EMR_SETSTRETCHBLTMODE = 21
EMR_SETTEXTALIGN = 22
EMR_SETCOLORADJUSTMENT = 23
EMR_SETTEXTCOLOR = 24
EMR_SETBKCOLOR = 25
EMR_OFFSETCLIPRGN = 26
EMR_MOVETOEX = 27
EMR_SETMETARGN = 28
EMR_EXCLUDECLIPRECT = 29
EMR_INTERSECTCLIPRECT = 30
EMR_SCALEVIEWPORTEXTEX = 31
EMR_SCALEWINDOWEXTEX = 32
EMR_SAVEDC = 33
EMR_RESTOREDC = 34
EMR_SETWORLDTRANSFORM = 35
EMR_MODIFYWORLDTRANSFORM = 36
EMR_SELECTOBJECT = 37
EMR_CREATEPEN = 38
EMR_CREATEBRUSHINDIRECT = 39
EMR_DELETEOBJECT = 40
EMR_ANGLEARC = 41
EMR_ELLIPSE = 42
EMR_RECTANGLE = 43
EMR_ROUNDRECT = 44
EMR_ARC = 45
EMR_CHORD = 46
EMR_PIE = 47
EMR_SELECTPALETTE = 48
EMR_CREATEPALETTE = 49
EMR_SETPALETTEENTRIES = 50
EMR_RESIZEPALETTE = 51
EMR_REALIZEPALETTE = 52
EMR_EXTFLOODFILL = 53
EMR_LINETO = 54
EMR_ARCTO = 55
EMR_POLYDRAW = 56
EMR_SETARCDIRECTION = 57
EMR_SETMITERLIMIT = 58
EMR_BEGINPATH = 59
EMR_ENDPATH = 60
EMR_CLOSEFIGURE = 61
EMR_FILLPATH = 62
EMR_STROKEANDFILLPATH = 63
EMR_STROKEPATH = 64
EMR_FLATTENPATH = 65
EMR_WIDENPATH = 66
EMR_SELECTCLIPPATH = 67
EMR_ABORTPATH = 68
EMR_GDICOMMENT = 70
EMR_FILLRGN = 71
EMR_FRAMERGN = 72
EMR_INVERTRGN = 73
EMR_PAINTRGN = 74
EMR_EXTSELECTCLIPRGN = 75
EMR_BITBLT = 76
EMR_STRETCHBLT = 77
EMR_MASKBLT = 78
EMR_PLGBLT = 79
EMR_SETDIBITSTODEVICE = 80
EMR_STRETCHDIBITS = 81
EMR_EXTCREATEFONTINDIRECTW = 82
EMR_EXTTEXTOUTA = 83
EMR_EXTTEXTOUTW = 84
EMR_POLYBEZIER16 = 85
EMR_POLYGON16 = 86
EMR_POLYLINE16 = 87
EMR_POLYBEZIERTO16 = 88
EMR_POLYLINETO16 = 89
EMR_POLYPOLYLINE16 = 90
EMR_POLYPOLYGON16 = 91
EMR_POLYDRAW16 = 92
EMR_CREATEMONOBRUSH = 93
EMR_CREATEDIBPATTERNBRUSHPT = 94
EMR_EXTCREATEPEN = 95
EMR_POLYTEXTOUTA = 96
EMR_POLYTEXTOUTW = 97
EMR_MIN = 1
EMR_MAX = 97
# Generated by h2py from \msvcnt\include\wingdi.h
# hacked and split manually by mhammond.
PANOSE_COUNT = 10
PAN_FAMILYTYPE_INDEX = 0
PAN_SERIFSTYLE_INDEX = 1
PAN_WEIGHT_INDEX = 2
PAN_PROPORTION_INDEX = 3
PAN_CONTRAST_INDEX = 4
PAN_STROKEVARIATION_INDEX = 5
PAN_ARMSTYLE_INDEX = 6
PAN_LETTERFORM_INDEX = 7
PAN_MIDLINE_INDEX = 8
PAN_XHEIGHT_INDEX = 9
PAN_CULTURE_LATIN = 0
PAN_ANY = 0
PAN_NO_FIT = 1
PAN_FAMILY_TEXT_DISPLAY = 2
PAN_FAMILY_SCRIPT = 3
PAN_FAMILY_DECORATIVE = 4
PAN_FAMILY_PICTORIAL = 5
PAN_SERIF_COVE = 2
PAN_SERIF_OBTUSE_COVE = 3
PAN_SERIF_SQUARE_COVE = 4
PAN_SERIF_OBTUSE_SQUARE_COVE = 5
PAN_SERIF_SQUARE = 6
PAN_SERIF_THIN = 7
PAN_SERIF_BONE = 8
PAN_SERIF_EXAGGERATED = 9
PAN_SERIF_TRIANGLE = 10
PAN_SERIF_NORMAL_SANS = 11
PAN_SERIF_OBTUSE_SANS = 12
PAN_SERIF_PERP_SANS = 13
PAN_SERIF_FLARED = 14
PAN_SERIF_ROUNDED = 15
PAN_WEIGHT_VERY_LIGHT = 2
PAN_WEIGHT_LIGHT = 3
PAN_WEIGHT_THIN = 4
PAN_WEIGHT_BOOK = 5
PAN_WEIGHT_MEDIUM = 6
PAN_WEIGHT_DEMI = 7
PAN_WEIGHT_BOLD = 8
PAN_WEIGHT_HEAVY = 9
PAN_WEIGHT_BLACK = 10
PAN_WEIGHT_NORD = 11
PAN_PROP_OLD_STYLE = 2
PAN_PROP_MODERN = 3
PAN_PROP_EVEN_WIDTH = 4
PAN_PROP_EXPANDED = 5
PAN_PROP_CONDENSED = 6
PAN_PROP_VERY_EXPANDED = 7
PAN_PROP_VERY_CONDENSED = 8
PAN_PROP_MONOSPACED = 9
PAN_CONTRAST_NONE = 2
PAN_CONTRAST_VERY_LOW = 3
PAN_CONTRAST_LOW = 4
PAN_CONTRAST_MEDIUM_LOW = 5
PAN_CONTRAST_MEDIUM = 6
PAN_CONTRAST_MEDIUM_HIGH = 7
PAN_CONTRAST_HIGH = 8
PAN_CONTRAST_VERY_HIGH = 9
PAN_STROKE_GRADUAL_DIAG = 2
PAN_STROKE_GRADUAL_TRAN = 3
PAN_STROKE_GRADUAL_VERT = 4
PAN_STROKE_GRADUAL_HORZ = 5
PAN_STROKE_RAPID_VERT = 6
PAN_STROKE_RAPID_HORZ = 7
PAN_STROKE_INSTANT_VERT = 8
PAN_STRAIGHT_ARMS_HORZ = 2
PAN_STRAIGHT_ARMS_WEDGE = 3
PAN_STRAIGHT_ARMS_VERT = 4
PAN_STRAIGHT_ARMS_SINGLE_SERIF = 5
PAN_STRAIGHT_ARMS_DOUBLE_SERIF = 6
PAN_BENT_ARMS_HORZ = 7
PAN_BENT_ARMS_WEDGE = 8
PAN_BENT_ARMS_VERT = 9
PAN_BENT_ARMS_SINGLE_SERIF = 10
PAN_BENT_ARMS_DOUBLE_SERIF = 11
PAN_LETT_NORMAL_CONTACT = 2
PAN_LETT_NORMAL_WEIGHTED = 3
PAN_LETT_NORMAL_BOXED = 4
PAN_LETT_NORMAL_FLATTENED = 5
PAN_LETT_NORMAL_ROUNDED = 6
PAN_LETT_NORMAL_OFF_CENTER = 7
PAN_LETT_NORMAL_SQUARE = 8
PAN_LETT_OBLIQUE_CONTACT = 9
PAN_LETT_OBLIQUE_WEIGHTED = 10
PAN_LETT_OBLIQUE_BOXED = 11
PAN_LETT_OBLIQUE_FLATTENED = 12
PAN_LETT_OBLIQUE_ROUNDED = 13
PAN_LETT_OBLIQUE_OFF_CENTER = 14
PAN_LETT_OBLIQUE_SQUARE = 15
PAN_MIDLINE_STANDARD_TRIMMED = 2
PAN_MIDLINE_STANDARD_POINTED = 3
PAN_MIDLINE_STANDARD_SERIFED = 4
PAN_MIDLINE_HIGH_TRIMMED = 5
PAN_MIDLINE_HIGH_POINTED = 6
PAN_MIDLINE_HIGH_SERIFED = 7
PAN_MIDLINE_CONSTANT_TRIMMED = 8
PAN_MIDLINE_CONSTANT_POINTED = 9
PAN_MIDLINE_CONSTANT_SERIFED = 10
PAN_MIDLINE_LOW_TRIMMED = 11
PAN_MIDLINE_LOW_POINTED = 12
PAN_MIDLINE_LOW_SERIFED = 13
PAN_XHEIGHT_CONSTANT_SMALL = 2
PAN_XHEIGHT_CONSTANT_STD = 3
PAN_XHEIGHT_CONSTANT_LARGE = 4
PAN_XHEIGHT_DUCKING_SMALL = 5
PAN_XHEIGHT_DUCKING_STD = 6
PAN_XHEIGHT_DUCKING_LARGE = 7
ELF_VENDOR_SIZE = 4
ELF_VERSION = 0
ELF_CULTURE_LATIN = 0
RASTER_FONTTYPE = 1
DEVICE_FONTTYPE = 2
TRUETYPE_FONTTYPE = 4
def PALETTEINDEX(i): return ((16777216 | (i)))
PC_RESERVED = 1
PC_EXPLICIT = 2
PC_NOCOLLAPSE = 4
def GetRValue(rgb): return rgb & 0xff
def GetGValue(rgb): return (rgb >> 8) & 0xff
def GetBValue(rgb): return (rgb >> 16) & 0xff
TRANSPARENT = 1
OPAQUE = 2
BKMODE_LAST = 2
GM_COMPATIBLE = 1
GM_ADVANCED = 2
GM_LAST = 2
PT_CLOSEFIGURE = 1
PT_LINETO = 2
PT_BEZIERTO = 4
PT_MOVETO = 6
MM_TEXT = 1
MM_LOMETRIC = 2
MM_HIMETRIC = 3
MM_LOENGLISH = 4
MM_HIENGLISH = 5
MM_TWIPS = 6
MM_ISOTROPIC = 7
MM_ANISOTROPIC = 8
MM_MIN = MM_TEXT
MM_MAX = MM_ANISOTROPIC
MM_MAX_FIXEDSCALE = MM_TWIPS
ABSOLUTE = 1
RELATIVE = 2
WHITE_BRUSH = 0
LTGRAY_BRUSH = 1
GRAY_BRUSH = 2
DKGRAY_BRUSH = 3
BLACK_BRUSH = 4
NULL_BRUSH = 5
HOLLOW_BRUSH = NULL_BRUSH
WHITE_PEN = 6
BLACK_PEN = 7
NULL_PEN = 8
OEM_FIXED_FONT = 10
ANSI_FIXED_FONT = 11
ANSI_VAR_FONT = 12
SYSTEM_FONT = 13
DEVICE_DEFAULT_FONT = 14
DEFAULT_PALETTE = 15
SYSTEM_FIXED_FONT = 16
STOCK_LAST = 16
CLR_INVALID = -1
# Exception/Status codes from winuser.h and winnt.h
STATUS_WAIT_0 = 0
STATUS_ABANDONED_WAIT_0 = 128
STATUS_USER_APC = 192
STATUS_TIMEOUT = 258
STATUS_PENDING = 259
STATUS_SEGMENT_NOTIFICATION = 1073741829
STATUS_GUARD_PAGE_VIOLATION = -2147483647
STATUS_DATATYPE_MISALIGNMENT = -2147483646
STATUS_BREAKPOINT = -2147483645
STATUS_SINGLE_STEP = -2147483644
STATUS_ACCESS_VIOLATION = -1073741819
STATUS_IN_PAGE_ERROR = -1073741818
STATUS_INVALID_HANDLE = -1073741816
STATUS_NO_MEMORY = -1073741801
STATUS_ILLEGAL_INSTRUCTION = -1073741795
STATUS_NONCONTINUABLE_EXCEPTION = -1073741787
STATUS_INVALID_DISPOSITION = -1073741786
STATUS_ARRAY_BOUNDS_EXCEEDED = -1073741684
STATUS_FLOAT_DENORMAL_OPERAND = -1073741683
STATUS_FLOAT_DIVIDE_BY_ZERO = -1073741682
STATUS_FLOAT_INEXACT_RESULT = -1073741681
STATUS_FLOAT_INVALID_OPERATION = -1073741680
STATUS_FLOAT_OVERFLOW = -1073741679
STATUS_FLOAT_STACK_CHECK = -1073741678
STATUS_FLOAT_UNDERFLOW = -1073741677
STATUS_INTEGER_DIVIDE_BY_ZERO = -1073741676
STATUS_INTEGER_OVERFLOW = -1073741675
STATUS_PRIVILEGED_INSTRUCTION = -1073741674
STATUS_STACK_OVERFLOW = -1073741571
STATUS_CONTROL_C_EXIT = -1073741510
WAIT_FAILED = -1
WAIT_OBJECT_0 = STATUS_WAIT_0 + 0
WAIT_ABANDONED = STATUS_ABANDONED_WAIT_0 + 0
WAIT_ABANDONED_0 = STATUS_ABANDONED_WAIT_0 + 0
WAIT_TIMEOUT = STATUS_TIMEOUT
WAIT_IO_COMPLETION = STATUS_USER_APC
STILL_ACTIVE = STATUS_PENDING
EXCEPTION_ACCESS_VIOLATION = STATUS_ACCESS_VIOLATION
EXCEPTION_DATATYPE_MISALIGNMENT = STATUS_DATATYPE_MISALIGNMENT
EXCEPTION_BREAKPOINT = STATUS_BREAKPOINT
EXCEPTION_SINGLE_STEP = STATUS_SINGLE_STEP
EXCEPTION_ARRAY_BOUNDS_EXCEEDED = STATUS_ARRAY_BOUNDS_EXCEEDED
EXCEPTION_FLT_DENORMAL_OPERAND = STATUS_FLOAT_DENORMAL_OPERAND
EXCEPTION_FLT_DIVIDE_BY_ZERO = STATUS_FLOAT_DIVIDE_BY_ZERO
EXCEPTION_FLT_INEXACT_RESULT = STATUS_FLOAT_INEXACT_RESULT
EXCEPTION_FLT_INVALID_OPERATION = STATUS_FLOAT_INVALID_OPERATION
EXCEPTION_FLT_OVERFLOW = STATUS_FLOAT_OVERFLOW
EXCEPTION_FLT_STACK_CHECK = STATUS_FLOAT_STACK_CHECK
EXCEPTION_FLT_UNDERFLOW = STATUS_FLOAT_UNDERFLOW
EXCEPTION_INT_DIVIDE_BY_ZERO = STATUS_INTEGER_DIVIDE_BY_ZERO
EXCEPTION_INT_OVERFLOW = STATUS_INTEGER_OVERFLOW
EXCEPTION_PRIV_INSTRUCTION = STATUS_PRIVILEGED_INSTRUCTION
EXCEPTION_IN_PAGE_ERROR = STATUS_IN_PAGE_ERROR
EXCEPTION_ILLEGAL_INSTRUCTION = STATUS_ILLEGAL_INSTRUCTION
EXCEPTION_NONCONTINUABLE_EXCEPTION = STATUS_NONCONTINUABLE_EXCEPTION
EXCEPTION_STACK_OVERFLOW = STATUS_STACK_OVERFLOW
EXCEPTION_INVALID_DISPOSITION = STATUS_INVALID_DISPOSITION
EXCEPTION_GUARD_PAGE = STATUS_GUARD_PAGE_VIOLATION
EXCEPTION_INVALID_HANDLE = STATUS_INVALID_HANDLE
CONTROL_C_EXIT = STATUS_CONTROL_C_EXIT
# winuser.h line 8594
# constants used with SystemParametersInfo
SPI_GETBEEP = 1
SPI_SETBEEP = 2
SPI_GETMOUSE = 3
SPI_SETMOUSE = 4
SPI_GETBORDER = 5
SPI_SETBORDER = 6
SPI_GETKEYBOARDSPEED = 10
SPI_SETKEYBOARDSPEED = 11
SPI_LANGDRIVER = 12
SPI_ICONHORIZONTALSPACING = 13
SPI_GETSCREENSAVETIMEOUT = 14
SPI_SETSCREENSAVETIMEOUT = 15
SPI_GETSCREENSAVEACTIVE = 16
SPI_SETSCREENSAVEACTIVE = 17
SPI_GETGRIDGRANULARITY = 18
SPI_SETGRIDGRANULARITY = 19
SPI_SETDESKWALLPAPER = 20
SPI_SETDESKPATTERN = 21
SPI_GETKEYBOARDDELAY = 22
SPI_SETKEYBOARDDELAY = 23
SPI_ICONVERTICALSPACING = 24
SPI_GETICONTITLEWRAP = 25
SPI_SETICONTITLEWRAP = 26
SPI_GETMENUDROPALIGNMENT = 27
SPI_SETMENUDROPALIGNMENT = 28
SPI_SETDOUBLECLKWIDTH = 29
SPI_SETDOUBLECLKHEIGHT = 30
SPI_GETICONTITLELOGFONT = 31
SPI_SETDOUBLECLICKTIME = 32
SPI_SETMOUSEBUTTONSWAP = 33
SPI_SETICONTITLELOGFONT = 34
SPI_GETFASTTASKSWITCH = 35
SPI_SETFASTTASKSWITCH = 36
SPI_SETDRAGFULLWINDOWS = 37
SPI_GETDRAGFULLWINDOWS = 38
SPI_GETNONCLIENTMETRICS = 41
SPI_SETNONCLIENTMETRICS = 42
SPI_GETMINIMIZEDMETRICS = 43
SPI_SETMINIMIZEDMETRICS = 44
SPI_GETICONMETRICS = 45
SPI_SETICONMETRICS = 46
SPI_SETWORKAREA = 47
SPI_GETWORKAREA = 48
SPI_SETPENWINDOWS = 49
SPI_GETFILTERKEYS = 50
SPI_SETFILTERKEYS = 51
SPI_GETTOGGLEKEYS = 52
SPI_SETTOGGLEKEYS = 53
SPI_GETMOUSEKEYS = 54
SPI_SETMOUSEKEYS = 55
SPI_GETSHOWSOUNDS = 56
SPI_SETSHOWSOUNDS = 57
SPI_GETSTICKYKEYS = 58
SPI_SETSTICKYKEYS = 59
SPI_GETACCESSTIMEOUT = 60
SPI_SETACCESSTIMEOUT = 61
SPI_GETSERIALKEYS = 62
SPI_SETSERIALKEYS = 63
SPI_GETSOUNDSENTRY = 64
SPI_SETSOUNDSENTRY = 65
SPI_GETHIGHCONTRAST = 66
SPI_SETHIGHCONTRAST = 67
SPI_GETKEYBOARDPREF = 68
SPI_SETKEYBOARDPREF = 69
SPI_GETSCREENREADER = 70
SPI_SETSCREENREADER = 71
SPI_GETANIMATION = 72
SPI_SETANIMATION = 73
SPI_GETFONTSMOOTHING = 74
SPI_SETFONTSMOOTHING = 75
SPI_SETDRAGWIDTH = 76
SPI_SETDRAGHEIGHT = 77
SPI_SETHANDHELD = 78
SPI_GETLOWPOWERTIMEOUT = 79
SPI_GETPOWEROFFTIMEOUT = 80
SPI_SETLOWPOWERTIMEOUT = 81
SPI_SETPOWEROFFTIMEOUT = 82
SPI_GETLOWPOWERACTIVE = 83
SPI_GETPOWEROFFACTIVE = 84
SPI_SETLOWPOWERACTIVE = 85
SPI_SETPOWEROFFACTIVE = 86
SPI_SETCURSORS = 87
SPI_SETICONS = 88
SPI_GETDEFAULTINPUTLANG = 89
SPI_SETDEFAULTINPUTLANG = 90
SPI_SETLANGTOGGLE = 91
SPI_GETWINDOWSEXTENSION = 92
SPI_SETMOUSETRAILS = 93
SPI_GETMOUSETRAILS = 94
SPI_GETSNAPTODEFBUTTON = 95
SPI_SETSNAPTODEFBUTTON = 96
SPI_SETSCREENSAVERRUNNING = 97
SPI_SCREENSAVERRUNNING = SPI_SETSCREENSAVERRUNNING
SPI_GETMOUSEHOVERWIDTH = 98
SPI_SETMOUSEHOVERWIDTH = 99
SPI_GETMOUSEHOVERHEIGHT = 100
SPI_SETMOUSEHOVERHEIGHT = 101
SPI_GETMOUSEHOVERTIME = 102
SPI_SETMOUSEHOVERTIME = 103
SPI_GETWHEELSCROLLLINES = 104
SPI_SETWHEELSCROLLLINES = 105
SPI_GETMENUSHOWDELAY = 106
SPI_SETMENUSHOWDELAY = 107
SPI_GETSHOWIMEUI = 110
SPI_SETSHOWIMEUI = 111
SPI_GETMOUSESPEED = 112
SPI_SETMOUSESPEED = 113
SPI_GETSCREENSAVERRUNNING = 114
SPI_GETDESKWALLPAPER = 115
SPI_GETACTIVEWINDOWTRACKING = 4096
SPI_SETACTIVEWINDOWTRACKING = 4097
SPI_GETMENUANIMATION = 4098
SPI_SETMENUANIMATION = 4099
SPI_GETCOMBOBOXANIMATION = 4100
SPI_SETCOMBOBOXANIMATION = 4101
SPI_GETLISTBOXSMOOTHSCROLLING = 4102
SPI_SETLISTBOXSMOOTHSCROLLING = 4103
SPI_GETGRADIENTCAPTIONS = 4104
SPI_SETGRADIENTCAPTIONS = 4105
SPI_GETKEYBOARDCUES = 4106
SPI_SETKEYBOARDCUES = 4107
SPI_GETMENUUNDERLINES = 4106
SPI_SETMENUUNDERLINES = 4107
SPI_GETACTIVEWNDTRKZORDER = 4108
SPI_SETACTIVEWNDTRKZORDER = 4109
SPI_GETHOTTRACKING = 4110
SPI_SETHOTTRACKING = 4111
SPI_GETMENUFADE = 4114
SPI_SETMENUFADE = 4115
SPI_GETSELECTIONFADE = 4116
SPI_SETSELECTIONFADE = 4117
SPI_GETTOOLTIPANIMATION = 4118
SPI_SETTOOLTIPANIMATION = 4119
SPI_GETTOOLTIPFADE = 4120
SPI_SETTOOLTIPFADE = 4121
SPI_GETCURSORSHADOW = 4122
SPI_SETCURSORSHADOW = 4123
SPI_GETMOUSESONAR = 4124
SPI_SETMOUSESONAR = 4125
SPI_GETMOUSECLICKLOCK = 4126
SPI_SETMOUSECLICKLOCK = 4127
SPI_GETMOUSEVANISH = 4128
SPI_SETMOUSEVANISH = 4129
SPI_GETFLATMENU = 4130
SPI_SETFLATMENU = 4131
SPI_GETDROPSHADOW = 4132
SPI_SETDROPSHADOW = 4133
SPI_GETBLOCKSENDINPUTRESETS = 4134
SPI_SETBLOCKSENDINPUTRESETS = 4135
SPI_GETUIEFFECTS = 4158
SPI_SETUIEFFECTS = 4159
SPI_GETFOREGROUNDLOCKTIMEOUT = 8192
SPI_SETFOREGROUNDLOCKTIMEOUT = 8193
SPI_GETACTIVEWNDTRKTIMEOUT = 8194
SPI_SETACTIVEWNDTRKTIMEOUT = 8195
SPI_GETFOREGROUNDFLASHCOUNT = 8196
SPI_SETFOREGROUNDFLASHCOUNT = 8197
SPI_GETCARETWIDTH = 8198
SPI_SETCARETWIDTH = 8199
SPI_GETMOUSECLICKLOCKTIME = 8200
SPI_SETMOUSECLICKLOCKTIME = 8201
SPI_GETFONTSMOOTHINGTYPE = 8202
SPI_SETFONTSMOOTHINGTYPE = 8203
SPI_GETFONTSMOOTHINGCONTRAST = 8204
SPI_SETFONTSMOOTHINGCONTRAST = 8205
SPI_GETFOCUSBORDERWIDTH = 8206
SPI_SETFOCUSBORDERWIDTH = 8207
SPI_GETFOCUSBORDERHEIGHT = 8208
SPI_SETFOCUSBORDERHEIGHT = 8209
SPI_GETFONTSMOOTHINGORIENTATION = 8210
SPI_SETFONTSMOOTHINGORIENTATION = 8211
# fWinIni flags for SystemParametersInfo
SPIF_UPDATEINIFILE = 1
SPIF_SENDWININICHANGE = 2
SPIF_SENDCHANGE = SPIF_SENDWININICHANGE
# used with SystemParametersInfo and SPI_GETFONTSMOOTHINGTYPE/SPI_SETFONTSMOOTHINGTYPE
FE_FONTSMOOTHINGSTANDARD = 1
FE_FONTSMOOTHINGCLEARTYPE = 2
FE_FONTSMOOTHINGDOCKING = 32768
METRICS_USEDEFAULT = -1
ARW_BOTTOMLEFT = 0
ARW_BOTTOMRIGHT = 1
ARW_TOPLEFT = 2
ARW_TOPRIGHT = 3
ARW_STARTMASK = 3
ARW_STARTRIGHT = 1
ARW_STARTTOP = 2
ARW_LEFT = 0
ARW_RIGHT = 0
ARW_UP = 4
ARW_DOWN = 4
ARW_HIDE = 8
#ARW_VALID = 0x000F
SERKF_SERIALKEYSON = 1
SERKF_AVAILABLE = 2
SERKF_INDICATOR = 4
HCF_HIGHCONTRASTON = 1
HCF_AVAILABLE = 2
HCF_HOTKEYACTIVE = 4
HCF_CONFIRMHOTKEY = 8
HCF_HOTKEYSOUND = 16
HCF_INDICATOR = 32
HCF_HOTKEYAVAILABLE = 64
CDS_UPDATEREGISTRY = 1
CDS_TEST = 2
CDS_FULLSCREEN = 4
CDS_GLOBAL = 8
CDS_SET_PRIMARY = 16
CDS_RESET = 1073741824
CDS_SETRECT = 536870912
CDS_NORESET = 268435456
# return values from ChangeDisplaySettings and ChangeDisplaySettingsEx
DISP_CHANGE_SUCCESSFUL = 0
DISP_CHANGE_RESTART = 1
DISP_CHANGE_FAILED = -1
DISP_CHANGE_BADMODE = -2
DISP_CHANGE_NOTUPDATED = -3
DISP_CHANGE_BADFLAGS = -4
DISP_CHANGE_BADPARAM = -5
DISP_CHANGE_BADDUALVIEW = -6
ENUM_CURRENT_SETTINGS = -1
ENUM_REGISTRY_SETTINGS = -2
FKF_FILTERKEYSON = 1
FKF_AVAILABLE = 2
FKF_HOTKEYACTIVE = 4
FKF_CONFIRMHOTKEY = 8
FKF_HOTKEYSOUND = 16
FKF_INDICATOR = 32
FKF_CLICKON = 64
SKF_STICKYKEYSON = 1
SKF_AVAILABLE = 2
SKF_HOTKEYACTIVE = 4
SKF_CONFIRMHOTKEY = 8
SKF_HOTKEYSOUND = 16
SKF_INDICATOR = 32
SKF_AUDIBLEFEEDBACK = 64
SKF_TRISTATE = 128
SKF_TWOKEYSOFF = 256
SKF_LALTLATCHED = 268435456
SKF_LCTLLATCHED = 67108864
SKF_LSHIFTLATCHED = 16777216
SKF_RALTLATCHED = 536870912
SKF_RCTLLATCHED = 134217728
SKF_RSHIFTLATCHED = 33554432
SKF_LWINLATCHED = 1073741824
SKF_RWINLATCHED = -2147483648
SKF_LALTLOCKED = 1048576
SKF_LCTLLOCKED = 262144
SKF_LSHIFTLOCKED = 65536
SKF_RALTLOCKED = 2097152
SKF_RCTLLOCKED = 524288
SKF_RSHIFTLOCKED = 131072
SKF_LWINLOCKED = 4194304
SKF_RWINLOCKED = 8388608
MKF_MOUSEKEYSON = 1
MKF_AVAILABLE = 2
MKF_HOTKEYACTIVE = 4
MKF_CONFIRMHOTKEY = 8
MKF_HOTKEYSOUND = 16
MKF_INDICATOR = 32
MKF_MODIFIERS = 64
MKF_REPLACENUMBERS = 128
MKF_LEFTBUTTONSEL = 268435456
MKF_RIGHTBUTTONSEL = 536870912
MKF_LEFTBUTTONDOWN = 16777216
MKF_RIGHTBUTTONDOWN = 33554432
MKF_MOUSEMODE = -2147483648
ATF_TIMEOUTON = 1
ATF_ONOFFFEEDBACK = 2
SSGF_NONE = 0
SSGF_DISPLAY = 3
SSTF_NONE = 0
SSTF_CHARS = 1
SSTF_BORDER = 2
SSTF_DISPLAY = 3
SSWF_NONE = 0
SSWF_TITLE = 1
SSWF_WINDOW = 2
SSWF_DISPLAY = 3
SSWF_CUSTOM = 4
SSF_SOUNDSENTRYON = 1
SSF_AVAILABLE = 2
SSF_INDICATOR = 4
TKF_TOGGLEKEYSON = 1
TKF_AVAILABLE = 2
TKF_HOTKEYACTIVE = 4
TKF_CONFIRMHOTKEY = 8
TKF_HOTKEYSOUND = 16
TKF_INDICATOR = 32
SLE_ERROR = 1
SLE_MINORERROR = 2
SLE_WARNING = 3
MONITOR_DEFAULTTONULL = 0
MONITOR_DEFAULTTOPRIMARY = 1
MONITOR_DEFAULTTONEAREST = 2
MONITORINFOF_PRIMARY = 1
CCHDEVICENAME = 32
CHILDID_SELF = 0
INDEXID_OBJECT = 0
INDEXID_CONTAINER = 0
OBJID_WINDOW = 0
OBJID_SYSMENU = -1
OBJID_TITLEBAR = -2
OBJID_MENU = -3
OBJID_CLIENT = -4
OBJID_VSCROLL = -5
OBJID_HSCROLL = -6
OBJID_SIZEGRIP = -7
OBJID_CARET = -8
OBJID_CURSOR = -9
OBJID_ALERT = -10
OBJID_SOUND = -11
EVENT_MIN = 1
EVENT_MAX = 2147483647
EVENT_SYSTEM_SOUND = 1
EVENT_SYSTEM_ALERT = 2
EVENT_SYSTEM_FOREGROUND = 3
EVENT_SYSTEM_MENUSTART = 4
EVENT_SYSTEM_MENUEND = 5
EVENT_SYSTEM_MENUPOPUPSTART = 6
EVENT_SYSTEM_MENUPOPUPEND = 7
EVENT_SYSTEM_CAPTURESTART = 8
EVENT_SYSTEM_CAPTUREEND = 9
EVENT_SYSTEM_MOVESIZESTART = 10
EVENT_SYSTEM_MOVESIZEEND = 11
EVENT_SYSTEM_CONTEXTHELPSTART = 12
EVENT_SYSTEM_CONTEXTHELPEND = 13
EVENT_SYSTEM_DRAGDROPSTART = 14
EVENT_SYSTEM_DRAGDROPEND = 15
EVENT_SYSTEM_DIALOGSTART = 16
EVENT_SYSTEM_DIALOGEND = 17
EVENT_SYSTEM_SCROLLINGSTART = 18
EVENT_SYSTEM_SCROLLINGEND = 19
EVENT_SYSTEM_SWITCHSTART = 20
EVENT_SYSTEM_SWITCHEND = 21
EVENT_SYSTEM_MINIMIZESTART = 22
EVENT_SYSTEM_MINIMIZEEND = 23
EVENT_OBJECT_CREATE = 32768
EVENT_OBJECT_DESTROY = 32769
EVENT_OBJECT_SHOW = 32770
EVENT_OBJECT_HIDE = 32771
EVENT_OBJECT_REORDER = 32772
EVENT_OBJECT_FOCUS = 32773
EVENT_OBJECT_SELECTION = 32774
EVENT_OBJECT_SELECTIONADD = 32775
EVENT_OBJECT_SELECTIONREMOVE = 32776
EVENT_OBJECT_SELECTIONWITHIN = 32777
EVENT_OBJECT_STATECHANGE = 32778
EVENT_OBJECT_LOCATIONCHANGE = 32779
EVENT_OBJECT_NAMECHANGE = 32780
EVENT_OBJECT_DESCRIPTIONCHANGE = 32781
EVENT_OBJECT_VALUECHANGE = 32782
EVENT_OBJECT_PARENTCHANGE = 32783
EVENT_OBJECT_HELPCHANGE = 32784
EVENT_OBJECT_DEFACTIONCHANGE = 32785
EVENT_OBJECT_ACCELERATORCHANGE = 32786
SOUND_SYSTEM_STARTUP = 1
SOUND_SYSTEM_SHUTDOWN = 2
SOUND_SYSTEM_BEEP = 3
SOUND_SYSTEM_ERROR = 4
SOUND_SYSTEM_QUESTION = 5
SOUND_SYSTEM_WARNING = 6
SOUND_SYSTEM_INFORMATION = 7
SOUND_SYSTEM_MAXIMIZE = 8
SOUND_SYSTEM_MINIMIZE = 9
SOUND_SYSTEM_RESTOREUP = 10
SOUND_SYSTEM_RESTOREDOWN = 11
SOUND_SYSTEM_APPSTART = 12
SOUND_SYSTEM_FAULT = 13
SOUND_SYSTEM_APPEND = 14
SOUND_SYSTEM_MENUCOMMAND = 15
SOUND_SYSTEM_MENUPOPUP = 16
CSOUND_SYSTEM = 16
ALERT_SYSTEM_INFORMATIONAL = 1
ALERT_SYSTEM_WARNING = 2
ALERT_SYSTEM_ERROR = 3
ALERT_SYSTEM_QUERY = 4
ALERT_SYSTEM_CRITICAL = 5
CALERT_SYSTEM = 6
WINEVENT_OUTOFCONTEXT = 0
WINEVENT_SKIPOWNTHREAD = 1
WINEVENT_SKIPOWNPROCESS = 2
WINEVENT_INCONTEXT = 4
GUI_CARETBLINKING = 1
GUI_INMOVESIZE = 2
GUI_INMENUMODE = 4
GUI_SYSTEMMENUMODE = 8
GUI_POPUPMENUMODE = 16
STATE_SYSTEM_UNAVAILABLE = 1
STATE_SYSTEM_SELECTED = 2
STATE_SYSTEM_FOCUSED = 4
STATE_SYSTEM_PRESSED = 8
STATE_SYSTEM_CHECKED = 16
STATE_SYSTEM_MIXED = 32
STATE_SYSTEM_READONLY = 64
STATE_SYSTEM_HOTTRACKED = 128
STATE_SYSTEM_DEFAULT = 256
STATE_SYSTEM_EXPANDED = 512
STATE_SYSTEM_COLLAPSED = 1024
STATE_SYSTEM_BUSY = 2048
STATE_SYSTEM_FLOATING = 4096
STATE_SYSTEM_MARQUEED = 8192
STATE_SYSTEM_ANIMATED = 16384
STATE_SYSTEM_INVISIBLE = 32768
STATE_SYSTEM_OFFSCREEN = 65536
STATE_SYSTEM_SIZEABLE = 131072
STATE_SYSTEM_MOVEABLE = 262144
STATE_SYSTEM_SELFVOICING = 524288
STATE_SYSTEM_FOCUSABLE = 1048576
STATE_SYSTEM_SELECTABLE = 2097152
STATE_SYSTEM_LINKED = 4194304
STATE_SYSTEM_TRAVERSED = 8388608
STATE_SYSTEM_MULTISELECTABLE = 16777216
STATE_SYSTEM_EXTSELECTABLE = 33554432
STATE_SYSTEM_ALERT_LOW = 67108864
STATE_SYSTEM_ALERT_MEDIUM = 134217728
STATE_SYSTEM_ALERT_HIGH = 268435456
STATE_SYSTEM_VALID = 536870911
CCHILDREN_TITLEBAR = 5
CCHILDREN_SCROLLBAR = 5
CURSOR_SHOWING = 1
WS_ACTIVECAPTION = 1
GA_MIC = 1
GA_PARENT = 1
GA_ROOT = 2
GA_ROOTOWNER = 3
GA_MAC = 4
# winuser.h line 1979
BF_LEFT = 1
BF_TOP = 2
BF_RIGHT = 4
BF_BOTTOM = 8
BF_TOPLEFT = (BF_TOP | BF_LEFT)
BF_TOPRIGHT = (BF_TOP | BF_RIGHT)
BF_BOTTOMLEFT = (BF_BOTTOM | BF_LEFT)
BF_BOTTOMRIGHT = (BF_BOTTOM | BF_RIGHT)
BF_RECT = (BF_LEFT | BF_TOP | BF_RIGHT | BF_BOTTOM)
BF_DIAGONAL = 16
BF_DIAGONAL_ENDTOPRIGHT = (BF_DIAGONAL | BF_TOP | BF_RIGHT)
BF_DIAGONAL_ENDTOPLEFT = (BF_DIAGONAL | BF_TOP | BF_LEFT)
BF_DIAGONAL_ENDBOTTOMLEFT = (BF_DIAGONAL | BF_BOTTOM | BF_LEFT)
BF_DIAGONAL_ENDBOTTOMRIGHT = (BF_DIAGONAL | BF_BOTTOM | BF_RIGHT)
BF_MIDDLE = 2048
BF_SOFT = 4096
BF_ADJUST = 8192
BF_FLAT = 16384
BF_MONO = 32768
DFC_CAPTION = 1
DFC_MENU = 2
DFC_SCROLL = 3
DFC_BUTTON = 4
DFC_POPUPMENU = 5
DFCS_CAPTIONCLOSE = 0
DFCS_CAPTIONMIN = 1
DFCS_CAPTIONMAX = 2
DFCS_CAPTIONRESTORE = 3
DFCS_CAPTIONHELP = 4
DFCS_MENUARROW = 0
DFCS_MENUCHECK = 1
DFCS_MENUBULLET = 2
DFCS_MENUARROWRIGHT = 4
DFCS_SCROLLUP = 0
DFCS_SCROLLDOWN = 1
DFCS_SCROLLLEFT = 2
DFCS_SCROLLRIGHT = 3
DFCS_SCROLLCOMBOBOX = 5
DFCS_SCROLLSIZEGRIP = 8
DFCS_SCROLLSIZEGRIPRIGHT = 16
DFCS_BUTTONCHECK = 0
DFCS_BUTTONRADIOIMAGE = 1
DFCS_BUTTONRADIOMASK = 2
DFCS_BUTTONRADIO = 4
DFCS_BUTTON3STATE = 8
DFCS_BUTTONPUSH = 16
DFCS_INACTIVE = 256
DFCS_PUSHED = 512
DFCS_CHECKED = 1024
DFCS_TRANSPARENT = 2048
DFCS_HOT = 4096
DFCS_ADJUSTRECT = 8192
DFCS_FLAT = 16384
DFCS_MONO = 32768
DC_ACTIVE = 1
DC_SMALLCAP = 2
DC_ICON = 4
DC_TEXT = 8
DC_INBUTTON = 16
DC_GRADIENT = 32
IDANI_OPEN = 1
IDANI_CLOSE = 2
IDANI_CAPTION = 3
CF_TEXT = 1
CF_BITMAP = 2
CF_METAFILEPICT = 3
CF_SYLK = 4
CF_DIF = 5
CF_TIFF = 6
CF_OEMTEXT = 7
CF_DIB = 8
CF_PALETTE = 9
CF_PENDATA = 10
CF_RIFF = 11
CF_WAVE = 12
CF_UNICODETEXT = 13
CF_ENHMETAFILE = 14
CF_HDROP = 15
CF_LOCALE = 16
CF_MAX = 17
CF_OWNERDISPLAY = 128
CF_DSPTEXT = 129
CF_DSPBITMAP = 130
CF_DSPMETAFILEPICT = 131
CF_DSPENHMETAFILE = 142
CF_PRIVATEFIRST = 512
CF_PRIVATELAST = 767
CF_GDIOBJFIRST = 768
CF_GDIOBJLAST = 1023
FVIRTKEY =1
FNOINVERT = 2
FSHIFT = 4
FCONTROL = 8
FALT = 16
WPF_SETMINPOSITION = 1
WPF_RESTORETOMAXIMIZED = 2
ODT_MENU = 1
ODT_LISTBOX = 2
ODT_COMBOBOX = 3
ODT_BUTTON = 4
ODT_STATIC = 5
ODA_DRAWENTIRE = 1
ODA_SELECT = 2
ODA_FOCUS = 4
ODS_SELECTED = 1
ODS_GRAYED = 2
ODS_DISABLED = 4
ODS_CHECKED = 8
ODS_FOCUS = 16
ODS_DEFAULT = 32
ODS_COMBOBOXEDIT = 4096
ODS_HOTLIGHT = 64
ODS_INACTIVE = 128
PM_NOREMOVE = 0
PM_REMOVE = 1
PM_NOYIELD = 2
# Name clashes with key.MOD_ALT, key.MOD_CONTROL and key.MOD_SHIFT
WIN32_MOD_ALT = 1
WIN32_MOD_CONTROL = 2
WIN32_MOD_SHIFT = 4
WIN32_MOD_WIN = 8
IDHOT_SNAPWINDOW = (-1)
IDHOT_SNAPDESKTOP = (-2)
#EW_RESTARTWINDOWS = 0x0042
#EW_REBOOTSYSTEM = 0x0043
#EW_EXITANDEXECAPP = 0x0044
ENDSESSION_LOGOFF = -2147483648
EWX_LOGOFF = 0
EWX_SHUTDOWN = 1
EWX_REBOOT = 2
EWX_FORCE = 4
EWX_POWEROFF = 8
EWX_FORCEIFHUNG = 16
BSM_ALLCOMPONENTS = 0
BSM_VXDS = 1
BSM_NETDRIVER = 2
BSM_INSTALLABLEDRIVERS = 4
BSM_APPLICATIONS = 8
BSM_ALLDESKTOPS = 16
BSF_QUERY = 1
BSF_IGNORECURRENTTASK = 2
BSF_FLUSHDISK = 4
BSF_NOHANG = 8
BSF_POSTMESSAGE = 16
BSF_FORCEIFHUNG = 32
BSF_NOTIMEOUTIFNOTHUNG = 64
BROADCAST_QUERY_DENY = 1112363332 # Return this value to deny a query.
DBWF_LPARAMPOINTER = 32768
# winuser.h line 3232
SWP_NOSIZE = 1
SWP_NOMOVE = 2
SWP_NOZORDER = 4
SWP_NOREDRAW = 8
SWP_NOACTIVATE = 16
SWP_FRAMECHANGED = 32
SWP_SHOWWINDOW = 64
SWP_HIDEWINDOW = 128
SWP_NOCOPYBITS = 256
SWP_NOOWNERZORDER = 512
SWP_NOSENDCHANGING = 1024
SWP_DRAWFRAME = SWP_FRAMECHANGED
SWP_NOREPOSITION = SWP_NOOWNERZORDER
SWP_DEFERERASE = 8192
SWP_ASYNCWINDOWPOS = 16384
DLGWINDOWEXTRA = 30
# winuser.h line 4249
KEYEVENTF_EXTENDEDKEY = 1
KEYEVENTF_KEYUP = 2
MOUSEEVENTF_MOVE = 1
MOUSEEVENTF_LEFTDOWN = 2
MOUSEEVENTF_LEFTUP = 4
MOUSEEVENTF_RIGHTDOWN = 8
MOUSEEVENTF_RIGHTUP = 16
MOUSEEVENTF_MIDDLEDOWN = 32
MOUSEEVENTF_MIDDLEUP = 64
MOUSEEVENTF_ABSOLUTE = 32768
INPUT_MOUSE = 0
INPUT_KEYBOARD = 1
INPUT_HARDWARE = 2
MWMO_WAITALL = 1
MWMO_ALERTABLE = 2
MWMO_INPUTAVAILABLE = 4
QS_KEY = 1
QS_MOUSEMOVE = 2
QS_MOUSEBUTTON = 4
QS_POSTMESSAGE = 8
QS_TIMER = 16
QS_PAINT = 32
QS_SENDMESSAGE = 64
QS_HOTKEY = 128
QS_MOUSE = (QS_MOUSEMOVE | \
QS_MOUSEBUTTON)
QS_INPUT = (QS_MOUSE | \
QS_KEY)
QS_ALLEVENTS = (QS_INPUT | \
QS_POSTMESSAGE | \
QS_TIMER | \
QS_PAINT | \
QS_HOTKEY)
QS_ALLINPUT = (QS_INPUT | \
QS_POSTMESSAGE | \
QS_TIMER | \
QS_PAINT | \
QS_HOTKEY | \
QS_SENDMESSAGE)
IMN_CLOSESTATUSWINDOW = 1
IMN_OPENSTATUSWINDOW = 2
IMN_CHANGECANDIDATE = 3
IMN_CLOSECANDIDATE = 4
IMN_OPENCANDIDATE = 5
IMN_SETCONVERSIONMODE = 6
IMN_SETSENTENCEMODE = 7
IMN_SETOPENSTATUS = 8
IMN_SETCANDIDATEPOS = 9
IMN_SETCOMPOSITIONFONT = 10
IMN_SETCOMPOSITIONWINDOW = 11
IMN_SETSTATUSWINDOWPOS = 12
IMN_GUIDELINE = 13
IMN_PRIVATE = 14
# winuser.h line 8518
HELP_CONTEXT = 1
HELP_QUIT = 2
HELP_INDEX = 3
HELP_CONTENTS = 3
HELP_HELPONHELP = 4
HELP_SETINDEX = 5
HELP_SETCONTENTS = 5
HELP_CONTEXTPOPUP = 8
HELP_FORCEFILE = 9
HELP_KEY = 257
HELP_COMMAND = 258
HELP_PARTIALKEY = 261
HELP_MULTIKEY = 513
HELP_SETWINPOS = 515
HELP_CONTEXTMENU = 10
HELP_FINDER = 11
HELP_WM_HELP = 12
HELP_SETPOPUP_POS = 13
HELP_TCARD = 32768
HELP_TCARD_DATA = 16
HELP_TCARD_OTHER_CALLER = 17
IDH_NO_HELP = 28440
IDH_MISSING_CONTEXT = 28441 # Control doesn't have matching help context
IDH_GENERIC_HELP_BUTTON = 28442 # Property sheet help button
IDH_OK = 28443
IDH_CANCEL = 28444
IDH_HELP = 28445
GR_GDIOBJECTS = 0 # Count of GDI objects
GR_USEROBJECTS = 1 # Count of USER objects
# Generated by h2py from \msvcnt\include\wingdi.h
# manually added (missed by generation some how!
SRCCOPY = 13369376 # dest = source
SRCPAINT = 15597702 # dest = source OR dest
SRCAND = 8913094 # dest = source AND dest
SRCINVERT = 6684742 # dest = source XOR dest
SRCERASE = 4457256 # dest = source AND (NOT dest )
NOTSRCCOPY = 3342344 # dest = (NOT source)
NOTSRCERASE = 1114278 # dest = (NOT src) AND (NOT dest)
MERGECOPY = 12583114 # dest = (source AND pattern)
MERGEPAINT = 12255782 # dest = (NOT source) OR dest
PATCOPY = 15728673 # dest = pattern
PATPAINT = 16452105 # dest = DPSnoo
PATINVERT = 5898313 # dest = pattern XOR dest
DSTINVERT = 5570569 # dest = (NOT dest)
BLACKNESS = 66 # dest = BLACK
WHITENESS = 16711778 # dest = WHITE
# hacked and split manually by mhammond.
R2_BLACK = 1
R2_NOTMERGEPEN = 2
R2_MASKNOTPEN = 3
R2_NOTCOPYPEN = 4
R2_MASKPENNOT = 5
R2_NOT = 6
R2_XORPEN = 7
R2_NOTMASKPEN = 8
R2_MASKPEN = 9
R2_NOTXORPEN = 10
R2_NOP = 11
R2_MERGENOTPEN = 12
R2_COPYPEN = 13
R2_MERGEPENNOT = 14
R2_MERGEPEN = 15
R2_WHITE = 16
R2_LAST = 16
GDI_ERROR = (-1)
ERROR = 0
NULLREGION = 1
SIMPLEREGION = 2
COMPLEXREGION = 3
RGN_ERROR = ERROR
RGN_AND = 1
RGN_OR = 2
RGN_XOR = 3
RGN_DIFF = 4
RGN_COPY = 5
RGN_MIN = RGN_AND
RGN_MAX = RGN_COPY
BLACKONWHITE = 1
WHITEONBLACK = 2
COLORONCOLOR = 3
HALFTONE = 4
MAXSTRETCHBLTMODE = 4
ALTERNATE = 1
WINDING = 2
POLYFILL_LAST = 2
TA_NOUPDATECP = 0
TA_UPDATECP = 1
TA_LEFT = 0
TA_RIGHT = 2
TA_CENTER = 6
TA_TOP = 0
TA_BOTTOM = 8
TA_BASELINE = 24
TA_MASK = (TA_BASELINE+TA_CENTER+TA_UPDATECP)
VTA_BASELINE = TA_BASELINE
VTA_LEFT = TA_BOTTOM
VTA_RIGHT = TA_TOP
VTA_CENTER = TA_CENTER
VTA_BOTTOM = TA_RIGHT
VTA_TOP = TA_LEFT
ETO_GRAYED = 1
ETO_OPAQUE = 2
ETO_CLIPPED = 4
ASPECT_FILTERING = 1
DCB_RESET = 1
DCB_ACCUMULATE = 2
DCB_DIRTY = DCB_ACCUMULATE
DCB_SET = (DCB_RESET | DCB_ACCUMULATE)
DCB_ENABLE = 4
DCB_DISABLE = 8
META_SETBKCOLOR = 513
META_SETBKMODE = 258
META_SETMAPMODE = 259
META_SETROP2 = 260
META_SETRELABS = 261
META_SETPOLYFILLMODE = 262
META_SETSTRETCHBLTMODE = 263
META_SETTEXTCHAREXTRA = 264
META_SETTEXTCOLOR = 521
META_SETTEXTJUSTIFICATION = 522
META_SETWINDOWORG = 523
META_SETWINDOWEXT = 524
META_SETVIEWPORTORG = 525
META_SETVIEWPORTEXT = 526
META_OFFSETWINDOWORG = 527
META_SCALEWINDOWEXT = 1040
META_OFFSETVIEWPORTORG = 529
META_SCALEVIEWPORTEXT = 1042
META_LINETO = 531
META_MOVETO = 532
META_EXCLUDECLIPRECT = 1045
META_INTERSECTCLIPRECT = 1046
META_ARC = 2071
META_ELLIPSE = 1048
META_FLOODFILL = 1049
META_PIE = 2074
META_RECTANGLE = 1051
META_ROUNDRECT = 1564
META_PATBLT = 1565
META_SAVEDC = 30
META_SETPIXEL = 1055
META_OFFSETCLIPRGN = 544
META_TEXTOUT = 1313
META_BITBLT = 2338
META_STRETCHBLT = 2851
META_POLYGON = 804
META_POLYLINE = 805
META_ESCAPE = 1574
META_RESTOREDC = 295
META_FILLREGION = 552
META_FRAMEREGION = 1065
META_INVERTREGION = 298
META_PAINTREGION = 299
META_SELECTCLIPREGION = 300
META_SELECTOBJECT = 301
META_SETTEXTALIGN = 302
META_CHORD = 2096
META_SETMAPPERFLAGS = 561
META_EXTTEXTOUT = 2610
META_SETDIBTODEV = 3379
META_SELECTPALETTE = 564
META_REALIZEPALETTE = 53
META_ANIMATEPALETTE = 1078
META_SETPALENTRIES = 55
META_POLYPOLYGON = 1336
META_RESIZEPALETTE = 313
META_DIBBITBLT = 2368
META_DIBSTRETCHBLT = 2881
META_DIBCREATEPATTERNBRUSH = 322
META_STRETCHDIB = 3907
META_EXTFLOODFILL = 1352
META_DELETEOBJECT = 496
META_CREATEPALETTE = 247
META_CREATEPATTERNBRUSH = 505
META_CREATEPENINDIRECT = 762
META_CREATEFONTINDIRECT = 763
META_CREATEBRUSHINDIRECT = 764
META_CREATEREGION = 1791
FILE_BEGIN = 0
FILE_CURRENT = 1
FILE_END = 2
FILE_FLAG_WRITE_THROUGH = -2147483648
FILE_FLAG_OVERLAPPED = 1073741824
FILE_FLAG_NO_BUFFERING = 536870912
FILE_FLAG_RANDOM_ACCESS = 268435456
FILE_FLAG_SEQUENTIAL_SCAN = 134217728
FILE_FLAG_DELETE_ON_CLOSE = 67108864
FILE_FLAG_BACKUP_SEMANTICS = 33554432
FILE_FLAG_POSIX_SEMANTICS = 16777216
CREATE_NEW = 1
CREATE_ALWAYS = 2
OPEN_EXISTING = 3
OPEN_ALWAYS = 4
TRUNCATE_EXISTING = 5
PIPE_ACCESS_INBOUND = 1
PIPE_ACCESS_OUTBOUND = 2
PIPE_ACCESS_DUPLEX = 3
PIPE_CLIENT_END = 0
PIPE_SERVER_END = 1
PIPE_WAIT = 0
PIPE_NOWAIT = 1
PIPE_READMODE_BYTE = 0
PIPE_READMODE_MESSAGE = 2
PIPE_TYPE_BYTE = 0
PIPE_TYPE_MESSAGE = 4
PIPE_UNLIMITED_INSTANCES = 255
SECURITY_CONTEXT_TRACKING = 262144
SECURITY_EFFECTIVE_ONLY = 524288
SECURITY_SQOS_PRESENT = 1048576
SECURITY_VALID_SQOS_FLAGS = 2031616
DTR_CONTROL_DISABLE = 0
DTR_CONTROL_ENABLE = 1
DTR_CONTROL_HANDSHAKE = 2
RTS_CONTROL_DISABLE = 0
RTS_CONTROL_ENABLE = 1
RTS_CONTROL_HANDSHAKE = 2
RTS_CONTROL_TOGGLE = 3
GMEM_FIXED = 0
GMEM_MOVEABLE = 2
GMEM_NOCOMPACT = 16
GMEM_NODISCARD = 32
GMEM_ZEROINIT = 64
GMEM_MODIFY = 128
GMEM_DISCARDABLE = 256
GMEM_NOT_BANKED = 4096
GMEM_SHARE = 8192
GMEM_DDESHARE = 8192
GMEM_NOTIFY = 16384
GMEM_LOWER = GMEM_NOT_BANKED
GMEM_VALID_FLAGS = 32626
GMEM_INVALID_HANDLE = 32768
GHND = (GMEM_MOVEABLE | GMEM_ZEROINIT)
GPTR = (GMEM_FIXED | GMEM_ZEROINIT)
GMEM_DISCARDED = 16384
GMEM_LOCKCOUNT = 255
LMEM_FIXED = 0
LMEM_MOVEABLE = 2
LMEM_NOCOMPACT = 16
LMEM_NODISCARD = 32
LMEM_ZEROINIT = 64
LMEM_MODIFY = 128
LMEM_DISCARDABLE = 3840
LMEM_VALID_FLAGS = 3954
LMEM_INVALID_HANDLE = 32768
LHND = (LMEM_MOVEABLE | LMEM_ZEROINIT)
LPTR = (LMEM_FIXED | LMEM_ZEROINIT)
NONZEROLHND = (LMEM_MOVEABLE)
NONZEROLPTR = (LMEM_FIXED)
LMEM_DISCARDED = 16384
LMEM_LOCKCOUNT = 255
DEBUG_PROCESS = 1
DEBUG_ONLY_THIS_PROCESS = 2
CREATE_SUSPENDED = 4
DETACHED_PROCESS = 8
CREATE_NEW_CONSOLE = 16
NORMAL_PRIORITY_CLASS = 32
IDLE_PRIORITY_CLASS = 64
HIGH_PRIORITY_CLASS = 128
REALTIME_PRIORITY_CLASS = 256
CREATE_NEW_PROCESS_GROUP = 512
CREATE_UNICODE_ENVIRONMENT = 1024
CREATE_SEPARATE_WOW_VDM = 2048
CREATE_SHARED_WOW_VDM = 4096
CREATE_DEFAULT_ERROR_MODE = 67108864
CREATE_NO_WINDOW = 134217728
PROFILE_USER = 268435456
PROFILE_KERNEL = 536870912
PROFILE_SERVER = 1073741824
THREAD_BASE_PRIORITY_LOWRT = 15
THREAD_BASE_PRIORITY_MAX = 2
THREAD_BASE_PRIORITY_MIN = -2
THREAD_BASE_PRIORITY_IDLE = -15
THREAD_PRIORITY_LOWEST = THREAD_BASE_PRIORITY_MIN
THREAD_PRIORITY_BELOW_NORMAL = THREAD_PRIORITY_LOWEST+1
THREAD_PRIORITY_HIGHEST = THREAD_BASE_PRIORITY_MAX
THREAD_PRIORITY_ABOVE_NORMAL = THREAD_PRIORITY_HIGHEST-1
THREAD_PRIORITY_ERROR_RETURN = MAXLONG
THREAD_PRIORITY_TIME_CRITICAL = THREAD_BASE_PRIORITY_LOWRT
THREAD_PRIORITY_IDLE = THREAD_BASE_PRIORITY_IDLE
THREAD_PRIORITY_NORMAL = 0
EXCEPTION_DEBUG_EVENT = 1
CREATE_THREAD_DEBUG_EVENT = 2
CREATE_PROCESS_DEBUG_EVENT = 3
EXIT_THREAD_DEBUG_EVENT = 4
EXIT_PROCESS_DEBUG_EVENT = 5
LOAD_DLL_DEBUG_EVENT = 6
UNLOAD_DLL_DEBUG_EVENT = 7
OUTPUT_DEBUG_STRING_EVENT = 8
RIP_EVENT = 9
DRIVE_UNKNOWN = 0
DRIVE_NO_ROOT_DIR = 1
DRIVE_REMOVABLE = 2
DRIVE_FIXED = 3
DRIVE_REMOTE = 4
DRIVE_CDROM = 5
DRIVE_RAMDISK = 6
FILE_TYPE_UNKNOWN = 0
FILE_TYPE_DISK = 1
FILE_TYPE_CHAR = 2
FILE_TYPE_PIPE = 3
FILE_TYPE_REMOTE = 32768
NOPARITY = 0
ODDPARITY = 1
EVENPARITY = 2
MARKPARITY = 3
SPACEPARITY = 4
ONESTOPBIT = 0
ONE5STOPBITS = 1
TWOSTOPBITS = 2
CBR_110 = 110
CBR_300 = 300
CBR_600 = 600
CBR_1200 = 1200
CBR_2400 = 2400
CBR_4800 = 4800
CBR_9600 = 9600
CBR_14400 = 14400
CBR_19200 = 19200
CBR_38400 = 38400
CBR_56000 = 56000
CBR_57600 = 57600
CBR_115200 = 115200
CBR_128000 = 128000
CBR_256000 = 256000
S_QUEUEEMPTY = 0
S_THRESHOLD = 1
S_ALLTHRESHOLD = 2
S_NORMAL = 0
S_LEGATO = 1
S_STACCATO = 2
NMPWAIT_WAIT_FOREVER = -1
NMPWAIT_NOWAIT = 1
NMPWAIT_USE_DEFAULT_WAIT = 0
OF_READ = 0
OF_WRITE = 1
OF_READWRITE = 2
OF_SHARE_COMPAT = 0
OF_SHARE_EXCLUSIVE = 16
OF_SHARE_DENY_WRITE = 32
OF_SHARE_DENY_READ = 48
OF_SHARE_DENY_NONE = 64
OF_PARSE = 256
OF_DELETE = 512
OF_VERIFY = 1024
OF_CANCEL = 2048
OF_CREATE = 4096
OF_PROMPT = 8192
OF_EXIST = 16384
OF_REOPEN = 32768
OFS_MAXPATHNAME = 128
MAXINTATOM = 49152
# winbase.h
PROCESS_HEAP_REGION = 1
PROCESS_HEAP_UNCOMMITTED_RANGE = 2
PROCESS_HEAP_ENTRY_BUSY = 4
PROCESS_HEAP_ENTRY_MOVEABLE = 16
PROCESS_HEAP_ENTRY_DDESHARE = 32
SCS_32BIT_BINARY = 0
SCS_DOS_BINARY = 1
SCS_WOW_BINARY = 2
SCS_PIF_BINARY = 3
SCS_POSIX_BINARY = 4
SCS_OS216_BINARY = 5
SEM_FAILCRITICALERRORS = 1
SEM_NOGPFAULTERRORBOX = 2
SEM_NOALIGNMENTFAULTEXCEPT = 4
SEM_NOOPENFILEERRORBOX = 32768
LOCKFILE_FAIL_IMMEDIATELY = 1
LOCKFILE_EXCLUSIVE_LOCK = 2
HANDLE_FLAG_INHERIT = 1
HANDLE_FLAG_PROTECT_FROM_CLOSE = 2
HINSTANCE_ERROR = 32
GET_TAPE_MEDIA_INFORMATION = 0
GET_TAPE_DRIVE_INFORMATION = 1
SET_TAPE_MEDIA_INFORMATION = 0
SET_TAPE_DRIVE_INFORMATION = 1
FORMAT_MESSAGE_ALLOCATE_BUFFER = 256
FORMAT_MESSAGE_IGNORE_INSERTS = 512
FORMAT_MESSAGE_FROM_STRING = 1024
FORMAT_MESSAGE_FROM_HMODULE = 2048
FORMAT_MESSAGE_FROM_SYSTEM = 4096
FORMAT_MESSAGE_ARGUMENT_ARRAY = 8192
FORMAT_MESSAGE_MAX_WIDTH_MASK = 255
BACKUP_INVALID = 0
BACKUP_DATA = 1
BACKUP_EA_DATA = 2
BACKUP_SECURITY_DATA = 3
BACKUP_ALTERNATE_DATA = 4
BACKUP_LINK = 5
BACKUP_PROPERTY_DATA = 6
BACKUP_OBJECT_ID = 7
BACKUP_REPARSE_DATA = 8
BACKUP_SPARSE_BLOCK = 9
STREAM_NORMAL_ATTRIBUTE = 0
STREAM_MODIFIED_WHEN_READ = 1
STREAM_CONTAINS_SECURITY = 2
STREAM_CONTAINS_PROPERTIES = 4
STARTF_USESHOWWINDOW = 1
STARTF_USESIZE = 2
STARTF_USEPOSITION = 4
STARTF_USECOUNTCHARS = 8
STARTF_USEFILLATTRIBUTE = 16
STARTF_FORCEONFEEDBACK = 64
STARTF_FORCEOFFFEEDBACK = 128
STARTF_USESTDHANDLES = 256
STARTF_USEHOTKEY = 512
SHUTDOWN_NORETRY = 1
DONT_RESOLVE_DLL_REFERENCES = 1
LOAD_LIBRARY_AS_DATAFILE = 2
LOAD_WITH_ALTERED_SEARCH_PATH = 8
DDD_RAW_TARGET_PATH = 1
DDD_REMOVE_DEFINITION = 2
DDD_EXACT_MATCH_ON_REMOVE = 4
MOVEFILE_REPLACE_EXISTING = 1
MOVEFILE_COPY_ALLOWED = 2
MOVEFILE_DELAY_UNTIL_REBOOT = 4
MAX_COMPUTERNAME_LENGTH = 15
LOGON32_LOGON_INTERACTIVE = 2
LOGON32_LOGON_BATCH = 4
LOGON32_LOGON_SERVICE = 5
LOGON32_PROVIDER_DEFAULT = 0
LOGON32_PROVIDER_WINNT35 = 1
VER_PLATFORM_WIN32s = 0
VER_PLATFORM_WIN32_WINDOWS = 1
VER_PLATFORM_WIN32_NT = 2
TC_NORMAL = 0
TC_HARDERR = 1
TC_GP_TRAP = 2
TC_SIGNAL = 3
AC_LINE_OFFLINE = 0
AC_LINE_ONLINE = 1
AC_LINE_BACKUP_POWER = 2
AC_LINE_UNKNOWN = 255
BATTERY_FLAG_HIGH = 1
BATTERY_FLAG_LOW = 2
BATTERY_FLAG_CRITICAL = 4
BATTERY_FLAG_CHARGING = 8
BATTERY_FLAG_NO_BATTERY = 128
BATTERY_FLAG_UNKNOWN = 255
BATTERY_PERCENTAGE_UNKNOWN = 255
BATTERY_LIFE_UNKNOWN = -1
# Generated by h2py from d:\msdev\include\richedit.h
cchTextLimitDefault = 32767
WM_CONTEXTMENU = 123
WM_PRINTCLIENT = 792
EN_MSGFILTER = 1792
EN_REQUESTRESIZE = 1793
EN_SELCHANGE = 1794
EN_DROPFILES = 1795
EN_PROTECTED = 1796
EN_CORRECTTEXT = 1797
EN_STOPNOUNDO = 1798
EN_IMECHANGE = 1799
EN_SAVECLIPBOARD = 1800
EN_OLEOPFAILED = 1801
ENM_NONE = 0
ENM_CHANGE = 1
ENM_UPDATE = 2
ENM_SCROLL = 4
ENM_KEYEVENTS = 65536
ENM_MOUSEEVENTS = 131072
ENM_REQUESTRESIZE = 262144
ENM_SELCHANGE = 524288
ENM_DROPFILES = 1048576
ENM_PROTECTED = 2097152
ENM_CORRECTTEXT = 4194304
ENM_IMECHANGE = 8388608
ES_SAVESEL = 32768
ES_SUNKEN = 16384
ES_DISABLENOSCROLL = 8192
ES_SELECTIONBAR = 16777216
ES_EX_NOCALLOLEINIT = 16777216
ES_VERTICAL = 4194304
ES_NOIME = 524288
ES_SELFIME = 262144
ECO_AUTOWORDSELECTION = 1
ECO_AUTOVSCROLL = 64
ECO_AUTOHSCROLL = 128
ECO_NOHIDESEL = 256
ECO_READONLY = 2048
ECO_WANTRETURN = 4096
ECO_SAVESEL = 32768
ECO_SELECTIONBAR = 16777216
ECO_VERTICAL = 4194304
ECOOP_SET = 1
ECOOP_OR = 2
ECOOP_AND = 3
ECOOP_XOR = 4
WB_CLASSIFY = 3
WB_MOVEWORDLEFT = 4
WB_MOVEWORDRIGHT = 5
WB_LEFTBREAK = 6
WB_RIGHTBREAK = 7
WB_MOVEWORDPREV = 4
WB_MOVEWORDNEXT = 5
WB_PREVBREAK = 6
WB_NEXTBREAK = 7
PC_FOLLOWING = 1
PC_LEADING = 2
PC_OVERFLOW = 3
PC_DELIMITER = 4
WBF_WORDWRAP = 16
WBF_WORDBREAK = 32
WBF_OVERFLOW = 64
WBF_LEVEL1 = 128
WBF_LEVEL2 = 256
WBF_CUSTOM = 512
CFM_BOLD = 1
CFM_ITALIC = 2
CFM_UNDERLINE = 4
CFM_STRIKEOUT = 8
CFM_PROTECTED = 16
CFM_SIZE = -2147483648
CFM_COLOR = 1073741824
CFM_FACE = 536870912
CFM_OFFSET = 268435456
CFM_CHARSET = 134217728
CFE_BOLD = 1
CFE_ITALIC = 2
CFE_UNDERLINE = 4
CFE_STRIKEOUT = 8
CFE_PROTECTED = 16
CFE_AUTOCOLOR = 1073741824
yHeightCharPtsMost = 1638
SCF_SELECTION = 1
SCF_WORD = 2
SF_TEXT = 1
SF_RTF = 2
SF_RTFNOOBJS = 3
SF_TEXTIZED = 4
SFF_SELECTION = 32768
SFF_PLAINRTF = 16384
MAX_TAB_STOPS = 32
lDefaultTab = 720
PFM_STARTINDENT = 1
PFM_RIGHTINDENT = 2
PFM_OFFSET = 4
PFM_ALIGNMENT = 8
PFM_TABSTOPS = 16
PFM_NUMBERING = 32
PFM_OFFSETINDENT = -2147483648
PFN_BULLET = 1
PFA_LEFT = 1
PFA_RIGHT = 2
PFA_CENTER = 3
WM_NOTIFY = 78
SEL_EMPTY = 0
SEL_TEXT = 1
SEL_OBJECT = 2
SEL_MULTICHAR = 4
SEL_MULTIOBJECT = 8
OLEOP_DOVERB = 1
CF_RTF = "Rich Text Format"
CF_RTFNOOBJS = "Rich Text Format Without Objects"
CF_RETEXTOBJ = "RichEdit Text and Objects"
# From wincon.h
RIGHT_ALT_PRESSED = 1 # the right alt key is pressed.
LEFT_ALT_PRESSED = 2 # the left alt key is pressed.
RIGHT_CTRL_PRESSED = 4 # the right ctrl key is pressed.
LEFT_CTRL_PRESSED = 8 # the left ctrl key is pressed.
SHIFT_PRESSED = 16 # the shift key is pressed.
NUMLOCK_ON = 32 # the numlock light is on.
SCROLLLOCK_ON = 64 # the scrolllock light is on.
CAPSLOCK_ON = 128 # the capslock light is on.
ENHANCED_KEY = 256 # the key is enhanced.
NLS_DBCSCHAR = 65536 # DBCS for JPN: SBCS/DBCS mode.
NLS_ALPHANUMERIC = 0 # DBCS for JPN: Alphanumeric mode.
NLS_KATAKANA = 131072 # DBCS for JPN: Katakana mode.
NLS_HIRAGANA = 262144 # DBCS for JPN: Hiragana mode.
NLS_ROMAN = 4194304 # DBCS for JPN: Roman/Noroman mode.
NLS_IME_CONVERSION = 8388608 # DBCS for JPN: IME conversion.
NLS_IME_DISABLE = 536870912 # DBCS for JPN: IME enable/disable.
FROM_LEFT_1ST_BUTTON_PRESSED = 1
RIGHTMOST_BUTTON_PRESSED = 2
FROM_LEFT_2ND_BUTTON_PRESSED = 4
FROM_LEFT_3RD_BUTTON_PRESSED = 8
FROM_LEFT_4TH_BUTTON_PRESSED = 16
CTRL_C_EVENT = 0
CTRL_BREAK_EVENT = 1
CTRL_CLOSE_EVENT = 2
CTRL_LOGOFF_EVENT = 5
CTRL_SHUTDOWN_EVENT = 6
MOUSE_MOVED = 1
DOUBLE_CLICK = 2
MOUSE_WHEELED = 4
#property sheet window messages from prsht.h
PSM_SETCURSEL = (WM_USER + 101)
PSM_REMOVEPAGE = (WM_USER + 102)
PSM_ADDPAGE = (WM_USER + 103)
PSM_CHANGED = (WM_USER + 104)
PSM_RESTARTWINDOWS = (WM_USER + 105)
PSM_REBOOTSYSTEM = (WM_USER + 106)
PSM_CANCELTOCLOSE = (WM_USER + 107)
PSM_QUERYSIBLINGS = (WM_USER + 108)
PSM_UNCHANGED = (WM_USER + 109)
PSM_APPLY = (WM_USER + 110)
PSM_SETTITLEA = (WM_USER + 111)
PSM_SETTITLEW = (WM_USER + 120)
PSM_SETWIZBUTTONS = (WM_USER + 112)
PSM_PRESSBUTTON = (WM_USER + 113)
PSM_SETCURSELID = (WM_USER + 114)
PSM_SETFINISHTEXTA = (WM_USER + 115)
PSM_SETFINISHTEXTW = (WM_USER + 121)
PSM_GETTABCONTROL = (WM_USER + 116)
PSM_ISDIALOGMESSAGE = (WM_USER + 117)
PSM_GETCURRENTPAGEHWND = (WM_USER + 118)
PSM_INSERTPAGE = (WM_USER + 119)
PSM_SETHEADERTITLEA = (WM_USER + 125)
PSM_SETHEADERTITLEW = (WM_USER + 126)
PSM_SETHEADERSUBTITLEA = (WM_USER + 127)
PSM_SETHEADERSUBTITLEW = (WM_USER + 128)
PSM_HWNDTOINDEX = (WM_USER + 129)
PSM_INDEXTOHWND = (WM_USER + 130)
PSM_PAGETOINDEX = (WM_USER + 131)
PSM_INDEXTOPAGE = (WM_USER + 132)
PSM_IDTOINDEX = (WM_USER + 133)
PSM_INDEXTOID = (WM_USER + 134)
PSM_GETRESULT = (WM_USER + 135)
PSM_RECALCPAGESIZES = (WM_USER + 136)
# GetUserNameEx/GetComputerNameEx
NameUnknown = 0
NameFullyQualifiedDN = 1
NameSamCompatible = 2
NameDisplay = 3
NameUniqueId = 6
NameCanonical = 7
NameUserPrincipal = 8
NameCanonicalEx = 9
NameServicePrincipal = 10
NameDnsDomain = 12
ComputerNameNetBIOS = 0
ComputerNameDnsHostname = 1
ComputerNameDnsDomain = 2
ComputerNameDnsFullyQualified = 3
ComputerNamePhysicalNetBIOS = 4
ComputerNamePhysicalDnsHostname = 5
ComputerNamePhysicalDnsDomain = 6
ComputerNamePhysicalDnsFullyQualified = 7
LWA_COLORKEY = 0x00000001
LWA_ALPHA = 0x00000002
ULW_COLORKEY = 0x00000001
ULW_ALPHA = 0x00000002
ULW_OPAQUE = 0x00000004
# WinDef.h
TRUE = 1
FALSE = 0
MAX_PATH = 260
# WinGDI.h
AC_SRC_OVER = 0
AC_SRC_ALPHA = 1
GRADIENT_FILL_RECT_H = 0
GRADIENT_FILL_RECT_V = 1
GRADIENT_FILL_TRIANGLE = 2
GRADIENT_FILL_OP_FLAG = 255
# Bizarrely missing from any platform header. Ref:
# http://www.codeguru.com/forum/archive/index.php/t-426785.html
MAPVK_VK_TO_VSC = 0
MAPVK_VSC_TO_VK = 1
MAPVK_VK_TO_CHAR = 2
MAPVK_VSC_TO_VK_EX = 3
USER_TIMER_MAXIMUM = 0x7fffffff
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
from ctypes import *
BOOL = c_int
DWORD = c_uint32
BYTE = c_char
LONG = c_long
WORD = c_short
HANDLE = c_void_p
HWND = HANDLE
HMONITOR = HANDLE
HGLOBAL = HANDLE
HDC = HANDLE
HBITMAP = HANDLE
LPARAM = c_long
WNDPROC = WINFUNCTYPE(c_long, c_int, c_uint, c_int, c_int)
TIMERPROC = WINFUNCTYPE(None, HWND, c_uint, POINTER(c_uint), c_uint)
class RECT(Structure):
_fields_ = [
('left', c_long),
('top', c_long),
('right', c_long),
('bottom', c_long)
]
class WNDCLASS(Structure):
_fields_ = [
('style', c_uint),
('lpfnWndProc', WNDPROC),
('cbClsExtra', c_int),
('cbWndExtra', c_int),
('hInstance', c_int),
('hIcon', c_int),
('hCursor', c_int),
('hbrBackground', c_int),
('lpszMenuName', c_char_p),
('lpszClassName', c_wchar_p)
]
class POINT(Structure):
_fields_ = [
('x', c_long),
('y', c_long)
]
class MSG(Structure):
_fields_ = [
('hwnd', c_int),
('message', c_uint),
('wParam', c_int),
('lParam', c_int),
('time', c_int),
('pt', POINT)
]
class PIXELFORMATDESCRIPTOR(Structure):
_fields_ = [
('nSize', c_ushort),
('nVersion', c_ushort),
('dwFlags', c_ulong),
('iPixelType', c_ubyte),
('cColorBits', c_ubyte),
('cRedBits', c_ubyte),
('cRedShift', c_ubyte),
('cGreenBits', c_ubyte),
('cGreenShift', c_ubyte),
('cBlueBits', c_ubyte),
('cBlueShift', c_ubyte),
('cAlphaBits', c_ubyte),
('cAlphaShift', c_ubyte),
('cAccumBits', c_ubyte),
('cAccumRedBits', c_ubyte),
('cAccumGreenBits', c_ubyte),
('cAccumBlueBits', c_ubyte),
('cAccumAlphaBits', c_ubyte),
('cDepthBits', c_ubyte),
('cStencilBits', c_ubyte),
('cAuxBuffers', c_ubyte),
('iLayerType', c_ubyte),
('bReserved', c_ubyte),
('dwLayerMask', c_ulong),
('dwVisibleMask', c_ulong),
('dwDamageMask', c_ulong)
]
class TRACKMOUSEEVENT(Structure):
_fields_ = [
('cbSize', DWORD),
('dwFlags', DWORD),
('hwndTrack', HWND),
('dwHoverTime', DWORD)
]
class MINMAXINFO(Structure):
_fields_ = [
('ptReserved', POINT),
('ptMaxSize', POINT),
('ptMaxPosition', POINT),
('ptMinTrackSize', POINT),
('ptMaxTrackSize', POINT)
]
class RGBQUAD(Structure):
_fields_ = [
('rgbBlue', BYTE),
('rgbGreen', BYTE),
('rgbRed', BYTE),
('rgbReserved', BYTE),
]
class BITMAPINFOHEADER(Structure):
_fields_ = [
('biSize', DWORD),
('biWidth', LONG),
('biHeight', LONG),
('biPlanes', WORD),
('biBitCount', WORD),
('biCompression', DWORD),
('biSizeImage', DWORD),
('biXPelsPerMeter', LONG),
('biYPelsPerMeter', LONG),
('biClrUsed', DWORD),
('biClrImportant', DWORD),
]
class BITMAPINFO(Structure):
_fields_ = [
('bmiHeader', BITMAPINFOHEADER),
('bmiColors', RGBQUAD * 1)
]
class CIEXYZ(Structure):
_fields_ = [
('ciexyzX', DWORD),
('ciexyzY', DWORD),
('ciexyzZ', DWORD),
]
class CIEXYZTRIPLE(Structure):
_fields_ = [
('ciexyzRed', CIEXYZ),
('ciexyzBlue', CIEXYZ),
('ciexyzGreen', CIEXYZ),
]
class BITMAPV5HEADER(Structure):
_fields_ = [
('bV5Size', DWORD),
('bV5Width', LONG),
('bV5Height', LONG),
('bV5Planes', WORD),
('bV5BitCount', WORD),
('bV5Compression', DWORD),
('bV5SizeImage', DWORD),
('bV5XPelsPerMeter', LONG),
('bV5YPelsPerMeter', LONG),
('bV5ClrUsed', DWORD),
('bV5ClrImportant', DWORD),
('bV5RedMask', DWORD),
('bV5GreenMask', DWORD),
('bV5BlueMask', DWORD),
('bV5AlphaMask', DWORD),
('bV5CSType', DWORD),
('bV5Endpoints', CIEXYZTRIPLE),
('bV5GammaRed', DWORD),
('bV5GammaGreen', DWORD),
('bV5GammaBlue', DWORD),
('bV5Intent', DWORD),
('bV5ProfileData', DWORD),
('bV5ProfileSize', DWORD),
('bV5Reserved', DWORD),
]
class ICONINFO(Structure):
_fields_ = [
('fIcon', BOOL),
('xHotspot', DWORD),
('yHotspot', DWORD),
('hbmMask', HBITMAP),
('hbmColor', HBITMAP)
]
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
from pyglet.window import key
from pyglet.window.win32.constants import *
keymap = {
ord('A'): key.A,
ord('B'): key.B,
ord('C'): key.C,
ord('D'): key.D,
ord('E'): key.E,
ord('F'): key.F,
ord('G'): key.G,
ord('H'): key.H,
ord('I'): key.I,
ord('J'): key.J,
ord('K'): key.K,
ord('L'): key.L,
ord('M'): key.M,
ord('N'): key.N,
ord('O'): key.O,
ord('P'): key.P,
ord('Q'): key.Q,
ord('R'): key.R,
ord('S'): key.S,
ord('T'): key.T,
ord('U'): key.U,
ord('V'): key.V,
ord('W'): key.W,
ord('X'): key.X,
ord('Y'): key.Y,
ord('Z'): key.Z,
ord('0'): key._0,
ord('1'): key._1,
ord('2'): key._2,
ord('3'): key._3,
ord('4'): key._4,
ord('5'): key._5,
ord('6'): key._6,
ord('7'): key._7,
ord('8'): key._8,
ord('9'): key._9,
ord('\b'): key.BACKSPACE,
# By experiment:
0x14: key.CAPSLOCK,
0x5d: key.MENU,
# VK_LBUTTON: ,
# VK_RBUTTON: ,
VK_CANCEL: key.CANCEL,
# VK_MBUTTON: ,
# VK_BACK: ,
VK_TAB: key.TAB,
# VK_CLEAR: ,
VK_RETURN: key.RETURN,
VK_SHIFT: key.LSHIFT,
VK_CONTROL: key.LCTRL,
VK_MENU: key.LALT,
VK_PAUSE: key.PAUSE,
# VK_CAPITAL: ,
# VK_KANA: ,
# VK_HANGEUL: ,
# VK_HANGUL: ,
# VK_JUNJA: ,
# VK_FINAL: ,
# VK_HANJA: ,
# VK_KANJI: ,
VK_ESCAPE: key.ESCAPE,
# VK_CONVERT: ,
# VK_NONCONVERT: ,
# VK_ACCEPT: ,
# VK_MODECHANGE: ,
VK_SPACE: key.SPACE,
VK_PRIOR: key.PAGEUP,
VK_NEXT: key.PAGEDOWN,
VK_END: key.END,
VK_HOME: key.HOME,
VK_LEFT: key.LEFT,
VK_UP: key.UP,
VK_RIGHT: key.RIGHT,
VK_DOWN: key.DOWN,
# VK_SELECT: ,
VK_PRINT: key.PRINT,
# VK_EXECUTE: ,
# VK_SNAPSHOT: ,
VK_INSERT: key.INSERT,
VK_DELETE: key.DELETE,
VK_HELP: key.HELP,
VK_LWIN: key.LWINDOWS,
VK_RWIN: key.RWINDOWS,
# VK_APPS: ,
VK_NUMPAD0: key.NUM_0,
VK_NUMPAD1: key.NUM_1,
VK_NUMPAD2: key.NUM_2,
VK_NUMPAD3: key.NUM_3,
VK_NUMPAD4: key.NUM_4,
VK_NUMPAD5: key.NUM_5,
VK_NUMPAD6: key.NUM_6,
VK_NUMPAD7: key.NUM_7,
VK_NUMPAD8: key.NUM_8,
VK_NUMPAD9: key.NUM_9,
VK_MULTIPLY: key.NUM_MULTIPLY,
VK_ADD: key.NUM_ADD,
# VK_SEPARATOR: ,
VK_SUBTRACT: key.NUM_SUBTRACT,
VK_DECIMAL: key.NUM_DECIMAL,
VK_DIVIDE: key.NUM_DIVIDE,
VK_F1: key.F1,
VK_F2: key.F2,
VK_F3: key.F3,
VK_F4: key.F4,
VK_F5: key.F5,
VK_F6: key.F6,
VK_F7: key.F7,
VK_F8: key.F8,
VK_F9: key.F9,
VK_F10: key.F10,
VK_F11: key.F11,
VK_F12: key.F12,
VK_F13: key.F13,
VK_F14: key.F14,
VK_F15: key.F15,
VK_F16: key.F16,
# VK_F17: ,
# VK_F18: ,
# VK_F19: ,
# VK_F20: ,
# VK_F21: ,
# VK_F22: ,
# VK_F23: ,
# VK_F24: ,
VK_NUMLOCK: key.NUMLOCK,
VK_SCROLL: key.SCROLLLOCK,
VK_LSHIFT: key.LSHIFT,
VK_RSHIFT: key.RSHIFT,
VK_LCONTROL: key.LCTRL,
VK_RCONTROL: key.RCTRL,
VK_LMENU: key.LALT,
VK_RMENU: key.RALT,
# VK_PROCESSKEY: ,
# VK_ATTN: ,
# VK_CRSEL: ,
# VK_EXSEL: ,
# VK_EREOF: ,
# VK_PLAY: ,
# VK_ZOOM: ,
# VK_NONAME: ,
# VK_PA1: ,
# VK_OEM_CLEAR: ,
# VK_XBUTTON1: ,
# VK_XBUTTON2: ,
# VK_VOLUME_MUTE: ,
# VK_VOLUME_DOWN: ,
# VK_VOLUME_UP: ,
# VK_MEDIA_NEXT_TRACK: ,
# VK_MEDIA_PREV_TRACK: ,
# VK_MEDIA_PLAY_PAUSE: ,
# VK_BROWSER_BACK: ,
# VK_BROWSER_FORWARD: ,
}
# Keys that must be translated via MapVirtualKey, as the virtual key code
# is language and keyboard dependent.
chmap = {
ord('!'): key.EXCLAMATION,
ord('"'): key.DOUBLEQUOTE,
ord('#'): key.HASH,
ord('$'): key.DOLLAR,
ord('%'): key.PERCENT,
ord('&'): key.AMPERSAND,
ord("'"): key.APOSTROPHE,
ord('('): key.PARENLEFT,
ord(')'): key.PARENRIGHT,
ord('*'): key.ASTERISK,
ord('+'): key.PLUS,
ord(','): key.COMMA,
ord('-'): key.MINUS,
ord('.'): key.PERIOD,
ord('/'): key.SLASH,
ord(':'): key.COLON,
ord(';'): key.SEMICOLON,
ord('<'): key.LESS,
ord('='): key.EQUAL,
ord('>'): key.GREATER,
ord('?'): key.QUESTION,
ord('@'): key.AT,
ord('['): key.BRACKETLEFT,
ord('\\'): key.BACKSLASH,
ord(']'): key.BRACKETRIGHT,
ord('\x5e'): key.ASCIICIRCUM,
ord('_'): key.UNDERSCORE,
ord('\x60'): key.GRAVE,
ord('`'): key.QUOTELEFT,
ord('{'): key.BRACELEFT,
ord('|'): key.BAR,
ord('}'): key.BRACERIGHT,
ord('~'): key.ASCIITILDE,
}
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
from ctypes import *
import unicodedata
import warnings
import sys
if sys.platform not in ('cygwin', 'win32'):
raise ImportError('Not a win32 platform.')
import pyglet
from pyglet.window import Platform, Display, Screen, BaseWindow, \
WindowException, MouseCursor, DefaultMouseCursor, _PlatformEventHandler
from pyglet.window import event
from pyglet.event import EventDispatcher
from pyglet.window import key
from pyglet.window import mouse
from pyglet.window.win32.constants import *
from pyglet.window.win32.winkey import *
from pyglet.window.win32.types import *
from pyglet import gl
from pyglet.gl import gl_info
from pyglet.gl import glu_info
from pyglet.gl import wgl
from pyglet.gl import wglext_arb
from pyglet.gl import wgl_info
_debug_win32 = pyglet.options['debug_win32']
if _debug_win32:
import traceback
_GetLastError = windll.kernel32.GetLastError
_SetLastError = windll.kernel32.SetLastError
_FormatMessageA = windll.kernel32.FormatMessageA
_log_win32 = open('debug_win32.log', 'w')
def format_error(err):
msg = create_string_buffer(256)
_FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM,
c_void_p(),
err,
0,
msg,
len(msg),
c_void_p())
return msg.value
class DebugLibrary(object):
def __init__(self, lib):
self.lib = lib
def __getattr__(self, name):
fn = getattr(self.lib, name)
def f(*args):
_SetLastError(0)
result = fn(*args)
err = _GetLastError()
if err != 0:
map(_log_win32.write,
traceback.format_list(traceback.extract_stack()[:-1]))
print >> _log_win32, format_error(err)
return result
return f
else:
DebugLibrary = lambda lib: lib
_gdi32 = DebugLibrary(windll.gdi32)
_kernel32 = DebugLibrary(windll.kernel32)
_user32 = DebugLibrary(windll.user32)
_user32.GetKeyState.restype = c_short
_gdi32.CreateDIBitmap.argtypes = [HDC, POINTER(BITMAPINFOHEADER), DWORD,
c_void_p, POINTER(BITMAPINFO), c_uint]
# symbol,ctrl -> motion mapping
_motion_map = {
(key.UP, False): key.MOTION_UP,
(key.RIGHT, False): key.MOTION_RIGHT,
(key.DOWN, False): key.MOTION_DOWN,
(key.LEFT, False): key.MOTION_LEFT,
(key.RIGHT, True): key.MOTION_NEXT_WORD,
(key.LEFT, True): key.MOTION_PREVIOUS_WORD,
(key.HOME, False): key.MOTION_BEGINNING_OF_LINE,
(key.END, False): key.MOTION_END_OF_LINE,
(key.PAGEUP, False): key.MOTION_PREVIOUS_PAGE,
(key.PAGEDOWN, False): key.MOTION_NEXT_PAGE,
(key.HOME, True): key.MOTION_BEGINNING_OF_FILE,
(key.END, True): key.MOTION_END_OF_FILE,
(key.BACKSPACE, False): key.MOTION_BACKSPACE,
(key.DELETE, False): key.MOTION_DELETE,
}
class Win32Exception(WindowException):
pass
class Win32Platform(Platform):
_display = None
def get_default_display(self):
if not self._display:
self._display = Win32Display()
return self._display
class Win32Display(Display):
def get_screens(self):
screens = []
def enum_proc(hMonitor, hdcMonitor, lprcMonitor, dwData):
r = lprcMonitor.contents
width = r.right - r.left
height = r.bottom - r.top
screens.append(
Win32Screen(self, hMonitor, r.left, r.top, width, height))
return True
enum_proc_type = WINFUNCTYPE(BOOL, HMONITOR, HDC, POINTER(RECT), LPARAM)
enum_proc_ptr = enum_proc_type(enum_proc)
_user32.EnumDisplayMonitors(NULL, NULL, enum_proc_ptr, 0)
return screens
class Win32Screen(Screen):
def __init__(self, display, handle, x, y, width, height):
super(Win32Screen, self).__init__(x, y, width, height)
self.display = display
self._handle = handle
def get_matching_configs(self, template):
# Determine which technique should be used for finding matching configs.
# Use the builtin PIXELFORMATDESCRIPTOR if possible, otherwise resort
# to the WGL_ARB_pixel_format extension.
need_pixel_format_arb = False
if template.sample_buffers or template.samples:
need_pixel_format_arb = True
if need_pixel_format_arb:
# Need a GL context before we can query WGL extensions.
dummy_window = None
if not gl_info.have_context():
# Create a dummy context
config = self.get_best_config()
context = config.create_context(None)
dummy_window = Win32Window(visible=False, context=context)
try:
# Check for required extensions
if not wgl_info.have_extension('WGL_ARB_pixel_format'):
return []
return self._get_arb_pixel_format_matching_configs(template)
finally:
if dummy_window:
dummy_window.close()
return self._get_pixel_format_descriptor_matching_configs(template)
def _get_pixel_format_descriptor_matching_configs(self, template):
'''Get matching configs using standard PIXELFORMATDESCRIPTOR
technique.'''
pfd = PIXELFORMATDESCRIPTOR()
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR)
pfd.nVersion = 1
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL
if template.double_buffer:
pfd.dwFlags |= PFD_DOUBLEBUFFER
else:
pfd.dwFlags |= PFD_DOUBLEBUFFER_DONTCARE
if template.stereo:
pfd.dwFlags |= PFD_STEREO
else:
pfd.dwFlags |= PFD_STEREO_DONTCARE
'''Not supported in pyglet API
if attributes.get('swap_copy', False):
pfd.dwFlags |= PFD_SWAP_COPY
if attributes.get('swap_exchange', False):
pfd.dwFlags |= PFD_SWAP_EXCHANGE
'''
if not template.depth_size:
pfd.dwFlags |= PFD_DEPTH_DONTCARE
pfd.iPixelType = PFD_TYPE_RGBA
pfd.cColorBits = template.buffer_size or 0
pfd.cRedBits = template.red_size or 0
pfd.cGreenBits = template.green_size or 0
pfd.cBlueBits = template.blue_size or 0
pfd.cAlphaBits = template.alpha_size or 0
pfd.cAccumRedBits = template.accum_red_size or 0
pfd.cAccumGreenBits = template.accum_green_size or 0
pfd.cAccumBlueBits = template.accum_blue_size or 0
pfd.cAccumAlphaBits = template.accum_alpha_size or 0
pfd.cDepthBits = template.depth_size or 0
pfd.cStencilBits = template.stencil_size or 0
pfd.cAuxBuffers = template.aux_buffers or 0
# No window created yet, so lets create a config based on
# the DC of the entire screen.
hdc = _user32.GetDC(0)
pf = _gdi32.ChoosePixelFormat(hdc, byref(pfd))
if pf:
return [Win32Config(self, hdc, pf)]
else:
return []
def _get_arb_pixel_format_matching_configs(self, template):
'''Get configs using the WGL_ARB_pixel_format extension.
This method assumes a (dummy) GL context is already created.'''
# Check for required extensions
if template.sample_buffers or template.samples:
if not gl_info.have_extension('GL_ARB_multisample'):
return []
# Construct array of attributes
attrs = []
for name, value in template.get_gl_attributes():
attr = Win32ConfigARB.attribute_ids.get(name, None)
if attr and value is not None:
attrs.extend([attr, int(value)])
attrs.append(0)
attrs = (c_int * len(attrs))(*attrs)
hdc = _user32.GetDC(0)
pformats = (c_int * 16)()
nformats = c_uint(16)
wglext_arb.wglChoosePixelFormatARB(hdc, attrs, None,
nformats, pformats, nformats)
formats = [Win32ConfigARB(self, hdc, pf) \
for pf in pformats[:nformats.value]]
return formats
class Win32Config(gl.Config):
def __init__(self, screen, hdc, pf):
self.screen = screen
self._hdc = hdc
self._pf = pf
self._pfd = PIXELFORMATDESCRIPTOR()
_gdi32.DescribePixelFormat(self._hdc,
self._pf, sizeof(PIXELFORMATDESCRIPTOR), byref(self._pfd))
self.double_buffer = bool(self._pfd.dwFlags & PFD_DOUBLEBUFFER)
self.sample_buffers = 0
self.samples = 0
self.stereo = bool(self._pfd.dwFlags & PFD_STEREO)
self.buffer_size = self._pfd.cColorBits
self.red_size = self._pfd.cRedBits
self.green_size = self._pfd.cGreenBits
self.blue_size = self._pfd.cBlueBits
self.alpha_size = self._pfd.cAlphaBits
self.accum_red_size = self._pfd.cAccumRedBits
self.accum_green_size = self._pfd.cAccumGreenBits
self.accum_blue_size = self._pfd.cAccumBlueBits
self.accum_alpha_size = self._pfd.cAccumAlphaBits
self.depth_size = self._pfd.cDepthBits
self.stencil_size = self._pfd.cStencilBits
self.aux_buffers = self._pfd.cAuxBuffers
def create_context(self, share):
# The context can't be created until we have the DC of the
# window. It's _possible_ that this could screw things up
# (for example, destroying the share context before the new
# window is created), but these are unlikely and not in the
# ordinary workflow.
return Win32Context(self, share)
def is_complete(self):
return True
class Win32ConfigARB(Win32Config):
attribute_ids = {
'double_buffer': wglext_arb.WGL_DOUBLE_BUFFER_ARB,
'stereo': wglext_arb.WGL_STEREO_ARB,
'buffer_size': wglext_arb.WGL_COLOR_BITS_ARB,
'aux_buffers': wglext_arb.WGL_AUX_BUFFERS_ARB,
'sample_buffers': wglext_arb.WGL_SAMPLE_BUFFERS_ARB,
'samples': wglext_arb.WGL_SAMPLES_ARB,
'red_size': wglext_arb.WGL_RED_BITS_ARB,
'green_size': wglext_arb.WGL_GREEN_BITS_ARB,
'blue_size': wglext_arb.WGL_BLUE_BITS_ARB,
'alpha_size': wglext_arb.WGL_ALPHA_BITS_ARB,
'depth_size': wglext_arb.WGL_DEPTH_BITS_ARB,
'stencil_size': wglext_arb.WGL_STENCIL_BITS_ARB,
'accum_red_size': wglext_arb.WGL_ACCUM_RED_BITS_ARB,
'accum_green_size': wglext_arb.WGL_ACCUM_GREEN_BITS_ARB,
'accum_blue_size': wglext_arb.WGL_ACCUM_BLUE_BITS_ARB,
'accum_alpha_size': wglext_arb.WGL_ACCUM_ALPHA_BITS_ARB,
}
def __init__(self, screen, hdc, pf):
self.screen = screen
self._hdc = hdc
self._pf = pf
names, attrs = map(None, *self.attribute_ids.items())
attrs = (c_int * len(attrs))(*attrs)
values = (c_int * len(attrs))()
result = wglext_arb.wglGetPixelFormatAttribivARB(hdc,
pf, 0, len(attrs), attrs, values)
for name, value in zip(names, values):
setattr(self, name, value)
def create_context(self, share):
return Win32ContextARB(self, share)
class Win32Context(gl.Context):
_context = None
def __init__(self, config, share):
super(Win32Context, self).__init__(share)
self.config = config
self._share = share
def _set_window(self, window):
assert self._context is None
_gdi32.SetPixelFormat(
window._dc, self.config._pf, byref(self.config._pfd))
self._context = wgl.wglCreateContext(window._dc)
if self._share:
assert self._share._context is not None
if not wgl.wglShareLists(self._share._context, self._context):
raise gl.ContextException('Unable to share contexts')
def destroy(self):
super(Win32Context, self).destroy()
wgl.wglDeleteContext(self._context)
class Win32ContextARB(Win32Context):
def _set_window(self, window):
assert self._context is None
_gdi32.SetPixelFormat(window._dc, self.config._pf, None)
self._context = wgl.wglCreateContext(window._dc)
if self._share:
assert self._share._context is not None
if not wgl.wglShareLists(self._share._context, self._context):
raise gl.ContextException('Unable to share contexts')
class Win32MouseCursor(MouseCursor):
drawable = False
def __init__(self, cursor):
self.cursor = cursor
# This is global state, we have to be careful not to set the same state twice,
# which will throw off the ShowCursor counter.
_win32_cursor_visible = True
Win32EventHandler = _PlatformEventHandler
class Win32Window(BaseWindow):
_window_class = None
_hwnd = None
_dc = None
_wgl_context = None
_tracking = False
_hidden = False
_has_focus = False
_exclusive_keyboard = False
_exclusive_keyboard_focus = True
_exclusive_mouse = False
_exclusive_mouse_focus = True
_exclusive_mouse_screen = None
_exclusive_mouse_client = None
_mouse_platform_visible = True
_ws_style = 0
_ex_ws_style = 0
_minimum_size = None
_maximum_size = None
def __init__(self, *args, **kwargs):
# Bind event handlers
self._event_handlers = {}
for func_name in self._platform_event_names:
if not hasattr(self, func_name):
continue
func = getattr(self, func_name)
for message in func._platform_event_data:
self._event_handlers[message] = func
super(Win32Window, self).__init__(*args, **kwargs)
def _recreate(self, changes):
if 'context' in changes:
self._wgl_context = None
self._create()
def _create(self):
# Ensure style is set before determining width/height.
if self._fullscreen:
self._ws_style = WS_POPUP
self._ex_ws_style = 0 # WS_EX_TOPMOST
else:
styles = {
self.WINDOW_STYLE_DEFAULT: (WS_OVERLAPPEDWINDOW, 0),
self.WINDOW_STYLE_DIALOG: (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU,
WS_EX_DLGMODALFRAME),
self.WINDOW_STYLE_TOOL: (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU,
WS_EX_TOOLWINDOW),
self.WINDOW_STYLE_BORDERLESS: (WS_POPUP, 0),
}
self._ws_style, self._ex_ws_style = styles[self._style]
if self._resizable and not self._fullscreen:
self._ws_style |= WS_THICKFRAME
else:
self._ws_style &= ~(WS_THICKFRAME|WS_MAXIMIZEBOX)
width, height = self._client_to_window_size(self._width, self._height)
if not self._window_class:
module = _kernel32.GetModuleHandleW(None)
white = _gdi32.GetStockObject(WHITE_BRUSH)
self._window_class = WNDCLASS()
self._window_class.lpszClassName = u'GenericAppClass%d' % id(self)
self._window_class.lpfnWndProc = WNDPROC(self._wnd_proc)
self._window_class.style = CS_VREDRAW | CS_HREDRAW
self._window_class.hInstance = 0
self._window_class.hIcon = _user32.LoadIconW(module, 1)
self._window_class.hbrBackground = white
self._window_class.lpszMenuName = None
self._window_class.cbClsExtra = 0
self._window_class.cbWndExtra = 0
_user32.RegisterClassW(byref(self._window_class))
if not self._hwnd:
self._hwnd = _user32.CreateWindowExW(
self._ex_ws_style,
self._window_class.lpszClassName,
u'',
self._ws_style,
CW_USEDEFAULT,
CW_USEDEFAULT,
width,
height,
0,
0,
self._window_class.hInstance,
0)
self._dc = _user32.GetDC(self._hwnd)
else:
# Window already exists, update it with new style
# We need to hide window here, otherwise Windows forgets
# to redraw the whole screen after leaving fullscreen.
_user32.ShowWindow(self._hwnd, SW_HIDE)
_user32.SetWindowLongW(self._hwnd,
GWL_STYLE,
self._ws_style)
_user32.SetWindowLongW(self._hwnd,
GWL_EXSTYLE,
self._ex_ws_style)
if self._fullscreen:
hwnd_after = HWND_TOPMOST
else:
hwnd_after = HWND_NOTOPMOST
# Position and size window
if self._fullscreen:
_user32.SetWindowPos(self._hwnd, hwnd_after,
self._screen.x, self._screen.y, width, height, SWP_FRAMECHANGED)
elif False: # TODO location not in pyglet API
x, y = self._client_to_window_pos(*factory.get_location())
_user32.SetWindowPos(self._hwnd, hwnd_after,
x, y, width, height, SWP_FRAMECHANGED)
else:
_user32.SetWindowPos(self._hwnd, hwnd_after,
0, 0, width, height, SWP_NOMOVE | SWP_FRAMECHANGED)
# Context must be created after window is created.
if not self._wgl_context:
self.context._set_window(self)
self._wgl_context = self.context._context
self.set_caption(self._caption)
self.switch_to()
self.set_vsync(self._vsync)
if self._visible:
self.set_visible()
self.dispatch_event('on_expose')
def close(self):
super(Win32Window, self).close()
if not self._hwnd:
return
_user32.DestroyWindow(self._hwnd)
_user32.UnregisterClassW(self._window_class.lpszClassName, 0)
self.set_mouse_platform_visible(True)
self._hwnd = None
self._dc = None
self._wgl_context = None
def _get_vsync(self):
if wgl_info.have_extension('WGL_EXT_swap_control'):
return bool(wglext_arb.wglGetSwapIntervalEXT())
vsync = property(_get_vsync) # overrides BaseWindow property
def set_vsync(self, vsync):
if pyglet.options['vsync'] is not None:
vsync = pyglet.options['vsync']
if wgl_info.have_extension('WGL_EXT_swap_control'):
wglext_arb.wglSwapIntervalEXT(int(vsync))
else:
warnings.warn('Could not set vsync; unsupported extension.')
def switch_to(self):
wgl.wglMakeCurrent(self._dc, self._wgl_context)
self._context.set_current()
gl_info.set_active_context()
glu_info.set_active_context()
def flip(self):
self.draw_mouse_cursor()
wgl.wglSwapLayerBuffers(self._dc, wgl.WGL_SWAP_MAIN_PLANE)
def set_location(self, x, y):
x, y = self._client_to_window_pos(x, y)
_user32.SetWindowPos(self._hwnd, 0, x, y, 0, 0,
(SWP_NOZORDER |
SWP_NOSIZE |
SWP_NOOWNERZORDER))
def get_location(self):
rect = RECT()
_user32.GetClientRect(self._hwnd, byref(rect))
_user32.ClientToScreen(self._hwnd, byref(rect))
return rect.left, rect.top
def set_size(self, width, height):
if self._fullscreen:
raise WindowException('Cannot set size of fullscreen window.')
width, height = self._client_to_window_size(width, height)
_user32.SetWindowPos(self._hwnd, 0, 0, 0, width, height,
(SWP_NOZORDER |
SWP_NOMOVE |
SWP_NOOWNERZORDER))
def get_size(self):
rect = RECT()
_user32.GetClientRect(self._hwnd, byref(rect))
return rect.right - rect.left, rect.bottom - rect.top
def set_minimum_size(self, width, height):
self._minimum_size = width, height
def set_maximum_size(self, width, height):
self._maximum_size = width, height
def activate(self):
_user32.SetForegroundWindow(self._hwnd)
def set_visible(self, visible=True):
if visible:
if self._fullscreen:
_user32.SetWindowPos(self._hwnd, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW)
else:
_user32.ShowWindow(self._hwnd, SW_SHOW)
self.dispatch_event('on_show')
self.activate()
else:
_user32.ShowWindow(self._hwnd, SW_HIDE)
self.dispatch_event('on_hide')
self._visible = visible
self.set_mouse_platform_visible()
def minimize(self):
_user32.ShowWindow(self._hwnd, SW_MINIMIZE)
def maximize(self):
_user32.ShowWindow(self._hwnd, SW_MAXIMIZE)
def set_caption(self, caption):
self._caption = caption
_user32.SetWindowTextW(self._hwnd, c_wchar_p(caption))
def set_mouse_platform_visible(self, platform_visible=None):
if platform_visible is None:
platform_visible = (self._mouse_visible and
not self._exclusive_mouse and
not self._mouse_cursor.drawable) or \
(not self._mouse_in_window or
not self._has_focus)
if platform_visible and not self._mouse_cursor.drawable:
if isinstance(self._mouse_cursor, Win32MouseCursor):
cursor = self._mouse_cursor.cursor
else:
cursor = _user32.LoadCursorW(None, IDC_ARROW)
_user32.SetClassLongW(self._hwnd, GCL_HCURSOR, cursor)
_user32.SetCursor(cursor)
if platform_visible == self._mouse_platform_visible:
return
# Avoid calling ShowCursor with the current visibility (which would
# push the counter too far away from zero).
global _win32_cursor_visible
if _win32_cursor_visible != platform_visible:
_user32.ShowCursor(platform_visible)
_win32_cursor_visible = platform_visible
self._mouse_platform_visible = platform_visible
def _reset_exclusive_mouse_screen(self):
'''Recalculate screen coords of mouse warp point for exclusive
mouse.'''
p = POINT()
rect = RECT()
_user32.GetClientRect(self._hwnd, byref(rect))
_user32.MapWindowPoints(self._hwnd, HWND_DESKTOP, byref(rect), 2)
p.x = (rect.left + rect.right) / 2
p.y = (rect.top + rect.bottom) / 2
# This is the point the mouse will be kept at while in exclusive
# mode.
self._exclusive_mouse_screen = p.x, p.y
self._exclusive_mouse_client = p.x - rect.left, p.y - rect.top
def set_exclusive_mouse(self, exclusive=True):
if self._exclusive_mouse == exclusive and \
self._exclusive_mouse_focus == self._has_focus:
return
if exclusive and self._has_focus:
# Move mouse to the center of the window.
self._reset_exclusive_mouse_screen()
_user32.SetCursorPos(*self._exclusive_mouse_screen)
# Clip to client area, to prevent large mouse movements taking
# it outside the client area.
rect = RECT()
_user32.GetClientRect(self._hwnd, byref(rect))
_user32.MapWindowPoints(self._hwnd, HWND_DESKTOP, byref(rect), 2)
_user32.ClipCursor(byref(rect))
else:
# Release clip
_user32.ClipCursor(c_void_p())
self._exclusive_mouse = exclusive
self._exclusive_mouse_focus = self._has_focus
self.set_mouse_platform_visible()
def set_exclusive_keyboard(self, exclusive=True):
if self._exclusive_keyboard == exclusive and \
self._exclusive_keyboard_focus == self._has_focus:
return
if exclusive and self._has_focus:
_user32.RegisterHotKey(self._hwnd, 0, WIN32_MOD_ALT, VK_TAB)
else:
_user32.UnregisterHotKey(self._hwnd, 0)
self._exclusive_keyboard = exclusive
self._exclusive_keyboard_focus = self._has_focus
def get_system_mouse_cursor(self, name):
if name == self.CURSOR_DEFAULT:
return DefaultMouseCursor()
names = {
self.CURSOR_CROSSHAIR: IDC_CROSS,
self.CURSOR_HAND: IDC_HAND,
self.CURSOR_HELP: IDC_HELP,
self.CURSOR_NO: IDC_NO,
self.CURSOR_SIZE: IDC_SIZEALL,
self.CURSOR_SIZE_UP: IDC_SIZENS,
self.CURSOR_SIZE_UP_RIGHT: IDC_SIZENESW,
self.CURSOR_SIZE_RIGHT: IDC_SIZEWE,
self.CURSOR_SIZE_DOWN_RIGHT: IDC_SIZENWSE,
self.CURSOR_SIZE_DOWN: IDC_SIZENS,
self.CURSOR_SIZE_DOWN_LEFT: IDC_SIZENESW,
self.CURSOR_SIZE_LEFT: IDC_SIZEWE,
self.CURSOR_SIZE_UP_LEFT: IDC_SIZENWSE,
self.CURSOR_SIZE_UP_DOWN: IDC_SIZENS,
self.CURSOR_SIZE_LEFT_RIGHT: IDC_SIZEWE,
self.CURSOR_TEXT: IDC_IBEAM,
self.CURSOR_WAIT: IDC_WAIT,
self.CURSOR_WAIT_ARROW: IDC_APPSTARTING,
}
if name not in names:
raise Win32Exception('Unknown cursor name "%s"' % name)
cursor = _user32.LoadCursorW(None, names[name])
return Win32MouseCursor(cursor)
def set_icon(self, *images):
# XXX Undocumented AFAICT, but XP seems happy to resize an image
# of any size, so no scaling necessary.
def best_image(width, height):
# A heuristic for finding closest sized image to required size.
image = images[0]
for img in images:
if img.width == width and img.height == height:
# Exact match always used
return img
elif img.width >= width and \
img.width * img.height > image.width * image.height:
# At least wide enough, and largest area
image = img
return image
def get_icon(image):
# Alpha-blended icon: see http://support.microsoft.com/kb/318876
format = 'BGRA'
pitch = len(format) * image.width
header = BITMAPV5HEADER()
header.bV5Size = sizeof(header)
header.bV5Width = image.width
header.bV5Height = image.height
header.bV5Planes = 1
header.bV5BitCount = 32
header.bV5Compression = BI_BITFIELDS
header.bV5RedMask = 0x00ff0000
header.bV5GreenMask = 0x0000ff00
header.bV5BlueMask = 0x000000ff
header.bV5AlphaMask = 0xff000000
hdc = _user32.GetDC(None)
dataptr = c_void_p()
bitmap = _gdi32.CreateDIBSection(hdc, byref(header), DIB_RGB_COLORS,
byref(dataptr), None, 0)
_user32.ReleaseDC(None, hdc)
data = image.get_data(format, pitch)
memmove(dataptr, data, len(data))
mask = _gdi32.CreateBitmap(image.width, image.height, 1, 1, None)
iconinfo = ICONINFO()
iconinfo.fIcon = True
iconinfo.hbmMask = mask
iconinfo.hbmColor = bitmap
icon = _user32.CreateIconIndirect(byref(iconinfo))
_gdi32.DeleteObject(mask)
_gdi32.DeleteObject(bitmap)
return icon
# Set large icon
image = best_image(_user32.GetSystemMetrics(SM_CXICON),
_user32.GetSystemMetrics(SM_CYICON))
icon = get_icon(image)
_user32.SetClassLongW(self._hwnd, GCL_HICON, icon)
# Set small icon
image = best_image(_user32.GetSystemMetrics(SM_CXSMICON),
_user32.GetSystemMetrics(SM_CYSMICON))
icon = get_icon(image)
_user32.SetClassLongW(self._hwnd, GCL_HICONSM, icon)
# Private util
def _client_to_window_size(self, width, height):
rect = RECT()
rect.left = 0
rect.top = 0
rect.right = width
rect.bottom = height
_user32.AdjustWindowRectEx(byref(rect),
self._ws_style, False, self._ex_ws_style)
return rect.right - rect.left, rect.bottom - rect.top
def _client_to_window_pos(self, x, y):
rect = RECT()
rect.left = x
rect.top = y
_user32.AdjustWindowRectEx(byref(rect),
self._ws_style, False, self._ex_ws_style)
return rect.left, rect.top
# Event dispatching
def dispatch_events(self):
self._allow_dispatch_event = True
self.dispatch_pending_events()
msg = MSG()
while _user32.PeekMessageW(byref(msg), 0, 0, 0, PM_REMOVE):
_user32.TranslateMessage(byref(msg))
_user32.DispatchMessageW(byref(msg))
self._allow_dispatch_event = False
def dispatch_pending_events(self):
while self._event_queue:
event = self._event_queue.pop(0)
if type(event[0]) is str:
# pyglet event
EventDispatcher.dispatch_event(self, *event)
else:
# win32 event
event[0](*event[1:])
def _wnd_proc(self, hwnd, msg, wParam, lParam):
event_handler = self._event_handlers.get(msg, None)
result = 0
if event_handler:
if self._allow_dispatch_event or not self._enable_event_queue:
result = event_handler(msg, wParam, lParam)
else:
self._event_queue.append((event_handler, msg, wParam, lParam))
result = 0
if not result and msg != WM_CLOSE:
result = _user32.DefWindowProcW(c_int(hwnd), c_int(msg),
c_int(wParam), c_int(lParam))
return result
# Event handlers
def _get_modifiers(self, key_lParam=0):
modifiers = 0
if _user32.GetKeyState(VK_SHIFT) & 0xff00:
modifiers |= key.MOD_SHIFT
if _user32.GetKeyState(VK_CONTROL) & 0xff00:
modifiers |= key.MOD_CTRL
if _user32.GetKeyState(VK_LWIN) & 0xff00:
modifiers |= key.MOD_WINDOWS
if _user32.GetKeyState(VK_CAPITAL) & 0x00ff: # toggle
modifiers |= key.MOD_CAPSLOCK
if _user32.GetKeyState(VK_NUMLOCK) & 0x00ff: # toggle
modifiers |= key.MOD_NUMLOCK
if _user32.GetKeyState(VK_SCROLL) & 0x00ff: # toggle
modifiers |= key.MOD_SCROLLLOCK
if key_lParam:
if key_lParam & (1 << 29):
modifiers |= key.MOD_ALT
elif _user32.GetKeyState(VK_MENU) < 0:
modifiers |= key.MOD_ALT
return modifiers
@staticmethod
def _get_location(lParam):
x = c_int16(lParam & 0xffff).value
y = c_int16(lParam >> 16).value
return x, y
@Win32EventHandler(WM_KEYDOWN)
@Win32EventHandler(WM_KEYUP)
@Win32EventHandler(WM_SYSKEYDOWN)
@Win32EventHandler(WM_SYSKEYUP)
def _event_key(self, msg, wParam, lParam):
repeat = False
if lParam & (1 << 30):
if msg not in (WM_KEYUP, WM_SYSKEYUP):
repeat = True
ev = 'on_key_release'
else:
ev = 'on_key_press'
symbol = keymap.get(wParam, None)
if symbol is None:
ch = _user32.MapVirtualKeyW(wParam, MAPVK_VK_TO_CHAR)
symbol = chmap.get(ch)
if symbol is None:
symbol = key.user_key(wParam)
elif symbol == key.LCTRL and lParam & (1 << 24):
symbol = key.RCTRL
elif symbol == key.LALT and lParam & (1 << 24):
symbol = key.RALT
elif symbol == key.LSHIFT:
pass # TODO: some magic with getstate to find out if it's the
# right or left shift key.
modifiers = self._get_modifiers(lParam)
if not repeat:
self.dispatch_event(ev, symbol, modifiers)
ctrl = modifiers & key.MOD_CTRL != 0
if (symbol, ctrl) in _motion_map and msg not in (WM_KEYUP, WM_SYSKEYUP):
motion = _motion_map[symbol, ctrl]
if modifiers & key.MOD_SHIFT:
self.dispatch_event('on_text_motion_select', motion)
else:
self.dispatch_event('on_text_motion', motion)
# Send on to DefWindowProc if not exclusive.
if self._exclusive_keyboard:
return 0
else:
return None
@Win32EventHandler(WM_CHAR)
def _event_char(self, msg, wParam, lParam):
text = unichr(wParam)
if unicodedata.category(text) != 'Cc' or text == '\r':
self.dispatch_event('on_text', text)
return 0
@Win32EventHandler(WM_MOUSEMOVE)
def _event_mousemove(self, msg, wParam, lParam):
x, y = self._get_location(lParam)
if (x, y) == self._exclusive_mouse_client:
# Ignore the event caused by SetCursorPos
self._mouse_x = x
self._mouse_y = y
return 0
y = self.height - y
if self._exclusive_mouse and self._has_focus:
# Reset mouse position (so we don't hit the edge of the screen).
_user32.SetCursorPos(*self._exclusive_mouse_screen)
dx = x - self._mouse_x
dy = y - self._mouse_y
if not self._tracking:
# There is no WM_MOUSEENTER message (!), so fake it from the
# first WM_MOUSEMOVE event after leaving. Use self._tracking
# to determine when to recreate the tracking structure after
# re-entering (to track the next WM_MOUSELEAVE).
self._mouse_in_window = True
self.set_mouse_platform_visible()
self.dispatch_event('on_mouse_enter', x, y)
self._tracking = True
track = TRACKMOUSEEVENT()
track.cbSize = sizeof(track)
track.dwFlags = TME_LEAVE
track.hwndTrack = self._hwnd
_user32.TrackMouseEvent(byref(track))
# Don't generate motion/drag events when mouse hasn't moved. (Issue
# 305)
if self._mouse_x == x and self._mouse_y == y:
return 0
self._mouse_x = x
self._mouse_y = y
buttons = 0
if wParam & MK_LBUTTON:
buttons |= mouse.LEFT
if wParam & MK_MBUTTON:
buttons |= mouse.MIDDLE
if wParam & MK_RBUTTON:
buttons |= mouse.RIGHT
if buttons:
# Drag event
modifiers = self._get_modifiers()
self.dispatch_event('on_mouse_drag',
x, y, dx, dy, buttons, modifiers)
else:
# Motion event
self.dispatch_event('on_mouse_motion', x, y, dx, dy)
return 0
@Win32EventHandler(WM_MOUSELEAVE)
def _event_mouseleave(self, msg, wParam, lParam):
point = POINT()
_user32.GetCursorPos(byref(point))
_user32.ScreenToClient(self._hwnd, byref(point))
x = point.x
y = self.height - point.y
self._tracking = False
self._mouse_in_window = False
self.set_mouse_platform_visible()
self.dispatch_event('on_mouse_leave', x, y)
return 0
def _event_mousebutton(self, ev, button, lParam):
if ev == 'on_mouse_press':
_user32.SetCapture(self._hwnd)
else:
_user32.ReleaseCapture()
x, y = self._get_location(lParam)
y = self.height - y
self.dispatch_event(ev, x, y, button, self._get_modifiers())
return 0
@Win32EventHandler(WM_LBUTTONDOWN)
def _event_lbuttondown(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_press', mouse.LEFT, lParam)
@Win32EventHandler(WM_LBUTTONUP)
def _event_lbuttonup(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_release', mouse.LEFT, lParam)
@Win32EventHandler(WM_MBUTTONDOWN)
def _event_mbuttondown(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_press', mouse.MIDDLE, lParam)
@Win32EventHandler(WM_MBUTTONUP)
def _event_mbuttonup(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_release', mouse.MIDDLE, lParam)
@Win32EventHandler(WM_RBUTTONDOWN)
def _event_rbuttondown(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_press', mouse.RIGHT, lParam)
@Win32EventHandler(WM_RBUTTONUP)
def _event_rbuttonup(self, msg, wParam, lParam):
return self._event_mousebutton(
'on_mouse_release', mouse.RIGHT, lParam)
@Win32EventHandler(WM_MOUSEWHEEL)
def _event_mousewheel(self, msg, wParam, lParam):
delta = c_short(wParam >> 16).value
self.dispatch_event('on_mouse_scroll',
self._mouse_x, self._mouse_y, 0, delta / WHEEL_DELTA)
return 0
@Win32EventHandler(WM_CLOSE)
def _event_close(self, msg, wParam, lParam):
self.dispatch_event('on_close')
return 0
def _immediate_redraw(self):
'''If using EventLoop, redraw and flip the window immediately.
Assumes window has GL context.
'''
from pyglet import app
if app.event_loop is not None:
self.dispatch_event('on_draw')
self.flip()
@Win32EventHandler(WM_PAINT)
def _event_paint(self, msg, wParam, lParam):
self.dispatch_event('on_expose')
self.switch_to()
self._immediate_redraw()
# Validating the window using ValidateRect or ValidateRgn
# doesn't clear the paint message when more than one window
# is open [why?]; defer to DefWindowProc instead.
return None
@Win32EventHandler(WM_SIZING)
def _event_sizing(self, msg, wParam, lParam):
rect = cast(lParam, POINTER(RECT)).contents
width, height = self.get_size()
self.switch_to()
self.dispatch_event('on_resize', width, height)
from pyglet import app
if app.event_loop is not None:
app.event_loop._idle_chance()
return 1
@Win32EventHandler(WM_SIZE)
def _event_size(self, msg, wParam, lParam):
if not self._dc:
# Ignore window creation size event (appears for fullscreen
# only) -- we haven't got DC or HWND yet.
return None
if wParam == SIZE_MINIMIZED:
# Minimized, not resized.
self._hidden = True
self.dispatch_event('on_hide')
return 0
if self._hidden:
# Restored
self._hidden = False
self.dispatch_event('on_show')
w, h = self._get_location(lParam)
self._reset_exclusive_mouse_screen()
self.switch_to()
self.dispatch_event('on_resize', w, h)
self._immediate_redraw()
return 0
@Win32EventHandler(WM_SYSCOMMAND)
def _event_syscommand(self, msg, wParam, lParam):
if wParam & 0xfff0 in (SC_MOVE, SC_SIZE):
# Should be in WM_ENTERSIZEMOVE, but we never get that message.
from pyglet import app
if app.event_loop is not None:
app.event_loop._allow_polling = False
app.event_loop._idle_chance()
return 0
@Win32EventHandler(WM_MOVE)
def _event_move(self, msg, wParam, lParam):
x, y = self._get_location(lParam)
self._reset_exclusive_mouse_screen()
self.dispatch_event('on_move', x, y)
return 0
@Win32EventHandler(WM_EXITSIZEMOVE)
def _event_entersizemove(self, msg, wParam, lParam):
from pyglet import app
if app.event_loop is not None:
app.event_loop._allow_polling = True
return 0
'''
# Alternative to using WM_SETFOCUS and WM_KILLFOCUS. Which
# is better?
@Win32EventHandler(WM_ACTIVATE)
def _event_activate(self, msg, wParam, lParam):
if wParam & 0xffff == WA_INACTIVE:
self.dispatch_event('on_deactivate')
else:
self.dispatch_event('on_activate')
_user32.SetFocus(self._hwnd)
return 0
'''
@Win32EventHandler(WM_SETFOCUS)
def _event_setfocus(self, msg, wParam, lParam):
self.dispatch_event('on_activate')
self._has_focus = True
self.set_exclusive_keyboard(self._exclusive_keyboard)
self.set_exclusive_mouse(self._exclusive_mouse)
return 0
@Win32EventHandler(WM_KILLFOCUS)
def _event_killfocus(self, msg, wParam, lParam):
self.dispatch_event('on_deactivate')
self._has_focus = False
self.set_exclusive_keyboard(self._exclusive_keyboard)
self.set_exclusive_mouse(self._exclusive_mouse)
return 0
@Win32EventHandler(WM_GETMINMAXINFO)
def _event_getminmaxinfo(self, msg, wParam, lParam):
info = MINMAXINFO.from_address(lParam)
if self._minimum_size:
info.ptMinTrackSize.x, info.ptMinTrackSize.y = \
self._client_to_window_size(*self._minimum_size)
if self._maximum_size:
info.ptMaxTrackSize.x, info.ptMaxTrackSize.y = \
self._client_to_window_size(*self._maximum_size)
return 0
@Win32EventHandler(WM_ERASEBKGND)
def _event_erasebkgnd(self, msg, wParam, lParam):
# Prevent flicker during resize.
return 1
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Mouse constants and utilities for pyglet.window.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: mouse.py 1579 2008-01-15 14:47:19Z Alex.Holkner $'
def buttons_string(buttons):
'''Return a string describing a set of active mouse buttons.
Example::
>>> buttons_string(LEFT | RIGHT)
'LEFT|RIGHT'
:Parameters:
`buttons` : int
Bitwise combination of mouse button constants.
:rtype: str
'''
button_names = []
if buttons & LEFT:
button_names.append('LEFT')
if buttons & MIDDLE:
button_names.append('MIDDLE')
if buttons & RIGHT:
button_names.append('RIGHT')
return '|'.join(button_names)
# Symbolic names for the mouse buttons
LEFT = 1 << 0
MIDDLE = 1 << 1
RIGHT = 1 << 2
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Events for `pyglet.window`.
See `Window` for a description of the window event types.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: event.py 1669 2008-01-27 01:31:58Z Alex.Holkner $'
import sys
from pyglet.window import key
from pyglet.window import mouse
class WindowExitHandler(object):
'''Determine if the window should be closed.
This event handler watches for the ESC key or the window close event
and sets `self.has_exit` to True when either is pressed. An instance
of this class is automatically attached to all new `pyglet.window.Window`
objects.
:deprecated: This class's functionality is provided directly on `Window`
in pyglet 1.1.
:Ivariables:
`has_exit` : bool
True if the user wants to close the window.
'''
has_exit = False
def on_close(self):
self.has_exit = True
def on_key_press(self, symbol, modifiers):
if symbol == key.ESCAPE:
self.has_exit = True
class WindowEventLogger(object):
'''Print all events to a file.
When this event handler is added to a window it prints out all events
and their parameters; useful for debugging or discovering which events
you need to handle.
Example::
win = window.Window()
win.push_handlers(WindowEventLogger())
'''
def __init__(self, logfile=None):
'''Create a `WindowEventLogger` which writes to `logfile`.
:Parameters:
`logfile` : file-like object
The file to write to. If unspecified, stdout will be used.
'''
if logfile is None:
import sys
logfile = sys.stdout
self.file = logfile
def on_key_press(self, symbol, modifiers):
print >> self.file, 'on_key_press(symbol=%s, modifiers=%s)' % (
key.symbol_string(symbol), key.modifiers_string(modifiers))
def on_key_release(self, symbol, modifiers):
print >> self.file, 'on_key_release(symbol=%s, modifiers=%s)' % (
key.symbol_string(symbol), key.modifiers_string(modifiers))
def on_text(self, text):
print >> self.file, 'on_text(text=%r)' % text
def on_text_motion(self, motion):
print >> self.file, 'on_text_motion(motion=%s)' % (
key.motion_string(motion))
def on_text_motion_select(self, motion):
print >> self.file, 'on_text_motion_select(motion=%s)' % (
key.motion_string(motion))
def on_mouse_motion(self, x, y, dx, dy):
print >> self.file, 'on_mouse_motion(x=%d, y=%d, dx=%d, dy=%d)' % (
x, y, dx, dy)
def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers):
print >> self.file, 'on_mouse_drag(x=%d, y=%d, dx=%d, dy=%d, '\
'buttons=%s, modifiers=%s)' % (
x, y, dx, dy,
mouse.buttons_string(buttons), key.modifiers_string(modifiers))
def on_mouse_press(self, x, y, button, modifiers):
print >> self.file, 'on_mouse_press(x=%d, y=%d, button=%r, '\
'modifiers=%s)' % (x, y,
mouse.buttons_string(button), key.modifiers_string(modifiers))
def on_mouse_release(self, x, y, button, modifiers):
print >> self.file, 'on_mouse_release(x=%d, y=%d, button=%r, '\
'modifiers=%s)' % (x, y,
mouse.buttons_string(button), key.modifiers_string(modifiers))
def on_mouse_scroll(self, x, y, dx, dy):
print >> self.file, 'on_mouse_scroll(x=%f, y=%f, dx=%f, dy=%f)' % (
x, y, dx, dy)
def on_close(self):
print >> self.file, 'on_close()'
def on_mouse_enter(self, x, y):
print >> self.file, 'on_mouse_enter(x=%d, y=%d)' % (x, y)
def on_mouse_leave(self, x, y):
print >> self.file, 'on_mouse_leave(x=%d, y=%d)' % (x, y)
def on_expose(self):
print >> self.file, 'on_expose()'
def on_resize(self, width, height):
print >> self.file, 'on_resize(width=%d, height=%d)' % (width, height)
def on_move(self, x, y):
print >> self.file, 'on_move(x=%d, y=%d)' % (x, y)
def on_activate(self):
print >> self.file, 'on_activate()'
def on_deactivate(self):
print >> self.file, 'on_deactivate()'
def on_show(self):
print >> self.file, 'on_show()'
def on_hide(self):
print >> self.file, 'on_hide()'
def on_context_lost(self):
print >> self.file, 'on_context_lost()'
def on_context_state_lost(self):
print >> self.file, 'on_context_state_lost()'
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Windowing and user-interface events.
This module allows applications to create and display windows with an
OpenGL context. Windows can be created with a variety of border styles
or set fullscreen.
You can register event handlers for keyboard, mouse and window events.
For games and kiosks you can also restrict the input to your windows,
for example disabling users from switching away from the application
with certain key combinations or capturing and hiding the mouse.
Getting started
---------------
Call the Window constructor to create a new window::
from pyglet.window import Window
win = Window(width=640, height=480)
Attach your own event handlers::
@win.event
def on_key_press(symbol, modifiers):
# ... handle this event ...
Place drawing code for the window within the `Window.on_draw` event handler::
@win.event
def on_draw():
# ... drawing code ...
Call `pyglet.app.run` to enter the main event loop (by default, this
returns when all open windows are closed)::
from pyglet import app
app.run()
Creating a game window
----------------------
Use `Window.set_exclusive_mouse` to hide the mouse cursor and receive relative
mouse movement events. Specify ``fullscreen=True`` as a keyword argument to
the `Window` constructor to render to the entire screen rather than opening a
window::
win = Window(fullscreen=True)
win.set_exclusive_mouse()
Working with multiple screens
-----------------------------
By default, fullscreen windows are opened on the primary display (typically
set by the user in their operating system settings). You can retrieve a list
of attached screens and select one manually if you prefer. This is useful for
opening a fullscreen window on each screen::
display = window.get_platform().get_default_display()
screens = display.get_screens()
windows = []
for screen in screens:
windows.append(window.Window(fullscreen=True, screen=screen))
Specifying a screen has no effect if the window is not fullscreen.
Specifying the OpenGL context properties
----------------------------------------
Each window has its own context which is created when the window is created.
You can specify the properties of the context before it is created
by creating a "template" configuration::
from pyglet import gl
# Create template config
config = gl.Config()
config.stencil_size = 8
config.aux_buffers = 4
# Create a window using this config
win = window.Window(config=config)
To determine if a given configuration is supported, query the screen (see
above, "Working with multiple screens")::
configs = screen.get_matching_configs(config)
if not configs:
# ... config is not supported
else:
win = window.Window(config=configs[0])
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: __init__.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $'
import pprint
import sys
import pyglet
from pyglet import gl
from pyglet.gl import gl_info
from pyglet.event import EventDispatcher
import pyglet.window.key
class WindowException(Exception):
'''The root exception for all window-related errors.'''
pass
class NoSuchDisplayException(WindowException):
'''An exception indicating the requested display is not available.'''
pass
class NoSuchConfigException(WindowException):
'''An exception indicating the requested configuration is not
available.'''
pass
class MouseCursorException(WindowException):
'''The root exception for all mouse cursor-related errors.'''
pass
class Platform(object):
'''Operating-system-level functionality.
The platform instance can only be obtained with `get_platform`. Use
the platform to obtain a `Display` instance.
'''
def get_display(self, name):
'''Get a display device by name.
This is meaningful only under X11, where the `name` is a
string including the host name and display number; for example
``"localhost:1"``.
On platforms other than X11, `name` is ignored and the default
display is returned. pyglet does not support multiple multiple
video devices on Windows or OS X. If more than one device is
attached, they will appear as a single virtual device comprising
all the attached screens.
:Parameters:
`name` : str
The name of the display to connect to.
:rtype: `Display`
'''
return get_default_display()
def get_default_display(self):
'''Get the default display device.
:rtype: `Display`
'''
raise NotImplementedError('abstract')
class Display(object):
'''A display device supporting one or more screens.
Use `Platform.get_display` or `Platform.get_default_display` to obtain
an instance of this class. Use a display to obtain `Screen` instances.
'''
def __init__(self):
from pyglet import app
app.displays.add(self)
def get_screens(self):
'''Get the available screens.
A typical multi-monitor workstation comprises one `Display` with
multiple `Screen` s. This method returns a list of screens which
can be enumerated to select one for full-screen display.
For the purposes of creating an OpenGL config, the default screen
will suffice.
:rtype: list of `Screen`
'''
raise NotImplementedError('abstract')
def get_default_screen(self):
'''Get the default screen as specified by the user's operating system
preferences.
:rtype: `Screen`
'''
return self.get_screens()[0]
def get_windows(self):
'''Get the windows currently attached to this display.
:rtype: sequence of `Window`
'''
from pyglet import app
return [window for window in app.windows if window.display is self]
class Screen(object):
'''A virtual monitor that supports fullscreen windows.
Screens typically map onto a physical display such as a
monitor, television or projector. Selecting a screen for a window
has no effect unless the window is made fullscreen, in which case
the window will fill only that particular virtual screen.
The `width` and `height` attributes of a screen give the current
resolution of the screen. The `x` and `y` attributes give the global
location of the top-left corner of the screen. This is useful for
determining if screens arranged above or next to one another.
You cannot always rely on the origin to give the placement of monitors.
For example, an X server with two displays without Xinerama enabled
will present two logically separate screens with no relation to each
other.
Use `Display.get_screens` or `Display.get_default_screen` to obtain an
instance of this class.
:Ivariables:
`x` : int
Left edge of the screen on the virtual desktop.
`y` : int
Top edge of the screen on the virtual desktop.
`width` : int
Width of the screen, in pixels.
`height` : int
Height of the screen, in pixels.
'''
def __init__(self, x, y, width, height):
self.x = x
self.y = y
self.width = width
self.height = height
def __repr__(self):
return '%s(x=%d, y=%d, width=%d, height=%d)' % \
(self.__class__.__name__, self.x, self.y, self.width, self.height)
def get_best_config(self, template=None):
'''Get the best available GL config.
Any required attributes can be specified in `template`. If
no configuration matches the template, `NoSuchConfigException` will
be raised.
:Parameters:
`template` : `pyglet.gl.Config`
A configuration with desired attributes filled in.
:rtype: `pyglet.gl.Config`
:return: A configuration supported by the platform that best
fulfils the needs described by the template.
'''
if template is None:
template = gl.Config()
configs = self.get_matching_configs(template)
if not configs:
raise NoSuchConfigException()
return configs[0]
def get_matching_configs(self, template):
'''Get a list of configs that match a specification.
Any attributes specified in `template` will have values equal
to or greater in each returned config. If no configs satisfy
the template, an empty list is returned.
:Parameters:
`template` : `pyglet.gl.Config`
A configuration with desired attributes filled in.
:rtype: list of `pyglet.gl.Config`
:return: A list of matching configs.
'''
raise NotImplementedError('abstract')
class MouseCursor(object):
'''An abstract mouse cursor.'''
#: Indicates if the cursor is drawn using OpenGL. This is True
#: for all mouse cursors except system cursors.
drawable = True
def draw(self, x, y):
'''Abstract render method.
The cursor should be drawn with the "hot" spot at the given
coordinates. The projection is set to the pyglet default (i.e.,
orthographic in window-space), however no other aspects of the
state can be assumed.
:Parameters:
`x` : int
X coordinate of the mouse pointer's hot spot.
`y` : int
Y coordinate of the mouse pointer's hot spot.
'''
raise NotImplementedError('abstract')
class DefaultMouseCursor(MouseCursor):
'''The default mouse cursor used by the operating system.'''
drawable = False
class ImageMouseCursor(MouseCursor):
'''A user-defined mouse cursor created from an image.
Use this class to create your own mouse cursors and assign them
to windows. There are no constraints on the image size or format.
'''
drawable = True
def __init__(self, image, hot_x=0, hot_y=0):
'''Create a mouse cursor from an image.
:Parameters:
`image` : `pyglet.image.AbstractImage`
Image to use for the mouse cursor. It must have a
valid ``texture`` attribute.
`hot_x` : int
X coordinate of the "hot" spot in the image relative to the
image's anchor.
`hot_y` : int
Y coordinate of the "hot" spot in the image, relative to the
image's anchor.
'''
self.texture = image.get_texture()
self.hot_x = hot_x
self.hot_y = hot_y
def draw(self, x, y):
gl.glPushAttrib(gl.GL_ENABLE_BIT | gl.GL_CURRENT_BIT)
gl.glColor4f(1, 1, 1, 1)
gl.glEnable(gl.GL_BLEND)
gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA)
self.texture.blit(x - self.hot_x, y - self.hot_y, 0)
gl.glPopAttrib()
def _PlatformEventHandler(data):
'''Decorator for platform event handlers.
Apply giving the platform-specific data needed by the window to associate
the method with an event. See platform-specific subclasses of this
decorator for examples.
The following attributes are set on the function, which is returned
otherwise unchanged:
_platform_event
True
_platform_event_data
List of data applied to the function (permitting multiple decorators
on the same method).
'''
def _event_wrapper(f):
f._platform_event = True
if not hasattr(f, '_platform_event_data'):
f._platform_event_data = []
f._platform_event_data.append(data)
return f
return _event_wrapper
class _WindowMetaclass(type):
'''Sets the _platform_event_names class variable on the window
subclass.
'''
def __init__(cls, name, bases, dict):
cls._platform_event_names = set()
for base in bases:
if hasattr(base, '_platform_event_names'):
cls._platform_event_names.update(base._platform_event_names)
for name, func in dict.items():
if hasattr(func, '_platform_event'):
cls._platform_event_names.add(name)
super(_WindowMetaclass, cls).__init__(name, bases, dict)
class BaseWindow(EventDispatcher):
'''Platform-independent application window.
A window is a "heavyweight" object occupying operating system resources.
The "client" or "content" area of a window is filled entirely with
an OpenGL viewport. Applications have no access to operating system
widgets or controls; all rendering must be done via OpenGL.
Windows may appear as floating regions or can be set to fill an entire
screen (fullscreen). When floating, windows may appear borderless or
decorated with a platform-specific frame (including, for example, the
title bar, minimize and close buttons, resize handles, and so on).
While it is possible to set the location of a window, it is recommended
that applications allow the platform to place it according to local
conventions. This will ensure it is not obscured by other windows,
and appears on an appropriate screen for the user.
To render into a window, you must first call `switch_to`, to make
it the current OpenGL context. If you use only one window in the
application, there is no need to do this.
:Ivariables:
`has_exit` : bool
True if the user has attempted to close the window.
:deprecated: Windows are closed immediately by the default
`on_close` handler when `pyglet.app.event_loop` is being
used.
'''
__metaclass__ = _WindowMetaclass
# Filled in by metaclass with the names of all methods on this (sub)class
# that are platform event handlers.
_platform_event_names = set()
#: The default window style.
WINDOW_STYLE_DEFAULT = None
#: The window style for pop-up dialogs.
WINDOW_STYLE_DIALOG = 'dialog'
#: The window style for tool windows.
WINDOW_STYLE_TOOL = 'tool'
#: A window style without any decoration.
WINDOW_STYLE_BORDERLESS = 'borderless'
#: The default mouse cursor.
CURSOR_DEFAULT = None
#: A crosshair mouse cursor.
CURSOR_CROSSHAIR = 'crosshair'
#: A pointing hand mouse cursor.
CURSOR_HAND = 'hand'
#: A "help" mouse cursor; typically a question mark and an arrow.
CURSOR_HELP = 'help'
#: A mouse cursor indicating that the selected operation is not permitted.
CURSOR_NO = 'no'
#: A mouse cursor indicating the element can be resized.
CURSOR_SIZE = 'size'
#: A mouse cursor indicating the element can be resized from the top
#: border.
CURSOR_SIZE_UP = 'size_up'
#: A mouse cursor indicating the element can be resized from the
#: upper-right corner.
CURSOR_SIZE_UP_RIGHT = 'size_up_right'
#: A mouse cursor indicating the element can be resized from the right
#: border.
CURSOR_SIZE_RIGHT = 'size_right'
#: A mouse cursor indicating the element can be resized from the lower-right
#: corner.
CURSOR_SIZE_DOWN_RIGHT = 'size_down_right'
#: A mouse cursor indicating the element can be resized from the bottom
#: border.
CURSOR_SIZE_DOWN = 'size_down'
#: A mouse cursor indicating the element can be resized from the lower-left
#: corner.
CURSOR_SIZE_DOWN_LEFT = 'size_down_left'
#: A mouse cursor indicating the element can be resized from the left
#: border.
CURSOR_SIZE_LEFT = 'size_left'
#: A mouse cursor indicating the element can be resized from the upper-left
#: corner.
CURSOR_SIZE_UP_LEFT = 'size_up_left'
#: A mouse cursor indicating the element can be resized vertically.
CURSOR_SIZE_UP_DOWN = 'size_up_down'
#: A mouse cursor indicating the element can be resized horizontally.
CURSOR_SIZE_LEFT_RIGHT = 'size_left_right'
#: A text input mouse cursor (I-beam).
CURSOR_TEXT = 'text'
#: A "wait" mouse cursor; typically an hourglass or watch.
CURSOR_WAIT = 'wait'
#: The "wait" mouse cursor combined with an arrow.
CURSOR_WAIT_ARROW = 'wait_arrow'
has_exit = False
#: Window display contents validity. The `pyglet.app` event loop
#: examines every window each iteration and only dispatches the `on_draw`
#: event to windows that have `invalid` set. By default, windows always
#: have `invalid` set to ``True``.
#:
#: You can prevent redundant redraws by setting this variable to ``False``
#: in the window's `on_draw` handler, and setting it to True again in
#: response to any events that actually do require a window contents
#: update.
#:
#: :type: bool
#: :since: pyglet 1.1
invalid = True
# Instance variables accessible only via properties
_width = None
_height = None
_caption = None
_resizable = False
_style = WINDOW_STYLE_DEFAULT
_fullscreen = False
_visible = False
_vsync = False
_screen = None
_config = None
_context = None
# Used to restore window size and position after fullscreen
_windowed_size = None
_windowed_location = None
# Subclasses should update these after relevant events
_mouse_cursor = DefaultMouseCursor()
_mouse_x = 0
_mouse_y = 0
_mouse_visible = True
_mouse_exclusive = False
_mouse_in_window = False
_event_queue = None
_enable_event_queue = True # overridden by EventLoop.
_allow_dispatch_event = False # controlled by dispatch_events stack frame
# Class attributes
_default_width = 640
_default_height = 480
def __init__(self,
width=None,
height=None,
caption=None,
resizable=False,
style=WINDOW_STYLE_DEFAULT,
fullscreen=False,
visible=True,
vsync=True,
display=None,
screen=None,
config=None,
context=None):
'''Create a window.
All parameters are optional, and reasonable defaults are assumed
where they are not specified.
The `display`, `screen`, `config` and `context` parameters form
a hierarchy of control: there is no need to specify more than
one of these. For example, if you specify `screen` the `display`
will be inferred, and a default `config` and `context` will be
created.
`config` is a special case; it can be a template created by the
user specifying the attributes desired, or it can be a complete
`config` as returned from `Screen.get_matching_configs` or similar.
The context will be active as soon as the window is created, as if
`switch_to` was just called.
:Parameters:
`width` : int
Width of the window, in pixels. Not valid if `fullscreen`
is True. Defaults to 640.
`height` : int
Height of the window, in pixels. Not valid if `fullscreen`
is True. Defaults to 480.
`caption` : str or unicode
Initial caption (title) of the window. Defaults to
``sys.argv[0]``.
`resizable` : bool
If True, the window will be resizable. Defaults to False.
`style` : int
One of the ``WINDOW_STYLE_*`` constants specifying the
border style of the window.
`fullscreen` : bool
If True, the window will cover the entire screen rather
than floating. Defaults to False.
`visible` : bool
Determines if the window is visible immediately after
creation. Defaults to True. Set this to False if you
would like to change attributes of the window before
having it appear to the user.
`vsync` : bool
If True, buffer flips are synchronised to the primary screen's
vertical retrace, eliminating flicker.
`display` : `Display`
The display device to use. Useful only under X11.
`screen` : `Screen`
The screen to use, if in fullscreen.
`config` : `pyglet.gl.Config`
Either a template from which to create a complete config,
or a complete config.
`context` : `pyglet.gl.Context`
The context to attach to this window. The context must
not already be attached to another window.
'''
EventDispatcher.__init__(self)
self._event_queue = []
if not display:
display = get_platform().get_default_display()
if not screen:
screen = display.get_default_screen()
if not config:
for template_config in [
gl.Config(double_buffer=True, depth_size=24),
gl.Config(double_buffer=True, depth_size=16)]:
try:
config = screen.get_best_config(template_config)
break
except NoSuchConfigException:
pass
if not config:
raise NoSuchConfigException('No standard config is available.')
if not config.is_complete():
config = screen.get_best_config(config)
if not context:
context = config.create_context(gl.current_context)
# Set these in reverse order to above, to ensure we get user
# preference
self._context = context
self._config = self._context.config
self._screen = self._config.screen
self._display = self._screen.display
if fullscreen:
if width is not None or height is not None:
raise WindowException(
'Width and height cannot be specified with fullscreen.')
self._windowed_size = self._default_width, self._default_height
width = self._screen.width
height = self._screen.height
else:
if width is None:
width = self._default_width
if height is None:
height = self._default_height
self._width = width
self._height = height
self._resizable = resizable
self._fullscreen = fullscreen
self._style = style
if pyglet.options['vsync'] is not None:
self._vsync = pyglet.options['vsync']
else:
self._vsync = vsync
if caption is None:
caption = sys.argv[0]
self._caption = caption
from pyglet import app
app.windows.add(self)
self._create()
self.switch_to()
if visible:
self.set_visible(True)
self.activate()
def _create(self):
raise NotImplementedError('abstract')
def _recreate(self, changes):
'''Recreate the window with current attributes.
:Parameters:
`changes` : list of str
List of attribute names that were changed since the last
`_create` or `_recreate`. For example, ``['fullscreen']``
is given if the window is to be toggled to or from fullscreen.
'''
raise NotImplementedError('abstract')
def flip(self):
'''Swap the OpenGL front and back buffers.
Call this method on a double-buffered window to update the
visible display with the back buffer. The contents of the back buffer
is undefined after this operation.
Windows are double-buffered by default. This method is called
automatically by `EventLoop` after the `on_draw` event.
'''
raise NotImplementedError('abstract')
def switch_to(self):
'''Make this window the current OpenGL rendering context.
Only one OpenGL context can be active at a time. This method sets
the current window's context to be current. You should use this
method in preference to `pyglet.gl.Context.set_current`, as it may
perform additional initialisation functions.
'''
raise NotImplementedError('abstract')
def set_fullscreen(self, fullscreen=True, screen=None):
'''Toggle to or from fullscreen.
After toggling fullscreen, the GL context should have retained its
state and objects, however the buffers will need to be cleared and
redrawn.
:Parameters:
`fullscreen` : bool
True if the window should be made fullscreen, False if it
should be windowed.
`screen` : Screen
If not None and fullscreen is True, the window is moved to the
given screen. The screen must belong to the same display as
the window.
'''
if fullscreen == self._fullscreen and screen is None:
return
if not self._fullscreen:
# Save windowed size
self._windowed_size = self.get_size()
self._windowed_location = self.get_location()
if fullscreen and screen is not None:
assert screen.display is self.display
self._screen = screen
self._fullscreen = fullscreen
if self._fullscreen:
self._width = self.screen.width
self._height = self.screen.height
else:
self._width, self._height = self._windowed_size
self._recreate(['fullscreen'])
if not self._fullscreen and self._windowed_location:
# Restore windowed location -- no effect on OS X because of
# deferred recreate. Move into platform _create? XXX
self.set_location(*self._windowed_location)
def on_resize(self, width, height):
'''A default resize event handler.
This default handler updates the GL viewport to cover the entire
window and sets the ``GL_PROJECTION`` matrix to be orthogonal in
window space. The bottom-left corner is (0, 0) and the top-right
corner is the width and height of the window in pixels.
Override this event handler with your own to create another
projection, for example in perspective.
'''
gl.glViewport(0, 0, width, height)
gl.glMatrixMode(gl.GL_PROJECTION)
gl.glLoadIdentity()
gl.glOrtho(0, width, 0, height, -1, 1)
gl.glMatrixMode(gl.GL_MODELVIEW)
def on_close(self):
'''Default on_close handler.'''
self.has_exit = True
from pyglet import app
if app.event_loop is not None:
self.close()
def on_key_press(self, symbol, modifiers):
'''Default on_key_press handler.'''
if symbol == key.ESCAPE and not (modifiers & ~(key.MOD_NUMLOCK |
key.MOD_CAPSLOCK |
key.MOD_SCROLLLOCK)):
self.dispatch_event('on_close')
def close(self):
'''Close the window.
After closing the window, the GL context will be invalid. The
window instance cannot be reused once closed (see also `set_visible`).
The `pyglet.app.EventLoop.on_window_close` event is dispatched on
`pyglet.app.event_loop` when this method is called.
'''
from pyglet import app
if not self._context:
return
app.windows.remove(self)
self._context.destroy()
self._config = None
self._context = None
if app.event_loop:
app.event_loop.dispatch_event('on_window_close', self)
def draw_mouse_cursor(self):
'''Draw the custom mouse cursor.
If the current mouse cursor has ``drawable`` set, this method
is called before the buffers are flipped to render it.
This method always leaves the ``GL_MODELVIEW`` matrix as current,
regardless of what it was set to previously. No other GL state
is affected.
There is little need to override this method; instead, subclass
``MouseCursor`` and provide your own ``draw`` method.
'''
# Draw mouse cursor if set and visible.
# XXX leaves state in modelview regardless of starting state
if (self._mouse_cursor.drawable and
self._mouse_visible and
self._mouse_in_window):
gl.glMatrixMode(gl.GL_PROJECTION)
gl.glPushMatrix()
gl.glLoadIdentity()
gl.glOrtho(0, self.width, 0, self.height, -1, 1)
gl.glMatrixMode(gl.GL_MODELVIEW)
gl.glPushMatrix()
gl.glLoadIdentity()
self._mouse_cursor.draw(self._mouse_x, self._mouse_y)
gl.glMatrixMode(gl.GL_PROJECTION)
gl.glPopMatrix()
gl.glMatrixMode(gl.GL_MODELVIEW)
gl.glPopMatrix()
# Properties provide read-only access to instance variables. Use
# set_* methods to change them if applicable.
caption = property(lambda self: self._caption,
doc='''The window caption (title). Read-only.
:type: str
''')
resizable = property(lambda self: self._resizable,
doc='''True if the window is resizable. Read-only.
:type: bool
''')
style = property(lambda self: self._style,
doc='''The window style; one of the ``WINDOW_STYLE_*`` constants.
Read-only.
:type: int
''')
fullscreen = property(lambda self: self._fullscreen,
doc='''True if the window is currently fullscreen. Read-only.
:type: bool
''')
visible = property(lambda self: self._visible,
doc='''True if the window is currently visible. Read-only.
:type: bool
''')
vsync = property(lambda self: self._vsync,
doc='''True if buffer flips are synchronised to the screen's vertical
retrace. Read-only.
:type: bool
''')
display = property(lambda self: self._display,
doc='''The display this window belongs to. Read-only.
:type: `Display`
''')
screen = property(lambda self: self._screen,
doc='''The screen this window is fullscreen in. Read-only.
:type: `Screen`
''')
config = property(lambda self: self._config,
doc='''A GL config describing the context of this window. Read-only.
:type: `pyglet.gl.Config`
''')
context = property(lambda self: self._context,
doc='''The OpenGL context attached to this window. Read-only.
:type: `pyglet.gl.Context`
''')
# These are the only properties that can be set
width = property(lambda self: self.get_size()[0],
lambda self, width: self.set_size(width, self.height),
doc='''The width of the window, in pixels. Read-write.
:type: int
''')
height = property(lambda self: self.get_size()[1],
lambda self, height: self.set_size(self.width, height),
doc='''The height of the window, in pixels. Read-write.
:type: int
''')
def set_caption(self, caption):
'''Set the window's caption.
The caption appears in the titlebar of the window, if it has one,
and in the taskbar on Windows and many X11 window managers.
:Parameters:
`caption` : str or unicode
The caption to set.
'''
raise NotImplementedError('abstract')
def set_minimum_size(self, width, height):
'''Set the minimum size of the window.
Once set, the user will not be able to resize the window smaller
than the given dimensions. There is no way to remove the
minimum size constraint on a window (but you could set it to 0,0).
The behaviour is undefined if the minimum size is set larger than
the current size of the window.
The window size does not include the border or title bar.
:Parameters:
`width` : int
Minimum width of the window, in pixels.
`height` : int
Minimum height of the window, in pixels.
'''
raise NotImplementedError('abstract')
def set_maximum_size(self, width, height):
'''Set the maximum size of the window.
Once set, the user will not be able to resize the window larger
than the given dimensions. There is no way to remove the
maximum size constraint on a window (but you could set it to a large
value).
The behaviour is undefined if the maximum size is set smaller than
the current size of the window.
The window size does not include the border or title bar.
:Parameters:
`width` : int
Maximum width of the window, in pixels.
`height` : int
Maximum height of the window, in pixels.
'''
raise NotImplementedError('abstract')
def set_size(self, width, height):
'''Resize the window.
The behaviour is undefined if the window is not resizable, or if
it is currently fullscreen.
The window size does not include the border or title bar.
:Parameters:
`width` : int
New width of the window, in pixels.
`height` : int
New height of the window, in pixels.
'''
raise NotImplementedError('abstract')
def get_size(self):
'''Return the current size of the window.
The window size does not include the border or title bar.
:rtype: (int, int)
:return: The width and height of the window, in pixels.
'''
raise NotImplementedError('abstract')
def set_location(self, x, y):
'''Set the position of the window.
:Parameters:
`x` : int
Distance of the left edge of the window from the left edge
of the virtual desktop, in pixels.
`y` : int
Distance of the top edge of the window from the top edge of
the virtual desktop, in pixels.
'''
raise NotImplementedError('abstract')
def get_location(self):
'''Return the current position of the window.
:rtype: (int, int)
:return: The distances of the left and top edges from their respective
edges on the virtual desktop, in pixels.
'''
raise NotImplementedError('abstract')
def activate(self):
'''Attempt to restore keyboard focus to the window.
Depending on the window manager or operating system, this may not
be successful. For example, on Windows XP an application is not
allowed to "steal" focus from another application. Instead, the
window's taskbar icon will flash, indicating it requires attention.
'''
raise NotImplementedError('abstract')
def set_visible(self, visible=True):
'''Show or hide the window.
:Parameters:
`visible` : bool
If True, the window will be shown; otherwise it will be
hidden.
'''
raise NotImplementedError('abstract')
def minimize(self):
'''Minimize the window.
'''
raise NotImplementedError('abstract')
def maximize(self):
'''Maximize the window.
The behaviour of this method is somewhat dependent on the user's
display setup. On a multi-monitor system, the window may maximize
to either a single screen or the entire virtual desktop.
'''
raise NotImplementedError('abstract')
def set_vsync(self, vsync):
'''Enable or disable vertical sync control.
When enabled, this option ensures flips from the back to the front
buffer are performed only during the vertical retrace period of the
primary display. This can prevent "tearing" or flickering when
the buffer is updated in the middle of a video scan.
Note that LCD monitors have an analogous time in which they are not
reading from the video buffer; while it does not correspond to
a vertical retrace it has the same effect.
With multi-monitor systems the secondary monitor cannot be
synchronised to, so tearing and flicker cannot be avoided when the
window is positioned outside of the primary display. In this case
it may be advisable to forcibly reduce the framerate (for example,
using `pyglet.clock.set_fps_limit`).
:Parameters:
`vsync` : bool
If True, vsync is enabled, otherwise it is disabled.
'''
raise NotImplementedError('abstract')
def set_mouse_visible(self, visible=True):
'''Show or hide the mouse cursor.
The mouse cursor will only be hidden while it is positioned within
this window. Mouse events will still be processed as usual.
:Parameters:
`visible` : bool
If True, the mouse cursor will be visible, otherwise it
will be hidden.
'''
self._mouse_visible = visible
self.set_mouse_platform_visible()
def set_mouse_platform_visible(self, platform_visible=None):
'''Set the platform-drawn mouse cursor visibility. This is called
automatically after changing the mouse cursor or exclusive mode.
Applications should not normally need to call this method, see
`set_mouse_visible` instead.
:Parameters:
`platform_visible` : bool or None
If None, sets platform visibility to the required visibility
for the current exclusive mode and cursor type. Otherwise,
a bool value will override and force a visibility.
'''
raise NotImplementedError()
def set_mouse_cursor(self, cursor=None):
'''Change the appearance of the mouse cursor.
The appearance of the mouse cursor is only changed while it is
within this window.
:Parameters:
`cursor` : `MouseCursor`
The cursor to set, or None to restore the default cursor.
'''
if cursor is None:
cursor = DefaultMouseCursor()
self._mouse_cursor = cursor
self.set_mouse_platform_visible()
def set_exclusive_mouse(self, exclusive=True):
'''Hide the mouse cursor and direct all mouse events to this
window.
When enabled, this feature prevents the mouse leaving the window. It
is useful for certain styles of games that require complete control of
the mouse. The position of the mouse as reported in subsequent events
is meaningless when exclusive mouse is enabled; you should only use
the relative motion parameters ``dx`` and ``dy``.
:Parameters:
`exclusive` : bool
If True, exclusive mouse is enabled, otherwise it is disabled.
'''
raise NotImplementedError('abstract')
def set_exclusive_keyboard(self, exclusive=True):
'''Prevent the user from switching away from this window using
keyboard accelerators.
When enabled, this feature disables certain operating-system specific
key combinations such as Alt+Tab (Command+Tab on OS X). This can be
useful in certain kiosk applications, it should be avoided in general
applications or games.
:Parameters:
`exclusive` : bool
If True, exclusive keyboard is enabled, otherwise it is
disabled.
'''
raise NotImplementedError('abstract')
def get_system_mouse_cursor(self, name):
'''Obtain a system mouse cursor.
Use `set_mouse_cursor` to make the cursor returned by this method
active. The names accepted by this method are the ``CURSOR_*``
constants defined on this class.
:Parameters:
`name` : str
Name describing the mouse cursor to return. For example,
``CURSOR_WAIT``, ``CURSOR_HELP``, etc.
:rtype: `MouseCursor`
:return: A mouse cursor which can be used with `set_mouse_cursor`.
'''
raise NotImplementedError()
def set_icon(self, *images):
'''Set the window icon.
If multiple images are provided, one with an appropriate size
will be selected (if the correct size is not provided, the image
will be scaled).
Useful sizes to provide are 16x16, 32x32, 64x64 (Mac only) and
128x128 (Mac only).
:Parameters:
`images` : sequence of `pyglet.image.AbstractImage`
List of images to use for the window icon.
'''
pass
def clear(self):
'''Clear the window.
This is a convenience method for clearing the color and depth
buffer. The window must be the active context (see `switch_to`).
'''
gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT)
def dispatch_event(self, *args):
if not self._enable_event_queue or self._allow_dispatch_event:
EventDispatcher.dispatch_event(self, *args)
else:
self._event_queue.append(args)
def dispatch_events(self):
'''Poll the operating system event queue for new events and call
attached event handlers.
This method is provided for legacy applications targeting pyglet 1.0,
and advanced applications that must integrate their event loop
into another framework.
Typical applications should use `pyglet.app.run`.
'''
raise NotImplementedError('abstract')
# If documenting, show the event methods. Otherwise, leave them out
# as they are not really methods.
if hasattr(sys, 'is_epydoc') and sys.is_epydoc:
def on_key_press(symbol, modifiers):
'''A key on the keyboard was pressed (and held down).
In pyglet 1.0 the default handler sets `has_exit` to ``True`` if
the ``ESC`` key is pressed.
In pyglet 1.1 the default handler dispatches the `on_close`
event if the ``ESC`` key is pressed.
:Parameters:
`symbol` : int
The key symbol pressed.
`modifiers` : int
Bitwise combination of the key modifiers active.
:event:
'''
def on_key_release(symbol, modifiers):
'''A key on the keyboard was released.
:Parameters:
`symbol` : int
The key symbol pressed.
`modifiers` : int
Bitwise combination of the key modifiers active.
:event:
'''
def on_text(text):
'''The user input some text.
Typically this is called after `on_key_press` and before
`on_key_release`, but may also be called multiple times if the key
is held down (key repeating); or called without key presses if
another input method was used (e.g., a pen input).
You should always use this method for interpreting text, as the
key symbols often have complex mappings to their unicode
representation which this event takes care of.
:Parameters:
`text` : unicode
The text entered by the user.
:event:
'''
def on_text_motion(motion):
'''The user moved the text input cursor.
Typically this is called after `on_key_press` and before
`on_key_release`, but may also be called multiple times if the key
is help down (key repeating).
You should always use this method for moving the text input cursor
(caret), as different platforms have different default keyboard
mappings, and key repeats are handled correctly.
The values that `motion` can take are defined in
`pyglet.window.key`:
* MOTION_UP
* MOTION_RIGHT
* MOTION_DOWN
* MOTION_LEFT
* MOTION_NEXT_WORD
* MOTION_PREVIOUS_WORD
* MOTION_BEGINNING_OF_LINE
* MOTION_END_OF_LINE
* MOTION_NEXT_PAGE
* MOTION_PREVIOUS_PAGE
* MOTION_BEGINNING_OF_FILE
* MOTION_END_OF_FILE
* MOTION_BACKSPACE
* MOTION_DELETE
:Parameters:
`motion` : int
The direction of motion; see remarks.
:event:
'''
def on_text_motion_select(motion):
'''The user moved the text input cursor while extending the
selection.
Typically this is called after `on_key_press` and before
`on_key_release`, but may also be called multiple times if the key
is help down (key repeating).
You should always use this method for responding to text selection
events rather than the raw `on_key_press`, as different platforms
have different default keyboard mappings, and key repeats are
handled correctly.
The values that `motion` can take are defined in `pyglet.window.key`:
* MOTION_UP
* MOTION_RIGHT
* MOTION_DOWN
* MOTION_LEFT
* MOTION_NEXT_WORD
* MOTION_PREVIOUS_WORD
* MOTION_BEGINNING_OF_LINE
* MOTION_END_OF_LINE
* MOTION_NEXT_PAGE
* MOTION_PREVIOUS_PAGE
* MOTION_BEGINNING_OF_FILE
* MOTION_END_OF_FILE
:Parameters:
`motion` : int
The direction of selection motion; see remarks.
:event:
'''
def on_mouse_motion(x, y, dx, dy):
'''The mouse was moved with no buttons held down.
:Parameters:
`x` : int
Distance in pixels from the left edge of the window.
`y` : int
Distance in pixels from the bottom edge of the window.
`dx` : int
Relative X position from the previous mouse position.
`dy` : int
Relative Y position from the previous mouse position.
:event:
'''
def on_mouse_drag(x, y, dx, dy, buttons, modifiers):
'''The mouse was moved with one or more mouse buttons pressed.
This event will continue to be fired even if the mouse leaves
the window, so long as the drag buttons are continuously held down.
:Parameters:
`x` : int
Distance in pixels from the left edge of the window.
`y` : int
Distance in pixels from the bottom edge of the window.
`dx` : int
Relative X position from the previous mouse position.
`dy` : int
Relative Y position from the previous mouse position.
`buttons` : int
Bitwise combination of the mouse buttons currently pressed.
`modifiers` : int
Bitwise combination of any keyboard modifiers currently
active.
:event:
'''
def on_mouse_press(x, y, button, modifiers):
'''A mouse button was pressed (and held down).
:Parameters:
`x` : int
Distance in pixels from the left edge of the window.
`y` : int
Distance in pixels from the bottom edge of the window.
`button` : int
The mouse button that was pressed.
`modifiers` : int
Bitwise combination of any keyboard modifiers currently
active.
:event:
'''
def on_mouse_release(x, y, button, modifiers):
'''A mouse button was released.
:Parameters:
`x` : int
Distance in pixels from the left edge of the window.
`y` : int
Distance in pixels from the bottom edge of the window.
`button` : int
The mouse button that was released.
`modifiers` : int
Bitwise combination of any keyboard modifiers currently
active.
:event:
'''
def on_mouse_scroll(x, y, scroll_x, scroll_y):
'''The mouse wheel was scrolled.
Note that most mice have only a vertical scroll wheel, so
`scroll_x` is usually 0. An exception to this is the Apple Mighty
Mouse, which has a mouse ball in place of the wheel which allows
both `scroll_x` and `scroll_y` movement.
:Parameters:
`x` : int
Distance in pixels from the left edge of the window.
`y` : int
Distance in pixels from the bottom edge of the window.
`scroll_x` : int
Number of "clicks" towards the right (left if negative).
`scroll_y` : int
Number of "clicks" upwards (downwards if negative).
:event:
'''
def on_close():
'''The user attempted to close the window.
This event can be triggered by clicking on the "X" control box in
the window title bar, or by some other platform-dependent manner.
The default handler sets `has_exit` to ``True``. In pyglet 1.1, if
`pyglet.app.event_loop` is being used, `close` is also called,
closing the window immediately.
:event:
'''
def on_mouse_enter(x, y):
'''The mouse was moved into the window.
This event will not be trigged if the mouse is currently being
dragged.
:Parameters:
`x` : int
Distance in pixels from the left edge of the window.
`y` : int
Distance in pixels from the bottom edge of the window.
:event:
'''
def on_mouse_leave(x, y):
'''The mouse was moved outside of the window.
This event will not be trigged if the mouse is currently being
dragged. Note that the coordinates of the mouse pointer will be
outside of the window rectangle.
:Parameters:
`x` : int
Distance in pixels from the left edge of the window.
`y` : int
Distance in pixels from the bottom edge of the window.
:event:
'''
def on_expose():
'''A portion of the window needs to be redrawn.
This event is triggered when the window first appears, and any time
the contents of the window is invalidated due to another window
obscuring it.
There is no way to determine which portion of the window needs
redrawing. Note that the use of this method is becoming
increasingly uncommon, as newer window managers composite windows
automatically and keep a backing store of the window contents.
:event:
'''
def on_resize(width, height):
'''The window was resized.
The window will have the GL context when this event is dispatched;
there is no need to call `switch_to` in this handler.
:Parameters:
`width` : int
The new width of the window, in pixels.
`height` : int
The new height of the window, in pixels.
:event:
'''
def on_move(x, y):
'''The window was moved.
:Parameters:
`x` : int
Distance from the left edge of the screen to the left edge
of the window.
`y` : int
Distance from the top edge of the screen to the top edge of
the window. Note that this is one of few methods in pyglet
which use a Y-down coordinate system.
:event:
'''
def on_activate():
'''The window was activated.
This event can be triggered by clicking on the title bar, bringing
it to the foreground; or by some platform-specific method.
When a window is "active" it has the keyboard focus.
:event:
'''
def on_deactivate():
'''The window was deactivated.
This event can be triggered by clicking on another application
window. When a window is deactivated it no longer has the
keyboard focus.
:event:
'''
def on_show():
'''The window was shown.
This event is triggered when a window is restored after being
minimised, or after being displayed for the first time.
:event:
'''
def on_hide():
'''The window was hidden.
This event is triggered when a window is minimised or (on Mac OS X)
hidden by the user.
:event:
'''
def on_context_lost():
'''The window's GL context was lost.
When the context is lost no more GL methods can be called until it
is recreated. This is a rare event, triggered perhaps by the user
switching to an incompatible video mode. When it occurs, an
application will need to reload all objects (display lists, texture
objects, shaders) as well as restore the GL state.
:event:
'''
def on_context_state_lost():
'''The state of the window's GL context was lost.
pyglet may sometimes need to recreate the window's GL context if
the window is moved to another video device, or between fullscreen
or windowed mode. In this case it will try to share the objects
(display lists, texture objects, shaders) between the old and new
contexts. If this is possible, only the current state of the GL
context is lost, and the application should simply restore state.
:event:
'''
def on_draw():
'''The window contents must be redrawn.
The `EventLoop` will dispatch this event when the window
should be redrawn. This will happen during idle time after
any window events and after any scheduled functions were called.
The window will already have the GL context, so there is no
need to call `switch_to`. The window's `flip` method will
be called after this event, so your event handler should not.
You should make no assumptions about the window contents when
this event is triggered; a resize or expose event may have
invalidated the framebuffer since the last time it was drawn.
:since: pyglet 1.1
:event:
'''
BaseWindow.register_event_type('on_key_press')
BaseWindow.register_event_type('on_key_release')
BaseWindow.register_event_type('on_text')
BaseWindow.register_event_type('on_text_motion')
BaseWindow.register_event_type('on_text_motion_select')
BaseWindow.register_event_type('on_mouse_motion')
BaseWindow.register_event_type('on_mouse_drag')
BaseWindow.register_event_type('on_mouse_press')
BaseWindow.register_event_type('on_mouse_release')
BaseWindow.register_event_type('on_mouse_scroll')
BaseWindow.register_event_type('on_mouse_enter')
BaseWindow.register_event_type('on_mouse_leave')
BaseWindow.register_event_type('on_close')
BaseWindow.register_event_type('on_expose')
BaseWindow.register_event_type('on_resize')
BaseWindow.register_event_type('on_move')
BaseWindow.register_event_type('on_activate')
BaseWindow.register_event_type('on_deactivate')
BaseWindow.register_event_type('on_show')
BaseWindow.register_event_type('on_hide')
BaseWindow.register_event_type('on_context_lost')
BaseWindow.register_event_type('on_context_state_lost')
BaseWindow.register_event_type('on_draw')
def get_platform():
'''Get an instance of the Platform most appropriate for this
system.
:rtype: `Platform`
:return: The platform instance.
'''
return _platform
_is_epydoc = hasattr(sys, 'is_epydoc') and sys.is_epydoc
if _is_epydoc:
# We are building documentation
Window = BaseWindow
Window.__name__ = 'Window'
del BaseWindow
else:
# Try to determine which platform to use.
if sys.platform == 'darwin':
from pyglet.window.carbon import CarbonPlatform, CarbonWindow
_platform = CarbonPlatform()
Window = CarbonWindow
elif sys.platform in ('win32', 'cygwin'):
from pyglet.window.win32 import Win32Platform, Win32Window
_platform = Win32Platform()
Window = Win32Window
else:
from pyglet.window.xlib import XlibPlatform, XlibWindow
_platform = XlibPlatform()
Window = XlibWindow
# Create shadow window. (trickery is for circular import)
if not _is_epydoc:
pyglet.window = sys.modules[__name__]
gl._create_shadow_window()
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
# CFString.h
kCFStringEncodingMacRoman = 0
kCFStringEncodingWindowsLatin1 = 0x0500
kCFStringEncodingISOLatin1 = 0x0201
kCFStringEncodingNextStepLatin = 0x0B01
kCFStringEncodingASCII = 0x0600
kCFStringEncodingUnicode = 0x0100
kCFStringEncodingUTF8 = 0x08000100
kCFStringEncodingNonLossyASCII = 0x0BFF
# MacTypes.h
noErr = 0
# CarbonEventsCore.h
eventLoopTimedOutErr = -9875
eventLoopQuitErr = -9876
# MacApplication.h
kUIModeNormal = 0
kUIModeContentSuppressed = 1
kUIModeContentHidden = 2
kUIModeAllSuppressed = 4
kUIModeAllHidden = 3
kUIOptionAutoShowMenuBar = 1 << 0
kUIOptionDisableAppleMenu = 1 << 2
kUIOptionDisableProcessSwitch = 1 << 3
kUIOptionDisableForceQuit = 1 << 4
kUIOptionDisableSessionTerminate = 1 << 5
kUIOptionDisableHide = 1 << 6
# MacWindows.h
kAlertWindowClass = 1
kMovableAlertWindowClass = 2
kModalWindowClass = 3
kMovableModalWindowClass = 4
kFloatingWindowClass = 5
kDocumentWindowClass = 6
kUtilityWindowClass = 8
kHelpWindowClass = 10
kSheetWindowClass = 11
kToolbarWindowClass = 12
kPlainWindowClass = 13
kOverlayWindowClass = 14
kSheetAlertWindowClass = 15
kAltPlainWindowClass = 16
kSimpleWindowClass = 18 # no window frame
kDrawerWindowClass = 20
kWindowNoAttributes = 0x0
kWindowCloseBoxAttribute = 0x1
kWindowHorizontalZoomAttribute = 0x2
kWindowVerticalZoomAttribute = 0x4
kWindowFullZoomAttribute = kWindowHorizontalZoomAttribute | \
kWindowVerticalZoomAttribute
kWindowCollapseBoxAttribute = 0x8
kWindowResizableAttribute = 0x10
kWindowSideTitlebarAttribute = 0x20
kWindowToolbarAttribute = 0x40
kWindowMetalAttribute = 1 << 8
kWindowDoesNotCycleAttribute = 1 << 15
kWindowNoupdatesAttribute = 1 << 16
kWindowNoActivatesAttribute = 1 << 17
kWindowOpaqueForEventsAttribute = 1 << 18
kWindowCompositingAttribute = 1 << 19
kWindowNoShadowAttribute = 1 << 21
kWindowHideOnSuspendAttribute = 1 << 24
kWindowAsyncDragAttribute = 1 << 23
kWindowStandardHandlerAttribute = 1 << 25
kWindowHideOnFullScreenAttribute = 1 << 26
kWindowInWindowMenuAttribute = 1 << 27
kWindowLiveResizeAttribute = 1 << 28
kWindowIgnoreClicksAttribute = 1 << 29
kWindowNoConstrainAttribute = 1 << 31
kWindowStandardDocumentAttributes = kWindowCloseBoxAttribute | \
kWindowFullZoomAttribute | \
kWindowCollapseBoxAttribute | \
kWindowResizableAttribute
kWindowStandardFloatingAttributes = kWindowCloseBoxAttribute | \
kWindowCollapseBoxAttribute
kWindowCenterOnMainScreen = 1
kWindowCenterOnParentWindow = 2
kWindowCenterOnParentWindowScreen = 3
kWindowCascadeOnMainScreen = 4
kWindowCascadeOnParentWindow = 5
kWindowCascadeonParentWindowScreen = 6
kWindowCascadeStartAtParentWindowScreen = 10
kWindowAlertPositionOnMainScreen = 7
kWindowAlertPositionOnParentWindow = 8
kWindowAlertPositionOnParentWindowScreen = 9
kWindowTitleBarRgn = 0
kWindowTitleTextRgn = 1
kWindowCloseBoxRgn = 2
kWindowZoomBoxRgn = 3
kWindowDragRgn = 5
kWindowGrowRgn = 6
kWindowCollapseBoxRgn = 7
kWindowTitleProxyIconRgn = 8
kWindowStructureRgn = 32
kWindowContentRgn = 33
kWindowUpdateRgn = 34
kWindowOpaqueRgn = 35
kWindowGlobalPortRgn = 40
kWindowToolbarButtonRgn = 41
inDesk = 0
inNoWindow = 0
inMenuBar = 1
inSysWindow = 2
inContent = 3
inDrag = 4
inGrow = 5
inGoAway = 6
inZoomIn = 7
inZoomOut = 8
inCollapseBox = 11
inProxyIcon = 12
inToolbarButton = 13
inStructure = 15
def _name(name):
return ord(name[0]) << 24 | \
ord(name[1]) << 16 | \
ord(name[2]) << 8 | \
ord(name[3])
# AEDataModel.h
typeBoolean = _name('bool')
typeChar = _name('TEXT')
typeSInt16 = _name('shor')
typeSInt32 = _name('long')
typeUInt32 = _name('magn')
typeSInt64 = _name('comp')
typeIEEE32BitFloatingPoint = _name('sing')
typeIEEE64BitFloatingPoint = _name('doub')
type128BitFloatingPoint = _name('ldbl')
typeDecimalStruct = _name('decm')
# AERegistry.h
typeUnicodeText = _name('utxt')
typeStyledUnicodeText = _name('sutx')
typeUTF8Text = _name('utf8')
typeEncodedString = _name('encs')
typeCString = _name('cstr')
typePString = _name('pstr')
typeEventRef = _name('evrf')
# CarbonEvents.h
kEventParamWindowRef = _name('wind')
kEventParamWindowPartCode = _name('wpar')
kEventParamGrafPort = _name('graf')
kEventParamMenuRef = _name('menu')
kEventParamEventRef = _name('evnt')
kEventParamControlRef = _name('ctrl')
kEventParamRgnHandle = _name('rgnh')
kEventParamEnabled = _name('enab')
kEventParamDimensions = _name('dims')
kEventParamBounds = _name('boun')
kEventParamAvailableBounds = _name('avlb')
#kEventParamAEEventID = keyAEEventID
#kEventParamAEEventClass = keyAEEventClass
kEventParamCGContextRef = _name('cntx')
kEventParamDeviceDepth = _name('devd')
kEventParamDeviceColor = _name('devc')
kEventParamMutableArray = _name('marr')
kEventParamResult = _name('ansr')
kEventParamMinimumSize = _name('mnsz')
kEventParamMaximumSize = _name('mxsz')
kEventParamAttributes = _name('attr')
kEventParamReason = _name('why?')
kEventParamTransactionID = _name('trns')
kEventParamGDevice = _name('gdev')
kEventParamIndex = _name('indx')
kEventParamUserData = _name('usrd')
kEventParamShape = _name('shap')
typeWindowRef = _name('wind')
typeWindowPartCode = _name('wpar')
typeGrafPtr = _name('graf')
typeGWorldPtr = _name('gwld')
typeMenuRef = _name('menu')
typeControlRef = _name('ctrl')
typeCollection = _name('cltn')
typeQDRgnHandle = _name('rgnh')
typeOSStatus = _name('osst')
typeCFIndex = _name('cfix')
typeCGContextRef = _name('cntx')
typeQDPoint = _name('QDpt')
typeHICommand = _name('hcmd')
typeHIPoint = _name('hipt')
typeHISize = _name('hisz')
typeHIRect = _name('hirc')
typeHIShapeRef = _name('shap')
typeVoidPtr = _name('void')
typeGDHandle = _name('gdev')
kCoreEventClass = _name('aevt')
kEventClassMouse = _name('mous')
kEventClassKeyboard = _name('keyb')
kEventClassTextInput = _name('text')
kEventClassApplication = _name('appl')
kEventClassAppleEvent = _name('eppc')
kEventClassMenu = _name('menu')
kEventClassWindow = _name('wind')
kEventClassControl = _name('cntl')
kEventClassCommand = _name('cmds')
kEventClassTablet = _name('tblt')
kEventClassVolume = _name('vol ')
kEventClassAppearance = _name('appm')
kEventClassService = _name('serv')
kEventClassToolbar = _name('tbar')
kEventClassToolbarItem = _name('tbit')
kEventClassToolbarItemView = _name('tbiv')
kEventClassAccessibility = _name('acce')
kEventClassSystem = _name('macs')
kEventClassInk = _name('ink ')
kEventClassTSMDocumentAccess = _name('tdac')
kEventDurationForever = -1.0
# Appearance.h
kThemeArrowCursor = 0
kThemeCopyArrowCursor = 1
kThemeAliasArrowCursor = 2
kThemeContextualMenuArrowCursor = 3
kThemeIBeamCursor = 4
kThemeCrossCursor = 5
kThemePlusCursor = 6
kThemeWatchCursor = 7
kThemeClosedHandCursor = 8
kThemeOpenHandCursor = 9
kThemePointingHandCursor = 10
kThemeCountingUpHandCursor = 11
kThemeCountingDownHandCursor = 12
kThemeCountingUpAndDownHandCursor = 13
kThemeSpinningCursor = 14
kThemeResizeLeftCursor = 15
kThemeResizeRightCursor = 16
kThemeResizeLeftRightCursor = 17
kThemeNotAllowedCursor = 18
kThemeResizeUpCursor = 19
kThemeResizeDownCursor = 20
kThemeResizeUpDownCursor = 21
kThemePoofCursor = 22
# AE
kEventAppleEvent = 1
kEventAppQuit = 3
kAEQuitApplication = _name('quit')
# Commands
kEventProcessCommand = 1
kEventParamHICommand = _name('hcmd')
kEventParamDirectObject = _name('----')
kHICommandQuit = _name('quit')
# Keyboard
kEventRawKeyDown = 1
kEventRawKeyRepeat = 2
kEventRawKeyUp = 3
kEventRawKeyModifiersChanged = 4
kEventHotKeyPressed = 5
kEventHotKeyReleased = 6
kEventParamKeyCode = _name('kcod')
kEventParamKeyMacCharCodes = _name('kchr')
kEventParamKeyModifiers = _name('kmod')
kEventParamKeyUnicodes = _name('kuni')
kEventParamKeyboardType = _name('kbdt')
typeEventHotKeyID = _name('hkid')
activeFlagBit = 0
btnStateBit = 7
cmdKeyBit = 8
shiftKeyBit = 9
alphaLockBit = 10
optionKeyBit = 11
controlKeyBit = 12
rightShiftKeyBit = 13
rightOptionKeyBit = 14
rightControlKeyBit = 15
numLockBit = 16
activeFlag = 1 << activeFlagBit
btnState = 1 << btnStateBit
cmdKey = 1 << cmdKeyBit
shiftKey = 1 << shiftKeyBit
alphaLock = 1 << alphaLockBit
optionKey = 1 << optionKeyBit
controlKey = 1 << controlKeyBit
rightShiftKey = 1 << rightShiftKeyBit
rightOptionKey = 1 << rightOptionKeyBit
rightControlKey = 1 << rightControlKeyBit
numLock = 1 << numLockBit
# TextInput
kEventTextInputUpdateActiveInputArea = 1
kEventTextInputUnicodeForKeyEvent = 2
kEventTextInputOffsetToPos = 3
kEventTextInputPosToOffset = 4
kEventTextInputShowHideBottomWindow = 5
kEventTextInputGetSelectedText = 6
kEventTextInputUnicodeText = 7
kEventParamTextInputSendText = _name('tstx')
kEventParamTextInputSendKeyboardEvent = _name('tske')
# Mouse
kEventMouseDown = 1
kEventMouseUp = 2
kEventMouseMoved = 5
kEventMouseDragged = 6
kEventMouseEntered = 8
kEventMouseExited = 9
kEventMouseWheelMoved = 10
kEventParamMouseLocation = _name('mloc')
kEventParamWindowMouseLocation = _name('wmou')
kEventParamMouseButton = _name('mbtn')
kEventParamClickCount = _name('ccnt')
kEventParamMouseWheelAxis = _name('mwax')
kEventParamMouseWheelDelta = _name('mwdl')
kEventParamMouseDelta = _name('mdta')
kEventParamMouseChord = _name('chor')
kEventParamTabletEventType = _name('tblt')
kEventParamMouseTrackingRef = _name('mtrf')
typeMouseButton = _name('mbtn')
typeMouseWheelAxis = _name('mwax')
typeMouseTrackingRef = _name('mtrf')
kMouseTrackingOptionsLocalClip = 0
kMouseTrackingOptionsGlobalClip = 1
kEventMouseButtonPrimary = 1
kEventMouseButtonSecondary = 2
kEventMouseButtonTertiary = 3
kEventMouseWheelAxisX = 0
kEventMouseWheelAxisY = 1
DEFAULT_CREATOR_CODE = _name('PYGL') # <ah> this is registered for Pyglet
# apps. register your own at:
# http://developer.apple.com/datatype
# Window
kEventWindowUpdate = 1
kEventWindowDrawContent = 2
# -- window activation events --
kEventWindowActivated = 5
kEventWindowDeactivated = 6
kEventWindowHandleActivate = 91
kEventWindowHandleDeactivate = 92
kEventWindowGetClickActivation = 7
kEventWindowGetClickModality = 8
# -- window state change events --
kEventWindowShowing = 22
kEventWindowHiding = 23
kEventWindowShown = 24
kEventWindowHidden = 25
kEventWindowCollapsing = 86
kEventWindowCollapsed = 67
kEventWindowExpanding = 87
kEventWindowExpanded = 70
kEventWindowZoomed = 76
kEventWindowBoundsChanging = 26
kEventWindowBoundsChanged = 27
kEventWindowResizeStarted = 28
kEventWindowResizeCompleted = 29
kEventWindowDragStarted = 30
kEventWindowDragCompleted = 31
kEventWindowClosed = 73
kEventWindowTransitionStarted = 88
kEventWindowTransitionCompleted = 89
# -- window click events --
kEventWindowClickDragRgn = 32
kEventWindowClickResizeRgn = 33
kEventWindowClickCollapseRgn = 34
kEventWindowClickCloseRgn = 35
kEventWindowClickZoomRgn = 36
kEventWindowClickContentRgn = 37
kEventWindowClickProxyIconRgn = 38
kEventWindowClickToolbarButtonRgn = 41
kEventWindowClickStructureRgn = 42
# -- window cursor change events --
kEventWindowCursorChange = 40
# -- window action events --
kEventWindowCollapse = 66
kEventWindowCollapsed = 67
kEventWindowCollapseAll = 68
kEventWindowExpand = 69
kEventWindowExpanded = 70
kEventWindowExpandAll = 71
kEventWindowClose = 72
kEventWindowClosed = 73
kEventWindowCloseAll = 74
kEventWindowZoom = 75
kEventWindowZoomed = 76
kEventWindowZoomAll = 77
kEventWindowContextualMenuSelect = 78
kEventWindowPathSelect = 79
kEventWindowGetIdealSize = 80
kEventWindowGetMinimumSize = 81
kEventWindowGetMaximumSize = 82
kEventWindowConstrain = 83
kEventWindowHandleContentClick = 85
kEventWindowCollapsing = 86
kEventWindowExpanding = 87
kEventWindowTransitionStarted = 88
kEventWindowTransitionCompleted = 89
kEventWindowGetDockTileMenu = 90
kEventWindowHandleActivate = 91
kEventWindowHandleDeactivate = 92
kEventWindowProxyBeginDrag = 128
kEventWindowProxyEndDrag = 129
kEventWindowToolbarSwitchMode = 150
# -- window focus events --
kEventWindowFocusAcquired = 200
kEventWindowFocusRelinquish = 201
kEventWindowFocusContent = 202
kEventWindowFocusToolbar = 203
kEventWindowFocusDrawer = 204
# -- sheet events --
kEventWindowSheetOpening = 210
kEventWindowSheetOpened = 211
kEventWindowSheetClosing = 212
kEventWindowSheetClosed = 213
# -- drawer events --
kEventWindowDrawerOpening = 220
kEventWindowDrawerOpened = 221
kEventWindowDrawerClosing = 222
kEventWindowDrawerClosed = 223
# -- window definition events --
kEventWindowDrawFrame = 1000
kEventWindowDrawPart = 1001
kEventWindowGetRegion = 1002
kEventWindowHitTest = 1003
kEventWindowInit = 1004
kEventWindowDispose = 1005
kEventWindowDragHilite = 1006
kEventWindowModified = 1007
kEventWindowSetupProxyDragImage = 1008
kEventWindowStateChanged = 1009
kEventWindowMeasureTitle = 1010
kEventWindowDrawGrowBox = 1011
kEventWindowGetGrowImageRegion = 1012
kEventWindowPaint = 1013
# Process.h
kNoProcess = 0
kSystemProcess = 1
kCurrentProcess = 2
# CGColorSpace.h
kCGRenderingIntentDefault = 0
# CGImage.h
kCGImageAlphaNone = 0
kCGImageAlphaPremultipliedLast = 1
kCGImageAlphaPremultipliedFirst = 2
kCGImageAlphaLast = 3
kCGImageAlphaFirst = 4
kCGImageAlphaNoneSkipLast = 5
kCGImageAlphaNoneSkipFirst = 6
kCGImageAlphaOnly = 7
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
from ctypes import *
import pyglet.gl.agl
agl = pyglet.gl.agl
Boolean = c_ubyte # actually an unsigned char
Fixed = c_int32
ItemCount = c_uint32
ByteOffset = ByteCount = c_uint32
GDHandle = agl.GDHandle
class Rect(Structure):
_fields_ = [
('top', c_short),
('left', c_short),
('bottom', c_short),
('right', c_short)
]
class Point(Structure):
_fields_ = [
('v', c_short),
('h', c_short),
]
class CGPoint(Structure):
_fields_ = [
('x', c_float),
('y', c_float),
]
class CGSize(Structure):
_fields_ = [
('width', c_float),
('height', c_float)
]
class CGRect(Structure):
_fields_ = [
('origin', CGPoint),
('size', CGSize)
]
__slots__ = ['origin', 'size']
CGDirectDisplayID = c_void_p
CGDisplayCount = c_uint32
CGTableCount = c_uint32
CGDisplayCoord = c_int32
CGByteValue = c_ubyte
CGOpenGLDisplayMask = c_uint32
CGRefreshRate = c_double
CGCaptureOptions = c_uint32
HIPoint = CGPoint
HISize = CGSize
HIRect = CGRect
class EventTypeSpec(Structure):
_fields_ = [
('eventClass', c_uint32),
('eventKind', c_uint32)
]
WindowRef = c_void_p
EventRef = c_void_p
EventTargetRef = c_void_p
EventHandlerRef = c_void_p
MenuRef = c_void_p
MenuID = c_int16
MenuItemIndex = c_uint16
MenuCommand = c_uint32
CFStringEncoding = c_uint
WindowClass = c_uint32
WindowAttributes = c_uint32
WindowPositionMethod = c_uint32
EventMouseButton = c_uint16
EventMouseWheelAxis = c_uint16
OSType = c_uint32
OSStatus = c_int32
class MouseTrackingRegionID(Structure):
_fields_ = [('signature', OSType),
('id', c_int32)]
MouseTrackingRef = c_void_p
RgnHandle = c_void_p
class ProcessSerialNumber(Structure):
_fields_ = [('highLongOfPSN', c_uint32),
('lowLongOfPSN', c_uint32)]
class HICommand_Menu(Structure):
_fields_ = [
('menuRef', MenuRef),
('menuItemIndex', MenuItemIndex),
]
class HICommand(Structure):
_fields_ = [
('attributes', c_uint32),
('commandID', c_uint32),
('menu', HICommand_Menu)
]
class EventRecord(Structure):
_fields_ = [
('what', c_uint16),
('message', c_uint32),
('when', c_uint32),
('where', Point),
('modifiers', c_uint16)
]
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = ''
from pyglet.window import key
# From SDL: src/video/quartz/SDL_QuartzKeys.h
# These are the Macintosh key scancode constants -- from Inside Macintosh
QZ_ESCAPE = 0x35
QZ_F1 = 0x7A
QZ_F2 = 0x78
QZ_F3 = 0x63
QZ_F4 = 0x76
QZ_F5 = 0x60
QZ_F6 = 0x61
QZ_F7 = 0x62
QZ_F8 = 0x64
QZ_F9 = 0x65
QZ_F10 = 0x6D
QZ_F11 = 0x67
QZ_F12 = 0x6F
QZ_PRINT = 0x69
QZ_SCROLLOCK = 0x6B
QZ_PAUSE = 0x71
QZ_POWER = 0x7F
QZ_BACKQUOTE = 0x32
QZ_1 = 0x12
QZ_2 = 0x13
QZ_3 = 0x14
QZ_4 = 0x15
QZ_5 = 0x17
QZ_6 = 0x16
QZ_7 = 0x1A
QZ_8 = 0x1C
QZ_9 = 0x19
QZ_0 = 0x1D
QZ_MINUS = 0x1B
QZ_EQUALS = 0x18
QZ_BACKSPACE = 0x33
QZ_INSERT = 0x72
QZ_HOME = 0x73
QZ_PAGEUP = 0x74
QZ_NUMLOCK = 0x47
QZ_KP_EQUALS = 0x51
QZ_KP_DIVIDE = 0x4B
QZ_KP_MULTIPLY = 0x43
QZ_TAB = 0x30
QZ_q = 0x0C
QZ_w = 0x0D
QZ_e = 0x0E
QZ_r = 0x0F
QZ_t = 0x11
QZ_y = 0x10
QZ_u = 0x20
QZ_i = 0x22
QZ_o = 0x1F
QZ_p = 0x23
QZ_LEFTBRACKET = 0x21
QZ_RIGHTBRACKET = 0x1E
QZ_BACKSLASH = 0x2A
QZ_DELETE = 0x75
QZ_END = 0x77
QZ_PAGEDOWN = 0x79
QZ_KP7 = 0x59
QZ_KP8 = 0x5B
QZ_KP9 = 0x5C
QZ_KP_MINUS = 0x4E
QZ_CAPSLOCK = 0x39
QZ_a = 0x00
QZ_s = 0x01
QZ_d = 0x02
QZ_f = 0x03
QZ_g = 0x05
QZ_h = 0x04
QZ_j = 0x26
QZ_k = 0x28
QZ_l = 0x25
QZ_SEMICOLON = 0x29
QZ_QUOTE = 0x27
QZ_RETURN = 0x24
QZ_KP4 = 0x56
QZ_KP5 = 0x57
QZ_KP6 = 0x58
QZ_KP_PLUS = 0x45
QZ_LSHIFT = 0x38
QZ_z = 0x06
QZ_x = 0x07
QZ_c = 0x08
QZ_v = 0x09
QZ_b = 0x0B
QZ_n = 0x2D
QZ_m = 0x2E
QZ_COMMA = 0x2B
QZ_PERIOD = 0x2F
QZ_SLASH = 0x2C
QZ_RSHIFT = 0x3C
QZ_UP = 0x7E
QZ_KP1 = 0x53
QZ_KP2 = 0x54
QZ_KP3 = 0x55
QZ_KP_ENTER = 0x4C
QZ_LCTRL = 0x3B
QZ_LALT = 0x3A
QZ_LMETA = 0x37
QZ_SPACE = 0x31
QZ_RMETA = 0x36
QZ_RALT = 0x3D
QZ_RCTRL = 0x3E
QZ_LEFT = 0x7B
QZ_DOWN = 0x7D
QZ_RIGHT = 0x7C
QZ_KP0 = 0x52
QZ_KP_PERIOD = 0x41
QZ_IBOOK_ENTER = 0x34
QZ_IBOOK_LEFT = 0x3B
QZ_IBOOK_RIGHT = 0x3C
QZ_IBOOK_DOWN = 0x3D
QZ_IBOOK_UP = 0x3E
keymap = {
QZ_ESCAPE: key.ESCAPE,
QZ_F1: key.F1,
QZ_F2: key.F2,
QZ_F3: key.F3,
QZ_F4: key.F4,
QZ_F5: key.F5,
QZ_F6: key.F6,
QZ_F7: key.F7,
QZ_F8: key.F8,
QZ_F9: key.F9,
QZ_F10: key.F10,
QZ_F11: key.F11,
QZ_F12: key.F12,
QZ_PRINT: key.PRINT,
QZ_SCROLLOCK: key.SCROLLLOCK,
QZ_PAUSE: key.PAUSE,
#QZ_POWER: key.POWER,
QZ_BACKQUOTE: key.QUOTELEFT,
QZ_1: key._1,
QZ_2: key._2,
QZ_3: key._3,
QZ_4: key._4,
QZ_5: key._5,
QZ_6: key._6,
QZ_7: key._7,
QZ_8: key._8,
QZ_9: key._9,
QZ_0: key._0,
QZ_MINUS: key.MINUS,
QZ_EQUALS: key.EQUAL,
QZ_BACKSPACE: key.BACKSPACE,
QZ_INSERT: key.INSERT,
QZ_HOME: key.HOME,
QZ_PAGEUP: key.PAGEUP,
QZ_NUMLOCK: key.NUMLOCK,
QZ_KP_EQUALS: key.NUM_EQUAL,
QZ_KP_DIVIDE: key.NUM_DIVIDE,
QZ_KP_MULTIPLY: key.NUM_MULTIPLY,
QZ_TAB: key.TAB,
QZ_q: key.Q,
QZ_w: key.W,
QZ_e: key.E,
QZ_r: key.R,
QZ_t: key.T,
QZ_y: key.Y,
QZ_u: key.U,
QZ_i: key.I,
QZ_o: key.O,
QZ_p: key.P,
QZ_LEFTBRACKET: key.BRACKETLEFT,
QZ_RIGHTBRACKET: key.BRACKETRIGHT,
QZ_BACKSLASH: key.BACKSLASH,
QZ_DELETE: key.DELETE,
QZ_END: key.END,
QZ_PAGEDOWN: key.PAGEDOWN,
QZ_KP7: key.NUM_7,
QZ_KP8: key.NUM_8,
QZ_KP9: key.NUM_9,
QZ_KP_MINUS: key.NUM_SUBTRACT,
QZ_CAPSLOCK: key.CAPSLOCK,
QZ_a: key.A,
QZ_s: key.S,
QZ_d: key.D,
QZ_f: key.F,
QZ_g: key.G,
QZ_h: key.H,
QZ_j: key.J,
QZ_k: key.K,
QZ_l: key.L,
QZ_SEMICOLON: key.SEMICOLON,
QZ_QUOTE: key.APOSTROPHE,
QZ_RETURN: key.RETURN,
QZ_KP4: key.NUM_4,
QZ_KP5: key.NUM_5,
QZ_KP6: key.NUM_6,
QZ_KP_PLUS: key.NUM_ADD,
QZ_LSHIFT: key.LSHIFT,
QZ_z: key.Z,
QZ_x: key.X,
QZ_c: key.C,
QZ_v: key.V,
QZ_b: key.B,
QZ_n: key.N,
QZ_m: key.M,
QZ_COMMA: key.COMMA,
QZ_PERIOD: key.PERIOD,
QZ_SLASH: key.SLASH,
QZ_RSHIFT: key.RSHIFT,
QZ_UP: key.UP,
QZ_KP1: key.NUM_1,
QZ_KP2: key.NUM_2,
QZ_KP3: key.NUM_3,
QZ_KP_ENTER: key.NUM_ENTER,
QZ_LCTRL: key.LCTRL,
QZ_LALT: key.LALT,
QZ_LMETA: key.LMETA,
QZ_SPACE: key.SPACE,
QZ_RMETA: key.RMETA,
QZ_RALT: key.RALT,
QZ_RCTRL: key.RCTRL,
QZ_LEFT: key.LEFT,
QZ_DOWN: key.DOWN,
QZ_RIGHT: key.RIGHT,
QZ_KP0: key.NUM_0,
QZ_KP_PERIOD: key.NUM_DECIMAL,
QZ_IBOOK_ENTER: key.ENTER,
QZ_IBOOK_LEFT: key.LEFT,
QZ_IBOOK_RIGHT: key.RIGHT,
QZ_IBOOK_DOWN: key.DOWN,
QZ_IBOOK_UP: key.UP,
}
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
from ctypes import *
import os.path
import unicodedata
import warnings
import pyglet
from pyglet.window import WindowException, Platform, Display, Screen, \
BaseWindow, MouseCursor, DefaultMouseCursor, _PlatformEventHandler
from pyglet.window import key
from pyglet.window import mouse
from pyglet.window import event
from pyglet.window.carbon.constants import *
from pyglet.window.carbon.types import *
from pyglet.window.carbon.quartzkey import keymap
import pyglet.lib
from pyglet import gl
from pyglet.gl import agl
from pyglet.gl import gl_info
from pyglet.gl import glu_info
from pyglet.event import EventDispatcher
class CarbonException(WindowException):
pass
carbon = pyglet.lib.load_library(
framework='/System/Library/Frameworks/Carbon.framework')
quicktime = pyglet.lib.load_library(
framework='/System/Library/Frameworks/QuickTime.framework')
carbon.GetEventDispatcherTarget.restype = EventTargetRef
carbon.ReceiveNextEvent.argtypes = \
[c_uint32, c_void_p, c_double, c_ubyte, POINTER(EventRef)]
carbon.GetWindowPort.restype = agl.AGLDrawable
EventHandlerProcPtr = CFUNCTYPE(c_int, c_int, c_void_p, c_void_p)
carbon.NewEventHandlerUPP.restype = c_void_p
carbon.GetCurrentKeyModifiers = c_uint32
carbon.NewRgn.restype = RgnHandle
carbon.CGDisplayBounds.argtypes = [c_void_p]
carbon.CGDisplayBounds.restype = CGRect
# Map symbol,modifiers -> motion
# Determined by experiment with TextEdit.app
_motion_map = {
(key.UP, False): key.MOTION_UP,
(key.RIGHT, False): key.MOTION_RIGHT,
(key.DOWN, False): key.MOTION_DOWN,
(key.LEFT, False): key.MOTION_LEFT,
(key.LEFT, key.MOD_OPTION): key.MOTION_PREVIOUS_WORD,
(key.RIGHT, key.MOD_OPTION): key.MOTION_NEXT_WORD,
(key.LEFT, key.MOD_COMMAND): key.MOTION_BEGINNING_OF_LINE,
(key.RIGHT, key.MOD_COMMAND): key.MOTION_END_OF_LINE,
(key.PAGEUP, False): key.MOTION_PREVIOUS_PAGE,
(key.PAGEDOWN, False): key.MOTION_NEXT_PAGE,
(key.HOME, False): key.MOTION_BEGINNING_OF_FILE,
(key.END, False): key.MOTION_END_OF_FILE,
(key.UP, key.MOD_COMMAND): key.MOTION_BEGINNING_OF_FILE,
(key.DOWN, key.MOD_COMMAND): key.MOTION_END_OF_FILE,
(key.BACKSPACE, False): key.MOTION_BACKSPACE,
(key.DELETE, False): key.MOTION_DELETE,
}
class CarbonPlatform(Platform):
_display = None
def get_default_display(self):
if not self._display:
self._display = CarbonDisplay()
return self._display
class CarbonDisplay(Display):
# TODO: CarbonDisplay could be per display device, which would make
# reporting of screens and available configs more accurate. The number of
# Macs with more than one video card is probably small, though.
def __init__(self):
super(CarbonDisplay, self).__init__()
import MacOS
if not MacOS.WMAvailable():
raise CarbonException('Window manager is not available. ' \
'Ensure you run "pythonw", not "python"')
self._install_application_event_handlers()
def get_screens(self):
count = CGDisplayCount()
carbon.CGGetActiveDisplayList(0, None, byref(count))
displays = (CGDirectDisplayID * count.value)()
carbon.CGGetActiveDisplayList(count.value, displays, byref(count))
return [CarbonScreen(self, id) for id in displays]
def _install_application_event_handlers(self):
self._carbon_event_handlers = []
self._carbon_event_handler_refs = []
target = carbon.GetApplicationEventTarget()
# TODO something with a metaclass or hacky like CarbonWindow
# to make this list extensible
handlers = [
(self._on_mouse_down, kEventClassMouse, kEventMouseDown),
(self._on_apple_event, kEventClassAppleEvent, kEventAppleEvent),
(self._on_command, kEventClassCommand, kEventProcessCommand),
]
ae_handlers = [
(self._on_ae_quit, kCoreEventClass, kAEQuitApplication),
]
# Install the application-wide handlers
for method, cls, event in handlers:
proc = EventHandlerProcPtr(method)
self._carbon_event_handlers.append(proc)
upp = carbon.NewEventHandlerUPP(proc)
types = EventTypeSpec()
types.eventClass = cls
types.eventKind = event
handler_ref = EventHandlerRef()
carbon.InstallEventHandler(
target,
upp,
1,
byref(types),
c_void_p(),
byref(handler_ref))
self._carbon_event_handler_refs.append(handler_ref)
# Install Apple event handlers
for method, cls, event in ae_handlers:
proc = EventHandlerProcPtr(method)
self._carbon_event_handlers.append(proc)
upp = carbon.NewAEEventHandlerUPP(proc)
carbon.AEInstallEventHandler(
cls,
event,
upp,
0,
False)
def _on_command(self, next_handler, ev, data):
command = HICommand()
carbon.GetEventParameter(ev, kEventParamDirectObject,
typeHICommand, c_void_p(), sizeof(command), c_void_p(),
byref(command))
if command.commandID == kHICommandQuit:
self._on_quit()
return noErr
def _on_mouse_down(self, next_handler, ev, data):
# Check for menubar hit
position = Point()
carbon.GetEventParameter(ev, kEventParamMouseLocation,
typeQDPoint, c_void_p(), sizeof(position), c_void_p(),
byref(position))
if carbon.FindWindow(position, None) == inMenuBar:
# Mouse down in menu bar. MenuSelect() takes care of all
# menu tracking and blocks until the menu is dismissed.
# Use command events to handle actual menu item invokations.
# This function blocks, so tell the event loop it needs to install
# a timer.
from pyglet import app
if app.event_loop is not None:
app.event_loop._enter_blocking()
carbon.MenuSelect(position)
if app.event_loop is not None:
app.event_loop._exit_blocking()
# Menu selection has now returned. Remove highlight from the
# menubar.
carbon.HiliteMenu(0)
carbon.CallNextEventHandler(next_handler, ev)
return noErr
def _on_apple_event(self, next_handler, ev, data):
# Somewhat involved way of redispatching Apple event contained
# within a Carbon event, described in
# http://developer.apple.com/documentation/AppleScript/
# Conceptual/AppleEvents/dispatch_aes_aepg/chapter_4_section_3.html
release = False
if carbon.IsEventInQueue(carbon.GetMainEventQueue(), ev):
carbon.RetainEvent(ev)
release = True
carbon.RemoveEventFromQueue(carbon.GetMainEventQueue(), ev)
ev_record = EventRecord()
carbon.ConvertEventRefToEventRecord(ev, byref(ev_record))
carbon.AEProcessAppleEvent(byref(ev_record))
if release:
carbon.ReleaseEvent(ev)
return noErr
def _on_ae_quit(self, ae, reply, refcon):
self._on_quit()
return noErr
def _on_quit(self):
'''Called when the user tries to quit the application.
This is not an actual event handler, it is called in response
to Command+Q, the Quit menu item, and the Dock context menu's Quit
item.
The default implementation sets `has_exit` to true on all open
windows. In pyglet 1.1 `has_exit` is set on `EventLoop` if it is
used instead of the windows.
'''
from pyglet import app
if app.event_loop is not None:
app.event_loop.exit()
else:
for window in self.get_windows():
window.has_exit = True
class CarbonScreen(Screen):
def __init__(self, display, id):
self.display = display
rect = carbon.CGDisplayBounds(id)
super(CarbonScreen, self).__init__(
int(rect.origin.x), int(rect.origin.y),
int(rect.size.width), int(rect.size.height))
self.id = id
mode = carbon.CGDisplayCurrentMode(id)
kCGDisplayRefreshRate = _create_cfstring('RefreshRate')
number = carbon.CFDictionaryGetValue(mode, kCGDisplayRefreshRate)
refresh = c_long()
kCFNumberLongType = 10
carbon.CFNumberGetValue(number, kCFNumberLongType, byref(refresh))
self._refresh_rate = refresh.value
def get_gdevice(self):
gdevice = GDHandle()
r = carbon.DMGetGDeviceByDisplayID(self.id, byref(gdevice), False)
_oscheck(r)
return gdevice
def get_matching_configs(self, template):
# Construct array of attributes for aglChoosePixelFormat
attrs = []
for name, value in template.get_gl_attributes():
attr = CarbonGLConfig._attribute_ids.get(name, None)
if not attr or not value:
continue
attrs.append(attr)
if attr not in CarbonGLConfig._boolean_attributes:
attrs.append(int(value))
# Support for RAGE-II, which is not compliant
attrs.append(agl.AGL_ALL_RENDERERS)
# Force selection policy and RGBA
attrs.append(agl.AGL_MAXIMUM_POLICY)
attrs.append(agl.AGL_RGBA)
# In 10.3 and later, AGL_FULLSCREEN is specified so the window can
# be toggled to/from fullscreen without losing context. pyglet
# no longer supports earlier versions of OS X, so we always supply it.
attrs.append(agl.AGL_FULLSCREEN)
# Terminate the list.
attrs.append(agl.AGL_NONE)
attrib_list = (c_int * len(attrs))(*attrs)
device = self.get_gdevice()
pformat = agl.aglChoosePixelFormat(device, 1, attrib_list)
_aglcheck()
if not pformat:
return []
else:
return [CarbonGLConfig(self, pformat)]
class CarbonGLConfig(gl.Config):
# Valid names for GL attributes, and their corresponding AGL constant.
_attribute_ids = {
'double_buffer': agl.AGL_DOUBLEBUFFER,
'stereo': agl.AGL_STEREO,
'buffer_size': agl.AGL_BUFFER_SIZE,
'sample_buffers': agl.AGL_SAMPLE_BUFFERS_ARB,
'samples': agl.AGL_SAMPLES_ARB,
'aux_buffers': agl.AGL_AUX_BUFFERS,
'red_size': agl.AGL_RED_SIZE,
'green_size': agl.AGL_GREEN_SIZE,
'blue_size': agl.AGL_BLUE_SIZE,
'alpha_size': agl.AGL_ALPHA_SIZE,
'depth_size': agl.AGL_DEPTH_SIZE,
'stencil_size': agl.AGL_STENCIL_SIZE,
'accum_red_size': agl.AGL_ACCUM_RED_SIZE,
'accum_green_size': agl.AGL_ACCUM_GREEN_SIZE,
'accum_blue_size': agl.AGL_ACCUM_BLUE_SIZE,
'accum_alpha_size': agl.AGL_ACCUM_ALPHA_SIZE,
# Not exposed by pyglet API (set internally)
'all_renderers': agl.AGL_ALL_RENDERERS,
'rgba': agl.AGL_RGBA,
'fullscreen': agl.AGL_FULLSCREEN,
'minimum_policy': agl.AGL_MINIMUM_POLICY,
'maximum_policy': agl.AGL_MAXIMUM_POLICY,
# Not supported in current pyglet API
'level': agl.AGL_LEVEL,
'pixel_size': agl.AGL_PIXEL_SIZE, # == buffer_size
'aux_depth_stencil': agl.AGL_AUX_DEPTH_STENCIL,
'color_float': agl.AGL_COLOR_FLOAT,
'offscreen': agl.AGL_OFFSCREEN,
'sample_alpha': agl.AGL_SAMPLE_ALPHA,
'multisample': agl.AGL_MULTISAMPLE,
'supersample': agl.AGL_SUPERSAMPLE,
}
# AGL constants which do not require a value.
_boolean_attributes = \
(agl.AGL_ALL_RENDERERS,
agl.AGL_RGBA,
agl.AGL_DOUBLEBUFFER,
agl.AGL_STEREO,
agl.AGL_MINIMUM_POLICY,
agl.AGL_MAXIMUM_POLICY,
agl.AGL_OFFSCREEN,
agl.AGL_FULLSCREEN,
agl.AGL_AUX_DEPTH_STENCIL,
agl.AGL_COLOR_FLOAT,
agl.AGL_MULTISAMPLE,
agl.AGL_SUPERSAMPLE,
agl.AGL_SAMPLE_ALPHA)
def __init__(self, screen, pformat):
super(CarbonGLConfig, self).__init__()
self.screen = screen
self._pformat = pformat
self._attributes = {}
for name, attr in self._attribute_ids.items():
value = c_int()
result = agl.aglDescribePixelFormat(pformat, attr, byref(value))
if result:
setattr(self, name, value.value)
def create_context(self, share):
if share:
context = agl.aglCreateContext(self._pformat, share._context)
else:
context = agl.aglCreateContext(self._pformat, None)
_aglcheck()
return CarbonGLContext(self, context, share, self._pformat)
class CarbonGLContext(gl.Context):
def __init__(self, config, context, share, pixelformat):
super(CarbonGLContext, self).__init__(share)
self.config = config
self._context = context
self._pixelformat = pixelformat
def destroy(self):
super(CarbonGLContext, self).destroy()
agl.aglDestroyContext(self._context)
class CarbonMouseCursor(MouseCursor):
drawable = False
def __init__(self, theme):
self.theme = theme
def CarbonEventHandler(event_class, event_kind):
return _PlatformEventHandler((event_class, event_kind))
class CarbonWindow(BaseWindow):
_window = None # Carbon WindowRef
_agl_context = None # AGL context ID
_recreate_deferred = None
# Window properties
_minimum_size = None
_maximum_size = None
_fullscreen_restore = None
_event_dispatcher = None
_current_modifiers = 0
_mapped_modifers = 0
_carbon_event_handlers = []
_carbon_event_handler_refs = []
_track_ref = 0
_track_region = None
_mouse_exclusive = False
_mouse_platform_visible = True
_mouse_ignore_motion = False
def _recreate(self, changes):
# We can't destroy the window while event handlers are active,
# otherwise the (OS X) event dispatcher gets lost and segfaults.
#
# Defer actual recreation until dispatch_events next finishes.
self._recreate_deferred = changes
def _recreate_immediate(self):
# The actual _recreate function.
changes = self._recreate_deferred
self._recreate_deferred = None
if ('context' in changes):
agl.aglSetDrawable(self._agl_context, None)
if ('fullscreen' in changes and
not self._fullscreen and
self._fullscreen_restore):
# Leaving fullscreen -- destroy everything before the window.
self._remove_track_region()
self._remove_event_handlers()
agl.aglSetDrawable(self._agl_context, None)
# EndFullScreen disposes _window.
quicktime.EndFullScreen(self._fullscreen_restore, 0)
self._window = None
self._create()
def _create(self):
self._agl_context = self.context._context
if self._window:
# The window is about to be recreated; destroy everything
# associated with the old window, then the window itself.
self._remove_track_region()
self._remove_event_handlers()
agl.aglSetDrawable(self._agl_context, None)
carbon.DisposeWindow(self._window)
self._window = None
self._window = WindowRef()
if self._fullscreen:
# Switch to fullscreen mode with QuickTime
fs_width = c_short(0)
fs_height = c_short(0)
self._fullscreen_restore = c_void_p()
quicktime.BeginFullScreen(byref(self._fullscreen_restore),
self.screen.get_gdevice(),
byref(fs_width),
byref(fs_height),
byref(self._window),
None,
0)
# the following may be used for debugging if you have a second
# monitor - only the main monitor will go fullscreen
agl.aglEnable(self._agl_context, agl.AGL_FS_CAPTURE_SINGLE)
self._width = fs_width.value
self._height = fs_height.value
#self._width = self.screen.width
#self._height = self.screen.height
agl.aglSetFullScreen(self._agl_context,
self._width, self._height,
self.screen._refresh_rate, 0)
self._mouse_in_window = True
self.dispatch_event('on_resize', self._width, self._height)
self.dispatch_event('on_show')
self.dispatch_event('on_expose')
else:
# Create floating window
rect = Rect()
location = None # TODO
if location is not None:
rect.left = location[0]
rect.top = location[1]
else:
rect.top = rect.left = 0
rect.right = rect.left + self._width
rect.bottom = rect.top + self._height
styles = {
self.WINDOW_STYLE_DEFAULT: (kDocumentWindowClass,
kWindowCloseBoxAttribute |
kWindowCollapseBoxAttribute),
self.WINDOW_STYLE_DIALOG: (kDocumentWindowClass,
kWindowCloseBoxAttribute),
self.WINDOW_STYLE_TOOL: (kUtilityWindowClass,
kWindowCloseBoxAttribute),
self.WINDOW_STYLE_BORDERLESS: (kSimpleWindowClass,
kWindowNoAttributes)
}
window_class, window_attributes = \
styles.get(self._style, kDocumentWindowClass)
if self._resizable:
window_attributes |= (kWindowFullZoomAttribute |
kWindowLiveResizeAttribute |
kWindowResizableAttribute)
r = carbon.CreateNewWindow(window_class,
window_attributes,
byref(rect),
byref(self._window))
_oscheck(r)
if location is None:
carbon.RepositionWindow(self._window, c_void_p(),
kWindowCascadeOnMainScreen)
agl.aglSetDrawable(self._agl_context,
carbon.GetWindowPort(self._window))
_aglcheck()
self.set_caption(self._caption)
# Get initial state
self._event_dispatcher = carbon.GetEventDispatcherTarget()
self._current_modifiers = carbon.GetCurrentKeyModifiers().value
self._mapped_modifiers = self._map_modifiers(self._current_modifiers)
# (re)install Carbon event handlers
self._install_event_handlers()
self._create_track_region()
self.switch_to()
self.set_vsync(self._vsync)
if self._visible:
self.set_visible(True)
def _create_track_region(self):
self._remove_track_region()
# Create a tracking region for the content part of the window
# to receive enter/leave events.
track_id = MouseTrackingRegionID()
track_id.signature = DEFAULT_CREATOR_CODE
track_id.id = 1
self._track_ref = MouseTrackingRef()
self._track_region = carbon.NewRgn()
carbon.GetWindowRegion(self._window,
kWindowContentRgn, self._track_region)
carbon.CreateMouseTrackingRegion(self._window,
self._track_region, None, kMouseTrackingOptionsGlobalClip,
track_id, None, None,
byref(self._track_ref))
def _remove_track_region(self):
if self._track_region:
carbon.ReleaseMouseTrackingRegion(self._track_region)
self._track_region = None
def close(self):
super(CarbonWindow, self).close()
if not self._agl_context:
return
self._agl_context = None
self._remove_event_handlers()
self._remove_track_region()
# Restore cursor visibility
self.set_mouse_platform_visible(True)
self.set_exclusive_mouse(False)
if self._fullscreen:
quicktime.EndFullScreen(self._fullscreen_restore, 0)
else:
carbon.DisposeWindow(self._window)
self._window = None
def switch_to(self):
agl.aglSetCurrentContext(self._agl_context)
self._context.set_current()
_aglcheck()
gl_info.set_active_context()
glu_info.set_active_context()
def flip(self):
self.draw_mouse_cursor()
agl.aglSwapBuffers(self._agl_context)
_aglcheck()
def _get_vsync(self):
swap = c_long()
agl.aglGetInteger(self._agl_context, agl.AGL_SWAP_INTERVAL, byref(swap))
return bool(swap.value)
vsync = property(_get_vsync) # overrides BaseWindow property
def set_vsync(self, vsync):
if pyglet.options['vsync'] is not None:
vsync = pyglet.options['vsync']
self._vsync = vsync # _recreate depends on this
swap = c_long(int(vsync))
agl.aglSetInteger(self._agl_context, agl.AGL_SWAP_INTERVAL, byref(swap))
def dispatch_events(self):
self._allow_dispatch_event = True
while self._event_queue:
EventDispatcher.dispatch_event(self, *self._event_queue.pop(0))
e = EventRef()
result = carbon.ReceiveNextEvent(0, c_void_p(), 0, True, byref(e))
while result == noErr:
carbon.SendEventToEventTarget(e, self._event_dispatcher)
carbon.ReleaseEvent(e)
if self._recreate_deferred:
self._recreate_immediate()
result = carbon.ReceiveNextEvent(0, c_void_p(), 0, True, byref(e))
self._allow_dispatch_event = False
# Return value from ReceiveNextEvent can be ignored if not
# noErr; we check here only to look for new bugs.
# eventLoopQuitErr: the inner event loop was quit, see
# http://lists.apple.com/archives/Carbon-dev/2006/Jun/msg00850.html
# Can occur when mixing with other toolkits, e.g. Tk.
# Fixes issue 180.
if result not in (eventLoopTimedOutErr, eventLoopQuitErr):
raise 'Error %d' % result
def dispatch_pending_events(self):
while self._event_queue:
EventDispatcher.dispatch_event(self, *self._event_queue.pop(0))
if self._recreate_deferred:
self._recreate_immediate()
def set_caption(self, caption):
self._caption = caption
s = _create_cfstring(caption)
carbon.SetWindowTitleWithCFString(self._window, s)
carbon.CFRelease(s)
def set_location(self, x, y):
rect = Rect()
carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect))
rect.right += x - rect.left
rect.bottom += y - rect.top
rect.left = x
rect.top = y
carbon.SetWindowBounds(self._window, kWindowContentRgn, byref(rect))
def get_location(self):
rect = Rect()
carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect))
return rect.left, rect.top
def set_size(self, width, height):
if self._fullscreen:
raise WindowException('Cannot set size of fullscreen window.')
rect = Rect()
carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect))
rect.right = rect.left + width
rect.bottom = rect.top + height
carbon.SetWindowBounds(self._window, kWindowContentRgn, byref(rect))
self._width = width
self._height = height
self.dispatch_event('on_resize', width, height)
self.dispatch_event('on_expose')
def get_size(self):
if self._fullscreen:
return self._width, self._height
rect = Rect()
carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect))
return rect.right - rect.left, rect.bottom - rect.top
def set_minimum_size(self, width, height):
self._minimum_size = (width, height)
minimum = HISize()
minimum.width = width
minimum.height = height
if self._maximum_size:
maximum = HISize()
maximum.width, maximum.height = self._maximum_size
maximum = byref(maximum)
else:
maximum = None
carbon.SetWindowResizeLimits(self._window,
byref(minimum), maximum)
def set_maximum_size(self, width, height):
self._maximum_size = (width, height)
maximum = HISize()
maximum.width = width
maximum.height = height
if self._minimum_size:
minimum = HISize()
minimum.width, minimum.height = self._minimum_size
minimum = byref(minimum)
else:
minimum = None
carbon.SetWindowResizeLimits(self._window,
minimum, byref(maximum))
def activate(self):
carbon.ActivateWindow(self._window, 1)
# Also make the application the "front" application. TODO
# maybe don't bring forward all of the application's windows?
psn = ProcessSerialNumber()
psn.highLongOfPSN = 0
psn.lowLongOfPSN = kCurrentProcess
carbon.SetFrontProcess(byref(psn))
def set_visible(self, visible=True):
self._visible = visible
if visible:
self.dispatch_event('on_resize', self._width, self._height)
self.dispatch_event('on_show')
carbon.ShowWindow(self._window)
else:
carbon.HideWindow(self._window)
def minimize(self):
self._mouse_in_window = False
self.set_mouse_platform_visible()
carbon.CollapseWindow(self._window, True)
def maximize(self):
# Maximum "safe" value, gets trimmed to screen size automatically.
p = Point()
p.v, p.h = 16000,16000
if not carbon.IsWindowInStandardState(self._window, byref(p), None):
carbon.ZoomWindowIdeal(self._window, inZoomOut, byref(p))
def set_mouse_platform_visible(self, platform_visible=None):
if platform_visible is None:
platform_visible = self._mouse_visible and \
not self._mouse_exclusive and \
not self._mouse_cursor.drawable
if not self._mouse_in_window:
platform_visible = True
if self._mouse_in_window and \
isinstance(self._mouse_cursor, CarbonMouseCursor):
carbon.SetThemeCursor(self._mouse_cursor.theme)
else:
carbon.SetThemeCursor(kThemeArrowCursor)
if self._mouse_platform_visible == platform_visible:
return
if platform_visible:
carbon.ShowCursor()
else:
carbon.HideCursor()
self._mouse_platform_visible = platform_visible
def set_exclusive_mouse(self, exclusive=True):
self._mouse_exclusive = exclusive
if exclusive:
# Move mouse to center of window
rect = Rect()
carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect))
point = CGPoint()
point.x = (rect.right + rect.left) / 2
point.y = (rect.bottom + rect.top) / 2
# Skip the next motion event, which would return a large delta.
self._mouse_ignore_motion = True
carbon.CGWarpMouseCursorPosition(point)
carbon.CGAssociateMouseAndMouseCursorPosition(False)
else:
carbon.CGAssociateMouseAndMouseCursorPosition(True)
self.set_mouse_platform_visible()
def set_exclusive_keyboard(self, exclusive=True):
if exclusive:
# Note: power switch can also be disabled, with
# kUIOptionDisableSessionTerminate. That seems
# a little extreme though.
carbon.SetSystemUIMode(kUIModeAllHidden,
(kUIOptionDisableAppleMenu |
kUIOptionDisableProcessSwitch |
kUIOptionDisableForceQuit |
kUIOptionDisableHide))
else:
carbon.SetSystemUIMode(kUIModeNormal, 0)
def get_system_mouse_cursor(self, name):
if name == self.CURSOR_DEFAULT:
return DefaultMouseCursor()
themes = {
self.CURSOR_CROSSHAIR: kThemeCrossCursor,
self.CURSOR_HAND: kThemePointingHandCursor,
self.CURSOR_HELP: kThemeArrowCursor,
self.CURSOR_NO: kThemeNotAllowedCursor,
self.CURSOR_SIZE: kThemeArrowCursor,
self.CURSOR_SIZE_UP: kThemeResizeUpCursor,
self.CURSOR_SIZE_UP_RIGHT: kThemeArrowCursor,
self.CURSOR_SIZE_RIGHT: kThemeResizeRightCursor,
self.CURSOR_SIZE_DOWN_RIGHT: kThemeArrowCursor,
self.CURSOR_SIZE_DOWN: kThemeResizeDownCursor,
self.CURSOR_SIZE_DOWN_LEFT: kThemeArrowCursor,
self.CURSOR_SIZE_LEFT: kThemeResizeLeftCursor,
self.CURSOR_SIZE_UP_LEFT: kThemeArrowCursor,
self.CURSOR_SIZE_UP_DOWN: kThemeResizeUpDownCursor,
self.CURSOR_SIZE_LEFT_RIGHT: kThemeResizeLeftRightCursor,
self.CURSOR_TEXT: kThemeIBeamCursor,
self.CURSOR_WAIT: kThemeWatchCursor,
self.CURSOR_WAIT_ARROW: kThemeWatchCursor,
}
if name not in themes:
raise CarbonException('Unknown cursor name "%s"' % name)
return CarbonMouseCursor(themes[name])
def set_icon(self, *images):
# Only use the biggest image
image = images[0]
size = image.width * image.height
for img in images:
if img.width * img.height > size:
size = img.width * img.height
image = img
image = image.get_image_data()
format = 'ARGB'
pitch = -len(format) * image.width
data = image.get_data(format, pitch)
provider = carbon.CGDataProviderCreateWithData(
None, data, len(data), None)
colorspace = carbon.CGColorSpaceCreateDeviceRGB()
cgi = carbon.CGImageCreate(
image.width, image.height, 8, 32, -pitch,
colorspace,
kCGImageAlphaFirst,
provider,
None,
True,
kCGRenderingIntentDefault)
carbon.SetApplicationDockTileImage(cgi)
carbon.CGDataProviderRelease(provider)
carbon.CGColorSpaceRelease(colorspace)
# Non-public utilities
def _update_drawable(self):
# We can get there after context has been disposed, in which case
# just do nothing.
if not self._agl_context:
return
agl.aglUpdateContext(self._agl_context)
_aglcheck()
# Need a redraw
self.dispatch_event('on_expose')
def _update_track_region(self):
carbon.GetWindowRegion(self._window,
kWindowContentRgn, self._track_region)
carbon.ChangeMouseTrackingRegion(self._track_ref,
self._track_region, None)
def _install_event_handlers(self):
self._remove_event_handlers()
if self._fullscreen:
target = carbon.GetApplicationEventTarget()
else:
target = carbon.GetWindowEventTarget(self._window)
carbon.InstallStandardEventHandler(target)
self._carbon_event_handlers = []
self._carbon_event_handler_refs = []
for func_name in self._platform_event_names:
if not hasattr(self, func_name):
continue
func = getattr(self, func_name)
for event_class, event_kind in func._platform_event_data:
# TODO: could just build up array of class/kind
proc = EventHandlerProcPtr(func)
self._carbon_event_handlers.append(proc)
upp = carbon.NewEventHandlerUPP(proc)
types = EventTypeSpec()
types.eventClass = event_class
types.eventKind = event_kind
handler_ref = EventHandlerRef()
carbon.InstallEventHandler(
target,
upp,
1,
byref(types),
c_void_p(),
byref(handler_ref))
self._carbon_event_handler_refs.append(handler_ref)
def _remove_event_handlers(self):
for ref in self._carbon_event_handler_refs:
carbon.RemoveEventHandler(ref)
self._carbon_event_handler_refs = []
self._carbon_event_handlers = []
# Carbon event handlers
@CarbonEventHandler(kEventClassTextInput, kEventTextInputUnicodeForKeyEvent)
def _on_text_input(self, next_handler, ev, data):
size = c_uint32()
carbon.GetEventParameter(ev, kEventParamTextInputSendText,
typeUTF8Text, c_void_p(), 0, byref(size), c_void_p())
text = create_string_buffer(size.value)
carbon.GetEventParameter(ev, kEventParamTextInputSendText,
typeUTF8Text, c_void_p(), size.value, c_void_p(), byref(text))
text = text.value.decode('utf8')
raw_event = EventRef()
carbon.GetEventParameter(ev, kEventParamTextInputSendKeyboardEvent,
typeEventRef, c_void_p(), sizeof(raw_event), c_void_p(),
byref(raw_event))
symbol, modifiers = self._get_symbol_and_modifiers(raw_event)
motion_modifiers = modifiers & \
(key.MOD_COMMAND | key.MOD_CTRL | key.MOD_OPTION)
if (symbol, motion_modifiers) in _motion_map:
motion = _motion_map[symbol, motion_modifiers]
if modifiers & key.MOD_SHIFT:
self.dispatch_event('on_text_motion_select', motion)
else:
self.dispatch_event('on_text_motion', motion)
elif ((unicodedata.category(text[0]) != 'Cc' or text == u'\r') and
not (modifiers & key.MOD_COMMAND)):
self.dispatch_event('on_text', text)
return noErr
@CarbonEventHandler(kEventClassKeyboard, kEventRawKeyUp)
def _on_key_up(self, next_handler, ev, data):
symbol, modifiers = self._get_symbol_and_modifiers(ev)
if symbol:
self.dispatch_event('on_key_release', symbol, modifiers)
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassKeyboard, kEventRawKeyDown)
def _on_key_down(self, next_handler, ev, data):
symbol, modifiers = self._get_symbol_and_modifiers(ev)
if symbol:
self.dispatch_event('on_key_press', symbol, modifiers)
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@staticmethod
def _get_symbol_and_modifiers(ev):
sym = c_uint32()
carbon.GetEventParameter(ev, kEventParamKeyCode,
typeUInt32, c_void_p(), sizeof(sym), c_void_p(), byref(sym))
modifiers = c_uint32()
carbon.GetEventParameter(ev, kEventParamKeyModifiers,
typeUInt32, c_void_p(), sizeof(modifiers), c_void_p(),
byref(modifiers))
symbol = keymap.get(sym.value, None)
if symbol is None:
symbol = key.user_key(sym.value)
return (symbol, CarbonWindow._map_modifiers(modifiers.value))
@staticmethod
def _map_modifiers(modifiers):
mapped_modifiers = 0
if modifiers & (shiftKey | rightShiftKey):
mapped_modifiers |= key.MOD_SHIFT
if modifiers & (controlKey | rightControlKey):
mapped_modifiers |= key.MOD_CTRL
if modifiers & (optionKey | rightOptionKey):
mapped_modifiers |= key.MOD_OPTION
if modifiers & alphaLock:
mapped_modifiers |= key.MOD_CAPSLOCK
if modifiers & cmdKey:
mapped_modifiers |= key.MOD_COMMAND
return mapped_modifiers
@CarbonEventHandler(kEventClassKeyboard, kEventRawKeyModifiersChanged)
def _on_modifiers_changed(self, next_handler, ev, data):
modifiers = c_uint32()
carbon.GetEventParameter(ev, kEventParamKeyModifiers,
typeUInt32, c_void_p(), sizeof(modifiers), c_void_p(),
byref(modifiers))
modifiers = modifiers.value
deltas = modifiers ^ self._current_modifiers
for mask, k in [
(controlKey, key.LCTRL),
(shiftKey, key.LSHIFT),
(cmdKey, key.LCOMMAND),
(optionKey, key.LOPTION),
(rightShiftKey, key.RSHIFT),
(rightOptionKey, key.ROPTION),
(rightControlKey, key.RCTRL),
(alphaLock, key.CAPSLOCK),
(numLock, key.NUMLOCK)]:
if deltas & mask:
if modifiers & mask:
self.dispatch_event('on_key_press',
k, self._mapped_modifiers)
else:
self.dispatch_event('on_key_release',
k, self._mapped_modifiers)
carbon.CallNextEventHandler(next_handler, ev)
self._mapped_modifiers = self._map_modifiers(modifiers)
self._current_modifiers = modifiers
return noErr
def _get_mouse_position(self, ev):
position = HIPoint()
carbon.GetEventParameter(ev, kEventParamMouseLocation,
typeHIPoint, c_void_p(), sizeof(position), c_void_p(),
byref(position))
bounds = Rect()
carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(bounds))
return int(position.x - bounds.left), int(position.y - bounds.top)
@staticmethod
def _get_mouse_button_and_modifiers(ev):
button = EventMouseButton()
carbon.GetEventParameter(ev, kEventParamMouseButton,
typeMouseButton, c_void_p(), sizeof(button), c_void_p(),
byref(button))
if button.value == 1:
button = mouse.LEFT
elif button.value == 2:
button = mouse.RIGHT
elif button.value == 3:
button = mouse.MIDDLE
else:
button = None
modifiers = c_uint32()
carbon.GetEventParameter(ev, kEventParamKeyModifiers,
typeUInt32, c_void_p(), sizeof(modifiers), c_void_p(),
byref(modifiers))
return button, CarbonWindow._map_modifiers(modifiers.value)
@staticmethod
def _get_mouse_in_content(ev):
position = Point()
carbon.GetEventParameter(ev, kEventParamMouseLocation,
typeQDPoint, c_void_p(), sizeof(position), c_void_p(),
byref(position))
return carbon.FindWindow(position, None) == inContent
@CarbonEventHandler(kEventClassMouse, kEventMouseDown)
def _on_mouse_down(self, next_handler, ev, data):
if self._fullscreen or self._get_mouse_in_content(ev):
button, modifiers = self._get_mouse_button_and_modifiers(ev)
if button is not None:
x, y = self._get_mouse_position(ev)
y = self.height - y
self.dispatch_event('on_mouse_press', x, y, button, modifiers)
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassMouse, kEventMouseUp)
def _on_mouse_up(self, next_handler, ev, data):
# Always report mouse up, even out of content area, because it's
# probably after a drag gesture.
button, modifiers = self._get_mouse_button_and_modifiers(ev)
if button is not None:
x, y = self._get_mouse_position(ev)
y = self.height - y
self.dispatch_event('on_mouse_release', x, y, button, modifiers)
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassMouse, kEventMouseMoved)
def _on_mouse_moved(self, next_handler, ev, data):
if ((self._fullscreen or self._get_mouse_in_content(ev))
and not self._mouse_ignore_motion):
x, y = self._get_mouse_position(ev)
y = self.height - y
self._mouse_x = x
self._mouse_y = y
delta = HIPoint()
carbon.GetEventParameter(ev, kEventParamMouseDelta,
typeHIPoint, c_void_p(), sizeof(delta), c_void_p(),
byref(delta))
# Motion event
self.dispatch_event('on_mouse_motion',
x, y, delta.x, -delta.y)
elif self._mouse_ignore_motion:
self._mouse_ignore_motion = False
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassMouse, kEventMouseDragged)
def _on_mouse_dragged(self, next_handler, ev, data):
button, modifiers = self._get_mouse_button_and_modifiers(ev)
if button is not None:
x, y = self._get_mouse_position(ev)
y = self.height - y
self._mouse_x = x
self._mouse_y = y
delta = HIPoint()
carbon.GetEventParameter(ev, kEventParamMouseDelta,
typeHIPoint, c_void_p(), sizeof(delta), c_void_p(),
byref(delta))
# Drag event
self.dispatch_event('on_mouse_drag',
x, y, delta.x, -delta.y, button, modifiers)
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassMouse, kEventMouseEntered)
def _on_mouse_entered(self, next_handler, ev, data):
x, y = self._get_mouse_position(ev)
y = self.height - y
self._mouse_x = x
self._mouse_y = y
self._mouse_in_window = True
self.set_mouse_platform_visible()
self.dispatch_event('on_mouse_enter', x, y)
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassMouse, kEventMouseExited)
def _on_mouse_exited(self, next_handler, ev, data):
if not self._fullscreen:
x, y = self._get_mouse_position(ev)
y = self.height - y
self._mouse_in_window = False
self.set_mouse_platform_visible()
self.dispatch_event('on_mouse_leave', x, y)
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassMouse, kEventMouseWheelMoved)
def _on_mouse_wheel_moved(self, next_handler, ev, data):
x, y = self._get_mouse_position(ev)
y = self.height - y
axis = EventMouseWheelAxis()
carbon.GetEventParameter(ev, kEventParamMouseWheelAxis,
typeMouseWheelAxis, c_void_p(), sizeof(axis), c_void_p(),
byref(axis))
delta = c_long()
carbon.GetEventParameter(ev, kEventParamMouseWheelDelta,
typeSInt32, c_void_p(), sizeof(delta), c_void_p(),
byref(delta))
if axis.value == kEventMouseWheelAxisX:
self.dispatch_event('on_mouse_scroll',
x, y, delta.value, 0)
else:
self.dispatch_event('on_mouse_scroll',
x, y, 0, delta.value)
# _Don't_ call the next handler, which is application, as this then
# calls our window handler again.
#carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowClose)
def _on_window_close(self, next_handler, ev, data):
self.dispatch_event('on_close')
# Presumably the next event handler is the one that closes
# the window; don't do that here.
#carbon.CallNextEventHandler(next_handler, ev)
return noErr
_resizing = None
@CarbonEventHandler(kEventClassWindow, kEventWindowResizeStarted)
def _on_window_resize_started(self, next_handler, ev, data):
self._resizing = (self.width, self.height)
from pyglet import app
if app.event_loop is not None:
app.event_loop._stop_polling()
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowResizeCompleted)
def _on_window_resize_completed(self, next_handler, ev, data):
self._resizing = None
rect = Rect()
carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect))
width = rect.right - rect.left
height = rect.bottom - rect.top
self.switch_to()
self.dispatch_event('on_resize', width, height)
self.dispatch_event('on_expose')
carbon.CallNextEventHandler(next_handler, ev)
return noErr
_dragging = False
@CarbonEventHandler(kEventClassWindow, kEventWindowDragStarted)
def _on_window_drag_started(self, next_handler, ev, data):
self._dragging = True
from pyglet import app
if app.event_loop is not None:
app.event_loop._stop_polling()
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowDragCompleted)
def _on_window_drag_completed(self, next_handler, ev, data):
self._dragging = False
rect = Rect()
carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect))
self.dispatch_event('on_move', rect.left, rect.top)
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowBoundsChanging)
def _on_window_bounds_changing(self, next_handler, ev, data):
from pyglet import app
if app.event_loop is not None:
carbon.SetEventLoopTimerNextFireTime(app.event_loop._timer,
c_double(0.0))
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowBoundsChanged)
def _on_window_bounds_change(self, next_handler, ev, data):
self._update_track_region()
self._update_drawable()
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowZoomed)
def _on_window_zoomed(self, next_handler, ev, data):
rect = Rect()
carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect))
width = rect.right - rect.left
height = rect.bottom - rect.top
self.dispatch_event('on_move', rect.left, rect.top)
self.dispatch_event('on_resize', width, height)
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowActivated)
def _on_window_activated(self, next_handler, ev, data):
self.dispatch_event('on_activate')
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowDeactivated)
def _on_window_deactivated(self, next_handler, ev, data):
self.dispatch_event('on_deactivate')
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowShown)
@CarbonEventHandler(kEventClassWindow, kEventWindowExpanded)
def _on_window_shown(self, next_handler, ev, data):
self._update_drawable()
self.dispatch_event('on_show')
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowHidden)
@CarbonEventHandler(kEventClassWindow, kEventWindowCollapsed)
def _on_window_hidden(self, next_handler, ev, data):
self.dispatch_event('on_hide')
carbon.CallNextEventHandler(next_handler, ev)
return noErr
@CarbonEventHandler(kEventClassWindow, kEventWindowDrawContent)
def _on_window_draw_content(self, next_handler, ev, data):
self.dispatch_event('on_expose')
carbon.CallNextEventHandler(next_handler, ev)
return noErr
def _create_cfstring(text):
return carbon.CFStringCreateWithCString(c_void_p(),
text.encode('utf8'),
kCFStringEncodingUTF8)
def _oscheck(result):
if result != noErr:
raise 'Carbon error %d' % result
return result
def _aglcheck():
err = agl.aglGetError()
if err != agl.AGL_NO_ERROR:
raise CarbonException(cast(agl.aglErrorString(err), c_char_p).value)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Get environment information useful for debugging.
Intended usage is to create a file for bug reports, e.g.::
python -m pyglet.info > info.txt
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
_first_heading = True
def _heading(heading):
global _first_heading
if not _first_heading:
print
else:
_first_heading = False
print heading
print '-' * 78
def dump_python():
'''Dump Python version and environment to stdout.'''
import os
import sys
print 'sys.version:', sys.version
print 'sys.platform:', sys.platform
print 'os.getcwd():', os.getcwd()
for key, value in os.environ.items():
if key.startswith('PYGLET_'):
print "os.environ['%s']: %s" % (key, value)
def dump_pyglet():
'''Dump pyglet version and options.'''
import pyglet
print 'pyglet.version:', pyglet.version
print 'pyglet.__file__:', pyglet.__file__
for key, value in pyglet.options.items():
print "pyglet.options['%s'] = %r" % (key, value)
def dump_window():
'''Dump display, window, screen and default config info.'''
import pyglet.window
platform = pyglet.window.get_platform()
print 'platform:', repr(platform)
display = platform.get_default_display()
print 'display:', repr(display)
screens = display.get_screens()
for i, screen in enumerate(screens):
print 'screens[%d]: %r' % (i, screen)
window = pyglet.window.Window(visible=False)
for key, value in window.config.get_gl_attributes():
print "config['%s'] = %r" % (key, value)
print 'context:', repr(window.context)
window.close()
def dump_gl():
'''Dump GL info.'''
from pyglet.gl import gl_info
print 'gl_info.get_version():', gl_info.get_version()
print 'gl_info.get_vendor():', gl_info.get_vendor()
print 'gl_info.get_renderer():', gl_info.get_renderer()
print 'gl_info.get_extensions():'
extensions = list(gl_info.get_extensions())
extensions.sort()
for name in extensions:
print ' ', name
def dump_glu():
'''Dump GLU info.'''
from pyglet.gl import glu_info
print 'glu_info.get_version():', glu_info.get_version()
print 'glu_info.get_extensions():'
extensions = list(glu_info.get_extensions())
extensions.sort()
for name in extensions:
print ' ', name
def dump_glx():
'''Dump GLX info.'''
try:
from pyglet.gl import glx_info
except:
print 'GLX not available.'
return
import pyglet
window = pyglet.window.Window(visible=False)
print 'context.is_direct():', window.context.is_direct()
window.close()
if not glx_info.have_version(1, 1):
print 'Version: < 1.1'
else:
print 'glx_info.get_server_vendor():', glx_info.get_server_vendor()
print 'glx_info.get_server_version():', glx_info.get_server_version()
print 'glx_info.get_server_extensions():'
for name in glx_info.get_server_extensions():
print ' ', name
print 'glx_info.get_client_vendor():', glx_info.get_client_vendor()
print 'glx_info.get_client_version():', glx_info.get_client_version()
print 'glx_info.get_client_extensions():'
for name in glx_info.get_client_extensions():
print ' ', name
print 'glx_info.get_extensions():'
for name in glx_info.get_extensions():
print ' ', name
def dump_media():
'''Dump pyglet.media info.'''
import pyglet.media
print 'driver:', pyglet.media.driver.__name__
def dump_avbin():
'''Dump AVbin info.'''
try:
import pyglet.media.avbin
print 'Library:', pyglet.media.avbin.av
print 'AVbin version:', pyglet.media.avbin.av.avbin_get_version()
print 'FFmpeg revision:', \
pyglet.media.avbin.av.avbin_get_ffmpeg_revision()
except:
print 'AVbin not available.'
def dump_al():
'''Dump OpenAL info.'''
try:
from pyglet.media.drivers import openal
print 'Library:', openal.al._lib
print 'Version:', openal.get_version()
print 'Extensions:'
for extension in openal.get_extensions():
print ' ', extension
except:
print 'OpenAL not available.'
def _try_dump(heading, func):
_heading(heading)
try:
func()
except:
import traceback
traceback.print_exc()
def dump():
'''Dump all information to stdout.'''
_try_dump('Python', dump_python)
_try_dump('pyglet', dump_pyglet)
_try_dump('pyglet.window', dump_window)
_try_dump('pyglet.gl.gl_info', dump_gl)
_try_dump('pyglet.gl.glu_info', dump_glu)
_try_dump('pyglet.gl.glx_info', dump_glx)
_try_dump('pyglet.media', dump_media)
_try_dump('pyglet.media.avbin', dump_avbin)
_try_dump('pyglet.media.drivers.openal', dump_al)
if __name__ == '__main__':
dump()
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Functions for loading dynamic libraries.
These extend and correct ctypes functions.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import os
import re
import sys
import ctypes
import ctypes.util
import pyglet
_debug_lib = pyglet.options['debug_lib']
_debug_trace = pyglet.options['debug_trace']
class _TraceFunction(object):
def __init__(self, func):
self.__dict__['_func'] = func
def __str__(self):
return self._func.__name__
def __call__(self, *args, **kwargs):
return self._func(*args, **kwargs)
def __getattr__(self, name):
return getattr(self._func, name)
def __setattr__(self, name, value):
setattr(self._func, name, value)
class _TraceLibrary(object):
def __init__(self, library):
self._library = library
print library
def __getattr__(self, name):
func = getattr(self._library, name)
f = _TraceFunction(func)
return f
class LibraryLoader(object):
def load_library(self, *names, **kwargs):
'''Find and load a library.
More than one name can be specified, they will be tried in order.
Platform-specific library names (given as kwargs) are tried first.
Raises ImportError if library is not found.
'''
if 'framework' in kwargs and self.platform == 'darwin':
return self.load_framework(kwargs['framework'])
platform_names = kwargs.get(self.platform, [])
if type(platform_names) in (str, unicode):
platform_names = [platform_names]
elif type(platform_names) is tuple:
platform_names = list(platform_names)
if self.platform == 'linux2':
platform_names.extend(['lib%s.so' % n for n in names])
platform_names.extend(names)
for name in platform_names:
try:
lib = ctypes.cdll.LoadLibrary(name)
if _debug_lib:
print name
if _debug_trace:
lib = _TraceLibrary(lib)
return lib
except OSError:
path = self.find_library(name)
if path:
try:
lib = ctypes.cdll.LoadLibrary(path)
if _debug_lib:
print path
if _debug_trace:
lib = _TraceLibrary(lib)
return lib
except OSError:
pass
raise ImportError('Library "%s" not found.' % names[0])
find_library = lambda self, name: ctypes.util.find_library(name)
platform = sys.platform
if platform == 'cygwin':
platform = 'win32'
def load_framework(self, path):
raise RuntimeError("Can't load framework on this platform.")
class MachOLibraryLoader(LibraryLoader):
def __init__(self):
if 'LD_LIBRARY_PATH' in os.environ:
self.ld_library_path = os.environ['LD_LIBRARY_PATH'].split(':')
else:
self.ld_library_path = []
if 'DYLD_LIBRARY_PATH' in os.environ:
self.dyld_library_path = os.environ['DYLD_LIBRARY_PATH'].split(':')
else:
self.dyld_library_path = []
if 'DYLD_FALLBACK_LIBRARY_PATH' in os.environ:
self.dyld_fallback_library_path = \
os.environ['DYLD_FALLBACK_LIBRARY_PATH'].split(':')
else:
self.dyld_fallback_library_path = [
os.path.expanduser('~/lib'),
'/usr/local/lib',
'/usr/lib']
def find_library(self, path):
'''Implements the dylib search as specified in Apple documentation:
http://developer.apple.com/documentation/DeveloperTools/Conceptual/DynamicLibraries/Articles/DynamicLibraryUsageGuidelines.html
Before commencing the standard search, the method first checks
the bundle's ``Frameworks`` directory if the application is running
within a bundle (OS X .app).
'''
libname = os.path.basename(path)
search_path = []
if hasattr(sys, 'frozen') and sys.frozen == 'macosx_app':
search_path.append(os.path.join(
os.environ['RESOURCEPATH'],
'..',
'Frameworks',
libname))
if '/' in path:
search_path.extend(
[os.path.join(p, libname) \
for p in self.dyld_library_path])
search_path.append(path)
search_path.extend(
[os.path.join(p, libname) \
for p in self.dyld_fallback_library_path])
else:
search_path.extend(
[os.path.join(p, libname) \
for p in self.ld_library_path])
search_path.extend(
[os.path.join(p, libname) \
for p in self.dyld_library_path])
search_path.append(path)
search_path.extend(
[os.path.join(p, libname) \
for p in self.dyld_fallback_library_path])
for path in search_path:
if os.path.exists(path):
return path
return None
def find_framework(self, path):
'''Implement runtime framework search as described by:
http://developer.apple.com/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/FrameworkBinding.html
'''
# e.g. path == '/System/Library/Frameworks/OpenGL.framework'
# name == 'OpenGL'
# return '/System/Library/Frameworks/OpenGL.framework/OpenGL'
name = os.path.splitext(os.path.split(path)[1])[0]
realpath = os.path.join(path, name)
if os.path.exists(realpath):
return realpath
for dir in ('/Library/Frameworks',
'/System/Library/Frameworks'):
realpath = os.path.join(dir, '%s.framework' % name, name)
if os.path.exists(realpath):
return realpath
return None
def load_framework(self, path):
realpath = self.find_framework(path)
if realpath:
lib = ctypes.cdll.LoadLibrary(realpath)
if _debug_lib:
print realpath
if _debug_trace:
lib = _TraceLibrary(lib)
return lib
raise ImportError("Can't find framework %s." % path)
class LinuxLibraryLoader(LibraryLoader):
_ld_so_cache = None
def _create_ld_so_cache(self):
# Recreate search path followed by ld.so. This is going to be
# slow to build, and incorrect (ld.so uses ld.so.cache, which may
# not be up-to-date). Used only as fallback for distros without
# /sbin/ldconfig.
#
# We assume the DT_RPATH and DT_RUNPATH binary sections are omitted.
directories = []
try:
directories.extend(os.environ['LD_LIBRARY_PATH'].split(':'))
except KeyError:
pass
try:
directories.extend([dir.strip() for dir in open('/etc/ld.so.conf')])
except IOError:
pass
directories.extend(['/lib', '/usr/lib'])
cache = {}
lib_re = re.compile('lib(.*)\.so')
for dir in directories:
try:
for file in os.listdir(dir):
if '.so' not in file:
continue
# Index by filename
path = os.path.join(dir, file)
if file not in cache:
cache[file] = path
# Index by library name
match = lib_re.match(file)
if match:
library = match.group(1)
if library not in cache:
cache[library] = path
except OSError:
pass
self._ld_so_cache = cache
def find_library(self, path):
# ctypes tries ldconfig, gcc and objdump. If none of these are
# present, we implement the ld-linux.so search path as described in
# the man page.
result = ctypes.util.find_library(path)
if result:
return result
if self._ld_so_cache is None:
self._create_ld_so_cache()
return self._ld_so_cache.get(path)
if sys.platform == 'darwin':
loader = MachOLibraryLoader()
elif sys.platform == 'linux2':
loader = LinuxLibraryLoader()
else:
loader = LibraryLoader()
load_library = loader.load_library
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: pil.py 163 2006-11-13 04:15:46Z Alex.Holkner $'
from ctypes import *
from pyglet.gl import *
from pyglet.image import *
from pyglet.image.codecs import *
from pyglet.window.win32.constants import *
from pyglet.window.win32.types import *
ole32 = windll.ole32
kernel32 = windll.kernel32
gdiplus = windll.gdiplus
LPSTREAM = c_void_p
REAL = c_float
PixelFormat1bppIndexed = 196865
PixelFormat4bppIndexed = 197634
PixelFormat8bppIndexed = 198659
PixelFormat16bppGrayScale = 1052676
PixelFormat16bppRGB555 = 135173
PixelFormat16bppRGB565 = 135174
PixelFormat16bppARGB1555 = 397319
PixelFormat24bppRGB = 137224
PixelFormat32bppRGB = 139273
PixelFormat32bppARGB = 2498570
PixelFormat32bppPARGB = 925707
PixelFormat48bppRGB = 1060876
PixelFormat64bppARGB = 3424269
PixelFormat64bppPARGB = 29622286
PixelFormatMax = 15
ImageLockModeRead = 1
ImageLockModeWrite = 2
ImageLockModeUserInputBuf = 4
class GdiplusStartupInput(Structure):
_fields_ = [
('GdiplusVersion', c_uint32),
('DebugEventCallback', c_void_p),
('SuppressBackgroundThread', BOOL),
('SuppressExternalCodecs', BOOL)
]
class GdiplusStartupOutput(Structure):
_fields = [
('NotificationHookProc', c_void_p),
('NotificationUnhookProc', c_void_p)
]
class BitmapData(Structure):
_fields_ = [
('Width', c_uint),
('Height', c_uint),
('Stride', c_int),
('PixelFormat', c_int),
('Scan0', POINTER(c_byte)),
('Reserved', POINTER(c_uint))
]
class Rect(Structure):
_fields_ = [
('X', c_int),
('Y', c_int),
('Width', c_int),
('Height', c_int)
]
kernel32.GlobalAlloc.restype = HGLOBAL
kernel32.GlobalLock.restype = c_void_p
PropertyTagFrameDelay = 0x5100
class PropertyItem(Structure):
_fields_ = [
('id', c_uint),
('length', c_ulong),
('type', c_short),
('value', c_void_p)
]
class GDIPlusDecoder(ImageDecoder):
def get_file_extensions(self):
return ['.bmp', '.gif', '.jpg', '.jpeg', '.exif', '.png', '.tif',
'.tiff']
def get_animation_file_extensions(self):
# TIFF also supported as a multi-page image; but that's not really an
# animation, is it?
return ['.gif']
def _load_bitmap(self, file, filename):
data = file.read()
# Create a HGLOBAL with image data
hglob = kernel32.GlobalAlloc(GMEM_MOVEABLE, len(data))
ptr = kernel32.GlobalLock(hglob)
memmove(ptr, data, len(data))
kernel32.GlobalUnlock(hglob)
# Create IStream for the HGLOBAL
stream = LPSTREAM()
ole32.CreateStreamOnHGlobal(hglob, True, byref(stream))
# Load image from stream
bitmap = c_void_p()
status = gdiplus.GdipCreateBitmapFromStream(stream, byref(bitmap))
if status != 0:
# TODO release stream
raise ImageDecodeException(
'GDI+ cannot load %r' % (filename or file))
return bitmap
def _get_image(self, bitmap):
# Get size of image (Bitmap subclasses Image)
width = REAL()
height = REAL()
gdiplus.GdipGetImageDimension(bitmap, byref(width), byref(height))
width = int(width.value)
height = int(height.value)
# Get image pixel format
pf = c_int()
gdiplus.GdipGetImagePixelFormat(bitmap, byref(pf))
pf = pf.value
# Reverse from what's documented because of Intel little-endianness.
format = 'BGRA'
if pf == PixelFormat24bppRGB:
format = 'BGR'
elif pf == PixelFormat32bppRGB:
pass
elif pf == PixelFormat32bppARGB:
pass
elif pf in (PixelFormat16bppARGB1555, PixelFormat32bppPARGB,
PixelFormat64bppARGB, PixelFormat64bppPARGB):
pf = PixelFormat32bppARGB
else:
format = 'BGR'
pf = PixelFormat24bppRGB
# Lock pixel data in best format
rect = Rect()
rect.X = 0
rect.Y = 0
rect.Width = width
rect.Height = height
bitmap_data = BitmapData()
gdiplus.GdipBitmapLockBits(bitmap,
byref(rect), ImageLockModeRead, pf, byref(bitmap_data))
# Create buffer for RawImage
buffer = create_string_buffer(bitmap_data.Stride * height)
memmove(buffer, bitmap_data.Scan0, len(buffer))
# Unlock data
gdiplus.GdipBitmapUnlockBits(bitmap, byref(bitmap_data))
return ImageData(width, height, format, buffer, -bitmap_data.Stride)
def _delete_bitmap(self, bitmap):
# Release image and stream
gdiplus.GdipDisposeImage(bitmap)
# TODO: How to call IUnknown::Release on stream?
def decode(self, file, filename):
bitmap = self._load_bitmap(file, filename)
image = self._get_image(bitmap)
self._delete_bitmap(bitmap)
return image
def decode_animation(self, file, filename):
bitmap = self._load_bitmap(file, filename)
dimension_count = c_uint()
gdiplus.GdipImageGetFrameDimensionsCount(bitmap, byref(dimension_count))
if dimension_count.value < 1:
self._delete_bitmap(bitmap)
raise ImageDecodeException('Image has no frame dimensions')
# XXX Make sure this dimension is time?
dimensions = (c_void_p * dimension_count.value)()
gdiplus.GdipImageGetFrameDimensionsList(bitmap, dimensions,
dimension_count.value)
frame_count = c_uint()
gdiplus.GdipImageGetFrameCount(bitmap, dimensions, byref(frame_count))
prop_id = PropertyTagFrameDelay
prop_size = c_uint()
gdiplus.GdipGetPropertyItemSize(bitmap, prop_id, byref(prop_size))
prop_buffer = c_buffer(prop_size.value)
prop_item = cast(prop_buffer, POINTER(PropertyItem)).contents
gdiplus.GdipGetPropertyItem(bitmap, prop_id, prop_size.value,
prop_buffer)
# XXX Sure it's long?
n_delays = prop_item.length / sizeof(c_long)
delays = cast(prop_item.value, POINTER(c_long * n_delays)).contents
frames = []
for i in range(frame_count.value):
gdiplus.GdipImageSelectActiveFrame(bitmap, dimensions, i)
image = self._get_image(bitmap)
delay = delays[i]
if delay <= 1:
delay = 10
frames.append(AnimationFrame(image, delay/100.))
self._delete_bitmap(bitmap)
return Animation(frames)
def get_decoders():
return [GDIPlusDecoder()]
def get_encoders():
return []
def init():
token = c_ulong()
startup_in = GdiplusStartupInput()
startup_in.GdiplusVersion = 1
startup_out = GdiplusStartupOutput()
gdiplus.GdiplusStartup(byref(token), byref(startup_in), byref(startup_out))
# Shutdown later?
# gdiplus.GdiplusShutdown(token)
init()
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''DDS texture loader.
Reference: http://msdn2.microsoft.com/en-us/library/bb172993.aspx
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: dds.py 2496 2009-08-19 01:17:30Z benjamin.coder.smith $'
from ctypes import *
import struct
from pyglet.gl import *
from pyglet.image import CompressedImageData
from pyglet.image import codecs
from pyglet.image.codecs import s3tc
class DDSException(codecs.ImageDecodeException):
pass
# dwFlags of DDSURFACEDESC2
DDSD_CAPS = 0x00000001
DDSD_HEIGHT = 0x00000002
DDSD_WIDTH = 0x00000004
DDSD_PITCH = 0x00000008
DDSD_PIXELFORMAT = 0x00001000
DDSD_MIPMAPCOUNT = 0x00020000
DDSD_LINEARSIZE = 0x00080000
DDSD_DEPTH = 0x00800000
# ddpfPixelFormat of DDSURFACEDESC2
DDPF_ALPHAPIXELS = 0x00000001
DDPF_FOURCC = 0x00000004
DDPF_RGB = 0x00000040
# dwCaps1 of DDSCAPS2
DDSCAPS_COMPLEX = 0x00000008
DDSCAPS_TEXTURE = 0x00001000
DDSCAPS_MIPMAP = 0x00400000
# dwCaps2 of DDSCAPS2
DDSCAPS2_CUBEMAP = 0x00000200
DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400
DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800
DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000
DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000
DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000
DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000
DDSCAPS2_VOLUME = 0x00200000
class _filestruct(object):
def __init__(self, data):
if len(data) < self.get_size():
raise DDSException('Not a DDS file')
items = struct.unpack(self.get_format(), data)
for field, value in map(None, self._fields, items):
setattr(self, field[0], value)
def __repr__(self):
name = self.__class__.__name__
return '%s(%s)' % \
(name, (', \n%s' % (' ' * (len(name) + 1))).join( \
['%s = %s' % (field[0], repr(getattr(self, field[0]))) \
for field in self._fields]))
@classmethod
def get_format(cls):
return '<' + ''.join([f[1] for f in cls._fields])
@classmethod
def get_size(cls):
return struct.calcsize(cls.get_format())
class DDSURFACEDESC2(_filestruct):
_fields = [
('dwMagic', '4s'),
('dwSize', 'I'),
('dwFlags', 'I'),
('dwHeight', 'I'),
('dwWidth', 'I'),
('dwPitchOrLinearSize', 'I'),
('dwDepth', 'I'),
('dwMipMapCount', 'I'),
('dwReserved1', '44s'),
('ddpfPixelFormat', '32s'),
('dwCaps1', 'I'),
('dwCaps2', 'I'),
('dwCapsReserved', '8s'),
('dwReserved2', 'I')
]
def __init__(self, data):
super(DDSURFACEDESC2, self).__init__(data)
self.ddpfPixelFormat = DDPIXELFORMAT(self.ddpfPixelFormat)
class DDPIXELFORMAT(_filestruct):
_fields = [
('dwSize', 'I'),
('dwFlags', 'I'),
('dwFourCC', '4s'),
('dwRGBBitCount', 'I'),
('dwRBitMask', 'I'),
('dwGBitMask', 'I'),
('dwBBitMask', 'I'),
('dwRGBAlphaBitMask', 'I')
]
_compression_formats = {
('DXT1', False): (GL_COMPRESSED_RGB_S3TC_DXT1_EXT, s3tc.decode_dxt1_rgb),
('DXT1', True): (GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, s3tc.decode_dxt1_rgba),
('DXT3', False): (GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, s3tc.decode_dxt3),
('DXT3', True): (GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, s3tc.decode_dxt3),
('DXT5', False): (GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, s3tc.decode_dxt5),
('DXT5', True): (GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, s3tc.decode_dxt5),
}
def _check_error():
e = glGetError()
if e != 0:
print 'GL error %d' % e
class DDSImageDecoder(codecs.ImageDecoder):
def get_file_extensions(self):
return ['.dds']
def decode(self, file, filename):
header = file.read(DDSURFACEDESC2.get_size())
desc = DDSURFACEDESC2(header)
if desc.dwMagic != 'DDS ' or desc.dwSize != 124:
raise DDSException('Invalid DDS file (incorrect header).')
width = desc.dwWidth
height = desc.dwHeight
mipmaps = 1
if desc.dwFlags & DDSD_DEPTH:
raise DDSException('Volume DDS files unsupported')
if desc.dwFlags & DDSD_MIPMAPCOUNT:
mipmaps = desc.dwMipMapCount
if desc.ddpfPixelFormat.dwSize != 32:
raise DDSException('Invalid DDS file (incorrect pixel format).')
if desc.dwCaps2 & DDSCAPS2_CUBEMAP:
raise DDSException('Cubemap DDS files unsupported')
if not desc.ddpfPixelFormat.dwFlags & DDPF_FOURCC:
raise DDSException('Uncompressed DDS textures not supported.')
has_alpha = desc.ddpfPixelFormat.dwRGBAlphaBitMask != 0
format, decoder = _compression_formats.get(
(desc.ddpfPixelFormat.dwFourCC, has_alpha), None)
if not format:
raise DDSException('Unsupported texture compression %s' % \
desc.ddpfPixelFormat.dwFourCC)
if format == GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
block_size = 8
else:
block_size = 16
datas = []
w, h = width, height
for i in range(mipmaps):
if not w and not h:
break
if not w:
w = 1
if not h:
h = 1
size = ((w + 3) / 4) * ((h + 3) / 4) * block_size
data = file.read(size)
datas.append(data)
w >>= 1
h >>= 1
image = CompressedImageData(width, height, format, datas[0],
'GL_EXT_texture_compression_s3tc', decoder)
level = 0
for data in datas[1:]:
level += 1
image.set_mipmap_data(level, data)
return image
def get_decoders():
return [DDSImageDecoder()]
def get_encoders():
return []
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: pil.py 1768 2008-02-17 12:45:54Z Alex.Holkner $'
import os.path
from pyglet.gl import *
from pyglet.image import *
from pyglet.image.codecs import *
import Image
class PILImageDecoder(ImageDecoder):
def get_file_extensions(self):
# Only most common ones shown here
return ['.bmp', '.cur', '.gif', '.ico', '.jpg', '.jpeg', '.pcx', '.png',
'.tga', '.tif', '.tiff', '.xbm', '.xpm']
def decode(self, file, filename):
try:
image = Image.open(file)
except Exception, e:
raise ImageDecodeException(
'PIL cannot read %r: %s' % (filename or file, e))
image = image.transpose(Image.FLIP_TOP_BOTTOM)
# Convert bitmap and palette images to component
if image.mode in ('1', 'P'):
image = image.convert()
if image.mode not in ('L', 'LA', 'RGB', 'RGBA'):
raise ImageDecodeException('Unsupported mode "%s"' % image.mode)
type = GL_UNSIGNED_BYTE
width, height = image.size
return ImageData(width, height, image.mode, image.tostring())
class PILImageEncoder(ImageEncoder):
def get_file_extensions(self):
# Most common only
return ['.bmp', '.eps', '.gif', '.jpg', '.jpeg',
'.pcx', '.png', '.ppm', '.tiff', '.xbm']
def encode(self, image, file, filename):
# File format is guessed from filename extension, otherwise defaults
# to PNG.
pil_format = (filename and os.path.splitext(filename)[1][1:]) or 'png'
if pil_format.lower() == 'jpg':
pil_format = 'JPEG'
image = image.get_image_data()
format = image.format
if format != 'RGB':
# Only save in RGB or RGBA formats.
format = 'RGBA'
pitch = -(image.width * len(format))
# Note: Don't try and use frombuffer(..); different versions of
# PIL will orient the image differently.
pil_image = Image.fromstring(
format, (image.width, image.height), image.get_data(format, pitch))
try:
pil_image.save(file, pil_format)
except Exception, e:
raise ImageEncodeException(e)
def get_decoders():
return [PILImageDecoder()]
def get_encoders():
return [PILImageEncoder()]
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: pil.py 163 2006-11-13 04:15:46Z Alex.Holkner $'
import sys
from ctypes import *
from pyglet.gl import *
from pyglet.image import *
from pyglet.image.codecs import *
from pyglet.window.carbon import carbon, quicktime, _oscheck
from pyglet.window.carbon.constants import _name
from pyglet.window.carbon.types import *
Handle = POINTER(POINTER(c_byte))
GWorldPtr = c_void_p
carbon.NewHandle.restype = Handle
HandleDataHandlerSubType = _name('hndl')
PointerDataHandlerSubType = _name('ptr ')
kDataHCanRead = 1
kDataRefExtensionFileName = _name('fnam')
kDataRefExtensionMIMEType = _name('mime')
ComponentInstance = c_void_p
k1MonochromePixelFormat = 0x00000001
k2IndexedPixelFormat = 0x00000002
k4IndexedPixelFormat = 0x00000004
k8IndexedPixelFormat = 0x00000008
k16BE555PixelFormat = 0x00000010
k24RGBPixelFormat = 0x00000018
k32ARGBPixelFormat = 0x00000020
k32BGRAPixelFormat = _name('BGRA')
k1IndexedGrayPixelFormat = 0x00000021
k2IndexedGrayPixelFormat = 0x00000022
k4IndexedGrayPixelFormat = 0x00000024
k8IndexedGrayPixelFormat = 0x00000028
kNativeEndianPixMap = 1 << 8
newMovieActive = 1
noErr = 0
movieTrackMediaType = 1 << 0
movieTrackCharacteristic = 1 << 1
movieTrackEnabledOnly = 1 << 2
VisualMediaCharacteristic = _name('eyes')
nextTimeMediaSample = 1
class PointerDataRefRecord(Structure):
_fields_ = [
('data', c_void_p),
('dataLength', c_long)
]
def Str255(value):
return create_string_buffer(chr(len(value)) + value)
class QuickTimeImageDecoder(ImageDecoder):
def get_file_extensions(self):
# Only most common ones shown here
return ['.bmp', '.cur', '.gif', '.ico', '.jpg', '.jpeg', '.pcx', '.png',
'.tga', '.tif', '.tiff', '.xbm', '.xpm']
def get_animation_file_extensions(self):
return ['.gif']
def _get_data_ref(self, file, filename):
self._data_hold = data = create_string_buffer(file.read())
dataref = carbon.NewHandle(sizeof(PointerDataRefRecord))
datarec = cast(dataref,
POINTER(POINTER(PointerDataRefRecord))).contents.contents
datarec.data = addressof(data)
datarec.dataLength = len(data)
self._data_handler_holder = data_handler = ComponentInstance()
r = quicktime.OpenADataHandler(dataref, PointerDataHandlerSubType,
None, 0, None, kDataHCanRead, byref(data_handler))
_oscheck(r)
extension_handle = Handle()
self._filename_hold = filename = Str255(filename)
r = carbon.PtrToHand(filename, byref(extension_handle), len(filename))
r = quicktime.DataHSetDataRefExtension(data_handler, extension_handle,
kDataRefExtensionFileName)
_oscheck(r)
quicktime.DisposeHandle(extension_handle)
quicktime.DisposeHandle(dataref)
dataref = c_void_p()
r = quicktime.DataHGetDataRef(data_handler, byref(dataref))
_oscheck(r)
quicktime.CloseComponent(data_handler)
return dataref
def _get_formats(self):
# TODO choose 24 bit where appropriate.
if sys.byteorder == 'big':
format = 'ARGB'
qtformat = k32ARGBPixelFormat
else:
format = 'BGRA'
qtformat = k32BGRAPixelFormat
return format, qtformat
def decode(self, file, filename):
dataref = self._get_data_ref(file, filename)
importer = ComponentInstance()
quicktime.GetGraphicsImporterForDataRef(dataref,
PointerDataHandlerSubType, byref(importer))
if not importer:
raise ImageDecodeException(filename or file)
rect = Rect()
quicktime.GraphicsImportGetNaturalBounds(importer, byref(rect))
width = rect.right
height = rect.bottom
format, qtformat = self._get_formats()
buffer = (c_byte * (width * height * len(format)))()
world = GWorldPtr()
quicktime.QTNewGWorldFromPtr(byref(world), qtformat,
byref(rect), c_void_p(), c_void_p(), 0, buffer,
len(format) * width)
quicktime.GraphicsImportSetGWorld(importer, world, c_void_p())
result = quicktime.GraphicsImportDraw(importer)
quicktime.DisposeGWorld(world)
quicktime.CloseComponent(importer)
if result != 0:
raise ImageDecodeException(filename or file)
pitch = len(format) * width
return ImageData(width, height, format, buffer, -pitch)
def decode_animation(self, file, filename):
# TODO: Stop playing chicken with the GC
# TODO: Cleanup in errors
quicktime.EnterMovies()
data_ref = self._get_data_ref(file, filename)
if not data_ref:
raise ImageDecodeException(filename or file)
movie = c_void_p()
id = c_short()
result = quicktime.NewMovieFromDataRef(byref(movie),
newMovieActive,
0,
data_ref,
PointerDataHandlerSubType)
if not movie:
#_oscheck(result)
raise ImageDecodeException(filename or file)
quicktime.GoToBeginningOfMovie(movie)
time_scale = float(quicktime.GetMovieTimeScale(movie))
format, qtformat = self._get_formats()
# Get movie width and height
rect = Rect()
quicktime.GetMovieBox(movie, byref(rect))
width = rect.right
height = rect.bottom
pitch = len(format) * width
# Set gworld
buffer = (c_byte * (width * height * len(format)))()
world = GWorldPtr()
quicktime.QTNewGWorldFromPtr(byref(world), qtformat,
byref(rect), c_void_p(), c_void_p(), 0, buffer,
len(format) * width)
quicktime.SetGWorld(world, 0)
quicktime.SetMovieGWorld(movie, world, 0)
visual = quicktime.GetMovieIndTrackType(movie, 1,
VisualMediaCharacteristic,
movieTrackCharacteristic)
if not visual:
raise ImageDecodeException('No video track')
time = 0
interesting_time = c_int()
quicktime.GetTrackNextInterestingTime(
visual,
nextTimeMediaSample,
time,
1,
byref(interesting_time),
None)
duration = interesting_time.value / time_scale
frames = []
while time >= 0:
result = quicktime.GetMoviesError()
if result == noErr:
# force redraw
result = quicktime.UpdateMovie(movie)
if result == noErr:
# process movie
quicktime.MoviesTask(movie, 0)
result = quicktime.GetMoviesError()
_oscheck(result)
buffer_copy = (c_byte * len(buffer))()
memmove(buffer_copy, buffer, len(buffer))
image = ImageData(width, height, format, buffer_copy, -pitch)
frames.append(AnimationFrame(image, duration))
interesting_time = c_int()
duration = c_int()
quicktime.GetTrackNextInterestingTime(
visual,
nextTimeMediaSample,
time,
1,
byref(interesting_time),
byref(duration))
quicktime.SetMovieTimeValue(movie, interesting_time)
time = interesting_time.value
duration = duration.value / time_scale
if duration <= 0.01:
duration = 0.1
quicktime.DisposeMovie(movie)
carbon.DisposeHandle(data_ref)
quicktime.ExitMovies()
return Animation(frames)
def get_decoders():
return [QuickTimeImageDecoder()]
def get_encoders():
return []
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Encoder and decoder for PNG files, using PyPNG (pypng.py).
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import array
from pyglet.gl import *
from pyglet.image import *
from pyglet.image.codecs import *
import pyglet.image.codecs.pypng
class PNGImageDecoder(ImageDecoder):
def get_file_extensions(self):
return ['.png']
def decode(self, file, filename):
try:
reader = pyglet.image.codecs.pypng.Reader(file=file)
width, height, pixels, metadata = reader.read()
except Exception, e:
raise ImageDecodeException(
'PyPNG cannot read %r: %s' % (filename or file, e))
if metadata['greyscale']:
if metadata['has_alpha']:
format = 'LA'
else:
format = 'L'
else:
if metadata['has_alpha']:
format = 'RGBA'
else:
format = 'RGB'
pitch = len(format) * width
return ImageData(width, height, format, pixels.tostring(), -pitch)
class PNGImageEncoder(ImageEncoder):
def get_file_extensions(self):
return ['.png']
def encode(self, image, file, filename):
image = image.get_image_data()
has_alpha = 'A' in image.format
greyscale = len(image.format) < 3
if has_alpha:
if greyscale:
image.format = 'LA'
else:
image.format = 'RGBA'
else:
if greyscale:
image.format = 'L'
else:
image.format = 'RGB'
image.pitch = -(image.width * len(image.format))
writer = pyglet.image.codecs.pypng.Writer(
image.width, image.height,
bytes_per_sample=1,
greyscale=greyscale,
has_alpha=has_alpha)
data = array.array('B')
data.fromstring(image.data)
writer.write_array(file, data)
def get_decoders():
return [PNGImageDecoder()]
def get_encoders():
return [PNGImageEncoder()]
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
'''Software decoder for S3TC compressed texture (i.e., DDS).
http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt
'''
import ctypes
import re
from pyglet.gl import *
from pyglet.gl import gl_info
from pyglet.image import AbstractImage, Texture
split_8byte = re.compile('.' * 8, flags=re.DOTALL)
split_16byte = re.compile('.' * 16, flags=re.DOTALL)
class PackedImageData(AbstractImage):
_current_texture = None
def __init__(self, width, height, format, packed_format, data):
super(PackedImageData, self).__init__(width, height)
self.format = format
self.packed_format = packed_format
self.data = data
def unpack(self):
if self.packed_format == GL_UNSIGNED_SHORT_5_6_5:
# Unpack to GL_RGB. Assume self.data is already 16-bit
i = 0
out = (c_ubyte * (self.width * self.height * 3))()
for c in self.data:
out[i+2] = (c & 0x1f) << 3
out[i+1] = (c & 0x7e0) >> 3
out[i] = (c & 0xf800) >> 8
i += 3
self.data = out
self.packed_format = GL_UNSIGNED_BYTE
def _get_texture(self):
if self._current_texture:
return self._current_texture
texture = Texture.create_for_size(
GL_TEXTURE_2D, self.width, self.height)
glBindTexture(texture.target, texture.id)
glTexParameteri(texture.target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
if not gl_info.have_version(1, 2) or True:
self.unpack()
glTexImage2D(texture.target, texture.level,
self.format, self.width, self.height, 0,
self.format, self.packed_format, self.data)
self._current_texture = texture
return texture
texture = property(_get_texture)
def decode_dxt1_rgb(data, width, height):
# Decode to 16-bit RGB UNSIGNED_SHORT_5_6_5
out = (ctypes.c_uint16 * (width * height))()
# Read 8 bytes at a time
image_offset = 0
for c0_lo, c0_hi, c1_lo, c1_hi, b0, b1, b2, b3 in split_8byte.findall(data):
color0 = ord(c0_lo) | ord(c0_hi) << 8
color1 = ord(c1_lo) | ord(c1_hi) << 8
bits = ord(b0) | ord(b1) << 8 | ord(b2) << 16 | ord(b3) << 24
r0 = color0 & 0x1f
g0 = (color0 & 0x7e0) >> 5
b0 = (color0 & 0xf800) >> 11
r1 = color1 & 0x1f
g1 = (color1 & 0x7e0) >> 5
b1 = (color1 & 0xf800) >> 11
# i is the dest ptr for this block
i = image_offset
for y in range(4):
for x in range(4):
code = bits & 0x3
if code == 0:
out[i] = color0
elif code == 1:
out[i] = color1
elif code == 3 and color0 <= color1:
out[i] = 0
else:
if code == 2 and color0 > color1:
r = (2 * r0 + r1) / 3
g = (2 * g0 + g1) / 3
b = (2 * b0 + b1) / 3
elif code == 3 and color0 > color1:
r = (r0 + 2 * r1) / 3
g = (g0 + 2 * g1) / 3
b = (b0 + 2 * b1) / 3
else:
assert code == 2 and color0 <= color1
r = (r0 + r1) / 2
g = (g0 + g1) / 2
b = (b0 + b1) / 2
out[i] = r | g << 5 | b << 11
bits >>= 2
i += 1
i += width - 4
# Move dest ptr to next 4x4 block
advance_row = (image_offset + 4) % width == 0
image_offset += width * 3 * advance_row + 4
return PackedImageData(width, height,
GL_RGB, GL_UNSIGNED_SHORT_5_6_5, out)
def decode_dxt1_rgba(data, width, height):
# Decode to GL_RGBA
out = (ctypes.c_ubyte * (width * height * 4))()
pitch = width << 2
# Read 8 bytes at a time
image_offset = 0
for c0_lo, c0_hi, c1_lo, c1_hi, b0, b1, b2, b3 in split_8byte.findall(data):
color0 = ord(c0_lo) | ord(c0_hi) << 8
color1 = ord(c1_lo) | ord(c1_hi) << 8
bits = ord(b0) | ord(b1) << 8 | ord(b2) << 16 | ord(b3) << 24
r0 = color0 & 0x1f
g0 = (color0 & 0x7e0) >> 5
b0 = (color0 & 0xf800) >> 11
r1 = color1 & 0x1f
g1 = (color1 & 0x7e0) >> 5
b1 = (color1 & 0xf800) >> 11
# i is the dest ptr for this block
i = image_offset
for y in range(4):
for x in range(4):
code = bits & 0x3
a = 255
if code == 0:
r, g, b = r0, g0, b0
elif code == 1:
r, g, b = r1, g1, b1
elif code == 3 and color0 <= color1:
r = g = b = a = 0
else:
if code == 2 and color0 > color1:
r = (2 * r0 + r1) / 3
g = (2 * g0 + g1) / 3
b = (2 * b0 + b1) / 3
elif code == 3 and color0 > color1:
r = (r0 + 2 * r1) / 3
g = (g0 + 2 * g1) / 3
b = (b0 + 2 * b1) / 3
else:
assert code == 2 and color0 <= color1
r = (r0 + r1) / 2
g = (g0 + g1) / 2
b = (b0 + b1) / 2
out[i] = b << 3
out[i+1] = g << 2
out[i+2] = r << 3
out[i+3] = a << 4
bits >>= 2
i += 4
i += pitch - 16
# Move dest ptr to next 4x4 block
advance_row = (image_offset + 16) % pitch == 0
image_offset += pitch * 3 * advance_row + 16
return PackedImageData(width, height, GL_RGBA, GL_UNSIGNED_BYTE, out)
def decode_dxt3(data, width, height):
# Decode to GL_RGBA
out = (ctypes.c_ubyte * (width * height * 4))()
pitch = width << 2
# Read 16 bytes at a time
image_offset = 0
for (a0, a1, a2, a3, a4, a5, a6, a7,
c0_lo, c0_hi, c1_lo, c1_hi,
b0, b1, b2, b3) in split_16byte.findall(data):
color0 = ord(c0_lo) | ord(c0_hi) << 8
color1 = ord(c1_lo) | ord(c1_hi) << 8
bits = ord(b0) | ord(b1) << 8 | ord(b2) << 16 | ord(b3) << 24
alpha = ord(a0) | ord(a1) << 8 | ord(a2) << 16 | ord(a3) << 24 | \
ord(a4) << 32 | ord(a5) << 40 | ord(a6) << 48 | ord(a7) << 56
r0 = color0 & 0x1f
g0 = (color0 & 0x7e0) >> 5
b0 = (color0 & 0xf800) >> 11
r1 = color1 & 0x1f
g1 = (color1 & 0x7e0) >> 5
b1 = (color1 & 0xf800) >> 11
# i is the dest ptr for this block
i = image_offset
for y in range(4):
for x in range(4):
code = bits & 0x3
a = alpha & 0xf
if code == 0:
r, g, b = r0, g0, b0
elif code == 1:
r, g, b = r1, g1, b1
elif code == 3 and color0 <= color1:
r = g = b = 0
else:
if code == 2 and color0 > color1:
r = (2 * r0 + r1) / 3
g = (2 * g0 + g1) / 3
b = (2 * b0 + b1) / 3
elif code == 3 and color0 > color1:
r = (r0 + 2 * r1) / 3
g = (g0 + 2 * g1) / 3
b = (b0 + 2 * b1) / 3
else:
assert code == 2 and color0 <= color1
r = (r0 + r1) / 2
g = (g0 + g1) / 2
b = (b0 + b1) / 2
out[i] = b << 3
out[i+1] = g << 2
out[i+2] = r << 3
out[i+3] = a << 4
bits >>= 2
alpha >>= 4
i += 4
i += pitch - 16
# Move dest ptr to next 4x4 block
advance_row = (image_offset + 16) % pitch == 0
image_offset += pitch * 3 * advance_row + 16
return PackedImageData(width, height, GL_RGBA, GL_UNSIGNED_BYTE, out)
def decode_dxt5(data, width, height):
# Decode to GL_RGBA
out = (ctypes.c_ubyte * (width * height * 4))()
pitch = width << 2
# Read 16 bytes at a time
image_offset = 0
for (alpha0, alpha1, ab0, ab1, ab2, ab3, ab4, ab5,
c0_lo, c0_hi, c1_lo, c1_hi,
b0, b1, b2, b3) in split_16byte.findall(data):
color0 = ord(c0_lo) | ord(c0_hi) << 8
color1 = ord(c1_lo) | ord(c1_hi) << 8
alpha0 = ord(alpha0)
alpha1 = ord(alpha1)
bits = ord(b0) | ord(b1) << 8 | ord(b2) << 16 | ord(b3) << 24
abits = ord(ab0) | ord(ab1) << 8 | ord(ab2) << 16 | ord(ab3) << 24 | \
ord(ab4) << 32 | ord(ab5) << 40
r0 = color0 & 0x1f
g0 = (color0 & 0x7e0) >> 5
b0 = (color0 & 0xf800) >> 11
r1 = color1 & 0x1f
g1 = (color1 & 0x7e0) >> 5
b1 = (color1 & 0xf800) >> 11
# i is the dest ptr for this block
i = image_offset
for y in range(4):
for x in range(4):
code = bits & 0x3
acode = abits & 0x7
if code == 0:
r, g, b = r0, g0, b0
elif code == 1:
r, g, b = r1, g1, b1
elif code == 3 and color0 <= color1:
r = g = b = 0
else:
if code == 2 and color0 > color1:
r = (2 * r0 + r1) / 3
g = (2 * g0 + g1) / 3
b = (2 * b0 + b1) / 3
elif code == 3 and color0 > color1:
r = (r0 + 2 * r1) / 3
g = (g0 + 2 * g1) / 3
b = (b0 + 2 * b1) / 3
else:
assert code == 2 and color0 <= color1
r = (r0 + r1) / 2
g = (g0 + g1) / 2
b = (b0 + b1) / 2
if acode == 0:
a = alpha0
elif acode == 1:
a = alpha1
elif alpha0 > alpha1:
if acode == 2:
a = (6 * alpha0 + 1 * alpha1) / 7
elif acode == 3:
a = (5 * alpha0 + 2 * alpha1) / 7
elif acode == 4:
a = (4 * alpha0 + 3 * alpha1) / 7
elif acode == 5:
a = (3 * alpha0 + 4 * alpha1) / 7
elif acode == 6:
a = (2 * alpha0 + 5 * alpha1) / 7
else:
assert acode == 7
a = (1 * alpha0 + 6 * alpha1) / 7
else:
if acode == 2:
a = (4 * alpha0 + 1 * alpha1) / 5
elif acode == 3:
a = (3 * alpha0 + 2 * alpha1) / 5
elif acode == 4:
a = (2 * alpha0 + 3 * alpha1) / 5
elif acode == 5:
a = (1 * alpha0 + 4 * alpha1) / 5
elif acode == 6:
a = 0
else:
assert acode == 7
a = 255
out[i] = b << 3
out[i+1] = g << 2
out[i+2] = r << 3
out[i+3] = a
bits >>= 2
abits >>= 3
i += 4
i += pitch - 16
# Move dest ptr to next 4x4 block
advance_row = (image_offset + 16) % pitch == 0
image_offset += pitch * 3 * advance_row + 16
return PackedImageData(width, height, GL_RGBA, GL_UNSIGNED_BYTE, out)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: gdkpixbuf2.py 2496 2009-08-19 01:17:30Z benjamin.coder.smith $'
from ctypes import *
from pyglet.gl import *
from pyglet.image import *
from pyglet.image.codecs import *
from pyglet.image.codecs import gif
import pyglet.lib
import pyglet.window
gdk = pyglet.lib.load_library('gdk-x11-2.0')
gdkpixbuf = pyglet.lib.load_library('gdk_pixbuf-2.0')
GdkPixbufLoader = c_void_p
GdkPixbuf = c_void_p
gdkpixbuf.gdk_pixbuf_loader_new.restype = GdkPixbufLoader
gdkpixbuf.gdk_pixbuf_loader_get_pixbuf.restype = GdkPixbuf
gdkpixbuf.gdk_pixbuf_get_pixels.restype = c_void_p
gdkpixbuf.gdk_pixbuf_loader_get_animation.restype = c_void_p
gdkpixbuf.gdk_pixbuf_animation_get_iter.restype = c_void_p
gdkpixbuf.gdk_pixbuf_animation_iter_get_pixbuf.restype = GdkPixbuf
class GTimeVal(Structure):
_fields_ = [
('tv_sec', c_long),
('tv_usec', c_long)
]
class GdkPixbuf2ImageDecoder(ImageDecoder):
def get_file_extensions(self):
return ['.png', '.xpm', '.jpg', '.jpeg', '.tif', '.tiff', '.pnm',
'.ras', '.bmp', '.gif']
def get_animation_file_extensions(self):
return ['.gif', '.ani']
def _load(self, file, filename, load_func):
data = file.read()
err = c_int()
loader = gdkpixbuf.gdk_pixbuf_loader_new()
gdkpixbuf.gdk_pixbuf_loader_write(loader, data, len(data), byref(err))
result = load_func(loader)
if not gdkpixbuf.gdk_pixbuf_loader_close(loader, byref(err)):
raise ImageDecodeException(filename)
if not result:
raise ImageDecodeException('Unable to load: %s' % filename)
return result
def _pixbuf_to_image(self, pixbuf):
# Get format and dimensions
width = gdkpixbuf.gdk_pixbuf_get_width(pixbuf)
height = gdkpixbuf.gdk_pixbuf_get_height(pixbuf)
channels = gdkpixbuf.gdk_pixbuf_get_n_channels(pixbuf)
rowstride = gdkpixbuf.gdk_pixbuf_get_rowstride(pixbuf)
pixels = gdkpixbuf.gdk_pixbuf_get_pixels(pixbuf)
# Copy pixel data.
buffer = (c_ubyte * (rowstride * height))()
memmove(buffer, pixels, rowstride * (height - 1) + width * channels)
# Release pixbuf
gdk.g_object_unref(pixbuf)
# Determine appropriate GL type
if channels == 3:
format = 'RGB'
else:
format = 'RGBA'
return ImageData(width, height, format, buffer, -rowstride)
def decode(self, file, filename):
pixbuf = self._load(file, filename,
gdkpixbuf.gdk_pixbuf_loader_get_pixbuf)
return self._pixbuf_to_image(pixbuf)
def decode_animation(self, file, filename):
# Extract GIF control data. If it's not a GIF, this method will
# raise.
gif_stream = gif.read(file)
delays = [image.delay for image in gif_stream.images]
# Get GDK animation iterator
file.seek(0)
anim = self._load(file, filename,
gdkpixbuf.gdk_pixbuf_loader_get_animation)
time = GTimeVal(0, 0)
iter = gdkpixbuf.gdk_pixbuf_animation_get_iter(anim, byref(time))
frames = []
# Extract each image
for control_delay in delays:
pixbuf = gdkpixbuf.gdk_pixbuf_animation_iter_get_pixbuf(iter)
image = self._pixbuf_to_image(pixbuf)
frames.append(AnimationFrame(image, control_delay))
gdk_delay = gdkpixbuf.gdk_pixbuf_animation_iter_get_delay_time(iter)
gdk_delay *= 1000 # milliseconds to microseconds
# Compare gdk_delay to control_delay for interest only.
#print control_delay, gdk_delay / 1000000.
if gdk_delay == -1:
break
us = time.tv_usec + gdk_delay
time.tv_sec += us // 1000000
time.tv_usec = us % 1000000
gdkpixbuf.gdk_pixbuf_animation_iter_advance(iter, byref(time))
return Animation(frames)
def get_decoders():
return [GdkPixbuf2ImageDecoder()]
def get_encoders():
return []
def init():
gdk.g_type_init()
init()
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# png.py - PNG encoder in pure Python
# Copyright (C) 2006 Johann C. Rocholl <johann@browsershots.org>
# <ah> Modifications for pyglet by Alex Holkner <alex.holkner@gmail.com>
#
# Permission is hereby granted, free of charge, to any person
# obtaining a copy of this software and associated documentation files
# (the "Software"), to deal in the Software without restriction,
# including without limitation the rights to use, copy, modify, merge,
# publish, distribute, sublicense, and/or sell copies of the Software,
# and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
# BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
# ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
# Contributors (alphabetical):
# Nicko van Someren <nicko@nicko.org>
#
# Changelog (recent first):
# 2006-06-17 Nicko: Reworked into a class, faster interlacing.
# 2006-06-17 Johann: Very simple prototype PNG decoder.
# 2006-06-17 Nicko: Test suite with various image generators.
# 2006-06-17 Nicko: Alpha-channel, grey-scale, 16-bit/plane support.
# 2006-06-15 Johann: Scanline iterator interface for large input files.
# 2006-06-09 Johann: Very simple prototype PNG encoder.
"""
Pure Python PNG Reader/Writer
This is an implementation of a subset of the PNG specification at
http://www.w3.org/TR/2003/REC-PNG-20031110 in pure Python. It reads
and writes PNG files with 8/16/24/32/48/64 bits per pixel (greyscale,
RGB, RGBA, with 8 or 16 bits per layer), with a number of options. For
help, type "import png; help(png)" in your python interpreter.
This file can also be used as a command-line utility to convert PNM
files to PNG. The interface is similar to that of the pnmtopng program
from the netpbm package. Type "python png.py --help" at the shell
prompt for usage and a list of options.
"""
__revision__ = '$Rev$'
__date__ = '$Date$'
__author__ = '$Author$'
import sys
import zlib
import struct
import math
from array import array
_adam7 = ((0, 0, 8, 8),
(4, 0, 8, 8),
(0, 4, 4, 8),
(2, 0, 4, 4),
(0, 2, 2, 4),
(1, 0, 2, 2),
(0, 1, 1, 2))
def interleave_planes(ipixels, apixels, ipsize, apsize):
"""
Interleave color planes, e.g. RGB + A = RGBA.
Return an array of pixels consisting of the ipsize bytes of data
from each pixel in ipixels followed by the apsize bytes of data
from each pixel in apixels, for an image of size width x height.
"""
itotal = len(ipixels)
atotal = len(apixels)
newtotal = itotal + atotal
newpsize = ipsize + apsize
# Set up the output buffer
out = array('B')
# It's annoying that there is no cheap way to set the array size :-(
out.extend(ipixels)
out.extend(apixels)
# Interleave in the pixel data
for i in range(ipsize):
out[i:newtotal:newpsize] = ipixels[i:itotal:ipsize]
for i in range(apsize):
out[i+ipsize:newtotal:newpsize] = apixels[i:atotal:apsize]
return out
class Error(Exception):
pass
class Writer:
"""
PNG encoder in pure Python.
"""
def __init__(self, width, height,
transparent=None,
background=None,
gamma=None,
greyscale=False,
has_alpha=False,
bytes_per_sample=1,
compression=None,
interlaced=False,
chunk_limit=2**20):
"""
Create a PNG encoder object.
Arguments:
width, height - size of the image in pixels
transparent - create a tRNS chunk
background - create a bKGD chunk
gamma - create a gAMA chunk
greyscale - input data is greyscale, not RGB
has_alpha - input data has alpha channel (RGBA)
bytes_per_sample - 8-bit or 16-bit input data
compression - zlib compression level (1-9)
chunk_limit - write multiple IDAT chunks to save memory
If specified, the transparent and background parameters must
be a tuple with three integer values for red, green, blue, or
a simple integer (or singleton tuple) for a greyscale image.
If specified, the gamma parameter must be a float value.
"""
if width <= 0 or height <= 0:
raise ValueError("width and height must be greater than zero")
if has_alpha and transparent is not None:
raise ValueError(
"transparent color not allowed with alpha channel")
if bytes_per_sample < 1 or bytes_per_sample > 2:
raise ValueError("bytes per sample must be 1 or 2")
if transparent is not None:
if greyscale:
if type(transparent) is not int:
raise ValueError(
"transparent color for greyscale must be integer")
else:
if not (len(transparent) == 3 and
type(transparent[0]) is int and
type(transparent[1]) is int and
type(transparent[2]) is int):
raise ValueError(
"transparent color must be a triple of integers")
if background is not None:
if greyscale:
if type(background) is not int:
raise ValueError(
"background color for greyscale must be integer")
else:
if not (len(background) == 3 and
type(background[0]) is int and
type(background[1]) is int and
type(background[2]) is int):
raise ValueError(
"background color must be a triple of integers")
self.width = width
self.height = height
self.transparent = transparent
self.background = background
self.gamma = gamma
self.greyscale = greyscale
self.has_alpha = has_alpha
self.bytes_per_sample = bytes_per_sample
self.compression = compression
self.chunk_limit = chunk_limit
self.interlaced = interlaced
if self.greyscale:
self.color_depth = 1
if self.has_alpha:
self.color_type = 4
self.psize = self.bytes_per_sample * 2
else:
self.color_type = 0
self.psize = self.bytes_per_sample
else:
self.color_depth = 3
if self.has_alpha:
self.color_type = 6
self.psize = self.bytes_per_sample * 4
else:
self.color_type = 2
self.psize = self.bytes_per_sample * 3
def write_chunk(self, outfile, tag, data):
"""
Write a PNG chunk to the output file, including length and checksum.
"""
# http://www.w3.org/TR/PNG/#5Chunk-layout
outfile.write(struct.pack("!I", len(data)))
outfile.write(tag)
outfile.write(data)
checksum = zlib.crc32(tag)
checksum = zlib.crc32(data, checksum)
# <ah> Avoid DeprecationWarning: struct integer overflow masking
# with Python2.5/Windows.
checksum = checksum & 0xffffffff
outfile.write(struct.pack("!I", checksum))
def write(self, outfile, scanlines):
"""
Write a PNG image to the output file.
"""
# http://www.w3.org/TR/PNG/#5PNG-file-signature
outfile.write(struct.pack("8B", 137, 80, 78, 71, 13, 10, 26, 10))
# http://www.w3.org/TR/PNG/#11IHDR
if self.interlaced:
interlaced = 1
else:
interlaced = 0
self.write_chunk(outfile, 'IHDR',
struct.pack("!2I5B", self.width, self.height,
self.bytes_per_sample * 8,
self.color_type, 0, 0, interlaced))
# http://www.w3.org/TR/PNG/#11tRNS
if self.transparent is not None:
if self.greyscale:
self.write_chunk(outfile, 'tRNS',
struct.pack("!1H", *self.transparent))
else:
self.write_chunk(outfile, 'tRNS',
struct.pack("!3H", *self.transparent))
# http://www.w3.org/TR/PNG/#11bKGD
if self.background is not None:
if self.greyscale:
self.write_chunk(outfile, 'bKGD',
struct.pack("!1H", *self.background))
else:
self.write_chunk(outfile, 'bKGD',
struct.pack("!3H", *self.background))
# http://www.w3.org/TR/PNG/#11gAMA
if self.gamma is not None:
self.write_chunk(outfile, 'gAMA',
struct.pack("!L", int(self.gamma * 100000)))
# http://www.w3.org/TR/PNG/#11IDAT
if self.compression is not None:
compressor = zlib.compressobj(self.compression)
else:
compressor = zlib.compressobj()
data = array('B')
for scanline in scanlines:
data.append(0)
data.extend(scanline)
if len(data) > self.chunk_limit:
compressed = compressor.compress(data.tostring())
if len(compressed):
# print >> sys.stderr, len(data), len(compressed)
self.write_chunk(outfile, 'IDAT', compressed)
data = array('B')
if len(data):
compressed = compressor.compress(data.tostring())
else:
compressed = ''
flushed = compressor.flush()
if len(compressed) or len(flushed):
# print >> sys.stderr, len(data), len(compressed), len(flushed)
self.write_chunk(outfile, 'IDAT', compressed + flushed)
# http://www.w3.org/TR/PNG/#11IEND
self.write_chunk(outfile, 'IEND', '')
def write_array(self, outfile, pixels):
"""
Encode a pixel array to PNG and write output file.
"""
if self.interlaced:
self.write(outfile, self.array_scanlines_interlace(pixels))
else:
self.write(outfile, self.array_scanlines(pixels))
def convert_ppm(self, ppmfile, outfile):
"""
Convert a PPM file containing raw pixel data into a PNG file
with the parameters set in the writer object.
"""
if self.interlaced:
pixels = array('B')
pixels.fromfile(ppmfile,
self.bytes_per_sample * self.color_depth *
self.width * self.height)
self.write(outfile, self.array_scanlines_interlace(pixels))
else:
self.write(outfile, self.file_scanlines(ppmfile))
def convert_ppm_and_pgm(self, ppmfile, pgmfile, outfile):
"""
Convert a PPM and PGM file containing raw pixel data into a
PNG outfile with the parameters set in the writer object.
"""
pixels = array('B')
pixels.fromfile(ppmfile,
self.bytes_per_sample * self.color_depth *
self.width * self.height)
apixels = array('B')
apixels.fromfile(pgmfile,
self.bytes_per_sample *
self.width * self.height)
pixels = interleave_planes(pixels, apixels,
self.bytes_per_sample * self.color_depth,
self.bytes_per_sample)
if self.interlaced:
self.write(outfile, self.array_scanlines_interlace(pixels))
else:
self.write(outfile, self.array_scanlines(pixels))
def file_scanlines(self, infile):
"""
Generator for scanlines from an input file.
"""
row_bytes = self.psize * self.width
for y in range(self.height):
scanline = array('B')
scanline.fromfile(infile, row_bytes)
yield scanline
def array_scanlines(self, pixels):
"""
Generator for scanlines from an array.
"""
row_bytes = self.width * self.psize
stop = 0
for y in range(self.height):
start = stop
stop = start + row_bytes
yield pixels[start:stop]
def old_array_scanlines_interlace(self, pixels):
"""
Generator for interlaced scanlines from an array.
http://www.w3.org/TR/PNG/#8InterlaceMethods
"""
row_bytes = self.psize * self.width
for xstart, ystart, xstep, ystep in _adam7:
for y in range(ystart, self.height, ystep):
if xstart < self.width:
if xstep == 1:
offset = y*row_bytes
yield pixels[offset:offset+row_bytes]
else:
row = array('B')
offset = y*row_bytes + xstart* self.psize
skip = self.psize * xstep
for x in range(xstart, self.width, xstep):
row.extend(pixels[offset:offset + self.psize])
offset += skip
yield row
def array_scanlines_interlace(self, pixels):
"""
Generator for interlaced scanlines from an array.
http://www.w3.org/TR/PNG/#8InterlaceMethods
"""
row_bytes = self.psize * self.width
for xstart, ystart, xstep, ystep in _adam7:
for y in range(ystart, self.height, ystep):
if xstart >= self.width:
continue
if xstep == 1:
offset = y * row_bytes
yield pixels[offset:offset+row_bytes]
else:
row = array('B')
# Note we want the ceiling of (self.width - xstart) / xtep
row_len = self.psize * (
(self.width - xstart + xstep - 1) / xstep)
# There's no easier way to set the length of an array
row.extend(pixels[0:row_len])
offset = y * row_bytes + xstart * self.psize
end_offset = (y+1) * row_bytes
skip = self.psize * xstep
for i in range(self.psize):
row[i:row_len:self.psize] = \
pixels[offset+i:end_offset:skip]
yield row
class _readable:
"""
A simple file-like interface for strings and arrays.
"""
def __init__(self, buf):
self.buf = buf
self.offset = 0
def read(self, n):
r = self.buf[offset:offset+n]
if isinstance(r, array):
r = r.tostring()
self.offset += n
return r
class Reader:
"""
PNG decoder in pure Python.
"""
def __init__(self, _guess=None, **kw):
"""
Create a PNG decoder object.
The constructor expects exactly one keyword argument. If you
supply a positional argument instead, it will guess the input
type. You can choose among the following arguments:
filename - name of PNG input file
file - object with a read() method
pixels - array or string with PNG data
"""
if ((_guess is not None and len(kw) != 0) or
(_guess is None and len(kw) != 1)):
raise TypeError("Reader() takes exactly 1 argument")
if _guess is not None:
if isinstance(_guess, array):
kw["pixels"] = _guess
elif isinstance(_guess, str):
kw["filename"] = _guess
elif isinstance(_guess, file):
kw["file"] = _guess
if "filename" in kw:
self.file = file(kw["filename"])
elif "file" in kw:
self.file = kw["file"]
elif "pixels" in kw:
self.file = _readable(kw["pixels"])
else:
raise TypeError("expecting filename, file or pixels array")
def read_chunk(self):
"""
Read a PNG chunk from the input file, return tag name and data.
"""
# http://www.w3.org/TR/PNG/#5Chunk-layout
try:
data_bytes, tag = struct.unpack('!I4s', self.file.read(8))
except struct.error:
raise ValueError('Chunk too short for header')
data = self.file.read(data_bytes)
if len(data) != data_bytes:
raise ValueError('Chunk %s too short for required %i data octets'
% (tag, data_bytes))
checksum = self.file.read(4)
if len(checksum) != 4:
raise ValueError('Chunk %s too short for checksum', tag)
verify = zlib.crc32(tag)
verify = zlib.crc32(data, verify)
verify = struct.pack('!i', verify)
if checksum != verify:
# print repr(checksum)
(a,) = struct.unpack('!I', checksum)
(b,) = struct.unpack('!I', verify)
raise ValueError("Checksum error in %s chunk: 0x%X != 0x%X"
% (tag, a, b))
return tag, data
def _reconstruct_sub(self, offset, xstep, ystep):
"""
Reverse sub filter.
"""
pixels = self.pixels
a_offset = offset
offset += self.psize * xstep
if xstep == 1:
for index in range(self.psize, self.row_bytes):
x = pixels[offset]
a = pixels[a_offset]
pixels[offset] = (x + a) & 0xff
offset += 1
a_offset += 1
else:
byte_step = self.psize * xstep
for index in range(byte_step, self.row_bytes, byte_step):
for i in range(self.psize):
x = pixels[offset + i]
a = pixels[a_offset + i]
pixels[offset + i] = (x + a) & 0xff
offset += self.psize * xstep
a_offset += self.psize * xstep
def _reconstruct_up(self, offset, xstep, ystep):
"""
Reverse up filter.
"""
pixels = self.pixels
b_offset = offset - (self.row_bytes * ystep)
if xstep == 1:
for index in range(self.row_bytes):
x = pixels[offset]
b = pixels[b_offset]
pixels[offset] = (x + b) & 0xff
offset += 1
b_offset += 1
else:
for index in range(0, self.row_bytes, xstep * self.psize):
for i in range(self.psize):
x = pixels[offset + i]
b = pixels[b_offset + i]
pixels[offset + i] = (x + b) & 0xff
offset += self.psize * xstep
b_offset += self.psize * xstep
def _reconstruct_average(self, offset, xstep, ystep):
"""
Reverse average filter.
"""
pixels = self.pixels
a_offset = offset - (self.psize * xstep)
b_offset = offset - (self.row_bytes * ystep)
if xstep == 1:
for index in range(self.row_bytes):
x = pixels[offset]
if index < self.psize:
a = 0
else:
a = pixels[a_offset]
if b_offset < 0:
b = 0
else:
b = pixels[b_offset]
pixels[offset] = (x + ((a + b) >> 1)) & 0xff
offset += 1
a_offset += 1
b_offset += 1
else:
for index in range(0, self.row_bytes, self.psize * xstep):
for i in range(self.psize):
x = pixels[offset+i]
if index < self.psize:
a = 0
else:
a = pixels[a_offset + i]
if b_offset < 0:
b = 0
else:
b = pixels[b_offset + i]
pixels[offset + i] = (x + ((a + b) >> 1)) & 0xff
offset += self.psize * xstep
a_offset += self.psize * xstep
b_offset += self.psize * xstep
def _reconstruct_paeth(self, offset, xstep, ystep):
"""
Reverse Paeth filter.
"""
pixels = self.pixels
a_offset = offset - (self.psize * xstep)
b_offset = offset - (self.row_bytes * ystep)
c_offset = b_offset - (self.psize * xstep)
# There's enough inside this loop that it's probably not worth
# optimising for xstep == 1
for index in range(0, self.row_bytes, self.psize * xstep):
for i in range(self.psize):
x = pixels[offset+i]
if index < self.psize:
a = c = 0
b = pixels[b_offset+i]
else:
a = pixels[a_offset+i]
b = pixels[b_offset+i]
c = pixels[c_offset+i]
p = a + b - c
pa = abs(p - a)
pb = abs(p - b)
pc = abs(p - c)
if pa <= pb and pa <= pc:
pr = a
elif pb <= pc:
pr = b
else:
pr = c
pixels[offset+i] = (x + pr) & 0xff
offset += self.psize * xstep
a_offset += self.psize * xstep
b_offset += self.psize * xstep
c_offset += self.psize * xstep
# N.B. PNG files with 'up', 'average' or 'paeth' filters on the
# first line of a pass are legal. The code above for 'average'
# deals with this case explicitly. For up we map to the null
# filter and for paeth we map to the sub filter.
def reconstruct_line(self, filter_type, first_line, offset, xstep, ystep):
# print >> sys.stderr, "Filter type %s, first_line=%s" % (
# filter_type, first_line)
filter_type += (first_line << 8)
if filter_type == 1 or filter_type == 0x101 or filter_type == 0x104:
self._reconstruct_sub(offset, xstep, ystep)
elif filter_type == 2:
self._reconstruct_up(offset, xstep, ystep)
elif filter_type == 3 or filter_type == 0x103:
self._reconstruct_average(offset, xstep, ystep)
elif filter_type == 4:
self._reconstruct_paeth(offset, xstep, ystep)
return
def deinterlace(self, scanlines):
# print >> sys.stderr, ("Reading interlaced, w=%s, r=%s, planes=%s," +
# " bpp=%s") % (self.width, self.height, self.planes, self.bps)
a = array('B')
self.pixels = a
# Make the array big enough
temp = scanlines[0:self.width*self.height*self.psize]
a.extend(temp)
source_offset = 0
for xstart, ystart, xstep, ystep in _adam7:
# print >> sys.stderr, "Adam7: start=%s,%s step=%s,%s" % (
# xstart, ystart, xstep, ystep)
filter_first_line = 1
for y in range(ystart, self.height, ystep):
if xstart >= self.width:
continue
filter_type = scanlines[source_offset]
source_offset += 1
if xstep == 1:
offset = y * self.row_bytes
a[offset:offset+self.row_bytes] = \
scanlines[source_offset:source_offset + self.row_bytes]
source_offset += self.row_bytes
else:
# Note we want the ceiling of (width - xstart) / xtep
row_len = self.psize * (
(self.width - xstart + xstep - 1) / xstep)
offset = y * self.row_bytes + xstart * self.psize
end_offset = (y+1) * self.row_bytes
skip = self.psize * xstep
for i in range(self.psize):
a[offset+i:end_offset:skip] = \
scanlines[source_offset + i:
source_offset + row_len:
self.psize]
source_offset += row_len
if filter_type:
self.reconstruct_line(filter_type, filter_first_line,
offset, xstep, ystep)
filter_first_line = 0
return a
def read_flat(self, scanlines):
a = array('B')
self.pixels = a
offset = 0
source_offset = 0
filter_first_line = 1
for y in range(self.height):
filter_type = scanlines[source_offset]
source_offset += 1
a.extend(scanlines[source_offset: source_offset + self.row_bytes])
if filter_type:
self.reconstruct_line(filter_type, filter_first_line,
offset, 1, 1)
filter_first_line = 0
offset += self.row_bytes
source_offset += self.row_bytes
return a
def read(self):
"""
Read a simple PNG file, return width, height, pixels and image metadata
This function is a very early prototype with limited flexibility
and excessive use of memory.
"""
signature = self.file.read(8)
if (signature != struct.pack("8B", 137, 80, 78, 71, 13, 10, 26, 10)):
raise Error("PNG file has invalid header")
compressed = []
image_metadata = {}
while True:
try:
tag, data = self.read_chunk()
except ValueError, e:
raise Error('Chunk error: ' + e.args[0])
# print >> sys.stderr, tag, len(data)
if tag == 'IHDR': # http://www.w3.org/TR/PNG/#11IHDR
(width, height, bits_per_sample, color_type,
compression_method, filter_method,
interlaced) = struct.unpack("!2I5B", data)
bps = bits_per_sample / 8
if bps == 0:
raise Error("unsupported pixel depth")
if bps > 2 or bits_per_sample != (bps * 8):
raise Error("invalid pixel depth")
if color_type == 0:
greyscale = True
has_alpha = False
planes = 1
elif color_type == 2:
greyscale = False
has_alpha = False
planes = 3
elif color_type == 4:
greyscale = True
has_alpha = True
planes = 2
elif color_type == 6:
greyscale = False
has_alpha = True
planes = 4
else:
raise Error("unknown PNG colour type %s" % color_type)
if compression_method != 0:
raise Error("unknown compression method")
if filter_method != 0:
raise Error("unknown filter method")
self.bps = bps
self.planes = planes
self.psize = bps * planes
self.width = width
self.height = height
self.row_bytes = width * self.psize
elif tag == 'IDAT': # http://www.w3.org/TR/PNG/#11IDAT
compressed.append(data)
elif tag == 'bKGD':
if greyscale:
image_metadata["background"] = struct.unpack("!1H", data)
else:
image_metadata["background"] = struct.unpack("!3H", data)
elif tag == 'tRNS':
if greyscale:
image_metadata["transparent"] = struct.unpack("!1H", data)
else:
image_metadata["transparent"] = struct.unpack("!3H", data)
elif tag == 'gAMA':
image_metadata["gamma"] = (
struct.unpack("!L", data)[0]) / 100000.0
elif tag == 'IEND': # http://www.w3.org/TR/PNG/#11IEND
break
scanlines = array('B', zlib.decompress(''.join(compressed)))
if interlaced:
pixels = self.deinterlace(scanlines)
else:
pixels = self.read_flat(scanlines)
image_metadata["greyscale"] = greyscale
image_metadata["has_alpha"] = has_alpha
image_metadata["bytes_per_sample"] = bps
image_metadata["interlaced"] = interlaced
return width, height, pixels, image_metadata
def test_suite(options):
"""
Run regression test and write PNG file to stdout.
"""
# Below is a big stack of test image generators
def test_gradient_horizontal_lr(x, y):
return x
def test_gradient_horizontal_rl(x, y):
return 1-x
def test_gradient_vertical_tb(x, y):
return y
def test_gradient_vertical_bt(x, y):
return 1-y
def test_radial_tl(x, y):
return max(1-math.sqrt(x*x+y*y), 0.0)
def test_radial_center(x, y):
return test_radial_tl(x-0.5, y-0.5)
def test_radial_tr(x, y):
return test_radial_tl(1-x, y)
def test_radial_bl(x, y):
return test_radial_tl(x, 1-y)
def test_radial_br(x, y):
return test_radial_tl(1-x, 1-y)
def test_stripe(x, n):
return 1.0*(int(x*n) & 1)
def test_stripe_h_2(x, y):
return test_stripe(x, 2)
def test_stripe_h_4(x, y):
return test_stripe(x, 4)
def test_stripe_h_10(x, y):
return test_stripe(x, 10)
def test_stripe_v_2(x, y):
return test_stripe(y, 2)
def test_stripe_v_4(x, y):
return test_stripe(y, 4)
def test_stripe_v_10(x, y):
return test_stripe(y, 10)
def test_stripe_lr_10(x, y):
return test_stripe(x+y, 10)
def test_stripe_rl_10(x, y):
return test_stripe(x-y, 10)
def test_checker(x, y, n):
return 1.0*((int(x*n) & 1) ^ (int(y*n) & 1))
def test_checker_8(x, y):
return test_checker(x, y, 8)
def test_checker_15(x, y):
return test_checker(x, y, 15)
def test_zero(x, y):
return 0
def test_one(x, y):
return 1
test_patterns = {
"GLR": test_gradient_horizontal_lr,
"GRL": test_gradient_horizontal_rl,
"GTB": test_gradient_vertical_tb,
"GBT": test_gradient_vertical_bt,
"RTL": test_radial_tl,
"RTR": test_radial_tr,
"RBL": test_radial_bl,
"RBR": test_radial_br,
"RCTR": test_radial_center,
"HS2": test_stripe_h_2,
"HS4": test_stripe_h_4,
"HS10": test_stripe_h_10,
"VS2": test_stripe_v_2,
"VS4": test_stripe_v_4,
"VS10": test_stripe_v_10,
"LRS": test_stripe_lr_10,
"RLS": test_stripe_rl_10,
"CK8": test_checker_8,
"CK15": test_checker_15,
"ZERO": test_zero,
"ONE": test_one,
}
def test_pattern(width, height, depth, pattern):
a = array('B')
fw = float(width)
fh = float(height)
pfun = test_patterns[pattern]
if depth == 1:
for y in range(height):
for x in range(width):
a.append(int(pfun(float(x)/fw, float(y)/fh) * 255))
elif depth == 2:
for y in range(height):
for x in range(width):
v = int(pfun(float(x)/fw, float(y)/fh) * 65535)
a.append(v >> 8)
a.append(v & 0xff)
return a
def test_rgba(size=256, depth=1,
red="GTB", green="GLR", blue="RTL", alpha=None):
r = test_pattern(size, size, depth, red)
g = test_pattern(size, size, depth, green)
b = test_pattern(size, size, depth, blue)
if alpha:
a = test_pattern(size, size, depth, alpha)
i = interleave_planes(r, g, depth, depth)
i = interleave_planes(i, b, 2 * depth, depth)
if alpha:
i = interleave_planes(i, a, 3 * depth, depth)
return i
# The body of test_suite()
size = 256
if options.test_size:
size = options.test_size
depth = 1
if options.test_deep:
depth = 2
kwargs = {}
if options.test_red:
kwargs["red"] = options.test_red
if options.test_green:
kwargs["green"] = options.test_green
if options.test_blue:
kwargs["blue"] = options.test_blue
if options.test_alpha:
kwargs["alpha"] = options.test_alpha
pixels = test_rgba(size, depth, **kwargs)
writer = Writer(size, size,
bytes_per_sample=depth,
transparent=options.transparent,
background=options.background,
gamma=options.gamma,
has_alpha=options.test_alpha,
compression=options.compression,
interlaced=options.interlace)
writer.write_array(sys.stdout, pixels)
def read_pnm_header(infile, supported='P6'):
"""
Read a PNM header, return width and height of the image in pixels.
"""
header = []
while len(header) < 4:
line = infile.readline()
sharp = line.find('#')
if sharp > -1:
line = line[:sharp]
header.extend(line.split())
if len(header) == 3 and header[0] == 'P4':
break # PBM doesn't have maxval
if header[0] not in supported:
raise NotImplementedError('file format %s not supported' % header[0])
if header[0] != 'P4' and header[3] != '255':
raise NotImplementedError('maxval %s not supported' % header[3])
return int(header[1]), int(header[2])
def color_triple(color):
"""
Convert a command line color value to a RGB triple of integers.
FIXME: Somewhere we need support for greyscale backgrounds etc.
"""
if color.startswith('#') and len(color) == 4:
return (int(color[1], 16),
int(color[2], 16),
int(color[3], 16))
if color.startswith('#') and len(color) == 7:
return (int(color[1:3], 16),
int(color[3:5], 16),
int(color[5:7], 16))
elif color.startswith('#') and len(color) == 13:
return (int(color[1:5], 16),
int(color[5:9], 16),
int(color[9:13], 16))
def _main():
"""
Run the PNG encoder with options from the command line.
"""
# Parse command line arguments
from optparse import OptionParser
version = '%prog ' + __revision__.strip('$').replace('Rev: ', 'r')
parser = OptionParser(version=version)
parser.set_usage("%prog [options] [pnmfile]")
parser.add_option("-i", "--interlace",
default=False, action="store_true",
help="create an interlaced PNG file (Adam7)")
parser.add_option("-t", "--transparent",
action="store", type="string", metavar="color",
help="mark the specified color as transparent")
parser.add_option("-b", "--background",
action="store", type="string", metavar="color",
help="save the specified background color")
parser.add_option("-a", "--alpha",
action="store", type="string", metavar="pgmfile",
help="alpha channel transparency (RGBA)")
parser.add_option("-g", "--gamma",
action="store", type="float", metavar="value",
help="save the specified gamma value")
parser.add_option("-c", "--compression",
action="store", type="int", metavar="level",
help="zlib compression level (0-9)")
parser.add_option("-T", "--test",
default=False, action="store_true",
help="create a test image")
parser.add_option("-R", "--test-red",
action="store", type="string", metavar="pattern",
help="test pattern for the red image layer")
parser.add_option("-G", "--test-green",
action="store", type="string", metavar="pattern",
help="test pattern for the green image layer")
parser.add_option("-B", "--test-blue",
action="store", type="string", metavar="pattern",
help="test pattern for the blue image layer")
parser.add_option("-A", "--test-alpha",
action="store", type="string", metavar="pattern",
help="test pattern for the alpha image layer")
parser.add_option("-D", "--test-deep",
default=False, action="store_true",
help="use test patterns with 16 bits per layer")
parser.add_option("-S", "--test-size",
action="store", type="int", metavar="size",
help="width and height of the test image")
(options, args) = parser.parse_args()
# Convert options
if options.transparent is not None:
options.transparent = color_triple(options.transparent)
if options.background is not None:
options.background = color_triple(options.background)
# Run regression tests
if options.test:
return test_suite(options)
# Prepare input and output files
if len(args) == 0:
ppmfilename = '-'
ppmfile = sys.stdin
elif len(args) == 1:
ppmfilename = args[0]
ppmfile = open(ppmfilename, 'rb')
else:
parser.error("more than one input file")
outfile = sys.stdout
# Encode PNM to PNG
width, height = read_pnm_header(ppmfile)
writer = Writer(width, height,
transparent=options.transparent,
background=options.background,
has_alpha=options.alpha is not None,
gamma=options.gamma,
compression=options.compression)
if options.alpha is not None:
pgmfile = open(options.alpha, 'rb')
awidth, aheight = read_pnm_header(pgmfile, 'P5')
if (awidth, aheight) != (width, height):
raise ValueError("alpha channel image size mismatch" +
" (%s has %sx%s but %s has %sx%s)"
% (ppmfilename, width, height,
options.alpha, awidth, aheight))
writer.convert_ppm_and_pgm(ppmfile, pgmfile, outfile,
interlace=options.interlace)
else:
writer.convert_ppm(ppmfile, outfile,
interlace=options.interlace)
if __name__ == '__main__':
_main()
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Decoder for BMP files.
Currently supports version 3 and 4 bitmaps with BI_RGB and BI_BITFIELDS
encoding. Alpha channel is supported for 32-bit BI_RGB only.
'''
# Official docs are at
# http://msdn2.microsoft.com/en-us/library/ms532311.aspx
#
# But some details including alignment and bit/byte order are omitted; see
# http://www.fileformat.info/format/bmp/egff.htm
__docformat__ = 'restructuredtext'
__version__ = '$Id: bmp.py 2019 2008-04-18 14:30:48Z Alex.Holkner $'
import ctypes
from pyglet.image import ImageData
from pyglet.image.codecs import ImageDecoder, ImageDecodeException
BYTE = ctypes.c_ubyte
WORD = ctypes.c_uint16
DWORD = ctypes.c_uint32
LONG = ctypes.c_int32
FXPT2DOT30 = ctypes.c_uint32
BI_RGB = 0
BI_RLE8 = 1
BI_RLE4 = 2
BI_BITFIELDS = 3
class BITMAPFILEHEADER(ctypes.LittleEndianStructure):
_pack_ = 1
_fields_ = [
('bfType', WORD),
('bfSize', DWORD),
('bfReserved1', WORD),
('bfReserved2', WORD),
('bfOffBits', DWORD)
]
class BITMAPINFOHEADER(ctypes.LittleEndianStructure):
_pack_ = 1
_fields_ = [
('biSize', DWORD),
('biWidth', LONG),
('biHeight', LONG),
('biPlanes', WORD),
('biBitCount', WORD),
('biCompression', DWORD),
('biSizeImage', DWORD),
('biXPelsPerMeter', LONG),
('biYPelsPerMeter', LONG),
('biClrUsed', DWORD),
('biClrImportant', DWORD)
]
CIEXYZTRIPLE = FXPT2DOT30 * 9
class BITMAPV4HEADER(ctypes.LittleEndianStructure):
_pack_ = 1
_fields_ = [
('biSize', DWORD),
('biWidth', LONG),
('biHeight', LONG),
('biPlanes', WORD),
('biBitCount', WORD),
('biCompression', DWORD),
('biSizeImage', DWORD),
('biXPelsPerMeter', LONG),
('biYPelsPerMeter', LONG),
('biClrUsed', DWORD),
('biClrImportant', DWORD),
('bV4RedMask', DWORD),
('bV4GreenMask', DWORD),
('bV4BlueMask', DWORD),
('bV4AlphaMask', DWORD),
('bV4CSType', DWORD),
('bV4Endpoints', CIEXYZTRIPLE),
('bV4GammaRed', DWORD),
('bV4GammaGreen', DWORD),
('bV4GammaBlue', DWORD),
]
class RGBFields(ctypes.LittleEndianStructure):
_pack_ = 1
_fields_ = [
('red', DWORD),
('green', DWORD),
('blue', DWORD),
]
class RGBQUAD(ctypes.LittleEndianStructure):
_pack_ = 1
_fields_ = [
('rgbBlue', BYTE),
('rgbGreen', BYTE),
('rgbRed', BYTE),
('rgbReserved', BYTE)
]
def __repr__(self):
return '<%d, %d, %d>' % (self.rgbRed, self.rgbGreen, self.rgbBlue)
def ptr_add(ptr, offset):
address = ctypes.addressof(ptr.contents) + offset
return ctypes.pointer(type(ptr.contents).from_address(address))
def to_ctypes(buffer, offset, type):
if offset + ctypes.sizeof(type) > len(buffer):
raise ImageDecodeException('BMP file is truncated')
ptr = ptr_add(ctypes.pointer(buffer), offset)
return ctypes.cast(ptr, ctypes.POINTER(type)).contents
class BMPImageDecoder(ImageDecoder):
def get_file_extensions(self):
return ['.bmp']
def decode(self, file, filename):
if not file:
file = open(filename, 'rb')
bytes = file.read()
buffer = ctypes.c_buffer(bytes)
if bytes[:2] != 'BM':
raise ImageDecodeException(
'Not a Windows bitmap file: %r' % (filename or file))
file_header = to_ctypes(buffer, 0, BITMAPFILEHEADER)
bits_offset = file_header.bfOffBits
info_header_offset = ctypes.sizeof(BITMAPFILEHEADER)
info_header = to_ctypes(buffer, info_header_offset, BITMAPINFOHEADER)
palette_offset = info_header_offset + info_header.biSize
if info_header.biSize < ctypes.sizeof(BITMAPINFOHEADER):
raise ImageDecodeException(
'Unsupported BMP type: %r' % (filename or file))
width = info_header.biWidth
height = info_header.biHeight
if width <= 0 or info_header.biPlanes != 1:
raise ImageDecodeException(
'BMP file has corrupt parameters: %r' % (filename or file))
pitch_sign = height < 0 and -1 or 1
height = abs(height)
compression = info_header.biCompression
if compression not in (BI_RGB, BI_BITFIELDS):
raise ImageDecodeException(
'Unsupported compression: %r' % (filename or file))
clr_used = 0
bitcount = info_header.biBitCount
if bitcount == 1:
pitch = (width + 7) // 8
bits_type = ctypes.c_ubyte
decoder = decode_1bit
elif bitcount == 4:
pitch = (width + 1) // 2
bits_type = ctypes.c_ubyte
decoder = decode_4bit
elif bitcount == 8:
bits_type = ctypes.c_ubyte
pitch = width
decoder = decode_8bit
elif bitcount == 16:
pitch = width * 2
bits_type = ctypes.c_uint16
decoder = decode_bitfields
elif bitcount == 24:
pitch = width * 3
bits_type = ctypes.c_ubyte
decoder = decode_24bit
elif bitcount == 32:
pitch = width * 4
if compression == BI_RGB:
decoder = decode_32bit_rgb
bits_type = ctypes.c_ubyte
elif compression == BI_BITFIELDS:
decoder = decode_bitfields
bits_type = ctypes.c_uint32
else:
raise ImageDecodeException(
'Unsupported compression: %r' % (filename or file))
else:
raise ImageDecodeException(
'Unsupported bit count %d: %r' % (bitcount, filename or file))
pitch = (pitch + 3) & ~3
packed_width = pitch // ctypes.sizeof(bits_type)
if bitcount < 16 and compression == BI_RGB:
clr_used = info_header.biClrUsed or (1 << bitcount)
palette = to_ctypes(buffer, palette_offset, RGBQUAD * clr_used)
bits = to_ctypes(buffer, bits_offset,
bits_type * packed_width * height)
return decoder(bits, palette, width, height, pitch, pitch_sign)
elif bitcount >= 16 and compression == BI_RGB:
bits = to_ctypes(buffer, bits_offset,
bits_type * (packed_width * height))
return decoder(bits, None, width, height, pitch, pitch_sign)
elif compression == BI_BITFIELDS:
if info_header.biSize >= ctypes.sizeof(BITMAPV4HEADER):
info_header = to_ctypes(buffer, info_header_offset,
BITMAPV4HEADER)
r_mask = info_header.bV4RedMask
g_mask = info_header.bV4GreenMask
b_mask = info_header.bV4BlueMask
else:
fields_offset = info_header_offset + \
ctypes.sizeof(BITMAPINFOHEADER)
fields = to_ctypes(buffer, fields_offset, RGBFields)
r_mask = fields.red
g_mask = fields.green
b_mask = fields.blue
class _BitsArray(ctypes.LittleEndianStructure):
_pack_ = 1
_fields_ = [
('data', bits_type * packed_width * height),
]
bits = to_ctypes(buffer, bits_offset, _BitsArray).data
return decoder(bits, r_mask, g_mask, b_mask,
width, height, pitch, pitch_sign)
def decode_1bit(bits, palette, width, height, pitch, pitch_sign):
rgb_pitch = (((pitch << 3) + 7) & ~0x7) * 3
buffer = (ctypes.c_ubyte * (height * rgb_pitch))()
i = 0
for row in bits:
for packed in row:
for _ in range(8):
rgb = palette[(packed & 0x80) >> 7]
buffer[i] = rgb.rgbRed
buffer[i + 1] = rgb.rgbGreen
buffer[i + 2] = rgb.rgbBlue
i += 3
packed <<= 1
return ImageData(width, height, 'RGB', buffer, pitch_sign * rgb_pitch)
def decode_4bit(bits, palette, width, height, pitch, pitch_sign):
rgb_pitch = (((pitch << 1) + 1) & ~0x1) * 3
buffer = (ctypes.c_ubyte * (height * rgb_pitch))()
i = 0
for row in bits:
for packed in row:
for index in ((packed & 0xf0) >> 4, packed & 0xf):
rgb = palette[index]
buffer[i] = rgb.rgbRed
buffer[i + 1] = rgb.rgbGreen
buffer[i + 2] = rgb.rgbBlue
i += 3
return ImageData(width, height, 'RGB', buffer, pitch_sign * rgb_pitch)
def decode_8bit(bits, palette, width, height, pitch, pitch_sign):
rgb_pitch = pitch * 3
buffer = (ctypes.c_ubyte * (height * rgb_pitch))()
i = 0
for row in bits:
for index in row:
rgb = palette[index]
buffer[i] = rgb.rgbRed
buffer[i + 1] = rgb.rgbGreen
buffer[i + 2] = rgb.rgbBlue
i += 3
return ImageData(width, height, 'RGB', buffer, pitch_sign * rgb_pitch)
def decode_24bit(bits, palette, width, height, pitch, pitch_sign):
buffer = (ctypes.c_ubyte * (height * pitch))()
ctypes.memmove(buffer, bits, len(buffer))
return ImageData(width, height, 'BGR', buffer, pitch_sign * pitch)
def decode_32bit_rgb(bits, palette, width, height, pitch, pitch_sign):
buffer = (ctypes.c_ubyte * (height * pitch))()
ctypes.memmove(buffer, bits, len(buffer))
return ImageData(width, height, 'BGRA', buffer, pitch_sign * pitch)
def get_shift(mask):
if not mask:
return 0
# Shift down
shift = 0
while not (1 << shift) & mask:
shift += 1
# Shift up
shift_up = 0
while (mask >> shift) >> shift_up:
shift_up += 1
s = shift - (8 - shift_up)
if s < 0:
return 0, -s
else:
return s, 0
def decode_bitfields(bits, r_mask, g_mask, b_mask,
width, height, pitch, pitch_sign):
r_shift1, r_shift2 = get_shift(r_mask)
g_shift1, g_shift2 = get_shift(g_mask)
b_shift1, b_shift2 = get_shift(b_mask)
rgb_pitch = 3 * len(bits[0])
buffer = (ctypes.c_ubyte * (height * rgb_pitch))()
i = 0
for row in bits:
for packed in row:
buffer[i] = (packed & r_mask) >> r_shift1 << r_shift2
buffer[i+1] = (packed & g_mask) >> g_shift1 << g_shift2
buffer[i+2] = (packed & b_mask) >> b_shift1 << b_shift2
i += 3
return ImageData(width, height, 'RGB', buffer, pitch_sign * rgb_pitch)
def get_decoders():
return [BMPImageDecoder()]
def get_encoders():
return []
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Read GIF control data.
http://www.w3.org/Graphics/GIF/spec-gif89a.txt
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: gif.py 2496 2009-08-19 01:17:30Z benjamin.coder.smith $'
import struct
from pyglet.image.codecs import ImageDecodeException
class GIFStream(object):
def __init__(self):
self.images = []
class GIFImage(object):
delay = None
class GraphicsScope(object):
delay = None
# Appendix A.
LABEL_EXTENSION_INTRODUCER = 0x21
LABEL_GRAPHIC_CONTROL_EXTENSION = 0xf9
LABEL_IMAGE_DESCRIPTOR = 0x2c
LABEL_TRAILER = 0x3b
def unpack(format, file):
size = struct.calcsize(format)
data = file.read(size)
if len(data) < size:
raise ImageDecodeException('Unexpected EOF')
return struct.unpack(format, data)
def read_byte(file):
data = file.read(1)
if not len(data):
raise ImageDecodeException('Unexpected EOF')
return ord(data)
def read(file):
'''Read a GIF file stream.
:rtype: GIFStream
'''
# 17. Header
signature = file.read(3)
version = file.read(3)
if signature != 'GIF':
raise ImageDecodeException('Not a GIF stream')
stream = GIFStream()
# 18. Logical screen descriptor
(logical_screen_width,
logical_screen_height,
fields,
background_color_index,
pixel_aspect_ratio) = unpack('HHBBB', file)
global_color_table_flag = fields & 0x80
global_color_table_size = fields & 0x7
# 19. Global color table
if global_color_table_flag:
global_color_table = file.read(6 << global_color_table_size)
# <Data>*
graphics_scope = GraphicsScope()
block_type = read_byte(file)
while block_type != LABEL_TRAILER:
if block_type == LABEL_IMAGE_DESCRIPTOR:
read_table_based_image(file, stream, graphics_scope)
graphics_scope = GraphicsScope()
elif block_type == LABEL_EXTENSION_INTRODUCER:
extension_block_type = read_byte(file)
if extension_block_type == LABEL_GRAPHIC_CONTROL_EXTENSION:
read_graphic_control_extension(file, stream, graphics_scope)
else:
skip_data_sub_blocks(file)
else:
# Skip bytes until a valid start character is found
print block_type
pass
block_type = read_byte(file)
return stream
def skip_data_sub_blocks(file):
# 15. Data sub-blocks
block_size = read_byte(file)
while block_size != 0:
data = file.read(block_size)
block_size = read_byte(file)
def read_table_based_image(file, stream, graphics_scope):
gif_image = GIFImage()
stream.images.append(gif_image)
gif_image.delay = graphics_scope.delay
# 20. Image descriptor
(image_left_position,
image_top_position,
image_width,
image_height,
fields) = unpack('HHHHB', file)
local_color_table_flag = fields & 0x80
local_color_table_size = fields & 0x7
# 21. Local color table
if local_color_table_flag:
local_color_table = file.read(6 << local_color_table_size)
# 22. Table based image data
lzw_code_size = file.read(1)
skip_data_sub_blocks(file)
def read_graphic_control_extension(file, stream, graphics_scope):
# 23. Graphic control extension
(block_size,
fields,
delay_time,
transparent_color_index,
terminator) = unpack('BBHBB', file)
if block_size != 4:
raise ImageDecodeException('Incorrect block size')
if delay_time:
# Follow Firefox/Mac behaviour: use 100ms delay for any delay
# less than 10ms.
if delay_time <= 1:
delay_time = 10
graphics_scope.delay = float(delay_time) / 100
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Collection of image encoders and decoders.
Modules must subclass ImageDecoder and ImageEncoder for each method of
decoding/encoding they support.
Modules must also implement the two functions::
def get_decoders():
# Return a list of ImageDecoder instances or []
return []
def get_encoders():
# Return a list of ImageEncoder instances or []
return []
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import os.path
_decoders = [] # List of registered ImageDecoders
_decoder_extensions = {} # Map str -> list of matching ImageDecoders
_decoder_animation_extensions = {}
# Map str -> list of matching ImageDecoders
_encoders = [] # List of registered ImageEncoders
_encoder_extensions = {} # Map str -> list of matching ImageEncoders
class ImageDecodeException(Exception):
pass
class ImageEncodeException(Exception):
pass
class ImageDecoder(object):
def get_file_extensions(self):
'''Return a list of accepted file extensions, e.g. ['.png', '.bmp']
Lower-case only.
'''
return []
def get_animation_file_extensions(self):
'''Return a list of accepted file extensions, e.g. ['.gif', '.flc']
Lower-case only.
'''
return []
def decode(self, file, filename):
'''Decode the given file object and return an instance of `Image`.
Throws ImageDecodeException if there is an error. filename
can be a file type hint.
'''
raise NotImplementedError()
def decode_animation(self, file, filename):
'''Decode the given file object and return an instance of `Animation`.
Throws ImageDecodeException if there is an error. filename
can be a file type hint.
'''
raise ImageDecodeException('This decoder cannot decode animations.')
class ImageEncoder(object):
def get_file_extensions(self):
'''Return a list of accepted file extensions, e.g. ['.png', '.bmp']
Lower-case only.
'''
return []
def encode(self, image, file, filename, options={}):
'''Encode the given image to the given file. filename
provides a hint to the file format desired. options are
encoder-specific, and unknown options should be ignored or
issue warnings.
'''
raise NotImplementedError()
def get_encoders(filename=None):
'''Get an ordered list of encoders to attempt. filename can be used
as a hint for the filetype.
'''
encoders = []
if filename:
extension = os.path.splitext(filename)[1].lower()
encoders += _encoder_extensions.get(extension, [])
encoders += [e for e in _encoders if e not in encoders]
return encoders
def get_decoders(filename=None):
'''Get an ordered list of decoders to attempt. filename can be used
as a hint for the filetype.
'''
decoders = []
if filename:
extension = os.path.splitext(filename)[1].lower()
decoders += _decoder_extensions.get(extension, [])
decoders += [e for e in _decoders if e not in decoders]
return decoders
def get_animation_decoders(filename=None):
'''Get an ordered list of decoders to attempt. filename can be used
as a hint for the filetype.
'''
decoders = []
if filename:
extension = os.path.splitext(filename)[1].lower()
decoders += _decoder_animation_extensions.get(extension, [])
decoders += [e for e in _decoders if e not in decoders]
return decoders
def add_decoders(module):
'''Add a decoder module. The module must define `get_decoders`. Once
added, the appropriate decoders defined in the codec will be returned by
pyglet.image.codecs.get_decoders.
'''
for decoder in module.get_decoders():
_decoders.append(decoder)
for extension in decoder.get_file_extensions():
if extension not in _decoder_extensions:
_decoder_extensions[extension] = []
_decoder_extensions[extension].append(decoder)
for extension in decoder.get_animation_file_extensions():
if extension not in _decoder_animation_extensions:
_decoder_animation_extensions[extension] = []
_decoder_animation_extensions[extension].append(decoder)
def add_encoders(module):
'''Add an encoder module. The module must define `get_encoders`. Once
added, the appropriate encoders defined in the codec will be returned by
pyglet.image.codecs.get_encoders.
'''
for encoder in module.get_encoders():
_encoders.append(encoder)
for extension in encoder.get_file_extensions():
if extension not in _encoder_extensions:
_encoder_extensions[extension] = []
_encoder_extensions[extension].append(encoder)
def add_default_image_codecs():
# Add the codecs we know about. These should be listed in order of
# preference. This is called automatically by pyglet.image.
# Compressed texture in DDS format
try:
from pyglet.image.codecs import dds
add_encoders(dds)
add_decoders(dds)
except ImportError:
pass
# Mac OS X default: QuickTime
try:
import pyglet.image.codecs.quicktime
add_encoders(quicktime)
add_decoders(quicktime)
except ImportError:
pass
# Windows XP default: GDI+
try:
import pyglet.image.codecs.gdiplus
add_encoders(gdiplus)
add_decoders(gdiplus)
except ImportError:
pass
# Linux default: GdkPixbuf 2.0
try:
import pyglet.image.codecs.gdkpixbuf2
add_encoders(gdkpixbuf2)
add_decoders(gdkpixbuf2)
except ImportError:
pass
# Fallback: PIL
try:
import pyglet.image.codecs.pil
add_encoders(pil)
add_decoders(pil)
except ImportError:
pass
# Fallback: PNG loader (slow)
try:
import pyglet.image.codecs.png
add_encoders(png)
add_decoders(png)
except ImportError:
pass
# Fallback: BMP loader (slow)
try:
import pyglet.image.codecs.bmp
add_encoders(bmp)
add_decoders(bmp)
except ImportError:
pass
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Group multiple small images into larger textures.
This module is used by `pyglet.resource` to efficiently pack small images into
larger textures. `TextureAtlas` maintains one texture; `TextureBin` manages a
collection of atlases of a given size.
Example usage::
# Load images from disk
car_image = pyglet.image.load('car.png')
boat_image = pyglet.image.load('boat.png')
# Pack these images into one or more textures
bin = TextureBin()
car_texture = bin.add(car_image)
boat_texture = bin.add(boat_image)
The result of `TextureBin.add` is a `TextureRegion` containing the image.
Once added, an image cannot be removed from a bin (or an atlas); nor can a
list of images be obtained from a given bin or atlas -- it is the
application's responsibility to keep track of the regions returned by the
``add`` methods.
:since: pyglet 1.1
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import pyglet
class AllocatorException(Exception):
'''The allocator does not have sufficient free space for the requested
image size.'''
pass
class _Strip(object):
def __init__(self, y, max_height):
self.x = 0
self.y = y
self.max_height = max_height
self.y2 = y
def add(self, width, height):
assert width > 0 and height > 0
assert height <= self.max_height
x, y = self.x, self.y
self.x += width
self.y2 = max(self.y + height, self.y2)
return x, y
def compact(self):
self.max_height = self.y2 - self.y
class Allocator(object):
'''Rectangular area allocation algorithm.
Initialise with a given ``width`` and ``height``, then repeatedly
call `alloc` to retrieve free regions of the area and protect that
area from future allocations.
`Allocator` uses a fairly simple strips-based algorithm. It performs best
when rectangles are allocated in decreasing height order.
'''
def __init__(self, width, height):
'''Create an `Allocator` of the given size.
:Parameters:
`width` : int
Width of the allocation region.
`height` : int
Height of the allocation region.
'''
assert width > 0 and height > 0
self.width = width
self.height = height
self.strips = [_Strip(0, height)]
self.used_area = 0
def alloc(self, width, height):
'''Get a free area in the allocator of the given size.
After calling `alloc`, the requested area will no longer be used.
If there is not enough room to fit the given area `AllocatorException`
is raised.
:Parameters:
`width` : int
Width of the area to allocate.
`height` : int
Height of the area to allocate.
:rtype: int, int
:return: The X and Y coordinates of the bottom-left corner of the
allocated region.
'''
for strip in self.strips:
if self.width - strip.x >= width and strip.max_height >= height:
self.used_area += width * height
return strip.add(width, height)
if self.width >= width and self.height - strip.y2 >= height:
self.used_area += width * height
strip.compact()
newstrip = _Strip(strip.y2, self.height - strip.y2)
self.strips.append(newstrip)
return newstrip.add(width, height)
raise AllocatorException('No more space in %r for box %dx%d' % (
self, width, height))
def get_usage(self):
'''Get the fraction of area already allocated.
This method is useful for debugging and profiling only.
:rtype: float
'''
return self.used_area / float(self.width * self.height)
def get_fragmentation(self):
'''Get the fraction of area that's unlikely to ever be used, based on
current allocation behaviour.
This method is useful for debugging and profiling only.
:rtype: float
'''
# The total unused area in each compacted strip is summed.
if not self.strips:
return 0.
possible_area = self.strips[-1].y2 * self.width
return 1.0 - self.used_area / float(possible_area)
class TextureAtlas(object):
'''Collection of images within a texture.
'''
def __init__(self, width=256, height=256):
'''Create a texture atlas of the given size.
:Parameters:
`width` : int
Width of the underlying texture.
`height` : int
Height of the underlying texture.
'''
self.texture = pyglet.image.Texture.create(
width, height, pyglet.gl.GL_RGBA, rectangle=True)
self.allocator = Allocator(width, height)
def add(self, img):
'''Add an image to the atlas.
This method will fail if the given image cannot be transferred
directly to a texture (for example, if it is another texture).
`ImageData` is the usual image type for this method.
`AllocatorException` will be raised if there is no room in the atlas
for the image.
:Parameters:
`img` : `AbstractImage`
The image to add.
:rtype: `TextureRegion`
:return: The region of the atlas containing the newly added image.
'''
x, y = self.allocator.alloc(img.width, img.height)
self.texture.blit_into(img, x, y, 0)
region = self.texture.get_region(x, y, img.width, img.height)
return region
class TextureBin(object):
'''Collection of texture atlases.
`TextureBin` maintains a collection of texture atlases, and creates new
ones as necessary to accommodate images added to the bin.
'''
def __init__(self, texture_width=256, texture_height=256):
'''Create a texture bin for holding atlases of the given size.
:Parameters:
`texture_width` : int
Width of texture atlases to create.
`texture_height` : int
Height of texture atlases to create.
'''
self.atlases = []
self.texture_width = texture_width
self.texture_height = texture_height
def add(self, img):
'''Add an image into this texture bin.
This method calls `TextureAtlas.add` for the first atlas that has room
for the image.
`AllocatorException` is raised if the image exceeds the dimensions of
``texture_width`` and ``texture_height``.
:Parameters:
`img` : `AbstractImage`
The image to add.
:rtype: `TextureRegion`
:return: The region of an atlas containing the newly added image.
'''
for atlas in list(self.atlases):
try:
return atlas.add(img)
except AllocatorException:
# Remove atlases that are no longer useful (this is so their
# textures can later be freed if the images inside them get
# collected).
if img.width < 64 and img.height < 64:
self.atlases.remove(atlas)
atlas = TextureAtlas(self.texture_width, self.texture_height)
self.atlases.append(atlas)
return atlas.add(img)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Image load, capture and high-level texture functions.
Only basic functionality is described here; for full reference see the
accompanying documentation.
To load an image::
from pyglet import image
pic = image.load('picture.png')
The supported image file types include PNG, BMP, GIF, JPG, and many more,
somewhat depending on the operating system. To load an image from a file-like
object instead of a filename::
pic = image.load('hint.jpg', file=fileobj)
The hint helps the module locate an appropriate decoder to use based on the
file extension. It is optional.
Once loaded, images can be used directly by most other modules of pyglet. All
images have a width and height you can access::
width, height = pic.width, pic.height
You can extract a region of an image (this keeps the original image intact;
the memory is shared efficiently)::
subimage = pic.get_region(x, y, width, height)
Remember that y-coordinates are always increasing upwards.
Drawing images
--------------
To draw an image at some point on the screen::
pic.blit(x, y, z)
This assumes an appropriate view transform and projection have been applied.
Some images have an intrinsic "anchor point": this is the point which will be
aligned to the ``x`` and ``y`` coordinates when the image is drawn. By
default the anchor point is the lower-left corner of the image. You can use
the anchor point to center an image at a given point, for example::
pic.anchor_x = pic.width // 2
pic.anchor_y = pic.height // 2
pic.blit(x, y, z)
Texture access
--------------
If you are using OpenGL directly, you can access the image as a texture::
texture = pic.get_texture()
(This is the most efficient way to obtain a texture; some images are
immediately loaded as textures, whereas others go through an intermediate
form). To use a texture with pyglet.gl::
from pyglet.gl import *
glEnable(texture.target) # typically target is GL_TEXTURE_2D
glBindTexture(texture.target, texture.id)
# ... draw with the texture
Pixel access
------------
To access raw pixel data of an image::
rawimage = pic.get_image_data()
(If the image has just been loaded this will be a very quick operation;
however if the image is a texture a relatively expensive readback operation
will occur). The pixels can be accessed as a string::
format = 'RGBA'
pitch = rawimage.width * len(format)
pixels = rawimage.get_data(format, pitch)
"format" strings consist of characters that give the byte order of each color
component. For example, if rawimage.format is 'RGBA', there are four color
components: red, green, blue and alpha, in that order. Other common format
strings are 'RGB', 'LA' (luminance, alpha) and 'I' (intensity).
The "pitch" of an image is the number of bytes in a row (this may validly be
more than the number required to make up the width of the image, it is common
to see this for word alignment). If "pitch" is negative the rows of the image
are ordered from top to bottom, otherwise they are ordered from bottom to top.
Retrieving data with the format and pitch given in `ImageData.format` and
`ImageData.pitch` avoids the need for data conversion (assuming you can make
use of the data in this arbitrary format).
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: __init__.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $'
import sys
import re
import warnings
import weakref
from ctypes import *
from math import ceil
from StringIO import StringIO
from pyglet import gl
from pyglet.gl import *
from pyglet.gl import gl_info
from pyglet import graphics
from pyglet.window import *
from pyglet.image import atlas
class ImageException(Exception):
pass
def load(filename, file=None, decoder=None):
'''Load an image from a file.
:note: You can make no assumptions about the return type; usually it will
be ImageData or CompressedImageData, but decoders are free to return
any subclass of AbstractImage.
:Parameters:
`filename` : str
Used to guess the image format, and to load the file if `file` is
unspecified.
`file` : file-like object or None
Source of image data in any supported format.
`decoder` : ImageDecoder or None
If unspecified, all decoders that are registered for the filename
extension are tried. If none succeed, the exception from the
first decoder is raised.
:rtype: AbstractImage
'''
if not file:
file = open(filename, 'rb')
if not hasattr(file, 'seek'):
file = StringIO(file.read())
if decoder:
return decoder.decode(file, filename)
else:
first_exception = None
for decoder in codecs.get_decoders(filename):
try:
image = decoder.decode(file, filename)
return image
except codecs.ImageDecodeException, e:
first_exception = first_exception or e
file.seek(0)
if not first_exception:
raise codecs.ImageDecodeException('No image decoders are available')
raise first_exception
def create(width, height, pattern=None):
'''Create an image optionally filled with the given pattern.
:note: You can make no assumptions about the return type; usually it will
be ImageData or CompressedImageData, but patterns are free to return
any subclass of AbstractImage.
:Parameters:
`width` : int
Width of image to create
`height` : int
Height of image to create
`pattern` : ImagePattern or None
Pattern to fill image with. If unspecified, the image will
initially be transparent.
:rtype: AbstractImage
'''
if not pattern:
pattern = SolidColorImagePattern()
return pattern.create_image(width, height)
class ImagePattern(object):
'''Abstract image creation class.'''
def create_image(self, width, height):
'''Create an image of the given size.
:Parameters:
`width` : int
Width of image to create
`height` : int
Height of image to create
:rtype: AbstractImage
'''
raise NotImplementedError('abstract')
class SolidColorImagePattern(ImagePattern):
'''Creates an image filled with a solid color.'''
def __init__(self, color=(0, 0, 0, 0)):
'''Create a solid image pattern with the given color.
:Parameters:
`color` : (int, int, int, int)
4-tuple of ints in range [0,255] giving RGBA components of
color to fill with.
'''
self.color = '%c%c%c%c' % color
def create_image(self, width, height):
data = self.color * width * height
return ImageData(width, height, 'RGBA', data)
class CheckerImagePattern(ImagePattern):
'''Create an image with a tileable checker image.
'''
def __init__(self, color1=(150,150,150,255), color2=(200,200,200,255)):
'''Initialise with the given colors.
:Parameters:
`color1` : (int, int, int, int)
4-tuple of ints in range [0,255] giving RGBA components of
color to fill with. This color appears in the top-left and
bottom-right corners of the image.
`color2` : (int, int, int, int)
4-tuple of ints in range [0,255] giving RGBA components of
color to fill with. This color appears in the top-right and
bottom-left corners of the image.
'''
self.color1 = '%c%c%c%c' % color1
self.color2 = '%c%c%c%c' % color2
def create_image(self, width, height):
hw = width/2
hh = height/2
row1 = self.color1 * hw + self.color2 * hw
row2 = self.color2 * hw + self.color1 * hw
data = row1 * hh + row2 * hh
return ImageData(width, height, 'RGBA', data)
class AbstractImage(object):
'''Abstract class representing an image.
:Ivariables:
`width` : int
Width of image
`height` : int
Height of image
`anchor_x` : int
X coordinate of anchor, relative to left edge of image data
`anchor_y` : int
Y coordinate of anchor, relative to bottom edge of image data
'''
anchor_x = 0
anchor_y = 0
_is_rectangle = False
def __init__(self, width, height):
self.width = width
self.height = height
def __repr__(self):
return '<%s %dx%d>' % (self.__class__.__name__, self.width, self.height)
def get_image_data(self):
'''Get an ImageData view of this image.
Changes to the returned instance may or may not be reflected in this
image.
:rtype: `ImageData`
:since: pyglet 1.1
'''
raise ImageException('Cannot retrieve image data for %r' % self)
image_data = property(lambda self: self.get_image_data(),
doc='''An `ImageData` view of this image.
Changes to the returned instance may or may not be reflected in this
image. Read-only.
:deprecated: Use `get_image_data`.
:type: `ImageData`
''')
def get_texture(self, rectangle=False, force_rectangle=False):
'''A `Texture` view of this image.
By default, textures are created with dimensions that are powers of
two. Smaller images will return a `TextureRegion` that covers just
the image portion of the larger texture. This restriction is required
on older video cards, and for compressed textures, or where texture
repeat modes will be used, or where mipmapping is desired.
If the `rectangle` parameter is ``True``, this restriction is ignored
and a texture the size of the image may be created if the driver
supports the ``GL_ARB_texture_rectangle`` or
``GL_NV_texture_rectangle`` extensions. If the extensions are not
present, the image already is a texture, or the image has power 2
dimensions, the `rectangle` parameter is ignored.
Examine `Texture.target` to determine if the returned texture is a
rectangle (``GL_TEXTURE_RECTANGLE_ARB`` or
``GL_TEXTURE_RECTANGLE_NV``) or not (``GL_TEXTURE_2D``).
If the `force_rectangle` parameter is ``True``, one of these
extensions must be present, and the returned texture always
has target ``GL_TEXTURE_RECTANGLE_ARB`` or ``GL_TEXTURE_RECTANGLE_NV``.
Changes to the returned instance may or may not be reflected in this
image.
:Parameters:
`rectangle` : bool
True if the texture can be created as a rectangle.
`force_rectangle` : bool
True if the texture must be created as a rectangle.
**Since:** pyglet 1.1.4.
:rtype: `Texture`
:since: pyglet 1.1
'''
raise ImageException('Cannot retrieve texture for %r' % self)
texture = property(lambda self: self.get_texture(),
doc='''Get a `Texture` view of this image.
Changes to the returned instance may or may not be reflected in this
image.
:deprecated: Use `get_texture`.
:type: `Texture`
''')
def get_mipmapped_texture(self):
'''Retrieve a `Texture` instance with all mipmap levels filled in.
Requires that image dimensions be powers of 2.
:rtype: `Texture`
:since: pyglet 1.1
'''
raise ImageException('Cannot retrieve mipmapped texture for %r' % self)
mipmapped_texture = property(lambda self: self.get_mipmapped_texture(),
doc='''A Texture view of this image.
The returned Texture will have mipmaps filled in for all levels.
Requires that image dimensions be powers of 2. Read-only.
:deprecated: Use `get_mipmapped_texture`.
:type: `Texture`
''')
def get_region(self, x, y, width, height):
'''Retrieve a rectangular region of this image.
:Parameters:
`x` : int
Left edge of region.
`y` : int
Bottom edge of region.
`width` : int
Width of region.
`height` : int
Height of region.
:rtype: AbstractImage
'''
raise ImageException('Cannot get region for %r' % self)
def save(self, filename=None, file=None, encoder=None):
'''Save this image to a file.
:Parameters:
`filename` : str
Used to set the image file format, and to open the output file
if `file` is unspecified.
`file` : file-like object or None
File to write image data to.
`encoder` : ImageEncoder or None
If unspecified, all encoders matching the filename extension
are tried. If all fail, the exception from the first one
attempted is raised.
'''
if not file:
file = open(filename, 'wb')
if encoder:
encoder.encode(self, file, filename)
else:
first_exception = None
for encoder in codecs.get_encoders(filename):
try:
encoder.encode(self, file, filename)
return
except codecs.ImageDecodeException, e:
first_exception = first_exception or e
file.seek(0)
if not first_exception:
raise codecs.ImageEncodeException(
'No image encoders are available')
raise first_exception
def blit(self, x, y, z=0):
'''Draw this image to the active framebuffers.
The image will be drawn with the lower-left corner at
(``x -`` `anchor_x`, ``y -`` `anchor_y`, ``z``).
'''
raise ImageException('Cannot blit %r.' % self)
def blit_into(self, source, x, y, z):
'''Draw `source` on this image.
`source` will be copied into this image such that its anchor point
is aligned with the `x` and `y` parameters. If this image is a 3D
texture, the `z` coordinate gives the image slice to copy into.
Note that if `source` is larger than this image (or the positioning
would cause the copy to go out of bounds) then you must pass a
region of `source` to this method, typically using get_region().
'''
raise ImageException('Cannot blit images onto %r.' % self)
def blit_to_texture(self, target, level, x, y, z=0):
'''Draw this image on the currently bound texture at `target`.
This image is copied into the texture such that this image's anchor
point is aligned with the given `x` and `y` coordinates of the
destination texture. If the currently bound texture is a 3D texture,
the `z` coordinate gives the image slice to blit into.
'''
raise ImageException('Cannot blit %r to a texture.' % self)
class AbstractImageSequence(object):
'''Abstract sequence of images.
The sequence is useful for storing image animations or slices of a volume.
For efficient access, use the `texture_sequence` member. The class
also implements the sequence interface (`__len__`, `__getitem__`,
`__setitem__`).
'''
def get_texture_sequence(self):
'''Get a TextureSequence.
:rtype: `TextureSequence`
:since: pyglet 1.1
'''
raise NotImplementedError('abstract')
texture_sequence = property(lambda self: self.get_texture_sequence(),
doc='''Access this image sequence as a texture sequence.
:deprecated: Use `get_texture_sequence`
:type: `TextureSequence`
''')
def get_animation(self, period, loop=True):
'''Create an animation over this image sequence for the given constant
framerate.
:Parameters
`period` : float
Number of seconds to display each frame.
`loop` : bool
If True, the animation will loop continuously.
:rtype: `Animation`
:since: pyglet 1.1
'''
return Animation.from_image_sequence(self, period, loop)
def __getitem__(self, slice):
'''Retrieve a (list of) image.
:rtype: AbstractImage
'''
raise NotImplementedError('abstract')
def __setitem__(self, slice, image):
'''Replace one or more images in the sequence.
:Parameters:
`image` : `AbstractImage`
The replacement image. The actual instance may not be used,
depending on this implementation.
'''
raise NotImplementedError('abstract')
def __len__(self):
raise NotImplementedError('abstract')
def __iter__(self):
'''Iterate over the images in sequence.
:rtype: Iterator
:since: pyglet 1.1
'''
raise NotImplementedError('abstract')
class TextureSequence(AbstractImageSequence):
'''Interface for a sequence of textures.
Typical implementations store multiple `TextureRegion` s within one
`Texture` so as to minimise state changes.
'''
def get_texture_sequence(self):
return self
class UniformTextureSequence(TextureSequence):
'''Interface for a sequence of textures, each with the same dimensions.
:Ivariables:
`item_width` : int
Width of each texture in the sequence.
`item_height` : int
Height of each texture in the sequence.
'''
def _get_item_width(self):
raise NotImplementedError('abstract')
item_width = property(_get_item_width)
def _get_item_height(self):
raise NotImplementedError('abstract')
item_height = property(_get_item_height)
class ImageData(AbstractImage):
'''An image represented as a string of unsigned bytes.
:Ivariables:
`data` : str
Pixel data, encoded according to `format` and `pitch`.
`format` : str
The format string to use when reading or writing `data`.
`pitch` : int
Number of bytes per row. Negative values indicate a top-to-bottom
arrangement.
Setting the `format` and `pitch` instance variables and reading `data` is
deprecated; use `get_data` and `set_data` in new applications. (Reading
`format` and `pitch` to obtain the current encoding is not deprecated).
'''
_swap1_pattern = re.compile('(.)', re.DOTALL)
_swap2_pattern = re.compile('(.)(.)', re.DOTALL)
_swap3_pattern = re.compile('(.)(.)(.)', re.DOTALL)
_swap4_pattern = re.compile('(.)(.)(.)(.)', re.DOTALL)
_current_texture = None
_current_mipmap_texture = None
def __init__(self, width, height, format, data, pitch=None):
'''Initialise image data.
:Parameters:
`width` : int
Width of image data
`height` : int
Height of image data
`format` : str
A valid format string, such as 'RGB', 'RGBA', 'ARGB', etc.
`data` : sequence
String or array/list of bytes giving the decoded data.
`pitch` : int or None
If specified, the number of bytes per row. Negative values
indicate a top-to-bottom arrangement. Defaults to
``width * len(format)``.
'''
super(ImageData, self).__init__(width, height)
self._current_format = self._desired_format = format.upper()
self._current_data = data
if not pitch:
pitch = width * len(format)
self._current_pitch = self.pitch = pitch
self.mipmap_images = []
def __getstate__(self):
return {
'width': self.width,
'height': self.height,
'_current_data':
self.get_data(self._current_format, self._current_pitch),
'_current_format': self._current_format,
'_desired_format': self._desired_format,
'_current_pitch': self._current_pitch,
'pitch': self.pitch,
'mipmap_images': self.mipmap_images
}
def get_image_data(self):
return self
def _set_format(self, format):
self._desired_format = format.upper()
self._current_texture = None
format = property(lambda self: self._desired_format, _set_format,
doc='''Format string of the data. Read-write.
:type: str
''')
def _get_data(self):
if self._current_pitch != self.pitch or \
self._current_format != self.format:
self._current_data = self._convert(self.format, self.pitch)
self._current_format = self.format
self._current_pitch = self.pitch
self._ensure_string_data()
return self._current_data
def _set_data(self, data):
self._current_data = data
self._current_format = self.format
self._current_pitch = self.pitch
self._current_texture = None
self._current_mipmapped_texture = None
data = property(_get_data, _set_data,
doc='''The byte data of the image. Read-write.
:deprecated: Use `get_data` and `set_data`.
:type: sequence of bytes, or str
''')
def get_data(self, format, pitch):
'''Get the byte data of the image.
:Parameters:
`format` : str
Format string of the return data.
`pitch` : int
Number of bytes per row. Negative values indicate a
top-to-bottom arrangement.
:since: pyglet 1.1
:rtype: sequence of bytes, or str
'''
if format == self._current_format and pitch == self._current_pitch:
return self._current_data
return self._convert(format, pitch)
def set_data(self, format, pitch, data):
'''Set the byte data of the image.
:Parameters:
`format` : str
Format string of the return data.
`pitch` : int
Number of bytes per row. Negative values indicate a
top-to-bottom arrangement.
`data` : str or sequence of bytes
Image data.
:since: pyglet 1.1
'''
self._current_format = format
self._current_pitch = pitch
self._current_data = data
self._current_texture = None
self._current_mipmapped_texture = None
def set_mipmap_image(self, level, image):
'''Set a mipmap image for a particular level.
The mipmap image will be applied to textures obtained via
`get_mipmapped_texture`.
:Parameters:
`level` : int
Mipmap level to set image at, must be >= 1.
`image` : AbstractImage
Image to set. Must have correct dimensions for that mipmap
level (i.e., width >> level, height >> level)
'''
if level == 0:
raise ImageException(
'Cannot set mipmap image at level 0 (it is this image)')
if not _is_pow2(self.width) or not _is_pow2(self.height):
raise ImageException(
'Image dimensions must be powers of 2 to use mipmaps.')
# Check dimensions of mipmap
width, height = self.width, self.height
for i in range(level):
width >>= 1
height >>= 1
if width != image.width or height != image.height:
raise ImageException(
'Mipmap image has wrong dimensions for level %d' % level)
# Extend mipmap_images list to required level
self.mipmap_images += [None] * (level - len(self.mipmap_images))
self.mipmap_images[level - 1] = image
def create_texture(self, cls, rectangle=False, force_rectangle=False):
'''Create a texture containing this image.
If the image's dimensions are not powers of 2, a TextureRegion of
a larger Texture will be returned that matches the dimensions of this
image.
:Parameters:
`cls` : class (subclass of Texture)
Class to construct.
`rectangle` : bool
``True`` if a rectangle can be created; see
`AbstractImage.get_texture`.
**Since:** pyglet 1.1
`force_rectangle` : bool
``True`` if a rectangle must be created; see
`AbstractImage.get_texture`.
**Since:** pyglet 1.1.4
:rtype: cls or cls.region_class
'''
internalformat = self._get_internalformat(self.format)
texture = cls.create(self.width, self.height, internalformat,
rectangle, force_rectangle)
if self.anchor_x or self.anchor_y:
texture.anchor_x = self.anchor_x
texture.anchor_y = self.anchor_y
self.blit_to_texture(texture.target, texture.level,
self.anchor_x, self.anchor_y, 0, None)
return texture
def get_texture(self, rectangle=False, force_rectangle=False):
if (not self._current_texture or
(not self._current_texture._is_rectangle and force_rectangle)):
self._current_texture = self.create_texture(Texture,
rectangle,
force_rectangle)
return self._current_texture
def get_mipmapped_texture(self):
'''Return a Texture with mipmaps.
If `set_mipmap_image` has been called with at least one image, the set
of images defined will be used. Otherwise, mipmaps will be
automatically generated.
The texture dimensions must be powers of 2 to use mipmaps.
:rtype: `Texture`
:since: pyglet 1.1
'''
if self._current_mipmap_texture:
return self._current_mipmap_texture
if not _is_pow2(self.width) or not _is_pow2(self.height):
raise ImageException(
'Image dimensions must be powers of 2 to use mipmaps.')
texture = Texture.create_for_size(
GL_TEXTURE_2D, self.width, self.height)
if self.anchor_x or self.anchor_y:
texture.anchor_x = self.anchor_x
texture.anchor_y = self.anchor_y
internalformat = self._get_internalformat(self.format)
glBindTexture(texture.target, texture.id)
glTexParameteri(texture.target, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR)
if self.mipmap_images:
self.blit_to_texture(texture.target, texture.level,
self.anchor_x, self.anchor_y, 0, internalformat)
level = 0
for image in self.mipmap_images:
level += 1
if image:
image.blit_to_texture(texture.target, level,
self.anchor_x, self.anchor_y, 0, internalformat)
# TODO: should set base and max mipmap level if some mipmaps
# are missing.
elif gl_info.have_version(1, 4):
glTexParameteri(texture.target, GL_GENERATE_MIPMAP, GL_TRUE)
self.blit_to_texture(texture.target, texture.level,
self.anchor_x, self.anchor_y, 0, internalformat)
else:
raise NotImplementedError('TODO: gluBuild2DMipmaps')
self._current_mipmap_texture = texture
return texture
def get_region(self, x, y, width, height):
'''Retrieve a rectangular region of this image data.
:Parameters:
`x` : int
Left edge of region.
`y` : int
Bottom edge of region.
`width` : int
Width of region.
`height` : int
Height of region.
:rtype: ImageDataRegion
'''
return ImageDataRegion(x, y, width, height, self)
def blit(self, x, y, z=0, width=None, height=None):
self.get_texture().blit(x, y, z, width, height)
def blit_to_texture(self, target, level, x, y, z, internalformat=None):
'''Draw this image to to the currently bound texture at `target`.
This image's anchor point will be aligned to the given `x` and `y`
coordinates. If the currently bound texture is a 3D texture, the `z`
parameter gives the image slice to blit into.
If `internalformat` is specified, glTexImage is used to initialise
the texture; otherwise, glTexSubImage is used to update a region.
'''
x -= self.anchor_x
y -= self.anchor_y
data_format = self.format
data_pitch = abs(self._current_pitch)
# Determine pixel format from format string
matrix = None
format, type = self._get_gl_format_and_type(data_format)
if format is None:
if (len(data_format) in (3, 4) and
gl_info.have_extension('GL_ARB_imaging')):
# Construct a color matrix to convert to GL_RGBA
def component_column(component):
try:
pos = 'RGBA'.index(component)
return [0] * pos + [1] + [0] * (3 - pos)
except ValueError:
return [0, 0, 0, 0]
# pad to avoid index exceptions
lookup_format = data_format + 'XXX'
matrix = (component_column(lookup_format[0]) +
component_column(lookup_format[1]) +
component_column(lookup_format[2]) +
component_column(lookup_format[3]))
format = {
3: GL_RGB,
4: GL_RGBA}.get(len(data_format))
type = GL_UNSIGNED_BYTE
glMatrixMode(GL_COLOR)
glPushMatrix()
glLoadMatrixf((GLfloat * 16)(*matrix))
else:
# Need to convert data to a standard form
data_format = {
1: 'L',
2: 'LA',
3: 'RGB',
4: 'RGBA'}.get(len(data_format))
format, type = self._get_gl_format_and_type(data_format)
# Workaround: don't use GL_UNPACK_ROW_LENGTH
if gl.current_context._workaround_unpack_row_length:
data_pitch = self.width * len(data_format)
# Get data in required format (hopefully will be the same format it's
# already in, unless that's an obscure format, upside-down or the
# driver is old).
data = self._convert(data_format, data_pitch)
if data_pitch & 0x1:
alignment = 1
elif data_pitch & 0x2:
alignment = 2
else:
alignment = 4
row_length = data_pitch / len(data_format)
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT)
glPixelStorei(GL_UNPACK_ALIGNMENT, alignment)
glPixelStorei(GL_UNPACK_ROW_LENGTH, row_length)
self._apply_region_unpack()
if target == GL_TEXTURE_3D:
assert not internalformat
glTexSubImage3D(target, level,
x, y, z,
self.width, self.height, 1,
format, type,
data)
elif internalformat:
glTexImage2D(target, level,
internalformat,
self.width, self.height,
0,
format, type,
data)
else:
glTexSubImage2D(target, level,
x, y,
self.width, self.height,
format, type,
data)
glPopClientAttrib()
if matrix:
glPopMatrix()
glMatrixMode(GL_MODELVIEW)
# Flush image upload before data get GC'd.
glFlush()
def _apply_region_unpack(self):
pass
def _convert(self, format, pitch):
'''Return data in the desired format; does not alter this instance's
current format or pitch.
'''
if format == self._current_format and pitch == self._current_pitch:
return self._current_data
self._ensure_string_data()
data = self._current_data
current_pitch = self._current_pitch
current_format = self._current_format
sign_pitch = current_pitch / abs(current_pitch)
if format != self._current_format:
# Create replacement string, e.g. r'\4\1\2\3' to convert RGBA to
# ARGB
repl = ''
for c in format:
try:
idx = current_format.index(c) + 1
except ValueError:
idx = 1
repl += r'\%d' % idx
if len(current_format) == 1:
swap_pattern = self._swap1_pattern
elif len(current_format) == 2:
swap_pattern = self._swap2_pattern
elif len(current_format) == 3:
swap_pattern = self._swap3_pattern
elif len(current_format) == 4:
swap_pattern = self._swap4_pattern
else:
raise ImageException(
'Current image format is wider than 32 bits.')
packed_pitch = self.width * len(current_format)
if abs(self._current_pitch) != packed_pitch:
# Pitch is wider than pixel data, need to go row-by-row.
rows = re.findall(
'.' * abs(self._current_pitch), data, re.DOTALL)
rows = [swap_pattern.sub(repl, r[:packed_pitch]) for r in rows]
data = ''.join(rows)
else:
# Rows are tightly packed, apply regex over whole image.
data = swap_pattern.sub(repl, data)
# After conversion, rows will always be tightly packed
current_pitch = sign_pitch * (len(format) * self.width)
if pitch != current_pitch:
diff = abs(current_pitch) - abs(pitch)
if diff > 0:
# New pitch is shorter than old pitch, chop bytes off each row
pattern = re.compile(
'(%s)%s' % ('.' * abs(pitch), '.' * diff), re.DOTALL)
data = pattern.sub(r'\1', data)
elif diff < 0:
# New pitch is longer than old pitch, add '0' bytes to each row
pattern = re.compile(
'(%s)' % ('.' * abs(current_pitch)), re.DOTALL)
pad = '.' * -diff
data = pattern.sub(r'\1%s' % pad, data)
if current_pitch * pitch < 0:
# Pitch differs in sign, swap row order
rows = re.findall('.' * abs(pitch), data, re.DOTALL)
rows.reverse()
data = ''.join(rows)
return data
def _ensure_string_data(self):
if type(self._current_data) is not str:
buf = create_string_buffer(len(self._current_data))
memmove(buf, self._current_data, len(self._current_data))
self._current_data = buf.raw
def _get_gl_format_and_type(self, format):
if format == 'I':
return GL_LUMINANCE, GL_UNSIGNED_BYTE
elif format == 'L':
return GL_LUMINANCE, GL_UNSIGNED_BYTE
elif format == 'LA':
return GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE
elif format == 'R':
return GL_RED, GL_UNSIGNED_BYTE
elif format == 'G':
return GL_GREEN, GL_UNSIGNED_BYTE
elif format == 'B':
return GL_BLUE, GL_UNSIGNED_BYTE
elif format == 'A':
return GL_ALPHA, GL_UNSIGNED_BYTE
elif format == 'RGB':
return GL_RGB, GL_UNSIGNED_BYTE
elif format == 'RGBA':
return GL_RGBA, GL_UNSIGNED_BYTE
elif (format == 'ARGB' and
gl_info.have_extension('GL_EXT_bgra') and
gl_info.have_extension('GL_APPLE_packed_pixels')):
return GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV
elif (format == 'ABGR' and
gl_info.have_extension('GL_EXT_abgr')):
return GL_ABGR_EXT, GL_UNSIGNED_BYTE
elif (format == 'BGR' and
gl_info.have_extension('GL_EXT_bgra')):
return GL_BGR, GL_UNSIGNED_BYTE
elif (format == 'BGRA' and
gl_info.have_extension('GL_EXT_bgra')):
return GL_BGRA, GL_UNSIGNED_BYTE
return None, None
def _get_internalformat(self, format):
if len(format) == 4:
return GL_RGBA
elif len(format) == 3:
return GL_RGB
elif len(format) == 2:
return GL_LUMINANCE_ALPHA
elif format == 'A':
return GL_ALPHA
elif format == 'L':
return GL_LUMINANCE
elif format == 'I':
return GL_INTENSITY
return GL_RGBA
class ImageDataRegion(ImageData):
def __init__(self, x, y, width, height, image_data):
super(ImageDataRegion, self).__init__(width, height,
image_data._current_format, image_data._current_data,
image_data._current_pitch)
self.x = x
self.y = y
def __getstate__(self):
return {
'width': self.width,
'height': self.height,
'_current_data':
self.get_data(self._current_format, self._current_pitch),
'_current_format': self._current_format,
'_desired_format': self._desired_format,
'_current_pitch': self._current_pitch,
'pitch': self.pitch,
'mipmap_images': self.mipmap_images,
'x': self.x,
'y': self.y
}
def _get_data(self):
# Crop the data first
x1 = len(self._current_format) * self.x
x2 = len(self._current_format) * (self.x + self.width)
self._ensure_string_data()
data = self._convert(self._current_format, abs(self._current_pitch))
rows = re.findall('.' * abs(self._current_pitch), data, re.DOTALL)
rows = [row[x1:x2] for row in rows[self.y:self.y+self.height]]
self._current_data = ''.join(rows)
self._current_pitch = self.width * len(self._current_format)
self._current_texture = None
self.x = 0
self.y = 0
return super(ImageDataRegion, self)._get_data()
def _set_data(self, data):
self.x = 0
self.y = 0
super(ImageDataRegion, self)._set_data(data)
data = property(_get_data, _set_data)
def get_data(self, format, pitch):
x1 = len(self._current_format) * self.x
x2 = len(self._current_format) * (self.x + self.width)
self._ensure_string_data()
data = self._convert(self._current_format, abs(self._current_pitch))
rows = re.findall('.' * abs(self._current_pitch), data, re.DOTALL)
rows = [row[x1:x2] for row in rows[self.y:self.y+self.height]]
self._current_data = ''.join(rows)
self._current_pitch = self.width * len(self._current_format)
self._current_texture = None
self.x = 0
self.y = 0
return super(ImageDataRegion, self).get_data(format, pitch)
def _apply_region_unpack(self):
glPixelStorei(GL_UNPACK_SKIP_PIXELS, self.x)
glPixelStorei(GL_UNPACK_SKIP_ROWS, self.y)
def _ensure_string_data(self):
super(ImageDataRegion, self)._ensure_string_data()
def get_region(self, x, y, width, height):
x += self.x
y += self.y
return super(ImageDataRegion, self).get_region(x, y, width, height)
class CompressedImageData(AbstractImage):
'''Image representing some compressed data suitable for direct uploading
to driver.
'''
_current_texture = None
_current_mipmapped_texture = None
def __init__(self, width, height, gl_format, data,
extension=None, decoder=None):
'''Construct a CompressedImageData with the given compressed data.
:Parameters:
`width` : int
Width of image
`height` : int
Height of image
`gl_format` : int
GL constant giving format of compressed data; for example,
``GL_COMPRESSED_RGBA_S3TC_DXT5_EXT``.
`data` : sequence
String or array/list of bytes giving compressed image data.
`extension` : str or None
If specified, gives the name of a GL extension to check for
before creating a texture.
`decoder` : function(data, width, height) -> AbstractImage
A function to decode the compressed data, to be used if the
required extension is not present.
'''
if not _is_pow2(width) or not _is_pow2(height):
raise ImageException('Dimensions of %r must be powers of 2' % self)
super(CompressedImageData, self).__init__(width, height)
self.data = data
self.gl_format = gl_format
self.extension = extension
self.decoder = decoder
self.mipmap_data = []
def set_mipmap_data(self, level, data):
'''Set data for a mipmap level.
Supplied data gives a compressed image for the given mipmap level.
The image must be of the correct dimensions for the level
(i.e., width >> level, height >> level); but this is not checked. If
any mipmap levels are specified, they are used; otherwise, mipmaps for
`mipmapped_texture` are generated automatically.
:Parameters:
`level` : int
Level of mipmap image to set.
`data` : sequence
String or array/list of bytes giving compressed image data.
Data must be in same format as specified in constructor.
'''
# Extend mipmap_data list to required level
self.mipmap_data += [None] * (level - len(self.mipmap_data))
self.mipmap_data[level - 1] = data
def _have_extension(self):
return self.extension is None or gl_info.have_extension(self.extension)
def _verify_driver_supported(self):
'''Assert that the extension required for this image data is
supported.
Raises `ImageException` if not.
'''
if not self._have_extension():
raise ImageException('%s is required to decode %r' % \
(self.extension, self))
def get_texture(self, rectangle=False, force_rectangle=False):
if force_rectangle:
raise ImageException(
'Compressed texture rectangles not supported')
if self._current_texture:
return self._current_texture
texture = Texture.create_for_size(
GL_TEXTURE_2D, self.width, self.height)
if self.anchor_x or self.anchor_y:
texture.anchor_x = self.anchor_x
texture.anchor_y = self.anchor_y
glBindTexture(texture.target, texture.id)
glTexParameteri(texture.target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
if self._have_extension():
glCompressedTexImage2DARB(texture.target, texture.level,
self.gl_format,
self.width, self.height, 0,
len(self.data), self.data)
else:
image = self.decoder(self.data, self.width, self.height)
texture = image.get_texture()
assert texture.width == self.width
assert texture.height == self.height
glFlush()
self._current_texture = texture
return texture
def get_mipmapped_texture(self):
if self._current_mipmap_texture:
return self._current_mipmap_texture
if not self._have_extension():
# TODO mip-mapped software decoded compressed textures. For now,
# just return a non-mipmapped texture.
return self.get_texture()
texture = Texture.create_for_size(
GL_TEXTURE_2D, self.width, self.height)
if self.anchor_x or self.anchor_y:
texture.anchor_x = self.anchor_x
texture.anchor_y = self.anchor_y
glBindTexture(texture.target, texture.id)
glTexParameteri(texture.target, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR)
if not self.mipmap_data:
if not gl_info.have_version(1, 4):
raise ImageException(
'Require GL 1.4 to generate mipmaps for compressed textures')
glTexParameteri(texture.target, GL_GENERATE_MIPMAP, GL_TRUE)
glCompressedTexImage2DARB(texture.target, texture.level,
self.gl_format,
self.width, self.height, 0,
len(self.data), self.data)
width, height = self.width, self.height
level = 0
for data in self.mipmap_data:
width >>= 1
height >>= 1
level += 1
glCompressedTexImage2DARB(texture.target, level,
self.gl_format,
width, height, 0,
len(data), data)
glFlush()
self._current_mipmap_texture = texture
return texture
def blit_to_texture(self, target, level, x, y, z):
self._verify_driver_supported()
if target == GL_TEXTURE_3D:
glCompressedTexSubImage3DARB(target, level,
x - self.anchor_x, y - self.anchor_y, z,
self.width, self.height, 1,
self.gl_format,
len(self.data), self.data)
else:
glCompressedTexSubImage2DARB(target, level,
x - self.anchor_x, y - self.anchor_y,
self.width, self.height,
self.gl_format,
len(self.data), self.data)
def _nearest_pow2(v):
# From http://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
# Credit: Sean Anderson
v -= 1
v |= v >> 1
v |= v >> 2
v |= v >> 4
v |= v >> 8
v |= v >> 16
return v + 1
def _is_pow2(v):
# http://graphics.stanford.edu/~seander/bithacks.html#DetermineIfPowerOf2
return (v & (v - 1)) == 0
class Texture(AbstractImage):
'''An image loaded into video memory that can be efficiently drawn
to the framebuffer.
Typically you will get an instance of Texture by accessing the `texture`
member of any other AbstractImage.
:Ivariables:
`region_class` : class (subclass of TextureRegion)
Class to use when constructing regions of this texture.
`tex_coords` : tuple
12-tuple of float, named (u1, v1, r1, u2, v2, r2, ...). u, v, r
give the 3D texture coordinates for vertices 1-4. The vertices
are specified in the order bottom-left, bottom-right, top-right
and top-left.
`target` : int
The GL texture target (e.g., ``GL_TEXTURE_2D``).
`level` : int
The mipmap level of this texture.
'''
region_class = None # Set to TextureRegion after it's defined
tex_coords = (0., 0., 0., 1., 0., 0., 1., 1., 0., 0., 1., 0.)
tex_coords_order = (0, 1, 2, 3)
level = 0
images = 1
x = y = z = 0
def __init__(self, width, height, target, id):
super(Texture, self).__init__(width, height)
self.target = target
self.id = id
self._context = gl.current_context
def delete(self):
'''Delete the texture from video memory.
:deprecated: Textures are automatically released during object
finalization.
'''
warnings.warn(
'Texture.delete() is deprecated; textures are '
'released through GC now')
self._context.delete_texture(self.id)
self.id = 0
def __del__(self):
try:
self._context.delete_texture(self.id)
except:
pass
@classmethod
def create(cls, width, height, internalformat=GL_RGBA,
rectangle=False, force_rectangle=False):
'''Create an empty Texture.
If `rectangle` is ``False`` or the appropriate driver extensions are
not available, a larger texture than requested will be created, and
a `TextureRegion` corresponding to the requested size will be
returned.
:Parameters:
`width` : int
Width of the texture.
`height` : int
Height of the texture.
`internalformat` : int
GL constant giving the internal format of the texture; for
example, ``GL_RGBA``.
`rectangle` : bool
``True`` if a rectangular texture is permitted. See
`AbstractImage.get_texture`.
`force_rectangle` : bool
``True`` if a rectangular texture is required. See
`AbstractImage.get_texture`.
**Since:** pyglet 1.1.4.
:rtype: `Texture`
:since: pyglet 1.1
'''
target = GL_TEXTURE_2D
if rectangle or force_rectangle:
if not force_rectangle and _is_pow2(width) and _is_pow2(height):
rectangle = False
elif gl_info.have_extension('GL_ARB_texture_rectangle'):
target = GL_TEXTURE_RECTANGLE_ARB
rectangle = True
elif gl_info.have_extension('GL_NV_texture_rectangle'):
target = GL_TEXTURE_RECTANGLE_NV
rectangle = True
else:
rectangle = False
if force_rectangle and not rectangle:
raise ImageException('Texture rectangle extensions not available')
if rectangle:
texture_width = width
texture_height = height
else:
texture_width = _nearest_pow2(width)
texture_height = _nearest_pow2(height)
id = GLuint()
glGenTextures(1, byref(id))
glBindTexture(target, id.value)
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
blank = (GLubyte * (texture_width * texture_height * 4))()
glTexImage2D(target, 0,
internalformat,
texture_width, texture_height,
0,
GL_RGBA, GL_UNSIGNED_BYTE,
blank)
texture = cls(texture_width, texture_height, target, id.value)
if rectangle:
texture._is_rectangle = True
texture.tex_coords = (0., 0., 0.,
width, 0., 0.,
width, height, 0.,
0., height, 0.)
glFlush()
if texture_width == width and texture_height == height:
return texture
return texture.get_region(0, 0, width, height)
@classmethod
def create_for_size(cls, target, min_width, min_height,
internalformat=None):
'''Create a Texture with dimensions at least min_width, min_height.
On return, the texture will be bound.
:Parameters:
`target` : int
GL constant giving texture target to use, typically
``GL_TEXTURE_2D``.
`min_width` : int
Minimum width of texture (may be increased to create a power
of 2).
`min_height` : int
Minimum height of texture (may be increased to create a power
of 2).
`internalformat` : int
GL constant giving internal format of texture; for example,
``GL_RGBA``. If unspecified, the texture will not be
initialised (only the texture name will be created on the
instance). If specified, the image will be initialised
to this format with zero'd data.
:rtype: `Texture`
'''
if target not in (GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_RECTANGLE_ARB):
width = _nearest_pow2(min_width)
height = _nearest_pow2(min_height)
tex_coords = cls.tex_coords
else:
width = min_width
height = min_height
tex_coords = (0., 0., 0.,
width, 0., 0.,
width, height, 0.,
0., height, 0.)
id = GLuint()
glGenTextures(1, byref(id))
glBindTexture(target, id.value)
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
if internalformat is not None:
blank = (GLubyte * (width * height * 4))()
glTexImage2D(target, 0,
internalformat,
width, height,
0,
GL_RGBA, GL_UNSIGNED_BYTE,
blank)
glFlush()
texture = cls(width, height, target, id.value)
texture.tex_coords = tex_coords
return texture
def get_image_data(self, z=0):
'''Get the image data of this texture.
Changes to the returned instance will not be reflected in this
texture.
:Parameters:
`z` : int
For 3D textures, the image slice to retrieve.
:rtype: `ImageData`
'''
glBindTexture(self.target, self.id)
# Always extract complete RGBA data. Could check internalformat
# to only extract used channels. XXX
format = 'RGBA'
gl_format = GL_RGBA
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT)
glPixelStorei(GL_PACK_ALIGNMENT, 1)
buffer = \
(GLubyte * (self.width * self.height * self.images * len(format)))()
glGetTexImage(self.target, self.level,
gl_format, GL_UNSIGNED_BYTE, buffer)
glPopClientAttrib()
data = ImageData(self.width, self.height, format, buffer)
if self.images > 1:
data = data.get_region(0, z * self.height, self.width, self.height)
return data
image_data = property(lambda self: self.get_image_data(),
doc='''An ImageData view of this texture.
Changes to the returned instance will not be reflected in this
texture. If the texture is a 3D texture, the first image will be
returned. See also `get_image_data`. Read-only.
:deprecated: Use `get_image_data`.
:type: `ImageData`
''')
def get_texture(self, rectangle=False, force_rectangle=False):
if force_rectangle and not self._is_rectangle:
raise ImageException('Texture is not a rectangle.')
return self
# no implementation of blit_to_texture yet (could use aux buffer)
def blit(self, x, y, z=0, width=None, height=None):
t = self.tex_coords
x1 = x - self.anchor_x
y1 = y - self.anchor_y
x2 = x1 + (width is None and self.width or width)
y2 = y1 + (height is None and self.height or height)
array = (GLfloat * 32)(
t[0], t[1], t[2], 1.,
x1, y1, z, 1.,
t[3], t[4], t[5], 1.,
x2, y1, z, 1.,
t[6], t[7], t[8], 1.,
x2, y2, z, 1.,
t[9], t[10], t[11], 1.,
x1, y2, z, 1.)
glPushAttrib(GL_ENABLE_BIT)
glEnable(self.target)
glBindTexture(self.target, self.id)
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
glInterleavedArrays(GL_T4F_V4F, 0, array)
glDrawArrays(GL_QUADS, 0, 4)
glPopClientAttrib()
glPopAttrib()
def blit_into(self, source, x, y, z):
glBindTexture(self.target, self.id)
source.blit_to_texture(self.target, self.level, x, y, z)
def get_region(self, x, y, width, height):
return self.region_class(x, y, 0, width, height, self)
def get_transform(self, flip_x=False, flip_y=False, rotate=0):
'''Create a copy of this image applying a simple transformation.
The transformation is applied to the texture coordinates only;
`get_image_data` will return the untransformed data. The
transformation is applied around the anchor point.
:Parameters:
`flip_x` : bool
If True, the returned image will be flipped horizontally.
`flip_y` : bool
If True, the returned image will be flipped vertically.
`rotate` : int
Degrees of clockwise rotation of the returned image. Only
90-degree increments are supported.
:rtype: `TextureRegion`
'''
transform = self.get_region(0, 0, self.width, self.height)
bl, br, tr, tl = 0, 1, 2, 3
transform.anchor_x = self.anchor_x
transform.anchor_y = self.anchor_y
if flip_x:
bl, br, tl, tr = br, bl, tr, tl
transform.anchor_x = self.width - self.anchor_x
if flip_y:
bl, br, tl, tr = tl, tr, bl, br
transform.anchor_y = self.height - self.anchor_y
rotate %= 360
if rotate < 0:
rotate += 360
if rotate == 0:
pass
elif rotate == 90:
bl, br, tr, tl = br, tr, tl, bl
transform.anchor_x, transform.anchor_y = \
transform.anchor_y, \
transform.width - transform.anchor_x
elif rotate == 180:
bl, br, tr, tl = tr, tl, bl, br
transform.anchor_x = transform.width - transform.anchor_x
transform.anchor_y = transform.height - transform.anchor_y
elif rotate == 270:
bl, br, tr, tl = tl, bl, br, tr
transform.anchor_x, transform.anchor_y = \
transform.height - transform.anchor_y, \
transform.anchor_x
else:
assert False, 'Only 90 degree rotations are supported.'
if rotate in (90, 270):
transform.width, transform.height = \
transform.height, transform.width
transform._set_tex_coords_order(bl, br, tr, tl)
return transform
def _set_tex_coords_order(self, bl, br, tr, tl):
tex_coords = (self.tex_coords[:3],
self.tex_coords[3:6],
self.tex_coords[6:9],
self.tex_coords[9:])
self.tex_coords = \
tex_coords[bl] + tex_coords[br] + tex_coords[tr] + tex_coords[tl]
order = self.tex_coords_order
self.tex_coords_order = \
(order[bl], order[br], order[tr], order[tl])
class TextureRegion(Texture):
'''A rectangular region of a texture, presented as if it were
a separate texture.
'''
def __init__(self, x, y, z, width, height, owner):
super(TextureRegion, self).__init__(
width, height, owner.target, owner.id)
self.x = x
self.y = y
self.z = z
self.owner = owner
owner_u1 = owner.tex_coords[0]
owner_v1 = owner.tex_coords[1]
owner_u2 = owner.tex_coords[3]
owner_v2 = owner.tex_coords[7]
scale_u = owner_u2 - owner_u1
scale_v = owner_v2 - owner_v1
u1 = x / float(owner.width) * scale_u + owner_u1
v1 = y / float(owner.height) * scale_v + owner_v1
u2 = (x + width) / float(owner.width) * scale_u + owner_u1
v2 = (y + height) / float(owner.height) * scale_v + owner_v1
r = z / float(owner.images) + owner.tex_coords[2]
self.tex_coords = (u1, v1, r, u2, v1, r, u2, v2, r, u1, v2, r)
def get_image_data(self):
image_data = self.owner.get_image_data(self.z)
return image_data.get_region(self.x, self.y, self.width, self.height)
def get_region(self, x, y, width, height):
x += self.x
y += self.y
region = self.region_class(x, y, self.z, width, height, self.owner)
region._set_tex_coords_order(*self.tex_coords_order)
return region
def blit_into(self, source, x, y, z):
self.owner.blit_into(source, x + self.x, y + self.y, z + self.z)
def __del__(self):
# only the owner Texture should handle deletion
pass
Texture.region_class = TextureRegion
class Texture3D(Texture, UniformTextureSequence):
'''A texture with more than one image slice.
Use `create_for_images` or `create_for_image_grid` classmethod to
construct.
'''
item_width = 0
item_height = 0
items = ()
@classmethod
def create_for_images(cls, images, internalformat=GL_RGBA):
item_width = images[0].width
item_height = images[0].height
for image in images:
if image.width != item_width or image.height != item_height:
raise ImageException('Images do not have same dimensions.')
depth = len(images)
if not gl_info.have_version(2,0):
depth = _nearest_pow2(depth)
texture = cls.create_for_size(GL_TEXTURE_3D, item_width, item_height)
if images[0].anchor_x or images[0].anchor_y:
texture.anchor_x = images[0].anchor_x
texture.anchor_y = images[0].anchor_y
texture.images = depth
blank = (GLubyte * (texture.width * texture.height * texture.images))()
glBindTexture(texture.target, texture.id)
glTexImage3D(texture.target, texture.level,
internalformat,
texture.width, texture.height, texture.images, 0,
GL_ALPHA, GL_UNSIGNED_BYTE,
blank)
items = []
for i, image in enumerate(images):
item = cls.region_class(0, 0, i, item_width, item_height, texture)
items.append(item)
image.blit_to_texture(texture.target, texture.level,
image.anchor_x, image.anchor_y, i)
glFlush()
texture.items = items
texture.item_width = item_width
texture.item_height = item_height
return texture
@classmethod
def create_for_image_grid(cls, grid, internalformat=GL_RGBA):
return cls.create_for_images(grid[:], internalformat)
def __len__(self):
return len(self.items)
def __getitem__(self, index):
return self.items[index]
def __setitem__(self, index, value):
if type(index) is slice:
for item, image in zip(self[index], value):
image.blit_to_texture(self.target, self.level,
image.anchor_x, image.anchor_y, item.z)
else:
value.blit_to_texture(self.target, self.level,
value.anchor_x, value.anchor_y, self[index].z)
def __iter__(self):
return iter(self.items)
class TileableTexture(Texture):
'''A texture that can be tiled efficiently.
Use `create_for_image` classmethod to construct.
'''
def __init__(self, width, height, target, id):
if not _is_pow2(width) or not _is_pow2(height):
raise ImageException(
'TileableTexture requires dimensions that are powers of 2')
super(TileableTexture, self).__init__(width, height, target, id)
def get_region(self, x, y, width, height):
raise ImageException('Cannot get region of %r' % self)
def blit_tiled(self, x, y, z, width, height):
'''Blit this texture tiled over the given area.
The image will be tiled with the bottom-left corner of the destination
rectangle aligned with the anchor point of this texture.
'''
u1 = self.anchor_x / float(self.width)
v1 = self.anchor_y / float(self.height)
u2 = u1 + width / float(self.width)
v2 = v1 + height / float(self.height)
w, h = width, height
t = self.tex_coords
array = (GLfloat * 32)(
u1, v1, t[2], 1.,
x, y, z, 1.,
u2, v1, t[5], 1.,
x + w, y, z, 1.,
u2, v2, t[8], 1.,
x + w, y + h, z, 1.,
u1, v2, t[11], 1.,
x, y + h, z, 1.)
glPushAttrib(GL_ENABLE_BIT)
glEnable(self.target)
glBindTexture(self.target, self.id)
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
glInterleavedArrays(GL_T4F_V4F, 0, array)
glDrawArrays(GL_QUADS, 0, 4)
glPopClientAttrib()
glPopAttrib()
@classmethod
def create_for_image(cls, image):
if not _is_pow2(image.width) or not _is_pow2(image.height):
# Potentially unnecessary conversion if a GL format exists.
image = image.get_image_data()
texture_width = _nearest_pow2(image.width)
texture_height = _nearest_pow2(image.height)
newdata = c_buffer(texture_width * texture_height * 4)
gluScaleImage(GL_RGBA,
image.width, image.height,
GL_UNSIGNED_BYTE,
image.get_data('RGBA', image.width * 4),
texture_width,
texture_height,
GL_UNSIGNED_BYTE,
newdata)
image = ImageData(texture_width, texture_height, 'RGBA',
newdata)
image = image.get_image_data()
return image.create_texture(cls)
class DepthTexture(Texture):
'''A texture with depth samples (typically 24-bit).'''
def blit_into(self, source, x, y, z):
glBindTexture(self.target, self.id)
source.blit_to_texture(self.level, x, y, z)
class BufferManager(object):
'''Manages the set of framebuffers for a context.
Use `get_buffer_manager` to obtain the instance of this class for the
current context.
'''
def __init__(self):
self.color_buffer = None
self.depth_buffer = None
aux_buffers = GLint()
glGetIntegerv(GL_AUX_BUFFERS, byref(aux_buffers))
self.free_aux_buffers = [GL_AUX0,
GL_AUX1,
GL_AUX2,
GL_AUX3][:aux_buffers.value]
stencil_bits = GLint()
glGetIntegerv(GL_STENCIL_BITS, byref(stencil_bits))
self.free_stencil_bits = range(stencil_bits.value)
self.refs = []
def get_viewport(self):
'''Get the current OpenGL viewport dimensions.
:rtype: 4-tuple of float.
:return: Left, top, right and bottom dimensions.
'''
viewport = (GLint * 4)()
glGetIntegerv(GL_VIEWPORT, viewport)
return viewport
def get_color_buffer(self):
'''Get the color buffer.
:rtype: `ColorBufferImage`
'''
viewport = self.get_viewport()
viewport_width = viewport[2]
viewport_height = viewport[3]
if (not self.color_buffer or
viewport_width != self.color_buffer.width or
viewport_height != self.color_buffer.height):
self.color_buffer = ColorBufferImage(*viewport)
return self.color_buffer
def get_aux_buffer(self):
'''Get a free auxiliary buffer.
If not aux buffers are available, `ImageException` is raised. Buffers
are released when they are garbage collected.
:rtype: `ColorBufferImage`
'''
if not self.free_aux_buffers:
raise ImageException('No free aux buffer is available.')
gl_buffer = self.free_aux_buffers.pop(0)
viewport = self.get_viewport()
buffer = ColorBufferImage(*viewport)
buffer.gl_buffer = gl_buffer
def release_buffer(ref, self=self):
self.free_aux_buffers.insert(0, gl_buffer)
self.refs.append(weakref.ref(buffer, release_buffer))
return buffer
def get_depth_buffer(self):
'''Get the depth buffer.
:rtype: `DepthBufferImage`
'''
viewport = self.get_viewport()
viewport_width = viewport[2]
viewport_height = viewport[3]
if (not self.depth_buffer or
viewport_width != self.depth_buffer.width or
viewport_height != self.depth_buffer.height):
self.depth_buffer = DepthBufferImage(*viewport)
return self.depth_buffer
def get_buffer_mask(self):
'''Get a free bitmask buffer.
A bitmask buffer is a buffer referencing a single bit in the stencil
buffer. If no bits are free, `ImageException` is raised. Bits are
released when the bitmask buffer is garbage collected.
:rtype: `BufferImageMask`
'''
if not self.free_stencil_bits:
raise ImageException('No free stencil bits are available.')
stencil_bit = self.free_stencil_bits.pop(0)
x, y, width, height = self.get_viewport()
buffer = BufferImageMask(x, y, width, height)
buffer.stencil_bit = stencil_bit
def release_buffer(ref, self=self):
self.free_stencil_bits.insert(0, stencil_bit)
self.refs.append(weakref.ref(buffer, release_buffer))
return buffer
def get_buffer_manager():
'''Get the buffer manager for the current OpenGL context.
:rtype: `BufferManager`
'''
context = gl.current_context
if not hasattr(context, 'image_buffer_manager'):
context.image_buffer_manager = BufferManager()
return context.image_buffer_manager
# XXX BufferImage could be generalised to support EXT_framebuffer_object's
# renderbuffer.
class BufferImage(AbstractImage):
'''An abstract framebuffer.
'''
#: The OpenGL read and write target for this buffer.
gl_buffer = GL_BACK
#: The OpenGL format constant for image data.
gl_format = 0
#: The format string used for image data.
format = ''
owner = None
# TODO: enable methods
def __init__(self, x, y, width, height):
self.x = x
self.y = y
self.width = width
self.height = height
def get_image_data(self):
buffer = (GLubyte * (len(self.format) * self.width * self.height))()
x = self.x
y = self.y
if self.owner:
x += self.owner.x
y += self.owner.y
glReadBuffer(self.gl_buffer)
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT)
glPixelStorei(GL_PACK_ALIGNMENT, 1)
glReadPixels(x, y, self.width, self.height,
self.gl_format, GL_UNSIGNED_BYTE, buffer)
glPopClientAttrib()
return ImageData(self.width, self.height, self.format, buffer)
def get_region(self, x, y, width, height):
if self.owner:
return self.owner.get_region(x + self.x, y + self.y, width, height)
region = self.__class__(x + self.x, y + self.y, width, height)
region.gl_buffer = self.gl_buffer
region.owner = self
return region
class ColorBufferImage(BufferImage):
'''A color framebuffer.
This class is used to wrap both the primary color buffer (i.e., the back
buffer) or any one of the auxiliary buffers.
'''
gl_format = GL_RGBA
format = 'RGBA'
def get_texture(self, rectangle=False, force_rectangle=False):
texture = Texture.create(self.width, self.height, GL_RGBA,
rectangle, force_rectangle)
self.blit_to_texture(texture.target, texture.level,
self.anchor_x, self.anchor_y, 0)
return texture
def blit_to_texture(self, target, level, x, y, z):
glReadBuffer(self.gl_buffer)
glCopyTexSubImage2D(target, level,
x - self.anchor_x, y - self.anchor_y,
self.x, self.y, self.width, self.height)
class DepthBufferImage(BufferImage):
'''The depth buffer.
'''
gl_format = GL_DEPTH_COMPONENT
format = 'L'
def get_texture(self, rectangle=False, force_rectangle=False):
assert rectangle == False and force_rectangle == False, \
'Depth textures cannot be rectangular'
if not _is_pow2(self.width) or not _is_pow2(self.height):
raise ImageException(
'Depth texture requires that buffer dimensions be powers of 2')
texture = DepthTexture.create_for_size(GL_TEXTURE_2D,
self.width, self.height)
if self.anchor_x or self.anchor_y:
texture.anchor_x = self.anchor_x
texture.anchor_y = self.anchor_y
glReadBuffer(self.gl_buffer)
glCopyTexImage2D(texture.target, 0,
GL_DEPTH_COMPONENT,
self.x, self.y, self.width, self.height,
0)
return texture
def blit_to_texture(self, target, level, x, y, z):
glReadBuffer(self.gl_buffer)
glCopyTexSubImage2D(target, level,
x - self.anchor_x, y - self.anchor_y,
self.x, self.y, self.width, self.height)
class BufferImageMask(BufferImage):
'''A single bit of the stencil buffer.
'''
gl_format = GL_STENCIL_INDEX
format = 'L'
# TODO mask methods
class ImageGrid(AbstractImage, AbstractImageSequence):
'''An imaginary grid placed over an image allowing easy access to
regular regions of that image.
The grid can be accessed either as a complete image, or as a sequence
of images. The most useful applications are to access the grid
as a `TextureGrid`::
image_grid = ImageGrid(...)
texture_grid = image_grid.get_texture_sequence()
or as a `Texture3D`::
image_grid = ImageGrid(...)
texture_3d = Texture3D.create_for_image_grid(image_grid)
'''
_items = ()
_texture_grid = None
def __init__(self, image, rows, columns,
item_width=None, item_height=None,
row_padding=0, column_padding=0):
'''Construct a grid for the given image.
You can specify parameters for the grid, for example setting
the padding between cells. Grids are always aligned to the
bottom-left corner of the image.
:Parameters:
`image` : AbstractImage
Image over which to construct the grid.
`rows` : int
Number of rows in the grid.
`columns` : int
Number of columns in the grid.
`item_width` : int
Width of each column. If unspecified, is calculated such
that the entire image width is used.
`item_height` : int
Height of each row. If unspecified, is calculated such that
the entire image height is used.
`row_padding` : int
Pixels separating adjacent rows. The padding is only
inserted between rows, not at the edges of the grid.
`column_padding` : int
Pixels separating adjacent columns. The padding is only
inserted between columns, not at the edges of the grid.
'''
super(ImageGrid, self).__init__(image.width, image.height)
if item_width is None:
item_width = \
int((image.width - column_padding * (columns - 1)) / columns)
if item_height is None:
item_height = \
int((image.height - row_padding * (rows - 1)) / rows)
self.image = image
self.rows = rows
self.columns = columns
self.item_width = item_width
self.item_height = item_height
self.row_padding = row_padding
self.column_padding = column_padding
def get_texture(self, rectangle=False):
return self.image.get_texture(rectangle)
def get_texture(self, rectangle=False, force_rectangle=False):
return self.image.get_texture(rectangle, force_rectangle)
def get_texture_sequence(self):
if not self._texture_grid:
self._texture_grid = TextureGrid(self)
return self._texture_grid
def __len__(self):
return self.rows * self.columns
def _update_items(self):
if not self._items:
self._items = []
y = 0
for row in range(self.rows):
x = 0
for col in range(self.columns):
self._items.append(self.image.get_region(
x, y, self.item_width, self.item_height))
x += self.item_width + self.column_padding
y += self.item_height + self.row_padding
def __getitem__(self, index):
self._update_items()
# TODO tuples
return self._items[index]
def __iter__(self):
self._update_items()
return iter(self._items)
class TextureGrid(TextureRegion, UniformTextureSequence):
'''A texture containing a regular grid of texture regions.
To construct, create an `ImageGrid` first::
image_grid = ImageGrid(...)
texture_grid = TextureGrid(image_grid)
The texture grid can be accessed as a single texture, or as a sequence
of `TextureRegion`. When accessing as a sequence, you can specify
integer indexes, in which the images are arranged in rows from the
bottom-left to the top-right::
# assume the texture_grid is 3x3:
current_texture = texture_grid[3] # get the middle-left image
You can also specify tuples in the sequence methods, which are addressed
as ``row, column``::
# equivalent to the previous example:
current_texture = texture_grid[1, 0]
When using tuples in a slice, the returned sequence is over the
rectangular region defined by the slice::
# returns center, center-right, center-top, top-right images in that
# order:
images = texture_grid[(1,1):]
# equivalent to
images = texture_grid[(1,1):(3,3)]
'''
items = ()
rows = 1
columns = 1
item_width = 0
item_height = 0
def __init__(self, grid):
image = grid.get_texture()
if isinstance(image, TextureRegion):
owner = image.owner
else:
owner = image
super(TextureGrid, self).__init__(
image.x, image.y, image.z, image.width, image.height, owner)
items = []
y = 0
for row in range(grid.rows):
x = 0
for col in range(grid.columns):
items.append(
self.get_region(x, y, grid.item_width, grid.item_height))
x += grid.item_width + grid.column_padding
y += grid.item_height + grid.row_padding
self.items = items
self.rows = grid.rows
self.columns = grid.columns
self.item_width = grid.item_width
self.item_height = grid.item_height
def get(self, row, column):
return self[(row, column)]
def __getitem__(self, index):
if type(index) is slice:
if type(index.start) is not tuple and \
type(index.stop) is not tuple:
return self.items[index]
else:
row1 = 0
col1 = 0
row2 = self.rows
col2 = self.columns
if type(index.start) is tuple:
row1, col1 = index.start
elif type(index.start) is int:
row1 = index.start / self.columns
col1 = index.start % self.columns
assert row1 >= 0 and col1 >= 0 and \
row1 < self.rows and col1 < self.columns
if type(index.stop) is tuple:
row2, col2 = index.stop
elif type(index.stop) is int:
row2 = index.stop / self.columns
col2 = index.stop % self.columns
assert row2 >= 0 and col2 >= 0 and \
row2 <= self.rows and col2 <= self.columns
result = []
i = row1 * self.columns
for row in range(row1, row2):
result += self.items[i+col1:i+col2]
i += self.columns
return result
else:
if type(index) is tuple:
row, column = index
assert row >= 0 and column >= 0 and \
row < self.rows and column < self.columns
return self.items[row * self.columns + column]
elif type(index) is int:
return self.items[index]
def __setitem__(self, index, value):
if type(index) is slice:
for region, image in zip(self[index], value):
if image.width != self.item_width or \
image.height != self.item_height:
raise ImageException('Image has incorrect dimensions')
image.blit_into(region, image.anchor_x, image.anchor_y, 0)
else:
image = value
if image.width != self.item_width or \
image.height != self.item_height:
raise ImageException('Image has incorrect dimensions')
image.blit_into(self[index], image.anchor_x, image.anchor_y, 0)
def __len__(self):
return len(self.items)
def __iter__(self):
return iter(self.items)
# --------------------------------------------------------------------------
# Animation stuff here. Vote on if this should be in pyglet.image.animation
# or just leave it tacked on here.
# TODO:
# conversion Animation -> media.Source
# move to another module?
# pyglet.animation?
# pyglet.image.animation?
def load_animation(filename, file=None, decoder=None):
'''Load an animation from a file.
Currently, the only supported format is GIF.
:Parameters:
`filename` : str
Used to guess the animation format, and to load the file if `file`
is unspecified.
`file` : file-like object or None
File object containing the animation stream.
`decoder` : ImageDecoder or None
If unspecified, all decoders that are registered for the filename
extension are tried. If none succeed, the exception from the
first decoder is raised.
:rtype: Animation
'''
if not file:
file = open(filename, 'rb')
if not hasattr(file, 'seek'):
file = StringIO(file.read())
if decoder:
return decoder.decode(file, filename)
else:
first_exception = None
for decoder in codecs.get_animation_decoders(filename):
try:
image = decoder.decode_animation(file, filename)
return image
except codecs.ImageDecodeException, e:
first_exception = first_exception or e
file.seek(0)
if not first_exception:
raise codecs.ImageDecodeException('No image decoders are available')
raise first_exception
class Animation(object):
'''Sequence of images with timing information.
If no frames of the animation have a duration of ``None``, the animation
loops continuously; otherwise the animation stops at the first frame with
duration of ``None``.
:Ivariables:
`frames` : list of `AnimationFrame`
The frames that make up the animation.
'''
def __init__(self, frames):
'''Create an animation directly from a list of frames.
:Parameters:
`frames` : list of `AnimationFrame`
The frames that make up the animation.
'''
assert len(frames)
self.frames = frames
def add_to_texture_bin(self, bin):
'''Add the images of the animation to a `TextureBin`.
The animation frames are modified in-place to refer to the texture bin
regions.
:Parameters:
`bin` : `TextureBin`
Texture bin to upload animation frames into.
'''
for frame in self.frames:
frame.image = bin.add(frame.image)
def get_transform(self, flip_x=False, flip_y=False, rotate=0):
'''Create a copy of this animation applying a simple transformation.
The transformation is applied around the image's anchor point of
each frame. The texture data is shared between the original animation
and the transformed animation.
:Parameters:
`flip_x` : bool
If True, the returned animation will be flipped horizontally.
`flip_y` : bool
If True, the returned animation will be flipped vertically.
`rotate` : int
Degrees of clockwise rotation of the returned animation. Only
90-degree increments are supported.
:rtype: `Animation`
'''
frames = [AnimationFrame(
frame.image.get_texture().get_transform(
flip_x, flip_y, rotate), frame.duration) \
for frame in self.frames]
return Animation(frames)
def get_duration(self):
'''Get the total duration of the animation in seconds.
:rtype: float
'''
return sum([frame.duration for frame in self.frames \
if frame.duration is not None])
def get_max_width(self):
'''Get the maximum image frame width.
This method is useful for determining texture space requirements: due
to the use of ``anchor_x`` the actual required playback area may be
larger.
:rtype: int
'''
return max([frame.image.width for frame in self.frames])
def get_max_height(self):
'''Get the maximum image frame height.
This method is useful for determining texture space requirements: due
to the use of ``anchor_y`` the actual required playback area may be
larger.
:rtype: int
'''
return max([frame.image.height for frame in self.frames])
@classmethod
def from_image_sequence(cls, sequence, period, loop=True):
'''Create an animation from a list of images and a constant framerate.
:Parameters:
`sequence` : list of `AbstractImage`
Images that make up the animation, in sequence.
`period` : float
Number of seconds to display each image.
`loop` : bool
If True, the animation will loop continuously.
:rtype: `Animation`
'''
frames = [AnimationFrame(image, period) for image in sequence]
if not loop:
frames[-1].duration = None
return cls(frames)
class AnimationFrame(object):
'''A single frame of an animation.
'''
def __init__(self, image, duration):
'''Create an animation frame from an image.
:Parameters:
`image` : `AbstractImage`
The image of this frame.
`duration` : float
Number of seconds to display the frame, or ``None`` if it is
the last frame in the animation.
'''
self.image = image
self.duration = duration
def __repr__(self):
return 'AnimationFrame(%r, %r)' % (self.image, self.duration)
# Initialise default codecs
from pyglet.image import codecs as _codecs
_codecs.add_default_image_codecs()
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: freetype.py 2496 2009-08-19 01:17:30Z benjamin.coder.smith $'
import ctypes
from ctypes import *
from warnings import warn
import pyglet.lib
from pyglet.font import base
from pyglet import image
from pyglet.font.freetype_lib import *
# fontconfig library definitions
fontconfig = pyglet.lib.load_library('fontconfig')
FcResult = c_int
fontconfig.FcPatternBuild.restype = c_void_p
fontconfig.FcFontMatch.restype = c_void_p
fontconfig.FcFreeTypeCharIndex.restype = c_uint
FC_FAMILY = 'family'
FC_SIZE = 'size'
FC_SLANT = 'slant'
FC_WEIGHT = 'weight'
FC_FT_FACE = 'ftface'
FC_FILE = 'file'
FC_WEIGHT_REGULAR = 80
FC_WEIGHT_BOLD = 200
FC_SLANT_ROMAN = 0
FC_SLANT_ITALIC = 100
FT_STYLE_FLAG_ITALIC = 1
FT_STYLE_FLAG_BOLD = 2
(FT_RENDER_MODE_NORMAL,
FT_RENDER_MODE_LIGHT,
FT_RENDER_MODE_MONO,
FT_RENDER_MODE_LCD,
FT_RENDER_MODE_LCD_V) = range(5)
def FT_LOAD_TARGET_(x):
return (x & 15) << 16
FT_LOAD_TARGET_NORMAL = FT_LOAD_TARGET_(FT_RENDER_MODE_NORMAL)
FT_LOAD_TARGET_LIGHT = FT_LOAD_TARGET_(FT_RENDER_MODE_LIGHT)
FT_LOAD_TARGET_MONO = FT_LOAD_TARGET_(FT_RENDER_MODE_MONO)
FT_LOAD_TARGET_LCD = FT_LOAD_TARGET_(FT_RENDER_MODE_LCD)
FT_LOAD_TARGET_LCD_V = FT_LOAD_TARGET_(FT_RENDER_MODE_LCD_V)
(FT_PIXEL_MODE_NONE,
FT_PIXEL_MODE_MONO,
FT_PIXEL_MODE_GRAY,
FT_PIXEL_MODE_GRAY2,
FT_PIXEL_MODE_GRAY4,
FT_PIXEL_MODE_LCD,
FT_PIXEL_MODE_LCD_V) = range(7)
(FcTypeVoid,
FcTypeInteger,
FcTypeDouble,
FcTypeString,
FcTypeBool,
FcTypeMatrix,
FcTypeCharSet,
FcTypeFTFace,
FcTypeLangSet) = range(9)
FcType = c_int
(FcMatchPattern,
FcMatchFont) = range(2)
FcMatchKind = c_int
class _FcValueUnion(Union):
_fields_ = [
('s', c_char_p),
('i', c_int),
('b', c_int),
('d', c_double),
('m', c_void_p),
('c', c_void_p),
('f', c_void_p),
('p', c_void_p),
('l', c_void_p),
]
class FcValue(Structure):
_fields_ = [
('type', FcType),
('u', _FcValueUnion)
]
# End of library definitions
def f16p16_to_float(value):
return float(value) / (1 << 16)
def float_to_f16p16(value):
return int(value * (1 << 16))
def f26p6_to_float(value):
return float(value) / (1 << 6)
def float_to_f26p6(value):
return int(value * (1 << 6))
class FreeTypeGlyphRenderer(base.GlyphRenderer):
def __init__(self, font):
super(FreeTypeGlyphRenderer, self).__init__(font)
self.font = font
def render(self, text):
face = self.font.face
FT_Set_Char_Size(face, 0, self.font._face_size,
self.font._dpi, self.font._dpi)
glyph_index = fontconfig.FcFreeTypeCharIndex(byref(face), ord(text[0]))
error = FT_Load_Glyph(face, glyph_index, FT_LOAD_RENDER)
if error != 0:
raise base.FontException(
'Could not load glyph for "%c"' % text[0], error)
glyph_slot = face.glyph.contents
width = glyph_slot.bitmap.width
height = glyph_slot.bitmap.rows
baseline = height - glyph_slot.bitmap_top
lsb = glyph_slot.bitmap_left
advance = int(f26p6_to_float(glyph_slot.advance.x))
mode = glyph_slot.bitmap.pixel_mode
pitch = glyph_slot.bitmap.pitch
if mode == FT_PIXEL_MODE_MONO:
# BCF fonts always render to 1 bit mono, regardless of render
# flags. (freetype 2.3.5)
bitmap_data = cast(glyph_slot.bitmap.buffer,
POINTER(c_ubyte * (pitch * height))).contents
data = (c_ubyte * (pitch * 8 * height))()
data_i = 0
for byte in bitmap_data:
# Data is MSB; left-most pixel in a byte has value 128.
data[data_i + 0] = (byte & 0x80) and 255 or 0
data[data_i + 1] = (byte & 0x40) and 255 or 0
data[data_i + 2] = (byte & 0x20) and 255 or 0
data[data_i + 3] = (byte & 0x10) and 255 or 0
data[data_i + 4] = (byte & 0x08) and 255 or 0
data[data_i + 5] = (byte & 0x04) and 255 or 0
data[data_i + 6] = (byte & 0x02) and 255 or 0
data[data_i + 7] = (byte & 0x01) and 255 or 0
data_i += 8
pitch <<= 3
elif mode == FT_PIXEL_MODE_GRAY:
# Usual case
data = glyph_slot.bitmap.buffer
else:
raise base.FontException('Unsupported render mode for this glyph')
# pitch should be negative, but much faster to just swap tex_coords
img = image.ImageData(width, height, 'A', data, pitch)
glyph = self.font.create_glyph(img)
glyph.set_bearings(baseline, lsb, advance)
t = list(glyph.tex_coords)
glyph.tex_coords = t[9:12] + t[6:9] + t[3:6] + t[:3]
return glyph
class FreeTypeMemoryFont(object):
def __init__(self, data):
self.buffer = (ctypes.c_byte * len(data))()
ctypes.memmove(self.buffer, data, len(data))
ft_library = ft_get_library()
self.face = FT_Face()
r = FT_New_Memory_Face(ft_library,
self.buffer, len(self.buffer), 0, self.face)
if r != 0:
raise base.FontException('Could not load font data')
self.name = self.face.contents.family_name
self.bold = self.face.contents.style_flags & FT_STYLE_FLAG_BOLD != 0
self.italic = self.face.contents.style_flags & FT_STYLE_FLAG_ITALIC != 0
# Replace Freetype's generic family name with TTF/OpenType specific
# name if we can find one; there are some instances where Freetype
# gets it wrong.
if self.face.contents.face_flags & FT_FACE_FLAG_SFNT:
name = FT_SfntName()
for i in range(FT_Get_Sfnt_Name_Count(self.face)):
result = FT_Get_Sfnt_Name(self.face, i, name)
if result != 0:
continue
if not (name.platform_id == TT_PLATFORM_MICROSOFT and
name.encoding_id == TT_MS_ID_UNICODE_CS):
continue
if name.name_id == TT_NAME_ID_FONT_FAMILY:
string = string_at(name.string, name.string_len)
self.name = string.decode('utf-16be', 'ignore')
def __del__(self):
try:
FT_Done_Face(self.face)
except:
pass
class FreeTypeFont(base.Font):
glyph_renderer_class = FreeTypeGlyphRenderer
# Map font (name, bold, italic) to FreeTypeMemoryFont
_memory_fonts = {}
def __init__(self, name, size, bold=False, italic=False, dpi=None):
super(FreeTypeFont, self).__init__()
if dpi is None:
dpi = 96 # as of pyglet 1.1; pyglet 1.0 had 72.
# Check if font name/style matches a font loaded into memory by user
lname = name and name.lower() or ''
if (lname, bold, italic) in self._memory_fonts:
font = self._memory_fonts[lname, bold, italic]
self._set_face(font.face, size, dpi)
return
# Use fontconfig to match the font (or substitute a default).
ft_library = ft_get_library()
match = self.get_fontconfig_match(name, size, bold, italic)
if not match:
raise base.FontException('Could not match font "%s"' % name)
f = FT_Face()
if fontconfig.FcPatternGetFTFace(match, FC_FT_FACE, 0, byref(f)) != 0:
value = FcValue()
result = fontconfig.FcPatternGet(match, FC_FILE, 0, byref(value))
if result != 0:
raise base.FontException('No filename or FT face for "%s"' % \
name)
result = FT_New_Face(ft_library, value.u.s, 0, byref(f))
if result:
raise base.FontException('Could not load "%s": %d' % \
(name, result))
fontconfig.FcPatternDestroy(match)
self._set_face(f, size, dpi)
def _set_face(self, face, size, dpi):
self.face = face.contents
self._face_size = float_to_f26p6(size)
self._dpi = dpi
FT_Set_Char_Size(self.face, 0, float_to_f26p6(size), dpi, dpi)
metrics = self.face.size.contents.metrics
if metrics.ascender == 0 and metrics.descender == 0:
# Workaround broken fonts with no metrics. Has been observed with
# courR12-ISO8859-1.pcf.gz: "Courier" "Regular"
#
# None of the metrics fields are filled in, so render a glyph and
# grab its height as the ascent, and make up an arbitrary
# descent.
i = fontconfig.FcFreeTypeCharIndex(byref(self.face), ord('X'))
FT_Load_Glyph(self.face, i, FT_LOAD_RENDER)
self.ascent = self.face.available_sizes.contents.height
self.descent = -self.ascent // 4 # arbitrary.
else:
self.ascent = int(f26p6_to_float(metrics.ascender))
self.descent = int(f26p6_to_float(metrics.descender))
@staticmethod
def get_fontconfig_match(name, size, bold, italic):
if bold:
bold = FC_WEIGHT_BOLD
else:
bold = FC_WEIGHT_REGULAR
if italic:
italic = FC_SLANT_ITALIC
else:
italic = FC_SLANT_ROMAN
fontconfig.FcInit()
if isinstance(name, unicode):
name = name.encode('utf8')
pattern = fontconfig.FcPatternCreate()
fontconfig.FcPatternAddDouble(pattern, FC_SIZE, c_double(size))
fontconfig.FcPatternAddInteger(pattern, FC_WEIGHT, bold)
fontconfig.FcPatternAddInteger(pattern, FC_SLANT, italic)
fontconfig.FcPatternAddString(pattern, FC_FAMILY, name)
fontconfig.FcConfigSubstitute(0, pattern, FcMatchPattern)
fontconfig.FcDefaultSubstitute(pattern)
# Look for a font that matches pattern
result = FcResult()
match = fontconfig.FcFontMatch(0, pattern, byref(result))
fontconfig.FcPatternDestroy(pattern)
return match
@classmethod
def have_font(cls, name):
value = FcValue()
match = cls.get_fontconfig_match(name, 12, False, False)
#result = fontconfig.FcPatternGet(match, FC_FAMILY, 0, byref(value))
if value.u.s == name:
return True
else:
name = name.lower()
for font in cls._memory_fonts.values():
if font.name.lower() == name:
return True
return False
@classmethod
def add_font_data(cls, data):
font = FreeTypeMemoryFont(data)
cls._memory_fonts[font.name.lower(), font.bold, font.italic] = font
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id: ttf.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $
"""
Implementation of the Truetype file format.
Typical applications will not need to use this module directly; look at
`pyglyph.font` instead.
References:
* http://developer.apple.com/fonts/TTRefMan/RM06
* http://www.microsoft.com/typography/otspec
"""
__docformat__ = 'restructuredtext'
__version__ = '$Id: ttf.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $'
import codecs
import os
import mmap
import struct
class TruetypeInfo:
"""Information about a single Truetype face.
The class memory-maps the font file to read the tables, so
it is vital that you call the `close` method to avoid large memory
leaks. Once closed, you cannot call any of the ``get_*`` methods.
Not all tables have been implemented yet (or likely ever will).
Currently only the name and metric tables are read; in particular
there is no glyph or hinting information.
"""
_name_id_lookup = {
'copyright': 0,
'family': 1,
'subfamily': 2,
'identifier': 3,
'name': 4,
'version': 5,
'postscript': 6,
'trademark': 7,
'manufacturer': 8,
'designer': 9,
'description': 10,
'vendor-url': 11,
'designer-url': 12,
'license': 13,
'license-url': 14,
'preferred-family': 16,
'preferred-subfamily': 17,
'compatible-name': 18,
'sample': 19,
}
_platform_id_lookup = {
'unicode': 0,
'macintosh': 1,
'iso': 2,
'microsoft': 3,
'custom': 4
}
_microsoft_encoding_lookup = {
1: 'utf_16_be',
2: 'shift_jis',
4: 'big5',
6: 'johab',
10: 'utf_16_be'
}
_macintosh_encoding_lookup = {
0: 'mac_roman'
}
def __init__(self, filename):
"""Read the given TrueType file.
:Parameters:
`filename`
The name of any Windows, OS2 or Macintosh Truetype file.
The object must be closed (see `close`) after use.
An exception will be raised if the file does not exist or cannot
be read.
"""
if not filename: filename = ''
len = os.stat(filename).st_size
self._fileno = os.open(filename, os.O_RDONLY)
if hasattr(mmap, 'MAP_SHARED'):
self._data = mmap.mmap(self._fileno, len, mmap.MAP_SHARED,
mmap.PROT_READ)
else:
self._data = mmap.mmap(self._fileno, len, None, mmap.ACCESS_READ)
offsets = _read_offset_table(self._data, 0)
self._tables = {}
for table in _read_table_directory_entry.array(self._data,
offsets.size, offsets.num_tables):
self._tables[table.tag] = table
self._names = None
self._horizontal_metrics = None
self._character_advances = None
self._character_kernings = None
self._glyph_kernings = None
self._character_map = None
self._glyph_map = None
self._font_selection_flags = None
self.header = \
_read_head_table(self._data, self._tables['head'].offset)
self.horizontal_header = \
_read_horizontal_header(self._data, self._tables['hhea'].offset)
def get_font_selection_flags(self):
"""Return the font selection flags, as defined in OS/2 table"""
if not self._font_selection_flags:
OS2_table = \
_read_OS2_table(self._data, self._tables['OS/2'].offset)
self._font_selection_flags = OS2_table.fs_selection
return self._font_selection_flags
def is_bold(self):
"""Returns True iff the font describes itself as bold."""
return bool(self.get_font_selection_flags() & 0x20)
def is_italic(self):
"""Returns True iff the font describes itself as italic."""
return bool(self.get_font_selection_flags() & 0x1)
def get_names(self):
"""Returns a dictionary of names defined in the file.
The key of each item is a tuple of ``platform_id``, ``name_id``,
where each ID is the number as described in the Truetype format.
The value of each item is a tuple of
``encoding_id``, ``language_id``, ``value``, where ``value`` is
an encoded string.
"""
if self._names:
return self._names
naming_table = \
_read_naming_table(self._data, self._tables['name'].offset)
name_records = \
_read_name_record.array(self._data,
self._tables['name'].offset + naming_table.size,
naming_table.count)
storage = naming_table.string_offset + self._tables['name'].offset
self._names = {}
for record in name_records:
value = self._data[record.offset + storage:\
record.offset + storage + record.length]
key = record.platform_id, record.name_id
value = (record.encoding_id, record.language_id, value)
if not key in self._names:
self._names[key] = []
self._names[key].append(value)
return self._names
def get_name(self, name, platform=None, languages=None):
"""Returns the value of the given name in this font.
:Parameters:
`name`
Either an integer, representing the name_id desired (see
font format); or a string describing it, see below for
valid names.
`platform`
Platform for the requested name. Can be the integer ID,
or a string describing it. By default, the Microsoft
platform is searched first, then Macintosh.
`languages`
A list of language IDs to search. The first language
which defines the requested name will be used. By default,
all English dialects are searched.
If the name is not found, ``None`` is returned. If the name
is found, the value will be decoded and returned as a unicode
string. Currently only some common encodings are supported.
Valid names to request are (supply as a string)::
'copyright'
'family'
'subfamily'
'identifier'
'name'
'version'
'postscript'
'trademark'
'manufacturer'
'designer'
'description'
'vendor-url'
'designer-url'
'license'
'license-url'
'preferred-family'
'preferred-subfamily'
'compatible-name'
'sample'
Valid platforms to request are (supply as a string)::
'unicode'
'macintosh'
'iso'
'microsoft'
'custom'
"""
names = self.get_names()
if type(name) == str:
name = self._name_id_lookup[name]
if not platform:
for platform in ('microsoft','macintosh'):
value = self.get_name(name, platform, languages)
if value:
return value
if type(platform) == str:
platform = self._platform_id_lookup[platform]
if not (platform, name) in names:
return None
if platform == 3: # setup for microsoft
encodings = self._microsoft_encoding_lookup
if not languages:
# Default to english languages for microsoft
languages = (0x409,0x809,0xc09,0x1009,0x1409,0x1809)
elif platform == 1: # setup for macintosh
encodings = self.__macintosh_encoding_lookup
if not languages:
# Default to english for macintosh
languages = (0,)
for record in names[(platform, name)]:
if record[1] in languages and record[0] in encodings:
decoder = codecs.getdecoder(encodings[record[0]])
return decoder(record[2])[0]
return None
def get_horizontal_metrics(self):
"""Return all horizontal metric entries in table format."""
if not self._horizontal_metrics:
ar = _read_long_hor_metric.array(self._data,
self._tables['hmtx'].offset,
self.horizontal_header.number_of_h_metrics)
self._horizontal_metrics = ar
return self._horizontal_metrics
def get_character_advances(self):
"""Return a dictionary of character->advance.
They key of the dictionary is a unit-length unicode string,
and the value is a float giving the horizontal advance in
em.
"""
if self._character_advances:
return self._character_advances
ga = self.get_glyph_advances()
gmap = self.get_glyph_map()
self._character_advances = {}
for i in range(len(ga)):
if i in gmap and not gmap[i] in self._character_advances:
self._character_advances[gmap[i]] = ga[i]
return self._character_advances
def get_glyph_advances(self):
"""Return a dictionary of glyph->advance.
They key of the dictionary is the glyph index and the value is a float
giving the horizontal advance in em.
"""
hm = self.get_horizontal_metrics()
return [float(m.advance_width) / self.header.units_per_em for m in hm]
def get_character_kernings(self):
"""Return a dictionary of (left,right)->kerning
The key of the dictionary is a tuple of ``(left, right)``
where each element is a unit-length unicode string. The
value of the dictionary is the horizontal pairwise kerning
in em.
"""
if not self._character_kernings:
gmap = self.get_glyph_map()
kerns = self.get_glyph_kernings()
self._character_kernings = {}
for pair, value in kerns.items():
lglyph, rglyph = pair
lchar = lglyph in gmap and gmap[lglyph] or None
rchar = rglyph in gmap and gmap[rglyph] or None
if lchar and rchar:
self._character_kernings[(lchar, rchar)] = value
return self._character_kernings
def get_glyph_kernings(self):
"""Return a dictionary of (left,right)->kerning
The key of the dictionary is a tuple of ``(left, right)``
where each element is a glyph index. The value of the dictionary is
the horizontal pairwise kerning in em.
"""
if self._glyph_kernings:
return self._glyph_kernings
header = \
_read_kern_header_table(self._data, self._tables['kern'].offset)
offset = self._tables['kern'].offset + header.size
kernings = {}
for i in range(header.n_tables):
header = _read_kern_subtable_header(self._data, offset)
if header.coverage & header.horizontal_mask \
and not header.coverage & header.minimum_mask \
and not header.coverage & header.perpendicular_mask:
if header.coverage & header.format_mask == 0:
self._add_kernings_format0(kernings, offset + header.size)
offset += header.length
self._glyph_kernings = kernings
return kernings
def _add_kernings_format0(self, kernings, offset):
header = _read_kern_subtable_format0(self._data, offset)
kerning_pairs = _read_kern_subtable_format0Pair.array(self._data,
offset + header.size, header.n_pairs)
for pair in kerning_pairs:
if (pair.left, pair.right) in kernings:
kernings[(pair.left, pair.right)] += pair.value \
/ float(self.header.units_per_em)
else:
kernings[(pair.left, pair.right)] = pair.value \
/ float(self.header.units_per_em)
def get_glyph_map(self):
"""Calculate and return a reverse character map.
Returns a dictionary where the key is a glyph index and the
value is a unit-length unicode string.
"""
if self._glyph_map:
return self._glyph_map
cmap = self.get_character_map()
self._glyph_map = {}
for ch, glyph in cmap.items():
if not glyph in self._glyph_map:
self._glyph_map[glyph] = ch
return self._glyph_map
def get_character_map(self):
"""Return the character map.
Returns a dictionary where the key is a unit-length unicode
string and the value is a glyph index. Currently only
format 4 character maps are read.
"""
if self._character_map:
return self._character_map
cmap = _read_cmap_header(self._data, self._tables['cmap'].offset)
records = _read_cmap_encoding_record.array(self._data,
self._tables['cmap'].offset + cmap.size, cmap.num_tables)
self._character_map = {}
for record in records:
if record.platform_id == 3 and record.encoding_id == 1:
# Look at Windows Unicode charmaps only
offset = self._tables['cmap'].offset + record.offset
format_header = _read_cmap_format_header(self._data, offset)
if format_header.format == 4:
self._character_map = \
self._get_character_map_format4(offset)
break
return self._character_map
def _get_character_map_format4(self, offset):
# This is absolutely, without question, the *worst* file
# format ever. Whoever the fuckwit is that thought this up is
# a fuckwit.
header = _read_cmap_format4Header(self._data, offset)
seg_count = header.seg_count_x2 / 2
array_size = struct.calcsize('>%dH' % seg_count)
end_count = self._read_array('>%dH' % seg_count,
offset + header.size)
start_count = self._read_array('>%dH' % seg_count,
offset + header.size + array_size + 2)
id_delta = self._read_array('>%dh' % seg_count,
offset + header.size + array_size + 2 + array_size)
id_range_offset_address = \
offset + header.size + array_size + 2 + array_size + array_size
id_range_offset = self._read_array('>%dH' % seg_count,
id_range_offset_address)
character_map = {}
for i in range(0, seg_count):
if id_range_offset[i] != 0:
if id_range_offset[i] == 65535:
continue # Hack around a dodgy font (babelfish.ttf)
for c in range(start_count[i], end_count[i] + 1):
addr = id_range_offset[i] + 2*(c - start_count[i]) + \
id_range_offset_address + 2*i
g = struct.unpack('>H', self._data[addr:addr+2])[0]
if g != 0:
character_map[unichr(c)] = (g + id_delta[i]) % 65536
else:
for c in range(start_count[i], end_count[i] + 1):
g = (c + id_delta[i]) % 65536
if g != 0:
character_map[unichr(c)] = g
return character_map
def _read_array(self, format, offset):
size = struct.calcsize(format)
return struct.unpack(format, self._data[offset:offset+size])
def close(self):
"""Close the font file.
This is a good idea, since the entire file is memory mapped in
until this method is called. After closing cannot rely on the
``get_*`` methods.
"""
self._data.close()
os.close(self._fileno)
def _read_table(*entries):
""" Generic table constructor used for table formats listed at
end of file."""
fmt = '>'
names = []
for entry in entries:
name, type = entry.split(':')
names.append(name)
fmt += type
class _table_class:
size = struct.calcsize(fmt)
def __init__(self, data, offset):
items = struct.unpack(fmt, data[offset:offset+self.size])
self.pairs = zip(names, items)
for name, value in self.pairs:
setattr(self, name, value)
def __repr__(self):
s = '{' + ', '.join(['%s = %s' % (name, value) \
for name, value in self.pairs]) + '}'
return s
@staticmethod
def array(data, offset, count):
tables = []
for i in range(count):
tables.append(_table_class(data, offset))
offset += _table_class.size
return tables
return _table_class
# Table formats (see references)
_read_offset_table = _read_table('scalertype:I',
'num_tables:H',
'search_range:H',
'entry_selector:H',
'range_shift:H')
_read_table_directory_entry = _read_table('tag:4s',
'check_sum:I',
'offset:I',
'length:I')
_read_head_table = _read_table('version:i',
'font_revision:i',
'check_sum_adjustment:L',
'magic_number:L',
'flags:H',
'units_per_em:H',
'created:Q',
'modified:Q',
'x_min:h',
'y_min:h',
'x_max:h',
'y_max:h',
'mac_style:H',
'lowest_rec_p_pEM:H',
'font_direction_hint:h',
'index_to_loc_format:h',
'glyph_data_format:h')
_read_OS2_table = _read_table('version:H',
'x_avg_char_width:h',
'us_weight_class:H',
'us_width_class:H',
'fs_type:H',
'y_subscript_x_size:h',
'y_subscript_y_size:h',
'y_subscript_x_offset:h',
'y_subscript_y_offset:h',
'y_superscript_x_size:h',
'y_superscript_y_size:h',
'y_superscript_x_offset:h',
'y_superscript_y_offset:h',
'y_strikeout_size:h',
'y_strikeout_position:h',
's_family_class:h',
'panose1:B',
'panose2:B',
'panose3:B',
'panose4:B',
'panose5:B',
'panose6:B',
'panose7:B',
'panose8:B',
'panose9:B',
'panose10:B',
'ul_unicode_range1:L',
'ul_unicode_range2:L',
'ul_unicode_range3:L',
'ul_unicode_range4:L',
'ach_vend_id:I',
'fs_selection:H',
'us_first_char_index:H',
'us_last_char_index:H',
's_typo_ascender:h',
's_typo_descender:h',
's_typo_line_gap:h',
'us_win_ascent:H',
'us_win_descent:H',
'ul_code_page_range1:L',
'ul_code_page_range2:L',
'sx_height:h',
's_cap_height:h',
'us_default_char:H',
'us_break_char:H',
'us_max_context:H')
_read_kern_header_table = _read_table('version_num:H',
'n_tables:H')
_read_kern_subtable_header = _read_table('version:H',
'length:H',
'coverage:H')
_read_kern_subtable_header.horizontal_mask = 0x1
_read_kern_subtable_header.minimum_mask = 0x2
_read_kern_subtable_header.perpendicular_mask = 0x4
_read_kern_subtable_header.override_mask = 0x5
_read_kern_subtable_header.format_mask = 0xf0
_read_kern_subtable_format0 = _read_table('n_pairs:H',
'search_range:H',
'entry_selector:H',
'range_shift:H')
_read_kern_subtable_format0Pair = _read_table('left:H',
'right:H',
'value:h')
_read_cmap_header = _read_table('version:H',
'num_tables:H')
_read_cmap_encoding_record = _read_table('platform_id:H',
'encoding_id:H',
'offset:L')
_read_cmap_format_header = _read_table('format:H',
'length:H')
_read_cmap_format4Header = _read_table('format:H',
'length:H',
'language:H',
'seg_count_x2:H',
'search_range:H',
'entry_selector:H',
'range_shift:H')
_read_horizontal_header = _read_table('version:i',
'Advance:h',
'Descender:h',
'LineGap:h',
'advance_width_max:H',
'min_left_side_bearing:h',
'min_right_side_bearing:h',
'x_max_extent:h',
'caret_slope_rise:h',
'caret_slope_run:h',
'caret_offset:h',
'reserved1:h',
'reserved2:h',
'reserved3:h',
'reserved4:h',
'metric_data_format:h',
'number_of_h_metrics:H')
_read_long_hor_metric = _read_table('advance_width:H',
'lsb:h')
_read_naming_table = _read_table('format:H',
'count:H',
'string_offset:H')
_read_name_record = _read_table('platform_id:H',
'encoding_id:H',
'language_id:H',
'name_id:H',
'length:H',
'offset:H')
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
# TODO Windows Vista: need to call SetProcessDPIAware? May affect GDI+ calls
# as well as font.
from ctypes import *
import ctypes
import math
from sys import byteorder
import pyglet
from pyglet.font import base
import pyglet.image
from pyglet.window.win32.constants import *
from pyglet.window.win32.types import *
from pyglet.window.win32 import _gdi32 as gdi32, _user32 as user32
from pyglet.window.win32 import _kernel32 as kernel32
_debug_font = pyglet.options['debug_font']
HFONT = HANDLE
HBITMAP = HANDLE
HDC = HANDLE
HGDIOBJ = HANDLE
gdi32.CreateFontIndirectA.restype = HFONT
gdi32.CreateCompatibleBitmap.restype = HBITMAP
gdi32.CreateCompatibleDC.restype = HDC
user32.GetDC.restype = HDC
gdi32.GetStockObject.restype = HGDIOBJ
gdi32.CreateDIBSection.restype = HBITMAP
class LOGFONT(Structure):
_fields_ = [
('lfHeight', c_long),
('lfWidth', c_long),
('lfEscapement', c_long),
('lfOrientation', c_long),
('lfWeight', c_long),
('lfItalic', c_byte),
('lfUnderline', c_byte),
('lfStrikeOut', c_byte),
('lfCharSet', c_byte),
('lfOutPrecision', c_byte),
('lfClipPrecision', c_byte),
('lfQuality', c_byte),
('lfPitchAndFamily', c_byte),
('lfFaceName', (c_char * LF_FACESIZE)) # Use ASCII
]
__slots__ = [f[0] for f in _fields_]
class TEXTMETRIC(Structure):
_fields_ = [
('tmHeight', c_long),
('tmAscent', c_long),
('tmDescent', c_long),
('tmInternalLeading', c_long),
('tmExternalLeading', c_long),
('tmAveCharWidth', c_long),
('tmMaxCharWidth', c_long),
('tmWeight', c_long),
('tmOverhang', c_long),
('tmDigitizedAspectX', c_long),
('tmDigitizedAspectY', c_long),
('tmFirstChar', c_char), # Use ASCII
('tmLastChar', c_char),
('tmDefaultChar', c_char),
('tmBreakChar', c_char),
('tmItalic', c_byte),
('tmUnderlined', c_byte),
('tmStruckOut', c_byte),
('tmPitchAndFamily', c_byte),
('tmCharSet', c_byte)
]
__slots__ = [f[0] for f in _fields_]
class ABC(Structure):
_fields_ = [
('abcA', c_int),
('abcB', c_uint),
('abcC', c_int)
]
__slots__ = [f[0] for f in _fields_]
class BITMAPINFOHEADER(Structure):
_fields_ = [
('biSize', c_uint32),
('biWidth', c_int),
('biHeight', c_int),
('biPlanes', c_short),
('biBitCount', c_short),
('biCompression', c_uint32),
('biSizeImage', c_uint32),
('biXPelsPerMeter', c_long),
('biYPelsPerMeter', c_long),
('biClrUsed', c_uint32),
('biClrImportant', c_uint32)
]
__slots__ = [f[0] for f in _fields_]
class RGBQUAD(Structure):
_fields_ = [
('rgbBlue', c_byte),
('rgbGreen', c_byte),
('rgbRed', c_byte),
('rgbReserved', c_byte)
]
def __init__(self, r, g, b):
self.rgbRed = r
self.rgbGreen = g
self.rgbBlue = b
class BITMAPINFO(Structure):
_fields_ = [
('bmiHeader', BITMAPINFOHEADER),
('bmiColors', c_ulong * 3)
]
def str_ucs2(text):
if byteorder == 'big':
text = text.encode('utf_16_be')
else:
text = text.encode('utf_16_le') # explicit endian avoids BOM
return create_string_buffer(text + '\0')
_debug_dir = 'debug_font'
def _debug_filename(base, extension):
import os
if not os.path.exists(_debug_dir):
os.makedirs(_debug_dir)
name = '%s-%%d.%%s' % os.path.join(_debug_dir, base)
num = 1
while os.path.exists(name % (num, extension)):
num += 1
return name % (num, extension)
def _debug_image(image, name):
filename = _debug_filename(name, 'png')
image.save(filename)
_debug('Saved image %r to %s' % (image, filename))
_debug_logfile = None
def _debug(msg):
global _debug_logfile
if not _debug_logfile:
_debug_logfile = open(_debug_filename('log', 'txt'), 'wt')
_debug_logfile.write(msg + '\n')
class Win32GlyphRenderer(base.GlyphRenderer):
_bitmap = None
_dc = None
_bitmap_rect = None
def __init__(self, font):
super(Win32GlyphRenderer, self).__init__(font)
self.font = font
# Pessimistically round up width and height to 4 byte alignment
width = font.max_glyph_width
height = font.ascent - font.descent
width = (width | 0x3) + 1
height = (height | 0x3) + 1
self._create_bitmap(width, height)
gdi32.SelectObject(self._dc, self.font.hfont)
def _create_bitmap(self, width, height):
pass
def render(self, text):
raise NotImplementedError('abstract')
class GDIGlyphRenderer(Win32GlyphRenderer):
def __del__(self):
try:
if self._dc:
gdi32.DeleteDC(self._dc)
if self._bitmap:
gdi32.DeleteObject(self._bitmap)
except:
pass
def render(self, text):
# Attempt to get ABC widths (only for TrueType)
abc = ABC()
if gdi32.GetCharABCWidthsW(self._dc,
ord(text), ord(text), byref(abc)):
width = abc.abcB
lsb = abc.abcA
advance = abc.abcA + abc.abcB + abc.abcC
else:
width_buf = c_int()
gdi32.GetCharWidth32W(self._dc,
ord(text), ord(text), byref(width_buf))
width = width_buf.value
lsb = 0
advance = width
# Can't get glyph-specific dimensions, use whole line-height.
height = self._bitmap_height
image = self._get_image(text, width, height, lsb)
glyph = self.font.create_glyph(image)
glyph.set_bearings(-self.font.descent, lsb, advance)
if _debug_font:
_debug('%r.render(%s)' % (self, text))
_debug('abc.abcA = %r' % abc.abcA)
_debug('abc.abcB = %r' % abc.abcB)
_debug('abc.abcC = %r' % abc.abcC)
_debug('width = %r' % width)
_debug('height = %r' % height)
_debug('lsb = %r' % lsb)
_debug('advance = %r' % advance)
_debug_image(image, 'glyph_%s' % text)
_debug_image(self.font.textures[0], 'tex_%s' % text)
return glyph
def _get_image(self, text, width, height, lsb):
# There's no such thing as a greyscale bitmap format in GDI. We can
# create an 8-bit palette bitmap with 256 shades of grey, but
# unfortunately antialiasing will not work on such a bitmap. So, we
# use a 32-bit bitmap and use the red channel as OpenGL's alpha.
gdi32.SelectObject(self._dc, self._bitmap)
gdi32.SelectObject(self._dc, self.font.hfont)
gdi32.SetBkColor(self._dc, 0x0)
gdi32.SetTextColor(self._dc, 0x00ffffff)
gdi32.SetBkMode(self._dc, OPAQUE)
# Draw to DC
user32.FillRect(self._dc, byref(self._bitmap_rect), self._black)
gdi32.ExtTextOutA(self._dc, -lsb, 0, 0, c_void_p(), text,
len(text), c_void_p())
gdi32.GdiFlush()
# Create glyph object and copy bitmap data to texture
image = pyglet.image.ImageData(width, height,
'AXXX', self._bitmap_data, self._bitmap_rect.right * 4)
return image
def _create_bitmap(self, width, height):
self._black = gdi32.GetStockObject(BLACK_BRUSH)
self._white = gdi32.GetStockObject(WHITE_BRUSH)
if self._dc:
gdi32.ReleaseDC(self._dc)
if self._bitmap:
gdi32.DeleteObject(self._bitmap)
pitch = width * 4
data = POINTER(c_byte * (height * pitch))()
info = BITMAPINFO()
info.bmiHeader.biSize = sizeof(info.bmiHeader)
info.bmiHeader.biWidth = width
info.bmiHeader.biHeight = height
info.bmiHeader.biPlanes = 1
info.bmiHeader.biBitCount = 32
info.bmiHeader.biCompression = BI_RGB
self._dc = gdi32.CreateCompatibleDC(c_void_p())
self._bitmap = gdi32.CreateDIBSection(c_void_p(),
byref(info), DIB_RGB_COLORS, byref(data), c_void_p(),
0)
# Spookiness: the above line causes a "not enough storage" error,
# even though that error cannot be generated according to docs,
# and everything works fine anyway. Call SetLastError to clear it.
kernel32.SetLastError(0)
self._bitmap_data = data.contents
self._bitmap_rect = RECT()
self._bitmap_rect.left = 0
self._bitmap_rect.right = width
self._bitmap_rect.top = 0
self._bitmap_rect.bottom = height
self._bitmap_height = height
if _debug_font:
_debug('%r._create_dc(%d, %d)' % (self, width, height))
_debug('_dc = %r' % self._dc)
_debug('_bitmap = %r' % self._bitmap)
_debug('pitch = %r' % pitch)
_debug('info.bmiHeader.biSize = %r' % info.bmiHeader.biSize)
class Win32Font(base.Font):
glyph_renderer_class = GDIGlyphRenderer
def __init__(self, name, size, bold=False, italic=False, dpi=None):
super(Win32Font, self).__init__()
self.logfont = self.get_logfont(name, size, bold, italic, dpi)
self.hfont = gdi32.CreateFontIndirectA(byref(self.logfont))
# Create a dummy DC for coordinate mapping
dc = user32.GetDC(0)
metrics = TEXTMETRIC()
gdi32.SelectObject(dc, self.hfont)
gdi32.GetTextMetricsA(dc, byref(metrics))
self.ascent = metrics.tmAscent
self.descent = -metrics.tmDescent
self.max_glyph_width = metrics.tmMaxCharWidth
@staticmethod
def get_logfont(name, size, bold, italic, dpi):
# Create a dummy DC for coordinate mapping
dc = user32.GetDC(0)
if dpi is None:
dpi = 96
logpixelsy = dpi
logfont = LOGFONT()
# Conversion of point size to device pixels
logfont.lfHeight = int(-size * logpixelsy / 72)
if bold:
logfont.lfWeight = FW_BOLD
else:
logfont.lfWeight = FW_NORMAL
logfont.lfItalic = italic
logfont.lfFaceName = name
logfont.lfQuality = ANTIALIASED_QUALITY
return logfont
@classmethod
def have_font(cls, name):
# CreateFontIndirect always returns a font... have to work out
# something with EnumFontFamily... TODO
return True
@classmethod
def add_font_data(cls, data):
numfonts = c_uint32()
gdi32.AddFontMemResourceEx(data, len(data), 0, byref(numfonts))
# --- GDI+ font rendering ---
from pyglet.image.codecs.gdiplus import PixelFormat32bppARGB, gdiplus, Rect
from pyglet.image.codecs.gdiplus import ImageLockModeRead, BitmapData
DriverStringOptionsCmapLookup = 1
DriverStringOptionsRealizedAdvance = 4
TextRenderingHintAntiAlias = 4
TextRenderingHintAntiAliasGridFit = 3
StringFormatFlagsDirectionRightToLeft = 0x00000001
StringFormatFlagsDirectionVertical = 0x00000002
StringFormatFlagsNoFitBlackBox = 0x00000004
StringFormatFlagsDisplayFormatControl = 0x00000020
StringFormatFlagsNoFontFallback = 0x00000400
StringFormatFlagsMeasureTrailingSpaces = 0x00000800
StringFormatFlagsNoWrap = 0x00001000
StringFormatFlagsLineLimit = 0x00002000
StringFormatFlagsNoClip = 0x00004000
class Rectf(ctypes.Structure):
_fields_ = [
('x', ctypes.c_float),
('y', ctypes.c_float),
('width', ctypes.c_float),
('height', ctypes.c_float),
]
class GDIPlusGlyphRenderer(Win32GlyphRenderer):
def _create_bitmap(self, width, height):
self._data = (ctypes.c_byte * (4 * width * height))()
self._bitmap = ctypes.c_void_p()
self._format = PixelFormat32bppARGB
gdiplus.GdipCreateBitmapFromScan0(width, height, width * 4,
self._format, self._data, ctypes.byref(self._bitmap))
self._graphics = ctypes.c_void_p()
gdiplus.GdipGetImageGraphicsContext(self._bitmap,
ctypes.byref(self._graphics))
gdiplus.GdipSetPageUnit(self._graphics, UnitPixel)
self._dc = user32.GetDC(0)
gdi32.SelectObject(self._dc, self.font.hfont)
gdiplus.GdipSetTextRenderingHint(self._graphics,
TextRenderingHintAntiAliasGridFit)
self._brush = ctypes.c_void_p()
gdiplus.GdipCreateSolidFill(0xffffffff, ctypes.byref(self._brush))
self._matrix = ctypes.c_void_p()
gdiplus.GdipCreateMatrix(ctypes.byref(self._matrix))
self._flags = (DriverStringOptionsCmapLookup |
DriverStringOptionsRealizedAdvance)
self._rect = Rect(0, 0, width, height)
self._bitmap_height = height
def render(self, text):
ch = ctypes.create_unicode_buffer(text)
# Layout rectangle; not clipped against so not terribly important.
width = 10000
height = self._bitmap_height
rect = Rectf(0, self._bitmap_height
- self.font.ascent + self.font.descent,
width, height)
# Set up GenericTypographic with 1 character measure range
generic = ctypes.c_void_p()
gdiplus.GdipStringFormatGetGenericTypographic(ctypes.byref(generic))
format = ctypes.c_void_p()
gdiplus.GdipCloneStringFormat(generic, ctypes.byref(format))
# Measure advance
bbox = Rectf()
flags = (StringFormatFlagsMeasureTrailingSpaces |
StringFormatFlagsNoClip |
StringFormatFlagsNoFitBlackBox)
gdiplus.GdipSetStringFormatFlags(format, flags)
gdiplus.GdipMeasureString(self._graphics, ch, len(ch) - 1,
self.font._gdipfont, ctypes.byref(rect), format,
ctypes.byref(bbox), 0, 0)
lsb = 0
advance = int(math.ceil(bbox.width))
# XXX HACK HACK HACK
# Windows GDI+ is a filthy broken toy. No way to measure the bounding
# box of a string, or to obtain LSB. What a joke.
#
# For historical note, GDI cannot be used because it cannot composite
# into a bitmap with alpha.
#
# It looks like MS have abandoned GDI and GDI+ and are finally
# supporting accurate text measurement with alpha composition in .NET
# 2.0 (WinForms) via the TextRenderer class; this has no C interface
# though, so we're entirely screwed.
#
# So anyway, this hack bumps up the width if the font is italic;
# this compensates for some common fonts. It's also a stupid waste of
# texture memory.
width = advance
if self.font.italic:
width += width // 2
# XXX END HACK HACK HACK
# Draw character to bitmap
gdiplus.GdipGraphicsClear(self._graphics, 0x00000000)
gdiplus.GdipDrawString(self._graphics, ch, len(ch) - 1,
self.font._gdipfont, ctypes.byref(rect), format,
self._brush)
gdiplus.GdipFlush(self._graphics, 1)
bitmap_data = BitmapData()
gdiplus.GdipBitmapLockBits(self._bitmap,
byref(self._rect), ImageLockModeRead, self._format,
byref(bitmap_data))
# Create buffer for RawImage
buffer = create_string_buffer(
bitmap_data.Stride * bitmap_data.Height)
memmove(buffer, bitmap_data.Scan0, len(buffer))
# Unlock data
gdiplus.GdipBitmapUnlockBits(self._bitmap, byref(bitmap_data))
image = pyglet.image.ImageData(width, height,
'BGRA', buffer, -bitmap_data.Stride)
glyph = self.font.create_glyph(image)
glyph.set_bearings(-self.font.descent, lsb, advance)
return glyph
FontStyleBold = 1
FontStyleItalic = 2
UnitPixel = 2
UnitPoint = 3
class GDIPlusFont(Win32Font):
glyph_renderer_class = GDIPlusGlyphRenderer
_private_fonts = None
_default_name = 'Arial'
def __init__(self, name, size, bold=False, italic=False, dpi=None):
if not name:
name = self._default_name
super(GDIPlusFont, self).__init__(name, size, bold, italic, dpi)
family = ctypes.c_void_p()
name = ctypes.c_wchar_p(name)
# Look in private collection first:
if self._private_fonts:
gdiplus.GdipCreateFontFamilyFromName(name,
self._private_fonts, ctypes.byref(family))
# Then in system collection:
if not family:
gdiplus.GdipCreateFontFamilyFromName(name,
None, ctypes.byref(family))
# Nothing found, use default font.
if not family:
name = self._default_name
gdiplus.GdipCreateFontFamilyFromName(ctypes.c_wchar_p(name),
None, ctypes.byref(family))
if dpi is None:
unit = UnitPoint
self.dpi = 96
else:
unit = UnitPixel
size = (size * dpi) / 72
self.dpi = dpi
style = 0
if bold:
style |= FontStyleBold
if italic:
style |= FontStyleItalic
self.italic = italic # XXX needed for HACK HACK HACK
self._gdipfont = ctypes.c_void_p()
gdiplus.GdipCreateFont(family, ctypes.c_float(size),
style, unit, ctypes.byref(self._gdipfont))
@classmethod
def add_font_data(cls, data):
super(GDIPlusFont, cls).add_font_data(data)
if not cls._private_fonts:
cls._private_fonts = ctypes.c_void_p()
gdiplus.GdipNewPrivateFontCollection(
ctypes.byref(cls._private_fonts))
gdiplus.GdipPrivateAddMemoryFont(cls._private_fonts, data, len(data))
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Abstract classes used by pyglet.font implementations.
These classes should not be constructed directly. Instead, use the functions
in `pyglet.font` to obtain platform-specific instances. You can use these
classes as a documented interface to the concrete classes.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: base.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $'
import unicodedata
from pyglet.gl import *
from pyglet import image
_other_grapheme_extend = \
map(unichr, [0x09be, 0x09d7, 0x0be3, 0x0b57, 0x0bbe, 0x0bd7, 0x0cc2,
0x0cd5, 0x0cd6, 0x0d3e, 0x0d57, 0x0dcf, 0x0ddf, 0x200c,
0x200d, 0xff9e, 0xff9f]) # skip codepoints above U+10000
_logical_order_exception = \
map(unichr, range(0xe40, 0xe45) + range(0xec0, 0xec4))
_grapheme_extend = lambda c, cc: \
cc in ('Me', 'Mn') or c in _other_grapheme_extend
_CR = u'\u000d'
_LF = u'\u000a'
_control = lambda c, cc: cc in ('ZI', 'Zp', 'Cc', 'Cf') and not \
c in map(unichr, [0x000d, 0x000a, 0x200c, 0x200d])
_extend = lambda c, cc: _grapheme_extend(c, cc) or \
c in map(unichr, [0xe30, 0xe32, 0xe33, 0xe45, 0xeb0, 0xeb2, 0xeb3])
_prepend = lambda c, cc: c in _logical_order_exception
_spacing_mark = lambda c, cc: cc == 'Mc' and c not in _other_grapheme_extend
def _grapheme_break(left, right):
# GB1
if left is None:
return True
# GB2 not required, see end of get_grapheme_clusters
# GB3
if left == _CR and right == _LF:
return False
left_cc = unicodedata.category(left)
# GB4
if _control(left, left_cc):
return True
right_cc = unicodedata.category(right)
# GB5
if _control(right, right_cc):
return True
# GB6, GB7, GB8 not implemented
# GB9
if _extend(right, right_cc):
return False
# GB9a
if _spacing_mark(right, right_cc):
return False
# GB9b
if _prepend(left, left_cc):
return False
# GB10
return True
def get_grapheme_clusters(text):
'''Implements Table 2 of UAX #29: Grapheme Cluster Boundaries.
Does not currently implement Hangul syllable rules.
:Parameters:
`text` : unicode
String to cluster.
:since: pyglet 1.1.2
:rtype: List of `unicode`
:return: List of Unicode grapheme clusters
'''
clusters = []
cluster = ''
left = None
for right in text:
if cluster and _grapheme_break(left, right):
clusters.append(cluster)
cluster = ''
elif cluster:
# Add a zero-width space to keep len(clusters) == len(text)
clusters.append(u'\u200b')
cluster += right
left = right
# GB2
if cluster:
clusters.append(cluster)
return clusters
class Glyph(image.TextureRegion):
'''A single glyph located within a larger texture.
Glyphs are drawn most efficiently using the higher level APIs, for example
`GlyphString`.
:Ivariables:
`advance` : int
The horizontal advance of this glyph, in pixels.
`vertices` : (int, int, int, int)
The vertices of this glyph, with (0,0) originating at the
left-side bearing at the baseline.
'''
advance = 0
vertices = (0, 0, 0, 0)
def set_bearings(self, baseline, left_side_bearing, advance):
'''Set metrics for this glyph.
:Parameters:
`baseline` : int
Distance from the bottom of the glyph to its baseline;
typically negative.
`left_side_bearing` : int
Distance to add to the left edge of the glyph.
`advance` : int
Distance to move the horizontal advance to the next glyph.
'''
self.advance = advance
self.vertices = (
left_side_bearing,
-baseline,
left_side_bearing + self.width,
-baseline + self.height)
def draw(self):
'''Debug method.
Use the higher level APIs for performance and kerning.
'''
glBindTexture(GL_TEXTURE_2D, self.owner.id)
glBegin(GL_QUADS)
self.draw_quad_vertices()
glEnd()
def draw_quad_vertices(self):
'''Debug method.
Use the higher level APIs for performance and kerning.
'''
glTexCoord3f(*self.tex_coords[:3])
glVertex2f(self.vertices[0], self.vertices[1])
glTexCoord3f(*self.tex_coords[3:6])
glVertex2f(self.vertices[2], self.vertices[1])
glTexCoord3f(*self.tex_coords[6:9])
glVertex2f(self.vertices[2], self.vertices[3])
glTexCoord3f(*self.tex_coords[9:12])
glVertex2f(self.vertices[0], self.vertices[3])
def get_kerning_pair(self, right_glyph):
'''Not implemented.
'''
return 0
class GlyphTextureAtlas(image.Texture):
'''A texture within which glyphs can be drawn.
'''
region_class = Glyph
x = 0
y = 0
line_height = 0
def apply_blend_state(self):
'''Set the OpenGL blend state for the glyphs in this texture.
'''
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
glEnable(GL_BLEND)
def fit(self, image):
'''Place `image` within this texture.
:Parameters:
`image` : `pyglet.image.AbstractImage`
Image to place within the texture.
:rtype: `Glyph`
:return: The glyph representing the image from this texture, or None
if the image doesn't fit.
'''
if self.x + image.width > self.width:
self.x = 0
self.y += self.line_height
self.line_height = 0
if self.y + image.height > self.height:
return None
self.line_height = max(self.line_height, image.height)
region = self.get_region(
self.x, self.y, image.width, image.height)
if image.width > 0:
region.blit_into(image, 0, 0, 0)
self.x += image.width + 1
return region
class GlyphRenderer(object):
'''Abstract class for creating glyph images.
'''
def __init__(self, font):
pass
def render(self, text):
raise NotImplementedError('Subclass must override')
class FontException(Exception):
'''Generic exception related to errors from the font module. Typically
these relate to invalid font data.'''
pass
class Font(object):
'''Abstract font class able to produce glyphs.
To construct a font, use `pyglet.font.load`, which will instantiate the
platform-specific font class.
Internally, this class is used by the platform classes to manage the set
of textures into which glyphs are written.
:Ivariables:
`ascent` : int
Maximum ascent above the baseline, in pixels.
`descent` : int
Maximum descent below the baseline, in pixels. Usually negative.
'''
texture_width = 256
texture_height = 256
texture_internalformat = GL_ALPHA
# These should also be set by subclass when known
ascent = 0
descent = 0
glyph_renderer_class = GlyphRenderer
texture_class = GlyphTextureAtlas
def __init__(self):
self.textures = []
self.glyphs = {}
@classmethod
def add_font_data(cls, data):
'''Add font data to the font loader.
This is a class method and affects all fonts loaded. Data must be
some byte string of data, for example, the contents of a TrueType font
file. Subclasses can override this method to add the font data into
the font registry.
There is no way to instantiate a font given the data directly, you
must use `pyglet.font.load` specifying the font name.
'''
pass
@classmethod
def have_font(cls, name):
'''Determine if a font with the given name is installed.
:Parameters:
`name` : str
Name of a font to search for
:rtype: bool
'''
return True
def create_glyph(self, image):
'''Create a glyph using the given image.
This is used internally by `Font` subclasses to add glyph data
to the font. Glyphs are packed within large textures maintained by
`Font`. This method inserts the image into a font texture and returns
a glyph reference; it is up to the subclass to add metadata to the
glyph.
Applications should not use this method directly.
:Parameters:
`image` : `pyglet.image.AbstractImage`
The image to write to the font texture.
:rtype: `Glyph`
'''
glyph = None
for texture in self.textures:
glyph = texture.fit(image)
if glyph:
break
if not glyph:
if image.width > self.texture_width or \
image.height > self.texture_height:
texture = self.texture_class.create_for_size(GL_TEXTURE_2D,
image.width * 2, image.height * 2,
self.texture_internalformat)
self.texture_width = texture.width
self.texture_height = texture.height
else:
texture = self.texture_class.create_for_size(GL_TEXTURE_2D,
self.texture_width, self.texture_height,
self.texture_internalformat)
self.textures.insert(0, texture)
glyph = texture.fit(image)
return glyph
def get_glyphs(self, text):
'''Create and return a list of Glyphs for `text`.
If any characters do not have a known glyph representation in this
font, a substitution will be made.
:Parameters:
`text` : str or unicode
Text to render.
:rtype: list of `Glyph`
'''
glyph_renderer = None
glyphs = [] # glyphs that are committed.
for c in get_grapheme_clusters(unicode(text)):
# Get the glyph for 'c'. Hide tabs (Windows and Linux render
# boxes)
if c == '\t':
c = ' '
if c not in self.glyphs:
if not glyph_renderer:
glyph_renderer = self.glyph_renderer_class(self)
self.glyphs[c] = glyph_renderer.render(c)
glyphs.append(self.glyphs[c])
return glyphs
def get_glyphs_for_width(self, text, width):
'''Return a list of glyphs for `text` that fit within the given width.
If the entire text is larger than 'width', as much as possible will be
used while breaking after a space or zero-width space character. If a
newline is encountered in text, only text up to that newline will be
used. If no break opportunities (newlines or spaces) occur within
`width`, the text up to the first break opportunity will be used (this
will exceed `width`). If there are no break opportunities, the entire
text will be used.
You can assume that each character of the text is represented by
exactly one glyph; so the amount of text "used up" can be determined
by examining the length of the returned glyph list.
:Parameters:
`text` : str or unicode
Text to render.
`width` : int
Maximum width of returned glyphs.
:rtype: list of `Glyph`
:see: `GlyphString`
'''
glyph_renderer = None
glyph_buffer = [] # next glyphs to be added, as soon as a BP is found
glyphs = [] # glyphs that are committed.
for c in text:
if c == '\n':
glyphs += glyph_buffer
break
# Get the glyph for 'c'
if c not in self.glyphs:
if not glyph_renderer:
glyph_renderer = self.glyph_renderer_class(self)
self.glyphs[c] = glyph_renderer.render(c)
glyph = self.glyphs[c]
# Add to holding buffer and measure
glyph_buffer.append(glyph)
width -= glyph.advance
# If over width and have some committed glyphs, finish.
if width <= 0 and len(glyphs) > 0:
break
# If a valid breakpoint, commit holding buffer
if c in u'\u0020\u200b':
glyphs += glyph_buffer
glyph_buffer = []
# If nothing was committed, commit everything (no breakpoints found).
if len(glyphs) == 0:
glyphs = glyph_buffer
return glyphs
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Load fonts and render text.
This is a fairly-low level interface to text rendering. Obtain a font using
`load`::
from pyglet import font
arial = font.load('Arial', 14, bold=True, italic=False)
pyglet will load any system-installed fonts. You can add additional fonts
(for example, from your program resources) using `add_file` or
`add_directory`.
Obtain a list of `Glyph` objects for a string of text using the `Font`
object::
text = 'Hello, world!'
glyphs = arial.get_glyphs(text)
The most efficient way to render these glyphs is with a `GlyphString`::
glyph_string = GlyphString(text, glyphs)
glyph_string.draw()
There are also a variety of methods in both `Font` and
`GlyphString` to facilitate word-wrapping.
A convenient way to render a string of text is with a `Text`::
text = Text(font, text)
text.draw()
See the `pyglet.font.base` module for documentation on the base classes used
by this package.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: __init__.py 2496 2009-08-19 01:17:30Z benjamin.coder.smith $'
import sys
import os
import math
import weakref
import pyglet
from pyglet.gl import *
from pyglet import gl
from pyglet import image
from pyglet import window
class GlyphString(object):
'''An immutable string of glyphs that can be rendered quickly.
This class is ideal for quickly rendering single or multi-line strings
of text that use the same font. To wrap text using a glyph string,
call `get_break_index` to find the optimal breakpoint for each line,
the repeatedly call `draw` for each breakpoint.
:deprecated: Use `pyglet.text.layout` classes.
'''
def __init__(self, text, glyphs, x=0, y=0):
'''Create a glyph string.
The `text` string is used to determine valid breakpoints; all glyphs
must have already been determined using
`pyglet.font.base.Font.get_glyphs`. The string
will be positioned with the baseline of the left-most glyph at the
given coordinates.
:Parameters:
`text` : str or unicode
String to represent.
`glyphs` : list of `pyglet.font.base.Glyph`
Glyphs representing `text`.
`x` : float
X coordinate of the left-side bearing of the left-most glyph.
`y` : float
Y coordinate of the baseline.
'''
# Create an interleaved array in GL_T2F_V3F format and determine
# state changes required.
lst = []
texture = None
self.text = text
self.states = []
self.cumulative_advance = [] # for fast post-string breaking
state_from = 0
state_length = 0
for i, glyph in enumerate(glyphs):
if glyph.owner != texture:
if state_length:
self.states.append((state_from, state_length, texture))
texture = glyph.owner
state_from = i
state_length = 0
state_length += 1
t = glyph.tex_coords
lst += [t[0], t[1], t[2], 1.,
x + glyph.vertices[0], y + glyph.vertices[1], 0., 1.,
t[3], t[4], t[5], 1.,
x + glyph.vertices[2], y + glyph.vertices[1], 0., 1.,
t[6], t[7], t[8], 1.,
x + glyph.vertices[2], y + glyph.vertices[3], 0., 1.,
t[9], t[10], t[11], 1.,
x + glyph.vertices[0], y + glyph.vertices[3], 0., 1.]
x += glyph.advance
self.cumulative_advance.append(x)
self.states.append((state_from, state_length, texture))
self.array = (c_float * len(lst))(*lst)
self.width = x
def get_break_index(self, from_index, width):
'''Find a breakpoint within the text for a given width.
Returns a valid breakpoint after `from_index` so that the text
between `from_index` and the breakpoint fits within `width` pixels.
This method uses precomputed cumulative glyph widths to give quick
answer, and so is much faster than
`pyglet.font.base.Font.get_glyphs_for_width`.
:Parameters:
`from_index` : int
Index of text to begin at, or 0 for the beginning of the
string.
`width` : float
Maximum width to use.
:rtype: int
:return: the index of text which will be used as the breakpoint, or
`from_index` if there is no valid breakpoint.
'''
to_index = from_index
if from_index >= len(self.text):
return from_index
if from_index:
width += self.cumulative_advance[from_index-1]
for i, (c, w) in enumerate(
zip(self.text[from_index:],
self.cumulative_advance[from_index:])):
if c in u'\u0020\u200b':
to_index = i + from_index + 1
if c == '\n':
return i + from_index + 1
if w > width:
return to_index
return to_index
def get_subwidth(self, from_index, to_index):
'''Return the width of a slice of this string.
:Parameters:
`from_index` : int
The start index of the string to measure.
`to_index` : int
The end index (exclusive) of the string to measure.
:rtype: float
'''
if to_index <= from_index:
return 0
width = self.cumulative_advance[to_index-1]
if from_index:
width -= self.cumulative_advance[from_index-1]
return width
def draw(self, from_index=0, to_index=None):
'''Draw a region of the glyph string.
Assumes texture state is enabled. To enable the texture state::
from pyglet.gl import *
glEnable(GL_TEXTURE_2D)
:Parameters:
`from_index` : int
Start index of text to render.
`to_index` : int
End index (exclusive) of text to render.
'''
if from_index >= len(self.text) or \
from_index == to_index or \
not self.text:
return
# XXX Safe to assume all required textures will use same blend state I
# think. (otherwise move this into loop)
self.states[0][2].apply_blend_state()
if from_index:
glPushMatrix()
glTranslatef(-self.cumulative_advance[from_index-1], 0, 0)
if to_index is None:
to_index = len(self.text)
glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT)
glInterleavedArrays(GL_T4F_V4F, 0, self.array)
for state_from, state_length, texture in self.states:
if state_from + state_length < from_index:
continue
state_from = max(state_from, from_index)
state_length = min(state_length, to_index - state_from)
if state_length <= 0:
break
glBindTexture(GL_TEXTURE_2D, texture.id)
glDrawArrays(GL_QUADS, state_from * 4, state_length * 4)
glPopClientAttrib()
if from_index:
glPopMatrix()
class _TextZGroup(pyglet.graphics.Group):
z = 0
def set_state(self):
glTranslatef(0, 0, self.z)
def unset_state(self):
glTranslatef(0, 0, -self.z)
class Text(object):
'''Simple displayable text.
This is a convenience class for rendering strings of text. It takes
care of caching the vertices so the text can be rendered every frame with
little performance penalty.
Text can be word-wrapped by specifying a `width` to wrap into. If the
width is not specified, it gives the width of the text as laid out.
:Ivariables:
`x` : int
X coordinate of the text
`y` : int
Y coordinate of the text
:deprecated: Use `pyglet.text.Label`.
'''
# Alignment constants
#: Align the left edge of the text to the given X coordinate.
LEFT = 'left'
#: Align the horizontal center of the text to the given X coordinate.
CENTER = 'center'
#: Align the right edge of the text to the given X coordinate.
RIGHT = 'right'
#: Align the bottom of the descender of the final line of text with the
#: given Y coordinate.
BOTTOM = 'bottom'
#: Align the baseline of the first line of text with the given Y
#: coordinate.
BASELINE = 'baseline'
#: Align the top of the ascender of the first line of text with the given
#: Y coordinate.
TOP = 'top'
# None: no multiline
# 'width': multiline, wrapped to width
# 'multiline': multiline, no wrap
_wrap = None
# Internal bookkeeping for wrap only.
_width = None
def __init__(self, font, text='', x=0, y=0, z=0, color=(1,1,1,1),
width=None, halign=LEFT, valign=BASELINE):
'''Create displayable text.
:Parameters:
`font` : `Font`
Font to render the text in.
`text` : str
Initial string to render.
`x` : float
X coordinate of the left edge of the text.
`y` : float
Y coordinate of the baseline of the text. If the text is
word-wrapped, this refers to the first line of text.
`z` : float
Z coordinate of the text plane.
`color` : 4-tuple of float
Color to render the text in. Alpha values can be specified
in the fourth component.
`width` : float
Width to limit the rendering to. Text will be word-wrapped
if necessary.
`halign` : str
Alignment of the text. See `Text.halign` for details.
`valign` : str
Controls positioning of the text based off the y coordinate.
One of BASELINE, BOTTOM, CENTER or TOP. Defaults to BASELINE.
'''
multiline = False
if width is not None:
self._width = width
self._wrap = 'width'
multiline = True
elif '\n' in text:
self._wrap = 'multiline'
multiline = True
self._group = _TextZGroup()
self._document = pyglet.text.decode_text(text)
self._layout = pyglet.text.layout.TextLayout(self._document,
width=width,
multiline=multiline,
dpi=font.dpi,
group=self._group)
self._layout.begin_update()
if self._wrap == 'multiline':
self._document.set_style(0, len(text), dict(wrap=False))
self.font = font
self.color = color
self._x = x
self.y = y
self.z = z
self.width = width
self.halign = halign
self.valign = valign
self._update_layout_halign()
self._layout.end_update()
def _get_font(self):
return self._font
def _set_font(self, font):
self._font = font
self._layout.begin_update()
self._document.set_style(0, len(self._document.text), {
'font_name': font.name,
'font_size': font.size,
'bold': font.bold,
'italic': font.italic,
})
self._layout._dpi = font.dpi
self._layout.end_update()
font = property(_get_font, _set_font)
def _get_color(self):
color = self._document.get_style('color')
if color is None:
return (1., 1., 1., 1.)
return tuple([c/255. for c in color])
def _set_color(self, color):
color = [int(c * 255) for c in color]
self._document.set_style(0, len(self._document.text), {
'color': color,
})
color = property(_get_color, _set_color)
def _update_layout_halign(self):
if self._layout.multiline:
# TextLayout has a different interpretation of halign that doesn't
# consider the width to be a special factor; here we emulate the
# old behaviour by fudging the layout x value.
if self._layout.anchor_x == 'left':
self._layout.x = self.x
elif self._layout.anchor_x == 'center':
self._layout.x = self.x + self._layout.width - \
self._layout.content_width // 2
elif self._layout.anchor_x == 'right':
self._layout.x = self.x + 2 * self._layout.width - \
self._layout.content_width
else:
self._layout.x = self.x
def _get_x(self):
return self._x
def _set_x(self, x):
self._x = x
self._update_layout_halign()
x = property(_get_x, _set_x)
def _get_y(self):
return self._layout.y
def _set_y(self, y):
self._layout.y = y
y = property(_get_y, _set_y)
def _get_z(self):
return self._group.z
def _set_z(self, z):
self._group.z = z
z = property(_get_z, _set_z)
def _update_wrap(self):
if self._width is not None:
self._wrap = 'width'
elif '\n' in self.text:
self._wrap = 'multiline'
self._layout.begin_update()
if self._wrap == None:
self._layout.multiline = False
elif self._wrap == 'width':
self._layout.multiline = True
self._layout.width = self._width
self._document.set_style(0, len(self.text), dict(wrap=True))
elif self._wrap == 'multiline':
self._layout.multiline = True
self._document.set_style(0, len(self.text), dict(wrap=False))
self._update_layout_halign()
self._layout.end_update()
def _get_width(self):
if self._wrap == 'width':
return self._layout.width
else:
return self._layout.content_width
def _set_width(self, width):
self._width = width
self._update_wrap()
width = property(_get_width, _set_width,
doc='''Width of the text.
When set, this enables word-wrapping to the specified width.
Otherwise, the width of the text as it will be rendered can be
determined.
:type: float
''')
def _get_height(self):
return self._layout.content_height
height = property(_get_height,
doc='''Height of the text.
This property is the ascent minus the descent of the font, unless
there is more than one line of word-wrapped text, in which case
the height takes into account the line leading. Read-only.
:type: float
''')
def _get_text(self):
return self._document.text
def _set_text(self, text):
self._document.text = text
self._update_wrap()
text = property(_get_text, _set_text,
doc='''Text to render.
The glyph vertices are only recalculated as needed, so multiple
changes to the text can be performed with no performance penalty.
:type: str
''')
def _get_halign(self):
return self._layout.anchor_x
def _set_halign(self, halign):
self._layout.anchor_x = halign
self._update_layout_halign()
halign = property(_get_halign, _set_halign,
doc='''Horizontal alignment of the text.
The text is positioned relative to `x` and `width` according to this
property, which must be one of the alignment constants `LEFT`,
`CENTER` or `RIGHT`.
:type: str
''')
def _get_valign(self):
return self._layout.anchor_y
def _set_valign(self, valign):
self._layout.anchor_y = valign
valign = property(_get_valign, _set_valign,
doc='''Vertical alignment of the text.
The text is positioned relative to `y` according to this property,
which must be one of the alignment constants `BOTTOM`, `BASELINE`,
`CENTER` or `TOP`.
:type: str
''')
def _get_leading(self):
return self._document.get_style('leading') or 0
def _set_leading(self, leading):
self._document.set_style(0, len(self._document.text), {
'leading': leading,
})
leading = property(_get_leading, _set_leading,
doc='''Vertical space between adjacent lines, in pixels.
:type: int
''')
def _get_line_height(self):
return self._font.ascent - self._font.descent + self.leading
def _set_line_height(self, line_height):
self.leading = line_height - (self._font.ascent - self._font.descent)
line_height = property(_get_line_height, _set_line_height,
doc='''Vertical distance between adjacent baselines, in pixels.
:type: int
''')
def draw(self):
self._layout.draw()
if not getattr(sys, 'is_epydoc', False):
if sys.platform == 'darwin':
from pyglet.font.carbon import CarbonFont
_font_class = CarbonFont
elif sys.platform in ('win32', 'cygwin'):
if pyglet.options['font'][0] == 'win32':
from pyglet.font.win32 import Win32Font
_font_class = Win32Font
elif pyglet.options['font'][0] == 'gdiplus':
from pyglet.font.win32 import GDIPlusFont
_font_class = GDIPlusFont
else:
assert False, 'Unknown font driver'
else:
from pyglet.font.freetype import FreeTypeFont
_font_class = FreeTypeFont
def load(name=None, size=None, bold=False, italic=False, dpi=None):
'''Load a font for rendering.
:Parameters:
`name` : str, or list of str
Font family, for example, "Times New Roman". If a list of names
is provided, the first one matching a known font is used. If no
font can be matched to the name(s), a default font is used. In
pyglet 1.1, the name may be omitted.
`size` : float
Size of the font, in points. The returned font may be an exact
match or the closest available. In pyglet 1.1, the size may be
omitted, and defaults to 12pt.
`bold` : bool
If True, a bold variant is returned, if one exists for the given
family and size.
`italic` : bool
If True, an italic variant is returned, if one exists for the given
family and size.
`dpi` : float
The assumed resolution of the display device, for the purposes of
determining the pixel size of the font. Defaults to 96.
:rtype: `Font`
'''
# Arbitrary default size
if size is None:
size = 12
if dpi is None:
dpi = 96
# Find first matching name
if type(name) in (tuple, list):
for n in name:
if _font_class.have_font(n):
name = n
break
else:
name = None
# Locate or create font cache
shared_object_space = gl.current_context.object_space
if not hasattr(shared_object_space, 'pyglet_font_font_cache'):
shared_object_space.pyglet_font_font_cache = \
weakref.WeakValueDictionary()
shared_object_space.pyglet_font_font_hold = []
font_cache = shared_object_space.pyglet_font_font_cache
font_hold = shared_object_space.pyglet_font_font_hold
# Look for font name in font cache
descriptor = (name, size, bold, italic, dpi)
if descriptor in font_cache:
return font_cache[descriptor]
# Not in cache, create from scratch
font = _font_class(name, size, bold=bold, italic=italic, dpi=dpi)
# Save parameters for new-style layout classes to recover
font.name = name
font.size = size
font.bold = bold
font.italic = italic
font.dpi = dpi
# Cache font in weak-ref dictionary to avoid reloading while still in use
font_cache[descriptor] = font
# Hold onto refs of last three loaded fonts to prevent them being
# collected if momentarily dropped.
del font_hold[3:]
font_hold.insert(0, font)
return font
def add_file(font):
'''Add a font to pyglet's search path.
In order to load a font that is not installed on the system, you must
call this method to tell pyglet that it exists. You can supply
either a filename or any file-like object.
The font format is platform-dependent, but is typically a TrueType font
file containing a single font face. Note that to load this file after
adding it you must specify the face name to `load`, not the filename.
:Parameters:
`font` : str or file
Filename or file-like object to load fonts from.
'''
if type(font) in (str, unicode):
font = open(font, 'rb')
if hasattr(font, 'read'):
font = font.read()
_font_class.add_font_data(font)
def add_directory(dir):
'''Add a directory of fonts to pyglet's search path.
This function simply calls `add_file` for each file with a ``.ttf``
extension in the given directory. Subdirectories are not searched.
:Parameters:
`dir` : str
Directory that contains font files.
'''
for file in os.listdir(dir):
if file[-4:].lower() == '.ttf':
add_file(os.path.join(dir, file))
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
# TODO Tiger and later: need to set kWindowApplicationScaledAttribute for DPI
# independence?
from ctypes import *
import math
from sys import byteorder
from pyglet.font import base
import pyglet.image
from pyglet.window.carbon import carbon, _oscheck
from pyglet.window.carbon import _create_cfstring
from pyglet.window.carbon.types import *
class FixedPoint(Structure):
_fields_ = [
('x', Fixed),
('y', Fixed)
]
class ATSTrapezoid(Structure):
_fields_ = [
('upperLeft', FixedPoint),
('upperRight', FixedPoint),
('lowerRight', FixedPoint),
('lowerLeft', FixedPoint)
]
# TODO: most of the ATS and CG here not used any more.
CGGlyph = c_ushort
ATSUFontID = c_uint32
RGBColor = c_short * 3
ATSURGBAlphaColor = c_float * 4
kCGImageAlphaNone = 0
kCGImageAlphaPremultipliedLast = 1
kCGTextFill = 0
kATSUInvalidFontErr = -8796
kATSFontContextUnspecified = 0
kATSFontContextGlobal = 1
kATSFontContextLocal = 2
kATSFontFilterSelectorUnspecified = 0
kATSFontFilterSelectorGeneration = 3
kATSFontFilterSelectorFontFamily = 7
kATSFontFilterSelectorFontFamilyApplierFunction = 8
kATSFontFilterSelectorFontApplierFunction = 9
kATSOptionFlagsDoNotNotify = 0x00000001 << 8
kATSOptionFlagsIterationScopeMask = 0x00000007 << 12
kATSOptionFlagsDefaultScope = 0x00000000 << 12
kATSOptionFlagsUnRestrictedScope = 0x00000001 << 12
kATSOptionFlagsRestrictedScope = 0x00000002 << 12
kATSOptionFlagsProcessSubdirectories = 0x00000001 << 6
kATSUFromTextBeginning = c_ulong(0xFFFFFFFF)
kATSUToTextEnd = c_ulong(0xFFFFFFFF)
kATSULineAscentTag = 8
kATSULineDescentTag = 9
ATSUTextMeasurement = Fixed
kATSUQDBoldfaceTag = 256
kATSUQDItalicTag = 257
kATSUFontTag = 261
kATSUSizeTag = 262
kATSUCGContextTag = 32767
kATSUColorTag = 263
kATSURGBAlphaColorTag = 288
kATSULineWidthTag = 1
kFontFullName = 4
kFontNoPlatformCode = c_ulong(-1)
kFontNoScriptCode = c_ulong(-1)
kFontNoLanguageCode = c_ulong(-1)
kATSUseDeviceOrigins = 1
kATSFontFormatUnspecified = 0
kATSFontContextLocal = 2
carbon.CGColorSpaceCreateWithName.restype = c_void_p
carbon.CGBitmapContextCreate.restype = POINTER(c_void_p)
UniCharArrayOffset = c_uint32
UniCharCount = c_uint32
kATSULayoutOperationJustification = 1
kATSULayoutOperationPostLayoutAdjustment = 0x20
kATSULayoutOperationCallbackStatusHandled = 0
kATSULayoutOperationCallbackStatusContinue = c_long(1)
kATSULayoutOperationOverrideTag = 15
kATSUDirectDataAdvanceDeltaFixedArray = 0
kATSUDirectDataDeviceDeltaSInt16Array = 2
kATSUDirectDataLayoutRecordATSLayoutRecordVersion1 = 100
ATSUDirectLayoutOperationOverrideUPP = CFUNCTYPE(c_int,
c_int, c_void_p, c_uint32, c_void_p, POINTER(c_int))
class ATSULayoutOperationOverrideSpecifier(Structure):
_fields_ = [
('operationSelector', c_uint32),
('overrideUPP', ATSUDirectLayoutOperationOverrideUPP)
]
class ATSLayoutRecord(Structure):
_pack_ = 2
_fields_ = [
('glyphID', c_uint16),
('flags', c_uint32),
('originalOffset', c_uint32),
('realPos', Fixed),
]
def fixed(value):
return c_int32(carbon.Long2Fix(c_long(int(value))))
carbon.Fix2X.restype = c_double
def fix2float(value):
return carbon.Fix2X(value)
def create_atsu_style(attributes):
# attributes is a dict of ATSUAttributeTag => ctypes value
tags, values = zip(*attributes.items())
tags = (c_int * len(tags))(*tags)
sizes = (c_uint * len(values))(*[sizeof(v) for v in values])
values = (c_void_p * len(values))(*[cast(pointer(v), c_void_p) \
for v in values])
style = c_void_p()
carbon.ATSUCreateStyle(byref(style))
carbon.ATSUSetAttributes(style, len(tags), tags, sizes, values)
return style
def set_layout_attributes(layout, attributes):
if attributes:
# attributes is a dict of ATSUAttributeTag => ctypes value
tags, values = zip(*attributes.items())
tags = (c_int * len(tags))(*tags)
sizes = (c_uint * len(values))(*[sizeof(v) for v in values])
values = (c_void_p * len(values))(*[cast(pointer(v), c_void_p) \
for v in values])
r = carbon.ATSUSetLayoutControls(layout, len(tags), tags, sizes, values)
_oscheck(r)
def str_ucs2(text):
if byteorder == 'big':
text = text.encode('utf_16_be')
else:
text = text.encode('utf_16_le') # explicit endian avoids BOM
return create_string_buffer(text + '\0')
class CarbonGlyphRenderer(base.GlyphRenderer):
_bitmap = None
_bitmap_context = None
_bitmap_rect = None
_glyph_advance = 0 # set through callback
def __init__(self, font):
super(CarbonGlyphRenderer, self).__init__(font)
self._create_bitmap_context(256, 256)
self.font = font
def __del__(self):
try:
if self._bitmap_context:
carbon.CGContextRelease(self._bitmap_context)
except:
pass
def _layout_callback(self, operation, line, ref, extra, callback_status):
records = c_void_p()
n_records = c_uint()
r = carbon.ATSUDirectGetLayoutDataArrayPtrFromLineRef(line,
kATSUDirectDataLayoutRecordATSLayoutRecordVersion1,
0,
byref(records),
byref(n_records))
_oscheck(r)
records = cast(records,
POINTER(ATSLayoutRecord * n_records.value)).contents
self._glyph_advance = fix2float(records[-1].realPos)
callback_status.contents = kATSULayoutOperationCallbackStatusContinue
return 0
def render(self, text):
# Convert text to UCS2
text_len = len(text)
text_ucs2 = str_ucs2(text)
# Create layout override handler to extract device advance value.
override_spec = ATSULayoutOperationOverrideSpecifier()
override_spec.operationSelector = \
kATSULayoutOperationPostLayoutAdjustment
override_spec.overrideUPP = \
ATSUDirectLayoutOperationOverrideUPP(self._layout_callback)
# Create ATSU text layout for this text and font
layout = c_void_p()
carbon.ATSUCreateTextLayout(byref(layout))
set_layout_attributes(layout, {
kATSUCGContextTag: self._bitmap_context,
kATSULayoutOperationOverrideTag: override_spec})
carbon.ATSUSetTextPointerLocation(layout,
text_ucs2,
kATSUFromTextBeginning,
kATSUToTextEnd,
text_len)
carbon.ATSUSetRunStyle(layout, self.font.atsu_style,
kATSUFromTextBeginning, kATSUToTextEnd)
# Turning on transient font matching screws up font layout
# predictability when strange fonts are installed
# <ah> Don't believe this. Can't get foreign/special characters
# without transient on.
carbon.ATSUSetTransientFontMatching(layout, True)
# Get bitmap dimensions required
rect = Rect()
carbon.ATSUMeasureTextImage(layout,
kATSUFromTextBeginning,
kATSUToTextEnd,
0, 0,
byref(rect))
image_width = rect.right - rect.left + 2
image_height = rect.bottom - rect.top + 2
baseline = rect.bottom + 1
lsb = rect.left
# Resize Quartz context if necessary
if (image_width > self._bitmap_rect.size.width or
image_height > self._bitmap_rect.size.height):
self._create_bitmap_context(
int(max(image_width, self._bitmap_rect.size.width)),
int(max(image_height, self._bitmap_rect.size.height)))
set_layout_attributes(layout, {
kATSUCGContextTag: self._bitmap_context})
# Draw to the bitmap
carbon.CGContextClearRect(self._bitmap_context, self._bitmap_rect)
carbon.ATSUDrawText(layout,
0,
kATSUToTextEnd,
fixed(-lsb + 1), fixed(baseline))
advance = self._glyph_advance
# Round advance to nearest int. It actually looks good with sub-pixel
# advance as well -- Helvetica at 12pt is more tightly spaced, but
# Times New Roman at 12pt is too light. With integer positioning
# overall look seems darker and perhaps more uniform. It's also more
# similar (programmatically) to Win32 and FreeType. Still, worth
# messing around with (comment out next line) if you're interested.
advance = int(round(advance))
# Fix advance for zero-width space
if text == u'\u200b':
advance = 0
# A negative pitch is required, but it is much faster to load the
# glyph upside-down and flip the tex_coords. Note region used
# to start at top of glyph image.
pitch = int(4 * self._bitmap_rect.size.width)
image = pyglet.image.ImageData(image_width,
self._bitmap_rect.size.height, 'RGBA', self._bitmap, pitch)
skip_rows = int(self._bitmap_rect.size.height - image_height)
image = image.get_region(0, skip_rows, image.width, image_height)
glyph = self.font.create_glyph(image)
glyph.set_bearings(baseline, lsb - 1, int(advance))
t = list(glyph.tex_coords)
glyph.tex_coords = t[9:12] + t[6:9] + t[3:6] + t[:3]
return glyph
def _create_bitmap_context(self, width, height):
'''Create or recreate bitmap and Quartz context.'''
if self._bitmap_context:
carbon.CGContextRelease(self._bitmap_context)
components = 4
pitch = width * components
self._bitmap = (c_ubyte * (pitch * height))()
color_space = carbon.CGColorSpaceCreateDeviceRGB()
context = carbon.CGBitmapContextCreate(self._bitmap,
width, height, 8, pitch,
color_space, kCGImageAlphaPremultipliedLast)
carbon.CGColorSpaceRelease(color_space)
# Disable RGB decimated antialiasing, use standard
# antialiasing which won't break alpha.
carbon.CGContextSetShouldSmoothFonts(context, False)
carbon.CGContextSetShouldAntialias(context, True)
self._bitmap_context = context
self._bitmap_rect = CGRect()
self._bitmap_rect.origin.x = 0
self._bitmap_rect.origin.y = 0
self._bitmap_rect.size.width = width
self._bitmap_rect.size.height = height
class CarbonFont(base.Font):
glyph_renderer_class = CarbonGlyphRenderer
def __init__(self, name, size, bold=False, italic=False, dpi=None):
super(CarbonFont, self).__init__()
if not name:
name = 'Helvetica'
if dpi is None:
dpi = 96 # pyglet 1.1; in pyglet 1.0 this was 72.
# If application is not DPI-aware, DPI is fixed at 72. Scale
# font size to emulate other DPI. This will need to be fixed if issue
# #87 is implemented.
size = size * dpi / 72.
name = name.encode('ascii', 'ignore')
font_id = ATSUFontID()
carbon.ATSUFindFontFromName(
name,
len(name),
kFontFullName,
kFontNoPlatformCode,
kFontNoScriptCode,
kFontNoLanguageCode,
byref(font_id))
attributes = {
kATSUSizeTag: fixed(size),
kATSUFontTag: font_id,
kATSURGBAlphaColorTag: ATSURGBAlphaColor(1, 1, 1, 1),
kATSUQDBoldfaceTag: c_byte(bold),
kATSUQDItalicTag: c_byte(italic)
}
self.atsu_style = create_atsu_style(attributes)
self.calculate_metrics()
@classmethod
def have_font(cls, name):
font_id = ATSUFontID()
name = name.encode('ascii', 'ignore')
r = carbon.ATSUFindFontFromName(
name,
len(name),
kFontFullName,
kFontNoPlatformCode,
kFontNoScriptCode,
kFontNoLanguageCode,
byref(font_id))
return r != kATSUInvalidFontErr
def calculate_metrics(self):
# It seems the only way to get the font's ascent and descent is to lay
# out some glyphs and measure them.
# fake ucs2 string
text = '\0a'
layout = c_void_p()
carbon.ATSUCreateTextLayout(byref(layout))
carbon.ATSUSetTextPointerLocation(layout, text,
kATSUFromTextBeginning, kATSUToTextEnd, 1)
carbon.ATSUSetRunStyle(layout, self.atsu_style,
kATSUFromTextBeginning, kATSUToTextEnd)
# determine the metrics for this font only
carbon.ATSUSetTransientFontMatching(layout, False)
value = ATSUTextMeasurement()
carbon.ATSUGetLineControl(layout, 0, kATSULineAscentTag,
sizeof(value), byref(value), None)
self.ascent = int(math.ceil(fix2float(value)))
carbon.ATSUGetLineControl(layout, 0, kATSULineDescentTag,
sizeof(value), byref(value), None)
self.descent = -int(math.ceil(fix2float(value)))
@classmethod
def add_font_data(cls, data):
container = c_void_p()
r = carbon.ATSFontActivateFromMemory(data, len(data),
kATSFontContextLocal, kATSFontFormatUnspecified, None, 0,
byref(container))
_oscheck(r)
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: freetype_lib.py 2496 2009-08-19 01:17:30Z benjamin.coder.smith $'
from ctypes import *
from base import FontException
import pyglet.lib
_libfreetype = pyglet.lib.load_library('freetype')
_font_data = {}
def _get_function(name, argtypes, rtype):
try:
func = getattr(_libfreetype, name)
func.argtypes = argtypes
func.restype = rtype
return func
except AttributeError, e:
raise ImportError(e)
FT_Done_FreeType = _get_function('FT_Done_FreeType', [c_void_p], None)
FT_Done_Face = _get_function('FT_Done_Face', [c_void_p], None)
class FT_LibraryRec(Structure):
_fields_ = [
('dummy', c_int),
]
def __del__(self):
global _library
try:
FT_Done_FreeType(byref(self))
_library = None
except:
pass
FT_Library = POINTER(FT_LibraryRec)
class FT_Glyph_Metrics(Structure):
_fields_ = [
('width', c_long),
('height', c_long),
('horiBearingX', c_long),
('horiBearingY', c_long),
('horiAdvance', c_long),
('vertBearingX', c_long),
('vertBearingY', c_long),
('vertAdvance', c_long),
]
def dump(self):
for (name, type) in self._fields_:
print 'FT_Glyph_Metrics', name, `getattr(self, name)`
class FT_Generic(Structure):
_fields_ = [('data', c_void_p), ('finalizer', c_void_p)]
class FT_BBox(Structure):
_fields_ = [('xMin', c_long), ('yMin', c_long), ('xMax', c_long),
('yMax', c_long)]
class FT_Vector(Structure):
_fields_ = [('x', c_long), ('y', c_long)]
class FT_Bitmap(Structure):
_fields_ = [
('rows', c_int),
('width', c_int),
('pitch', c_int),
# declaring buffer as c_char_p confuses ctypes, poor dear
('buffer', POINTER(c_ubyte)),
('num_grays', c_short),
('pixel_mode', c_ubyte),
('palette_mode', c_char),
('palette', c_void_p),
]
class FT_Outline(Structure):
_fields_ = [
('n_contours', c_short), # number of contours in glyph
('n_points', c_short), # number of points in the glyph
('points', POINTER(FT_Vector)), # the outline's points
('tags', c_char_p), # the points flags
('contours', POINTER(c_short)), # the contour end points
('flags', c_int), # outline masks
]
class FT_GlyphSlotRec(Structure):
_fields_ = [
('library', FT_Library),
('face', c_void_p),
('next', c_void_p),
('reserved', c_uint),
('generic', FT_Generic),
('metrics', FT_Glyph_Metrics),
('linearHoriAdvance', c_long),
('linearVertAdvance', c_long),
('advance', FT_Vector),
('format', c_int),
('bitmap', FT_Bitmap),
('bitmap_left', c_int),
('bitmap_top', c_int),
('outline', FT_Outline),
('num_subglyphs', c_uint),
('subglyphs', c_void_p),
('control_data', c_void_p),
('control_len', c_long),
('lsb_delta', c_long),
('rsb_delta', c_long),
('other', c_void_p),
('internal', c_void_p),
]
FT_GlyphSlot = POINTER(FT_GlyphSlotRec)
class FT_Size_Metrics(Structure):
_fields_ = [
('x_ppem', c_ushort), # horizontal pixels per EM
('y_ppem', c_ushort), # vertical pixels per EM
('x_scale', c_long), # two scales used to convert font units
('y_scale', c_long), # to 26.6 frac. pixel coordinates
('ascender', c_long), # ascender in 26.6 frac. pixels
('descender', c_long), # descender in 26.6 frac. pixels
('height', c_long), # text height in 26.6 frac. pixels
('max_advance', c_long), # max horizontal advance, in 26.6 pixels
]
class FT_SizeRec(Structure):
_fields_ = [
('face', c_void_p),
('generic', FT_Generic),
('metrics', FT_Size_Metrics),
('internal', c_void_p),
]
FT_Size = POINTER(FT_SizeRec)
class FT_Bitmap_Size(Structure):
_fields_ = [
('height', c_ushort),
('width', c_ushort),
('size', c_long),
('x_ppem', c_long),
('y_ppem', c_long),
]
# face_flags values
FT_FACE_FLAG_SCALABLE = 1 << 0
FT_FACE_FLAG_FIXED_SIZES = 1 << 1
FT_FACE_FLAG_FIXED_WIDTH = 1 << 2
FT_FACE_FLAG_SFNT = 1 << 3
FT_FACE_FLAG_HORIZONTAL = 1 << 4
FT_FACE_FLAG_VERTICAL = 1 << 5
FT_FACE_FLAG_KERNING = 1 << 6
FT_FACE_FLAG_FAST_GLYPHS = 1 << 7
FT_FACE_FLAG_MULTIPLE_MASTERS = 1 << 8
FT_FACE_FLAG_GLYPH_NAMES = 1 << 9
FT_FACE_FLAG_EXTERNAL_STREAM = 1 << 10
FT_FACE_FLAG_HINTER = 1 << 11
class FT_FaceRec(Structure):
_fields_ = [
('num_faces', c_long),
('face_index', c_long),
('face_flags', c_long),
('style_flags', c_long),
('num_glyphs', c_long),
('family_name', c_char_p),
('style_name', c_char_p),
('num_fixed_sizes', c_int),
('available_sizes', POINTER(FT_Bitmap_Size)),
('num_charmaps', c_int),
('charmaps', c_void_p),
('generic', FT_Generic),
('bbox', FT_BBox),
('units_per_EM', c_ushort),
('ascender', c_short),
('descender', c_short),
('height', c_short),
('max_advance_width', c_short),
('max_advance_height', c_short),
('underline_position', c_short),
('underline_thickness', c_short),
('glyph', FT_GlyphSlot),
('size', FT_Size),
('charmap', c_void_p),
('driver', c_void_p),
('memory', c_void_p),
('stream', c_void_p),
('sizes_list_head', c_void_p),
('sizes_list_tail', c_void_p),
('autohint', FT_Generic),
('extensions', c_void_p),
('internal', c_void_p),
]
def dump(self):
for (name, type) in self._fields_:
print 'FT_FaceRec', name, `getattr(self, name)`
def has_kerning(self):
return self.face_flags & FT_FACE_FLAG_KERNING
FT_Face = POINTER(FT_FaceRec)
class Error(Exception):
def __init__(self, message, errcode):
self.message = message
self.errcode = errcode
def __str__(self):
return '%s: %s (%s)'%(self.__class__.__name__, self.message,
self._ft_errors.get(self.errcode, 'unknown error'))
_ft_errors = {
0x00: "no error" ,
0x01: "cannot open resource" ,
0x02: "unknown file format" ,
0x03: "broken file" ,
0x04: "invalid FreeType version" ,
0x05: "module version is too low" ,
0x06: "invalid argument" ,
0x07: "unimplemented feature" ,
0x08: "broken table" ,
0x09: "broken offset within table" ,
0x10: "invalid glyph index" ,
0x11: "invalid character code" ,
0x12: "unsupported glyph image format" ,
0x13: "cannot render this glyph format" ,
0x14: "invalid outline" ,
0x15: "invalid composite glyph" ,
0x16: "too many hints" ,
0x17: "invalid pixel size" ,
0x20: "invalid object handle" ,
0x21: "invalid library handle" ,
0x22: "invalid module handle" ,
0x23: "invalid face handle" ,
0x24: "invalid size handle" ,
0x25: "invalid glyph slot handle" ,
0x26: "invalid charmap handle" ,
0x27: "invalid cache manager handle" ,
0x28: "invalid stream handle" ,
0x30: "too many modules" ,
0x31: "too many extensions" ,
0x40: "out of memory" ,
0x41: "unlisted object" ,
0x51: "cannot open stream" ,
0x52: "invalid stream seek" ,
0x53: "invalid stream skip" ,
0x54: "invalid stream read" ,
0x55: "invalid stream operation" ,
0x56: "invalid frame operation" ,
0x57: "nested frame access" ,
0x58: "invalid frame read" ,
0x60: "raster uninitialized" ,
0x61: "raster corrupted" ,
0x62: "raster overflow" ,
0x63: "negative height while rastering" ,
0x70: "too many registered caches" ,
0x80: "invalid opcode" ,
0x81: "too few arguments" ,
0x82: "stack overflow" ,
0x83: "code overflow" ,
0x84: "bad argument" ,
0x85: "division by zero" ,
0x86: "invalid reference" ,
0x87: "found debug opcode" ,
0x88: "found ENDF opcode in execution stream" ,
0x89: "nested DEFS" ,
0x8A: "invalid code range" ,
0x8B: "execution context too long" ,
0x8C: "too many function definitions" ,
0x8D: "too many instruction definitions" ,
0x8E: "SFNT font table missing" ,
0x8F: "horizontal header (hhea, table missing" ,
0x90: "locations (loca, table missing" ,
0x91: "name table missing" ,
0x92: "character map (cmap, table missing" ,
0x93: "horizontal metrics (hmtx, table missing" ,
0x94: "PostScript (post, table missing" ,
0x95: "invalid horizontal metrics" ,
0x96: "invalid character map (cmap, format" ,
0x97: "invalid ppem value" ,
0x98: "invalid vertical metrics" ,
0x99: "could not find context" ,
0x9A: "invalid PostScript (post, table format" ,
0x9B: "invalid PostScript (post, table" ,
0xA0: "opcode syntax error" ,
0xA1: "argument stack underflow" ,
0xA2: "ignore" ,
0xB0: "`STARTFONT' field missing" ,
0xB1: "`FONT' field missing" ,
0xB2: "`SIZE' field missing" ,
0xB3: "`CHARS' field missing" ,
0xB4: "`STARTCHAR' field missing" ,
0xB5: "`ENCODING' field missing" ,
0xB6: "`BBX' field missing" ,
0xB7: "`BBX' too big" ,
}
FT_LOAD_RENDER = 0x4
FT_F26Dot6 = c_long
FT_Init_FreeType = _get_function('FT_Init_FreeType',
[POINTER(FT_Library)], c_int)
FT_New_Memory_Face = _get_function('FT_New_Memory_Face',
[FT_Library, POINTER(c_byte), c_long, c_long, POINTER(FT_Face)], c_int)
FT_New_Face = _get_function('FT_New_Face',
[FT_Library, c_char_p, c_long, POINTER(FT_Face)], c_int)
FT_Set_Pixel_Sizes = _get_function('FT_Set_Pixel_Sizes',
[FT_Face, c_uint, c_uint], c_int)
FT_Set_Char_Size = _get_function('FT_Set_Char_Size',
[FT_Face, FT_F26Dot6, FT_F26Dot6, c_uint, c_uint], c_int)
FT_Load_Glyph = _get_function('FT_Load_Glyph',
[FT_Face, c_uint, c_int32], c_int)
FT_Get_Char_Index = _get_function('FT_Get_Char_Index',
[FT_Face, c_ulong], c_uint)
FT_Load_Char = _get_function('FT_Load_Char',
[FT_Face, c_ulong, c_int], c_int)
FT_Get_Kerning = _get_function('FT_Get_Kerning',
[FT_Face, c_uint, c_uint, c_uint, POINTER(FT_Vector)], c_int)
# SFNT interface
class FT_SfntName(Structure):
_fields_ = [
('platform_id', c_ushort),
('encoding_id', c_ushort),
('language_id', c_ushort),
('name_id', c_ushort),
('string', POINTER(c_byte)),
('string_len', c_uint)
]
FT_Get_Sfnt_Name_Count = _get_function('FT_Get_Sfnt_Name_Count',
[FT_Face], c_uint)
FT_Get_Sfnt_Name = _get_function('FT_Get_Sfnt_Name',
[FT_Face, c_uint, POINTER(FT_SfntName)], c_int)
TT_PLATFORM_MICROSOFT = 3
TT_MS_ID_UNICODE_CS = 1
TT_NAME_ID_COPYRIGHT = 0
TT_NAME_ID_FONT_FAMILY = 1
TT_NAME_ID_FONT_SUBFAMILY = 2
TT_NAME_ID_UNIQUE_ID = 3
TT_NAME_ID_FULL_NAME = 4
TT_NAME_ID_VERSION_STRING = 5
TT_NAME_ID_PS_NAME = 6
TT_NAME_ID_TRADEMARK = 7
TT_NAME_ID_MANUFACTURER = 8
TT_NAME_ID_DESIGNER = 9
TT_NAME_ID_DESCRIPTION = 10
TT_NAME_ID_VENDOR_URL = 11
TT_NAME_ID_DESIGNER_URL = 12
TT_NAME_ID_LICENSE = 13
TT_NAME_ID_LICENSE_URL = 14
TT_NAME_ID_PREFERRED_FAMILY = 16
TT_NAME_ID_PREFERRED_SUBFAMILY= 17
TT_NAME_ID_MAC_FULL_NAME = 18
TT_NAME_ID_CID_FINDFONT_NAME = 20
_library = None
def ft_get_library():
global _library
if not _library:
_library = FT_Library()
error = FT_Init_FreeType(byref(_library))
if error:
raise FontException(
'an error occurred during library initialization', error)
return _library
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''pyglet is a cross-platform games and multimedia package.
Detailed documentation is available at http://www.pyglet.org
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: __init__.py 2530 2009-10-18 01:39:18Z benjamin.coder.smith $'
import os
import sys
_is_epydoc = hasattr(sys, 'is_epydoc') and sys.is_epydoc
#: The release version of this pyglet installation.
#:
#: Valid only if pyglet was installed from a source or binary distribution
#: (i.e. not in a checked-out copy from SVN).
#:
#: Use setuptools if you need to check for a specific release version, e.g.::
#:
#: >>> import pyglet
#: >>> from pkg_resources import parse_version
#: >>> parse_version(pyglet.version) >= parse_version('1.1')
#: True
#:
version = '1.1.4'
def _require_ctypes_version(version):
# Check ctypes version
import ctypes
req = [int(i) for i in version.split('.')]
have = [int(i) for i in ctypes.__version__.split('.')]
if not tuple(have) >= tuple(req):
raise ImportError('pyglet requires ctypes %s or later.' % version)
_require_ctypes_version('1.0.0')
_enable_optimisations = not __debug__
if getattr(sys, 'frozen', None):
_enable_optimisations = True
#: Global dict of pyglet options. To change an option from its default, you
#: must import ``pyglet`` before any sub-packages. For example::
#:
#: import pyglet
#: pyglet.options['debug_gl'] = False
#:
#: The default options can be overridden from the OS environment. The
#: corresponding environment variable for each option key is prefaced by
#: ``PYGLET_``. For example, in Bash you can set the ``debug_gl`` option with::
#:
#: PYGLET_DEBUG_GL=True; export PYGLET_DEBUG_GL
#:
#: For options requiring a tuple of values, separate each value with a comma.
#:
#: The non-development options are:
#:
#: audio
#: A sequence of the names of audio modules to attempt to load, in
#: order of preference. Valid driver names are:
#:
#: * directsound, the Windows DirectSound audio module (Windows only)
#: * alsa, the ALSA audio module (Linux only)
#: * openal, the OpenAL audio module
#: * silent, no audio
#: debug_lib
#: If True, prints the path of each dynamic library loaded.
#: debug_gl
#: If True, all calls to OpenGL functions are checked afterwards for
#: errors using ``glGetError``. This will severely impact performance,
#: but provides useful exceptions at the point of failure. By default,
#: this option is enabled if ``__debug__`` is (i.e., if Python was not run
#: with the -O option). It is disabled by default when pyglet is "frozen"
#: within a py2exe or py2app library archive.
#: shadow_window
#: By default, pyglet creates a hidden window with a GL context when
#: pyglet.gl is imported. This allows resources to be loaded before
#: the application window is created, and permits GL objects to be
#: shared between windows even after they've been closed. You can
#: disable the creation of the shadow window by setting this option to
#: False. Recommended for advanced devlopers only.
#:
#: **Since:** pyglet 1.1
#: vsync
#: If set, the `pyglet.window.Window.vsync` property is ignored, and
#: this option overrides it (to either force vsync on or off). If unset,
#: or set to None, the `pyglet.window.Window.vsync` property behaves
#: as documented.
#: xsync
#: If set (the default), pyglet will attempt to synchronise the drawing of
#: double-buffered windows to the border updates of the X11 window
#: manager. This improves the appearance of the window during resize
#: operations. This option only affects double-buffered windows on
#: X11 servers supporting the Xsync extension with a window manager
#: that implements the _NET_WM_SYNC_REQUEST protocol.
#:
#: **Since:** pyglet 1.1
#:
options = {
'audio': ('directsound', 'openal', 'alsa', 'silent'),
'font': ('gdiplus', 'win32'), # ignored outside win32; win32 is deprecated
'debug_font': False,
'debug_gl': not _enable_optimisations,
'debug_gl_trace': False,
'debug_gl_trace_args': False,
'debug_graphics_batch': False,
'debug_lib': False,
'debug_media': False,
'debug_texture': False,
'debug_trace': False,
'debug_trace_args': False,
'debug_trace_depth': 1,
'debug_trace_flush': True,
'debug_win32': False,
'debug_x11': False,
'graphics_vbo': True,
'shadow_window': True,
'vsync': None,
'xsync': True,
}
_option_types = {
'audio': tuple,
'font': tuple,
'debug_font': bool,
'debug_gl': bool,
'debug_gl_trace': bool,
'debug_gl_trace_args': bool,
'debug_graphics_batch': bool,
'debug_lib': bool,
'debug_media': bool,
'debug_texture': bool,
'debug_trace': bool,
'debug_trace_args': bool,
'debug_trace_depth': int,
'debug_trace_flush': bool,
'debug_win32': bool,
'debug_x11': bool,
'graphics_vbo': bool,
'shadow_window': bool,
'vsync': bool,
'xsync': bool,
}
def _read_environment():
'''Read defaults for options from environment'''
for key in options:
env = 'PYGLET_%s' % key.upper()
try:
value = os.environ[env]
if _option_types[key] is tuple:
options[key] = value.split(',')
elif _option_types[key] is bool:
options[key] = value in ('true', 'TRUE', 'True', '1')
elif _option_types[key] is int:
options[key] = int(value)
except KeyError:
pass
_read_environment()
if sys.platform == 'cygwin':
# This hack pretends that the posix-like ctypes provides windows
# functionality. COM does not work with this hack, so there is no
# DirectSound support.
import ctypes
ctypes.windll = ctypes.cdll
ctypes.oledll = ctypes.cdll
ctypes.WINFUNCTYPE = ctypes.CFUNCTYPE
ctypes.HRESULT = ctypes.c_long
# Call tracing
# ------------
_trace_filename_abbreviations = {}
def _trace_repr(value, size=40):
value = repr(value)
if len(value) > size:
value = value[:size//2-2] + '...' + value[-size//2-1:]
return value
def _trace_frame(frame, indent):
from pyglet import lib
if frame.f_code is lib._TraceFunction.__call__.func_code:
is_ctypes = True
func = frame.f_locals['self']._func
name = func.__name__
location = '[ctypes]'
else:
is_ctypes = False
code = frame.f_code
name = code.co_name
path = code.co_filename
line = code.co_firstlineno
try:
filename = _trace_filename_abbreviations[path]
except KeyError:
# Trim path down
dir = ''
path, filename = os.path.split(path)
while len(dir + filename) < 30:
filename = os.path.join(dir, filename)
path, dir = os.path.split(path)
if not dir:
filename = os.path.join('', filename)
break
else:
filename = os.path.join('...', filename)
_trace_filename_abbreviations[path] = filename
location = '(%s:%d)' % (filename, line)
if indent:
name = 'Called from %s' % name
print '%s%s %s' % (indent, name, location)
if _trace_args:
if is_ctypes:
args = [_trace_repr(arg) for arg in frame.f_locals['args']]
print ' %sargs=(%s)' % (indent, ', '.join(args))
else:
for argname in code.co_varnames[:code.co_argcount]:
try:
argvalue = _trace_repr(frame.f_locals[argname])
print ' %s%s=%s' % (indent, argname, argvalue)
except:
pass
if _trace_flush:
sys.stdout.flush()
def _trace_func(frame, event, arg):
if event == 'call':
indent = ''
for i in range(_trace_depth):
_trace_frame(frame, indent)
indent += ' '
frame = frame.f_back
if not frame:
break
elif event == 'exception':
(exception, value, traceback) = arg
print 'First chance exception raised:', repr(exception)
def _install_trace():
sys.setprofile(_trace_func)
_trace_args = options['debug_trace_args']
_trace_depth = options['debug_trace_depth']
_trace_flush = options['debug_trace_flush']
if options['debug_trace']:
_install_trace()
# Lazy loading
# ------------
class _ModuleProxy(object):
_module = None
def __init__(self, name):
self.__dict__['_module_name'] = name
def __getattr__(self, name):
try:
return getattr(self._module, name)
except AttributeError:
if self._module is not None:
raise
import_name = 'pyglet.%s' % self._module_name
__import__(import_name)
module = sys.modules[import_name]
object.__setattr__(self, '_module', module)
globals()[self._module_name] = module
return getattr(module, name)
def __setattr__(self, name, value):
try:
setattr(self._module, name, value)
except AttributeError:
if self._module is not None:
raise
import_name = 'pyglet.%s' % self._module_name
__import__(import_name)
module = sys.modules[import_name]
object.__setattr__(self, '_module', module)
globals()[self._module_name] = module
setattr(module, name, value)
if not _is_epydoc:
app = _ModuleProxy('app')
clock = _ModuleProxy('clock')
com = _ModuleProxy('com')
event = _ModuleProxy('event')
font = _ModuleProxy('font')
gl = _ModuleProxy('gl')
graphics = _ModuleProxy('graphics')
image = _ModuleProxy('image')
lib = _ModuleProxy('lib')
media = _ModuleProxy('media')
resource = _ModuleProxy('resource')
sprite = _ModuleProxy('sprite')
text = _ModuleProxy('text')
window = _ModuleProxy('window')
# Fool py2exe, py2app into including all top-level modules (doesn't understand
# lazy loading)
if False:
import app
import clock
import com
import event
import font
import gl
import graphics
import image
import lib
import media
import resource
import sprite
import text
import window
# Hack around some epydoc bug that causes it to think pyglet.window is None.
if _is_epydoc:
import window
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
# $Id:$
'''Minimal Windows COM interface.
Allows pyglet to use COM interfaces on Windows without comtypes. Unlike
comtypes, this module does not provide property interfaces, read typelibs,
nice-ify return values or permit Python implementations of COM interfaces. We
don't need anything that sophisticated to work with DirectX.
All interfaces should derive from IUnknown (defined in this module). The
Python COM interfaces are actually pointers to the implementation (take note
when translating methods that take an interface as argument).
Interfaces can define methods::
class IDirectSound8(com.IUnknown):
_methods_ = [
('CreateSoundBuffer', com.STDMETHOD()),
('GetCaps', com.STDMETHOD(LPDSCAPS)),
...
]
Only use STDMETHOD or METHOD for the method types (not ordinary ctypes
function types). The 'this' pointer is bound automatically... e.g., call::
device = IDirectSound8()
DirectSoundCreate8(None, ctypes.byref(device), None)
caps = DSCAPS()
device.GetCaps(caps)
Because STDMETHODs use HRESULT as the return type, there is no need to check
the return value.
Don't forget to manually manage memory... call Release() when you're done with
an interface.
'''
import ctypes
import sys
if sys.platform != 'win32':
raise ImportError('pyglet.com requires a Windows build of Python')
class GUID(ctypes.Structure):
_fields_ = [
('Data1', ctypes.c_ulong),
('Data2', ctypes.c_ushort),
('Data3', ctypes.c_ushort),
('Data4', ctypes.c_ubyte * 8)
]
def __init__(self, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8):
self.Data1 = l
self.Data2 = w1
self.Data3 = w2
self.Data4[:] = (b1, b2, b3, b4, b5, b6, b7, b8)
LPGUID = ctypes.POINTER(GUID)
IID = GUID
REFIID = ctypes.POINTER(IID)
class METHOD(object):
'''COM method.'''
def __init__(self, restype, *args):
self.restype = restype
self.argtypes = args
def get_field(self):
return ctypes.WINFUNCTYPE(self.restype, *self.argtypes)
class STDMETHOD(METHOD):
'''COM method with HRESULT return value.'''
def __init__(self, *args):
super(STDMETHOD, self).__init__(ctypes.HRESULT, *args)
class COMMethodInstance(object):
'''Binds a COM interface method.'''
def __init__(self, name, i, method):
self.name = name
self.i = i
self.method = method
def __get__(self, obj, tp):
if obj is not None:
return lambda *args: \
self.method.get_field()(self.i, self.name)(obj, *args)
raise AttributeError()
class COMInterface(ctypes.Structure):
'''Dummy struct to serve as the type of all COM pointers.'''
_fields_ = [
('lpVtbl', ctypes.c_void_p),
]
class InterfaceMetaclass(type(ctypes.POINTER(COMInterface))):
'''Creates COM interface pointers.'''
def __new__(cls, name, bases, dct):
methods = []
for base in bases[::-1]:
methods.extend(base.__dict__.get('_methods_', ()))
methods.extend(dct.get('_methods_', ()))
for i, (n, method) in enumerate(methods):
dct[n] = COMMethodInstance(n, i, method)
dct['_type_'] = COMInterface
return super(InterfaceMetaclass, cls).__new__(cls, name, bases, dct)
class Interface(ctypes.POINTER(COMInterface)):
'''Base COM interface pointer.'''
__metaclass__ = InterfaceMetaclass
class IUnknown(Interface):
_methods_ = [
('QueryInterface', STDMETHOD(REFIID, ctypes.c_void_p)),
('AddRef', METHOD(ctypes.c_int)),
('Release', METHOD(ctypes.c_int))
]
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Load application resources from a known path.
Loading resources by specifying relative paths to filenames is often
problematic in Python, as the working directory is not necessarily the same
directory as the application's script files.
This module allows applications to specify a search path for resources.
Relative paths are taken to be relative to the application's __main__ module.
ZIP files can appear on the path; they will be searched inside. The resource
module also behaves as expected when applications are bundled using py2exe or
py2app.
As well as providing file references (with the `file` function), the resource
module also contains convenience functions for loading images, textures,
fonts, media and documents.
3rd party modules or packages not bound to a specific application should
construct their own `Loader` instance and override the path to use the
resources in the module's directory.
Path format
^^^^^^^^^^^
The resource path `path` (see also `Loader.__init__` and `Loader.path`)
is a list of locations to search for resources. Locations are searched in the
order given in the path. If a location is not valid (for example, if the
directory does not exist), it is skipped.
Locations in the path beginning with an ampersand (''@'' symbol) specify
Python packages. Other locations specify a ZIP archive or directory on the
filesystem. Locations that are not absolute are assumed to be relative to the
script home. Some examples::
# Search just the `res` directory, assumed to be located alongside the
# main script file.
path = ['res']
# Search the directory containing the module `levels.level1`, followed
# by the `res/images` directory.
path = ['@levels.level1', 'res/images']
Paths are always case-sensitive and forward slashes are always used as path
separators, even in cases when the filesystem or platform does not do this.
This avoids a common programmer error when porting applications between
platforms.
The default path is ``['.']``. If you modify the path, you must call
`reindex`.
:since: pyglet 1.1
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: $'
import os
import weakref
import sys
import zipfile
import StringIO
import pyglet
class ResourceNotFoundException(Exception):
'''The named resource was not found on the search path.'''
def __init__(self, name):
message = ('Resource "%s" was not found on the path. '
'Ensure that the filename has the correct captialisation.') % name
Exception.__init__(self, message)
def get_script_home():
'''Get the directory containing the program entry module.
For ordinary Python scripts, this is the directory containing the
``__main__`` module. For executables created with py2exe the result is
the directory containing the running executable file. For OS X bundles
created using Py2App the result is the Resources directory within the
running bundle.
If none of the above cases apply and the file for ``__main__`` cannot
be determined the working directory is returned.
:rtype: str
'''
frozen = getattr(sys, 'frozen', None)
if frozen in ('windows_exe', 'console_exe'):
return os.path.dirname(sys.executable)
elif frozen == 'macosx_app':
return os.environ['RESOURCEPATH']
else:
main = sys.modules['__main__']
if hasattr(main, '__file__'):
return os.path.dirname(main.__file__)
# Probably interactive
return ''
def get_settings_path(name):
'''Get a directory to save user preferences.
Different platforms have different conventions for where to save user
preferences, saved games, and settings. This function implements those
conventions. Note that the returned path may not exist: applications
should use ``os.makedirs`` to construct it if desired.
On Linux, a hidden directory `name` in the user's home directory is
returned.
On Windows (including under Cygwin) the `name` directory in the user's
``Application Settings`` directory is returned.
On Mac OS X the `name` directory under ``~/Library/Application Support``
is returned.
:Parameters:
`name` : str
The name of the application.
:rtype: str
'''
if sys.platform in ('cygwin', 'win32'):
if 'APPDATA' in os.environ:
return os.path.join(os.environ['APPDATA'], name)
else:
return os.path.expanduser('~/%s' % name)
elif sys.platform == 'darwin':
return os.path.expanduser('~/Library/Application Support/%s' % name)
else:
return os.path.expanduser('~/.%s' % name)
class Location(object):
'''Abstract resource location.
Given a location, a file can be loaded from that location with the `open`
method. This provides a convenient way to specify a path to load files
from, and not necessarily have that path reside on the filesystem.
'''
def open(self, filename, mode='rb'):
'''Open a file at this location.
:Parameters:
`filename` : str
The filename to open. Absolute paths are not supported.
Relative paths are not supported by most locations (you
should specify only a filename with no path component).
`mode` : str
The file mode to open with. Only files opened on the
filesystem make use of this parameter; others ignore it.
:rtype: file object
'''
raise NotImplementedError('abstract')
class FileLocation(Location):
'''Location on the filesystem.
'''
def __init__(self, path):
'''Create a location given a relative or absolute path.
:Parameters:
`path` : str
Path on the filesystem.
'''
self.path = path
def open(self, filename, mode='rb'):
return open(os.path.join(self.path, filename), mode)
class ZIPLocation(Location):
'''Location within a ZIP file.
'''
def __init__(self, zip, dir):
'''Create a location given an open ZIP file and a path within that
file.
:Parameters:
`zip` : ``zipfile.ZipFile``
An open ZIP file from the ``zipfile`` module.
`dir` : str
A path within that ZIP file. Can be empty to specify files at
the top level of the ZIP file.
'''
self.zip = zip
self.dir = dir
def open(self, filename, mode='rb'):
if self.dir:
path = self.dir + '/' + filename
else:
path = filename
text = self.zip.read(path)
return StringIO.StringIO(text)
class URLLocation(Location):
'''Location on the network.
This class uses the ``urlparse`` and ``urllib2`` modules to open files on
the network given a URL.
'''
def __init__(self, base_url):
'''Create a location given a base URL.
:Parameters:
`base_url` : str
URL string to prepend to filenames.
'''
self.base = base_url
def open(self, filename, mode='rb'):
import urlparse
import urllib2
url = urlparse.urljoin(self.base, filename)
return urllib2.urlopen(url)
class Loader(object):
'''Load program resource files from disk.
The loader contains a search path which can include filesystem
directories, ZIP archives and Python packages.
:Ivariables:
`path` : list of str
List of search locations. After modifying the path you must
call the `reindex` method.
`script_home` : str
Base resource location, defaulting to the location of the
application script.
'''
def __init__(self, path=None, script_home=None):
'''Create a loader for the given path.
If no path is specified it defaults to ``['.']``; that is, just the
program directory.
See the module documentation for details on the path format.
:Parameters:
`path` : list of str
List of locations to search for resources.
`script_home` : str
Base location of relative files. Defaults to the result of
`get_script_home`.
'''
if path is None:
path = ['.']
if type(path) in (str, unicode):
path = [path]
self.path = list(path)
if script_home is None:
script_home = get_script_home()
self._script_home = script_home
self.reindex()
# Map name to image
self._cached_textures = weakref.WeakValueDictionary()
self._cached_images = weakref.WeakValueDictionary()
self._cached_animations = weakref.WeakValueDictionary()
# Map bin size to list of atlases
self._texture_atlas_bins = {}
def reindex(self):
'''Refresh the file index.
You must call this method if `path` is changed or the filesystem
layout changes.
'''
self._index = {}
for path in self.path:
if path.startswith('@'):
# Module
name = path[1:]
try:
module = __import__(name)
except:
continue
for component in name.split('.')[1:]:
module = getattr(module, component)
if hasattr(module, '__file__'):
path = os.path.dirname(module.__file__)
else:
path = '' # interactive
elif not os.path.isabs(path):
# Add script base unless absolute
assert '\\' not in path, \
'Backslashes not permitted in relative path'
path = os.path.join(self._script_home, path)
if os.path.isdir(path):
# Filesystem directory
path = path.rstrip(os.path.sep)
location = FileLocation(path)
for dirpath, dirnames, filenames in os.walk(path):
dirpath = dirpath[len(path) + 1:]
# Force forward slashes for index
if dirpath:
parts = filter(None, dirpath.split(os.sep))
dirpath = '/'.join(parts)
for filename in filenames:
if dirpath:
index_name = dirpath + '/' + filename
else:
index_name = filename
self._index_file(index_name, location)
else:
# Find path component that is the ZIP file.
dir = ''
old_path = None
while path and not os.path.isfile(path):
old_path = path
path, tail_dir = os.path.split(path)
if path == old_path:
break
dir = '/'.join((tail_dir, dir))
if path == old_path:
continue
dir = dir.rstrip('/')
# path is a ZIP file, dir resides within ZIP
if path and zipfile.is_zipfile(path):
zip = zipfile.ZipFile(path, 'r')
location = ZIPLocation(zip, dir)
for zip_name in zip.namelist():
#zip_name_dir, zip_name = os.path.split(zip_name)
#assert '\\' not in name_dir
#assert not name_dir.endswith('/')
if zip_name.startswith(dir):
if dir:
zip_name = zip_name[len(dir)+1:]
self._index_file(zip_name, location)
def _index_file(self, name, location):
if name not in self._index:
self._index[name] = location
def file(self, name, mode='rb'):
'''Load a resource.
:Parameters:
`name` : str
Filename of the resource to load.
`mode` : str
Combination of ``r``, ``w``, ``a``, ``b`` and ``t`` characters
with the meaning as for the builtin ``open`` function.
:rtype: file object
'''
try:
location = self._index[name]
return location.open(name, mode)
except KeyError:
raise ResourceNotFoundException(name)
def location(self, name):
'''Get the location of a resource.
This method is useful for opening files referenced from a resource.
For example, an HTML file loaded as a resource might reference some
images. These images should be located relative to the HTML file, not
looked up individually in the loader's path.
:Parameters:
`name` : str
Filename of the resource to locate.
:rtype: `Location`
'''
try:
return self._index[name]
except KeyError:
raise ResourceNotFoundException(name)
def add_font(self, name):
'''Add a font resource to the application.
Fonts not installed on the system must be added to pyglet before they
can be used with `font.load`. Although the font is added with
its filename using this function, it is loaded by specifying its
family name. For example::
resource.add_font('action_man.ttf')
action_man = font.load('Action Man')
:Parameters:
`name` : str
Filename of the font resource to add.
'''
from pyglet import font
file = self.file(name)
font.add_file(file)
def _alloc_image(self, name):
file = self.file(name)
img = pyglet.image.load(name, file=file)
bin = self._get_texture_atlas_bin(img.width, img.height)
if bin is None:
return img.get_texture(True)
return bin.add(img)
def _get_texture_atlas_bin(self, width, height):
'''A heuristic for determining the atlas bin to use for a given image
size. Returns None if the image should not be placed in an atlas (too
big), otherwise the bin (a list of TextureAtlas).
'''
# Large images are not placed in an atlas
if width > 128 or height > 128:
return None
# Group images with small height separately to larger height (as the
# allocator can't stack within a single row).
bin_size = 1
if height > 32:
bin_size = 2
try:
bin = self._texture_atlas_bins[bin_size]
except KeyError:
bin = self._texture_atlas_bins[bin_size] = \
pyglet.image.atlas.TextureBin()
return bin
def image(self, name, flip_x=False, flip_y=False, rotate=0):
'''Load an image with optional transformation.
This is similar to `texture`, except the resulting image will be
packed into a `TextureBin` if it is an appropriate size for packing.
This is more efficient than loading images into separate textures.
:Parameters:
`name` : str
Filename of the image source to load.
`flip_x` : bool
If True, the returned image will be flipped horizontally.
`flip_y` : bool
If True, the returned image will be flipped vertically.
`rotate` : int
The returned image will be rotated clockwise by the given
number of degrees (a multiple of 90).
:rtype: `Texture`
:return: A complete texture if the image is large, otherwise a
`TextureRegion` of a texture atlas.
'''
if name in self._cached_images:
identity = self._cached_images[name]
else:
identity = self._cached_images[name] = self._alloc_image(name)
if not rotate and not flip_x and not flip_y:
return identity
return identity.get_transform(flip_x, flip_y, rotate)
def animation(self, name, flip_x=False, flip_y=False, rotate=0):
'''Load an animation with optional transformation.
Animations loaded from the same source but with different
transformations will use the same textures.
:Parameters:
`name` : str
Filename of the animation source to load.
`flip_x` : bool
If True, the returned image will be flipped horizontally.
`flip_y` : bool
If True, the returned image will be flipped vertically.
`rotate` : int
The returned image will be rotated clockwise by the given
number of degrees (a multiple of 90).
:rtype: `Animation`
'''
try:
identity = self._cached_animations[name]
except KeyError:
animation = pyglet.image.load_animation(name, self.file(name))
bin = self._get_texture_atlas_bin(animation.get_max_width(),
animation.get_max_height())
if bin:
animation.add_to_texture_bin(bin)
identity = self._cached_animations[name] = animation
if not rotate and not flip_x and not flip_y:
return identity
return identity.get_transform(flip_x, flip_y, rotate)
def get_cached_image_names(self):
'''Get a list of image filenames that have been cached.
This is useful for debugging and profiling only.
:rtype: list
:return: List of str
'''
return self._cached_images.keys()
def get_cached_animation_names(self):
'''Get a list of animation filenames that have been cached.
This is useful for debugging and profiling only.
:rtype: list
:return: List of str
'''
return self._cached_animations.keys()
def get_texture_bins(self):
'''Get a list of texture bins in use.
This is useful for debugging and profiling only.
:rtype: list
:return: List of `TextureBin`
'''
return self._texture_atlas_bins.values()
def media(self, name, streaming=True):
'''Load a sound or video resource.
The meaning of `streaming` is as for `media.load`. Compressed
sources cannot be streamed (that is, video and compressed audio
cannot be streamed from a ZIP archive).
:Parameters:
`name` : str
Filename of the media source to load.
`streaming` : bool
True if the source should be streamed from disk, False if
it should be entirely decoded into memory immediately.
:rtype: `media.Source`
'''
from pyglet import media
try:
location = self._index[name]
if isinstance(location, FileLocation):
# Don't open the file if it's streamed from disk -- AVbin
# needs to do it.
path = os.path.join(location.path, name)
return media.load(path, streaming=streaming)
else:
file = location.open(name)
return media.load(name, file=file, streaming=streaming)
except KeyError:
raise ResourceNotFoundException(name)
def texture(self, name):
'''Load a texture.
The named image will be loaded as a single OpenGL texture. If the
dimensions of the image are not powers of 2 a `TextureRegion` will
be returned.
:Parameters:
`name` : str
Filename of the image resource to load.
:rtype: `Texture`
'''
if name in self._cached_textures:
return self._cached_textures[name]
file = self.file(name)
texture = pyglet.image.load(name, file=file).get_texture()
self._cached_textures[name] = texture
return texture
def html(self, name):
'''Load an HTML document.
:Parameters:
`name` : str
Filename of the HTML resource to load.
:rtype: `FormattedDocument`
'''
file = self.file(name)
return pyglet.text.decode_html(file.read(), self.location(name))
def attributed(self, name):
'''Load an attributed text document.
See `pyglet.text.formats.attributed` for details on this format.
:Parameters:
`name` : str
Filename of the attribute text resource to load.
:rtype: `FormattedDocument`
'''
file = self.file(name)
return pyglet.text.load(name, file, 'text/vnd.pyglet-attributed')
def text(self, name):
'''Load a plain text document.
:Parameters:
`name` : str
Filename of the plain text resource to load.
:rtype: `UnformattedDocument`
'''
file = self.file(name)
return pyglet.text.load(name, file, 'text/plain')
def get_cached_texture_names(self):
'''Get the names of textures currently cached.
:rtype: list of str
'''
return self._cached_textures.keys()
#: Default resource search path.
#:
#: Locations in the search path are searched in order and are always
#: case-sensitive. After changing the path you must call `reindex`.
#:
#: See the module documentation for details on the path format.
#:
#: :type: list of str
path = []
class _DefaultLoader(Loader):
def _get_path(self):
return path
def _set_path(self, value):
global path
path = value
path = property(_get_path, _set_path)
_default_loader = _DefaultLoader()
reindex = _default_loader.reindex
file = _default_loader.file
location = _default_loader.location
add_font = _default_loader.add_font
image = _default_loader.image
animation = _default_loader.animation
get_cached_image_names = _default_loader.get_cached_image_names
get_cached_animation_names = _default_loader.get_cached_animation_names
get_texture_bins = _default_loader.get_texture_bins
media = _default_loader.media
texture = _default_loader.texture
html = _default_loader.html
attributed = _default_loader.attributed
text = _default_loader.text
get_cached_texture_names = _default_loader.get_cached_texture_names
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Precise framerate calculation, scheduling and framerate limiting.
Measuring time
==============
The `tick` and `get_fps` functions can be used in conjunction to fulfil most
games' basic requirements::
from pyglet import clock
while True:
dt = clock.tick()
# ... update and render ...
print 'FPS is %f' % clock.get_fps()
The ``dt`` value returned gives the number of seconds (as a float) since the
last "tick".
The `get_fps` function averages the framerate over a sliding window of
approximately 1 second. (You can calculate the instantaneous framerate by
taking the reciprocal of ``dt``).
Always remember to `tick` the clock!
Limiting frame-rate
===================
The framerate can be limited::
clock.set_fps_limit(60)
This causes `clock` to sleep during each `tick` in an attempt to keep the
number of ticks (frames) per second below 60.
The implementation uses platform-dependent high-resolution sleep functions
to achieve better accuracy with busy-waiting than would be possible using
just the `time` module.
Scheduling
==========
You can schedule a function to be called every time the clock is ticked::
def callback(dt):
print '%f seconds since last callback' % dt
clock.schedule(callback)
The `schedule_interval` method causes a function to be called every "n"
seconds::
clock.schedule_interval(callback, .5) # called twice a second
The `schedule_once` method causes a function to be called once "n" seconds
in the future::
clock.schedule_once(callback, 5) # called in 5 seconds
All of the `schedule` methods will pass on any additional args or keyword args
you specify to the callback function::
def animate(dt, velocity, sprite):
sprite.position += dt * velocity
clock.schedule(animate, velocity=5.0, sprite=alien)
You can cancel a function scheduled with any of these methods using
`unschedule`::
clock.unschedule(animate)
Displaying FPS
==============
The ClockDisplay class provides a simple FPS counter. You should create
an instance of ClockDisplay once during the application's start up::
fps_display = clock.ClockDisplay()
Call draw on the ClockDisplay object for each frame::
fps_display.draw()
There are several options to change the font, color and text displayed
within the __init__ method.
Using multiple clocks
=====================
The clock functions are all relayed to an instance of `Clock` which is
initialised with the module. You can get this instance to use directly::
clk = clock.get_default()
You can also replace the default clock with your own:
myclk = clock.Clock()
clock.set_default(myclk)
Each clock maintains its own set of scheduled functions and FPS
limiting/measurement. Each clock must be "ticked" separately.
Multiple and derived clocks potentially allow you to separate "game-time" and
"wall-time", or to synchronise your clock to an audio or video stream instead
of the system clock.
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: clock.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $'
import time
import sys
import ctypes
import pyglet.lib
if sys.platform in ('win32', 'cygwin'):
# Win32 Sleep function is only 10-millisecond resolution, so instead
# use a waitable timer object, which has up to 100-nanosecond resolution
# (hardware and implementation dependent, of course).
_kernel32 = ctypes.windll.kernel32
class _ClockBase(object):
def __init__(self):
self._timer = _kernel32.CreateWaitableTimerA(ctypes.c_void_p(),
True, ctypes.c_void_p())
def sleep(self, microseconds):
delay = ctypes.c_longlong(int(-microseconds * 10))
_kernel32.SetWaitableTimer(self._timer, ctypes.byref(delay),
0, ctypes.c_void_p(), ctypes.c_void_p(), False)
_kernel32.WaitForSingleObject(self._timer, 0xffffffff)
_default_time_function = time.clock
else:
_c = pyglet.lib.load_library('c', darwin='/usr/lib/libc.dylib')
_c.usleep.argtypes = [ctypes.c_ulong]
class _ClockBase(object):
def sleep(self, microseconds):
_c.usleep(int(microseconds))
_default_time_function = time.time
class _ScheduledItem(object):
__slots__ = ['func', 'args', 'kwargs']
def __init__(self, func, args, kwargs):
self.func = func
self.args = args
self.kwargs = kwargs
class _ScheduledIntervalItem(object):
__slots__ = ['func', 'interval', 'last_ts', 'next_ts',
'args', 'kwargs']
def __init__(self, func, interval, last_ts, next_ts, args, kwargs):
self.func = func
self.interval = interval
self.last_ts = last_ts
self.next_ts = next_ts
self.args = args
self.kwargs = kwargs
def _dummy_schedule_func(*args, **kwargs):
'''Dummy function that does nothing, placed onto zombie scheduled items
to ensure they have no side effect if already queued inside tick() method.
'''
pass
class Clock(_ClockBase):
'''Class for calculating and limiting framerate, and for calling scheduled
functions.
'''
#: The minimum amount of time in seconds this clock will attempt to sleep
#: for when framerate limiting. Higher values will increase the
#: accuracy of the limiting but also increase CPU usage while
#: busy-waiting. Lower values mean the process sleeps more often, but is
#: prone to over-sleep and run at a potentially lower or uneven framerate
#: than desired.
MIN_SLEEP = 0.005
#: The amount of time in seconds this clock subtracts from sleep values
#: to compensate for lazy operating systems.
SLEEP_UNDERSHOOT = MIN_SLEEP - 0.001
# List of functions to call every tick.
_schedule_items = None
# List of schedule interval items kept in sort order.
_schedule_interval_items = None
# If True, a sleep(0) is inserted on every tick.
_force_sleep = False
def __init__(self, fps_limit=None, time_function=_default_time_function):
'''Initialise a Clock, with optional framerate limit and custom
time function.
:Parameters:
`fps_limit` : float
If not None, the maximum allowable framerate. Defaults
to None. Deprecated in pyglet 1.1.
`time_function` : function
Function to return the elapsed time of the application,
in seconds. Defaults to time.time, but can be replaced
to allow for easy time dilation effects or game pausing.
'''
super(Clock, self).__init__()
self.time = time_function
self.next_ts = self.time()
self.last_ts = None
self.times = []
self.set_fps_limit(fps_limit)
self.cumulative_time = 0
self._schedule_items = []
self._schedule_interval_items = []
def tick(self, poll=False):
'''Signify that one frame has passed.
This will call any scheduled functions that have elapsed.
:Parameters:
`poll` : bool
If True, the function will call any scheduled functions
but will not sleep or busy-wait for any reason. Recommended
for advanced applications managing their own sleep timers
only.
Since pyglet 1.1.
:rtype: float
:return: The number of seconds since the last "tick", or 0 if this was
the first frame.
'''
if poll:
if self.period_limit:
self.next_ts = self.next_ts + self.period_limit
else:
if self.period_limit:
self._limit()
if self._force_sleep:
self.sleep(0)
ts = self.time()
if self.last_ts is None:
delta_t = 0
else:
delta_t = ts - self.last_ts
self.times.insert(0, delta_t)
if len(self.times) > self.window_size:
self.cumulative_time -= self.times.pop()
self.cumulative_time += delta_t
self.last_ts = ts
# Call functions scheduled for every frame
# Dupe list just in case one of the items unchedules itself
for item in list(self._schedule_items):
item.func(delta_t, *item.args, **item.kwargs)
# Call all scheduled interval functions and reschedule for future.
need_resort = False
# Dupe list just in case one of the items unchedules itself
for item in list(self._schedule_interval_items):
if item.next_ts > ts:
break
item.func(ts - item.last_ts, *item.args, **item.kwargs)
if item.interval:
# Try to keep timing regular, even if overslept this time;
# but don't schedule in the past (which could lead to
# infinitely-worsing error).
item.next_ts = item.last_ts + item.interval
item.last_ts = ts
if item.next_ts <= ts:
if ts - item.next_ts < 0.05:
# Only missed by a little bit, keep the same schedule
item.next_ts = ts + item.interval
else:
# Missed by heaps, do a soft reschedule to avoid
# lumping everything together.
item.next_ts = self._get_soft_next_ts(ts, item.interval)
# Fake last_ts to avoid repeatedly over-scheduling in
# future. Unfortunately means the next reported dt is
# incorrect (looks like interval but actually isn't).
item.last_ts = item.next_ts - item.interval
need_resort = True
else:
item.next_ts = None
# Remove finished one-shots.
self._schedule_interval_items = \
[item for item in self._schedule_interval_items \
if item.next_ts is not None]
if need_resort:
# TODO bubble up changed items might be faster
self._schedule_interval_items.sort(key=lambda a: a.next_ts)
return delta_t
def _limit(self):
'''Sleep until the next frame is due. Called automatically by
`tick` if a framerate limit has been set.
This method uses several heuristics to determine whether to
sleep or busy-wait (or both).
'''
ts = self.time()
# Sleep to just before the desired time
sleeptime = self.get_sleep_time(False)
while sleeptime - self.SLEEP_UNDERSHOOT > self.MIN_SLEEP:
self.sleep(1000000 * (sleeptime - self.SLEEP_UNDERSHOOT))
sleeptime = self.get_sleep_time(False)
# Busy-loop CPU to get closest to the mark
sleeptime = self.next_ts - self.time()
while sleeptime > 0:
sleeptime = self.next_ts - self.time()
if sleeptime < -2 * self.period_limit:
# Missed the time by a long shot, let's reset the clock
# print >> sys.stderr, 'Step %f' % -sleeptime
self.next_ts = ts + 2 * self.period_limit
else:
# Otherwise keep the clock steady
self.next_ts = self.next_ts + self.period_limit
def get_sleep_time(self, sleep_idle):
'''Get the time until the next item is scheduled.
This method considers all scheduled items and the current
``fps_limit``, if any.
Applications can choose to continue receiving updates at the
maximum framerate during idle time (when no functions are scheduled),
or they can sleep through their idle time and allow the CPU to
switch to other processes or run in low-power mode.
If `sleep_idle` is ``True`` the latter behaviour is selected, and
``None`` will be returned if there are no scheduled items.
Otherwise, if `sleep_idle` is ``False``, a sleep time allowing
the maximum possible framerate (considering ``fps_limit``) will
be returned; or an earlier time if a scheduled function is ready.
:Parameters:
`sleep_idle` : bool
If True, the application intends to sleep through its idle
time; otherwise it will continue ticking at the maximum
frame rate allowed.
:rtype: float
:return: Time until the next scheduled event in seconds, or ``None``
if there is no event scheduled.
:since: pyglet 1.1
'''
if self._schedule_items or not sleep_idle:
if not self.period_limit:
return 0.
else:
wake_time = self.next_ts
if self._schedule_interval_items:
wake_time = min(wake_time,
self._schedule_interval_items[0].next_ts)
return max(wake_time - self.time(), 0.)
if self._schedule_interval_items:
return max(self._schedule_interval_items[0].next_ts - self.time(),
0)
return None
def set_fps_limit(self, fps_limit):
'''Set the framerate limit.
The framerate limit applies only when a function is scheduled
for every frame. That is, the framerate limit can be exceeded by
scheduling a function for a very small period of time.
:Parameters:
`fps_limit` : float
Maximum frames per second allowed, or None to disable
limiting.
:deprecated: Use `pyglet.app.run` and `schedule_interval` instead.
'''
if not fps_limit:
self.period_limit = None
else:
self.period_limit = 1. / fps_limit
self.window_size = fps_limit or 60
def get_fps_limit(self):
'''Get the framerate limit.
:rtype: float
:return: The framerate limit previously set in the constructor or
`set_fps_limit`, or None if no limit was set.
'''
if self.period_limit:
return 1. / self.period_limit
else:
return 0
def get_fps(self):
'''Get the average FPS of recent history.
The result is the average of a sliding window of the last "n" frames,
where "n" is some number designed to cover approximately 1 second.
:rtype: float
:return: The measured frames per second.
'''
if not self.cumulative_time:
return 0
return len(self.times) / self.cumulative_time
def schedule(self, func, *args, **kwargs):
'''Schedule a function to be called every frame.
The function should have a prototype that includes ``dt`` as the
first argument, which gives the elapsed time, in seconds, since the
last clock tick. Any additional arguments given to this function
are passed on to the callback::
def callback(dt, *args, **kwargs):
pass
:Parameters:
`func` : function
The function to call each frame.
'''
item = _ScheduledItem(func, args, kwargs)
self._schedule_items.append(item)
def _schedule_item(self, func, last_ts, next_ts, interval, *args, **kwargs):
item = _ScheduledIntervalItem(
func, interval, last_ts, next_ts, args, kwargs)
# Insert in sort order
for i, other in enumerate(self._schedule_interval_items):
if other.next_ts > next_ts:
self._schedule_interval_items.insert(i, item)
break
else:
self._schedule_interval_items.append(item)
def schedule_interval(self, func, interval, *args, **kwargs):
'''Schedule a function to be called every `interval` seconds.
Specifying an interval of 0 prevents the function from being
called again (see `schedule` to call a function as often as possible).
The callback function prototype is the same as for `schedule`.
:Parameters:
`func` : function
The function to call when the timer lapses.
`interval` : float
The number of seconds to wait between each call.
'''
last_ts = self.last_ts or self.next_ts
# Schedule from now, unless now is sufficiently close to last_ts, in
# which case use last_ts. This clusters together scheduled items that
# probably want to be scheduled together. The old (pre 1.1.1)
# behaviour was to always use self.last_ts, and not look at ts. The
# new behaviour is needed because clock ticks can now be quite
# irregular, and span several seconds.
ts = self.time()
if ts - last_ts > 0.2:
last_ts = ts
next_ts = last_ts + interval
self._schedule_item(func, last_ts, next_ts, interval, *args, **kwargs)
def schedule_interval_soft(self, func, interval, *args, **kwargs):
'''Schedule a function to be called every `interval` seconds,
beginning at a time that does not coincide with other scheduled
events.
This method is similar to `schedule_interval`, except that the
clock will move the interval out of phase with other scheduled
functions so as to distribute CPU more load evenly over time.
This is useful for functions that need to be called regularly,
but not relative to the initial start time. `pyglet.media`
does this for scheduling audio buffer updates, which need to occur
regularly -- if all audio updates are scheduled at the same time
(for example, mixing several tracks of a music score, or playing
multiple videos back simultaneously), the resulting load on the
CPU is excessive for those intervals but idle outside. Using
the soft interval scheduling, the load is more evenly distributed.
Soft interval scheduling can also be used as an easy way to schedule
graphics animations out of phase; for example, multiple flags
waving in the wind.
:since: pyglet 1.1
:Parameters:
`func` : function
The function to call when the timer lapses.
`interval` : float
The number of seconds to wait between each call.
'''
last_ts = self.last_ts or self.next_ts
# See schedule_interval
ts = self.time()
if ts - last_ts > 0.2:
last_ts = ts
next_ts = self._get_soft_next_ts(last_ts, interval)
last_ts = next_ts - interval
self._schedule_item(func, last_ts, next_ts, interval, *args, **kwargs)
def _get_soft_next_ts(self, last_ts, interval):
def taken(ts, e):
'''Return True if the given time has already got an item
scheduled nearby.
'''
for item in self._schedule_interval_items:
if item.next_ts is None:
pass
elif abs(item.next_ts - ts) <= e:
return True
elif item.next_ts > ts + e:
return False
return False
# Binary division over interval:
#
# 0 interval
# |--------------------------|
# 5 3 6 2 7 4 8 1 Order of search
#
# i.e., first scheduled at interval,
# then at interval/2
# then at interval/4
# then at interval*3/4
# then at ...
#
# Schedule is hopefully then evenly distributed for any interval,
# and any number of scheduled functions.
next_ts = last_ts + interval
if not taken(next_ts, interval / 4):
return next_ts
dt = interval
divs = 1
while True:
next_ts = last_ts
for i in range(divs - 1):
next_ts += dt
if not taken(next_ts, dt / 4):
return next_ts
dt /= 2
divs *= 2
# Avoid infinite loop in pathological case
if divs > 16:
return next_ts
def schedule_once(self, func, delay, *args, **kwargs):
'''Schedule a function to be called once after `delay` seconds.
The callback function prototype is the same as for `schedule`.
:Parameters:
`func` : function
The function to call when the timer lapses.
`delay` : float
The number of seconds to wait before the timer lapses.
'''
last_ts = self.last_ts or self.next_ts
# See schedule_interval
ts = self.time()
if ts - last_ts > 0.2:
last_ts = ts
next_ts = last_ts + delay
self._schedule_item(func, last_ts, next_ts, 0, *args, **kwargs)
def unschedule(self, func):
'''Remove a function from the schedule.
If the function appears in the schedule more than once, all occurrences
are removed. If the function was not scheduled, no error is raised.
:Parameters:
`func` : function
The function to remove from the schedule.
'''
# First replace zombie items' func with a dummy func that does
# nothing, in case the list has already been cloned inside tick().
# (Fixes issue 326).
for item in self._schedule_items:
if item.func == func:
item.func = _dummy_schedule_func
for item in self._schedule_interval_items:
if item.func == func:
item.func = _dummy_schedule_func
# Now remove matching items from both schedule lists.
self._schedule_items = \
[item for item in self._schedule_items \
if item.func is not _dummy_schedule_func]
self._schedule_interval_items = \
[item for item in self._schedule_interval_items \
if item.func is not _dummy_schedule_func]
# Default clock.
_default = Clock()
def set_default(default):
'''Set the default clock to use for all module-level functions.
By default an instance of `Clock` is used.
:Parameters:
`default` : `Clock`
The default clock to use.
'''
global _default
_default = default
def get_default():
'''Return the `Clock` instance that is used by all module-level
clock functions.
:rtype: `Clock`
:return: The default clock.
'''
return _default
def tick(poll=False):
'''Signify that one frame has passed on the default clock.
This will call any scheduled functions that have elapsed.
:Parameters:
`poll` : bool
If True, the function will call any scheduled functions
but will not sleep or busy-wait for any reason. Recommended
for advanced applications managing their own sleep timers
only.
Since pyglet 1.1.
:rtype: float
:return: The number of seconds since the last "tick", or 0 if this was the
first frame.
'''
return _default.tick(poll)
def get_sleep_time(sleep_idle):
'''Get the time until the next item is scheduled on the default clock.
See `Clock.get_sleep_time` for details.
:Parameters:
`sleep_idle` : bool
If True, the application intends to sleep through its idle
time; otherwise it will continue ticking at the maximum
frame rate allowed.
:rtype: float
:return: Time until the next scheduled event in seconds, or ``None``
if there is no event scheduled.
:since: pyglet 1.1
'''
return _default.get_sleep_time(sleep_idle)
def get_fps():
'''Return the current measured FPS of the default clock.
:rtype: float
'''
return _default.get_fps()
def set_fps_limit(fps_limit):
'''Set the framerate limit for the default clock.
:Parameters:
`fps_limit` : float
Maximum frames per second allowed, or None to disable
limiting.
:deprecated: Use `pyglet.app.run` and `schedule_interval` instead.
'''
_default.set_fps_limit(fps_limit)
def get_fps_limit():
'''Get the framerate limit for the default clock.
:return: The framerate limit previously set by `set_fps_limit`, or None if
no limit was set.
'''
return _default.get_fps_limit()
def schedule(func, *args, **kwargs):
'''Schedule 'func' to be called every frame on the default clock.
The arguments passed to func are ``dt``, followed by any ``*args`` and
``**kwargs`` given here.
:Parameters:
`func` : function
The function to call each frame.
'''
_default.schedule(func, *args, **kwargs)
def schedule_interval(func, interval, *args, **kwargs):
'''Schedule 'func' to be called every 'interval' seconds on the default
clock.
The arguments passed to 'func' are 'dt' (time since last function call),
followed by any ``*args`` and ``**kwargs`` given here.
:Parameters:
`func` : function
The function to call when the timer lapses.
`interval` : float
The number of seconds to wait between each call.
'''
_default.schedule_interval(func, interval, *args, **kwargs)
def schedule_interval_soft(func, interval, *args, **kwargs):
'''Schedule 'func' to be called every 'interval' seconds on the default
clock, beginning at a time that does not coincide with other scheduled
events.
The arguments passed to 'func' are 'dt' (time since last function call),
followed by any ``*args`` and ``**kwargs`` given here.
:see: `Clock.schedule_interval_soft`
:since: pyglet 1.1
:Parameters:
`func` : function
The function to call when the timer lapses.
`interval` : float
The number of seconds to wait between each call.
'''
_default.schedule_interval_soft(func, interval, *args, **kwargs)
def schedule_once(func, delay, *args, **kwargs):
'''Schedule 'func' to be called once after 'delay' seconds (can be
a float) on the default clock. The arguments passed to 'func' are
'dt' (time since last function call), followed by any ``*args`` and
``**kwargs`` given here.
If no default clock is set, the func is queued and will be scheduled
on the default clock as soon as it is created.
:Parameters:
`func` : function
The function to call when the timer lapses.
`delay` : float
The number of seconds to wait before the timer lapses.
'''
_default.schedule_once(func, delay, *args, **kwargs)
def unschedule(func):
'''Remove 'func' from the default clock's schedule. No error
is raised if the func was never scheduled.
:Parameters:
`func` : function
The function to remove from the schedule.
'''
_default.unschedule(func)
class ClockDisplay(object):
'''Display current clock values, such as FPS.
This is a convenience class for displaying diagnostics such as the
framerate. See the module documentation for example usage.
:Ivariables:
`label` : `pyglet.font.Text`
The label which is displayed.
'''
def __init__(self,
font=None,
interval=0.25,
format='%(fps).2f',
color=(.5, .5, .5, .5),
clock=None):
'''Create a ClockDisplay.
All parameters are optional. By default, a large translucent
font will be used to display the FPS to two decimal places.
:Parameters:
`font` : `pyglet.font.Font`
The font to format text in.
`interval` : float
The number of seconds between updating the display.
`format` : str
A format string describing the format of the text. This
string is modulated with the dict ``{'fps' : fps}``.
`color` : 4-tuple of float
The color, including alpha, passed to ``glColor4f``.
`clock` : `Clock`
The clock which determines the time. If None, the default
clock is used.
'''
if clock is None:
clock = _default
self.clock = clock
self.clock.schedule_interval(self.update_text, interval)
if not font:
from pyglet.font import load as load_font
font = load_font('', 36, bold=True)
import pyglet.font
self.label = pyglet.font.Text(font, '', color=color, x=10, y=10)
self.format = format
def unschedule(self):
'''Remove the display from its clock's schedule.
`ClockDisplay` uses `Clock.schedule_interval` to periodically update
its display label. Even if the ClockDisplay is not being used any
more, its update method will still be scheduled, which can be a
resource drain. Call this method to unschedule the update method
and allow the ClockDisplay to be garbage collected.
:since: pyglet 1.1
'''
self.clock.unschedule(self.update_text)
def update_text(self, dt=0):
'''Scheduled method to update the label text.'''
fps = self.clock.get_fps()
self.label.text = self.format % {'fps': fps}
def draw(self):
'''Method called each frame to render the label.'''
self.label.draw()
def test_clock():
import getopt
test_seconds = 1
test_fps = 60
show_fps = False
options, args = getopt.getopt(sys.argv[1:], 'vht:f:',
['time=', 'fps=', 'help'])
for key, value in options:
if key in ('-t', '--time'):
test_seconds = float(value)
elif key in ('-f', '--fps'):
test_fps = float(value)
elif key in ('-v'):
show_fps = True
elif key in ('-h', '--help'):
print ('Usage: clock.py <options>\n'
'\n'
'Options:\n'
' -t --time Number of seconds to run for.\n'
' -f --fps Target FPS.\n'
'\n'
'Tests the clock module by measuring how close we can\n'
'get to the desired FPS by sleeping and busy-waiting.')
sys.exit(0)
set_fps_limit(test_fps)
start = time.time()
# Add one because first frame has no update interval.
n_frames = int(test_seconds * test_fps + 1)
print 'Testing %f FPS for %f seconds...' % (test_fps, test_seconds)
for i in xrange(n_frames):
tick()
if show_fps:
print get_fps()
total_time = time.time() - start
total_error = total_time - test_seconds
print 'Total clock error: %f secs' % total_error
print 'Total clock error / secs: %f secs/secs' % \
(total_error / test_seconds)
# Not fair to add the extra frame in this calc, since no-one's interested
# in the startup situation.
print 'Average FPS: %f' % ((n_frames - 1) / total_time)
if __name__ == '__main__':
test_clock()
| Python |
# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''Display positioned, scaled and rotated images.
A sprite is an instance of an image displayed on-screen. Multiple sprites can
display the same image at different positions on the screen. Sprites can also
be scaled larger or smaller, rotated at any angle and drawn at a fractional
opacity.
The following complete example loads a ``"ball.png"`` image and creates a
sprite for that image. The sprite is then drawn in the window's
draw event handler::
import pyglet
ball_image = pyglet.image.load('ball.png')
ball = pyglet.sprite.Sprite(ball_image, x=50, y=50)
window = pyglet.window.Window()
@window.event
def on_draw():
ball.draw()
pyglet.app.run()
The sprite can be moved by modifying the ``x`` and ``y`` properties. Other
properties determine the sprite's rotation, scale and opacity.
The sprite's positioning, rotation and scaling all honor the original
image's anchor (anchor_x, anchor_y).
Drawing multiple sprites
========================
Sprites can be "batched" together and drawn at once more quickly than if each
of their ``draw`` methods were called individually. The following example
creates one hundred ball sprites and adds each of them to a `Batch`. The
entire batch of sprites is then drawn in one call::
batch = pyglet.graphics.Batch()
ball_sprites = []
for i in range(100):
x, y = i * 10, 50
ball_sprites.append(pyglet.sprite.Sprite(ball_image, x, y, batch=batch)
@window.event
def on_draw():
batch.draw()
Sprites can be freely modified in any way even after being added to a batch,
however a sprite can belong to at most one batch. See the documentation for
`pyglet.graphics` for more details on batched rendering, and grouping of
sprites within batches.
:since: pyglet 1.1
'''
__docformat__ = 'restructuredtext'
__version__ = '$Id: sprite.py 2541 2009-12-31 04:31:11Z benjamin.coder.smith@gmail.com $'
import math
import sys
from pyglet.gl import *
from pyglet import clock
from pyglet import event
from pyglet import graphics
from pyglet import image
_is_epydoc = hasattr(sys, 'is_epydoc') and sys.is_epydoc
class SpriteGroup(graphics.Group):
'''Shared sprite rendering group.
The group is automatically coalesced with other sprite groups sharing the
same parent group, texture and blend parameters.
'''
def __init__(self, texture, blend_src, blend_dest, parent=None):
'''Create a sprite group.
The group is created internally within `Sprite`; applications usually
do not need to explicitly create it.
:Parameters:
`texture` : `Texture`
The (top-level) texture containing the sprite image.
`blend_src` : int
OpenGL blend source mode; for example,
``GL_SRC_ALPHA``.
`blend_dest` : int
OpenGL blend destination mode; for example,
``GL_ONE_MINUS_SRC_ALPHA``.
`parent` : `Group`
Optional parent group.
'''
super(SpriteGroup, self).__init__(parent)
self.texture = texture
self.blend_src = blend_src
self.blend_dest = blend_dest
def set_state(self):
glEnable(self.texture.target)
glBindTexture(self.texture.target, self.texture.id)
glPushAttrib(GL_COLOR_BUFFER_BIT)
glEnable(GL_BLEND)
glBlendFunc(self.blend_src, self.blend_dest)
def unset_state(self):
glPopAttrib()
glDisable(self.texture.target)
def __repr__(self):
return '%s(%r)' % (self.__class__.__name__, self.texture)
def __eq__(self, other):
return (other.__class__ is self.__class__ and
self.parent is other.parent and
self.texture.target == other.texture.target and
self.texture.id == other.texture.id and
self.blend_src == other.blend_src and
self.blend_dest == other.blend_dest)
def __hash__(self):
return hash((id(self.parent),
self.texture.id, self.texture.target,
self.blend_src, self.blend_dest))
class Sprite(event.EventDispatcher):
'''Instance of an on-screen image.
See the module documentation for usage.
'''
_batch = None
_animation = None
_rotation = 0
_opacity = 255
_rgb = (255, 255, 255)
_scale = 1.0
_visible = True
_vertex_list = None
def __init__(self,
img, x=0, y=0,
blend_src=GL_SRC_ALPHA,
blend_dest=GL_ONE_MINUS_SRC_ALPHA,
batch=None,
group=None,
usage='dynamic'):
'''Create a sprite.
:Parameters:
`img` : `AbstractImage` or `Animation`
Image or animation to display.
`x` : int
X coordinate of the sprite.
`y` : int
Y coordinate of the sprite.
`blend_src` : int
OpenGL blend source mode. The default is suitable for
compositing sprites drawn from back-to-front.
`blend_dest` : int
OpenGL blend destination mode. The default is suitable for
compositing sprites drawn from back-to-front.
`batch` : `Batch`
Optional batch to add the sprite to.
`group` : `Group`
Optional parent group of the sprite.
`usage` : str
Vertex buffer object usage hint, one of ``"none"`` (default),
``"stream"``, ``"dynamic"`` or ``"static"``. Applies
only to vertex data.
'''
if batch is not None:
self._batch = batch
self._x = x
self._y = y
if isinstance(img, image.Animation):
self._animation = img
self._frame_index = 0
self._texture = img.frames[0].image.get_texture()
self._next_dt = img.frames[0].duration
if self._next_dt:
clock.schedule_once(self._animate, self._next_dt)
else:
self._texture = img.get_texture()
self._group = SpriteGroup(self._texture, blend_src, blend_dest, group)
self._usage = usage
self._create_vertex_list()
def __del__(self):
try:
if self._vertex_list is not None:
self._vertex_list.delete()
except:
pass
def delete(self):
'''Force immediate removal of the sprite from video memory.
This is often necessary when using batches, as the Python garbage
collector will not necessarily call the finalizer as soon as the
sprite is garbage.
'''
if self._animation:
clock.unschedule(self._animate)
self._vertex_list.delete()
self._vertex_list = None
self._texture = None
# Easy way to break circular reference, speeds up GC
self._group = None
def _animate(self, dt):
self._frame_index += 1
if self._frame_index >= len(self._animation.frames):
self._frame_index = 0
self.dispatch_event('on_animation_end')
if self._vertex_list is None:
return # Deleted in event handler.
frame = self._animation.frames[self._frame_index]
self._set_texture(frame.image.get_texture())
if frame.duration is not None:
duration = frame.duration - (self._next_dt - dt)
duration = min(max(0, duration), frame.duration)
clock.schedule_once(self._animate, duration)
self._next_dt = duration
else:
self.dispatch_event('on_animation_end')
def _set_batch(self, batch):
if self._batch == batch:
return
if batch is not None and self._batch is not None:
self._batch.migrate(self._vertex_list, GL_QUADS, self._group, batch)
self._batch = batch
else:
self._vertex_list.delete()
self._batch = batch
self._create_vertex_list()
def _get_batch(self):
return self._batch
batch = property(_get_batch, _set_batch,
doc='''Graphics batch.
The sprite can be migrated from one batch to another, or removed from its
batch (for individual drawing). Note that this can be an expensive
operation.
:type: `Batch`
''')
def _set_group(self, group):
if self._group.parent == group:
return
self._group = SpriteGroup(self._texture,
self._group.blend_src,
self._group.blend_dest,
group)
if self._batch is not None:
self._batch.migrate(self._vertex_list, GL_QUADS, self._group,
self._batch)
def _get_group(self):
return self._group.parent
group = property(_get_group, _set_group,
doc='''Parent graphics group.
The sprite can change its rendering group, however this can be an
expensive operation.
:type: `Group`
''')
def _get_image(self):
if self._animation:
return self._animation
return self._texture
def _set_image(self, img):
if self._animation is not None:
clock.unschedule(self._animate)
self._animation = None
if isinstance(img, image.Animation):
self._animation = img
self._frame_index = 0
self._set_texture(img.frames[0].image.get_texture())
self._next_dt = img.frames[0].duration
clock.schedule_once(self._animate, self._next_dt)
else:
self._set_texture(img.get_texture())
self._update_position()
image = property(_get_image, _set_image,
doc='''Image or animation to display.
:type: `AbstractImage` or `Animation`
''')
def _set_texture(self, texture):
if texture.id is not self._texture.id:
self._group = SpriteGroup(texture,
self._group.blend_src,
self._group.blend_dest,
self._group.parent)
if self._batch is None:
self._vertex_list.tex_coords[:] = texture.tex_coords
else:
self._vertex_list.delete()
self._texture = texture
self._create_vertex_list()
else:
self._vertex_list.tex_coords[:] = texture.tex_coords
self._texture = texture
def _create_vertex_list(self):
if self._batch is None:
self._vertex_list = graphics.vertex_list(4,
'v2i/%s' % self._usage,
'c4B', ('t3f', self._texture.tex_coords))
else:
self._vertex_list = self._batch.add(4, GL_QUADS, self._group,
'v2i/%s' % self._usage,
'c4B', ('t3f', self._texture.tex_coords))
self._update_position()
self._update_color()
def _update_position(self):
img = self._texture
if not self._visible:
self._vertex_list.vertices[:] = [0, 0, 0, 0, 0, 0, 0, 0]
elif self._rotation:
x1 = -img.anchor_x * self._scale
y1 = -img.anchor_y * self._scale
x2 = x1 + img.width * self._scale
y2 = y1 + img.height * self._scale
x = self._x
y = self._y
r = -math.radians(self._rotation)
cr = math.cos(r)
sr = math.sin(r)
ax = int(x1 * cr - y1 * sr + x)
ay = int(x1 * sr + y1 * cr + y)
bx = int(x2 * cr - y1 * sr + x)
by = int(x2 * sr + y1 * cr + y)
cx = int(x2 * cr - y2 * sr + x)
cy = int(x2 * sr + y2 * cr + y)
dx = int(x1 * cr - y2 * sr + x)
dy = int(x1 * sr + y2 * cr + y)
self._vertex_list.vertices[:] = [ax, ay, bx, by, cx, cy, dx, dy]
elif self._scale != 1.0:
x1 = int(self._x - img.anchor_x * self._scale)
y1 = int(self._y - img.anchor_y * self._scale)
x2 = int(x1 + img.width * self._scale)
y2 = int(y1 + img.height * self._scale)
self._vertex_list.vertices[:] = [x1, y1, x2, y1, x2, y2, x1, y2]
else:
x1 = int(self._x - img.anchor_x)
y1 = int(self._y - img.anchor_y)
x2 = x1 + img.width
y2 = y1 + img.height
self._vertex_list.vertices[:] = [x1, y1, x2, y1, x2, y2, x1, y2]
def _update_color(self):
r, g, b = self._rgb
self._vertex_list.colors[:] = [r, g, b, int(self._opacity)] * 4
def set_position(self, x, y):
'''Set the X and Y coordinates of the sprite simultaneously.
:Parameters:
`x` : int
X coordinate of the sprite.
`y` : int
Y coordinate of the sprite.
'''
self._x = x
self._y = y
self._update_position()
position = property(lambda self: (self._x, self._y),
lambda self, t: self.set_position(*t),
doc='''The (x, y) coordinates of the sprite.
:type: (int, int)
''')
def _set_x(self, x):
self._x = x
self._update_position()
x = property(lambda self: self._x, _set_x,
doc='''X coordinate of the sprite.
:type: int
''')
def _set_y(self, y):
self._y = y
self._update_position()
y = property(lambda self: self._y, _set_y,
doc='''Y coordinate of the sprite.
:type: int
''')
def _set_rotation(self, rotation):
self._rotation = rotation
self._update_position()
rotation = property(lambda self: self._rotation, _set_rotation,
doc='''Clockwise rotation of the sprite, in degrees.
The sprite image will be rotated about its image's (anchor_x, anchor_y)
position.
:type: float
''')
def _set_scale(self, scale):
self._scale = scale
self._update_position()
scale = property(lambda self: self._scale, _set_scale,
doc='''Scaling factor.
A scaling factor of 1 (the default) has no effect. A scale of 2 will draw
the sprite at twice the native size of its image.
:type: float
''')
width = property(lambda self: int(self._texture.width * self._scale),
doc='''Scaled width of the sprite.
Read-only. Invariant under rotation.
:type: int
''')
height = property(lambda self: int(self._texture.height * self._scale),
doc='''Scaled height of the sprite.
Read-only. Invariant under rotation.
:type: int
''')
def _set_opacity(self, opacity):
self._opacity = opacity
self._update_color()
opacity = property(lambda self: self._opacity, _set_opacity,
doc='''Blend opacity.
This property sets the alpha component of the colour of the sprite's
vertices. With the default blend mode (see the constructor), this
allows the sprite to be drawn with fractional opacity, blending with the
background.
An opacity of 255 (the default) has no effect. An opacity of 128 will
make the sprite appear translucent.
:type: int
''')
def _set_color(self, rgb):
self._rgb = map(int, rgb)
self._update_color()
color = property(lambda self: self._rgb, _set_color,
doc='''Blend color.
This property sets the color of the sprite's vertices. This allows the
sprite to be drawn with a color tint.
The color is specified as an RGB tuple of integers ``(red, green, blue)``.
Each color component must be in the range 0 (dark) to 255 (saturated).
:type: (int, int, int)
''')
def _set_visible(self, visible):
self._visible = visible
self._update_position()
visible = property(lambda self: self._visible, _set_visible,
'''True if the sprite will be drawn.
:type: bool
''')
def draw(self):
'''Draw the sprite at its current position.
See the module documentation for hints on drawing multiple sprites
efficiently.
'''
self._group.set_state_recursive()
self._vertex_list.draw(GL_QUADS)
self._group.unset_state_recursive()
if _is_epydoc:
def on_animation_end(self):
'''The sprite animation reached the final frame.
The event is triggered only if the sprite has an animation, not an
image. For looping animations, the event is triggered each time
the animation loops.
:event:
'''
Sprite.register_event_type('on_animation_end')
| Python |
# adjust cwd and sys.path
def adjust_to_correct_appdir():
import os, sys
try:
appdir = __file__
print appdir
if not appdir:
raise ValueError
appdir = os.path.abspath(os.path.dirname(__file__))
os.chdir(appdir)
sys.path = [ e for e in sys.path if e != appdir]
sys.path.insert(0,os.path.join(appdir, 'libs'))
sys.path.insert(0,os.path.join(appdir, 'game_src'))
except ValueError:
print 'Please run from an OS console.'
import time
time.sleep(10)
sys.exit(1)
adjust_to_correct_appdir()
### handle options
##def get_options():
## import optparse
## parser = optparse.OptionParser()
## parser.add_option("-x", "--width", type='int', dest="width", default='800',
## help="set window width", metavar="WIDTH")
## parser.add_option("-y", "--height", type="int", dest="height", default='600',
## help="set window height", metavar="HEIGHT")
## parser.add_option("-F", "--fullscreen", dest="fullscreen", default=False,
## help="set fullscreen mode on", action="store_true")
## parser.add_option("--startlevel", type='int', dest="startlevel", default='-1',
## help="first level to play", metavar="STARTLEVEL")
## parser.add_option("--sound", dest="sound", default=True,
## help="enables sound, default True", metavar="sound")
## (options, args) = parser.parse_args()
## members = ['width', 'height', 'fullscreen', 'startlevel', 'sound']
## d = {}
## for k in members:
## d[k] = getattr(options, k)
## return d
try:
from xml.etree import ElementTree
except ImportError:
import elementtree.ElementTree as ElementTree
##getchildren: Returns all subelements. The elements are returned in
##document order.
import pickle
import os
import map_consts as mc
def list_children(node):
for e in node.getchildren():
print '\n', e.tag
print 'keys:'
print e.keys()
print 'id:', e.get('id', None)
#########################################################################
# copied from cocos\tiles to read properties, dont want to import cocos
_xml_to_python = dict(
unicode=unicode,
int=int,
float=float,
bool=lambda value: value != "False",
)
class TilesPropertyWithoutName(Exception):
pass
class TilesPropertyWithoutValue(Exception):
pass
def _handle_properties(tag):
"""returns the properties dict reading from the etree node tag
:Parameters:
`tag` : xml.etree.ElementTree
node from which the properties are obtained
"""
properties = {}
for node in tag.findall('./property'):
name = node.get('name')
type = node.get('type') or 'unicode'
value = node.get('value')
if name is None:
raise TilesPropertyWithoutName("\nnode:\n%s"%ElementTree.tostring(node))
if value is None:
raise TilesPropertyWithoutValue("\nnode:\n%s"%ElementTree.tostring(node))
properties[name] = _xml_to_python[type](value)
return properties
#########################################################################
# tile_matrix
# a dict such that point (x,y) lies in the cell described by
# d[x//tlenght, y//tlenght], value is the tile that covers the cell
#
# tal como esta los huecos no son ingresados, si se desea habria que
# agregar un else al if tile is not none
# haciendo un mapa vacio salvo la celda bottomleft, resulto que la celda
# [(0,0)] fue la que recibio el valor, asi que las coords openGL son
# compatibles con el orden de la matriz
# verificamos con una matriz rectangular y se obtienen el nro de filas y
# columnas esperados
def load_layer_as_matrix(node, get_properties=False):
assert node.tag == 'rectmap'
d = {}
if get_properties:
properties = {}
else:
properties = None
xx = 0
len_yy = 0
for col in node.getchildren():
if col.tag != 'column':
print '*** child of rectmap is not column - tag:', col.tag
continue
yy = 0
for cell in col.getchildren():
if cell.tag != 'cell':
print '*** child of column is not cell'
continue
tile = cell.get('tile', None)
if tile is not None:
d[(xx, yy)] = tile
if get_properties:
properties[(xx, yy)] = _handle_properties(cell)
yy += 1
if len_yy>0:
assert len_yy == yy
else:
len_yy = yy
xx += 1
len_xx = xx
#print len_xx, len_yy
d['len_xx'] = len_xx
d['len_yy'] = len_yy
return d, properties
## # mat[yy][xx] is column xx , row yy , stored by row, 0 based
## mat = [ [0]*tile_matrix['len_xx'] for k in xrange(tile_matrix['len_yy'])]
##
## # index order is the tile_matrix inverse order, so for consistency
## # I choose
##
## # mat[xx][yy] is column xx , row yy , stored by column, 0 based
## mat = [ [0]*tile_matrix['len_yy'] for k in xrange(tile_matrix['len_xx'])]
##
## A point (x,y) will lie in the cell mapped to
## mat[x//tlenght][y//tlenght]
##
## And it is true that
## len_xx == len(mat) == number of columns
## len_yy == len(mat[0]) == number of rows
def add_touch(tile_matrix, mat):
if mat is None:
mat = [ [mc.EMPTY]*tile_matrix['len_yy'] for k in xrange(tile_matrix['len_xx'])]
for xy in tile_matrix:
try:
xx, yy = xy
except ValueError:
# skip the len_xx and len_yy keys
continue
tile = tile_matrix[xy]
mat[xx][yy] |= mc.tile_to_flags[tile]
return mat
def del_invisible_layers(root, retain_id):
# print '\nin del'
for e in list(root):
# print '\tnode', e.tag, e.get('id', None),
if e.tag == 'rectmap' and e.get('id') != retain_id:
# print 'removed'
root.remove(e)
else:
print
# patrol is a sequence of points, no duplicates, ordered by 'sec' value
# cannot specify velocity per trait.
# stored one per layer, layer must be called patrol*
def parse_patrol(node):
# to this time only 'vmul' layer property is required
layer_props = _handle_properties(node)
node_name = node.get('id')
tile_matrix, properties = load_layer_as_matrix(node, get_properties=True)
tile_matrix.pop('len_xx')
tile_matrix.pop('len_yy')
li = []
for xy in tile_matrix:
try:
sec = properties[xy]['sec']
except KeyError:
print node_name, xy, "missing 'sec' property"
continue
li.append((sec, xy))
li.sort(key=lambda e: e[0])
# sanity: no duplicate sec numbers
try:
assert len(li)==len(set([a for a,b in li]))
except AssertionError:
print node_name , "has duplicated 'sec' property:",li
return [xy for a,xy in li], layer_props
def get_patrol_offsets(collected):
"""side effect: points """
# get patrols by id
patrols = collected['patrols']
# get terminals by id
terminals = {}
for tile, xy, prop in collected['actors']:
if tile == 'terminal':
if prop is None or 'id' not in prop:
print 'ERR: Terminal missing id - xy:', xy
continue
key = prop['id']
if key in terminals:
print "ERR: Duplicated Terminal id=%s - xy=%s"%key, xy
print "\tother id, xy:", key, terminals[key][0]
continue
if 'patrol' not in prop:
print 'WARN: terminal missing patrol - id, xy:', key, xy
initial_patrol = None
else:
initial_patrol = prop['patrol']
if initial_patrol not in patrols:
print 'ERR: Terminal refers to unknown terminal - id:', key
continue
terminals[key] = (xy, initial_patrol)
# initialize to (0,0) each element in the offset table
offsets = {}
for k1 in terminals:
offsets[k1] = {}
for k2 in patrols:
offsets[k1][k2] = (0, 0)
# calc the offsets defined (others must be tweaked in game)
for k1 in terminals:
xy, initial_patrol = terminals[k1]
offsets[k1][initial_patrol] = xy
# make the points relative to xy
points, props = patrols[initial_patrol]
x0, y0 = xy
points = [ (x-x0, y-y0) for x,y in points]
patrols[initial_patrol] = (points, props)
# for patrols initially not asociated with a terminal make the path
# relative to first point
#? TODO
return offsets
def compile_level(basename):
fname = 'data/' + basename + '.xml'
tree = ElementTree.parse(fname)
root = tree.getroot()
assert root.tag=='resource'
collected = {
'tile_size': None, #(width, height)
'patrols': {}, # entries are patrolname: list of points (order matters)
'actors': None, # list of (tilename, pos, prop_dict), prop_dict None if no props
'touch': None # touch matrix
}
touch_matrix = None
terminal_names = []
terminals = []
for e in root.getchildren():
if e.tag == 'resource':
pass
if e.tag == 'rectmap':
#each rectmap is a layer
idx = e.get('id')
if idx == 'actors':
node_actors = e
tile_matrix, prop = load_layer_as_matrix(e, get_properties=True)
touch_matrix = add_touch(tile_matrix, touch_matrix)
tile_matrix.pop('len_xx')
tile_matrix.pop('len_yy')
collected['actors'] = [ (tile_matrix[xy], xy, prop.get(xy, None))
for xy in tile_matrix]
elif idx == basename:
node_terrain = e
# asume all layers with same tile_size
s = e.get('tile_size')
li = s.split('x')
collected['tile_size'] = (int(li[0]), int(li[1]))
tile_matrix, _ = load_layer_as_matrix(e, get_properties=False)
touch_matrix = add_touch(tile_matrix, touch_matrix)
elif idx.startswith('patrol'):
collected['patrols'][idx] = parse_patrol(e)
collected['touch'] = touch_matrix
# to swap the patrol between terminals each patrol must have an offset
# from the terminal
# In game, a floater doing the patrol k2 in terminal k1 will move over the
# poly [offsets[k1][k2] + xy for xy in points]
patrol_offsets = get_patrol_offsets(collected)
fname = 'data/' + basename + '.tweaks.pkl'
if os.path.exists(fname):
print '\n\nWARN: mixed old and new - tweak file exists:',fname
print
f=open(fname, 'rb')
old = pickle.load(f)
f.close()
# old info overwrites the new one where overlaps
# will fail if deleted a terminal or patrol in the new version
for k1 in old:
d = old[k1]
for k2 in d:
try:
patrol_offsets[k1][k2] = d[k2]
except KeyError:
pass
f=open(fname, 'wb')
pickle.dump(patrol_offsets,f)
f.close()
#? si detecta tweaks, tal como esta el codigo se corrompen los points.
# en ese caso se podria calcular la nueva matriz de ofsets y luego
# superponerle la que esta en el tweaks del disco
# save collected data
f = open('data/' + basename+'.pkl', 'wb')
pickle.dump(collected, f)
f.close()
# save a stripped version - warn: root is modified
del_invisible_layers(root, basename)
new_basename = basename + '.c'
new_fname = 'data/' + new_basename + '.xml'
node_terrain.set('id', new_basename)
tree.write(new_fname)
return collected
#basename = 'pat1'
basename = '0map'
info = compile_level(basename)
print info
#basename = 'bottomleft'
#basename = 'rect5-10'
##fname = 'data/' + basename + '.xml'
##tree = ElementTree.parse(fname)
##root = tree.getroot()
##assert root.tag=='resource'
##
####root : resource
#### requires
#### rectmap 0map
#### rectmap actors
##
##
### separate in layers
##for e in root.getchildren():
## print '\n', e.tag
## print 'keys:'
## print e.keys()
## print 'id:', e.get('id')
##
## idx = e.get('id')
## if idx == 'actors':
## node_actors = e
## elif idx == basename:
## node_terrain = e
##
##### test load_layer as matrix
####print '\n\nlayer terrain',
####d, properties = load_layer_as_matrix(node_terrain, get_properties=False)
####print d
##
### test del invisible layers
##del_invisible_layers(root, basename)
##new_basename = 'zx'
##new_fname = 'data/' + new_basename + '.xml'
##node_terrain.set('id', new_basename)
##tree.write(new_fname)
# quizas otra info de root necesaria seria el cell size
| Python |
# modified run_cocograph.py to account for code and data paths
def adjust_to_correct_appdir():
import os, sys
try:
appdir = __file__
print appdir
if not appdir:
raise ValueError
appdir = os.path.abspath(os.path.dirname(__file__))
os.chdir(appdir)
sys.path = [ e for e in sys.path if e != appdir]
sys.path.insert(0,os.path.join(appdir, 'libs'))
sys.path.insert(0,os.path.join(appdir, 'game_src'))
except ValueError:
print 'Please run from an OS console.'
import time
time.sleep(10)
sys.exit(1)
adjust_to_correct_appdir()
import os
import pyglet
# Disable error checking for increased performance
pyglet.options['debug_gl'] = False
from pyglet.gl import *
import cocos
from cocos import tiles, actions
from cocos.director import director
import kytten
import cocograph
from cocograph import tile_layers
#? HACK: see cocograp 2 in external_errors
pyglet.resource.path.append('data/tiles')
pyglet.resource.reindex()
if __name__ == '__main__':
import sys
try:
edit_level_xml = sys.argv[1]
except IndexError:
edit_level_xml = None
except:
print 'Usage: %s <level.xml>'%sys.argv[0]
sys.exit(0)
director.init(width=800, height=600, resizable=True,
do_not_scale=True, caption=tile_layers.VERSION)
director.show_FPS = True
pyglet.gl.glClearColor(.3, .3, .3, 1)
e = tile_layers.EditorScene()
director.run(e)
if edit_level_xml is not None:
e.open(edit_level_xml)
| Python |
# map consts, shared by apps compile.py and floaters.py
# when changed this file maps must be recompiled
EMPTY = 0
SOLID = 1
SLIP = 2
SPECIAL = 4 # something must be done when player touch this
STATIC_COLLIDABLE = 8 # will collide with player, pos will not change so
# collision detection needs to look only the cells
# touched by player
tile_to_flags = {
'void': EMPTY,
'land': SOLID,
'land_goo': SOLID | SLIP,
'exit': SPECIAL | STATIC_COLLIDABLE,
'money': SPECIAL | STATIC_COLLIDABLE,
'player': EMPTY, # player spawn
'spike_up': SPECIAL | STATIC_COLLIDABLE,
'terminal': SPECIAL | STATIC_COLLIDABLE,
'patrol': STATIC_COLLIDABLE, # not a tile but a actor_type
'floater': EMPTY # idem
}
| Python |
import pyglet
# avoid unnecesary directory scan
pyglet.resource.path = ['data', 'data/tiles']
pyglet.resource.reindex()
# Disable error checking for increased performance
pyglet.options['debug_gl'] = True#False
import cocos
from cocos.director import director
import gg
print 'session:',gg.session
def run_game():
director.init(width=gg.session['width'],
height=gg.session['height'],
resizable=True)
if gg.session['startlevel']<0:
# standard run
print 'splash branch'
import splash_scene
scene = splash_scene.get_scene()
else:
# fast load, for dev
import game_scene
scene = game_scene.get_scene(level=gg.session['startlevel'])
director.run(scene)
| Python |
import pyglet
import cocos
from cocos.director import director
import cocos.actions as ac
##component:
## inventory_view
## stats
## inter-level messages
## help
class HUD(cocos.layer.Layer):
def __init__(self):
super(HUD, self).__init__()
# podria ser un menu
class InventoryView(cocos.layer.Layer):
def __init__(self):
super(InventoryView, self).__init__()
# def on_picked_card(self, card_name):
| Python |
import pyglet
from pyglet.window import key
import cocos
from cocos.director import director
import cocos.menu as mu
class MainMenu(mu.Menu):
def __init__( self ):
super( MainMenu, self ).__init__("TITLE" )
self.menu_valign = mu.CENTER
self.menu_halign = mu.CENTER
items = [
( mu.MenuItem('play', self.on_play ) ),
( mu.MenuItem('help', self.on_help ) ),
( mu.MenuItem('exit', self.on_exit ) ),
## ( mu.MenuItem('Item 4', self.on_quit ) ),
## ( mu.MenuItem('Item 5', self.on_quit ) ),
## ( mu.MenuItem('Item 6', self.on_quit ) ),
## ( mu.MenuItem('Item 7', self.on_quit ) ),
]
self.create_menu( items, mu.shake(), mu.shake_back() )
def on_key_press(self, symbol, modifiers):
# disallow termination with ESC
if symbol == key.ESCAPE:
return True
else:
super(MainMenu, self).on_key_press(symbol, modifiers)
def on_quit(self):
pyglet.app.exit()
def on_exit(self):
#? add confirmation
self.on_quit()
def on_play(self):
from game_scene import get_scene
scene = get_scene(0) #1st scene
director.push(scene)
return True
def on_help(self):
pass
class MenuScene(cocos.scene.Scene):
def __init__(self):
super(MenuScene, self).__init__()
self.add(MainMenu())
def get_scene():
scene = MenuScene()
return scene
| Python |
import pickle
import bisect
import pyglet
from pyglet.window import key
import cocos
from cocos.director import director
from cocos import tiles, actions, layer, sprite
import cocos.euclid as eu
from hud import HUD
from map_consts import *
import gg
##game scene
## scrolling manager
## bg
## tilemap
## actors
## hud
bindings = {
'left': key.LEFT,
'right': key.RIGHT
}
##en test_tiles se hace
## keyboard = key.KeyStateHandler()
## director.window.push_handlers(keyboard)
##para acceder a kbd
class Player(sprite.Sprite):
def __init__(self, world=None, position=(0,0), props=None):
super(Player, self).__init__('player.png', position=position, anchor=(0,0))
self.world = world
self.max_x_speed = gg.player_vx
self.x_accel = gg.player_ax
self.x_speed = 0
self.props = props
def on_enter(self):
super(Player, self).on_enter()
self.scroller = self.get_ancestor(layer.ScrollingManager)
self.keyboard = key.KeyStateHandler()
director.window.push_handlers(self.keyboard)
def on_exit(self):
director.window.pop_handlers() #?
super(Player, self).on_exit()
def update(self, dt):
x_thurst_cmd = (self.keyboard[bindings['right']] -
self.keyboard[bindings['left']])
# simple test, things will be more complex
x_acel = x_thurst_cmd * self.x_accel #* dt
x_speed = self.x_speed + x_acel*dt
if x_speed > self.max_x_speed:
x_speed = self.max_x_speed
elif -self.max_x_speed > x_speed:
x_speed = -self.max_x_speed
self.x_speed = x_speed
self.x += x_speed*dt
self.scroller.set_focus(self.x, self.y)
def poly_lenght(points_list):
"""calc polygonal lenght. las point automatically conects with the first"""
a = complex(*points_list[-1])
res = 0.0
for p in points_list:
b = complex(*p)
res += abs(b-a)
a = b
return res
class Patrol(cocos.cocosnode.CocosNode):
def __init__(self, world=None, position=(0,0), props=None):
super(Patrol, self).__init__()
self.vel = float(float(props['vmul'])*gg.floater_v)
self.world = world
self.points = props['points']
self.show = False
def optimal_floaters_qtty(self):
# TODO put real code and handle in terminal the swaping patrols
# with different qttys
return gg.floaters_per_patrol
def distribute(self, offset):
n = self.optimal_floaters_qtty()
x0, y0 = offset
points = [(x+x0, y+y0) for x,y in self.points]
np = len(points)
total_lenght = poly_lenght(points)
round_time = total_lenght/self.vel
sep_time = round_time/n
dts = [ abs(complex(*points[(i+1)%np])-complex(*points[i]))/self.vel
for i in xrange(np)]
arrivals = [0.0]
acc = 0.0
for i in xrange(np):
acc += dts[i]
arrivals.append(acc)
t = 0.0
j = 0 # con 1 falta un leg, con 0 el primer destino de la
# de la seprimera plataforma es el primer pto, que es el pto
# de partida.
t0 = arrivals[1]
pos = eu.Vector2(*points[0])
res = []
# print 'arrivals:', arrivals
for i in xrange(n):
action = actions.MoveTo(points[j], t0)
for k in xrange(j,n):
action += actions.MoveTo(points[(k+1)%np], arrivals[k+1]-arrivals[k])
res.append((tuple(pos), action))
i += 1
t = i*sep_time
j = bisect.bisect_left(arrivals, t, j)
j -=1
# print 't,j:',t,j
assert arrivals[j] <= t <= arrivals[j+1]
d = (t-arrivals[j])/(arrivals[j+1]-arrivals[j])
pos = d*eu.Vector2(*points[(j+1)%1]) + (1.0 - d)*eu.Vector2(*points[j])
t0 = arrivals[j+1] - t
self.full_action = res[0][1]
return res
class Terminal(sprite.Sprite):
def __init__(self, world=None, position=(0,0), props=None):
super(Terminal, self).__init__('terminal.png', position=position, anchor=(0,0))
self.color3 = gg.floater_colors3[int(props['color'])]
sp = sprite.Sprite('terminal_mask.png', color=self.color3, position=(0,0), anchor=(0,0))
self.add(sp)
self.world = world
self.id = props['id']
self.initial_patrol_id = props['patrol']
self.patrol = world.patrols_by_name[self.initial_patrol_id]
self.floaters = []
self.floaters_initialized = False
def on_enter(self):
super(Terminal, self).on_enter()
if not self.floaters_initialized:
self.floaters_initialized = True
self.start_patrol()
def start_patrol(self):
## fixme: convert a compilation time offsets in cell coords to pixel
xx, yy = self.world.patrol_offsets[self.id][self.initial_patrol_id]
res = self.patrol.distribute((xx*64, yy*64))
for i in xrange(len(self.floaters),len(res)):
actor = self.world.add_actor('floater', (0,0), props={'color':self.color3})
self.floaters.append(actor)
for i in xrange(len(res)):
pos, action = res[i]
self.floaters[i].position = pos
self.floaters[i].do(action + actions.CallFuncS(self.next_patrol))
def next_patrol(self, floater):
floater.do(self.patrol.full_action + actions.CallFuncS(self.next_patrol))
class Floater(sprite.Sprite):
def __init__(self, world=None, position=(0,0), props=None):
super(Floater, self).__init__('floater.png', position=position, anchor=(0,0))
self.color3 = props['color']
sp = sprite.Sprite('floater_mask.png', color=self.color3, position=(0,0), anchor=(0,0))
self.add(sp)
def update(self, dt):
pass
class_by_tile = {
'player': Player,
'terminal': Terminal,
'patrol': Patrol,
'floater': Floater
}
class GameScene(cocos.scene.Scene):
def __init__(self, level):
super(GameScene, self).__init__()
self.level = level
self.patrols_by_name = {}
self.static_actors = {} # (xx, yy): instance
self.dynamic_actors = []
self.load_level()
print '\nending GameScene.__init__'
def load_level(self):
self.world_view = layer.ScrollingManager()
self.add(self.world_view, z=1)
basename = '%dmap'%self.level
#basename = '2map'
# tweaks
fname = 'data/' + basename + '.tweaks.pkl'
f=open(fname, 'rb')
self.patrol_offsets = pickle.load(f)
f.close()
# terrain view, a tilemap
fname = basename + '.c.xml'
full_map = tiles.load(fname)
tiles_layer = full_map[basename + '.c']
self.world_view.add(tiles_layer)
self.actors_back = layer.ScrollableLayer()
self.world_view.add(self.actors_back, z=2)
self.player_layer = layer.ScrollableLayer()
self.world_view.add(self.player_layer, z=3)
self.platforms = layer.ScrollableLayer()
self.world_view.add(self.platforms, z=4)
# load compiled info
f = open('data/' + basename+'.pkl', 'rb')
collected = pickle.load(f)
f.close()
# set some model info
self.tile_width = collected['tile_size'][0]
self.tile_height = collected['tile_size'][1]
self.touch = collected['touch']
# instantiate patrols first, they will be needed later for 'terminal'
patrols = collected['patrols']
tw = self.tile_width
th = self.tile_height
for patrol_name in patrols:
points, props = patrols[patrol_name]
points = [ (x*tw, y*th) for x,y in points]
props['points'] = points
actor_type = 'patrol'
actor = self.add_actor(actor_type, (0,0), props) #dummy position
self.patrols_by_name[patrol_name] = actor
# other actors except floaters, which are instantiated in Terminal
actors_desc = collected['actors']
for args in actors_desc:
self.add_actor(*args)
self.schedule(self.update)
def add_actor(self, actor_type, cell_position, props):
# signature deppends on compiler, currently
# <tile name> <position in cell units> (<properties dict> | None)
x = cell_position[0]*self.tile_width
y = cell_position[1]*self.tile_height
if tile_to_flags[actor_type] & STATIC_COLLIDABLE:
if actor_type in class_by_tile:
actor = class_by_tile[actor_type](world=self, position=(x,y), props=props)
else:
actor = sprite.Sprite(actor_type + '.png', anchor=(0,0))
actor.position = (x,y)
actor.actor_type = actor_type
if props is not None:
# inject properties to sprite
for k in props:
setattr(actor, k, props[k])
self.static_actors[cell_position] = actor
self.actors_back.add(actor)
else:
# player, monsters, bullets. They will update position
actor = class_by_tile[actor_type](world=self, position=(x,y), props=props)
actor.actor_type = actor_type
self.dynamic_actors.append(actor)
if actor_type == 'player':
self.player_layer.add(actor)
elif actor_type == 'floater':
self.platforms.add(actor)
else:
print 'actor_type:', actor_type
raise NotImplemented
return actor
def update(self, dt):
for actor in self.dynamic_actors:
actor.update(dt)
def next_level(self):
pass
def get_scene(level):
scene = GameScene(level)
return scene
| Python |
import pyglet
import cocos
from cocos.director import director
import cocos.actions as ac
class SplashScene(cocos.scene.Scene):
def __init__(self):
super(SplashScene, self).__init__()
image = pyglet.resource.image('splash.jpg')
sp = cocos.sprite.Sprite(image)
w, h = director.get_window_size()
sp.position = (w//2, h//2)
self.add(sp)
def on_enter(self):
super(SplashScene, self).on_enter()
self.do(ac.Delay(0.1)+ac.CallFunc(self.end))
def end(self):
## import main_menu_scene
## scene = main_menu_scene.get_scene()
## director.replace(scene)
from game_scene import get_scene
scene = get_scene(0) #1st scene
director.push(scene)
def get_scene():
scene = SplashScene()
return scene
| Python |
Subsets and Splits
SQL Console for ajibawa-2023/Python-Code-Large
Provides a useful breakdown of language distribution in the training data, showing which languages have the most samples and helping identify potential imbalances across different language groups.