akaaafk commited on
Commit
66cfe28
·
verified ·
1 Parent(s): 5c4dbb8

Add files using upload-large-folder tool

Browse files
This view is limited to 50 files because it contains too many changes.   See raw diff
Files changed (50) hide show
  1. .gitattributes +20 -0
  2. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ActionContext.cs +63 -0
  3. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ActionContext.cs.meta +11 -0
  4. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ActionManager.cs +306 -0
  5. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ActionManager.cs.meta +11 -0
  6. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ClipAction.cs +36 -0
  7. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ClipAction.cs.meta +11 -0
  8. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ClipsActions.cs +392 -0
  9. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ClipsActions.cs.meta +11 -0
  10. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IAction.cs +123 -0
  11. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IAction.cs.meta +11 -0
  12. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IMenuChecked.cs +9 -0
  13. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IMenuChecked.cs.meta +3 -0
  14. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IMenuName.cs +9 -0
  15. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IMenuName.cs.meta +3 -0
  16. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/Invoker.cs +101 -0
  17. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/Invoker.cs.meta +11 -0
  18. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/MarkerAction.cs +35 -0
  19. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/MarkerAction.cs.meta +11 -0
  20. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/MarkerActions.cs +20 -0
  21. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/MarkerActions.cs.meta +11 -0
  22. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/Menus.meta +8 -0
  23. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TimelineAction.cs +34 -0
  24. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TimelineAction.cs.meta +11 -0
  25. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TimelineActions.cs +918 -0
  26. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TimelineActions.cs.meta +11 -0
  27. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TrackAction.cs +36 -0
  28. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TrackAction.cs.meta +11 -0
  29. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TrackActions.cs +451 -0
  30. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TrackActions.cs.meta +11 -0
  31. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Activation/ActivationTrackEditor.cs +56 -0
  32. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Activation/ActivationTrackEditor.cs.meta +11 -0
  33. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Activation/ActivationTrackInspector.cs +43 -0
  34. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Activation/ActivationTrackInspector.cs.meta +11 -0
  35. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Analytics/TimelineAnalytics.cs +170 -0
  36. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Analytics/TimelineAnalytics.cs.meta +11 -0
  37. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipActions.cs +101 -0
  38. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipActions.cs.meta +11 -0
  39. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipCurveCache.cs +427 -0
  40. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipCurveCache.cs.meta +11 -0
  41. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipExtensions.cs +34 -0
  42. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipExtensions.cs.meta +3 -0
  43. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationOffsetMenu.cs +73 -0
  44. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationOffsetMenu.cs.meta +11 -0
  45. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationPlayableAssetEditor.cs +65 -0
  46. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationPlayableAssetEditor.cs.meta +11 -0
  47. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationTrackActions.cs +151 -0
  48. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationTrackActions.cs.meta +11 -0
  49. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/BindingSelector.cs +179 -0
  50. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/BindingSelector.cs.meta +11 -0
.gitattributes CHANGED
@@ -604,3 +604,23 @@ benchmark/iGeo/2025-WRT-Marking-Scheme.pdf filter=lfs diff=lfs merge=lfs -text
604
  benchmark/iGeo/2025-WRT-Resource-Booklet.pdf filter=lfs diff=lfs merge=lfs -text
605
  benchmark/iGeo/FWE-1A-QUESTION_2018iGeo.pdf filter=lfs diff=lfs merge=lfs -text
606
  benchmark/iGeo/FWE-1A_Map-A2_Large_2018iGeo.pdf filter=lfs diff=lfs merge=lfs -text
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
604
  benchmark/iGeo/2025-WRT-Resource-Booklet.pdf filter=lfs diff=lfs merge=lfs -text
605
  benchmark/iGeo/FWE-1A-QUESTION_2018iGeo.pdf filter=lfs diff=lfs merge=lfs -text
606
  benchmark/iGeo/FWE-1A_Map-A2_Large_2018iGeo.pdf filter=lfs diff=lfs merge=lfs -text
607
+ benchmark/iGeo/FWE-1B_QUESTION_2018iGeo.pdf filter=lfs diff=lfs merge=lfs -text
608
+ benchmark/iGeo/FWE-1_Student-booklet_2024iGeo.pdf filter=lfs diff=lfs merge=lfs -text
609
+ benchmark/iGeo/FWE-2_Map-C2_2018iGeo.pdf filter=lfs diff=lfs merge=lfs -text
610
+ benchmark/iGeo/FWE-2_QUESTION_2018iGeo.pdf filter=lfs diff=lfs merge=lfs -text
611
+ benchmark/iGeo/FWE-2_Student-booklet_2024iGeo.pdf filter=lfs diff=lfs merge=lfs -text
612
+ benchmark/iGeo/FWE_Briefing-v1_2019iGeo.pdf filter=lfs diff=lfs merge=lfs -text
613
+ benchmark/iGeo/FWE_Information-Booklet_2024iGeo.pdf filter=lfs diff=lfs merge=lfs -text
614
+ benchmark/iGeo/FWE_Instructions_2019iGeo.pdf filter=lfs diff=lfs merge=lfs -text
615
+ benchmark/iGeo/FWE_Mark-Scheme_2024iGeo.pdf filter=lfs diff=lfs merge=lfs -text
616
+ benchmark/iGeo/FWE_Task1_QP_2019iGeo.pdf filter=lfs diff=lfs merge=lfs -text
617
+ benchmark/iGeo/FWE_Task2_QP_2019iGeo.pdf filter=lfs diff=lfs merge=lfs -text
618
+ benchmark/iGeo/FWE_Task_maps_2019iGeo_20190722.pdf filter=lfs diff=lfs merge=lfs -text
619
+ benchmark/iGeo/FWE_Test_QP_2019iGeo.pdf filter=lfs diff=lfs merge=lfs -text
620
+ benchmark/iGeo/MMT-Sample-Questions.pdf filter=lfs diff=lfs merge=lfs -text
621
+ benchmark/iGeo/WRT-2022-Question-and-Resource-Booklet.pdf filter=lfs diff=lfs merge=lfs -text
622
+ benchmark/iGeo/WRT-2024-Question-and-Answer-Booklet.pdf filter=lfs diff=lfs merge=lfs -text
623
+ benchmark/iGeo/WRT_Marking-Scheme_2018iGeo_final_version.pdf filter=lfs diff=lfs merge=lfs -text
624
+ benchmark/iGeo/WRT_Marking-Scheme_2024iGeo.pdf filter=lfs diff=lfs merge=lfs -text
625
+ benchmark/iGeo/WRT_Marking_Scheme_2019-iGeo_Hong-Kong.pdf filter=lfs diff=lfs merge=lfs -text
626
+ benchmark/iGeo/WRT_QA-Booklet_iGeo-2019.pdf filter=lfs diff=lfs merge=lfs -text
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ActionContext.cs ADDED
@@ -0,0 +1,63 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Collections.Generic;
2
+ using System.Linq;
3
+ using UnityEngine;
4
+ using UnityEngine.Playables;
5
+ using UnityEngine.Timeline;
6
+
7
+ namespace UnityEditor.Timeline.Actions
8
+ {
9
+ /// <summary>
10
+ /// Action context to be used by actions.
11
+ /// </summary>
12
+ /// <seealso cref="Invoker"/>
13
+ /// <seealso cref="TimelineAction"/>
14
+ public struct ActionContext
15
+ {
16
+ IEnumerable<TrackAsset> m_Tracks;
17
+ IEnumerable<TimelineClip> m_Clips;
18
+ IEnumerable<IMarker> m_Markers;
19
+
20
+ /// <summary>
21
+ /// The Timeline asset that is currently opened in the Timeline window.
22
+ /// </summary>
23
+ public TimelineAsset timeline;
24
+
25
+ /// <summary>
26
+ /// The PlayableDirector that is used to play the current Timeline asset.
27
+ /// </summary>
28
+ public PlayableDirector director;
29
+
30
+ /// <summary>
31
+ /// Time based on the position of the cursor on the timeline (in seconds).
32
+ /// null if the time is not available (in case of a shortcut for example).
33
+ /// </summary>
34
+ public double? invocationTime;
35
+
36
+ /// <summary>
37
+ /// Tracks that will be used by the actions.
38
+ /// </summary>
39
+ public IEnumerable<TrackAsset> tracks
40
+ {
41
+ get => m_Tracks ?? Enumerable.Empty<TrackAsset>();
42
+ set => m_Tracks = value;
43
+ }
44
+
45
+ /// <summary>
46
+ /// Clips that will be used by the actions.
47
+ /// </summary>
48
+ public IEnumerable<TimelineClip> clips
49
+ {
50
+ get => m_Clips ?? Enumerable.Empty<TimelineClip>();
51
+ set => m_Clips = value;
52
+ }
53
+
54
+ /// <summary>
55
+ /// Markers that will be used by the actions.
56
+ /// </summary>
57
+ public IEnumerable<IMarker> markers
58
+ {
59
+ get => m_Markers ?? Enumerable.Empty<IMarker>();
60
+ set => m_Markers = value;
61
+ }
62
+ }
63
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ActionContext.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 5e79d50dea5c9c74d9297cce6cd6d053
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ActionManager.cs ADDED
@@ -0,0 +1,306 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Collections.Generic;
3
+ using System.Linq;
4
+ using System.Reflection;
5
+ using UnityEngine;
6
+ using UnityEngine.Timeline;
7
+
8
+ namespace UnityEditor.Timeline.Actions
9
+ {
10
+ static class ActionManager
11
+ {
12
+ static bool s_ShowActionTriggeredByShortcut = false;
13
+
14
+ public static readonly IReadOnlyList<TimelineAction> TimelineActions = InstantiateClassesOfType<TimelineAction>();
15
+ public static readonly IReadOnlyList<ClipAction> ClipActions = InstantiateClassesOfType<ClipAction>();
16
+ public static readonly IReadOnlyList<TrackAction> TrackActions = InstantiateClassesOfType<TrackAction>();
17
+ public static readonly IReadOnlyList<MarkerAction> MarkerActions = InstantiateClassesOfType<MarkerAction>();
18
+
19
+ public static readonly IReadOnlyList<TimelineAction> TimelineActionsWithShortcuts = ActionsWithShortCuts(TimelineActions);
20
+ public static readonly IReadOnlyList<ClipAction> ClipActionsWithShortcuts = ActionsWithShortCuts(ClipActions);
21
+ public static readonly IReadOnlyList<TrackAction> TrackActionsWithShortcuts = ActionsWithShortCuts(TrackActions);
22
+ public static readonly IReadOnlyList<MarkerAction> MarkerActionsWithShortcuts = ActionsWithShortCuts(MarkerActions);
23
+
24
+ public static readonly HashSet<Type> ActionsWithAutoUndo = TypesWithAttribute<ApplyDefaultUndoAttribute>();
25
+
26
+ public static TU GetCachedAction<T, TU>(this IReadOnlyList<TU> list) where T : TU
27
+ {
28
+ return list.FirstOrDefault(x => x.GetType() == typeof(T));
29
+ }
30
+
31
+ public static void GetMenuEntries(IReadOnlyList<TimelineAction> actions, Vector2? mousePos, List<MenuActionItem> menuItems, MenuFilter filter = MenuFilter.Default)
32
+ {
33
+ var globalContext = TimelineEditor.CurrentContext(mousePos);
34
+ foreach (var action in actions)
35
+ {
36
+ try
37
+ {
38
+ BuildMenu(action, globalContext, menuItems, filter);
39
+ }
40
+ catch (Exception e)
41
+ {
42
+ Debug.LogException(e);
43
+ }
44
+ }
45
+ }
46
+
47
+ public static void GetMenuEntries(IReadOnlyList<TrackAction> actions, List<MenuActionItem> menuItems, MenuFilter filter = MenuFilter.Track)
48
+ {
49
+ var tracks = SelectionManager.SelectedTracks();
50
+ if (!tracks.Any())
51
+ return;
52
+
53
+ foreach (var action in actions)
54
+ {
55
+ try
56
+ {
57
+ BuildMenu(action, tracks, menuItems, filter);
58
+ }
59
+ catch (Exception e)
60
+ {
61
+ Debug.LogException(e);
62
+ }
63
+ }
64
+ }
65
+
66
+ public static void GetMenuEntries(IReadOnlyList<ClipAction> actions, List<MenuActionItem> menuItems, MenuFilter filter = MenuFilter.Item)
67
+ {
68
+ var clips = SelectionManager.SelectedClips();
69
+ bool any = clips.Any();
70
+ if (!clips.Any())
71
+ return;
72
+
73
+ foreach (var action in actions)
74
+ {
75
+ try
76
+ {
77
+ if (action is EditSubTimeline editSubTimelineAction)
78
+ editSubTimelineAction.AddMenuItem(menuItems);
79
+ else if (any)
80
+ BuildMenu(action, clips, menuItems, filter);
81
+ }
82
+ catch (Exception e)
83
+ {
84
+ Debug.LogException(e);
85
+ }
86
+ }
87
+ }
88
+
89
+ public static void GetMenuEntries(IReadOnlyList<MarkerAction> actions, List<MenuActionItem> menuItems, MenuFilter filter = MenuFilter.Item)
90
+ {
91
+ var markers = SelectionManager.SelectedMarkers();
92
+ if (!markers.Any())
93
+ return;
94
+
95
+ foreach (var action in actions)
96
+ {
97
+ try
98
+ {
99
+ BuildMenu(action, markers, menuItems, filter);
100
+ }
101
+ catch (Exception e)
102
+ {
103
+ Debug.LogException(e);
104
+ }
105
+ }
106
+ }
107
+
108
+ static void BuildMenu(TimelineAction action, ActionContext context, List<MenuActionItem> menuItems, MenuFilter filter)
109
+ {
110
+ BuildMenu(action, action.Validate(context), () => ExecuteTimelineAction(action, context), menuItems, filter);
111
+ }
112
+
113
+ static void BuildMenu(TrackAction action, IEnumerable<TrackAsset> tracks, List<MenuActionItem> menuItems, MenuFilter filter)
114
+ {
115
+ BuildMenu(action, action.Validate(tracks), () => ExecuteTrackAction(action, tracks), menuItems, filter);
116
+ }
117
+
118
+ static void BuildMenu(ClipAction action, IEnumerable<TimelineClip> clips, List<MenuActionItem> menuItems, MenuFilter filter)
119
+ {
120
+ BuildMenu(action, action.Validate(clips), () => ExecuteClipAction(action, clips), menuItems, filter);
121
+ }
122
+
123
+ static void BuildMenu(MarkerAction action, IEnumerable<IMarker> markers, List<MenuActionItem> menuItems, MenuFilter filter)
124
+ {
125
+ BuildMenu(action, action.Validate(markers), () => ExecuteMarkerAction(action, markers), menuItems, filter);
126
+ }
127
+
128
+ static void BuildMenu(IAction action, ActionValidity validity, GenericMenu.MenuFunction executeFunction, List<MenuActionItem> menuItems, MenuFilter filter, bool isChecked = false)
129
+ {
130
+ var menuAttribute = action.GetType().GetCustomAttribute<MenuEntryAttribute>(false);
131
+ if (menuAttribute == null || filter.ShouldFilterOut(menuAttribute))
132
+ return;
133
+
134
+ if (validity == ActionValidity.NotApplicable)
135
+ return;
136
+
137
+ var menuActionItem = new MenuActionItem
138
+ {
139
+ state = validity,
140
+ entryName = action.GetMenuEntryName(),
141
+ priority = menuAttribute.priority,
142
+ category = menuAttribute.subMenuPath,
143
+ isActiveInMode = action.IsActionActiveInMode(TimelineWindow.instance.currentMode.mode),
144
+ shortCut = action.GetShortcut(),
145
+ callback = executeFunction,
146
+ isChecked = action.IsChecked()
147
+ };
148
+ menuItems.Add(menuActionItem);
149
+ }
150
+
151
+ internal static void BuildMenu(GenericMenu menu, List<MenuActionItem> items)
152
+ {
153
+ // sorted the outer menu by priority, then sort the innermenu by priority
154
+ var sortedItems =
155
+ items.GroupBy(x => string.IsNullOrEmpty(x.category) ? x.entryName : x.category).OrderBy(x => x.Min(y => y.priority)).SelectMany(x => x.OrderBy(z => z.priority));
156
+
157
+ int lastPriority = Int32.MinValue;
158
+ string lastCategory = string.Empty;
159
+
160
+ foreach (var s in sortedItems)
161
+ {
162
+ if (s.state == ActionValidity.NotApplicable)
163
+ continue;
164
+
165
+ var priority = s.priority;
166
+ if (lastPriority != int.MinValue && priority / MenuPriority.separatorAt > lastPriority / MenuPriority.separatorAt)
167
+ {
168
+ string path = string.Empty;
169
+ if (lastCategory == s.category)
170
+ path = s.category;
171
+ menu.AddSeparator(path);
172
+ }
173
+
174
+ lastPriority = priority;
175
+ lastCategory = s.category;
176
+
177
+ string entry = s.category + s.entryName;
178
+ if (!string.IsNullOrEmpty(s.shortCut))
179
+ entry += " " + s.shortCut;
180
+
181
+ if (s.state == ActionValidity.Valid && s.isActiveInMode)
182
+ menu.AddItem(new GUIContent(entry), s.isChecked, s.callback);
183
+ else
184
+ menu.AddDisabledItem(new GUIContent(entry), s.isChecked);
185
+ }
186
+ }
187
+
188
+ public static bool HandleShortcut(Event evt)
189
+ {
190
+ if (EditorGUI.IsEditingTextField())
191
+ return false;
192
+
193
+ return HandleShortcut(evt, TimelineActionsWithShortcuts, (x) => ExecuteTimelineAction(x, TimelineEditor.CurrentContext())) ||
194
+ HandleShortcut(evt, ClipActionsWithShortcuts, (x => ExecuteClipAction(x, SelectionManager.SelectedClips()))) ||
195
+ HandleShortcut(evt, TrackActionsWithShortcuts, (x => ExecuteTrackAction(x, SelectionManager.SelectedTracks()))) ||
196
+ HandleShortcut(evt, MarkerActionsWithShortcuts, (x => ExecuteMarkerAction(x, SelectionManager.SelectedMarkers())));
197
+ }
198
+
199
+ public static bool HandleShortcut<T>(Event evt, IReadOnlyList<T> actions, Func<T, bool> invoke) where T : class, IAction
200
+ {
201
+ for (int i = 0; i < actions.Count; i++)
202
+ {
203
+ var action = actions[i];
204
+ var attr = action.GetType().GetCustomAttributes(typeof(ShortcutAttribute), true);
205
+
206
+ foreach (ShortcutAttribute shortcut in attr)
207
+ {
208
+ if (shortcut.MatchesEvent(evt))
209
+ {
210
+ if (s_ShowActionTriggeredByShortcut)
211
+ Debug.Log(action.GetType().Name);
212
+
213
+ if (!action.IsActionActiveInMode(TimelineWindow.instance.currentMode.mode))
214
+ continue;
215
+
216
+ if (invoke(action))
217
+ return true;
218
+ }
219
+ }
220
+ }
221
+
222
+ return false;
223
+ }
224
+
225
+ public static bool ExecuteTimelineAction(TimelineAction timelineAction, ActionContext context)
226
+ {
227
+ if (timelineAction.Validate(context) == ActionValidity.Valid)
228
+ {
229
+ if (timelineAction.HasAutoUndo())
230
+ UndoExtensions.RegisterContext(context, timelineAction.GetUndoName());
231
+ return timelineAction.Execute(context);
232
+ }
233
+ return false;
234
+ }
235
+
236
+ public static bool ExecuteTrackAction(TrackAction trackAction, IEnumerable<TrackAsset> tracks)
237
+ {
238
+ if (tracks != null && tracks.Any() && trackAction.Validate(tracks) == ActionValidity.Valid)
239
+ {
240
+ if (trackAction.HasAutoUndo())
241
+ UndoExtensions.RegisterTracks(tracks, trackAction.GetUndoName());
242
+ return trackAction.Execute(tracks);
243
+ }
244
+ return false;
245
+ }
246
+
247
+ public static bool ExecuteClipAction(ClipAction clipAction, IEnumerable<TimelineClip> clips)
248
+ {
249
+ if (clips != null && clips.Any() && clipAction.Validate(clips) == ActionValidity.Valid)
250
+ {
251
+ if (clipAction.HasAutoUndo())
252
+ UndoExtensions.RegisterClips(clips, clipAction.GetUndoName());
253
+ return clipAction.Execute(clips);
254
+ }
255
+ return false;
256
+ }
257
+
258
+ public static bool ExecuteMarkerAction(MarkerAction markerAction, IEnumerable<IMarker> markers)
259
+ {
260
+ if (markers != null && markers.Any() && markerAction.Validate(markers) == ActionValidity.Valid)
261
+ {
262
+ if (markerAction.HasAutoUndo())
263
+ UndoExtensions.RegisterMarkers(markers, markerAction.GetUndoName());
264
+ return markerAction.Execute(markers);
265
+ }
266
+ return false;
267
+ }
268
+
269
+ static List<T> InstantiateClassesOfType<T>() where T : class
270
+ {
271
+ var typeCollection = TypeCache.GetTypesDerivedFrom(typeof(T));
272
+ var list = new List<T>(typeCollection.Count);
273
+ for (int i = 0; i < typeCollection.Count; i++)
274
+ {
275
+ if (typeCollection[i].IsAbstract || typeCollection[i].IsGenericType)
276
+ continue;
277
+
278
+ if (typeCollection[i].GetConstructor(Type.EmptyTypes) == null)
279
+ {
280
+ Debug.LogWarning($"{typeCollection[i].FullName} requires a default constructor to be automatically instantiated by Timeline");
281
+ continue;
282
+ }
283
+
284
+ list.Add((T)Activator.CreateInstance(typeCollection[i]));
285
+ }
286
+ return list;
287
+ }
288
+
289
+ static List<T> ActionsWithShortCuts<T>(IReadOnlyList<T> list)
290
+ {
291
+ return list.Where(x => x.GetType().GetCustomAttributes(typeof(ShortcutAttribute), true).Length > 0).ToList();
292
+ }
293
+
294
+ static HashSet<System.Type> TypesWithAttribute<T>() where T : Attribute
295
+ {
296
+ var hashSet = new HashSet<System.Type>();
297
+ var typeCollection = TypeCache.GetTypesWithAttribute(typeof(T));
298
+ for (int i = 0; i < typeCollection.Count; i++)
299
+ {
300
+ hashSet.Add(typeCollection[i]);
301
+ }
302
+
303
+ return hashSet;
304
+ }
305
+ }
306
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ActionManager.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: b185b14d428805c46aceb7c663825b2d
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ClipAction.cs ADDED
@@ -0,0 +1,36 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Collections.Generic;
2
+ using UnityEngine.Timeline;
3
+
4
+ namespace UnityEditor.Timeline.Actions
5
+ {
6
+ /// <summary>
7
+ /// Base class for a clip action.
8
+ /// Inherit from this class to make an action that would react on selected clips after a menu click and/or a key shortcut.
9
+ /// </summary>
10
+ /// <example>
11
+ /// Simple Clip Action example (with context menu and shortcut support).
12
+ /// <code source="../../DocCodeExamples/ActionExamples.cs" region="declare-sampleClipAction" title="SampleClipAction"/>
13
+ /// </example>
14
+ /// <remarks>
15
+ /// To add an action as a menu item in the Timeline context menu, add <see cref="MenuEntryAttribute"/> on the action class.
16
+ /// To make an action to react to a shortcut, use the Shortcut Manager API with <see cref="TimelineShortcutAttribute"/>.
17
+ /// <seealso cref="UnityEditor.ShortcutManagement.ShortcutAttribute"/>
18
+ /// </remarks>
19
+ [ActiveInMode(TimelineModes.Default)]
20
+ public abstract class ClipAction : IAction
21
+ {
22
+ /// <summary>
23
+ /// Execute the action based on clips.
24
+ /// </summary>
25
+ /// <param name="clips">clips that the action will act on.</param>
26
+ /// <returns>Returns true if the action has been correctly executed, false otherwise.</returns>
27
+ public abstract bool Execute(IEnumerable<TimelineClip> clips);
28
+
29
+ /// <summary>
30
+ /// Defines the validity of an Action for a given set of clips.
31
+ /// </summary>
32
+ /// <param name="clips">The clips that the action will act on.</param>
33
+ /// <returns>The validity of the set of clips.</returns>
34
+ public abstract ActionValidity Validate(IEnumerable<TimelineClip> clips);
35
+ }
36
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ClipAction.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: fa130a47ff26ad84f867961fc32334af
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ClipsActions.cs ADDED
@@ -0,0 +1,392 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Collections.Generic;
2
+ using System.Linq;
3
+ using JetBrains.Annotations;
4
+ using UnityEditor.Timeline.Actions;
5
+ using UnityEngine;
6
+ using UnityEngine.Timeline;
7
+ using UnityEngine.Playables;
8
+
9
+ namespace UnityEditor.Timeline
10
+ {
11
+ [MenuEntry("Edit in Animation Window", MenuPriority.ClipEditActionSection.editInAnimationWindow), UsedImplicitly]
12
+ class EditClipInAnimationWindow : ClipAction
13
+ {
14
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
15
+ {
16
+ if (!GetEditableClip(clips, out _, out _))
17
+ return ActionValidity.NotApplicable;
18
+ return ActionValidity.Valid;
19
+ }
20
+
21
+ public override bool Execute(IEnumerable<TimelineClip> clips)
22
+ {
23
+ TimelineClip clip;
24
+ AnimationClip clipToEdit;
25
+ if (!GetEditableClip(clips, out clip, out clipToEdit))
26
+ return false;
27
+
28
+ GameObject gameObject = null;
29
+ if (TimelineEditor.inspectedDirector != null)
30
+ gameObject = TimelineUtility.GetSceneGameObject(TimelineEditor.inspectedDirector, clip.parentTrack);
31
+
32
+ var timeController = TimelineAnimationUtilities.CreateTimeController(clip);
33
+ TimelineAnimationUtilities.EditAnimationClipWithTimeController(
34
+ clipToEdit, timeController, clip.animationClip != null ? gameObject : null);
35
+
36
+ return true;
37
+ }
38
+
39
+ private static bool GetEditableClip(IEnumerable<TimelineClip> clips, out TimelineClip clip, out AnimationClip animClip)
40
+ {
41
+ clip = null;
42
+ animClip = null;
43
+
44
+ if (clips.Count() != 1)
45
+ return false;
46
+
47
+ clip = clips.FirstOrDefault();
48
+ if (clip == null)
49
+ return false;
50
+
51
+ if (clip.animationClip != null)
52
+ animClip = clip.animationClip;
53
+ else if (clip.curves != null && !clip.curves.empty)
54
+ animClip = clip.curves;
55
+
56
+ return animClip != null;
57
+ }
58
+ }
59
+
60
+ [MenuEntry("Edit Sub-Timeline", MenuPriority.ClipEditActionSection.editSubTimeline), UsedImplicitly]
61
+ class EditSubTimeline : ClipAction
62
+ {
63
+ private static readonly string MultiItemPrefix = "Edit Sub-Timelines/";
64
+ private static readonly string SingleItemPrefix = "Edit ";
65
+
66
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
67
+ {
68
+ if (clips == null || clips.Count() != 1 || TimelineEditor.inspectedDirector == null)
69
+ return ActionValidity.NotApplicable;
70
+
71
+ var clip = clips.First();
72
+ var directors = TimelineUtility.GetSubTimelines(clip, TimelineEditor.inspectedDirector);
73
+ return directors.Any(x => x != null) ? ActionValidity.Valid : ActionValidity.NotApplicable;
74
+ }
75
+
76
+ public override bool Execute(IEnumerable<TimelineClip> clips)
77
+ {
78
+ if (Validate(clips) != ActionValidity.Valid) return false;
79
+
80
+ var clip = clips.First();
81
+
82
+ var directors = TimelineUtility.GetSubTimelines(clip, TimelineEditor.inspectedDirector);
83
+ ExecuteInternal(directors, 0, clip);
84
+
85
+ return true;
86
+ }
87
+
88
+ static void ExecuteInternal(IList<PlayableDirector> directors, int directorIndex, TimelineClip clip)
89
+ {
90
+ SelectionManager.Clear();
91
+ TimelineWindow.instance.SetCurrentTimeline(directors[directorIndex], clip);
92
+ }
93
+
94
+ internal void AddMenuItem(List<MenuActionItem> menuItems)
95
+ {
96
+ var clips = TimelineEditor.selectedClips;
97
+ if (clips == null || clips.Length != 1)
98
+ return;
99
+
100
+ var mode = TimelineWindow.instance.currentMode.mode;
101
+ MenuEntryAttribute menuAttribute = GetType().GetCustomAttributes(typeof(MenuEntryAttribute), false).OfType<MenuEntryAttribute>().FirstOrDefault();
102
+ var menuItem = new MenuActionItem()
103
+ {
104
+ category = menuAttribute.subMenuPath ?? string.Empty,
105
+ entryName = menuAttribute.name,
106
+ isActiveInMode = this.IsActionActiveInMode(mode),
107
+ priority = menuAttribute.priority,
108
+ state = Validate(clips),
109
+ callback = null
110
+ };
111
+
112
+ var subDirectors = TimelineUtility.GetSubTimelines(clips[0], TimelineEditor.inspectedDirector);
113
+ if (subDirectors.Count == 1)
114
+ {
115
+ menuItem.entryName = SingleItemPrefix + DisplayNameHelper.GetDisplayName(subDirectors[0]);
116
+ menuItem.callback = () =>
117
+ {
118
+ Execute(clips);
119
+ };
120
+ menuItems.Add(menuItem);
121
+ }
122
+ else
123
+ {
124
+ for (int i = 0; i < subDirectors.Count; i++)
125
+ {
126
+ var index = i;
127
+ menuItem.category = MultiItemPrefix;
128
+ menuItem.entryName = DisplayNameHelper.GetDisplayName(subDirectors[i]);
129
+ menuItem.callback = () =>
130
+ {
131
+ ExecuteInternal(subDirectors, index, clips[0]);
132
+ };
133
+ menuItems.Add(menuItem);
134
+ }
135
+ }
136
+ }
137
+ }
138
+
139
+ [MenuEntry("Editing/Trim Start", MenuPriority.ClipActionSection.trimStart)]
140
+ [Shortcut(Shortcuts.Clip.trimStart), UsedImplicitly]
141
+ class TrimStart : ClipAction
142
+ {
143
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
144
+ {
145
+ return clips.All(x => TimelineEditor.inspectedSequenceTime <= x.start || TimelineEditor.inspectedSequenceTime >= x.start + x.duration) ? ActionValidity.Invalid : ActionValidity.Valid;
146
+ }
147
+
148
+ public override bool Execute(IEnumerable<TimelineClip> clips)
149
+ {
150
+ return ClipModifier.TrimStart(clips, TimelineEditor.inspectedSequenceTime);
151
+ }
152
+ }
153
+
154
+ [MenuEntry("Editing/Trim End", MenuPriority.ClipActionSection.trimEnd), UsedImplicitly]
155
+ [Shortcut(Shortcuts.Clip.trimEnd)]
156
+ class TrimEnd : ClipAction
157
+ {
158
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
159
+ {
160
+ return clips.All(x => TimelineEditor.inspectedSequenceTime <= x.start || TimelineEditor.inspectedSequenceTime >= x.start + x.duration) ? ActionValidity.Invalid : ActionValidity.Valid;
161
+ }
162
+
163
+ public override bool Execute(IEnumerable<TimelineClip> clips)
164
+ {
165
+ return ClipModifier.TrimEnd(clips, TimelineEditor.inspectedSequenceTime);
166
+ }
167
+ }
168
+
169
+ [Shortcut(Shortcuts.Clip.split)]
170
+ [MenuEntry("Editing/Split", MenuPriority.ClipActionSection.split), UsedImplicitly]
171
+ class Split : ClipAction
172
+ {
173
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
174
+ {
175
+ return clips.All(x => TimelineEditor.inspectedSequenceTime <= x.start || TimelineEditor.inspectedSequenceTime >= x.start + x.duration) ? ActionValidity.Invalid : ActionValidity.Valid;
176
+ }
177
+
178
+ public override bool Execute(IEnumerable<TimelineClip> clips)
179
+ {
180
+ bool success = ClipModifier.Split(clips, TimelineEditor.inspectedSequenceTime, TimelineEditor.inspectedDirector);
181
+ if (success)
182
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
183
+ return success;
184
+ }
185
+ }
186
+
187
+ [MenuEntry("Editing/Complete Last Loop", MenuPriority.ClipActionSection.completeLastLoop), UsedImplicitly]
188
+ class CompleteLastLoop : ClipAction
189
+ {
190
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
191
+ {
192
+ bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration);
193
+ return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
194
+ }
195
+
196
+ public override bool Execute(IEnumerable<TimelineClip> clips)
197
+ {
198
+ return ClipModifier.CompleteLastLoop(clips);
199
+ }
200
+ }
201
+
202
+ [MenuEntry("Editing/Trim Last Loop", MenuPriority.ClipActionSection.trimLastLoop), UsedImplicitly]
203
+ class TrimLastLoop : ClipAction
204
+ {
205
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
206
+ {
207
+ bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration);
208
+ return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
209
+ }
210
+
211
+ public override bool Execute(IEnumerable<TimelineClip> clips)
212
+ {
213
+ return ClipModifier.TrimLastLoop(clips);
214
+ }
215
+ }
216
+
217
+ [MenuEntry("Editing/Match Duration", MenuPriority.ClipActionSection.matchDuration), UsedImplicitly]
218
+ class MatchDuration : ClipAction
219
+ {
220
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
221
+ {
222
+ return clips.Count() > 1 ? ActionValidity.Valid : ActionValidity.Invalid;
223
+ }
224
+
225
+ public override bool Execute(IEnumerable<TimelineClip> clips)
226
+ {
227
+ return ClipModifier.MatchDuration(clips);
228
+ }
229
+ }
230
+
231
+ [MenuEntry("Editing/Double Speed", MenuPriority.ClipActionSection.doubleSpeed), UsedImplicitly]
232
+ class DoubleSpeed : ClipAction
233
+ {
234
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
235
+ {
236
+ bool canDisplay = clips.All(x => x.SupportsSpeedMultiplier());
237
+
238
+ return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
239
+ }
240
+
241
+ public override bool Execute(IEnumerable<TimelineClip> clips)
242
+ {
243
+ return ClipModifier.DoubleSpeed(clips);
244
+ }
245
+ }
246
+
247
+ [MenuEntry("Editing/Half Speed", MenuPriority.ClipActionSection.halfSpeed), UsedImplicitly]
248
+ class HalfSpeed : ClipAction
249
+ {
250
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
251
+ {
252
+ bool canDisplay = clips.All(x => x.SupportsSpeedMultiplier());
253
+
254
+ return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
255
+ }
256
+
257
+ public override bool Execute(IEnumerable<TimelineClip> clips)
258
+ {
259
+ return ClipModifier.HalfSpeed(clips);
260
+ }
261
+ }
262
+
263
+ [MenuEntry("Editing/Reset Duration", MenuPriority.ClipActionSection.resetDuration), UsedImplicitly]
264
+ class ResetDuration : ClipAction
265
+ {
266
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
267
+ {
268
+ bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration);
269
+ return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
270
+ }
271
+
272
+ public override bool Execute(IEnumerable<TimelineClip> clips)
273
+ {
274
+ return ClipModifier.ResetEditing(clips);
275
+ }
276
+ }
277
+
278
+ [MenuEntry("Editing/Reset Speed", MenuPriority.ClipActionSection.resetSpeed), UsedImplicitly]
279
+ class ResetSpeed : ClipAction
280
+ {
281
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
282
+ {
283
+ bool canDisplay = clips.All(x => x.SupportsSpeedMultiplier());
284
+
285
+ return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
286
+ }
287
+
288
+ public override bool Execute(IEnumerable<TimelineClip> clips)
289
+ {
290
+ return ClipModifier.ResetSpeed(clips);
291
+ }
292
+ }
293
+
294
+ [MenuEntry("Editing/Reset All", MenuPriority.ClipActionSection.resetAll), UsedImplicitly]
295
+ class ResetAll : ClipAction
296
+ {
297
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
298
+ {
299
+ bool canDisplay = clips.Any(TimelineHelpers.HasUsableAssetDuration) || clips.All(x => x.SupportsSpeedMultiplier());
300
+
301
+ return canDisplay ? ActionValidity.Valid : ActionValidity.Invalid;
302
+ }
303
+
304
+ public override bool Execute(IEnumerable<TimelineClip> clips)
305
+ {
306
+ var speedResult = ClipModifier.ResetSpeed(clips);
307
+ var editResult = ClipModifier.ResetEditing(clips);
308
+ return speedResult || editResult;
309
+ }
310
+ }
311
+
312
+ [MenuEntry("Tile", MenuPriority.ClipActionSection.tile), UsedImplicitly]
313
+ class Tile : ClipAction
314
+ {
315
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
316
+ {
317
+ return clips.Count() > 1 ? ActionValidity.Valid : ActionValidity.Invalid;
318
+ }
319
+
320
+ public override bool Execute(IEnumerable<TimelineClip> clips)
321
+ {
322
+ return ClipModifier.Tile(clips);
323
+ }
324
+ }
325
+
326
+ [MenuEntry("Find Source Asset", MenuPriority.ClipActionSection.findSourceAsset), UsedImplicitly]
327
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
328
+ class FindSourceAsset : ClipAction
329
+ {
330
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
331
+ {
332
+ if (clips.Count() > 1)
333
+ return ActionValidity.Invalid;
334
+
335
+ if (GetUnderlyingAsset(clips.First()) == null)
336
+ return ActionValidity.Invalid;
337
+
338
+ return ActionValidity.Valid;
339
+ }
340
+
341
+ public override bool Execute(IEnumerable<TimelineClip> clips)
342
+ {
343
+ EditorGUIUtility.PingObject(GetUnderlyingAsset(clips.First()));
344
+ return true;
345
+ }
346
+
347
+ private static UnityEngine.Object GetExternalPlayableAsset(TimelineClip clip)
348
+ {
349
+ if (clip.asset == null)
350
+ return null;
351
+
352
+ if ((clip.asset.hideFlags & HideFlags.HideInHierarchy) != 0)
353
+ return null;
354
+
355
+ return clip.asset;
356
+ }
357
+
358
+ private static UnityEngine.Object GetUnderlyingAsset(TimelineClip clip)
359
+ {
360
+ var asset = clip.asset as ScriptableObject;
361
+ if (asset == null)
362
+ return null;
363
+
364
+ var fields = ObjectReferenceField.FindObjectReferences(asset.GetType());
365
+ if (fields.Length == 0)
366
+ return GetExternalPlayableAsset(clip);
367
+
368
+ // Find the first non-null field
369
+ foreach (var field in fields)
370
+ {
371
+ // skip scene refs in asset mode
372
+ if (TimelineEditor.inspectedDirector == null && field.isSceneReference)
373
+ continue;
374
+ var obj = field.Find(asset, TimelineEditor.inspectedDirector);
375
+ if (obj != null)
376
+ return obj;
377
+ }
378
+
379
+ return GetExternalPlayableAsset(clip);
380
+ }
381
+ }
382
+
383
+ class CopyClipsToClipboard : ClipAction
384
+ {
385
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips) => ActionValidity.Valid;
386
+ public override bool Execute(IEnumerable<TimelineClip> clips)
387
+ {
388
+ TimelineEditor.clipboard.CopyItems(clips.ToItems());
389
+ return true;
390
+ }
391
+ }
392
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/ClipsActions.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 4b721099b5d509d4093e516f59ad9ad6
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IAction.cs ADDED
@@ -0,0 +1,123 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.ComponentModel;
3
+ using System.Linq;
4
+ using System.Reflection;
5
+ using UnityEditor.ShortcutManagement;
6
+ using UnityEngine;
7
+
8
+ namespace UnityEditor.Timeline.Actions
9
+ {
10
+ /// interface indicating an Action class
11
+ interface IAction {}
12
+
13
+ /// extension methods for IActions
14
+ static class ActionExtensions
15
+ {
16
+ const string kActionPostFix = "Action";
17
+
18
+ public static string GetUndoName(this IAction action)
19
+ {
20
+ if (action == null)
21
+ throw new ArgumentNullException(nameof(action));
22
+
23
+ var attr = action.GetType().GetCustomAttribute<ApplyDefaultUndoAttribute>(false);
24
+ if (attr != null && !string.IsNullOrWhiteSpace(attr.UndoTitle))
25
+ return attr.UndoTitle;
26
+
27
+ return action.GetDisplayName();
28
+ }
29
+
30
+ public static string GetMenuEntryName(this IAction action)
31
+ {
32
+ var menuAction = action as IMenuName;
33
+ if (menuAction != null && !string.IsNullOrWhiteSpace(menuAction.menuName))
34
+ return menuAction.menuName;
35
+
36
+ var attr = action.GetType().GetCustomAttribute<MenuEntryAttribute>(false);
37
+ if (attr != null && !string.IsNullOrWhiteSpace(attr.name))
38
+ return attr.name;
39
+
40
+ return action.GetDisplayName();
41
+ }
42
+
43
+ public static string GetDisplayName(this IAction action)
44
+ {
45
+ if (action == null)
46
+ throw new ArgumentNullException(nameof(action));
47
+
48
+ var attr = action.GetType().GetCustomAttribute<DisplayNameAttribute>(false);
49
+ if (attr != null && !string.IsNullOrEmpty(attr.DisplayName))
50
+ return attr.DisplayName;
51
+
52
+ var name = action.GetType().Name;
53
+ if (name.EndsWith(kActionPostFix))
54
+ return ObjectNames.NicifyVariableName(name.Substring(0, name.Length - kActionPostFix.Length));
55
+
56
+ return ObjectNames.NicifyVariableName(name);
57
+ }
58
+
59
+ public static bool HasAutoUndo(this IAction action)
60
+ {
61
+ return action != null && ActionManager.ActionsWithAutoUndo.Contains(action.GetType());
62
+ }
63
+
64
+ public static bool IsChecked(this IAction action)
65
+ {
66
+ return (action is IMenuChecked menuAction) && menuAction.isChecked;
67
+ }
68
+
69
+ public static bool IsActionActiveInMode(this IAction action, TimelineModes mode)
70
+ {
71
+ var attr = action.GetType().GetCustomAttribute<ActiveInModeAttribute>(true);
72
+ return attr != null && (attr.modes & mode) != 0;
73
+ }
74
+
75
+ public static string GetShortcut(this IAction action)
76
+ {
77
+ if (action == null)
78
+ throw new ArgumentNullException(nameof(action));
79
+
80
+ var shortcutAttribute = GetShortcutAttributeForAction(action);
81
+ var shortCut = shortcutAttribute == null ? string.Empty : shortcutAttribute.GetMenuShortcut();
82
+ if (string.IsNullOrWhiteSpace(shortCut))
83
+ {
84
+ //Check if there is a static method with attribute
85
+ var customShortcutMethod = action.GetType().GetMethods().FirstOrDefault(m => m.GetCustomAttribute<TimelineShortcutAttribute>(true) != null);
86
+ if (customShortcutMethod != null)
87
+ {
88
+ var shortcutId = customShortcutMethod.GetCustomAttribute<TimelineShortcutAttribute>(true).identifier;
89
+ var shortcut = ShortcutIntegration.instance.directory.FindShortcutEntry(shortcutId);
90
+ if (shortcut != null && shortcut.combinations.Any())
91
+ shortCut = KeyCombination.SequenceToMenuString(shortcut.combinations);
92
+ }
93
+ }
94
+
95
+ return shortCut;
96
+ }
97
+
98
+ static ShortcutAttribute GetShortcutAttributeForAction(this IAction action)
99
+ {
100
+ if (action == null)
101
+ throw new ArgumentNullException(nameof(action));
102
+
103
+ var shortcutAttributes = action.GetType()
104
+ .GetCustomAttributes(typeof(ShortcutAttribute), true)
105
+ .Cast<ShortcutAttribute>();
106
+
107
+ foreach (var shortcutAttribute in shortcutAttributes)
108
+ {
109
+ if (shortcutAttribute is ShortcutPlatformOverrideAttribute shortcutOverride)
110
+ {
111
+ if (shortcutOverride.MatchesCurrentPlatform())
112
+ return shortcutOverride;
113
+ }
114
+ else
115
+ {
116
+ return shortcutAttribute;
117
+ }
118
+ }
119
+
120
+ return null;
121
+ }
122
+ }
123
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IAction.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: de11c48878ba1b44b8b641af54dba8c1
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IMenuChecked.cs ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+
3
+ namespace UnityEditor.Timeline
4
+ {
5
+ interface IMenuChecked
6
+ {
7
+ bool isChecked { get; }
8
+ }
9
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IMenuChecked.cs.meta ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 0939c83f40ef46e584340aa87b3cadfe
3
+ timeCreated: 1591130283
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IMenuName.cs ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+
3
+ namespace UnityEditor.Timeline
4
+ {
5
+ interface IMenuName
6
+ {
7
+ string menuName { get; }
8
+ }
9
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/IMenuName.cs.meta ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 512ac45650d443f3be59379c2ecbf068
3
+ timeCreated: 1591130274
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/Invoker.cs ADDED
@@ -0,0 +1,101 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Collections.Generic;
3
+ using UnityEngine;
4
+ using UnityEngine.Timeline;
5
+
6
+ namespace UnityEditor.Timeline.Actions
7
+ {
8
+ /// <summary>
9
+ /// Class containing methods to invoke actions.
10
+ /// </summary>
11
+ public static class Invoker
12
+ {
13
+ /// <summary>
14
+ /// Execute a given action with a context parameter.
15
+ /// </summary>
16
+ /// <typeparam name="T">Action type to execute.</typeparam>
17
+ /// <param name="context">Context for the action.</param>
18
+ /// <returns>True if the action has been executed, false otherwise.</returns>
19
+ public static bool Invoke<T>(this ActionContext context) where T : TimelineAction
20
+ {
21
+ var action = ActionManager.TimelineActions.GetCachedAction<T, TimelineAction>();
22
+ return ActionManager.ExecuteTimelineAction(action, context);
23
+ }
24
+
25
+ /// <summary>
26
+ /// Execute a given action with tracks
27
+ /// </summary>
28
+ /// <typeparam name="T">Action type to execute.</typeparam>
29
+ /// <param name="tracks">Tracks that the action will act on.</param>
30
+ /// <returns>True if the action has been executed, false otherwise.</returns>
31
+ public static bool Invoke<T>(this IEnumerable<TrackAsset> tracks) where T : TrackAction
32
+ {
33
+ var action = ActionManager.TrackActions.GetCachedAction<T, TrackAction>();
34
+ return ActionManager.ExecuteTrackAction(action, tracks);
35
+ }
36
+
37
+ /// <summary>
38
+ /// Execute a given action with clips
39
+ /// </summary>
40
+ /// <typeparam name="T">Action type to execute.</typeparam>
41
+ /// <param name="clips">Clips that the action will act on.</param>
42
+ /// <returns>True if the action has been executed, false otherwise.</returns>
43
+ public static bool Invoke<T>(this IEnumerable<TimelineClip> clips) where T : ClipAction
44
+ {
45
+ var action = ActionManager.ClipActions.GetCachedAction<T, ClipAction>();
46
+ return ActionManager.ExecuteClipAction(action, clips);
47
+ }
48
+
49
+ /// <summary>
50
+ /// Execute a given action with markers
51
+ /// </summary>
52
+ /// <typeparam name="T">Action type to execute.</typeparam>
53
+ /// <param name="markers">Markers that the action will act on.</param>
54
+ /// <returns>True if the action has been executed, false otherwise.</returns>
55
+ public static bool Invoke<T>(this IEnumerable<IMarker> markers) where T : MarkerAction
56
+ {
57
+ var action = ActionManager.MarkerActions.GetCachedAction<T, MarkerAction>();
58
+ return ActionManager.ExecuteMarkerAction(action, markers);
59
+ }
60
+
61
+ /// <summary>
62
+ /// Execute a given timeline action with the selected clips, tracks and markers.
63
+ /// </summary>
64
+ /// <typeparam name="T">Action type to execute.</typeparam>
65
+ /// <returns>True if the action has been executed, false otherwise.</returns>
66
+ public static bool InvokeWithSelected<T>() where T : TimelineAction
67
+ {
68
+ return Invoke<T>(TimelineEditor.CurrentContext());
69
+ }
70
+
71
+ /// <summary>
72
+ /// Execute a given clip action with the selected clips.
73
+ /// </summary>
74
+ /// <typeparam name="T">Action type to execute.</typeparam>
75
+ /// <returns>True if the action has been executed, false otherwise.</returns>
76
+ public static bool InvokeWithSelectedClips<T>() where T : ClipAction
77
+ {
78
+ return Invoke<T>(SelectionManager.SelectedClips());
79
+ }
80
+
81
+ /// <summary>
82
+ /// Execute a given track action with the selected tracks.
83
+ /// </summary>
84
+ /// <typeparam name="T">Action type to execute.</typeparam>
85
+ /// <returns>True if the action has been executed, false otherwise.</returns>
86
+ public static bool InvokeWithSelectedTracks<T>() where T : TrackAction
87
+ {
88
+ return Invoke<T>(SelectionManager.SelectedTracks());
89
+ }
90
+
91
+ /// <summary>
92
+ /// Execute a given marker action with the selected markers.
93
+ /// </summary>
94
+ /// <typeparam name="T">Action type to execute.</typeparam>
95
+ /// <returns>True if the action has been executed, false otherwise.</returns>
96
+ public static bool InvokeWithSelectedMarkers<T>() where T : MarkerAction
97
+ {
98
+ return Invoke<T>(SelectionManager.SelectedMarkers());
99
+ }
100
+ }
101
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/Invoker.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 0c379d496c819c14b8b5377d7830a59a
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/MarkerAction.cs ADDED
@@ -0,0 +1,35 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Collections.Generic;
2
+ using UnityEngine.Timeline;
3
+
4
+ namespace UnityEditor.Timeline.Actions
5
+ {
6
+ /// <summary>
7
+ /// Base class for a marker action.
8
+ /// Inherit from this class to make an action that would react on selected markers after a menu click and/or a key shortcut.
9
+ /// </summary>
10
+ /// <example>
11
+ /// Simple track Action example (with context menu and shortcut support).
12
+ /// <code source="../../DocCodeExamples/ActionExamples.cs" region="declare-sampleMarkerAction" title="SampleMarkerAction"/>
13
+ /// </example>
14
+ /// <remarks>
15
+ /// To add an action as a menu item in the Timeline context menu, add <see cref="MenuEntryAttribute"/> on the action class.
16
+ /// To make an action to react to a shortcut, use the Shortcut Manager API with <see cref="TimelineShortcutAttribute"/>.
17
+ /// <seealso cref="UnityEditor.ShortcutManagement.ShortcutAttribute"/>
18
+ /// </remarks>
19
+ [ActiveInMode(TimelineModes.Default)]
20
+ public abstract class MarkerAction : IAction
21
+ {
22
+ /// <summary>
23
+ /// Execute the action.
24
+ /// </summary>
25
+ /// <param name="markers">Markers that will be used for the action. </param>
26
+ /// <returns>true if the action has been executed. false otherwise</returns>
27
+ public abstract bool Execute(IEnumerable<IMarker> markers);
28
+ /// <summary>
29
+ /// Defines the validity of an Action for a given set of markers.
30
+ /// </summary>
31
+ /// <param name="markers">Markers that will be used for the action. </param>
32
+ /// <returns>The validity of the set of markers.</returns>
33
+ public abstract ActionValidity Validate(IEnumerable<IMarker> markers);
34
+ }
35
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/MarkerAction.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 03d19e545aea1b446b1c56530a4438ae
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/MarkerActions.cs ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Collections.Generic;
2
+ using JetBrains.Annotations;
3
+ using UnityEditor.Timeline.Actions;
4
+ using UnityEngine;
5
+ using UnityEngine.Timeline;
6
+
7
+ namespace UnityEditor.Timeline
8
+ {
9
+ [UsedImplicitly]
10
+ class CopyMarkersToClipboard : MarkerAction
11
+ {
12
+ public override ActionValidity Validate(IEnumerable<IMarker> markers) => ActionValidity.Valid;
13
+
14
+ public override bool Execute(IEnumerable<IMarker> markers)
15
+ {
16
+ TimelineEditor.clipboard.CopyItems(markers.ToItems());
17
+ return true;
18
+ }
19
+ }
20
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/MarkerActions.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 5da77d4d078922b4c8466e9e35fb3f5e
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/Menus.meta ADDED
@@ -0,0 +1,8 @@
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 985eed4bc2fbee941b761b8816d9055d
3
+ folderAsset: yes
4
+ DefaultImporter:
5
+ externalObjects: {}
6
+ userData:
7
+ assetBundleName:
8
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TimelineAction.cs ADDED
@@ -0,0 +1,34 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ namespace UnityEditor.Timeline.Actions
2
+ {
3
+ /// <summary>
4
+ /// Base class for a timeline action.
5
+ /// Inherit from this class to make an action on a timeline after a menu click and/or a key shortcut.
6
+ /// </summary>
7
+ /// <remarks>
8
+ /// To add an action as a menu item in the Timeline context menu, add <see cref="MenuEntryAttribute"/> on the action class.
9
+ /// To make an action to react to a shortcut, use the Shortcut Manager API with <see cref="TimelineShortcutAttribute"/>.
10
+ /// <seealso cref="UnityEditor.ShortcutManagement.ShortcutAttribute"/>
11
+ /// <seealso cref="ActiveInModeAttribute"/>
12
+ /// </remarks>
13
+ /// <example>
14
+ /// Simple Timeline Action example (with context menu and shortcut support).
15
+ /// <code source="../../DocCodeExamples/ActionExamples.cs" region="declare-sampleTimelineAction" title="SampleTimelineAction"/>
16
+ /// </example>
17
+ [ActiveInMode(TimelineModes.Default)]
18
+ public abstract class TimelineAction : IAction
19
+ {
20
+ /// <summary>
21
+ /// Execute the action.
22
+ /// </summary>
23
+ /// <param name="context">Context for the action.</param>
24
+ /// <returns>true if the action has been executed. false otherwise</returns>
25
+ public abstract bool Execute(ActionContext context);
26
+
27
+ /// <summary>
28
+ /// Defines the validity of an Action based on the context.
29
+ /// </summary>
30
+ /// <param name="context">Context for the action.</param>
31
+ /// <returns>Visual state of the menu for the action.</returns>
32
+ public abstract ActionValidity Validate(ActionContext context);
33
+ }
34
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TimelineAction.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 38eaad816666dfb428c3f123a09413c6
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TimelineActions.cs ADDED
@@ -0,0 +1,918 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Collections.Generic;
3
+ using System.Linq;
4
+ using UnityEditor.ShortcutManagement;
5
+ using UnityEditor.Timeline.Actions;
6
+ using UnityEngine;
7
+ using UnityEngine.Timeline;
8
+
9
+ namespace UnityEditor.Timeline
10
+ {
11
+ [MenuEntry("Copy", MenuPriority.TimelineActionSection.copy)]
12
+ [Shortcut("Main Menu/Edit/Copy", EventCommandNames.Copy)]
13
+ class CopyAction : TimelineAction
14
+ {
15
+ public override ActionValidity Validate(ActionContext context)
16
+ {
17
+ return SelectionManager.Count() > 0 ? ActionValidity.Valid : ActionValidity.NotApplicable;
18
+ }
19
+
20
+ public override bool Execute(ActionContext context)
21
+ {
22
+ TimelineEditor.clipboard.Clear();
23
+
24
+ var clips = context.clips;
25
+ if (clips.Any())
26
+ {
27
+ clips.Invoke<CopyClipsToClipboard>();
28
+ }
29
+ var markers = context.markers;
30
+ if (markers.Any())
31
+ {
32
+ markers.Invoke<CopyMarkersToClipboard>();
33
+ }
34
+ var tracks = context.tracks;
35
+ if (tracks.Any())
36
+ {
37
+ CopyTracksToClipboard.Do(tracks.ToArray());
38
+ }
39
+
40
+ return true;
41
+ }
42
+ }
43
+
44
+ [MenuEntry("Paste", MenuPriority.TimelineActionSection.paste, MenuFilter.Default | MenuFilter.MarkerHeader)]
45
+ [Shortcut("Main Menu/Edit/Paste", EventCommandNames.Paste)]
46
+ class PasteAction : TimelineAction
47
+ {
48
+ public override ActionValidity Validate(ActionContext context)
49
+ {
50
+ return CanPaste(context.invocationTime) ? ActionValidity.Valid : ActionValidity.Invalid;
51
+ }
52
+
53
+ public override bool Execute(ActionContext context)
54
+ {
55
+ if (!CanPaste(context.invocationTime))
56
+ return false;
57
+
58
+ PasteItems(context.invocationTime);
59
+ PasteTracks();
60
+
61
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
62
+ return true;
63
+ }
64
+
65
+ static bool CanPaste(double? invocationTime)
66
+ {
67
+ var copiedItems = TimelineEditor.clipboard.GetCopiedItems().ToList();
68
+
69
+ if (!copiedItems.Any())
70
+ return TimelineEditor.clipboard.GetTracks().Any();
71
+
72
+ return CanPasteItems(copiedItems, invocationTime);
73
+ }
74
+
75
+ static bool CanPasteItems(ICollection<ItemsPerTrack> itemsGroups, double? invocationTime)
76
+ {
77
+ var hasItemsCopiedFromMultipleTracks = itemsGroups.Count > 1;
78
+ var allItemsCopiedFromCurrentAsset = itemsGroups.All(x => x.targetTrack.timelineAsset == TimelineEditor.inspectedAsset);
79
+ var hasUsedShortcut = invocationTime == null;
80
+ var anySourceLocked = itemsGroups.Any(x => x.targetTrack != null && x.targetTrack.lockedInHierarchy);
81
+
82
+ var targetTrack = GetPickedTrack();
83
+ if (targetTrack == null)
84
+ targetTrack = SelectionManager.SelectedTracks().FirstOrDefault();
85
+
86
+ //do not paste if the user copied items from another timeline
87
+ //if the copied items comes from > 1 track (since we do not know where to paste the copied items)
88
+ //or if a keyboard shortcut was used (since the user will not see the paste result)
89
+ if (!allItemsCopiedFromCurrentAsset)
90
+ {
91
+ var isSelectedTrackInCurrentAsset = targetTrack != null && targetTrack.timelineAsset == TimelineEditor.inspectedAsset;
92
+ if (hasItemsCopiedFromMultipleTracks || (hasUsedShortcut && !isSelectedTrackInCurrentAsset))
93
+ return false;
94
+ }
95
+
96
+ // pasting to items to their source track, if items from multiple tracks are selected
97
+ // and no track is in the selection items will each be pasted to their respective track.
98
+ if (targetTrack==null || itemsGroups.All(x => x.targetTrack == targetTrack))
99
+ return !anySourceLocked;
100
+
101
+ if (hasItemsCopiedFromMultipleTracks)
102
+ {
103
+ //do not paste if the track which received the paste action does not contain a copied clip
104
+ return !anySourceLocked && itemsGroups.Select(x => x.targetTrack).Contains(targetTrack);
105
+ }
106
+
107
+ var copiedItems = itemsGroups.SelectMany(i => i.items);
108
+ return IsTrackValidForItems(targetTrack, copiedItems);
109
+ }
110
+
111
+ static void PasteItems(double? invocationTime)
112
+ {
113
+ var copiedItems = TimelineEditor.clipboard.GetCopiedItems().ToList();
114
+ var numberOfUniqueParentsInClipboard = copiedItems.Count();
115
+
116
+ if (numberOfUniqueParentsInClipboard == 0) return;
117
+ List<ITimelineItem> newItems;
118
+
119
+ //if the copied items were on a single parent, then use the mouse position to get the parent OR the original parent
120
+ if (numberOfUniqueParentsInClipboard == 1)
121
+ {
122
+ var itemsGroup = copiedItems.First();
123
+ TrackAsset target = null;
124
+ if (invocationTime.HasValue)
125
+ target = GetPickedTrack();
126
+ if (target == null)
127
+ target = FindSuitableParentForSingleTrackPasteWithoutMouse(itemsGroup);
128
+
129
+ var candidateTime = invocationTime ?? TimelineHelpers.GetCandidateTime(null, target);
130
+ newItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, itemsGroup, target, candidateTime, "Paste Items").ToList();
131
+ }
132
+ //if copied items were on multiple parents, then the destination parents are the same as the original parents
133
+ else
134
+ {
135
+ var time = invocationTime ?? TimelineHelpers.GetCandidateTime(null, copiedItems.Select(c => c.targetTrack).ToArray());
136
+ newItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, copiedItems, time, "Paste Items").ToList();
137
+ }
138
+
139
+ TimelineHelpers.FrameItems(newItems);
140
+ SelectionManager.RemoveTimelineSelection();
141
+ foreach (var item in newItems)
142
+ {
143
+ SelectionManager.Add(item);
144
+ }
145
+ }
146
+
147
+ static TrackAsset FindSuitableParentForSingleTrackPasteWithoutMouse(ItemsPerTrack itemsGroup)
148
+ {
149
+ var groupParent = itemsGroup.targetTrack; //set a main parent in the clipboard
150
+ var selectedTracks = SelectionManager.SelectedTracks();
151
+
152
+ if (selectedTracks.Contains(groupParent))
153
+ {
154
+ return groupParent;
155
+ }
156
+
157
+ //find a selected track suitable for all items
158
+ var itemsToPaste = itemsGroup.items;
159
+ var compatibleTrack = selectedTracks.FirstOrDefault(t => IsTrackValidForItems(t, itemsToPaste));
160
+ return compatibleTrack != null ? compatibleTrack : groupParent;
161
+ }
162
+
163
+ static bool IsTrackValidForItems(TrackAsset track, IEnumerable<ITimelineItem> items)
164
+ {
165
+ if (track == null || track.lockedInHierarchy) return false;
166
+ return items.All(i => i.IsCompatibleWithTrack(track));
167
+ }
168
+
169
+ static TrackAsset GetPickedTrack()
170
+ {
171
+ if (PickerUtils.pickedElements == null)
172
+ return null;
173
+
174
+ var rowGUI = PickerUtils.pickedElements.OfType<IRowGUI>().FirstOrDefault();
175
+ if (rowGUI != null)
176
+ return rowGUI.asset;
177
+
178
+ return null;
179
+ }
180
+
181
+ static void PasteTracks()
182
+ {
183
+ var trackData = TimelineEditor.clipboard.GetTracks().ToList();
184
+ if (trackData.Any())
185
+ {
186
+ SelectionManager.RemoveTimelineSelection();
187
+ }
188
+
189
+ foreach (var track in trackData)
190
+ {
191
+ var newTrack = track.item.Duplicate(TimelineEditor.clipboard.exposedPropertyTable, TimelineEditor.inspectedDirector, TimelineEditor.inspectedAsset);
192
+ if (track.binding != null)
193
+ {
194
+ TimelineHelpers.Bind(newTrack, track.binding, TimelineEditor.inspectedDirector);
195
+ }
196
+
197
+ SelectionManager.Add(newTrack);
198
+ foreach (var childTrack in newTrack.GetFlattenedChildTracks())
199
+ {
200
+ SelectionManager.Add(childTrack);
201
+ }
202
+
203
+ if (track.parent != null && track.parent.timelineAsset == TimelineEditor.inspectedAsset)
204
+ {
205
+ TrackExtensions.ReparentTracks(new List<TrackAsset> { newTrack }, track.parent, track.item);
206
+ }
207
+ }
208
+ }
209
+ }
210
+
211
+ [MenuEntry("Duplicate", MenuPriority.TimelineActionSection.duplicate)]
212
+ [Shortcut("Main Menu/Edit/Duplicate", EventCommandNames.Duplicate)]
213
+ class DuplicateAction : TimelineAction
214
+ {
215
+ public override ActionValidity Validate(ActionContext context)
216
+ {
217
+ return context.clips.Any() || context.tracks.Any() || context.markers.Any() ? ActionValidity.Valid : ActionValidity.NotApplicable;
218
+ }
219
+
220
+ public bool Execute(Func<ITimelineItem, ITimelineItem, double> gapBetweenItems)
221
+ {
222
+ return Execute(TimelineEditor.CurrentContext(), gapBetweenItems);
223
+ }
224
+
225
+ public override bool Execute(ActionContext context)
226
+ {
227
+ return Execute(context, (item1, item2) => ItemsUtils.TimeGapBetweenItems(item1, item2));
228
+ }
229
+
230
+ internal bool Execute(ActionContext context, Func<ITimelineItem, ITimelineItem, double> gapBetweenItems)
231
+ {
232
+ List<ITimelineItem> items = new List<ITimelineItem>();
233
+ items.AddRange(context.clips.Select(p => p.ToItem()));
234
+ items.AddRange(context.markers.Select(p => p.ToItem()));
235
+ List<ItemsPerTrack> selectedItems = items.ToItemsPerTrack().ToList();
236
+ if (selectedItems.Any())
237
+ {
238
+ var requestedTime = CalculateDuplicateTime(selectedItems, gapBetweenItems);
239
+ var duplicatedItems = TimelineHelpers.DuplicateItemsUsingCurrentEditMode(TimelineEditor.inspectedDirector, TimelineEditor.inspectedDirector, selectedItems, requestedTime, "Duplicate Items");
240
+
241
+ TimelineHelpers.FrameItems(duplicatedItems);
242
+ SelectionManager.RemoveTimelineSelection();
243
+ foreach (var item in duplicatedItems)
244
+ SelectionManager.Add(item);
245
+ }
246
+
247
+ var tracks = context.tracks.ToArray();
248
+ if (tracks.Length > 0)
249
+ tracks.Invoke<DuplicateTracks>();
250
+
251
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
252
+ return true;
253
+ }
254
+
255
+ static double CalculateDuplicateTime(IEnumerable<ItemsPerTrack> duplicatedItems, Func<ITimelineItem, ITimelineItem, double> gapBetweenItems)
256
+ {
257
+ //Find the end time of the rightmost item
258
+ var itemsOnTracks = duplicatedItems.SelectMany(i => i.targetTrack.GetItems()).ToList();
259
+ var time = itemsOnTracks.Max(i => i.end);
260
+
261
+ //From all the duplicated items, select the leftmost items
262
+ var firstDuplicatedItems = duplicatedItems.Select(i => i.leftMostItem);
263
+ var leftMostDuplicatedItems = firstDuplicatedItems.OrderBy(i => i.start).GroupBy(i => i.start).FirstOrDefault();
264
+ if (leftMostDuplicatedItems == null) return 0.0;
265
+
266
+ foreach (var leftMostItem in leftMostDuplicatedItems)
267
+ {
268
+ var siblings = leftMostItem.parentTrack.GetItems();
269
+ var rightMostSiblings = siblings.OrderByDescending(i => i.end).GroupBy(i => i.end).FirstOrDefault();
270
+ if (rightMostSiblings == null) continue;
271
+
272
+ foreach (var sibling in rightMostSiblings)
273
+ time = Math.Max(time, sibling.end + gapBetweenItems(leftMostItem, sibling));
274
+ }
275
+
276
+ return time;
277
+ }
278
+ }
279
+
280
+ [MenuEntry("Delete", MenuPriority.TimelineActionSection.delete)]
281
+ [Shortcut("Main Menu/Edit/Delete", EventCommandNames.Delete)]
282
+ [ShortcutPlatformOverride(RuntimePlatform.OSXEditor, KeyCode.Backspace, ShortcutModifiers.Action)]
283
+ [ActiveInMode(TimelineModes.Default)]
284
+ class DeleteAction : TimelineAction
285
+ {
286
+ public override ActionValidity Validate(ActionContext context)
287
+ {
288
+ return CanDelete(context) ? ActionValidity.Valid : ActionValidity.Invalid;
289
+ }
290
+
291
+ static bool CanDelete(ActionContext context)
292
+ {
293
+ if (TimelineWindow.instance.state.editSequence.isReadOnly)
294
+ return false;
295
+ // All() returns true when empty
296
+ return context.tracks.All(x => !x.lockedInHierarchy) &&
297
+ context.clips.All(x => x.parentTrack == null || !x.parentTrack.lockedInHierarchy) &&
298
+ context.markers.All(x => x.parent == null || !x.parent.lockedInHierarchy);
299
+ }
300
+
301
+ public override bool Execute(ActionContext context)
302
+ {
303
+ if (!CanDelete(context))
304
+ return false;
305
+
306
+ var selectedItems = context.clips.Select(p => p.ToItem()).ToList();
307
+ selectedItems.AddRange(context.markers.Select(p => p.ToItem()));
308
+ DeleteItems(selectedItems);
309
+
310
+ if (context.tracks.Any() && SelectionManager.GetCurrentInlineEditorCurve() == null)
311
+ context.tracks.Invoke<DeleteTracks>();
312
+
313
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
314
+ return selectedItems.Any() || context.tracks.Any();
315
+ }
316
+
317
+ internal static void DeleteItems(IEnumerable<ITimelineItem> items)
318
+ {
319
+ var tracks = items.GroupBy(c => c.parentTrack);
320
+
321
+ foreach (var track in tracks)
322
+ TimelineUndo.PushUndo(track.Key, "Delete Items");
323
+
324
+ TimelineAnimationUtilities.UnlinkAnimationWindowFromClips(items.OfType<ClipItem>().Select(i => i.clip));
325
+
326
+ EditMode.PrepareItemsDelete(ItemsUtils.ToItemsPerTrack(items));
327
+ EditModeUtils.Delete(items);
328
+
329
+ SelectionManager.RemoveAllClips();
330
+ }
331
+ }
332
+
333
+ [MenuEntry("Match Content", MenuPriority.TimelineActionSection.matchContent)]
334
+ [Shortcut(Shortcuts.Timeline.matchContent)]
335
+ class MatchContent : TimelineAction
336
+ {
337
+ public override ActionValidity Validate(ActionContext actionContext)
338
+ {
339
+ var clips = actionContext.clips;
340
+
341
+ if (!clips.Any())
342
+ return ActionValidity.NotApplicable;
343
+
344
+ return clips.Any(TimelineHelpers.HasUsableAssetDuration)
345
+ ? ActionValidity.Valid
346
+ : ActionValidity.Invalid;
347
+ }
348
+
349
+ public override bool Execute(ActionContext actionContext)
350
+ {
351
+ var clips = actionContext.clips;
352
+ return clips.Any() && ClipModifier.MatchContent(clips);
353
+ }
354
+ }
355
+
356
+ [Shortcut(Shortcuts.Timeline.play)]
357
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
358
+ class PlayTimelineAction : TimelineAction
359
+ {
360
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
361
+
362
+ public override bool Execute(ActionContext actionContext)
363
+ {
364
+ var currentState = TimelineEditor.state.playing;
365
+ TimelineEditor.state.SetPlaying(!currentState);
366
+ return true;
367
+ }
368
+ }
369
+
370
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
371
+ class SelectAllAction : TimelineAction
372
+ {
373
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
374
+
375
+ public override bool Execute(ActionContext actionContext)
376
+ {
377
+ // otherwise select all tracks.
378
+ SelectionManager.Clear();
379
+ TimelineWindow.instance.allTracks.ForEach(x => SelectionManager.Add(x.track));
380
+ return true;
381
+ }
382
+ }
383
+
384
+ [Shortcut(Shortcuts.Timeline.previousFrame)]
385
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
386
+ class PreviousFrameAction : TimelineAction
387
+ {
388
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
389
+
390
+ public override bool Execute(ActionContext actionContext)
391
+ {
392
+ if (TimelineEditor.inspectedAsset == null)
393
+ return false;
394
+ var inspectedFrame = TimeUtility.ToFrames(TimelineEditor.inspectedSequenceTime, TimelineEditor.inspectedAsset.editorSettings.fps);
395
+ inspectedFrame = Mathf.Max(0, inspectedFrame - 1);
396
+ TimelineEditor.inspectedSequenceTime = TimeUtility.FromFrames(inspectedFrame, TimelineEditor.inspectedAsset.editorSettings.fps);
397
+ return true;
398
+ }
399
+ }
400
+
401
+ [Shortcut(Shortcuts.Timeline.nextFrame)]
402
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
403
+ class NextFrameAction : TimelineAction
404
+ {
405
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
406
+
407
+ public override bool Execute(ActionContext actionContext)
408
+ {
409
+ if (TimelineEditor.inspectedAsset == null)
410
+ return false;
411
+ var inspectedFrame = TimeUtility.ToFrames(TimelineEditor.inspectedSequenceTime, TimelineEditor.inspectedAsset.editorSettings.fps);
412
+ inspectedFrame++;
413
+ TimelineEditor.inspectedSequenceTime = TimeUtility.FromFrames(inspectedFrame, TimelineEditor.inspectedAsset.editorSettings.fps);
414
+ return true;
415
+ }
416
+ }
417
+
418
+ [Shortcut(Shortcuts.Timeline.frameAll)]
419
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
420
+ class FrameAllAction : TimelineAction
421
+ {
422
+ public override ActionValidity Validate(ActionContext context)
423
+ {
424
+ if (context.timeline != null && !context.timeline.flattenedTracks.Any())
425
+ return ActionValidity.NotApplicable;
426
+
427
+ return ActionValidity.Valid;
428
+ }
429
+
430
+ public override bool Execute(ActionContext actionContext)
431
+ {
432
+ var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve();
433
+ if (FrameSelectedAction.ShouldHandleInlineCurve(inlineCurveEditor))
434
+ {
435
+ FrameSelectedAction.FrameInlineCurves(inlineCurveEditor, false);
436
+ return true;
437
+ }
438
+
439
+ if (TimelineWindow.instance.state.IsCurrentEditingASequencerTextField())
440
+ return false;
441
+
442
+ var visibleTracks = TimelineWindow.instance.treeView.visibleTracks.ToList();
443
+
444
+ if (TimelineEditor.inspectedAsset != null && TimelineEditor.inspectedAsset.markerTrack != null)
445
+ visibleTracks.Add(TimelineEditor.inspectedAsset.markerTrack);
446
+
447
+ if (visibleTracks.Count == 0)
448
+ return false;
449
+
450
+ var startTime = float.MaxValue;
451
+ var endTime = float.MinValue;
452
+
453
+ foreach (var t in visibleTracks)
454
+ {
455
+ if (t == null)
456
+ continue;
457
+
458
+ // time range based on track's curves and clips.
459
+ double trackStart, trackEnd, trackDuration;
460
+ t.GetSequenceTime(out trackStart, out trackDuration);
461
+ trackEnd = trackStart + trackDuration;
462
+
463
+ // take track's markers into account
464
+ double itemsStart, itemsEnd;
465
+ ItemsUtils.GetItemRange(t, out itemsStart, out itemsEnd);
466
+
467
+ startTime = Mathf.Min(startTime, (float)trackStart, (float)itemsStart);
468
+ endTime = Mathf.Max(endTime, (float)(trackEnd), (float)itemsEnd);
469
+ }
470
+
471
+ FrameSelectedAction.FrameRange(startTime, endTime);
472
+ return true;
473
+ }
474
+ }
475
+
476
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
477
+ class FrameSelectedAction : TimelineAction
478
+ {
479
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
480
+
481
+ public static void FrameRange(float startTime, float endTime)
482
+ {
483
+ if (startTime > endTime)
484
+ {
485
+ return;
486
+ }
487
+
488
+ var halfDuration = endTime - Math.Max(0.0f, startTime);
489
+
490
+ if (halfDuration > 0.0f)
491
+ {
492
+ TimelineEditor.visibleTimeRange = new Vector2(Mathf.Max(0.0f, startTime - (halfDuration * 0.1f)), endTime + (halfDuration * 0.1f));
493
+ }
494
+ else
495
+ {
496
+ // start == end
497
+ // keep the zoom level constant, only pan the time area to center the item
498
+ var currentRange = TimelineEditor.visibleTimeRange.y - TimelineEditor.visibleTimeRange.x;
499
+ TimelineEditor.visibleTimeRange = new Vector2(startTime - currentRange / 2, startTime + currentRange / 2);
500
+ }
501
+
502
+ TimelineZoomManipulator.InvalidateWheelZoom();
503
+ TimelineEditor.Refresh(RefreshReason.SceneNeedsUpdate);
504
+ }
505
+
506
+ public override bool Execute(ActionContext actionContext)
507
+ {
508
+ var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve();
509
+ if (ShouldHandleInlineCurve(inlineCurveEditor))
510
+ {
511
+ FrameInlineCurves(inlineCurveEditor, true);
512
+ return true;
513
+ }
514
+
515
+ if (TimelineWindow.instance.state.IsCurrentEditingASequencerTextField())
516
+ return false;
517
+
518
+ if (SelectionManager.Count() == 0)
519
+ {
520
+ actionContext.Invoke<FrameAllAction>();
521
+ return true;
522
+ }
523
+
524
+ var startTime = float.MaxValue;
525
+ var endTime = float.MinValue;
526
+
527
+ var clips = actionContext.clips.Select(ItemToItemGui.GetGuiForClip);
528
+ var markers = actionContext.markers;
529
+ if (!clips.Any() && !markers.Any())
530
+ return false;
531
+
532
+ foreach (var c in clips)
533
+ {
534
+ startTime = Mathf.Min(startTime, (float)c.clip.start);
535
+ endTime = Mathf.Max(endTime, (float)c.clip.end);
536
+ if (c.clipCurveEditor != null)
537
+ {
538
+ c.clipCurveEditor.FrameClip();
539
+ }
540
+ }
541
+
542
+ foreach (var marker in markers)
543
+ {
544
+ startTime = Mathf.Min(startTime, (float)marker.time);
545
+ endTime = Mathf.Max(endTime, (float)marker.time);
546
+ }
547
+
548
+ FrameRange(startTime, endTime);
549
+
550
+ return true;
551
+ }
552
+
553
+ public static bool ShouldHandleInlineCurve(IClipCurveEditorOwner curveEditorOwner)
554
+ {
555
+ return curveEditorOwner?.clipCurveEditor != null &&
556
+ curveEditorOwner.inlineCurvesSelected &&
557
+ curveEditorOwner.owner != null &&
558
+ curveEditorOwner.owner.GetShowInlineCurves();
559
+ }
560
+
561
+ public static void FrameInlineCurves(IClipCurveEditorOwner curveEditorOwner, bool selectionOnly)
562
+ {
563
+ var curveEditor = curveEditorOwner.clipCurveEditor.curveEditor;
564
+ var frameBounds = selectionOnly ? curveEditor.GetSelectionBounds() : curveEditor.GetClipBounds();
565
+
566
+ var clipGUI = curveEditorOwner as TimelineClipGUI;
567
+ var areaOffset = 0.0f;
568
+
569
+ if (clipGUI != null)
570
+ {
571
+ areaOffset = (float)Math.Max(0.0, clipGUI.clip.FromLocalTimeUnbound(0.0));
572
+
573
+ var timeScale = (float)clipGUI.clip.timeScale; // Note: The getter for clip.timeScale is guaranteed to never be zero.
574
+
575
+ // Apply scaling
576
+ var newMin = frameBounds.min.x / timeScale;
577
+ var newMax = (frameBounds.max.x - frameBounds.min.x) / timeScale + newMin;
578
+
579
+ frameBounds.SetMinMax(
580
+ new Vector3(newMin, frameBounds.min.y, frameBounds.min.z),
581
+ new Vector3(newMax, frameBounds.max.y, frameBounds.max.z));
582
+ }
583
+
584
+ curveEditor.Frame(frameBounds, true, true);
585
+
586
+ var area = curveEditor.shownAreaInsideMargins;
587
+ area.x += areaOffset;
588
+
589
+ var curveStart = curveEditorOwner.clipCurveEditor.dataSource.start;
590
+ FrameRange(curveStart + frameBounds.min.x, curveStart + frameBounds.max.x);
591
+ }
592
+ }
593
+
594
+ [Shortcut(Shortcuts.Timeline.previousKey)]
595
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
596
+ class PrevKeyAction : TimelineAction
597
+ {
598
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
599
+
600
+ public override bool Execute(ActionContext actionContext)
601
+ {
602
+ if (TimelineEditor.inspectedAsset == null)
603
+ return false;
604
+ var keyTraverser = new Utilities.KeyTraverser(TimelineEditor.inspectedAsset, 0.01f / TimelineEditor.inspectedAsset.editorSettings.fps);
605
+ var time = keyTraverser.GetPrevKey((float)TimelineEditor.inspectedSequenceTime, TimelineWindow.instance.state.dirtyStamp);
606
+ if (time != TimelineEditor.inspectedSequenceTime)
607
+ {
608
+ TimelineEditor.inspectedSequenceTime = time;
609
+ }
610
+
611
+ return true;
612
+ }
613
+ }
614
+
615
+ [Shortcut(Shortcuts.Timeline.nextKey)]
616
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
617
+ class NextKeyAction : TimelineAction
618
+ {
619
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
620
+
621
+ public override bool Execute(ActionContext actionContext)
622
+ {
623
+ if (TimelineEditor.inspectedAsset == null)
624
+ return false;
625
+ var keyTraverser = new Utilities.KeyTraverser(TimelineEditor.inspectedAsset, 0.01f / TimelineEditor.inspectedAsset.editorSettings.fps);
626
+ var time = keyTraverser.GetNextKey((float)TimelineEditor.inspectedSequenceTime, TimelineWindow.instance.state.dirtyStamp);
627
+ if (time != TimelineEditor.inspectedSequenceTime)
628
+ {
629
+ TimelineEditor.inspectedSequenceTime = time;
630
+ }
631
+
632
+ return true;
633
+ }
634
+ }
635
+
636
+ [Shortcut(Shortcuts.Timeline.goToStart)]
637
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
638
+ class GotoStartAction : TimelineAction
639
+ {
640
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
641
+
642
+ public override bool Execute(ActionContext actionContext)
643
+ {
644
+ TimelineEditor.inspectedSequenceTime = 0.0f;
645
+ TimelineWindow.instance.state.EnsurePlayHeadIsVisible();
646
+
647
+ return true;
648
+ }
649
+ }
650
+
651
+ [Shortcut(Shortcuts.Timeline.goToEnd)]
652
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
653
+ class GotoEndAction : TimelineAction
654
+ {
655
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
656
+
657
+ public override bool Execute(ActionContext actionContext)
658
+ {
659
+ TimelineEditor.inspectedSequenceTime = TimelineWindow.instance.state.editSequence.duration;
660
+ TimelineWindow.instance.state.EnsurePlayHeadIsVisible();
661
+
662
+ return true;
663
+ }
664
+ }
665
+
666
+ [Shortcut(Shortcuts.Timeline.zoomIn)]
667
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
668
+ class ZoomIn : TimelineAction
669
+ {
670
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
671
+
672
+ public override bool Execute(ActionContext actionContext)
673
+ {
674
+ TimelineZoomManipulator.Instance.DoZoom(1.15f);
675
+ return true;
676
+ }
677
+ }
678
+
679
+ [Shortcut(Shortcuts.Timeline.zoomOut)]
680
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
681
+ class ZoomOut : TimelineAction
682
+ {
683
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
684
+
685
+ public override bool Execute(ActionContext actionContext)
686
+ {
687
+ TimelineZoomManipulator.Instance.DoZoom(0.85f);
688
+ return true;
689
+ }
690
+ }
691
+
692
+ [Shortcut(Shortcuts.Timeline.collapseGroup)]
693
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
694
+ class CollapseGroup : TimelineAction
695
+ {
696
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
697
+
698
+ public override bool Execute(ActionContext actionContext)
699
+ {
700
+ return KeyboardNavigation.CollapseGroup(actionContext.tracks);
701
+ }
702
+ }
703
+
704
+ [Shortcut(Shortcuts.Timeline.unCollapseGroup)]
705
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
706
+ class UnCollapseGroup : TimelineAction
707
+ {
708
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
709
+
710
+ public override bool Execute(ActionContext actionContext)
711
+ {
712
+ return KeyboardNavigation.UnCollapseGroup(actionContext.tracks);
713
+ }
714
+ }
715
+
716
+ [Shortcut(Shortcuts.Timeline.selectLeftItem)]
717
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
718
+ class SelectLeftClip : TimelineAction
719
+ {
720
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
721
+
722
+ public override bool Execute(ActionContext actionContext)
723
+ {
724
+ // Switches to track header if no left track exists
725
+ return KeyboardNavigation.SelectLeftItem();
726
+ }
727
+ }
728
+
729
+ [Shortcut(Shortcuts.Timeline.selectRightItem)]
730
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
731
+ class SelectRightClip : TimelineAction
732
+ {
733
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
734
+
735
+ public override bool Execute(ActionContext actionContext)
736
+ {
737
+ return KeyboardNavigation.SelectRightItem();
738
+ }
739
+ }
740
+
741
+ [Shortcut(Shortcuts.Timeline.selectUpItem)]
742
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
743
+ class SelectUpClip : TimelineAction
744
+ {
745
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
746
+
747
+ public override bool Execute(ActionContext actionContext)
748
+ {
749
+ return KeyboardNavigation.SelectUpItem();
750
+ }
751
+ }
752
+
753
+ [Shortcut(Shortcuts.Timeline.selectUpTrack)]
754
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
755
+ class SelectUpTrack : TimelineAction
756
+ {
757
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
758
+
759
+ public override bool Execute(ActionContext actionContext)
760
+ {
761
+ return KeyboardNavigation.SelectUpTrack();
762
+ }
763
+ }
764
+
765
+ [Shortcut(Shortcuts.Timeline.selectDownItem)]
766
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
767
+ class SelectDownClip : TimelineAction
768
+ {
769
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
770
+
771
+ public override bool Execute(ActionContext actionContext)
772
+ {
773
+ return KeyboardNavigation.SelectDownItem();
774
+ }
775
+ }
776
+
777
+ [Shortcut(Shortcuts.Timeline.selectDownTrack)]
778
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
779
+ class SelectDownTrack : TimelineAction
780
+ {
781
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
782
+
783
+ public override bool Execute(ActionContext actionContext)
784
+ {
785
+ if (!KeyboardNavigation.ClipAreaActive() && !KeyboardNavigation.TrackHeadActive())
786
+ return KeyboardNavigation.FocusFirstVisibleItem();
787
+ else
788
+ return KeyboardNavigation.SelectDownTrack();
789
+ }
790
+ }
791
+
792
+ [Shortcut(Shortcuts.Timeline.multiSelectLeft)]
793
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
794
+ class MultiselectLeftClip : TimelineAction
795
+ {
796
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
797
+
798
+ public override bool Execute(ActionContext actionContext)
799
+ {
800
+ return KeyboardNavigation.SelectLeftItem(true);
801
+ }
802
+ }
803
+
804
+ [Shortcut(Shortcuts.Timeline.multiSelectRight)]
805
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
806
+ class MultiselectRightClip : TimelineAction
807
+ {
808
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
809
+
810
+ public override bool Execute(ActionContext actionContext)
811
+ {
812
+ return KeyboardNavigation.SelectRightItem(true);
813
+ }
814
+ }
815
+
816
+ [Shortcut(Shortcuts.Timeline.multiSelectUp)]
817
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
818
+ class MultiselectUpTrack : TimelineAction
819
+ {
820
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
821
+
822
+ public override bool Execute(ActionContext actionContext)
823
+ {
824
+ return KeyboardNavigation.SelectUpTrack(true);
825
+ }
826
+ }
827
+
828
+ [Shortcut(Shortcuts.Timeline.multiSelectDown)]
829
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
830
+ class MultiselectDownTrack : TimelineAction
831
+ {
832
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
833
+
834
+ public override bool Execute(ActionContext actionContext)
835
+ {
836
+ return KeyboardNavigation.SelectDownTrack(true);
837
+ }
838
+ }
839
+
840
+ [Shortcut(Shortcuts.Timeline.toggleClipTrackArea)]
841
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
842
+ class ToggleClipTrackArea : TimelineAction
843
+ {
844
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
845
+
846
+
847
+ public override bool Execute(ActionContext actionContext)
848
+ {
849
+ if (KeyboardNavigation.TrackHeadActive())
850
+ return KeyboardNavigation.FocusFirstVisibleItem(actionContext.tracks);
851
+
852
+ if (!KeyboardNavigation.ClipAreaActive())
853
+ return KeyboardNavigation.FocusFirstVisibleItem();
854
+
855
+ var item = KeyboardNavigation.GetVisibleSelectedItems().LastOrDefault();
856
+ if (item != null)
857
+ SelectionManager.SelectOnly(item.parentTrack);
858
+ return true;
859
+ }
860
+ }
861
+
862
+ [MenuEntry("Mute Timeline Markers", MenuPriority.TrackActionSection.mute, MenuFilter.MarkerHeader)]
863
+ class ToggleMuteMarkersOnTimeline : TimelineAction, IMenuChecked
864
+ {
865
+ public bool isChecked
866
+ {
867
+ get => IsMarkerTrackValid() && TimelineEditor.inspectedAsset.markerTrack.muted;
868
+ }
869
+
870
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
871
+
872
+
873
+ public override bool Execute(ActionContext actionContext)
874
+ {
875
+ if (TimelineEditor.state.showMarkerHeader)
876
+ ToggleMute();
877
+ return true;
878
+ }
879
+
880
+ static void ToggleMute()
881
+ {
882
+ var timeline = TimelineEditor.inspectedAsset;
883
+ timeline.CreateMarkerTrack();
884
+
885
+ TimelineUndo.PushUndo(timeline.markerTrack, "Toggle Mute");
886
+ timeline.markerTrack.muted = !timeline.markerTrack.muted;
887
+ }
888
+
889
+ static bool IsMarkerTrackValid()
890
+ {
891
+ var timeline = TimelineEditor.inspectedAsset;
892
+ return timeline != null && timeline.markerTrack != null;
893
+ }
894
+ }
895
+
896
+ [MenuEntry("Show Timeline Markers", MenuPriority.TrackActionSection.showHideMarkers, MenuFilter.MarkerHeader)]
897
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
898
+ class ToggleShowMarkersOnTimeline : TimelineAction, IMenuChecked
899
+ {
900
+ public bool isChecked
901
+ {
902
+ get => TimelineEditor.state.showMarkerHeader;
903
+ }
904
+
905
+ public override ActionValidity Validate(ActionContext context) => ActionValidity.Valid;
906
+
907
+ public override bool Execute(ActionContext context)
908
+ {
909
+ ToggleShow();
910
+ return true;
911
+ }
912
+
913
+ static void ToggleShow()
914
+ {
915
+ TimelineEditor.state.showMarkerHeader = !TimelineEditor.state.showMarkerHeader;
916
+ }
917
+ }
918
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TimelineActions.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: b1c789407b55e3a4c9cc86135a714e33
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TrackAction.cs ADDED
@@ -0,0 +1,36 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Collections.Generic;
2
+ using UnityEngine.Timeline;
3
+
4
+ namespace UnityEditor.Timeline.Actions
5
+ {
6
+ /// <summary>
7
+ /// Base class for a track action.
8
+ /// Inherit from this class to make an action that would react on selected tracks after a menu click and/or a key shortcut.
9
+ /// </summary>
10
+ /// <example>
11
+ /// Simple track Action example (with context menu and shortcut support).
12
+ /// <code source="../../DocCodeExamples/ActionExamples.cs" region="declare-sampleTrackAction" title="SampleTrackAction"/>
13
+ /// </example>
14
+ /// <remarks>
15
+ /// To add an action as a menu item in the Timeline context menu, add <see cref="MenuEntryAttribute"/> on the action class.
16
+ /// To make an action to react to a shortcut, use the Shortcut Manager API with <see cref="TimelineShortcutAttribute"/>.
17
+ /// <seealso cref="UnityEditor.ShortcutManagement.ShortcutAttribute"/>
18
+ /// </remarks>
19
+ [ActiveInMode(TimelineModes.Default)]
20
+ public abstract class TrackAction : IAction
21
+ {
22
+ /// <summary>
23
+ /// Execute the action.
24
+ /// </summary>
25
+ /// <param name="tracks">Tracks that will be used for the action. </param>
26
+ /// <returns>true if the action has been executed. false otherwise</returns>
27
+ public abstract bool Execute(IEnumerable<TrackAsset> tracks);
28
+
29
+ /// <summary>
30
+ /// Defines the validity of an Action for a given set of tracks.
31
+ /// </summary>
32
+ /// <param name="tracks">tracks that the action would act on.</param>
33
+ /// <returns>The validity of the set of tracks.</returns>
34
+ public abstract ActionValidity Validate(IEnumerable<TrackAsset> tracks);
35
+ }
36
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TrackAction.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: bcac94f4ceb0c8049bf47480708ca7e2
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TrackActions.cs ADDED
@@ -0,0 +1,451 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Collections.Generic;
3
+ using System.Linq;
4
+ using JetBrains.Annotations;
5
+ using UnityEditor.Timeline.Actions;
6
+ using UnityEngine;
7
+ using UnityEngine.Timeline;
8
+
9
+ namespace UnityEditor.Timeline
10
+ {
11
+ [MenuEntry("Edit in Animation Window", MenuPriority.TrackActionSection.editInAnimationWindow)]
12
+ class EditTrackInAnimationWindow : TrackAction
13
+ {
14
+ public static bool Do(TrackAsset track)
15
+ {
16
+ AnimationClip clipToEdit = null;
17
+
18
+ AnimationTrack animationTrack = track as AnimationTrack;
19
+ if (animationTrack != null)
20
+ {
21
+ if (!animationTrack.CanConvertToClipMode())
22
+ return false;
23
+
24
+ clipToEdit = animationTrack.infiniteClip;
25
+ }
26
+ else if (track.hasCurves)
27
+ {
28
+ clipToEdit = track.curves;
29
+ }
30
+
31
+ if (clipToEdit == null)
32
+ return false;
33
+
34
+ GameObject gameObject = null;
35
+ if (TimelineEditor.inspectedDirector != null)
36
+ gameObject = TimelineUtility.GetSceneGameObject(TimelineEditor.inspectedDirector, track);
37
+
38
+ var timeController = TimelineAnimationUtilities.CreateTimeController(CreateTimeControlClipData(track));
39
+ TimelineAnimationUtilities.EditAnimationClipWithTimeController(clipToEdit, timeController, gameObject);
40
+
41
+ return true;
42
+ }
43
+
44
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
45
+ {
46
+ if (!tracks.Any())
47
+ return ActionValidity.Invalid;
48
+
49
+ var firstTrack = tracks.First();
50
+ if (firstTrack is AnimationTrack)
51
+ {
52
+ var animTrack = firstTrack as AnimationTrack;
53
+ if (animTrack.CanConvertToClipMode())
54
+ return ActionValidity.Valid;
55
+ }
56
+ else if (firstTrack.hasCurves)
57
+ {
58
+ return ActionValidity.Valid;
59
+ }
60
+
61
+ return ActionValidity.NotApplicable;
62
+ }
63
+
64
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
65
+ {
66
+ return Do(tracks.First());
67
+ }
68
+
69
+ static TimelineWindowTimeControl.ClipData CreateTimeControlClipData(TrackAsset track)
70
+ {
71
+ var data = new TimelineWindowTimeControl.ClipData();
72
+ data.track = track;
73
+ data.start = track.start;
74
+ data.duration = track.duration;
75
+ return data;
76
+ }
77
+ }
78
+
79
+ [MenuEntry("Lock selected track only", MenuPriority.TrackActionSection.lockSelected)]
80
+ class LockSelectedTrack : TrackAction, IMenuName
81
+ {
82
+ public static readonly string LockSelectedTrackOnlyText = L10n.Tr("Lock selected track only");
83
+ public static readonly string UnlockSelectedTrackOnlyText = L10n.Tr("Unlock selected track only");
84
+
85
+ public string menuName { get; private set; }
86
+
87
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
88
+ {
89
+ UpdateMenuName(tracks);
90
+ if (tracks.Any(track => TimelineUtility.IsLockedFromGroup(track) || track is GroupTrack || !track.subTracksObjects.Any()))
91
+ return ActionValidity.NotApplicable;
92
+ return ActionValidity.Valid;
93
+ }
94
+
95
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
96
+ {
97
+ if (!tracks.Any()) return false;
98
+
99
+ var hasUnlockedTracks = tracks.Any(x => !x.locked);
100
+ Lock(tracks.Where(p => !(p is GroupTrack)).ToArray(), hasUnlockedTracks);
101
+ return true;
102
+ }
103
+
104
+ void UpdateMenuName(IEnumerable<TrackAsset> tracks)
105
+ {
106
+ menuName = tracks.All(t => t.locked) ? UnlockSelectedTrackOnlyText : LockSelectedTrackOnlyText;
107
+ }
108
+
109
+ public static void Lock(TrackAsset[] tracks, bool shouldlock)
110
+ {
111
+ if (tracks.Length == 0)
112
+ return;
113
+
114
+ foreach (var track in tracks.Where(t => !TimelineUtility.IsLockedFromGroup(t)))
115
+ {
116
+ TimelineUndo.PushUndo(track, "Lock Tracks");
117
+ track.locked = shouldlock;
118
+ }
119
+ TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw);
120
+ }
121
+ }
122
+
123
+ [MenuEntry("Lock", MenuPriority.TrackActionSection.lockTrack)]
124
+ [Shortcut(Shortcuts.Timeline.toggleLock)]
125
+ class LockTrack : TrackAction, IMenuName
126
+ {
127
+ static readonly string k_LockText = L10n.Tr("Lock");
128
+ static readonly string k_UnlockText = L10n.Tr("Unlock");
129
+
130
+ public string menuName { get; private set; }
131
+
132
+
133
+ void UpdateMenuName(IEnumerable<TrackAsset> tracks)
134
+ {
135
+ menuName = tracks.Any(x => !x.locked) ? k_LockText : k_UnlockText;
136
+ }
137
+
138
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
139
+ {
140
+ if (!tracks.Any()) return false;
141
+
142
+ var hasUnlockedTracks = tracks.Any(x => !x.locked);
143
+ SetLockState(tracks, hasUnlockedTracks);
144
+ return true;
145
+ }
146
+
147
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
148
+ {
149
+ UpdateMenuName(tracks);
150
+ if (tracks.Any(TimelineUtility.IsLockedFromGroup))
151
+ return ActionValidity.Invalid;
152
+ return ActionValidity.Valid;
153
+ }
154
+
155
+ public static void SetLockState(IEnumerable<TrackAsset> tracks, bool shouldLock)
156
+ {
157
+ if (!tracks.Any())
158
+ return;
159
+
160
+ foreach (var track in tracks)
161
+ {
162
+ if (TimelineUtility.IsLockedFromGroup(track))
163
+ continue;
164
+
165
+ if (track as GroupTrack == null)
166
+ SetLockState(track.GetChildTracks().ToArray(), shouldLock);
167
+
168
+ TimelineUndo.PushUndo(track, "Lock Tracks");
169
+ track.locked = shouldLock;
170
+ }
171
+
172
+ // find the tracks we've locked. unselect anything locked and remove recording.
173
+ foreach (var track in tracks)
174
+ {
175
+ if (TimelineUtility.IsLockedFromGroup(track) || !track.locked)
176
+ continue;
177
+
178
+ var flattenedChildTracks = track.GetFlattenedChildTracks();
179
+ foreach (var i in track.clips)
180
+ SelectionManager.Remove(i);
181
+ track.UnarmForRecord();
182
+ foreach (var child in flattenedChildTracks)
183
+ {
184
+ SelectionManager.Remove(child);
185
+ child.UnarmForRecord();
186
+ foreach (var clip in child.GetClips())
187
+ SelectionManager.Remove(clip);
188
+ }
189
+ }
190
+
191
+ // no need to rebuild, just repaint (including inspectors)
192
+ InspectorWindow.RepaintAllInspectors();
193
+ TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw);
194
+ }
195
+ }
196
+
197
+ [UsedImplicitly]
198
+ [MenuEntry("Show Markers", MenuPriority.TrackActionSection.showHideMarkers)]
199
+ [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)]
200
+ class ShowHideMarkers : TrackAction, IMenuChecked
201
+ {
202
+ public bool isChecked { get; private set; }
203
+
204
+ void UpdateCheckedStatus(IEnumerable<TrackAsset> tracks)
205
+ {
206
+ isChecked = tracks.All(x => x.GetShowMarkers());
207
+ }
208
+
209
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
210
+ {
211
+ UpdateCheckedStatus(tracks);
212
+ if (tracks.Any(x => x is GroupTrack) || tracks.Any(t => t.GetMarkerCount() == 0))
213
+ return ActionValidity.NotApplicable;
214
+
215
+ if (tracks.Any(t => t.lockedInHierarchy))
216
+ {
217
+ return ActionValidity.Invalid;
218
+ }
219
+
220
+ return ActionValidity.Valid;
221
+ }
222
+
223
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
224
+ {
225
+ if (!tracks.Any()) return false;
226
+
227
+ var hasUnlockedTracks = tracks.Any(x => !x.GetShowMarkers());
228
+ ShowHide(tracks, hasUnlockedTracks);
229
+ return true;
230
+ }
231
+
232
+ static void ShowHide(IEnumerable<TrackAsset> tracks, bool shouldLock)
233
+ {
234
+ if (!tracks.Any())
235
+ return;
236
+
237
+ foreach (var track in tracks)
238
+ track.SetShowTrackMarkers(shouldLock);
239
+
240
+ TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw);
241
+ }
242
+ }
243
+
244
+ [MenuEntry("Mute selected track only", MenuPriority.TrackActionSection.muteSelected), UsedImplicitly]
245
+ class MuteSelectedTrack : TrackAction, IMenuName
246
+ {
247
+ public static readonly string MuteSelectedText = L10n.Tr("Mute selected track only");
248
+ public static readonly string UnmuteSelectedText = L10n.Tr("Unmute selected track only");
249
+
250
+ public string menuName { get; private set; }
251
+
252
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
253
+ {
254
+ UpdateMenuName(tracks);
255
+ if (tracks.Any(track => TimelineUtility.IsParentMuted(track) || track is GroupTrack || !track.subTracksObjects.Any()))
256
+ return ActionValidity.NotApplicable;
257
+ return ActionValidity.Valid;
258
+ }
259
+
260
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
261
+ {
262
+ if (!tracks.Any())
263
+ return false;
264
+
265
+ var hasUnmutedTracks = tracks.Any(x => !x.muted);
266
+ Mute(tracks.Where(p => !(p is GroupTrack)).ToArray(), hasUnmutedTracks);
267
+ return true;
268
+ }
269
+
270
+ void UpdateMenuName(IEnumerable<TrackAsset> tracks)
271
+ {
272
+ menuName = tracks.All(t => t.muted) ? UnmuteSelectedText : MuteSelectedText;
273
+ }
274
+
275
+ public static void Mute(TrackAsset[] tracks, bool shouldMute)
276
+ {
277
+ if (tracks.Length == 0)
278
+ return;
279
+
280
+ foreach (var track in tracks.Where(t => !TimelineUtility.IsParentMuted(t)))
281
+ {
282
+ TimelineUndo.PushUndo(track, "Mute Tracks");
283
+ track.muted = shouldMute;
284
+ }
285
+
286
+ TimelineEditor.Refresh(RefreshReason.ContentsModified);
287
+ }
288
+ }
289
+
290
+ [MenuEntry("Mute", MenuPriority.TrackActionSection.mute)]
291
+ [Shortcut(Shortcuts.Timeline.toggleMute)]
292
+ class MuteTrack : TrackAction, IMenuName
293
+ {
294
+ static readonly string k_MuteText = L10n.Tr("Mute");
295
+ static readonly string k_UnMuteText = L10n.Tr("Unmute");
296
+
297
+ public string menuName { get; private set; }
298
+
299
+ void UpdateMenuName(IEnumerable<TrackAsset> tracks)
300
+ {
301
+ menuName = tracks.Any(x => !x.muted) ? k_MuteText : k_UnMuteText;
302
+ }
303
+
304
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
305
+ {
306
+ if (!tracks.Any() || tracks.Any(TimelineUtility.IsParentMuted))
307
+ return false;
308
+
309
+ var hasUnmutedTracks = tracks.Any(x => !x.muted);
310
+ Mute(tracks, hasUnmutedTracks);
311
+ return true;
312
+ }
313
+
314
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
315
+ {
316
+ UpdateMenuName(tracks);
317
+ if (tracks.Any(TimelineUtility.IsLockedFromGroup))
318
+ return ActionValidity.Invalid;
319
+ return ActionValidity.Valid;
320
+ }
321
+
322
+ public static void Mute(IEnumerable<TrackAsset> tracks, bool shouldMute)
323
+ {
324
+ if (!tracks.Any())
325
+ return;
326
+
327
+ foreach (var track in tracks)
328
+ {
329
+ if (track as GroupTrack == null)
330
+ Mute(track.GetChildTracks().ToArray(), shouldMute);
331
+ TimelineUndo.PushUndo(track, "Mute Tracks");
332
+ track.muted = shouldMute;
333
+ }
334
+
335
+ TimelineEditor.Refresh(RefreshReason.ContentsModified);
336
+ }
337
+ }
338
+
339
+ class DeleteTracks : TrackAction
340
+ {
341
+ public static void Do(TimelineAsset timeline, TrackAsset track)
342
+ {
343
+ SelectionManager.Remove(track);
344
+ TrackModifier.DeleteTrack(timeline, track);
345
+ }
346
+
347
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks) => ActionValidity.Valid;
348
+
349
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
350
+ {
351
+ // disable preview mode so deleted tracks revert to default state
352
+ // Case 956129: Disable preview mode _before_ deleting the tracks, since clip data is still needed
353
+ TimelineEditor.state.previewMode = false;
354
+
355
+ TimelineAnimationUtilities.UnlinkAnimationWindowFromTracks(tracks);
356
+
357
+ foreach (var track in tracks)
358
+ Do(TimelineEditor.inspectedAsset, track);
359
+
360
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
361
+
362
+ return true;
363
+ }
364
+ }
365
+
366
+ class CopyTracksToClipboard : TrackAction
367
+ {
368
+ public static bool Do(TrackAsset[] tracks)
369
+ {
370
+ var action = new CopyTracksToClipboard();
371
+ return action.Execute(tracks);
372
+ }
373
+
374
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks) => ActionValidity.Valid;
375
+
376
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
377
+ {
378
+ TimelineEditor.clipboard.CopyTracks(tracks);
379
+
380
+ return true;
381
+ }
382
+ }
383
+
384
+ class DuplicateTracks : TrackAction
385
+ {
386
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks) => ActionValidity.Valid;
387
+
388
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
389
+ {
390
+ if (tracks.Any())
391
+ {
392
+ SelectionManager.RemoveTimelineSelection();
393
+ }
394
+
395
+ foreach (var track in TrackExtensions.FilterTracks(tracks))
396
+ {
397
+ var newTrack = track.Duplicate(TimelineEditor.inspectedDirector, TimelineEditor.inspectedDirector);
398
+ SelectionManager.Add(newTrack);
399
+ foreach (var childTrack in newTrack.GetFlattenedChildTracks())
400
+ {
401
+ SelectionManager.Add(childTrack);
402
+ }
403
+
404
+ if (TimelineEditor.inspectedDirector != null)
405
+ {
406
+ var binding = TimelineEditor.inspectedDirector.GetGenericBinding(track);
407
+ if (binding != null)
408
+ {
409
+ TimelineUndo.PushUndo(TimelineEditor.inspectedDirector, "Duplicate");
410
+ TimelineEditor.inspectedDirector.SetGenericBinding(newTrack, binding);
411
+ }
412
+ }
413
+ }
414
+
415
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
416
+
417
+ return true;
418
+ }
419
+ }
420
+
421
+ [MenuEntry("Remove Invalid Markers", MenuPriority.TrackActionSection.removeInvalidMarkers), UsedImplicitly]
422
+ class RemoveInvalidMarkersAction : TrackAction
423
+ {
424
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
425
+ {
426
+ if (tracks.Any(target => target != null && target.GetMarkerCount() != target.GetMarkersRaw().Count()))
427
+ return ActionValidity.Valid;
428
+
429
+ return ActionValidity.NotApplicable;
430
+ }
431
+
432
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
433
+ {
434
+ bool anyRemoved = false;
435
+ foreach (var target in tracks)
436
+ {
437
+ var invalids = target.GetMarkersRaw().Where(x => !(x is IMarker)).ToList();
438
+ foreach (var m in invalids)
439
+ {
440
+ anyRemoved = true;
441
+ target.DeleteMarkerRaw(m);
442
+ }
443
+ }
444
+
445
+ if (anyRemoved)
446
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
447
+
448
+ return anyRemoved;
449
+ }
450
+ }
451
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Actions/TrackActions.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: fda82b5ca7a4c5f40b497c4f5f4bd950
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Activation/ActivationTrackEditor.cs ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using JetBrains.Annotations;
2
+ using UnityEngine;
3
+ using UnityEngine.Timeline;
4
+ using UnityEngine.Playables;
5
+
6
+ namespace UnityEditor.Timeline
7
+ {
8
+ [UsedImplicitly]
9
+ [CustomTimelineEditor(typeof(ActivationTrack))]
10
+ class ActivationTrackEditor : TrackEditor
11
+ {
12
+ static readonly string ClipText = L10n.Tr("Active");
13
+
14
+ static readonly string k_ErrorParentString = L10n.Tr("The bound GameObject is a parent of the PlayableDirector.");
15
+ static readonly string k_ErrorString = L10n.Tr("The bound GameObject contains the PlayableDirector.");
16
+
17
+ public override TrackDrawOptions GetTrackOptions(TrackAsset track, Object binding)
18
+ {
19
+ var options = base.GetTrackOptions(track, binding);
20
+ options.errorText = GetErrorText(track, binding);
21
+ return options;
22
+ }
23
+
24
+ string GetErrorText(TrackAsset track, Object binding)
25
+ {
26
+ var gameObject = binding as GameObject;
27
+ var currentDirector = TimelineEditor.inspectedDirector;
28
+ if (gameObject != null && currentDirector != null)
29
+ {
30
+ var director = gameObject.GetComponent<PlayableDirector>();
31
+ if (currentDirector == director)
32
+ {
33
+ return k_ErrorString;
34
+ }
35
+
36
+ if (currentDirector.gameObject.transform.IsChildOf(gameObject.transform))
37
+ {
38
+ return k_ErrorParentString;
39
+ }
40
+ }
41
+
42
+ return base.GetErrorText(track, binding, TrackBindingErrors.PrefabBound);
43
+ }
44
+
45
+ public override void OnCreate(TrackAsset track, TrackAsset copiedFrom)
46
+ {
47
+ // Add a default clip to the newly created track
48
+ if (copiedFrom == null)
49
+ {
50
+ var clip = track.CreateClip(0);
51
+ clip.displayName = ClipText;
52
+ clip.duration = System.Math.Max(clip.duration, track.timelineAsset.duration * 0.5f);
53
+ }
54
+ }
55
+ }
56
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Activation/ActivationTrackEditor.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 4fbcc9b1f6ace8c4f8724a88dccca5f8
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Activation/ActivationTrackInspector.cs ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using UnityEngine;
2
+ using UnityEngine.Timeline;
3
+
4
+ namespace UnityEditor.Timeline
5
+ {
6
+ [CustomEditor(typeof(ActivationTrack))]
7
+ class ActivationTrackInspector : TrackAssetInspector
8
+ {
9
+ static class Styles
10
+ {
11
+ public static readonly GUIContent PostPlaybackStateText = EditorGUIUtility.TrTextContent("Post-playback state");
12
+ }
13
+
14
+ SerializedProperty m_PostPlaybackProperty;
15
+
16
+ public override void OnInspectorGUI()
17
+ {
18
+ using (new EditorGUI.DisabledScope(IsTrackLocked()))
19
+ {
20
+ serializedObject.Update();
21
+
22
+ EditorGUI.BeginChangeCheck();
23
+
24
+ if (m_PostPlaybackProperty != null)
25
+ EditorGUILayout.PropertyField(m_PostPlaybackProperty, Styles.PostPlaybackStateText);
26
+
27
+ if (EditorGUI.EndChangeCheck())
28
+ {
29
+ serializedObject.ApplyModifiedProperties();
30
+ var activationTrack = target as ActivationTrack;
31
+ if (activationTrack != null)
32
+ activationTrack.UpdateTrackMode();
33
+ }
34
+ }
35
+ }
36
+
37
+ public override void OnEnable()
38
+ {
39
+ base.OnEnable();
40
+ m_PostPlaybackProperty = serializedObject.FindProperty("m_PostPlaybackState");
41
+ }
42
+ }
43
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Activation/ActivationTrackInspector.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: c46b007a3762fc84cb1ee7ca30060f0b
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Analytics/TimelineAnalytics.cs ADDED
@@ -0,0 +1,170 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Collections.Generic;
3
+ using System.Linq;
4
+ using UnityEditor.Build;
5
+ using UnityEditor.Build.Reporting;
6
+ using UnityEngine.Playables;
7
+ using UnityEngine.SceneManagement;
8
+ using UnityEngine.Timeline;
9
+
10
+ namespace UnityEditor.Timeline.Analytics
11
+ {
12
+ class TimelineSceneInfo
13
+ {
14
+ public Dictionary<string, int> trackCount = new Dictionary<string, int>
15
+ {
16
+ {"ActivationTrack", 0},
17
+ {"AnimationTrack", 0},
18
+ {"AudioTrack", 0},
19
+ {"ControlTrack", 0},
20
+ {"PlayableTrack", 0},
21
+ {"UserType", 0},
22
+ {"Other", 0}
23
+ };
24
+
25
+ public Dictionary<string, int> userTrackTypesCount = new Dictionary<string, int>();
26
+ public HashSet<TimelineAsset> uniqueDirectors = new HashSet<TimelineAsset>();
27
+ public int numTracks = 0;
28
+ public int minDuration = int.MaxValue;
29
+ public int maxDuration = int.MinValue;
30
+ public int minNumTracks = int.MaxValue;
31
+ public int maxNumTracks = int.MinValue;
32
+ public int numRecorded = 0;
33
+ }
34
+
35
+ [Serializable]
36
+ struct TrackInfo
37
+ {
38
+ public string name;
39
+ public double percent;
40
+ }
41
+
42
+ [Serializable]
43
+ class TimelineEventInfo
44
+ {
45
+ public int num_timelines;
46
+ public int min_duration, max_duration;
47
+ public int min_num_tracks, max_num_tracks;
48
+ public double recorded_percent;
49
+ public List<TrackInfo> track_info = new List<TrackInfo>();
50
+ public string most_popular_user_track = string.Empty;
51
+
52
+ public TimelineEventInfo(TimelineSceneInfo sceneInfo)
53
+ {
54
+ num_timelines = sceneInfo.uniqueDirectors.Count;
55
+ min_duration = sceneInfo.minDuration;
56
+ max_duration = sceneInfo.maxDuration;
57
+ min_num_tracks = sceneInfo.minNumTracks;
58
+ max_num_tracks = sceneInfo.maxNumTracks;
59
+ recorded_percent = Math.Round(100.0 * sceneInfo.numRecorded / sceneInfo.numTracks, 1);
60
+
61
+ foreach (KeyValuePair<string, int> kv in sceneInfo.trackCount.Where(x => x.Value > 0))
62
+ {
63
+ track_info.Add(new TrackInfo()
64
+ {
65
+ name = kv.Key,
66
+ percent = Math.Round(100.0 * kv.Value / sceneInfo.numTracks, 1)
67
+ });
68
+ }
69
+
70
+ if (sceneInfo.userTrackTypesCount.Any())
71
+ {
72
+ most_popular_user_track = sceneInfo.userTrackTypesCount
73
+ .First(x => x.Value == sceneInfo.userTrackTypesCount.Values.Max()).Key;
74
+ }
75
+ }
76
+
77
+ public static bool IsUserType(Type t)
78
+ {
79
+ string nameSpace = t.Namespace;
80
+ return string.IsNullOrEmpty(nameSpace) || !nameSpace.StartsWith("UnityEngine.Timeline");
81
+ }
82
+ }
83
+
84
+
85
+ static class TimelineAnalytics
86
+ {
87
+ static TimelineSceneInfo _timelineSceneInfo = new TimelineSceneInfo();
88
+
89
+ class TimelineAnalyticsPreProcess : IPreprocessBuildWithReport
90
+ {
91
+ public int callbackOrder { get { return 0; } }
92
+ public void OnPreprocessBuild(BuildReport report)
93
+ {
94
+ _timelineSceneInfo = new TimelineSceneInfo();
95
+ }
96
+ }
97
+
98
+ class TimelineAnalyticsProcess : IProcessSceneWithReport
99
+ {
100
+ public int callbackOrder
101
+ {
102
+ get { return 0; }
103
+ }
104
+
105
+ public void OnProcessScene(Scene scene, BuildReport report)
106
+ {
107
+ var timelines = UnityEngine.Object.FindObjectsOfType<PlayableDirector>().Select(pd => pd.playableAsset).OfType<TimelineAsset>().Distinct();
108
+
109
+ foreach (var timeline in timelines)
110
+ {
111
+ if (_timelineSceneInfo.uniqueDirectors.Add(timeline))
112
+ {
113
+ _timelineSceneInfo.numTracks += timeline.flattenedTracks.Count();
114
+ _timelineSceneInfo.minDuration = Math.Min(_timelineSceneInfo.minDuration, (int)(timeline.duration * 1000));
115
+ _timelineSceneInfo.maxDuration = Math.Max(_timelineSceneInfo.maxDuration, (int)(timeline.duration * 1000));
116
+ _timelineSceneInfo.minNumTracks = Math.Min(_timelineSceneInfo.minNumTracks, timeline.flattenedTracks.Count());
117
+ _timelineSceneInfo.maxNumTracks = Math.Max(_timelineSceneInfo.maxNumTracks, timeline.flattenedTracks.Count());
118
+
119
+ foreach (var track in timeline.flattenedTracks)
120
+ {
121
+ string key = track.GetType().Name;
122
+ if (_timelineSceneInfo.trackCount.ContainsKey(key))
123
+ {
124
+ _timelineSceneInfo.trackCount[key]++;
125
+ }
126
+ else
127
+ {
128
+ if (TimelineEventInfo.IsUserType(track.GetType()))
129
+ {
130
+ _timelineSceneInfo.trackCount["UserType"]++;
131
+ if (_timelineSceneInfo.userTrackTypesCount.ContainsKey(key))
132
+ _timelineSceneInfo.userTrackTypesCount[key]++;
133
+ else
134
+ _timelineSceneInfo.userTrackTypesCount[key] = 1;
135
+ }
136
+ else
137
+ _timelineSceneInfo.trackCount["Other"]++;
138
+ }
139
+
140
+ if (track.clips.Any(x => x.recordable))
141
+ _timelineSceneInfo.numRecorded++;
142
+ else
143
+ {
144
+ var animationTrack = track as AnimationTrack;
145
+ if (animationTrack != null)
146
+ {
147
+ if (animationTrack.CanConvertToClipMode())
148
+ _timelineSceneInfo.numRecorded++;
149
+ }
150
+ }
151
+ }
152
+ }
153
+ }
154
+ }
155
+ }
156
+
157
+ class TimelineAnalyticsPostProcess : IPostprocessBuildWithReport
158
+ {
159
+ public int callbackOrder {get { return 0; }}
160
+ public void OnPostprocessBuild(BuildReport report)
161
+ {
162
+ if (_timelineSceneInfo.uniqueDirectors.Count > 0)
163
+ {
164
+ var timelineEvent = new TimelineEventInfo(_timelineSceneInfo);
165
+ EditorAnalytics.SendEventTimelineInfo(timelineEvent);
166
+ }
167
+ }
168
+ }
169
+ }
170
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Analytics/TimelineAnalytics.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 10ba9bc9317e315439b0223674162c52
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipActions.cs ADDED
@@ -0,0 +1,101 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Collections.Generic;
2
+ using System.Linq;
3
+ using JetBrains.Annotations;
4
+ using UnityEditor.Timeline.Actions;
5
+ using UnityEngine;
6
+ using UnityEngine.Timeline;
7
+ using UnityEngine.Playables;
8
+
9
+ namespace UnityEditor.Timeline
10
+ {
11
+ [ApplyDefaultUndo("Match Offsets")]
12
+ [MenuEntry("Match Offsets To Previous Clip", MenuPriority.CustomClipActionSection.matchPrevious), UsedImplicitly]
13
+ class MatchOffsetsPreviousAction : ClipAction
14
+ {
15
+ public override bool Execute(IEnumerable<TimelineClip> clips)
16
+ {
17
+ if (clips == null || !clips.Any())
18
+ return false;
19
+ AnimationOffsetMenu.MatchClipsToPrevious(clips.Where(x => IsValidClip(x, TimelineEditor.inspectedDirector)).ToArray());
20
+ return true;
21
+ }
22
+
23
+ static bool IsValidClip(TimelineClip clip, PlayableDirector director)
24
+ {
25
+ return clip != null &&
26
+ clip.parentTrack != null &&
27
+ (clip.asset as AnimationPlayableAsset) != null &&
28
+ clip.parentTrack.clips.Any(x => x.start < clip.start) &&
29
+ TimelineUtility.GetSceneGameObject(director, clip.parentTrack) != null;
30
+ }
31
+
32
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
33
+ {
34
+ if (!clips.All(TimelineAnimationUtilities.IsAnimationClip))
35
+ return ActionValidity.NotApplicable;
36
+
37
+ var director = TimelineEditor.inspectedDirector;
38
+ if (TimelineEditor.inspectedDirector == null)
39
+ return ActionValidity.NotApplicable;
40
+
41
+ if (clips.Any(c => IsValidClip(c, director)))
42
+ return ActionValidity.Valid;
43
+
44
+ return ActionValidity.NotApplicable;
45
+ }
46
+ }
47
+
48
+ [ApplyDefaultUndo("Match Offsets")]
49
+ [MenuEntry("Match Offsets To Next Clip", MenuPriority.CustomClipActionSection.matchNext), UsedImplicitly]
50
+ class MatchOffsetsNextAction : ClipAction
51
+ {
52
+ public override bool Execute(IEnumerable<TimelineClip> clips)
53
+ {
54
+ AnimationOffsetMenu.MatchClipsToNext(clips.Where(x => IsValidClip(x, TimelineEditor.inspectedDirector)).ToArray());
55
+ return true;
56
+ }
57
+
58
+ static bool IsValidClip(TimelineClip clip, PlayableDirector director)
59
+ {
60
+ return clip != null &&
61
+ clip.parentTrack != null &&
62
+ (clip.asset as AnimationPlayableAsset) != null &&
63
+ clip.parentTrack.clips.Any(x => x.start > clip.start) &&
64
+ TimelineUtility.GetSceneGameObject(director, clip.parentTrack) != null;
65
+ }
66
+
67
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
68
+ {
69
+ if (!clips.All(TimelineAnimationUtilities.IsAnimationClip))
70
+ return ActionValidity.NotApplicable;
71
+
72
+ var director = TimelineEditor.inspectedDirector;
73
+ if (TimelineEditor.inspectedDirector == null)
74
+ return ActionValidity.NotApplicable;
75
+
76
+ if (clips.Any(c => IsValidClip(c, director)))
77
+ return ActionValidity.Valid;
78
+
79
+ return ActionValidity.NotApplicable;
80
+ }
81
+ }
82
+
83
+ [ApplyDefaultUndo]
84
+ [MenuEntry("Reset Offsets", MenuPriority.CustomClipActionSection.resetOffset), UsedImplicitly]
85
+ class ResetOffsets : ClipAction
86
+ {
87
+ public override bool Execute(IEnumerable<TimelineClip> clips)
88
+ {
89
+ AnimationOffsetMenu.ResetClipOffsets(clips.Where(TimelineAnimationUtilities.IsAnimationClip).ToArray());
90
+ return true;
91
+ }
92
+
93
+ public override ActionValidity Validate(IEnumerable<TimelineClip> clips)
94
+ {
95
+ if (!clips.All(TimelineAnimationUtilities.IsAnimationClip))
96
+ return ActionValidity.NotApplicable;
97
+
98
+ return ActionValidity.Valid;
99
+ }
100
+ }
101
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipActions.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: bf22284ca28e7ef4490033b61e9b52cd
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipCurveCache.cs ADDED
@@ -0,0 +1,427 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Collections.Generic;
2
+ using System.Linq;
3
+ using UnityEngine;
4
+ using UnityEditor;
5
+ using UnityEditorInternal;
6
+
7
+ namespace UnityEditor.Timeline
8
+ {
9
+ struct CurveBindingPair
10
+ {
11
+ public EditorCurveBinding binding;
12
+ public AnimationCurve curve;
13
+ public ObjectReferenceKeyframe[] objectCurve;
14
+ }
15
+
16
+ class CurveBindingGroup
17
+ {
18
+ public CurveBindingPair[] curveBindingPairs { get; set; }
19
+ public Vector2 timeRange { get; set; }
20
+ public Vector2 valueRange { get; set; }
21
+
22
+ public bool isFloatCurve
23
+ {
24
+ get
25
+ {
26
+ return curveBindingPairs != null && curveBindingPairs.Length > 0 &&
27
+ curveBindingPairs[0].curve != null;
28
+ }
29
+ }
30
+
31
+ public bool isObjectCurve
32
+ {
33
+ get
34
+ {
35
+ return curveBindingPairs != null && curveBindingPairs.Length > 0 &&
36
+ curveBindingPairs[0].objectCurve != null;
37
+ }
38
+ }
39
+
40
+ public int count
41
+ {
42
+ get
43
+ {
44
+ if (curveBindingPairs == null)
45
+ return 0;
46
+ return curveBindingPairs.Length;
47
+ }
48
+ }
49
+ }
50
+
51
+ class AnimationClipCurveInfo
52
+ {
53
+ bool m_CurveDirty = true;
54
+ bool m_KeysDirty = true;
55
+
56
+ public bool dirty
57
+ {
58
+ get { return m_CurveDirty; }
59
+ set
60
+ {
61
+ m_CurveDirty = value;
62
+ if (m_CurveDirty)
63
+ {
64
+ m_KeysDirty = true;
65
+ if (m_groupings != null)
66
+ m_groupings.Clear();
67
+ }
68
+ }
69
+ }
70
+
71
+ public AnimationCurve[] curves;
72
+ public EditorCurveBinding[] bindings;
73
+
74
+ public EditorCurveBinding[] objectBindings;
75
+ public List<ObjectReferenceKeyframe[]> objectCurves;
76
+
77
+ Dictionary<string, CurveBindingGroup> m_groupings;
78
+
79
+ // to tell whether the cache has changed
80
+ public int version { get; private set; }
81
+
82
+ float[] m_KeyTimes;
83
+
84
+ Dictionary<EditorCurveBinding, float[]> m_individualBindinsKey;
85
+
86
+ public float[] keyTimes
87
+ {
88
+ get
89
+ {
90
+ if (m_KeysDirty || m_KeyTimes == null)
91
+ {
92
+ RebuildKeyCache();
93
+ }
94
+ return m_KeyTimes;
95
+ }
96
+ }
97
+
98
+ public float[] GetCurveTimes(EditorCurveBinding curve)
99
+ {
100
+ return GetCurveTimes(new[] { curve });
101
+ }
102
+
103
+ public float[] GetCurveTimes(EditorCurveBinding[] curves)
104
+ {
105
+ if (m_KeysDirty || m_KeyTimes == null)
106
+ {
107
+ RebuildKeyCache();
108
+ }
109
+
110
+ var keyTimes = new List<float>();
111
+ for (int i = 0; i < curves.Length; i++)
112
+ {
113
+ var c = curves[i];
114
+ if (m_individualBindinsKey.ContainsKey(c))
115
+ {
116
+ keyTimes.AddRange(m_individualBindinsKey[c]);
117
+ }
118
+ }
119
+ return keyTimes.ToArray();
120
+ }
121
+
122
+ void RebuildKeyCache()
123
+ {
124
+ m_individualBindinsKey = new Dictionary<EditorCurveBinding, float[]>();
125
+
126
+ List<float> keys = curves.SelectMany(y => y.keys).Select(z => z.time).ToList();
127
+ for (int i = 0; i < objectCurves.Count; i++)
128
+ {
129
+ var kf = objectCurves[i];
130
+ keys.AddRange(kf.Select(x => x.time));
131
+ }
132
+
133
+ for (int b = 0; b < bindings.Count(); b++)
134
+ {
135
+ m_individualBindinsKey.Add(bindings[b], curves[b].keys.Select(k => k.time).Distinct().ToArray());
136
+ }
137
+
138
+ m_KeyTimes = keys.OrderBy(x => x).Distinct().ToArray();
139
+ m_KeysDirty = false;
140
+ }
141
+
142
+ public void Update(AnimationClip clip)
143
+ {
144
+ List<EditorCurveBinding> postfilter = new List<EditorCurveBinding>();
145
+ var clipBindings = AnimationUtility.GetCurveBindings(clip);
146
+ for (int i = 0; i < clipBindings.Length; i++)
147
+ {
148
+ var bind = clipBindings[i];
149
+ if (!bind.propertyName.Contains("LocalRotation.w"))
150
+ postfilter.Add(RotationCurveInterpolation.RemapAnimationBindingForRotationCurves(bind, clip));
151
+ }
152
+ bindings = postfilter.ToArray();
153
+
154
+ curves = new AnimationCurve[bindings.Length];
155
+ for (int i = 0; i < bindings.Length; i++)
156
+ {
157
+ curves[i] = AnimationUtility.GetEditorCurve(clip, bindings[i]);
158
+ }
159
+
160
+ objectBindings = AnimationUtility.GetObjectReferenceCurveBindings(clip);
161
+ objectCurves = new List<ObjectReferenceKeyframe[]>(objectBindings.Length);
162
+ for (int i = 0; i < objectBindings.Length; i++)
163
+ {
164
+ objectCurves.Add(AnimationUtility.GetObjectReferenceCurve(clip, objectBindings[i]));
165
+ }
166
+
167
+ m_CurveDirty = false;
168
+ m_KeysDirty = true;
169
+
170
+ version = version + 1;
171
+ }
172
+
173
+ public bool GetBindingForCurve(AnimationCurve curve, ref EditorCurveBinding binding)
174
+ {
175
+ for (int i = 0; i < curves.Length; i++)
176
+ {
177
+ if (curve == curves[i])
178
+ {
179
+ binding = bindings[i];
180
+ return true;
181
+ }
182
+ }
183
+ return false;
184
+ }
185
+
186
+ public AnimationCurve GetCurveForBinding(EditorCurveBinding binding)
187
+ {
188
+ for (int i = 0; i < curves.Length; i++)
189
+ {
190
+ if (binding.Equals(bindings[i]))
191
+ {
192
+ return curves[i];
193
+ }
194
+ }
195
+ return null;
196
+ }
197
+
198
+ public ObjectReferenceKeyframe[] GetObjectCurveForBinding(EditorCurveBinding binding)
199
+ {
200
+ if (objectCurves == null)
201
+ return null;
202
+
203
+ for (int i = 0; i < objectCurves.Count; i++)
204
+ {
205
+ if (binding.Equals(objectBindings[i]))
206
+ {
207
+ return objectCurves[i];
208
+ }
209
+ }
210
+ return null;
211
+ }
212
+
213
+ // given a groupID, get the list of curve bindings
214
+ public CurveBindingGroup GetGroupBinding(string groupID)
215
+ {
216
+ if (m_groupings == null)
217
+ m_groupings = new Dictionary<string, CurveBindingGroup>();
218
+
219
+ CurveBindingGroup result = null;
220
+ if (!m_groupings.TryGetValue(groupID, out result))
221
+ {
222
+ result = new CurveBindingGroup();
223
+ result.timeRange = new Vector2(float.MaxValue, float.MinValue);
224
+ result.valueRange = new Vector2(float.MaxValue, float.MinValue);
225
+ List<CurveBindingPair> found = new List<CurveBindingPair>();
226
+ for (int i = 0; i < bindings.Length; i++)
227
+ {
228
+ if (bindings[i].GetGroupID() == groupID)
229
+ {
230
+ CurveBindingPair pair = new CurveBindingPair();
231
+ pair.binding = bindings[i];
232
+ pair.curve = curves[i];
233
+ found.Add(pair);
234
+
235
+ for (int k = 0; k < curves[i].keys.Length; k++)
236
+ {
237
+ var key = curves[i].keys[k];
238
+ result.timeRange = new Vector2(Mathf.Min(key.time, result.timeRange.x), Mathf.Max(key.time, result.timeRange.y));
239
+ result.valueRange = new Vector2(Mathf.Min(key.value, result.valueRange.x), Mathf.Max(key.value, result.valueRange.y));
240
+ }
241
+ }
242
+ }
243
+ for (int i = 0; i < objectBindings.Length; i++)
244
+ {
245
+ if (objectBindings[i].GetGroupID() == groupID)
246
+ {
247
+ CurveBindingPair pair = new CurveBindingPair();
248
+ pair.binding = objectBindings[i];
249
+ pair.objectCurve = objectCurves[i];
250
+ found.Add(pair);
251
+
252
+ for (int k = 0; k < objectCurves[i].Length; k++)
253
+ {
254
+ var key = objectCurves[i][k];
255
+ result.timeRange = new Vector2(Mathf.Min(key.time, result.timeRange.x), Mathf.Max(key.time, result.timeRange.y));
256
+ }
257
+ }
258
+ }
259
+
260
+ result.curveBindingPairs = found.OrderBy(x => AnimationWindowUtility.GetComponentIndex(x.binding.propertyName)).ToArray();
261
+
262
+ m_groupings.Add(groupID, result);
263
+ }
264
+ return result;
265
+ }
266
+ }
267
+
268
+ // Cache for storing the animation clip data
269
+ class AnimationClipCurveCache
270
+ {
271
+ static AnimationClipCurveCache s_Instance;
272
+ Dictionary<AnimationClip, AnimationClipCurveInfo> m_ClipCache = new Dictionary<AnimationClip, AnimationClipCurveInfo>();
273
+ bool m_IsEnabled;
274
+
275
+
276
+ public static AnimationClipCurveCache Instance
277
+ {
278
+ get
279
+ {
280
+ if (s_Instance == null)
281
+ {
282
+ s_Instance = new AnimationClipCurveCache();
283
+ }
284
+
285
+ return s_Instance;
286
+ }
287
+ }
288
+
289
+ public void OnEnable()
290
+ {
291
+ if (!m_IsEnabled)
292
+ {
293
+ AnimationUtility.onCurveWasModified += OnCurveWasModified;
294
+ m_IsEnabled = true;
295
+ }
296
+ }
297
+
298
+ public void OnDisable()
299
+ {
300
+ if (m_IsEnabled)
301
+ {
302
+ AnimationUtility.onCurveWasModified -= OnCurveWasModified;
303
+ m_IsEnabled = false;
304
+ }
305
+ }
306
+
307
+ // callback when a curve is edited. Force the cache to update next time it's accessed
308
+ void OnCurveWasModified(AnimationClip clip, EditorCurveBinding binding, AnimationUtility.CurveModifiedType modification)
309
+ {
310
+ AnimationClipCurveInfo data;
311
+ if (m_ClipCache.TryGetValue(clip, out data))
312
+ {
313
+ data.dirty = true;
314
+ }
315
+ }
316
+
317
+ public AnimationClipCurveInfo GetCurveInfo(AnimationClip clip)
318
+ {
319
+ AnimationClipCurveInfo data;
320
+ if (clip == null)
321
+ return null;
322
+ if (!m_ClipCache.TryGetValue(clip, out data))
323
+ {
324
+ data = new AnimationClipCurveInfo();
325
+ data.dirty = true;
326
+ m_ClipCache[clip] = data;
327
+ }
328
+ if (data.dirty)
329
+ {
330
+ data.Update(clip);
331
+ }
332
+ return data;
333
+ }
334
+
335
+ public void ClearCachedProxyClips()
336
+ {
337
+ var toRemove = new List<AnimationClip>();
338
+ foreach (var entry in m_ClipCache)
339
+ {
340
+ var clip = entry.Key;
341
+ if (clip != null && (clip.hideFlags & HideFlags.HideAndDontSave) == HideFlags.HideAndDontSave)
342
+ toRemove.Add(clip);
343
+ }
344
+
345
+ foreach (var clip in toRemove)
346
+ {
347
+ m_ClipCache.Remove(clip);
348
+ Object.DestroyImmediate(clip, true);
349
+ }
350
+ }
351
+
352
+ public void Clear()
353
+ {
354
+ ClearCachedProxyClips();
355
+ m_ClipCache.Clear();
356
+ }
357
+ }
358
+
359
+ static class EditorCurveBindingExtension
360
+ {
361
+ // identifier to generate an id thats the same for all curves in the same group
362
+ public static string GetGroupID(this EditorCurveBinding binding)
363
+ {
364
+ return binding.type + AnimationWindowUtility.GetPropertyGroupName(binding.propertyName);
365
+ }
366
+ }
367
+
368
+
369
+ static class CurveBindingGroupExtensions
370
+ {
371
+ // Extentions to determine curve types
372
+ public static bool IsEnableGroup(this CurveBindingGroup curves)
373
+ {
374
+ return curves.isFloatCurve && curves.count == 1 && curves.curveBindingPairs[0].binding.propertyName == "m_Enabled";
375
+ }
376
+
377
+ public static bool IsVectorGroup(this CurveBindingGroup curves)
378
+ {
379
+ if (!curves.isFloatCurve)
380
+ return false;
381
+ if (curves.count <= 1 || curves.count > 4)
382
+ return false;
383
+ char l = curves.curveBindingPairs[0].binding.propertyName.Last();
384
+ return l == 'x' || l == 'y' || l == 'z' || l == 'w';
385
+ }
386
+
387
+ public static bool IsColorGroup(this CurveBindingGroup curves)
388
+ {
389
+ if (!curves.isFloatCurve)
390
+ return false;
391
+ if (curves.count != 3 && curves.count != 4)
392
+ return false;
393
+ char l = curves.curveBindingPairs[0].binding.propertyName.Last();
394
+ return l == 'r' || l == 'g' || l == 'b' || l == 'a';
395
+ }
396
+
397
+ public static string GetDescription(this CurveBindingGroup group, float t)
398
+ {
399
+ string result = string.Empty;
400
+ if (group.isFloatCurve)
401
+ {
402
+ if (group.count > 1)
403
+ {
404
+ result += "(" + group.curveBindingPairs[0].curve.Evaluate(t).ToString("0.##");
405
+ for (int j = 1; j < group.curveBindingPairs.Length; j++)
406
+ {
407
+ result += "," + group.curveBindingPairs[j].curve.Evaluate(t).ToString("0.##");
408
+ }
409
+ result += ")";
410
+ }
411
+ else
412
+ {
413
+ result = group.curveBindingPairs[0].curve.Evaluate(t).ToString("0.##");
414
+ }
415
+ }
416
+ else if (group.isObjectCurve)
417
+ {
418
+ Object obj = null;
419
+ if (group.curveBindingPairs[0].objectCurve.Length > 0)
420
+ obj = CurveEditUtility.Evaluate(group.curveBindingPairs[0].objectCurve, t);
421
+ result = (obj == null ? "None" : obj.name);
422
+ }
423
+
424
+ return result;
425
+ }
426
+ }
427
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipCurveCache.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 07a967d2fca95324f8922df8394a5655
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipExtensions.cs ADDED
@@ -0,0 +1,34 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using UnityEngine;
3
+
4
+ namespace UnityEditor.Timeline
5
+ {
6
+ static class AnimationClipExtensions
7
+ {
8
+ public static UInt64 ClipVersion(this AnimationClip clip)
9
+ {
10
+ if (clip == null)
11
+ return 0;
12
+
13
+ var info = AnimationClipCurveCache.Instance.GetCurveInfo(clip);
14
+ var version = (UInt32) info.version;
15
+ var count = (UInt32) info.curves.Length;
16
+ var result = (UInt64) version;
17
+ result |= ((UInt64) count) << 32;
18
+ return result;
19
+ }
20
+
21
+ public static CurveChangeType GetChangeType(this AnimationClip clip, ref UInt64 curveVersion)
22
+ {
23
+ var version = clip.ClipVersion();
24
+ var changeType = CurveChangeType.None;
25
+ if ((curveVersion >> 32) != (version >> 32))
26
+ changeType = CurveChangeType.CurveAddedOrRemoved;
27
+ else if (curveVersion != version)
28
+ changeType = CurveChangeType.CurveModified;
29
+
30
+ curveVersion = version;
31
+ return changeType;
32
+ }
33
+ }
34
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationClipExtensions.cs.meta ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: c3b87750f9f94e8c918b71ec7d369bd4
3
+ timeCreated: 1602859563
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationOffsetMenu.cs ADDED
@@ -0,0 +1,73 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Linq;
2
+ using UnityEngine;
3
+ using UnityEngine.Timeline;
4
+
5
+ namespace UnityEditor.Timeline
6
+ {
7
+ static class AnimationOffsetMenu
8
+ {
9
+ public static string MatchFieldsPrefix = "Match Offsets Fields/";
10
+
11
+ static bool EnforcePreviewMode()
12
+ {
13
+ TimelineEditor.state.previewMode = true; // try and set the preview mode
14
+ if (!TimelineEditor.state.previewMode)
15
+ {
16
+ Debug.LogError("Match clips cannot be completed because preview mode cannot be enabed");
17
+ return false;
18
+ }
19
+ return true;
20
+ }
21
+
22
+ internal static void MatchClipsToPrevious(TimelineClip[] clips)
23
+ {
24
+ if (!EnforcePreviewMode())
25
+ return;
26
+
27
+ clips = clips.OrderBy(x => x.start).ToArray();
28
+ foreach (var clip in clips)
29
+ {
30
+ var sceneObject = TimelineUtility.GetSceneGameObject(TimelineEditor.inspectedDirector, clip.parentTrack);
31
+ if (sceneObject != null)
32
+ {
33
+ TimelineAnimationUtilities.MatchPrevious(clip, sceneObject.transform, TimelineEditor.inspectedDirector);
34
+ }
35
+ }
36
+
37
+ InspectorWindow.RepaintAllInspectors();
38
+ TimelineEditor.Refresh(RefreshReason.ContentsModified);
39
+ }
40
+
41
+ internal static void MatchClipsToNext(TimelineClip[] clips)
42
+ {
43
+ if (!EnforcePreviewMode())
44
+ return;
45
+
46
+ clips = clips.OrderByDescending(x => x.start).ToArray();
47
+ foreach (var clip in clips)
48
+ {
49
+ var sceneObject = TimelineUtility.GetSceneGameObject(TimelineEditor.inspectedDirector, clip.parentTrack);
50
+ if (sceneObject != null)
51
+ {
52
+ TimelineAnimationUtilities.MatchNext(clip, sceneObject.transform, TimelineEditor.inspectedDirector);
53
+ }
54
+ }
55
+
56
+ InspectorWindow.RepaintAllInspectors();
57
+ TimelineEditor.Refresh(RefreshReason.ContentsModified);
58
+ }
59
+
60
+ public static void ResetClipOffsets(TimelineClip[] clips)
61
+ {
62
+ foreach (var clip in clips)
63
+ {
64
+ var asset = clip.asset as AnimationPlayableAsset;
65
+ if (asset != null)
66
+ asset.ResetOffsets();
67
+ }
68
+
69
+ InspectorWindow.RepaintAllInspectors();
70
+ TimelineEditor.Refresh(RefreshReason.ContentsModified);
71
+ }
72
+ }
73
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationOffsetMenu.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 9ace5095cc37ed849b52109d2ee305d4
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationPlayableAssetEditor.cs ADDED
@@ -0,0 +1,65 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using JetBrains.Annotations;
2
+ using UnityEngine;
3
+ using UnityEngine.Playables;
4
+ using UnityEngine.Timeline;
5
+
6
+ namespace UnityEditor.Timeline
7
+ {
8
+ [CustomTimelineEditor(typeof(AnimationPlayableAsset)), UsedImplicitly]
9
+ class AnimationPlayableAssetEditor : ClipEditor
10
+ {
11
+ public static readonly string k_NoClipAssignedError = L10n.Tr("No animation clip assigned");
12
+ public static readonly string k_LegacyClipError = L10n.Tr("Legacy animation clips are not supported");
13
+ static readonly string k_MotionCurveError = L10n.Tr("You are using motion curves without applyRootMotion enabled on the Animator. The root transform will not be animated");
14
+ static readonly string k_RootCurveError = L10n.Tr("You are using root curves without applyRootMotion enabled on the Animator. The root transform will not be animated");
15
+
16
+ /// <inheritdoc/>
17
+ public override ClipDrawOptions GetClipOptions(TimelineClip clip)
18
+ {
19
+ var clipOptions = base.GetClipOptions(clip);
20
+ var asset = clip.asset as AnimationPlayableAsset;
21
+
22
+ if (asset != null)
23
+ clipOptions.errorText = GetErrorText(asset, clip.parentTrack as AnimationTrack, clipOptions.errorText);
24
+
25
+ if (clip.recordable)
26
+ clipOptions.highlightColor = DirectorStyles.Instance.customSkin.colorAnimationRecorded;
27
+
28
+ return clipOptions;
29
+ }
30
+
31
+ /// <inheritdoc />
32
+ public override void OnCreate(TimelineClip clip, TrackAsset track, TimelineClip clonedFrom)
33
+ {
34
+ var asset = clip.asset as AnimationPlayableAsset;
35
+ if (asset != null && asset.clip != null && asset.clip.legacy)
36
+ {
37
+ asset.clip = null;
38
+ Debug.LogError("Legacy Animation Clips are not supported");
39
+ }
40
+ }
41
+
42
+ string GetErrorText(AnimationPlayableAsset animationAsset, AnimationTrack track, string defaultError)
43
+ {
44
+ if (animationAsset.clip == null)
45
+ return k_NoClipAssignedError;
46
+ if (animationAsset.clip.legacy)
47
+ return k_LegacyClipError;
48
+ if (animationAsset.clip.hasMotionCurves || animationAsset.clip.hasRootCurves)
49
+ {
50
+ if (track != null && track.trackOffset == TrackOffset.Auto)
51
+ {
52
+ var animator = track.GetBinding(TimelineEditor.inspectedDirector);
53
+ if (animator != null && !animator.applyRootMotion && !animationAsset.clip.hasGenericRootTransform)
54
+ {
55
+ if (animationAsset.clip.hasMotionCurves)
56
+ return k_MotionCurveError;
57
+ return k_RootCurveError;
58
+ }
59
+ }
60
+ }
61
+
62
+ return defaultError;
63
+ }
64
+ }
65
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationPlayableAssetEditor.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: f7fed0d9d0f7a7f41a8525aa79e790b1
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationTrackActions.cs ADDED
@@ -0,0 +1,151 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Collections.Generic;
2
+ using System.Linq;
3
+ using JetBrains.Annotations;
4
+ using UnityEditor.Timeline.Actions;
5
+ using UnityEngine;
6
+ using UnityEngine.Timeline;
7
+
8
+ namespace UnityEditor.Timeline
9
+ {
10
+ [MenuEntry("Add Override Track", MenuPriority.CustomTrackActionSection.addOverrideTrack), UsedImplicitly]
11
+ class AddOverrideTrackAction : TrackAction
12
+ {
13
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
14
+ {
15
+ foreach (var animTrack in tracks.OfType<AnimationTrack>())
16
+ {
17
+ TimelineHelpers.CreateTrack(typeof(AnimationTrack), animTrack, "Override " + animTrack.GetChildTracks().Count());
18
+ }
19
+
20
+ return true;
21
+ }
22
+
23
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
24
+ {
25
+ if (tracks.Any(t => t.isSubTrack || !t.GetType().IsAssignableFrom(typeof(AnimationTrack))))
26
+ return ActionValidity.NotApplicable;
27
+
28
+ if (tracks.Any(t => t.lockedInHierarchy))
29
+ return ActionValidity.Invalid;
30
+
31
+ return ActionValidity.Valid;
32
+ }
33
+ }
34
+
35
+ [MenuEntry("Convert To Clip Track", MenuPriority.CustomTrackActionSection.convertToClipMode), UsedImplicitly]
36
+ class ConvertToClipModeAction : TrackAction
37
+ {
38
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
39
+ {
40
+ foreach (var animTrack in tracks.OfType<AnimationTrack>())
41
+ animTrack.ConvertToClipMode();
42
+
43
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
44
+
45
+ return true;
46
+ }
47
+
48
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
49
+ {
50
+ if (tracks.Any(t => !t.GetType().IsAssignableFrom(typeof(AnimationTrack))))
51
+ return ActionValidity.NotApplicable;
52
+
53
+ if (tracks.Any(t => t.lockedInHierarchy))
54
+ return ActionValidity.Invalid;
55
+
56
+ if (tracks.OfType<AnimationTrack>().All(a => a.CanConvertToClipMode()))
57
+ return ActionValidity.Valid;
58
+
59
+ return ActionValidity.NotApplicable;
60
+ }
61
+ }
62
+
63
+ [MenuEntry("Convert To Infinite Clip", MenuPriority.CustomTrackActionSection.convertFromClipMode), UsedImplicitly]
64
+ class ConvertFromClipTrackAction : TrackAction
65
+ {
66
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
67
+ {
68
+ foreach (var animTrack in tracks.OfType<AnimationTrack>())
69
+ animTrack.ConvertFromClipMode(TimelineEditor.inspectedAsset);
70
+
71
+ TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved);
72
+
73
+ return true;
74
+ }
75
+
76
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
77
+ {
78
+ if (tracks.Any(t => !t.GetType().IsAssignableFrom(typeof(AnimationTrack))))
79
+ return ActionValidity.NotApplicable;
80
+
81
+ if (tracks.Any(t => t.lockedInHierarchy))
82
+ return ActionValidity.Invalid;
83
+
84
+ if (tracks.OfType<AnimationTrack>().All(a => a.CanConvertFromClipMode()))
85
+ return ActionValidity.Valid;
86
+
87
+ return ActionValidity.NotApplicable;
88
+ }
89
+ }
90
+
91
+ abstract class TrackOffsetBaseAction : TrackAction
92
+ {
93
+ public abstract TrackOffset trackOffset { get; }
94
+
95
+ public override ActionValidity Validate(IEnumerable<TrackAsset> tracks)
96
+ {
97
+ if (tracks.Any(t => !t.GetType().IsAssignableFrom(typeof(AnimationTrack))))
98
+ return ActionValidity.NotApplicable;
99
+
100
+ if (tracks.Any(t => t.lockedInHierarchy))
101
+ {
102
+ return ActionValidity.Invalid;
103
+ }
104
+
105
+ return ActionValidity.Valid;
106
+ }
107
+
108
+ public override bool Execute(IEnumerable<TrackAsset> tracks)
109
+ {
110
+ foreach (var animTrack in tracks.OfType<AnimationTrack>())
111
+ {
112
+ animTrack.UnarmForRecord();
113
+ animTrack.trackOffset = trackOffset;
114
+ }
115
+
116
+ TimelineEditor.Refresh(RefreshReason.ContentsModified);
117
+ return true;
118
+ }
119
+ }
120
+
121
+
122
+ [MenuEntry("Track Offsets/Apply Transform Offsets", MenuPriority.CustomTrackActionSection.applyTrackOffset), UsedImplicitly]
123
+ [ApplyDefaultUndo]
124
+ class ApplyTransformOffsetAction : TrackOffsetBaseAction
125
+ {
126
+ public override TrackOffset trackOffset
127
+ {
128
+ get { return TrackOffset.ApplyTransformOffsets; }
129
+ }
130
+ }
131
+
132
+ [MenuEntry("Track Offsets/Apply Scene Offsets", MenuPriority.CustomTrackActionSection.applySceneOffset), UsedImplicitly]
133
+ [ApplyDefaultUndo]
134
+ class ApplySceneOffsetAction : TrackOffsetBaseAction
135
+ {
136
+ public override TrackOffset trackOffset
137
+ {
138
+ get { return TrackOffset.ApplySceneOffsets; }
139
+ }
140
+ }
141
+
142
+ [MenuEntry("Track Offsets/Auto (Deprecated)", MenuPriority.CustomTrackActionSection.applyAutoOffset), UsedImplicitly]
143
+ [ApplyDefaultUndo]
144
+ class ApplyAutoAction : TrackOffsetBaseAction
145
+ {
146
+ public override TrackOffset trackOffset
147
+ {
148
+ get { return TrackOffset.Auto; }
149
+ }
150
+ }
151
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/AnimationTrackActions.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: d4553f2006f48b6448553cb525d2876e
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/BindingSelector.cs ADDED
@@ -0,0 +1,179 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Collections.Generic;
3
+ using System.Linq;
4
+ using UnityEditor.IMGUI.Controls;
5
+ using UnityEditorInternal;
6
+ using UnityEngine;
7
+ using UnityEngine.Timeline;
8
+
9
+ namespace UnityEditor.Timeline
10
+ {
11
+ class BindingSelector
12
+ {
13
+ TreeViewController m_TreeView;
14
+ public TreeViewController treeViewController
15
+ {
16
+ get { return m_TreeView; }
17
+ }
18
+
19
+ TreeViewState m_TrackGlobalTreeViewState;
20
+ TreeViewState m_TreeViewState;
21
+ BindingTreeViewDataSource m_TreeViewDataSource;
22
+ CurveDataSource m_CurveDataSource;
23
+ TimelineWindow m_Window;
24
+ CurveEditor m_CurveEditor;
25
+ ReorderableList m_DopeLines;
26
+
27
+ string[] m_StringList = {};
28
+ int[] m_Selection;
29
+ bool m_PartOfSelection;
30
+ public BindingSelector(EditorWindow window, CurveEditor curveEditor, TreeViewState trackGlobalTreeViewState)
31
+ {
32
+ m_Window = window as TimelineWindow;
33
+ m_CurveEditor = curveEditor;
34
+ m_TrackGlobalTreeViewState = trackGlobalTreeViewState;
35
+
36
+ m_DopeLines = new ReorderableList(m_StringList, typeof(string), false, false, false, false);
37
+ m_DopeLines.drawElementBackgroundCallback = null;
38
+ m_DopeLines.showDefaultBackground = false;
39
+ m_DopeLines.index = 0;
40
+ m_DopeLines.headerHeight = 0;
41
+ m_DopeLines.elementHeight = 20;
42
+ m_DopeLines.draggable = false;
43
+ }
44
+
45
+ public void OnGUI(Rect targetRect)
46
+ {
47
+ if (m_TreeView == null)
48
+ return;
49
+
50
+ m_TreeView.OnEvent();
51
+ m_TreeView.OnGUI(targetRect, GUIUtility.GetControlID(FocusType.Passive));
52
+ }
53
+
54
+ public void InitIfNeeded(Rect rect, CurveDataSource dataSource, bool isNewSelection)
55
+ {
56
+ if (Event.current.type != EventType.Layout)
57
+ return;
58
+
59
+ m_CurveDataSource = dataSource;
60
+ var clip = dataSource.animationClip;
61
+
62
+ List<EditorCurveBinding> allBindings = new List<EditorCurveBinding>();
63
+ allBindings.Add(new EditorCurveBinding { propertyName = "Summary" });
64
+ if (clip != null)
65
+ allBindings.AddRange(AnimationUtility.GetCurveBindings(clip));
66
+
67
+ m_DopeLines.list = allBindings.ToArray();
68
+
69
+ if (m_TreeViewState != null)
70
+ {
71
+ if (isNewSelection)
72
+ RefreshAll();
73
+
74
+ return;
75
+ }
76
+
77
+ m_TreeViewState = m_TrackGlobalTreeViewState != null ? m_TrackGlobalTreeViewState : new TreeViewState();
78
+
79
+ m_TreeView = new TreeViewController(m_Window, m_TreeViewState)
80
+ {
81
+ useExpansionAnimation = false,
82
+ deselectOnUnhandledMouseDown = true
83
+ };
84
+
85
+ m_TreeView.selectionChangedCallback += OnItemSelectionChanged;
86
+
87
+ m_TreeViewDataSource = new BindingTreeViewDataSource(m_TreeView, clip, m_CurveDataSource);
88
+
89
+ m_TreeView.Init(rect, m_TreeViewDataSource, new BindingTreeViewGUI(m_TreeView), null);
90
+
91
+ m_TreeViewDataSource.UpdateData();
92
+
93
+ RefreshSelection();
94
+ }
95
+
96
+ void OnItemSelectionChanged(int[] selection)
97
+ {
98
+ RefreshSelection(selection);
99
+ }
100
+
101
+ void RefreshAll()
102
+ {
103
+ RefreshTree();
104
+ RefreshSelection();
105
+ }
106
+
107
+ void RefreshSelection()
108
+ {
109
+ RefreshSelection(m_TreeViewState.selectedIDs != null ? m_TreeViewState.selectedIDs.ToArray() : null);
110
+ }
111
+
112
+ void RefreshSelection(int[] selection)
113
+ {
114
+ if (selection == null || selection.Length == 0)
115
+ {
116
+ // select all.
117
+ if (m_TreeViewDataSource.GetRows().Count > 0)
118
+ {
119
+ m_Selection = m_TreeViewDataSource.GetRows().Select(r => r.id).ToArray();
120
+ }
121
+ }
122
+ else
123
+ {
124
+ m_Selection = selection;
125
+ }
126
+
127
+ RefreshCurves();
128
+ }
129
+
130
+ public void RefreshCurves()
131
+ {
132
+ if (m_CurveDataSource == null || m_Selection == null)
133
+ return;
134
+
135
+ var bindings = new HashSet<EditorCurveBinding>(AnimationPreviewUtilities.EditorCurveBindingComparer.Instance);
136
+ foreach (int s in m_Selection)
137
+ {
138
+ var item = (CurveTreeViewNode)m_TreeView.FindItem(s);
139
+ if (item != null && item.bindings != null)
140
+ bindings.UnionWith(item.bindings);
141
+ }
142
+ var wrappers = m_CurveDataSource.GenerateWrappers(bindings);
143
+ m_CurveEditor.animationCurves = wrappers.ToArray();
144
+ }
145
+
146
+ public void RefreshTree()
147
+ {
148
+ if (m_TreeViewDataSource == null)
149
+ return;
150
+
151
+ if (m_Selection == null)
152
+ m_Selection = new int[0];
153
+
154
+ // get the names of the previous items
155
+ var selected = m_Selection.Select(x => m_TreeViewDataSource.FindItem(x)).Where(t => t != null).Select(c => c.displayName).ToArray();
156
+
157
+ // update the source
158
+ m_TreeViewDataSource.UpdateData();
159
+
160
+ // find the same items
161
+ var reselected = m_TreeViewDataSource.GetRows().Where(x => selected.Contains(x.displayName)).Select(x => x.id).ToArray();
162
+ if (!reselected.Any())
163
+ {
164
+ if (m_TreeViewDataSource.GetRows().Count > 0)
165
+ {
166
+ reselected = new[] { m_TreeViewDataSource.GetItem(0).id };
167
+ }
168
+ }
169
+
170
+ // update the selection
171
+ OnItemSelectionChanged(reselected);
172
+ }
173
+
174
+ internal virtual bool IsRenamingNodeAllowed(TreeViewItem node)
175
+ {
176
+ return false;
177
+ }
178
+ }
179
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.timeline@1.4.6/Editor/Animation/BindingSelector.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: c171b9ca03610ea4faa426e082a1075d
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant: