code stringlengths 1 1.96M | language stringclasses 1
value |
|---|---|
#!/bin/sh
#
# Usage: fetch-svn-externals.sh OUTPUTDIR < repo-list
set -e
[ ! -d $1 ] && mkdir $1
cd $1
while read dirname svnpath; do
if [ -n "$dirname" -a -n "$svnpath" ]; then
rm -rf $dirname && svn export $svnpath $dirname
fi
done | Shell |
#!/bin/sh
#
# Usage: fetch-git-externals.sh OUTPUTDIR < repo-list
set -e
[ ! -d $1 ] && mkdir $1
cd $1
while read dirname gitrepo; do
if [ -n "$dirname" -a -n "$gitrepo" ]; then
rm -rf tmp-git-repo && mkdir tmp-git-repo
git clone $gitrepo tmp-git-repo/$dirname
rm -rf $dirname && mkdir $dirname
cd tmp-git-rep... | Shell |
#!/bin/sh
#
# Detects OS we're compiling on and outputs a file specified by the first
# argument, which in turn gets read while processing Makefile.
#
# The output will set the following variables:
# CC C Compiler path
# CXX C++ Compiler path
# PLATFORM_LDFLAGS ... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/Applications/android/ndk/r8e/"
SCRIPT_DIR="$( cd "$( dirname "${0}" )" && pwd )"
PROJECT_DIRECTORY=${SCRIPT_DIR}/../
# Run build:
pushd ${PROJECT_DIRECTORY} > /dev/null
${NDK_DIRECTORY}ndk-build -j8
# Clean temporary files:
rm -rf ${PROJECT_DIRECTORY}obj
find . -name gdb... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared TexturePack-Output-Definitions:
TEXTUREPACK_OUTPUT_DIRECTORY="../assets/gfx/texturepacks/"
TEXTUREPACK_OUTPUT_JAVAIDS_PACKAGE="org.website.project.texturepacks"
TEXTUREPACK_OUTPUT_JAVAIDS_DIRECTORY="../src/org/websi... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/Applications/android/ndk/r8e/"
SCRIPT_DIR="$( cd "$( dirname "${0}" )" && pwd )"
PROJECT_DIRECTORY=${SCRIPT_DIR}/../
# Run build:
pushd ${PROJECT_DIRECTORY} > /dev/null
${NDK_DIRECTORY}ndk-build -j8
# Clean temporary files:
rm -rf ${PROJECT_DIRECTORY}obj
find . -name gdb... | Shell |
#!/bin/bash
# Android Screenshot Library #
##############################
# Startup script #
echo "Android Screenshot Library -- initializing..."
#
if [ -z $ANDROID ]; then
echo "*** Android SDK not found ***"
echo "Make sure the ANDROID variable is pointing to Android SDK root directory"
else
adb="$AN... | Shell |
#!/bin/bash
# Scripts in the tools/ directory should source this file with the line:
# pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
export TOOLS_DIR=$(pwd)
export PROJECT_DIR=$(dirname $TOOLS_DIR)
export APP_DIR=$PROJECT_DIR/app
export TESTS_DIR=$PROJECT_DIR/tests
for dir in \
"$APPENG... | Shell |
#!/bin/bash
# Copyright 2010 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to... | Shell |
#!/bin/bash
pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
$PYTHON $TOOLS_DIR/validate_merge.py "$@"
| Shell |
#!/bin/bash
# Creates a code review on codereview.appspot.com for the current branch.
# The posted patch is a diff from the default head to this branch's head.
#
# This script supports the following workflow:
# 1. Create a named branch and make your changes there.
# 2. Merge changes (if any) from the default... | Shell |
#!/bin/bash
pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
export REMOTE_API_RC="from model import *"$'\n'"from setup_pf import *"
$PYTHON $TOOLS_DIR/remote_api.py "$@"
| Shell |
#!/bin/bash
pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
$PYTHON $TOOLS_DIR/merge_messages.py "$@"
| Shell |
#!/bin/bash
DEFAULT_DAYS=90
function usage() {
echo "Usage: $0 [-r <rev>] [-d <days>] [-l] [-h]"
echo
echo " Interactively go through all the heads that have no children in"
echo " history DAG and that are at least $DEFAULT_DAYS days old, and "
echo " no-op merge them to the default branch."
echo
ech... | Shell |
#!/bin/bash
# To run all tests:
#
# tools/unit_tests
#
# To run just the tests in tests/test_model.py and tests/test_indexing.py:
#
# tools/unit_tests test_model test_indexing
pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
echo
echo "--- Running unit tests"
TZ=UTC $PYTHON $TESTS_DIR/... | Shell |
#!/bin/bash
# Copyright 2011 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in w... | Shell |
#!/bin/bash
pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
find $PROJECT_DIR -name '*.pyc' -exec rm '{}' ';'
find $PROJECT_DIR -name '*.orig' -exec rm '{}' ';'
| Shell |
#!/bin/bash
pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
if [ "$1" == "run" ]; then
shift
# Look through the arguments for an application directory.
for arg in "$@"; do
case "$arg" in
(--datastore_path*) datastore_path="$arg";;
(-*) true;;
... | Shell |
#!/bin/sh
# use pylint to check the args.
# requires installing pylint http://www.logilab.org/project/pylint
# short form: easy_install pylint (may require root)
LINT=$(which pylint)
REPORTS="no"
DEPRECATED=regsub,string,TERMIOS,Bastion,rexec
if [ -z "$LINT" ]; then
echo "pylint not found, please install."
exit ... | Shell |
#!/bin/bash
pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
$PYTHON $TOOLS_DIR/find_missing_translations.py "$@"
| Shell |
#!/bin/bash
pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
$PYTHON $TOOLS_DIR/update_messages.py "$@"
| Shell |
#!/bin/bash
# Starts up an appserver and runs end-to-end tests against it.
#
# Use -k to select particular test classes or methods by a substring match:
# tools/server_tests -k ConfigTests
# tools/server_tests -k test_delete_and_restore
#
# Specify -v to show the name of each test as it runs (rather than just... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared Spritesheet-Output-Definitions:
SPRITESHEET_OUTPUT_DIRECTORY="../assets/gfx/spritesheets/"
SPRITESHEET_OUTPUT_JAVAIDS_PACKAGE="org.anddev.andengine.examples.spritesheets"
SPRITESHEET_OUTPUT_JAVAIDS_DIRECTORY="../src... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared TexturePack-Output-Definitions:
TEXTUREPACK_OUTPUT_DIRECTORY="../assets/gfx/texturepacks/"
TEXTUREPACK_OUTPUT_JAVAIDS_PACKAGE="org.website.project.texturepacks"
TEXTUREPACK_OUTPUT_JAVAIDS_DIRECTORY="../src/org/websi... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared TexturePack-Output-Definitions:
TEXTUREPACK_OUTPUT_DIRECTORY="../assets/gfx/texturepacks/"
TEXTUREPACK_OUTPUT_JAVAIDS_PACKAGE="org.website.project.texturepacks"
TEXTUREPACK_OUTPUT_JAVAIDS_DIRECTORY="../src/org/websi... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r7b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngine/"
# Run build:
pushd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
# rm -rf ${PROJECT_DIRECTORY}obj
# find . -name gdbserver -print0 | xar... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r7b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngine/"
# Run build:
pushd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
# rm -rf ${PROJECT_DIRECTORY}obj
# find . -name gdbserver -print0 | xar... | Shell |
#!/bin/bash
# Copyright 2010 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed t... | Shell |
#!/bin/bash
#
# Starts a basic web server on the port specified.
#
# ./serve.sh 3000 -> http://localhost:3000
#
# Copyright 2012 Eric Bidelman <ebidel@gmail.com>
port=$1
if [ $# -ne 1 ]
then
port=8000
fi
open http://localhost:$port/template.html && python -m SimpleHTTPServer $port;
| Shell |
# /bin/bash
D=$PWD
pushd ../..
./waf-light configure build --tools=$D/bbdlib.py --prelude=$'\tfrom waflib.extras import bbdlib\n\tbbdlib.start(cwd, VERSION, wafdir)\n\tsys.exit(0)'
popd
cp ../../waf bbd
| Shell |
# /bin/bash
D=$PWD
pushd ../..
./waf-light configure build --tools=$D/ebdlib.py --prelude=$'\tfrom waflib.extras import ebdlib\n\tebdlib.start(cwd, VERSION, wafdir)\n\tsys.exit(0)'
popd
cp ../../waf ebd
| Shell |
# /bin/bash
D=$PWD
pushd ../..
./waf-light configure build --tools=$D/cbdlib.py --prelude=$'\tfrom waflib.extras import cbdlib\n\tcbdlib.start(cwd, VERSION, wafdir)\n\tsys.exit(0)'
popd
cp ../../waf cbd
| Shell |
# /bin/bash
D=$PWD
pushd ../..
./waf-light configure build --tools=$D/dbdlib.py --prelude=$'\tfrom waflib.extras import dbdlib\n\tdbdlib.start(cwd, VERSION, wafdir)\n\tsys.exit(0)'
popd
cp ../../waf dbd
| Shell |
#! /bin/bash
# make a copy of a waf directory with the same name
#
# the tool 'relocation' (waflib/extras) adds some information
# so that a full rebuild is not performed when the dir changes
rm -rf tmp
mkdir tmp
pushd c
waf configure build
popd
cp -R c tmp/c
cd tmp/c
waf configure build
| Shell |
#! /bin/sh
python -m CGIHTTPServer
| Shell |
#!/bin/sh
javah -jni -o preview_handler_jni.h -classpath ../bin/ com.artollkitplus.benchmark.CameraPreviewHandler
| Shell |
#!/bin/sh
javah -jni -o preview_handler_jni.h -classpath ../bin/ com.artollkitplus.benchmark.CameraPreviewHandler
| Shell |
#!/bin/sh
javah -jni -o preview_handler_jni.h -classpath ../bin/ com.artollkitplus.benchmark.CameraPreviewHandler
javah -jni -o marker_info.h -classpath ../bin/ com.artollkitplus.benchmark.MarkerInfo
| Shell |
#!/bin/sh
javah -jni -o preview_handler_jni.h -classpath ../bin/ com.artollkitplus.benchmark.CameraPreviewHandler
javah -jni -o marker_info.h -classpath ../bin/ com.artollkitplus.benchmark.MarkerInfo
| Shell |
#!/bin/sh
javah -jni -o preview_handler_jni.h -classpath ../bin/ com.artollkitplus.benchmark.CameraPreviewHandler
| Shell |
#!/bin/sh
javah -jni -o preview_handler_jni.h -classpath ../bin/ com.artollkitplus.benchmark.CameraPreviewHandler
| Shell |
#!/bin/sh
javah -jni -o preview_handler_jni.h -classpath ../bin/ com.artollkitplus.benchmark.CameraPreviewHandler
javah -jni -o marker_info.h -classpath ../bin/ com.artollkitplus.benchmark.MarkerInfo
| Shell |
#!/bin/sh
javah -jni -o preview_handler_jni.h -classpath ../bin/ com.artollkitplus.benchmark.CameraPreviewHandler
javah -jni -o marker_info.h -classpath ../bin/ com.artollkitplus.benchmark.MarkerInfo
| Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared TexturePack-Output-Definitions:
TEXTUREPACK_OUTPUT_DIRECTORY="../assets/gfx/texturepacks/"
TEXTUREPACK_OUTPUT_JAVAIDS_PACKAGE="org.website.project.texturepacks"
TEXTUREPACK_OUTPUT_JAVAIDS_DIRECTORY="../src/org/websi... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared TexturePack-Output-Definitions:
TEXTUREPACK_OUTPUT_DIRECTORY="../assets/gfx/texturepacks/"
TEXTUREPACK_OUTPUT_JAVAIDS_PACKAGE="org.website.project.texturepacks"
TEXTUREPACK_OUTPUT_JAVAIDS_DIRECTORY="../src/org/websi... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r8/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngine/"
# Run build:
pushd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
rm -rf ${PROJECT_DIRECTORY}obj
find . -name gdbserver -print0 | xargs -0... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r8/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngine/"
# Run build:
pushd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
rm -rf ${PROJECT_DIRECTORY}obj
find . -name gdbserver -print0 | xargs -0... | Shell |
#! /bin/sh
NDK_DIRECTORY="~/android-ndk/"
PROJECT_DIRECTORY="~/src/android/AndEngineExtensions/AndEnginePhysicsBox2DExtensionNew/"
# Run build:
cd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
rm -rf ${PROJECT_DIRECTORY}obj
find . -name gdbserver -print0 | xargs -0 rm -rf
find . -name gdb.s... | Shell |
#! /bin/sh
NDK_DIRECTORY="~/android-ndk/"
PROJECT_DIRECTORY="~/src/android/AndEngineExtensions/AndEnginePhysicsBox2DExtensionNew/"
# Run build:
cd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
rm -rf ${PROJECT_DIRECTORY}obj
find . -name gdbserver -print0 | xargs -0 rm -rf
find . -name gdb.s... | Shell |
#!/bin/bash
#
# Starts a basic web server on the port specified.
#
# ./serve.sh 3000 -> http://localhost:3000
#
# Copyright 2012 Eric Bidelman <ebidel@gmail.com>
port=$1
if [ $# -ne 1 ]
then
port=8000
fi
if [ $(uname -s) == "Darwin" ]
then
open=open
else
open=xdg-open
fi
$open http://localhost:$port/templat... | Shell |
cd /cygdrive/e/android/AndEngineModPlayerExtension/
/cygdrive/e/sdk/android-ndk-r4/ndk-build | Shell |
#!/bin/bash
rm -f wgetlog
mkdir -p got
rm -f got/*
for data in *.cases; do
cat $data | while read x
do
export name=$(echo $x | sed -e 's/;.*//')
export type=$(echo $x | sed -e 's/[^;]*;//' -e 's/;.*//')
export url=$(echo $x | sed -e 's/[^;]*;[^;]*;//')
echo doing $name "("$type")"
... | Shell |
#!/bin/bash
rm -f wgetlog
for data in *.cases; do
cat $data | while read x
do
export name=$(echo $x | sed -e 's/;.*//')
export type=$(echo $x | sed -e 's/[^;]*;//' -e 's/;.*//')
export url=$(echo $x | sed -e 's/[^;]*;[^;]*;//')
echo doing $name "("$type")"
wget -O got/$name $url ... | Shell |
#!/bin/bash
#
# copy up the diagrams (there's at least one)
#
cp *.png ..
#
# copy up the bodies, wrapped in the header and footer
# fragments, with the appropriate FIRST/NEXT/PREV links
#
files=("" *body "")
size=${#files[*]}
for ((i = 1; i < size-1; i += 1))
do
x=${files[i]}
first=$(basename ${files[1]} .b... | Shell |
#!/bin/sh
# Generate qwcl.x11.spec
# $1 is version
# $2 is release
# $3 is install dir (assumed to be in /var/tmp)
cat <<EOF
%define name qwcl.x11
%define version ${1}
%define release ${2}
%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
Name: %{name}
Version: %{version}
Release: %{release}
Vendor: id Software
Pac... | Shell |
#!/bin/sh
# This script preloads the lib3dfxgl.so library which overrides the functions
# present in libMesaGL.so. This allows glquake to run using 3DFX's miniport
# and without Mesa 3-D. Glide and X11 libraries have to be installed tho,
# even tho GLQuake doesn't use X11, it's linked against it because Mesa 3-D
# ... | Shell |
#!/bin/sh
for x in *; do
y=`echo $x | tr '[A-Z]' '[a-z]'`
if [ $x != $y ]; then
mv $x $y
fi
done
| Shell |
#!/bin/sh
# Generate qwsv.spec
# $1 is version
# $2 is release
# $3 is install dir (assumed to be in /var/tmp)
cat <<EOF
%define name qwsv
%define version ${1}
%define release ${2}
%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
Name: %{name}
Version: %{version}
Release: %{release}
Vendor: id Software
Packager: D... | Shell |
#!/bin/sh
# Generate qwcl.spec
# $1 is version
# $2 is release
# $3 is install dir (assumed to be in /var/tmp)
cat <<EOF
%define name qwcl
%define version ${1}
%define release ${2}
%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
Name: %{name}
Version: %{version}
Release: %{release}
Vendor: id Software
Packager: D... | Shell |
#!/bin/sh
# Generate qwcl.spec
# $1 is version
# $2 is release
# $3 is install dir (assumed to be in /var/tmp)
cat <<EOF
%define name glqwcl
%define version ${1}
%define release ${2}
%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
Name: %{name}
Version: %{version}
Release: %{release}
Vendor: id Software
Packager:... | Shell |
#!/bin/sh
# Generate quake.spec
# $1 is version
# $2 is release
# $3 is install dir (assumed to be in /var/tmp)
cat <<EOF
%define name quake
%define version ${1}
%define release ${2}
%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
Name: %{name}
Version: %{version}
Release: %{release}
Vendor: id Software
Packager:... | Shell |
#!/bin/sh
# Generate quake-shareware.spec
# $1 is version
# $2 is release
# $3 is install dir (assumed to be in /var/tmp)
cat <<EOF
%define name quake
%define version ${1}-shareware
%define release ${2}
%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
Name: %{name}
Version: %{version}
Release: %{release}
Vendor: i... | Shell |
#!/bin/sh
# Generate quake-rogue.spec
# $1 is version
# $2 is release
# $3 is install dir (assumed to be in /var/tmp)
cat <<EOF
%define name quake-rogue
%define version ${1}
%define release ${2}
%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
Name: %{name}
Version: %{version}
Release: %{release}
Vendor: id Softwa... | Shell |
#!/bin/sh
# Generate quake-data.spec
# $1 is version
# $2 is release
# $3 is install dir (assumed to be in /var/tmp)
cat <<EOF
%define name quake-data
%define version ${1}
%define release ${2}
%define builddir \$RPM_BUILD_DIR/%{name}-%{version}
Name: %{name}
Version: %{version}
Release: %{release}
Vendor: id Software... | Shell |
#!/bin/bash
# Scripts in the tools/ directory should source this file with the line:
# pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
export TOOLS_DIR=$(pwd)
export PROJECT_DIR=$(dirname $TOOLS_DIR)
export APP_DIR=$PROJECT_DIR/app
for dir in \
"$APPENGINE_DIR" \
/usr/lib/google_appen... | Shell |
#!/bin/bash
pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
$PYTHON $TOOLS_DIR/console.py "$@"
| Shell |
#!/bin/bash
pushd "$(dirname $0)" >/dev/null && source common.sh && popd >/dev/null
if [ "$1" == "run" ]; then
shift
$PYTHON $APPENGINE_DIR/dev_appserver.py "$@"
else
$PYTHON $APPENGINE_DIR/appcfg.py "$@"
fi
| Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared TexturePack-Output-Definitions:
TEXTUREPACK_OUTPUT_DIRECTORY="../assets/gfx/texturepacks/"
TEXTUREPACK_OUTPUT_JAVAIDS_PACKAGE="org.website.project.texturepacks"
TEXTUREPACK_OUTPUT_JAVAIDS_DIRECTORY="../src/org/websi... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r7b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngine/"
# Run build:
pushd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
# rm -rf ${PROJECT_DIRECTORY}obj
# find . -name gdbserver -print0 | xar... | Shell |
#!/bin/bash
#
# Copyright 2010 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed ... | Shell |
#!/bin/sh
if [ ! -x ./process-switching ] ; then
echo "ERROR: the program ./process-switching is missing"
exit
fi
for N in 8 16 32 64 ; do
for I in 20000 40000 60000 ; do
for D in 3 30 300 ; do
./process-switching $N $I $D
done
done
done
| Shell |
#!/bin/bash
# Plots some of the process-switching data using gnuplot.
# SCRIPT CONFIG
GNUPLOT=$(which gnuplot)
if [ $# -eq 0 ] ; then
cat <<EOF
Usage: $0 [options] <data_file>
The "process-switching" test application sends human-readable output to
STDOUT, and GNUPLOT-friendly data to STDERR. If you save this STDERR... | Shell |
#!/bin/sh
if [ ! -x ./process-switching ] ; then
echo "ERROR: the program ./process-switching is missing"
exit
fi
for N in 8 16 32 64 ; do
for I in 20000 40000 60000 ; do
for D in 3 30 300 ; do
./process-switching $N $I $D
done
done
done
| Shell |
#!/bin/bash
# Plots some of the process-switching data using gnuplot.
# SCRIPT CONFIG
GNUPLOT=$(which gnuplot)
if [ $# -eq 0 ] ; then
cat <<EOF
Usage: $0 [options] <data_file>
The "process-switching" test application sends human-readable output to
STDOUT, and GNUPLOT-friendly data to STDERR. If you save this STDERR... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared Spritesheet-Output-Definitions:
SPRITESHEET_OUTPUT_DIRECTORY="../assets/gfx/spritesheets/"
SPRITESHEET_OUTPUT_JAVAIDS_PACKAGE="org.anddev.andengine.examples.spritesheets"
SPRITESHEET_OUTPUT_JAVAIDS_DIRECTORY="../src... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared Spritesheet-Output-Definitions:
SPRITESHEET_OUTPUT_DIRECTORY="../assets/gfx/spritesheets/"
SPRITESHEET_OUTPUT_JAVAIDS_PACKAGE="org.anddev.andengine.examples.spritesheets"
SPRITESHEET_OUTPUT_JAVAIDS_DIRECTORY="../src... | Shell |
#! /bin/sh
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r6b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/GLES2/AndEngineMODPlayerExtension/"
# Run build:
cd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
rm -rf ${PROJECT_DIRECTORY}obj
| Shell |
#! /bin/sh
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r6b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/GLES2/AndEngineMODPlayerExtension/"
# Run build:
cd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
rm -rf ${PROJECT_DIRECTORY}obj
| Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared TexturePack-Output-Definitions:
TEXTUREPACK_OUTPUT_DIRECTORY="../assets/gfx/texturepacks/"
TEXTUREPACK_OUTPUT_JAVAIDS_PACKAGE="org.website.project.texturepacks"
TEXTUREPACK_OUTPUT_JAVAIDS_DIRECTORY="../src/org/websi... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared TexturePack-Output-Definitions:
TEXTUREPACK_OUTPUT_DIRECTORY="../assets/gfx/texturepacks/"
TEXTUREPACK_OUTPUT_JAVAIDS_PACKAGE="org.website.project.texturepacks"
TEXTUREPACK_OUTPUT_JAVAIDS_DIRECTORY="../src/org/websi... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r7b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngine/"
# Run build:
pushd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
# rm -rf ${PROJECT_DIRECTORY}obj
# find . -name gdbserver -print0 | xar... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r7b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngine/"
# Run build:
pushd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
# rm -rf ${PROJECT_DIRECTORY}obj
# find . -name gdbserver -print0 | xar... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r7b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngineScriptingExtension/"
NDK_MODULE_PATH="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngineScriptingExtension"
# Run build:
pushd ${PROJECT_DIRECTORY} > ... | Shell |
#!/bin/bash
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r7b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngineScriptingExtension/"
NDK_MODULE_PATH="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEngineScriptingExtension"
# Run build:
pushd ${PROJECT_DIRECTORY} > ... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared Spritesheet-Output-Definitions:
SPRITESHEET_OUTPUT_DIRECTORY="../assets/gfx/spritesheets/"
SPRITESHEET_OUTPUT_JAVAIDS_PACKAGE="org.website.project.spritesheets"
SPRITESHEET_OUTPUT_JAVAIDS_DIRECTORY="../src/org/websi... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared Spritesheet-Output-Definitions:
SPRITESHEET_OUTPUT_DIRECTORY="../assets/gfx/spritesheets/"
SPRITESHEET_OUTPUT_JAVAIDS_PACKAGE="org.website.project.spritesheets"
SPRITESHEET_OUTPUT_JAVAIDS_DIRECTORY="../src/org/websi... | Shell |
#! /bin/sh
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r6b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEnginePhysicsBox2DExtension/"
# Run build:
cd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
rm -rf ${PROJECT_DIRECTORY}obj
find . -name gdbserver ... | Shell |
#! /bin/sh
NDK_DIRECTORY="/Users/ngramlich/SDKs/Android/ndk/r6b/"
PROJECT_DIRECTORY="/Users/ngramlich/Workspace/gdk/graphic_engines/AndEngine/AndEnginePhysicsBox2DExtension/"
# Run build:
cd ${PROJECT_DIRECTORY}
${NDK_DIRECTORY}ndk-build
# Clean temporary files:
rm -rf ${PROJECT_DIRECTORY}obj
find . -name gdbserver ... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared Spritesheet-Output-Definitions:
SPRITESHEET_OUTPUT_DIRECTORY="../assets/gfx/spritesheets/"
SPRITESHEET_OUTPUT_JAVAIDS_PACKAGE="org.anddev.andengine.examples.spritesheets"
SPRITESHEET_OUTPUT_JAVAIDS_DIRECTORY="../src... | Shell |
#
# This file is part of JGrasstools (http://www.jgrasstools.org)
# (C) HydroloGIS - www.hydrologis.com
#
# JGrasstools is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License,... | Shell |
xjc -dtd -d grassdtd -p org.osgeo.grass.dtd grass-interface.dtd
| Shell |
#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to ... | Shell |
#! /bin/bash
# Binary of the Texturepacker:
TEXTUREPACKER_BINARY=/usr/local/bin/TexturePacker
# Shared Spritesheet-Output-Definitions:
SPRITESHEET_OUTPUT_DIRECTORY="../assets/gfx/spritesheets/"
SPRITESHEET_OUTPUT_JAVAIDS_PACKAGE="org.anddev.andengine.examples.spritesheets"
SPRITESHEET_OUTPUT_JAVAIDS_DIRECTORY="../src... | Shell |
#!/bin/bash
osmosis --rx file=input.xml --mw file=output.map bbox=-1,0,0,1 encoding=single
| Shell |
#!/bin/bash
osmosis --rx file=input.xml --mw file=output.map bbox=-1,0,0,1 encoding=double
| Shell |
#!/bin/bash
osmosis --rx file=input.xml --mw file=output.map bbox=0.99,0.99,1.01,1.01
| Shell |
#!/bin/bash
osmosis --rx file=input.xml --mw file=output.map bbox=0.1,0.2,0.3,0.4 map-start-position=0.15,0.25 map-start-zoom=16 preferred-language=en comment=testcomment
| Shell |
#!/bin/bash
osmosis --rx file=input.xml --mw file=output.map bbox=0,0,0.08,0.08 debug-file=true
| Shell |
#!/bin/bash
cd empty/
./generate.sh
cd ../file_header/
./generate.sh
cd ../single_delta_encoding/
./generate.sh
cd ../double_delta_encoding/
./generate.sh
cd ../with_data/
./generate.sh | Shell |
#!/bin/bash
if [ -z "$1" ]; then
echo "Usage: $0 DIRECTORY ORACLE_INSTANCE USER"
exit 0
fi
if [ -z "$2" ]; then
echo "Usage: $0 DIRECTORY ORACLE_INSTANCE USER"
exit 0
fi
if [ -z "$3" ]; then
echo "Usage: $0 DIRECTORY ORACLE_INSTANCE USER"
exit 0
fi
echo "AdempiereLBR"
echo "."
echo ". Eduardo Montene... | Shell |
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