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public void accelerate(float offset, float multiplier) { PX += acceleration * Math.pow(U.getC(), 2) * Math.cos(getA() + offset) * multiplier; PY += acceleration * Math.pow(U.getC(), 2) * Math.sin(getA() + offset) * multiplier; // Multiplier allows front booster to be less powerful than the rear // booster P = (float) Math.hypot(PX, PY); ChangeFrame(); }
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public void changeDirection(int dir) { if (dir > 0) { a = (float) (getA() + Math.PI * (3. / 360.)); } else { a = (float) (getA() - Math.PI * (3. / 360.)); } }
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public void ChangeFrame() { // Energy through relativistic energy-momentum relationship E = (float) Math.sqrt(Math.pow(M * U.getC() * U.getC(), 2) + Math.pow(P * U.getC(), 2)); // Energy and momentum define ship rapidity RAPIDITY = (float) (0.5f * Math.log((E + (P * U.getC())) / (E - (P * U.getC())))); // Velocity is the hyperbolic tangent of rapidity v = (float) (U.getC() * Math.tanh(RAPIDITY / U.getC())); // Components vx and vy are scaled from the momentum vectors final float ratio_v_to_P = v / P; if (ratio_v_to_P == ratio_v_to_P) { // Check for NaN (at velocity === 0) vx = PX * ratio_v_to_P; vy = PY * ratio_v_to_P; HEADING = (float) (Math.atan2(vy, vx)); } BETA = (v / U.getC()); GAMMA = (float) Math.abs(1. / Math.sqrt(1. - BETA * BETA)); // System.out.println("ratio_v_to_P:"+ratio_v_to_P); }
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private void Constrain() { if (U.getTorus() == true) { if (x < (0 - U.world_x_pixels2)) { x += U.world_x_pixels; } else if (x > U.world_x_pixels2) { x -= U.world_x_pixels; } if (y < (0 - U.world_y_pixels2 + U.UI)) { y += U.world_y_pixels - U.UI; } else if (y > U.world_y_pixels2) { y -= U.world_y_pixels - U.UI; } } else { if (x < (0 - U.world_x_pixels2)) { PX = Math.abs(PX); //a = ((float) (+Math.PI - getHeading())); ChangeFrame(); } else if (x + (2 * r) >= U.world_x_pixels2) { PX = -(Math.abs(PX)); //a = ((float) (-Math.PI - getHeading())); ChangeFrame(); } if (y < (0 - U.world_y_pixels2 + U.UI)) { PY = Math.abs(PY); //a = ((float) (2 * Math.PI - getHeading())); ChangeFrame(); } else if (y + (2 * r) >= U.world_y_pixels2) { PY = -(Math.abs(PY)); //a = ((float) (-2 * Math.PI - getHeading())); ChangeFrame(); } } }
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public void Damage() { dmg = 20; }
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public float getA() { return a; }
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public double getBeta() { return BETA; }
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public double getGamma() { return GAMMA; }
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public float getHeading() { return HEADING; }
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private boolean IsDamaged() { if (dmg > 0) { --dmg; return true; } return false; }
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public void Render(Graphics2D _g2) { ship.Render(_g2, Math.round(x), Math.round(y), getA(), accelerating, IsDamaged()); accelerating = false; }
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public void Reset() { PX = 0f; PY = 0f; vx = 0f; vy = 0f; E = 0f; P = 0f; v = 0f; RAPIDITY = 0f; GAMMA = 1f; BETA = 0f; a = ((float) Math.toRadians(-90)); }
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public void Walk() { x += vx; y += vy; Constrain(); }
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public static PhotonManager GetPhotonManager() { return singleton; }
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private PhotonManager() { }
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public void AddShell(PhotonShell _ps) { synchronized (list_of_shells_sync) { list_of_shells_sync.add(_ps); } }
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public void Cleanup() { // Clear clutter final LinkedList<PhotonShell> ToRemove = new LinkedList<PhotonShell>(); synchronized (list_of_shells_sync) { for (final PhotonShell _p : list_of_shells_sync) { if (_p.GetDead() == true) { ToRemove.add(_p); } } } synchronized (list_of_shells_sync) { list_of_shells_sync.removeAll(ToRemove); } }
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public void Clear() { synchronized (list_of_shells_sync) { list_of_shells_sync.clear(); } }
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public void RenderFromLocation(Graphics2D _g2, float _x, float _y) { // get list of ting to draw final HashSet<PhotonShell> toDraw = new HashSet<PhotonShell>(); synchronized (list_of_shells_sync) { for (final PhotonShell _p : list_of_shells_sync) { final float sep = Seperation(_x, _y, _p); if (sep < U.granularity / 2 && sep > -U.granularity / 2) { toDraw.add(_p); _p.SetSeen(); } else if (U.currentMode == GameMode.GameOn && U.getTorus() == false && _p.GetSeen() == true) { _p.Kill(); } } // TreeSet<PhotonShell> toDraw = new TreeSet<PhotonShell>(); // synchronized (list_of_shells_sync) { // for (PhotonShell _p : list_of_shells_sync) { // float sep = Seperation(_x , _y, _p); // if (sep < U.granularity && sep > -U.granularity) { // //is it the closest? // PhotonShell _comparison = toDraw.floor(_p); // if (_comparison != null && _comparison.GID == _p.GID) { // //I'm already in, which is closer? // if (Seperation(_x , _y, toDraw.floor(_p)) < sep) { // toDraw.remove(_comparison); // toDraw.add(_p); // } // } else { // toDraw.add( _p ); // } // } // } } for (final PhotonShell _p : toDraw) { _p.Render(_g2); // _p.RenderShell(_g2); if (U.show_all_locations == true) { _p.RenderLink(_g2); } } }
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public void RenderShells(Graphics2D _g2) { synchronized (list_of_shells_sync) { for (final PhotonShell _p : list_of_shells_sync) { _p.RenderShell(_g2); } } }
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private float Seperation(float _x, float _y, PhotonShell _p) { return (float) Math.hypot((_x - _p.x), (_y - _p.y)) - _p.GetRadius(); }
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public Rectangle(float _x, float _y, int _shape_size, float _speed) { super(_x, _y, 0, 0, (short) 0, (short) 0); shape_size = _shape_size; shape_size2 = _shape_size / 2; shape_color = U.default_colour; a = (float) (U.R.nextFloat() * 2 * Math.PI); speed = _speed; ChangeFrame(); GID = ++U.GID; final int R = U.R.nextInt(255); final int G = U.R.nextInt(255); int B = 255 - R - G; if (B < 0) { B = 0; } shell_colour = new Color(R, G, B); }
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public void ChangeFrame() { vx = (float) (speed * Math.cos(a) * U.getV()); vy = (float) (speed * Math.sin(a) * U.getV()); }
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private void Constrain() { if (U.getTorus() == true) { if (x + shape_size < (0 - U.world_x_pixels2)) { x += U.world_x_pixels; } else if (x >= U.world_x_pixels2) { x -= U.world_x_pixels; } if (y + shape_size < (0 - U.world_y_pixels2 + U.UI)) { y += U.world_y_pixels - U.UI; } else if (y >= U.world_y_pixels2) { y -= U.world_y_pixels - U.UI; } } else { if (x < (0 - U.world_x_pixels2)) { a = (float) (+Math.PI - a); ChangeFrame(); } else if (x + shape_size >= U.world_x_pixels2) { a = (float) (-Math.PI - a); ChangeFrame(); } if (y < (0 - U.world_y_pixels2 + U.UI)) { a = (float) (2 * Math.PI - a); ChangeFrame(); } else if (y + shape_size >= U.world_y_pixels2) { a = (float) (-2 * Math.PI - a); ChangeFrame(); } } }
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public int getGID() { return GID; }
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public void RenderReal(Graphics2D _g2) { if (U.getDoppler() == true) { SetDopplerColourMap(); } else { shape_color = U.default_colour; } if (Math.hypot(vx, vy) > U.getC()) { shape_color = Color.yellow; DoSuperLumiSpikes(_g2, shape_size2); } _g2.setColor(shape_color); _g2.drawRoundRect(Math.round(x), Math.round(y), shape_size, shape_size, shape_size2, shape_size2); }
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public void Tick(int _tick) { if (dist_to_tick > U.granularity) { dist_to_tick = 0; P.AddShell(new PhotonShell(x, y, vx, vy, (short) 0, (short) 0, shape_size, shell_colour, GID, false)); // if (U.option_Torus == true) { // P.AddShell( new PhotonShell(x, y, vx, vy, // (short)(x-U.world_x_pixels), (short)0, shape_size, GID, false) ); // P.AddShell( new PhotonShell(x, y, vx, vy, // (short)(x+U.world_x_pixels), (short)0, shape_size, GID, false) ); // P.AddShell( new PhotonShell(x, y, vx, vy, (short)0, // (short)(y-U.world_y_pixels), shape_size, GID, false) ); // P.AddShell( new PhotonShell(x, y, vx, vy, (short)0, // (short)(y+U.world_y_pixels), shape_size, GID, false) ); // } } }
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public void Walk() { x += vx; y += vy; dist_to_tick += (U.getV() * speed * 2f) + (U.getC() * 2f); Constrain(); }
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public PhotonShell(float _x, float _y, float _vx, float _vy, short _xo, short _yo, int _shape_size, Color _sc, int _GID, boolean _isDebris) { super(_x, _y, _vx, _vy, _xo, _yo); pixel_size = _shape_size; pixel_size2 = _shape_size / 2; radius = 0f; dead = false; GID = _GID; createTime = U.shellTime; isDebris = _isDebris; shell_color = _sc; }
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@Override public int compareTo(PhotonShell toComp) { return GID - toComp.GID; }
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public boolean GetDead() { return dead; }
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public float GetRadius() { radius = ((U.shellTime - createTime) * U.getC()); if (radius > U.max_radius) { Kill(); } return radius; }
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public boolean GetSeen() { return seen; }
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public void Kill() { dead = true; }
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public void Render(Graphics2D _g2) { if (isDebris == true) { RenderDebris(_g2); return; } if (U.getDoppler() == true) { //System.out.print("DO DOPPLER "); SetDopplerColourMap(); } else { //System.out.print("DONT DO DOPPLER "); shape_color = U.default_colour; } if (Math.hypot(vx, vy) > U.getC()) { shape_color = Color.yellow; DoSuperLumiSpikes(_g2, pixel_size2); } _g2.setColor(shape_color); _g2.fillRoundRect(Math.round(x), // +x_offset Math.round(y), // +y_offset pixel_size, pixel_size, pixel_size2, pixel_size2); }
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public void RenderDebris(Graphics2D _g2) { _g2.setColor(Color.gray); _g2.fillRoundRect(Math.round(x), Math.round(y), pixel_size, pixel_size, pixel_size2, pixel_size2); if (U.show_all_locations == true) { synchronized (U.list_of_debris_sync) { for (final Debris D : U.list_of_debris_sync) { if (D.getGID() == GID) { _g2.drawLine((int) (x + pixel_size2), (int) (y + pixel_size2), (int) (D.x + pixel_size2), (int) (D.y + pixel_size2)); break; } } } } }
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public void RenderLink(Graphics2D _g2) { for (final Rectangle R : U.list_of_rectangles_sync) { if (R.getGID() == GID) { _g2.drawLine((int) (x + pixel_size2), // +x_offset (int) (y + pixel_size2), // +y_offset (int) (R.x + pixel_size2), (int) (R.y + pixel_size2)); break; } } }
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public void RenderShell(Graphics2D _g2) { _g2.setColor(shell_color); _g2.drawOval(Math.round(x - GetRadius() + pixel_size2), // -x_offset Math.round(y - GetRadius() + pixel_size2), // -y_offset Math.round(2 * GetRadius()), Math.round(2 * GetRadius())); }
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public void SetSeen() { seen = true; }
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public Button(int _x, int _y, int _w, int _h, String _d, String _d2, boolean _c) { x = _x; y = _y; w = _w; h = _h; b = 6; // bevel b2 = b / 2; display = _d; display2 = _d2; Clickable = _c; }
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public void AddValue(float _var) { SetValue(var + _var); }
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public boolean GetHover() { if (Clickable == false) return false; if (U.CurMouse == null) return false; if (U.CurMouse.x <= x + U.world_x_offset) return false; if (U.CurMouse.x >= x + w + U.world_x_offset) return false; if (U.CurMouse.y <= y) return false; if (U.CurMouse.y >= y + h) return false; return true; }
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public float GetValue() { return var; }
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public void Render(Graphics2D _g2) { final boolean hov = GetHover(); if (hov == true) { _g2.setColor(Color.white); } else if (Clickable == true) { _g2.setColor(Color.gray); } else { _g2.setColor(Color.black); } _g2.fillRect(x, y, w, h); if (hov == true) { _g2.setColor(Color.black); } else { _g2.setColor(Color.white); } _g2.drawRect(x, y, w, h); _g2.drawRect(x + b2, y + b2, w - b, h - b); _g2.drawLine(x, y, x + b2, y + b2); _g2.drawLine(x, y + h, x + b2, y + h - b2); _g2.drawLine(x + w, y, x + w - b2, y + b2); _g2.drawLine(x + w, y + h, x + w - b2, y + h - b2); _g2.drawString(display + var_str + display2, x + text_x, y + text_y); if (isYesNo == true) { String yn = "ON"; if (yesNoValue == false) { yn = "OFF"; } _g2.drawString(yn, x + w / 2, y + (h / 2) + 15); } }
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public void setClickable(boolean _c) { Clickable = _c; }
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public void setHighPrecision(boolean _p) { highPrecision = _p; }
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public void setIsYesNo(boolean _yn) { isYesNo = _yn; }
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public void setPrecision(boolean _p) { precision = _p; }
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public void SetValue(float _var) { var = _var; if (highPrecision == true) { var_str = String.format("%.5f", var); } else if (precision == true) { var_str = String.format("%.2f", var); } else { var_str = String.format("%.0f", var); } }
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public void SetYesNoValue(boolean _yn) { yesNoValue = _yn; }
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public static ButtonManager GetButtonManager() { return singleton; }
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private ButtonManager() { final int b2x = 0 + 70; final int b3x = b2x + 320; final int b4x = b3x + 175; Quit = new Button(0, 0, b2x, U.UI, "Quit", "", true); // Quit.text_y *= 1.5; // End of game NewGame = new Button(800, 0, 200, U.UI, "New Game", "", true); // Playing game PlayingC = new Button(b2x, 0, b3x - b2x, U.UI / 2, "Speed of Light:", "", false); PlayingAsteroidSpeed = new Button(b2x, U.UI / 2, b3x - b2x, U.UI / 2, "Max Asteroid Speed:", "c", false); PlayingLevel = new Button(b3x, 0, b4x - b3x, U.UI / 2, "Level:", "", false); PlayingScore = new Button(b3x, U.UI / 2, b4x - b3x, U.UI / 2, "Score:", "", false); PlayingLevel.setPrecision(false); PlayingScore.setPrecision(false); // lives LivesShip = new ShipGraphic(3); // // title screen StartArcade = new Button(50, 400, 200, 50, "Arcade Mode", "", true); StartCreative = new Button(50, 500, 200, 50, "Sandbox Mode", "", true); Start_Toggle_Doppler = new Button(0+150, 0, 250, 50, "Doppler Shift", "", true); Start_Toggle_LengthCon = new Button(300+150, 0, 250, 50, "Length Contraction", "", true); // Start_Toggle_TimeCon = new Button(400, 0, 250, 50, "Time Dialation", // "", true); Start_Toggle_Toroid = new Button(600+150, 0, 250, 50, "Toroidal Universe", "", true); Start_Toggle_Doppler.setIsYesNo(true); Start_Toggle_LengthCon.setIsYesNo(true); // Start_Toggle_TimeCon.setIsYesNo(true); Start_Toggle_Toroid.setIsYesNo(true); // creative mode CreativeAsteroids = new Button(b2x, 0, 210, U.UI / 2, "Asteroids:", "", false); CreativeAsteroids_Minus = new Button(b2x + 210, 0, U.UI / 2, U.UI / 2, "-", "", true); CreativeAsteroids_Plus = new Button(b2x + 210 + U.UI / 2, 0, U.UI / 2, U.UI / 2, "+", "", true); CreativeAsteroidV = new Button(b2x, U.UI / 2, 210, U.UI / 2, "Asteroid V:", "c", false); CreativeAsteroidV_Minus = new Button(b2x + 210, U.UI / 2, U.UI / 2, U.UI / 2, "-", "", true); CreativeAsteroidV_Plus = new Button(b2x + 210 + U.UI / 2, U.UI / 2, U.UI / 2, U.UI / 2, "+", "", true); CreativeC = new Button(340, 0, 260, U.UI / 2, "Speed of Light:", "", false); CreativeC_Minus = new Button(340 + 260, 0, U.UI / 2, U.UI / 2, "-", "", true); CreativeC_Plus = new Button(340 + 260 + U.UI / 2, 0, U.UI / 2, U.UI / 2, "+", "", true); CreativeBeta = new Button(340, U.UI / 2, 260 / 2, U.UI / 2, "β:", "", false); CreativeGamma = new Button(340 + 260 / 2, U.UI / 2, 260 / 2, U.UI / 2, "γ:", "", false); CreativeShowTrue = new Button(660, 0, 170, U.UI, "True Position", "", true); CreativeShowLight = new Button(660 + 170, 0, 170, U.UI, "Photon Shells", "", true); CreativeHeading = new Button(340 + 260, U.UI / 2, U.UI / 2, U.UI / 2, "", "", false); CreativePointing = new Button(340 + 260 + U.UI / 2, U.UI / 2, U.UI / 2, U.UI / 2, "", "", false); CreativeAsteroids.setPrecision(false); CreativeShowTrue.setIsYesNo(true); CreativeShowLight.setIsYesNo(true); CreativeBeta.setHighPrecision(true); CreativeGamma.setHighPrecision(true); heading_x = 340 + 260 + U.UI / 4; heading_y = 3 * U.UI / 4; pointing_x = 340 + 260 + (U.UI / 4) + (U.UI / 2); pointing_y = 3 * U.UI / 4; arrow_size = U.UI / 5; }
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public void ProcessMouseClick() { if (U.currentMode == GameMode.GameOn || U.currentMode == GameMode.GameOver || U.currentMode == GameMode.Creative) { if (Quit.GetHover() == true) { U.currentMode = GameMode.Title; U.titleCascade = 1; } } if (U.currentMode == GameMode.Title) { if (StartArcade.GetHover() == true) { U.MAIN.NewGame(); U.currentMode = GameMode.GameOn; } else if (StartCreative.GetHover() == true) { U.MAIN.NewCreative(); U.currentMode = GameMode.Creative; } else if (Start_Toggle_Doppler.GetHover() == true) { U.flipDoppler(); } else if (Start_Toggle_LengthCon.GetHover() == true) { U.flipLength(); // } else if (Start_Toggle_TimeCon.GetHover() == true) { // U.option_Time = !U.option_Time; } else if (Start_Toggle_Toroid.GetHover() == true) { U.flipTorus(); } } else if (U.currentMode == GameMode.Creative) { if (CreativeShowLight.GetHover() == true) { U.show_light_cones = !U.show_light_cones; } else if (CreativeShowTrue.GetHover() == true) { U.show_all_locations = !U.show_all_locations; } else if (CreativeAsteroidV_Plus.GetHover() == true) { U.modifyV(0.05f*U.getC()); } else if (CreativeAsteroidV_Minus.GetHover() == true) { U.modifyV(-0.05f*U.getC()); } else if (CreativeC_Plus.GetHover() == true) { U.modifyC(0.05f); } else if (CreativeC_Minus.GetHover() == true) { U.modifyC(-0.05f); } else if (CreativeAsteroids_Plus.GetHover() == true) { synchronized (U.list_of_rectangles_sync) { U.list_of_rectangles_sync .add(new Rectangle( (int) (U.R.nextFloat() * (U.world_x_pixels - 10) - U.world_x_pixels2), (int) (U.R.nextFloat() * (U.world_y_pixels - 10 - U.UI) - U.world_y_pixels2 + U.UI), 7 + U.R.nextInt(5) - 2, 1f)); } } else if (CreativeAsteroids_Minus.GetHover() == true) { Rectangle toRemove = null; synchronized (U.list_of_rectangles_sync) { for (final Rectangle R : U.list_of_rectangles_sync) { toRemove = R; break; } } synchronized (U.list_of_rectangles_sync) { U.list_of_rectangles_sync.remove(toRemove); } } } else if (U.currentMode == GameMode.GameOver) { if (NewGame.GetHover() == true) { U.MAIN.NewGame(); U.currentMode = GameMode.GameOn; } } }
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public void Render(Graphics2D _g2) { _g2.setFont(display_font); _g2.setColor(Color.black); _g2.fillRect(0, 0, U.world_x_pixels, U.UI); if (U.currentMode == GameMode.GameOver) { NewGame.Render(_g2); _g2.setColor(Color.white); if (PlayingScore.GetValue() > U.highScore) { U.highScore = (int) PlayingScore.GetValue(); _g2.drawString("New High Score!", 590, (U.UI / 2) + 8); } else { _g2.drawString((int) (U.highScore - PlayingScore.GetValue()) + " Points From", 590, (U.UI / 2) - 3); _g2.drawString("A High Score.", 610, (U.UI / 2) + 17); } } if (U.currentMode == GameMode.GameOn || U.currentMode == GameMode.GameOver) { Quit.Render(_g2); PlayingC.SetValue(U.getC()); PlayingC.Render(_g2); PlayingAsteroidSpeed.SetValue(U.getV() / U.getC()); PlayingAsteroidSpeed.Render(_g2); PlayingLevel.SetValue(U.Level); PlayingLevel.Render(_g2); PlayingScore.Render(_g2); RenderLives(_g2); } else if (U.currentMode == GameMode.Title) { StartArcade.Render(_g2); StartCreative.Render(_g2); Start_Toggle_Doppler.SetYesNoValue(U.getDoppler()); Start_Toggle_LengthCon.SetYesNoValue(U.getLength()); // Start_Toggle_TimeCon.SetYesNoValue(U.option_Time); Start_Toggle_Toroid.SetYesNoValue(U.getTorus()); Start_Toggle_Doppler.Render(_g2); Start_Toggle_LengthCon.Render(_g2); // Start_Toggle_TimeCon.Render(_g2); Start_Toggle_Toroid.Render(_g2); _g2.setColor(Color.white); _g2.drawString(String.format("Version: %.1f", U.version_number), U.world_x_offset, 655); } else if (U.currentMode == GameMode.Creative) { Quit.Render(_g2); CreativeBeta.SetValue((float) U.player.getBeta()); CreativeBeta.Render(_g2); CreativeGamma.SetValue((float) U.player.getGamma()); CreativeGamma.Render(_g2); CreativeC.SetValue(U.getC()); CreativeC.Render(_g2); CreativeC_Plus.Render(_g2); CreativeC_Minus.Render(_g2); CreativeAsteroids.SetValue(U.getNRectangles()); CreativeAsteroids.Render(_g2); CreativeAsteroids_Plus.Render(_g2); CreativeAsteroids_Minus.Render(_g2); CreativeAsteroidV.SetValue(U.getV() / U.getC()); CreativeAsteroidV.Render(_g2); CreativeAsteroidV_Plus.Render(_g2); CreativeAsteroidV_Minus.Render(_g2); CreativeShowTrue.SetYesNoValue(U.show_all_locations); CreativeShowLight.SetYesNoValue(U.show_light_cones); CreativeShowTrue.Render(_g2); CreativeShowLight.Render(_g2); CreativeHeading.Render(_g2); CreativePointing.Render(_g2); // Draw heading _g2.setColor(Color.RED); _g2.drawLine( heading_x, heading_y, (int) Math.round(heading_x + (arrow_size * Math.cos(U.player.getA()))), (int) Math.round(heading_y + (arrow_size * Math.sin(U.player.getA())))); _g2.setColor(Color.BLUE); _g2.drawLine( pointing_x, pointing_y, (int) Math.round(pointing_x + (arrow_size * U.player.getBeta() * Math .cos(U.player.getHeading()))), (int) Math.round(pointing_y + (arrow_size * U.player.getBeta() * Math .sin(U.player.getHeading())))); } // Do FPS _g2.setColor(Color.white); _g2.drawString("FPS: " + U.MAIN.getFPS(), 900, 655); }
1dd38b64-d6f1-4304-a70e-7da644b272ec
public void RenderLives(Graphics2D _g2) { if (U.Lives == 0) return; final int offset = 50; for (int L = 1; L <= U.Lives; ++L) { LivesShip.Render(_g2, U.world_x_pixels - (L * offset), 5 + U.UI / 2, -(float) Math.PI / 2f, false, false); } }
052646e9-f6ef-4dfb-9c74-1ed47c4cc2c8
SpriteShip(int _x, int _y) { vel_x = U.getV(); vel_y = U.getV(); x = _x; y = _y; r = (5 * 4); // make the shape // int _s = 5; // int _r = 5; // myShapes.add( new Rectangle(_x - _r, _y - (3*_r), _s, new // Color(112,146,190)) );//light blue // myShapes.add( new Rectangle(_x + _r, _y - (3*_r), _s, new // Color(112,146,190)) );//light blue // // myShapes.add( new Rectangle(_x - _r, _y - (2*_r), _s, new // Color(112,146,190)) );//light blue // myShapes.add( new Rectangle(_x + _r, _y - (2*_r), _s, new // Color(112,146,190)) );//light blue // myShapes.add( new Rectangle(_x , _y - (2*_r), _s, new // Color(181,230,29 )) );//lime // // myShapes.add( new Rectangle(_x - _r, _y - _r, _s, new // Color(181,230,29 )) );//lime // myShapes.add( new Rectangle(_x + _r, _y - _r, _s, new // Color(181,230,29 )) );//lime // myShapes.add( new Rectangle(_x , _y - _r, _s, new Color(181,230,29 )) // );//lime // // myShapes.add( new Rectangle(_x - (2*_r), _y, _r, new Color(163,73 // ,164)) );//violet // myShapes.add( new Rectangle(_x - (1*_r), _y, _r, new Color(163,73 // ,164)) );//violet // myShapes.add( new Rectangle(_x , _y, _r, new Color(163,73 ,164)) // );//violet // myShapes.add( new Rectangle(_x + (1*_r), _y, _r, new Color(163,73 // ,164)) );//violet // myShapes.add( new Rectangle(_x + (2*_r), _y, _r, new Color(163,73 // ,164)) );//violet // // myShapes.add( new Rectangle(_x - (2*_r), _y + _r, _s, new // Color(163,73 ,164)) );//violet // myShapes.add( new Rectangle(_x - (1*_r), _y + _r, _s, new Color(63 // ,72 ,204)) );//blue // myShapes.add( new Rectangle(_x , _y + _r, _s, new Color(163,73 ,164)) // );//violet // myShapes.add( new Rectangle(_x + (1*_r), _y + _r, _s, new Color(63 // ,72 ,204)) );//blue // myShapes.add( new Rectangle(_x + (2*_r), _y + _r, _s, new // Color(163,73 ,164)) );//violet // // myShapes.add( new Rectangle(_x - (3*_r), _y + (2*_r), _s, new // Color(34 ,177,76 )) );//green // myShapes.add( new Rectangle(_x - (2*_r), _y + (2*_r), _s, new // Color(34 ,177,76 )) );//green // myShapes.add( new Rectangle(_x - (1*_r), _y + (2*_r), _s, new // Color(63 ,72 ,204)) );//blue // myShapes.add( new Rectangle(_x , _y + (2*_r), _s, new Color(63 ,72 // ,204)) );//blue // myShapes.add( new Rectangle(_x + (1*_r), _y + (2*_r), _s, new // Color(63 ,72 ,204)) );//blue // myShapes.add( new Rectangle(_x + (2*_r), _y + (2*_r), _s, new // Color(34 ,177,76 )) );//green // myShapes.add( new Rectangle(_x + (3*_r), _y + (2*_r), _s, new // Color(34 ,177,76 )) );//green // // myShapes.add( new Rectangle(_x - (3*_r), _y + (3*_r), _s, new // Color(34 ,177,76 )) );//green // myShapes.add( new Rectangle(_x , _y + (3*_r), _s, new Color(237,28 // ,36 )) );//red // myShapes.add( new Rectangle(_x + (3*_r), _y + (3*_r), _s, new // Color(34 ,177,76 )) );//green }
ba245e75-b4eb-4ed5-83fc-99315267ec0e
void RenderReal(Graphics2D _g2) { for (final Rectangle _r : myShapes) { _g2.setColor(_r.shape_color); // _g2.drawRoundRect((int)_r.x, (int)_r.y, _r.shape_size, // _r.shape_size, _r.shape_size/2, _r.shape_size/2); } }
759dd069-9ebc-4875-86f6-a566b7afeec7
void Tick(int _tick) { if (Math.abs(vel_x) != U.getV()) { if (vel_x > 0) { vel_x = U.getV(); } else { vel_x = -U.getV(); } if (vel_y > 0) { vel_y = U.getV(); } else { vel_y = -U.getV(); } } // check if need to change dir^n if (y - r < 0) { // off top vel_y = Math.abs(vel_y); } else if (y + r > U.world_y_pixels) { vel_y = -Math.abs(vel_y); } if (x - r < 0) { // off left vel_x = Math.abs(vel_x); } else if (x + r > U.world_x_pixels) { vel_x = -Math.abs(vel_x); } x += vel_x; y += vel_y; for (final Rectangle _r : myShapes) { // _r.ExternalMove(vel_x, vel_y); _r.Tick(_tick); } }
852f726a-569b-4cc5-ad37-74ea9586bb11
public Debris(Rectangle R) { super(R.x + R.shape_size2, R.y + R.shape_size2, R.vx, R.vy, (short) 0, (short) 0); vx *= 1 + U.R.nextFloat(); vy *= 1 + U.R.nextFloat(); float speed = (float) Math.hypot(vx, vy); if (speed >= U.getC()) { vx /= speed / U.getC(); vy /= speed / U.getC(); speed = (float) Math.hypot(vx, vy); } else if (speed < 0.4f) { vx /= speed / 0.4f; vy /= speed / 0.4f; speed = (float) Math.hypot(vx, vy); } r = 4; dead = false; GID = ++U.GID; }
cd99f976-f104-4fbf-bf17-4226f5e0feac
public void Constrain() { if (x < (0 - U.world_x_pixels2)) { Kill(); } else if (x + 2 * r >= U.world_x_pixels2) { Kill(); } else if (y < (0 - U.world_y_pixels2 + U.UI)) { Kill(); } else if (y + 2 * r >= U.world_y_pixels2) { Kill(); } }
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public boolean GetDead() { return dead; }
b5f9ac2e-7930-495a-8f37-2fb2d68944cb
public int getGID() { return GID; }
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public float GetSmear() { return (1 + ((U.R.nextInt(20) - 10) * 0.3f)); }
c4abae87-f67b-4e01-953b-64149b61d220
public void Kill() { dead = true; }
ffa5a1a4-feea-43fa-a78a-1ab7a6a1f78f
public void RenderReal(Graphics2D _g2) { _g2.setColor(Color.gray); _g2.drawOval(Math.round(x - r), Math.round(y - r), r * 2, r * 2); }
4ddc1777-3d87-43ef-889e-bdeba700fa3c
public void Tick(int _tick) { if (GetDead() == true) return; if (dist_to_tick > U.granularity) { dist_to_tick = 0; P.AddShell(new PhotonShell(x, y, vx, vy, (short) 0, (short) 0, r, Color.gray, GID, true)); } }
f864f9ce-47d0-4d17-bbd4-ac94bbf3c093
public void Walk() { if (GetDead() == true) return; x += vx; y += vy; dist_to_tick += ((speed * 2f) + (U.getC() * 2f)); Constrain(); }
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public BackgroundStar(float _x, float _y) { x = _x; y = _y; }
393b888d-1733-4498-8f19-a1f671c8391b
public void Render(Graphics2D _g2) { _g2.setColor(Color.white); _g2.fillRect((int) x, (int) y, 1, 1); if (twinkle == 0 && U.R.nextFloat() < U.twinkle_prob) { twinkle = 1; twinkle_size = 1; } else if (twinkle > 0) { _g2.fillRect((int) x + twinkle_size, (int) y, 1, 1); _g2.fillRect((int) x, (int) y + twinkle_size, 1, 1); _g2.fillRect((int) x - twinkle_size, (int) y, 1, 1); _g2.fillRect((int) x, (int) y - twinkle_size, 1, 1); ++twinkle; if (twinkle % U.twinkle_speed == 0) { ++twinkle_size; } if (twinkle == U.twinkle_speed * 4) { twinkle = 0; } } }
89777fe6-73ef-48e3-bc93-ed725e8fb492
protected DopplerObject(float _x, float _y, float _vx, float _vy, short _xo, short _yo) { x = _x; y = _y; vx = _vx; vy = _vy; // x_offset = _xo; // y_offset = _yo; }
aad2f2ab-a533-4a0d-ac79-9d22c6d3d76d
protected void DoSuperLumiSpikes(Graphics2D _g2, float ss2) { _g2.setColor(shape_color); for (int S = 0; S < U.superLumiSpikes; ++S) { final double randomAngle = (U.R.nextFloat() * Math.PI * 2); final int sx = (int) (x + ss2 + ((U.R.nextInt(U.superLumiSpikeSize) + 5) * Math .cos(randomAngle))); final int sy = (int) (y + ss2 + ((U.R.nextInt(U.superLumiSpikeSize) + 5) * Math .sin(randomAngle))); _g2.drawLine((int) (x + ss2), (int) (y + ss2), sx, sy); } }
8e6c1838-f82b-42b0-8286-2d6364076578
protected double GetRelativeDoppler() { final double angle = Math.atan2((x - U.player.x), (y - U.player.y)); // System.out.println("angle to player: "+ Math.toDegrees(angle)); // calculate my velocity along this axis final double my_vx_axis = vx * Math.sin(angle); final double my_vy_axis = vy * Math.cos(angle); final double my_axis_velocity = Math.hypot(my_vx_axis, my_vy_axis); final double pl_vx_axis = U.player.vx * Math.sin(angle); final double pl_vy_axis = U.player.vy * Math.cos(angle); final double pl_axis_velocity = Math.hypot(pl_vx_axis, pl_vy_axis); double doppler = (my_axis_velocity - pl_axis_velocity) / Math.sqrt(1 - ((my_axis_velocity * pl_axis_velocity) / (U .getC() * U.getC()))); //normalise doppler /= U.getC(); //System.out.println("Debug game gamma: "+doppler); if (my_vx_axis + my_vy_axis + pl_vx_axis + pl_vy_axis < 0) { doppler *= -1; } if (doppler > 1f) { doppler = 1f; } else if (doppler < -1f) { doppler = -1f; } return doppler; // System.out.println("speed to player: "+ pl_axis_velocity + " angle " // + Math.toDegrees(angle) + " DOPPLER " + doppler); }
1c882e7e-2d14-47cd-acf4-9f39e13eace2
protected void SetDopplerColourMap() { final int fractionRed = (int) (((GetRelativeDoppler() + 1f) / 2f) * 255); final int fractionBlu = 255 - fractionRed; // if (x_offset != (short)0 || y_offset != (short)0) { // fractionRed /= 4; // fractionBlu /= 4; // } shape_color = new Color(fractionRed, 0, fractionBlu); }
63b0b993-d315-4768-b8e0-03ddbe6dc361
public ShipGraphic(int _scale) { scale = _scale; ship.addPoint(0 * scale, 0 * scale); ship.addPoint(10 * scale, 0 * scale); ship.addPoint(-5 * scale, 5 * scale); ship.addPoint(-2 * scale, 0 * scale); ship.addPoint(-5 * scale, -5 * scale); ship.addPoint(10 * scale, 0 * scale); }
a2a1187f-e827-49ad-a6f5-7feec44424da
public void Render(Graphics2D _g2, int x, int y, float a, boolean accelerating, boolean dmg) { _g2.translate(x, y); _g2.rotate(a); if (accelerating == true) { _g2.setColor(Color.orange); _g2.fillOval(-5 * scale, -2 * scale, 4 * scale, 4 * scale); _g2.setColor(Color.red); for (int S = 0; S < U.superLumiSpikes; ++S) { final double randomAngle = (U.R.nextFloat() * Math.PI * 2); final int sx = (int) (-3 * scale + (scale * 5 * Math .cos(randomAngle))); final int sy = (int) (0 + (scale * 5 * Math.sin(randomAngle))); _g2.drawLine(-3 * scale, 0, sx, sy); } } _g2.setColor(Color.white); _g2.fillPolygon(ship); if (dmg == true) { _g2.setColor(Color.red); for (int S = 0; S < U.superLumiSpikes * 2; ++S) { final double randomAngle = (U.R.nextFloat() * Math.PI * 2); final int sx = (int) (0 + (scale * 8 * Math.cos(randomAngle))); final int sy = (int) (0 + (scale * 8 * Math.sin(randomAngle))); _g2.drawLine(0, 0, sx, sy); } } _g2.rotate(-a); _g2.translate(-x, -y); }
d06a3c72-2eac-41c0-aec4-ca5c12fcc34f
public static Utility GetUtility() { return singleton; }
fd132164-421d-427b-b2d7-659409bdaa37
private Utility() { }
2fb708d0-400b-42c8-aa7a-d91c0215406a
public float getC() { return c_pixel; }
95671979-10c1-4521-8726-89225aa21d56
public boolean getDoppler() { return option_Doppler; }
57d3a650-30af-48a8-9da1-e75b08ef5ec4
public boolean getLength() { return option_Length; }
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public boolean getTorus() { return option_Torus; }
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public void flipDoppler() { option_Doppler = !option_Doppler; }
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public void flipLength() { option_Length = !option_Length; }
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public void flipTorus() { option_Torus = !option_Torus; }
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public int getNRectangles() { return list_of_rectangles.size(); }
75e67fc7-abb8-4e02-a600-4351c8a2747e
public float getV() { return velocity; }
634cddec-3ab0-4464-8e7d-5c185d0f8f78
public void modifyC(float mod) { setC(c_pixel + mod); }
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public void modifyV(float mod) { setV(velocity + mod); }
96195d5a-24de-43d9-901e-c93d38ca744b
public void setC(float C) { if (C > 1f) { C = 1f; } else if (C < 0.2f) { C = 0.2f; } c_pixel = C; if (player != null) { player.ChangeFrame(); } }
fc3dcfc7-ae62-4126-9805-d8bc8e7a517c
public void setV(float V) { if (V > 1f) { V = 1f; } else if (V < 0.f) { V = 0f; } velocity = V; synchronized (list_of_rectangles_sync) { for (final Rectangle R : list_of_rectangles_sync) { R.ChangeFrame(); } } }
d6e4f1f2-1284-4620-8e04-a531309918c6
public void Clear() { synchronized (U.list_of_rectangles_sync) { U.list_of_rectangles_sync.clear(); } synchronized (U.list_of_debris_sync) { U.list_of_debris_sync.clear(); } P.Clear(); }
f27a1f60-2f58-4858-811a-cb28b705a223
public boolean CollisionCheck() { // Also does points float pointsScored = 0; final LinkedList<Rectangle> ToRemove = new LinkedList<Rectangle>(); synchronized (U.list_of_rectangles_sync) { for (final Rectangle R : U.list_of_rectangles_sync) { final float sep_x = (R.x + R.shape_size2) - U.player.x; final float sep_y = (R.y + R.shape_size2) - U.player.y; final double sep = Math.hypot(sep_x, sep_y); pointsScored += 1f / sep; if (sep < (R.shape_size2 + 4.)) { for (int i = 0; i < U.NDebris; ++i) { synchronized (U.list_of_debris_sync) { U.list_of_debris_sync.add(new Debris(R)); } } ToRemove.add(R); --U.Lives; if (U.Lives <= 0) { U.Lives = 0; } else { U.player.Damage(); } } } pointsScored *= U.Level; if (U.currentMode == GameMode.GameOn) { B.PlayingScore.AddValue(pointsScored); } if (ToRemove.size() > 0) { synchronized (U.list_of_debris_sync) { U.list_of_rectangles_sync.removeAll(ToRemove); } if (U.Lives == 0) return true; //disable this line to CHEAT } } return false; }
d07884d3-204c-4ecf-9de1-31246ae93976
public void DebrisCleanup() { final LinkedList<Debris> ToRemove = new LinkedList<Debris>(); synchronized (U.list_of_debris_sync) { for (final Debris _d : U.list_of_debris_sync) { if (_d.GetDead() == true) { ToRemove.add(_d); } } } synchronized (U.list_of_debris_sync) { U.list_of_debris_sync.removeAll(ToRemove); } }
22e03e77-f68e-4c67-a280-f5ddded1441f
@Override public void destroy() { }
c0851fa7-10ea-45b0-9989-15cc7235d6d0
private void doLengthContractionTransform(Graphics2D g2) { g2.rotate(U.player.getHeading()); double LC = 1./((((double)U.player.getGamma() - 1) * (1 - U.length_cont_red)) + 1.); //System.out.println("LC " + LC); g2.scale(LC, 1.); g2.rotate(-U.player.getHeading()); }
e3c82a4e-b806-47b1-a6d9-2d31ccb5416c
public long getFPS() { return _FPS; }
9a4882b3-5c12-4437-8fbe-a9f47af78ff3
@Override public void init() { setSize(U.world_x_pixels + (2 * U.world_x_offset), U.world_y_pixels + (2 * U.world_y_offset)); U.MAIN = this; System.out.println("World is " + (U.world_x_pixels + (2 * U.world_x_offset)) + "x" + (U.world_y_pixels + (2 * U.world_y_offset))); addMouseMotionListener(this); addMouseListener(this); addKeyListener(this); for (int i = 0; i < U.twinkle_stars; ++i) { U.list_of_stars.add(new BackgroundStar(U.R.nextFloat() * U.world_x_pixels - U.world_x_pixels2, U.R.nextFloat() * (U.world_y_pixels - U.UI) - U.world_y_pixels2 + U.UI)); } }
5554c524-c070-4e5a-b01f-63fa375156b2
@Override public void keyPressed(KeyEvent e) { if (e.getKeyChar() == 'w' || e.getKeyChar() == 'W' || e.getKeyCode() == KeyEvent.VK_UP) { N = true; } if (e.getKeyChar() == 'd' || e.getKeyChar() == 'D' || e.getKeyCode() == KeyEvent.VK_RIGHT) { E = true; } if (e.getKeyChar() == 's' || e.getKeyChar() == 'S' || e.getKeyCode() == KeyEvent.VK_DOWN) { S = true; } if (e.getKeyChar() == 'a' || e.getKeyChar() == 'A' || e.getKeyCode() == KeyEvent.VK_LEFT) { W = true; } }
706fee37-a0df-4d97-a149-74b97c1d3670
@Override public void keyReleased(KeyEvent e) { if (e.getKeyChar() == 'w' || e.getKeyChar() == 'W' || e.getKeyCode() == KeyEvent.VK_UP) { N = false; } if (e.getKeyChar() == 'd' || e.getKeyChar() == 'D' || e.getKeyCode() == KeyEvent.VK_RIGHT) { E = false; } if (e.getKeyChar() == 's' || e.getKeyChar() == 'S' || e.getKeyCode() == KeyEvent.VK_DOWN) { S = false; } if (e.getKeyChar() == 'a' || e.getKeyChar() == 'A' || e.getKeyCode() == KeyEvent.VK_LEFT) { W = false; } }
5c0ef1d9-1f64-4ef3-bc2b-d56c4fae38d1
@Override public void keyTyped(KeyEvent e) { }