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  1. benchmark/MIT_Mystery_Hunt/puzzles/1996/mit1996metaendgame_MIT_Mystery_Hunt_1996_Endgame/puzzle1bsolution.html +28 -0
  2. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.7_Cryptography.html +18 -0
  3. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/4.666_Special_Subject_in_Numerical_Interpolation.html +26 -0
  4. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/6.10101011_Computer_Applications_to_Puzzle_Solving.html +26 -0
  5. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/6.1835_AI_Pattern_Recognition_Problem_Set_1.html +26 -0
  6. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/7.270_Sustenance_of_Life.html +21 -0
  7. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/9.ZZZ_Abstract_Dream_Analysis.html +24 -0
  8. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/Senior_Metapuzzle_Solution.html +29 -0
  9. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1m_MIT_Mystery_Hunt_1998_Freshman_Year_meta/19.7_Cryptography.html +18 -0
  10. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1m_MIT_Mystery_Hunt_1998_Freshman_Year_meta/_solution_assets/19.7_Cryptography.html +18 -0
  11. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p03_MIT_Mystery_Hunt_1998_19.7_Cryptography/19.7_Cryptography.html +18 -0
  12. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r2m_MIT_Mystery_Hunt_1998_Sophomore_Year_meta/6.10101011_Computer_Applications_to_Puzzle_Solving.html +26 -0
  13. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r2m_MIT_Mystery_Hunt_1998_Sophomore_Year_meta/9.ZZZ_Abstract_Dream_Analysis.html +24 -0
  14. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r2p01_MIT_Mystery_Hunt_1998_9.ZZZ_Abstract_Dream_Analysis/9.ZZZ_Abstract_Dream_Analysis.html +24 -0
  15. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r2p01_MIT_Mystery_Hunt_1998_9.ZZZ_Abstract_Dream_Analysis/_solution_assets/19.7_Cryptography.html +18 -0
  16. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r2p08_MIT_Mystery_Hunt_1998_6.10101011_Computer_Applications_to_Puzzle_So/6.10101011_Computer_Applications_to_Puzzle_Solving.html +26 -0
  17. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/4.666_Special_Subject_in_Numerical_Interpolation.html +26 -0
  18. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/6.1835_AI_Pattern_Recognition_Problem_Set_1.html +26 -0
  19. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/7.270_Sustenance_of_Life.html +21 -0
  20. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/4.666_Special_Subject_in_Numerical_Interpolation.html +26 -0
  21. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/6.1835_AI_Pattern_Recognition_Problem_Set_1.html +26 -0
  22. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/7.270_Sustenance_of_Life.html +21 -0
  23. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p02_MIT_Mystery_Hunt_1998_19.503_Advanced_History/19.503_Advanced_History_Solution.html +29 -0
  24. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p02_MIT_Mystery_Hunt_1998_19.503_Advanced_History/_solution_assets/19.503_Advanced_History_Solution.html +29 -0
  25. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p09_MIT_Mystery_Hunt_1998_7.270_Sustenance_of_Life/7.270_Sustenance_of_Life.html +21 -0
  26. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p11_MIT_Mystery_Hunt_1998_4.666_Special_Subject_in_Numerical_Interpolat/4.666_Special_Subject_in_Numerical_Interpolation.html +26 -0
  27. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p13_MIT_Mystery_Hunt_1998_6.1835_AI_Pattern_Recognition_Problem_Set_1/6.1835_AI_Pattern_Recognition_Problem_Set_1.html +26 -0
  28. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p19_MIT_Mystery_Hunt_1998_18.101_Combinatorics/18.101_Combinatorics_Solution.html +24 -0
  29. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p19_MIT_Mystery_Hunt_1998_18.101_Combinatorics/_solution_assets/18.101_Combinatorics_Solution.html +24 -0
  30. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p19_MIT_Mystery_Hunt_1998_18.101_Combinatorics/solution.html +24 -0
  31. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4m_MIT_Mystery_Hunt_1998_Senior_Metapuzzle/Senior_Metapuzzle_Solution.html +29 -0
  32. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p04_MIT_Mystery_Hunt_1998_4.123_Coloring_Within_the_Lines/4.123_Coloring_Within_the_Lines_Solution.html +21 -0
  33. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p04_MIT_Mystery_Hunt_1998_4.123_Coloring_Within_the_Lines/_solution_assets/4.123_Coloring_Within_the_Lines_Solution.html +21 -0
  34. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p04_MIT_Mystery_Hunt_1998_4.123_Coloring_Within_the_Lines/solution.html +21 -0
  35. benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p06_MIT_Mystery_Hunt_1998_4.4444_Structures/4.4444_Structures_Solution.html +24 -0
  36. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999dossiers_MIT_Mystery_Hunt_1999_Dossiers_Meta/w1.1.html +33 -0
  37. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999dossiers_MIT_Mystery_Hunt_1999_Dossiers_Meta/w1.2.html +41 -0
  38. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999dossiers_MIT_Mystery_Hunt_1999_Dossiers_Meta/w3.1.html +19 -0
  39. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r103_MIT_Mystery_Hunt_1999_Ho_Chi_Minh_City/_solution_assets/solution.html +17 -0
  40. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r103_MIT_Mystery_Hunt_1999_Ho_Chi_Minh_City/solution.html +17 -0
  41. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r1w1_MIT_Mystery_Hunt_1999_Warrant_1.1/w1.1.html +33 -0
  42. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r1w2_MIT_Mystery_Hunt_1999_Warrant_1.2/_solution_assets/solution.html +20 -0
  43. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r1w2_MIT_Mystery_Hunt_1999_Warrant_1.2/solution.html +20 -0
  44. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r1w2_MIT_Mystery_Hunt_1999_Warrant_1.2/w1.2.html +41 -0
  45. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r307_MIT_Mystery_Hunt_1999_Monterey/_solution_assets/solution.html +14 -0
  46. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r307_MIT_Mystery_Hunt_1999_Monterey/solution.html +14 -0
  47. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r308_MIT_Mystery_Hunt_1999_Stuttgart/_solution_assets/solution.html +29 -0
  48. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r308_MIT_Mystery_Hunt_1999_Stuttgart/solution.html +29 -0
  49. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r3w1_MIT_Mystery_Hunt_1999_Warrant_3.1/w3.1.html +19 -0
  50. benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r405_MIT_Mystery_Hunt_1999_Helsinki/_solution_assets/solution.html +24 -0
benchmark/MIT_Mystery_Hunt/puzzles/1996/mit1996metaendgame_MIT_Mystery_Hunt_1996_Endgame/puzzle1bsolution.html ADDED
@@ -0,0 +1,28 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+ <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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+ <head>
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+ <title>MIT Mystery Hunt 1996 / Puzzle 1B Solution</title>
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+ <style>
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+ body, html {
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+ width: 1000px;
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+ font-family: "Lucida Grande", "Corbel", Arial, sans-serif;
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+ margin: 20px 0px 20px 20px;
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+ }
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+ </style>
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+ </head>
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+ <body>
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+
15
+ <h2><a href=".">Mystery Hunt 1996</a> / Puzzle 1B Solution</h2>
16
+
17
+ <p>If you look at the colormap as a 16x16 grid (as shown in xv) and you look at
18
+ each color component separately (an easy way to do this is to set the gamma
19
+ value for a single component to 1000 and set the gamma value for the other two
20
+ components to 0) you get:</p>
21
+ <PRE>
22
+ Red - SHO
23
+ Green - EPR
24
+ Blue - INT
25
+ </PRE>
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+ <p>For an answer of <B>SHOEPRINT</B>.</p>
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+ </BODY>
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+ </HTML>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.7_Cryptography.html ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
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+ <head>
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+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
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+ <title>19.7 Cryptography</title>
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+ </head>
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+ <body>
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+ <h1>19.7 Cryptography</h1>
9
+ <p><i>Dr. Ken Olum</i> (<a moz-do-not-send="true"
10
+ href="19.7%20Cryptography%20Solution.html">see solution</a>)<br>
11
+ </p>
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+ <pre><br><br>WFBXHZOMWXF, WFBXHZOAAV + MHV MX AXNOMG XH LWINXEGH.<br> 1 3<br><br><br><br><br>FZK QSFJQM PQSP KB AMPO + FDPBKFO HJQG ESPBKBC TKSH.<br> 3 2 1<br><br><br><br><br>TMZG TC COD M JPKAFBFMBL + KYL TMBZAS QW SC XED QYL.<br> 1 2 3 3<br><br><br><br><br>VLLVDUQS VX GVOP + IJJASBUIQUVK XVA INQVEIQVK VA IKPAVUP.<br> 3 1<br></pre>
13
+ <p><br>
14
+ <font size="-1" color="#ff0000">Errata: The third "cryptogram" is
15
+ not solvable.</font><br>
16
+ </p>
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+ </body>
18
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/4.666_Special_Subject_in_Numerical_Interpolation.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
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+ <head>
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+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
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+ <title>4.666 Special Subject in Numerical Interpolation</title>
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+ </head>
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+ <body>
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+ <h1>4.666 Special Subject in Numerical Interpolation</h1>
9
+ <p>(<a moz-do-not-send="true"
10
+ href="4.666%20Special%20Subject%20in%20Numerical%20Interpolation%20Solution.html">See
11
+
12
+ solution</a>)<br>
13
+ </p>
14
+ <p>(3,8) (39,5) (E60,3) (54,3) (7,1) (16,7) (13,4) (66,2) (66,3)
15
+ (7,3) (18,3) - (66,5) (13,1) (E38,6)
16
+ (E40,6)&nbsp;&nbsp;&nbsp;&nbsp; (N42,4) (16,5) (18,2) (E60,11)
17
+ (E18,7);<br>
18
+ </p>
19
+ <p>(39,5) (3,8) (16,6);<br>
20
+ </p>
21
+ <p>(E17,4) (NE80,2) (54,1) (E19,1) (E60,10)&nbsp;&nbsp;&nbsp;&nbsp;
22
+ (E18,4) (3,9) (36,9)&nbsp;&nbsp;&nbsp;&nbsp; (E17,8) (36,2)
23
+ (E17,7) (38,3) (E40,3)<br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/6.10101011_Computer_Applications_to_Puzzle_Solving.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
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+ <head>
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+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
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+ <title>6.10101011 Computer Applications to Puzzle Solving</title>
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+ </head>
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+ <body>
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+ <h1>6.10101011 — Computer Applications to Puzzle Solving</h1>
9
+ <p><i>Prof. Thomas Weisswange</i> (<a moz-do-not-send="true"
10
+ href="6.10101011%20Computer%20Applications%20to%20Puzzle%20Solving%20Solution.html">See
11
+
12
+ solution</a>)<br>
13
+ </p>
14
+ <p>Solving problems with just a pencil and your brain is quite
15
+ satisfying, but sometimes you need a computer to churn out the
16
+ answer for you. Take<br>
17
+ </p>
18
+ <p><font face="Courier New, Courier, monospace">http://www.liii.com/~thomasw/hellcode.txt</font><br>
19
+ </p>
20
+ <p>as a case in point.<br>
21
+ </p>
22
+ <p><font size="-1" color="#ff0000">The file can be found <a
23
+ moz-do-not-send="true" href="hellcode.txt">here</a>.</font><br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/6.1835_AI_Pattern_Recognition_Problem_Set_1.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
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+ <head>
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+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
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+ <title>6.1835 AI Pattern Recognition Problem Set 1</title>
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+ </head>
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+ <body>
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+ <h1>6.1835 — AI Pattern Recognition Problem Set 1</h1>
9
+ <i>Profs. M. Factor, M. Vale and R. Hoffman</i> (<a
10
+ moz-do-not-send="true"
11
+ href="6.1835%20AI%20Pattern%20Recognition%20Problem%20Set%201%20Solution.html">See
12
+
13
+ solution</a>)<br>
14
+ <p>The problem set has been placed on the web for your convenience.<br>
15
+ </p>
16
+ <p>http://web.mit.edu/hoffmann/public/6.1835.html<br>
17
+ </p>
18
+ <p><font size="-1" color="#ff0000">During hunt, the page at that URL
19
+ contained this image:<br>
20
+ </font></p>
21
+ <img moz-do-not-send="true" src="61835AIPatternRecognition.gif"
22
+ alt="Many playing cards" width="551" height="919">
23
+ <p><br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/7.270_Sustenance_of_Life.html ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
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+ <head>
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+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
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+ <title>7.270 Sustenance of Life</title>
6
+ </head>
7
+ <body>
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+ <h1>7.270 — Sustenance of Life</h1>
9
+ <p>Profs. Johann Burgert &amp; Robert Rucinski (<a
10
+ moz-do-not-send="true"
11
+ href="7.270%20Sustenance%20of%20Life%20Solution.html">See
12
+ Solution</a>)<br>
13
+ </p>
14
+ <img moz-do-not-send="true" src="7_270large.png" alt="Grid of black
15
+ and white squares" width="584" height="440"> <img
16
+ moz-do-not-send="true" src="7_270small.png" alt="Smaller grid of
17
+ black and white squares" width="165" height="279"><br>
18
+ <font size="-1" color="#ff0000">The errata page contains a hint for
19
+ this puzzle: The small grid is a key.</font><br>
20
+ </body>
21
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/9.ZZZ_Abstract_Dream_Analysis.html ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
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+ <head>
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+
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+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
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+ <title>9.ZZZ Abstract Dream Analysis</title>
7
+ </head>
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+ <body>
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+ <h1>9.ZZZ -- Abstract Dream Analysis</h1>
10
+ <p><i>Prof. Thomas Weisswange</i> (<a moz-do-not-send="true"
11
+ href="9.ZZZ%20Abstract%20Dream%20Analysis%20Solution.html">See
12
+ solution</a>)</p>
13
+ <p><font size="-1" color="#ff0000">Archivist's note: There are two
14
+ versions, or sections of this puzzle. The puzzle packet
15
+ contained only the grid shown below. There was also a page
16
+ discovered on the web site before we had this packet, <a
17
+ moz-do-not-send="true"
18
+ href="https://puzzles.mit.edu/1998/dream/">here.</a> I am
19
+ unsure how they go together.</font><br>
20
+ </p>
21
+ <img moz-do-not-send="true" src="Abstract%20Dream%20Analysis.png"
22
+ alt="Wacky Wordies" width="810" height="970">
23
+ </body>
24
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/Senior_Metapuzzle_Solution.html ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
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+ <head>
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+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
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+ <title>Senior Metapuzzle Solution</title>
6
+ </head>
7
+ <body>
8
+ <h1>Senior Metapuzzle Solution</h1>
9
+ <p>The answers to the puzzles in this round are:<br>
10
+ </p>
11
+ <ul>
12
+ <li>JEO<b>PAR</b>DY</li>
13
+ <li>(unknown solution for Roamin')</li>
14
+ <li><b>FORE</b>IGN LANGUAGES AND LITERATURES</li>
15
+ <li>P<b>ACE</b>MAKER</li>
16
+ <li>(unknown solution for Number Theory)</li>
17
+ <li>WILLIAM D. <b>PIN</b>KHAM '22<br>
18
+ </li>
19
+ <li>(unknown solution for Puzzling Literature)</li>
20
+ <li>TH<b>ROUGH</b></li>
21
+ <li>SIX<b>TEE</b>N</li>
22
+ <li>(unknown solution for Grid Puzzles and Their Variations)</li>
23
+ </ul>
24
+ <p>Thanks to recollections from solver Thomas Mack, we know that
25
+ each answer in this round contained a hidden golf term and the
26
+ answer was <b>GOLF</b>.<br>
27
+ </p>
28
+ </body>
29
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1m_MIT_Mystery_Hunt_1998_Freshman_Year_meta/19.7_Cryptography.html ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
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+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>19.7 Cryptography</title>
6
+ </head>
7
+ <body>
8
+ <h1>19.7 Cryptography</h1>
9
+ <p><i>Dr. Ken Olum</i> (<a moz-do-not-send="true"
10
+ href="19.7%20Cryptography%20Solution.html">see solution</a>)<br>
11
+ </p>
12
+ <pre><br><br>WFBXHZOMWXF, WFBXHZOAAV + MHV MX AXNOMG XH LWINXEGH.<br> 1 3<br><br><br><br><br>FZK QSFJQM PQSP KB AMPO + FDPBKFO HJQG ESPBKBC TKSH.<br> 3 2 1<br><br><br><br><br>TMZG TC COD M JPKAFBFMBL + KYL TMBZAS QW SC XED QYL.<br> 1 2 3 3<br><br><br><br><br>VLLVDUQS VX GVOP + IJJASBUIQUVK XVA INQVEIQVK VA IKPAVUP.<br> 3 1<br></pre>
13
+ <p><br>
14
+ <font size="-1" color="#ff0000">Errata: The third "cryptogram" is
15
+ not solvable.</font><br>
16
+ </p>
17
+ </body>
18
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1m_MIT_Mystery_Hunt_1998_Freshman_Year_meta/_solution_assets/19.7_Cryptography.html ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>19.7 Cryptography</title>
6
+ </head>
7
+ <body>
8
+ <h1>19.7 Cryptography</h1>
9
+ <p><i>Dr. Ken Olum</i> (<a moz-do-not-send="true"
10
+ href="19.7%20Cryptography%20Solution.html">see solution</a>)<br>
11
+ </p>
12
+ <pre><br><br>WFBXHZOMWXF, WFBXHZOAAV + MHV MX AXNOMG XH LWINXEGH.<br> 1 3<br><br><br><br><br>FZK QSFJQM PQSP KB AMPO + FDPBKFO HJQG ESPBKBC TKSH.<br> 3 2 1<br><br><br><br><br>TMZG TC COD M JPKAFBFMBL + KYL TMBZAS QW SC XED QYL.<br> 1 2 3 3<br><br><br><br><br>VLLVDUQS VX GVOP + IJJASBUIQUVK XVA INQVEIQVK VA IKPAVUP.<br> 3 1<br></pre>
13
+ <p><br>
14
+ <font size="-1" color="#ff0000">Errata: The third "cryptogram" is
15
+ not solvable.</font><br>
16
+ </p>
17
+ </body>
18
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p03_MIT_Mystery_Hunt_1998_19.7_Cryptography/19.7_Cryptography.html ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>19.7 Cryptography</title>
6
+ </head>
7
+ <body>
8
+ <h1>19.7 Cryptography</h1>
9
+ <p><i>Dr. Ken Olum</i> (<a moz-do-not-send="true"
10
+ href="19.7%20Cryptography%20Solution.html">see solution</a>)<br>
11
+ </p>
12
+ <pre><br><br>WFBXHZOMWXF, WFBXHZOAAV + MHV MX AXNOMG XH LWINXEGH.<br> 1 3<br><br><br><br><br>FZK QSFJQM PQSP KB AMPO + FDPBKFO HJQG ESPBKBC TKSH.<br> 3 2 1<br><br><br><br><br>TMZG TC COD M JPKAFBFMBL + KYL TMBZAS QW SC XED QYL.<br> 1 2 3 3<br><br><br><br><br>VLLVDUQS VX GVOP + IJJASBUIQUVK XVA INQVEIQVK VA IKPAVUP.<br> 3 1<br></pre>
13
+ <p><br>
14
+ <font size="-1" color="#ff0000">Errata: The third "cryptogram" is
15
+ not solvable.</font><br>
16
+ </p>
17
+ </body>
18
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r2m_MIT_Mystery_Hunt_1998_Sophomore_Year_meta/6.10101011_Computer_Applications_to_Puzzle_Solving.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>6.10101011 Computer Applications to Puzzle Solving</title>
6
+ </head>
7
+ <body>
8
+ <h1>6.10101011 — Computer Applications to Puzzle Solving</h1>
9
+ <p><i>Prof. Thomas Weisswange</i> (<a moz-do-not-send="true"
10
+ href="6.10101011%20Computer%20Applications%20to%20Puzzle%20Solving%20Solution.html">See
11
+
12
+ solution</a>)<br>
13
+ </p>
14
+ <p>Solving problems with just a pencil and your brain is quite
15
+ satisfying, but sometimes you need a computer to churn out the
16
+ answer for you. Take<br>
17
+ </p>
18
+ <p><font face="Courier New, Courier, monospace">http://www.liii.com/~thomasw/hellcode.txt</font><br>
19
+ </p>
20
+ <p>as a case in point.<br>
21
+ </p>
22
+ <p><font size="-1" color="#ff0000">The file can be found <a
23
+ moz-do-not-send="true" href="hellcode.txt">here</a>.</font><br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r2m_MIT_Mystery_Hunt_1998_Sophomore_Year_meta/9.ZZZ_Abstract_Dream_Analysis.html ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+
5
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
6
+ <title>9.ZZZ Abstract Dream Analysis</title>
7
+ </head>
8
+ <body>
9
+ <h1>9.ZZZ -- Abstract Dream Analysis</h1>
10
+ <p><i>Prof. Thomas Weisswange</i> (<a moz-do-not-send="true"
11
+ href="9.ZZZ%20Abstract%20Dream%20Analysis%20Solution.html">See
12
+ solution</a>)</p>
13
+ <p><font size="-1" color="#ff0000">Archivist's note: There are two
14
+ versions, or sections of this puzzle. The puzzle packet
15
+ contained only the grid shown below. There was also a page
16
+ discovered on the web site before we had this packet, <a
17
+ moz-do-not-send="true"
18
+ href="https://puzzles.mit.edu/1998/dream/">here.</a> I am
19
+ unsure how they go together.</font><br>
20
+ </p>
21
+ <img moz-do-not-send="true" src="Abstract%20Dream%20Analysis.png"
22
+ alt="Wacky Wordies" width="810" height="970">
23
+ </body>
24
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r2p01_MIT_Mystery_Hunt_1998_9.ZZZ_Abstract_Dream_Analysis/9.ZZZ_Abstract_Dream_Analysis.html ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+
5
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
6
+ <title>9.ZZZ Abstract Dream Analysis</title>
7
+ </head>
8
+ <body>
9
+ <h1>9.ZZZ -- Abstract Dream Analysis</h1>
10
+ <p><i>Prof. Thomas Weisswange</i> (<a moz-do-not-send="true"
11
+ href="9.ZZZ%20Abstract%20Dream%20Analysis%20Solution.html">See
12
+ solution</a>)</p>
13
+ <p><font size="-1" color="#ff0000">Archivist's note: There are two
14
+ versions, or sections of this puzzle. The puzzle packet
15
+ contained only the grid shown below. There was also a page
16
+ discovered on the web site before we had this packet, <a
17
+ moz-do-not-send="true"
18
+ href="https://puzzles.mit.edu/1998/dream/">here.</a> I am
19
+ unsure how they go together.</font><br>
20
+ </p>
21
+ <img moz-do-not-send="true" src="Abstract%20Dream%20Analysis.png"
22
+ alt="Wacky Wordies" width="810" height="970">
23
+ </body>
24
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r2p01_MIT_Mystery_Hunt_1998_9.ZZZ_Abstract_Dream_Analysis/_solution_assets/19.7_Cryptography.html ADDED
@@ -0,0 +1,18 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>19.7 Cryptography</title>
6
+ </head>
7
+ <body>
8
+ <h1>19.7 Cryptography</h1>
9
+ <p><i>Dr. Ken Olum</i> (<a moz-do-not-send="true"
10
+ href="19.7%20Cryptography%20Solution.html">see solution</a>)<br>
11
+ </p>
12
+ <pre><br><br>WFBXHZOMWXF, WFBXHZOAAV + MHV MX AXNOMG XH LWINXEGH.<br> 1 3<br><br><br><br><br>FZK QSFJQM PQSP KB AMPO + FDPBKFO HJQG ESPBKBC TKSH.<br> 3 2 1<br><br><br><br><br>TMZG TC COD M JPKAFBFMBL + KYL TMBZAS QW SC XED QYL.<br> 1 2 3 3<br><br><br><br><br>VLLVDUQS VX GVOP + IJJASBUIQUVK XVA INQVEIQVK VA IKPAVUP.<br> 3 1<br></pre>
13
+ <p><br>
14
+ <font size="-1" color="#ff0000">Errata: The third "cryptogram" is
15
+ not solvable.</font><br>
16
+ </p>
17
+ </body>
18
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r2p08_MIT_Mystery_Hunt_1998_6.10101011_Computer_Applications_to_Puzzle_So/6.10101011_Computer_Applications_to_Puzzle_Solving.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>6.10101011 Computer Applications to Puzzle Solving</title>
6
+ </head>
7
+ <body>
8
+ <h1>6.10101011 — Computer Applications to Puzzle Solving</h1>
9
+ <p><i>Prof. Thomas Weisswange</i> (<a moz-do-not-send="true"
10
+ href="6.10101011%20Computer%20Applications%20to%20Puzzle%20Solving%20Solution.html">See
11
+
12
+ solution</a>)<br>
13
+ </p>
14
+ <p>Solving problems with just a pencil and your brain is quite
15
+ satisfying, but sometimes you need a computer to churn out the
16
+ answer for you. Take<br>
17
+ </p>
18
+ <p><font face="Courier New, Courier, monospace">http://www.liii.com/~thomasw/hellcode.txt</font><br>
19
+ </p>
20
+ <p>as a case in point.<br>
21
+ </p>
22
+ <p><font size="-1" color="#ff0000">The file can be found <a
23
+ moz-do-not-send="true" href="hellcode.txt">here</a>.</font><br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/4.666_Special_Subject_in_Numerical_Interpolation.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>4.666 Special Subject in Numerical Interpolation</title>
6
+ </head>
7
+ <body>
8
+ <h1>4.666 Special Subject in Numerical Interpolation</h1>
9
+ <p>(<a moz-do-not-send="true"
10
+ href="4.666%20Special%20Subject%20in%20Numerical%20Interpolation%20Solution.html">See
11
+
12
+ solution</a>)<br>
13
+ </p>
14
+ <p>(3,8) (39,5) (E60,3) (54,3) (7,1) (16,7) (13,4) (66,2) (66,3)
15
+ (7,3) (18,3) - (66,5) (13,1) (E38,6)
16
+ (E40,6)&nbsp;&nbsp;&nbsp;&nbsp; (N42,4) (16,5) (18,2) (E60,11)
17
+ (E18,7);<br>
18
+ </p>
19
+ <p>(39,5) (3,8) (16,6);<br>
20
+ </p>
21
+ <p>(E17,4) (NE80,2) (54,1) (E19,1) (E60,10)&nbsp;&nbsp;&nbsp;&nbsp;
22
+ (E18,4) (3,9) (36,9)&nbsp;&nbsp;&nbsp;&nbsp; (E17,8) (36,2)
23
+ (E17,7) (38,3) (E40,3)<br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/6.1835_AI_Pattern_Recognition_Problem_Set_1.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>6.1835 AI Pattern Recognition Problem Set 1</title>
6
+ </head>
7
+ <body>
8
+ <h1>6.1835 — AI Pattern Recognition Problem Set 1</h1>
9
+ <i>Profs. M. Factor, M. Vale and R. Hoffman</i> (<a
10
+ moz-do-not-send="true"
11
+ href="6.1835%20AI%20Pattern%20Recognition%20Problem%20Set%201%20Solution.html">See
12
+
13
+ solution</a>)<br>
14
+ <p>The problem set has been placed on the web for your convenience.<br>
15
+ </p>
16
+ <p>http://web.mit.edu/hoffmann/public/6.1835.html<br>
17
+ </p>
18
+ <p><font size="-1" color="#ff0000">During hunt, the page at that URL
19
+ contained this image:<br>
20
+ </font></p>
21
+ <img moz-do-not-send="true" src="61835AIPatternRecognition.gif"
22
+ alt="Many playing cards" width="551" height="919">
23
+ <p><br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/7.270_Sustenance_of_Life.html ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>7.270 Sustenance of Life</title>
6
+ </head>
7
+ <body>
8
+ <h1>7.270 — Sustenance of Life</h1>
9
+ <p>Profs. Johann Burgert &amp; Robert Rucinski (<a
10
+ moz-do-not-send="true"
11
+ href="7.270%20Sustenance%20of%20Life%20Solution.html">See
12
+ Solution</a>)<br>
13
+ </p>
14
+ <img moz-do-not-send="true" src="7_270large.png" alt="Grid of black
15
+ and white squares" width="584" height="440"> <img
16
+ moz-do-not-send="true" src="7_270small.png" alt="Smaller grid of
17
+ black and white squares" width="165" height="279"><br>
18
+ <font size="-1" color="#ff0000">The errata page contains a hint for
19
+ this puzzle: The small grid is a key.</font><br>
20
+ </body>
21
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/4.666_Special_Subject_in_Numerical_Interpolation.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>4.666 Special Subject in Numerical Interpolation</title>
6
+ </head>
7
+ <body>
8
+ <h1>4.666 Special Subject in Numerical Interpolation</h1>
9
+ <p>(<a moz-do-not-send="true"
10
+ href="4.666%20Special%20Subject%20in%20Numerical%20Interpolation%20Solution.html">See
11
+
12
+ solution</a>)<br>
13
+ </p>
14
+ <p>(3,8) (39,5) (E60,3) (54,3) (7,1) (16,7) (13,4) (66,2) (66,3)
15
+ (7,3) (18,3) - (66,5) (13,1) (E38,6)
16
+ (E40,6)&nbsp;&nbsp;&nbsp;&nbsp; (N42,4) (16,5) (18,2) (E60,11)
17
+ (E18,7);<br>
18
+ </p>
19
+ <p>(39,5) (3,8) (16,6);<br>
20
+ </p>
21
+ <p>(E17,4) (NE80,2) (54,1) (E19,1) (E60,10)&nbsp;&nbsp;&nbsp;&nbsp;
22
+ (E18,4) (3,9) (36,9)&nbsp;&nbsp;&nbsp;&nbsp; (E17,8) (36,2)
23
+ (E17,7) (38,3) (E40,3)<br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/6.1835_AI_Pattern_Recognition_Problem_Set_1.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>6.1835 AI Pattern Recognition Problem Set 1</title>
6
+ </head>
7
+ <body>
8
+ <h1>6.1835 — AI Pattern Recognition Problem Set 1</h1>
9
+ <i>Profs. M. Factor, M. Vale and R. Hoffman</i> (<a
10
+ moz-do-not-send="true"
11
+ href="6.1835%20AI%20Pattern%20Recognition%20Problem%20Set%201%20Solution.html">See
12
+
13
+ solution</a>)<br>
14
+ <p>The problem set has been placed on the web for your convenience.<br>
15
+ </p>
16
+ <p>http://web.mit.edu/hoffmann/public/6.1835.html<br>
17
+ </p>
18
+ <p><font size="-1" color="#ff0000">During hunt, the page at that URL
19
+ contained this image:<br>
20
+ </font></p>
21
+ <img moz-do-not-send="true" src="61835AIPatternRecognition.gif"
22
+ alt="Many playing cards" width="551" height="919">
23
+ <p><br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/7.270_Sustenance_of_Life.html ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>7.270 Sustenance of Life</title>
6
+ </head>
7
+ <body>
8
+ <h1>7.270 — Sustenance of Life</h1>
9
+ <p>Profs. Johann Burgert &amp; Robert Rucinski (<a
10
+ moz-do-not-send="true"
11
+ href="7.270%20Sustenance%20of%20Life%20Solution.html">See
12
+ Solution</a>)<br>
13
+ </p>
14
+ <img moz-do-not-send="true" src="7_270large.png" alt="Grid of black
15
+ and white squares" width="584" height="440"> <img
16
+ moz-do-not-send="true" src="7_270small.png" alt="Smaller grid of
17
+ black and white squares" width="165" height="279"><br>
18
+ <font size="-1" color="#ff0000">The errata page contains a hint for
19
+ this puzzle: The small grid is a key.</font><br>
20
+ </body>
21
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p02_MIT_Mystery_Hunt_1998_19.503_Advanced_History/19.503_Advanced_History_Solution.html ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+
5
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
6
+ <title>19.503 Advanced History Solution</title>
7
+ </head>
8
+ <body>
9
+ <h1>19.503 - Advanced History Solution<br>
10
+ </h1>
11
+ <ul>
12
+ <li>Weisse masse is an old German term for the element bismuth.</li>
13
+ <li>Seolfor and siolfur are forms of the old Anglo-Saxon word for
14
+ the element silver.</li>
15
+ <li>The element Promethium is named for the mythological figure
16
+ Prometheus<br>
17
+ </li>
18
+ <li>Nitron is an old Greek form of the name for the element
19
+ nitrogen.</li>
20
+ </ul>
21
+ <p>The atomic numbers of these elements are 83, 47, 61, and 7. They
22
+ are all prime numbers, and specifically they are the 23rd, 15th,
23
+ 18th, and 4th prime numbers. Convert those numbers to letters of
24
+ the alphabet to spell WORD.<br>
25
+ </p>
26
+ <p>The answer is WORD.<br>
27
+ </p>
28
+ </body>
29
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p02_MIT_Mystery_Hunt_1998_19.503_Advanced_History/_solution_assets/19.503_Advanced_History_Solution.html ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+
5
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
6
+ <title>19.503 Advanced History Solution</title>
7
+ </head>
8
+ <body>
9
+ <h1>19.503 - Advanced History Solution<br>
10
+ </h1>
11
+ <ul>
12
+ <li>Weisse masse is an old German term for the element bismuth.</li>
13
+ <li>Seolfor and siolfur are forms of the old Anglo-Saxon word for
14
+ the element silver.</li>
15
+ <li>The element Promethium is named for the mythological figure
16
+ Prometheus<br>
17
+ </li>
18
+ <li>Nitron is an old Greek form of the name for the element
19
+ nitrogen.</li>
20
+ </ul>
21
+ <p>The atomic numbers of these elements are 83, 47, 61, and 7. They
22
+ are all prime numbers, and specifically they are the 23rd, 15th,
23
+ 18th, and 4th prime numbers. Convert those numbers to letters of
24
+ the alphabet to spell WORD.<br>
25
+ </p>
26
+ <p>The answer is WORD.<br>
27
+ </p>
28
+ </body>
29
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p09_MIT_Mystery_Hunt_1998_7.270_Sustenance_of_Life/7.270_Sustenance_of_Life.html ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>7.270 Sustenance of Life</title>
6
+ </head>
7
+ <body>
8
+ <h1>7.270 — Sustenance of Life</h1>
9
+ <p>Profs. Johann Burgert &amp; Robert Rucinski (<a
10
+ moz-do-not-send="true"
11
+ href="7.270%20Sustenance%20of%20Life%20Solution.html">See
12
+ Solution</a>)<br>
13
+ </p>
14
+ <img moz-do-not-send="true" src="7_270large.png" alt="Grid of black
15
+ and white squares" width="584" height="440"> <img
16
+ moz-do-not-send="true" src="7_270small.png" alt="Smaller grid of
17
+ black and white squares" width="165" height="279"><br>
18
+ <font size="-1" color="#ff0000">The errata page contains a hint for
19
+ this puzzle: The small grid is a key.</font><br>
20
+ </body>
21
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p11_MIT_Mystery_Hunt_1998_4.666_Special_Subject_in_Numerical_Interpolat/4.666_Special_Subject_in_Numerical_Interpolation.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>4.666 Special Subject in Numerical Interpolation</title>
6
+ </head>
7
+ <body>
8
+ <h1>4.666 Special Subject in Numerical Interpolation</h1>
9
+ <p>(<a moz-do-not-send="true"
10
+ href="4.666%20Special%20Subject%20in%20Numerical%20Interpolation%20Solution.html">See
11
+
12
+ solution</a>)<br>
13
+ </p>
14
+ <p>(3,8) (39,5) (E60,3) (54,3) (7,1) (16,7) (13,4) (66,2) (66,3)
15
+ (7,3) (18,3) - (66,5) (13,1) (E38,6)
16
+ (E40,6)&nbsp;&nbsp;&nbsp;&nbsp; (N42,4) (16,5) (18,2) (E60,11)
17
+ (E18,7);<br>
18
+ </p>
19
+ <p>(39,5) (3,8) (16,6);<br>
20
+ </p>
21
+ <p>(E17,4) (NE80,2) (54,1) (E19,1) (E60,10)&nbsp;&nbsp;&nbsp;&nbsp;
22
+ (E18,4) (3,9) (36,9)&nbsp;&nbsp;&nbsp;&nbsp; (E17,8) (36,2)
23
+ (E17,7) (38,3) (E40,3)<br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p13_MIT_Mystery_Hunt_1998_6.1835_AI_Pattern_Recognition_Problem_Set_1/6.1835_AI_Pattern_Recognition_Problem_Set_1.html ADDED
@@ -0,0 +1,26 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>6.1835 AI Pattern Recognition Problem Set 1</title>
6
+ </head>
7
+ <body>
8
+ <h1>6.1835 — AI Pattern Recognition Problem Set 1</h1>
9
+ <i>Profs. M. Factor, M. Vale and R. Hoffman</i> (<a
10
+ moz-do-not-send="true"
11
+ href="6.1835%20AI%20Pattern%20Recognition%20Problem%20Set%201%20Solution.html">See
12
+
13
+ solution</a>)<br>
14
+ <p>The problem set has been placed on the web for your convenience.<br>
15
+ </p>
16
+ <p>http://web.mit.edu/hoffmann/public/6.1835.html<br>
17
+ </p>
18
+ <p><font size="-1" color="#ff0000">During hunt, the page at that URL
19
+ contained this image:<br>
20
+ </font></p>
21
+ <img moz-do-not-send="true" src="61835AIPatternRecognition.gif"
22
+ alt="Many playing cards" width="551" height="919">
23
+ <p><br>
24
+ </p>
25
+ </body>
26
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p19_MIT_Mystery_Hunt_1998_18.101_Combinatorics/18.101_Combinatorics_Solution.html ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+
5
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
6
+ <title>18.101 Combinatorics Solution</title>
7
+ </head>
8
+ <body>
9
+ <h1>18.101 — Combinatorics Solution</h1>
10
+ <p>The "R" and "L" in the combination should be interpreted as
11
+ moving right and left in the alphabet. After you guess the first
12
+ letter is A, the letter-number combinations give you the shifts to
13
+ successive letters.<br>
14
+ </p>
15
+ <p>1=A&nbsp; R17=18=R&nbsp; L15=3=C&nbsp; R5=8=H&nbsp; L7=1=A&nbsp;
16
+ R4=5=E&nbsp; R10=15=O&nbsp; L3=12=L&nbsp; R3=15=O&nbsp;
17
+ L8=7=G&nbsp; R2=9=I&nbsp; L6=3=C&nbsp; L2=1=A&nbsp; R11=12=L<br>
18
+ </p>
19
+ <p>The letters spell the answer <b>ARCHAEOLOGICAL</b>.<br>
20
+ </p>
21
+ <p><br>
22
+ </p>
23
+ </body>
24
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p19_MIT_Mystery_Hunt_1998_18.101_Combinatorics/_solution_assets/18.101_Combinatorics_Solution.html ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+
5
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
6
+ <title>18.101 Combinatorics Solution</title>
7
+ </head>
8
+ <body>
9
+ <h1>18.101 — Combinatorics Solution</h1>
10
+ <p>The "R" and "L" in the combination should be interpreted as
11
+ moving right and left in the alphabet. After you guess the first
12
+ letter is A, the letter-number combinations give you the shifts to
13
+ successive letters.<br>
14
+ </p>
15
+ <p>1=A&nbsp; R17=18=R&nbsp; L15=3=C&nbsp; R5=8=H&nbsp; L7=1=A&nbsp;
16
+ R4=5=E&nbsp; R10=15=O&nbsp; L3=12=L&nbsp; R3=15=O&nbsp;
17
+ L8=7=G&nbsp; R2=9=I&nbsp; L6=3=C&nbsp; L2=1=A&nbsp; R11=12=L<br>
18
+ </p>
19
+ <p>The letters spell the answer <b>ARCHAEOLOGICAL</b>.<br>
20
+ </p>
21
+ <p><br>
22
+ </p>
23
+ </body>
24
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p19_MIT_Mystery_Hunt_1998_18.101_Combinatorics/solution.html ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+
5
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
6
+ <title>18.101 Combinatorics Solution</title>
7
+ </head>
8
+ <body>
9
+ <h1>18.101 — Combinatorics Solution</h1>
10
+ <p>The "R" and "L" in the combination should be interpreted as
11
+ moving right and left in the alphabet. After you guess the first
12
+ letter is A, the letter-number combinations give you the shifts to
13
+ successive letters.<br>
14
+ </p>
15
+ <p>1=A&nbsp; R17=18=R&nbsp; L15=3=C&nbsp; R5=8=H&nbsp; L7=1=A&nbsp;
16
+ R4=5=E&nbsp; R10=15=O&nbsp; L3=12=L&nbsp; R3=15=O&nbsp;
17
+ L8=7=G&nbsp; R2=9=I&nbsp; L6=3=C&nbsp; L2=1=A&nbsp; R11=12=L<br>
18
+ </p>
19
+ <p>The letters spell the answer <b>ARCHAEOLOGICAL</b>.<br>
20
+ </p>
21
+ <p><br>
22
+ </p>
23
+ </body>
24
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4m_MIT_Mystery_Hunt_1998_Senior_Metapuzzle/Senior_Metapuzzle_Solution.html ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>Senior Metapuzzle Solution</title>
6
+ </head>
7
+ <body>
8
+ <h1>Senior Metapuzzle Solution</h1>
9
+ <p>The answers to the puzzles in this round are:<br>
10
+ </p>
11
+ <ul>
12
+ <li>JEO<b>PAR</b>DY</li>
13
+ <li>(unknown solution for Roamin')</li>
14
+ <li><b>FORE</b>IGN LANGUAGES AND LITERATURES</li>
15
+ <li>P<b>ACE</b>MAKER</li>
16
+ <li>(unknown solution for Number Theory)</li>
17
+ <li>WILLIAM D. <b>PIN</b>KHAM '22<br>
18
+ </li>
19
+ <li>(unknown solution for Puzzling Literature)</li>
20
+ <li>TH<b>ROUGH</b></li>
21
+ <li>SIX<b>TEE</b>N</li>
22
+ <li>(unknown solution for Grid Puzzles and Their Variations)</li>
23
+ </ul>
24
+ <p>Thanks to recollections from solver Thomas Mack, we know that
25
+ each answer in this round contained a hidden golf term and the
26
+ answer was <b>GOLF</b>.<br>
27
+ </p>
28
+ </body>
29
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p04_MIT_Mystery_Hunt_1998_4.123_Coloring_Within_the_Lines/4.123_Coloring_Within_the_Lines_Solution.html ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>4.123 Coloring Within the Lines Solution</title>
6
+ </head>
7
+ <body>
8
+ <h1>4.123 — Coloring Within the Lines Solution</h1>
9
+ <p>With the erratum helping disambiguate, the Paint by Numbers
10
+ puzzle can be solved as shown below.<br>
11
+ </p>
12
+ <p>Number the columns 1 to 9 and take filled cells in each row to
13
+ mean the indicated segments of the digital display are on. This
14
+ forms letter and number shapes as shown to the left of each row.<br>
15
+ </p>
16
+ <p>So you go to room 18-085 and the word above PROSTHETIC is <b>PACEMAKER</b>.<br>
17
+ </p>
18
+ <img moz-do-not-send="true" src="coloring_pbn_solution.png"
19
+ alt="Solved Paint by Numbers puzzle" width="648" height="849">
20
+ </body>
21
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p04_MIT_Mystery_Hunt_1998_4.123_Coloring_Within_the_Lines/_solution_assets/4.123_Coloring_Within_the_Lines_Solution.html ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>4.123 Coloring Within the Lines Solution</title>
6
+ </head>
7
+ <body>
8
+ <h1>4.123 — Coloring Within the Lines Solution</h1>
9
+ <p>With the erratum helping disambiguate, the Paint by Numbers
10
+ puzzle can be solved as shown below.<br>
11
+ </p>
12
+ <p>Number the columns 1 to 9 and take filled cells in each row to
13
+ mean the indicated segments of the digital display are on. This
14
+ forms letter and number shapes as shown to the left of each row.<br>
15
+ </p>
16
+ <p>So you go to room 18-085 and the word above PROSTHETIC is <b>PACEMAKER</b>.<br>
17
+ </p>
18
+ <img moz-do-not-send="true" src="coloring_pbn_solution.png"
19
+ alt="Solved Paint by Numbers puzzle" width="648" height="849">
20
+ </body>
21
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p04_MIT_Mystery_Hunt_1998_4.123_Coloring_Within_the_Lines/solution.html ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>4.123 Coloring Within the Lines Solution</title>
6
+ </head>
7
+ <body>
8
+ <h1>4.123 — Coloring Within the Lines Solution</h1>
9
+ <p>With the erratum helping disambiguate, the Paint by Numbers
10
+ puzzle can be solved as shown below.<br>
11
+ </p>
12
+ <p>Number the columns 1 to 9 and take filled cells in each row to
13
+ mean the indicated segments of the digital display are on. This
14
+ forms letter and number shapes as shown to the left of each row.<br>
15
+ </p>
16
+ <p>So you go to room 18-085 and the word above PROSTHETIC is <b>PACEMAKER</b>.<br>
17
+ </p>
18
+ <img moz-do-not-send="true" src="coloring_pbn_solution.png"
19
+ alt="Solved Paint by Numbers puzzle" width="648" height="849">
20
+ </body>
21
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p06_MIT_Mystery_Hunt_1998_4.4444_Structures/4.4444_Structures_Solution.html ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2
+ <html>
3
+ <head>
4
+ <meta http-equiv="content-type" content="text/html; charset=UTF-8">
5
+ <title>4.4444 Structures Solution</title>
6
+ </head>
7
+ <body>
8
+ <h1>4.4444 Structures Solution</h1>
9
+ <p>The blocks fit together as shown below. Each full row knocked out
10
+ spells a word or phrase related to construction.<br>
11
+ </p>
12
+ <p>The letters in incomplete rows spell (including spaces between
13
+ words) WHERE'S WALDO? HE'S ON THE MIT MID-CENTURY SCROLL! FIND THE
14
+ SCROLL, THEN FIND HIM, THEN YOUR ANSWER IS THE FULL NAME DIRECTLY
15
+ BELOW HIM ON THE LIST.<br>
16
+ </p>
17
+ <p>The Mid-Century scroll is located next to room 3-227. As noted in
18
+ the errata, there were two Waldos. We wanted Waldo F. Pike '15 and
19
+ the name under him is <b>WILLIAM D. PINKHAM '22</b>.<br>
20
+ </p>
21
+ <img moz-do-not-send="true" src="structures_sol.png" alt="Structures
22
+ grid solution" width="604" height="1168">
23
+ </body>
24
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999dossiers_MIT_Mystery_Hunt_1999_Dossiers_Meta/w1.1.html ADDED
@@ -0,0 +1,33 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Warrant 1.1</title>
4
+ </head>
5
+ <body>
6
+
7
+ <h1>Warrant 1.1</h1>
8
+ <p>
9
+ Sometimes brute force is not the way to catch a crook. Sometimes it takes...
10
+ music. Your mission, should you choose to accept it, is to write and perform
11
+ a heroic ballad for us.
12
+ </p>
13
+
14
+ <p>Your ballad must:</p>
15
+ <p>
16
+ <ul>
17
+ <li>have words
18
+ <li>be sung in our offices by at least two people together
19
+ <li>run at least two minutes long
20
+ <li>talk about the final struggle with the crook
21
+ <li>make some mention of the ultimate struggle with Carmen
22
+ <li>have an original melody
23
+ <li>have a pun in it
24
+ <li>contain the word "quintessential"
25
+ <li>rhyme (more often than not)
26
+ <li>mention the name of your team
27
+ <li>use at least one adjective from the New York City puzzle
28
+ </ul>
29
+ </p>
30
+
31
+ <a href="solution.html">Solution</a>
32
+ </body><script type="module" src="/checkanswer.js"></script>
33
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999dossiers_MIT_Mystery_Hunt_1999_Dossiers_Meta/w1.2.html ADDED
@@ -0,0 +1,41 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Warrant 1.2</title>
4
+ </head>
5
+ <body>
6
+
7
+ <h1>Warrant 1.2</h1>
8
+ <p>
9
+ Identify these alarming characters, and figure out what each group has in
10
+ common.</p>
11
+
12
+ <p>
13
+ <a href="11.jpg">(5, 1)</a>
14
+ <a href="12.jpg">(8, 4)</a>
15
+ <a href="13.jpg">(7)</a>
16
+ <a href="14.jpg">(4, 4)</a></p>
17
+ <p>
18
+ <a href="21.jpg">(3, 5)</a>
19
+ <a href="22.jpg">(4, 6)</a>
20
+ <a href="23.jpg">(5, 5)</a>
21
+ <a href="24.jpg">(9)</a></p>
22
+ <p>
23
+ <a href="31.jpg">(7)</a>
24
+ <a href="32.jpg">(4)</a>
25
+ <a href="33.jpg">(8, 1, 4)</a>
26
+ <a href="34.jpg">(6)</a></p>
27
+ <p>
28
+ <a href="41.jpg">(7, 4)</a>
29
+ <a href="42.jpg">(7)</a>
30
+ <a href="43.jpg">(6)</a>
31
+ <a href="44.jpg">(2, 5)</a></p>
32
+ <p>
33
+ <a href="51.jpg">(5, 4)</a>
34
+ <a href="52.jpg">(5, 5, 8)</a>
35
+ <a href="53.jpg">(8)</a>
36
+ <a href="54.jpg">(7)</a></p>
37
+
38
+
39
+ <a href="solution.html">Solution</a>
40
+ </body><script type="module" src="/checkanswer.js"></script>
41
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999dossiers_MIT_Mystery_Hunt_1999_Dossiers_Meta/w3.1.html ADDED
@@ -0,0 +1,19 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Warrant 3.1</title>
4
+ </head>
5
+ <body>
6
+
7
+ <h1>Warrant 3.1</h1>
8
+
9
+ <p>We have reason to believe that the crook is particularly fond of gingerbread. Thus, to apprehend the crook, we are requesting a sculpture of an animal, made out of gingerbread, to set as bait.</p>
10
+
11
+ <p>Sources have determined that the crook has a sweet tooth, and thus you are to put on your gingerbread a lot of icing and candied ornamentation.</p>
12
+
13
+ <p>The sculpture must be three-dimensional (no cookie cutter cut-outs), and again, the sculpture must be in the shape of an animal. The minimum dimensions of the object should be 6" x 6" x 6"; please add an additional 1 cubic inch for every two team members you have after 8. The object may be hollow.</p>
14
+
15
+ <p>You may deliver the bait to ACME headquarters at any time. Good luck.</p>
16
+
17
+ <a href="solution.html">Solution</a>
18
+ </body><script type="module" src="/checkanswer.js"></script>
19
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r103_MIT_Mystery_Hunt_1999_Ho_Chi_Minh_City/_solution_assets/solution.html ADDED
@@ -0,0 +1,17 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Ho Chi Minh City: Solution</title>
4
+ </head>
5
+ <body>
6
+
7
+ <h1>Ho Chi Minh City: Solution</h1>
8
+ <p>
9
+ In this puzzle, you played Battleship against Tanis and Jenn.</p>
10
+ <P>
11
+ You were playing Battleship; they were rolling dice to determine where they
12
+ hit: "The dice roll before I played determined my move. I just rolled a D10 for row and another for column. How nice I was depended entirely on how much the players entertained me. If I was being very entertained, I would play repeat moves (play moves I had already played). If I was only being mildly entertained, I would not repeat moves. If I was not being entertained at all I would play aggressively, not repeating moves and using some basic strategies for eliminating possible moves."</p>
13
+
14
+ <p>All you had to do was stay alive; you had a single two, they had every
15
+ other ship, spelling out the word <strong>NET</strong>.
16
+ </body>
17
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r103_MIT_Mystery_Hunt_1999_Ho_Chi_Minh_City/solution.html ADDED
@@ -0,0 +1,17 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Ho Chi Minh City: Solution</title>
4
+ </head>
5
+ <body>
6
+
7
+ <h1>Ho Chi Minh City: Solution</h1>
8
+ <p>
9
+ In this puzzle, you played Battleship against Tanis and Jenn.</p>
10
+ <P>
11
+ You were playing Battleship; they were rolling dice to determine where they
12
+ hit: "The dice roll before I played determined my move. I just rolled a D10 for row and another for column. How nice I was depended entirely on how much the players entertained me. If I was being very entertained, I would play repeat moves (play moves I had already played). If I was only being mildly entertained, I would not repeat moves. If I was not being entertained at all I would play aggressively, not repeating moves and using some basic strategies for eliminating possible moves."</p>
13
+
14
+ <p>All you had to do was stay alive; you had a single two, they had every
15
+ other ship, spelling out the word <strong>NET</strong>.
16
+ </body>
17
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r1w1_MIT_Mystery_Hunt_1999_Warrant_1.1/w1.1.html ADDED
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1
+ <html>
2
+ <head>
3
+ <title>Warrant 1.1</title>
4
+ </head>
5
+ <body>
6
+
7
+ <h1>Warrant 1.1</h1>
8
+ <p>
9
+ Sometimes brute force is not the way to catch a crook. Sometimes it takes...
10
+ music. Your mission, should you choose to accept it, is to write and perform
11
+ a heroic ballad for us.
12
+ </p>
13
+
14
+ <p>Your ballad must:</p>
15
+ <p>
16
+ <ul>
17
+ <li>have words
18
+ <li>be sung in our offices by at least two people together
19
+ <li>run at least two minutes long
20
+ <li>talk about the final struggle with the crook
21
+ <li>make some mention of the ultimate struggle with Carmen
22
+ <li>have an original melody
23
+ <li>have a pun in it
24
+ <li>contain the word "quintessential"
25
+ <li>rhyme (more often than not)
26
+ <li>mention the name of your team
27
+ <li>use at least one adjective from the New York City puzzle
28
+ </ul>
29
+ </p>
30
+
31
+ <a href="solution.html">Solution</a>
32
+ </body><script type="module" src="/checkanswer.js"></script>
33
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r1w2_MIT_Mystery_Hunt_1999_Warrant_1.2/_solution_assets/solution.html ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Warrant 1.2: Solution</title>
4
+ </head>
5
+ <body>
6
+
7
+ <h1>Warrant 1.2: Solution</h1>
8
+ <p>The characters are:</p>
9
+ <p>
10
+ <a href="solution/11ans.jpg">Racer X (Speed Racer)</a>, <a href="solution/12ans.jpg">American Maid (The Tick)</a>, <a href="solution/13ans.jpg">Kodachi (Ranma 1/2)</a>, Lady Jane (G.I. Joe)<br>
11
+ The Brain (Animaniacs), Judy Jetson (The Jetsons), <a href="solution/23ans.jpg">Jonny Quest</a>, Jeannette (Alvin and the Chipmunks)<br>
12
+ <a href="solution/31ans.jpg">Kenshin (Rouroni Kenshin)</a>, Lisa Simpson (The Simpsons), Michigan J. Frog (Warner Brothers), Sheila (Dungeons & Dragons)<br>
13
+ Bedtime Bear (The Care Bears), <a href="solution/42ans.jpg">Sherman (Rocky & Bullwinkle)</a>, Stimpy (Ren and Stimpy), Mr. Magoo<br>
14
+ Betty Boop, <a href="solution/52ans.jpg">Sweet Polly Purebred (Underdog)</a>, Skeletor (He-man), Firefly (My Little Pony)
15
+ </p>
16
+
17
+ <p>Each group of characters had a common letter. In order, the letters spell out: <strong>ANIME</strong>.
18
+
19
+ </body>
20
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r1w2_MIT_Mystery_Hunt_1999_Warrant_1.2/solution.html ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Warrant 1.2: Solution</title>
4
+ </head>
5
+ <body>
6
+
7
+ <h1>Warrant 1.2: Solution</h1>
8
+ <p>The characters are:</p>
9
+ <p>
10
+ <a href="solution/11ans.jpg">Racer X (Speed Racer)</a>, <a href="solution/12ans.jpg">American Maid (The Tick)</a>, <a href="solution/13ans.jpg">Kodachi (Ranma 1/2)</a>, Lady Jane (G.I. Joe)<br>
11
+ The Brain (Animaniacs), Judy Jetson (The Jetsons), <a href="solution/23ans.jpg">Jonny Quest</a>, Jeannette (Alvin and the Chipmunks)<br>
12
+ <a href="solution/31ans.jpg">Kenshin (Rouroni Kenshin)</a>, Lisa Simpson (The Simpsons), Michigan J. Frog (Warner Brothers), Sheila (Dungeons & Dragons)<br>
13
+ Bedtime Bear (The Care Bears), <a href="solution/42ans.jpg">Sherman (Rocky & Bullwinkle)</a>, Stimpy (Ren and Stimpy), Mr. Magoo<br>
14
+ Betty Boop, <a href="solution/52ans.jpg">Sweet Polly Purebred (Underdog)</a>, Skeletor (He-man), Firefly (My Little Pony)
15
+ </p>
16
+
17
+ <p>Each group of characters had a common letter. In order, the letters spell out: <strong>ANIME</strong>.
18
+
19
+ </body>
20
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r1w2_MIT_Mystery_Hunt_1999_Warrant_1.2/w1.2.html ADDED
@@ -0,0 +1,41 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Warrant 1.2</title>
4
+ </head>
5
+ <body>
6
+
7
+ <h1>Warrant 1.2</h1>
8
+ <p>
9
+ Identify these alarming characters, and figure out what each group has in
10
+ common.</p>
11
+
12
+ <p>
13
+ <a href="11.jpg">(5, 1)</a>
14
+ <a href="12.jpg">(8, 4)</a>
15
+ <a href="13.jpg">(7)</a>
16
+ <a href="14.jpg">(4, 4)</a></p>
17
+ <p>
18
+ <a href="21.jpg">(3, 5)</a>
19
+ <a href="22.jpg">(4, 6)</a>
20
+ <a href="23.jpg">(5, 5)</a>
21
+ <a href="24.jpg">(9)</a></p>
22
+ <p>
23
+ <a href="31.jpg">(7)</a>
24
+ <a href="32.jpg">(4)</a>
25
+ <a href="33.jpg">(8, 1, 4)</a>
26
+ <a href="34.jpg">(6)</a></p>
27
+ <p>
28
+ <a href="41.jpg">(7, 4)</a>
29
+ <a href="42.jpg">(7)</a>
30
+ <a href="43.jpg">(6)</a>
31
+ <a href="44.jpg">(2, 5)</a></p>
32
+ <p>
33
+ <a href="51.jpg">(5, 4)</a>
34
+ <a href="52.jpg">(5, 5, 8)</a>
35
+ <a href="53.jpg">(8)</a>
36
+ <a href="54.jpg">(7)</a></p>
37
+
38
+
39
+ <a href="solution.html">Solution</a>
40
+ </body><script type="module" src="/checkanswer.js"></script>
41
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r307_MIT_Mystery_Hunt_1999_Monterey/_solution_assets/solution.html ADDED
@@ -0,0 +1,14 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Monterey: Solution</title>
4
+ </head>
5
+ <body>
6
+ <h1>Monterey: Solution</h1>
7
+
8
+ <p>Aside from having fun at the roadkill show, you may have noticed the host point very specifically to a person to ask for a suggestion.
9
+ That person was none other than Tanis O'Connor, one of the hunt constructors (aka Theotherone). Her suggestion for the madrigals was <i>Advanced Placement</i>.
10
+ The other suggestion the host got for the madrigal was from Sola Grantham, another hunt constructor (aka Tracy Mount). She gave the suggestion <i>Mystery Hunt</i>.
11
+ The answer to this puzzle was <strong>ADVANCED PLACEMENT</strong>. All the other seemingly hunt-related improv was just that: improv. Hope you enjoyed the show!</p>
12
+ <p>For historical interest, <a href="./1999_roadkill_buffet_schedule.pdf" target="_blank">here is the set list from the Roadkill Buffet show</a> where this transpired.</p>
13
+ </body>
14
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r307_MIT_Mystery_Hunt_1999_Monterey/solution.html ADDED
@@ -0,0 +1,14 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Monterey: Solution</title>
4
+ </head>
5
+ <body>
6
+ <h1>Monterey: Solution</h1>
7
+
8
+ <p>Aside from having fun at the roadkill show, you may have noticed the host point very specifically to a person to ask for a suggestion.
9
+ That person was none other than Tanis O'Connor, one of the hunt constructors (aka Theotherone). Her suggestion for the madrigals was <i>Advanced Placement</i>.
10
+ The other suggestion the host got for the madrigal was from Sola Grantham, another hunt constructor (aka Tracy Mount). She gave the suggestion <i>Mystery Hunt</i>.
11
+ The answer to this puzzle was <strong>ADVANCED PLACEMENT</strong>. All the other seemingly hunt-related improv was just that: improv. Hope you enjoyed the show!</p>
12
+ <p>For historical interest, <a href="./1999_roadkill_buffet_schedule.pdf" target="_blank">here is the set list from the Roadkill Buffet show</a> where this transpired.</p>
13
+ </body>
14
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r308_MIT_Mystery_Hunt_1999_Stuttgart/_solution_assets/solution.html ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Stuttgart: Solution</title>
4
+ </head>
5
+ <body>
6
+ <h1>Stuttgart: Solution</h1>
7
+
8
+ <p>A piece of cheese was given out with this puzzle. The eight numbers given are UPC codes of crackers. Unfortunately, not all of them seem to still be made, but the ones for which information could still be found are:</p>
9
+
10
+ <p>
11
+ <ol>
12
+ <pre>
13
+ <li>V Dare Crackers Vivant (8 oz)</li>
14
+ <li>- (Nabisco)</li>
15
+ <li>L Keebler Crackers Club Original (16 oz)</li>
16
+ <li>- (Arnold Bakers)<BR></li>
17
+ <li>- (Wasa Extra-Crisp)</li>
18
+ <li>V Kavli Crispbread Thin</li>
19
+ <li>I Nabisco Crackers Triscuit Wafer Original (9.5 oz)</li>
20
+ <li>L Nabisco SnackWells Crackers Cracked Pepper (7 oz)</li>
21
+ </pre>
22
+ </OL>
23
+ </p>
24
+
25
+ <p>Taking the indicated letters gives VILE:EVIL. The cheese that accompanied the puzzle was EDAM, making the answer <strong>DAME</strong>.
26
+
27
+
28
+ </BODY>
29
+ </HTML>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r308_MIT_Mystery_Hunt_1999_Stuttgart/solution.html ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Stuttgart: Solution</title>
4
+ </head>
5
+ <body>
6
+ <h1>Stuttgart: Solution</h1>
7
+
8
+ <p>A piece of cheese was given out with this puzzle. The eight numbers given are UPC codes of crackers. Unfortunately, not all of them seem to still be made, but the ones for which information could still be found are:</p>
9
+
10
+ <p>
11
+ <ol>
12
+ <pre>
13
+ <li>V Dare Crackers Vivant (8 oz)</li>
14
+ <li>- (Nabisco)</li>
15
+ <li>L Keebler Crackers Club Original (16 oz)</li>
16
+ <li>- (Arnold Bakers)<BR></li>
17
+ <li>- (Wasa Extra-Crisp)</li>
18
+ <li>V Kavli Crispbread Thin</li>
19
+ <li>I Nabisco Crackers Triscuit Wafer Original (9.5 oz)</li>
20
+ <li>L Nabisco SnackWells Crackers Cracked Pepper (7 oz)</li>
21
+ </pre>
22
+ </OL>
23
+ </p>
24
+
25
+ <p>Taking the indicated letters gives VILE:EVIL. The cheese that accompanied the puzzle was EDAM, making the answer <strong>DAME</strong>.
26
+
27
+
28
+ </BODY>
29
+ </HTML>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r3w1_MIT_Mystery_Hunt_1999_Warrant_3.1/w3.1.html ADDED
@@ -0,0 +1,19 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Warrant 3.1</title>
4
+ </head>
5
+ <body>
6
+
7
+ <h1>Warrant 3.1</h1>
8
+
9
+ <p>We have reason to believe that the crook is particularly fond of gingerbread. Thus, to apprehend the crook, we are requesting a sculpture of an animal, made out of gingerbread, to set as bait.</p>
10
+
11
+ <p>Sources have determined that the crook has a sweet tooth, and thus you are to put on your gingerbread a lot of icing and candied ornamentation.</p>
12
+
13
+ <p>The sculpture must be three-dimensional (no cookie cutter cut-outs), and again, the sculpture must be in the shape of an animal. The minimum dimensions of the object should be 6" x 6" x 6"; please add an additional 1 cubic inch for every two team members you have after 8. The object may be hollow.</p>
14
+
15
+ <p>You may deliver the bait to ACME headquarters at any time. Good luck.</p>
16
+
17
+ <a href="solution.html">Solution</a>
18
+ </body><script type="module" src="/checkanswer.js"></script>
19
+ </html>
benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r405_MIT_Mystery_Hunt_1999_Helsinki/_solution_assets/solution.html ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <html>
2
+ <head>
3
+ <title>Helsinki: Solution</title>
4
+ </head>
5
+ <body>
6
+ <h1>Helsinki: Solution</h1>
7
+ <p>
8
+ This started out as a very high-concept puzzle. The original idea was to have a color map applied to an
9
+ Othello board, where the color of a square was determined by the number of times the piece there had
10
+ flipped during the game.
11
+ </p>
12
+ <p>
13
+ After banging my head against this for a long time and coming to the realization that constructing this
14
+ puzzle would be an insolvably hard problem, I enlisted Sola's help and we simplified it a bit, trying for a
15
+ black and white color map based on even or odd number of flips.
16
+ </p>
17
+ <p>
18
+ We realized that this was also a problem that we did not have the energy for, so I made this a "too much
19
+ information" problem. The dialogue is irrelevant, the first player's moves are irrelevant, and it doesn't
20
+ even matter that they are playing Othello. Plot the second player's moves on an 8x8 grid, and it spells
21
+ <strong>BOTH</strong>.
22
+ </p>
23
+ </body>
24
+ </html>