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--[[ BEGIN AUTOGENERATED SEGMENT ]]
local cdecl = [[

typedef struct ImVec2_Simple { float x; float y; } ImVec2_Simple;

typedef struct ImVec4_Simple { float x; float y; float z; float w;} ImVec4_Simple;

typedef struct ImColor_Simple { ImVec4_Simple Value;} ImColor_Simple;

typedef struct ImGuiStoragePair ImGuiStoragePair;

typedef struct ImGuiTextRange ImGuiTextRange;

typedef struct ImFontAtlasCustomRect ImFontAtlasCustomRect;

typedef struct ImVec4 ImVec4;

typedef struct ImVec2 ImVec2;

typedef struct ImGuiTextFilter ImGuiTextFilter;

typedef struct ImGuiTextBuffer ImGuiTextBuffer;

typedef struct ImGuiStyle ImGuiStyle;

typedef struct ImGuiStorage ImGuiStorage;

typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData;

typedef struct ImGuiPayload ImGuiPayload;

typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame;

typedef struct ImGuiListClipper ImGuiListClipper;

typedef struct ImGuiInputTextCallbackData ImGuiInputTextCallbackData;

typedef struct ImGuiIO ImGuiIO;

typedef struct ImGuiContext ImGuiContext;

typedef struct ImColor ImColor;

typedef struct ImFontGlyphRangesBuilder ImFontGlyphRangesBuilder;

typedef struct ImFontGlyph ImFontGlyph;

typedef struct ImFontConfig ImFontConfig;

typedef struct ImFontAtlas ImFontAtlas;

typedef struct ImFont ImFont;

typedef struct ImDrawVert ImDrawVert;

typedef struct ImDrawListSplitter ImDrawListSplitter;

typedef struct ImDrawListSharedData ImDrawListSharedData;

typedef struct ImDrawList ImDrawList;

typedef struct ImDrawData ImDrawData;

typedef struct ImDrawCmd ImDrawCmd;

typedef struct ImDrawChannel ImDrawChannel;

struct ImDrawChannel;

struct ImDrawCmd;

struct ImDrawData;

struct ImDrawList;

struct ImDrawListSharedData;

struct ImDrawListSplitter;

struct ImDrawVert;

struct ImFont;

struct ImFontAtlas;

struct ImFontConfig;

struct ImFontGlyph;

struct ImFontGlyphRangesBuilder;

struct ImColor;

struct ImGuiContext;

struct ImGuiIO;

struct ImGuiInputTextCallbackData;

struct ImGuiListClipper;

struct ImGuiOnceUponAFrame;

struct ImGuiPayload;

struct ImGuiSizeCallbackData;

struct ImGuiStorage;

struct ImGuiStyle;

struct ImGuiTextBuffer;

struct ImGuiTextFilter;

typedef void* ImTextureID;

typedef unsigned int ImGuiID;

typedef unsigned short ImWchar;

typedef int ImGuiCol;

typedef int ImGuiCond;

typedef int ImGuiDataType;

typedef int ImGuiDir;

typedef int ImGuiKey;

typedef int ImGuiNavInput;

typedef int ImGuiMouseCursor;

typedef int ImGuiStyleVar;

typedef int ImDrawCornerFlags;

typedef int ImDrawListFlags;

typedef int ImFontAtlasFlags;

typedef int ImGuiBackendFlags;

typedef int ImGuiColorEditFlags;

typedef int ImGuiConfigFlags;

typedef int ImGuiComboFlags;

typedef int ImGuiDragDropFlags;

typedef int ImGuiFocusedFlags;

typedef int ImGuiHoveredFlags;

typedef int ImGuiInputTextFlags;

typedef int ImGuiSelectableFlags;

typedef int ImGuiTabBarFlags;

typedef int ImGuiTabItemFlags;

typedef int ImGuiTreeNodeFlags;

typedef int ImGuiWindowFlags;

typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData *data);

typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data);

typedef signed char ImS8;

typedef unsigned char ImU8;

typedef signed short ImS16;

typedef unsigned short ImU16;

typedef signed int ImS32;

typedef unsigned int ImU32;

typedef int64_t ImS64;

typedef uint64_t ImU64;

typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd);

typedef unsigned short ImDrawIdx;typedef struct ImVector{int Size;int Capacity;void* Data;} ImVector;

typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float;

typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar;

typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert;

typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph;

typedef struct ImVector_ImGuiTextRange {int Size;int Capacity;ImGuiTextRange* Data;} ImVector_ImGuiTextRange;

typedef struct ImVector_ImGuiStoragePair {int Size;int Capacity;ImGuiStoragePair* Data;} ImVector_ImGuiStoragePair;

typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel;

typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char;

typedef struct ImVector_ImU32 {int Size;int Capacity;ImU32* Data;} ImVector_ImU32;

typedef struct ImVector_ImFontAtlasCustomRect {int Size;int Capacity;ImFontAtlasCustomRect* Data;} ImVector_ImFontAtlasCustomRect;

typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID;

typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig;

typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr;

typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd;

typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4;

typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx;

typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2;

struct ImVec2

{

    float x, y;

};

struct ImVec4

{

    float x, y, z, w;

};

enum ImGuiWindowFlags_

{

    ImGuiWindowFlags_None = 0,

    ImGuiWindowFlags_NoTitleBar = 1 << 0,

    ImGuiWindowFlags_NoResize = 1 << 1,

    ImGuiWindowFlags_NoMove = 1 << 2,

    ImGuiWindowFlags_NoScrollbar = 1 << 3,

    ImGuiWindowFlags_NoScrollWithMouse = 1 << 4,

    ImGuiWindowFlags_NoCollapse = 1 << 5,

    ImGuiWindowFlags_AlwaysAutoResize = 1 << 6,

    ImGuiWindowFlags_NoBackground = 1 << 7,

    ImGuiWindowFlags_NoSavedSettings = 1 << 8,

    ImGuiWindowFlags_NoMouseInputs = 1 << 9,

    ImGuiWindowFlags_MenuBar = 1 << 10,

    ImGuiWindowFlags_HorizontalScrollbar = 1 << 11,

    ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12,

    ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13,

    ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14,

    ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15,

    ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16,

    ImGuiWindowFlags_NoNavInputs = 1 << 18,

    ImGuiWindowFlags_NoNavFocus = 1 << 19,

    ImGuiWindowFlags_UnsavedDocument = 1 << 20,

    ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus,

    ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse,

    ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus,

    ImGuiWindowFlags_NavFlattened = 1 << 23,

    ImGuiWindowFlags_ChildWindow = 1 << 24,

    ImGuiWindowFlags_Tooltip = 1 << 25,

    ImGuiWindowFlags_Popup = 1 << 26,

    ImGuiWindowFlags_Modal = 1 << 27,

    ImGuiWindowFlags_ChildMenu = 1 << 28

};

enum ImGuiInputTextFlags_

{

    ImGuiInputTextFlags_None = 0,

    ImGuiInputTextFlags_CharsDecimal = 1 << 0,

    ImGuiInputTextFlags_CharsHexadecimal = 1 << 1,

    ImGuiInputTextFlags_CharsUppercase = 1 << 2,

    ImGuiInputTextFlags_CharsNoBlank = 1 << 3,

    ImGuiInputTextFlags_AutoSelectAll = 1 << 4,

    ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5,

    ImGuiInputTextFlags_CallbackCompletion = 1 << 6,

    ImGuiInputTextFlags_CallbackHistory = 1 << 7,

    ImGuiInputTextFlags_CallbackAlways = 1 << 8,

    ImGuiInputTextFlags_CallbackCharFilter = 1 << 9,

    ImGuiInputTextFlags_AllowTabInput = 1 << 10,

    ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11,

    ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12,

    ImGuiInputTextFlags_AlwaysInsertMode = 1 << 13,

    ImGuiInputTextFlags_ReadOnly = 1 << 14,

    ImGuiInputTextFlags_Password = 1 << 15,

    ImGuiInputTextFlags_NoUndoRedo = 1 << 16,

    ImGuiInputTextFlags_CharsScientific = 1 << 17,

    ImGuiInputTextFlags_CallbackResize = 1 << 18,

    ImGuiInputTextFlags_Multiline = 1 << 20,

    ImGuiInputTextFlags_NoMarkEdited = 1 << 21

};

enum ImGuiTreeNodeFlags_

{

    ImGuiTreeNodeFlags_None = 0,

    ImGuiTreeNodeFlags_Selected = 1 << 0,

    ImGuiTreeNodeFlags_Framed = 1 << 1,

    ImGuiTreeNodeFlags_AllowItemOverlap = 1 << 2,

    ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3,

    ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4,

    ImGuiTreeNodeFlags_DefaultOpen = 1 << 5,

    ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6,

    ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7,

    ImGuiTreeNodeFlags_Leaf = 1 << 8,

    ImGuiTreeNodeFlags_Bullet = 1 << 9,

    ImGuiTreeNodeFlags_FramePadding = 1 << 10,

    ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13,

    ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog

};

enum ImGuiSelectableFlags_

{

    ImGuiSelectableFlags_None = 0,

    ImGuiSelectableFlags_DontClosePopups = 1 << 0,

    ImGuiSelectableFlags_SpanAllColumns = 1 << 1,

    ImGuiSelectableFlags_AllowDoubleClick = 1 << 2,

    ImGuiSelectableFlags_Disabled = 1 << 3

};

enum ImGuiComboFlags_

{

    ImGuiComboFlags_None = 0,

    ImGuiComboFlags_PopupAlignLeft = 1 << 0,

    ImGuiComboFlags_HeightSmall = 1 << 1,

    ImGuiComboFlags_HeightRegular = 1 << 2,

    ImGuiComboFlags_HeightLarge = 1 << 3,

    ImGuiComboFlags_HeightLargest = 1 << 4,

    ImGuiComboFlags_NoArrowButton = 1 << 5,

    ImGuiComboFlags_NoPreview = 1 << 6,

    ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest

};

enum ImGuiTabBarFlags_

{

    ImGuiTabBarFlags_None = 0,

    ImGuiTabBarFlags_Reorderable = 1 << 0,

    ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1,

    ImGuiTabBarFlags_TabListPopupButton = 1 << 2,

    ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3,

    ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4,

    ImGuiTabBarFlags_NoTooltip = 1 << 5,

    ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6,

    ImGuiTabBarFlags_FittingPolicyScroll = 1 << 7,

    ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_FittingPolicyResizeDown | ImGuiTabBarFlags_FittingPolicyScroll,

    ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_FittingPolicyResizeDown

};

enum ImGuiTabItemFlags_

{

    ImGuiTabItemFlags_None = 0,

    ImGuiTabItemFlags_UnsavedDocument = 1 << 0,

    ImGuiTabItemFlags_SetSelected = 1 << 1,

    ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2,

    ImGuiTabItemFlags_NoPushId = 1 << 3

};

enum ImGuiFocusedFlags_

{

    ImGuiFocusedFlags_None = 0,

    ImGuiFocusedFlags_ChildWindows = 1 << 0,

    ImGuiFocusedFlags_RootWindow = 1 << 1,

    ImGuiFocusedFlags_AnyWindow = 1 << 2,

    ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows

};

enum ImGuiHoveredFlags_

{

    ImGuiHoveredFlags_None = 0,

    ImGuiHoveredFlags_ChildWindows = 1 << 0,

    ImGuiHoveredFlags_RootWindow = 1 << 1,

    ImGuiHoveredFlags_AnyWindow = 1 << 2,

    ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 3,

    ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 5,

    ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 6,

    ImGuiHoveredFlags_AllowWhenDisabled = 1 << 7,

    ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped,

    ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows

};

enum ImGuiDragDropFlags_

{

    ImGuiDragDropFlags_None = 0,

    ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0,

    ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1,

    ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2,

    ImGuiDragDropFlags_SourceAllowNullID = 1 << 3,

    ImGuiDragDropFlags_SourceExtern = 1 << 4,

    ImGuiDragDropFlags_SourceAutoExpirePayload = 1 << 5,

    ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10,

    ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11,

    ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12,

    ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect

};

enum ImGuiDataType_

{

    ImGuiDataType_S8,

    ImGuiDataType_U8,

    ImGuiDataType_S16,

    ImGuiDataType_U16,

    ImGuiDataType_S32,

    ImGuiDataType_U32,

    ImGuiDataType_S64,

    ImGuiDataType_U64,

    ImGuiDataType_Float,

    ImGuiDataType_Double,

    ImGuiDataType_COUNT

};

enum ImGuiDir_

{

    ImGuiDir_None = -1,

    ImGuiDir_Left = 0,

    ImGuiDir_Right = 1,

    ImGuiDir_Up = 2,

    ImGuiDir_Down = 3,

    ImGuiDir_COUNT

};

enum ImGuiKey_

{

    ImGuiKey_Tab,

    ImGuiKey_LeftArrow,

    ImGuiKey_RightArrow,

    ImGuiKey_UpArrow,

    ImGuiKey_DownArrow,

    ImGuiKey_PageUp,

    ImGuiKey_PageDown,

    ImGuiKey_Home,

    ImGuiKey_End,

    ImGuiKey_Insert,

    ImGuiKey_Delete,

    ImGuiKey_Backspace,

    ImGuiKey_Space,

    ImGuiKey_Enter,

    ImGuiKey_Escape,

    ImGuiKey_KeyPadEnter,

    ImGuiKey_A,

    ImGuiKey_C,

    ImGuiKey_V,

    ImGuiKey_X,

    ImGuiKey_Y,

    ImGuiKey_Z,

    ImGuiKey_COUNT

};

enum ImGuiNavInput_

{

    ImGuiNavInput_Activate,

    ImGuiNavInput_Cancel,

    ImGuiNavInput_Input,

    ImGuiNavInput_Menu,

    ImGuiNavInput_DpadLeft,

    ImGuiNavInput_DpadRight,

    ImGuiNavInput_DpadUp,

    ImGuiNavInput_DpadDown,

    ImGuiNavInput_LStickLeft,

    ImGuiNavInput_LStickRight,

    ImGuiNavInput_LStickUp,

    ImGuiNavInput_LStickDown,

    ImGuiNavInput_FocusPrev,

    ImGuiNavInput_FocusNext,

    ImGuiNavInput_TweakSlow,

    ImGuiNavInput_TweakFast,

    ImGuiNavInput_KeyMenu_,

    ImGuiNavInput_KeyTab_,

    ImGuiNavInput_KeyLeft_,

    ImGuiNavInput_KeyRight_,

    ImGuiNavInput_KeyUp_,

    ImGuiNavInput_KeyDown_,

    ImGuiNavInput_COUNT,

    ImGuiNavInput_InternalStart_ = ImGuiNavInput_KeyMenu_

};

enum ImGuiConfigFlags_

{

    ImGuiConfigFlags_None = 0,

    ImGuiConfigFlags_NavEnableKeyboard = 1 << 0,

    ImGuiConfigFlags_NavEnableGamepad = 1 << 1,

    ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2,

    ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3,

    ImGuiConfigFlags_NoMouse = 1 << 4,

    ImGuiConfigFlags_NoMouseCursorChange = 1 << 5,

    ImGuiConfigFlags_IsSRGB = 1 << 20,

    ImGuiConfigFlags_IsTouchScreen = 1 << 21

};

enum ImGuiBackendFlags_

{

    ImGuiBackendFlags_None = 0,

    ImGuiBackendFlags_HasGamepad = 1 << 0,

    ImGuiBackendFlags_HasMouseCursors = 1 << 1,

    ImGuiBackendFlags_HasSetMousePos = 1 << 2,

    ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3

};

enum ImGuiCol_

{

    ImGuiCol_Text,

    ImGuiCol_TextDisabled,

    ImGuiCol_WindowBg,

    ImGuiCol_ChildBg,

    ImGuiCol_PopupBg,

    ImGuiCol_Border,

    ImGuiCol_BorderShadow,

    ImGuiCol_FrameBg,

    ImGuiCol_FrameBgHovered,

    ImGuiCol_FrameBgActive,

    ImGuiCol_TitleBg,

    ImGuiCol_TitleBgActive,

    ImGuiCol_TitleBgCollapsed,

    ImGuiCol_MenuBarBg,

    ImGuiCol_ScrollbarBg,

    ImGuiCol_ScrollbarGrab,

    ImGuiCol_ScrollbarGrabHovered,

    ImGuiCol_ScrollbarGrabActive,

    ImGuiCol_CheckMark,

    ImGuiCol_SliderGrab,

    ImGuiCol_SliderGrabActive,

    ImGuiCol_Button,

    ImGuiCol_ButtonHovered,

    ImGuiCol_ButtonActive,

    ImGuiCol_Header,

    ImGuiCol_HeaderHovered,

    ImGuiCol_HeaderActive,

    ImGuiCol_Separator,

    ImGuiCol_SeparatorHovered,

    ImGuiCol_SeparatorActive,

    ImGuiCol_ResizeGrip,

    ImGuiCol_ResizeGripHovered,

    ImGuiCol_ResizeGripActive,

    ImGuiCol_Tab,

    ImGuiCol_TabHovered,

    ImGuiCol_TabActive,

    ImGuiCol_TabUnfocused,

    ImGuiCol_TabUnfocusedActive,

    ImGuiCol_PlotLines,

    ImGuiCol_PlotLinesHovered,

    ImGuiCol_PlotHistogram,

    ImGuiCol_PlotHistogramHovered,

    ImGuiCol_TextSelectedBg,

    ImGuiCol_DragDropTarget,

    ImGuiCol_NavHighlight,

    ImGuiCol_NavWindowingHighlight,

    ImGuiCol_NavWindowingDimBg,

    ImGuiCol_ModalWindowDimBg,

    ImGuiCol_COUNT

};

enum ImGuiStyleVar_

{

    ImGuiStyleVar_Alpha,

    ImGuiStyleVar_WindowPadding,

    ImGuiStyleVar_WindowRounding,

    ImGuiStyleVar_WindowBorderSize,

    ImGuiStyleVar_WindowMinSize,

    ImGuiStyleVar_WindowTitleAlign,

    ImGuiStyleVar_ChildRounding,

    ImGuiStyleVar_ChildBorderSize,

    ImGuiStyleVar_PopupRounding,

    ImGuiStyleVar_PopupBorderSize,

    ImGuiStyleVar_FramePadding,

    ImGuiStyleVar_FrameRounding,

    ImGuiStyleVar_FrameBorderSize,

    ImGuiStyleVar_ItemSpacing,

    ImGuiStyleVar_ItemInnerSpacing,

    ImGuiStyleVar_IndentSpacing,

    ImGuiStyleVar_ScrollbarSize,

    ImGuiStyleVar_ScrollbarRounding,

    ImGuiStyleVar_GrabMinSize,

    ImGuiStyleVar_GrabRounding,

    ImGuiStyleVar_TabRounding,

    ImGuiStyleVar_ButtonTextAlign,

    ImGuiStyleVar_SelectableTextAlign,

    ImGuiStyleVar_COUNT

};

enum ImGuiColorEditFlags_

{

    ImGuiColorEditFlags_None = 0,

    ImGuiColorEditFlags_NoAlpha = 1 << 1,

    ImGuiColorEditFlags_NoPicker = 1 << 2,

    ImGuiColorEditFlags_NoOptions = 1 << 3,

    ImGuiColorEditFlags_NoSmallPreview = 1 << 4,

    ImGuiColorEditFlags_NoInputs = 1 << 5,

    ImGuiColorEditFlags_NoTooltip = 1 << 6,

    ImGuiColorEditFlags_NoLabel = 1 << 7,

    ImGuiColorEditFlags_NoSidePreview = 1 << 8,

    ImGuiColorEditFlags_NoDragDrop = 1 << 9,

    ImGuiColorEditFlags_AlphaBar = 1 << 16,

    ImGuiColorEditFlags_AlphaPreview = 1 << 17,

    ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 18,

    ImGuiColorEditFlags_HDR = 1 << 19,

    ImGuiColorEditFlags_DisplayRGB = 1 << 20,

    ImGuiColorEditFlags_DisplayHSV = 1 << 21,

    ImGuiColorEditFlags_DisplayHex = 1 << 22,

    ImGuiColorEditFlags_Uint8 = 1 << 23,

    ImGuiColorEditFlags_Float = 1 << 24,

    ImGuiColorEditFlags_PickerHueBar = 1 << 25,

    ImGuiColorEditFlags_PickerHueWheel = 1 << 26,

    ImGuiColorEditFlags_InputRGB = 1 << 27,

    ImGuiColorEditFlags_InputHSV = 1 << 28,

    ImGuiColorEditFlags__OptionsDefault = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_DisplayRGB|ImGuiColorEditFlags_InputRGB|ImGuiColorEditFlags_PickerHueBar,

    ImGuiColorEditFlags__DisplayMask = ImGuiColorEditFlags_DisplayRGB|ImGuiColorEditFlags_DisplayHSV|ImGuiColorEditFlags_DisplayHex,

    ImGuiColorEditFlags__DataTypeMask = ImGuiColorEditFlags_Uint8|ImGuiColorEditFlags_Float,

    ImGuiColorEditFlags__PickerMask = ImGuiColorEditFlags_PickerHueWheel|ImGuiColorEditFlags_PickerHueBar,

    ImGuiColorEditFlags__InputMask = ImGuiColorEditFlags_InputRGB|ImGuiColorEditFlags_InputHSV

};

enum ImGuiMouseCursor_

{

    ImGuiMouseCursor_None = -1,

    ImGuiMouseCursor_Arrow = 0,

    ImGuiMouseCursor_TextInput,

    ImGuiMouseCursor_ResizeAll,

    ImGuiMouseCursor_ResizeNS,

    ImGuiMouseCursor_ResizeEW,

    ImGuiMouseCursor_ResizeNESW,

    ImGuiMouseCursor_ResizeNWSE,

    ImGuiMouseCursor_Hand,

    ImGuiMouseCursor_COUNT

};

enum ImGuiCond_

{

    ImGuiCond_Always = 1 << 0,

    ImGuiCond_Once = 1 << 1,

    ImGuiCond_FirstUseEver = 1 << 2,

    ImGuiCond_Appearing = 1 << 3

};

struct ImGuiStyle

{

    float Alpha;

    ImVec2 WindowPadding;

    float WindowRounding;

    float WindowBorderSize;

    ImVec2 WindowMinSize;

    ImVec2 WindowTitleAlign;

    ImGuiDir WindowMenuButtonPosition;

    float ChildRounding;

    float ChildBorderSize;

    float PopupRounding;

    float PopupBorderSize;

    ImVec2 FramePadding;

    float FrameRounding;

    float FrameBorderSize;

    ImVec2 ItemSpacing;

    ImVec2 ItemInnerSpacing;

    ImVec2 TouchExtraPadding;

    float IndentSpacing;

    float ColumnsMinSpacing;

    float ScrollbarSize;

    float ScrollbarRounding;

    float GrabMinSize;

    float GrabRounding;

    float TabRounding;

    float TabBorderSize;

    ImGuiDir ColorButtonPosition;

    ImVec2 ButtonTextAlign;

    ImVec2 SelectableTextAlign;

    ImVec2 DisplayWindowPadding;

    ImVec2 DisplaySafeAreaPadding;

    float MouseCursorScale;

       _Bool         AntiAliasedLines;

       _Bool         AntiAliasedFill;

    float CurveTessellationTol;

    ImVec4 Colors[ImGuiCol_COUNT];

};

struct ImGuiIO

{

    ImGuiConfigFlags ConfigFlags;

    ImGuiBackendFlags BackendFlags;

    ImVec2 DisplaySize;

    float DeltaTime;

    float IniSavingRate;

    const char* IniFilename;

    const char* LogFilename;

    float MouseDoubleClickTime;

    float MouseDoubleClickMaxDist;

    float MouseDragThreshold;

    int KeyMap[ImGuiKey_COUNT];

    float KeyRepeatDelay;

    float KeyRepeatRate;

    void* UserData;

    ImFontAtlas*Fonts;

    float FontGlobalScale;

       _Bool         FontAllowUserScaling;

    ImFont* FontDefault;

    ImVec2 DisplayFramebufferScale;

       _Bool         MouseDrawCursor;

       _Bool         ConfigMacOSXBehaviors;

       _Bool         ConfigInputTextCursorBlink;

       _Bool         ConfigWindowsResizeFromEdges;

       _Bool         ConfigWindowsMoveFromTitleBarOnly;

    const char* BackendPlatformName;

    const char* BackendRendererName;

    void* BackendPlatformUserData;

    void* BackendRendererUserData;

    void* BackendLanguageUserData;

    const char* (*GetClipboardTextFn)(void* user_data);

    void (*SetClipboardTextFn)(void* user_data, const char* text);

    void* ClipboardUserData;

    void (*ImeSetInputScreenPosFn)(int x, int y);

    void* ImeWindowHandle;

    void* RenderDrawListsFnUnused;

    ImVec2 MousePos;

       _Bool         MouseDown[5];

    float MouseWheel;

    float MouseWheelH;

       _Bool         KeyCtrl;

       _Bool         KeyShift;

       _Bool         KeyAlt;

       _Bool         KeySuper;

       _Bool         KeysDown[512];

    float NavInputs[ImGuiNavInput_COUNT];

       _Bool         WantCaptureMouse;

       _Bool         WantCaptureKeyboard;

       _Bool         WantTextInput;

       _Bool         WantSetMousePos;

       _Bool         WantSaveIniSettings;

       _Bool         NavActive;

       _Bool         NavVisible;

    float Framerate;

    int MetricsRenderVertices;

    int MetricsRenderIndices;

    int MetricsRenderWindows;

    int MetricsActiveWindows;

    int MetricsActiveAllocations;

    ImVec2 MouseDelta;

    ImVec2 MousePosPrev;

    ImVec2 MouseClickedPos[5];

    double MouseClickedTime[5];

       _Bool         MouseClicked[5];

       _Bool         MouseDoubleClicked[5];

       _Bool         MouseReleased[5];

       _Bool         MouseDownOwned[5];

       _Bool         MouseDownWasDoubleClick[5];

    float MouseDownDuration[5];

    float MouseDownDurationPrev[5];

    ImVec2 MouseDragMaxDistanceAbs[5];

    float MouseDragMaxDistanceSqr[5];

    float KeysDownDuration[512];

    float KeysDownDurationPrev[512];

    float NavInputsDownDuration[ImGuiNavInput_COUNT];

    float NavInputsDownDurationPrev[ImGuiNavInput_COUNT];

    ImVector_ImWchar InputQueueCharacters;

};

struct ImGuiInputTextCallbackData

{

    ImGuiInputTextFlags EventFlag;

    ImGuiInputTextFlags Flags;

    void* UserData;

    ImWchar EventChar;

    ImGuiKey EventKey;

    char* Buf;

    int BufTextLen;

    int BufSize;

       _Bool         BufDirty;

    int CursorPos;

    int SelectionStart;

    int SelectionEnd;

};

struct ImGuiSizeCallbackData

{

    void* UserData;

    ImVec2 Pos;

    ImVec2 CurrentSize;

    ImVec2 DesiredSize;

};

struct ImGuiPayload

{

    void* Data;

    int DataSize;

    ImGuiID SourceId;

    ImGuiID SourceParentId;

    int DataFrameCount;

    char DataType[32+1];

       _Bool         Preview;

       _Bool         Delivery;

};

struct ImGuiOnceUponAFrame

{

     int RefFrame;

};

struct ImGuiTextFilter

{

    char InputBuf[256];

    ImVector_ImGuiTextRange Filters;

    int CountGrep;

};

struct ImGuiTextBuffer

{

    ImVector_char Buf;

};

struct ImGuiStorage

{

    ImVector_ImGuiStoragePair Data;

};

struct ImGuiListClipper

{

    float StartPosY;

    float ItemsHeight;

    int ItemsCount, StepNo, DisplayStart, DisplayEnd;

};

struct ImColor

{

    ImVec4 Value;

};

struct ImDrawCmd

{

    unsigned int ElemCount;

    ImVec4 ClipRect;

    ImTextureID TextureId;

    unsigned int VtxOffset;

    unsigned int IdxOffset;

    ImDrawCallback UserCallback;

    void* UserCallbackData;

};

struct ImDrawVert

{

    ImVec2 pos;

    ImVec2 uv;

    ImU32 col;

};

struct ImDrawChannel

{

    ImVector_ImDrawCmd _CmdBuffer;

    ImVector_ImDrawIdx _IdxBuffer;

};

struct ImDrawListSplitter

{

    int _Current;

    int _Count;

    ImVector_ImDrawChannel _Channels;

};

enum ImDrawCornerFlags_

{

    ImDrawCornerFlags_None = 0,

    ImDrawCornerFlags_TopLeft = 1 << 0,

    ImDrawCornerFlags_TopRight = 1 << 1,

    ImDrawCornerFlags_BotLeft = 1 << 2,

    ImDrawCornerFlags_BotRight = 1 << 3,

    ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight,

    ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight,

    ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft,

    ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight,

    ImDrawCornerFlags_All = 0xF

};

enum ImDrawListFlags_

{

    ImDrawListFlags_None = 0,

    ImDrawListFlags_AntiAliasedLines = 1 << 0,

    ImDrawListFlags_AntiAliasedFill = 1 << 1,

    ImDrawListFlags_AllowVtxOffset = 1 << 2

};

struct ImDrawList

{

    ImVector_ImDrawCmd CmdBuffer;

    ImVector_ImDrawIdx IdxBuffer;

    ImVector_ImDrawVert VtxBuffer;

    ImDrawListFlags Flags;

    const ImDrawListSharedData* _Data;

    const char* _OwnerName;

    unsigned int _VtxCurrentOffset;

    unsigned int _VtxCurrentIdx;

    ImDrawVert* _VtxWritePtr;

    ImDrawIdx* _IdxWritePtr;

    ImVector_ImVec4 _ClipRectStack;

    ImVector_ImTextureID _TextureIdStack;

    ImVector_ImVec2 _Path;

    ImDrawListSplitter _Splitter;

};

struct ImDrawData

{

       _Bool         Valid;

    ImDrawList** CmdLists;

    int CmdListsCount;

    int TotalIdxCount;

    int TotalVtxCount;

    ImVec2 DisplayPos;

    ImVec2 DisplaySize;

    ImVec2 FramebufferScale;

};

struct ImFontConfig

{

    void* FontData;

    int FontDataSize;

       _Bool         FontDataOwnedByAtlas;

    int FontNo;

    float SizePixels;

    int OversampleH;

    int OversampleV;

       _Bool         PixelSnapH;

    ImVec2 GlyphExtraSpacing;

    ImVec2 GlyphOffset;

    const ImWchar* GlyphRanges;

    float GlyphMinAdvanceX;

    float GlyphMaxAdvanceX;

       _Bool         MergeMode;

    unsigned int RasterizerFlags;

    float RasterizerMultiply;

    char Name[40];

    ImFont* DstFont;

};

struct ImFontGlyph

{

    ImWchar Codepoint;

    float AdvanceX;

    float X0, Y0, X1, Y1;

    float U0, V0, U1, V1;

};

struct ImFontGlyphRangesBuilder

{

    ImVector_ImU32 UsedChars;

};

struct ImFontAtlasCustomRect

{

    unsigned int ID;

    unsigned short Width, Height;

    unsigned short X, Y;

    float GlyphAdvanceX;

    ImVec2 GlyphOffset;

    ImFont* Font;

};

enum ImFontAtlasFlags_

{

    ImFontAtlasFlags_None = 0,

    ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0,

    ImFontAtlasFlags_NoMouseCursors = 1 << 1

};

struct ImFontAtlas

{

       _Bool         Locked;

    ImFontAtlasFlags Flags;

    ImTextureID TexID;

    int TexDesiredWidth;

    int TexGlyphPadding;

    unsigned char* TexPixelsAlpha8;

    unsigned int* TexPixelsRGBA32;

    int TexWidth;

    int TexHeight;

    ImVec2 TexUvScale;

    ImVec2 TexUvWhitePixel;

    ImVector_ImFontPtr Fonts;

    ImVector_ImFontAtlasCustomRect CustomRects;

    ImVector_ImFontConfig ConfigData;

    int CustomRectIds[1];

};

struct ImFont

{

    ImVector_float IndexAdvanceX;

    float FallbackAdvanceX;

    float FontSize;

    ImVector_ImWchar IndexLookup;

    ImVector_ImFontGlyph Glyphs;

    const ImFontGlyph* FallbackGlyph;

    ImVec2 DisplayOffset;

    ImFontAtlas* ContainerAtlas;

    const ImFontConfig* ConfigData;

    short ConfigDataCount;

    ImWchar FallbackChar;

    float Scale;

    float Ascent, Descent;

    int MetricsTotalSurface;

       _Bool         DirtyLookupTables;

};

    struct ImGuiTextRange

    {

        const char* b;

        const char* e;

};

    struct ImGuiStoragePair

    {

        ImGuiID key;

        union { int val_i; float val_f; void* val_p; };

};

ImVec2* ImVec2_ImVec2(void);

void ImVec2_destroy(ImVec2* self);

ImVec2* ImVec2_ImVec2Float(float _x,float _y);

ImVec4* ImVec4_ImVec4(void);

void ImVec4_destroy(ImVec4* self);

ImVec4* ImVec4_ImVec4Float(float _x,float _y,float _z,float _w);

ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas);

void igDestroyContext(ImGuiContext* ctx);

ImGuiContext* igGetCurrentContext(void);

void igSetCurrentContext(ImGuiContext* ctx);

_Bool                igDebugCheckVersionAndDataLayout(const char* version_str,size_t sz_io,size_t sz_style,size_t sz_vec2,size_t sz_vec4,size_t sz_drawvert,size_t sz_drawidx);

ImGuiIO* igGetIO(void);

ImGuiStyle* igGetStyle(void);

void igNewFrame(void);

void igEndFrame(void);

void igRender(void);

ImDrawData* igGetDrawData(void);

void igShowDemoWindow(                                _Bool                                    * p_open);

void igShowAboutWindow(                                 _Bool                                     * p_open);

void igShowMetricsWindow(                                   _Bool                                       * p_open);

void igShowStyleEditor(ImGuiStyle* ref);

_Bool                igShowStyleSelector(const char* label);

void igShowFontSelector(const char* label);

void igShowUserGuide(void);

const char* igGetVersion(void);

void igStyleColorsDark(ImGuiStyle* dst);

void igStyleColorsClassic(ImGuiStyle* dst);

void igStyleColorsLight(ImGuiStyle* dst);

_Bool                igBegin(const char* name,                                        _Bool                                            * p_open,ImGuiWindowFlags flags);

void igEnd(void);

_Bool                igBeginChild(const char* str_id,const ImVec2 size,                                                                 _Bool                                                                       border,ImGuiWindowFlags flags);

_Bool                igBeginChildID(ImGuiID id,const ImVec2 size,                                                           _Bool                                                                 border,ImGuiWindowFlags flags);

void igEndChild(void);

_Bool                igIsWindowAppearing(void);

_Bool                igIsWindowCollapsed(void);

_Bool                igIsWindowFocused(ImGuiFocusedFlags flags);

_Bool                igIsWindowHovered(ImGuiHoveredFlags flags);

ImDrawList* igGetWindowDrawList(void);

ImVec2 igGetWindowPos(void);

ImVec2 igGetWindowSize(void);

float igGetWindowWidth(void);

float igGetWindowHeight(void);

void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot);

void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond);

void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data);

void igSetNextWindowContentSize(const ImVec2 size);

void igSetNextWindowCollapsed(                                        _Bool                                              collapsed,ImGuiCond cond);

void igSetNextWindowFocus(void);

void igSetNextWindowBgAlpha(float alpha);

void igSetWindowPosVec2(const ImVec2 pos,ImGuiCond cond);

void igSetWindowSizeVec2(const ImVec2 size,ImGuiCond cond);

void igSetWindowCollapsedBool(                                        _Bool                                              collapsed,ImGuiCond cond);

void igSetWindowFocus(void);

void igSetWindowFontScale(float scale);

void igSetWindowPosStr(const char* name,const ImVec2 pos,ImGuiCond cond);

void igSetWindowSizeStr(const char* name,const ImVec2 size,ImGuiCond cond);

void igSetWindowCollapsedStr(const char* name,                                                        _Bool                                                              collapsed,ImGuiCond cond);

void igSetWindowFocusStr(const char* name);

ImVec2 igGetContentRegionMax(void);

ImVec2 igGetContentRegionAvail(void);

ImVec2 igGetWindowContentRegionMin(void);

ImVec2 igGetWindowContentRegionMax(void);

float igGetWindowContentRegionWidth(void);

float igGetScrollX(void);

float igGetScrollY(void);

float igGetScrollMaxX(void);

float igGetScrollMaxY(void);

void igSetScrollX(float scroll_x);

void igSetScrollY(float scroll_y);

void igSetScrollHereX(float center_x_ratio);

void igSetScrollHereY(float center_y_ratio);

void igSetScrollFromPosX(float local_x,float center_x_ratio);

void igSetScrollFromPosY(float local_y,float center_y_ratio);

void igPushFont(ImFont* font);

void igPopFont(void);

void igPushStyleColorU32(ImGuiCol idx,ImU32 col);

void igPushStyleColor(ImGuiCol idx,const ImVec4 col);

void igPopStyleColor(int count);

void igPushStyleVarFloat(ImGuiStyleVar idx,float val);

void igPushStyleVarVec2(ImGuiStyleVar idx,const ImVec2 val);

void igPopStyleVar(int count);

const ImVec4* igGetStyleColorVec4(ImGuiCol idx);

ImFont* igGetFont(void);

float igGetFontSize(void);

ImVec2 igGetFontTexUvWhitePixel(void);

ImU32 igGetColorU32(ImGuiCol idx,float alpha_mul);

ImU32 igGetColorU32Vec4(const ImVec4 col);

ImU32 igGetColorU32U32(ImU32 col);

void igPushItemWidth(float item_width);

void igPopItemWidth(void);

void igSetNextItemWidth(float item_width);

float igCalcItemWidth(void);

void igPushTextWrapPos(float wrap_local_pos_x);

void igPopTextWrapPos(void);

void igPushAllowKeyboardFocus(                                        _Bool                                              allow_keyboard_focus);

void igPopAllowKeyboardFocus(void);

void igPushButtonRepeat(                                  _Bool                                        repeat);

void igPopButtonRepeat(void);

void igSeparator(void);

void igSameLine(float offset_from_start_x,float spacing);

void igNewLine(void);

void igSpacing(void);

void igDummy(const ImVec2 size);

void igIndent(float indent_w);

void igUnindent(float indent_w);

void igBeginGroup(void);

void igEndGroup(void);

ImVec2 igGetCursorPos(void);

float igGetCursorPosX(void);

float igGetCursorPosY(void);

void igSetCursorPos(const ImVec2 local_pos);

void igSetCursorPosX(float local_x);

void igSetCursorPosY(float local_y);

ImVec2 igGetCursorStartPos(void);

ImVec2 igGetCursorScreenPos(void);

void igSetCursorScreenPos(const ImVec2 pos);

void igAlignTextToFramePadding(void);

float igGetTextLineHeight(void);

float igGetTextLineHeightWithSpacing(void);

float igGetFrameHeight(void);

float igGetFrameHeightWithSpacing(void);

void igPushIDStr(const char* str_id);

void igPushIDRange(const char* str_id_begin,const char* str_id_end);

void igPushIDPtr(const void* ptr_id);

void igPushIDInt(int int_id);

void igPopID(void);

ImGuiID igGetIDStr(const char* str_id);

ImGuiID igGetIDRange(const char* str_id_begin,const char* str_id_end);

ImGuiID igGetIDPtr(const void* ptr_id);

void igTextUnformatted(const char* text,const char* text_end);

void igText(const char* fmt,...);

void igTextV(const char* fmt,va_list args);

void igTextColored(const ImVec4 col,const char* fmt,...);

void igTextColoredV(const ImVec4 col,const char* fmt,va_list args);

void igTextDisabled(const char* fmt,...);

void igTextDisabledV(const char* fmt,va_list args);

void igTextWrapped(const char* fmt,...);

void igTextWrappedV(const char* fmt,va_list args);

void igLabelText(const char* label,const char* fmt,...);

void igLabelTextV(const char* label,const char* fmt,va_list args);

void igBulletText(const char* fmt,...);

void igBulletTextV(const char* fmt,va_list args);

_Bool                igButton(const char* label,const ImVec2 size);

_Bool                igSmallButton(const char* label);

_Bool                igInvisibleButton(const char* str_id,const ImVec2 size);

_Bool                igArrowButton(const char* str_id,ImGuiDir dir);

void igImage(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col);

_Bool                igImageButton(ImTextureID user_texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,int frame_padding,const ImVec4 bg_col,const ImVec4 tint_col);

_Bool                igCheckbox(const char* label,                                            _Bool                                                * v);

_Bool                igCheckboxFlags(const char* label,unsigned int* flags,unsigned int flags_value);

_Bool                igRadioButtonBool(const char* label,                                                   _Bool                                                         active);

_Bool                igRadioButtonIntPtr(const char* label,int* v,int v_button);

void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay);

void igBullet(void);

_Bool                igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags);

void igEndCombo(void);

_Bool                igCombo(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items);

_Bool                igComboStr(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items);

_Bool                igComboFnPtr(const char* label,int* current_item,                                                                _Bool                                                                    (*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int popup_max_height_in_items);

_Bool                igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* format,float power);

_Bool                igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* format,float power);

_Bool                igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* format,float power);

_Bool                igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* format,float power);

_Bool                igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* format,const char* format_max,float power);

_Bool                igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* format);

_Bool                igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* format);

_Bool                igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* format);

_Bool                igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* format);

_Bool                igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* format,const char* format_max);

_Bool                igDragScalar(const char* label,ImGuiDataType data_type,void* v,float v_speed,const void* v_min,const void* v_max,const char* format,float power);

_Bool                igDragScalarN(const char* label,ImGuiDataType data_type,void* v,int components,float v_speed,const void* v_min,const void* v_max,const char* format,float power);

_Bool                igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* format,float power);

_Bool                igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* format,float power);

_Bool                igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* format,float power);

_Bool                igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* format,float power);

_Bool                igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max,const char* format);

_Bool                igSliderInt(const char* label,int* v,int v_min,int v_max,const char* format);

_Bool                igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* format);

_Bool                igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* format);

_Bool                igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* format);

_Bool                igSliderScalar(const char* label,ImGuiDataType data_type,void* v,const void* v_min,const void* v_max,const char* format,float power);

_Bool                igSliderScalarN(const char* label,ImGuiDataType data_type,void* v,int components,const void* v_min,const void* v_max,const char* format,float power);

_Bool                igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* format,float power);

_Bool                igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* format);

_Bool                igVSliderScalar(const char* label,const ImVec2 size,ImGuiDataType data_type,void* v,const void* v_min,const void* v_max,const char* format,float power);

_Bool                igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data);

_Bool                igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data);

_Bool                igInputTextWithHint(const char* label,const char* hint,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data);

_Bool                igInputFloat(const char* label,float* v,float step,float step_fast,const char* format,ImGuiInputTextFlags flags);

_Bool                igInputFloat2(const char* label,float v[2],const char* format,ImGuiInputTextFlags flags);

_Bool                igInputFloat3(const char* label,float v[3],const char* format,ImGuiInputTextFlags flags);

_Bool                igInputFloat4(const char* label,float v[4],const char* format,ImGuiInputTextFlags flags);

_Bool                igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags flags);

_Bool                igInputInt2(const char* label,int v[2],ImGuiInputTextFlags flags);

_Bool                igInputInt3(const char* label,int v[3],ImGuiInputTextFlags flags);

_Bool                igInputInt4(const char* label,int v[4],ImGuiInputTextFlags flags);

_Bool                igInputDouble(const char* label,double* v,double step,double step_fast,const char* format,ImGuiInputTextFlags flags);

_Bool                igInputScalar(const char* label,ImGuiDataType data_type,void* v,const void* step,const void* step_fast,const char* format,ImGuiInputTextFlags flags);

_Bool                igInputScalarN(const char* label,ImGuiDataType data_type,void* v,int components,const void* step,const void* step_fast,const char* format,ImGuiInputTextFlags flags);

_Bool                igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags);

_Bool                igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags);

_Bool                igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags);

_Bool                igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col);

_Bool                igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,ImVec2 size);

void igSetColorEditOptions(ImGuiColorEditFlags flags);

_Bool                igTreeNodeStr(const char* label);

_Bool                igTreeNodeStrStr(const char* str_id,const char* fmt,...);

_Bool                igTreeNodePtr(const void* ptr_id,const char* fmt,...);

_Bool                igTreeNodeVStr(const char* str_id,const char* fmt,va_list args);

_Bool                igTreeNodeVPtr(const void* ptr_id,const char* fmt,va_list args);

_Bool                igTreeNodeExStr(const char* label,ImGuiTreeNodeFlags flags);

_Bool                igTreeNodeExStrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...);

_Bool                igTreeNodeExPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...);

_Bool                igTreeNodeExVStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args);

_Bool                igTreeNodeExVPtr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args);

void igTreePushStr(const char* str_id);

void igTreePushPtr(const void* ptr_id);

void igTreePop(void);

float igGetTreeNodeToLabelSpacing(void);

_Bool                igCollapsingHeader(const char* label,ImGuiTreeNodeFlags flags);

_Bool                igCollapsingHeaderBoolPtr(const char* label,                                                           _Bool                                                               * p_open,ImGuiTreeNodeFlags flags);

void igSetNextItemOpen(                                 _Bool                                       is_open,ImGuiCond cond);

_Bool                igSelectable(const char* label,                                              _Bool                                                    selected,ImGuiSelectableFlags flags,const ImVec2 size);

_Bool                igSelectableBoolPtr(const char* label,                                                     _Bool                                                         * p_selected,ImGuiSelectableFlags flags,const ImVec2 size);

_Bool                igListBoxStr_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items);

_Bool                igListBoxFnPtr(const char* label,int* current_item,                                                                  _Bool                                                                      (*items_getter)(void* data,int idx,const char** out_text),void* data,int items_count,int height_in_items);

_Bool                igListBoxHeaderVec2(const char* label,const ImVec2 size);

_Bool                igListBoxHeaderInt(const char* label,int items_count,int height_in_items);

void igListBoxFooter(void);

void igPlotLines(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride);

void igPlotLinesFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size);

void igPlotHistogramFloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride);

void igPlotHistogramFnPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size);

void igValueBool(const char* prefix,                                              _Bool                                                    b);

void igValueInt(const char* prefix,int v);

void igValueUint(const char* prefix,unsigned int v);

void igValueFloat(const char* prefix,float v,const char* float_format);

_Bool                igBeginMainMenuBar(void);

void igEndMainMenuBar(void);

_Bool                igBeginMenuBar(void);

void igEndMenuBar(void);

_Bool                igBeginMenu(const char* label,                                             _Bool                                                   enabled);

void igEndMenu(void);

_Bool                igMenuItemBool(const char* label,const char* shortcut,                                                                     _Bool                                                                           selected,                                                                                   _Bool                                                                                         enabled);

_Bool                igMenuItemBoolPtr(const char* label,const char* shortcut,                                                                        _Bool                                                                            * p_selected,                                                                                         _Bool                                                                                               enabled);

void igBeginTooltip(void);

void igEndTooltip(void);

void igSetTooltip(const char* fmt,...);

void igSetTooltipV(const char* fmt,va_list args);

void igOpenPopup(const char* str_id);

_Bool                igBeginPopup(const char* str_id,ImGuiWindowFlags flags);

_Bool                igBeginPopupContextItem(const char* str_id,int mouse_button);

_Bool                igBeginPopupContextWindow(const char* str_id,int mouse_button,                                                                             _Bool                                                                                   also_over_items);

_Bool                igBeginPopupContextVoid(const char* str_id,int mouse_button);

_Bool                igBeginPopupModal(const char* name,                                                  _Bool                                                      * p_open,ImGuiWindowFlags flags);

void igEndPopup(void);

_Bool                igOpenPopupOnItemClick(const char* str_id,int mouse_button);

_Bool                igIsPopupOpen(const char* str_id);

void igCloseCurrentPopup(void);

void igColumns(int count,const char* id,                                                  _Bool                                                        border);

void igNextColumn(void);

int igGetColumnIndex(void);

float igGetColumnWidth(int column_index);

void igSetColumnWidth(int column_index,float width);

float igGetColumnOffset(int column_index);

void igSetColumnOffset(int column_index,float offset_x);

int igGetColumnsCount(void);

_Bool                igBeginTabBar(const char* str_id,ImGuiTabBarFlags flags);

void igEndTabBar(void);

_Bool                igBeginTabItem(const char* label,                                                _Bool                                                    * p_open,ImGuiTabItemFlags flags);

void igEndTabItem(void);

void igSetTabItemClosed(const char* tab_or_docked_window_label);

void igLogToTTY(int auto_open_depth);

void igLogToFile(int auto_open_depth,const char* filename);

void igLogToClipboard(int auto_open_depth);

void igLogFinish(void);

void igLogButtons(void);

_Bool                igBeginDragDropSource(ImGuiDragDropFlags flags);

_Bool                igSetDragDropPayload(const char* type,const void* data,size_t sz,ImGuiCond cond);

void igEndDragDropSource(void);

_Bool                igBeginDragDropTarget(void);

const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags);

void igEndDragDropTarget(void);

const ImGuiPayload* igGetDragDropPayload(void);

void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,                                                                                    _Bool                                                                                          intersect_with_current_clip_rect);

void igPopClipRect(void);

void igSetItemDefaultFocus(void);

void igSetKeyboardFocusHere(int offset);

_Bool                igIsItemHovered(ImGuiHoveredFlags flags);

_Bool                igIsItemActive(void);

_Bool                igIsItemFocused(void);

_Bool                igIsItemClicked(int mouse_button);

_Bool                igIsItemVisible(void);

_Bool                igIsItemEdited(void);

_Bool                igIsItemActivated(void);

_Bool                igIsItemDeactivated(void);

_Bool                igIsItemDeactivatedAfterEdit(void);

_Bool                igIsAnyItemHovered(void);

_Bool                igIsAnyItemActive(void);

_Bool                igIsAnyItemFocused(void);

ImVec2 igGetItemRectMin(void);

ImVec2 igGetItemRectMax(void);

ImVec2 igGetItemRectSize(void);

void igSetItemAllowOverlap(void);

_Bool                igIsRectVisible(const ImVec2 size);

_Bool                igIsRectVisibleVec2(const ImVec2 rect_min,const ImVec2 rect_max);

double igGetTime(void);

int igGetFrameCount(void);

ImDrawList* igGetBackgroundDrawList(void);

ImDrawList* igGetForegroundDrawList(void);

ImDrawListSharedData* igGetDrawListSharedData(void);

const char* igGetStyleColorName(ImGuiCol idx);

void igSetStateStorage(ImGuiStorage* storage);

ImGuiStorage* igGetStateStorage(void);

ImVec2 igCalcTextSize(const char* text,const char* text_end,                                                                      _Bool                                                                            hide_text_after_double_hash,float wrap_width);

void igCalcListClipping(int items_count,float items_height,int* out_items_display_start,int* out_items_display_end);

_Bool                igBeginChildFrame(ImGuiID id,const ImVec2 size,ImGuiWindowFlags flags);

void igEndChildFrame(void);

ImVec4 igColorConvertU32ToFloat4(ImU32 in);

ImU32 igColorConvertFloat4ToU32(const ImVec4 in);

int igGetKeyIndex(ImGuiKey imgui_key);

_Bool                igIsKeyDown(int user_key_index);

_Bool                igIsKeyPressed(int user_key_index,                                                 _Bool                                                       repeat);

_Bool                igIsKeyReleased(int user_key_index);

int igGetKeyPressedAmount(int key_index,float repeat_delay,float rate);

_Bool                igIsMouseDown(int button);

_Bool                igIsAnyMouseDown(void);

_Bool                igIsMouseClicked(int button,                                           _Bool                                                 repeat);

_Bool                igIsMouseDoubleClicked(int button);

_Bool                igIsMouseReleased(int button);

_Bool                igIsMouseDragging(int button,float lock_threshold);

_Bool                igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,                                                                           _Bool                                                                                 clip);

_Bool                igIsMousePosValid(const ImVec2* mouse_pos);

ImVec2 igGetMousePos(void);

ImVec2 igGetMousePosOnOpeningCurrentPopup(void);

ImVec2 igGetMouseDragDelta(int button,float lock_threshold);

void igResetMouseDragDelta(int button);

ImGuiMouseCursor igGetMouseCursor(void);

void igSetMouseCursor(ImGuiMouseCursor type);

void igCaptureKeyboardFromApp(                                        _Bool                                              want_capture_keyboard_value);

void igCaptureMouseFromApp(                                     _Bool                                           want_capture_mouse_value);

const char* igGetClipboardText(void);

void igSetClipboardText(const char* text);

void igLoadIniSettingsFromDisk(const char* ini_filename);

void igLoadIniSettingsFromMemory(const char* ini_data,size_t ini_size);

void igSaveIniSettingsToDisk(const char* ini_filename);

const char* igSaveIniSettingsToMemory(size_t* out_ini_size);

void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data);

void* igMemAlloc(size_t size);

void igMemFree(void* ptr);

ImGuiStyle* ImGuiStyle_ImGuiStyle(void);

void ImGuiStyle_destroy(ImGuiStyle* self);

void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor);

void ImGuiIO_AddInputCharacter(ImGuiIO* self,unsigned int c);

void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* str);

void ImGuiIO_ClearInputCharacters(ImGuiIO* self);

ImGuiIO* ImGuiIO_ImGuiIO(void);

void ImGuiIO_destroy(ImGuiIO* self);

ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void);

void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self);

void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count);

void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end);

_Bool                ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self);

ImGuiPayload* ImGuiPayload_ImGuiPayload(void);

void ImGuiPayload_destroy(ImGuiPayload* self);

void ImGuiPayload_Clear(ImGuiPayload* self);

_Bool                ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type);

_Bool                ImGuiPayload_IsPreview(ImGuiPayload* self);

_Bool                ImGuiPayload_IsDelivery(ImGuiPayload* self);

ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void);

void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self);

ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter);

void ImGuiTextFilter_destroy(ImGuiTextFilter* self);

_Bool                ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width);

_Bool                ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end);

void ImGuiTextFilter_Build(ImGuiTextFilter* self);

void ImGuiTextFilter_Clear(ImGuiTextFilter* self);

_Bool                ImGuiTextFilter_IsActive(ImGuiTextFilter* self);

ImGuiTextRange* ImGuiTextRange_ImGuiTextRange(void);

void ImGuiTextRange_destroy(ImGuiTextRange* self);

ImGuiTextRange* ImGuiTextRange_ImGuiTextRangeStr(const char* _b,const char* _e);

_Bool                ImGuiTextRange_empty(ImGuiTextRange* self);

void ImGuiTextRange_split(ImGuiTextRange* self,char separator,ImVector_ImGuiTextRange* out);

ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void);

void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self);

const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self);

const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self);

int ImGuiTextBuffer_size(ImGuiTextBuffer* self);

_Bool                ImGuiTextBuffer_empty(ImGuiTextBuffer* self);

void ImGuiTextBuffer_clear(ImGuiTextBuffer* self);

void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity);

const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self);

void ImGuiTextBuffer_append(ImGuiTextBuffer* self,const char* str,const char* str_end);

void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args);

ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairInt(ImGuiID _key,int _val_i);

void ImGuiStoragePair_destroy(ImGuiStoragePair* self);

ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairFloat(ImGuiID _key,float _val_f);

ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairPtr(ImGuiID _key,void* _val_p);

void ImGuiStorage_Clear(ImGuiStorage* self);

int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val);

void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val);

_Bool                ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,                                                                   _Bool                                                                         default_val);

void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,                                                                   _Bool                                                                         val);

float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val);

void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val);

void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key);

void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val);

int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val);

_Bool              * ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,                                                                       _Bool                                                                             default_val);

float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val);

void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val);

void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val);

void ImGuiStorage_BuildSortByKey(ImGuiStorage* self);

ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(int items_count,float items_height);

void ImGuiListClipper_destroy(ImGuiListClipper* self);

_Bool                ImGuiListClipper_Step(ImGuiListClipper* self);

void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height);

void ImGuiListClipper_End(ImGuiListClipper* self);

ImColor* ImColor_ImColor(void);

void ImColor_destroy(ImColor* self);

ImColor* ImColor_ImColorInt(int r,int g,int b,int a);

ImColor* ImColor_ImColorU32(ImU32 rgba);

ImColor* ImColor_ImColorFloat(float r,float g,float b,float a);

ImColor* ImColor_ImColorVec4(const ImVec4 col);

void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a);

ImColor ImColor_HSV(ImColor* self,float h,float s,float v,float a);

ImDrawCmd* ImDrawCmd_ImDrawCmd(void);

void ImDrawCmd_destroy(ImDrawCmd* self);

ImDrawListSplitter* ImDrawListSplitter_ImDrawListSplitter(void);

void ImDrawListSplitter_destroy(ImDrawListSplitter* self);

void ImDrawListSplitter_Clear(ImDrawListSplitter* self);

void ImDrawListSplitter_ClearFreeMemory(ImDrawListSplitter* self);

void ImDrawListSplitter_Split(ImDrawListSplitter* self,ImDrawList* draw_list,int count);

void ImDrawListSplitter_Merge(ImDrawListSplitter* self,ImDrawList* draw_list);

void ImDrawListSplitter_SetCurrentChannel(ImDrawListSplitter* self,ImDrawList* draw_list,int channel_idx);

ImDrawList* ImDrawList_ImDrawList(const ImDrawListSharedData* shared_data);

void ImDrawList_destroy(ImDrawList* self);

void ImDrawList_PushClipRect(ImDrawList* self,ImVec2 clip_rect_min,ImVec2 clip_rect_max,                                                                                                  _Bool                                                                                                        intersect_with_current_clip_rect);

void ImDrawList_PushClipRectFullScreen(ImDrawList* self);

void ImDrawList_PopClipRect(ImDrawList* self);

void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id);

void ImDrawList_PopTextureID(ImDrawList* self);

ImVec2 ImDrawList_GetClipRectMin(ImDrawList* self);

ImVec2 ImDrawList_GetClipRectMax(ImDrawList* self);

void ImDrawList_AddLine(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float thickness);

void ImDrawList_AddRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners,float thickness);

void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners);

void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left);

void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col,float thickness);

void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,ImU32 col);

void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col,float thickness);

void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,ImU32 col);

void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments,float thickness);

void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 centre,float radius,ImU32 col,int num_segments);

void ImDrawList_AddText(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end);

void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect);

void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col);

void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col);

void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners);

void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,                                                                                                     _Bool                                                                                                           closed,float thickness);

void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col);

void ImDrawList_AddBezierCurve(ImDrawList* self,const ImVec2 pos0,const ImVec2 cp0,const ImVec2 cp1,const ImVec2 pos1,ImU32 col,float thickness,int num_segments);

void ImDrawList_PathClear(ImDrawList* self);

void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos);

void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos);

void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col);

void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,                                                                _Bool                                                                      closed,float thickness);

void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 centre,float radius,float a_min,float a_max,int num_segments);

void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 centre,float radius,int a_min_of_12,int a_max_of_12);

void ImDrawList_PathBezierCurveTo(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,int num_segments);

void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawCornerFlags rounding_corners);

void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data);

void ImDrawList_AddDrawCmd(ImDrawList* self);

ImDrawList* ImDrawList_CloneOutput(ImDrawList* self);

void ImDrawList_ChannelsSplit(ImDrawList* self,int count);

void ImDrawList_ChannelsMerge(ImDrawList* self);

void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int n);

void ImDrawList_Clear(ImDrawList* self);

void ImDrawList_ClearFreeMemory(ImDrawList* self);

void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count);

void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col);

void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col);

void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col);

void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col);

void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx);

void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col);

void ImDrawList_UpdateClipRect(ImDrawList* self);

void ImDrawList_UpdateTextureID(ImDrawList* self);

ImDrawData* ImDrawData_ImDrawData(void);

void ImDrawData_destroy(ImDrawData* self);

void ImDrawData_Clear(ImDrawData* self);

void ImDrawData_DeIndexAllBuffers(ImDrawData* self);

void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 fb_scale);

ImFontConfig* ImFontConfig_ImFontConfig(void);

void ImFontConfig_destroy(ImFontConfig* self);

ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void);

void ImFontGlyphRangesBuilder_destroy(ImFontGlyphRangesBuilder* self);

void ImFontGlyphRangesBuilder_Clear(ImFontGlyphRangesBuilder* self);

_Bool                ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self,int n);

void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self,int n);

void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self,ImWchar c);

void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self,const char* text,const char* text_end);

void ImFontGlyphRangesBuilder_AddRanges(ImFontGlyphRangesBuilder* self,const ImWchar* ranges);

void ImFontGlyphRangesBuilder_BuildRanges(ImFontGlyphRangesBuilder* self,ImVector_ImWchar* out_ranges);

ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect(void);

void ImFontAtlasCustomRect_destroy(ImFontAtlasCustomRect* self);

_Bool                ImFontAtlasCustomRect_IsPacked(ImFontAtlasCustomRect* self);

ImFontAtlas* ImFontAtlas_ImFontAtlas(void);

void ImFontAtlas_destroy(ImFontAtlas* self);

ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg);

ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg);

ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);

ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);

ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);

ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges);

void ImFontAtlas_ClearInputData(ImFontAtlas* self);

void ImFontAtlas_ClearTexData(ImFontAtlas* self);

void ImFontAtlas_ClearFonts(ImFontAtlas* self);

void ImFontAtlas_Clear(ImFontAtlas* self);

_Bool                ImFontAtlas_Build(ImFontAtlas* self);

void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel);

void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel);

_Bool                ImFontAtlas_IsBuilt(ImFontAtlas* self);

void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id);

const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self);

const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self);

const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self);

const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(ImFontAtlas* self);

const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self);

const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self);

const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self);

const ImWchar* ImFontAtlas_GetGlyphRangesVietnamese(ImFontAtlas* self);

int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,unsigned int id,int width,int height);

int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset);

const ImFontAtlasCustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index);

void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const ImFontAtlasCustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max);

_Bool                ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]);

ImFont* ImFont_ImFont(void);

void ImFont_destroy(ImFont* self);

const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c);

const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c);

float ImFont_GetCharAdvance(ImFont* self,ImWchar c);

_Bool                ImFont_IsLoaded(ImFont* self);

const char* ImFont_GetDebugName(ImFont* self);

ImVec2 ImFont_CalcTextSizeA(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);

const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width);

void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,ImWchar c);

void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,                                                                                                                                                                                        _Bool                                                                                                                                                                                              cpu_fine_clip);

void ImFont_BuildLookupTable(ImFont* self);

void ImFont_ClearOutputData(ImFont* self);

void ImFont_GrowIndex(ImFont* self,int new_size);

void ImFont_AddGlyph(ImFont* self,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x);

void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,                                                                        _Bool                                                                              overwrite_dst);

void ImFont_SetFallbackChar(ImFont* self,ImWchar c);

void igGetWindowPos_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetWindowPos_nonUDT2(void);

void igGetWindowSize_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetWindowSize_nonUDT2(void);

void igGetContentRegionMax_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetContentRegionMax_nonUDT2(void);

void igGetContentRegionAvail_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetContentRegionAvail_nonUDT2(void);

void igGetWindowContentRegionMin_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetWindowContentRegionMin_nonUDT2(void);

void igGetWindowContentRegionMax_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetWindowContentRegionMax_nonUDT2(void);

void igGetFontTexUvWhitePixel_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetFontTexUvWhitePixel_nonUDT2(void);

void igGetCursorPos_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetCursorPos_nonUDT2(void);

void igGetCursorStartPos_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetCursorStartPos_nonUDT2(void);

void igGetCursorScreenPos_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetCursorScreenPos_nonUDT2(void);

void igGetItemRectMin_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetItemRectMin_nonUDT2(void);

void igGetItemRectMax_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetItemRectMax_nonUDT2(void);

void igGetItemRectSize_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetItemRectSize_nonUDT2(void);

void igCalcTextSize_nonUDT(ImVec2 *pOut,const char* text,const char* text_end,                                                                                        _Bool                                                                                              hide_text_after_double_hash,float wrap_width);

ImVec2_Simple igCalcTextSize_nonUDT2(const char* text,const char* text_end,                                                                                     _Bool                                                                                           hide_text_after_double_hash,float wrap_width);

void igColorConvertU32ToFloat4_nonUDT(ImVec4 *pOut,ImU32 in);

ImVec4_Simple igColorConvertU32ToFloat4_nonUDT2(ImU32 in);

void igGetMousePos_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetMousePos_nonUDT2(void);

void igGetMousePosOnOpeningCurrentPopup_nonUDT(ImVec2 *pOut);

ImVec2_Simple igGetMousePosOnOpeningCurrentPopup_nonUDT2(void);

void igGetMouseDragDelta_nonUDT(ImVec2 *pOut,int button,float lock_threshold);

ImVec2_Simple igGetMouseDragDelta_nonUDT2(int button,float lock_threshold);

void ImColor_HSV_nonUDT(ImColor *pOut,ImColor* self,float h,float s,float v,float a);

ImColor_Simple ImColor_HSV_nonUDT2(ImColor* self,float h,float s,float v,float a);

void ImDrawList_GetClipRectMin_nonUDT(ImVec2 *pOut,ImDrawList* self);

ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2(ImDrawList* self);

void ImDrawList_GetClipRectMax_nonUDT(ImVec2 *pOut,ImDrawList* self);

ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2(ImDrawList* self);

void ImFont_CalcTextSizeA_nonUDT(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);

ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2(ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining);

ImVector_float* ImVector_float_ImVector_float(void);

void ImVector_float_destroy(ImVector_float* self);

ImVector_ImWchar* ImVector_ImWchar_ImVector_ImWchar(void);

void ImVector_ImWchar_destroy(ImVector_ImWchar* self);

ImVector_ImDrawVert* ImVector_ImDrawVert_ImVector_ImDrawVert(void);

void ImVector_ImDrawVert_destroy(ImVector_ImDrawVert* self);

ImVector_ImFontGlyph* ImVector_ImFontGlyph_ImVector_ImFontGlyph(void);

void ImVector_ImFontGlyph_destroy(ImVector_ImFontGlyph* self);

ImVector_ImGuiTextRange* ImVector_ImGuiTextRange_ImVector_ImGuiTextRange(void);

void ImVector_ImGuiTextRange_destroy(ImVector_ImGuiTextRange* self);

ImVector_ImGuiStoragePair* ImVector_ImGuiStoragePair_ImVector_ImGuiStoragePair(void);

void ImVector_ImGuiStoragePair_destroy(ImVector_ImGuiStoragePair* self);

ImVector_ImDrawChannel* ImVector_ImDrawChannel_ImVector_ImDrawChannel(void);

void ImVector_ImDrawChannel_destroy(ImVector_ImDrawChannel* self);

ImVector_char* ImVector_char_ImVector_char(void);

void ImVector_char_destroy(ImVector_char* self);

ImVector_ImU32* ImVector_ImU32_ImVector_ImU32(void);

void ImVector_ImU32_destroy(ImVector_ImU32* self);

ImVector_ImFontAtlasCustomRect* ImVector_ImFontAtlasCustomRect_ImVector_ImFontAtlasCustomRect(void);

void ImVector_ImFontAtlasCustomRect_destroy(ImVector_ImFontAtlasCustomRect* self);

ImVector_ImTextureID* ImVector_ImTextureID_ImVector_ImTextureID(void);

void ImVector_ImTextureID_destroy(ImVector_ImTextureID* self);

ImVector_ImFontConfig* ImVector_ImFontConfig_ImVector_ImFontConfig(void);

void ImVector_ImFontConfig_destroy(ImVector_ImFontConfig* self);

ImVector_ImFontPtr* ImVector_ImFontPtr_ImVector_ImFontPtr(void);

void ImVector_ImFontPtr_destroy(ImVector_ImFontPtr* self);

ImVector_ImDrawCmd* ImVector_ImDrawCmd_ImVector_ImDrawCmd(void);

void ImVector_ImDrawCmd_destroy(ImVector_ImDrawCmd* self);

ImVector_ImVec4* ImVector_ImVec4_ImVector_ImVec4(void);

void ImVector_ImVec4_destroy(ImVector_ImVec4* self);

ImVector_ImDrawIdx* ImVector_ImDrawIdx_ImVector_ImDrawIdx(void);

void ImVector_ImDrawIdx_destroy(ImVector_ImDrawIdx* self);

ImVector_ImVec2* ImVector_ImVec2_ImVector_ImVec2(void);

void ImVector_ImVec2_destroy(ImVector_ImVec2* self);

ImVector_float* ImVector_float_ImVector_floatVector(const ImVector_float src);

ImVector_ImWchar* ImVector_ImWchar_ImVector_ImWcharVector(const ImVector_ImWchar src);

ImVector_ImDrawVert* ImVector_ImDrawVert_ImVector_ImDrawVertVector(const ImVector_ImDrawVert src);

ImVector_ImFontGlyph* ImVector_ImFontGlyph_ImVector_ImFontGlyphVector(const ImVector_ImFontGlyph src);

ImVector_ImGuiTextRange* ImVector_ImGuiTextRange_ImVector_ImGuiTextRangeVector(const ImVector_ImGuiTextRange src);

ImVector_ImGuiStoragePair* ImVector_ImGuiStoragePair_ImVector_ImGuiStoragePairVector(const ImVector_ImGuiStoragePair src);

ImVector_ImDrawChannel* ImVector_ImDrawChannel_ImVector_ImDrawChannelVector(const ImVector_ImDrawChannel src);

ImVector_char* ImVector_char_ImVector_charVector(const ImVector_char src);

ImVector_ImU32* ImVector_ImU32_ImVector_ImU32Vector(const ImVector_ImU32 src);

ImVector_ImFontAtlasCustomRect* ImVector_ImFontAtlasCustomRect_ImVector_ImFontAtlasCustomRectVector(const ImVector_ImFontAtlasCustomRect src);

ImVector_ImTextureID* ImVector_ImTextureID_ImVector_ImTextureIDVector(const ImVector_ImTextureID src);

ImVector_ImFontConfig* ImVector_ImFontConfig_ImVector_ImFontConfigVector(const ImVector_ImFontConfig src);

ImVector_ImFontPtr* ImVector_ImFontPtr_ImVector_ImFontPtrVector(const ImVector_ImFontPtr src);

ImVector_ImDrawCmd* ImVector_ImDrawCmd_ImVector_ImDrawCmdVector(const ImVector_ImDrawCmd src);

ImVector_ImVec4* ImVector_ImVec4_ImVector_ImVec4Vector(const ImVector_ImVec4 src);

ImVector_ImDrawIdx* ImVector_ImDrawIdx_ImVector_ImDrawIdxVector(const ImVector_ImDrawIdx src);

ImVector_ImVec2* ImVector_ImVec2_ImVector_ImVec2Vector(const ImVector_ImVec2 src);

_Bool                ImVector_float_empty(const ImVector_float* self);

_Bool                ImVector_ImWchar_empty(const ImVector_ImWchar* self);

_Bool                ImVector_ImDrawVert_empty(const ImVector_ImDrawVert* self);

_Bool                ImVector_ImFontGlyph_empty(const ImVector_ImFontGlyph* self);

_Bool                ImVector_ImGuiTextRange_empty(const ImVector_ImGuiTextRange* self);

_Bool                ImVector_ImGuiStoragePair_empty(const ImVector_ImGuiStoragePair* self);

_Bool                ImVector_ImDrawChannel_empty(const ImVector_ImDrawChannel* self);

_Bool                ImVector_char_empty(const ImVector_char* self);

_Bool                ImVector_ImU32_empty(const ImVector_ImU32* self);

_Bool                ImVector_ImFontAtlasCustomRect_empty(const ImVector_ImFontAtlasCustomRect* self);

_Bool                ImVector_ImTextureID_empty(const ImVector_ImTextureID* self);

_Bool                ImVector_ImFontConfig_empty(const ImVector_ImFontConfig* self);

_Bool                ImVector_ImFontPtr_empty(const ImVector_ImFontPtr* self);

_Bool                ImVector_ImDrawCmd_empty(const ImVector_ImDrawCmd* self);

_Bool                ImVector_ImVec4_empty(const ImVector_ImVec4* self);

_Bool                ImVector_ImDrawIdx_empty(const ImVector_ImDrawIdx* self);

_Bool                ImVector_ImVec2_empty(const ImVector_ImVec2* self);

int ImVector_float_size(const ImVector_float* self);

int ImVector_ImWchar_size(const ImVector_ImWchar* self);

int ImVector_ImDrawVert_size(const ImVector_ImDrawVert* self);

int ImVector_ImFontGlyph_size(const ImVector_ImFontGlyph* self);

int ImVector_ImGuiTextRange_size(const ImVector_ImGuiTextRange* self);

int ImVector_ImGuiStoragePair_size(const ImVector_ImGuiStoragePair* self);

int ImVector_ImDrawChannel_size(const ImVector_ImDrawChannel* self);

int ImVector_char_size(const ImVector_char* self);

int ImVector_ImU32_size(const ImVector_ImU32* self);

int ImVector_ImFontAtlasCustomRect_size(const ImVector_ImFontAtlasCustomRect* self);

int ImVector_ImTextureID_size(const ImVector_ImTextureID* self);

int ImVector_ImFontConfig_size(const ImVector_ImFontConfig* self);

int ImVector_ImFontPtr_size(const ImVector_ImFontPtr* self);

int ImVector_ImDrawCmd_size(const ImVector_ImDrawCmd* self);

int ImVector_ImVec4_size(const ImVector_ImVec4* self);

int ImVector_ImDrawIdx_size(const ImVector_ImDrawIdx* self);

int ImVector_ImVec2_size(const ImVector_ImVec2* self);

int ImVector_float_size_in_bytes(const ImVector_float* self);

int ImVector_ImWchar_size_in_bytes(const ImVector_ImWchar* self);

int ImVector_ImDrawVert_size_in_bytes(const ImVector_ImDrawVert* self);

int ImVector_ImFontGlyph_size_in_bytes(const ImVector_ImFontGlyph* self);

int ImVector_ImGuiTextRange_size_in_bytes(const ImVector_ImGuiTextRange* self);

int ImVector_ImGuiStoragePair_size_in_bytes(const ImVector_ImGuiStoragePair* self);

int ImVector_ImDrawChannel_size_in_bytes(const ImVector_ImDrawChannel* self);

int ImVector_char_size_in_bytes(const ImVector_char* self);

int ImVector_ImU32_size_in_bytes(const ImVector_ImU32* self);

int ImVector_ImFontAtlasCustomRect_size_in_bytes(const ImVector_ImFontAtlasCustomRect* self);

int ImVector_ImTextureID_size_in_bytes(const ImVector_ImTextureID* self);

int ImVector_ImFontConfig_size_in_bytes(const ImVector_ImFontConfig* self);

int ImVector_ImFontPtr_size_in_bytes(const ImVector_ImFontPtr* self);

int ImVector_ImDrawCmd_size_in_bytes(const ImVector_ImDrawCmd* self);

int ImVector_ImVec4_size_in_bytes(const ImVector_ImVec4* self);

int ImVector_ImDrawIdx_size_in_bytes(const ImVector_ImDrawIdx* self);

int ImVector_ImVec2_size_in_bytes(const ImVector_ImVec2* self);

int ImVector_float_capacity(const ImVector_float* self);

int ImVector_ImWchar_capacity(const ImVector_ImWchar* self);

int ImVector_ImDrawVert_capacity(const ImVector_ImDrawVert* self);

int ImVector_ImFontGlyph_capacity(const ImVector_ImFontGlyph* self);

int ImVector_ImGuiTextRange_capacity(const ImVector_ImGuiTextRange* self);

int ImVector_ImGuiStoragePair_capacity(const ImVector_ImGuiStoragePair* self);

int ImVector_ImDrawChannel_capacity(const ImVector_ImDrawChannel* self);

int ImVector_char_capacity(const ImVector_char* self);

int ImVector_ImU32_capacity(const ImVector_ImU32* self);

int ImVector_ImFontAtlasCustomRect_capacity(const ImVector_ImFontAtlasCustomRect* self);

int ImVector_ImTextureID_capacity(const ImVector_ImTextureID* self);

int ImVector_ImFontConfig_capacity(const ImVector_ImFontConfig* self);

int ImVector_ImFontPtr_capacity(const ImVector_ImFontPtr* self);

int ImVector_ImDrawCmd_capacity(const ImVector_ImDrawCmd* self);

int ImVector_ImVec4_capacity(const ImVector_ImVec4* self);

int ImVector_ImDrawIdx_capacity(const ImVector_ImDrawIdx* self);

int ImVector_ImVec2_capacity(const ImVector_ImVec2* self);

void ImVector_float_clear(ImVector_float* self);

void ImVector_ImWchar_clear(ImVector_ImWchar* self);

void ImVector_ImDrawVert_clear(ImVector_ImDrawVert* self);

void ImVector_ImFontGlyph_clear(ImVector_ImFontGlyph* self);

void ImVector_ImGuiTextRange_clear(ImVector_ImGuiTextRange* self);

void ImVector_ImGuiStoragePair_clear(ImVector_ImGuiStoragePair* self);

void ImVector_ImDrawChannel_clear(ImVector_ImDrawChannel* self);

void ImVector_char_clear(ImVector_char* self);

void ImVector_ImU32_clear(ImVector_ImU32* self);

void ImVector_ImFontAtlasCustomRect_clear(ImVector_ImFontAtlasCustomRect* self);

void ImVector_ImTextureID_clear(ImVector_ImTextureID* self);

void ImVector_ImFontConfig_clear(ImVector_ImFontConfig* self);

void ImVector_ImFontPtr_clear(ImVector_ImFontPtr* self);

void ImVector_ImDrawCmd_clear(ImVector_ImDrawCmd* self);

void ImVector_ImVec4_clear(ImVector_ImVec4* self);

void ImVector_ImDrawIdx_clear(ImVector_ImDrawIdx* self);

void ImVector_ImVec2_clear(ImVector_ImVec2* self);

float* ImVector_float_begin(ImVector_float* self);

ImWchar* ImVector_ImWchar_begin(ImVector_ImWchar* self);

ImDrawVert* ImVector_ImDrawVert_begin(ImVector_ImDrawVert* self);

ImFontGlyph* ImVector_ImFontGlyph_begin(ImVector_ImFontGlyph* self);

ImGuiTextRange* ImVector_ImGuiTextRange_begin(ImVector_ImGuiTextRange* self);

ImGuiStoragePair* ImVector_ImGuiStoragePair_begin(ImVector_ImGuiStoragePair* self);

ImDrawChannel* ImVector_ImDrawChannel_begin(ImVector_ImDrawChannel* self);

char* ImVector_char_begin(ImVector_char* self);

ImU32* ImVector_ImU32_begin(ImVector_ImU32* self);

ImFontAtlasCustomRect* ImVector_ImFontAtlasCustomRect_begin(ImVector_ImFontAtlasCustomRect* self);

ImTextureID* ImVector_ImTextureID_begin(ImVector_ImTextureID* self);

ImFontConfig* ImVector_ImFontConfig_begin(ImVector_ImFontConfig* self);

ImFont** ImVector_ImFontPtr_begin(ImVector_ImFontPtr* self);

ImDrawCmd* ImVector_ImDrawCmd_begin(ImVector_ImDrawCmd* self);

ImVec4* ImVector_ImVec4_begin(ImVector_ImVec4* self);

ImDrawIdx* ImVector_ImDrawIdx_begin(ImVector_ImDrawIdx* self);

ImVec2* ImVector_ImVec2_begin(ImVector_ImVec2* self);

float const * ImVector_float_begin_const(const ImVector_float* self);

ImWchar const * ImVector_ImWchar_begin_const(const ImVector_ImWchar* self);

ImDrawVert const * ImVector_ImDrawVert_begin_const(const ImVector_ImDrawVert* self);

ImFontGlyph const * ImVector_ImFontGlyph_begin_const(const ImVector_ImFontGlyph* self);

ImGuiTextRange const * ImVector_ImGuiTextRange_begin_const(const ImVector_ImGuiTextRange* self);

ImGuiStoragePair const * ImVector_ImGuiStoragePair_begin_const(const ImVector_ImGuiStoragePair* self);

ImDrawChannel const * ImVector_ImDrawChannel_begin_const(const ImVector_ImDrawChannel* self);

char const * ImVector_char_begin_const(const ImVector_char* self);

ImU32 const * ImVector_ImU32_begin_const(const ImVector_ImU32* self);

ImFontAtlasCustomRect const * ImVector_ImFontAtlasCustomRect_begin_const(const ImVector_ImFontAtlasCustomRect* self);

ImTextureID const * ImVector_ImTextureID_begin_const(const ImVector_ImTextureID* self);

ImFontConfig const * ImVector_ImFontConfig_begin_const(const ImVector_ImFontConfig* self);

ImFont* const * ImVector_ImFontPtr_begin_const(const ImVector_ImFontPtr* self);

ImDrawCmd const * ImVector_ImDrawCmd_begin_const(const ImVector_ImDrawCmd* self);

ImVec4 const * ImVector_ImVec4_begin_const(const ImVector_ImVec4* self);

ImDrawIdx const * ImVector_ImDrawIdx_begin_const(const ImVector_ImDrawIdx* self);

ImVec2 const * ImVector_ImVec2_begin_const(const ImVector_ImVec2* self);

float* ImVector_float_end(ImVector_float* self);

ImWchar* ImVector_ImWchar_end(ImVector_ImWchar* self);

ImDrawVert* ImVector_ImDrawVert_end(ImVector_ImDrawVert* self);

ImFontGlyph* ImVector_ImFontGlyph_end(ImVector_ImFontGlyph* self);

ImGuiTextRange* ImVector_ImGuiTextRange_end(ImVector_ImGuiTextRange* self);

ImGuiStoragePair* ImVector_ImGuiStoragePair_end(ImVector_ImGuiStoragePair* self);

ImDrawChannel* ImVector_ImDrawChannel_end(ImVector_ImDrawChannel* self);

char* ImVector_char_end(ImVector_char* self);

ImU32* ImVector_ImU32_end(ImVector_ImU32* self);

ImFontAtlasCustomRect* ImVector_ImFontAtlasCustomRect_end(ImVector_ImFontAtlasCustomRect* self);

ImTextureID* ImVector_ImTextureID_end(ImVector_ImTextureID* self);

ImFontConfig* ImVector_ImFontConfig_end(ImVector_ImFontConfig* self);

ImFont** ImVector_ImFontPtr_end(ImVector_ImFontPtr* self);

ImDrawCmd* ImVector_ImDrawCmd_end(ImVector_ImDrawCmd* self);

ImVec4* ImVector_ImVec4_end(ImVector_ImVec4* self);

ImDrawIdx* ImVector_ImDrawIdx_end(ImVector_ImDrawIdx* self);

ImVec2* ImVector_ImVec2_end(ImVector_ImVec2* self);

float const * ImVector_float_end_const(const ImVector_float* self);

ImWchar const * ImVector_ImWchar_end_const(const ImVector_ImWchar* self);

ImDrawVert const * ImVector_ImDrawVert_end_const(const ImVector_ImDrawVert* self);

ImFontGlyph const * ImVector_ImFontGlyph_end_const(const ImVector_ImFontGlyph* self);

ImGuiTextRange const * ImVector_ImGuiTextRange_end_const(const ImVector_ImGuiTextRange* self);

ImGuiStoragePair const * ImVector_ImGuiStoragePair_end_const(const ImVector_ImGuiStoragePair* self);

ImDrawChannel const * ImVector_ImDrawChannel_end_const(const ImVector_ImDrawChannel* self);

char const * ImVector_char_end_const(const ImVector_char* self);

ImU32 const * ImVector_ImU32_end_const(const ImVector_ImU32* self);

ImFontAtlasCustomRect const * ImVector_ImFontAtlasCustomRect_end_const(const ImVector_ImFontAtlasCustomRect* self);

ImTextureID const * ImVector_ImTextureID_end_const(const ImVector_ImTextureID* self);

ImFontConfig const * ImVector_ImFontConfig_end_const(const ImVector_ImFontConfig* self);

ImFont* const * ImVector_ImFontPtr_end_const(const ImVector_ImFontPtr* self);

ImDrawCmd const * ImVector_ImDrawCmd_end_const(const ImVector_ImDrawCmd* self);

ImVec4 const * ImVector_ImVec4_end_const(const ImVector_ImVec4* self);

ImDrawIdx const * ImVector_ImDrawIdx_end_const(const ImVector_ImDrawIdx* self);

ImVec2 const * ImVector_ImVec2_end_const(const ImVector_ImVec2* self);

float* ImVector_float_front(ImVector_float* self);

ImWchar* ImVector_ImWchar_front(ImVector_ImWchar* self);

ImDrawVert* ImVector_ImDrawVert_front(ImVector_ImDrawVert* self);

ImFontGlyph* ImVector_ImFontGlyph_front(ImVector_ImFontGlyph* self);

ImGuiTextRange* ImVector_ImGuiTextRange_front(ImVector_ImGuiTextRange* self);

ImGuiStoragePair* ImVector_ImGuiStoragePair_front(ImVector_ImGuiStoragePair* self);

ImDrawChannel* ImVector_ImDrawChannel_front(ImVector_ImDrawChannel* self);

char* ImVector_char_front(ImVector_char* self);

ImU32* ImVector_ImU32_front(ImVector_ImU32* self);

ImFontAtlasCustomRect* ImVector_ImFontAtlasCustomRect_front(ImVector_ImFontAtlasCustomRect* self);

ImTextureID* ImVector_ImTextureID_front(ImVector_ImTextureID* self);

ImFontConfig* ImVector_ImFontConfig_front(ImVector_ImFontConfig* self);

ImFont** ImVector_ImFontPtr_front(ImVector_ImFontPtr* self);

ImDrawCmd* ImVector_ImDrawCmd_front(ImVector_ImDrawCmd* self);

ImVec4* ImVector_ImVec4_front(ImVector_ImVec4* self);

ImDrawIdx* ImVector_ImDrawIdx_front(ImVector_ImDrawIdx* self);

ImVec2* ImVector_ImVec2_front(ImVector_ImVec2* self);

float const * ImVector_float_front_const(const ImVector_float* self);

ImWchar const * ImVector_ImWchar_front_const(const ImVector_ImWchar* self);

ImDrawVert const * ImVector_ImDrawVert_front_const(const ImVector_ImDrawVert* self);

ImFontGlyph const * ImVector_ImFontGlyph_front_const(const ImVector_ImFontGlyph* self);

ImGuiTextRange const * ImVector_ImGuiTextRange_front_const(const ImVector_ImGuiTextRange* self);

ImGuiStoragePair const * ImVector_ImGuiStoragePair_front_const(const ImVector_ImGuiStoragePair* self);

ImDrawChannel const * ImVector_ImDrawChannel_front_const(const ImVector_ImDrawChannel* self);

char const * ImVector_char_front_const(const ImVector_char* self);

ImU32 const * ImVector_ImU32_front_const(const ImVector_ImU32* self);

ImFontAtlasCustomRect const * ImVector_ImFontAtlasCustomRect_front_const(const ImVector_ImFontAtlasCustomRect* self);

ImTextureID const * ImVector_ImTextureID_front_const(const ImVector_ImTextureID* self);

ImFontConfig const * ImVector_ImFontConfig_front_const(const ImVector_ImFontConfig* self);

ImFont* const * ImVector_ImFontPtr_front_const(const ImVector_ImFontPtr* self);

ImDrawCmd const * ImVector_ImDrawCmd_front_const(const ImVector_ImDrawCmd* self);

ImVec4 const * ImVector_ImVec4_front_const(const ImVector_ImVec4* self);

ImDrawIdx const * ImVector_ImDrawIdx_front_const(const ImVector_ImDrawIdx* self);

ImVec2 const * ImVector_ImVec2_front_const(const ImVector_ImVec2* self);

float* ImVector_float_back(ImVector_float* self);

ImWchar* ImVector_ImWchar_back(ImVector_ImWchar* self);

ImDrawVert* ImVector_ImDrawVert_back(ImVector_ImDrawVert* self);

ImFontGlyph* ImVector_ImFontGlyph_back(ImVector_ImFontGlyph* self);

ImGuiTextRange* ImVector_ImGuiTextRange_back(ImVector_ImGuiTextRange* self);

ImGuiStoragePair* ImVector_ImGuiStoragePair_back(ImVector_ImGuiStoragePair* self);

ImDrawChannel* ImVector_ImDrawChannel_back(ImVector_ImDrawChannel* self);

char* ImVector_char_back(ImVector_char* self);

ImU32* ImVector_ImU32_back(ImVector_ImU32* self);

ImFontAtlasCustomRect* ImVector_ImFontAtlasCustomRect_back(ImVector_ImFontAtlasCustomRect* self);

ImTextureID* ImVector_ImTextureID_back(ImVector_ImTextureID* self);

ImFontConfig* ImVector_ImFontConfig_back(ImVector_ImFontConfig* self);

ImFont** ImVector_ImFontPtr_back(ImVector_ImFontPtr* self);

ImDrawCmd* ImVector_ImDrawCmd_back(ImVector_ImDrawCmd* self);

ImVec4* ImVector_ImVec4_back(ImVector_ImVec4* self);

ImDrawIdx* ImVector_ImDrawIdx_back(ImVector_ImDrawIdx* self);

ImVec2* ImVector_ImVec2_back(ImVector_ImVec2* self);

float const * ImVector_float_back_const(const ImVector_float* self);

ImWchar const * ImVector_ImWchar_back_const(const ImVector_ImWchar* self);

ImDrawVert const * ImVector_ImDrawVert_back_const(const ImVector_ImDrawVert* self);

ImFontGlyph const * ImVector_ImFontGlyph_back_const(const ImVector_ImFontGlyph* self);

ImGuiTextRange const * ImVector_ImGuiTextRange_back_const(const ImVector_ImGuiTextRange* self);

ImGuiStoragePair const * ImVector_ImGuiStoragePair_back_const(const ImVector_ImGuiStoragePair* self);

ImDrawChannel const * ImVector_ImDrawChannel_back_const(const ImVector_ImDrawChannel* self);

char const * ImVector_char_back_const(const ImVector_char* self);

ImU32 const * ImVector_ImU32_back_const(const ImVector_ImU32* self);

ImFontAtlasCustomRect const * ImVector_ImFontAtlasCustomRect_back_const(const ImVector_ImFontAtlasCustomRect* self);

ImTextureID const * ImVector_ImTextureID_back_const(const ImVector_ImTextureID* self);

ImFontConfig const * ImVector_ImFontConfig_back_const(const ImVector_ImFontConfig* self);

ImFont* const * ImVector_ImFontPtr_back_const(const ImVector_ImFontPtr* self);

ImDrawCmd const * ImVector_ImDrawCmd_back_const(const ImVector_ImDrawCmd* self);

ImVec4 const * ImVector_ImVec4_back_const(const ImVector_ImVec4* self);

ImDrawIdx const * ImVector_ImDrawIdx_back_const(const ImVector_ImDrawIdx* self);

ImVec2 const * ImVector_ImVec2_back_const(const ImVector_ImVec2* self);

void ImVector_float_swap(ImVector_float* self,ImVector_float rhs);

void ImVector_ImWchar_swap(ImVector_ImWchar* self,ImVector_ImWchar rhs);

void ImVector_ImDrawVert_swap(ImVector_ImDrawVert* self,ImVector_ImDrawVert rhs);

void ImVector_ImFontGlyph_swap(ImVector_ImFontGlyph* self,ImVector_ImFontGlyph rhs);

void ImVector_ImGuiTextRange_swap(ImVector_ImGuiTextRange* self,ImVector_ImGuiTextRange rhs);

void ImVector_ImGuiStoragePair_swap(ImVector_ImGuiStoragePair* self,ImVector_ImGuiStoragePair rhs);

void ImVector_ImDrawChannel_swap(ImVector_ImDrawChannel* self,ImVector_ImDrawChannel rhs);

void ImVector_char_swap(ImVector_char* self,ImVector_char rhs);

void ImVector_ImU32_swap(ImVector_ImU32* self,ImVector_ImU32 rhs);

void ImVector_ImFontAtlasCustomRect_swap(ImVector_ImFontAtlasCustomRect* self,ImVector_ImFontAtlasCustomRect rhs);

void ImVector_ImTextureID_swap(ImVector_ImTextureID* self,ImVector_ImTextureID rhs);

void ImVector_ImFontConfig_swap(ImVector_ImFontConfig* self,ImVector_ImFontConfig rhs);

void ImVector_ImFontPtr_swap(ImVector_ImFontPtr* self,ImVector_ImFontPtr rhs);

void ImVector_ImDrawCmd_swap(ImVector_ImDrawCmd* self,ImVector_ImDrawCmd rhs);

void ImVector_ImVec4_swap(ImVector_ImVec4* self,ImVector_ImVec4 rhs);

void ImVector_ImDrawIdx_swap(ImVector_ImDrawIdx* self,ImVector_ImDrawIdx rhs);

void ImVector_ImVec2_swap(ImVector_ImVec2* self,ImVector_ImVec2 rhs);

int ImVector_float__grow_capacity(const ImVector_float* self,int sz);

int ImVector_ImWchar__grow_capacity(const ImVector_ImWchar* self,int sz);

int ImVector_ImDrawVert__grow_capacity(const ImVector_ImDrawVert* self,int sz);

int ImVector_ImFontGlyph__grow_capacity(const ImVector_ImFontGlyph* self,int sz);

int ImVector_ImGuiTextRange__grow_capacity(const ImVector_ImGuiTextRange* self,int sz);

int ImVector_ImGuiStoragePair__grow_capacity(const ImVector_ImGuiStoragePair* self,int sz);

int ImVector_ImDrawChannel__grow_capacity(const ImVector_ImDrawChannel* self,int sz);

int ImVector_char__grow_capacity(const ImVector_char* self,int sz);

int ImVector_ImU32__grow_capacity(const ImVector_ImU32* self,int sz);

int ImVector_ImFontAtlasCustomRect__grow_capacity(const ImVector_ImFontAtlasCustomRect* self,int sz);

int ImVector_ImTextureID__grow_capacity(const ImVector_ImTextureID* self,int sz);

int ImVector_ImFontConfig__grow_capacity(const ImVector_ImFontConfig* self,int sz);

int ImVector_ImFontPtr__grow_capacity(const ImVector_ImFontPtr* self,int sz);

int ImVector_ImDrawCmd__grow_capacity(const ImVector_ImDrawCmd* self,int sz);

int ImVector_ImVec4__grow_capacity(const ImVector_ImVec4* self,int sz);

int ImVector_ImDrawIdx__grow_capacity(const ImVector_ImDrawIdx* self,int sz);

int ImVector_ImVec2__grow_capacity(const ImVector_ImVec2* self,int sz);

void ImVector_float_resize(ImVector_float* self,int new_size);

void ImVector_ImWchar_resize(ImVector_ImWchar* self,int new_size);

void ImVector_ImDrawVert_resize(ImVector_ImDrawVert* self,int new_size);

void ImVector_ImFontGlyph_resize(ImVector_ImFontGlyph* self,int new_size);

void ImVector_ImGuiTextRange_resize(ImVector_ImGuiTextRange* self,int new_size);

void ImVector_ImGuiStoragePair_resize(ImVector_ImGuiStoragePair* self,int new_size);

void ImVector_ImDrawChannel_resize(ImVector_ImDrawChannel* self,int new_size);

void ImVector_char_resize(ImVector_char* self,int new_size);

void ImVector_ImU32_resize(ImVector_ImU32* self,int new_size);

void ImVector_ImFontAtlasCustomRect_resize(ImVector_ImFontAtlasCustomRect* self,int new_size);

void ImVector_ImTextureID_resize(ImVector_ImTextureID* self,int new_size);

void ImVector_ImFontConfig_resize(ImVector_ImFontConfig* self,int new_size);

void ImVector_ImFontPtr_resize(ImVector_ImFontPtr* self,int new_size);

void ImVector_ImDrawCmd_resize(ImVector_ImDrawCmd* self,int new_size);

void ImVector_ImVec4_resize(ImVector_ImVec4* self,int new_size);

void ImVector_ImDrawIdx_resize(ImVector_ImDrawIdx* self,int new_size);

void ImVector_ImVec2_resize(ImVector_ImVec2* self,int new_size);

void ImVector_float_resizeT(ImVector_float* self,int new_size,const float v);

void ImVector_ImWchar_resizeT(ImVector_ImWchar* self,int new_size,const ImWchar v);

void ImVector_ImDrawVert_resizeT(ImVector_ImDrawVert* self,int new_size,const ImDrawVert v);

void ImVector_ImFontGlyph_resizeT(ImVector_ImFontGlyph* self,int new_size,const ImFontGlyph v);

void ImVector_ImGuiTextRange_resizeT(ImVector_ImGuiTextRange* self,int new_size,const ImGuiTextRange v);

void ImVector_ImGuiStoragePair_resizeT(ImVector_ImGuiStoragePair* self,int new_size,const ImGuiStoragePair v);

void ImVector_ImDrawChannel_resizeT(ImVector_ImDrawChannel* self,int new_size,const ImDrawChannel v);

void ImVector_char_resizeT(ImVector_char* self,int new_size,const char v);

void ImVector_ImU32_resizeT(ImVector_ImU32* self,int new_size,const ImU32 v);

void ImVector_ImFontAtlasCustomRect_resizeT(ImVector_ImFontAtlasCustomRect* self,int new_size,const ImFontAtlasCustomRect v);

void ImVector_ImTextureID_resizeT(ImVector_ImTextureID* self,int new_size,const ImTextureID v);

void ImVector_ImFontConfig_resizeT(ImVector_ImFontConfig* self,int new_size,const ImFontConfig v);

void ImVector_ImFontPtr_resizeT(ImVector_ImFontPtr* self,int new_size,ImFont* const v);

void ImVector_ImDrawCmd_resizeT(ImVector_ImDrawCmd* self,int new_size,const ImDrawCmd v);

void ImVector_ImVec4_resizeT(ImVector_ImVec4* self,int new_size,const ImVec4 v);

void ImVector_ImDrawIdx_resizeT(ImVector_ImDrawIdx* self,int new_size,const ImDrawIdx v);

void ImVector_ImVec2_resizeT(ImVector_ImVec2* self,int new_size,const ImVec2 v);

void ImVector_float_reserve(ImVector_float* self,int new_capacity);

void ImVector_ImWchar_reserve(ImVector_ImWchar* self,int new_capacity);

void ImVector_ImDrawVert_reserve(ImVector_ImDrawVert* self,int new_capacity);

void ImVector_ImFontGlyph_reserve(ImVector_ImFontGlyph* self,int new_capacity);

void ImVector_ImGuiTextRange_reserve(ImVector_ImGuiTextRange* self,int new_capacity);

void ImVector_ImGuiStoragePair_reserve(ImVector_ImGuiStoragePair* self,int new_capacity);

void ImVector_ImDrawChannel_reserve(ImVector_ImDrawChannel* self,int new_capacity);

void ImVector_char_reserve(ImVector_char* self,int new_capacity);

void ImVector_ImU32_reserve(ImVector_ImU32* self,int new_capacity);

void ImVector_ImFontAtlasCustomRect_reserve(ImVector_ImFontAtlasCustomRect* self,int new_capacity);

void ImVector_ImTextureID_reserve(ImVector_ImTextureID* self,int new_capacity);

void ImVector_ImFontConfig_reserve(ImVector_ImFontConfig* self,int new_capacity);

void ImVector_ImFontPtr_reserve(ImVector_ImFontPtr* self,int new_capacity);

void ImVector_ImDrawCmd_reserve(ImVector_ImDrawCmd* self,int new_capacity);

void ImVector_ImVec4_reserve(ImVector_ImVec4* self,int new_capacity);

void ImVector_ImDrawIdx_reserve(ImVector_ImDrawIdx* self,int new_capacity);

void ImVector_ImVec2_reserve(ImVector_ImVec2* self,int new_capacity);

void ImVector_float_push_back(ImVector_float* self,const float v);

void ImVector_ImWchar_push_back(ImVector_ImWchar* self,const ImWchar v);

void ImVector_ImDrawVert_push_back(ImVector_ImDrawVert* self,const ImDrawVert v);

void ImVector_ImFontGlyph_push_back(ImVector_ImFontGlyph* self,const ImFontGlyph v);

void ImVector_ImGuiTextRange_push_back(ImVector_ImGuiTextRange* self,const ImGuiTextRange v);

void ImVector_ImGuiStoragePair_push_back(ImVector_ImGuiStoragePair* self,const ImGuiStoragePair v);

void ImVector_ImDrawChannel_push_back(ImVector_ImDrawChannel* self,const ImDrawChannel v);

void ImVector_char_push_back(ImVector_char* self,const char v);

void ImVector_ImU32_push_back(ImVector_ImU32* self,const ImU32 v);

void ImVector_ImFontAtlasCustomRect_push_back(ImVector_ImFontAtlasCustomRect* self,const ImFontAtlasCustomRect v);

void ImVector_ImTextureID_push_back(ImVector_ImTextureID* self,const ImTextureID v);

void ImVector_ImFontConfig_push_back(ImVector_ImFontConfig* self,const ImFontConfig v);

void ImVector_ImFontPtr_push_back(ImVector_ImFontPtr* self,ImFont* const v);

void ImVector_ImDrawCmd_push_back(ImVector_ImDrawCmd* self,const ImDrawCmd v);

void ImVector_ImVec4_push_back(ImVector_ImVec4* self,const ImVec4 v);

void ImVector_ImDrawIdx_push_back(ImVector_ImDrawIdx* self,const ImDrawIdx v);

void ImVector_ImVec2_push_back(ImVector_ImVec2* self,const ImVec2 v);

void ImVector_float_pop_back(ImVector_float* self);

void ImVector_ImWchar_pop_back(ImVector_ImWchar* self);

void ImVector_ImDrawVert_pop_back(ImVector_ImDrawVert* self);

void ImVector_ImFontGlyph_pop_back(ImVector_ImFontGlyph* self);

void ImVector_ImGuiTextRange_pop_back(ImVector_ImGuiTextRange* self);

void ImVector_ImGuiStoragePair_pop_back(ImVector_ImGuiStoragePair* self);

void ImVector_ImDrawChannel_pop_back(ImVector_ImDrawChannel* self);

void ImVector_char_pop_back(ImVector_char* self);

void ImVector_ImU32_pop_back(ImVector_ImU32* self);

void ImVector_ImFontAtlasCustomRect_pop_back(ImVector_ImFontAtlasCustomRect* self);

void ImVector_ImTextureID_pop_back(ImVector_ImTextureID* self);

void ImVector_ImFontConfig_pop_back(ImVector_ImFontConfig* self);

void ImVector_ImFontPtr_pop_back(ImVector_ImFontPtr* self);

void ImVector_ImDrawCmd_pop_back(ImVector_ImDrawCmd* self);

void ImVector_ImVec4_pop_back(ImVector_ImVec4* self);

void ImVector_ImDrawIdx_pop_back(ImVector_ImDrawIdx* self);

void ImVector_ImVec2_pop_back(ImVector_ImVec2* self);

void ImVector_float_push_front(ImVector_float* self,const float v);

void ImVector_ImWchar_push_front(ImVector_ImWchar* self,const ImWchar v);

void ImVector_ImDrawVert_push_front(ImVector_ImDrawVert* self,const ImDrawVert v);

void ImVector_ImFontGlyph_push_front(ImVector_ImFontGlyph* self,const ImFontGlyph v);

void ImVector_ImGuiTextRange_push_front(ImVector_ImGuiTextRange* self,const ImGuiTextRange v);

void ImVector_ImGuiStoragePair_push_front(ImVector_ImGuiStoragePair* self,const ImGuiStoragePair v);

void ImVector_ImDrawChannel_push_front(ImVector_ImDrawChannel* self,const ImDrawChannel v);

void ImVector_char_push_front(ImVector_char* self,const char v);

void ImVector_ImU32_push_front(ImVector_ImU32* self,const ImU32 v);

void ImVector_ImFontAtlasCustomRect_push_front(ImVector_ImFontAtlasCustomRect* self,const ImFontAtlasCustomRect v);

void ImVector_ImTextureID_push_front(ImVector_ImTextureID* self,const ImTextureID v);

void ImVector_ImFontConfig_push_front(ImVector_ImFontConfig* self,const ImFontConfig v);

void ImVector_ImFontPtr_push_front(ImVector_ImFontPtr* self,ImFont* const v);

void ImVector_ImDrawCmd_push_front(ImVector_ImDrawCmd* self,const ImDrawCmd v);

void ImVector_ImVec4_push_front(ImVector_ImVec4* self,const ImVec4 v);

void ImVector_ImDrawIdx_push_front(ImVector_ImDrawIdx* self,const ImDrawIdx v);

void ImVector_ImVec2_push_front(ImVector_ImVec2* self,const ImVec2 v);

float* ImVector_float_erase(ImVector_float* self,float const * it);

ImWchar* ImVector_ImWchar_erase(ImVector_ImWchar* self,ImWchar const * it);

ImDrawVert* ImVector_ImDrawVert_erase(ImVector_ImDrawVert* self,ImDrawVert const * it);

ImFontGlyph* ImVector_ImFontGlyph_erase(ImVector_ImFontGlyph* self,ImFontGlyph const * it);

ImGuiTextRange* ImVector_ImGuiTextRange_erase(ImVector_ImGuiTextRange* self,ImGuiTextRange const * it);

ImGuiStoragePair* ImVector_ImGuiStoragePair_erase(ImVector_ImGuiStoragePair* self,ImGuiStoragePair const * it);

ImDrawChannel* ImVector_ImDrawChannel_erase(ImVector_ImDrawChannel* self,ImDrawChannel const * it);

char* ImVector_char_erase(ImVector_char* self,char const * it);

ImU32* ImVector_ImU32_erase(ImVector_ImU32* self,ImU32 const * it);

ImFontAtlasCustomRect* ImVector_ImFontAtlasCustomRect_erase(ImVector_ImFontAtlasCustomRect* self,ImFontAtlasCustomRect const * it);

ImTextureID* ImVector_ImTextureID_erase(ImVector_ImTextureID* self,ImTextureID const * it);

ImFontConfig* ImVector_ImFontConfig_erase(ImVector_ImFontConfig* self,ImFontConfig const * it);

ImFont** ImVector_ImFontPtr_erase(ImVector_ImFontPtr* self,ImFont* const * it);

ImDrawCmd* ImVector_ImDrawCmd_erase(ImVector_ImDrawCmd* self,ImDrawCmd const * it);

ImVec4* ImVector_ImVec4_erase(ImVector_ImVec4* self,ImVec4 const * it);

ImDrawIdx* ImVector_ImDrawIdx_erase(ImVector_ImDrawIdx* self,ImDrawIdx const * it);

ImVec2* ImVector_ImVec2_erase(ImVector_ImVec2* self,ImVec2 const * it);

float* ImVector_float_eraseTPtr(ImVector_float* self,float const * it,float const * it_last);

ImWchar* ImVector_ImWchar_eraseTPtr(ImVector_ImWchar* self,ImWchar const * it,ImWchar const * it_last);

ImDrawVert* ImVector_ImDrawVert_eraseTPtr(ImVector_ImDrawVert* self,ImDrawVert const * it,ImDrawVert const * it_last);

ImFontGlyph* ImVector_ImFontGlyph_eraseTPtr(ImVector_ImFontGlyph* self,ImFontGlyph const * it,ImFontGlyph const * it_last);

ImGuiTextRange* ImVector_ImGuiTextRange_eraseTPtr(ImVector_ImGuiTextRange* self,ImGuiTextRange const * it,ImGuiTextRange const * it_last);

ImGuiStoragePair* ImVector_ImGuiStoragePair_eraseTPtr(ImVector_ImGuiStoragePair* self,ImGuiStoragePair const * it,ImGuiStoragePair const * it_last);

ImDrawChannel* ImVector_ImDrawChannel_eraseTPtr(ImVector_ImDrawChannel* self,ImDrawChannel const * it,ImDrawChannel const * it_last);

char* ImVector_char_eraseTPtr(ImVector_char* self,char const * it,char const * it_last);

ImU32* ImVector_ImU32_eraseTPtr(ImVector_ImU32* self,ImU32 const * it,ImU32 const * it_last);

ImFontAtlasCustomRect* ImVector_ImFontAtlasCustomRect_eraseTPtr(ImVector_ImFontAtlasCustomRect* self,ImFontAtlasCustomRect const * it,ImFontAtlasCustomRect const * it_last);

ImTextureID* ImVector_ImTextureID_eraseTPtr(ImVector_ImTextureID* self,ImTextureID const * it,ImTextureID const * it_last);

ImFontConfig* ImVector_ImFontConfig_eraseTPtr(ImVector_ImFontConfig* self,ImFontConfig const * it,ImFontConfig const * it_last);

ImFont** ImVector_ImFontPtr_eraseTPtr(ImVector_ImFontPtr* self,ImFont* const * it,ImFont* const * it_last);

ImDrawCmd* ImVector_ImDrawCmd_eraseTPtr(ImVector_ImDrawCmd* self,ImDrawCmd const * it,ImDrawCmd const * it_last);

ImVec4* ImVector_ImVec4_eraseTPtr(ImVector_ImVec4* self,ImVec4 const * it,ImVec4 const * it_last);

ImDrawIdx* ImVector_ImDrawIdx_eraseTPtr(ImVector_ImDrawIdx* self,ImDrawIdx const * it,ImDrawIdx const * it_last);

ImVec2* ImVector_ImVec2_eraseTPtr(ImVector_ImVec2* self,ImVec2 const * it,ImVec2 const * it_last);

float* ImVector_float_erase_unsorted(ImVector_float* self,float const * it);

ImWchar* ImVector_ImWchar_erase_unsorted(ImVector_ImWchar* self,ImWchar const * it);

ImDrawVert* ImVector_ImDrawVert_erase_unsorted(ImVector_ImDrawVert* self,ImDrawVert const * it);

ImFontGlyph* ImVector_ImFontGlyph_erase_unsorted(ImVector_ImFontGlyph* self,ImFontGlyph const * it);

ImGuiTextRange* ImVector_ImGuiTextRange_erase_unsorted(ImVector_ImGuiTextRange* self,ImGuiTextRange const * it);

ImGuiStoragePair* ImVector_ImGuiStoragePair_erase_unsorted(ImVector_ImGuiStoragePair* self,ImGuiStoragePair const * it);

ImDrawChannel* ImVector_ImDrawChannel_erase_unsorted(ImVector_ImDrawChannel* self,ImDrawChannel const * it);

char* ImVector_char_erase_unsorted(ImVector_char* self,char const * it);

ImU32* ImVector_ImU32_erase_unsorted(ImVector_ImU32* self,ImU32 const * it);

ImFontAtlasCustomRect* ImVector_ImFontAtlasCustomRect_erase_unsorted(ImVector_ImFontAtlasCustomRect* self,ImFontAtlasCustomRect const * it);

ImTextureID* ImVector_ImTextureID_erase_unsorted(ImVector_ImTextureID* self,ImTextureID const * it);

ImFontConfig* ImVector_ImFontConfig_erase_unsorted(ImVector_ImFontConfig* self,ImFontConfig const * it);

ImFont** ImVector_ImFontPtr_erase_unsorted(ImVector_ImFontPtr* self,ImFont* const * it);

ImDrawCmd* ImVector_ImDrawCmd_erase_unsorted(ImVector_ImDrawCmd* self,ImDrawCmd const * it);

ImVec4* ImVector_ImVec4_erase_unsorted(ImVector_ImVec4* self,ImVec4 const * it);

ImDrawIdx* ImVector_ImDrawIdx_erase_unsorted(ImVector_ImDrawIdx* self,ImDrawIdx const * it);

ImVec2* ImVector_ImVec2_erase_unsorted(ImVector_ImVec2* self,ImVec2 const * it);

float* ImVector_float_insert(ImVector_float* self,float const * it,const float v);

ImWchar* ImVector_ImWchar_insert(ImVector_ImWchar* self,ImWchar const * it,const ImWchar v);

ImDrawVert* ImVector_ImDrawVert_insert(ImVector_ImDrawVert* self,ImDrawVert const * it,const ImDrawVert v);

ImFontGlyph* ImVector_ImFontGlyph_insert(ImVector_ImFontGlyph* self,ImFontGlyph const * it,const ImFontGlyph v);

ImGuiTextRange* ImVector_ImGuiTextRange_insert(ImVector_ImGuiTextRange* self,ImGuiTextRange const * it,const ImGuiTextRange v);

ImGuiStoragePair* ImVector_ImGuiStoragePair_insert(ImVector_ImGuiStoragePair* self,ImGuiStoragePair const * it,const ImGuiStoragePair v);

ImDrawChannel* ImVector_ImDrawChannel_insert(ImVector_ImDrawChannel* self,ImDrawChannel const * it,const ImDrawChannel v);

char* ImVector_char_insert(ImVector_char* self,char const * it,const char v);

ImU32* ImVector_ImU32_insert(ImVector_ImU32* self,ImU32 const * it,const ImU32 v);

ImFontAtlasCustomRect* ImVector_ImFontAtlasCustomRect_insert(ImVector_ImFontAtlasCustomRect* self,ImFontAtlasCustomRect const * it,const ImFontAtlasCustomRect v);

ImTextureID* ImVector_ImTextureID_insert(ImVector_ImTextureID* self,ImTextureID const * it,const ImTextureID v);

ImFontConfig* ImVector_ImFontConfig_insert(ImVector_ImFontConfig* self,ImFontConfig const * it,const ImFontConfig v);

ImFont** ImVector_ImFontPtr_insert(ImVector_ImFontPtr* self,ImFont* const * it,ImFont* const v);

ImDrawCmd* ImVector_ImDrawCmd_insert(ImVector_ImDrawCmd* self,ImDrawCmd const * it,const ImDrawCmd v);

ImVec4* ImVector_ImVec4_insert(ImVector_ImVec4* self,ImVec4 const * it,const ImVec4 v);

ImDrawIdx* ImVector_ImDrawIdx_insert(ImVector_ImDrawIdx* self,ImDrawIdx const * it,const ImDrawIdx v);

ImVec2* ImVector_ImVec2_insert(ImVector_ImVec2* self,ImVec2 const * it,const ImVec2 v);

_Bool                ImVector_float_contains(const ImVector_float* self,const float v);

_Bool                ImVector_ImWchar_contains(const ImVector_ImWchar* self,const ImWchar v);

_Bool                ImVector_char_contains(const ImVector_char* self,const char v);

int ImVector_float_index_from_ptr(const ImVector_float* self,float const * it);

int ImVector_ImWchar_index_from_ptr(const ImVector_ImWchar* self,ImWchar const * it);

int ImVector_ImDrawVert_index_from_ptr(const ImVector_ImDrawVert* self,ImDrawVert const * it);

int ImVector_ImFontGlyph_index_from_ptr(const ImVector_ImFontGlyph* self,ImFontGlyph const * it);

int ImVector_ImGuiTextRange_index_from_ptr(const ImVector_ImGuiTextRange* self,ImGuiTextRange const * it);

int ImVector_ImGuiStoragePair_index_from_ptr(const ImVector_ImGuiStoragePair* self,ImGuiStoragePair const * it);

int ImVector_ImDrawChannel_index_from_ptr(const ImVector_ImDrawChannel* self,ImDrawChannel const * it);

int ImVector_char_index_from_ptr(const ImVector_char* self,char const * it);

int ImVector_ImU32_index_from_ptr(const ImVector_ImU32* self,ImU32 const * it);

int ImVector_ImFontAtlasCustomRect_index_from_ptr(const ImVector_ImFontAtlasCustomRect* self,ImFontAtlasCustomRect const * it);

int ImVector_ImTextureID_index_from_ptr(const ImVector_ImTextureID* self,ImTextureID const * it);

int ImVector_ImFontConfig_index_from_ptr(const ImVector_ImFontConfig* self,ImFontConfig const * it);

int ImVector_ImFontPtr_index_from_ptr(const ImVector_ImFontPtr* self,ImFont* const * it);

int ImVector_ImDrawCmd_index_from_ptr(const ImVector_ImDrawCmd* self,ImDrawCmd const * it);

int ImVector_ImVec4_index_from_ptr(const ImVector_ImVec4* self,ImVec4 const * it);

int ImVector_ImDrawIdx_index_from_ptr(const ImVector_ImDrawIdx* self,ImDrawIdx const * it);

int ImVector_ImVec2_index_from_ptr(const ImVector_ImVec2* self,ImVec2 const * it);

void igLogText(const char *fmt, ...);

void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...);

float igGET_FLT_MAX();

void igColorConvertRGBtoHSV(float r,float g,float b,float *out_h,float *out_s,float *out_v);

void igColorConvertHSVtoRGB(float h,float s,float v,float *out_r,float *out_g,float *out_b);

ImVector_ImWchar* ImVector_ImWchar_create();

void ImVector_ImWchar_Init(ImVector_ImWchar* p);

void ImVector_ImWchar_UnInit(ImVector_ImWchar* p);

]]
--[[ END AUTOGENERATED SEGMENT ]]
local cdecl = cdecl or ''
cdecl = cdecl..[[

// Helpers: UTF-8 <> wchar

int igImTextStrToUtf8(char* buf, int buf_size, const ImWchar* in_text, const ImWchar* in_text_end);      // return output UTF-8 bytes count 

int igImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end);          // return input UTF-8 bytes count 

int igImTextStrFromUtf8(ImWchar* buf, int buf_size, const char* in_text, const char* in_text_end, const char** in_remaining);   // return input UTF-8 bytes count 

int igImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end);                            // return number of UTF-8 code-points (NOT bytes count) 

int igImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end);                   // return number of bytes to express string as UTF-8 code-points 

]]

return cdecl