LUAR_RP_PC / Luar /moonloader /lib /SAMemory /game /CAEWeaponAudioEntity.lua
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--[[
Project: SA Memory (Available from https://blast.hk/)
Developers: LUCHARE, FYP
Special thanks:
plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses.
Copyright (c) 2018 BlastHack.
]]
local shared = require 'SAMemory.shared'
shared.require 'CAEAudioEntity'
shared.require 'CAESound'
shared.require 'CPed'
shared.ffi.cdef[[
typedef struct CAEWeaponAudioEntity : CAEAudioEntity
{
char bPlayedMiniGunFireSound;
char field_7D;
char field_7E;
char field_7F;
char nChainsawSoundState;
char field_81[3];
int dwFlameThrowerLastPlayedTime;
int dwSpraycanLastPlayedTime;
int dwExtinguisherLastPlayedTime;
int dwMiniGunFireSoundPlayedTime;
int dwTimeChainsaw;
int dwTimeLastFired;
CAESound *pSounds;
char bActive;
char field_A1[3];
CPed* pPed;
} CAEWeaponAudioEntity;
]]
shared.validate_size('CAEWeaponAudioEntity', 0xA8)