LUAR_RP_PC / Luar /data /plants.dat
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;
; Title : Plants.dat
; Author : Andrzej Madajczyk
; Date : 02/05/2003
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;
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;
; Note: "X" + "Select" on Pad1 will reload this file while game is running;
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;
;
;
; Name - Surface Name (it must correspond to names in "ColPoint.h",
; e.g. "TARMAC" -> "COLPOINT_SURFACETYPE_TARMAC");
;
;
; PCDid - Plant Cover Definition Index for SurfaceType (0-2)
; Notes: 1. There must be at least 1 PCDid specified per SurfaceType
; 2. Each plant definition have own options for plants, but all definitions
; must share the same constant SlotID (see below)
;
; SlotID - Plant Slot ID (defines main geometry set and "big" texture ID)
; Note: SlotID must be CONSTANT for all plant cover definitions in SurfaceType
;
;
; ModelID - subModel ID (0-3)
; UVoff - local UV offset in "big" texture (64x1024), described by ID (0-15):
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;
; R,G,B - Color RGB (0-255) (default=(255,255,255))
;
; I - Color Intensity (0-255) (default=255)
; VarI - Color intensity Variation (default=0 (no variation))
; Intensity should be <255 to see any effect of this (final_I = I + VarI*rand01())
;
; A - Color Alpha (129-255) (default=255)
;
;
; SclXY - Plant Size Scale XY (default=1.0)
; SclZ - Plant Size Scale Z (height) (default=1.0)
; SclVarXY - Plant Size Scale Variation XY (default=0.0 (no variation)) (final_SclXY = SclXY + SclVarXY*rand01())
; SclVarZ - Plant Size Scale Variation Z (like SclVarXY)
;
;
; WBendScl - Wind bending scale (default=0.0 (no wind bending))
; Notes: 1. This scale may be negative (s<0) - then you will get "opposite to the wind" movement
; 2. This should be off (=0.0) for very small plants (with low ScaleZ), as bending looks unnatural for them
;
; WBendVar - Wind bending variation (0 <= var <= 10)
; (>1.0 = big differences in bending among plants in set, 0.5 = medium differences,
; 0.0 = every plant is bended in the same way)
;
; final_bend = [ 1.0 + (bend_var*rand(-1,1)) ] * [ global_wind * bend_scale ]
;
; Notes: 1. when WBendScl is small (~1.0) and WBendVar is big (>3.0), then bending differences will be very visible
; 2. when WBendScl is big (~3.0) and WBendVar is small (<1.0), then bending differences will be very small
;
;
; Density - Density (num of plants per 1 sq/m)
; (1.0=dense, 0.2=average, 0.1=sparse, 0.0 = no plants generated)
;
;
;
;
;
;
;Name PCDid SlotID ModelID UVoff R G B I VarI A SclXY SclZ SclVarXY SclVarZ WBendScl WBendVar Density
;
;Name PCDid SlotID ModelID UVoff R G B I VarI A SclXY SclZ SclVarXY SclVarZ WBendScl WBendVar Density
TARMAC_REALLYFUCKED 0 0 2 1 190 250 165 100 0 25 0.1 0.11 0.1 0.1 1.0 3.0 0.02
;
GRASS_SHORT_LUSH 0 0 0 1 220 210 165 160 22 40 0.5 0.51 1.5 0.65 5.0 1.0 0.1
GRASS_SHORT_LUSH 1 0 1 1 220 210 165 160 22 40 1.5 0.61 1.5 0.85 5.0 1.0 0.08
;
GRASS_MEDIUM_LUSH 0 0 0 1 210 250 128 111 64 46 1.5 0.51 1.5 0.65 1.0 3.0 0.1
GRASS_MEDIUM_LUSH 1 0 0 1 210 250 128 111 64 46 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
GRASS_LONG_LUSH 0 0 0 1 214 170 189 150 64 50 0.5 0.11 1.5 0.25 1.0 3.0 0.16
;
GRASS_SHORT_DRY 0 1 0 1 222 220 219 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
GRASS_SHORT_DRY 1 1 0 1 222 220 219 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
GRASS_MEDIUM_DRY 0 0 0 1 220 210 165 160 22 40 0.5 0.51 1.5 0.65 5.0 1.0 0.1
GRASS_MEDIUM_DRY 1 0 1 1 220 210 165 160 22 40 1.5 0.61 1.5 0.85 5.0 1.0 0.08
;
GRASS_LONG_DRY 1 0 0 3 190 250 165 100 0 20 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
;Name PCDid SlotID ModelID UVoff R G B I VarI A SclXY SclZ SclVarXY SclVarZ WBendScl WBendVar Density
;
WOODLANDGROUND 0 0 0 1 120 120 125 120 220 90 3.5 0.6 1.9 1.25 1.0 6.0 0.09
WOODLANDGROUND 1 0 0 0 125 125 125 120 220 50 1.0 1.0 0.5 0.5 1.0 6.0 0.09
;
;
;
;
SAND_DEEP 0 1 0 1 192 192 192 120 220 155 0.5 0.5 0.5 0.55 1.0 0.0 0.01
SAND_DEEP 0 1 0 1 192 192 192 120 220 155 0.5 0.5 0.5 0.55 1.0 0.0 0.01
SAND_MEDIUM 0 1 0 0 190 190 195 120 220 200 3.5 0.2 0.9 0.25 1.0 0.0 0.18
SAND_MEDIUM 0 1 0 0 190 190 195 120 220 200 3.5 0.2 0.9 0.25 1.0 0.0 0.18
;
SAND_COMPACT 0 1 0 3 245 147 113 86 45 35 1.5 0.2 0.5 0.55 1.0 0.0 0.18
SAND_COMPACT 1 1 0 1 245 147 113 86 45 35 0.5 0.5 0.5 0.55 1.0 0.0 0.18
SAND_COMPACT 0 1 0 3 245 147 113 86 45 35 1.5 0.2 0.5 0.55 1.0 0.0 0.18
SAND_COMPACT 1 1 0 1 245 147 113 86 45 35 0.5 0.5 0.5 0.55 1.0 0.0 0.18
;
SAND_ARID 1 1 0 0 210 205 182 210 0 50 1.5 0.6 1.5 0.85 1.0 3.0 0.04
;
SAND_MORE 0 1 0 2 192 192 192 110 220 100 0.5 0.5 0.5 0.55 1.0 0.0 0.18
SAND_MORE 0 1 0 2 192 192 192 110 220 100 0.5 0.5 0.5 0.55 1.0 0.0 0.18
;
P_GRASSMID1 0 1 0 1 242 240 239 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSMID1 1 1 0 1 242 240 239 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_GRASSMID2 0 1 0 1 222 220 219 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSMID2 1 1 0 1 222 220 219 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
;
P_BUSHYDRY 0 1 0 1 222 220 219 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_BUSHYDRY 1 1 0 1 222 220 219 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_GRASSLIGHTER 0 1 0 1 242 240 239 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSLIGHTER 1 1 0 1 242 240 239 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_GRASSLIGHTER2 0 1 0 1 242 240 239 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSLIGHTER2 1 1 0 1 242 240 239 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_WOODLAND 0 0 0 1 252 220 139 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_WOODLAND 1 0 0 1 252 220 139 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_FORESTSTUMPS 0 0 0 1 252 220 139 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_FORESTSTUMPS 1 0 0 1 252 220 139 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_GRASSBRNMIX 0 0 0 1 252 200 139 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSBRNMIX 1 0 0 1 252 200 139 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
CORNFIELD 0 1 0 1 242 240 239 220 90 70 0.5 2.11 1.5 0.25 1.0 3.0 0.1
CORNFIELD 1 1 0 1 242 240 239 220 90 70 1.5 2.61 1.5 0.85 1.0 3.0 0.08
;
P_SAND 1 1 0 0 210 205 182 210 0 50 1.5 0.6 1.5 0.85 1.0 3.0 0.01
P_SAND_ARID 1 1 0 0 210 205 182 210 0 50 1.5 0.6 1.5 0.85 1.0 3.0 0.04
P_SAND_DENSE 1 1 0 0 210 205 182 210 0 50 1.5 0.6 1.5 0.85 1.0 3.0 0.01
P_SAND_COMPACT 1 1 0 0 120 135 70 170 0 30 1.5 0.6 1.5 0.85 1.0 3.0 0.06
P_GRASS_SHORT 0 0 0 2 190 250 165 100 0 50 2.5 0.61 2.5 0.85 1.0 3.0 0.04
P_GRASS_MEADOW 0 0 0 2 210 250 128 111 64 16 0.5 0.51 1.5 0.65 1.0 3.0 0.0
P_GRASS_DRY 0 0 0 2 220 210 165 160 22 40 0.5 0.51 1.5 0.65 5.0 1.0 0.0
P_WOODDENSE 0 0 0 3 190 250 165 100 0 20 1.5 0.61 1.5 0.85 1.0 3.0 0.00
P_ROADSIDEDES 0 0 0 2 202 222 202 180 220 100 1.5 1.2 0.5 0.55 1.0 0.0 0.01
;
P_GRASSWEEFLOWERS 0 1 0 1 242 240 239 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSWEEFLOWERS 1 1 0 1 242 240 239 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_GRASSDRYTALL 0 1 0 1 242 240 239 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSDRYTALL 1 1 0 1 242 240 239 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_GRASSLUSHTALL 0 1 0 1 242 240 239 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSLUSHTALL 1 1 0 1 242 240 239 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_GRASSGRNMIX 0 1 0 1 242 240 239 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSGRNMIX 1 1 0 1 242 240 239 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_GRASSLOW 0 0 0 1 190 250 165 100 0 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSLIGHTER2 0 1 0 1 242 240 239 190 50 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSLIGHTER2 1 1 0 1 242 240 239 190 50 40 1.5 0.61 1.5 0.85 1.0 3.0 0.08
;
P_GRASSROCKY 0 0 0 1 190 250 165 100 0 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSSMALLTREES 0 0 0 1 190 250 165 100 0 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSLIGHT 0 0 0 1 190 250 165 100 0 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
;
;
P_GRASSDARK 0 0 0 1 190 250 165 100 0 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSDARK2 0 0 0 1 190 250 165 100 0 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
P_GRASSDIRTMIX 0 0 0 1 190 250 165 100 0 50 0.5 0.11 1.5 0.25 1.0 3.0 0.1
;
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;
;the end