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------------------------------------------------------------------
--
-- Author: Alexey Melnichuk <alexeymelnichuck@gmail.com>
--
-- Copyright (C) 2013-2016 Alexey Melnichuk <alexeymelnichuck@gmail.com>
--
-- Licensed according to the included 'LICENCE' document
--
-- This file is part of lua-path library.
--
------------------------------------------------------------------
--[[ note GetTempPath
GetTempPath() might ignore the environment variables it's supposed to use (TEMP, TMP, ...) if they are more than 130 characters or so.
http://blogs.msdn.com/b/larryosterman/archive/2010/10/19/because-if-you-do_2c00_-stuff-doesn_2700_t-work-the-way-you-intended_2e00_.aspx
---------------
Limit of Buffer Size for GetTempPath
[Note - this behavior does not occur with the latest versions of the OS as of Vista SP1/Windows Server 2008. If anyone has more information about when this condition occurs, please update this content.]
[Note - this post has been edited based on, and extended by, information in the following post]
Apparently due to the method used by GetTempPathA to translate ANSI strings to UNICODE, this function itself cannot be told that the buffer is greater than 32766 in narrow convention. Attempting to pass a larger value in nBufferLength will result in a failed RtlHeapFree call in ntdll.dll and subsequently cause your application to call DbgBreakPoint in debug compiles and simple close without warning in release compiles.
Example:
// Allocate a 32Ki character buffer, enough to hold even native NT paths.
LPTSTR tempPath = new TCHAR[32767];
::GetTempPath(32767, tempPath); // Will crash in RtlHeapFree
----------------
--]]
local function prequire(...)
local ok, mod = pcall(require, ...)
if not ok then return nil, mod end
return mod
end
local lua_version do
local lua_version_t
lua_version = function()
if not lua_version_t then
local version = assert(_VERSION)
local maj, min = version:match("^Lua (%d+)%.(%d+)$")
if maj then lua_version_t = {tonumber(maj),tonumber(min)}
elseif math.type then lua_version_t = {5,3}
elseif not math.mod then lua_version_t = {5,2}
elseif table.pack and not pack then lua_version_t = {5,2}
else lua_version_t = {5,2} end
end
return lua_version_t[1], lua_version_t[2]
end
end
local LUA_MAJOR, LUA_MINOR = lua_version()
local LUA_VER_NUM = LUA_MAJOR * 100 + LUA_MINOR
local load_bit if LUA_VER_NUM < 503 then
load_bit = function()
return assert(prequire("bit32") or prequire("bit"))
end
else
load_bit = function ()
local bit_loader = assert(load[[
return {
band = function(a, b) return a & b end;
}
]])
return assert(bit_loader())
end
end
local bit = load_bit()
local CONST = {
GENERIC_READ = 0x80000000;
GENERIC_WRITE = 0x40000000;
GENERIC_EXECUTE = 0x20000000;
GENERIC_ALL = 0x10000000;
FILE_FLAG_WRITE_THROUGH = 0x80000000;
FILE_FLAG_NO_BUFFERING = 0x20000000;
FILE_FLAG_RANDOM_ACCESS = 0x10000000;
FILE_FLAG_SEQUENTIAL_SCAN = 0x08000000;
FILE_FLAG_DELETE_ON_CLOSE = 0x04000000;
FILE_FLAG_OVERLAPPED = 0x40000000;
FILE_ATTRIBUTE_ARCHIVE = 0x00000020; -- A file or directory that is an archive file or directory. Applications typically use this attribute to mark files for backup or removal .
FILE_ATTRIBUTE_COMPRESSED = 0x00000800; -- A file or directory that is compressed. For a file, all of the data in the file is compressed. For a directory, compression is the default for newly created files and subdirectories.
FILE_ATTRIBUTE_DEVICE = 0x00000040; -- This value is reserved for system use.
FILE_ATTRIBUTE_DIRECTORY = 0x00000010; -- The handle that identifies a directory.
FILE_ATTRIBUTE_ENCRYPTED = 0x00004000; -- A file or directory that is encrypted. For a file, all data streams in the file are encrypted. For a directory, encryption is the default for newly created files and subdirectories.
FILE_ATTRIBUTE_HIDDEN = 0x00000002; -- The file or directory is hidden. It is not included in an ordinary directory listing.
FILE_ATTRIBUTE_INTEGRITY_STREAM = 0x00008000; -- The directory or user data stream is configured with integrity (only supported on ReFS volumes). It is not included in an ordinary directory listing. The integrity setting persists with the file if it's renamed. If a file is copied the destination file will have integrity set if either the source file or destination directory have integrity set. (This flag is not supported until Windows Server 2012.)
FILE_ATTRIBUTE_NORMAL = 0x00000080; -- A file that does not have other attributes set. This attribute is valid only when used alone.
FILE_ATTRIBUTE_NOT_CONTENT_INDEXED = 0x00002000; -- The file or directory is not to be indexed by the content indexing service.
FILE_ATTRIBUTE_NO_SCRUB_DATA = 0x00020000; -- The user data stream not to be read by the background data integrity scanner (AKA scrubber). When set on a directory it only provides inheritance. This flag is only supported on Storage Spaces and ReFS volumes. It is not included in an ordinary directory listing. This flag is not supported until Windows 8 and Windows Server 2012.
FILE_ATTRIBUTE_OFFLINE = 0x00001000; -- The data of a file is not available immediately. This attribute indicates that the file data is physically moved to offline storage. This attribute is used by Remote Storage, which is the hierarchical storage management software. Applications should not arbitrarily change this attribute.
FILE_ATTRIBUTE_READONLY = 0x00000001; -- A file that is read-only. Applications can read the file, but cannot write to it or delete it. This attribute is not honored on directories. For more information, see You cannot view or change the Read-only or the System attributes of folders in Windows Server 2003, in Windows XP, in Windows Vista or in Windows 7.
FILE_ATTRIBUTE_REPARSE_POINT = 0x00000400; -- A file or directory that has an associated reparse point, or a file that is a symbolic link.
FILE_ATTRIBUTE_SPARSE_FILE = 0x00000200; -- A file that is a sparse file.
FILE_ATTRIBUTE_SYSTEM = 0x00000004; -- A file or directory that the operating system uses a part of, or uses exclusively.
FILE_ATTRIBUTE_TEMPORARY = 0x00000100; -- A file that is being used for temporary storage. File systems avoid writing data back to mass storage if sufficient cache memory is available, because typically, an application deletes a temporary file after the handle is closed. In that scenario, the system can entirely avoid writing the data. Otherwise, the data is written after the handle is closed.
FILE_ATTRIBUTE_VIRTUAL = 0x00010000; --
FILE_READ_DATA = 0x00000001; -- file & pipe
FILE_LIST_DIRECTORY = 0x00000001; -- directory
FILE_WRITE_DATA = 0x00000002; -- file & pipe
FILE_ADD_FILE = 0x00000002; -- directory
FILE_APPEND_DATA = 0x00000004; -- file
FILE_ADD_SUBDIRECTORY = 0x00000004; -- directory
FILE_CREATE_PIPE_INSTANCE = 0x00000004; -- named pipe
FILE_READ_EA = 0x00000008; -- file & directory
FILE_WRITE_EA = 0x00000010; -- file & directory
FILE_EXECUTE = 0x00000020; -- file
FILE_TRAVERSE = 0x00000020; -- directory
FILE_DELETE_CHILD = 0x00000040; -- directory
FILE_READ_ATTRIBUTES = 0x00000080; -- all
FILE_WRITE_ATTRIBUTES = 0x00000100; -- all
FILE_SHARE_READ = 0x00000001;
FILE_SHARE_WRITE = 0x00000002;
FILE_SHARE_DELETE = 0x00000004;
CREATE_NEW = 1;
CREATE_ALWAYS = 2;
OPEN_EXISTING = 3;
OPEN_ALWAYS = 4;
TRUNCATE_EXISTING = 5;
FILE_DEVICE_8042_PORT = 0x00000027;
FILE_DEVICE_ACPI = 0x00000032;
FILE_DEVICE_BATTERY = 0x00000029;
FILE_DEVICE_BEEP = 0x00000001;
FILE_DEVICE_BUS_EXTENDER = 0x0000002a;
FILE_DEVICE_CD_ROM = 0x00000002;
FILE_DEVICE_CD_ROM_FILE_SYSTEM = 0x00000003;
FILE_DEVICE_CHANGER = 0x00000030;
FILE_DEVICE_CONTROLLER = 0x00000004;
FILE_DEVICE_DATALINK = 0x00000005;
FILE_DEVICE_DFS = 0x00000006;
FILE_DEVICE_DFS_FILE_SYSTEM = 0x00000035;
FILE_DEVICE_DFS_VOLUME = 0x00000036;
FILE_DEVICE_DISK = 0x00000007;
FILE_DEVICE_DISK_FILE_SYSTEM = 0x00000008;
FILE_DEVICE_DVD = 0x00000033;
FILE_DEVICE_FILE_SYSTEM = 0x00000009;
FILE_DEVICE_FIPS = 0x0000003a;
FILE_DEVICE_FULLSCREEN_VIDEO = 0x00000034;
FILE_DEVICE_INPORT_PORT = 0x0000000a;
FILE_DEVICE_KEYBOARD = 0x0000000b;
FILE_DEVICE_KS = 0x0000002f;
FILE_DEVICE_KSEC = 0x00000039;
FILE_DEVICE_MAILSLOT = 0x0000000c;
FILE_DEVICE_MASS_STORAGE = 0x0000002d;
FILE_DEVICE_MIDI_IN = 0x0000000d;
FILE_DEVICE_MIDI_OUT = 0x0000000e;
FILE_DEVICE_MODEM = 0x0000002b;
FILE_DEVICE_MOUSE = 0x0000000f;
FILE_DEVICE_MULTI_UNC_PROVIDER = 0x00000010;
FILE_DEVICE_NAMED_PIPE = 0x00000011;
FILE_DEVICE_NETWORK = 0x00000012;
FILE_DEVICE_NETWORK_BROWSER = 0x00000013;
FILE_DEVICE_NETWORK_FILE_SYSTEM = 0x00000014;
FILE_DEVICE_NETWORK_REDIRECTOR = 0x00000028;
FILE_DEVICE_NULL = 0x00000015;
FILE_DEVICE_PARALLEL_PORT = 0x00000016;
FILE_DEVICE_PHYSICAL_NETCARD = 0x00000017;
FILE_DEVICE_PRINTER = 0x00000018;
FILE_DEVICE_SCANNER = 0x00000019;
FILE_DEVICE_SCREEN = 0x0000001c;
FILE_DEVICE_SERENUM = 0x00000037;
FILE_DEVICE_SERIAL_MOUSE_PORT = 0x0000001a;
FILE_DEVICE_SERIAL_PORT = 0x0000001b;
FILE_DEVICE_SMARTCARD = 0x00000031;
FILE_DEVICE_SMB = 0x0000002e;
FILE_DEVICE_SOUND = 0x0000001d;
FILE_DEVICE_STREAMS = 0x0000001e;
FILE_DEVICE_TAPE = 0x0000001f;
FILE_DEVICE_TAPE_FILE_SYSTEM = 0x00000020;
FILE_DEVICE_TERMSRV = 0x00000038;
FILE_DEVICE_TRANSPORT = 0x00000021;
FILE_DEVICE_UNKNOWN = 0x00000022;
FILE_DEVICE_VDM = 0x0000002c;
FILE_DEVICE_VIDEO = 0x00000023;
FILE_DEVICE_VIRTUAL_DISK = 0x00000024;
FILE_DEVICE_WAVE_IN = 0x00000025;
FILE_DEVICE_WAVE_OUT = 0x00000026;
-- If the file is to be moved to a different volume, the function simulates the move by using the CopyFile and DeleteFile functions.
-- If the file is successfully copied to a different volume and the original file is unable to be deleted, the function succeeds leaving the source file intact.
-- This value cannot be used with MOVEFILE_DELAY_UNTIL_REBOOT.
MOVEFILE_COPY_ALLOWED = 0x00000002;
-- Reserved for future use.
MOVEFILE_CREATE_HARDLINK = 0x00000010;
-- The system does not move the file until the operating system is restarted. The system moves the file immediately after AUTOCHK is executed, but before creating any paging files. Consequently, this parameter enables the function to delete paging files from previous startups.
-- This value can be used only if the process is in the context of a user who belongs to the administrators group or the LocalSystem account.
-- This value cannot be used with MOVEFILE_COPY_ALLOWED.
-- Windows Server 2003 and Windows XP: For information about special situations where this functionality can fail, and a suggested workaround solution, see Files are not exchanged when Windows Server 2003 restarts if you use the MoveFileEx function to schedule a replacement for some files in the Help and Support Knowledge Base.
MOVEFILE_DELAY_UNTIL_REBOOT = 0x00000004;
-- The function fails if the source file is a link source, but the file cannot be tracked after the move. This situation can occur if the destination is a volume formatted with the FAT file system.
MOVEFILE_FAIL_IF_NOT_TRACKABLE = 0x00000020;
-- If a file named lpNewFileName exists, the function replaces its contents with the contents of the lpExistingFileName file, provided that security requirements regarding access control lists (ACLs) are met. For more information, see the Remarks section of this topic.
-- This value cannot be used if lpNewFileName or lpExistingFileName names a directory.
MOVEFILE_REPLACE_EXISTING = 0x00000001;
-- The function does not return until the file is actually moved on the disk.
-- Setting this value guarantees that a move performed as a copy and delete operation is flushed to disk before the function returns. The flush occurs at the end of the copy operation.
-- This value has no effect if MOVEFILE_DELAY_UNTIL_REBOOT is set.
MOVEFILE_WRITE_THROUGH = 0x00000008;
LANG_NEUTRAL = 0x00;
LANG_AFRIKAANS = 0x36;
LANG_ALBANIAN = 0x1c;
LANG_ARABIC = 0x01;
LANG_BASQUE = 0x2d;
LANG_BELARUSIAN = 0x23;
LANG_BULGARIAN = 0x02;
LANG_CATALAN = 0x03;
LANG_CHINESE = 0x04;
LANG_CROATIAN = 0x1a;
LANG_CZECH = 0x05;
LANG_DANISH = 0x06;
LANG_DUTCH = 0x13;
LANG_ENGLISH = 0x09;
LANG_ESTONIAN = 0x25;
LANG_FAEROESE = 0x38;
LANG_FARSI = 0x29;
LANG_FINNISH = 0x0b;
LANG_FRENCH = 0x0c;
LANG_GERMAN = 0x07;
LANG_GREEK = 0x08;
LANG_HEBREW = 0x0d;
LANG_HINDI = 0x39;
LANG_HUNGARIAN = 0x0e;
LANG_ICELANDIC = 0x0f;
LANG_INDONESIAN = 0x21;
LANG_ITALIAN = 0x10;
LANG_JAPANESE = 0x11;
LANG_KOREAN = 0x12;
LANG_LATVIAN = 0x26;
LANG_LITHUANIAN = 0x27;
LANG_MACEDONIAN = 0x2f;
LANG_MALAY = 0x3e;
LANG_NORWEGIAN = 0x14;
LANG_POLISH = 0x15;
LANG_PORTUGUESE = 0x16;
LANG_ROMANIAN = 0x18;
LANG_RUSSIAN = 0x19;
LANG_SERBIAN = 0x1a;
LANG_SLOVAK = 0x1b;
LANG_SLOVENIAN = 0x24;
LANG_SPANISH = 0x0a;
LANG_SWAHILI = 0x41;
LANG_SWEDISH = 0x1d;
LANG_THAI = 0x1e;
LANG_TURKISH = 0x1f;
LANG_UKRAINIAN = 0x22;
LANG_VIETNAMESE = 0x2a;
SUBLANG_NEUTRAL = 0x00; -- language neutral
SUBLANG_DEFAULT = 0x01; -- user default
SUBLANG_SYS_DEFAULT = 0x02; -- system default
SUBLANG_ARABIC_SAUDI_ARABIA = 0x01; -- Arabic (Saudi Arabia)
SUBLANG_ARABIC_IRAQ = 0x02; -- Arabic (Iraq)
SUBLANG_ARABIC_EGYPT = 0x03; -- Arabic (Egypt)
SUBLANG_ARABIC_LIBYA = 0x04; -- Arabic (Libya)
SUBLANG_ARABIC_ALGERIA = 0x05; -- Arabic (Algeria)
SUBLANG_ARABIC_MOROCCO = 0x06; -- Arabic (Morocco)
SUBLANG_ARABIC_TUNISIA = 0x07; -- Arabic (Tunisia)
SUBLANG_ARABIC_OMAN = 0x08; -- Arabic (Oman)
SUBLANG_ARABIC_YEMEN = 0x09; -- Arabic (Yemen)
SUBLANG_ARABIC_SYRIA = 0x0a; -- Arabic (Syria)
SUBLANG_ARABIC_JORDAN = 0x0b; -- Arabic (Jordan)
SUBLANG_ARABIC_LEBANON = 0x0c; -- Arabic (Lebanon)
SUBLANG_ARABIC_KUWAIT = 0x0d; -- Arabic (Kuwait)
SUBLANG_ARABIC_UAE = 0x0e; -- Arabic (U.A.E)
SUBLANG_ARABIC_BAHRAIN = 0x0f; -- Arabic (Bahrain)
SUBLANG_ARABIC_QATAR = 0x10; -- Arabic (Qatar)
SUBLANG_CHINESE_TRADITIONAL = 0x01; -- Chinese (Taiwan Region)
SUBLANG_CHINESE_SIMPLIFIED = 0x02; -- Chinese (PR China)
SUBLANG_CHINESE_HONGKONG = 0x03; -- Chinese (Hong Kong)
SUBLANG_CHINESE_SINGAPORE = 0x04; -- Chinese (Singapore)
SUBLANG_CHINESE_MACAU = 0x05; -- Chinese (Macau)
SUBLANG_DUTCH = 0x01; -- Dutch
SUBLANG_DUTCH_BELGIAN = 0x02; -- Dutch (Belgian)
SUBLANG_ENGLISH_US = 0x01; -- English (USA)
SUBLANG_ENGLISH_UK = 0x02; -- English (UK)
SUBLANG_ENGLISH_AUS = 0x03; -- English (Australian)
SUBLANG_ENGLISH_CAN = 0x04; -- English (Canadian)
SUBLANG_ENGLISH_NZ = 0x05; -- English (New Zealand)
SUBLANG_ENGLISH_EIRE = 0x06; -- English (Irish)
SUBLANG_ENGLISH_SOUTH_AFRICA = 0x07; -- English (South Africa)
SUBLANG_ENGLISH_JAMAICA = 0x08; -- English (Jamaica)
SUBLANG_ENGLISH_CARIBBEAN = 0x09; -- English (Caribbean)
SUBLANG_ENGLISH_BELIZE = 0x0a; -- English (Belize)
SUBLANG_ENGLISH_TRINIDAD = 0x0b; -- English (Trinidad)
SUBLANG_ENGLISH_ZIMBABWE = 0x0c; -- English (Zimbabwe)
SUBLANG_ENGLISH_PHILIPPINES = 0x0d; -- English (Philippines)
SUBLANG_FRENCH = 0x01; -- French
SUBLANG_FRENCH_BELGIAN = 0x02; -- French (Belgian)
SUBLANG_FRENCH_CANADIAN = 0x03; -- French (Canadian)
SUBLANG_FRENCH_SWISS = 0x04; -- French (Swiss)
SUBLANG_FRENCH_LUXEMBOURG = 0x05; -- French (Luxembourg)
SUBLANG_FRENCH_MONACO = 0x06; -- French (Monaco)
SUBLANG_GERMAN = 0x01; -- German
SUBLANG_GERMAN_SWISS = 0x02; -- German (Swiss)
SUBLANG_GERMAN_AUSTRIAN = 0x03; -- German (Austrian)
SUBLANG_GERMAN_LUXEMBOURG = 0x04; -- German (Luxembourg)
SUBLANG_GERMAN_LIECHTENSTEIN = 0x05; -- German (Liechtenstein)
SUBLANG_ITALIAN = 0x01; -- Italian
SUBLANG_ITALIAN_SWISS = 0x02; -- Italian (Swiss)
SUBLANG_KOREAN = 0x01; -- Korean (Extended Wansung)
SUBLANG_KOREAN_JOHAB = 0x02; -- Korean (Johab)
SUBLANG_LITHUANIAN = 0x01; -- Lithuanian
SUBLANG_LITHUANIAN_CLASSIC = 0x02; -- Lithuanian (Classic)
SUBLANG_MALAY_MALAYSIA = 0x01; -- Malay (Malaysia)
SUBLANG_MALAY_BRUNEI_DARUSSALAM = 0x02; -- Malay (Brunei Darussalam)
SUBLANG_NORWEGIAN_BOKMAL = 0x01; -- Norwegian (Bokmal)
SUBLANG_NORWEGIAN_NYNORSK = 0x02; -- Norwegian (Nynorsk)
SUBLANG_PORTUGUESE = 0x02; -- Portuguese
SUBLANG_PORTUGUESE_BRAZILIAN = 0x01; -- Portuguese (Brazilian)
SUBLANG_SERBIAN_LATIN = 0x02; -- Serbian (Latin)
SUBLANG_SERBIAN_CYRILLIC = 0x03; -- Serbian (Cyrillic)
SUBLANG_SPANISH = 0x01; -- Spanish (Castilian)
SUBLANG_SPANISH_MEXICAN = 0x02; -- Spanish (Mexican)
SUBLANG_SPANISH_MODERN = 0x03; -- Spanish (Modern)
SUBLANG_SPANISH_GUATEMALA = 0x04; -- Spanish (Guatemala)
SUBLANG_SPANISH_COSTA_RICA = 0x05; -- Spanish (Costa Rica)
SUBLANG_SPANISH_PANAMA = 0x06; -- Spanish (Panama)
SUBLANG_SPANISH_DOMINICAN_REPUBLIC = 0x07; -- Spanish (Dominican Republic)
SUBLANG_SPANISH_VENEZUELA = 0x08; -- Spanish (Venezuela)
SUBLANG_SPANISH_COLOMBIA = 0x09; -- Spanish (Colombia)
SUBLANG_SPANISH_PERU = 0x0a; -- Spanish (Peru)
SUBLANG_SPANISH_ARGENTINA = 0x0b; -- Spanish (Argentina)
SUBLANG_SPANISH_ECUADOR = 0x0c; -- Spanish (Ecuador)
SUBLANG_SPANISH_CHILE = 0x0d; -- Spanish (Chile)
SUBLANG_SPANISH_URUGUAY = 0x0e; -- Spanish (Uruguay)
SUBLANG_SPANISH_PARAGUAY = 0x0f; -- Spanish (Paraguay)
SUBLANG_SPANISH_BOLIVIA = 0x10; -- Spanish (Bolivia)
SUBLANG_SPANISH_EL_SALVADOR = 0x11; -- Spanish (El Salvador)
SUBLANG_SPANISH_HONDURAS = 0x12; -- Spanish (Honduras)
SUBLANG_SPANISH_NICARAGUA = 0x13; -- Spanish (Nicaragua)
SUBLANG_SPANISH_PUERTO_RICO = 0x14; -- Spanish (Puerto Rico)
SUBLANG_SWEDISH = 0x01; -- Swedish
SUBLANG_SWEDISH_FINLAND = 0x02; -- Swedish (Finland)
-- The system cannot find the file specified.
ERROR_FILE_NOT_FOUND = 2; -- 0x00000002
-- The system cannot find the path specified.
ERROR_PATH_NOT_FOUND = 3; -- 0x00000003
-- Cannot create a file when that file already exists.
ERROR_ALREADY_EXISTS = 183; -- 0x000000B7
}
local function lshift(v, n)
return math.floor(v * (2 ^ n))
end
local function rshift(v, n)
return math.floor(v / (2 ^ n))
end
local function FileTimeToTimeT(low, high)
return math.floor(low / 10000000 + high * (2^32 / 10000000)) - 11644473600;
end
local function TimeTToFileTime(v)
v = 10000000 * (v + 11644473600)
local high = rshift(v,32)
local low = v - lshift(high, 32)
return low, high
end
local function LargeToNumber(low, high)
return low + high * 2^32
end
local function TestBit(flags, flag)
return (0 ~= bit.band(flags, flag))
end
local function AttributesToStat(fd)
local flags = fd.dwFileAttributes;
local ctime = FileTimeToTimeT(fd.ftCreationTime.dwLowDateTime, fd.ftCreationTime.dwHighDateTime);
local atime = FileTimeToTimeT(fd.ftLastAccessTime.dwLowDateTime, fd.ftLastAccessTime.dwHighDateTime);
local mtime = FileTimeToTimeT(fd.ftLastWriteTime.dwLowDateTime, fd.ftLastWriteTime.dwHighDateTime);
local size = LargeToNumber (fd.nFileSizeLow, fd.nFileSizeHigh);
local mode
if TestBit(flags, CONST.FILE_ATTRIBUTE_REPARSE_POINT) then mode = "link"
elseif TestBit(flags, CONST.FILE_ATTRIBUTE_DIRECTORY) then mode = "directory"
else mode = "file" end
return{
mode = mode;
nlink = 1; -- number of hard links to the file
uid = 0; -- user-id of owner (Unix only, always 0 on Windows)
gid = 0; -- group-id of owner (Unix only, always 0 on Windows)
ino = 0;
access = atime;
modification = mtime;
change = ctime;
size = size;
}
end
local function FlagsToMode(flags)
if TestBit(flags, CONST.FILE_ATTRIBUTE_REPARSE_POINT) then return "link" end
if TestBit(flags, CONST.FILE_ATTRIBUTE_DIRECTORY) then return "directory" end
return "file"
end
local function AttributesToStat2(fd)
local flags = fd.dwFileAttributes;
local ctime = FileTimeToTimeT( fd.ftCreationTime[1], fd.ftCreationTime[2] );
local atime = FileTimeToTimeT( fd.ftLastAccessTime[1], fd.ftLastAccessTime[2] );
local mtime = FileTimeToTimeT( fd.ftLastWriteTime[1], fd.ftLastWriteTime[2] );
local size = LargeToNumber ( fd.nFileSize[1], fd.nFileSize[2] );
local mode = FlagsToMode(flags)
return{
mode = mode;
nlink = 1; -- number of hard links to the file
uid = 0; -- user-id of owner (Unix only, always 0 on Windows)
gid = 0; -- group-id of owner (Unix only, always 0 on Windows)
ino = 0;
access = atime;
modification = mtime;
change = ctime;
size = size;
}
end
local function clone(t, o)
if not o then o = {} end
for k, v in pairs(t) do o[k] = v end
return o
end
local _M = {}
function _M.currentdir(u)
return u.GetCurrentDirectory()
end
function _M.attributes(u, P, a)
--- @todo On Windows systems, represents the drive number of the disk containing the file
local dev = 0
--- @todo decode only one attribute if `a` provided
local attr, err = u.GetFileAttributesEx(P)
if not attr then return nil, err end
local stat = AttributesToStat(attr)
stat.dev, stat.rdev = dev, dev
if a then return stat[a] end
return stat
end
function _M.flags(u, P)
local fd, err = u.GetFileAttributesEx(P)
if not fd then return nil, err end
return fd.dwFileAttributes
end
function _M.ctime(u, P)
local fd, err = u.GetFileAttributesEx(P)
if not fd then return nil, err end
return FileTimeToTimeT(fd.ftCreationTime.dwLowDateTime, fd.ftCreationTime.dwHighDateTime)
end
function _M.atime(u, P)
local fd, err = u.GetFileAttributesEx(P)
if not fd then return nil, err end
return FileTimeToTimeT(fd.ftLastAccessTime.dwLowDateTime, fd.ftLastAccessTime.dwHighDateTime)
end
function _M.mtime(u, P)
local fd, err = u.GetFileAttributesEx(P)
if not fd then return nil, err end
return FileTimeToTimeT(fd.ftLastWriteTime.dwLowDateTime, fd.ftLastWriteTime.dwHighDateTime)
end
function _M.size(u, P)
local fd, err = u.GetFileAttributesEx(P)
if not fd then return nil, err end
return LargeToNumber (fd.nFileSizeLow, fd.nFileSizeHigh);
end
local function file_not_found(err)
return (err == CONST.ERROR_FILE_NOT_FOUND) or (err == CONST.ERROR_PATH_NOT_FOUND)
end
function _M.exists(u, P)
local fd, err = u.GetFileAttributesEx(P)
if not fd then
if file_not_found(err) then return false end
return nil, err
end
return P
end
function _M.isdir(u, P)
local fd, err = u.GetFileAttributesEx(P)
if not fd then
if file_not_found(err) then return false end
return nil, err
end
if TestBit(fd.dwFileAttributes, CONST.FILE_ATTRIBUTE_REPARSE_POINT) then return false end
return TestBit(fd.dwFileAttributes, CONST.FILE_ATTRIBUTE_DIRECTORY) and P
end
function _M.isfile(u, P)
local fd, err = u.GetFileAttributesEx(P)
if not fd then
if file_not_found(err) then return false end
return nil, err
end
if TestBit(fd.dwFileAttributes, CONST.FILE_ATTRIBUTE_REPARSE_POINT) then return false end
return (not TestBit(fd.dwFileAttributes, CONST.FILE_ATTRIBUTE_DIRECTORY)) and P
end
function _M.islink(u, P)
local fd, err = u.GetFileAttributesEx(P)
if not fd then
if file_not_found(err) then return false end
return nil, err
end
return TestBit(fd.dwFileAttributes, CONST.FILE_ATTRIBUTE_REPARSE_POINT)
end
function _M.mkdir(u, P)
local ok, err = u.CreateDirectory(P)
if not ok then
-- if err == CONST.ERROR_ALREADY_EXISTS then return false end
return ok, err
end
return ok
end
function _M.rmdir(u, P)
return u.RemoveDirectory(P)
end
function _M.chdir(u, P)
return u.SetCurrentDirectory(P)
end
function _M.copy(u, src, dst, force)
return u.CopyFile(src, dst, not force)
end
function _M.move(u, src, dst, flags)
if flags == nil then flags = CONST.MOVEFILE_COPY_ALLOWED
elseif flags == true then flags = CONST.MOVEFILE_COPY_ALLOWED + CONST.MOVEFILE_REPLACE_EXISTING end
return u.MoveFileEx(src, dst, flags)
end
function _M.remove(u, P)
return u.DeleteFile(P)
end
function _M.tmpdir(u)
return u.GetTempPath()
end
function _M.link()
return nil, "make_link is not supported on Windows";
end
function _M.setmode()
return nil, "setmode is not supported by this implementation";
end
function _M.dir(u, P)
local h, fd = u.FindFirstFile(P .. u.DIR_SEP .. u.ANY_MASK)
if not h then
local closed = false
local function close()
if not closed then
closed = true
return
end
error("calling 'next' on bad self (closed directory)", 2)
end
local next
if (fd == CONST.ERROR_FILE_NOT_FOUND) or (fd == CONST.ERROR_PATH_NOT_FOUND) then
next = function()
if closed then
error("calling 'next' on bad self (closed directory)", 2)
end
close()
end
else
next = function()
if closed then
error("calling 'next' on bad self (closed directory)", 2)
end
close()
return nil, fd
end
end
local obj = { close = close; next = next}
return obj.next, obj
end
local closed = false
local obj = {
close = function(self)
if not h then return end
u.FindClose(h)
h, closed = nil, true
end;
next = function(self)
if not h then
if not closed then
closed = true
return
end
error("calling 'next' on bad self (closed directory)", 2)
end
local fname = u.WIN32_FIND_DATA2TABLE(fd).cFileName
local ret, err = u.FindNextFile(h, fd)
if ret == 0 then self:close() closed = false end
return fname
end
}
return obj.next, obj
end
function _M.touch(u, P, at, mt)
if not at then at = os.time() end
if not mt then mt = at end
local atime = {TimeTToFileTime(at)}
local mtime = {TimeTToFileTime(mt)}
local h, err = u.CreateFile(P,
CONST.GENERIC_READ + CONST.FILE_WRITE_ATTRIBUTES,
CONST.FILE_SHARE_READ + CONST.FILE_SHARE_WRITE, nil,
CONST.OPEN_EXISTING, CONST.FILE_ATTRIBUTE_NORMAL, nil
)
if not h then return nil, err end
local ok, err = u.SetFileTime(h, nil, atime, mtime)
u.CloseHandle(h)
if not ok then return nil, err end
return ok
end
local function findfile(u, P, cb)
local h, fd = u.FindFirstFile(P)
if not h then
if (fd == CONST.ERROR_FILE_NOT_FOUND) or (fd == CONST.ERROR_PATH_NOT_FOUND) then
-- this is not error but just empty result
return
end
return nil, fd
end
repeat
local ret = cb(fd)
if ret then
u.FindClose(h)
return ret
end
ret = u.FindNextFile(h, fd)
until ret == 0;
u.FindClose(h)
end
local function isdots(P)
return P == '.' or P == '..'
or P == '.\0' or P == '.\0.\0'
end
local function find_last(str, sub)
local pos = nil
while true do
local next_pos = string.find(str, sub, pos, true)
if not next_pos then return pos end
pos = next_pos + #sub
end
end
local function splitpath(P, sep)
local pos = find_last(P, sep)
if not pos then return "", P end
return string.sub(P, 1, pos - #sep - 1), string.sub(P, pos)
end
local foreach_impl
local function do_foreach_recurse(u, base, mask, callback, option)
return findfile(u, base .. u.DIR_SEP .. u.ANY_MASK, function(fd)
if not TestBit(fd.dwFileAttributes, CONST.FILE_ATTRIBUTE_DIRECTORY) then return end
if option.skiplinks and TestBit(fd.dwFileAttributes, CONST.FILE_ATTRIBUTE_REPARSE_POINT) then return end
fd = u.WIN32_FIND_DATA2TABLE(fd)
if isdots(fd.cFileName) then return end
return foreach_impl(u, base .. u.DIR_SEP .. fd.cFileName, mask, callback, option)
end)
end
foreach_impl = function (u, base, mask, callback, option)
local path = base .. u.DIR_SEP
if option.recurse and option.reverse then
local res, err = do_foreach_recurse(u, base, mask, callback, option)
if res or err then return res, err end
end
local tmp, origin_cb
if option.delay then
tmp, origin_cb, callback = {}, callback, function(base,name,fd)
table.insert(tmp, {base,name,fd})
end;
end
local ok, err = findfile(u, path .. mask, function(fd)
local isdir = TestBit(fd.dwFileAttributes, CONST.FILE_ATTRIBUTE_DIRECTORY)
if isdir then if option.skipdirs then return end
else if option.skipfiles then return end end
fd = u.WIN32_FIND_DATA2TABLE(fd)
if isdir and option.skipdots ~= false and isdots(fd.cFileName) then
return
end
return callback(base, fd.cFileName, fd)
end)
if ok or err then return ok, err end
if option.delay then
for _, t in pairs(tmp) do
local ok, err = origin_cb(t[1], t[2], t[3])
if ok or err then return ok, err end
end
end
if option.recurse and not option.reverse then
local res, err = do_foreach_recurse(u, base, mask, origin_cb or callback, option)
if res or err then return res, err end
end
end
function _M.foreach(u, base, callback, option)
local base, mask = splitpath(base, u.DIR_SEP)
if mask == '' then mask = u.ANY_MASK end
return foreach_impl(u, base, mask, function(base, name, fd)
return callback(base .. u.DIR_SEP .. name, AttributesToStat2(fd))
end, option or {})
end
local attribs = {
f = function(u, base, name, fd) return base..u.DIR_SEP..name end;
p = function(u, base, name, fd) return base end;
n = function(u, base, name, fd) return name end;
m = function(u, base, name, fd) return FlagsToMode(fd.dwFileAttributes) end;
a = function(u, base, name, fd) return AttributesToStat2(fd) end;
z = function(u, base, name, fd) return LargeToNumber ( fd.nFileSize[1], fd.nFileSize[2] ) end;
t = function(u, base, name, fd) return FileTimeToTimeT( fd.ftLastWriteTime[1], fd.ftLastWriteTime[2] ) end;
c = function(u, base, name, fd) return FileTimeToTimeT( fd.ftCreationTime[1], fd.ftCreationTime[2] ) end;
l = function(u, base, name, fd) return FileTimeToTimeT( fd.ftLastAccessTime[1], fd.ftLastAccessTime[2] ) end;
}
local function make_attrib(str)
local t = {}
for i = 1, #str do
local ch = str:sub(i,i)
local fn = attribs[ ch ]
if not fn then return nil, 'unknown file attribute: ' .. ch end
table.insert(t, fn)
end
return function(...)
local res = {n = #t}
for i, f in ipairs(t) do
local ok, err = f(...)
if ok == nil then return nil, err end
table.insert(res, ok)
end
return res
end
end
function _M.each_impl(u, option)
if not option.file then return nil, 'no file mask present' end
local base, mask = splitpath( option.file, u.DIR_SEP )
if mask == '' then mask = u.ANY_MASK end
local get_params, err = make_attrib(option.param or 'f')
if not get_params then return nil, err end
local unpack = unpack or table.unpack
local filter = option.filter
if option.callback then
local callback = option.callback
local function cb(base, name, path, fd)
local params = assert(get_params(u, base, name, path, fd))
if filter and (not filter(unpack(params, 1, params.n))) then return end
return callback(unpack(params, 1, params.n))
end
return foreach_impl(u, base, mask, cb, option)
else
local function cb(base, name, path, fd)
local params = assert(get_params(u, base, name, path, fd))
if filter and (not filter(unpack(params, 1, params.n))) then return end
coroutine.yield(params)
end
local co = coroutine.create(function()
foreach_impl(u, base, mask, cb, option)
end)
return function()
local status, params = coroutine.resume(co)
if status then if params then return unpack(params, 1, params.n) end
else error(params, 2) end
end
end
end
local create_each = require "path.findfile".load
local LOADED = {}
local function load(ltype, sub)
local M = LOADED[ltype .. "/" .. sub]
if M then return M end
local IMPL = require("path.win32." .. ltype ..".fs")[sub]
M = {
CONST = CONST;
DIR_SEP = IMPL.DIR_SEP;
}
for k, v in pairs(_M) do
if type(v) ~= "function" then M[k] = v
else M[k] = function(...) return v(IMPL, ...) end end
end
local each_impl = _M.each_impl
M.each = create_each(function(...) return each_impl(IMPL, ...) end)
LOADED[ltype .. "/" .. sub] = M
return M
end
return {
load = load
}