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public PlayState(int StateID) { super(); GameStateID = StateID; }
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@Override public int getID() { return GameStateID; }
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@Override public void enter(GameContainer container, StateBasedGame game) throws SlickException { super.enter(container, game); if (!container.isMusicOn()) { if (music != null) { music.stop(); } } else { music = ResourceManager.getInstance().getMusic("horror_tale"); if (music != null) { music.loop(); } } }
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@Override public void leave(GameContainer container, StateBasedGame game) throws SlickException { super.leave(container, game); if (container.isMusicOn()) { if (music != null && music.playing()) music.stop(); } }
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public void init(GameContainer container, StateBasedGame game) throws SlickException { container.setVSync(vsyncOn); container.setShowFPS(!vsyncOn); container.setIcons(ICON_REF_ARRAY); // load tiled map //map = new BlockMap("data/level01.tmx"); // map = new BlockMap("data/testKarte.tmx"); map = new BlockMap("data/map/Karte_proto.tmx"); // create background image // background = new Image("data/area02_bkg0.jpg"); // create PlayerEntity playerOne = new Player("./data/assets/spritesheets/teddy_anim.png", "./data/assets/spritesheets/hat_sheet.png", BlockMap.getPlayerStart()); // get an array of all visible map layers camera = new Camera(container, BlockMap.tmap, BlockMap.getVisibleLayers()); }
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@Override public void update(GameContainer container, StateBasedGame game, int delta) throws SlickException { if (container.getInput().isKeyPressed(Input.KEY_ESCAPE)) { container.exit(); } /** DEBUG-MODE CHECK INPUT */ if (container.getInput().isKeyPressed(Input.KEY_F2)) { disregardCollisions = !disregardCollisions; } if (container.getInput().isKeyPressed(Input.KEY_F3)) { drawBoundingBoxes = !drawBoundingBoxes; } if (container.getInput().isKeyPressed(Input.KEY_F4)) { vsyncOn = !vsyncOn; container.setVSync(vsyncOn); container.setShowFPS(!vsyncOn); } if (container.getInput().isKeyPressed(Input.KEY_F5)) { playerOne.switchHat(); } if (container.getInput().isKeyPressed(Input.KEY_C)) { game.enterState(SideScrollerGame.CREDITS_SCREEN_STATEID, new FadeOutTransition(Color.white, 1000), new FadeInTransition(Color.black, 1000) ); } /** check if the player is within range to reach any ColorBucket or press any HotButton */ Polygon playerPoly = playerOne.getBoundingPolygon(); // check if there's a button within the players reach playerOne.setWithinHotButtonReach(false); for (HotButton button : BlockMap.hotButtonList) { if (playerPoly.intersects(button.getShape()) || playerPoly.contains(button.getShape())) { playerOne.setWithinHotButtonReach(true); break; } } // check if there's a button within the players reach playerOne.setWithinColorBucketReach(false); for (ColorBucket bucket : BlockMap.colorBucketList) { if (playerPoly.intersects(bucket.getShape()) || playerPoly.contains(bucket.getShape())) { playerOne.setWithinColorBucketReach(true); break; } } for (ColorBucket bucket : BlockMap.colorBucketList) { bucket.update(delta); } // rotate objects for (RotatableObject rotO : BlockMap.rotatableObjectList) { rotO.startRotation(); rotO.update(delta); } // move objects for (MoveableObject movO : BlockMap.moveableObjectList) { movO.update(delta); } // gravity simulation final float buf = playerOne.getPosition().y; final float tempY = buf + delta * grav; playerPoly.setY(tempY); grav += 0.00225f; if (entityCollisionWith(playerPoly)) { playerPoly.setY(buf); grav = 0.0f; } else { playerOne.setY(tempY); } /* Input Handling */ if (handleInput(container.getInput(), delta)) { playerOne.update(delta); } else { playerOne.restartAllAnimations(); } //lock the camera on the player by default (player should be centered by the camera) //after calculating the positions of all entities camera.centerOn(playerPoly.getX(), playerPoly.getY()); }
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private boolean handleInput(Input input, int delta) throws SlickException { boolean playerHasMoved = false; playerOne.setStanding(true); float playerX = playerOne.getPosition().x; float playerY = playerOne.getPosition().y; Polygon playerPoly = playerOne.getBoundingPolygon(); if (input.isKeyDown(Input.KEY_LEFT)) { playerOne.setMoveDirection(false); playerX -= 2; playerPoly.setX(playerX); if (entityCollisionWith(playerPoly) && !disregardCollisions){ playerX += 2; playerPoly.setX(playerX); } else { playerHasMoved = true; playerOne.setPosition(playerX, playerY); } } if (input.isKeyDown(Input.KEY_RIGHT)) { playerOne.setMoveDirection(true); playerX += 2; playerPoly.setX(playerX); if (entityCollisionWith(playerPoly) && !disregardCollisions){ playerX -= 2; playerPoly.setX(playerX); } else { playerHasMoved = true; playerOne.setPosition(playerX, playerY); } } if (input.isKeyDown(Input.KEY_UP)) { playerY -= 2; playerPoly.setY(playerY); if (entityCollisionWith(playerPoly) && !disregardCollisions){ playerY += 2; playerPoly.setY(playerY); grav += 0.005f; // collision with ceiling, add gravity (and get a headache..) } else { playerHasMoved = true; playerOne.setPosition(playerX, playerY); } } if (input.isKeyDown(Input.KEY_DOWN)) { playerOne.setStanding(false); playerY += 2; playerPoly.setY(playerY); if (entityCollisionWith(playerPoly) && !disregardCollisions){ playerY -= 2; playerPoly.setY(playerY); } else { playerHasMoved = true; playerOne.setPosition(playerX, playerY); } } if (input.isKeyDown(Input.KEY_RETURN) || input.isKeyDown(Input.KEY_ENTER)) { if (playerOne.isWithinColorBucketReach()) { for (ColorBucket bucket : BlockMap.colorBucketList) { if (playerPoly.intersects(bucket.getShape()) || playerPoly.contains(bucket.getShape()) ) { playerOne.setColor(bucket.getColor()); } } } } playerOne.setPosition(playerX, playerY); return playerHasMoved; }
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public boolean entityCollisionWith(Polygon polygon) throws SlickException { for (Block entity : BlockMap.collisionBlockList) { if (polygon.intersects(entity.poly)) { return true; } } for (RotatableObject rotO : BlockMap.rotatableObjectList) { if(polygon.intersects(rotO.getShape())) { return true; } } return false; }
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@Override public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException { // draw background image g.fillRect(0.0f, 0.0f, container.getWidth(), container.getHeight()); //background.draw(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); //in the render()-method camera.drawMap(); // draw information overlay if (playerOne.isWithinHotButtonReach()) { final String str = new String("there's a button!"); g.drawString(str, ((container.getWidth() >> 1) - (g.getFont().getWidth(str) >> 1)), 10); } if (playerOne.isWithinColorBucketReach()) { final String str = new String("there's a ColorBucket!!"); g.drawString(str, ((container.getWidth() >> 1) - (g.getFont().getWidth(str) >> 1)), 10); } /** --- DEBUG-MODE OVERLAY --- */ final int lineHeight = g.getFont().getLineHeight(); int heightMultiplier = 0; final String creditStr = new String("press C for credits"); g.drawString(creditStr, ((container.getWidth()) - (g.getFont().getWidth(creditStr))), heightMultiplier * lineHeight); ++heightMultiplier; if (disregardCollisions) { final String str = new String("NoClip mode"); g.drawString(str, ((container.getWidth()) - (g.getFont().getWidth(str))), heightMultiplier * lineHeight); ++heightMultiplier; } if (drawBoundingBoxes) { final String str = new String("draw BoundingBoxes"); g.drawString(str, ((container.getWidth()) - (g.getFont().getWidth(str))), heightMultiplier * lineHeight); ++heightMultiplier; } if (!vsyncOn) { final String str = new String("VSync off"); g.drawString(str, ((container.getWidth()) - (g.getFont().getWidth(str))), heightMultiplier * lineHeight); ++heightMultiplier; } // re-translate everything, so it will be in its real position camera.translateGraphics(); /** --- DEBUG-MODE DRAW BOUNDING BOXES --- */ if (drawBoundingBoxes) { BlockMap.tmap.render(0, 0, BlockMap.tmap.getLayerIndex("Collision")); g.setColor(Color.orange); g.draw(playerOne.getBoundingPolygon()); } // g.setColor(Color.orange); // g.setLineWidth(1.0f); // g.draw(playerOne.getBoundingPolygon()); for (StaticSprite spr : BlockMap.staticSpriteList) { spr.draw(g); } for (HotButton button : BlockMap.hotButtonList) { button.draw(g); if (drawBoundingBoxes) { g.draw(button.getShape()); } } for (ColorBucket bucket : BlockMap.colorBucketList) { bucket.draw(g); if (drawBoundingBoxes) { g.draw(bucket.getShape()); } } for (RotatableObject rotO : BlockMap.rotatableObjectList) { rotO.draw(g); if (drawBoundingBoxes) { g.draw(rotO.getShape()); } } for (MoveableObject movO : BlockMap.moveableObjectList) { movO.draw(g); if (drawBoundingBoxes) { g.draw(movO.getShape()); } } // render player animation playerOne.drawAnimation(); /** minimap - not functional... */ // // g.setColor(Color.pink); // g.fillRect(miniMapRect.getMinX(), miniMapRect.getMinY(), miniMapRect.getMaxX(), miniMapRect.getMaxY()); // // camera.untranslateGraphics(); // g.pushTransform(); // // float scaleX = (float)(container.getWidth() >> 2) / (float)(container.getWidth()); // float scaleY = (float)(container.getHeight() >> 2) / (float)container.getHeight(); // int miniMapPosX = (int)(container.getWidth() - (container.getWidth() * scaleX)); // g.scale(scaleX, scaleY); // camera.centerOn(miniMapRect); // camera.drawMap(); // camera.centerOn(playerOne.getBoundingPolygon()); // // g.popTransform(); // camera.translateGraphics(); // reset graphics device g.setColor(Color.white); g.resetLineWidth(); g.resetTransform(); g.resetFont(); }
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public ArrayList<String>[] getCustomizablesListArray() { return customizablesListArray; }
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private ResourceManager(){ soundMap = new HashMap<String, Sound>(); musicMap = new HashMap<String, Music>(); imageMap = new HashMap<String, Image>(); textMap = new HashMap<String, String>(); animationMap = new HashMap<String, Animation>(); for (int i=0; i<6; ++i) { customizablesListArray[i] = new ArrayList<String>(); } }
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public final static ResourceManager getInstance(){ return _instance; }
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public void loadResources(InputStream is) throws SlickException { loadResources(is, false); }
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public void loadResources(InputStream is, boolean deferred) throws SlickException { DocumentBuilderFactory docBuilderFactory = DocumentBuilderFactory.newInstance(); DocumentBuilder docBuilder = null; try { docBuilder = docBuilderFactory.newDocumentBuilder(); } catch (ParserConfigurationException e) { throw new SlickException("Could not load resources", e); } Document doc = null; try { doc = docBuilder.parse (is); } catch (SAXException e) { throw new SlickException("Could not load resources", e); } catch (IOException e) { throw new SlickException("Could not load resources", e); } // normalize text representation doc.getDocumentElement().normalize(); NodeList listResources = doc.getElementsByTagName("resource"); int totalResources = listResources.getLength(); if(deferred){ LoadingList.setDeferredLoading(true); } for(int resourceIdx = 0; resourceIdx < totalResources; resourceIdx++){ Node resourceNode = listResources.item(resourceIdx); if(resourceNode.getNodeType() == Node.ELEMENT_NODE){ Element resourceElement = (Element)resourceNode; String type = resourceElement.getAttribute("type"); if(type.startsWith("image")){ addElementAsImage(resourceElement, type); }else if(type.startsWith("animation")){ addElementAsAnimation(resourceElement, type); }else if(type.equals("sound")){ addElementAsSound(resourceElement); }else if(type.equals("music")){ addElementAsMusic(resourceElement); }else if(type.equals("text")){ addElementAsText(resourceElement); }else if(type.equals("font")){ //fonts can only be loaded directly, not deferred } } } }
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private void addElementAsText(Element resourceElement) throws SlickException{ loadText(resourceElement.getAttribute("id"), resourceElement.getTextContent()); }
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public String loadText(String id, String value) throws SlickException{ if(value == null) throw new SlickException("Text resource [" + id + "] has invalid value"); textMap.put(id, value); return value; }
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public String getText(String ID) { return textMap.get(ID); }
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private void addElementAsSound(Element resourceElement) throws SlickException { loadSound(resourceElement.getAttribute("id"), resourceElement.getTextContent()); }
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public Sound loadSound(String id, String path) throws SlickException{ if(path == null || path.length() == 0) throw new SlickException("Sound resource [" + id + "] has invalid path"); Sound sound = null; try { sound = new Sound(path); } catch (SlickException e) { throw new SlickException("Could not load sound", e); } this.soundMap.put(id, sound); return sound; }
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public final Sound getSound(String ID){ return soundMap.get(ID); }
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private void addElementAsMusic(Element resourceElement) throws SlickException { loadMusic(resourceElement.getAttribute("id"), resourceElement.getTextContent()); }
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public Music loadMusic(String id, String path) throws SlickException{ if(path == null || path.length() == 0) throw new SlickException("Music resource [" + id + "] has invalid path"); Music music = null; try { music = new Music(path); } catch (SlickException e) { throw new SlickException("Could not load music", e); } this.musicMap.put(id, music); customizablesListArray[5].add(id); return music; }
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public final Music getMusic(String ID){ return musicMap.get(ID); }
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private void addElementAsAnimation(Element resourceElement, String type) throws SlickException{ loadAnimation(resourceElement.getAttribute("id"), resourceElement.getTextContent(), Integer.valueOf(resourceElement.getAttribute("tw")), Integer.valueOf(resourceElement.getAttribute("th")), Integer.valueOf(resourceElement.getAttribute("duration")), Boolean.valueOf(resourceElement.getAttribute("flipped")), type); }
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private void loadAnimation(String id, String spriteSheetPath, int tw, int th, int duration, boolean flipped, String type) throws SlickException{ // type is declared after the slash "/" within resources.xml if(spriteSheetPath == null || spriteSheetPath.length() == 0) throw new SlickException("Image resource [" + id + "] has invalid path"); final SpriteSheet animationSheet = new SpriteSheet(spriteSheetPath, tw, th); Animation anim = new Animation(); for (int frame = 0; frame < animationSheet.getHorizontalCount(); ++frame) { if (flipped) { anim.addFrame(animationSheet.getSprite(frame, 0).getFlippedCopy(true, false), duration); } else { anim.addFrame(animationSheet.getSprite(frame, 0), duration); } } animationMap.put(id, anim); }
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private final void addElementAsImage(Element resourceElement, String type) throws SlickException { loadImage(resourceElement.getAttribute("id"), resourceElement.getTextContent(), type); }
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public Image loadImage(String id, String path, String type) throws SlickException{ if(path == null || path.length() == 0) throw new SlickException("Image resource [" + id + "] has invalid path"); Image image = null; try{ image = new Image(path); } catch (SlickException e) { throw new SlickException("Could not load image", e); } this.imageMap.put(id, image); insertImageIdIntoCorrespondingList(id, type); return image; }
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public final Image getImage(String ID){ return imageMap.get(ID); }
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private final void insertImageIdIntoCorrespondingList(String id, String type) { if(type.endsWith("bg")){ customizablesListArray[0].add(id); }else if(type.endsWith("border")){ customizablesListArray[1].add(id); }else if(type.endsWith("brick")){ customizablesListArray[2].add(id); }else if(type.endsWith("paddle")){ customizablesListArray[3].add(id); }else if(type.endsWith("ball")){ customizablesListArray[4].add(id); } }
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public SideScrollerGame(String title) { super(title); this.addState(new LoadingScreenState(LOADING_SCREEN_STATEID)); this.addState(new CreditsScreenState(CREDITS_SCREEN_STATEID)); this.addState(new PlayState(PLAY_STATEID)); this.enterState(LOADING_SCREEN_STATEID); }
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@Override public void initStatesList(GameContainer container) throws SlickException { this.getState(LOADING_SCREEN_STATEID).init(container, this); this.getState(CREDITS_SCREEN_STATEID).init(container, this); this.getState(PLAY_STATEID).init(container, this); }
1f6cc816-20b8-4f90-a0d9-711a3cbb8058
public static void main(String[] args) throws SlickException { AppGameContainer app = new AppGameContainer(new SideScrollerGame(GAME_TITLE)); app.setVSync(WAIT_FOR_VSYNC); app.setSmoothDeltas(true); app.setTargetFrameRate(60); app.setShowFPS(false); app.setUpdateOnlyWhenVisible(true); app.setMusicOn(MUSIC_ON_OFF); app.setSoundOn(SOUND_ON_OFF); if (app.supportsMultiSample()) app.setMultiSample(2); app.setDisplayMode(800, 600, FULLSCREEN); app.start(); }
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public Game() { super(GAME_TITLE); }
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public void init(GameContainer container) throws SlickException { container.setVSync(vsyncOn); container.setShowFPS(!vsyncOn); container.setIcons(ICON_REF_ARRAY); // load tiled map //map = new BlockMap("data/level01.tmx"); // map = new BlockMap("data/testKarte.tmx"); map = new BlockMap("data/map/Karte_proto.tmx"); // create background image // background = new Image("data/area02_bkg0.jpg"); // create PlayerEntity playerOne = new Player("./data/assets/spritesheets/teddy_anim.png", "./data/assets/spritesheets/hat_sheet.png", BlockMap.getPlayerStart()); // get an array of all visible map layers camera = new Camera(container, BlockMap.tmap, BlockMap.getVisibleLayers()); }
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public void update(GameContainer container, int delta) throws SlickException { if (container.getInput().isKeyPressed(Input.KEY_ESCAPE)) { container.exit(); } /** DEBUG-MODE CHECK INPUT */ if (container.getInput().isKeyPressed(Input.KEY_F2)) { disregardCollisions = !disregardCollisions; } if (container.getInput().isKeyPressed(Input.KEY_F3)) { drawBoundingBoxes = !drawBoundingBoxes; } if (container.getInput().isKeyPressed(Input.KEY_F4)) { vsyncOn = !vsyncOn; container.setVSync(vsyncOn); container.setShowFPS(!vsyncOn); } if (container.getInput().isKeyPressed(Input.KEY_F5)) { playerOne.switchHat(); } /** check if the player is within range to reach any ColorBucket or press any HotButton */ Polygon playerPoly = playerOne.getBoundingPolygon(); // check if there's a button within the players reach playerOne.setWithinHotButtonReach(false); for (HotButton button : BlockMap.hotButtonList) { if (playerPoly.intersects(button.getShape()) || playerPoly.contains(button.getShape())) { playerOne.setWithinHotButtonReach(true); break; } } // check if there's a button within the players reach playerOne.setWithinColorBucketReach(false); for (ColorBucket bucket : BlockMap.colorBucketList) { if (playerPoly.intersects(bucket.getShape()) || playerPoly.contains(bucket.getShape())) { playerOne.setWithinColorBucketReach(true); break; } } for (ColorBucket bucket : BlockMap.colorBucketList) { bucket.update(delta); } // rotate objects for (RotatableObject rotO : BlockMap.rotatableObjectList) { rotO.startRotation(); rotO.update(delta); } // move objects for (MoveableObject movO : BlockMap.moveableObjectList) { movO.update(delta); } // gravity simulation final float buf = playerOne.getPosition().y; final float tempY = buf + delta * grav; playerPoly.setY(tempY); grav += 0.00225f; if (entityCollisionWith(playerPoly)) { playerPoly.setY(buf); grav = 0.0f; } else { playerOne.setY(tempY); } /* Input Handling */ if (handleInput(container.getInput(), delta)) { playerOne.update(delta); } else { playerOne.restartAllAnimations(); } //lock the camera on the player by default (player should be centered by the camera) //after calculating the positions of all entities camera.centerOn(playerPoly.getX(), playerPoly.getY()); }
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private boolean handleInput(Input input, int delta) throws SlickException { boolean playerHasMoved = false; playerOne.setStanding(true); float playerX = playerOne.getPosition().x; float playerY = playerOne.getPosition().y; Polygon playerPoly = playerOne.getBoundingPolygon(); if (input.isKeyDown(Input.KEY_LEFT)) { playerOne.setMoveDirection(false); playerX -= 2; playerPoly.setX(playerX); if (entityCollisionWith(playerPoly) && !disregardCollisions){ playerX += 2; playerPoly.setX(playerX); } else { playerHasMoved = true; playerOne.setPosition(playerX, playerY); } } if (input.isKeyDown(Input.KEY_RIGHT)) { playerOne.setMoveDirection(true); playerX += 2; playerPoly.setX(playerX); if (entityCollisionWith(playerPoly) && !disregardCollisions){ playerX -= 2; playerPoly.setX(playerX); } else { playerHasMoved = true; playerOne.setPosition(playerX, playerY); } } if (input.isKeyDown(Input.KEY_UP)) { playerY -= 2; playerPoly.setY(playerY); if (entityCollisionWith(playerPoly) && !disregardCollisions){ playerY += 2; playerPoly.setY(playerY); grav += 0.005f; // collision with ceiling, add gravity (and get a headache..) } else { playerHasMoved = true; playerOne.setPosition(playerX, playerY); } } if (input.isKeyDown(Input.KEY_DOWN)) { playerOne.setStanding(false); playerY += 2; playerPoly.setY(playerY); if (entityCollisionWith(playerPoly) && !disregardCollisions){ playerY -= 2; playerPoly.setY(playerY); } else { playerHasMoved = true; playerOne.setPosition(playerX, playerY); } } if (input.isKeyDown(Input.KEY_RETURN) || input.isKeyDown(Input.KEY_ENTER)) { if (playerOne.isWithinColorBucketReach()) { for (ColorBucket bucket : BlockMap.colorBucketList) { if (playerPoly.intersects(bucket.getShape()) || playerPoly.contains(bucket.getShape()) ) { playerOne.setColor(bucket.getColor()); } } } } playerOne.setPosition(playerX, playerY); return playerHasMoved; }
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public boolean entityCollisionWith(Polygon polygon) throws SlickException { for (Block entity : BlockMap.collisionBlockList) { if (polygon.intersects(entity.poly)) { return true; } } for (RotatableObject rotO : BlockMap.rotatableObjectList) { if(polygon.intersects(rotO.getShape())) { return true; } } return false; }
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public void render(GameContainer container, Graphics g) { // draw background image g.fillRect(0.0f, 0.0f, container.getWidth(), container.getHeight()); //background.draw(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); //in the render()-method camera.drawMap(); // draw information overlay if (playerOne.isWithinHotButtonReach()) { final String str = new String("there's a button!"); g.drawString(str, ((container.getWidth() >> 1) - (g.getFont().getWidth(str) >> 1)), 10); } if (playerOne.isWithinColorBucketReach()) { final String str = new String("there's a ColorBucket!!"); g.drawString(str, ((container.getWidth() >> 1) - (g.getFont().getWidth(str) >> 1)), 10); } /** --- DEBUG-MODE OVERLAY --- */ final int lineHeight = g.getFont().getLineHeight(); int heightMultiplier = 0; if (disregardCollisions) { final String str = new String("NoClip mode"); g.drawString(str, ((container.getWidth()) - (g.getFont().getWidth(str))), heightMultiplier * lineHeight); ++heightMultiplier; } if (drawBoundingBoxes) { final String str = new String("draw BoundingBoxes"); g.drawString(str, ((container.getWidth()) - (g.getFont().getWidth(str))), heightMultiplier * lineHeight); ++heightMultiplier; } if (!vsyncOn) { final String str = new String("VSync off"); g.drawString(str, ((container.getWidth()) - (g.getFont().getWidth(str))), heightMultiplier * lineHeight); ++heightMultiplier; } // re-translate everything, so it will be in its real position camera.translateGraphics(); /** --- DEBUG-MODE DRAW BOUNDING BOXES --- */ if (drawBoundingBoxes) { BlockMap.tmap.render(0, 0, BlockMap.tmap.getLayerIndex("Collision")); g.setColor(Color.orange); g.draw(playerOne.getBoundingPolygon()); } // g.setColor(Color.orange); // g.setLineWidth(1.0f); // g.draw(playerOne.getBoundingPolygon()); for (StaticSprite spr : BlockMap.staticSpriteList) { spr.draw(g); } for (HotButton button : BlockMap.hotButtonList) { button.draw(g); if (drawBoundingBoxes) { g.draw(button.getShape()); } } for (ColorBucket bucket : BlockMap.colorBucketList) { bucket.draw(g); if (drawBoundingBoxes) { g.draw(bucket.getShape()); } } for (RotatableObject rotO : BlockMap.rotatableObjectList) { rotO.draw(g); if (drawBoundingBoxes) { g.draw(rotO.getShape()); } } for (MoveableObject movO : BlockMap.moveableObjectList) { movO.draw(g); if (drawBoundingBoxes) { g.draw(movO.getShape()); } } // render player animation playerOne.drawAnimation(); /** minimap - not functional... */ // // g.setColor(Color.pink); // g.fillRect(miniMapRect.getMinX(), miniMapRect.getMinY(), miniMapRect.getMaxX(), miniMapRect.getMaxY()); // // camera.untranslateGraphics(); // g.pushTransform(); // // float scaleX = (float)(container.getWidth() >> 2) / (float)(container.getWidth()); // float scaleY = (float)(container.getHeight() >> 2) / (float)container.getHeight(); // int miniMapPosX = (int)(container.getWidth() - (container.getWidth() * scaleX)); // g.scale(scaleX, scaleY); // camera.centerOn(miniMapRect); // camera.drawMap(); // camera.centerOn(playerOne.getBoundingPolygon()); // // g.popTransform(); // camera.translateGraphics(); // reset graphics device g.setColor(Color.white); g.resetLineWidth(); g.resetTransform(); g.resetFont(); }
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public static void main(String[] argv) throws SlickException { AppGameContainer container = new AppGameContainer(new Game(), SCREEN_WIDTH, SCREEN_HEIGHT, false); container.start(); }
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public ColorBucket(String sheetRef, String overlaySheetRef, int[] cycles, int tileWidth, int tileHeigth, boolean flipped, Vector2f position, Color color) { super(null, color); this.position = position; this.color = color; // initialize Animation array for (int i = 0; i < bucket.length; ++i) { bucket[i] = new Animation(); bucket[i].setAutoUpdate(false); } try { if ( (sheetRef != null ) && overlaySheetRef != null) { final SpriteSheet spritesheet = new SpriteSheet(sheetRef, tileWidth, tileHeigth); final SpriteSheet overlaySheet = new SpriteSheet(overlaySheetRef, tileWidth, tileHeigth); for (int frame = 0; frame < spritesheet.getHorizontalCount(); ++frame) { if (flipped) { bucket[0].addFrame(spritesheet.getSprite(frame, 0).getFlippedCopy(true, false), 150); bucket[1].addFrame(overlaySheet.getSprite(frame, 0).getFlippedCopy(true, false), 150); } else { bucket[0].addFrame(spritesheet.getSprite(frame, 0), 150); bucket[1].addFrame(overlaySheet.getSprite(frame, 0), 150); } } } else { final Image defaultImage = new Image(PlayState.DEFAULT_IMAGE_PATH); bucket[0].addFrame(defaultImage, 1); bucket[1].addFrame(defaultImage, 1); } // collision geometry this.shape = new Rectangle(this.position.x, this.position.y, bucket[0].getWidth(), bucket[0].getHeight()); } catch (SlickException e) { e.printStackTrace(); for (int i = 0; i < bucket.length; ++i) { bucket[i] = null; } this.shape = new Rectangle(this.position.x, this.position.y, 10, 10); } }
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@Override public void update(long delta) { bucket[0].update(delta); bucket[1].update(delta); }
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@Override public void draw(Graphics g) { bucket[0].draw(this.position.x, this.position.y); bucket[1].draw(this.position.x, this.position.y, color); }
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public Color getColor() { return color; }
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public HotButton(String baseImageRef, String overlayImageRef, Vector2f position, Color color, String triggeredEntity) { super(null, color); isPressed = false; this.position = position; try { if (triggeredEntity != null) { this.triggeredEntity = triggeredEntity; } else { throw new SlickException("Dieser Schalter triggert keine Entity!"); } button[0] = new Image(baseImageRef); button[1] = new Image(overlayImageRef); shape = new Rectangle(this.position.x, this.position.y, button[0].getWidth(), button[0].getHeight()); } catch (SlickException e) { e.printStackTrace(); button[0] = null; button[1] = null; shape = new Rectangle(this.position.x, this.position.y, 10, 10); } }
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@Override public void update(long delta) { // TODO Auto-generated method stub }
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@Override public void draw(Graphics g) { if ((button[0] != null) && (button[1] != null)) { g.drawImage(button[0], position.x, position.y); g.drawImage(button[1], position.x, position.y, color); } else { g.draw(shape); } }
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public boolean isPressed() { return this.isPressed; }
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public void press() { if (!isPressed) { isPressed = true; //search for triggered Entity.... } }
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public StaticSprite(String imageRef, Vector2f position, Color color) { super(null, color); this.position = position; this.color = color; try { this.image = new Image(imageRef); this.shape = new Rectangle(this.position.x, this.position.y, this.image.getWidth(), this.image.getHeight()); } catch (SlickException e) { e.printStackTrace(); this.image = null; this.shape = new Rectangle(this.position.x, this.position.y, 10, 10); } }
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@Override public void update(long delta) { }
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@Override public void draw(Graphics g) { if (image != null) { g.drawImage(image, position.x, position.y); } else { g.draw(shape); } }
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public RotatableObject(Shape s, Color color, float pivotX, float pivotY, float acceleration, MovementDirection direction, String triggeredBy) { super(s, color); isRotating = false; angle = 0.0f; this.acceleration = acceleration; this.direction = direction; this.triggeredBy = triggeredBy; if ((pivotX >= 0.0f) && (pivotY >= 0.0f) && (pivotX <= 1.0f) && (pivotY <= 1.0f)) { pivotPoint = new Vector2f(s.getMinX() + pivotX * s.getWidth(), s.getMinY() + pivotY * s.getHeight()); } else { pivotPoint = new Vector2f(s.getMinX(), s.getMinY()); } }
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@Override public void update(long delta) { if (isRotating) { angle = (angle + delta * acceleration) / 360.0f; if (direction.equals(MovementDirection.RIGHT)) { shape = shape.transform(Transform.createRotateTransform(-angle, pivotPoint.x, pivotPoint.y)); } else if(direction.equals(MovementDirection.LEFT)) { shape = shape.transform(Transform.createRotateTransform(angle, pivotPoint.x, pivotPoint.y)); } } }
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public void startRotation() { isRotating = true; }
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public void stopRotation() { isRotating = false; }
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public Enemy(Shape s) { super(s, new Color(0xAA, 0x00, 0x7F)); }
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public Enemy(float[] points) { this(new Polygon(points)); }
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@Override public void update(long delta) { // TODO Auto-generated method stub }
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public MoveableObject(Shape s, Vector2f minPosition, Vector2f maxPosition, float acceleration, MovementDirection initialDirection) { super(s, new Color(0xFF, 0x00, 0x00)); this.minPosition = new Vector2f(minPosition); this.maxPosition = new Vector2f(maxPosition); this.acceleration = acceleration; direction = initialDirection; }
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@Override public void update(long delta) { if (direction.equals(MovementDirection.RIGHT)) { shape.setX(shape.getX() + acceleration * delta); if (shape.getX() > maxPosition.x) { shape.setX(maxPosition.x); direction = MovementDirection.LEFT; } } else if (direction.equals(MovementDirection.LEFT)) { shape.setX(shape.getX() - acceleration * delta); if (shape.getX() < minPosition.x) { shape.setX(minPosition.x); direction = MovementDirection.RIGHT; } } if (direction.equals(MovementDirection.UP)) { shape.setY(shape.getY() + acceleration * delta); if (shape.getY() >= maxPosition.y) { shape.setY(maxPosition.y); direction = MovementDirection.DOWN; } } else if (direction.equals(MovementDirection.DOWN)) { shape.setY(shape.getY() - acceleration * delta); if (shape.getY() <= minPosition.y) { shape.setY(minPosition.y); direction = MovementDirection.UP; } } }
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public GameObject(Shape s, Color color) { super(); this.shape = s; this.color = color; if (this.shape != null) { this.shapeFill = new GradientFill( s.getX(), s.getY(), Color.lightGray, s.getMaxX(), s.getMaxY(), color); } };
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public abstract void update (long delta);
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public void draw(Graphics g) { if (this.shape != null) { g.fill(shape, shapeFill); g.draw(shape, shapeFill); } }
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public Color getColor() { return color; }
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public Shape getShape() { return shape; }
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public Block(int x, int y, int test[], String type) { poly = new Polygon(new float[]{ x+test[0], y+test[1], x+test[2], y+test[3], x+test[4], y+test[5], x+test[6], y+test[7], }); }
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public void update(int delta) { }
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public void translate(float cameraX, float cameraY) { poly.setLocation(poly.getX() + cameraX, poly.getY() + cameraY); }
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public void draw(Graphics g) { g.draw(poly); }
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public static Vector2f getPlayerStart() { return playerStartVector; }
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public static Integer[] getVisibleLayers() { return visibleLayers.clone(); }
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public BlockMap(String ref) throws SlickException { // ArrayList initializations collisionBlockList = new ArrayList<Block>(); hotButtonList = new ArrayList<HotButton>(); colorBucketList = new ArrayList<ColorBucket>(); rotatableObjectList = new ArrayList<RotatableObject>(); moveableObjectList = new ArrayList<MoveableObject>(); staticSpriteList = new ArrayList<StaticSprite>(); tmap = new TiledMap(ref, "data/map"); mapWidth = tmap.getWidth() * tmap.getTileWidth(); mapHeight = tmap.getHeight() * tmap.getTileHeight(); // create an ArrayList of all visible layers ArrayList<Integer> tempList = new ArrayList<Integer>(); for (int i = 0; i < tmap.getLayerCount(); ++i) { if ("false".equals(tmap.getLayerProperty(i, "invisible", "false"))) { tempList.add(i); } } // cast this ArrayList to an Array of Integer tempList.trimToSize(); visibleLayers = new Integer[tempList.size()]; tempList.toArray(visibleLayers); tempList.clear(); // check for the layer named "Collision" (case-sensitive) and create collision geometry final int layerIndex = tmap.getLayerIndex("Collision"); for (int x = 0; x < tmap.getWidth(); ++x) { for (int y = 0; y < tmap.getHeight(); ++y) { int tileID = tmap.getTileId(x, y, layerIndex); // layerIndex == collision layer if (tileID == 1) { collisionBlockList.add( new Block(x * 16, y * 16, square, "square") ); } } } for (int groupID = 0; groupID < tmap.getObjectGroupCount(); ++groupID) { for (int objectID = 0; objectID < tmap.getObjectCount(groupID); ++objectID) { final String type = tmap.getObjectType(groupID, objectID); // if/else für alle Objekttypen if (type.equals("PlayerStart")) { playerStartVector = new Vector2f( tmap.getObjectX(groupID, objectID), tmap.getObjectY(groupID, objectID) //+ tmap.getObjectHeight(groups, count) ); } else if (type.equals("HotButton")) { final Vector2f position = new Vector2f(tmap.getObjectX(groupID, objectID), tmap.getObjectY(groupID, objectID)); final Color color = new Color(Color.decode(tmap.getObjectProperty(groupID, objectID, "color", "0x00000"))); final String entityRef = tmap.getObjectProperty(groupID, objectID, "Switch.targetEntity", null); final String baseImageRef = tmap.getObjectProperty(groupID, objectID, "OverlayedAnimatedSprite.baseSpritesheet", null); final String overlayImageRef = tmap.getObjectProperty(groupID, objectID, "OverlayedAnimatedSprite.overlaySpritesheet1", null); hotButtonList.add(new HotButton(baseImageRef, overlayImageRef, position, color, entityRef)); } else if (type.equals("ColorBucket")) { final Vector2f position = new Vector2f(tmap.getObjectX(groupID, objectID), tmap.getObjectY(groupID, objectID)); final String sheetRef = tmap.getObjectProperty(groupID, objectID, "OverlayedAnimatedSprite.baseSpritesheet", null); final String overlaySheetRef = tmap.getObjectProperty(groupID, objectID, "OverlayedAnimatedSprite.overlaySpritesheet1", null); final boolean flipped = "true".equals(tmap.getObjectProperty(groupID, objectID, "OverlayedAnimatedSprite.flipped", "false")); final int[] cycles = new int[] { Integer.parseInt(tmap.getObjectProperty(groupID, objectID, "OverlayedAnimatedSprite.cycleLength", "1").substring(0, 1)), Integer.parseInt(tmap.getObjectProperty(groupID, objectID, "OverlayedAnimatedSprite.cycleLength", "1").substring(2, 3)) }; final int tileWidth = Integer.parseInt(tmap.getObjectProperty(groupID, objectID, "OverlayedAnimatedSprite.tileWidth", "1")); final int tileHeight = Integer.parseInt(tmap.getObjectProperty(groupID, objectID, "OverlayedAnimatedSprite.tileHeight", "1")); final Color color = new Color(Color.decode(tmap.getObjectProperty(groupID, objectID, "color", "0xCCCCCC"))); colorBucketList.add(new ColorBucket(sheetRef, overlaySheetRef, cycles, tileWidth, tileHeight, flipped, position, color)); } else if (type.equals("MoveableObject")) { final int x = tmap.getObjectX(groupID, objectID)+1; final int y = tmap.getObjectY(groupID, objectID)+1; final int x_max = x + tmap.getObjectWidth(groupID, objectID)-1; final int y_max = y + tmap.getObjectHeight(groupID, objectID)-1; final float box[] = {x,y, x_max,y, x_max,y_max, x,y_max}; final Polygon p = new Polygon(box); final Vector2f minPosition = new Vector2f(16 * Float.parseFloat(tmap.getObjectProperty(groupID, objectID, "minPositionX", "0")), 16 * Float.parseFloat(tmap.getObjectProperty(groupID, objectID, "minPositionY", "0"))); final Vector2f maxPosition = new Vector2f(16 * Float.parseFloat(tmap.getObjectProperty(groupID, objectID, "maxPositionX", "0")), 16 * Float.parseFloat(tmap.getObjectProperty(groupID, objectID, "maxPositionY", "0"))); final float acceleration = Float.parseFloat(tmap.getObjectProperty(groupID, objectID, "acceleration", "0")); final MovementDirection initialDirection = MovementDirection.valueOf(tmap.getObjectProperty(groupID, objectID, "initialDirection", "NONE")); moveableObjectList.add(new MoveableObject(p, minPosition, maxPosition, acceleration, initialDirection)); } else if (type.equals("RotatableObject")) { final int x = tmap.getObjectX(groupID, objectID)+1; final int y = tmap.getObjectY(groupID, objectID)+1; final int x_max = x + tmap.getObjectWidth(groupID, objectID)-1; final int y_max = y + tmap.getObjectHeight(groupID, objectID)-1; final float box[] = {x,y, x_max,y, x_max,y_max, x,y_max}; final Polygon p = new Polygon(box); final Color color = new Color(Color.decode(tmap.getObjectProperty(groupID, objectID, "color", "0x00000"))); //final float pivotX = x_max * Float.parseFloat(tmap.getObjectProperty(groups, count, "pivotX", "0")); //final float pivotY = y_max * Float.parseFloat(tmap.getObjectProperty(groups, count, "pivotY", "0")); final float pivotX = Float.parseFloat(tmap.getObjectProperty(groupID, objectID, "pivotX", "0")); final float pivotY = Float.parseFloat(tmap.getObjectProperty(groupID, objectID, "pivotY", "0")); final float acceleration = Float.parseFloat(tmap.getObjectProperty(groupID, objectID, "acceleration", "0")); final MovementDirection direction = MovementDirection.valueOf(tmap.getObjectProperty(groupID, objectID, "direction", "NONE")); final String entityRef = tmap.getObjectProperty(groupID, objectID, "triggeredBy", ""); rotatableObjectList.add(new RotatableObject(p, color, pivotX, pivotY, acceleration, direction, entityRef)); } else if (type.equals("StaticSprite")) { final String imageRef = tmap.getObjectProperty(groupID, objectID, "StaticSprite.image", PlayState.DEFAULT_IMAGE_PATH); final Vector2f position = new Vector2f(tmap.getObjectX(groupID, objectID)-1, tmap.getObjectY(groupID, objectID)-1); staticSpriteList.add(new StaticSprite(imageRef, position, Color.white)); } else if (true) { } } } }
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public Raytracer(int width, int height) { this.height = height; this.width = width; }
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public void raytrace(Camera camera, Scene scene, String path) { String filename = path + "/Documents/BHfT/Computergrafik II/Uebung 1/" + "RaytracerImage.png"; new ImageGenerator(new RaytracerImage(camera, scene), width, height, filename, "png"); ImageGenerator.showImage(filename); }
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public RaytracerImage(Camera camera, Scene scene) { this.camera = camera; this.scene = scene; }
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@Override public Color pixelColorAt(int x, int y, int resolutionX, int resolutionY) { Ray generateRay = camera.generateRay(x, y, resolutionX, resolutionY); Hit intersect = scene.intersect(generateRay); if (intersect == null) { // Hintergrundfarbe - schwarz return new Color(0, 0, 0); } else { return intersect.getColor(); } }
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public Hit(Vector hitPoint, Color color) { this.hitPoint = hitPoint; this.color = color; }
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public Vector getHitPoint() { return hitPoint; }
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public Color getColor() { return color; }
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public Ray(Vector origin, Vector direction) { this.origin = origin; this.direction = direction; }
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public Vector getOrigin() { return origin; }
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public Vector getNormalizedDirection() { return direction.normalize(); }
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public Vector getPoint(float t) { return origin.add(direction.mult(t)); }
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public Scene() { this.shapeList = new ArrayList<AbstractShape>(); }
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public void addShape(AbstractShape shape) { shapeList.add(shape); }
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public Hit intersect(Ray ray) { ArrayList<AbstractShape> sortedList = new ArrayList<AbstractShape>(); for (AbstractShape shapes : sortedList) { if (shapes.intersect(ray) != null) { return shapes.intersect(ray); } } return null; }
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public Sphere(Vector center, float radius, Color color) { this.center = center; this.radius = radius; this.color = color; }
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@Override public Hit intersect(Ray ray) { Vector x0 = ray.getOrigin().sub(center); Vector d = ray.getNormalizedDirection(); float t1 = 0.0f; float t2 = 0.0f; if ((x0.dot(d) * x0.dot(d)) * ((x0.dot(x0)) - (radius * radius)) < 0) { return null; } if ((x0.dot(d) * x0.dot(d)) * ((x0.dot(x0)) - (radius * radius)) == 0) { t1 = -(x0.dot(d)); return new Hit(ray.getPoint(t1), color); } else { t1 = (float) (-(x0.dot(d)) + Math.sqrt((x0.dot(d) * x0.dot(d)) * ((x0.dot(x0)) - (radius * radius)))); t2 = (float) (-(x0.dot(d)) - Math.sqrt((x0.dot(d) * x0.dot(d)) * ((x0.dot(x0)) - (radius * radius)))); if (t1 < t2) { return new Hit(ray.getPoint(t1), color); } else { return new Hit(ray.getPoint(t2), color); } } }
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public Plane(Vector normal, float distance, Color color) { this.normal = normal; this.distance = distance; this.color = color; }
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@Override public Hit intersect(Ray ray) { // AnkerPunkt auf der Ebene Vector anchorPoint = ray.getOrigin(); Vector direction = ray.getNormalizedDirection(); float t = 0.0f; // ray parallel zur plane? if (normal.dot(direction) == 0) { return null; } else { t = ((distance - normal.dot(anchorPoint)) / normal.dot(direction)); return new Hit(ray.getPoint(t), color); } }
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public abstract Hit intersect(Ray ray);
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public Color(float r, float g, float b) { this.r = r; this.g = g; this.b = b; }
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public Color(Vector v) { r = v.x; g = v.y; b = v.z; }
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public Color(float r, float g, float b, float a) { this.r = r; this.g = g; this.b = b; }
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public boolean isBlack() { return r == 0.0 && g == 0.0 && b == 0.0; }
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public Color add(Color c) { return new Color(r + c.r, g + c.g, b + c.b); }
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public Color modulate(float s) { return new Color(r * s, g * s, b * s); }
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public Color modulate(Color c) { return new Color(r * c.r, g * c.g, b * c.b); }
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public Color clip() { Color c = new Color(Math.min(r, 1), Math.min(g, 1), Math.min(b, 1)); return new Color(Math.max(c.r, 0), Math.max(c.g, 0), Math.max(c.b, 0)); }
4f7ca846-bc35-4541-9b8a-8369ad8f424c
public float[] asArray() { float[] v = { r, g, b }; return v; }