LUAR_RP_PC / Luar /data /maps /interior /gen_int4.ide
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objs
14842, int_policeA07, genintintpoliceA, 100, 4
14843, int_policeA01, genintintpoliceA, 100, 4
14844, int_policeA02, genintintpoliceA, 100, 0
14845, int_policeA03, int_policeA03a, 100, 0
14846, int_ppol, genintintpoliceB, 150, 0
14847, mp_sfpd_big, mp_policeSF, 50, 0
14848, mp_sfpd_stairs1, mp_policeSF, 50, 0
14849, mp_sfpd_lights1, mp_policeSF, 50, 0
14850, mp_sfpd_obj1, mp_policeSF, 50, 0
14851, mp_sfpd_signa, mp_policeSF, 50, 0
14852, mp_sfpd_win1, mp_policeSF, 50, 0
14853, veg_pol_main2, gen_pol_vegas, 60, 0
14854, countera, gen_pol_vegas, 60, 0
14855, counterb, gen_pol_vegas, 60, 0
14856, cellsa, gen_pol_vegas, 50, 4
14858, veg_pol_main1, gen_pol_vegas, 60, 0
14859, coochie-room, gf1, 50, 0
14860, coochie-posters, gf1, 50, 0
14861, choochie-bed, gf1, 50, 0
14862, headboard, gf1, 50, 0
14863, clothes, gf1, 50, 4
14864, shoes, gf1, 50, 0
14865, bobbi-room01, gf2, 50, 0
14866, bobbie-bed01, gf2, 50, 0
14867, bobbie-cupboards, gf2, 50, 0
14868, pennants01, gf2, 50, 4
14869, bobbie-table, gf2, 50, 0
14870, pompom01, gf2, 50, 0
14871, Kylie_barn, gf3, 50, 0
14872, Kylie_logs, gf3, 50, 0
14873, Kylie_hay, gf3, 50, 0
14874, Kylie_stairs, gf3, 50, 0
14875, Kylie_hay1, gf3, 50, 0
14876, michelle-garage, gf4, 50, 0
14877, michelle-stairs, gf4, 50, 0
14878, michelle-barrels, gf4, 50, 0
14879, michelle-bits, gf4, 50, 0
14880, michelle-bed01, gf4, 50, 0
14881, barbara-cop, gf5, 100, 0
14882, barb-pipes, gf5, 100, 0
14883, prison-gates, gf5, 100, 4
14885, Vegas-signs1, gen_pol_vegas, 60, 0
14886, polvegsigns1, gen_pol_vegas, 60, 0
14887, polvegsigns3, gen_pol_vegas, 60, 0
14888, Millie-headboard, gf6, 50, 0
14889, Millie-room, gf6, 50, 0
14890, millie-vibrators, gf6, 30, 0
14891, millie-swing, gf6, 100, 4
14892, mp_sfpd_win2, mp_policeSF, 50, 0
14893, police1-exit, genintintpoliceB, 20, 0
14894, police2-exit01, mp_policeSF, 50, 0
14895, mp_sfpd_obj2, mp_policeSF, 50, 0
14896, mp_sfpd_lights2a, mp_policeSF, 50, 0
14897, mp_sfpd_lights1a, mp_policeSF, 50, 0
14898, int_policeA03a, int_policeA03a, 100, 0
14900, police3-exit01, mp_policeSF, 50, 0
14901, police3-exit02, mp_policeSF, 50, 0
14902, veg_pol_window, gen_pol_vegas, 100, 4
14903, mp_sfpd_lights2, mp_policeSF, 100, 0
end
tobj
end
path
end
2dfx
end
anim
end
txdp
end