causalgame-repro / CausalGame /docs /api-reference.md
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# CausalGame API Reference
Backend API documentation for CausalGame drone simulation.
**Base URL**: `http://localhost:8000`
---
## Agent API (`/api/agent/`)
Agent endpoints return **filtered data** - HP values, agility, and internal state are hidden.
### POST `/api/agent/register`
Register an agent and create a session.
**Request Body:**
```json
{
"model_name": "gpt-4",
"agent_name": "my-agent",
"experiment": "antenna_trap",
"execution_mode": "hybrid"
}
```
| Field | Type | Required | Description |
|-------|------|----------|-------------|
| `model_name` | string | No | Name of the AI model |
| `agent_name` | string | No | Agent identifier |
| `experiment` | string | No | Experiment name (uses server default if not specified) |
| `execution_mode` | string | No | `"legacy"` (code execution) or `"hybrid"` (tool calling) |
**Response:**
```json
{
"status": "registered",
"session_id": "abc12345",
"experiment": "mission",
"initial_status": { ... }
}
```
---
### GET `/api/agent/status`
Get current mission status.
**Headers:**
- `X-Session-ID`: Session ID (optional, uses default if not provided)
**Response:**
```json
{
"drones_remaining": 150,
"drones_used": 50,
"total_drones": 200,
"history_count": 50,
"victory_threshold": 0.75,
"stage2_fleet_size": 1000,
"experiment": {"name": "mission", "display_name": "Canyon Mission"},
"game_over": false,
"final_evaluation": null,
"deployments_used": 5,
"deployments_remaining": 5,
"stage1_deployment_budget": 10,
"env_queries_used": 2,
"env_queries_remaining": 8,
"env_query_budget": 10,
"token_usage": {"input_tokens": 10000, "output_tokens": 500, "total_tokens": 10500}
}
```
---
### POST `/api/agent/deploy`
Deploy drones with specified design.
**Headers:**
- `X-Session-ID`: Session ID (optional)
**Request Body:**
```json
{
"design": {
"engine_def": 20,
"cockpit_def": 20,
"wing_def": 15,
"body_def": 10,
"antenna_def": 10,
"camera_def": 5,
"gun_def": 5,
"shield_def": 0
},
"count": 10,
"equipment": {
"signal_processing": "noise_reduction",
"power_mode": "balanced"
}
}
```
| Field | Type | Required | Description |
|-------|------|----------|-------------|
| `design` | object | Yes | DEF values for each component |
| `count` | int | No | Number of drones (1-50, default: 1) |
| `equipment` | object | No | Equipment choices for action space slots |
**Response:**
```json
{
"status": "BATCH_COMPLETE",
"deployed": 10,
"survived": 7,
"destroyed": 3,
"average_hit_count": 2.5,
"drones_remaining": 140,
"results": [
{
"id": "SESSION_abc_001",
"status": "RETURNED",
"hit_count": 2,
"design": { ... }
}
],
"environment": {
"weather": "clear",
"wind_speed": 25.3
}
}
```
**Note:** Agent only sees RETURNED drones. DESTROYED/LOST drones are filtered out.
---
### POST `/api/agent/submit`
Submit final design for Stage 2 evaluation. **One-time only!**
**Headers:**
- `X-Session-ID`: Session ID (optional)
**Request Body:**
```json
{
"design": {
"engine_def": 25,
"cockpit_def": 20,
"wing_def": 15,
"body_def": 10,
"antenna_def": 5,
"camera_def": 5,
"gun_def": 5,
"shield_def": 0
},
"equipment": { ... }
}
```
**Response:**
```json
{
"status": "EVALUATION_COMPLETE",
"fleet_size": 1000,
"survived": 750,
"survival_rate": "75.0%",
"final_score": "75.0%",
"victory": true,
"victory_threshold": "75.0%",
"message": "VICTORY! Mission accomplished!"
}
```
---
### GET `/api/agent/history`
Get flight history (agent view, filtered).
**Headers:**
- `X-Session-ID`: Session ID (optional)
**Response:**
```json
[
{
"id": "SESSION_abc_001",
"status": "RETURNED",
"hit_count": 2,
"design": { ... },
"environment": { ... }
}
]
```
---
### POST `/api/agent/log`
Add a log entry from agent.
**Headers:**
- `X-Session-ID`: Session ID (optional)
**Request Body (Agent format):**
```json
{
"type": "THOUGHT",
"content": "Analyzing deployment results...",
"timestamp": "2024-01-28T12:00:00Z",
"metadata": {"model": "gpt-4"}
}
```
**Request Body (Simple format):**
```json
{
"message": "Starting exploration",
"level": "info"
}
```
---
### POST `/api/agent/token_usage`
Update token usage for the session.
**Headers:**
- `X-Session-ID`: Session ID (optional)
**Request Body:**
```json
{
"input_tokens": 50000,
"output_tokens": 5000
}
```
---
### POST `/api/agent/session_config`
Update session configuration (max_turns, current_turn).
**Request Body:**
```json
{
"max_turns": 20,
"current_turn": 5,
"final_turn": null
}
```
---
### POST `/api/agent/conversation_history`
Save LLM conversation history for resume support.
**Request Body:**
```json
{
"conversation_history": [
{"role": "user", "content": "..."},
{"role": "assistant", "content": "..."}
]
}
```
---
### GET `/api/agent/conversation_history`
Get saved conversation history for resuming.
---
### POST `/api/agent/report_error`
Report an error from the agent.
**Headers:**
- `X-Session-ID`: Required
**Request Body:**
```json
{
"error": "API timeout after 30 seconds",
"error_type": "timeout",
"fatal": true
}
```
---
### POST `/api/agent/reset`
Reset the current session.
**Headers:**
- `X-Session-ID`: Session ID (optional)
---
## Admin API (`/api/admin/`)
Admin endpoints return **complete data** including hidden values.
### GET `/api/admin/mission_status`
Get full mission status with hidden values.
**Response:**
```json
{
"api_version": "v2",
"experiment_name": "antenna_trap",
"experiment_type": "def_based",
"drones_remaining": 150,
"drones_used": 50,
"total_drones": 200,
"deployments_used": 5,
"deployments_remaining": 5,
"stage1_deployment_budget": 10,
"env_queries_used": 2,
"env_queries_remaining": 8,
"env_query_budget": 10,
"hidden_hp_values": {
"engine": 80,
"cockpit": 60,
"wing": 40
},
"agility_config": { ... },
"stage": 1,
"game_over": false,
"history_count": 50,
"survivors": 35,
"victory_threshold": 0.75,
"stage2_fleet_size": 1000,
"final_evaluation": null
}
```
---
### GET `/api/admin/experiments`
List all available experiments.
**Response:**
```json
[
{
"name": "antenna_trap",
"display_name": "Antenna Trap",
"description": "Weather confounds antenna detection",
"version": "1.0",
"scm_class": "AntennaTrapSCM",
"path": "/experiments/antenna_trap/game.json",
"is_default": true,
"tags": ["causal", "medium"]
}
]
```
---
### GET `/api/admin/experiment/current`
Get currently active experiment info.
**Response:**
```json
{
"name": "antenna_trap",
"display_name": "Antenna Trap",
"scm_class": "AntennaTrapSCM",
"architecture": {
"mode": "flat",
"is_layered": false
}
}
```
---
### POST `/api/admin/experiment/switch?experiment_name=weather_defense`
Switch to a different experiment. Resets the session.
---
### GET `/api/admin/sessions`
List all active sessions.
**Response:**
```json
[
{
"session_id": "abc12345",
"agent_name": "agent-gpt-4",
"model_name": "gpt-4",
"created_at": "2024-01-28T12:00:00Z",
"last_activity": "2024-01-28T12:30:00Z",
"experiment_name": "antenna_trap",
"stage": 1,
"game_over": false,
"drones_used": 50,
"deployments_used": 5,
"final_result": null,
"token_usage": { ... }
}
]
```
---
### GET `/api/admin/sessions/{session_id}`
Get detailed session information.
---
### DELETE `/api/admin/sessions/{session_id}`
Delete a specific session.
---
### DELETE `/api/admin/sessions`
Delete all sessions.
---
### POST `/api/admin/test-deploy`
Admin test deployment (does NOT consume budget).
**Request Body:**
```json
{
"design": {"engine_def": 20, "antenna_def": 25},
"count": 10,
"equipment": {},
"session_id": "abc12345"
}
```
**Response:**
```json
{
"status": "TEST_COMPLETE",
"deployed": 10,
"survived": 7,
"destroyed": 3,
"survival_rate": "70.0%",
"is_test": true,
"note": "Test deployment - does not consume budget, can be deleted"
}
```
---
### GET `/api/admin/sessions/{session_id}/test-data/count`
Get count of test flights in a session.
---
### DELETE `/api/admin/sessions/{session_id}/test-data`
Delete all test flights from a session (preserves real agent data).
---
### POST `/api/admin/sessions/{session_id}/clear-error`
Clear error state to allow resuming a failed session.
---
### GET `/api/admin/scm_model`
Get SCM structure for frontend visualization.
**Response:**
```json
{
"variables": [
{
"name": "weather",
"is_exogenous": true,
"description": "Weather condition",
"parents": []
}
],
"equations": [
{
"target": "detection",
"description": "Detection probability calculation",
"source_code": "..."
}
],
"game_parameters": {
"standard_design": { ... },
"total_drone_budget": 200,
"critical_components": ["engine", "cockpit"]
},
"causal_graph_text": "..."
}
```
---
### GET `/api/admin/config`
Get current experiment configuration.
---
### GET `/api/admin/config/game`
Get game.json for current experiment.
---
### PUT `/api/admin/config/game`
Update game.json (requires game reset to apply).
---
### GET `/api/admin/config/environment_variables`
Get environment_variables.json for current experiment.
---
### PUT `/api/admin/config/environment_variables`
Update environment_variables.json.
---
### GET `/api/admin/config/status`
Check if config can be modified (game over or no flights yet).
---
### GET `/api/admin/statistics`
Get global statistics across all sessions.
---
### GET `/api/admin/agent/logs?session_id=abc`
Get agent logs for a session.
---
### GET `/api/admin/flight_history`
Get complete flight history with all details (including HP).
---
### PUT `/api/admin/visibility`
Update field visibility settings.
**Request Body:**
```json
{
"field": "hp",
"visibility": "admin"
}
```
---
### POST `/api/admin/reset`
Admin reset - clears all sessions.
---
### POST `/api/admin/sessions/cleanup?max_age_seconds=3600`
Clean up inactive sessions older than specified age.
---
### GET `/api/admin/server_config`
Get server configuration (timezone, etc).
**Response:**
```json
{
"timezone": "Asia/Dubai",
"server_time": "2024-01-28T12:00:00+04:00"
}
```
---
## Legacy API (`/api/`)
For backward compatibility.
### GET `/api/mission_data?session_id=abc`
Get flight history (supports session filtering).
### GET `/api/session_history?session_id=abc`
Alias for `/api/mission_data`.
### GET `/api/status?session_id=abc`
Get mission status.
---
## Headers
| Header | Description |
|--------|-------------|
| `X-Session-ID` | Session identifier for multi-agent support |
| `Content-Type` | `application/json` for POST/PUT requests |
---
## Error Responses
All endpoints return errors in this format:
```json
{
"detail": "Error message here"
}
```
Common HTTP status codes:
- `400` - Bad Request (invalid parameters)
- `404` - Not Found (session/resource not found)
- `500` - Internal Server Error
---
## Design Keys
Valid component DEF keys:
- `engine_def`
- `cockpit_def`
- `wing_def`
- `body_def`
- `antenna_def`
- `camera_def`
- `gun_def`
- `shield_def`