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This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this Manim scene shows
from manim import * class AddTextLetterByLetterScene(Scene):def construct(self): t = Text("Hello World word by word") self.play(AddTextWordByWord(t)) See Also -------- :class:`Create`, :class:`~.ShowPassingFlash` References ---------- Other useful directive...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class FadeInSquare(Scene):def construct(self): s = Square() self.play(FadeIn(s)) self.play(s.animate.scale(2)) self.wait()""" rendered_code = Code( code_string=code_string, language="python", ) num_lines = len(code_string.split("\n")) ...
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class MyScene(Scene):def construct(self): self.add(Square()) self.add(Text("Prepare for unforeseen consequencesλ")) self.add(Tex(r"$\lambda$")) self.wait(1) def test_transparent(config): """Test the 'transparent' config option.""" config.verbosity = "ERROR"...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this scene shows.
from manim import * class SceneWithTwoAnimations(Scene):def construct(self): self.after_first_animation = False s = Square() self.add(s) self.play(s.animate.scale(2)) self.renderer.update_skipping_status() self.after_first_animation = True ...
Manim Scene: Summarize what mathematical concept or animation this Manim Scene shows.
from manim import * class YourClassTest(Scene):# e.g. RoundedRectangleTest def construct(self): circle = Circle() self.play(Animation(circle)) set_test_scene( YourClassTest, "INSERT_MODULE_NAME", ) # INSERT_MODULE_NAME can be e.g. "geometry" or "movements"
The Manim Scene shows a mathematical concept or animation. In some edgy cases and on some OS, a
from manim import * class SceneWithMultipleCalls(Scene):def construct(self): number = Integer(0) self.add(number) for i in range(10): self.play(Animation(Square())) assert ((i >= 2) and (i <= 6)) or self.renderer.skip_animations SceneWithMultipl...
From manim import * configure your Manim Scene with TestScene. Test the proper generation and use of the
from manim import * class TestScene(Scene):def construct(self): self.wait_until(lambda: self.time >= 1) assert self.time >= 1 d = Dot() d.add_updater(lambda mobj, dt: self.add(Mobject())) self.add(d) self.play(Wait(run_time=5, stop_condition=lambd...
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class CustomAnimateScene(Scene):def construct(self): vt = ValueTracker(0) vt.custom_attribute = "hello" self.play(vt.animate.set_value(42).set(custom_attribute="world")) assert vt.get_value() == 42 assert vt.custom_attribute == "world" ...
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by looking at the square
from manim import * class SquareToCircle(Scene):def construct(self): square = Square() circle = Circle() self.play(Transform(square, circle))
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by looking at the animation
from manim import * class SceneWithMultipleCalls(Scene):def construct(self): number = Integer(0) self.add(number) for _i in range(10): self.play(Animation(Square()))
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class SceneWithMultipleWaitCalls(Scene):def construct(self): self.play(Create(Square())) self.wait(1) self.play(Create(Square().shift(DOWN))) self.wait(1) self.play(Create(Square().shift(2 * DOWN))) self.wait(1) self.play(Create(Square().shift...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this scene shows by using
from manim import * class NoAnimations(Scene):def construct(self): dot = Dot().set_color(GREEN) self.add(dot) self.wait(0.1)
from manim import Scene.class SceneWithStaticWait(Scene):def construct(self): self.add
from manim import * class SceneWithStaticWait(Scene):def construct(self): self.add(Square()) self.wait()
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by using the manim
from manim import * class SceneWithSceneUpdater(Scene):def construct(self): self.add(Square()) self.add_updater(lambda dt: 42) self.wait()
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this scene shows.
from manim import * class SceneForFrozenFrameTests(Scene):def construct(self): self.mobject_update_count = 0 self.scene_update_count = 0 def increment_mobject_update_count(mob, dt): self.mobject_update_count += 1 def increment_scene_update_count(dt): self.scene...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this Manim scene shows
from manim import * class SceneWithNonStaticWait(Scene):def construct(self): s = Square() # Non static wait are triggered by mobject with time based updaters. s.add_updater(lambda mob, dt: None) self.add(s) self.wait()
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this scene shows with the
from manim import * class StaticScene(Scene):def construct(self): dot = Dot().set_color(GREEN) self.add(dot)
This Manim Scene shows a mathematical concept or animation. Summarize what the scene shows by adding a dot
from manim import * class InteractiveStaticScene(Scene):def construct(self): dot = Dot().set_color(GREEN) self.add(dot) self.interactive_mode = True
The Manim Scene API is used to create animations and mathematical concepts. It can be used in a third party
from manim import * class SceneWithSections(Scene):def construct(self): # this would be defined in a third party application using the segmented video API
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation it shows.
from manim import * class ElaborateSceneWithSections(Scene):def construct(self): # the first automatically created section should be deleted <- it's empty self.next_section("create square") square = Square() self.play(FadeIn(square)) self.wait() self.next_section("trans...
The Manim Scene is a mathematical concept or animation. Summarize what it shows by using the Manim
from manim import * class StarScene(Scene):def construct(self): circle = Circle(fill_opacity=1, color="#ff0000") circle.to_corner(DR).shift(DR) self.add(circle) star = Star() self.play(Create(star)) click_path = ( Path(__file__).parent.parent.parent ...
The Manim Scene shows a mathematical concept or animation. Summarize what it shows by using the manim
from manim import * class SceneWithMP3(Scene):def construct(self): file_path = Path(__file__).parent / "click.mp3" self.add_sound(file_path) self.wait() SceneWithMP3().render() assert "click.mp3 to .wav" in manim_caplog.text @pytest.mark.slow def test_unicode_partial_movi...
The Manim Scene shows a gif of a SquareToCircle animation. The gif was created with manim
from manim import * class Test(Scene):\n" " def construct(self):\n" " self.add(Circle())\n" " self.wait()" ) command = [ "-ql", "-s", "--media_dir", str(tmp_path), "-", ] runner = CliRunner() result = runner.invoke(mai...
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class CustomAnimateScene(Scene):def construct(self): vt = ValueTracker(0) vt.custom_attribute = "hello" self.play(vt.animate.set_value(42).set(custom_attribute="world")) assert vt.get_value() == 42 assert vt.custom_attribute == "world" ...
The Manim Scene is a gif of a SquareToCircle animation. It is the first example of a
from manim import * class Test(Scene):\n" " def construct(self):\n" " self.add(Circle())\n" " self.wait()" ) command = [ "-ql", "--renderer", "opengl", "-s", "--media_dir", str(tmp_path), "-", ] runner = Cl...
The Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class MyScene(Scene):def construct(self): self.add(Square()) self.wait(1) def test_background_color(config, using_opengl_renderer, dry_run): """Test the 'background_color' config option.""" config.background_color = WHITE config.verbose = "ERROR" scene = MyScene()...
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class WriteStuff(Scene):def construct(self): example_text = Tex("This is a some text", tex_to_color_map={"text": YELLOW}) example_tex = MathTex( "\\sum_{k=1}^\\infty {1 \\over k^2} = {\\pi^2 \\over 6}", ) group = VGroup(example_text, example_tex) ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this Manim scene shows
from manim import * class BadTex(Scene):def construct(self): tex_template = TexTemplate(preamble=r"\usepackage{notapackage}") some_tex = r"\frac{1}{0}" my_tex = Tex(some_tex, tex_template=tex_template) self.add(my_tex)
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by looking at the square
from manim import * class SquareToCircle(Scene):def construct(self): square = Square() circle = Circle() self.play(Transform(square, circle))
An example scene that uses a manually defined TexTemplate() object to create LaTeX output in French Cursive font
from manim import * class TexFontTemplateManual(Scene):"""An example scene that uses a manually defined TexTemplate() object to create LaTeX output in French Cursive font """ def construct(self): self.add(Tex("Tex Font Example").to_edge(UL)) self.play(Create(FrenchCursive("$f: A \\longrigh...
An example scene that uses Tex template objects from the TexFontTemplates collection. This scene will only render those
from manim import * class TexFontTemplateLibrary(Scene):"""An example scene that uses TexTemplate objects from the TexFontTemplates collection to create sample LaTeX output in every font that will compile on the local system. Please Note: Many of the in the TexFontTemplates collection require that specifi...
This scene uses a custom Tex template file. The path of the Tex template must be passed with the command line
from manim import * class TexTemplateFromCLI(Scene):"""This scene uses a custom TexTemplate file. The path of the TexTemplate _must_ be passed with the command line argument `--tex_template <path to template>`. For this scene, you can use the custom_template.tex file next to it. This scene will fail to...
This example scene demonstrates how to modify the tex template for a particular scene from the code for the scene itself.
from manim import * class InCodeTexTemplate(Scene):"""This example scene demonstrates how to modify the tex template for a particular scene from the code for the scene itself. """ def construct(self): # Create a new template myTemplate = TexTemplate() # Add packages to the templat...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class OpeningManim(Scene):def construct(self): title = Tex(r"This is some \LaTeX") basel = MathTex(r"\sum_{n=1}^\infty \frac{1}{n^2} = \frac{\pi^2}{6}") VGroup(title, basel).arrange(DOWN) self.play( Write(title), FadeIn(basel, shift=DOWN), ...
This Manim Scene shows a SquareToCircle animation. Summarize what mathematical concept or animation this Man
from manim import * class SquareToCircle(Scene):def construct(self): circle = Circle() square = Square() square.flip(RIGHT) square.rotate(-3 * TAU / 8) circle.set_fill(PINK, opacity=0.5) self.play(Create(square)) self.play(Transform(square, circle)) self...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class WarpSquare(Scene):def construct(self): square = Square() self.play( ApplyPointwiseFunction( lambda point: complex_to_R3(np.exp(R3_to_complex(point))), square, ), ) self.wait()
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class WriteStuff(Scene):def construct(self): example_text = Tex("This is a some text", tex_to_color_map={"text": YELLOW}) example_tex = MathTex( "\\sum_{k=1}^\\infty {1 \\over k^2} = {\\pi^2 \\over 6}", ) group = VGroup(example_text, example_tex) ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept the scene shows by
from manim import * class UpdatersExample(Scene):def construct(self): decimal = DecimalNumber( 0, show_ellipsis=True, num_decimal_places=3, include_sign=True, ) square = Square().to_edge(UP) decimal.add_updater(lambda d: d.next_to(square,...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class SpiralInExample(Scene):def construct(self): logo_green = "#81b29a" logo_blue = "#454866" logo_red = "#e07a5f" font_color = "#ece6e2" pi = MathTex(r"\pi").scale(7).set_color(font_color) pi.shift(2.25 * LEFT + 1.5 * UP) circle = Circle(...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using
from manim import * class LineJoints(Scene):def construct(self): t1 = Triangle() t2 = Triangle(joint_type=LineJointType.ROUND) t3 = Triangle(joint_type=LineJointType.BEVEL) grp = VGroup(t1, t2, t3).arrange(RIGHT) grp.set(width=config.frame_width - 1) self.add(grp) # ...
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class TextTest(Scene):def construct(self): import string text = Text(string.ascii_lowercase, stroke_width=4, stroke_color=BLUE).scale(2) text2 = ( Text(string.ascii_uppercase, stroke_width=4, stroke_color=BLUE) .scale(2) .next_to(text, DO...
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this scene shows.
from manim import * class GuiTest(Scene):def construct(self): mesh = get_plane_mesh(self.renderer.context) # mesh.attributes["in_vert"][:, 0] self.add(mesh) def update_mesh(mesh, dt): mesh.model_matrix = np.matmul( opengl.rotation_matrix(z=dt), ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class GuiTest2(Scene):def construct(self): mesh = get_plane_mesh(self.renderer.context) mesh.attributes["in_vert"][:, 0] -= 2 self.add(mesh) mesh2 = get_plane_mesh(self.renderer.context) mesh2.attributes["in_vert"][:, 0] += 2 self.add(mesh2) ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this scene shows by using
from manim import * class ThreeDMobjectTest(Scene):def construct(self): # config["background_color"] = "#333333" s = Square(fill_opacity=0.5).shift(2 * RIGHT) self.add(s) sp = Sphere().shift(2 * LEFT) self.add(sp) mesh = get_plane_mesh(self.renderer.context) s...
This Manim Scene shows what a NamedFullScreenQuad looks like. Summarize what mathematical concept or
from manim import * class NamedFullScreenQuad(Scene):def construct(self): surface = FullScreenQuad(self.renderer.context, fragment_shader_name="design_3") surface.shader.set_uniform( "u_resolution", (config["pixel_width"], config["pixel_height"], 0.0), ) surface....
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class InlineFullScreenQuad(Scene):def construct(self): surface = FullScreenQuad( self.renderer.context, """ #version 330 #define TWO_PI 6.28318530718 uniform vec2 u_resolution; uniform float u_time; out v...
This Manim Scene shows a SimpleInlineFullScreenQuad. Summarize what mathematical concept or animation
from manim import * class SimpleInlineFullScreenQuad(Scene):def construct(self): surface = FullScreenQuad( self.renderer.context, """ #version 330 uniform float v_red; uniform float v_green; uniform float v_blue; out vec4 frag...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class InlineShaderExample(Scene):def construct(self): config["background_color"] = "#333333" c = Circle(fill_opacity=0.7).shift(UL) self.add(c) shader = Shader( self.renderer.context, source={ "vertex_shader": """ ...
From manim import *. NamedShaderExample(Scene):. Shader = Shader(self.
from manim import * class NamedShaderExample(Scene):def construct(self): shader = Shader(self.renderer.context, "manim_coords") shader.set_uniform("u_color", (0.0, 1.0, 0.0, 1.0)) view_matrix = self.camera.formatted_view_matrix shader.set_uniform("u_model_view_matrix", view_matrix) ...
Using the interactive shell is very easy. You can write lines as if they were part of this construct method.
from manim import * class InteractiveDevelopment(Scene):def construct(self): circle = Circle() circle.set_fill(BLUE, opacity=0.5) circle.set_stroke(BLUE_E, width=4) square = Square() self.play(Create(square)) self.wait() # This opens an iPython terminal where y...
The Manim Scene is a 3d scene that shows a mathematical concept or animation. You can texture a surface
from manim import * class SurfaceExample(Scene):def construct(self): # surface_text = Text("For 3d scenes, try using surfaces") # surface_text.fix_in_frame() # surface_text.to_edge(UP) # self.add(surface_text) # self.wait(0.1) torus1 = Torus(major_radius=1, minor_radius...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class LineJointVariants(Scene):def construct(self): mob = VMobject(stroke_width=20, color=GREEN).set_points_as_corners([ np.array([-2, 0, 0]), np.array([0, 0, 0]), np.array([-2, 1, 0]), ]) li...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class CapStyleVariants(Scene):def construct(self): arcs = VGroup(*[ Arc( radius=1, start_angle=0, angle=TAU / 4, stroke_width=20, color=GREEN, ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class AnimatedBoundaryExample(Scene):def construct(self): text = Text("So shiny!") boundary = AnimatedBoundary(text, colors=[RED, GREEN, BLUE], cycle_rate=3) self.add(text, boundary) self.wai...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept the scene shows by
from manim import * class TracedPathExample(Scene):def construct(self): circ = Circle(color=RED).shift(4*LEFT) dot = Dot(color=RED).move_to(circ.get_start()) rolling_circle = VGroup(circ, dot) trace = TracedPath(circ.get_start) rolling_cir...
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by using the class Diss
from manim import * class DissipatingPathExample(Scene):def construct(self): a = Dot(RIGHT * 2) b = TracedPath(a.get_center, dissipating_time=0.5, stroke_opacity=[0, 1]) self.add(a, b) self.play(a.animate(path_arc=PI / 4).shift(LEFT * 2)) ...
This Manim Scene shows a RotatingDemo. Summarize what mathematical concept or animation this Manim
from manim import * class RotatingDemo(Scene):def construct(self): circle = Circle(radius=1, color=BLUE) line = Line(start=ORIGIN, end=RIGHT) arrow = Arrow(start=ORIGIN, end=RIGHT, buff=0, color=GOLD) vg = VGroup(circle,line,arrow) self.ad...
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by using the Rotating
from manim import * class RotatingDifferentAxis(Scene):def construct(self): axes = ThreeDAxes() cube = Cube() arrow2d = Arrow(start=[0, -1.2, 1], end=[0, 1.2, 1], color=YELLOW_E) cube_group = VGroup(cube,arrow2d) self.set_camera_orientatio...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class UsingRotate(Scene):def construct(self): self.play( Rotate( Square(side_length=0.5).shift(UP * 2), angle=2*PI, about_point=ORIGIN, rate_func=linear, ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class TransformPathArc(Scene):def construct(self): def make_arc_path(start, end, arc_angle): points = [] p_fn = path_along_arc(arc_angle) # alpha animates between 0.0 and 1.0, where 0.0 # is the beginnin...
This Manim Scene shows a mathematical concept or animation. The mobs replace each other and none are left behind.
from manim import * class ReplacementTransformOrTransform(Scene):def construct(self): # set up the numbers r_transform = VGroup(*[Integer(i) for i in range(1,4)]) text_1 = Text("ReplacementTransform", color=RED) r_transform.add(text_1) tr...
This Manim Scene shows a Clockwise Example. Summarize what mathematical concept or animation it shows.
from manim import * class ClockwiseExample(Scene):def construct(self): dl, dr = Dot(), Dot() sl, sr = Square(), Square() VGroup(dl, sl).arrange(DOWN).shift(2*LEFT) VGroup(dr, sr).arrange(DOWN).shift(2*RIGHT) self.add(dl, dr) ...
This Manim Scene shows the CounterclockwiseTransform. The mobs move in clockwise direction.
from manim import * class CounterclockwiseTransform_vs_Transform(Scene):def construct(self): # set up the numbers c_transform = VGroup(DecimalNumber(number=3.141, num_decimal_places=3), DecimalNumber(number=1.618, num_decimal_places=3)) text_1 = Text("CounterclockwiseTra...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this Manim scene shows
from manim import * class MoveToTargetExample(Scene):def construct(self): c = Circle() c.generate_target() c.target.set_fill(color=GREEN, opacity=0.5) c.target.shift(2*RIGHT + UP).scale(0.5) self.add(c) self.play(MoveToTa...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this Manim scene shows
from manim import * class WarpSquare(Scene):def construct(self): square = Square() self.play( ApplyPointwiseFunction( lambda point: complex_to_R3(np.exp(R3_to_complex(point))), square ) ) sel...
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by using the Fade
from manim import * class FadeToColorExample(Scene):def construct(self): self.play(FadeToColor(Text("Hello World!"), color=RED)) """ def __init__(self, mobject: Mobject, color: str, **kwargs) -> None: super().__init__(mobject.set_color, color, **kwargs)
ScaleInPlaceExample(Scene):def construct(self): self.play(ScaleIn place(Text("
from manim import * class ScaleInPlaceExample(Scene):def construct(self): self.play(ScaleInPlace(Text("Hello World!"), 2)) """ def __init__(self, mobject: Mobject, scale_factor: float, **kwargs) -> None: super().__init__(mobject.scale, scale_factor, **kwargs)
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by using the Shr
from manim import * class ShrinkToCenterExample(Scene):def construct(self): self.play(ShrinkToCenter(Text("Hello World!"))) """ def __init__(self, mobject: Mobject, **kwargs) -> None: super().__init__(mobject, 0, **kwargs)
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using
from manim import * class RestoreExample(Scene):def construct(self): s = Square() s.save_state() self.play(FadeIn(s)) self.play(s.animate.set_color(PURPLE).set_opacity(0.5).shift(2*LEFT).scale(3)) self.play(s.animate.shift(5*DOWN).rotate(P...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class ApplyMatrixExample(Scene):def construct(self): matrix = [[1, 1], [0, 2/3]] self.play(ApplyMatrix(matrix, Text("Hello World!")), ApplyMatrix(matrix, NumberPlane())) """ def __init__( self, matrix: np.ndarray, mobject: Mobject, ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this scene shows.
from manim import * class CyclicReplaceExample(Scene):def construct(self): group = VGroup(Square(), Circle(), Triangle(), Star()) group.arrange(RIGHT) self.add(group) for _ in range(4): self.play(CyclicReplace(*group)) """ de...
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by looking at the different
from manim import * class DifferentFadeTransforms(Scene):def construct(self): starts = [Rectangle(width=4, height=1) for _ in range(3)] VGroup(*starts).arrange(DOWN, buff=1).shift(3*LEFT) targets = [Circle(fill_opacity=1).scale(0.25) for _ in range(3)] VG...
The Manim Scene shows a mathematical concept or animation. Summarize what it shows by using the Fade
from manim import * class FadeTransformSubmobjects(Scene):def construct(self): src = VGroup(Square(), Circle().shift(LEFT + UP)) src.shift(3*LEFT + 2*UP) src_copy = src.copy().shift(4*DOWN) target = VGroup(Circle(), Triangle().shift(RIGHT + DOWN)) ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows: "L
from manim import * class LagRatios(Scene):def construct(self): ratios = [0, 0.1, 0.5, 1, 2] # demonstrated lag_ratios # Create dot groups group = VGroup(*[Dot() for _ in range(4)]).arrange_submobjects() groups = VGroup(*[group.copy() for _ in ratios])....
From manim import Square, FadeIn, s = Square() s.animate() returns either an unchanged
from manim import * class ChangeDefaultAnimation(Scene):def construct(self): Rotate.set_default(run_time=2, rate_func=rate_functions.linear) Indicate.set_default(color=None) S = Square(color=BLUE, fill_color=BLUE, fill_opacity=0.25) self....
The Manim Scene shows a mathematical concept or animation. It can be used to show multiple Mobjects at
from manim import * class DefaultAddScene(Scene):def construct(self): text_1 = Text("I was added with Add!") text_2 = Text("Me too!") text_3 = Text("And me!") texts = VGroup(text_1, text_2, text_3).arrange(DOWN) rect = SurroundingRectangle...
This Manim Scene shows a 5x5 grid of circles. Add a run_time of 0.2
from manim import * class AddWithRunTimeScene(Scene):def construct(self): # A 5x5 grid of circles circles = VGroup( *[Circle(radius=0.5) for _ in range(25)] ).arrange_in_grid(5, 5) self.play( Succession( ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this scene shows with the
from manim import * class OverrideAnimationExample(Scene):def construct(self): self.play(FadeIn(MySquare())) """ def decorator(func): func._override_animation = animation_
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class Indications(Scene):def construct(self): indications = [ApplyWave,Circumscribe,Flash,FocusOn,Indicate,ShowPassingFlash,Wiggle] names = [Tex(i.__name__).scale(3) for i in indications] self.add(names[0]) for i in range(len(names)): ...
From manim import *: UsingFocusOn(Scene):def construct(self): dot = Dot(color
from manim import * class UsingFocusOn(Scene):def construct(self): dot = Dot(color=YELLOW).shift(DOWN) self.add(Tex("Focusing on the dot below:"), dot) self.play(FocusOn(dot)) self.wait() """ def __init__( self, focus_point: Point...
From manim import *. UsingIndicate(Scene):def construct(self): tex = Tex("Ind
from manim import * class UsingIndicate(Scene):def construct(self): tex = Tex("Indicate").scale(3) self.play(Indicate(tex)) self.wait() """ def __init__( self, mobject: Mobject, scale_factor: float = 1.2, color: ParsableManimColor...
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class UsingFlash(Scene):def construct(self): dot = Dot(color=YELLOW).shift(DOWN) self.add(Tex("Flash the dot below:"), dot) self.play(Flash(dot)) self.wait() .. manim:: FlashOnCircle
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this Manim scene shows
from manim import * class FlashOnCircle(Scene):def construct(self): radius = 2 circle = Circle(radius) self.add(circle) self.play(Flash( circle, line_length=1, num_lines=30, color=RED, flash_radi...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class TimeWidthValues(Scene):def construct(self): p = RegularPolygon(5, color=DARK_GRAY, stroke_width=6).scale(3) lbl = VMobject() self.add(p, lbl) p = p.copy().set_color(BLUE) for time_width in [0.2, 0.5, 1, 2]: ...
This Manim Scene shows what mathematical concept or animation this Manim scene shows. Summarize what this Man
from manim import * class ApplyingWaves(Scene):def construct(self): tex = Tex("WaveWaveWaveWaveWave").scale(2) self.play(ApplyWave(tex)) self.play(ApplyWave( tex, direction=RIGHT, time_width=0.5, ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class ApplyingWaves(Scene):def construct(self): tex = Tex("Wiggle").scale(3) self.play(Wiggle(tex)) self.wait() """ def __init__( self, mobject: Mobject, scale_value: float = 1.1, rotation_angle: float = 0.01 ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class UsingCircumscribe(Scene):def construct(self): lbl = Tex(r"Circum-\\scribe").scale(2) self.add(lbl) self.play(Circumscribe(lbl)) self.play(Circumscribe(lbl, Circle)) self.play(Circumscribe(lbl, fade_out=True)) ...
This Manim Scene shows a mathematical concept or animation. The BlinkingExample class is used to represent the concept
from manim import * class BlinkingExample(Scene):def construct(self): text = Text("Blinking").scale(1.5) self.add(text) self.play(Blink(text, blinks=3)) """ def __init__( self, mobject: Mobject, time_on: float = 0.5, time_off: fl...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class HomotopyExample(Scene):def construct(self): square = Square() def homotopy(x, y, z, t): if t <= 0.25: progress = t / 0.25 return (x, y + progress * 0.2 * np.sin(x), z) else...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class MoveAlongPathExample(Scene):def construct(self): d1 = Dot().set_color(ORANGE) l1 = Line(LEFT, RIGHT) l2 = VMobject() self.add(d1, l1, l2) l2.add_updater(lambda x: x.become(Line(LEFT, d1.get_center()).set_color(ORA...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this Manim scene shows
from manim import * class SuccessionExample(Scene):def construct(self): dot1 = Dot(point=LEFT * 2 + UP * 2, radius=0.16, color=BLUE) dot2 = Dot(point=LEFT * 2 + DOWN * 2, radius=0.16, color=MAROON) dot3 = Dot(point=RIGHT * 2 + DOWN * 2, radius=0.16, color=GREEN) ...
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by using the Lagged
from manim import * class LaggedStartExample(Scene):def construct(self): title = Text("lag_ratio = 0.25").to_edge(UP) dot1 = Dot(point=LEFT * 2 + UP, radius=0.16) dot2 = Dot(point=LEFT * 2, radius=0.16) dot3 = Dot(point=LEFT * 2 + DOWN, radius=0.16) ...
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by using the manim
from manim import * class LaggedStartMapExample(Scene):def construct(self): title = Tex("LaggedStartMap").to_edge(UP, buff=LARGE_BUFF) dots = VGroup( *[Dot(radius=0.16) for _ in range(35)] ).arrange_in_grid(rows=5, cols=7, buff=MED_LARGE_BUFF) ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this Manim scene shows
from manim import * class Fading(Scene):def construct(self): tex_in = Tex("Fade", "In").scale(3) tex_out = Tex("Fade", "Out").scale(3) self.play(FadeIn(tex_in, shift=DOWN, scale=0.66)) self.play(ReplacementTransform(tex_in, tex_out)) self.play(FadeOut(tex_out...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class FadeInExample(Scene):def construct(self): dot = Dot(UP * 2 + LEFT) self.add(dot) tex = Tex( "FadeIn with ", "shift ", r" or target\_position", " and scale" ).scale(1) animations = [ ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class FadeInExample(Scene):def construct(self): dot = Dot(UP * 2 + LEFT) self.add(dot) tex = Tex( "FadeOut with ", "shift ", r" or target\_position", " and scale" ).scale(1) animations = [ ...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept it shows by using the
from manim import * class Anagram(Scene):def construct(self): src = Text("the morse code") tar = Text("here come dots") self.play(Write(src)) self.wait(0.5) self.play(TransformMatchingShapes(src, tar, path_arc=PI/2)) self.w...
This Manim Scene shows a mathematical concept or animation. Summarize what mathematical concept this Manim scene shows
from manim import * class MatchingEquationParts(Scene):def construct(self): variables = VGroup(MathTex("a"), MathTex("b"), MathTex("c")).arrange_submobjects().shift(UP) eq1 = MathTex("{{x}}^2", "+", "{{y}}^2", "=", "{{z}}^2") eq2 = MathTex("{{a}}^2", "+", "{{b}}^2", "="...
This Manim Scene shows a mathematical concept. Summarize what mathematical concept or animation this Manim scene shows
from manim import * class Growing(Scene):def construct(self): square = Square() circle = Circle() triangle = Triangle() arrow = Arrow(LEFT, RIGHT) star = Star() VGroup(square, circle, triangle).set_x(0).arrange(buff=1.5).set_y(2) VGro...
This Manim Scene shows a mathematical concept or animation. Summarize what it shows by using the GrowFrom
from manim import * class GrowFromPointExample(Scene):def construct(self): dot = Dot(3 * UR, color=GREEN) squares = [Square() for _ in range(4)] VGroup(*squares).set_x(0).arrange(buff=1) self.add(dot) self.play(GrowFromPoint(squares[0], OR...
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