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local imgui = require 'imgui'
local vkeys = require 'vkeys'
local rkeys = require 'rkeys'
local wm = require 'lib.windows.message'
local tBlockKeys = {[vkeys.VK_RETURN] = true, [vkeys.VK_T] = true, [vkeys.VK_F6] = true, [vkeys.VK_F8] = true}
local tBlockChar = {[116] = true, [84] = true}
local tBlockNextDown = {}
local module = {}
module._VERSION = "1.1.5"
module._SETTINGS = {
noKeysMessage = "No"
}
local tHotKeyData = {
edit = nil,
save = {}
}
local tKeys = {}
function module.HotKey(name, keys, lastkeys, width)
local width = width or 90
local name = tostring(name)
local lastkeys = lastkeys or {}
local keys, bool = keys or {}, false
lastkeys.v = keys.v
local sKeys = table.concat(rkeys.getKeysName(keys.v), " + ")
if #tHotKeyData.save > 0 and tostring(tHotKeyData.save[1]) == name then
keys.v = tHotKeyData.save[2]
sKeys = table.concat(rkeys.getKeysName(keys.v), " + ")
tHotKeyData.save = {}
bool = true
elseif tHotKeyData.edit ~= nil and tostring(tHotKeyData.edit) == name then
if #tKeys == 0 then
sKeys = os.time() % 2 == 0 and module._SETTINGS.noKeysMessage or " "
else
sKeys = table.concat(rkeys.getKeysName(tKeys), " + ")
end
end
imgui.PushStyleColor(imgui.Col.Button, imgui.GetStyle().Colors[imgui.Col.FrameBg])
imgui.PushStyleColor(imgui.Col.ButtonHovered, imgui.GetStyle().Colors[imgui.Col.FrameBgHovered])
imgui.PushStyleColor(imgui.Col.ButtonActive, imgui.GetStyle().Colors[imgui.Col.FrameBgActive])
if imgui.Button((tostring(sKeys):len() == 0 and module._SETTINGS.noKeysMessage or sKeys) .. name, imgui.ImVec2(width, 0)) then
tHotKeyData.edit = name
end
imgui.PopStyleColor(3)
return bool
end
function module.getCurrentEdit()
return tHotKeyData.edit ~= nil
end
function module.getKeysList(bool)
local bool = bool or false
local tKeysList = {}
if bool then
for k, v in ipairs(tKeys) do
tKeysList[k] = vkeys.id_to_name(v)
end
else
tKeysList = tKeys
end
return tKeysList
end
function module.getKeyNumber(id)
for k, v in ipairs(tKeys) do
if v == id then
return k
end
end
return -1
end
local function reloadKeysList()
local tNewKeys = {}
for k, v in pairs(tKeys) do
tNewKeys[#tNewKeys + 1] = v
end
tKeys = tNewKeys
return true
end
addEventHandler("onWindowMessage", function (msg, wparam, lparam)
if tHotKeyData.edit ~= nil and msg == wm.WM_CHAR then
if tBlockChar[wparam] then
consumeWindowMessage(true, true)
end
end
if msg == wm.WM_KEYDOWN or msg == wm.WM_SYSKEYDOWN then
if tHotKeyData.edit ~= nil and wparam == vkeys.VK_ESCAPE then
tKeys = {}
tHotKeyData.edit = nil
consumeWindowMessage(true, true)
end
if tHotKeyData.edit ~= nil and wparam == vkeys.VK_BACK then
tHotKeyData.save = {tHotKeyData.edit, {}}
tHotKeyData.edit = nil
consumeWindowMessage(true, true)
end
local num = module.getKeyNumber(wparam)
if num == -1 then
tKeys[#tKeys + 1] = wparam
if tHotKeyData.edit ~= nil then
if not rkeys.isKeyModified(wparam) then
tHotKeyData.save = {tHotKeyData.edit, tKeys}
tHotKeyData.edit = nil
tKeys = {}
consumeWindowMessage(true, true)
end
end
end
reloadKeysList()
if tHotKeyData.edit ~= nil then
consumeWindowMessage(true, true)
end
elseif msg == wm.WM_KEYUP or msg == wm.WM_SYSKEYUP then
local num = module.getKeyNumber(wparam)
if num > -1 then
tKeys[num] = nil
end
reloadKeysList()
if tHotKeyData.edit ~= nil then
consumeWindowMessage(true, true)
end
end
end)
return module |