| [LodLights] | |
| RenderLodLights = 1 | |
| MaxNumberOfLodLights = 25000 | |
| CoronaRadiusMultiplier = 0.75 | |
| SlightlyIncreaseRadiusWithDistance = 1 | |
| CoronaFarClip = auto | |
| CustomCoronaTexturePath = .\\corona.png | |
| [StaticShadows] | |
| RenderStaticShadowsForLODs = 0 //may reduce performance | |
| StaticShadowsIntensity = 2.0 | |
| StaticShadowsDrawDistance = 200.0 | |
| [SearchLights] | |
| RenderSearchlightEffects = 1 | |
| RenderOnlyDuringFoggyWeather = 1 | |
| SearchlightEffectVisibilityFactor = 0.4 | |
| SmoothEffect = 1 | |
| [DrawDistanceChanger] | |
| Enable = 1 | |
| MinDrawDistanceOnTheGround = 1000.0 | |
| Factor1 = 8.0 | |
| Factor2 = 3.0 | |
| StaticSunSize = 20.0 | |
| [AdaptiveDrawDistance] | |
| Enable = 0 // Works only with DrawDistanceChanger enabled | |
| MinFPSValue = 30 // Plugin will decrease draw distance (far clip) if FPS value is less than this | |
| MaxFPSValue = 55 // Plugin will increase draw distance (far clip) if FPS value is greater than this | |
| MaxPossibleDrawDistance = 5000.0 // Plugin will stop increasing draw distance if it reaches this value | |
| [IDETweaker] | |
| TimedObjectsDrawDistance = 0.0 // All values below 10.0 will be used as a multiplier, otherwise as a draw distance. | |
| NeonsDrawDistance = 2000.0 | |
| LODObjectsDrawDistance = 1500.0 | |
| GenericObjectsDrawDistance = 400.0 | |
| AllNormalObjectsDrawDistance = 250.0 | |
| VegetationDrawDistance = 800.0 | |
| LoadAllBinaryIPLs = 0 // May crash if enabled | |
| PreloadLODs = 1 | |
| [Misc] | |
| FestiveLights = 0 |