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- .DS_Store +0 -0
- .gitattributes +28 -0
- README.md +121 -1
- courtyard/dslr_calibration_jpg/cameras.txt +7 -0
- courtyard/dslr_calibration_jpg/images.txt +0 -0
- courtyard/dslr_calibration_jpg/points3D.txt +0 -0
- electro/dslr_calibration_jpg/cameras.txt +9 -0
- electro/dslr_calibration_jpg/images.txt +0 -0
- electro/dslr_calibration_jpg/points3D.txt +0 -0
- gerrard-hall/images/IMG_2340.JPG +3 -0
- gerrard-hall/images/IMG_2341.JPG +3 -0
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- gerrard-hall/images/IMG_2426.JPG +3 -0
- gerrard-hall/images/IMG_2427.JPG +3 -0
- gerrard-hall/sparse/cameras.txt +4 -0
- gerrard-hall/sparse/images.txt +3 -0
- gerrard-hall/sparse/points3D.txt +0 -0
- kicker/dslr_calibration_jpg/cameras.txt +4 -0
- kicker/dslr_calibration_jpg/images.txt +0 -0
- kicker/dslr_calibration_jpg/points3D.txt +0 -0
- llm.txt +111 -0
- relief/dslr_calibration_jpg/cameras.txt +4 -0
- relief/dslr_calibration_jpg/images.txt +0 -0
- relief/dslr_calibration_jpg/points3D.txt +0 -0
- south-building/sparse/cameras.txt +4 -0
- south-building/sparse/points3D.txt +0 -0
- terrains/dslr_calibration_jpg/cameras.txt +5 -0
- terrains/dslr_calibration_jpg/images.txt +0 -0
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# Video files - compressed
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# Video files - compressed
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README.md
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| 1 |
---
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| 2 |
+
pretty_name: COLMAP Testing Dataset
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+
license: other
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+
task_categories:
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- image-to-3d
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- depth-estimation
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tags:
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- structure-from-motion
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- multi-view-stereo
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- colmap
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- sfm
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- mvs
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- 3d-reconstruction
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- photogrammetry
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- eth3d
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size_categories:
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- n<1K
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---
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# COLMAP Testing Dataset
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+
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A small, ready-to-run collection of multi-view image scenes for testing and
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benchmarking the [COLMAP](https://colmap.github.io/) Structure-from-Motion (SfM)
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and Multi-View Stereo (MVS) pipeline — used here to validate a macOS / Apple
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| 25 |
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Silicon (Metal) build of COLMAP, but useful for any SfM/MVS work.
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+
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+
It bundles two well-known families of scenes, each already laid out in the
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directory structure COLMAP expects, so you can point COLMAP at a folder and run
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the pipeline end-to-end with no preprocessing.
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## What's inside
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| Scene | Family | Images | Resolution | Ground truth provided | Size |
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+
|-------|--------|-------:|------------|------------------------|-----:|
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+
| `courtyard` | ETH3D high-res DSLR | 38 | 6048×4032 | calibration + sparse (COLMAP txt) | 414 MB |
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| 36 |
+
| `electro` | ETH3D high-res DSLR | 45 | 6048×4032 | calibration + sparse (COLMAP txt) | 411 MB |
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| 37 |
+
| `kicker` | ETH3D high-res DSLR | 31 | 6048×4032 | calibration + sparse (COLMAP txt) | 394 MB |
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| 38 |
+
| `relief` | ETH3D high-res DSLR | 31 | 6048×4032 | calibration + sparse (COLMAP txt) | 281 MB |
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| 39 |
+
| `terrains` | ETH3D high-res DSLR | 42 | 6048×4032 | calibration + sparse (COLMAP txt) | 350 MB |
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+
| `gerrard-hall` | COLMAP example | 100 | ~3072×2304 | sparse model + prebuilt `database.db` (158 MB) | 1.0 GB |
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+
| `south-building` | COLMAP example | 128 | ~3072×2304 | sparse model + prebuilt `database.db` (211 MB) | 466 MB |
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+
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Total: **7 scenes, 415 images, ~3.2 GB.**
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## Directory layout
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+
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Two layouts, depending on the family:
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+
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**ETH3D scenes** (`courtyard`, `electro`, `kicker`, `relief`, `terrains`):
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| 50 |
+
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```
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| 52 |
+
<scene>/
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| 53 |
+
├── images/
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| 54 |
+
│ └── dslr_images/ # the input JPGs (6048×4032)
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└── dslr_calibration_jpg/ # ground-truth, COLMAP text format
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| 56 |
+
├── cameras.txt # THIN_PRISM_FISHEYE intrinsics (4 cameras)
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| 57 |
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├── images.txt # GT camera poses (2 lines per image)
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└── points3D.txt # GT sparse 3D points
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```
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+
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**COLMAP example scenes** (`gerrard-hall`, `south-building`):
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```
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<scene>/
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├── images/ # the input JPGs (flat)
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├── sparse/ # reference sparse reconstruction (COLMAP text)
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│ ├── cameras.txt
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│ ├── images.txt
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│ └── points3D.txt
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└── database.db # prebuilt COLMAP database (features + matches)
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```
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+
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## Quick start with COLMAP
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| 74 |
+
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Sparse reconstruction from scratch (works for any scene):
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| 76 |
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| 77 |
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```bash
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| 78 |
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SCENE=south-building # or courtyard, electro, ...
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| 79 |
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IMG=$SCENE/images # ETH3D: $SCENE/images/dslr_images
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| 80 |
+
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| 81 |
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colmap feature_extractor --image_path "$IMG" --database_path db.db
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| 82 |
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colmap exhaustive_matcher --database_path db.db
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| 83 |
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colmap mapper --image_path "$IMG" --database_path db.db --output_path sparse
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| 84 |
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colmap model_analyzer --path sparse/0
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| 85 |
+
```
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| 86 |
+
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+
The COLMAP example scenes ship a prebuilt `database.db` (features already
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| 88 |
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extracted and matched), so you can skip straight to mapping:
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| 89 |
+
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+
```bash
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| 91 |
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colmap mapper --image_path south-building/images \
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| 92 |
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--database_path south-building/database.db --output_path sparse
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| 93 |
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```
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| 94 |
+
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| 95 |
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Dense MVS (after sparse, with a Metal or CUDA build):
|
| 96 |
+
|
| 97 |
+
```bash
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| 98 |
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colmap image_undistorter --image_path "$IMG" --input_path sparse/0 --output_path dense
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| 99 |
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colmap patch_match_stereo --workspace_path dense
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| 100 |
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colmap stereo_fusion --workspace_path dense --output_path dense/fused.ply
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| 101 |
+
```
|
| 102 |
+
|
| 103 |
+
## Provenance, licensing & citation
|
| 104 |
+
|
| 105 |
+
These scenes are **redistributed for testing convenience**; they are not
|
| 106 |
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original to this dataset. Please respect and cite the original sources, and
|
| 107 |
+
consult their terms before any non-testing use.
|
| 108 |
+
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| 109 |
+
- **ETH3D scenes** (`courtyard`, `electro`, `kicker`, `relief`, `terrains`) come
|
| 110 |
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from the **ETH3D multi-view stereo benchmark** (high-resolution DSLR subset),
|
| 111 |
+
Schöps *et al.*, *"A Multi-View Stereo Benchmark with High-Resolution Images
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| 112 |
+
and Multi-Camera Videos"*, CVPR 2017 — <https://www.eth3d.net/>. The
|
| 113 |
+
laser-scan ground-truth surface is **not** included here (only the
|
| 114 |
+
camera calibration and ground-truth sparse points).
|
| 115 |
+
- **COLMAP example scenes** (`gerrard-hall`, `south-building`) are the standard
|
| 116 |
+
COLMAP example datasets, Schönberger & Frahm, *"Structure-from-Motion
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| 117 |
+
Revisited"*, CVPR 2016 — <https://colmap.github.io/datasets.html>.
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| 118 |
+
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| 119 |
+
`license: other` — licensing follows the original sources above, not a single
|
| 120 |
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blanket license.
|
| 121 |
+
|
| 122 |
+
See **`llm.txt`** for a dense, machine-readable guide to the file formats and
|
| 123 |
+
how to load/evaluate against the ground truth.
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courtyard/dslr_calibration_jpg/cameras.txt
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# Camera list with one line of data per camera:
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# CAMERA_ID, MODEL, WIDTH, HEIGHT, PARAMS[]
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# Number of cameras: 4
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0 THIN_PRISM_FISHEYE 6048 4032 3411.42 3410.02 3041.29 2014.07 0.21047 0.21102 -5.36231e-06 0.00051541 -0.158023 0.406856 -8.46499e-05 0.000861313
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1 THIN_PRISM_FISHEYE 6048 4032 3409.58 3409.44 3036.34 2013.3 0.20962 0.217455 -0.000522558 0.000119474 -0.178909 0.418133 0.000258716 0.00133562
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2 THIN_PRISM_FISHEYE 6048 4032 3407.41 3408.08 3036.52 2014.63 0.216765 0.191408 -0.000859355 0.000291099 -0.154065 0.417123 0.000113426 0.00182649
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3 THIN_PRISM_FISHEYE 6048 4032 3408.35 3408.8 3034.42 2019.82 0.211673 0.208647 0.000531937 -0.000154306 -0.165688 0.4075 0.000489949 0.000281764
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courtyard/dslr_calibration_jpg/images.txt
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courtyard/dslr_calibration_jpg/points3D.txt
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electro/dslr_calibration_jpg/cameras.txt
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# Camera list with one line of data per camera:
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# CAMERA_ID, MODEL, WIDTH, HEIGHT, PARAMS[]
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# Number of cameras: 6
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0 THIN_PRISM_FISHEYE 6048 4032 3408.91 3408.38 3037.08 2013.62 0.204422 0.237465 0.000589119 5.87063e-05 -0.209642 0.434556 0.00071821 -0.000137067
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1 THIN_PRISM_FISHEYE 6048 4032 3408.95 3408.5 3036.87 2012.87 0.209375 0.232522 0.00101428 8.27252e-05 -0.226781 0.461204 0.000557532 -0.000667222
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+
2 THIN_PRISM_FISHEYE 6048 4032 3404.55 3404.11 3038.26 2010.75 0.217681 0.191388 1.63869e-05 0.000604296 -0.146665 0.405993 -7.83548e-05 0.000277017
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3 THIN_PRISM_FISHEYE 6048 4032 3409.18 3408.84 3037.21 2015.3 0.203938 0.245656 0.000640945 -2.96877e-06 -0.233244 0.454785 0.000864363 -0.000298988
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4 THIN_PRISM_FISHEYE 6048 4032 3400.23 3404.6 3045.08 2011.29 0.220799 0.178643 0.00129795 0.00108593 -0.123804 0.408812 -0.00031356 -0.00242705
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5 THIN_PRISM_FISHEYE 6048 4032 3398.23 3396.19 3036.97 2012.36 0.229726 0.125479 0.000895368 -0.000558452 -0.00749247 0.310279 0.00167685 -7.40504e-05
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# Camera list with one line of data per camera:
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# CAMERA_ID, MODEL, WIDTH, HEIGHT, PARAMS[]
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# Number of cameras: 1
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1 OPENCV 5616 3744 3838.27 3837.22 2808 1872 -0.110339 0.079547 0.000116211 0.00029483
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version https://git-lfs.github.com/spec/v1
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oid sha256:205e29b5e177e8029cfb4aa5e0a11238a3a1937add8e58f5b3bfb8cc651e7dbc
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size 20622366
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# Camera list with one line of data per camera:
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# CAMERA_ID, MODEL, WIDTH, HEIGHT, PARAMS[]
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# Number of cameras: 1
|
| 4 |
+
0 THIN_PRISM_FISHEYE 6048 4032 3410.34 3409.98 3039.41 2014.61 0.20987 0.216659 0.000220049 8.06366e-06 -0.180318 0.415527 0.000766344 0.000344008
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| 1 |
+
# COLMAP Testing Dataset — usage & data guide (for LLMs/agents and humans)
|
| 2 |
+
|
| 3 |
+
Purpose: ready-to-run multi-view image scenes for testing/benchmarking the
|
| 4 |
+
COLMAP SfM/MVS pipeline. 7 scenes, 415 images, ~3.2 GB, in two families with
|
| 5 |
+
two different on-disk layouts. Everything is already in COLMAP's expected
|
| 6 |
+
structure — no preprocessing needed.
|
| 7 |
+
|
| 8 |
+
## Scenes
|
| 9 |
+
|
| 10 |
+
ETH3D high-res DSLR (images at `<scene>/images/dslr_images/`, 6048x4032 JPG,
|
| 11 |
+
ground-truth in `<scene>/dslr_calibration_jpg/`):
|
| 12 |
+
- courtyard (38 images)
|
| 13 |
+
- electro (45 images)
|
| 14 |
+
- kicker (31 images)
|
| 15 |
+
- relief (31 images)
|
| 16 |
+
- terrains (42 images)
|
| 17 |
+
|
| 18 |
+
COLMAP example scenes (images at `<scene>/images/`, reference model in
|
| 19 |
+
`<scene>/sparse/`, prebuilt `<scene>/database.db`):
|
| 20 |
+
- gerrard-hall (100 images, database.db 158 MB)
|
| 21 |
+
- south-building (128 images, database.db 211 MB)
|
| 22 |
+
|
| 23 |
+
## On-disk layout
|
| 24 |
+
|
| 25 |
+
ETH3D:
|
| 26 |
+
<scene>/images/dslr_images/*.JPG # inputs (24 MP)
|
| 27 |
+
<scene>/dslr_calibration_jpg/cameras.txt # GT intrinsics (THIN_PRISM_FISHEYE)
|
| 28 |
+
<scene>/dslr_calibration_jpg/images.txt # GT poses (2 lines per image)
|
| 29 |
+
<scene>/dslr_calibration_jpg/points3D.txt # GT sparse points
|
| 30 |
+
|
| 31 |
+
COLMAP examples:
|
| 32 |
+
<scene>/images/*.JPG # inputs
|
| 33 |
+
<scene>/sparse/{cameras.txt,images.txt,points3D.txt} # reference sparse model
|
| 34 |
+
<scene>/database.db # prebuilt SQLite DB: features + matches already done
|
| 35 |
+
|
| 36 |
+
IMPORTANT path difference: ETH3D images live under `images/dslr_images`, COLMAP
|
| 37 |
+
examples under `images`. Pass the correct `--image_path` accordingly.
|
| 38 |
+
|
| 39 |
+
## COLMAP model file formats (what cameras/images/points3D mean)
|
| 40 |
+
|
| 41 |
+
These are COLMAP's standard sparse-model text files (same schema everywhere).
|
| 42 |
+
|
| 43 |
+
cameras.txt — one line per camera:
|
| 44 |
+
CAMERA_ID MODEL WIDTH HEIGHT PARAMS...
|
| 45 |
+
ETH3D uses MODEL=THIN_PRISM_FISHEYE with 12 params
|
| 46 |
+
(fx fy cx cy k1 k2 p1 p2 k3 k4 sx1 sy1). COLMAP example scenes use simpler
|
| 47 |
+
models (e.g. SIMPLE_RADIAL / PINHOLE) — read the file, don't assume.
|
| 48 |
+
|
| 49 |
+
images.txt — TWO lines per image (this trips up naive parsers):
|
| 50 |
+
line 1: IMAGE_ID QW QX QY QZ TX TY TZ CAMERA_ID NAME
|
| 51 |
+
(quaternion + translation = world-to-camera, i.e. cam_from_world)
|
| 52 |
+
line 2: X Y POINT3D_ID X Y POINT3D_ID ... (2D keypoints; -1 = no 3D match)
|
| 53 |
+
So image count = (non-comment, non-blank lines) / 2.
|
| 54 |
+
|
| 55 |
+
points3D.txt — one line per 3D point:
|
| 56 |
+
POINT3D_ID X Y Z R G B ERROR (IMAGE_ID POINT2D_IDX)... (the track)
|
| 57 |
+
|
| 58 |
+
Binary equivalents (cameras.bin/images.bin/points3D.bin) are interchangeable;
|
| 59 |
+
convert with `colmap model_converter --output_type {BIN,TXT}`.
|
| 60 |
+
|
| 61 |
+
## How to run COLMAP on a scene
|
| 62 |
+
|
| 63 |
+
Set the image path per family, then:
|
| 64 |
+
SCENE=south-building; IMG=$SCENE/images # COLMAP examples
|
| 65 |
+
SCENE=relief; IMG=$SCENE/images/dslr_images # ETH3D
|
| 66 |
+
|
| 67 |
+
Sparse (from scratch):
|
| 68 |
+
colmap feature_extractor --image_path "$IMG" --database_path db.db
|
| 69 |
+
colmap exhaustive_matcher --database_path db.db # small/medium scenes
|
| 70 |
+
colmap mapper --image_path "$IMG" --database_path db.db --output_path sparse
|
| 71 |
+
colmap model_analyzer --path sparse/0
|
| 72 |
+
|
| 73 |
+
Reuse the prebuilt database (COLMAP example scenes only — skips extract+match):
|
| 74 |
+
colmap mapper --image_path south-building/images \
|
| 75 |
+
--database_path south-building/database.db --output_path sparse
|
| 76 |
+
|
| 77 |
+
Dense MVS (needs a Metal or CUDA build; after sparse):
|
| 78 |
+
colmap image_undistorter --image_path "$IMG" --input_path sparse/0 --output_path dense
|
| 79 |
+
colmap patch_match_stereo --workspace_path dense
|
| 80 |
+
colmap stereo_fusion --workspace_path dense --output_path dense/fused.ply
|
| 81 |
+
|
| 82 |
+
## Loading / evaluating against ground truth
|
| 83 |
+
|
| 84 |
+
- Load a model in Python: `import pycolmap; rec = pycolmap.Reconstruction("relief/dslr_calibration_jpg")`
|
| 85 |
+
then `rec.cameras`, `rec.images` (each has `.cam_from_world`), `rec.points3D`.
|
| 86 |
+
- The ETH3D `dslr_calibration_jpg` and the COLMAP `sparse` folders ARE valid
|
| 87 |
+
COLMAP models — open them directly to get GT/reference poses and points.
|
| 88 |
+
- Typical SfM eval: run your pipeline, align your model to the GT model
|
| 89 |
+
(`colmap model_aligner` / pycolmap), then compare camera centers and rotations.
|
| 90 |
+
|
| 91 |
+
## Choosing a scene
|
| 92 |
+
|
| 93 |
+
- Fastest smoke test: relief or kicker (31 imgs each).
|
| 94 |
+
- Larger / stress: gerrard-hall (100) or south-building (128).
|
| 95 |
+
- Skip extraction+matching: the two COLMAP scenes ship database.db.
|
| 96 |
+
- Distortion / high-res robustness: any ETH3D scene (24 MP, fisheye).
|
| 97 |
+
- Pose-accuracy evaluation: any scene (all ship a GT/reference model).
|
| 98 |
+
|
| 99 |
+
## Caveats
|
| 100 |
+
|
| 101 |
+
- The ETH3D laser-scan ground-truth surface/mesh is NOT included — only the
|
| 102 |
+
GT camera calibration and GT sparse points. This is for SfM/pose and MVS
|
| 103 |
+
smoke testing, not full MVS-accuracy benchmarking against the scan.
|
| 104 |
+
- ETH3D images are 24 MP: extraction/MVS are memory-heavy. Downscale with
|
| 105 |
+
`--SiftExtraction.max_image_size 3200` (or similar) and
|
| 106 |
+
`--PatchMatchStereo.max_image_size` to stay within RAM.
|
| 107 |
+
- THIN_PRISM_FISHEYE intrinsics must be respected; don't force a pinhole model
|
| 108 |
+
on ETH3D inputs if you want the GT calibration to apply.
|
| 109 |
+
- These scenes are redistributed for testing; cite/respect the original
|
| 110 |
+
sources (ETH3D: eth3d.net, CVPR 2017; COLMAP examples: colmap.github.io,
|
| 111 |
+
CVPR 2016). See README.md.
|
relief/dslr_calibration_jpg/cameras.txt
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| 1 |
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# Camera list with one line of data per camera:
|
| 2 |
+
# CAMERA_ID, MODEL, WIDTH, HEIGHT, PARAMS[]
|
| 3 |
+
# Number of cameras: 1
|
| 4 |
+
0 THIN_PRISM_FISHEYE 6048 4032 3415.02 3414.94 3038.57 2007.92 0.205043 0.237111 -0.000807391 0.000294674 -0.216933 0.438642 -3.5536e-05 0.0016041
|
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south-building/sparse/cameras.txt
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| 1 |
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# Camera list with one line of data per camera:
|
| 2 |
+
# CAMERA_ID, MODEL, WIDTH, HEIGHT, PARAMS[]
|
| 3 |
+
# Number of cameras: 1
|
| 4 |
+
1 SIMPLE_RADIAL 3072 2304 2559.68 1536 1152 -0.0204997
|
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terrains/dslr_calibration_jpg/cameras.txt
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# Camera list with one line of data per camera:
|
| 2 |
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# CAMERA_ID, MODEL, WIDTH, HEIGHT, PARAMS[]
|
| 3 |
+
# Number of cameras: 2
|
| 4 |
+
1 THIN_PRISM_FISHEYE 6048 4032 3422.09 3419.97 3029.78 2011.92 0.210376 0.209954 0.000127743 1.51915e-05 -0.161334 0.390193 0.000604024 0.000187759
|
| 5 |
+
0 THIN_PRISM_FISHEYE 6048 4032 3429.76 3429.06 3034.2 2004.51 0.213659 0.189908 -0.000960506 0.000352841 -0.119008 0.36575 0.000525215 0.00145048
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