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--[[
Project: SF.lua <https://github.com/imring/SF.lua>
License: GNU General Public License v3.0
Authors: look in file <AUTHORS>.
]]
local ffi = require("ffi")
local memory = require("memory")
ffi.cdef[[
typedef unsigned int UINT;
typedef unsigned char BYTE;
typedef unsigned long DWORD;
typedef unsigned short WORD;
typedef char *PCHAR;
typedef const char *PCSTR;
typedef long HRESULT;
typedef int INT;
typedef void *HWND;
typedef unsigned int BOOL;
typedef struct _stdvector
{
float x, y, z;
} stdvector;
typedef struct _stdstring {
union {
char str[16];
char* pstr;
};
size_t length;
size_t allocated;
} stdstring;
typedef void(__cdecl *CMDPROC) (PCHAR);
typedef DWORD D3DCOLOR;
typedef struct stRECT
{
int left, top, right, bottom;
} RECT;
typedef struct stID3DXFont
{
struct ID3DXFont_vtbl* vtbl;
} ID3DXFont;
struct ID3DXFont_vtbl
{
void* QueryInterface; // STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
void* AddRef; // STDMETHOD_(ULONG, AddRef)(THIS) PURE;
uint32_t (__stdcall * Release)(ID3DXFont* font); // STDMETHOD_(ULONG, Release)(THIS) PURE;
// ID3DXFont
void* GetDevice; // STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9 *ppDevice) PURE;
void* GetDescA; // STDMETHOD(GetDescA)(THIS_ D3DXFONT_DESCA *pDesc) PURE;
void* GetDescW; // STDMETHOD(GetDescW)(THIS_ D3DXFONT_DESCW *pDesc) PURE;
void* GetTextMetricsA; // STDMETHOD_(BOOL, GetTextMetricsA)(THIS_ TEXTMETRICA *pTextMetrics) PURE;
void* GetTextMetricsW; // STDMETHOD_(BOOL, GetTextMetricsW)(THIS_ TEXTMETRICW *pTextMetrics) PURE;
void* GetDC; // STDMETHOD_(HDC, GetDC)(THIS) PURE;
void* GetGlyphData; // STDMETHOD(GetGlyphData)(THIS_ UINT Glyph, LPDIRECT3DTEXTURE9 *ppTexture, RECT *pBlackBox, POINT *pCellInc) PURE;
void* PreloadCharacters; // STDMETHOD(PreloadCharacters)(THIS_ UINT First, UINT Last) PURE;
void* PreloadGlyphs; // STDMETHOD(PreloadGlyphs)(THIS_ UINT First, UINT Last) PURE;
void* PreloadTextA; // STDMETHOD(PreloadTextA)(THIS_ LPCSTR pString, INT Count) PURE;
void* PreloadTextW; // STDMETHOD(PreloadTextW)(THIS_ LPCWSTR pString, INT Count) PURE;
int (__stdcall * DrawTextA)(ID3DXFont* font, void* pSprite, const char* pString, int Count, RECT* pRect, uint32_t Format, uint32_t Color); // STDMETHOD_(INT, DrawTextA)(THIS_ LPD3DXSPRITE pSprite, LPCSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE;
void* DrawTextW; // STDMETHOD_(INT, DrawTextW)(THIS_ LPD3DXSPRITE pSprite, LPCWSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE;
void (__stdcall * OnLostDevice)(ID3DXFont* font); // STDMETHOD(OnLostDevice)(THIS) PURE;
void (__stdcall * OnResetDevice)(ID3DXFont* font); // STDMETHOD(OnResetDevice)(THIS) PURE;
};
]] |