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packages/xo-web/src/common/xo/migrate-vm-modal/index.js
vatesfr/xo-web
import BaseComponent from 'base-component' import every from 'lodash/every' import find from 'lodash/find' import forEach from 'lodash/forEach' import map from 'lodash/map' import React from 'react' import store from 'store' import _ from '../../intl' import ChooseSrForEachVdisModal from '../choose-sr-for-each-vdis-modal' import invoke from '../../invoke' import SingleLineRow from '../../single-line-row' import { Col } from '../../grid' import { connectStore, mapPlus, resolveId, resolveIds } from '../../utils' import { getDefaultNetworkForVif, getDefaultMigrationNetwork } from '../utils' import { SelectHost, SelectNetwork } from '../../select-objects' import { createGetObjectsOfType, createPicker, createSelector, getObject } from '../../selectors' import { isSrShared, isSrWritable } from '../' import styles from './index.css' @connectStore( () => { const getVm = (_, props) => props.vm const getVbds = createGetObjectsOfType('VBD') .pick((state, props) => getVm(state, props).$VBDs) .sort() const getVdis = createGetObjectsOfType('VDI').pick( createSelector(getVbds, vbds => mapPlus(vbds, (vbd, push) => { if (!vbd.is_cd_drive && vbd.VDI) { push(vbd.VDI) } }) ) ) const getVifs = createGetObjectsOfType('VIF') .pick(createSelector(getVm, vm => vm.VIFs)) .sort() const getPifs = createGetObjectsOfType('PIF') const getNetworks = createGetObjectsOfType('network') const getPools = createGetObjectsOfType('pool') return { networks: getNetworks, pifs: getPifs, pools: getPools, vbds: getVbds, vdis: getVdis, vifs: getVifs, } }, { withRef: true } ) export default class MigrateVmModalBody extends BaseComponent { constructor(props) { super(props) this.state = { mapVifsNetworks: {}, targetSrs: {}, host: props.host || undefined, intraPool: props.host ? props.vm.$pool === props.host.$pool : undefined, } this._getHostPredicate = createSelector( () => this.props.vm, ({ $container }) => host => host.id !== $container ) this._getSrPredicate = createSelector( () => this.state.host, host => (host ? sr => isSrWritable(sr) && (sr.$container === host.id || sr.$container === host.$pool) : false) ) this._getTargetNetworkPredicate = createSelector( createPicker( () => this.props.pifs, () => this.state.host.$PIFs ), pifs => { if (!pifs) { return false } const networks = {} forEach(pifs, pif => { networks[pif.$network] = true }) return network => networks[network.id] } ) this._getMigrationNetworkPredicate = createSelector( createPicker( () => this.props.pifs, () => this.state.host.$PIFs ), pifs => { if (!pifs) { return false } const networks = {} forEach(pifs, pif => { pif.ip && (networks[pif.$network] = true) }) return network => networks[network.id] } ) } get value() { return { mapVdisSrs: resolveIds(this.state.targetSrs.mapVdisSrs), mapVifsNetworks: this.state.mapVifsNetworks, migrationNetwork: this.state.migrationNetworkId, sr: resolveId(this.state.targetSrs.mainSr), targetHost: this.state.host && this.state.host.id, } } _getObject(id) { return getObject(store.getState(), id) } _selectHost = host => { // No host selected if (!host) { this.setState({ host: undefined, intraPool: undefined, }) return } const { pifs, pools, vbds, vm } = this.props const intraPool = vm.$pool === host.$pool // Intra-pool if (intraPool) { let doNotMigrateVdis if (vm.$container === host.id) { doNotMigrateVdis = true } else { const _doNotMigrateVdi = {} forEach(vbds, vbd => { if (vbd.VDI != null) { _doNotMigrateVdi[vbd.VDI] = isSrShared(this._getObject(this._getObject(vbd.VDI).$SR)) } }) doNotMigrateVdis = every(_doNotMigrateVdi) } this.setState({ doNotMigrateVdis, host, intraPool, mapVifsNetworks: undefined, migrationNetworkId: getDefaultMigrationNetwork(intraPool, host, pools, pifs), targetSrs: {}, }) return } // Inter-pool const { networks, vifs } = this.props const defaultNetwork = invoke(() => { // First PIF with an IP. const pifId = find(host.$PIFs, pif => pifs[pif].ip) const pif = pifId && pifs[pifId] return pif && pif.$network }) const defaultNetworksForVif = {} forEach(vifs, vif => { defaultNetworksForVif[vif.id] = getDefaultNetworkForVif(vif, host, pifs, networks) || defaultNetwork }) this.setState({ doNotMigrateVdis: false, host, intraPool, mapVifsNetworks: defaultNetworksForVif, migrationNetworkId: getDefaultMigrationNetwork(intraPool, host, pools, pifs), targetSrs: { mainSr: pools[host.$pool].default_SR }, }) } compareContainers = (pool1, pool2) => { const { $pool: poolId } = this.props.vm return pool1.id === poolId ? -1 : pool2.id === poolId ? 1 : 0 } _selectMigrationNetwork = migrationNetwork => this.setState({ migrationNetworkId: migrationNetwork == null ? undefined : migrationNetwork.id, }) render() { const { vdis, vifs, networks } = this.props const { doNotMigrateVdis, host, intraPool, mapVifsNetworks, migrationNetworkId, targetSrs } = this.state return ( <div> <div className={styles.block}> <SingleLineRow> <Col size={6}>{_('migrateVmSelectHost')}</Col> <Col size={6}> <SelectHost compareContainers={this.compareContainers} onChange={this._selectHost} predicate={this._getHostPredicate()} required value={host} /> </Col> </SingleLineRow> </div> {host && (!doNotMigrateVdis || migrationNetworkId != null) && ( <div className={styles.groupBlock}> <SingleLineRow> <Col size={12}> <ChooseSrForEachVdisModal mainSrPredicate={this._getSrPredicate()} onChange={this.linkState('targetSrs')} required value={targetSrs} vdis={vdis} /> </Col> </SingleLineRow> </div> )} {host !== undefined && ( <div className={styles.groupBlock}> <SingleLineRow> <Col size={6}>{_('migrateVmSelectMigrationNetwork')}</Col> <Col size={6}> <SelectNetwork onChange={this._selectMigrationNetwork} predicate={this._getMigrationNetworkPredicate()} required={!intraPool} value={migrationNetworkId} /> </Col> </SingleLineRow> {intraPool && <i>{_('optionalEntry')}</i>} </div> )} {intraPool !== undefined && !intraPool && ( <div> <div className={styles.groupBlock}> <SingleLineRow> <Col>{_('migrateVmSelectNetworks')}</Col> </SingleLineRow> <br /> <SingleLineRow> <Col size={6}> <span className={styles.listTitle}>{_('migrateVmVif')}</span> </Col> <Col size={6}> <span className={styles.listTitle}>{_('migrateVmNetwork')}</span> </Col> </SingleLineRow> {map(vifs, vif => ( <div className={styles.listItem} key={vif.id}> <SingleLineRow> <Col size={6}> {vif.MAC} ({networks[vif.$network].name_label}) </Col> <Col size={6}> <SelectNetwork onChange={network => this.setState({ mapVifsNetworks: { ...mapVifsNetworks, [vif.id]: network.id, }, }) } predicate={this._getTargetNetworkPredicate()} value={mapVifsNetworks[vif.id]} /> </Col> </SingleLineRow> </div> ))} </div> </div> )} </div> ) } }
client/modules/Calendar/__tests__/components/PostList.spec.js
sethkaufee/TherapyApp
import React from 'react'; import test from 'ava'; import { shallow } from 'enzyme'; import PostList from '../../components/PostList'; const posts = [ { name: 'Prashant', title: 'Hello Mern', slug: 'hello-mern', cuid: 'f34gb2bh24b24b2', content: "All cats meow 'mern!'" }, { name: 'Mayank', title: 'Hi Mern', slug: 'hi-mern', cuid: 'f34gb2bh24b24b3', content: "All dogs bark 'mern!'" }, ]; test('renders the list', t => { const wrapper = shallow( <PostList posts={posts} handleShowPost={() => {}} handleDeletePost={() => {}} /> ); t.is(wrapper.find('PostListItem').length, 2); });
src/components/menu/friends/friends-container.js
aautem/aa
import React from 'react'; import { bindActionCreators } from 'redux'; import { connect } from 'react-redux'; import PropTypes from 'prop-types'; import { Grid, Col, Row } from 'react-native-easy-grid'; import { View, Text, Dimensions } from 'react-native'; import { Header, Button, Icon } from 'react-native-elements'; import Carousel from 'react-native-snap-carousel'; import FriendComponent from './friend'; const { width: viewportWidth, height: viewportHeight } = Dimensions.get('window'); function mapStateToProps(state) { return { friends: state.friends.data, loading: state.friends.loading, loaded: state.friends.loaded, error: state.friends.error, }; }; function mapDispatchToProps(dispatch) { return bindActionCreators({ // }, dispatch); }; class FriendsContainer extends React.Component { constructor(props) { super(props); this.state = { friends: [ {name: 'aautem', avatar: 'https://s3.amazonaws.com/uifaces/faces/twitter/brynn/128.jpg', points: 583, color: 'green'}, {name: 'cdturner', avatar: 'https://s3.amazonaws.com/uifaces/faces/twitter/ladylexy/128.jpg', points: 583, color: 'purple'}, {name: 'kaitheguy', avatar: 'https://s3.amazonaws.com/uifaces/faces/twitter/brynn/128.jpg', points: 583, color: 'red'}, {name: 'billybob', avatar: 'https://s3.amazonaws.com/uifaces/faces/twitter/ladylexy/128.jpg', points: 583, color: 'powderblue'}, {name: 'chocolaterain', avatar: 'https://s3.amazonaws.com/uifaces/faces/twitter/brynn/128.jpg', points: 583, color: 'grey'}, {name: 'timmytwoshoes', avatar: 'https://s3.amazonaws.com/uifaces/faces/twitter/ladylexy/128.jpg', points: 583, color: 'pink'}, {name: 'kipperdom', avatar: 'https://s3.amazonaws.com/uifaces/faces/twitter/brynn/128.jpg', points: 583, color: 'steelblue'}, {name: 'hazyhank', avatar: 'https://s3.amazonaws.com/uifaces/faces/twitter/ladylexy/128.jpg', points: 583, color: 'lime'}, ], }; } componentWillMount() {} componentWillUnmount() {} renderItem ({item, index}) { return ( <FriendComponent title={item.name} image={item.avatar} text={item.points} color={item.color} /> ); } render() { return ( <Col size={14/14}> <Row size={2/10}> <Col size={6/14} style={{ justifyContent: 'center', alignItems: 'flex-start' }}> <Text style={{ color: '#aaa', fontWeight: 'bold', paddingLeft: 10 }}> Friends Online: 3/12 </Text> </Col> <Col size={8/14}> <Row size={2/2} style={{ justifyContent: 'flex-end', alignItems: 'center', paddingRight: 10, backgroundColor: '#fff', borderBottomLeftRadius: 50, borderColor: '#aaa', borderWidth: 1 }}> <Text style={{ fontWeight: 'bold', color: 'black', fontSize: 20, paddingRight: 10 }}>AAUTEM</Text> <Icon size={24} name='account-circle' type='material' color='black' style={{ paddingRight: 5 }} onPress={() => { console.log('Getting help...') }} /> <Icon size={24} name='settings' type='material' color='black' onPress={() => { console.log('Getting help...') }} /> </Row> </Col> </Row> <Row size={8/10}> <Carousel ref={(c) => { this._carousel = c }} data={this.state.friends} renderItem={this.renderItem} sliderWidth={viewportWidth} itemWidth={150} activeSlideAlignment='start' inactiveSlideOpacity={0.60} inactiveSlideScale={0.80} /> </Row> </Col> ); } } FriendsContainer.propTypes = { friends: PropTypes.array, loading: PropTypes.bool, loaded: PropTypes.bool, error: PropTypes.string, }; export default connect(mapStateToProps, mapDispatchToProps)(FriendsContainer);
ajax/libs/yui/3.14.0/datatable-body/datatable-body-debug.js
staabm/cdnjs
YUI.add('datatable-body', function (Y, NAME) { /** View class responsible for rendering the `<tbody>` section of a table. Used as the default `bodyView` for `Y.DataTable.Base` and `Y.DataTable` classes. @module datatable @submodule datatable-body @since 3.5.0 **/ var Lang = Y.Lang, isArray = Lang.isArray, isNumber = Lang.isNumber, isString = Lang.isString, fromTemplate = Lang.sub, htmlEscape = Y.Escape.html, toArray = Y.Array, bind = Y.bind, YObject = Y.Object, valueRegExp = /\{value\}/g, EV_CONTENT_UPDATE = 'contentUpdate'; /** View class responsible for rendering the `<tbody>` section of a table. Used as the default `bodyView` for `Y.DataTable.Base` and `Y.DataTable` classes. Translates the provided `modelList` into a rendered `<tbody>` based on the data in the constituent Models, altered or amended by any special column configurations. The `columns` configuration, passed to the constructor, determines which columns will be rendered. The rendering process involves constructing an HTML template for a complete row of data, built by concatenating a customized copy of the instance's `CELL_TEMPLATE` into the `ROW_TEMPLATE` once for each column. This template is then populated with values from each Model in the `modelList`, aggregating a complete HTML string of all row and column data. A `<tbody>` Node is then created from the markup and any column `nodeFormatter`s are applied. Supported properties of the column objects include: * `key` - Used to link a column to an attribute in a Model. * `name` - Used for columns that don't relate to an attribute in the Model (`formatter` or `nodeFormatter` only) if the implementer wants a predictable name to refer to in their CSS. * `cellTemplate` - Overrides the instance's `CELL_TEMPLATE` for cells in this column only. * `formatter` - Used to customize or override the content value from the Model. These do not have access to the cell or row Nodes and should return string (HTML) content. * `nodeFormatter` - Used to provide content for a cell as well as perform any custom modifications on the cell or row Node that could not be performed by `formatter`s. Should be used sparingly for better performance. * `emptyCellValue` - String (HTML) value to use if the Model data for a column, or the content generated by a `formatter`, is the empty string, `null`, or `undefined`. * `allowHTML` - Set to `true` if a column value, `formatter`, or `emptyCellValue` can contain HTML. This defaults to `false` to protect against XSS. * `className` - Space delimited CSS classes to add to all `<td>`s in a column. A column `formatter` can be: * a function, as described below. * a string which can be: * the name of a pre-defined formatter function which can be located in the `Y.DataTable.BodyView.Formatters` hash using the value of the `formatter` property as the index. * A template that can use the `{value}` placeholder to include the value for the current cell or the name of any field in the underlaying model also enclosed in curly braces. Any number and type of these placeholders can be used. Column `formatter`s are passed an object (`o`) with the following properties: * `value` - The current value of the column's associated attribute, if any. * `data` - An object map of Model keys to their current values. * `record` - The Model instance. * `column` - The column configuration object for the current column. * `className` - Initially empty string to allow `formatter`s to add CSS classes to the cell's `<td>`. * `rowIndex` - The zero-based row number. * `rowClass` - Initially empty string to allow `formatter`s to add CSS classes to the cell's containing row `<tr>`. They may return a value or update `o.value` to assign specific HTML content. A returned value has higher precedence. Column `nodeFormatter`s are passed an object (`o`) with the following properties: * `value` - The current value of the column's associated attribute, if any. * `td` - The `<td>` Node instance. * `cell` - The `<div>` liner Node instance if present, otherwise, the `<td>`. When adding content to the cell, prefer appending into this property. * `data` - An object map of Model keys to their current values. * `record` - The Model instance. * `column` - The column configuration object for the current column. * `rowIndex` - The zero-based row number. They are expected to inject content into the cell's Node directly, including any "empty" cell content. Each `nodeFormatter` will have access through the Node API to all cells and rows in the `<tbody>`, but not to the `<table>`, as it will not be attached yet. If a `nodeFormatter` returns `false`, the `o.td` and `o.cell` Nodes will be `destroy()`ed to remove them from the Node cache and free up memory. The DOM elements will remain as will any content added to them. _It is highly advisable to always return `false` from your `nodeFormatter`s_. @class BodyView @namespace DataTable @extends View @since 3.5.0 **/ Y.namespace('DataTable').BodyView = Y.Base.create('tableBody', Y.View, [], { // -- Instance properties ------------------------------------------------- /** HTML template used to create table cells. @property CELL_TEMPLATE @type {HTML} @default '<td {headers} class="{className}">{content}</td>' @since 3.5.0 **/ CELL_TEMPLATE: '<td {headers} class="{className}">{content}</td>', /** CSS class applied to even rows. This is assigned at instantiation. For DataTable, this will be `yui3-datatable-even`. @property CLASS_EVEN @type {String} @default 'yui3-table-even' @since 3.5.0 **/ //CLASS_EVEN: null /** CSS class applied to odd rows. This is assigned at instantiation. When used by DataTable instances, this will be `yui3-datatable-odd`. @property CLASS_ODD @type {String} @default 'yui3-table-odd' @since 3.5.0 **/ //CLASS_ODD: null /** HTML template used to create table rows. @property ROW_TEMPLATE @type {HTML} @default '<tr id="{rowId}" data-yui3-record="{clientId}" class="{rowClass}">{content}</tr>' @since 3.5.0 **/ ROW_TEMPLATE : '<tr id="{rowId}" data-yui3-record="{clientId}" class="{rowClass}">{content}</tr>', /** The object that serves as the source of truth for column and row data. This property is assigned at instantiation from the `host` property of the configuration object passed to the constructor. @property host @type {Object} @default (initially unset) @since 3.5.0 **/ //TODO: should this be protected? //host: null, /** HTML templates used to create the `<tbody>` containing the table rows. @property TBODY_TEMPLATE @type {HTML} @default '<tbody class="{className}">{content}</tbody>' @since 3.6.0 **/ TBODY_TEMPLATE: '<tbody class="{className}"></tbody>', // -- Public methods ------------------------------------------------------ /** Returns the `<td>` Node from the given row and column index. Alternately, the `seed` can be a Node. If so, the nearest ancestor cell is returned. If the `seed` is a cell, it is returned. If there is no cell at the given coordinates, `null` is returned. Optionally, include an offset array or string to return a cell near the cell identified by the `seed`. The offset can be an array containing the number of rows to shift followed by the number of columns to shift, or one of "above", "below", "next", or "previous". <pre><code>// Previous cell in the previous row var cell = table.getCell(e.target, [-1, -1]); // Next cell var cell = table.getCell(e.target, 'next'); var cell = table.getCell(e.target, [0, 1];</pre></code> @method getCell @param {Number[]|Node} seed Array of row and column indexes, or a Node that is either the cell itself or a descendant of one. @param {Number[]|String} [shift] Offset by which to identify the returned cell Node @return {Node} @since 3.5.0 **/ getCell: function (seed, shift) { var tbody = this.tbodyNode, row, cell, index, rowIndexOffset; if (seed && tbody) { if (isArray(seed)) { row = tbody.get('children').item(seed[0]); cell = row && row.get('children').item(seed[1]); } else if (Y.instanceOf(seed, Y.Node)) { cell = seed.ancestor('.' + this.getClassName('cell'), true); } if (cell && shift) { rowIndexOffset = tbody.get('firstChild.rowIndex'); if (isString(shift)) { // TODO this should be a static object map switch (shift) { case 'above' : shift = [-1, 0]; break; case 'below' : shift = [1, 0]; break; case 'next' : shift = [0, 1]; break; case 'previous': shift = [0, -1]; break; } } if (isArray(shift)) { index = cell.get('parentNode.rowIndex') + shift[0] - rowIndexOffset; row = tbody.get('children').item(index); index = cell.get('cellIndex') + shift[1]; cell = row && row.get('children').item(index); } } } return cell || null; }, /** Returns the generated CSS classname based on the input. If the `host` attribute is configured, it will attempt to relay to its `getClassName` or use its static `NAME` property as a string base. If `host` is absent or has neither method nor `NAME`, a CSS classname will be generated using this class's `NAME`. @method getClassName @param {String} token* Any number of token strings to assemble the classname from. @return {String} @protected @since 3.5.0 **/ getClassName: function () { var host = this.host, args; if (host && host.getClassName) { return host.getClassName.apply(host, arguments); } else { args = toArray(arguments); args.unshift(this.constructor.NAME); return Y.ClassNameManager.getClassName .apply(Y.ClassNameManager, args); } }, /** Returns the Model associated to the row Node or id provided. Passing the Node or id for a descendant of the row also works. If no Model can be found, `null` is returned. @method getRecord @param {String|Node} seed Row Node or `id`, or one for a descendant of a row @return {Model} @since 3.5.0 **/ getRecord: function (seed) { var modelList = this.get('modelList'), tbody = this.tbodyNode, row = null, record; if (tbody) { if (isString(seed)) { seed = tbody.one('#' + seed); } if (Y.instanceOf(seed, Y.Node)) { row = seed.ancestor(function (node) { return node.get('parentNode').compareTo(tbody); }, true); record = row && modelList.getByClientId(row.getData('yui3-record')); } } return record || null; }, /** Returns the `<tr>` Node from the given row index, Model, or Model's `clientId`. If the rows haven't been rendered yet, or if the row can't be found by the input, `null` is returned. @method getRow @param {Number|String|Model} id Row index, Model instance, or clientId @return {Node} @since 3.5.0 **/ getRow: function (id) { var tbody = this.tbodyNode, row = null; if (tbody) { if (id) { id = this._idMap[id.get ? id.get('clientId') : id] || id; } row = isNumber(id) ? tbody.get('children').item(id) : tbody.one('#' + id); } return row; }, /** Creates the table's `<tbody>` content by assembling markup generated by populating the `ROW\_TEMPLATE`, and `CELL\_TEMPLATE` templates with content from the `columns` and `modelList` attributes. The rendering process happens in three stages: 1. A row template is assembled from the `columns` attribute (see `_createRowTemplate`) 2. An HTML string is built up by concatenating the application of the data in each Model in the `modelList` to the row template. For cells with `formatter`s, the function is called to generate cell content. Cells with `nodeFormatter`s are ignored. For all other cells, the data value from the Model attribute for the given column key is used. The accumulated row markup is then inserted into the container. 3. If any column is configured with a `nodeFormatter`, the `modelList` is iterated again to apply the `nodeFormatter`s. Supported properties of the column objects include: * `key` - Used to link a column to an attribute in a Model. * `name` - Used for columns that don't relate to an attribute in the Model (`formatter` or `nodeFormatter` only) if the implementer wants a predictable name to refer to in their CSS. * `cellTemplate` - Overrides the instance's `CELL_TEMPLATE` for cells in this column only. * `formatter` - Used to customize or override the content value from the Model. These do not have access to the cell or row Nodes and should return string (HTML) content. * `nodeFormatter` - Used to provide content for a cell as well as perform any custom modifications on the cell or row Node that could not be performed by `formatter`s. Should be used sparingly for better performance. * `emptyCellValue` - String (HTML) value to use if the Model data for a column, or the content generated by a `formatter`, is the empty string, `null`, or `undefined`. * `allowHTML` - Set to `true` if a column value, `formatter`, or `emptyCellValue` can contain HTML. This defaults to `false` to protect against XSS. * `className` - Space delimited CSS classes to add to all `<td>`s in a column. Column `formatter`s are passed an object (`o`) with the following properties: * `value` - The current value of the column's associated attribute, if any. * `data` - An object map of Model keys to their current values. * `record` - The Model instance. * `column` - The column configuration object for the current column. * `className` - Initially empty string to allow `formatter`s to add CSS classes to the cell's `<td>`. * `rowIndex` - The zero-based row number. * `rowClass` - Initially empty string to allow `formatter`s to add CSS classes to the cell's containing row `<tr>`. They may return a value or update `o.value` to assign specific HTML content. A returned value has higher precedence. Column `nodeFormatter`s are passed an object (`o`) with the following properties: * `value` - The current value of the column's associated attribute, if any. * `td` - The `<td>` Node instance. * `cell` - The `<div>` liner Node instance if present, otherwise, the `<td>`. When adding content to the cell, prefer appending into this property. * `data` - An object map of Model keys to their current values. * `record` - The Model instance. * `column` - The column configuration object for the current column. * `rowIndex` - The zero-based row number. They are expected to inject content into the cell's Node directly, including any "empty" cell content. Each `nodeFormatter` will have access through the Node API to all cells and rows in the `<tbody>`, but not to the `<table>`, as it will not be attached yet. If a `nodeFormatter` returns `false`, the `o.td` and `o.cell` Nodes will be `destroy()`ed to remove them from the Node cache and free up memory. The DOM elements will remain as will any content added to them. _It is highly advisable to always return `false` from your `nodeFormatter`s_. @method render @return {BodyView} The instance @chainable @since 3.5.0 **/ render: function () { var table = this.get('container'), data = this.get('modelList'), displayCols = this.get('columns'), tbody = this.tbodyNode || (this.tbodyNode = this._createTBodyNode()); // Needed for mutation this._createRowTemplate(displayCols); if (data) { tbody.setHTML(this._createDataHTML(displayCols)); this._applyNodeFormatters(tbody, displayCols); } if (tbody.get('parentNode') !== table) { table.appendChild(tbody); } this.bindUI(); return this; }, /** Refreshes the provided row against the provided model and the Array of columns to be updated. @method refreshRow @param {Y.Node} row @param {Y.Model} model Y.Model representation of the row @param {String[]} colKeys Array of column keys @chainable */ refreshRow: function (row, model, colKeys) { var col, cell, len = colKeys.length, i; for (i = 0; i < len; i++) { col = this.getColumn(colKeys[i]); if (col !== null) { cell = row.one('.' + this.getClassName('col', col._id || col.key)); this.refreshCell(cell, model); } } return this; }, /** Refreshes the given cell with the provided model data and the provided column configuration. Uses the provided column formatter if aviable. @method refreshCell @param {Y.Node} cell Y.Node pointer to the cell element to be updated @param {Y.Model} [model] Y.Model representation of the row @param {Object} [col] Column configuration object for the cell @chainable */ refreshCell: function (cell, model, col) { var content, formatterFn, formatterData, data = model.toJSON(); cell = this.getCell(cell); /* jshint -W030 */ model || (model = this.getRecord(cell)); col || (col = this.getColumn(cell)); /* jshint +W030 */ if (col.nodeFormatter) { formatterData = { cell: cell.one('.' + this.getClassName('liner')) || cell, column: col, data: data, record: model, rowIndex: this._getRowIndex(cell.ancestor('tr')), td: cell, value: data[col.key] }; keep = col.nodeFormatter.call(host,formatterData); if (keep === false) { // Remove from the Node cache to reduce // memory footprint. This also purges events, // which you shouldn't be scoping to a cell // anyway. You've been warned. Incidentally, // you should always return false. Just sayin. cell.destroy(true); } } else if (col.formatter) { if (!col._formatterFn) { col = this._setColumnsFormatterFn([col])[0]; } formatterFn = col._formatterFn || null; if (formatterFn) { formatterData = { value : data[col.key], data : data, column : col, record : model, className: '', rowClass : '', rowIndex : this._getRowIndex(cell.ancestor('tr')) }; // Formatters can either return a value ... content = formatterFn.call(this.get('host'), formatterData); // ... or update the value property of the data obj passed if (content === undefined) { content = formatterData.value; } } if (content === undefined || content === null || content === '') { content = col.emptyCellValue || ''; } } else { content = data[col.key] || col.emptyCellValue || ''; } cell.setHTML(col.allowHTML ? content : Y.Escape.html(content)); return this; }, /** Returns column data from this.get('columns'). If a Y.Node is provided as the key, will try to determine the key from the classname @method getColumn @param {String|Y.Node} name @return {Object} Returns column configuration */ getColumn: function (name) { if (Y.instanceOf(name, Y.Node)) { // get column name from node name = name.get('className').match( new RegExp( this.getClassName('col') +'-([^ ]*)' ) )[1]; } if (this.host) { return this.host._columnMap[name] || null; } var displayCols = this.get('columns'), col = null; Y.Array.some(displayCols, function (_col) { if ((_col._id || _col.key) === name) { col = _col; return true; } }); return col; }, // -- Protected and private methods --------------------------------------- /** Handles changes in the source's columns attribute. Redraws the table data. @method _afterColumnsChange @param {EventFacade} e The `columnsChange` event object @protected @since 3.5.0 **/ // TODO: Preserve existing DOM // This will involve parsing and comparing the old and new column configs // and reacting to four types of changes: // 1. formatter, nodeFormatter, emptyCellValue changes // 2. column deletions // 3. column additions // 4. column moves (preserve cells) _afterColumnsChange: function () { this.render(); }, /** Handles modelList changes, including additions, deletions, and updates. Modifies the existing table DOM accordingly. @method _afterDataChange @param {EventFacade} e The `change` event from the ModelList @protected @since 3.5.0 **/ _afterDataChange: function (e) { var type = (e.type.match(/:(add|change|remove)$/) || [])[1], index = e.index, displayCols = this.get('columns'), col, changed = e.changed && Y.Object.keys(e.changed), key, row, i, len; for (i = 0, len = displayCols.length; i < len; i++ ) { col = displayCols[i]; // since nodeFormatters typcially make changes outside of it's // cell, we need to see if there are any columns that have a // nodeFormatter and if so, we need to do a full render() of the // tbody if (col.hasOwnProperty('nodeFormatter')) { this.render(); this.fire(EV_CONTENT_UPDATE); return; } } // TODO: if multiple rows are being added/remove/swapped, can we avoid the restriping? switch (type) { case 'change': for (i = 0, len = displayCols.length; i < len; i++) { col = displayCols[i]; key = col.key; if (col.formatter && !e.changed[key]) { changed.push(key); } } this.refreshRow(this.getRow(e.target), e.target, changed); break; case 'add': // we need to make sure we don't have an index larger than the data we have index = Math.min(index, this.get('modelList').size() - 1); // updates the columns with formatter functions this._setColumnsFormatterFn(displayCols); row = Y.Node.create(this._createRowHTML(e.model, index, displayCols)); this.tbodyNode.insert(row, index); this._restripe(index); break; case 'remove': this.getRow(index).remove(true); // we removed a row, so we need to back up our index to stripe this._restripe(index - 1); break; default: this.render(); } // Event fired to tell users when we are done updating after the data // was changed this.fire(EV_CONTENT_UPDATE); }, /** Toggles the odd/even classname of the row after the given index. This method is used to update rows after a row is inserted into or removed from the table. Note this event is delayed so the table is only restriped once when multiple rows are updated at one time. @protected @method _restripe @param {Number} [index] Index of row to start restriping after @since 3.11.0 */ _restripe: function (index) { var task = this._restripeTask, self; // index|0 to force int, avoid NaN. Math.max() to avoid neg indexes. index = Math.max((index|0), 0); if (!task) { self = this; this._restripeTask = { timer: setTimeout(function () { // Check for self existence before continuing if (!self || self.get('destroy') || !self.tbodyNode || !self.tbodyNode.inDoc()) { self._restripeTask = null; return; } var odd = [self.CLASS_ODD, self.CLASS_EVEN], even = [self.CLASS_EVEN, self.CLASS_ODD], index = self._restripeTask.index; self.tbodyNode.get('childNodes') .slice(index) .each(function (row, i) { // TODO: each vs batch row.replaceClass.apply(row, (index + i) % 2 ? even : odd); }); self._restripeTask = null; }, 0), index: index }; } else { task.index = Math.min(task.index, index); } }, /** Handles replacement of the modelList. Rerenders the `<tbody>` contents. @method _afterModelListChange @param {EventFacade} e The `modelListChange` event @protected @since 3.6.0 **/ _afterModelListChange: function () { var handles = this._eventHandles; if (handles.dataChange) { handles.dataChange.detach(); delete handles.dataChange; this.bindUI(); } if (this.tbodyNode) { this.render(); } }, /** Iterates the `modelList`, and calls any `nodeFormatter`s found in the `columns` param on the appropriate cell Nodes in the `tbody`. @method _applyNodeFormatters @param {Node} tbody The `<tbody>` Node whose columns to update @param {Object[]} displayCols The column configurations @protected @since 3.5.0 **/ _applyNodeFormatters: function (tbody, displayCols) { var host = this.host || this, data = this.get('modelList'), formatters = [], linerQuery = '.' + this.getClassName('liner'), rows, i, len; // Only iterate the ModelList again if there are nodeFormatters for (i = 0, len = displayCols.length; i < len; ++i) { if (displayCols[i].nodeFormatter) { formatters.push(i); } } if (data && formatters.length) { rows = tbody.get('childNodes'); data.each(function (record, index) { var formatterData = { data : record.toJSON(), record : record, rowIndex : index }, row = rows.item(index), i, len, col, key, cells, cell, keep; if (row) { cells = row.get('childNodes'); for (i = 0, len = formatters.length; i < len; ++i) { cell = cells.item(formatters[i]); if (cell) { col = formatterData.column = displayCols[formatters[i]]; key = col.key || col.id; formatterData.value = record.get(key); formatterData.td = cell; formatterData.cell = cell.one(linerQuery) || cell; keep = col.nodeFormatter.call(host,formatterData); if (keep === false) { // Remove from the Node cache to reduce // memory footprint. This also purges events, // which you shouldn't be scoping to a cell // anyway. You've been warned. Incidentally, // you should always return false. Just sayin. cell.destroy(true); } } } } }); } }, /** Binds event subscriptions from the UI and the host (if assigned). @method bindUI @protected @since 3.5.0 **/ bindUI: function () { var handles = this._eventHandles, modelList = this.get('modelList'), changeEvent = modelList.model.NAME + ':change'; if (!handles.columnsChange) { handles.columnsChange = this.after('columnsChange', bind('_afterColumnsChange', this)); } if (modelList && !handles.dataChange) { handles.dataChange = modelList.after( ['add', 'remove', 'reset', changeEvent], bind('_afterDataChange', this)); } }, /** Iterates the `modelList` and applies each Model to the `_rowTemplate`, allowing any column `formatter` or `emptyCellValue` to override cell content for the appropriate column. The aggregated HTML string is returned. @method _createDataHTML @param {Object[]} displayCols The column configurations to customize the generated cell content or class names @return {HTML} The markup for all Models in the `modelList`, each applied to the `_rowTemplate` @protected @since 3.5.0 **/ _createDataHTML: function (displayCols) { var data = this.get('modelList'), html = ''; if (data) { data.each(function (model, index) { html += this._createRowHTML(model, index, displayCols); }, this); } return html; }, /** Applies the data of a given Model, modified by any column formatters and supplemented by other template values to the instance's `_rowTemplate` (see `_createRowTemplate`). The generated string is then returned. The data from Model's attributes is fetched by `toJSON` and this data object is appended with other properties to supply values to {placeholders} in the template. For a template generated from a Model with 'foo' and 'bar' attributes, the data object would end up with the following properties before being used to populate the `_rowTemplate`: * `clientID` - From Model, used the assign the `<tr>`'s 'id' attribute. * `foo` - The value to populate the 'foo' column cell content. This value will be the value stored in the Model's `foo` attribute, or the result of the column's `formatter` if assigned. If the value is '', `null`, or `undefined`, and the column's `emptyCellValue` is assigned, that value will be used. * `bar` - Same for the 'bar' column cell content. * `foo-className` - String of CSS classes to apply to the `<td>`. * `bar-className` - Same. * `rowClass` - String of CSS classes to apply to the `<tr>`. This will be the odd/even class per the specified index plus any additional classes assigned by column formatters (via `o.rowClass`). Because this object is available to formatters, any additional properties can be added to fill in custom {placeholders} in the `_rowTemplate`. @method _createRowHTML @param {Model} model The Model instance to apply to the row template @param {Number} index The index the row will be appearing @param {Object[]} displayCols The column configurations @return {HTML} The markup for the provided Model, less any `nodeFormatter`s @protected @since 3.5.0 **/ _createRowHTML: function (model, index, displayCols) { var data = model.toJSON(), clientId = model.get('clientId'), values = { rowId : this._getRowId(clientId), clientId: clientId, rowClass: (index % 2) ? this.CLASS_ODD : this.CLASS_EVEN }, host = this.host || this, i, len, col, token, value, formatterData; for (i = 0, len = displayCols.length; i < len; ++i) { col = displayCols[i]; value = data[col.key]; token = col._id || col.key; values[token + '-className'] = ''; if (col._formatterFn) { formatterData = { value : value, data : data, column : col, record : model, className: '', rowClass : '', rowIndex : index }; // Formatters can either return a value value = col._formatterFn.call(host, formatterData); // or update the value property of the data obj passed if (value === undefined) { value = formatterData.value; } values[token + '-className'] = formatterData.className; values.rowClass += ' ' + formatterData.rowClass; } // if the token missing OR is the value a legit value if (!values.hasOwnProperty(token) || data.hasOwnProperty(col.key)) { if (value === undefined || value === null || value === '') { value = col.emptyCellValue || ''; } values[token] = col.allowHTML ? value : htmlEscape(value); } } // replace consecutive whitespace with a single space values.rowClass = values.rowClass.replace(/\s+/g, ' '); return fromTemplate(this._rowTemplate, values); }, /** Locates the row within the tbodyNode and returns the found index, or Null if it is not found in the tbodyNode @param {Y.Node} row @return {Number} Index of row in tbodyNode */ _getRowIndex: function (row) { var tbody = this.tbodyNode, index = 1; if (tbody && row) { //if row is not in the tbody, return if (row.ancestor('tbody') !== tbody) { return null; } // increment until we no longer have a previous node /*jshint boss: true*/ while (row = row.previous()) { // NOTE: assignment /*jshint boss: false*/ index++; } } return index; }, /** Creates a custom HTML template string for use in generating the markup for individual table rows with {placeholder}s to capture data from the Models in the `modelList` attribute or from column `formatter`s. Assigns the `_rowTemplate` property. @method _createRowTemplate @param {Object[]} displayCols Array of column configuration objects @protected @since 3.5.0 **/ _createRowTemplate: function (displayCols) { var html = '', cellTemplate = this.CELL_TEMPLATE, i, len, col, key, token, headers, tokenValues, formatter; this._setColumnsFormatterFn(displayCols); for (i = 0, len = displayCols.length; i < len; ++i) { col = displayCols[i]; key = col.key; token = col._id || key; formatter = col._formatterFn; // Only include headers if there are more than one headers = (col._headers || []).length > 1 ? 'headers="' + col._headers.join(' ') + '"' : ''; tokenValues = { content : '{' + token + '}', headers : headers, className: this.getClassName('col', token) + ' ' + (col.className || '') + ' ' + this.getClassName('cell') + ' {' + token + '-className}' }; if (!formatter && col.formatter) { tokenValues.content = col.formatter.replace(valueRegExp, tokenValues.content); } if (col.nodeFormatter) { // Defer all node decoration to the formatter tokenValues.content = ''; } html += fromTemplate(col.cellTemplate || cellTemplate, tokenValues); } this._rowTemplate = fromTemplate(this.ROW_TEMPLATE, { content: html }); }, /** Parses the columns array and defines the column's _formatterFn if there is a formatter available on the column @protected @method _setColumnsFormatterFn @param {Object[]} displayCols Array of column configuration objects @return {Object[]} Returns modified displayCols configuration Array */ _setColumnsFormatterFn: function (displayCols) { var Formatters = Y.DataTable.BodyView.Formatters, formatter, col, i, len; for (i = 0, len = displayCols.length; i < len; i++) { col = displayCols[i]; formatter = col.formatter; if (!col._formatterFn && formatter) { if (Lang.isFunction(formatter)) { col._formatterFn = formatter; } else if (formatter in Formatters) { col._formatterFn = Formatters[formatter].call(this.host || this, col); } } } return displayCols; }, /** Creates the `<tbody>` node that will store the data rows. @method _createTBodyNode @return {Node} @protected @since 3.6.0 **/ _createTBodyNode: function () { return Y.Node.create(fromTemplate(this.TBODY_TEMPLATE, { className: this.getClassName('data') })); }, /** Destroys the instance. @method destructor @protected @since 3.5.0 **/ destructor: function () { (new Y.EventHandle(YObject.values(this._eventHandles))).detach(); }, /** Holds the event subscriptions needing to be detached when the instance is `destroy()`ed. @property _eventHandles @type {Object} @default undefined (initially unset) @protected @since 3.5.0 **/ //_eventHandles: null, /** Returns the row ID associated with a Model's clientId. @method _getRowId @param {String} clientId The Model clientId @return {String} @protected **/ _getRowId: function (clientId) { return this._idMap[clientId] || (this._idMap[clientId] = Y.guid()); }, /** Map of Model clientIds to row ids. @property _idMap @type {Object} @protected **/ //_idMap, /** Initializes the instance. Reads the following configuration properties in addition to the instance attributes: * `columns` - (REQUIRED) The initial column information * `host` - The object to serve as source of truth for column info and for generating class names @method initializer @param {Object} config Configuration data @protected @since 3.5.0 **/ initializer: function (config) { this.host = config.host; this._eventHandles = { modelListChange: this.after('modelListChange', bind('_afterModelListChange', this)) }; this._idMap = {}; this.CLASS_ODD = this.getClassName('odd'); this.CLASS_EVEN = this.getClassName('even'); } /** The HTML template used to create a full row of markup for a single Model in the `modelList` plus any customizations defined in the column configurations. @property _rowTemplate @type {HTML} @default (initially unset) @protected @since 3.5.0 **/ //_rowTemplate: null },{ /** Hash of formatting functions for cell contents. This property can be populated with a hash of formatting functions by the developer or a set of pre-defined functions can be loaded via the `datatable-formatters` module. See: [DataTable.BodyView.Formatters](./DataTable.BodyView.Formatters.html) @property Formatters @type Object @since 3.8.0 @static **/ Formatters: {} }); }, '@VERSION@', {"requires": ["datatable-core", "view", "classnamemanager"]});
src/svg-icons/maps/local-see.js
barakmitz/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let MapsLocalSee = (props) => ( <SvgIcon {...props}> <circle cx="12" cy="12" r="3.2"/><path d="M9 2L7.17 4H4c-1.1 0-2 .9-2 2v12c0 1.1.9 2 2 2h16c1.1 0 2-.9 2-2V6c0-1.1-.9-2-2-2h-3.17L15 2H9zm3 15c-2.76 0-5-2.24-5-5s2.24-5 5-5 5 2.24 5 5-2.24 5-5 5z"/> </SvgIcon> ); MapsLocalSee = pure(MapsLocalSee); MapsLocalSee.displayName = 'MapsLocalSee'; MapsLocalSee.muiName = 'SvgIcon'; export default MapsLocalSee;
lib/backup/app.js
SerendpityZOEY/Solr-Search-React-UI
import React from 'react'; import ReactDOM from 'react-dom'; import SolrConnector from 'react-solr-connector'; import SolrConnectorDemo from './demo.js'; import Navbar from './navbar.js'; import baseTheme from 'material-ui/styles/baseThemes/lightBaseTheme'; import getMuiTheme from 'material-ui/styles/getMuiTheme'; import injectTapEventPlugin from 'react-tap-event-plugin'; injectTapEventPlugin(); class App extends React.Component { constructor(props) { super(props); this.state = { searchParams: null } } doSearch(searchParams) { this.setState({searchParams}); } getChildContext() { return { muiTheme: getMuiTheme(baseTheme) }; } render() { return <div> <Navbar/> <SolrConnector searchParams={this.state.searchParams}> <SolrConnectorDemo doSearch={this.doSearch.bind(this)}/> </SolrConnector> </div>; } } App.childContextTypes = { muiTheme: React.PropTypes.object.isRequired, }; ReactDOM.render(<App/>, document.getElementById('app'));
src/scenes/home/scholarship/preview/preview.js
tskuse/operationcode_frontend
import React, { Component } from 'react'; import PropTypes from 'prop-types'; import styles from './preview.css'; class Preview extends Component { snip = (description) => { const str = `${description.substr(0, 300)}...`; return str; } render() { const { scholarship } = this.props; return ( <a className={styles.scholarshipPreviewLink} href={`scholarships/${scholarship.id}/apply`}> <div className={styles.preview}> <h6 className={styles.previewHeader6}>{scholarship.name}</h6> <span> {this.snip(scholarship.description)} </span> </div> </a> ); } } Preview.propTypes = { scholarship: PropTypes.shape({ name: PropTypes.string, description: PropTypes.string, location: PropTypes.string, open_time: PropTypes.string, close_time: PropTypes.string, id: PropTypes.number, created_at: PropTypes.string, updated_at: PropTypes.string }) }; Preview.defaultProps = { scholarship: false }; export default Preview;
client/src/routes.js
efollender/redux-spotify
import React from 'react'; import {Route, Router, hashHistory} from 'react-router'; import App from './components/App'; import {PlaylistContainer} from './components/playlist/PlaylistContainer'; export default ( <Router history={hashHistory}> <Route component={App}> <Route path="/" component={PlaylistContainer} /> </Route> </Router> );
node_modules/antd/es/modal/confirm.js
yhx0634/foodshopfront
import _defineProperty from 'babel-runtime/helpers/defineProperty'; import _extends from 'babel-runtime/helpers/extends'; import React from 'react'; import ReactDOM from 'react-dom'; import classNames from 'classnames'; import Icon from '../icon'; import Dialog from './Modal'; import ActionButton from './ActionButton'; import { getConfirmLocale } from './locale'; export default function confirm(config) { var props = _extends({ iconType: 'question-circle' }, config); var prefixCls = props.prefixCls || 'ant-confirm'; var div = document.createElement('div'); document.body.appendChild(div); var width = props.width || 416; var style = props.style || {}; // 默认为 false,保持旧版默认行为 var maskClosable = props.maskClosable === undefined ? false : props.maskClosable; // 默认为 true,保持向下兼容 if (!('okCancel' in props)) { props.okCancel = true; } var runtimeLocale = getConfirmLocale(); props.okText = props.okText || (props.okCancel ? runtimeLocale.okText : runtimeLocale.justOkText); props.cancelText = props.cancelText || runtimeLocale.cancelText; function close() { var unmountResult = ReactDOM.unmountComponentAtNode(div); if (unmountResult && div.parentNode) { div.parentNode.removeChild(div); } for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } var triggerCancel = args && args.length && args.some(function (param) { return param && param.triggerCancel; }); if (props.onCancel && triggerCancel) { props.onCancel.apply(props, args); } } var body = React.createElement( 'div', { className: prefixCls + '-body' }, React.createElement(Icon, { type: props.iconType }), React.createElement( 'span', { className: prefixCls + '-title' }, props.title ), React.createElement( 'div', { className: prefixCls + '-content' }, props.content ) ); var footer = null; if (props.okCancel) { footer = React.createElement( 'div', { className: prefixCls + '-btns' }, React.createElement( ActionButton, { actionFn: props.onCancel, closeModal: close }, props.cancelText ), React.createElement( ActionButton, { type: 'primary', actionFn: props.onOk, closeModal: close, autoFocus: true }, props.okText ) ); } else { footer = React.createElement( 'div', { className: prefixCls + '-btns' }, React.createElement( ActionButton, { type: 'primary', actionFn: props.onOk, closeModal: close, autoFocus: true }, props.okText ) ); } var classString = classNames(prefixCls, _defineProperty({}, prefixCls + '-' + props.type, true), props.className); ReactDOM.render(React.createElement( Dialog, { className: classString, onCancel: close.bind(this, { triggerCancel: true }), visible: true, title: '', transitionName: 'zoom', footer: '', maskTransitionName: 'fade', maskClosable: maskClosable, style: style, width: width }, React.createElement( 'div', { className: prefixCls + '-body-wrapper' }, body, ' ', footer ) ), div); return { destroy: close }; }
ajax/libs/forerunnerdb/1.3.812/fdb-core+views.min.js
Piicksarn/cdnjs
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b=this.documentKey(a),c=this._data.indexOf(b),-1===c?(c=this.qs(a,this._data,b,this._sortFunc),this._data.splice(c,0,b)):this._data.splice(c,0,b),this._objLookup[a[this._primaryKey]]=b,this._count++,c},g.prototype.remove=function(a){var b,c;return b=this._objLookup[a[this._primaryKey]],b?(c=this._data.indexOf(b),c>-1?(this._data.splice(c,1),delete this._objLookup[a[this._primaryKey]],this._count--,!0):!1):!1},g.prototype.index=function(a){var b,c;return b=this.documentKey(a),c=this._data.indexOf(b),-1===c&&(c=this.qs(a,this._data,b,this._sortFunc)),c},g.prototype.documentKey=function(a){var b,c,e="",f=this._keyArr,g=f.length;for(b=0;g>b;b++)c=f[b],e&&(e+=".:."),e+=d.get(a,c.path);return e+=".:."+a[this._primaryKey]},g.prototype.count=function(){return this._count},e.finishModule("ActiveBucket"),b.exports=g},{"./Path":29,"./Shared":32}],4:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=new 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this._left===a?"left":this._right===a?"right":void 0},g.prototype.insert=function(a){var b,c,d,e;if(a instanceof Array){for(c=[],d=[],e=0;e<a.length;e++)this.insert(a[e])?c.push(a[e]):d.push(a[e]);return{inserted:c,failed:d}}return this.debug()&&console.log("Inserting",a),this._data?(b=this._compareFunc(this._data,a),0===b?(this.debug()&&console.log("Data is equal (currrent, new)",this._data,a),this._left?this._left.insert(a):(this._left=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._left._parent=this),!0):-1===b?(this.debug()&&console.log("Data is greater (currrent, new)",this._data,a),this._right?this._right.insert(a):(this._right=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._right._parent=this),!0):1===b?(this.debug()&&console.log("Data is less (currrent, new)",this._data,a),this._left?this._left.insert(a):(this._left=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._left._parent=this),!0):!1):(this.debug()&&console.log("Node has no data, setting data",a),this.data(a),!0)},g.prototype.remove=function(a){var b,c,d,e=this.primaryKey();if(a instanceof Array){for(c=[],d=0;d<a.length;d++)this.remove(a[d])&&c.push(a[d]);return c}return this.debug()&&console.log("Removing",a),this._data[e]===a[e]?this._remove(this):(b=this._compareFunc(this._data,a),-1===b&&this._right?this._right.remove(a):1===b&&this._left?this._left.remove(a):!1)},g.prototype._remove=function(a){var b,c;return this._left?(b=this._left,c=this._right,this._left=b._left,this._right=b._right,this._data=b._data,this._store=b._store,c&&(b.rightMost()._right=c)):this._right?(c=this._right,this._left=c._left,this._right=c._right,this._data=c._data,this._store=c._store):this.clear(),!0},g.prototype.leftMost=function(){return this._left?this._left.leftMost():this},g.prototype.rightMost=function(){return 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0===d._visitedCount&&(d._visitedCount=0),d._visitedCount++,d._visitedNodes=d._visitedNodes||[],d._visitedNodes.push(h),g=this.sortAsc(i,b),e=i===b,0===g&&(this._left&&this._left.startsWith(a,b,c,d),e&&d.push(this._data),this._right&&this._right.startsWith(a,b,c,d)),-1===g&&(e&&d.push(this._data),this._right&&this._right.startsWith(a,b,c,d)),1===g&&(this._left&&this._left.startsWith(a,b,c,d),e&&d.push(this._data)),d},g.prototype.findRange=function(a,b,c,d,f,g){f=f||[],g=g||new e(b),this._left&&this._left.findRange(a,b,c,d,f,g);var h=g.value(this._data),i=this.sortAsc(h,c),j=this.sortAsc(h,d);if(!(0!==i&&1!==i||0!==j&&-1!==j))switch(a){case"hash":f.push(this._hash);break;case"data":f.push(this._data);break;default:f.push({key:this._data,arr:this._store})}return this._right&&this._right.findRange(a,b,c,d,f,g),f},g.prototype.match=function(a,b,c){var d,e,g,h=[],i=0;for(d=f.parseArr(this._index,{verbose:!0}),e=f.parseArr(a,c&&c.pathOptions?c.pathOptions:{ignore:/\$/,verbose:!0}),g=0;g<d.length;g++)e[g]===d[g]&&(i++,h.push(e[g]));return{matchedKeys:h,totalKeyCount:e.length,score:i}},d.finishModule("BinaryTree"),b.exports=g},{"./Path":29,"./Shared":32}],5:[function(a,b,c){"use strict";var d,e;d=function(){var a,b,c,d=[];for(b=0;256>b;b++){for(a=b,c=0;8>c;c++)a=1&a?3988292384^a>>>1:a>>>1;d[b]=a}return d}(),e=function(a){var b,c=-1;for(b=0;b<a.length;b++)c=c>>>8^d[255&(c^a.charCodeAt(b))];return(-1^c)>>>0},b.exports=e},{}],6:[function(a,b,c){"use strict";var d,e,f,g,h,i,j,k,l,m,n,o;d=a("./Shared");var p=function(a,b){this.init.apply(this,arguments)};p.prototype.init=function(a,b){this.sharedPathSolver=o,this._primaryKey="_id",this._primaryIndex=new g("primary"),this._primaryCrc=new g("primaryCrc"),this._crcLookup=new g("crcLookup"),this._name=a,this._data=[],this._metrics=new f,this._options=b||{changeTimestamp:!1},this._options.db&&this.db(this._options.db),this._metaData={},this._deferQueue={insert:[],update:[],remove:[],upsert:[],async:[]},this._deferThreshold={insert:100,update:100,remove:100,upsert:100},this._deferTime={insert:1,update:1,remove:1,upsert:1},this._deferredCalls=!0,this.subsetOf(this)},d.addModule("Collection",p),d.mixin(p.prototype,"Mixin.Common"),d.mixin(p.prototype,"Mixin.Events"),d.mixin(p.prototype,"Mixin.ChainReactor"),d.mixin(p.prototype,"Mixin.CRUD"),d.mixin(p.prototype,"Mixin.Constants"),d.mixin(p.prototype,"Mixin.Triggers"),d.mixin(p.prototype,"Mixin.Sorting"),d.mixin(p.prototype,"Mixin.Matching"),d.mixin(p.prototype,"Mixin.Updating"),d.mixin(p.prototype,"Mixin.Tags"),f=a("./Metrics"),g=a("./KeyValueStore"),h=a("./Path"),i=a("./IndexHashMap"),j=a("./IndexBinaryTree"),k=a("./Index2d"),e=d.modules.Db,l=a("./Overload"),m=a("./ReactorIO"),n=a("./Condition"),o=new h,d.synthesize(p.prototype,"deferredCalls"),d.synthesize(p.prototype,"state"),d.synthesize(p.prototype,"name"),d.synthesize(p.prototype,"metaData"),d.synthesize(p.prototype,"capped"),d.synthesize(p.prototype,"cappedSize"),p.prototype._asyncPending=function(a){this._deferQueue.async.push(a)},p.prototype._asyncComplete=function(a){for(var b=this._deferQueue.async.indexOf(a);b>-1;)this._deferQueue.async.splice(b,1),b=this._deferQueue.async.indexOf(a);0===this._deferQueue.async.length&&this.deferEmit("ready")},p.prototype.data=function(){return this._data},p.prototype.drop=function(a){var b;if(this.isDropped())return a&&a.call(this,!1,!0),!0;if(this._db&&this._db._collection&&this._name){if(this.debug()&&console.log(this.logIdentifier()+" Dropping"),this._state="dropped",this.emit("drop",this),delete this._db._collection[this._name],this._collate)for(b in this._collate)this._collate.hasOwnProperty(b)&&this.collateRemove(b);return delete this._primaryKey,delete this._primaryIndex,delete this._primaryCrc,delete this._crcLookup,delete this._data,delete this._metrics,delete this._listeners,a&&a.call(this,!1,!0),!0}return a&&a.call(this,!1,!0),!1},p.prototype.primaryKey=function(a){if(void 0!==a){if(this._primaryKey!==a){var b=this._primaryKey;this._primaryKey=a,this._primaryIndex.primaryKey(a),this.rebuildPrimaryKeyIndex(),this.chainSend("primaryKey",{keyName:a,oldData:b})}return this}return this._primaryKey},p.prototype._onInsert=function(a,b){this.emit("insert",a,b)},p.prototype._onUpdate=function(a){this.emit("update",a)},p.prototype._onRemove=function(a){this.emit("remove",a)},p.prototype._onChange=function(){this._options.changeTimestamp&&(this._metaData.lastChange=this.serialiser.convert(new Date))},d.synthesize(p.prototype,"db",function(a){return a&&"_id"===this.primaryKey()&&(this.primaryKey(a.primaryKey()),this.debug(a.debug())),this.$super.apply(this,arguments)}),d.synthesize(p.prototype,"mongoEmulation"),p.prototype.setData=new l("Collection.prototype.setData",{"*":function(a){return this.$main.call(this,a,{})},"*, object":function(a,b){return this.$main.call(this,a,b)},"*, function":function(a,b){return this.$main.call(this,a,{},b)},"*, *, function":function(a,b,c){return this.$main.call(this,a,b,c)},"*, *, *":function(a,b,c){return this.$main.call(this,a,b,c)},$main:function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";if(a){var d=this.deferredCalls(),e=[].concat(this._data);this.deferredCalls(!1),b=this.options(b),b.$decouple&&(a=this.decouple(a)),a instanceof Array||(a=[a]),this.remove({}),this.insert(a),this.deferredCalls(d),this._onChange(),this.emit("setData",this._data,e)}return c&&c.call(this),this}}),p.prototype.rebuildPrimaryKeyIndex=function(a){a=a||{$ensureKeys:void 0,$violationCheck:void 0};var b,c,d,e,f=a&&void 0!==a.$ensureKeys?a.$ensureKeys:!0,g=a&&void 0!==a.$violationCheck?a.$violationCheck:!0,h=this._primaryIndex,i=this._primaryCrc,j=this._crcLookup,k=this._primaryKey;for(h.truncate(),i.truncate(),j.truncate(),b=this._data,c=b.length;c--;){if(d=b[c],f&&this.ensurePrimaryKey(d),g){if(!h.uniqueSet(d[k],d))throw this.logIdentifier()+" Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: "+d[this._primaryKey]}else h.set(d[k],d);e=this.hash(d),i.set(d[k],e),j.set(e,d)}},p.prototype.ensurePrimaryKey=function(a){void 0===a[this._primaryKey]&&(a[this._primaryKey]=this.objectId())},p.prototype.truncate=function(){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";return this.emit("truncate",this._data),this._data.length=0,this._primaryIndex=new g("primary"),this._primaryCrc=new g("primaryCrc"),this._crcLookup=new g("crcLookup"),this._onChange(),this.emit("immediateChange",{type:"truncate"}),this.deferEmit("change",{type:"truncate"}),this},p.prototype.upsert=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";if(a){var c,d,e=this._deferQueue.upsert,f=this._deferThreshold.upsert,g={};if(a instanceof Array){if(this._deferredCalls&&a.length>f)return this._deferQueue.upsert=e.concat(a),this._asyncPending("upsert"),this.processQueue("upsert",b),{};for(g=[],d=0;d<a.length;d++)g.push(this.upsert(a[d]));return b&&b.call(this),g}switch(a[this._primaryKey]?(c={},c[this._primaryKey]=a[this._primaryKey],this._primaryIndex.lookup(c)[0]?g.op="update":g.op="insert"):g.op="insert",g.op){case"insert":g.result=this.insert(a,b);break;case"update":g.result=this.update(c,a,{},b)}return g}return b&&b.call(this),{}},p.prototype.filter=function(a,b,c){return this.find(a,c).filter(b)},p.prototype.filterUpdate=function(a,b,c){var d,e,f,g,h=this.find(a,c),i=[],j=this.primaryKey();for(g=0;g<h.length;g++)d=h[g],f=b(d),f&&(e={},e[j]=d[j],i.push(this.update(e,f)));return i},p.prototype.update=function(a,b,c,d){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";return this.mongoEmulation()?(this.convertToFdb(a),this.convertToFdb(b)):b=this.decouple(b),b=this.transformIn(b),this._handleUpdate(a,b,c,d)},p.prototype._handleUpdate=function(a,b,c,d){var e,f,g=this,h=this._metrics.create("update"),i=function(d){var e,f,i,j=g.decouple(d);return g.willTrigger(g.TYPE_UPDATE,g.PHASE_BEFORE)||g.willTrigger(g.TYPE_UPDATE,g.PHASE_AFTER)?(e=g.decouple(d),f={type:"update",query:g.decouple(a),update:g.decouple(b),options:g.decouple(c),op:h},i=g.updateObject(e,f.update,f.query,f.options,""),g.processTrigger(f,g.TYPE_UPDATE,g.PHASE_BEFORE,d,e)!==!1?(i=g.updateObject(d,e,f.query,f.options,""),g.processTrigger(f,g.TYPE_UPDATE,g.PHASE_AFTER,j,e)):i=!1):i=g.updateObject(d,b,a,c,""),g._updateIndexes(j,d),i};return h.start(),h.time("Retrieve documents to update"),e=this.find(a,{$decouple:!1}),h.time("Retrieve documents to update"),e.length?(h.time("Update documents"),f=e.filter(i),h.time("Update documents"),f.length?(this.debug()&&console.log(this.logIdentifier()+" Updated some data"),h.time("Resolve chains"),this.chainWillSend()&&this.chainSend("update",{query:a,update:b,dataSet:this.decouple(f)},c),h.time("Resolve chains"),this._onUpdate(f),this._onChange(),d&&d.call(this,f||[]),this.emit("immediateChange",{type:"update",data:f}),this.deferEmit("change",{type:"update",data:f})):d&&d.call(this,f||[])):d&&d.call(this,f||[]),h.stop(),f||[]},p.prototype._replaceObj=function(a,b){var c;this._removeFromIndexes(a);for(c in a)a.hasOwnProperty(c)&&delete a[c];for(c in b)b.hasOwnProperty(c)&&(a[c]=b[c]);if(!this._insertIntoIndexes(a))throw this.logIdentifier()+" Primary key violation in update! Key violated: "+a[this._primaryKey];return this},p.prototype.updateById=function(a,b){var c={};return c[this._primaryKey]=a,this.update(c,b)[0]},p.prototype.updateObject=function(a,b,c,d,e,f){b=this.decouple(b),e=e||"","."===e.substr(0,1)&&(e=e.substr(1,e.length-1));var g,i,j,k,l,m,n,o,p,q,r,s,t=!1,u=!1;for(s in b)if(b.hasOwnProperty(s)){if(g=!1,"$"===s.substr(0,1))switch(s){case"$key":case"$index":case"$data":case"$min":case"$max":g=!0;break;case"$each":for(g=!0,k=b.$each.length,j=0;k>j;j++)u=this.updateObject(a,b.$each[j],c,d,e),u&&(t=!0);t=t||u;break;case"$replace":g=!0,n=b.$replace,o=this.primaryKey();for(m in a)a.hasOwnProperty(m)&&m!==o&&void 0===n[m]&&(this._updateUnset(a,m),t=!0);for(m in n)n.hasOwnProperty(m)&&m!==o&&(this._updateOverwrite(a,m,n[m]),t=!0);break;default:g=!0,u=this.updateObject(a,b[s],c,d,e,s),t=t||u}if(this._isPositionalKey(s)&&(g=!0,s=s.substr(0,s.length-2),p=new h(e+"."+s),a[s]&&a[s]instanceof Array&&a[s].length)){for(i=[],j=0;j<a[s].length;j++)this._match(a[s][j],p.value(c)[0],d,"",{})&&i.push(j);for(j=0;j<i.length;j++)u=this.updateObject(a[s][i[j]],b[s+".$"],c,d,e+"."+s,f),t=t||u}if(!g)if(f||"object"!=typeof b[s])switch(f){case"$inc":var v=!0;b[s]>0?b.$max&&a[s]>=b.$max&&(v=!1):b[s]<0&&b.$min&&a[s]<=b.$min&&(v=!1),v&&(this._updateIncrement(a,s,b[s]),t=!0);break;case"$cast":switch(b[s]){case"array":a[s]instanceof Array||(this._updateProperty(a,s,b.$data||[]),t=!0);break;case"object":a[s]instanceof Object&&!(a[s]instanceof Array)||(this._updateProperty(a,s,b.$data||{}),t=!0);break;case"number":"number"!=typeof a[s]&&(this._updateProperty(a,s,Number(a[s])),t=!0);break;case"string":"string"!=typeof a[s]&&(this._updateProperty(a,s,String(a[s])),t=!0);break;default:throw this.logIdentifier()+" Cannot update cast to unknown type: "+b[s]}break;case"$push":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot push to a key that is not an array! ("+s+")";if(void 0!==b[s].$position&&b[s].$each instanceof Array)for(l=b[s].$position,k=b[s].$each.length,j=0;k>j;j++)this._updateSplicePush(a[s],l+j,b[s].$each[j]);else if(b[s].$each instanceof Array)for(k=b[s].$each.length,j=0;k>j;j++)this._updatePush(a[s],b[s].$each[j]);else this._updatePush(a[s],b[s]);t=!0;break;case"$pull":if(a[s]instanceof Array){for(i=[],j=0;j<a[s].length;j++)this._match(a[s][j],b[s],d,"",{})&&i.push(j);for(k=i.length;k--;)this._updatePull(a[s],i[k]),t=!0}break;case"$pullAll":if(a[s]instanceof Array){if(!(b[s]instanceof Array))throw this.logIdentifier()+" Cannot pullAll without being given an array of values to pull! ("+s+")";if(i=a[s],k=i.length,k>0)for(;k--;){for(l=0;l<b[s].length;l++)i[k]===b[s][l]&&(this._updatePull(a[s],k),k--,t=!0);if(0>k)break}}break;case"$addToSet":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot addToSet on a key that is not an array! ("+s+")";var w,x,y,z,A=a[s],B=A.length,C=!0,D=d&&d.$addToSet;for(b[s].$key?(y=!1,z=new h(b[s].$key),x=z.value(b[s])[0],delete b[s].$key):D&&D.key?(y=!1,z=new h(D.key),x=z.value(b[s])[0]):(x=this.jStringify(b[s]),y=!0),w=0;B>w;w++)if(y){if(this.jStringify(A[w])===x){C=!1;break}}else if(x===z.value(A[w])[0]){C=!1;break}C&&(this._updatePush(a[s],b[s]),t=!0);break;case"$splicePush":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot splicePush with a key that is not an array! ("+s+")";if(l=b.$index,void 0===l)throw this.logIdentifier()+" Cannot splicePush without a $index integer value!";delete b.$index,l>a[s].length&&(l=a[s].length),this._updateSplicePush(a[s],l,b[s]),t=!0;break;case"$move":if(!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot move on a key that is not an array! ("+s+")";for(j=0;j<a[s].length;j++)if(this._match(a[s][j],b[s],d,"",{})){var E=b.$index;if(void 0===E)throw this.logIdentifier()+" Cannot move without a $index integer value!";delete b.$index,this._updateSpliceMove(a[s],j,E),t=!0;break}break;case"$mul":this._updateMultiply(a,s,b[s]),t=!0;break;case"$rename":this._updateRename(a,s,b[s]),t=!0;break;case"$overwrite":this._updateOverwrite(a,s,b[s]),t=!0;break;case"$unset":this._updateUnset(a,s),t=!0;break;case"$clear":this._updateClear(a,s),t=!0;break;case"$pop":if(!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot pop from a key that is not an array! ("+s+")";this._updatePop(a[s],b[s])&&(t=!0);break;case"$toggle":this._updateProperty(a,s,!a[s]),t=!0;break;default:a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0)}else if(null!==a[s]&&"object"==typeof a[s])if(q=a[s]instanceof Array,r=b[s]instanceof Array,q||r)if(!r&&q)for(j=0;j<a[s].length;j++)u=this.updateObject(a[s][j],b[s],c,d,e+"."+s,f),t=t||u;else a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0);else u=this.updateObject(a[s],b[s],c,d,e+"."+s,f),t=t||u;else a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0)}return t},p.prototype._isPositionalKey=function(a){return".$"===a.substr(a.length-2,2)},p.prototype.remove=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";var d,e,f,g,h,i,j,k,l=this;if("function"==typeof b&&(c=b,b={}),this.mongoEmulation()&&this.convertToFdb(a),a instanceof Array){for(g=[],f=0;f<a.length;f++)g.push(this.remove(a[f],{noEmit:!0}));return(!b||b&&!b.noEmit)&&this._onRemove(g),c&&c.call(this,!1,g),g}if(g=[],d=this.find(a,{$decouple:!1}),d.length){h=function(a){l._removeFromIndexes(a),e=l._data.indexOf(a),l._dataRemoveAtIndex(e),g.push(a)};for(var m=0;m<d.length;m++)j=d[m],l.willTrigger(l.TYPE_REMOVE,l.PHASE_BEFORE)||l.willTrigger(l.TYPE_REMOVE,l.PHASE_AFTER)?(i={type:"remove"},k=l.decouple(j),l.processTrigger(i,l.TYPE_REMOVE,l.PHASE_BEFORE,k,k)!==!1&&(h(j),l.processTrigger(i,l.TYPE_REMOVE,l.PHASE_AFTER,k,k))):h(j);g.length&&(l.chainSend("remove",{query:a,dataSet:g},b),(!b||b&&!b.noEmit)&&this._onRemove(g),this._onChange(),this.emit("immediateChange",{type:"remove",data:g}),this.deferEmit("change",{type:"remove",data:g}))}return c&&c.call(this,!1,g),g},p.prototype.removeById=function(a){var b={};return b[this._primaryKey]=a,this.remove(b)[0]},p.prototype.processQueue=function(a,b,c){var d,e,f=this,g=this._deferQueue[a],h=this._deferThreshold[a],i=this._deferTime[a];if(c=c||{deferred:!0},g.length){switch(d=g.length>h?g.splice(0,h):g.splice(0,g.length),e=f[a](d),a){case"insert":c.inserted=c.inserted||[],c.failed=c.failed||[],c.inserted=c.inserted.concat(e.inserted),c.failed=c.failed.concat(e.failed)}setTimeout(function(){f.processQueue.call(f,a,b,c)},i)}else b&&b.call(this,c),this._asyncComplete(a);this.isProcessingQueue()||this.deferEmit("queuesComplete")},p.prototype.isProcessingQueue=function(){var a;for(a in this._deferQueue)if(this._deferQueue.hasOwnProperty(a)&&this._deferQueue[a].length)return!0;return!1},p.prototype.insert=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";return"function"==typeof b?(c=b,b=this._data.length):void 0===b&&(b=this._data.length),a=this.transformIn(a),this._insertHandle(a,b,c)},p.prototype._insertHandle=function(a,b,c){var d,e,f,g=this._deferQueue.insert,h=this._deferThreshold.insert,i=[],j=[];if(a instanceof Array){if(this._deferredCalls&&a.length>h)return this._deferQueue.insert=g.concat(a),this._asyncPending("insert"),void this.processQueue("insert",c);for(f=0;f<a.length;f++)d=this._insert(a[f],b+f),d===!0?i.push(a[f]):j.push({doc:a[f],reason:d})}else d=this._insert(a,b),d===!0?i.push(a):j.push({doc:a,reason:d});return e={deferred:!1,inserted:i,failed:j},this._onInsert(i,j),c&&c.call(this,e),this._onChange(),this.emit("immediateChange",{type:"insert",data:i,failed:j}),this.deferEmit("change",{type:"insert",data:i,failed:j}),e},p.prototype._insert=function(a,b){if(a){var c,d,e,f,g=this,h=this.capped(),i=this.cappedSize();if(this.ensurePrimaryKey(a),c=this.insertIndexViolation(a),e=function(a){g._insertIntoIndexes(a),b>g._data.length&&(b=g._data.length),g._dataInsertAtIndex(b,a),h&&g._data.length>i&&g.removeById(g._data[0][g._primaryKey]),g.chainWillSend()&&g.chainSend("insert",{dataSet:g.decouple([a])},{index:b})},c)return"Index violation in index: "+c;if(g.willTrigger(g.TYPE_INSERT,g.PHASE_BEFORE)||g.willTrigger(g.TYPE_INSERT,g.PHASE_AFTER)){if(d={type:"insert"},g.processTrigger(d,g.TYPE_INSERT,g.PHASE_BEFORE,{},a)===!1)return"Trigger cancelled operation";e(a),g.willTrigger(g.TYPE_INSERT,g.PHASE_AFTER)&&(f=g.decouple(a),g.processTrigger(d,g.TYPE_INSERT,g.PHASE_AFTER,{},f))}else e(a);return!0}return"No document passed to insert"},p.prototype._dataInsertAtIndex=function(a,b){this._data.splice(a,0,b)},p.prototype._dataRemoveAtIndex=function(a){this._data.splice(a,1)},p.prototype._dataReplace=function(a){for(;this._data.length;)this._data.pop();this._data=this._data.concat(a)},p.prototype._insertIntoIndexes=function(a){var b,c,d=this._indexByName,e=this.hash(a),f=this._primaryKey;c=this._primaryIndex.uniqueSet(a[f],a),this._primaryCrc.uniqueSet(a[f],e),this._crcLookup.uniqueSet(e,a);for(b in d)d.hasOwnProperty(b)&&d[b].insert(a);return c},p.prototype._removeFromIndexes=function(a){var b,c=this._indexByName,d=this.hash(a),e=this._primaryKey;this._primaryIndex.unSet(a[e]),this._primaryCrc.unSet(a[e]),this._crcLookup.unSet(d);for(b in c)c.hasOwnProperty(b)&&c[b].remove(a)},p.prototype._updateIndexes=function(a,b){this._removeFromIndexes(a),this._insertIntoIndexes(b)},p.prototype._rebuildIndexes=function(){var a,b=this._indexByName;for(a in b)b.hasOwnProperty(a)&&b[a].rebuild()},p.prototype.subset=function(a,b){var c,d=this.find(a,b);return c=new p,c.db(this._db),c.subsetOf(this).primaryKey(this._primaryKey).setData(d),c},d.synthesize(p.prototype,"subsetOf"),p.prototype.isSubsetOf=function(a){return this._subsetOf===a},p.prototype.distinct=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";var d,e,f=this.find(b,c),g=new h(a),i={},j=[];for(e=0;e<f.length;e++)d=g.value(f[e])[0],d&&!i[d]&&(i[d]=!0,j.push(d));return j},p.prototype.findById=function(a,b){var c={};return c[this._primaryKey]=a,this.find(c,b)[0]},p.prototype.peek=function(a,b){var c,d,e=this._data,f=e.length,g=new p,h=typeof a;if("string"===h){for(c=0;f>c;c++)d=this.jStringify(e[c]),d.indexOf(a)>-1&&g.insert(e[c]);return g.find({},b)}return this.find(a,b)},p.prototype.explain=function(a,b){var c=this.find(a,b);return c.__fdbOp._data},p.prototype.options=function(a){return a=a||{},a.$decouple=void 0!==a.$decouple?a.$decouple:!0,a.$explain=void 0!==a.$explain?a.$explain:!1,a},p.prototype.find=function(a,b,c){return this.mongoEmulation()&&this.convertToFdb(a),c?(c.call(this,"Callbacks for the find() operation are not yet implemented!",[]),[]):this._find.call(this,a,b,c)},p.prototype._find=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";a=a||{};var c,d,e,f,g,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x=this._metrics.create("find"),y=this.primaryKey(),z=this,A=!0,B={},C=[],D=[],E=[],F={},G={};if(b instanceof Array||(b=this.options(b)),w=function(c){return z._match(c,a,b,"and",F)},x.start(),a){if(a instanceof Array){for(v=this,n=0;n<a.length;n++)v=v.subset(a[n],b&&b[n]?b[n]:{});return v.find()}if(a.$findSub){if(!a.$findSub.$path)throw"$findSub missing $path property!";return this.findSub(a.$findSub.$query,a.$findSub.$path,a.$findSub.$subQuery,a.$findSub.$subOptions)}if(a.$findSubOne){if(!a.$findSubOne.$path)throw"$findSubOne missing $path property!";return this.findSubOne(a.$findSubOne.$query,a.$findSubOne.$path,a.$findSubOne.$subQuery,a.$findSubOne.$subOptions)}if(x.time("analyseQuery"),c=this._analyseQuery(z.decouple(a),b,x),x.time("analyseQuery"),x.data("analysis",c),c.hasJoin&&c.queriesJoin){for(x.time("joinReferences"),f=0;f<c.joinsOn.length;f++)m=c.joinsOn[f],j=m.key,k=m.type,l=m.id,i=new h(c.joinQueries[j]),g=i.value(a)[0],B[l]=this._db[k](j).subset(g),delete a[c.joinQueries[j]];x.time("joinReferences")}if(c.indexMatch.length&&(!b||b&&!b.$skipIndex)?(x.data("index.potential",c.indexMatch),x.data("index.used",c.indexMatch[0].index),x.time("indexLookup"),e=c.indexMatch[0].lookup||[],x.time("indexLookup"),c.indexMatch[0].keyData.totalKeyCount===c.indexMatch[0].keyData.score&&(A=!1)):x.flag("usedIndex",!1),A&&(e&&e.length?(d=e.length,x.time("tableScan: "+d),e=e.filter(w)):(d=this._data.length,x.time("tableScan: "+d),e=this._data.filter(w)),x.time("tableScan: "+d)),b.$orderBy&&(x.time("sort"),e=this.sort(b.$orderBy,e),x.time("sort")),void 0!==b.$page&&void 0!==b.$limit&&(G.page=b.$page,G.pages=Math.ceil(e.length/b.$limit),G.records=e.length,b.$page&&b.$limit>0&&(x.data("cursor",G),e.splice(0,b.$page*b.$limit))),b.$skip&&(G.skip=b.$skip,e.splice(0,b.$skip),x.data("skip",b.$skip)),b.$limit&&e&&e.length>b.$limit&&(G.limit=b.$limit,e.length=b.$limit,x.data("limit",b.$limit)),b.$decouple&&(x.time("decouple"),e=this.decouple(e),x.time("decouple"),x.data("flag.decouple",!0)),b.$join&&(C=C.concat(this.applyJoin(e,b.$join,B)),x.data("flag.join",!0)),C.length&&(x.time("removalQueue"),this.spliceArrayByIndexList(e,C),x.time("removalQueue")),b.$transform){for(x.time("transform"),n=0;n<e.length;n++)e.splice(n,1,b.$transform(e[n]));x.time("transform"),x.data("flag.transform",!0)}this._transformEnabled&&this._transformOut&&(x.time("transformOut"),e=this.transformOut(e),x.time("transformOut")),x.data("results",e.length)}else e=[];if(!b.$aggregate){x.time("scanFields");for(n in b)b.hasOwnProperty(n)&&0!==n.indexOf("$")&&(1===b[n]?D.push(n):0===b[n]&&E.push(n));if(x.time("scanFields"),D.length||E.length){for(x.data("flag.limitFields",!0),x.data("limitFields.on",D),x.data("limitFields.off",E),x.time("limitFields"),n=0;n<e.length;n++){t=e[n];for(o in t)t.hasOwnProperty(o)&&(D.length&&o!==y&&-1===D.indexOf(o)&&delete t[o],E.length&&E.indexOf(o)>-1&&delete t[o])}x.time("limitFields")}if(b.$elemMatch){x.data("flag.elemMatch",!0),x.time("projection-elemMatch");for(n in b.$elemMatch)if(b.$elemMatch.hasOwnProperty(n))for(q=new h(n),o=0;o<e.length;o++)if(r=q.value(e[o])[0],r&&r.length)for(p=0;p<r.length;p++)if(z._match(r[p],b.$elemMatch[n],b,"",{})){q.set(e[o],n,[r[p]]);break}x.time("projection-elemMatch")}if(b.$elemsMatch){x.data("flag.elemsMatch",!0),x.time("projection-elemsMatch");for(n in b.$elemsMatch)if(b.$elemsMatch.hasOwnProperty(n))for(q=new h(n),o=0;o<e.length;o++)if(r=q.value(e[o])[0],r&&r.length){for(s=[],p=0;p<r.length;p++)z._match(r[p],b.$elemsMatch[n],b,"",{})&&s.push(r[p]);q.set(e[o],n,s)}x.time("projection-elemsMatch")}}return b.$aggregate&&(x.data("flag.aggregate",!0),x.time("aggregate"),u=new h(b.$aggregate),e=u.value(e),x.time("aggregate")),b.$groupBy&&(x.data("flag.group",!0),x.time("group"),e=this.group(b.$groupBy,e),x.time("group")),x.stop(),e.__fdbOp=x,e.$cursor=G,e},p.prototype.findOne=function(){return this.find.apply(this,arguments)[0]},p.prototype.indexOf=function(a,b){var c,d=this.find(a,{$decouple:!1})[0];return d?!b||b&&!b.$orderBy?this._data.indexOf(d):(b.$decouple=!1,c=this.find(a,b),c.indexOf(d)):-1},p.prototype.indexOfDocById=function(a,b){var c,d;return c="object"!=typeof a?this._primaryIndex.get(a):this._primaryIndex.get(a[this._primaryKey]),c?!b||b&&!b.$orderBy?this._data.indexOf(c):(b.$decouple=!1,d=this.find({},b),d.indexOf(c)):-1},p.prototype.removeByIndex=function(a){var b,c;return b=this._data[a],void 0!==b?(b=this.decouple(b),c=b[this.primaryKey()],this.removeById(c)):!1},p.prototype.transform=function(a){return void 0!==a?("object"==typeof a?(void 0!==a.enabled&&(this._transformEnabled=a.enabled),void 0!==a.dataIn&&(this._transformIn=a.dataIn),void 0!==a.dataOut&&(this._transformOut=a.dataOut)):this._transformEnabled=a!==!1, this):{enabled:this._transformEnabled,dataIn:this._transformIn,dataOut:this._transformOut}},p.prototype.transformIn=function(a){if(this._transformEnabled&&this._transformIn){if(a instanceof Array){var b,c,d=[];for(c=0;c<a.length;c++)b=this._transformIn(a[c]),b instanceof Array?d=d.concat(b):d.push(b);return d}return this._transformIn(a)}return a},p.prototype.transformOut=function(a){if(this._transformEnabled&&this._transformOut){if(a instanceof Array){var b,c,d=[];for(c=0;c<a.length;c++)b=this._transformOut(a[c]),b instanceof Array?d=d.concat(b):d.push(b);return d}return this._transformOut(a)}return a},p.prototype.sort=function(a,b){var c=this,d=o.parse(a,!0);return d.length&&b.sort(function(a,b){var e,f,g=0;for(e=0;e<d.length;e++)if(f=d[e],1===f.value?g=c.sortAsc(o.get(a,f.path),o.get(b,f.path)):-1===f.value&&(g=c.sortDesc(o.get(a,f.path),o.get(b,f.path))),0!==g)return g;return g}),b},p.prototype.group=function(a,b){var c,d,e,f=o.parse(a,!0),g=new h,i={};if(f.length)for(d=0;d<f.length;d++)for(g.path(f[d].path),e=0;e<b.length;e++)c=g.get(b[e]),i[c]=i[c]||[],i[c].push(b[e]);return i},p.prototype._sort=function(a,b){var c,d=this,e=new h,f=e.parse(a,!0)[0];if(e.path(f.path),1===f.value)c=function(a,b){var c=e.value(a)[0],f=e.value(b)[0];return d.sortAsc(c,f)};else{if(-1!==f.value)throw this.logIdentifier()+" $orderBy clause has invalid direction: "+f.value+", accepted values are 1 or -1 for ascending or descending!";c=function(a,b){var c=e.value(a)[0],f=e.value(b)[0];return d.sortDesc(c,f)}}return b.sort(c)},p.prototype._analyseQuery=function(a,b,c){var d,e,f,g,i,j,k,l,m,n,o,p,q,r,s,t,u={queriesOn:[{id:"$collection."+this._name,type:"colletion",key:this._name}],indexMatch:[],hasJoin:!1,queriesJoin:!1,joinQueries:{},query:a,options:b},v=[],w=[];if(c.time("checkIndexes"),p=new h,q=p.parseArr(a,{ignore:/\$/,verbose:!0}).length){void 0!==a[this._primaryKey]&&(r=typeof a[this._primaryKey],("string"===r||"number"===r||a[this._primaryKey]instanceof Array)&&(c.time("checkIndexMatch: Primary Key"),s=this._primaryIndex.lookup(a,b,c),u.indexMatch.push({lookup:s,keyData:{matchedKeys:[this._primaryKey],totalKeyCount:q,score:1},index:this._primaryIndex}),c.time("checkIndexMatch: Primary Key")));for(t in this._indexById)if(this._indexById.hasOwnProperty(t)&&(m=this._indexById[t],n=m.name(),c.time("checkIndexMatch: "+n),l=m.match(a,b),l.score>0&&(o=m.lookup(a,b,c),u.indexMatch.push({lookup:o,keyData:l,index:m})),c.time("checkIndexMatch: "+n),l.score===q))break;c.time("checkIndexes"),u.indexMatch.length>1&&(c.time("findOptimalIndex"),u.indexMatch.sort(function(a,b){return a.keyData.score>b.keyData.score?-1:a.keyData.score<b.keyData.score?1:a.keyData.score===b.keyData.score?a.lookup.length-b.lookup.length:void 0}),c.time("findOptimalIndex"))}if(b.$join){for(u.hasJoin=!0,d=0;d<b.$join.length;d++)for(e in b.$join[d])b.$join[d].hasOwnProperty(e)&&(i=b.$join[d][e],f=i.$sourceType||"collection",g="$"+f+"."+e,v.push({id:g,type:f,key:e}),void 0!==b.$join[d][e].$as?w.push(b.$join[d][e].$as):w.push(e));for(k=0;k<w.length;k++)j=this._queryReferencesSource(a,w[k],""),j&&(u.joinQueries[v[k].key]=j,u.queriesJoin=!0);u.joinsOn=v,u.queriesOn=u.queriesOn.concat(v)}return u},p.prototype._queryReferencesSource=function(a,b,c){var d;for(d in a)if(a.hasOwnProperty(d)){if(d===b)return c&&(c+="."),c+d;if("object"==typeof a[d])return c&&(c+="."),c+=d,this._queryReferencesSource(a[d],b,c)}return!1},p.prototype.count=function(a,b){return a?this.find(a,b).length:this._data.length},p.prototype.findSub=function(a,b,c,d){return this._findSub(this.find(a),b,c,d)},p.prototype._findSub=function(a,b,c,d){var e,f,g,i=new h(b),j=a.length,k=new p("__FDB_temp_"+this.objectId()).db(this._db),l={parents:j,subDocTotal:0,subDocs:[],pathFound:!1,err:""};for(d=d||{},e=0;j>e;e++)if(f=i.value(a[e])[0]){if(k.setData(f),g=k.find(c,d),d.returnFirst&&g.length)return g[0];d.$split?l.subDocs.push(g):l.subDocs=l.subDocs.concat(g),l.subDocTotal+=g.length,l.pathFound=!0}return k.drop(),l.pathFound||(l.err="No objects found in the parent documents with a matching path of: "+b),d.$stats?l:l.subDocs},p.prototype.findSubOne=function(a,b,c,d){return this.findSub(a,b,c,d)[0]},p.prototype.insertIndexViolation=function(a){var b,c,d,e=this._indexByName;if(this._primaryIndex.get(a[this._primaryKey]))b=this._primaryIndex;else for(c in e)if(e.hasOwnProperty(c)&&(d=e[c],d.unique()&&d.violation(a))){b=d;break}return b?b.name():!1},p.prototype.ensureIndex=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";this._indexByName=this._indexByName||{},this._indexById=this._indexById||{};var c,e={start:(new Date).getTime()};if(b)if(b.type){if(!d.index[b.type])throw this.logIdentifier()+' Cannot create index of type "'+b.type+'", type not found in the index type register (Shared.index)';c=new d.index[b.type](a,b,this)}else c=new i(a,b,this);else c=new i(a,b,this);return this._indexByName[c.name()]?{err:"Index with that name already exists"}:(c.rebuild(),this._indexByName[c.name()]=c,this._indexById[c.id()]=c,e.end=(new Date).getTime(),e.total=e.end-e.start,this._lastOp={type:"ensureIndex",stats:{time:e}},{index:c,id:c.id(),name:c.name(),state:c.state()})},p.prototype.index=function(a){return this._indexByName?this._indexByName[a]:void 0},p.prototype.lastOp=function(){return this._metrics.list()},p.prototype.diff=function(a){var b,c,d,e,f={insert:[],update:[],remove:[]},g=this.primaryKey();if(g!==a.primaryKey())throw this.logIdentifier()+" Diffing requires that both collections have the same primary key!";for(b=a._data;b&&!(b instanceof Array);)a=b,b=a._data;for(e=b.length,c=0;e>c;c++)d=b[c],this._primaryIndex.get(d[g])?this._primaryCrc.get(d[g])!==a._primaryCrc.get(d[g])&&f.update.push(d):f.insert.push(d);for(b=this._data,e=b.length,c=0;e>c;c++)d=b[c],a._primaryIndex.get(d[g])||f.remove.push(d);return f},p.prototype.collateAdd=new l("Collection.prototype.collateAdd",{"object, string":function(a,b){var c=this;c.collateAdd(a,function(d){var e,f;switch(d.type){case"insert":b?(e={$push:{}},e.$push[b]=c.decouple(d.data.dataSet),c.update({},e)):c.insert(d.data.dataSet);break;case"update":b?(e={},f={},e[b]=d.data.query,f[b+".$"]=d.data.update,c.update(e,f)):c.update(d.data.query,d.data.update);break;case"remove":b?(e={$pull:{}},e.$pull[b]={},e.$pull[b][c.primaryKey()]=d.data.dataSet[0][a.primaryKey()],c.update({},e)):c.remove(d.data.dataSet)}})},"object, function":function(a,b){if("string"==typeof a&&(a=this._db.collection(a,{autoCreate:!1,throwError:!1})),a)return this._collate=this._collate||{},this._collate[a.name()]=new m(a,this,b),this;throw"Cannot collate from a non-existent collection!"}}),p.prototype.collateRemove=function(a){if("object"==typeof a&&(a=a.name()),a)return this._collate[a].drop(),delete this._collate[a],this;throw"No collection name passed to collateRemove() or collection not found!"},p.prototype.when=function(a){var b=this.objectId();return this._when=this._when||{},this._when[b]=this._when[b]||new n(this,b,a),this._when[b]},e.prototype.collection=new l("Db.prototype.collection",{"":function(){return this.$main.call(this,{name:this.objectId()})},object:function(a){return a instanceof p?"droppped"!==a.state()?a:this.$main.call(this,{name:a.name()}):this.$main.call(this,a)},string:function(a){return this.$main.call(this,{name:a})},"string, string":function(a,b){return this.$main.call(this,{name:a,primaryKey:b})},"string, object":function(a,b){return b.name=a,this.$main.call(this,b)},"string, string, object":function(a,b,c){return c.name=a,c.primaryKey=b,this.$main.call(this,c)},$main:function(a){var b=this,c=a.name;if(c){if(this._collection[c])return this._collection[c];if(a&&a.autoCreate===!1){if(a&&a.throwError!==!1)throw this.logIdentifier()+" Cannot get collection "+c+" because it does not exist and auto-create has been disabled!";return}if(this.debug()&&console.log(this.logIdentifier()+" Creating collection "+c),this._collection[c]=this._collection[c]||new p(c,a).db(this),this._collection[c].mongoEmulation(this.mongoEmulation()),void 0!==a.primaryKey&&this._collection[c].primaryKey(a.primaryKey),void 0!==a.capped){if(void 0===a.size)throw this.logIdentifier()+" Cannot create a capped collection without specifying a size!";this._collection[c].capped(a.capped),this._collection[c].cappedSize(a.size)}return b._collection[c].on("change",function(){b.emit("change",b._collection[c],"collection",c)}),b.emit("create",b._collection[c],"collection",c),this._collection[c]}if(!a||a&&a.throwError!==!1)throw this.logIdentifier()+" Cannot get collection with undefined name!"}}),e.prototype.collectionExists=function(a){return Boolean(this._collection[a])},e.prototype.collections=function(a){var b,c,d=[],e=this._collection;a&&(a instanceof RegExp||(a=new RegExp(a)));for(c in e)e.hasOwnProperty(c)&&(b=e[c],a?a.exec(c)&&d.push({name:c,count:b.count(),linked:void 0!==b.isLinked?b.isLinked():!1}):d.push({name:c,count:b.count(),linked:void 0!==b.isLinked?b.isLinked():!1}));return d.sort(function(a,b){return a.name.localeCompare(b.name)}),d},d.finishModule("Collection"),b.exports=p},{"./Condition":8,"./Index2d":12,"./IndexBinaryTree":13,"./IndexHashMap":14,"./KeyValueStore":15,"./Metrics":16,"./Overload":28,"./Path":29,"./ReactorIO":30,"./Shared":32}],7:[function(a,b,c){"use strict";var d,e,f,g;d=a("./Shared");var h=function(){this.init.apply(this,arguments)};h.prototype.init=function(a){var b=this;b._name=a,b._data=new g("__FDB__cg_data_"+b._name),b._collections=[],b._view=[]},d.addModule("CollectionGroup",h),d.mixin(h.prototype,"Mixin.Common"),d.mixin(h.prototype,"Mixin.ChainReactor"),d.mixin(h.prototype,"Mixin.Constants"),d.mixin(h.prototype,"Mixin.Triggers"),d.mixin(h.prototype,"Mixin.Tags"),d.mixin(h.prototype,"Mixin.Events"),g=a("./Collection"),e=d.modules.Db,f=d.modules.Db.prototype.init,h.prototype.on=function(){this._data.on.apply(this._data,arguments)},h.prototype.off=function(){this._data.off.apply(this._data,arguments)},h.prototype.emit=function(){this._data.emit.apply(this._data,arguments)},h.prototype.primaryKey=function(a){return void 0!==a?(this._primaryKey=a,this):this._primaryKey},d.synthesize(h.prototype,"state"),d.synthesize(h.prototype,"db"),d.synthesize(h.prototype,"name"),h.prototype.addCollection=function(a){if(a&&-1===this._collections.indexOf(a)){if(this._collections.length){if(this._primaryKey!==a.primaryKey())throw this.logIdentifier()+" All collections in a collection group must have the same primary key!"}else this.primaryKey(a.primaryKey());this._collections.push(a),a._groups=a._groups||[],a._groups.push(this),a.chain(this),a.on("drop",function(){if(a._groups&&a._groups.length){var b,c=[];for(b=0;b<a._groups.length;b++)c.push(a._groups[b]);for(b=0;b<c.length;b++)a._groups[b].removeCollection(a)}delete a._groups}),this._data.insert(a.find())}return this},h.prototype.removeCollection=function(a){if(a){var b,c=this._collections.indexOf(a);-1!==c&&(a.unChain(this),this._collections.splice(c,1),a._groups=a._groups||[],b=a._groups.indexOf(this),-1!==b&&a._groups.splice(b,1),a.off("drop")),0===this._collections.length&&delete this._primaryKey}return this},h.prototype._chainHandler=function(a){switch(a.type){case"setData":a.data.dataSet=this.decouple(a.data.dataSet),this._data.remove(a.data.oldData),this._data.insert(a.data.dataSet);break;case"insert":a.data.dataSet=this.decouple(a.data.dataSet),this._data.insert(a.data.dataSet);break;case"update":this._data.update(a.data.query,a.data.update,a.options);break;case"remove":this._data.remove(a.data.query,a.options)}},h.prototype.insert=function(){this._collectionsRun("insert",arguments)},h.prototype.update=function(){this._collectionsRun("update",arguments)},h.prototype.updateById=function(){this._collectionsRun("updateById",arguments)},h.prototype.remove=function(){this._collectionsRun("remove",arguments)},h.prototype._collectionsRun=function(a,b){for(var c=0;c<this._collections.length;c++)this._collections[c][a].apply(this._collections[c],b)},h.prototype.find=function(a,b){return this._data.find(a,b)},h.prototype.removeById=function(a){for(var b=0;b<this._collections.length;b++)this._collections[b].removeById(a)},h.prototype.subset=function(a,b){var c=this.find(a,b);return(new g).subsetOf(this).primaryKey(this._primaryKey).setData(c)},h.prototype.drop=function(a){if(!this.isDropped()){var b,c,d;if(this._debug&&console.log(this.logIdentifier()+" Dropping"),this._state="dropped",this._collections&&this._collections.length)for(c=[].concat(this._collections),b=0;b<c.length;b++)this.removeCollection(c[b]);if(this._view&&this._view.length)for(d=[].concat(this._view),b=0;b<d.length;b++)this._removeView(d[b]);this.emit("drop",this),delete this._listeners,a&&a(!1,!0)}return!0},e.prototype.init=function(){this._collectionGroup={},f.apply(this,arguments)},e.prototype.collectionGroup=function(a){var b=this;return a?a instanceof h?a:this._collectionGroup&&this._collectionGroup[a]?this._collectionGroup[a]:(this._collectionGroup[a]=new h(a).db(this),b.emit("create",b._collectionGroup[a],"collectionGroup",a),this._collectionGroup[a]):this._collectionGroup},e.prototype.collectionGroups=function(){var a,b=[];for(a in this._collectionGroup)this._collectionGroup.hasOwnProperty(a)&&b.push({name:a});return b},b.exports=h},{"./Collection":6,"./Shared":32}],8:[function(a,b,c){"use strict";var d,e;d=a("./Shared"),e=function(){this.init.apply(this,arguments)},e.prototype.init=function(a,b,c){this._dataSource=a,this._id=b,this._query=[c],this._started=!1,this._state=[!1],this._satisfied=!1,this.earlyExit(!0)},d.addModule("Condition",e),d.mixin(e.prototype,"Mixin.Common"),d.mixin(e.prototype,"Mixin.ChainReactor"),d.synthesize(e.prototype,"id"),d.synthesize(e.prototype,"then"),d.synthesize(e.prototype,"else"),d.synthesize(e.prototype,"earlyExit"),d.synthesize(e.prototype,"debug"),e.prototype.and=function(a){return this._query.push(a),this._state.push(!1),this},e.prototype.start=function(a){if(!this._started){var b=this;0!==arguments.length&&(this._satisfied=a),this._updateStates(),b._onChange=function(){b._updateStates()},this._dataSource.on("change",b._onChange),this._started=!0}return this},e.prototype._updateStates=function(){var a,b=!0;for(a=0;a<this._query.length&&(this._state[a]=this._dataSource.count(this._query[a])>0,this._debug&&console.log(this.logIdentifier()+" Evaluating",this._query[a],"=",this._query[a]),this._state[a]||(b=!1,!this._earlyExit));a++);this._satisfied!==b&&(b?this._then&&this._then():this._else&&this._else(),this._satisfied=b)},e.prototype.stop=function(){return this._started&&(this._dataSource.off("change",this._onChange),delete this._onChange,this._started=!1),this},e.prototype.drop=function(){return this.stop(),delete this._dataSource.when[this._id],this},d.finishModule("Condition"),b.exports=e},{"./Shared":32}],9:[function(a,b,c){"use strict";var d,e,f,g,h=[];d=a("./Shared"),g=a("./Overload");var i=function(a){this.init.apply(this,arguments)};i.prototype.init=function(a){this._db={},this._debug={},this._name=a||"ForerunnerDB",h.push(this)},i.prototype.instantiatedCount=function(){return h.length},i.prototype.instances=function(a){return void 0!==a?h[a]:h},i.prototype.namedInstances=function(a){var b,c;{if(void 0===a){for(c=[],b=0;b<h.length;b++)c.push(h[b].name);return c}for(b=0;b<h.length;b++)if(h[b].name===a)return h[b]}},i.prototype.moduleLoaded=new g({string:function(a){if(void 0!==a){a=a.replace(/ /g,"");var b,c=a.split(",");for(b=0;b<c.length;b++)if(!d.modules[c[b]])return!1;return!0}return!1},"string, function":function(a,b){if(void 0!==a){a=a.replace(/ /g,"");var c,e=a.split(",");for(c=0;c<e.length;c++)if(!d.modules[e[c]])return!1;b&&b()}},"array, function":function(a,b){var c,e;for(e=0;e<a.length;e++)if(c=a[e],void 0!==c){c=c.replace(/ /g,"");var f,g=c.split(",");for(f=0;f<g.length;f++)if(!d.modules[g[f]])return!1}b&&b()},"string, function, function":function(a,b,c){if(void 0!==a){a=a.replace(/ /g,"");var e,f=a.split(",");for(e=0;e<f.length;e++)if(!d.modules[f[e]])return c(),!1;b()}}}),i.prototype.version=function(a,b){return void 0!==a?0===d.version.indexOf(a)?(b&&b(),!0):!1:d.version},i.moduleLoaded=i.prototype.moduleLoaded,i.version=i.prototype.version,i.instances=i.prototype.instances,i.instantiatedCount=i.prototype.instantiatedCount,i.shared=d,i.prototype.shared=d,d.addModule("Core",i),d.mixin(i.prototype,"Mixin.Common"),d.mixin(i.prototype,"Mixin.Constants"),e=a("./Db.js"),f=a("./Metrics.js"),d.synthesize(i.prototype,"name"),d.synthesize(i.prototype,"mongoEmulation"),i.prototype._isServer=!1,i.prototype.isClient=function(){return!this._isServer},i.prototype.isServer=function(){return this._isServer},i.prototype.collection=function(){throw"ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"},b.exports=i},{"./Db.js":10,"./Metrics.js":16,"./Overload":28,"./Shared":32}],10:[function(a,b,c){"use strict";var d,e,f,g,h,i;d=a("./Shared"),i=a("./Overload");var j=function(a,b){this.init.apply(this,arguments)};j.prototype.init=function(a,b){this.core(b),this._primaryKey="_id",this._name=a,this._collection={},this._debug={}},d.addModule("Db",j),j.prototype.moduleLoaded=new i({string:function(a){if(void 0!==a){a=a.replace(/ /g,"");var b,c=a.split(",");for(b=0;b<c.length;b++)if(!d.modules[c[b]])return!1;return!0}return!1},"string, function":function(a,b){if(void 0!==a){a=a.replace(/ /g,"");var c,e=a.split(",");for(c=0;c<e.length;c++)if(!d.modules[e[c]])return!1;b&&b()}},"string, function, function":function(a,b,c){if(void 0!==a){a=a.replace(/ /g,"");var e,f=a.split(",");for(e=0;e<f.length;e++)if(!d.modules[f[e]])return c(),!1;b()}}}),j.prototype.version=function(a,b){return void 0!==a?0===d.version.indexOf(a)?(b&&b(),!0):!1:d.version},j.moduleLoaded=j.prototype.moduleLoaded,j.version=j.prototype.version,j.shared=d,j.prototype.shared=d,d.addModule("Db",j),d.mixin(j.prototype,"Mixin.Common"),d.mixin(j.prototype,"Mixin.ChainReactor"),d.mixin(j.prototype,"Mixin.Constants"),d.mixin(j.prototype,"Mixin.Tags"),e=d.modules.Core,f=a("./Collection.js"),g=a("./Metrics.js"),h=a("./Checksum.js"),j.prototype._isServer=!1,d.synthesize(j.prototype,"core"),d.synthesize(j.prototype,"primaryKey"),d.synthesize(j.prototype,"state"),d.synthesize(j.prototype,"name"),d.synthesize(j.prototype,"mongoEmulation"),j.prototype.isClient=function(){return!this._isServer},j.prototype.isServer=function(){return this._isServer},j.prototype.Checksum=h,j.prototype.isClient=function(){return!this._isServer},j.prototype.isServer=function(){return this._isServer},j.prototype.arrayToCollection=function(a){return(new f).setData(a)},j.prototype.on=function(a,b){return this._listeners=this._listeners||{},this._listeners[a]=this._listeners[a]||[],this._listeners[a].push(b),this},j.prototype.off=function(a,b){if(a in this._listeners){var c=this._listeners[a],d=c.indexOf(b);d>-1&&c.splice(d,1)}return this},j.prototype.emit=function(a,b){if(this._listeners=this._listeners||{},a in this._listeners){var c,d=this._listeners[a],e=d.length;for(c=0;e>c;c++)d[c].apply(this,Array.prototype.slice.call(arguments,1))}return this},j.prototype.peek=function(a){var b,c,d=[],e=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],d="string"===e?d.concat(c.peek(a)):d.concat(c.find(a)));return d},j.prototype.peek=function(a){var b,c,d=[],e=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],d="string"===e?d.concat(c.peek(a)):d.concat(c.find(a)));return d},j.prototype.peekCat=function(a){var b,c,d,e={},f=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],"string"===f?(d=c.peek(a),d&&d.length&&(e[c.name()]=d)):(d=c.find(a),d&&d.length&&(e[c.name()]=d)));return e},j.prototype.drop=new i({"":function(){if(!this.isDropped()){var a,b=this.collections(),c=b.length;for(this._state="dropped",a=0;c>a;a++)this.collection(b[a].name).drop(),delete this._collection[b[a].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0},"function":function(a){if(!this.isDropped()){var b,c=this.collections(),d=c.length,e=0,f=function(){e++,e===d&&a&&a()};for(this._state="dropped",b=0;d>b;b++)this.collection(c[b].name).drop(f),delete this._collection[c[b].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0},"boolean":function(a){if(!this.isDropped()){var b,c=this.collections(),d=c.length;for(this._state="dropped",b=0;d>b;b++)this.collection(c[b].name).drop(a),delete this._collection[c[b].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0},"boolean, function":function(a,b){if(!this.isDropped()){var c,d=this.collections(),e=d.length,f=0,g=function(){f++,f===e&&b&&b()};for(this._state="dropped",c=0;e>c;c++)this.collection(d[c].name).drop(a,g),delete this._collection[d[c].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0}}),e.prototype.db=function(a){return a instanceof j?a:(a||(a=this.objectId()),this._db[a]=this._db[a]||new j(a,this),this._db[a].mongoEmulation(this.mongoEmulation()),this._db[a])},e.prototype.databases=function(a){var b,c,d,e=[];a&&(a instanceof RegExp||(a=new RegExp(a)));for(d in this._db)this._db.hasOwnProperty(d)&&(c=!0,a&&(a.exec(d)||(c=!1)),c&&(b={name:d,children:[]},this.shared.moduleExists("Collection")&&b.children.push({module:"collection",moduleName:"Collections",count:this._db[d].collections().length}),this.shared.moduleExists("CollectionGroup")&&b.children.push({module:"collectionGroup",moduleName:"Collection Groups",count:this._db[d].collectionGroups().length}),this.shared.moduleExists("Document")&&b.children.push({module:"document",moduleName:"Documents",count:this._db[d].documents().length}),this.shared.moduleExists("Grid")&&b.children.push({module:"grid",moduleName:"Grids",count:this._db[d].grids().length}),this.shared.moduleExists("Overview")&&b.children.push({module:"overview",moduleName:"Overviews",count:this._db[d].overviews().length}),this.shared.moduleExists("View")&&b.children.push({module:"view",moduleName:"Views",count:this._db[d].views().length}),e.push(b)));return e.sort(function(a,b){return a.name.localeCompare(b.name)}),e},d.finishModule("Db"),b.exports=j},{"./Checksum.js":5,"./Collection.js":6,"./Metrics.js":16,"./Overload":28,"./Shared":32}],11:[function(a,b,c){"use strict";var d,e,f,g,h=Math.PI/180,i=180/Math.PI,j=6371;d=[16,8,4,2,1],e="0123456789bcdefghjkmnpqrstuvwxyz",f={right:{even:"bc01fg45238967deuvhjyznpkmstqrwx"},left:{even:"238967debc01fg45kmstqrwxuvhjyznp"},top:{even:"p0r21436x8zb9dcf5h7kjnmqesgutwvy"},bottom:{even:"14365h7k9dcfesgujnmqp0r2twvyx8zb"}},g={right:{even:"bcfguvyz"},left:{even:"0145hjnp"},top:{even:"prxz"},bottom:{even:"028b"}},f.bottom.odd=f.left.even,f.top.odd=f.right.even,f.left.odd=f.bottom.even,f.right.odd=f.top.even,g.bottom.odd=g.left.even,g.top.odd=g.right.even,g.left.odd=g.bottom.even,g.right.odd=g.top.even;var k=function(){};k.prototype.radians=function(a){return a*h},k.prototype.degrees=function(a){return a*i},k.prototype.refineInterval=function(a,b,c){b&c?a[0]=(a[0]+a[1])/2:a[1]=(a[0]+a[1])/2},k.prototype.calculateNeighbours=function(a,b){var c;return b&&"object"!==b.type?(c=[],c[4]=a,c[3]=this.calculateAdjacent(a,"left"),c[5]=this.calculateAdjacent(a,"right"),c[1]=this.calculateAdjacent(a,"top"),c[7]=this.calculateAdjacent(a,"bottom"),c[0]=this.calculateAdjacent(c[3],"top"),c[2]=this.calculateAdjacent(c[5],"top"),c[6]=this.calculateAdjacent(c[3],"bottom"),c[8]=this.calculateAdjacent(c[5],"bottom")):(c={center:a,left:this.calculateAdjacent(a,"left"),right:this.calculateAdjacent(a,"right"),top:this.calculateAdjacent(a,"top"),bottom:this.calculateAdjacent(a,"bottom")},c.topLeft=this.calculateAdjacent(c.left,"top"),c.topRight=this.calculateAdjacent(c.right,"top"),c.bottomLeft=this.calculateAdjacent(c.left,"bottom"),c.bottomRight=this.calculateAdjacent(c.right,"bottom")),c},k.prototype.calculateLatLngByDistanceBearing=function(a,b,c){var d=a[1],e=a[0],f=Math.asin(Math.sin(this.radians(e))*Math.cos(b/j)+Math.cos(this.radians(e))*Math.sin(b/j)*Math.cos(this.radians(c))),g=this.radians(d)+Math.atan2(Math.sin(this.radians(c))*Math.sin(b/j)*Math.cos(this.radians(e)),Math.cos(b/j)-Math.sin(this.radians(e))*Math.sin(f)),h=(g+3*Math.PI)%(2*Math.PI)-Math.PI;return{lat:this.degrees(f),lng:this.degrees(h)}},k.prototype.calculateExtentByRadius=function(a,b){var c,d,e,f,g=[],h=[];return e=this.calculateLatLngByDistanceBearing(a,b,0),d=this.calculateLatLngByDistanceBearing(a,b,90),f=this.calculateLatLngByDistanceBearing(a,b,180),c=this.calculateLatLngByDistanceBearing(a,b,270),g[0]=e.lat,g[1]=f.lat,h[0]=c.lng,h[1]=d.lng,{lat:g,lng:h}},k.prototype.calculateHashArrayByRadius=function(a,b,c){var d,e,f,g=this.calculateExtentByRadius(a,b),h=[g.lat[0],g.lng[0]],i=[g.lat[0],g.lng[1]],j=[g.lat[1],g.lng[0]],k=this.encode(h[0],h[1],c),l=this.encode(i[0],i[1],c),m=this.encode(j[0],j[1],c),n=0,o=0,p=[];for(d=k,p.push(d);d!==l;)d=this.calculateAdjacent(d,"right"),n++,p.push(d);for(d=k;d!==m;)d=this.calculateAdjacent(d,"bottom"),o++;for(e=0;n>=e;e++)for(d=p[e],f=0;o>f;f++)d=this.calculateAdjacent(d,"bottom"),p.push(d);return p},k.prototype.calculateAdjacent=function(a,b){a=a.toLowerCase();var c=a.charAt(a.length-1),d=a.length%2?"odd":"even",h=a.substring(0,a.length-1);return-1!==g[b][d].indexOf(c)&&(h=this.calculateAdjacent(h,b)),h+e[f[b][d].indexOf(c)]},k.prototype.decode=function(a){var b,c,f,g,h,i,j,k=1,l=[],m=[];for(l[0]=-90,l[1]=90,m[0]=-180,m[1]=180,i=90,j=180,b=0;b<a.length;b++)for(c=a[b],f=e.indexOf(c),g=0;5>g;g++)h=d[g],k?(j/=2,this.refineInterval(m,f,h)):(i/=2,this.refineInterval(l,f,h)),k=!k;return l[2]=(l[0]+l[1])/2,m[2]=(m[0]+m[1])/2,{lat:l,lng:m}},k.prototype.encode=function(a,b,c){var f,g=1,h=[],i=[],j=0,k=0,l="";for(c||(c=12),h[0]=-90,h[1]=90,i[0]=-180,i[1]=180;l.length<c;)g?(f=(i[0]+i[1])/2,b>f?(k|=d[j],i[0]=f):i[1]=f):(f=(h[0]+h[1])/2,a>f?(k|=d[j],h[0]=f):h[1]=f),g=!g,4>j?j++:(l+=e[k],j=0,k=0);return l},"undefined"!=typeof b&&(b.exports=k)},{}],12:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=a("./BinaryTree"),g=a("./GeoHash"),h=new e,i=new g,j=[5e3,1250,156,39.1,4.89,1.22,.153,.0382,.00477,.00119,149e-6,372e-7],k=function(){this.init.apply(this,arguments)};k.prototype.init=function(a,b,c){this._btree=new f,this._btree.index(a),this._size=0,this._id=this._itemKeyHash(a,a),this._debug=b&&b.debug?b.debug:!1,this.unique(b&&b.unique?b.unique:!1),void 0!==a&&this.keys(a),void 0!==c&&(this.collection(c),this._btree.primaryKey(c.primaryKey())),this.name(b&&b.name?b.name:this._id),this._btree.debug(this._debug)},d.addModule("Index2d",k),d.mixin(k.prototype,"Mixin.Common"),d.mixin(k.prototype,"Mixin.ChainReactor"),d.mixin(k.prototype,"Mixin.Sorting"),k.prototype.id=function(){return this._id},k.prototype.state=function(){return this._state},k.prototype.size=function(){return this._size},d.synthesize(k.prototype,"data"),d.synthesize(k.prototype,"name"),d.synthesize(k.prototype,"collection"),d.synthesize(k.prototype,"type"),d.synthesize(k.prototype,"unique"),k.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=h.parse(this._keys).length,this):this._keys},k.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._btree.clear(),this._size=0,this._unique&&(this._uniqueLookup={}),a=0;d>a;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},k.prototype.insert=function(a,b){var c,d=this._unique;a=this.decouple(a),d&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a);var e,f,g,j,k,l=this._btree.keys();for(k=0;k<l.length;k++)e=h.get(a,l[k].path),e instanceof Array&&(g=e[0],j=e[1],f=i.encode(g,j),h.set(a,l[k].path,f));return this._btree.insert(a)?(this._size++,!0):!1},k.prototype.remove=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),this._btree.remove(a)?(this._size--,!0):!1},k.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},k.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},k.prototype.lookup=function(a,b,c){var d,e,f,g,i=this._btree.keys();for(g=0;g<i.length;g++)if(d=i[g].path,e=h.get(a,d),"object"==typeof e)return e.$near&&(f=[],f=f.concat(this.near(d,e.$near,b,c))),e.$geoWithin&&(f=[],f=f.concat(this.geoWithin(d,e.$geoWithin,b,c))),f;return this._btree.lookup(a,b)},k.prototype.near=function(a,b,c,d){var e,f,g,k,l,m,n,o,p,q,r,s,t=this,u=[],v=this._collection.primaryKey();if("km"===b.$distanceUnits){for(o=b.$maxDistance,s=0;s<j.length;s++)if(o>j[s]){n=s+1;break}}else if("miles"===b.$distanceUnits)for(o=1.60934*b.$maxDistance,s=0;s<j.length;s++)if(o>j[s]){n=s+1;break}for(0===n&&(n=1),d&&d.time("index2d.calculateHashArea"),e=i.calculateHashArrayByRadius(b.$point,o,n),d&&d.time("index2d.calculateHashArea"),d&&(d.data("index2d.near.precision",n),d.data("index2d.near.hashArea",e),d.data("index2d.near.maxDistanceKm",o),d.data("index2d.near.centerPointCoords",[b.$point[0],b.$point[1]])),m=[],f=0,k={},g=[],d&&d.time("index2d.near.getDocsInsideHashArea"),s=0;s<e.length;s++)l=this._btree.startsWith(a,e[s]),k[e[s]]=l,f+=l._visitedCount,g=g.concat(l._visitedNodes),m=m.concat(l);if(d&&(d.time("index2d.near.getDocsInsideHashArea"),d.data("index2d.near.startsWith",k),d.data("index2d.near.visitedTreeNodes",g)),d&&d.time("index2d.near.lookupDocsById"),m=this._collection._primaryIndex.lookup(m),d&&d.time("index2d.near.lookupDocsById"),b.$distanceField&&(m=this.decouple(m)),m.length){for(p={},d&&d.time("index2d.near.calculateDistanceFromCenter"),s=0;s<m.length;s++)r=h.get(m[s],a),q=p[m[s][v]]=this.distanceBetweenPoints(b.$point[0],b.$point[1],r[0],r[1]),o>=q&&(b.$distanceField&&h.set(m[s],b.$distanceField,"km"===b.$distanceUnits?q:Math.round(.621371*q)),b.$geoHashField&&h.set(m[s],b.$geoHashField,i.encode(r[0],r[1],n)),u.push(m[s]));d&&d.time("index2d.near.calculateDistanceFromCenter"),d&&d.time("index2d.near.sortResultsByDistance"),u.sort(function(a,b){return t.sortAsc(p[a[v]],p[b[v]])}),d&&d.time("index2d.near.sortResultsByDistance")}return u},k.prototype.geoWithin=function(a,b,c){return console.log("geoWithin() is currently a prototype method with no actual implementation... it just returns a blank array."),[]},k.prototype.distanceBetweenPoints=function(a,b,c,d){var e=6371,f=this.toRadians(a),g=this.toRadians(c),h=this.toRadians(c-a),i=this.toRadians(d-b),j=Math.sin(h/2)*Math.sin(h/2)+Math.cos(f)*Math.cos(g)*Math.sin(i/2)*Math.sin(i/2),k=2*Math.atan2(Math.sqrt(j),Math.sqrt(1-j));return e*k},k.prototype.toRadians=function(a){return.01747722222222*a},k.prototype.match=function(a,b){return this._btree.match(a,b)},k.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},k.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},k.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.index["2d"]=k,d.finishModule("Index2d"),b.exports=k},{"./BinaryTree":4,"./GeoHash":11,"./Path":29,"./Shared":32}],13:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=a("./BinaryTree"),g=function(){this.init.apply(this,arguments)};g.prototype.init=function(a,b,c){this._btree=new f,this._btree.index(a),this._size=0,this._id=this._itemKeyHash(a,a),this._debug=b&&b.debug?b.debug:!1,this.unique(b&&b.unique?b.unique:!1), void 0!==a&&this.keys(a),void 0!==c&&(this.collection(c),this._btree.primaryKey(c.primaryKey())),this.name(b&&b.name?b.name:this._id),this._btree.debug(this._debug)},d.addModule("IndexBinaryTree",g),d.mixin(g.prototype,"Mixin.ChainReactor"),d.mixin(g.prototype,"Mixin.Sorting"),g.prototype.id=function(){return this._id},g.prototype.state=function(){return this._state},g.prototype.size=function(){return this._size},d.synthesize(g.prototype,"data"),d.synthesize(g.prototype,"name"),d.synthesize(g.prototype,"collection"),d.synthesize(g.prototype,"type"),d.synthesize(g.prototype,"unique"),g.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=(new e).parse(this._keys).length,this):this._keys},g.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._btree.clear(),this._size=0,this._unique&&(this._uniqueLookup={}),a=0;d>a;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},g.prototype.insert=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a),this._btree.insert(a)?(this._size++,!0):!1},g.prototype.remove=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),this._btree.remove(a)?(this._size--,!0):!1},g.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},g.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},g.prototype.lookup=function(a,b,c){return this._btree.lookup(a,b,c)},g.prototype.match=function(a,b){return this._btree.match(a,b)},g.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},g.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},g.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.index.btree=g,d.finishModule("IndexBinaryTree"),b.exports=g},{"./BinaryTree":4,"./Path":29,"./Shared":32}],14:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=function(){this.init.apply(this,arguments)};f.prototype.init=function(a,b,c){this._crossRef={},this._size=0,this._id=this._itemKeyHash(a,a),this.data({}),this.unique(b&&b.unique?b.unique:!1),void 0!==a&&this.keys(a),void 0!==c&&this.collection(c),this.name(b&&b.name?b.name:this._id)},d.addModule("IndexHashMap",f),d.mixin(f.prototype,"Mixin.ChainReactor"),f.prototype.id=function(){return this._id},f.prototype.state=function(){return this._state},f.prototype.size=function(){return this._size},d.synthesize(f.prototype,"data"),d.synthesize(f.prototype,"name"),d.synthesize(f.prototype,"collection"),d.synthesize(f.prototype,"type"),d.synthesize(f.prototype,"unique"),f.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=(new e).parse(this._keys).length,this):this._keys},f.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._data={},this._size=0,this._unique&&(this._uniqueLookup={}),a=0;d>a;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},f.prototype.insert=function(a,b){var c,d,e,f=this._unique;for(f&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a),d=this._itemHashArr(a,this._keys),e=0;e<d.length;e++)this.pushToPathValue(d[e],a)},f.prototype.update=function(a,b){},f.prototype.remove=function(a,b){var c,d,e,f=this._unique;for(f&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),d=this._itemHashArr(a,this._keys),e=0;e<d.length;e++)this.pullFromPathValue(d[e],a)},f.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},f.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},f.prototype.pushToPathValue=function(a,b){var c=this._data[a]=this._data[a]||[];-1===c.indexOf(b)&&(c.push(b),this._size++,this.pushToCrossRef(b,c))},f.prototype.pullFromPathValue=function(a,b){var c,d=this._data[a];c=d.indexOf(b),c>-1&&(d.splice(c,1),this._size--,this.pullFromCrossRef(b,d)),d.length||delete this._data[a]},f.prototype.pull=function(a){var b,c,d=a[this._collection.primaryKey()],e=this._crossRef[d],f=e.length;for(b=0;f>b;b++)c=e[b],this._pullFromArray(c,a);this._size--,delete this._crossRef[d]},f.prototype._pullFromArray=function(a,b){for(var c=a.length;c--;)a[c]===b&&a.splice(c,1)},f.prototype.pushToCrossRef=function(a,b){var c,d=a[this._collection.primaryKey()];this._crossRef[d]=this._crossRef[d]||[],c=this._crossRef[d],-1===c.indexOf(b)&&c.push(b)},f.prototype.pullFromCrossRef=function(a,b){var c=a[this._collection.primaryKey()];delete this._crossRef[c]},f.prototype.lookup=function(a){return this._data[this._itemHash(a,this._keys)]||[]},f.prototype.match=function(a,b){var c,d=new e,f=d.parseArr(this._keys),g=d.parseArr(a),h=[],i=0;for(c=0;c<f.length;c++){if(g[c]!==f[c])return{matchedKeys:[],totalKeyCount:g.length,score:0};i++,h.push(g[c])}return{matchedKeys:h,totalKeyCount:g.length,score:i}},f.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},f.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},f.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.index.hashed=f,d.finishModule("IndexHashMap"),b.exports=f},{"./Path":29,"./Shared":32}],15:[function(a,b,c){"use strict";var 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a[b]=this._synth[b]},overload:d,mixins:{"Mixin.Common":a("./Mixin.Common"),"Mixin.Events":a("./Mixin.Events"),"Mixin.ChainReactor":a("./Mixin.ChainReactor"),"Mixin.CRUD":a("./Mixin.CRUD"),"Mixin.Constants":a("./Mixin.Constants"),"Mixin.Triggers":a("./Mixin.Triggers"),"Mixin.Sorting":a("./Mixin.Sorting"),"Mixin.Matching":a("./Mixin.Matching"),"Mixin.Updating":a("./Mixin.Updating"),"Mixin.Tags":a("./Mixin.Tags")}};e.mixin(e,"Mixin.Events"),b.exports=e},{"./Mixin.CRUD":17,"./Mixin.ChainReactor":18,"./Mixin.Common":19,"./Mixin.Constants":20,"./Mixin.Events":21,"./Mixin.Matching":22,"./Mixin.Sorting":23,"./Mixin.Tags":24,"./Mixin.Triggers":25,"./Mixin.Updating":26,"./Overload":28}],33:[function(a,b,c){Array.prototype.filter||(Array.prototype.filter=function(a){if(void 0===this||null===this)throw new TypeError;var b=Object(this),c=b.length>>>0;if("function"!=typeof a)throw new TypeError;for(var d=[],e=arguments.length>=2?arguments[1]:void 0,f=0;c>f;f++)if(f in b){var g=b[f];a.call(e,g,f,b)&&d.push(g)}return d}),"function"!=typeof Object.create&&(Object.create=function(){var a=function(){};return function(b){if(arguments.length>1)throw Error("Second argument not supported");if("object"!=typeof b)throw TypeError("Argument must be an object");a.prototype=b;var c=new a;return a.prototype=null,c}}()),Array.prototype.indexOf||(Array.prototype.indexOf=function(a,b){var c;if(null===this)throw new TypeError('"this" is null or not defined');var d=Object(this),e=d.length>>>0;if(0===e)return-1;var f=+b||0;if(Math.abs(f)===1/0&&(f=0),f>=e)return-1;for(c=Math.max(f>=0?f:e-Math.abs(f),0);e>c;){if(c in d&&d[c]===a)return c;c++}return-1}),b.exports={}},{}],34:[function(a,b,c){"use strict";var d,e,f,g,h,i,j,k,l,m,n=a("./Overload");d=a("./Shared");var o=function(a,b,c){this.init.apply(this,arguments)};d.addModule("View",o),d.mixin(o.prototype,"Mixin.Common"),d.mixin(o.prototype,"Mixin.Matching"),d.mixin(o.prototype,"Mixin.ChainReactor"),d.mixin(o.prototype,"Mixin.Constants"),d.mixin(o.prototype,"Mixin.Tags"),f=a("./Collection"),g=a("./CollectionGroup"),k=a("./ActiveBucket"),j=a("./ReactorIO"),h=f.prototype.init,e=d.modules.Db,i=e.prototype.init,l=d.modules.Path,m=new l,o.prototype.init=function(a,b,c){var d=this;this.sharedPathSolver=m,this._name=a,this._listeners={},this._querySettings={},this._debug={},this.query(b,c,!1),this._collectionDroppedWrap=function(){d._collectionDropped.apply(d,arguments)},this._data=new f(this.name()+"_internal")},o.prototype._handleChainIO=function(a,b){var c,d,e,f,g=a.type;return"setData"!==g&&"insert"!==g&&"update"!==g&&"remove"!==g?!1:(c=Boolean(b._querySettings.options&&b._querySettings.options.$join),d=Boolean(b._querySettings.query),e=void 0!==b._data._transformIn,c||d||e?(f={dataArr:[],removeArr:[]},"insert"===a.type?a.data.dataSet instanceof Array?f.dataArr=a.data.dataSet:f.dataArr=[a.data.dataSet]:"update"===a.type?f.dataArr=a.data.dataSet:"remove"===a.type&&(a.data.dataSet instanceof Array?f.removeArr=a.data.dataSet:f.removeArr=[a.data.dataSet]),f.dataArr instanceof Array||(console.warn("WARNING: dataArr being processed by chain reactor in View class is inconsistent!"),f.dataArr=[]),f.removeArr instanceof Array||(console.warn("WARNING: removeArr being processed by chain reactor in View class is inconsistent!"),f.removeArr=[]),c&&(this.debug()&&console.time(this.logIdentifier()+" :: _handleChainIO_ActiveJoin"),b._handleChainIO_ActiveJoin(a,f),this.debug()&&console.timeEnd(this.logIdentifier()+" :: _handleChainIO_ActiveJoin")),d&&(this.debug()&&console.time(this.logIdentifier()+" :: _handleChainIO_ActiveQuery"),b._handleChainIO_ActiveQuery(a,f),this.debug()&&console.timeEnd(this.logIdentifier()+" :: _handleChainIO_ActiveQuery")),e&&(this.debug()&&console.time(this.logIdentifier()+" :: _handleChainIO_TransformIn"),b._handleChainIO_TransformIn(a,f),this.debug()&&console.timeEnd(this.logIdentifier()+" :: _handleChainIO_TransformIn")),f.dataArr.length||f.removeArr.length?(f.pk=b._data.primaryKey(),f.removeArr.length&&(this.debug()&&console.time(this.logIdentifier()+" :: _handleChainIO_RemovePackets"),b._handleChainIO_RemovePackets(this,a,f),this.debug()&&console.timeEnd(this.logIdentifier()+" :: _handleChainIO_RemovePackets")),f.dataArr.length&&(this.debug()&&console.time(this.logIdentifier()+" :: _handleChainIO_UpsertPackets"),b._handleChainIO_UpsertPackets(this,a,f),this.debug()&&console.timeEnd(this.logIdentifier()+" :: _handleChainIO_UpsertPackets")),!0):!0):!1)},o.prototype._handleChainIO_ActiveJoin=function(a,b){var c,d=b.dataArr;c=this.applyJoin(d,this._querySettings.options.$join,{},{}),this.spliceArrayByIndexList(d,c),b.removeArr=b.removeArr.concat(c)},o.prototype._handleChainIO_ActiveQuery=function(a,b){var c,d=this,e=b.dataArr;for(c=e.length-1;c>=0;c--)d._match(e[c],d._querySettings.query,d._querySettings.options,"and",{})||(b.removeArr.push(e[c]),e.splice(c,1))},o.prototype._handleChainIO_TransformIn=function(a,b){var c,d=this,e=b.dataArr,f=b.removeArr,g=d._data._transformIn;for(c=0;c<e.length;c++)e[c]=g(e[c]);for(c=0;c<f.length;c++)f[c]=g(f[c])},o.prototype._handleChainIO_RemovePackets=function(a,b,c){var d,e,f=[],g=c.pk,h=c.removeArr,i={dataSet:h,query:{$or:f}};for(e=0;e<h.length;e++)d={},d[g]=h[e][g],f.push(d);a.chainSend("remove",i)},o.prototype._handleChainIO_UpsertPackets=function(a,b,c){var d,e,f,g=this._data,h=g._primaryIndex,i=g._primaryCrc,j=c.pk,k=c.dataArr,l=[],m=[];for(f=0;f<k.length;f++)d=k[f],h.get(d[j])?i.get(d[j])!==this.hash(d[j])&&m.push(d):l.push(d);if(l.length&&a.chainSend("insert",{dataSet:l}),m.length)for(f=0;f<m.length;f++)d=m[f],e={},e[j]=d[j],a.chainSend("update",{query:e,update:d,dataSet:[d]})},o.prototype.insert=function(){this._from.insert.apply(this._from,arguments)},o.prototype.update=function(a,b,c,d){var e={$and:[this.query(),a]};this._from.update.call(this._from,e,b,c,d)},o.prototype.updateById=function(){this._from.updateById.apply(this._from,arguments)},o.prototype.remove=function(){this._from.remove.apply(this._from,arguments)},o.prototype.find=function(a,b){return this._data.find(a,b)},o.prototype.findOne=function(a,b){return this._data.findOne(a,b)},o.prototype.findById=function(a,b){return this._data.findById(a,b)},o.prototype.findSub=function(a,b,c,d){return this._data.findSub(a,b,c,d)},o.prototype.findSubOne=function(a,b,c,d){return this._data.findSubOne(a,b,c,d)},o.prototype.data=function(){return this._data},o.prototype.from=function(a,b){var c=this;if(void 0!==a){this._from&&(this._from.off("drop",this._collectionDroppedWrap),delete this._from),this._io&&(this._io.drop(),delete this._io),"string"==typeof a&&(a=this._db.collection(a)),"View"===a.className&&(a=a._data,this.debug()&&console.log(this.logIdentifier()+' Using internal data "'+a.instanceIdentifier()+'" for IO graph linking')),this._from=a,this._from.on("drop",this._collectionDroppedWrap),this._io=new j(this._from,this,function(a){return c._handleChainIO.call(this,a,c)}),this._data.primaryKey(a.primaryKey());var d=a.find(this._querySettings.query,this._querySettings.options);return this._data.setData(d,{},b),this._querySettings.options&&this._querySettings.options.$orderBy?this.rebuildActiveBucket(this._querySettings.options.$orderBy):this.rebuildActiveBucket(),this}return this._from},o.prototype._chainHandler=function(a){var b,c,d,e,f,g,h,i;switch(this.debug()&&console.log(this.logIdentifier()+" Received chain reactor data: "+a.type),a.type){case"setData":this.debug()&&console.log(this.logIdentifier()+' Setting data in underlying (internal) view collection "'+this._data.name()+'"');var j=this._from.find(this._querySettings.query,this._querySettings.options);this._data.setData(j),this.rebuildActiveBucket(this._querySettings.options);break;case"insert":if(this.debug()&&console.log(this.logIdentifier()+' Inserting some data into underlying (internal) view collection "'+this._data.name()+'"'),a.data.dataSet=this.decouple(a.data.dataSet),a.data.dataSet instanceof Array||(a.data.dataSet=[a.data.dataSet]),this._querySettings.options&&this._querySettings.options.$orderBy)for(b=a.data.dataSet,c=b.length,d=0;c>d;d++)e=this._activeBucket.insert(b[d]),this._data._insertHandle(b[d],e);else e=this._data._data.length,this._data._insertHandle(a.data.dataSet,e);break;case"update":if(this.debug()&&console.log(this.logIdentifier()+' Updating some data in underlying (internal) view collection "'+this._data.name()+'"'),g=this._data.primaryKey(),f=this._data._handleUpdate(a.data.query,a.data.update,a.data.options),this._querySettings.options&&this._querySettings.options.$orderBy)for(c=f.length,d=0;c>d;d++)h=f[d],this._activeBucket.remove(h),i=this._data._data.indexOf(h),e=this._activeBucket.insert(h),i!==e&&this._data._updateSpliceMove(this._data._data,i,e);break;case"remove":if(this.debug()&&console.log(this.logIdentifier()+' Removing some data from underlying (internal) view collection "'+this._data.name()+'"'),this._data.remove(a.data.query,a.options),this._querySettings.options&&this._querySettings.options.$orderBy)for(b=a.data.dataSet,c=b.length,d=0;c>d;d++)this._activeBucket.remove(b[d])}},o.prototype._collectionDropped=function(a){a&&delete this._from},o.prototype.ensureIndex=function(){return this._data.ensureIndex.apply(this._data,arguments)},o.prototype.on=function(){return this._data.on.apply(this._data,arguments)},o.prototype.off=function(){return this._data.off.apply(this._data,arguments)},o.prototype.emit=function(){return this._data.emit.apply(this._data,arguments)},o.prototype.deferEmit=function(){return this._data.deferEmit.apply(this._data,arguments)},o.prototype.distinct=function(a,b,c){return this._data.distinct(a,b,c)},o.prototype.primaryKey=function(){return this._data.primaryKey()},o.prototype.addTrigger=function(){return this._data.addTrigger.apply(this._data,arguments)},o.prototype.removeTrigger=function(){return this._data.removeTrigger.apply(this._data,arguments)},o.prototype.ignoreTriggers=function(){return this._data.ignoreTriggers.apply(this._data,arguments)},o.prototype.addLinkIO=function(){return this._data.addLinkIO.apply(this._data,arguments)},o.prototype.removeLinkIO=function(){return this._data.removeLinkIO.apply(this._data,arguments)},o.prototype.willTrigger=function(){return this._data.willTrigger.apply(this._data,arguments)},o.prototype.processTrigger=function(){return this._data.processTrigger.apply(this._data,arguments)},o.prototype._triggerIndexOf=function(){return this._data._triggerIndexOf.apply(this._data,arguments)},o.prototype.drop=function(a){return this.isDropped()?!1:(this._from&&(this._from.off("drop",this._collectionDroppedWrap),this._from._removeView(this)),(this.debug()||this._db&&this._db.debug())&&console.log(this.logIdentifier()+" Dropping"),this._state="dropped",this._io&&this._io.drop(),this._data&&this._data.drop(),this._db&&this._name&&delete this._db._view[this._name],this.emit("drop",this),a&&a(!1,!0),delete this._chain,delete this._from,delete this._data,delete this._io,delete this._listeners,delete this._querySettings,delete this._db,!0)},o.prototype.queryData=function(a,b,c){return void 0!==a&&(this._querySettings.query=a,a.$findSub&&!a.$findSub.$from&&(a.$findSub.$from=this._data.name()),a.$findSubOne&&!a.$findSubOne.$from&&(a.$findSubOne.$from=this._data.name())),void 0!==b&&(this._querySettings.options=b),void 0===a&&void 0===b||void 0!==c&&c!==!0||this.refresh(),void 0!==a&&this.emit("queryChange",a),void 0!==b&&this.emit("queryOptionsChange",b),void 0!==a||void 0!==b?this:this._querySettings},o.prototype.queryAdd=function(a,b,c){this._querySettings.query=this._querySettings.query||{};var d,e=this._querySettings.query;if(void 0!==a)for(d in a)a.hasOwnProperty(d)&&(void 0===e[d]||void 0!==e[d]&&b!==!1)&&(e[d]=a[d]);void 0!==c&&c!==!0||this.refresh(),void 0!==e&&this.emit("queryChange",e)},o.prototype.queryRemove=function(a,b){var c,d=this._querySettings.query;if(d){if(void 0!==a)for(c in a)a.hasOwnProperty(c)&&delete d[c];void 0!==b&&b!==!0||this.refresh(),void 0!==d&&this.emit("queryChange",d)}},o.prototype.query=new n({"":function(){return this.decouple(this._querySettings.query)},object:function(a){return this.$main.call(this,a,void 0,!0)},"*, boolean":function(a,b){return this.$main.call(this,a,void 0,b)},"object, object":function(a,b){return this.$main.call(this,a,b,!0)},"*, *, boolean":function(a,b,c){return this.$main.call(this,a,b,c)},$main:function(a,b,c){return void 0!==a&&(this._querySettings.query=a,a.$findSub&&!a.$findSub.$from&&(a.$findSub.$from=this._data.name()),a.$findSubOne&&!a.$findSubOne.$from&&(a.$findSubOne.$from=this._data.name())),void 0!==b&&(this._querySettings.options=b),void 0===a&&void 0===b||void 0!==c&&c!==!0||this.refresh(),void 0!==a&&this.emit("queryChange",a),void 0!==b&&this.emit("queryOptionsChange",b),void 0!==a||void 0!==b?this:this.decouple(this._querySettings)}}),o.prototype.orderBy=function(a){if(void 0!==a){var b=this.queryOptions()||{};return b.$orderBy=a,this.queryOptions(b),this}return(this.queryOptions()||{}).$orderBy},o.prototype.page=function(a){if(void 0!==a){var b=this.queryOptions()||{};return a!==b.$page&&(b.$page=a,this.queryOptions(b)),this}return(this.queryOptions()||{}).$page},o.prototype.pageFirst=function(){return this.page(0)},o.prototype.pageLast=function(){var a=this.cursor().pages,b=void 0!==a?a:0;return this.page(b-1)},o.prototype.pageScan=function(a){if(void 0!==a){var b=this.cursor().pages,c=this.queryOptions()||{},d=void 0!==c.$page?c.$page:0;return d+=a,0>d&&(d=0),d>=b&&(d=b-1),this.page(d)}},o.prototype.queryOptions=function(a,b){return void 0!==a?(this._querySettings.options=a,void 0===a.$decouple&&(a.$decouple=!0),void 0===b||b===!0?this.refresh():this.rebuildActiveBucket(a.$orderBy),void 0!==a&&this.emit("queryOptionsChange",a),this):this._querySettings.options},o.prototype.rebuildActiveBucket=function(a){if(a){var b=this._data._data,c=b.length;this._activeBucket=new k(a),this._activeBucket.primaryKey(this._data.primaryKey());for(var d=0;c>d;d++)this._activeBucket.insert(b[d])}else delete this._activeBucket},o.prototype.refresh=function(){var a,b,c,d,e=this;if(this._from&&(this._data.remove(),a=this._from.find(this._querySettings.query,this._querySettings.options),this.cursor(a.$cursor),this._data.insert(a),this._data._data.$cursor=a.$cursor),this._querySettings&&this._querySettings.options&&this._querySettings.options.$join&&this._querySettings.options.$join.length){if(e.__joinChange=e.__joinChange||function(){e._joinChange()},this._joinCollections&&this._joinCollections.length)for(c=0;c<this._joinCollections.length;c++)this._db.collection(this._joinCollections[c]).off("immediateChange",e.__joinChange);for(b=this._querySettings.options.$join,this._joinCollections=[],c=0;c<b.length;c++)for(d in b[c])b[c].hasOwnProperty(d)&&this._joinCollections.push(d);if(this._joinCollections.length)for(c=0;c<this._joinCollections.length;c++)this._db.collection(this._joinCollections[c]).on("immediateChange",e.__joinChange)}return this._querySettings.options&&this._querySettings.options.$orderBy?this.rebuildActiveBucket(this._querySettings.options.$orderBy):this.rebuildActiveBucket(),this},o.prototype._joinChange=function(a,b){this.emit("joinChange"),this.refresh()},o.prototype.count=function(){return this._data.count.apply(this._data,arguments)},o.prototype.subset=function(){return this._data.subset.apply(this._data,arguments)},o.prototype.transform=function(a){var b,c;return b=this._data.transform(),this._data.transform(a),c=this._data.transform(),c.enabled&&c.dataIn&&(b.enabled!==c.enabled||b.dataIn!==c.dataIn)&&this.refresh(),c},o.prototype.filter=function(a,b,c){return this._data.filter(a,b,c)},o.prototype.data=function(){return this._data},o.prototype.indexOf=function(){return this._data.indexOf.apply(this._data,arguments)},d.synthesize(o.prototype,"db",function(a){return a&&(this._data.db(a),this.debug(a.debug()),this._data.debug(a.debug())),this.$super.apply(this,arguments)}),d.synthesize(o.prototype,"state"),d.synthesize(o.prototype,"name"),d.synthesize(o.prototype,"cursor",function(a){return void 0===a?this._cursor||{}:void this.$super.apply(this,arguments)}),f.prototype.init=function(){this._view=[],h.apply(this,arguments)},f.prototype.view=function(a,b,c){if(this._db&&this._db._view){if(this._db._view[a])throw this.logIdentifier()+" Cannot create a view using this collection because a view with this name already exists: "+a;var d=new o(a,b,c).db(this._db).from(this);return this._view=this._view||[],this._view.push(d),d}},f.prototype._addView=g.prototype._addView=function(a){return void 0!==a&&this._view.push(a),this},f.prototype._removeView=g.prototype._removeView=function(a){if(void 0!==a){var b=this._view.indexOf(a);b>-1&&this._view.splice(b,1)}return this},e.prototype.init=function(){this._view={},i.apply(this,arguments)},e.prototype.view=function(a){var b=this;return a instanceof o?a:this._view[a]?this._view[a]:((this.debug()||this._db&&this._db.debug())&&console.log(this.logIdentifier()+" Creating view "+a),this._view[a]=new o(a).db(this),b.emit("create",b._view[a],"view",a),this._view[a])},e.prototype.viewExists=function(a){return Boolean(this._view[a])},e.prototype.views=function(){var a,b,c=[];for(b in this._view)this._view.hasOwnProperty(b)&&(a=this._view[b],c.push({name:b,count:a.count(),linked:void 0!==a.isLinked?a.isLinked():!1}));return c},d.finishModule("View"),b.exports=o},{"./ActiveBucket":3,"./Collection":6,"./CollectionGroup":7,"./Overload":28,"./ReactorIO":30,"./Shared":32}]},{},[1]);
app/components/menu/index.js
Devnetik/react-native-skeleton
/** * Created by maluramichael on 13/09/16. */ import React, { Component } from 'react'; import { Text, View } from 'react-native'; import Style from './style'; export default class Menu extends Component { render() { return ( <View style={Style.container}> {this.props.children && this.props.children.map((child)=>child)} </View> ) } }
grunt/config/compress.js
Jyrno42/react
'use strict'; var grunt = require('grunt'); var version = grunt.config.data.pkg.version; module.exports = { starter: { options: { archive: './build/react-' + version + '.zip', }, files: [ {cwd: './build/starter', src: ['**'], dest: 'react-' + version + '/'}, ], }, };
examples/passing-props-to-children/app.js
MattSPalmer/react-router
import React from 'react'; import { Router, Route, Link, History } from 'react-router'; var App = React.createClass({ mixins: [ History ], getInitialState() { return { tacos: [ { name: 'duck confit' }, { name: 'carne asada' }, { name: 'shrimp' } ] }; }, addTaco() { var name = prompt('taco name?'); this.setState({ tacos: this.state.tacos.concat({name: name}) }); }, handleRemoveTaco(removedTaco) { var tacos = this.state.tacos.filter(function (taco) { return taco.name != removedTaco; }); this.setState({tacos: tacos}); this.history.pushState(null, '/'); }, render() { var links = this.state.tacos.map(function (taco, i) { return ( <li key={i}> <Link to={`/taco/${taco.name}`}>{taco.name}</Link> </li> ); }); return ( <div className="App"> <button onClick={this.addTaco}>Add Taco</button> <ul className="Master"> {links} </ul> <div className="Detail"> {this.props.children && React.cloneElement(this.props.children, { onRemoveTaco: this.handleRemoveTaco })} </div> </div> ); } }); var Taco = React.createClass({ remove() { this.props.onRemoveTaco(this.props.params.name); }, render() { return ( <div className="Taco"> <h1>{this.props.params.name}</h1> <button onClick={this.remove}>remove</button> </div> ); } }); React.render(( <Router> <Route path="/" component={App}> <Route path="taco/:name" component={Taco} /> </Route> </Router> ), document.getElementById('example'));
src/Creatable.js
VanCoding/react-select
import React from 'react'; import Select from './Select'; import defaultFilterOptions from './utils/defaultFilterOptions'; import defaultMenuRenderer from './utils/defaultMenuRenderer'; const Creatable = React.createClass({ displayName: 'CreatableSelect', propTypes: { // Child function responsible for creating the inner Select component // This component can be used to compose HOCs (eg Creatable and Async) // (props: Object): PropTypes.element children: React.PropTypes.func, // See Select.propTypes.filterOptions filterOptions: React.PropTypes.any, // Searches for any matching option within the set of options. // This function prevents duplicate options from being created. // ({ option: Object, options: Array, labelKey: string, valueKey: string }): boolean isOptionUnique: React.PropTypes.func, // Determines if the current input text represents a valid option. // ({ label: string }): boolean isValidNewOption: React.PropTypes.func, // See Select.propTypes.menuRenderer menuRenderer: React.PropTypes.any, // Factory to create new option. // ({ label: string, labelKey: string, valueKey: string }): Object newOptionCreator: React.PropTypes.func, // input change handler: function (inputValue) {} onInputChange: React.PropTypes.func, // input keyDown handler: function (event) {} onInputKeyDown: React.PropTypes.func, // new option click handler: function (option) {} onNewOptionClick: React.PropTypes.func, // See Select.propTypes.options options: React.PropTypes.array, // Creates prompt/placeholder option text. // (filterText: string): string promptTextCreator: React.PropTypes.func, // Decides if a keyDown event (eg its `keyCode`) should result in the creation of a new option. shouldKeyDownEventCreateNewOption: React.PropTypes.func, }, // Default prop methods statics: { isOptionUnique, isValidNewOption, newOptionCreator, promptTextCreator, shouldKeyDownEventCreateNewOption }, getDefaultProps () { return { filterOptions: defaultFilterOptions, isOptionUnique, isValidNewOption, menuRenderer: defaultMenuRenderer, newOptionCreator, promptTextCreator, shouldKeyDownEventCreateNewOption, }; }, createNewOption () { const { isValidNewOption, newOptionCreator, onNewOptionClick, options = [], shouldKeyDownEventCreateNewOption } = this.props; if (isValidNewOption({ label: this.inputValue })) { const option = newOptionCreator({ label: this.inputValue, labelKey: this.labelKey, valueKey: this.valueKey }); const isOptionUnique = this.isOptionUnique({ option }); // Don't add the same option twice. if (isOptionUnique) { if (onNewOptionClick) { onNewOptionClick(option); } else { options.unshift(option); this.select.selectValue(option); } } } }, filterOptions (...params) { const { filterOptions, isValidNewOption, options, promptTextCreator } = this.props; // TRICKY Check currently selected options as well. // Don't display a create-prompt for a value that's selected. // This covers async edge-cases where a newly-created Option isn't yet in the async-loaded array. const excludeOptions = params[2] || []; const filteredOptions = filterOptions(...params) || []; if (isValidNewOption({ label: this.inputValue })) { const { newOptionCreator } = this.props; const option = newOptionCreator({ label: this.inputValue, labelKey: this.labelKey, valueKey: this.valueKey }); // TRICKY Compare to all options (not just filtered options) in case option has already been selected). // For multi-selects, this would remove it from the filtered list. const isOptionUnique = this.isOptionUnique({ option, options: excludeOptions.concat(filteredOptions) }); if (isOptionUnique) { const prompt = promptTextCreator(this.inputValue); this._createPlaceholderOption = newOptionCreator({ label: prompt, labelKey: this.labelKey, valueKey: this.valueKey }); filteredOptions.unshift(this._createPlaceholderOption); } } return filteredOptions; }, isOptionUnique ({ option, options }) { const { isOptionUnique } = this.props; options = options || this.select.filterOptions(); return isOptionUnique({ labelKey: this.labelKey, option, options, valueKey: this.valueKey }); }, menuRenderer (params) { const { menuRenderer } = this.props; return menuRenderer({ ...params, onSelect: this.onOptionSelect, selectValue: this.onOptionSelect }); }, onInputChange (input) { const { onInputChange } = this.props; if (onInputChange) { onInputChange(input); } // This value may be needed in between Select mounts (when this.select is null) this.inputValue = input; }, onInputKeyDown (event) { const { shouldKeyDownEventCreateNewOption, onInputKeyDown } = this.props; const focusedOption = this.select.getFocusedOption(); if ( focusedOption && focusedOption === this._createPlaceholderOption && shouldKeyDownEventCreateNewOption({ keyCode: event.keyCode }) ) { this.createNewOption(); // Prevent decorated Select from doing anything additional with this keyDown event event.preventDefault(); } else if (onInputKeyDown) { onInputKeyDown(event); } }, onOptionSelect (option, event) { if (option === this._createPlaceholderOption) { this.createNewOption(); } else { this.select.selectValue(option); } }, render () { const { newOptionCreator, shouldKeyDownEventCreateNewOption, ...restProps } = this.props; let { children } = this.props; // We can't use destructuring default values to set the children, // because it won't apply work if `children` is null. A falsy check is // more reliable in real world use-cases. if (!children) { children = defaultChildren; } const props = { ...restProps, allowCreate: true, filterOptions: this.filterOptions, menuRenderer: this.menuRenderer, onInputChange: this.onInputChange, onInputKeyDown: this.onInputKeyDown, ref: (ref) => { this.select = ref; // These values may be needed in between Select mounts (when this.select is null) if (ref) { this.labelKey = ref.props.labelKey; this.valueKey = ref.props.valueKey; } } }; return children(props); } }); function defaultChildren (props) { return ( <Select {...props} /> ); }; function isOptionUnique ({ option, options, labelKey, valueKey }) { return options .filter((existingOption) => existingOption[labelKey] === option[labelKey] || existingOption[valueKey] === option[valueKey] ) .length === 0; }; function isValidNewOption ({ label }) { return !!label; }; function newOptionCreator ({ label, labelKey, valueKey }) { const option = {}; option[valueKey] = label; option[labelKey] = label; option.className = 'Select-create-option-placeholder'; return option; }; function promptTextCreator (label) { return `Create option "${label}"`; } function shouldKeyDownEventCreateNewOption ({ keyCode }) { switch (keyCode) { case 9: // TAB case 13: // ENTER case 188: // COMMA return true; } return false; }; module.exports = Creatable;
Router_Flux/src/components/Home/Home.js
Louis0503/TestRact
import React from 'react'; const Home = () => ( <div>Home</div> ); export default Home;
admin/client/components/Lightbox.js
pswoodworth/keystone
import React from 'react'; import blacklist from 'blacklist'; import Portal from './Portal'; import Transition from 'react-addons-css-transition-group'; const BODY = document.getElementsByTagName('body')[0]; var Lightbox = React.createClass({ displayName: 'Lightbox', propTypes: { backdropClosesModal: React.PropTypes.bool, className: React.PropTypes.string, enableKeyboardInput: React.PropTypes.bool, height: React.PropTypes.number, images: React.PropTypes.array, initialImage: React.PropTypes.number, isOpen: React.PropTypes.bool, onCancel: React.PropTypes.func, showCloseButton: React.PropTypes.bool, width: React.PropTypes.number, }, getDefaultProps () { return { backdropClosesModal: true, enableKeyboardInput: true, initialImage: 0, height: 600, width: 900, }; }, getInitialState () { return { currentImage: this.props.initialImage, }; }, componentWillReceiveProps (nextProps) { this.setState({ currentImage: nextProps.initialImage, }); if (nextProps.isOpen && nextProps.enableKeyboardInput) { window.addEventListener('keydown', this.handleKeyboardInput); } else { window.removeEventListener('keydown', this.handleKeyboardInput); } if (nextProps.isOpen) { BODY.style.overflow = 'hidden'; } else { BODY.style.overflow = null; } }, handleKeyboardInput (event) { if (event.keyCode === 37) { this.gotoPrevious(); } else if (event.keyCode === 39) { this.gotoNext(); } else if (event.keyCode === 27) { this.props.onCancel(); } else { return false; } }, gotoPrevious () { if (this.state.currentImage === 0) return; this.setState({ currentImage: this.state.currentImage - 1, }); }, gotoNext () { if (this.state.currentImage === (this.props.images.length - 1)) return; this.setState({ currentImage: this.state.currentImage + 1, }); }, renderArrowPrev () { return ( <Transition transitionName="react-transitiongroup-fade" transitionEnterTimeout={200} transitionLeaveTimeout={200}> {(this.state.currentImage > 0) && <button type="button" style={Object.assign({}, styles.arrow, styles.arrowPrev)} onClick={this.gotoPrevious} className="octicon octicon-chevron-left" />} </Transition> ); }, renderArrowNext () { return ( <Transition transitionName="react-transitiongroup-fade" transitionEnterTimeout={200} transitionLeaveTimeout={200}> {(this.state.currentImage < (this.props.images.length - 1)) && <button type="button" style={Object.assign({}, styles.arrow, styles.arrowNext)} onClick={this.gotoNext} className="octicon octicon-chevron-right" />} </Transition> ); }, renderBackdrop () { if (!this.props.isOpen) return; return <div key="backdrop" style={styles.backdrop} onClick={this.props.backdropClosesModal ? this.props.onCancel : null} />; }, renderCloseButton () { if (!this.props.showCloseButton) return; return <button key="close" style={styles.close} onClick={this.props.onCancel}>Close</button>; }, renderDialog () { if (!this.props.isOpen) return; return ( <div key="dialog" style={Object.assign({}, styles.dialog, { height: this.props.height, width: this.props.width })}> {this.renderImages()} {this.renderArrowPrev()} {this.renderArrowNext()} {this.renderCloseButton()} </div> ); }, renderImages () { const { images } = this.props; const { currentImage } = this.state; if (!images || !images.length) return; return ( <Transition transitionName="react-transitiongroup-fade" style={styles.imageContainer} component="div" transitionEnterTimeout={200} transitionLeaveTimeout={200}> <img key={'image' + currentImage} src={images[currentImage]} style={styles.image} /> </Transition> ); }, render () { const props = blacklist(this.props, 'backdropClosesModal', 'initialImage', 'height', 'images', 'isOpen', 'onCancel', 'showCloseButton', 'width'); return ( <Portal {...props}> <Transition transitionName="react-transitiongroup-fade" component="div" transitionEnterTimeout={200} transitionLeaveTimeout={200}> {this.renderDialog()} </Transition> <Transition transitionName="react-transitiongroup-fade" component="div" transitionEnterTimeout={200} transitionLeaveTimeout={200}> {this.renderBackdrop()} </Transition> </Portal> ); }, }); const styles = { arrow: { background: 'none', border: 'none', bottom: 0, color: 'white', fontSize: 48, right: 0, outline: 'none', padding: 0, position: 'absolute', top: 0, width: '10%', zIndex: 1002, // disable user select WebkitTouchCallout: 'none', WebkitUserSelect: 'none', MozUserSelect: 'none', msUserSelect: 'none', userSelect: 'none', }, arrowNext: { right: 0, }, arrowPrev: { left: 0, }, backdrop: { backgroundColor: 'rgba(0,0,0,0.66)', bottom: 0, left: 0, position: 'fixed', right: 0, top: 0, zIndex: 1000, }, close: { background: 'none', border: 'none', bottom: -32, color: 'white', fontSize: 16, height: 32, left: 0, marginLeft: 'auto', marginRight: 'auto', outline: 'none', padding: 0, position: 'absolute', right: 0, textAlign: 'center', textTransform: 'uppercase', width: 100, }, dialog: { // backgroundColor: 'rgba(255,255,255,0.26)', left: 0, lineHeight: 1, marginLeft: 'auto', marginRight: 'auto', maxHeight: '100%', maxWidth: '100%', position: 'fixed', right: 0, top: '50%', zIndex: 1001, WebkitTransform: 'translateY(-50%)', MozTransform: 'translateY(-50%)', msTransform: 'translateY(-50%)', transform: 'translateY(-50%)', }, image: { boxShadow: '0 1px 4px rgba(0,0,0,0.25)', maxHeight: '100%', maxWidth: '80%', position: 'absolute', // center the image within the dialog left: '50%', top: '50%', WebkitTransform: 'translate(-50%, -50%)', MozTransform: 'translate(-50%, -50%)', msTransform: 'translate(-50%, -50%)', transform: 'translate(-50%, -50%)', // disable user select WebkitTouchCallout: 'none', WebkitUserSelect: 'none', MozUserSelect: 'none', msUserSelect: 'none', userSelect: 'none', }, }; module.exports = Lightbox;
src/components/local-form-component.js
davidkpiano/redux-simple-form
import React from 'react'; import PropTypes from 'prop-types'; import Form from './form-component'; import combineForms from '../reducers/forms-reducer'; import { createStore } from 'redux'; import omit from '../utils/omit'; class LocalForm extends React.Component { constructor(props) { super(props); this.store = props.store || createStore(combineForms({ [props.model]: props.initialState, })); this.dispatch = (action) => { if (typeof action === 'function') { return action(this.store.dispatch, this.store.getState); } return this.store.dispatch(action); }; } componentDidMount() { if (this.props.getDispatch) { this.props.getDispatch(this.dispatch); } } render() { const allowedProps = omit(this.props, ['store', 'initialState']); return ( <Form store={this.store} {...allowedProps} /> ); } } LocalForm.displayName = 'LocalForm'; LocalForm.propTypes = { store: PropTypes.shape({ subscribe: PropTypes.func, dispatch: PropTypes.func, getState: PropTypes.func, }), // provided props initialState: PropTypes.any, model: PropTypes.string.isRequired, getDispatch: PropTypes.func, }; LocalForm.defaultProps = { initialState: {}, model: 'local', }; export default LocalForm;
packages/react-jsx-highcharts/src/components/AreaSeries/AreaSeries.js
AlexMayants/react-jsx-highcharts
import React, { Component } from 'react'; import PropTypes from 'prop-types'; import Series from '../Series'; class AreaSeries extends Component { static propTypes = { id: PropTypes.string.isRequired }; render () { return ( <Series {...this.props} type="area" /> ); } } export default AreaSeries;
contracts/src/deprecated/BuyerForm.js
merlox/dapp-transactions
import React from 'react' import Header from './Header' import './../stylus/index.styl' class BuyerForm extends React.Component { constructor(props){ super(props) } handleSubmitForm(event){ event.preventDefault() const data = { buyerName: this.refs['buyer-name'].value, buyerAddress: this.refs['buyer-address-select'].children[this.refs['buyer-address-select'].selectedIndex].innerHTML, buyerEmail: this.refs['buyer-email'].value, buyerCashLedgerHashAddress: this.refs['buyer-cash-ledger-hash-address'].value, buyerAssetsLedgerHashAddress: this.refs['buyer-assets-ledger-hash-address'].value, buyerGPSLocation: this.refs['buyer-gps-location'].value, buyerVatNumber: this.refs['buyer-vat-number'].value, sellerName: this.refs['seller-name'].value, sellerAddress: this.refs['seller-address'].value, sellerEmail: this.refs['seller-email'].value, quantityBought: this.refs['quantity-buy'].value, pricePerItem: this.refs['price-per-item'].value, amountPayEther: this.refs['amount-pay-ether'].value, } let newCashLedgerAmount = this.refs['buyer-new-cash-ledger-amount'].value let newAssetsLedgerAmount = this.refs['buyer-new-assets-ledger-amount'].value if(data.buyerCashLedgerHashAddress.length <= 0 && newCashLedgerAmount <= 0){ alert('You need to specify the hash of the cash ledger or the amount of cash for the new cash ledger') return } if(data.buyerAssetsLedgerHashAddress.length <= 0 && newAssetsLedgerAmount <= 0){ alert('You need to specify the hash of the assets ledger or the amount of assets for the new cash ledger') return } this.props.submitBuyerForm( data, parseInt(newCashLedgerAmount), parseInt(newAssetsLedgerAmount), ) } toggleMenu(open){ if(open) this.refs['site-pusher'].className = 'site-pusher menu-open' else this.refs['site-pusher'].className = 'site-pusher' } render(){ return ( <div className="site-container"> <div ref='site-pusher' className='site-pusher'> <Header handleMenu={state => this.toggleMenu(state)} /> <div className="site-content"> <form className="main-form" ref="main-form" onSubmit={e => { this.handleSubmitForm(e) }}> <label> Buyers's name (your name): <input ref="buyer-name" type="text" placeholder="Name"/> </label> <label> Buyer's address selected: <select ref="buyer-address-select">{this.props.addressNodes}</select> </label> <label> Buyer's email: <input ref="buyer-email" type="email" placeholder="Email"/> </label> <label> Buyer's cash ledger hash address: <div> <input ref="buyer-cash-ledger-hash-address" type="text" style={{display: this.props.hasCashLedgerAddress ? 'block' : 'none'}} placeholder="IPFS hash address"/> <p ref="buyer-new-cash-ledger-hash-address" style={{display: this.props.hasNotCashLedgerAddress ? 'block' : 'none'}}> If you don't have a cash ledger hash address, a new one will be created and you'll get the hash address. If so, please specify how much cash will be stored in it: <input ref="buyer-new-cash-ledger-amount" type="number" placeholder="Cash in Ether" defaultValue="0"/> </p> </div> <div> <button type="button" onClick={() => { this.props.handleState({ hasNotCashLedgerAddress: false, hasCashLedgerAddress: true }) }}>I have a cash ledger IPFS hash address</button> <button type="button" onClick={() => { this.props.handleState({ hasNotCashLedgerAddress: true, hasCashLedgerAddress: false }) }}>I don't have a cash ledger IPFS hash address</button> </div> </label> <label> Buyer's assets ledger hash address: <div> <input ref="buyer-assets-ledger-hash-address" type="text" style={{display: this.props.hasAssetsLedgerAddress ? 'block' : 'none'}} placeholder="IPFS hash address"/> <p ref="buyer-new-assets-ledger-hash-address" style={{display: this.props.hasNotAssetsLedgerAddress ? 'block' : 'none'}}> If you don't have an assets ledger hash address, a new one will be created and you'll get the hash address. If so, please specify how many assets will be stored in it, only numbers: <input ref="buyer-new-assets-ledger-amount" type="number" placeholder="Cash in Ether" defaultValue="0"/> </p> </div> <div> <button type="button" onClick={() => { this.props.handleState({ hasNotAssetsLedgerAddress: false, hasAssetsLedgerAddress: true }) }}>I have an assets ledger IPFS hash address</button> <button type="button" onClick={() => { this.props.handleState({ hasNotAssetsLedgerAddress: true, hasAssetsLedgerAddress: false }) }}>I don't have an assets ledger IPFS hash address</button> </div> </label> <label> Buyer's GPS location: <input ref="buyer-gps-location" type="text" placeholder="Gps coordinates"/> </label> <label> Buyer's VAT number: <input ref="buyer-vat-number" type="number" placeholder="VAT number"/> </label> <label> Seller's name: <input ref="seller-name" type="text" placeholder="Name"/> </label> <label> Seller's address: <input ref="seller-address" type="text" placeholder="Wallet address"/> </label> <label> Seller's email: <input ref="seller-email" type="email" placeholder="Email"/> </label> <label> Quantity to buy: <input ref="quantity-buy" type="number" placeholder="Quantity number"/> </label> <label> Price per item: <input ref="price-per-item" type="number" step="any" placeholder="Price per item"/> </label> <label> Amount to pay in ether: <input ref="amount-pay-ether" type="number" step="any" placeholder="Amount to pay ether"/> </label> {/* <button> are type="submit" by default */} <button>Submit form & initiate transaction</button> </form> </div> </div> </div> ) } } export default BuyerForm
public/js/jquery/jquery-1.11.3.min.js
minehartdesign/andrewhackmann.com
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app/src/components/Page/index.js
OpenTrons/opentrons-api
// @flow import * as React from 'react' import styles from './styles.css' import { TitleBar } from '@opentrons/components' import type { TitleBarProps } from '@opentrons/components' export type PageProps = {| titleBarProps?: TitleBarProps, children: React.Node, |} export function Page(props: PageProps): React.Node { const { titleBarProps, children } = props return ( <main className={styles.page}> {titleBarProps && ( <TitleBar {...titleBarProps} className={styles.fixed_title_bar} /> )} {children} </main> ) }
src/routes/contact/index.js
Jose4gg/GSW-P2
/** * React Starter Kit (https://www.reactstarterkit.com/) * * Copyright © 2014-2016 Kriasoft, LLC. All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE.txt file in the root directory of this source tree. */ import React from 'react'; import Contact from './Contact'; const title = 'Contact Us'; export default { path: '/contact', action() { return { title, component: <Contact title={title} />, }; }, };
ReactJS/class-2017-11-12/my-app/src/product-item/ProductItem.js
tahashahid/cloud-computing-2017
import React from 'react'; class ProductItem extends React.Component { constructor(){ super(); this.clickFN = this.clickFN.bind(this); } clickFN(){ console.log("Here Click"); } render() { return ( <li> { this.props.data.name } - { this.props.data.id } {/* product */} <button onClick={this.clickFN} > Delete </button> <button> Edit </button> </li> ); } } export default ProductItem;
ajax/libs/material-ui/5.0.0-beta.5/DialogContentText/DialogContentText.js
cdnjs/cdnjs
import _objectWithoutPropertiesLoose from "@babel/runtime/helpers/esm/objectWithoutPropertiesLoose"; import _extends from "@babel/runtime/helpers/esm/extends"; const _excluded = ["children"]; import * as React from 'react'; import PropTypes from 'prop-types'; import { unstable_composeClasses as composeClasses } from '@material-ui/unstyled'; import styled, { rootShouldForwardProp } from '../styles/styled'; import useThemeProps from '../styles/useThemeProps'; import Typography from '../Typography'; import { getDialogContentTextUtilityClass } from './dialogContentTextClasses'; import { jsx as _jsx } from "react/jsx-runtime"; const useUtilityClasses = ownerState => { const { classes } = ownerState; const slots = { root: ['root'] }; const composedClasses = composeClasses(slots, getDialogContentTextUtilityClass, classes); return _extends({}, classes, composedClasses); }; const DialogContentTextRoot = styled(Typography, { shouldForwardProp: prop => rootShouldForwardProp(prop) || prop === 'classes', name: 'MuiDialogContentText', slot: 'Root', overridesResolver: (props, styles) => styles.root })({}); const DialogContentText = /*#__PURE__*/React.forwardRef(function DialogContentText(inProps, ref) { const props = useThemeProps({ props: inProps, name: 'MuiDialogContentText' }); const ownerState = _objectWithoutPropertiesLoose(props, _excluded); const classes = useUtilityClasses(ownerState); return /*#__PURE__*/_jsx(DialogContentTextRoot, _extends({ component: "p", variant: "body1", color: "text.secondary", ref: ref, ownerState: ownerState }, props, { classes: classes })); }); process.env.NODE_ENV !== "production" ? DialogContentText.propTypes /* remove-proptypes */ = { // ----------------------------- Warning -------------------------------- // | These PropTypes are generated from the TypeScript type definitions | // | To update them edit the d.ts file and run "yarn proptypes" | // ---------------------------------------------------------------------- /** * The content of the component. */ children: PropTypes.node, /** * Override or extend the styles applied to the component. */ classes: PropTypes.object, /** * The system prop that allows defining system overrides as well as additional CSS styles. */ sx: PropTypes.object } : void 0; export default DialogContentText;
my-app/src/my_components/redSquare.js
jazzninja/portfolio-react
import React from 'react'; import { Button } from 'react-bootstrap'; // Import a component from another file class RedSquare extends React.Component { render() { return <Button className="btn-cheezy">My Red Button Component</Button>; } } export default RedSquare;
frontend/src/Settings/Indexers/Indexers/AddIndexerModalContent.js
Radarr/Radarr
import PropTypes from 'prop-types'; import React, { Component } from 'react'; import Alert from 'Components/Alert'; import FieldSet from 'Components/FieldSet'; import Button from 'Components/Link/Button'; import LoadingIndicator from 'Components/Loading/LoadingIndicator'; import ModalBody from 'Components/Modal/ModalBody'; import ModalContent from 'Components/Modal/ModalContent'; import ModalFooter from 'Components/Modal/ModalFooter'; import ModalHeader from 'Components/Modal/ModalHeader'; import { kinds } from 'Helpers/Props'; import translate from 'Utilities/String/translate'; import AddIndexerItem from './AddIndexerItem'; import styles from './AddIndexerModalContent.css'; class AddIndexerModalContent extends Component { // // Render render() { const { isSchemaFetching, isSchemaPopulated, schemaError, usenetIndexers, torrentIndexers, onIndexerSelect, onModalClose } = this.props; return ( <ModalContent onModalClose={onModalClose}> <ModalHeader> {translate('AddIndexer')} </ModalHeader> <ModalBody> { isSchemaFetching && <LoadingIndicator /> } { !isSchemaFetching && !!schemaError && <div> {translate('UnableToAddANewIndexerPleaseTryAgain')} </div> } { isSchemaPopulated && !schemaError && <div> <Alert kind={kinds.INFO}> <div> {translate('RadarrSupportsAnyIndexer')} </div> <div> {translate('ForMoreInformationOnTheIndividualIndexers')} </div> </Alert> <FieldSet legend={translate('Usenet')}> <div className={styles.indexers}> { usenetIndexers.map((indexer) => { return ( <AddIndexerItem key={indexer.implementation} implementation={indexer.implementation} {...indexer} onIndexerSelect={onIndexerSelect} /> ); }) } </div> </FieldSet> <FieldSet legend={translate('Torrents')}> <div className={styles.indexers}> { torrentIndexers.map((indexer) => { return ( <AddIndexerItem key={indexer.implementation} implementation={indexer.implementation} {...indexer} onIndexerSelect={onIndexerSelect} /> ); }) } </div> </FieldSet> </div> } </ModalBody> <ModalFooter> <Button onPress={onModalClose} > {translate('Close')} </Button> </ModalFooter> </ModalContent> ); } } AddIndexerModalContent.propTypes = { isSchemaFetching: PropTypes.bool.isRequired, isSchemaPopulated: PropTypes.bool.isRequired, schemaError: PropTypes.object, usenetIndexers: PropTypes.arrayOf(PropTypes.object).isRequired, torrentIndexers: PropTypes.arrayOf(PropTypes.object).isRequired, onIndexerSelect: PropTypes.func.isRequired, onModalClose: PropTypes.func.isRequired }; export default AddIndexerModalContent;
src/handbook/scouting_values.js
khayyamj/thunderbirds_troop51
import React from 'react'; export default function () { return ( <div> <p className="p1"><span className="s1"><strong>Scouting Values</strong></span></p> <p className="p2">&nbsp;</p> <p className="p3"><span className="s1">All scouts and leaders agree to abide by the Scout Oath, the Scout Law and the Outdoor Code.<span className="Apple-converted-space">&nbsp; </span>Moral, social and religious values are important parts of the scouting program, even though we do not promote a specific faith.</span></p> <p className="p4">&nbsp;</p> <p className="p3"><span className="s1">One of the purposes of Scouting is to transfer its moral values in your own life. As a result the Scout Oath, Law, Motto, and Slogan should not only be memorized but regularly pondered. Make it a goal to practice one of the principles from them each day.</span></p> <p className="p4">&nbsp;</p> <p className="p3"><span className="s1">Being a Scout also means that you keep the <strong>highest standards of personal conduct</strong>, both as to <em>personal morality </em>and in your <em>interactions with others</em>. You should discipline yourself so that others have no need to. You should be enthusiastic and helpful when it is time to&nbsp;</span><span className="s1">participate in games as well as when it is time to clean up. If you do these things you have true Scout Spirit.&nbsp;</span></p> </div> ) }
imports/plugins/core/orders/client/templates/workflow/workflow.js
hrath2015/reaction
import { Template } from "meteor/templating"; import { Reaction } from "/client/api"; import { Orders } from "/lib/collections"; /** * coreOrderWorkflowHelpers */ Template.coreOrderWorkflow.helpers({ /** * orderFulfillmentData * @summary Creates an Object with order id and a fulfillment object * @param {String} orderId - An order id * @param {Object} fulfillment - An order fulfillment. e.g. a shipment * @return {Object} An object witht the order id and fulfillment */ orderFulfillmentData(orderId, fulfillment) { return { orderId: orderId, fulfillment: fulfillment }; }, /** * baseOrder * @todo may be unnecessary * @return {Object} contents of Template.currentData(), non-reactive */ baseOrder() { return Template.currentData(); }, /** * order * @return {Object|Boolean} An order or false */ order() { let id = Reaction.Router.getQueryParam("_id"); if (id) { return Orders.findOne(id); } return false; }, /** * fulfillmentNumber * @param {Number} index - A number * @return {Number} index + 1 */ fulfillmentNumber(index) { return index + 1; }, /** * isCompleted * @todo may need to be refactored * @return {String|Boolean} order completion status or false */ isCompleted() { let order = Template.parentData(1); if (this.status === true) { return order.workflow.status; } return false; }, /** * isPending * @todo may need to be refactored * @return {String|Boolean} status or false */ isPending() { if (this.status === this.template) { return this.status; } return false; } });
ajax/libs/forerunnerdb/1.3.388/fdb-core+persist.js
sajochiu/cdnjs
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ var Core = _dereq_('./core'), Persist = _dereq_('../lib/Persist'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/Persist":26,"./core":2}],2:[function(_dereq_,module,exports){ var Core = _dereq_('../lib/Core'), ShimIE8 = _dereq_('../lib/Shim.IE8'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/Core":6,"../lib/Shim.IE8":32}],3:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); var BinaryTree = function (data, compareFunc, hashFunc) { this.init.apply(this, arguments); }; BinaryTree.prototype.init = function (data, index, compareFunc, hashFunc) { this._store = []; this._keys = []; if (index !== undefined) { this.index(index); } if (compareFunc !== undefined) { this.compareFunc(compareFunc); } if (hashFunc !== undefined) { this.hashFunc(hashFunc); } if (data !== undefined) { this.data(data); } }; Shared.addModule('BinaryTree', BinaryTree); Shared.mixin(BinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(BinaryTree.prototype, 'Mixin.Sorting'); Shared.mixin(BinaryTree.prototype, 'Mixin.Common'); Shared.synthesize(BinaryTree.prototype, 'compareFunc'); Shared.synthesize(BinaryTree.prototype, 'hashFunc'); Shared.synthesize(BinaryTree.prototype, 'indexDir'); Shared.synthesize(BinaryTree.prototype, 'keys'); Shared.synthesize(BinaryTree.prototype, 'index', function (index) { if (index !== undefined) { // Convert the index object to an array of key val objects this.keys(this.extractKeys(index)); } return this.$super.call(this, index); }); BinaryTree.prototype.extractKeys = function (obj) { var i, keys = []; for (i in obj) { if (obj.hasOwnProperty(i)) { keys.push({ key: i, val: obj[i] }); } } return keys; }; BinaryTree.prototype.data = function (val) { if (val !== undefined) { this._data = val; if (this._hashFunc) { this._hash = this._hashFunc(val); } return this; } return this._data; }; BinaryTree.prototype.push = function (val) { if (val !== undefined) { this._store.push(val); return this; } return false; }; BinaryTree.prototype.pull = function (val) { if (val !== undefined) { var index = this._store.indexOf(val); if (index > -1) { this._store.splice(index, 1); return true; } } return false; }; /** * Default compare method. Can be overridden. * @param a * @param b * @returns {number} * @private */ BinaryTree.prototype._compareFunc = function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (indexData.val === 1) { result = this.sortAsc(a[indexData.key], b[indexData.key]); } else if (indexData.val === -1) { result = this.sortDesc(a[indexData.key], b[indexData.key]); } if (result !== 0) { return result; } } return result; }; /** * Default hash function. Can be overridden. * @param obj * @private */ BinaryTree.prototype._hashFunc = function (obj) { /*var i, indexData, hash = ''; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (hash) { hash += '_'; } hash += obj[indexData.key]; } return hash;*/ return obj[this._keys[0].key]; }; BinaryTree.prototype.insert = function (data) { var result, inserted, failed, i; if (data instanceof Array) { // Insert array of data inserted = []; failed = []; for (i = 0; i < data.length; i++) { if (this.insert(data[i])) { inserted.push(data[i]); } else { failed.push(data[i]); } } return { inserted: inserted, failed: failed }; } if (!this._data) { // Insert into this node (overwrite) as there is no data this.data(data); //this.push(data); return true; } result = this._compareFunc(this._data, data); if (result === 0) { this.push(data); // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._compareFunc, this._hashFunc); } return true; } if (result === -1) { // Greater than this node if (this._right) { // Propagate down the right branch this._right.insert(data); } else { // Assign to right branch this._right = new BinaryTree(data, this._index, this._compareFunc, this._hashFunc); } return true; } if (result === 1) { // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._compareFunc, this._hashFunc); } return true; } return false; }; BinaryTree.prototype.lookup = function (data, resultArr) { var result = this._compareFunc(this._data, data); resultArr = resultArr || []; if (result === 0) { if (this._left) { this._left.lookup(data, resultArr); } resultArr.push(this._data); if (this._right) { this._right.lookup(data, resultArr); } } if (result === -1) { if (this._right) { this._right.lookup(data, resultArr); } } if (result === 1) { if (this._left) { this._left.lookup(data, resultArr); } } return resultArr; }; BinaryTree.prototype.inOrder = function (type, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.inOrder(type, resultArr); } switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } if (this._right) { this._right.inOrder(type, resultArr); } return resultArr; }; /*BinaryTree.prototype.find = function (type, search, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.find(type, search, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.find(type, search, resultArr); } return resultArr; };*/ /** * * @param {String} type * @param {String} key The data key to range search against. * @param {Number} from Range search from this value (inclusive) * @param {Number} to Range search to this value (inclusive) * @param {Array=} resultArr Leave undefined when calling (internal use) * @returns {Array} Array of matching document objects */ BinaryTree.prototype.findRange = function (type, key, from, to, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.findRange(type, key, from, to, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRange(type, key, from, to, resultArr); } return resultArr; }; /*BinaryTree.prototype.findRegExp = function (type, key, pattern, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.findRegExp(type, key, pattern, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRegExp(type, key, pattern, resultArr); } return resultArr; };*/ BinaryTree.prototype.match = function (query, options) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var pathSolver = new Path(), indexKeyArr = pathSolver.parseArr(this._index), queryArr = pathSolver.parseArr(query), matchedKeys = [], matchedKeyCount = 0, i; // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } else { // Query match failed - this is a hash map index so partial key match won't work return { matchedKeys: [], totalKeyCount: queryArr.length, score: 0 }; } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return pathSolver.countObjectPaths(this._keys, query); }; Shared.finishModule('BinaryTree'); module.exports = BinaryTree; },{"./Path":25,"./Shared":31}],4:[function(_dereq_,module,exports){ "use strict"; var Shared, Db, Metrics, KeyValueStore, Path, IndexHashMap, IndexBinaryTree, Crc, Overload, ReactorIO; Shared = _dereq_('./Shared'); /** * Creates a new collection. Collections store multiple documents and * handle CRUD against those documents. * @constructor */ var Collection = function (name) { this.init.apply(this, arguments); }; Collection.prototype.init = function (name, options) { this._primaryKey = '_id'; this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._name = name; this._data = []; this._metrics = new Metrics(); this._options = options || { changeTimestamp: false }; // Create an object to store internal protected data this._metaData = {}; this._deferQueue = { insert: [], update: [], remove: [], upsert: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100 }; this._deferTime = { insert: 1, update: 1, remove: 1, upsert: 1 }; // Set the subset to itself since it is the root collection this.subsetOf(this); }; Shared.addModule('Collection', Collection); Shared.mixin(Collection.prototype, 'Mixin.Common'); Shared.mixin(Collection.prototype, 'Mixin.Events'); Shared.mixin(Collection.prototype, 'Mixin.ChainReactor'); Shared.mixin(Collection.prototype, 'Mixin.CRUD'); Shared.mixin(Collection.prototype, 'Mixin.Constants'); Shared.mixin(Collection.prototype, 'Mixin.Triggers'); Shared.mixin(Collection.prototype, 'Mixin.Sorting'); Shared.mixin(Collection.prototype, 'Mixin.Matching'); Shared.mixin(Collection.prototype, 'Mixin.Updating'); Shared.mixin(Collection.prototype, 'Mixin.Tags'); Metrics = _dereq_('./Metrics'); KeyValueStore = _dereq_('./KeyValueStore'); Path = _dereq_('./Path'); IndexHashMap = _dereq_('./IndexHashMap'); IndexBinaryTree = _dereq_('./IndexBinaryTree'); Crc = _dereq_('./Crc'); Db = Shared.modules.Db; Overload = _dereq_('./Overload'); ReactorIO = _dereq_('./ReactorIO'); /** * Returns a checksum of a string. * @param {String} string The string to checksum. * @return {String} The checksum generated. */ Collection.prototype.crc = Crc; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'state'); /** * Gets / sets the name of the collection. * @param {String=} val The name of the collection to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'name'); /** * Gets / sets the metadata stored in the collection. */ Shared.synthesize(Collection.prototype, 'metaData'); /** * Get the data array that represents the collection's data. * This data is returned by reference and should not be altered outside * of the provided CRUD functionality of the collection as doing so * may cause unstable index behaviour within the collection. * @returns {Array} */ Collection.prototype.data = function () { return this._data; }; /** * Drops a collection and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ Collection.prototype.drop = function (callback) { var key; if (!this.isDropped()) { if (this._db && this._db._collection && this._name) { if (this.debug()) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; this.emit('drop', this); delete this._db._collection[this._name]; // Remove any reactor IO chain links if (this._collate) { for (key in this._collate) { if (this._collate.hasOwnProperty(key)) { this.collateRemove(key); } } } delete this._primaryKey; delete this._primaryIndex; delete this._primaryCrc; delete this._crcLookup; delete this._name; delete this._data; delete this._metrics; if (callback) { callback(false, true); } return true; } } else { if (callback) { callback(false, true); } return true; } if (callback) { callback(false, true); } return false; }; /** * Gets / sets the primary key for this collection. * @param {String=} keyName The name of the primary key. * @returns {*} */ Collection.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { if (this._primaryKey !== keyName) { var oldKey = this._primaryKey; this._primaryKey = keyName; // Set the primary key index primary key this._primaryIndex.primaryKey(keyName); // Rebuild the primary key index this.rebuildPrimaryKeyIndex(); // Propagate change down the chain this.chainSend('primaryKey', keyName, {oldData: oldKey}); } return this; } return this._primaryKey; }; /** * Handles insert events and routes changes to binds and views as required. * @param {Array} inserted An array of inserted documents. * @param {Array} failed An array of documents that failed to insert. * @private */ Collection.prototype._onInsert = function (inserted, failed) { this.emit('insert', inserted, failed); }; /** * Handles update events and routes changes to binds and views as required. * @param {Array} items An array of updated documents. * @private */ Collection.prototype._onUpdate = function (items) { this.emit('update', items); }; /** * Handles remove events and routes changes to binds and views as required. * @param {Array} items An array of removed documents. * @private */ Collection.prototype._onRemove = function (items) { this.emit('remove', items); }; /** * Handles any change to the collection. * @private */ Collection.prototype._onChange = function () { if (this._options.changeTimestamp) { // Record the last change timestamp this._metaData.lastChange = new Date(); } }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Collection.prototype, 'db', function (db) { if (db) { if (this.primaryKey() === '_id') { // Set primary key to the db's key by default this.primaryKey(db.primaryKey()); // Apply the same debug settings this.debug(db.debug()); } } return this.$super.apply(this, arguments); }); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Collection.prototype, 'mongoEmulation'); /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set. * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param options Optional options object. * @param callback Optional callback function. */ Collection.prototype.setData = function (data, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (data) { var op = this._metrics.create('setData'); op.start(); options = this.options(options); this.preSetData(data, options, callback); if (options.$decouple) { data = this.decouple(data); } if (!(data instanceof Array)) { data = [data]; } op.time('transformIn'); data = this.transformIn(data); op.time('transformIn'); var oldData = [].concat(this._data); this._dataReplace(data); // Update the primary key index op.time('Rebuild Primary Key Index'); this.rebuildPrimaryKeyIndex(options); op.time('Rebuild Primary Key Index'); // Rebuild all other indexes op.time('Rebuild All Other Indexes'); this._rebuildIndexes(); op.time('Rebuild All Other Indexes'); op.time('Resolve chains'); this.chainSend('setData', data, {oldData: oldData}); op.time('Resolve chains'); op.stop(); this._onChange(); this.emit('setData', this._data, oldData); } if (callback) { callback(false); } return this; }; /** * Drops and rebuilds the primary key index for all documents in the collection. * @param {Object=} options An optional options object. * @private */ Collection.prototype.rebuildPrimaryKeyIndex = function (options) { options = options || { $ensureKeys: undefined, $violationCheck: undefined }; var ensureKeys = options && options.$ensureKeys !== undefined ? options.$ensureKeys : true, violationCheck = options && options.$violationCheck !== undefined ? options.$violationCheck : true, arr, arrCount, arrItem, pIndex = this._primaryIndex, crcIndex = this._primaryCrc, crcLookup = this._crcLookup, pKey = this._primaryKey, jString; // Drop the existing primary index pIndex.truncate(); crcIndex.truncate(); crcLookup.truncate(); // Loop the data and check for a primary key in each object arr = this._data; arrCount = arr.length; while (arrCount--) { arrItem = arr[arrCount]; if (ensureKeys) { // Make sure the item has a primary key this.ensurePrimaryKey(arrItem); } if (violationCheck) { // Check for primary key violation if (!pIndex.uniqueSet(arrItem[pKey], arrItem)) { // Primary key violation throw(this.logIdentifier() + ' Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: ' + arrItem[this._primaryKey]); } } else { pIndex.set(arrItem[pKey], arrItem); } // Generate a CRC string jString = this.jStringify(arrItem); crcIndex.set(arrItem[pKey], jString); crcLookup.set(jString, arrItem); } }; /** * Checks for a primary key on the document and assigns one if none * currently exists. * @param {Object} obj The object to check a primary key against. * @private */ Collection.prototype.ensurePrimaryKey = function (obj) { if (obj[this._primaryKey] === undefined) { // Assign a primary key automatically obj[this._primaryKey] = this.objectId(); } }; /** * Clears all data from the collection. * @returns {Collection} */ Collection.prototype.truncate = function () { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } this.emit('truncate', this._data); // Clear all the data from the collection this._data.length = 0; // Re-create the primary index data this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._onChange(); this.deferEmit('change', {type: 'truncate'}); return this; }; /** * Modifies an existing document or documents in a collection. This will update * all matches for 'query' with the data held in 'update'. It will not overwrite * the matched documents with the update document. * * @param {Object} obj The document object to upsert or an array containing * documents to upsert. * * If the document contains a primary key field (based on the collections's primary * key) then the database will search for an existing document with a matching id. * If a matching document is found, the document will be updated. Any keys that * match keys on the existing document will be overwritten with new data. Any keys * that do not currently exist on the document will be added to the document. * * If the document does not contain an id or the id passed does not match an existing * document, an insert is performed instead. If no id is present a new primary key * id is provided for the item. * * @param {Function=} callback Optional callback method. * @returns {Object} An object containing two keys, "op" contains either "insert" or * "update" depending on the type of operation that was performed and "result" * contains the return data from the operation used. */ Collection.prototype.upsert = function (obj, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (obj) { var queue = this._deferQueue.upsert, deferThreshold = this._deferThreshold.upsert; var returnData = {}, query, i; // Determine if the object passed is an array or not if (obj instanceof Array) { if (obj.length > deferThreshold) { // Break up upsert into blocks this._deferQueue.upsert = queue.concat(obj); // Fire off the insert queue handler this.processQueue('upsert', callback); return {}; } else { // Loop the array and upsert each item returnData = []; for (i = 0; i < obj.length; i++) { returnData.push(this.upsert(obj[i])); } if (callback) { callback(); } return returnData; } } // Determine if the operation is an insert or an update if (obj[this._primaryKey]) { // Check if an object with this primary key already exists query = {}; query[this._primaryKey] = obj[this._primaryKey]; if (this._primaryIndex.lookup(query)[0]) { // The document already exists with this id, this operation is an update returnData.op = 'update'; } else { // No document with this id exists, this operation is an insert returnData.op = 'insert'; } } else { // The document passed does not contain an id, this operation is an insert returnData.op = 'insert'; } switch (returnData.op) { case 'insert': returnData.result = this.insert(obj); break; case 'update': returnData.result = this.update(query, obj); break; default: break; } return returnData; } else { if (callback) { callback(); } } return {}; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ Collection.prototype.filter = function (query, func, options) { return (this.find(query, options)).filter(func); }; /** * Executes a method against each document that matches query and then executes * an update based on the return data of the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the update. * @param {Object=} options Optional options object passed to the initial find call. * @returns {Array} */ Collection.prototype.filterUpdate = function (query, func, options) { var items = this.find(query, options), results = [], singleItem, singleQuery, singleUpdate, pk = this.primaryKey(), i; for (i = 0; i < items.length; i++) { singleItem = items[i]; singleUpdate = func(singleItem); if (singleUpdate) { singleQuery = {}; singleQuery[pk] = singleItem[pk]; results.push(this.update(singleQuery, singleUpdate)); } } return results; }; /** * Modifies an existing document or documents in a collection. This will update * all matches for 'query' with the data held in 'update'. It will not overwrite * the matched documents with the update document. * * @param {Object} query The query that must be matched for a document to be * operated on. * @param {Object} update The object containing updated key/values. Any keys that * match keys on the existing document will be overwritten with this data. Any * keys that do not currently exist on the document will be added to the document. * @param {Object=} options An options object. * @returns {Array} The items that were updated. */ Collection.prototype.update = function (query, update, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // Decouple the update data update = this.decouple(update); // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); this.convertToFdb(update); } // Handle transform update = this.transformIn(update); if (this.debug()) { console.log(this.logIdentifier() + ' Updating some data'); } var self = this, op = this._metrics.create('update'), dataSet, updated, updateCall = function (referencedDoc) { var oldDoc = self.decouple(referencedDoc), newDoc, triggerOperation, result; if (self.willTrigger(self.TYPE_UPDATE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_UPDATE, self.PHASE_AFTER)) { newDoc = self.decouple(referencedDoc); triggerOperation = { type: 'update', query: self.decouple(query), update: self.decouple(update), options: self.decouple(options), op: op }; // Update newDoc with the update criteria so we know what the data will look // like AFTER the update is processed result = self.updateObject(newDoc, triggerOperation.update, triggerOperation.query, triggerOperation.options, ''); if (self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_BEFORE, referencedDoc, newDoc) !== false) { // No triggers complained so let's execute the replacement of the existing // object with the new one result = self.updateObject(referencedDoc, newDoc, triggerOperation.query, triggerOperation.options, ''); // NOTE: If for some reason we would only like to fire this event if changes are actually going // to occur on the object from the proposed update then we can add "result &&" to the if self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_AFTER, oldDoc, newDoc); } else { // Trigger cancelled operation so tell result that it was not updated result = false; } } else { // No triggers complained so let's execute the replacement of the existing // object with the new one result = self.updateObject(referencedDoc, update, query, options, ''); } // Inform indexes of the change self._updateIndexes(oldDoc, referencedDoc); return result; }; op.start(); op.time('Retrieve documents to update'); dataSet = this.find(query, {$decouple: false}); op.time('Retrieve documents to update'); if (dataSet.length) { op.time('Update documents'); updated = dataSet.filter(updateCall); op.time('Update documents'); if (updated.length) { op.time('Resolve chains'); this.chainSend('update', { query: query, update: update, dataSet: dataSet }, options); op.time('Resolve chains'); this._onUpdate(updated); this._onChange(); this.deferEmit('change', {type: 'update', data: updated}); } } op.stop(); // TODO: Should we decouple the updated array before return by default? return updated || []; }; /** * Replaces an existing object with data from the new object without * breaking data references. * @param {Object} currentObj The object to alter. * @param {Object} newObj The new object to overwrite the existing one with. * @returns {*} Chain. * @private */ Collection.prototype._replaceObj = function (currentObj, newObj) { var i; // Check if the new document has a different primary key value from the existing one // Remove item from indexes this._removeFromIndexes(currentObj); // Remove existing keys from current object for (i in currentObj) { if (currentObj.hasOwnProperty(i)) { delete currentObj[i]; } } // Add new keys to current object for (i in newObj) { if (newObj.hasOwnProperty(i)) { currentObj[i] = newObj[i]; } } // Update the item in the primary index if (!this._insertIntoIndexes(currentObj)) { throw(this.logIdentifier() + ' Primary key violation in update! Key violated: ' + currentObj[this._primaryKey]); } // Update the object in the collection data //this._data.splice(this._data.indexOf(currentObj), 1, newObj); return this; }; /** * Helper method to update a document from it's id. * @param {String} id The id of the document. * @param {Object} update The object containing the key/values to update to. * @returns {Array} The items that were updated. */ Collection.prototype.updateById = function (id, update) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.update(searchObj, update); }; /** * Internal method for document updating. * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update the document with. * @param {Object} query The query object that we need to match to perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, if none is specified * default is to set new data against matching fields. * @returns {Boolean} True if the document was updated with new / changed data or * false if it was not updated because the data was the same. * @private */ Collection.prototype.updateObject = function (doc, update, query, options, path, opType) { // TODO: This method is long, try to break it into smaller pieces update = this.decouple(update); // Clear leading dots from path path = path || ''; if (path.substr(0, 1) === '.') { path = path.substr(1, path.length -1); } //var oldDoc = this.decouple(doc), var updated = false, recurseUpdated = false, operation, tmpArray, tmpIndex, tmpCount, tempIndex, pathInstance, sourceIsArray, updateIsArray, i; // Loop each key in the update object for (i in update) { if (update.hasOwnProperty(i)) { // Reset operation flag operation = false; // Check if the property starts with a dollar (function) if (i.substr(0, 1) === '$') { // Check for commands switch (i) { case '$key': case '$index': case '$data': case '$min': case '$max': // Ignore some operators operation = true; break; case '$each': operation = true; // Loop over the array of updates and run each one tmpCount = update.$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { recurseUpdated = this.updateObject(doc, update.$each[tmpIndex], query, options, path); if (recurseUpdated) { updated = true; } } updated = updated || recurseUpdated; break; default: operation = true; // Now run the operation recurseUpdated = this.updateObject(doc, update[i], query, options, path, i); updated = updated || recurseUpdated; break; } } // Check if the key has a .$ at the end, denoting an array lookup if (this._isPositionalKey(i)) { operation = true; // Modify i to be the name of the field i = i.substr(0, i.length - 2); pathInstance = new Path(path + '.' + i); // Check if the key is an array and has items if (doc[i] && doc[i] instanceof Array && doc[i].length) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], pathInstance.value(query)[0], options, '', {})) { tmpArray.push(tmpIndex); } } // Loop the items that matched and update them for (tmpIndex = 0; tmpIndex < tmpArray.length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpArray[tmpIndex]], update[i + '.$'], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } } if (!operation) { if (!opType && typeof(update[i]) === 'object') { if (doc[i] !== null && typeof(doc[i]) === 'object') { // Check if we are dealing with arrays sourceIsArray = doc[i] instanceof Array; updateIsArray = update[i] instanceof Array; if (sourceIsArray || updateIsArray) { // Check if the update is an object and the doc is an array if (!updateIsArray && sourceIsArray) { // Update is an object, source is an array so match the array items // with our query object to find the one to update inside this array // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpIndex], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { // Either both source and update are arrays or the update is // an array and the source is not, so set source to update if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { // The doc key is an object so traverse the // update further recurseUpdated = this.updateObject(doc[i], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { switch (opType) { case '$inc': var doUpdate = true; // Check for a $min / $max operator if (update[i] > 0) { if (update.$max) { // Check current value if (doc[i] >= update.$max) { // Don't update doUpdate = false; } } } else if (update[i] < 0) { if (update.$min) { // Check current value if (doc[i] <= update.$min) { // Don't update doUpdate = false; } } } if (doUpdate) { this._updateIncrement(doc, i, update[i]); updated = true; } break; case '$cast': // Casts a property to the type specified if it is not already // that type. If the cast is an array or an object and the property // is not already that type a new array or object is created and // set to the property, overwriting the previous value switch (update[i]) { case 'array': if (!(doc[i] instanceof Array)) { // Cast to an array this._updateProperty(doc, i, update.$data || []); updated = true; } break; case 'object': if (!(doc[i] instanceof Object) || (doc[i] instanceof Array)) { // Cast to an object this._updateProperty(doc, i, update.$data || {}); updated = true; } break; case 'number': if (typeof doc[i] !== 'number') { // Cast to a number this._updateProperty(doc, i, Number(doc[i])); updated = true; } break; case 'string': if (typeof doc[i] !== 'string') { // Cast to a string this._updateProperty(doc, i, String(doc[i])); updated = true; } break; default: throw(this.logIdentifier() + ' Cannot update cast to unknown type: ' + update[i]); } break; case '$push': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Check for a $position modifier with an $each if (update[i].$position !== undefined && update[i].$each instanceof Array) { // Grab the position to insert at tempIndex = update[i].$position; // Loop the each array and push each item tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updateSplicePush(doc[i], tempIndex + tmpIndex, update[i].$each[tmpIndex]); } } else if (update[i].$each instanceof Array) { // Do a loop over the each to push multiple items tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updatePush(doc[i], update[i].$each[tmpIndex]); } } else { // Do a standard push this._updatePush(doc[i], update[i]); } updated = true; } else { throw(this.logIdentifier() + ' Cannot push to a key that is not an array! (' + i + ')'); } break; case '$pull': if (doc[i] instanceof Array) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { tmpArray.push(tmpIndex); } } tmpCount = tmpArray.length; // Now loop the pull array and remove items to be pulled while (tmpCount--) { this._updatePull(doc[i], tmpArray[tmpCount]); updated = true; } } break; case '$pullAll': if (doc[i] instanceof Array) { if (update[i] instanceof Array) { tmpArray = doc[i]; tmpCount = tmpArray.length; if (tmpCount > 0) { // Now loop the pull array and remove items to be pulled while (tmpCount--) { for (tempIndex = 0; tempIndex < update[i].length; tempIndex++) { if (tmpArray[tmpCount] === update[i][tempIndex]) { this._updatePull(doc[i], tmpCount); tmpCount--; updated = true; } } if (tmpCount < 0) { break; } } } } else { throw(this.logIdentifier() + ' Cannot pullAll without being given an array of values to pull! (' + i + ')'); } } break; case '$addToSet': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Loop the target array and check for existence of item var targetArr = doc[i], targetArrIndex, targetArrCount = targetArr.length, objHash, addObj = true, optionObj = (options && options.$addToSet), hashMode, pathSolver; // Check if we have an options object for our operation if (update[i].$key) { hashMode = false; pathSolver = new Path(update[i].$key); objHash = pathSolver.value(update[i])[0]; // Remove the key from the object before we add it delete update[i].$key; } else if (optionObj && optionObj.key) { hashMode = false; pathSolver = new Path(optionObj.key); objHash = pathSolver.value(update[i])[0]; } else { objHash = this.jStringify(update[i]); hashMode = true; } for (targetArrIndex = 0; targetArrIndex < targetArrCount; targetArrIndex++) { if (hashMode) { // Check if objects match via a string hash (JSON) if (this.jStringify(targetArr[targetArrIndex]) === objHash) { // The object already exists, don't add it addObj = false; break; } } else { // Check if objects match based on the path if (objHash === pathSolver.value(targetArr[targetArrIndex])[0]) { // The object already exists, don't add it addObj = false; break; } } } if (addObj) { this._updatePush(doc[i], update[i]); updated = true; } } else { throw(this.logIdentifier() + ' Cannot addToSet on a key that is not an array! (' + i + ')'); } break; case '$splicePush': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update.$index; if (tempIndex !== undefined) { delete update.$index; // Check for out of bounds index if (tempIndex > doc[i].length) { tempIndex = doc[i].length; } this._updateSplicePush(doc[i], tempIndex, update[i]); updated = true; } else { throw(this.logIdentifier() + ' Cannot splicePush without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePush with a key that is not an array! (' + i + ')'); } break; case '$move': if (doc[i] instanceof Array) { // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { var moveToIndex = update.$index; if (moveToIndex !== undefined) { delete update.$index; this._updateSpliceMove(doc[i], tmpIndex, moveToIndex); updated = true; } else { throw(this.logIdentifier() + ' Cannot move without a $index integer value!'); } break; } } } else { throw(this.logIdentifier() + ' Cannot move on a key that is not an array! (' + i + ')'); } break; case '$mul': this._updateMultiply(doc, i, update[i]); updated = true; break; case '$rename': this._updateRename(doc, i, update[i]); updated = true; break; case '$overwrite': this._updateOverwrite(doc, i, update[i]); updated = true; break; case '$unset': this._updateUnset(doc, i); updated = true; break; case '$clear': this._updateClear(doc, i); updated = true; break; case '$pop': if (doc[i] instanceof Array) { if (this._updatePop(doc[i], update[i])) { updated = true; } } else { throw(this.logIdentifier() + ' Cannot pop from a key that is not an array! (' + i + ')'); } break; case '$toggle': // Toggle the boolean property between true and false this._updateProperty(doc, i, !doc[i]); updated = true; break; default: if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } break; } } } } } return updated; }; /** * Determines if the passed key has an array positional mark (a dollar at the end * of its name). * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ Collection.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Removes any documents from the collection that match the search query * key/values. * @param {Object} query The query object. * @param {Object=} options An options object. * @param {Function=} callback A callback method. * @returns {Array} An array of the documents that were removed. */ Collection.prototype.remove = function (query, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var self = this, dataSet, index, arrIndex, returnArr, removeMethod, triggerOperation, doc, newDoc; if (typeof(options) === 'function') { callback = options; options = {}; } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (query instanceof Array) { returnArr = []; for (arrIndex = 0; arrIndex < query.length; arrIndex++) { returnArr.push(this.remove(query[arrIndex], {noEmit: true})); } if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } if (callback) { callback(false, returnArr); } return returnArr; } else { dataSet = this.find(query, {$decouple: false}); if (dataSet.length) { removeMethod = function (dataItem) { // Remove the item from the collection's indexes self._removeFromIndexes(dataItem); // Remove data from internal stores index = self._data.indexOf(dataItem); self._dataRemoveAtIndex(index); }; // Remove the data from the collection for (var i = 0; i < dataSet.length; i++) { doc = dataSet[i]; if (self.willTrigger(self.TYPE_REMOVE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_REMOVE, self.PHASE_AFTER)) { triggerOperation = { type: 'remove' }; newDoc = self.decouple(doc); if (self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_BEFORE, newDoc, newDoc) !== false) { // The trigger didn't ask to cancel so execute the removal method removeMethod(doc); self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_AFTER, newDoc, newDoc); } } else { // No triggers to execute removeMethod(doc); } } //op.time('Resolve chains'); this.chainSend('remove', { query: query, dataSet: dataSet }, options); //op.time('Resolve chains'); if (!options || (options && !options.noEmit)) { this._onRemove(dataSet); } this._onChange(); this.deferEmit('change', {type: 'remove', data: dataSet}); } if (callback) { callback(false, dataSet); } return dataSet; } }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. * @returns {Array} An array of documents that were removed. */ Collection.prototype.removeById = function (id) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.remove(searchObj); }; /** * Processes a deferred action queue. * @param {String} type The queue name to process. * @param {Function} callback A method to call when the queue has processed. * @param {Object=} resultObj A temp object to hold results in. */ Collection.prototype.processQueue = function (type, callback, resultObj) { var self = this, queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type], dataArr, result; resultObj = resultObj || { deferred: true }; if (queue.length) { // Process items up to the threshold if (queue.length) { if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } result = self[type](dataArr); switch (type) { case 'insert': resultObj.inserted = resultObj.inserted || []; resultObj.failed = resultObj.failed || []; resultObj.inserted = resultObj.inserted.concat(result.inserted); resultObj.failed = resultObj.failed.concat(result.failed); break; } } // Queue another process setTimeout(function () { self.processQueue.call(self, type, callback, resultObj); }, deferTime); } else { if (callback) { callback(resultObj); } } // Check if all queues are complete if (!this.isProcessingQueue()) { this.emit('queuesComplete'); } }; /** * Checks if any CRUD operations have been deferred and are still waiting to * be processed. * @returns {Boolean} True if there are still deferred CRUD operations to process * or false if all queues are clear. */ Collection.prototype.isProcessingQueue = function () { var i; for (i in this._deferQueue) { if (this._deferQueue.hasOwnProperty(i)) { if (this._deferQueue[i].length) { return true; } } } return false; }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Function=} callback Optional callback called once action is complete. * objects to insert into the collection. */ Collection.prototype.insert = function (data, index, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (typeof(index) === 'function') { callback = index; index = this._data.length; } else if (index === undefined) { index = this._data.length; } data = this.transformIn(data); return this._insertHandle(data, index, callback); }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Function=} callback Optional callback called once action is complete. * objects to insert into the collection. */ Collection.prototype._insertHandle = function (data, index, callback) { var //self = this, queue = this._deferQueue.insert, deferThreshold = this._deferThreshold.insert, //deferTime = this._deferTime.insert, inserted = [], failed = [], insertResult, resultObj, i; if (data instanceof Array) { // Check if there are more insert items than the insert defer // threshold, if so, break up inserts so we don't tie up the // ui or thread if (data.length > deferThreshold) { // Break up insert into blocks this._deferQueue.insert = queue.concat(data); // Fire off the insert queue handler this.processQueue('insert', callback); return; } else { // Loop the array and add items for (i = 0; i < data.length; i++) { insertResult = this._insert(data[i], index + i); if (insertResult === true) { inserted.push(data[i]); } else { failed.push({ doc: data[i], reason: insertResult }); } } } } else { // Store the data item insertResult = this._insert(data, index); if (insertResult === true) { inserted.push(data); } else { failed.push({ doc: data, reason: insertResult }); } } //op.time('Resolve chains'); this.chainSend('insert', data, {index: index}); //op.time('Resolve chains'); resultObj = { deferred: false, inserted: inserted, failed: failed }; this._onInsert(inserted, failed); if (callback) { callback(resultObj); } this._onChange(); this.deferEmit('change', {type: 'insert', data: inserted}); return resultObj; }; /** * Internal method to insert a document into the collection. Will * check for index violations before allowing the document to be inserted. * @param {Object} doc The document to insert after passing index violation * tests. * @param {Number=} index Optional index to insert the document at. * @returns {Boolean|Object} True on success, false if no document passed, * or an object containing details about an index violation if one occurred. * @private */ Collection.prototype._insert = function (doc, index) { if (doc) { var self = this, indexViolation, triggerOperation, insertMethod, newDoc; this.ensurePrimaryKey(doc); // Check indexes are not going to be broken by the document indexViolation = this.insertIndexViolation(doc); insertMethod = function (doc) { // Add the item to the collection's indexes self._insertIntoIndexes(doc); // Check index overflow if (index > self._data.length) { index = self._data.length; } // Insert the document self._dataInsertAtIndex(index, doc); }; if (!indexViolation) { if (self.willTrigger(self.TYPE_INSERT, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { triggerOperation = { type: 'insert' }; if (self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_BEFORE, {}, doc) !== false) { insertMethod(doc); if (self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { // Clone the doc so that the programmer cannot update the internal document // on the "after" phase trigger newDoc = self.decouple(doc); self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_AFTER, {}, newDoc); } } else { // The trigger just wants to cancel the operation return false; } } else { // No triggers to execute insertMethod(doc); } return true; } else { return 'Index violation in index: ' + indexViolation; } } return 'No document passed to insert'; }; /** * Inserts a document into the internal collection data array at * Inserts a document into the internal collection data array at * the specified index. * @param {number} index The index to insert at. * @param {object} doc The document to insert. * @private */ Collection.prototype._dataInsertAtIndex = function (index, doc) { this._data.splice(index, 0, doc); }; /** * Removes a document from the internal collection data array at * the specified index. * @param {number} index The index to remove from. * @private */ Collection.prototype._dataRemoveAtIndex = function (index) { this._data.splice(index, 1); }; /** * Replaces all data in the collection's internal data array with * the passed array of data. * @param {array} data The array of data to replace existing data with. * @private */ Collection.prototype._dataReplace = function (data) { // Clear the array - using a while loop with pop is by far the // fastest way to clear an array currently while (this._data.length) { this._data.pop(); } // Append new items to the array this._data = this._data.concat(data); }; /** * Inserts a document into the collection indexes. * @param {Object} doc The document to insert. * @private */ Collection.prototype._insertIntoIndexes = function (doc) { var arr = this._indexByName, arrIndex, violated, jString = this.jStringify(doc); // Insert to primary key index violated = this._primaryIndex.uniqueSet(doc[this._primaryKey], doc); this._primaryCrc.uniqueSet(doc[this._primaryKey], jString); this._crcLookup.uniqueSet(jString, doc); // Insert into other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].insert(doc); } } return violated; }; /** * Removes a document from the collection indexes. * @param {Object} doc The document to remove. * @private */ Collection.prototype._removeFromIndexes = function (doc) { var arr = this._indexByName, arrIndex, jString = this.jStringify(doc); // Remove from primary key index this._primaryIndex.unSet(doc[this._primaryKey]); this._primaryCrc.unSet(doc[this._primaryKey]); this._crcLookup.unSet(jString); // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].remove(doc); } } }; /** * Updates collection index data for the passed document. * @param {Object} oldDoc The old document as it was before the update. * @param {Object} newDoc The document as it now is after the update. * @private */ Collection.prototype._updateIndexes = function (oldDoc, newDoc) { this._removeFromIndexes(oldDoc); this._insertIntoIndexes(newDoc); }; /** * Rebuild collection indexes. * @private */ Collection.prototype._rebuildIndexes = function () { var arr = this._indexByName, arrIndex; // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].rebuild(); } } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param {Object} query The query object to generate the subset with. * @param {Object=} options An options object. * @returns {*} */ Collection.prototype.subset = function (query, options) { var result = this.find(query, options); return new Collection() .subsetOf(this) .primaryKey(this._primaryKey) .setData(result); }; /** * Gets / sets the collection that this collection is a subset of. * @param {Collection=} collection The collection to set as the parent of this subset. * @returns {Collection} */ Shared.synthesize(Collection.prototype, 'subsetOf'); /** * Checks if the collection is a subset of the passed collection. * @param {Collection} collection The collection to test against. * @returns {Boolean} True if the passed collection is the parent of * the current collection. */ Collection.prototype.isSubsetOf = function (collection) { return this._subsetOf === collection; }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ Collection.prototype.distinct = function (key, query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var data = this.find(query, options), pathSolver = new Path(key), valueUsed = {}, distinctValues = [], value, i; // Loop the data and build array of distinct values for (i = 0; i < data.length; i++) { value = pathSolver.value(data[i])[0]; if (value && !valueUsed[value]) { valueUsed[value] = true; distinctValues.push(value); } } return distinctValues; }; /** * Helper method to find a document by it's id. * @param {String} id The id of the document. * @param {Object=} options The options object, allowed keys are sort and limit. * @returns {Array} The items that were updated. */ Collection.prototype.findById = function (id, options) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.find(searchObj, options)[0]; }; /** * Finds all documents that contain the passed string or search object * regardless of where the string might occur within the document. This * will match strings from the start, middle or end of the document's * string (partial match). * @param search The string to search for. Case sensitive. * @param options A standard find() options object. * @returns {Array} An array of documents that matched the search string. */ Collection.prototype.peek = function (search, options) { // Loop all items var arr = this._data, arrCount = arr.length, arrIndex, arrItem, tempColl = new Collection(), typeOfSearch = typeof search; if (typeOfSearch === 'string') { for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Get json representation of object arrItem = this.jStringify(arr[arrIndex]); // Check if string exists in object json if (arrItem.indexOf(search) > -1) { // Add this item to the temp collection tempColl.insert(arr[arrIndex]); } } return tempColl.find({}, options); } else { return this.find(search, options); } }; /** * Provides a query plan / operations log for a query. * @param {Object} query The query to execute. * @param {Object=} options Optional options object. * @returns {Object} The query plan. */ Collection.prototype.explain = function (query, options) { var result = this.find(query, options); return result.__fdbOp._data; }; /** * Generates an options object with default values or adds default * values to a passed object if those values are not currently set * to anything. * @param {object=} obj Optional options object to modify. * @returns {object} The options object. */ Collection.prototype.options = function (obj) { obj = obj || {}; obj.$decouple = obj.$decouple !== undefined ? obj.$decouple : true; obj.$explain = obj.$explain !== undefined ? obj.$explain : false; return obj; }; /** * Queries the collection based on the query object passed. * @param {Object} query The query key/values that a document must match in * order for it to be returned in the result array. * @param {Object=} options An optional options object. * @param {Function=} callback !! DO NOT USE, THIS IS NON-OPERATIONAL !! * Optional callback. If specified the find process * will not return a value and will assume that you wish to operate under an * async mode. This will break up large find requests into smaller chunks and * process them in a non-blocking fashion allowing large datasets to be queried * without causing the browser UI to pause. Results from this type of operation * will be passed back to the callback once completed. * * @returns {Array} The results array from the find operation, containing all * documents that matched the query. */ Collection.prototype.find = function (query, options, callback) { // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (callback) { // Check the size of the collection's data array // Split operation into smaller tasks and callback when complete callback('Callbacks for the find() operation are not yet implemented!', []); return []; } return this._find.apply(this, arguments); }; Collection.prototype._find = function (query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This method is quite long, break into smaller pieces query = query || {}; options = this.options(options); var op = this._metrics.create('find'), pk = this.primaryKey(), self = this, analysis, scanLength, requiresTableScan = true, resultArr, joinCollectionIndex, joinIndex, joinCollection = {}, joinQuery, joinPath, joinCollectionName, joinCollectionInstance, joinMatch, joinMatchIndex, joinSearchQuery, joinSearchOptions, joinMulti, joinRequire, joinFindResults, joinFindResult, joinItem, joinPrefix, resultCollectionName, resultIndex, resultRemove = [], index, i, j, k, l, fieldListOn = [], fieldListOff = [], elemMatchPathSolver, elemMatchSubArr, elemMatchSpliceArr, matcherTmpOptions = {}, result, cursor = {}, //renameFieldMethod, //renameFieldPath, matcher = function (doc) { return self._match(doc, query, options, 'and', matcherTmpOptions); }; op.start(); if (query) { // Get query analysis to execute best optimised code path op.time('analyseQuery'); analysis = this._analyseQuery(self.decouple(query), options, op); op.time('analyseQuery'); op.data('analysis', analysis); if (analysis.hasJoin && analysis.queriesJoin) { // The query has a join and tries to limit by it's joined data // Get an instance reference to the join collections op.time('joinReferences'); for (joinIndex = 0; joinIndex < analysis.joinsOn.length; joinIndex++) { joinCollectionName = analysis.joinsOn[joinIndex]; joinPath = new Path(analysis.joinQueries[joinCollectionName]); joinQuery = joinPath.value(query)[0]; joinCollection[analysis.joinsOn[joinIndex]] = this._db.collection(analysis.joinsOn[joinIndex]).subset(joinQuery); // Remove join clause from main query delete query[analysis.joinQueries[joinCollectionName]]; } op.time('joinReferences'); } // Check if an index lookup can be used to return this result if (analysis.indexMatch.length && (!options || (options && !options.$skipIndex))) { op.data('index.potential', analysis.indexMatch); op.data('index.used', analysis.indexMatch[0].index); // Get the data from the index op.time('indexLookup'); resultArr = analysis.indexMatch[0].lookup || []; op.time('indexLookup'); // Check if the index coverage is all keys, if not we still need to table scan it if (analysis.indexMatch[0].keyData.totalKeyCount === analysis.indexMatch[0].keyData.score) { // Don't require a table scan to find relevant documents requiresTableScan = false; } } else { op.flag('usedIndex', false); } if (requiresTableScan) { if (resultArr && resultArr.length) { scanLength = resultArr.length; op.time('tableScan: ' + scanLength); // Filter the source data and return the result resultArr = resultArr.filter(matcher); } else { // Filter the source data and return the result scanLength = this._data.length; op.time('tableScan: ' + scanLength); resultArr = this._data.filter(matcher); } op.time('tableScan: ' + scanLength); } // Order the array if we were passed a sort clause if (options.$orderBy) { op.time('sort'); resultArr = this.sort(options.$orderBy, resultArr); op.time('sort'); } if (options.$page !== undefined && options.$limit !== undefined) { // Record paging data cursor.page = options.$page; cursor.pages = Math.ceil(resultArr.length / options.$limit); cursor.records = resultArr.length; // Check if we actually need to apply the paging logic if (options.$page && options.$limit > 0) { op.data('cursor', cursor); // Skip to the page specified based on limit resultArr.splice(0, options.$page * options.$limit); } } if (options.$skip) { cursor.skip = options.$skip; // Skip past the number of records specified resultArr.splice(0, options.$skip); op.data('skip', options.$skip); } if (options.$limit && resultArr && resultArr.length > options.$limit) { cursor.limit = options.$limit; resultArr.length = options.$limit; op.data('limit', options.$limit); } if (options.$decouple) { // Now decouple the data from the original objects op.time('decouple'); resultArr = this.decouple(resultArr); op.time('decouple'); op.data('flag.decouple', true); } // Now process any joins on the final data if (options.$join) { for (joinCollectionIndex = 0; joinCollectionIndex < options.$join.length; joinCollectionIndex++) { for (joinCollectionName in options.$join[joinCollectionIndex]) { if (options.$join[joinCollectionIndex].hasOwnProperty(joinCollectionName)) { // Set the key to store the join result in to the collection name by default resultCollectionName = joinCollectionName; // Get the join collection instance from the DB if (joinCollection[joinCollectionName]) { joinCollectionInstance = joinCollection[joinCollectionName]; } else { joinCollectionInstance = this._db.collection(joinCollectionName); } // Get the match data for the join joinMatch = options.$join[joinCollectionIndex][joinCollectionName]; // Loop our result data array for (resultIndex = 0; resultIndex < resultArr.length; resultIndex++) { // Loop the join conditions and build a search object from them joinSearchQuery = {}; joinMulti = false; joinRequire = false; joinPrefix = ''; for (joinMatchIndex in joinMatch) { if (joinMatch.hasOwnProperty(joinMatchIndex)) { // Check the join condition name for a special command operator if (joinMatchIndex.substr(0, 1) === '$') { // Special command switch (joinMatchIndex) { case '$where': if (joinMatch[joinMatchIndex].query) { joinSearchQuery = joinMatch[joinMatchIndex].query; } if (joinMatch[joinMatchIndex].options) { joinSearchOptions = joinMatch[joinMatchIndex].options; } break; case '$as': // Rename the collection when stored in the result document resultCollectionName = joinMatch[joinMatchIndex]; break; case '$multi': // Return an array of documents instead of a single matching document joinMulti = joinMatch[joinMatchIndex]; break; case '$require': // Remove the result item if no matching join data is found joinRequire = joinMatch[joinMatchIndex]; break; case '$prefix': // Add a prefix to properties mixed in joinPrefix = joinMatch[joinMatchIndex]; break; default: break; } } else { // Get the data to match against and store in the search object // Resolve complex referenced query joinSearchQuery[joinMatchIndex] = self._resolveDynamicQuery(joinMatch[joinMatchIndex], resultArr[resultIndex]); } } } // Do a find on the target collection against the match data joinFindResults = joinCollectionInstance.find(joinSearchQuery, joinSearchOptions); // Check if we require a joined row to allow the result item if (!joinRequire || (joinRequire && joinFindResults[0])) { // Join is not required or condition is met if (resultCollectionName === '$root') { // The property name to store the join results in is $root // which means we need to mixin the results but this only // works if joinMulti is disabled if (joinMulti !== false) { // Throw an exception here as this join is not physically possible! throw(this.logIdentifier() + ' Cannot combine [$as: "$root"] with [$joinMulti: true] in $join clause!'); } // Mixin the result joinFindResult = joinFindResults[0]; joinItem = resultArr[resultIndex]; for (l in joinFindResult) { if (joinFindResult.hasOwnProperty(l) && joinItem[joinPrefix + l] === undefined) { // Properties are only mixed in if they do not already exist // in the target item (are undefined). Using a prefix denoted via // $prefix is a good way to prevent property name conflicts joinItem[joinPrefix + l] = joinFindResult[l]; } } } else { resultArr[resultIndex][resultCollectionName] = joinMulti === false ? joinFindResults[0] : joinFindResults; } } else { // Join required but condition not met, add item to removal queue resultRemove.push(resultArr[resultIndex]); } } } } } op.data('flag.join', true); } // Process removal queue if (resultRemove.length) { op.time('removalQueue'); for (i = 0; i < resultRemove.length; i++) { index = resultArr.indexOf(resultRemove[i]); if (index > -1) { resultArr.splice(index, 1); } } op.time('removalQueue'); } if (options.$transform) { op.time('transform'); for (i = 0; i < resultArr.length; i++) { resultArr.splice(i, 1, options.$transform(resultArr[i])); } op.time('transform'); op.data('flag.transform', true); } // Process transforms if (this._transformEnabled && this._transformOut) { op.time('transformOut'); resultArr = this.transformOut(resultArr); op.time('transformOut'); } op.data('results', resultArr.length); } else { resultArr = []; } // Check for an $as operator in the options object and if it exists // iterate over the fields and generate a rename function that will // operate over the entire returned data array and rename each object's // fields to their new names // TODO: Enable $as in collection find to allow renaming fields /*if (options.$as) { renameFieldPath = new Path(); renameFieldMethod = function (obj, oldFieldPath, newFieldName) { renameFieldPath.path(oldFieldPath); renameFieldPath.rename(newFieldName); }; for (i in options.$as) { if (options.$as.hasOwnProperty(i)) { } } }*/ // Generate a list of fields to limit data by // Each property starts off being enabled by default (= 1) then // if any property is explicitly specified as 1 then all switch to // zero except _id. // // Any that are explicitly set to zero are switched off. op.time('scanFields'); for (i in options) { if (options.hasOwnProperty(i) && i.indexOf('$') !== 0) { if (options[i] === 1) { fieldListOn.push(i); } else if (options[i] === 0) { fieldListOff.push(i); } } } op.time('scanFields'); // Limit returned fields by the options data if (fieldListOn.length || fieldListOff.length) { op.data('flag.limitFields', true); op.data('limitFields.on', fieldListOn); op.data('limitFields.off', fieldListOff); op.time('limitFields'); // We have explicit fields switched on or off for (i = 0; i < resultArr.length; i++) { result = resultArr[i]; for (j in result) { if (result.hasOwnProperty(j)) { if (fieldListOn.length) { // We have explicit fields switched on so remove all fields // that are not explicitly switched on // Check if the field name is not the primary key if (j !== pk) { if (fieldListOn.indexOf(j) === -1) { // This field is not in the on list, remove it delete result[j]; } } } if (fieldListOff.length) { // We have explicit fields switched off so remove fields // that are explicitly switched off if (fieldListOff.indexOf(j) > -1) { // This field is in the off list, remove it delete result[j]; } } } } } op.time('limitFields'); } // Now run any projections on the data required if (options.$elemMatch) { op.data('flag.elemMatch', true); op.time('projection-elemMatch'); for (i in options.$elemMatch) { if (options.$elemMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemMatch[i], options, '', {})) { // The item matches the projection query so set the sub-array // to an array that ONLY contains the matching item and then // exit the loop since we only want to match the first item elemMatchPathSolver.set(resultArr[j], i, [elemMatchSubArr[k]]); break; } } } } } } op.time('projection-elemMatch'); } if (options.$elemsMatch) { op.data('flag.elemsMatch', true); op.time('projection-elemsMatch'); for (i in options.$elemsMatch) { if (options.$elemsMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { elemMatchSpliceArr = []; // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemsMatch[i], options, '', {})) { // The item matches the projection query so add it to the final array elemMatchSpliceArr.push(elemMatchSubArr[k]); } } // Now set the final sub-array to the matched items elemMatchPathSolver.set(resultArr[j], i, elemMatchSpliceArr); } } } } op.time('projection-elemsMatch'); } op.stop(); resultArr.__fdbOp = op; resultArr.$cursor = cursor; return resultArr; }; Collection.prototype._resolveDynamicQuery = function (query, item) { var self = this, newQuery, propType, propVal, i; if (typeof query === 'string') { // Check if the property name starts with a back-reference if (query.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value return new Path(query.substr(3, query.length - 3)).value(item)[0]; } return new Path(query).value(item)[0]; } newQuery = {}; for (i in query) { if (query.hasOwnProperty(i)) { propType = typeof query[i]; propVal = query[i]; switch (propType) { case 'string': // Check if the property name starts with a back-reference if (propVal.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value newQuery[i] = new Path(propVal.substr(3, propVal.length - 3)).value(item)[0]; } else { newQuery[i] = propVal; } break; case 'object': newQuery[i] = self._resolveDynamicQuery(propVal, item); break; default: newQuery[i] = propVal; break; } } } return newQuery; }; /** * Returns one document that satisfies the specified query criteria. If multiple * documents satisfy the query, this method returns the first document to match * the query. * @returns {*} */ Collection.prototype.findOne = function () { return (this.find.apply(this, arguments))[0]; }; /** * Gets the index in the collection data array of the first item matched by * the passed query object. * @param {Object} query The query to run to find the item to return the index of. * @param {Object=} options An options object. * @returns {Number} */ Collection.prototype.indexOf = function (query, options) { var item = this.find(query, {$decouple: false})[0], sortedData; if (item) { if (!options || options && !options.$orderBy) { // Basic lookup from order of insert return this._data.indexOf(item); } else { // Trying to locate index based on query with sort order options.$decouple = false; sortedData = this.find(query, options); return sortedData.indexOf(item); } } return -1; }; /** * Returns the index of the document identified by the passed item's primary key. * @param {*} itemLookup The document whose primary key should be used to lookup * or the id to lookup. * @param {Object=} options An options object. * @returns {Number} The index the item with the matching primary key is occupying. */ Collection.prototype.indexOfDocById = function (itemLookup, options) { var item, sortedData; if (typeof itemLookup !== 'object') { item = this._primaryIndex.get(itemLookup); } else { item = this._primaryIndex.get(itemLookup[this._primaryKey]); } if (item) { if (!options || options && !options.$orderBy) { // Basic lookup return this._data.indexOf(item); } else { // Sorted lookup options.$decouple = false; sortedData = this.find({}, options); return sortedData.indexOf(item); } } return -1; }; /** * Removes a document from the collection by it's index in the collection's * data array. * @param {Number} index The index of the document to remove. * @returns {Object} The document that has been removed or false if none was * removed. */ Collection.prototype.removeByIndex = function (index) { var doc, docId; doc = this._data[index]; if (doc !== undefined) { doc = this.decouple(doc); docId = doc[this.primaryKey()]; return this.removeById(docId); } return false; }; /** * Gets / sets the collection transform options. * @param {Object} obj A collection transform options object. * @returns {*} */ Collection.prototype.transform = function (obj) { if (obj !== undefined) { if (typeof obj === "object") { if (obj.enabled !== undefined) { this._transformEnabled = obj.enabled; } if (obj.dataIn !== undefined) { this._transformIn = obj.dataIn; } if (obj.dataOut !== undefined) { this._transformOut = obj.dataOut; } } else { this._transformEnabled = obj !== false; } return this; } return { enabled: this._transformEnabled, dataIn: this._transformIn, dataOut: this._transformOut }; }; /** * Transforms data using the set transformIn method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformIn = function (data) { if (this._transformEnabled && this._transformIn) { if (data instanceof Array) { var finalArr = [], i; for (i = 0; i < data.length; i++) { finalArr[i] = this._transformIn(data[i]); } return finalArr; } else { return this._transformIn(data); } } return data; }; /** * Transforms data using the set transformOut method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformOut = function (data) { if (this._transformEnabled && this._transformOut) { if (data instanceof Array) { var finalArr = [], i; for (i = 0; i < data.length; i++) { finalArr[i] = this._transformOut(data[i]); } return finalArr; } else { return this._transformOut(data); } } return data; }; /** * Sorts an array of documents by the given sort path. * @param {*} sortObj The keys and orders the array objects should be sorted by. * @param {Array} arr The array of documents to sort. * @returns {Array} */ Collection.prototype.sort = function (sortObj, arr) { // Make sure we have an array object arr = arr || []; var sortArr = [], sortKey, sortSingleObj; for (sortKey in sortObj) { if (sortObj.hasOwnProperty(sortKey)) { sortSingleObj = {}; sortSingleObj[sortKey] = sortObj[sortKey]; sortSingleObj.___fdbKey = String(sortKey); sortArr.push(sortSingleObj); } } if (sortArr.length < 2) { // There is only one sort criteria, do a simple sort and return it return this._sort(sortObj, arr); } else { return this._bucketSort(sortArr, arr); } }; /** * Takes array of sort paths and sorts them into buckets before returning final * array fully sorted by multi-keys. * @param keyArr * @param arr * @returns {*} * @private */ Collection.prototype._bucketSort = function (keyArr, arr) { var keyObj = keyArr.shift(), arrCopy, bucketData, bucketOrder, bucketKey, buckets, i, finalArr = []; if (keyArr.length > 0) { // Sort array by bucket key arr = this._sort(keyObj, arr); // Split items into buckets bucketData = this.bucket(keyObj.___fdbKey, arr); bucketOrder = bucketData.order; buckets = bucketData.buckets; // Loop buckets and sort contents for (i = 0; i < bucketOrder.length; i++) { bucketKey = bucketOrder[i]; arrCopy = [].concat(keyArr); finalArr = finalArr.concat(this._bucketSort(arrCopy, buckets[bucketKey])); } return finalArr; } else { return this._sort(keyObj, arr); } }; /** * Sorts array by individual sort path. * @param key * @param arr * @returns {Array|*} * @private */ Collection.prototype._sort = function (key, arr) { var self = this, sorterMethod, pathSolver = new Path(), dataPath = pathSolver.parse(key, true)[0]; pathSolver.path(dataPath.path); if (dataPath.value === 1) { // Sort ascending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortAsc(valA, valB); }; } else if (dataPath.value === -1) { // Sort descending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortDesc(valA, valB); }; } else { throw(this.logIdentifier() + ' $orderBy clause has invalid direction: ' + dataPath.value + ', accepted values are 1 or -1 for ascending or descending!'); } return arr.sort(sorterMethod); }; /** * Takes an array of objects and returns a new object with the array items * split into buckets by the passed key. * @param {String} key The key to split the array into buckets by. * @param {Array} arr An array of objects. * @returns {Object} */ Collection.prototype.bucket = function (key, arr) { var i, oldField, field, fieldArr = [], buckets = {}; for (i = 0; i < arr.length; i++) { field = String(arr[i][key]); if (oldField !== field) { fieldArr.push(field); oldField = field; } buckets[field] = buckets[field] || []; buckets[field].push(arr[i]); } return { buckets: buckets, order: fieldArr }; }; /** * Internal method that takes a search query and options and returns an object * containing details about the query which can be used to optimise the search. * * @param query * @param options * @param op * @returns {Object} * @private */ Collection.prototype._analyseQuery = function (query, options, op) { var analysis = { queriesOn: [this._name], indexMatch: [], hasJoin: false, queriesJoin: false, joinQueries: {}, query: query, options: options }, joinCollectionIndex, joinCollectionName, joinCollections = [], joinCollectionReferences = [], queryPath, index, indexMatchData, indexRef, indexRefName, indexLookup, pathSolver, queryKeyCount, i; // Check if the query is a primary key lookup op.time('checkIndexes'); pathSolver = new Path(); queryKeyCount = pathSolver.countKeys(query); if (queryKeyCount) { if (query[this._primaryKey] !== undefined) { // Return item via primary key possible op.time('checkIndexMatch: Primary Key'); analysis.indexMatch.push({ lookup: this._primaryIndex.lookup(query, options), keyData: { matchedKeys: [this._primaryKey], totalKeyCount: queryKeyCount, score: 1 }, index: this._primaryIndex }); op.time('checkIndexMatch: Primary Key'); } // Check if an index can speed up the query for (i in this._indexById) { if (this._indexById.hasOwnProperty(i)) { indexRef = this._indexById[i]; indexRefName = indexRef.name(); op.time('checkIndexMatch: ' + indexRefName); indexMatchData = indexRef.match(query, options); if (indexMatchData.score > 0) { // This index can be used, store it indexLookup = indexRef.lookup(query, options); analysis.indexMatch.push({ lookup: indexLookup, keyData: indexMatchData, index: indexRef }); } op.time('checkIndexMatch: ' + indexRefName); if (indexMatchData.score === queryKeyCount) { // Found an optimal index, do not check for any more break; } } } op.time('checkIndexes'); // Sort array descending on index key count (effectively a measure of relevance to the query) if (analysis.indexMatch.length > 1) { op.time('findOptimalIndex'); analysis.indexMatch.sort(function (a, b) { if (a.keyData.score > b.keyData.score) { // This index has a higher score than the other return -1; } if (a.keyData.score < b.keyData.score) { // This index has a lower score than the other return 1; } // The indexes have the same score but can still be compared by the number of records // they return from the query. The fewer records they return the better so order by // record count if (a.keyData.score === b.keyData.score) { return a.lookup.length - b.lookup.length; } }); op.time('findOptimalIndex'); } } // Check for join data if (options.$join) { analysis.hasJoin = true; // Loop all join operations for (joinCollectionIndex = 0; joinCollectionIndex < options.$join.length; joinCollectionIndex++) { // Loop the join collections and keep a reference to them for (joinCollectionName in options.$join[joinCollectionIndex]) { if (options.$join[joinCollectionIndex].hasOwnProperty(joinCollectionName)) { joinCollections.push(joinCollectionName); // Check if the join uses an $as operator if ('$as' in options.$join[joinCollectionIndex][joinCollectionName]) { joinCollectionReferences.push(options.$join[joinCollectionIndex][joinCollectionName].$as); } else { joinCollectionReferences.push(joinCollectionName); } } } } // Loop the join collection references and determine if the query references // any of the collections that are used in the join. If there no queries against // joined collections the find method can use a code path optimised for this. // Queries against joined collections requires the joined collections to be filtered // first and then joined so requires a little more work. for (index = 0; index < joinCollectionReferences.length; index++) { // Check if the query references any collection data that the join will create queryPath = this._queryReferencesCollection(query, joinCollectionReferences[index], ''); if (queryPath) { analysis.joinQueries[joinCollections[index]] = queryPath; analysis.queriesJoin = true; } } analysis.joinsOn = joinCollections; analysis.queriesOn = analysis.queriesOn.concat(joinCollections); } return analysis; }; /** * Checks if the passed query references this collection. * @param query * @param collection * @param path * @returns {*} * @private */ Collection.prototype._queryReferencesCollection = function (query, collection, path) { var i; for (i in query) { if (query.hasOwnProperty(i)) { // Check if this key is a reference match if (i === collection) { if (path) { path += '.'; } return path + i; } else { if (typeof(query[i]) === 'object') { // Recurse if (path) { path += '.'; } path += i; return this._queryReferencesCollection(query[i], collection, path); } } } } return false; }; /** * Returns the number of documents currently in the collection. * @returns {Number} */ Collection.prototype.count = function (query, options) { if (!query) { return this._data.length; } else { // Run query and return count return this.find(query, options).length; } }; /** * Finds sub-documents from the collection's documents. * @param {Object} match The query object to use when matching parent documents * from which the sub-documents are queried. * @param {String} path The path string used to identify the key in which * sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching which sub-documents * to return. * @param {Object=} subDocOptions The options object to use when querying for * sub-documents. * @returns {*} */ Collection.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { var pathHandler = new Path(path), docArr = this.find(match), docCount = docArr.length, docIndex, subDocArr, subDocCollection = this._db.collection('__FDB_temp_' + this.objectId()), subDocResults, resultObj = { parents: docCount, subDocTotal: 0, subDocs: [], pathFound: false, err: '' }; subDocOptions = subDocOptions || {}; for (docIndex = 0; docIndex < docCount; docIndex++) { subDocArr = pathHandler.value(docArr[docIndex])[0]; if (subDocArr) { subDocCollection.setData(subDocArr); subDocResults = subDocCollection.find(subDocQuery, subDocOptions); if (subDocOptions.returnFirst && subDocResults.length) { return subDocResults[0]; } if (subDocOptions.$split) { resultObj.subDocs.push(subDocResults); } else { resultObj.subDocs = resultObj.subDocs.concat(subDocResults); } resultObj.subDocTotal += subDocResults.length; resultObj.pathFound = true; } } // Drop the sub-document collection subDocCollection.drop(); // Check if the call should not return stats, if so return only subDocs array if (subDocOptions.$stats) { return resultObj; } else { return resultObj.subDocs; } if (!resultObj.pathFound) { resultObj.err = 'No objects found in the parent documents with a matching path of: ' + path; } return resultObj; }; /** * Checks that the passed document will not violate any index rules if * inserted into the collection. * @param {Object} doc The document to check indexes against. * @returns {Boolean} Either false (no violation occurred) or true if * a violation was detected. */ Collection.prototype.insertIndexViolation = function (doc) { var indexViolated, arr = this._indexByName, arrIndex, arrItem; // Check the item's primary key is not already in use if (this._primaryIndex.get(doc[this._primaryKey])) { indexViolated = this._primaryIndex; } else { // Check violations of other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arrItem = arr[arrIndex]; if (arrItem.unique()) { if (arrItem.violation(doc)) { indexViolated = arrItem; break; } } } } } return indexViolated ? indexViolated.name() : false; }; /** * Creates an index on the specified keys. * @param {Object} keys The object containing keys to index. * @param {Object} options An options object. * @returns {*} */ Collection.prototype.ensureIndex = function (keys, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } this._indexByName = this._indexByName || {}; this._indexById = this._indexById || {}; var index, time = { start: new Date().getTime() }; if (options) { switch (options.type) { case 'hashed': index = new IndexHashMap(keys, options, this); break; case 'btree': index = new IndexBinaryTree(keys, options, this); break; default: // Default index = new IndexHashMap(keys, options, this); break; } } else { // Default index = new IndexHashMap(keys, options, this); } // Check the index does not already exist if (this._indexByName[index.name()]) { // Index already exists return { err: 'Index with that name already exists' }; } if (this._indexById[index.id()]) { // Index already exists return { err: 'Index with those keys already exists' }; } // Create the index index.rebuild(); // Add the index this._indexByName[index.name()] = index; this._indexById[index.id()] = index; time.end = new Date().getTime(); time.total = time.end - time.start; this._lastOp = { type: 'ensureIndex', stats: { time: time } }; return { index: index, id: index.id(), name: index.name(), state: index.state() }; }; /** * Gets an index by it's name. * @param {String} name The name of the index to retreive. * @returns {*} */ Collection.prototype.index = function (name) { if (this._indexByName) { return this._indexByName[name]; } }; /** * Gets the last reporting operation's details such as run time. * @returns {Object} */ Collection.prototype.lastOp = function () { return this._metrics.list(); }; /** * Generates a difference object that contains insert, update and remove arrays * representing the operations to execute to make this collection have the same * data as the one passed. * @param {Collection} collection The collection to diff against. * @returns {{}} */ Collection.prototype.diff = function (collection) { var diff = { insert: [], update: [], remove: [] }; var pm = this.primaryKey(), arr, arrIndex, arrItem, arrCount; // Check if the primary key index of each collection can be utilised if (pm !== collection.primaryKey()) { throw(this.logIdentifier() + ' Diffing requires that both collections have the same primary key!'); } // Use the collection primary key index to do the diff (super-fast) arr = collection._data; // Check if we have an array or another collection while (arr && !(arr instanceof Array)) { // We don't have an array, assign collection and get data collection = arr; arr = collection._data; } arrCount = arr.length; // Loop the collection's data array and check for matching items for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; // Check for a matching item in this collection if (this._primaryIndex.get(arrItem[pm])) { // Matching item exists, check if the data is the same if (this._primaryCrc.get(arrItem[pm]) !== collection._primaryCrc.get(arrItem[pm])) { // The documents exist in both collections but data differs, update required diff.update.push(arrItem); } } else { // The document is missing from this collection, insert required diff.insert.push(arrItem); } } // Now loop this collection's data and check for matching items arr = this._data; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; if (!collection._primaryIndex.get(arrItem[pm])) { // The document does not exist in the other collection, remove required diff.remove.push(arrItem); } } return diff; }; Collection.prototype.collateAdd = new Overload({ /** * Adds a data source to collate data from and specifies the * key name to collate data to. * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {String=} keyName Optional name of the key to collate data to. * If none is provided the record CRUD is operated on the root collection * data. */ 'object, string': function (collection, keyName) { var self = this; self.collateAdd(collection, function (packet) { var obj1, obj2; switch (packet.type) { case 'insert': if (keyName) { obj1 = { $push: {} }; obj1.$push[keyName] = self.decouple(packet.data); self.update({}, obj1); } else { self.insert(packet.data); } break; case 'update': if (keyName) { obj1 = {}; obj2 = {}; obj1[keyName] = packet.data.query; obj2[keyName + '.$'] = packet.data.update; self.update(obj1, obj2); } else { self.update(packet.data.query, packet.data.update); } break; case 'remove': if (keyName) { obj1 = { $pull: {} }; obj1.$pull[keyName] = {}; obj1.$pull[keyName][self.primaryKey()] = packet.data.dataSet[0][collection.primaryKey()]; self.update({}, obj1); } else { self.remove(packet.data); } break; default: } }); }, /** * Adds a data source to collate data from and specifies a process * method that will handle the collation functionality (for custom * collation). * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {Function} process The process method. */ 'object, function': function (collection, process) { if (typeof collection === 'string') { // The collection passed is a name, not a reference so get // the reference from the name collection = this._db.collection(collection, { autoCreate: false, throwError: false }); } if (collection) { this._collate = this._collate || {}; this._collate[collection.name()] = new ReactorIO(collection, this, process); return this; } else { throw('Cannot collate from a non-existent collection!'); } } }); Collection.prototype.collateRemove = function (collection) { if (typeof collection === 'object') { // We need to have the name of the collection to remove it collection = collection.name(); } if (collection) { // Drop the reactor IO chain node this._collate[collection].drop(); // Remove the collection data from the collate object delete this._collate[collection]; return this; } else { throw('No collection name passed to collateRemove() or collection not found!'); } }; Db.prototype.collection = new Overload({ /** * Get a collection with no name (generates a random name). If the * collection does not already exist then one is created for that * name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @returns {Collection} */ '': function () { return this.$main.call(this, { name: this.objectId() }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {Object} data An options object or a collection instance. * @returns {Collection} */ 'object': function (data) { // Handle being passed an instance if (data instanceof Collection) { if (data.state() !== 'droppped') { return data; } else { return this.$main.call(this, { name: data.name() }); } } return this.$main.call(this, data); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @returns {Collection} */ 'string': function (collectionName) { return this.$main.call(this, { name: collectionName }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the primary key field on the collection * objects. Defaults to "_id". * @returns {Collection} */ 'string, string': function (collectionName, primaryKey) { return this.$main.call(this, { name: collectionName, primaryKey: primaryKey }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {Object} options An options object. * @returns {Collection} */ 'string, object': function (collectionName, options) { options.name = collectionName; return this.$main.call(this, options); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the primary key field on the collection * objects. Defaults to "_id". * @param {Object} options An options object. * @returns {Collection} */ 'string, string, object': function (collectionName, primaryKey, options) { options.name = collectionName; options.primaryKey = primaryKey; return this.$main.call(this, options); }, /** * The main handler method. This gets called by all the other variants and * handles the actual logic of the overloaded method. * @func collection * @memberof Db * @param {Object} options An options object. * @returns {*} */ '$main': function (options) { var name = options.name; if (name) { if (!this._collection[name]) { if (options && options.autoCreate === false) { if (options && options.throwError !== false) { throw(this.logIdentifier() + ' Cannot get collection ' + name + ' because it does not exist and auto-create has been disabled!'); } } if (this.debug()) { console.log(this.logIdentifier() + ' Creating collection ' + name); } } this._collection[name] = this._collection[name] || new Collection(name, options).db(this); this._collection[name].mongoEmulation(this.mongoEmulation()); if (options.primaryKey !== undefined) { this._collection[name].primaryKey(options.primaryKey); } return this._collection[name]; } else { if (!options || (options && options.throwError !== false)) { throw(this.logIdentifier() + ' Cannot get collection with undefined name!'); } } } }); /** * Determine if a collection with the passed name already exists. * @memberof Db * @param {String} viewName The name of the collection to check for. * @returns {boolean} */ Db.prototype.collectionExists = function (viewName) { return Boolean(this._collection[viewName]); }; /** * Returns an array of collections the DB currently has. * @memberof Db * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each collection * the database is currently managing. */ Db.prototype.collections = function (search) { var arr = [], collections = this._collection, collection, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in collections) { if (collections.hasOwnProperty(i)) { collection = collections[i]; if (search) { if (search.exec(i)) { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } else { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Collection'); module.exports = Collection; },{"./Crc":7,"./IndexBinaryTree":9,"./IndexHashMap":10,"./KeyValueStore":11,"./Metrics":12,"./Overload":24,"./Path":25,"./ReactorIO":29,"./Shared":31}],5:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, DbInit, Collection; Shared = _dereq_('./Shared'); /** * Creates a new collection group. Collection groups allow single operations to be * propagated to multiple collections at once. CRUD operations against a collection * group are in fed to the group's collections. Useful when separating out slightly * different data into multiple collections but querying as one collection. * @constructor */ var CollectionGroup = function () { this.init.apply(this, arguments); }; CollectionGroup.prototype.init = function (name) { var self = this; self._name = name; self._data = new Collection('__FDB__cg_data_' + self._name); self._collections = []; self._view = []; }; Shared.addModule('CollectionGroup', CollectionGroup); Shared.mixin(CollectionGroup.prototype, 'Mixin.Common'); Shared.mixin(CollectionGroup.prototype, 'Mixin.ChainReactor'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Constants'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Triggers'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; DbInit = Shared.modules.Db.prototype.init; CollectionGroup.prototype.on = function () { this._data.on.apply(this._data, arguments); }; CollectionGroup.prototype.off = function () { this._data.off.apply(this._data, arguments); }; CollectionGroup.prototype.emit = function () { this._data.emit.apply(this._data, arguments); }; /** * Gets / sets the primary key for this collection group. * @param {String=} keyName The name of the primary key. * @returns {*} */ CollectionGroup.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { this._primaryKey = keyName; return this; } return this._primaryKey; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'state'); /** * Gets / sets the db instance the collection group belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'db'); /** * Gets / sets the instance name. * @param {Name=} name The new name to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'name'); CollectionGroup.prototype.addCollection = function (collection) { if (collection) { if (this._collections.indexOf(collection) === -1) { //var self = this; // Check for compatible primary keys if (this._collections.length) { if (this._primaryKey !== collection.primaryKey()) { throw(this.logIdentifier() + ' All collections in a collection group must have the same primary key!'); } } else { // Set the primary key to the first collection added this.primaryKey(collection.primaryKey()); } // Add the collection this._collections.push(collection); collection._groups = collection._groups || []; collection._groups.push(this); collection.chain(this); // Hook the collection's drop event to destroy group data collection.on('drop', function () { // Remove collection from any group associations if (collection._groups && collection._groups.length) { var groupArr = [], i; // Copy the group array because if we call removeCollection on a group // it will alter the groups array of this collection mid-loop! for (i = 0; i < collection._groups.length; i++) { groupArr.push(collection._groups[i]); } // Loop any groups we are part of and remove ourselves from them for (i = 0; i < groupArr.length; i++) { collection._groups[i].removeCollection(collection); } } delete collection._groups; }); // Add collection's data this._data.insert(collection.find()); } } return this; }; CollectionGroup.prototype.removeCollection = function (collection) { if (collection) { var collectionIndex = this._collections.indexOf(collection), groupIndex; if (collectionIndex !== -1) { collection.unChain(this); this._collections.splice(collectionIndex, 1); collection._groups = collection._groups || []; groupIndex = collection._groups.indexOf(this); if (groupIndex !== -1) { collection._groups.splice(groupIndex, 1); } collection.off('drop'); } if (this._collections.length === 0) { // Wipe the primary key delete this._primaryKey; } } return this; }; CollectionGroup.prototype._chainHandler = function (chainPacket) { //sender = chainPacket.sender; switch (chainPacket.type) { case 'setData': // Decouple the data to ensure we are working with our own copy chainPacket.data = this.decouple(chainPacket.data); // Remove old data this._data.remove(chainPacket.options.oldData); // Add new data this._data.insert(chainPacket.data); break; case 'insert': // Decouple the data to ensure we are working with our own copy chainPacket.data = this.decouple(chainPacket.data); // Add new data this._data.insert(chainPacket.data); break; case 'update': // Update data this._data.update(chainPacket.data.query, chainPacket.data.update, chainPacket.options); break; case 'remove': this._data.remove(chainPacket.data.query, chainPacket.options); break; default: break; } }; CollectionGroup.prototype.insert = function () { this._collectionsRun('insert', arguments); }; CollectionGroup.prototype.update = function () { this._collectionsRun('update', arguments); }; CollectionGroup.prototype.updateById = function () { this._collectionsRun('updateById', arguments); }; CollectionGroup.prototype.remove = function () { this._collectionsRun('remove', arguments); }; CollectionGroup.prototype._collectionsRun = function (type, args) { for (var i = 0; i < this._collections.length; i++) { this._collections[i][type].apply(this._collections[i], args); } }; CollectionGroup.prototype.find = function (query, options) { return this._data.find(query, options); }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. */ CollectionGroup.prototype.removeById = function (id) { // Loop the collections in this group and apply the remove for (var i = 0; i < this._collections.length; i++) { this._collections[i].removeById(id); } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param query * @param options * @returns {*} */ CollectionGroup.prototype.subset = function (query, options) { var result = this.find(query, options); return new Collection() .subsetOf(this) .primaryKey(this._primaryKey) .setData(result); }; /** * Drops a collection group from the database. * @returns {boolean} True on success, false on failure. */ CollectionGroup.prototype.drop = function (callback) { if (!this.isDropped()) { var i, collArr, viewArr; if (this._debug) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; if (this._collections && this._collections.length) { collArr = [].concat(this._collections); for (i = 0; i < collArr.length; i++) { this.removeCollection(collArr[i]); } } if (this._view && this._view.length) { viewArr = [].concat(this._view); for (i = 0; i < viewArr.length; i++) { this._removeView(viewArr[i]); } } this.emit('drop', this); if (callback) { callback(false, true); } } return true; }; // Extend DB to include collection groups Db.prototype.init = function () { this._collectionGroup = {}; DbInit.apply(this, arguments); }; Db.prototype.collectionGroup = function (collectionGroupName) { if (collectionGroupName) { // Handle being passed an instance if (collectionGroupName instanceof CollectionGroup) { return collectionGroupName; } this._collectionGroup[collectionGroupName] = this._collectionGroup[collectionGroupName] || new CollectionGroup(collectionGroupName).db(this); return this._collectionGroup[collectionGroupName]; } else { // Return an object of collection data return this._collectionGroup; } }; /** * Returns an array of collection groups the DB currently has. * @returns {Array} An array of objects containing details of each collection group * the database is currently managing. */ Db.prototype.collectionGroups = function () { var arr = [], i; for (i in this._collectionGroup) { if (this._collectionGroup.hasOwnProperty(i)) { arr.push({ name: i }); } } return arr; }; module.exports = CollectionGroup; },{"./Collection":4,"./Shared":31}],6:[function(_dereq_,module,exports){ /* License Copyright (c) 2015 Irrelon Software Limited http://www.irrelon.com http://www.forerunnerdb.com Please visit the license page to see latest license information: http://www.forerunnerdb.com/licensing.html */ "use strict"; var Shared, Db, Metrics, Overload, _instances = []; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB instance. Core instances handle the lifecycle of * multiple database instances. * @constructor */ var Core = function (name) { this.init.apply(this, arguments); }; Core.prototype.init = function (name) { this._db = {}; this._debug = {}; this._name = name || 'ForerunnerDB'; _instances.push(this); }; /** * Returns the number of instantiated ForerunnerDB objects. * @returns {Number} The number of instantiated instances. */ Core.prototype.instantiatedCount = function () { return _instances.length; }; /** * Get all instances as an array or a single ForerunnerDB instance * by it's array index. * @param {Number=} index Optional index of instance to get. * @returns {Array|Object} Array of instances or a single instance. */ Core.prototype.instances = function (index) { if (index !== undefined) { return _instances[index]; } return _instances; }; /** * Get all instances as an array of instance names or a single ForerunnerDB * instance by it's name. * @param {String=} name Optional name of instance to get. * @returns {Array|Object} Array of instance names or a single instance. */ Core.prototype.namedInstances = function (name) { var i, instArr; if (name !== undefined) { for (i = 0; i < _instances.length; i++) { if (_instances[i].name === name) { return _instances[i]; } } return undefined; } instArr = []; for (i = 0; i < _instances.length; i++) { instArr.push(_instances[i].name); } return instArr; }; Core.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } callback(); } }, /** * Checks if an array of named modules are loaded and if so * calls the passed callback method. * @func moduleLoaded * @memberof Core * @param {Array} moduleName The array of module names to check for. * @param {Function} callback The callback method to call if modules are loaded. */ 'array, function': function (moduleNameArr, callback) { var moduleName, i; for (i = 0; i < moduleNameArr.length; i++) { moduleName = moduleNameArr[i]; if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } } } callback(); }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Core.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded() method to non-instantiated object ForerunnerDB Core.moduleLoaded = Core.prototype.moduleLoaded; // Expose version() method to non-instantiated object ForerunnerDB Core.version = Core.prototype.version; // Expose instances() method to non-instantiated object ForerunnerDB Core.instances = Core.prototype.instances; // Expose instantiatedCount() method to non-instantiated object ForerunnerDB Core.instantiatedCount = Core.prototype.instantiatedCount; // Provide public access to the Shared object Core.shared = Shared; Core.prototype.shared = Shared; Shared.addModule('Core', Core); Shared.mixin(Core.prototype, 'Mixin.Common'); Shared.mixin(Core.prototype, 'Mixin.Constants'); Db = _dereq_('./Db.js'); Metrics = _dereq_('./Metrics.js'); /** * Gets / sets the name of the instance. This is primarily used for * name-spacing persistent storage. * @param {String=} val The name of the instance to set. * @returns {*} */ Shared.synthesize(Core.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Core.prototype, 'mongoEmulation'); // Set a flag to determine environment Core.prototype._isServer = false; /** * Returns true if ForerunnerDB is running on a client browser. * @returns {boolean} */ Core.prototype.isClient = function () { return !this._isServer; }; /** * Returns true if ForerunnerDB is running on a server. * @returns {boolean} */ Core.prototype.isServer = function () { return this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Core.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Core.prototype.isServer = function () { return this._isServer; }; /** * Added to provide an error message for users who have not seen * the new instantiation breaking change warning and try to get * a collection directly from the core instance. */ Core.prototype.collection = function () { throw("ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"); }; module.exports = Core; },{"./Db.js":8,"./Metrics.js":12,"./Overload":24,"./Shared":31}],7:[function(_dereq_,module,exports){ "use strict"; /** * @mixin */ var crcTable = (function () { var crcTable = [], c, n, k; for (n = 0; n < 256; n++) { c = n; for (k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); // jshint ignore:line } crcTable[n] = c; } return crcTable; }()); module.exports = function(str) { var crc = 0 ^ (-1), // jshint ignore:line i; for (i = 0; i < str.length; i++) { crc = (crc >>> 8) ^ crcTable[(crc ^ str.charCodeAt(i)) & 0xFF]; // jshint ignore:line } return (crc ^ (-1)) >>> 0; // jshint ignore:line }; },{}],8:[function(_dereq_,module,exports){ "use strict"; var Shared, Core, Collection, Metrics, Crc, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB database instance. * @constructor */ var Db = function (name, core) { this.init.apply(this, arguments); }; Db.prototype.init = function (name, core) { this.core(core); this._primaryKey = '_id'; this._name = name; this._collection = {}; this._debug = {}; }; Shared.addModule('Db', Db); Db.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } callback(); } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Db.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded method to non-instantiated object ForerunnerDB Db.moduleLoaded = Db.prototype.moduleLoaded; // Expose version method to non-instantiated object ForerunnerDB Db.version = Db.prototype.version; // Provide public access to the Shared object Db.shared = Shared; Db.prototype.shared = Shared; Shared.addModule('Db', Db); Shared.mixin(Db.prototype, 'Mixin.Common'); Shared.mixin(Db.prototype, 'Mixin.ChainReactor'); Shared.mixin(Db.prototype, 'Mixin.Constants'); Shared.mixin(Db.prototype, 'Mixin.Tags'); Core = Shared.modules.Core; Collection = _dereq_('./Collection.js'); Metrics = _dereq_('./Metrics.js'); Crc = _dereq_('./Crc.js'); Db.prototype._isServer = false; /** * Gets / sets the core object this database belongs to. */ Shared.synthesize(Db.prototype, 'core'); /** * Gets / sets the default primary key for new collections. * @param {String=} val The name of the primary key to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'primaryKey'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'state'); /** * Gets / sets the name of the database. * @param {String=} val The name of the database to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Db.prototype, 'mongoEmulation'); /** * Returns true if ForerunnerDB is running on a client browser. * @returns {boolean} */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Returns true if ForerunnerDB is running on a server. * @returns {boolean} */ Db.prototype.isServer = function () { return this._isServer; }; /** * Returns a checksum of a string. * @param {String} string The string to checksum. * @return {String} The checksum generated. */ Db.prototype.crc = Crc; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Db.prototype.isServer = function () { return this._isServer; }; /** * Converts a normal javascript array of objects into a DB collection. * @param {Array} arr An array of objects. * @returns {Collection} A new collection instance with the data set to the * array passed. */ Db.prototype.arrayToCollection = function (arr) { return new Collection().setData(arr); }; /** * Registers an event listener against an event name. * @param {String} event The name of the event to listen for. * @param {Function} listener The listener method to call when * the event is fired. * @returns {*} */ Db.prototype.on = function(event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || []; this._listeners[event].push(listener); return this; }; /** * De-registers an event listener from an event name. * @param {String} event The name of the event to stop listening for. * @param {Function} listener The listener method passed to on() when * registering the event listener. * @returns {*} */ Db.prototype.off = function(event, listener) { if (event in this._listeners) { var arr = this._listeners[event], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } return this; }; /** * Emits an event by name with the given data. * @param {String} event The name of the event to emit. * @param {*=} data The data to emit with the event. * @returns {*} */ Db.prototype.emit = function(event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arr = this._listeners[event], arrCount = arr.length, arrIndex; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arr[arrIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } return this; }; Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object. * @param search String or search object. * @returns {Array} */ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object and return them in an object where each key is the name * of the collection that the document was matched in. * @param search String or search object. * @returns {object} */ Db.prototype.peekCat = function (search) { var i, coll, cat = {}, arr, typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = coll.peek(search); if (arr && arr.length) { cat[coll.name()] = arr; } } else { arr = coll.find(search); if (arr && arr.length) { cat[coll.name()] = arr; } } } } return cat; }; Db.prototype.drop = new Overload({ /** * Drops the database. * @func drop * @memberof Db */ '': function () { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional callback method. * @func drop * @memberof Db * @param {Function} callback Optional callback method. */ 'function': function (callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional persistent storage drop. Persistent * storage is dropped by default if no preference is provided. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. */ 'boolean': function (removePersist) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._core._db[this._name]; } return true; }, /** * Drops the database and optionally controls dropping persistent storage * and callback method. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. * @param {Function} callback Optional callback method. */ 'boolean, function': function (removePersist, callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist, afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._core._db[this._name]; } return true; } }); /** * Gets a database instance by name. * @memberof Core * @param {String=} name Optional name of the database. If none is provided * a random name is assigned. * @returns {Db} */ Core.prototype.db = function (name) { // Handle being passed an instance if (name instanceof Db) { return name; } if (!name) { name = this.objectId(); } this._db[name] = this._db[name] || new Db(name, this); this._db[name].mongoEmulation(this.mongoEmulation()); return this._db[name]; }; /** * Returns an array of databases that ForerunnerDB currently has. * @memberof Core * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each database * that ForerunnerDB is currently managing and it's child entities. */ Core.prototype.databases = function (search) { var arr = [], tmpObj, addDb, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in this._db) { if (this._db.hasOwnProperty(i)) { addDb = true; if (search) { if (!search.exec(i)) { addDb = false; } } if (addDb) { tmpObj = { name: i, children: [] }; if (this.shared.moduleExists('Collection')) { tmpObj.children.push({ module: 'collection', moduleName: 'Collections', count: this._db[i].collections().length }); } if (this.shared.moduleExists('CollectionGroup')) { tmpObj.children.push({ module: 'collectionGroup', moduleName: 'Collection Groups', count: this._db[i].collectionGroups().length }); } if (this.shared.moduleExists('Document')) { tmpObj.children.push({ module: 'document', moduleName: 'Documents', count: this._db[i].documents().length }); } if (this.shared.moduleExists('Grid')) { tmpObj.children.push({ module: 'grid', moduleName: 'Grids', count: this._db[i].grids().length }); } if (this.shared.moduleExists('Overview')) { tmpObj.children.push({ module: 'overview', moduleName: 'Overviews', count: this._db[i].overviews().length }); } if (this.shared.moduleExists('View')) { tmpObj.children.push({ module: 'view', moduleName: 'Views', count: this._db[i].views().length }); } arr.push(tmpObj); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Db'); module.exports = Db; },{"./Collection.js":4,"./Crc.js":7,"./Metrics.js":12,"./Overload":24,"./Shared":31}],9:[function(_dereq_,module,exports){ "use strict"; /* name id rebuild state match lookup */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'), treeInstance = new BinaryTree(), btree = function () {}; treeInstance.inOrder('hash'); /** * The index class used to instantiate hash map indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexBinaryTree = function () { this.init.apply(this, arguments); }; IndexBinaryTree.prototype.init = function (keys, options, collection) { this._btree = new (btree.create(2, this.sortAsc))(); this._size = 0; this._id = this._itemKeyHash(keys, keys); this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); } this.name(options && options.name ? options.name : this._id); }; Shared.addModule('IndexBinaryTree', IndexBinaryTree); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.Sorting'); IndexBinaryTree.prototype.id = function () { return this._id; }; IndexBinaryTree.prototype.state = function () { return this._state; }; IndexBinaryTree.prototype.size = function () { return this._size; }; Shared.synthesize(IndexBinaryTree.prototype, 'data'); Shared.synthesize(IndexBinaryTree.prototype, 'name'); Shared.synthesize(IndexBinaryTree.prototype, 'collection'); Shared.synthesize(IndexBinaryTree.prototype, 'type'); Shared.synthesize(IndexBinaryTree.prototype, 'unique'); IndexBinaryTree.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexBinaryTree.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree = new (btree.create(2, this.sortAsc))(); if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexBinaryTree.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, dataItemHash = this._itemKeyHash(dataItem, this._keys), keyArr; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // We store multiple items that match a key inside an array // that is then stored against that key in the tree... // Check if item exists for this key already keyArr = this._btree.get(dataItemHash); // Check if the array exists if (keyArr === undefined) { // Generate an array for this key first keyArr = []; // Put the new array into the tree under the key this._btree.put(dataItemHash, keyArr); } // Push the item into the array keyArr.push(dataItem); this._size++; }; IndexBinaryTree.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, dataItemHash = this._itemKeyHash(dataItem, this._keys), keyArr, itemIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } // Try and get the array for the item hash key keyArr = this._btree.get(dataItemHash); if (keyArr !== undefined) { // The key array exits, remove the item from the key array itemIndex = keyArr.indexOf(dataItem); if (itemIndex > -1) { // Check the length of the array if (keyArr.length === 1) { // This item is the last in the array, just kill the tree entry this._btree.del(dataItemHash); } else { // Remove the item keyArr.splice(itemIndex, 1); } this._size--; } } }; IndexBinaryTree.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.lookup = function (query) { return this._data[this._itemHash(query, this._keys)] || []; }; IndexBinaryTree.prototype.match = function (query, options) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var pathSolver = new Path(); var indexKeyArr = pathSolver.parseArr(this._keys), queryArr = pathSolver.parseArr(query), matchedKeys = [], matchedKeyCount = 0, i; // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } else { // Query match failed - this is a hash map index so partial key match won't work return { matchedKeys: [], totalKeyCount: queryArr.length, score: 0 }; } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return pathSolver.countObjectPaths(this._keys, query); }; IndexBinaryTree.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexBinaryTree.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexBinaryTree.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('IndexBinaryTree'); module.exports = IndexBinaryTree; },{"./BinaryTree":3,"./Path":25,"./Shared":31}],10:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The index class used to instantiate hash map indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexHashMap = function () { this.init.apply(this, arguments); }; IndexHashMap.prototype.init = function (keys, options, collection) { this._crossRef = {}; this._size = 0; this._id = this._itemKeyHash(keys, keys); this.data({}); this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); } this.name(options && options.name ? options.name : this._id); }; Shared.addModule('IndexHashMap', IndexHashMap); Shared.mixin(IndexHashMap.prototype, 'Mixin.ChainReactor'); IndexHashMap.prototype.id = function () { return this._id; }; IndexHashMap.prototype.state = function () { return this._state; }; IndexHashMap.prototype.size = function () { return this._size; }; Shared.synthesize(IndexHashMap.prototype, 'data'); Shared.synthesize(IndexHashMap.prototype, 'name'); Shared.synthesize(IndexHashMap.prototype, 'collection'); Shared.synthesize(IndexHashMap.prototype, 'type'); Shared.synthesize(IndexHashMap.prototype, 'unique'); IndexHashMap.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexHashMap.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._data = {}; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexHashMap.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pushToPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.update = function (dataItem, options) { // TODO: Write updates to work // 1: Get uniqueHash for the dataItem primary key value (may need to generate a store for this) // 2: Remove the uniqueHash as it currently stands // 3: Generate a new uniqueHash for dataItem // 4: Insert the new uniqueHash }; IndexHashMap.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pullFromPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.pushToPathValue = function (hash, obj) { var pathValArr = this._data[hash] = this._data[hash] || []; // Make sure we have not already indexed this object at this path/value if (pathValArr.indexOf(obj) === -1) { // Index the object pathValArr.push(obj); // Record the reference to this object in our index size this._size++; // Cross-reference this association for later lookup this.pushToCrossRef(obj, pathValArr); } }; IndexHashMap.prototype.pullFromPathValue = function (hash, obj) { var pathValArr = this._data[hash], indexOfObject; // Make sure we have already indexed this object at this path/value indexOfObject = pathValArr.indexOf(obj); if (indexOfObject > -1) { // Un-index the object pathValArr.splice(indexOfObject, 1); // Record the reference to this object in our index size this._size--; // Remove object cross-reference this.pullFromCrossRef(obj, pathValArr); } // Check if we should remove the path value array if (!pathValArr.length) { // Remove the array delete this._data[hash]; } }; IndexHashMap.prototype.pull = function (obj) { // Get all places the object has been used and remove them var id = obj[this._collection.primaryKey()], crossRefArr = this._crossRef[id], arrIndex, arrCount = crossRefArr.length, arrItem; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = crossRefArr[arrIndex]; // Remove item from this index lookup array this._pullFromArray(arrItem, obj); } // Record the reference to this object in our index size this._size--; // Now remove the cross-reference entry for this object delete this._crossRef[id]; }; IndexHashMap.prototype._pullFromArray = function (arr, obj) { var arrCount = arr.length; while (arrCount--) { if (arr[arrCount] === obj) { arr.splice(arrCount, 1); } } }; IndexHashMap.prototype.pushToCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()], crObj; this._crossRef[id] = this._crossRef[id] || []; // Check if the cross-reference to the pathVal array already exists crObj = this._crossRef[id]; if (crObj.indexOf(pathValArr) === -1) { // Add the cross-reference crObj.push(pathValArr); } }; IndexHashMap.prototype.pullFromCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()]; delete this._crossRef[id]; }; IndexHashMap.prototype.lookup = function (query) { return this._data[this._itemHash(query, this._keys)] || []; }; IndexHashMap.prototype.match = function (query, options) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var pathSolver = new Path(); var indexKeyArr = pathSolver.parseArr(this._keys), queryArr = pathSolver.parseArr(query), matchedKeys = [], matchedKeyCount = 0, i; // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } else { // Query match failed - this is a hash map index so partial key match won't work return { matchedKeys: [], totalKeyCount: queryArr.length, score: 0 }; } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return pathSolver.countObjectPaths(this._keys, query); }; IndexHashMap.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexHashMap.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexHashMap.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('IndexHashMap'); module.exports = IndexHashMap; },{"./Path":25,"./Shared":31}],11:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * The key value store class used when storing basic in-memory KV data, * and can be queried for quick retrieval. Mostly used for collection * primary key indexes and lookups. * @param {String=} name Optional KV store name. * @constructor */ var KeyValueStore = function (name) { this.init.apply(this, arguments); }; KeyValueStore.prototype.init = function (name) { this._name = name; this._data = {}; this._primaryKey = '_id'; }; Shared.addModule('KeyValueStore', KeyValueStore); Shared.mixin(KeyValueStore.prototype, 'Mixin.ChainReactor'); /** * Get / set the name of the key/value store. * @param {String} val The name to set. * @returns {*} */ Shared.synthesize(KeyValueStore.prototype, 'name'); /** * Get / set the primary key. * @param {String} key The key to set. * @returns {*} */ KeyValueStore.prototype.primaryKey = function (key) { if (key !== undefined) { this._primaryKey = key; return this; } return this._primaryKey; }; /** * Removes all data from the store. * @returns {*} */ KeyValueStore.prototype.truncate = function () { this._data = {}; return this; }; /** * Sets data against a key in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {*} */ KeyValueStore.prototype.set = function (key, value) { this._data[key] = value ? value : true; return this; }; /** * Gets data stored for the passed key. * @param {String} key The key to get data for. * @returns {*} */ KeyValueStore.prototype.get = function (key) { return this._data[key]; }; /** * Get / set the primary key. * @param {*} obj A lookup query, can be a string key, an array of string keys, * an object with further query clauses or a regular expression that should be * run against all keys. * @returns {*} */ KeyValueStore.prototype.lookup = function (obj) { var pKeyVal = obj[this._primaryKey], arrIndex, arrCount, lookupItem, result; if (pKeyVal instanceof Array) { // An array of primary keys, find all matches arrCount = pKeyVal.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { lookupItem = this._data[pKeyVal[arrIndex]]; if (lookupItem) { result.push(lookupItem); } } return result; } else if (pKeyVal instanceof RegExp) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (pKeyVal.test(arrIndex)) { result.push(this._data[arrIndex]); } } } return result; } else if (typeof pKeyVal === 'object') { // The primary key clause is an object, now we have to do some // more extensive searching if (pKeyVal.$ne) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (arrIndex !== pKeyVal.$ne) { result.push(this._data[arrIndex]); } } } return result; } if (pKeyVal.$in && (pKeyVal.$in instanceof Array)) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (pKeyVal.$in.indexOf(arrIndex) > -1) { result.push(this._data[arrIndex]); } } } return result; } if (pKeyVal.$nin && (pKeyVal.$nin instanceof Array)) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (pKeyVal.$nin.indexOf(arrIndex) === -1) { result.push(this._data[arrIndex]); } } } return result; } if (pKeyVal.$or && (pKeyVal.$or instanceof Array)) { // Create new data result = []; for (arrIndex = 0; arrIndex < pKeyVal.$or.length; arrIndex++) { result = result.concat(this.lookup(pKeyVal.$or[arrIndex])); } return result; } } else { // Key is a basic lookup from string lookupItem = this._data[pKeyVal]; if (lookupItem !== undefined) { return [lookupItem]; } else { return []; } } }; /** * Removes data for the given key from the store. * @param {String} key The key to un-set. * @returns {*} */ KeyValueStore.prototype.unSet = function (key) { delete this._data[key]; return this; }; /** * Sets data for the give key in the store only where the given key * does not already have a value in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {Boolean} True if data was set or false if data already * exists for the key. */ KeyValueStore.prototype.uniqueSet = function (key, value) { if (this._data[key] === undefined) { this._data[key] = value; return true; } return false; }; Shared.finishModule('KeyValueStore'); module.exports = KeyValueStore; },{"./Shared":31}],12:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Operation = _dereq_('./Operation'); /** * The metrics class used to store details about operations. * @constructor */ var Metrics = function () { this.init.apply(this, arguments); }; Metrics.prototype.init = function () { this._data = []; }; Shared.addModule('Metrics', Metrics); Shared.mixin(Metrics.prototype, 'Mixin.ChainReactor'); /** * Creates an operation within the metrics instance and if metrics * are currently enabled (by calling the start() method) the operation * is also stored in the metrics log. * @param {String} name The name of the operation. * @returns {Operation} */ Metrics.prototype.create = function (name) { var op = new Operation(name); if (this._enabled) { this._data.push(op); } return op; }; /** * Starts logging operations. * @returns {Metrics} */ Metrics.prototype.start = function () { this._enabled = true; return this; }; /** * Stops logging operations. * @returns {Metrics} */ Metrics.prototype.stop = function () { this._enabled = false; return this; }; /** * Clears all logged operations. * @returns {Metrics} */ Metrics.prototype.clear = function () { this._data = []; return this; }; /** * Returns an array of all logged operations. * @returns {Array} */ Metrics.prototype.list = function () { return this._data; }; Shared.finishModule('Metrics'); module.exports = Metrics; },{"./Operation":23,"./Shared":31}],13:[function(_dereq_,module,exports){ "use strict"; var CRUD = { preSetData: function () { }, postSetData: function () { } }; module.exports = CRUD; },{}],14:[function(_dereq_,module,exports){ "use strict"; /** * The chain reactor mixin, provides methods to the target object that allow chain * reaction events to propagate to the target and be handled, processed and passed * on down the chain. * @mixin */ var ChainReactor = { /** * * @param obj */ chain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Adding target "' + obj._reactorOut.instanceIdentifier() + '" to the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Adding target "' + obj.instanceIdentifier() + '" to the chain reactor target list'); } } this._chain = this._chain || []; var index = this._chain.indexOf(obj); if (index === -1) { this._chain.push(obj); } }, unChain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Removing target "' + obj._reactorOut.instanceIdentifier() + '" from the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Removing target "' + obj.instanceIdentifier() + '" from the chain reactor target list'); } } if (this._chain) { var index = this._chain.indexOf(obj); if (index > -1) { this._chain.splice(index, 1); } } }, chainSend: function (type, data, options) { if (this._chain) { var arr = this._chain, arrItem, count = arr.length, index; for (index = 0; index < count; index++) { arrItem = arr[index]; if (!arrItem._state || (arrItem._state && !arrItem.isDropped())) { if (this.debug && this.debug()) { if (arrItem._reactorIn && arrItem._reactorOut) { console.log(arrItem._reactorIn.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem._reactorOut.instanceIdentifier() + '"'); } else { console.log(this.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem.instanceIdentifier() + '"'); } } arrItem.chainReceive(this, type, data, options); } else { console.log('Reactor Data:', type, data, options); console.log('Reactor Node:', arrItem); throw('Chain reactor attempting to send data to target reactor node that is in a dropped state!'); } } } }, chainReceive: function (sender, type, data, options) { var chainPacket = { sender: sender, type: type, data: data, options: options }; if (this.debug && this.debug()) { console.log(this.logIdentifier() + 'Received data from parent reactor node'); } // Fire our internal handler if (!this._chainHandler || (this._chainHandler && !this._chainHandler(chainPacket))) { // Propagate the message down the chain this.chainSend(chainPacket.type, chainPacket.data, chainPacket.options); } } }; module.exports = ChainReactor; },{}],15:[function(_dereq_,module,exports){ "use strict"; var idCounter = 0, Overload = _dereq_('./Overload'), Serialiser = _dereq_('./Serialiser'), Common, serialiser = new Serialiser(); /** * Provides commonly used methods to most classes in ForerunnerDB. * @mixin */ Common = { // Expose the serialiser object so it can be extended with new data handlers. serialiser: serialiser, /** * Gets / sets data in the item store. The store can be used to set and * retrieve data against a key. Useful for adding arbitrary key/value data * to a collection / view etc and retrieving it later. * @param {String|*} key The key under which to store the passed value or * retrieve the existing stored value. * @param {*=} val Optional value. If passed will overwrite the existing value * stored against the specified key if one currently exists. * @returns {*} */ store: function (key, val) { if (key !== undefined) { if (val !== undefined) { // Store the data this._store = this._store || {}; this._store[key] = val; return this; } if (this._store) { return this._store[key]; } } return undefined; }, /** * Removes a previously stored key/value pair from the item store, set previously * by using the store() method. * @param {String|*} key The key of the key/value pair to remove; * @returns {Common} Returns this for chaining. */ unStore: function (key) { if (key !== undefined) { delete this._store[key]; } return this; }, /** * Returns a non-referenced version of the passed object / array. * @param {Object} data The object or array to return as a non-referenced version. * @param {Number=} copies Optional number of copies to produce. If specified, the return * value will be an array of decoupled objects, each distinct from the other. * @returns {*} */ decouple: function (data, copies) { if (data !== undefined) { if (!copies) { return this.jParse(this.jStringify(data)); } else { var i, json = this.jStringify(data), copyArr = []; for (i = 0; i < copies; i++) { copyArr.push(this.jParse(json)); } return copyArr; } } return undefined; }, /** * Parses and returns data from stringified version. * @param {String} data The stringified version of data to parse. * @returns {Object} The parsed JSON object from the data. */ jParse: function (data) { return serialiser.parse(data); //return JSON.parse(data); }, /** * Converts a JSON object into a stringified version. * @param {Object} data The data to stringify. * @returns {String} The stringified data. */ jStringify: function (data) { return serialiser.stringify(data); //return JSON.stringify(data); }, /** * Generates a new 16-character hexadecimal unique ID or * generates a new 16-character hexadecimal ID based on * the passed string. Will always generate the same ID * for the same string. * @param {String=} str A string to generate the ID from. * @return {String} */ objectId: function (str) { var id, pow = Math.pow(10, 17); if (!str) { idCounter++; id = (idCounter + ( Math.random() * pow + Math.random() * pow + Math.random() * pow + Math.random() * pow )).toString(16); } else { var val = 0, count = str.length, i; for (i = 0; i < count; i++) { val += str.charCodeAt(i) * pow; } id = val.toString(16); } return id; }, /** * Gets / sets debug flag that can enable debug message output to the * console if required. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ /** * Sets debug flag for a particular type that can enable debug message * output to the console if required. * @param {String} type The name of the debug type to set flag for. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ debug: new Overload([ function () { return this._debug && this._debug.all; }, function (val) { if (val !== undefined) { if (typeof val === 'boolean') { this._debug = this._debug || {}; this._debug.all = val; this.chainSend('debug', this._debug); return this; } else { return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[val]) || (this._debug && this._debug.all); } } return this._debug && this._debug.all; }, function (type, val) { if (type !== undefined) { if (val !== undefined) { this._debug = this._debug || {}; this._debug[type] = val; this.chainSend('debug', this._debug); return this; } return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[type]); } return this._debug && this._debug.all; } ]), /** * Returns a string describing the class this instance is derived from. * @returns {string} */ classIdentifier: function () { return 'ForerunnerDB.' + this.className; }, /** * Returns a string describing the instance by it's class name and instance * object name. * @returns {String} The instance identifier. */ instanceIdentifier: function () { return '[' + this.className + ']' + this.name(); }, /** * Returns a string used to denote a console log against this instance, * consisting of the class identifier and instance identifier. * @returns {string} The log identifier. */ logIdentifier: function () { return this.classIdentifier() + ': ' + this.instanceIdentifier(); }, /** * Converts a query object with MongoDB dot notation syntax * to Forerunner's object notation syntax. * @param {Object} obj The object to convert. */ convertToFdb: function (obj) { var varName, splitArr, objCopy, i; for (i in obj) { if (obj.hasOwnProperty(i)) { objCopy = obj; if (i.indexOf('.') > -1) { // Replace .$ with a placeholder before splitting by . char i = i.replace('.$', '[|$|]'); splitArr = i.split('.'); while ((varName = splitArr.shift())) { // Replace placeholder back to original .$ varName = varName.replace('[|$|]', '.$'); if (splitArr.length) { objCopy[varName] = {}; } else { objCopy[varName] = obj[i]; } objCopy = objCopy[varName]; } delete obj[i]; } } } }, /** * Checks if the state is dropped. * @returns {boolean} True when dropped, false otherwise. */ isDropped: function () { return this._state === 'dropped'; } }; module.exports = Common; },{"./Overload":24,"./Serialiser":30}],16:[function(_dereq_,module,exports){ "use strict"; /** * Provides some database constants. * @mixin */ var Constants = { TYPE_INSERT: 0, TYPE_UPDATE: 1, TYPE_REMOVE: 2, PHASE_BEFORE: 0, PHASE_AFTER: 1 }; module.exports = Constants; },{}],17:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides event emitter functionality including the methods: on, off, once, emit, deferEmit. * @mixin */ var Events = { on: new Overload({ /** * Attach an event listener to the passed event. * @param {String} event The name of the event to listen for. * @param {Function} listener The method to call when the event is fired. */ 'string, function': function (event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event]['*'] = this._listeners[event]['*'] || []; this._listeners[event]['*'].push(listener); return this; }, /** * Attach an event listener to the passed event only if the passed * id matches the document id for the event being fired. * @param {String} event The name of the event to listen for. * @param {*} id The document id to match against. * @param {Function} listener The method to call when the event is fired. */ 'string, *, function': function (event, id, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event][id] = this._listeners[event][id] || []; this._listeners[event][id].push(listener); return this; } }), once: new Overload({ 'string, function': function (eventName, callback) { var self = this, internalCallback = function () { self.off(eventName, internalCallback); callback.apply(self, arguments); }; return this.on(eventName, internalCallback); }, 'string, *, function': function (eventName, id, callback) { var self = this, internalCallback = function () { self.off(eventName, id, internalCallback); callback.apply(self, arguments); }; return this.on(eventName, id, internalCallback); } }), off: new Overload({ 'string': function (event) { if (this._listeners && this._listeners[event] && event in this._listeners) { delete this._listeners[event]; } return this; }, 'string, function': function (event, listener) { var arr, index; if (typeof(listener) === 'string') { if (this._listeners && this._listeners[event] && this._listeners[event][listener]) { delete this._listeners[event][listener]; } } else { if (this._listeners && event in this._listeners) { arr = this._listeners[event]['*']; index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } return this; }, 'string, *, function': function (event, id, listener) { if (this._listeners && event in this._listeners && id in this.listeners[event]) { var arr = this._listeners[event][id], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } }, 'string, *': function (event, id) { if (this._listeners && event in this._listeners && id in this._listeners[event]) { // Kill all listeners for this event id delete this._listeners[event][id]; } } }), emit: function (event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arrIndex, arrCount, tmpFunc, arr, listenerIdArr, listenerIdCount, listenerIdIndex; // Handle global emit if (this._listeners[event]['*']) { arr = this._listeners[event]['*']; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Check we have a function to execute tmpFunc = arr[arrIndex]; if (typeof tmpFunc === 'function') { tmpFunc.apply(this, Array.prototype.slice.call(arguments, 1)); } } } // Handle individual emit if (data instanceof Array) { // Check if the array is an array of objects in the collection if (data[0] && data[0][this._primaryKey]) { // Loop the array and check for listeners against the primary key listenerIdArr = this._listeners[event]; arrCount = data.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { if (listenerIdArr[data[arrIndex][this._primaryKey]]) { // Emit for this id listenerIdCount = listenerIdArr[data[arrIndex][this._primaryKey]].length; for (listenerIdIndex = 0; listenerIdIndex < listenerIdCount; listenerIdIndex++) { tmpFunc = listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex]; if (typeof tmpFunc === 'function') { listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } } } } } } return this; }, /** * Queues an event to be fired. This has automatic de-bouncing so that any * events of the same type that occur within 100 milliseconds of a previous * one will all be wrapped into a single emit rather than emitting tons of * events for lots of chained inserts etc. Only the data from the last * de-bounced event will be emitted. * @param {String} eventName The name of the event to emit. * @param {*=} data Optional data to emit with the event. */ deferEmit: function (eventName, data) { var self = this, args; if (!this._noEmitDefer && (!this._db || (this._db && !this._db._noEmitDefer))) { args = arguments; // Check for an existing timeout this._deferTimeout = this._deferTimeout || {}; if (this._deferTimeout[eventName]) { clearTimeout(this._deferTimeout[eventName]); } // Set a timeout this._deferTimeout[eventName] = setTimeout(function () { if (self.debug()) { console.log(self.logIdentifier() + ' Emitting ' + args[0]); } self.emit.apply(self, args); }, 1); } else { this.emit.apply(this, arguments); } return this; } }; module.exports = Events; },{"./Overload":24}],18:[function(_dereq_,module,exports){ "use strict"; /** * Provides object matching algorithm methods. * @mixin */ var Matching = { /** * Internal method that checks a document against a test object. * @param {*} source The source object or value to test against. * @param {*} test The test object or value to test with. * @param {Object} queryOptions The options the query was passed with. * @param {String=} opToApply The special operation to apply to the test such * as 'and' or an 'or' operator. * @param {Object=} options An object containing options to apply to the * operation such as limiting the fields returned etc. * @returns {Boolean} True if the test was positive, false on negative. * @private */ _match: function (source, test, queryOptions, opToApply, options) { // TODO: This method is quite long, break into smaller pieces var operation, applyOp = opToApply, recurseVal, tmpIndex, sourceType = typeof source, testType = typeof test, matchedAll = true, opResult, substringCache, i; options = options || {}; queryOptions = queryOptions || {}; // Check if options currently holds a root query object if (!options.$rootQuery) { // Root query not assigned, hold the root query options.$rootQuery = test; } options.$rootData = options.$rootData || {}; // Check if the comparison data are both strings or numbers if ((sourceType === 'string' || sourceType === 'number') && (testType === 'string' || testType === 'number')) { // The source and test data are flat types that do not require recursive searches, // so just compare them and return the result if (sourceType === 'number') { // Number comparison if (source !== test) { matchedAll = false; } } else { // String comparison // TODO: We can probably use a queryOptions.$locale as a second parameter here // TODO: to satisfy https://github.com/Irrelon/ForerunnerDB/issues/35 if (source.localeCompare(test)) { matchedAll = false; } } } else { for (i in test) { if (test.hasOwnProperty(i)) { // Reset operation flag operation = false; substringCache = i.substr(0, 2); // Check if the property is a comment (ignorable) if (substringCache === '//') { // Skip this property continue; } // Check if the property starts with a dollar (function) if (substringCache.indexOf('$') === 0) { // Ask the _matchOp method to handle the operation opResult = this._matchOp(i, source, test[i], queryOptions, options); // Check the result of the matchOp operation // If the result is -1 then no operation took place, otherwise the result // will be a boolean denoting a match (true) or no match (false) if (opResult > -1) { if (opResult) { if (opToApply === 'or') { return true; } } else { // Set the matchedAll flag to the result of the operation // because the operation did not return true matchedAll = opResult; } // Record that an operation was handled operation = true; } } // Check for regex if (!operation && test[i] instanceof RegExp) { operation = true; if (sourceType === 'object' && source[i] !== undefined && test[i].test(source[i])) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } if (!operation) { // Check if our query is an object if (typeof(test[i]) === 'object') { // Because test[i] is an object, source must also be an object // Check if our source data we are checking the test query against // is an object or an array if (source[i] !== undefined) { if (source[i] instanceof Array && !(test[i] instanceof Array)) { // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (!(source[i] instanceof Array) && test[i] instanceof Array) { // The test key data is an array and the source key data is not so check // each item in the test key data to see if the source item matches one // of them. This is effectively an $in search. recurseVal = false; for (tmpIndex = 0; tmpIndex < test[i].length; tmpIndex++) { recurseVal = this._match(source[i], test[i][tmpIndex], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (typeof(source) === 'object') { // Recurse down the object tree recurseVal = this._match(source[i], test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } } else { // First check if the test match is an $exists if (test[i] && test[i].$exists !== undefined) { // Push the item through another match recurse recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } else { // Check if the prop matches our test value if (source && source[i] === test[i]) { if (opToApply === 'or') { return true; } } else if (source && source[i] && source[i] instanceof Array && test[i] && typeof(test[i]) !== "object") { // We are looking for a value inside an array // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } if (opToApply === 'and' && !matchedAll) { return false; } } } } return matchedAll; }, /** * Internal method, performs a matching process against a query operator such as $gt or $nin. * @param {String} key The property name in the test that matches the operator to perform * matching against. * @param {*} source The source data to match the query against. * @param {*} test The query to match the source against. * @param {Object=} options An options object. * @returns {*} * @private */ _matchOp: function (key, source, test, queryOptions, options) { // Check for commands switch (key) { case '$gt': // Greater than return source > test; case '$gte': // Greater than or equal return source >= test; case '$lt': // Less than return source < test; case '$lte': // Less than or equal return source <= test; case '$exists': // Property exists return (source === undefined) !== test; case '$ne': // Not equals return source != test; // jshint ignore:line case '$nee': // Not equals equals return source !== test; case '$or': // Match true on ANY check to pass for (var orIndex = 0; orIndex < test.length; orIndex++) { if (this._match(source, test[orIndex], queryOptions, 'and', options)) { return true; } } return false; case '$and': // Match true on ALL checks to pass for (var andIndex = 0; andIndex < test.length; andIndex++) { if (!this._match(source, test[andIndex], queryOptions, 'and', options)) { return false; } } return true; case '$in': // In // Check that the in test is an array if (test instanceof Array) { var inArr = test, inArrCount = inArr.length, inArrIndex; for (inArrIndex = 0; inArrIndex < inArrCount; inArrIndex++) { if (inArr[inArrIndex] instanceof RegExp && inArr[inArrIndex].test(source)) { return true; } else if (inArr[inArrIndex] === source) { return true; } } return false; } else { throw(this.logIdentifier() + ' Cannot use an $in operator on a non-array key: ' + key); } break; case '$nin': // Not in // Check that the not-in test is an array if (test instanceof Array) { var notInArr = test, notInArrCount = notInArr.length, notInArrIndex; for (notInArrIndex = 0; notInArrIndex < notInArrCount; notInArrIndex++) { if (notInArr[notInArrIndex] === source) { return false; } } return true; } else { throw(this.logIdentifier() + ' Cannot use a $nin operator on a non-array key: ' + key); } break; case '$distinct': // Ensure options holds a distinct lookup options.$rootData['//distinctLookup'] = options.$rootData['//distinctLookup'] || {}; for (var distinctProp in test) { if (test.hasOwnProperty(distinctProp)) { options.$rootData['//distinctLookup'][distinctProp] = options.$rootData['//distinctLookup'][distinctProp] || {}; // Check if the options distinct lookup has this field's value if (options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]]) { // Value is already in use return false; } else { // Set the value in the lookup options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]] = true; // Allow the item in the results return true; } } } break; case '$count': var countKey, countArr, countVal; // Iterate the count object's keys for (countKey in test) { if (test.hasOwnProperty(countKey)) { // Check the property exists and is an array. If the property being counted is not // an array (or doesn't exist) then use a value of zero in any further count logic countArr = source[countKey]; if (typeof countArr === 'object' && countArr instanceof Array) { countVal = countArr.length; } else { countVal = 0; } // Now recurse down the query chain further to satisfy the query for this key (countKey) if (!this._match(countVal, test[countKey], queryOptions, 'and', options)) { return false; } } } // Allow the item in the results return true; } return -1; } }; module.exports = Matching; },{}],19:[function(_dereq_,module,exports){ "use strict"; /** * Provides sorting methods. * @mixin */ var Sorting = { /** * Sorts the passed value a against the passed value b ascending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortAsc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return a.localeCompare(b); } else { if (a > b) { return 1; } else if (a < b) { return -1; } } return 0; }, /** * Sorts the passed value a against the passed value b descending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortDesc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return b.localeCompare(a); } else { if (a > b) { return -1; } else if (a < b) { return 1; } } return 0; } }; module.exports = Sorting; },{}],20:[function(_dereq_,module,exports){ "use strict"; var Tags, tagMap = {}; /** * Provides class instance tagging and tag operation methods. * @mixin */ Tags = { /** * Tags a class instance for later lookup. * @param {String} name The tag to add. * @returns {boolean} */ tagAdd: function (name) { var i, self = this, mapArr = tagMap[name] = tagMap[name] || []; for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === self) { return true; } } mapArr.push(self); // Hook the drop event for this so we can react if (self.on) { self.on('drop', function () { // We've been dropped so remove ourselves from the tag map self.tagRemove(name); }); } return true; }, /** * Removes a tag from a class instance. * @param {String} name The tag to remove. * @returns {boolean} */ tagRemove: function (name) { var i, mapArr = tagMap[name]; if (mapArr) { for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === this) { mapArr.splice(i, 1); return true; } } } return false; }, /** * Gets an array of all instances tagged with the passed tag name. * @param {String} name The tag to lookup. * @returns {Array} The array of instances that have the passed tag. */ tagLookup: function (name) { return tagMap[name] || []; }, /** * Drops all instances that are tagged with the passed tag name. * @param {String} name The tag to lookup. * @param {Function} callback Callback once dropping has completed * for all instances that match the passed tag name. * @returns {boolean} */ tagDrop: function (name, callback) { var arr = this.tagLookup(name), dropCb, dropCount, i; dropCb = function () { dropCount--; if (callback && dropCount === 0) { callback(false); } }; if (arr.length) { dropCount = arr.length; // Loop the array and drop all items for (i = arr.length - 1; i >= 0; i--) { arr[i].drop(dropCb); } } return true; } }; module.exports = Tags; },{}],21:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides trigger functionality methods. * @mixin */ var Triggers = { /** * Add a trigger by id. * @param {String} id The id of the trigger. This must be unique to the type and * phase of the trigger. Only one trigger may be added with this id per type and * phase. * @param {Number} type The type of operation to apply the trigger to. See * Mixin.Constants for constants to use. * @param {Number} phase The phase of an operation to fire the trigger on. See * Mixin.Constants for constants to use. * @param {Function} method The method to call when the trigger is fired. * @returns {boolean} True if the trigger was added successfully, false if not. */ addTrigger: function (id, type, phase, method) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex === -1) { // The trigger does not exist, create it self._trigger = self._trigger || {}; self._trigger[type] = self._trigger[type] || {}; self._trigger[type][phase] = self._trigger[type][phase] || []; self._trigger[type][phase].push({ id: id, method: method, enabled: true }); return true; } return false; }, /** * * @param {String} id The id of the trigger to remove. * @param {Number} type The type of operation to remove the trigger from. See * Mixin.Constants for constants to use. * @param {Number} phase The phase of the operation to remove the trigger from. * See Mixin.Constants for constants to use. * @returns {boolean} True if removed successfully, false if not. */ removeTrigger: function (id, type, phase) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // The trigger exists, remove it self._trigger[type][phase].splice(triggerIndex, 1); } return false; }, enableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = true; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = true; return true; } return false; } }), disableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = false; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = false; return true; } return false; } }), /** * Checks if a trigger will fire based on the type and phase provided. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {Boolean} True if the trigger will fire, false otherwise. */ willTrigger: function (type, phase) { if (this._trigger && this._trigger[type] && this._trigger[type][phase] && this._trigger[type][phase].length) { // Check if a trigger in this array is enabled var arr = this._trigger[type][phase], i; for (i = 0; i < arr.length; i++) { if (arr[i].enabled) { return true; } } } return false; }, /** * Processes trigger actions based on the operation, type and phase. * @param {Object} operation Operation data to pass to the trigger. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @param {Object} oldDoc The document snapshot before operations are * carried out against the data. * @param {Object} newDoc The document snapshot after operations are * carried out against the data. * @returns {boolean} */ processTrigger: function (operation, type, phase, oldDoc, newDoc) { var self = this, triggerArr, triggerIndex, triggerCount, triggerItem, response; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { triggerItem = triggerArr[triggerIndex]; // Check if the trigger is enabled if (triggerItem.enabled) { if (this.debug()) { var typeName, phaseName; switch (type) { case this.TYPE_INSERT: typeName = 'insert'; break; case this.TYPE_UPDATE: typeName = 'update'; break; case this.TYPE_REMOVE: typeName = 'remove'; break; default: typeName = ''; break; } switch (phase) { case this.PHASE_BEFORE: phaseName = 'before'; break; case this.PHASE_AFTER: phaseName = 'after'; break; default: phaseName = ''; break; } //console.log('Triggers: Processing trigger "' + id + '" for ' + typeName + ' in phase "' + phaseName + '"'); } // Run the trigger's method and store the response response = triggerItem.method.call(self, operation, oldDoc, newDoc); // Check the response for a non-expected result (anything other than // undefined, true or false is considered a throwable error) if (response === false) { // The trigger wants us to cancel operations return false; } if (response !== undefined && response !== true && response !== false) { // Trigger responded with error, throw the error throw('ForerunnerDB.Mixin.Triggers: Trigger error: ' + response); } } } // Triggers all ran without issue, return a success (true) return true; } }, /** * Returns the index of a trigger by id based on type and phase. * @param {String} id The id of the trigger to find the index of. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {number} * @private */ _triggerIndexOf: function (id, type, phase) { var self = this, triggerArr, triggerCount, triggerIndex; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { if (triggerArr[triggerIndex].id === id) { return triggerIndex; } } } return -1; } }; module.exports = Triggers; },{"./Overload":24}],22:[function(_dereq_,module,exports){ "use strict"; /** * Provides methods to handle object update operations. * @mixin */ var Updating = { /** * Updates a property on an object. * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ _updateProperty: function (doc, prop, val) { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '"'); } }, /** * Increments a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ _updateIncrement: function (doc, prop, val) { doc[prop] += val; }, /** * Changes the index of an item in the passed array. * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ _updateSpliceMove: function (arr, indexFrom, indexTo) { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } }, /** * Inserts an item into the passed array at the specified index. * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ _updateSplicePush: function (arr, index, doc) { if (arr.length > index) { arr.splice(index, 0, doc); } else { arr.push(doc); } }, /** * Inserts an item at the end of an array. * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ _updatePush: function (arr, doc) { arr.push(doc); }, /** * Removes an item from the passed array. * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ _updatePull: function (arr, index) { arr.splice(index, 1); }, /** * Multiplies a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ _updateMultiply: function (doc, prop, val) { doc[prop] *= val; }, /** * Renames a property on a document to the passed property. * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ _updateRename: function (doc, prop, val) { doc[val] = doc[prop]; delete doc[prop]; }, /** * Sets a property on a document to the passed value. * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @param {*} val The new property value. * @private */ _updateOverwrite: function (doc, prop, val) { doc[prop] = val; }, /** * Deletes a property on a document. * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ _updateUnset: function (doc, prop) { delete doc[prop]; }, /** * Removes all properties from an object without destroying * the object instance, thereby maintaining data-bound linking. * @param {Object} doc The parent object to modify. * @param {String} prop The name of the child object to clear. * @private */ _updateClear: function (doc, prop) { var obj = doc[prop], i; if (obj && typeof obj === 'object') { for (i in obj) { if (obj.hasOwnProperty(i)) { this._updateUnset(obj, i); } } } }, /** * Pops an item or items from the array stack. * @param {Object} doc The document to modify. * @param {Number} val If set to a positive integer, will pop the number specified * from the stack, if set to a negative integer will shift the number specified * from the stack. * @return {Boolean} * @private */ _updatePop: function (doc, val) { var updated = false, i; if (doc.length > 0) { if (val > 0) { for (i = 0; i < val; i++) { doc.pop(); } updated = true; } else if (val < 0) { for (i = 0; i > val; i--) { doc.shift(); } updated = true; } } return updated; } }; module.exports = Updating; },{}],23:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The operation class, used to store details about an operation being * performed by the database. * @param {String} name The name of the operation. * @constructor */ var Operation = function (name) { this.pathSolver = new Path(); this.counter = 0; this.init.apply(this, arguments); }; Operation.prototype.init = function (name) { this._data = { operation: name, // The name of the operation executed such as "find", "update" etc index: { potential: [], // Indexes that could have potentially been used used: false // The index that was picked to use }, steps: [], // The steps taken to generate the query results, time: { startMs: 0, stopMs: 0, totalMs: 0, process: {} }, flag: {}, // An object with flags that denote certain execution paths log: [] // Any extra data that might be useful such as warnings or helpful hints }; }; Shared.addModule('Operation', Operation); Shared.mixin(Operation.prototype, 'Mixin.ChainReactor'); /** * Starts the operation timer. */ Operation.prototype.start = function () { this._data.time.startMs = new Date().getTime(); }; /** * Adds an item to the operation log. * @param {String} event The item to log. * @returns {*} */ Operation.prototype.log = function (event) { if (event) { var lastLogTime = this._log.length > 0 ? this._data.log[this._data.log.length - 1].time : 0, logObj = { event: event, time: new Date().getTime(), delta: 0 }; this._data.log.push(logObj); if (lastLogTime) { logObj.delta = logObj.time - lastLogTime; } return this; } return this._data.log; }; /** * Called when starting and ending a timed operation, used to time * internal calls within an operation's execution. * @param {String} section An operation name. * @returns {*} */ Operation.prototype.time = function (section) { if (section !== undefined) { var process = this._data.time.process, processObj = process[section] = process[section] || {}; if (!processObj.startMs) { // Timer started processObj.startMs = new Date().getTime(); processObj.stepObj = { name: section }; this._data.steps.push(processObj.stepObj); } else { processObj.stopMs = new Date().getTime(); processObj.totalMs = processObj.stopMs - processObj.startMs; processObj.stepObj.totalMs = processObj.totalMs; delete processObj.stepObj; } return this; } return this._data.time; }; /** * Used to set key/value flags during operation execution. * @param {String} key * @param {String} val * @returns {*} */ Operation.prototype.flag = function (key, val) { if (key !== undefined && val !== undefined) { this._data.flag[key] = val; } else if (key !== undefined) { return this._data.flag[key]; } else { return this._data.flag; } }; Operation.prototype.data = function (path, val, noTime) { if (val !== undefined) { // Assign value to object path this.pathSolver.set(this._data, path, val); return this; } return this.pathSolver.get(this._data, path); }; Operation.prototype.pushData = function (path, val, noTime) { // Assign value to object path this.pathSolver.push(this._data, path, val); }; /** * Stops the operation timer. */ Operation.prototype.stop = function () { this._data.time.stopMs = new Date().getTime(); this._data.time.totalMs = this._data.time.stopMs - this._data.time.startMs; }; Shared.finishModule('Operation'); module.exports = Operation; },{"./Path":25,"./Shared":31}],24:[function(_dereq_,module,exports){ "use strict"; /** * Allows a method to accept overloaded calls with different parameters controlling * which passed overload function is called. * @param {Object} def * @returns {Function} * @constructor */ var Overload = function (def) { if (def) { var self = this, index, count, tmpDef, defNewKey, sigIndex, signatures; if (!(def instanceof Array)) { tmpDef = {}; // Def is an object, make sure all prop names are devoid of spaces for (index in def) { if (def.hasOwnProperty(index)) { defNewKey = index.replace(/ /g, ''); // Check if the definition array has a * string in it if (defNewKey.indexOf('*') === -1) { // No * found tmpDef[defNewKey] = def[index]; } else { // A * was found, generate the different signatures that this // definition could represent signatures = this.generateSignaturePermutations(defNewKey); for (sigIndex = 0; sigIndex < signatures.length; sigIndex++) { if (!tmpDef[signatures[sigIndex]]) { tmpDef[signatures[sigIndex]] = def[index]; } } } } } def = tmpDef; } return function () { var arr = [], lookup, type, name; // Check if we are being passed a key/function object or an array of functions if (def instanceof Array) { // We were passed an array of functions count = def.length; for (index = 0; index < count; index++) { if (def[index].length === arguments.length) { return self.callExtend(this, '$main', def, def[index], arguments); } } } else { // Generate lookup key from arguments // Copy arguments to an array for (index = 0; index < arguments.length; index++) { type = typeof arguments[index]; // Handle detecting arrays if (type === 'object' && arguments[index] instanceof Array) { type = 'array'; } // Handle been presented with a single undefined argument if (arguments.length === 1 && type === 'undefined') { break; } // Add the type to the argument types array arr.push(type); } lookup = arr.join(','); // Check for an exact lookup match if (def[lookup]) { return self.callExtend(this, '$main', def, def[lookup], arguments); } else { for (index = arr.length; index >= 0; index--) { // Get the closest match lookup = arr.slice(0, index).join(','); if (def[lookup + ',...']) { // Matched against arguments + "any other" return self.callExtend(this, '$main', def, def[lookup + ',...'], arguments); } } } } name = typeof this.name === 'function' ? this.name() : 'Unknown'; throw('ForerunnerDB.Overload "' + name + '": Overloaded method does not have a matching signature for the passed arguments: ' + this.jStringify(arr)); }; } return function () {}; }; /** * Generates an array of all the different definition signatures that can be * created from the passed string with a catch-all wildcard *. E.g. it will * convert the signature: string,*,string to all potentials: * string,string,string * string,number,string * string,object,string, * string,function,string, * string,undefined,string * * @param {String} str Signature string with a wildcard in it. * @returns {Array} An array of signature strings that are generated. */ Overload.prototype.generateSignaturePermutations = function (str) { var signatures = [], newSignature, types = ['string', 'object', 'number', 'function', 'undefined'], index; if (str.indexOf('*') > -1) { // There is at least one "any" type, break out into multiple keys // We could do this at query time with regular expressions but // would be significantly slower for (index = 0; index < types.length; index++) { newSignature = str.replace('*', types[index]); signatures = signatures.concat(this.generateSignaturePermutations(newSignature)); } } else { signatures.push(str); } return signatures; }; Overload.prototype.callExtend = function (context, prop, propContext, func, args) { var tmp, ret; if (context && propContext[prop]) { tmp = context[prop]; context[prop] = propContext[prop]; ret = func.apply(context, args); context[prop] = tmp; return ret; } else { return func.apply(context, args); } }; module.exports = Overload; },{}],25:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Path object used to resolve object paths and retrieve data from * objects by using paths. * @param {String=} path The path to assign. * @constructor */ var Path = function (path) { this.init.apply(this, arguments); }; Path.prototype.init = function (path) { if (path) { this.path(path); } }; Shared.addModule('Path', Path); Shared.mixin(Path.prototype, 'Mixin.Common'); Shared.mixin(Path.prototype, 'Mixin.ChainReactor'); /** * Gets / sets the given path for the Path instance. * @param {String=} path The path to assign. */ Path.prototype.path = function (path) { if (path !== undefined) { this._path = this.clean(path); this._pathParts = this._path.split('.'); return this; } return this._path; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Boolean} True if the object paths exist. */ Path.prototype.hasObjectPaths = function (testKeys, testObj) { var result = true, i; for (i in testKeys) { if (testKeys.hasOwnProperty(i)) { if (testObj[i] === undefined) { return false; } if (typeof testKeys[i] === 'object') { // Recurse object result = this.hasObjectPaths(testKeys[i], testObj[i]); // Should we exit early? if (!result) { return false; } } } } return result; }; /** * Counts the total number of key endpoints in the passed object. * @param {Object} testObj The object to count key endpoints for. * @returns {Number} The number of endpoints. */ Path.prototype.countKeys = function (testObj) { var totalKeys = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (testObj[i] !== undefined) { if (typeof testObj[i] !== 'object') { totalKeys++; } else { totalKeys += this.countKeys(testObj[i]); } } } } return totalKeys; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths and if so returns the number matched. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Object} Stats on the matched keys */ Path.prototype.countObjectPaths = function (testKeys, testObj) { var matchData, matchedKeys = {}, matchedKeyCount = 0, totalKeyCount = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (typeof testObj[i] === 'object') { // The test / query object key is an object, recurse matchData = this.countObjectPaths(testKeys[i], testObj[i]); matchedKeys[i] = matchData.matchedKeys; totalKeyCount += matchData.totalKeyCount; matchedKeyCount += matchData.matchedKeyCount; } else { // The test / query object has a property that is not an object so add it as a key totalKeyCount++; // Check if the test keys also have this key and it is also not an object if (testKeys && testKeys[i] && typeof testKeys[i] !== 'object') { matchedKeys[i] = true; matchedKeyCount++; } else { matchedKeys[i] = false; } } } } return { matchedKeys: matchedKeys, matchedKeyCount: matchedKeyCount, totalKeyCount: totalKeyCount }; }; /** * Takes a non-recursive object and converts the object hierarchy into * a path string. * @param {Object} obj The object to parse. * @param {Boolean=} withValue If true will include a 'value' key in the returned * object that represents the value the object path points to. * @returns {Object} */ Path.prototype.parse = function (obj, withValue) { var paths = [], path = '', resultData, i, k; for (i in obj) { if (obj.hasOwnProperty(i)) { // Set the path to the key path = i; if (typeof(obj[i]) === 'object') { if (withValue) { resultData = this.parse(obj[i], withValue); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path, value: resultData[k].value }); } } else { resultData = this.parse(obj[i]); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path }); } } } else { if (withValue) { paths.push({ path: path, value: obj[i] }); } else { paths.push({ path: path }); } } } } return paths; }; /** * Takes a non-recursive object and converts the object hierarchy into * an array of path strings that allow you to target all possible paths * in an object. * * @returns {Array} */ Path.prototype.parseArr = function (obj, options) { options = options || {}; return this._parseArr(obj, '', [], options); }; Path.prototype._parseArr = function (obj, path, paths, options) { var i, newPath = ''; path = path || ''; paths = paths || []; for (i in obj) { if (obj.hasOwnProperty(i)) { if (!options.ignore || (options.ignore && !options.ignore.test(i))) { if (path) { newPath = path + '.' + i; } else { newPath = i; } if (typeof(obj[i]) === 'object') { this._parseArr(obj[i], newPath, paths, options); } else { paths.push(newPath); } } } } return paths; }; /** * Gets the value(s) that the object contains for the currently assigned path string. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @returns {Array} An array of values for the given path. */ Path.prototype.value = function (obj, path) { if (obj !== undefined && typeof obj === 'object') { var pathParts, arr, arrCount, objPart, objPartParent, valuesArr = [], i, k; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (objPartParent instanceof Array) { // Search inside the array for the next key for (k = 0; k < objPartParent.length; k++) { valuesArr = valuesArr.concat(this.value(objPartParent, k + '.' + arr[i])); } return valuesArr; } else { if (!objPart || typeof(objPart) !== 'object') { break; } } objPartParent = objPart; } return [objPart]; } else { return []; } }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; Path.prototype.get = function (obj, path) { return this.value(obj, path)[0]; }; /** * Push a value to an array on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to the array to push to. * @param {*} val The value to push to the array at the object path. * @returns {*} */ Path.prototype.push = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = obj[part] || []; if (obj[part] instanceof Array) { obj[part].push(val); } else { throw('ForerunnerDB.Path: Cannot push to a path whose endpoint is not an array!'); } } } return obj; }; /** * Gets the value(s) that the object contains for the currently assigned path string * with their associated keys. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @returns {Array} An array of values for the given path with the associated key. */ Path.prototype.keyValue = function (obj, path) { var pathParts, arr, arrCount, objPart, objPartParent, objPartHash, i; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (!objPart || typeof(objPart) !== 'object') { objPartHash = arr[i] + ':' + objPart; break; } objPartParent = objPart; } return objPartHash; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Removes leading period (.) from string and returns it. * @param {String} str The string to clean. * @returns {*} */ Path.prototype.clean = function (str) { if (str.substr(0, 1) === '.') { str = str.substr(1, str.length -1); } return str; }; Shared.finishModule('Path'); module.exports = Path; },{"./Shared":31}],26:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared = _dereq_('./Shared'), async = _dereq_('async'), localforage = _dereq_('localforage'), FdbCompress = _dereq_('./PersistCompress'),// jshint ignore:line FdbCrypto = _dereq_('./PersistCrypto'),// jshint ignore:line Db, Collection, CollectionDrop, CollectionGroup, CollectionInit, DbInit, DbDrop, Persist, Overload;//, //DataVersion = '2.0'; /** * The persistent storage class handles loading and saving data to browser * storage. * @constructor */ Persist = function () { this.init.apply(this, arguments); }; /** * The local forage library. */ Persist.prototype.localforage = localforage; /** * The init method that can be overridden or extended. * @param {Db} db The ForerunnerDB database instance. */ Persist.prototype.init = function (db) { var self = this; this._encodeSteps = [ function () { return self._encode.apply(self, arguments); } ]; this._decodeSteps = [ function () { return self._decode.apply(self, arguments); } ]; // Check environment if (db.isClient()) { if (window.Storage !== undefined) { this.mode('localforage'); localforage.config({ driver: [ localforage.INDEXEDDB, localforage.WEBSQL, localforage.LOCALSTORAGE ], name: String(db.core().name()), storeName: 'FDB' }); } } }; Shared.addModule('Persist', Persist); Shared.mixin(Persist.prototype, 'Mixin.ChainReactor'); Shared.mixin(Persist.prototype, 'Mixin.Common'); Db = Shared.modules.Db; Collection = _dereq_('./Collection'); CollectionDrop = Collection.prototype.drop; CollectionGroup = _dereq_('./CollectionGroup'); CollectionInit = Collection.prototype.init; DbInit = Db.prototype.init; DbDrop = Db.prototype.drop; Overload = Shared.overload; /** * Gets / sets the persistent storage mode (the library used * to persist data to the browser - defaults to localForage). * @param {String} type The library to use for storage. Defaults * to localForage. * @returns {*} */ Persist.prototype.mode = function (type) { if (type !== undefined) { this._mode = type; return this; } return this._mode; }; /** * Gets / sets the driver used when persisting data. * @param {String} val Specify the driver type (LOCALSTORAGE, * WEBSQL or INDEXEDDB) * @returns {*} */ Persist.prototype.driver = function (val) { if (val !== undefined) { switch (val.toUpperCase()) { case 'LOCALSTORAGE': localforage.setDriver(localforage.LOCALSTORAGE); break; case 'WEBSQL': localforage.setDriver(localforage.WEBSQL); break; case 'INDEXEDDB': localforage.setDriver(localforage.INDEXEDDB); break; default: throw('ForerunnerDB.Persist: The persistence driver you have specified is not found. Please use either IndexedDB, WebSQL or LocalStorage!'); } return this; } return localforage.driver(); }; /** * Starts a decode waterfall process. * @param {*} val The data to be decoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.decode = function (val, finished) { async.waterfall([function (callback) { callback(false, val, {}); }].concat(this._decodeSteps), finished); }; /** * Starts an encode waterfall process. * @param {*} val The data to be encoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.encode = function (val, finished) { async.waterfall([function (callback) { callback(false, val, {}); }].concat(this._encodeSteps), finished); }; Shared.synthesize(Persist.prototype, 'encodeSteps'); Shared.synthesize(Persist.prototype, 'decodeSteps'); /** * Adds an encode/decode step to the persistent storage system so * that you can add custom functionality. * @param {Function} encode The encode method called with the data from the * previous encode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the encoder will fail and throw an error. * @param {Function} decode The decode method called with the data from the * previous decode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the decoder will fail and throw an error. * @param {Number=} index Optional index to add the encoder step to. This * allows you to place a step before or after other existing steps. If not * provided your step is placed last in the list of steps. For instance if * you are providing an encryption step it makes sense to place this last * since all previous steps will then have their data encrypted by your * final step. */ Persist.prototype.addStep = new Overload({ 'object': function (obj) { this.$main.call(this, function objEncode () { obj.encode.apply(obj, arguments); }, function objDecode () { obj.decode.apply(obj, arguments); }, 0); }, 'function, function': function (encode, decode) { this.$main.call(this, encode, decode, 0); }, 'function, function, number': function (encode, decode, index) { this.$main.call(this, encode, decode, index); }, $main: function (encode, decode, index) { if (index === 0 || index === undefined) { this._encodeSteps.push(encode); this._decodeSteps.unshift(decode); } else { // Place encoder step at index then work out correct // index to place decoder step this._encodeSteps.splice(index, 0, encode); this._decodeSteps.splice(this._decodeSteps.length - index, 0, decode); } } }); Persist.prototype.unwrap = function (dataStr) { var parts = dataStr.split('::fdb::'), data; switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } }; /** * Takes encoded data and decodes it for use as JS native objects and arrays. * @param {String} val The currently encoded string data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when decoding is * completed. * @private */ Persist.prototype._decode = function (val, meta, finished) { var parts, data; if (val) { parts = val.split('::fdb::'); switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } if (data) { meta.foundData = true; meta.rowCount = data.length; } else { meta.foundData = false; } if (finished) { finished(false, data, meta); } } else { meta.foundData = false; meta.rowCount = 0; if (finished) { finished(false, val, meta); } } }; /** * Takes native JS data and encodes it for for storage as a string. * @param {Object} val The current un-encoded data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when encoding is * completed. * @private */ Persist.prototype._encode = function (val, meta, finished) { var data = val; if (typeof val === 'object') { val = 'json::fdb::' + this.jStringify(val); } else { val = 'raw::fdb::' + val; } if (data) { meta.foundData = true; meta.rowCount = data.length; } else { meta.foundData = false; } if (finished) { finished(false, val, meta); } }; /** * Encodes passed data and then stores it in the browser's persistent * storage layer. * @param {String} key The key to store the data under in the persistent * storage. * @param {Object} data The data to store under the key. * @param {Function=} callback The method to call when the save process * has completed. */ Persist.prototype.save = function (key, data, callback) { switch (this.mode()) { case 'localforage': this.encode(data, function (err, data, tableStats) { localforage.setItem(key, data).then(function (data) { if (callback) { callback(false, data, tableStats); } }, function (err) { if (callback) { callback(err); } }); }); break; default: if (callback) { callback('No data handler.'); } break; } }; /** * Loads and decodes data from the passed key. * @param {String} key The key to retrieve data from in the persistent * storage. * @param {Function=} callback The method to call when the load process * has completed. */ Persist.prototype.load = function (key, callback) { var self = this; switch (this.mode()) { case 'localforage': localforage.getItem(key).then(function (val) { self.decode(val, callback); }, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; /** * Deletes data in persistent storage stored under the passed key. * @param {String} key The key to drop data for in the storage. * @param {Function=} callback The method to call when the data is dropped. */ Persist.prototype.drop = function (key, callback) { switch (this.mode()) { case 'localforage': localforage.removeItem(key).then(function () { if (callback) { callback(false); } }, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; // Extend the Collection prototype with persist methods Collection.prototype.drop = new Overload({ /** * Drop collection and persistent storage. */ '': function () { if (!this.isDropped()) { this.drop(true); } }, /** * Drop collection and persistent storage with callback. * @param {Function} callback Callback method. */ 'function': function (callback) { if (!this.isDropped()) { this.drop(true, callback); } }, /** * Drop collection and optionally drop persistent storage. * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. */ 'boolean': function (removePersistent) { if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '::' + this._name); this._db.persist.drop(this._db._name + '::' + this._name + '::metaData'); } } else { throw('ForerunnerDB.Persist: Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } // Call the original method CollectionDrop.call(this); } }, /** * Drop collections and optionally drop persistent storage with callback. * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. * @param {Function} callback Callback method. */ 'boolean, function': function (removePersistent, callback) { var self = this; if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '::' + this._name, function () { self._db.persist.drop(self._db._name + '::' + self._name + '::metaData', callback); }); return CollectionDrop.call(this); } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when the collection is not attached to a database!'); } } } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } } else { // Call the original method return CollectionDrop.call(this, callback); } } } }); /** * Saves an entire collection's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ Collection.prototype.save = function (callback) { var self = this, processSave; if (self._name) { if (self._db) { processSave = function () { // Save the collection data self._db.persist.save(self._db._name + '::' + self._name, self._data, function (err, data, tableStats) { if (!err) { self._db.persist.save(self._db._name + '::' + self._name + '::metaData', self.metaData(), function (err, data, metaStats) { if (callback) { callback(err, data, tableStats, metaStats); } }); } else { if (callback) { callback(err); } } }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Loads an entire collection's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ Collection.prototype.load = function (callback) { var self = this; if (self._name) { if (self._db) { // Load the collection data self._db.persist.load(self._db._name + '::' + self._name, function (err, data, tableStats) { if (!err) { if (data) { self.setData(data); } // Now load the collection's metadata self._db.persist.load(self._db._name + '::' + self._name + '::metaData', function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); } } if (callback) { callback(err, tableStats, metaStats); } }); } else { if (callback) { callback(err); } } }); } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; // Override the DB init to instantiate the plugin Db.prototype.init = function () { DbInit.apply(this, arguments); this.persist = new Persist(this); }; /** * Loads an entire database's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ Db.prototype.load = function (callback) { // Loop the collections in the database var obj = this._collection, keys = obj.keys(), keyCount = keys.length, loadCallback, index; loadCallback = function (err) { if (!err) { keyCount--; if (keyCount === 0) { if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection load method obj[index].load(loadCallback); } } }; /** * Saves an entire database's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ Db.prototype.save = function (callback) { // Loop the collections in the database var obj = this._collection, keys = obj.keys(), keyCount = keys.length, saveCallback, index; saveCallback = function (err) { if (!err) { keyCount--; if (keyCount === 0) { if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection save method obj[index].save(saveCallback); } } }; Shared.finishModule('Persist'); module.exports = Persist; },{"./Collection":4,"./CollectionGroup":5,"./PersistCompress":27,"./PersistCrypto":28,"./Shared":31,"async":33,"localforage":75}],27:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), pako = _dereq_('pako'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); Plugin.prototype.encode = function (val, meta, finished) { var wrapper = { data: val, type: 'fdbCompress', enabled: false }, before, after, compressedVal; // Compress the data before = val.length; compressedVal = pako.deflate(val, {to: 'string'}); after = compressedVal.length; // If the compressed version is smaller than the original, use it! if (after < before) { wrapper.data = compressedVal; wrapper.enabled = true; } meta.compression = { enabled: wrapper.enabled, compressedBytes: after, uncompressedBytes: before, effect: Math.round((100 / before) * after) + '%' }; finished(false, this.jStringify(wrapper), meta); }; Plugin.prototype.decode = function (wrapper, meta, finished) { var compressionEnabled = false, data; if (wrapper) { wrapper = this.jParse(wrapper); // Check if we need to decompress the string if (wrapper.enabled) { data = pako.inflate(wrapper.data, {to: 'string'}); compressionEnabled = true; } else { data = wrapper.data; compressionEnabled = false; } meta.compression = { enabled: compressionEnabled }; if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, data, meta); } } }; // Register this plugin with the persistent storage class Shared.plugins.FdbCompress = Plugin; module.exports = Plugin; },{"./Shared":31,"pako":77}],28:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), CryptoJS = _dereq_('crypto-js'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { // Ensure at least a password is passed in options if (!options || !options.pass) { throw('Cannot initialise persistent storage encryption without a passphrase provided in the passed options object as the "pass" field.'); } this._algo = options.algo || 'AES'; this._pass = options.pass; }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); /** * Gets / sets the current pass-phrase being used to encrypt / decrypt * data with the plugin. */ Shared.synthesize(Plugin.prototype, 'pass'); Plugin.prototype.stringify = function (cipherParams) { // create json object with ciphertext var jsonObj = { ct: cipherParams.ciphertext.toString(CryptoJS.enc.Base64) }; // optionally add iv and salt if (cipherParams.iv) { jsonObj.iv = cipherParams.iv.toString(); } if (cipherParams.salt) { jsonObj.s = cipherParams.salt.toString(); } // stringify json object return this.jStringify(jsonObj); }; Plugin.prototype.parse = function (jsonStr) { // parse json string var jsonObj = this.jParse(jsonStr); // extract ciphertext from json object, and create cipher params object var cipherParams = CryptoJS.lib.CipherParams.create({ ciphertext: CryptoJS.enc.Base64.parse(jsonObj.ct) }); // optionally extract iv and salt if (jsonObj.iv) { cipherParams.iv = CryptoJS.enc.Hex.parse(jsonObj.iv); } if (jsonObj.s) { cipherParams.salt = CryptoJS.enc.Hex.parse(jsonObj.s); } return cipherParams; }; Plugin.prototype.encode = function (val, meta, finished) { var self = this, wrapper = { type: 'fdbCrypto' }, encryptedVal; // Encrypt the data encryptedVal = CryptoJS[this._algo].encrypt(val, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }); wrapper.data = encryptedVal.toString(); wrapper.enabled = true; meta.encryption = { enabled: wrapper.enabled }; if (finished) { finished(false, this.jStringify(wrapper), meta); } }; Plugin.prototype.decode = function (wrapper, meta, finished) { var self = this, data; if (wrapper) { wrapper = this.jParse(wrapper); data = CryptoJS[this._algo].decrypt(wrapper.data, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }).toString(CryptoJS.enc.Utf8); if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, wrapper, meta); } } }; // Register this plugin with the persistent storage class Shared.plugins.FdbCrypto = Plugin; module.exports = Plugin; },{"./Shared":31,"crypto-js":42}],29:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Provides chain reactor node linking so that a chain reaction can propagate * down a node tree. Effectively creates a chain link between the reactorIn and * reactorOut objects where a chain reaction from the reactorIn is passed through * the reactorProcess before being passed to the reactorOut object. Reactor * packets are only passed through to the reactorOut if the reactor IO method * chainSend is used. * @param {*} reactorIn An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur inside this object will be passed through * to the reactorOut object. * @param {*} reactorOut An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur in the reactorIn object will be passed * through to this object. * @param {Function} reactorProcess The processing method to use when chain * reactions occur. * @constructor */ var ReactorIO = function (reactorIn, reactorOut, reactorProcess) { if (reactorIn && reactorOut && reactorProcess) { this._reactorIn = reactorIn; this._reactorOut = reactorOut; this._chainHandler = reactorProcess; if (!reactorIn.chain || !reactorOut.chainReceive) { throw('ForerunnerDB.ReactorIO: ReactorIO requires passed in and out objects to implement the ChainReactor mixin!'); } // Register the reactorIO with the input reactorIn.chain(this); // Register the output with the reactorIO this.chain(reactorOut); } else { throw('ForerunnerDB.ReactorIO: ReactorIO requires in, out and process arguments to instantiate!'); } }; Shared.addModule('ReactorIO', ReactorIO); /** * Drop a reactor IO object, breaking the reactor link between the in and out * reactor nodes. * @returns {boolean} */ ReactorIO.prototype.drop = function () { if (!this.isDropped()) { this._state = 'dropped'; // Remove links if (this._reactorIn) { this._reactorIn.unChain(this); } if (this._reactorOut) { this.unChain(this._reactorOut); } delete this._reactorIn; delete this._reactorOut; delete this._chainHandler; this.emit('drop', this); } return true; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(ReactorIO.prototype, 'state'); Shared.mixin(ReactorIO.prototype, 'Mixin.Common'); Shared.mixin(ReactorIO.prototype, 'Mixin.ChainReactor'); Shared.mixin(ReactorIO.prototype, 'Mixin.Events'); Shared.finishModule('ReactorIO'); module.exports = ReactorIO; },{"./Shared":31}],30:[function(_dereq_,module,exports){ "use strict"; /** * Provides functionality to encode and decode JavaScript objects to strings * and back again. This differs from JSON.stringify and JSON.parse in that * special objects such as dates can be encoded to strings and back again * so that the reconstituted version of the string still contains a JavaScript * date object. * @constructor */ var Serialiser = function () { this.init.apply(this, arguments); }; Serialiser.prototype.init = function () { this._encoder = []; this._decoder = {}; // Register our handlers this.registerEncoder('$date', function (data) { if (data instanceof Date) { return data.toISOString(); } }); this.registerDecoder('$date', function (data) { return new Date(data); }); }; /** * Register an encoder that can handle encoding for a particular * object type. * @param {String} handles The name of the handler e.g. $date. * @param {Function} method The encoder method. */ Serialiser.prototype.registerEncoder = function (handles, method) { this._encoder.push(function (data) { var methodVal = method(data), returnObj; if (methodVal !== undefined) { returnObj = {}; returnObj[handles] = methodVal; } return returnObj; }); }; /** * Register a decoder that can handle decoding for a particular * object type. * @param {String} handles The name of the handler e.g. $date. When an object * has a field matching this handler name then this decode will be invoked * to provide a decoded version of the data that was previously encoded by * it's counterpart encoder method. * @param {Function} method The decoder method. */ Serialiser.prototype.registerDecoder = function (handles, method) { this._decoder[handles] = method; }; /** * Loops the encoders and asks each one if it wants to handle encoding for * the passed data object. If no value is returned (undefined) then the data * will be passed to the next encoder and so on. If a value is returned the * loop will break and the encoded data will be used. * @param {Object} data The data object to handle. * @returns {*} The encoded data. * @private */ Serialiser.prototype._encode = function (data) { // Loop the encoders and if a return value is given by an encoder // the loop will exit and return that value. var count = this._encoder.length, retVal; while (count-- && !retVal) { retVal = this._encoder[count](data); } return retVal; }; /** * Converts a previously encoded string back into an object. * @param {String} data The string to convert to an object. * @returns {Object} The reconstituted object. */ Serialiser.prototype.parse = function (data) { return this._parse(JSON.parse(data)); }; /** * Handles restoring an object with special data markers back into * it's original format. * @param {Object} data The object to recurse. * @param {Object=} target The target object to restore data to. * @returns {Object} The final restored object. * @private */ Serialiser.prototype._parse = function (data, target) { var i; if (typeof data === 'object' && data !== null) { if (data instanceof Array) { target = target || []; } else { target = target || {}; } // Iterate through the object's keys and handle // special object types and restore them for (i in data) { if (data.hasOwnProperty(i)) { if (i.substr(0, 1) === '$' && this._decoder[i]) { // This is a special object type and a handler // exists, restore it return this._decoder[i](data[i]); } // Not a special object or no handler, recurse as normal target[i] = this._parse(data[i], target[i]); } } } else { target = data; } // The data is a basic type return target; }; /** * Converts an object to a encoded string representation. * @param {Object} data The object to encode. */ Serialiser.prototype.stringify = function (data) { return JSON.stringify(this._stringify(data)); }; /** * Recurse down an object and encode special objects so they can be * stringified and later restored. * @param {Object} data The object to parse. * @param {Object=} target The target object to store converted data to. * @returns {Object} The converted object. * @private */ Serialiser.prototype._stringify = function (data, target) { var handledData, i; if (typeof data === 'object' && data !== null) { // Handle special object types so they can be encoded with // a special marker and later restored by a decoder counterpart handledData = this._encode(data); if (handledData) { // An encoder handled this object type so return it now return handledData; } if (data instanceof Array) { target = target || []; } else { target = target || {}; } // Iterate through the object's keys and serialise for (i in data) { if (data.hasOwnProperty(i)) { target[i] = this._stringify(data[i], target[i]); } } } else { target = data; } // The data is a basic type return target; }; module.exports = Serialiser; },{}],31:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * A shared object that can be used to store arbitrary data between class * instances, and access helper methods. * @mixin */ var Shared = { version: '1.3.388', modules: {}, plugins: {}, _synth: {}, /** * Adds a module to ForerunnerDB. * @memberof Shared * @param {String} name The name of the module. * @param {Function} module The module class. */ addModule: function (name, module) { // Store the module in the module registry this.modules[name] = module; // Tell the universe we are loading this module this.emit('moduleLoad', [name, module]); }, /** * Called by the module once all processing has been completed. Used to determine * if the module is ready for use by other modules. * @memberof Shared * @param {String} name The name of the module. */ finishModule: function (name) { if (this.modules[name]) { // Set the finished loading flag to true this.modules[name]._fdbFinished = true; // Assign the module name to itself so it knows what it // is called if (this.modules[name].prototype) { this.modules[name].prototype.className = name; } else { this.modules[name].className = name; } this.emit('moduleFinished', [name, this.modules[name]]); } else { throw('ForerunnerDB.Shared: finishModule called on a module that has not been registered with addModule(): ' + name); } }, /** * Will call your callback method when the specified module has loaded. If the module * is already loaded the callback is called immediately. * @memberof Shared * @param {String} name The name of the module. * @param {Function} callback The callback method to call when the module is loaded. */ moduleFinished: function (name, callback) { if (this.modules[name] && this.modules[name]._fdbFinished) { if (callback) { callback(name, this.modules[name]); } } else { this.on('moduleFinished', callback); } }, /** * Determines if a module has been added to ForerunnerDB or not. * @memberof Shared * @param {String} name The name of the module. * @returns {Boolean} True if the module exists or false if not. */ moduleExists: function (name) { return Boolean(this.modules[name]); }, /** * Adds the properties and methods defined in the mixin to the passed object. * @memberof Shared * @param {Object} obj The target object to add mixin key/values to. * @param {String} mixinName The name of the mixin to add to the object. */ mixin: new Overload({ 'object, string': function (obj, mixinName) { var mixinObj; if (typeof mixinName === 'string') { mixinObj = this.mixins[mixinName]; if (!mixinObj) { throw('ForerunnerDB.Shared: Cannot find mixin named: ' + mixinName); } } return this.$main.call(this, obj, mixinObj); }, 'object, *': function (obj, mixinObj) { return this.$main.call(this, obj, mixinObj); }, '$main': function (obj, mixinObj) { if (mixinObj && typeof mixinObj === 'object') { for (var i in mixinObj) { if (mixinObj.hasOwnProperty(i)) { obj[i] = mixinObj[i]; } } } return obj; } }), /** * Generates a generic getter/setter method for the passed method name. * @memberof Shared * @param {Object} obj The object to add the getter/setter to. * @param {String} name The name of the getter/setter to generate. * @param {Function=} extend A method to call before executing the getter/setter. * The existing getter/setter can be accessed from the extend method via the * $super e.g. this.$super(); */ synthesize: function (obj, name, extend) { this._synth[name] = this._synth[name] || function (val) { if (val !== undefined) { this['_' + name] = val; return this; } return this['_' + name]; }; if (extend) { var self = this; obj[name] = function () { var tmp = this.$super, ret; this.$super = self._synth[name]; ret = extend.apply(this, arguments); this.$super = tmp; return ret; }; } else { obj[name] = this._synth[name]; } }, /** * Allows a method to be overloaded. * @memberof Shared * @param arr * @returns {Function} * @constructor */ overload: Overload, /** * Define the mixins that other modules can use as required. * @memberof Shared */ mixins: { 'Mixin.Common': _dereq_('./Mixin.Common'), 'Mixin.Events': _dereq_('./Mixin.Events'), 'Mixin.ChainReactor': _dereq_('./Mixin.ChainReactor'), 'Mixin.CRUD': _dereq_('./Mixin.CRUD'), 'Mixin.Constants': _dereq_('./Mixin.Constants'), 'Mixin.Triggers': _dereq_('./Mixin.Triggers'), 'Mixin.Sorting': _dereq_('./Mixin.Sorting'), 'Mixin.Matching': _dereq_('./Mixin.Matching'), 'Mixin.Updating': _dereq_('./Mixin.Updating'), 'Mixin.Tags': _dereq_('./Mixin.Tags') } }; // Add event handling to shared Shared.mixin(Shared, 'Mixin.Events'); module.exports = Shared; },{"./Mixin.CRUD":13,"./Mixin.ChainReactor":14,"./Mixin.Common":15,"./Mixin.Constants":16,"./Mixin.Events":17,"./Mixin.Matching":18,"./Mixin.Sorting":19,"./Mixin.Tags":20,"./Mixin.Triggers":21,"./Mixin.Updating":22,"./Overload":24}],32:[function(_dereq_,module,exports){ /* jshint strict:false */ if (!Array.prototype.filter) { Array.prototype.filter = function(fun/*, thisArg*/) { if (this === void 0 || this === null) { throw new TypeError(); } var t = Object(this); var len = t.length >>> 0; // jshint ignore:line if (typeof fun !== 'function') { throw new TypeError(); } var res = []; var thisArg = arguments.length >= 2 ? arguments[1] : void 0; for (var i = 0; i < len; i++) { if (i in t) { var val = t[i]; // NOTE: Technically this should Object.defineProperty at // the next index, as push can be affected by // properties on Object.prototype and Array.prototype. // But that method's new, and collisions should be // rare, so use the more-compatible alternative. if (fun.call(thisArg, val, i, t)) { res.push(val); } } } return res; }; } if (typeof Object.create !== 'function') { Object.create = (function() { var Temp = function() {}; return function (prototype) { if (arguments.length > 1) { throw Error('Second argument not supported'); } if (typeof prototype !== 'object') { throw TypeError('Argument must be an object'); } Temp.prototype = prototype; var result = new Temp(); Temp.prototype = null; return result; }; })(); } // Production steps of ECMA-262, Edition 5, 15.4.4.14 // Reference: http://es5.github.io/#x15.4.4.14e if (!Array.prototype.indexOf) { Array.prototype.indexOf = function(searchElement, fromIndex) { var k; // 1. Let O be the result of calling ToObject passing // the this value as the argument. if (this === null) { throw new TypeError('"this" is null or not defined'); } var O = Object(this); // 2. Let lenValue be the result of calling the Get // internal method of O with the argument "length". // 3. Let len be ToUint32(lenValue). var len = O.length >>> 0; // jshint ignore:line // 4. If len is 0, return -1. if (len === 0) { return -1; } // 5. If argument fromIndex was passed let n be // ToInteger(fromIndex); else let n be 0. var n = +fromIndex || 0; if (Math.abs(n) === Infinity) { n = 0; } // 6. If n >= len, return -1. if (n >= len) { return -1; } // 7. If n >= 0, then Let k be n. // 8. Else, n<0, Let k be len - abs(n). // If k is less than 0, then let k be 0. k = Math.max(n >= 0 ? n : len - Math.abs(n), 0); // 9. Repeat, while k < len while (k < len) { // a. Let Pk be ToString(k). // This is implicit for LHS operands of the in operator // b. Let kPresent be the result of calling the // HasProperty internal method of O with argument Pk. // This step can be combined with c // c. If kPresent is true, then // i. Let elementK be the result of calling the Get // internal method of O with the argument ToString(k). // ii. Let same be the result of applying the // Strict Equality Comparison Algorithm to // searchElement and elementK. // iii. If same is true, return k. if (k in O && O[k] === searchElement) { return k; } k++; } return -1; }; } module.exports = {}; },{}],33:[function(_dereq_,module,exports){ (function (process,global){ /*! * async * https://github.com/caolan/async * * Copyright 2010-2014 Caolan McMahon * Released under the MIT license */ (function () { var async = {}; function noop() {} function identity(v) { return v; } function toBool(v) { return !!v; } function notId(v) { return !v; } // global on the server, window in the browser var previous_async; // Establish the root object, `window` (`self`) in the browser, `global` // on the server, or `this` in some virtual machines. We use `self` // instead of `window` for `WebWorker` support. var root = typeof self === 'object' && self.self === self && self || typeof global === 'object' && global.global === global && global || this; if (root != null) { previous_async = root.async; } async.noConflict = function () { root.async = previous_async; return async; }; function only_once(fn) { return function() { if (fn === null) throw new Error("Callback was already called."); fn.apply(this, arguments); fn = null; }; } function _once(fn) { return function() { if (fn === null) return; fn.apply(this, arguments); fn = null; }; } //// cross-browser compatiblity functions //// var _toString = Object.prototype.toString; var _isArray = Array.isArray || function (obj) { return _toString.call(obj) === '[object Array]'; }; // Ported from underscore.js isObject var _isObject = function(obj) { var type = typeof obj; return type === 'function' || type === 'object' && !!obj; }; function _isArrayLike(arr) { return _isArray(arr) || ( // has a positive integer length property typeof arr.length === "number" && arr.length >= 0 && arr.length % 1 === 0 ); } function _arrayEach(arr, iterator) { var index = -1, length = arr.length; while (++index < length) { iterator(arr[index], index, arr); } } function _map(arr, iterator) { var index = -1, length = arr.length, result = Array(length); while (++index < length) { result[index] = iterator(arr[index], index, arr); } return result; } function _range(count) { return _map(Array(count), function (v, i) { return i; }); } function _reduce(arr, iterator, memo) { _arrayEach(arr, function (x, i, a) { memo = iterator(memo, x, i, a); }); return memo; } function _forEachOf(object, iterator) { _arrayEach(_keys(object), function (key) { iterator(object[key], key); }); } function _indexOf(arr, item) { for (var i = 0; i < arr.length; i++) { if (arr[i] === item) return i; } return -1; } var _keys = Object.keys || function (obj) { var keys = []; for (var k in obj) { if (obj.hasOwnProperty(k)) { keys.push(k); } } return keys; }; function _keyIterator(coll) { var i = -1; var len; var keys; if (_isArrayLike(coll)) { len = coll.length; return function next() { i++; return i < len ? i : null; }; } else { keys = _keys(coll); len = keys.length; return function next() { i++; return i < len ? keys[i] : null; }; } } // Similar to ES6's rest param (http://ariya.ofilabs.com/2013/03/es6-and-rest-parameter.html) // This accumulates the arguments passed into an array, after a given index. // From underscore.js (https://github.com/jashkenas/underscore/pull/2140). function _restParam(func, startIndex) { startIndex = startIndex == null ? func.length - 1 : +startIndex; return function() { var length = Math.max(arguments.length - startIndex, 0); var rest = Array(length); for (var index = 0; index < length; index++) { rest[index] = arguments[index + startIndex]; } switch (startIndex) { case 0: return func.call(this, rest); case 1: return func.call(this, arguments[0], rest); } // Currently unused but handle cases outside of the switch statement: // var args = Array(startIndex + 1); // for (index = 0; index < startIndex; index++) { // args[index] = arguments[index]; // } // args[startIndex] = rest; // return func.apply(this, args); }; } function _withoutIndex(iterator) { return function (value, index, callback) { return iterator(value, callback); }; } //// exported async module functions //// //// nextTick implementation with browser-compatible fallback //// // capture the global reference to guard against fakeTimer mocks var _setImmediate = typeof setImmediate === 'function' && setImmediate; var _delay = _setImmediate ? function(fn) { // not a direct alias for IE10 compatibility _setImmediate(fn); } : function(fn) { setTimeout(fn, 0); }; if (typeof process === 'object' && typeof process.nextTick === 'function') { async.nextTick = process.nextTick; } else { async.nextTick = _delay; } async.setImmediate = _setImmediate ? _delay : async.nextTick; async.forEach = async.each = function (arr, iterator, callback) { return async.eachOf(arr, _withoutIndex(iterator), callback); }; async.forEachSeries = async.eachSeries = function (arr, iterator, callback) { return async.eachOfSeries(arr, _withoutIndex(iterator), callback); }; async.forEachLimit = async.eachLimit = function (arr, limit, iterator, callback) { return _eachOfLimit(limit)(arr, _withoutIndex(iterator), callback); }; async.forEachOf = async.eachOf = function (object, iterator, callback) { callback = _once(callback || noop); object = object || []; var iter = _keyIterator(object); var key, completed = 0; while ((key = iter()) != null) { completed += 1; iterator(object[key], key, only_once(done)); } if (completed === 0) callback(null); function done(err) { completed--; if (err) { callback(err); } // Check key is null in case iterator isn't exhausted // and done resolved synchronously. else if (key === null && completed <= 0) { callback(null); } } }; async.forEachOfSeries = async.eachOfSeries = function (obj, iterator, callback) { callback = _once(callback || noop); obj = obj || []; var nextKey = _keyIterator(obj); var key = nextKey(); function iterate() { var sync = true; if (key === null) { return callback(null); } iterator(obj[key], key, only_once(function (err) { if (err) { callback(err); } else { key = nextKey(); if (key === null) { return callback(null); } else { if (sync) { async.setImmediate(iterate); } else { iterate(); } } } })); sync = false; } iterate(); }; async.forEachOfLimit = async.eachOfLimit = function (obj, limit, iterator, callback) { _eachOfLimit(limit)(obj, iterator, callback); }; function _eachOfLimit(limit) { return function (obj, iterator, callback) { callback = _once(callback || noop); obj = obj || []; var nextKey = _keyIterator(obj); if (limit <= 0) { return callback(null); } var done = false; var running = 0; var errored = false; (function replenish () { if (done && running <= 0) { return callback(null); } while (running < limit && !errored) { var key = nextKey(); if (key === null) { done = true; if (running <= 0) { callback(null); } return; } running += 1; iterator(obj[key], key, only_once(function (err) { running -= 1; if (err) { callback(err); errored = true; } else { replenish(); } })); } })(); }; } function doParallel(fn) { return function (obj, iterator, callback) { return fn(async.eachOf, obj, iterator, callback); }; } function doParallelLimit(fn) { return function (obj, limit, iterator, callback) { return fn(_eachOfLimit(limit), obj, iterator, callback); }; } function doSeries(fn) { return function (obj, iterator, callback) { return fn(async.eachOfSeries, obj, iterator, callback); }; } function _asyncMap(eachfn, arr, iterator, callback) { callback = _once(callback || noop); arr = arr || []; var results = _isArrayLike(arr) ? [] : {}; eachfn(arr, function (value, index, callback) { iterator(value, function (err, v) { results[index] = v; callback(err); }); }, function (err) { callback(err, results); }); } async.map = doParallel(_asyncMap); async.mapSeries = doSeries(_asyncMap); async.mapLimit = doParallelLimit(_asyncMap); // reduce only has a series version, as doing reduce in parallel won't // work in many situations. async.inject = async.foldl = async.reduce = function (arr, memo, iterator, callback) { async.eachOfSeries(arr, function (x, i, callback) { iterator(memo, x, function (err, v) { memo = v; callback(err); }); }, function (err) { callback(err, memo); }); }; async.foldr = async.reduceRight = function (arr, memo, iterator, callback) { var reversed = _map(arr, identity).reverse(); async.reduce(reversed, memo, iterator, callback); }; async.transform = function (arr, memo, iterator, callback) { if (arguments.length === 3) { callback = iterator; iterator = memo; memo = _isArray(arr) ? [] : {}; } async.eachOf(arr, function(v, k, cb) { iterator(memo, v, k, cb); }, function(err) { callback(err, memo); }); }; function _filter(eachfn, arr, iterator, callback) { var results = []; eachfn(arr, function (x, index, callback) { iterator(x, function (v) { if (v) { results.push({index: index, value: x}); } callback(); }); }, function () { callback(_map(results.sort(function (a, b) { return a.index - b.index; }), function (x) { return x.value; })); }); } async.select = async.filter = doParallel(_filter); async.selectLimit = async.filterLimit = doParallelLimit(_filter); async.selectSeries = async.filterSeries = doSeries(_filter); function _reject(eachfn, arr, iterator, callback) { _filter(eachfn, arr, function(value, cb) { iterator(value, function(v) { cb(!v); }); }, callback); } async.reject = doParallel(_reject); async.rejectLimit = doParallelLimit(_reject); async.rejectSeries = doSeries(_reject); function _createTester(eachfn, check, getResult) { return function(arr, limit, iterator, cb) { function done() { if (cb) cb(getResult(false, void 0)); } function iteratee(x, _, callback) { if (!cb) return callback(); iterator(x, function (v) { if (cb && check(v)) { cb(getResult(true, x)); cb = iterator = false; } callback(); }); } if (arguments.length > 3) { eachfn(arr, limit, iteratee, done); } else { cb = iterator; iterator = limit; eachfn(arr, iteratee, done); } }; } async.any = async.some = _createTester(async.eachOf, toBool, identity); async.someLimit = _createTester(async.eachOfLimit, toBool, identity); async.all = async.every = _createTester(async.eachOf, notId, notId); async.everyLimit = _createTester(async.eachOfLimit, notId, notId); function _findGetResult(v, x) { return x; } async.detect = _createTester(async.eachOf, identity, _findGetResult); async.detectSeries = _createTester(async.eachOfSeries, identity, _findGetResult); async.detectLimit = _createTester(async.eachOfLimit, identity, _findGetResult); async.sortBy = function (arr, iterator, callback) { async.map(arr, function (x, callback) { iterator(x, function (err, criteria) { if (err) { callback(err); } else { callback(null, {value: x, criteria: criteria}); } }); }, function (err, results) { if (err) { return callback(err); } else { callback(null, _map(results.sort(comparator), function (x) { return x.value; })); } }); function comparator(left, right) { var a = left.criteria, b = right.criteria; return a < b ? -1 : a > b ? 1 : 0; } }; async.auto = function (tasks, concurrency, callback) { if (!callback) { // concurrency is optional, shift the args. callback = concurrency; concurrency = null; } callback = _once(callback || noop); var keys = _keys(tasks); var remainingTasks = keys.length; if (!remainingTasks) { return callback(null); } if (!concurrency) { concurrency = remainingTasks; } var results = {}; var runningTasks = 0; var listeners = []; function addListener(fn) { listeners.unshift(fn); } function removeListener(fn) { var idx = _indexOf(listeners, fn); if (idx >= 0) listeners.splice(idx, 1); } function taskComplete() { remainingTasks--; _arrayEach(listeners.slice(0), function (fn) { fn(); }); } addListener(function () { if (!remainingTasks) { callback(null, results); } }); _arrayEach(keys, function (k) { var task = _isArray(tasks[k]) ? tasks[k]: [tasks[k]]; var taskCallback = _restParam(function(err, args) { runningTasks--; if (args.length <= 1) { args = args[0]; } if (err) { var safeResults = {}; _forEachOf(results, function(val, rkey) { safeResults[rkey] = val; }); safeResults[k] = args; callback(err, safeResults); } else { results[k] = args; async.setImmediate(taskComplete); } }); var requires = task.slice(0, task.length - 1); // prevent dead-locks var len = requires.length; var dep; while (len--) { if (!(dep = tasks[requires[len]])) { throw new Error('Has inexistant dependency'); } if (_isArray(dep) && _indexOf(dep, k) >= 0) { throw new Error('Has cyclic dependencies'); } } function ready() { return runningTasks < concurrency && _reduce(requires, function (a, x) { return (a && results.hasOwnProperty(x)); }, true) && !results.hasOwnProperty(k); } if (ready()) { runningTasks++; task[task.length - 1](taskCallback, results); } else { addListener(listener); } function listener() { if (ready()) { runningTasks++; removeListener(listener); task[task.length - 1](taskCallback, results); } } }); }; async.retry = function(times, task, callback) { var DEFAULT_TIMES = 5; var DEFAULT_INTERVAL = 0; var attempts = []; var opts = { times: DEFAULT_TIMES, interval: DEFAULT_INTERVAL }; function parseTimes(acc, t){ if(typeof t === 'number'){ acc.times = parseInt(t, 10) || DEFAULT_TIMES; } else if(typeof t === 'object'){ acc.times = parseInt(t.times, 10) || DEFAULT_TIMES; acc.interval = parseInt(t.interval, 10) || DEFAULT_INTERVAL; } else { throw new Error('Unsupported argument type for \'times\': ' + typeof t); } } var length = arguments.length; if (length < 1 || length > 3) { throw new Error('Invalid arguments - must be either (task), (task, callback), (times, task) or (times, task, callback)'); } else if (length <= 2 && typeof times === 'function') { callback = task; task = times; } if (typeof times !== 'function') { parseTimes(opts, times); } opts.callback = callback; opts.task = task; function wrappedTask(wrappedCallback, wrappedResults) { function retryAttempt(task, finalAttempt) { return function(seriesCallback) { task(function(err, result){ seriesCallback(!err || finalAttempt, {err: err, result: result}); }, wrappedResults); }; } function retryInterval(interval){ return function(seriesCallback){ setTimeout(function(){ seriesCallback(null); }, interval); }; } while (opts.times) { var finalAttempt = !(opts.times-=1); attempts.push(retryAttempt(opts.task, finalAttempt)); if(!finalAttempt && opts.interval > 0){ attempts.push(retryInterval(opts.interval)); } } async.series(attempts, function(done, data){ data = data[data.length - 1]; (wrappedCallback || opts.callback)(data.err, data.result); }); } // If a callback is passed, run this as a controll flow return opts.callback ? wrappedTask() : wrappedTask; }; async.waterfall = function (tasks, callback) { callback = _once(callback || noop); if (!_isArray(tasks)) { var err = new Error('First argument to waterfall must be an array of functions'); return callback(err); } if (!tasks.length) { return callback(); } function wrapIterator(iterator) { return _restParam(function (err, args) { if (err) { callback.apply(null, [err].concat(args)); } else { var next = iterator.next(); if (next) { args.push(wrapIterator(next)); } else { args.push(callback); } ensureAsync(iterator).apply(null, args); } }); } wrapIterator(async.iterator(tasks))(); }; function _parallel(eachfn, tasks, callback) { callback = callback || noop; var results = _isArrayLike(tasks) ? [] : {}; eachfn(tasks, function (task, key, callback) { task(_restParam(function (err, args) { if (args.length <= 1) { args = args[0]; } results[key] = args; callback(err); })); }, function (err) { callback(err, results); }); } async.parallel = function (tasks, callback) { _parallel(async.eachOf, tasks, callback); }; async.parallelLimit = function(tasks, limit, callback) { _parallel(_eachOfLimit(limit), tasks, callback); }; async.series = function(tasks, callback) { _parallel(async.eachOfSeries, tasks, callback); }; async.iterator = function (tasks) { function makeCallback(index) { function fn() { if (tasks.length) { tasks[index].apply(null, arguments); } return fn.next(); } fn.next = function () { return (index < tasks.length - 1) ? makeCallback(index + 1): null; }; return fn; } return makeCallback(0); }; async.apply = _restParam(function (fn, args) { return _restParam(function (callArgs) { return fn.apply( null, args.concat(callArgs) ); }); }); function _concat(eachfn, arr, fn, callback) { var result = []; eachfn(arr, function (x, index, cb) { fn(x, function (err, y) { result = result.concat(y || []); cb(err); }); }, function (err) { callback(err, result); }); } async.concat = doParallel(_concat); async.concatSeries = doSeries(_concat); async.whilst = function (test, iterator, callback) { callback = callback || noop; if (test()) { var next = _restParam(function(err, args) { if (err) { callback(err); } else if (test.apply(this, args)) { iterator(next); } else { callback(null); } }); iterator(next); } else { callback(null); } }; async.doWhilst = function (iterator, test, callback) { var calls = 0; return async.whilst(function() { return ++calls <= 1 || test.apply(this, arguments); }, iterator, callback); }; async.until = function (test, iterator, callback) { return async.whilst(function() { return !test.apply(this, arguments); }, iterator, callback); }; async.doUntil = function (iterator, test, callback) { return async.doWhilst(iterator, function() { return !test.apply(this, arguments); }, callback); }; async.during = function (test, iterator, callback) { callback = callback || noop; var next = _restParam(function(err, args) { if (err) { callback(err); } else { args.push(check); test.apply(this, args); } }); var check = function(err, truth) { if (err) { callback(err); } else if (truth) { iterator(next); } else { callback(null); } }; test(check); }; async.doDuring = function (iterator, test, callback) { var calls = 0; async.during(function(next) { if (calls++ < 1) { next(null, true); } else { test.apply(this, arguments); } }, iterator, callback); }; function _queue(worker, concurrency, payload) { if (concurrency == null) { concurrency = 1; } else if(concurrency === 0) { throw new Error('Concurrency must not be zero'); } function _insert(q, data, pos, callback) { if (callback != null && typeof callback !== "function") { throw new Error("task callback must be a function"); } q.started = true; if (!_isArray(data)) { data = [data]; } if(data.length === 0 && q.idle()) { // call drain immediately if there are no tasks return async.setImmediate(function() { q.drain(); }); } _arrayEach(data, function(task) { var item = { data: task, callback: callback || noop }; if (pos) { q.tasks.unshift(item); } else { q.tasks.push(item); } if (q.tasks.length === q.concurrency) { q.saturated(); } }); async.setImmediate(q.process); } function _next(q, tasks) { return function(){ workers -= 1; var removed = false; var args = arguments; _arrayEach(tasks, function (task) { _arrayEach(workersList, function (worker, index) { if (worker === task && !removed) { workersList.splice(index, 1); removed = true; } }); task.callback.apply(task, args); }); if (q.tasks.length + workers === 0) { q.drain(); } q.process(); }; } var workers = 0; var workersList = []; var q = { tasks: [], concurrency: concurrency, payload: payload, saturated: noop, empty: noop, drain: noop, started: false, paused: false, push: function (data, callback) { _insert(q, data, false, callback); }, kill: function () { q.drain = noop; q.tasks = []; }, unshift: function (data, callback) { _insert(q, data, true, callback); }, process: function () { if (!q.paused && workers < q.concurrency && q.tasks.length) { while(workers < q.concurrency && q.tasks.length){ var tasks = q.payload ? q.tasks.splice(0, q.payload) : q.tasks.splice(0, q.tasks.length); var data = _map(tasks, function (task) { return task.data; }); if (q.tasks.length === 0) { q.empty(); } workers += 1; workersList.push(tasks[0]); var cb = only_once(_next(q, tasks)); worker(data, cb); } } }, length: function () { return q.tasks.length; }, running: function () { return workers; }, workersList: function () { return workersList; }, idle: function() { return q.tasks.length + workers === 0; }, pause: function () { q.paused = true; }, resume: function () { if (q.paused === false) { return; } q.paused = false; var resumeCount = Math.min(q.concurrency, q.tasks.length); // Need to call q.process once per concurrent // worker to preserve full concurrency after pause for (var w = 1; w <= resumeCount; w++) { async.setImmediate(q.process); } } }; return q; } async.queue = function (worker, concurrency) { var q = _queue(function (items, cb) { worker(items[0], cb); }, concurrency, 1); return q; }; async.priorityQueue = function (worker, concurrency) { function _compareTasks(a, b){ return a.priority - b.priority; } function _binarySearch(sequence, item, compare) { var beg = -1, end = sequence.length - 1; while (beg < end) { var mid = beg + ((end - beg + 1) >>> 1); if (compare(item, sequence[mid]) >= 0) { beg = mid; } else { end = mid - 1; } } return beg; } function _insert(q, data, priority, callback) { if (callback != null && typeof callback !== "function") { throw new Error("task callback must be a function"); } q.started = true; if (!_isArray(data)) { data = [data]; } if(data.length === 0) { // call drain immediately if there are no tasks return async.setImmediate(function() { q.drain(); }); } _arrayEach(data, function(task) { var item = { data: task, priority: priority, callback: typeof callback === 'function' ? callback : noop }; q.tasks.splice(_binarySearch(q.tasks, item, _compareTasks) + 1, 0, item); if (q.tasks.length === q.concurrency) { q.saturated(); } async.setImmediate(q.process); }); } // Start with a normal queue var q = async.queue(worker, concurrency); // Override push to accept second parameter representing priority q.push = function (data, priority, callback) { _insert(q, data, priority, callback); }; // Remove unshift function delete q.unshift; return q; }; async.cargo = function (worker, payload) { return _queue(worker, 1, payload); }; function _console_fn(name) { return _restParam(function (fn, args) { fn.apply(null, args.concat([_restParam(function (err, args) { if (typeof console === 'object') { if (err) { if (console.error) { console.error(err); } } else if (console[name]) { _arrayEach(args, function (x) { console[name](x); }); } } })])); }); } async.log = _console_fn('log'); async.dir = _console_fn('dir'); /*async.info = _console_fn('info'); async.warn = _console_fn('warn'); async.error = _console_fn('error');*/ async.memoize = function (fn, hasher) { var memo = {}; var queues = {}; hasher = hasher || identity; var memoized = _restParam(function memoized(args) { var callback = args.pop(); var key = hasher.apply(null, args); if (key in memo) { async.setImmediate(function () { callback.apply(null, memo[key]); }); } else if (key in queues) { queues[key].push(callback); } else { queues[key] = [callback]; fn.apply(null, args.concat([_restParam(function (args) { memo[key] = args; var q = queues[key]; delete queues[key]; for (var i = 0, l = q.length; i < l; i++) { q[i].apply(null, args); } })])); } }); memoized.memo = memo; memoized.unmemoized = fn; return memoized; }; async.unmemoize = function (fn) { return function () { return (fn.unmemoized || fn).apply(null, arguments); }; }; function _times(mapper) { return function (count, iterator, callback) { mapper(_range(count), iterator, callback); }; } async.times = _times(async.map); async.timesSeries = _times(async.mapSeries); async.timesLimit = function (count, limit, iterator, callback) { return async.mapLimit(_range(count), limit, iterator, callback); }; async.seq = function (/* functions... */) { var fns = arguments; return _restParam(function (args) { var that = this; var callback = args[args.length - 1]; if (typeof callback == 'function') { args.pop(); } else { callback = noop; } async.reduce(fns, args, function (newargs, fn, cb) { fn.apply(that, newargs.concat([_restParam(function (err, nextargs) { cb(err, nextargs); })])); }, function (err, results) { callback.apply(that, [err].concat(results)); }); }); }; async.compose = function (/* functions... */) { return async.seq.apply(null, Array.prototype.reverse.call(arguments)); }; function _applyEach(eachfn) { return _restParam(function(fns, args) { var go = _restParam(function(args) { var that = this; var callback = args.pop(); return eachfn(fns, function (fn, _, cb) { fn.apply(that, args.concat([cb])); }, callback); }); if (args.length) { return go.apply(this, args); } else { return go; } }); } async.applyEach = _applyEach(async.eachOf); async.applyEachSeries = _applyEach(async.eachOfSeries); async.forever = function (fn, callback) { var done = only_once(callback || noop); var task = ensureAsync(fn); function next(err) { if (err) { return done(err); } task(next); } next(); }; function ensureAsync(fn) { return _restParam(function (args) { var callback = args.pop(); args.push(function () { var innerArgs = arguments; if (sync) { async.setImmediate(function () { callback.apply(null, innerArgs); }); } else { callback.apply(null, innerArgs); } }); var sync = true; fn.apply(this, args); sync = false; }); } async.ensureAsync = ensureAsync; async.constant = _restParam(function(values) { var args = [null].concat(values); return function (callback) { return callback.apply(this, args); }; }); async.wrapSync = async.asyncify = function asyncify(func) { return _restParam(function (args) { var callback = args.pop(); var result; try { result = func.apply(this, args); } catch (e) { return callback(e); } // if result is Promise object if (_isObject(result) && typeof result.then === "function") { result.then(function(value) { callback(null, value); })["catch"](function(err) { callback(err.message ? err : new Error(err)); }); } else { callback(null, result); } }); }; // Node.js if (typeof module === 'object' && module.exports) { module.exports = async; } // AMD / RequireJS else if (typeof define === 'function' && define.amd) { define([], function () { return async; }); } // included directly via <script> tag else { root.async = async; } }()); }).call(this,_dereq_('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"_process":68}],34:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Lookup tables var SBOX = []; var INV_SBOX = []; var SUB_MIX_0 = []; var SUB_MIX_1 = []; var SUB_MIX_2 = []; var SUB_MIX_3 = []; var INV_SUB_MIX_0 = []; var INV_SUB_MIX_1 = []; var INV_SUB_MIX_2 = []; var INV_SUB_MIX_3 = []; // Compute lookup tables (function () { // Compute double table var d = []; for (var i = 0; i < 256; i++) { if (i < 128) { d[i] = i << 1; } else { d[i] = (i << 1) ^ 0x11b; } } // Walk GF(2^8) var x = 0; var xi = 0; for (var i = 0; i < 256; i++) { // Compute sbox var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4); sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63; SBOX[x] = sx; INV_SBOX[sx] = x; // Compute multiplication var x2 = d[x]; var x4 = d[x2]; var x8 = d[x4]; // Compute sub bytes, mix columns tables var t = (d[sx] * 0x101) ^ (sx * 0x1010100); SUB_MIX_0[x] = (t << 24) | (t >>> 8); SUB_MIX_1[x] = (t << 16) | (t >>> 16); SUB_MIX_2[x] = (t << 8) | (t >>> 24); SUB_MIX_3[x] = t; // Compute inv sub bytes, inv mix columns tables var t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100); INV_SUB_MIX_0[sx] = (t << 24) | (t >>> 8); INV_SUB_MIX_1[sx] = (t << 16) | (t >>> 16); INV_SUB_MIX_2[sx] = (t << 8) | (t >>> 24); INV_SUB_MIX_3[sx] = t; // Compute next counter if (!x) { x = xi = 1; } else { x = x2 ^ d[d[d[x8 ^ x2]]]; xi ^= d[d[xi]]; } } }()); // Precomputed Rcon lookup var RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36]; /** * AES block cipher algorithm. */ var AES = C_algo.AES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySize = key.sigBytes / 4; // Compute number of rounds var nRounds = this._nRounds = keySize + 6 // Compute number of key schedule rows var ksRows = (nRounds + 1) * 4; // Compute key schedule var keySchedule = this._keySchedule = []; for (var ksRow = 0; ksRow < ksRows; ksRow++) { if (ksRow < keySize) { keySchedule[ksRow] = keyWords[ksRow]; } else { var t = keySchedule[ksRow - 1]; if (!(ksRow % keySize)) { // Rot word t = (t << 8) | (t >>> 24); // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; // Mix Rcon t ^= RCON[(ksRow / keySize) | 0] << 24; } else if (keySize > 6 && ksRow % keySize == 4) { // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; } keySchedule[ksRow] = keySchedule[ksRow - keySize] ^ t; } } // Compute inv key schedule var invKeySchedule = this._invKeySchedule = []; for (var invKsRow = 0; invKsRow < ksRows; invKsRow++) { var ksRow = ksRows - invKsRow; if (invKsRow % 4) { var t = keySchedule[ksRow]; } else { var t = keySchedule[ksRow - 4]; } if (invKsRow < 4 || ksRow <= 4) { invKeySchedule[invKsRow] = t; } else { invKeySchedule[invKsRow] = INV_SUB_MIX_0[SBOX[t >>> 24]] ^ INV_SUB_MIX_1[SBOX[(t >>> 16) & 0xff]] ^ INV_SUB_MIX_2[SBOX[(t >>> 8) & 0xff]] ^ INV_SUB_MIX_3[SBOX[t & 0xff]]; } } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX); }, decryptBlock: function (M, offset) { // Swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; this._doCryptBlock(M, offset, this._invKeySchedule, INV_SUB_MIX_0, INV_SUB_MIX_1, INV_SUB_MIX_2, INV_SUB_MIX_3, INV_SBOX); // Inv swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; }, _doCryptBlock: function (M, offset, keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX) { // Shortcut var nRounds = this._nRounds; // Get input, add round key var s0 = M[offset] ^ keySchedule[0]; var s1 = M[offset + 1] ^ keySchedule[1]; var s2 = M[offset + 2] ^ keySchedule[2]; var s3 = M[offset + 3] ^ keySchedule[3]; // Key schedule row counter var ksRow = 4; // Rounds for (var round = 1; round < nRounds; round++) { // Shift rows, sub bytes, mix columns, add round key var t0 = SUB_MIX_0[s0 >>> 24] ^ SUB_MIX_1[(s1 >>> 16) & 0xff] ^ SUB_MIX_2[(s2 >>> 8) & 0xff] ^ SUB_MIX_3[s3 & 0xff] ^ keySchedule[ksRow++]; var t1 = SUB_MIX_0[s1 >>> 24] ^ SUB_MIX_1[(s2 >>> 16) & 0xff] ^ SUB_MIX_2[(s3 >>> 8) & 0xff] ^ SUB_MIX_3[s0 & 0xff] ^ keySchedule[ksRow++]; var t2 = SUB_MIX_0[s2 >>> 24] ^ SUB_MIX_1[(s3 >>> 16) & 0xff] ^ SUB_MIX_2[(s0 >>> 8) & 0xff] ^ SUB_MIX_3[s1 & 0xff] ^ keySchedule[ksRow++]; var t3 = SUB_MIX_0[s3 >>> 24] ^ SUB_MIX_1[(s0 >>> 16) & 0xff] ^ SUB_MIX_2[(s1 >>> 8) & 0xff] ^ SUB_MIX_3[s2 & 0xff] ^ keySchedule[ksRow++]; // Update state s0 = t0; s1 = t1; s2 = t2; s3 = t3; } // Shift rows, sub bytes, add round key var t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++]; var t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++]; var t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++]; var t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++]; // Set output M[offset] = t0; M[offset + 1] = t1; M[offset + 2] = t2; M[offset + 3] = t3; }, keySize: 256/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.AES.encrypt(message, key, cfg); * var plaintext = CryptoJS.AES.decrypt(ciphertext, key, cfg); */ C.AES = BlockCipher._createHelper(AES); }()); return CryptoJS.AES; })); },{"./cipher-core":35,"./core":36,"./enc-base64":37,"./evpkdf":39,"./md5":44}],35:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher core components. */ CryptoJS.lib.Cipher || (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var Base64 = C_enc.Base64; var C_algo = C.algo; var EvpKDF = C_algo.EvpKDF; /** * Abstract base cipher template. * * @property {number} keySize This cipher's key size. Default: 4 (128 bits) * @property {number} ivSize This cipher's IV size. Default: 4 (128 bits) * @property {number} _ENC_XFORM_MODE A constant representing encryption mode. * @property {number} _DEC_XFORM_MODE A constant representing decryption mode. */ var Cipher = C_lib.Cipher = BufferedBlockAlgorithm.extend({ /** * Configuration options. * * @property {WordArray} iv The IV to use for this operation. */ cfg: Base.extend(), /** * Creates this cipher in encryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createEncryptor(keyWordArray, { iv: ivWordArray }); */ createEncryptor: function (key, cfg) { return this.create(this._ENC_XFORM_MODE, key, cfg); }, /** * Creates this cipher in decryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createDecryptor(keyWordArray, { iv: ivWordArray }); */ createDecryptor: function (key, cfg) { return this.create(this._DEC_XFORM_MODE, key, cfg); }, /** * Initializes a newly created cipher. * * @param {number} xformMode Either the encryption or decryption transormation mode constant. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @example * * var cipher = CryptoJS.algo.AES.create(CryptoJS.algo.AES._ENC_XFORM_MODE, keyWordArray, { iv: ivWordArray }); */ init: function (xformMode, key, cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Store transform mode and key this._xformMode = xformMode; this._key = key; // Set initial values this.reset(); }, /** * Resets this cipher to its initial state. * * @example * * cipher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-cipher logic this._doReset(); }, /** * Adds data to be encrypted or decrypted. * * @param {WordArray|string} dataUpdate The data to encrypt or decrypt. * * @return {WordArray} The data after processing. * * @example * * var encrypted = cipher.process('data'); * var encrypted = cipher.process(wordArray); */ process: function (dataUpdate) { // Append this._append(dataUpdate); // Process available blocks return this._process(); }, /** * Finalizes the encryption or decryption process. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} dataUpdate The final data to encrypt or decrypt. * * @return {WordArray} The data after final processing. * * @example * * var encrypted = cipher.finalize(); * var encrypted = cipher.finalize('data'); * var encrypted = cipher.finalize(wordArray); */ finalize: function (dataUpdate) { // Final data update if (dataUpdate) { this._append(dataUpdate); } // Perform concrete-cipher logic var finalProcessedData = this._doFinalize(); return finalProcessedData; }, keySize: 128/32, ivSize: 128/32, _ENC_XFORM_MODE: 1, _DEC_XFORM_MODE: 2, /** * Creates shortcut functions to a cipher's object interface. * * @param {Cipher} cipher The cipher to create a helper for. * * @return {Object} An object with encrypt and decrypt shortcut functions. * * @static * * @example * * var AES = CryptoJS.lib.Cipher._createHelper(CryptoJS.algo.AES); */ _createHelper: (function () { function selectCipherStrategy(key) { if (typeof key == 'string') { return PasswordBasedCipher; } else { return SerializableCipher; } } return function (cipher) { return { encrypt: function (message, key, cfg) { return selectCipherStrategy(key).encrypt(cipher, message, key, cfg); }, decrypt: function (ciphertext, key, cfg) { return selectCipherStrategy(key).decrypt(cipher, ciphertext, key, cfg); } }; }; }()) }); /** * Abstract base stream cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 1 (32 bits) */ var StreamCipher = C_lib.StreamCipher = Cipher.extend({ _doFinalize: function () { // Process partial blocks var finalProcessedBlocks = this._process(!!'flush'); return finalProcessedBlocks; }, blockSize: 1 }); /** * Mode namespace. */ var C_mode = C.mode = {}; /** * Abstract base block cipher mode template. */ var BlockCipherMode = C_lib.BlockCipherMode = Base.extend({ /** * Creates this mode for encryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createEncryptor(cipher, iv.words); */ createEncryptor: function (cipher, iv) { return this.Encryptor.create(cipher, iv); }, /** * Creates this mode for decryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createDecryptor(cipher, iv.words); */ createDecryptor: function (cipher, iv) { return this.Decryptor.create(cipher, iv); }, /** * Initializes a newly created mode. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @example * * var mode = CryptoJS.mode.CBC.Encryptor.create(cipher, iv.words); */ init: function (cipher, iv) { this._cipher = cipher; this._iv = iv; } }); /** * Cipher Block Chaining mode. */ var CBC = C_mode.CBC = (function () { /** * Abstract base CBC mode. */ var CBC = BlockCipherMode.extend(); /** * CBC encryptor. */ CBC.Encryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // XOR and encrypt xorBlock.call(this, words, offset, blockSize); cipher.encryptBlock(words, offset); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); /** * CBC decryptor. */ CBC.Decryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); // Decrypt and XOR cipher.decryptBlock(words, offset); xorBlock.call(this, words, offset, blockSize); // This block becomes the previous block this._prevBlock = thisBlock; } }); function xorBlock(words, offset, blockSize) { // Shortcut var iv = this._iv; // Choose mixing block if (iv) { var block = iv; // Remove IV for subsequent blocks this._iv = undefined; } else { var block = this._prevBlock; } // XOR blocks for (var i = 0; i < blockSize; i++) { words[offset + i] ^= block[i]; } } return CBC; }()); /** * Padding namespace. */ var C_pad = C.pad = {}; /** * PKCS #5/7 padding strategy. */ var Pkcs7 = C_pad.Pkcs7 = { /** * Pads data using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to pad. * @param {number} blockSize The multiple that the data should be padded to. * * @static * * @example * * CryptoJS.pad.Pkcs7.pad(wordArray, 4); */ pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Create padding word var paddingWord = (nPaddingBytes << 24) | (nPaddingBytes << 16) | (nPaddingBytes << 8) | nPaddingBytes; // Create padding var paddingWords = []; for (var i = 0; i < nPaddingBytes; i += 4) { paddingWords.push(paddingWord); } var padding = WordArray.create(paddingWords, nPaddingBytes); // Add padding data.concat(padding); }, /** * Unpads data that had been padded using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to unpad. * * @static * * @example * * CryptoJS.pad.Pkcs7.unpad(wordArray); */ unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; /** * Abstract base block cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 4 (128 bits) */ var BlockCipher = C_lib.BlockCipher = Cipher.extend({ /** * Configuration options. * * @property {Mode} mode The block mode to use. Default: CBC * @property {Padding} padding The padding strategy to use. Default: Pkcs7 */ cfg: Cipher.cfg.extend({ mode: CBC, padding: Pkcs7 }), reset: function () { // Reset cipher Cipher.reset.call(this); // Shortcuts var cfg = this.cfg; var iv = cfg.iv; var mode = cfg.mode; // Reset block mode if (this._xformMode == this._ENC_XFORM_MODE) { var modeCreator = mode.createEncryptor; } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { var modeCreator = mode.createDecryptor; // Keep at least one block in the buffer for unpadding this._minBufferSize = 1; } this._mode = modeCreator.call(mode, this, iv && iv.words); }, _doProcessBlock: function (words, offset) { this._mode.processBlock(words, offset); }, _doFinalize: function () { // Shortcut var padding = this.cfg.padding; // Finalize if (this._xformMode == this._ENC_XFORM_MODE) { // Pad data padding.pad(this._data, this.blockSize); // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); // Unpad data padding.unpad(finalProcessedBlocks); } return finalProcessedBlocks; }, blockSize: 128/32 }); /** * A collection of cipher parameters. * * @property {WordArray} ciphertext The raw ciphertext. * @property {WordArray} key The key to this ciphertext. * @property {WordArray} iv The IV used in the ciphering operation. * @property {WordArray} salt The salt used with a key derivation function. * @property {Cipher} algorithm The cipher algorithm. * @property {Mode} mode The block mode used in the ciphering operation. * @property {Padding} padding The padding scheme used in the ciphering operation. * @property {number} blockSize The block size of the cipher. * @property {Format} formatter The default formatting strategy to convert this cipher params object to a string. */ var CipherParams = C_lib.CipherParams = Base.extend({ /** * Initializes a newly created cipher params object. * * @param {Object} cipherParams An object with any of the possible cipher parameters. * * @example * * var cipherParams = CryptoJS.lib.CipherParams.create({ * ciphertext: ciphertextWordArray, * key: keyWordArray, * iv: ivWordArray, * salt: saltWordArray, * algorithm: CryptoJS.algo.AES, * mode: CryptoJS.mode.CBC, * padding: CryptoJS.pad.PKCS7, * blockSize: 4, * formatter: CryptoJS.format.OpenSSL * }); */ init: function (cipherParams) { this.mixIn(cipherParams); }, /** * Converts this cipher params object to a string. * * @param {Format} formatter (Optional) The formatting strategy to use. * * @return {string} The stringified cipher params. * * @throws Error If neither the formatter nor the default formatter is set. * * @example * * var string = cipherParams + ''; * var string = cipherParams.toString(); * var string = cipherParams.toString(CryptoJS.format.OpenSSL); */ toString: function (formatter) { return (formatter || this.formatter).stringify(this); } }); /** * Format namespace. */ var C_format = C.format = {}; /** * OpenSSL formatting strategy. */ var OpenSSLFormatter = C_format.OpenSSL = { /** * Converts a cipher params object to an OpenSSL-compatible string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The OpenSSL-compatible string. * * @static * * @example * * var openSSLString = CryptoJS.format.OpenSSL.stringify(cipherParams); */ stringify: function (cipherParams) { // Shortcuts var ciphertext = cipherParams.ciphertext; var salt = cipherParams.salt; // Format if (salt) { var wordArray = WordArray.create([0x53616c74, 0x65645f5f]).concat(salt).concat(ciphertext); } else { var wordArray = ciphertext; } return wordArray.toString(Base64); }, /** * Converts an OpenSSL-compatible string to a cipher params object. * * @param {string} openSSLStr The OpenSSL-compatible string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.OpenSSL.parse(openSSLString); */ parse: function (openSSLStr) { // Parse base64 var ciphertext = Base64.parse(openSSLStr); // Shortcut var ciphertextWords = ciphertext.words; // Test for salt if (ciphertextWords[0] == 0x53616c74 && ciphertextWords[1] == 0x65645f5f) { // Extract salt var salt = WordArray.create(ciphertextWords.slice(2, 4)); // Remove salt from ciphertext ciphertextWords.splice(0, 4); ciphertext.sigBytes -= 16; } return CipherParams.create({ ciphertext: ciphertext, salt: salt }); } }; /** * A cipher wrapper that returns ciphertext as a serializable cipher params object. */ var SerializableCipher = C_lib.SerializableCipher = Base.extend({ /** * Configuration options. * * @property {Formatter} format The formatting strategy to convert cipher param objects to and from a string. Default: OpenSSL */ cfg: Base.extend({ format: OpenSSLFormatter }), /** * Encrypts a message. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv }); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Encrypt var encryptor = cipher.createEncryptor(key, cfg); var ciphertext = encryptor.finalize(message); // Shortcut var cipherCfg = encryptor.cfg; // Create and return serializable cipher params return CipherParams.create({ ciphertext: ciphertext, key: key, iv: cipherCfg.iv, algorithm: cipher, mode: cipherCfg.mode, padding: cipherCfg.padding, blockSize: cipher.blockSize, formatter: cfg.format }); }, /** * Decrypts serialized ciphertext. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, key, { iv: iv, format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Decrypt var plaintext = cipher.createDecryptor(key, cfg).finalize(ciphertext.ciphertext); return plaintext; }, /** * Converts serialized ciphertext to CipherParams, * else assumed CipherParams already and returns ciphertext unchanged. * * @param {CipherParams|string} ciphertext The ciphertext. * @param {Formatter} format The formatting strategy to use to parse serialized ciphertext. * * @return {CipherParams} The unserialized ciphertext. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher._parse(ciphertextStringOrParams, format); */ _parse: function (ciphertext, format) { if (typeof ciphertext == 'string') { return format.parse(ciphertext, this); } else { return ciphertext; } } }); /** * Key derivation function namespace. */ var C_kdf = C.kdf = {}; /** * OpenSSL key derivation function. */ var OpenSSLKdf = C_kdf.OpenSSL = { /** * Derives a key and IV from a password. * * @param {string} password The password to derive from. * @param {number} keySize The size in words of the key to generate. * @param {number} ivSize The size in words of the IV to generate. * @param {WordArray|string} salt (Optional) A 64-bit salt to use. If omitted, a salt will be generated randomly. * * @return {CipherParams} A cipher params object with the key, IV, and salt. * * @static * * @example * * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32); * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32, 'saltsalt'); */ execute: function (password, keySize, ivSize, salt) { // Generate random salt if (!salt) { salt = WordArray.random(64/8); } // Derive key and IV var key = EvpKDF.create({ keySize: keySize + ivSize }).compute(password, salt); // Separate key and IV var iv = WordArray.create(key.words.slice(keySize), ivSize * 4); key.sigBytes = keySize * 4; // Return params return CipherParams.create({ key: key, iv: iv, salt: salt }); } }; /** * A serializable cipher wrapper that derives the key from a password, * and returns ciphertext as a serializable cipher params object. */ var PasswordBasedCipher = C_lib.PasswordBasedCipher = SerializableCipher.extend({ /** * Configuration options. * * @property {KDF} kdf The key derivation function to use to generate a key and IV from a password. Default: OpenSSL */ cfg: SerializableCipher.cfg.extend({ kdf: OpenSSLKdf }), /** * Encrypts a message using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password'); * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password', { format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize); // Add IV to config cfg.iv = derivedParams.iv; // Encrypt var ciphertext = SerializableCipher.encrypt.call(this, cipher, message, derivedParams.key, cfg); // Mix in derived params ciphertext.mixIn(derivedParams); return ciphertext; }, /** * Decrypts serialized ciphertext using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, 'password', { format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, 'password', { format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize, ciphertext.salt); // Add IV to config cfg.iv = derivedParams.iv; // Decrypt var plaintext = SerializableCipher.decrypt.call(this, cipher, ciphertext, derivedParams.key, cfg); return plaintext; } }); }()); })); },{"./core":36}],36:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(); } else if (typeof define === "function" && define.amd) { // AMD define([], factory); } else { // Global (browser) root.CryptoJS = factory(); } }(this, function () { /** * CryptoJS core components. */ var CryptoJS = CryptoJS || (function (Math, undefined) { /** * CryptoJS namespace. */ var C = {}; /** * Library namespace. */ var C_lib = C.lib = {}; /** * Base object for prototypal inheritance. */ var Base = C_lib.Base = (function () { function F() {} return { /** * Creates a new object that inherits from this object. * * @param {Object} overrides Properties to copy into the new object. * * @return {Object} The new object. * * @static * * @example * * var MyType = CryptoJS.lib.Base.extend({ * field: 'value', * * method: function () { * } * }); */ extend: function (overrides) { // Spawn F.prototype = this; var subtype = new F(); // Augment if (overrides) { subtype.mixIn(overrides); } // Create default initializer if (!subtype.hasOwnProperty('init')) { subtype.init = function () { subtype.$super.init.apply(this, arguments); }; } // Initializer's prototype is the subtype object subtype.init.prototype = subtype; // Reference supertype subtype.$super = this; return subtype; }, /** * Extends this object and runs the init method. * Arguments to create() will be passed to init(). * * @return {Object} The new object. * * @static * * @example * * var instance = MyType.create(); */ create: function () { var instance = this.extend(); instance.init.apply(instance, arguments); return instance; }, /** * Initializes a newly created object. * Override this method to add some logic when your objects are created. * * @example * * var MyType = CryptoJS.lib.Base.extend({ * init: function () { * // ... * } * }); */ init: function () { }, /** * Copies properties into this object. * * @param {Object} properties The properties to mix in. * * @example * * MyType.mixIn({ * field: 'value' * }); */ mixIn: function (properties) { for (var propertyName in properties) { if (properties.hasOwnProperty(propertyName)) { this[propertyName] = properties[propertyName]; } } // IE won't copy toString using the loop above if (properties.hasOwnProperty('toString')) { this.toString = properties.toString; } }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = instance.clone(); */ clone: function () { return this.init.prototype.extend(this); } }; }()); /** * An array of 32-bit words. * * @property {Array} words The array of 32-bit words. * @property {number} sigBytes The number of significant bytes in this word array. */ var WordArray = C_lib.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of 32-bit words. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.lib.WordArray.create(); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 4; } }, /** * Converts this word array to a string. * * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex * * @return {string} The stringified word array. * * @example * * var string = wordArray + ''; * var string = wordArray.toString(); * var string = wordArray.toString(CryptoJS.enc.Utf8); */ toString: function (encoder) { return (encoder || Hex).stringify(this); }, /** * Concatenates a word array to this word array. * * @param {WordArray} wordArray The word array to append. * * @return {WordArray} This word array. * * @example * * wordArray1.concat(wordArray2); */ concat: function (wordArray) { // Shortcuts var thisWords = this.words; var thatWords = wordArray.words; var thisSigBytes = this.sigBytes; var thatSigBytes = wordArray.sigBytes; // Clamp excess bits this.clamp(); // Concat if (thisSigBytes % 4) { // Copy one byte at a time for (var i = 0; i < thatSigBytes; i++) { var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8); } } else { // Copy one word at a time for (var i = 0; i < thatSigBytes; i += 4) { thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2]; } } this.sigBytes += thatSigBytes; // Chainable return this; }, /** * Removes insignificant bits. * * @example * * wordArray.clamp(); */ clamp: function () { // Shortcuts var words = this.words; var sigBytes = this.sigBytes; // Clamp words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8); words.length = Math.ceil(sigBytes / 4); }, /** * Creates a copy of this word array. * * @return {WordArray} The clone. * * @example * * var clone = wordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); clone.words = this.words.slice(0); return clone; }, /** * Creates a word array filled with random bytes. * * @param {number} nBytes The number of random bytes to generate. * * @return {WordArray} The random word array. * * @static * * @example * * var wordArray = CryptoJS.lib.WordArray.random(16); */ random: function (nBytes) { var words = []; var r = (function (m_w) { var m_w = m_w; var m_z = 0x3ade68b1; var mask = 0xffffffff; return function () { m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask; m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask; var result = ((m_z << 0x10) + m_w) & mask; result /= 0x100000000; result += 0.5; return result * (Math.random() > .5 ? 1 : -1); } }); for (var i = 0, rcache; i < nBytes; i += 4) { var _r = r((rcache || Math.random()) * 0x100000000); rcache = _r() * 0x3ade67b7; words.push((_r() * 0x100000000) | 0); } return new WordArray.init(words, nBytes); } }); /** * Encoder namespace. */ var C_enc = C.enc = {}; /** * Hex encoding strategy. */ var Hex = C_enc.Hex = { /** * Converts a word array to a hex string. * * @param {WordArray} wordArray The word array. * * @return {string} The hex string. * * @static * * @example * * var hexString = CryptoJS.enc.Hex.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var hexChars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; hexChars.push((bite >>> 4).toString(16)); hexChars.push((bite & 0x0f).toString(16)); } return hexChars.join(''); }, /** * Converts a hex string to a word array. * * @param {string} hexStr The hex string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Hex.parse(hexString); */ parse: function (hexStr) { // Shortcut var hexStrLength = hexStr.length; // Convert var words = []; for (var i = 0; i < hexStrLength; i += 2) { words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4); } return new WordArray.init(words, hexStrLength / 2); } }; /** * Latin1 encoding strategy. */ var Latin1 = C_enc.Latin1 = { /** * Converts a word array to a Latin1 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Latin1 string. * * @static * * @example * * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var latin1Chars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; latin1Chars.push(String.fromCharCode(bite)); } return latin1Chars.join(''); }, /** * Converts a Latin1 string to a word array. * * @param {string} latin1Str The Latin1 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Latin1.parse(latin1String); */ parse: function (latin1Str) { // Shortcut var latin1StrLength = latin1Str.length; // Convert var words = []; for (var i = 0; i < latin1StrLength; i++) { words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8); } return new WordArray.init(words, latin1StrLength); } }; /** * UTF-8 encoding strategy. */ var Utf8 = C_enc.Utf8 = { /** * Converts a word array to a UTF-8 string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-8 string. * * @static * * @example * * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray); */ stringify: function (wordArray) { try { return decodeURIComponent(escape(Latin1.stringify(wordArray))); } catch (e) { throw new Error('Malformed UTF-8 data'); } }, /** * Converts a UTF-8 string to a word array. * * @param {string} utf8Str The UTF-8 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf8.parse(utf8String); */ parse: function (utf8Str) { return Latin1.parse(unescape(encodeURIComponent(utf8Str))); } }; /** * Abstract buffered block algorithm template. * * The property blockSize must be implemented in a concrete subtype. * * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0 */ var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({ /** * Resets this block algorithm's data buffer to its initial state. * * @example * * bufferedBlockAlgorithm.reset(); */ reset: function () { // Initial values this._data = new WordArray.init(); this._nDataBytes = 0; }, /** * Adds new data to this block algorithm's buffer. * * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8. * * @example * * bufferedBlockAlgorithm._append('data'); * bufferedBlockAlgorithm._append(wordArray); */ _append: function (data) { // Convert string to WordArray, else assume WordArray already if (typeof data == 'string') { data = Utf8.parse(data); } // Append this._data.concat(data); this._nDataBytes += data.sigBytes; }, /** * Processes available data blocks. * * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype. * * @param {boolean} doFlush Whether all blocks and partial blocks should be processed. * * @return {WordArray} The processed data. * * @example * * var processedData = bufferedBlockAlgorithm._process(); * var processedData = bufferedBlockAlgorithm._process(!!'flush'); */ _process: function (doFlush) { // Shortcuts var data = this._data; var dataWords = data.words; var dataSigBytes = data.sigBytes; var blockSize = this.blockSize; var blockSizeBytes = blockSize * 4; // Count blocks ready var nBlocksReady = dataSigBytes / blockSizeBytes; if (doFlush) { // Round up to include partial blocks nBlocksReady = Math.ceil(nBlocksReady); } else { // Round down to include only full blocks, // less the number of blocks that must remain in the buffer nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0); } // Count words ready var nWordsReady = nBlocksReady * blockSize; // Count bytes ready var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes); // Process blocks if (nWordsReady) { for (var offset = 0; offset < nWordsReady; offset += blockSize) { // Perform concrete-algorithm logic this._doProcessBlock(dataWords, offset); } // Remove processed words var processedWords = dataWords.splice(0, nWordsReady); data.sigBytes -= nBytesReady; } // Return processed words return new WordArray.init(processedWords, nBytesReady); }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = bufferedBlockAlgorithm.clone(); */ clone: function () { var clone = Base.clone.call(this); clone._data = this._data.clone(); return clone; }, _minBufferSize: 0 }); /** * Abstract hasher template. * * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits) */ var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({ /** * Configuration options. */ cfg: Base.extend(), /** * Initializes a newly created hasher. * * @param {Object} cfg (Optional) The configuration options to use for this hash computation. * * @example * * var hasher = CryptoJS.algo.SHA256.create(); */ init: function (cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Set initial values this.reset(); }, /** * Resets this hasher to its initial state. * * @example * * hasher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-hasher logic this._doReset(); }, /** * Updates this hasher with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {Hasher} This hasher. * * @example * * hasher.update('message'); * hasher.update(wordArray); */ update: function (messageUpdate) { // Append this._append(messageUpdate); // Update the hash this._process(); // Chainable return this; }, /** * Finalizes the hash computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The hash. * * @example * * var hash = hasher.finalize(); * var hash = hasher.finalize('message'); * var hash = hasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Final message update if (messageUpdate) { this._append(messageUpdate); } // Perform concrete-hasher logic var hash = this._doFinalize(); return hash; }, blockSize: 512/32, /** * Creates a shortcut function to a hasher's object interface. * * @param {Hasher} hasher The hasher to create a helper for. * * @return {Function} The shortcut function. * * @static * * @example * * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256); */ _createHelper: function (hasher) { return function (message, cfg) { return new hasher.init(cfg).finalize(message); }; }, /** * Creates a shortcut function to the HMAC's object interface. * * @param {Hasher} hasher The hasher to use in this HMAC helper. * * @return {Function} The shortcut function. * * @static * * @example * * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256); */ _createHmacHelper: function (hasher) { return function (message, key) { return new C_algo.HMAC.init(hasher, key).finalize(message); }; } }); /** * Algorithm namespace. */ var C_algo = C.algo = {}; return C; }(Math)); return CryptoJS; })); },{}],37:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * Base64 encoding strategy. */ var Base64 = C_enc.Base64 = { /** * Converts a word array to a Base64 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Base64 string. * * @static * * @example * * var base64String = CryptoJS.enc.Base64.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; var map = this._map; // Clamp excess bits wordArray.clamp(); // Convert var base64Chars = []; for (var i = 0; i < sigBytes; i += 3) { var byte1 = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; var byte2 = (words[(i + 1) >>> 2] >>> (24 - ((i + 1) % 4) * 8)) & 0xff; var byte3 = (words[(i + 2) >>> 2] >>> (24 - ((i + 2) % 4) * 8)) & 0xff; var triplet = (byte1 << 16) | (byte2 << 8) | byte3; for (var j = 0; (j < 4) && (i + j * 0.75 < sigBytes); j++) { base64Chars.push(map.charAt((triplet >>> (6 * (3 - j))) & 0x3f)); } } // Add padding var paddingChar = map.charAt(64); if (paddingChar) { while (base64Chars.length % 4) { base64Chars.push(paddingChar); } } return base64Chars.join(''); }, /** * Converts a Base64 string to a word array. * * @param {string} base64Str The Base64 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Base64.parse(base64String); */ parse: function (base64Str) { // Shortcuts var base64StrLength = base64Str.length; var map = this._map; // Ignore padding var paddingChar = map.charAt(64); if (paddingChar) { var paddingIndex = base64Str.indexOf(paddingChar); if (paddingIndex != -1) { base64StrLength = paddingIndex; } } // Convert var words = []; var nBytes = 0; for (var i = 0; i < base64StrLength; i++) { if (i % 4) { var bits1 = map.indexOf(base64Str.charAt(i - 1)) << ((i % 4) * 2); var bits2 = map.indexOf(base64Str.charAt(i)) >>> (6 - (i % 4) * 2); words[nBytes >>> 2] |= (bits1 | bits2) << (24 - (nBytes % 4) * 8); nBytes++; } } return WordArray.create(words, nBytes); }, _map: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=' }; }()); return CryptoJS.enc.Base64; })); },{"./core":36}],38:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * UTF-16 BE encoding strategy. */ var Utf16BE = C_enc.Utf16 = C_enc.Utf16BE = { /** * Converts a word array to a UTF-16 BE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 BE string. * * @static * * @example * * var utf16String = CryptoJS.enc.Utf16.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = (words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff; utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 BE string to a word array. * * @param {string} utf16Str The UTF-16 BE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16.parse(utf16String); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= utf16Str.charCodeAt(i) << (16 - (i % 2) * 16); } return WordArray.create(words, utf16StrLength * 2); } }; /** * UTF-16 LE encoding strategy. */ C_enc.Utf16LE = { /** * Converts a word array to a UTF-16 LE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 LE string. * * @static * * @example * * var utf16Str = CryptoJS.enc.Utf16LE.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = swapEndian((words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff); utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 LE string to a word array. * * @param {string} utf16Str The UTF-16 LE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16LE.parse(utf16Str); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= swapEndian(utf16Str.charCodeAt(i) << (16 - (i % 2) * 16)); } return WordArray.create(words, utf16StrLength * 2); } }; function swapEndian(word) { return ((word << 8) & 0xff00ff00) | ((word >>> 8) & 0x00ff00ff); } }()); return CryptoJS.enc.Utf16; })); },{"./core":36}],39:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var MD5 = C_algo.MD5; /** * This key derivation function is meant to conform with EVP_BytesToKey. * www.openssl.org/docs/crypto/EVP_BytesToKey.html */ var EvpKDF = C_algo.EvpKDF = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hash algorithm to use. Default: MD5 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: MD5, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.EvpKDF.create(); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8 }); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init hasher var hasher = cfg.hasher.create(); // Initial values var derivedKey = WordArray.create(); // Shortcuts var derivedKeyWords = derivedKey.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { if (block) { hasher.update(block); } var block = hasher.update(password).finalize(salt); hasher.reset(); // Iterations for (var i = 1; i < iterations; i++) { block = hasher.finalize(block); hasher.reset(); } derivedKey.concat(block); } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.EvpKDF(password, salt); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8 }); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8, iterations: 1000 }); */ C.EvpKDF = function (password, salt, cfg) { return EvpKDF.create(cfg).compute(password, salt); }; }()); return CryptoJS.EvpKDF; })); },{"./core":36,"./hmac":41,"./sha1":60}],40:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var CipherParams = C_lib.CipherParams; var C_enc = C.enc; var Hex = C_enc.Hex; var C_format = C.format; var HexFormatter = C_format.Hex = { /** * Converts the ciphertext of a cipher params object to a hexadecimally encoded string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The hexadecimally encoded string. * * @static * * @example * * var hexString = CryptoJS.format.Hex.stringify(cipherParams); */ stringify: function (cipherParams) { return cipherParams.ciphertext.toString(Hex); }, /** * Converts a hexadecimally encoded ciphertext string to a cipher params object. * * @param {string} input The hexadecimally encoded string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.Hex.parse(hexString); */ parse: function (input) { var ciphertext = Hex.parse(input); return CipherParams.create({ ciphertext: ciphertext }); } }; }()); return CryptoJS.format.Hex; })); },{"./cipher-core":35,"./core":36}],41:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var C_algo = C.algo; /** * HMAC algorithm. */ var HMAC = C_algo.HMAC = Base.extend({ /** * Initializes a newly created HMAC. * * @param {Hasher} hasher The hash algorithm to use. * @param {WordArray|string} key The secret key. * * @example * * var hmacHasher = CryptoJS.algo.HMAC.create(CryptoJS.algo.SHA256, key); */ init: function (hasher, key) { // Init hasher hasher = this._hasher = new hasher.init(); // Convert string to WordArray, else assume WordArray already if (typeof key == 'string') { key = Utf8.parse(key); } // Shortcuts var hasherBlockSize = hasher.blockSize; var hasherBlockSizeBytes = hasherBlockSize * 4; // Allow arbitrary length keys if (key.sigBytes > hasherBlockSizeBytes) { key = hasher.finalize(key); } // Clamp excess bits key.clamp(); // Clone key for inner and outer pads var oKey = this._oKey = key.clone(); var iKey = this._iKey = key.clone(); // Shortcuts var oKeyWords = oKey.words; var iKeyWords = iKey.words; // XOR keys with pad constants for (var i = 0; i < hasherBlockSize; i++) { oKeyWords[i] ^= 0x5c5c5c5c; iKeyWords[i] ^= 0x36363636; } oKey.sigBytes = iKey.sigBytes = hasherBlockSizeBytes; // Set initial values this.reset(); }, /** * Resets this HMAC to its initial state. * * @example * * hmacHasher.reset(); */ reset: function () { // Shortcut var hasher = this._hasher; // Reset hasher.reset(); hasher.update(this._iKey); }, /** * Updates this HMAC with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {HMAC} This HMAC instance. * * @example * * hmacHasher.update('message'); * hmacHasher.update(wordArray); */ update: function (messageUpdate) { this._hasher.update(messageUpdate); // Chainable return this; }, /** * Finalizes the HMAC computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The HMAC. * * @example * * var hmac = hmacHasher.finalize(); * var hmac = hmacHasher.finalize('message'); * var hmac = hmacHasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Shortcut var hasher = this._hasher; // Compute HMAC var innerHash = hasher.finalize(messageUpdate); hasher.reset(); var hmac = hasher.finalize(this._oKey.clone().concat(innerHash)); return hmac; } }); }()); })); },{"./core":36}],42:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./lib-typedarrays"), _dereq_("./enc-utf16"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./sha1"), _dereq_("./sha256"), _dereq_("./sha224"), _dereq_("./sha512"), _dereq_("./sha384"), _dereq_("./sha3"), _dereq_("./ripemd160"), _dereq_("./hmac"), _dereq_("./pbkdf2"), _dereq_("./evpkdf"), _dereq_("./cipher-core"), _dereq_("./mode-cfb"), _dereq_("./mode-ctr"), _dereq_("./mode-ctr-gladman"), _dereq_("./mode-ofb"), _dereq_("./mode-ecb"), _dereq_("./pad-ansix923"), _dereq_("./pad-iso10126"), _dereq_("./pad-iso97971"), _dereq_("./pad-zeropadding"), _dereq_("./pad-nopadding"), _dereq_("./format-hex"), _dereq_("./aes"), _dereq_("./tripledes"), _dereq_("./rc4"), _dereq_("./rabbit"), _dereq_("./rabbit-legacy")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./lib-typedarrays", "./enc-utf16", "./enc-base64", "./md5", "./sha1", "./sha256", "./sha224", "./sha512", "./sha384", "./sha3", "./ripemd160", "./hmac", "./pbkdf2", "./evpkdf", "./cipher-core", "./mode-cfb", "./mode-ctr", "./mode-ctr-gladman", "./mode-ofb", "./mode-ecb", "./pad-ansix923", "./pad-iso10126", "./pad-iso97971", "./pad-zeropadding", "./pad-nopadding", "./format-hex", "./aes", "./tripledes", "./rc4", "./rabbit", "./rabbit-legacy"], factory); } else { // Global (browser) root.CryptoJS = factory(root.CryptoJS); } }(this, function (CryptoJS) { return CryptoJS; })); },{"./aes":34,"./cipher-core":35,"./core":36,"./enc-base64":37,"./enc-utf16":38,"./evpkdf":39,"./format-hex":40,"./hmac":41,"./lib-typedarrays":43,"./md5":44,"./mode-cfb":45,"./mode-ctr":47,"./mode-ctr-gladman":46,"./mode-ecb":48,"./mode-ofb":49,"./pad-ansix923":50,"./pad-iso10126":51,"./pad-iso97971":52,"./pad-nopadding":53,"./pad-zeropadding":54,"./pbkdf2":55,"./rabbit":57,"./rabbit-legacy":56,"./rc4":58,"./ripemd160":59,"./sha1":60,"./sha224":61,"./sha256":62,"./sha3":63,"./sha384":64,"./sha512":65,"./tripledes":66,"./x64-core":67}],43:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Check if typed arrays are supported if (typeof ArrayBuffer != 'function') { return; } // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; // Reference original init var superInit = WordArray.init; // Augment WordArray.init to handle typed arrays var subInit = WordArray.init = function (typedArray) { // Convert buffers to uint8 if (typedArray instanceof ArrayBuffer) { typedArray = new Uint8Array(typedArray); } // Convert other array views to uint8 if ( typedArray instanceof Int8Array || (typeof Uint8ClampedArray !== "undefined" && typedArray instanceof Uint8ClampedArray) || typedArray instanceof Int16Array || typedArray instanceof Uint16Array || typedArray instanceof Int32Array || typedArray instanceof Uint32Array || typedArray instanceof Float32Array || typedArray instanceof Float64Array ) { typedArray = new Uint8Array(typedArray.buffer, typedArray.byteOffset, typedArray.byteLength); } // Handle Uint8Array if (typedArray instanceof Uint8Array) { // Shortcut var typedArrayByteLength = typedArray.byteLength; // Extract bytes var words = []; for (var i = 0; i < typedArrayByteLength; i++) { words[i >>> 2] |= typedArray[i] << (24 - (i % 4) * 8); } // Initialize this word array superInit.call(this, words, typedArrayByteLength); } else { // Else call normal init superInit.apply(this, arguments); } }; subInit.prototype = WordArray; }()); return CryptoJS.lib.WordArray; })); },{"./core":36}],44:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var T = []; // Compute constants (function () { for (var i = 0; i < 64; i++) { T[i] = (Math.abs(Math.sin(i + 1)) * 0x100000000) | 0; } }()); /** * MD5 hash algorithm. */ var MD5 = C_algo.MD5 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476 ]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcuts var H = this._hash.words; var M_offset_0 = M[offset + 0]; var M_offset_1 = M[offset + 1]; var M_offset_2 = M[offset + 2]; var M_offset_3 = M[offset + 3]; var M_offset_4 = M[offset + 4]; var M_offset_5 = M[offset + 5]; var M_offset_6 = M[offset + 6]; var M_offset_7 = M[offset + 7]; var M_offset_8 = M[offset + 8]; var M_offset_9 = M[offset + 9]; var M_offset_10 = M[offset + 10]; var M_offset_11 = M[offset + 11]; var M_offset_12 = M[offset + 12]; var M_offset_13 = M[offset + 13]; var M_offset_14 = M[offset + 14]; var M_offset_15 = M[offset + 15]; // Working varialbes var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; // Computation a = FF(a, b, c, d, M_offset_0, 7, T[0]); d = FF(d, a, b, c, M_offset_1, 12, T[1]); c = FF(c, d, a, b, M_offset_2, 17, T[2]); b = FF(b, c, d, a, M_offset_3, 22, T[3]); a = FF(a, b, c, d, M_offset_4, 7, T[4]); d = FF(d, a, b, c, M_offset_5, 12, T[5]); c = FF(c, d, a, b, M_offset_6, 17, T[6]); b = FF(b, c, d, a, M_offset_7, 22, T[7]); a = FF(a, b, c, d, M_offset_8, 7, T[8]); d = FF(d, a, b, c, M_offset_9, 12, T[9]); c = FF(c, d, a, b, M_offset_10, 17, T[10]); b = FF(b, c, d, a, M_offset_11, 22, T[11]); a = FF(a, b, c, d, M_offset_12, 7, T[12]); d = FF(d, a, b, c, M_offset_13, 12, T[13]); c = FF(c, d, a, b, M_offset_14, 17, T[14]); b = FF(b, c, d, a, M_offset_15, 22, T[15]); a = GG(a, b, c, d, M_offset_1, 5, T[16]); d = GG(d, a, b, c, M_offset_6, 9, T[17]); c = GG(c, d, a, b, M_offset_11, 14, T[18]); b = GG(b, c, d, a, M_offset_0, 20, T[19]); a = GG(a, b, c, d, M_offset_5, 5, T[20]); d = GG(d, a, b, c, M_offset_10, 9, T[21]); c = GG(c, d, a, b, M_offset_15, 14, T[22]); b = GG(b, c, d, a, M_offset_4, 20, T[23]); a = GG(a, b, c, d, M_offset_9, 5, T[24]); d = GG(d, a, b, c, M_offset_14, 9, T[25]); c = GG(c, d, a, b, M_offset_3, 14, T[26]); b = GG(b, c, d, a, M_offset_8, 20, T[27]); a = GG(a, b, c, d, M_offset_13, 5, T[28]); d = GG(d, a, b, c, M_offset_2, 9, T[29]); c = GG(c, d, a, b, M_offset_7, 14, T[30]); b = GG(b, c, d, a, M_offset_12, 20, T[31]); a = HH(a, b, c, d, M_offset_5, 4, T[32]); d = HH(d, a, b, c, M_offset_8, 11, T[33]); c = HH(c, d, a, b, M_offset_11, 16, T[34]); b = HH(b, c, d, a, M_offset_14, 23, T[35]); a = HH(a, b, c, d, M_offset_1, 4, T[36]); d = HH(d, a, b, c, M_offset_4, 11, T[37]); c = HH(c, d, a, b, M_offset_7, 16, T[38]); b = HH(b, c, d, a, M_offset_10, 23, T[39]); a = HH(a, b, c, d, M_offset_13, 4, T[40]); d = HH(d, a, b, c, M_offset_0, 11, T[41]); c = HH(c, d, a, b, M_offset_3, 16, T[42]); b = HH(b, c, d, a, M_offset_6, 23, T[43]); a = HH(a, b, c, d, M_offset_9, 4, T[44]); d = HH(d, a, b, c, M_offset_12, 11, T[45]); c = HH(c, d, a, b, M_offset_15, 16, T[46]); b = HH(b, c, d, a, M_offset_2, 23, T[47]); a = II(a, b, c, d, M_offset_0, 6, T[48]); d = II(d, a, b, c, M_offset_7, 10, T[49]); c = II(c, d, a, b, M_offset_14, 15, T[50]); b = II(b, c, d, a, M_offset_5, 21, T[51]); a = II(a, b, c, d, M_offset_12, 6, T[52]); d = II(d, a, b, c, M_offset_3, 10, T[53]); c = II(c, d, a, b, M_offset_10, 15, T[54]); b = II(b, c, d, a, M_offset_1, 21, T[55]); a = II(a, b, c, d, M_offset_8, 6, T[56]); d = II(d, a, b, c, M_offset_15, 10, T[57]); c = II(c, d, a, b, M_offset_6, 15, T[58]); b = II(b, c, d, a, M_offset_13, 21, T[59]); a = II(a, b, c, d, M_offset_4, 6, T[60]); d = II(d, a, b, c, M_offset_11, 10, T[61]); c = II(c, d, a, b, M_offset_2, 15, T[62]); b = II(b, c, d, a, M_offset_9, 21, T[63]); // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); var nBitsTotalH = Math.floor(nBitsTotal / 0x100000000); var nBitsTotalL = nBitsTotal; dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = ( (((nBitsTotalH << 8) | (nBitsTotalH >>> 24)) & 0x00ff00ff) | (((nBitsTotalH << 24) | (nBitsTotalH >>> 8)) & 0xff00ff00) ); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotalL << 8) | (nBitsTotalL >>> 24)) & 0x00ff00ff) | (((nBitsTotalL << 24) | (nBitsTotalL >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 4; i++) { // Shortcut var H_i = H[i]; H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function FF(a, b, c, d, x, s, t) { var n = a + ((b & c) | (~b & d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function GG(a, b, c, d, x, s, t) { var n = a + ((b & d) | (c & ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function HH(a, b, c, d, x, s, t) { var n = a + (b ^ c ^ d) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function II(a, b, c, d, x, s, t) { var n = a + (c ^ (b | ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.MD5('message'); * var hash = CryptoJS.MD5(wordArray); */ C.MD5 = Hasher._createHelper(MD5); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacMD5(message, key); */ C.HmacMD5 = Hasher._createHmacHelper(MD5); }(Math)); return CryptoJS.MD5; })); },{"./core":36}],45:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher Feedback block mode. */ CryptoJS.mode.CFB = (function () { var CFB = CryptoJS.lib.BlockCipherMode.extend(); CFB.Encryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); CFB.Decryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // This block becomes the previous block this._prevBlock = thisBlock; } }); function generateKeystreamAndEncrypt(words, offset, blockSize, cipher) { // Shortcut var iv = this._iv; // Generate keystream if (iv) { var keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } else { var keystream = this._prevBlock; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } return CFB; }()); return CryptoJS.mode.CFB; })); },{"./cipher-core":35,"./core":36}],46:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve * Counter block mode compatible with Dr Brian Gladman fileenc.c * derived from CryptoJS.mode.CTR * Jan Hruby jhruby.web@gmail.com */ CryptoJS.mode.CTRGladman = (function () { var CTRGladman = CryptoJS.lib.BlockCipherMode.extend(); function incWord(word) { if (((word >> 24) & 0xff) === 0xff) { //overflow var b1 = (word >> 16)&0xff; var b2 = (word >> 8)&0xff; var b3 = word & 0xff; if (b1 === 0xff) // overflow b1 { b1 = 0; if (b2 === 0xff) { b2 = 0; if (b3 === 0xff) { b3 = 0; } else { ++b3; } } else { ++b2; } } else { ++b1; } word = 0; word += (b1 << 16); word += (b2 << 8); word += b3; } else { word += (0x01 << 24); } return word; } function incCounter(counter) { if ((counter[0] = incWord(counter[0])) === 0) { // encr_data in fileenc.c from Dr Brian Gladman's counts only with DWORD j < 8 counter[1] = incWord(counter[1]); } return counter; } var Encryptor = CTRGladman.Encryptor = CTRGladman.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } incCounter(counter); var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTRGladman.Decryptor = Encryptor; return CTRGladman; }()); return CryptoJS.mode.CTRGladman; })); },{"./cipher-core":35,"./core":36}],47:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Counter block mode. */ CryptoJS.mode.CTR = (function () { var CTR = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = CTR.Encryptor = CTR.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Increment counter counter[blockSize - 1] = (counter[blockSize - 1] + 1) | 0 // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTR.Decryptor = Encryptor; return CTR; }()); return CryptoJS.mode.CTR; })); },{"./cipher-core":35,"./core":36}],48:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Electronic Codebook block mode. */ CryptoJS.mode.ECB = (function () { var ECB = CryptoJS.lib.BlockCipherMode.extend(); ECB.Encryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.encryptBlock(words, offset); } }); ECB.Decryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.decryptBlock(words, offset); } }); return ECB; }()); return CryptoJS.mode.ECB; })); },{"./cipher-core":35,"./core":36}],49:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Output Feedback block mode. */ CryptoJS.mode.OFB = (function () { var OFB = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = OFB.Encryptor = OFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var keystream = this._keystream; // Generate keystream if (iv) { keystream = this._keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); OFB.Decryptor = Encryptor; return OFB; }()); return CryptoJS.mode.OFB; })); },{"./cipher-core":35,"./core":36}],50:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ANSI X.923 padding strategy. */ CryptoJS.pad.AnsiX923 = { pad: function (data, blockSize) { // Shortcuts var dataSigBytes = data.sigBytes; var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - dataSigBytes % blockSizeBytes; // Compute last byte position var lastBytePos = dataSigBytes + nPaddingBytes - 1; // Pad data.clamp(); data.words[lastBytePos >>> 2] |= nPaddingBytes << (24 - (lastBytePos % 4) * 8); data.sigBytes += nPaddingBytes; }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Ansix923; })); },{"./cipher-core":35,"./core":36}],51:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO 10126 padding strategy. */ CryptoJS.pad.Iso10126 = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Pad data.concat(CryptoJS.lib.WordArray.random(nPaddingBytes - 1)). concat(CryptoJS.lib.WordArray.create([nPaddingBytes << 24], 1)); }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Iso10126; })); },{"./cipher-core":35,"./core":36}],52:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO/IEC 9797-1 Padding Method 2. */ CryptoJS.pad.Iso97971 = { pad: function (data, blockSize) { // Add 0x80 byte data.concat(CryptoJS.lib.WordArray.create([0x80000000], 1)); // Zero pad the rest CryptoJS.pad.ZeroPadding.pad(data, blockSize); }, unpad: function (data) { // Remove zero padding CryptoJS.pad.ZeroPadding.unpad(data); // Remove one more byte -- the 0x80 byte data.sigBytes--; } }; return CryptoJS.pad.Iso97971; })); },{"./cipher-core":35,"./core":36}],53:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * A noop padding strategy. */ CryptoJS.pad.NoPadding = { pad: function () { }, unpad: function () { } }; return CryptoJS.pad.NoPadding; })); },{"./cipher-core":35,"./core":36}],54:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Zero padding strategy. */ CryptoJS.pad.ZeroPadding = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Pad data.clamp(); data.sigBytes += blockSizeBytes - ((data.sigBytes % blockSizeBytes) || blockSizeBytes); }, unpad: function (data) { // Shortcut var dataWords = data.words; // Unpad var i = data.sigBytes - 1; while (!((dataWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff)) { i--; } data.sigBytes = i + 1; } }; return CryptoJS.pad.ZeroPadding; })); },{"./cipher-core":35,"./core":36}],55:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA1 = C_algo.SHA1; var HMAC = C_algo.HMAC; /** * Password-Based Key Derivation Function 2 algorithm. */ var PBKDF2 = C_algo.PBKDF2 = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hasher to use. Default: SHA1 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: SHA1, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.PBKDF2.create(); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8 }); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init HMAC var hmac = HMAC.create(cfg.hasher, password); // Initial values var derivedKey = WordArray.create(); var blockIndex = WordArray.create([0x00000001]); // Shortcuts var derivedKeyWords = derivedKey.words; var blockIndexWords = blockIndex.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { var block = hmac.update(salt).finalize(blockIndex); hmac.reset(); // Shortcuts var blockWords = block.words; var blockWordsLength = blockWords.length; // Iterations var intermediate = block; for (var i = 1; i < iterations; i++) { intermediate = hmac.finalize(intermediate); hmac.reset(); // Shortcut var intermediateWords = intermediate.words; // XOR intermediate with block for (var j = 0; j < blockWordsLength; j++) { blockWords[j] ^= intermediateWords[j]; } } derivedKey.concat(block); blockIndexWords[0]++; } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.PBKDF2(password, salt); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8 }); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8, iterations: 1000 }); */ C.PBKDF2 = function (password, salt, cfg) { return PBKDF2.create(cfg).compute(password, salt); }; }()); return CryptoJS.PBKDF2; })); },{"./core":36,"./hmac":41,"./sha1":60}],56:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm. * * This is a legacy version that neglected to convert the key to little-endian. * This error doesn't affect the cipher's security, * but it does affect its compatibility with other implementations. */ var RabbitLegacy = C_algo.RabbitLegacy = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RabbitLegacy.encrypt(message, key, cfg); * var plaintext = CryptoJS.RabbitLegacy.decrypt(ciphertext, key, cfg); */ C.RabbitLegacy = StreamCipher._createHelper(RabbitLegacy); }()); return CryptoJS.RabbitLegacy; })); },{"./cipher-core":35,"./core":36,"./enc-base64":37,"./evpkdf":39,"./md5":44}],57:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm */ var Rabbit = C_algo.Rabbit = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Swap endian for (var i = 0; i < 4; i++) { K[i] = (((K[i] << 8) | (K[i] >>> 24)) & 0x00ff00ff) | (((K[i] << 24) | (K[i] >>> 8)) & 0xff00ff00); } // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.Rabbit.encrypt(message, key, cfg); * var plaintext = CryptoJS.Rabbit.decrypt(ciphertext, key, cfg); */ C.Rabbit = StreamCipher._createHelper(Rabbit); }()); return CryptoJS.Rabbit; })); },{"./cipher-core":35,"./core":36,"./enc-base64":37,"./evpkdf":39,"./md5":44}],58:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; /** * RC4 stream cipher algorithm. */ var RC4 = C_algo.RC4 = StreamCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySigBytes = key.sigBytes; // Init sbox var S = this._S = []; for (var i = 0; i < 256; i++) { S[i] = i; } // Key setup for (var i = 0, j = 0; i < 256; i++) { var keyByteIndex = i % keySigBytes; var keyByte = (keyWords[keyByteIndex >>> 2] >>> (24 - (keyByteIndex % 4) * 8)) & 0xff; j = (j + S[i] + keyByte) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; } // Counters this._i = this._j = 0; }, _doProcessBlock: function (M, offset) { M[offset] ^= generateKeystreamWord.call(this); }, keySize: 256/32, ivSize: 0 }); function generateKeystreamWord() { // Shortcuts var S = this._S; var i = this._i; var j = this._j; // Generate keystream word var keystreamWord = 0; for (var n = 0; n < 4; n++) { i = (i + 1) % 256; j = (j + S[i]) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; keystreamWord |= S[(S[i] + S[j]) % 256] << (24 - n * 8); } // Update counters this._i = i; this._j = j; return keystreamWord; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4.decrypt(ciphertext, key, cfg); */ C.RC4 = StreamCipher._createHelper(RC4); /** * Modified RC4 stream cipher algorithm. */ var RC4Drop = C_algo.RC4Drop = RC4.extend({ /** * Configuration options. * * @property {number} drop The number of keystream words to drop. Default 192 */ cfg: RC4.cfg.extend({ drop: 192 }), _doReset: function () { RC4._doReset.call(this); // Drop for (var i = this.cfg.drop; i > 0; i--) { generateKeystreamWord.call(this); } } }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4Drop.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4Drop.decrypt(ciphertext, key, cfg); */ C.RC4Drop = StreamCipher._createHelper(RC4Drop); }()); return CryptoJS.RC4; })); },{"./cipher-core":35,"./core":36,"./enc-base64":37,"./evpkdf":39,"./md5":44}],59:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve (c) 2012 by Cédric Mesnil. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var _zl = WordArray.create([ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13]); var _zr = WordArray.create([ 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11]); var _sl = WordArray.create([ 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 ]); var _sr = WordArray.create([ 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 ]); var _hl = WordArray.create([ 0x00000000, 0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xA953FD4E]); var _hr = WordArray.create([ 0x50A28BE6, 0x5C4DD124, 0x6D703EF3, 0x7A6D76E9, 0x00000000]); /** * RIPEMD160 hash algorithm. */ var RIPEMD160 = C_algo.RIPEMD160 = Hasher.extend({ _doReset: function () { this._hash = WordArray.create([0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; // Swap M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcut var H = this._hash.words; var hl = _hl.words; var hr = _hr.words; var zl = _zl.words; var zr = _zr.words; var sl = _sl.words; var sr = _sr.words; // Working variables var al, bl, cl, dl, el; var ar, br, cr, dr, er; ar = al = H[0]; br = bl = H[1]; cr = cl = H[2]; dr = dl = H[3]; er = el = H[4]; // Computation var t; for (var i = 0; i < 80; i += 1) { t = (al + M[offset+zl[i]])|0; if (i<16){ t += f1(bl,cl,dl) + hl[0]; } else if (i<32) { t += f2(bl,cl,dl) + hl[1]; } else if (i<48) { t += f3(bl,cl,dl) + hl[2]; } else if (i<64) { t += f4(bl,cl,dl) + hl[3]; } else {// if (i<80) { t += f5(bl,cl,dl) + hl[4]; } t = t|0; t = rotl(t,sl[i]); t = (t+el)|0; al = el; el = dl; dl = rotl(cl, 10); cl = bl; bl = t; t = (ar + M[offset+zr[i]])|0; if (i<16){ t += f5(br,cr,dr) + hr[0]; } else if (i<32) { t += f4(br,cr,dr) + hr[1]; } else if (i<48) { t += f3(br,cr,dr) + hr[2]; } else if (i<64) { t += f2(br,cr,dr) + hr[3]; } else {// if (i<80) { t += f1(br,cr,dr) + hr[4]; } t = t|0; t = rotl(t,sr[i]) ; t = (t+er)|0; ar = er; er = dr; dr = rotl(cr, 10); cr = br; br = t; } // Intermediate hash value t = (H[1] + cl + dr)|0; H[1] = (H[2] + dl + er)|0; H[2] = (H[3] + el + ar)|0; H[3] = (H[4] + al + br)|0; H[4] = (H[0] + bl + cr)|0; H[0] = t; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotal << 8) | (nBitsTotal >>> 24)) & 0x00ff00ff) | (((nBitsTotal << 24) | (nBitsTotal >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 5; i++) { // Shortcut var H_i = H[i]; // Swap H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function f1(x, y, z) { return ((x) ^ (y) ^ (z)); } function f2(x, y, z) { return (((x)&(y)) | ((~x)&(z))); } function f3(x, y, z) { return (((x) | (~(y))) ^ (z)); } function f4(x, y, z) { return (((x) & (z)) | ((y)&(~(z)))); } function f5(x, y, z) { return ((x) ^ ((y) |(~(z)))); } function rotl(x,n) { return (x<<n) | (x>>>(32-n)); } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.RIPEMD160('message'); * var hash = CryptoJS.RIPEMD160(wordArray); */ C.RIPEMD160 = Hasher._createHelper(RIPEMD160); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacRIPEMD160(message, key); */ C.HmacRIPEMD160 = Hasher._createHmacHelper(RIPEMD160); }(Math)); return CryptoJS.RIPEMD160; })); },{"./core":36}],60:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Reusable object var W = []; /** * SHA-1 hash algorithm. */ var SHA1 = C_algo.SHA1 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0 ]); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; // Computation for (var i = 0; i < 80; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var n = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]; W[i] = (n << 1) | (n >>> 31); } var t = ((a << 5) | (a >>> 27)) + e + W[i]; if (i < 20) { t += ((b & c) | (~b & d)) + 0x5a827999; } else if (i < 40) { t += (b ^ c ^ d) + 0x6ed9eba1; } else if (i < 60) { t += ((b & c) | (b & d) | (c & d)) - 0x70e44324; } else /* if (i < 80) */ { t += (b ^ c ^ d) - 0x359d3e2a; } e = d; d = c; c = (b << 30) | (b >>> 2); b = a; a = t; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA1('message'); * var hash = CryptoJS.SHA1(wordArray); */ C.SHA1 = Hasher._createHelper(SHA1); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA1(message, key); */ C.HmacSHA1 = Hasher._createHmacHelper(SHA1); }()); return CryptoJS.SHA1; })); },{"./core":36}],61:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha256")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha256"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA256 = C_algo.SHA256; /** * SHA-224 hash algorithm. */ var SHA224 = C_algo.SHA224 = SHA256.extend({ _doReset: function () { this._hash = new WordArray.init([ 0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939, 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4 ]); }, _doFinalize: function () { var hash = SHA256._doFinalize.call(this); hash.sigBytes -= 4; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA224('message'); * var hash = CryptoJS.SHA224(wordArray); */ C.SHA224 = SHA256._createHelper(SHA224); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA224(message, key); */ C.HmacSHA224 = SHA256._createHmacHelper(SHA224); }()); return CryptoJS.SHA224; })); },{"./core":36,"./sha256":62}],62:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Initialization and round constants tables var H = []; var K = []; // Compute constants (function () { function isPrime(n) { var sqrtN = Math.sqrt(n); for (var factor = 2; factor <= sqrtN; factor++) { if (!(n % factor)) { return false; } } return true; } function getFractionalBits(n) { return ((n - (n | 0)) * 0x100000000) | 0; } var n = 2; var nPrime = 0; while (nPrime < 64) { if (isPrime(n)) { if (nPrime < 8) { H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2)); } K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3)); nPrime++; } n++; } }()); // Reusable object var W = []; /** * SHA-256 hash algorithm. */ var SHA256 = C_algo.SHA256 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init(H.slice(0)); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; var f = H[5]; var g = H[6]; var h = H[7]; // Computation for (var i = 0; i < 64; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var gamma0x = W[i - 15]; var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^ ((gamma0x << 14) | (gamma0x >>> 18)) ^ (gamma0x >>> 3); var gamma1x = W[i - 2]; var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^ ((gamma1x << 13) | (gamma1x >>> 19)) ^ (gamma1x >>> 10); W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]; } var ch = (e & f) ^ (~e & g); var maj = (a & b) ^ (a & c) ^ (b & c); var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22)); var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25)); var t1 = h + sigma1 + ch + K[i] + W[i]; var t2 = sigma0 + maj; h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; H[5] = (H[5] + f) | 0; H[6] = (H[6] + g) | 0; H[7] = (H[7] + h) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA256('message'); * var hash = CryptoJS.SHA256(wordArray); */ C.SHA256 = Hasher._createHelper(SHA256); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA256(message, key); */ C.HmacSHA256 = Hasher._createHmacHelper(SHA256); }(Math)); return CryptoJS.SHA256; })); },{"./core":36}],63:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var C_algo = C.algo; // Constants tables var RHO_OFFSETS = []; var PI_INDEXES = []; var ROUND_CONSTANTS = []; // Compute Constants (function () { // Compute rho offset constants var x = 1, y = 0; for (var t = 0; t < 24; t++) { RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64; var newX = y % 5; var newY = (2 * x + 3 * y) % 5; x = newX; y = newY; } // Compute pi index constants for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5; } } // Compute round constants var LFSR = 0x01; for (var i = 0; i < 24; i++) { var roundConstantMsw = 0; var roundConstantLsw = 0; for (var j = 0; j < 7; j++) { if (LFSR & 0x01) { var bitPosition = (1 << j) - 1; if (bitPosition < 32) { roundConstantLsw ^= 1 << bitPosition; } else /* if (bitPosition >= 32) */ { roundConstantMsw ^= 1 << (bitPosition - 32); } } // Compute next LFSR if (LFSR & 0x80) { // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1 LFSR = (LFSR << 1) ^ 0x71; } else { LFSR <<= 1; } } ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw); } }()); // Reusable objects for temporary values var T = []; (function () { for (var i = 0; i < 25; i++) { T[i] = X64Word.create(); } }()); /** * SHA-3 hash algorithm. */ var SHA3 = C_algo.SHA3 = Hasher.extend({ /** * Configuration options. * * @property {number} outputLength * The desired number of bits in the output hash. * Only values permitted are: 224, 256, 384, 512. * Default: 512 */ cfg: Hasher.cfg.extend({ outputLength: 512 }), _doReset: function () { var state = this._state = [] for (var i = 0; i < 25; i++) { state[i] = new X64Word.init(); } this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32; }, _doProcessBlock: function (M, offset) { // Shortcuts var state = this._state; var nBlockSizeLanes = this.blockSize / 2; // Absorb for (var i = 0; i < nBlockSizeLanes; i++) { // Shortcuts var M2i = M[offset + 2 * i]; var M2i1 = M[offset + 2 * i + 1]; // Swap endian M2i = ( (((M2i << 8) | (M2i >>> 24)) & 0x00ff00ff) | (((M2i << 24) | (M2i >>> 8)) & 0xff00ff00) ); M2i1 = ( (((M2i1 << 8) | (M2i1 >>> 24)) & 0x00ff00ff) | (((M2i1 << 24) | (M2i1 >>> 8)) & 0xff00ff00) ); // Absorb message into state var lane = state[i]; lane.high ^= M2i1; lane.low ^= M2i; } // Rounds for (var round = 0; round < 24; round++) { // Theta for (var x = 0; x < 5; x++) { // Mix column lanes var tMsw = 0, tLsw = 0; for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; tMsw ^= lane.high; tLsw ^= lane.low; } // Temporary values var Tx = T[x]; Tx.high = tMsw; Tx.low = tLsw; } for (var x = 0; x < 5; x++) { // Shortcuts var Tx4 = T[(x + 4) % 5]; var Tx1 = T[(x + 1) % 5]; var Tx1Msw = Tx1.high; var Tx1Lsw = Tx1.low; // Mix surrounding columns var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31)); var tLsw = Tx4.low ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31)); for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; lane.high ^= tMsw; lane.low ^= tLsw; } } // Rho Pi for (var laneIndex = 1; laneIndex < 25; laneIndex++) { // Shortcuts var lane = state[laneIndex]; var laneMsw = lane.high; var laneLsw = lane.low; var rhoOffset = RHO_OFFSETS[laneIndex]; // Rotate lanes if (rhoOffset < 32) { var tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset)); var tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset)); } else /* if (rhoOffset >= 32) */ { var tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset)); var tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset)); } // Transpose lanes var TPiLane = T[PI_INDEXES[laneIndex]]; TPiLane.high = tMsw; TPiLane.low = tLsw; } // Rho pi at x = y = 0 var T0 = T[0]; var state0 = state[0]; T0.high = state0.high; T0.low = state0.low; // Chi for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { // Shortcuts var laneIndex = x + 5 * y; var lane = state[laneIndex]; var TLane = T[laneIndex]; var Tx1Lane = T[((x + 1) % 5) + 5 * y]; var Tx2Lane = T[((x + 2) % 5) + 5 * y]; // Mix rows lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high); lane.low = TLane.low ^ (~Tx1Lane.low & Tx2Lane.low); } } // Iota var lane = state[0]; var roundConstant = ROUND_CONSTANTS[round]; lane.high ^= roundConstant.high; lane.low ^= roundConstant.low;; } }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; var blockSizeBits = this.blockSize * 32; // Add padding dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32); dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Shortcuts var state = this._state; var outputLengthBytes = this.cfg.outputLength / 8; var outputLengthLanes = outputLengthBytes / 8; // Squeeze var hashWords = []; for (var i = 0; i < outputLengthLanes; i++) { // Shortcuts var lane = state[i]; var laneMsw = lane.high; var laneLsw = lane.low; // Swap endian laneMsw = ( (((laneMsw << 8) | (laneMsw >>> 24)) & 0x00ff00ff) | (((laneMsw << 24) | (laneMsw >>> 8)) & 0xff00ff00) ); laneLsw = ( (((laneLsw << 8) | (laneLsw >>> 24)) & 0x00ff00ff) | (((laneLsw << 24) | (laneLsw >>> 8)) & 0xff00ff00) ); // Squeeze state to retrieve hash hashWords.push(laneLsw); hashWords.push(laneMsw); } // Return final computed hash return new WordArray.init(hashWords, outputLengthBytes); }, clone: function () { var clone = Hasher.clone.call(this); var state = clone._state = this._state.slice(0); for (var i = 0; i < 25; i++) { state[i] = state[i].clone(); } return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA3('message'); * var hash = CryptoJS.SHA3(wordArray); */ C.SHA3 = Hasher._createHelper(SHA3); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA3(message, key); */ C.HmacSHA3 = Hasher._createHmacHelper(SHA3); }(Math)); return CryptoJS.SHA3; })); },{"./core":36,"./x64-core":67}],64:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./sha512")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./sha512"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; var SHA512 = C_algo.SHA512; /** * SHA-384 hash algorithm. */ var SHA384 = C_algo.SHA384 = SHA512.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0xcbbb9d5d, 0xc1059ed8), new X64Word.init(0x629a292a, 0x367cd507), new X64Word.init(0x9159015a, 0x3070dd17), new X64Word.init(0x152fecd8, 0xf70e5939), new X64Word.init(0x67332667, 0xffc00b31), new X64Word.init(0x8eb44a87, 0x68581511), new X64Word.init(0xdb0c2e0d, 0x64f98fa7), new X64Word.init(0x47b5481d, 0xbefa4fa4) ]); }, _doFinalize: function () { var hash = SHA512._doFinalize.call(this); hash.sigBytes -= 16; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA384('message'); * var hash = CryptoJS.SHA384(wordArray); */ C.SHA384 = SHA512._createHelper(SHA384); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA384(message, key); */ C.HmacSHA384 = SHA512._createHmacHelper(SHA384); }()); return CryptoJS.SHA384; })); },{"./core":36,"./sha512":65,"./x64-core":67}],65:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; function X64Word_create() { return X64Word.create.apply(X64Word, arguments); } // Constants var K = [ X64Word_create(0x428a2f98, 0xd728ae22), X64Word_create(0x71374491, 0x23ef65cd), X64Word_create(0xb5c0fbcf, 0xec4d3b2f), X64Word_create(0xe9b5dba5, 0x8189dbbc), X64Word_create(0x3956c25b, 0xf348b538), X64Word_create(0x59f111f1, 0xb605d019), X64Word_create(0x923f82a4, 0xaf194f9b), X64Word_create(0xab1c5ed5, 0xda6d8118), X64Word_create(0xd807aa98, 0xa3030242), X64Word_create(0x12835b01, 0x45706fbe), X64Word_create(0x243185be, 0x4ee4b28c), X64Word_create(0x550c7dc3, 0xd5ffb4e2), X64Word_create(0x72be5d74, 0xf27b896f), X64Word_create(0x80deb1fe, 0x3b1696b1), X64Word_create(0x9bdc06a7, 0x25c71235), X64Word_create(0xc19bf174, 0xcf692694), X64Word_create(0xe49b69c1, 0x9ef14ad2), X64Word_create(0xefbe4786, 0x384f25e3), X64Word_create(0x0fc19dc6, 0x8b8cd5b5), X64Word_create(0x240ca1cc, 0x77ac9c65), X64Word_create(0x2de92c6f, 0x592b0275), X64Word_create(0x4a7484aa, 0x6ea6e483), X64Word_create(0x5cb0a9dc, 0xbd41fbd4), X64Word_create(0x76f988da, 0x831153b5), X64Word_create(0x983e5152, 0xee66dfab), X64Word_create(0xa831c66d, 0x2db43210), X64Word_create(0xb00327c8, 0x98fb213f), X64Word_create(0xbf597fc7, 0xbeef0ee4), X64Word_create(0xc6e00bf3, 0x3da88fc2), X64Word_create(0xd5a79147, 0x930aa725), X64Word_create(0x06ca6351, 0xe003826f), X64Word_create(0x14292967, 0x0a0e6e70), X64Word_create(0x27b70a85, 0x46d22ffc), X64Word_create(0x2e1b2138, 0x5c26c926), X64Word_create(0x4d2c6dfc, 0x5ac42aed), X64Word_create(0x53380d13, 0x9d95b3df), X64Word_create(0x650a7354, 0x8baf63de), X64Word_create(0x766a0abb, 0x3c77b2a8), X64Word_create(0x81c2c92e, 0x47edaee6), X64Word_create(0x92722c85, 0x1482353b), X64Word_create(0xa2bfe8a1, 0x4cf10364), X64Word_create(0xa81a664b, 0xbc423001), X64Word_create(0xc24b8b70, 0xd0f89791), X64Word_create(0xc76c51a3, 0x0654be30), X64Word_create(0xd192e819, 0xd6ef5218), X64Word_create(0xd6990624, 0x5565a910), X64Word_create(0xf40e3585, 0x5771202a), X64Word_create(0x106aa070, 0x32bbd1b8), X64Word_create(0x19a4c116, 0xb8d2d0c8), X64Word_create(0x1e376c08, 0x5141ab53), X64Word_create(0x2748774c, 0xdf8eeb99), X64Word_create(0x34b0bcb5, 0xe19b48a8), X64Word_create(0x391c0cb3, 0xc5c95a63), X64Word_create(0x4ed8aa4a, 0xe3418acb), X64Word_create(0x5b9cca4f, 0x7763e373), X64Word_create(0x682e6ff3, 0xd6b2b8a3), X64Word_create(0x748f82ee, 0x5defb2fc), X64Word_create(0x78a5636f, 0x43172f60), X64Word_create(0x84c87814, 0xa1f0ab72), X64Word_create(0x8cc70208, 0x1a6439ec), X64Word_create(0x90befffa, 0x23631e28), X64Word_create(0xa4506ceb, 0xde82bde9), X64Word_create(0xbef9a3f7, 0xb2c67915), X64Word_create(0xc67178f2, 0xe372532b), X64Word_create(0xca273ece, 0xea26619c), X64Word_create(0xd186b8c7, 0x21c0c207), X64Word_create(0xeada7dd6, 0xcde0eb1e), X64Word_create(0xf57d4f7f, 0xee6ed178), X64Word_create(0x06f067aa, 0x72176fba), X64Word_create(0x0a637dc5, 0xa2c898a6), X64Word_create(0x113f9804, 0xbef90dae), X64Word_create(0x1b710b35, 0x131c471b), X64Word_create(0x28db77f5, 0x23047d84), X64Word_create(0x32caab7b, 0x40c72493), X64Word_create(0x3c9ebe0a, 0x15c9bebc), X64Word_create(0x431d67c4, 0x9c100d4c), X64Word_create(0x4cc5d4be, 0xcb3e42b6), X64Word_create(0x597f299c, 0xfc657e2a), X64Word_create(0x5fcb6fab, 0x3ad6faec), X64Word_create(0x6c44198c, 0x4a475817) ]; // Reusable objects var W = []; (function () { for (var i = 0; i < 80; i++) { W[i] = X64Word_create(); } }()); /** * SHA-512 hash algorithm. */ var SHA512 = C_algo.SHA512 = Hasher.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0x6a09e667, 0xf3bcc908), new X64Word.init(0xbb67ae85, 0x84caa73b), new X64Word.init(0x3c6ef372, 0xfe94f82b), new X64Word.init(0xa54ff53a, 0x5f1d36f1), new X64Word.init(0x510e527f, 0xade682d1), new X64Word.init(0x9b05688c, 0x2b3e6c1f), new X64Word.init(0x1f83d9ab, 0xfb41bd6b), new X64Word.init(0x5be0cd19, 0x137e2179) ]); }, _doProcessBlock: function (M, offset) { // Shortcuts var H = this._hash.words; var H0 = H[0]; var H1 = H[1]; var H2 = H[2]; var H3 = H[3]; var H4 = H[4]; var H5 = H[5]; var H6 = H[6]; var H7 = H[7]; var H0h = H0.high; var H0l = H0.low; var H1h = H1.high; var H1l = H1.low; var H2h = H2.high; var H2l = H2.low; var H3h = H3.high; var H3l = H3.low; var H4h = H4.high; var H4l = H4.low; var H5h = H5.high; var H5l = H5.low; var H6h = H6.high; var H6l = H6.low; var H7h = H7.high; var H7l = H7.low; // Working variables var ah = H0h; var al = H0l; var bh = H1h; var bl = H1l; var ch = H2h; var cl = H2l; var dh = H3h; var dl = H3l; var eh = H4h; var el = H4l; var fh = H5h; var fl = H5l; var gh = H6h; var gl = H6l; var hh = H7h; var hl = H7l; // Rounds for (var i = 0; i < 80; i++) { // Shortcut var Wi = W[i]; // Extend message if (i < 16) { var Wih = Wi.high = M[offset + i * 2] | 0; var Wil = Wi.low = M[offset + i * 2 + 1] | 0; } else { // Gamma0 var gamma0x = W[i - 15]; var gamma0xh = gamma0x.high; var gamma0xl = gamma0x.low; var gamma0h = ((gamma0xh >>> 1) | (gamma0xl << 31)) ^ ((gamma0xh >>> 8) | (gamma0xl << 24)) ^ (gamma0xh >>> 7); var gamma0l = ((gamma0xl >>> 1) | (gamma0xh << 31)) ^ ((gamma0xl >>> 8) | (gamma0xh << 24)) ^ ((gamma0xl >>> 7) | (gamma0xh << 25)); // Gamma1 var gamma1x = W[i - 2]; var gamma1xh = gamma1x.high; var gamma1xl = gamma1x.low; var gamma1h = ((gamma1xh >>> 19) | (gamma1xl << 13)) ^ ((gamma1xh << 3) | (gamma1xl >>> 29)) ^ (gamma1xh >>> 6); var gamma1l = ((gamma1xl >>> 19) | (gamma1xh << 13)) ^ ((gamma1xl << 3) | (gamma1xh >>> 29)) ^ ((gamma1xl >>> 6) | (gamma1xh << 26)); // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16] var Wi7 = W[i - 7]; var Wi7h = Wi7.high; var Wi7l = Wi7.low; var Wi16 = W[i - 16]; var Wi16h = Wi16.high; var Wi16l = Wi16.low; var Wil = gamma0l + Wi7l; var Wih = gamma0h + Wi7h + ((Wil >>> 0) < (gamma0l >>> 0) ? 1 : 0); var Wil = Wil + gamma1l; var Wih = Wih + gamma1h + ((Wil >>> 0) < (gamma1l >>> 0) ? 1 : 0); var Wil = Wil + Wi16l; var Wih = Wih + Wi16h + ((Wil >>> 0) < (Wi16l >>> 0) ? 1 : 0); Wi.high = Wih; Wi.low = Wil; } var chh = (eh & fh) ^ (~eh & gh); var chl = (el & fl) ^ (~el & gl); var majh = (ah & bh) ^ (ah & ch) ^ (bh & ch); var majl = (al & bl) ^ (al & cl) ^ (bl & cl); var sigma0h = ((ah >>> 28) | (al << 4)) ^ ((ah << 30) | (al >>> 2)) ^ ((ah << 25) | (al >>> 7)); var sigma0l = ((al >>> 28) | (ah << 4)) ^ ((al << 30) | (ah >>> 2)) ^ ((al << 25) | (ah >>> 7)); var sigma1h = ((eh >>> 14) | (el << 18)) ^ ((eh >>> 18) | (el << 14)) ^ ((eh << 23) | (el >>> 9)); var sigma1l = ((el >>> 14) | (eh << 18)) ^ ((el >>> 18) | (eh << 14)) ^ ((el << 23) | (eh >>> 9)); // t1 = h + sigma1 + ch + K[i] + W[i] var Ki = K[i]; var Kih = Ki.high; var Kil = Ki.low; var t1l = hl + sigma1l; var t1h = hh + sigma1h + ((t1l >>> 0) < (hl >>> 0) ? 1 : 0); var t1l = t1l + chl; var t1h = t1h + chh + ((t1l >>> 0) < (chl >>> 0) ? 1 : 0); var t1l = t1l + Kil; var t1h = t1h + Kih + ((t1l >>> 0) < (Kil >>> 0) ? 1 : 0); var t1l = t1l + Wil; var t1h = t1h + Wih + ((t1l >>> 0) < (Wil >>> 0) ? 1 : 0); // t2 = sigma0 + maj var t2l = sigma0l + majl; var t2h = sigma0h + majh + ((t2l >>> 0) < (sigma0l >>> 0) ? 1 : 0); // Update working variables hh = gh; hl = gl; gh = fh; gl = fl; fh = eh; fl = el; el = (dl + t1l) | 0; eh = (dh + t1h + ((el >>> 0) < (dl >>> 0) ? 1 : 0)) | 0; dh = ch; dl = cl; ch = bh; cl = bl; bh = ah; bl = al; al = (t1l + t2l) | 0; ah = (t1h + t2h + ((al >>> 0) < (t1l >>> 0) ? 1 : 0)) | 0; } // Intermediate hash value H0l = H0.low = (H0l + al); H0.high = (H0h + ah + ((H0l >>> 0) < (al >>> 0) ? 1 : 0)); H1l = H1.low = (H1l + bl); H1.high = (H1h + bh + ((H1l >>> 0) < (bl >>> 0) ? 1 : 0)); H2l = H2.low = (H2l + cl); H2.high = (H2h + ch + ((H2l >>> 0) < (cl >>> 0) ? 1 : 0)); H3l = H3.low = (H3l + dl); H3.high = (H3h + dh + ((H3l >>> 0) < (dl >>> 0) ? 1 : 0)); H4l = H4.low = (H4l + el); H4.high = (H4h + eh + ((H4l >>> 0) < (el >>> 0) ? 1 : 0)); H5l = H5.low = (H5l + fl); H5.high = (H5h + fh + ((H5l >>> 0) < (fl >>> 0) ? 1 : 0)); H6l = H6.low = (H6l + gl); H6.high = (H6h + gh + ((H6l >>> 0) < (gl >>> 0) ? 1 : 0)); H7l = H7.low = (H7l + hl); H7.high = (H7h + hh + ((H7l >>> 0) < (hl >>> 0) ? 1 : 0)); }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 30] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 31] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Convert hash to 32-bit word array before returning var hash = this._hash.toX32(); // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; }, blockSize: 1024/32 }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA512('message'); * var hash = CryptoJS.SHA512(wordArray); */ C.SHA512 = Hasher._createHelper(SHA512); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA512(message, key); */ C.HmacSHA512 = Hasher._createHmacHelper(SHA512); }()); return CryptoJS.SHA512; })); },{"./core":36,"./x64-core":67}],66:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Permuted Choice 1 constants var PC1 = [ 57, 49, 41, 33, 25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2, 59, 51, 43, 35, 27, 19, 11, 3, 60, 52, 44, 36, 63, 55, 47, 39, 31, 23, 15, 7, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21, 13, 5, 28, 20, 12, 4 ]; // Permuted Choice 2 constants var PC2 = [ 14, 17, 11, 24, 1, 5, 3, 28, 15, 6, 21, 10, 23, 19, 12, 4, 26, 8, 16, 7, 27, 20, 13, 2, 41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48, 44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32 ]; // Cumulative bit shift constants var BIT_SHIFTS = [1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28]; // SBOXes and round permutation constants var SBOX_P = [ { 0x0: 0x808200, 0x10000000: 0x8000, 0x20000000: 0x808002, 0x30000000: 0x2, 0x40000000: 0x200, 0x50000000: 0x808202, 0x60000000: 0x800202, 0x70000000: 0x800000, 0x80000000: 0x202, 0x90000000: 0x800200, 0xa0000000: 0x8200, 0xb0000000: 0x808000, 0xc0000000: 0x8002, 0xd0000000: 0x800002, 0xe0000000: 0x0, 0xf0000000: 0x8202, 0x8000000: 0x0, 0x18000000: 0x808202, 0x28000000: 0x8202, 0x38000000: 0x8000, 0x48000000: 0x808200, 0x58000000: 0x200, 0x68000000: 0x808002, 0x78000000: 0x2, 0x88000000: 0x800200, 0x98000000: 0x8200, 0xa8000000: 0x808000, 0xb8000000: 0x800202, 0xc8000000: 0x800002, 0xd8000000: 0x8002, 0xe8000000: 0x202, 0xf8000000: 0x800000, 0x1: 0x8000, 0x10000001: 0x2, 0x20000001: 0x808200, 0x30000001: 0x800000, 0x40000001: 0x808002, 0x50000001: 0x8200, 0x60000001: 0x200, 0x70000001: 0x800202, 0x80000001: 0x808202, 0x90000001: 0x808000, 0xa0000001: 0x800002, 0xb0000001: 0x8202, 0xc0000001: 0x202, 0xd0000001: 0x800200, 0xe0000001: 0x8002, 0xf0000001: 0x0, 0x8000001: 0x808202, 0x18000001: 0x808000, 0x28000001: 0x800000, 0x38000001: 0x200, 0x48000001: 0x8000, 0x58000001: 0x800002, 0x68000001: 0x2, 0x78000001: 0x8202, 0x88000001: 0x8002, 0x98000001: 0x800202, 0xa8000001: 0x202, 0xb8000001: 0x808200, 0xc8000001: 0x800200, 0xd8000001: 0x0, 0xe8000001: 0x8200, 0xf8000001: 0x808002 }, { 0x0: 0x40084010, 0x1000000: 0x4000, 0x2000000: 0x80000, 0x3000000: 0x40080010, 0x4000000: 0x40000010, 0x5000000: 0x40084000, 0x6000000: 0x40004000, 0x7000000: 0x10, 0x8000000: 0x84000, 0x9000000: 0x40004010, 0xa000000: 0x40000000, 0xb000000: 0x84010, 0xc000000: 0x80010, 0xd000000: 0x0, 0xe000000: 0x4010, 0xf000000: 0x40080000, 0x800000: 0x40004000, 0x1800000: 0x84010, 0x2800000: 0x10, 0x3800000: 0x40004010, 0x4800000: 0x40084010, 0x5800000: 0x40000000, 0x6800000: 0x80000, 0x7800000: 0x40080010, 0x8800000: 0x80010, 0x9800000: 0x0, 0xa800000: 0x4000, 0xb800000: 0x40080000, 0xc800000: 0x40000010, 0xd800000: 0x84000, 0xe800000: 0x40084000, 0xf800000: 0x4010, 0x10000000: 0x0, 0x11000000: 0x40080010, 0x12000000: 0x40004010, 0x13000000: 0x40084000, 0x14000000: 0x40080000, 0x15000000: 0x10, 0x16000000: 0x84010, 0x17000000: 0x4000, 0x18000000: 0x4010, 0x19000000: 0x80000, 0x1a000000: 0x80010, 0x1b000000: 0x40000010, 0x1c000000: 0x84000, 0x1d000000: 0x40004000, 0x1e000000: 0x40000000, 0x1f000000: 0x40084010, 0x10800000: 0x84010, 0x11800000: 0x80000, 0x12800000: 0x40080000, 0x13800000: 0x4000, 0x14800000: 0x40004000, 0x15800000: 0x40084010, 0x16800000: 0x10, 0x17800000: 0x40000000, 0x18800000: 0x40084000, 0x19800000: 0x40000010, 0x1a800000: 0x40004010, 0x1b800000: 0x80010, 0x1c800000: 0x0, 0x1d800000: 0x4010, 0x1e800000: 0x40080010, 0x1f800000: 0x84000 }, { 0x0: 0x104, 0x100000: 0x0, 0x200000: 0x4000100, 0x300000: 0x10104, 0x400000: 0x10004, 0x500000: 0x4000004, 0x600000: 0x4010104, 0x700000: 0x4010000, 0x800000: 0x4000000, 0x900000: 0x4010100, 0xa00000: 0x10100, 0xb00000: 0x4010004, 0xc00000: 0x4000104, 0xd00000: 0x10000, 0xe00000: 0x4, 0xf00000: 0x100, 0x80000: 0x4010100, 0x180000: 0x4010004, 0x280000: 0x0, 0x380000: 0x4000100, 0x480000: 0x4000004, 0x580000: 0x10000, 0x680000: 0x10004, 0x780000: 0x104, 0x880000: 0x4, 0x980000: 0x100, 0xa80000: 0x4010000, 0xb80000: 0x10104, 0xc80000: 0x10100, 0xd80000: 0x4000104, 0xe80000: 0x4010104, 0xf80000: 0x4000000, 0x1000000: 0x4010100, 0x1100000: 0x10004, 0x1200000: 0x10000, 0x1300000: 0x4000100, 0x1400000: 0x100, 0x1500000: 0x4010104, 0x1600000: 0x4000004, 0x1700000: 0x0, 0x1800000: 0x4000104, 0x1900000: 0x4000000, 0x1a00000: 0x4, 0x1b00000: 0x10100, 0x1c00000: 0x4010000, 0x1d00000: 0x104, 0x1e00000: 0x10104, 0x1f00000: 0x4010004, 0x1080000: 0x4000000, 0x1180000: 0x104, 0x1280000: 0x4010100, 0x1380000: 0x0, 0x1480000: 0x10004, 0x1580000: 0x4000100, 0x1680000: 0x100, 0x1780000: 0x4010004, 0x1880000: 0x10000, 0x1980000: 0x4010104, 0x1a80000: 0x10104, 0x1b80000: 0x4000004, 0x1c80000: 0x4000104, 0x1d80000: 0x4010000, 0x1e80000: 0x4, 0x1f80000: 0x10100 }, { 0x0: 0x80401000, 0x10000: 0x80001040, 0x20000: 0x401040, 0x30000: 0x80400000, 0x40000: 0x0, 0x50000: 0x401000, 0x60000: 0x80000040, 0x70000: 0x400040, 0x80000: 0x80000000, 0x90000: 0x400000, 0xa0000: 0x40, 0xb0000: 0x80001000, 0xc0000: 0x80400040, 0xd0000: 0x1040, 0xe0000: 0x1000, 0xf0000: 0x80401040, 0x8000: 0x80001040, 0x18000: 0x40, 0x28000: 0x80400040, 0x38000: 0x80001000, 0x48000: 0x401000, 0x58000: 0x80401040, 0x68000: 0x0, 0x78000: 0x80400000, 0x88000: 0x1000, 0x98000: 0x80401000, 0xa8000: 0x400000, 0xb8000: 0x1040, 0xc8000: 0x80000000, 0xd8000: 0x400040, 0xe8000: 0x401040, 0xf8000: 0x80000040, 0x100000: 0x400040, 0x110000: 0x401000, 0x120000: 0x80000040, 0x130000: 0x0, 0x140000: 0x1040, 0x150000: 0x80400040, 0x160000: 0x80401000, 0x170000: 0x80001040, 0x180000: 0x80401040, 0x190000: 0x80000000, 0x1a0000: 0x80400000, 0x1b0000: 0x401040, 0x1c0000: 0x80001000, 0x1d0000: 0x400000, 0x1e0000: 0x40, 0x1f0000: 0x1000, 0x108000: 0x80400000, 0x118000: 0x80401040, 0x128000: 0x0, 0x138000: 0x401000, 0x148000: 0x400040, 0x158000: 0x80000000, 0x168000: 0x80001040, 0x178000: 0x40, 0x188000: 0x80000040, 0x198000: 0x1000, 0x1a8000: 0x80001000, 0x1b8000: 0x80400040, 0x1c8000: 0x1040, 0x1d8000: 0x80401000, 0x1e8000: 0x400000, 0x1f8000: 0x401040 }, { 0x0: 0x80, 0x1000: 0x1040000, 0x2000: 0x40000, 0x3000: 0x20000000, 0x4000: 0x20040080, 0x5000: 0x1000080, 0x6000: 0x21000080, 0x7000: 0x40080, 0x8000: 0x1000000, 0x9000: 0x20040000, 0xa000: 0x20000080, 0xb000: 0x21040080, 0xc000: 0x21040000, 0xd000: 0x0, 0xe000: 0x1040080, 0xf000: 0x21000000, 0x800: 0x1040080, 0x1800: 0x21000080, 0x2800: 0x80, 0x3800: 0x1040000, 0x4800: 0x40000, 0x5800: 0x20040080, 0x6800: 0x21040000, 0x7800: 0x20000000, 0x8800: 0x20040000, 0x9800: 0x0, 0xa800: 0x21040080, 0xb800: 0x1000080, 0xc800: 0x20000080, 0xd800: 0x21000000, 0xe800: 0x1000000, 0xf800: 0x40080, 0x10000: 0x40000, 0x11000: 0x80, 0x12000: 0x20000000, 0x13000: 0x21000080, 0x14000: 0x1000080, 0x15000: 0x21040000, 0x16000: 0x20040080, 0x17000: 0x1000000, 0x18000: 0x21040080, 0x19000: 0x21000000, 0x1a000: 0x1040000, 0x1b000: 0x20040000, 0x1c000: 0x40080, 0x1d000: 0x20000080, 0x1e000: 0x0, 0x1f000: 0x1040080, 0x10800: 0x21000080, 0x11800: 0x1000000, 0x12800: 0x1040000, 0x13800: 0x20040080, 0x14800: 0x20000000, 0x15800: 0x1040080, 0x16800: 0x80, 0x17800: 0x21040000, 0x18800: 0x40080, 0x19800: 0x21040080, 0x1a800: 0x0, 0x1b800: 0x21000000, 0x1c800: 0x1000080, 0x1d800: 0x40000, 0x1e800: 0x20040000, 0x1f800: 0x20000080 }, { 0x0: 0x10000008, 0x100: 0x2000, 0x200: 0x10200000, 0x300: 0x10202008, 0x400: 0x10002000, 0x500: 0x200000, 0x600: 0x200008, 0x700: 0x10000000, 0x800: 0x0, 0x900: 0x10002008, 0xa00: 0x202000, 0xb00: 0x8, 0xc00: 0x10200008, 0xd00: 0x202008, 0xe00: 0x2008, 0xf00: 0x10202000, 0x80: 0x10200000, 0x180: 0x10202008, 0x280: 0x8, 0x380: 0x200000, 0x480: 0x202008, 0x580: 0x10000008, 0x680: 0x10002000, 0x780: 0x2008, 0x880: 0x200008, 0x980: 0x2000, 0xa80: 0x10002008, 0xb80: 0x10200008, 0xc80: 0x0, 0xd80: 0x10202000, 0xe80: 0x202000, 0xf80: 0x10000000, 0x1000: 0x10002000, 0x1100: 0x10200008, 0x1200: 0x10202008, 0x1300: 0x2008, 0x1400: 0x200000, 0x1500: 0x10000000, 0x1600: 0x10000008, 0x1700: 0x202000, 0x1800: 0x202008, 0x1900: 0x0, 0x1a00: 0x8, 0x1b00: 0x10200000, 0x1c00: 0x2000, 0x1d00: 0x10002008, 0x1e00: 0x10202000, 0x1f00: 0x200008, 0x1080: 0x8, 0x1180: 0x202000, 0x1280: 0x200000, 0x1380: 0x10000008, 0x1480: 0x10002000, 0x1580: 0x2008, 0x1680: 0x10202008, 0x1780: 0x10200000, 0x1880: 0x10202000, 0x1980: 0x10200008, 0x1a80: 0x2000, 0x1b80: 0x202008, 0x1c80: 0x200008, 0x1d80: 0x0, 0x1e80: 0x10000000, 0x1f80: 0x10002008 }, { 0x0: 0x100000, 0x10: 0x2000401, 0x20: 0x400, 0x30: 0x100401, 0x40: 0x2100401, 0x50: 0x0, 0x60: 0x1, 0x70: 0x2100001, 0x80: 0x2000400, 0x90: 0x100001, 0xa0: 0x2000001, 0xb0: 0x2100400, 0xc0: 0x2100000, 0xd0: 0x401, 0xe0: 0x100400, 0xf0: 0x2000000, 0x8: 0x2100001, 0x18: 0x0, 0x28: 0x2000401, 0x38: 0x2100400, 0x48: 0x100000, 0x58: 0x2000001, 0x68: 0x2000000, 0x78: 0x401, 0x88: 0x100401, 0x98: 0x2000400, 0xa8: 0x2100000, 0xb8: 0x100001, 0xc8: 0x400, 0xd8: 0x2100401, 0xe8: 0x1, 0xf8: 0x100400, 0x100: 0x2000000, 0x110: 0x100000, 0x120: 0x2000401, 0x130: 0x2100001, 0x140: 0x100001, 0x150: 0x2000400, 0x160: 0x2100400, 0x170: 0x100401, 0x180: 0x401, 0x190: 0x2100401, 0x1a0: 0x100400, 0x1b0: 0x1, 0x1c0: 0x0, 0x1d0: 0x2100000, 0x1e0: 0x2000001, 0x1f0: 0x400, 0x108: 0x100400, 0x118: 0x2000401, 0x128: 0x2100001, 0x138: 0x1, 0x148: 0x2000000, 0x158: 0x100000, 0x168: 0x401, 0x178: 0x2100400, 0x188: 0x2000001, 0x198: 0x2100000, 0x1a8: 0x0, 0x1b8: 0x2100401, 0x1c8: 0x100401, 0x1d8: 0x400, 0x1e8: 0x2000400, 0x1f8: 0x100001 }, { 0x0: 0x8000820, 0x1: 0x20000, 0x2: 0x8000000, 0x3: 0x20, 0x4: 0x20020, 0x5: 0x8020820, 0x6: 0x8020800, 0x7: 0x800, 0x8: 0x8020000, 0x9: 0x8000800, 0xa: 0x20800, 0xb: 0x8020020, 0xc: 0x820, 0xd: 0x0, 0xe: 0x8000020, 0xf: 0x20820, 0x80000000: 0x800, 0x80000001: 0x8020820, 0x80000002: 0x8000820, 0x80000003: 0x8000000, 0x80000004: 0x8020000, 0x80000005: 0x20800, 0x80000006: 0x20820, 0x80000007: 0x20, 0x80000008: 0x8000020, 0x80000009: 0x820, 0x8000000a: 0x20020, 0x8000000b: 0x8020800, 0x8000000c: 0x0, 0x8000000d: 0x8020020, 0x8000000e: 0x8000800, 0x8000000f: 0x20000, 0x10: 0x20820, 0x11: 0x8020800, 0x12: 0x20, 0x13: 0x800, 0x14: 0x8000800, 0x15: 0x8000020, 0x16: 0x8020020, 0x17: 0x20000, 0x18: 0x0, 0x19: 0x20020, 0x1a: 0x8020000, 0x1b: 0x8000820, 0x1c: 0x8020820, 0x1d: 0x20800, 0x1e: 0x820, 0x1f: 0x8000000, 0x80000010: 0x20000, 0x80000011: 0x800, 0x80000012: 0x8020020, 0x80000013: 0x20820, 0x80000014: 0x20, 0x80000015: 0x8020000, 0x80000016: 0x8000000, 0x80000017: 0x8000820, 0x80000018: 0x8020820, 0x80000019: 0x8000020, 0x8000001a: 0x8000800, 0x8000001b: 0x0, 0x8000001c: 0x20800, 0x8000001d: 0x820, 0x8000001e: 0x20020, 0x8000001f: 0x8020800 } ]; // Masks that select the SBOX input var SBOX_MASK = [ 0xf8000001, 0x1f800000, 0x01f80000, 0x001f8000, 0x0001f800, 0x00001f80, 0x000001f8, 0x8000001f ]; /** * DES block cipher algorithm. */ var DES = C_algo.DES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Select 56 bits according to PC1 var keyBits = []; for (var i = 0; i < 56; i++) { var keyBitPos = PC1[i] - 1; keyBits[i] = (keyWords[keyBitPos >>> 5] >>> (31 - keyBitPos % 32)) & 1; } // Assemble 16 subkeys var subKeys = this._subKeys = []; for (var nSubKey = 0; nSubKey < 16; nSubKey++) { // Create subkey var subKey = subKeys[nSubKey] = []; // Shortcut var bitShift = BIT_SHIFTS[nSubKey]; // Select 48 bits according to PC2 for (var i = 0; i < 24; i++) { // Select from the left 28 key bits subKey[(i / 6) | 0] |= keyBits[((PC2[i] - 1) + bitShift) % 28] << (31 - i % 6); // Select from the right 28 key bits subKey[4 + ((i / 6) | 0)] |= keyBits[28 + (((PC2[i + 24] - 1) + bitShift) % 28)] << (31 - i % 6); } // Since each subkey is applied to an expanded 32-bit input, // the subkey can be broken into 8 values scaled to 32-bits, // which allows the key to be used without expansion subKey[0] = (subKey[0] << 1) | (subKey[0] >>> 31); for (var i = 1; i < 7; i++) { subKey[i] = subKey[i] >>> ((i - 1) * 4 + 3); } subKey[7] = (subKey[7] << 5) | (subKey[7] >>> 27); } // Compute inverse subkeys var invSubKeys = this._invSubKeys = []; for (var i = 0; i < 16; i++) { invSubKeys[i] = subKeys[15 - i]; } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._subKeys); }, decryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._invSubKeys); }, _doCryptBlock: function (M, offset, subKeys) { // Get input this._lBlock = M[offset]; this._rBlock = M[offset + 1]; // Initial permutation exchangeLR.call(this, 4, 0x0f0f0f0f); exchangeLR.call(this, 16, 0x0000ffff); exchangeRL.call(this, 2, 0x33333333); exchangeRL.call(this, 8, 0x00ff00ff); exchangeLR.call(this, 1, 0x55555555); // Rounds for (var round = 0; round < 16; round++) { // Shortcuts var subKey = subKeys[round]; var lBlock = this._lBlock; var rBlock = this._rBlock; // Feistel function var f = 0; for (var i = 0; i < 8; i++) { f |= SBOX_P[i][((rBlock ^ subKey[i]) & SBOX_MASK[i]) >>> 0]; } this._lBlock = rBlock; this._rBlock = lBlock ^ f; } // Undo swap from last round var t = this._lBlock; this._lBlock = this._rBlock; this._rBlock = t; // Final permutation exchangeLR.call(this, 1, 0x55555555); exchangeRL.call(this, 8, 0x00ff00ff); exchangeRL.call(this, 2, 0x33333333); exchangeLR.call(this, 16, 0x0000ffff); exchangeLR.call(this, 4, 0x0f0f0f0f); // Set output M[offset] = this._lBlock; M[offset + 1] = this._rBlock; }, keySize: 64/32, ivSize: 64/32, blockSize: 64/32 }); // Swap bits across the left and right words function exchangeLR(offset, mask) { var t = ((this._lBlock >>> offset) ^ this._rBlock) & mask; this._rBlock ^= t; this._lBlock ^= t << offset; } function exchangeRL(offset, mask) { var t = ((this._rBlock >>> offset) ^ this._lBlock) & mask; this._lBlock ^= t; this._rBlock ^= t << offset; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.DES.encrypt(message, key, cfg); * var plaintext = CryptoJS.DES.decrypt(ciphertext, key, cfg); */ C.DES = BlockCipher._createHelper(DES); /** * Triple-DES block cipher algorithm. */ var TripleDES = C_algo.TripleDES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Create DES instances this._des1 = DES.createEncryptor(WordArray.create(keyWords.slice(0, 2))); this._des2 = DES.createEncryptor(WordArray.create(keyWords.slice(2, 4))); this._des3 = DES.createEncryptor(WordArray.create(keyWords.slice(4, 6))); }, encryptBlock: function (M, offset) { this._des1.encryptBlock(M, offset); this._des2.decryptBlock(M, offset); this._des3.encryptBlock(M, offset); }, decryptBlock: function (M, offset) { this._des3.decryptBlock(M, offset); this._des2.encryptBlock(M, offset); this._des1.decryptBlock(M, offset); }, keySize: 192/32, ivSize: 64/32, blockSize: 64/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.TripleDES.encrypt(message, key, cfg); * var plaintext = CryptoJS.TripleDES.decrypt(ciphertext, key, cfg); */ C.TripleDES = BlockCipher._createHelper(TripleDES); }()); return CryptoJS.TripleDES; })); },{"./cipher-core":35,"./core":36,"./enc-base64":37,"./evpkdf":39,"./md5":44}],67:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var X32WordArray = C_lib.WordArray; /** * x64 namespace. */ var C_x64 = C.x64 = {}; /** * A 64-bit word. */ var X64Word = C_x64.Word = Base.extend({ /** * Initializes a newly created 64-bit word. * * @param {number} high The high 32 bits. * @param {number} low The low 32 bits. * * @example * * var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607); */ init: function (high, low) { this.high = high; this.low = low; } /** * Bitwise NOTs this word. * * @return {X64Word} A new x64-Word object after negating. * * @example * * var negated = x64Word.not(); */ // not: function () { // var high = ~this.high; // var low = ~this.low; // return X64Word.create(high, low); // }, /** * Bitwise ANDs this word with the passed word. * * @param {X64Word} word The x64-Word to AND with this word. * * @return {X64Word} A new x64-Word object after ANDing. * * @example * * var anded = x64Word.and(anotherX64Word); */ // and: function (word) { // var high = this.high & word.high; // var low = this.low & word.low; // return X64Word.create(high, low); // }, /** * Bitwise ORs this word with the passed word. * * @param {X64Word} word The x64-Word to OR with this word. * * @return {X64Word} A new x64-Word object after ORing. * * @example * * var ored = x64Word.or(anotherX64Word); */ // or: function (word) { // var high = this.high | word.high; // var low = this.low | word.low; // return X64Word.create(high, low); // }, /** * Bitwise XORs this word with the passed word. * * @param {X64Word} word The x64-Word to XOR with this word. * * @return {X64Word} A new x64-Word object after XORing. * * @example * * var xored = x64Word.xor(anotherX64Word); */ // xor: function (word) { // var high = this.high ^ word.high; // var low = this.low ^ word.low; // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the left. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftL(25); */ // shiftL: function (n) { // if (n < 32) { // var high = (this.high << n) | (this.low >>> (32 - n)); // var low = this.low << n; // } else { // var high = this.low << (n - 32); // var low = 0; // } // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the right. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftR(7); */ // shiftR: function (n) { // if (n < 32) { // var low = (this.low >>> n) | (this.high << (32 - n)); // var high = this.high >>> n; // } else { // var low = this.high >>> (n - 32); // var high = 0; // } // return X64Word.create(high, low); // }, /** * Rotates this word n bits to the left. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotL(25); */ // rotL: function (n) { // return this.shiftL(n).or(this.shiftR(64 - n)); // }, /** * Rotates this word n bits to the right. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotR(7); */ // rotR: function (n) { // return this.shiftR(n).or(this.shiftL(64 - n)); // }, /** * Adds this word with the passed word. * * @param {X64Word} word The x64-Word to add with this word. * * @return {X64Word} A new x64-Word object after adding. * * @example * * var added = x64Word.add(anotherX64Word); */ // add: function (word) { // var low = (this.low + word.low) | 0; // var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0; // var high = (this.high + word.high + carry) | 0; // return X64Word.create(high, low); // } }); /** * An array of 64-bit words. * * @property {Array} words The array of CryptoJS.x64.Word objects. * @property {number} sigBytes The number of significant bytes in this word array. */ var X64WordArray = C_x64.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of CryptoJS.x64.Word objects. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.x64.WordArray.create(); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ]); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ], 10); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 8; } }, /** * Converts this 64-bit word array to a 32-bit word array. * * @return {CryptoJS.lib.WordArray} This word array's data as a 32-bit word array. * * @example * * var x32WordArray = x64WordArray.toX32(); */ toX32: function () { // Shortcuts var x64Words = this.words; var x64WordsLength = x64Words.length; // Convert var x32Words = []; for (var i = 0; i < x64WordsLength; i++) { var x64Word = x64Words[i]; x32Words.push(x64Word.high); x32Words.push(x64Word.low); } return X32WordArray.create(x32Words, this.sigBytes); }, /** * Creates a copy of this word array. * * @return {X64WordArray} The clone. * * @example * * var clone = x64WordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); // Clone "words" array var words = clone.words = this.words.slice(0); // Clone each X64Word object var wordsLength = words.length; for (var i = 0; i < wordsLength; i++) { words[i] = words[i].clone(); } return clone; } }); }()); return CryptoJS; })); },{"./core":36}],68:[function(_dereq_,module,exports){ // shim for using process in browser var process = module.exports = {}; var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = setTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; clearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { setTimeout(drainQueue, 0); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],69:[function(_dereq_,module,exports){ 'use strict'; var asap = _dereq_('asap') module.exports = Promise function Promise(fn) { if (typeof this !== 'object') throw new TypeError('Promises must be constructed via new') if (typeof fn !== 'function') throw new TypeError('not a function') var state = null var value = null var deferreds = [] var self = this this.then = function(onFulfilled, onRejected) { return new Promise(function(resolve, reject) { handle(new Handler(onFulfilled, onRejected, resolve, reject)) }) } function handle(deferred) { if (state === null) { deferreds.push(deferred) return } asap(function() { var cb = state ? deferred.onFulfilled : deferred.onRejected if (cb === null) { (state ? deferred.resolve : deferred.reject)(value) return } var ret try { ret = cb(value) } catch (e) { deferred.reject(e) return } deferred.resolve(ret) }) } function resolve(newValue) { try { //Promise Resolution Procedure: https://github.com/promises-aplus/promises-spec#the-promise-resolution-procedure if (newValue === self) throw new TypeError('A promise cannot be resolved with itself.') if (newValue && (typeof newValue === 'object' || typeof newValue === 'function')) { var then = newValue.then if (typeof then === 'function') { doResolve(then.bind(newValue), resolve, reject) return } } state = true value = newValue finale() } catch (e) { reject(e) } } function reject(newValue) { state = false value = newValue finale() } function finale() { for (var i = 0, len = deferreds.length; i < len; i++) handle(deferreds[i]) deferreds = null } doResolve(fn, resolve, reject) } function Handler(onFulfilled, onRejected, resolve, reject){ this.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null this.onRejected = typeof onRejected === 'function' ? onRejected : null this.resolve = resolve this.reject = reject } /** * Take a potentially misbehaving resolver function and make sure * onFulfilled and onRejected are only called once. * * Makes no guarantees about asynchrony. */ function doResolve(fn, onFulfilled, onRejected) { var done = false; try { fn(function (value) { if (done) return done = true onFulfilled(value) }, function (reason) { if (done) return done = true onRejected(reason) }) } catch (ex) { if (done) return done = true onRejected(ex) } } },{"asap":71}],70:[function(_dereq_,module,exports){ 'use strict'; //This file contains then/promise specific extensions to the core promise API var Promise = _dereq_('./core.js') var asap = _dereq_('asap') module.exports = Promise /* Static Functions */ function ValuePromise(value) { this.then = function (onFulfilled) { if (typeof onFulfilled !== 'function') return this return new Promise(function (resolve, reject) { asap(function () { try { resolve(onFulfilled(value)) } catch (ex) { reject(ex); } }) }) } } ValuePromise.prototype = Object.create(Promise.prototype) var TRUE = new ValuePromise(true) var FALSE = new ValuePromise(false) var NULL = new ValuePromise(null) var UNDEFINED = new ValuePromise(undefined) var ZERO = new ValuePromise(0) var EMPTYSTRING = new ValuePromise('') Promise.resolve = function (value) { if (value instanceof Promise) return value if (value === null) return NULL if (value === undefined) return UNDEFINED if (value === true) return TRUE if (value === false) return FALSE if (value === 0) return ZERO if (value === '') return EMPTYSTRING if (typeof value === 'object' || typeof value === 'function') { try { var then = value.then if (typeof then === 'function') { return new Promise(then.bind(value)) } } catch (ex) { return new Promise(function (resolve, reject) { reject(ex) }) } } return new ValuePromise(value) } Promise.from = Promise.cast = function (value) { var err = new Error('Promise.from and Promise.cast are deprecated, use Promise.resolve instead') err.name = 'Warning' console.warn(err.stack) return Promise.resolve(value) } Promise.denodeify = function (fn, argumentCount) { argumentCount = argumentCount || Infinity return function () { var self = this var args = Array.prototype.slice.call(arguments) return new Promise(function (resolve, reject) { while (args.length && args.length > argumentCount) { args.pop() } args.push(function (err, res) { if (err) reject(err) else resolve(res) }) fn.apply(self, args) }) } } Promise.nodeify = function (fn) { return function () { var args = Array.prototype.slice.call(arguments) var callback = typeof args[args.length - 1] === 'function' ? args.pop() : null try { return fn.apply(this, arguments).nodeify(callback) } catch (ex) { if (callback === null || typeof callback == 'undefined') { return new Promise(function (resolve, reject) { reject(ex) }) } else { asap(function () { callback(ex) }) } } } } Promise.all = function () { var calledWithArray = arguments.length === 1 && Array.isArray(arguments[0]) var args = Array.prototype.slice.call(calledWithArray ? arguments[0] : arguments) if (!calledWithArray) { var err = new Error('Promise.all should be called with a single array, calling it with multiple arguments is deprecated') err.name = 'Warning' console.warn(err.stack) } return new Promise(function (resolve, reject) { if (args.length === 0) return resolve([]) var remaining = args.length function res(i, val) { try { if (val && (typeof val === 'object' || typeof val === 'function')) { var then = val.then if (typeof then === 'function') { then.call(val, function (val) { res(i, val) }, reject) return } } args[i] = val if (--remaining === 0) { resolve(args); } } catch (ex) { reject(ex) } } for (var i = 0; i < args.length; i++) { res(i, args[i]) } }) } Promise.reject = function (value) { return new Promise(function (resolve, reject) { reject(value); }); } Promise.race = function (values) { return new Promise(function (resolve, reject) { values.forEach(function(value){ Promise.resolve(value).then(resolve, reject); }) }); } /* Prototype Methods */ Promise.prototype.done = function (onFulfilled, onRejected) { var self = arguments.length ? this.then.apply(this, arguments) : this self.then(null, function (err) { asap(function () { throw err }) }) } Promise.prototype.nodeify = function (callback) { if (typeof callback != 'function') return this this.then(function (value) { asap(function () { callback(null, value) }) }, function (err) { asap(function () { callback(err) }) }) } Promise.prototype['catch'] = function (onRejected) { return this.then(null, onRejected); } },{"./core.js":69,"asap":71}],71:[function(_dereq_,module,exports){ (function (process){ // Use the fastest possible means to execute a task in a future turn // of the event loop. // linked list of tasks (single, with head node) var head = {task: void 0, next: null}; var tail = head; var flushing = false; var requestFlush = void 0; var isNodeJS = false; function flush() { /* jshint loopfunc: true */ while (head.next) { head = head.next; var task = head.task; head.task = void 0; var domain = head.domain; if (domain) { head.domain = void 0; domain.enter(); } try { task(); } catch (e) { if (isNodeJS) { // In node, uncaught exceptions are considered fatal errors. // Re-throw them synchronously to interrupt flushing! // Ensure continuation if the uncaught exception is suppressed // listening "uncaughtException" events (as domains does). // Continue in next event to avoid tick recursion. if (domain) { domain.exit(); } setTimeout(flush, 0); if (domain) { domain.enter(); } throw e; } else { // In browsers, uncaught exceptions are not fatal. // Re-throw them asynchronously to avoid slow-downs. setTimeout(function() { throw e; }, 0); } } if (domain) { domain.exit(); } } flushing = false; } if (typeof process !== "undefined" && process.nextTick) { // Node.js before 0.9. Note that some fake-Node environments, like the // Mocha test runner, introduce a `process` global without a `nextTick`. isNodeJS = true; requestFlush = function () { process.nextTick(flush); }; } else if (typeof setImmediate === "function") { // In IE10, Node.js 0.9+, or https://github.com/NobleJS/setImmediate if (typeof window !== "undefined") { requestFlush = setImmediate.bind(window, flush); } else { requestFlush = function () { setImmediate(flush); }; } } else if (typeof MessageChannel !== "undefined") { // modern browsers // http://www.nonblocking.io/2011/06/windownexttick.html var channel = new MessageChannel(); channel.port1.onmessage = flush; requestFlush = function () { channel.port2.postMessage(0); }; } else { // old browsers requestFlush = function () { setTimeout(flush, 0); }; } function asap(task) { tail = tail.next = { task: task, domain: isNodeJS && process.domain, next: null }; if (!flushing) { flushing = true; requestFlush(); } }; module.exports = asap; }).call(this,_dereq_('_process')) },{"_process":68}],72:[function(_dereq_,module,exports){ // Some code originally from async_storage.js in // [Gaia](https://github.com/mozilla-b2g/gaia). (function() { 'use strict'; // Originally found in https://github.com/mozilla-b2g/gaia/blob/e8f624e4cc9ea945727278039b3bc9bcb9f8667a/shared/js/async_storage.js // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; // Initialize IndexedDB; fall back to vendor-prefixed versions if needed. var indexedDB = indexedDB || this.indexedDB || this.webkitIndexedDB || this.mozIndexedDB || this.OIndexedDB || this.msIndexedDB; // If IndexedDB isn't available, we get outta here! if (!indexedDB) { return; } var DETECT_BLOB_SUPPORT_STORE = 'local-forage-detect-blob-support'; var supportsBlobs; // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function _createBlob(parts, properties) { parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (e) { if (e.name !== 'TypeError') { throw e; } var BlobBuilder = window.BlobBuilder || window.MSBlobBuilder || window.MozBlobBuilder || window.WebKitBlobBuilder; var builder = new BlobBuilder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // Transform a binary string to an array buffer, because otherwise // weird stuff happens when you try to work with the binary string directly. // It is known. // From http://stackoverflow.com/questions/14967647/ (continues on next line) // encode-decode-image-with-base64-breaks-image (2013-04-21) function _binStringToArrayBuffer(bin) { var length = bin.length; var buf = new ArrayBuffer(length); var arr = new Uint8Array(buf); for (var i = 0; i < length; i++) { arr[i] = bin.charCodeAt(i); } return buf; } // Fetch a blob using ajax. This reveals bugs in Chrome < 43. // For details on all this junk: // https://github.com/nolanlawson/state-of-binary-data-in-the-browser#readme function _blobAjax(url) { return new Promise(function(resolve, reject) { var xhr = new XMLHttpRequest(); xhr.open('GET', url); xhr.withCredentials = true; xhr.responseType = 'arraybuffer'; xhr.onreadystatechange = function() { if (xhr.readyState !== 4) { return; } if (xhr.status === 200) { return resolve({ response: xhr.response, type: xhr.getResponseHeader('Content-Type') }); } reject({status: xhr.status, response: xhr.response}); }; xhr.send(); }); } // // Detect blob support. Chrome didn't support it until version 38. // In version 37 they had a broken version where PNGs (and possibly // other binary types) aren't stored correctly, because when you fetch // them, the content type is always null. // // Furthermore, they have some outstanding bugs where blobs occasionally // are read by FileReader as null, or by ajax as 404s. // // Sadly we use the 404 bug to detect the FileReader bug, so if they // get fixed independently and released in different versions of Chrome, // then the bug could come back. So it's worthwhile to watch these issues: // 404 bug: https://code.google.com/p/chromium/issues/detail?id=447916 // FileReader bug: https://code.google.com/p/chromium/issues/detail?id=447836 // function _checkBlobSupportWithoutCaching(idb) { return new Promise(function(resolve, reject) { var blob = _createBlob([''], {type: 'image/png'}); var txn = idb.transaction([DETECT_BLOB_SUPPORT_STORE], 'readwrite'); txn.objectStore(DETECT_BLOB_SUPPORT_STORE).put(blob, 'key'); txn.oncomplete = function() { // have to do it in a separate transaction, else the correct // content type is always returned var blobTxn = idb.transaction([DETECT_BLOB_SUPPORT_STORE], 'readwrite'); var getBlobReq = blobTxn.objectStore( DETECT_BLOB_SUPPORT_STORE).get('key'); getBlobReq.onerror = reject; getBlobReq.onsuccess = function(e) { var storedBlob = e.target.result; var url = URL.createObjectURL(storedBlob); _blobAjax(url).then(function(res) { resolve(!!(res && res.type === 'image/png')); }, function() { resolve(false); }).then(function() { URL.revokeObjectURL(url); }); }; }; })['catch'](function() { return false; // error, so assume unsupported }); } function _checkBlobSupport(idb) { if (typeof supportsBlobs === 'boolean') { return Promise.resolve(supportsBlobs); } return _checkBlobSupportWithoutCaching(idb).then(function(value) { supportsBlobs = value; return supportsBlobs; }); } // encode a blob for indexeddb engines that don't support blobs function _encodeBlob(blob) { return new Promise(function(resolve, reject) { var reader = new FileReader(); reader.onerror = reject; reader.onloadend = function(e) { var base64 = btoa(e.target.result || ''); resolve({ __local_forage_encoded_blob: true, data: base64, type: blob.type }); }; reader.readAsBinaryString(blob); }); } // decode an encoded blob function _decodeBlob(encodedBlob) { var arrayBuff = _binStringToArrayBuffer(atob(encodedBlob.data)); return _createBlob([arrayBuff], { type: encodedBlob.type}); } // is this one of our fancy encoded blobs? function _isEncodedBlob(value) { return value && value.__local_forage_encoded_blob; } // Open the IndexedDB database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } return new Promise(function(resolve, reject) { var openreq = indexedDB.open(dbInfo.name, dbInfo.version); openreq.onerror = function() { reject(openreq.error); }; openreq.onupgradeneeded = function(e) { // First time setup: create an empty object store openreq.result.createObjectStore(dbInfo.storeName); if (e.oldVersion <= 1) { // added when support for blob shims was added openreq.result.createObjectStore(DETECT_BLOB_SUPPORT_STORE); } }; openreq.onsuccess = function() { dbInfo.db = openreq.result; self._dbInfo = dbInfo; resolve(); }; }); } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.get(key); req.onsuccess = function() { var value = req.result; if (value === undefined) { value = null; } if (_isEncodedBlob(value)) { value = _decodeBlob(value); } resolve(value); }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Iterate over all items stored in database. function iterate(iterator, callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.openCursor(); var iterationNumber = 1; req.onsuccess = function() { var cursor = req.result; if (cursor) { var value = cursor.value; if (_isEncodedBlob(value)) { value = _decodeBlob(value); } var result = iterator(value, cursor.key, iterationNumber++); if (result !== void(0)) { resolve(result); } else { cursor['continue'](); } } else { resolve(); } }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { var dbInfo; self.ready().then(function() { dbInfo = self._dbInfo; return _checkBlobSupport(dbInfo.db); }).then(function(blobSupport) { if (!blobSupport && value instanceof Blob) { return _encodeBlob(value); } return value; }).then(function(value) { var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // The reason we don't _save_ null is because IE 10 does // not support saving the `null` type in IndexedDB. How // ironic, given the bug below! // See: https://github.com/mozilla/localForage/issues/161 if (value === null) { value = undefined; } var req = store.put(value, key); transaction.oncomplete = function() { // Cast to undefined so the value passed to // callback/promise is the same as what one would get out // of `getItem()` later. This leads to some weirdness // (setItem('foo', undefined) will return `null`), but // it's not my fault localStorage is our baseline and that // it's weird. if (value === undefined) { value = null; } resolve(value); }; transaction.onabort = transaction.onerror = function() { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // We use a Grunt task to make this safe for IE and some // versions of Android (including those used by Cordova). // Normally IE won't like `['delete']()` and will insist on // using `['delete']()`, but we have a build step that // fixes this for us now. var req = store['delete'](key); transaction.oncomplete = function() { resolve(); }; transaction.onerror = function() { reject(req.error); }; // The request will be also be aborted if we've exceeded our storage // space. transaction.onabort = function() { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function clear(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); var req = store.clear(); transaction.oncomplete = function() { resolve(); }; transaction.onabort = transaction.onerror = function() { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function length(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.count(); req.onsuccess = function() { resolve(req.result); }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function key(n, callback) { var self = this; var promise = new Promise(function(resolve, reject) { if (n < 0) { resolve(null); return; } self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var advanced = false; var req = store.openCursor(); req.onsuccess = function() { var cursor = req.result; if (!cursor) { // this means there weren't enough keys resolve(null); return; } if (n === 0) { // We have the first key, return it if that's what they // wanted. resolve(cursor.key); } else { if (!advanced) { // Otherwise, ask the cursor to skip ahead n // records. advanced = true; cursor.advance(n); } else { // When we get here, we've got the nth key. resolve(cursor.key); } } }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.openCursor(); var keys = []; req.onsuccess = function() { var cursor = req.result; if (!cursor) { resolve(keys); return; } keys.push(cursor.key); cursor['continue'](); }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function(result) { callback(null, result); }, function(error) { callback(error); }); } } var asyncStorage = { _driver: 'asyncStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { module.exports = asyncStorage; } else if (typeof define === 'function' && define.amd) { define('asyncStorage', function() { return asyncStorage; }); } else { this.asyncStorage = asyncStorage; } }).call(window); },{"promise":70}],73:[function(_dereq_,module,exports){ // If IndexedDB isn't available, we'll fall back to localStorage. // Note that this will have considerable performance and storage // side-effects (all data will be serialized on save and only data that // can be converted to a string via `JSON.stringify()` will be saved). (function() { 'use strict'; // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; var globalObject = this; var serializer = null; var localStorage = null; // If the app is running inside a Google Chrome packaged webapp, or some // other context where localStorage isn't available, we don't use // localStorage. This feature detection is preferred over the old // `if (window.chrome && window.chrome.runtime)` code. // See: https://github.com/mozilla/localForage/issues/68 try { // If localStorage isn't available, we get outta here! // This should be inside a try catch if (!this.localStorage || !('setItem' in this.localStorage)) { return; } // Initialize localStorage and create a variable to use throughout // the code. localStorage = this.localStorage; } catch (e) { return; } var ModuleType = { DEFINE: 1, EXPORT: 2, WINDOW: 3 }; // Attaching to window (i.e. no module loader) is the assumed, // simple default. var moduleType = ModuleType.WINDOW; // Find out what kind of module setup we have; if none, we'll just attach // localForage to the main window. if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { moduleType = ModuleType.EXPORT; } else if (typeof define === 'function' && define.amd) { moduleType = ModuleType.DEFINE; } // Config the localStorage backend, using options set in the config. function _initStorage(options) { var self = this; var dbInfo = {}; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } dbInfo.keyPrefix = dbInfo.name + '/'; self._dbInfo = dbInfo; var serializerPromise = new Promise(function(resolve/*, reject*/) { // We allow localForage to be declared as a module or as a // library available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { _dereq_(['localforageSerializer'], resolve); } else if (moduleType === ModuleType.EXPORT) { // Making it browserify friendly resolve(_dereq_('./../utils/serializer')); } else { resolve(globalObject.localforageSerializer); } }); return serializerPromise.then(function(lib) { serializer = lib; return Promise.resolve(); }); } // Remove all keys from the datastore, effectively destroying all data in // the app's key/value store! function clear(callback) { var self = this; var promise = self.ready().then(function() { var keyPrefix = self._dbInfo.keyPrefix; for (var i = localStorage.length - 1; i >= 0; i--) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) === 0) { localStorage.removeItem(key); } } }); executeCallback(promise, callback); return promise; } // Retrieve an item from the store. Unlike the original async_storage // library in Gaia, we don't modify return values at all. If a key's value // is `undefined`, we pass that value to the callback function. function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function() { var dbInfo = self._dbInfo; var result = localStorage.getItem(dbInfo.keyPrefix + key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the key // is likely undefined and we'll pass it straight to the // callback. if (result) { result = serializer.deserialize(result); } return result; }); executeCallback(promise, callback); return promise; } // Iterate over all items in the store. function iterate(iterator, callback) { var self = this; var promise = self.ready().then(function() { var keyPrefix = self._dbInfo.keyPrefix; var keyPrefixLength = keyPrefix.length; var length = localStorage.length; for (var i = 0; i < length; i++) { var key = localStorage.key(i); var value = localStorage.getItem(key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the // key is likely undefined and we'll pass it straight // to the iterator. if (value) { value = serializer.deserialize(value); } value = iterator(value, key.substring(keyPrefixLength), i + 1); if (value !== void(0)) { return value; } } }); executeCallback(promise, callback); return promise; } // Same as localStorage's key() method, except takes a callback. function key(n, callback) { var self = this; var promise = self.ready().then(function() { var dbInfo = self._dbInfo; var result; try { result = localStorage.key(n); } catch (error) { result = null; } // Remove the prefix from the key, if a key is found. if (result) { result = result.substring(dbInfo.keyPrefix.length); } return result; }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = self.ready().then(function() { var dbInfo = self._dbInfo; var length = localStorage.length; var keys = []; for (var i = 0; i < length; i++) { if (localStorage.key(i).indexOf(dbInfo.keyPrefix) === 0) { keys.push(localStorage.key(i).substring(dbInfo.keyPrefix.length)); } } return keys; }); executeCallback(promise, callback); return promise; } // Supply the number of keys in the datastore to the callback function. function length(callback) { var self = this; var promise = self.keys().then(function(keys) { return keys.length; }); executeCallback(promise, callback); return promise; } // Remove an item from the store, nice and simple. function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function() { var dbInfo = self._dbInfo; localStorage.removeItem(dbInfo.keyPrefix + key); }); executeCallback(promise, callback); return promise; } // Set a key's value and run an optional callback once the value is set. // Unlike Gaia's implementation, the callback function is passed the value, // in case you want to operate on that value only after you're sure it // saved, or something like that. function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function() { // Convert undefined values to null. // https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; return new Promise(function(resolve, reject) { serializer.serialize(value, function(value, error) { if (error) { reject(error); } else { try { var dbInfo = self._dbInfo; localStorage.setItem(dbInfo.keyPrefix + key, value); resolve(originalValue); } catch (e) { // localStorage capacity exceeded. // TODO: Make this a specific error/event. if (e.name === 'QuotaExceededError' || e.name === 'NS_ERROR_DOM_QUOTA_REACHED') { reject(e); } reject(e); } } }); }); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function(result) { callback(null, result); }, function(error) { callback(error); }); } } var localStorageWrapper = { _driver: 'localStorageWrapper', _initStorage: _initStorage, // Default API, from Gaia/localStorage. iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; if (moduleType === ModuleType.EXPORT) { module.exports = localStorageWrapper; } else if (moduleType === ModuleType.DEFINE) { define('localStorageWrapper', function() { return localStorageWrapper; }); } else { this.localStorageWrapper = localStorageWrapper; } }).call(window); },{"./../utils/serializer":76,"promise":70}],74:[function(_dereq_,module,exports){ /* * Includes code from: * * base64-arraybuffer * https://github.com/niklasvh/base64-arraybuffer * * Copyright (c) 2012 Niklas von Hertzen * Licensed under the MIT license. */ (function() { 'use strict'; // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; var globalObject = this; var serializer = null; var openDatabase = this.openDatabase; // If WebSQL methods aren't available, we can stop now. if (!openDatabase) { return; } var ModuleType = { DEFINE: 1, EXPORT: 2, WINDOW: 3 }; // Attaching to window (i.e. no module loader) is the assumed, // simple default. var moduleType = ModuleType.WINDOW; // Find out what kind of module setup we have; if none, we'll just attach // localForage to the main window. if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { moduleType = ModuleType.EXPORT; } else if (typeof define === 'function' && define.amd) { moduleType = ModuleType.DEFINE; } // Open the WebSQL database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = typeof(options[i]) !== 'string' ? options[i].toString() : options[i]; } } var serializerPromise = new Promise(function(resolve/*, reject*/) { // We allow localForage to be declared as a module or as a // library available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { _dereq_(['localforageSerializer'], resolve); } else if (moduleType === ModuleType.EXPORT) { // Making it browserify friendly resolve(_dereq_('./../utils/serializer')); } else { resolve(globalObject.localforageSerializer); } }); var dbInfoPromise = new Promise(function(resolve, reject) { // Open the database; the openDatabase API will automatically // create it for us if it doesn't exist. try { dbInfo.db = openDatabase(dbInfo.name, String(dbInfo.version), dbInfo.description, dbInfo.size); } catch (e) { return self.setDriver(self.LOCALSTORAGE).then(function() { return self._initStorage(options); }).then(resolve)['catch'](reject); } // Create our key/value table if it doesn't exist. dbInfo.db.transaction(function(t) { t.executeSql('CREATE TABLE IF NOT EXISTS ' + dbInfo.storeName + ' (id INTEGER PRIMARY KEY, key unique, value)', [], function() { self._dbInfo = dbInfo; resolve(); }, function(t, error) { reject(error); }); }); }); return serializerPromise.then(function(lib) { serializer = lib; return dbInfoPromise; }); } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName + ' WHERE key = ? LIMIT 1', [key], function(t, results) { var result = results.rows.length ? results.rows.item(0).value : null; // Check to see if this is serialized content we need to // unpack. if (result) { result = serializer.deserialize(result); } resolve(result); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function iterate(iterator, callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName, [], function(t, results) { var rows = results.rows; var length = rows.length; for (var i = 0; i < length; i++) { var item = rows.item(i); var result = item.value; // Check to see if this is serialized content // we need to unpack. if (result) { result = serializer.deserialize(result); } result = iterator(result, item.key, i + 1); // void(0) prevents problems with redefinition // of `undefined`. if (result !== void(0)) { resolve(result); return; } } resolve(); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { // The localStorage API doesn't return undefined values in an // "expected" way, so undefined is always cast to null in all // drivers. See: https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; serializer.serialize(value, function(value, error) { if (error) { reject(error); } else { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('INSERT OR REPLACE INTO ' + dbInfo.storeName + ' (key, value) VALUES (?, ?)', [key, value], function() { resolve(originalValue); }, function(t, error) { reject(error); }); }, function(sqlError) { // The transaction failed; check // to see if it's a quota error. if (sqlError.code === sqlError.QUOTA_ERR) { // We reject the callback outright for now, but // it's worth trying to re-run the transaction. // Even if the user accepts the prompt to use // more storage on Safari, this error will // be called. // // TODO: Try to re-run the transaction. reject(sqlError); } }); } }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('DELETE FROM ' + dbInfo.storeName + ' WHERE key = ?', [key], function() { resolve(); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Deletes every item in the table. // TODO: Find out if this resets the AUTO_INCREMENT number. function clear(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('DELETE FROM ' + dbInfo.storeName, [], function() { resolve(); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Does a simple `COUNT(key)` to get the number of items stored in // localForage. function length(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { // Ahhh, SQL makes this one soooooo easy. t.executeSql('SELECT COUNT(key) as c FROM ' + dbInfo.storeName, [], function(t, results) { var result = results.rows.item(0).c; resolve(result); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Return the key located at key index X; essentially gets the key from a // `WHERE id = ?`. This is the most efficient way I can think to implement // this rarely-used (in my experience) part of the API, but it can seem // inconsistent, because we do `INSERT OR REPLACE INTO` on `setItem()`, so // the ID of each key will change every time it's updated. Perhaps a stored // procedure for the `setItem()` SQL would solve this problem? // TODO: Don't change ID on `setItem()`. function key(n, callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName + ' WHERE id = ? LIMIT 1', [n + 1], function(t, results) { var result = results.rows.length ? results.rows.item(0).key : null; resolve(result); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName, [], function(t, results) { var keys = []; for (var i = 0; i < results.rows.length; i++) { keys.push(results.rows.item(i).key); } resolve(keys); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function(result) { callback(null, result); }, function(error) { callback(error); }); } } var webSQLStorage = { _driver: 'webSQLStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; if (moduleType === ModuleType.DEFINE) { define('webSQLStorage', function() { return webSQLStorage; }); } else if (moduleType === ModuleType.EXPORT) { module.exports = webSQLStorage; } else { this.webSQLStorage = webSQLStorage; } }).call(window); },{"./../utils/serializer":76,"promise":70}],75:[function(_dereq_,module,exports){ (function() { 'use strict'; // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; // Custom drivers are stored here when `defineDriver()` is called. // They are shared across all instances of localForage. var CustomDrivers = {}; var DriverType = { INDEXEDDB: 'asyncStorage', LOCALSTORAGE: 'localStorageWrapper', WEBSQL: 'webSQLStorage' }; var DefaultDriverOrder = [ DriverType.INDEXEDDB, DriverType.WEBSQL, DriverType.LOCALSTORAGE ]; var LibraryMethods = [ 'clear', 'getItem', 'iterate', 'key', 'keys', 'length', 'removeItem', 'setItem' ]; var ModuleType = { DEFINE: 1, EXPORT: 2, WINDOW: 3 }; var DefaultConfig = { description: '', driver: DefaultDriverOrder.slice(), name: 'localforage', // Default DB size is _JUST UNDER_ 5MB, as it's the highest size // we can use without a prompt. size: 4980736, storeName: 'keyvaluepairs', version: 1.0 }; // Attaching to window (i.e. no module loader) is the assumed, // simple default. var moduleType = ModuleType.WINDOW; // Find out what kind of module setup we have; if none, we'll just attach // localForage to the main window. if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { moduleType = ModuleType.EXPORT; } else if (typeof define === 'function' && define.amd) { moduleType = ModuleType.DEFINE; } // Check to see if IndexedDB is available and if it is the latest // implementation; it's our preferred backend library. We use "_spec_test" // as the name of the database because it's not the one we'll operate on, // but it's useful to make sure its using the right spec. // See: https://github.com/mozilla/localForage/issues/128 var driverSupport = (function(self) { // Initialize IndexedDB; fall back to vendor-prefixed versions // if needed. var indexedDB = indexedDB || self.indexedDB || self.webkitIndexedDB || self.mozIndexedDB || self.OIndexedDB || self.msIndexedDB; var result = {}; result[DriverType.WEBSQL] = !!self.openDatabase; result[DriverType.INDEXEDDB] = !!(function() { // We mimic PouchDB here; just UA test for Safari (which, as of // iOS 8/Yosemite, doesn't properly support IndexedDB). // IndexedDB support is broken and different from Blink's. // This is faster than the test case (and it's sync), so we just // do this. *SIGH* // http://bl.ocks.org/nolanlawson/raw/c83e9039edf2278047e9/ // // We test for openDatabase because IE Mobile identifies itself // as Safari. Oh the lulz... if (typeof self.openDatabase !== 'undefined' && self.navigator && self.navigator.userAgent && /Safari/.test(self.navigator.userAgent) && !/Chrome/.test(self.navigator.userAgent)) { return false; } try { return indexedDB && typeof indexedDB.open === 'function' && // Some Samsung/HTC Android 4.0-4.3 devices // have older IndexedDB specs; if this isn't available // their IndexedDB is too old for us to use. // (Replaces the onupgradeneeded test.) typeof self.IDBKeyRange !== 'undefined'; } catch (e) { return false; } })(); result[DriverType.LOCALSTORAGE] = !!(function() { try { return (self.localStorage && ('setItem' in self.localStorage) && (self.localStorage.setItem)); } catch (e) { return false; } })(); return result; })(this); var isArray = Array.isArray || function(arg) { return Object.prototype.toString.call(arg) === '[object Array]'; }; function callWhenReady(localForageInstance, libraryMethod) { localForageInstance[libraryMethod] = function() { var _args = arguments; return localForageInstance.ready().then(function() { return localForageInstance[libraryMethod].apply(localForageInstance, _args); }); }; } function extend() { for (var i = 1; i < arguments.length; i++) { var arg = arguments[i]; if (arg) { for (var key in arg) { if (arg.hasOwnProperty(key)) { if (isArray(arg[key])) { arguments[0][key] = arg[key].slice(); } else { arguments[0][key] = arg[key]; } } } } } return arguments[0]; } function isLibraryDriver(driverName) { for (var driver in DriverType) { if (DriverType.hasOwnProperty(driver) && DriverType[driver] === driverName) { return true; } } return false; } var globalObject = this; function LocalForage(options) { this._config = extend({}, DefaultConfig, options); this._driverSet = null; this._ready = false; this._dbInfo = null; // Add a stub for each driver API method that delays the call to the // corresponding driver method until localForage is ready. These stubs // will be replaced by the driver methods as soon as the driver is // loaded, so there is no performance impact. for (var i = 0; i < LibraryMethods.length; i++) { callWhenReady(this, LibraryMethods[i]); } this.setDriver(this._config.driver); } LocalForage.prototype.INDEXEDDB = DriverType.INDEXEDDB; LocalForage.prototype.LOCALSTORAGE = DriverType.LOCALSTORAGE; LocalForage.prototype.WEBSQL = DriverType.WEBSQL; // Set any config values for localForage; can be called anytime before // the first API call (e.g. `getItem`, `setItem`). // We loop through options so we don't overwrite existing config // values. LocalForage.prototype.config = function(options) { // If the options argument is an object, we use it to set values. // Otherwise, we return either a specified config value or all // config values. if (typeof(options) === 'object') { // If localforage is ready and fully initialized, we can't set // any new configuration values. Instead, we return an error. if (this._ready) { return new Error("Can't call config() after localforage " + 'has been used.'); } for (var i in options) { if (i === 'storeName') { options[i] = options[i].replace(/\W/g, '_'); } this._config[i] = options[i]; } // after all config options are set and // the driver option is used, try setting it if ('driver' in options && options.driver) { this.setDriver(this._config.driver); } return true; } else if (typeof(options) === 'string') { return this._config[options]; } else { return this._config; } }; // Used to define a custom driver, shared across all instances of // localForage. LocalForage.prototype.defineDriver = function(driverObject, callback, errorCallback) { var defineDriver = new Promise(function(resolve, reject) { try { var driverName = driverObject._driver; var complianceError = new Error( 'Custom driver not compliant; see ' + 'https://mozilla.github.io/localForage/#definedriver' ); var namingError = new Error( 'Custom driver name already in use: ' + driverObject._driver ); // A driver name should be defined and not overlap with the // library-defined, default drivers. if (!driverObject._driver) { reject(complianceError); return; } if (isLibraryDriver(driverObject._driver)) { reject(namingError); return; } var customDriverMethods = LibraryMethods.concat('_initStorage'); for (var i = 0; i < customDriverMethods.length; i++) { var customDriverMethod = customDriverMethods[i]; if (!customDriverMethod || !driverObject[customDriverMethod] || typeof driverObject[customDriverMethod] !== 'function') { reject(complianceError); return; } } var supportPromise = Promise.resolve(true); if ('_support' in driverObject) { if (driverObject._support && typeof driverObject._support === 'function') { supportPromise = driverObject._support(); } else { supportPromise = Promise.resolve(!!driverObject._support); } } supportPromise.then(function(supportResult) { driverSupport[driverName] = supportResult; CustomDrivers[driverName] = driverObject; resolve(); }, reject); } catch (e) { reject(e); } }); defineDriver.then(callback, errorCallback); return defineDriver; }; LocalForage.prototype.driver = function() { return this._driver || null; }; LocalForage.prototype.ready = function(callback) { var self = this; var ready = new Promise(function(resolve, reject) { self._driverSet.then(function() { if (self._ready === null) { self._ready = self._initStorage(self._config); } self._ready.then(resolve, reject); })['catch'](reject); }); ready.then(callback, callback); return ready; }; LocalForage.prototype.setDriver = function(drivers, callback, errorCallback) { var self = this; if (typeof drivers === 'string') { drivers = [drivers]; } this._driverSet = new Promise(function(resolve, reject) { var driverName = self._getFirstSupportedDriver(drivers); var error = new Error('No available storage method found.'); if (!driverName) { self._driverSet = Promise.reject(error); reject(error); return; } self._dbInfo = null; self._ready = null; if (isLibraryDriver(driverName)) { var driverPromise = new Promise(function(resolve/*, reject*/) { // We allow localForage to be declared as a module or as a // library available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { _dereq_([driverName], resolve); } else if (moduleType === ModuleType.EXPORT) { // Making it browserify friendly switch (driverName) { case self.INDEXEDDB: resolve(_dereq_('./drivers/indexeddb')); break; case self.LOCALSTORAGE: resolve(_dereq_('./drivers/localstorage')); break; case self.WEBSQL: resolve(_dereq_('./drivers/websql')); break; } } else { resolve(globalObject[driverName]); } }); driverPromise.then(function(driver) { self._extend(driver); resolve(); }); } else if (CustomDrivers[driverName]) { self._extend(CustomDrivers[driverName]); resolve(); } else { self._driverSet = Promise.reject(error); reject(error); } }); function setDriverToConfig() { self._config.driver = self.driver(); } this._driverSet.then(setDriverToConfig, setDriverToConfig); this._driverSet.then(callback, errorCallback); return this._driverSet; }; LocalForage.prototype.supports = function(driverName) { return !!driverSupport[driverName]; }; LocalForage.prototype._extend = function(libraryMethodsAndProperties) { extend(this, libraryMethodsAndProperties); }; // Used to determine which driver we should use as the backend for this // instance of localForage. LocalForage.prototype._getFirstSupportedDriver = function(drivers) { if (drivers && isArray(drivers)) { for (var i = 0; i < drivers.length; i++) { var driver = drivers[i]; if (this.supports(driver)) { return driver; } } } return null; }; LocalForage.prototype.createInstance = function(options) { return new LocalForage(options); }; // The actual localForage object that we expose as a module or via a // global. It's extended by pulling in one of our other libraries. var localForage = new LocalForage(); // We allow localForage to be declared as a module or as a library // available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { define('localforage', function() { return localForage; }); } else if (moduleType === ModuleType.EXPORT) { module.exports = localForage; } else { this.localforage = localForage; } }).call(window); },{"./drivers/indexeddb":72,"./drivers/localstorage":73,"./drivers/websql":74,"promise":70}],76:[function(_dereq_,module,exports){ (function() { 'use strict'; // Sadly, the best way to save binary data in WebSQL/localStorage is serializing // it to Base64, so this is how we store it to prevent very strange errors with less // verbose ways of binary <-> string data storage. var BASE_CHARS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; var BLOB_TYPE_PREFIX = '~~local_forage_type~'; var BLOB_TYPE_PREFIX_REGEX = /^~~local_forage_type~([^~]+)~/; var SERIALIZED_MARKER = '__lfsc__:'; var SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER.length; // OMG the serializations! var TYPE_ARRAYBUFFER = 'arbf'; var TYPE_BLOB = 'blob'; var TYPE_INT8ARRAY = 'si08'; var TYPE_UINT8ARRAY = 'ui08'; var TYPE_UINT8CLAMPEDARRAY = 'uic8'; var TYPE_INT16ARRAY = 'si16'; var TYPE_INT32ARRAY = 'si32'; var TYPE_UINT16ARRAY = 'ur16'; var TYPE_UINT32ARRAY = 'ui32'; var TYPE_FLOAT32ARRAY = 'fl32'; var TYPE_FLOAT64ARRAY = 'fl64'; var TYPE_SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER_LENGTH + TYPE_ARRAYBUFFER.length; // Get out of our habit of using `window` inline, at least. var globalObject = this; // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function _createBlob(parts, properties) { parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (err) { if (err.name !== 'TypeError') { throw err; } var BlobBuilder = globalObject.BlobBuilder || globalObject.MSBlobBuilder || globalObject.MozBlobBuilder || globalObject.WebKitBlobBuilder; var builder = new BlobBuilder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // Serialize a value, afterwards executing a callback (which usually // instructs the `setItem()` callback/promise to be executed). This is how // we store binary data with localStorage. function serialize(value, callback) { var valueString = ''; if (value) { valueString = value.toString(); } // Cannot use `value instanceof ArrayBuffer` or such here, as these // checks fail when running the tests using casper.js... // // TODO: See why those tests fail and use a better solution. if (value && (value.toString() === '[object ArrayBuffer]' || value.buffer && value.buffer.toString() === '[object ArrayBuffer]')) { // Convert binary arrays to a string and prefix the string with // a special marker. var buffer; var marker = SERIALIZED_MARKER; if (value instanceof ArrayBuffer) { buffer = value; marker += TYPE_ARRAYBUFFER; } else { buffer = value.buffer; if (valueString === '[object Int8Array]') { marker += TYPE_INT8ARRAY; } else if (valueString === '[object Uint8Array]') { marker += TYPE_UINT8ARRAY; } else if (valueString === '[object Uint8ClampedArray]') { marker += TYPE_UINT8CLAMPEDARRAY; } else if (valueString === '[object Int16Array]') { marker += TYPE_INT16ARRAY; } else if (valueString === '[object Uint16Array]') { marker += TYPE_UINT16ARRAY; } else if (valueString === '[object Int32Array]') { marker += TYPE_INT32ARRAY; } else if (valueString === '[object Uint32Array]') { marker += TYPE_UINT32ARRAY; } else if (valueString === '[object Float32Array]') { marker += TYPE_FLOAT32ARRAY; } else if (valueString === '[object Float64Array]') { marker += TYPE_FLOAT64ARRAY; } else { callback(new Error('Failed to get type for BinaryArray')); } } callback(marker + bufferToString(buffer)); } else if (valueString === '[object Blob]') { // Conver the blob to a binaryArray and then to a string. var fileReader = new FileReader(); fileReader.onload = function() { // Backwards-compatible prefix for the blob type. var str = BLOB_TYPE_PREFIX + value.type + '~' + bufferToString(this.result); callback(SERIALIZED_MARKER + TYPE_BLOB + str); }; fileReader.readAsArrayBuffer(value); } else { try { callback(JSON.stringify(value)); } catch (e) { console.error("Couldn't convert value into a JSON string: ", value); callback(null, e); } } } // Deserialize data we've inserted into a value column/field. We place // special markers into our strings to mark them as encoded; this isn't // as nice as a meta field, but it's the only sane thing we can do whilst // keeping localStorage support intact. // // Oftentimes this will just deserialize JSON content, but if we have a // special marker (SERIALIZED_MARKER, defined above), we will extract // some kind of arraybuffer/binary data/typed array out of the string. function deserialize(value) { // If we haven't marked this string as being specially serialized (i.e. // something other than serialized JSON), we can just return it and be // done with it. if (value.substring(0, SERIALIZED_MARKER_LENGTH) !== SERIALIZED_MARKER) { return JSON.parse(value); } // The following code deals with deserializing some kind of Blob or // TypedArray. First we separate out the type of data we're dealing // with from the data itself. var serializedString = value.substring(TYPE_SERIALIZED_MARKER_LENGTH); var type = value.substring(SERIALIZED_MARKER_LENGTH, TYPE_SERIALIZED_MARKER_LENGTH); var blobType; // Backwards-compatible blob type serialization strategy. // DBs created with older versions of localForage will simply not have the blob type. if (type === TYPE_BLOB && BLOB_TYPE_PREFIX_REGEX.test(serializedString)) { var matcher = serializedString.match(BLOB_TYPE_PREFIX_REGEX); blobType = matcher[1]; serializedString = serializedString.substring(matcher[0].length); } var buffer = stringToBuffer(serializedString); // Return the right type based on the code/type set during // serialization. switch (type) { case TYPE_ARRAYBUFFER: return buffer; case TYPE_BLOB: return _createBlob([buffer], {type: blobType}); case TYPE_INT8ARRAY: return new Int8Array(buffer); case TYPE_UINT8ARRAY: return new Uint8Array(buffer); case TYPE_UINT8CLAMPEDARRAY: return new Uint8ClampedArray(buffer); case TYPE_INT16ARRAY: return new Int16Array(buffer); case TYPE_UINT16ARRAY: return new Uint16Array(buffer); case TYPE_INT32ARRAY: return new Int32Array(buffer); case TYPE_UINT32ARRAY: return new Uint32Array(buffer); case TYPE_FLOAT32ARRAY: return new Float32Array(buffer); case TYPE_FLOAT64ARRAY: return new Float64Array(buffer); default: throw new Error('Unkown type: ' + type); } } function stringToBuffer(serializedString) { // Fill the string into a ArrayBuffer. var bufferLength = serializedString.length * 0.75; var len = serializedString.length; var i; var p = 0; var encoded1, encoded2, encoded3, encoded4; if (serializedString[serializedString.length - 1] === '=') { bufferLength--; if (serializedString[serializedString.length - 2] === '=') { bufferLength--; } } var buffer = new ArrayBuffer(bufferLength); var bytes = new Uint8Array(buffer); for (i = 0; i < len; i+=4) { encoded1 = BASE_CHARS.indexOf(serializedString[i]); encoded2 = BASE_CHARS.indexOf(serializedString[i+1]); encoded3 = BASE_CHARS.indexOf(serializedString[i+2]); encoded4 = BASE_CHARS.indexOf(serializedString[i+3]); /*jslint bitwise: true */ bytes[p++] = (encoded1 << 2) | (encoded2 >> 4); bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2); bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63); } return buffer; } // Converts a buffer to a string to store, serialized, in the backend // storage library. function bufferToString(buffer) { // base64-arraybuffer var bytes = new Uint8Array(buffer); var base64String = ''; var i; for (i = 0; i < bytes.length; i += 3) { /*jslint bitwise: true */ base64String += BASE_CHARS[bytes[i] >> 2]; base64String += BASE_CHARS[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)]; base64String += BASE_CHARS[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)]; base64String += BASE_CHARS[bytes[i + 2] & 63]; } if ((bytes.length % 3) === 2) { base64String = base64String.substring(0, base64String.length - 1) + '='; } else if (bytes.length % 3 === 1) { base64String = base64String.substring(0, base64String.length - 2) + '=='; } return base64String; } var localforageSerializer = { serialize: serialize, deserialize: deserialize, stringToBuffer: stringToBuffer, bufferToString: bufferToString }; if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { module.exports = localforageSerializer; } else if (typeof define === 'function' && define.amd) { define('localforageSerializer', function() { return localforageSerializer; }); } else { this.localforageSerializer = localforageSerializer; } }).call(window); },{}],77:[function(_dereq_,module,exports){ // Top level file is just a mixin of submodules & constants 'use strict'; var assign = _dereq_('./lib/utils/common').assign; var deflate = _dereq_('./lib/deflate'); var inflate = _dereq_('./lib/inflate'); var constants = _dereq_('./lib/zlib/constants'); var pako = {}; assign(pako, deflate, inflate, constants); module.exports = pako; },{"./lib/deflate":78,"./lib/inflate":79,"./lib/utils/common":80,"./lib/zlib/constants":83}],78:[function(_dereq_,module,exports){ 'use strict'; var zlib_deflate = _dereq_('./zlib/deflate.js'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var msg = _dereq_('./zlib/messages'); var zstream = _dereq_('./zlib/zstream'); var toString = Object.prototype.toString; /* Public constants ==========================================================*/ /* ===========================================================================*/ var Z_NO_FLUSH = 0; var Z_FINISH = 4; var Z_OK = 0; var Z_STREAM_END = 1; var Z_SYNC_FLUSH = 2; var Z_DEFAULT_COMPRESSION = -1; var Z_DEFAULT_STRATEGY = 0; var Z_DEFLATED = 8; /* ===========================================================================*/ /** * class Deflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[deflate]], * [[deflateRaw]] and [[gzip]]. **/ /* internal * Deflate.chunks -> Array * * Chunks of output data, if [[Deflate#onData]] not overriden. **/ /** * Deflate.result -> Uint8Array|Array * * Compressed result, generated by default [[Deflate#onData]] * and [[Deflate#onEnd]] handlers. Filled after you push last chunk * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Deflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Deflate.err -> Number * * Error code after deflate finished. 0 (Z_OK) on success. * You will not need it in real life, because deflate errors * are possible only on wrong options or bad `onData` / `onEnd` * custom handlers. **/ /** * Deflate.msg -> String * * Error message, if [[Deflate.err]] != 0 **/ /** * new Deflate(options) * - options (Object): zlib deflate options. * * Creates new deflator instance with specified params. Throws exception * on bad params. Supported options: * * - `level` * - `windowBits` * - `memLevel` * - `strategy` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw deflate * - `gzip` (Boolean) - create gzip wrapper * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * - `header` (Object) - custom header for gzip * - `text` (Boolean) - true if compressed data believed to be text * - `time` (Number) - modification time, unix timestamp * - `os` (Number) - operation system code * - `extra` (Array) - array of bytes with extra data (max 65536) * - `name` (String) - file name (binary string) * - `comment` (String) - comment (binary string) * - `hcrc` (Boolean) - true if header crc should be added * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var deflate = new pako.Deflate({ level: 3}); * * deflate.push(chunk1, false); * deflate.push(chunk2, true); // true -> last chunk * * if (deflate.err) { throw new Error(deflate.err); } * * console.log(deflate.result); * ``` **/ var Deflate = function(options) { this.options = utils.assign({ level: Z_DEFAULT_COMPRESSION, method: Z_DEFLATED, chunkSize: 16384, windowBits: 15, memLevel: 8, strategy: Z_DEFAULT_STRATEGY, to: '' }, options || {}); var opt = this.options; if (opt.raw && (opt.windowBits > 0)) { opt.windowBits = -opt.windowBits; } else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { opt.windowBits += 16; } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new zstream(); this.strm.avail_out = 0; var status = zlib_deflate.deflateInit2( this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy ); if (status !== Z_OK) { throw new Error(msg[status]); } if (opt.header) { zlib_deflate.deflateSetHeader(this.strm, opt.header); } }; /** * Deflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be * converted to utf8 byte sequence. * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with * new compressed chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the compression context. * * On fail call [[Deflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * array format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Deflate.prototype.push = function(data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // If we need to compress text, change encoding to utf8. strm.input = strings.string2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ if (status !== Z_STREAM_END && status !== Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { if (this.options.to === 'string') { this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); // Finalize on the last chunk. if (_mode === Z_FINISH) { status = zlib_deflate.deflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === Z_SYNC_FLUSH) { this.onEnd(Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Deflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Deflate.prototype.onData = function(chunk) { this.chunks.push(chunk); }; /** * Deflate#onEnd(status) -> Void * - status (Number): deflate status. 0 (Z_OK) on success, * other if not. * * Called once after you tell deflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Deflate.prototype.onEnd = function(status) { // On success - join if (status === Z_OK) { if (this.options.to === 'string') { this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * deflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * Compress `data` with deflate alrorythm and `options`. * * Supported options are: * * - level * - windowBits * - memLevel * - strategy * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * * ##### Example: * * ```javascript * var pako = require('pako') * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); * * console.log(pako.deflate(data)); * ``` **/ function deflate(input, options) { var deflator = new Deflate(options); deflator.push(input, true); // That will never happens, if you don't cheat with options :) if (deflator.err) { throw deflator.msg; } return deflator.result; } /** * deflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function deflateRaw(input, options) { options = options || {}; options.raw = true; return deflate(input, options); } /** * gzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but create gzip wrapper instead of * deflate one. **/ function gzip(input, options) { options = options || {}; options.gzip = true; return deflate(input, options); } exports.Deflate = Deflate; exports.deflate = deflate; exports.deflateRaw = deflateRaw; exports.gzip = gzip; },{"./utils/common":80,"./utils/strings":81,"./zlib/deflate.js":85,"./zlib/messages":90,"./zlib/zstream":92}],79:[function(_dereq_,module,exports){ 'use strict'; var zlib_inflate = _dereq_('./zlib/inflate.js'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var c = _dereq_('./zlib/constants'); var msg = _dereq_('./zlib/messages'); var zstream = _dereq_('./zlib/zstream'); var gzheader = _dereq_('./zlib/gzheader'); var toString = Object.prototype.toString; /** * class Inflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[inflate]] * and [[inflateRaw]]. **/ /* internal * inflate.chunks -> Array * * Chunks of output data, if [[Inflate#onData]] not overriden. **/ /** * Inflate.result -> Uint8Array|Array|String * * Uncompressed result, generated by default [[Inflate#onData]] * and [[Inflate#onEnd]] handlers. Filled after you push last chunk * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Inflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Inflate.err -> Number * * Error code after inflate finished. 0 (Z_OK) on success. * Should be checked if broken data possible. **/ /** * Inflate.msg -> String * * Error message, if [[Inflate.err]] != 0 **/ /** * new Inflate(options) * - options (Object): zlib inflate options. * * Creates new inflator instance with specified params. Throws exception * on bad params. Supported options: * * - `windowBits` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw inflate * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * By default, when no options set, autodetect deflate/gzip data format via * wrapper header. * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var inflate = new pako.Inflate({ level: 3}); * * inflate.push(chunk1, false); * inflate.push(chunk2, true); // true -> last chunk * * if (inflate.err) { throw new Error(inflate.err); } * * console.log(inflate.result); * ``` **/ var Inflate = function(options) { this.options = utils.assign({ chunkSize: 16384, windowBits: 0, to: '' }, options || {}); var opt = this.options; // Force window size for `raw` data, if not set directly, // because we have no header for autodetect. if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { opt.windowBits = -opt.windowBits; if (opt.windowBits === 0) { opt.windowBits = -15; } } // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate if ((opt.windowBits >= 0) && (opt.windowBits < 16) && !(options && options.windowBits)) { opt.windowBits += 32; } // Gzip header has no info about windows size, we can do autodetect only // for deflate. So, if window size not set, force it to max when gzip possible if ((opt.windowBits > 15) && (opt.windowBits < 48)) { // bit 3 (16) -> gzipped data // bit 4 (32) -> autodetect gzip/deflate if ((opt.windowBits & 15) === 0) { opt.windowBits |= 15; } } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new zstream(); this.strm.avail_out = 0; var status = zlib_inflate.inflateInit2( this.strm, opt.windowBits ); if (status !== c.Z_OK) { throw new Error(msg[status]); } this.header = new gzheader(); zlib_inflate.inflateGetHeader(this.strm, this.header); }; /** * Inflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with * new output chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the decompression context. * * On fail call [[Inflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Inflate.prototype.push = function(data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; var next_out_utf8, tail, utf8str; // Flag to properly process Z_BUF_ERROR on testing inflate call // when we check that all output data was flushed. var allowBufError = false; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // Only binary strings can be decompressed on practice strm.input = strings.binstring2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ if (status === c.Z_BUF_ERROR && allowBufError === true) { status = c.Z_OK; allowBufError = false; } if (status !== c.Z_STREAM_END && status !== c.Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.next_out) { if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { if (this.options.to === 'string') { next_out_utf8 = strings.utf8border(strm.output, strm.next_out); tail = strm.next_out - next_out_utf8; utf8str = strings.buf2string(strm.output, next_out_utf8); // move tail strm.next_out = tail; strm.avail_out = chunkSize - tail; if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } this.onData(utf8str); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } // When no more input data, we should check that internal inflate buffers // are flushed. The only way to do it when avail_out = 0 - run one more // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. // Here we set flag to process this error properly. // // NOTE. Deflate does not return error in this case and does not needs such // logic. if (strm.avail_in === 0 && strm.avail_out === 0) { allowBufError = true; } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); if (status === c.Z_STREAM_END) { _mode = c.Z_FINISH; } // Finalize on the last chunk. if (_mode === c.Z_FINISH) { status = zlib_inflate.inflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === c.Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === c.Z_SYNC_FLUSH) { this.onEnd(c.Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Inflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Inflate.prototype.onData = function(chunk) { this.chunks.push(chunk); }; /** * Inflate#onEnd(status) -> Void * - status (Number): inflate status. 0 (Z_OK) on success, * other if not. * * Called either after you tell inflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Inflate.prototype.onEnd = function(status) { // On success - join if (status === c.Z_OK) { if (this.options.to === 'string') { // Glue & convert here, until we teach pako to send // utf8 alligned strings to onData this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * inflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Decompress `data` with inflate/ungzip and `options`. Autodetect * format via wrapper header by default. That's why we don't provide * separate `ungzip` method. * * Supported options are: * * - windowBits * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * * ##### Example: * * ```javascript * var pako = require('pako') * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) * , output; * * try { * output = pako.inflate(input); * } catch (err) * console.log(err); * } * ``` **/ function inflate(input, options) { var inflator = new Inflate(options); inflator.push(input, true); // That will never happens, if you don't cheat with options :) if (inflator.err) { throw inflator.msg; } return inflator.result; } /** * inflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * The same as [[inflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function inflateRaw(input, options) { options = options || {}; options.raw = true; return inflate(input, options); } /** * ungzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Just shortcut to [[inflate]], because it autodetects format * by header.content. Done for convenience. **/ exports.Inflate = Inflate; exports.inflate = inflate; exports.inflateRaw = inflateRaw; exports.ungzip = inflate; },{"./utils/common":80,"./utils/strings":81,"./zlib/constants":83,"./zlib/gzheader":86,"./zlib/inflate.js":88,"./zlib/messages":90,"./zlib/zstream":92}],80:[function(_dereq_,module,exports){ 'use strict'; var TYPED_OK = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Int32Array !== 'undefined'); exports.assign = function (obj /*from1, from2, from3, ...*/) { var sources = Array.prototype.slice.call(arguments, 1); while (sources.length) { var source = sources.shift(); if (!source) { continue; } if (typeof source !== 'object') { throw new TypeError(source + 'must be non-object'); } for (var p in source) { if (source.hasOwnProperty(p)) { obj[p] = source[p]; } } } return obj; }; // reduce buffer size, avoiding mem copy exports.shrinkBuf = function (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; }; var fnTyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs+len), dest_offs); return; } // Fallback to ordinary array for (var i=0; i<len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function(chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i=0, l=chunks.length; i<l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i=0, l=chunks.length; i<l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } }; var fnUntyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { for (var i=0; i<len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function(chunks) { return [].concat.apply([], chunks); } }; // Enable/Disable typed arrays use, for testing // exports.setTyped = function (on) { if (on) { exports.Buf8 = Uint8Array; exports.Buf16 = Uint16Array; exports.Buf32 = Int32Array; exports.assign(exports, fnTyped); } else { exports.Buf8 = Array; exports.Buf16 = Array; exports.Buf32 = Array; exports.assign(exports, fnUntyped); } }; exports.setTyped(TYPED_OK); },{}],81:[function(_dereq_,module,exports){ // String encode/decode helpers 'use strict'; var utils = _dereq_('./common'); // Quick check if we can use fast array to bin string conversion // // - apply(Array) can fail on Android 2.2 // - apply(Uint8Array) can fail on iOS 5.1 Safary // var STR_APPLY_OK = true; var STR_APPLY_UIA_OK = true; try { String.fromCharCode.apply(null, [0]); } catch(__) { STR_APPLY_OK = false; } try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch(__) { STR_APPLY_UIA_OK = false; } // Table with utf8 lengths (calculated by first byte of sequence) // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, // because max possible codepoint is 0x10ffff var _utf8len = new utils.Buf8(256); for (var q=0; q<256; q++) { _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); } _utf8len[254]=_utf8len[254]=1; // Invalid sequence start // convert string to array (typed, when possible) exports.string2buf = function (str) { var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; // count binary size for (m_pos = 0; m_pos < str_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { c2 = str.charCodeAt(m_pos+1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; } // allocate buffer buf = new utils.Buf8(buf_len); // convert for (i=0, m_pos = 0; i < buf_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { c2 = str.charCodeAt(m_pos+1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } if (c < 0x80) { /* one byte */ buf[i++] = c; } else if (c < 0x800) { /* two bytes */ buf[i++] = 0xC0 | (c >>> 6); buf[i++] = 0x80 | (c & 0x3f); } else if (c < 0x10000) { /* three bytes */ buf[i++] = 0xE0 | (c >>> 12); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } else { /* four bytes */ buf[i++] = 0xf0 | (c >>> 18); buf[i++] = 0x80 | (c >>> 12 & 0x3f); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } } return buf; }; // Helper (used in 2 places) function buf2binstring(buf, len) { // use fallback for big arrays to avoid stack overflow if (len < 65537) { if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); } } var result = ''; for (var i=0; i < len; i++) { result += String.fromCharCode(buf[i]); } return result; } // Convert byte array to binary string exports.buf2binstring = function(buf) { return buf2binstring(buf, buf.length); }; // Convert binary string (typed, when possible) exports.binstring2buf = function(str) { var buf = new utils.Buf8(str.length); for (var i=0, len=buf.length; i < len; i++) { buf[i] = str.charCodeAt(i); } return buf; }; // convert array to string exports.buf2string = function (buf, max) { var i, out, c, c_len; var len = max || buf.length; // Reserve max possible length (2 words per char) // NB: by unknown reasons, Array is significantly faster for // String.fromCharCode.apply than Uint16Array. var utf16buf = new Array(len*2); for (out=0, i=0; i<len;) { c = buf[i++]; // quick process ascii if (c < 0x80) { utf16buf[out++] = c; continue; } c_len = _utf8len[c]; // skip 5 & 6 byte codes if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; } // apply mask on first byte c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest while (c_len > 1 && i < len) { c = (c << 6) | (buf[i++] & 0x3f); c_len--; } // terminated by end of string? if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } if (c < 0x10000) { utf16buf[out++] = c; } else { c -= 0x10000; utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); utf16buf[out++] = 0xdc00 | (c & 0x3ff); } } return buf2binstring(utf16buf, out); }; // Calculate max possible position in utf8 buffer, // that will not break sequence. If that's not possible // - (very small limits) return max size as is. // // buf[] - utf8 bytes array // max - length limit (mandatory); exports.utf8border = function(buf, max) { var pos; max = max || buf.length; if (max > buf.length) { max = buf.length; } // go back from last position, until start of sequence found pos = max-1; while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } // Fuckup - very small and broken sequence, // return max, because we should return something anyway. if (pos < 0) { return max; } // If we came to start of buffer - that means vuffer is too small, // return max too. if (pos === 0) { return max; } return (pos + _utf8len[buf[pos]] > max) ? pos : max; }; },{"./common":80}],82:[function(_dereq_,module,exports){ 'use strict'; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It doesn't worth to make additional optimizationa as in original. // Small size is preferable. function adler32(adler, buf, len, pos) { var s1 = (adler & 0xffff) |0, s2 = ((adler >>> 16) & 0xffff) |0, n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = (s1 + buf[pos++]) |0; s2 = (s2 + s1) |0; } while (--n); s1 %= 65521; s2 %= 65521; } return (s1 | (s2 << 16)) |0; } module.exports = adler32; },{}],83:[function(_dereq_,module,exports){ module.exports = { /* Allowed flush values; see deflate() and inflate() below for details */ Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, //Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, //Z_VERSION_ERROR: -6, /* compression levels */ Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, /* Possible values of the data_type field (though see inflate()) */ Z_BINARY: 0, Z_TEXT: 1, //Z_ASCII: 1, // = Z_TEXT (deprecated) Z_UNKNOWN: 2, /* The deflate compression method */ Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type }; },{}],84:[function(_dereq_,module,exports){ 'use strict'; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for (var n =0; n < 256; n++) { c = n; for (var k =0; k < 8; k++) { c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable, end = pos + len; crc = crc ^ (-1); for (var i = pos; i < end; i++) { crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; } return (crc ^ (-1)); // >>> 0; } module.exports = crc32; },{}],85:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var trees = _dereq_('./trees'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var msg = _dereq_('./messages'); /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; //var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; //var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; //var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* compression levels */ //var Z_NO_COMPRESSION = 0; //var Z_BEST_SPEED = 1; //var Z_BEST_COMPRESSION = 9; var Z_DEFAULT_COMPRESSION = -1; var Z_FILTERED = 1; var Z_HUFFMAN_ONLY = 2; var Z_RLE = 3; var Z_FIXED = 4; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //var Z_BINARY = 0; //var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /* The deflate compression method */ var Z_DEFLATED = 8; /*============================================================================*/ var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2*L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = msg[errorCode]; return errorCode; } function rank(f) { return ((f) << 1) - ((f) > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only (s, last) { trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = (b >>> 8) & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = adler32(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = crc32(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { /*jshint noempty:false*/ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end = _win[scan + best_len]; } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); if (best_len <= s.lookahead) { return best_len; } return s.lookahead; } /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ function fill_window(s) { var _w_size = s.w_size; var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); do { more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed /* Deal with !@#$% 64K limit: */ //if (sizeof(int) <= 2) { // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { // more = wsize; // // } else if (more == (unsigned)(-1)) { // /* Very unlikely, but possible on 16 bit machine if // * strstart == 0 && lookahead == 1 (input done a byte at time) // */ // more--; // } //} /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { utils.arraySet(s.window, s.window, _w_size, _w_size, 0); s.match_start -= _w_size; s.strstart -= _w_size; /* we now have strstart >= MAX_DIST */ s.block_start -= _w_size; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ n = s.hash_size; p = n; do { m = s.head[--p]; s.head[p] = (m >= _w_size ? m - _w_size : 0); } while (--n); n = _w_size; p = n; do { m = s.prev[--p]; s.prev[p] = (m >= _w_size ? m - _w_size : 0); /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); more += _w_size; } if (s.strm.avail_in === 0) { break; } /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ //Assert(more >= 2, "more < 2"); n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); s.lookahead += n; /* Initialize the hash value now that we have some input: */ if (s.lookahead + s.insert >= MIN_MATCH) { str = s.strstart - s.insert; s.ins_h = s.window[str]; /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call update_hash() MIN_MATCH-3 more times //#endif while (s.insert) { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; s.insert--; if (s.lookahead + s.insert < MIN_MATCH) { break; } } } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); /* If the WIN_INIT bytes after the end of the current data have never been * written, then zero those bytes in order to avoid memory check reports of * the use of uninitialized (or uninitialised as Julian writes) bytes by * the longest match routines. Update the high water mark for the next * time through here. WIN_INIT is set to MAX_MATCH since the longest match * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. */ // if (s.high_water < s.window_size) { // var curr = s.strstart + s.lookahead; // var init = 0; // // if (s.high_water < curr) { // /* Previous high water mark below current data -- zero WIN_INIT // * bytes or up to end of window, whichever is less. // */ // init = s.window_size - curr; // if (init > WIN_INIT) // init = WIN_INIT; // zmemzero(s->window + curr, (unsigned)init); // s->high_water = curr + init; // } // else if (s->high_water < (ulg)curr + WIN_INIT) { // /* High water mark at or above current data, but below current data // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up // * to end of window, whichever is less. // */ // init = (ulg)curr + WIN_INIT - s->high_water; // if (init > s->window_size - s->high_water) // init = s->window_size - s->high_water; // zmemzero(s->window + s->high_water, (unsigned)init); // s->high_water += init; // } // } // // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, // "not enough room for search"); } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ function deflate_stored(s, flush) { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ var max_block_size = 0xffff; if (max_block_size > s.pending_buf_size - 5) { max_block_size = s.pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s.lookahead <= 1) { //Assert(s->strstart < s->w_size+MAX_DIST(s) || // s->block_start >= (long)s->w_size, "slide too late"); // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || // s.block_start >= s.w_size)) { // throw new Error("slide too late"); // } fill_window(s); if (s.lookahead === 0 && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } //Assert(s->block_start >= 0L, "block gone"); // if (s.block_start < 0) throw new Error("block gone"); s.strstart += s.lookahead; s.lookahead = 0; /* Emit a stored block if pending_buf will be full: */ var max_start = s.block_start + max_block_size; if (s.strstart === 0 || s.strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s.lookahead = s.strstart - max_start; s.strstart = max_start; /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.strstart > s.block_start) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_NEED_MORE; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ function deflate_fast(s, flush) { var hash_head; /* head of the hash chain */ var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; /* flush the current block */ } } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ } if (s.match_length >= MIN_MATCH) { // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only /*** _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { s.match_length--; /* string at strstart already in table */ do { s.strstart++; /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s.match_length !== 0); s.strstart++; } else { s.strstart += s.match_length; s.match_length = 0; s.ins_h = s.window[s.strstart]; /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call UPDATE_HASH() MIN_MATCH-3 more times //#endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s.window[s.strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1); if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ function deflate_slow(s, flush) { var hash_head; /* head of hash chain */ var bflush; /* set if current block must be flushed */ var max_insert; /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. */ s.prev_length = s.match_length; s.prev_match = s.match_start; s.match_length = MIN_MATCH-1; if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ if (s.match_length <= 5 && (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s.match_length = MIN_MATCH-1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { max_insert = s.strstart + s.lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ //check_match(s, s.strstart-1, s.prev_match, s.prev_length); /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH, bflush);***/ bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s.lookahead -= s.prev_length-1; s.prev_length -= 2; do { if (++s.strstart <= max_insert) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } } while (--s.prev_length !== 0); s.match_available = 0; s.match_length = MIN_MATCH-1; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } else if (s.match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); if (bflush) { /*** FLUSH_BLOCK_ONLY(s, 0) ***/ flush_block_only(s, false); /***/ } s.strstart++; s.lookahead--; if (s.strm.avail_out === 0) { return BS_NEED_MORE; } } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s.match_available = 1; s.strstart++; s.lookahead--; } } //Assert (flush != Z_NO_FLUSH, "no flush?"); if (s.match_available) { //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); s.match_available = 0; } s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of * deflate switches away from Z_RLE.) */ function deflate_rle(s, flush) { var bflush; /* set if current block must be flushed */ var prev; /* byte at distance one to match */ var scan, strend; /* scan goes up to strend for length of run */ var _win = s.window; for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the longest run, plus one for the unrolled loop. */ if (s.lookahead <= MAX_MATCH) { fill_window(s); if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* See how many times the previous byte repeats */ s.match_length = 0; if (s.lookahead >= MIN_MATCH && s.strstart > 0) { scan = s.strstart - 1; prev = _win[scan]; if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { strend = s.strstart + MAX_MATCH; do { /*jshint noempty:false*/ } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); s.match_length = MAX_MATCH - (strend - scan); if (s.match_length > s.lookahead) { s.match_length = s.lookahead; } } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ if (s.match_length >= MIN_MATCH) { //check_match(s, s.strstart, s.strstart - 1, s.match_length); /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; s.strstart += s.match_length; s.match_length = 0; } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. * (It will be regenerated if this run of deflate switches away from Huffman.) */ function deflate_huff(s, flush) { var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we have a literal to write. */ if (s.lookahead === 0) { fill_window(s); if (s.lookahead === 0) { if (flush === Z_NO_FLUSH) { return BS_NEED_MORE; } break; /* flush the current block */ } } /* Output a literal byte */ s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */ var Config = function (good_length, max_lazy, nice_length, max_chain, func) { this.good_length = good_length; this.max_lazy = max_lazy; this.nice_length = nice_length; this.max_chain = max_chain; this.func = func; }; var configuration_table; configuration_table = [ /* good lazy nice chain */ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ new Config(4, 5, 16, 8, deflate_fast), /* 2 */ new Config(4, 6, 32, 32, deflate_fast), /* 3 */ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ new Config(8, 16, 32, 32, deflate_slow), /* 5 */ new Config(8, 16, 128, 128, deflate_slow), /* 6 */ new Config(8, 32, 128, 256, deflate_slow), /* 7 */ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ ]; /* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */ function lm_init(s) { s.window_size = 2 * s.w_size; /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); /* Set the default configuration parameters: */ s.max_lazy_match = configuration_table[s.level].max_lazy; s.good_match = configuration_table[s.level].good_length; s.nice_match = configuration_table[s.level].nice_length; s.max_chain_length = configuration_table[s.level].max_chain; s.strstart = 0; s.block_start = 0; s.lookahead = 0; s.insert = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; s.ins_h = 0; } function DeflateState() { this.strm = null; /* pointer back to this zlib stream */ this.status = 0; /* as the name implies */ this.pending_buf = null; /* output still pending */ this.pending_buf_size = 0; /* size of pending_buf */ this.pending_out = 0; /* next pending byte to output to the stream */ this.pending = 0; /* nb of bytes in the pending buffer */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.gzhead = null; /* gzip header information to write */ this.gzindex = 0; /* where in extra, name, or comment */ this.method = Z_DEFLATED; /* can only be DEFLATED */ this.last_flush = -1; /* value of flush param for previous deflate call */ this.w_size = 0; /* LZ77 window size (32K by default) */ this.w_bits = 0; /* log2(w_size) (8..16) */ this.w_mask = 0; /* w_size - 1 */ this.window = null; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. */ this.window_size = 0; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window. */ this.prev = null; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K. */ this.head = null; /* Heads of the hash chains or NIL. */ this.ins_h = 0; /* hash index of string to be inserted */ this.hash_size = 0; /* number of elements in hash table */ this.hash_bits = 0; /* log2(hash_size) */ this.hash_mask = 0; /* hash_size-1 */ this.hash_shift = 0; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits */ this.block_start = 0; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */ this.match_length = 0; /* length of best match */ this.prev_match = 0; /* previous match */ this.match_available = 0; /* set if previous match exists */ this.strstart = 0; /* start of string to insert */ this.match_start = 0; /* start of matching string */ this.lookahead = 0; /* number of valid bytes ahead in window */ this.prev_length = 0; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */ this.max_chain_length = 0; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed. */ this.max_lazy_match = 0; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */ // That's alias to max_lazy_match, don't use directly //this.max_insert_length = 0; /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3. */ this.level = 0; /* compression level (1..9) */ this.strategy = 0; /* favor or force Huffman coding*/ this.good_match = 0; /* Use a faster search when the previous match is longer than this */ this.nice_match = 0; /* Stop searching when current match exceeds this */ /* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ // Use flat array of DOUBLE size, with interleaved fata, // because JS does not support effective this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); this.dyn_dtree = new utils.Buf16((2*D_CODES+1) * 2); this.bl_tree = new utils.Buf16((2*BL_CODES+1) * 2); zero(this.dyn_ltree); zero(this.dyn_dtree); zero(this.bl_tree); this.l_desc = null; /* desc. for literal tree */ this.d_desc = null; /* desc. for distance tree */ this.bl_desc = null; /* desc. for bit length tree */ //ush bl_count[MAX_BITS+1]; this.bl_count = new utils.Buf16(MAX_BITS+1); /* number of codes at each bit length for an optimal tree */ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ this.heap = new utils.Buf16(2*L_CODES+1); /* heap used to build the Huffman trees */ zero(this.heap); this.heap_len = 0; /* number of elements in the heap */ this.heap_max = 0; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees. */ this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1]; zero(this.depth); /* Depth of each subtree used as tie breaker for trees of equal frequency */ this.l_buf = 0; /* buffer index for literals or lengths */ this.lit_bufsize = 0; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4 */ this.last_lit = 0; /* running index in l_buf */ this.d_buf = 0; /* Buffer index for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary. */ this.opt_len = 0; /* bit length of current block with optimal trees */ this.static_len = 0; /* bit length of current block with static trees */ this.matches = 0; /* number of string matches in current block */ this.insert = 0; /* bytes at end of window left to insert */ this.bi_buf = 0; /* Output buffer. bits are inserted starting at the bottom (least * significant bits). */ this.bi_valid = 0; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero. */ // Used for window memory init. We safely ignore it for JS. That makes // sense only for pointers and memory check tools. //this.high_water = 0; /* High water mark offset in window for initialized bytes -- bytes above * this are set to zero in order to avoid memory check warnings when * longest match routines access bytes past the input. This is then * updated to the new high water mark. */ } function deflateResetKeep(strm) { var s; if (!strm || !strm.state) { return err(strm, Z_STREAM_ERROR); } strm.total_in = strm.total_out = 0; strm.data_type = Z_UNKNOWN; s = strm.state; s.pending = 0; s.pending_out = 0; if (s.wrap < 0) { s.wrap = -s.wrap; /* was made negative by deflate(..., Z_FINISH); */ } s.status = (s.wrap ? INIT_STATE : BUSY_STATE); strm.adler = (s.wrap === 2) ? 0 // crc32(0, Z_NULL, 0) : 1; // adler32(0, Z_NULL, 0) s.last_flush = Z_NO_FLUSH; trees._tr_init(s); return Z_OK; } function deflateReset(strm) { var ret = deflateResetKeep(strm); if (ret === Z_OK) { lm_init(strm.state); } return ret; } function deflateSetHeader(strm, head) { if (!strm || !strm.state) { return Z_STREAM_ERROR; } if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } strm.state.gzhead = head; return Z_OK; } function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { if (!strm) { // === Z_NULL return Z_STREAM_ERROR; } var wrap = 1; if (level === Z_DEFAULT_COMPRESSION) { level = 6; } if (windowBits < 0) { /* suppress zlib wrapper */ wrap = 0; windowBits = -windowBits; } else if (windowBits > 15) { wrap = 2; /* write gzip wrapper instead */ windowBits -= 16; } if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return err(strm, Z_STREAM_ERROR); } if (windowBits === 8) { windowBits = 9; } /* until 256-byte window bug fixed */ var s = new DeflateState(); strm.state = s; s.strm = strm; s.wrap = wrap; s.gzhead = null; s.w_bits = windowBits; s.w_size = 1 << s.w_bits; s.w_mask = s.w_size - 1; s.hash_bits = memLevel + 7; s.hash_size = 1 << s.hash_bits; s.hash_mask = s.hash_size - 1; s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); s.window = new utils.Buf8(s.w_size * 2); s.head = new utils.Buf16(s.hash_size); s.prev = new utils.Buf16(s.w_size); // Don't need mem init magic for JS. //s.high_water = 0; /* nothing written to s->window yet */ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ s.pending_buf_size = s.lit_bufsize * 4; s.pending_buf = new utils.Buf8(s.pending_buf_size); s.d_buf = s.lit_bufsize >> 1; s.l_buf = (1 + 2) * s.lit_bufsize; s.level = level; s.strategy = strategy; s.method = method; return deflateReset(strm); } function deflateInit(strm, level) { return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); } function deflate(strm, flush) { var old_flush, s; var beg, val; // for gzip header write only if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) { return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; } s = strm.state; if (!strm.output || (!strm.input && strm.avail_in !== 0) || (s.status === FINISH_STATE && flush !== Z_FINISH)) { return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); } s.strm = strm; /* just in case */ old_flush = s.last_flush; s.last_flush = flush; /* Write the header */ if (s.status === INIT_STATE) { if (s.wrap === 2) { // GZIP header strm.adler = 0; //crc32(0L, Z_NULL, 0); put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); if (!s.gzhead) { // s->gzhead == Z_NULL put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, OS_CODE); s.status = BUSY_STATE; } else { put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16) ); put_byte(s, s.gzhead.time & 0xff); put_byte(s, (s.gzhead.time >> 8) & 0xff); put_byte(s, (s.gzhead.time >> 16) & 0xff); put_byte(s, (s.gzhead.time >> 24) & 0xff); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, s.gzhead.os & 0xff); if (s.gzhead.extra && s.gzhead.extra.length) { put_byte(s, s.gzhead.extra.length & 0xff); put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); } if (s.gzhead.hcrc) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); } s.gzindex = 0; s.status = EXTRA_STATE; } } else // DEFLATE header { var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; var level_flags = -1; if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { level_flags = 0; } else if (s.level < 6) { level_flags = 1; } else if (s.level === 6) { level_flags = 2; } else { level_flags = 3; } header |= (level_flags << 6); if (s.strstart !== 0) { header |= PRESET_DICT; } header += 31 - (header % 31); s.status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s.strstart !== 0) { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } strm.adler = 1; // adler32(0L, Z_NULL, 0); } } //#ifdef GZIP if (s.status === EXTRA_STATE) { if (s.gzhead.extra/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { break; } } put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); s.gzindex++; } if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (s.gzindex === s.gzhead.extra.length) { s.gzindex = 0; s.status = NAME_STATE; } } else { s.status = NAME_STATE; } } if (s.status === NAME_STATE) { if (s.gzhead.name/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.name.length) { val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.gzindex = 0; s.status = COMMENT_STATE; } } else { s.status = COMMENT_STATE; } } if (s.status === COMMENT_STATE) { if (s.gzhead.comment/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.comment.length) { val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.status = HCRC_STATE; } } else { s.status = HCRC_STATE; } } if (s.status === HCRC_STATE) { if (s.gzhead.hcrc) { if (s.pending + 2 > s.pending_buf_size) { flush_pending(strm); } if (s.pending + 2 <= s.pending_buf_size) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); strm.adler = 0; //crc32(0L, Z_NULL, 0); s.status = BUSY_STATE; } } else { s.status = BUSY_STATE; } } //#endif /* Flush as much pending output as possible */ if (s.pending !== 0) { flush_pending(strm); if (strm.avail_out === 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s.last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUF_ERROR. */ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) { return err(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s.status === FINISH_STATE && strm.avail_in !== 0) { return err(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm.avail_in !== 0 || s.lookahead !== 0 || (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : (s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush)); if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { s.status = FINISH_STATE; } if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate === BS_BLOCK_DONE) { if (flush === Z_PARTIAL_FLUSH) { trees._tr_align(s); } else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ trees._tr_stored_block(s, 0, 0, false); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush === Z_FULL_FLUSH) { /*** CLEAR_HASH(s); ***/ /* forget history */ zero(s.head); // Fill with NIL (= 0); if (s.lookahead === 0) { s.strstart = 0; s.block_start = 0; s.insert = 0; } } } flush_pending(strm); if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } //Assert(strm->avail_out > 0, "bug2"); //if (strm.avail_out <= 0) { throw new Error("bug2");} if (flush !== Z_FINISH) { return Z_OK; } if (s.wrap <= 0) { return Z_STREAM_END; } /* Write the trailer */ if (s.wrap === 2) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); put_byte(s, (strm.adler >> 16) & 0xff); put_byte(s, (strm.adler >> 24) & 0xff); put_byte(s, strm.total_in & 0xff); put_byte(s, (strm.total_in >> 8) & 0xff); put_byte(s, (strm.total_in >> 16) & 0xff); put_byte(s, (strm.total_in >> 24) & 0xff); } else { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ if (s.wrap > 0) { s.wrap = -s.wrap; } /* write the trailer only once! */ return s.pending !== 0 ? Z_OK : Z_STREAM_END; } function deflateEnd(strm) { var status; if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { return Z_STREAM_ERROR; } status = strm.state.status; if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE ) { return err(strm, Z_STREAM_ERROR); } strm.state = null; return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; } /* ========================================================================= * Copy the source state to the destination state */ //function deflateCopy(dest, source) { // //} exports.deflateInit = deflateInit; exports.deflateInit2 = deflateInit2; exports.deflateReset = deflateReset; exports.deflateResetKeep = deflateResetKeep; exports.deflateSetHeader = deflateSetHeader; exports.deflate = deflate; exports.deflateEnd = deflateEnd; exports.deflateInfo = 'pako deflate (from Nodeca project)'; /* Not implemented exports.deflateBound = deflateBound; exports.deflateCopy = deflateCopy; exports.deflateSetDictionary = deflateSetDictionary; exports.deflateParams = deflateParams; exports.deflatePending = deflatePending; exports.deflatePrime = deflatePrime; exports.deflateTune = deflateTune; */ },{"../utils/common":80,"./adler32":82,"./crc32":84,"./messages":90,"./trees":91}],86:[function(_dereq_,module,exports){ 'use strict'; function GZheader() { /* true if compressed data believed to be text */ this.text = 0; /* modification time */ this.time = 0; /* extra flags (not used when writing a gzip file) */ this.xflags = 0; /* operating system */ this.os = 0; /* pointer to extra field or Z_NULL if none */ this.extra = null; /* extra field length (valid if extra != Z_NULL) */ this.extra_len = 0; // Actually, we don't need it in JS, // but leave for few code modifications // // Setup limits is not necessary because in js we should not preallocate memory // for inflate use constant limit in 65536 bytes // /* space at extra (only when reading header) */ // this.extra_max = 0; /* pointer to zero-terminated file name or Z_NULL */ this.name = ''; /* space at name (only when reading header) */ // this.name_max = 0; /* pointer to zero-terminated comment or Z_NULL */ this.comment = ''; /* space at comment (only when reading header) */ // this.comm_max = 0; /* true if there was or will be a header crc */ this.hcrc = 0; /* true when done reading gzip header (not used when writing a gzip file) */ this.done = false; } module.exports = GZheader; },{}],87:[function(_dereq_,module,exports){ 'use strict'; // See state defs from inflate.js var BAD = 30; /* got a data error -- remain here until reset */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= strm.avail_out state.bits < 8 On return, state.mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm.avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm.avail_out >= 258 for each loop to avoid checking for output space. */ module.exports = function inflate_fast(strm, start) { var state; var _in; /* local strm.input */ var last; /* have enough input while in < last */ var _out; /* local strm.output */ var beg; /* inflate()'s initial strm.output */ var end; /* while out < end, enough space available */ //#ifdef INFLATE_STRICT var dmax; /* maximum distance from zlib header */ //#endif var wsize; /* window size or zero if not using window */ var whave; /* valid bytes in the window */ var wnext; /* window write index */ // Use `s_window` instead `window`, avoid conflict with instrumentation tools var s_window; /* allocated sliding window, if wsize != 0 */ var hold; /* local strm.hold */ var bits; /* local strm.bits */ var lcode; /* local strm.lencode */ var dcode; /* local strm.distcode */ var lmask; /* mask for first level of length codes */ var dmask; /* mask for first level of distance codes */ var here; /* retrieved table entry */ var op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ var len; /* match length, unused bytes */ var dist; /* match distance */ var from; /* where to copy match from */ var from_source; var input, output; // JS specific, because we have no pointers /* copy state to local variables */ state = strm.state; //here = state.here; _in = strm.next_in; input = strm.input; last = _in + (strm.avail_in - 5); _out = strm.next_out; output = strm.output; beg = _out - (start - strm.avail_out); end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT dmax = state.dmax; //#endif wsize = state.wsize; whave = state.whave; wnext = state.wnext; s_window = state.window; hold = state.hold; bits = state.bits; lcode = state.lencode; dcode = state.distcode; lmask = (1 << state.lenbits) - 1; dmask = (1 << state.distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ top: do { if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = lcode[hold & lmask]; dolen: for (;;) { // Goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op === 0) { /* literal */ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); output[_out++] = here & 0xffff/*here.val*/; } else if (op & 16) { /* length base */ len = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += input[_in++] << bits; bits += 8; } len += hold & ((1 << op) - 1); hold >>>= op; bits -= op; } //Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = dcode[hold & dmask]; dodist: for (;;) { // goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op & 16) { /* distance base */ dist = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (bits < op) { hold += input[_in++] << bits; bits += 8; if (bits < op) { hold += input[_in++] << bits; bits += 8; } } dist += hold & ((1 << op) - 1); //#ifdef INFLATE_STRICT if (dist > dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } //#endif hold >>>= op; bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); op = _out - beg; /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // if (len <= op - whave) { // do { // output[_out++] = 0; // } while (--len); // continue top; // } // len -= op - whave; // do { // output[_out++] = 0; // } while (--op > whave); // if (op === 0) { // from = _out - dist; // do { // output[_out++] = output[from++]; // } while (--len); // continue top; // } //#endif } from = 0; // window index from_source = s_window; if (wnext === 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } else if (wnext < op) { /* wrap around window */ from += wsize + wnext - op; op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = 0; if (wnext < len) { /* some from start of window */ op = wnext; len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } } else { /* contiguous in window */ from += wnext - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } while (len > 2) { output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; len -= 3; } if (len) { output[_out++] = from_source[from++]; if (len > 1) { output[_out++] = from_source[from++]; } } } else { from = _out - dist; /* copy direct from output */ do { /* minimum length is three */ output[_out++] = output[from++]; output[_out++] = output[from++]; output[_out++] = output[from++]; len -= 3; } while (len > 2); if (len) { output[_out++] = output[from++]; if (len > 1) { output[_out++] = output[from++]; } } } } else if ((op & 64) === 0) { /* 2nd level distance code */ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dodist; } else { strm.msg = 'invalid distance code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } else if ((op & 64) === 0) { /* 2nd level length code */ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dolen; } else if (op & 32) { /* end-of-block */ //Tracevv((stderr, "inflate: end of block\n")); state.mode = TYPE; break top; } else { strm.msg = 'invalid literal/length code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } while (_in < last && _out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; _in -= len; bits -= len << 3; hold &= (1 << bits) - 1; /* update state and return */ strm.next_in = _in; strm.next_out = _out; strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); state.hold = hold; state.bits = bits; return; }; },{}],88:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var inflate_fast = _dereq_('./inffast'); var inflate_table = _dereq_('./inftrees'); var CODES = 0; var LENS = 1; var DISTS = 2; /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ //var Z_NO_FLUSH = 0; //var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; //var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* The deflate compression method */ var Z_DEFLATED = 8; /* STATES ====================================================================*/ /* ===========================================================================*/ var HEAD = 1; /* i: waiting for magic header */ var FLAGS = 2; /* i: waiting for method and flags (gzip) */ var TIME = 3; /* i: waiting for modification time (gzip) */ var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ var EXLEN = 5; /* i: waiting for extra length (gzip) */ var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ var NAME = 7; /* i: waiting for end of file name (gzip) */ var COMMENT = 8; /* i: waiting for end of comment (gzip) */ var HCRC = 9; /* i: waiting for header crc (gzip) */ var DICTID = 10; /* i: waiting for dictionary check value */ var DICT = 11; /* waiting for inflateSetDictionary() call */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ var STORED = 14; /* i: waiting for stored size (length and complement) */ var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ var COPY = 16; /* i/o: waiting for input or output to copy stored block */ var TABLE = 17; /* i: waiting for dynamic block table lengths */ var LENLENS = 18; /* i: waiting for code length code lengths */ var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ var LEN_ = 20; /* i: same as LEN below, but only first time in */ var LEN = 21; /* i: waiting for length/lit/eob code */ var LENEXT = 22; /* i: waiting for length extra bits */ var DIST = 23; /* i: waiting for distance code */ var DISTEXT = 24; /* i: waiting for distance extra bits */ var MATCH = 25; /* o: waiting for output space to copy string */ var LIT = 26; /* o: waiting for output space to write literal */ var CHECK = 27; /* i: waiting for 32-bit check value */ var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ var DONE = 29; /* finished check, done -- remain here until reset */ var BAD = 30; /* got a data error -- remain here until reset */ var MEM = 31; /* got an inflate() memory error -- remain here until reset */ var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ /* ===========================================================================*/ var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_WBITS = MAX_WBITS; function ZSWAP32(q) { return (((q >>> 24) & 0xff) + ((q >>> 8) & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24)); } function InflateState() { this.mode = 0; /* current inflate mode */ this.last = false; /* true if processing last block */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.havedict = false; /* true if dictionary provided */ this.flags = 0; /* gzip header method and flags (0 if zlib) */ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ this.check = 0; /* protected copy of check value */ this.total = 0; /* protected copy of output count */ // TODO: may be {} this.head = null; /* where to save gzip header information */ /* sliding window */ this.wbits = 0; /* log base 2 of requested window size */ this.wsize = 0; /* window size or zero if not using window */ this.whave = 0; /* valid bytes in the window */ this.wnext = 0; /* window write index */ this.window = null; /* allocated sliding window, if needed */ /* bit accumulator */ this.hold = 0; /* input bit accumulator */ this.bits = 0; /* number of bits in "in" */ /* for string and stored block copying */ this.length = 0; /* literal or length of data to copy */ this.offset = 0; /* distance back to copy string from */ /* for table and code decoding */ this.extra = 0; /* extra bits needed */ /* fixed and dynamic code tables */ this.lencode = null; /* starting table for length/literal codes */ this.distcode = null; /* starting table for distance codes */ this.lenbits = 0; /* index bits for lencode */ this.distbits = 0; /* index bits for distcode */ /* dynamic table building */ this.ncode = 0; /* number of code length code lengths */ this.nlen = 0; /* number of length code lengths */ this.ndist = 0; /* number of distance code lengths */ this.have = 0; /* number of code lengths in lens[] */ this.next = null; /* next available space in codes[] */ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ this.work = new utils.Buf16(288); /* work area for code table building */ /* because we don't have pointers in js, we use lencode and distcode directly as buffers so we don't need codes */ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ this.distdyn = null; /* dynamic table for distance codes (JS specific) */ this.sane = 0; /* if false, allow invalid distance too far */ this.back = 0; /* bits back of last unprocessed length/lit */ this.was = 0; /* initial length of match */ } function inflateResetKeep(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; strm.total_in = strm.total_out = state.total = 0; strm.msg = ''; /*Z_NULL*/ if (state.wrap) { /* to support ill-conceived Java test suite */ strm.adler = state.wrap & 1; } state.mode = HEAD; state.last = 0; state.havedict = 0; state.dmax = 32768; state.head = null/*Z_NULL*/; state.hold = 0; state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); state.sane = 1; state.back = -1; //Tracev((stderr, "inflate: reset\n")); return Z_OK; } function inflateReset(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; state.wsize = 0; state.whave = 0; state.wnext = 0; return inflateResetKeep(strm); } function inflateReset2(strm, windowBits) { var wrap; var state; /* get the state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; /* extract wrap request from windowBits parameter */ if (windowBits < 0) { wrap = 0; windowBits = -windowBits; } else { wrap = (windowBits >> 4) + 1; if (windowBits < 48) { windowBits &= 15; } } /* set number of window bits, free window if different */ if (windowBits && (windowBits < 8 || windowBits > 15)) { return Z_STREAM_ERROR; } if (state.window !== null && state.wbits !== windowBits) { state.window = null; } /* update state and reset the rest of it */ state.wrap = wrap; state.wbits = windowBits; return inflateReset(strm); } function inflateInit2(strm, windowBits) { var ret; var state; if (!strm) { return Z_STREAM_ERROR; } //strm.msg = Z_NULL; /* in case we return an error */ state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; //Tracev((stderr, "inflate: allocated\n")); strm.state = state; state.window = null/*Z_NULL*/; ret = inflateReset2(strm, windowBits); if (ret !== Z_OK) { strm.state = null/*Z_NULL*/; } return ret; } function inflateInit(strm) { return inflateInit2(strm, DEF_WBITS); } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ var virgin = true; var lenfix, distfix; // We have no pointers in JS, so keep tables separate function fixedtables(state) { /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { var sym; lenfix = new utils.Buf32(512); distfix = new utils.Buf32(32); /* literal/length table */ sym = 0; while (sym < 144) { state.lens[sym++] = 8; } while (sym < 256) { state.lens[sym++] = 9; } while (sym < 280) { state.lens[sym++] = 7; } while (sym < 288) { state.lens[sym++] = 8; } inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {bits: 9}); /* distance table */ sym = 0; while (sym < 32) { state.lens[sym++] = 5; } inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {bits: 5}); /* do this just once */ virgin = false; } state.lencode = lenfix; state.lenbits = 9; state.distcode = distfix; state.distbits = 5; } /* Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called when a window is already in use, or when output has been written during this inflate call, but the end of the deflate stream has not been reached yet. It is also called to create a window for dictionary data when a dictionary is loaded. Providing output buffers larger than 32K to inflate() should provide a speed advantage, since only the last 32K of output is copied to the sliding window upon return from inflate(), and since all distances after the first 32K of output will fall in the output data, making match copies simpler and faster. The advantage may be dependent on the size of the processor's data caches. */ function updatewindow(strm, src, end, copy) { var dist; var state = strm.state; /* if it hasn't been done already, allocate space for the window */ if (state.window === null) { state.wsize = 1 << state.wbits; state.wnext = 0; state.whave = 0; state.window = new utils.Buf8(state.wsize); } /* copy state->wsize or less output bytes into the circular window */ if (copy >= state.wsize) { utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0); state.wnext = 0; state.whave = state.wsize; } else { dist = state.wsize - state.wnext; if (dist > copy) { dist = copy; } //zmemcpy(state->window + state->wnext, end - copy, dist); utils.arraySet(state.window,src, end - copy, dist, state.wnext); copy -= dist; if (copy) { //zmemcpy(state->window, end - copy, copy); utils.arraySet(state.window,src, end - copy, copy, 0); state.wnext = copy; state.whave = state.wsize; } else { state.wnext += dist; if (state.wnext === state.wsize) { state.wnext = 0; } if (state.whave < state.wsize) { state.whave += dist; } } } return 0; } function inflate(strm, flush) { var state; var input, output; // input/output buffers var next; /* next input INDEX */ var put; /* next output INDEX */ var have, left; /* available input and output */ var hold; /* bit buffer */ var bits; /* bits in bit buffer */ var _in, _out; /* save starting available input and output */ var copy; /* number of stored or match bytes to copy */ var from; /* where to copy match bytes from */ var from_source; var here = 0; /* current decoding table entry */ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) //var last; /* parent table entry */ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) var len; /* length to copy for repeats, bits to drop */ var ret; /* return code */ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ var opts; var n; // temporary var for NEED_BITS var order = /* permutation of code lengths */ [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; if (!strm || !strm.state || !strm.output || (!strm.input && strm.avail_in !== 0)) { return Z_STREAM_ERROR; } state = strm.state; if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- _in = have; _out = left; ret = Z_OK; inf_leave: // goto emulation for (;;) { switch (state.mode) { case HEAD: if (state.wrap === 0) { state.mode = TYPEDO; break; } //=== NEEDBITS(16); while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ state.check = 0/*crc32(0L, Z_NULL, 0)*/; //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = FLAGS; break; } state.flags = 0; /* expect zlib header */ if (state.head) { state.head.done = false; } if (!(state.wrap & 1) || /* check if zlib header allowed */ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { strm.msg = 'incorrect header check'; state.mode = BAD; break; } if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// len = (hold & 0x0f)/*BITS(4)*/ + 8; if (state.wbits === 0) { state.wbits = len; } else if (len > state.wbits) { strm.msg = 'invalid window size'; state.mode = BAD; break; } state.dmax = 1 << len; //Tracev((stderr, "inflate: zlib header ok\n")); strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); hold = 0; bits = 0; //===// break; case FLAGS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.flags = hold; if ((state.flags & 0xff) !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } if (state.flags & 0xe000) { strm.msg = 'unknown header flags set'; state.mode = BAD; break; } if (state.head) { state.head.text = ((hold >> 8) & 1); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = TIME; /* falls through */ case TIME: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.time = hold; } if (state.flags & 0x0200) { //=== CRC4(state.check, hold) hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; hbuf[2] = (hold >>> 16) & 0xff; hbuf[3] = (hold >>> 24) & 0xff; state.check = crc32(state.check, hbuf, 4, 0); //=== } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = OS; /* falls through */ case OS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.xflags = (hold & 0xff); state.head.os = (hold >> 8); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = EXLEN; /* falls through */ case EXLEN: if (state.flags & 0x0400) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length = hold; if (state.head) { state.head.extra_len = hold; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// } else if (state.head) { state.head.extra = null/*Z_NULL*/; } state.mode = EXTRA; /* falls through */ case EXTRA: if (state.flags & 0x0400) { copy = state.length; if (copy > have) { copy = have; } if (copy) { if (state.head) { len = state.head.extra_len - state.length; if (!state.head.extra) { // Use untyped array for more conveniend processing later state.head.extra = new Array(state.head.extra_len); } utils.arraySet( state.head.extra, input, next, // extra field is limited to 65536 bytes // - no need for additional size check copy, /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ len ); //zmemcpy(state.head.extra + len, next, // len + copy > state.head.extra_max ? // state.head.extra_max - len : copy); } if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; state.length -= copy; } if (state.length) { break inf_leave; } } state.length = 0; state.mode = NAME; /* falls through */ case NAME: if (state.flags & 0x0800) { if (have === 0) { break inf_leave; } copy = 0; do { // TODO: 2 or 1 bytes? len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.name_max*/)) { state.head.name += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.name = null; } state.length = 0; state.mode = COMMENT; /* falls through */ case COMMENT: if (state.flags & 0x1000) { if (have === 0) { break inf_leave; } copy = 0; do { len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.comm_max*/)) { state.head.comment += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.comment = null; } state.mode = HCRC; /* falls through */ case HCRC: if (state.flags & 0x0200) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.check & 0xffff)) { strm.msg = 'header crc mismatch'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// } if (state.head) { state.head.hcrc = ((state.flags >> 9) & 1); state.head.done = true; } strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/; state.mode = TYPE; break; case DICTID: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// strm.adler = state.check = ZSWAP32(hold); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = DICT; /* falls through */ case DICT: if (state.havedict === 0) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- return Z_NEED_DICT; } strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = TYPE; /* falls through */ case TYPE: if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } /* falls through */ case TYPEDO: if (state.last) { //--- BYTEBITS() ---// hold >>>= bits & 7; bits -= bits & 7; //---// state.mode = CHECK; break; } //=== NEEDBITS(3); */ while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.last = (hold & 0x01)/*BITS(1)*/; //--- DROPBITS(1) ---// hold >>>= 1; bits -= 1; //---// switch ((hold & 0x03)/*BITS(2)*/) { case 0: /* stored block */ //Tracev((stderr, "inflate: stored block%s\n", // state.last ? " (last)" : "")); state.mode = STORED; break; case 1: /* fixed block */ fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", // state.last ? " (last)" : "")); state.mode = LEN_; /* decode codes */ if (flush === Z_TREES) { //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break inf_leave; } break; case 2: /* dynamic block */ //Tracev((stderr, "inflate: dynamic codes block%s\n", // state.last ? " (last)" : "")); state.mode = TABLE; break; case 3: strm.msg = 'invalid block type'; state.mode = BAD; } //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break; case STORED: //--- BYTEBITS() ---// /* go to byte boundary */ hold >>>= bits & 7; bits -= bits & 7; //---// //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { strm.msg = 'invalid stored block lengths'; state.mode = BAD; break; } state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", // state.length)); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = COPY_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case COPY_: state.mode = COPY; /* falls through */ case COPY: copy = state.length; if (copy) { if (copy > have) { copy = have; } if (copy > left) { copy = left; } if (copy === 0) { break inf_leave; } //--- zmemcpy(put, next, copy); --- utils.arraySet(output, input, next, copy, put); //---// have -= copy; next += copy; left -= copy; put += copy; state.length -= copy; break; } //Tracev((stderr, "inflate: stored end\n")); state.mode = TYPE; break; case TABLE: //=== NEEDBITS(14); */ while (bits < 14) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// //#ifndef PKZIP_BUG_WORKAROUND if (state.nlen > 286 || state.ndist > 30) { strm.msg = 'too many length or distance symbols'; state.mode = BAD; break; } //#endif //Tracev((stderr, "inflate: table sizes ok\n")); state.have = 0; state.mode = LENLENS; /* falls through */ case LENLENS: while (state.have < state.ncode) { //=== NEEDBITS(3); while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } while (state.have < 19) { state.lens[order[state.have++]] = 0; } // We have separate tables & no pointers. 2 commented lines below not needed. //state.next = state.codes; //state.lencode = state.next; // Switch to use dynamic table state.lencode = state.lendyn; state.lenbits = 7; opts = {bits: state.lenbits}; ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); state.lenbits = opts.bits; if (ret) { strm.msg = 'invalid code lengths set'; state.mode = BAD; break; } //Tracev((stderr, "inflate: code lengths ok\n")); state.have = 0; state.mode = CODELENS; /* falls through */ case CODELENS: while (state.have < state.nlen + state.ndist) { for (;;) { here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_val < 16) { //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.lens[state.have++] = here_val; } else { if (here_val === 16) { //=== NEEDBITS(here.bits + 2); n = here_bits + 2; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// if (state.have === 0) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } len = state.lens[state.have - 1]; copy = 3 + (hold & 0x03);//BITS(2); //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// } else if (here_val === 17) { //=== NEEDBITS(here.bits + 3); n = here_bits + 3; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 3 + (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } else { //=== NEEDBITS(here.bits + 7); n = here_bits + 7; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 11 + (hold & 0x7f);//BITS(7); //--- DROPBITS(7) ---// hold >>>= 7; bits -= 7; //---// } if (state.have + copy > state.nlen + state.ndist) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } while (copy--) { state.lens[state.have++] = len; } } } /* handle error breaks in while */ if (state.mode === BAD) { break; } /* check for end-of-block code (better have one) */ if (state.lens[256] === 0) { strm.msg = 'invalid code -- missing end-of-block'; state.mode = BAD; break; } /* build code tables -- note: do not change the lenbits or distbits values here (9 and 6) without reading the comments in inftrees.h concerning the ENOUGH constants, which depend on those values */ state.lenbits = 9; opts = {bits: state.lenbits}; ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.lenbits = opts.bits; // state.lencode = state.next; if (ret) { strm.msg = 'invalid literal/lengths set'; state.mode = BAD; break; } state.distbits = 6; //state.distcode.copy(state.codes); // Switch to use dynamic table state.distcode = state.distdyn; opts = {bits: state.distbits}; ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.distbits = opts.bits; // state.distcode = state.next; if (ret) { strm.msg = 'invalid distances set'; state.mode = BAD; break; } //Tracev((stderr, 'inflate: codes ok\n')); state.mode = LEN_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case LEN_: state.mode = LEN; /* falls through */ case LEN: if (have >= 6 && left >= 258) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- inflate_fast(strm, _out); //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- if (state.mode === TYPE) { state.back = -1; } break; } state.back = 0; for (;;) { here = state.lencode[hold & ((1 << state.lenbits) -1)]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_op && (here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.lencode[last_val + ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; state.length = here_val; if (here_op === 0) { //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); state.mode = LIT; break; } if (here_op & 32) { //Tracevv((stderr, "inflate: end of block\n")); state.back = -1; state.mode = TYPE; break; } if (here_op & 64) { strm.msg = 'invalid literal/length code'; state.mode = BAD; break; } state.extra = here_op & 15; state.mode = LENEXT; /* falls through */ case LENEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //Tracevv((stderr, "inflate: length %u\n", state.length)); state.was = state.length; state.mode = DIST; /* falls through */ case DIST: for (;;) { here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if ((here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.distcode[last_val + ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; if (here_op & 64) { strm.msg = 'invalid distance code'; state.mode = BAD; break; } state.offset = here_val; state.extra = (here_op) & 15; state.mode = DISTEXT; /* falls through */ case DISTEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //#ifdef INFLATE_STRICT if (state.offset > state.dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } //#endif //Tracevv((stderr, "inflate: distance %u\n", state.offset)); state.mode = MATCH; /* falls through */ case MATCH: if (left === 0) { break inf_leave; } copy = _out - left; if (state.offset > copy) { /* copy from window */ copy = state.offset - copy; if (copy > state.whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // Trace((stderr, "inflate.c too far\n")); // copy -= state.whave; // if (copy > state.length) { copy = state.length; } // if (copy > left) { copy = left; } // left -= copy; // state.length -= copy; // do { // output[put++] = 0; // } while (--copy); // if (state.length === 0) { state.mode = LEN; } // break; //#endif } if (copy > state.wnext) { copy -= state.wnext; from = state.wsize - copy; } else { from = state.wnext - copy; } if (copy > state.length) { copy = state.length; } from_source = state.window; } else { /* copy from output */ from_source = output; from = put - state.offset; copy = state.length; } if (copy > left) { copy = left; } left -= copy; state.length -= copy; do { output[put++] = from_source[from++]; } while (--copy); if (state.length === 0) { state.mode = LEN; } break; case LIT: if (left === 0) { break inf_leave; } output[put++] = state.length; left--; state.mode = LEN; break; case CHECK: if (state.wrap) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; // Use '|' insdead of '+' to make sure that result is signed hold |= input[next++] << bits; bits += 8; } //===// _out -= left; strm.total_out += _out; state.total += _out; if (_out) { strm.adler = state.check = /*UPDATE(state.check, put - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); } _out = left; // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) { strm.msg = 'incorrect data check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: check matches trailer\n")); } state.mode = LENGTH; /* falls through */ case LENGTH: if (state.wrap && state.flags) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.total & 0xffffffff)) { strm.msg = 'incorrect length check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: length matches trailer\n")); } state.mode = DONE; /* falls through */ case DONE: ret = Z_STREAM_END; break inf_leave; case BAD: ret = Z_DATA_ERROR; break inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: /* falls through */ default: return Z_STREAM_ERROR; } } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call updatewindow() to create and/or update the window state. Note: a memory error from inflate() is non-recoverable. */ //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH))) { if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { state.mode = MEM; return Z_MEM_ERROR; } } _in -= strm.avail_in; _out -= strm.avail_out; strm.total_in += _in; strm.total_out += _out; state.total += _out; if (state.wrap && _out) { strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); } strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { ret = Z_BUF_ERROR; } return ret; } function inflateEnd(strm) { if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { return Z_STREAM_ERROR; } var state = strm.state; if (state.window) { state.window = null; } strm.state = null; return Z_OK; } function inflateGetHeader(strm, head) { var state; /* check state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } /* save header structure */ state.head = head; head.done = false; return Z_OK; } exports.inflateReset = inflateReset; exports.inflateReset2 = inflateReset2; exports.inflateResetKeep = inflateResetKeep; exports.inflateInit = inflateInit; exports.inflateInit2 = inflateInit2; exports.inflate = inflate; exports.inflateEnd = inflateEnd; exports.inflateGetHeader = inflateGetHeader; exports.inflateInfo = 'pako inflate (from Nodeca project)'; /* Not implemented exports.inflateCopy = inflateCopy; exports.inflateGetDictionary = inflateGetDictionary; exports.inflateMark = inflateMark; exports.inflatePrime = inflatePrime; exports.inflateSetDictionary = inflateSetDictionary; exports.inflateSync = inflateSync; exports.inflateSyncPoint = inflateSyncPoint; exports.inflateUndermine = inflateUndermine; */ },{"../utils/common":80,"./adler32":82,"./crc32":84,"./inffast":87,"./inftrees":89}],89:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var MAXBITS = 15; var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var CODES = 0; var LENS = 1; var DISTS = 2; var lbase = [ /* Length codes 257..285 base */ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 ]; var lext = [ /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 ]; var dbase = [ /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0 ]; var dext = [ /* Distance codes 0..29 extra */ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64 ]; module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { var bits = opts.bits; //here = opts.here; /* table entry for duplication */ var len = 0; /* a code's length in bits */ var sym = 0; /* index of code symbols */ var min = 0, max = 0; /* minimum and maximum code lengths */ var root = 0; /* number of index bits for root table */ var curr = 0; /* number of index bits for current table */ var drop = 0; /* code bits to drop for sub-table */ var left = 0; /* number of prefix codes available */ var used = 0; /* code entries in table used */ var huff = 0; /* Huffman code */ var incr; /* for incrementing code, index */ var fill; /* index for replicating entries */ var low; /* low bits for current root entry */ var mask; /* mask for low root bits */ var next; /* next available space in table */ var base = null; /* base value table to use */ var base_index = 0; // var shoextra; /* extra bits table to use */ var end; /* use base and extra for symbol > end */ var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* number of codes of each length */ var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* offsets in table for each length */ var extra = null; var extra_index = 0; var here_bits, here_op, here_val; /* Process a set of code lengths to create a canonical Huffman code. The code lengths are lens[0..codes-1]. Each length corresponds to the symbols 0..codes-1. The Huffman code is generated by first sorting the symbols by length from short to long, and retaining the symbol order for codes with equal lengths. Then the code starts with all zero bits for the first code of the shortest length, and the codes are integer increments for the same length, and zeros are appended as the length increases. For the deflate format, these bits are stored backwards from their more natural integer increment ordering, and so when the decoding tables are built in the large loop below, the integer codes are incremented backwards. This routine assumes, but does not check, that all of the entries in lens[] are in the range 0..MAXBITS. The caller must assure this. 1..MAXBITS is interpreted as that code length. zero means that that symbol does not occur in this code. The codes are sorted by computing a count of codes for each length, creating from that a table of starting indices for each length in the sorted table, and then entering the symbols in order in the sorted table. The sorted table is work[], with that space being provided by the caller. The length counts are used for other purposes as well, i.e. finding the minimum and maximum length codes, determining if there are any codes at all, checking for a valid set of lengths, and looking ahead at length counts to determine sub-table sizes when building the decoding tables. */ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ for (len = 0; len <= MAXBITS; len++) { count[len] = 0; } for (sym = 0; sym < codes; sym++) { count[lens[lens_index + sym]]++; } /* bound code lengths, force root to be within code lengths */ root = bits; for (max = MAXBITS; max >= 1; max--) { if (count[max] !== 0) { break; } } if (root > max) { root = max; } if (max === 0) { /* no symbols to code at all */ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ //table.bits[opts.table_index] = 1; //here.bits = (var char)1; //table.val[opts.table_index++] = 0; //here.val = (var short)0; table[table_index++] = (1 << 24) | (64 << 16) | 0; //table.op[opts.table_index] = 64; //table.bits[opts.table_index] = 1; //table.val[opts.table_index++] = 0; table[table_index++] = (1 << 24) | (64 << 16) | 0; opts.bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } for (min = 1; min < max; min++) { if (count[min] !== 0) { break; } } if (root < min) { root = min; } /* check for an over-subscribed or incomplete set of lengths */ left = 1; for (len = 1; len <= MAXBITS; len++) { left <<= 1; left -= count[len]; if (left < 0) { return -1; } /* over-subscribed */ } if (left > 0 && (type === CODES || max !== 1)) { return -1; /* incomplete set */ } /* generate offsets into symbol table for each length for sorting */ offs[1] = 0; for (len = 1; len < MAXBITS; len++) { offs[len + 1] = offs[len] + count[len]; } /* sort symbols by length, by symbol order within each length */ for (sym = 0; sym < codes; sym++) { if (lens[lens_index + sym] !== 0) { work[offs[lens[lens_index + sym]]++] = sym; } } /* Create and fill in decoding tables. In this loop, the table being filled is at next and has curr index bits. The code being used is huff with length len. That code is converted to an index by dropping drop bits off of the bottom. For codes where len is less than drop + curr, those top drop + curr - len bits are incremented through all values to fill the table with replicated entries. root is the number of index bits for the root table. When len exceeds root, sub-tables are created pointed to by the root entry with an index of the low root bits of huff. This is saved in low to check for when a new sub-table should be started. drop is zero when the root table is being filled, and drop is root when sub-tables are being filled. When a new sub-table is needed, it is necessary to look ahead in the code lengths to determine what size sub-table is needed. The length counts are used for this, and so count[] is decremented as codes are entered in the tables. used keeps track of how many table entries have been allocated from the provided *table space. It is checked for LENS and DIST tables against the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the initial root table size constants. See the comments in inftrees.h for more information. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This routine permits incomplete codes, so another loop after this one fills in the rest of the decoding tables with invalid code markers. */ /* set up for code type */ // poor man optimization - use if-else instead of switch, // to avoid deopts in old v8 if (type === CODES) { base = extra = work; /* dummy value--not used */ end = 19; } else if (type === LENS) { base = lbase; base_index -= 257; extra = lext; extra_index -= 257; end = 256; } else { /* DISTS */ base = dbase; extra = dext; end = -1; } /* initialize opts for loop */ huff = 0; /* starting code */ sym = 0; /* starting code symbol */ len = min; /* starting code length */ next = table_index; /* current table to fill in */ curr = root; /* current table index bits */ drop = 0; /* current bits to drop from code for index */ low = -1; /* trigger new sub-table when len > root */ used = 1 << root; /* use root table entries */ mask = used - 1; /* mask for comparing low */ /* check available table space */ if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } var i=0; /* process all codes and make table entries */ for (;;) { i++; /* create table entry */ here_bits = len - drop; if (work[sym] < end) { here_op = 0; here_val = work[sym]; } else if (work[sym] > end) { here_op = extra[extra_index + work[sym]]; here_val = base[base_index + work[sym]]; } else { here_op = 32 + 64; /* end of block */ here_val = 0; } /* replicate for those indices with low len bits equal to huff */ incr = 1 << (len - drop); fill = 1 << curr; min = fill; /* save offset to next table */ do { fill -= incr; table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; } while (fill !== 0); /* backwards increment the len-bit code huff */ incr = 1 << (len - 1); while (huff & incr) { incr >>= 1; } if (incr !== 0) { huff &= incr - 1; huff += incr; } else { huff = 0; } /* go to next symbol, update count, len */ sym++; if (--count[len] === 0) { if (len === max) { break; } len = lens[lens_index + work[sym]]; } /* create new sub-table if needed */ if (len > root && (huff & mask) !== low) { /* if first time, transition to sub-tables */ if (drop === 0) { drop = root; } /* increment past last table */ next += min; /* here min is 1 << curr */ /* determine length of next table */ curr = len - drop; left = 1 << curr; while (curr + drop < max) { left -= count[curr + drop]; if (left <= 0) { break; } curr++; left <<= 1; } /* check for enough space */ used += 1 << curr; if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } /* point entry in root table to sub-table */ low = huff & mask; /*table.op[low] = curr; table.bits[low] = root; table.val[low] = next - opts.table_index;*/ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; } } /* fill in remaining table entry if code is incomplete (guaranteed to have at most one remaining entry, since if the code is incomplete, the maximum code length that was allowed to get this far is one bit) */ if (huff !== 0) { //table.op[next + huff] = 64; /* invalid code marker */ //table.bits[next + huff] = len - drop; //table.val[next + huff] = 0; table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; } /* set return parameters */ //opts.table_index += used; opts.bits = root; return 0; }; },{"../utils/common":80}],90:[function(_dereq_,module,exports){ 'use strict'; module.exports = { '2': 'need dictionary', /* Z_NEED_DICT 2 */ '1': 'stream end', /* Z_STREAM_END 1 */ '0': '', /* Z_OK 0 */ '-1': 'file error', /* Z_ERRNO (-1) */ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ '-3': 'data error', /* Z_DATA_ERROR (-3) */ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ }; },{}],91:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); /* Public constants ==========================================================*/ /* ===========================================================================*/ //var Z_FILTERED = 1; //var Z_HUFFMAN_ONLY = 2; //var Z_RLE = 3; var Z_FIXED = 4; //var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ var Z_BINARY = 0; var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /*============================================================================*/ function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } // From zutil.h var STORED_BLOCK = 0; var STATIC_TREES = 1; var DYN_TREES = 2; /* The three kinds of block type */ var MIN_MATCH = 3; var MAX_MATCH = 258; /* The minimum and maximum match lengths */ // From deflate.h /* =========================================================================== * Internal compression state. */ var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2*L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var Buf_size = 16; /* size of bit buffer in bi_buf */ /* =========================================================================== * Constants */ var MAX_BL_BITS = 7; /* Bit length codes must not exceed MAX_BL_BITS bits */ var END_BLOCK = 256; /* end of block literal code */ var REP_3_6 = 16; /* repeat previous bit length 3-6 times (2 bits of repeat count) */ var REPZ_3_10 = 17; /* repeat a zero length 3-10 times (3 bits of repeat count) */ var REPZ_11_138 = 18; /* repeat a zero length 11-138 times (7 bits of repeat count) */ var extra_lbits = /* extra bits for each length code */ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; var extra_dbits = /* extra bits for each distance code */ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; var extra_blbits = /* extra bits for each bit length code */ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; var bl_order = [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; /* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. */ /* =========================================================================== * Local data. These are initialized only once. */ // We pre-fill arrays with 0 to avoid uninitialized gaps var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ // !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 var static_ltree = new Array((L_CODES+2) * 2); zero(static_ltree); /* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see _tr_init * below). */ var static_dtree = new Array(D_CODES * 2); zero(static_dtree); /* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */ var _dist_code = new Array(DIST_CODE_LEN); zero(_dist_code); /* Distance codes. The first 256 values correspond to the distances * 3 .. 258, the last 256 values correspond to the top 8 bits of * the 15 bit distances. */ var _length_code = new Array(MAX_MATCH-MIN_MATCH+1); zero(_length_code); /* length code for each normalized match length (0 == MIN_MATCH) */ var base_length = new Array(LENGTH_CODES); zero(base_length); /* First normalized length for each code (0 = MIN_MATCH) */ var base_dist = new Array(D_CODES); zero(base_dist); /* First normalized distance for each code (0 = distance of 1) */ var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) { this.static_tree = static_tree; /* static tree or NULL */ this.extra_bits = extra_bits; /* extra bits for each code or NULL */ this.extra_base = extra_base; /* base index for extra_bits */ this.elems = elems; /* max number of elements in the tree */ this.max_length = max_length; /* max bit length for the codes */ // show if `static_tree` has data or dummy - needed for monomorphic objects this.has_stree = static_tree && static_tree.length; }; var static_l_desc; var static_d_desc; var static_bl_desc; var TreeDesc = function(dyn_tree, stat_desc) { this.dyn_tree = dyn_tree; /* the dynamic tree */ this.max_code = 0; /* largest code with non zero frequency */ this.stat_desc = stat_desc; /* the corresponding static tree */ }; function d_code(dist) { return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; } /* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf. */ function put_short (s, w) { // put_byte(s, (uch)((w) & 0xff)); // put_byte(s, (uch)((ush)(w) >> 8)); s.pending_buf[s.pending++] = (w) & 0xff; s.pending_buf[s.pending++] = (w >>> 8) & 0xff; } /* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits. */ function send_bits(s, value, length) { if (s.bi_valid > (Buf_size - length)) { s.bi_buf |= (value << s.bi_valid) & 0xffff; put_short(s, s.bi_buf); s.bi_buf = value >> (Buf_size - s.bi_valid); s.bi_valid += length - Buf_size; } else { s.bi_buf |= (value << s.bi_valid) & 0xffff; s.bi_valid += length; } } function send_code(s, c, tree) { send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/); } /* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15 */ function bi_reverse(code, len) { var res = 0; do { res |= code & 1; code >>>= 1; res <<= 1; } while (--len > 0); return res >>> 1; } /* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */ function bi_flush(s) { if (s.bi_valid === 16) { put_short(s, s.bi_buf); s.bi_buf = 0; s.bi_valid = 0; } else if (s.bi_valid >= 8) { s.pending_buf[s.pending++] = s.bi_buf & 0xff; s.bi_buf >>= 8; s.bi_valid -= 8; } } /* =========================================================================== * Compute the optimal bit lengths for a tree and update the total bit length * for the current block. * IN assertion: the fields freq and dad are set, heap[heap_max] and * above are the tree nodes sorted by increasing frequency. * OUT assertions: the field len is set to the optimal bit length, the * array bl_count contains the frequencies for each bit length. * The length opt_len is updated; static_len is also updated if stree is * not null. */ function gen_bitlen(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var max_code = desc.max_code; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var extra = desc.stat_desc.extra_bits; var base = desc.stat_desc.extra_base; var max_length = desc.stat_desc.max_length; var h; /* heap index */ var n, m; /* iterate over the tree elements */ var bits; /* bit length */ var xbits; /* extra bits */ var f; /* frequency */ var overflow = 0; /* number of elements with bit length too large */ for (bits = 0; bits <= MAX_BITS; bits++) { s.bl_count[bits] = 0; } /* In a first pass, compute the optimal bit lengths (which may * overflow in the case of the bit length tree). */ tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */ for (h = s.heap_max+1; h < HEAP_SIZE; h++) { n = s.heap[h]; bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; if (bits > max_length) { bits = max_length; overflow++; } tree[n*2 + 1]/*.Len*/ = bits; /* We overwrite tree[n].Dad which is no longer needed */ if (n > max_code) { continue; } /* not a leaf node */ s.bl_count[bits]++; xbits = 0; if (n >= base) { xbits = extra[n-base]; } f = tree[n * 2]/*.Freq*/; s.opt_len += f * (bits + xbits); if (has_stree) { s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits); } } if (overflow === 0) { return; } // Trace((stderr,"\nbit length overflow\n")); /* This happens for example on obj2 and pic of the Calgary corpus */ /* Find the first bit length which could increase: */ do { bits = max_length-1; while (s.bl_count[bits] === 0) { bits--; } s.bl_count[bits]--; /* move one leaf down the tree */ s.bl_count[bits+1] += 2; /* move one overflow item as its brother */ s.bl_count[max_length]--; /* The brother of the overflow item also moves one step up, * but this does not affect bl_count[max_length] */ overflow -= 2; } while (overflow > 0); /* Now recompute all bit lengths, scanning in increasing frequency. * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all * lengths instead of fixing only the wrong ones. This idea is taken * from 'ar' written by Haruhiko Okumura.) */ for (bits = max_length; bits !== 0; bits--) { n = s.bl_count[bits]; while (n !== 0) { m = s.heap[--h]; if (m > max_code) { continue; } if (tree[m*2 + 1]/*.Len*/ !== bits) { // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/; tree[m*2 + 1]/*.Len*/ = bits; } n--; } } } /* =========================================================================== * Generate the codes for a given tree and bit counts (which need not be * optimal). * IN assertion: the array bl_count contains the bit length statistics for * the given tree and the field len is set for all tree elements. * OUT assertion: the field code is set for all tree elements of non * zero code length. */ function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ // int max_code; /* largest code with non zero frequency */ // ushf *bl_count; /* number of codes at each bit length */ { var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */ var code = 0; /* running code value */ var bits; /* bit index */ var n; /* code index */ /* The distribution counts are first used to generate the code values * without bit reversal. */ for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = (code + bl_count[bits-1]) << 1; } /* Check that the bit counts in bl_count are consistent. The last code * must be all ones. */ //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, // "inconsistent bit counts"); //Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); for (n = 0; n <= max_code; n++) { var len = tree[n*2 + 1]/*.Len*/; if (len === 0) { continue; } /* Now reverse the bits */ tree[n*2]/*.Code*/ = bi_reverse(next_code[len]++, len); //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); } } /* =========================================================================== * Initialize the various 'constant' tables. */ function tr_static_init() { var n; /* iterates over tree elements */ var bits; /* bit counter */ var length; /* length value */ var code; /* code value */ var dist; /* distance index */ var bl_count = new Array(MAX_BITS+1); /* number of codes at each bit length for an optimal tree */ // do check in _tr_init() //if (static_init_done) return; /* For some embedded targets, global variables are not initialized: */ /*#ifdef NO_INIT_GLOBAL_POINTERS static_l_desc.static_tree = static_ltree; static_l_desc.extra_bits = extra_lbits; static_d_desc.static_tree = static_dtree; static_d_desc.extra_bits = extra_dbits; static_bl_desc.extra_bits = extra_blbits; #endif*/ /* Initialize the mapping length (0..255) -> length code (0..28) */ length = 0; for (code = 0; code < LENGTH_CODES-1; code++) { base_length[code] = length; for (n = 0; n < (1<<extra_lbits[code]); n++) { _length_code[length++] = code; } } //Assert (length == 256, "tr_static_init: length != 256"); /* Note that the length 255 (match length 258) can be represented * in two different ways: code 284 + 5 bits or code 285, so we * overwrite length_code[255] to use the best encoding: */ _length_code[length-1] = code; /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ dist = 0; for (code = 0 ; code < 16; code++) { base_dist[code] = dist; for (n = 0; n < (1<<extra_dbits[code]); n++) { _dist_code[dist++] = code; } } //Assert (dist == 256, "tr_static_init: dist != 256"); dist >>= 7; /* from now on, all distances are divided by 128 */ for (; code < D_CODES; code++) { base_dist[code] = dist << 7; for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { _dist_code[256 + dist++] = code; } } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); /* Construct the codes of the static literal tree */ for (bits = 0; bits <= MAX_BITS; bits++) { bl_count[bits] = 0; } n = 0; while (n <= 143) { static_ltree[n*2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } while (n <= 255) { static_ltree[n*2 + 1]/*.Len*/ = 9; n++; bl_count[9]++; } while (n <= 279) { static_ltree[n*2 + 1]/*.Len*/ = 7; n++; bl_count[7]++; } while (n <= 287) { static_ltree[n*2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } /* Codes 286 and 287 do not exist, but we must include them in the * tree construction to get a canonical Huffman tree (longest code * all ones) */ gen_codes(static_ltree, L_CODES+1, bl_count); /* The static distance tree is trivial: */ for (n = 0; n < D_CODES; n++) { static_dtree[n*2 + 1]/*.Len*/ = 5; static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5); } // Now data ready and we can init static trees static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS); static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); //static_init_done = true; } /* =========================================================================== * Initialize a new block. */ function init_block(s) { var n; /* iterates over tree elements */ /* Initialize the trees. */ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; } for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; } for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; } s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1; s.opt_len = s.static_len = 0; s.last_lit = s.matches = 0; } /* =========================================================================== * Flush the bit buffer and align the output on a byte boundary */ function bi_windup(s) { if (s.bi_valid > 8) { put_short(s, s.bi_buf); } else if (s.bi_valid > 0) { //put_byte(s, (Byte)s->bi_buf); s.pending_buf[s.pending++] = s.bi_buf; } s.bi_buf = 0; s.bi_valid = 0; } /* =========================================================================== * Copy a stored block, storing first the length and its * one's complement if requested. */ function copy_block(s, buf, len, header) //DeflateState *s; //charf *buf; /* the input data */ //unsigned len; /* its length */ //int header; /* true if block header must be written */ { bi_windup(s); /* align on byte boundary */ if (header) { put_short(s, len); put_short(s, ~len); } // while (len--) { // put_byte(s, *buf++); // } utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); s.pending += len; } /* =========================================================================== * Compares to subtrees, using the tree depth as tie breaker when * the subtrees have equal frequency. This minimizes the worst case length. */ function smaller(tree, n, m, depth) { var _n2 = n*2; var _m2 = m*2; return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); } /* =========================================================================== * Restore the heap property by moving down the tree starting at node k, * exchanging a node with the smallest of its two sons if necessary, stopping * when the heap property is re-established (each father smaller than its * two sons). */ function pqdownheap(s, tree, k) // deflate_state *s; // ct_data *tree; /* the tree to restore */ // int k; /* node to move down */ { var v = s.heap[k]; var j = k << 1; /* left son of k */ while (j <= s.heap_len) { /* Set j to the smallest of the two sons: */ if (j < s.heap_len && smaller(tree, s.heap[j+1], s.heap[j], s.depth)) { j++; } /* Exit if v is smaller than both sons */ if (smaller(tree, v, s.heap[j], s.depth)) { break; } /* Exchange v with the smallest son */ s.heap[k] = s.heap[j]; k = j; /* And continue down the tree, setting j to the left son of k */ j <<= 1; } s.heap[k] = v; } // inlined manually // var SMALLEST = 1; /* =========================================================================== * Send the block data compressed using the given Huffman trees */ function compress_block(s, ltree, dtree) // deflate_state *s; // const ct_data *ltree; /* literal tree */ // const ct_data *dtree; /* distance tree */ { var dist; /* distance of matched string */ var lc; /* match length or unmatched char (if dist == 0) */ var lx = 0; /* running index in l_buf */ var code; /* the code to send */ var extra; /* number of extra bits to send */ if (s.last_lit !== 0) { do { dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]); lc = s.pending_buf[s.l_buf + lx]; lx++; if (dist === 0) { send_code(s, lc, ltree); /* send a literal byte */ //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); } else { /* Here, lc is the match length - MIN_MATCH */ code = _length_code[lc]; send_code(s, code+LITERALS+1, ltree); /* send the length code */ extra = extra_lbits[code]; if (extra !== 0) { lc -= base_length[code]; send_bits(s, lc, extra); /* send the extra length bits */ } dist--; /* dist is now the match distance - 1 */ code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); send_code(s, code, dtree); /* send the distance code */ extra = extra_dbits[code]; if (extra !== 0) { dist -= base_dist[code]; send_bits(s, dist, extra); /* send the extra distance bits */ } } /* literal or match pair ? */ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, // "pendingBuf overflow"); } while (lx < s.last_lit); } send_code(s, END_BLOCK, ltree); } /* =========================================================================== * Construct one Huffman tree and assigns the code bit strings and lengths. * Update the total bit length for the current block. * IN assertion: the field freq is set for all tree elements. * OUT assertions: the fields len and code are set to the optimal bit length * and corresponding code. The length opt_len is updated; static_len is * also updated if stree is not null. The field max_code is set. */ function build_tree(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var elems = desc.stat_desc.elems; var n, m; /* iterate over heap elements */ var max_code = -1; /* largest code with non zero frequency */ var node; /* new node being created */ /* Construct the initial heap, with least frequent element in * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. * heap[0] is not used. */ s.heap_len = 0; s.heap_max = HEAP_SIZE; for (n = 0; n < elems; n++) { if (tree[n * 2]/*.Freq*/ !== 0) { s.heap[++s.heap_len] = max_code = n; s.depth[n] = 0; } else { tree[n*2 + 1]/*.Len*/ = 0; } } /* The pkzip format requires that at least one distance code exists, * and that at least one bit should be sent even if there is only one * possible code. So to avoid special checks later on we force at least * two codes of non zero frequency. */ while (s.heap_len < 2) { node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); tree[node * 2]/*.Freq*/ = 1; s.depth[node] = 0; s.opt_len--; if (has_stree) { s.static_len -= stree[node*2 + 1]/*.Len*/; } /* node is 0 or 1 so it does not have extra bits */ } desc.max_code = max_code; /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, * establish sub-heaps of increasing lengths: */ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } /* Construct the Huffman tree by repeatedly combining the least two * frequent nodes. */ node = elems; /* next internal node of the tree */ do { //pqremove(s, tree, n); /* n = node of least frequency */ /*** pqremove ***/ n = s.heap[1/*SMALLEST*/]; s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; pqdownheap(s, tree, 1/*SMALLEST*/); /***/ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ s.heap[--s.heap_max] = m; /* Create a new node father of n and m */ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node; /* and insert the new node in the heap */ s.heap[1/*SMALLEST*/] = node++; pqdownheap(s, tree, 1/*SMALLEST*/); } while (s.heap_len >= 2); s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; /* At this point, the fields freq and dad are set. We can now * generate the bit lengths. */ gen_bitlen(s, desc); /* The field len is now set, we can generate the bit codes */ gen_codes(tree, max_code, s.bl_count); } /* =========================================================================== * Scan a literal or distance tree to determine the frequencies of the codes * in the bit length tree. */ function scan_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ if (nextlen === 0) { max_count = 138; min_count = 3; } tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */ for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n+1)*2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { s.bl_tree[curlen * 2]/*.Freq*/ += count; } else if (curlen !== 0) { if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } s.bl_tree[REP_3_6*2]/*.Freq*/++; } else if (count <= 10) { s.bl_tree[REPZ_3_10*2]/*.Freq*/++; } else { s.bl_tree[REPZ_11_138*2]/*.Freq*/++; } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Send a literal or distance tree in compressed form, using the codes in * bl_tree. */ function send_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ if (nextlen === 0) { max_count = 138; min_count = 3; } for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n+1)*2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); } else if (curlen !== 0) { if (curlen !== prevlen) { send_code(s, curlen, s.bl_tree); count--; } //Assert(count >= 3 && count <= 6, " 3_6?"); send_code(s, REP_3_6, s.bl_tree); send_bits(s, count-3, 2); } else if (count <= 10) { send_code(s, REPZ_3_10, s.bl_tree); send_bits(s, count-3, 3); } else { send_code(s, REPZ_11_138, s.bl_tree); send_bits(s, count-11, 7); } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Construct the Huffman tree for the bit lengths and return the index in * bl_order of the last bit length code to send. */ function build_bl_tree(s) { var max_blindex; /* index of last bit length code of non zero freq */ /* Determine the bit length frequencies for literal and distance trees */ scan_tree(s, s.dyn_ltree, s.l_desc.max_code); scan_tree(s, s.dyn_dtree, s.d_desc.max_code); /* Build the bit length tree: */ build_tree(s, s.bl_desc); /* opt_len now includes the length of the tree representations, except * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. */ /* Determine the number of bit length codes to send. The pkzip format * requires that at least 4 bit length codes be sent. (appnote.txt says * 3 but the actual value used is 4.) */ for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) { break; } } /* Update opt_len to include the bit length tree and counts */ s.opt_len += 3*(max_blindex+1) + 5+5+4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", // s->opt_len, s->static_len)); return max_blindex; } /* =========================================================================== * Send the header for a block using dynamic Huffman trees: the counts, the * lengths of the bit length codes, the literal tree and the distance tree. * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. */ function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; // int lcodes, dcodes, blcodes; /* number of codes for each tree */ { var rank; /* index in bl_order */ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, // "too many codes"); //Tracev((stderr, "\nbl counts: ")); send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ send_bits(s, dcodes-1, 5); send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ for (rank = 0; rank < blcodes; rank++) { //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3); } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); } /* =========================================================================== * Check if the data type is TEXT or BINARY, using the following algorithm: * - TEXT if the two conditions below are satisfied: * a) There are no non-portable control characters belonging to the * "black list" (0..6, 14..25, 28..31). * b) There is at least one printable character belonging to the * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). * - BINARY otherwise. * - The following partially-portable control characters form a * "gray list" that is ignored in this detection algorithm: * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). * IN assertion: the fields Freq of dyn_ltree are set. */ function detect_data_type(s) { /* black_mask is the bit mask of black-listed bytes * set bits 0..6, 14..25, and 28..31 * 0xf3ffc07f = binary 11110011111111111100000001111111 */ var black_mask = 0xf3ffc07f; var n; /* Check for non-textual ("black-listed") bytes. */ for (n = 0; n <= 31; n++, black_mask >>>= 1) { if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) { return Z_BINARY; } } /* Check for textual ("white-listed") bytes. */ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { return Z_TEXT; } for (n = 32; n < LITERALS; n++) { if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { return Z_TEXT; } } /* There are no "black-listed" or "white-listed" bytes: * this stream either is empty or has tolerated ("gray-listed") bytes only. */ return Z_BINARY; } var static_init_done = false; /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ function _tr_init(s) { if (!static_init_done) { tr_static_init(); static_init_done = true; } s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); s.bi_buf = 0; s.bi_valid = 0; /* Initialize the first block of the first file: */ init_block(s); } /* =========================================================================== * Send a stored block */ function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3); /* send block type */ copy_block(s, buf, stored_len, true); /* with header */ } /* =========================================================================== * Send one empty static block to give enough lookahead for inflate. * This takes 10 bits, of which 7 may remain in the bit buffer. */ function _tr_align(s) { send_bits(s, STATIC_TREES<<1, 3); send_code(s, END_BLOCK, static_ltree); bi_flush(s); } /* =========================================================================== * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block, or NULL if too old */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ var max_blindex = 0; /* index of last bit length code of non zero freq */ /* Build the Huffman trees unless a stored block is forced */ if (s.level > 0) { /* Check if the file is binary or text */ if (s.strm.data_type === Z_UNKNOWN) { s.strm.data_type = detect_data_type(s); } /* Construct the literal and distance trees */ build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); /* At this point, opt_len and static_len are the total bit lengths of * the compressed block data, excluding the tree representations. */ /* Build the bit length tree for the above two trees, and get the index * in bl_order of the last bit length code to send. */ max_blindex = build_bl_tree(s); /* Determine the best encoding. Compute the block lengths in bytes. */ opt_lenb = (s.opt_len+3+7) >>> 3; static_lenb = (s.static_len+3+7) >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, // s->last_lit)); if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } } else { // Assert(buf != (char*)0, "lost buf"); opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ } if ((stored_len+4 <= opt_lenb) && (buf !== -1)) { /* 4: two words for the lengths */ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. * Otherwise we can't have processed more than WSIZE input bytes since * the last block flush, because compression would have been * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ _tr_stored_block(s, buf, stored_len, last); } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3); compress_block(s, static_ltree, static_dtree); } else { send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3); send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1); compress_block(s, s.dyn_ltree, s.dyn_dtree); } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); /* The above check is made mod 2^32, for files larger than 512 MB * and uLong implemented on 32 bits. */ init_block(s); if (last) { bi_windup(s); } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, // s->compressed_len-7*last)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ function _tr_tally(s, dist, lc) // deflate_state *s; // unsigned dist; /* distance of matched string */ // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ { //var out_length, in_length, dcode; s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; s.last_lit++; if (dist === 0) { /* lc is the unmatched char */ s.dyn_ltree[lc*2]/*.Freq*/++; } else { s.matches++; /* Here, lc is the match length - MIN_MATCH */ dist--; /* dist = match distance - 1 */ //Assert((ush)dist < (ush)MAX_DIST(s) && // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++; s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef TRUNCATE_BLOCK // /* Try to guess if it is profitable to stop the current block here */ // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { // /* Compute an upper bound for the compressed length */ // out_length = s.last_lit*8; // in_length = s.strstart - s.block_start; // // for (dcode = 0; dcode < D_CODES; dcode++) { // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); // } // out_length >>>= 3; // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", // // s->last_lit, in_length, out_length, // // 100L - out_length*100L/in_length)); // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { // return true; // } // } //#endif return (s.last_lit === s.lit_bufsize-1); /* We avoid equality with lit_bufsize because of wraparound at 64K * on 16 bit machines and because stored blocks are restricted to * 64K-1 bytes. */ } exports._tr_init = _tr_init; exports._tr_stored_block = _tr_stored_block; exports._tr_flush_block = _tr_flush_block; exports._tr_tally = _tr_tally; exports._tr_align = _tr_align; },{"../utils/common":80}],92:[function(_dereq_,module,exports){ 'use strict'; function ZStream() { /* next input byte */ this.input = null; // JS specific, because we have no pointers this.next_in = 0; /* number of bytes available at input */ this.avail_in = 0; /* total number of input bytes read so far */ this.total_in = 0; /* next output byte should be put there */ this.output = null; // JS specific, because we have no pointers this.next_out = 0; /* remaining free space at output */ this.avail_out = 0; /* total number of bytes output so far */ this.total_out = 0; /* last error message, NULL if no error */ this.msg = ''/*Z_NULL*/; /* not visible by applications */ this.state = null; /* best guess about the data type: binary or text */ this.data_type = 2/*Z_UNKNOWN*/; /* adler32 value of the uncompressed data */ this.adler = 0; } module.exports = ZStream; },{}]},{},[1]);
ajax/libs/jointjs/0.8.1/joint.nojquery.js
quba/cdnjs
/*! JointJS v0.8.1 - JavaScript diagramming library 2014-02-24 This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /** * @license * Lo-Dash 2.2.1 (Custom Build) <http://lodash.com/> * Build: `lodash modern -o ./dist/lodash.js` * Copyright 2012-2013 The Dojo Foundation <http://dojofoundation.org/> * Based on Underscore.js 1.5.2 <http://underscorejs.org/LICENSE> * Copyright 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors * Available under MIT license <http://lodash.com/license> */ ;(function() { /** Used as a safe reference for `undefined` in pre ES5 environments */ var undefined; /** Used to pool arrays and objects used internally */ var arrayPool = [], objectPool = []; /** Used to generate unique IDs */ var idCounter = 0; /** Used to prefix keys to avoid issues with `__proto__` and properties on `Object.prototype` */ var keyPrefix = +new Date + ''; /** Used as the size when optimizations are enabled for large arrays */ var largeArraySize = 75; /** Used as the max size of the `arrayPool` and `objectPool` */ var maxPoolSize = 40; /** Used to detect and test whitespace */ var whitespace = ( // whitespace ' \t\x0B\f\xA0\ufeff' + // line terminators '\n\r\u2028\u2029' + // unicode category "Zs" space separators '\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000' ); /** Used to match empty string literals in compiled template source */ var reEmptyStringLeading = /\b__p \+= '';/g, reEmptyStringMiddle = /\b(__p \+=) '' \+/g, reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g; /** * Used to match ES6 template delimiters * http://people.mozilla.org/~jorendorff/es6-draft.html#sec-7.8.6 */ var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g; /** Used to match regexp flags from their coerced string values */ var reFlags = /\w*$/; /** Used to detected named functions */ var reFuncName = /^function[ \n\r\t]+\w/; /** Used to match "interpolate" template delimiters */ var reInterpolate = /<%=([\s\S]+?)%>/g; /** Used to match leading whitespace and zeros to be removed */ var reLeadingSpacesAndZeros = RegExp('^[' + whitespace + ']*0+(?=.$)'); /** Used to ensure capturing order of template delimiters */ var reNoMatch = /($^)/; /** Used to detect functions containing a `this` reference */ var reThis = /\bthis\b/; /** Used to match unescaped characters in compiled string literals */ var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g; /** Used to assign default `context` object properties */ var contextProps = [ 'Array', 'Boolean', 'Date', 'Function', 'Math', 'Number', 'Object', 'RegExp', 'String', '_', 'attachEvent', 'clearTimeout', 'isFinite', 'isNaN', 'parseInt', 'setImmediate', 'setTimeout' ]; /** Used to make template sourceURLs easier to identify */ var templateCounter = 0; /** `Object#toString` result shortcuts */ var argsClass = '[object Arguments]', arrayClass = '[object Array]', boolClass = '[object Boolean]', dateClass = '[object Date]', funcClass = '[object Function]', numberClass = '[object Number]', objectClass = '[object Object]', regexpClass = '[object RegExp]', stringClass = '[object String]'; /** Used to identify object classifications that `_.clone` supports */ var cloneableClasses = {}; cloneableClasses[funcClass] = false; cloneableClasses[argsClass] = cloneableClasses[arrayClass] = cloneableClasses[boolClass] = cloneableClasses[dateClass] = cloneableClasses[numberClass] = cloneableClasses[objectClass] = cloneableClasses[regexpClass] = cloneableClasses[stringClass] = true; /** Used as an internal `_.debounce` options object */ var debounceOptions = { 'leading': false, 'maxWait': 0, 'trailing': false }; /** Used as the property descriptor for `__bindData__` */ var descriptor = { 'configurable': false, 'enumerable': false, 'value': null, 'writable': false }; /** Used to determine if values are of the language type Object */ var objectTypes = { 'boolean': false, 'function': true, 'object': true, 'number': false, 'string': false, 'undefined': false }; /** Used to escape characters for inclusion in compiled string literals */ var stringEscapes = { '\\': '\\', "'": "'", '\n': 'n', '\r': 'r', '\t': 't', '\u2028': 'u2028', '\u2029': 'u2029' }; /** Used as a reference to the global object */ var root = (objectTypes[typeof window] && window) || this; /** Detect free variable `exports` */ var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports; /** Detect free variable `module` */ var freeModule = objectTypes[typeof module] && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports` */ var moduleExports = freeModule && freeModule.exports === freeExports && freeExports; /** Detect free variable `global` from Node.js or Browserified code and use it as `root` */ var freeGlobal = objectTypes[typeof global] && global; if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) { root = freeGlobal; } /*--------------------------------------------------------------------------*/ /** * The base implementation of `_.indexOf` without support for binary searches * or `fromIndex` constraints. * * @private * @param {Array} array The array to search. * @param {*} value The value to search for. * @param {number} [fromIndex=0] The index to search from. * @returns {number} Returns the index of the matched value or `-1`. */ function baseIndexOf(array, value, fromIndex) { var index = (fromIndex || 0) - 1, length = array ? array.length : 0; while (++index < length) { if (array[index] === value) { return index; } } return -1; } /** * An implementation of `_.contains` for cache objects that mimics the return * signature of `_.indexOf` by returning `0` if the value is found, else `-1`. * * @private * @param {Object} cache The cache object to inspect. * @param {*} value The value to search for. * @returns {number} Returns `0` if `value` is found, else `-1`. */ function cacheIndexOf(cache, value) { var type = typeof value; cache = cache.cache; if (type == 'boolean' || value == null) { return cache[value] ? 0 : -1; } if (type != 'number' && type != 'string') { type = 'object'; } var key = type == 'number' ? value : keyPrefix + value; cache = (cache = cache[type]) && cache[key]; return type == 'object' ? (cache && baseIndexOf(cache, value) > -1 ? 0 : -1) : (cache ? 0 : -1); } /** * Adds a given value to the corresponding cache object. * * @private * @param {*} value The value to add to the cache. */ function cachePush(value) { var cache = this.cache, type = typeof value; if (type == 'boolean' || value == null) { cache[value] = true; } else { if (type != 'number' && type != 'string') { type = 'object'; } var key = type == 'number' ? value : keyPrefix + value, typeCache = cache[type] || (cache[type] = {}); if (type == 'object') { (typeCache[key] || (typeCache[key] = [])).push(value); } else { typeCache[key] = true; } } } /** * Used by `_.max` and `_.min` as the default callback when a given * collection is a string value. * * @private * @param {string} value The character to inspect. * @returns {number} Returns the code unit of given character. */ function charAtCallback(value) { return value.charCodeAt(0); } /** * Used by `sortBy` to compare transformed `collection` elements, stable sorting * them in ascending order. * * @private * @param {Object} a The object to compare to `b`. * @param {Object} b The object to compare to `a`. * @returns {number} Returns the sort order indicator of `1` or `-1`. */ function compareAscending(a, b) { var ac = a.criteria, bc = b.criteria; // ensure a stable sort in V8 and other engines // http://code.google.com/p/v8/issues/detail?id=90 if (ac !== bc) { if (ac > bc || typeof ac == 'undefined') { return 1; } if (ac < bc || typeof bc == 'undefined') { return -1; } } // The JS engine embedded in Adobe applications like InDesign has a buggy // `Array#sort` implementation that causes it, under certain circumstances, // to return the same value for `a` and `b`. // See https://github.com/jashkenas/underscore/pull/1247 return a.index - b.index; } /** * Creates a cache object to optimize linear searches of large arrays. * * @private * @param {Array} [array=[]] The array to search. * @returns {null|Object} Returns the cache object or `null` if caching should not be used. */ function createCache(array) { var index = -1, length = array.length, first = array[0], mid = array[(length / 2) | 0], last = array[length - 1]; if (first && typeof first == 'object' && mid && typeof mid == 'object' && last && typeof last == 'object') { return false; } var cache = getObject(); cache['false'] = cache['null'] = cache['true'] = cache['undefined'] = false; var result = getObject(); result.array = array; result.cache = cache; result.push = cachePush; while (++index < length) { result.push(array[index]); } return result; } /** * Used by `template` to escape characters for inclusion in compiled * string literals. * * @private * @param {string} match The matched character to escape. * @returns {string} Returns the escaped character. */ function escapeStringChar(match) { return '\\' + stringEscapes[match]; } /** * Gets an array from the array pool or creates a new one if the pool is empty. * * @private * @returns {Array} The array from the pool. */ function getArray() { return arrayPool.pop() || []; } /** * Gets an object from the object pool or creates a new one if the pool is empty. * * @private * @returns {Object} The object from the pool. */ function getObject() { return objectPool.pop() || { 'array': null, 'cache': null, 'criteria': null, 'false': false, 'index': 0, 'null': false, 'number': null, 'object': null, 'push': null, 'string': null, 'true': false, 'undefined': false, 'value': null }; } /** * A no-operation function. * * @private */ function noop() { // no operation performed } /** * Releases the given array back to the array pool. * * @private * @param {Array} [array] The array to release. */ function releaseArray(array) { array.length = 0; if (arrayPool.length < maxPoolSize) { arrayPool.push(array); } } /** * Releases the given object back to the object pool. * * @private * @param {Object} [object] The object to release. */ function releaseObject(object) { var cache = object.cache; if (cache) { releaseObject(cache); } object.array = object.cache = object.criteria = object.object = object.number = object.string = object.value = null; if (objectPool.length < maxPoolSize) { objectPool.push(object); } } /** * Slices the `collection` from the `start` index up to, but not including, * the `end` index. * * Note: This function is used instead of `Array#slice` to support node lists * in IE < 9 and to ensure dense arrays are returned. * * @private * @param {Array|Object|string} collection The collection to slice. * @param {number} start The start index. * @param {number} end The end index. * @returns {Array} Returns the new array. */ function slice(array, start, end) { start || (start = 0); if (typeof end == 'undefined') { end = array ? array.length : 0; } var index = -1, length = end - start || 0, result = Array(length < 0 ? 0 : length); while (++index < length) { result[index] = array[start + index]; } return result; } /*--------------------------------------------------------------------------*/ /** * Create a new `lodash` function using the given context object. * * @static * @memberOf _ * @category Utilities * @param {Object} [context=root] The context object. * @returns {Function} Returns the `lodash` function. */ function runInContext(context) { // Avoid issues with some ES3 environments that attempt to use values, named // after built-in constructors like `Object`, for the creation of literals. // ES5 clears this up by stating that literals must use built-in constructors. // See http://es5.github.io/#x11.1.5. context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root; /** Native constructor references */ var Array = context.Array, Boolean = context.Boolean, Date = context.Date, Function = context.Function, Math = context.Math, Number = context.Number, Object = context.Object, RegExp = context.RegExp, String = context.String, TypeError = context.TypeError; /** * Used for `Array` method references. * * Normally `Array.prototype` would suffice, however, using an array literal * avoids issues in Narwhal. */ var arrayRef = []; /** Used for native method references */ var objectProto = Object.prototype; /** Used to restore the original `_` reference in `noConflict` */ var oldDash = context._; /** Used to detect if a method is native */ var reNative = RegExp('^' + String(objectProto.valueOf) .replace(/[.*+?^${}()|[\]\\]/g, '\\$&') .replace(/valueOf|for [^\]]+/g, '.+?') + '$' ); /** Native method shortcuts */ var ceil = Math.ceil, clearTimeout = context.clearTimeout, floor = Math.floor, fnToString = Function.prototype.toString, getPrototypeOf = reNative.test(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf, hasOwnProperty = objectProto.hasOwnProperty, now = reNative.test(now = Date.now) && now || function() { return +new Date; }, push = arrayRef.push, setImmediate = context.setImmediate, setTimeout = context.setTimeout, splice = arrayRef.splice, toString = objectProto.toString, unshift = arrayRef.unshift; var defineProperty = (function() { try { var o = {}, func = reNative.test(func = Object.defineProperty) && func, result = func(o, o, o) && func; } catch(e) { } return result; }()); /* Native method shortcuts for methods with the same name as other `lodash` methods */ var nativeBind = reNative.test(nativeBind = toString.bind) && nativeBind, nativeCreate = reNative.test(nativeCreate = Object.create) && nativeCreate, nativeIsArray = reNative.test(nativeIsArray = Array.isArray) && nativeIsArray, nativeIsFinite = context.isFinite, nativeIsNaN = context.isNaN, nativeKeys = reNative.test(nativeKeys = Object.keys) && nativeKeys, nativeMax = Math.max, nativeMin = Math.min, nativeParseInt = context.parseInt, nativeRandom = Math.random, nativeSlice = arrayRef.slice; /** Detect various environments */ var isIeOpera = reNative.test(context.attachEvent), isV8 = nativeBind && !/\n|true/.test(nativeBind + isIeOpera); /** Used to lookup a built-in constructor by [[Class]] */ var ctorByClass = {}; ctorByClass[arrayClass] = Array; ctorByClass[boolClass] = Boolean; ctorByClass[dateClass] = Date; ctorByClass[funcClass] = Function; ctorByClass[objectClass] = Object; ctorByClass[numberClass] = Number; ctorByClass[regexpClass] = RegExp; ctorByClass[stringClass] = String; /*--------------------------------------------------------------------------*/ /** * Creates a `lodash` object which wraps the given value to enable intuitive * method chaining. * * In addition to Lo-Dash methods, wrappers also have the following `Array` methods: * `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`, * and `unshift` * * Chaining is supported in custom builds as long as the `value` method is * implicitly or explicitly included in the build. * * The chainable wrapper functions are: * `after`, `assign`, `bind`, `bindAll`, `bindKey`, `chain`, `compact`, * `compose`, `concat`, `countBy`, `createCallback`, `curry`, `debounce`, * `defaults`, `defer`, `delay`, `difference`, `filter`, `flatten`, `forEach`, * `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`, `functions`, * `groupBy`, `indexBy`, `initial`, `intersection`, `invert`, `invoke`, `keys`, * `map`, `max`, `memoize`, `merge`, `min`, `object`, `omit`, `once`, `pairs`, * `partial`, `partialRight`, `pick`, `pluck`, `pull`, `push`, `range`, `reject`, * `remove`, `rest`, `reverse`, `shuffle`, `slice`, `sort`, `sortBy`, `splice`, * `tap`, `throttle`, `times`, `toArray`, `transform`, `union`, `uniq`, `unshift`, * `unzip`, `values`, `where`, `without`, `wrap`, and `zip` * * The non-chainable wrapper functions are: * `clone`, `cloneDeep`, `contains`, `escape`, `every`, `find`, `findIndex`, * `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `has`, `identity`, * `indexOf`, `isArguments`, `isArray`, `isBoolean`, `isDate`, `isElement`, * `isEmpty`, `isEqual`, `isFinite`, `isFunction`, `isNaN`, `isNull`, `isNumber`, * `isObject`, `isPlainObject`, `isRegExp`, `isString`, `isUndefined`, `join`, * `lastIndexOf`, `mixin`, `noConflict`, `parseInt`, `pop`, `random`, `reduce`, * `reduceRight`, `result`, `shift`, `size`, `some`, `sortedIndex`, `runInContext`, * `template`, `unescape`, `uniqueId`, and `value` * * The wrapper functions `first` and `last` return wrapped values when `n` is * provided, otherwise they return unwrapped values. * * Explicit chaining can be enabled by using the `_.chain` method. * * @name _ * @constructor * @category Chaining * @param {*} value The value to wrap in a `lodash` instance. * @returns {Object} Returns a `lodash` instance. * @example * * var wrapped = _([1, 2, 3]); * * // returns an unwrapped value * wrapped.reduce(function(sum, num) { * return sum + num; * }); * // => 6 * * // returns a wrapped value * var squares = wrapped.map(function(num) { * return num * num; * }); * * _.isArray(squares); * // => false * * _.isArray(squares.value()); * // => true */ function lodash(value) { // don't wrap if already wrapped, even if wrapped by a different `lodash` constructor return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__')) ? value : new lodashWrapper(value); } /** * A fast path for creating `lodash` wrapper objects. * * @private * @param {*} value The value to wrap in a `lodash` instance. * @param {boolean} chainAll A flag to enable chaining for all methods * @returns {Object} Returns a `lodash` instance. */ function lodashWrapper(value, chainAll) { this.__chain__ = !!chainAll; this.__wrapped__ = value; } // ensure `new lodashWrapper` is an instance of `lodash` lodashWrapper.prototype = lodash.prototype; /** * An object used to flag environments features. * * @static * @memberOf _ * @type Object */ var support = lodash.support = {}; /** * Detect if `Function#bind` exists and is inferred to be fast (all but V8). * * @memberOf _.support * @type boolean */ support.fastBind = nativeBind && !isV8; /** * Detect if functions can be decompiled by `Function#toString` * (all but PS3 and older Opera mobile browsers & avoided in Windows 8 apps). * * @memberOf _.support * @type boolean */ support.funcDecomp = !reNative.test(context.WinRTError) && reThis.test(runInContext); /** * Detect if `Function#name` is supported (all but IE). * * @memberOf _.support * @type boolean */ support.funcNames = typeof Function.name == 'string'; /** * By default, the template delimiters used by Lo-Dash are similar to those in * embedded Ruby (ERB). Change the following template settings to use alternative * delimiters. * * @static * @memberOf _ * @type Object */ lodash.templateSettings = { /** * Used to detect `data` property values to be HTML-escaped. * * @memberOf _.templateSettings * @type RegExp */ 'escape': /<%-([\s\S]+?)%>/g, /** * Used to detect code to be evaluated. * * @memberOf _.templateSettings * @type RegExp */ 'evaluate': /<%([\s\S]+?)%>/g, /** * Used to detect `data` property values to inject. * * @memberOf _.templateSettings * @type RegExp */ 'interpolate': reInterpolate, /** * Used to reference the data object in the template text. * * @memberOf _.templateSettings * @type string */ 'variable': '', /** * Used to import variables into the compiled template. * * @memberOf _.templateSettings * @type Object */ 'imports': { /** * A reference to the `lodash` function. * * @memberOf _.templateSettings.imports * @type Function */ '_': lodash } }; /*--------------------------------------------------------------------------*/ /** * The base implementation of `_.clone` without argument juggling or support * for `thisArg` binding. * * @private * @param {*} value The value to clone. * @param {boolean} [deep=false] Specify a deep clone. * @param {Function} [callback] The function to customize cloning values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates clones with source counterparts. * @returns {*} Returns the cloned value. */ function baseClone(value, deep, callback, stackA, stackB) { if (callback) { var result = callback(value); if (typeof result != 'undefined') { return result; } } // inspect [[Class]] var isObj = isObject(value); if (isObj) { var className = toString.call(value); if (!cloneableClasses[className]) { return value; } var ctor = ctorByClass[className]; switch (className) { case boolClass: case dateClass: return new ctor(+value); case numberClass: case stringClass: return new ctor(value); case regexpClass: result = ctor(value.source, reFlags.exec(value)); result.lastIndex = value.lastIndex; return result; } } else { return value; } var isArr = isArray(value); if (deep) { // check for circular references and return corresponding clone var initedStack = !stackA; stackA || (stackA = getArray()); stackB || (stackB = getArray()); var length = stackA.length; while (length--) { if (stackA[length] == value) { return stackB[length]; } } result = isArr ? ctor(value.length) : {}; } else { result = isArr ? slice(value) : assign({}, value); } // add array properties assigned by `RegExp#exec` if (isArr) { if (hasOwnProperty.call(value, 'index')) { result.index = value.index; } if (hasOwnProperty.call(value, 'input')) { result.input = value.input; } } // exit for shallow clone if (!deep) { return result; } // add the source value to the stack of traversed objects // and associate it with its clone stackA.push(value); stackB.push(result); // recursively populate clone (susceptible to call stack limits) (isArr ? forEach : forOwn)(value, function(objValue, key) { result[key] = baseClone(objValue, deep, callback, stackA, stackB); }); if (initedStack) { releaseArray(stackA); releaseArray(stackB); } return result; } /** * The base implementation of `_.createCallback` without support for creating * "_.pluck" or "_.where" style callbacks. * * @private * @param {*} [func=identity] The value to convert to a callback. * @param {*} [thisArg] The `this` binding of the created callback. * @param {number} [argCount] The number of arguments the callback accepts. * @returns {Function} Returns a callback function. */ function baseCreateCallback(func, thisArg, argCount) { if (typeof func != 'function') { return identity; } // exit early if there is no `thisArg` if (typeof thisArg == 'undefined') { return func; } var bindData = func.__bindData__ || (support.funcNames && !func.name); if (typeof bindData == 'undefined') { var source = reThis && fnToString.call(func); if (!support.funcNames && source && !reFuncName.test(source)) { bindData = true; } if (support.funcNames || !bindData) { // checks if `func` references the `this` keyword and stores the result bindData = !support.funcDecomp || reThis.test(source); setBindData(func, bindData); } } // exit early if there are no `this` references or `func` is bound if (bindData !== true && (bindData && bindData[1] & 1)) { return func; } switch (argCount) { case 1: return function(value) { return func.call(thisArg, value); }; case 2: return function(a, b) { return func.call(thisArg, a, b); }; case 3: return function(value, index, collection) { return func.call(thisArg, value, index, collection); }; case 4: return function(accumulator, value, index, collection) { return func.call(thisArg, accumulator, value, index, collection); }; } return bind(func, thisArg); } /** * The base implementation of `_.flatten` without support for callback * shorthands or `thisArg` binding. * * @private * @param {Array} array The array to flatten. * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. * @param {boolean} [isArgArrays=false] A flag to restrict flattening to arrays and `arguments` objects. * @param {number} [fromIndex=0] The index to start from. * @returns {Array} Returns a new flattened array. */ function baseFlatten(array, isShallow, isArgArrays, fromIndex) { var index = (fromIndex || 0) - 1, length = array ? array.length : 0, result = []; while (++index < length) { var value = array[index]; if (value && typeof value == 'object' && typeof value.length == 'number' && (isArray(value) || isArguments(value))) { // recursively flatten arrays (susceptible to call stack limits) if (!isShallow) { value = baseFlatten(value, isShallow, isArgArrays); } var valIndex = -1, valLength = value.length, resIndex = result.length; result.length += valLength; while (++valIndex < valLength) { result[resIndex++] = value[valIndex]; } } else if (!isArgArrays) { result.push(value); } } return result; } /** * The base implementation of `_.isEqual`, without support for `thisArg` binding, * that allows partial "_.where" style comparisons. * * @private * @param {*} a The value to compare. * @param {*} b The other value to compare. * @param {Function} [callback] The function to customize comparing values. * @param {Function} [isWhere=false] A flag to indicate performing partial comparisons. * @param {Array} [stackA=[]] Tracks traversed `a` objects. * @param {Array} [stackB=[]] Tracks traversed `b` objects. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. */ function baseIsEqual(a, b, callback, isWhere, stackA, stackB) { // used to indicate that when comparing objects, `a` has at least the properties of `b` if (callback) { var result = callback(a, b); if (typeof result != 'undefined') { return !!result; } } // exit early for identical values if (a === b) { // treat `+0` vs. `-0` as not equal return a !== 0 || (1 / a == 1 / b); } var type = typeof a, otherType = typeof b; // exit early for unlike primitive values if (a === a && !(a && objectTypes[type]) && !(b && objectTypes[otherType])) { return false; } // exit early for `null` and `undefined` avoiding ES3's Function#call behavior // http://es5.github.io/#x15.3.4.4 if (a == null || b == null) { return a === b; } // compare [[Class]] names var className = toString.call(a), otherClass = toString.call(b); if (className == argsClass) { className = objectClass; } if (otherClass == argsClass) { otherClass = objectClass; } if (className != otherClass) { return false; } switch (className) { case boolClass: case dateClass: // coerce dates and booleans to numbers, dates to milliseconds and booleans // to `1` or `0` treating invalid dates coerced to `NaN` as not equal return +a == +b; case numberClass: // treat `NaN` vs. `NaN` as equal return (a != +a) ? b != +b // but treat `+0` vs. `-0` as not equal : (a == 0 ? (1 / a == 1 / b) : a == +b); case regexpClass: case stringClass: // coerce regexes to strings (http://es5.github.io/#x15.10.6.4) // treat string primitives and their corresponding object instances as equal return a == String(b); } var isArr = className == arrayClass; if (!isArr) { // unwrap any `lodash` wrapped values if (hasOwnProperty.call(a, '__wrapped__ ') || hasOwnProperty.call(b, '__wrapped__')) { return baseIsEqual(a.__wrapped__ || a, b.__wrapped__ || b, callback, isWhere, stackA, stackB); } // exit for functions and DOM nodes if (className != objectClass) { return false; } // in older versions of Opera, `arguments` objects have `Array` constructors var ctorA = a.constructor, ctorB = b.constructor; // non `Object` object instances with different constructors are not equal if (ctorA != ctorB && !( isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB )) { return false; } } // assume cyclic structures are equal // the algorithm for detecting cyclic structures is adapted from ES 5.1 // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3) var initedStack = !stackA; stackA || (stackA = getArray()); stackB || (stackB = getArray()); var length = stackA.length; while (length--) { if (stackA[length] == a) { return stackB[length] == b; } } var size = 0; result = true; // add `a` and `b` to the stack of traversed objects stackA.push(a); stackB.push(b); // recursively compare objects and arrays (susceptible to call stack limits) if (isArr) { length = a.length; size = b.length; // compare lengths to determine if a deep comparison is necessary result = size == a.length; if (!result && !isWhere) { return result; } // deep compare the contents, ignoring non-numeric properties while (size--) { var index = length, value = b[size]; if (isWhere) { while (index--) { if ((result = baseIsEqual(a[index], value, callback, isWhere, stackA, stackB))) { break; } } } else if (!(result = baseIsEqual(a[size], value, callback, isWhere, stackA, stackB))) { break; } } return result; } // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys` // which, in this case, is more costly forIn(b, function(value, key, b) { if (hasOwnProperty.call(b, key)) { // count the number of properties. size++; // deep compare each property value. return (result = hasOwnProperty.call(a, key) && baseIsEqual(a[key], value, callback, isWhere, stackA, stackB)); } }); if (result && !isWhere) { // ensure both objects have the same number of properties forIn(a, function(value, key, a) { if (hasOwnProperty.call(a, key)) { // `size` will be `-1` if `a` has more properties than `b` return (result = --size > -1); } }); } if (initedStack) { releaseArray(stackA); releaseArray(stackB); } return result; } /** * The base implementation of `_.merge` without argument juggling or support * for `thisArg` binding. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {Function} [callback] The function to customize merging properties. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. */ function baseMerge(object, source, callback, stackA, stackB) { (isArray(source) ? forEach : forOwn)(source, function(source, key) { var found, isArr, result = source, value = object[key]; if (source && ((isArr = isArray(source)) || isPlainObject(source))) { // avoid merging previously merged cyclic sources var stackLength = stackA.length; while (stackLength--) { if ((found = stackA[stackLength] == source)) { value = stackB[stackLength]; break; } } if (!found) { var isShallow; if (callback) { result = callback(value, source); if ((isShallow = typeof result != 'undefined')) { value = result; } } if (!isShallow) { value = isArr ? (isArray(value) ? value : []) : (isPlainObject(value) ? value : {}); } // add `source` and associated `value` to the stack of traversed objects stackA.push(source); stackB.push(value); // recursively merge objects and arrays (susceptible to call stack limits) if (!isShallow) { baseMerge(value, source, callback, stackA, stackB); } } } else { if (callback) { result = callback(value, source); if (typeof result == 'undefined') { result = source; } } if (typeof result != 'undefined') { value = result; } } object[key] = value; }); } /** * The base implementation of `_.uniq` without support for callback shorthands * or `thisArg` binding. * * @private * @param {Array} array The array to process. * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. * @param {Function} [callback] The function called per iteration. * @returns {Array} Returns a duplicate-value-free array. */ function baseUniq(array, isSorted, callback) { var index = -1, indexOf = getIndexOf(), length = array ? array.length : 0, result = []; var isLarge = !isSorted && length >= largeArraySize && indexOf === baseIndexOf, seen = (callback || isLarge) ? getArray() : result; if (isLarge) { var cache = createCache(seen); if (cache) { indexOf = cacheIndexOf; seen = cache; } else { isLarge = false; seen = callback ? seen : (releaseArray(seen), result); } } while (++index < length) { var value = array[index], computed = callback ? callback(value, index, array) : value; if (isSorted ? !index || seen[seen.length - 1] !== computed : indexOf(seen, computed) < 0 ) { if (callback || isLarge) { seen.push(computed); } result.push(value); } } if (isLarge) { releaseArray(seen.array); releaseObject(seen); } else if (callback) { releaseArray(seen); } return result; } /** * Creates a function that aggregates a collection, creating an object composed * of keys generated from the results of running each element of the collection * through a callback. The given `setter` function sets the keys and values * of the composed object. * * @private * @param {Function} setter The setter function. * @returns {Function} Returns the new aggregator function. */ function createAggregator(setter) { return function(collection, callback, thisArg) { var result = {}; callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { var value = collection[index]; setter(result, value, callback(value, index, collection), collection); } } else { forOwn(collection, function(value, key, collection) { setter(result, value, callback(value, key, collection), collection); }); } return result; }; } /** * Creates a function that, when called, either curries or invokes `func` * with an optional `this` binding and partially applied arguments. * * @private * @param {Function|string} func The function or method name to reference. * @param {number} bitmask The bitmask of method flags to compose. * The bitmask may be composed of the following flags: * 1 - `_.bind` * 2 - `_.bindKey` * 4 - `_.curry` * 8 - `_.curry` (bound) * 16 - `_.partial` * 32 - `_.partialRight` * @param {Array} [partialArgs] An array of arguments to prepend to those * provided to the new function. * @param {Array} [partialRightArgs] An array of arguments to append to those * provided to the new function. * @param {*} [thisArg] The `this` binding of `func`. * @param {number} [arity] The arity of `func`. * @returns {Function} Returns the new bound function. */ function createBound(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) { var isBind = bitmask & 1, isBindKey = bitmask & 2, isCurry = bitmask & 4, isCurryBound = bitmask & 8, isPartial = bitmask & 16, isPartialRight = bitmask & 32, key = func; if (!isBindKey && !isFunction(func)) { throw new TypeError; } if (isPartial && !partialArgs.length) { bitmask &= ~16; isPartial = partialArgs = false; } if (isPartialRight && !partialRightArgs.length) { bitmask &= ~32; isPartialRight = partialRightArgs = false; } var bindData = func && func.__bindData__; if (bindData) { if (isBind && !(bindData[1] & 1)) { bindData[4] = thisArg; } if (!isBind && bindData[1] & 1) { bitmask |= 8; } if (isCurry && !(bindData[1] & 4)) { bindData[5] = arity; } if (isPartial) { push.apply(bindData[2] || (bindData[2] = []), partialArgs); } if (isPartialRight) { push.apply(bindData[3] || (bindData[3] = []), partialRightArgs); } bindData[1] |= bitmask; return createBound.apply(null, bindData); } // use `Function#bind` if it exists and is fast // (in V8 `Function#bind` is slower except when partially applied) if (isBind && !(isBindKey || isCurry || isPartialRight) && (support.fastBind || (nativeBind && isPartial))) { if (isPartial) { var args = [thisArg]; push.apply(args, partialArgs); } var bound = isPartial ? nativeBind.apply(func, args) : nativeBind.call(func, thisArg); } else { bound = function() { // `Function#bind` spec // http://es5.github.io/#x15.3.4.5 var args = arguments, thisBinding = isBind ? thisArg : this; if (isCurry || isPartial || isPartialRight) { args = nativeSlice.call(args); if (isPartial) { unshift.apply(args, partialArgs); } if (isPartialRight) { push.apply(args, partialRightArgs); } if (isCurry && args.length < arity) { bitmask |= 16 & ~32; return createBound(func, (isCurryBound ? bitmask : bitmask & ~3), args, null, thisArg, arity); } } if (isBindKey) { func = thisBinding[key]; } if (this instanceof bound) { // ensure `new bound` is an instance of `func` thisBinding = createObject(func.prototype); // mimic the constructor's `return` behavior // http://es5.github.io/#x13.2.2 var result = func.apply(thisBinding, args); return isObject(result) ? result : thisBinding; } return func.apply(thisBinding, args); }; } setBindData(bound, nativeSlice.call(arguments)); return bound; } /** * Creates a new object with the specified `prototype`. * * @private * @param {Object} prototype The prototype object. * @returns {Object} Returns the new object. */ function createObject(prototype) { return isObject(prototype) ? nativeCreate(prototype) : {}; } // fallback for browsers without `Object.create` if (!nativeCreate) { createObject = function(prototype) { if (isObject(prototype)) { noop.prototype = prototype; var result = new noop; noop.prototype = null; } return result || {}; }; } /** * Used by `escape` to convert characters to HTML entities. * * @private * @param {string} match The matched character to escape. * @returns {string} Returns the escaped character. */ function escapeHtmlChar(match) { return htmlEscapes[match]; } /** * Gets the appropriate "indexOf" function. If the `_.indexOf` method is * customized, this method returns the custom method, otherwise it returns * the `baseIndexOf` function. * * @private * @returns {Function} Returns the "indexOf" function. */ function getIndexOf() { var result = (result = lodash.indexOf) === indexOf ? baseIndexOf : result; return result; } /** * Sets `this` binding data on a given function. * * @private * @param {Function} func The function to set data on. * @param {*} value The value to set. */ var setBindData = !defineProperty ? noop : function(func, value) { descriptor.value = value; defineProperty(func, '__bindData__', descriptor); }; /** * A fallback implementation of `isPlainObject` which checks if a given value * is an object created by the `Object` constructor, assuming objects created * by the `Object` constructor have no inherited enumerable properties and that * there are no `Object.prototype` extensions. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. */ function shimIsPlainObject(value) { var ctor, result; // avoid non Object objects, `arguments` objects, and DOM elements if (!(value && toString.call(value) == objectClass) || (ctor = value.constructor, isFunction(ctor) && !(ctor instanceof ctor))) { return false; } // In most environments an object's own properties are iterated before // its inherited properties. If the last iterated property is an object's // own property then there are no inherited enumerable properties. forIn(value, function(value, key) { result = key; }); return typeof result == 'undefined' || hasOwnProperty.call(value, result); } /** * Used by `unescape` to convert HTML entities to characters. * * @private * @param {string} match The matched character to unescape. * @returns {string} Returns the unescaped character. */ function unescapeHtmlChar(match) { return htmlUnescapes[match]; } /*--------------------------------------------------------------------------*/ /** * Checks if `value` is an `arguments` object. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is an `arguments` object, else `false`. * @example * * (function() { return _.isArguments(arguments); })(1, 2, 3); * // => true * * _.isArguments([1, 2, 3]); * // => false */ function isArguments(value) { return value && typeof value == 'object' && typeof value.length == 'number' && toString.call(value) == argsClass || false; } /** * Checks if `value` is an array. * * @static * @memberOf _ * @type Function * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is an array, else `false`. * @example * * (function() { return _.isArray(arguments); })(); * // => false * * _.isArray([1, 2, 3]); * // => true */ var isArray = nativeIsArray || function(value) { return value && typeof value == 'object' && typeof value.length == 'number' && toString.call(value) == arrayClass || false; }; /** * A fallback implementation of `Object.keys` which produces an array of the * given object's own enumerable property names. * * @private * @type Function * @param {Object} object The object to inspect. * @returns {Array} Returns an array of property names. */ var shimKeys = function(object) { var index, iterable = object, result = []; if (!iterable) return result; if (!(objectTypes[typeof object])) return result; for (index in iterable) { if (hasOwnProperty.call(iterable, index)) { result.push(index); } } return result }; /** * Creates an array composed of the own enumerable property names of an object. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to inspect. * @returns {Array} Returns an array of property names. * @example * * _.keys({ 'one': 1, 'two': 2, 'three': 3 }); * // => ['one', 'two', 'three'] (property order is not guaranteed across environments) */ var keys = !nativeKeys ? shimKeys : function(object) { if (!isObject(object)) { return []; } return nativeKeys(object); }; /** * Used to convert characters to HTML entities: * * Though the `>` character is escaped for symmetry, characters like `>` and `/` * don't require escaping in HTML and have no special meaning unless they're part * of a tag or an unquoted attribute value. * http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact") */ var htmlEscapes = { '&': '&amp;', '<': '&lt;', '>': '&gt;', '"': '&quot;', "'": '&#39;' }; /** Used to convert HTML entities to characters */ var htmlUnescapes = invert(htmlEscapes); /** Used to match HTML entities and HTML characters */ var reEscapedHtml = RegExp('(' + keys(htmlUnescapes).join('|') + ')', 'g'), reUnescapedHtml = RegExp('[' + keys(htmlEscapes).join('') + ']', 'g'); /*--------------------------------------------------------------------------*/ /** * Assigns own enumerable properties of source object(s) to the destination * object. Subsequent sources will overwrite property assignments of previous * sources. If a callback is provided it will be executed to produce the * assigned values. The callback is bound to `thisArg` and invoked with two * arguments; (objectValue, sourceValue). * * @static * @memberOf _ * @type Function * @alias extend * @category Objects * @param {Object} object The destination object. * @param {...Object} [source] The source objects. * @param {Function} [callback] The function to customize assigning values. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns the destination object. * @example * * _.assign({ 'name': 'moe' }, { 'age': 40 }); * // => { 'name': 'moe', 'age': 40 } * * var defaults = _.partialRight(_.assign, function(a, b) { * return typeof a == 'undefined' ? b : a; * }); * * var food = { 'name': 'apple' }; * defaults(food, { 'name': 'banana', 'type': 'fruit' }); * // => { 'name': 'apple', 'type': 'fruit' } */ var assign = function(object, source, guard) { var index, iterable = object, result = iterable; if (!iterable) return result; var args = arguments, argsIndex = 0, argsLength = typeof guard == 'number' ? 2 : args.length; if (argsLength > 3 && typeof args[argsLength - 2] == 'function') { var callback = baseCreateCallback(args[--argsLength - 1], args[argsLength--], 2); } else if (argsLength > 2 && typeof args[argsLength - 1] == 'function') { callback = args[--argsLength]; } while (++argsIndex < argsLength) { iterable = args[argsIndex]; if (iterable && objectTypes[typeof iterable]) { var ownIndex = -1, ownProps = objectTypes[typeof iterable] && keys(iterable), length = ownProps ? ownProps.length : 0; while (++ownIndex < length) { index = ownProps[ownIndex]; result[index] = callback ? callback(result[index], iterable[index]) : iterable[index]; } } } return result }; /** * Creates a clone of `value`. If `deep` is `true` nested objects will also * be cloned, otherwise they will be assigned by reference. If a callback * is provided it will be executed to produce the cloned values. If the * callback returns `undefined` cloning will be handled by the method instead. * The callback is bound to `thisArg` and invoked with one argument; (value). * * @static * @memberOf _ * @category Objects * @param {*} value The value to clone. * @param {boolean} [deep=false] Specify a deep clone. * @param {Function} [callback] The function to customize cloning values. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the cloned value. * @example * * var stooges = [ * { 'name': 'moe', 'age': 40 }, * { 'name': 'larry', 'age': 50 } * ]; * * var shallow = _.clone(stooges); * shallow[0] === stooges[0]; * // => true * * var deep = _.clone(stooges, true); * deep[0] === stooges[0]; * // => false * * _.mixin({ * 'clone': _.partialRight(_.clone, function(value) { * return _.isElement(value) ? value.cloneNode(false) : undefined; * }) * }); * * var clone = _.clone(document.body); * clone.childNodes.length; * // => 0 */ function clone(value, deep, callback, thisArg) { // allows working with "Collections" methods without using their `index` // and `collection` arguments for `deep` and `callback` if (typeof deep != 'boolean' && deep != null) { thisArg = callback; callback = deep; deep = false; } return baseClone(value, deep, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1)); } /** * Creates a deep clone of `value`. If a callback is provided it will be * executed to produce the cloned values. If the callback returns `undefined` * cloning will be handled by the method instead. The callback is bound to * `thisArg` and invoked with one argument; (value). * * Note: This method is loosely based on the structured clone algorithm. Functions * and DOM nodes are **not** cloned. The enumerable properties of `arguments` objects and * objects created by constructors other than `Object` are cloned to plain `Object` objects. * See http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm. * * @static * @memberOf _ * @category Objects * @param {*} value The value to deep clone. * @param {Function} [callback] The function to customize cloning values. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the deep cloned value. * @example * * var stooges = [ * { 'name': 'moe', 'age': 40 }, * { 'name': 'larry', 'age': 50 } * ]; * * var deep = _.cloneDeep(stooges); * deep[0] === stooges[0]; * // => false * * var view = { * 'label': 'docs', * 'node': element * }; * * var clone = _.cloneDeep(view, function(value) { * return _.isElement(value) ? value.cloneNode(true) : undefined; * }); * * clone.node == view.node; * // => false */ function cloneDeep(value, callback, thisArg) { return baseClone(value, true, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1)); } /** * Assigns own enumerable properties of source object(s) to the destination * object for all destination properties that resolve to `undefined`. Once a * property is set, additional defaults of the same property will be ignored. * * @static * @memberOf _ * @type Function * @category Objects * @param {Object} object The destination object. * @param {...Object} [source] The source objects. * @param- {Object} [guard] Allows working with `_.reduce` without using its * `key` and `object` arguments as sources. * @returns {Object} Returns the destination object. * @example * * var food = { 'name': 'apple' }; * _.defaults(food, { 'name': 'banana', 'type': 'fruit' }); * // => { 'name': 'apple', 'type': 'fruit' } */ var defaults = function(object, source, guard) { var index, iterable = object, result = iterable; if (!iterable) return result; var args = arguments, argsIndex = 0, argsLength = typeof guard == 'number' ? 2 : args.length; while (++argsIndex < argsLength) { iterable = args[argsIndex]; if (iterable && objectTypes[typeof iterable]) { var ownIndex = -1, ownProps = objectTypes[typeof iterable] && keys(iterable), length = ownProps ? ownProps.length : 0; while (++ownIndex < length) { index = ownProps[ownIndex]; if (typeof result[index] == 'undefined') result[index] = iterable[index]; } } } return result }; /** * This method is like `_.findIndex` except that it returns the key of the * first element that passes the callback check, instead of the element itself. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to search. * @param {Function|Object|string} [callback=identity] The function called per * iteration. If a property name or object is provided it will be used to * create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {string|undefined} Returns the key of the found element, else `undefined`. * @example * * _.findKey({ 'a': 1, 'b': 2, 'c': 3, 'd': 4 }, function(num) { * return num % 2 == 0; * }); * // => 'b' (property order is not guaranteed across environments) */ function findKey(object, callback, thisArg) { var result; callback = lodash.createCallback(callback, thisArg, 3); forOwn(object, function(value, key, object) { if (callback(value, key, object)) { result = key; return false; } }); return result; } /** * This method is like `_.findKey` except that it iterates over elements * of a `collection` in the opposite order. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to search. * @param {Function|Object|string} [callback=identity] The function called per * iteration. If a property name or object is provided it will be used to * create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {string|undefined} Returns the key of the found element, else `undefined`. * @example * * _.findLastKey({ 'a': 1, 'b': 2, 'c': 3, 'd': 4 }, function(num) { * return num % 2 == 1; * }); * // => returns `c`, assuming `_.findKey` returns `a` */ function findLastKey(object, callback, thisArg) { var result; callback = lodash.createCallback(callback, thisArg, 3); forOwnRight(object, function(value, key, object) { if (callback(value, key, object)) { result = key; return false; } }); return result; } /** * Iterates over own and inherited enumerable properties of an object, * executing the callback for each property. The callback is bound to `thisArg` * and invoked with three arguments; (value, key, object). Callbacks may exit * iteration early by explicitly returning `false`. * * @static * @memberOf _ * @type Function * @category Objects * @param {Object} object The object to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns `object`. * @example * * function Dog(name) { * this.name = name; * } * * Dog.prototype.bark = function() { * console.log('Woof, woof!'); * }; * * _.forIn(new Dog('Dagny'), function(value, key) { * console.log(key); * }); * // => logs 'bark' and 'name' (property order is not guaranteed across environments) */ var forIn = function(collection, callback, thisArg) { var index, iterable = collection, result = iterable; if (!iterable) return result; if (!objectTypes[typeof iterable]) return result; callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); for (index in iterable) { if (callback(iterable[index], index, collection) === false) return result; } return result }; /** * This method is like `_.forIn` except that it iterates over elements * of a `collection` in the opposite order. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns `object`. * @example * * function Dog(name) { * this.name = name; * } * * Dog.prototype.bark = function() { * console.log('Woof, woof!'); * }; * * _.forInRight(new Dog('Dagny'), function(value, key) { * console.log(key); * }); * // => logs 'name' and 'bark' assuming `_.forIn ` logs 'bark' and 'name' */ function forInRight(object, callback, thisArg) { var pairs = []; forIn(object, function(value, key) { pairs.push(key, value); }); var length = pairs.length; callback = baseCreateCallback(callback, thisArg, 3); while (length--) { if (callback(pairs[length--], pairs[length], object) === false) { break; } } return object; } /** * Iterates over own enumerable properties of an object, executing the callback * for each property. The callback is bound to `thisArg` and invoked with three * arguments; (value, key, object). Callbacks may exit iteration early by * explicitly returning `false`. * * @static * @memberOf _ * @type Function * @category Objects * @param {Object} object The object to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns `object`. * @example * * _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) { * console.log(key); * }); * // => logs '0', '1', and 'length' (property order is not guaranteed across environments) */ var forOwn = function(collection, callback, thisArg) { var index, iterable = collection, result = iterable; if (!iterable) return result; if (!objectTypes[typeof iterable]) return result; callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); var ownIndex = -1, ownProps = objectTypes[typeof iterable] && keys(iterable), length = ownProps ? ownProps.length : 0; while (++ownIndex < length) { index = ownProps[ownIndex]; if (callback(iterable[index], index, collection) === false) return result; } return result }; /** * This method is like `_.forOwn` except that it iterates over elements * of a `collection` in the opposite order. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns `object`. * @example * * _.forOwnRight({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) { * console.log(key); * }); * // => logs 'length', '1', and '0' assuming `_.forOwn` logs '0', '1', and 'length' */ function forOwnRight(object, callback, thisArg) { var props = keys(object), length = props.length; callback = baseCreateCallback(callback, thisArg, 3); while (length--) { var key = props[length]; if (callback(object[key], key, object) === false) { break; } } return object; } /** * Creates a sorted array of property names of all enumerable properties, * own and inherited, of `object` that have function values. * * @static * @memberOf _ * @alias methods * @category Objects * @param {Object} object The object to inspect. * @returns {Array} Returns an array of property names that have function values. * @example * * _.functions(_); * // => ['all', 'any', 'bind', 'bindAll', 'clone', 'compact', 'compose', ...] */ function functions(object) { var result = []; forIn(object, function(value, key) { if (isFunction(value)) { result.push(key); } }); return result.sort(); } /** * Checks if the specified object `property` exists and is a direct property, * instead of an inherited property. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to check. * @param {string} property The property to check for. * @returns {boolean} Returns `true` if key is a direct property, else `false`. * @example * * _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b'); * // => true */ function has(object, property) { return object ? hasOwnProperty.call(object, property) : false; } /** * Creates an object composed of the inverted keys and values of the given object. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to invert. * @returns {Object} Returns the created inverted object. * @example * * _.invert({ 'first': 'moe', 'second': 'larry' }); * // => { 'moe': 'first', 'larry': 'second' } */ function invert(object) { var index = -1, props = keys(object), length = props.length, result = {}; while (++index < length) { var key = props[index]; result[object[key]] = key; } return result; } /** * Checks if `value` is a boolean value. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a boolean value, else `false`. * @example * * _.isBoolean(null); * // => false */ function isBoolean(value) { return value === true || value === false || toString.call(value) == boolClass; } /** * Checks if `value` is a date. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a date, else `false`. * @example * * _.isDate(new Date); * // => true */ function isDate(value) { return value ? (typeof value == 'object' && toString.call(value) == dateClass) : false; } /** * Checks if `value` is a DOM element. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a DOM element, else `false`. * @example * * _.isElement(document.body); * // => true */ function isElement(value) { return value ? value.nodeType === 1 : false; } /** * Checks if `value` is empty. Arrays, strings, or `arguments` objects with a * length of `0` and objects with no own enumerable properties are considered * "empty". * * @static * @memberOf _ * @category Objects * @param {Array|Object|string} value The value to inspect. * @returns {boolean} Returns `true` if the `value` is empty, else `false`. * @example * * _.isEmpty([1, 2, 3]); * // => false * * _.isEmpty({}); * // => true * * _.isEmpty(''); * // => true */ function isEmpty(value) { var result = true; if (!value) { return result; } var className = toString.call(value), length = value.length; if ((className == arrayClass || className == stringClass || className == argsClass ) || (className == objectClass && typeof length == 'number' && isFunction(value.splice))) { return !length; } forOwn(value, function() { return (result = false); }); return result; } /** * Performs a deep comparison between two values to determine if they are * equivalent to each other. If a callback is provided it will be executed * to compare values. If the callback returns `undefined` comparisons will * be handled by the method instead. The callback is bound to `thisArg` and * invoked with two arguments; (a, b). * * @static * @memberOf _ * @category Objects * @param {*} a The value to compare. * @param {*} b The other value to compare. * @param {Function} [callback] The function to customize comparing values. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. * @example * * var moe = { 'name': 'moe', 'age': 40 }; * var copy = { 'name': 'moe', 'age': 40 }; * * moe == copy; * // => false * * _.isEqual(moe, copy); * // => true * * var words = ['hello', 'goodbye']; * var otherWords = ['hi', 'goodbye']; * * _.isEqual(words, otherWords, function(a, b) { * var reGreet = /^(?:hello|hi)$/i, * aGreet = _.isString(a) && reGreet.test(a), * bGreet = _.isString(b) && reGreet.test(b); * * return (aGreet || bGreet) ? (aGreet == bGreet) : undefined; * }); * // => true */ function isEqual(a, b, callback, thisArg) { return baseIsEqual(a, b, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 2)); } /** * Checks if `value` is, or can be coerced to, a finite number. * * Note: This is not the same as native `isFinite` which will return true for * booleans and empty strings. See http://es5.github.io/#x15.1.2.5. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is finite, else `false`. * @example * * _.isFinite(-101); * // => true * * _.isFinite('10'); * // => true * * _.isFinite(true); * // => false * * _.isFinite(''); * // => false * * _.isFinite(Infinity); * // => false */ function isFinite(value) { return nativeIsFinite(value) && !nativeIsNaN(parseFloat(value)); } /** * Checks if `value` is a function. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a function, else `false`. * @example * * _.isFunction(_); * // => true */ function isFunction(value) { return typeof value == 'function'; } /** * Checks if `value` is the language type of Object. * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(1); * // => false */ function isObject(value) { // check if the value is the ECMAScript language type of Object // http://es5.github.io/#x8 // and avoid a V8 bug // http://code.google.com/p/v8/issues/detail?id=2291 return !!(value && objectTypes[typeof value]); } /** * Checks if `value` is `NaN`. * * Note: This is not the same as native `isNaN` which will return `true` for * `undefined` and other non-numeric values. See http://es5.github.io/#x15.1.2.4. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is `NaN`, else `false`. * @example * * _.isNaN(NaN); * // => true * * _.isNaN(new Number(NaN)); * // => true * * isNaN(undefined); * // => true * * _.isNaN(undefined); * // => false */ function isNaN(value) { // `NaN` as a primitive is the only value that is not equal to itself // (perform the [[Class]] check first to avoid errors with some host objects in IE) return isNumber(value) && value != +value; } /** * Checks if `value` is `null`. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is `null`, else `false`. * @example * * _.isNull(null); * // => true * * _.isNull(undefined); * // => false */ function isNull(value) { return value === null; } /** * Checks if `value` is a number. * * Note: `NaN` is considered a number. See http://es5.github.io/#x8.5. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a number, else `false`. * @example * * _.isNumber(8.4 * 5); * // => true */ function isNumber(value) { return typeof value == 'number' || toString.call(value) == numberClass; } /** * Checks if `value` is an object created by the `Object` constructor. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. * @example * * function Stooge(name, age) { * this.name = name; * this.age = age; * } * * _.isPlainObject(new Stooge('moe', 40)); * // => false * * _.isPlainObject([1, 2, 3]); * // => false * * _.isPlainObject({ 'name': 'moe', 'age': 40 }); * // => true */ var isPlainObject = function(value) { if (!(value && toString.call(value) == objectClass)) { return false; } var valueOf = value.valueOf, objProto = typeof valueOf == 'function' && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto); return objProto ? (value == objProto || getPrototypeOf(value) == objProto) : shimIsPlainObject(value); }; /** * Checks if `value` is a regular expression. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a regular expression, else `false`. * @example * * _.isRegExp(/moe/); * // => true */ function isRegExp(value) { return value ? (typeof value == 'object' && toString.call(value) == regexpClass) : false; } /** * Checks if `value` is a string. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is a string, else `false`. * @example * * _.isString('moe'); * // => true */ function isString(value) { return typeof value == 'string' || toString.call(value) == stringClass; } /** * Checks if `value` is `undefined`. * * @static * @memberOf _ * @category Objects * @param {*} value The value to check. * @returns {boolean} Returns `true` if the `value` is `undefined`, else `false`. * @example * * _.isUndefined(void 0); * // => true */ function isUndefined(value) { return typeof value == 'undefined'; } /** * Recursively merges own enumerable properties of the source object(s), that * don't resolve to `undefined` into the destination object. Subsequent sources * will overwrite property assignments of previous sources. If a callback is * provided it will be executed to produce the merged values of the destination * and source properties. If the callback returns `undefined` merging will * be handled by the method instead. The callback is bound to `thisArg` and * invoked with two arguments; (objectValue, sourceValue). * * @static * @memberOf _ * @category Objects * @param {Object} object The destination object. * @param {...Object} [source] The source objects. * @param {Function} [callback] The function to customize merging properties. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns the destination object. * @example * * var names = { * 'stooges': [ * { 'name': 'moe' }, * { 'name': 'larry' } * ] * }; * * var ages = { * 'stooges': [ * { 'age': 40 }, * { 'age': 50 } * ] * }; * * _.merge(names, ages); * // => { 'stooges': [{ 'name': 'moe', 'age': 40 }, { 'name': 'larry', 'age': 50 }] } * * var food = { * 'fruits': ['apple'], * 'vegetables': ['beet'] * }; * * var otherFood = { * 'fruits': ['banana'], * 'vegetables': ['carrot'] * }; * * _.merge(food, otherFood, function(a, b) { * return _.isArray(a) ? a.concat(b) : undefined; * }); * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot] } */ function merge(object) { var args = arguments, length = 2; if (!isObject(object)) { return object; } // allows working with `_.reduce` and `_.reduceRight` without using // their `index` and `collection` arguments if (typeof args[2] != 'number') { length = args.length; } if (length > 3 && typeof args[length - 2] == 'function') { var callback = baseCreateCallback(args[--length - 1], args[length--], 2); } else if (length > 2 && typeof args[length - 1] == 'function') { callback = args[--length]; } var sources = nativeSlice.call(arguments, 1, length), index = -1, stackA = getArray(), stackB = getArray(); while (++index < length) { baseMerge(object, sources[index], callback, stackA, stackB); } releaseArray(stackA); releaseArray(stackB); return object; } /** * Creates a shallow clone of `object` excluding the specified properties. * Property names may be specified as individual arguments or as arrays of * property names. If a callback is provided it will be executed for each * property of `object` omitting the properties the callback returns truey * for. The callback is bound to `thisArg` and invoked with three arguments; * (value, key, object). * * @static * @memberOf _ * @category Objects * @param {Object} object The source object. * @param {Function|...string|string[]} [callback] The properties to omit or the * function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns an object without the omitted properties. * @example * * _.omit({ 'name': 'moe', 'age': 40 }, 'age'); * // => { 'name': 'moe' } * * _.omit({ 'name': 'moe', 'age': 40 }, function(value) { * return typeof value == 'number'; * }); * // => { 'name': 'moe' } */ function omit(object, callback, thisArg) { var indexOf = getIndexOf(), isFunc = typeof callback == 'function', result = {}; if (isFunc) { callback = lodash.createCallback(callback, thisArg, 3); } else { var props = baseFlatten(arguments, true, false, 1); } forIn(object, function(value, key, object) { if (isFunc ? !callback(value, key, object) : indexOf(props, key) < 0 ) { result[key] = value; } }); return result; } /** * Creates a two dimensional array of an object's key-value pairs, * i.e. `[[key1, value1], [key2, value2]]`. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to inspect. * @returns {Array} Returns new array of key-value pairs. * @example * * _.pairs({ 'moe': 30, 'larry': 40 }); * // => [['moe', 30], ['larry', 40]] (property order is not guaranteed across environments) */ function pairs(object) { var index = -1, props = keys(object), length = props.length, result = Array(length); while (++index < length) { var key = props[index]; result[index] = [key, object[key]]; } return result; } /** * Creates a shallow clone of `object` composed of the specified properties. * Property names may be specified as individual arguments or as arrays of * property names. If a callback is provided it will be executed for each * property of `object` picking the properties the callback returns truey * for. The callback is bound to `thisArg` and invoked with three arguments; * (value, key, object). * * @static * @memberOf _ * @category Objects * @param {Object} object The source object. * @param {Function|...string|string[]} [callback] The function called per * iteration or property names to pick, specified as individual property * names or arrays of property names. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns an object composed of the picked properties. * @example * * _.pick({ 'name': 'moe', '_userid': 'moe1' }, 'name'); * // => { 'name': 'moe' } * * _.pick({ 'name': 'moe', '_userid': 'moe1' }, function(value, key) { * return key.charAt(0) != '_'; * }); * // => { 'name': 'moe' } */ function pick(object, callback, thisArg) { var result = {}; if (typeof callback != 'function') { var index = -1, props = baseFlatten(arguments, true, false, 1), length = isObject(object) ? props.length : 0; while (++index < length) { var key = props[index]; if (key in object) { result[key] = object[key]; } } } else { callback = lodash.createCallback(callback, thisArg, 3); forIn(object, function(value, key, object) { if (callback(value, key, object)) { result[key] = value; } }); } return result; } /** * An alternative to `_.reduce` this method transforms `object` to a new * `accumulator` object which is the result of running each of its elements * through a callback, with each callback execution potentially mutating * the `accumulator` object. The callback is bound to `thisArg` and invoked * with four arguments; (accumulator, value, key, object). Callbacks may exit * iteration early by explicitly returning `false`. * * @static * @memberOf _ * @category Objects * @param {Array|Object} collection The collection to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [accumulator] The custom accumulator value. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the accumulated value. * @example * * var squares = _.transform([1, 2, 3, 4, 5, 6, 7, 8, 9, 10], function(result, num) { * num *= num; * if (num % 2) { * return result.push(num) < 3; * } * }); * // => [1, 9, 25] * * var mapped = _.transform({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) { * result[key] = num * 3; * }); * // => { 'a': 3, 'b': 6, 'c': 9 } */ function transform(object, callback, accumulator, thisArg) { var isArr = isArray(object); callback = baseCreateCallback(callback, thisArg, 4); if (accumulator == null) { if (isArr) { accumulator = []; } else { var ctor = object && object.constructor, proto = ctor && ctor.prototype; accumulator = createObject(proto); } } (isArr ? forEach : forOwn)(object, function(value, index, object) { return callback(accumulator, value, index, object); }); return accumulator; } /** * Creates an array composed of the own enumerable property values of `object`. * * @static * @memberOf _ * @category Objects * @param {Object} object The object to inspect. * @returns {Array} Returns an array of property values. * @example * * _.values({ 'one': 1, 'two': 2, 'three': 3 }); * // => [1, 2, 3] (property order is not guaranteed across environments) */ function values(object) { var index = -1, props = keys(object), length = props.length, result = Array(length); while (++index < length) { result[index] = object[props[index]]; } return result; } /*--------------------------------------------------------------------------*/ /** * Creates an array of elements from the specified indexes, or keys, of the * `collection`. Indexes may be specified as individual arguments or as arrays * of indexes. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {...(number|number[]|string|string[])} [index] The indexes of `collection` * to retrieve, specified as individual indexes or arrays of indexes. * @returns {Array} Returns a new array of elements corresponding to the * provided indexes. * @example * * _.at(['a', 'b', 'c', 'd', 'e'], [0, 2, 4]); * // => ['a', 'c', 'e'] * * _.at(['moe', 'larry', 'curly'], 0, 2); * // => ['moe', 'curly'] */ function at(collection) { var args = arguments, index = -1, props = baseFlatten(args, true, false, 1), length = (args[2] && args[2][args[1]] === collection) ? 1 : props.length, result = Array(length); while(++index < length) { result[index] = collection[props[index]]; } return result; } /** * Checks if a given value is present in a collection using strict equality * for comparisons, i.e. `===`. If `fromIndex` is negative, it is used as the * offset from the end of the collection. * * @static * @memberOf _ * @alias include * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {*} target The value to check for. * @param {number} [fromIndex=0] The index to search from. * @returns {boolean} Returns `true` if the `target` element is found, else `false`. * @example * * _.contains([1, 2, 3], 1); * // => true * * _.contains([1, 2, 3], 1, 2); * // => false * * _.contains({ 'name': 'moe', 'age': 40 }, 'moe'); * // => true * * _.contains('curly', 'ur'); * // => true */ function contains(collection, target, fromIndex) { var index = -1, indexOf = getIndexOf(), length = collection ? collection.length : 0, result = false; fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex) || 0; if (isArray(collection)) { result = indexOf(collection, target, fromIndex) > -1; } else if (typeof length == 'number') { result = (isString(collection) ? collection.indexOf(target, fromIndex) : indexOf(collection, target, fromIndex)) > -1; } else { forOwn(collection, function(value) { if (++index >= fromIndex) { return !(result = value === target); } }); } return result; } /** * Creates an object composed of keys generated from the results of running * each element of `collection` through the callback. The corresponding value * of each key is the number of times the key was returned by the callback. * The callback is bound to `thisArg` and invoked with three arguments; * (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns the composed aggregate object. * @example * * _.countBy([4.3, 6.1, 6.4], function(num) { return Math.floor(num); }); * // => { '4': 1, '6': 2 } * * _.countBy([4.3, 6.1, 6.4], function(num) { return this.floor(num); }, Math); * // => { '4': 1, '6': 2 } * * _.countBy(['one', 'two', 'three'], 'length'); * // => { '3': 2, '5': 1 } */ var countBy = createAggregator(function(result, value, key) { (hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1); }); /** * Checks if the given callback returns truey value for **all** elements of * a collection. The callback is bound to `thisArg` and invoked with three * arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias all * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {boolean} Returns `true` if all elements passed the callback check, * else `false`. * @example * * _.every([true, 1, null, 'yes'], Boolean); * // => false * * var stooges = [ * { 'name': 'moe', 'age': 40 }, * { 'name': 'larry', 'age': 50 } * ]; * * // using "_.pluck" callback shorthand * _.every(stooges, 'age'); * // => true * * // using "_.where" callback shorthand * _.every(stooges, { 'age': 50 }); * // => false */ function every(collection, callback, thisArg) { var result = true; callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { if (!(result = !!callback(collection[index], index, collection))) { break; } } } else { forOwn(collection, function(value, index, collection) { return (result = !!callback(value, index, collection)); }); } return result; } /** * Iterates over elements of a collection, returning an array of all elements * the callback returns truey for. The callback is bound to `thisArg` and * invoked with three arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias select * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new array of elements that passed the callback check. * @example * * var evens = _.filter([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; }); * // => [2, 4, 6] * * var food = [ * { 'name': 'apple', 'organic': false, 'type': 'fruit' }, * { 'name': 'carrot', 'organic': true, 'type': 'vegetable' } * ]; * * // using "_.pluck" callback shorthand * _.filter(food, 'organic'); * // => [{ 'name': 'carrot', 'organic': true, 'type': 'vegetable' }] * * // using "_.where" callback shorthand * _.filter(food, { 'type': 'fruit' }); * // => [{ 'name': 'apple', 'organic': false, 'type': 'fruit' }] */ function filter(collection, callback, thisArg) { var result = []; callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { var value = collection[index]; if (callback(value, index, collection)) { result.push(value); } } } else { forOwn(collection, function(value, index, collection) { if (callback(value, index, collection)) { result.push(value); } }); } return result; } /** * Iterates over elements of a collection, returning the first element that * the callback returns truey for. The callback is bound to `thisArg` and * invoked with three arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias detect, findWhere * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the found element, else `undefined`. * @example * * _.find([1, 2, 3, 4], function(num) { * return num % 2 == 0; * }); * // => 2 * * var food = [ * { 'name': 'apple', 'organic': false, 'type': 'fruit' }, * { 'name': 'banana', 'organic': true, 'type': 'fruit' }, * { 'name': 'beet', 'organic': false, 'type': 'vegetable' } * ]; * * // using "_.where" callback shorthand * _.find(food, { 'type': 'vegetable' }); * // => { 'name': 'beet', 'organic': false, 'type': 'vegetable' } * * // using "_.pluck" callback shorthand * _.find(food, 'organic'); * // => { 'name': 'banana', 'organic': true, 'type': 'fruit' } */ function find(collection, callback, thisArg) { callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { var value = collection[index]; if (callback(value, index, collection)) { return value; } } } else { var result; forOwn(collection, function(value, index, collection) { if (callback(value, index, collection)) { result = value; return false; } }); return result; } } /** * This method is like `_.find` except that it iterates over elements * of a `collection` from right to left. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the found element, else `undefined`. * @example * * _.findLast([1, 2, 3, 4], function(num) { * return num % 2 == 1; * }); * // => 3 */ function findLast(collection, callback, thisArg) { var result; callback = lodash.createCallback(callback, thisArg, 3); forEachRight(collection, function(value, index, collection) { if (callback(value, index, collection)) { result = value; return false; } }); return result; } /** * Iterates over elements of a collection, executing the callback for each * element. The callback is bound to `thisArg` and invoked with three arguments; * (value, index|key, collection). Callbacks may exit iteration early by * explicitly returning `false`. * * @static * @memberOf _ * @alias each * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array|Object|string} Returns `collection`. * @example * * _([1, 2, 3]).forEach(function(num) { console.log(num); }).join(','); * // => logs each number and returns '1,2,3' * * _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { console.log(num); }); * // => logs each number and returns the object (property order is not guaranteed across environments) */ function forEach(collection, callback, thisArg) { var index = -1, length = collection ? collection.length : 0; callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); if (typeof length == 'number') { while (++index < length) { if (callback(collection[index], index, collection) === false) { break; } } } else { forOwn(collection, callback); } return collection; } /** * This method is like `_.forEach` except that it iterates over elements * of a `collection` from right to left. * * @static * @memberOf _ * @alias eachRight * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array|Object|string} Returns `collection`. * @example * * _([1, 2, 3]).forEachRight(function(num) { console.log(num); }).join(','); * // => logs each number from right to left and returns '3,2,1' */ function forEachRight(collection, callback, thisArg) { var length = collection ? collection.length : 0; callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); if (typeof length == 'number') { while (length--) { if (callback(collection[length], length, collection) === false) { break; } } } else { var props = keys(collection); length = props.length; forOwn(collection, function(value, key, collection) { key = props ? props[--length] : --length; return callback(collection[key], key, collection); }); } return collection; } /** * Creates an object composed of keys generated from the results of running * each element of a collection through the callback. The corresponding value * of each key is an array of the elements responsible for generating the key. * The callback is bound to `thisArg` and invoked with three arguments; * (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false` * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns the composed aggregate object. * @example * * _.groupBy([4.2, 6.1, 6.4], function(num) { return Math.floor(num); }); * // => { '4': [4.2], '6': [6.1, 6.4] } * * _.groupBy([4.2, 6.1, 6.4], function(num) { return this.floor(num); }, Math); * // => { '4': [4.2], '6': [6.1, 6.4] } * * // using "_.pluck" callback shorthand * _.groupBy(['one', 'two', 'three'], 'length'); * // => { '3': ['one', 'two'], '5': ['three'] } */ var groupBy = createAggregator(function(result, value, key) { (hasOwnProperty.call(result, key) ? result[key] : result[key] = []).push(value); }); /** * Creates an object composed of keys generated from the results of running * each element of the collection through the given callback. The corresponding * value of each key is the last element responsible for generating the key. * The callback is bound to `thisArg` and invoked with three arguments; * (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Object} Returns the composed aggregate object. * @example * * var keys = [ * { 'dir': 'left', 'code': 97 }, * { 'dir': 'right', 'code': 100 } * ]; * * _.indexBy(keys, 'dir'); * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } } * * _.indexBy(keys, function(key) { return String.fromCharCode(key.code); }); * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } * * _.indexBy(stooges, function(key) { this.fromCharCode(key.code); }, String); * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } */ var indexBy = createAggregator(function(result, value, key) { result[key] = value; }); /** * Invokes the method named by `methodName` on each element in the `collection` * returning an array of the results of each invoked method. Additional arguments * will be provided to each invoked method. If `methodName` is a function it * will be invoked for, and `this` bound to, each element in the `collection`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|string} methodName The name of the method to invoke or * the function invoked per iteration. * @param {...*} [arg] Arguments to invoke the method with. * @returns {Array} Returns a new array of the results of each invoked method. * @example * * _.invoke([[5, 1, 7], [3, 2, 1]], 'sort'); * // => [[1, 5, 7], [1, 2, 3]] * * _.invoke([123, 456], String.prototype.split, ''); * // => [['1', '2', '3'], ['4', '5', '6']] */ function invoke(collection, methodName) { var args = nativeSlice.call(arguments, 2), index = -1, isFunc = typeof methodName == 'function', length = collection ? collection.length : 0, result = Array(typeof length == 'number' ? length : 0); forEach(collection, function(value) { result[++index] = (isFunc ? methodName : value[methodName]).apply(value, args); }); return result; } /** * Creates an array of values by running each element in the collection * through the callback. The callback is bound to `thisArg` and invoked with * three arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias collect * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new array of the results of each `callback` execution. * @example * * _.map([1, 2, 3], function(num) { return num * 3; }); * // => [3, 6, 9] * * _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { return num * 3; }); * // => [3, 6, 9] (property order is not guaranteed across environments) * * var stooges = [ * { 'name': 'moe', 'age': 40 }, * { 'name': 'larry', 'age': 50 } * ]; * * // using "_.pluck" callback shorthand * _.map(stooges, 'name'); * // => ['moe', 'larry'] */ function map(collection, callback, thisArg) { var index = -1, length = collection ? collection.length : 0; callback = lodash.createCallback(callback, thisArg, 3); if (typeof length == 'number') { var result = Array(length); while (++index < length) { result[index] = callback(collection[index], index, collection); } } else { result = []; forOwn(collection, function(value, key, collection) { result[++index] = callback(value, key, collection); }); } return result; } /** * Retrieves the maximum value of a collection. If the collection is empty or * falsey `-Infinity` is returned. If a callback is provided it will be executed * for each value in the collection to generate the criterion by which the value * is ranked. The callback is bound to `thisArg` and invoked with three * arguments; (value, index, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the maximum value. * @example * * _.max([4, 2, 8, 6]); * // => 8 * * var stooges = [ * { 'name': 'moe', 'age': 40 }, * { 'name': 'larry', 'age': 50 } * ]; * * _.max(stooges, function(stooge) { return stooge.age; }); * // => { 'name': 'larry', 'age': 50 }; * * // using "_.pluck" callback shorthand * _.max(stooges, 'age'); * // => { 'name': 'larry', 'age': 50 }; */ function max(collection, callback, thisArg) { var computed = -Infinity, result = computed; if (!callback && isArray(collection)) { var index = -1, length = collection.length; while (++index < length) { var value = collection[index]; if (value > result) { result = value; } } } else { callback = (!callback && isString(collection)) ? charAtCallback : lodash.createCallback(callback, thisArg, 3); forEach(collection, function(value, index, collection) { var current = callback(value, index, collection); if (current > computed) { computed = current; result = value; } }); } return result; } /** * Retrieves the minimum value of a collection. If the collection is empty or * falsey `Infinity` is returned. If a callback is provided it will be executed * for each value in the collection to generate the criterion by which the value * is ranked. The callback is bound to `thisArg` and invoked with three * arguments; (value, index, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the minimum value. * @example * * _.min([4, 2, 8, 6]); * // => 2 * * var stooges = [ * { 'name': 'moe', 'age': 40 }, * { 'name': 'larry', 'age': 50 } * ]; * * _.min(stooges, function(stooge) { return stooge.age; }); * // => { 'name': 'moe', 'age': 40 }; * * // using "_.pluck" callback shorthand * _.min(stooges, 'age'); * // => { 'name': 'moe', 'age': 40 }; */ function min(collection, callback, thisArg) { var computed = Infinity, result = computed; if (!callback && isArray(collection)) { var index = -1, length = collection.length; while (++index < length) { var value = collection[index]; if (value < result) { result = value; } } } else { callback = (!callback && isString(collection)) ? charAtCallback : lodash.createCallback(callback, thisArg, 3); forEach(collection, function(value, index, collection) { var current = callback(value, index, collection); if (current < computed) { computed = current; result = value; } }); } return result; } /** * Retrieves the value of a specified property from all elements in the `collection`. * * @static * @memberOf _ * @type Function * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {string} property The property to pluck. * @returns {Array} Returns a new array of property values. * @example * * var stooges = [ * { 'name': 'moe', 'age': 40 }, * { 'name': 'larry', 'age': 50 } * ]; * * _.pluck(stooges, 'name'); * // => ['moe', 'larry'] */ function pluck(collection, property) { var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { var result = Array(length); while (++index < length) { result[index] = collection[index][property]; } } return result || map(collection, property); } /** * Reduces a collection to a value which is the accumulated result of running * each element in the collection through the callback, where each successive * callback execution consumes the return value of the previous execution. If * `accumulator` is not provided the first element of the collection will be * used as the initial `accumulator` value. The callback is bound to `thisArg` * and invoked with four arguments; (accumulator, value, index|key, collection). * * @static * @memberOf _ * @alias foldl, inject * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [accumulator] Initial value of the accumulator. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the accumulated value. * @example * * var sum = _.reduce([1, 2, 3], function(sum, num) { * return sum + num; * }); * // => 6 * * var mapped = _.reduce({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) { * result[key] = num * 3; * return result; * }, {}); * // => { 'a': 3, 'b': 6, 'c': 9 } */ function reduce(collection, callback, accumulator, thisArg) { if (!collection) return accumulator; var noaccum = arguments.length < 3; callback = baseCreateCallback(callback, thisArg, 4); var index = -1, length = collection.length; if (typeof length == 'number') { if (noaccum) { accumulator = collection[++index]; } while (++index < length) { accumulator = callback(accumulator, collection[index], index, collection); } } else { forOwn(collection, function(value, index, collection) { accumulator = noaccum ? (noaccum = false, value) : callback(accumulator, value, index, collection) }); } return accumulator; } /** * This method is like `_.reduce` except that it iterates over elements * of a `collection` from right to left. * * @static * @memberOf _ * @alias foldr * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function} [callback=identity] The function called per iteration. * @param {*} [accumulator] Initial value of the accumulator. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the accumulated value. * @example * * var list = [[0, 1], [2, 3], [4, 5]]; * var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []); * // => [4, 5, 2, 3, 0, 1] */ function reduceRight(collection, callback, accumulator, thisArg) { var noaccum = arguments.length < 3; callback = baseCreateCallback(callback, thisArg, 4); forEachRight(collection, function(value, index, collection) { accumulator = noaccum ? (noaccum = false, value) : callback(accumulator, value, index, collection); }); return accumulator; } /** * The opposite of `_.filter` this method returns the elements of a * collection that the callback does **not** return truey for. * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new array of elements that failed the callback check. * @example * * var odds = _.reject([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; }); * // => [1, 3, 5] * * var food = [ * { 'name': 'apple', 'organic': false, 'type': 'fruit' }, * { 'name': 'carrot', 'organic': true, 'type': 'vegetable' } * ]; * * // using "_.pluck" callback shorthand * _.reject(food, 'organic'); * // => [{ 'name': 'apple', 'organic': false, 'type': 'fruit' }] * * // using "_.where" callback shorthand * _.reject(food, { 'type': 'fruit' }); * // => [{ 'name': 'carrot', 'organic': true, 'type': 'vegetable' }] */ function reject(collection, callback, thisArg) { callback = lodash.createCallback(callback, thisArg, 3); return filter(collection, function(value, index, collection) { return !callback(value, index, collection); }); } /** * Retrieves a random element or `n` random elements from a collection. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to sample. * @param {number} [n] The number of elements to sample. * @param- {Object} [guard] Allows working with functions, like `_.map`, * without using their `key` and `object` arguments as sources. * @returns {Array} Returns the random sample(s) of `collection`. * @example * * _.sample([1, 2, 3, 4]); * // => 2 * * _.sample([1, 2, 3, 4], 2); * // => [3, 1] */ function sample(collection, n, guard) { var length = collection ? collection.length : 0; if (typeof length != 'number') { collection = values(collection); } if (n == null || guard) { return collection ? collection[random(length - 1)] : undefined; } var result = shuffle(collection); result.length = nativeMin(nativeMax(0, n), result.length); return result; } /** * Creates an array of shuffled values, using a version of the Fisher-Yates * shuffle. See http://en.wikipedia.org/wiki/Fisher-Yates_shuffle. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to shuffle. * @returns {Array} Returns a new shuffled collection. * @example * * _.shuffle([1, 2, 3, 4, 5, 6]); * // => [4, 1, 6, 3, 5, 2] */ function shuffle(collection) { var index = -1, length = collection ? collection.length : 0, result = Array(typeof length == 'number' ? length : 0); forEach(collection, function(value) { var rand = random(++index); result[index] = result[rand]; result[rand] = value; }); return result; } /** * Gets the size of the `collection` by returning `collection.length` for arrays * and array-like objects or the number of own enumerable properties for objects. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to inspect. * @returns {number} Returns `collection.length` or number of own enumerable properties. * @example * * _.size([1, 2]); * // => 2 * * _.size({ 'one': 1, 'two': 2, 'three': 3 }); * // => 3 * * _.size('curly'); * // => 5 */ function size(collection) { var length = collection ? collection.length : 0; return typeof length == 'number' ? length : keys(collection).length; } /** * Checks if the callback returns a truey value for **any** element of a * collection. The function returns as soon as it finds a passing value and * does not iterate over the entire collection. The callback is bound to * `thisArg` and invoked with three arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias any * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {boolean} Returns `true` if any element passed the callback check, * else `false`. * @example * * _.some([null, 0, 'yes', false], Boolean); * // => true * * var food = [ * { 'name': 'apple', 'organic': false, 'type': 'fruit' }, * { 'name': 'carrot', 'organic': true, 'type': 'vegetable' } * ]; * * // using "_.pluck" callback shorthand * _.some(food, 'organic'); * // => true * * // using "_.where" callback shorthand * _.some(food, { 'type': 'meat' }); * // => false */ function some(collection, callback, thisArg) { var result; callback = lodash.createCallback(callback, thisArg, 3); var index = -1, length = collection ? collection.length : 0; if (typeof length == 'number') { while (++index < length) { if ((result = callback(collection[index], index, collection))) { break; } } } else { forOwn(collection, function(value, index, collection) { return !(result = callback(value, index, collection)); }); } return !!result; } /** * Creates an array of elements, sorted in ascending order by the results of * running each element in a collection through the callback. This method * performs a stable sort, that is, it will preserve the original sort order * of equal elements. The callback is bound to `thisArg` and invoked with * three arguments; (value, index|key, collection). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new array of sorted elements. * @example * * _.sortBy([1, 2, 3], function(num) { return Math.sin(num); }); * // => [3, 1, 2] * * _.sortBy([1, 2, 3], function(num) { return this.sin(num); }, Math); * // => [3, 1, 2] * * // using "_.pluck" callback shorthand * _.sortBy(['banana', 'strawberry', 'apple'], 'length'); * // => ['apple', 'banana', 'strawberry'] */ function sortBy(collection, callback, thisArg) { var index = -1, length = collection ? collection.length : 0, result = Array(typeof length == 'number' ? length : 0); callback = lodash.createCallback(callback, thisArg, 3); forEach(collection, function(value, key, collection) { var object = result[++index] = getObject(); object.criteria = callback(value, key, collection); object.index = index; object.value = value; }); length = result.length; result.sort(compareAscending); while (length--) { var object = result[length]; result[length] = object.value; releaseObject(object); } return result; } /** * Converts the `collection` to an array. * * @static * @memberOf _ * @category Collections * @param {Array|Object|string} collection The collection to convert. * @returns {Array} Returns the new converted array. * @example * * (function() { return _.toArray(arguments).slice(1); })(1, 2, 3, 4); * // => [2, 3, 4] */ function toArray(collection) { if (collection && typeof collection.length == 'number') { return slice(collection); } return values(collection); } /** * Performs a deep comparison of each element in a `collection` to the given * `properties` object, returning an array of all elements that have equivalent * property values. * * @static * @memberOf _ * @type Function * @category Collections * @param {Array|Object|string} collection The collection to iterate over. * @param {Object} properties The object of property values to filter by. * @returns {Array} Returns a new array of elements that have the given properties. * @example * * var stooges = [ * { 'name': 'curly', 'age': 30, 'quotes': ['Oh, a wise guy, eh?', 'Poifect!'] }, * { 'name': 'moe', 'age': 40, 'quotes': ['Spread out!', 'You knucklehead!'] } * ]; * * _.where(stooges, { 'age': 40 }); * // => [{ 'name': 'moe', 'age': 40, 'quotes': ['Spread out!', 'You knucklehead!'] }] * * _.where(stooges, { 'quotes': ['Poifect!'] }); * // => [{ 'name': 'curly', 'age': 30, 'quotes': ['Oh, a wise guy, eh?', 'Poifect!'] }] */ var where = filter; /*--------------------------------------------------------------------------*/ /** * Creates an array with all falsey values removed. The values `false`, `null`, * `0`, `""`, `undefined`, and `NaN` are all falsey. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to compact. * @returns {Array} Returns a new array of filtered values. * @example * * _.compact([0, 1, false, 2, '', 3]); * // => [1, 2, 3] */ function compact(array) { var index = -1, length = array ? array.length : 0, result = []; while (++index < length) { var value = array[index]; if (value) { result.push(value); } } return result; } /** * Creates an array excluding all values of the provided arrays using strict * equality for comparisons, i.e. `===`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to process. * @param {...Array} [array] The arrays of values to exclude. * @returns {Array} Returns a new array of filtered values. * @example * * _.difference([1, 2, 3, 4, 5], [5, 2, 10]); * // => [1, 3, 4] */ function difference(array) { var index = -1, indexOf = getIndexOf(), length = array ? array.length : 0, seen = baseFlatten(arguments, true, true, 1), result = []; var isLarge = length >= largeArraySize && indexOf === baseIndexOf; if (isLarge) { var cache = createCache(seen); if (cache) { indexOf = cacheIndexOf; seen = cache; } else { isLarge = false; } } while (++index < length) { var value = array[index]; if (indexOf(seen, value) < 0) { result.push(value); } } if (isLarge) { releaseObject(seen); } return result; } /** * This method is like `_.find` except that it returns the index of the first * element that passes the callback check, instead of the element itself. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to search. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {number} Returns the index of the found element, else `-1`. * @example * * _.findIndex(['apple', 'banana', 'beet'], function(food) { * return /^b/.test(food); * }); * // => 1 */ function findIndex(array, callback, thisArg) { var index = -1, length = array ? array.length : 0; callback = lodash.createCallback(callback, thisArg, 3); while (++index < length) { if (callback(array[index], index, array)) { return index; } } return -1; } /** * This method is like `_.findIndex` except that it iterates over elements * of a `collection` from right to left. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to search. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {number} Returns the index of the found element, else `-1`. * @example * * _.findLastIndex(['apple', 'banana', 'beet'], function(food) { * return /^b/.test(food); * }); * // => 2 */ function findLastIndex(array, callback, thisArg) { var length = array ? array.length : 0; callback = lodash.createCallback(callback, thisArg, 3); while (length--) { if (callback(array[length], length, array)) { return length; } } return -1; } /** * Gets the first element or first `n` elements of an array. If a callback * is provided elements at the beginning of the array are returned as long * as the callback returns truey. The callback is bound to `thisArg` and * invoked with three arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias head, take * @category Arrays * @param {Array} array The array to query. * @param {Function|Object|number|string} [callback] The function called * per element or the number of elements to return. If a property name or * object is provided it will be used to create a "_.pluck" or "_.where" * style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the first element(s) of `array`. * @example * * _.first([1, 2, 3]); * // => 1 * * _.first([1, 2, 3], 2); * // => [1, 2] * * _.first([1, 2, 3], function(num) { * return num < 3; * }); * // => [1, 2] * * var food = [ * { 'name': 'banana', 'organic': true }, * { 'name': 'beet', 'organic': false }, * ]; * * // using "_.pluck" callback shorthand * _.first(food, 'organic'); * // => [{ 'name': 'banana', 'organic': true }] * * var food = [ * { 'name': 'apple', 'type': 'fruit' }, * { 'name': 'banana', 'type': 'fruit' }, * { 'name': 'beet', 'type': 'vegetable' } * ]; * * // using "_.where" callback shorthand * _.first(food, { 'type': 'fruit' }); * // => [{ 'name': 'apple', 'type': 'fruit' }, { 'name': 'banana', 'type': 'fruit' }] */ function first(array, callback, thisArg) { var n = 0, length = array ? array.length : 0; if (typeof callback != 'number' && callback != null) { var index = -1; callback = lodash.createCallback(callback, thisArg, 3); while (++index < length && callback(array[index], index, array)) { n++; } } else { n = callback; if (n == null || thisArg) { return array ? array[0] : undefined; } } return slice(array, 0, nativeMin(nativeMax(0, n), length)); } /** * Flattens a nested array (the nesting can be to any depth). If `isShallow` * is truey, the array will only be flattened a single level. If a callback * is provided each element of the array is passed through the callback before * flattening. The callback is bound to `thisArg` and invoked with three * arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to flatten. * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new flattened array. * @example * * _.flatten([1, [2], [3, [[4]]]]); * // => [1, 2, 3, 4]; * * _.flatten([1, [2], [3, [[4]]]], true); * // => [1, 2, 3, [[4]]]; * * var stooges = [ * { 'name': 'curly', 'quotes': ['Oh, a wise guy, eh?', 'Poifect!'] }, * { 'name': 'moe', 'quotes': ['Spread out!', 'You knucklehead!'] } * ]; * * // using "_.pluck" callback shorthand * _.flatten(stooges, 'quotes'); * // => ['Oh, a wise guy, eh?', 'Poifect!', 'Spread out!', 'You knucklehead!'] */ function flatten(array, isShallow, callback, thisArg) { // juggle arguments if (typeof isShallow != 'boolean' && isShallow != null) { thisArg = callback; callback = !(thisArg && thisArg[isShallow] === array) ? isShallow : null; isShallow = false; } if (callback != null) { array = map(array, callback, thisArg); } return baseFlatten(array, isShallow); } /** * Gets the index at which the first occurrence of `value` is found using * strict equality for comparisons, i.e. `===`. If the array is already sorted * providing `true` for `fromIndex` will run a faster binary search. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to search. * @param {*} value The value to search for. * @param {boolean|number} [fromIndex=0] The index to search from or `true` * to perform a binary search on a sorted array. * @returns {number} Returns the index of the matched value or `-1`. * @example * * _.indexOf([1, 2, 3, 1, 2, 3], 2); * // => 1 * * _.indexOf([1, 2, 3, 1, 2, 3], 2, 3); * // => 4 * * _.indexOf([1, 1, 2, 2, 3, 3], 2, true); * // => 2 */ function indexOf(array, value, fromIndex) { if (typeof fromIndex == 'number') { var length = array ? array.length : 0; fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex || 0); } else if (fromIndex) { var index = sortedIndex(array, value); return array[index] === value ? index : -1; } return baseIndexOf(array, value, fromIndex); } /** * Gets all but the last element or last `n` elements of an array. If a * callback is provided elements at the end of the array are excluded from * the result as long as the callback returns truey. The callback is bound * to `thisArg` and invoked with three arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to query. * @param {Function|Object|number|string} [callback=1] The function called * per element or the number of elements to exclude. If a property name or * object is provided it will be used to create a "_.pluck" or "_.where" * style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a slice of `array`. * @example * * _.initial([1, 2, 3]); * // => [1, 2] * * _.initial([1, 2, 3], 2); * // => [1] * * _.initial([1, 2, 3], function(num) { * return num > 1; * }); * // => [1] * * var food = [ * { 'name': 'beet', 'organic': false }, * { 'name': 'carrot', 'organic': true } * ]; * * // using "_.pluck" callback shorthand * _.initial(food, 'organic'); * // => [{ 'name': 'beet', 'organic': false }] * * var food = [ * { 'name': 'banana', 'type': 'fruit' }, * { 'name': 'beet', 'type': 'vegetable' }, * { 'name': 'carrot', 'type': 'vegetable' } * ]; * * // using "_.where" callback shorthand * _.initial(food, { 'type': 'vegetable' }); * // => [{ 'name': 'banana', 'type': 'fruit' }] */ function initial(array, callback, thisArg) { var n = 0, length = array ? array.length : 0; if (typeof callback != 'number' && callback != null) { var index = length; callback = lodash.createCallback(callback, thisArg, 3); while (index-- && callback(array[index], index, array)) { n++; } } else { n = (callback == null || thisArg) ? 1 : callback || n; } return slice(array, 0, nativeMin(nativeMax(0, length - n), length)); } /** * Creates an array of unique values present in all provided arrays using * strict equality for comparisons, i.e. `===`. * * @static * @memberOf _ * @category Arrays * @param {...Array} [array] The arrays to inspect. * @returns {Array} Returns an array of composite values. * @example * * _.intersection([1, 2, 3], [101, 2, 1, 10], [2, 1]); * // => [1, 2] */ function intersection(array) { var args = arguments, argsLength = args.length, argsIndex = -1, caches = getArray(), index = -1, indexOf = getIndexOf(), length = array ? array.length : 0, result = [], seen = getArray(); while (++argsIndex < argsLength) { var value = args[argsIndex]; caches[argsIndex] = indexOf === baseIndexOf && (value ? value.length : 0) >= largeArraySize && createCache(argsIndex ? args[argsIndex] : seen); } outer: while (++index < length) { var cache = caches[0]; value = array[index]; if ((cache ? cacheIndexOf(cache, value) : indexOf(seen, value)) < 0) { argsIndex = argsLength; (cache || seen).push(value); while (--argsIndex) { cache = caches[argsIndex]; if ((cache ? cacheIndexOf(cache, value) : indexOf(args[argsIndex], value)) < 0) { continue outer; } } result.push(value); } } while (argsLength--) { cache = caches[argsLength]; if (cache) { releaseObject(cache); } } releaseArray(caches); releaseArray(seen); return result; } /** * Gets the last element or last `n` elements of an array. If a callback is * provided elements at the end of the array are returned as long as the * callback returns truey. The callback is bound to `thisArg` and invoked * with three arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to query. * @param {Function|Object|number|string} [callback] The function called * per element or the number of elements to return. If a property name or * object is provided it will be used to create a "_.pluck" or "_.where" * style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {*} Returns the last element(s) of `array`. * @example * * _.last([1, 2, 3]); * // => 3 * * _.last([1, 2, 3], 2); * // => [2, 3] * * _.last([1, 2, 3], function(num) { * return num > 1; * }); * // => [2, 3] * * var food = [ * { 'name': 'beet', 'organic': false }, * { 'name': 'carrot', 'organic': true } * ]; * * // using "_.pluck" callback shorthand * _.last(food, 'organic'); * // => [{ 'name': 'carrot', 'organic': true }] * * var food = [ * { 'name': 'banana', 'type': 'fruit' }, * { 'name': 'beet', 'type': 'vegetable' }, * { 'name': 'carrot', 'type': 'vegetable' } * ]; * * // using "_.where" callback shorthand * _.last(food, { 'type': 'vegetable' }); * // => [{ 'name': 'beet', 'type': 'vegetable' }, { 'name': 'carrot', 'type': 'vegetable' }] */ function last(array, callback, thisArg) { var n = 0, length = array ? array.length : 0; if (typeof callback != 'number' && callback != null) { var index = length; callback = lodash.createCallback(callback, thisArg, 3); while (index-- && callback(array[index], index, array)) { n++; } } else { n = callback; if (n == null || thisArg) { return array ? array[length - 1] : undefined; } } return slice(array, nativeMax(0, length - n)); } /** * Gets the index at which the last occurrence of `value` is found using strict * equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used * as the offset from the end of the collection. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to search. * @param {*} value The value to search for. * @param {number} [fromIndex=array.length-1] The index to search from. * @returns {number} Returns the index of the matched value or `-1`. * @example * * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2); * // => 4 * * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3); * // => 1 */ function lastIndexOf(array, value, fromIndex) { var index = array ? array.length : 0; if (typeof fromIndex == 'number') { index = (fromIndex < 0 ? nativeMax(0, index + fromIndex) : nativeMin(fromIndex, index - 1)) + 1; } while (index--) { if (array[index] === value) { return index; } } return -1; } /** * Removes all provided values from the given array using strict equality for * comparisons, i.e. `===`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to modify. * @param {...*} [value] The values to remove. * @returns {Array} Returns `array`. * @example * * var array = [1, 2, 3, 1, 2, 3]; * _.pull(array, 2, 3); * console.log(array); * // => [1, 1] */ function pull(array) { var args = arguments, argsIndex = 0, argsLength = args.length, length = array ? array.length : 0; while (++argsIndex < argsLength) { var index = -1, value = args[argsIndex]; while (++index < length) { if (array[index] === value) { splice.call(array, index--, 1); length--; } } } return array; } /** * Creates an array of numbers (positive and/or negative) progressing from * `start` up to but not including `end`. If `start` is less than `stop` a * zero-length range is created unless a negative `step` is specified. * * @static * @memberOf _ * @category Arrays * @param {number} [start=0] The start of the range. * @param {number} end The end of the range. * @param {number} [step=1] The value to increment or decrement by. * @returns {Array} Returns a new range array. * @example * * _.range(10); * // => [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] * * _.range(1, 11); * // => [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] * * _.range(0, 30, 5); * // => [0, 5, 10, 15, 20, 25] * * _.range(0, -10, -1); * // => [0, -1, -2, -3, -4, -5, -6, -7, -8, -9] * * _.range(1, 4, 0); * // => [1, 1, 1] * * _.range(0); * // => [] */ function range(start, end, step) { start = +start || 0; step = typeof step == 'number' ? step : (+step || 1); if (end == null) { end = start; start = 0; } // use `Array(length)` so engines, like Chakra and V8, avoid slower modes // http://youtu.be/XAqIpGU8ZZk#t=17m25s var index = -1, length = nativeMax(0, ceil((end - start) / (step || 1))), result = Array(length); while (++index < length) { result[index] = start; start += step; } return result; } /** * Removes all elements from an array that the callback returns truey for * and returns an array of removed elements. The callback is bound to `thisArg` * and invoked with three arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to modify. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a new array of removed elements. * @example * * var array = [1, 2, 3, 4, 5, 6]; * var evens = _.remove(array, function(num) { return num % 2 == 0; }); * * console.log(array); * // => [1, 3, 5] * * console.log(evens); * // => [2, 4, 6] */ function remove(array, callback, thisArg) { var index = -1, length = array ? array.length : 0, result = []; callback = lodash.createCallback(callback, thisArg, 3); while (++index < length) { var value = array[index]; if (callback(value, index, array)) { result.push(value); splice.call(array, index--, 1); length--; } } return result; } /** * The opposite of `_.initial` this method gets all but the first element or * first `n` elements of an array. If a callback function is provided elements * at the beginning of the array are excluded from the result as long as the * callback returns truey. The callback is bound to `thisArg` and invoked * with three arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias drop, tail * @category Arrays * @param {Array} array The array to query. * @param {Function|Object|number|string} [callback=1] The function called * per element or the number of elements to exclude. If a property name or * object is provided it will be used to create a "_.pluck" or "_.where" * style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a slice of `array`. * @example * * _.rest([1, 2, 3]); * // => [2, 3] * * _.rest([1, 2, 3], 2); * // => [3] * * _.rest([1, 2, 3], function(num) { * return num < 3; * }); * // => [3] * * var food = [ * { 'name': 'banana', 'organic': true }, * { 'name': 'beet', 'organic': false }, * ]; * * // using "_.pluck" callback shorthand * _.rest(food, 'organic'); * // => [{ 'name': 'beet', 'organic': false }] * * var food = [ * { 'name': 'apple', 'type': 'fruit' }, * { 'name': 'banana', 'type': 'fruit' }, * { 'name': 'beet', 'type': 'vegetable' } * ]; * * // using "_.where" callback shorthand * _.rest(food, { 'type': 'fruit' }); * // => [{ 'name': 'beet', 'type': 'vegetable' }] */ function rest(array, callback, thisArg) { if (typeof callback != 'number' && callback != null) { var n = 0, index = -1, length = array ? array.length : 0; callback = lodash.createCallback(callback, thisArg, 3); while (++index < length && callback(array[index], index, array)) { n++; } } else { n = (callback == null || thisArg) ? 1 : nativeMax(0, callback); } return slice(array, n); } /** * Uses a binary search to determine the smallest index at which a value * should be inserted into a given sorted array in order to maintain the sort * order of the array. If a callback is provided it will be executed for * `value` and each element of `array` to compute their sort ranking. The * callback is bound to `thisArg` and invoked with one argument; (value). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to inspect. * @param {*} value The value to evaluate. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {number} Returns the index at which `value` should be inserted * into `array`. * @example * * _.sortedIndex([20, 30, 50], 40); * // => 2 * * // using "_.pluck" callback shorthand * _.sortedIndex([{ 'x': 20 }, { 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x'); * // => 2 * * var dict = { * 'wordToNumber': { 'twenty': 20, 'thirty': 30, 'fourty': 40, 'fifty': 50 } * }; * * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) { * return dict.wordToNumber[word]; * }); * // => 2 * * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) { * return this.wordToNumber[word]; * }, dict); * // => 2 */ function sortedIndex(array, value, callback, thisArg) { var low = 0, high = array ? array.length : low; // explicitly reference `identity` for better inlining in Firefox callback = callback ? lodash.createCallback(callback, thisArg, 1) : identity; value = callback(value); while (low < high) { var mid = (low + high) >>> 1; (callback(array[mid]) < value) ? low = mid + 1 : high = mid; } return low; } /** * Creates an array of unique values, in order, of the provided arrays using * strict equality for comparisons, i.e. `===`. * * @static * @memberOf _ * @category Arrays * @param {...Array} [array] The arrays to inspect. * @returns {Array} Returns an array of composite values. * @example * * _.union([1, 2, 3], [101, 2, 1, 10], [2, 1]); * // => [1, 2, 3, 101, 10] */ function union(array) { return baseUniq(baseFlatten(arguments, true, true)); } /** * Creates a duplicate-value-free version of an array using strict equality * for comparisons, i.e. `===`. If the array is sorted, providing * `true` for `isSorted` will use a faster algorithm. If a callback is provided * each element of `array` is passed through the callback before uniqueness * is computed. The callback is bound to `thisArg` and invoked with three * arguments; (value, index, array). * * If a property name is provided for `callback` the created "_.pluck" style * callback will return the property value of the given element. * * If an object is provided for `callback` the created "_.where" style callback * will return `true` for elements that have the properties of the given object, * else `false`. * * @static * @memberOf _ * @alias unique * @category Arrays * @param {Array} array The array to process. * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. * @param {Function|Object|string} [callback=identity] The function called * per iteration. If a property name or object is provided it will be used * to create a "_.pluck" or "_.where" style callback, respectively. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns a duplicate-value-free array. * @example * * _.uniq([1, 2, 1, 3, 1]); * // => [1, 2, 3] * * _.uniq([1, 1, 2, 2, 3], true); * // => [1, 2, 3] * * _.uniq(['A', 'b', 'C', 'a', 'B', 'c'], function(letter) { return letter.toLowerCase(); }); * // => ['A', 'b', 'C'] * * _.uniq([1, 2.5, 3, 1.5, 2, 3.5], function(num) { return this.floor(num); }, Math); * // => [1, 2.5, 3] * * // using "_.pluck" callback shorthand * _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x'); * // => [{ 'x': 1 }, { 'x': 2 }] */ function uniq(array, isSorted, callback, thisArg) { // juggle arguments if (typeof isSorted != 'boolean' && isSorted != null) { thisArg = callback; callback = !(thisArg && thisArg[isSorted] === array) ? isSorted : null; isSorted = false; } if (callback != null) { callback = lodash.createCallback(callback, thisArg, 3); } return baseUniq(array, isSorted, callback); } /** * Creates an array excluding all provided values using strict equality for * comparisons, i.e. `===`. * * @static * @memberOf _ * @category Arrays * @param {Array} array The array to filter. * @param {...*} [value] The values to exclude. * @returns {Array} Returns a new array of filtered values. * @example * * _.without([1, 2, 1, 0, 3, 1, 4], 0, 1); * // => [2, 3, 4] */ function without(array) { return difference(array, nativeSlice.call(arguments, 1)); } /** * Creates an array of grouped elements, the first of which contains the first * elements of the given arrays, the second of which contains the second * elements of the given arrays, and so on. * * @static * @memberOf _ * @alias unzip * @category Arrays * @param {...Array} [array] Arrays to process. * @returns {Array} Returns a new array of grouped elements. * @example * * _.zip(['moe', 'larry'], [30, 40], [true, false]); * // => [['moe', 30, true], ['larry', 40, false]] */ function zip() { var array = arguments.length > 1 ? arguments : arguments[0], index = -1, length = array ? max(pluck(array, 'length')) : 0, result = Array(length < 0 ? 0 : length); while (++index < length) { result[index] = pluck(array, index); } return result; } /** * Creates an object composed from arrays of `keys` and `values`. Provide * either a single two dimensional array, i.e. `[[key1, value1], [key2, value2]]` * or two arrays, one of `keys` and one of corresponding `values`. * * @static * @memberOf _ * @alias object * @category Arrays * @param {Array} keys The array of keys. * @param {Array} [values=[]] The array of values. * @returns {Object} Returns an object composed of the given keys and * corresponding values. * @example * * _.zipObject(['moe', 'larry'], [30, 40]); * // => { 'moe': 30, 'larry': 40 } */ function zipObject(keys, values) { var index = -1, length = keys ? keys.length : 0, result = {}; while (++index < length) { var key = keys[index]; if (values) { result[key] = values[index]; } else if (key) { result[key[0]] = key[1]; } } return result; } /*--------------------------------------------------------------------------*/ /** * Creates a function that executes `func`, with the `this` binding and * arguments of the created function, only after being called `n` times. * * @static * @memberOf _ * @category Functions * @param {number} n The number of times the function must be called before * `func` is executed. * @param {Function} func The function to restrict. * @returns {Function} Returns the new restricted function. * @example * * var saves = ['profile', 'settings']; * * var done = _.after(saves.length, function() { * console.log('Done saving!'); * }); * * _.forEach(saves, function(type) { * asyncSave({ 'type': type, 'complete': done }); * }); * // => logs 'Done saving!', after all saves have completed */ function after(n, func) { if (!isFunction(func)) { throw new TypeError; } return function() { if (--n < 1) { return func.apply(this, arguments); } }; } /** * Creates a function that, when called, invokes `func` with the `this` * binding of `thisArg` and prepends any additional `bind` arguments to those * provided to the bound function. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to bind. * @param {*} [thisArg] The `this` binding of `func`. * @param {...*} [arg] Arguments to be partially applied. * @returns {Function} Returns the new bound function. * @example * * var func = function(greeting) { * return greeting + ' ' + this.name; * }; * * func = _.bind(func, { 'name': 'moe' }, 'hi'); * func(); * // => 'hi moe' */ function bind(func, thisArg) { return arguments.length > 2 ? createBound(func, 17, nativeSlice.call(arguments, 2), null, thisArg) : createBound(func, 1, null, null, thisArg); } /** * Binds methods of an object to the object itself, overwriting the existing * method. Method names may be specified as individual arguments or as arrays * of method names. If no method names are provided all the function properties * of `object` will be bound. * * @static * @memberOf _ * @category Functions * @param {Object} object The object to bind and assign the bound methods to. * @param {...string} [methodName] The object method names to * bind, specified as individual method names or arrays of method names. * @returns {Object} Returns `object`. * @example * * var view = { * 'label': 'docs', * 'onClick': function() { console.log('clicked ' + this.label); } * }; * * _.bindAll(view); * jQuery('#docs').on('click', view.onClick); * // => logs 'clicked docs', when the button is clicked */ function bindAll(object) { var funcs = arguments.length > 1 ? baseFlatten(arguments, true, false, 1) : functions(object), index = -1, length = funcs.length; while (++index < length) { var key = funcs[index]; object[key] = createBound(object[key], 1, null, null, object); } return object; } /** * Creates a function that, when called, invokes the method at `object[key]` * and prepends any additional `bindKey` arguments to those provided to the bound * function. This method differs from `_.bind` by allowing bound functions to * reference methods that will be redefined or don't yet exist. * See http://michaux.ca/articles/lazy-function-definition-pattern. * * @static * @memberOf _ * @category Functions * @param {Object} object The object the method belongs to. * @param {string} key The key of the method. * @param {...*} [arg] Arguments to be partially applied. * @returns {Function} Returns the new bound function. * @example * * var object = { * 'name': 'moe', * 'greet': function(greeting) { * return greeting + ' ' + this.name; * } * }; * * var func = _.bindKey(object, 'greet', 'hi'); * func(); * // => 'hi moe' * * object.greet = function(greeting) { * return greeting + ', ' + this.name + '!'; * }; * * func(); * // => 'hi, moe!' */ function bindKey(object, key) { return arguments.length > 2 ? createBound(key, 19, nativeSlice.call(arguments, 2), null, object) : createBound(key, 3, null, null, object); } /** * Creates a function that is the composition of the provided functions, * where each function consumes the return value of the function that follows. * For example, composing the functions `f()`, `g()`, and `h()` produces `f(g(h()))`. * Each function is executed with the `this` binding of the composed function. * * @static * @memberOf _ * @category Functions * @param {...Function} [func] Functions to compose. * @returns {Function} Returns the new composed function. * @example * * var realNameMap = { * 'curly': 'jerome' * }; * * var format = function(name) { * name = realNameMap[name.toLowerCase()] || name; * return name.charAt(0).toUpperCase() + name.slice(1).toLowerCase(); * }; * * var greet = function(formatted) { * return 'Hiya ' + formatted + '!'; * }; * * var welcome = _.compose(greet, format); * welcome('curly'); * // => 'Hiya Jerome!' */ function compose() { var funcs = arguments, length = funcs.length; while (length--) { if (!isFunction(funcs[length])) { throw new TypeError; } } return function() { var args = arguments, length = funcs.length; while (length--) { args = [funcs[length].apply(this, args)]; } return args[0]; }; } /** * Produces a callback bound to an optional `thisArg`. If `func` is a property * name the created callback will return the property value for a given element. * If `func` is an object the created callback will return `true` for elements * that contain the equivalent object properties, otherwise it will return `false`. * * @static * @memberOf _ * @category Functions * @param {*} [func=identity] The value to convert to a callback. * @param {*} [thisArg] The `this` binding of the created callback. * @param {number} [argCount] The number of arguments the callback accepts. * @returns {Function} Returns a callback function. * @example * * var stooges = [ * { 'name': 'moe', 'age': 40 }, * { 'name': 'larry', 'age': 50 } * ]; * * // wrap to create custom callback shorthands * _.createCallback = _.wrap(_.createCallback, function(func, callback, thisArg) { * var match = /^(.+?)__([gl]t)(.+)$/.exec(callback); * return !match ? func(callback, thisArg) : function(object) { * return match[2] == 'gt' ? object[match[1]] > match[3] : object[match[1]] < match[3]; * }; * }); * * _.filter(stooges, 'age__gt45'); * // => [{ 'name': 'larry', 'age': 50 }] */ function createCallback(func, thisArg, argCount) { var type = typeof func; if (func == null || type == 'function') { return baseCreateCallback(func, thisArg, argCount); } // handle "_.pluck" style callback shorthands if (type != 'object') { return function(object) { return object[func]; }; } var props = keys(func), key = props[0], a = func[key]; // handle "_.where" style callback shorthands if (props.length == 1 && a === a && !isObject(a)) { // fast path the common case of providing an object with a single // property containing a primitive value return function(object) { var b = object[key]; return a === b && (a !== 0 || (1 / a == 1 / b)); }; } return function(object) { var length = props.length, result = false; while (length--) { if (!(result = baseIsEqual(object[props[length]], func[props[length]], null, true))) { break; } } return result; }; } /** * Creates a function which accepts one or more arguments of `func` that when * invoked either executes `func` returning its result, if all `func` arguments * have been provided, or returns a function that accepts one or more of the * remaining `func` arguments, and so on. The arity of `func` can be specified * if `func.length` is not sufficient. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to curry. * @param {number} [arity=func.length] The arity of `func`. * @returns {Function} Returns the new curried function. * @example * * var curried = _.curry(function(a, b, c) { * console.log(a + b + c); * }); * * curried(1)(2)(3); * // => 6 * * curried(1, 2)(3); * // => 6 * * curried(1, 2, 3); * // => 6 */ function curry(func, arity) { arity = typeof arity == 'number' ? arity : (+arity || func.length); return createBound(func, 4, null, null, null, arity); } /** * Creates a function that will delay the execution of `func` until after * `wait` milliseconds have elapsed since the last time it was invoked. * Provide an options object to indicate that `func` should be invoked on * the leading and/or trailing edge of the `wait` timeout. Subsequent calls * to the debounced function will return the result of the last `func` call. * * Note: If `leading` and `trailing` options are `true` `func` will be called * on the trailing edge of the timeout only if the the debounced function is * invoked more than once during the `wait` timeout. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to debounce. * @param {number} wait The number of milliseconds to delay. * @param {Object} [options] The options object. * @param {boolean} [options.leading=false] Specify execution on the leading edge of the timeout. * @param {number} [options.maxWait] The maximum time `func` is allowed to be delayed before it's called. * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // avoid costly calculations while the window size is in flux * var lazyLayout = _.debounce(calculateLayout, 150); * jQuery(window).on('resize', lazyLayout); * * // execute `sendMail` when the click event is fired, debouncing subsequent calls * jQuery('#postbox').on('click', _.debounce(sendMail, 300, { * 'leading': true, * 'trailing': false * }); * * // ensure `batchLog` is executed once after 1 second of debounced calls * var source = new EventSource('/stream'); * source.addEventListener('message', _.debounce(batchLog, 250, { * 'maxWait': 1000 * }, false); */ function debounce(func, wait, options) { var args, maxTimeoutId, result, stamp, thisArg, timeoutId, trailingCall, lastCalled = 0, maxWait = false, trailing = true; if (!isFunction(func)) { throw new TypeError; } wait = nativeMax(0, wait) || 0; if (options === true) { var leading = true; trailing = false; } else if (isObject(options)) { leading = options.leading; maxWait = 'maxWait' in options && (nativeMax(wait, options.maxWait) || 0); trailing = 'trailing' in options ? options.trailing : trailing; } var delayed = function() { var remaining = wait - (now() - stamp); if (remaining <= 0) { if (maxTimeoutId) { clearTimeout(maxTimeoutId); } var isCalled = trailingCall; maxTimeoutId = timeoutId = trailingCall = undefined; if (isCalled) { lastCalled = now(); result = func.apply(thisArg, args); } } else { timeoutId = setTimeout(delayed, remaining); } }; var maxDelayed = function() { if (timeoutId) { clearTimeout(timeoutId); } maxTimeoutId = timeoutId = trailingCall = undefined; if (trailing || (maxWait !== wait)) { lastCalled = now(); result = func.apply(thisArg, args); } }; return function() { args = arguments; stamp = now(); thisArg = this; trailingCall = trailing && (timeoutId || !leading); if (maxWait === false) { var leadingCall = leading && !timeoutId; } else { if (!maxTimeoutId && !leading) { lastCalled = stamp; } var remaining = maxWait - (stamp - lastCalled); if (remaining <= 0) { if (maxTimeoutId) { maxTimeoutId = clearTimeout(maxTimeoutId); } lastCalled = stamp; result = func.apply(thisArg, args); } else if (!maxTimeoutId) { maxTimeoutId = setTimeout(maxDelayed, remaining); } } if (!timeoutId && wait !== maxWait) { timeoutId = setTimeout(delayed, wait); } if (leadingCall) { result = func.apply(thisArg, args); } return result; }; } /** * Defers executing the `func` function until the current call stack has cleared. * Additional arguments will be provided to `func` when it is invoked. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to defer. * @param {...*} [arg] Arguments to invoke the function with. * @returns {number} Returns the timer id. * @example * * _.defer(function() { console.log('deferred'); }); * // returns from the function before 'deferred' is logged */ function defer(func) { if (!isFunction(func)) { throw new TypeError; } var args = nativeSlice.call(arguments, 1); return setTimeout(function() { func.apply(undefined, args); }, 1); } // use `setImmediate` if available in Node.js if (isV8 && moduleExports && typeof setImmediate == 'function') { defer = function(func) { if (!isFunction(func)) { throw new TypeError; } return setImmediate.apply(context, arguments); }; } /** * Executes the `func` function after `wait` milliseconds. Additional arguments * will be provided to `func` when it is invoked. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to delay. * @param {number} wait The number of milliseconds to delay execution. * @param {...*} [arg] Arguments to invoke the function with. * @returns {number} Returns the timer id. * @example * * var log = _.bind(console.log, console); * _.delay(log, 1000, 'logged later'); * // => 'logged later' (Appears after one second.) */ function delay(func, wait) { if (!isFunction(func)) { throw new TypeError; } var args = nativeSlice.call(arguments, 2); return setTimeout(function() { func.apply(undefined, args); }, wait); } /** * Creates a function that memoizes the result of `func`. If `resolver` is * provided it will be used to determine the cache key for storing the result * based on the arguments provided to the memoized function. By default, the * first argument provided to the memoized function is used as the cache key. * The `func` is executed with the `this` binding of the memoized function. * The result cache is exposed as the `cache` property on the memoized function. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to have its output memoized. * @param {Function} [resolver] A function used to resolve the cache key. * @returns {Function} Returns the new memoizing function. * @example * * var fibonacci = _.memoize(function(n) { * return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2); * }); * * var data = { * 'moe': { 'name': 'moe', 'age': 40 }, * 'curly': { 'name': 'curly', 'age': 60 } * }; * * // modifying the result cache * var stooge = _.memoize(function(name) { return data[name]; }, _.identity); * stooge('curly'); * // => { 'name': 'curly', 'age': 60 } * * stooge.cache.curly.name = 'jerome'; * stooge('curly'); * // => { 'name': 'jerome', 'age': 60 } */ function memoize(func, resolver) { if (!isFunction(func)) { throw new TypeError; } var memoized = function() { var cache = memoized.cache, key = resolver ? resolver.apply(this, arguments) : keyPrefix + arguments[0]; return hasOwnProperty.call(cache, key) ? cache[key] : (cache[key] = func.apply(this, arguments)); } memoized.cache = {}; return memoized; } /** * Creates a function that is restricted to execute `func` once. Repeat calls to * the function will return the value of the first call. The `func` is executed * with the `this` binding of the created function. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to restrict. * @returns {Function} Returns the new restricted function. * @example * * var initialize = _.once(createApplication); * initialize(); * initialize(); * // `initialize` executes `createApplication` once */ function once(func) { var ran, result; if (!isFunction(func)) { throw new TypeError; } return function() { if (ran) { return result; } ran = true; result = func.apply(this, arguments); // clear the `func` variable so the function may be garbage collected func = null; return result; }; } /** * Creates a function that, when called, invokes `func` with any additional * `partial` arguments prepended to those provided to the new function. This * method is similar to `_.bind` except it does **not** alter the `this` binding. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to partially apply arguments to. * @param {...*} [arg] Arguments to be partially applied. * @returns {Function} Returns the new partially applied function. * @example * * var greet = function(greeting, name) { return greeting + ' ' + name; }; * var hi = _.partial(greet, 'hi'); * hi('moe'); * // => 'hi moe' */ function partial(func) { return createBound(func, 16, nativeSlice.call(arguments, 1)); } /** * This method is like `_.partial` except that `partial` arguments are * appended to those provided to the new function. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to partially apply arguments to. * @param {...*} [arg] Arguments to be partially applied. * @returns {Function} Returns the new partially applied function. * @example * * var defaultsDeep = _.partialRight(_.merge, _.defaults); * * var options = { * 'variable': 'data', * 'imports': { 'jq': $ } * }; * * defaultsDeep(options, _.templateSettings); * * options.variable * // => 'data' * * options.imports * // => { '_': _, 'jq': $ } */ function partialRight(func) { return createBound(func, 32, null, nativeSlice.call(arguments, 1)); } /** * Creates a function that, when executed, will only call the `func` function * at most once per every `wait` milliseconds. Provide an options object to * indicate that `func` should be invoked on the leading and/or trailing edge * of the `wait` timeout. Subsequent calls to the throttled function will * return the result of the last `func` call. * * Note: If `leading` and `trailing` options are `true` `func` will be called * on the trailing edge of the timeout only if the the throttled function is * invoked more than once during the `wait` timeout. * * @static * @memberOf _ * @category Functions * @param {Function} func The function to throttle. * @param {number} wait The number of milliseconds to throttle executions to. * @param {Object} [options] The options object. * @param {boolean} [options.leading=true] Specify execution on the leading edge of the timeout. * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout. * @returns {Function} Returns the new throttled function. * @example * * // avoid excessively updating the position while scrolling * var throttled = _.throttle(updatePosition, 100); * jQuery(window).on('scroll', throttled); * * // execute `renewToken` when the click event is fired, but not more than once every 5 minutes * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, { * 'trailing': false * })); */ function throttle(func, wait, options) { var leading = true, trailing = true; if (!isFunction(func)) { throw new TypeError; } if (options === false) { leading = false; } else if (isObject(options)) { leading = 'leading' in options ? options.leading : leading; trailing = 'trailing' in options ? options.trailing : trailing; } debounceOptions.leading = leading; debounceOptions.maxWait = wait; debounceOptions.trailing = trailing; var result = debounce(func, wait, debounceOptions); return result; } /** * Creates a function that provides `value` to the wrapper function as its * first argument. Additional arguments provided to the function are appended * to those provided to the wrapper function. The wrapper is executed with * the `this` binding of the created function. * * @static * @memberOf _ * @category Functions * @param {*} value The value to wrap. * @param {Function} wrapper The wrapper function. * @returns {Function} Returns the new function. * @example * * var hello = function(name) { return 'hello ' + name; }; * hello = _.wrap(hello, function(func) { * return 'before, ' + func('moe') + ', after'; * }); * hello(); * // => 'before, hello moe, after' */ function wrap(value, wrapper) { if (!isFunction(wrapper)) { throw new TypeError; } return function() { var args = [value]; push.apply(args, arguments); return wrapper.apply(this, args); }; } /*--------------------------------------------------------------------------*/ /** * Converts the characters `&`, `<`, `>`, `"`, and `'` in `string` to their * corresponding HTML entities. * * @static * @memberOf _ * @category Utilities * @param {string} string The string to escape. * @returns {string} Returns the escaped string. * @example * * _.escape('Moe, Larry & Curly'); * // => 'Moe, Larry &amp; Curly' */ function escape(string) { return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar); } /** * This method returns the first argument provided to it. * * @static * @memberOf _ * @category Utilities * @param {*} value Any value. * @returns {*} Returns `value`. * @example * * var moe = { 'name': 'moe' }; * moe === _.identity(moe); * // => true */ function identity(value) { return value; } /** * Adds function properties of a source object to the `lodash` function and * chainable wrapper. * * @static * @memberOf _ * @category Utilities * @param {Object} object The object of function properties to add to `lodash`. * @param {Object} object The object of function properties to add to `lodash`. * @example * * _.mixin({ * 'capitalize': function(string) { * return string.charAt(0).toUpperCase() + string.slice(1).toLowerCase(); * } * }); * * _.capitalize('moe'); * // => 'Moe' * * _('moe').capitalize(); * // => 'Moe' */ function mixin(object, source) { var ctor = object, isFunc = !source || isFunction(ctor); if (!source) { ctor = lodashWrapper; source = object; object = lodash; } forEach(functions(source), function(methodName) { var func = object[methodName] = source[methodName]; if (isFunc) { ctor.prototype[methodName] = function() { var value = this.__wrapped__, args = [value]; push.apply(args, arguments); var result = func.apply(object, args); if (value && typeof value == 'object' && value === result) { return this; } result = new ctor(result); result.__chain__ = this.__chain__; return result; }; } }); } /** * Reverts the '_' variable to its previous value and returns a reference to * the `lodash` function. * * @static * @memberOf _ * @category Utilities * @returns {Function} Returns the `lodash` function. * @example * * var lodash = _.noConflict(); */ function noConflict() { context._ = oldDash; return this; } /** * Converts the given value into an integer of the specified radix. * If `radix` is `undefined` or `0` a `radix` of `10` is used unless the * `value` is a hexadecimal, in which case a `radix` of `16` is used. * * Note: This method avoids differences in native ES3 and ES5 `parseInt` * implementations. See http://es5.github.io/#E. * * @static * @memberOf _ * @category Utilities * @param {string} value The value to parse. * @param {number} [radix] The radix used to interpret the value to parse. * @returns {number} Returns the new integer value. * @example * * _.parseInt('08'); * // => 8 */ var parseInt = nativeParseInt(whitespace + '08') == 8 ? nativeParseInt : function(value, radix) { // Firefox and Opera still follow the ES3 specified implementation of `parseInt` return nativeParseInt(isString(value) ? value.replace(reLeadingSpacesAndZeros, '') : value, radix || 0); }; /** * Produces a random number between `min` and `max` (inclusive). If only one * argument is provided a number between `0` and the given number will be * returned. If `floating` is truey or either `min` or `max` are floats a * floating-point number will be returned instead of an integer. * * @static * @memberOf _ * @category Utilities * @param {number} [min=0] The minimum possible value. * @param {number} [max=1] The maximum possible value. * @param {boolean} [floating=false] Specify returning a floating-point number. * @returns {number} Returns a random number. * @example * * _.random(0, 5); * // => an integer between 0 and 5 * * _.random(5); * // => also an integer between 0 and 5 * * _.random(5, true); * // => a floating-point number between 0 and 5 * * _.random(1.2, 5.2); * // => a floating-point number between 1.2 and 5.2 */ function random(min, max, floating) { var noMin = min == null, noMax = max == null; if (floating == null) { if (typeof min == 'boolean' && noMax) { floating = min; min = 1; } else if (!noMax && typeof max == 'boolean') { floating = max; noMax = true; } } if (noMin && noMax) { max = 1; } min = +min || 0; if (noMax) { max = min; min = 0; } else { max = +max || 0; } var rand = nativeRandom(); return (floating || min % 1 || max % 1) ? nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand +'').length - 1)))), max) : min + floor(rand * (max - min + 1)); } /** * Resolves the value of `property` on `object`. If `property` is a function * it will be invoked with the `this` binding of `object` and its result returned, * else the property value is returned. If `object` is falsey then `undefined` * is returned. * * @static * @memberOf _ * @category Utilities * @param {Object} object The object to inspect. * @param {string} property The property to get the value of. * @returns {*} Returns the resolved value. * @example * * var object = { * 'cheese': 'crumpets', * 'stuff': function() { * return 'nonsense'; * } * }; * * _.result(object, 'cheese'); * // => 'crumpets' * * _.result(object, 'stuff'); * // => 'nonsense' */ function result(object, property) { if (object) { var value = object[property]; return isFunction(value) ? object[property]() : value; } } /** * A micro-templating method that handles arbitrary delimiters, preserves * whitespace, and correctly escapes quotes within interpolated code. * * Note: In the development build, `_.template` utilizes sourceURLs for easier * debugging. See http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl * * For more information on precompiling templates see: * http://lodash.com/#custom-builds * * For more information on Chrome extension sandboxes see: * http://developer.chrome.com/stable/extensions/sandboxingEval.html * * @static * @memberOf _ * @category Utilities * @param {string} text The template text. * @param {Object} data The data object used to populate the text. * @param {Object} [options] The options object. * @param {RegExp} [options.escape] The "escape" delimiter. * @param {RegExp} [options.evaluate] The "evaluate" delimiter. * @param {Object} [options.imports] An object to import into the template as local variables. * @param {RegExp} [options.interpolate] The "interpolate" delimiter. * @param {string} [sourceURL] The sourceURL of the template's compiled source. * @param {string} [variable] The data object variable name. * @returns {Function|string} Returns a compiled function when no `data` object * is given, else it returns the interpolated text. * @example * * // using the "interpolate" delimiter to create a compiled template * var compiled = _.template('hello <%= name %>'); * compiled({ 'name': 'moe' }); * // => 'hello moe' * * // using the "escape" delimiter to escape HTML in data property values * _.template('<b><%- value %></b>', { 'value': '<script>' }); * // => '<b>&lt;script&gt;</b>' * * // using the "evaluate" delimiter to generate HTML * var list = '<% _.forEach(people, function(name) { %><li><%- name %></li><% }); %>'; * _.template(list, { 'people': ['moe', 'larry'] }); * // => '<li>moe</li><li>larry</li>' * * // using the ES6 delimiter as an alternative to the default "interpolate" delimiter * _.template('hello ${ name }', { 'name': 'curly' }); * // => 'hello curly' * * // using the internal `print` function in "evaluate" delimiters * _.template('<% print("hello " + name); %>!', { 'name': 'larry' }); * // => 'hello larry!' * * // using a custom template delimiters * _.templateSettings = { * 'interpolate': /{{([\s\S]+?)}}/g * }; * * _.template('hello {{ name }}!', { 'name': 'mustache' }); * // => 'hello mustache!' * * // using the `imports` option to import jQuery * var list = '<% $.each(people, function(name) { %><li><%- name %></li><% }); %>'; * _.template(list, { 'people': ['moe', 'larry'] }, { 'imports': { '$': jQuery } }); * // => '<li>moe</li><li>larry</li>' * * // using the `sourceURL` option to specify a custom sourceURL for the template * var compiled = _.template('hello <%= name %>', null, { 'sourceURL': '/basic/greeting.jst' }); * compiled(data); * // => find the source of "greeting.jst" under the Sources tab or Resources panel of the web inspector * * // using the `variable` option to ensure a with-statement isn't used in the compiled template * var compiled = _.template('hi <%= data.name %>!', null, { 'variable': 'data' }); * compiled.source; * // => function(data) { * var __t, __p = '', __e = _.escape; * __p += 'hi ' + ((__t = ( data.name )) == null ? '' : __t) + '!'; * return __p; * } * * // using the `source` property to inline compiled templates for meaningful * // line numbers in error messages and a stack trace * fs.writeFileSync(path.join(cwd, 'jst.js'), '\ * var JST = {\ * "main": ' + _.template(mainText).source + '\ * };\ * '); */ function template(text, data, options) { // based on John Resig's `tmpl` implementation // http://ejohn.org/blog/javascript-micro-templating/ // and Laura Doktorova's doT.js // https://github.com/olado/doT var settings = lodash.templateSettings; text || (text = ''); // avoid missing dependencies when `iteratorTemplate` is not defined options = defaults({}, options, settings); var imports = defaults({}, options.imports, settings.imports), importsKeys = keys(imports), importsValues = values(imports); var isEvaluating, index = 0, interpolate = options.interpolate || reNoMatch, source = "__p += '"; // compile the regexp to match each delimiter var reDelimiters = RegExp( (options.escape || reNoMatch).source + '|' + interpolate.source + '|' + (interpolate === reInterpolate ? reEsTemplate : reNoMatch).source + '|' + (options.evaluate || reNoMatch).source + '|$' , 'g'); text.replace(reDelimiters, function(match, escapeValue, interpolateValue, esTemplateValue, evaluateValue, offset) { interpolateValue || (interpolateValue = esTemplateValue); // escape characters that cannot be included in string literals source += text.slice(index, offset).replace(reUnescapedString, escapeStringChar); // replace delimiters with snippets if (escapeValue) { source += "' +\n__e(" + escapeValue + ") +\n'"; } if (evaluateValue) { isEvaluating = true; source += "';\n" + evaluateValue + ";\n__p += '"; } if (interpolateValue) { source += "' +\n((__t = (" + interpolateValue + ")) == null ? '' : __t) +\n'"; } index = offset + match.length; // the JS engine embedded in Adobe products requires returning the `match` // string in order to produce the correct `offset` value return match; }); source += "';\n"; // if `variable` is not specified, wrap a with-statement around the generated // code to add the data object to the top of the scope chain var variable = options.variable, hasVariable = variable; if (!hasVariable) { variable = 'obj'; source = 'with (' + variable + ') {\n' + source + '\n}\n'; } // cleanup code by stripping empty strings source = (isEvaluating ? source.replace(reEmptyStringLeading, '') : source) .replace(reEmptyStringMiddle, '$1') .replace(reEmptyStringTrailing, '$1;'); // frame code as the function body source = 'function(' + variable + ') {\n' + (hasVariable ? '' : variable + ' || (' + variable + ' = {});\n') + "var __t, __p = '', __e = _.escape" + (isEvaluating ? ', __j = Array.prototype.join;\n' + "function print() { __p += __j.call(arguments, '') }\n" : ';\n' ) + source + 'return __p\n}'; // Use a sourceURL for easier debugging. // http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl var sourceURL = '\n/*\n//# sourceURL=' + (options.sourceURL || '/lodash/template/source[' + (templateCounter++) + ']') + '\n*/'; try { var result = Function(importsKeys, 'return ' + source + sourceURL).apply(undefined, importsValues); } catch(e) { e.source = source; throw e; } if (data) { return result(data); } // provide the compiled function's source by its `toString` method, in // supported environments, or the `source` property as a convenience for // inlining compiled templates during the build process result.source = source; return result; } /** * Executes the callback `n` times, returning an array of the results * of each callback execution. The callback is bound to `thisArg` and invoked * with one argument; (index). * * @static * @memberOf _ * @category Utilities * @param {number} n The number of times to execute the callback. * @param {Function} callback The function called per iteration. * @param {*} [thisArg] The `this` binding of `callback`. * @returns {Array} Returns an array of the results of each `callback` execution. * @example * * var diceRolls = _.times(3, _.partial(_.random, 1, 6)); * // => [3, 6, 4] * * _.times(3, function(n) { mage.castSpell(n); }); * // => calls `mage.castSpell(n)` three times, passing `n` of `0`, `1`, and `2` respectively * * _.times(3, function(n) { this.cast(n); }, mage); * // => also calls `mage.castSpell(n)` three times */ function times(n, callback, thisArg) { n = (n = +n) > -1 ? n : 0; var index = -1, result = Array(n); callback = baseCreateCallback(callback, thisArg, 1); while (++index < n) { result[index] = callback(index); } return result; } /** * The inverse of `_.escape` this method converts the HTML entities * `&amp;`, `&lt;`, `&gt;`, `&quot;`, and `&#39;` in `string` to their * corresponding characters. * * @static * @memberOf _ * @category Utilities * @param {string} string The string to unescape. * @returns {string} Returns the unescaped string. * @example * * _.unescape('Moe, Larry &amp; Curly'); * // => 'Moe, Larry & Curly' */ function unescape(string) { return string == null ? '' : String(string).replace(reEscapedHtml, unescapeHtmlChar); } /** * Generates a unique ID. If `prefix` is provided the ID will be appended to it. * * @static * @memberOf _ * @category Utilities * @param {string} [prefix] The value to prefix the ID with. * @returns {string} Returns the unique ID. * @example * * _.uniqueId('contact_'); * // => 'contact_104' * * _.uniqueId(); * // => '105' */ function uniqueId(prefix) { var id = ++idCounter; return String(prefix == null ? '' : prefix) + id; } /*--------------------------------------------------------------------------*/ /** * Creates a `lodash` object that wraps the given value with explicit * method chaining enabled. * * @static * @memberOf _ * @category Chaining * @param {*} value The value to wrap. * @returns {Object} Returns the wrapper object. * @example * * var stooges = [ * { 'name': 'moe', 'age': 40 }, * { 'name': 'larry', 'age': 50 }, * { 'name': 'curly', 'age': 60 } * ]; * * var youngest = _.chain(stooges) * .sortBy('age') * .map(function(stooge) { return stooge.name + ' is ' + stooge.age; }) * .first() * .value(); * // => 'moe is 40' */ function chain(value) { value = new lodashWrapper(value); value.__chain__ = true; return value; } /** * Invokes `interceptor` with the `value` as the first argument and then * returns `value`. The purpose of this method is to "tap into" a method * chain in order to perform operations on intermediate results within * the chain. * * @static * @memberOf _ * @category Chaining * @param {*} value The value to provide to `interceptor`. * @param {Function} interceptor The function to invoke. * @returns {*} Returns `value`. * @example * * _([1, 2, 3, 4]) * .filter(function(num) { return num % 2 == 0; }) * .tap(function(array) { console.log(array); }) * .map(function(num) { return num * num; }) * .value(); * // => // [2, 4] (logged) * // => [4, 16] */ function tap(value, interceptor) { interceptor(value); return value; } /** * Enables explicit method chaining on the wrapper object. * * @name chain * @memberOf _ * @category Chaining * @returns {*} Returns the wrapper object. * @example * * var stooges = [ * { 'name': 'moe', 'age': 40 }, * { 'name': 'larry', 'age': 50 } * ]; * * // without explicit chaining * _(stooges).first(); * // => { 'name': 'moe', 'age': 40 } * * // with explicit chaining * _(stooges).chain() * .first() * .pick('age') * .value() * // => { 'age': 40 } */ function wrapperChain() { this.__chain__ = true; return this; } /** * Produces the `toString` result of the wrapped value. * * @name toString * @memberOf _ * @category Chaining * @returns {string} Returns the string result. * @example * * _([1, 2, 3]).toString(); * // => '1,2,3' */ function wrapperToString() { return String(this.__wrapped__); } /** * Extracts the wrapped value. * * @name valueOf * @memberOf _ * @alias value * @category Chaining * @returns {*} Returns the wrapped value. * @example * * _([1, 2, 3]).valueOf(); * // => [1, 2, 3] */ function wrapperValueOf() { return this.__wrapped__; } /*--------------------------------------------------------------------------*/ // add functions that return wrapped values when chaining lodash.after = after; lodash.assign = assign; lodash.at = at; lodash.bind = bind; lodash.bindAll = bindAll; lodash.bindKey = bindKey; lodash.chain = chain; lodash.compact = compact; lodash.compose = compose; lodash.countBy = countBy; lodash.createCallback = createCallback; lodash.curry = curry; lodash.debounce = debounce; lodash.defaults = defaults; lodash.defer = defer; lodash.delay = delay; lodash.difference = difference; lodash.filter = filter; lodash.flatten = flatten; lodash.forEach = forEach; lodash.forEachRight = forEachRight; lodash.forIn = forIn; lodash.forInRight = forInRight; lodash.forOwn = forOwn; lodash.forOwnRight = forOwnRight; lodash.functions = functions; lodash.groupBy = groupBy; lodash.indexBy = indexBy; lodash.initial = initial; lodash.intersection = intersection; lodash.invert = invert; lodash.invoke = invoke; lodash.keys = keys; lodash.map = map; lodash.max = max; lodash.memoize = memoize; lodash.merge = merge; lodash.min = min; lodash.omit = omit; lodash.once = once; lodash.pairs = pairs; lodash.partial = partial; lodash.partialRight = partialRight; lodash.pick = pick; lodash.pluck = pluck; lodash.pull = pull; lodash.range = range; lodash.reject = reject; lodash.remove = remove; lodash.rest = rest; lodash.shuffle = shuffle; lodash.sortBy = sortBy; lodash.tap = tap; lodash.throttle = throttle; lodash.times = times; lodash.toArray = toArray; lodash.transform = transform; lodash.union = union; lodash.uniq = uniq; lodash.values = values; lodash.where = where; lodash.without = without; lodash.wrap = wrap; lodash.zip = zip; lodash.zipObject = zipObject; // add aliases lodash.collect = map; lodash.drop = rest; lodash.each = forEach; lodash.eachRight = forEachRight; lodash.extend = assign; lodash.methods = functions; lodash.object = zipObject; lodash.select = filter; lodash.tail = rest; lodash.unique = uniq; lodash.unzip = zip; // add functions to `lodash.prototype` mixin(lodash); /*--------------------------------------------------------------------------*/ // add functions that return unwrapped values when chaining lodash.clone = clone; lodash.cloneDeep = cloneDeep; lodash.contains = contains; lodash.escape = escape; lodash.every = every; lodash.find = find; lodash.findIndex = findIndex; lodash.findKey = findKey; lodash.findLast = findLast; lodash.findLastIndex = findLastIndex; lodash.findLastKey = findLastKey; lodash.has = has; lodash.identity = identity; lodash.indexOf = indexOf; lodash.isArguments = isArguments; lodash.isArray = isArray; lodash.isBoolean = isBoolean; lodash.isDate = isDate; lodash.isElement = isElement; lodash.isEmpty = isEmpty; lodash.isEqual = isEqual; lodash.isFinite = isFinite; lodash.isFunction = isFunction; lodash.isNaN = isNaN; lodash.isNull = isNull; lodash.isNumber = isNumber; lodash.isObject = isObject; lodash.isPlainObject = isPlainObject; lodash.isRegExp = isRegExp; lodash.isString = isString; lodash.isUndefined = isUndefined; lodash.lastIndexOf = lastIndexOf; lodash.mixin = mixin; lodash.noConflict = noConflict; lodash.parseInt = parseInt; lodash.random = random; lodash.reduce = reduce; lodash.reduceRight = reduceRight; lodash.result = result; lodash.runInContext = runInContext; lodash.size = size; lodash.some = some; lodash.sortedIndex = sortedIndex; lodash.template = template; lodash.unescape = unescape; lodash.uniqueId = uniqueId; // add aliases lodash.all = every; lodash.any = some; lodash.detect = find; lodash.findWhere = find; lodash.foldl = reduce; lodash.foldr = reduceRight; lodash.include = contains; lodash.inject = reduce; forOwn(lodash, function(func, methodName) { if (!lodash.prototype[methodName]) { lodash.prototype[methodName] = function() { var args = [this.__wrapped__], chainAll = this.__chain__; push.apply(args, arguments); var result = func.apply(lodash, args); return chainAll ? new lodashWrapper(result, chainAll) : result; }; } }); /*--------------------------------------------------------------------------*/ // add functions capable of returning wrapped and unwrapped values when chaining lodash.first = first; lodash.last = last; lodash.sample = sample; // add aliases lodash.take = first; lodash.head = first; forOwn(lodash, function(func, methodName) { var callbackable = methodName !== 'sample'; if (!lodash.prototype[methodName]) { lodash.prototype[methodName]= function(n, guard) { var chainAll = this.__chain__, result = func(this.__wrapped__, n, guard); return !chainAll && (n == null || (guard && !(callbackable && typeof n == 'function'))) ? result : new lodashWrapper(result, chainAll); }; } }); /*--------------------------------------------------------------------------*/ /** * The semantic version number. * * @static * @memberOf _ * @type string */ lodash.VERSION = '2.2.1'; // add "Chaining" functions to the wrapper lodash.prototype.chain = wrapperChain; lodash.prototype.toString = wrapperToString; lodash.prototype.value = wrapperValueOf; lodash.prototype.valueOf = wrapperValueOf; // add `Array` functions that return unwrapped values forEach(['join', 'pop', 'shift'], function(methodName) { var func = arrayRef[methodName]; lodash.prototype[methodName] = function() { var chainAll = this.__chain__, result = func.apply(this.__wrapped__, arguments); return chainAll ? new lodashWrapper(result, chainAll) : result; }; }); // add `Array` functions that return the wrapped value forEach(['push', 'reverse', 'sort', 'unshift'], function(methodName) { var func = arrayRef[methodName]; lodash.prototype[methodName] = function() { func.apply(this.__wrapped__, arguments); return this; }; }); // add `Array` functions that return new wrapped values forEach(['concat', 'slice', 'splice'], function(methodName) { var func = arrayRef[methodName]; lodash.prototype[methodName] = function() { return new lodashWrapper(func.apply(this.__wrapped__, arguments), this.__chain__); }; }); return lodash; } /*--------------------------------------------------------------------------*/ // expose Lo-Dash var _ = runInContext(); // some AMD build optimizers, like r.js, check for condition patterns like the following: if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) { // Expose Lo-Dash to the global object even when an AMD loader is present in // case Lo-Dash was injected by a third-party script and not intended to be // loaded as a module. The global assignment can be reverted in the Lo-Dash // module by its `noConflict()` method. root._ = _; // define as an anonymous module so, through path mapping, it can be // referenced as the "underscore" module define(function() { return _; }); } // check for `exports` after `define` in case a build optimizer adds an `exports` object else if (freeExports && freeModule) { // in Node.js or RingoJS if (moduleExports) { (freeModule.exports = _)._ = _; } // in Narwhal or Rhino -require else { freeExports._ = _; } } else { // in a browser or Rhino root._ = _; } }.call(this)); // Backbone.js 1.0.0 // (c) 2010-2013 Jeremy Ashkenas, DocumentCloud Inc. // Backbone may be freely distributed under the MIT license. // For all details and documentation: // http://backbonejs.org (function(){ // Initial Setup // ------------- // Save a reference to the global object (`window` in the browser, `exports` // on the server). var root = this; // Save the previous value of the `Backbone` variable, so that it can be // restored later on, if `noConflict` is used. var previousBackbone = root.Backbone; // Create local references to array methods we'll want to use later. var array = []; var push = array.push; var slice = array.slice; var splice = array.splice; // The top-level namespace. All public Backbone classes and modules will // be attached to this. Exported for both the browser and the server. var Backbone; if (typeof exports !== 'undefined') { Backbone = exports; } else { Backbone = root.Backbone = {}; } // Current version of the library. Keep in sync with `package.json`. Backbone.VERSION = '1.0.0'; // Require Underscore, if we're on the server, and it's not already present. var _ = root._; if (!_ && (typeof require !== 'undefined')) _ = require('underscore'); // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns // the `$` variable. Backbone.$ = root.jQuery || root.Zepto || root.ender || root.$; // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable // to its previous owner. Returns a reference to this Backbone object. Backbone.noConflict = function() { root.Backbone = previousBackbone; return this; }; // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and // set a `X-Http-Method-Override` header. Backbone.emulateHTTP = false; // Turn on `emulateJSON` to support legacy servers that can't deal with direct // `application/json` requests ... will encode the body as // `application/x-www-form-urlencoded` instead and will send the model in a // form param named `model`. Backbone.emulateJSON = false; // Backbone.Events // --------------- // A module that can be mixed in to *any object* in order to provide it with // custom events. You may bind with `on` or remove with `off` callback // functions to an event; `trigger`-ing an event fires all callbacks in // succession. // // var object = {}; // _.extend(object, Backbone.Events); // object.on('expand', function(){ alert('expanded'); }); // object.trigger('expand'); // var Events = Backbone.Events = { // Bind an event to a `callback` function. Passing `"all"` will bind // the callback to all events fired. on: function(name, callback, context) { if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this; this._events || (this._events = {}); var events = this._events[name] || (this._events[name] = []); events.push({callback: callback, context: context, ctx: context || this}); return this; }, // Bind an event to only be triggered a single time. After the first time // the callback is invoked, it will be removed. once: function(name, callback, context) { if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this; var self = this; var once = _.once(function() { self.off(name, once); callback.apply(this, arguments); }); once._callback = callback; return this.on(name, once, context); }, // Remove one or many callbacks. If `context` is null, removes all // callbacks with that function. If `callback` is null, removes all // callbacks for the event. If `name` is null, removes all bound // callbacks for all events. off: function(name, callback, context) { var retain, ev, events, names, i, l, j, k; if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this; if (!name && !callback && !context) { this._events = {}; return this; } names = name ? [name] : _.keys(this._events); for (i = 0, l = names.length; i < l; i++) { name = names[i]; if (events = this._events[name]) { this._events[name] = retain = []; if (callback || context) { for (j = 0, k = events.length; j < k; j++) { ev = events[j]; if ((callback && callback !== ev.callback && callback !== ev.callback._callback) || (context && context !== ev.context)) { retain.push(ev); } } } if (!retain.length) delete this._events[name]; } } return this; }, // Trigger one or many events, firing all bound callbacks. Callbacks are // passed the same arguments as `trigger` is, apart from the event name // (unless you're listening on `"all"`, which will cause your callback to // receive the true name of the event as the first argument). trigger: function(name) { if (!this._events) return this; var args = slice.call(arguments, 1); if (!eventsApi(this, 'trigger', name, args)) return this; var events = this._events[name]; var allEvents = this._events.all; if (events) triggerEvents(events, args); if (allEvents) triggerEvents(allEvents, arguments); return this; }, // Tell this object to stop listening to either specific events ... or // to every object it's currently listening to. stopListening: function(obj, name, callback) { var listeners = this._listeners; if (!listeners) return this; var deleteListener = !name && !callback; if (typeof name === 'object') callback = this; if (obj) (listeners = {})[obj._listenerId] = obj; for (var id in listeners) { listeners[id].off(name, callback, this); if (deleteListener) delete this._listeners[id]; } return this; } }; // Regular expression used to split event strings. var eventSplitter = /\s+/; // Implement fancy features of the Events API such as multiple event // names `"change blur"` and jQuery-style event maps `{change: action}` // in terms of the existing API. var eventsApi = function(obj, action, name, rest) { if (!name) return true; // Handle event maps. if (typeof name === 'object') { for (var key in name) { obj[action].apply(obj, [key, name[key]].concat(rest)); } return false; } // Handle space separated event names. if (eventSplitter.test(name)) { var names = name.split(eventSplitter); for (var i = 0, l = names.length; i < l; i++) { obj[action].apply(obj, [names[i]].concat(rest)); } return false; } return true; }; // A difficult-to-believe, but optimized internal dispatch function for // triggering events. Tries to keep the usual cases speedy (most internal // Backbone events have 3 arguments). var triggerEvents = function(events, args) { var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2]; switch (args.length) { case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return; case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return; case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return; case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return; default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); } }; var listenMethods = {listenTo: 'on', listenToOnce: 'once'}; // Inversion-of-control versions of `on` and `once`. Tell *this* object to // listen to an event in another object ... keeping track of what it's // listening to. _.each(listenMethods, function(implementation, method) { Events[method] = function(obj, name, callback) { var listeners = this._listeners || (this._listeners = {}); var id = obj._listenerId || (obj._listenerId = _.uniqueId('l')); listeners[id] = obj; if (typeof name === 'object') callback = this; obj[implementation](name, callback, this); return this; }; }); // Aliases for backwards compatibility. Events.bind = Events.on; Events.unbind = Events.off; // Allow the `Backbone` object to serve as a global event bus, for folks who // want global "pubsub" in a convenient place. _.extend(Backbone, Events); // Backbone.Model // -------------- // Backbone **Models** are the basic data object in the framework -- // frequently representing a row in a table in a database on your server. // A discrete chunk of data and a bunch of useful, related methods for // performing computations and transformations on that data. // Create a new model with the specified attributes. A client id (`cid`) // is automatically generated and assigned for you. var Model = Backbone.Model = function(attributes, options) { var defaults; var attrs = attributes || {}; options || (options = {}); this.cid = _.uniqueId('c'); this.attributes = {}; _.extend(this, _.pick(options, modelOptions)); if (options.parse) attrs = this.parse(attrs, options) || {}; if (defaults = _.result(this, 'defaults')) { attrs = _.defaults({}, attrs, defaults); } this.set(attrs, options); this.changed = {}; this.initialize.apply(this, arguments); }; // A list of options to be attached directly to the model, if provided. var modelOptions = ['url', 'urlRoot', 'collection']; // Attach all inheritable methods to the Model prototype. _.extend(Model.prototype, Events, { // A hash of attributes whose current and previous value differ. changed: null, // The value returned during the last failed validation. validationError: null, // The default name for the JSON `id` attribute is `"id"`. MongoDB and // CouchDB users may want to set this to `"_id"`. idAttribute: 'id', // Initialize is an empty function by default. Override it with your own // initialization logic. initialize: function(){}, // Return a copy of the model's `attributes` object. toJSON: function(options) { return _.clone(this.attributes); }, // Proxy `Backbone.sync` by default -- but override this if you need // custom syncing semantics for *this* particular model. sync: function() { return Backbone.sync.apply(this, arguments); }, // Get the value of an attribute. get: function(attr) { return this.attributes[attr]; }, // Get the HTML-escaped value of an attribute. escape: function(attr) { return _.escape(this.get(attr)); }, // Returns `true` if the attribute contains a value that is not null // or undefined. has: function(attr) { return this.get(attr) != null; }, // Set a hash of model attributes on the object, firing `"change"`. This is // the core primitive operation of a model, updating the data and notifying // anyone who needs to know about the change in state. The heart of the beast. set: function(key, val, options) { var attr, attrs, unset, changes, silent, changing, prev, current; if (key == null) return this; // Handle both `"key", value` and `{key: value}` -style arguments. if (typeof key === 'object') { attrs = key; options = val; } else { (attrs = {})[key] = val; } options || (options = {}); // Run validation. if (!this._validate(attrs, options)) return false; // Extract attributes and options. unset = options.unset; silent = options.silent; changes = []; changing = this._changing; this._changing = true; if (!changing) { this._previousAttributes = _.clone(this.attributes); this.changed = {}; } current = this.attributes, prev = this._previousAttributes; // Check for changes of `id`. if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; // For each `set` attribute, update or delete the current value. for (attr in attrs) { val = attrs[attr]; if (!_.isEqual(current[attr], val)) changes.push(attr); if (!_.isEqual(prev[attr], val)) { this.changed[attr] = val; } else { delete this.changed[attr]; } unset ? delete current[attr] : current[attr] = val; } // Trigger all relevant attribute changes. if (!silent) { if (changes.length) this._pending = true; for (var i = 0, l = changes.length; i < l; i++) { this.trigger('change:' + changes[i], this, current[changes[i]], options); } } // You might be wondering why there's a `while` loop here. Changes can // be recursively nested within `"change"` events. if (changing) return this; if (!silent) { while (this._pending) { this._pending = false; this.trigger('change', this, options); } } this._pending = false; this._changing = false; return this; }, // Remove an attribute from the model, firing `"change"`. `unset` is a noop // if the attribute doesn't exist. unset: function(attr, options) { return this.set(attr, void 0, _.extend({}, options, {unset: true})); }, // Clear all attributes on the model, firing `"change"`. clear: function(options) { var attrs = {}; for (var key in this.attributes) attrs[key] = void 0; return this.set(attrs, _.extend({}, options, {unset: true})); }, // Determine if the model has changed since the last `"change"` event. // If you specify an attribute name, determine if that attribute has changed. hasChanged: function(attr) { if (attr == null) return !_.isEmpty(this.changed); return _.has(this.changed, attr); }, // Return an object containing all the attributes that have changed, or // false if there are no changed attributes. Useful for determining what // parts of a view need to be updated and/or what attributes need to be // persisted to the server. Unset attributes will be set to undefined. // You can also pass an attributes object to diff against the model, // determining if there *would be* a change. changedAttributes: function(diff) { if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; var val, changed = false; var old = this._changing ? this._previousAttributes : this.attributes; for (var attr in diff) { if (_.isEqual(old[attr], (val = diff[attr]))) continue; (changed || (changed = {}))[attr] = val; } return changed; }, // Get the previous value of an attribute, recorded at the time the last // `"change"` event was fired. previous: function(attr) { if (attr == null || !this._previousAttributes) return null; return this._previousAttributes[attr]; }, // Get all of the attributes of the model at the time of the previous // `"change"` event. previousAttributes: function() { return _.clone(this._previousAttributes); }, // Fetch the model from the server. If the server's representation of the // model differs from its current attributes, they will be overridden, // triggering a `"change"` event. fetch: function(options) { options = options ? _.clone(options) : {}; if (options.parse === void 0) options.parse = true; var model = this; var success = options.success; options.success = function(resp) { if (!model.set(model.parse(resp, options), options)) return false; if (success) success(model, resp, options); model.trigger('sync', model, resp, options); }; wrapError(this, options); return this.sync('read', this, options); }, // Set a hash of model attributes, and sync the model to the server. // If the server returns an attributes hash that differs, the model's // state will be `set` again. save: function(key, val, options) { var attrs, method, xhr, attributes = this.attributes; // Handle both `"key", value` and `{key: value}` -style arguments. if (key == null || typeof key === 'object') { attrs = key; options = val; } else { (attrs = {})[key] = val; } // If we're not waiting and attributes exist, save acts as `set(attr).save(null, opts)`. if (attrs && (!options || !options.wait) && !this.set(attrs, options)) return false; options = _.extend({validate: true}, options); // Do not persist invalid models. if (!this._validate(attrs, options)) return false; // Set temporary attributes if `{wait: true}`. if (attrs && options.wait) { this.attributes = _.extend({}, attributes, attrs); } // After a successful server-side save, the client is (optionally) // updated with the server-side state. if (options.parse === void 0) options.parse = true; var model = this; var success = options.success; options.success = function(resp) { // Ensure attributes are restored during synchronous saves. model.attributes = attributes; var serverAttrs = model.parse(resp, options); if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs); if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) { return false; } if (success) success(model, resp, options); model.trigger('sync', model, resp, options); }; wrapError(this, options); method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update'); if (method === 'patch') options.attrs = attrs; xhr = this.sync(method, this, options); // Restore attributes. if (attrs && options.wait) this.attributes = attributes; return xhr; }, // Destroy this model on the server if it was already persisted. // Optimistically removes the model from its collection, if it has one. // If `wait: true` is passed, waits for the server to respond before removal. destroy: function(options) { options = options ? _.clone(options) : {}; var model = this; var success = options.success; var destroy = function() { model.trigger('destroy', model, model.collection, options); }; options.success = function(resp) { if (options.wait || model.isNew()) destroy(); if (success) success(model, resp, options); if (!model.isNew()) model.trigger('sync', model, resp, options); }; if (this.isNew()) { options.success(); return false; } wrapError(this, options); var xhr = this.sync('delete', this, options); if (!options.wait) destroy(); return xhr; }, // Default URL for the model's representation on the server -- if you're // using Backbone's restful methods, override this to change the endpoint // that will be called. url: function() { var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError(); if (this.isNew()) return base; return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id); }, // **parse** converts a response into the hash of attributes to be `set` on // the model. The default implementation is just to pass the response along. parse: function(resp, options) { return resp; }, // Create a new model with identical attributes to this one. clone: function() { return new this.constructor(this.attributes); }, // A model is new if it has never been saved to the server, and lacks an id. isNew: function() { return this.id == null; }, // Check if the model is currently in a valid state. isValid: function(options) { return this._validate({}, _.extend(options || {}, { validate: true })); }, // Run validation against the next complete set of model attributes, // returning `true` if all is well. Otherwise, fire an `"invalid"` event. _validate: function(attrs, options) { if (!options.validate || !this.validate) return true; attrs = _.extend({}, this.attributes, attrs); var error = this.validationError = this.validate(attrs, options) || null; if (!error) return true; this.trigger('invalid', this, error, _.extend(options || {}, {validationError: error})); return false; } }); // Underscore methods that we want to implement on the Model. var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit']; // Mix in each Underscore method as a proxy to `Model#attributes`. _.each(modelMethods, function(method) { Model.prototype[method] = function() { var args = slice.call(arguments); args.unshift(this.attributes); return _[method].apply(_, args); }; }); // Backbone.Collection // ------------------- // If models tend to represent a single row of data, a Backbone Collection is // more analagous to a table full of data ... or a small slice or page of that // table, or a collection of rows that belong together for a particular reason // -- all of the messages in this particular folder, all of the documents // belonging to this particular author, and so on. Collections maintain // indexes of their models, both in order, and for lookup by `id`. // Create a new **Collection**, perhaps to contain a specific type of `model`. // If a `comparator` is specified, the Collection will maintain // its models in sort order, as they're added and removed. var Collection = Backbone.Collection = function(models, options) { options || (options = {}); if (options.url) this.url = options.url; if (options.model) this.model = options.model; if (options.comparator !== void 0) this.comparator = options.comparator; this._reset(); this.initialize.apply(this, arguments); if (models) this.reset(models, _.extend({silent: true}, options)); }; // Default options for `Collection#set`. var setOptions = {add: true, remove: true, merge: true}; var addOptions = {add: true, merge: false, remove: false}; // Define the Collection's inheritable methods. _.extend(Collection.prototype, Events, { // The default model for a collection is just a **Backbone.Model**. // This should be overridden in most cases. model: Model, // Initialize is an empty function by default. Override it with your own // initialization logic. initialize: function(){}, // The JSON representation of a Collection is an array of the // models' attributes. toJSON: function(options) { return this.map(function(model){ return model.toJSON(options); }); }, // Proxy `Backbone.sync` by default. sync: function() { return Backbone.sync.apply(this, arguments); }, // Add a model, or list of models to the set. add: function(models, options) { return this.set(models, _.defaults(options || {}, addOptions)); }, // Remove a model, or a list of models from the set. remove: function(models, options) { models = _.isArray(models) ? models.slice() : [models]; options || (options = {}); var i, l, index, model; for (i = 0, l = models.length; i < l; i++) { model = this.get(models[i]); if (!model) continue; delete this._byId[model.id]; delete this._byId[model.cid]; index = this.indexOf(model); this.models.splice(index, 1); this.length--; if (!options.silent) { options.index = index; model.trigger('remove', model, this, options); } this._removeReference(model); } return this; }, // Update a collection by `set`-ing a new list of models, adding new ones, // removing models that are no longer present, and merging models that // already exist in the collection, as necessary. Similar to **Model#set**, // the core operation for updating the data contained by the collection. set: function(models, options) { options = _.defaults(options || {}, setOptions); if (options.parse) models = this.parse(models, options); if (!_.isArray(models)) models = models ? [models] : []; var i, l, model, attrs, existing, sort; var at = options.at; var sortable = this.comparator && (at == null) && options.sort !== false; var sortAttr = _.isString(this.comparator) ? this.comparator : null; var toAdd = [], toRemove = [], modelMap = {}; // Turn bare objects into model references, and prevent invalid models // from being added. for (i = 0, l = models.length; i < l; i++) { if (!(model = this._prepareModel(models[i], options))) continue; // If a duplicate is found, prevent it from being added and // optionally merge it into the existing model. if (existing = this.get(model)) { if (options.remove) modelMap[existing.cid] = true; if (options.merge) { existing.set(model.attributes, options); if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true; } // This is a new model, push it to the `toAdd` list. } else if (options.add) { toAdd.push(model); // Listen to added models' events, and index models for lookup by // `id` and by `cid`. model.on('all', this._onModelEvent, this); this._byId[model.cid] = model; if (model.id != null) this._byId[model.id] = model; } } // Remove nonexistent models if appropriate. if (options.remove) { for (i = 0, l = this.length; i < l; ++i) { if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model); } if (toRemove.length) this.remove(toRemove, options); } // See if sorting is needed, update `length` and splice in new models. if (toAdd.length) { if (sortable) sort = true; this.length += toAdd.length; if (at != null) { splice.apply(this.models, [at, 0].concat(toAdd)); } else { push.apply(this.models, toAdd); } } // Silently sort the collection if appropriate. if (sort) this.sort({silent: true}); if (options.silent) return this; // Trigger `add` events. for (i = 0, l = toAdd.length; i < l; i++) { (model = toAdd[i]).trigger('add', model, this, options); } // Trigger `sort` if the collection was sorted. if (sort) this.trigger('sort', this, options); return this; }, // When you have more items than you want to add or remove individually, // you can reset the entire set with a new list of models, without firing // any granular `add` or `remove` events. Fires `reset` when finished. // Useful for bulk operations and optimizations. reset: function(models, options) { options || (options = {}); for (var i = 0, l = this.models.length; i < l; i++) { this._removeReference(this.models[i]); } options.previousModels = this.models; this._reset(); this.add(models, _.extend({silent: true}, options)); if (!options.silent) this.trigger('reset', this, options); return this; }, // Add a model to the end of the collection. push: function(model, options) { model = this._prepareModel(model, options); this.add(model, _.extend({at: this.length}, options)); return model; }, // Remove a model from the end of the collection. pop: function(options) { var model = this.at(this.length - 1); this.remove(model, options); return model; }, // Add a model to the beginning of the collection. unshift: function(model, options) { model = this._prepareModel(model, options); this.add(model, _.extend({at: 0}, options)); return model; }, // Remove a model from the beginning of the collection. shift: function(options) { var model = this.at(0); this.remove(model, options); return model; }, // Slice out a sub-array of models from the collection. slice: function(begin, end) { return this.models.slice(begin, end); }, // Get a model from the set by id. get: function(obj) { if (obj == null) return void 0; return this._byId[obj.id != null ? obj.id : obj.cid || obj]; }, // Get the model at the given index. at: function(index) { return this.models[index]; }, // Return models with matching attributes. Useful for simple cases of // `filter`. where: function(attrs, first) { if (_.isEmpty(attrs)) return first ? void 0 : []; return this[first ? 'find' : 'filter'](function(model) { for (var key in attrs) { if (attrs[key] !== model.get(key)) return false; } return true; }); }, // Return the first model with matching attributes. Useful for simple cases // of `find`. findWhere: function(attrs) { return this.where(attrs, true); }, // Force the collection to re-sort itself. You don't need to call this under // normal circumstances, as the set will maintain sort order as each item // is added. sort: function(options) { if (!this.comparator) throw new Error('Cannot sort a set without a comparator'); options || (options = {}); // Run sort based on type of `comparator`. if (_.isString(this.comparator) || this.comparator.length === 1) { this.models = this.sortBy(this.comparator, this); } else { this.models.sort(_.bind(this.comparator, this)); } if (!options.silent) this.trigger('sort', this, options); return this; }, // Figure out the smallest index at which a model should be inserted so as // to maintain order. sortedIndex: function(model, value, context) { value || (value = this.comparator); var iterator = _.isFunction(value) ? value : function(model) { return model.get(value); }; return _.sortedIndex(this.models, model, iterator, context); }, // Pluck an attribute from each model in the collection. pluck: function(attr) { return _.invoke(this.models, 'get', attr); }, // Fetch the default set of models for this collection, resetting the // collection when they arrive. If `reset: true` is passed, the response // data will be passed through the `reset` method instead of `set`. fetch: function(options) { options = options ? _.clone(options) : {}; if (options.parse === void 0) options.parse = true; var success = options.success; var collection = this; options.success = function(resp) { var method = options.reset ? 'reset' : 'set'; collection[method](resp, options); if (success) success(collection, resp, options); collection.trigger('sync', collection, resp, options); }; wrapError(this, options); return this.sync('read', this, options); }, // Create a new instance of a model in this collection. Add the model to the // collection immediately, unless `wait: true` is passed, in which case we // wait for the server to agree. create: function(model, options) { options = options ? _.clone(options) : {}; if (!(model = this._prepareModel(model, options))) return false; if (!options.wait) this.add(model, options); var collection = this; var success = options.success; options.success = function(resp) { if (options.wait) collection.add(model, options); if (success) success(model, resp, options); }; model.save(null, options); return model; }, // **parse** converts a response into a list of models to be added to the // collection. The default implementation is just to pass it through. parse: function(resp, options) { return resp; }, // Create a new collection with an identical list of models as this one. clone: function() { return new this.constructor(this.models); }, // Private method to reset all internal state. Called when the collection // is first initialized or reset. _reset: function() { this.length = 0; this.models = []; this._byId = {}; }, // Prepare a hash of attributes (or other model) to be added to this // collection. _prepareModel: function(attrs, options) { if (attrs instanceof Model) { if (!attrs.collection) attrs.collection = this; return attrs; } options || (options = {}); options.collection = this; var model = new this.model(attrs, options); if (!model._validate(attrs, options)) { this.trigger('invalid', this, attrs, options); return false; } return model; }, // Internal method to sever a model's ties to a collection. _removeReference: function(model) { if (this === model.collection) delete model.collection; model.off('all', this._onModelEvent, this); }, // Internal method called every time a model in the set fires an event. // Sets need to update their indexes when models change ids. All other // events simply proxy through. "add" and "remove" events that originate // in other collections are ignored. _onModelEvent: function(event, model, collection, options) { if ((event === 'add' || event === 'remove') && collection !== this) return; if (event === 'destroy') this.remove(model, options); if (model && event === 'change:' + model.idAttribute) { delete this._byId[model.previous(model.idAttribute)]; if (model.id != null) this._byId[model.id] = model; } this.trigger.apply(this, arguments); } }); // Underscore methods that we want to implement on the Collection. // 90% of the core usefulness of Backbone Collections is actually implemented // right here: var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl', 'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select', 'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke', 'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest', 'tail', 'drop', 'last', 'without', 'indexOf', 'shuffle', 'lastIndexOf', 'isEmpty', 'chain']; // Mix in each Underscore method as a proxy to `Collection#models`. _.each(methods, function(method) { Collection.prototype[method] = function() { var args = slice.call(arguments); args.unshift(this.models); return _[method].apply(_, args); }; }); // Underscore methods that take a property name as an argument. var attributeMethods = ['groupBy', 'countBy', 'sortBy']; // Use attributes instead of properties. _.each(attributeMethods, function(method) { Collection.prototype[method] = function(value, context) { var iterator = _.isFunction(value) ? value : function(model) { return model.get(value); }; return _[method](this.models, iterator, context); }; }); // Backbone.View // ------------- // Backbone Views are almost more convention than they are actual code. A View // is simply a JavaScript object that represents a logical chunk of UI in the // DOM. This might be a single item, an entire list, a sidebar or panel, or // even the surrounding frame which wraps your whole app. Defining a chunk of // UI as a **View** allows you to define your DOM events declaratively, without // having to worry about render order ... and makes it easy for the view to // react to specific changes in the state of your models. // Creating a Backbone.View creates its initial element outside of the DOM, // if an existing element is not provided... var View = Backbone.View = function(options) { this.cid = _.uniqueId('view'); this._configure(options || {}); this._ensureElement(); this.initialize.apply(this, arguments); this.delegateEvents(); }; // Cached regex to split keys for `delegate`. var delegateEventSplitter = /^(\S+)\s*(.*)$/; // List of view options to be merged as properties. var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events']; // Set up all inheritable **Backbone.View** properties and methods. _.extend(View.prototype, Events, { // The default `tagName` of a View's element is `"div"`. tagName: 'div', // jQuery delegate for element lookup, scoped to DOM elements within the // current view. This should be prefered to global lookups where possible. $: function(selector) { return this.$el.find(selector); }, // Initialize is an empty function by default. Override it with your own // initialization logic. initialize: function(){}, // **render** is the core function that your view should override, in order // to populate its element (`this.el`), with the appropriate HTML. The // convention is for **render** to always return `this`. render: function() { return this; }, // Remove this view by taking the element out of the DOM, and removing any // applicable Backbone.Events listeners. remove: function() { this.$el.remove(); this.stopListening(); return this; }, // Change the view's element (`this.el` property), including event // re-delegation. setElement: function(element, delegate) { if (this.$el) this.undelegateEvents(); this.$el = element instanceof Backbone.$ ? element : Backbone.$(element); this.el = this.$el[0]; if (delegate !== false) this.delegateEvents(); return this; }, // Set callbacks, where `this.events` is a hash of // // *{"event selector": "callback"}* // // { // 'mousedown .title': 'edit', // 'click .button': 'save' // 'click .open': function(e) { ... } // } // // pairs. Callbacks will be bound to the view, with `this` set properly. // Uses event delegation for efficiency. // Omitting the selector binds the event to `this.el`. // This only works for delegate-able events: not `focus`, `blur`, and // not `change`, `submit`, and `reset` in Internet Explorer. delegateEvents: function(events) { if (!(events || (events = _.result(this, 'events')))) return this; this.undelegateEvents(); for (var key in events) { var method = events[key]; if (!_.isFunction(method)) method = this[events[key]]; if (!method) continue; var match = key.match(delegateEventSplitter); var eventName = match[1], selector = match[2]; method = _.bind(method, this); eventName += '.delegateEvents' + this.cid; if (selector === '') { this.$el.on(eventName, method); } else { this.$el.on(eventName, selector, method); } } return this; }, // Clears all callbacks previously bound to the view with `delegateEvents`. // You usually don't need to use this, but may wish to if you have multiple // Backbone views attached to the same DOM element. undelegateEvents: function() { this.$el.off('.delegateEvents' + this.cid); return this; }, // Performs the initial configuration of a View with a set of options. // Keys with special meaning *(e.g. model, collection, id, className)* are // attached directly to the view. See `viewOptions` for an exhaustive // list. _configure: function(options) { if (this.options) options = _.extend({}, _.result(this, 'options'), options); _.extend(this, _.pick(options, viewOptions)); this.options = options; }, // Ensure that the View has a DOM element to render into. // If `this.el` is a string, pass it through `$()`, take the first // matching element, and re-assign it to `el`. Otherwise, create // an element from the `id`, `className` and `tagName` properties. _ensureElement: function() { if (!this.el) { var attrs = _.extend({}, _.result(this, 'attributes')); if (this.id) attrs.id = _.result(this, 'id'); if (this.className) attrs['class'] = _.result(this, 'className'); var $el = Backbone.$('<' + _.result(this, 'tagName') + '>').attr(attrs); this.setElement($el, false); } else { this.setElement(_.result(this, 'el'), false); } } }); // Backbone.sync // ------------- // Override this function to change the manner in which Backbone persists // models to the server. You will be passed the type of request, and the // model in question. By default, makes a RESTful Ajax request // to the model's `url()`. Some possible customizations could be: // // * Use `setTimeout` to batch rapid-fire updates into a single request. // * Send up the models as XML instead of JSON. // * Persist models via WebSockets instead of Ajax. // // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests // as `POST`, with a `_method` parameter containing the true HTTP method, // as well as all requests with the body as `application/x-www-form-urlencoded` // instead of `application/json` with the model in a param named `model`. // Useful when interfacing with server-side languages like **PHP** that make // it difficult to read the body of `PUT` requests. Backbone.sync = function(method, model, options) { var type = methodMap[method]; // Default options, unless specified. _.defaults(options || (options = {}), { emulateHTTP: Backbone.emulateHTTP, emulateJSON: Backbone.emulateJSON }); // Default JSON-request options. var params = {type: type, dataType: 'json'}; // Ensure that we have a URL. if (!options.url) { params.url = _.result(model, 'url') || urlError(); } // Ensure that we have the appropriate request data. if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) { params.contentType = 'application/json'; params.data = JSON.stringify(options.attrs || model.toJSON(options)); } // For older servers, emulate JSON by encoding the request into an HTML-form. if (options.emulateJSON) { params.contentType = 'application/x-www-form-urlencoded'; params.data = params.data ? {model: params.data} : {}; } // For older servers, emulate HTTP by mimicking the HTTP method with `_method` // And an `X-HTTP-Method-Override` header. if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) { params.type = 'POST'; if (options.emulateJSON) params.data._method = type; var beforeSend = options.beforeSend; options.beforeSend = function(xhr) { xhr.setRequestHeader('X-HTTP-Method-Override', type); if (beforeSend) return beforeSend.apply(this, arguments); }; } // Don't process data on a non-GET request. if (params.type !== 'GET' && !options.emulateJSON) { params.processData = false; } // If we're sending a `PATCH` request, and we're in an old Internet Explorer // that still has ActiveX enabled by default, override jQuery to use that // for XHR instead. Remove this line when jQuery supports `PATCH` on IE8. if (params.type === 'PATCH' && window.ActiveXObject && !(window.external && window.external.msActiveXFilteringEnabled)) { params.xhr = function() { return new ActiveXObject("Microsoft.XMLHTTP"); }; } // Make the request, allowing the user to override any Ajax options. var xhr = options.xhr = Backbone.ajax(_.extend(params, options)); model.trigger('request', model, xhr, options); return xhr; }; // Map from CRUD to HTTP for our default `Backbone.sync` implementation. var methodMap = { 'create': 'POST', 'update': 'PUT', 'patch': 'PATCH', 'delete': 'DELETE', 'read': 'GET' }; // Set the default implementation of `Backbone.ajax` to proxy through to `$`. // Override this if you'd like to use a different library. Backbone.ajax = function() { return Backbone.$.ajax.apply(Backbone.$, arguments); }; // Backbone.Router // --------------- // Routers map faux-URLs to actions, and fire events when routes are // matched. Creating a new one sets its `routes` hash, if not set statically. var Router = Backbone.Router = function(options) { options || (options = {}); if (options.routes) this.routes = options.routes; this._bindRoutes(); this.initialize.apply(this, arguments); }; // Cached regular expressions for matching named param parts and splatted // parts of route strings. var optionalParam = /\((.*?)\)/g; var namedParam = /(\(\?)?:\w+/g; var splatParam = /\*\w+/g; var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g; // Set up all inheritable **Backbone.Router** properties and methods. _.extend(Router.prototype, Events, { // Initialize is an empty function by default. Override it with your own // initialization logic. initialize: function(){}, // Manually bind a single named route to a callback. For example: // // this.route('search/:query/p:num', 'search', function(query, num) { // ... // }); // route: function(route, name, callback) { if (!_.isRegExp(route)) route = this._routeToRegExp(route); if (_.isFunction(name)) { callback = name; name = ''; } if (!callback) callback = this[name]; var router = this; Backbone.history.route(route, function(fragment) { var args = router._extractParameters(route, fragment); callback && callback.apply(router, args); router.trigger.apply(router, ['route:' + name].concat(args)); router.trigger('route', name, args); Backbone.history.trigger('route', router, name, args); }); return this; }, // Simple proxy to `Backbone.history` to save a fragment into the history. navigate: function(fragment, options) { Backbone.history.navigate(fragment, options); return this; }, // Bind all defined routes to `Backbone.history`. We have to reverse the // order of the routes here to support behavior where the most general // routes can be defined at the bottom of the route map. _bindRoutes: function() { if (!this.routes) return; this.routes = _.result(this, 'routes'); var route, routes = _.keys(this.routes); while ((route = routes.pop()) != null) { this.route(route, this.routes[route]); } }, // Convert a route string into a regular expression, suitable for matching // against the current location hash. _routeToRegExp: function(route) { route = route.replace(escapeRegExp, '\\$&') .replace(optionalParam, '(?:$1)?') .replace(namedParam, function(match, optional){ return optional ? match : '([^\/]+)'; }) .replace(splatParam, '(.*?)'); return new RegExp('^' + route + '$'); }, // Given a route, and a URL fragment that it matches, return the array of // extracted decoded parameters. Empty or unmatched parameters will be // treated as `null` to normalize cross-browser behavior. _extractParameters: function(route, fragment) { var params = route.exec(fragment).slice(1); return _.map(params, function(param) { return param ? decodeURIComponent(param) : null; }); } }); // Backbone.History // ---------------- // Handles cross-browser history management, based on either // [pushState](http://diveintohtml5.info/history.html) and real URLs, or // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange) // and URL fragments. If the browser supports neither (old IE, natch), // falls back to polling. var History = Backbone.History = function() { this.handlers = []; _.bindAll(this, 'checkUrl'); // Ensure that `History` can be used outside of the browser. if (typeof window !== 'undefined') { this.location = window.location; this.history = window.history; } }; // Cached regex for stripping a leading hash/slash and trailing space. var routeStripper = /^[#\/]|\s+$/g; // Cached regex for stripping leading and trailing slashes. var rootStripper = /^\/+|\/+$/g; // Cached regex for detecting MSIE. var isExplorer = /msie [\w.]+/; // Cached regex for removing a trailing slash. var trailingSlash = /\/$/; // Has the history handling already been started? History.started = false; // Set up all inheritable **Backbone.History** properties and methods. _.extend(History.prototype, Events, { // The default interval to poll for hash changes, if necessary, is // twenty times a second. interval: 50, // Gets the true hash value. Cannot use location.hash directly due to bug // in Firefox where location.hash will always be decoded. getHash: function(window) { var match = (window || this).location.href.match(/#(.*)$/); return match ? match[1] : ''; }, // Get the cross-browser normalized URL fragment, either from the URL, // the hash, or the override. getFragment: function(fragment, forcePushState) { if (fragment == null) { if (this._hasPushState || !this._wantsHashChange || forcePushState) { fragment = this.location.pathname; var root = this.root.replace(trailingSlash, ''); if (!fragment.indexOf(root)) fragment = fragment.substr(root.length); } else { fragment = this.getHash(); } } return fragment.replace(routeStripper, ''); }, // Start the hash change handling, returning `true` if the current URL matches // an existing route, and `false` otherwise. start: function(options) { if (History.started) throw new Error("Backbone.history has already been started"); History.started = true; // Figure out the initial configuration. Do we need an iframe? // Is pushState desired ... is it available? this.options = _.extend({}, {root: '/'}, this.options, options); this.root = this.options.root; this._wantsHashChange = this.options.hashChange !== false; this._wantsPushState = !!this.options.pushState; this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState); var fragment = this.getFragment(); var docMode = document.documentMode; var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7)); // Normalize root to always include a leading and trailing slash. this.root = ('/' + this.root + '/').replace(rootStripper, '/'); if (oldIE && this._wantsHashChange) { this.iframe = Backbone.$('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow; this.navigate(fragment); } // Depending on whether we're using pushState or hashes, and whether // 'onhashchange' is supported, determine how we check the URL state. if (this._hasPushState) { Backbone.$(window).on('popstate', this.checkUrl); } else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) { Backbone.$(window).on('hashchange', this.checkUrl); } else if (this._wantsHashChange) { this._checkUrlInterval = setInterval(this.checkUrl, this.interval); } // Determine if we need to change the base url, for a pushState link // opened by a non-pushState browser. this.fragment = fragment; var loc = this.location; var atRoot = loc.pathname.replace(/[^\/]$/, '$&/') === this.root; // If we've started off with a route from a `pushState`-enabled browser, // but we're currently in a browser that doesn't support it... if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) { this.fragment = this.getFragment(null, true); this.location.replace(this.root + this.location.search + '#' + this.fragment); // Return immediately as browser will do redirect to new url return true; // Or if we've started out with a hash-based route, but we're currently // in a browser where it could be `pushState`-based instead... } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) { this.fragment = this.getHash().replace(routeStripper, ''); this.history.replaceState({}, document.title, this.root + this.fragment + loc.search); } if (!this.options.silent) return this.loadUrl(); }, // Disable Backbone.history, perhaps temporarily. Not useful in a real app, // but possibly useful for unit testing Routers. stop: function() { Backbone.$(window).off('popstate', this.checkUrl).off('hashchange', this.checkUrl); clearInterval(this._checkUrlInterval); History.started = false; }, // Add a route to be tested when the fragment changes. Routes added later // may override previous routes. route: function(route, callback) { this.handlers.unshift({route: route, callback: callback}); }, // Checks the current URL to see if it has changed, and if it has, // calls `loadUrl`, normalizing across the hidden iframe. checkUrl: function(e) { var current = this.getFragment(); if (current === this.fragment && this.iframe) { current = this.getFragment(this.getHash(this.iframe)); } if (current === this.fragment) return false; if (this.iframe) this.navigate(current); this.loadUrl() || this.loadUrl(this.getHash()); }, // Attempt to load the current URL fragment. If a route succeeds with a // match, returns `true`. If no defined routes matches the fragment, // returns `false`. loadUrl: function(fragmentOverride) { var fragment = this.fragment = this.getFragment(fragmentOverride); var matched = _.any(this.handlers, function(handler) { if (handler.route.test(fragment)) { handler.callback(fragment); return true; } }); return matched; }, // Save a fragment into the hash history, or replace the URL state if the // 'replace' option is passed. You are responsible for properly URL-encoding // the fragment in advance. // // The options object can contain `trigger: true` if you wish to have the // route callback be fired (not usually desirable), or `replace: true`, if // you wish to modify the current URL without adding an entry to the history. navigate: function(fragment, options) { if (!History.started) return false; if (!options || options === true) options = {trigger: options}; fragment = this.getFragment(fragment || ''); if (this.fragment === fragment) return; this.fragment = fragment; var url = this.root + fragment; // If pushState is available, we use it to set the fragment as a real URL. if (this._hasPushState) { this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url); // If hash changes haven't been explicitly disabled, update the hash // fragment to store history. } else if (this._wantsHashChange) { this._updateHash(this.location, fragment, options.replace); if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) { // Opening and closing the iframe tricks IE7 and earlier to push a // history entry on hash-tag change. When replace is true, we don't // want this. if(!options.replace) this.iframe.document.open().close(); this._updateHash(this.iframe.location, fragment, options.replace); } // If you've told us that you explicitly don't want fallback hashchange- // based history, then `navigate` becomes a page refresh. } else { return this.location.assign(url); } if (options.trigger) this.loadUrl(fragment); }, // Update the hash location, either replacing the current entry, or adding // a new one to the browser history. _updateHash: function(location, fragment, replace) { if (replace) { var href = location.href.replace(/(javascript:|#).*$/, ''); location.replace(href + '#' + fragment); } else { // Some browsers require that `hash` contains a leading #. location.hash = '#' + fragment; } } }); // Create the default Backbone.history. Backbone.history = new History; // Helpers // ------- // Helper function to correctly set up the prototype chain, for subclasses. // Similar to `goog.inherits`, but uses a hash of prototype properties and // class properties to be extended. var extend = function(protoProps, staticProps) { var parent = this; var child; // The constructor function for the new subclass is either defined by you // (the "constructor" property in your `extend` definition), or defaulted // by us to simply call the parent's constructor. if (protoProps && _.has(protoProps, 'constructor')) { child = protoProps.constructor; } else { child = function(){ return parent.apply(this, arguments); }; } // Add static properties to the constructor function, if supplied. _.extend(child, parent, staticProps); // Set the prototype chain to inherit from `parent`, without calling // `parent`'s constructor function. var Surrogate = function(){ this.constructor = child; }; Surrogate.prototype = parent.prototype; child.prototype = new Surrogate; // Add prototype properties (instance properties) to the subclass, // if supplied. if (protoProps) _.extend(child.prototype, protoProps); // Set a convenience property in case the parent's prototype is needed // later. child.__super__ = parent.prototype; return child; }; // Set up inheritance for the model, collection, router, view and history. Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend; // Throw an error when a URL is needed, and none is supplied. var urlError = function() { throw new Error('A "url" property or function must be specified'); }; // Wrap an optional error callback with a fallback error event. var wrapError = function (model, options) { var error = options.error; options.error = function(resp) { if (error) error(model, resp, options); model.trigger('error', model, resp, options); }; }; }).call(this); /** * jQuery.fn.sortElements * -------------- * @author James Padolsey (http://james.padolsey.com) * @version 0.11 * @updated 18-MAR-2010 * -------------- * @param Function comparator: * Exactly the same behaviour as [1,2,3].sort(comparator) * * @param Function getSortable * A function that should return the element that is * to be sorted. The comparator will run on the * current collection, but you may want the actual * resulting sort to occur on a parent or another * associated element. * * E.g. $('td').sortElements(comparator, function(){ * return this.parentNode; * }) * * The <td>'s parent (<tr>) will be sorted instead * of the <td> itself. */ jQuery.fn.sortElements = (function(){ var sort = [].sort; return function(comparator, getSortable) { getSortable = getSortable || function(){return this;}; var placements = this.map(function(){ var sortElement = getSortable.call(this), parentNode = sortElement.parentNode, // Since the element itself will change position, we have // to have some way of storing it's original position in // the DOM. The easiest way is to have a 'flag' node: nextSibling = parentNode.insertBefore( document.createTextNode(''), sortElement.nextSibling ); return function() { if (parentNode === this) { throw new Error( "You can't sort elements if any one is a descendant of another." ); } // Insert before flag: parentNode.insertBefore(this, nextSibling); // Remove flag: parentNode.removeChild(nextSibling); }; }); return sort.call(this, comparator).each(function(i){ placements[i].call(getSortable.call(this)); }); }; })(); // JointJS library. // (c) 2011-2013 client IO if (typeof exports === 'object') { var _ = require('lodash'); } // Global namespace. var joint = { // `joint.dia` namespace. dia: {}, // `joint.ui` namespace. ui: {}, // `joint.layout` namespace. layout: {}, // `joint.shapes` namespace. shapes: {}, // `joint.format` namespace. format: {}, util: { // Return a simple hash code from a string. See http://werxltd.com/wp/2010/05/13/javascript-implementation-of-javas-string-hashcode-method/. hashCode: function(str) { var hash = 0; if (str.length == 0) return hash; for (var i = 0; i < str.length; i++) { var c = str.charCodeAt(i); hash = ((hash << 5) - hash) + c; hash = hash & hash; // Convert to 32bit integer } return hash; }, getByPath: function(obj, path, delim) { delim = delim || '.'; var keys = path.split(delim); var key; while (keys.length) { key = keys.shift(); if (key in obj) { obj = obj[key]; } else { return undefined; } } return obj; }, setByPath: function(obj, path, value, delim) { delim = delim || '.'; var keys = path.split(delim); var diver = obj; var i = 0; if (path.indexOf(delim) > -1) { for (var len = keys.length; i < len - 1; i++) { // diver creates an empty object if there is no nested object under such a key. // This means that one can populate an empty nested object with setByPath(). diver = diver[keys[i]] || (diver[keys[i]] = {}); } diver[keys[len - 1]] = value; } else { obj[path] = value; } return obj; }, flattenObject: function(obj, delim, stop) { delim = delim || '.'; var ret = {}; for (var key in obj) { if (!obj.hasOwnProperty(key)) continue; var shouldGoDeeper = typeof obj[key] === 'object'; if (shouldGoDeeper && stop && stop(obj[key])) { shouldGoDeeper = false; } if (shouldGoDeeper) { var flatObject = this.flattenObject(obj[key], delim, stop); for (var flatKey in flatObject) { if (!flatObject.hasOwnProperty(flatKey)) continue; ret[key + delim + flatKey] = flatObject[flatKey]; } } else { ret[key] = obj[key]; } } return ret; }, uuid: function() { // credit: http://stackoverflow.com/posts/2117523/revisions return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) { var r = Math.random()*16|0, v = c == 'x' ? r : (r&0x3|0x8); return v.toString(16); }); }, // Generate global unique id for obj and store it as a property of the object. guid: function(obj) { this.guid.id = this.guid.id || 1; obj.id = (obj.id === undefined ? 'j_' + this.guid.id++ : obj.id); return obj.id; }, // Copy all the properties to the first argument from the following arguments. // All the properties will be overwritten by the properties from the following // arguments. Inherited properties are ignored. mixin: function() { var target = arguments[0]; for (var i = 1, l = arguments.length; i < l; i++) { var extension = arguments[i]; // Only functions and objects can be mixined. if ((Object(extension) !== extension) && !_.isFunction(extension) && (extension === null || extension === undefined)) { continue; } _.each(extension, function(copy, key) { if (this.mixin.deep && (Object(copy) === copy)) { if (!target[key]) { target[key] = _.isArray(copy) ? [] : {}; } this.mixin(target[key], copy); return; } if (target[key] !== copy) { if (!this.mixin.supplement || !target.hasOwnProperty(key)) { target[key] = copy; } } }, this); } return target; }, // Copy all properties to the first argument from the following // arguments only in case if they don't exists in the first argument. // All the function propererties in the first argument will get // additional property base pointing to the extenders same named // property function's call method. supplement: function() { this.mixin.supplement = true; var ret = this.mixin.apply(this, arguments); this.mixin.supplement = false; return ret; }, // Same as `mixin()` but deep version. deepMixin: function() { this.mixin.deep = true; var ret = this.mixin.apply(this, arguments); this.mixin.deep = false; return ret; }, // Same as `supplement()` but deep version. deepSupplement: function() { this.mixin.deep = this.mixin.supplement = true; var ret = this.mixin.apply(this, arguments); this.mixin.deep = this.mixin.supplement = false; return ret; }, normalizeEvent: function(evt) { return (evt.originalEvent && evt.originalEvent.changedTouches && evt.originalEvent.changedTouches.length) ? evt.originalEvent.changedTouches[0] : evt; }, nextFrame:(function() { var raf; var client = typeof window != 'undefined'; if (client) { raf = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame; } if (!raf) { var lastTime = 0; raf = function(callback) { var currTime = new Date().getTime(); var timeToCall = Math.max(0, 16 - (currTime - lastTime)); var id = setTimeout(function() { callback(currTime + timeToCall); }, timeToCall); lastTime = currTime + timeToCall; return id; }; } return client ? _.bind(raf, window) : raf; })(), cancelFrame: (function() { var caf; var client = typeof window != 'undefined'; if (client) { caf = window.cancelAnimationFrame || window.webkitCancelAnimationFrame || window.webkitCancelRequestAnimationFrame || window.msCancelAnimationFrame || window.msCancelRequestAnimationFrame || window.oCancelAnimationFrame || window.oCancelRequestAnimationFrame || window.mozCancelAnimationFrame || window.mozCancelRequestAnimationFrame; } caf = caf || clearTimeout; return client ? _.bind(caf, window) : caf; })(), timing: { linear: function(t) { return t; }, quad: function(t) { return t * t; }, cubic: function(t) { return t * t * t; }, inout: function(t) { if (t <= 0) return 0; if (t >= 1) return 1; var t2 = t * t, t3 = t2 * t; return 4 * (t < .5 ? t3 : 3 * (t - t2) + t3 - .75); }, exponential: function(t) { return Math.pow(2, 10 * (t - 1)); }, bounce: function(t) { for(var a = 0, b = 1; 1; a += b, b /= 2) { if (t >= (7 - 4 * a) / 11) { var q = (11 - 6 * a - 11 * t) / 4; return -q * q + b * b; } } }, reverse: function(f) { return function(t) { return 1 - f(1 - t) } }, reflect: function(f) { return function(t) { return .5 * (t < .5 ? f(2 * t) : (2 - f(2 - 2 * t))); }; }, clamp: function(f,n,x) { n = n || 0; x = x || 1; return function(t) { var r = f(t); return r < n ? n : r > x ? x : r; } }, back: function(s) { if (!s) s = 1.70158; return function(t) { return t * t * ((s + 1) * t - s); }; }, elastic: function(x) { if (!x) x = 1.5; return function(t) { return Math.pow(2, 10 * (t - 1)) * Math.cos(20*Math.PI*x/3*t); } } }, interpolate: { number: function(a, b) { var d = b - a; return function(t) { return a + d * t; }; }, object: function(a, b) { var s = _.keys(a); return function(t) { var i, p, r = {}; for (i = s.length - 1; i != -1; i--) { p = s[i]; r[p] = a[p] + (b[p] - a[p]) * t; } return r; } }, hexColor: function(a, b) { var ca = parseInt(a.slice(1), 16), cb = parseInt(b.slice(1), 16); var ra = ca & 0x0000ff, rd = (cb & 0x0000ff) - ra; var ga = ca & 0x00ff00, gd = (cb & 0x00ff00) - ga; var ba = ca & 0xff0000, bd = (cb & 0xff0000) - ba; return function(t) { return '#' + (1 << 24 |(ra + rd * t)|(ga + gd * t)|(ba + bd * t)).toString(16).slice(1); }; }, unit: function(a, b) { var r = /(-?[0-9]*.[0-9]*)(px|em|cm|mm|in|pt|pc|%)/; var ma = r.exec(a), mb = r.exec(b); var p = mb[1].indexOf('.'), f = p > 0 ? mb[1].length - p - 1 : 0; var a = +ma[1], d = +mb[1] - a, u = ma[2]; return function(t) { return (a + d * t).toFixed(f) + u; } } }, // SVG filters. filter: { // `x` ... horizontal blur // `y` ... vertical blur (optional) blur: function(args) { var x = _.isFinite(args.x) ? args.x : 2; return _.template('<filter><feGaussianBlur stdDeviation="${stdDeviation}"/></filter>', { stdDeviation: _.isFinite(args.y) ? [x, args.y] : x }); }, // `dx` ... horizontal shift // `dy` ... vertical shift // `blur` ... blur // `color` ... color dropShadow: function(args) { return _.template('<filter><feGaussianBlur in="SourceAlpha" stdDeviation="${blur}"/><feOffset dx="${dx}" dy="${dy}" result="offsetblur"/><feFlood flood-color="${color}"/><feComposite in2="offsetblur" operator="in"/><feMerge><feMergeNode/><feMergeNode in="SourceGraphic"/></feMerge></filter>', { dx: args.dx || 0, dy: args.dy || 0, color: args.color || 'black', blur: _.isFinite(args.blur) ? args.blur : 4 }); }, // `amount` ... the proportion of the conversion. A value of 1 is completely grayscale. A value of 0 leaves the input unchanged. grayscale: function(args) { var amount = _.isFinite(args.amount) ? args.amount : 1; return _.template('<filter><feColorMatrix type="matrix" values="${a} ${b} ${c} 0 0 ${d} ${e} ${f} 0 0 ${g} ${b} ${h} 0 0 0 0 0 1 0"/></filter>', { a: 0.2126 + 0.7874 * (1 - amount), b: 0.7152 - 0.7152 * (1 - amount), c: 0.0722 - 0.0722 * (1 - amount), d: 0.2126 - 0.2126 * (1 - amount), e: 0.7152 + 0.2848 * (1 - amount), f: 0.0722 - 0.0722 * (1 - amount), g: 0.2126 - 0.2126 * (1 - amount), h: 0.0722 + 0.9278 * (1 - amount) }); }, // `amount` ... the proportion of the conversion. A value of 1 is completely sepia. A value of 0 leaves the input unchanged. sepia: function(args) { var amount = _.isFinite(args.amount) ? args.amount : 1; return _.template('<filter><feColorMatrix type="matrix" values="${a} ${b} ${c} 0 0 ${d} ${e} ${f} 0 0 ${g} ${h} ${i} 0 0 0 0 0 1 0"/></filter>', { a: 0.393 + 0.607 * (1 - amount), b: 0.769 - 0.769 * (1 - amount), c: 0.189 - 0.189 * (1 - amount), d: 0.349 - 0.349 * (1 - amount), e: 0.686 + 0.314 * (1 - amount), f: 0.168 - 0.168 * (1 - amount), g: 0.272 - 0.272 * (1 - amount), h: 0.534 - 0.534 * (1 - amount), i: 0.131 + 0.869 * (1 - amount) }); }, // `amount` ... the proportion of the conversion. A value of 0 is completely un-saturated. A value of 1 leaves the input unchanged. saturate: function(args) { var amount = _.isFinite(args.amount) ? args.amount : 1; return _.template('<filter><feColorMatrix type="saturate" values="${amount}"/></filter>', { amount: 1 - amount }); }, // `angle` ... the number of degrees around the color circle the input samples will be adjusted. hueRotate: function(args) { return _.template('<filter><feColorMatrix type="hueRotate" values="${angle}"/></filter>', { angle: args.angle || 0 }); }, // `amount` ... the proportion of the conversion. A value of 1 is completely inverted. A value of 0 leaves the input unchanged. invert: function(args) { var amount = _.isFinite(args.amount) ? args.amount : 1; return _.template('<filter><feComponentTransfer><feFuncR type="table" tableValues="${amount} ${amount2}"/><feFuncG type="table" tableValues="${amount} ${amount2}"/><feFuncB type="table" tableValues="${amount} ${amount2}"/></feComponentTransfer></filter>', { amount: amount, amount2: 1 - amount }); }, // `amount` ... proportion of the conversion. A value of 0 will create an image that is completely black. A value of 1 leaves the input unchanged. brightness: function(args) { return _.template('<filter><feComponentTransfer><feFuncR type="linear" slope="${amount}"/><feFuncG type="linear" slope="${amount}"/><feFuncB type="linear" slope="${amount}"/></feComponentTransfer></filter>', { amount: _.isFinite(args.amount) ? args.amount : 1 }); }, // `amount` ... proportion of the conversion. A value of 0 will create an image that is completely black. A value of 1 leaves the input unchanged. contrast: function(args) { var amount = _.isFinite(args.amount) ? args.amount : 1; return _.template('<filter><feComponentTransfer><feFuncR type="linear" slope="${amount}" intercept="${amount2}"/><feFuncG type="linear" slope="${amount}" intercept="${amount2}"/><feFuncB type="linear" slope="${amount}" intercept="${amount2}"/></feComponentTransfer></filter>', { amount: amount, amount2: .5 - amount / 2 }); } } } }; if (typeof exports === 'object') { module.exports = joint; } // Vectorizer. // ----------- // A tiny library for making your live easier when dealing with SVG. // Copyright © 2012 - 2013 client IO (function(root, factory) { if (typeof define === 'function' && define.amd) { // AMD. Register as an anonymous module. define(['lodash'], factory); } else { // Browser globals. root.Vectorizer = root.V = factory(root._); } }(this, function(_) { // Well, if SVG is not supported, this library is useless. var SVGsupported = !!(window.SVGAngle || document.implementation.hasFeature('http://www.w3.org/TR/SVG11/feature#BasicStructure', '1.1')); // XML namespaces. var ns = { xmlns: 'http://www.w3.org/2000/svg', xlink: 'http://www.w3.org/1999/xlink' }; // SVG version. var SVGversion = '1.1'; // Create SVG element. // ------------------- function createElement(el, attrs, children) { if (!el) return undefined; // If `el` is an object, it is probably a native SVG element. Wrap it to VElement. if (typeof el === 'object') { return new VElement(el); } attrs = attrs || {}; // If `el` is a `'svg'` or `'SVG'` string, create a new SVG canvas. if (el.toLowerCase() === 'svg') { attrs.xmlns = ns.xmlns; attrs['xmlns:xlink'] = ns.xlink; attrs.version = SVGversion; } else if (el[0] === '<') { // Create element from an SVG string. // Allows constructs of type: `document.appendChild(Vectorizer('<rect></rect>').node)`. var svg = '<svg xmlns="' + ns.xmlns + '" xmlns:xlink="' + ns.xlink + '" version="' + SVGversion + '">' + el + '</svg>'; var parser = new DOMParser(); parser.async = false; var svgDoc = parser.parseFromString(svg, 'text/xml').documentElement; // Note that `createElement()` might also return an array should the SVG string passed as // the first argument contain more then one root element. if (svgDoc.childNodes.length > 1) { return _.map(svgDoc.childNodes, function(childNode) { return new VElement(document.importNode(childNode, true)); }); } return new VElement(document.importNode(svgDoc.firstChild, true)); } el = document.createElementNS(ns.xmlns, el); // Set attributes. for (var key in attrs) { setAttribute(el, key, attrs[key]); } // Normalize `children` array. if (Object.prototype.toString.call(children) != '[object Array]') children = [children]; // Append children if they are specified. var i = 0, len = (children[0] && children.length) || 0, child; for (; i < len; i++) { child = children[i]; el.appendChild(child instanceof VElement ? child.node : child); } return new VElement(el); } function setAttribute(el, name, value) { if (name.indexOf(':') > -1) { // Attribute names can be namespaced. E.g. `image` elements // have a `xlink:href` attribute to set the source of the image. var combinedKey = name.split(':'); el.setAttributeNS(ns[combinedKey[0]], combinedKey[1], value); } else if (name === 'id') { el.id = value; } else { el.setAttribute(name, value); } } function parseTransformString(transform) { var translate, rotate, scale; if (transform) { var translateMatch = transform.match(/translate\((.*)\)/); if (translateMatch) { translate = translateMatch[1].split(','); } var rotateMatch = transform.match(/rotate\((.*)\)/); if (rotateMatch) { rotate = rotateMatch[1].split(','); } var scaleMatch = transform.match(/scale\((.*)\)/); if (scaleMatch) { scale = scaleMatch[1].split(','); } } var sx = (scale && scale[0]) ? parseFloat(scale[0]) : 1; return { translate: { tx: (translate && translate[0]) ? parseInt(translate[0], 10) : 0, ty: (translate && translate[1]) ? parseInt(translate[1], 10) : 0 }, rotate: { angle: (rotate && rotate[0]) ? parseInt(rotate[0], 10) : 0, cx: (rotate && rotate[1]) ? parseInt(rotate[1], 10) : undefined, cy: (rotate && rotate[2]) ? parseInt(rotate[2], 10) : undefined }, scale: { sx: sx, sy: (scale && scale[1]) ? parseFloat(scale[1]) : sx } }; } // Matrix decomposition. // --------------------- function deltaTransformPoint(matrix, point) { var dx = point.x * matrix.a + point.y * matrix.c + 0; var dy = point.x * matrix.b + point.y * matrix.d + 0; return { x: dx, y: dy }; } function decomposeMatrix(matrix) { // @see https://gist.github.com/2052247 // calculate delta transform point var px = deltaTransformPoint(matrix, { x: 0, y: 1 }); var py = deltaTransformPoint(matrix, { x: 1, y: 0 }); // calculate skew var skewX = ((180 / Math.PI) * Math.atan2(px.y, px.x) - 90); var skewY = ((180 / Math.PI) * Math.atan2(py.y, py.x)); return { translateX: matrix.e, translateY: matrix.f, scaleX: Math.sqrt(matrix.a * matrix.a + matrix.b * matrix.b), scaleY: Math.sqrt(matrix.c * matrix.c + matrix.d * matrix.d), skewX: skewX, skewY: skewY, rotation: skewX // rotation is the same as skew x }; } // VElement. // --------- function VElement(el) { this.node = el; if (!this.node.id) { this.node.id = _.uniqueId('v_'); } } // VElement public API. // -------------------- VElement.prototype = { translate: function(tx, ty) { ty = ty || 0; var transformAttr = this.attr('transform') || '', transform = parseTransformString(transformAttr); // Is it a getter? if (typeof tx === 'undefined') { return transform.translate; } transformAttr = transformAttr.replace(/translate\([^\)]*\)/g, '').trim(); var newTx = transform.translate.tx + tx, newTy = transform.translate.ty + ty; // Note that `translate()` is always the first transformation. This is // usually the desired case. this.attr('transform', 'translate(' + newTx + ',' + newTy + ') ' + transformAttr); return this; }, rotate: function(angle, cx, cy) { var transformAttr = this.attr('transform') || '', transform = parseTransformString(transformAttr); // Is it a getter? if (typeof angle === 'undefined') { return transform.rotate; } transformAttr = transformAttr.replace(/rotate\([^\)]*\)/g, '').trim(); var newAngle = transform.rotate.angle + angle % 360, newOrigin = (cx !== undefined && cy !== undefined) ? ',' + cx + ',' + cy : ''; this.attr('transform', transformAttr + ' rotate(' + newAngle + newOrigin + ')'); return this; }, // Note that `scale` as the only transformation does not combine with previous values. scale: function(sx, sy) { sy = (typeof sy === 'undefined') ? sx : sy; var transformAttr = this.attr('transform') || '', transform = parseTransformString(transformAttr); // Is it a getter? if (typeof sx === 'undefined') { return transform.scale; } transformAttr = transformAttr.replace(/scale\([^\)]*\)/g, '').trim(); this.attr('transform', transformAttr + ' scale(' + sx + ',' + sy + ')'); return this; }, // Get SVGRect that contains coordinates and dimension of the real bounding box, // i.e. after transformations are applied. // If `target` is specified, bounding box will be computed relatively to `target` element. bbox: function(withoutTransformations, target) { // If the element is not in the live DOM, it does not have a bounding box defined and // so fall back to 'zero' dimension element. if (!this.node.ownerSVGElement) return { x: 0, y: 0, width: 0, height: 0 }; var box; try { box = this.node.getBBox(); // Opera returns infinite values in some cases. // Note that Infinity | 0 produces 0 as opposed to Infinity || 0. // We also have to create new object as the standard says that you can't // modify the attributes of a bbox. box = { x: box.x | 0, y: box.y | 0, width: box.width | 0, height: box.height | 0}; } catch (e) { // Fallback for IE. box = { x: this.node.clientLeft, y: this.node.clientTop, width: this.node.clientWidth, height: this.node.clientHeight }; } if (withoutTransformations) { return box; } var matrix = this.node.getTransformToElement(target || this.node.ownerSVGElement); var corners = []; var point = this.node.ownerSVGElement.createSVGPoint(); point.x = box.x; point.y = box.y; corners.push(point.matrixTransform(matrix)); point.x = box.x + box.width; point.y = box.y; corners.push(point.matrixTransform(matrix)); point.x = box.x + box.width; point.y = box.y + box.height; corners.push(point.matrixTransform(matrix)); point.x = box.x; point.y = box.y + box.height; corners.push(point.matrixTransform(matrix)); var minX = corners[0].x; var maxX = minX; var minY = corners[0].y; var maxY = minY; for (var i = 1, len = corners.length; i < len; i++) { var x = corners[i].x; var y = corners[i].y; if (x < minX) { minX = x; } else if (x > maxX) { maxX = x; } if (y < minY) { minY = y; } else if (y > maxY) { maxY = y; } } return { x: minX, y: minY, width: maxX - minX, height: maxY - minY }; }, text: function(content) { var lines = content.split('\n'), i = 0, tspan; // `alignment-baseline` does not work in Firefox. // Setting `dominant-baseline` on the `<text>` element doesn't work in IE9. // In order to have the 0,0 coordinate of the `<text>` element (or the first `<tspan>`) // in the top left corner we translate the `<text>` element by `0.8em`. // See `http://www.w3.org/Graphics/SVG/WG/wiki/How_to_determine_dominant_baseline`. // See also `http://apike.ca/prog_svg_text_style.html`. this.attr('y', '0.8em'); if (lines.length === 1) { this.node.textContent = content; return this; } // Easy way to erase all `<tspan>` children; this.node.textContent = ''; for (; i < lines.length; i++) { // Shift all the <tspan> but first by one line (`1em`) tspan = V('tspan', { dy: (i == 0 ? '0em' : '1em'), x: this.attr('x') || 0}); tspan.node.textContent = lines[i]; this.append(tspan); } return this; }, attr: function(name, value) { if (typeof name === 'string' && typeof value === 'undefined') { return this.node.getAttribute(name); } if (typeof name === 'object') { _.each(name, function(value, name) { setAttribute(this.node, name, value); }, this); } else { setAttribute(this.node, name, value); } return this; }, remove: function() { if (this.node.parentNode) { this.node.parentNode.removeChild(this.node); } }, append: function(el) { var els = el; if (!_.isArray(el)) { els = [el]; } _.each(els, function(el) { this.node.appendChild(el instanceof VElement ? el.node : el); }, this); return this; }, prepend: function(el) { this.node.insertBefore(el instanceof VElement ? el.node : el, this.node.firstChild); }, svg: function() { return this.node instanceof window.SVGSVGElement ? this : V(this.node.ownerSVGElement); }, defs: function() { var defs = this.svg().node.getElementsByTagName('defs'); return (defs && defs.length) ? V(defs[0]) : undefined; }, clone: function() { var clone = V(this.node.cloneNode(true)); // Note that clone inherits also ID. Therefore, we need to change it here. clone.node.id = _.uniqueId('v-'); return clone; }, // Convert global point into the coordinate space of this element. toLocalPoint: function(x, y) { var svg = this.svg().node; var p = svg.createSVGPoint(); p.x = x; p.y = y; try { var globalPoint = p.matrixTransform(svg.getScreenCTM().inverse()); var globalToLocalMatrix = this.node.getTransformToElement(svg).inverse(); } catch(e) { // IE9 throws an exception in odd cases. (`Unexpected call to method or property access`) // We have to make do with the original coordianates. return p; } return globalPoint.matrixTransform(globalToLocalMatrix); }, translateCenterToPoint: function(p) { var bbox = this.bbox(); var center = g.rect(bbox).center(); this.translate(p.x - center.x, p.y - center.y); }, // Efficiently auto-orient an element. This basically implements the orient=auto attribute // of markers. The easiest way of understanding on what this does is to imagine the element is an // arrowhead. Calling this method on the arrowhead makes it point to the `position` point while // being auto-oriented (properly rotated) towards the `reference` point. // `target` is the element relative to which the transformations are applied. Usually a viewport. translateAndAutoOrient: function(position, reference, target) { // Clean-up previously set transformations except the scale. If we didn't clean up the // previous transformations then they'd add up with the old ones. Scale is an exception as // it doesn't add up, consider: `this.scale(2).scale(2).scale(2)`. The result is that the // element is scaled by the factor 2, not 8. var s = this.scale(); this.attr('transform', ''); this.scale(s.sx, s.sy); var svg = this.svg().node; var bbox = this.bbox(false, target); // 1. Translate to origin. var translateToOrigin = svg.createSVGTransform(); translateToOrigin.setTranslate(-bbox.x - bbox.width/2, -bbox.y - bbox.height/2); // 2. Rotate around origin. var rotateAroundOrigin = svg.createSVGTransform(); var angle = g.point(position).changeInAngle(position.x - reference.x, position.y - reference.y, reference); rotateAroundOrigin.setRotate(angle, 0, 0); // 3. Translate to the `position` + the offset (half my width) towards the `reference` point. var translateFinal = svg.createSVGTransform(); var finalPosition = g.point(position).move(reference, bbox.width/2); translateFinal.setTranslate(position.x + (position.x - finalPosition.x), position.y + (position.y - finalPosition.y)); // 4. Apply transformations. var ctm = this.node.getTransformToElement(target); var transform = svg.createSVGTransform(); transform.setMatrix( translateFinal.matrix.multiply( rotateAroundOrigin.matrix.multiply( translateToOrigin.matrix.multiply( ctm))) ); // Instead of directly setting the `matrix()` transform on the element, first, decompose // the matrix into separate transforms. This allows us to use normal Vectorizer methods // as they don't work on matrices. An example of this is to retrieve a scale of an element. // this.node.transform.baseVal.initialize(transform); var decomposition = decomposeMatrix(transform.matrix); this.translate(decomposition.translateX, decomposition.translateY); this.rotate(decomposition.rotation); // Note that scale has been already applied, hence the following line stays commented. (it's here just for reference). //this.scale(decomposition.scaleX, decomposition.scaleY); return this; }, animateAlongPath: function(attrs, path) { var animateMotion = V('animateMotion', attrs); var mpath = V('mpath', { 'xlink:href': '#' + V(path).node.id }); animateMotion.append(mpath); this.append(animateMotion); try { animateMotion.node.beginElement(); } catch (e) { // Fallback for IE 9. // Run the animation programatically if FakeSmile (`http://leunen.me/fakesmile/`) present if (document.documentElement.getAttribute('smiling') === 'fake') { // Register the animation. (See `https://answers.launchpad.net/smil/+question/203333`) var animation = animateMotion.node; animation.animators = new Array(); var animationID = animation.getAttribute('id'); if (animationID) id2anim[animationID] = animation; _.each(getTargets(animation), function(target, index) { var animator = new Animator(animation, target, index); animators.push(animator); animation.animators[index] = animator; }); _.invoke(animation.animators, 'register'); } } }, hasClass: function(className) { return new RegExp('(\\s|^)' + className + '(\\s|$)').test(this.node.getAttribute('class')); }, addClass: function(className) { if (!this.hasClass(className)) { this.node.setAttribute('class', this.node.getAttribute('class') + ' ' + className); } }, removeClass: function(className) { var removedClass = this.node.getAttribute('class').replace(new RegExp('(\\s|^)' + className + '(\\s|$)', 'g'), '$2'); if (this.hasClass(className)) { this.node.setAttribute('class', removedClass); } }, toggleClass: function(className, toAdd) { var toRemove = typeof toAdd === 'undefined' ? this.hasClass(className) : !toAdd; if (toRemove) { this.removeClass(className); } else { this.addClass(className); } } }; var V = createElement; V.decomposeMatrix = decomposeMatrix; var svgDocument = V('svg').node; V.createSVGMatrix = function(m) { return _.extend(svgDocument.createSVGMatrix(), m); }; V.createSVGTransform = function() { return svgDocument.createSVGTransform(); }; V.createSVGPoint = function(x, y) { var p = svgDocument.createSVGPoint(); p.x = x; p.y = y; return p; }; return V; })); // Geometry library. // (c) 2011-2013 client IO (function(root, factory) { if (typeof define === 'function' && define.amd) { // AMD. Register as an anonymous module. define([], factory); } else { // Browser globals. root.g = factory(); } }(this, function() { // Declare shorthands to the most used math functions. var math = Math; var abs = math.abs; var cos = math.cos; var sin = math.sin; var sqrt = math.sqrt; var mmin = math.min; var mmax = math.max; var atan = math.atan; var atan2 = math.atan2; var acos = math.acos; var round = math.round; var floor = math.floor; var PI = math.PI; var random = math.random; var toDeg = function(rad) { return (180*rad / PI) % 360; }; var toRad = function(deg) { return (deg % 360) * PI / 180; }; var snapToGrid = function(val, gridSize) { return gridSize * Math.round(val/gridSize); }; var normalizeAngle = function(angle) { return (angle % 360) + (angle < 0 ? 360 : 0); }; // Point // ----- // Point is the most basic object consisting of x/y coordinate,. // Possible instantiations are: // * `point(10, 20)` // * `new point(10, 20)` // * `point('10 20')` // * `point(point(10, 20))` function point(x, y) { if (!(this instanceof point)) return new point(x, y); var xy; if (y === undefined && Object(x) !== x) { xy = x.split(_.indexOf(x, "@") === -1 ? " " : "@"); this.x = parseInt(xy[0], 10); this.y = parseInt(xy[1], 10); } else if (Object(x) === x) { this.x = x.x; this.y = x.y; } else { this.x = x; this.y = y; } } point.prototype = { toString: function() { return this.x + "@" + this.y; }, // If point lies outside rectangle `r`, return the nearest point on the boundary of rect `r`, // otherwise return point itself. // (see Squeak Smalltalk, Point>>adhereTo:) adhereToRect: function(r) { if (r.containsPoint(this)){ return this; } this.x = mmin(mmax(this.x, r.x), r.x + r.width); this.y = mmin(mmax(this.y, r.y), r.y + r.height); return this; }, // Compute the angle between me and `p` and the x axis. // (cartesian-to-polar coordinates conversion) // Return theta angle in degrees. theta: function(p) { p = point(p); // Invert the y-axis. var y = -(p.y - this.y); var x = p.x - this.x; // Makes sure that the comparison with zero takes rounding errors into account. var PRECISION = 10; // Note that `atan2` is not defined for `x`, `y` both equal zero. var rad = (y.toFixed(PRECISION) == 0 && x.toFixed(PRECISION) == 0) ? 0 : atan2(y, x); // Correction for III. and IV. quadrant. if (rad < 0) { rad = 2*PI + rad; } return 180*rad / PI; }, // Returns distance between me and point `p`. distance: function(p) { return line(this, p).length(); }, // Returns a manhattan (taxi-cab) distance between me and point `p`. manhattanDistance: function(p) { return abs(p.x - this.x) + abs(p.y - this.y); }, // Offset me by the specified amount. offset: function(dx, dy) { this.x += dx || 0; this.y += dy || 0; return this; }, magnitude: function() { return sqrt((this.x*this.x) + (this.y*this.y)) || 0.01; }, update: function(x, y) { this.x = x || 0; this.y = y || 0; return this; }, round: function(decimals) { this.x = decimals ? this.x.toFixed(decimals) : round(this.x); this.y = decimals ? this.y.toFixed(decimals) : round(this.y); return this; }, // Scale the line segment between (0,0) and me to have a length of len. normalize: function(len) { var s = (len || 1) / this.magnitude(); this.x = s * this.x; this.y = s * this.y; return this; }, difference: function(p) { return point(this.x - p.x, this.y - p.y); }, // Converts rectangular to polar coordinates. // An origin can be specified, otherwise it's 0@0. toPolar: function(o) { o = (o && point(o)) || point(0,0); var x = this.x; var y = this.y; this.x = sqrt((x-o.x)*(x-o.x) + (y-o.y)*(y-o.y)); // r this.y = toRad(o.theta(point(x,y))); return this; }, // Rotate point by angle around origin o. rotate: function(o, angle) { angle = (angle + 360) % 360; this.toPolar(o); this.y += toRad(angle); var p = point.fromPolar(this.x, this.y, o); this.x = p.x; this.y = p.y; return this; }, // Move point on line starting from ref ending at me by // distance distance. move: function(ref, distance) { var theta = toRad(point(ref).theta(this)); return this.offset(cos(theta) * distance, -sin(theta) * distance); }, // Returns change in angle from my previous position (-dx, -dy) to my new position // relative to ref point. changeInAngle: function(dx, dy, ref) { // Revert the translation and measure the change in angle around x-axis. return point(this).offset(-dx, -dy).theta(ref) - this.theta(ref); }, equals: function(p) { return this.x === p.x && this.y === p.y; } }; // Alternative constructor, from polar coordinates. // @param {number} r Distance. // @param {number} angle Angle in radians. // @param {point} [optional] o Origin. point.fromPolar = function(r, angle, o) { o = (o && point(o)) || point(0,0); var x = abs(r * cos(angle)); var y = abs(r * sin(angle)); var deg = normalizeAngle(toDeg(angle)); if (deg < 90) y = -y; else if (deg < 180) { x = -x; y = -y; } else if (deg < 270) x = -x; return point(o.x + x, o.y + y); }; // Create a point with random coordinates that fall into the range `[x1, x2]` and `[y1, y2]`. point.random = function(x1, x2, y1, y2) { return point(floor(random() * (x2 - x1 + 1) + x1), floor(random() * (y2 - y1 + 1) + y1)); }; // Line. // ----- function line(p1, p2) { if (!(this instanceof line)) return new line(p1, p2); this.start = point(p1); this.end = point(p2); } line.prototype = { toString: function() { return this.start.toString() + ' ' + this.end.toString(); }, // @return {double} length of the line length: function() { return sqrt(this.squaredLength()); }, // @return {integer} length without sqrt // @note for applications where the exact length is not necessary (e.g. compare only) squaredLength: function() { var x0 = this.start.x; var y0 = this.start.y; var x1 = this.end.x; var y1 = this.end.y; return (x0 -= x1)*x0 + (y0 -= y1)*y0; }, // @return {point} my midpoint midpoint: function() { return point((this.start.x + this.end.x) / 2, (this.start.y + this.end.y) / 2); }, // @return {point} Point where I'm intersecting l. // @see Squeak Smalltalk, LineSegment>>intersectionWith: intersection: function(l) { var pt1Dir = point(this.end.x - this.start.x, this.end.y - this.start.y); var pt2Dir = point(l.end.x - l.start.x, l.end.y - l.start.y); var det = (pt1Dir.x * pt2Dir.y) - (pt1Dir.y * pt2Dir.x); var deltaPt = point(l.start.x - this.start.x, l.start.y - this.start.y); var alpha = (deltaPt.x * pt2Dir.y) - (deltaPt.y * pt2Dir.x); var beta = (deltaPt.x * pt1Dir.y) - (deltaPt.y * pt1Dir.x); if (det === 0 || alpha * det < 0 || beta * det < 0) { // No intersection found. return null; } if (det > 0){ if (alpha > det || beta > det){ return null; } } else { if (alpha < det || beta < det){ return null; } } return point(this.start.x + (alpha * pt1Dir.x / det), this.start.y + (alpha * pt1Dir.y / det)); } }; // Rectangle. // ---------- function rect(x, y, w, h) { if (!(this instanceof rect)) return new rect(x, y, w, h); if (y === undefined) { y = x.y; w = x.width; h = x.height; x = x.x; } this.x = x; this.y = y; this.width = w; this.height = h; } rect.prototype = { toString: function() { return this.origin().toString() + ' ' + this.corner().toString(); }, origin: function() { return point(this.x, this.y); }, corner: function() { return point(this.x + this.width, this.y + this.height); }, topRight: function() { return point(this.x + this.width, this.y); }, bottomLeft: function() { return point(this.x, this.y + this.height); }, center: function() { return point(this.x + this.width/2, this.y + this.height/2); }, // @return {boolean} true if rectangles intersect intersect: function(r) { var myOrigin = this.origin(); var myCorner = this.corner(); var rOrigin = r.origin(); var rCorner = r.corner(); if (rCorner.x <= myOrigin.x || rCorner.y <= myOrigin.y || rOrigin.x >= myCorner.x || rOrigin.y >= myCorner.y) return false; return true; }, // @return {string} (left|right|top|bottom) side which is nearest to point // @see Squeak Smalltalk, Rectangle>>sideNearestTo: sideNearestToPoint: function(p) { p = point(p); var distToLeft = p.x - this.x; var distToRight = (this.x + this.width) - p.x; var distToTop = p.y - this.y; var distToBottom = (this.y + this.height) - p.y; var closest = distToLeft; var side = 'left'; if (distToRight < closest) { closest = distToRight; side = 'right'; } if (distToTop < closest) { closest = distToTop; side = 'top'; } if (distToBottom < closest) { closest = distToBottom; side = 'bottom'; } return side; }, // @return {bool} true if point p is insight me containsPoint: function(p) { p = point(p); if (p.x >= this.x && p.x <= this.x + this.width && p.y >= this.y && p.y <= this.y + this.height) { return true; } return false; }, // @return {point} a point on my boundary nearest to p // @see Squeak Smalltalk, Rectangle>>pointNearestTo: pointNearestToPoint: function(p) { p = point(p); if (this.containsPoint(p)) { var side = this.sideNearestToPoint(p); switch (side){ case "right": return point(this.x + this.width, p.y); case "left": return point(this.x, p.y); case "bottom": return point(p.x, this.y + this.height); case "top": return point(p.x, this.y); } } return p.adhereToRect(this); }, // Find point on my boundary where line starting // from my center ending in point p intersects me. // @param {number} angle If angle is specified, intersection with rotated rectangle is computed. intersectionWithLineFromCenterToPoint: function(p, angle) { p = point(p); var center = point(this.x + this.width/2, this.y + this.height/2); var result; if (angle) p.rotate(center, angle); // (clockwise, starting from the top side) var sides = [ line(this.origin(), this.topRight()), line(this.topRight(), this.corner()), line(this.corner(), this.bottomLeft()), line(this.bottomLeft(), this.origin()) ]; var connector = line(center, p); for (var i = sides.length - 1; i >= 0; --i){ var intersection = sides[i].intersection(connector); if (intersection !== null){ result = intersection; break; } } if (result && angle) result.rotate(center, -angle); return result; }, // Move and expand me. // @param r {rectangle} representing deltas moveAndExpand: function(r) { this.x += r.x; this.y += r.y; this.width += r.width; this.height += r.height; return this; }, round: function(decimals) { this.x = decimals ? this.x.toFixed(decimals) : round(this.x); this.y = decimals ? this.y.toFixed(decimals) : round(this.y); this.width = decimals ? this.width.toFixed(decimals) : round(this.width); this.height = decimals ? this.height.toFixed(decimals) : round(this.height); return this; } }; // Ellipse. // -------- function ellipse(c, a, b) { if (!(this instanceof ellipse)) return new ellipse(c, a, b); c = point(c); this.x = c.x; this.y = c.y; this.a = a; this.b = b; } ellipse.prototype = { toString: function() { return point(this.x, this.y).toString() + ' ' + this.a + ' ' + this.b; }, bbox: function() { return rect(this.x - this.a, this.y - this.b, 2*this.a, 2*this.b); }, // Find point on me where line from my center to // point p intersects my boundary. // @param {number} angle If angle is specified, intersection with rotated ellipse is computed. intersectionWithLineFromCenterToPoint: function(p, angle) { p = point(p); if (angle) p.rotate(point(this.x, this.y), angle); var dx = p.x - this.x; var dy = p.y - this.y; var result; if (dx === 0) { result = this.bbox().pointNearestToPoint(p); if (angle) return result.rotate(point(this.x, this.y), -angle); return result; } var m = dy / dx; var mSquared = m * m; var aSquared = this.a * this.a; var bSquared = this.b * this.b; var x = sqrt(1 / ((1 / aSquared) + (mSquared / bSquared))); x = dx < 0 ? -x : x; var y = m * x; result = point(this.x + x, this.y + y); if (angle) return result.rotate(point(this.x, this.y), -angle); return result; } }; // Bezier curve. // ------------- var bezier = { // Cubic Bezier curve path through points. // Ported from C# implementation by Oleg V. Polikarpotchkin and Peter Lee (http://www.codeproject.com/KB/graphics/BezierSpline.aspx). // @param {array} points Array of points through which the smooth line will go. // @return {array} SVG Path commands as an array curveThroughPoints: function(points) { var controlPoints = this.getCurveControlPoints(points); var path = ['M', points[0].x, points[0].y]; for (var i = 0; i < controlPoints[0].length; i++) { path.push('C', controlPoints[0][i].x, controlPoints[0][i].y, controlPoints[1][i].x, controlPoints[1][i].y, points[i+1].x, points[i+1].y); } return path; }, // Get open-ended Bezier Spline Control Points. // @param knots Input Knot Bezier spline points (At least two points!). // @param firstControlPoints Output First Control points. Array of knots.length - 1 length. // @param secondControlPoints Output Second Control points. Array of knots.length - 1 length. getCurveControlPoints: function(knots) { var firstControlPoints = []; var secondControlPoints = []; var n = knots.length - 1; var i; // Special case: Bezier curve should be a straight line. if (n == 1) { // 3P1 = 2P0 + P3 firstControlPoints[0] = point((2 * knots[0].x + knots[1].x) / 3, (2 * knots[0].y + knots[1].y) / 3); // P2 = 2P1 – P0 secondControlPoints[0] = point(2 * firstControlPoints[0].x - knots[0].x, 2 * firstControlPoints[0].y - knots[0].y); return [firstControlPoints, secondControlPoints]; } // Calculate first Bezier control points. // Right hand side vector. var rhs = []; // Set right hand side X values. for (i = 1; i < n - 1; i++) { rhs[i] = 4 * knots[i].x + 2 * knots[i + 1].x; } rhs[0] = knots[0].x + 2 * knots[1].x; rhs[n - 1] = (8 * knots[n - 1].x + knots[n].x) / 2.0; // Get first control points X-values. var x = this.getFirstControlPoints(rhs); // Set right hand side Y values. for (i = 1; i < n - 1; ++i) { rhs[i] = 4 * knots[i].y + 2 * knots[i + 1].y; } rhs[0] = knots[0].y + 2 * knots[1].y; rhs[n - 1] = (8 * knots[n - 1].y + knots[n].y) / 2.0; // Get first control points Y-values. var y = this.getFirstControlPoints(rhs); // Fill output arrays. for (i = 0; i < n; i++) { // First control point. firstControlPoints.push(point(x[i], y[i])); // Second control point. if (i < n - 1) { secondControlPoints.push(point(2 * knots [i + 1].x - x[i + 1], 2 * knots[i + 1].y - y[i + 1])); } else { secondControlPoints.push(point((knots[n].x + x[n - 1]) / 2, (knots[n].y + y[n - 1]) / 2)); } } return [firstControlPoints, secondControlPoints]; }, // Solves a tridiagonal system for one of coordinates (x or y) of first Bezier control points. // @param rhs Right hand side vector. // @return Solution vector. getFirstControlPoints: function(rhs) { var n = rhs.length; // `x` is a solution vector. var x = []; var tmp = []; var b = 2.0; x[0] = rhs[0] / b; // Decomposition and forward substitution. for (var i = 1; i < n; i++) { tmp[i] = 1 / b; b = (i < n - 1 ? 4.0 : 3.5) - tmp[i]; x[i] = (rhs[i] - x[i - 1]) / b; } for (i = 1; i < n; i++) { // Backsubstitution. x[n - i - 1] -= tmp[n - i] * x[n - i]; } return x; } }; return { toDeg: toDeg, toRad: toRad, snapToGrid: snapToGrid, normalizeAngle: normalizeAngle, point: point, line: line, rect: rect, ellipse: ellipse, bezier: bezier } })); // JointJS, the JavaScript diagramming library. // (c) 2011-2013 client IO if (typeof exports === 'object') { var joint = { dia: { Link: require('./joint.dia.link').Link, Element: require('./joint.dia.element').Element }, shapes: require('../plugins/shapes') }; var Backbone = require('backbone'); var _ = require('lodash'); var g = require('./geometry').g; } joint.dia.GraphCells = Backbone.Collection.extend({ initialize: function() { // Backbone automatically doesn't trigger re-sort if models attributes are changed later when // they're already in the collection. Therefore, we're triggering sort manually here. this.on('change:z', this.sort, this); }, model: function(attrs, options) { if (attrs.type === 'link') { return new joint.dia.Link(attrs, options); } var module = attrs.type.split('.')[0]; var entity = attrs.type.split('.')[1]; if (joint.shapes[module] && joint.shapes[module][entity]) { return new joint.shapes[module][entity](attrs, options); } return new joint.dia.Element(attrs, options); }, // `comparator` makes it easy to sort cells based on their `z` index. comparator: function(model) { return model.get('z') || 0; }, // Get all inbound and outbound links connected to the cell `model`. getConnectedLinks: function(model, opt) { opt = opt || {}; if (_.isUndefined(opt.inbound) && _.isUndefined(opt.outbound)) { opt.inbound = opt.outbound = true; } var links = []; this.each(function(cell) { var source = cell.get('source'); var target = cell.get('target'); if (source && source.id === model.id && opt.outbound) { links.push(cell); } if (target && target.id === model.id && opt.inbound) { links.push(cell); } }); return links; } }); joint.dia.Graph = Backbone.Model.extend({ initialize: function() { this.set('cells', new joint.dia.GraphCells); // Make all the events fired in the `cells` collection available. // to the outside world. this.get('cells').on('all', this.trigger, this); this.get('cells').on('remove', this.removeCell, this); }, toJSON: function() { // Backbone does not recursively call `toJSON()` on attributes that are themselves models/collections. // It just clones the attributes. Therefore, we must call `toJSON()` on the cells collection explicitely. var json = Backbone.Model.prototype.toJSON.apply(this, arguments); json.cells = this.get('cells').toJSON(); return json; }, fromJSON: function(json) { if (!json.cells) { throw new Error('Graph JSON must contain cells array.'); } var attrs = json; // Cells are the only attribute that is being set differently, using `cells.add()`. var cells = json.cells; delete attrs.cells; this.set(attrs); this.resetCells(cells); }, clear: function() { this.get('cells').remove(this.get('cells').models); }, _prepareCell: function(cell) { if (cell instanceof Backbone.Model && _.isUndefined(cell.get('z'))) { cell.set('z', this.get('cells').length, { silent: true }); } else if (_.isUndefined(cell.z)) { cell.z = this.get('cells').length; } return cell; }, addCell: function(cell, options) { if (_.isArray(cell)) { return this.addCells(cell, options); } this.get('cells').add(this._prepareCell(cell), options || {}); return this; }, addCells: function(cells, options) { _.each(cells, function(cell) { this.addCell(cell, options); }, this); return this; }, // When adding a lot of cells, it is much more efficient to // reset the entire cells collection in one go. // Useful for bulk operations and optimizations. resetCells: function(cells) { this.get('cells').reset(_.map(cells, this._prepareCell, this)); return this; }, removeCell: function(cell, collection, options) { // Applications might provide a `disconnectLinks` option set to `true` in order to // disconnect links when a cell is removed rather then removing them. The default // is to remove all the associated links. if (options && options.disconnectLinks) { this.disconnectLinks(cell); } else { this.removeLinks(cell); } // Silently remove the cell from the cells collection. Silently, because // `joint.dia.Cell.prototype.remove` already triggers the `remove` event which is // then propagated to the graph model. If we didn't remove the cell silently, two `remove` events // would be triggered on the graph model. this.get('cells').remove(cell, { silent: true }); }, // Get a cell by `id`. getCell: function(id) { return this.get('cells').get(id); }, getElements: function() { return this.get('cells').filter(function(cell) { return cell instanceof joint.dia.Element; }); }, getLinks: function() { return this.get('cells').filter(function(cell) { return cell instanceof joint.dia.Link; }); }, // Get all inbound and outbound links connected to the cell `model`. getConnectedLinks: function(model, opt) { return this.get('cells').getConnectedLinks(model, opt); }, getNeighbors: function(el) { var links = this.getConnectedLinks(el); var neighbors = []; var cells = this.get('cells'); _.each(links, function(link) { var source = link.get('source'); var target = link.get('target'); // Discard if it is a point. if (!source.x) { var sourceElement = cells.get(source.id); if (sourceElement !== el) { neighbors.push(sourceElement); } } if (!target.x) { var targetElement = cells.get(target.id); if (targetElement !== el) { neighbors.push(targetElement); } } }); return neighbors; }, // Disconnect links connected to the cell `model`. disconnectLinks: function(model) { _.each(this.getConnectedLinks(model), function(link) { link.set(link.get('source').id === model.id ? 'source' : 'target', g.point(0, 0)); }); }, // Remove links connected to the cell `model` completely. removeLinks: function(model) { _.invoke(this.getConnectedLinks(model), 'remove'); }, // Find all views at given point findModelsFromPoint: function(p) { return _.filter(this.getElements(), function(el) { return el.getBBox().containsPoint(p); }); }, // Find all views in given area findModelsInArea: function(r) { return _.filter(this.getElements(), function(el) { return el.getBBox().intersect(r); }); } }); if (typeof exports === 'object') { module.exports.Graph = joint.dia.Graph; } // JointJS. // (c) 2011-2013 client IO if (typeof exports === 'object') { var joint = { util: require('./core').util, dia: { Link: require('./joint.dia.link').Link } }; var Backbone = require('backbone'); var _ = require('lodash'); } // joint.dia.Cell base model. // -------------------------- joint.dia.Cell = Backbone.Model.extend({ // This is the same as Backbone.Model with the only difference that is uses _.merge // instead of just _.extend. The reason is that we want to mixin attributes set in upper classes. constructor: function(attributes, options) { var defaults; var attrs = attributes || {}; this.cid = _.uniqueId('c'); this.attributes = {}; if (options && options.collection) this.collection = options.collection; if (options && options.parse) attrs = this.parse(attrs, options) || {}; if (defaults = _.result(this, 'defaults')) { //<custom code> // Replaced the call to _.defaults with _.merge. attrs = _.merge({}, defaults, attrs); //</custom code> } this.set(attrs, options); this.changed = {}; this.initialize.apply(this, arguments); }, toJSON: function() { var defaultAttrs = this.constructor.prototype.defaults.attrs || {}; var attrs = this.attributes.attrs; var finalAttrs = {}; // Loop through all the attributes and // omit the default attributes as they are implicitly reconstructable by the cell 'type'. _.each(attrs, function(attr, selector) { var defaultAttr = defaultAttrs[selector]; _.each(attr, function(value, name) { // attr is mainly flat though it might have one more level (consider the `style` attribute). // Check if the `value` is object and if yes, go one level deep. if (_.isObject(value) && !_.isArray(value)) { _.each(value, function(value2, name2) { if (!defaultAttr || !defaultAttr[name] || !_.isEqual(defaultAttr[name][name2], value2)) { finalAttrs[selector] = finalAttrs[selector] || {}; (finalAttrs[selector][name] || (finalAttrs[selector][name] = {}))[name2] = value2; } }); } else if (!defaultAttr || !_.isEqual(defaultAttr[name], value)) { // `value` is not an object, default attribute for such a selector does not exist // or it is different than the attribute value set on the model. finalAttrs[selector] = finalAttrs[selector] || {}; finalAttrs[selector][name] = value; } }); }); var attributes = _.cloneDeep(_.omit(this.attributes, 'attrs')); //var attributes = JSON.parse(JSON.stringify(_.omit(this.attributes, 'attrs'))); attributes.attrs = finalAttrs; return attributes; }, initialize: function(options) { if (!options || !options.id) { this.set('id', joint.util.uuid(), { silent: true }); } this._transitionIds = {}; // Collect ports defined in `attrs` and keep collecting whenever `attrs` object changes. this.processPorts(); this.on('change:attrs', this.processPorts, this); }, processPorts: function() { // Whenever `attrs` changes, we extract ports from the `attrs` object and store it // in a more accessible way. Also, if any port got removed and there were links that had `target`/`source` // set to that port, we remove those links as well (to follow the same behaviour as // with a removed element). var previousPorts = this.ports; // Collect ports from the `attrs` object. var ports = {}; _.each(this.get('attrs'), function(attrs, selector) { if (attrs.port) { // `port` can either be directly an `id` or an object containing an `id` (and potentially other data). if (!_.isUndefined(attrs.port.id)) { ports[attrs.port.id] = attrs.port; } else { ports[attrs.port] = { id: attrs.port }; } } }); // Collect ports that have been removed (compared to the previous ports) - if any. // Use hash table for quick lookup. var removedPorts = {}; _.each(previousPorts, function(port, id) { if (!ports[id]) removedPorts[id] = true; }); // Remove all the incoming/outgoing links that have source/target port set to any of the removed ports. if (this.collection && !_.isEmpty(removedPorts)) { var inboundLinks = this.collection.getConnectedLinks(this, { inbound: true }); _.each(inboundLinks, function(link) { if (removedPorts[link.get('target').port]) link.remove(); }); var outboundLinks = this.collection.getConnectedLinks(this, { outbound: true }); _.each(outboundLinks, function(link) { if (removedPorts[link.get('source').port]) link.remove(); }); } // Update the `ports` object. this.ports = ports; }, remove: function(options) { var collection = this.collection; if (collection) { collection.trigger('batch:start'); } // First, unembed this cell from its parent cell if there is one. var parentCellId = this.get('parent'); if (parentCellId) { var parentCell = this.collection && this.collection.get(parentCellId); parentCell.unembed(this); } _.invoke(this.getEmbeddedCells(), 'remove', options); this.trigger('remove', this, this.collection, options); if (collection) { collection.trigger('batch:stop'); } }, toFront: function() { if (this.collection) { this.set('z', (this.collection.last().get('z') || 0) + 1); } }, toBack: function() { if (this.collection) { this.set('z', (this.collection.first().get('z') || 0) - 1); } }, embed: function(cell) { if (this.get('parent') == cell.id) { throw new Error('Recursive embedding not allowed.'); } else { this.trigger('batch:start'); cell.set('parent', this.id); this.set('embeds', _.uniq((this.get('embeds') || []).concat([cell.id]))); this.trigger('batch:stop'); } }, unembed: function(cell) { this.trigger('batch:start'); var cellId = cell.id; cell.unset('parent'); this.set('embeds', _.without(this.get('embeds'), cellId)); this.trigger('batch:stop'); }, getEmbeddedCells: function() { // Cell models can only be retrieved when this element is part of a collection. // There is no way this element knows about other cells otherwise. // This also means that calling e.g. `translate()` on an element with embeds before // adding it to a graph does not translate its embeds. if (this.collection) { return _.map(this.get('embeds') || [], function(cellId) { return this.collection.get(cellId); }, this); } return []; }, clone: function(opt) { opt = opt || {}; var clone = Backbone.Model.prototype.clone.apply(this, arguments); // We don't want the clone to have the same ID as the original. clone.set('id', joint.util.uuid(), { silent: true }); clone.set('embeds', ''); if (!opt.deep) return clone; // The rest of the `clone()` method deals with embeds. If `deep` option is set to `true`, // the return value is an array of all the embedded clones created. var embeds = this.getEmbeddedCells(); var clones = [clone]; // This mapping stores cloned links under the `id`s of they originals. // This prevents cloning a link more then once. Consider a link 'self loop' for example. var linkCloneMapping = {}; _.each(embeds, function(embed) { var embedClones = embed.clone({ deep: true }); // Embed the first clone returned from `clone({ deep: true })` above. The first // cell is always the clone of the cell that called the `clone()` method, i.e. clone of `embed` in this case. clone.embed(embedClones[0]); _.each(embedClones, function(embedClone) { clones.push(embedClone); // Skip links. Inbound/outbound links are not relevant for them. if (embedClone instanceof joint.dia.Link) { return; } // Collect all inbound links, clone them (if not done already) and set their target to the `embedClone.id`. var inboundLinks = this.collection.getConnectedLinks(embed, { inbound: true }); _.each(inboundLinks, function(link) { var linkClone = linkCloneMapping[link.id] || link.clone(); // Make sure we don't clone a link more then once. linkCloneMapping[link.id] = linkClone; var target = _.clone(linkClone.get('target')); target.id = embedClone.id; linkClone.set('target', target); }); // Collect all inbound links, clone them (if not done already) and set their source to the `embedClone.id`. var outboundLinks = this.collection.getConnectedLinks(embed, { outbound: true }); _.each(outboundLinks, function(link) { var linkClone = linkCloneMapping[link.id] || link.clone(); // Make sure we don't clone a link more then once. linkCloneMapping[link.id] = linkClone; var source = _.clone(linkClone.get('source')); source.id = embedClone.id; linkClone.set('source', source); }); }, this); }, this); // Add link clones to the array of all the new clones. clones = clones.concat(_.values(linkCloneMapping)); return clones; }, // A convenient way to set nested attributes. attr: function(attrs, value, opt) { var currentAttrs = this.get('attrs'); var delim = '/'; if (_.isString(attrs)) { // Get/set an attribute by a special path syntax that delimits // nested objects by the colon character. if (value) { var attr = {}; joint.util.setByPath(attr, attrs, value, delim); return this.set('attrs', _.merge({}, currentAttrs, attr), opt); } else { return joint.util.getByPath(currentAttrs, attrs, delim); } } return this.set('attrs', _.merge({}, currentAttrs, attrs), value); }, transition: function(path, value, opt, delim) { delim = delim || '/'; var defaults = { duration: 100, delay: 10, timingFunction: joint.util.timing.linear, valueFunction: joint.util.interpolate.number }; opt = _.extend(defaults, opt); var pathArray = path.split(delim); var property = pathArray[0]; var isPropertyNested = pathArray.length > 1; var firstFrameTime = 0; var interpolatingFunction; var setter = _.bind(function(runtime) { var id, progress, propertyValue, status; firstFrameTime = firstFrameTime || runtime; runtime -= firstFrameTime; progress = runtime / opt.duration; if (progress < 1) { this._transitionIds[path] = id = joint.util.nextFrame(setter); } else { progress = 1; delete this._transitionIds[path]; } propertyValue = interpolatingFunction(opt.timingFunction(progress)); if (isPropertyNested) { var nestedPropertyValue = joint.util.setByPath({}, path, propertyValue, delim)[property]; propertyValue = _.merge({}, this.get(property), nestedPropertyValue); } opt.transitionId = id; this.set(property, propertyValue, opt); if (!id) this.trigger('transition:end', this, path); }, this); var initiator =_.bind(function(callback) { this.stopTransitions(path); interpolatingFunction = opt.valueFunction(joint.util.getByPath(this.attributes, path, delim), value); this._transitionIds[path] = joint.util.nextFrame(callback); this.trigger('transition:start', this, path); }, this); return _.delay(initiator, opt.delay, setter); }, getTransitions: function() { return _.keys(this._transitionIds); }, stopTransitions: function(path, delim) { delim = delim || '/'; var pathArray = path && path.split(delim); _(this._transitionIds).keys().filter(pathArray && function(key) { return _.isEqual(pathArray, key.split(delim).slice(0, pathArray.length)); }).each(function(key) { joint.util.cancelFrame(this._transitionIds[key]); delete this._transitionIds[key]; this.trigger('transition:end', this, key); }, this); } }); // joint.dia.CellView base view and controller. // -------------------------------------------- // This is the base view and controller for `joint.dia.ElementView` and `joint.dia.LinkView`. joint.dia.CellView = Backbone.View.extend({ tagName: 'g', attributes: function() { return { 'model-id': this.model.id } }, initialize: function() { _.bindAll(this, 'remove', 'update'); // Store reference to this to the <g> DOM element so that the view is accessible through the DOM tree. this.$el.data('view', this); this.listenTo(this.model, 'remove', this.remove); this.listenTo(this.model, 'change:attrs', this.update); }, _configure: function(options) { // Make sure a global unique id is assigned to this view. Store this id also to the properties object. // The global unique id makes sure that the same view can be rendered on e.g. different machines and // still be associated to the same object among all those clients. This is necessary for real-time // collaboration mechanism. options.id = options.id || joint.util.guid(this); Backbone.View.prototype._configure.apply(this, arguments); }, // Override the Backbone `_ensureElement()` method in order to create a `<g>` node that wraps // all the nodes of the Cell view. _ensureElement: function() { var el; if (!this.el) { var attrs = _.extend({ id: this.id }, _.result(this, 'attributes')); if (this.className) attrs['class'] = _.result(this, 'className'); el = V(_.result(this, 'tagName'), attrs).node; } else { el = _.result(this, 'el') } this.setElement(el, false); }, findBySelector: function(selector) { // These are either descendants of `this.$el` of `this.$el` itself. // `.` is a special selector used to select the wrapping `<g>` element. var $selected = selector === '.' ? this.$el : this.$el.find(selector); return $selected; }, notify: function(evt) { if (this.paper) { var args = Array.prototype.slice.call(arguments, 1); // Trigger the event on both the element itself and also on the paper. this.trigger.apply(this, [evt].concat(args)); // Paper event handlers receive the view object as the first argument. this.paper.trigger.apply(this.paper, [evt, this].concat(args)); } }, getStrokeBBox: function(el) { // Return a bounding box rectangle that takes into account stroke. // Note that this is a naive and ad-hoc implementation that does not // works only in certain cases and should be replaced as soon as browsers will // start supporting the getStrokeBBox() SVG method. // @TODO any better solution is very welcome! var isMagnet = !!el; el = el || this.el; var bbox = V(el).bbox(false, this.paper.viewport); var strokeWidth; if (isMagnet) { strokeWidth = V(el).attr('stroke-width'); } else { strokeWidth = this.model.attr('rect/stroke-width') || this.model.attr('circle/stroke-width') || this.model.attr('ellipse/stroke-width') || this.model.attr('path/stroke-width'); } strokeWidth = parseFloat(strokeWidth) || 0; return g.rect(bbox).moveAndExpand({ x: -strokeWidth/2, y: -strokeWidth/2, width: strokeWidth, height: strokeWidth }); }, getBBox: function() { return V(this.el).bbox(); }, highlight: function(el) { el = !el ? this.el : this.$(el)[0] || this.el; V(el).addClass('highlighted'); }, unhighlight: function(el) { el = !el ? this.el : this.$(el)[0] || this.el; V(el).removeClass('highlighted'); }, // Find the closest element that has the `magnet` attribute set to `true`. If there was not such // an element found, return the root element of the cell view. findMagnet: function(el) { var $el = this.$(el); if ($el.length === 0 || $el[0] === this.el) { // If the overall cell has set `magnet === false`, then return `undefined` to // announce there is no magnet found for this cell. // This is especially useful to set on cells that have 'ports'. In this case, // only the ports have set `magnet === true` and the overall element has `magnet === false`. var attrs = this.model.get('attrs') || {}; if (attrs['.'] && attrs['.']['magnet'] === false) { return undefined; } return this.el; } if ($el.attr('magnet')) { return $el[0]; } return this.findMagnet($el.parent()); }, // `selector` is a CSS selector or `'.'`. `filter` must be in the special JointJS filter format: // `{ name: <name of the filter>, args: { <arguments>, ... }`. // An example is: `{ filter: { name: 'blur', args: { radius: 5 } } }`. applyFilter: function(selector, filter) { var $selected = this.findBySelector(selector); // Generate a hash code from the stringified filter definition. This gives us // a unique filter ID for different definitions. var filterId = filter.name + this.paper.svg.id + joint.util.hashCode(JSON.stringify(filter)); // If the filter already exists in the document, // we're done and we can just use it (reference it using `url()`). // If not, create one. if (!this.paper.svg.getElementById(filterId)) { var filterSVGString = joint.util.filter[filter.name] && joint.util.filter[filter.name](filter.args || {}); if (!filterSVGString) { throw new Error('Non-existing filter ' + filter.name); } var filterElement = V(filterSVGString); filterElement.attr('filterUnits', 'userSpaceOnUse'); filterElement.node.id = filterId; V(this.paper.svg).defs().append(filterElement); } $selected.each(function() { V(this).attr('filter', 'url(#' + filterId + ')'); }); }, // `selector` is a CSS selector or `'.'`. `attr` is either a `'fill'` or `'stroke'`. // `gradient` must be in the special JointJS gradient format: // `{ type: <linearGradient|radialGradient>, stops: [ { offset: <offset>, color: <color> }, ... ]`. // An example is: `{ fill: { type: 'linearGradient', stops: [ { offset: '10%', color: 'green' }, { offset: '50%', color: 'blue' } ] } }`. applyGradient: function(selector, attr, gradient) { var $selected = this.findBySelector(selector); // Generate a hash code from the stringified filter definition. This gives us // a unique filter ID for different definitions. var gradientId = gradient.type + this.paper.svg.id + joint.util.hashCode(JSON.stringify(gradient)); // If the gradient already exists in the document, // we're done and we can just use it (reference it using `url()`). // If not, create one. if (!this.paper.svg.getElementById(gradientId)) { var gradientSVGString = [ '<' + gradient.type + '>', _.map(gradient.stops, function(stop) { return '<stop offset="' + stop.offset + '" stop-color="' + stop.color + '" stop-opacity="' + (_.isFinite(stop.opacity) ? stop.opacity : 1) + '" />' }).join(''), '</' + gradient.type + '>' ].join(''); var gradientElement = V(gradientSVGString); if (gradient.attrs) { gradientElement.attr(gradient.attrs); } gradientElement.node.id = gradientId; V(this.paper.svg).defs().append(gradientElement); } $selected.each(function() { V(this).attr(attr, 'url(#' + gradientId + ')'); }); }, // Construct a unique selector for the `el` element within this view. // `selector` is being collected through the recursive call. No value for `selector` is expected when using this method. getSelector: function(el, selector) { if (el === this.el) { return selector; } var index = $(el).index(); selector = el.tagName + ':nth-child(' + (index + 1) + ')' + ' ' + (selector || ''); return this.getSelector($(el).parent()[0], selector + ' '); }, // Interaction. The controller part. // --------------------------------- // Interaction is handled by the paper and delegated to the view in interest. // `x` & `y` parameters passed to these functions represent the coordinates already snapped to the paper grid. // If necessary, real coordinates can be obtained from the `evt` event object. // These functions are supposed to be overriden by the views that inherit from `joint.dia.Cell`, // i.e. `joint.dia.Element` and `joint.dia.Link`. pointerdblclick: function(evt, x, y) { this.notify('cell:pointerdblclick', evt, x, y); }, pointerdown: function(evt, x, y) { if (this.model.collection) { this.model.trigger('batch:start'); this._collection = this.model.collection; } this.notify('cell:pointerdown', evt, x, y); }, pointermove: function(evt, x, y) { this.notify('cell:pointermove', evt, x, y); }, pointerup: function(evt, x, y) { this.notify('cell:pointerup', evt, x, y); if (this._collection) { // we don't want to trigger event on model as model doesn't // need to be member of collection anymore (remove) this._collection.trigger('batch:stop'); delete this._collection; } } }); if (typeof exports === 'object') { module.exports.Cell = joint.dia.Cell; module.exports.CellView = joint.dia.CellView; } // JointJS library. // (c) 2011-2013 client IO if (typeof exports === 'object') { var joint = { util: require('./core').util, dia: { Cell: require('./joint.dia.cell').Cell, CellView: require('./joint.dia.cell').CellView } }; var Backbone = require('backbone'); var _ = require('lodash'); } // joint.dia.Element base model. // ----------------------------- joint.dia.Element = joint.dia.Cell.extend({ defaults: { position: { x: 0, y: 0 }, size: { width: 1, height: 1 }, angle: 0 }, position: function(x, y) { this.set('position', { x: x, y: y }); }, translate: function(tx, ty, opt) { ty = ty || 0; if (tx === 0 && ty === 0) { // Like nothing has happened. return this; } var position = this.get('position') || { x: 0, y: 0 }; var translatedPosition = { x: position.x + tx || 0, y: position.y + ty || 0 }; if (opt && opt.transition) { if (!_.isObject(opt.transition)) opt.transition = {}; this.transition('position', translatedPosition, _.extend({}, opt.transition, { valueFunction: joint.util.interpolate.object })); } else { this.set('position', translatedPosition, opt); // Recursively call `translate()` on all the embeds cells. _.invoke(this.getEmbeddedCells(), 'translate', tx, ty, opt); } return this; }, resize: function(width, height) { this.trigger('batch:start'); this.set('size', { width: width, height: height }); this.trigger('batch:stop'); return this; }, rotate: function(angle, absolute) { return this.set('angle', absolute ? angle : ((this.get('angle') || 0) + angle) % 360); }, getBBox: function() { var position = this.get('position'); var size = this.get('size'); return g.rect(position.x, position.y, size.width, size.height); } }); // joint.dia.Element base view and controller. // ------------------------------------------- joint.dia.ElementView = joint.dia.CellView.extend({ className: function() { return 'element ' + this.model.get('type').split('.').join(' '); }, initialize: function() { _.bindAll(this, 'translate', 'resize', 'rotate'); joint.dia.CellView.prototype.initialize.apply(this, arguments); this.listenTo(this.model, 'change:position', this.translate); this.listenTo(this.model, 'change:size', this.resize); this.listenTo(this.model, 'change:angle', this.rotate); }, // Default is to process the `attrs` object and set attributes on subelements based on the selectors. update: function(cell, renderingOnlyAttrs) { var allAttrs = this.model.get('attrs'); var rotatable = V(this.$('.rotatable')[0]); if (rotatable) { var rotation = rotatable.attr('transform'); rotatable.attr('transform', ''); } var relativelyPositioned = []; _.each(renderingOnlyAttrs || allAttrs, function(attrs, selector) { // Elements that should be updated. var $selected = this.findBySelector(selector); // No element matched by the `selector` was found. We're done then. if ($selected.length === 0) return; // Special attributes are treated by JointJS, not by SVG. var specialAttributes = ['style', 'text', 'html', 'ref-x', 'ref-y', 'ref-dx', 'ref-dy', 'ref', 'x-alignment', 'y-alignment', 'port']; // If the `filter` attribute is an object, it is in the special JointJS filter format and so // it becomes a special attribute and is treated separately. if (_.isObject(attrs.filter)) { specialAttributes.push('filter'); this.applyFilter(selector, attrs.filter); } // If the `fill` or `stroke` attribute is an object, it is in the special JointJS gradient format and so // it becomes a special attribute and is treated separately. if (_.isObject(attrs.fill)) { specialAttributes.push('fill'); this.applyGradient(selector, 'fill', attrs.fill); } if (_.isObject(attrs.stroke)) { specialAttributes.push('stroke'); this.applyGradient(selector, 'stroke', attrs.stroke); } // Set regular attributes on the `$selected` subelement. Note that we cannot use the jQuery attr() // method as some of the attributes might be namespaced (e.g. xlink:href) which fails with jQuery attr(). var finalAttributes = _.omit(attrs, specialAttributes); $selected.each(function() { V(this).attr(finalAttributes); }); // `port` attribute contains the `id` of the port that the underlying magnet represents. if (attrs.port) { $selected.attr('port', _.isUndefined(attrs.port.id) ? attrs.port : attrs.port.id); } // `style` attribute is special in the sense that it sets the CSS style of the subelement. if (attrs.style) { $selected.css(attrs.style); } // Make special case for `text` attribute. So that we can set text content of the `<text>` element // via the `attrs` object as well. if (!_.isUndefined(attrs.text)) { $selected.each(function() { V(this).text(attrs.text + ''); }); } if (!_.isUndefined(attrs.html)) { $selected.each(function() { $(this).html(attrs.html + ''); }); } // Special `ref-x` and `ref-y` attributes make it possible to set both absolute or // relative positioning of subelements. if (!_.isUndefined(attrs['ref-x']) || !_.isUndefined(attrs['ref-y']) || !_.isUndefined(attrs['ref-dx']) || !_.isUndefined(attrs['ref-dy']) || !_.isUndefined(attrs['x-alignment']) || !_.isUndefined(attrs['y-alignment']) ) { relativelyPositioned.push($selected); } }, this); // We don't want the sub elements to affect the bounding box of the root element when // positioning the sub elements relatively to the bounding box. //_.invoke(relativelyPositioned, 'hide'); //_.invoke(relativelyPositioned, 'show'); // Note that we're using the bounding box without transformation because we are already inside // a transformed coordinate system. var bbox = this.el.getBBox(); renderingOnlyAttrs = renderingOnlyAttrs || {}; _.each(relativelyPositioned, function($el) { // if there was a special attribute affecting the position amongst renderingOnlyAttributes // we have to merge it with rest of the element's attributes as they are necessary // to update the position relatively (i.e `ref`) var renderingOnlyElAttrs = renderingOnlyAttrs[$el.selector]; var elAttrs = renderingOnlyElAttrs ? _.merge({}, allAttrs[$el.selector], renderingOnlyElAttrs) : allAttrs[$el.selector]; this.positionRelative($el, bbox, elAttrs); }, this); if (rotatable) { rotatable.attr('transform', rotation || ''); } }, positionRelative: function($el, bbox, elAttrs) { var ref = elAttrs['ref']; var refX = parseFloat(elAttrs['ref-x']); var refY = parseFloat(elAttrs['ref-y']); var refDx = parseFloat(elAttrs['ref-dx']); var refDy = parseFloat(elAttrs['ref-dy']); var yAlignment = elAttrs['y-alignment']; var xAlignment = elAttrs['x-alignment']; // `ref` is the selector of the reference element. If no `ref` is passed, reference // element is the root element. var isScalable = _.contains(_.pluck(_.pluck($el.parents('g'), 'className'), 'baseVal'), 'scalable'); if (ref) { // Get the bounding box of the reference element relative to the root `<g>` element. bbox = V(this.findBySelector(ref)[0]).bbox(false, this.el); } var vel = V($el[0]); // Remove the previous translate() from the transform attribute and translate the element // relative to the root bounding box following the `ref-x` and `ref-y` attributes. if (vel.attr('transform')) { vel.attr('transform', vel.attr('transform').replace(/translate\([^)]*\)/g, '') || ''); } function isDefined(x) { return _.isNumber(x) && !_.isNaN(x); } // The final translation of the subelement. var tx = 0; var ty = 0; // `ref-dx` and `ref-dy` define the offset of the subelement relative to the right and/or bottom // coordinate of the reference element. if (isDefined(refDx)) { if (isScalable) { // Compensate for the scale grid in case the elemnt is in the scalable group. var scale = V(this.$('.scalable')[0]).scale(); tx = bbox.x + bbox.width + refDx / scale.sx; } else { tx = bbox.x + bbox.width + refDx; } } if (isDefined(refDy)) { if (isScalable) { // Compensate for the scale grid in case the elemnt is in the scalable group. var scale = V(this.$('.scalable')[0]).scale(); ty = bbox.y + bbox.height + refDy / scale.sy; } else { ty = bbox.y + bbox.height + refDy; } } // if `refX` is in [0, 1] then `refX` is a fraction of bounding box width // if `refX` is < 0 then `refX`'s absolute values is the right coordinate of the bounding box // otherwise, `refX` is the left coordinate of the bounding box // Analogical rules apply for `refY`. if (isDefined(refX)) { if (refX > 0 && refX < 1) { tx = bbox.x + bbox.width * refX; } else if (isScalable) { // Compensate for the scale grid in case the elemnt is in the scalable group. var scale = V(this.$('.scalable')[0]).scale(); tx = bbox.x + refX / scale.sx; } else { tx = bbox.x + refX; } } if (isDefined(refY)) { if (refY > 0 && refY < 1) { ty = bbox.y + bbox.height * refY; } else if (isScalable) { // Compensate for the scale grid in case the elemnt is in the scalable group. var scale = V(this.$('.scalable')[0]).scale(); ty = bbox.y + refY / scale.sy; } else { ty = bbox.y + refY; } } var velbbox = vel.bbox(false, this.paper.viewport); // `y-alignment` when set to `middle` causes centering of the subelement around its new y coordinate. if (yAlignment === 'middle') { ty -= velbbox.height/2; } else if (isDefined(yAlignment)) { ty += (yAlignment > 0 && yAlignment < 1) ? velbbox.height * yAlignment : yAlignment; } // `x-alignment` when set to `middle` causes centering of the subelement around its new x coordinate. if (xAlignment === 'middle') { tx -= velbbox.width/2; } else if (isDefined(xAlignment)) { tx += (xAlignment > 0 && xAlignment < 1) ? velbbox.width * xAlignment : xAlignment; } vel.translate(tx, ty); }, // `prototype.markup` is rendered by default. Set the `markup` attribute on the model if the // default markup is not desirable. render: function() { var markup = this.model.markup || this.model.get('markup'); if (markup) { var nodes = V(markup); V(this.el).append(nodes); } else { throw new Error('properties.markup is missing while the default render() implementation is used.'); } this.update(); this.resize(); this.rotate(); this.translate(); return this; }, // Scale the whole `<g>` group. Note the difference between `scale()` and `resize()` here. // `resize()` doesn't scale the whole `<g>` group but rather adjusts the `box.sx`/`box.sy` only. // `update()` is then responsible for scaling only those elements that have the `follow-scale` // attribute set to `true`. This is desirable in elements that have e.g. a `<text>` subelement // that is not supposed to be scaled together with a surrounding `<rect>` element that IS supposed // be be scaled. scale: function(sx, sy) { // TODO: take into account the origin coordinates `ox` and `oy`. V(this.el).scale(sx, sy); }, resize: function() { var size = this.model.get('size') || { width: 1, height: 1 }; var angle = this.model.get('angle') || 0; var scalable = V(this.$('.scalable')[0]); if (!scalable) { // If there is no scalable elements, than there is nothing to resize. return; } var scalableBbox = scalable.bbox(true); scalable.attr('transform', 'scale(' + (size.width / scalableBbox.width) + ',' + (size.height / scalableBbox.height) + ')'); // Now the interesting part. The goal is to be able to store the object geometry via just `x`, `y`, `angle`, `width` and `height` // Order of transformations is significant but we want to reconstruct the object always in the order: // resize(), rotate(), translate() no matter of how the object was transformed. For that to work, // we must adjust the `x` and `y` coordinates of the object whenever we resize it (because the origin of the // rotation changes). The new `x` and `y` coordinates are computed by canceling the previous rotation // around the center of the resized object (which is a different origin then the origin of the previous rotation) // and getting the top-left corner of the resulting object. Then we clean up the rotation back to what it originally was. // Cancel the rotation but now around a different origin, which is the center of the scaled object. var rotatable = V(this.$('.rotatable')[0]); var rotation = rotatable && rotatable.attr('transform'); if (rotation && rotation !== 'null') { rotatable.attr('transform', rotation + ' rotate(' + (-angle) + ',' + (size.width/2) + ',' + (size.height/2) + ')'); var rotatableBbox = scalable.bbox(false, this.paper.viewport); // Store new x, y and perform rotate() again against the new rotation origin. this.model.set('position', { x: rotatableBbox.x, y: rotatableBbox.y }); this.rotate(); } // Update must always be called on non-rotated element. Otherwise, relative positioning // would work with wrong (rotated) bounding boxes. this.update(); }, translate: function(model, changes, opt) { var position = this.model.get('position') || { x: 0, y: 0 }; V(this.el).attr('transform', 'translate(' + position.x + ',' + position.y + ')'); }, rotate: function() { var rotatable = V(this.$('.rotatable')[0]); if (!rotatable) { // If there is no rotatable elements, then there is nothing to rotate. return; } var angle = this.model.get('angle') || 0; var size = this.model.get('size') || { width: 1, height: 1 }; var ox = size.width/2; var oy = size.height/2; rotatable.attr('transform', 'rotate(' + angle + ',' + ox + ',' + oy + ')'); }, // Interaction. The controller part. // --------------------------------- pointerdown: function(evt, x, y) { if ( // target is a valid magnet start linking evt.target.getAttribute('magnet') && this.paper.options.validateMagnet.call(this.paper, this, evt.target) ) { this.model.trigger('batch:start'); var link = this.paper.getDefaultLink(this, evt.target); link.set({ source: { id: this.model.id, selector: this.getSelector(evt.target), port: $(evt.target).attr('port') }, target: { x: x, y: y } }); this.paper.model.addCell(link); this._linkView = this.paper.findViewByModel(link); this._linkView.startArrowheadMove('target'); } else { this._dx = x; this._dy = y; joint.dia.CellView.prototype.pointerdown.apply(this, arguments); } }, pointermove: function(evt, x, y) { if (this._linkView) { // let the linkview deal with this event this._linkView.pointermove(evt, x, y); } else { var grid = this.paper.options.gridSize; if (this.options.interactive !== false) { var position = this.model.get('position'); // Make sure the new element's position always snaps to the current grid after // translate as the previous one could be calculated with a different grid size. this.model.translate( g.snapToGrid(position.x, grid) - position.x + g.snapToGrid(x - this._dx, grid), g.snapToGrid(position.y, grid) - position.y + g.snapToGrid(y - this._dy, grid) ); } this._dx = g.snapToGrid(x, grid); this._dy = g.snapToGrid(y, grid); joint.dia.CellView.prototype.pointermove.apply(this, arguments); } }, pointerup: function(evt, x, y) { if (this._linkView) { // let the linkview deal with this event this._linkView.pointerup(evt, x, y); delete this._linkView; this.model.trigger('batch:stop'); } else { joint.dia.CellView.prototype.pointerup.apply(this, arguments); } } }); if (typeof exports === 'object') { module.exports.Element = joint.dia.Element; module.exports.ElementView = joint.dia.ElementView; } // JointJS diagramming library. // (c) 2011-2013 client IO if (typeof exports === 'object') { var joint = { dia: { Cell: require('./joint.dia.cell').Cell, CellView: require('./joint.dia.cell').CellView } }; var Backbone = require('backbone'); var _ = require('lodash'); var g = require('./geometry').g; } // joint.dia.Link base model. // -------------------------- joint.dia.Link = joint.dia.Cell.extend({ // The default markup for links. markup: [ '<path class="connection" stroke="black"/>', '<path class="marker-source" fill="black" stroke="black" />', '<path class="marker-target" fill="black" stroke="black" />', '<path class="connection-wrap"/>', '<g class="labels"/>', '<g class="marker-vertices"/>', '<g class="marker-arrowheads"/>', '<g class="link-tools"/>' ].join(''), labelMarkup: [ '<g class="label">', '<rect />', '<text />', '</g>' ].join(''), toolMarkup: [ '<g class="link-tool">', '<g class="tool-remove" event="remove">', '<circle r="11" />', '<path transform="scale(.8) translate(-16, -16)" d="M24.778,21.419 19.276,15.917 24.777,10.415 21.949,7.585 16.447,13.087 10.945,7.585 8.117,10.415 13.618,15.917 8.116,21.419 10.946,24.248 16.447,18.746 21.948,24.248z"/>', '<title>Remove link.</title>', '</g>', '<g class="tool-options" event="link:options">', '<circle r="11" transform="translate(25)"/>', '<path fill="white" transform="scale(.55) translate(29, -16)" d="M31.229,17.736c0.064-0.571,0.104-1.148,0.104-1.736s-0.04-1.166-0.104-1.737l-4.377-1.557c-0.218-0.716-0.504-1.401-0.851-2.05l1.993-4.192c-0.725-0.91-1.549-1.734-2.458-2.459l-4.193,1.994c-0.647-0.347-1.334-0.632-2.049-0.849l-1.558-4.378C17.165,0.708,16.588,0.667,16,0.667s-1.166,0.041-1.737,0.105L12.707,5.15c-0.716,0.217-1.401,0.502-2.05,0.849L6.464,4.005C5.554,4.73,4.73,5.554,4.005,6.464l1.994,4.192c-0.347,0.648-0.632,1.334-0.849,2.05l-4.378,1.557C0.708,14.834,0.667,15.412,0.667,16s0.041,1.165,0.105,1.736l4.378,1.558c0.217,0.715,0.502,1.401,0.849,2.049l-1.994,4.193c0.725,0.909,1.549,1.733,2.459,2.458l4.192-1.993c0.648,0.347,1.334,0.633,2.05,0.851l1.557,4.377c0.571,0.064,1.148,0.104,1.737,0.104c0.588,0,1.165-0.04,1.736-0.104l1.558-4.377c0.715-0.218,1.399-0.504,2.049-0.851l4.193,1.993c0.909-0.725,1.733-1.549,2.458-2.458l-1.993-4.193c0.347-0.647,0.633-1.334,0.851-2.049L31.229,17.736zM16,20.871c-2.69,0-4.872-2.182-4.872-4.871c0-2.69,2.182-4.872,4.872-4.872c2.689,0,4.871,2.182,4.871,4.872C20.871,18.689,18.689,20.871,16,20.871z"/>', '<title>Link options.</title>', '</g>', '</g>' ].join(''), // The default markup for showing/removing vertices. These elements are the children of the .marker-vertices element (see `this.markup`). // Only .marker-vertex and .marker-vertex-remove element have special meaning. The former is used for // dragging vertices (changin their position). The latter is used for removing vertices. vertexMarkup: [ '<g class="marker-vertex-group" transform="translate(<%= x %>, <%= y %>)">', '<circle class="marker-vertex" idx="<%= idx %>" r="10" />', '<path class="marker-vertex-remove-area" idx="<%= idx %>" d="M16,5.333c-7.732,0-14,4.701-14,10.5c0,1.982,0.741,3.833,2.016,5.414L2,25.667l5.613-1.441c2.339,1.317,5.237,2.107,8.387,2.107c7.732,0,14-4.701,14-10.5C30,10.034,23.732,5.333,16,5.333z" transform="translate(5, -33)"/>', '<path class="marker-vertex-remove" idx="<%= idx %>" transform="scale(.8) translate(9.5, -37)" d="M24.778,21.419 19.276,15.917 24.777,10.415 21.949,7.585 16.447,13.087 10.945,7.585 8.117,10.415 13.618,15.917 8.116,21.419 10.946,24.248 16.447,18.746 21.948,24.248z">', '<title>Remove vertex.</title>', '</path>', '</g>' ].join(''), arrowheadMarkup: [ '<g class="marker-arrowhead-group marker-arrowhead-group-<%= end %>">', '<path class="marker-arrowhead" end="<%= end %>" d="M 26 0 L 0 13 L 26 26 z" />', '</g>' ].join(''), defaults: { type: 'link' }, disconnect: function() { return this.set({ source: g.point(0, 0), target: g.point(0, 0) }); }, // A convenient way to set labels. Currently set values will be mixined with `value` if used as a setter. label: function(idx, value) { idx = idx || 0; var labels = this.get('labels') || []; // Is it a getter? if (arguments.length === 0 || arguments.length === 1) { return labels[idx]; } var newValue = _.merge({}, labels[idx], value); var newLabels = labels.slice(); newLabels[idx] = newValue; return this.set({ labels: newLabels }); } }); // joint.dia.Link base view and controller. // ---------------------------------------- joint.dia.LinkView = joint.dia.CellView.extend({ className: 'link', options: { shortLinkLength: 100 }, initialize: function() { joint.dia.CellView.prototype.initialize.apply(this, arguments); // create methods in prototype, so they can be accessed from any instance and // don't need to be create over and over if (typeof this.constructor.prototype.watchSource !== 'function') { this.constructor.prototype.watchSource = this._createWatcher('source'); this.constructor.prototype.watchTarget = this._createWatcher('target'); } // `_.labelCache` is a mapping of indexes of labels in the `this.get('labels')` array to // `<g class="label">` nodes wrapped by Vectorizer. This allows for quick access to the // nodes in `updateLabelPosition()` in order to update the label positions. this._labelCache = {}; // bind events this.startListening(); }, startListening: function() { this.listenTo(this.model, 'change:markup', this.render); this.listenTo(this.model, 'change:smooth change:manhattan', this.update); this.listenTo(this.model, 'change:toolMarkup', function() { this.renderTools().updateToolsPosition(); }); this.listenTo(this.model, 'change:labels change:labelMarkup', function() { this.renderLabels().updateLabelPositions(); }); this.listenTo(this.model, 'change:vertices change:vertexMarkup', function() { this.renderVertexMarkers().update(); }); this.listenTo(this.model, 'change:source', function(cell, source) { this.watchSource(cell, source).update(); }); this.listenTo(this.model, 'change:target', function(cell, target) { this.watchTarget(cell, target).update(); }); }, // Rendering //---------- render: function() { this.$el.empty(); // A special markup can be given in the `properties.markup` property. This might be handy // if e.g. arrowhead markers should be `<image>` elements or any other element than `<path>`s. // `.connection`, `.connection-wrap`, `.marker-source` and `.marker-target` selectors // of elements with special meaning though. Therefore, those classes should be preserved in any // special markup passed in `properties.markup`. var children = V(this.model.get('markup') || this.model.markup); // custom markup may contain only one children if (!_.isArray(children)) children = [children]; // Cache all children elements for quicker access. this._V = {} // vectorized markup; _.each(children, function(child) { var c = child.attr('class'); c && (this._V[$.camelCase(c)] = child); }, this); // Only the connection path is mandatory if (!this._V.connection) throw new Error('link: no connection path in the markup'); // partial rendering this.renderTools(); this.renderVertexMarkers(); this.renderArrowheadMarkers(); V(this.el).append(children); // rendering labels has to be run after the link is appended to DOM tree. (otherwise <Text> bbox // returns zero values) this.renderLabels(); // start watching the ends of the link for changes this.watchSource(this.model, this.model.get('source')) .watchTarget(this.model, this.model.get('target')) .update(); return this; }, renderLabels: function() { if (!this._V.labels) return this; this._labelCache = {}; var $labels = $(this._V.labels.node).empty(); var labels = this.model.get('labels') || []; if (!labels.length) return this; var labelTemplate = _.template(this.model.get('labelMarkup') || this.model.labelMarkup); // This is a prepared instance of a vectorized SVGDOM node for the label element resulting from // compilation of the labelTemplate. The purpose is that all labels will just `clone()` this // node to create a duplicate. var labelNodeInstance = V(labelTemplate()); _.each(labels, function(label, idx) { var labelNode = labelNodeInstance.clone().node; // Cache label nodes so that the `updateLabels()` can just update the label node positions. this._labelCache[idx] = V(labelNode); var $text = $(labelNode).find('text'); var $rect = $(labelNode).find('rect'); // Text attributes with the default `text-anchor` set. var textAttributes = _.extend({ 'text-anchor': 'middle' }, joint.util.getByPath(label, 'attrs/text', '/')); $text.attr(_.omit(textAttributes, 'text')); if (!_.isUndefined(textAttributes.text)) { V($text[0]).text(textAttributes.text + ''); } // Note that we first need to append the `<text>` element to the DOM in order to // get its bounding box. $labels.append(labelNode); // `y-alignment` - center the text element around its y coordinate. var textBbox = V($text[0]).bbox(true, $labels[0]); V($text[0]).translate(0, -textBbox.height/2); // Add default values. var rectAttributes = _.extend({ fill: 'white', rx: 3, ry: 3 }, joint.util.getByPath(label, 'attrs/rect', '/')); $rect.attr(_.extend(rectAttributes, { x: textBbox.x, y: textBbox.y - textBbox.height/2, // Take into account the y-alignment translation. width: textBbox.width, height: textBbox.height })); }, this); return this; }, renderTools: function() { if (!this._V.linkTools) return this; // Tools are a group of clickable elements that manipulate the whole link. // A good example of this is the remove tool that removes the whole link. // Tools appear after hovering the link close to the `source` element/point of the link // but are offset a bit so that they don't cover the `marker-arrowhead`. var $tools = $(this._V.linkTools.node).empty(); var toolTemplate = _.template(this.model.get('toolMarkup') || this.model.toolMarkup); var tool = V(toolTemplate()); $tools.append(tool.node); // Cache the tool node so that the `updateToolsPosition()` can update the tool position quickly. this._toolCache = tool; return this; }, renderVertexMarkers: function() { if (!this._V.markerVertices) return this; var $markerVertices = $(this._V.markerVertices.node).empty(); // A special markup can be given in the `properties.vertexMarkup` property. This might be handy // if default styling (elements) are not desired. This makes it possible to use any // SVG elements for .marker-vertex and .marker-vertex-remove tools. var markupTemplate = _.template(this.model.get('vertexMarkup') || this.model.vertexMarkup); _.each(this.model.get('vertices'), function(vertex, idx) { $markerVertices.append(V(markupTemplate(_.extend({ idx: idx }, vertex))).node); }); return this; }, renderArrowheadMarkers: function() { // Custom markups might not have arrowhead markers. Therefore, jump of this function immediately if that's the case. if (!this._V.markerArrowheads) return this; var $markerArrowheads = $(this._V.markerArrowheads.node); $markerArrowheads.empty(); // A special markup can be given in the `properties.vertexMarkup` property. This might be handy // if default styling (elements) are not desired. This makes it possible to use any // SVG elements for .marker-vertex and .marker-vertex-remove tools. var markupTemplate = _.template(this.model.get('arrowheadMarkup') || this.model.arrowheadMarkup); this._sourceArrowhead = V(markupTemplate({ end: 'source' })); this._targetArrowhead = V(markupTemplate({ end: 'target' })); $markerArrowheads.append(this._sourceArrowhead.node, this._targetArrowhead.node); return this; }, // Updating //--------- // Default is to process the `attrs` object and set attributes on subelements based on the selectors. update: function() { // Update attributes. _.each(this.model.get('attrs'), function(attrs, selector) { // If the `filter` attribute is an object, it is in the special JointJS filter format and so // it becomes a special attribute and is treated separately. if (_.isObject(attrs.filter)) { this.findBySelector(selector).attr(_.omit(attrs, 'filter')); this.applyFilter(selector, attrs.filter); } else { this.findBySelector(selector).attr(attrs); } }, this); var vertices = this.model.get('vertices'); if (this.model.get('manhattan')) { // If manhattan routing is enabled, find new vertices so that the link is orthogonally routed. vertices = this.findManhattanRoute(vertices); } this._firstVertex = _.first(vertices); this._sourcePoint = this.getConnectionPoint( 'source', this.model.get('source'), this._firstVertex || this.model.get('target')).round(); this._lastVertex = _.last(vertices); this._targetPoint = this.getConnectionPoint( 'target', this.model.get('target'), this._lastVertex || this._sourcePoint ); // Make the markers "point" to their sticky points being auto-oriented towards // `targetPosition`/`sourcePosition`. And do so only if there is a markup for them. if (this._V.markerSource) { this._V.markerSource.translateAndAutoOrient( this._sourcePoint, this._firstVertex || this._targetPoint, this.paper.viewport ); } if (this._V.markerTarget) { this._V.markerTarget.translateAndAutoOrient( this._targetPoint, this._lastVertex || this._sourcePoint, this.paper.viewport ); } var pathData = this.getPathData(vertices); // The markup needs to contain a `.connection` this._V.connection.attr('d', pathData); this._V.connectionWrap && this._V.connectionWrap.attr('d', pathData); //partials updates this.updateLabelPositions(); this.updateToolsPosition(); this.updateArrowheadMarkers(); return this; }, updateLabelPositions: function() { if (!this._V.labels) return this; // This method assumes all the label nodes are stored in the `this._labelCache` hash table // by their indexes in the `this.get('labels')` array. This is done in the `renderLabels()` method. var labels = this.model.get('labels') || []; if (!labels.length) return this; var connectionElement = this._V.connection.node; var connectionLength = connectionElement.getTotalLength(); _.each(labels, function(label, idx) { var position = label.position; position = (position > connectionLength) ? connectionLength : position; // sanity check position = (position < 0) ? connectionLength + position : position; position = position > 1 ? position : connectionLength * position; var labelCoordinates = connectionElement.getPointAtLength(position); this._labelCache[idx].attr('transform', 'translate(' + labelCoordinates.x + ', ' + labelCoordinates.y + ')'); }, this); return this; }, updateToolsPosition: function() { if (!this._V.linkTools) return this; // Move the tools a bit to the target position but don't cover the `sourceArrowhead` marker. // Note that the offset is hardcoded here. The offset should be always // more than the `this.$('.marker-arrowhead[end="source"]')[0].bbox().width` but looking // this up all the time would be slow. var scale = ''; var offset = 40; // If the link is too short, make the tools half the size and the offset twice as low. if (this.getConnectionLength() < this.options.shortLinkLength) { scale = 'scale(.5)'; offset /= 2; } var toolPosition = this.getPointAtLength(offset); this._toolCache.attr('transform', 'translate(' + toolPosition.x + ', ' + toolPosition.y + ') ' + scale); return this; }, updateArrowheadMarkers: function() { if (!this._V.markerArrowheads) return this; // getting bbox of an element with `display="none"` in IE9 ends up with access violation if ($.css(this._V.markerArrowheads.node, 'display') === 'none') return this; var sx = this.getConnectionLength() < this.options.shortLinkLength ? .5 : 1 this._sourceArrowhead.scale(sx); this._targetArrowhead.scale(sx); // Make the markers "point" to their sticky points being auto-oriented towards `targetPosition`/`sourcePosition`. this._sourceArrowhead.translateAndAutoOrient( this._sourcePoint, this._firstVertex || this._targetPoint, this.paper.viewport ); this._targetArrowhead.translateAndAutoOrient( this._targetPoint, this._lastVertex || this._sourcePoint, this.paper.viewport ); return this; }, // Returns a function observing changes on an end of the link. If a change happens and new end is a new model, // it stops listening on the previous one and starts listening to the new one. _createWatcher: function(endType) { function watchEnd(link, end) { end = end || {}; var previousEnd = link.previous(endType) || {}; // Pick updateMethod this._sourceBboxUpdate or this._targetBboxUpdate. var updateEndFunction = this['_' + endType + 'BBoxUpdate']; if (this._isModel(previousEnd)) { this.stopListening(this.paper.getModelById(previousEnd.id), 'change', updateEndFunction); } if (this._isModel(end)) { // If the observed model changes, it caches a new bbox and do the link update. this.listenTo(this.paper.getModelById(end.id), 'change', updateEndFunction); } _.bind(updateEndFunction, this)({ cacheOnly: true }); return this; } return watchEnd; }, // It's important to keep both methods (sourceBboxUpdate and targetBboxUpdate) as unique methods // because of loop links. We have to be able to determine, which method we want to stop listen to. // ListenTo(model, event, handler) as model and event will be identical. _sourceBBoxUpdate: function(update) { update = update || {}; var end = this.model.get('source'); if (this._isModel(end)) { var selector = this._makeSelector(end); var view = this.paper.findViewByModel(end.id); var magnetElement = this.paper.viewport.querySelector(selector); this._sourceBbox = view.getStrokeBBox(magnetElement); } else { // the link end is a point ~ rect 1x1 this._sourceBbox = { width: 1, height: 1, x: end.x, y: end.y }; } if (!update.cacheOnly) this.update(); }, _targetBBoxUpdate: function(update) { update = update || {}; var end = this.model.get('target'); if (this._isModel(end)) { var selector = this._makeSelector(end); var view = this.paper.findViewByModel(end.id); var magnetElement = this.paper.viewport.querySelector(selector); this._targetBbox = view.getStrokeBBox(magnetElement); } else { // the link end is a point ~ rect 1x1 this._targetBbox = { width: 1, height: 1, x: end.x, y: end.y }; } if (!update.cacheOnly) this.update(); }, removeVertex: function(idx) { var vertices = _.clone(this.model.get('vertices')); if (vertices && vertices.length) { vertices.splice(idx, 1); this.model.set('vertices', vertices); } return this; }, // This method ads a new vertex to the `vertices` array of `.connection`. This method // uses a heuristic to find the index at which the new `vertex` should be placed at assuming // the new vertex is somewhere on the path. addVertex: function(vertex) { this.model.set('attrs', this.model.get('attrs') || {}); var attrs = this.model.get('attrs'); // As it is very hard to find a correct index of the newly created vertex, // a little heuristics is taking place here. // The heuristics checks if length of the newly created // path is lot more than length of the old path. If this is the case, // new vertex was probably put into a wrong index. // Try to put it into another index and repeat the heuristics again. var vertices = (this.model.get('vertices') || []).slice(); // Store the original vertices for a later revert if needed. var originalVertices = vertices.slice(); // A `<path>` element used to compute the length of the path during heuristics. var path = this._V.connection.node.cloneNode(false); // Length of the original path. var originalPathLength = path.getTotalLength(); // Current path length. var pathLength; // Tolerance determines the highest possible difference between the length // of the old and new path. The number has been chosen heuristically. var pathLengthTolerance = 20; // Total number of vertices including source and target points. var idx = vertices.length + 1; // Loop through all possible indexes and check if the difference between // path lengths changes significantly. If not, the found index is // most probably the right one. while (idx--) { vertices.splice(idx, 0, vertex); V(path).attr('d', this.getPathData(vertices)); pathLength = path.getTotalLength(); // Check if the path lengths changed significantly. if (pathLength - originalPathLength > pathLengthTolerance) { // Revert vertices to the original array. The path length has changed too much // so that the index was not found yet. vertices = originalVertices.slice(); } else { break; } } this.model.set('vertices', vertices); // In manhattan routing, if there are no vertices, the path length changes significantly // with the first vertex added. Shall we check vertices.length === 0? at beginning of addVertex() // in order to avoid the temporary path construction and other operations? return Math.max(idx, 0); }, // Return the `d` attribute value of the `<path>` element representing the link between `source` and `target`. getPathData: function(vertices) { var sourcePoint = g.point(this._sourcePoint); var targetPoint = g.point(this._targetPoint); // Move the source point by the width of the marker taking into account its scale around x-axis. // Note that scale is the only transform that makes sense to be set in `.marker-source` attributes object // as all other transforms (translate/rotate) will be replaced by the `translateAndAutoOrient()` function. if (this._V.markerSource) { this._markerSourceBbox = this._markerSourceBbox || this._V.markerSource.bbox(true); sourcePoint.move( this._firstVertex || targetPoint, this._markerSourceBbox.width * -this._V.markerSource.scale().sx ); } if (this._V.markerTarget) { this._markerTargetBbox = this._markerTargetBbox || this._V.markerTarget.bbox(true); targetPoint.move( this._lastVertex || sourcePoint, this._markerTargetBbox.width * -this._V.markerTarget.scale().sx ); } var d; if (this.model.get('smooth')) { if (vertices && vertices.length) { d = g.bezier.curveThroughPoints([sourcePoint].concat(vertices || []).concat([targetPoint])); } else { // if we have no vertices use a default cubic bezier curve, cubic bezier requires two control points. // the two control points are both defined with X as mid way between the source and target points. // sourceControlPoint Y is equal to sourcePoint Y and targetControlPointY being equal to targetPointY. // handle situation were sourcePointX is greater or less then targetPointX. var controlPointX = (sourcePoint.x < targetPoint.x) ? targetPoint.x - ((targetPoint.x - sourcePoint.x) / 2) : sourcePoint.x - ((sourcePoint.x - targetPoint.x) / 2); d = ['M', sourcePoint.x, sourcePoint.y, 'C', controlPointX, sourcePoint.y, controlPointX, targetPoint.y, targetPoint.x, targetPoint.y]; } } else { // Construct the `d` attribute of the `<path>` element. d = ['M', sourcePoint.x, sourcePoint.y]; _.each(vertices, function(vertex) { d.push(vertex.x, vertex.y); }); d.push(targetPoint.x, targetPoint.y); } return d.join(' '); }, // Find a point that is the start of the connection. // If `selectorOrPoint` is a point, then we're done and that point is the start of the connection. // If the `selectorOrPoint` is an element however, we need to know a reference point (or element) // that the link leads to in order to determine the start of the connection on the original element. getConnectionPoint: function(end, selectorOrPoint, referenceSelectorOrPoint) { var spot; if (this._isPoint(selectorOrPoint)) { // If the source is a point, we don't need a reference point to find the sticky point of connection. spot = g.point(selectorOrPoint); } else { // If the source is an element, we need to find a point on the element boundary that is closest // to the reference point (or reference element). // Get the bounding box of the spot relative to the paper viewport. This is necessary // in order to follow paper viewport transformations (scale/rotate). // `_sourceBbox` (`_targetBbox`) comes from `_sourceBboxUpdate` (`_sourceBboxUpdate`) // method, it exists since first render and are automatically updated var spotBbox = end === 'source' ? this._sourceBbox : this._targetBbox; var reference; if (this._isPoint(referenceSelectorOrPoint)) { // Reference was passed as a point, therefore, we're ready to find the sticky point of connection on the source element. reference = g.point(referenceSelectorOrPoint); } else { // Reference was passed as an element, therefore we need to find a point on the reference // element boundary closest to the source element. // Get the bounding box of the spot relative to the paper viewport. This is necessary // in order to follow paper viewport transformations (scale/rotate). var referenceBbox = end === 'source' ? this._targetBbox : this._sourceBbox; reference = g.rect(referenceBbox).intersectionWithLineFromCenterToPoint(g.rect(spotBbox).center()); reference = reference || g.rect(referenceBbox).center(); } // If `perpendicularLinks` flag is set on the paper and there are vertices // on the link, then try to find a connection point that makes the link perpendicular // even though the link won't point to the center of the targeted object. if (this.paper.options.perpendicularLinks) { var horizontalLineRect = g.rect(0, reference.y, this.paper.options.width, 1); var verticalLineRect = g.rect(reference.x, 0, 1, this.paper.options.height); var nearestSide; if (horizontalLineRect.intersect(g.rect(spotBbox))) { nearestSide = g.rect(spotBbox).sideNearestToPoint(reference); switch (nearestSide) { case 'left': spot = g.point(spotBbox.x, reference.y); break; case 'right': spot = g.point(spotBbox.x + spotBbox.width, reference.y); break; default: spot = g.rect(spotBbox).center(); break; } } else if (verticalLineRect.intersect(g.rect(spotBbox))) { nearestSide = g.rect(spotBbox).sideNearestToPoint(reference); switch (nearestSide) { case 'top': spot = g.point(reference.x, spotBbox.y); break; case 'bottom': spot = g.point(reference.x, spotBbox.y + spotBbox.height); break; default: spot = g.rect(spotBbox).center(); break; } } else { // If there is no intersection horizontally or vertically with the object bounding box, // then we fall back to the regular situation finding straight line (not perpendicular) // between the object and the reference point. spot = g.rect(spotBbox).intersectionWithLineFromCenterToPoint(reference); spot = spot || g.rect(spotBbox).center(); } } else { spot = g.rect(spotBbox).intersectionWithLineFromCenterToPoint(reference); spot = spot || g.rect(spotBbox).center(); } } return spot; }, _isModel: function(end) { return end && end.id; }, _isPoint: function(end) { return !this._isModel(end); }, _makeSelector: function(end) { var selector = '[model-id="' + end.id + '"]'; // `port` has a higher precendence over `selector`. This is because the selector to the magnet // might change while the name of the port can stay the same. if (end.port) { selector += ' [port="' + end.port + '"]'; } else if (end.selector) { selector += ' ' + end.selector; } return selector; }, // Return points that one needs to draw a connection through in order to have a manhattan link routing from // source to target going through `vertices`. findManhattanRoute: function(vertices) { vertices = (vertices || []).slice(); var manhattanVertices = []; // Return the direction that one would have to take traveling from `p1` to `p2`. // This function assumes the line between `p1` and `p2` is orthogonal. function direction(p1, p2) { if (p1.y < p2.y && p1.x === p2.x) { return 'down'; } else if (p1.y > p2.y && p1.x === p2.x) { return 'up'; } else if (p1.x < p2.x && p1.y === p2.y) { return 'right'; } return 'left'; } function bestDirection(p1, p2, preferredDirection) { var directions; // This branching determines possible directions that one can take to travel // from `p1` to `p2`. if (p1.x < p2.x) { if (p1.y > p2.y) { directions = ['up', 'right']; } else if (p1.y < p2.y) { directions = ['down', 'right']; } else { directions = ['right']; } } else if (p1.x > p2.x) { if (p1.y > p2.y) { directions = ['up', 'left']; } else if (p1.y < p2.y) { directions = ['down', 'left']; } else { directions = ['left']; } } else { if (p1.y > p2.y) { directions = ['up']; } else { directions = ['down']; } } if (_.contains(directions, preferredDirection)) { return preferredDirection; } var direction = _.first(directions); // Should the direction be the exact opposite of the preferred direction, // try another one if such direction exists. switch (preferredDirection) { case 'down': if (direction === 'up') return _.last(directions); break; case 'up': if (direction === 'down') return _.last(directions); break; case 'left': if (direction === 'right') return _.last(directions); break; case 'right': if (direction === 'left') return _.last(directions); break; } return direction; } // Find a vertex in between the vertices `p1` and `p2` so that the route between those vertices // is orthogonal. Prefer going the direction determined by `preferredDirection`. function findMiddleVertex(p1, p2, preferredDirection) { var direction = bestDirection(p1, p2, preferredDirection); if (direction === 'down' || direction === 'up') { return { x: p1.x, y: p2.y, d: direction }; } return { x: p2.x, y: p1.y, d: direction }; } var sourceCenter = g.rect(this._sourceBbox).center(); var targetCenter = g.rect(this._targetBbox).center(); vertices.unshift(sourceCenter); vertices.push(targetCenter); var manhattanVertex; var lastManhattanVertex; var vertex; var nextVertex; // For all the pairs of link model vertices... for (var i = 0; i < vertices.length - 1; i++) { vertex = vertices[i]; nextVertex = vertices[i + 1]; lastManhattanVertex = _.last(manhattanVertices); if (i > 0) { // Push all the link vertices to the manhattan route. manhattanVertex = vertex; // Determine a direction between the last vertex and the new one. // Therefore, each vertex contains the `d` property describing the direction that one // would have to take to travel to that vertex. manhattanVertex.d = lastManhattanVertex ? direction(lastManhattanVertex, vertex) : 'top'; manhattanVertices.push(manhattanVertex); lastManhattanVertex = manhattanVertex; } // Make sure that we don't create a vertex that would go the opposite direction then that of the // previous one. Othwerwise, a 'spike' segment would be created which is not desirable. // Find a dummy vertex to keep the link orthogonal. Preferably, take the same direction // as the previous one. var d = lastManhattanVertex && lastManhattanVertex.d; manhattanVertex = findMiddleVertex(vertex, nextVertex, d); // Do not add a new vertex that is the same as one of the vertices already added. if (!g.point(manhattanVertex).equals(g.point(vertex)) && !g.point(manhattanVertex).equals(g.point(nextVertex))) { manhattanVertices.push(manhattanVertex); } } return manhattanVertices; }, // Public API // ---------- getConnectionLength: function() { return this._V.connection.node.getTotalLength(); }, getPointAtLength: function(length) { return this._V.connection.node.getPointAtLength(length); }, // Interaction. The controller part. // --------------------------------- _beforeArrowheadMove: function() { this.model.trigger('batch:start'); this._z = this.model.get('z'); this.model.set('z', Number.MAX_VALUE); // Let the pointer propagate throught the link view elements so that // the `evt.target` is another element under the pointer, not the link itself. this.el.style.pointerEvents = 'none'; }, _afterArrowheadMove: function() { if (this._z) { this.model.set('z', this._z); delete this._z; } // Put `pointer-events` back to its original value. See `startArrowheadMove()` for explanation. // Value `auto` doesn't work in IE9. We force to use `visiblePainted` instead. // See `https://developer.mozilla.org/en-US/docs/Web/CSS/pointer-events`. this.el.style.pointerEvents = 'visiblePainted'; this.model.trigger('batch:stop'); }, _createValidateConnectionArgs: function(arrowhead) { // It makes sure the arguments for validateConnection have the following form: // (source view, source magnet, target view, target magnet and link view) var args = []; args[4] = arrowhead; args[5] = this; var oppositeArrowhead, i = 0, j = 0; if (arrowhead === 'source') { i = 2; oppositeArrowhead = 'target'; } else { j = 2; oppositeArrowhead = 'source'; } var end = this.model.get(oppositeArrowhead); if (end.id) { args[i] = this.paper.findViewByModel(end.id) args[i+1] = end.selector && args[i].el.querySelector(end.selector); } function validateConnectionArgs(cellView, magnet) { args[j] = cellView; args[j+1] = cellView.el === magnet ? undefined : magnet; return args; } return validateConnectionArgs; }, startArrowheadMove: function(end) { // Allow to delegate events from an another view to this linkView in order to trigger arrowhead // move without need to click on the actual arrowhead dom element. this._action = 'arrowhead-move'; this._arrowhead = end; this._beforeArrowheadMove(); this._validateConnectionArgs = this._createValidateConnectionArgs(this._arrowhead); }, pointerdown: function(evt, x, y) { joint.dia.CellView.prototype.pointerdown.apply(this, arguments); this._dx = x; this._dy = y; if (this.options.interactive === false) return; var className = evt.target.getAttribute('class'); switch (className) { case 'marker-vertex': this._action = 'vertex-move'; this._vertexIdx = evt.target.getAttribute('idx'); break; case 'marker-vertex-remove': case 'marker-vertex-remove-area': this.removeVertex(evt.target.getAttribute('idx')); break; case 'marker-arrowhead': this.startArrowheadMove(evt.target.getAttribute('end')); break; default: var targetParentEvent = evt.target.parentNode.getAttribute('event'); if (targetParentEvent) { // `remove` event is built-in. Other custom events are triggered on the paper. if (targetParentEvent === 'remove') { this.model.remove(); } else { this.paper.trigger(targetParentEvent, evt, this, x, y); } } else { // Store the index at which the new vertex has just been placed. // We'll be update the very same vertex position in `pointermove()`. this._vertexIdx = this.addVertex({ x: x, y: y }); this._action = 'vertex-move'; } } }, pointermove: function(evt, x, y) { joint.dia.CellView.prototype.pointermove.apply(this, arguments); switch (this._action) { case 'vertex-move': var vertices = _.clone(this.model.get('vertices')); vertices[this._vertexIdx] = { x: x, y: y }; this.model.set('vertices', vertices); break; case 'arrowhead-move': if (this.paper.options.snapLinks) { // checking view in close area of the pointer var r = this.paper.options.snapLinks.radius || 50; var viewsInArea = this.paper.findViewsInArea({ x: x - r, y: y - r, width: 2 * r, height: 2 * r }); this._closestView && this._closestView.unhighlight(this._closestEnd.selector); this._closestView = this._closestEnd = null; var pointer = g.point(x,y); var distance, minDistance = Number.MAX_VALUE; _.each(viewsInArea, function(view) { // skip connecting to the element in case '.': { magnet: false } attribute present if (view.el.getAttribute('magnet') !== 'false') { // find distance from the center of the model to pointer coordinates distance = view.model.getBBox().center().distance(pointer); // the connection is looked up in a circle area by `distance < r` if (distance < r && distance < minDistance) { if (this.paper.options.validateConnection.apply( this.paper, this._validateConnectionArgs(view, null) )) { minDistance = distance; this._closestView = view; this._closestEnd = { id: view.model.id }; } } } view.$('[magnet]').each(_.bind(function(index, magnet) { var bbox = V(magnet).bbox(false, this.paper.viewport); distance = pointer.distance({ x: bbox.x + bbox.width / 2, y: bbox.y + bbox.height / 2 }); if (distance < r && distance < minDistance) { if (this.paper.options.validateConnection.apply( this.paper, this._validateConnectionArgs(view, magnet) )) { minDistance = distance; this._closestView = view; this._closestEnd = { id: view.model.id, selector: view.getSelector(magnet), port: magnet.getAttribute('port') } } } }, this)); }, this); this._closestView && this._closestView.highlight(this._closestEnd.selector); this.model.set(this._arrowhead, this._closestEnd || { x: x, y: y }); } else { // checking views right under the pointer // Touchmove event's target is not reflecting the element under the coordinates as mousemove does. // It holds the element when a touchstart triggered. var target = (evt.type === 'mousemove') ? evt.target : document.elementFromPoint(evt.clientX, evt.clientY) if (this._targetEvent !== target) { // Unhighlight the previous view under pointer if there was one. this._magnetUnderPointer && this._viewUnderPointer.unhighlight(this._magnetUnderPointer); this._viewUnderPointer = this.paper.findView(target); if (this._viewUnderPointer) { // If we found a view that is under the pointer, we need to find the closest // magnet based on the real target element of the event. this._magnetUnderPointer = this._viewUnderPointer.findMagnet(target); if (this._magnetUnderPointer && this.paper.options.validateConnection.apply( this.paper, this._validateConnectionArgs(this._viewUnderPointer, this._magnetUnderPointer) )) { // If there was no magnet found, do not highlight anything and assume there // is no view under pointer we're interested in reconnecting to. // This can only happen if the overall element has the attribute `'.': { magnet: false }`. this._magnetUnderPointer && this._viewUnderPointer.highlight(this._magnetUnderPointer); } else { // This type of connection is not valid. Disregard this magnet. this._magnetUnderPointer = null; } } else { // Make sure we'll delete previous magnet this._magnetUnderPointer = null; } } this._targetEvent = target; this.model.set(this._arrowhead, { x: x, y: y }); } break; } this._dx = x; this._dy = y; }, pointerup: function(evt) { joint.dia.CellView.prototype.pointerup.apply(this, arguments); if (this._action === 'arrowhead-move') { if (this.paper.options.snapLinks) { this._closestView && this._closestView.unhighlight(this._closestEnd.selector); this._closestView = this._closestEnd = null; } else { if (this._magnetUnderPointer) { this._viewUnderPointer.unhighlight(this._magnetUnderPointer); // Find a unique `selector` of the element under pointer that is a magnet. If the // `this._magnetUnderPointer` is the root element of the `this._viewUnderPointer` itself, // the returned `selector` will be `undefined`. That means we can directly pass it to the // `source`/`target` attribute of the link model below. this.model.set(this._arrowhead, { id: this._viewUnderPointer.model.id, selector: this._viewUnderPointer.getSelector(this._magnetUnderPointer), port: $(this._magnetUnderPointer).attr('port') }); } delete this._viewUnderPointer; delete this._magnetUnderPointer; delete this._staticView; delete this._staticMagnet; } this._afterArrowheadMove(); } delete this._action; } }); if (typeof exports === 'object') { module.exports.Link = joint.dia.Link; module.exports.LinkView = joint.dia.LinkView; } // JointJS library. // (c) 2011-2013 client IO joint.dia.Paper = Backbone.View.extend({ options: { width: 800, height: 600, gridSize: 50, perpendicularLinks: false, elementView: joint.dia.ElementView, linkView: joint.dia.LinkView, snapLinks: false, // false, true, { radius: value } // Defines what link model is added to the graph after an user clicks on an active magnet. // Value could be the Backbone.model or a function returning the Backbone.model // defaultLink: function(elementView, magnet) { return condition ? new customLink1() : new customLink2() } defaultLink: new joint.dia.Link, // Check whether to add a new link to the graph when user clicks on an a magnet. validateMagnet: function(cellView, magnet) { return magnet.getAttribute('magnet') !== 'passive'; }, // Check whether to allow or disallow the link connection while an arrowhead end (source/target) // being changed. validateConnection: function(cellViewS, magnetS, cellViewT, magnetT, end, linkView) { return (end === 'target' ? cellViewT : cellViewS) instanceof joint.dia.ElementView; } }, events: { 'mousedown': 'pointerdown', 'dblclick': 'mousedblclick', 'touchstart': 'pointerdown', 'mousemove': 'pointermove', 'touchmove': 'pointermove' }, initialize: function() { _.bindAll(this, 'addCell', 'sortCells', 'resetCells', 'pointerup'); this.svg = V('svg').node; this.viewport = V('g').node; // Append `<defs>` element to the SVG document. This is useful for filters and gradients. V(this.svg).append(V('defs').node); V(this.viewport).attr({ 'class': 'viewport' }); V(this.svg).append(this.viewport); this.$el.append(this.svg); this.setDimensions(); this.listenTo(this.model, 'add', this.addCell); this.listenTo(this.model, 'reset', this.resetCells); this.listenTo(this.model, 'sort', this.sortCells); $(document).on('mouseup touchend', this.pointerup); }, remove: function() { $(document).off('mouseup touchend', this.pointerup); Backbone.View.prototype.remove.call(this); }, setDimensions: function(width, height) { if (width) this.options.width = width; if (height) this.options.height = height; V(this.svg).attr('width', this.options.width); V(this.svg).attr('height', this.options.height); this.trigger('resize'); }, // Expand/shrink the paper to fit the content. Snap the width/height to the grid // defined in `gridWidth`, `gridHeight`. `padding` adds to the resulting width/height of the paper. fitToContent: function(gridWidth, gridHeight, padding) { gridWidth = gridWidth || 1; gridHeight = gridHeight || 1; padding = padding || 0; // Calculate the paper size to accomodate all the graph's elements. var bbox = V(this.viewport).bbox(true, this.svg); var calcWidth = Math.ceil((bbox.width + bbox.x) / gridWidth) * gridWidth; var calcHeight = Math.ceil((bbox.height + bbox.y) / gridHeight) * gridHeight; calcWidth += padding; calcHeight += padding; // Change the dimensions only if there is a size discrepency if (calcWidth != this.options.width || calcHeight != this.options.height) { this.setDimensions(calcWidth || this.options.width , calcHeight || this.options.height); } }, getContentBBox: function() { var crect = this.viewport.getBoundingClientRect(); // Using Screen CTM was the only way to get the real viewport bounding box working in both // Google Chrome and Firefox. var ctm = this.viewport.getScreenCTM(); var bbox = g.rect(Math.abs(crect.left - ctm.e), Math.abs(crect.top - ctm.f), crect.width, crect.height); return bbox; }, createViewForModel: function(cell) { var view; var type = cell.get('type'); var module = type.split('.')[0]; var entity = type.split('.')[1]; // If there is a special view defined for this model, use that one instead of the default `elementView`/`linkView`. if (joint.shapes[module] && joint.shapes[module][entity + 'View']) { view = new joint.shapes[module][entity + 'View']({ model: cell, interactive: this.options.interactive }); } else if (cell instanceof joint.dia.Element) { view = new this.options.elementView({ model: cell, interactive: this.options.interactive }); } else { view = new this.options.linkView({ model: cell, interactive: this.options.interactive }); } return view; }, addCell: function(cell) { var view = this.createViewForModel(cell); V(this.viewport).append(view.el); view.paper = this; view.render(); // This is the only way to prevent image dragging in Firefox that works. // Setting -moz-user-select: none, draggable="false" attribute or user-drag: none didn't help. $(view.el).find('image').on('dragstart', function() { return false; }); }, resetCells: function(cellsCollection) { $(this.viewport).empty(); var cells = cellsCollection.models.slice(); // Make sure links are always added AFTER elements. // They wouldn't find their sources/targets in the DOM otherwise. cells.sort(function(a, b) { return a instanceof joint.dia.Link ? 1 : -1; }); _.each(cells, this.addCell, this); // Sort the cells in the DOM manually as we might have changed the order they // were added to the DOM (see above). this.sortCells(); }, sortCells: function() { // Run insertion sort algorithm in order to efficiently sort DOM elements according to their // associated model `z` attribute. var $cells = $(this.viewport).children('[model-id]'); var cells = this.model.get('cells'); // Using the jquery.sortElements plugin by Padolsey. // See http://james.padolsey.com/javascript/sorting-elements-with-jquery/. $cells.sortElements(function(a, b) { var cellA = cells.get($(a).attr('model-id')); var cellB = cells.get($(b).attr('model-id')); return (cellA.get('z') || 0) > (cellB.get('z') || 0) ? 1 : -1; }); }, scale: function(sx, sy, ox, oy) { if (!ox) { ox = 0; oy = 0; } // Remove previous transform so that the new scale is not affected by previous scales, especially // the old translate() does not affect the new translate if an origin is specified. V(this.viewport).attr('transform', ''); // TODO: V.scale() doesn't support setting scale origin. #Fix if (ox || oy) { V(this.viewport).translate(-ox * (sx - 1), -oy * (sy - 1)); } V(this.viewport).scale(sx, sy); this.trigger('scale', ox, oy); return this; }, rotate: function(deg, ox, oy) { // If the origin is not set explicitely, rotate around the center. Note that // we must use the plain bounding box (`this.el.getBBox()` instead of the one that gives us // the real bounding box (`bbox()`) including transformations). if (_.isUndefined(ox)) { var bbox = this.viewport.getBBox(); ox = bbox.width/2; oy = bbox.height/2; } V(this.viewport).rotate(deg, ox, oy); }, // Find the first view climbing up the DOM tree starting at element `el`. Note that `el` can also // be a selector or a jQuery object. findView: function(el) { var $el = this.$(el); if ($el.length === 0 || $el[0] === this.el) { return undefined; } if ($el.data('view')) { return $el.data('view'); } return this.findView($el.parent()); }, // Find a view for a model `cell`. `cell` can also be a string representing a model `id`. findViewByModel: function(cell) { var id = _.isString(cell) ? cell : cell.id; var $view = this.$('[model-id="' + id + '"]'); if ($view.length) { return $view.data('view'); } return undefined; }, // Find all views at given point findViewsFromPoint: function(p) { p = g.point(p); var views = _.map(this.model.getElements(), this.findViewByModel); return _.filter(views, function(view) { return g.rect(V(view.el).bbox(false, this.viewport)).containsPoint(p); }, this); }, // Find all views in given area findViewsInArea: function(r) { r = g.rect(r); var views = _.map(this.model.getElements(), this.findViewByModel); return _.filter(views, function(view) { return r.intersect(g.rect(V(view.el).bbox(false, this.viewport))); }, this); }, getModelById: function(id) { return this.model.getCell(id); }, snapToGrid: function(p) { // Convert global coordinates to the local ones of the `viewport`. Otherwise, // improper transformation would be applied when the viewport gets transformed (scaled/rotated). var localPoint = V(this.viewport).toLocalPoint(p.x, p.y); return { x: g.snapToGrid(localPoint.x, this.options.gridSize), y: g.snapToGrid(localPoint.y, this.options.gridSize) }; }, getDefaultLink: function(cellView, magnet) { return _.isFunction(this.options.defaultLink) // default link is a function producing link model ? this.options.defultLink.call(this, cellView, magnet) // default link is the Backbone model : this.options.defaultLink.clone(); }, // Interaction. // ------------ mousedblclick: function(evt) { evt.preventDefault(); evt = joint.util.normalizeEvent(evt); var view = this.findView(evt.target); var localPoint = this.snapToGrid({ x: evt.clientX, y: evt.clientY }); if (view) { view.pointerdblclick(evt, localPoint.x, localPoint.y); } else { this.trigger('blank:pointerdblclick', evt, localPoint.x, localPoint.y); } }, pointerdown: function(evt) { evt.preventDefault(); evt = joint.util.normalizeEvent(evt); var view = this.findView(evt.target); var localPoint = this.snapToGrid({ x: evt.clientX, y: evt.clientY }); if (view) { this.sourceView = view; view.pointerdown(evt, localPoint.x, localPoint.y); } else { this.trigger('blank:pointerdown', evt, localPoint.x, localPoint.y); } }, pointermove: function(evt) { evt.preventDefault(); evt = joint.util.normalizeEvent(evt); if (this.sourceView) { var localPoint = this.snapToGrid({ x: evt.clientX, y: evt.clientY }); this.sourceView.pointermove(evt, localPoint.x, localPoint.y); } }, pointerup: function(evt) { evt = joint.util.normalizeEvent(evt); var localPoint = this.snapToGrid({ x: evt.clientX, y: evt.clientY }); if (this.sourceView) { this.sourceView.pointerup(evt, localPoint.x, localPoint.y); //"delete sourceView" occasionally throws an error in chrome (illegal access exception) this.sourceView = null; } else { this.trigger('blank:pointerup', evt, localPoint.x, localPoint.y); } } }); // JointJS library. // (c) 2011-2013 client IO if (typeof exports === 'object') { var joint = { util: require('../src/core').util, shapes: {}, dia: { Element: require('../src/joint.dia.element').Element } }; var _ = require('lodash'); } joint.shapes.basic = {}; joint.shapes.basic.Generic = joint.dia.Element.extend({ defaults: joint.util.deepSupplement({ type: 'basic.Generic', attrs: { '.': { fill: '#FFFFFF', stroke: 'none' } } }, joint.dia.Element.prototype.defaults) }); joint.shapes.basic.Rect = joint.shapes.basic.Generic.extend({ markup: '<g class="rotatable"><g class="scalable"><rect/></g><text/></g>', defaults: joint.util.deepSupplement({ type: 'basic.Rect', attrs: { 'rect': { fill: '#FFFFFF', stroke: 'black', width: 100, height: 60 }, 'text': { 'font-size': 14, text: '', 'ref-x': .5, 'ref-y': .5, ref: 'rect', 'y-alignment': 'middle', 'x-alignment': 'middle', fill: 'black', 'font-family': 'Arial, helvetica, sans-serif' } } }, joint.shapes.basic.Generic.prototype.defaults) }); joint.shapes.basic.Text = joint.shapes.basic.Generic.extend({ markup: '<g class="rotatable"><g class="scalable"><text/></g></g>', defaults: joint.util.deepSupplement({ type: 'basic.Text', attrs: { 'text': { 'font-size': 18, fill: 'black' } } }, joint.shapes.basic.Generic.prototype.defaults) }); joint.shapes.basic.Circle = joint.shapes.basic.Generic.extend({ markup: '<g class="rotatable"><g class="scalable"><circle/></g><text/></g>', defaults: joint.util.deepSupplement({ type: 'basic.Circle', size: { width: 60, height: 60 }, attrs: { 'circle': { fill: '#FFFFFF', stroke: 'black', r: 30, transform: 'translate(30, 30)' }, 'text': { 'font-size': 14, text: '', 'text-anchor': 'middle', 'ref-x': .5, 'ref-y': .5, ref: 'circle', 'y-alignment': 'middle', fill: 'black', 'font-family': 'Arial, helvetica, sans-serif' } } }, joint.shapes.basic.Generic.prototype.defaults) }); joint.shapes.basic.Image = joint.shapes.basic.Generic.extend({ markup: '<g class="rotatable"><g class="scalable"><image/></g><text/></g>', defaults: joint.util.deepSupplement({ type: 'basic.Image', attrs: { 'text': { 'font-size': 14, text: '', 'text-anchor': 'middle', 'ref-x': .5, 'ref-dy': 20, ref: 'image', 'y-alignment': 'middle', fill: 'black', 'font-family': 'Arial, helvetica, sans-serif' } } }, joint.shapes.basic.Generic.prototype.defaults) }); joint.shapes.basic.Path = joint.shapes.basic.Generic.extend({ markup: '<g class="rotatable"><g class="scalable"><path/></g><text/></g>', defaults: joint.util.deepSupplement({ type: 'basic.Path', size: { width: 60, height: 60 }, attrs: { 'path': { fill: '#FFFFFF', stroke: 'black' }, 'text': { 'font-size': 14, text: '', 'text-anchor': 'middle', 'ref-x': .5, 'ref-dy': 20, ref: 'path', 'y-alignment': 'middle', fill: 'black', 'font-family': 'Arial, helvetica, sans-serif' } } }, joint.shapes.basic.Generic.prototype.defaults) }); // PortsModelInterface is a common interface for shapes that have ports. This interface makes it easy // to create new shapes with ports functionality. It is assumed that the new shapes have // `inPorts` and `outPorts` array properties. Only these properties should be used to set ports. // In other words, using this interface, it is no longer recommended to set ports directly through the // `attrs` object. // Usage: // joint.shapes.custom.MyElementWithPorts = joint.shapes.basic.Path.extend(_.extend({}, joint.shapes.basic.PortsModelInterface, { // getPortAttrs: function(portName, index, total, selector, type) { // var attrs = {}; // var portClass = 'port' + index; // var portSelector = selector + '>.' + portClass; // var portTextSelector = portSelector + '>text'; // var portCircleSelector = portSelector + '>circle'; // // attrs[portTextSelector] = { text: portName }; // attrs[portCircleSelector] = { port: { id: portName || _.uniqueId(type) , type: type } }; // attrs[portSelector] = { ref: 'rect', 'ref-y': (index + 0.5) * (1 / total) }; // // if (selector === '.outPorts') { attrs[portSelector]['ref-dx'] = 0; } // // return attrs; // } //})); joint.shapes.basic.PortsModelInterface = { initialize: function() { this.updatePortsAttrs(); this.on('change:inPorts change:outPorts', this.updatePortsAttrs, this); // Call the `initialize()` of the parent. this.constructor.__super__.constructor.__super__.initialize.apply(this, arguments); }, updatePortsAttrs: function(eventName) { // Delete previously set attributes for ports. var currAttrs = this.get('attrs'); _.each(this._portSelectors, function(selector) { if (currAttrs[selector]) delete currAttrs[selector]; }); // This holds keys to the `attrs` object for all the port specific attribute that // we set in this method. This is necessary in order to remove previously set // attributes for previous ports. this._portSelectors = []; var attrs = {}; _.each(this.get('inPorts'), function(portName, index, ports) { var portAttributes = this.getPortAttrs(portName, index, ports.length, '.inPorts', 'in'); this._portSelectors = this._portSelectors.concat(_.keys(portAttributes)); _.extend(attrs, portAttributes); }, this); _.each(this.get('outPorts'), function(portName, index, ports) { var portAttributes = this.getPortAttrs(portName, index, ports.length, '.outPorts', 'out'); this._portSelectors = this._portSelectors.concat(_.keys(portAttributes)); _.extend(attrs, portAttributes); }, this); // Silently set `attrs` on the cell so that noone knows the attrs have changed. This makes sure // that, for example, command manager does not register `change:attrs` command but only // the important `change:inPorts`/`change:outPorts` command. this.attr(attrs, { silent: true }); // Manually call the `processPorts()` method that is normally called on `change:attrs` (that we just made silent). this.processPorts(); // Let the outside world (mainly the `ModelView`) know that we're done configuring the `attrs` object. this.trigger('process:ports'); }, getPortSelector: function(name) { var selector = '.inPorts'; var index = this.get('inPorts').indexOf(name); if (index < 0) { selector = '.outPorts'; index = this.get('outPorts').indexOf(name); if (index < 0) throw new Error("getPortSelector(): Port doesn't exist."); } return selector + '>g:nth-child(' + (index + 1) + ')>circle'; } }; joint.shapes.basic.PortsViewInterface = { initialize: function() { // `Model` emits the `process:ports` whenever it's done configuring the `attrs` object for ports. this.listenTo(this.model, 'process:ports', this.update); joint.dia.ElementView.prototype.initialize.apply(this, arguments); }, update: function() { // First render ports so that `attrs` can be applied to those newly created DOM elements // in `ElementView.prototype.update()`. this.renderPorts(); joint.dia.ElementView.prototype.update.apply(this, arguments); }, renderPorts: function() { var $inPorts = this.$('.inPorts').empty(); var $outPorts = this.$('.outPorts').empty(); var portTemplate = _.template(this.model.portMarkup); _.each(_.filter(this.model.ports, function(p) { return p.type === 'in' }), function(port, index) { $inPorts.append(V(portTemplate({ id: index, port: port })).node); }); _.each(_.filter(this.model.ports, function(p) { return p.type === 'out' }), function(port, index) { $outPorts.append(V(portTemplate({ id: index, port: port })).node); }); } }; joint.shapes.basic.TextBlock = joint.shapes.basic.Rect.extend({ markup: ['<g class="rotatable"><g class="scalable"><rect/></g><switch>', // if foreignObject supported '<foreignObject requiredFeatures="http://www.w3.org/TR/SVG11/feature#Extensibility" class="fobj">', '<body xmlns="http://www.w3.org/1999/xhtml"><div/></body>', '</foreignObject>', // else foreignObject is not supported (fallback for IE) '<svg overflow="hidden"><text/></svg>', '</switch></g>'].join(''), defaults: joint.util.deepSupplement({ type: 'basic.TextBlock', // see joint.css for the element styles content: '' }, joint.shapes.basic.Rect.prototype.defaults), initialize: function() { if (typeof SVGForeignObjectElement !== 'undefined') { // foreignObject supported this.setForeignObjectSize(this, this.get('size')); this.setDivContent(this, this.get('content')); this.listenTo(this, 'change:size', this.setForeignObjectSize); this.listenTo(this, 'change:content', this.setDivContent); } else { // no foreignObject this.setSvgSize(this, this.get('size')); this.setTextContent(this, this.get('content')); this.listenTo(this, 'change:size', this.setSvgSize); this.listenTo(this, 'change:content', this.setTextContent); } joint.shapes.basic.Generic.prototype.initialize.apply(this, arguments); }, setForeignObjectSize: function(cell, size) { // Selector `foreignObject' doesn't work accross all browsers, we'r using class selector instead. // We have to clone size as we don't want attributes.div.style to be same object as attributes.size. cell.attr({ '.fobj': _.clone(size), div: { style: _.clone(size) } }); }, setSvgSize: function(cell, size) { // Trim a text overflowing the element. cell.attr({ svg: _.clone(size) }); }, setDivContent: function(cell, content) { // Append the content to div as html. cell.attr({ div : { html: content }}); }, setTextContent: function(cell, content) { // This could be overriden in order to break the text lines to fit to a content of the element. cell.attr({ text: { text: content }}); } }); if (typeof exports === 'object') { module.exports = joint.shapes.basic; }
src/components/Logo/Logo.js
Thieurom/doanthieu.com
import React from 'react'; import Link from 'gatsby-link'; import { logo } from './Logo.module.sass'; const Logo = () => ( <Link to='/' className={logo} /> ); export default Logo;
examples/js/others/demo.js
echaouchna/react-bootstrap-tab
import React from 'react'; import MouseEventTable from './mouse-event-table'; import TableInTabs from './table-in-tabs'; import GetPageNumByKeyTable from './expose-api-table'; import { Col, Panel } from 'react-bootstrap'; class Demo extends React.Component { render() { return ( <Col md={ 8 } mdOffset={ 1 }> <Panel header={ 'Mouse Event Table Example)' }> <h5>Source in /examples/js/others/mouse-event-table.js</h5> <h5>See event ouput in browser console</h5> <MouseEventTable/> </Panel> <Panel header={ 'Table in Tabs Example)' }> <h5>Source in /examples/js/others/table-in-tabs.js</h5> <h5>react-bootstrap-table in tabs</h5> <TableInTabs/> </Panel> <Panel header={ 'Get Page by Rowkey Example)' }> <h5>Source in /examples/js/others/expose-api-table.js</h5> <h5>Use expose API by BootstrapTable to get page number by rowkey</h5> <GetPageNumByKeyTable/> </Panel> </Col> ); } } export default Demo;
src/Scrollable.js
jaredlunde/react-cake
import React from 'react' import PropTypes from 'prop-types' import EventTracker from './EventTracker' import {callIfExists, throttle} from './utils' /** const ScrollableBox = props => ( <Scrollable> { props => ( <div ref={props.scrollableRef} style={{ width: 300, height: 300, overflow: 'auto', background: '#eee' }} > <div style={{width: 600, height: 1200}}> <div style={{ transform: `translateY(${props.scrollY + 10}px)` }}> {JSON.stringify(props)} </div> </div> </div> ) } </Scrollable> ) */ export class Scrollable extends React.Component { static propTypes = { onScroll: PropTypes.func, initialX: PropTypes.number, initialY: PropTypes.number } _scrollable = null state = { scrollHeight: 0, scrollWidth: 0, scrollY: 0, scrollX: 0, clientHeight: 0, clientWidth: 0, scrollYProgress: 0, scrollXProgress: 0, scrollYMax: 0, scrollXMax: 0, directionX: null, directionY: null, distanceX: 0, distanceY: 0 } scrollableRef = e => { if (e === null) { return } const scrollableChanged = this._scrollable !== e if (this._scrollable !== null && scrollableChanged) { this._cancelThrottles() this.props.removeAllEvents(this._scrollable) } if (scrollableChanged) { this._scrollable = e this.props.addEvent(e, 'scroll', this.onScroll) } } componentDidMount () { const {initialX, initialY} = this.props if (initialX || initialY) { this.scrollTo(initialX, initialY) } } componentWillUnmount () { this._cancelThrottles() } _cancelThrottles () { this.onScroll.cancel() this.scrollTo.cancel() } onScroll = throttle( e => { const { scrollHeight, scrollWidth, scrollTop, scrollLeft, clientHeight, clientWidth } = this._scrollable const scrollXMax = scrollWidth - clientWidth const scrollYMax = scrollHeight - clientHeight const scrollXProgress = scrollLeft / scrollXMax const scrollYProgress = scrollTop / scrollYMax this.setState( prevState => ({ scrollHeight, scrollWidth, scrollY: scrollTop, scrollX: scrollLeft, clientHeight, clientWidth, scrollYProgress, scrollXProgress, scrollYMax, scrollXMax, directionY: (prevState.scrollY || 0) > scrollTop ? 'up' : ( prevState.scrollY === scrollTop ? null : 'down' ), directionX: (prevState.scrollX || 0) > scrollLeft ? 'left' : ( prevState.scrollX === scrollLeft ? null : 'right' ), distanceY: scrollTop - prevState.scrollY, distanceX: scrollLeft - prevState.scrollX, }), () => callIfExists(this.props.onScroll, this.state) ) } ) scrollTo = throttle( (posX, posY) => { if (posY !== void 0 && posX !== null) { this._scrollable.scrollTop = posY } if (posX !== void 0 && posY !== null) { this._scrollable.scrollLeft = posX } } ) scrollToX = (posX, opt) => this.scrollTo(posX, null, opt) scrollToY = (posY, opt) => this.scrollTo(null, posY, opt) render () { return this.props.children({ scrollableRef: this.scrollableRef, scrollToX: this.scrollToX, scrollToY: this.scrollToY, scrollTo: this.scrollTo, ...this.state }) } } export default function (props) { return ( <EventTracker> {function (eventContext) { return <Scrollable {...eventContext} {...props}/> }} </EventTracker> ) }
ui/src/components/AutoComplete2/Inputs/MultiInput/MultiInput.js
LearningLocker/learninglocker
import React from 'react'; import { Map } from 'immutable'; import classNames from 'classnames'; import DebounceInput from 'react-debounce-input'; import { InputWrapper } from 'ui/components/AutoComplete2/Inputs/styled'; /** * An autocomplete component that can take a multiple selected options and display them * will always display a search box at the end of the selected options */ const MultiInput = ({ selectedOptions = new Map(), searchString, renderOption, hasFocus, onFocus, onChangeSearchString = () => { }, }) => { const wrapperClasses = classNames({ open: hasFocus }); return ( <InputWrapper className={wrapperClasses}> {selectedOptions.map((option, key) => renderOption({ option, key }) ).valueSeq()} <DebounceInput debounceTimeout={377} value={searchString} onChange={onChangeSearchString} onFocus={onFocus} /> </InputWrapper> ); }; export default MultiInput;
node_modules/react-icons/md/crop-rotate.js
bengimbel/Solstice-React-Contacts-Project
import React from 'react' import Icon from 'react-icon-base' const MdCropRotate = props => ( <Icon viewBox="0 0 40 40" {...props}> <g><path d="m13.4 26.6h20v3.4h-3.4v3.4h-3.4v-3.4h-13.2c-1.9 0-3.4-1.6-3.4-3.4v-13.2h-3.4v-3.4h3.4v-3.4h3.4v20z m13.2-3.2v-10h-10v-3.4h10c1.8 0 3.4 1.5 3.4 3.4v10h-3.4z m-6.5-23.4c10.4 0 19 8.1 19.9 18.4h-2.5c-0.6-6.3-4.5-11.6-9.9-14.2l-2.3 2.2-6.3-6.3c0.4 0 0.7-0.1 1.1-0.1z m-7.7 35.8l2.3-2.2 6.3 6.3c-0.4 0-0.7 0.1-1.1 0.1-10.4 0-19-8.1-19.9-18.4h2.5c0.6 6.3 4.5 11.6 9.9 14.2z"/></g> </Icon> ) export default MdCropRotate
react-app/src/components/Legends.js
tanykim/swimmers-history
import React, { Component } from 'react'; class LegendsComponent extends Component { render() { const { type } = this.props; return (<div className="legends"> <div className="legend-wrapper"> <span className="cursor-icon" /> <span className="legend"> <div className="legend-item"> { type === 'network' && <span className="legend-network"/> } { type === 'country' && <span className="legend-country"> <span className="r-general r-1 r-first"/> <span className="r-general r-2 r-btw"/> <span className="r-general r-3 r-btw"/> <span className="r-general r-last"/> </span> } { type === 'races' && <span className="legend-races"/> } <span className="legend-label">Swimmer</span> </div> </span> </div> <div className="medals"> <span className="gold"/><span className="medal-label">Gold</span> <span className="silver"/><span className="medal-label">Silver</span> <span className="bronze"/><span className="medal-label">Bronze</span> </div> </div>); } } export default LegendsComponent;
generators/app/templates/src/static/components/DemoComponent/index.js
sunshinewlz01/generator-react-webapp
import React, { Component } from 'react'; import './style.css'; class DemoComponent extends Component { componentWillMount() { } render() { return ( <div className="demo-section"> Hello React! </div> ); } } export default DemoComponent;
public/js/components/profile/visitor/activityfeed/activityComp1.react.js
MadushikaPerera/Coupley
// import React from 'react'; // import Card from 'material-ui/lib/card/card'; // import CardActions from 'material-ui/lib/card/card-actions'; // import CardHeader from 'material-ui/lib/card/card-header'; // import CardMedia from 'material-ui/lib/card/card-media'; // import CardTitle from 'material-ui/lib/card/card-title'; // import FlatButton from 'material-ui/lib/flat-button'; // import CardText from 'material-ui/lib/card/card-text'; // import IconMenu from 'material-ui/lib/menus/icon-menu'; // import MenuItem from 'material-ui/lib/menus/menu-item'; // import IconButton from 'material-ui/lib/icon-button'; // import MoreVertIcon from 'material-ui/lib/svg-icons/navigation/more-vert'; // const AvatarExampleSimple = () => ( // <div> // <IconMenu // iconButtonElement={<IconButton> // <MoreVertIcon /> // </IconButton>} // anchorOrigin={{horizontal: 'left', vertical: 'top'}} // targetOrigin={{horizontal: 'left', vertical: 'top'}} // > // <MenuItem primaryText="Edit" /> // <MenuItem primaryText="Remove" /> // <MenuItem primaryText="Block" /> // </IconMenu> // </div> // ); // const style = { // width: 800, // margin: 40, // }; // var CardWithAvatar = React.createClass({ // render: function () { // return ( // <div style={style}> // <Card> // <CardHeader // title="Diylon" // subtitle="2016.01.20" // avatar="http://all4desktop.com/data_images/original/4237684-images.jpg" /> // <div> // <AvatarExampleSimple /> // </div> // <CardText> // :o ;) // </CardText> // <CardMedia> // <img src="http://all4desktop.com/data_images/original/4237684-images.jpg" /> // </CardMedia> // <CardActions> // <FlatButton label="Like" /> // <FlatButton label="Comment" /> // <FlatButton label="Share" /> // </CardActions> // </Card> // </div> // ); // } // }); // export default CardWithAvatar;
src/components/Header/Header.js
townmi/bis
import React from 'react' import { IndexLink, Link } from 'react-router' import './Header.scss' export const Header = () => ( <div> <h1>React Starter Kit ---- <a href='https://bodyno.com' target='_blank'>bodyno</a></h1> <IndexLink to='/' activeClassName='route--active'> Home </IndexLink> {' · '} <Link to='/counter' activeClassName='route--active'> Counter </Link> {' · '} <Link to='/zen' activeClassName='route--active'> Zen </Link> {' · '} <Link to='/elapse' activeClassName='route--active'> Elapse </Link> {' · '} <Link to='/route/88' activeClassName='route--active'> Route </Link> {' · '} <Link to='/notFound' activeClassName='route--active'> 404 </Link> </div> ) export default Header
frontend/test/app/components/Warning-test.js
6a68/idea-town
import React from 'react'; import { expect } from 'chai'; import { shallow } from 'enzyme'; import Warning from '../../../src/app/components/Warning'; describe('app/components/Warning', () => { it('should omit the <header> when a title isn\'t passed', () => { const subject = shallow(<Warning/>); expect(subject.find('header')).to.have.length(0); }); it('should omit the subtitle element when not passed', () => { const subject = shallow(<Warning title="hi"/>); expect(subject.find('header p')).to.have.length(0); }); it('should pass on its children',() => { const subject = shallow(<Warning><abbr foo="bar"/></Warning>); expect(subject.find('abbr')).to.have.length(1); }); const props = { title: 'Hi', titleL10nId: 'hi-id', subtitle: 'Bye', subtitleL10nId: 'bye-id' }; const subject = shallow(<Warning {...props}/>); it('should render the title correctly', () => { const title = subject.find('h3'); expect(title).to.have.length(1); expect(title.text()).to.equal(props.title); expect(title.prop('data-l10n-id')).to.equal(props.titleL10nId); }); it('should render the subtitle correctly', () => { const subtitle = subject.find('header p'); expect(subtitle).to.have.length(1); expect(subtitle.text()).to.equal(props.subtitle); expect(subtitle.prop('data-l10n-id')).to.equal(props.subtitleL10nId); }); });
dist/src/components/ThumbContainer/index.js
radiovisual/radiovisual.github.io
import React from 'react'; function ThumbContainer() { return ( <div id="thumbs">Thumbs here</div> ); } export default ThumbContainer;
node_modules/react-icons/lib/io/ios-cart.js
bairrada97/festival
'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; var _react = require('react'); var _react2 = _interopRequireDefault(_react); var _reactIconBase = require('react-icon-base'); var _reactIconBase2 = _interopRequireDefault(_reactIconBase); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } var IoIosCart = function IoIosCart(props) { return _react2.default.createElement( _reactIconBase2.default, _extends({ viewBox: '0 0 40 40' }, props), _react2.default.createElement( 'g', null, _react2.default.createElement('path', { d: 'm12.5 31.3c1 0 1.9 0.8 1.9 1.8s-0.9 1.9-1.9 1.9-1.9-0.9-1.9-1.9 0.9-1.8 1.9-1.8z m17.5 0c1 0 1.9 0.8 1.9 1.8s-0.9 1.9-1.9 1.9-1.9-0.9-1.9-1.9 0.9-1.8 1.9-1.8z m5-21.3l-1.2 10-21.2 3.8 0.4 2.3c0.5 2.7 1.6 2.7 2 2.7h18.8v1.2h-18.8c-0.9 0-1.6-0.4-2.2-1.1-0.5-0.6-0.8-1.5-1-2.6l-3.4-18.3c-0.1-0.6-0.2-0.9-0.5-1.2-0.5-0.4-1.4-0.5-2.9-0.5v-1.3c1.8 0 3 0.3 3.7 0.9 0.5 0.4 0.8 1.1 0.9 1.6z' }) ) ); }; exports.default = IoIosCart; module.exports = exports['default'];
__tests__/index.android.js
lmcjt37/lyricify
import 'react-native'; import React from 'react'; import Index from '../index.android.js'; // Note: test renderer must be required after react-native. import renderer from 'react-test-renderer'; it('renders correctly', () => { const tree = renderer.create( <Index /> ); });
ajax/libs/forerunnerdb/1.3.674/fdb-core+views.js
jdh8/cdnjs
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ var Core = _dereq_('./core'), View = _dereq_('../lib/View'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/View":33,"./core":2}],2:[function(_dereq_,module,exports){ var Core = _dereq_('../lib/Core'), ShimIE8 = _dereq_('../lib/Shim.IE8'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/Core":8,"../lib/Shim.IE8":32}],3:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver; /** * Creates an always-sorted multi-key bucket that allows ForerunnerDB to * know the index that a document will occupy in an array with minimal * processing, speeding up things like sorted views. * @param {object} orderBy An order object. * @constructor */ var ActiveBucket = function (orderBy) { this._primaryKey = '_id'; this._keyArr = []; this._data = []; this._objLookup = {}; this._count = 0; this._keyArr = sharedPathSolver.parse(orderBy, true); }; Shared.addModule('ActiveBucket', ActiveBucket); Shared.mixin(ActiveBucket.prototype, 'Mixin.Sorting'); sharedPathSolver = new Path(); /** * Gets / sets the primary key used by the active bucket. * @returns {String} The current primary key. */ Shared.synthesize(ActiveBucket.prototype, 'primaryKey'); /** * Quicksorts a single document into the passed array and * returns the index that the document should occupy. * @param {object} obj The document to calculate index for. * @param {array} arr The array the document index will be * calculated for. * @param {string} item The string key representation of the * document whose index is being calculated. * @param {function} fn The comparison function that is used * to determine if a document is sorted below or above the * document we are calculating the index for. * @returns {number} The index the document should occupy. */ ActiveBucket.prototype.qs = function (obj, arr, item, fn) { // If the array is empty then return index zero if (!arr.length) { return 0; } var lastMidwayIndex = -1, midwayIndex, lookupItem, result, start = 0, end = arr.length - 1; // Loop the data until our range overlaps while (end >= start) { // Calculate the midway point (divide and conquer) midwayIndex = Math.floor((start + end) / 2); if (lastMidwayIndex === midwayIndex) { // No more items to scan break; } // Get the item to compare against lookupItem = arr[midwayIndex]; if (lookupItem !== undefined) { // Compare items result = fn(this, obj, item, lookupItem); if (result > 0) { start = midwayIndex + 1; } if (result < 0) { end = midwayIndex - 1; } } lastMidwayIndex = midwayIndex; } if (result > 0) { return midwayIndex + 1; } else { return midwayIndex; } }; /** * Calculates the sort position of an item against another item. * @param {object} sorter An object or instance that contains * sortAsc and sortDesc methods. * @param {object} obj The document to compare. * @param {string} a The first key to compare. * @param {string} b The second key to compare. * @returns {number} Either 1 for sort a after b or -1 to sort * a before b. * @private */ ActiveBucket.prototype._sortFunc = function (sorter, obj, a, b) { var aVals = a.split('.:.'), bVals = b.split('.:.'), arr = sorter._keyArr, count = arr.length, index, sortType, castType; for (index = 0; index < count; index++) { sortType = arr[index]; castType = typeof sharedPathSolver.get(obj, sortType.path); if (castType === 'number') { aVals[index] = Number(aVals[index]); bVals[index] = Number(bVals[index]); } // Check for non-equal items if (aVals[index] !== bVals[index]) { // Return the sorted items if (sortType.value === 1) { return sorter.sortAsc(aVals[index], bVals[index]); } if (sortType.value === -1) { return sorter.sortDesc(aVals[index], bVals[index]); } } } }; /** * Inserts a document into the active bucket. * @param {object} obj The document to insert. * @returns {number} The index the document now occupies. */ ActiveBucket.prototype.insert = function (obj) { var key, keyIndex; key = this.documentKey(obj); keyIndex = this._data.indexOf(key); if (keyIndex === -1) { // Insert key keyIndex = this.qs(obj, this._data, key, this._sortFunc); this._data.splice(keyIndex, 0, key); } else { this._data.splice(keyIndex, 0, key); } this._objLookup[obj[this._primaryKey]] = key; this._count++; return keyIndex; }; /** * Removes a document from the active bucket. * @param {object} obj The document to remove. * @returns {boolean} True if the document was removed * successfully or false if it wasn't found in the active * bucket. */ ActiveBucket.prototype.remove = function (obj) { var key, keyIndex; key = this._objLookup[obj[this._primaryKey]]; if (key) { keyIndex = this._data.indexOf(key); if (keyIndex > -1) { this._data.splice(keyIndex, 1); delete this._objLookup[obj[this._primaryKey]]; this._count--; return true; } else { return false; } } return false; }; /** * Get the index that the passed document currently occupies * or the index it will occupy if added to the active bucket. * @param {object} obj The document to get the index for. * @returns {number} The index. */ ActiveBucket.prototype.index = function (obj) { var key, keyIndex; key = this.documentKey(obj); keyIndex = this._data.indexOf(key); if (keyIndex === -1) { // Get key index keyIndex = this.qs(obj, this._data, key, this._sortFunc); } return keyIndex; }; /** * The key that represents the passed document. * @param {object} obj The document to get the key for. * @returns {string} The document key. */ ActiveBucket.prototype.documentKey = function (obj) { var key = '', arr = this._keyArr, count = arr.length, index, sortType; for (index = 0; index < count; index++) { sortType = arr[index]; if (key) { key += '.:.'; } key += sharedPathSolver.get(obj, sortType.path); } // Add the unique identifier on the end of the key key += '.:.' + obj[this._primaryKey]; return key; }; /** * Get the number of documents currently indexed in the active * bucket instance. * @returns {number} The number of documents. */ ActiveBucket.prototype.count = function () { return this._count; }; Shared.finishModule('ActiveBucket'); module.exports = ActiveBucket; },{"./Path":28,"./Shared":31}],4:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver = new Path(); var BinaryTree = function (data, compareFunc, hashFunc) { this.init.apply(this, arguments); }; BinaryTree.prototype.init = function (data, index, primaryKey, compareFunc, hashFunc) { this._store = []; this._keys = []; if (primaryKey !== undefined) { this.primaryKey(primaryKey); } if (index !== undefined) { this.index(index); } if (compareFunc !== undefined) { this.compareFunc(compareFunc); } if (hashFunc !== undefined) { this.hashFunc(hashFunc); } if (data !== undefined) { this.data(data); } }; Shared.addModule('BinaryTree', BinaryTree); Shared.mixin(BinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(BinaryTree.prototype, 'Mixin.Sorting'); Shared.mixin(BinaryTree.prototype, 'Mixin.Common'); Shared.synthesize(BinaryTree.prototype, 'compareFunc'); Shared.synthesize(BinaryTree.prototype, 'hashFunc'); Shared.synthesize(BinaryTree.prototype, 'indexDir'); Shared.synthesize(BinaryTree.prototype, 'primaryKey'); Shared.synthesize(BinaryTree.prototype, 'keys'); Shared.synthesize(BinaryTree.prototype, 'index', function (index) { if (index !== undefined) { if (this.debug()) { console.log('Setting index', index, sharedPathSolver.parse(index, true)); } // Convert the index object to an array of key val objects this.keys(sharedPathSolver.parse(index, true)); } return this.$super.call(this, index); }); /** * Remove all data from the binary tree. */ BinaryTree.prototype.clear = function () { delete this._data; delete this._left; delete this._right; this._store = []; }; /** * Sets this node's data object. All further inserted documents that * match this node's key and value will be pushed via the push() * method into the this._store array. When deciding if a new data * should be created left, right or middle (pushed) of this node the * new data is checked against the data set via this method. * @param val * @returns {*} */ BinaryTree.prototype.data = function (val) { if (val !== undefined) { this._data = val; if (this._hashFunc) { this._hash = this._hashFunc(val); } return this; } return this._data; }; /** * Pushes an item to the binary tree node's store array. * @param {*} val The item to add to the store. * @returns {*} */ BinaryTree.prototype.push = function (val) { if (val !== undefined) { this._store.push(val); return this; } return false; }; /** * Pulls an item from the binary tree node's store array. * @param {*} val The item to remove from the store. * @returns {*} */ BinaryTree.prototype.pull = function (val) { if (val !== undefined) { var index = this._store.indexOf(val); if (index > -1) { this._store.splice(index, 1); return this; } } return false; }; /** * Default compare method. Can be overridden. * @param a * @param b * @returns {number} * @private */ BinaryTree.prototype._compareFunc = function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (indexData.value === 1) { result = this.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = this.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (this.debug()) { console.log('Compared %s with %s order %d in path %s and result was %d', sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path), indexData.value, indexData.path, result); } if (result !== 0) { if (this.debug()) { console.log('Retuning result %d', result); } return result; } } if (this.debug()) { console.log('Retuning result %d', result); } return result; }; /** * Default hash function. Can be overridden. * @param obj * @private */ BinaryTree.prototype._hashFunc = function (obj) { /*var i, indexData, hash = ''; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (hash) { hash += '_'; } hash += obj[indexData.path]; } return hash;*/ return obj[this._keys[0].path]; }; /** * Removes (deletes reference to) either left or right child if the passed * node matches one of them. * @param {BinaryTree} node The node to remove. */ BinaryTree.prototype.removeChildNode = function (node) { if (this._left === node) { // Remove left delete this._left; } else if (this._right === node) { // Remove right delete this._right; } }; /** * Returns the branch this node matches (left or right). * @param node * @returns {String} */ BinaryTree.prototype.nodeBranch = function (node) { if (this._left === node) { return 'left'; } else if (this._right === node) { return 'right'; } }; /** * Inserts a document into the binary tree. * @param data * @returns {*} */ BinaryTree.prototype.insert = function (data) { var result, inserted, failed, i; if (data instanceof Array) { // Insert array of data inserted = []; failed = []; for (i = 0; i < data.length; i++) { if (this.insert(data[i])) { inserted.push(data[i]); } else { failed.push(data[i]); } } return { inserted: inserted, failed: failed }; } if (this.debug()) { console.log('Inserting', data); } if (!this._data) { if (this.debug()) { console.log('Node has no data, setting data', data); } // Insert into this node (overwrite) as there is no data this.data(data); //this.push(data); return true; } result = this._compareFunc(this._data, data); if (result === 0) { if (this.debug()) { console.log('Data is equal (currrent, new)', this._data, data); } //this.push(data); // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } if (result === -1) { if (this.debug()) { console.log('Data is greater (currrent, new)', this._data, data); } // Greater than this node if (this._right) { // Propagate down the right branch this._right.insert(data); } else { // Assign to right branch this._right = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._right._parent = this; } return true; } if (result === 1) { if (this.debug()) { console.log('Data is less (currrent, new)', this._data, data); } // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } return false; }; BinaryTree.prototype.remove = function (data) { var pk = this.primaryKey(), result, removed, i; if (data instanceof Array) { // Insert array of data removed = []; for (i = 0; i < data.length; i++) { if (this.remove(data[i])) { removed.push(data[i]); } } return removed; } if (this.debug()) { console.log('Removing', data); } if (this._data[pk] === data[pk]) { // Remove this node return this._remove(this); } // Compare the data to work out which branch to send the remove command down result = this._compareFunc(this._data, data); if (result === -1 && this._right) { return this._right.remove(data); } if (result === 1 && this._left) { return this._left.remove(data); } return false; }; BinaryTree.prototype._remove = function (node) { var leftNode, rightNode; if (this._left) { // Backup branch data leftNode = this._left; rightNode = this._right; // Copy data from left node this._left = leftNode._left; this._right = leftNode._right; this._data = leftNode._data; this._store = leftNode._store; if (rightNode) { // Attach the rightNode data to the right-most node // of the leftNode leftNode.rightMost()._right = rightNode; } } else if (this._right) { // Backup branch data rightNode = this._right; // Copy data from right node this._left = rightNode._left; this._right = rightNode._right; this._data = rightNode._data; this._store = rightNode._store; } else { this.clear(); } return true; }; BinaryTree.prototype.leftMost = function () { if (!this._left) { return this; } else { return this._left.leftMost(); } }; BinaryTree.prototype.rightMost = function () { if (!this._right) { return this; } else { return this._right.rightMost(); } }; /** * Searches the binary tree for all matching documents based on the data * passed (query). * @param data * @param options * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.lookup = function (data, options, resultArr) { var result = this._compareFunc(this._data, data); resultArr = resultArr || []; if (result === 0) { if (this._left) { this._left.lookup(data, options, resultArr); } resultArr.push(this._data); if (this._right) { this._right.lookup(data, options, resultArr); } } if (result === -1) { if (this._right) { this._right.lookup(data, options, resultArr); } } if (result === 1) { if (this._left) { this._left.lookup(data, options, resultArr); } } return resultArr; }; /** * Returns the entire binary tree ordered. * @param {String} type * @param resultArr * @returns {*|Array} */ BinaryTree.prototype.inOrder = function (type, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.inOrder(type, resultArr); } switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } if (this._right) { this._right.inOrder(type, resultArr); } return resultArr; }; /** * Searches the binary tree for all matching documents based on the regular * expression passed. * @param path * @param val * @param regex * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.startsWith = function (path, val, regex, resultArr) { var reTest, thisDataPathVal = sharedPathSolver.get(this._data, path), thisDataPathValSubStr = thisDataPathVal.substr(0, val.length), result; regex = regex || new RegExp('^' + val); resultArr = resultArr || []; if (resultArr._visited === undefined) { resultArr._visited = 0; } resultArr._visited++; result = this.sortAsc(thisDataPathVal, val); reTest = thisDataPathValSubStr === val; if (result === 0) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === -1) { if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === 1) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } } return resultArr; }; /*BinaryTree.prototype.find = function (type, search, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.find(type, search, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.find(type, search, resultArr); } return resultArr; };*/ /** * * @param {String} type * @param {String} key The data key / path to range search against. * @param {Number} from Range search from this value (inclusive) * @param {Number} to Range search to this value (inclusive) * @param {Array=} resultArr Leave undefined when calling (internal use), * passes the result array between recursive calls to be returned when * the recursion chain completes. * @param {Path=} pathResolver Leave undefined when calling (internal use), * caches the path resolver instance for performance. * @returns {Array} Array of matching document objects */ BinaryTree.prototype.findRange = function (type, key, from, to, resultArr, pathResolver) { resultArr = resultArr || []; pathResolver = pathResolver || new Path(key); if (this._left) { this._left.findRange(type, key, from, to, resultArr, pathResolver); } // Check if this node's data is greater or less than the from value var pathVal = pathResolver.value(this._data), fromResult = this.sortAsc(pathVal, from), toResult = this.sortAsc(pathVal, to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRange(type, key, from, to, resultArr, pathResolver); } return resultArr; }; /*BinaryTree.prototype.findRegExp = function (type, key, pattern, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.findRegExp(type, key, pattern, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRegExp(type, key, pattern, resultArr); } return resultArr; };*/ /** * Determines if the passed query and options object will be served * by this index successfully or not and gives a score so that the * DB search system can determine how useful this index is in comparison * to other indexes on the same collection. * @param query * @param queryOptions * @param matchOptions * @returns {{matchedKeys: Array, totalKeyCount: Number, score: number}} */ BinaryTree.prototype.match = function (query, queryOptions, matchOptions) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var indexKeyArr, queryArr, matchedKeys = [], matchedKeyCount = 0, i; indexKeyArr = sharedPathSolver.parseArr(this._index, { verbose: true }); queryArr = sharedPathSolver.parseArr(query, matchOptions && matchOptions.pathOptions ? matchOptions.pathOptions : { ignore:/\$/, verbose: true }); // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return sharedPathSolver.countObjectPaths(this._keys, query); }; Shared.finishModule('BinaryTree'); module.exports = BinaryTree; },{"./Path":28,"./Shared":31}],5:[function(_dereq_,module,exports){ "use strict"; var crcTable, checksum; crcTable = (function () { var crcTable = [], c, n, k; for (n = 0; n < 256; n++) { c = n; for (k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); // jshint ignore:line } crcTable[n] = c; } return crcTable; }()); /** * Returns a checksum of a string. * @param {String} str The string to checksum. * @return {Number} The checksum generated. */ checksum = function(str) { var crc = 0 ^ (-1), // jshint ignore:line i; for (i = 0; i < str.length; i++) { crc = (crc >>> 8) ^ crcTable[(crc ^ str.charCodeAt(i)) & 0xFF]; // jshint ignore:line } return (crc ^ (-1)) >>> 0; // jshint ignore:line }; module.exports = checksum; },{}],6:[function(_dereq_,module,exports){ "use strict"; var Shared, Db, Metrics, KeyValueStore, Path, IndexHashMap, IndexBinaryTree, Index2d, Overload, ReactorIO, sharedPathSolver; Shared = _dereq_('./Shared'); /** * Creates a new collection. Collections store multiple documents and * handle CRUD against those documents. * @constructor */ var Collection = function (name, options) { this.init.apply(this, arguments); }; Collection.prototype.init = function (name, options) { this.sharedPathSolver = sharedPathSolver; this._primaryKey = '_id'; this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._name = name; this._data = []; this._metrics = new Metrics(); this._options = options || { changeTimestamp: false }; if (this._options.db) { this.db(this._options.db); } // Create an object to store internal protected data this._metaData = {}; this._deferQueue = { insert: [], update: [], remove: [], upsert: [], async: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100 }; this._deferTime = { insert: 1, update: 1, remove: 1, upsert: 1 }; this._deferredCalls = true; // Set the subset to itself since it is the root collection this.subsetOf(this); }; Shared.addModule('Collection', Collection); Shared.mixin(Collection.prototype, 'Mixin.Common'); Shared.mixin(Collection.prototype, 'Mixin.Events'); Shared.mixin(Collection.prototype, 'Mixin.ChainReactor'); Shared.mixin(Collection.prototype, 'Mixin.CRUD'); Shared.mixin(Collection.prototype, 'Mixin.Constants'); Shared.mixin(Collection.prototype, 'Mixin.Triggers'); Shared.mixin(Collection.prototype, 'Mixin.Sorting'); Shared.mixin(Collection.prototype, 'Mixin.Matching'); Shared.mixin(Collection.prototype, 'Mixin.Updating'); Shared.mixin(Collection.prototype, 'Mixin.Tags'); Metrics = _dereq_('./Metrics'); KeyValueStore = _dereq_('./KeyValueStore'); Path = _dereq_('./Path'); IndexHashMap = _dereq_('./IndexHashMap'); IndexBinaryTree = _dereq_('./IndexBinaryTree'); Index2d = _dereq_('./Index2d'); Db = Shared.modules.Db; Overload = _dereq_('./Overload'); ReactorIO = _dereq_('./ReactorIO'); sharedPathSolver = new Path(); /** * Gets / sets the deferred calls flag. If set to true (default) * then operations on large data sets can be broken up and done * over multiple CPU cycles (creating an async state). For purely * synchronous behaviour set this to false. * @param {Boolean=} val The value to set. * @returns {Boolean} */ Shared.synthesize(Collection.prototype, 'deferredCalls'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'state'); /** * Gets / sets the name of the collection. * @param {String=} val The name of the collection to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'name'); /** * Gets / sets the metadata stored in the collection. */ Shared.synthesize(Collection.prototype, 'metaData'); /** * Gets / sets boolean to determine if the collection should be * capped or not. */ Shared.synthesize(Collection.prototype, 'capped'); /** * Gets / sets capped collection size. This is the maximum number * of records that the capped collection will store. */ Shared.synthesize(Collection.prototype, 'cappedSize'); Collection.prototype._asyncPending = function (key) { this._deferQueue.async.push(key); }; Collection.prototype._asyncComplete = function (key) { // Remove async flag for this type var index = this._deferQueue.async.indexOf(key); while (index > -1) { this._deferQueue.async.splice(index, 1); index = this._deferQueue.async.indexOf(key); } if (this._deferQueue.async.length === 0) { this.deferEmit('ready'); } }; /** * Get the data array that represents the collection's data. * This data is returned by reference and should not be altered outside * of the provided CRUD functionality of the collection as doing so * may cause unstable index behaviour within the collection. * @returns {Array} */ Collection.prototype.data = function () { return this._data; }; /** * Drops a collection and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ Collection.prototype.drop = function (callback) { var key; if (!this.isDropped()) { if (this._db && this._db._collection && this._name) { if (this.debug()) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; this.emit('drop', this); delete this._db._collection[this._name]; // Remove any reactor IO chain links if (this._collate) { for (key in this._collate) { if (this._collate.hasOwnProperty(key)) { this.collateRemove(key); } } } delete this._primaryKey; delete this._primaryIndex; delete this._primaryCrc; delete this._crcLookup; delete this._name; delete this._data; delete this._metrics; delete this._listeners; if (callback) { callback(false, true); } return true; } } else { if (callback) { callback(false, true); } return true; } if (callback) { callback(false, true); } return false; }; /** * Gets / sets the primary key for this collection. * @param {String=} keyName The name of the primary key. * @returns {*} */ Collection.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { if (this._primaryKey !== keyName) { var oldKey = this._primaryKey; this._primaryKey = keyName; // Set the primary key index primary key this._primaryIndex.primaryKey(keyName); // Rebuild the primary key index this.rebuildPrimaryKeyIndex(); // Propagate change down the chain this.chainSend('primaryKey', { keyName: keyName, oldData: oldKey }); } return this; } return this._primaryKey; }; /** * Handles insert events and routes changes to binds and views as required. * @param {Array} inserted An array of inserted documents. * @param {Array} failed An array of documents that failed to insert. * @private */ Collection.prototype._onInsert = function (inserted, failed) { this.emit('insert', inserted, failed); }; /** * Handles update events and routes changes to binds and views as required. * @param {Array} items An array of updated documents. * @private */ Collection.prototype._onUpdate = function (items) { this.emit('update', items); }; /** * Handles remove events and routes changes to binds and views as required. * @param {Array} items An array of removed documents. * @private */ Collection.prototype._onRemove = function (items) { this.emit('remove', items); }; /** * Handles any change to the collection. * @private */ Collection.prototype._onChange = function () { if (this._options.changeTimestamp) { // Record the last change timestamp this._metaData.lastChange = this.serialiser.convert(new Date()); } }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Collection.prototype, 'db', function (db) { if (db) { if (this.primaryKey() === '_id') { // Set primary key to the db's key by default this.primaryKey(db.primaryKey()); // Apply the same debug settings this.debug(db.debug()); } } return this.$super.apply(this, arguments); }); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Collection.prototype, 'mongoEmulation'); /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set. * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param options Optional options object. * @param callback Optional callback function. */ Collection.prototype.setData = new Overload('Collection.prototype.setData', { '*': function (data) { return this.$main.call(this, data, {}); }, '*, object': function (data, options) { return this.$main.call(this, data, options); }, '*, function': function (data, callback) { return this.$main.call(this, data, {}, callback); }, '*, *, function': function (data, options, callback) { return this.$main.call(this, data, options, callback); }, '*, *, *': function (data, options, callback) { return this.$main.call(this, data, options, callback); }, '$main': function (data, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (data) { var deferredSetting = this.deferredCalls(), oldData = [].concat(this._data); // Switch off deferred calls since setData should be // a synchronous call this.deferredCalls(false); options = this.options(options); if (options.$decouple) { data = this.decouple(data); } if (!(data instanceof Array)) { data = [data]; } // Remove all items from the collection this.remove({}); // Insert the new data this.insert(data); // Switch deferred calls back to previous settings this.deferredCalls(deferredSetting); this._onChange(); this.emit('setData', this._data, oldData); } if (callback) { callback(); } return this; } }); /** * Drops and rebuilds the primary key index for all documents in the collection. * @param {Object=} options An optional options object. * @private */ Collection.prototype.rebuildPrimaryKeyIndex = function (options) { options = options || { $ensureKeys: undefined, $violationCheck: undefined }; var ensureKeys = options && options.$ensureKeys !== undefined ? options.$ensureKeys : true, violationCheck = options && options.$violationCheck !== undefined ? options.$violationCheck : true, arr, arrCount, arrItem, pIndex = this._primaryIndex, crcIndex = this._primaryCrc, crcLookup = this._crcLookup, pKey = this._primaryKey, jString; // Drop the existing primary index pIndex.truncate(); crcIndex.truncate(); crcLookup.truncate(); // Loop the data and check for a primary key in each object arr = this._data; arrCount = arr.length; while (arrCount--) { arrItem = arr[arrCount]; if (ensureKeys) { // Make sure the item has a primary key this.ensurePrimaryKey(arrItem); } if (violationCheck) { // Check for primary key violation if (!pIndex.uniqueSet(arrItem[pKey], arrItem)) { // Primary key violation throw(this.logIdentifier() + ' Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: ' + arrItem[this._primaryKey]); } } else { pIndex.set(arrItem[pKey], arrItem); } // Generate a hash string jString = this.hash(arrItem); crcIndex.set(arrItem[pKey], jString); crcLookup.set(jString, arrItem); } }; /** * Checks for a primary key on the document and assigns one if none * currently exists. * @param {Object} obj The object to check a primary key against. * @private */ Collection.prototype.ensurePrimaryKey = function (obj) { if (obj[this._primaryKey] === undefined) { // Assign a primary key automatically obj[this._primaryKey] = this.objectId(); } }; /** * Clears all data from the collection. * @returns {Collection} */ Collection.prototype.truncate = function () { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This should use remove so that chain reactor events are properly // TODO: handled, but ensure that chunking is switched off this.emit('truncate', this._data); // Clear all the data from the collection this._data.length = 0; // Re-create the primary index data this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._onChange(); this.emit('immediateChange', {type: 'truncate'}); this.deferEmit('change', {type: 'truncate'}); return this; }; /** * Modifies an existing document or documents in a collection. This will update * all matches for 'query' with the data held in 'update'. It will not overwrite * the matched documents with the update document. * * @param {Object} obj The document object to upsert or an array containing * documents to upsert. * * If the document contains a primary key field (based on the collections's primary * key) then the database will search for an existing document with a matching id. * If a matching document is found, the document will be updated. Any keys that * match keys on the existing document will be overwritten with new data. Any keys * that do not currently exist on the document will be added to the document. * * If the document does not contain an id or the id passed does not match an existing * document, an insert is performed instead. If no id is present a new primary key * id is provided for the item. * * @param {Function=} callback Optional callback method. * @returns {Object} An object containing two keys, "op" contains either "insert" or * "update" depending on the type of operation that was performed and "result" * contains the return data from the operation used. */ Collection.prototype.upsert = function (obj, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (obj) { var queue = this._deferQueue.upsert, deferThreshold = this._deferThreshold.upsert, returnData = {}, query, i; // Determine if the object passed is an array or not if (obj instanceof Array) { if (this._deferredCalls && obj.length > deferThreshold) { // Break up upsert into blocks this._deferQueue.upsert = queue.concat(obj); this._asyncPending('upsert'); // Fire off the insert queue handler this.processQueue('upsert', callback); return {}; } else { // Loop the array and upsert each item returnData = []; for (i = 0; i < obj.length; i++) { returnData.push(this.upsert(obj[i])); } if (callback) { callback(); } return returnData; } } // Determine if the operation is an insert or an update if (obj[this._primaryKey]) { // Check if an object with this primary key already exists query = {}; query[this._primaryKey] = obj[this._primaryKey]; if (this._primaryIndex.lookup(query)[0]) { // The document already exists with this id, this operation is an update returnData.op = 'update'; } else { // No document with this id exists, this operation is an insert returnData.op = 'insert'; } } else { // The document passed does not contain an id, this operation is an insert returnData.op = 'insert'; } switch (returnData.op) { case 'insert': returnData.result = this.insert(obj, callback); break; case 'update': returnData.result = this.update(query, obj, {}, callback); break; default: break; } return returnData; } else { if (callback) { callback(); } } return {}; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ Collection.prototype.filter = function (query, func, options) { return (this.find(query, options)).filter(func); }; /** * Executes a method against each document that matches query and then executes * an update based on the return data of the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the update. * @param {Object=} options Optional options object passed to the initial find call. * @returns {Array} */ Collection.prototype.filterUpdate = function (query, func, options) { var items = this.find(query, options), results = [], singleItem, singleQuery, singleUpdate, pk = this.primaryKey(), i; for (i = 0; i < items.length; i++) { singleItem = items[i]; singleUpdate = func(singleItem); if (singleUpdate) { singleQuery = {}; singleQuery[pk] = singleItem[pk]; results.push(this.update(singleQuery, singleUpdate)); } } return results; }; /** * Modifies an existing document or documents in a collection. This will update * all matches for 'query' with the data held in 'update'. It will not overwrite * the matched documents with the update document. * * @param {Object} query The query that must be matched for a document to be * operated on. * @param {Object} update The object containing updated key/values. Any keys that * match keys on the existing document will be overwritten with this data. Any * keys that do not currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when the update is * complete. * @returns {Array} The items that were updated. */ Collection.prototype.update = function (query, update, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); this.convertToFdb(update); } else { // Decouple the update data update = this.decouple(update); } // Handle transform update = this.transformIn(update); return this._handleUpdate(query, update, options, callback); }; Collection.prototype._handleUpdate = function (query, update, options, callback) { var self = this, op = this._metrics.create('update'), dataSet, updated, updateCall = function (referencedDoc) { var oldDoc = self.decouple(referencedDoc), newDoc, triggerOperation, result; if (self.willTrigger(self.TYPE_UPDATE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_UPDATE, self.PHASE_AFTER)) { newDoc = self.decouple(referencedDoc); triggerOperation = { type: 'update', query: self.decouple(query), update: self.decouple(update), options: self.decouple(options), op: op }; // Update newDoc with the update criteria so we know what the data will look // like AFTER the update is processed result = self.updateObject(newDoc, triggerOperation.update, triggerOperation.query, triggerOperation.options, ''); if (self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_BEFORE, referencedDoc, newDoc) !== false) { // No triggers complained so let's execute the replacement of the existing // object with the new one result = self.updateObject(referencedDoc, newDoc, triggerOperation.query, triggerOperation.options, ''); // NOTE: If for some reason we would only like to fire this event if changes are actually going // to occur on the object from the proposed update then we can add "result &&" to the if self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_AFTER, oldDoc, newDoc); } else { // Trigger cancelled operation so tell result that it was not updated result = false; } } else { // No triggers complained so let's execute the replacement of the existing // object with the new one result = self.updateObject(referencedDoc, update, query, options, ''); } // Inform indexes of the change self._updateIndexes(oldDoc, referencedDoc); return result; }; op.start(); op.time('Retrieve documents to update'); dataSet = this.find(query, {$decouple: false}); op.time('Retrieve documents to update'); if (dataSet.length) { op.time('Update documents'); updated = dataSet.filter(updateCall); op.time('Update documents'); if (updated.length) { if (this.debug()) { console.log(this.logIdentifier() + ' Updated some data'); } op.time('Resolve chains'); if (this.chainWillSend()) { this.chainSend('update', { query: query, update: update, dataSet: this.decouple(updated) }, options); } op.time('Resolve chains'); this._onUpdate(updated); this._onChange(); if (callback) { callback(); } this.emit('immediateChange', {type: 'update', data: updated}); this.deferEmit('change', {type: 'update', data: updated}); } } op.stop(); // TODO: Should we decouple the updated array before return by default? return updated || []; }; /** * Replaces an existing object with data from the new object without * breaking data references. * @param {Object} currentObj The object to alter. * @param {Object} newObj The new object to overwrite the existing one with. * @returns {*} Chain. * @private */ Collection.prototype._replaceObj = function (currentObj, newObj) { var i; // Check if the new document has a different primary key value from the existing one // Remove item from indexes this._removeFromIndexes(currentObj); // Remove existing keys from current object for (i in currentObj) { if (currentObj.hasOwnProperty(i)) { delete currentObj[i]; } } // Add new keys to current object for (i in newObj) { if (newObj.hasOwnProperty(i)) { currentObj[i] = newObj[i]; } } // Update the item in the primary index if (!this._insertIntoIndexes(currentObj)) { throw(this.logIdentifier() + ' Primary key violation in update! Key violated: ' + currentObj[this._primaryKey]); } // Update the object in the collection data //this._data.splice(this._data.indexOf(currentObj), 1, newObj); return this; }; /** * Helper method to update a document from it's id. * @param {String} id The id of the document. * @param {Object} update The object containing the key/values to update to. * @returns {Object} The document that was updated or undefined * if no document was updated. */ Collection.prototype.updateById = function (id, update) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.update(searchObj, update)[0]; }; /** * Internal method for document updating. * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update the document with. * @param {Object} query The query object that we need to match to perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, if none is specified * default is to set new data against matching fields. * @returns {Boolean} True if the document was updated with new / changed data or * false if it was not updated because the data was the same. * @private */ Collection.prototype.updateObject = function (doc, update, query, options, path, opType) { // TODO: This method is long, try to break it into smaller pieces update = this.decouple(update); // Clear leading dots from path path = path || ''; if (path.substr(0, 1) === '.') { path = path.substr(1, path.length -1); } //var oldDoc = this.decouple(doc), var updated = false, recurseUpdated = false, operation, tmpArray, tmpIndex, tmpCount, tempIndex, tempKey, replaceObj, pk, pathInstance, sourceIsArray, updateIsArray, i; // Loop each key in the update object for (i in update) { if (update.hasOwnProperty(i)) { // Reset operation flag operation = false; // Check if the property starts with a dollar (function) if (i.substr(0, 1) === '$') { // Check for commands switch (i) { case '$key': case '$index': case '$data': case '$min': case '$max': // Ignore some operators operation = true; break; case '$each': operation = true; // Loop over the array of updates and run each one tmpCount = update.$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { recurseUpdated = this.updateObject(doc, update.$each[tmpIndex], query, options, path); if (recurseUpdated) { updated = true; } } updated = updated || recurseUpdated; break; case '$replace': operation = true; replaceObj = update.$replace; pk = this.primaryKey(); // Loop the existing item properties and compare with // the replacement (never remove primary key) for (tempKey in doc) { if (doc.hasOwnProperty(tempKey) && tempKey !== pk) { if (replaceObj[tempKey] === undefined) { // The new document doesn't have this field, remove it from the doc this._updateUnset(doc, tempKey); updated = true; } } } // Loop the new item props and update the doc for (tempKey in replaceObj) { if (replaceObj.hasOwnProperty(tempKey) && tempKey !== pk) { this._updateOverwrite(doc, tempKey, replaceObj[tempKey]); updated = true; } } break; default: operation = true; // Now run the operation recurseUpdated = this.updateObject(doc, update[i], query, options, path, i); updated = updated || recurseUpdated; break; } } // Check if the key has a .$ at the end, denoting an array lookup if (this._isPositionalKey(i)) { operation = true; // Modify i to be the name of the field i = i.substr(0, i.length - 2); pathInstance = new Path(path + '.' + i); // Check if the key is an array and has items if (doc[i] && doc[i] instanceof Array && doc[i].length) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], pathInstance.value(query)[0], options, '', {})) { tmpArray.push(tmpIndex); } } // Loop the items that matched and update them for (tmpIndex = 0; tmpIndex < tmpArray.length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpArray[tmpIndex]], update[i + '.$'], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } } if (!operation) { if (!opType && typeof(update[i]) === 'object') { if (doc[i] !== null && typeof(doc[i]) === 'object') { // Check if we are dealing with arrays sourceIsArray = doc[i] instanceof Array; updateIsArray = update[i] instanceof Array; if (sourceIsArray || updateIsArray) { // Check if the update is an object and the doc is an array if (!updateIsArray && sourceIsArray) { // Update is an object, source is an array so match the array items // with our query object to find the one to update inside this array // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpIndex], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { // Either both source and update are arrays or the update is // an array and the source is not, so set source to update if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { // The doc key is an object so traverse the // update further recurseUpdated = this.updateObject(doc[i], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { switch (opType) { case '$inc': var doUpdate = true; // Check for a $min / $max operator if (update[i] > 0) { if (update.$max) { // Check current value if (doc[i] >= update.$max) { // Don't update doUpdate = false; } } } else if (update[i] < 0) { if (update.$min) { // Check current value if (doc[i] <= update.$min) { // Don't update doUpdate = false; } } } if (doUpdate) { this._updateIncrement(doc, i, update[i]); updated = true; } break; case '$cast': // Casts a property to the type specified if it is not already // that type. If the cast is an array or an object and the property // is not already that type a new array or object is created and // set to the property, overwriting the previous value switch (update[i]) { case 'array': if (!(doc[i] instanceof Array)) { // Cast to an array this._updateProperty(doc, i, update.$data || []); updated = true; } break; case 'object': if (!(doc[i] instanceof Object) || (doc[i] instanceof Array)) { // Cast to an object this._updateProperty(doc, i, update.$data || {}); updated = true; } break; case 'number': if (typeof doc[i] !== 'number') { // Cast to a number this._updateProperty(doc, i, Number(doc[i])); updated = true; } break; case 'string': if (typeof doc[i] !== 'string') { // Cast to a string this._updateProperty(doc, i, String(doc[i])); updated = true; } break; default: throw(this.logIdentifier() + ' Cannot update cast to unknown type: ' + update[i]); } break; case '$push': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Check for a $position modifier with an $each if (update[i].$position !== undefined && update[i].$each instanceof Array) { // Grab the position to insert at tempIndex = update[i].$position; // Loop the each array and push each item tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updateSplicePush(doc[i], tempIndex + tmpIndex, update[i].$each[tmpIndex]); } } else if (update[i].$each instanceof Array) { // Do a loop over the each to push multiple items tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updatePush(doc[i], update[i].$each[tmpIndex]); } } else { // Do a standard push this._updatePush(doc[i], update[i]); } updated = true; } else { throw(this.logIdentifier() + ' Cannot push to a key that is not an array! (' + i + ')'); } break; case '$pull': if (doc[i] instanceof Array) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { tmpArray.push(tmpIndex); } } tmpCount = tmpArray.length; // Now loop the pull array and remove items to be pulled while (tmpCount--) { this._updatePull(doc[i], tmpArray[tmpCount]); updated = true; } } break; case '$pullAll': if (doc[i] instanceof Array) { if (update[i] instanceof Array) { tmpArray = doc[i]; tmpCount = tmpArray.length; if (tmpCount > 0) { // Now loop the pull array and remove items to be pulled while (tmpCount--) { for (tempIndex = 0; tempIndex < update[i].length; tempIndex++) { if (tmpArray[tmpCount] === update[i][tempIndex]) { this._updatePull(doc[i], tmpCount); tmpCount--; updated = true; } } if (tmpCount < 0) { break; } } } } else { throw(this.logIdentifier() + ' Cannot pullAll without being given an array of values to pull! (' + i + ')'); } } break; case '$addToSet': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Loop the target array and check for existence of item var targetArr = doc[i], targetArrIndex, targetArrCount = targetArr.length, objHash, addObj = true, optionObj = (options && options.$addToSet), hashMode, pathSolver; // Check if we have an options object for our operation if (update[i].$key) { hashMode = false; pathSolver = new Path(update[i].$key); objHash = pathSolver.value(update[i])[0]; // Remove the key from the object before we add it delete update[i].$key; } else if (optionObj && optionObj.key) { hashMode = false; pathSolver = new Path(optionObj.key); objHash = pathSolver.value(update[i])[0]; } else { objHash = this.jStringify(update[i]); hashMode = true; } for (targetArrIndex = 0; targetArrIndex < targetArrCount; targetArrIndex++) { if (hashMode) { // Check if objects match via a string hash (JSON) if (this.jStringify(targetArr[targetArrIndex]) === objHash) { // The object already exists, don't add it addObj = false; break; } } else { // Check if objects match based on the path if (objHash === pathSolver.value(targetArr[targetArrIndex])[0]) { // The object already exists, don't add it addObj = false; break; } } } if (addObj) { this._updatePush(doc[i], update[i]); updated = true; } } else { throw(this.logIdentifier() + ' Cannot addToSet on a key that is not an array! (' + i + ')'); } break; case '$splicePush': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update.$index; if (tempIndex !== undefined) { delete update.$index; // Check for out of bounds index if (tempIndex > doc[i].length) { tempIndex = doc[i].length; } this._updateSplicePush(doc[i], tempIndex, update[i]); updated = true; } else { throw(this.logIdentifier() + ' Cannot splicePush without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePush with a key that is not an array! (' + i + ')'); } break; case '$move': if (doc[i] instanceof Array) { // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { var moveToIndex = update.$index; if (moveToIndex !== undefined) { delete update.$index; this._updateSpliceMove(doc[i], tmpIndex, moveToIndex); updated = true; } else { throw(this.logIdentifier() + ' Cannot move without a $index integer value!'); } break; } } } else { throw(this.logIdentifier() + ' Cannot move on a key that is not an array! (' + i + ')'); } break; case '$mul': this._updateMultiply(doc, i, update[i]); updated = true; break; case '$rename': this._updateRename(doc, i, update[i]); updated = true; break; case '$overwrite': this._updateOverwrite(doc, i, update[i]); updated = true; break; case '$unset': this._updateUnset(doc, i); updated = true; break; case '$clear': this._updateClear(doc, i); updated = true; break; case '$pop': if (doc[i] instanceof Array) { if (this._updatePop(doc[i], update[i])) { updated = true; } } else { throw(this.logIdentifier() + ' Cannot pop from a key that is not an array! (' + i + ')'); } break; case '$toggle': // Toggle the boolean property between true and false this._updateProperty(doc, i, !doc[i]); updated = true; break; default: if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } break; } } } } } return updated; }; /** * Determines if the passed key has an array positional mark (a dollar at the end * of its name). * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ Collection.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Removes any documents from the collection that match the search query * key/values. * @param {Object} query The query object. * @param {Object=} options An options object. * @param {Function=} callback A callback method. * @returns {Array} An array of the documents that were removed. */ Collection.prototype.remove = function (query, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var self = this, dataSet, index, arrIndex, returnArr, removeMethod, triggerOperation, doc, newDoc; if (typeof(options) === 'function') { callback = options; options = {}; } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (query instanceof Array) { returnArr = []; for (arrIndex = 0; arrIndex < query.length; arrIndex++) { returnArr.push(this.remove(query[arrIndex], {noEmit: true})); } if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } if (callback) { callback(false, returnArr); } return returnArr; } else { returnArr = []; dataSet = this.find(query, {$decouple: false}); if (dataSet.length) { removeMethod = function (dataItem) { // Remove the item from the collection's indexes self._removeFromIndexes(dataItem); // Remove data from internal stores index = self._data.indexOf(dataItem); self._dataRemoveAtIndex(index); returnArr.push(dataItem); }; // Remove the data from the collection for (var i = 0; i < dataSet.length; i++) { doc = dataSet[i]; if (self.willTrigger(self.TYPE_REMOVE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_REMOVE, self.PHASE_AFTER)) { triggerOperation = { type: 'remove' }; newDoc = self.decouple(doc); if (self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_BEFORE, newDoc, newDoc) !== false) { // The trigger didn't ask to cancel so execute the removal method removeMethod(doc); self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_AFTER, newDoc, newDoc); } } else { // No triggers to execute removeMethod(doc); } } if (returnArr.length) { //op.time('Resolve chains'); self.chainSend('remove', { query: query, dataSet: returnArr }, options); //op.time('Resolve chains'); if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } this._onChange(); this.emit('immediateChange', {type: 'remove', data: returnArr}); this.deferEmit('change', {type: 'remove', data: returnArr}); } } if (callback) { callback(false, returnArr); } return returnArr; } }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. * @returns {Object} The document that was removed or undefined if * nothing was removed. */ Collection.prototype.removeById = function (id) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.remove(searchObj)[0]; }; /** * Processes a deferred action queue. * @param {String} type The queue name to process. * @param {Function} callback A method to call when the queue has processed. * @param {Object=} resultObj A temp object to hold results in. */ Collection.prototype.processQueue = function (type, callback, resultObj) { var self = this, queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type], dataArr, result; resultObj = resultObj || { deferred: true }; if (queue.length) { // Process items up to the threshold if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } result = self[type](dataArr); switch (type) { case 'insert': resultObj.inserted = resultObj.inserted || []; resultObj.failed = resultObj.failed || []; resultObj.inserted = resultObj.inserted.concat(result.inserted); resultObj.failed = resultObj.failed.concat(result.failed); break; } // Queue another process setTimeout(function () { self.processQueue.call(self, type, callback, resultObj); }, deferTime); } else { if (callback) { callback(resultObj); } this._asyncComplete(type); } // Check if all queues are complete if (!this.isProcessingQueue()) { this.deferEmit('queuesComplete'); } }; /** * Checks if any CRUD operations have been deferred and are still waiting to * be processed. * @returns {Boolean} True if there are still deferred CRUD operations to process * or false if all queues are clear. */ Collection.prototype.isProcessingQueue = function () { var i; for (i in this._deferQueue) { if (this._deferQueue.hasOwnProperty(i)) { if (this._deferQueue[i].length) { return true; } } } return false; }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Function=} callback Optional callback called once action is complete. * objects to insert into the collection. */ Collection.prototype.insert = function (data, index, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (typeof(index) === 'function') { callback = index; index = this._data.length; } else if (index === undefined) { index = this._data.length; } data = this.transformIn(data); return this._insertHandle(data, index, callback); }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Function=} callback Optional callback called once action is complete. * objects to insert into the collection. */ Collection.prototype._insertHandle = function (data, index, callback) { var //self = this, queue = this._deferQueue.insert, deferThreshold = this._deferThreshold.insert, //deferTime = this._deferTime.insert, inserted = [], failed = [], insertResult, resultObj, i; if (data instanceof Array) { // Check if there are more insert items than the insert defer // threshold, if so, break up inserts so we don't tie up the // ui or thread if (this._deferredCalls && data.length > deferThreshold) { // Break up insert into blocks this._deferQueue.insert = queue.concat(data); this._asyncPending('insert'); // Fire off the insert queue handler this.processQueue('insert', callback); return; } else { // Loop the array and add items for (i = 0; i < data.length; i++) { insertResult = this._insert(data[i], index + i); if (insertResult === true) { inserted.push(data[i]); } else { failed.push({ doc: data[i], reason: insertResult }); } } } } else { // Store the data item insertResult = this._insert(data, index); if (insertResult === true) { inserted.push(data); } else { failed.push({ doc: data, reason: insertResult }); } } resultObj = { deferred: false, inserted: inserted, failed: failed }; this._onInsert(inserted, failed); if (callback) { callback(resultObj); } this._onChange(); this.emit('immediateChange', {type: 'insert', data: inserted}); this.deferEmit('change', {type: 'insert', data: inserted}); return resultObj; }; /** * Internal method to insert a document into the collection. Will * check for index violations before allowing the document to be inserted. * @param {Object} doc The document to insert after passing index violation * tests. * @param {Number=} index Optional index to insert the document at. * @returns {Boolean|Object} True on success, false if no document passed, * or an object containing details about an index violation if one occurred. * @private */ Collection.prototype._insert = function (doc, index) { if (doc) { var self = this, indexViolation, triggerOperation, insertMethod, newDoc, capped = this.capped(), cappedSize = this.cappedSize(); this.ensurePrimaryKey(doc); // Check indexes are not going to be broken by the document indexViolation = this.insertIndexViolation(doc); insertMethod = function (doc) { // Add the item to the collection's indexes self._insertIntoIndexes(doc); // Check index overflow if (index > self._data.length) { index = self._data.length; } // Insert the document self._dataInsertAtIndex(index, doc); // Check capped collection status and remove first record // if we are over the threshold if (capped && self._data.length > cappedSize) { // Remove the first item in the data array self.removeById(self._data[0][self._primaryKey]); } //op.time('Resolve chains'); if (self.chainWillSend()) { self.chainSend('insert', { dataSet: self.decouple([doc]) }, { index: index }); } //op.time('Resolve chains'); }; if (!indexViolation) { if (self.willTrigger(self.TYPE_INSERT, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { triggerOperation = { type: 'insert' }; if (self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_BEFORE, {}, doc) !== false) { insertMethod(doc); if (self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { // Clone the doc so that the programmer cannot update the internal document // on the "after" phase trigger newDoc = self.decouple(doc); self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_AFTER, {}, newDoc); } } else { // The trigger just wants to cancel the operation return 'Trigger cancelled operation'; } } else { // No triggers to execute insertMethod(doc); } return true; } else { return 'Index violation in index: ' + indexViolation; } } return 'No document passed to insert'; }; /** * Inserts a document into the internal collection data array at * Inserts a document into the internal collection data array at * the specified index. * @param {number} index The index to insert at. * @param {object} doc The document to insert. * @private */ Collection.prototype._dataInsertAtIndex = function (index, doc) { this._data.splice(index, 0, doc); }; /** * Removes a document from the internal collection data array at * the specified index. * @param {number} index The index to remove from. * @private */ Collection.prototype._dataRemoveAtIndex = function (index) { this._data.splice(index, 1); }; /** * Replaces all data in the collection's internal data array with * the passed array of data. * @param {array} data The array of data to replace existing data with. * @private */ Collection.prototype._dataReplace = function (data) { // Clear the array - using a while loop with pop is by far the // fastest way to clear an array currently while (this._data.length) { this._data.pop(); } // Append new items to the array this._data = this._data.concat(data); }; /** * Inserts a document into the collection indexes. * @param {Object} doc The document to insert. * @private */ Collection.prototype._insertIntoIndexes = function (doc) { var arr = this._indexByName, arrIndex, violated, hash = this.hash(doc), pk = this._primaryKey; // Insert to primary key index violated = this._primaryIndex.uniqueSet(doc[pk], doc); this._primaryCrc.uniqueSet(doc[pk], hash); this._crcLookup.uniqueSet(hash, doc); // Insert into other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].insert(doc); } } return violated; }; /** * Removes a document from the collection indexes. * @param {Object} doc The document to remove. * @private */ Collection.prototype._removeFromIndexes = function (doc) { var arr = this._indexByName, arrIndex, hash = this.hash(doc), pk = this._primaryKey; // Remove from primary key index this._primaryIndex.unSet(doc[pk]); this._primaryCrc.unSet(doc[pk]); this._crcLookup.unSet(hash); // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].remove(doc); } } }; /** * Updates collection index data for the passed document. * @param {Object} oldDoc The old document as it was before the update. * @param {Object} newDoc The document as it now is after the update. * @private */ Collection.prototype._updateIndexes = function (oldDoc, newDoc) { this._removeFromIndexes(oldDoc); this._insertIntoIndexes(newDoc); }; /** * Rebuild collection indexes. * @private */ Collection.prototype._rebuildIndexes = function () { var arr = this._indexByName, arrIndex; // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].rebuild(); } } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param {Object} query The query object to generate the subset with. * @param {Object=} options An options object. * @returns {*} */ Collection.prototype.subset = function (query, options) { var result = this.find(query, options), coll; coll = new Collection(); coll.db(this._db); coll.subsetOf(this) .primaryKey(this._primaryKey) .setData(result); return coll; }; /** * Gets / sets the collection that this collection is a subset of. * @param {Collection=} collection The collection to set as the parent of this subset. * @returns {Collection} */ Shared.synthesize(Collection.prototype, 'subsetOf'); /** * Checks if the collection is a subset of the passed collection. * @param {Collection} collection The collection to test against. * @returns {Boolean} True if the passed collection is the parent of * the current collection. */ Collection.prototype.isSubsetOf = function (collection) { return this._subsetOf === collection; }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ Collection.prototype.distinct = function (key, query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var data = this.find(query, options), pathSolver = new Path(key), valueUsed = {}, distinctValues = [], value, i; // Loop the data and build array of distinct values for (i = 0; i < data.length; i++) { value = pathSolver.value(data[i])[0]; if (value && !valueUsed[value]) { valueUsed[value] = true; distinctValues.push(value); } } return distinctValues; }; /** * Helper method to find a document by it's id. * @param {String} id The id of the document. * @param {Object=} options The options object, allowed keys are sort and limit. * @returns {Array} The items that were updated. */ Collection.prototype.findById = function (id, options) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.find(searchObj, options)[0]; }; /** * Finds all documents that contain the passed string or search object * regardless of where the string might occur within the document. This * will match strings from the start, middle or end of the document's * string (partial match). * @param search The string to search for. Case sensitive. * @param options A standard find() options object. * @returns {Array} An array of documents that matched the search string. */ Collection.prototype.peek = function (search, options) { // Loop all items var arr = this._data, arrCount = arr.length, arrIndex, arrItem, tempColl = new Collection(), typeOfSearch = typeof search; if (typeOfSearch === 'string') { for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Get json representation of object arrItem = this.jStringify(arr[arrIndex]); // Check if string exists in object json if (arrItem.indexOf(search) > -1) { // Add this item to the temp collection tempColl.insert(arr[arrIndex]); } } return tempColl.find({}, options); } else { return this.find(search, options); } }; /** * Provides a query plan / operations log for a query. * @param {Object} query The query to execute. * @param {Object=} options Optional options object. * @returns {Object} The query plan. */ Collection.prototype.explain = function (query, options) { var result = this.find(query, options); return result.__fdbOp._data; }; /** * Generates an options object with default values or adds default * values to a passed object if those values are not currently set * to anything. * @param {object=} obj Optional options object to modify. * @returns {object} The options object. */ Collection.prototype.options = function (obj) { obj = obj || {}; obj.$decouple = obj.$decouple !== undefined ? obj.$decouple : true; obj.$explain = obj.$explain !== undefined ? obj.$explain : false; return obj; }; /** * Queries the collection based on the query object passed. * @param {Object} query The query key/values that a document must match in * order for it to be returned in the result array. * @param {Object=} options An optional options object. * @param {Function=} callback !! DO NOT USE, THIS IS NON-OPERATIONAL !! * Optional callback. If specified the find process * will not return a value and will assume that you wish to operate under an * async mode. This will break up large find requests into smaller chunks and * process them in a non-blocking fashion allowing large datasets to be queried * without causing the browser UI to pause. Results from this type of operation * will be passed back to the callback once completed. * * @returns {Array} The results array from the find operation, containing all * documents that matched the query. */ Collection.prototype.find = function (query, options, callback) { // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (callback) { // Check the size of the collection's data array // Split operation into smaller tasks and callback when complete callback('Callbacks for the find() operation are not yet implemented!', []); return []; } return this._find.call(this, query, options, callback); }; Collection.prototype._find = function (query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This method is quite long, break into smaller pieces query = query || {}; var op = this._metrics.create('find'), pk = this.primaryKey(), self = this, analysis, scanLength, requiresTableScan = true, resultArr, joinIndex, joinSource = {}, joinQuery, joinPath, joinSourceKey, joinSourceType, joinSourceIdentifier, joinSourceData, resultRemove = [], i, j, k, fieldListOn = [], fieldListOff = [], elemMatchPathSolver, elemMatchSubArr, elemMatchSpliceArr, matcherTmpOptions = {}, result, cursor = {}, pathSolver, waterfallCollection, matcher; if (!(options instanceof Array)) { options = this.options(options); } matcher = function (doc) { return self._match(doc, query, options, 'and', matcherTmpOptions); }; op.start(); if (query) { // Check if the query is an array (multi-operation waterfall query) if (query instanceof Array) { waterfallCollection = this; // Loop the query operations for (i = 0; i < query.length; i++) { // Execute each operation and pass the result into the next // query operation waterfallCollection = waterfallCollection.subset(query[i], options && options[i] ? options[i] : {}); } return waterfallCollection.find(); } // Pre-process any data-changing query operators first if (query.$findSub) { // Check we have all the parts we need if (!query.$findSub.$path) { throw('$findSub missing $path property!'); } return this.findSub( query.$findSub.$query, query.$findSub.$path, query.$findSub.$subQuery, query.$findSub.$subOptions ); } if (query.$findSubOne) { // Check we have all the parts we need if (!query.$findSubOne.$path) { throw('$findSubOne missing $path property!'); } return this.findSubOne( query.$findSubOne.$query, query.$findSubOne.$path, query.$findSubOne.$subQuery, query.$findSubOne.$subOptions ); } // Get query analysis to execute best optimised code path op.time('analyseQuery'); analysis = this._analyseQuery(self.decouple(query), options, op); op.time('analyseQuery'); op.data('analysis', analysis); // Check if the query tries to limit by data that would only exist after // the join operation has been completed if (analysis.hasJoin && analysis.queriesJoin) { // The query has a join and tries to limit by it's joined data // Get references to the join sources op.time('joinReferences'); for (joinIndex = 0; joinIndex < analysis.joinsOn.length; joinIndex++) { joinSourceData = analysis.joinsOn[joinIndex]; joinSourceKey = joinSourceData.key; joinSourceType = joinSourceData.type; joinSourceIdentifier = joinSourceData.id; joinPath = new Path(analysis.joinQueries[joinSourceKey]); joinQuery = joinPath.value(query)[0]; joinSource[joinSourceIdentifier] = this._db[joinSourceType](joinSourceKey).subset(joinQuery); // Remove join clause from main query delete query[analysis.joinQueries[joinSourceKey]]; } op.time('joinReferences'); } // Check if an index lookup can be used to return this result if (analysis.indexMatch.length && (!options || (options && !options.$skipIndex))) { op.data('index.potential', analysis.indexMatch); op.data('index.used', analysis.indexMatch[0].index); // Get the data from the index op.time('indexLookup'); resultArr = analysis.indexMatch[0].lookup || []; op.time('indexLookup'); // Check if the index coverage is all keys, if not we still need to table scan it if (analysis.indexMatch[0].keyData.totalKeyCount === analysis.indexMatch[0].keyData.score) { // Don't require a table scan to find relevant documents requiresTableScan = false; } } else { op.flag('usedIndex', false); } if (requiresTableScan) { if (resultArr && resultArr.length) { scanLength = resultArr.length; op.time('tableScan: ' + scanLength); // Filter the source data and return the result resultArr = resultArr.filter(matcher); } else { // Filter the source data and return the result scanLength = this._data.length; op.time('tableScan: ' + scanLength); resultArr = this._data.filter(matcher); } op.time('tableScan: ' + scanLength); } // Order the array if we were passed a sort clause if (options.$orderBy) { op.time('sort'); resultArr = this.sort(options.$orderBy, resultArr); op.time('sort'); } if (options.$page !== undefined && options.$limit !== undefined) { // Record paging data cursor.page = options.$page; cursor.pages = Math.ceil(resultArr.length / options.$limit); cursor.records = resultArr.length; // Check if we actually need to apply the paging logic if (options.$page && options.$limit > 0) { op.data('cursor', cursor); // Skip to the page specified based on limit resultArr.splice(0, options.$page * options.$limit); } } if (options.$skip) { cursor.skip = options.$skip; // Skip past the number of records specified resultArr.splice(0, options.$skip); op.data('skip', options.$skip); } if (options.$limit && resultArr && resultArr.length > options.$limit) { cursor.limit = options.$limit; resultArr.length = options.$limit; op.data('limit', options.$limit); } if (options.$decouple) { // Now decouple the data from the original objects op.time('decouple'); resultArr = this.decouple(resultArr); op.time('decouple'); op.data('flag.decouple', true); } // Now process any joins on the final data if (options.$join) { resultRemove = resultRemove.concat(this.applyJoin(resultArr, options.$join, joinSource)); op.data('flag.join', true); } // Process removal queue if (resultRemove.length) { op.time('removalQueue'); this.spliceArrayByIndexList(resultArr, resultRemove); op.time('removalQueue'); } if (options.$transform) { op.time('transform'); for (i = 0; i < resultArr.length; i++) { resultArr.splice(i, 1, options.$transform(resultArr[i])); } op.time('transform'); op.data('flag.transform', true); } // Process transforms if (this._transformEnabled && this._transformOut) { op.time('transformOut'); resultArr = this.transformOut(resultArr); op.time('transformOut'); } op.data('results', resultArr.length); } else { resultArr = []; } // Check for an $as operator in the options object and if it exists // iterate over the fields and generate a rename function that will // operate over the entire returned data array and rename each object's // fields to their new names // TODO: Enable $as in collection find to allow renaming fields /*if (options.$as) { renameFieldPath = new Path(); renameFieldMethod = function (obj, oldFieldPath, newFieldName) { renameFieldPath.path(oldFieldPath); renameFieldPath.rename(newFieldName); }; for (i in options.$as) { if (options.$as.hasOwnProperty(i)) { } } }*/ if (!options.$aggregate) { // Generate a list of fields to limit data by // Each property starts off being enabled by default (= 1) then // if any property is explicitly specified as 1 then all switch to // zero except _id. // // Any that are explicitly set to zero are switched off. op.time('scanFields'); for (i in options) { if (options.hasOwnProperty(i) && i.indexOf('$') !== 0) { if (options[i] === 1) { fieldListOn.push(i); } else if (options[i] === 0) { fieldListOff.push(i); } } } op.time('scanFields'); // Limit returned fields by the options data if (fieldListOn.length || fieldListOff.length) { op.data('flag.limitFields', true); op.data('limitFields.on', fieldListOn); op.data('limitFields.off', fieldListOff); op.time('limitFields'); // We have explicit fields switched on or off for (i = 0; i < resultArr.length; i++) { result = resultArr[i]; for (j in result) { if (result.hasOwnProperty(j)) { if (fieldListOn.length) { // We have explicit fields switched on so remove all fields // that are not explicitly switched on // Check if the field name is not the primary key if (j !== pk) { if (fieldListOn.indexOf(j) === -1) { // This field is not in the on list, remove it delete result[j]; } } } if (fieldListOff.length) { // We have explicit fields switched off so remove fields // that are explicitly switched off if (fieldListOff.indexOf(j) > -1) { // This field is in the off list, remove it delete result[j]; } } } } } op.time('limitFields'); } // Now run any projections on the data required if (options.$elemMatch) { op.data('flag.elemMatch', true); op.time('projection-elemMatch'); for (i in options.$elemMatch) { if (options.$elemMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemMatch[i], options, '', {})) { // The item matches the projection query so set the sub-array // to an array that ONLY contains the matching item and then // exit the loop since we only want to match the first item elemMatchPathSolver.set(resultArr[j], i, [elemMatchSubArr[k]]); break; } } } } } } op.time('projection-elemMatch'); } if (options.$elemsMatch) { op.data('flag.elemsMatch', true); op.time('projection-elemsMatch'); for (i in options.$elemsMatch) { if (options.$elemsMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { elemMatchSpliceArr = []; // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemsMatch[i], options, '', {})) { // The item matches the projection query so add it to the final array elemMatchSpliceArr.push(elemMatchSubArr[k]); } } // Now set the final sub-array to the matched items elemMatchPathSolver.set(resultArr[j], i, elemMatchSpliceArr); } } } } op.time('projection-elemsMatch'); } } // Process aggregation if (options.$aggregate) { op.data('flag.aggregate', true); op.time('aggregate'); pathSolver = new Path(options.$aggregate); resultArr = pathSolver.value(resultArr); op.time('aggregate'); } op.stop(); resultArr.__fdbOp = op; resultArr.$cursor = cursor; return resultArr; }; /** * Returns one document that satisfies the specified query criteria. If multiple * documents satisfy the query, this method returns the first document to match * the query. * @returns {*} */ Collection.prototype.findOne = function () { return (this.find.apply(this, arguments))[0]; }; /** * Gets the index in the collection data array of the first item matched by * the passed query object. * @param {Object} query The query to run to find the item to return the index of. * @param {Object=} options An options object. * @returns {Number} */ Collection.prototype.indexOf = function (query, options) { var item = this.find(query, {$decouple: false})[0], sortedData; if (item) { if (!options || options && !options.$orderBy) { // Basic lookup from order of insert return this._data.indexOf(item); } else { // Trying to locate index based on query with sort order options.$decouple = false; sortedData = this.find(query, options); return sortedData.indexOf(item); } } return -1; }; /** * Returns the index of the document identified by the passed item's primary key. * @param {*} itemLookup The document whose primary key should be used to lookup * or the id to lookup. * @param {Object=} options An options object. * @returns {Number} The index the item with the matching primary key is occupying. */ Collection.prototype.indexOfDocById = function (itemLookup, options) { var item, sortedData; if (typeof itemLookup !== 'object') { item = this._primaryIndex.get(itemLookup); } else { item = this._primaryIndex.get(itemLookup[this._primaryKey]); } if (item) { if (!options || options && !options.$orderBy) { // Basic lookup return this._data.indexOf(item); } else { // Sorted lookup options.$decouple = false; sortedData = this.find({}, options); return sortedData.indexOf(item); } } return -1; }; /** * Removes a document from the collection by it's index in the collection's * data array. * @param {Number} index The index of the document to remove. * @returns {Object} The document that has been removed or false if none was * removed. */ Collection.prototype.removeByIndex = function (index) { var doc, docId; doc = this._data[index]; if (doc !== undefined) { doc = this.decouple(doc); docId = doc[this.primaryKey()]; return this.removeById(docId); } return false; }; /** * Gets / sets the collection transform options. * @param {Object} obj A collection transform options object. * @returns {*} */ Collection.prototype.transform = function (obj) { if (obj !== undefined) { if (typeof obj === "object") { if (obj.enabled !== undefined) { this._transformEnabled = obj.enabled; } if (obj.dataIn !== undefined) { this._transformIn = obj.dataIn; } if (obj.dataOut !== undefined) { this._transformOut = obj.dataOut; } } else { this._transformEnabled = obj !== false; } return this; } return { enabled: this._transformEnabled, dataIn: this._transformIn, dataOut: this._transformOut }; }; /** * Transforms data using the set transformIn method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformIn = function (data) { if (this._transformEnabled && this._transformIn) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformIn(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformIn(data); } } return data; }; /** * Transforms data using the set transformOut method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformOut = function (data) { if (this._transformEnabled && this._transformOut) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformOut(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformOut(data); } } return data; }; /** * Sorts an array of documents by the given sort path. * @param {*} sortObj The keys and orders the array objects should be sorted by. * @param {Array} arr The array of documents to sort. * @returns {Array} */ Collection.prototype.sort = function (sortObj, arr) { // Convert the index object to an array of key val objects var self = this, keys = sharedPathSolver.parse(sortObj, true); if (keys.length) { // Execute sort arr.sort(function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < keys.length; i++) { indexData = keys[i]; if (indexData.value === 1) { result = self.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = self.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (result !== 0) { return result; } } return result; }); } return arr; }; // Commented as we have a new method that was originally implemented for binary trees. // This old method actually has problems with nested sort objects /*Collection.prototype.sortold = function (sortObj, arr) { // Make sure we have an array object arr = arr || []; var sortArr = [], sortKey, sortSingleObj; for (sortKey in sortObj) { if (sortObj.hasOwnProperty(sortKey)) { sortSingleObj = {}; sortSingleObj[sortKey] = sortObj[sortKey]; sortSingleObj.___fdbKey = String(sortKey); sortArr.push(sortSingleObj); } } if (sortArr.length < 2) { // There is only one sort criteria, do a simple sort and return it return this._sort(sortObj, arr); } else { return this._bucketSort(sortArr, arr); } };*/ /** * Takes array of sort paths and sorts them into buckets before returning final * array fully sorted by multi-keys. * @param keyArr * @param arr * @returns {*} * @private */ /*Collection.prototype._bucketSort = function (keyArr, arr) { var keyObj = keyArr.shift(), arrCopy, bucketData, bucketOrder, bucketKey, buckets, i, finalArr = []; if (keyArr.length > 0) { // Sort array by bucket key arr = this._sort(keyObj, arr); // Split items into buckets bucketData = this.bucket(keyObj.___fdbKey, arr); bucketOrder = bucketData.order; buckets = bucketData.buckets; // Loop buckets and sort contents for (i = 0; i < bucketOrder.length; i++) { bucketKey = bucketOrder[i]; arrCopy = [].concat(keyArr); finalArr = finalArr.concat(this._bucketSort(arrCopy, buckets[bucketKey])); } return finalArr; } else { return this._sort(keyObj, arr); } };*/ /** * Takes an array of objects and returns a new object with the array items * split into buckets by the passed key. * @param {String} key The key to split the array into buckets by. * @param {Array} arr An array of objects. * @returns {Object} */ /*Collection.prototype.bucket = function (key, arr) { var i, oldField, field, fieldArr = [], buckets = {}; for (i = 0; i < arr.length; i++) { field = String(arr[i][key]); if (oldField !== field) { fieldArr.push(field); oldField = field; } buckets[field] = buckets[field] || []; buckets[field].push(arr[i]); } return { buckets: buckets, order: fieldArr }; };*/ /** * Sorts array by individual sort path. * @param key * @param arr * @returns {Array|*} * @private */ Collection.prototype._sort = function (key, arr) { var self = this, sorterMethod, pathSolver = new Path(), dataPath = pathSolver.parse(key, true)[0]; pathSolver.path(dataPath.path); if (dataPath.value === 1) { // Sort ascending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortAsc(valA, valB); }; } else if (dataPath.value === -1) { // Sort descending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortDesc(valA, valB); }; } else { throw(this.logIdentifier() + ' $orderBy clause has invalid direction: ' + dataPath.value + ', accepted values are 1 or -1 for ascending or descending!'); } return arr.sort(sorterMethod); }; /** * Internal method that takes a search query and options and returns an object * containing details about the query which can be used to optimise the search. * * @param query * @param options * @param op * @returns {Object} * @private */ Collection.prototype._analyseQuery = function (query, options, op) { var analysis = { queriesOn: [{id: '$collection.' + this._name, type: 'colletion', key: this._name}], indexMatch: [], hasJoin: false, queriesJoin: false, joinQueries: {}, query: query, options: options }, joinSourceIndex, joinSourceKey, joinSourceType, joinSourceIdentifier, joinMatch, joinSources = [], joinSourceReferences = [], queryPath, index, indexMatchData, indexRef, indexRefName, indexLookup, pathSolver, queryKeyCount, pkQueryType, lookupResult, i; // Check if the query is a primary key lookup op.time('checkIndexes'); pathSolver = new Path(); queryKeyCount = pathSolver.parseArr(query, { ignore:/\$/, verbose: true }).length; if (queryKeyCount) { if (query[this._primaryKey] !== undefined) { // Check suitability of querying key value index pkQueryType = typeof query[this._primaryKey]; if (pkQueryType === 'string' || pkQueryType === 'number' || query[this._primaryKey] instanceof Array) { // Return item via primary key possible op.time('checkIndexMatch: Primary Key'); lookupResult = this._primaryIndex.lookup(query, options); analysis.indexMatch.push({ lookup: lookupResult, keyData: { matchedKeys: [this._primaryKey], totalKeyCount: queryKeyCount, score: 1 }, index: this._primaryIndex }); op.time('checkIndexMatch: Primary Key'); } } // Check if an index can speed up the query for (i in this._indexById) { if (this._indexById.hasOwnProperty(i)) { indexRef = this._indexById[i]; indexRefName = indexRef.name(); op.time('checkIndexMatch: ' + indexRefName); indexMatchData = indexRef.match(query, options); if (indexMatchData.score > 0) { // This index can be used, store it indexLookup = indexRef.lookup(query, options); analysis.indexMatch.push({ lookup: indexLookup, keyData: indexMatchData, index: indexRef }); } op.time('checkIndexMatch: ' + indexRefName); if (indexMatchData.score === queryKeyCount) { // Found an optimal index, do not check for any more break; } } } op.time('checkIndexes'); // Sort array descending on index key count (effectively a measure of relevance to the query) if (analysis.indexMatch.length > 1) { op.time('findOptimalIndex'); analysis.indexMatch.sort(function (a, b) { if (a.keyData.score > b.keyData.score) { // This index has a higher score than the other return -1; } if (a.keyData.score < b.keyData.score) { // This index has a lower score than the other return 1; } // The indexes have the same score but can still be compared by the number of records // they return from the query. The fewer records they return the better so order by // record count if (a.keyData.score === b.keyData.score) { return a.lookup.length - b.lookup.length; } }); op.time('findOptimalIndex'); } } // Check for join data if (options.$join) { analysis.hasJoin = true; // Loop all join operations for (joinSourceIndex = 0; joinSourceIndex < options.$join.length; joinSourceIndex++) { // Loop the join sources and keep a reference to them for (joinSourceKey in options.$join[joinSourceIndex]) { if (options.$join[joinSourceIndex].hasOwnProperty(joinSourceKey)) { joinMatch = options.$join[joinSourceIndex][joinSourceKey]; joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; joinSources.push({ id: joinSourceIdentifier, type: joinSourceType, key: joinSourceKey }); // Check if the join uses an $as operator if (options.$join[joinSourceIndex][joinSourceKey].$as !== undefined) { joinSourceReferences.push(options.$join[joinSourceIndex][joinSourceKey].$as); } else { joinSourceReferences.push(joinSourceKey); } } } } // Loop the join source references and determine if the query references // any of the sources that are used in the join. If there no queries against // joined sources the find method can use a code path optimised for this. // Queries against joined sources requires the joined sources to be filtered // first and then joined so requires a little more work. for (index = 0; index < joinSourceReferences.length; index++) { // Check if the query references any source data that the join will create queryPath = this._queryReferencesSource(query, joinSourceReferences[index], ''); if (queryPath) { analysis.joinQueries[joinSources[index].key] = queryPath; analysis.queriesJoin = true; } } analysis.joinsOn = joinSources; analysis.queriesOn = analysis.queriesOn.concat(joinSources); } return analysis; }; /** * Checks if the passed query references a source object (such * as a collection) by name. * @param {Object} query The query object to scan. * @param {String} sourceName The source name to scan for in the query. * @param {String=} path The path to scan from. * @returns {*} * @private */ Collection.prototype._queryReferencesSource = function (query, sourceName, path) { var i; for (i in query) { if (query.hasOwnProperty(i)) { // Check if this key is a reference match if (i === sourceName) { if (path) { path += '.'; } return path + i; } else { if (typeof(query[i]) === 'object') { // Recurse if (path) { path += '.'; } path += i; return this._queryReferencesSource(query[i], sourceName, path); } } } } return false; }; /** * Returns the number of documents currently in the collection. * @returns {Number} */ Collection.prototype.count = function (query, options) { if (!query) { return this._data.length; } else { // Run query and return count return this.find(query, options).length; } }; /** * Finds sub-documents from the collection's documents. * @param {Object} match The query object to use when matching parent documents * from which the sub-documents are queried. * @param {String} path The path string used to identify the key in which * sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching which sub-documents * to return. * @param {Object=} subDocOptions The options object to use when querying for * sub-documents. * @returns {*} */ Collection.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this._findSub(this.find(match), path, subDocQuery, subDocOptions); }; Collection.prototype._findSub = function (docArr, path, subDocQuery, subDocOptions) { var pathHandler = new Path(path), docCount = docArr.length, docIndex, subDocArr, subDocCollection = new Collection('__FDB_temp_' + this.objectId()).db(this._db), subDocResults, resultObj = { parents: docCount, subDocTotal: 0, subDocs: [], pathFound: false, err: '' }; subDocOptions = subDocOptions || {}; for (docIndex = 0; docIndex < docCount; docIndex++) { subDocArr = pathHandler.value(docArr[docIndex])[0]; if (subDocArr) { subDocCollection.setData(subDocArr); subDocResults = subDocCollection.find(subDocQuery, subDocOptions); if (subDocOptions.returnFirst && subDocResults.length) { return subDocResults[0]; } if (subDocOptions.$split) { resultObj.subDocs.push(subDocResults); } else { resultObj.subDocs = resultObj.subDocs.concat(subDocResults); } resultObj.subDocTotal += subDocResults.length; resultObj.pathFound = true; } } // Drop the sub-document collection subDocCollection.drop(); if (!resultObj.pathFound) { resultObj.err = 'No objects found in the parent documents with a matching path of: ' + path; } // Check if the call should not return stats, if so return only subDocs array if (subDocOptions.$stats) { return resultObj; } else { return resultObj.subDocs; } }; /** * Finds the first sub-document from the collection's documents that matches * the subDocQuery parameter. * @param {Object} match The query object to use when matching parent documents * from which the sub-documents are queried. * @param {String} path The path string used to identify the key in which * sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching which sub-documents * to return. * @param {Object=} subDocOptions The options object to use when querying for * sub-documents. * @returns {Object} */ Collection.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this.findSub(match, path, subDocQuery, subDocOptions)[0]; }; /** * Checks that the passed document will not violate any index rules if * inserted into the collection. * @param {Object} doc The document to check indexes against. * @returns {Boolean} Either false (no violation occurred) or true if * a violation was detected. */ Collection.prototype.insertIndexViolation = function (doc) { var indexViolated, arr = this._indexByName, arrIndex, arrItem; // Check the item's primary key is not already in use if (this._primaryIndex.get(doc[this._primaryKey])) { indexViolated = this._primaryIndex; } else { // Check violations of other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arrItem = arr[arrIndex]; if (arrItem.unique()) { if (arrItem.violation(doc)) { indexViolated = arrItem; break; } } } } } return indexViolated ? indexViolated.name() : false; }; /** * Creates an index on the specified keys. * @param {Object} keys The object containing keys to index. * @param {Object} options An options object. * @returns {*} */ Collection.prototype.ensureIndex = function (keys, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } this._indexByName = this._indexByName || {}; this._indexById = this._indexById || {}; var index, time = { start: new Date().getTime() }; if (options) { switch (options.type) { case 'hashed': index = new IndexHashMap(keys, options, this); break; case 'btree': index = new IndexBinaryTree(keys, options, this); break; case '2d': index = new Index2d(keys, options, this); break; default: // Default index = new IndexHashMap(keys, options, this); break; } } else { // Default index = new IndexHashMap(keys, options, this); } // Check the index does not already exist if (this._indexByName[index.name()]) { // Index already exists return { err: 'Index with that name already exists' }; } /*if (this._indexById[index.id()]) { // Index already exists return { err: 'Index with those keys already exists' }; }*/ // Create the index index.rebuild(); // Add the index this._indexByName[index.name()] = index; this._indexById[index.id()] = index; time.end = new Date().getTime(); time.total = time.end - time.start; this._lastOp = { type: 'ensureIndex', stats: { time: time } }; return { index: index, id: index.id(), name: index.name(), state: index.state() }; }; /** * Gets an index by it's name. * @param {String} name The name of the index to retreive. * @returns {*} */ Collection.prototype.index = function (name) { if (this._indexByName) { return this._indexByName[name]; } }; /** * Gets the last reporting operation's details such as run time. * @returns {Object} */ Collection.prototype.lastOp = function () { return this._metrics.list(); }; /** * Generates a difference object that contains insert, update and remove arrays * representing the operations to execute to make this collection have the same * data as the one passed. * @param {Collection} collection The collection to diff against. * @returns {{}} */ Collection.prototype.diff = function (collection) { var diff = { insert: [], update: [], remove: [] }; var pk = this.primaryKey(), arr, arrIndex, arrItem, arrCount; // Check if the primary key index of each collection can be utilised if (pk !== collection.primaryKey()) { throw(this.logIdentifier() + ' Diffing requires that both collections have the same primary key!'); } // Use the collection primary key index to do the diff (super-fast) arr = collection._data; // Check if we have an array or another collection while (arr && !(arr instanceof Array)) { // We don't have an array, assign collection and get data collection = arr; arr = collection._data; } arrCount = arr.length; // Loop the collection's data array and check for matching items for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; // Check for a matching item in this collection if (this._primaryIndex.get(arrItem[pk])) { // Matching item exists, check if the data is the same if (this._primaryCrc.get(arrItem[pk]) !== collection._primaryCrc.get(arrItem[pk])) { // The documents exist in both collections but data differs, update required diff.update.push(arrItem); } } else { // The document is missing from this collection, insert required diff.insert.push(arrItem); } } // Now loop this collection's data and check for matching items arr = this._data; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; if (!collection._primaryIndex.get(arrItem[pk])) { // The document does not exist in the other collection, remove required diff.remove.push(arrItem); } } return diff; }; Collection.prototype.collateAdd = new Overload('Collection.prototype.collateAdd', { /** * Adds a data source to collate data from and specifies the * key name to collate data to. * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {String=} keyName Optional name of the key to collate data to. * If none is provided the record CRUD is operated on the root collection * data. */ 'object, string': function (collection, keyName) { var self = this; self.collateAdd(collection, function (packet) { var obj1, obj2; switch (packet.type) { case 'insert': if (keyName) { obj1 = { $push: {} }; obj1.$push[keyName] = self.decouple(packet.data.dataSet); self.update({}, obj1); } else { self.insert(packet.data.dataSet); } break; case 'update': if (keyName) { obj1 = {}; obj2 = {}; obj1[keyName] = packet.data.query; obj2[keyName + '.$'] = packet.data.update; self.update(obj1, obj2); } else { self.update(packet.data.query, packet.data.update); } break; case 'remove': if (keyName) { obj1 = { $pull: {} }; obj1.$pull[keyName] = {}; obj1.$pull[keyName][self.primaryKey()] = packet.data.dataSet[0][collection.primaryKey()]; self.update({}, obj1); } else { self.remove(packet.data.dataSet); } break; default: } }); }, /** * Adds a data source to collate data from and specifies a process * method that will handle the collation functionality (for custom * collation). * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {Function} process The process method. */ 'object, function': function (collection, process) { if (typeof collection === 'string') { // The collection passed is a name, not a reference so get // the reference from the name collection = this._db.collection(collection, { autoCreate: false, throwError: false }); } if (collection) { this._collate = this._collate || {}; this._collate[collection.name()] = new ReactorIO(collection, this, process); return this; } else { throw('Cannot collate from a non-existent collection!'); } } }); Collection.prototype.collateRemove = function (collection) { if (typeof collection === 'object') { // We need to have the name of the collection to remove it collection = collection.name(); } if (collection) { // Drop the reactor IO chain node this._collate[collection].drop(); // Remove the collection data from the collate object delete this._collate[collection]; return this; } else { throw('No collection name passed to collateRemove() or collection not found!'); } }; Db.prototype.collection = new Overload('Db.prototype.collection', { /** * Get a collection with no name (generates a random name). If the * collection does not already exist then one is created for that * name automatically. * @func collection * @memberof Db * @returns {Collection} */ '': function () { return this.$main.call(this, { name: this.objectId() }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {Object} data An options object or a collection instance. * @returns {Collection} */ 'object': function (data) { // Handle being passed an instance if (data instanceof Collection) { if (data.state() !== 'droppped') { return data; } else { return this.$main.call(this, { name: data.name() }); } } return this.$main.call(this, data); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @returns {Collection} */ 'string': function (collectionName) { return this.$main.call(this, { name: collectionName }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the primary key field on the collection * objects. Defaults to "_id". * @returns {Collection} */ 'string, string': function (collectionName, primaryKey) { return this.$main.call(this, { name: collectionName, primaryKey: primaryKey }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {Object} options An options object. * @returns {Collection} */ 'string, object': function (collectionName, options) { options.name = collectionName; return this.$main.call(this, options); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the primary key field on the collection * objects. Defaults to "_id". * @param {Object} options An options object. * @returns {Collection} */ 'string, string, object': function (collectionName, primaryKey, options) { options.name = collectionName; options.primaryKey = primaryKey; return this.$main.call(this, options); }, /** * The main handler method. This gets called by all the other variants and * handles the actual logic of the overloaded method. * @func collection * @memberof Db * @param {Object} options An options object. * @returns {*} */ '$main': function (options) { var self = this, name = options.name; if (name) { if (this._collection[name]) { return this._collection[name]; } else { if (options && options.autoCreate === false) { if (options && options.throwError !== false) { throw(this.logIdentifier() + ' Cannot get collection ' + name + ' because it does not exist and auto-create has been disabled!'); } return undefined; } if (this.debug()) { console.log(this.logIdentifier() + ' Creating collection ' + name); } } this._collection[name] = this._collection[name] || new Collection(name, options).db(this); this._collection[name].mongoEmulation(this.mongoEmulation()); if (options.primaryKey !== undefined) { this._collection[name].primaryKey(options.primaryKey); } if (options.capped !== undefined) { // Check we have a size if (options.size !== undefined) { this._collection[name].capped(options.capped); this._collection[name].cappedSize(options.size); } else { throw(this.logIdentifier() + ' Cannot create a capped collection without specifying a size!'); } } // Listen for events on this collection so we can fire global events // on the database in response to it self._collection[name].on('change', function () { self.emit('change', self._collection[name], 'collection', name); }); self.emit('create', self._collection[name], 'collection', name); return this._collection[name]; } else { if (!options || (options && options.throwError !== false)) { throw(this.logIdentifier() + ' Cannot get collection with undefined name!'); } } } }); /** * Determine if a collection with the passed name already exists. * @memberof Db * @param {String} viewName The name of the collection to check for. * @returns {boolean} */ Db.prototype.collectionExists = function (viewName) { return Boolean(this._collection[viewName]); }; /** * Returns an array of collections the DB currently has. * @memberof Db * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each collection * the database is currently managing. */ Db.prototype.collections = function (search) { var arr = [], collections = this._collection, collection, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in collections) { if (collections.hasOwnProperty(i)) { collection = collections[i]; if (search) { if (search.exec(i)) { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } else { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Collection'); module.exports = Collection; },{"./Index2d":11,"./IndexBinaryTree":12,"./IndexHashMap":13,"./KeyValueStore":14,"./Metrics":15,"./Overload":27,"./Path":28,"./ReactorIO":29,"./Shared":31}],7:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, DbInit, Collection; Shared = _dereq_('./Shared'); /** * Creates a new collection group. Collection groups allow single operations to be * propagated to multiple collections at once. CRUD operations against a collection * group are in fed to the group's collections. Useful when separating out slightly * different data into multiple collections but querying as one collection. * @constructor */ var CollectionGroup = function () { this.init.apply(this, arguments); }; CollectionGroup.prototype.init = function (name) { var self = this; self._name = name; self._data = new Collection('__FDB__cg_data_' + self._name); self._collections = []; self._view = []; }; Shared.addModule('CollectionGroup', CollectionGroup); Shared.mixin(CollectionGroup.prototype, 'Mixin.Common'); Shared.mixin(CollectionGroup.prototype, 'Mixin.ChainReactor'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Constants'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Triggers'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; DbInit = Shared.modules.Db.prototype.init; CollectionGroup.prototype.on = function () { this._data.on.apply(this._data, arguments); }; CollectionGroup.prototype.off = function () { this._data.off.apply(this._data, arguments); }; CollectionGroup.prototype.emit = function () { this._data.emit.apply(this._data, arguments); }; /** * Gets / sets the primary key for this collection group. * @param {String=} keyName The name of the primary key. * @returns {*} */ CollectionGroup.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { this._primaryKey = keyName; return this; } return this._primaryKey; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'state'); /** * Gets / sets the db instance the collection group belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'db'); /** * Gets / sets the instance name. * @param {Name=} name The new name to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'name'); CollectionGroup.prototype.addCollection = function (collection) { if (collection) { if (this._collections.indexOf(collection) === -1) { //var self = this; // Check for compatible primary keys if (this._collections.length) { if (this._primaryKey !== collection.primaryKey()) { throw(this.logIdentifier() + ' All collections in a collection group must have the same primary key!'); } } else { // Set the primary key to the first collection added this.primaryKey(collection.primaryKey()); } // Add the collection this._collections.push(collection); collection._groups = collection._groups || []; collection._groups.push(this); collection.chain(this); // Hook the collection's drop event to destroy group data collection.on('drop', function () { // Remove collection from any group associations if (collection._groups && collection._groups.length) { var groupArr = [], i; // Copy the group array because if we call removeCollection on a group // it will alter the groups array of this collection mid-loop! for (i = 0; i < collection._groups.length; i++) { groupArr.push(collection._groups[i]); } // Loop any groups we are part of and remove ourselves from them for (i = 0; i < groupArr.length; i++) { collection._groups[i].removeCollection(collection); } } delete collection._groups; }); // Add collection's data this._data.insert(collection.find()); } } return this; }; CollectionGroup.prototype.removeCollection = function (collection) { if (collection) { var collectionIndex = this._collections.indexOf(collection), groupIndex; if (collectionIndex !== -1) { collection.unChain(this); this._collections.splice(collectionIndex, 1); collection._groups = collection._groups || []; groupIndex = collection._groups.indexOf(this); if (groupIndex !== -1) { collection._groups.splice(groupIndex, 1); } collection.off('drop'); } if (this._collections.length === 0) { // Wipe the primary key delete this._primaryKey; } } return this; }; CollectionGroup.prototype._chainHandler = function (chainPacket) { //sender = chainPacket.sender; switch (chainPacket.type) { case 'setData': // Decouple the data to ensure we are working with our own copy chainPacket.data.dataSet = this.decouple(chainPacket.data.dataSet); // Remove old data this._data.remove(chainPacket.data.oldData); // Add new data this._data.insert(chainPacket.data.dataSet); break; case 'insert': // Decouple the data to ensure we are working with our own copy chainPacket.data.dataSet = this.decouple(chainPacket.data.dataSet); // Add new data this._data.insert(chainPacket.data.dataSet); break; case 'update': // Update data this._data.update(chainPacket.data.query, chainPacket.data.update, chainPacket.options); break; case 'remove': this._data.remove(chainPacket.data.query, chainPacket.options); break; default: break; } }; CollectionGroup.prototype.insert = function () { this._collectionsRun('insert', arguments); }; CollectionGroup.prototype.update = function () { this._collectionsRun('update', arguments); }; CollectionGroup.prototype.updateById = function () { this._collectionsRun('updateById', arguments); }; CollectionGroup.prototype.remove = function () { this._collectionsRun('remove', arguments); }; CollectionGroup.prototype._collectionsRun = function (type, args) { for (var i = 0; i < this._collections.length; i++) { this._collections[i][type].apply(this._collections[i], args); } }; CollectionGroup.prototype.find = function (query, options) { return this._data.find(query, options); }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. */ CollectionGroup.prototype.removeById = function (id) { // Loop the collections in this group and apply the remove for (var i = 0; i < this._collections.length; i++) { this._collections[i].removeById(id); } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param query * @param options * @returns {*} */ CollectionGroup.prototype.subset = function (query, options) { var result = this.find(query, options); return new Collection() .subsetOf(this) .primaryKey(this._primaryKey) .setData(result); }; /** * Drops a collection group from the database. * @returns {boolean} True on success, false on failure. */ CollectionGroup.prototype.drop = function (callback) { if (!this.isDropped()) { var i, collArr, viewArr; if (this._debug) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; if (this._collections && this._collections.length) { collArr = [].concat(this._collections); for (i = 0; i < collArr.length; i++) { this.removeCollection(collArr[i]); } } if (this._view && this._view.length) { viewArr = [].concat(this._view); for (i = 0; i < viewArr.length; i++) { this._removeView(viewArr[i]); } } this.emit('drop', this); delete this._listeners; if (callback) { callback(false, true); } } return true; }; // Extend DB to include collection groups Db.prototype.init = function () { this._collectionGroup = {}; DbInit.apply(this, arguments); }; /** * Creates a new collectionGroup instance or returns an existing * instance if one already exists with the passed name. * @func collectionGroup * @memberOf Db * @param {String} name The name of the instance. * @returns {*} */ Db.prototype.collectionGroup = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof CollectionGroup) { return name; } if (this._collectionGroup && this._collectionGroup[name]) { return this._collectionGroup[name]; } this._collectionGroup[name] = new CollectionGroup(name).db(this); self.emit('create', self._collectionGroup[name], 'collectionGroup', name); return this._collectionGroup[name]; } else { // Return an object of collection data return this._collectionGroup; } }; /** * Returns an array of collection groups the DB currently has. * @returns {Array} An array of objects containing details of each collection group * the database is currently managing. */ Db.prototype.collectionGroups = function () { var arr = [], i; for (i in this._collectionGroup) { if (this._collectionGroup.hasOwnProperty(i)) { arr.push({ name: i }); } } return arr; }; module.exports = CollectionGroup; },{"./Collection":6,"./Shared":31}],8:[function(_dereq_,module,exports){ /* License Copyright (c) 2015 Irrelon Software Limited http://www.irrelon.com http://www.forerunnerdb.com Please visit the license page to see latest license information: http://www.forerunnerdb.com/licensing.html */ "use strict"; var Shared, Db, Metrics, Overload, _instances = []; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB instance. Core instances handle the lifecycle of * multiple database instances. * @constructor */ var Core = function (val) { this.init.apply(this, arguments); }; Core.prototype.init = function (name) { this._db = {}; this._debug = {}; this._name = name || 'ForerunnerDB'; _instances.push(this); }; /** * Returns the number of instantiated ForerunnerDB objects. * @returns {Number} The number of instantiated instances. */ Core.prototype.instantiatedCount = function () { return _instances.length; }; /** * Get all instances as an array or a single ForerunnerDB instance * by it's array index. * @param {Number=} index Optional index of instance to get. * @returns {Array|Object} Array of instances or a single instance. */ Core.prototype.instances = function (index) { if (index !== undefined) { return _instances[index]; } return _instances; }; /** * Get all instances as an array of instance names or a single ForerunnerDB * instance by it's name. * @param {String=} name Optional name of instance to get. * @returns {Array|Object} Array of instance names or a single instance. */ Core.prototype.namedInstances = function (name) { var i, instArr; if (name !== undefined) { for (i = 0; i < _instances.length; i++) { if (_instances[i].name === name) { return _instances[i]; } } return undefined; } instArr = []; for (i = 0; i < _instances.length; i++) { instArr.push(_instances[i].name); } return instArr; }; Core.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if an array of named modules are loaded and if so * calls the passed callback method. * @func moduleLoaded * @memberof Core * @param {Array} moduleName The array of module names to check for. * @param {Function} callback The callback method to call if modules are loaded. */ 'array, function': function (moduleNameArr, callback) { var moduleName, i; for (i = 0; i < moduleNameArr.length; i++) { moduleName = moduleNameArr[i]; if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } } } if (callback) { callback(); } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Core.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded() method to non-instantiated object ForerunnerDB Core.moduleLoaded = Core.prototype.moduleLoaded; // Expose version() method to non-instantiated object ForerunnerDB Core.version = Core.prototype.version; // Expose instances() method to non-instantiated object ForerunnerDB Core.instances = Core.prototype.instances; // Expose instantiatedCount() method to non-instantiated object ForerunnerDB Core.instantiatedCount = Core.prototype.instantiatedCount; // Provide public access to the Shared object Core.shared = Shared; Core.prototype.shared = Shared; Shared.addModule('Core', Core); Shared.mixin(Core.prototype, 'Mixin.Common'); Shared.mixin(Core.prototype, 'Mixin.Constants'); Db = _dereq_('./Db.js'); Metrics = _dereq_('./Metrics.js'); /** * Gets / sets the name of the instance. This is primarily used for * name-spacing persistent storage. * @param {String=} val The name of the instance to set. * @returns {*} */ Shared.synthesize(Core.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Core.prototype, 'mongoEmulation'); // Set a flag to determine environment Core.prototype._isServer = false; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Core.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Core.prototype.isServer = function () { return this._isServer; }; /** * Added to provide an error message for users who have not seen * the new instantiation breaking change warning and try to get * a collection directly from the core instance. */ Core.prototype.collection = function () { throw("ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"); }; module.exports = Core; },{"./Db.js":9,"./Metrics.js":15,"./Overload":27,"./Shared":31}],9:[function(_dereq_,module,exports){ "use strict"; var Shared, Core, Collection, Metrics, Checksum, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB database instance. * @constructor */ var Db = function (name, core) { this.init.apply(this, arguments); }; Db.prototype.init = function (name, core) { this.core(core); this._primaryKey = '_id'; this._name = name; this._collection = {}; this._debug = {}; }; Shared.addModule('Db', Db); Db.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Db.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded method to non-instantiated object ForerunnerDB Db.moduleLoaded = Db.prototype.moduleLoaded; // Expose version method to non-instantiated object ForerunnerDB Db.version = Db.prototype.version; // Provide public access to the Shared object Db.shared = Shared; Db.prototype.shared = Shared; Shared.addModule('Db', Db); Shared.mixin(Db.prototype, 'Mixin.Common'); Shared.mixin(Db.prototype, 'Mixin.ChainReactor'); Shared.mixin(Db.prototype, 'Mixin.Constants'); Shared.mixin(Db.prototype, 'Mixin.Tags'); Core = Shared.modules.Core; Collection = _dereq_('./Collection.js'); Metrics = _dereq_('./Metrics.js'); Checksum = _dereq_('./Checksum.js'); Db.prototype._isServer = false; /** * Gets / sets the core object this database belongs to. */ Shared.synthesize(Db.prototype, 'core'); /** * Gets / sets the default primary key for new collections. * @param {String=} val The name of the primary key to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'primaryKey'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'state'); /** * Gets / sets the name of the database. * @param {String=} val The name of the database to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Db.prototype, 'mongoEmulation'); /** * Returns true if ForerunnerDB is running on a client browser. * @returns {boolean} */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Returns true if ForerunnerDB is running on a server. * @returns {boolean} */ Db.prototype.isServer = function () { return this._isServer; }; /** * Returns a checksum of a string. * @param {String} string The string to checksum. * @return {String} The checksum generated. */ Db.prototype.Checksum = Checksum; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Db.prototype.isServer = function () { return this._isServer; }; /** * Converts a normal javascript array of objects into a DB collection. * @param {Array} arr An array of objects. * @returns {Collection} A new collection instance with the data set to the * array passed. */ Db.prototype.arrayToCollection = function (arr) { return new Collection().setData(arr); }; /** * Registers an event listener against an event name. * @param {String} event The name of the event to listen for. * @param {Function} listener The listener method to call when * the event is fired. * @returns {*} */ Db.prototype.on = function(event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || []; this._listeners[event].push(listener); return this; }; /** * De-registers an event listener from an event name. * @param {String} event The name of the event to stop listening for. * @param {Function} listener The listener method passed to on() when * registering the event listener. * @returns {*} */ Db.prototype.off = function(event, listener) { if (event in this._listeners) { var arr = this._listeners[event], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } return this; }; /** * Emits an event by name with the given data. * @param {String} event The name of the event to emit. * @param {*=} data The data to emit with the event. * @returns {*} */ Db.prototype.emit = function(event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arr = this._listeners[event], arrCount = arr.length, arrIndex; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arr[arrIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } return this; }; Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object. * @param search String or search object. * @returns {Array} */ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object and return them in an object where each key is the name * of the collection that the document was matched in. * @param search String or search object. * @returns {object} */ Db.prototype.peekCat = function (search) { var i, coll, cat = {}, arr, typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = coll.peek(search); if (arr && arr.length) { cat[coll.name()] = arr; } } else { arr = coll.find(search); if (arr && arr.length) { cat[coll.name()] = arr; } } } } return cat; }; Db.prototype.drop = new Overload({ /** * Drops the database. * @func drop * @memberof Db */ '': function () { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional callback method. * @func drop * @memberof Db * @param {Function} callback Optional callback method. */ 'function': function (callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional persistent storage drop. Persistent * storage is dropped by default if no preference is provided. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. */ 'boolean': function (removePersist) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database and optionally controls dropping persistent storage * and callback method. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. * @param {Function} callback Optional callback method. */ 'boolean, function': function (removePersist, callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist, afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; } }); /** * Gets a database instance by name. * @memberof Core * @param {String=} name Optional name of the database. If none is provided * a random name is assigned. * @returns {Db} */ Core.prototype.db = function (name) { // Handle being passed an instance if (name instanceof Db) { return name; } if (!name) { name = this.objectId(); } this._db[name] = this._db[name] || new Db(name, this); this._db[name].mongoEmulation(this.mongoEmulation()); return this._db[name]; }; /** * Returns an array of databases that ForerunnerDB currently has. * @memberof Core * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each database * that ForerunnerDB is currently managing and it's child entities. */ Core.prototype.databases = function (search) { var arr = [], tmpObj, addDb, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in this._db) { if (this._db.hasOwnProperty(i)) { addDb = true; if (search) { if (!search.exec(i)) { addDb = false; } } if (addDb) { tmpObj = { name: i, children: [] }; if (this.shared.moduleExists('Collection')) { tmpObj.children.push({ module: 'collection', moduleName: 'Collections', count: this._db[i].collections().length }); } if (this.shared.moduleExists('CollectionGroup')) { tmpObj.children.push({ module: 'collectionGroup', moduleName: 'Collection Groups', count: this._db[i].collectionGroups().length }); } if (this.shared.moduleExists('Document')) { tmpObj.children.push({ module: 'document', moduleName: 'Documents', count: this._db[i].documents().length }); } if (this.shared.moduleExists('Grid')) { tmpObj.children.push({ module: 'grid', moduleName: 'Grids', count: this._db[i].grids().length }); } if (this.shared.moduleExists('Overview')) { tmpObj.children.push({ module: 'overview', moduleName: 'Overviews', count: this._db[i].overviews().length }); } if (this.shared.moduleExists('View')) { tmpObj.children.push({ module: 'view', moduleName: 'Views', count: this._db[i].views().length }); } arr.push(tmpObj); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Db'); module.exports = Db; },{"./Checksum.js":5,"./Collection.js":6,"./Metrics.js":15,"./Overload":27,"./Shared":31}],10:[function(_dereq_,module,exports){ // geohash.js // Geohash library for Javascript // (c) 2008 David Troy // Distributed under the MIT License // Original at: https://github.com/davetroy/geohash-js // Modified by Irrelon Software Limited (http://www.irrelon.com) // to clean up and modularise the code using Node.js-style exports // and add a few helper methods. // @by Rob Evans - rob@irrelon.com "use strict"; /* Define some shared constants that will be used by all instances of the module. */ var bits, base32, neighbors, borders; bits = [16, 8, 4, 2, 1]; base32 = "0123456789bcdefghjkmnpqrstuvwxyz"; neighbors = { right: {even: "bc01fg45238967deuvhjyznpkmstqrwx"}, left: {even: "238967debc01fg45kmstqrwxuvhjyznp"}, top: {even: "p0r21436x8zb9dcf5h7kjnmqesgutwvy"}, bottom: {even: "14365h7k9dcfesgujnmqp0r2twvyx8zb"} }; borders = { right: {even: "bcfguvyz"}, left: {even: "0145hjnp"}, top: {even: "prxz"}, bottom: {even: "028b"} }; neighbors.bottom.odd = neighbors.left.even; neighbors.top.odd = neighbors.right.even; neighbors.left.odd = neighbors.bottom.even; neighbors.right.odd = neighbors.top.even; borders.bottom.odd = borders.left.even; borders.top.odd = borders.right.even; borders.left.odd = borders.bottom.even; borders.right.odd = borders.top.even; var GeoHash = function () {}; GeoHash.prototype.refineInterval = function (interval, cd, mask) { if (cd & mask) { //jshint ignore: line interval[0] = (interval[0] + interval[1]) / 2; } else { interval[1] = (interval[0] + interval[1]) / 2; } }; /** * Calculates all surrounding neighbours of a hash and returns them. * @param {String} centerHash The hash at the center of the grid. * @param options * @returns {*} */ GeoHash.prototype.calculateNeighbours = function (centerHash, options) { var response; if (!options || options.type === 'object') { response = { center: centerHash, left: this.calculateAdjacent(centerHash, 'left'), right: this.calculateAdjacent(centerHash, 'right'), top: this.calculateAdjacent(centerHash, 'top'), bottom: this.calculateAdjacent(centerHash, 'bottom') }; response.topLeft = this.calculateAdjacent(response.left, 'top'); response.topRight = this.calculateAdjacent(response.right, 'top'); response.bottomLeft = this.calculateAdjacent(response.left, 'bottom'); response.bottomRight = this.calculateAdjacent(response.right, 'bottom'); } else { response = []; response[4] = centerHash; response[3] = this.calculateAdjacent(centerHash, 'left'); response[5] = this.calculateAdjacent(centerHash, 'right'); response[1] = this.calculateAdjacent(centerHash, 'top'); response[7] = this.calculateAdjacent(centerHash, 'bottom'); response[0] = this.calculateAdjacent(response[3], 'top'); response[2] = this.calculateAdjacent(response[5], 'top'); response[6] = this.calculateAdjacent(response[3], 'bottom'); response[8] = this.calculateAdjacent(response[5], 'bottom'); } return response; }; /** * Calculates an adjacent hash to the hash passed, in the direction * specified. * @param {String} srcHash The hash to calculate adjacent to. * @param {String} dir Either "top", "left", "bottom" or "right". * @returns {String} The resulting geohash. */ GeoHash.prototype.calculateAdjacent = function (srcHash, dir) { srcHash = srcHash.toLowerCase(); var lastChr = srcHash.charAt(srcHash.length - 1), type = (srcHash.length % 2) ? 'odd' : 'even', base = srcHash.substring(0, srcHash.length - 1); if (borders[dir][type].indexOf(lastChr) !== -1) { base = this.calculateAdjacent(base, dir); } return base + base32[neighbors[dir][type].indexOf(lastChr)]; }; /** * Decodes a string geohash back to longitude/latitude. * @param {String} geohash The hash to decode. * @returns {Object} */ GeoHash.prototype.decode = function (geohash) { var isEven = 1, lat = [], lon = [], i, c, cd, j, mask, latErr, lonErr; lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; latErr = 90.0; lonErr = 180.0; for (i = 0; i < geohash.length; i++) { c = geohash[i]; cd = base32.indexOf(c); for (j = 0; j < 5; j++) { mask = bits[j]; if (isEven) { lonErr /= 2; this.refineInterval(lon, cd, mask); } else { latErr /= 2; this.refineInterval(lat, cd, mask); } isEven = !isEven; } } lat[2] = (lat[0] + lat[1]) / 2; lon[2] = (lon[0] + lon[1]) / 2; return { latitude: lat, longitude: lon }; }; /** * Encodes a longitude/latitude to geohash string. * @param latitude * @param longitude * @param {Number=} precision Length of the geohash string. Defaults to 12. * @returns {String} */ GeoHash.prototype.encode = function (latitude, longitude, precision) { var isEven = 1, mid, lat = [], lon = [], bit = 0, ch = 0, geoHash = ""; if (!precision) { precision = 12; } lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; while (geoHash.length < precision) { if (isEven) { mid = (lon[0] + lon[1]) / 2; if (longitude > mid) { ch |= bits[bit]; //jshint ignore: line lon[0] = mid; } else { lon[1] = mid; } } else { mid = (lat[0] + lat[1]) / 2; if (latitude > mid) { ch |= bits[bit]; //jshint ignore: line lat[0] = mid; } else { lat[1] = mid; } } isEven = !isEven; if (bit < 4) { bit++; } else { geoHash += base32[ch]; bit = 0; ch = 0; } } return geoHash; }; module.exports = GeoHash; },{}],11:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'), GeoHash = _dereq_('./GeoHash'), sharedPathSolver = new Path(), sharedGeoHashSolver = new GeoHash(), // GeoHash Distances in Kilometers geoHashDistance = [ 5000, 1250, 156, 39.1, 4.89, 1.22, 0.153, 0.0382, 0.00477, 0.00119, 0.000149, 0.0000372 ]; /** * The index class used to instantiate 2d indexes that the database can * use to handle high-performance geospatial queries. * @constructor */ var Index2d = function () { this.init.apply(this, arguments); }; Index2d.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('Index2d', Index2d); Shared.mixin(Index2d.prototype, 'Mixin.Common'); Shared.mixin(Index2d.prototype, 'Mixin.ChainReactor'); Shared.mixin(Index2d.prototype, 'Mixin.Sorting'); Index2d.prototype.id = function () { return this._id; }; Index2d.prototype.state = function () { return this._state; }; Index2d.prototype.size = function () { return this._size; }; Shared.synthesize(Index2d.prototype, 'data'); Shared.synthesize(Index2d.prototype, 'name'); Shared.synthesize(Index2d.prototype, 'collection'); Shared.synthesize(Index2d.prototype, 'type'); Shared.synthesize(Index2d.prototype, 'unique'); Index2d.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = sharedPathSolver.parse(this._keys).length; return this; } return this._keys; }; Index2d.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; Index2d.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; dataItem = this.decouple(dataItem); if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Convert 2d indexed values to geohashes var keys = this._btree.keys(), pathVal, geoHash, lng, lat, i; for (i = 0; i < keys.length; i++) { pathVal = sharedPathSolver.get(dataItem, keys[i].path); if (pathVal instanceof Array) { lng = pathVal[0]; lat = pathVal[1]; geoHash = sharedGeoHashSolver.encode(lng, lat); sharedPathSolver.set(dataItem, keys[i].path, geoHash); } } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; Index2d.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; Index2d.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; Index2d.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; Index2d.prototype.lookup = function (query, options) { // Loop the indexed keys and determine if the query has any operators // that we want to handle differently from a standard lookup var keys = this._btree.keys(), pathStr, pathVal, results, i; for (i = 0; i < keys.length; i++) { pathStr = keys[i].path; pathVal = sharedPathSolver.get(query, pathStr); if (typeof pathVal === 'object') { if (pathVal.$near) { results = []; // Do a near point lookup results = results.concat(this.near(pathStr, pathVal.$near, options)); } if (pathVal.$geoWithin) { results = []; // Do a geoWithin shape lookup results = results.concat(this.geoWithin(pathStr, pathVal.$geoWithin, options)); } return results; } } return this._btree.lookup(query, options); }; Index2d.prototype.near = function (pathStr, query, options) { var self = this, geoHash, neighbours, visited, search, results, finalResults = [], precision, maxDistanceKm, distance, distCache, latLng, pk = this._collection.primaryKey(), i; // Calculate the required precision to encapsulate the distance // TODO: Instead of opting for the "one size larger" than the distance boxes, // TODO: we should calculate closest divisible box size as a multiple and then // TODO: scan neighbours until we have covered the area otherwise we risk // TODO: opening the results up to vastly more information as the box size // TODO: increases dramatically between the geohash precisions if (query.$distanceUnits === 'km') { maxDistanceKm = query.$maxDistance; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i; break; } } if (precision === 0) { precision = 1; } } else if (query.$distanceUnits === 'miles') { maxDistanceKm = query.$maxDistance * 1.60934; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i; break; } } if (precision === 0) { precision = 1; } } // Get the lngLat geohash from the query geoHash = sharedGeoHashSolver.encode(query.$point[0], query.$point[1], precision); // Calculate 9 box geohashes neighbours = sharedGeoHashSolver.calculateNeighbours(geoHash, {type: 'array'}); // Lookup all matching co-ordinates from the btree results = []; visited = 0; for (i = 0; i < 9; i++) { search = this._btree.startsWith(pathStr, neighbours[i]); visited += search._visited; results = results.concat(search); } // Work with original data results = this._collection._primaryIndex.lookup(results); if (results.length) { distance = {}; // Loop the results and calculate distance for (i = 0; i < results.length; i++) { latLng = sharedPathSolver.get(results[i], pathStr); distCache = distance[results[i][pk]] = this.distanceBetweenPoints(query.$point[0], query.$point[1], latLng[0], latLng[1]); if (distCache <= maxDistanceKm) { // Add item inside radius distance finalResults.push(results[i]); } } // Sort by distance from center finalResults.sort(function (a, b) { return self.sortAsc(distance[a[pk]], distance[b[pk]]); }); } // Return data return finalResults; }; Index2d.prototype.geoWithin = function (pathStr, query, options) { return []; }; Index2d.prototype.distanceBetweenPoints = function (lat1, lng1, lat2, lng2) { var R = 6371; // kilometres var lat1Rad = this.toRadians(lat1); var lat2Rad = this.toRadians(lat2); var lat2MinusLat1Rad = this.toRadians(lat2-lat1); var lng2MinusLng1Rad = this.toRadians(lng2-lng1); var a = Math.sin(lat2MinusLat1Rad/2) * Math.sin(lat2MinusLat1Rad/2) + Math.cos(lat1Rad) * Math.cos(lat2Rad) * Math.sin(lng2MinusLng1Rad/2) * Math.sin(lng2MinusLng1Rad/2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); return R * c; }; Index2d.prototype.toRadians = function (degrees) { return degrees * 0.01747722222222; }; Index2d.prototype.match = function (query, options) { // TODO: work out how to represent that this is a better match if the query has $near than // TODO: a basic btree index which will not be able to resolve a $near operator return this._btree.match(query, options); }; Index2d.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; Index2d.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; Index2d.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('Index2d'); module.exports = Index2d; },{"./BinaryTree":4,"./GeoHash":10,"./Path":28,"./Shared":31}],12:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'); /** * The index class used to instantiate btree indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexBinaryTree = function () { this.init.apply(this, arguments); }; IndexBinaryTree.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('IndexBinaryTree', IndexBinaryTree); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.Sorting'); IndexBinaryTree.prototype.id = function () { return this._id; }; IndexBinaryTree.prototype.state = function () { return this._state; }; IndexBinaryTree.prototype.size = function () { return this._size; }; Shared.synthesize(IndexBinaryTree.prototype, 'data'); Shared.synthesize(IndexBinaryTree.prototype, 'name'); Shared.synthesize(IndexBinaryTree.prototype, 'collection'); Shared.synthesize(IndexBinaryTree.prototype, 'type'); Shared.synthesize(IndexBinaryTree.prototype, 'unique'); IndexBinaryTree.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexBinaryTree.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexBinaryTree.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; IndexBinaryTree.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; IndexBinaryTree.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.lookup = function (query, options) { return this._btree.lookup(query, options); }; IndexBinaryTree.prototype.match = function (query, options) { return this._btree.match(query, options); }; IndexBinaryTree.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexBinaryTree.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexBinaryTree.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('IndexBinaryTree'); module.exports = IndexBinaryTree; },{"./BinaryTree":4,"./Path":28,"./Shared":31}],13:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The index class used to instantiate hash map indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexHashMap = function () { this.init.apply(this, arguments); }; IndexHashMap.prototype.init = function (keys, options, collection) { this._crossRef = {}; this._size = 0; this._id = this._itemKeyHash(keys, keys); this.data({}); this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); } this.name(options && options.name ? options.name : this._id); }; Shared.addModule('IndexHashMap', IndexHashMap); Shared.mixin(IndexHashMap.prototype, 'Mixin.ChainReactor'); IndexHashMap.prototype.id = function () { return this._id; }; IndexHashMap.prototype.state = function () { return this._state; }; IndexHashMap.prototype.size = function () { return this._size; }; Shared.synthesize(IndexHashMap.prototype, 'data'); Shared.synthesize(IndexHashMap.prototype, 'name'); Shared.synthesize(IndexHashMap.prototype, 'collection'); Shared.synthesize(IndexHashMap.prototype, 'type'); Shared.synthesize(IndexHashMap.prototype, 'unique'); IndexHashMap.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexHashMap.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._data = {}; this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexHashMap.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pushToPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.update = function (dataItem, options) { // TODO: Write updates to work // 1: Get uniqueHash for the dataItem primary key value (may need to generate a store for this) // 2: Remove the uniqueHash as it currently stands // 3: Generate a new uniqueHash for dataItem // 4: Insert the new uniqueHash }; IndexHashMap.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pullFromPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.pushToPathValue = function (hash, obj) { var pathValArr = this._data[hash] = this._data[hash] || []; // Make sure we have not already indexed this object at this path/value if (pathValArr.indexOf(obj) === -1) { // Index the object pathValArr.push(obj); // Record the reference to this object in our index size this._size++; // Cross-reference this association for later lookup this.pushToCrossRef(obj, pathValArr); } }; IndexHashMap.prototype.pullFromPathValue = function (hash, obj) { var pathValArr = this._data[hash], indexOfObject; // Make sure we have already indexed this object at this path/value indexOfObject = pathValArr.indexOf(obj); if (indexOfObject > -1) { // Un-index the object pathValArr.splice(indexOfObject, 1); // Record the reference to this object in our index size this._size--; // Remove object cross-reference this.pullFromCrossRef(obj, pathValArr); } // Check if we should remove the path value array if (!pathValArr.length) { // Remove the array delete this._data[hash]; } }; IndexHashMap.prototype.pull = function (obj) { // Get all places the object has been used and remove them var id = obj[this._collection.primaryKey()], crossRefArr = this._crossRef[id], arrIndex, arrCount = crossRefArr.length, arrItem; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = crossRefArr[arrIndex]; // Remove item from this index lookup array this._pullFromArray(arrItem, obj); } // Record the reference to this object in our index size this._size--; // Now remove the cross-reference entry for this object delete this._crossRef[id]; }; IndexHashMap.prototype._pullFromArray = function (arr, obj) { var arrCount = arr.length; while (arrCount--) { if (arr[arrCount] === obj) { arr.splice(arrCount, 1); } } }; IndexHashMap.prototype.pushToCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()], crObj; this._crossRef[id] = this._crossRef[id] || []; // Check if the cross-reference to the pathVal array already exists crObj = this._crossRef[id]; if (crObj.indexOf(pathValArr) === -1) { // Add the cross-reference crObj.push(pathValArr); } }; IndexHashMap.prototype.pullFromCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()]; delete this._crossRef[id]; }; IndexHashMap.prototype.lookup = function (query) { return this._data[this._itemHash(query, this._keys)] || []; }; IndexHashMap.prototype.match = function (query, options) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var pathSolver = new Path(); var indexKeyArr = pathSolver.parseArr(this._keys), queryArr = pathSolver.parseArr(query), matchedKeys = [], matchedKeyCount = 0, i; // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } else { // Query match failed - this is a hash map index so partial key match won't work return { matchedKeys: [], totalKeyCount: queryArr.length, score: 0 }; } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return pathSolver.countObjectPaths(this._keys, query); }; IndexHashMap.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexHashMap.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexHashMap.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('IndexHashMap'); module.exports = IndexHashMap; },{"./Path":28,"./Shared":31}],14:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * The key value store class used when storing basic in-memory KV data, * and can be queried for quick retrieval. Mostly used for collection * primary key indexes and lookups. * @param {String=} name Optional KV store name. * @constructor */ var KeyValueStore = function (name) { this.init.apply(this, arguments); }; KeyValueStore.prototype.init = function (name) { this._name = name; this._data = {}; this._primaryKey = '_id'; }; Shared.addModule('KeyValueStore', KeyValueStore); Shared.mixin(KeyValueStore.prototype, 'Mixin.ChainReactor'); /** * Get / set the name of the key/value store. * @param {String} val The name to set. * @returns {*} */ Shared.synthesize(KeyValueStore.prototype, 'name'); /** * Get / set the primary key. * @param {String} key The key to set. * @returns {*} */ KeyValueStore.prototype.primaryKey = function (key) { if (key !== undefined) { this._primaryKey = key; return this; } return this._primaryKey; }; /** * Removes all data from the store. * @returns {*} */ KeyValueStore.prototype.truncate = function () { this._data = {}; return this; }; /** * Sets data against a key in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {*} */ KeyValueStore.prototype.set = function (key, value) { this._data[key] = value ? value : true; return this; }; /** * Gets data stored for the passed key. * @param {String} key The key to get data for. * @returns {*} */ KeyValueStore.prototype.get = function (key) { return this._data[key]; }; /** * Get / set the primary key. * @param {*} val A lookup query. * @returns {*} */ KeyValueStore.prototype.lookup = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, result = []; // Check for early exit conditions if (valType === 'string' || valType === 'number') { lookupItem = this.get(val); if (lookupItem !== undefined) { return [lookupItem]; } else { return []; } } else if (valType === 'object') { if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { lookupItem = this.lookup(val[arrIndex]); if (lookupItem) { if (lookupItem instanceof Array) { result = result.concat(lookupItem); } else { result.push(lookupItem); } } } return result; } else if (val[pk]) { return this.lookup(val[pk]); } } // COMMENTED AS CODE WILL NEVER BE REACHED // Complex lookup /*lookupData = this._lookupKeys(val); keys = lookupData.keys; negate = lookupData.negate; if (!negate) { // Loop keys and return values for (arrIndex = 0; arrIndex < keys.length; arrIndex++) { result.push(this.get(keys[arrIndex])); } } else { // Loop data and return non-matching keys for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (keys.indexOf(arrIndex) === -1) { result.push(this.get(arrIndex)); } } } } return result;*/ }; // COMMENTED AS WE ARE NOT CURRENTLY PASSING COMPLEX QUERIES TO KEYVALUESTORE INDEXES /*KeyValueStore.prototype._lookupKeys = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, bool, result; if (valType === 'string' || valType === 'number') { return { keys: [val], negate: false }; } else if (valType === 'object') { if (val instanceof RegExp) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (val.test(arrIndex)) { result.push(arrIndex); } } } return { keys: result, negate: false }; } else if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { result = result.concat(this._lookupKeys(val[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val.$in && (val.$in instanceof Array)) { return { keys: this._lookupKeys(val.$in).keys, negate: false }; } else if (val.$nin && (val.$nin instanceof Array)) { return { keys: this._lookupKeys(val.$nin).keys, negate: true }; } else if (val.$ne) { return { keys: this._lookupKeys(val.$ne, true).keys, negate: true }; } else if (val.$or && (val.$or instanceof Array)) { // Create new data result = []; for (arrIndex = 0; arrIndex < val.$or.length; arrIndex++) { result = result.concat(this._lookupKeys(val.$or[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val[pk]) { return this._lookupKeys(val[pk]); } } };*/ /** * Removes data for the given key from the store. * @param {String} key The key to un-set. * @returns {*} */ KeyValueStore.prototype.unSet = function (key) { delete this._data[key]; return this; }; /** * Sets data for the give key in the store only where the given key * does not already have a value in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {Boolean} True if data was set or false if data already * exists for the key. */ KeyValueStore.prototype.uniqueSet = function (key, value) { if (this._data[key] === undefined) { this._data[key] = value; return true; } return false; }; Shared.finishModule('KeyValueStore'); module.exports = KeyValueStore; },{"./Shared":31}],15:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Operation = _dereq_('./Operation'); /** * The metrics class used to store details about operations. * @constructor */ var Metrics = function () { this.init.apply(this, arguments); }; Metrics.prototype.init = function () { this._data = []; }; Shared.addModule('Metrics', Metrics); Shared.mixin(Metrics.prototype, 'Mixin.ChainReactor'); /** * Creates an operation within the metrics instance and if metrics * are currently enabled (by calling the start() method) the operation * is also stored in the metrics log. * @param {String} name The name of the operation. * @returns {Operation} */ Metrics.prototype.create = function (name) { var op = new Operation(name); if (this._enabled) { this._data.push(op); } return op; }; /** * Starts logging operations. * @returns {Metrics} */ Metrics.prototype.start = function () { this._enabled = true; return this; }; /** * Stops logging operations. * @returns {Metrics} */ Metrics.prototype.stop = function () { this._enabled = false; return this; }; /** * Clears all logged operations. * @returns {Metrics} */ Metrics.prototype.clear = function () { this._data = []; return this; }; /** * Returns an array of all logged operations. * @returns {Array} */ Metrics.prototype.list = function () { return this._data; }; Shared.finishModule('Metrics'); module.exports = Metrics; },{"./Operation":26,"./Shared":31}],16:[function(_dereq_,module,exports){ "use strict"; var CRUD = { preSetData: function () { }, postSetData: function () { } }; module.exports = CRUD; },{}],17:[function(_dereq_,module,exports){ "use strict"; /** * The chain reactor mixin, provides methods to the target object that allow chain * reaction events to propagate to the target and be handled, processed and passed * on down the chain. * @mixin */ var ChainReactor = { /** * Creates a chain link between the current reactor node and the passed * reactor node. Chain packets that are send by this reactor node will * then be propagated to the passed node for subsequent packets. * @param {*} obj The chain reactor node to link to. */ chain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Adding target "' + obj._reactorOut.instanceIdentifier() + '" to the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Adding target "' + obj.instanceIdentifier() + '" to the chain reactor target list'); } } this._chain = this._chain || []; var index = this._chain.indexOf(obj); if (index === -1) { this._chain.push(obj); } }, /** * Removes a chain link between the current reactor node and the passed * reactor node. Chain packets sent from this reactor node will no longer * be received by the passed node. * @param {*} obj The chain reactor node to unlink from. */ unChain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Removing target "' + obj._reactorOut.instanceIdentifier() + '" from the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Removing target "' + obj.instanceIdentifier() + '" from the chain reactor target list'); } } if (this._chain) { var index = this._chain.indexOf(obj); if (index > -1) { this._chain.splice(index, 1); } } }, /** * Determines if this chain reactor node has any listeners downstream. * @returns {Boolean} True if there are nodes downstream of this node. */ chainWillSend: function () { return Boolean(this._chain); }, /** * Sends a chain reactor packet downstream from this node to any of its * chained targets that were linked to this node via a call to chain(). * @param {String} type The type of chain reactor packet to send. This * can be any string but the receiving reactor nodes will not react to * it unless they recognise the string. Built-in strings include: "insert", * "update", "remove", "setData" and "debug". * @param {Object} data A data object that usually contains a key called * "dataSet" which is an array of items to work on, and can contain other * custom keys that help describe the operation. * @param {Object=} options An options object. Can also contain custom * key/value pairs that your custom chain reactor code can operate on. */ chainSend: function (type, data, options) { if (this._chain) { var arr = this._chain, arrItem, count = arr.length, index; for (index = 0; index < count; index++) { arrItem = arr[index]; if (!arrItem._state || (arrItem._state && !arrItem.isDropped())) { if (this.debug && this.debug()) { if (arrItem._reactorIn && arrItem._reactorOut) { console.log(arrItem._reactorIn.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem._reactorOut.instanceIdentifier() + '"'); } else { console.log(this.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem.instanceIdentifier() + '"'); } } if (arrItem.chainReceive) { arrItem.chainReceive(this, type, data, options); } } else { console.log('Reactor Data:', type, data, options); console.log('Reactor Node:', arrItem); throw('Chain reactor attempting to send data to target reactor node that is in a dropped state!'); } } } }, /** * Handles receiving a chain reactor message that was sent via the chainSend() * method. Creates the chain packet object and then allows it to be processed. * @param {Object} sender The node that is sending the packet. * @param {String} type The type of packet. * @param {Object} data The data related to the packet. * @param {Object=} options An options object. */ chainReceive: function (sender, type, data, options) { var chainPacket = { sender: sender, type: type, data: data, options: options }, cancelPropagate = false; if (this.debug && this.debug()) { console.log(this.logIdentifier() + ' Received data from parent reactor node'); } // Check if we have a chain handler method if (this._chainHandler) { // Fire our internal handler cancelPropagate = this._chainHandler(chainPacket); } // Check if we were told to cancel further propagation if (!cancelPropagate) { // Propagate the message down the chain this.chainSend(chainPacket.type, chainPacket.data, chainPacket.options); } } }; module.exports = ChainReactor; },{}],18:[function(_dereq_,module,exports){ "use strict"; var idCounter = 0, Overload = _dereq_('./Overload'), Serialiser = _dereq_('./Serialiser'), Common, serialiser = new Serialiser(); /** * Provides commonly used methods to most classes in ForerunnerDB. * @mixin */ Common = { // Expose the serialiser object so it can be extended with new data handlers. serialiser: serialiser, /** * Generates a JSON serialisation-compatible object instance. After the * instance has been passed through this method, it will be able to survive * a JSON.stringify() and JSON.parse() cycle and still end up as an * instance at the end. Further information about this process can be found * in the ForerunnerDB wiki at: https://github.com/Irrelon/ForerunnerDB/wiki/Serialiser-&-Performance-Benchmarks * @param {*} val The object instance such as "new Date()" or "new RegExp()". */ make: function (val) { // This is a conversion request, hand over to serialiser return serialiser.convert(val); }, /** * Gets / sets data in the item store. The store can be used to set and * retrieve data against a key. Useful for adding arbitrary key/value data * to a collection / view etc and retrieving it later. * @param {String|*} key The key under which to store the passed value or * retrieve the existing stored value. * @param {*=} val Optional value. If passed will overwrite the existing value * stored against the specified key if one currently exists. * @returns {*} */ store: function (key, val) { if (key !== undefined) { if (val !== undefined) { // Store the data this._store = this._store || {}; this._store[key] = val; return this; } if (this._store) { return this._store[key]; } } return undefined; }, /** * Removes a previously stored key/value pair from the item store, set previously * by using the store() method. * @param {String|*} key The key of the key/value pair to remove; * @returns {Common} Returns this for chaining. */ unStore: function (key) { if (key !== undefined) { delete this._store[key]; } return this; }, /** * Returns a non-referenced version of the passed object / array. * @param {Object} data The object or array to return as a non-referenced version. * @param {Number=} copies Optional number of copies to produce. If specified, the return * value will be an array of decoupled objects, each distinct from the other. * @returns {*} */ decouple: function (data, copies) { if (data !== undefined && data !== "") { if (!copies) { return this.jParse(this.jStringify(data)); } else { var i, json = this.jStringify(data), copyArr = []; for (i = 0; i < copies; i++) { copyArr.push(this.jParse(json)); } return copyArr; } } return undefined; }, /** * Parses and returns data from stringified version. * @param {String} data The stringified version of data to parse. * @returns {Object} The parsed JSON object from the data. */ jParse: function (data) { return JSON.parse(data, serialiser.reviver()); }, /** * Converts a JSON object into a stringified version. * @param {Object} data The data to stringify. * @returns {String} The stringified data. */ jStringify: function (data) { //return serialiser.stringify(data); return JSON.stringify(data); }, /** * Generates a new 16-character hexadecimal unique ID or * generates a new 16-character hexadecimal ID based on * the passed string. Will always generate the same ID * for the same string. * @param {String=} str A string to generate the ID from. * @return {String} */ objectId: function (str) { var id, pow = Math.pow(10, 17); if (!str) { idCounter++; id = (idCounter + ( Math.random() * pow + Math.random() * pow + Math.random() * pow + Math.random() * pow )).toString(16); } else { var val = 0, count = str.length, i; for (i = 0; i < count; i++) { val += str.charCodeAt(i) * pow; } id = val.toString(16); } return id; }, /** * Generates a unique hash for the passed object. * @param {Object} obj The object to generate a hash for. * @returns {String} */ hash: function (obj) { return JSON.stringify(obj); }, /** * Gets / sets debug flag that can enable debug message output to the * console if required. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ /** * Sets debug flag for a particular type that can enable debug message * output to the console if required. * @param {String} type The name of the debug type to set flag for. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ debug: new Overload([ function () { return this._debug && this._debug.all; }, function (val) { if (val !== undefined) { if (typeof val === 'boolean') { this._debug = this._debug || {}; this._debug.all = val; this.chainSend('debug', this._debug); return this; } else { return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[val]) || (this._debug && this._debug.all); } } return this._debug && this._debug.all; }, function (type, val) { if (type !== undefined) { if (val !== undefined) { this._debug = this._debug || {}; this._debug[type] = val; this.chainSend('debug', this._debug); return this; } return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[type]); } return this._debug && this._debug.all; } ]), /** * Returns a string describing the class this instance is derived from. * @returns {string} */ classIdentifier: function () { return 'ForerunnerDB.' + this.className; }, /** * Returns a string describing the instance by it's class name and instance * object name. * @returns {String} The instance identifier. */ instanceIdentifier: function () { return '[' + this.className + ']' + this.name(); }, /** * Returns a string used to denote a console log against this instance, * consisting of the class identifier and instance identifier. * @returns {string} The log identifier. */ logIdentifier: function () { return 'ForerunnerDB ' + this.instanceIdentifier(); }, /** * Converts a query object with MongoDB dot notation syntax * to Forerunner's object notation syntax. * @param {Object} obj The object to convert. */ convertToFdb: function (obj) { var varName, splitArr, objCopy, i; for (i in obj) { if (obj.hasOwnProperty(i)) { objCopy = obj; if (i.indexOf('.') > -1) { // Replace .$ with a placeholder before splitting by . char i = i.replace('.$', '[|$|]'); splitArr = i.split('.'); while ((varName = splitArr.shift())) { // Replace placeholder back to original .$ varName = varName.replace('[|$|]', '.$'); if (splitArr.length) { objCopy[varName] = {}; } else { objCopy[varName] = obj[i]; } objCopy = objCopy[varName]; } delete obj[i]; } } } }, /** * Checks if the state is dropped. * @returns {boolean} True when dropped, false otherwise. */ isDropped: function () { return this._state === 'dropped'; }, /** * Registers a timed callback that will overwrite itself if * the same id is used within the timeout period. Useful * for de-bouncing fast-calls. * @param {String} id An ID for the call (use the same one * to debounce the same calls). * @param {Function} callback The callback method to call on * timeout. * @param {Number} timeout The timeout in milliseconds before * the callback is called. */ debounce: function (id, callback, timeout) { var self = this, newData; self._debounce = self._debounce || {}; if (self._debounce[id]) { // Clear timeout for this item clearTimeout(self._debounce[id].timeout); } newData = { callback: callback, timeout: setTimeout(function () { // Delete existing reference delete self._debounce[id]; // Call the callback callback(); }, timeout) }; // Save current data self._debounce[id] = newData; } }; module.exports = Common; },{"./Overload":27,"./Serialiser":30}],19:[function(_dereq_,module,exports){ "use strict"; /** * Provides some database constants. * @mixin */ var Constants = { TYPE_INSERT: 0, TYPE_UPDATE: 1, TYPE_REMOVE: 2, PHASE_BEFORE: 0, PHASE_AFTER: 1 }; module.exports = Constants; },{}],20:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides event emitter functionality including the methods: on, off, once, emit, deferEmit. * @mixin */ var Events = { on: new Overload({ /** * Attach an event listener to the passed event. * @param {String} event The name of the event to listen for. * @param {Function} listener The method to call when the event is fired. */ 'string, function': function (event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event]['*'] = this._listeners[event]['*'] || []; this._listeners[event]['*'].push(listener); return this; }, /** * Attach an event listener to the passed event only if the passed * id matches the document id for the event being fired. * @param {String} event The name of the event to listen for. * @param {*} id The document id to match against. * @param {Function} listener The method to call when the event is fired. */ 'string, *, function': function (event, id, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event][id] = this._listeners[event][id] || []; this._listeners[event][id].push(listener); return this; } }), once: new Overload({ 'string, function': function (eventName, callback) { var self = this, internalCallback = function () { self.off(eventName, internalCallback); callback.apply(self, arguments); }; return this.on(eventName, internalCallback); }, 'string, *, function': function (eventName, id, callback) { var self = this, internalCallback = function () { self.off(eventName, id, internalCallback); callback.apply(self, arguments); }; return this.on(eventName, id, internalCallback); } }), off: new Overload({ 'string': function (event) { if (this._listeners && this._listeners[event] && event in this._listeners) { delete this._listeners[event]; } return this; }, 'string, function': function (event, listener) { var arr, index; if (typeof(listener) === 'string') { if (this._listeners && this._listeners[event] && this._listeners[event][listener]) { delete this._listeners[event][listener]; } } else { if (this._listeners && event in this._listeners) { arr = this._listeners[event]['*']; index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } return this; }, 'string, *, function': function (event, id, listener) { if (this._listeners && event in this._listeners && id in this.listeners[event]) { var arr = this._listeners[event][id], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } }, 'string, *': function (event, id) { if (this._listeners && event in this._listeners && id in this._listeners[event]) { // Kill all listeners for this event id delete this._listeners[event][id]; } } }), emit: function (event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arrIndex, arrCount, tmpFunc, arr, listenerIdArr, listenerIdCount, listenerIdIndex; // Handle global emit if (this._listeners[event]['*']) { arr = this._listeners[event]['*']; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Check we have a function to execute tmpFunc = arr[arrIndex]; if (typeof tmpFunc === 'function') { tmpFunc.apply(this, Array.prototype.slice.call(arguments, 1)); } } } // Handle individual emit if (data instanceof Array) { // Check if the array is an array of objects in the collection if (data[0] && data[0][this._primaryKey]) { // Loop the array and check for listeners against the primary key listenerIdArr = this._listeners[event]; arrCount = data.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { if (listenerIdArr[data[arrIndex][this._primaryKey]]) { // Emit for this id listenerIdCount = listenerIdArr[data[arrIndex][this._primaryKey]].length; for (listenerIdIndex = 0; listenerIdIndex < listenerIdCount; listenerIdIndex++) { tmpFunc = listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex]; if (typeof tmpFunc === 'function') { listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } } } } } } return this; }, /** * Queues an event to be fired. This has automatic de-bouncing so that any * events of the same type that occur within 100 milliseconds of a previous * one will all be wrapped into a single emit rather than emitting tons of * events for lots of chained inserts etc. Only the data from the last * de-bounced event will be emitted. * @param {String} eventName The name of the event to emit. * @param {*=} data Optional data to emit with the event. */ deferEmit: function (eventName, data) { var self = this, args; if (!this._noEmitDefer && (!this._db || (this._db && !this._db._noEmitDefer))) { args = arguments; // Check for an existing timeout this._deferTimeout = this._deferTimeout || {}; if (this._deferTimeout[eventName]) { clearTimeout(this._deferTimeout[eventName]); } // Set a timeout this._deferTimeout[eventName] = setTimeout(function () { if (self.debug()) { console.log(self.logIdentifier() + ' Emitting ' + args[0]); } self.emit.apply(self, args); }, 1); } else { this.emit.apply(this, arguments); } return this; } }; module.exports = Events; },{"./Overload":27}],21:[function(_dereq_,module,exports){ "use strict"; /** * Provides object matching algorithm methods. * @mixin */ var Matching = { /** * Internal method that checks a document against a test object. * @param {*} source The source object or value to test against. * @param {*} test The test object or value to test with. * @param {Object} queryOptions The options the query was passed with. * @param {String=} opToApply The special operation to apply to the test such * as 'and' or an 'or' operator. * @param {Object=} options An object containing options to apply to the * operation such as limiting the fields returned etc. * @returns {Boolean} True if the test was positive, false on negative. * @private */ _match: function (source, test, queryOptions, opToApply, options) { // TODO: This method is quite long, break into smaller pieces var operation, applyOp = opToApply, recurseVal, tmpIndex, sourceType = typeof source, testType = typeof test, matchedAll = true, opResult, substringCache, i; options = options || {}; queryOptions = queryOptions || {}; // Check if options currently holds a root query object if (!options.$rootQuery) { // Root query not assigned, hold the root query options.$rootQuery = test; } // Check if options currently holds a root source object if (!options.$rootSource) { // Root query not assigned, hold the root query options.$rootSource = source; } // Assign current query data options.$currentQuery = test; options.$rootData = options.$rootData || {}; // Check if the comparison data are both strings or numbers if ((sourceType === 'string' || sourceType === 'number') && (testType === 'string' || testType === 'number')) { // The source and test data are flat types that do not require recursive searches, // so just compare them and return the result if (sourceType === 'number') { // Number comparison if (source !== test) { matchedAll = false; } } else { // String comparison // TODO: We can probably use a queryOptions.$locale as a second parameter here // TODO: to satisfy https://github.com/Irrelon/ForerunnerDB/issues/35 if (source.localeCompare(test)) { matchedAll = false; } } } else if ((sourceType === 'string' || sourceType === 'number') && (testType === 'object' && test instanceof RegExp)) { if (!test.test(source)) { matchedAll = false; } } else { for (i in test) { if (test.hasOwnProperty(i)) { // Assign previous query data options.$previousQuery = options.$parent; // Assign parent query data options.$parent = { query: test[i], key: i, parent: options.$previousQuery }; // Reset operation flag operation = false; // Grab first two chars of the key name to check for $ substringCache = i.substr(0, 2); // Check if the property is a comment (ignorable) if (substringCache === '//') { // Skip this property continue; } // Check if the property starts with a dollar (function) if (substringCache.indexOf('$') === 0) { // Ask the _matchOp method to handle the operation opResult = this._matchOp(i, source, test[i], queryOptions, options); // Check the result of the matchOp operation // If the result is -1 then no operation took place, otherwise the result // will be a boolean denoting a match (true) or no match (false) if (opResult > -1) { if (opResult) { if (opToApply === 'or') { return true; } } else { // Set the matchedAll flag to the result of the operation // because the operation did not return true matchedAll = opResult; } // Record that an operation was handled operation = true; } } // Check for regex if (!operation && test[i] instanceof RegExp) { operation = true; if (sourceType === 'object' && source[i] !== undefined && test[i].test(source[i])) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } if (!operation) { // Check if our query is an object if (typeof(test[i]) === 'object') { // Because test[i] is an object, source must also be an object // Check if our source data we are checking the test query against // is an object or an array if (source[i] !== undefined) { if (source[i] instanceof Array && !(test[i] instanceof Array)) { // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (!(source[i] instanceof Array) && test[i] instanceof Array) { // The test key data is an array and the source key data is not so check // each item in the test key data to see if the source item matches one // of them. This is effectively an $in search. recurseVal = false; for (tmpIndex = 0; tmpIndex < test[i].length; tmpIndex++) { recurseVal = this._match(source[i], test[i][tmpIndex], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (typeof(source) === 'object') { // Recurse down the object tree recurseVal = this._match(source[i], test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } } else { // First check if the test match is an $exists if (test[i] && test[i].$exists !== undefined) { // Push the item through another match recurse recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } else { // Check if the prop matches our test value if (source && source[i] === test[i]) { if (opToApply === 'or') { return true; } } else if (source && source[i] && source[i] instanceof Array && test[i] && typeof(test[i]) !== "object") { // We are looking for a value inside an array // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } if (opToApply === 'and' && !matchedAll) { return false; } } } } return matchedAll; }, /** * Internal method, performs a matching process against a query operator such as $gt or $nin. * @param {String} key The property name in the test that matches the operator to perform * matching against. * @param {*} source The source data to match the query against. * @param {*} test The query to match the source against. * @param {Object} queryOptions The options the query was passed with. * @param {Object=} options An options object. * @returns {*} * @private */ _matchOp: function (key, source, test, queryOptions, options) { // Check for commands switch (key) { case '$gt': // Greater than return source > test; case '$gte': // Greater than or equal return source >= test; case '$lt': // Less than return source < test; case '$lte': // Less than or equal return source <= test; case '$exists': // Property exists return (source === undefined) !== test; case '$eq': // Equals return source == test; // jshint ignore:line case '$eeq': // Equals equals return source === test; case '$ne': // Not equals return source != test; // jshint ignore:line case '$nee': // Not equals equals return source !== test; case '$or': // Match true on ANY check to pass for (var orIndex = 0; orIndex < test.length; orIndex++) { if (this._match(source, test[orIndex], queryOptions, 'and', options)) { return true; } } return false; case '$and': // Match true on ALL checks to pass for (var andIndex = 0; andIndex < test.length; andIndex++) { if (!this._match(source, test[andIndex], queryOptions, 'and', options)) { return false; } } return true; case '$in': // In // Check that the in test is an array if (test instanceof Array) { var inArr = test, inArrCount = inArr.length, inArrIndex; for (inArrIndex = 0; inArrIndex < inArrCount; inArrIndex++) { if (this._match(source, inArr[inArrIndex], queryOptions, 'and', options)) { return true; } } return false; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use an $in operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$nin': // Not in // Check that the not-in test is an array if (test instanceof Array) { var notInArr = test, notInArrCount = notInArr.length, notInArrIndex; for (notInArrIndex = 0; notInArrIndex < notInArrCount; notInArrIndex++) { if (this._match(source, notInArr[notInArrIndex], queryOptions, 'and', options)) { return false; } } return true; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use a $nin operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$distinct': // Ensure options holds a distinct lookup options.$rootData['//distinctLookup'] = options.$rootData['//distinctLookup'] || {}; for (var distinctProp in test) { if (test.hasOwnProperty(distinctProp)) { options.$rootData['//distinctLookup'][distinctProp] = options.$rootData['//distinctLookup'][distinctProp] || {}; // Check if the options distinct lookup has this field's value if (options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]]) { // Value is already in use return false; } else { // Set the value in the lookup options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]] = true; // Allow the item in the results return true; } } } break; case '$count': var countKey, countArr, countVal; // Iterate the count object's keys for (countKey in test) { if (test.hasOwnProperty(countKey)) { // Check the property exists and is an array. If the property being counted is not // an array (or doesn't exist) then use a value of zero in any further count logic countArr = source[countKey]; if (typeof countArr === 'object' && countArr instanceof Array) { countVal = countArr.length; } else { countVal = 0; } // Now recurse down the query chain further to satisfy the query for this key (countKey) if (!this._match(countVal, test[countKey], queryOptions, 'and', options)) { return false; } } } // Allow the item in the results return true; case '$find': case '$findOne': case '$findSub': var fromType = 'collection', findQuery, findOptions, subQuery, subOptions, subPath, result, operation = {}; // Check all parts of the $find operation exist if (!test.$from) { throw(key + ' missing $from property!'); } if (test.$fromType) { fromType = test.$fromType; // Check the fromType exists as a method if (!this.db()[fromType] || typeof this.db()[fromType] !== 'function') { throw(key + ' cannot operate against $fromType "' + fromType + '" because the database does not recognise this type of object!'); } } // Perform the find operation findQuery = test.$query || {}; findOptions = test.$options || {}; if (key === '$findSub') { if (!test.$path) { throw(key + ' missing $path property!'); } subPath = test.$path; subQuery = test.$subQuery || {}; subOptions = test.$subOptions || {}; if (options.$parent && options.$parent.parent && options.$parent.parent.key) { result = this.db()[fromType](test.$from).findSub(findQuery, subPath, subQuery, subOptions); } else { // This is a root $find* query // Test the source against the main findQuery if (this._match(source, findQuery, {}, 'and', options)) { result = this._findSub([source], subPath, subQuery, subOptions); } return result && result.length > 0; } } else { result = this.db()[fromType](test.$from)[key.substr(1)](findQuery, findOptions); } operation[options.$parent.parent.key] = result; return this._match(source, operation, queryOptions, 'and', options); } return -1; }, /** * * @param {Array | Object} docArr An array of objects to run the join * operation against or a single object. * @param {Array} joinClause The join clause object array (the array in * the $join key of a normal join options object). * @param {Object} joinSource An object containing join source reference * data or a blank object if you are doing a bespoke join operation. * @param {Object} options An options object or blank object if no options. * @returns {Array} * @private */ applyJoin: function (docArr, joinClause, joinSource, options) { var self = this, joinSourceIndex, joinSourceKey, joinMatch, joinSourceType, joinSourceIdentifier, resultKeyName, joinSourceInstance, resultIndex, joinSearchQuery, joinMulti, joinRequire, joinPrefix, joinMatchIndex, joinMatchData, joinSearchOptions, joinFindResults, joinFindResult, joinItem, resultRemove = [], l; if (!(docArr instanceof Array)) { // Turn the document into an array docArr = [docArr]; } for (joinSourceIndex = 0; joinSourceIndex < joinClause.length; joinSourceIndex++) { for (joinSourceKey in joinClause[joinSourceIndex]) { if (joinClause[joinSourceIndex].hasOwnProperty(joinSourceKey)) { // Get the match data for the join joinMatch = joinClause[joinSourceIndex][joinSourceKey]; // Check if the join is to a collection (default) or a specified source type // e.g 'view' or 'collection' joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; // Set the key to store the join result in to the collection name by default // can be overridden by the '$as' clause in the join object resultKeyName = joinSourceKey; // Get the join collection instance from the DB if (joinSource[joinSourceIdentifier]) { // We have a joinSource for this identifier already (given to us by // an index when we analysed the query earlier on) and we can use // that source instead. joinSourceInstance = joinSource[joinSourceIdentifier]; } else { // We do not already have a joinSource so grab the instance from the db if (this._db[joinSourceType] && typeof this._db[joinSourceType] === 'function') { joinSourceInstance = this._db[joinSourceType](joinSourceKey); } } // Loop our result data array for (resultIndex = 0; resultIndex < docArr.length; resultIndex++) { // Loop the join conditions and build a search object from them joinSearchQuery = {}; joinMulti = false; joinRequire = false; joinPrefix = ''; for (joinMatchIndex in joinMatch) { if (joinMatch.hasOwnProperty(joinMatchIndex)) { joinMatchData = joinMatch[joinMatchIndex]; // Check the join condition name for a special command operator if (joinMatchIndex.substr(0, 1) === '$') { // Special command switch (joinMatchIndex) { case '$where': if (joinMatchData.$query || joinMatchData.$options) { if (joinMatchData.$query) { // Commented old code here, new one does dynamic reverse lookups //joinSearchQuery = joinMatchData.query; joinSearchQuery = self.resolveDynamicQuery(joinMatchData.$query, docArr[resultIndex]); } if (joinMatchData.$options) { joinSearchOptions = joinMatchData.$options; } } else { throw('$join $where clause requires "$query" and / or "$options" keys to work!'); } break; case '$as': // Rename the collection when stored in the result document resultKeyName = joinMatchData; break; case '$multi': // Return an array of documents instead of a single matching document joinMulti = joinMatchData; break; case '$require': // Remove the result item if no matching join data is found joinRequire = joinMatchData; break; case '$prefix': // Add a prefix to properties mixed in joinPrefix = joinMatchData; break; default: break; } } else { // Get the data to match against and store in the search object // Resolve complex referenced query joinSearchQuery[joinMatchIndex] = self.resolveDynamicQuery(joinMatchData, docArr[resultIndex]); } } } // Do a find on the target collection against the match data joinFindResults = joinSourceInstance.find(joinSearchQuery, joinSearchOptions); // Check if we require a joined row to allow the result item if (!joinRequire || (joinRequire && joinFindResults[0])) { // Join is not required or condition is met if (resultKeyName === '$root') { // The property name to store the join results in is $root // which means we need to mixin the results but this only // works if joinMulti is disabled if (joinMulti !== false) { // Throw an exception here as this join is not physically possible! throw(this.logIdentifier() + ' Cannot combine [$as: "$root"] with [$multi: true] in $join clause!'); } // Mixin the result joinFindResult = joinFindResults[0]; joinItem = docArr[resultIndex]; for (l in joinFindResult) { if (joinFindResult.hasOwnProperty(l) && joinItem[joinPrefix + l] === undefined) { // Properties are only mixed in if they do not already exist // in the target item (are undefined). Using a prefix denoted via // $prefix is a good way to prevent property name conflicts joinItem[joinPrefix + l] = joinFindResult[l]; } } } else { docArr[resultIndex][resultKeyName] = joinMulti === false ? joinFindResults[0] : joinFindResults; } } else { // Join required but condition not met, add item to removal queue resultRemove.push(resultIndex); } } } } } return resultRemove; }, /** * Takes a query object with dynamic references and converts the references * into actual values from the references source. * @param {Object} query The query object with dynamic references. * @param {Object} item The document to apply the references to. * @returns {*} * @private */ resolveDynamicQuery: function (query, item) { var self = this, newQuery, propType, propVal, pathResult, i; // Check for early exit conditions if (typeof query === 'string') { // Check if the property name starts with a back-reference if (query.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value pathResult = this.sharedPathSolver.value(item, query.substr(3, query.length - 3)); } else { pathResult = this.sharedPathSolver.value(item, query); } if (pathResult.length > 1) { return {$in: pathResult}; } else { return pathResult[0]; } } newQuery = {}; for (i in query) { if (query.hasOwnProperty(i)) { propType = typeof query[i]; propVal = query[i]; switch (propType) { case 'string': // Check if the property name starts with a back-reference if (propVal.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value newQuery[i] = this.sharedPathSolver.value(item, propVal.substr(3, propVal.length - 3))[0]; } else { newQuery[i] = propVal; } break; case 'object': newQuery[i] = self.resolveDynamicQuery(propVal, item); break; default: newQuery[i] = propVal; break; } } } return newQuery; }, spliceArrayByIndexList: function (arr, list) { var i; for (i = list.length - 1; i >= 0; i--) { arr.splice(list[i], 1); } } }; module.exports = Matching; },{}],22:[function(_dereq_,module,exports){ "use strict"; /** * Provides sorting methods. * @mixin */ var Sorting = { /** * Sorts the passed value a against the passed value b ascending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortAsc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return a.localeCompare(b); } else { if (a > b) { return 1; } else if (a < b) { return -1; } } return 0; }, /** * Sorts the passed value a against the passed value b descending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortDesc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return b.localeCompare(a); } else { if (a > b) { return -1; } else if (a < b) { return 1; } } return 0; } }; module.exports = Sorting; },{}],23:[function(_dereq_,module,exports){ "use strict"; var Tags, tagMap = {}; /** * Provides class instance tagging and tag operation methods. * @mixin */ Tags = { /** * Tags a class instance for later lookup. * @param {String} name The tag to add. * @returns {boolean} */ tagAdd: function (name) { var i, self = this, mapArr = tagMap[name] = tagMap[name] || []; for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === self) { return true; } } mapArr.push(self); // Hook the drop event for this so we can react if (self.on) { self.on('drop', function () { // We've been dropped so remove ourselves from the tag map self.tagRemove(name); }); } return true; }, /** * Removes a tag from a class instance. * @param {String} name The tag to remove. * @returns {boolean} */ tagRemove: function (name) { var i, mapArr = tagMap[name]; if (mapArr) { for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === this) { mapArr.splice(i, 1); return true; } } } return false; }, /** * Gets an array of all instances tagged with the passed tag name. * @param {String} name The tag to lookup. * @returns {Array} The array of instances that have the passed tag. */ tagLookup: function (name) { return tagMap[name] || []; }, /** * Drops all instances that are tagged with the passed tag name. * @param {String} name The tag to lookup. * @param {Function} callback Callback once dropping has completed * for all instances that match the passed tag name. * @returns {boolean} */ tagDrop: function (name, callback) { var arr = this.tagLookup(name), dropCb, dropCount, i; dropCb = function () { dropCount--; if (callback && dropCount === 0) { callback(false); } }; if (arr.length) { dropCount = arr.length; // Loop the array and drop all items for (i = arr.length - 1; i >= 0; i--) { arr[i].drop(dropCb); } } return true; } }; module.exports = Tags; },{}],24:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides trigger functionality methods. * @mixin */ var Triggers = { /** * When called in a before phase the newDoc object can be directly altered * to modify the data in it before the operation is carried out. * @callback addTriggerCallback * @param {Object} operation The details about the operation. * @param {Object} oldDoc The document before the operation. * @param {Object} newDoc The document after the operation. */ /** * Add a trigger by id. * @param {String} id The id of the trigger. This must be unique to the type and * phase of the trigger. Only one trigger may be added with this id per type and * phase. * @param {Constants} type The type of operation to apply the trigger to. See * Mixin.Constants for constants to use. * @param {Constants} phase The phase of an operation to fire the trigger on. See * Mixin.Constants for constants to use. * @param {addTriggerCallback} method The method to call when the trigger is fired. * @returns {boolean} True if the trigger was added successfully, false if not. */ addTrigger: function (id, type, phase, method) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex === -1) { // The trigger does not exist, create it self._trigger = self._trigger || {}; self._trigger[type] = self._trigger[type] || {}; self._trigger[type][phase] = self._trigger[type][phase] || []; self._trigger[type][phase].push({ id: id, method: method, enabled: true }); return true; } return false; }, /** * * @param {String} id The id of the trigger to remove. * @param {Number} type The type of operation to remove the trigger from. See * Mixin.Constants for constants to use. * @param {Number} phase The phase of the operation to remove the trigger from. * See Mixin.Constants for constants to use. * @returns {boolean} True if removed successfully, false if not. */ removeTrigger: function (id, type, phase) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // The trigger exists, remove it self._trigger[type][phase].splice(triggerIndex, 1); } return false; }, enableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = true; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = true; return true; } return false; } }), disableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = false; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = false; return true; } return false; } }), /** * Checks if a trigger will fire based on the type and phase provided. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {Boolean} True if the trigger will fire, false otherwise. */ willTrigger: function (type, phase) { if (this._trigger && this._trigger[type] && this._trigger[type][phase] && this._trigger[type][phase].length) { // Check if a trigger in this array is enabled var arr = this._trigger[type][phase], i; for (i = 0; i < arr.length; i++) { if (arr[i].enabled) { return true; } } } return false; }, /** * Processes trigger actions based on the operation, type and phase. * @param {Object} operation Operation data to pass to the trigger. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @param {Object} oldDoc The document snapshot before operations are * carried out against the data. * @param {Object} newDoc The document snapshot after operations are * carried out against the data. * @returns {boolean} */ processTrigger: function (operation, type, phase, oldDoc, newDoc) { var self = this, triggerArr, triggerIndex, triggerCount, triggerItem, response; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { triggerItem = triggerArr[triggerIndex]; // Check if the trigger is enabled if (triggerItem.enabled) { if (this.debug()) { var typeName, phaseName; switch (type) { case this.TYPE_INSERT: typeName = 'insert'; break; case this.TYPE_UPDATE: typeName = 'update'; break; case this.TYPE_REMOVE: typeName = 'remove'; break; default: typeName = ''; break; } switch (phase) { case this.PHASE_BEFORE: phaseName = 'before'; break; case this.PHASE_AFTER: phaseName = 'after'; break; default: phaseName = ''; break; } //console.log('Triggers: Processing trigger "' + id + '" for ' + typeName + ' in phase "' + phaseName + '"'); } // Run the trigger's method and store the response response = triggerItem.method.call(self, operation, oldDoc, newDoc); // Check the response for a non-expected result (anything other than // undefined, true or false is considered a throwable error) if (response === false) { // The trigger wants us to cancel operations return false; } if (response !== undefined && response !== true && response !== false) { // Trigger responded with error, throw the error throw('ForerunnerDB.Mixin.Triggers: Trigger error: ' + response); } } } // Triggers all ran without issue, return a success (true) return true; } }, /** * Returns the index of a trigger by id based on type and phase. * @param {String} id The id of the trigger to find the index of. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {number} * @private */ _triggerIndexOf: function (id, type, phase) { var self = this, triggerArr, triggerCount, triggerIndex; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { if (triggerArr[triggerIndex].id === id) { return triggerIndex; } } } return -1; } }; module.exports = Triggers; },{"./Overload":27}],25:[function(_dereq_,module,exports){ "use strict"; /** * Provides methods to handle object update operations. * @mixin */ var Updating = { /** * Updates a property on an object. * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ _updateProperty: function (doc, prop, val) { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '" to val "' + val + '"'); } }, /** * Increments a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ _updateIncrement: function (doc, prop, val) { doc[prop] += val; }, /** * Changes the index of an item in the passed array. * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ _updateSpliceMove: function (arr, indexFrom, indexTo) { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } }, /** * Inserts an item into the passed array at the specified index. * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ _updateSplicePush: function (arr, index, doc) { if (arr.length > index) { arr.splice(index, 0, doc); } else { arr.push(doc); } }, /** * Inserts an item at the end of an array. * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ _updatePush: function (arr, doc) { arr.push(doc); }, /** * Removes an item from the passed array. * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ _updatePull: function (arr, index) { arr.splice(index, 1); }, /** * Multiplies a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ _updateMultiply: function (doc, prop, val) { doc[prop] *= val; }, /** * Renames a property on a document to the passed property. * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ _updateRename: function (doc, prop, val) { doc[val] = doc[prop]; delete doc[prop]; }, /** * Sets a property on a document to the passed value. * @param {Object} doc The document to modify. * @param {String} prop The property to set. * @param {*} val The new property value. * @private */ _updateOverwrite: function (doc, prop, val) { doc[prop] = val; }, /** * Deletes a property on a document. * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ _updateUnset: function (doc, prop) { delete doc[prop]; }, /** * Removes all properties from an object without destroying * the object instance, thereby maintaining data-bound linking. * @param {Object} doc The parent object to modify. * @param {String} prop The name of the child object to clear. * @private */ _updateClear: function (doc, prop) { var obj = doc[prop], i; if (obj && typeof obj === 'object') { for (i in obj) { if (obj.hasOwnProperty(i)) { this._updateUnset(obj, i); } } } }, /** * Pops an item or items from the array stack. * @param {Object} doc The document to modify. * @param {Number} val If set to a positive integer, will pop the number specified * from the stack, if set to a negative integer will shift the number specified * from the stack. * @return {Boolean} * @private */ _updatePop: function (doc, val) { var updated = false, i; if (doc.length > 0) { if (val > 0) { for (i = 0; i < val; i++) { doc.pop(); } updated = true; } else if (val < 0) { for (i = 0; i > val; i--) { doc.shift(); } updated = true; } } return updated; } }; module.exports = Updating; },{}],26:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The operation class, used to store details about an operation being * performed by the database. * @param {String} name The name of the operation. * @constructor */ var Operation = function (name) { this.pathSolver = new Path(); this.counter = 0; this.init.apply(this, arguments); }; Operation.prototype.init = function (name) { this._data = { operation: name, // The name of the operation executed such as "find", "update" etc index: { potential: [], // Indexes that could have potentially been used used: false // The index that was picked to use }, steps: [], // The steps taken to generate the query results, time: { startMs: 0, stopMs: 0, totalMs: 0, process: {} }, flag: {}, // An object with flags that denote certain execution paths log: [] // Any extra data that might be useful such as warnings or helpful hints }; }; Shared.addModule('Operation', Operation); Shared.mixin(Operation.prototype, 'Mixin.ChainReactor'); /** * Starts the operation timer. */ Operation.prototype.start = function () { this._data.time.startMs = new Date().getTime(); }; /** * Adds an item to the operation log. * @param {String} event The item to log. * @returns {*} */ Operation.prototype.log = function (event) { if (event) { var lastLogTime = this._log.length > 0 ? this._data.log[this._data.log.length - 1].time : 0, logObj = { event: event, time: new Date().getTime(), delta: 0 }; this._data.log.push(logObj); if (lastLogTime) { logObj.delta = logObj.time - lastLogTime; } return this; } return this._data.log; }; /** * Called when starting and ending a timed operation, used to time * internal calls within an operation's execution. * @param {String} section An operation name. * @returns {*} */ Operation.prototype.time = function (section) { if (section !== undefined) { var process = this._data.time.process, processObj = process[section] = process[section] || {}; if (!processObj.startMs) { // Timer started processObj.startMs = new Date().getTime(); processObj.stepObj = { name: section }; this._data.steps.push(processObj.stepObj); } else { processObj.stopMs = new Date().getTime(); processObj.totalMs = processObj.stopMs - processObj.startMs; processObj.stepObj.totalMs = processObj.totalMs; delete processObj.stepObj; } return this; } return this._data.time; }; /** * Used to set key/value flags during operation execution. * @param {String} key * @param {String} val * @returns {*} */ Operation.prototype.flag = function (key, val) { if (key !== undefined && val !== undefined) { this._data.flag[key] = val; } else if (key !== undefined) { return this._data.flag[key]; } else { return this._data.flag; } }; Operation.prototype.data = function (path, val, noTime) { if (val !== undefined) { // Assign value to object path this.pathSolver.set(this._data, path, val); return this; } return this.pathSolver.get(this._data, path); }; Operation.prototype.pushData = function (path, val, noTime) { // Assign value to object path this.pathSolver.push(this._data, path, val); }; /** * Stops the operation timer. */ Operation.prototype.stop = function () { this._data.time.stopMs = new Date().getTime(); this._data.time.totalMs = this._data.time.stopMs - this._data.time.startMs; }; Shared.finishModule('Operation'); module.exports = Operation; },{"./Path":28,"./Shared":31}],27:[function(_dereq_,module,exports){ "use strict"; /** * Allows a method to accept overloaded calls with different parameters controlling * which passed overload function is called. * @param {String=} name A name to provide this overload to help identify * it if any errors occur during the resolving phase of the overload. This * is purely for debug purposes and serves no functional purpose. * @param {Object} def The overload definition. * @returns {Function} * @constructor */ var Overload = function (name, def) { if (!def) { def = name; name = undefined; } if (def) { var self = this, index, count, tmpDef, defNewKey, sigIndex, signatures; if (!(def instanceof Array)) { tmpDef = {}; // Def is an object, make sure all prop names are devoid of spaces for (index in def) { if (def.hasOwnProperty(index)) { defNewKey = index.replace(/ /g, ''); // Check if the definition array has a * string in it if (defNewKey.indexOf('*') === -1) { // No * found tmpDef[defNewKey] = def[index]; } else { // A * was found, generate the different signatures that this // definition could represent signatures = this.generateSignaturePermutations(defNewKey); for (sigIndex = 0; sigIndex < signatures.length; sigIndex++) { if (!tmpDef[signatures[sigIndex]]) { tmpDef[signatures[sigIndex]] = def[index]; } } } } } def = tmpDef; } return function () { var arr = [], lookup, type, overloadName; // Check if we are being passed a key/function object or an array of functions if (def instanceof Array) { // We were passed an array of functions count = def.length; for (index = 0; index < count; index++) { if (def[index].length === arguments.length) { return self.callExtend(this, '$main', def, def[index], arguments); } } } else { // Generate lookup key from arguments // Copy arguments to an array for (index = 0; index < arguments.length; index++) { type = typeof arguments[index]; // Handle detecting arrays if (type === 'object' && arguments[index] instanceof Array) { type = 'array'; } // Handle been presented with a single undefined argument if (arguments.length === 1 && type === 'undefined') { break; } // Add the type to the argument types array arr.push(type); } lookup = arr.join(','); // Check for an exact lookup match if (def[lookup]) { return self.callExtend(this, '$main', def, def[lookup], arguments); } else { for (index = arr.length; index >= 0; index--) { // Get the closest match lookup = arr.slice(0, index).join(','); if (def[lookup + ',...']) { // Matched against arguments + "any other" return self.callExtend(this, '$main', def, def[lookup + ',...'], arguments); } } } } overloadName = name !== undefined ? name : typeof this.name === 'function' ? this.name() : 'Unknown'; console.log('Overload Definition:', def); throw('ForerunnerDB.Overload "' + overloadName + '": Overloaded method does not have a matching signature "' + lookup + '" for the passed arguments: ' + this.jStringify(arr)); }; } return function () {}; }; /** * Generates an array of all the different definition signatures that can be * created from the passed string with a catch-all wildcard *. E.g. it will * convert the signature: string,*,string to all potentials: * string,string,string * string,number,string * string,object,string, * string,function,string, * string,undefined,string * * @param {String} str Signature string with a wildcard in it. * @returns {Array} An array of signature strings that are generated. */ Overload.prototype.generateSignaturePermutations = function (str) { var signatures = [], newSignature, types = ['array', 'string', 'object', 'number', 'function', 'undefined'], index; if (str.indexOf('*') > -1) { // There is at least one "any" type, break out into multiple keys // We could do this at query time with regular expressions but // would be significantly slower for (index = 0; index < types.length; index++) { newSignature = str.replace('*', types[index]); signatures = signatures.concat(this.generateSignaturePermutations(newSignature)); } } else { signatures.push(str); } return signatures; }; Overload.prototype.callExtend = function (context, prop, propContext, func, args) { var tmp, ret; if (context && propContext[prop]) { tmp = context[prop]; context[prop] = propContext[prop]; ret = func.apply(context, args); context[prop] = tmp; return ret; } else { return func.apply(context, args); } }; module.exports = Overload; },{}],28:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Path object used to resolve object paths and retrieve data from * objects by using paths. * @param {String=} path The path to assign. * @constructor */ var Path = function (path) { this.init.apply(this, arguments); }; Path.prototype.init = function (path) { if (path) { this.path(path); } }; Shared.addModule('Path', Path); Shared.mixin(Path.prototype, 'Mixin.Common'); Shared.mixin(Path.prototype, 'Mixin.ChainReactor'); /** * Gets / sets the given path for the Path instance. * @param {String=} path The path to assign. */ Path.prototype.path = function (path) { if (path !== undefined) { this._path = this.clean(path); this._pathParts = this._path.split('.'); return this; } return this._path; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Boolean} True if the object paths exist. */ Path.prototype.hasObjectPaths = function (testKeys, testObj) { var result = true, i; for (i in testKeys) { if (testKeys.hasOwnProperty(i)) { if (testObj[i] === undefined) { return false; } if (typeof testKeys[i] === 'object') { // Recurse object result = this.hasObjectPaths(testKeys[i], testObj[i]); // Should we exit early? if (!result) { return false; } } } } return result; }; /** * Counts the total number of key endpoints in the passed object. * @param {Object} testObj The object to count key endpoints for. * @returns {Number} The number of endpoints. */ Path.prototype.countKeys = function (testObj) { var totalKeys = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (testObj[i] !== undefined) { if (typeof testObj[i] !== 'object') { totalKeys++; } else { totalKeys += this.countKeys(testObj[i]); } } } } return totalKeys; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths and if so returns the number matched. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Object} Stats on the matched keys */ Path.prototype.countObjectPaths = function (testKeys, testObj) { var matchData, matchedKeys = {}, matchedKeyCount = 0, totalKeyCount = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (typeof testObj[i] === 'object') { // The test / query object key is an object, recurse matchData = this.countObjectPaths(testKeys[i], testObj[i]); matchedKeys[i] = matchData.matchedKeys; totalKeyCount += matchData.totalKeyCount; matchedKeyCount += matchData.matchedKeyCount; } else { // The test / query object has a property that is not an object so add it as a key totalKeyCount++; // Check if the test keys also have this key and it is also not an object if (testKeys && testKeys[i] && typeof testKeys[i] !== 'object') { matchedKeys[i] = true; matchedKeyCount++; } else { matchedKeys[i] = false; } } } } return { matchedKeys: matchedKeys, matchedKeyCount: matchedKeyCount, totalKeyCount: totalKeyCount }; }; /** * Takes a non-recursive object and converts the object hierarchy into * a path string. * @param {Object} obj The object to parse. * @param {Boolean=} withValue If true will include a 'value' key in the returned * object that represents the value the object path points to. * @returns {Object} */ Path.prototype.parse = function (obj, withValue) { var paths = [], path = '', resultData, i, k; for (i in obj) { if (obj.hasOwnProperty(i)) { // Set the path to the key path = i; if (typeof(obj[i]) === 'object') { if (withValue) { resultData = this.parse(obj[i], withValue); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path, value: resultData[k].value }); } } else { resultData = this.parse(obj[i]); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path }); } } } else { if (withValue) { paths.push({ path: path, value: obj[i] }); } else { paths.push({ path: path }); } } } } return paths; }; /** * Takes a non-recursive object and converts the object hierarchy into * an array of path strings that allow you to target all possible paths * in an object. * * The options object accepts an "ignore" field with a regular expression * as the value. If any key matches the expression it is not included in * the results. * * The options object accepts a boolean "verbose" field. If set to true * the results will include all paths leading up to endpoints as well as * they endpoints themselves. * * @returns {Array} */ Path.prototype.parseArr = function (obj, options) { options = options || {}; return this._parseArr(obj, '', [], options); }; Path.prototype._parseArr = function (obj, path, paths, options) { var i, newPath = ''; path = path || ''; paths = paths || []; for (i in obj) { if (obj.hasOwnProperty(i)) { if (!options.ignore || (options.ignore && !options.ignore.test(i))) { if (path) { newPath = path + '.' + i; } else { newPath = i; } if (typeof(obj[i]) === 'object') { if (options.verbose) { paths.push(newPath); } this._parseArr(obj[i], newPath, paths, options); } else { paths.push(newPath); } } } } return paths; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Gets a single value from the passed object and given path. * @param {Object} obj The object to inspect. * @param {String} path The path to retrieve data from. * @returns {*} */ Path.prototype.get = function (obj, path) { return this.value(obj, path)[0]; }; /** * Gets the value(s) that the object contains for the currently assigned path string. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @param {Object=} options An optional options object. * @returns {Array} An array of values for the given path. */ Path.prototype.value = function (obj, path, options) { var pathParts, arr, arrCount, objPart, objPartParent, valuesArr, returnArr, i, k; // Detect early exit if (path && path.indexOf('.') === -1) { return [obj[path]]; } if (obj !== undefined && typeof obj === 'object') { if (!options || options && !options.skipArrCheck) { // Check if we were passed an array of objects and if so, // iterate over the array and return the value from each // array item if (obj instanceof Array) { returnArr = []; for (i = 0; i < obj.length; i++) { returnArr.push(this.get(obj[i], path)); } return returnArr; } } valuesArr = []; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (objPartParent instanceof Array) { // Search inside the array for the next key for (k = 0; k < objPartParent.length; k++) { valuesArr = valuesArr.concat(this.value(objPartParent, k + '.' + arr[i], {skipArrCheck: true})); } return valuesArr; } else { if (!objPart || typeof(objPart) !== 'object') { break; } } objPartParent = objPart; } return [objPart]; } else { return []; } }; /** * Push a value to an array on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to the array to push to. * @param {*} val The value to push to the array at the object path. * @returns {*} */ Path.prototype.push = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = obj[part] || []; if (obj[part] instanceof Array) { obj[part].push(val); } else { throw('ForerunnerDB.Path: Cannot push to a path whose endpoint is not an array!'); } } } return obj; }; /** * Gets the value(s) that the object contains for the currently assigned path string * with their associated keys. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @returns {Array} An array of values for the given path with the associated key. */ Path.prototype.keyValue = function (obj, path) { var pathParts, arr, arrCount, objPart, objPartParent, objPartHash, i; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (!objPart || typeof(objPart) !== 'object') { objPartHash = arr[i] + ':' + objPart; break; } objPartParent = objPart; } return objPartHash; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Removes leading period (.) from string and returns it. * @param {String} str The string to clean. * @returns {*} */ Path.prototype.clean = function (str) { if (str.substr(0, 1) === '.') { str = str.substr(1, str.length -1); } return str; }; Shared.finishModule('Path'); module.exports = Path; },{"./Shared":31}],29:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Provides chain reactor node linking so that a chain reaction can propagate * down a node tree. Effectively creates a chain link between the reactorIn and * reactorOut objects where a chain reaction from the reactorIn is passed through * the reactorProcess before being passed to the reactorOut object. Reactor * packets are only passed through to the reactorOut if the reactor IO method * chainSend is used. * @param {*} reactorIn An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur inside this object will be passed through * to the reactorOut object. * @param {*} reactorOut An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur in the reactorIn object will be passed * through to this object. * @param {Function} reactorProcess The processing method to use when chain * reactions occur. * @constructor */ var ReactorIO = function (reactorIn, reactorOut, reactorProcess) { if (reactorIn && reactorOut && reactorProcess) { this._reactorIn = reactorIn; this._reactorOut = reactorOut; this._chainHandler = reactorProcess; if (!reactorIn.chain) { throw('ForerunnerDB.ReactorIO: ReactorIO requires passed in and out objects to implement the ChainReactor mixin!'); } // Register the reactorIO with the input reactorIn.chain(this); // Register the output with the reactorIO this.chain(reactorOut); } else { throw('ForerunnerDB.ReactorIO: ReactorIO requires in, out and process arguments to instantiate!'); } }; Shared.addModule('ReactorIO', ReactorIO); /** * Drop a reactor IO object, breaking the reactor link between the in and out * reactor nodes. * @returns {boolean} */ ReactorIO.prototype.drop = function () { if (!this.isDropped()) { this._state = 'dropped'; // Remove links if (this._reactorIn) { this._reactorIn.unChain(this); } if (this._reactorOut) { this.unChain(this._reactorOut); } delete this._reactorIn; delete this._reactorOut; delete this._chainHandler; this.emit('drop', this); delete this._listeners; } return true; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(ReactorIO.prototype, 'state'); Shared.mixin(ReactorIO.prototype, 'Mixin.Common'); Shared.mixin(ReactorIO.prototype, 'Mixin.ChainReactor'); Shared.mixin(ReactorIO.prototype, 'Mixin.Events'); Shared.finishModule('ReactorIO'); module.exports = ReactorIO; },{"./Shared":31}],30:[function(_dereq_,module,exports){ "use strict"; /** * Provides functionality to encode and decode JavaScript objects to strings * and back again. This differs from JSON.stringify and JSON.parse in that * special objects such as dates can be encoded to strings and back again * so that the reconstituted version of the string still contains a JavaScript * date object. * @constructor */ var Serialiser = function () { this.init.apply(this, arguments); }; Serialiser.prototype.init = function () { var self = this; this._encoder = []; this._decoder = []; // Handler for Date() objects this.registerHandler('$date', function (objInstance) { if (objInstance instanceof Date) { // Augment this date object with a new toJSON method objInstance.toJSON = function () { return "$date:" + this.toISOString(); }; // Tell the converter we have matched this object return true; } // Tell converter to keep looking, we didn't match this object return false; }, function (data) { if (typeof data === 'string' && data.indexOf('$date:') === 0) { return self.convert(new Date(data.substr(6))); } return undefined; }); // Handler for RegExp() objects this.registerHandler('$regexp', function (objInstance) { if (objInstance instanceof RegExp) { objInstance.toJSON = function () { return "$regexp:" + this.source.length + ":" + this.source + ":" + (this.global ? 'g' : '') + (this.ignoreCase ? 'i' : ''); /*return { source: this.source, params: '' + (this.global ? 'g' : '') + (this.ignoreCase ? 'i' : '') };*/ }; // Tell the converter we have matched this object return true; } // Tell converter to keep looking, we didn't match this object return false; }, function (data) { if (typeof data === 'string' && data.indexOf('$regexp:') === 0) { var dataStr = data.substr(8),//± lengthEnd = dataStr.indexOf(':'), sourceLength = Number(dataStr.substr(0, lengthEnd)), source = dataStr.substr(lengthEnd + 1, sourceLength), params = dataStr.substr(lengthEnd + sourceLength + 2); return self.convert(new RegExp(source, params)); } return undefined; }); }; Serialiser.prototype.registerHandler = function (handles, encoder, decoder) { if (handles !== undefined) { // Register encoder this._encoder.push(encoder); // Register decoder this._decoder.push(decoder); } }; Serialiser.prototype.convert = function (data) { // Run through converters and check for match var arr = this._encoder, i; for (i = 0; i < arr.length; i++) { if (arr[i](data)) { // The converter we called matched the object and converted it // so let's return it now. return data; } } // No converter matched the object, return the unaltered one return data; }; Serialiser.prototype.reviver = function () { var arr = this._decoder; return function (key, value) { // Check if we have a decoder method for this key var decodedData, i; for (i = 0; i < arr.length; i++) { decodedData = arr[i](value); if (decodedData !== undefined) { // The decoder we called matched the object and decoded it // so let's return it now. return decodedData; } } // No decoder, return basic value return value; }; }; module.exports = Serialiser; },{}],31:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * A shared object that can be used to store arbitrary data between class * instances, and access helper methods. * @mixin */ var Shared = { version: '1.3.674', modules: {}, plugins: {}, _synth: {}, /** * Adds a module to ForerunnerDB. * @memberof Shared * @param {String} name The name of the module. * @param {Function} module The module class. */ addModule: function (name, module) { // Store the module in the module registry this.modules[name] = module; // Tell the universe we are loading this module this.emit('moduleLoad', [name, module]); }, /** * Called by the module once all processing has been completed. Used to determine * if the module is ready for use by other modules. * @memberof Shared * @param {String} name The name of the module. */ finishModule: function (name) { if (this.modules[name]) { // Set the finished loading flag to true this.modules[name]._fdbFinished = true; // Assign the module name to itself so it knows what it // is called if (this.modules[name].prototype) { this.modules[name].prototype.className = name; } else { this.modules[name].className = name; } this.emit('moduleFinished', [name, this.modules[name]]); } else { throw('ForerunnerDB.Shared: finishModule called on a module that has not been registered with addModule(): ' + name); } }, /** * Will call your callback method when the specified module has loaded. If the module * is already loaded the callback is called immediately. * @memberof Shared * @param {String} name The name of the module. * @param {Function} callback The callback method to call when the module is loaded. */ moduleFinished: function (name, callback) { if (this.modules[name] && this.modules[name]._fdbFinished) { if (callback) { callback(name, this.modules[name]); } } else { this.on('moduleFinished', callback); } }, /** * Determines if a module has been added to ForerunnerDB or not. * @memberof Shared * @param {String} name The name of the module. * @returns {Boolean} True if the module exists or false if not. */ moduleExists: function (name) { return Boolean(this.modules[name]); }, mixin: new Overload({ /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {String} mixinName The name of the mixin to add to the object. */ 'object, string': function (obj, mixinName) { var mixinObj; if (typeof mixinName === 'string') { mixinObj = this.mixins[mixinName]; if (!mixinObj) { throw('ForerunnerDB.Shared: Cannot find mixin named: ' + mixinName); } } return this.$main.call(this, obj, mixinObj); }, /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {Object} mixinObj The object containing the keys to mix into * the target object. */ 'object, *': function (obj, mixinObj) { return this.$main.call(this, obj, mixinObj); }, '$main': function (obj, mixinObj) { if (mixinObj && typeof mixinObj === 'object') { for (var i in mixinObj) { if (mixinObj.hasOwnProperty(i)) { obj[i] = mixinObj[i]; } } } return obj; } }), /** * Generates a generic getter/setter method for the passed method name. * @memberof Shared * @param {Object} obj The object to add the getter/setter to. * @param {String} name The name of the getter/setter to generate. * @param {Function=} extend A method to call before executing the getter/setter. * The existing getter/setter can be accessed from the extend method via the * $super e.g. this.$super(); */ synthesize: function (obj, name, extend) { this._synth[name] = this._synth[name] || function (val) { if (val !== undefined) { this['_' + name] = val; return this; } return this['_' + name]; }; if (extend) { var self = this; obj[name] = function () { var tmp = this.$super, ret; this.$super = self._synth[name]; ret = extend.apply(this, arguments); this.$super = tmp; return ret; }; } else { obj[name] = this._synth[name]; } }, /** * Allows a method to be overloaded. * @memberof Shared * @param arr * @returns {Function} * @constructor */ overload: Overload, /** * Define the mixins that other modules can use as required. * @memberof Shared */ mixins: { 'Mixin.Common': _dereq_('./Mixin.Common'), 'Mixin.Events': _dereq_('./Mixin.Events'), 'Mixin.ChainReactor': _dereq_('./Mixin.ChainReactor'), 'Mixin.CRUD': _dereq_('./Mixin.CRUD'), 'Mixin.Constants': _dereq_('./Mixin.Constants'), 'Mixin.Triggers': _dereq_('./Mixin.Triggers'), 'Mixin.Sorting': _dereq_('./Mixin.Sorting'), 'Mixin.Matching': _dereq_('./Mixin.Matching'), 'Mixin.Updating': _dereq_('./Mixin.Updating'), 'Mixin.Tags': _dereq_('./Mixin.Tags') } }; // Add event handling to shared Shared.mixin(Shared, 'Mixin.Events'); module.exports = Shared; },{"./Mixin.CRUD":16,"./Mixin.ChainReactor":17,"./Mixin.Common":18,"./Mixin.Constants":19,"./Mixin.Events":20,"./Mixin.Matching":21,"./Mixin.Sorting":22,"./Mixin.Tags":23,"./Mixin.Triggers":24,"./Mixin.Updating":25,"./Overload":27}],32:[function(_dereq_,module,exports){ /* jshint strict:false */ if (!Array.prototype.filter) { Array.prototype.filter = function(fun/*, thisArg*/) { if (this === void 0 || this === null) { throw new TypeError(); } var t = Object(this); var len = t.length >>> 0; // jshint ignore:line if (typeof fun !== 'function') { throw new TypeError(); } var res = []; var thisArg = arguments.length >= 2 ? arguments[1] : void 0; for (var i = 0; i < len; i++) { if (i in t) { var val = t[i]; // NOTE: Technically this should Object.defineProperty at // the next index, as push can be affected by // properties on Object.prototype and Array.prototype. // But that method's new, and collisions should be // rare, so use the more-compatible alternative. if (fun.call(thisArg, val, i, t)) { res.push(val); } } } return res; }; } if (typeof Object.create !== 'function') { Object.create = (function() { var Temp = function() {}; return function (prototype) { if (arguments.length > 1) { throw Error('Second argument not supported'); } if (typeof prototype !== 'object') { throw TypeError('Argument must be an object'); } Temp.prototype = prototype; var result = new Temp(); Temp.prototype = null; return result; }; })(); } // Production steps of ECMA-262, Edition 5, 15.4.4.14 // Reference: http://es5.github.io/#x15.4.4.14e if (!Array.prototype.indexOf) { Array.prototype.indexOf = function(searchElement, fromIndex) { var k; // 1. Let O be the result of calling ToObject passing // the this value as the argument. if (this === null) { throw new TypeError('"this" is null or not defined'); } var O = Object(this); // 2. Let lenValue be the result of calling the Get // internal method of O with the argument "length". // 3. Let len be ToUint32(lenValue). var len = O.length >>> 0; // jshint ignore:line // 4. If len is 0, return -1. if (len === 0) { return -1; } // 5. If argument fromIndex was passed let n be // ToInteger(fromIndex); else let n be 0. var n = +fromIndex || 0; if (Math.abs(n) === Infinity) { n = 0; } // 6. If n >= len, return -1. if (n >= len) { return -1; } // 7. If n >= 0, then Let k be n. // 8. Else, n<0, Let k be len - abs(n). // If k is less than 0, then let k be 0. k = Math.max(n >= 0 ? n : len - Math.abs(n), 0); // 9. Repeat, while k < len while (k < len) { // a. Let Pk be ToString(k). // This is implicit for LHS operands of the in operator // b. Let kPresent be the result of calling the // HasProperty internal method of O with argument Pk. // This step can be combined with c // c. If kPresent is true, then // i. Let elementK be the result of calling the Get // internal method of O with the argument ToString(k). // ii. Let same be the result of applying the // Strict Equality Comparison Algorithm to // searchElement and elementK. // iii. If same is true, return k. if (k in O && O[k] === searchElement) { return k; } k++; } return -1; }; } module.exports = {}; },{}],33:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, CollectionGroup, CollectionInit, DbInit, ReactorIO, ActiveBucket, Overload = _dereq_('./Overload'), Path, sharedPathSolver; Shared = _dereq_('./Shared'); /** * Creates a new view instance. * @param {String} name The name of the view. * @param {Object=} query The view's query. * @param {Object=} options An options object. * @constructor */ var View = function (name, query, options) { this.init.apply(this, arguments); }; Shared.addModule('View', View); Shared.mixin(View.prototype, 'Mixin.Common'); Shared.mixin(View.prototype, 'Mixin.Matching'); Shared.mixin(View.prototype, 'Mixin.ChainReactor'); Shared.mixin(View.prototype, 'Mixin.Constants'); Shared.mixin(View.prototype, 'Mixin.Triggers'); Shared.mixin(View.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); CollectionGroup = _dereq_('./CollectionGroup'); ActiveBucket = _dereq_('./ActiveBucket'); ReactorIO = _dereq_('./ReactorIO'); CollectionInit = Collection.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; Path = Shared.modules.Path; sharedPathSolver = new Path(); View.prototype.init = function (name, query, options) { var self = this; this.sharedPathSolver = sharedPathSolver; this._name = name; this._listeners = {}; this._querySettings = {}; this._debug = {}; this.query(query, options, false); this._collectionDroppedWrap = function () { self._collectionDropped.apply(self, arguments); }; this._data = new Collection(this.name() + '_internal'); }; /** * This reactor IO node is given data changes from source data and * then acts as a firewall process between the source and view data. * Data needs to meet the requirements this IO node imposes before * the data is passed down the reactor chain (to the view). This * allows us to intercept data changes from the data source and act * on them such as applying transforms, checking the data matches * the view's query, applying joins to the data etc before sending it * down the reactor chain via the this.chainSend() calls. * * Update packets are especially complex to handle because an update * on the underlying source data could translate into an insert, * update or remove call on the view. Take a scenario where the view's * query limits the data see from the source. If the source data is * updated and the data now falls inside the view's query limitations * the data is technically now an insert on the view, not an update. * The same is true in reverse where the update becomes a remove. If * the updated data already exists in the view and will still exist * after the update operation then the update can remain an update. * @param {Object} chainPacket The chain reactor packet representing the * data operation that has just been processed on the source data. * @param {View} self The reference to the view we are operating for. * @private */ View.prototype._handleChainIO = function (chainPacket, self) { var type = chainPacket.type, hasActiveJoin, hasActiveQuery, hasTransformIn, sharedData; // NOTE: "self" in this context is the view instance. // NOTE: "this" in this context is the ReactorIO node sitting in // between the source (sender) and the destination (listener) and // in this case the source is the view's "from" data source and the // destination is the view's _data collection. This means // that "this.chainSend()" is asking the ReactorIO node to send the // packet on to the destination listener. // EARLY EXIT: Check that the packet is not a CRUD operation if (type !== 'setData' && type !== 'insert' && type !== 'update' && type !== 'remove') { // This packet is NOT a CRUD operation packet so exit early! // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; } // We only need to check packets under three conditions // 1) We have a limiting query on the view "active query", // 2) We have a query options with a $join clause on the view "active join" // 3) We have a transformIn operation registered on the view. // If none of these conditions exist we can just allow the chain // packet to proceed as normal hasActiveJoin = Boolean(self._querySettings.options && self._querySettings.options.$join); hasActiveQuery = Boolean(self._querySettings.query); hasTransformIn = self._data._transformIn !== undefined; // EARLY EXIT: Check for any complex operation flags and if none // exist, send the packet on and exit early if (!hasActiveJoin && !hasActiveQuery && !hasTransformIn) { // We don't have any complex operation flags so exit early! // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; } // We have either an active query, active join or a transformIn // function registered on the view // We create a shared data object here so that the disparate method // calls can share data with each other via this object whilst // still remaining separate methods to keep code relatively clean. sharedData = { dataArr: [], removeArr: [] }; // Check the packet type to get the data arrays to work on if (chainPacket.type === 'insert') { // Check if the insert data is an array if (chainPacket.data.dataSet instanceof Array) { // Use the insert data array sharedData.dataArr = chainPacket.data.dataSet; } else { // Generate an array from the single insert object sharedData.dataArr = [chainPacket.data.dataSet]; } } else if (chainPacket.type === 'update') { // Use the dataSet array sharedData.dataArr = chainPacket.data.dataSet; } else if (chainPacket.type === 'remove') { if (chainPacket.data.dataSet instanceof Array) { // Use the remove data array sharedData.removeArr = chainPacket.data.dataSet; } else { // Generate an array from the single remove object sharedData.removeArr = [chainPacket.data.dataSet]; } } // Safety check if (!(sharedData.dataArr instanceof Array)) { // This shouldn't happen, let's log it console.warn('WARNING: dataArr being processed by chain reactor in View class is inconsistent!'); sharedData.dataArr = []; } if (!(sharedData.removeArr instanceof Array)) { // This shouldn't happen, let's log it console.warn('WARNING: removeArr being processed by chain reactor in View class is inconsistent!'); sharedData.removeArr = []; } // We need to operate in this order: // 1) Check if there is an active join - active joins are operated // against the SOURCE data. The joined data can potentially be // utilised by any active query or transformIn so we do this step first. // 2) Check if there is an active query - this is a query that is run // against the SOURCE data after any active joins have been resolved // on the source data. This allows an active query to operate on data // that would only exist after an active join has been executed. // If the source data does not fall inside the limiting factors of the // active query then we add it to a removal array. If it does fall // inside the limiting factors when we add it to an upsert array. This // is because data that falls inside the query could end up being // either new data or updated data after a transformIn operation. // 3) Check if there is a transformIn function. If a transformIn function // exist we run it against the data after doing any active join and // active query. if (hasActiveJoin) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_ActiveJoin'); } self._handleChainIO_ActiveJoin(chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_ActiveJoin'); } } if (hasActiveQuery) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_ActiveQuery'); } self._handleChainIO_ActiveQuery(chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_ActiveQuery'); } } if (hasTransformIn) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_TransformIn'); } self._handleChainIO_TransformIn(chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_TransformIn'); } } // Check if we still have data to operate on and exit // if there is none left if (!sharedData.dataArr.length && !sharedData.removeArr.length) { // There is no more data to operate on, exit without // sending any data down the chain reactor (return true // will tell reactor to exit without continuing)! return true; } // Grab the public data collection's primary key sharedData.pk = self._data.primaryKey(); // We still have data left, let's work out how to handle it // first let's loop through the removals as these are easy if (sharedData.removeArr.length) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_RemovePackets'); } self._handleChainIO_RemovePackets(this, chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_RemovePackets'); } } if (sharedData.dataArr.length) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_UpsertPackets'); } self._handleChainIO_UpsertPackets(this, chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_UpsertPackets'); } } // Now return true to tell the chain reactor not to propagate // the data itself as we have done all that work here return true; }; View.prototype._handleChainIO_ActiveJoin = function (chainPacket, sharedData) { var dataArr = sharedData.dataArr, removeArr; // Since we have an active join, all we need to do is operate // the join clause on each item in the packet's data array. removeArr = this.applyJoin(dataArr, this._querySettings.options.$join, {}, {}); // Now that we've run our join keep in mind that joins can exclude data // if there is no matching joined data and the require: true clause in // the join options is enabled. This means we have to store a removal // array that tells us which items from the original data we sent to // join did not match the join data and were set with a require flag. // Now that we have our array of items to remove, let's run through the // original data and remove them from there. this.spliceArrayByIndexList(dataArr, removeArr); // Make sure we add any items we removed to the shared removeArr sharedData.removeArr = sharedData.removeArr.concat(removeArr); }; View.prototype._handleChainIO_ActiveQuery = function (chainPacket, sharedData) { var self = this, dataArr = sharedData.dataArr, i; // Now we need to run the data against the active query to // see if the data should be in the final data list or not, // so we use the _match method. // Loop backwards so we can safely splice from the array // while we are looping for (i = dataArr.length - 1; i >= 0; i--) { if (!self._match(dataArr[i], self._querySettings.query, self._querySettings.options, 'and', {})) { // The data didn't match the active query, add it // to the shared removeArr sharedData.removeArr.push(dataArr[i]); // Now remove it from the shared dataArr dataArr.splice(i, 1); } } }; View.prototype._handleChainIO_TransformIn = function (chainPacket, sharedData) { var self = this, dataArr = sharedData.dataArr, removeArr = sharedData.removeArr, dataIn = self._data._transformIn, i; // At this stage we take the remaining items still left in the data // array and run our transformIn method on each one, modifying it // from what it was to what it should be on the view. We also have // to run this on items we want to remove too because transforms can // affect primary keys and therefore stop us from identifying the // correct items to run removal operations on. // It is important that these are transformed BEFORE they are passed // to the CRUD methods because we use the CU data to check the position // of the item in the array and that can only happen if it is already // pre-transformed. The removal stuff also needs pre-transformed // because ids can be modified by a transform. for (i = 0; i < dataArr.length; i++) { // Assign the new value dataArr[i] = dataIn(dataArr[i]); } for (i = 0; i < removeArr.length; i++) { // Assign the new value removeArr[i] = dataIn(removeArr[i]); } }; View.prototype._handleChainIO_RemovePackets = function (ioObj, chainPacket, sharedData) { var $or = [], pk = sharedData.pk, removeArr = sharedData.removeArr, packet = { dataSet: removeArr, query: { $or: $or } }, orObj, i; for (i = 0; i < removeArr.length; i++) { orObj = {}; orObj[pk] = removeArr[i][pk]; $or.push(orObj); } ioObj.chainSend('remove', packet); }; View.prototype._handleChainIO_UpsertPackets = function (ioObj, chainPacket, sharedData) { var data = this._data, primaryIndex = data._primaryIndex, primaryCrc = data._primaryCrc, pk = sharedData.pk, dataArr = sharedData.dataArr, arrItem, insertArr = [], updateArr = [], query, i; // Let's work out what type of operation this data should // generate between an insert or an update. for (i = 0; i < dataArr.length; i++) { arrItem = dataArr[i]; // Check if the data already exists in the data if (primaryIndex.get(arrItem[pk])) { // Matching item exists, check if the data is the same if (primaryCrc.get(arrItem[pk]) !== this.hash(arrItem[pk])) { // The document exists in the data collection but data differs, update required updateArr.push(arrItem); } } else { // The document is missing from this collection, insert required insertArr.push(arrItem); } } if (insertArr.length) { ioObj.chainSend('insert', { dataSet: insertArr }); } if (updateArr.length) { for (i = 0; i < updateArr.length; i++) { arrItem = updateArr[i]; query = {}; query[pk] = arrItem[pk]; ioObj.chainSend('update', { query: query, update: arrItem, dataSet: [arrItem] }); } } }; /** * Executes an insert against the view's underlying data-source. * @see Collection::insert() */ View.prototype.insert = function () { this._from.insert.apply(this._from, arguments); }; /** * Executes an update against the view's underlying data-source. * @see Collection::update() */ View.prototype.update = function () { this._from.update.apply(this._from, arguments); }; /** * Executes an updateById against the view's underlying data-source. * @see Collection::updateById() */ View.prototype.updateById = function () { this._from.updateById.apply(this._from, arguments); }; /** * Executes a remove against the view's underlying data-source. * @see Collection::remove() */ View.prototype.remove = function () { this._from.remove.apply(this._from, arguments); }; /** * Queries the view data. * @see Collection::find() * @returns {Array} The result of the find query. */ View.prototype.find = function (query, options) { return this._data.find(query, options); }; /** * Queries the view data for a single document. * @see Collection::findOne() * @returns {Object} The result of the find query. */ View.prototype.findOne = function (query, options) { return this._data.findOne(query, options); }; /** * Queries the view data by specific id. * @see Collection::findById() * @returns {Array} The result of the find query. */ View.prototype.findById = function (id, options) { return this._data.findById(id, options); }; /** * Queries the view data in a sub-array. * @see Collection::findSub() * @returns {Array} The result of the find query. */ View.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this._data.findSub(match, path, subDocQuery, subDocOptions); }; /** * Queries the view data in a sub-array and returns first match. * @see Collection::findSubOne() * @returns {Object} The result of the find query. */ View.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this._data.findSubOne(match, path, subDocQuery, subDocOptions); }; /** * Gets the module's internal data collection. * @returns {Collection} */ View.prototype.data = function () { return this._data; }; /** * Sets the source from which the view will assemble its data. * @param {Collection|View} source The source to use to assemble view data. * @param {Function=} callback A callback method. * @returns {*} If no argument is passed, returns the current value of from, * otherwise returns itself for chaining. */ View.prototype.from = function (source, callback) { var self = this; if (source !== undefined) { // Check if we have an existing from if (this._from) { // Remove the listener to the drop event this._from.off('drop', this._collectionDroppedWrap); // Remove the current reference to the _from since we // are about to replace it with a new one delete this._from; } // Check if we have an existing reactor io that links the // previous _from source to the view's internal data if (this._io) { // Drop the io and remove it this._io.drop(); delete this._io; } // Check if we were passed a source name rather than a // reference to a source object if (typeof(source) === 'string') { // We were passed a name, assume it is a collection and // get the reference to the collection of that name source = this._db.collection(source); } // Check if we were passed a reference to a view rather than // a collection. Views need to be handled slightly differently // since their data is stored in an internal data collection // rather than actually being a direct data source themselves. if (source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source._data; if (this.debug()) { console.log(this.logIdentifier() + ' Using internal data "' + source.instanceIdentifier() + '" for IO graph linking'); } } // Assign the new data source as the view's _from this._from = source; // Hook the new data source's drop event so we can unhook // it as a data source if it gets dropped. This is important // so that we don't run into problems using a dropped source // for active data. this._from.on('drop', this._collectionDroppedWrap); // Create a new reactor IO graph node that intercepts chain packets from the // view's _from source and determines how they should be interpreted by // this view. See the _handleChainIO() method which does all the chain packet // processing for the view. this._io = new ReactorIO(this._from, this, function (chainPacket) { return self._handleChainIO.call(this, chainPacket, self); }); // Set the view's internal data primary key to the same as the // current active _from data source this._data.primaryKey(source.primaryKey()); // Do the initial data lookup and populate the view's internal data // since at this point we don't actually have any data in the view // yet. var collData = source.find(this._querySettings.query, this._querySettings.options); this._data.setData(collData, {}, callback); // If we have an active query and that query has an $orderBy clause, // update our active bucket which allows us to keep track of where // data should be placed in our internal data array. This is about // ordering of data and making sure that we maintain an ordered array // so that if we have data-binding we can place an item in the data- // bound view at the correct location. Active buckets use quick-sort // algorithms to quickly determine the position of an item inside an // existing array based on a sort protocol. if (this._querySettings.options && this._querySettings.options.$orderBy) { this.rebuildActiveBucket(this._querySettings.options.$orderBy); } else { this.rebuildActiveBucket(); } return this; } return this._from; }; /** * The chain reaction handler method for the view. * @param {Object} chainPacket The chain reaction packet to handle. * @private */ View.prototype._chainHandler = function (chainPacket) { var //self = this, arr, count, index, insertIndex, updates, primaryKey, item, currentIndex; if (this.debug()) { console.log(this.logIdentifier() + ' Received chain reactor data: ' + chainPacket.type); } switch (chainPacket.type) { case 'setData': if (this.debug()) { console.log(this.logIdentifier() + ' Setting data in underlying (internal) view collection "' + this._data.name() + '"'); } // Get the new data from our underlying data source sorted as we want var collData = this._from.find(this._querySettings.query, this._querySettings.options); this._data.setData(collData); // Rebuild active bucket as well this.rebuildActiveBucket(this._querySettings.options); break; case 'insert': if (this.debug()) { console.log(this.logIdentifier() + ' Inserting some data into underlying (internal) view collection "' + this._data.name() + '"'); } // Make sure we are working with an array if (!(chainPacket.data.dataSet instanceof Array)) { chainPacket.data.dataSet = [chainPacket.data.dataSet]; } if (this._querySettings.options && this._querySettings.options.$orderBy) { // Loop the insert data and find each item's index arr = chainPacket.data.dataSet; count = arr.length; for (index = 0; index < count; index++) { insertIndex = this._activeBucket.insert(arr[index]); this._data._insertHandle(arr[index], insertIndex); } } else { // Set the insert index to the passed index, or if none, the end of the view data array insertIndex = this._data._data.length; this._data._insertHandle(chainPacket.data.dataSet, insertIndex); } break; case 'update': if (this.debug()) { console.log(this.logIdentifier() + ' Updating some data in underlying (internal) view collection "' + this._data.name() + '"'); } primaryKey = this._data.primaryKey(); // Do the update updates = this._data._handleUpdate( chainPacket.data.query, chainPacket.data.update, chainPacket.data.options ); if (this._querySettings.options && this._querySettings.options.$orderBy) { // TODO: This would be a good place to improve performance by somehow // TODO: inspecting the change that occurred when update was performed // TODO: above and determining if it affected the order clause keys // TODO: and if not, skipping the active bucket updates here // Loop the updated items and work out their new sort locations count = updates.length; for (index = 0; index < count; index++) { item = updates[index]; // Remove the item from the active bucket (via it's id) this._activeBucket.remove(item); // Get the current location of the item currentIndex = this._data._data.indexOf(item); // Add the item back in to the active bucket insertIndex = this._activeBucket.insert(item); if (currentIndex !== insertIndex) { // Move the updated item to the new index this._data._updateSpliceMove(this._data._data, currentIndex, insertIndex); } } } break; case 'remove': if (this.debug()) { console.log(this.logIdentifier() + ' Removing some data from underlying (internal) view collection "' + this._data.name() + '"'); } this._data.remove(chainPacket.data.query, chainPacket.options); if (this._querySettings.options && this._querySettings.options.$orderBy) { // Loop the dataSet and remove the objects from the ActiveBucket arr = chainPacket.data.dataSet; count = arr.length; for (index = 0; index < count; index++) { this._activeBucket.remove(arr[index]); } } break; default: break; } }; /** * Handles when an underlying collection the view is using as a data * source is dropped. * @param {Collection} collection The collection that has been dropped. * @private */ View.prototype._collectionDropped = function (collection) { if (collection) { // Collection was dropped, remove from view delete this._from; } }; /** * Creates an index on the view. * @see Collection::ensureIndex() * @returns {*} */ View.prototype.ensureIndex = function () { return this._data.ensureIndex.apply(this._data, arguments); }; /** /** * Listens for an event. * @see Mixin.Events::on() */ View.prototype.on = function () { return this._data.on.apply(this._data, arguments); }; /** * Cancels an event listener. * @see Mixin.Events::off() */ View.prototype.off = function () { return this._data.off.apply(this._data, arguments); }; /** * Emits an event. * @see Mixin.Events::emit() */ View.prototype.emit = function () { return this._data.emit.apply(this._data, arguments); }; /** * Emits an event. * @see Mixin.Events::deferEmit() */ View.prototype.deferEmit = function () { return this._data.deferEmit.apply(this._data, arguments); }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ View.prototype.distinct = function (key, query, options) { return this._data.distinct(key, query, options); }; /** * Gets the primary key for this view from the assigned collection. * @see Collection::primaryKey() * @returns {String} */ View.prototype.primaryKey = function () { return this._data.primaryKey(); }; /** * Drops a view and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ View.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._from) { this._from.off('drop', this._collectionDroppedWrap); this._from._removeView(this); } if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; // Clear io and chains if (this._io) { this._io.drop(); } // Drop the view's internal collection if (this._data) { this._data.drop(); } if (this._db && this._name) { delete this._db._view[this._name]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._chain; delete this._from; delete this._data; delete this._io; delete this._listeners; delete this._querySettings; delete this._db; return true; } return false; }; /** * Gets / sets the query object and query options that the view uses * to build it's data set. This call modifies both the query and * query options at the same time. * @param {Object=} query The query to set. * @param {Boolean=} options The query options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} * @deprecated Use query(<query>, <options>, <refresh>) instead. Query * now supports being presented with multiple different variations of * arguments. */ View.prototype.queryData = function (query, options, refresh) { if (query !== undefined) { this._querySettings.query = query; if (query.$findSub && !query.$findSub.$from) { query.$findSub.$from = this._data.name(); } if (query.$findSubOne && !query.$findSubOne.$from) { query.$findSubOne.$from = this._data.name(); } } if (options !== undefined) { this._querySettings.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._querySettings; }; /** * Add data to the existing query. * @param {Object} obj The data whose keys will be added to the existing * query object. * @param {Boolean} overwrite Whether or not to overwrite data that already * exists in the query object. Defaults to true. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ View.prototype.queryAdd = function (obj, overwrite, refresh) { this._querySettings.query = this._querySettings.query || {}; var query = this._querySettings.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { if (query[i] === undefined || (query[i] !== undefined && overwrite !== false)) { query[i] = obj[i]; } } } } if (refresh === undefined || refresh === true) { this.refresh(); } }; /** * Remove data from the existing query. * @param {Object} obj The data whose keys will be removed from the existing * query object. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ View.prototype.queryRemove = function (obj, refresh) { var query = this._querySettings.query, i; if (query) { if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { delete query[i]; } } } if (refresh === undefined || refresh === true) { this.refresh(); } } }; /** * Gets / sets the query being used to generate the view data. It * does not change or modify the view's query options. * @param {Object=} query The query to set. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ View.prototype.query = new Overload({ '': function () { return this._querySettings.query; }, 'object': function (query) { return this.$main.call(this, query, undefined, true); }, '*, boolean': function (query, refresh) { return this.$main.call(this, query, undefined, refresh); }, 'object, object': function (query, options) { return this.$main.call(this, query, options, true); }, '*, *, boolean': function (query, options, refresh) { return this.$main.call(this, query, options, refresh); }, '$main': function (query, options, refresh) { if (query !== undefined) { this._querySettings.query = query; if (query.$findSub && !query.$findSub.$from) { query.$findSub.$from = this._data.name(); } if (query.$findSubOne && !query.$findSubOne.$from) { query.$findSubOne.$from = this._data.name(); } } if (options !== undefined) { this._querySettings.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._querySettings; } }); /** * Gets / sets the orderBy clause in the query options for the view. * @param {Object=} val The order object. * @returns {*} */ View.prototype.orderBy = function (val) { if (val !== undefined) { var queryOptions = this.queryOptions() || {}; queryOptions.$orderBy = val; this.queryOptions(queryOptions); return this; } return (this.queryOptions() || {}).$orderBy; }; /** * Gets / sets the page clause in the query options for the view. * @param {Number=} val The page number to change to (zero index). * @returns {*} */ View.prototype.page = function (val) { if (val !== undefined) { var queryOptions = this.queryOptions() || {}; // Only execute a query options update if page has changed if (val !== queryOptions.$page) { queryOptions.$page = val; this.queryOptions(queryOptions); } return this; } return (this.queryOptions() || {}).$page; }; /** * Jump to the first page in the data set. * @returns {*} */ View.prototype.pageFirst = function () { return this.page(0); }; /** * Jump to the last page in the data set. * @returns {*} */ View.prototype.pageLast = function () { var pages = this.cursor().pages, lastPage = pages !== undefined ? pages : 0; return this.page(lastPage - 1); }; /** * Move forward or backwards in the data set pages by passing a positive * or negative integer of the number of pages to move. * @param {Number} val The number of pages to move. * @returns {*} */ View.prototype.pageScan = function (val) { if (val !== undefined) { var pages = this.cursor().pages, queryOptions = this.queryOptions() || {}, currentPage = queryOptions.$page !== undefined ? queryOptions.$page : 0; currentPage += val; if (currentPage < 0) { currentPage = 0; } if (currentPage >= pages) { currentPage = pages - 1; } return this.page(currentPage); } }; /** * Gets / sets the query options used when applying sorting etc to the * view data set. * @param {Object=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ View.prototype.queryOptions = function (options, refresh) { if (options !== undefined) { this._querySettings.options = options; if (options.$decouple === undefined) { options.$decouple = true; } if (refresh === undefined || refresh === true) { this.refresh(); } else { // TODO: This could be wasteful if the previous options $orderBy was identical, do a hash and check first! this.rebuildActiveBucket(options.$orderBy); } return this; } return this._querySettings.options; }; /** * Clears the existing active bucket and builds a new one based * on the passed orderBy object (if one is passed). * @param {Object=} orderBy The orderBy object describing how to * order any data. */ View.prototype.rebuildActiveBucket = function (orderBy) { if (orderBy) { var arr = this._data._data, arrCount = arr.length; // Build a new active bucket this._activeBucket = new ActiveBucket(orderBy); this._activeBucket.primaryKey(this._data.primaryKey()); // Loop the current view data and add each item for (var i = 0; i < arrCount; i++) { this._activeBucket.insert(arr[i]); } } else { // Remove any existing active bucket delete this._activeBucket; } }; /** * Refreshes the view data such as ordering etc. */ View.prototype.refresh = function () { var self = this, refreshResults, joinArr, i, k; if (this._from) { // Clear the private data collection which will propagate to the public data // collection automatically via the chain reactor node between them this._data.remove(); // Grab all the data from the underlying data source refreshResults = this._from.find(this._querySettings.query, this._querySettings.options); this.cursor(refreshResults.$cursor); // Insert the underlying data into the private data collection this._data.insert(refreshResults); // Store the current cursor data this._data._data.$cursor = refreshResults.$cursor; this._data._data.$cursor = refreshResults.$cursor; } if (this._querySettings && this._querySettings.options && this._querySettings.options.$join && this._querySettings.options.$join.length) { // Define the change handler method self.__joinChange = self.__joinChange || function () { self._joinChange(); }; // Check for existing join collections if (this._joinCollections && this._joinCollections.length) { // Loop the join collections and remove change listeners // Loop the collections and hook change events for (i = 0; i < this._joinCollections.length; i++) { this._db.collection(this._joinCollections[i]).off('immediateChange', self.__joinChange); } } // Now start hooking any new / existing joins joinArr = this._querySettings.options.$join; this._joinCollections = []; // Loop the joined collections and hook change events for (i = 0; i < joinArr.length; i++) { for (k in joinArr[i]) { if (joinArr[i].hasOwnProperty(k)) { this._joinCollections.push(k); } } } if (this._joinCollections.length) { // Loop the collections and hook change events for (i = 0; i < this._joinCollections.length; i++) { this._db.collection(this._joinCollections[i]).on('immediateChange', self.__joinChange); } } } if (this._querySettings.options && this._querySettings.options.$orderBy) { this.rebuildActiveBucket(this._querySettings.options.$orderBy); } else { this.rebuildActiveBucket(); } return this; }; /** * Handles when a change has occurred on a collection that is joined * by query to this view. * @param objName * @param objType * @private */ View.prototype._joinChange = function (objName, objType) { this.emit('joinChange'); // TODO: This is a really dirty solution because it will require a complete // TODO: rebuild of the view data. We need to implement an IO handler to // TODO: selectively update the data of the view based on the joined // TODO: collection data operation. // FIXME: This isnt working, major performance killer, invest in some IO from chain reactor to make this a targeted call this.refresh(); }; /** * Returns the number of documents currently in the view. * @returns {Number} */ View.prototype.count = function () { return this._data.count.apply(this._data, arguments); }; // Call underlying View.prototype.subset = function () { return this._data.subset.apply(this._data, arguments); }; /** * Takes the passed data and uses it to set transform methods and globally * enable or disable the transform system for the view. * @param {Object} obj The new transform system settings "enabled", "dataIn" * and "dataOut": * { * "enabled": true, * "dataIn": function (data) { return data; }, * "dataOut": function (data) { return data; } * } * @returns {*} */ View.prototype.transform = function (obj) { var currentSettings, newSettings; currentSettings = this._data.transform(); this._data.transform(obj); newSettings = this._data.transform(); // Check if transforms are enabled, a dataIn method is set and these // settings did not match the previous transform settings if (newSettings.enabled && newSettings.dataIn && (currentSettings.enabled !== newSettings.enabled || currentSettings.dataIn !== newSettings.dataIn)) { // The data in the view is now stale, refresh it this.refresh(); } return newSettings; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ View.prototype.filter = function (query, func, options) { return this._data.filter(query, func, options); }; /** * Returns the non-transformed data the view holds as a collection * reference. * @return {Collection} The non-transformed collection reference. */ View.prototype.data = function () { return this._data; }; /** * @see Collection.indexOf * @returns {*} */ View.prototype.indexOf = function () { return this._data.indexOf.apply(this._data, arguments); }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @memberof View * @returns {*} */ Shared.synthesize(View.prototype, 'db', function (db) { if (db) { this._data.db(db); // Apply the same debug settings this.debug(db.debug()); this._data.debug(db.debug()); } return this.$super.apply(this, arguments); }); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(View.prototype, 'state'); /** * Gets / sets the current name. * @param {String=} val The new name to set. * @returns {*} */ Shared.synthesize(View.prototype, 'name'); /** * Gets / sets the current cursor. * @param {String=} val The new cursor to set. * @returns {*} */ Shared.synthesize(View.prototype, 'cursor', function (val) { if (val === undefined) { return this._cursor || {}; } this.$super.apply(this, arguments); }); // Extend collection with view init Collection.prototype.init = function () { this._view = []; CollectionInit.apply(this, arguments); }; /** * Creates a view and assigns the collection as its data source. * @param {String} name The name of the new view. * @param {Object} query The query to apply to the new view. * @param {Object} options The options object to apply to the view. * @returns {*} */ Collection.prototype.view = function (name, query, options) { if (this._db && this._db._view ) { if (!this._db._view[name]) { var view = new View(name, query, options) .db(this._db) .from(this); this._view = this._view || []; this._view.push(view); return view; } else { throw(this.logIdentifier() + ' Cannot create a view using this collection because a view with this name already exists: ' + name); } } }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ Collection.prototype._addView = CollectionGroup.prototype._addView = function (view) { if (view !== undefined) { this._view.push(view); } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ Collection.prototype._removeView = CollectionGroup.prototype._removeView = function (view) { if (view !== undefined) { var index = this._view.indexOf(view); if (index > -1) { this._view.splice(index, 1); } } return this; }; // Extend DB with views init Db.prototype.init = function () { this._view = {}; DbInit.apply(this, arguments); }; /** * Gets a view by it's name. * @param {String} name The name of the view to retrieve. * @returns {*} */ Db.prototype.view = function (name) { var self = this; // Handle being passed an instance if (name instanceof View) { return name; } if (this._view[name]) { return this._view[name]; } if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating view ' + name); } this._view[name] = new View(name).db(this); self.emit('create', self._view[name], 'view', name); return this._view[name]; }; /** * Determine if a view with the passed name already exists. * @param {String} name The name of the view to check for. * @returns {boolean} */ Db.prototype.viewExists = function (name) { return Boolean(this._view[name]); }; /** * Returns an array of views the DB currently has. * @returns {Array} An array of objects containing details of each view * the database is currently managing. */ Db.prototype.views = function () { var arr = [], view, i; for (i in this._view) { if (this._view.hasOwnProperty(i)) { view = this._view[i]; arr.push({ name: i, count: view.count(), linked: view.isLinked !== undefined ? view.isLinked() : false }); } } return arr; }; Shared.finishModule('View'); module.exports = View; },{"./ActiveBucket":3,"./Collection":6,"./CollectionGroup":7,"./Overload":27,"./ReactorIO":29,"./Shared":31}]},{},[1]);
webpack/scenes/ContentViews/Details/Versions/VersionDetails/ContentViewVersionRepositoryCell.js
snagoor/katello
import React from 'react'; import { translate as __ } from 'foremanReact/common/I18n'; import { urlBuilder } from 'foremanReact/common/urlHelpers'; import { camelCase, isEmpty, } from 'lodash'; import PropTypes from 'prop-types'; import { Link } from 'react-router-dom'; import { Grid, GridItem, } from '@patternfly/react-core'; import ContentConfig from '../../../../Content/ContentConfig'; import InactiveText from '../../../components/InactiveText'; const ContentViewVersionRepositoryCell = ({ data: { content_counts: ContentCounts, product: { id }, library_instance_id: libraryInstanceId, }, }) => { const CONTENT_COUNTS = { rpm: { name: __('RPM packages'), to: `rpmPackages?repository_id=${libraryInstanceId}`, }, module_stream: { name: __('Module streams'), to: `moduleStreams?repository_id=${libraryInstanceId}`, }, erratum: { name: __('Errata'), to: `errata?repository_id=${libraryInstanceId}`, }, deb: { name: __('Deb packages'), to: `debPackages?repository_id=${libraryInstanceId}`, }, ansible_collection: { name: __('Ansible collections'), to: `ansibleCollections?repository_id=${libraryInstanceId}`, }, docker_manifest: { name: __('Container manifests'), url: `products/${id}/repositories/${libraryInstanceId}/content/docker_manifests`, }, docker_manifest_list: { name: __('Container manifest lists'), url: `products/${id}/repositories/${libraryInstanceId}/content/docker_manifest_lists`, }, docker_tag: { name: __('Container image tags'), to: `dockerTags?repository_id=${libraryInstanceId}`, }, file: { name: __('Files'), to: `files?repository_id=${libraryInstanceId}`, }, package_group: { name: __('Package groups'), to: `rpmPackageGroups?repository_id=${libraryInstanceId}`, }, srpm: { name: __('Source RPMs'), }, }; ContentConfig.forEach((type) => { CONTENT_COUNTS[type.names.singularLabel] = { name: type.names.pluralLowercase, to: `${camelCase(type.names.pluralLabel)}?repository_id=${libraryInstanceId}`, }; }); const getContentSpan = (num) => { switch (true) { case num < 4: return 12; case num > 4 && num < 9: return 6; case num > 9: return 4; default: return 12; } }; const CountComponent = ({ countKey }) => { const { to, url, name } = CONTENT_COUNTS[countKey]; const count = ContentCounts[countKey]; switch (true) { case !!url: return ( <a href={urlBuilder(url, '')}> {count} {name} </a>); case !!to: return ( <Link to={to}> {count} {name} </Link>); default: return `${count} ${name} `; } }; CountComponent.propTypes = { countKey: PropTypes.string.isRequired, }; const contentCountArray = Object.keys(CONTENT_COUNTS); const contentCountToShow = contentCountArray.filter(key => !!ContentCounts[key]); const contentSpan = getContentSpan(contentCountToShow.length); return ( <Grid> {!isEmpty(contentCountToShow) ? contentCountToShow.map(countKey => ( <GridItem key={countKey} span={contentSpan}> <CountComponent countKey={countKey} /> </GridItem>)) : <InactiveText text={__('N/A')} /> } </Grid > ); }; ContentViewVersionRepositoryCell.propTypes = { data: PropTypes.shape({ product: PropTypes.shape({ id: PropTypes.number }), content_counts: PropTypes.shape({}), library_instance_id: PropTypes.number, }).isRequired, }; export default ContentViewVersionRepositoryCell;
public/js/react-with-addons.js
cwbrandsma/reactdemo
/** * React (with addons) v0.13.3 */ (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.React = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactWithAddons */ /** * This module exists purely in the open source project, and is meant as a way * to create a separate standalone build of React. This build has "addons", or * functionality we've built and think might be useful but doesn't have a good * place to live inside React core. */ 'use strict'; var LinkedStateMixin = _dereq_(25); var React = _dereq_(31); var ReactComponentWithPureRenderMixin = _dereq_(42); var ReactCSSTransitionGroup = _dereq_(34); var ReactFragment = _dereq_(69); var ReactTransitionGroup = _dereq_(98); var ReactUpdates = _dereq_(100); var cx = _dereq_(127); var cloneWithProps = _dereq_(122); var update = _dereq_(170); React.addons = { CSSTransitionGroup: ReactCSSTransitionGroup, LinkedStateMixin: LinkedStateMixin, PureRenderMixin: ReactComponentWithPureRenderMixin, TransitionGroup: ReactTransitionGroup, batchedUpdates: ReactUpdates.batchedUpdates, classSet: cx, cloneWithProps: cloneWithProps, createFragment: ReactFragment.create, update: update }; if ("production" !== "development") { React.addons.Perf = _dereq_(61); React.addons.TestUtils = _dereq_(95); } module.exports = React; },{"100":100,"122":122,"127":127,"170":170,"25":25,"31":31,"34":34,"42":42,"61":61,"69":69,"95":95,"98":98}],2:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule AutoFocusMixin * @typechecks static-only */ 'use strict'; var focusNode = _dereq_(134); var AutoFocusMixin = { componentDidMount: function() { if (this.props.autoFocus) { focusNode(this.getDOMNode()); } } }; module.exports = AutoFocusMixin; },{"134":134}],3:[function(_dereq_,module,exports){ /** * Copyright 2013-2015 Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule BeforeInputEventPlugin * @typechecks static-only */ 'use strict'; var EventConstants = _dereq_(16); var EventPropagators = _dereq_(21); var ExecutionEnvironment = _dereq_(22); var FallbackCompositionState = _dereq_(23); var SyntheticCompositionEvent = _dereq_(106); var SyntheticInputEvent = _dereq_(110); var keyOf = _dereq_(157); var END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space var START_KEYCODE = 229; var canUseCompositionEvent = ( ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window ); var documentMode = null; if (ExecutionEnvironment.canUseDOM && 'documentMode' in document) { documentMode = document.documentMode; } // Webkit offers a very useful `textInput` event that can be used to // directly represent `beforeInput`. The IE `textinput` event is not as // useful, so we don't use it. var canUseTextInputEvent = ( ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto() ); // In IE9+, we have access to composition events, but the data supplied // by the native compositionend event may be incorrect. Japanese ideographic // spaces, for instance (\u3000) are not recorded correctly. var useFallbackCompositionData = ( ExecutionEnvironment.canUseDOM && ( (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11) ) ); /** * Opera <= 12 includes TextEvent in window, but does not fire * text input events. Rely on keypress instead. */ function isPresto() { var opera = window.opera; return ( typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12 ); } var SPACEBAR_CODE = 32; var SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE); var topLevelTypes = EventConstants.topLevelTypes; // Events and their corresponding property names. var eventTypes = { beforeInput: { phasedRegistrationNames: { bubbled: keyOf({onBeforeInput: null}), captured: keyOf({onBeforeInputCapture: null}) }, dependencies: [ topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste ] }, compositionEnd: { phasedRegistrationNames: { bubbled: keyOf({onCompositionEnd: null}), captured: keyOf({onCompositionEndCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown ] }, compositionStart: { phasedRegistrationNames: { bubbled: keyOf({onCompositionStart: null}), captured: keyOf({onCompositionStartCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown ] }, compositionUpdate: { phasedRegistrationNames: { bubbled: keyOf({onCompositionUpdate: null}), captured: keyOf({onCompositionUpdateCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown ] } }; // Track whether we've ever handled a keypress on the space key. var hasSpaceKeypress = false; /** * Return whether a native keypress event is assumed to be a command. * This is required because Firefox fires `keypress` events for key commands * (cut, copy, select-all, etc.) even though no character is inserted. */ function isKeypressCommand(nativeEvent) { return ( (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) && // ctrlKey && altKey is equivalent to AltGr, and is not a command. !(nativeEvent.ctrlKey && nativeEvent.altKey) ); } /** * Translate native top level events into event types. * * @param {string} topLevelType * @return {object} */ function getCompositionEventType(topLevelType) { switch (topLevelType) { case topLevelTypes.topCompositionStart: return eventTypes.compositionStart; case topLevelTypes.topCompositionEnd: return eventTypes.compositionEnd; case topLevelTypes.topCompositionUpdate: return eventTypes.compositionUpdate; } } /** * Does our fallback best-guess model think this event signifies that * composition has begun? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackCompositionStart(topLevelType, nativeEvent) { return ( topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE ); } /** * Does our fallback mode think that this event is the end of composition? * * @param {string} topLevelType * @param {object} nativeEvent * @return {boolean} */ function isFallbackCompositionEnd(topLevelType, nativeEvent) { switch (topLevelType) { case topLevelTypes.topKeyUp: // Command keys insert or clear IME input. return (END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1); case topLevelTypes.topKeyDown: // Expect IME keyCode on each keydown. If we get any other // code we must have exited earlier. return (nativeEvent.keyCode !== START_KEYCODE); case topLevelTypes.topKeyPress: case topLevelTypes.topMouseDown: case topLevelTypes.topBlur: // Events are not possible without cancelling IME. return true; default: return false; } } /** * Google Input Tools provides composition data via a CustomEvent, * with the `data` property populated in the `detail` object. If this * is available on the event object, use it. If not, this is a plain * composition event and we have nothing special to extract. * * @param {object} nativeEvent * @return {?string} */ function getDataFromCustomEvent(nativeEvent) { var detail = nativeEvent.detail; if (typeof detail === 'object' && 'data' in detail) { return detail.data; } return null; } // Track the current IME composition fallback object, if any. var currentComposition = null; /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {?object} A SyntheticCompositionEvent. */ function extractCompositionEvent( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ) { var eventType; var fallbackData; if (canUseCompositionEvent) { eventType = getCompositionEventType(topLevelType); } else if (!currentComposition) { if (isFallbackCompositionStart(topLevelType, nativeEvent)) { eventType = eventTypes.compositionStart; } } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) { eventType = eventTypes.compositionEnd; } if (!eventType) { return null; } if (useFallbackCompositionData) { // The current composition is stored statically and must not be // overwritten while composition continues. if (!currentComposition && eventType === eventTypes.compositionStart) { currentComposition = FallbackCompositionState.getPooled(topLevelTarget); } else if (eventType === eventTypes.compositionEnd) { if (currentComposition) { fallbackData = currentComposition.getData(); } } } var event = SyntheticCompositionEvent.getPooled( eventType, topLevelTargetID, nativeEvent ); if (fallbackData) { // Inject data generated from fallback path into the synthetic event. // This matches the property of native CompositionEventInterface. event.data = fallbackData; } else { var customData = getDataFromCustomEvent(nativeEvent); if (customData !== null) { event.data = customData; } } EventPropagators.accumulateTwoPhaseDispatches(event); return event; } /** * @param {string} topLevelType Record from `EventConstants`. * @param {object} nativeEvent Native browser event. * @return {?string} The string corresponding to this `beforeInput` event. */ function getNativeBeforeInputChars(topLevelType, nativeEvent) { switch (topLevelType) { case topLevelTypes.topCompositionEnd: return getDataFromCustomEvent(nativeEvent); case topLevelTypes.topKeyPress: /** * If native `textInput` events are available, our goal is to make * use of them. However, there is a special case: the spacebar key. * In Webkit, preventing default on a spacebar `textInput` event * cancels character insertion, but it *also* causes the browser * to fall back to its default spacebar behavior of scrolling the * page. * * Tracking at: * https://code.google.com/p/chromium/issues/detail?id=355103 * * To avoid this issue, use the keypress event as if no `textInput` * event is available. */ var which = nativeEvent.which; if (which !== SPACEBAR_CODE) { return null; } hasSpaceKeypress = true; return SPACEBAR_CHAR; case topLevelTypes.topTextInput: // Record the characters to be added to the DOM. var chars = nativeEvent.data; // If it's a spacebar character, assume that we have already handled // it at the keypress level and bail immediately. Android Chrome // doesn't give us keycodes, so we need to blacklist it. if (chars === SPACEBAR_CHAR && hasSpaceKeypress) { return null; } return chars; default: // For other native event types, do nothing. return null; } } /** * For browsers that do not provide the `textInput` event, extract the * appropriate string to use for SyntheticInputEvent. * * @param {string} topLevelType Record from `EventConstants`. * @param {object} nativeEvent Native browser event. * @return {?string} The fallback string for this `beforeInput` event. */ function getFallbackBeforeInputChars(topLevelType, nativeEvent) { // If we are currently composing (IME) and using a fallback to do so, // try to extract the composed characters from the fallback object. if (currentComposition) { if ( topLevelType === topLevelTypes.topCompositionEnd || isFallbackCompositionEnd(topLevelType, nativeEvent) ) { var chars = currentComposition.getData(); FallbackCompositionState.release(currentComposition); currentComposition = null; return chars; } return null; } switch (topLevelType) { case topLevelTypes.topPaste: // If a paste event occurs after a keypress, throw out the input // chars. Paste events should not lead to BeforeInput events. return null; case topLevelTypes.topKeyPress: /** * As of v27, Firefox may fire keypress events even when no character * will be inserted. A few possibilities: * * - `which` is `0`. Arrow keys, Esc key, etc. * * - `which` is the pressed key code, but no char is available. * Ex: 'AltGr + d` in Polish. There is no modified character for * this key combination and no character is inserted into the * document, but FF fires the keypress for char code `100` anyway. * No `input` event will occur. * * - `which` is the pressed key code, but a command combination is * being used. Ex: `Cmd+C`. No character is inserted, and no * `input` event will occur. */ if (nativeEvent.which && !isKeypressCommand(nativeEvent)) { return String.fromCharCode(nativeEvent.which); } return null; case topLevelTypes.topCompositionEnd: return useFallbackCompositionData ? null : nativeEvent.data; default: return null; } } /** * Extract a SyntheticInputEvent for `beforeInput`, based on either native * `textInput` or fallback behavior. * * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {?object} A SyntheticInputEvent. */ function extractBeforeInputEvent( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ) { var chars; if (canUseTextInputEvent) { chars = getNativeBeforeInputChars(topLevelType, nativeEvent); } else { chars = getFallbackBeforeInputChars(topLevelType, nativeEvent); } // If no characters are being inserted, no BeforeInput event should // be fired. if (!chars) { return null; } var event = SyntheticInputEvent.getPooled( eventTypes.beforeInput, topLevelTargetID, nativeEvent ); event.data = chars; EventPropagators.accumulateTwoPhaseDispatches(event); return event; } /** * Create an `onBeforeInput` event to match * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents. * * This event plugin is based on the native `textInput` event * available in Chrome, Safari, Opera, and IE. This event fires after * `onKeyPress` and `onCompositionEnd`, but before `onInput`. * * `beforeInput` is spec'd but not implemented in any browsers, and * the `input` event does not provide any useful information about what has * actually been added, contrary to the spec. Thus, `textInput` is the best * available event to identify the characters that have actually been inserted * into the target node. * * This plugin is also responsible for emitting `composition` events, thus * allowing us to share composition fallback code for both `beforeInput` and * `composition` event types. */ var BeforeInputEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ) { return [ extractCompositionEvent( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ), extractBeforeInputEvent( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ) ]; } }; module.exports = BeforeInputEventPlugin; },{"106":106,"110":110,"157":157,"16":16,"21":21,"22":22,"23":23}],4:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CSSCore * @typechecks */ var invariant = _dereq_(150); /** * The CSSCore module specifies the API (and implements most of the methods) * that should be used when dealing with the display of elements (via their * CSS classes and visibility on screen. It is an API focused on mutating the * display and not reading it as no logical state should be encoded in the * display of elements. */ var CSSCore = { /** * Adds the class passed in to the element if it doesn't already have it. * * @param {DOMElement} element the element to set the class on * @param {string} className the CSS className * @return {DOMElement} the element passed in */ addClass: function(element, className) { ("production" !== "development" ? invariant( !/\s/.test(className), 'CSSCore.addClass takes only a single class name. "%s" contains ' + 'multiple classes.', className ) : invariant(!/\s/.test(className))); if (className) { if (element.classList) { element.classList.add(className); } else if (!CSSCore.hasClass(element, className)) { element.className = element.className + ' ' + className; } } return element; }, /** * Removes the class passed in from the element * * @param {DOMElement} element the element to set the class on * @param {string} className the CSS className * @return {DOMElement} the element passed in */ removeClass: function(element, className) { ("production" !== "development" ? invariant( !/\s/.test(className), 'CSSCore.removeClass takes only a single class name. "%s" contains ' + 'multiple classes.', className ) : invariant(!/\s/.test(className))); if (className) { if (element.classList) { element.classList.remove(className); } else if (CSSCore.hasClass(element, className)) { element.className = element.className .replace(new RegExp('(^|\\s)' + className + '(?:\\s|$)', 'g'), '$1') .replace(/\s+/g, ' ') // multiple spaces to one .replace(/^\s*|\s*$/g, ''); // trim the ends } } return element; }, /** * Helper to add or remove a class from an element based on a condition. * * @param {DOMElement} element the element to set the class on * @param {string} className the CSS className * @param {*} bool condition to whether to add or remove the class * @return {DOMElement} the element passed in */ conditionClass: function(element, className, bool) { return (bool ? CSSCore.addClass : CSSCore.removeClass)(element, className); }, /** * Tests whether the element has the class specified. * * @param {DOMNode|DOMWindow} element the element to set the class on * @param {string} className the CSS className * @return {boolean} true if the element has the class, false if not */ hasClass: function(element, className) { ("production" !== "development" ? invariant( !/\s/.test(className), 'CSS.hasClass takes only a single class name.' ) : invariant(!/\s/.test(className))); if (element.classList) { return !!className && element.classList.contains(className); } return (' ' + element.className + ' ').indexOf(' ' + className + ' ') > -1; } }; module.exports = CSSCore; },{"150":150}],5:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CSSProperty */ 'use strict'; /** * CSS properties which accept numbers but are not in units of "px". */ var isUnitlessNumber = { boxFlex: true, boxFlexGroup: true, columnCount: true, flex: true, flexGrow: true, flexPositive: true, flexShrink: true, flexNegative: true, fontWeight: true, lineClamp: true, lineHeight: true, opacity: true, order: true, orphans: true, widows: true, zIndex: true, zoom: true, // SVG-related properties fillOpacity: true, strokeDashoffset: true, strokeOpacity: true, strokeWidth: true }; /** * @param {string} prefix vendor-specific prefix, eg: Webkit * @param {string} key style name, eg: transitionDuration * @return {string} style name prefixed with `prefix`, properly camelCased, eg: * WebkitTransitionDuration */ function prefixKey(prefix, key) { return prefix + key.charAt(0).toUpperCase() + key.substring(1); } /** * Support style names that may come passed in prefixed by adding permutations * of vendor prefixes. */ var prefixes = ['Webkit', 'ms', 'Moz', 'O']; // Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an // infinite loop, because it iterates over the newly added props too. Object.keys(isUnitlessNumber).forEach(function(prop) { prefixes.forEach(function(prefix) { isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop]; }); }); /** * Most style properties can be unset by doing .style[prop] = '' but IE8 * doesn't like doing that with shorthand properties so for the properties that * IE8 breaks on, which are listed here, we instead unset each of the * individual properties. See http://bugs.jquery.com/ticket/12385. * The 4-value 'clock' properties like margin, padding, border-width seem to * behave without any problems. Curiously, list-style works too without any * special prodding. */ var shorthandPropertyExpansions = { background: { backgroundImage: true, backgroundPosition: true, backgroundRepeat: true, backgroundColor: true }, border: { borderWidth: true, borderStyle: true, borderColor: true }, borderBottom: { borderBottomWidth: true, borderBottomStyle: true, borderBottomColor: true }, borderLeft: { borderLeftWidth: true, borderLeftStyle: true, borderLeftColor: true }, borderRight: { borderRightWidth: true, borderRightStyle: true, borderRightColor: true }, borderTop: { borderTopWidth: true, borderTopStyle: true, borderTopColor: true }, font: { fontStyle: true, fontVariant: true, fontWeight: true, fontSize: true, lineHeight: true, fontFamily: true } }; var CSSProperty = { isUnitlessNumber: isUnitlessNumber, shorthandPropertyExpansions: shorthandPropertyExpansions }; module.exports = CSSProperty; },{}],6:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CSSPropertyOperations * @typechecks static-only */ 'use strict'; var CSSProperty = _dereq_(5); var ExecutionEnvironment = _dereq_(22); var camelizeStyleName = _dereq_(121); var dangerousStyleValue = _dereq_(128); var hyphenateStyleName = _dereq_(148); var memoizeStringOnly = _dereq_(159); var warning = _dereq_(171); var processStyleName = memoizeStringOnly(function(styleName) { return hyphenateStyleName(styleName); }); var styleFloatAccessor = 'cssFloat'; if (ExecutionEnvironment.canUseDOM) { // IE8 only supports accessing cssFloat (standard) as styleFloat if (document.documentElement.style.cssFloat === undefined) { styleFloatAccessor = 'styleFloat'; } } if ("production" !== "development") { // 'msTransform' is correct, but the other prefixes should be capitalized var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/; // style values shouldn't contain a semicolon var badStyleValueWithSemicolonPattern = /;\s*$/; var warnedStyleNames = {}; var warnedStyleValues = {}; var warnHyphenatedStyleName = function(name) { if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { return; } warnedStyleNames[name] = true; ("production" !== "development" ? warning( false, 'Unsupported style property %s. Did you mean %s?', name, camelizeStyleName(name) ) : null); }; var warnBadVendoredStyleName = function(name) { if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) { return; } warnedStyleNames[name] = true; ("production" !== "development" ? warning( false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?', name, name.charAt(0).toUpperCase() + name.slice(1) ) : null); }; var warnStyleValueWithSemicolon = function(name, value) { if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) { return; } warnedStyleValues[value] = true; ("production" !== "development" ? warning( false, 'Style property values shouldn\'t contain a semicolon. ' + 'Try "%s: %s" instead.', name, value.replace(badStyleValueWithSemicolonPattern, '') ) : null); }; /** * @param {string} name * @param {*} value */ var warnValidStyle = function(name, value) { if (name.indexOf('-') > -1) { warnHyphenatedStyleName(name); } else if (badVendoredStyleNamePattern.test(name)) { warnBadVendoredStyleName(name); } else if (badStyleValueWithSemicolonPattern.test(value)) { warnStyleValueWithSemicolon(name, value); } }; } /** * Operations for dealing with CSS properties. */ var CSSPropertyOperations = { /** * Serializes a mapping of style properties for use as inline styles: * * > createMarkupForStyles({width: '200px', height: 0}) * "width:200px;height:0;" * * Undefined values are ignored so that declarative programming is easier. * The result should be HTML-escaped before insertion into the DOM. * * @param {object} styles * @return {?string} */ createMarkupForStyles: function(styles) { var serialized = ''; for (var styleName in styles) { if (!styles.hasOwnProperty(styleName)) { continue; } var styleValue = styles[styleName]; if ("production" !== "development") { warnValidStyle(styleName, styleValue); } if (styleValue != null) { serialized += processStyleName(styleName) + ':'; serialized += dangerousStyleValue(styleName, styleValue) + ';'; } } return serialized || null; }, /** * Sets the value for multiple styles on a node. If a value is specified as * '' (empty string), the corresponding style property will be unset. * * @param {DOMElement} node * @param {object} styles */ setValueForStyles: function(node, styles) { var style = node.style; for (var styleName in styles) { if (!styles.hasOwnProperty(styleName)) { continue; } if ("production" !== "development") { warnValidStyle(styleName, styles[styleName]); } var styleValue = dangerousStyleValue(styleName, styles[styleName]); if (styleName === 'float') { styleName = styleFloatAccessor; } if (styleValue) { style[styleName] = styleValue; } else { var expansion = CSSProperty.shorthandPropertyExpansions[styleName]; if (expansion) { // Shorthand property that IE8 won't like unsetting, so unset each // component to placate it for (var individualStyleName in expansion) { style[individualStyleName] = ''; } } else { style[styleName] = ''; } } } } }; module.exports = CSSPropertyOperations; },{"121":121,"128":128,"148":148,"159":159,"171":171,"22":22,"5":5}],7:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule CallbackQueue */ 'use strict'; var PooledClass = _dereq_(30); var assign = _dereq_(29); var invariant = _dereq_(150); /** * A specialized pseudo-event module to help keep track of components waiting to * be notified when their DOM representations are available for use. * * This implements `PooledClass`, so you should never need to instantiate this. * Instead, use `CallbackQueue.getPooled()`. * * @class ReactMountReady * @implements PooledClass * @internal */ function CallbackQueue() { this._callbacks = null; this._contexts = null; } assign(CallbackQueue.prototype, { /** * Enqueues a callback to be invoked when `notifyAll` is invoked. * * @param {function} callback Invoked when `notifyAll` is invoked. * @param {?object} context Context to call `callback` with. * @internal */ enqueue: function(callback, context) { this._callbacks = this._callbacks || []; this._contexts = this._contexts || []; this._callbacks.push(callback); this._contexts.push(context); }, /** * Invokes all enqueued callbacks and clears the queue. This is invoked after * the DOM representation of a component has been created or updated. * * @internal */ notifyAll: function() { var callbacks = this._callbacks; var contexts = this._contexts; if (callbacks) { ("production" !== "development" ? invariant( callbacks.length === contexts.length, 'Mismatched list of contexts in callback queue' ) : invariant(callbacks.length === contexts.length)); this._callbacks = null; this._contexts = null; for (var i = 0, l = callbacks.length; i < l; i++) { callbacks[i].call(contexts[i]); } callbacks.length = 0; contexts.length = 0; } }, /** * Resets the internal queue. * * @internal */ reset: function() { this._callbacks = null; this._contexts = null; }, /** * `PooledClass` looks for this. */ destructor: function() { this.reset(); } }); PooledClass.addPoolingTo(CallbackQueue); module.exports = CallbackQueue; },{"150":150,"29":29,"30":30}],8:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ChangeEventPlugin */ 'use strict'; var EventConstants = _dereq_(16); var EventPluginHub = _dereq_(18); var EventPropagators = _dereq_(21); var ExecutionEnvironment = _dereq_(22); var ReactUpdates = _dereq_(100); var SyntheticEvent = _dereq_(108); var isEventSupported = _dereq_(151); var isTextInputElement = _dereq_(153); var keyOf = _dereq_(157); var topLevelTypes = EventConstants.topLevelTypes; var eventTypes = { change: { phasedRegistrationNames: { bubbled: keyOf({onChange: null}), captured: keyOf({onChangeCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange ] } }; /** * For IE shims */ var activeElement = null; var activeElementID = null; var activeElementValue = null; var activeElementValueProp = null; /** * SECTION: handle `change` event */ function shouldUseChangeEvent(elem) { return ( elem.nodeName === 'SELECT' || (elem.nodeName === 'INPUT' && elem.type === 'file') ); } var doesChangeEventBubble = false; if (ExecutionEnvironment.canUseDOM) { // See `handleChange` comment below doesChangeEventBubble = isEventSupported('change') && ( (!('documentMode' in document) || document.documentMode > 8) ); } function manualDispatchChangeEvent(nativeEvent) { var event = SyntheticEvent.getPooled( eventTypes.change, activeElementID, nativeEvent ); EventPropagators.accumulateTwoPhaseDispatches(event); // If change and propertychange bubbled, we'd just bind to it like all the // other events and have it go through ReactBrowserEventEmitter. Since it // doesn't, we manually listen for the events and so we have to enqueue and // process the abstract event manually. // // Batching is necessary here in order to ensure that all event handlers run // before the next rerender (including event handlers attached to ancestor // elements instead of directly on the input). Without this, controlled // components don't work properly in conjunction with event bubbling because // the component is rerendered and the value reverted before all the event // handlers can run. See https://github.com/facebook/react/issues/708. ReactUpdates.batchedUpdates(runEventInBatch, event); } function runEventInBatch(event) { EventPluginHub.enqueueEvents(event); EventPluginHub.processEventQueue(); } function startWatchingForChangeEventIE8(target, targetID) { activeElement = target; activeElementID = targetID; activeElement.attachEvent('onchange', manualDispatchChangeEvent); } function stopWatchingForChangeEventIE8() { if (!activeElement) { return; } activeElement.detachEvent('onchange', manualDispatchChangeEvent); activeElement = null; activeElementID = null; } function getTargetIDForChangeEvent( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topChange) { return topLevelTargetID; } } function handleEventsForChangeEventIE8( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topFocus) { // stopWatching() should be a noop here but we call it just in case we // missed a blur event somehow. stopWatchingForChangeEventIE8(); startWatchingForChangeEventIE8(topLevelTarget, topLevelTargetID); } else if (topLevelType === topLevelTypes.topBlur) { stopWatchingForChangeEventIE8(); } } /** * SECTION: handle `input` event */ var isInputEventSupported = false; if (ExecutionEnvironment.canUseDOM) { // IE9 claims to support the input event but fails to trigger it when // deleting text, so we ignore its input events isInputEventSupported = isEventSupported('input') && ( (!('documentMode' in document) || document.documentMode > 9) ); } /** * (For old IE.) Replacement getter/setter for the `value` property that gets * set on the active element. */ var newValueProp = { get: function() { return activeElementValueProp.get.call(this); }, set: function(val) { // Cast to a string so we can do equality checks. activeElementValue = '' + val; activeElementValueProp.set.call(this, val); } }; /** * (For old IE.) Starts tracking propertychange events on the passed-in element * and override the value property so that we can distinguish user events from * value changes in JS. */ function startWatchingForValueChange(target, targetID) { activeElement = target; activeElementID = targetID; activeElementValue = target.value; activeElementValueProp = Object.getOwnPropertyDescriptor( target.constructor.prototype, 'value' ); Object.defineProperty(activeElement, 'value', newValueProp); activeElement.attachEvent('onpropertychange', handlePropertyChange); } /** * (For old IE.) Removes the event listeners from the currently-tracked element, * if any exists. */ function stopWatchingForValueChange() { if (!activeElement) { return; } // delete restores the original property definition delete activeElement.value; activeElement.detachEvent('onpropertychange', handlePropertyChange); activeElement = null; activeElementID = null; activeElementValue = null; activeElementValueProp = null; } /** * (For old IE.) Handles a propertychange event, sending a `change` event if * the value of the active element has changed. */ function handlePropertyChange(nativeEvent) { if (nativeEvent.propertyName !== 'value') { return; } var value = nativeEvent.srcElement.value; if (value === activeElementValue) { return; } activeElementValue = value; manualDispatchChangeEvent(nativeEvent); } /** * If a `change` event should be fired, returns the target's ID. */ function getTargetIDForInputEvent( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topInput) { // In modern browsers (i.e., not IE8 or IE9), the input event is exactly // what we want so fall through here and trigger an abstract event return topLevelTargetID; } } // For IE8 and IE9. function handleEventsForInputEventIE( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topFocus) { // In IE8, we can capture almost all .value changes by adding a // propertychange handler and looking for events with propertyName // equal to 'value' // In IE9, propertychange fires for most input events but is buggy and // doesn't fire when text is deleted, but conveniently, selectionchange // appears to fire in all of the remaining cases so we catch those and // forward the event if the value has changed // In either case, we don't want to call the event handler if the value // is changed from JS so we redefine a setter for `.value` that updates // our activeElementValue variable, allowing us to ignore those changes // // stopWatching() should be a noop here but we call it just in case we // missed a blur event somehow. stopWatchingForValueChange(); startWatchingForValueChange(topLevelTarget, topLevelTargetID); } else if (topLevelType === topLevelTypes.topBlur) { stopWatchingForValueChange(); } } // For IE8 and IE9. function getTargetIDForInputEventIE( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) { // On the selectionchange event, the target is just document which isn't // helpful for us so just check activeElement instead. // // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire // propertychange on the first input event after setting `value` from a // script and fires only keydown, keypress, keyup. Catching keyup usually // gets it and catching keydown lets us fire an event for the first // keystroke if user does a key repeat (it'll be a little delayed: right // before the second keystroke). Other input methods (e.g., paste) seem to // fire selectionchange normally. if (activeElement && activeElement.value !== activeElementValue) { activeElementValue = activeElement.value; return activeElementID; } } } /** * SECTION: handle `click` event */ function shouldUseClickEvent(elem) { // Use the `click` event to detect changes to checkbox and radio inputs. // This approach works across all browsers, whereas `change` does not fire // until `blur` in IE8. return ( elem.nodeName === 'INPUT' && (elem.type === 'checkbox' || elem.type === 'radio') ); } function getTargetIDForClickEvent( topLevelType, topLevelTarget, topLevelTargetID) { if (topLevelType === topLevelTypes.topClick) { return topLevelTargetID; } } /** * This plugin creates an `onChange` event that normalizes change events * across form elements. This event fires at a time when it's possible to * change the element's value without seeing a flicker. * * Supported elements are: * - input (see `isTextInputElement`) * - textarea * - select */ var ChangeEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var getTargetIDFunc, handleEventFunc; if (shouldUseChangeEvent(topLevelTarget)) { if (doesChangeEventBubble) { getTargetIDFunc = getTargetIDForChangeEvent; } else { handleEventFunc = handleEventsForChangeEventIE8; } } else if (isTextInputElement(topLevelTarget)) { if (isInputEventSupported) { getTargetIDFunc = getTargetIDForInputEvent; } else { getTargetIDFunc = getTargetIDForInputEventIE; handleEventFunc = handleEventsForInputEventIE; } } else if (shouldUseClickEvent(topLevelTarget)) { getTargetIDFunc = getTargetIDForClickEvent; } if (getTargetIDFunc) { var targetID = getTargetIDFunc( topLevelType, topLevelTarget, topLevelTargetID ); if (targetID) { var event = SyntheticEvent.getPooled( eventTypes.change, targetID, nativeEvent ); EventPropagators.accumulateTwoPhaseDispatches(event); return event; } } if (handleEventFunc) { handleEventFunc( topLevelType, topLevelTarget, topLevelTargetID ); } } }; module.exports = ChangeEventPlugin; },{"100":100,"108":108,"151":151,"153":153,"157":157,"16":16,"18":18,"21":21,"22":22}],9:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ClientReactRootIndex * @typechecks */ 'use strict'; var nextReactRootIndex = 0; var ClientReactRootIndex = { createReactRootIndex: function() { return nextReactRootIndex++; } }; module.exports = ClientReactRootIndex; },{}],10:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMChildrenOperations * @typechecks static-only */ 'use strict'; var Danger = _dereq_(13); var ReactMultiChildUpdateTypes = _dereq_(79); var setTextContent = _dereq_(165); var invariant = _dereq_(150); /** * Inserts `childNode` as a child of `parentNode` at the `index`. * * @param {DOMElement} parentNode Parent node in which to insert. * @param {DOMElement} childNode Child node to insert. * @param {number} index Index at which to insert the child. * @internal */ function insertChildAt(parentNode, childNode, index) { // By exploiting arrays returning `undefined` for an undefined index, we can // rely exclusively on `insertBefore(node, null)` instead of also using // `appendChild(node)`. However, using `undefined` is not allowed by all // browsers so we must replace it with `null`. parentNode.insertBefore( childNode, parentNode.childNodes[index] || null ); } /** * Operations for updating with DOM children. */ var DOMChildrenOperations = { dangerouslyReplaceNodeWithMarkup: Danger.dangerouslyReplaceNodeWithMarkup, updateTextContent: setTextContent, /** * Updates a component's children by processing a series of updates. The * update configurations are each expected to have a `parentNode` property. * * @param {array<object>} updates List of update configurations. * @param {array<string>} markupList List of markup strings. * @internal */ processUpdates: function(updates, markupList) { var update; // Mapping from parent IDs to initial child orderings. var initialChildren = null; // List of children that will be moved or removed. var updatedChildren = null; for (var i = 0; i < updates.length; i++) { update = updates[i]; if (update.type === ReactMultiChildUpdateTypes.MOVE_EXISTING || update.type === ReactMultiChildUpdateTypes.REMOVE_NODE) { var updatedIndex = update.fromIndex; var updatedChild = update.parentNode.childNodes[updatedIndex]; var parentID = update.parentID; ("production" !== "development" ? invariant( updatedChild, 'processUpdates(): Unable to find child %s of element. This ' + 'probably means the DOM was unexpectedly mutated (e.g., by the ' + 'browser), usually due to forgetting a <tbody> when using tables, ' + 'nesting tags like <form>, <p>, or <a>, or using non-SVG elements ' + 'in an <svg> parent. Try inspecting the child nodes of the element ' + 'with React ID `%s`.', updatedIndex, parentID ) : invariant(updatedChild)); initialChildren = initialChildren || {}; initialChildren[parentID] = initialChildren[parentID] || []; initialChildren[parentID][updatedIndex] = updatedChild; updatedChildren = updatedChildren || []; updatedChildren.push(updatedChild); } } var renderedMarkup = Danger.dangerouslyRenderMarkup(markupList); // Remove updated children first so that `toIndex` is consistent. if (updatedChildren) { for (var j = 0; j < updatedChildren.length; j++) { updatedChildren[j].parentNode.removeChild(updatedChildren[j]); } } for (var k = 0; k < updates.length; k++) { update = updates[k]; switch (update.type) { case ReactMultiChildUpdateTypes.INSERT_MARKUP: insertChildAt( update.parentNode, renderedMarkup[update.markupIndex], update.toIndex ); break; case ReactMultiChildUpdateTypes.MOVE_EXISTING: insertChildAt( update.parentNode, initialChildren[update.parentID][update.fromIndex], update.toIndex ); break; case ReactMultiChildUpdateTypes.TEXT_CONTENT: setTextContent( update.parentNode, update.textContent ); break; case ReactMultiChildUpdateTypes.REMOVE_NODE: // Already removed by the for-loop above. break; } } } }; module.exports = DOMChildrenOperations; },{"13":13,"150":150,"165":165,"79":79}],11:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMProperty * @typechecks static-only */ /*jslint bitwise: true */ 'use strict'; var invariant = _dereq_(150); function checkMask(value, bitmask) { return (value & bitmask) === bitmask; } var DOMPropertyInjection = { /** * Mapping from normalized, camelcased property names to a configuration that * specifies how the associated DOM property should be accessed or rendered. */ MUST_USE_ATTRIBUTE: 0x1, MUST_USE_PROPERTY: 0x2, HAS_SIDE_EFFECTS: 0x4, HAS_BOOLEAN_VALUE: 0x8, HAS_NUMERIC_VALUE: 0x10, HAS_POSITIVE_NUMERIC_VALUE: 0x20 | 0x10, HAS_OVERLOADED_BOOLEAN_VALUE: 0x40, /** * Inject some specialized knowledge about the DOM. This takes a config object * with the following properties: * * isCustomAttribute: function that given an attribute name will return true * if it can be inserted into the DOM verbatim. Useful for data-* or aria-* * attributes where it's impossible to enumerate all of the possible * attribute names, * * Properties: object mapping DOM property name to one of the * DOMPropertyInjection constants or null. If your attribute isn't in here, * it won't get written to the DOM. * * DOMAttributeNames: object mapping React attribute name to the DOM * attribute name. Attribute names not specified use the **lowercase** * normalized name. * * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties. * Property names not specified use the normalized name. * * DOMMutationMethods: Properties that require special mutation methods. If * `value` is undefined, the mutation method should unset the property. * * @param {object} domPropertyConfig the config as described above. */ injectDOMPropertyConfig: function(domPropertyConfig) { var Properties = domPropertyConfig.Properties || {}; var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {}; var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {}; var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {}; if (domPropertyConfig.isCustomAttribute) { DOMProperty._isCustomAttributeFunctions.push( domPropertyConfig.isCustomAttribute ); } for (var propName in Properties) { ("production" !== "development" ? invariant( !DOMProperty.isStandardName.hasOwnProperty(propName), 'injectDOMPropertyConfig(...): You\'re trying to inject DOM property ' + '\'%s\' which has already been injected. You may be accidentally ' + 'injecting the same DOM property config twice, or you may be ' + 'injecting two configs that have conflicting property names.', propName ) : invariant(!DOMProperty.isStandardName.hasOwnProperty(propName))); DOMProperty.isStandardName[propName] = true; var lowerCased = propName.toLowerCase(); DOMProperty.getPossibleStandardName[lowerCased] = propName; if (DOMAttributeNames.hasOwnProperty(propName)) { var attributeName = DOMAttributeNames[propName]; DOMProperty.getPossibleStandardName[attributeName] = propName; DOMProperty.getAttributeName[propName] = attributeName; } else { DOMProperty.getAttributeName[propName] = lowerCased; } DOMProperty.getPropertyName[propName] = DOMPropertyNames.hasOwnProperty(propName) ? DOMPropertyNames[propName] : propName; if (DOMMutationMethods.hasOwnProperty(propName)) { DOMProperty.getMutationMethod[propName] = DOMMutationMethods[propName]; } else { DOMProperty.getMutationMethod[propName] = null; } var propConfig = Properties[propName]; DOMProperty.mustUseAttribute[propName] = checkMask(propConfig, DOMPropertyInjection.MUST_USE_ATTRIBUTE); DOMProperty.mustUseProperty[propName] = checkMask(propConfig, DOMPropertyInjection.MUST_USE_PROPERTY); DOMProperty.hasSideEffects[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_SIDE_EFFECTS); DOMProperty.hasBooleanValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_BOOLEAN_VALUE); DOMProperty.hasNumericValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_NUMERIC_VALUE); DOMProperty.hasPositiveNumericValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_POSITIVE_NUMERIC_VALUE); DOMProperty.hasOverloadedBooleanValue[propName] = checkMask(propConfig, DOMPropertyInjection.HAS_OVERLOADED_BOOLEAN_VALUE); ("production" !== "development" ? invariant( !DOMProperty.mustUseAttribute[propName] || !DOMProperty.mustUseProperty[propName], 'DOMProperty: Cannot require using both attribute and property: %s', propName ) : invariant(!DOMProperty.mustUseAttribute[propName] || !DOMProperty.mustUseProperty[propName])); ("production" !== "development" ? invariant( DOMProperty.mustUseProperty[propName] || !DOMProperty.hasSideEffects[propName], 'DOMProperty: Properties that have side effects must use property: %s', propName ) : invariant(DOMProperty.mustUseProperty[propName] || !DOMProperty.hasSideEffects[propName])); ("production" !== "development" ? invariant( !!DOMProperty.hasBooleanValue[propName] + !!DOMProperty.hasNumericValue[propName] + !!DOMProperty.hasOverloadedBooleanValue[propName] <= 1, 'DOMProperty: Value can be one of boolean, overloaded boolean, or ' + 'numeric value, but not a combination: %s', propName ) : invariant(!!DOMProperty.hasBooleanValue[propName] + !!DOMProperty.hasNumericValue[propName] + !!DOMProperty.hasOverloadedBooleanValue[propName] <= 1)); } } }; var defaultValueCache = {}; /** * DOMProperty exports lookup objects that can be used like functions: * * > DOMProperty.isValid['id'] * true * > DOMProperty.isValid['foobar'] * undefined * * Although this may be confusing, it performs better in general. * * @see http://jsperf.com/key-exists * @see http://jsperf.com/key-missing */ var DOMProperty = { ID_ATTRIBUTE_NAME: 'data-reactid', /** * Checks whether a property name is a standard property. * @type {Object} */ isStandardName: {}, /** * Mapping from lowercase property names to the properly cased version, used * to warn in the case of missing properties. * @type {Object} */ getPossibleStandardName: {}, /** * Mapping from normalized names to attribute names that differ. Attribute * names are used when rendering markup or with `*Attribute()`. * @type {Object} */ getAttributeName: {}, /** * Mapping from normalized names to properties on DOM node instances. * (This includes properties that mutate due to external factors.) * @type {Object} */ getPropertyName: {}, /** * Mapping from normalized names to mutation methods. This will only exist if * mutation cannot be set simply by the property or `setAttribute()`. * @type {Object} */ getMutationMethod: {}, /** * Whether the property must be accessed and mutated as an object property. * @type {Object} */ mustUseAttribute: {}, /** * Whether the property must be accessed and mutated using `*Attribute()`. * (This includes anything that fails `<propName> in <element>`.) * @type {Object} */ mustUseProperty: {}, /** * Whether or not setting a value causes side effects such as triggering * resources to be loaded or text selection changes. We must ensure that * the value is only set if it has changed. * @type {Object} */ hasSideEffects: {}, /** * Whether the property should be removed when set to a falsey value. * @type {Object} */ hasBooleanValue: {}, /** * Whether the property must be numeric or parse as a * numeric and should be removed when set to a falsey value. * @type {Object} */ hasNumericValue: {}, /** * Whether the property must be positive numeric or parse as a positive * numeric and should be removed when set to a falsey value. * @type {Object} */ hasPositiveNumericValue: {}, /** * Whether the property can be used as a flag as well as with a value. Removed * when strictly equal to false; present without a value when strictly equal * to true; present with a value otherwise. * @type {Object} */ hasOverloadedBooleanValue: {}, /** * All of the isCustomAttribute() functions that have been injected. */ _isCustomAttributeFunctions: [], /** * Checks whether a property name is a custom attribute. * @method */ isCustomAttribute: function(attributeName) { for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) { var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i]; if (isCustomAttributeFn(attributeName)) { return true; } } return false; }, /** * Returns the default property value for a DOM property (i.e., not an * attribute). Most default values are '' or false, but not all. Worse yet, * some (in particular, `type`) vary depending on the type of element. * * TODO: Is it better to grab all the possible properties when creating an * element to avoid having to create the same element twice? */ getDefaultValueForProperty: function(nodeName, prop) { var nodeDefaults = defaultValueCache[nodeName]; var testElement; if (!nodeDefaults) { defaultValueCache[nodeName] = nodeDefaults = {}; } if (!(prop in nodeDefaults)) { testElement = document.createElement(nodeName); nodeDefaults[prop] = testElement[prop]; } return nodeDefaults[prop]; }, injection: DOMPropertyInjection }; module.exports = DOMProperty; },{"150":150}],12:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DOMPropertyOperations * @typechecks static-only */ 'use strict'; var DOMProperty = _dereq_(11); var quoteAttributeValueForBrowser = _dereq_(163); var warning = _dereq_(171); function shouldIgnoreValue(name, value) { return value == null || (DOMProperty.hasBooleanValue[name] && !value) || (DOMProperty.hasNumericValue[name] && isNaN(value)) || (DOMProperty.hasPositiveNumericValue[name] && (value < 1)) || (DOMProperty.hasOverloadedBooleanValue[name] && value === false); } if ("production" !== "development") { var reactProps = { children: true, dangerouslySetInnerHTML: true, key: true, ref: true }; var warnedProperties = {}; var warnUnknownProperty = function(name) { if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) { return; } warnedProperties[name] = true; var lowerCasedName = name.toLowerCase(); // data-* attributes should be lowercase; suggest the lowercase version var standardName = ( DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null ); // For now, only warn when we have a suggested correction. This prevents // logging too much when using transferPropsTo. ("production" !== "development" ? warning( standardName == null, 'Unknown DOM property %s. Did you mean %s?', name, standardName ) : null); }; } /** * Operations for dealing with DOM properties. */ var DOMPropertyOperations = { /** * Creates markup for the ID property. * * @param {string} id Unescaped ID. * @return {string} Markup string. */ createMarkupForID: function(id) { return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id); }, /** * Creates markup for a property. * * @param {string} name * @param {*} value * @return {?string} Markup string, or null if the property was invalid. */ createMarkupForProperty: function(name, value) { if (DOMProperty.isStandardName.hasOwnProperty(name) && DOMProperty.isStandardName[name]) { if (shouldIgnoreValue(name, value)) { return ''; } var attributeName = DOMProperty.getAttributeName[name]; if (DOMProperty.hasBooleanValue[name] || (DOMProperty.hasOverloadedBooleanValue[name] && value === true)) { return attributeName; } return attributeName + '=' + quoteAttributeValueForBrowser(value); } else if (DOMProperty.isCustomAttribute(name)) { if (value == null) { return ''; } return name + '=' + quoteAttributeValueForBrowser(value); } else if ("production" !== "development") { warnUnknownProperty(name); } return null; }, /** * Sets the value for a property on a node. * * @param {DOMElement} node * @param {string} name * @param {*} value */ setValueForProperty: function(node, name, value) { if (DOMProperty.isStandardName.hasOwnProperty(name) && DOMProperty.isStandardName[name]) { var mutationMethod = DOMProperty.getMutationMethod[name]; if (mutationMethod) { mutationMethod(node, value); } else if (shouldIgnoreValue(name, value)) { this.deleteValueForProperty(node, name); } else if (DOMProperty.mustUseAttribute[name]) { // `setAttribute` with objects becomes only `[object]` in IE8/9, // ('' + value) makes it output the correct toString()-value. node.setAttribute(DOMProperty.getAttributeName[name], '' + value); } else { var propName = DOMProperty.getPropertyName[name]; // Must explicitly cast values for HAS_SIDE_EFFECTS-properties to the // property type before comparing; only `value` does and is string. if (!DOMProperty.hasSideEffects[name] || ('' + node[propName]) !== ('' + value)) { // Contrary to `setAttribute`, object properties are properly // `toString`ed by IE8/9. node[propName] = value; } } } else if (DOMProperty.isCustomAttribute(name)) { if (value == null) { node.removeAttribute(name); } else { node.setAttribute(name, '' + value); } } else if ("production" !== "development") { warnUnknownProperty(name); } }, /** * Deletes the value for a property on a node. * * @param {DOMElement} node * @param {string} name */ deleteValueForProperty: function(node, name) { if (DOMProperty.isStandardName.hasOwnProperty(name) && DOMProperty.isStandardName[name]) { var mutationMethod = DOMProperty.getMutationMethod[name]; if (mutationMethod) { mutationMethod(node, undefined); } else if (DOMProperty.mustUseAttribute[name]) { node.removeAttribute(DOMProperty.getAttributeName[name]); } else { var propName = DOMProperty.getPropertyName[name]; var defaultValue = DOMProperty.getDefaultValueForProperty( node.nodeName, propName ); if (!DOMProperty.hasSideEffects[name] || ('' + node[propName]) !== defaultValue) { node[propName] = defaultValue; } } } else if (DOMProperty.isCustomAttribute(name)) { node.removeAttribute(name); } else if ("production" !== "development") { warnUnknownProperty(name); } } }; module.exports = DOMPropertyOperations; },{"11":11,"163":163,"171":171}],13:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Danger * @typechecks static-only */ /*jslint evil: true, sub: true */ 'use strict'; var ExecutionEnvironment = _dereq_(22); var createNodesFromMarkup = _dereq_(126); var emptyFunction = _dereq_(129); var getMarkupWrap = _dereq_(142); var invariant = _dereq_(150); var OPEN_TAG_NAME_EXP = /^(<[^ \/>]+)/; var RESULT_INDEX_ATTR = 'data-danger-index'; /** * Extracts the `nodeName` from a string of markup. * * NOTE: Extracting the `nodeName` does not require a regular expression match * because we make assumptions about React-generated markup (i.e. there are no * spaces surrounding the opening tag and there is at least one attribute). * * @param {string} markup String of markup. * @return {string} Node name of the supplied markup. * @see http://jsperf.com/extract-nodename */ function getNodeName(markup) { return markup.substring(1, markup.indexOf(' ')); } var Danger = { /** * Renders markup into an array of nodes. The markup is expected to render * into a list of root nodes. Also, the length of `resultList` and * `markupList` should be the same. * * @param {array<string>} markupList List of markup strings to render. * @return {array<DOMElement>} List of rendered nodes. * @internal */ dangerouslyRenderMarkup: function(markupList) { ("production" !== "development" ? invariant( ExecutionEnvironment.canUseDOM, 'dangerouslyRenderMarkup(...): Cannot render markup in a worker ' + 'thread. Make sure `window` and `document` are available globally ' + 'before requiring React when unit testing or use ' + 'React.renderToString for server rendering.' ) : invariant(ExecutionEnvironment.canUseDOM)); var nodeName; var markupByNodeName = {}; // Group markup by `nodeName` if a wrap is necessary, else by '*'. for (var i = 0; i < markupList.length; i++) { ("production" !== "development" ? invariant( markupList[i], 'dangerouslyRenderMarkup(...): Missing markup.' ) : invariant(markupList[i])); nodeName = getNodeName(markupList[i]); nodeName = getMarkupWrap(nodeName) ? nodeName : '*'; markupByNodeName[nodeName] = markupByNodeName[nodeName] || []; markupByNodeName[nodeName][i] = markupList[i]; } var resultList = []; var resultListAssignmentCount = 0; for (nodeName in markupByNodeName) { if (!markupByNodeName.hasOwnProperty(nodeName)) { continue; } var markupListByNodeName = markupByNodeName[nodeName]; // This for-in loop skips the holes of the sparse array. The order of // iteration should follow the order of assignment, which happens to match // numerical index order, but we don't rely on that. var resultIndex; for (resultIndex in markupListByNodeName) { if (markupListByNodeName.hasOwnProperty(resultIndex)) { var markup = markupListByNodeName[resultIndex]; // Push the requested markup with an additional RESULT_INDEX_ATTR // attribute. If the markup does not start with a < character, it // will be discarded below (with an appropriate console.error). markupListByNodeName[resultIndex] = markup.replace( OPEN_TAG_NAME_EXP, // This index will be parsed back out below. '$1 ' + RESULT_INDEX_ATTR + '="' + resultIndex + '" ' ); } } // Render each group of markup with similar wrapping `nodeName`. var renderNodes = createNodesFromMarkup( markupListByNodeName.join(''), emptyFunction // Do nothing special with <script> tags. ); for (var j = 0; j < renderNodes.length; ++j) { var renderNode = renderNodes[j]; if (renderNode.hasAttribute && renderNode.hasAttribute(RESULT_INDEX_ATTR)) { resultIndex = +renderNode.getAttribute(RESULT_INDEX_ATTR); renderNode.removeAttribute(RESULT_INDEX_ATTR); ("production" !== "development" ? invariant( !resultList.hasOwnProperty(resultIndex), 'Danger: Assigning to an already-occupied result index.' ) : invariant(!resultList.hasOwnProperty(resultIndex))); resultList[resultIndex] = renderNode; // This should match resultList.length and markupList.length when // we're done. resultListAssignmentCount += 1; } else if ("production" !== "development") { console.error( 'Danger: Discarding unexpected node:', renderNode ); } } } // Although resultList was populated out of order, it should now be a dense // array. ("production" !== "development" ? invariant( resultListAssignmentCount === resultList.length, 'Danger: Did not assign to every index of resultList.' ) : invariant(resultListAssignmentCount === resultList.length)); ("production" !== "development" ? invariant( resultList.length === markupList.length, 'Danger: Expected markup to render %s nodes, but rendered %s.', markupList.length, resultList.length ) : invariant(resultList.length === markupList.length)); return resultList; }, /** * Replaces a node with a string of markup at its current position within its * parent. The markup must render into a single root node. * * @param {DOMElement} oldChild Child node to replace. * @param {string} markup Markup to render in place of the child node. * @internal */ dangerouslyReplaceNodeWithMarkup: function(oldChild, markup) { ("production" !== "development" ? invariant( ExecutionEnvironment.canUseDOM, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a ' + 'worker thread. Make sure `window` and `document` are available ' + 'globally before requiring React when unit testing or use ' + 'React.renderToString for server rendering.' ) : invariant(ExecutionEnvironment.canUseDOM)); ("production" !== "development" ? invariant(markup, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : invariant(markup)); ("production" !== "development" ? invariant( oldChild.tagName.toLowerCase() !== 'html', 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the ' + '<html> node. This is because browser quirks make this unreliable ' + 'and/or slow. If you want to render to the root you must use ' + 'server rendering. See React.renderToString().' ) : invariant(oldChild.tagName.toLowerCase() !== 'html')); var newChild = createNodesFromMarkup(markup, emptyFunction)[0]; oldChild.parentNode.replaceChild(newChild, oldChild); } }; module.exports = Danger; },{"126":126,"129":129,"142":142,"150":150,"22":22}],14:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule DefaultEventPluginOrder */ 'use strict'; var keyOf = _dereq_(157); /** * Module that is injectable into `EventPluginHub`, that specifies a * deterministic ordering of `EventPlugin`s. A convenient way to reason about * plugins, without having to package every one of them. This is better than * having plugins be ordered in the same order that they are injected because * that ordering would be influenced by the packaging order. * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that * preventing default on events is convenient in `SimpleEventPlugin` handlers. */ var DefaultEventPluginOrder = [ keyOf({ResponderEventPlugin: null}), keyOf({SimpleEventPlugin: null}), keyOf({TapEventPlugin: null}), keyOf({EnterLeaveEventPlugin: null}), keyOf({ChangeEventPlugin: null}), keyOf({SelectEventPlugin: null}), keyOf({BeforeInputEventPlugin: null}), keyOf({AnalyticsEventPlugin: null}), keyOf({MobileSafariClickEventPlugin: null}) ]; module.exports = DefaultEventPluginOrder; },{"157":157}],15:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EnterLeaveEventPlugin * @typechecks static-only */ 'use strict'; var EventConstants = _dereq_(16); var EventPropagators = _dereq_(21); var SyntheticMouseEvent = _dereq_(112); var ReactMount = _dereq_(77); var keyOf = _dereq_(157); var topLevelTypes = EventConstants.topLevelTypes; var getFirstReactDOM = ReactMount.getFirstReactDOM; var eventTypes = { mouseEnter: { registrationName: keyOf({onMouseEnter: null}), dependencies: [ topLevelTypes.topMouseOut, topLevelTypes.topMouseOver ] }, mouseLeave: { registrationName: keyOf({onMouseLeave: null}), dependencies: [ topLevelTypes.topMouseOut, topLevelTypes.topMouseOver ] } }; var extractedEvents = [null, null]; var EnterLeaveEventPlugin = { eventTypes: eventTypes, /** * For almost every interaction we care about, there will be both a top-level * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that * we do not extract duplicate events. However, moving the mouse into the * browser from outside will not fire a `mouseout` event. In this case, we use * the `mouseover` top-level event. * * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { if (topLevelType === topLevelTypes.topMouseOver && (nativeEvent.relatedTarget || nativeEvent.fromElement)) { return null; } if (topLevelType !== topLevelTypes.topMouseOut && topLevelType !== topLevelTypes.topMouseOver) { // Must not be a mouse in or mouse out - ignoring. return null; } var win; if (topLevelTarget.window === topLevelTarget) { // `topLevelTarget` is probably a window object. win = topLevelTarget; } else { // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8. var doc = topLevelTarget.ownerDocument; if (doc) { win = doc.defaultView || doc.parentWindow; } else { win = window; } } var from, to; if (topLevelType === topLevelTypes.topMouseOut) { from = topLevelTarget; to = getFirstReactDOM(nativeEvent.relatedTarget || nativeEvent.toElement) || win; } else { from = win; to = topLevelTarget; } if (from === to) { // Nothing pertains to our managed components. return null; } var fromID = from ? ReactMount.getID(from) : ''; var toID = to ? ReactMount.getID(to) : ''; var leave = SyntheticMouseEvent.getPooled( eventTypes.mouseLeave, fromID, nativeEvent ); leave.type = 'mouseleave'; leave.target = from; leave.relatedTarget = to; var enter = SyntheticMouseEvent.getPooled( eventTypes.mouseEnter, toID, nativeEvent ); enter.type = 'mouseenter'; enter.target = to; enter.relatedTarget = from; EventPropagators.accumulateEnterLeaveDispatches(leave, enter, fromID, toID); extractedEvents[0] = leave; extractedEvents[1] = enter; return extractedEvents; } }; module.exports = EnterLeaveEventPlugin; },{"112":112,"157":157,"16":16,"21":21,"77":77}],16:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EventConstants */ 'use strict'; var keyMirror = _dereq_(156); var PropagationPhases = keyMirror({bubbled: null, captured: null}); /** * Types of raw signals from the browser caught at the top level. */ var topLevelTypes = keyMirror({ topBlur: null, topChange: null, topClick: null, topCompositionEnd: null, topCompositionStart: null, topCompositionUpdate: null, topContextMenu: null, topCopy: null, topCut: null, topDoubleClick: null, topDrag: null, topDragEnd: null, topDragEnter: null, topDragExit: null, topDragLeave: null, topDragOver: null, topDragStart: null, topDrop: null, topError: null, topFocus: null, topInput: null, topKeyDown: null, topKeyPress: null, topKeyUp: null, topLoad: null, topMouseDown: null, topMouseMove: null, topMouseOut: null, topMouseOver: null, topMouseUp: null, topPaste: null, topReset: null, topScroll: null, topSelectionChange: null, topSubmit: null, topTextInput: null, topTouchCancel: null, topTouchEnd: null, topTouchMove: null, topTouchStart: null, topWheel: null }); var EventConstants = { topLevelTypes: topLevelTypes, PropagationPhases: PropagationPhases }; module.exports = EventConstants; },{"156":156}],17:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * @providesModule EventListener * @typechecks */ var emptyFunction = _dereq_(129); /** * Upstream version of event listener. Does not take into account specific * nature of platform. */ var EventListener = { /** * Listen to DOM events during the bubble phase. * * @param {DOMEventTarget} target DOM element to register listener on. * @param {string} eventType Event type, e.g. 'click' or 'mouseover'. * @param {function} callback Callback function. * @return {object} Object with a `remove` method. */ listen: function(target, eventType, callback) { if (target.addEventListener) { target.addEventListener(eventType, callback, false); return { remove: function() { target.removeEventListener(eventType, callback, false); } }; } else if (target.attachEvent) { target.attachEvent('on' + eventType, callback); return { remove: function() { target.detachEvent('on' + eventType, callback); } }; } }, /** * Listen to DOM events during the capture phase. * * @param {DOMEventTarget} target DOM element to register listener on. * @param {string} eventType Event type, e.g. 'click' or 'mouseover'. * @param {function} callback Callback function. * @return {object} Object with a `remove` method. */ capture: function(target, eventType, callback) { if (!target.addEventListener) { if ("production" !== "development") { console.error( 'Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.' ); } return { remove: emptyFunction }; } else { target.addEventListener(eventType, callback, true); return { remove: function() { target.removeEventListener(eventType, callback, true); } }; } }, registerDefault: function() {} }; module.exports = EventListener; },{"129":129}],18:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EventPluginHub */ 'use strict'; var EventPluginRegistry = _dereq_(19); var EventPluginUtils = _dereq_(20); var accumulateInto = _dereq_(118); var forEachAccumulated = _dereq_(135); var invariant = _dereq_(150); /** * Internal store for event listeners */ var listenerBank = {}; /** * Internal queue of events that have accumulated their dispatches and are * waiting to have their dispatches executed. */ var eventQueue = null; /** * Dispatches an event and releases it back into the pool, unless persistent. * * @param {?object} event Synthetic event to be dispatched. * @private */ var executeDispatchesAndRelease = function(event) { if (event) { var executeDispatch = EventPluginUtils.executeDispatch; // Plugins can provide custom behavior when dispatching events. var PluginModule = EventPluginRegistry.getPluginModuleForEvent(event); if (PluginModule && PluginModule.executeDispatch) { executeDispatch = PluginModule.executeDispatch; } EventPluginUtils.executeDispatchesInOrder(event, executeDispatch); if (!event.isPersistent()) { event.constructor.release(event); } } }; /** * - `InstanceHandle`: [required] Module that performs logical traversals of DOM * hierarchy given ids of the logical DOM elements involved. */ var InstanceHandle = null; function validateInstanceHandle() { var valid = InstanceHandle && InstanceHandle.traverseTwoPhase && InstanceHandle.traverseEnterLeave; ("production" !== "development" ? invariant( valid, 'InstanceHandle not injected before use!' ) : invariant(valid)); } /** * This is a unified interface for event plugins to be installed and configured. * * Event plugins can implement the following properties: * * `extractEvents` {function(string, DOMEventTarget, string, object): *} * Required. When a top-level event is fired, this method is expected to * extract synthetic events that will in turn be queued and dispatched. * * `eventTypes` {object} * Optional, plugins that fire events must publish a mapping of registration * names that are used to register listeners. Values of this mapping must * be objects that contain `registrationName` or `phasedRegistrationNames`. * * `executeDispatch` {function(object, function, string)} * Optional, allows plugins to override how an event gets dispatched. By * default, the listener is simply invoked. * * Each plugin that is injected into `EventsPluginHub` is immediately operable. * * @public */ var EventPluginHub = { /** * Methods for injecting dependencies. */ injection: { /** * @param {object} InjectedMount * @public */ injectMount: EventPluginUtils.injection.injectMount, /** * @param {object} InjectedInstanceHandle * @public */ injectInstanceHandle: function(InjectedInstanceHandle) { InstanceHandle = InjectedInstanceHandle; if ("production" !== "development") { validateInstanceHandle(); } }, getInstanceHandle: function() { if ("production" !== "development") { validateInstanceHandle(); } return InstanceHandle; }, /** * @param {array} InjectedEventPluginOrder * @public */ injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder, /** * @param {object} injectedNamesToPlugins Map from names to plugin modules. */ injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName }, eventNameDispatchConfigs: EventPluginRegistry.eventNameDispatchConfigs, registrationNameModules: EventPluginRegistry.registrationNameModules, /** * Stores `listener` at `listenerBank[registrationName][id]`. Is idempotent. * * @param {string} id ID of the DOM element. * @param {string} registrationName Name of listener (e.g. `onClick`). * @param {?function} listener The callback to store. */ putListener: function(id, registrationName, listener) { ("production" !== "development" ? invariant( !listener || typeof listener === 'function', 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener ) : invariant(!listener || typeof listener === 'function')); var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {}); bankForRegistrationName[id] = listener; }, /** * @param {string} id ID of the DOM element. * @param {string} registrationName Name of listener (e.g. `onClick`). * @return {?function} The stored callback. */ getListener: function(id, registrationName) { var bankForRegistrationName = listenerBank[registrationName]; return bankForRegistrationName && bankForRegistrationName[id]; }, /** * Deletes a listener from the registration bank. * * @param {string} id ID of the DOM element. * @param {string} registrationName Name of listener (e.g. `onClick`). */ deleteListener: function(id, registrationName) { var bankForRegistrationName = listenerBank[registrationName]; if (bankForRegistrationName) { delete bankForRegistrationName[id]; } }, /** * Deletes all listeners for the DOM element with the supplied ID. * * @param {string} id ID of the DOM element. */ deleteAllListeners: function(id) { for (var registrationName in listenerBank) { delete listenerBank[registrationName][id]; } }, /** * Allows registered plugins an opportunity to extract events from top-level * native browser events. * * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @internal */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var events; var plugins = EventPluginRegistry.plugins; for (var i = 0, l = plugins.length; i < l; i++) { // Not every plugin in the ordering may be loaded at runtime. var possiblePlugin = plugins[i]; if (possiblePlugin) { var extractedEvents = possiblePlugin.extractEvents( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ); if (extractedEvents) { events = accumulateInto(events, extractedEvents); } } } return events; }, /** * Enqueues a synthetic event that should be dispatched when * `processEventQueue` is invoked. * * @param {*} events An accumulation of synthetic events. * @internal */ enqueueEvents: function(events) { if (events) { eventQueue = accumulateInto(eventQueue, events); } }, /** * Dispatches all synthetic events on the event queue. * * @internal */ processEventQueue: function() { // Set `eventQueue` to null before processing it so that we can tell if more // events get enqueued while processing. var processingEventQueue = eventQueue; eventQueue = null; forEachAccumulated(processingEventQueue, executeDispatchesAndRelease); ("production" !== "development" ? invariant( !eventQueue, 'processEventQueue(): Additional events were enqueued while processing ' + 'an event queue. Support for this has not yet been implemented.' ) : invariant(!eventQueue)); }, /** * These are needed for tests only. Do not use! */ __purge: function() { listenerBank = {}; }, __getListenerBank: function() { return listenerBank; } }; module.exports = EventPluginHub; },{"118":118,"135":135,"150":150,"19":19,"20":20}],19:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EventPluginRegistry * @typechecks static-only */ 'use strict'; var invariant = _dereq_(150); /** * Injectable ordering of event plugins. */ var EventPluginOrder = null; /** * Injectable mapping from names to event plugin modules. */ var namesToPlugins = {}; /** * Recomputes the plugin list using the injected plugins and plugin ordering. * * @private */ function recomputePluginOrdering() { if (!EventPluginOrder) { // Wait until an `EventPluginOrder` is injected. return; } for (var pluginName in namesToPlugins) { var PluginModule = namesToPlugins[pluginName]; var pluginIndex = EventPluginOrder.indexOf(pluginName); ("production" !== "development" ? invariant( pluginIndex > -1, 'EventPluginRegistry: Cannot inject event plugins that do not exist in ' + 'the plugin ordering, `%s`.', pluginName ) : invariant(pluginIndex > -1)); if (EventPluginRegistry.plugins[pluginIndex]) { continue; } ("production" !== "development" ? invariant( PluginModule.extractEvents, 'EventPluginRegistry: Event plugins must implement an `extractEvents` ' + 'method, but `%s` does not.', pluginName ) : invariant(PluginModule.extractEvents)); EventPluginRegistry.plugins[pluginIndex] = PluginModule; var publishedEvents = PluginModule.eventTypes; for (var eventName in publishedEvents) { ("production" !== "development" ? invariant( publishEventForPlugin( publishedEvents[eventName], PluginModule, eventName ), 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName ) : invariant(publishEventForPlugin( publishedEvents[eventName], PluginModule, eventName ))); } } } /** * Publishes an event so that it can be dispatched by the supplied plugin. * * @param {object} dispatchConfig Dispatch configuration for the event. * @param {object} PluginModule Plugin publishing the event. * @return {boolean} True if the event was successfully published. * @private */ function publishEventForPlugin(dispatchConfig, PluginModule, eventName) { ("production" !== "development" ? invariant( !EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName), 'EventPluginHub: More than one plugin attempted to publish the same ' + 'event name, `%s`.', eventName ) : invariant(!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName))); EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig; var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames; if (phasedRegistrationNames) { for (var phaseName in phasedRegistrationNames) { if (phasedRegistrationNames.hasOwnProperty(phaseName)) { var phasedRegistrationName = phasedRegistrationNames[phaseName]; publishRegistrationName( phasedRegistrationName, PluginModule, eventName ); } } return true; } else if (dispatchConfig.registrationName) { publishRegistrationName( dispatchConfig.registrationName, PluginModule, eventName ); return true; } return false; } /** * Publishes a registration name that is used to identify dispatched events and * can be used with `EventPluginHub.putListener` to register listeners. * * @param {string} registrationName Registration name to add. * @param {object} PluginModule Plugin publishing the event. * @private */ function publishRegistrationName(registrationName, PluginModule, eventName) { ("production" !== "development" ? invariant( !EventPluginRegistry.registrationNameModules[registrationName], 'EventPluginHub: More than one plugin attempted to publish the same ' + 'registration name, `%s`.', registrationName ) : invariant(!EventPluginRegistry.registrationNameModules[registrationName])); EventPluginRegistry.registrationNameModules[registrationName] = PluginModule; EventPluginRegistry.registrationNameDependencies[registrationName] = PluginModule.eventTypes[eventName].dependencies; } /** * Registers plugins so that they can extract and dispatch events. * * @see {EventPluginHub} */ var EventPluginRegistry = { /** * Ordered list of injected plugins. */ plugins: [], /** * Mapping from event name to dispatch config */ eventNameDispatchConfigs: {}, /** * Mapping from registration name to plugin module */ registrationNameModules: {}, /** * Mapping from registration name to event name */ registrationNameDependencies: {}, /** * Injects an ordering of plugins (by plugin name). This allows the ordering * to be decoupled from injection of the actual plugins so that ordering is * always deterministic regardless of packaging, on-the-fly injection, etc. * * @param {array} InjectedEventPluginOrder * @internal * @see {EventPluginHub.injection.injectEventPluginOrder} */ injectEventPluginOrder: function(InjectedEventPluginOrder) { ("production" !== "development" ? invariant( !EventPluginOrder, 'EventPluginRegistry: Cannot inject event plugin ordering more than ' + 'once. You are likely trying to load more than one copy of React.' ) : invariant(!EventPluginOrder)); // Clone the ordering so it cannot be dynamically mutated. EventPluginOrder = Array.prototype.slice.call(InjectedEventPluginOrder); recomputePluginOrdering(); }, /** * Injects plugins to be used by `EventPluginHub`. The plugin names must be * in the ordering injected by `injectEventPluginOrder`. * * Plugins can be injected as part of page initialization or on-the-fly. * * @param {object} injectedNamesToPlugins Map from names to plugin modules. * @internal * @see {EventPluginHub.injection.injectEventPluginsByName} */ injectEventPluginsByName: function(injectedNamesToPlugins) { var isOrderingDirty = false; for (var pluginName in injectedNamesToPlugins) { if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) { continue; } var PluginModule = injectedNamesToPlugins[pluginName]; if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== PluginModule) { ("production" !== "development" ? invariant( !namesToPlugins[pluginName], 'EventPluginRegistry: Cannot inject two different event plugins ' + 'using the same name, `%s`.', pluginName ) : invariant(!namesToPlugins[pluginName])); namesToPlugins[pluginName] = PluginModule; isOrderingDirty = true; } } if (isOrderingDirty) { recomputePluginOrdering(); } }, /** * Looks up the plugin for the supplied event. * * @param {object} event A synthetic event. * @return {?object} The plugin that created the supplied event. * @internal */ getPluginModuleForEvent: function(event) { var dispatchConfig = event.dispatchConfig; if (dispatchConfig.registrationName) { return EventPluginRegistry.registrationNameModules[ dispatchConfig.registrationName ] || null; } for (var phase in dispatchConfig.phasedRegistrationNames) { if (!dispatchConfig.phasedRegistrationNames.hasOwnProperty(phase)) { continue; } var PluginModule = EventPluginRegistry.registrationNameModules[ dispatchConfig.phasedRegistrationNames[phase] ]; if (PluginModule) { return PluginModule; } } return null; }, /** * Exposed for unit testing. * @private */ _resetEventPlugins: function() { EventPluginOrder = null; for (var pluginName in namesToPlugins) { if (namesToPlugins.hasOwnProperty(pluginName)) { delete namesToPlugins[pluginName]; } } EventPluginRegistry.plugins.length = 0; var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs; for (var eventName in eventNameDispatchConfigs) { if (eventNameDispatchConfigs.hasOwnProperty(eventName)) { delete eventNameDispatchConfigs[eventName]; } } var registrationNameModules = EventPluginRegistry.registrationNameModules; for (var registrationName in registrationNameModules) { if (registrationNameModules.hasOwnProperty(registrationName)) { delete registrationNameModules[registrationName]; } } } }; module.exports = EventPluginRegistry; },{"150":150}],20:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EventPluginUtils */ 'use strict'; var EventConstants = _dereq_(16); var invariant = _dereq_(150); /** * Injected dependencies: */ /** * - `Mount`: [required] Module that can convert between React dom IDs and * actual node references. */ var injection = { Mount: null, injectMount: function(InjectedMount) { injection.Mount = InjectedMount; if ("production" !== "development") { ("production" !== "development" ? invariant( InjectedMount && InjectedMount.getNode, 'EventPluginUtils.injection.injectMount(...): Injected Mount module ' + 'is missing getNode.' ) : invariant(InjectedMount && InjectedMount.getNode)); } } }; var topLevelTypes = EventConstants.topLevelTypes; function isEndish(topLevelType) { return topLevelType === topLevelTypes.topMouseUp || topLevelType === topLevelTypes.topTouchEnd || topLevelType === topLevelTypes.topTouchCancel; } function isMoveish(topLevelType) { return topLevelType === topLevelTypes.topMouseMove || topLevelType === topLevelTypes.topTouchMove; } function isStartish(topLevelType) { return topLevelType === topLevelTypes.topMouseDown || topLevelType === topLevelTypes.topTouchStart; } var validateEventDispatches; if ("production" !== "development") { validateEventDispatches = function(event) { var dispatchListeners = event._dispatchListeners; var dispatchIDs = event._dispatchIDs; var listenersIsArr = Array.isArray(dispatchListeners); var idsIsArr = Array.isArray(dispatchIDs); var IDsLen = idsIsArr ? dispatchIDs.length : dispatchIDs ? 1 : 0; var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0; ("production" !== "development" ? invariant( idsIsArr === listenersIsArr && IDsLen === listenersLen, 'EventPluginUtils: Invalid `event`.' ) : invariant(idsIsArr === listenersIsArr && IDsLen === listenersLen)); }; } /** * Invokes `cb(event, listener, id)`. Avoids using call if no scope is * provided. The `(listener,id)` pair effectively forms the "dispatch" but are * kept separate to conserve memory. */ function forEachEventDispatch(event, cb) { var dispatchListeners = event._dispatchListeners; var dispatchIDs = event._dispatchIDs; if ("production" !== "development") { validateEventDispatches(event); } if (Array.isArray(dispatchListeners)) { for (var i = 0; i < dispatchListeners.length; i++) { if (event.isPropagationStopped()) { break; } // Listeners and IDs are two parallel arrays that are always in sync. cb(event, dispatchListeners[i], dispatchIDs[i]); } } else if (dispatchListeners) { cb(event, dispatchListeners, dispatchIDs); } } /** * Default implementation of PluginModule.executeDispatch(). * @param {SyntheticEvent} SyntheticEvent to handle * @param {function} Application-level callback * @param {string} domID DOM id to pass to the callback. */ function executeDispatch(event, listener, domID) { event.currentTarget = injection.Mount.getNode(domID); var returnValue = listener(event, domID); event.currentTarget = null; return returnValue; } /** * Standard/simple iteration through an event's collected dispatches. */ function executeDispatchesInOrder(event, cb) { forEachEventDispatch(event, cb); event._dispatchListeners = null; event._dispatchIDs = null; } /** * Standard/simple iteration through an event's collected dispatches, but stops * at the first dispatch execution returning true, and returns that id. * * @return id of the first dispatch execution who's listener returns true, or * null if no listener returned true. */ function executeDispatchesInOrderStopAtTrueImpl(event) { var dispatchListeners = event._dispatchListeners; var dispatchIDs = event._dispatchIDs; if ("production" !== "development") { validateEventDispatches(event); } if (Array.isArray(dispatchListeners)) { for (var i = 0; i < dispatchListeners.length; i++) { if (event.isPropagationStopped()) { break; } // Listeners and IDs are two parallel arrays that are always in sync. if (dispatchListeners[i](event, dispatchIDs[i])) { return dispatchIDs[i]; } } } else if (dispatchListeners) { if (dispatchListeners(event, dispatchIDs)) { return dispatchIDs; } } return null; } /** * @see executeDispatchesInOrderStopAtTrueImpl */ function executeDispatchesInOrderStopAtTrue(event) { var ret = executeDispatchesInOrderStopAtTrueImpl(event); event._dispatchIDs = null; event._dispatchListeners = null; return ret; } /** * Execution of a "direct" dispatch - there must be at most one dispatch * accumulated on the event or it is considered an error. It doesn't really make * sense for an event with multiple dispatches (bubbled) to keep track of the * return values at each dispatch execution, but it does tend to make sense when * dealing with "direct" dispatches. * * @return The return value of executing the single dispatch. */ function executeDirectDispatch(event) { if ("production" !== "development") { validateEventDispatches(event); } var dispatchListener = event._dispatchListeners; var dispatchID = event._dispatchIDs; ("production" !== "development" ? invariant( !Array.isArray(dispatchListener), 'executeDirectDispatch(...): Invalid `event`.' ) : invariant(!Array.isArray(dispatchListener))); var res = dispatchListener ? dispatchListener(event, dispatchID) : null; event._dispatchListeners = null; event._dispatchIDs = null; return res; } /** * @param {SyntheticEvent} event * @return {bool} True iff number of dispatches accumulated is greater than 0. */ function hasDispatches(event) { return !!event._dispatchListeners; } /** * General utilities that are useful in creating custom Event Plugins. */ var EventPluginUtils = { isEndish: isEndish, isMoveish: isMoveish, isStartish: isStartish, executeDirectDispatch: executeDirectDispatch, executeDispatch: executeDispatch, executeDispatchesInOrder: executeDispatchesInOrder, executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue, hasDispatches: hasDispatches, injection: injection, useTouchEvents: false }; module.exports = EventPluginUtils; },{"150":150,"16":16}],21:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule EventPropagators */ 'use strict'; var EventConstants = _dereq_(16); var EventPluginHub = _dereq_(18); var accumulateInto = _dereq_(118); var forEachAccumulated = _dereq_(135); var PropagationPhases = EventConstants.PropagationPhases; var getListener = EventPluginHub.getListener; /** * Some event types have a notion of different registration names for different * "phases" of propagation. This finds listeners by a given phase. */ function listenerAtPhase(id, event, propagationPhase) { var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase]; return getListener(id, registrationName); } /** * Tags a `SyntheticEvent` with dispatched listeners. Creating this function * here, allows us to not have to bind or create functions for each event. * Mutating the event's members allows us to not have to create a wrapping * "dispatch" object that pairs the event with the listener. */ function accumulateDirectionalDispatches(domID, upwards, event) { if ("production" !== "development") { if (!domID) { throw new Error('Dispatching id must not be null'); } } var phase = upwards ? PropagationPhases.bubbled : PropagationPhases.captured; var listener = listenerAtPhase(domID, event, phase); if (listener) { event._dispatchListeners = accumulateInto(event._dispatchListeners, listener); event._dispatchIDs = accumulateInto(event._dispatchIDs, domID); } } /** * Collect dispatches (must be entirely collected before dispatching - see unit * tests). Lazily allocate the array to conserve memory. We must loop through * each event and perform the traversal for each one. We can not perform a * single traversal for the entire collection of events because each event may * have a different target. */ function accumulateTwoPhaseDispatchesSingle(event) { if (event && event.dispatchConfig.phasedRegistrationNames) { EventPluginHub.injection.getInstanceHandle().traverseTwoPhase( event.dispatchMarker, accumulateDirectionalDispatches, event ); } } /** * Accumulates without regard to direction, does not look for phased * registration names. Same as `accumulateDirectDispatchesSingle` but without * requiring that the `dispatchMarker` be the same as the dispatched ID. */ function accumulateDispatches(id, ignoredDirection, event) { if (event && event.dispatchConfig.registrationName) { var registrationName = event.dispatchConfig.registrationName; var listener = getListener(id, registrationName); if (listener) { event._dispatchListeners = accumulateInto(event._dispatchListeners, listener); event._dispatchIDs = accumulateInto(event._dispatchIDs, id); } } } /** * Accumulates dispatches on an `SyntheticEvent`, but only for the * `dispatchMarker`. * @param {SyntheticEvent} event */ function accumulateDirectDispatchesSingle(event) { if (event && event.dispatchConfig.registrationName) { accumulateDispatches(event.dispatchMarker, null, event); } } function accumulateTwoPhaseDispatches(events) { forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle); } function accumulateEnterLeaveDispatches(leave, enter, fromID, toID) { EventPluginHub.injection.getInstanceHandle().traverseEnterLeave( fromID, toID, accumulateDispatches, leave, enter ); } function accumulateDirectDispatches(events) { forEachAccumulated(events, accumulateDirectDispatchesSingle); } /** * A small set of propagation patterns, each of which will accept a small amount * of information, and generate a set of "dispatch ready event objects" - which * are sets of events that have already been annotated with a set of dispatched * listener functions/ids. The API is designed this way to discourage these * propagation strategies from actually executing the dispatches, since we * always want to collect the entire set of dispatches before executing event a * single one. * * @constructor EventPropagators */ var EventPropagators = { accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches, accumulateDirectDispatches: accumulateDirectDispatches, accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches }; module.exports = EventPropagators; },{"118":118,"135":135,"16":16,"18":18}],22:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ExecutionEnvironment */ /*jslint evil: true */ "use strict"; var canUseDOM = !!( (typeof window !== 'undefined' && window.document && window.document.createElement) ); /** * Simple, lightweight module assisting with the detection and context of * Worker. Helps avoid circular dependencies and allows code to reason about * whether or not they are in a Worker, even if they never include the main * `ReactWorker` dependency. */ var ExecutionEnvironment = { canUseDOM: canUseDOM, canUseWorkers: typeof Worker !== 'undefined', canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent), canUseViewport: canUseDOM && !!window.screen, isInWorker: !canUseDOM // For now, this is true - might change in the future. }; module.exports = ExecutionEnvironment; },{}],23:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule FallbackCompositionState * @typechecks static-only */ 'use strict'; var PooledClass = _dereq_(30); var assign = _dereq_(29); var getTextContentAccessor = _dereq_(145); /** * This helper class stores information about text content of a target node, * allowing comparison of content before and after a given event. * * Identify the node where selection currently begins, then observe * both its text content and its current position in the DOM. Since the * browser may natively replace the target node during composition, we can * use its position to find its replacement. * * @param {DOMEventTarget} root */ function FallbackCompositionState(root) { this._root = root; this._startText = this.getText(); this._fallbackText = null; } assign(FallbackCompositionState.prototype, { /** * Get current text of input. * * @return {string} */ getText: function() { if ('value' in this._root) { return this._root.value; } return this._root[getTextContentAccessor()]; }, /** * Determine the differing substring between the initially stored * text content and the current content. * * @return {string} */ getData: function() { if (this._fallbackText) { return this._fallbackText; } var start; var startValue = this._startText; var startLength = startValue.length; var end; var endValue = this.getText(); var endLength = endValue.length; for (start = 0; start < startLength; start++) { if (startValue[start] !== endValue[start]) { break; } } var minEnd = startLength - start; for (end = 1; end <= minEnd; end++) { if (startValue[startLength - end] !== endValue[endLength - end]) { break; } } var sliceTail = end > 1 ? 1 - end : undefined; this._fallbackText = endValue.slice(start, sliceTail); return this._fallbackText; } }); PooledClass.addPoolingTo(FallbackCompositionState); module.exports = FallbackCompositionState; },{"145":145,"29":29,"30":30}],24:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule HTMLDOMPropertyConfig */ /*jslint bitwise: true*/ 'use strict'; var DOMProperty = _dereq_(11); var ExecutionEnvironment = _dereq_(22); var MUST_USE_ATTRIBUTE = DOMProperty.injection.MUST_USE_ATTRIBUTE; var MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY; var HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE; var HAS_SIDE_EFFECTS = DOMProperty.injection.HAS_SIDE_EFFECTS; var HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE; var HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE; var HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE; var hasSVG; if (ExecutionEnvironment.canUseDOM) { var implementation = document.implementation; hasSVG = ( implementation && implementation.hasFeature && implementation.hasFeature( 'http://www.w3.org/TR/SVG11/feature#BasicStructure', '1.1' ) ); } var HTMLDOMPropertyConfig = { isCustomAttribute: RegExp.prototype.test.bind( /^(data|aria)-[a-z_][a-z\d_.\-]*$/ ), Properties: { /** * Standard Properties */ accept: null, acceptCharset: null, accessKey: null, action: null, allowFullScreen: MUST_USE_ATTRIBUTE | HAS_BOOLEAN_VALUE, allowTransparency: MUST_USE_ATTRIBUTE, alt: null, async: HAS_BOOLEAN_VALUE, autoComplete: null, // autoFocus is polyfilled/normalized by AutoFocusMixin // autoFocus: HAS_BOOLEAN_VALUE, autoPlay: HAS_BOOLEAN_VALUE, cellPadding: null, cellSpacing: null, charSet: MUST_USE_ATTRIBUTE, checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, classID: MUST_USE_ATTRIBUTE, // To set className on SVG elements, it's necessary to use .setAttribute; // this works on HTML elements too in all browsers except IE8. Conveniently, // IE8 doesn't support SVG and so we can simply use the attribute in // browsers that support SVG and the property in browsers that don't, // regardless of whether the element is HTML or SVG. className: hasSVG ? MUST_USE_ATTRIBUTE : MUST_USE_PROPERTY, cols: MUST_USE_ATTRIBUTE | HAS_POSITIVE_NUMERIC_VALUE, colSpan: null, content: null, contentEditable: null, contextMenu: MUST_USE_ATTRIBUTE, controls: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, coords: null, crossOrigin: null, data: null, // For `<object />` acts as `src`. dateTime: MUST_USE_ATTRIBUTE, defer: HAS_BOOLEAN_VALUE, dir: null, disabled: MUST_USE_ATTRIBUTE | HAS_BOOLEAN_VALUE, download: HAS_OVERLOADED_BOOLEAN_VALUE, draggable: null, encType: null, form: MUST_USE_ATTRIBUTE, formAction: MUST_USE_ATTRIBUTE, formEncType: MUST_USE_ATTRIBUTE, formMethod: MUST_USE_ATTRIBUTE, formNoValidate: HAS_BOOLEAN_VALUE, formTarget: MUST_USE_ATTRIBUTE, frameBorder: MUST_USE_ATTRIBUTE, headers: null, height: MUST_USE_ATTRIBUTE, hidden: MUST_USE_ATTRIBUTE | HAS_BOOLEAN_VALUE, high: null, href: null, hrefLang: null, htmlFor: null, httpEquiv: null, icon: null, id: MUST_USE_PROPERTY, label: null, lang: null, list: MUST_USE_ATTRIBUTE, loop: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, low: null, manifest: MUST_USE_ATTRIBUTE, marginHeight: null, marginWidth: null, max: null, maxLength: MUST_USE_ATTRIBUTE, media: MUST_USE_ATTRIBUTE, mediaGroup: null, method: null, min: null, multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, name: null, noValidate: HAS_BOOLEAN_VALUE, open: HAS_BOOLEAN_VALUE, optimum: null, pattern: null, placeholder: null, poster: null, preload: null, radioGroup: null, readOnly: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, rel: null, required: HAS_BOOLEAN_VALUE, role: MUST_USE_ATTRIBUTE, rows: MUST_USE_ATTRIBUTE | HAS_POSITIVE_NUMERIC_VALUE, rowSpan: null, sandbox: null, scope: null, scoped: HAS_BOOLEAN_VALUE, scrolling: null, seamless: MUST_USE_ATTRIBUTE | HAS_BOOLEAN_VALUE, selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE, shape: null, size: MUST_USE_ATTRIBUTE | HAS_POSITIVE_NUMERIC_VALUE, sizes: MUST_USE_ATTRIBUTE, span: HAS_POSITIVE_NUMERIC_VALUE, spellCheck: null, src: null, srcDoc: MUST_USE_PROPERTY, srcSet: MUST_USE_ATTRIBUTE, start: HAS_NUMERIC_VALUE, step: null, style: null, tabIndex: null, target: null, title: null, type: null, useMap: null, value: MUST_USE_PROPERTY | HAS_SIDE_EFFECTS, width: MUST_USE_ATTRIBUTE, wmode: MUST_USE_ATTRIBUTE, /** * Non-standard Properties */ // autoCapitalize and autoCorrect are supported in Mobile Safari for // keyboard hints. autoCapitalize: null, autoCorrect: null, // itemProp, itemScope, itemType are for // Microdata support. See http://schema.org/docs/gs.html itemProp: MUST_USE_ATTRIBUTE, itemScope: MUST_USE_ATTRIBUTE | HAS_BOOLEAN_VALUE, itemType: MUST_USE_ATTRIBUTE, // itemID and itemRef are for Microdata support as well but // only specified in the the WHATWG spec document. See // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api itemID: MUST_USE_ATTRIBUTE, itemRef: MUST_USE_ATTRIBUTE, // property is supported for OpenGraph in meta tags. property: null, // IE-only attribute that controls focus behavior unselectable: MUST_USE_ATTRIBUTE }, DOMAttributeNames: { acceptCharset: 'accept-charset', className: 'class', htmlFor: 'for', httpEquiv: 'http-equiv' }, DOMPropertyNames: { autoCapitalize: 'autocapitalize', autoComplete: 'autocomplete', autoCorrect: 'autocorrect', autoFocus: 'autofocus', autoPlay: 'autoplay', // `encoding` is equivalent to `enctype`, IE8 lacks an `enctype` setter. // http://www.w3.org/TR/html5/forms.html#dom-fs-encoding encType: 'encoding', hrefLang: 'hreflang', radioGroup: 'radiogroup', spellCheck: 'spellcheck', srcDoc: 'srcdoc', srcSet: 'srcset' } }; module.exports = HTMLDOMPropertyConfig; },{"11":11,"22":22}],25:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule LinkedStateMixin * @typechecks static-only */ 'use strict'; var ReactLink = _dereq_(75); var ReactStateSetters = _dereq_(94); /** * A simple mixin around ReactLink.forState(). */ var LinkedStateMixin = { /** * Create a ReactLink that's linked to part of this component's state. The * ReactLink will have the current value of this.state[key] and will call * setState() when a change is requested. * * @param {string} key state key to update. Note: you may want to use keyOf() * if you're using Google Closure Compiler advanced mode. * @return {ReactLink} ReactLink instance linking to the state. */ linkState: function(key) { return new ReactLink( this.state[key], ReactStateSetters.createStateKeySetter(this, key) ); } }; module.exports = LinkedStateMixin; },{"75":75,"94":94}],26:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule LinkedValueUtils * @typechecks static-only */ 'use strict'; var ReactPropTypes = _dereq_(86); var invariant = _dereq_(150); var hasReadOnlyValue = { 'button': true, 'checkbox': true, 'image': true, 'hidden': true, 'radio': true, 'reset': true, 'submit': true }; function _assertSingleLink(input) { ("production" !== "development" ? invariant( input.props.checkedLink == null || input.props.valueLink == null, 'Cannot provide a checkedLink and a valueLink. If you want to use ' + 'checkedLink, you probably don\'t want to use valueLink and vice versa.' ) : invariant(input.props.checkedLink == null || input.props.valueLink == null)); } function _assertValueLink(input) { _assertSingleLink(input); ("production" !== "development" ? invariant( input.props.value == null && input.props.onChange == null, 'Cannot provide a valueLink and a value or onChange event. If you want ' + 'to use value or onChange, you probably don\'t want to use valueLink.' ) : invariant(input.props.value == null && input.props.onChange == null)); } function _assertCheckedLink(input) { _assertSingleLink(input); ("production" !== "development" ? invariant( input.props.checked == null && input.props.onChange == null, 'Cannot provide a checkedLink and a checked property or onChange event. ' + 'If you want to use checked or onChange, you probably don\'t want to ' + 'use checkedLink' ) : invariant(input.props.checked == null && input.props.onChange == null)); } /** * @param {SyntheticEvent} e change event to handle */ function _handleLinkedValueChange(e) { /*jshint validthis:true */ this.props.valueLink.requestChange(e.target.value); } /** * @param {SyntheticEvent} e change event to handle */ function _handleLinkedCheckChange(e) { /*jshint validthis:true */ this.props.checkedLink.requestChange(e.target.checked); } /** * Provide a linked `value` attribute for controlled forms. You should not use * this outside of the ReactDOM controlled form components. */ var LinkedValueUtils = { Mixin: { propTypes: { value: function(props, propName, componentName) { if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) { return null; } return new Error( 'You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.' ); }, checked: function(props, propName, componentName) { if (!props[propName] || props.onChange || props.readOnly || props.disabled) { return null; } return new Error( 'You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.' ); }, onChange: ReactPropTypes.func } }, /** * @param {ReactComponent} input Form component * @return {*} current value of the input either from value prop or link. */ getValue: function(input) { if (input.props.valueLink) { _assertValueLink(input); return input.props.valueLink.value; } return input.props.value; }, /** * @param {ReactComponent} input Form component * @return {*} current checked status of the input either from checked prop * or link. */ getChecked: function(input) { if (input.props.checkedLink) { _assertCheckedLink(input); return input.props.checkedLink.value; } return input.props.checked; }, /** * @param {ReactComponent} input Form component * @return {function} change callback either from onChange prop or link. */ getOnChange: function(input) { if (input.props.valueLink) { _assertValueLink(input); return _handleLinkedValueChange; } else if (input.props.checkedLink) { _assertCheckedLink(input); return _handleLinkedCheckChange; } return input.props.onChange; } }; module.exports = LinkedValueUtils; },{"150":150,"86":86}],27:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule LocalEventTrapMixin */ 'use strict'; var ReactBrowserEventEmitter = _dereq_(33); var accumulateInto = _dereq_(118); var forEachAccumulated = _dereq_(135); var invariant = _dereq_(150); function remove(event) { event.remove(); } var LocalEventTrapMixin = { trapBubbledEvent:function(topLevelType, handlerBaseName) { ("production" !== "development" ? invariant(this.isMounted(), 'Must be mounted to trap events') : invariant(this.isMounted())); // If a component renders to null or if another component fatals and causes // the state of the tree to be corrupted, `node` here can be null. var node = this.getDOMNode(); ("production" !== "development" ? invariant( node, 'LocalEventTrapMixin.trapBubbledEvent(...): Requires node to be rendered.' ) : invariant(node)); var listener = ReactBrowserEventEmitter.trapBubbledEvent( topLevelType, handlerBaseName, node ); this._localEventListeners = accumulateInto(this._localEventListeners, listener); }, // trapCapturedEvent would look nearly identical. We don't implement that // method because it isn't currently needed. componentWillUnmount:function() { if (this._localEventListeners) { forEachAccumulated(this._localEventListeners, remove); } } }; module.exports = LocalEventTrapMixin; },{"118":118,"135":135,"150":150,"33":33}],28:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule MobileSafariClickEventPlugin * @typechecks static-only */ 'use strict'; var EventConstants = _dereq_(16); var emptyFunction = _dereq_(129); var topLevelTypes = EventConstants.topLevelTypes; /** * Mobile Safari does not fire properly bubble click events on non-interactive * elements, which means delegated click listeners do not fire. The workaround * for this bug involves attaching an empty click listener on the target node. * * This particular plugin works around the bug by attaching an empty click * listener on `touchstart` (which does fire on every element). */ var MobileSafariClickEventPlugin = { eventTypes: null, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { if (topLevelType === topLevelTypes.topTouchStart) { var target = nativeEvent.target; if (target && !target.onclick) { target.onclick = emptyFunction; } } } }; module.exports = MobileSafariClickEventPlugin; },{"129":129,"16":16}],29:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Object.assign */ // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.assign 'use strict'; function assign(target, sources) { if (target == null) { throw new TypeError('Object.assign target cannot be null or undefined'); } var to = Object(target); var hasOwnProperty = Object.prototype.hasOwnProperty; for (var nextIndex = 1; nextIndex < arguments.length; nextIndex++) { var nextSource = arguments[nextIndex]; if (nextSource == null) { continue; } var from = Object(nextSource); // We don't currently support accessors nor proxies. Therefore this // copy cannot throw. If we ever supported this then we must handle // exceptions and side-effects. We don't support symbols so they won't // be transferred. for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } } return to; } module.exports = assign; },{}],30:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule PooledClass */ 'use strict'; var invariant = _dereq_(150); /** * Static poolers. Several custom versions for each potential number of * arguments. A completely generic pooler is easy to implement, but would * require accessing the `arguments` object. In each of these, `this` refers to * the Class itself, not an instance. If any others are needed, simply add them * here, or in their own files. */ var oneArgumentPooler = function(copyFieldsFrom) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, copyFieldsFrom); return instance; } else { return new Klass(copyFieldsFrom); } }; var twoArgumentPooler = function(a1, a2) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, a1, a2); return instance; } else { return new Klass(a1, a2); } }; var threeArgumentPooler = function(a1, a2, a3) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, a1, a2, a3); return instance; } else { return new Klass(a1, a2, a3); } }; var fiveArgumentPooler = function(a1, a2, a3, a4, a5) { var Klass = this; if (Klass.instancePool.length) { var instance = Klass.instancePool.pop(); Klass.call(instance, a1, a2, a3, a4, a5); return instance; } else { return new Klass(a1, a2, a3, a4, a5); } }; var standardReleaser = function(instance) { var Klass = this; ("production" !== "development" ? invariant( instance instanceof Klass, 'Trying to release an instance into a pool of a different type.' ) : invariant(instance instanceof Klass)); if (instance.destructor) { instance.destructor(); } if (Klass.instancePool.length < Klass.poolSize) { Klass.instancePool.push(instance); } }; var DEFAULT_POOL_SIZE = 10; var DEFAULT_POOLER = oneArgumentPooler; /** * Augments `CopyConstructor` to be a poolable class, augmenting only the class * itself (statically) not adding any prototypical fields. Any CopyConstructor * you give this may have a `poolSize` property, and will look for a * prototypical `destructor` on instances (optional). * * @param {Function} CopyConstructor Constructor that can be used to reset. * @param {Function} pooler Customizable pooler. */ var addPoolingTo = function(CopyConstructor, pooler) { var NewKlass = CopyConstructor; NewKlass.instancePool = []; NewKlass.getPooled = pooler || DEFAULT_POOLER; if (!NewKlass.poolSize) { NewKlass.poolSize = DEFAULT_POOL_SIZE; } NewKlass.release = standardReleaser; return NewKlass; }; var PooledClass = { addPoolingTo: addPoolingTo, oneArgumentPooler: oneArgumentPooler, twoArgumentPooler: twoArgumentPooler, threeArgumentPooler: threeArgumentPooler, fiveArgumentPooler: fiveArgumentPooler }; module.exports = PooledClass; },{"150":150}],31:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule React */ /* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/ 'use strict'; var EventPluginUtils = _dereq_(20); var ReactChildren = _dereq_(37); var ReactComponent = _dereq_(39); var ReactClass = _dereq_(38); var ReactContext = _dereq_(44); var ReactCurrentOwner = _dereq_(45); var ReactElement = _dereq_(63); var ReactElementValidator = _dereq_(64); var ReactDOM = _dereq_(46); var ReactDOMTextComponent = _dereq_(57); var ReactDefaultInjection = _dereq_(60); var ReactInstanceHandles = _dereq_(72); var ReactMount = _dereq_(77); var ReactPerf = _dereq_(82); var ReactPropTypes = _dereq_(86); var ReactReconciler = _dereq_(89); var ReactServerRendering = _dereq_(92); var assign = _dereq_(29); var findDOMNode = _dereq_(132); var onlyChild = _dereq_(160); ReactDefaultInjection.inject(); var createElement = ReactElement.createElement; var createFactory = ReactElement.createFactory; var cloneElement = ReactElement.cloneElement; if ("production" !== "development") { createElement = ReactElementValidator.createElement; createFactory = ReactElementValidator.createFactory; cloneElement = ReactElementValidator.cloneElement; } var render = ReactPerf.measure('React', 'render', ReactMount.render); var React = { Children: { map: ReactChildren.map, forEach: ReactChildren.forEach, count: ReactChildren.count, only: onlyChild }, Component: ReactComponent, DOM: ReactDOM, PropTypes: ReactPropTypes, initializeTouchEvents: function(shouldUseTouch) { EventPluginUtils.useTouchEvents = shouldUseTouch; }, createClass: ReactClass.createClass, createElement: createElement, cloneElement: cloneElement, createFactory: createFactory, createMixin: function(mixin) { // Currently a noop. Will be used to validate and trace mixins. return mixin; }, constructAndRenderComponent: ReactMount.constructAndRenderComponent, constructAndRenderComponentByID: ReactMount.constructAndRenderComponentByID, findDOMNode: findDOMNode, render: render, renderToString: ReactServerRendering.renderToString, renderToStaticMarkup: ReactServerRendering.renderToStaticMarkup, unmountComponentAtNode: ReactMount.unmountComponentAtNode, isValidElement: ReactElement.isValidElement, withContext: ReactContext.withContext, // Hook for JSX spread, don't use this for anything else. __spread: assign }; // Inject the runtime into a devtools global hook regardless of browser. // Allows for debugging when the hook is injected on the page. if ( typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') { __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({ CurrentOwner: ReactCurrentOwner, InstanceHandles: ReactInstanceHandles, Mount: ReactMount, Reconciler: ReactReconciler, TextComponent: ReactDOMTextComponent }); } if ("production" !== "development") { var ExecutionEnvironment = _dereq_(22); if (ExecutionEnvironment.canUseDOM && window.top === window.self) { // If we're in Chrome, look for the devtools marker and provide a download // link if not installed. if (navigator.userAgent.indexOf('Chrome') > -1) { if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') { console.debug( 'Download the React DevTools for a better development experience: ' + 'https://fb.me/react-devtools' ); } } var expectedFeatures = [ // shims Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.split, String.prototype.trim, // shams Object.create, Object.freeze ]; for (var i = 0; i < expectedFeatures.length; i++) { if (!expectedFeatures[i]) { console.error( 'One or more ES5 shim/shams expected by React are not available: ' + 'https://fb.me/react-warning-polyfills' ); break; } } } } React.version = '0.13.3'; module.exports = React; },{"132":132,"160":160,"20":20,"22":22,"29":29,"37":37,"38":38,"39":39,"44":44,"45":45,"46":46,"57":57,"60":60,"63":63,"64":64,"72":72,"77":77,"82":82,"86":86,"89":89,"92":92}],32:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactBrowserComponentMixin */ 'use strict'; var findDOMNode = _dereq_(132); var ReactBrowserComponentMixin = { /** * Returns the DOM node rendered by this component. * * @return {DOMElement} The root node of this component. * @final * @protected */ getDOMNode: function() { return findDOMNode(this); } }; module.exports = ReactBrowserComponentMixin; },{"132":132}],33:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactBrowserEventEmitter * @typechecks static-only */ 'use strict'; var EventConstants = _dereq_(16); var EventPluginHub = _dereq_(18); var EventPluginRegistry = _dereq_(19); var ReactEventEmitterMixin = _dereq_(67); var ViewportMetrics = _dereq_(117); var assign = _dereq_(29); var isEventSupported = _dereq_(151); /** * Summary of `ReactBrowserEventEmitter` event handling: * * - Top-level delegation is used to trap most native browser events. This * may only occur in the main thread and is the responsibility of * ReactEventListener, which is injected and can therefore support pluggable * event sources. This is the only work that occurs in the main thread. * * - We normalize and de-duplicate events to account for browser quirks. This * may be done in the worker thread. * * - Forward these native events (with the associated top-level type used to * trap it) to `EventPluginHub`, which in turn will ask plugins if they want * to extract any synthetic events. * * - The `EventPluginHub` will then process each event by annotating them with * "dispatches", a sequence of listeners and IDs that care about that event. * * - The `EventPluginHub` then dispatches the events. * * Overview of React and the event system: * * +------------+ . * | DOM | . * +------------+ . * | . * v . * +------------+ . * | ReactEvent | . * | Listener | . * +------------+ . +-----------+ * | . +--------+|SimpleEvent| * | . | |Plugin | * +-----|------+ . v +-----------+ * | | | . +--------------+ +------------+ * | +-----------.--->|EventPluginHub| | Event | * | | . | | +-----------+ | Propagators| * | ReactEvent | . | | |TapEvent | |------------| * | Emitter | . | |<---+|Plugin | |other plugin| * | | . | | +-----------+ | utilities | * | +-----------.--->| | +------------+ * | | | . +--------------+ * +-----|------+ . ^ +-----------+ * | . | |Enter/Leave| * + . +-------+|Plugin | * +-------------+ . +-----------+ * | application | . * |-------------| . * | | . * | | . * +-------------+ . * . * React Core . General Purpose Event Plugin System */ var alreadyListeningTo = {}; var isMonitoringScrollValue = false; var reactTopListenersCounter = 0; // For events like 'submit' which don't consistently bubble (which we trap at a // lower node than `document`), binding at `document` would cause duplicate // events so we don't include them here var topEventMapping = { topBlur: 'blur', topChange: 'change', topClick: 'click', topCompositionEnd: 'compositionend', topCompositionStart: 'compositionstart', topCompositionUpdate: 'compositionupdate', topContextMenu: 'contextmenu', topCopy: 'copy', topCut: 'cut', topDoubleClick: 'dblclick', topDrag: 'drag', topDragEnd: 'dragend', topDragEnter: 'dragenter', topDragExit: 'dragexit', topDragLeave: 'dragleave', topDragOver: 'dragover', topDragStart: 'dragstart', topDrop: 'drop', topFocus: 'focus', topInput: 'input', topKeyDown: 'keydown', topKeyPress: 'keypress', topKeyUp: 'keyup', topMouseDown: 'mousedown', topMouseMove: 'mousemove', topMouseOut: 'mouseout', topMouseOver: 'mouseover', topMouseUp: 'mouseup', topPaste: 'paste', topScroll: 'scroll', topSelectionChange: 'selectionchange', topTextInput: 'textInput', topTouchCancel: 'touchcancel', topTouchEnd: 'touchend', topTouchMove: 'touchmove', topTouchStart: 'touchstart', topWheel: 'wheel' }; /** * To ensure no conflicts with other potential React instances on the page */ var topListenersIDKey = '_reactListenersID' + String(Math.random()).slice(2); function getListeningForDocument(mountAt) { // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty` // directly. if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) { mountAt[topListenersIDKey] = reactTopListenersCounter++; alreadyListeningTo[mountAt[topListenersIDKey]] = {}; } return alreadyListeningTo[mountAt[topListenersIDKey]]; } /** * `ReactBrowserEventEmitter` is used to attach top-level event listeners. For * example: * * ReactBrowserEventEmitter.putListener('myID', 'onClick', myFunction); * * This would allocate a "registration" of `('onClick', myFunction)` on 'myID'. * * @internal */ var ReactBrowserEventEmitter = assign({}, ReactEventEmitterMixin, { /** * Injectable event backend */ ReactEventListener: null, injection: { /** * @param {object} ReactEventListener */ injectReactEventListener: function(ReactEventListener) { ReactEventListener.setHandleTopLevel( ReactBrowserEventEmitter.handleTopLevel ); ReactBrowserEventEmitter.ReactEventListener = ReactEventListener; } }, /** * Sets whether or not any created callbacks should be enabled. * * @param {boolean} enabled True if callbacks should be enabled. */ setEnabled: function(enabled) { if (ReactBrowserEventEmitter.ReactEventListener) { ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled); } }, /** * @return {boolean} True if callbacks are enabled. */ isEnabled: function() { return !!( (ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled()) ); }, /** * We listen for bubbled touch events on the document object. * * Firefox v8.01 (and possibly others) exhibited strange behavior when * mounting `onmousemove` events at some node that was not the document * element. The symptoms were that if your mouse is not moving over something * contained within that mount point (for example on the background) the * top-level listeners for `onmousemove` won't be called. However, if you * register the `mousemove` on the document object, then it will of course * catch all `mousemove`s. This along with iOS quirks, justifies restricting * top-level listeners to the document object only, at least for these * movement types of events and possibly all events. * * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html * * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but * they bubble to document. * * @param {string} registrationName Name of listener (e.g. `onClick`). * @param {object} contentDocumentHandle Document which owns the container */ listenTo: function(registrationName, contentDocumentHandle) { var mountAt = contentDocumentHandle; var isListening = getListeningForDocument(mountAt); var dependencies = EventPluginRegistry. registrationNameDependencies[registrationName]; var topLevelTypes = EventConstants.topLevelTypes; for (var i = 0, l = dependencies.length; i < l; i++) { var dependency = dependencies[i]; if (!( (isListening.hasOwnProperty(dependency) && isListening[dependency]) )) { if (dependency === topLevelTypes.topWheel) { if (isEventSupported('wheel')) { ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topWheel, 'wheel', mountAt ); } else if (isEventSupported('mousewheel')) { ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topWheel, 'mousewheel', mountAt ); } else { // Firefox needs to capture a different mouse scroll event. // @see http://www.quirksmode.org/dom/events/tests/scroll.html ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topWheel, 'DOMMouseScroll', mountAt ); } } else if (dependency === topLevelTypes.topScroll) { if (isEventSupported('scroll', true)) { ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent( topLevelTypes.topScroll, 'scroll', mountAt ); } else { ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topScroll, 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE ); } } else if (dependency === topLevelTypes.topFocus || dependency === topLevelTypes.topBlur) { if (isEventSupported('focus', true)) { ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent( topLevelTypes.topFocus, 'focus', mountAt ); ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent( topLevelTypes.topBlur, 'blur', mountAt ); } else if (isEventSupported('focusin')) { // IE has `focusin` and `focusout` events which bubble. // @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topFocus, 'focusin', mountAt ); ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelTypes.topBlur, 'focusout', mountAt ); } // to make sure blur and focus event listeners are only attached once isListening[topLevelTypes.topBlur] = true; isListening[topLevelTypes.topFocus] = true; } else if (topEventMapping.hasOwnProperty(dependency)) { ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( dependency, topEventMapping[dependency], mountAt ); } isListening[dependency] = true; } } }, trapBubbledEvent: function(topLevelType, handlerBaseName, handle) { return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent( topLevelType, handlerBaseName, handle ); }, trapCapturedEvent: function(topLevelType, handlerBaseName, handle) { return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent( topLevelType, handlerBaseName, handle ); }, /** * Listens to window scroll and resize events. We cache scroll values so that * application code can access them without triggering reflows. * * NOTE: Scroll events do not bubble. * * @see http://www.quirksmode.org/dom/events/scroll.html */ ensureScrollValueMonitoring: function() { if (!isMonitoringScrollValue) { var refresh = ViewportMetrics.refreshScrollValues; ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh); isMonitoringScrollValue = true; } }, eventNameDispatchConfigs: EventPluginHub.eventNameDispatchConfigs, registrationNameModules: EventPluginHub.registrationNameModules, putListener: EventPluginHub.putListener, getListener: EventPluginHub.getListener, deleteListener: EventPluginHub.deleteListener, deleteAllListeners: EventPluginHub.deleteAllListeners }); module.exports = ReactBrowserEventEmitter; },{"117":117,"151":151,"16":16,"18":18,"19":19,"29":29,"67":67}],34:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @typechecks * @providesModule ReactCSSTransitionGroup */ 'use strict'; var React = _dereq_(31); var assign = _dereq_(29); var ReactTransitionGroup = React.createFactory( _dereq_(98) ); var ReactCSSTransitionGroupChild = React.createFactory( _dereq_(35) ); var ReactCSSTransitionGroup = React.createClass({ displayName: 'ReactCSSTransitionGroup', propTypes: { transitionName: React.PropTypes.string.isRequired, transitionAppear: React.PropTypes.bool, transitionEnter: React.PropTypes.bool, transitionLeave: React.PropTypes.bool }, getDefaultProps: function() { return { transitionAppear: false, transitionEnter: true, transitionLeave: true }; }, _wrapChild: function(child) { // We need to provide this childFactory so that // ReactCSSTransitionGroupChild can receive updates to name, enter, and // leave while it is leaving. return ReactCSSTransitionGroupChild( { name: this.props.transitionName, appear: this.props.transitionAppear, enter: this.props.transitionEnter, leave: this.props.transitionLeave }, child ); }, render: function() { return ( ReactTransitionGroup( assign({}, this.props, {childFactory: this._wrapChild}) ) ); } }); module.exports = ReactCSSTransitionGroup; },{"29":29,"31":31,"35":35,"98":98}],35:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @typechecks * @providesModule ReactCSSTransitionGroupChild */ 'use strict'; var React = _dereq_(31); var CSSCore = _dereq_(4); var ReactTransitionEvents = _dereq_(97); var onlyChild = _dereq_(160); var warning = _dereq_(171); // We don't remove the element from the DOM until we receive an animationend or // transitionend event. If the user screws up and forgets to add an animation // their node will be stuck in the DOM forever, so we detect if an animation // does not start and if it doesn't, we just call the end listener immediately. var TICK = 17; var NO_EVENT_TIMEOUT = 5000; var noEventListener = null; if ("production" !== "development") { noEventListener = function() { ("production" !== "development" ? warning( false, 'transition(): tried to perform an animation without ' + 'an animationend or transitionend event after timeout (' + '%sms). You should either disable this ' + 'transition in JS or add a CSS animation/transition.', NO_EVENT_TIMEOUT ) : null); }; } var ReactCSSTransitionGroupChild = React.createClass({ displayName: 'ReactCSSTransitionGroupChild', transition: function(animationType, finishCallback) { var node = this.getDOMNode(); var className = this.props.name + '-' + animationType; var activeClassName = className + '-active'; var noEventTimeout = null; var endListener = function(e) { if (e && e.target !== node) { return; } if ("production" !== "development") { clearTimeout(noEventTimeout); } CSSCore.removeClass(node, className); CSSCore.removeClass(node, activeClassName); ReactTransitionEvents.removeEndEventListener(node, endListener); // Usually this optional callback is used for informing an owner of // a leave animation and telling it to remove the child. if (finishCallback) { finishCallback(); } }; ReactTransitionEvents.addEndEventListener(node, endListener); CSSCore.addClass(node, className); // Need to do this to actually trigger a transition. this.queueClass(activeClassName); if ("production" !== "development") { noEventTimeout = setTimeout(noEventListener, NO_EVENT_TIMEOUT); } }, queueClass: function(className) { this.classNameQueue.push(className); if (!this.timeout) { this.timeout = setTimeout(this.flushClassNameQueue, TICK); } }, flushClassNameQueue: function() { if (this.isMounted()) { this.classNameQueue.forEach( CSSCore.addClass.bind(CSSCore, this.getDOMNode()) ); } this.classNameQueue.length = 0; this.timeout = null; }, componentWillMount: function() { this.classNameQueue = []; }, componentWillUnmount: function() { if (this.timeout) { clearTimeout(this.timeout); } }, componentWillAppear: function(done) { if (this.props.appear) { this.transition('appear', done); } else { done(); } }, componentWillEnter: function(done) { if (this.props.enter) { this.transition('enter', done); } else { done(); } }, componentWillLeave: function(done) { if (this.props.leave) { this.transition('leave', done); } else { done(); } }, render: function() { return onlyChild(this.props.children); } }); module.exports = ReactCSSTransitionGroupChild; },{"160":160,"171":171,"31":31,"4":4,"97":97}],36:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactChildReconciler * @typechecks static-only */ 'use strict'; var ReactReconciler = _dereq_(89); var flattenChildren = _dereq_(133); var instantiateReactComponent = _dereq_(149); var shouldUpdateReactComponent = _dereq_(167); /** * ReactChildReconciler provides helpers for initializing or updating a set of * children. Its output is suitable for passing it onto ReactMultiChild which * does diffed reordering and insertion. */ var ReactChildReconciler = { /** * Generates a "mount image" for each of the supplied children. In the case * of `ReactDOMComponent`, a mount image is a string of markup. * * @param {?object} nestedChildNodes Nested child maps. * @return {?object} A set of child instances. * @internal */ instantiateChildren: function(nestedChildNodes, transaction, context) { var children = flattenChildren(nestedChildNodes); for (var name in children) { if (children.hasOwnProperty(name)) { var child = children[name]; // The rendered children must be turned into instances as they're // mounted. var childInstance = instantiateReactComponent(child, null); children[name] = childInstance; } } return children; }, /** * Updates the rendered children and returns a new set of children. * * @param {?object} prevChildren Previously initialized set of children. * @param {?object} nextNestedChildNodes Nested child maps. * @param {ReactReconcileTransaction} transaction * @param {object} context * @return {?object} A new set of child instances. * @internal */ updateChildren: function( prevChildren, nextNestedChildNodes, transaction, context) { // We currently don't have a way to track moves here but if we use iterators // instead of for..in we can zip the iterators and check if an item has // moved. // TODO: If nothing has changed, return the prevChildren object so that we // can quickly bailout if nothing has changed. var nextChildren = flattenChildren(nextNestedChildNodes); if (!nextChildren && !prevChildren) { return null; } var name; for (name in nextChildren) { if (!nextChildren.hasOwnProperty(name)) { continue; } var prevChild = prevChildren && prevChildren[name]; var prevElement = prevChild && prevChild._currentElement; var nextElement = nextChildren[name]; if (shouldUpdateReactComponent(prevElement, nextElement)) { ReactReconciler.receiveComponent( prevChild, nextElement, transaction, context ); nextChildren[name] = prevChild; } else { if (prevChild) { ReactReconciler.unmountComponent(prevChild, name); } // The child must be instantiated before it's mounted. var nextChildInstance = instantiateReactComponent( nextElement, null ); nextChildren[name] = nextChildInstance; } } // Unmount children that are no longer present. for (name in prevChildren) { if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) { ReactReconciler.unmountComponent(prevChildren[name]); } } return nextChildren; }, /** * Unmounts all rendered children. This should be used to clean up children * when this component is unmounted. * * @param {?object} renderedChildren Previously initialized set of children. * @internal */ unmountChildren: function(renderedChildren) { for (var name in renderedChildren) { var renderedChild = renderedChildren[name]; ReactReconciler.unmountComponent(renderedChild); } } }; module.exports = ReactChildReconciler; },{"133":133,"149":149,"167":167,"89":89}],37:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactChildren */ 'use strict'; var PooledClass = _dereq_(30); var ReactFragment = _dereq_(69); var traverseAllChildren = _dereq_(169); var warning = _dereq_(171); var twoArgumentPooler = PooledClass.twoArgumentPooler; var threeArgumentPooler = PooledClass.threeArgumentPooler; /** * PooledClass representing the bookkeeping associated with performing a child * traversal. Allows avoiding binding callbacks. * * @constructor ForEachBookKeeping * @param {!function} forEachFunction Function to perform traversal with. * @param {?*} forEachContext Context to perform context with. */ function ForEachBookKeeping(forEachFunction, forEachContext) { this.forEachFunction = forEachFunction; this.forEachContext = forEachContext; } PooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler); function forEachSingleChild(traverseContext, child, name, i) { var forEachBookKeeping = traverseContext; forEachBookKeeping.forEachFunction.call( forEachBookKeeping.forEachContext, child, i); } /** * Iterates through children that are typically specified as `props.children`. * * The provided forEachFunc(child, index) will be called for each * leaf child. * * @param {?*} children Children tree container. * @param {function(*, int)} forEachFunc. * @param {*} forEachContext Context for forEachContext. */ function forEachChildren(children, forEachFunc, forEachContext) { if (children == null) { return children; } var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext); traverseAllChildren(children, forEachSingleChild, traverseContext); ForEachBookKeeping.release(traverseContext); } /** * PooledClass representing the bookkeeping associated with performing a child * mapping. Allows avoiding binding callbacks. * * @constructor MapBookKeeping * @param {!*} mapResult Object containing the ordered map of results. * @param {!function} mapFunction Function to perform mapping with. * @param {?*} mapContext Context to perform mapping with. */ function MapBookKeeping(mapResult, mapFunction, mapContext) { this.mapResult = mapResult; this.mapFunction = mapFunction; this.mapContext = mapContext; } PooledClass.addPoolingTo(MapBookKeeping, threeArgumentPooler); function mapSingleChildIntoContext(traverseContext, child, name, i) { var mapBookKeeping = traverseContext; var mapResult = mapBookKeeping.mapResult; var keyUnique = !mapResult.hasOwnProperty(name); if ("production" !== "development") { ("production" !== "development" ? warning( keyUnique, 'ReactChildren.map(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name ) : null); } if (keyUnique) { var mappedChild = mapBookKeeping.mapFunction.call(mapBookKeeping.mapContext, child, i); mapResult[name] = mappedChild; } } /** * Maps children that are typically specified as `props.children`. * * The provided mapFunction(child, key, index) will be called for each * leaf child. * * TODO: This may likely break any calls to `ReactChildren.map` that were * previously relying on the fact that we guarded against null children. * * @param {?*} children Children tree container. * @param {function(*, int)} mapFunction. * @param {*} mapContext Context for mapFunction. * @return {object} Object containing the ordered map of results. */ function mapChildren(children, func, context) { if (children == null) { return children; } var mapResult = {}; var traverseContext = MapBookKeeping.getPooled(mapResult, func, context); traverseAllChildren(children, mapSingleChildIntoContext, traverseContext); MapBookKeeping.release(traverseContext); return ReactFragment.create(mapResult); } function forEachSingleChildDummy(traverseContext, child, name, i) { return null; } /** * Count the number of children that are typically specified as * `props.children`. * * @param {?*} children Children tree container. * @return {number} The number of children. */ function countChildren(children, context) { return traverseAllChildren(children, forEachSingleChildDummy, null); } var ReactChildren = { forEach: forEachChildren, map: mapChildren, count: countChildren }; module.exports = ReactChildren; },{"169":169,"171":171,"30":30,"69":69}],38:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactClass */ 'use strict'; var ReactComponent = _dereq_(39); var ReactCurrentOwner = _dereq_(45); var ReactElement = _dereq_(63); var ReactErrorUtils = _dereq_(66); var ReactInstanceMap = _dereq_(73); var ReactLifeCycle = _dereq_(74); var ReactPropTypeLocations = _dereq_(85); var ReactPropTypeLocationNames = _dereq_(84); var ReactUpdateQueue = _dereq_(99); var assign = _dereq_(29); var invariant = _dereq_(150); var keyMirror = _dereq_(156); var keyOf = _dereq_(157); var warning = _dereq_(171); var MIXINS_KEY = keyOf({mixins: null}); /** * Policies that describe methods in `ReactClassInterface`. */ var SpecPolicy = keyMirror({ /** * These methods may be defined only once by the class specification or mixin. */ DEFINE_ONCE: null, /** * These methods may be defined by both the class specification and mixins. * Subsequent definitions will be chained. These methods must return void. */ DEFINE_MANY: null, /** * These methods are overriding the base class. */ OVERRIDE_BASE: null, /** * These methods are similar to DEFINE_MANY, except we assume they return * objects. We try to merge the keys of the return values of all the mixed in * functions. If there is a key conflict we throw. */ DEFINE_MANY_MERGED: null }); var injectedMixins = []; /** * Composite components are higher-level components that compose other composite * or native components. * * To create a new type of `ReactClass`, pass a specification of * your new class to `React.createClass`. The only requirement of your class * specification is that you implement a `render` method. * * var MyComponent = React.createClass({ * render: function() { * return <div>Hello World</div>; * } * }); * * The class specification supports a specific protocol of methods that have * special meaning (e.g. `render`). See `ReactClassInterface` for * more the comprehensive protocol. Any other properties and methods in the * class specification will available on the prototype. * * @interface ReactClassInterface * @internal */ var ReactClassInterface = { /** * An array of Mixin objects to include when defining your component. * * @type {array} * @optional */ mixins: SpecPolicy.DEFINE_MANY, /** * An object containing properties and methods that should be defined on * the component's constructor instead of its prototype (static methods). * * @type {object} * @optional */ statics: SpecPolicy.DEFINE_MANY, /** * Definition of prop types for this component. * * @type {object} * @optional */ propTypes: SpecPolicy.DEFINE_MANY, /** * Definition of context types for this component. * * @type {object} * @optional */ contextTypes: SpecPolicy.DEFINE_MANY, /** * Definition of context types this component sets for its children. * * @type {object} * @optional */ childContextTypes: SpecPolicy.DEFINE_MANY, // ==== Definition methods ==== /** * Invoked when the component is mounted. Values in the mapping will be set on * `this.props` if that prop is not specified (i.e. using an `in` check). * * This method is invoked before `getInitialState` and therefore cannot rely * on `this.state` or use `this.setState`. * * @return {object} * @optional */ getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED, /** * Invoked once before the component is mounted. The return value will be used * as the initial value of `this.state`. * * getInitialState: function() { * return { * isOn: false, * fooBaz: new BazFoo() * } * } * * @return {object} * @optional */ getInitialState: SpecPolicy.DEFINE_MANY_MERGED, /** * @return {object} * @optional */ getChildContext: SpecPolicy.DEFINE_MANY_MERGED, /** * Uses props from `this.props` and state from `this.state` to render the * structure of the component. * * No guarantees are made about when or how often this method is invoked, so * it must not have side effects. * * render: function() { * var name = this.props.name; * return <div>Hello, {name}!</div>; * } * * @return {ReactComponent} * @nosideeffects * @required */ render: SpecPolicy.DEFINE_ONCE, // ==== Delegate methods ==== /** * Invoked when the component is initially created and about to be mounted. * This may have side effects, but any external subscriptions or data created * by this method must be cleaned up in `componentWillUnmount`. * * @optional */ componentWillMount: SpecPolicy.DEFINE_MANY, /** * Invoked when the component has been mounted and has a DOM representation. * However, there is no guarantee that the DOM node is in the document. * * Use this as an opportunity to operate on the DOM when the component has * been mounted (initialized and rendered) for the first time. * * @param {DOMElement} rootNode DOM element representing the component. * @optional */ componentDidMount: SpecPolicy.DEFINE_MANY, /** * Invoked before the component receives new props. * * Use this as an opportunity to react to a prop transition by updating the * state using `this.setState`. Current props are accessed via `this.props`. * * componentWillReceiveProps: function(nextProps, nextContext) { * this.setState({ * likesIncreasing: nextProps.likeCount > this.props.likeCount * }); * } * * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop * transition may cause a state change, but the opposite is not true. If you * need it, you are probably looking for `componentWillUpdate`. * * @param {object} nextProps * @optional */ componentWillReceiveProps: SpecPolicy.DEFINE_MANY, /** * Invoked while deciding if the component should be updated as a result of * receiving new props, state and/or context. * * Use this as an opportunity to `return false` when you're certain that the * transition to the new props/state/context will not require a component * update. * * shouldComponentUpdate: function(nextProps, nextState, nextContext) { * return !equal(nextProps, this.props) || * !equal(nextState, this.state) || * !equal(nextContext, this.context); * } * * @param {object} nextProps * @param {?object} nextState * @param {?object} nextContext * @return {boolean} True if the component should update. * @optional */ shouldComponentUpdate: SpecPolicy.DEFINE_ONCE, /** * Invoked when the component is about to update due to a transition from * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState` * and `nextContext`. * * Use this as an opportunity to perform preparation before an update occurs. * * NOTE: You **cannot** use `this.setState()` in this method. * * @param {object} nextProps * @param {?object} nextState * @param {?object} nextContext * @param {ReactReconcileTransaction} transaction * @optional */ componentWillUpdate: SpecPolicy.DEFINE_MANY, /** * Invoked when the component's DOM representation has been updated. * * Use this as an opportunity to operate on the DOM when the component has * been updated. * * @param {object} prevProps * @param {?object} prevState * @param {?object} prevContext * @param {DOMElement} rootNode DOM element representing the component. * @optional */ componentDidUpdate: SpecPolicy.DEFINE_MANY, /** * Invoked when the component is about to be removed from its parent and have * its DOM representation destroyed. * * Use this as an opportunity to deallocate any external resources. * * NOTE: There is no `componentDidUnmount` since your component will have been * destroyed by that point. * * @optional */ componentWillUnmount: SpecPolicy.DEFINE_MANY, // ==== Advanced methods ==== /** * Updates the component's currently mounted DOM representation. * * By default, this implements React's rendering and reconciliation algorithm. * Sophisticated clients may wish to override this. * * @param {ReactReconcileTransaction} transaction * @internal * @overridable */ updateComponent: SpecPolicy.OVERRIDE_BASE }; /** * Mapping from class specification keys to special processing functions. * * Although these are declared like instance properties in the specification * when defining classes using `React.createClass`, they are actually static * and are accessible on the constructor instead of the prototype. Despite * being static, they must be defined outside of the "statics" key under * which all other static methods are defined. */ var RESERVED_SPEC_KEYS = { displayName: function(Constructor, displayName) { Constructor.displayName = displayName; }, mixins: function(Constructor, mixins) { if (mixins) { for (var i = 0; i < mixins.length; i++) { mixSpecIntoComponent(Constructor, mixins[i]); } } }, childContextTypes: function(Constructor, childContextTypes) { if ("production" !== "development") { validateTypeDef( Constructor, childContextTypes, ReactPropTypeLocations.childContext ); } Constructor.childContextTypes = assign( {}, Constructor.childContextTypes, childContextTypes ); }, contextTypes: function(Constructor, contextTypes) { if ("production" !== "development") { validateTypeDef( Constructor, contextTypes, ReactPropTypeLocations.context ); } Constructor.contextTypes = assign( {}, Constructor.contextTypes, contextTypes ); }, /** * Special case getDefaultProps which should move into statics but requires * automatic merging. */ getDefaultProps: function(Constructor, getDefaultProps) { if (Constructor.getDefaultProps) { Constructor.getDefaultProps = createMergedResultFunction( Constructor.getDefaultProps, getDefaultProps ); } else { Constructor.getDefaultProps = getDefaultProps; } }, propTypes: function(Constructor, propTypes) { if ("production" !== "development") { validateTypeDef( Constructor, propTypes, ReactPropTypeLocations.prop ); } Constructor.propTypes = assign( {}, Constructor.propTypes, propTypes ); }, statics: function(Constructor, statics) { mixStaticSpecIntoComponent(Constructor, statics); } }; function validateTypeDef(Constructor, typeDef, location) { for (var propName in typeDef) { if (typeDef.hasOwnProperty(propName)) { // use a warning instead of an invariant so components // don't show up in prod but not in __DEV__ ("production" !== "development" ? warning( typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName ) : null); } } } function validateMethodOverride(proto, name) { var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null; // Disallow overriding of base class methods unless explicitly allowed. if (ReactClassMixin.hasOwnProperty(name)) { ("production" !== "development" ? invariant( specPolicy === SpecPolicy.OVERRIDE_BASE, 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name ) : invariant(specPolicy === SpecPolicy.OVERRIDE_BASE)); } // Disallow defining methods more than once unless explicitly allowed. if (proto.hasOwnProperty(name)) { ("production" !== "development" ? invariant( specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED, 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name ) : invariant(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED)); } } /** * Mixin helper which handles policy validation and reserved * specification keys when building React classses. */ function mixSpecIntoComponent(Constructor, spec) { if (!spec) { return; } ("production" !== "development" ? invariant( typeof spec !== 'function', 'ReactClass: You\'re attempting to ' + 'use a component class as a mixin. Instead, just use a regular object.' ) : invariant(typeof spec !== 'function')); ("production" !== "development" ? invariant( !ReactElement.isValidElement(spec), 'ReactClass: You\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.' ) : invariant(!ReactElement.isValidElement(spec))); var proto = Constructor.prototype; // By handling mixins before any other properties, we ensure the same // chaining order is applied to methods with DEFINE_MANY policy, whether // mixins are listed before or after these methods in the spec. if (spec.hasOwnProperty(MIXINS_KEY)) { RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins); } for (var name in spec) { if (!spec.hasOwnProperty(name)) { continue; } if (name === MIXINS_KEY) { // We have already handled mixins in a special case above continue; } var property = spec[name]; validateMethodOverride(proto, name); if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) { RESERVED_SPEC_KEYS[name](Constructor, property); } else { // Setup methods on prototype: // The following member methods should not be automatically bound: // 1. Expected ReactClass methods (in the "interface"). // 2. Overridden methods (that were mixed in). var isReactClassMethod = ReactClassInterface.hasOwnProperty(name); var isAlreadyDefined = proto.hasOwnProperty(name); var markedDontBind = property && property.__reactDontBind; var isFunction = typeof property === 'function'; var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && !markedDontBind; if (shouldAutoBind) { if (!proto.__reactAutoBindMap) { proto.__reactAutoBindMap = {}; } proto.__reactAutoBindMap[name] = property; proto[name] = property; } else { if (isAlreadyDefined) { var specPolicy = ReactClassInterface[name]; // These cases should already be caught by validateMethodOverride ("production" !== "development" ? invariant( isReactClassMethod && ( (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY) ), 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name ) : invariant(isReactClassMethod && ( (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY) ))); // For methods which are defined more than once, call the existing // methods before calling the new property, merging if appropriate. if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) { proto[name] = createMergedResultFunction(proto[name], property); } else if (specPolicy === SpecPolicy.DEFINE_MANY) { proto[name] = createChainedFunction(proto[name], property); } } else { proto[name] = property; if ("production" !== "development") { // Add verbose displayName to the function, which helps when looking // at profiling tools. if (typeof property === 'function' && spec.displayName) { proto[name].displayName = spec.displayName + '_' + name; } } } } } } } function mixStaticSpecIntoComponent(Constructor, statics) { if (!statics) { return; } for (var name in statics) { var property = statics[name]; if (!statics.hasOwnProperty(name)) { continue; } var isReserved = name in RESERVED_SPEC_KEYS; ("production" !== "development" ? invariant( !isReserved, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\'t be on the "statics" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name ) : invariant(!isReserved)); var isInherited = name in Constructor; ("production" !== "development" ? invariant( !isInherited, 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name ) : invariant(!isInherited)); Constructor[name] = property; } } /** * Merge two objects, but throw if both contain the same key. * * @param {object} one The first object, which is mutated. * @param {object} two The second object * @return {object} one after it has been mutated to contain everything in two. */ function mergeIntoWithNoDuplicateKeys(one, two) { ("production" !== "development" ? invariant( one && two && typeof one === 'object' && typeof two === 'object', 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.' ) : invariant(one && two && typeof one === 'object' && typeof two === 'object')); for (var key in two) { if (two.hasOwnProperty(key)) { ("production" !== "development" ? invariant( one[key] === undefined, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key ) : invariant(one[key] === undefined)); one[key] = two[key]; } } return one; } /** * Creates a function that invokes two functions and merges their return values. * * @param {function} one Function to invoke first. * @param {function} two Function to invoke second. * @return {function} Function that invokes the two argument functions. * @private */ function createMergedResultFunction(one, two) { return function mergedResult() { var a = one.apply(this, arguments); var b = two.apply(this, arguments); if (a == null) { return b; } else if (b == null) { return a; } var c = {}; mergeIntoWithNoDuplicateKeys(c, a); mergeIntoWithNoDuplicateKeys(c, b); return c; }; } /** * Creates a function that invokes two functions and ignores their return vales. * * @param {function} one Function to invoke first. * @param {function} two Function to invoke second. * @return {function} Function that invokes the two argument functions. * @private */ function createChainedFunction(one, two) { return function chainedFunction() { one.apply(this, arguments); two.apply(this, arguments); }; } /** * Binds a method to the component. * * @param {object} component Component whose method is going to be bound. * @param {function} method Method to be bound. * @return {function} The bound method. */ function bindAutoBindMethod(component, method) { var boundMethod = method.bind(component); if ("production" !== "development") { boundMethod.__reactBoundContext = component; boundMethod.__reactBoundMethod = method; boundMethod.__reactBoundArguments = null; var componentName = component.constructor.displayName; var _bind = boundMethod.bind; /* eslint-disable block-scoped-var, no-undef */ boundMethod.bind = function(newThis ) {for (var args=[],$__0=1,$__1=arguments.length;$__0<$__1;$__0++) args.push(arguments[$__0]); // User is trying to bind() an autobound method; we effectively will // ignore the value of "this" that the user is trying to use, so // let's warn. if (newThis !== component && newThis !== null) { ("production" !== "development" ? warning( false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName ) : null); } else if (!args.length) { ("production" !== "development" ? warning( false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName ) : null); return boundMethod; } var reboundMethod = _bind.apply(boundMethod, arguments); reboundMethod.__reactBoundContext = component; reboundMethod.__reactBoundMethod = method; reboundMethod.__reactBoundArguments = args; return reboundMethod; /* eslint-enable */ }; } return boundMethod; } /** * Binds all auto-bound methods in a component. * * @param {object} component Component whose method is going to be bound. */ function bindAutoBindMethods(component) { for (var autoBindKey in component.__reactAutoBindMap) { if (component.__reactAutoBindMap.hasOwnProperty(autoBindKey)) { var method = component.__reactAutoBindMap[autoBindKey]; component[autoBindKey] = bindAutoBindMethod( component, ReactErrorUtils.guard( method, component.constructor.displayName + '.' + autoBindKey ) ); } } } var typeDeprecationDescriptor = { enumerable: false, get: function() { var displayName = this.displayName || this.name || 'Component'; ("production" !== "development" ? warning( false, '%s.type is deprecated. Use %s directly to access the class.', displayName, displayName ) : null); Object.defineProperty(this, 'type', { value: this }); return this; } }; /** * Add more to the ReactClass base class. These are all legacy features and * therefore not already part of the modern ReactComponent. */ var ReactClassMixin = { /** * TODO: This will be deprecated because state should always keep a consistent * type signature and the only use case for this, is to avoid that. */ replaceState: function(newState, callback) { ReactUpdateQueue.enqueueReplaceState(this, newState); if (callback) { ReactUpdateQueue.enqueueCallback(this, callback); } }, /** * Checks whether or not this composite component is mounted. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function() { if ("production" !== "development") { var owner = ReactCurrentOwner.current; if (owner !== null) { ("production" !== "development" ? warning( owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component' ) : null); owner._warnedAboutRefsInRender = true; } } var internalInstance = ReactInstanceMap.get(this); return ( internalInstance && internalInstance !== ReactLifeCycle.currentlyMountingInstance ); }, /** * Sets a subset of the props. * * @param {object} partialProps Subset of the next props. * @param {?function} callback Called after props are updated. * @final * @public * @deprecated */ setProps: function(partialProps, callback) { ReactUpdateQueue.enqueueSetProps(this, partialProps); if (callback) { ReactUpdateQueue.enqueueCallback(this, callback); } }, /** * Replace all the props. * * @param {object} newProps Subset of the next props. * @param {?function} callback Called after props are updated. * @final * @public * @deprecated */ replaceProps: function(newProps, callback) { ReactUpdateQueue.enqueueReplaceProps(this, newProps); if (callback) { ReactUpdateQueue.enqueueCallback(this, callback); } } }; var ReactClassComponent = function() {}; assign( ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin ); /** * Module for creating composite components. * * @class ReactClass */ var ReactClass = { /** * Creates a composite component class given a class specification. * * @param {object} spec Class specification (which must define `render`). * @return {function} Component constructor function. * @public */ createClass: function(spec) { var Constructor = function(props, context) { // This constructor is overridden by mocks. The argument is used // by mocks to assert on what gets mounted. if ("production" !== "development") { ("production" !== "development" ? warning( this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory' ) : null); } // Wire up auto-binding if (this.__reactAutoBindMap) { bindAutoBindMethods(this); } this.props = props; this.context = context; this.state = null; // ReactClasses doesn't have constructors. Instead, they use the // getInitialState and componentWillMount methods for initialization. var initialState = this.getInitialState ? this.getInitialState() : null; if ("production" !== "development") { // We allow auto-mocks to proceed as if they're returning null. if (typeof initialState === 'undefined' && this.getInitialState._isMockFunction) { // This is probably bad practice. Consider warning here and // deprecating this convenience. initialState = null; } } ("production" !== "development" ? invariant( typeof initialState === 'object' && !Array.isArray(initialState), '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent' ) : invariant(typeof initialState === 'object' && !Array.isArray(initialState))); this.state = initialState; }; Constructor.prototype = new ReactClassComponent(); Constructor.prototype.constructor = Constructor; injectedMixins.forEach( mixSpecIntoComponent.bind(null, Constructor) ); mixSpecIntoComponent(Constructor, spec); // Initialize the defaultProps property after all mixins have been merged if (Constructor.getDefaultProps) { Constructor.defaultProps = Constructor.getDefaultProps(); } if ("production" !== "development") { // This is a tag to indicate that the use of these method names is ok, // since it's used with createClass. If it's not, then it's likely a // mistake so we'll warn you to use the static property, property // initializer or constructor respectively. if (Constructor.getDefaultProps) { Constructor.getDefaultProps.isReactClassApproved = {}; } if (Constructor.prototype.getInitialState) { Constructor.prototype.getInitialState.isReactClassApproved = {}; } } ("production" !== "development" ? invariant( Constructor.prototype.render, 'createClass(...): Class specification must implement a `render` method.' ) : invariant(Constructor.prototype.render)); if ("production" !== "development") { ("production" !== "development" ? warning( !Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component' ) : null); } // Reduce time spent doing lookups by setting these on the prototype. for (var methodName in ReactClassInterface) { if (!Constructor.prototype[methodName]) { Constructor.prototype[methodName] = null; } } // Legacy hook Constructor.type = Constructor; if ("production" !== "development") { try { Object.defineProperty(Constructor, 'type', typeDeprecationDescriptor); } catch (x) { // IE will fail on defineProperty (es5-shim/sham too) } } return Constructor; }, injection: { injectMixin: function(mixin) { injectedMixins.push(mixin); } } }; module.exports = ReactClass; },{"150":150,"156":156,"157":157,"171":171,"29":29,"39":39,"45":45,"63":63,"66":66,"73":73,"74":74,"84":84,"85":85,"99":99}],39:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponent */ 'use strict'; var ReactUpdateQueue = _dereq_(99); var invariant = _dereq_(150); var warning = _dereq_(171); /** * Base class helpers for the updating state of a component. */ function ReactComponent(props, context) { this.props = props; this.context = context; } /** * Sets a subset of the state. Always use this to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * When a function is provided to setState, it will be called at some point in * the future (not synchronously). It will be called with the up to date * component arguments (state, props, context). These values can be different * from this.* because your function may be called after receiveProps but before * shouldComponentUpdate, and this new state, props, and context will not yet be * assigned to this. * * @param {object|function} partialState Next partial state or function to * produce next partial state to be merged with current state. * @param {?function} callback Called after state is updated. * @final * @protected */ ReactComponent.prototype.setState = function(partialState, callback) { ("production" !== "development" ? invariant( typeof partialState === 'object' || typeof partialState === 'function' || partialState == null, 'setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.' ) : invariant(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null)); if ("production" !== "development") { ("production" !== "development" ? warning( partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().' ) : null); } ReactUpdateQueue.enqueueSetState(this, partialState); if (callback) { ReactUpdateQueue.enqueueCallback(this, callback); } }; /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ ReactComponent.prototype.forceUpdate = function(callback) { ReactUpdateQueue.enqueueForceUpdate(this); if (callback) { ReactUpdateQueue.enqueueCallback(this, callback); } }; /** * Deprecated APIs. These APIs used to exist on classic React classes but since * we would like to deprecate them, we're not going to move them over to this * modern base class. Instead, we define a getter that warns if it's accessed. */ if ("production" !== "development") { var deprecatedAPIs = { getDOMNode: [ 'getDOMNode', 'Use React.findDOMNode(component) instead.' ], isMounted: [ 'isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.' ], replaceProps: [ 'replaceProps', 'Instead call React.render again at the top level.' ], replaceState: [ 'replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).' ], setProps: [ 'setProps', 'Instead call React.render again at the top level.' ] }; var defineDeprecationWarning = function(methodName, info) { try { Object.defineProperty(ReactComponent.prototype, methodName, { get: function() { ("production" !== "development" ? warning( false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1] ) : null); return undefined; } }); } catch (x) { // IE will fail on defineProperty (es5-shim/sham too) } }; for (var fnName in deprecatedAPIs) { if (deprecatedAPIs.hasOwnProperty(fnName)) { defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); } } } module.exports = ReactComponent; },{"150":150,"171":171,"99":99}],40:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentBrowserEnvironment */ /*jslint evil: true */ 'use strict'; var ReactDOMIDOperations = _dereq_(50); var ReactMount = _dereq_(77); /** * Abstracts away all functionality of the reconciler that requires knowledge of * the browser context. TODO: These callers should be refactored to avoid the * need for this injection. */ var ReactComponentBrowserEnvironment = { processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates, replaceNodeWithMarkupByID: ReactDOMIDOperations.dangerouslyReplaceNodeWithMarkupByID, /** * If a particular environment requires that some resources be cleaned up, * specify this in the injected Mixin. In the DOM, we would likely want to * purge any cached node ID lookups. * * @private */ unmountIDFromEnvironment: function(rootNodeID) { ReactMount.purgeID(rootNodeID); } }; module.exports = ReactComponentBrowserEnvironment; },{"50":50,"77":77}],41:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentEnvironment */ 'use strict'; var invariant = _dereq_(150); var injected = false; var ReactComponentEnvironment = { /** * Optionally injectable environment dependent cleanup hook. (server vs. * browser etc). Example: A browser system caches DOM nodes based on component * ID and must remove that cache entry when this instance is unmounted. */ unmountIDFromEnvironment: null, /** * Optionally injectable hook for swapping out mount images in the middle of * the tree. */ replaceNodeWithMarkupByID: null, /** * Optionally injectable hook for processing a queue of child updates. Will * later move into MultiChildComponents. */ processChildrenUpdates: null, injection: { injectEnvironment: function(environment) { ("production" !== "development" ? invariant( !injected, 'ReactCompositeComponent: injectEnvironment() can only be called once.' ) : invariant(!injected)); ReactComponentEnvironment.unmountIDFromEnvironment = environment.unmountIDFromEnvironment; ReactComponentEnvironment.replaceNodeWithMarkupByID = environment.replaceNodeWithMarkupByID; ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates; injected = true; } } }; module.exports = ReactComponentEnvironment; },{"150":150}],42:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactComponentWithPureRenderMixin */ 'use strict'; var shallowEqual = _dereq_(166); /** * If your React component's render function is "pure", e.g. it will render the * same result given the same props and state, provide this Mixin for a * considerable performance boost. * * Most React components have pure render functions. * * Example: * * var ReactComponentWithPureRenderMixin = * require('ReactComponentWithPureRenderMixin'); * React.createClass({ * mixins: [ReactComponentWithPureRenderMixin], * * render: function() { * return <div className={this.props.className}>foo</div>; * } * }); * * Note: This only checks shallow equality for props and state. If these contain * complex data structures this mixin may have false-negatives for deeper * differences. Only mixin to components which have simple props and state, or * use `forceUpdate()` when you know deep data structures have changed. */ var ReactComponentWithPureRenderMixin = { shouldComponentUpdate: function(nextProps, nextState) { return !shallowEqual(this.props, nextProps) || !shallowEqual(this.state, nextState); } }; module.exports = ReactComponentWithPureRenderMixin; },{"166":166}],43:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactCompositeComponent */ 'use strict'; var ReactComponentEnvironment = _dereq_(41); var ReactContext = _dereq_(44); var ReactCurrentOwner = _dereq_(45); var ReactElement = _dereq_(63); var ReactElementValidator = _dereq_(64); var ReactInstanceMap = _dereq_(73); var ReactLifeCycle = _dereq_(74); var ReactNativeComponent = _dereq_(80); var ReactPerf = _dereq_(82); var ReactPropTypeLocations = _dereq_(85); var ReactPropTypeLocationNames = _dereq_(84); var ReactReconciler = _dereq_(89); var ReactUpdates = _dereq_(100); var assign = _dereq_(29); var emptyObject = _dereq_(130); var invariant = _dereq_(150); var shouldUpdateReactComponent = _dereq_(167); var warning = _dereq_(171); function getDeclarationErrorAddendum(component) { var owner = component._currentElement._owner || null; if (owner) { var name = owner.getName(); if (name) { return ' Check the render method of `' + name + '`.'; } } return ''; } /** * ------------------ The Life-Cycle of a Composite Component ------------------ * * - constructor: Initialization of state. The instance is now retained. * - componentWillMount * - render * - [children's constructors] * - [children's componentWillMount and render] * - [children's componentDidMount] * - componentDidMount * * Update Phases: * - componentWillReceiveProps (only called if parent updated) * - shouldComponentUpdate * - componentWillUpdate * - render * - [children's constructors or receive props phases] * - componentDidUpdate * * - componentWillUnmount * - [children's componentWillUnmount] * - [children destroyed] * - (destroyed): The instance is now blank, released by React and ready for GC. * * ----------------------------------------------------------------------------- */ /** * An incrementing ID assigned to each component when it is mounted. This is * used to enforce the order in which `ReactUpdates` updates dirty components. * * @private */ var nextMountID = 1; /** * @lends {ReactCompositeComponent.prototype} */ var ReactCompositeComponentMixin = { /** * Base constructor for all composite component. * * @param {ReactElement} element * @final * @internal */ construct: function(element) { this._currentElement = element; this._rootNodeID = null; this._instance = null; // See ReactUpdateQueue this._pendingElement = null; this._pendingStateQueue = null; this._pendingReplaceState = false; this._pendingForceUpdate = false; this._renderedComponent = null; this._context = null; this._mountOrder = 0; this._isTopLevel = false; // See ReactUpdates and ReactUpdateQueue. this._pendingCallbacks = null; }, /** * Initializes the component, renders markup, and registers event listeners. * * @param {string} rootID DOM ID of the root node. * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @return {?string} Rendered markup to be inserted into the DOM. * @final * @internal */ mountComponent: function(rootID, transaction, context) { this._context = context; this._mountOrder = nextMountID++; this._rootNodeID = rootID; var publicProps = this._processProps(this._currentElement.props); var publicContext = this._processContext(this._currentElement._context); var Component = ReactNativeComponent.getComponentClassForElement( this._currentElement ); // Initialize the public class var inst = new Component(publicProps, publicContext); if ("production" !== "development") { // This will throw later in _renderValidatedComponent, but add an early // warning now to help debugging ("production" !== "development" ? warning( inst.render != null, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render` in your ' + 'component or you may have accidentally tried to render an element ' + 'whose type is a function that isn\'t a React component.', Component.displayName || Component.name || 'Component' ) : null); } // These should be set up in the constructor, but as a convenience for // simpler class abstractions, we set them up after the fact. inst.props = publicProps; inst.context = publicContext; inst.refs = emptyObject; this._instance = inst; // Store a reference from the instance back to the internal representation ReactInstanceMap.set(inst, this); if ("production" !== "development") { this._warnIfContextsDiffer(this._currentElement._context, context); } if ("production" !== "development") { // Since plain JS classes are defined without any special initialization // logic, we can not catch common errors early. Therefore, we have to // catch them here, at initialization time, instead. ("production" !== "development" ? warning( !inst.getInitialState || inst.getInitialState.isReactClassApproved, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component' ) : null); ("production" !== "development" ? warning( !inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component' ) : null); ("production" !== "development" ? warning( !inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component' ) : null); ("production" !== "development" ? warning( !inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component' ) : null); ("production" !== "development" ? warning( typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', (this.getName() || 'A component') ) : null); } var initialState = inst.state; if (initialState === undefined) { inst.state = initialState = null; } ("production" !== "development" ? invariant( typeof initialState === 'object' && !Array.isArray(initialState), '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent' ) : invariant(typeof initialState === 'object' && !Array.isArray(initialState))); this._pendingStateQueue = null; this._pendingReplaceState = false; this._pendingForceUpdate = false; var childContext; var renderedElement; var previouslyMounting = ReactLifeCycle.currentlyMountingInstance; ReactLifeCycle.currentlyMountingInstance = this; try { if (inst.componentWillMount) { inst.componentWillMount(); // When mounting, calls to `setState` by `componentWillMount` will set // `this._pendingStateQueue` without triggering a re-render. if (this._pendingStateQueue) { inst.state = this._processPendingState(inst.props, inst.context); } } childContext = this._getValidatedChildContext(context); renderedElement = this._renderValidatedComponent(childContext); } finally { ReactLifeCycle.currentlyMountingInstance = previouslyMounting; } this._renderedComponent = this._instantiateReactComponent( renderedElement, this._currentElement.type // The wrapping type ); var markup = ReactReconciler.mountComponent( this._renderedComponent, rootID, transaction, this._mergeChildContext(context, childContext) ); if (inst.componentDidMount) { transaction.getReactMountReady().enqueue(inst.componentDidMount, inst); } return markup; }, /** * Releases any resources allocated by `mountComponent`. * * @final * @internal */ unmountComponent: function() { var inst = this._instance; if (inst.componentWillUnmount) { var previouslyUnmounting = ReactLifeCycle.currentlyUnmountingInstance; ReactLifeCycle.currentlyUnmountingInstance = this; try { inst.componentWillUnmount(); } finally { ReactLifeCycle.currentlyUnmountingInstance = previouslyUnmounting; } } ReactReconciler.unmountComponent(this._renderedComponent); this._renderedComponent = null; // Reset pending fields this._pendingStateQueue = null; this._pendingReplaceState = false; this._pendingForceUpdate = false; this._pendingCallbacks = null; this._pendingElement = null; // These fields do not really need to be reset since this object is no // longer accessible. this._context = null; this._rootNodeID = null; // Delete the reference from the instance to this internal representation // which allow the internals to be properly cleaned up even if the user // leaks a reference to the public instance. ReactInstanceMap.remove(inst); // Some existing components rely on inst.props even after they've been // destroyed (in event handlers). // TODO: inst.props = null; // TODO: inst.state = null; // TODO: inst.context = null; }, /** * Schedule a partial update to the props. Only used for internal testing. * * @param {object} partialProps Subset of the next props. * @param {?function} callback Called after props are updated. * @final * @internal */ _setPropsInternal: function(partialProps, callback) { // This is a deoptimized path. We optimize for always having an element. // This creates an extra internal element. var element = this._pendingElement || this._currentElement; this._pendingElement = ReactElement.cloneAndReplaceProps( element, assign({}, element.props, partialProps) ); ReactUpdates.enqueueUpdate(this, callback); }, /** * Filters the context object to only contain keys specified in * `contextTypes` * * @param {object} context * @return {?object} * @private */ _maskContext: function(context) { var maskedContext = null; // This really should be getting the component class for the element, // but we know that we're not going to need it for built-ins. if (typeof this._currentElement.type === 'string') { return emptyObject; } var contextTypes = this._currentElement.type.contextTypes; if (!contextTypes) { return emptyObject; } maskedContext = {}; for (var contextName in contextTypes) { maskedContext[contextName] = context[contextName]; } return maskedContext; }, /** * Filters the context object to only contain keys specified in * `contextTypes`, and asserts that they are valid. * * @param {object} context * @return {?object} * @private */ _processContext: function(context) { var maskedContext = this._maskContext(context); if ("production" !== "development") { var Component = ReactNativeComponent.getComponentClassForElement( this._currentElement ); if (Component.contextTypes) { this._checkPropTypes( Component.contextTypes, maskedContext, ReactPropTypeLocations.context ); } } return maskedContext; }, /** * @param {object} currentContext * @return {object} * @private */ _getValidatedChildContext: function(currentContext) { var inst = this._instance; var childContext = inst.getChildContext && inst.getChildContext(); if (childContext) { ("production" !== "development" ? invariant( typeof inst.constructor.childContextTypes === 'object', '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', this.getName() || 'ReactCompositeComponent' ) : invariant(typeof inst.constructor.childContextTypes === 'object')); if ("production" !== "development") { this._checkPropTypes( inst.constructor.childContextTypes, childContext, ReactPropTypeLocations.childContext ); } for (var name in childContext) { ("production" !== "development" ? invariant( name in inst.constructor.childContextTypes, '%s.getChildContext(): key "%s" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name ) : invariant(name in inst.constructor.childContextTypes)); } return childContext; } return null; }, _mergeChildContext: function(currentContext, childContext) { if (childContext) { return assign({}, currentContext, childContext); } return currentContext; }, /** * Processes props by setting default values for unspecified props and * asserting that the props are valid. Does not mutate its argument; returns * a new props object with defaults merged in. * * @param {object} newProps * @return {object} * @private */ _processProps: function(newProps) { if ("production" !== "development") { var Component = ReactNativeComponent.getComponentClassForElement( this._currentElement ); if (Component.propTypes) { this._checkPropTypes( Component.propTypes, newProps, ReactPropTypeLocations.prop ); } } return newProps; }, /** * Assert that the props are valid * * @param {object} propTypes Map of prop name to a ReactPropType * @param {object} props * @param {string} location e.g. "prop", "context", "child context" * @private */ _checkPropTypes: function(propTypes, props, location) { // TODO: Stop validating prop types here and only use the element // validation. var componentName = this.getName(); for (var propName in propTypes) { if (propTypes.hasOwnProperty(propName)) { var error; try { // This is intentionally an invariant that gets caught. It's the same // behavior as without this statement except with a better message. ("production" !== "development" ? invariant( typeof propTypes[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually ' + 'from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName ) : invariant(typeof propTypes[propName] === 'function')); error = propTypes[propName](props, propName, componentName, location); } catch (ex) { error = ex; } if (error instanceof Error) { // We may want to extend this logic for similar errors in // React.render calls, so I'm abstracting it away into // a function to minimize refactoring in the future var addendum = getDeclarationErrorAddendum(this); if (location === ReactPropTypeLocations.prop) { // Preface gives us something to blacklist in warning module ("production" !== "development" ? warning( false, 'Failed Composite propType: %s%s', error.message, addendum ) : null); } else { ("production" !== "development" ? warning( false, 'Failed Context Types: %s%s', error.message, addendum ) : null); } } } } }, receiveComponent: function(nextElement, transaction, nextContext) { var prevElement = this._currentElement; var prevContext = this._context; this._pendingElement = null; this.updateComponent( transaction, prevElement, nextElement, prevContext, nextContext ); }, /** * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate` * is set, update the component. * * @param {ReactReconcileTransaction} transaction * @internal */ performUpdateIfNecessary: function(transaction) { if (this._pendingElement != null) { ReactReconciler.receiveComponent( this, this._pendingElement || this._currentElement, transaction, this._context ); } if (this._pendingStateQueue !== null || this._pendingForceUpdate) { if ("production" !== "development") { ReactElementValidator.checkAndWarnForMutatedProps( this._currentElement ); } this.updateComponent( transaction, this._currentElement, this._currentElement, this._context, this._context ); } }, /** * Compare two contexts, warning if they are different * TODO: Remove this check when owner-context is removed */ _warnIfContextsDiffer: function(ownerBasedContext, parentBasedContext) { ownerBasedContext = this._maskContext(ownerBasedContext); parentBasedContext = this._maskContext(parentBasedContext); var parentKeys = Object.keys(parentBasedContext).sort(); var displayName = this.getName() || 'ReactCompositeComponent'; for (var i = 0; i < parentKeys.length; i++) { var key = parentKeys[i]; ("production" !== "development" ? warning( ownerBasedContext[key] === parentBasedContext[key], 'owner-based and parent-based contexts differ ' + '(values: `%s` vs `%s`) for key (%s) while mounting %s ' + '(see: http://fb.me/react-context-by-parent)', ownerBasedContext[key], parentBasedContext[key], key, displayName ) : null); } }, /** * Perform an update to a mounted component. The componentWillReceiveProps and * shouldComponentUpdate methods are called, then (assuming the update isn't * skipped) the remaining update lifecycle methods are called and the DOM * representation is updated. * * By default, this implements React's rendering and reconciliation algorithm. * Sophisticated clients may wish to override this. * * @param {ReactReconcileTransaction} transaction * @param {ReactElement} prevParentElement * @param {ReactElement} nextParentElement * @internal * @overridable */ updateComponent: function( transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext ) { var inst = this._instance; var nextContext = inst.context; var nextProps = inst.props; // Distinguish between a props update versus a simple state update if (prevParentElement !== nextParentElement) { nextContext = this._processContext(nextParentElement._context); nextProps = this._processProps(nextParentElement.props); if ("production" !== "development") { if (nextUnmaskedContext != null) { this._warnIfContextsDiffer( nextParentElement._context, nextUnmaskedContext ); } } // An update here will schedule an update but immediately set // _pendingStateQueue which will ensure that any state updates gets // immediately reconciled instead of waiting for the next batch. if (inst.componentWillReceiveProps) { inst.componentWillReceiveProps(nextProps, nextContext); } } var nextState = this._processPendingState(nextProps, nextContext); var shouldUpdate = this._pendingForceUpdate || !inst.shouldComponentUpdate || inst.shouldComponentUpdate(nextProps, nextState, nextContext); if ("production" !== "development") { ("production" !== "development" ? warning( typeof shouldUpdate !== 'undefined', '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent' ) : null); } if (shouldUpdate) { this._pendingForceUpdate = false; // Will set `this.props`, `this.state` and `this.context`. this._performComponentUpdate( nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext ); } else { // If it's determined that a component should not update, we still want // to set props and state but we shortcut the rest of the update. this._currentElement = nextParentElement; this._context = nextUnmaskedContext; inst.props = nextProps; inst.state = nextState; inst.context = nextContext; } }, _processPendingState: function(props, context) { var inst = this._instance; var queue = this._pendingStateQueue; var replace = this._pendingReplaceState; this._pendingReplaceState = false; this._pendingStateQueue = null; if (!queue) { return inst.state; } if (replace && queue.length === 1) { return queue[0]; } var nextState = assign({}, replace ? queue[0] : inst.state); for (var i = replace ? 1 : 0; i < queue.length; i++) { var partial = queue[i]; assign( nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial ); } return nextState; }, /** * Merges new props and state, notifies delegate methods of update and * performs update. * * @param {ReactElement} nextElement Next element * @param {object} nextProps Next public object to set as properties. * @param {?object} nextState Next object to set as state. * @param {?object} nextContext Next public object to set as context. * @param {ReactReconcileTransaction} transaction * @param {?object} unmaskedContext * @private */ _performComponentUpdate: function( nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext ) { var inst = this._instance; var prevProps = inst.props; var prevState = inst.state; var prevContext = inst.context; if (inst.componentWillUpdate) { inst.componentWillUpdate(nextProps, nextState, nextContext); } this._currentElement = nextElement; this._context = unmaskedContext; inst.props = nextProps; inst.state = nextState; inst.context = nextContext; this._updateRenderedComponent(transaction, unmaskedContext); if (inst.componentDidUpdate) { transaction.getReactMountReady().enqueue( inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst ); } }, /** * Call the component's `render` method and update the DOM accordingly. * * @param {ReactReconcileTransaction} transaction * @internal */ _updateRenderedComponent: function(transaction, context) { var prevComponentInstance = this._renderedComponent; var prevRenderedElement = prevComponentInstance._currentElement; var childContext = this._getValidatedChildContext(); var nextRenderedElement = this._renderValidatedComponent(childContext); if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) { ReactReconciler.receiveComponent( prevComponentInstance, nextRenderedElement, transaction, this._mergeChildContext(context, childContext) ); } else { // These two IDs are actually the same! But nothing should rely on that. var thisID = this._rootNodeID; var prevComponentID = prevComponentInstance._rootNodeID; ReactReconciler.unmountComponent(prevComponentInstance); this._renderedComponent = this._instantiateReactComponent( nextRenderedElement, this._currentElement.type ); var nextMarkup = ReactReconciler.mountComponent( this._renderedComponent, thisID, transaction, this._mergeChildContext(context, childContext) ); this._replaceNodeWithMarkupByID(prevComponentID, nextMarkup); } }, /** * @protected */ _replaceNodeWithMarkupByID: function(prevComponentID, nextMarkup) { ReactComponentEnvironment.replaceNodeWithMarkupByID( prevComponentID, nextMarkup ); }, /** * @protected */ _renderValidatedComponentWithoutOwnerOrContext: function() { var inst = this._instance; var renderedComponent = inst.render(); if ("production" !== "development") { // We allow auto-mocks to proceed as if they're returning null. if (typeof renderedComponent === 'undefined' && inst.render._isMockFunction) { // This is probably bad practice. Consider warning here and // deprecating this convenience. renderedComponent = null; } } return renderedComponent; }, /** * @private */ _renderValidatedComponent: function(childContext) { var renderedComponent; var previousContext = ReactContext.current; ReactContext.current = this._mergeChildContext( this._currentElement._context, childContext ); ReactCurrentOwner.current = this; try { renderedComponent = this._renderValidatedComponentWithoutOwnerOrContext(); } finally { ReactContext.current = previousContext; ReactCurrentOwner.current = null; } ("production" !== "development" ? invariant( // TODO: An `isValidNode` function would probably be more appropriate renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent), '%s.render(): A valid ReactComponent must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent' ) : invariant(// TODO: An `isValidNode` function would probably be more appropriate renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent))); return renderedComponent; }, /** * Lazily allocates the refs object and stores `component` as `ref`. * * @param {string} ref Reference name. * @param {component} component Component to store as `ref`. * @final * @private */ attachRef: function(ref, component) { var inst = this.getPublicInstance(); var refs = inst.refs === emptyObject ? (inst.refs = {}) : inst.refs; refs[ref] = component.getPublicInstance(); }, /** * Detaches a reference name. * * @param {string} ref Name to dereference. * @final * @private */ detachRef: function(ref) { var refs = this.getPublicInstance().refs; delete refs[ref]; }, /** * Get a text description of the component that can be used to identify it * in error messages. * @return {string} The name or null. * @internal */ getName: function() { var type = this._currentElement.type; var constructor = this._instance && this._instance.constructor; return ( type.displayName || (constructor && constructor.displayName) || type.name || (constructor && constructor.name) || null ); }, /** * Get the publicly accessible representation of this component - i.e. what * is exposed by refs and returned by React.render. Can be null for stateless * components. * * @return {ReactComponent} the public component instance. * @internal */ getPublicInstance: function() { return this._instance; }, // Stub _instantiateReactComponent: null }; ReactPerf.measureMethods( ReactCompositeComponentMixin, 'ReactCompositeComponent', { mountComponent: 'mountComponent', updateComponent: 'updateComponent', _renderValidatedComponent: '_renderValidatedComponent' } ); var ReactCompositeComponent = { Mixin: ReactCompositeComponentMixin }; module.exports = ReactCompositeComponent; },{"100":100,"130":130,"150":150,"167":167,"171":171,"29":29,"41":41,"44":44,"45":45,"63":63,"64":64,"73":73,"74":74,"80":80,"82":82,"84":84,"85":85,"89":89}],44:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactContext */ 'use strict'; var assign = _dereq_(29); var emptyObject = _dereq_(130); var warning = _dereq_(171); var didWarn = false; /** * Keeps track of the current context. * * The context is automatically passed down the component ownership hierarchy * and is accessible via `this.context` on ReactCompositeComponents. */ var ReactContext = { /** * @internal * @type {object} */ current: emptyObject, /** * Temporarily extends the current context while executing scopedCallback. * * A typical use case might look like * * render: function() { * var children = ReactContext.withContext({foo: 'foo'}, () => ( * * )); * return <div>{children}</div>; * } * * @param {object} newContext New context to merge into the existing context * @param {function} scopedCallback Callback to run with the new context * @return {ReactComponent|array<ReactComponent>} */ withContext: function(newContext, scopedCallback) { if ("production" !== "development") { ("production" !== "development" ? warning( didWarn, 'withContext is deprecated and will be removed in a future version. ' + 'Use a wrapper component with getChildContext instead.' ) : null); didWarn = true; } var result; var previousContext = ReactContext.current; ReactContext.current = assign({}, previousContext, newContext); try { result = scopedCallback(); } finally { ReactContext.current = previousContext; } return result; } }; module.exports = ReactContext; },{"130":130,"171":171,"29":29}],45:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactCurrentOwner */ 'use strict'; /** * Keeps track of the current owner. * * The current owner is the component who should own any components that are * currently being constructed. * * The depth indicate how many composite components are above this render level. */ var ReactCurrentOwner = { /** * @internal * @type {ReactComponent} */ current: null }; module.exports = ReactCurrentOwner; },{}],46:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOM * @typechecks static-only */ 'use strict'; var ReactElement = _dereq_(63); var ReactElementValidator = _dereq_(64); var mapObject = _dereq_(158); /** * Create a factory that creates HTML tag elements. * * @param {string} tag Tag name (e.g. `div`). * @private */ function createDOMFactory(tag) { if ("production" !== "development") { return ReactElementValidator.createFactory(tag); } return ReactElement.createFactory(tag); } /** * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes. * This is also accessible via `React.DOM`. * * @public */ var ReactDOM = mapObject({ a: 'a', abbr: 'abbr', address: 'address', area: 'area', article: 'article', aside: 'aside', audio: 'audio', b: 'b', base: 'base', bdi: 'bdi', bdo: 'bdo', big: 'big', blockquote: 'blockquote', body: 'body', br: 'br', button: 'button', canvas: 'canvas', caption: 'caption', cite: 'cite', code: 'code', col: 'col', colgroup: 'colgroup', data: 'data', datalist: 'datalist', dd: 'dd', del: 'del', details: 'details', dfn: 'dfn', dialog: 'dialog', div: 'div', dl: 'dl', dt: 'dt', em: 'em', embed: 'embed', fieldset: 'fieldset', figcaption: 'figcaption', figure: 'figure', footer: 'footer', form: 'form', h1: 'h1', h2: 'h2', h3: 'h3', h4: 'h4', h5: 'h5', h6: 'h6', head: 'head', header: 'header', hr: 'hr', html: 'html', i: 'i', iframe: 'iframe', img: 'img', input: 'input', ins: 'ins', kbd: 'kbd', keygen: 'keygen', label: 'label', legend: 'legend', li: 'li', link: 'link', main: 'main', map: 'map', mark: 'mark', menu: 'menu', menuitem: 'menuitem', meta: 'meta', meter: 'meter', nav: 'nav', noscript: 'noscript', object: 'object', ol: 'ol', optgroup: 'optgroup', option: 'option', output: 'output', p: 'p', param: 'param', picture: 'picture', pre: 'pre', progress: 'progress', q: 'q', rp: 'rp', rt: 'rt', ruby: 'ruby', s: 's', samp: 'samp', script: 'script', section: 'section', select: 'select', small: 'small', source: 'source', span: 'span', strong: 'strong', style: 'style', sub: 'sub', summary: 'summary', sup: 'sup', table: 'table', tbody: 'tbody', td: 'td', textarea: 'textarea', tfoot: 'tfoot', th: 'th', thead: 'thead', time: 'time', title: 'title', tr: 'tr', track: 'track', u: 'u', ul: 'ul', 'var': 'var', video: 'video', wbr: 'wbr', // SVG circle: 'circle', clipPath: 'clipPath', defs: 'defs', ellipse: 'ellipse', g: 'g', line: 'line', linearGradient: 'linearGradient', mask: 'mask', path: 'path', pattern: 'pattern', polygon: 'polygon', polyline: 'polyline', radialGradient: 'radialGradient', rect: 'rect', stop: 'stop', svg: 'svg', text: 'text', tspan: 'tspan' }, createDOMFactory); module.exports = ReactDOM; },{"158":158,"63":63,"64":64}],47:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMButton */ 'use strict'; var AutoFocusMixin = _dereq_(2); var ReactBrowserComponentMixin = _dereq_(32); var ReactClass = _dereq_(38); var ReactElement = _dereq_(63); var keyMirror = _dereq_(156); var button = ReactElement.createFactory('button'); var mouseListenerNames = keyMirror({ onClick: true, onDoubleClick: true, onMouseDown: true, onMouseMove: true, onMouseUp: true, onClickCapture: true, onDoubleClickCapture: true, onMouseDownCapture: true, onMouseMoveCapture: true, onMouseUpCapture: true }); /** * Implements a <button> native component that does not receive mouse events * when `disabled` is set. */ var ReactDOMButton = ReactClass.createClass({ displayName: 'ReactDOMButton', tagName: 'BUTTON', mixins: [AutoFocusMixin, ReactBrowserComponentMixin], render: function() { var props = {}; // Copy the props; except the mouse listeners if we're disabled for (var key in this.props) { if (this.props.hasOwnProperty(key) && (!this.props.disabled || !mouseListenerNames[key])) { props[key] = this.props[key]; } } return button(props, this.props.children); } }); module.exports = ReactDOMButton; },{"156":156,"2":2,"32":32,"38":38,"63":63}],48:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMComponent * @typechecks static-only */ /* global hasOwnProperty:true */ 'use strict'; var CSSPropertyOperations = _dereq_(6); var DOMProperty = _dereq_(11); var DOMPropertyOperations = _dereq_(12); var ReactBrowserEventEmitter = _dereq_(33); var ReactComponentBrowserEnvironment = _dereq_(40); var ReactMount = _dereq_(77); var ReactMultiChild = _dereq_(78); var ReactPerf = _dereq_(82); var assign = _dereq_(29); var escapeTextContentForBrowser = _dereq_(131); var invariant = _dereq_(150); var isEventSupported = _dereq_(151); var keyOf = _dereq_(157); var warning = _dereq_(171); var deleteListener = ReactBrowserEventEmitter.deleteListener; var listenTo = ReactBrowserEventEmitter.listenTo; var registrationNameModules = ReactBrowserEventEmitter.registrationNameModules; // For quickly matching children type, to test if can be treated as content. var CONTENT_TYPES = {'string': true, 'number': true}; var STYLE = keyOf({style: null}); var ELEMENT_NODE_TYPE = 1; /** * Optionally injectable operations for mutating the DOM */ var BackendIDOperations = null; /** * @param {?object} props */ function assertValidProps(props) { if (!props) { return; } // Note the use of `==` which checks for null or undefined. if (props.dangerouslySetInnerHTML != null) { ("production" !== "development" ? invariant( props.children == null, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.' ) : invariant(props.children == null)); ("production" !== "development" ? invariant( typeof props.dangerouslySetInnerHTML === 'object' && '__html' in props.dangerouslySetInnerHTML, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. ' + 'Please visit https://fb.me/react-invariant-dangerously-set-inner-html ' + 'for more information.' ) : invariant(typeof props.dangerouslySetInnerHTML === 'object' && '__html' in props.dangerouslySetInnerHTML)); } if ("production" !== "development") { ("production" !== "development" ? warning( props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.' ) : null); ("production" !== "development" ? warning( !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.' ) : null); } ("production" !== "development" ? invariant( props.style == null || typeof props.style === 'object', 'The `style` prop expects a mapping from style properties to values, ' + 'not a string. For example, style={{marginRight: spacing + \'em\'}} when ' + 'using JSX.' ) : invariant(props.style == null || typeof props.style === 'object')); } function putListener(id, registrationName, listener, transaction) { if ("production" !== "development") { // IE8 has no API for event capturing and the `onScroll` event doesn't // bubble. ("production" !== "development" ? warning( registrationName !== 'onScroll' || isEventSupported('scroll', true), 'This browser doesn\'t support the `onScroll` event' ) : null); } var container = ReactMount.findReactContainerForID(id); if (container) { var doc = container.nodeType === ELEMENT_NODE_TYPE ? container.ownerDocument : container; listenTo(registrationName, doc); } transaction.getPutListenerQueue().enqueuePutListener( id, registrationName, listener ); } // For HTML, certain tags should omit their close tag. We keep a whitelist for // those special cased tags. var omittedCloseTags = { 'area': true, 'base': true, 'br': true, 'col': true, 'embed': true, 'hr': true, 'img': true, 'input': true, 'keygen': true, 'link': true, 'meta': true, 'param': true, 'source': true, 'track': true, 'wbr': true // NOTE: menuitem's close tag should be omitted, but that causes problems. }; // We accept any tag to be rendered but since this gets injected into abitrary // HTML, we want to make sure that it's a safe tag. // http://www.w3.org/TR/REC-xml/#NT-Name var VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\.\-\d]*$/; // Simplified subset var validatedTagCache = {}; var hasOwnProperty = {}.hasOwnProperty; function validateDangerousTag(tag) { if (!hasOwnProperty.call(validatedTagCache, tag)) { ("production" !== "development" ? invariant(VALID_TAG_REGEX.test(tag), 'Invalid tag: %s', tag) : invariant(VALID_TAG_REGEX.test(tag))); validatedTagCache[tag] = true; } } /** * Creates a new React class that is idempotent and capable of containing other * React components. It accepts event listeners and DOM properties that are * valid according to `DOMProperty`. * * - Event listeners: `onClick`, `onMouseDown`, etc. * - DOM properties: `className`, `name`, `title`, etc. * * The `style` property functions differently from the DOM API. It accepts an * object mapping of style properties to values. * * @constructor ReactDOMComponent * @extends ReactMultiChild */ function ReactDOMComponent(tag) { validateDangerousTag(tag); this._tag = tag; this._renderedChildren = null; this._previousStyleCopy = null; this._rootNodeID = null; } ReactDOMComponent.displayName = 'ReactDOMComponent'; ReactDOMComponent.Mixin = { construct: function(element) { this._currentElement = element; }, /** * Generates root tag markup then recurses. This method has side effects and * is not idempotent. * * @internal * @param {string} rootID The root DOM ID for this node. * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @return {string} The computed markup. */ mountComponent: function(rootID, transaction, context) { this._rootNodeID = rootID; assertValidProps(this._currentElement.props); var closeTag = omittedCloseTags[this._tag] ? '' : '</' + this._tag + '>'; return ( this._createOpenTagMarkupAndPutListeners(transaction) + this._createContentMarkup(transaction, context) + closeTag ); }, /** * Creates markup for the open tag and all attributes. * * This method has side effects because events get registered. * * Iterating over object properties is faster than iterating over arrays. * @see http://jsperf.com/obj-vs-arr-iteration * * @private * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @return {string} Markup of opening tag. */ _createOpenTagMarkupAndPutListeners: function(transaction) { var props = this._currentElement.props; var ret = '<' + this._tag; for (var propKey in props) { if (!props.hasOwnProperty(propKey)) { continue; } var propValue = props[propKey]; if (propValue == null) { continue; } if (registrationNameModules.hasOwnProperty(propKey)) { putListener(this._rootNodeID, propKey, propValue, transaction); } else { if (propKey === STYLE) { if (propValue) { propValue = this._previousStyleCopy = assign({}, props.style); } propValue = CSSPropertyOperations.createMarkupForStyles(propValue); } var markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue); if (markup) { ret += ' ' + markup; } } } // For static pages, no need to put React ID and checksum. Saves lots of // bytes. if (transaction.renderToStaticMarkup) { return ret + '>'; } var markupForID = DOMPropertyOperations.createMarkupForID(this._rootNodeID); return ret + ' ' + markupForID + '>'; }, /** * Creates markup for the content between the tags. * * @private * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @param {object} context * @return {string} Content markup. */ _createContentMarkup: function(transaction, context) { var prefix = ''; if (this._tag === 'listing' || this._tag === 'pre' || this._tag === 'textarea') { // Add an initial newline because browsers ignore the first newline in // a <listing>, <pre>, or <textarea> as an "authoring convenience" -- see // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody. prefix = '\n'; } var props = this._currentElement.props; // Intentional use of != to avoid catching zero/false. var innerHTML = props.dangerouslySetInnerHTML; if (innerHTML != null) { if (innerHTML.__html != null) { return prefix + innerHTML.__html; } } else { var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null; var childrenToUse = contentToUse != null ? null : props.children; if (contentToUse != null) { return prefix + escapeTextContentForBrowser(contentToUse); } else if (childrenToUse != null) { var mountImages = this.mountChildren( childrenToUse, transaction, context ); return prefix + mountImages.join(''); } } return prefix; }, receiveComponent: function(nextElement, transaction, context) { var prevElement = this._currentElement; this._currentElement = nextElement; this.updateComponent(transaction, prevElement, nextElement, context); }, /** * Updates a native DOM component after it has already been allocated and * attached to the DOM. Reconciles the root DOM node, then recurses. * * @param {ReactReconcileTransaction} transaction * @param {ReactElement} prevElement * @param {ReactElement} nextElement * @internal * @overridable */ updateComponent: function(transaction, prevElement, nextElement, context) { assertValidProps(this._currentElement.props); this._updateDOMProperties(prevElement.props, transaction); this._updateDOMChildren(prevElement.props, transaction, context); }, /** * Reconciles the properties by detecting differences in property values and * updating the DOM as necessary. This function is probably the single most * critical path for performance optimization. * * TODO: Benchmark whether checking for changed values in memory actually * improves performance (especially statically positioned elements). * TODO: Benchmark the effects of putting this at the top since 99% of props * do not change for a given reconciliation. * TODO: Benchmark areas that can be improved with caching. * * @private * @param {object} lastProps * @param {ReactReconcileTransaction} transaction */ _updateDOMProperties: function(lastProps, transaction) { var nextProps = this._currentElement.props; var propKey; var styleName; var styleUpdates; for (propKey in lastProps) { if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey)) { continue; } if (propKey === STYLE) { var lastStyle = this._previousStyleCopy; for (styleName in lastStyle) { if (lastStyle.hasOwnProperty(styleName)) { styleUpdates = styleUpdates || {}; styleUpdates[styleName] = ''; } } this._previousStyleCopy = null; } else if (registrationNameModules.hasOwnProperty(propKey)) { deleteListener(this._rootNodeID, propKey); } else if ( DOMProperty.isStandardName[propKey] || DOMProperty.isCustomAttribute(propKey)) { BackendIDOperations.deletePropertyByID( this._rootNodeID, propKey ); } } for (propKey in nextProps) { var nextProp = nextProps[propKey]; var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps[propKey]; if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp) { continue; } if (propKey === STYLE) { if (nextProp) { nextProp = this._previousStyleCopy = assign({}, nextProp); } else { this._previousStyleCopy = null; } if (lastProp) { // Unset styles on `lastProp` but not on `nextProp`. for (styleName in lastProp) { if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) { styleUpdates = styleUpdates || {}; styleUpdates[styleName] = ''; } } // Update styles that changed since `lastProp`. for (styleName in nextProp) { if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) { styleUpdates = styleUpdates || {}; styleUpdates[styleName] = nextProp[styleName]; } } } else { // Relies on `updateStylesByID` not mutating `styleUpdates`. styleUpdates = nextProp; } } else if (registrationNameModules.hasOwnProperty(propKey)) { putListener(this._rootNodeID, propKey, nextProp, transaction); } else if ( DOMProperty.isStandardName[propKey] || DOMProperty.isCustomAttribute(propKey)) { BackendIDOperations.updatePropertyByID( this._rootNodeID, propKey, nextProp ); } } if (styleUpdates) { BackendIDOperations.updateStylesByID( this._rootNodeID, styleUpdates ); } }, /** * Reconciles the children with the various properties that affect the * children content. * * @param {object} lastProps * @param {ReactReconcileTransaction} transaction */ _updateDOMChildren: function(lastProps, transaction, context) { var nextProps = this._currentElement.props; var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null; var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null; var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html; var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html; // Note the use of `!=` which checks for null or undefined. var lastChildren = lastContent != null ? null : lastProps.children; var nextChildren = nextContent != null ? null : nextProps.children; // If we're switching from children to content/html or vice versa, remove // the old content var lastHasContentOrHtml = lastContent != null || lastHtml != null; var nextHasContentOrHtml = nextContent != null || nextHtml != null; if (lastChildren != null && nextChildren == null) { this.updateChildren(null, transaction, context); } else if (lastHasContentOrHtml && !nextHasContentOrHtml) { this.updateTextContent(''); } if (nextContent != null) { if (lastContent !== nextContent) { this.updateTextContent('' + nextContent); } } else if (nextHtml != null) { if (lastHtml !== nextHtml) { BackendIDOperations.updateInnerHTMLByID( this._rootNodeID, nextHtml ); } } else if (nextChildren != null) { this.updateChildren(nextChildren, transaction, context); } }, /** * Destroys all event registrations for this instance. Does not remove from * the DOM. That must be done by the parent. * * @internal */ unmountComponent: function() { this.unmountChildren(); ReactBrowserEventEmitter.deleteAllListeners(this._rootNodeID); ReactComponentBrowserEnvironment.unmountIDFromEnvironment(this._rootNodeID); this._rootNodeID = null; } }; ReactPerf.measureMethods(ReactDOMComponent, 'ReactDOMComponent', { mountComponent: 'mountComponent', updateComponent: 'updateComponent' }); assign( ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin ); ReactDOMComponent.injection = { injectIDOperations: function(IDOperations) { ReactDOMComponent.BackendIDOperations = BackendIDOperations = IDOperations; } }; module.exports = ReactDOMComponent; },{"11":11,"12":12,"131":131,"150":150,"151":151,"157":157,"171":171,"29":29,"33":33,"40":40,"6":6,"77":77,"78":78,"82":82}],49:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMForm */ 'use strict'; var EventConstants = _dereq_(16); var LocalEventTrapMixin = _dereq_(27); var ReactBrowserComponentMixin = _dereq_(32); var ReactClass = _dereq_(38); var ReactElement = _dereq_(63); var form = ReactElement.createFactory('form'); /** * Since onSubmit doesn't bubble OR capture on the top level in IE8, we need * to capture it on the <form> element itself. There are lots of hacks we could * do to accomplish this, but the most reliable is to make <form> a * composite component and use `componentDidMount` to attach the event handlers. */ var ReactDOMForm = ReactClass.createClass({ displayName: 'ReactDOMForm', tagName: 'FORM', mixins: [ReactBrowserComponentMixin, LocalEventTrapMixin], render: function() { // TODO: Instead of using `ReactDOM` directly, we should use JSX. However, // `jshint` fails to parse JSX so in order for linting to work in the open // source repo, we need to just use `ReactDOM.form`. return form(this.props); }, componentDidMount: function() { this.trapBubbledEvent(EventConstants.topLevelTypes.topReset, 'reset'); this.trapBubbledEvent(EventConstants.topLevelTypes.topSubmit, 'submit'); } }); module.exports = ReactDOMForm; },{"16":16,"27":27,"32":32,"38":38,"63":63}],50:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMIDOperations * @typechecks static-only */ /*jslint evil: true */ 'use strict'; var CSSPropertyOperations = _dereq_(6); var DOMChildrenOperations = _dereq_(10); var DOMPropertyOperations = _dereq_(12); var ReactMount = _dereq_(77); var ReactPerf = _dereq_(82); var invariant = _dereq_(150); var setInnerHTML = _dereq_(164); /** * Errors for properties that should not be updated with `updatePropertyById()`. * * @type {object} * @private */ var INVALID_PROPERTY_ERRORS = { dangerouslySetInnerHTML: '`dangerouslySetInnerHTML` must be set using `updateInnerHTMLByID()`.', style: '`style` must be set using `updateStylesByID()`.' }; /** * Operations used to process updates to DOM nodes. This is made injectable via * `ReactDOMComponent.BackendIDOperations`. */ var ReactDOMIDOperations = { /** * Updates a DOM node with new property values. This should only be used to * update DOM properties in `DOMProperty`. * * @param {string} id ID of the node to update. * @param {string} name A valid property name, see `DOMProperty`. * @param {*} value New value of the property. * @internal */ updatePropertyByID: function(id, name, value) { var node = ReactMount.getNode(id); ("production" !== "development" ? invariant( !INVALID_PROPERTY_ERRORS.hasOwnProperty(name), 'updatePropertyByID(...): %s', INVALID_PROPERTY_ERRORS[name] ) : invariant(!INVALID_PROPERTY_ERRORS.hasOwnProperty(name))); // If we're updating to null or undefined, we should remove the property // from the DOM node instead of inadvertantly setting to a string. This // brings us in line with the same behavior we have on initial render. if (value != null) { DOMPropertyOperations.setValueForProperty(node, name, value); } else { DOMPropertyOperations.deleteValueForProperty(node, name); } }, /** * Updates a DOM node to remove a property. This should only be used to remove * DOM properties in `DOMProperty`. * * @param {string} id ID of the node to update. * @param {string} name A property name to remove, see `DOMProperty`. * @internal */ deletePropertyByID: function(id, name, value) { var node = ReactMount.getNode(id); ("production" !== "development" ? invariant( !INVALID_PROPERTY_ERRORS.hasOwnProperty(name), 'updatePropertyByID(...): %s', INVALID_PROPERTY_ERRORS[name] ) : invariant(!INVALID_PROPERTY_ERRORS.hasOwnProperty(name))); DOMPropertyOperations.deleteValueForProperty(node, name, value); }, /** * Updates a DOM node with new style values. If a value is specified as '', * the corresponding style property will be unset. * * @param {string} id ID of the node to update. * @param {object} styles Mapping from styles to values. * @internal */ updateStylesByID: function(id, styles) { var node = ReactMount.getNode(id); CSSPropertyOperations.setValueForStyles(node, styles); }, /** * Updates a DOM node's innerHTML. * * @param {string} id ID of the node to update. * @param {string} html An HTML string. * @internal */ updateInnerHTMLByID: function(id, html) { var node = ReactMount.getNode(id); setInnerHTML(node, html); }, /** * Updates a DOM node's text content set by `props.content`. * * @param {string} id ID of the node to update. * @param {string} content Text content. * @internal */ updateTextContentByID: function(id, content) { var node = ReactMount.getNode(id); DOMChildrenOperations.updateTextContent(node, content); }, /** * Replaces a DOM node that exists in the document with markup. * * @param {string} id ID of child to be replaced. * @param {string} markup Dangerous markup to inject in place of child. * @internal * @see {Danger.dangerouslyReplaceNodeWithMarkup} */ dangerouslyReplaceNodeWithMarkupByID: function(id, markup) { var node = ReactMount.getNode(id); DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup(node, markup); }, /** * Updates a component's children by processing a series of updates. * * @param {array<object>} updates List of update configurations. * @param {array<string>} markup List of markup strings. * @internal */ dangerouslyProcessChildrenUpdates: function(updates, markup) { for (var i = 0; i < updates.length; i++) { updates[i].parentNode = ReactMount.getNode(updates[i].parentID); } DOMChildrenOperations.processUpdates(updates, markup); } }; ReactPerf.measureMethods(ReactDOMIDOperations, 'ReactDOMIDOperations', { updatePropertyByID: 'updatePropertyByID', deletePropertyByID: 'deletePropertyByID', updateStylesByID: 'updateStylesByID', updateInnerHTMLByID: 'updateInnerHTMLByID', updateTextContentByID: 'updateTextContentByID', dangerouslyReplaceNodeWithMarkupByID: 'dangerouslyReplaceNodeWithMarkupByID', dangerouslyProcessChildrenUpdates: 'dangerouslyProcessChildrenUpdates' }); module.exports = ReactDOMIDOperations; },{"10":10,"12":12,"150":150,"164":164,"6":6,"77":77,"82":82}],51:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMIframe */ 'use strict'; var EventConstants = _dereq_(16); var LocalEventTrapMixin = _dereq_(27); var ReactBrowserComponentMixin = _dereq_(32); var ReactClass = _dereq_(38); var ReactElement = _dereq_(63); var iframe = ReactElement.createFactory('iframe'); /** * Since onLoad doesn't bubble OR capture on the top level in IE8, we need to * capture it on the <iframe> element itself. There are lots of hacks we could * do to accomplish this, but the most reliable is to make <iframe> a composite * component and use `componentDidMount` to attach the event handlers. */ var ReactDOMIframe = ReactClass.createClass({ displayName: 'ReactDOMIframe', tagName: 'IFRAME', mixins: [ReactBrowserComponentMixin, LocalEventTrapMixin], render: function() { return iframe(this.props); }, componentDidMount: function() { this.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load'); } }); module.exports = ReactDOMIframe; },{"16":16,"27":27,"32":32,"38":38,"63":63}],52:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMImg */ 'use strict'; var EventConstants = _dereq_(16); var LocalEventTrapMixin = _dereq_(27); var ReactBrowserComponentMixin = _dereq_(32); var ReactClass = _dereq_(38); var ReactElement = _dereq_(63); var img = ReactElement.createFactory('img'); /** * Since onLoad doesn't bubble OR capture on the top level in IE8, we need to * capture it on the <img> element itself. There are lots of hacks we could do * to accomplish this, but the most reliable is to make <img> a composite * component and use `componentDidMount` to attach the event handlers. */ var ReactDOMImg = ReactClass.createClass({ displayName: 'ReactDOMImg', tagName: 'IMG', mixins: [ReactBrowserComponentMixin, LocalEventTrapMixin], render: function() { return img(this.props); }, componentDidMount: function() { this.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load'); this.trapBubbledEvent(EventConstants.topLevelTypes.topError, 'error'); } }); module.exports = ReactDOMImg; },{"16":16,"27":27,"32":32,"38":38,"63":63}],53:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMInput */ 'use strict'; var AutoFocusMixin = _dereq_(2); var DOMPropertyOperations = _dereq_(12); var LinkedValueUtils = _dereq_(26); var ReactBrowserComponentMixin = _dereq_(32); var ReactClass = _dereq_(38); var ReactElement = _dereq_(63); var ReactMount = _dereq_(77); var ReactUpdates = _dereq_(100); var assign = _dereq_(29); var invariant = _dereq_(150); var input = ReactElement.createFactory('input'); var instancesByReactID = {}; function forceUpdateIfMounted() { /*jshint validthis:true */ if (this.isMounted()) { this.forceUpdate(); } } /** * Implements an <input> native component that allows setting these optional * props: `checked`, `value`, `defaultChecked`, and `defaultValue`. * * If `checked` or `value` are not supplied (or null/undefined), user actions * that affect the checked state or value will trigger updates to the element. * * If they are supplied (and not null/undefined), the rendered element will not * trigger updates to the element. Instead, the props must change in order for * the rendered element to be updated. * * The rendered element will be initialized as unchecked (or `defaultChecked`) * with an empty value (or `defaultValue`). * * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html */ var ReactDOMInput = ReactClass.createClass({ displayName: 'ReactDOMInput', tagName: 'INPUT', mixins: [AutoFocusMixin, LinkedValueUtils.Mixin, ReactBrowserComponentMixin], getInitialState: function() { var defaultValue = this.props.defaultValue; return { initialChecked: this.props.defaultChecked || false, initialValue: defaultValue != null ? defaultValue : null }; }, render: function() { // Clone `this.props` so we don't mutate the input. var props = assign({}, this.props); props.defaultChecked = null; props.defaultValue = null; var value = LinkedValueUtils.getValue(this); props.value = value != null ? value : this.state.initialValue; var checked = LinkedValueUtils.getChecked(this); props.checked = checked != null ? checked : this.state.initialChecked; props.onChange = this._handleChange; return input(props, this.props.children); }, componentDidMount: function() { var id = ReactMount.getID(this.getDOMNode()); instancesByReactID[id] = this; }, componentWillUnmount: function() { var rootNode = this.getDOMNode(); var id = ReactMount.getID(rootNode); delete instancesByReactID[id]; }, componentDidUpdate: function(prevProps, prevState, prevContext) { var rootNode = this.getDOMNode(); if (this.props.checked != null) { DOMPropertyOperations.setValueForProperty( rootNode, 'checked', this.props.checked || false ); } var value = LinkedValueUtils.getValue(this); if (value != null) { // Cast `value` to a string to ensure the value is set correctly. While // browsers typically do this as necessary, jsdom doesn't. DOMPropertyOperations.setValueForProperty(rootNode, 'value', '' + value); } }, _handleChange: function(event) { var returnValue; var onChange = LinkedValueUtils.getOnChange(this); if (onChange) { returnValue = onChange.call(this, event); } // Here we use asap to wait until all updates have propagated, which // is important when using controlled components within layers: // https://github.com/facebook/react/issues/1698 ReactUpdates.asap(forceUpdateIfMounted, this); var name = this.props.name; if (this.props.type === 'radio' && name != null) { var rootNode = this.getDOMNode(); var queryRoot = rootNode; while (queryRoot.parentNode) { queryRoot = queryRoot.parentNode; } // If `rootNode.form` was non-null, then we could try `form.elements`, // but that sometimes behaves strangely in IE8. We could also try using // `form.getElementsByName`, but that will only return direct children // and won't include inputs that use the HTML5 `form=` attribute. Since // the input might not even be in a form, let's just use the global // `querySelectorAll` to ensure we don't miss anything. var group = queryRoot.querySelectorAll( 'input[name=' + JSON.stringify('' + name) + '][type="radio"]'); for (var i = 0, groupLen = group.length; i < groupLen; i++) { var otherNode = group[i]; if (otherNode === rootNode || otherNode.form !== rootNode.form) { continue; } var otherID = ReactMount.getID(otherNode); ("production" !== "development" ? invariant( otherID, 'ReactDOMInput: Mixing React and non-React radio inputs with the ' + 'same `name` is not supported.' ) : invariant(otherID)); var otherInstance = instancesByReactID[otherID]; ("production" !== "development" ? invariant( otherInstance, 'ReactDOMInput: Unknown radio button ID %s.', otherID ) : invariant(otherInstance)); // If this is a controlled radio button group, forcing the input that // was previously checked to update will cause it to be come re-checked // as appropriate. ReactUpdates.asap(forceUpdateIfMounted, otherInstance); } } return returnValue; } }); module.exports = ReactDOMInput; },{"100":100,"12":12,"150":150,"2":2,"26":26,"29":29,"32":32,"38":38,"63":63,"77":77}],54:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMOption */ 'use strict'; var ReactBrowserComponentMixin = _dereq_(32); var ReactClass = _dereq_(38); var ReactElement = _dereq_(63); var warning = _dereq_(171); var option = ReactElement.createFactory('option'); /** * Implements an <option> native component that warns when `selected` is set. */ var ReactDOMOption = ReactClass.createClass({ displayName: 'ReactDOMOption', tagName: 'OPTION', mixins: [ReactBrowserComponentMixin], componentWillMount: function() { // TODO (yungsters): Remove support for `selected` in <option>. if ("production" !== "development") { ("production" !== "development" ? warning( this.props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.' ) : null); } }, render: function() { return option(this.props, this.props.children); } }); module.exports = ReactDOMOption; },{"171":171,"32":32,"38":38,"63":63}],55:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMSelect */ 'use strict'; var AutoFocusMixin = _dereq_(2); var LinkedValueUtils = _dereq_(26); var ReactBrowserComponentMixin = _dereq_(32); var ReactClass = _dereq_(38); var ReactElement = _dereq_(63); var ReactUpdates = _dereq_(100); var assign = _dereq_(29); var select = ReactElement.createFactory('select'); function updateOptionsIfPendingUpdateAndMounted() { /*jshint validthis:true */ if (this._pendingUpdate) { this._pendingUpdate = false; var value = LinkedValueUtils.getValue(this); if (value != null && this.isMounted()) { updateOptions(this, value); } } } /** * Validation function for `value` and `defaultValue`. * @private */ function selectValueType(props, propName, componentName) { if (props[propName] == null) { return null; } if (props.multiple) { if (!Array.isArray(props[propName])) { return new Error( ("The `" + propName + "` prop supplied to <select> must be an array if ") + ("`multiple` is true.") ); } } else { if (Array.isArray(props[propName])) { return new Error( ("The `" + propName + "` prop supplied to <select> must be a scalar ") + ("value if `multiple` is false.") ); } } } /** * @param {ReactComponent} component Instance of ReactDOMSelect * @param {*} propValue A stringable (with `multiple`, a list of stringables). * @private */ function updateOptions(component, propValue) { var selectedValue, i, l; var options = component.getDOMNode().options; if (component.props.multiple) { selectedValue = {}; for (i = 0, l = propValue.length; i < l; i++) { selectedValue['' + propValue[i]] = true; } for (i = 0, l = options.length; i < l; i++) { var selected = selectedValue.hasOwnProperty(options[i].value); if (options[i].selected !== selected) { options[i].selected = selected; } } } else { // Do not set `select.value` as exact behavior isn't consistent across all // browsers for all cases. selectedValue = '' + propValue; for (i = 0, l = options.length; i < l; i++) { if (options[i].value === selectedValue) { options[i].selected = true; return; } } if (options.length) { options[0].selected = true; } } } /** * Implements a <select> native component that allows optionally setting the * props `value` and `defaultValue`. If `multiple` is false, the prop must be a * stringable. If `multiple` is true, the prop must be an array of stringables. * * If `value` is not supplied (or null/undefined), user actions that change the * selected option will trigger updates to the rendered options. * * If it is supplied (and not null/undefined), the rendered options will not * update in response to user actions. Instead, the `value` prop must change in * order for the rendered options to update. * * If `defaultValue` is provided, any options with the supplied values will be * selected. */ var ReactDOMSelect = ReactClass.createClass({ displayName: 'ReactDOMSelect', tagName: 'SELECT', mixins: [AutoFocusMixin, LinkedValueUtils.Mixin, ReactBrowserComponentMixin], propTypes: { defaultValue: selectValueType, value: selectValueType }, render: function() { // Clone `this.props` so we don't mutate the input. var props = assign({}, this.props); props.onChange = this._handleChange; props.value = null; return select(props, this.props.children); }, componentWillMount: function() { this._pendingUpdate = false; }, componentDidMount: function() { var value = LinkedValueUtils.getValue(this); if (value != null) { updateOptions(this, value); } else if (this.props.defaultValue != null) { updateOptions(this, this.props.defaultValue); } }, componentDidUpdate: function(prevProps) { var value = LinkedValueUtils.getValue(this); if (value != null) { this._pendingUpdate = false; updateOptions(this, value); } else if (!prevProps.multiple !== !this.props.multiple) { // For simplicity, reapply `defaultValue` if `multiple` is toggled. if (this.props.defaultValue != null) { updateOptions(this, this.props.defaultValue); } else { // Revert the select back to its default unselected state. updateOptions(this, this.props.multiple ? [] : ''); } } }, _handleChange: function(event) { var returnValue; var onChange = LinkedValueUtils.getOnChange(this); if (onChange) { returnValue = onChange.call(this, event); } this._pendingUpdate = true; ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this); return returnValue; } }); module.exports = ReactDOMSelect; },{"100":100,"2":2,"26":26,"29":29,"32":32,"38":38,"63":63}],56:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMSelection */ 'use strict'; var ExecutionEnvironment = _dereq_(22); var getNodeForCharacterOffset = _dereq_(143); var getTextContentAccessor = _dereq_(145); /** * While `isCollapsed` is available on the Selection object and `collapsed` * is available on the Range object, IE11 sometimes gets them wrong. * If the anchor/focus nodes and offsets are the same, the range is collapsed. */ function isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) { return anchorNode === focusNode && anchorOffset === focusOffset; } /** * Get the appropriate anchor and focus node/offset pairs for IE. * * The catch here is that IE's selection API doesn't provide information * about whether the selection is forward or backward, so we have to * behave as though it's always forward. * * IE text differs from modern selection in that it behaves as though * block elements end with a new line. This means character offsets will * differ between the two APIs. * * @param {DOMElement} node * @return {object} */ function getIEOffsets(node) { var selection = document.selection; var selectedRange = selection.createRange(); var selectedLength = selectedRange.text.length; // Duplicate selection so we can move range without breaking user selection. var fromStart = selectedRange.duplicate(); fromStart.moveToElementText(node); fromStart.setEndPoint('EndToStart', selectedRange); var startOffset = fromStart.text.length; var endOffset = startOffset + selectedLength; return { start: startOffset, end: endOffset }; } /** * @param {DOMElement} node * @return {?object} */ function getModernOffsets(node) { var selection = window.getSelection && window.getSelection(); if (!selection || selection.rangeCount === 0) { return null; } var anchorNode = selection.anchorNode; var anchorOffset = selection.anchorOffset; var focusNode = selection.focusNode; var focusOffset = selection.focusOffset; var currentRange = selection.getRangeAt(0); // If the node and offset values are the same, the selection is collapsed. // `Selection.isCollapsed` is available natively, but IE sometimes gets // this value wrong. var isSelectionCollapsed = isCollapsed( selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset ); var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length; var tempRange = currentRange.cloneRange(); tempRange.selectNodeContents(node); tempRange.setEnd(currentRange.startContainer, currentRange.startOffset); var isTempRangeCollapsed = isCollapsed( tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset ); var start = isTempRangeCollapsed ? 0 : tempRange.toString().length; var end = start + rangeLength; // Detect whether the selection is backward. var detectionRange = document.createRange(); detectionRange.setStart(anchorNode, anchorOffset); detectionRange.setEnd(focusNode, focusOffset); var isBackward = detectionRange.collapsed; return { start: isBackward ? end : start, end: isBackward ? start : end }; } /** * @param {DOMElement|DOMTextNode} node * @param {object} offsets */ function setIEOffsets(node, offsets) { var range = document.selection.createRange().duplicate(); var start, end; if (typeof offsets.end === 'undefined') { start = offsets.start; end = start; } else if (offsets.start > offsets.end) { start = offsets.end; end = offsets.start; } else { start = offsets.start; end = offsets.end; } range.moveToElementText(node); range.moveStart('character', start); range.setEndPoint('EndToStart', range); range.moveEnd('character', end - start); range.select(); } /** * In modern non-IE browsers, we can support both forward and backward * selections. * * Note: IE10+ supports the Selection object, but it does not support * the `extend` method, which means that even in modern IE, it's not possible * to programatically create a backward selection. Thus, for all IE * versions, we use the old IE API to create our selections. * * @param {DOMElement|DOMTextNode} node * @param {object} offsets */ function setModernOffsets(node, offsets) { if (!window.getSelection) { return; } var selection = window.getSelection(); var length = node[getTextContentAccessor()].length; var start = Math.min(offsets.start, length); var end = typeof offsets.end === 'undefined' ? start : Math.min(offsets.end, length); // IE 11 uses modern selection, but doesn't support the extend method. // Flip backward selections, so we can set with a single range. if (!selection.extend && start > end) { var temp = end; end = start; start = temp; } var startMarker = getNodeForCharacterOffset(node, start); var endMarker = getNodeForCharacterOffset(node, end); if (startMarker && endMarker) { var range = document.createRange(); range.setStart(startMarker.node, startMarker.offset); selection.removeAllRanges(); if (start > end) { selection.addRange(range); selection.extend(endMarker.node, endMarker.offset); } else { range.setEnd(endMarker.node, endMarker.offset); selection.addRange(range); } } } var useIEOffsets = ( ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window) ); var ReactDOMSelection = { /** * @param {DOMElement} node */ getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets, /** * @param {DOMElement|DOMTextNode} node * @param {object} offsets */ setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets }; module.exports = ReactDOMSelection; },{"143":143,"145":145,"22":22}],57:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMTextComponent * @typechecks static-only */ 'use strict'; var DOMPropertyOperations = _dereq_(12); var ReactComponentBrowserEnvironment = _dereq_(40); var ReactDOMComponent = _dereq_(48); var assign = _dereq_(29); var escapeTextContentForBrowser = _dereq_(131); /** * Text nodes violate a couple assumptions that React makes about components: * * - When mounting text into the DOM, adjacent text nodes are merged. * - Text nodes cannot be assigned a React root ID. * * This component is used to wrap strings in elements so that they can undergo * the same reconciliation that is applied to elements. * * TODO: Investigate representing React components in the DOM with text nodes. * * @class ReactDOMTextComponent * @extends ReactComponent * @internal */ var ReactDOMTextComponent = function(props) { // This constructor and its argument is currently used by mocks. }; assign(ReactDOMTextComponent.prototype, { /** * @param {ReactText} text * @internal */ construct: function(text) { // TODO: This is really a ReactText (ReactNode), not a ReactElement this._currentElement = text; this._stringText = '' + text; // Properties this._rootNodeID = null; this._mountIndex = 0; }, /** * Creates the markup for this text node. This node is not intended to have * any features besides containing text content. * * @param {string} rootID DOM ID of the root node. * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @return {string} Markup for this text node. * @internal */ mountComponent: function(rootID, transaction, context) { this._rootNodeID = rootID; var escapedText = escapeTextContentForBrowser(this._stringText); if (transaction.renderToStaticMarkup) { // Normally we'd wrap this in a `span` for the reasons stated above, but // since this is a situation where React won't take over (static pages), // we can simply return the text as it is. return escapedText; } return ( '<span ' + DOMPropertyOperations.createMarkupForID(rootID) + '>' + escapedText + '</span>' ); }, /** * Updates this component by updating the text content. * * @param {ReactText} nextText The next text content * @param {ReactReconcileTransaction} transaction * @internal */ receiveComponent: function(nextText, transaction) { if (nextText !== this._currentElement) { this._currentElement = nextText; var nextStringText = '' + nextText; if (nextStringText !== this._stringText) { // TODO: Save this as pending props and use performUpdateIfNecessary // and/or updateComponent to do the actual update for consistency with // other component types? this._stringText = nextStringText; ReactDOMComponent.BackendIDOperations.updateTextContentByID( this._rootNodeID, nextStringText ); } } }, unmountComponent: function() { ReactComponentBrowserEnvironment.unmountIDFromEnvironment(this._rootNodeID); } }); module.exports = ReactDOMTextComponent; },{"12":12,"131":131,"29":29,"40":40,"48":48}],58:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDOMTextarea */ 'use strict'; var AutoFocusMixin = _dereq_(2); var DOMPropertyOperations = _dereq_(12); var LinkedValueUtils = _dereq_(26); var ReactBrowserComponentMixin = _dereq_(32); var ReactClass = _dereq_(38); var ReactElement = _dereq_(63); var ReactUpdates = _dereq_(100); var assign = _dereq_(29); var invariant = _dereq_(150); var warning = _dereq_(171); var textarea = ReactElement.createFactory('textarea'); function forceUpdateIfMounted() { /*jshint validthis:true */ if (this.isMounted()) { this.forceUpdate(); } } /** * Implements a <textarea> native component that allows setting `value`, and * `defaultValue`. This differs from the traditional DOM API because value is * usually set as PCDATA children. * * If `value` is not supplied (or null/undefined), user actions that affect the * value will trigger updates to the element. * * If `value` is supplied (and not null/undefined), the rendered element will * not trigger updates to the element. Instead, the `value` prop must change in * order for the rendered element to be updated. * * The rendered element will be initialized with an empty value, the prop * `defaultValue` if specified, or the children content (deprecated). */ var ReactDOMTextarea = ReactClass.createClass({ displayName: 'ReactDOMTextarea', tagName: 'TEXTAREA', mixins: [AutoFocusMixin, LinkedValueUtils.Mixin, ReactBrowserComponentMixin], getInitialState: function() { var defaultValue = this.props.defaultValue; // TODO (yungsters): Remove support for children content in <textarea>. var children = this.props.children; if (children != null) { if ("production" !== "development") { ("production" !== "development" ? warning( false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.' ) : null); } ("production" !== "development" ? invariant( defaultValue == null, 'If you supply `defaultValue` on a <textarea>, do not pass children.' ) : invariant(defaultValue == null)); if (Array.isArray(children)) { ("production" !== "development" ? invariant( children.length <= 1, '<textarea> can only have at most one child.' ) : invariant(children.length <= 1)); children = children[0]; } defaultValue = '' + children; } if (defaultValue == null) { defaultValue = ''; } var value = LinkedValueUtils.getValue(this); return { // We save the initial value so that `ReactDOMComponent` doesn't update // `textContent` (unnecessary since we update value). // The initial value can be a boolean or object so that's why it's // forced to be a string. initialValue: '' + (value != null ? value : defaultValue) }; }, render: function() { // Clone `this.props` so we don't mutate the input. var props = assign({}, this.props); ("production" !== "development" ? invariant( props.dangerouslySetInnerHTML == null, '`dangerouslySetInnerHTML` does not make sense on <textarea>.' ) : invariant(props.dangerouslySetInnerHTML == null)); props.defaultValue = null; props.value = null; props.onChange = this._handleChange; // Always set children to the same thing. In IE9, the selection range will // get reset if `textContent` is mutated. return textarea(props, this.state.initialValue); }, componentDidUpdate: function(prevProps, prevState, prevContext) { var value = LinkedValueUtils.getValue(this); if (value != null) { var rootNode = this.getDOMNode(); // Cast `value` to a string to ensure the value is set correctly. While // browsers typically do this as necessary, jsdom doesn't. DOMPropertyOperations.setValueForProperty(rootNode, 'value', '' + value); } }, _handleChange: function(event) { var returnValue; var onChange = LinkedValueUtils.getOnChange(this); if (onChange) { returnValue = onChange.call(this, event); } ReactUpdates.asap(forceUpdateIfMounted, this); return returnValue; } }); module.exports = ReactDOMTextarea; },{"100":100,"12":12,"150":150,"171":171,"2":2,"26":26,"29":29,"32":32,"38":38,"63":63}],59:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDefaultBatchingStrategy */ 'use strict'; var ReactUpdates = _dereq_(100); var Transaction = _dereq_(116); var assign = _dereq_(29); var emptyFunction = _dereq_(129); var RESET_BATCHED_UPDATES = { initialize: emptyFunction, close: function() { ReactDefaultBatchingStrategy.isBatchingUpdates = false; } }; var FLUSH_BATCHED_UPDATES = { initialize: emptyFunction, close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates) }; var TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES]; function ReactDefaultBatchingStrategyTransaction() { this.reinitializeTransaction(); } assign( ReactDefaultBatchingStrategyTransaction.prototype, Transaction.Mixin, { getTransactionWrappers: function() { return TRANSACTION_WRAPPERS; } } ); var transaction = new ReactDefaultBatchingStrategyTransaction(); var ReactDefaultBatchingStrategy = { isBatchingUpdates: false, /** * Call the provided function in a context within which calls to `setState` * and friends are batched such that components aren't updated unnecessarily. */ batchedUpdates: function(callback, a, b, c, d) { var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates; ReactDefaultBatchingStrategy.isBatchingUpdates = true; // The code is written this way to avoid extra allocations if (alreadyBatchingUpdates) { callback(a, b, c, d); } else { transaction.perform(callback, null, a, b, c, d); } } }; module.exports = ReactDefaultBatchingStrategy; },{"100":100,"116":116,"129":129,"29":29}],60:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDefaultInjection */ 'use strict'; var BeforeInputEventPlugin = _dereq_(3); var ChangeEventPlugin = _dereq_(8); var ClientReactRootIndex = _dereq_(9); var DefaultEventPluginOrder = _dereq_(14); var EnterLeaveEventPlugin = _dereq_(15); var ExecutionEnvironment = _dereq_(22); var HTMLDOMPropertyConfig = _dereq_(24); var MobileSafariClickEventPlugin = _dereq_(28); var ReactBrowserComponentMixin = _dereq_(32); var ReactClass = _dereq_(38); var ReactComponentBrowserEnvironment = _dereq_(40); var ReactDefaultBatchingStrategy = _dereq_(59); var ReactDOMComponent = _dereq_(48); var ReactDOMButton = _dereq_(47); var ReactDOMForm = _dereq_(49); var ReactDOMImg = _dereq_(52); var ReactDOMIDOperations = _dereq_(50); var ReactDOMIframe = _dereq_(51); var ReactDOMInput = _dereq_(53); var ReactDOMOption = _dereq_(54); var ReactDOMSelect = _dereq_(55); var ReactDOMTextarea = _dereq_(58); var ReactDOMTextComponent = _dereq_(57); var ReactElement = _dereq_(63); var ReactEventListener = _dereq_(68); var ReactInjection = _dereq_(70); var ReactInstanceHandles = _dereq_(72); var ReactMount = _dereq_(77); var ReactReconcileTransaction = _dereq_(88); var SelectEventPlugin = _dereq_(102); var ServerReactRootIndex = _dereq_(103); var SimpleEventPlugin = _dereq_(104); var SVGDOMPropertyConfig = _dereq_(101); var createFullPageComponent = _dereq_(125); function autoGenerateWrapperClass(type) { return ReactClass.createClass({ tagName: type.toUpperCase(), render: function() { return new ReactElement( type, null, null, null, null, this.props ); } }); } function inject() { ReactInjection.EventEmitter.injectReactEventListener( ReactEventListener ); /** * Inject modules for resolving DOM hierarchy and plugin ordering. */ ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder); ReactInjection.EventPluginHub.injectInstanceHandle(ReactInstanceHandles); ReactInjection.EventPluginHub.injectMount(ReactMount); /** * Some important event plugins included by default (without having to require * them). */ ReactInjection.EventPluginHub.injectEventPluginsByName({ SimpleEventPlugin: SimpleEventPlugin, EnterLeaveEventPlugin: EnterLeaveEventPlugin, ChangeEventPlugin: ChangeEventPlugin, MobileSafariClickEventPlugin: MobileSafariClickEventPlugin, SelectEventPlugin: SelectEventPlugin, BeforeInputEventPlugin: BeforeInputEventPlugin }); ReactInjection.NativeComponent.injectGenericComponentClass( ReactDOMComponent ); ReactInjection.NativeComponent.injectTextComponentClass( ReactDOMTextComponent ); ReactInjection.NativeComponent.injectAutoWrapper( autoGenerateWrapperClass ); // This needs to happen before createFullPageComponent() otherwise the mixin // won't be included. ReactInjection.Class.injectMixin(ReactBrowserComponentMixin); ReactInjection.NativeComponent.injectComponentClasses({ 'button': ReactDOMButton, 'form': ReactDOMForm, 'iframe': ReactDOMIframe, 'img': ReactDOMImg, 'input': ReactDOMInput, 'option': ReactDOMOption, 'select': ReactDOMSelect, 'textarea': ReactDOMTextarea, 'html': createFullPageComponent('html'), 'head': createFullPageComponent('head'), 'body': createFullPageComponent('body') }); ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig); ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig); ReactInjection.EmptyComponent.injectEmptyComponent('noscript'); ReactInjection.Updates.injectReconcileTransaction( ReactReconcileTransaction ); ReactInjection.Updates.injectBatchingStrategy( ReactDefaultBatchingStrategy ); ReactInjection.RootIndex.injectCreateReactRootIndex( ExecutionEnvironment.canUseDOM ? ClientReactRootIndex.createReactRootIndex : ServerReactRootIndex.createReactRootIndex ); ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment); ReactInjection.DOMComponent.injectIDOperations(ReactDOMIDOperations); if ("production" !== "development") { var url = (ExecutionEnvironment.canUseDOM && window.location.href) || ''; if ((/[?&]react_perf\b/).test(url)) { var ReactDefaultPerf = _dereq_(61); ReactDefaultPerf.start(); } } } module.exports = { inject: inject }; },{"101":101,"102":102,"103":103,"104":104,"125":125,"14":14,"15":15,"22":22,"24":24,"28":28,"3":3,"32":32,"38":38,"40":40,"47":47,"48":48,"49":49,"50":50,"51":51,"52":52,"53":53,"54":54,"55":55,"57":57,"58":58,"59":59,"61":61,"63":63,"68":68,"70":70,"72":72,"77":77,"8":8,"88":88,"9":9}],61:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDefaultPerf * @typechecks static-only */ 'use strict'; var DOMProperty = _dereq_(11); var ReactDefaultPerfAnalysis = _dereq_(62); var ReactMount = _dereq_(77); var ReactPerf = _dereq_(82); var performanceNow = _dereq_(162); function roundFloat(val) { return Math.floor(val * 100) / 100; } function addValue(obj, key, val) { obj[key] = (obj[key] || 0) + val; } var ReactDefaultPerf = { _allMeasurements: [], // last item in the list is the current one _mountStack: [0], _injected: false, start: function() { if (!ReactDefaultPerf._injected) { ReactPerf.injection.injectMeasure(ReactDefaultPerf.measure); } ReactDefaultPerf._allMeasurements.length = 0; ReactPerf.enableMeasure = true; }, stop: function() { ReactPerf.enableMeasure = false; }, getLastMeasurements: function() { return ReactDefaultPerf._allMeasurements; }, printExclusive: function(measurements) { measurements = measurements || ReactDefaultPerf._allMeasurements; var summary = ReactDefaultPerfAnalysis.getExclusiveSummary(measurements); console.table(summary.map(function(item) { return { 'Component class name': item.componentName, 'Total inclusive time (ms)': roundFloat(item.inclusive), 'Exclusive mount time (ms)': roundFloat(item.exclusive), 'Exclusive render time (ms)': roundFloat(item.render), 'Mount time per instance (ms)': roundFloat(item.exclusive / item.count), 'Render time per instance (ms)': roundFloat(item.render / item.count), 'Instances': item.count }; })); // TODO: ReactDefaultPerfAnalysis.getTotalTime() does not return the correct // number. }, printInclusive: function(measurements) { measurements = measurements || ReactDefaultPerf._allMeasurements; var summary = ReactDefaultPerfAnalysis.getInclusiveSummary(measurements); console.table(summary.map(function(item) { return { 'Owner > component': item.componentName, 'Inclusive time (ms)': roundFloat(item.time), 'Instances': item.count }; })); console.log( 'Total time:', ReactDefaultPerfAnalysis.getTotalTime(measurements).toFixed(2) + ' ms' ); }, getMeasurementsSummaryMap: function(measurements) { var summary = ReactDefaultPerfAnalysis.getInclusiveSummary( measurements, true ); return summary.map(function(item) { return { 'Owner > component': item.componentName, 'Wasted time (ms)': item.time, 'Instances': item.count }; }); }, printWasted: function(measurements) { measurements = measurements || ReactDefaultPerf._allMeasurements; console.table(ReactDefaultPerf.getMeasurementsSummaryMap(measurements)); console.log( 'Total time:', ReactDefaultPerfAnalysis.getTotalTime(measurements).toFixed(2) + ' ms' ); }, printDOM: function(measurements) { measurements = measurements || ReactDefaultPerf._allMeasurements; var summary = ReactDefaultPerfAnalysis.getDOMSummary(measurements); console.table(summary.map(function(item) { var result = {}; result[DOMProperty.ID_ATTRIBUTE_NAME] = item.id; result['type'] = item.type; result['args'] = JSON.stringify(item.args); return result; })); console.log( 'Total time:', ReactDefaultPerfAnalysis.getTotalTime(measurements).toFixed(2) + ' ms' ); }, _recordWrite: function(id, fnName, totalTime, args) { // TODO: totalTime isn't that useful since it doesn't count paints/reflows var writes = ReactDefaultPerf ._allMeasurements[ReactDefaultPerf._allMeasurements.length - 1] .writes; writes[id] = writes[id] || []; writes[id].push({ type: fnName, time: totalTime, args: args }); }, measure: function(moduleName, fnName, func) { return function() {for (var args=[],$__0=0,$__1=arguments.length;$__0<$__1;$__0++) args.push(arguments[$__0]); var totalTime; var rv; var start; if (fnName === '_renderNewRootComponent' || fnName === 'flushBatchedUpdates') { // A "measurement" is a set of metrics recorded for each flush. We want // to group the metrics for a given flush together so we can look at the // components that rendered and the DOM operations that actually // happened to determine the amount of "wasted work" performed. ReactDefaultPerf._allMeasurements.push({ exclusive: {}, inclusive: {}, render: {}, counts: {}, writes: {}, displayNames: {}, totalTime: 0 }); start = performanceNow(); rv = func.apply(this, args); ReactDefaultPerf._allMeasurements[ ReactDefaultPerf._allMeasurements.length - 1 ].totalTime = performanceNow() - start; return rv; } else if (fnName === '_mountImageIntoNode' || moduleName === 'ReactDOMIDOperations') { start = performanceNow(); rv = func.apply(this, args); totalTime = performanceNow() - start; if (fnName === '_mountImageIntoNode') { var mountID = ReactMount.getID(args[1]); ReactDefaultPerf._recordWrite(mountID, fnName, totalTime, args[0]); } else if (fnName === 'dangerouslyProcessChildrenUpdates') { // special format args[0].forEach(function(update) { var writeArgs = {}; if (update.fromIndex !== null) { writeArgs.fromIndex = update.fromIndex; } if (update.toIndex !== null) { writeArgs.toIndex = update.toIndex; } if (update.textContent !== null) { writeArgs.textContent = update.textContent; } if (update.markupIndex !== null) { writeArgs.markup = args[1][update.markupIndex]; } ReactDefaultPerf._recordWrite( update.parentID, update.type, totalTime, writeArgs ); }); } else { // basic format ReactDefaultPerf._recordWrite( args[0], fnName, totalTime, Array.prototype.slice.call(args, 1) ); } return rv; } else if (moduleName === 'ReactCompositeComponent' && ( (// TODO: receiveComponent()? (fnName === 'mountComponent' || fnName === 'updateComponent' || fnName === '_renderValidatedComponent')))) { if (typeof this._currentElement.type === 'string') { return func.apply(this, args); } var rootNodeID = fnName === 'mountComponent' ? args[0] : this._rootNodeID; var isRender = fnName === '_renderValidatedComponent'; var isMount = fnName === 'mountComponent'; var mountStack = ReactDefaultPerf._mountStack; var entry = ReactDefaultPerf._allMeasurements[ ReactDefaultPerf._allMeasurements.length - 1 ]; if (isRender) { addValue(entry.counts, rootNodeID, 1); } else if (isMount) { mountStack.push(0); } start = performanceNow(); rv = func.apply(this, args); totalTime = performanceNow() - start; if (isRender) { addValue(entry.render, rootNodeID, totalTime); } else if (isMount) { var subMountTime = mountStack.pop(); mountStack[mountStack.length - 1] += totalTime; addValue(entry.exclusive, rootNodeID, totalTime - subMountTime); addValue(entry.inclusive, rootNodeID, totalTime); } else { addValue(entry.inclusive, rootNodeID, totalTime); } entry.displayNames[rootNodeID] = { current: this.getName(), owner: this._currentElement._owner ? this._currentElement._owner.getName() : '<root>' }; return rv; } else { return func.apply(this, args); } }; } }; module.exports = ReactDefaultPerf; },{"11":11,"162":162,"62":62,"77":77,"82":82}],62:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactDefaultPerfAnalysis */ var assign = _dereq_(29); // Don't try to save users less than 1.2ms (a number I made up) var DONT_CARE_THRESHOLD = 1.2; var DOM_OPERATION_TYPES = { '_mountImageIntoNode': 'set innerHTML', INSERT_MARKUP: 'set innerHTML', MOVE_EXISTING: 'move', REMOVE_NODE: 'remove', TEXT_CONTENT: 'set textContent', 'updatePropertyByID': 'update attribute', 'deletePropertyByID': 'delete attribute', 'updateStylesByID': 'update styles', 'updateInnerHTMLByID': 'set innerHTML', 'dangerouslyReplaceNodeWithMarkupByID': 'replace' }; function getTotalTime(measurements) { // TODO: return number of DOM ops? could be misleading. // TODO: measure dropped frames after reconcile? // TODO: log total time of each reconcile and the top-level component // class that triggered it. var totalTime = 0; for (var i = 0; i < measurements.length; i++) { var measurement = measurements[i]; totalTime += measurement.totalTime; } return totalTime; } function getDOMSummary(measurements) { var items = []; for (var i = 0; i < measurements.length; i++) { var measurement = measurements[i]; var id; for (id in measurement.writes) { measurement.writes[id].forEach(function(write) { items.push({ id: id, type: DOM_OPERATION_TYPES[write.type] || write.type, args: write.args }); }); } } return items; } function getExclusiveSummary(measurements) { var candidates = {}; var displayName; for (var i = 0; i < measurements.length; i++) { var measurement = measurements[i]; var allIDs = assign( {}, measurement.exclusive, measurement.inclusive ); for (var id in allIDs) { displayName = measurement.displayNames[id].current; candidates[displayName] = candidates[displayName] || { componentName: displayName, inclusive: 0, exclusive: 0, render: 0, count: 0 }; if (measurement.render[id]) { candidates[displayName].render += measurement.render[id]; } if (measurement.exclusive[id]) { candidates[displayName].exclusive += measurement.exclusive[id]; } if (measurement.inclusive[id]) { candidates[displayName].inclusive += measurement.inclusive[id]; } if (measurement.counts[id]) { candidates[displayName].count += measurement.counts[id]; } } } // Now make a sorted array with the results. var arr = []; for (displayName in candidates) { if (candidates[displayName].exclusive >= DONT_CARE_THRESHOLD) { arr.push(candidates[displayName]); } } arr.sort(function(a, b) { return b.exclusive - a.exclusive; }); return arr; } function getInclusiveSummary(measurements, onlyClean) { var candidates = {}; var inclusiveKey; for (var i = 0; i < measurements.length; i++) { var measurement = measurements[i]; var allIDs = assign( {}, measurement.exclusive, measurement.inclusive ); var cleanComponents; if (onlyClean) { cleanComponents = getUnchangedComponents(measurement); } for (var id in allIDs) { if (onlyClean && !cleanComponents[id]) { continue; } var displayName = measurement.displayNames[id]; // Inclusive time is not useful for many components without knowing where // they are instantiated. So we aggregate inclusive time with both the // owner and current displayName as the key. inclusiveKey = displayName.owner + ' > ' + displayName.current; candidates[inclusiveKey] = candidates[inclusiveKey] || { componentName: inclusiveKey, time: 0, count: 0 }; if (measurement.inclusive[id]) { candidates[inclusiveKey].time += measurement.inclusive[id]; } if (measurement.counts[id]) { candidates[inclusiveKey].count += measurement.counts[id]; } } } // Now make a sorted array with the results. var arr = []; for (inclusiveKey in candidates) { if (candidates[inclusiveKey].time >= DONT_CARE_THRESHOLD) { arr.push(candidates[inclusiveKey]); } } arr.sort(function(a, b) { return b.time - a.time; }); return arr; } function getUnchangedComponents(measurement) { // For a given reconcile, look at which components did not actually // render anything to the DOM and return a mapping of their ID to // the amount of time it took to render the entire subtree. var cleanComponents = {}; var dirtyLeafIDs = Object.keys(measurement.writes); var allIDs = assign({}, measurement.exclusive, measurement.inclusive); for (var id in allIDs) { var isDirty = false; // For each component that rendered, see if a component that triggered // a DOM op is in its subtree. for (var i = 0; i < dirtyLeafIDs.length; i++) { if (dirtyLeafIDs[i].indexOf(id) === 0) { isDirty = true; break; } } if (!isDirty && measurement.counts[id] > 0) { cleanComponents[id] = true; } } return cleanComponents; } var ReactDefaultPerfAnalysis = { getExclusiveSummary: getExclusiveSummary, getInclusiveSummary: getInclusiveSummary, getDOMSummary: getDOMSummary, getTotalTime: getTotalTime }; module.exports = ReactDefaultPerfAnalysis; },{"29":29}],63:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactElement */ 'use strict'; var ReactContext = _dereq_(44); var ReactCurrentOwner = _dereq_(45); var assign = _dereq_(29); var warning = _dereq_(171); var RESERVED_PROPS = { key: true, ref: true }; /** * Warn for mutations. * * @internal * @param {object} object * @param {string} key */ function defineWarningProperty(object, key) { Object.defineProperty(object, key, { configurable: false, enumerable: true, get: function() { if (!this._store) { return null; } return this._store[key]; }, set: function(value) { ("production" !== "development" ? warning( false, 'Don\'t set the %s property of the React element. Instead, ' + 'specify the correct value when initially creating the element.', key ) : null); this._store[key] = value; } }); } /** * This is updated to true if the membrane is successfully created. */ var useMutationMembrane = false; /** * Warn for mutations. * * @internal * @param {object} element */ function defineMutationMembrane(prototype) { try { var pseudoFrozenProperties = { props: true }; for (var key in pseudoFrozenProperties) { defineWarningProperty(prototype, key); } useMutationMembrane = true; } catch (x) { // IE will fail on defineProperty } } /** * Base constructor for all React elements. This is only used to make this * work with a dynamic instanceof check. Nothing should live on this prototype. * * @param {*} type * @param {string|object} ref * @param {*} key * @param {*} props * @internal */ var ReactElement = function(type, key, ref, owner, context, props) { // Built-in properties that belong on the element this.type = type; this.key = key; this.ref = ref; // Record the component responsible for creating this element. this._owner = owner; // TODO: Deprecate withContext, and then the context becomes accessible // through the owner. this._context = context; if ("production" !== "development") { // The validation flag and props are currently mutative. We put them on // an external backing store so that we can freeze the whole object. // This can be replaced with a WeakMap once they are implemented in // commonly used development environments. this._store = {props: props, originalProps: assign({}, props)}; // To make comparing ReactElements easier for testing purposes, we make // the validation flag non-enumerable (where possible, which should // include every environment we run tests in), so the test framework // ignores it. try { Object.defineProperty(this._store, 'validated', { configurable: false, enumerable: false, writable: true }); } catch (x) { } this._store.validated = false; // We're not allowed to set props directly on the object so we early // return and rely on the prototype membrane to forward to the backing // store. if (useMutationMembrane) { Object.freeze(this); return; } } this.props = props; }; // We intentionally don't expose the function on the constructor property. // ReactElement should be indistinguishable from a plain object. ReactElement.prototype = { _isReactElement: true }; if ("production" !== "development") { defineMutationMembrane(ReactElement.prototype); } ReactElement.createElement = function(type, config, children) { var propName; // Reserved names are extracted var props = {}; var key = null; var ref = null; if (config != null) { ref = config.ref === undefined ? null : config.ref; key = config.key === undefined ? null : '' + config.key; // Remaining properties are added to a new props object for (propName in config) { if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { props[propName] = config[propName]; } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } props.children = childArray; } // Resolve default props if (type && type.defaultProps) { var defaultProps = type.defaultProps; for (propName in defaultProps) { if (typeof props[propName] === 'undefined') { props[propName] = defaultProps[propName]; } } } return new ReactElement( type, key, ref, ReactCurrentOwner.current, ReactContext.current, props ); }; ReactElement.createFactory = function(type) { var factory = ReactElement.createElement.bind(null, type); // Expose the type on the factory and the prototype so that it can be // easily accessed on elements. E.g. <Foo />.type === Foo.type. // This should not be named `constructor` since this may not be the function // that created the element, and it may not even be a constructor. // Legacy hook TODO: Warn if this is accessed factory.type = type; return factory; }; ReactElement.cloneAndReplaceProps = function(oldElement, newProps) { var newElement = new ReactElement( oldElement.type, oldElement.key, oldElement.ref, oldElement._owner, oldElement._context, newProps ); if ("production" !== "development") { // If the key on the original is valid, then the clone is valid newElement._store.validated = oldElement._store.validated; } return newElement; }; ReactElement.cloneElement = function(element, config, children) { var propName; // Original props are copied var props = assign({}, element.props); // Reserved names are extracted var key = element.key; var ref = element.ref; // Owner will be preserved, unless ref is overridden var owner = element._owner; if (config != null) { if (config.ref !== undefined) { // Silently steal the ref from the parent. ref = config.ref; owner = ReactCurrentOwner.current; } if (config.key !== undefined) { key = '' + config.key; } // Remaining properties override existing props for (propName in config) { if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { props[propName] = config[propName]; } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } props.children = childArray; } return new ReactElement( element.type, key, ref, owner, element._context, props ); }; /** * @param {?object} object * @return {boolean} True if `object` is a valid component. * @final */ ReactElement.isValidElement = function(object) { // ReactTestUtils is often used outside of beforeEach where as React is // within it. This leads to two different instances of React on the same // page. To identify a element from a different React instance we use // a flag instead of an instanceof check. var isElement = !!(object && object._isReactElement); // if (isElement && !(object instanceof ReactElement)) { // This is an indicator that you're using multiple versions of React at the // same time. This will screw with ownership and stuff. Fix it, please. // TODO: We could possibly warn here. // } return isElement; }; module.exports = ReactElement; },{"171":171,"29":29,"44":44,"45":45}],64:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactElementValidator */ /** * ReactElementValidator provides a wrapper around a element factory * which validates the props passed to the element. This is intended to be * used only in DEV and could be replaced by a static type checker for languages * that support it. */ 'use strict'; var ReactElement = _dereq_(63); var ReactFragment = _dereq_(69); var ReactPropTypeLocations = _dereq_(85); var ReactPropTypeLocationNames = _dereq_(84); var ReactCurrentOwner = _dereq_(45); var ReactNativeComponent = _dereq_(80); var getIteratorFn = _dereq_(141); var invariant = _dereq_(150); var warning = _dereq_(171); function getDeclarationErrorAddendum() { if (ReactCurrentOwner.current) { var name = ReactCurrentOwner.current.getName(); if (name) { return ' Check the render method of `' + name + '`.'; } } return ''; } /** * Warn if there's no key explicitly set on dynamic arrays of children or * object keys are not valid. This allows us to keep track of children between * updates. */ var ownerHasKeyUseWarning = {}; var loggedTypeFailures = {}; var NUMERIC_PROPERTY_REGEX = /^\d+$/; /** * Gets the instance's name for use in warnings. * * @internal * @return {?string} Display name or undefined */ function getName(instance) { var publicInstance = instance && instance.getPublicInstance(); if (!publicInstance) { return undefined; } var constructor = publicInstance.constructor; if (!constructor) { return undefined; } return constructor.displayName || constructor.name || undefined; } /** * Gets the current owner's displayName for use in warnings. * * @internal * @return {?string} Display name or undefined */ function getCurrentOwnerDisplayName() { var current = ReactCurrentOwner.current; return ( current && getName(current) || undefined ); } /** * Warn if the element doesn't have an explicit key assigned to it. * This element is in an array. The array could grow and shrink or be * reordered. All children that haven't already been validated are required to * have a "key" property assigned to it. * * @internal * @param {ReactElement} element Element that requires a key. * @param {*} parentType element's parent's type. */ function validateExplicitKey(element, parentType) { if (element._store.validated || element.key != null) { return; } element._store.validated = true; warnAndMonitorForKeyUse( 'Each child in an array or iterator should have a unique "key" prop.', element, parentType ); } /** * Warn if the key is being defined as an object property but has an incorrect * value. * * @internal * @param {string} name Property name of the key. * @param {ReactElement} element Component that requires a key. * @param {*} parentType element's parent's type. */ function validatePropertyKey(name, element, parentType) { if (!NUMERIC_PROPERTY_REGEX.test(name)) { return; } warnAndMonitorForKeyUse( 'Child objects should have non-numeric keys so ordering is preserved.', element, parentType ); } /** * Shared warning and monitoring code for the key warnings. * * @internal * @param {string} message The base warning that gets output. * @param {ReactElement} element Component that requires a key. * @param {*} parentType element's parent's type. */ function warnAndMonitorForKeyUse(message, element, parentType) { var ownerName = getCurrentOwnerDisplayName(); var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name; var useName = ownerName || parentName; var memoizer = ownerHasKeyUseWarning[message] || ( (ownerHasKeyUseWarning[message] = {}) ); if (memoizer.hasOwnProperty(useName)) { return; } memoizer[useName] = true; var parentOrOwnerAddendum = ownerName ? (" Check the render method of " + ownerName + ".") : parentName ? (" Check the React.render call using <" + parentName + ">.") : ''; // Usually the current owner is the offender, but if it accepts children as a // property, it may be the creator of the child that's responsible for // assigning it a key. var childOwnerAddendum = ''; if (element && element._owner && element._owner !== ReactCurrentOwner.current) { // Name of the component that originally created this child. var childOwnerName = getName(element._owner); childOwnerAddendum = (" It was passed a child from " + childOwnerName + "."); } ("production" !== "development" ? warning( false, message + '%s%s See https://fb.me/react-warning-keys for more information.', parentOrOwnerAddendum, childOwnerAddendum ) : null); } /** * Ensure that every element either is passed in a static location, in an * array with an explicit keys property defined, or in an object literal * with valid key property. * * @internal * @param {ReactNode} node Statically passed child of any type. * @param {*} parentType node's parent's type. */ function validateChildKeys(node, parentType) { if (Array.isArray(node)) { for (var i = 0; i < node.length; i++) { var child = node[i]; if (ReactElement.isValidElement(child)) { validateExplicitKey(child, parentType); } } } else if (ReactElement.isValidElement(node)) { // This element was passed in a valid location. node._store.validated = true; } else if (node) { var iteratorFn = getIteratorFn(node); // Entry iterators provide implicit keys. if (iteratorFn) { if (iteratorFn !== node.entries) { var iterator = iteratorFn.call(node); var step; while (!(step = iterator.next()).done) { if (ReactElement.isValidElement(step.value)) { validateExplicitKey(step.value, parentType); } } } } else if (typeof node === 'object') { var fragment = ReactFragment.extractIfFragment(node); for (var key in fragment) { if (fragment.hasOwnProperty(key)) { validatePropertyKey(key, fragment[key], parentType); } } } } } /** * Assert that the props are valid * * @param {string} componentName Name of the component for error messages. * @param {object} propTypes Map of prop name to a ReactPropType * @param {object} props * @param {string} location e.g. "prop", "context", "child context" * @private */ function checkPropTypes(componentName, propTypes, props, location) { for (var propName in propTypes) { if (propTypes.hasOwnProperty(propName)) { var error; // Prop type validation may throw. In case they do, we don't want to // fail the render phase where it didn't fail before. So we log it. // After these have been cleaned up, we'll let them throw. try { // This is intentionally an invariant that gets caught. It's the same // behavior as without this statement except with a better message. ("production" !== "development" ? invariant( typeof propTypes[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName ) : invariant(typeof propTypes[propName] === 'function')); error = propTypes[propName](props, propName, componentName, location); } catch (ex) { error = ex; } if (error instanceof Error && !(error.message in loggedTypeFailures)) { // Only monitor this failure once because there tends to be a lot of the // same error. loggedTypeFailures[error.message] = true; var addendum = getDeclarationErrorAddendum(this); ("production" !== "development" ? warning(false, 'Failed propType: %s%s', error.message, addendum) : null); } } } } var warnedPropsMutations = {}; /** * Warn about mutating props when setting `propName` on `element`. * * @param {string} propName The string key within props that was set * @param {ReactElement} element */ function warnForPropsMutation(propName, element) { var type = element.type; var elementName = typeof type === 'string' ? type : type.displayName; var ownerName = element._owner ? element._owner.getPublicInstance().constructor.displayName : null; var warningKey = propName + '|' + elementName + '|' + ownerName; if (warnedPropsMutations.hasOwnProperty(warningKey)) { return; } warnedPropsMutations[warningKey] = true; var elementInfo = ''; if (elementName) { elementInfo = ' <' + elementName + ' />'; } var ownerInfo = ''; if (ownerName) { ownerInfo = ' The element was created by ' + ownerName + '.'; } ("production" !== "development" ? warning( false, 'Don\'t set .props.%s of the React component%s. Instead, specify the ' + 'correct value when initially creating the element or use ' + 'React.cloneElement to make a new element with updated props.%s', propName, elementInfo, ownerInfo ) : null); } // Inline Object.is polyfill function is(a, b) { if (a !== a) { // NaN return b !== b; } if (a === 0 && b === 0) { // +-0 return 1 / a === 1 / b; } return a === b; } /** * Given an element, check if its props have been mutated since element * creation (or the last call to this function). In particular, check if any * new props have been added, which we can't directly catch by defining warning * properties on the props object. * * @param {ReactElement} element */ function checkAndWarnForMutatedProps(element) { if (!element._store) { // Element was created using `new ReactElement` directly or with // `ReactElement.createElement`; skip mutation checking return; } var originalProps = element._store.originalProps; var props = element.props; for (var propName in props) { if (props.hasOwnProperty(propName)) { if (!originalProps.hasOwnProperty(propName) || !is(originalProps[propName], props[propName])) { warnForPropsMutation(propName, element); // Copy over the new value so that the two props objects match again originalProps[propName] = props[propName]; } } } } /** * Given an element, validate that its props follow the propTypes definition, * provided by the type. * * @param {ReactElement} element */ function validatePropTypes(element) { if (element.type == null) { // This has already warned. Don't throw. return; } // Extract the component class from the element. Converts string types // to a composite class which may have propTypes. // TODO: Validating a string's propTypes is not decoupled from the // rendering target which is problematic. var componentClass = ReactNativeComponent.getComponentClassForElement( element ); var name = componentClass.displayName || componentClass.name; if (componentClass.propTypes) { checkPropTypes( name, componentClass.propTypes, element.props, ReactPropTypeLocations.prop ); } if (typeof componentClass.getDefaultProps === 'function') { ("production" !== "development" ? warning( componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.' ) : null); } } var ReactElementValidator = { checkAndWarnForMutatedProps: checkAndWarnForMutatedProps, createElement: function(type, props, children) { // We warn in this case but don't throw. We expect the element creation to // succeed and there will likely be errors in render. ("production" !== "development" ? warning( type != null, 'React.createElement: type should not be null or undefined. It should ' + 'be a string (for DOM elements) or a ReactClass (for composite ' + 'components).' ) : null); var element = ReactElement.createElement.apply(this, arguments); // The result can be nullish if a mock or a custom function is used. // TODO: Drop this when these are no longer allowed as the type argument. if (element == null) { return element; } for (var i = 2; i < arguments.length; i++) { validateChildKeys(arguments[i], type); } validatePropTypes(element); return element; }, createFactory: function(type) { var validatedFactory = ReactElementValidator.createElement.bind( null, type ); // Legacy hook TODO: Warn if this is accessed validatedFactory.type = type; if ("production" !== "development") { try { Object.defineProperty( validatedFactory, 'type', { enumerable: false, get: function() { ("production" !== "development" ? warning( false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.' ) : null); Object.defineProperty(this, 'type', { value: type }); return type; } } ); } catch (x) { // IE will fail on defineProperty (es5-shim/sham too) } } return validatedFactory; }, cloneElement: function(element, props, children) { var newElement = ReactElement.cloneElement.apply(this, arguments); for (var i = 2; i < arguments.length; i++) { validateChildKeys(arguments[i], newElement.type); } validatePropTypes(newElement); return newElement; } }; module.exports = ReactElementValidator; },{"141":141,"150":150,"171":171,"45":45,"63":63,"69":69,"80":80,"84":84,"85":85}],65:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactEmptyComponent */ 'use strict'; var ReactElement = _dereq_(63); var ReactInstanceMap = _dereq_(73); var invariant = _dereq_(150); var component; // This registry keeps track of the React IDs of the components that rendered to // `null` (in reality a placeholder such as `noscript`) var nullComponentIDsRegistry = {}; var ReactEmptyComponentInjection = { injectEmptyComponent: function(emptyComponent) { component = ReactElement.createFactory(emptyComponent); } }; var ReactEmptyComponentType = function() {}; ReactEmptyComponentType.prototype.componentDidMount = function() { var internalInstance = ReactInstanceMap.get(this); // TODO: Make sure we run these methods in the correct order, we shouldn't // need this check. We're going to assume if we're here it means we ran // componentWillUnmount already so there is no internal instance (it gets // removed as part of the unmounting process). if (!internalInstance) { return; } registerNullComponentID(internalInstance._rootNodeID); }; ReactEmptyComponentType.prototype.componentWillUnmount = function() { var internalInstance = ReactInstanceMap.get(this); // TODO: Get rid of this check. See TODO in componentDidMount. if (!internalInstance) { return; } deregisterNullComponentID(internalInstance._rootNodeID); }; ReactEmptyComponentType.prototype.render = function() { ("production" !== "development" ? invariant( component, 'Trying to return null from a render, but no null placeholder component ' + 'was injected.' ) : invariant(component)); return component(); }; var emptyElement = ReactElement.createElement(ReactEmptyComponentType); /** * Mark the component as having rendered to null. * @param {string} id Component's `_rootNodeID`. */ function registerNullComponentID(id) { nullComponentIDsRegistry[id] = true; } /** * Unmark the component as having rendered to null: it renders to something now. * @param {string} id Component's `_rootNodeID`. */ function deregisterNullComponentID(id) { delete nullComponentIDsRegistry[id]; } /** * @param {string} id Component's `_rootNodeID`. * @return {boolean} True if the component is rendered to null. */ function isNullComponentID(id) { return !!nullComponentIDsRegistry[id]; } var ReactEmptyComponent = { emptyElement: emptyElement, injection: ReactEmptyComponentInjection, isNullComponentID: isNullComponentID }; module.exports = ReactEmptyComponent; },{"150":150,"63":63,"73":73}],66:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactErrorUtils * @typechecks */ "use strict"; var ReactErrorUtils = { /** * Creates a guarded version of a function. This is supposed to make debugging * of event handlers easier. To aid debugging with the browser's debugger, * this currently simply returns the original function. * * @param {function} func Function to be executed * @param {string} name The name of the guard * @return {function} */ guard: function(func, name) { return func; } }; module.exports = ReactErrorUtils; },{}],67:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactEventEmitterMixin */ 'use strict'; var EventPluginHub = _dereq_(18); function runEventQueueInBatch(events) { EventPluginHub.enqueueEvents(events); EventPluginHub.processEventQueue(); } var ReactEventEmitterMixin = { /** * Streams a fired top-level event to `EventPluginHub` where plugins have the * opportunity to create `ReactEvent`s to be dispatched. * * @param {string} topLevelType Record from `EventConstants`. * @param {object} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native environment event. */ handleTopLevel: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var events = EventPluginHub.extractEvents( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent ); runEventQueueInBatch(events); } }; module.exports = ReactEventEmitterMixin; },{"18":18}],68:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactEventListener * @typechecks static-only */ 'use strict'; var EventListener = _dereq_(17); var ExecutionEnvironment = _dereq_(22); var PooledClass = _dereq_(30); var ReactInstanceHandles = _dereq_(72); var ReactMount = _dereq_(77); var ReactUpdates = _dereq_(100); var assign = _dereq_(29); var getEventTarget = _dereq_(140); var getUnboundedScrollPosition = _dereq_(146); /** * Finds the parent React component of `node`. * * @param {*} node * @return {?DOMEventTarget} Parent container, or `null` if the specified node * is not nested. */ function findParent(node) { // TODO: It may be a good idea to cache this to prevent unnecessary DOM // traversal, but caching is difficult to do correctly without using a // mutation observer to listen for all DOM changes. var nodeID = ReactMount.getID(node); var rootID = ReactInstanceHandles.getReactRootIDFromNodeID(nodeID); var container = ReactMount.findReactContainerForID(rootID); var parent = ReactMount.getFirstReactDOM(container); return parent; } // Used to store ancestor hierarchy in top level callback function TopLevelCallbackBookKeeping(topLevelType, nativeEvent) { this.topLevelType = topLevelType; this.nativeEvent = nativeEvent; this.ancestors = []; } assign(TopLevelCallbackBookKeeping.prototype, { destructor: function() { this.topLevelType = null; this.nativeEvent = null; this.ancestors.length = 0; } }); PooledClass.addPoolingTo( TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler ); function handleTopLevelImpl(bookKeeping) { var topLevelTarget = ReactMount.getFirstReactDOM( getEventTarget(bookKeeping.nativeEvent) ) || window; // Loop through the hierarchy, in case there's any nested components. // It's important that we build the array of ancestors before calling any // event handlers, because event handlers can modify the DOM, leading to // inconsistencies with ReactMount's node cache. See #1105. var ancestor = topLevelTarget; while (ancestor) { bookKeeping.ancestors.push(ancestor); ancestor = findParent(ancestor); } for (var i = 0, l = bookKeeping.ancestors.length; i < l; i++) { topLevelTarget = bookKeeping.ancestors[i]; var topLevelTargetID = ReactMount.getID(topLevelTarget) || ''; ReactEventListener._handleTopLevel( bookKeeping.topLevelType, topLevelTarget, topLevelTargetID, bookKeeping.nativeEvent ); } } function scrollValueMonitor(cb) { var scrollPosition = getUnboundedScrollPosition(window); cb(scrollPosition); } var ReactEventListener = { _enabled: true, _handleTopLevel: null, WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null, setHandleTopLevel: function(handleTopLevel) { ReactEventListener._handleTopLevel = handleTopLevel; }, setEnabled: function(enabled) { ReactEventListener._enabled = !!enabled; }, isEnabled: function() { return ReactEventListener._enabled; }, /** * Traps top-level events by using event bubbling. * * @param {string} topLevelType Record from `EventConstants`. * @param {string} handlerBaseName Event name (e.g. "click"). * @param {object} handle Element on which to attach listener. * @return {object} An object with a remove function which will forcefully * remove the listener. * @internal */ trapBubbledEvent: function(topLevelType, handlerBaseName, handle) { var element = handle; if (!element) { return null; } return EventListener.listen( element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType) ); }, /** * Traps a top-level event by using event capturing. * * @param {string} topLevelType Record from `EventConstants`. * @param {string} handlerBaseName Event name (e.g. "click"). * @param {object} handle Element on which to attach listener. * @return {object} An object with a remove function which will forcefully * remove the listener. * @internal */ trapCapturedEvent: function(topLevelType, handlerBaseName, handle) { var element = handle; if (!element) { return null; } return EventListener.capture( element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType) ); }, monitorScrollValue: function(refresh) { var callback = scrollValueMonitor.bind(null, refresh); EventListener.listen(window, 'scroll', callback); }, dispatchEvent: function(topLevelType, nativeEvent) { if (!ReactEventListener._enabled) { return; } var bookKeeping = TopLevelCallbackBookKeeping.getPooled( topLevelType, nativeEvent ); try { // Event queue being processed in the same cycle allows // `preventDefault`. ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping); } finally { TopLevelCallbackBookKeeping.release(bookKeeping); } } }; module.exports = ReactEventListener; },{"100":100,"140":140,"146":146,"17":17,"22":22,"29":29,"30":30,"72":72,"77":77}],69:[function(_dereq_,module,exports){ /** * Copyright 2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactFragment */ 'use strict'; var ReactElement = _dereq_(63); var warning = _dereq_(171); /** * We used to allow keyed objects to serve as a collection of ReactElements, * or nested sets. This allowed us a way to explicitly key a set a fragment of * components. This is now being replaced with an opaque data structure. * The upgrade path is to call React.addons.createFragment({ key: value }) to * create a keyed fragment. The resulting data structure is opaque, for now. */ if ("production" !== "development") { var fragmentKey = '_reactFragment'; var didWarnKey = '_reactDidWarn'; var canWarnForReactFragment = false; try { // Feature test. Don't even try to issue this warning if we can't use // enumerable: false. var dummy = function() { return 1; }; Object.defineProperty( {}, fragmentKey, {enumerable: false, value: true} ); Object.defineProperty( {}, 'key', {enumerable: true, get: dummy} ); canWarnForReactFragment = true; } catch (x) { } var proxyPropertyAccessWithWarning = function(obj, key) { Object.defineProperty(obj, key, { enumerable: true, get: function() { ("production" !== "development" ? warning( this[didWarnKey], 'A ReactFragment is an opaque type. Accessing any of its ' + 'properties is deprecated. Pass it to one of the React.Children ' + 'helpers.' ) : null); this[didWarnKey] = true; return this[fragmentKey][key]; }, set: function(value) { ("production" !== "development" ? warning( this[didWarnKey], 'A ReactFragment is an immutable opaque type. Mutating its ' + 'properties is deprecated.' ) : null); this[didWarnKey] = true; this[fragmentKey][key] = value; } }); }; var issuedWarnings = {}; var didWarnForFragment = function(fragment) { // We use the keys and the type of the value as a heuristic to dedupe the // warning to avoid spamming too much. var fragmentCacheKey = ''; for (var key in fragment) { fragmentCacheKey += key + ':' + (typeof fragment[key]) + ','; } var alreadyWarnedOnce = !!issuedWarnings[fragmentCacheKey]; issuedWarnings[fragmentCacheKey] = true; return alreadyWarnedOnce; }; } var ReactFragment = { // Wrap a keyed object in an opaque proxy that warns you if you access any // of its properties. create: function(object) { if ("production" !== "development") { if (typeof object !== 'object' || !object || Array.isArray(object)) { ("production" !== "development" ? warning( false, 'React.addons.createFragment only accepts a single object.', object ) : null); return object; } if (ReactElement.isValidElement(object)) { ("production" !== "development" ? warning( false, 'React.addons.createFragment does not accept a ReactElement ' + 'without a wrapper object.' ) : null); return object; } if (canWarnForReactFragment) { var proxy = {}; Object.defineProperty(proxy, fragmentKey, { enumerable: false, value: object }); Object.defineProperty(proxy, didWarnKey, { writable: true, enumerable: false, value: false }); for (var key in object) { proxyPropertyAccessWithWarning(proxy, key); } Object.preventExtensions(proxy); return proxy; } } return object; }, // Extract the original keyed object from the fragment opaque type. Warn if // a plain object is passed here. extract: function(fragment) { if ("production" !== "development") { if (canWarnForReactFragment) { if (!fragment[fragmentKey]) { ("production" !== "development" ? warning( didWarnForFragment(fragment), 'Any use of a keyed object should be wrapped in ' + 'React.addons.createFragment(object) before being passed as a ' + 'child.' ) : null); return fragment; } return fragment[fragmentKey]; } } return fragment; }, // Check if this is a fragment and if so, extract the keyed object. If it // is a fragment-like object, warn that it should be wrapped. Ignore if we // can't determine what kind of object this is. extractIfFragment: function(fragment) { if ("production" !== "development") { if (canWarnForReactFragment) { // If it is the opaque type, return the keyed object. if (fragment[fragmentKey]) { return fragment[fragmentKey]; } // Otherwise, check each property if it has an element, if it does // it is probably meant as a fragment, so we can warn early. Defer, // the warning to extract. for (var key in fragment) { if (fragment.hasOwnProperty(key) && ReactElement.isValidElement(fragment[key])) { // This looks like a fragment object, we should provide an // early warning. return ReactFragment.extract(fragment); } } } } return fragment; } }; module.exports = ReactFragment; },{"171":171,"63":63}],70:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactInjection */ 'use strict'; var DOMProperty = _dereq_(11); var EventPluginHub = _dereq_(18); var ReactComponentEnvironment = _dereq_(41); var ReactClass = _dereq_(38); var ReactEmptyComponent = _dereq_(65); var ReactBrowserEventEmitter = _dereq_(33); var ReactNativeComponent = _dereq_(80); var ReactDOMComponent = _dereq_(48); var ReactPerf = _dereq_(82); var ReactRootIndex = _dereq_(91); var ReactUpdates = _dereq_(100); var ReactInjection = { Component: ReactComponentEnvironment.injection, Class: ReactClass.injection, DOMComponent: ReactDOMComponent.injection, DOMProperty: DOMProperty.injection, EmptyComponent: ReactEmptyComponent.injection, EventPluginHub: EventPluginHub.injection, EventEmitter: ReactBrowserEventEmitter.injection, NativeComponent: ReactNativeComponent.injection, Perf: ReactPerf.injection, RootIndex: ReactRootIndex.injection, Updates: ReactUpdates.injection }; module.exports = ReactInjection; },{"100":100,"11":11,"18":18,"33":33,"38":38,"41":41,"48":48,"65":65,"80":80,"82":82,"91":91}],71:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactInputSelection */ 'use strict'; var ReactDOMSelection = _dereq_(56); var containsNode = _dereq_(123); var focusNode = _dereq_(134); var getActiveElement = _dereq_(136); function isInDocument(node) { return containsNode(document.documentElement, node); } /** * @ReactInputSelection: React input selection module. Based on Selection.js, * but modified to be suitable for react and has a couple of bug fixes (doesn't * assume buttons have range selections allowed). * Input selection module for React. */ var ReactInputSelection = { hasSelectionCapabilities: function(elem) { return elem && ( ((elem.nodeName === 'INPUT' && elem.type === 'text') || elem.nodeName === 'TEXTAREA' || elem.contentEditable === 'true') ); }, getSelectionInformation: function() { var focusedElem = getActiveElement(); return { focusedElem: focusedElem, selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null }; }, /** * @restoreSelection: If any selection information was potentially lost, * restore it. This is useful when performing operations that could remove dom * nodes and place them back in, resulting in focus being lost. */ restoreSelection: function(priorSelectionInformation) { var curFocusedElem = getActiveElement(); var priorFocusedElem = priorSelectionInformation.focusedElem; var priorSelectionRange = priorSelectionInformation.selectionRange; if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) { if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) { ReactInputSelection.setSelection( priorFocusedElem, priorSelectionRange ); } focusNode(priorFocusedElem); } }, /** * @getSelection: Gets the selection bounds of a focused textarea, input or * contentEditable node. * -@input: Look up selection bounds of this input * -@return {start: selectionStart, end: selectionEnd} */ getSelection: function(input) { var selection; if ('selectionStart' in input) { // Modern browser with input or textarea. selection = { start: input.selectionStart, end: input.selectionEnd }; } else if (document.selection && input.nodeName === 'INPUT') { // IE8 input. var range = document.selection.createRange(); // There can only be one selection per document in IE, so it must // be in our element. if (range.parentElement() === input) { selection = { start: -range.moveStart('character', -input.value.length), end: -range.moveEnd('character', -input.value.length) }; } } else { // Content editable or old IE textarea. selection = ReactDOMSelection.getOffsets(input); } return selection || {start: 0, end: 0}; }, /** * @setSelection: Sets the selection bounds of a textarea or input and focuses * the input. * -@input Set selection bounds of this input or textarea * -@offsets Object of same form that is returned from get* */ setSelection: function(input, offsets) { var start = offsets.start; var end = offsets.end; if (typeof end === 'undefined') { end = start; } if ('selectionStart' in input) { input.selectionStart = start; input.selectionEnd = Math.min(end, input.value.length); } else if (document.selection && input.nodeName === 'INPUT') { var range = input.createTextRange(); range.collapse(true); range.moveStart('character', start); range.moveEnd('character', end - start); range.select(); } else { ReactDOMSelection.setOffsets(input, offsets); } } }; module.exports = ReactInputSelection; },{"123":123,"134":134,"136":136,"56":56}],72:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactInstanceHandles * @typechecks static-only */ 'use strict'; var ReactRootIndex = _dereq_(91); var invariant = _dereq_(150); var SEPARATOR = '.'; var SEPARATOR_LENGTH = SEPARATOR.length; /** * Maximum depth of traversals before we consider the possibility of a bad ID. */ var MAX_TREE_DEPTH = 100; /** * Creates a DOM ID prefix to use when mounting React components. * * @param {number} index A unique integer * @return {string} React root ID. * @internal */ function getReactRootIDString(index) { return SEPARATOR + index.toString(36); } /** * Checks if a character in the supplied ID is a separator or the end. * * @param {string} id A React DOM ID. * @param {number} index Index of the character to check. * @return {boolean} True if the character is a separator or end of the ID. * @private */ function isBoundary(id, index) { return id.charAt(index) === SEPARATOR || index === id.length; } /** * Checks if the supplied string is a valid React DOM ID. * * @param {string} id A React DOM ID, maybe. * @return {boolean} True if the string is a valid React DOM ID. * @private */ function isValidID(id) { return id === '' || ( id.charAt(0) === SEPARATOR && id.charAt(id.length - 1) !== SEPARATOR ); } /** * Checks if the first ID is an ancestor of or equal to the second ID. * * @param {string} ancestorID * @param {string} descendantID * @return {boolean} True if `ancestorID` is an ancestor of `descendantID`. * @internal */ function isAncestorIDOf(ancestorID, descendantID) { return ( descendantID.indexOf(ancestorID) === 0 && isBoundary(descendantID, ancestorID.length) ); } /** * Gets the parent ID of the supplied React DOM ID, `id`. * * @param {string} id ID of a component. * @return {string} ID of the parent, or an empty string. * @private */ function getParentID(id) { return id ? id.substr(0, id.lastIndexOf(SEPARATOR)) : ''; } /** * Gets the next DOM ID on the tree path from the supplied `ancestorID` to the * supplied `destinationID`. If they are equal, the ID is returned. * * @param {string} ancestorID ID of an ancestor node of `destinationID`. * @param {string} destinationID ID of the destination node. * @return {string} Next ID on the path from `ancestorID` to `destinationID`. * @private */ function getNextDescendantID(ancestorID, destinationID) { ("production" !== "development" ? invariant( isValidID(ancestorID) && isValidID(destinationID), 'getNextDescendantID(%s, %s): Received an invalid React DOM ID.', ancestorID, destinationID ) : invariant(isValidID(ancestorID) && isValidID(destinationID))); ("production" !== "development" ? invariant( isAncestorIDOf(ancestorID, destinationID), 'getNextDescendantID(...): React has made an invalid assumption about ' + 'the DOM hierarchy. Expected `%s` to be an ancestor of `%s`.', ancestorID, destinationID ) : invariant(isAncestorIDOf(ancestorID, destinationID))); if (ancestorID === destinationID) { return ancestorID; } // Skip over the ancestor and the immediate separator. Traverse until we hit // another separator or we reach the end of `destinationID`. var start = ancestorID.length + SEPARATOR_LENGTH; var i; for (i = start; i < destinationID.length; i++) { if (isBoundary(destinationID, i)) { break; } } return destinationID.substr(0, i); } /** * Gets the nearest common ancestor ID of two IDs. * * Using this ID scheme, the nearest common ancestor ID is the longest common * prefix of the two IDs that immediately preceded a "marker" in both strings. * * @param {string} oneID * @param {string} twoID * @return {string} Nearest common ancestor ID, or the empty string if none. * @private */ function getFirstCommonAncestorID(oneID, twoID) { var minLength = Math.min(oneID.length, twoID.length); if (minLength === 0) { return ''; } var lastCommonMarkerIndex = 0; // Use `<=` to traverse until the "EOL" of the shorter string. for (var i = 0; i <= minLength; i++) { if (isBoundary(oneID, i) && isBoundary(twoID, i)) { lastCommonMarkerIndex = i; } else if (oneID.charAt(i) !== twoID.charAt(i)) { break; } } var longestCommonID = oneID.substr(0, lastCommonMarkerIndex); ("production" !== "development" ? invariant( isValidID(longestCommonID), 'getFirstCommonAncestorID(%s, %s): Expected a valid React DOM ID: %s', oneID, twoID, longestCommonID ) : invariant(isValidID(longestCommonID))); return longestCommonID; } /** * Traverses the parent path between two IDs (either up or down). The IDs must * not be the same, and there must exist a parent path between them. If the * callback returns `false`, traversal is stopped. * * @param {?string} start ID at which to start traversal. * @param {?string} stop ID at which to end traversal. * @param {function} cb Callback to invoke each ID with. * @param {?boolean} skipFirst Whether or not to skip the first node. * @param {?boolean} skipLast Whether or not to skip the last node. * @private */ function traverseParentPath(start, stop, cb, arg, skipFirst, skipLast) { start = start || ''; stop = stop || ''; ("production" !== "development" ? invariant( start !== stop, 'traverseParentPath(...): Cannot traverse from and to the same ID, `%s`.', start ) : invariant(start !== stop)); var traverseUp = isAncestorIDOf(stop, start); ("production" !== "development" ? invariant( traverseUp || isAncestorIDOf(start, stop), 'traverseParentPath(%s, %s, ...): Cannot traverse from two IDs that do ' + 'not have a parent path.', start, stop ) : invariant(traverseUp || isAncestorIDOf(start, stop))); // Traverse from `start` to `stop` one depth at a time. var depth = 0; var traverse = traverseUp ? getParentID : getNextDescendantID; for (var id = start; /* until break */; id = traverse(id, stop)) { var ret; if ((!skipFirst || id !== start) && (!skipLast || id !== stop)) { ret = cb(id, traverseUp, arg); } if (ret === false || id === stop) { // Only break //after// visiting `stop`. break; } ("production" !== "development" ? invariant( depth++ < MAX_TREE_DEPTH, 'traverseParentPath(%s, %s, ...): Detected an infinite loop while ' + 'traversing the React DOM ID tree. This may be due to malformed IDs: %s', start, stop ) : invariant(depth++ < MAX_TREE_DEPTH)); } } /** * Manages the IDs assigned to DOM representations of React components. This * uses a specific scheme in order to traverse the DOM efficiently (e.g. in * order to simulate events). * * @internal */ var ReactInstanceHandles = { /** * Constructs a React root ID * @return {string} A React root ID. */ createReactRootID: function() { return getReactRootIDString(ReactRootIndex.createReactRootIndex()); }, /** * Constructs a React ID by joining a root ID with a name. * * @param {string} rootID Root ID of a parent component. * @param {string} name A component's name (as flattened children). * @return {string} A React ID. * @internal */ createReactID: function(rootID, name) { return rootID + name; }, /** * Gets the DOM ID of the React component that is the root of the tree that * contains the React component with the supplied DOM ID. * * @param {string} id DOM ID of a React component. * @return {?string} DOM ID of the React component that is the root. * @internal */ getReactRootIDFromNodeID: function(id) { if (id && id.charAt(0) === SEPARATOR && id.length > 1) { var index = id.indexOf(SEPARATOR, 1); return index > -1 ? id.substr(0, index) : id; } return null; }, /** * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that * should would receive a `mouseEnter` or `mouseLeave` event. * * NOTE: Does not invoke the callback on the nearest common ancestor because * nothing "entered" or "left" that element. * * @param {string} leaveID ID being left. * @param {string} enterID ID being entered. * @param {function} cb Callback to invoke on each entered/left ID. * @param {*} upArg Argument to invoke the callback with on left IDs. * @param {*} downArg Argument to invoke the callback with on entered IDs. * @internal */ traverseEnterLeave: function(leaveID, enterID, cb, upArg, downArg) { var ancestorID = getFirstCommonAncestorID(leaveID, enterID); if (ancestorID !== leaveID) { traverseParentPath(leaveID, ancestorID, cb, upArg, false, true); } if (ancestorID !== enterID) { traverseParentPath(ancestorID, enterID, cb, downArg, true, false); } }, /** * Simulates the traversal of a two-phase, capture/bubble event dispatch. * * NOTE: This traversal happens on IDs without touching the DOM. * * @param {string} targetID ID of the target node. * @param {function} cb Callback to invoke. * @param {*} arg Argument to invoke the callback with. * @internal */ traverseTwoPhase: function(targetID, cb, arg) { if (targetID) { traverseParentPath('', targetID, cb, arg, true, false); traverseParentPath(targetID, '', cb, arg, false, true); } }, /** * Traverse a node ID, calling the supplied `cb` for each ancestor ID. For * example, passing `.0.$row-0.1` would result in `cb` getting called * with `.0`, `.0.$row-0`, and `.0.$row-0.1`. * * NOTE: This traversal happens on IDs without touching the DOM. * * @param {string} targetID ID of the target node. * @param {function} cb Callback to invoke. * @param {*} arg Argument to invoke the callback with. * @internal */ traverseAncestors: function(targetID, cb, arg) { traverseParentPath('', targetID, cb, arg, true, false); }, /** * Exposed for unit testing. * @private */ _getFirstCommonAncestorID: getFirstCommonAncestorID, /** * Exposed for unit testing. * @private */ _getNextDescendantID: getNextDescendantID, isAncestorIDOf: isAncestorIDOf, SEPARATOR: SEPARATOR }; module.exports = ReactInstanceHandles; },{"150":150,"91":91}],73:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactInstanceMap */ 'use strict'; /** * `ReactInstanceMap` maintains a mapping from a public facing stateful * instance (key) and the internal representation (value). This allows public * methods to accept the user facing instance as an argument and map them back * to internal methods. */ // TODO: Replace this with ES6: var ReactInstanceMap = new Map(); var ReactInstanceMap = { /** * This API should be called `delete` but we'd have to make sure to always * transform these to strings for IE support. When this transform is fully * supported we can rename it. */ remove: function(key) { key._reactInternalInstance = undefined; }, get: function(key) { return key._reactInternalInstance; }, has: function(key) { return key._reactInternalInstance !== undefined; }, set: function(key, value) { key._reactInternalInstance = value; } }; module.exports = ReactInstanceMap; },{}],74:[function(_dereq_,module,exports){ /** * Copyright 2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactLifeCycle */ 'use strict'; /** * This module manages the bookkeeping when a component is in the process * of being mounted or being unmounted. This is used as a way to enforce * invariants (or warnings) when it is not recommended to call * setState/forceUpdate. * * currentlyMountingInstance: During the construction phase, it is not possible * to trigger an update since the instance is not fully mounted yet. However, we * currently allow this as a convenience for mutating the initial state. * * currentlyUnmountingInstance: During the unmounting phase, the instance is * still mounted and can therefore schedule an update. However, this is not * recommended and probably an error since it's about to be unmounted. * Therefore we still want to trigger in an error for that case. */ var ReactLifeCycle = { currentlyMountingInstance: null, currentlyUnmountingInstance: null }; module.exports = ReactLifeCycle; },{}],75:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactLink * @typechecks static-only */ 'use strict'; /** * ReactLink encapsulates a common pattern in which a component wants to modify * a prop received from its parent. ReactLink allows the parent to pass down a * value coupled with a callback that, when invoked, expresses an intent to * modify that value. For example: * * React.createClass({ * getInitialState: function() { * return {value: ''}; * }, * render: function() { * var valueLink = new ReactLink(this.state.value, this._handleValueChange); * return <input valueLink={valueLink} />; * }, * this._handleValueChange: function(newValue) { * this.setState({value: newValue}); * } * }); * * We have provided some sugary mixins to make the creation and * consumption of ReactLink easier; see LinkedValueUtils and LinkedStateMixin. */ var React = _dereq_(31); /** * @param {*} value current value of the link * @param {function} requestChange callback to request a change */ function ReactLink(value, requestChange) { this.value = value; this.requestChange = requestChange; } /** * Creates a PropType that enforces the ReactLink API and optionally checks the * type of the value being passed inside the link. Example: * * MyComponent.propTypes = { * tabIndexLink: ReactLink.PropTypes.link(React.PropTypes.number) * } */ function createLinkTypeChecker(linkType) { var shapes = { value: typeof linkType === 'undefined' ? React.PropTypes.any.isRequired : linkType.isRequired, requestChange: React.PropTypes.func.isRequired }; return React.PropTypes.shape(shapes); } ReactLink.PropTypes = { link: createLinkTypeChecker }; module.exports = ReactLink; },{"31":31}],76:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactMarkupChecksum */ 'use strict'; var adler32 = _dereq_(119); var ReactMarkupChecksum = { CHECKSUM_ATTR_NAME: 'data-react-checksum', /** * @param {string} markup Markup string * @return {string} Markup string with checksum attribute attached */ addChecksumToMarkup: function(markup) { var checksum = adler32(markup); return markup.replace( '>', ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '="' + checksum + '">' ); }, /** * @param {string} markup to use * @param {DOMElement} element root React element * @returns {boolean} whether or not the markup is the same */ canReuseMarkup: function(markup, element) { var existingChecksum = element.getAttribute( ReactMarkupChecksum.CHECKSUM_ATTR_NAME ); existingChecksum = existingChecksum && parseInt(existingChecksum, 10); var markupChecksum = adler32(markup); return markupChecksum === existingChecksum; } }; module.exports = ReactMarkupChecksum; },{"119":119}],77:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactMount */ 'use strict'; var DOMProperty = _dereq_(11); var ReactBrowserEventEmitter = _dereq_(33); var ReactCurrentOwner = _dereq_(45); var ReactElement = _dereq_(63); var ReactElementValidator = _dereq_(64); var ReactEmptyComponent = _dereq_(65); var ReactInstanceHandles = _dereq_(72); var ReactInstanceMap = _dereq_(73); var ReactMarkupChecksum = _dereq_(76); var ReactPerf = _dereq_(82); var ReactReconciler = _dereq_(89); var ReactUpdateQueue = _dereq_(99); var ReactUpdates = _dereq_(100); var emptyObject = _dereq_(130); var containsNode = _dereq_(123); var getReactRootElementInContainer = _dereq_(144); var instantiateReactComponent = _dereq_(149); var invariant = _dereq_(150); var setInnerHTML = _dereq_(164); var shouldUpdateReactComponent = _dereq_(167); var warning = _dereq_(171); var SEPARATOR = ReactInstanceHandles.SEPARATOR; var ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME; var nodeCache = {}; var ELEMENT_NODE_TYPE = 1; var DOC_NODE_TYPE = 9; /** Mapping from reactRootID to React component instance. */ var instancesByReactRootID = {}; /** Mapping from reactRootID to `container` nodes. */ var containersByReactRootID = {}; if ("production" !== "development") { /** __DEV__-only mapping from reactRootID to root elements. */ var rootElementsByReactRootID = {}; } // Used to store breadth-first search state in findComponentRoot. var findComponentRootReusableArray = []; /** * Finds the index of the first character * that's not common between the two given strings. * * @return {number} the index of the character where the strings diverge */ function firstDifferenceIndex(string1, string2) { var minLen = Math.min(string1.length, string2.length); for (var i = 0; i < minLen; i++) { if (string1.charAt(i) !== string2.charAt(i)) { return i; } } return string1.length === string2.length ? -1 : minLen; } /** * @param {DOMElement} container DOM element that may contain a React component. * @return {?string} A "reactRoot" ID, if a React component is rendered. */ function getReactRootID(container) { var rootElement = getReactRootElementInContainer(container); return rootElement && ReactMount.getID(rootElement); } /** * Accessing node[ATTR_NAME] or calling getAttribute(ATTR_NAME) on a form * element can return its control whose name or ID equals ATTR_NAME. All * DOM nodes support `getAttributeNode` but this can also get called on * other objects so just return '' if we're given something other than a * DOM node (such as window). * * @param {?DOMElement|DOMWindow|DOMDocument|DOMTextNode} node DOM node. * @return {string} ID of the supplied `domNode`. */ function getID(node) { var id = internalGetID(node); if (id) { if (nodeCache.hasOwnProperty(id)) { var cached = nodeCache[id]; if (cached !== node) { ("production" !== "development" ? invariant( !isValid(cached, id), 'ReactMount: Two valid but unequal nodes with the same `%s`: %s', ATTR_NAME, id ) : invariant(!isValid(cached, id))); nodeCache[id] = node; } } else { nodeCache[id] = node; } } return id; } function internalGetID(node) { // If node is something like a window, document, or text node, none of // which support attributes or a .getAttribute method, gracefully return // the empty string, as if the attribute were missing. return node && node.getAttribute && node.getAttribute(ATTR_NAME) || ''; } /** * Sets the React-specific ID of the given node. * * @param {DOMElement} node The DOM node whose ID will be set. * @param {string} id The value of the ID attribute. */ function setID(node, id) { var oldID = internalGetID(node); if (oldID !== id) { delete nodeCache[oldID]; } node.setAttribute(ATTR_NAME, id); nodeCache[id] = node; } /** * Finds the node with the supplied React-generated DOM ID. * * @param {string} id A React-generated DOM ID. * @return {DOMElement} DOM node with the suppled `id`. * @internal */ function getNode(id) { if (!nodeCache.hasOwnProperty(id) || !isValid(nodeCache[id], id)) { nodeCache[id] = ReactMount.findReactNodeByID(id); } return nodeCache[id]; } /** * Finds the node with the supplied public React instance. * * @param {*} instance A public React instance. * @return {?DOMElement} DOM node with the suppled `id`. * @internal */ function getNodeFromInstance(instance) { var id = ReactInstanceMap.get(instance)._rootNodeID; if (ReactEmptyComponent.isNullComponentID(id)) { return null; } if (!nodeCache.hasOwnProperty(id) || !isValid(nodeCache[id], id)) { nodeCache[id] = ReactMount.findReactNodeByID(id); } return nodeCache[id]; } /** * A node is "valid" if it is contained by a currently mounted container. * * This means that the node does not have to be contained by a document in * order to be considered valid. * * @param {?DOMElement} node The candidate DOM node. * @param {string} id The expected ID of the node. * @return {boolean} Whether the node is contained by a mounted container. */ function isValid(node, id) { if (node) { ("production" !== "development" ? invariant( internalGetID(node) === id, 'ReactMount: Unexpected modification of `%s`', ATTR_NAME ) : invariant(internalGetID(node) === id)); var container = ReactMount.findReactContainerForID(id); if (container && containsNode(container, node)) { return true; } } return false; } /** * Causes the cache to forget about one React-specific ID. * * @param {string} id The ID to forget. */ function purgeID(id) { delete nodeCache[id]; } var deepestNodeSoFar = null; function findDeepestCachedAncestorImpl(ancestorID) { var ancestor = nodeCache[ancestorID]; if (ancestor && isValid(ancestor, ancestorID)) { deepestNodeSoFar = ancestor; } else { // This node isn't populated in the cache, so presumably none of its // descendants are. Break out of the loop. return false; } } /** * Return the deepest cached node whose ID is a prefix of `targetID`. */ function findDeepestCachedAncestor(targetID) { deepestNodeSoFar = null; ReactInstanceHandles.traverseAncestors( targetID, findDeepestCachedAncestorImpl ); var foundNode = deepestNodeSoFar; deepestNodeSoFar = null; return foundNode; } /** * Mounts this component and inserts it into the DOM. * * @param {ReactComponent} componentInstance The instance to mount. * @param {string} rootID DOM ID of the root node. * @param {DOMElement} container DOM element to mount into. * @param {ReactReconcileTransaction} transaction * @param {boolean} shouldReuseMarkup If true, do not insert markup */ function mountComponentIntoNode( componentInstance, rootID, container, transaction, shouldReuseMarkup) { var markup = ReactReconciler.mountComponent( componentInstance, rootID, transaction, emptyObject ); componentInstance._isTopLevel = true; ReactMount._mountImageIntoNode(markup, container, shouldReuseMarkup); } /** * Batched mount. * * @param {ReactComponent} componentInstance The instance to mount. * @param {string} rootID DOM ID of the root node. * @param {DOMElement} container DOM element to mount into. * @param {boolean} shouldReuseMarkup If true, do not insert markup */ function batchedMountComponentIntoNode( componentInstance, rootID, container, shouldReuseMarkup) { var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(); transaction.perform( mountComponentIntoNode, null, componentInstance, rootID, container, transaction, shouldReuseMarkup ); ReactUpdates.ReactReconcileTransaction.release(transaction); } /** * Mounting is the process of initializing a React component by creating its * representative DOM elements and inserting them into a supplied `container`. * Any prior content inside `container` is destroyed in the process. * * ReactMount.render( * component, * document.getElementById('container') * ); * * <div id="container"> <-- Supplied `container`. * <div data-reactid=".3"> <-- Rendered reactRoot of React * // ... component. * </div> * </div> * * Inside of `container`, the first element rendered is the "reactRoot". */ var ReactMount = { /** Exposed for debugging purposes **/ _instancesByReactRootID: instancesByReactRootID, /** * This is a hook provided to support rendering React components while * ensuring that the apparent scroll position of its `container` does not * change. * * @param {DOMElement} container The `container` being rendered into. * @param {function} renderCallback This must be called once to do the render. */ scrollMonitor: function(container, renderCallback) { renderCallback(); }, /** * Take a component that's already mounted into the DOM and replace its props * @param {ReactComponent} prevComponent component instance already in the DOM * @param {ReactElement} nextElement component instance to render * @param {DOMElement} container container to render into * @param {?function} callback function triggered on completion */ _updateRootComponent: function( prevComponent, nextElement, container, callback) { if ("production" !== "development") { ReactElementValidator.checkAndWarnForMutatedProps(nextElement); } ReactMount.scrollMonitor(container, function() { ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement); if (callback) { ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback); } }); if ("production" !== "development") { // Record the root element in case it later gets transplanted. rootElementsByReactRootID[getReactRootID(container)] = getReactRootElementInContainer(container); } return prevComponent; }, /** * Register a component into the instance map and starts scroll value * monitoring * @param {ReactComponent} nextComponent component instance to render * @param {DOMElement} container container to render into * @return {string} reactRoot ID prefix */ _registerComponent: function(nextComponent, container) { ("production" !== "development" ? invariant( container && ( (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE) ), '_registerComponent(...): Target container is not a DOM element.' ) : invariant(container && ( (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE) ))); ReactBrowserEventEmitter.ensureScrollValueMonitoring(); var reactRootID = ReactMount.registerContainer(container); instancesByReactRootID[reactRootID] = nextComponent; return reactRootID; }, /** * Render a new component into the DOM. * @param {ReactElement} nextElement element to render * @param {DOMElement} container container to render into * @param {boolean} shouldReuseMarkup if we should skip the markup insertion * @return {ReactComponent} nextComponent */ _renderNewRootComponent: function( nextElement, container, shouldReuseMarkup ) { // Various parts of our code (such as ReactCompositeComponent's // _renderValidatedComponent) assume that calls to render aren't nested; // verify that that's the case. ("production" !== "development" ? warning( ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate.' ) : null); var componentInstance = instantiateReactComponent(nextElement, null); var reactRootID = ReactMount._registerComponent( componentInstance, container ); // The initial render is synchronous but any updates that happen during // rendering, in componentWillMount or componentDidMount, will be batched // according to the current batching strategy. ReactUpdates.batchedUpdates( batchedMountComponentIntoNode, componentInstance, reactRootID, container, shouldReuseMarkup ); if ("production" !== "development") { // Record the root element in case it later gets transplanted. rootElementsByReactRootID[reactRootID] = getReactRootElementInContainer(container); } return componentInstance; }, /** * Renders a React component into the DOM in the supplied `container`. * * If the React component was previously rendered into `container`, this will * perform an update on it and only mutate the DOM as necessary to reflect the * latest React component. * * @param {ReactElement} nextElement Component element to render. * @param {DOMElement} container DOM element to render into. * @param {?function} callback function triggered on completion * @return {ReactComponent} Component instance rendered in `container`. */ render: function(nextElement, container, callback) { ("production" !== "development" ? invariant( ReactElement.isValidElement(nextElement), 'React.render(): Invalid component element.%s', ( typeof nextElement === 'string' ? ' Instead of passing an element string, make sure to instantiate ' + 'it by passing it to React.createElement.' : typeof nextElement === 'function' ? ' Instead of passing a component class, make sure to instantiate ' + 'it by passing it to React.createElement.' : // Check if it quacks like an element nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '' ) ) : invariant(ReactElement.isValidElement(nextElement))); var prevComponent = instancesByReactRootID[getReactRootID(container)]; if (prevComponent) { var prevElement = prevComponent._currentElement; if (shouldUpdateReactComponent(prevElement, nextElement)) { return ReactMount._updateRootComponent( prevComponent, nextElement, container, callback ).getPublicInstance(); } else { ReactMount.unmountComponentAtNode(container); } } var reactRootElement = getReactRootElementInContainer(container); var containerHasReactMarkup = reactRootElement && ReactMount.isRenderedByReact(reactRootElement); if ("production" !== "development") { if (!containerHasReactMarkup || reactRootElement.nextSibling) { var rootElementSibling = reactRootElement; while (rootElementSibling) { if (ReactMount.isRenderedByReact(rootElementSibling)) { ("production" !== "development" ? warning( false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.' ) : null); break; } rootElementSibling = rootElementSibling.nextSibling; } } } var shouldReuseMarkup = containerHasReactMarkup && !prevComponent; var component = ReactMount._renderNewRootComponent( nextElement, container, shouldReuseMarkup ).getPublicInstance(); if (callback) { callback.call(component); } return component; }, /** * Constructs a component instance of `constructor` with `initialProps` and * renders it into the supplied `container`. * * @param {function} constructor React component constructor. * @param {?object} props Initial props of the component instance. * @param {DOMElement} container DOM element to render into. * @return {ReactComponent} Component instance rendered in `container`. */ constructAndRenderComponent: function(constructor, props, container) { var element = ReactElement.createElement(constructor, props); return ReactMount.render(element, container); }, /** * Constructs a component instance of `constructor` with `initialProps` and * renders it into a container node identified by supplied `id`. * * @param {function} componentConstructor React component constructor * @param {?object} props Initial props of the component instance. * @param {string} id ID of the DOM element to render into. * @return {ReactComponent} Component instance rendered in the container node. */ constructAndRenderComponentByID: function(constructor, props, id) { var domNode = document.getElementById(id); ("production" !== "development" ? invariant( domNode, 'Tried to get element with id of "%s" but it is not present on the page.', id ) : invariant(domNode)); return ReactMount.constructAndRenderComponent(constructor, props, domNode); }, /** * Registers a container node into which React components will be rendered. * This also creates the "reactRoot" ID that will be assigned to the element * rendered within. * * @param {DOMElement} container DOM element to register as a container. * @return {string} The "reactRoot" ID of elements rendered within. */ registerContainer: function(container) { var reactRootID = getReactRootID(container); if (reactRootID) { // If one exists, make sure it is a valid "reactRoot" ID. reactRootID = ReactInstanceHandles.getReactRootIDFromNodeID(reactRootID); } if (!reactRootID) { // No valid "reactRoot" ID found, create one. reactRootID = ReactInstanceHandles.createReactRootID(); } containersByReactRootID[reactRootID] = container; return reactRootID; }, /** * Unmounts and destroys the React component rendered in the `container`. * * @param {DOMElement} container DOM element containing a React component. * @return {boolean} True if a component was found in and unmounted from * `container` */ unmountComponentAtNode: function(container) { // Various parts of our code (such as ReactCompositeComponent's // _renderValidatedComponent) assume that calls to render aren't nested; // verify that that's the case. (Strictly speaking, unmounting won't cause a // render but we still don't expect to be in a render call here.) ("production" !== "development" ? warning( ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function of ' + 'props and state; triggering nested component updates from render is ' + 'not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate.' ) : null); ("production" !== "development" ? invariant( container && ( (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE) ), 'unmountComponentAtNode(...): Target container is not a DOM element.' ) : invariant(container && ( (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE) ))); var reactRootID = getReactRootID(container); var component = instancesByReactRootID[reactRootID]; if (!component) { return false; } ReactMount.unmountComponentFromNode(component, container); delete instancesByReactRootID[reactRootID]; delete containersByReactRootID[reactRootID]; if ("production" !== "development") { delete rootElementsByReactRootID[reactRootID]; } return true; }, /** * Unmounts a component and removes it from the DOM. * * @param {ReactComponent} instance React component instance. * @param {DOMElement} container DOM element to unmount from. * @final * @internal * @see {ReactMount.unmountComponentAtNode} */ unmountComponentFromNode: function(instance, container) { ReactReconciler.unmountComponent(instance); if (container.nodeType === DOC_NODE_TYPE) { container = container.documentElement; } // http://jsperf.com/emptying-a-node while (container.lastChild) { container.removeChild(container.lastChild); } }, /** * Finds the container DOM element that contains React component to which the * supplied DOM `id` belongs. * * @param {string} id The ID of an element rendered by a React component. * @return {?DOMElement} DOM element that contains the `id`. */ findReactContainerForID: function(id) { var reactRootID = ReactInstanceHandles.getReactRootIDFromNodeID(id); var container = containersByReactRootID[reactRootID]; if ("production" !== "development") { var rootElement = rootElementsByReactRootID[reactRootID]; if (rootElement && rootElement.parentNode !== container) { ("production" !== "development" ? invariant( // Call internalGetID here because getID calls isValid which calls // findReactContainerForID (this function). internalGetID(rootElement) === reactRootID, 'ReactMount: Root element ID differed from reactRootID.' ) : invariant(// Call internalGetID here because getID calls isValid which calls // findReactContainerForID (this function). internalGetID(rootElement) === reactRootID)); var containerChild = container.firstChild; if (containerChild && reactRootID === internalGetID(containerChild)) { // If the container has a new child with the same ID as the old // root element, then rootElementsByReactRootID[reactRootID] is // just stale and needs to be updated. The case that deserves a // warning is when the container is empty. rootElementsByReactRootID[reactRootID] = containerChild; } else { ("production" !== "development" ? warning( false, 'ReactMount: Root element has been removed from its original ' + 'container. New container:', rootElement.parentNode ) : null); } } } return container; }, /** * Finds an element rendered by React with the supplied ID. * * @param {string} id ID of a DOM node in the React component. * @return {DOMElement} Root DOM node of the React component. */ findReactNodeByID: function(id) { var reactRoot = ReactMount.findReactContainerForID(id); return ReactMount.findComponentRoot(reactRoot, id); }, /** * True if the supplied `node` is rendered by React. * * @param {*} node DOM Element to check. * @return {boolean} True if the DOM Element appears to be rendered by React. * @internal */ isRenderedByReact: function(node) { if (node.nodeType !== 1) { // Not a DOMElement, therefore not a React component return false; } var id = ReactMount.getID(node); return id ? id.charAt(0) === SEPARATOR : false; }, /** * Traverses up the ancestors of the supplied node to find a node that is a * DOM representation of a React component. * * @param {*} node * @return {?DOMEventTarget} * @internal */ getFirstReactDOM: function(node) { var current = node; while (current && current.parentNode !== current) { if (ReactMount.isRenderedByReact(current)) { return current; } current = current.parentNode; } return null; }, /** * Finds a node with the supplied `targetID` inside of the supplied * `ancestorNode`. Exploits the ID naming scheme to perform the search * quickly. * * @param {DOMEventTarget} ancestorNode Search from this root. * @pararm {string} targetID ID of the DOM representation of the component. * @return {DOMEventTarget} DOM node with the supplied `targetID`. * @internal */ findComponentRoot: function(ancestorNode, targetID) { var firstChildren = findComponentRootReusableArray; var childIndex = 0; var deepestAncestor = findDeepestCachedAncestor(targetID) || ancestorNode; firstChildren[0] = deepestAncestor.firstChild; firstChildren.length = 1; while (childIndex < firstChildren.length) { var child = firstChildren[childIndex++]; var targetChild; while (child) { var childID = ReactMount.getID(child); if (childID) { // Even if we find the node we're looking for, we finish looping // through its siblings to ensure they're cached so that we don't have // to revisit this node again. Otherwise, we make n^2 calls to getID // when visiting the many children of a single node in order. if (targetID === childID) { targetChild = child; } else if (ReactInstanceHandles.isAncestorIDOf(childID, targetID)) { // If we find a child whose ID is an ancestor of the given ID, // then we can be sure that we only want to search the subtree // rooted at this child, so we can throw out the rest of the // search state. firstChildren.length = childIndex = 0; firstChildren.push(child.firstChild); } } else { // If this child had no ID, then there's a chance that it was // injected automatically by the browser, as when a `<table>` // element sprouts an extra `<tbody>` child as a side effect of // `.innerHTML` parsing. Optimistically continue down this // branch, but not before examining the other siblings. firstChildren.push(child.firstChild); } child = child.nextSibling; } if (targetChild) { // Emptying firstChildren/findComponentRootReusableArray is // not necessary for correctness, but it helps the GC reclaim // any nodes that were left at the end of the search. firstChildren.length = 0; return targetChild; } } firstChildren.length = 0; ("production" !== "development" ? invariant( false, 'findComponentRoot(..., %s): Unable to find element. This probably ' + 'means the DOM was unexpectedly mutated (e.g., by the browser), ' + 'usually due to forgetting a <tbody> when using tables, nesting tags ' + 'like <form>, <p>, or <a>, or using non-SVG elements in an <svg> ' + 'parent. ' + 'Try inspecting the child nodes of the element with React ID `%s`.', targetID, ReactMount.getID(ancestorNode) ) : invariant(false)); }, _mountImageIntoNode: function(markup, container, shouldReuseMarkup) { ("production" !== "development" ? invariant( container && ( (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE) ), 'mountComponentIntoNode(...): Target container is not valid.' ) : invariant(container && ( (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE) ))); if (shouldReuseMarkup) { var rootElement = getReactRootElementInContainer(container); if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) { return; } else { var checksum = rootElement.getAttribute( ReactMarkupChecksum.CHECKSUM_ATTR_NAME ); rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME); var rootMarkup = rootElement.outerHTML; rootElement.setAttribute( ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum ); var diffIndex = firstDifferenceIndex(markup, rootMarkup); var difference = ' (client) ' + markup.substring(diffIndex - 20, diffIndex + 20) + '\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20); ("production" !== "development" ? invariant( container.nodeType !== DOC_NODE_TYPE, 'You\'re trying to render a component to the document using ' + 'server rendering but the checksum was invalid. This usually ' + 'means you rendered a different component type or props on ' + 'the client from the one on the server, or your render() ' + 'methods are impure. React cannot handle this case due to ' + 'cross-browser quirks by rendering at the document root. You ' + 'should look for environment dependent code in your components ' + 'and ensure the props are the same client and server side:\n%s', difference ) : invariant(container.nodeType !== DOC_NODE_TYPE)); if ("production" !== "development") { ("production" !== "development" ? warning( false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\n%s', difference ) : null); } } } ("production" !== "development" ? invariant( container.nodeType !== DOC_NODE_TYPE, 'You\'re trying to render a component to the document but ' + 'you didn\'t use server rendering. We can\'t do this ' + 'without using server rendering due to cross-browser quirks. ' + 'See React.renderToString() for server rendering.' ) : invariant(container.nodeType !== DOC_NODE_TYPE)); setInnerHTML(container, markup); }, /** * React ID utilities. */ getReactRootID: getReactRootID, getID: getID, setID: setID, getNode: getNode, getNodeFromInstance: getNodeFromInstance, purgeID: purgeID }; ReactPerf.measureMethods(ReactMount, 'ReactMount', { _renderNewRootComponent: '_renderNewRootComponent', _mountImageIntoNode: '_mountImageIntoNode' }); module.exports = ReactMount; },{"100":100,"11":11,"123":123,"130":130,"144":144,"149":149,"150":150,"164":164,"167":167,"171":171,"33":33,"45":45,"63":63,"64":64,"65":65,"72":72,"73":73,"76":76,"82":82,"89":89,"99":99}],78:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactMultiChild * @typechecks static-only */ 'use strict'; var ReactComponentEnvironment = _dereq_(41); var ReactMultiChildUpdateTypes = _dereq_(79); var ReactReconciler = _dereq_(89); var ReactChildReconciler = _dereq_(36); /** * Updating children of a component may trigger recursive updates. The depth is * used to batch recursive updates to render markup more efficiently. * * @type {number} * @private */ var updateDepth = 0; /** * Queue of update configuration objects. * * Each object has a `type` property that is in `ReactMultiChildUpdateTypes`. * * @type {array<object>} * @private */ var updateQueue = []; /** * Queue of markup to be rendered. * * @type {array<string>} * @private */ var markupQueue = []; /** * Enqueues markup to be rendered and inserted at a supplied index. * * @param {string} parentID ID of the parent component. * @param {string} markup Markup that renders into an element. * @param {number} toIndex Destination index. * @private */ function enqueueMarkup(parentID, markup, toIndex) { // NOTE: Null values reduce hidden classes. updateQueue.push({ parentID: parentID, parentNode: null, type: ReactMultiChildUpdateTypes.INSERT_MARKUP, markupIndex: markupQueue.push(markup) - 1, textContent: null, fromIndex: null, toIndex: toIndex }); } /** * Enqueues moving an existing element to another index. * * @param {string} parentID ID of the parent component. * @param {number} fromIndex Source index of the existing element. * @param {number} toIndex Destination index of the element. * @private */ function enqueueMove(parentID, fromIndex, toIndex) { // NOTE: Null values reduce hidden classes. updateQueue.push({ parentID: parentID, parentNode: null, type: ReactMultiChildUpdateTypes.MOVE_EXISTING, markupIndex: null, textContent: null, fromIndex: fromIndex, toIndex: toIndex }); } /** * Enqueues removing an element at an index. * * @param {string} parentID ID of the parent component. * @param {number} fromIndex Index of the element to remove. * @private */ function enqueueRemove(parentID, fromIndex) { // NOTE: Null values reduce hidden classes. updateQueue.push({ parentID: parentID, parentNode: null, type: ReactMultiChildUpdateTypes.REMOVE_NODE, markupIndex: null, textContent: null, fromIndex: fromIndex, toIndex: null }); } /** * Enqueues setting the text content. * * @param {string} parentID ID of the parent component. * @param {string} textContent Text content to set. * @private */ function enqueueTextContent(parentID, textContent) { // NOTE: Null values reduce hidden classes. updateQueue.push({ parentID: parentID, parentNode: null, type: ReactMultiChildUpdateTypes.TEXT_CONTENT, markupIndex: null, textContent: textContent, fromIndex: null, toIndex: null }); } /** * Processes any enqueued updates. * * @private */ function processQueue() { if (updateQueue.length) { ReactComponentEnvironment.processChildrenUpdates( updateQueue, markupQueue ); clearQueue(); } } /** * Clears any enqueued updates. * * @private */ function clearQueue() { updateQueue.length = 0; markupQueue.length = 0; } /** * ReactMultiChild are capable of reconciling multiple children. * * @class ReactMultiChild * @internal */ var ReactMultiChild = { /** * Provides common functionality for components that must reconcile multiple * children. This is used by `ReactDOMComponent` to mount, update, and * unmount child components. * * @lends {ReactMultiChild.prototype} */ Mixin: { /** * Generates a "mount image" for each of the supplied children. In the case * of `ReactDOMComponent`, a mount image is a string of markup. * * @param {?object} nestedChildren Nested child maps. * @return {array} An array of mounted representations. * @internal */ mountChildren: function(nestedChildren, transaction, context) { var children = ReactChildReconciler.instantiateChildren( nestedChildren, transaction, context ); this._renderedChildren = children; var mountImages = []; var index = 0; for (var name in children) { if (children.hasOwnProperty(name)) { var child = children[name]; // Inlined for performance, see `ReactInstanceHandles.createReactID`. var rootID = this._rootNodeID + name; var mountImage = ReactReconciler.mountComponent( child, rootID, transaction, context ); child._mountIndex = index; mountImages.push(mountImage); index++; } } return mountImages; }, /** * Replaces any rendered children with a text content string. * * @param {string} nextContent String of content. * @internal */ updateTextContent: function(nextContent) { updateDepth++; var errorThrown = true; try { var prevChildren = this._renderedChildren; // Remove any rendered children. ReactChildReconciler.unmountChildren(prevChildren); // TODO: The setTextContent operation should be enough for (var name in prevChildren) { if (prevChildren.hasOwnProperty(name)) { this._unmountChildByName(prevChildren[name], name); } } // Set new text content. this.setTextContent(nextContent); errorThrown = false; } finally { updateDepth--; if (!updateDepth) { if (errorThrown) { clearQueue(); } else { processQueue(); } } } }, /** * Updates the rendered children with new children. * * @param {?object} nextNestedChildren Nested child maps. * @param {ReactReconcileTransaction} transaction * @internal */ updateChildren: function(nextNestedChildren, transaction, context) { updateDepth++; var errorThrown = true; try { this._updateChildren(nextNestedChildren, transaction, context); errorThrown = false; } finally { updateDepth--; if (!updateDepth) { if (errorThrown) { clearQueue(); } else { processQueue(); } } } }, /** * Improve performance by isolating this hot code path from the try/catch * block in `updateChildren`. * * @param {?object} nextNestedChildren Nested child maps. * @param {ReactReconcileTransaction} transaction * @final * @protected */ _updateChildren: function(nextNestedChildren, transaction, context) { var prevChildren = this._renderedChildren; var nextChildren = ReactChildReconciler.updateChildren( prevChildren, nextNestedChildren, transaction, context ); this._renderedChildren = nextChildren; if (!nextChildren && !prevChildren) { return; } var name; // `nextIndex` will increment for each child in `nextChildren`, but // `lastIndex` will be the last index visited in `prevChildren`. var lastIndex = 0; var nextIndex = 0; for (name in nextChildren) { if (!nextChildren.hasOwnProperty(name)) { continue; } var prevChild = prevChildren && prevChildren[name]; var nextChild = nextChildren[name]; if (prevChild === nextChild) { this.moveChild(prevChild, nextIndex, lastIndex); lastIndex = Math.max(prevChild._mountIndex, lastIndex); prevChild._mountIndex = nextIndex; } else { if (prevChild) { // Update `lastIndex` before `_mountIndex` gets unset by unmounting. lastIndex = Math.max(prevChild._mountIndex, lastIndex); this._unmountChildByName(prevChild, name); } // The child must be instantiated before it's mounted. this._mountChildByNameAtIndex( nextChild, name, nextIndex, transaction, context ); } nextIndex++; } // Remove children that are no longer present. for (name in prevChildren) { if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) { this._unmountChildByName(prevChildren[name], name); } } }, /** * Unmounts all rendered children. This should be used to clean up children * when this component is unmounted. * * @internal */ unmountChildren: function() { var renderedChildren = this._renderedChildren; ReactChildReconciler.unmountChildren(renderedChildren); this._renderedChildren = null; }, /** * Moves a child component to the supplied index. * * @param {ReactComponent} child Component to move. * @param {number} toIndex Destination index of the element. * @param {number} lastIndex Last index visited of the siblings of `child`. * @protected */ moveChild: function(child, toIndex, lastIndex) { // If the index of `child` is less than `lastIndex`, then it needs to // be moved. Otherwise, we do not need to move it because a child will be // inserted or moved before `child`. if (child._mountIndex < lastIndex) { enqueueMove(this._rootNodeID, child._mountIndex, toIndex); } }, /** * Creates a child component. * * @param {ReactComponent} child Component to create. * @param {string} mountImage Markup to insert. * @protected */ createChild: function(child, mountImage) { enqueueMarkup(this._rootNodeID, mountImage, child._mountIndex); }, /** * Removes a child component. * * @param {ReactComponent} child Child to remove. * @protected */ removeChild: function(child) { enqueueRemove(this._rootNodeID, child._mountIndex); }, /** * Sets this text content string. * * @param {string} textContent Text content to set. * @protected */ setTextContent: function(textContent) { enqueueTextContent(this._rootNodeID, textContent); }, /** * Mounts a child with the supplied name. * * NOTE: This is part of `updateChildren` and is here for readability. * * @param {ReactComponent} child Component to mount. * @param {string} name Name of the child. * @param {number} index Index at which to insert the child. * @param {ReactReconcileTransaction} transaction * @private */ _mountChildByNameAtIndex: function( child, name, index, transaction, context) { // Inlined for performance, see `ReactInstanceHandles.createReactID`. var rootID = this._rootNodeID + name; var mountImage = ReactReconciler.mountComponent( child, rootID, transaction, context ); child._mountIndex = index; this.createChild(child, mountImage); }, /** * Unmounts a rendered child by name. * * NOTE: This is part of `updateChildren` and is here for readability. * * @param {ReactComponent} child Component to unmount. * @param {string} name Name of the child in `this._renderedChildren`. * @private */ _unmountChildByName: function(child, name) { this.removeChild(child); child._mountIndex = null; } } }; module.exports = ReactMultiChild; },{"36":36,"41":41,"79":79,"89":89}],79:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactMultiChildUpdateTypes */ 'use strict'; var keyMirror = _dereq_(156); /** * When a component's children are updated, a series of update configuration * objects are created in order to batch and serialize the required changes. * * Enumerates all the possible types of update configurations. * * @internal */ var ReactMultiChildUpdateTypes = keyMirror({ INSERT_MARKUP: null, MOVE_EXISTING: null, REMOVE_NODE: null, TEXT_CONTENT: null }); module.exports = ReactMultiChildUpdateTypes; },{"156":156}],80:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactNativeComponent */ 'use strict'; var assign = _dereq_(29); var invariant = _dereq_(150); var autoGenerateWrapperClass = null; var genericComponentClass = null; // This registry keeps track of wrapper classes around native tags var tagToComponentClass = {}; var textComponentClass = null; var ReactNativeComponentInjection = { // This accepts a class that receives the tag string. This is a catch all // that can render any kind of tag. injectGenericComponentClass: function(componentClass) { genericComponentClass = componentClass; }, // This accepts a text component class that takes the text string to be // rendered as props. injectTextComponentClass: function(componentClass) { textComponentClass = componentClass; }, // This accepts a keyed object with classes as values. Each key represents a // tag. That particular tag will use this class instead of the generic one. injectComponentClasses: function(componentClasses) { assign(tagToComponentClass, componentClasses); }, // Temporary hack since we expect DOM refs to behave like composites, // for this release. injectAutoWrapper: function(wrapperFactory) { autoGenerateWrapperClass = wrapperFactory; } }; /** * Get a composite component wrapper class for a specific tag. * * @param {ReactElement} element The tag for which to get the class. * @return {function} The React class constructor function. */ function getComponentClassForElement(element) { if (typeof element.type === 'function') { return element.type; } var tag = element.type; var componentClass = tagToComponentClass[tag]; if (componentClass == null) { tagToComponentClass[tag] = componentClass = autoGenerateWrapperClass(tag); } return componentClass; } /** * Get a native internal component class for a specific tag. * * @param {ReactElement} element The element to create. * @return {function} The internal class constructor function. */ function createInternalComponent(element) { ("production" !== "development" ? invariant( genericComponentClass, 'There is no registered component for the tag %s', element.type ) : invariant(genericComponentClass)); return new genericComponentClass(element.type, element.props); } /** * @param {ReactText} text * @return {ReactComponent} */ function createInstanceForText(text) { return new textComponentClass(text); } /** * @param {ReactComponent} component * @return {boolean} */ function isTextComponent(component) { return component instanceof textComponentClass; } var ReactNativeComponent = { getComponentClassForElement: getComponentClassForElement, createInternalComponent: createInternalComponent, createInstanceForText: createInstanceForText, isTextComponent: isTextComponent, injection: ReactNativeComponentInjection }; module.exports = ReactNativeComponent; },{"150":150,"29":29}],81:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactOwner */ 'use strict'; var invariant = _dereq_(150); /** * ReactOwners are capable of storing references to owned components. * * All components are capable of //being// referenced by owner components, but * only ReactOwner components are capable of //referencing// owned components. * The named reference is known as a "ref". * * Refs are available when mounted and updated during reconciliation. * * var MyComponent = React.createClass({ * render: function() { * return ( * <div onClick={this.handleClick}> * <CustomComponent ref="custom" /> * </div> * ); * }, * handleClick: function() { * this.refs.custom.handleClick(); * }, * componentDidMount: function() { * this.refs.custom.initialize(); * } * }); * * Refs should rarely be used. When refs are used, they should only be done to * control data that is not handled by React's data flow. * * @class ReactOwner */ var ReactOwner = { /** * @param {?object} object * @return {boolean} True if `object` is a valid owner. * @final */ isValidOwner: function(object) { return !!( (object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function') ); }, /** * Adds a component by ref to an owner component. * * @param {ReactComponent} component Component to reference. * @param {string} ref Name by which to refer to the component. * @param {ReactOwner} owner Component on which to record the ref. * @final * @internal */ addComponentAsRefTo: function(component, ref, owner) { ("production" !== "development" ? invariant( ReactOwner.isValidOwner(owner), 'addComponentAsRefTo(...): Only a ReactOwner can have refs. This ' + 'usually means that you\'re trying to add a ref to a component that ' + 'doesn\'t have an owner (that is, was not created inside of another ' + 'component\'s `render` method). Try rendering this component inside of ' + 'a new top-level component which will hold the ref.' ) : invariant(ReactOwner.isValidOwner(owner))); owner.attachRef(ref, component); }, /** * Removes a component by ref from an owner component. * * @param {ReactComponent} component Component to dereference. * @param {string} ref Name of the ref to remove. * @param {ReactOwner} owner Component on which the ref is recorded. * @final * @internal */ removeComponentAsRefFrom: function(component, ref, owner) { ("production" !== "development" ? invariant( ReactOwner.isValidOwner(owner), 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. This ' + 'usually means that you\'re trying to remove a ref to a component that ' + 'doesn\'t have an owner (that is, was not created inside of another ' + 'component\'s `render` method). Try rendering this component inside of ' + 'a new top-level component which will hold the ref.' ) : invariant(ReactOwner.isValidOwner(owner))); // Check that `component` is still the current ref because we do not want to // detach the ref if another component stole it. if (owner.getPublicInstance().refs[ref] === component.getPublicInstance()) { owner.detachRef(ref); } } }; module.exports = ReactOwner; },{"150":150}],82:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPerf * @typechecks static-only */ 'use strict'; /** * ReactPerf is a general AOP system designed to measure performance. This * module only has the hooks: see ReactDefaultPerf for the analysis tool. */ var ReactPerf = { /** * Boolean to enable/disable measurement. Set to false by default to prevent * accidental logging and perf loss. */ enableMeasure: false, /** * Holds onto the measure function in use. By default, don't measure * anything, but we'll override this if we inject a measure function. */ storedMeasure: _noMeasure, /** * @param {object} object * @param {string} objectName * @param {object<string>} methodNames */ measureMethods: function(object, objectName, methodNames) { if ("production" !== "development") { for (var key in methodNames) { if (!methodNames.hasOwnProperty(key)) { continue; } object[key] = ReactPerf.measure( objectName, methodNames[key], object[key] ); } } }, /** * Use this to wrap methods you want to measure. Zero overhead in production. * * @param {string} objName * @param {string} fnName * @param {function} func * @return {function} */ measure: function(objName, fnName, func) { if ("production" !== "development") { var measuredFunc = null; var wrapper = function() { if (ReactPerf.enableMeasure) { if (!measuredFunc) { measuredFunc = ReactPerf.storedMeasure(objName, fnName, func); } return measuredFunc.apply(this, arguments); } return func.apply(this, arguments); }; wrapper.displayName = objName + '_' + fnName; return wrapper; } return func; }, injection: { /** * @param {function} measure */ injectMeasure: function(measure) { ReactPerf.storedMeasure = measure; } } }; /** * Simply passes through the measured function, without measuring it. * * @param {string} objName * @param {string} fnName * @param {function} func * @return {function} */ function _noMeasure(objName, fnName, func) { return func; } module.exports = ReactPerf; },{}],83:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPropTransferer */ 'use strict'; var assign = _dereq_(29); var emptyFunction = _dereq_(129); var joinClasses = _dereq_(155); /** * Creates a transfer strategy that will merge prop values using the supplied * `mergeStrategy`. If a prop was previously unset, this just sets it. * * @param {function} mergeStrategy * @return {function} */ function createTransferStrategy(mergeStrategy) { return function(props, key, value) { if (!props.hasOwnProperty(key)) { props[key] = value; } else { props[key] = mergeStrategy(props[key], value); } }; } var transferStrategyMerge = createTransferStrategy(function(a, b) { // `merge` overrides the first object's (`props[key]` above) keys using the // second object's (`value`) keys. An object's style's existing `propA` would // get overridden. Flip the order here. return assign({}, b, a); }); /** * Transfer strategies dictate how props are transferred by `transferPropsTo`. * NOTE: if you add any more exceptions to this list you should be sure to * update `cloneWithProps()` accordingly. */ var TransferStrategies = { /** * Never transfer `children`. */ children: emptyFunction, /** * Transfer the `className` prop by merging them. */ className: createTransferStrategy(joinClasses), /** * Transfer the `style` prop (which is an object) by merging them. */ style: transferStrategyMerge }; /** * Mutates the first argument by transferring the properties from the second * argument. * * @param {object} props * @param {object} newProps * @return {object} */ function transferInto(props, newProps) { for (var thisKey in newProps) { if (!newProps.hasOwnProperty(thisKey)) { continue; } var transferStrategy = TransferStrategies[thisKey]; if (transferStrategy && TransferStrategies.hasOwnProperty(thisKey)) { transferStrategy(props, thisKey, newProps[thisKey]); } else if (!props.hasOwnProperty(thisKey)) { props[thisKey] = newProps[thisKey]; } } return props; } /** * ReactPropTransferer are capable of transferring props to another component * using a `transferPropsTo` method. * * @class ReactPropTransferer */ var ReactPropTransferer = { /** * Merge two props objects using TransferStrategies. * * @param {object} oldProps original props (they take precedence) * @param {object} newProps new props to merge in * @return {object} a new object containing both sets of props merged. */ mergeProps: function(oldProps, newProps) { return transferInto(assign({}, oldProps), newProps); } }; module.exports = ReactPropTransferer; },{"129":129,"155":155,"29":29}],84:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPropTypeLocationNames */ 'use strict'; var ReactPropTypeLocationNames = {}; if ("production" !== "development") { ReactPropTypeLocationNames = { prop: 'prop', context: 'context', childContext: 'child context' }; } module.exports = ReactPropTypeLocationNames; },{}],85:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPropTypeLocations */ 'use strict'; var keyMirror = _dereq_(156); var ReactPropTypeLocations = keyMirror({ prop: null, context: null, childContext: null }); module.exports = ReactPropTypeLocations; },{"156":156}],86:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPropTypes */ 'use strict'; var ReactElement = _dereq_(63); var ReactFragment = _dereq_(69); var ReactPropTypeLocationNames = _dereq_(84); var emptyFunction = _dereq_(129); /** * Collection of methods that allow declaration and validation of props that are * supplied to React components. Example usage: * * var Props = require('ReactPropTypes'); * var MyArticle = React.createClass({ * propTypes: { * // An optional string prop named "description". * description: Props.string, * * // A required enum prop named "category". * category: Props.oneOf(['News','Photos']).isRequired, * * // A prop named "dialog" that requires an instance of Dialog. * dialog: Props.instanceOf(Dialog).isRequired * }, * render: function() { ... } * }); * * A more formal specification of how these methods are used: * * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...) * decl := ReactPropTypes.{type}(.isRequired)? * * Each and every declaration produces a function with the same signature. This * allows the creation of custom validation functions. For example: * * var MyLink = React.createClass({ * propTypes: { * // An optional string or URI prop named "href". * href: function(props, propName, componentName) { * var propValue = props[propName]; * if (propValue != null && typeof propValue !== 'string' && * !(propValue instanceof URI)) { * return new Error( * 'Expected a string or an URI for ' + propName + ' in ' + * componentName * ); * } * } * }, * render: function() {...} * }); * * @internal */ var ANONYMOUS = '<<anonymous>>'; var elementTypeChecker = createElementTypeChecker(); var nodeTypeChecker = createNodeChecker(); var ReactPropTypes = { array: createPrimitiveTypeChecker('array'), bool: createPrimitiveTypeChecker('boolean'), func: createPrimitiveTypeChecker('function'), number: createPrimitiveTypeChecker('number'), object: createPrimitiveTypeChecker('object'), string: createPrimitiveTypeChecker('string'), any: createAnyTypeChecker(), arrayOf: createArrayOfTypeChecker, element: elementTypeChecker, instanceOf: createInstanceTypeChecker, node: nodeTypeChecker, objectOf: createObjectOfTypeChecker, oneOf: createEnumTypeChecker, oneOfType: createUnionTypeChecker, shape: createShapeTypeChecker }; function createChainableTypeChecker(validate) { function checkType(isRequired, props, propName, componentName, location) { componentName = componentName || ANONYMOUS; if (props[propName] == null) { var locationName = ReactPropTypeLocationNames[location]; if (isRequired) { return new Error( ("Required " + locationName + " `" + propName + "` was not specified in ") + ("`" + componentName + "`.") ); } return null; } else { return validate(props, propName, componentName, location); } } var chainedCheckType = checkType.bind(null, false); chainedCheckType.isRequired = checkType.bind(null, true); return chainedCheckType; } function createPrimitiveTypeChecker(expectedType) { function validate(props, propName, componentName, location) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== expectedType) { var locationName = ReactPropTypeLocationNames[location]; // `propValue` being instance of, say, date/regexp, pass the 'object' // check, but we can offer a more precise error message here rather than // 'of type `object`'. var preciseType = getPreciseType(propValue); return new Error( ("Invalid " + locationName + " `" + propName + "` of type `" + preciseType + "` ") + ("supplied to `" + componentName + "`, expected `" + expectedType + "`.") ); } return null; } return createChainableTypeChecker(validate); } function createAnyTypeChecker() { return createChainableTypeChecker(emptyFunction.thatReturns(null)); } function createArrayOfTypeChecker(typeChecker) { function validate(props, propName, componentName, location) { var propValue = props[propName]; if (!Array.isArray(propValue)) { var locationName = ReactPropTypeLocationNames[location]; var propType = getPropType(propValue); return new Error( ("Invalid " + locationName + " `" + propName + "` of type ") + ("`" + propType + "` supplied to `" + componentName + "`, expected an array.") ); } for (var i = 0; i < propValue.length; i++) { var error = typeChecker(propValue, i, componentName, location); if (error instanceof Error) { return error; } } return null; } return createChainableTypeChecker(validate); } function createElementTypeChecker() { function validate(props, propName, componentName, location) { if (!ReactElement.isValidElement(props[propName])) { var locationName = ReactPropTypeLocationNames[location]; return new Error( ("Invalid " + locationName + " `" + propName + "` supplied to ") + ("`" + componentName + "`, expected a ReactElement.") ); } return null; } return createChainableTypeChecker(validate); } function createInstanceTypeChecker(expectedClass) { function validate(props, propName, componentName, location) { if (!(props[propName] instanceof expectedClass)) { var locationName = ReactPropTypeLocationNames[location]; var expectedClassName = expectedClass.name || ANONYMOUS; return new Error( ("Invalid " + locationName + " `" + propName + "` supplied to ") + ("`" + componentName + "`, expected instance of `" + expectedClassName + "`.") ); } return null; } return createChainableTypeChecker(validate); } function createEnumTypeChecker(expectedValues) { function validate(props, propName, componentName, location) { var propValue = props[propName]; for (var i = 0; i < expectedValues.length; i++) { if (propValue === expectedValues[i]) { return null; } } var locationName = ReactPropTypeLocationNames[location]; var valuesString = JSON.stringify(expectedValues); return new Error( ("Invalid " + locationName + " `" + propName + "` of value `" + propValue + "` ") + ("supplied to `" + componentName + "`, expected one of " + valuesString + ".") ); } return createChainableTypeChecker(validate); } function createObjectOfTypeChecker(typeChecker) { function validate(props, propName, componentName, location) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== 'object') { var locationName = ReactPropTypeLocationNames[location]; return new Error( ("Invalid " + locationName + " `" + propName + "` of type ") + ("`" + propType + "` supplied to `" + componentName + "`, expected an object.") ); } for (var key in propValue) { if (propValue.hasOwnProperty(key)) { var error = typeChecker(propValue, key, componentName, location); if (error instanceof Error) { return error; } } } return null; } return createChainableTypeChecker(validate); } function createUnionTypeChecker(arrayOfTypeCheckers) { function validate(props, propName, componentName, location) { for (var i = 0; i < arrayOfTypeCheckers.length; i++) { var checker = arrayOfTypeCheckers[i]; if (checker(props, propName, componentName, location) == null) { return null; } } var locationName = ReactPropTypeLocationNames[location]; return new Error( ("Invalid " + locationName + " `" + propName + "` supplied to ") + ("`" + componentName + "`.") ); } return createChainableTypeChecker(validate); } function createNodeChecker() { function validate(props, propName, componentName, location) { if (!isNode(props[propName])) { var locationName = ReactPropTypeLocationNames[location]; return new Error( ("Invalid " + locationName + " `" + propName + "` supplied to ") + ("`" + componentName + "`, expected a ReactNode.") ); } return null; } return createChainableTypeChecker(validate); } function createShapeTypeChecker(shapeTypes) { function validate(props, propName, componentName, location) { var propValue = props[propName]; var propType = getPropType(propValue); if (propType !== 'object') { var locationName = ReactPropTypeLocationNames[location]; return new Error( ("Invalid " + locationName + " `" + propName + "` of type `" + propType + "` ") + ("supplied to `" + componentName + "`, expected `object`.") ); } for (var key in shapeTypes) { var checker = shapeTypes[key]; if (!checker) { continue; } var error = checker(propValue, key, componentName, location); if (error) { return error; } } return null; } return createChainableTypeChecker(validate); } function isNode(propValue) { switch (typeof propValue) { case 'number': case 'string': case 'undefined': return true; case 'boolean': return !propValue; case 'object': if (Array.isArray(propValue)) { return propValue.every(isNode); } if (propValue === null || ReactElement.isValidElement(propValue)) { return true; } propValue = ReactFragment.extractIfFragment(propValue); for (var k in propValue) { if (!isNode(propValue[k])) { return false; } } return true; default: return false; } } // Equivalent of `typeof` but with special handling for array and regexp. function getPropType(propValue) { var propType = typeof propValue; if (Array.isArray(propValue)) { return 'array'; } if (propValue instanceof RegExp) { // Old webkits (at least until Android 4.0) return 'function' rather than // 'object' for typeof a RegExp. We'll normalize this here so that /bla/ // passes PropTypes.object. return 'object'; } return propType; } // This handles more types than `getPropType`. Only used for error messages. // See `createPrimitiveTypeChecker`. function getPreciseType(propValue) { var propType = getPropType(propValue); if (propType === 'object') { if (propValue instanceof Date) { return 'date'; } else if (propValue instanceof RegExp) { return 'regexp'; } } return propType; } module.exports = ReactPropTypes; },{"129":129,"63":63,"69":69,"84":84}],87:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactPutListenerQueue */ 'use strict'; var PooledClass = _dereq_(30); var ReactBrowserEventEmitter = _dereq_(33); var assign = _dereq_(29); function ReactPutListenerQueue() { this.listenersToPut = []; } assign(ReactPutListenerQueue.prototype, { enqueuePutListener: function(rootNodeID, propKey, propValue) { this.listenersToPut.push({ rootNodeID: rootNodeID, propKey: propKey, propValue: propValue }); }, putListeners: function() { for (var i = 0; i < this.listenersToPut.length; i++) { var listenerToPut = this.listenersToPut[i]; ReactBrowserEventEmitter.putListener( listenerToPut.rootNodeID, listenerToPut.propKey, listenerToPut.propValue ); } }, reset: function() { this.listenersToPut.length = 0; }, destructor: function() { this.reset(); } }); PooledClass.addPoolingTo(ReactPutListenerQueue); module.exports = ReactPutListenerQueue; },{"29":29,"30":30,"33":33}],88:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactReconcileTransaction * @typechecks static-only */ 'use strict'; var CallbackQueue = _dereq_(7); var PooledClass = _dereq_(30); var ReactBrowserEventEmitter = _dereq_(33); var ReactInputSelection = _dereq_(71); var ReactPutListenerQueue = _dereq_(87); var Transaction = _dereq_(116); var assign = _dereq_(29); /** * Ensures that, when possible, the selection range (currently selected text * input) is not disturbed by performing the transaction. */ var SELECTION_RESTORATION = { /** * @return {Selection} Selection information. */ initialize: ReactInputSelection.getSelectionInformation, /** * @param {Selection} sel Selection information returned from `initialize`. */ close: ReactInputSelection.restoreSelection }; /** * Suppresses events (blur/focus) that could be inadvertently dispatched due to * high level DOM manipulations (like temporarily removing a text input from the * DOM). */ var EVENT_SUPPRESSION = { /** * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before * the reconciliation. */ initialize: function() { var currentlyEnabled = ReactBrowserEventEmitter.isEnabled(); ReactBrowserEventEmitter.setEnabled(false); return currentlyEnabled; }, /** * @param {boolean} previouslyEnabled Enabled status of * `ReactBrowserEventEmitter` before the reconciliation occured. `close` * restores the previous value. */ close: function(previouslyEnabled) { ReactBrowserEventEmitter.setEnabled(previouslyEnabled); } }; /** * Provides a queue for collecting `componentDidMount` and * `componentDidUpdate` callbacks during the the transaction. */ var ON_DOM_READY_QUEUEING = { /** * Initializes the internal `onDOMReady` queue. */ initialize: function() { this.reactMountReady.reset(); }, /** * After DOM is flushed, invoke all registered `onDOMReady` callbacks. */ close: function() { this.reactMountReady.notifyAll(); } }; var PUT_LISTENER_QUEUEING = { initialize: function() { this.putListenerQueue.reset(); }, close: function() { this.putListenerQueue.putListeners(); } }; /** * Executed within the scope of the `Transaction` instance. Consider these as * being member methods, but with an implied ordering while being isolated from * each other. */ var TRANSACTION_WRAPPERS = [ PUT_LISTENER_QUEUEING, SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING ]; /** * Currently: * - The order that these are listed in the transaction is critical: * - Suppresses events. * - Restores selection range. * * Future: * - Restore document/overflow scroll positions that were unintentionally * modified via DOM insertions above the top viewport boundary. * - Implement/integrate with customized constraint based layout system and keep * track of which dimensions must be remeasured. * * @class ReactReconcileTransaction */ function ReactReconcileTransaction() { this.reinitializeTransaction(); // Only server-side rendering really needs this option (see // `ReactServerRendering`), but server-side uses // `ReactServerRenderingTransaction` instead. This option is here so that it's // accessible and defaults to false when `ReactDOMComponent` and // `ReactTextComponent` checks it in `mountComponent`.` this.renderToStaticMarkup = false; this.reactMountReady = CallbackQueue.getPooled(null); this.putListenerQueue = ReactPutListenerQueue.getPooled(); } var Mixin = { /** * @see Transaction * @abstract * @final * @return {array<object>} List of operation wrap proceedures. * TODO: convert to array<TransactionWrapper> */ getTransactionWrappers: function() { return TRANSACTION_WRAPPERS; }, /** * @return {object} The queue to collect `onDOMReady` callbacks with. */ getReactMountReady: function() { return this.reactMountReady; }, getPutListenerQueue: function() { return this.putListenerQueue; }, /** * `PooledClass` looks for this, and will invoke this before allowing this * instance to be resused. */ destructor: function() { CallbackQueue.release(this.reactMountReady); this.reactMountReady = null; ReactPutListenerQueue.release(this.putListenerQueue); this.putListenerQueue = null; } }; assign(ReactReconcileTransaction.prototype, Transaction.Mixin, Mixin); PooledClass.addPoolingTo(ReactReconcileTransaction); module.exports = ReactReconcileTransaction; },{"116":116,"29":29,"30":30,"33":33,"7":7,"71":71,"87":87}],89:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactReconciler */ 'use strict'; var ReactRef = _dereq_(90); var ReactElementValidator = _dereq_(64); /** * Helper to call ReactRef.attachRefs with this composite component, split out * to avoid allocations in the transaction mount-ready queue. */ function attachRefs() { ReactRef.attachRefs(this, this._currentElement); } var ReactReconciler = { /** * Initializes the component, renders markup, and registers event listeners. * * @param {ReactComponent} internalInstance * @param {string} rootID DOM ID of the root node. * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction * @return {?string} Rendered markup to be inserted into the DOM. * @final * @internal */ mountComponent: function(internalInstance, rootID, transaction, context) { var markup = internalInstance.mountComponent(rootID, transaction, context); if ("production" !== "development") { ReactElementValidator.checkAndWarnForMutatedProps( internalInstance._currentElement ); } transaction.getReactMountReady().enqueue(attachRefs, internalInstance); return markup; }, /** * Releases any resources allocated by `mountComponent`. * * @final * @internal */ unmountComponent: function(internalInstance) { ReactRef.detachRefs(internalInstance, internalInstance._currentElement); internalInstance.unmountComponent(); }, /** * Update a component using a new element. * * @param {ReactComponent} internalInstance * @param {ReactElement} nextElement * @param {ReactReconcileTransaction} transaction * @param {object} context * @internal */ receiveComponent: function( internalInstance, nextElement, transaction, context ) { var prevElement = internalInstance._currentElement; if (nextElement === prevElement && nextElement._owner != null) { // Since elements are immutable after the owner is rendered, // we can do a cheap identity compare here to determine if this is a // superfluous reconcile. It's possible for state to be mutable but such // change should trigger an update of the owner which would recreate // the element. We explicitly check for the existence of an owner since // it's possible for an element created outside a composite to be // deeply mutated and reused. return; } if ("production" !== "development") { ReactElementValidator.checkAndWarnForMutatedProps(nextElement); } var refsChanged = ReactRef.shouldUpdateRefs( prevElement, nextElement ); if (refsChanged) { ReactRef.detachRefs(internalInstance, prevElement); } internalInstance.receiveComponent(nextElement, transaction, context); if (refsChanged) { transaction.getReactMountReady().enqueue(attachRefs, internalInstance); } }, /** * Flush any dirty changes in a component. * * @param {ReactComponent} internalInstance * @param {ReactReconcileTransaction} transaction * @internal */ performUpdateIfNecessary: function( internalInstance, transaction ) { internalInstance.performUpdateIfNecessary(transaction); } }; module.exports = ReactReconciler; },{"64":64,"90":90}],90:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactRef */ 'use strict'; var ReactOwner = _dereq_(81); var ReactRef = {}; function attachRef(ref, component, owner) { if (typeof ref === 'function') { ref(component.getPublicInstance()); } else { // Legacy ref ReactOwner.addComponentAsRefTo(component, ref, owner); } } function detachRef(ref, component, owner) { if (typeof ref === 'function') { ref(null); } else { // Legacy ref ReactOwner.removeComponentAsRefFrom(component, ref, owner); } } ReactRef.attachRefs = function(instance, element) { var ref = element.ref; if (ref != null) { attachRef(ref, instance, element._owner); } }; ReactRef.shouldUpdateRefs = function(prevElement, nextElement) { // If either the owner or a `ref` has changed, make sure the newest owner // has stored a reference to `this`, and the previous owner (if different) // has forgotten the reference to `this`. We use the element instead // of the public this.props because the post processing cannot determine // a ref. The ref conceptually lives on the element. // TODO: Should this even be possible? The owner cannot change because // it's forbidden by shouldUpdateReactComponent. The ref can change // if you swap the keys of but not the refs. Reconsider where this check // is made. It probably belongs where the key checking and // instantiateReactComponent is done. return ( nextElement._owner !== prevElement._owner || nextElement.ref !== prevElement.ref ); }; ReactRef.detachRefs = function(instance, element) { var ref = element.ref; if (ref != null) { detachRef(ref, instance, element._owner); } }; module.exports = ReactRef; },{"81":81}],91:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactRootIndex * @typechecks */ 'use strict'; var ReactRootIndexInjection = { /** * @param {function} _createReactRootIndex */ injectCreateReactRootIndex: function(_createReactRootIndex) { ReactRootIndex.createReactRootIndex = _createReactRootIndex; } }; var ReactRootIndex = { createReactRootIndex: null, injection: ReactRootIndexInjection }; module.exports = ReactRootIndex; },{}],92:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @typechecks static-only * @providesModule ReactServerRendering */ 'use strict'; var ReactElement = _dereq_(63); var ReactInstanceHandles = _dereq_(72); var ReactMarkupChecksum = _dereq_(76); var ReactServerRenderingTransaction = _dereq_(93); var emptyObject = _dereq_(130); var instantiateReactComponent = _dereq_(149); var invariant = _dereq_(150); /** * @param {ReactElement} element * @return {string} the HTML markup */ function renderToString(element) { ("production" !== "development" ? invariant( ReactElement.isValidElement(element), 'renderToString(): You must pass a valid ReactElement.' ) : invariant(ReactElement.isValidElement(element))); var transaction; try { var id = ReactInstanceHandles.createReactRootID(); transaction = ReactServerRenderingTransaction.getPooled(false); return transaction.perform(function() { var componentInstance = instantiateReactComponent(element, null); var markup = componentInstance.mountComponent(id, transaction, emptyObject); return ReactMarkupChecksum.addChecksumToMarkup(markup); }, null); } finally { ReactServerRenderingTransaction.release(transaction); } } /** * @param {ReactElement} element * @return {string} the HTML markup, without the extra React ID and checksum * (for generating static pages) */ function renderToStaticMarkup(element) { ("production" !== "development" ? invariant( ReactElement.isValidElement(element), 'renderToStaticMarkup(): You must pass a valid ReactElement.' ) : invariant(ReactElement.isValidElement(element))); var transaction; try { var id = ReactInstanceHandles.createReactRootID(); transaction = ReactServerRenderingTransaction.getPooled(true); return transaction.perform(function() { var componentInstance = instantiateReactComponent(element, null); return componentInstance.mountComponent(id, transaction, emptyObject); }, null); } finally { ReactServerRenderingTransaction.release(transaction); } } module.exports = { renderToString: renderToString, renderToStaticMarkup: renderToStaticMarkup }; },{"130":130,"149":149,"150":150,"63":63,"72":72,"76":76,"93":93}],93:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactServerRenderingTransaction * @typechecks */ 'use strict'; var PooledClass = _dereq_(30); var CallbackQueue = _dereq_(7); var ReactPutListenerQueue = _dereq_(87); var Transaction = _dereq_(116); var assign = _dereq_(29); var emptyFunction = _dereq_(129); /** * Provides a `CallbackQueue` queue for collecting `onDOMReady` callbacks * during the performing of the transaction. */ var ON_DOM_READY_QUEUEING = { /** * Initializes the internal `onDOMReady` queue. */ initialize: function() { this.reactMountReady.reset(); }, close: emptyFunction }; var PUT_LISTENER_QUEUEING = { initialize: function() { this.putListenerQueue.reset(); }, close: emptyFunction }; /** * Executed within the scope of the `Transaction` instance. Consider these as * being member methods, but with an implied ordering while being isolated from * each other. */ var TRANSACTION_WRAPPERS = [ PUT_LISTENER_QUEUEING, ON_DOM_READY_QUEUEING ]; /** * @class ReactServerRenderingTransaction * @param {boolean} renderToStaticMarkup */ function ReactServerRenderingTransaction(renderToStaticMarkup) { this.reinitializeTransaction(); this.renderToStaticMarkup = renderToStaticMarkup; this.reactMountReady = CallbackQueue.getPooled(null); this.putListenerQueue = ReactPutListenerQueue.getPooled(); } var Mixin = { /** * @see Transaction * @abstract * @final * @return {array} Empty list of operation wrap proceedures. */ getTransactionWrappers: function() { return TRANSACTION_WRAPPERS; }, /** * @return {object} The queue to collect `onDOMReady` callbacks with. */ getReactMountReady: function() { return this.reactMountReady; }, getPutListenerQueue: function() { return this.putListenerQueue; }, /** * `PooledClass` looks for this, and will invoke this before allowing this * instance to be resused. */ destructor: function() { CallbackQueue.release(this.reactMountReady); this.reactMountReady = null; ReactPutListenerQueue.release(this.putListenerQueue); this.putListenerQueue = null; } }; assign( ReactServerRenderingTransaction.prototype, Transaction.Mixin, Mixin ); PooledClass.addPoolingTo(ReactServerRenderingTransaction); module.exports = ReactServerRenderingTransaction; },{"116":116,"129":129,"29":29,"30":30,"7":7,"87":87}],94:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactStateSetters */ 'use strict'; var ReactStateSetters = { /** * Returns a function that calls the provided function, and uses the result * of that to set the component's state. * * @param {ReactCompositeComponent} component * @param {function} funcReturningState Returned callback uses this to * determine how to update state. * @return {function} callback that when invoked uses funcReturningState to * determined the object literal to setState. */ createStateSetter: function(component, funcReturningState) { return function(a, b, c, d, e, f) { var partialState = funcReturningState.call(component, a, b, c, d, e, f); if (partialState) { component.setState(partialState); } }; }, /** * Returns a single-argument callback that can be used to update a single * key in the component's state. * * Note: this is memoized function, which makes it inexpensive to call. * * @param {ReactCompositeComponent} component * @param {string} key The key in the state that you should update. * @return {function} callback of 1 argument which calls setState() with * the provided keyName and callback argument. */ createStateKeySetter: function(component, key) { // Memoize the setters. var cache = component.__keySetters || (component.__keySetters = {}); return cache[key] || (cache[key] = createStateKeySetter(component, key)); } }; function createStateKeySetter(component, key) { // Partial state is allocated outside of the function closure so it can be // reused with every call, avoiding memory allocation when this function // is called. var partialState = {}; return function stateKeySetter(value) { partialState[key] = value; component.setState(partialState); }; } ReactStateSetters.Mixin = { /** * Returns a function that calls the provided function, and uses the result * of that to set the component's state. * * For example, these statements are equivalent: * * this.setState({x: 1}); * this.createStateSetter(function(xValue) { * return {x: xValue}; * })(1); * * @param {function} funcReturningState Returned callback uses this to * determine how to update state. * @return {function} callback that when invoked uses funcReturningState to * determined the object literal to setState. */ createStateSetter: function(funcReturningState) { return ReactStateSetters.createStateSetter(this, funcReturningState); }, /** * Returns a single-argument callback that can be used to update a single * key in the component's state. * * For example, these statements are equivalent: * * this.setState({x: 1}); * this.createStateKeySetter('x')(1); * * Note: this is memoized function, which makes it inexpensive to call. * * @param {string} key The key in the state that you should update. * @return {function} callback of 1 argument which calls setState() with * the provided keyName and callback argument. */ createStateKeySetter: function(key) { return ReactStateSetters.createStateKeySetter(this, key); } }; module.exports = ReactStateSetters; },{}],95:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactTestUtils */ 'use strict'; var EventConstants = _dereq_(16); var EventPluginHub = _dereq_(18); var EventPropagators = _dereq_(21); var React = _dereq_(31); var ReactElement = _dereq_(63); var ReactEmptyComponent = _dereq_(65); var ReactBrowserEventEmitter = _dereq_(33); var ReactCompositeComponent = _dereq_(43); var ReactInstanceHandles = _dereq_(72); var ReactInstanceMap = _dereq_(73); var ReactMount = _dereq_(77); var ReactUpdates = _dereq_(100); var SyntheticEvent = _dereq_(108); var assign = _dereq_(29); var emptyObject = _dereq_(130); var topLevelTypes = EventConstants.topLevelTypes; function Event(suffix) {} /** * @class ReactTestUtils */ /** * Todo: Support the entire DOM.scry query syntax. For now, these simple * utilities will suffice for testing purposes. * @lends ReactTestUtils */ var ReactTestUtils = { renderIntoDocument: function(instance) { var div = document.createElement('div'); // None of our tests actually require attaching the container to the // DOM, and doing so creates a mess that we rely on test isolation to // clean up, so we're going to stop honoring the name of this method // (and probably rename it eventually) if no problems arise. // document.documentElement.appendChild(div); return React.render(instance, div); }, isElement: function(element) { return ReactElement.isValidElement(element); }, isElementOfType: function(inst, convenienceConstructor) { return ( ReactElement.isValidElement(inst) && inst.type === convenienceConstructor ); }, isDOMComponent: function(inst) { // TODO: Fix this heuristic. It's just here because composites can currently // pretend to be DOM components. return !!(inst && inst.tagName && inst.getDOMNode); }, isDOMComponentElement: function(inst) { return !!(inst && ReactElement.isValidElement(inst) && !!inst.tagName); }, isCompositeComponent: function(inst) { return typeof inst.render === 'function' && typeof inst.setState === 'function'; }, isCompositeComponentWithType: function(inst, type) { return !!(ReactTestUtils.isCompositeComponent(inst) && (inst.constructor === type)); }, isCompositeComponentElement: function(inst) { if (!ReactElement.isValidElement(inst)) { return false; } // We check the prototype of the type that will get mounted, not the // instance itself. This is a future proof way of duck typing. var prototype = inst.type.prototype; return ( typeof prototype.render === 'function' && typeof prototype.setState === 'function' ); }, isCompositeComponentElementWithType: function(inst, type) { return !!(ReactTestUtils.isCompositeComponentElement(inst) && (inst.constructor === type)); }, getRenderedChildOfCompositeComponent: function(inst) { if (!ReactTestUtils.isCompositeComponent(inst)) { return null; } var internalInstance = ReactInstanceMap.get(inst); return internalInstance._renderedComponent.getPublicInstance(); }, findAllInRenderedTree: function(inst, test) { if (!inst) { return []; } var ret = test(inst) ? [inst] : []; if (ReactTestUtils.isDOMComponent(inst)) { var internalInstance = ReactInstanceMap.get(inst); var renderedChildren = internalInstance ._renderedComponent ._renderedChildren; var key; for (key in renderedChildren) { if (!renderedChildren.hasOwnProperty(key)) { continue; } if (!renderedChildren[key].getPublicInstance) { continue; } ret = ret.concat( ReactTestUtils.findAllInRenderedTree( renderedChildren[key].getPublicInstance(), test ) ); } } else if (ReactTestUtils.isCompositeComponent(inst)) { ret = ret.concat( ReactTestUtils.findAllInRenderedTree( ReactTestUtils.getRenderedChildOfCompositeComponent(inst), test ) ); } return ret; }, /** * Finds all instance of components in the rendered tree that are DOM * components with the class name matching `className`. * @return an array of all the matches. */ scryRenderedDOMComponentsWithClass: function(root, className) { return ReactTestUtils.findAllInRenderedTree(root, function(inst) { var instClassName = inst.props.className; return ReactTestUtils.isDOMComponent(inst) && ( (instClassName && (' ' + instClassName + ' ').indexOf(' ' + className + ' ') !== -1) ); }); }, /** * Like scryRenderedDOMComponentsWithClass but expects there to be one result, * and returns that one result, or throws exception if there is any other * number of matches besides one. * @return {!ReactDOMComponent} The one match. */ findRenderedDOMComponentWithClass: function(root, className) { var all = ReactTestUtils.scryRenderedDOMComponentsWithClass(root, className); if (all.length !== 1) { throw new Error('Did not find exactly one match ' + '(found: ' + all.length + ') for class:' + className ); } return all[0]; }, /** * Finds all instance of components in the rendered tree that are DOM * components with the tag name matching `tagName`. * @return an array of all the matches. */ scryRenderedDOMComponentsWithTag: function(root, tagName) { return ReactTestUtils.findAllInRenderedTree(root, function(inst) { return ReactTestUtils.isDOMComponent(inst) && inst.tagName === tagName.toUpperCase(); }); }, /** * Like scryRenderedDOMComponentsWithTag but expects there to be one result, * and returns that one result, or throws exception if there is any other * number of matches besides one. * @return {!ReactDOMComponent} The one match. */ findRenderedDOMComponentWithTag: function(root, tagName) { var all = ReactTestUtils.scryRenderedDOMComponentsWithTag(root, tagName); if (all.length !== 1) { throw new Error('Did not find exactly one match for tag:' + tagName); } return all[0]; }, /** * Finds all instances of components with type equal to `componentType`. * @return an array of all the matches. */ scryRenderedComponentsWithType: function(root, componentType) { return ReactTestUtils.findAllInRenderedTree(root, function(inst) { return ReactTestUtils.isCompositeComponentWithType( inst, componentType ); }); }, /** * Same as `scryRenderedComponentsWithType` but expects there to be one result * and returns that one result, or throws exception if there is any other * number of matches besides one. * @return {!ReactComponent} The one match. */ findRenderedComponentWithType: function(root, componentType) { var all = ReactTestUtils.scryRenderedComponentsWithType( root, componentType ); if (all.length !== 1) { throw new Error( 'Did not find exactly one match for componentType:' + componentType ); } return all[0]; }, /** * Pass a mocked component module to this method to augment it with * useful methods that allow it to be used as a dummy React component. * Instead of rendering as usual, the component will become a simple * <div> containing any provided children. * * @param {object} module the mock function object exported from a * module that defines the component to be mocked * @param {?string} mockTagName optional dummy root tag name to return * from render method (overrides * module.mockTagName if provided) * @return {object} the ReactTestUtils object (for chaining) */ mockComponent: function(module, mockTagName) { mockTagName = mockTagName || module.mockTagName || "div"; module.prototype.render.mockImplementation(function() { return React.createElement( mockTagName, null, this.props.children ); }); return this; }, /** * Simulates a top level event being dispatched from a raw event that occured * on an `Element` node. * @param topLevelType {Object} A type from `EventConstants.topLevelTypes` * @param {!Element} node The dom to simulate an event occurring on. * @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent. */ simulateNativeEventOnNode: function(topLevelType, node, fakeNativeEvent) { fakeNativeEvent.target = node; ReactBrowserEventEmitter.ReactEventListener.dispatchEvent( topLevelType, fakeNativeEvent ); }, /** * Simulates a top level event being dispatched from a raw event that occured * on the `ReactDOMComponent` `comp`. * @param topLevelType {Object} A type from `EventConstants.topLevelTypes`. * @param comp {!ReactDOMComponent} * @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent. */ simulateNativeEventOnDOMComponent: function( topLevelType, comp, fakeNativeEvent) { ReactTestUtils.simulateNativeEventOnNode( topLevelType, comp.getDOMNode(), fakeNativeEvent ); }, nativeTouchData: function(x, y) { return { touches: [ {pageX: x, pageY: y} ] }; }, createRenderer: function() { return new ReactShallowRenderer(); }, Simulate: null, SimulateNative: {} }; /** * @class ReactShallowRenderer */ var ReactShallowRenderer = function() { this._instance = null; }; ReactShallowRenderer.prototype.getRenderOutput = function() { return ( (this._instance && this._instance._renderedComponent && this._instance._renderedComponent._renderedOutput) || null ); }; var NoopInternalComponent = function(element) { this._renderedOutput = element; this._currentElement = element === null || element === false ? ReactEmptyComponent.emptyElement : element; }; NoopInternalComponent.prototype = { mountComponent: function() { }, receiveComponent: function(element) { this._renderedOutput = element; this._currentElement = element === null || element === false ? ReactEmptyComponent.emptyElement : element; }, unmountComponent: function() { } }; var ShallowComponentWrapper = function() { }; assign( ShallowComponentWrapper.prototype, ReactCompositeComponent.Mixin, { _instantiateReactComponent: function(element) { return new NoopInternalComponent(element); }, _replaceNodeWithMarkupByID: function() {}, _renderValidatedComponent: ReactCompositeComponent.Mixin. _renderValidatedComponentWithoutOwnerOrContext } ); ReactShallowRenderer.prototype.render = function(element, context) { if (!context) { context = emptyObject; } var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(); this._render(element, transaction, context); ReactUpdates.ReactReconcileTransaction.release(transaction); }; ReactShallowRenderer.prototype.unmount = function() { if (this._instance) { this._instance.unmountComponent(); } }; ReactShallowRenderer.prototype._render = function(element, transaction, context) { if (!this._instance) { var rootID = ReactInstanceHandles.createReactRootID(); var instance = new ShallowComponentWrapper(element.type); instance.construct(element); instance.mountComponent(rootID, transaction, context); this._instance = instance; } else { this._instance.receiveComponent(element, transaction, context); } }; /** * Exports: * * - `ReactTestUtils.Simulate.click(Element/ReactDOMComponent)` * - `ReactTestUtils.Simulate.mouseMove(Element/ReactDOMComponent)` * - `ReactTestUtils.Simulate.change(Element/ReactDOMComponent)` * - ... (All keys from event plugin `eventTypes` objects) */ function makeSimulator(eventType) { return function(domComponentOrNode, eventData) { var node; if (ReactTestUtils.isDOMComponent(domComponentOrNode)) { node = domComponentOrNode.getDOMNode(); } else if (domComponentOrNode.tagName) { node = domComponentOrNode; } var fakeNativeEvent = new Event(); fakeNativeEvent.target = node; // We don't use SyntheticEvent.getPooled in order to not have to worry about // properly destroying any properties assigned from `eventData` upon release var event = new SyntheticEvent( ReactBrowserEventEmitter.eventNameDispatchConfigs[eventType], ReactMount.getID(node), fakeNativeEvent ); assign(event, eventData); EventPropagators.accumulateTwoPhaseDispatches(event); ReactUpdates.batchedUpdates(function() { EventPluginHub.enqueueEvents(event); EventPluginHub.processEventQueue(); }); }; } function buildSimulators() { ReactTestUtils.Simulate = {}; var eventType; for (eventType in ReactBrowserEventEmitter.eventNameDispatchConfigs) { /** * @param {!Element || ReactDOMComponent} domComponentOrNode * @param {?object} eventData Fake event data to use in SyntheticEvent. */ ReactTestUtils.Simulate[eventType] = makeSimulator(eventType); } } // Rebuild ReactTestUtils.Simulate whenever event plugins are injected var oldInjectEventPluginOrder = EventPluginHub.injection.injectEventPluginOrder; EventPluginHub.injection.injectEventPluginOrder = function() { oldInjectEventPluginOrder.apply(this, arguments); buildSimulators(); }; var oldInjectEventPlugins = EventPluginHub.injection.injectEventPluginsByName; EventPluginHub.injection.injectEventPluginsByName = function() { oldInjectEventPlugins.apply(this, arguments); buildSimulators(); }; buildSimulators(); /** * Exports: * * - `ReactTestUtils.SimulateNative.click(Element/ReactDOMComponent)` * - `ReactTestUtils.SimulateNative.mouseMove(Element/ReactDOMComponent)` * - `ReactTestUtils.SimulateNative.mouseIn/ReactDOMComponent)` * - `ReactTestUtils.SimulateNative.mouseOut(Element/ReactDOMComponent)` * - ... (All keys from `EventConstants.topLevelTypes`) * * Note: Top level event types are a subset of the entire set of handler types * (which include a broader set of "synthetic" events). For example, onDragDone * is a synthetic event. Except when testing an event plugin or React's event * handling code specifically, you probably want to use ReactTestUtils.Simulate * to dispatch synthetic events. */ function makeNativeSimulator(eventType) { return function(domComponentOrNode, nativeEventData) { var fakeNativeEvent = new Event(eventType); assign(fakeNativeEvent, nativeEventData); if (ReactTestUtils.isDOMComponent(domComponentOrNode)) { ReactTestUtils.simulateNativeEventOnDOMComponent( eventType, domComponentOrNode, fakeNativeEvent ); } else if (!!domComponentOrNode.tagName) { // Will allow on actual dom nodes. ReactTestUtils.simulateNativeEventOnNode( eventType, domComponentOrNode, fakeNativeEvent ); } }; } var eventType; for (eventType in topLevelTypes) { // Event type is stored as 'topClick' - we transform that to 'click' var convenienceName = eventType.indexOf('top') === 0 ? eventType.charAt(3).toLowerCase() + eventType.substr(4) : eventType; /** * @param {!Element || ReactDOMComponent} domComponentOrNode * @param {?Event} nativeEventData Fake native event to use in SyntheticEvent. */ ReactTestUtils.SimulateNative[convenienceName] = makeNativeSimulator(eventType); } module.exports = ReactTestUtils; },{"100":100,"108":108,"130":130,"16":16,"18":18,"21":21,"29":29,"31":31,"33":33,"43":43,"63":63,"65":65,"72":72,"73":73,"77":77}],96:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @typechecks static-only * @providesModule ReactTransitionChildMapping */ 'use strict'; var ReactChildren = _dereq_(37); var ReactFragment = _dereq_(69); var ReactTransitionChildMapping = { /** * Given `this.props.children`, return an object mapping key to child. Just * simple syntactic sugar around ReactChildren.map(). * * @param {*} children `this.props.children` * @return {object} Mapping of key to child */ getChildMapping: function(children) { if (!children) { return children; } return ReactFragment.extract(ReactChildren.map(children, function(child) { return child; })); }, /** * When you're adding or removing children some may be added or removed in the * same render pass. We want to show *both* since we want to simultaneously * animate elements in and out. This function takes a previous set of keys * and a new set of keys and merges them with its best guess of the correct * ordering. In the future we may expose some of the utilities in * ReactMultiChild to make this easy, but for now React itself does not * directly have this concept of the union of prevChildren and nextChildren * so we implement it here. * * @param {object} prev prev children as returned from * `ReactTransitionChildMapping.getChildMapping()`. * @param {object} next next children as returned from * `ReactTransitionChildMapping.getChildMapping()`. * @return {object} a key set that contains all keys in `prev` and all keys * in `next` in a reasonable order. */ mergeChildMappings: function(prev, next) { prev = prev || {}; next = next || {}; function getValueForKey(key) { if (next.hasOwnProperty(key)) { return next[key]; } else { return prev[key]; } } // For each key of `next`, the list of keys to insert before that key in // the combined list var nextKeysPending = {}; var pendingKeys = []; for (var prevKey in prev) { if (next.hasOwnProperty(prevKey)) { if (pendingKeys.length) { nextKeysPending[prevKey] = pendingKeys; pendingKeys = []; } } else { pendingKeys.push(prevKey); } } var i; var childMapping = {}; for (var nextKey in next) { if (nextKeysPending.hasOwnProperty(nextKey)) { for (i = 0; i < nextKeysPending[nextKey].length; i++) { var pendingNextKey = nextKeysPending[nextKey][i]; childMapping[nextKeysPending[nextKey][i]] = getValueForKey( pendingNextKey ); } } childMapping[nextKey] = getValueForKey(nextKey); } // Finally, add the keys which didn't appear before any key in `next` for (i = 0; i < pendingKeys.length; i++) { childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]); } return childMapping; } }; module.exports = ReactTransitionChildMapping; },{"37":37,"69":69}],97:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactTransitionEvents */ 'use strict'; var ExecutionEnvironment = _dereq_(22); /** * EVENT_NAME_MAP is used to determine which event fired when a * transition/animation ends, based on the style property used to * define that event. */ var EVENT_NAME_MAP = { transitionend: { 'transition': 'transitionend', 'WebkitTransition': 'webkitTransitionEnd', 'MozTransition': 'mozTransitionEnd', 'OTransition': 'oTransitionEnd', 'msTransition': 'MSTransitionEnd' }, animationend: { 'animation': 'animationend', 'WebkitAnimation': 'webkitAnimationEnd', 'MozAnimation': 'mozAnimationEnd', 'OAnimation': 'oAnimationEnd', 'msAnimation': 'MSAnimationEnd' } }; var endEvents = []; function detectEvents() { var testEl = document.createElement('div'); var style = testEl.style; // On some platforms, in particular some releases of Android 4.x, // the un-prefixed "animation" and "transition" properties are defined on the // style object but the events that fire will still be prefixed, so we need // to check if the un-prefixed events are useable, and if not remove them // from the map if (!('AnimationEvent' in window)) { delete EVENT_NAME_MAP.animationend.animation; } if (!('TransitionEvent' in window)) { delete EVENT_NAME_MAP.transitionend.transition; } for (var baseEventName in EVENT_NAME_MAP) { var baseEvents = EVENT_NAME_MAP[baseEventName]; for (var styleName in baseEvents) { if (styleName in style) { endEvents.push(baseEvents[styleName]); break; } } } } if (ExecutionEnvironment.canUseDOM) { detectEvents(); } // We use the raw {add|remove}EventListener() call because EventListener // does not know how to remove event listeners and we really should // clean up. Also, these events are not triggered in older browsers // so we should be A-OK here. function addEventListener(node, eventName, eventListener) { node.addEventListener(eventName, eventListener, false); } function removeEventListener(node, eventName, eventListener) { node.removeEventListener(eventName, eventListener, false); } var ReactTransitionEvents = { addEndEventListener: function(node, eventListener) { if (endEvents.length === 0) { // If CSS transitions are not supported, trigger an "end animation" // event immediately. window.setTimeout(eventListener, 0); return; } endEvents.forEach(function(endEvent) { addEventListener(node, endEvent, eventListener); }); }, removeEndEventListener: function(node, eventListener) { if (endEvents.length === 0) { return; } endEvents.forEach(function(endEvent) { removeEventListener(node, endEvent, eventListener); }); } }; module.exports = ReactTransitionEvents; },{"22":22}],98:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactTransitionGroup */ 'use strict'; var React = _dereq_(31); var ReactTransitionChildMapping = _dereq_(96); var assign = _dereq_(29); var cloneWithProps = _dereq_(122); var emptyFunction = _dereq_(129); var ReactTransitionGroup = React.createClass({ displayName: 'ReactTransitionGroup', propTypes: { component: React.PropTypes.any, childFactory: React.PropTypes.func }, getDefaultProps: function() { return { component: 'span', childFactory: emptyFunction.thatReturnsArgument }; }, getInitialState: function() { return { children: ReactTransitionChildMapping.getChildMapping(this.props.children) }; }, componentWillMount: function() { this.currentlyTransitioningKeys = {}; this.keysToEnter = []; this.keysToLeave = []; }, componentDidMount: function() { var initialChildMapping = this.state.children; for (var key in initialChildMapping) { if (initialChildMapping[key]) { this.performAppear(key); } } }, componentWillReceiveProps: function(nextProps) { var nextChildMapping = ReactTransitionChildMapping.getChildMapping( nextProps.children ); var prevChildMapping = this.state.children; this.setState({ children: ReactTransitionChildMapping.mergeChildMappings( prevChildMapping, nextChildMapping ) }); var key; for (key in nextChildMapping) { var hasPrev = prevChildMapping && prevChildMapping.hasOwnProperty(key); if (nextChildMapping[key] && !hasPrev && !this.currentlyTransitioningKeys[key]) { this.keysToEnter.push(key); } } for (key in prevChildMapping) { var hasNext = nextChildMapping && nextChildMapping.hasOwnProperty(key); if (prevChildMapping[key] && !hasNext && !this.currentlyTransitioningKeys[key]) { this.keysToLeave.push(key); } } // If we want to someday check for reordering, we could do it here. }, componentDidUpdate: function() { var keysToEnter = this.keysToEnter; this.keysToEnter = []; keysToEnter.forEach(this.performEnter); var keysToLeave = this.keysToLeave; this.keysToLeave = []; keysToLeave.forEach(this.performLeave); }, performAppear: function(key) { this.currentlyTransitioningKeys[key] = true; var component = this.refs[key]; if (component.componentWillAppear) { component.componentWillAppear( this._handleDoneAppearing.bind(this, key) ); } else { this._handleDoneAppearing(key); } }, _handleDoneAppearing: function(key) { var component = this.refs[key]; if (component.componentDidAppear) { component.componentDidAppear(); } delete this.currentlyTransitioningKeys[key]; var currentChildMapping = ReactTransitionChildMapping.getChildMapping( this.props.children ); if (!currentChildMapping || !currentChildMapping.hasOwnProperty(key)) { // This was removed before it had fully appeared. Remove it. this.performLeave(key); } }, performEnter: function(key) { this.currentlyTransitioningKeys[key] = true; var component = this.refs[key]; if (component.componentWillEnter) { component.componentWillEnter( this._handleDoneEntering.bind(this, key) ); } else { this._handleDoneEntering(key); } }, _handleDoneEntering: function(key) { var component = this.refs[key]; if (component.componentDidEnter) { component.componentDidEnter(); } delete this.currentlyTransitioningKeys[key]; var currentChildMapping = ReactTransitionChildMapping.getChildMapping( this.props.children ); if (!currentChildMapping || !currentChildMapping.hasOwnProperty(key)) { // This was removed before it had fully entered. Remove it. this.performLeave(key); } }, performLeave: function(key) { this.currentlyTransitioningKeys[key] = true; var component = this.refs[key]; if (component.componentWillLeave) { component.componentWillLeave(this._handleDoneLeaving.bind(this, key)); } else { // Note that this is somewhat dangerous b/c it calls setState() // again, effectively mutating the component before all the work // is done. this._handleDoneLeaving(key); } }, _handleDoneLeaving: function(key) { var component = this.refs[key]; if (component.componentDidLeave) { component.componentDidLeave(); } delete this.currentlyTransitioningKeys[key]; var currentChildMapping = ReactTransitionChildMapping.getChildMapping( this.props.children ); if (currentChildMapping && currentChildMapping.hasOwnProperty(key)) { // This entered again before it fully left. Add it again. this.performEnter(key); } else { var newChildren = assign({}, this.state.children); delete newChildren[key]; this.setState({children: newChildren}); } }, render: function() { // TODO: we could get rid of the need for the wrapper node // by cloning a single child var childrenToRender = []; for (var key in this.state.children) { var child = this.state.children[key]; if (child) { // You may need to apply reactive updates to a child as it is leaving. // The normal React way to do it won't work since the child will have // already been removed. In case you need this behavior you can provide // a childFactory function to wrap every child, even the ones that are // leaving. childrenToRender.push(cloneWithProps( this.props.childFactory(child), {ref: key, key: key} )); } } return React.createElement( this.props.component, this.props, childrenToRender ); } }); module.exports = ReactTransitionGroup; },{"122":122,"129":129,"29":29,"31":31,"96":96}],99:[function(_dereq_,module,exports){ /** * Copyright 2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactUpdateQueue */ 'use strict'; var ReactLifeCycle = _dereq_(74); var ReactCurrentOwner = _dereq_(45); var ReactElement = _dereq_(63); var ReactInstanceMap = _dereq_(73); var ReactUpdates = _dereq_(100); var assign = _dereq_(29); var invariant = _dereq_(150); var warning = _dereq_(171); function enqueueUpdate(internalInstance) { if (internalInstance !== ReactLifeCycle.currentlyMountingInstance) { // If we're in a componentWillMount handler, don't enqueue a rerender // because ReactUpdates assumes we're in a browser context (which is // wrong for server rendering) and we're about to do a render anyway. // See bug in #1740. ReactUpdates.enqueueUpdate(internalInstance); } } function getInternalInstanceReadyForUpdate(publicInstance, callerName) { ("production" !== "development" ? invariant( ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition ' + '(such as within `render`). Render methods should be a pure function ' + 'of props and state.', callerName ) : invariant(ReactCurrentOwner.current == null)); var internalInstance = ReactInstanceMap.get(publicInstance); if (!internalInstance) { if ("production" !== "development") { // Only warn when we have a callerName. Otherwise we should be silent. // We're probably calling from enqueueCallback. We don't want to warn // there because we already warned for the corresponding lifecycle method. ("production" !== "development" ? warning( !callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted ' + 'component. This is a no-op.', callerName, callerName ) : null); } return null; } if (internalInstance === ReactLifeCycle.currentlyUnmountingInstance) { return null; } return internalInstance; } /** * ReactUpdateQueue allows for state updates to be scheduled into a later * reconciliation step. */ var ReactUpdateQueue = { /** * Enqueue a callback that will be executed after all the pending updates * have processed. * * @param {ReactClass} publicInstance The instance to use as `this` context. * @param {?function} callback Called after state is updated. * @internal */ enqueueCallback: function(publicInstance, callback) { ("production" !== "development" ? invariant( typeof callback === 'function', 'enqueueCallback(...): You called `setProps`, `replaceProps`, ' + '`setState`, `replaceState`, or `forceUpdate` with a callback that ' + 'isn\'t callable.' ) : invariant(typeof callback === 'function')); var internalInstance = getInternalInstanceReadyForUpdate(publicInstance); // Previously we would throw an error if we didn't have an internal // instance. Since we want to make it a no-op instead, we mirror the same // behavior we have in other enqueue* methods. // We also need to ignore callbacks in componentWillMount. See // enqueueUpdates. if (!internalInstance || internalInstance === ReactLifeCycle.currentlyMountingInstance) { return null; } if (internalInstance._pendingCallbacks) { internalInstance._pendingCallbacks.push(callback); } else { internalInstance._pendingCallbacks = [callback]; } // TODO: The callback here is ignored when setState is called from // componentWillMount. Either fix it or disallow doing so completely in // favor of getInitialState. Alternatively, we can disallow // componentWillMount during server-side rendering. enqueueUpdate(internalInstance); }, enqueueCallbackInternal: function(internalInstance, callback) { ("production" !== "development" ? invariant( typeof callback === 'function', 'enqueueCallback(...): You called `setProps`, `replaceProps`, ' + '`setState`, `replaceState`, or `forceUpdate` with a callback that ' + 'isn\'t callable.' ) : invariant(typeof callback === 'function')); if (internalInstance._pendingCallbacks) { internalInstance._pendingCallbacks.push(callback); } else { internalInstance._pendingCallbacks = [callback]; } enqueueUpdate(internalInstance); }, /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldUpdateComponent`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {ReactClass} publicInstance The instance that should rerender. * @internal */ enqueueForceUpdate: function(publicInstance) { var internalInstance = getInternalInstanceReadyForUpdate( publicInstance, 'forceUpdate' ); if (!internalInstance) { return; } internalInstance._pendingForceUpdate = true; enqueueUpdate(internalInstance); }, /** * Replaces all of the state. Always use this or `setState` to mutate state. * You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} completeState Next state. * @internal */ enqueueReplaceState: function(publicInstance, completeState) { var internalInstance = getInternalInstanceReadyForUpdate( publicInstance, 'replaceState' ); if (!internalInstance) { return; } internalInstance._pendingStateQueue = [completeState]; internalInstance._pendingReplaceState = true; enqueueUpdate(internalInstance); }, /** * Sets a subset of the state. This only exists because _pendingState is * internal. This provides a merging strategy that is not available to deep * properties which is confusing. TODO: Expose pendingState or don't use it * during the merge. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} partialState Next partial state to be merged with state. * @internal */ enqueueSetState: function(publicInstance, partialState) { var internalInstance = getInternalInstanceReadyForUpdate( publicInstance, 'setState' ); if (!internalInstance) { return; } var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []); queue.push(partialState); enqueueUpdate(internalInstance); }, /** * Sets a subset of the props. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} partialProps Subset of the next props. * @internal */ enqueueSetProps: function(publicInstance, partialProps) { var internalInstance = getInternalInstanceReadyForUpdate( publicInstance, 'setProps' ); if (!internalInstance) { return; } ("production" !== "development" ? invariant( internalInstance._isTopLevel, 'setProps(...): You called `setProps` on a ' + 'component with a parent. This is an anti-pattern since props will ' + 'get reactively updated when rendered. Instead, change the owner\'s ' + '`render` method to pass the correct value as props to the component ' + 'where it is created.' ) : invariant(internalInstance._isTopLevel)); // Merge with the pending element if it exists, otherwise with existing // element props. var element = internalInstance._pendingElement || internalInstance._currentElement; var props = assign({}, element.props, partialProps); internalInstance._pendingElement = ReactElement.cloneAndReplaceProps( element, props ); enqueueUpdate(internalInstance); }, /** * Replaces all of the props. * * @param {ReactClass} publicInstance The instance that should rerender. * @param {object} props New props. * @internal */ enqueueReplaceProps: function(publicInstance, props) { var internalInstance = getInternalInstanceReadyForUpdate( publicInstance, 'replaceProps' ); if (!internalInstance) { return; } ("production" !== "development" ? invariant( internalInstance._isTopLevel, 'replaceProps(...): You called `replaceProps` on a ' + 'component with a parent. This is an anti-pattern since props will ' + 'get reactively updated when rendered. Instead, change the owner\'s ' + '`render` method to pass the correct value as props to the component ' + 'where it is created.' ) : invariant(internalInstance._isTopLevel)); // Merge with the pending element if it exists, otherwise with existing // element props. var element = internalInstance._pendingElement || internalInstance._currentElement; internalInstance._pendingElement = ReactElement.cloneAndReplaceProps( element, props ); enqueueUpdate(internalInstance); }, enqueueElementInternal: function(internalInstance, newElement) { internalInstance._pendingElement = newElement; enqueueUpdate(internalInstance); } }; module.exports = ReactUpdateQueue; },{"100":100,"150":150,"171":171,"29":29,"45":45,"63":63,"73":73,"74":74}],100:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ReactUpdates */ 'use strict'; var CallbackQueue = _dereq_(7); var PooledClass = _dereq_(30); var ReactCurrentOwner = _dereq_(45); var ReactPerf = _dereq_(82); var ReactReconciler = _dereq_(89); var Transaction = _dereq_(116); var assign = _dereq_(29); var invariant = _dereq_(150); var warning = _dereq_(171); var dirtyComponents = []; var asapCallbackQueue = CallbackQueue.getPooled(); var asapEnqueued = false; var batchingStrategy = null; function ensureInjected() { ("production" !== "development" ? invariant( ReactUpdates.ReactReconcileTransaction && batchingStrategy, 'ReactUpdates: must inject a reconcile transaction class and batching ' + 'strategy' ) : invariant(ReactUpdates.ReactReconcileTransaction && batchingStrategy)); } var NESTED_UPDATES = { initialize: function() { this.dirtyComponentsLength = dirtyComponents.length; }, close: function() { if (this.dirtyComponentsLength !== dirtyComponents.length) { // Additional updates were enqueued by componentDidUpdate handlers or // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run // these new updates so that if A's componentDidUpdate calls setState on // B, B will update before the callback A's updater provided when calling // setState. dirtyComponents.splice(0, this.dirtyComponentsLength); flushBatchedUpdates(); } else { dirtyComponents.length = 0; } } }; var UPDATE_QUEUEING = { initialize: function() { this.callbackQueue.reset(); }, close: function() { this.callbackQueue.notifyAll(); } }; var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING]; function ReactUpdatesFlushTransaction() { this.reinitializeTransaction(); this.dirtyComponentsLength = null; this.callbackQueue = CallbackQueue.getPooled(); this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(); } assign( ReactUpdatesFlushTransaction.prototype, Transaction.Mixin, { getTransactionWrappers: function() { return TRANSACTION_WRAPPERS; }, destructor: function() { this.dirtyComponentsLength = null; CallbackQueue.release(this.callbackQueue); this.callbackQueue = null; ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction); this.reconcileTransaction = null; }, perform: function(method, scope, a) { // Essentially calls `this.reconcileTransaction.perform(method, scope, a)` // with this transaction's wrappers around it. return Transaction.Mixin.perform.call( this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a ); } }); PooledClass.addPoolingTo(ReactUpdatesFlushTransaction); function batchedUpdates(callback, a, b, c, d) { ensureInjected(); batchingStrategy.batchedUpdates(callback, a, b, c, d); } /** * Array comparator for ReactComponents by mount ordering. * * @param {ReactComponent} c1 first component you're comparing * @param {ReactComponent} c2 second component you're comparing * @return {number} Return value usable by Array.prototype.sort(). */ function mountOrderComparator(c1, c2) { return c1._mountOrder - c2._mountOrder; } function runBatchedUpdates(transaction) { var len = transaction.dirtyComponentsLength; ("production" !== "development" ? invariant( len === dirtyComponents.length, 'Expected flush transaction\'s stored dirty-components length (%s) to ' + 'match dirty-components array length (%s).', len, dirtyComponents.length ) : invariant(len === dirtyComponents.length)); // Since reconciling a component higher in the owner hierarchy usually (not // always -- see shouldComponentUpdate()) will reconcile children, reconcile // them before their children by sorting the array. dirtyComponents.sort(mountOrderComparator); for (var i = 0; i < len; i++) { // If a component is unmounted before pending changes apply, it will still // be here, but we assume that it has cleared its _pendingCallbacks and // that performUpdateIfNecessary is a noop. var component = dirtyComponents[i]; // If performUpdateIfNecessary happens to enqueue any new updates, we // shouldn't execute the callbacks until the next render happens, so // stash the callbacks first var callbacks = component._pendingCallbacks; component._pendingCallbacks = null; ReactReconciler.performUpdateIfNecessary( component, transaction.reconcileTransaction ); if (callbacks) { for (var j = 0; j < callbacks.length; j++) { transaction.callbackQueue.enqueue( callbacks[j], component.getPublicInstance() ); } } } } var flushBatchedUpdates = function() { // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents // array and perform any updates enqueued by mount-ready handlers (i.e., // componentDidUpdate) but we need to check here too in order to catch // updates enqueued by setState callbacks and asap calls. while (dirtyComponents.length || asapEnqueued) { if (dirtyComponents.length) { var transaction = ReactUpdatesFlushTransaction.getPooled(); transaction.perform(runBatchedUpdates, null, transaction); ReactUpdatesFlushTransaction.release(transaction); } if (asapEnqueued) { asapEnqueued = false; var queue = asapCallbackQueue; asapCallbackQueue = CallbackQueue.getPooled(); queue.notifyAll(); CallbackQueue.release(queue); } } }; flushBatchedUpdates = ReactPerf.measure( 'ReactUpdates', 'flushBatchedUpdates', flushBatchedUpdates ); /** * Mark a component as needing a rerender, adding an optional callback to a * list of functions which will be executed once the rerender occurs. */ function enqueueUpdate(component) { ensureInjected(); // Various parts of our code (such as ReactCompositeComponent's // _renderValidatedComponent) assume that calls to render aren't nested; // verify that that's the case. (This is called by each top-level update // function, like setProps, setState, forceUpdate, etc.; creation and // destruction of top-level components is guarded in ReactMount.) ("production" !== "development" ? warning( ReactCurrentOwner.current == null, 'enqueueUpdate(): Render methods should be a pure function of props ' + 'and state; triggering nested component updates from render is not ' + 'allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate.' ) : null); if (!batchingStrategy.isBatchingUpdates) { batchingStrategy.batchedUpdates(enqueueUpdate, component); return; } dirtyComponents.push(component); } /** * Enqueue a callback to be run at the end of the current batching cycle. Throws * if no updates are currently being performed. */ function asap(callback, context) { ("production" !== "development" ? invariant( batchingStrategy.isBatchingUpdates, 'ReactUpdates.asap: Can\'t enqueue an asap callback in a context where' + 'updates are not being batched.' ) : invariant(batchingStrategy.isBatchingUpdates)); asapCallbackQueue.enqueue(callback, context); asapEnqueued = true; } var ReactUpdatesInjection = { injectReconcileTransaction: function(ReconcileTransaction) { ("production" !== "development" ? invariant( ReconcileTransaction, 'ReactUpdates: must provide a reconcile transaction class' ) : invariant(ReconcileTransaction)); ReactUpdates.ReactReconcileTransaction = ReconcileTransaction; }, injectBatchingStrategy: function(_batchingStrategy) { ("production" !== "development" ? invariant( _batchingStrategy, 'ReactUpdates: must provide a batching strategy' ) : invariant(_batchingStrategy)); ("production" !== "development" ? invariant( typeof _batchingStrategy.batchedUpdates === 'function', 'ReactUpdates: must provide a batchedUpdates() function' ) : invariant(typeof _batchingStrategy.batchedUpdates === 'function')); ("production" !== "development" ? invariant( typeof _batchingStrategy.isBatchingUpdates === 'boolean', 'ReactUpdates: must provide an isBatchingUpdates boolean attribute' ) : invariant(typeof _batchingStrategy.isBatchingUpdates === 'boolean')); batchingStrategy = _batchingStrategy; } }; var ReactUpdates = { /** * React references `ReactReconcileTransaction` using this property in order * to allow dependency injection. * * @internal */ ReactReconcileTransaction: null, batchedUpdates: batchedUpdates, enqueueUpdate: enqueueUpdate, flushBatchedUpdates: flushBatchedUpdates, injection: ReactUpdatesInjection, asap: asap }; module.exports = ReactUpdates; },{"116":116,"150":150,"171":171,"29":29,"30":30,"45":45,"7":7,"82":82,"89":89}],101:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SVGDOMPropertyConfig */ /*jslint bitwise: true*/ 'use strict'; var DOMProperty = _dereq_(11); var MUST_USE_ATTRIBUTE = DOMProperty.injection.MUST_USE_ATTRIBUTE; var SVGDOMPropertyConfig = { Properties: { clipPath: MUST_USE_ATTRIBUTE, cx: MUST_USE_ATTRIBUTE, cy: MUST_USE_ATTRIBUTE, d: MUST_USE_ATTRIBUTE, dx: MUST_USE_ATTRIBUTE, dy: MUST_USE_ATTRIBUTE, fill: MUST_USE_ATTRIBUTE, fillOpacity: MUST_USE_ATTRIBUTE, fontFamily: MUST_USE_ATTRIBUTE, fontSize: MUST_USE_ATTRIBUTE, fx: MUST_USE_ATTRIBUTE, fy: MUST_USE_ATTRIBUTE, gradientTransform: MUST_USE_ATTRIBUTE, gradientUnits: MUST_USE_ATTRIBUTE, markerEnd: MUST_USE_ATTRIBUTE, markerMid: MUST_USE_ATTRIBUTE, markerStart: MUST_USE_ATTRIBUTE, offset: MUST_USE_ATTRIBUTE, opacity: MUST_USE_ATTRIBUTE, patternContentUnits: MUST_USE_ATTRIBUTE, patternUnits: MUST_USE_ATTRIBUTE, points: MUST_USE_ATTRIBUTE, preserveAspectRatio: MUST_USE_ATTRIBUTE, r: MUST_USE_ATTRIBUTE, rx: MUST_USE_ATTRIBUTE, ry: MUST_USE_ATTRIBUTE, spreadMethod: MUST_USE_ATTRIBUTE, stopColor: MUST_USE_ATTRIBUTE, stopOpacity: MUST_USE_ATTRIBUTE, stroke: MUST_USE_ATTRIBUTE, strokeDasharray: MUST_USE_ATTRIBUTE, strokeLinecap: MUST_USE_ATTRIBUTE, strokeOpacity: MUST_USE_ATTRIBUTE, strokeWidth: MUST_USE_ATTRIBUTE, textAnchor: MUST_USE_ATTRIBUTE, transform: MUST_USE_ATTRIBUTE, version: MUST_USE_ATTRIBUTE, viewBox: MUST_USE_ATTRIBUTE, x1: MUST_USE_ATTRIBUTE, x2: MUST_USE_ATTRIBUTE, x: MUST_USE_ATTRIBUTE, y1: MUST_USE_ATTRIBUTE, y2: MUST_USE_ATTRIBUTE, y: MUST_USE_ATTRIBUTE }, DOMAttributeNames: { clipPath: 'clip-path', fillOpacity: 'fill-opacity', fontFamily: 'font-family', fontSize: 'font-size', gradientTransform: 'gradientTransform', gradientUnits: 'gradientUnits', markerEnd: 'marker-end', markerMid: 'marker-mid', markerStart: 'marker-start', patternContentUnits: 'patternContentUnits', patternUnits: 'patternUnits', preserveAspectRatio: 'preserveAspectRatio', spreadMethod: 'spreadMethod', stopColor: 'stop-color', stopOpacity: 'stop-opacity', strokeDasharray: 'stroke-dasharray', strokeLinecap: 'stroke-linecap', strokeOpacity: 'stroke-opacity', strokeWidth: 'stroke-width', textAnchor: 'text-anchor', viewBox: 'viewBox' } }; module.exports = SVGDOMPropertyConfig; },{"11":11}],102:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SelectEventPlugin */ 'use strict'; var EventConstants = _dereq_(16); var EventPropagators = _dereq_(21); var ReactInputSelection = _dereq_(71); var SyntheticEvent = _dereq_(108); var getActiveElement = _dereq_(136); var isTextInputElement = _dereq_(153); var keyOf = _dereq_(157); var shallowEqual = _dereq_(166); var topLevelTypes = EventConstants.topLevelTypes; var eventTypes = { select: { phasedRegistrationNames: { bubbled: keyOf({onSelect: null}), captured: keyOf({onSelectCapture: null}) }, dependencies: [ topLevelTypes.topBlur, topLevelTypes.topContextMenu, topLevelTypes.topFocus, topLevelTypes.topKeyDown, topLevelTypes.topMouseDown, topLevelTypes.topMouseUp, topLevelTypes.topSelectionChange ] } }; var activeElement = null; var activeElementID = null; var lastSelection = null; var mouseDown = false; /** * Get an object which is a unique representation of the current selection. * * The return value will not be consistent across nodes or browsers, but * two identical selections on the same node will return identical objects. * * @param {DOMElement} node * @param {object} */ function getSelection(node) { if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) { return { start: node.selectionStart, end: node.selectionEnd }; } else if (window.getSelection) { var selection = window.getSelection(); return { anchorNode: selection.anchorNode, anchorOffset: selection.anchorOffset, focusNode: selection.focusNode, focusOffset: selection.focusOffset }; } else if (document.selection) { var range = document.selection.createRange(); return { parentElement: range.parentElement(), text: range.text, top: range.boundingTop, left: range.boundingLeft }; } } /** * Poll selection to see whether it's changed. * * @param {object} nativeEvent * @return {?SyntheticEvent} */ function constructSelectEvent(nativeEvent) { // Ensure we have the right element, and that the user is not dragging a // selection (this matches native `select` event behavior). In HTML5, select // fires only on input and textarea thus if there's no focused element we // won't dispatch. if (mouseDown || activeElement == null || activeElement !== getActiveElement()) { return null; } // Only fire when selection has actually changed. var currentSelection = getSelection(activeElement); if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) { lastSelection = currentSelection; var syntheticEvent = SyntheticEvent.getPooled( eventTypes.select, activeElementID, nativeEvent ); syntheticEvent.type = 'select'; syntheticEvent.target = activeElement; EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent); return syntheticEvent; } } /** * This plugin creates an `onSelect` event that normalizes select events * across form elements. * * Supported elements are: * - input (see `isTextInputElement`) * - textarea * - contentEditable * * This differs from native browser implementations in the following ways: * - Fires on contentEditable fields as well as inputs. * - Fires for collapsed selection. * - Fires after user input. */ var SelectEventPlugin = { eventTypes: eventTypes, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { switch (topLevelType) { // Track the input node that has focus. case topLevelTypes.topFocus: if (isTextInputElement(topLevelTarget) || topLevelTarget.contentEditable === 'true') { activeElement = topLevelTarget; activeElementID = topLevelTargetID; lastSelection = null; } break; case topLevelTypes.topBlur: activeElement = null; activeElementID = null; lastSelection = null; break; // Don't fire the event while the user is dragging. This matches the // semantics of the native select event. case topLevelTypes.topMouseDown: mouseDown = true; break; case topLevelTypes.topContextMenu: case topLevelTypes.topMouseUp: mouseDown = false; return constructSelectEvent(nativeEvent); // Chrome and IE fire non-standard event when selection is changed (and // sometimes when it hasn't). // Firefox doesn't support selectionchange, so check selection status // after each key entry. The selection changes after keydown and before // keyup, but we check on keydown as well in the case of holding down a // key, when multiple keydown events are fired but only one keyup is. case topLevelTypes.topSelectionChange: case topLevelTypes.topKeyDown: case topLevelTypes.topKeyUp: return constructSelectEvent(nativeEvent); } } }; module.exports = SelectEventPlugin; },{"108":108,"136":136,"153":153,"157":157,"16":16,"166":166,"21":21,"71":71}],103:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ServerReactRootIndex * @typechecks */ 'use strict'; /** * Size of the reactRoot ID space. We generate random numbers for React root * IDs and if there's a collision the events and DOM update system will * get confused. In the future we need a way to generate GUIDs but for * now this will work on a smaller scale. */ var GLOBAL_MOUNT_POINT_MAX = Math.pow(2, 53); var ServerReactRootIndex = { createReactRootIndex: function() { return Math.ceil(Math.random() * GLOBAL_MOUNT_POINT_MAX); } }; module.exports = ServerReactRootIndex; },{}],104:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SimpleEventPlugin */ 'use strict'; var EventConstants = _dereq_(16); var EventPluginUtils = _dereq_(20); var EventPropagators = _dereq_(21); var SyntheticClipboardEvent = _dereq_(105); var SyntheticEvent = _dereq_(108); var SyntheticFocusEvent = _dereq_(109); var SyntheticKeyboardEvent = _dereq_(111); var SyntheticMouseEvent = _dereq_(112); var SyntheticDragEvent = _dereq_(107); var SyntheticTouchEvent = _dereq_(113); var SyntheticUIEvent = _dereq_(114); var SyntheticWheelEvent = _dereq_(115); var getEventCharCode = _dereq_(137); var invariant = _dereq_(150); var keyOf = _dereq_(157); var warning = _dereq_(171); var topLevelTypes = EventConstants.topLevelTypes; var eventTypes = { blur: { phasedRegistrationNames: { bubbled: keyOf({onBlur: true}), captured: keyOf({onBlurCapture: true}) } }, click: { phasedRegistrationNames: { bubbled: keyOf({onClick: true}), captured: keyOf({onClickCapture: true}) } }, contextMenu: { phasedRegistrationNames: { bubbled: keyOf({onContextMenu: true}), captured: keyOf({onContextMenuCapture: true}) } }, copy: { phasedRegistrationNames: { bubbled: keyOf({onCopy: true}), captured: keyOf({onCopyCapture: true}) } }, cut: { phasedRegistrationNames: { bubbled: keyOf({onCut: true}), captured: keyOf({onCutCapture: true}) } }, doubleClick: { phasedRegistrationNames: { bubbled: keyOf({onDoubleClick: true}), captured: keyOf({onDoubleClickCapture: true}) } }, drag: { phasedRegistrationNames: { bubbled: keyOf({onDrag: true}), captured: keyOf({onDragCapture: true}) } }, dragEnd: { phasedRegistrationNames: { bubbled: keyOf({onDragEnd: true}), captured: keyOf({onDragEndCapture: true}) } }, dragEnter: { phasedRegistrationNames: { bubbled: keyOf({onDragEnter: true}), captured: keyOf({onDragEnterCapture: true}) } }, dragExit: { phasedRegistrationNames: { bubbled: keyOf({onDragExit: true}), captured: keyOf({onDragExitCapture: true}) } }, dragLeave: { phasedRegistrationNames: { bubbled: keyOf({onDragLeave: true}), captured: keyOf({onDragLeaveCapture: true}) } }, dragOver: { phasedRegistrationNames: { bubbled: keyOf({onDragOver: true}), captured: keyOf({onDragOverCapture: true}) } }, dragStart: { phasedRegistrationNames: { bubbled: keyOf({onDragStart: true}), captured: keyOf({onDragStartCapture: true}) } }, drop: { phasedRegistrationNames: { bubbled: keyOf({onDrop: true}), captured: keyOf({onDropCapture: true}) } }, focus: { phasedRegistrationNames: { bubbled: keyOf({onFocus: true}), captured: keyOf({onFocusCapture: true}) } }, input: { phasedRegistrationNames: { bubbled: keyOf({onInput: true}), captured: keyOf({onInputCapture: true}) } }, keyDown: { phasedRegistrationNames: { bubbled: keyOf({onKeyDown: true}), captured: keyOf({onKeyDownCapture: true}) } }, keyPress: { phasedRegistrationNames: { bubbled: keyOf({onKeyPress: true}), captured: keyOf({onKeyPressCapture: true}) } }, keyUp: { phasedRegistrationNames: { bubbled: keyOf({onKeyUp: true}), captured: keyOf({onKeyUpCapture: true}) } }, load: { phasedRegistrationNames: { bubbled: keyOf({onLoad: true}), captured: keyOf({onLoadCapture: true}) } }, error: { phasedRegistrationNames: { bubbled: keyOf({onError: true}), captured: keyOf({onErrorCapture: true}) } }, // Note: We do not allow listening to mouseOver events. Instead, use the // onMouseEnter/onMouseLeave created by `EnterLeaveEventPlugin`. mouseDown: { phasedRegistrationNames: { bubbled: keyOf({onMouseDown: true}), captured: keyOf({onMouseDownCapture: true}) } }, mouseMove: { phasedRegistrationNames: { bubbled: keyOf({onMouseMove: true}), captured: keyOf({onMouseMoveCapture: true}) } }, mouseOut: { phasedRegistrationNames: { bubbled: keyOf({onMouseOut: true}), captured: keyOf({onMouseOutCapture: true}) } }, mouseOver: { phasedRegistrationNames: { bubbled: keyOf({onMouseOver: true}), captured: keyOf({onMouseOverCapture: true}) } }, mouseUp: { phasedRegistrationNames: { bubbled: keyOf({onMouseUp: true}), captured: keyOf({onMouseUpCapture: true}) } }, paste: { phasedRegistrationNames: { bubbled: keyOf({onPaste: true}), captured: keyOf({onPasteCapture: true}) } }, reset: { phasedRegistrationNames: { bubbled: keyOf({onReset: true}), captured: keyOf({onResetCapture: true}) } }, scroll: { phasedRegistrationNames: { bubbled: keyOf({onScroll: true}), captured: keyOf({onScrollCapture: true}) } }, submit: { phasedRegistrationNames: { bubbled: keyOf({onSubmit: true}), captured: keyOf({onSubmitCapture: true}) } }, touchCancel: { phasedRegistrationNames: { bubbled: keyOf({onTouchCancel: true}), captured: keyOf({onTouchCancelCapture: true}) } }, touchEnd: { phasedRegistrationNames: { bubbled: keyOf({onTouchEnd: true}), captured: keyOf({onTouchEndCapture: true}) } }, touchMove: { phasedRegistrationNames: { bubbled: keyOf({onTouchMove: true}), captured: keyOf({onTouchMoveCapture: true}) } }, touchStart: { phasedRegistrationNames: { bubbled: keyOf({onTouchStart: true}), captured: keyOf({onTouchStartCapture: true}) } }, wheel: { phasedRegistrationNames: { bubbled: keyOf({onWheel: true}), captured: keyOf({onWheelCapture: true}) } } }; var topLevelEventsToDispatchConfig = { topBlur: eventTypes.blur, topClick: eventTypes.click, topContextMenu: eventTypes.contextMenu, topCopy: eventTypes.copy, topCut: eventTypes.cut, topDoubleClick: eventTypes.doubleClick, topDrag: eventTypes.drag, topDragEnd: eventTypes.dragEnd, topDragEnter: eventTypes.dragEnter, topDragExit: eventTypes.dragExit, topDragLeave: eventTypes.dragLeave, topDragOver: eventTypes.dragOver, topDragStart: eventTypes.dragStart, topDrop: eventTypes.drop, topError: eventTypes.error, topFocus: eventTypes.focus, topInput: eventTypes.input, topKeyDown: eventTypes.keyDown, topKeyPress: eventTypes.keyPress, topKeyUp: eventTypes.keyUp, topLoad: eventTypes.load, topMouseDown: eventTypes.mouseDown, topMouseMove: eventTypes.mouseMove, topMouseOut: eventTypes.mouseOut, topMouseOver: eventTypes.mouseOver, topMouseUp: eventTypes.mouseUp, topPaste: eventTypes.paste, topReset: eventTypes.reset, topScroll: eventTypes.scroll, topSubmit: eventTypes.submit, topTouchCancel: eventTypes.touchCancel, topTouchEnd: eventTypes.touchEnd, topTouchMove: eventTypes.touchMove, topTouchStart: eventTypes.touchStart, topWheel: eventTypes.wheel }; for (var type in topLevelEventsToDispatchConfig) { topLevelEventsToDispatchConfig[type].dependencies = [type]; } var SimpleEventPlugin = { eventTypes: eventTypes, /** * Same as the default implementation, except cancels the event when return * value is false. This behavior will be disabled in a future release. * * @param {object} Event to be dispatched. * @param {function} Application-level callback. * @param {string} domID DOM ID to pass to the callback. */ executeDispatch: function(event, listener, domID) { var returnValue = EventPluginUtils.executeDispatch(event, listener, domID); ("production" !== "development" ? warning( typeof returnValue !== 'boolean', 'Returning `false` from an event handler is deprecated and will be ' + 'ignored in a future release. Instead, manually call ' + 'e.stopPropagation() or e.preventDefault(), as appropriate.' ) : null); if (returnValue === false) { event.stopPropagation(); event.preventDefault(); } }, /** * @param {string} topLevelType Record from `EventConstants`. * @param {DOMEventTarget} topLevelTarget The listening component root node. * @param {string} topLevelTargetID ID of `topLevelTarget`. * @param {object} nativeEvent Native browser event. * @return {*} An accumulation of synthetic events. * @see {EventPluginHub.extractEvents} */ extractEvents: function( topLevelType, topLevelTarget, topLevelTargetID, nativeEvent) { var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType]; if (!dispatchConfig) { return null; } var EventConstructor; switch (topLevelType) { case topLevelTypes.topInput: case topLevelTypes.topLoad: case topLevelTypes.topError: case topLevelTypes.topReset: case topLevelTypes.topSubmit: // HTML Events // @see http://www.w3.org/TR/html5/index.html#events-0 EventConstructor = SyntheticEvent; break; case topLevelTypes.topKeyPress: // FireFox creates a keypress event for function keys too. This removes // the unwanted keypress events. Enter is however both printable and // non-printable. One would expect Tab to be as well (but it isn't). if (getEventCharCode(nativeEvent) === 0) { return null; } /* falls through */ case topLevelTypes.topKeyDown: case topLevelTypes.topKeyUp: EventConstructor = SyntheticKeyboardEvent; break; case topLevelTypes.topBlur: case topLevelTypes.topFocus: EventConstructor = SyntheticFocusEvent; break; case topLevelTypes.topClick: // Firefox creates a click event on right mouse clicks. This removes the // unwanted click events. if (nativeEvent.button === 2) { return null; } /* falls through */ case topLevelTypes.topContextMenu: case topLevelTypes.topDoubleClick: case topLevelTypes.topMouseDown: case topLevelTypes.topMouseMove: case topLevelTypes.topMouseOut: case topLevelTypes.topMouseOver: case topLevelTypes.topMouseUp: EventConstructor = SyntheticMouseEvent; break; case topLevelTypes.topDrag: case topLevelTypes.topDragEnd: case topLevelTypes.topDragEnter: case topLevelTypes.topDragExit: case topLevelTypes.topDragLeave: case topLevelTypes.topDragOver: case topLevelTypes.topDragStart: case topLevelTypes.topDrop: EventConstructor = SyntheticDragEvent; break; case topLevelTypes.topTouchCancel: case topLevelTypes.topTouchEnd: case topLevelTypes.topTouchMove: case topLevelTypes.topTouchStart: EventConstructor = SyntheticTouchEvent; break; case topLevelTypes.topScroll: EventConstructor = SyntheticUIEvent; break; case topLevelTypes.topWheel: EventConstructor = SyntheticWheelEvent; break; case topLevelTypes.topCopy: case topLevelTypes.topCut: case topLevelTypes.topPaste: EventConstructor = SyntheticClipboardEvent; break; } ("production" !== "development" ? invariant( EventConstructor, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType ) : invariant(EventConstructor)); var event = EventConstructor.getPooled( dispatchConfig, topLevelTargetID, nativeEvent ); EventPropagators.accumulateTwoPhaseDispatches(event); return event; } }; module.exports = SimpleEventPlugin; },{"105":105,"107":107,"108":108,"109":109,"111":111,"112":112,"113":113,"114":114,"115":115,"137":137,"150":150,"157":157,"16":16,"171":171,"20":20,"21":21}],105:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticClipboardEvent * @typechecks static-only */ 'use strict'; var SyntheticEvent = _dereq_(108); /** * @interface Event * @see http://www.w3.org/TR/clipboard-apis/ */ var ClipboardEventInterface = { clipboardData: function(event) { return ( 'clipboardData' in event ? event.clipboardData : window.clipboardData ); } }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface); module.exports = SyntheticClipboardEvent; },{"108":108}],106:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticCompositionEvent * @typechecks static-only */ 'use strict'; var SyntheticEvent = _dereq_(108); /** * @interface Event * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents */ var CompositionEventInterface = { data: null }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticCompositionEvent( dispatchConfig, dispatchMarker, nativeEvent) { SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticEvent.augmentClass( SyntheticCompositionEvent, CompositionEventInterface ); module.exports = SyntheticCompositionEvent; },{"108":108}],107:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticDragEvent * @typechecks static-only */ 'use strict'; var SyntheticMouseEvent = _dereq_(112); /** * @interface DragEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var DragEventInterface = { dataTransfer: null }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface); module.exports = SyntheticDragEvent; },{"112":112}],108:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticEvent * @typechecks static-only */ 'use strict'; var PooledClass = _dereq_(30); var assign = _dereq_(29); var emptyFunction = _dereq_(129); var getEventTarget = _dereq_(140); /** * @interface Event * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var EventInterface = { type: null, target: getEventTarget, // currentTarget is set when dispatching; no use in copying it here currentTarget: emptyFunction.thatReturnsNull, eventPhase: null, bubbles: null, cancelable: null, timeStamp: function(event) { return event.timeStamp || Date.now(); }, defaultPrevented: null, isTrusted: null }; /** * Synthetic events are dispatched by event plugins, typically in response to a * top-level event delegation handler. * * These systems should generally use pooling to reduce the frequency of garbage * collection. The system should check `isPersistent` to determine whether the * event should be released into the pool after being dispatched. Users that * need a persisted event should invoke `persist`. * * Synthetic events (and subclasses) implement the DOM Level 3 Events API by * normalizing browser quirks. Subclasses do not necessarily have to implement a * DOM interface; custom application-specific events can also subclass this. * * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. */ function SyntheticEvent(dispatchConfig, dispatchMarker, nativeEvent) { this.dispatchConfig = dispatchConfig; this.dispatchMarker = dispatchMarker; this.nativeEvent = nativeEvent; var Interface = this.constructor.Interface; for (var propName in Interface) { if (!Interface.hasOwnProperty(propName)) { continue; } var normalize = Interface[propName]; if (normalize) { this[propName] = normalize(nativeEvent); } else { this[propName] = nativeEvent[propName]; } } var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false; if (defaultPrevented) { this.isDefaultPrevented = emptyFunction.thatReturnsTrue; } else { this.isDefaultPrevented = emptyFunction.thatReturnsFalse; } this.isPropagationStopped = emptyFunction.thatReturnsFalse; } assign(SyntheticEvent.prototype, { preventDefault: function() { this.defaultPrevented = true; var event = this.nativeEvent; if (event.preventDefault) { event.preventDefault(); } else { event.returnValue = false; } this.isDefaultPrevented = emptyFunction.thatReturnsTrue; }, stopPropagation: function() { var event = this.nativeEvent; if (event.stopPropagation) { event.stopPropagation(); } else { event.cancelBubble = true; } this.isPropagationStopped = emptyFunction.thatReturnsTrue; }, /** * We release all dispatched `SyntheticEvent`s after each event loop, adding * them back into the pool. This allows a way to hold onto a reference that * won't be added back into the pool. */ persist: function() { this.isPersistent = emptyFunction.thatReturnsTrue; }, /** * Checks if this event should be released back into the pool. * * @return {boolean} True if this should not be released, false otherwise. */ isPersistent: emptyFunction.thatReturnsFalse, /** * `PooledClass` looks for `destructor` on each instance it releases. */ destructor: function() { var Interface = this.constructor.Interface; for (var propName in Interface) { this[propName] = null; } this.dispatchConfig = null; this.dispatchMarker = null; this.nativeEvent = null; } }); SyntheticEvent.Interface = EventInterface; /** * Helper to reduce boilerplate when creating subclasses. * * @param {function} Class * @param {?object} Interface */ SyntheticEvent.augmentClass = function(Class, Interface) { var Super = this; var prototype = Object.create(Super.prototype); assign(prototype, Class.prototype); Class.prototype = prototype; Class.prototype.constructor = Class; Class.Interface = assign({}, Super.Interface, Interface); Class.augmentClass = Super.augmentClass; PooledClass.addPoolingTo(Class, PooledClass.threeArgumentPooler); }; PooledClass.addPoolingTo(SyntheticEvent, PooledClass.threeArgumentPooler); module.exports = SyntheticEvent; },{"129":129,"140":140,"29":29,"30":30}],109:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticFocusEvent * @typechecks static-only */ 'use strict'; var SyntheticUIEvent = _dereq_(114); /** * @interface FocusEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var FocusEventInterface = { relatedTarget: null }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface); module.exports = SyntheticFocusEvent; },{"114":114}],110:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticInputEvent * @typechecks static-only */ 'use strict'; var SyntheticEvent = _dereq_(108); /** * @interface Event * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105 * /#events-inputevents */ var InputEventInterface = { data: null }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticInputEvent( dispatchConfig, dispatchMarker, nativeEvent) { SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticEvent.augmentClass( SyntheticInputEvent, InputEventInterface ); module.exports = SyntheticInputEvent; },{"108":108}],111:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticKeyboardEvent * @typechecks static-only */ 'use strict'; var SyntheticUIEvent = _dereq_(114); var getEventCharCode = _dereq_(137); var getEventKey = _dereq_(138); var getEventModifierState = _dereq_(139); /** * @interface KeyboardEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var KeyboardEventInterface = { key: getEventKey, location: null, ctrlKey: null, shiftKey: null, altKey: null, metaKey: null, repeat: null, locale: null, getModifierState: getEventModifierState, // Legacy Interface charCode: function(event) { // `charCode` is the result of a KeyPress event and represents the value of // the actual printable character. // KeyPress is deprecated, but its replacement is not yet final and not // implemented in any major browser. Only KeyPress has charCode. if (event.type === 'keypress') { return getEventCharCode(event); } return 0; }, keyCode: function(event) { // `keyCode` is the result of a KeyDown/Up event and represents the value of // physical keyboard key. // The actual meaning of the value depends on the users' keyboard layout // which cannot be detected. Assuming that it is a US keyboard layout // provides a surprisingly accurate mapping for US and European users. // Due to this, it is left to the user to implement at this time. if (event.type === 'keydown' || event.type === 'keyup') { return event.keyCode; } return 0; }, which: function(event) { // `which` is an alias for either `keyCode` or `charCode` depending on the // type of the event. if (event.type === 'keypress') { return getEventCharCode(event); } if (event.type === 'keydown' || event.type === 'keyup') { return event.keyCode; } return 0; } }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface); module.exports = SyntheticKeyboardEvent; },{"114":114,"137":137,"138":138,"139":139}],112:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticMouseEvent * @typechecks static-only */ 'use strict'; var SyntheticUIEvent = _dereq_(114); var ViewportMetrics = _dereq_(117); var getEventModifierState = _dereq_(139); /** * @interface MouseEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var MouseEventInterface = { screenX: null, screenY: null, clientX: null, clientY: null, ctrlKey: null, shiftKey: null, altKey: null, metaKey: null, getModifierState: getEventModifierState, button: function(event) { // Webkit, Firefox, IE9+ // which: 1 2 3 // button: 0 1 2 (standard) var button = event.button; if ('which' in event) { return button; } // IE<9 // which: undefined // button: 0 0 0 // button: 1 4 2 (onmouseup) return button === 2 ? 2 : button === 4 ? 1 : 0; }, buttons: null, relatedTarget: function(event) { return event.relatedTarget || ( ((event.fromElement === event.srcElement ? event.toElement : event.fromElement)) ); }, // "Proprietary" Interface. pageX: function(event) { return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft; }, pageY: function(event) { return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop; } }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface); module.exports = SyntheticMouseEvent; },{"114":114,"117":117,"139":139}],113:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticTouchEvent * @typechecks static-only */ 'use strict'; var SyntheticUIEvent = _dereq_(114); var getEventModifierState = _dereq_(139); /** * @interface TouchEvent * @see http://www.w3.org/TR/touch-events/ */ var TouchEventInterface = { touches: null, targetTouches: null, changedTouches: null, altKey: null, metaKey: null, ctrlKey: null, shiftKey: null, getModifierState: getEventModifierState }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticUIEvent} */ function SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface); module.exports = SyntheticTouchEvent; },{"114":114,"139":139}],114:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticUIEvent * @typechecks static-only */ 'use strict'; var SyntheticEvent = _dereq_(108); var getEventTarget = _dereq_(140); /** * @interface UIEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var UIEventInterface = { view: function(event) { if (event.view) { return event.view; } var target = getEventTarget(event); if (target != null && target.window === target) { // target is a window object return target; } var doc = target.ownerDocument; // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8. if (doc) { return doc.defaultView || doc.parentWindow; } else { return window; } }, detail: function(event) { return event.detail || 0; } }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticEvent} */ function SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface); module.exports = SyntheticUIEvent; },{"108":108,"140":140}],115:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule SyntheticWheelEvent * @typechecks static-only */ 'use strict'; var SyntheticMouseEvent = _dereq_(112); /** * @interface WheelEvent * @see http://www.w3.org/TR/DOM-Level-3-Events/ */ var WheelEventInterface = { deltaX: function(event) { return ( 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive). 'wheelDeltaX' in event ? -event.wheelDeltaX : 0 ); }, deltaY: function(event) { return ( 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive). 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive). 'wheelDelta' in event ? -event.wheelDelta : 0 ); }, deltaZ: null, // Browsers without "deltaMode" is reporting in raw wheel delta where one // notch on the scroll is always +/- 120, roughly equivalent to pixels. // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size. deltaMode: null }; /** * @param {object} dispatchConfig Configuration used to dispatch this event. * @param {string} dispatchMarker Marker identifying the event target. * @param {object} nativeEvent Native browser event. * @extends {SyntheticMouseEvent} */ function SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent) { SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent); } SyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface); module.exports = SyntheticWheelEvent; },{"112":112}],116:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Transaction */ 'use strict'; var invariant = _dereq_(150); /** * `Transaction` creates a black box that is able to wrap any method such that * certain invariants are maintained before and after the method is invoked * (Even if an exception is thrown while invoking the wrapped method). Whoever * instantiates a transaction can provide enforcers of the invariants at * creation time. The `Transaction` class itself will supply one additional * automatic invariant for you - the invariant that any transaction instance * should not be run while it is already being run. You would typically create a * single instance of a `Transaction` for reuse multiple times, that potentially * is used to wrap several different methods. Wrappers are extremely simple - * they only require implementing two methods. * * <pre> * wrappers (injected at creation time) * + + * | | * +-----------------|--------|--------------+ * | v | | * | +---------------+ | | * | +--| wrapper1 |---|----+ | * | | +---------------+ v | | * | | +-------------+ | | * | | +----| wrapper2 |--------+ | * | | | +-------------+ | | | * | | | | | | * | v v v v | wrapper * | +---+ +---+ +---------+ +---+ +---+ | invariants * perform(anyMethod) | | | | | | | | | | | | maintained * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|--------> * | | | | | | | | | | | | * | | | | | | | | | | | | * | | | | | | | | | | | | * | +---+ +---+ +---------+ +---+ +---+ | * | initialize close | * +-----------------------------------------+ * </pre> * * Use cases: * - Preserving the input selection ranges before/after reconciliation. * Restoring selection even in the event of an unexpected error. * - Deactivating events while rearranging the DOM, preventing blurs/focuses, * while guaranteeing that afterwards, the event system is reactivated. * - Flushing a queue of collected DOM mutations to the main UI thread after a * reconciliation takes place in a worker thread. * - Invoking any collected `componentDidUpdate` callbacks after rendering new * content. * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue * to preserve the `scrollTop` (an automatic scroll aware DOM). * - (Future use case): Layout calculations before and after DOM updates. * * Transactional plugin API: * - A module that has an `initialize` method that returns any precomputation. * - and a `close` method that accepts the precomputation. `close` is invoked * when the wrapped process is completed, or has failed. * * @param {Array<TransactionalWrapper>} transactionWrapper Wrapper modules * that implement `initialize` and `close`. * @return {Transaction} Single transaction for reuse in thread. * * @class Transaction */ var Mixin = { /** * Sets up this instance so that it is prepared for collecting metrics. Does * so such that this setup method may be used on an instance that is already * initialized, in a way that does not consume additional memory upon reuse. * That can be useful if you decide to make your subclass of this mixin a * "PooledClass". */ reinitializeTransaction: function() { this.transactionWrappers = this.getTransactionWrappers(); if (!this.wrapperInitData) { this.wrapperInitData = []; } else { this.wrapperInitData.length = 0; } this._isInTransaction = false; }, _isInTransaction: false, /** * @abstract * @return {Array<TransactionWrapper>} Array of transaction wrappers. */ getTransactionWrappers: null, isInTransaction: function() { return !!this._isInTransaction; }, /** * Executes the function within a safety window. Use this for the top level * methods that result in large amounts of computation/mutations that would * need to be safety checked. * * @param {function} method Member of scope to call. * @param {Object} scope Scope to invoke from. * @param {Object?=} args... Arguments to pass to the method (optional). * Helps prevent need to bind in many cases. * @return Return value from `method`. */ perform: function(method, scope, a, b, c, d, e, f) { ("production" !== "development" ? invariant( !this.isInTransaction(), 'Transaction.perform(...): Cannot initialize a transaction when there ' + 'is already an outstanding transaction.' ) : invariant(!this.isInTransaction())); var errorThrown; var ret; try { this._isInTransaction = true; // Catching errors makes debugging more difficult, so we start with // errorThrown set to true before setting it to false after calling // close -- if it's still set to true in the finally block, it means // one of these calls threw. errorThrown = true; this.initializeAll(0); ret = method.call(scope, a, b, c, d, e, f); errorThrown = false; } finally { try { if (errorThrown) { // If `method` throws, prefer to show that stack trace over any thrown // by invoking `closeAll`. try { this.closeAll(0); } catch (err) { } } else { // Since `method` didn't throw, we don't want to silence the exception // here. this.closeAll(0); } } finally { this._isInTransaction = false; } } return ret; }, initializeAll: function(startIndex) { var transactionWrappers = this.transactionWrappers; for (var i = startIndex; i < transactionWrappers.length; i++) { var wrapper = transactionWrappers[i]; try { // Catching errors makes debugging more difficult, so we start with the // OBSERVED_ERROR state before overwriting it with the real return value // of initialize -- if it's still set to OBSERVED_ERROR in the finally // block, it means wrapper.initialize threw. this.wrapperInitData[i] = Transaction.OBSERVED_ERROR; this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null; } finally { if (this.wrapperInitData[i] === Transaction.OBSERVED_ERROR) { // The initializer for wrapper i threw an error; initialize the // remaining wrappers but silence any exceptions from them to ensure // that the first error is the one to bubble up. try { this.initializeAll(i + 1); } catch (err) { } } } } }, /** * Invokes each of `this.transactionWrappers.close[i]` functions, passing into * them the respective return values of `this.transactionWrappers.init[i]` * (`close`rs that correspond to initializers that failed will not be * invoked). */ closeAll: function(startIndex) { ("production" !== "development" ? invariant( this.isInTransaction(), 'Transaction.closeAll(): Cannot close transaction when none are open.' ) : invariant(this.isInTransaction())); var transactionWrappers = this.transactionWrappers; for (var i = startIndex; i < transactionWrappers.length; i++) { var wrapper = transactionWrappers[i]; var initData = this.wrapperInitData[i]; var errorThrown; try { // Catching errors makes debugging more difficult, so we start with // errorThrown set to true before setting it to false after calling // close -- if it's still set to true in the finally block, it means // wrapper.close threw. errorThrown = true; if (initData !== Transaction.OBSERVED_ERROR && wrapper.close) { wrapper.close.call(this, initData); } errorThrown = false; } finally { if (errorThrown) { // The closer for wrapper i threw an error; close the remaining // wrappers but silence any exceptions from them to ensure that the // first error is the one to bubble up. try { this.closeAll(i + 1); } catch (e) { } } } } this.wrapperInitData.length = 0; } }; var Transaction = { Mixin: Mixin, /** * Token to look for to determine if an error occured. */ OBSERVED_ERROR: {} }; module.exports = Transaction; },{"150":150}],117:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ViewportMetrics */ 'use strict'; var ViewportMetrics = { currentScrollLeft: 0, currentScrollTop: 0, refreshScrollValues: function(scrollPosition) { ViewportMetrics.currentScrollLeft = scrollPosition.x; ViewportMetrics.currentScrollTop = scrollPosition.y; } }; module.exports = ViewportMetrics; },{}],118:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule accumulateInto */ 'use strict'; var invariant = _dereq_(150); /** * * Accumulates items that must not be null or undefined into the first one. This * is used to conserve memory by avoiding array allocations, and thus sacrifices * API cleanness. Since `current` can be null before being passed in and not * null after this function, make sure to assign it back to `current`: * * `a = accumulateInto(a, b);` * * This API should be sparingly used. Try `accumulate` for something cleaner. * * @return {*|array<*>} An accumulation of items. */ function accumulateInto(current, next) { ("production" !== "development" ? invariant( next != null, 'accumulateInto(...): Accumulated items must not be null or undefined.' ) : invariant(next != null)); if (current == null) { return next; } // Both are not empty. Warning: Never call x.concat(y) when you are not // certain that x is an Array (x could be a string with concat method). var currentIsArray = Array.isArray(current); var nextIsArray = Array.isArray(next); if (currentIsArray && nextIsArray) { current.push.apply(current, next); return current; } if (currentIsArray) { current.push(next); return current; } if (nextIsArray) { // A bit too dangerous to mutate `next`. return [current].concat(next); } return [current, next]; } module.exports = accumulateInto; },{"150":150}],119:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule adler32 */ /* jslint bitwise:true */ 'use strict'; var MOD = 65521; // This is a clean-room implementation of adler32 designed for detecting // if markup is not what we expect it to be. It does not need to be // cryptographically strong, only reasonably good at detecting if markup // generated on the server is different than that on the client. function adler32(data) { var a = 1; var b = 0; for (var i = 0; i < data.length; i++) { a = (a + data.charCodeAt(i)) % MOD; b = (b + a) % MOD; } return a | (b << 16); } module.exports = adler32; },{}],120:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule camelize * @typechecks */ var _hyphenPattern = /-(.)/g; /** * Camelcases a hyphenated string, for example: * * > camelize('background-color') * < "backgroundColor" * * @param {string} string * @return {string} */ function camelize(string) { return string.replace(_hyphenPattern, function(_, character) { return character.toUpperCase(); }); } module.exports = camelize; },{}],121:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule camelizeStyleName * @typechecks */ "use strict"; var camelize = _dereq_(120); var msPattern = /^-ms-/; /** * Camelcases a hyphenated CSS property name, for example: * * > camelizeStyleName('background-color') * < "backgroundColor" * > camelizeStyleName('-moz-transition') * < "MozTransition" * > camelizeStyleName('-ms-transition') * < "msTransition" * * As Andi Smith suggests * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix * is converted to lowercase `ms`. * * @param {string} string * @return {string} */ function camelizeStyleName(string) { return camelize(string.replace(msPattern, 'ms-')); } module.exports = camelizeStyleName; },{"120":120}],122:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @typechecks static-only * @providesModule cloneWithProps */ 'use strict'; var ReactElement = _dereq_(63); var ReactPropTransferer = _dereq_(83); var keyOf = _dereq_(157); var warning = _dereq_(171); var CHILDREN_PROP = keyOf({children: null}); /** * Sometimes you want to change the props of a child passed to you. Usually * this is to add a CSS class. * * @param {ReactElement} child child element you'd like to clone * @param {object} props props you'd like to modify. className and style will be * merged automatically. * @return {ReactElement} a clone of child with props merged in. */ function cloneWithProps(child, props) { if ("production" !== "development") { ("production" !== "development" ? warning( !child.ref, 'You are calling cloneWithProps() on a child with a ref. This is ' + 'dangerous because you\'re creating a new child which will not be ' + 'added as a ref to its parent.' ) : null); } var newProps = ReactPropTransferer.mergeProps(props, child.props); // Use `child.props.children` if it is provided. if (!newProps.hasOwnProperty(CHILDREN_PROP) && child.props.hasOwnProperty(CHILDREN_PROP)) { newProps.children = child.props.children; } // The current API doesn't retain _owner and _context, which is why this // doesn't use ReactElement.cloneAndReplaceProps. return ReactElement.createElement(child.type, newProps); } module.exports = cloneWithProps; },{"157":157,"171":171,"63":63,"83":83}],123:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule containsNode * @typechecks */ var isTextNode = _dereq_(154); /*jslint bitwise:true */ /** * Checks if a given DOM node contains or is another DOM node. * * @param {?DOMNode} outerNode Outer DOM node. * @param {?DOMNode} innerNode Inner DOM node. * @return {boolean} True if `outerNode` contains or is `innerNode`. */ function containsNode(outerNode, innerNode) { if (!outerNode || !innerNode) { return false; } else if (outerNode === innerNode) { return true; } else if (isTextNode(outerNode)) { return false; } else if (isTextNode(innerNode)) { return containsNode(outerNode, innerNode.parentNode); } else if (outerNode.contains) { return outerNode.contains(innerNode); } else if (outerNode.compareDocumentPosition) { return !!(outerNode.compareDocumentPosition(innerNode) & 16); } else { return false; } } module.exports = containsNode; },{"154":154}],124:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule createArrayFromMixed * @typechecks */ var toArray = _dereq_(168); /** * Perform a heuristic test to determine if an object is "array-like". * * A monk asked Joshu, a Zen master, "Has a dog Buddha nature?" * Joshu replied: "Mu." * * This function determines if its argument has "array nature": it returns * true if the argument is an actual array, an `arguments' object, or an * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()). * * It will return false for other array-like objects like Filelist. * * @param {*} obj * @return {boolean} */ function hasArrayNature(obj) { return ( // not null/false !!obj && // arrays are objects, NodeLists are functions in Safari (typeof obj == 'object' || typeof obj == 'function') && // quacks like an array ('length' in obj) && // not window !('setInterval' in obj) && // no DOM node should be considered an array-like // a 'select' element has 'length' and 'item' properties on IE8 (typeof obj.nodeType != 'number') && ( // a real array (// HTMLCollection/NodeList (Array.isArray(obj) || // arguments ('callee' in obj) || 'item' in obj)) ) ); } /** * Ensure that the argument is an array by wrapping it in an array if it is not. * Creates a copy of the argument if it is already an array. * * This is mostly useful idiomatically: * * var createArrayFromMixed = require('createArrayFromMixed'); * * function takesOneOrMoreThings(things) { * things = createArrayFromMixed(things); * ... * } * * This allows you to treat `things' as an array, but accept scalars in the API. * * If you need to convert an array-like object, like `arguments`, into an array * use toArray instead. * * @param {*} obj * @return {array} */ function createArrayFromMixed(obj) { if (!hasArrayNature(obj)) { return [obj]; } else if (Array.isArray(obj)) { return obj.slice(); } else { return toArray(obj); } } module.exports = createArrayFromMixed; },{"168":168}],125:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule createFullPageComponent * @typechecks */ 'use strict'; // Defeat circular references by requiring this directly. var ReactClass = _dereq_(38); var ReactElement = _dereq_(63); var invariant = _dereq_(150); /** * Create a component that will throw an exception when unmounted. * * Components like <html> <head> and <body> can't be removed or added * easily in a cross-browser way, however it's valuable to be able to * take advantage of React's reconciliation for styling and <title> * management. So we just document it and throw in dangerous cases. * * @param {string} tag The tag to wrap * @return {function} convenience constructor of new component */ function createFullPageComponent(tag) { var elementFactory = ReactElement.createFactory(tag); var FullPageComponent = ReactClass.createClass({ tagName: tag.toUpperCase(), displayName: 'ReactFullPageComponent' + tag, componentWillUnmount: function() { ("production" !== "development" ? invariant( false, '%s tried to unmount. Because of cross-browser quirks it is ' + 'impossible to unmount some top-level components (eg <html>, <head>, ' + 'and <body>) reliably and efficiently. To fix this, have a single ' + 'top-level component that never unmounts render these elements.', this.constructor.displayName ) : invariant(false)); }, render: function() { return elementFactory(this.props); } }); return FullPageComponent; } module.exports = createFullPageComponent; },{"150":150,"38":38,"63":63}],126:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule createNodesFromMarkup * @typechecks */ /*jslint evil: true, sub: true */ var ExecutionEnvironment = _dereq_(22); var createArrayFromMixed = _dereq_(124); var getMarkupWrap = _dereq_(142); var invariant = _dereq_(150); /** * Dummy container used to render all markup. */ var dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null; /** * Pattern used by `getNodeName`. */ var nodeNamePattern = /^\s*<(\w+)/; /** * Extracts the `nodeName` of the first element in a string of markup. * * @param {string} markup String of markup. * @return {?string} Node name of the supplied markup. */ function getNodeName(markup) { var nodeNameMatch = markup.match(nodeNamePattern); return nodeNameMatch && nodeNameMatch[1].toLowerCase(); } /** * Creates an array containing the nodes rendered from the supplied markup. The * optionally supplied `handleScript` function will be invoked once for each * <script> element that is rendered. If no `handleScript` function is supplied, * an exception is thrown if any <script> elements are rendered. * * @param {string} markup A string of valid HTML markup. * @param {?function} handleScript Invoked once for each rendered <script>. * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes. */ function createNodesFromMarkup(markup, handleScript) { var node = dummyNode; ("production" !== "development" ? invariant(!!dummyNode, 'createNodesFromMarkup dummy not initialized') : invariant(!!dummyNode)); var nodeName = getNodeName(markup); var wrap = nodeName && getMarkupWrap(nodeName); if (wrap) { node.innerHTML = wrap[1] + markup + wrap[2]; var wrapDepth = wrap[0]; while (wrapDepth--) { node = node.lastChild; } } else { node.innerHTML = markup; } var scripts = node.getElementsByTagName('script'); if (scripts.length) { ("production" !== "development" ? invariant( handleScript, 'createNodesFromMarkup(...): Unexpected <script> element rendered.' ) : invariant(handleScript)); createArrayFromMixed(scripts).forEach(handleScript); } var nodes = createArrayFromMixed(node.childNodes); while (node.lastChild) { node.removeChild(node.lastChild); } return nodes; } module.exports = createNodesFromMarkup; },{"124":124,"142":142,"150":150,"22":22}],127:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule cx */ /** * This function is used to mark string literals representing CSS class names * so that they can be transformed statically. This allows for modularization * and minification of CSS class names. * * In static_upstream, this function is actually implemented, but it should * eventually be replaced with something more descriptive, and the transform * that is used in the main stack should be ported for use elsewhere. * * @param string|object className to modularize, or an object of key/values. * In the object case, the values are conditions that * determine if the className keys should be included. * @param [string ...] Variable list of classNames in the string case. * @return string Renderable space-separated CSS className. */ 'use strict'; var warning = _dereq_(171); var warned = false; function cx(classNames) { if ("production" !== "development") { ("production" !== "development" ? warning( warned, 'React.addons.classSet will be deprecated in a future version. See ' + 'http://fb.me/react-addons-classset' ) : null); warned = true; } if (typeof classNames == 'object') { return Object.keys(classNames).filter(function(className) { return classNames[className]; }).join(' '); } else { return Array.prototype.join.call(arguments, ' '); } } module.exports = cx; },{"171":171}],128:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule dangerousStyleValue * @typechecks static-only */ 'use strict'; var CSSProperty = _dereq_(5); var isUnitlessNumber = CSSProperty.isUnitlessNumber; /** * Convert a value into the proper css writable value. The style name `name` * should be logical (no hyphens), as specified * in `CSSProperty.isUnitlessNumber`. * * @param {string} name CSS property name such as `topMargin`. * @param {*} value CSS property value such as `10px`. * @return {string} Normalized style value with dimensions applied. */ function dangerousStyleValue(name, value) { // Note that we've removed escapeTextForBrowser() calls here since the // whole string will be escaped when the attribute is injected into // the markup. If you provide unsafe user data here they can inject // arbitrary CSS which may be problematic (I couldn't repro this): // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/ // This is not an XSS hole but instead a potential CSS injection issue // which has lead to a greater discussion about how we're going to // trust URLs moving forward. See #2115901 var isEmpty = value == null || typeof value === 'boolean' || value === ''; if (isEmpty) { return ''; } var isNonNumeric = isNaN(value); if (isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) { return '' + value; // cast to string } if (typeof value === 'string') { value = value.trim(); } return value + 'px'; } module.exports = dangerousStyleValue; },{"5":5}],129:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule emptyFunction */ function makeEmptyFunction(arg) { return function() { return arg; }; } /** * This function accepts and discards inputs; it has no side effects. This is * primarily useful idiomatically for overridable function endpoints which * always need to be callable, since JS lacks a null-call idiom ala Cocoa. */ function emptyFunction() {} emptyFunction.thatReturns = makeEmptyFunction; emptyFunction.thatReturnsFalse = makeEmptyFunction(false); emptyFunction.thatReturnsTrue = makeEmptyFunction(true); emptyFunction.thatReturnsNull = makeEmptyFunction(null); emptyFunction.thatReturnsThis = function() { return this; }; emptyFunction.thatReturnsArgument = function(arg) { return arg; }; module.exports = emptyFunction; },{}],130:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule emptyObject */ "use strict"; var emptyObject = {}; if ("production" !== "development") { Object.freeze(emptyObject); } module.exports = emptyObject; },{}],131:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule escapeTextContentForBrowser */ 'use strict'; var ESCAPE_LOOKUP = { '&': '&amp;', '>': '&gt;', '<': '&lt;', '"': '&quot;', '\'': '&#x27;' }; var ESCAPE_REGEX = /[&><"']/g; function escaper(match) { return ESCAPE_LOOKUP[match]; } /** * Escapes text to prevent scripting attacks. * * @param {*} text Text value to escape. * @return {string} An escaped string. */ function escapeTextContentForBrowser(text) { return ('' + text).replace(ESCAPE_REGEX, escaper); } module.exports = escapeTextContentForBrowser; },{}],132:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule findDOMNode * @typechecks static-only */ 'use strict'; var ReactCurrentOwner = _dereq_(45); var ReactInstanceMap = _dereq_(73); var ReactMount = _dereq_(77); var invariant = _dereq_(150); var isNode = _dereq_(152); var warning = _dereq_(171); /** * Returns the DOM node rendered by this element. * * @param {ReactComponent|DOMElement} componentOrElement * @return {DOMElement} The root node of this element. */ function findDOMNode(componentOrElement) { if ("production" !== "development") { var owner = ReactCurrentOwner.current; if (owner !== null) { ("production" !== "development" ? warning( owner._warnedAboutRefsInRender, '%s is accessing getDOMNode or findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component' ) : null); owner._warnedAboutRefsInRender = true; } } if (componentOrElement == null) { return null; } if (isNode(componentOrElement)) { return componentOrElement; } if (ReactInstanceMap.has(componentOrElement)) { return ReactMount.getNodeFromInstance(componentOrElement); } ("production" !== "development" ? invariant( componentOrElement.render == null || typeof componentOrElement.render !== 'function', 'Component (with keys: %s) contains `render` method ' + 'but is not mounted in the DOM', Object.keys(componentOrElement) ) : invariant(componentOrElement.render == null || typeof componentOrElement.render !== 'function')); ("production" !== "development" ? invariant( false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement) ) : invariant(false)); } module.exports = findDOMNode; },{"150":150,"152":152,"171":171,"45":45,"73":73,"77":77}],133:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule flattenChildren */ 'use strict'; var traverseAllChildren = _dereq_(169); var warning = _dereq_(171); /** * @param {function} traverseContext Context passed through traversal. * @param {?ReactComponent} child React child component. * @param {!string} name String name of key path to child. */ function flattenSingleChildIntoContext(traverseContext, child, name) { // We found a component instance. var result = traverseContext; var keyUnique = !result.hasOwnProperty(name); if ("production" !== "development") { ("production" !== "development" ? warning( keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name ) : null); } if (keyUnique && child != null) { result[name] = child; } } /** * Flattens children that are typically specified as `props.children`. Any null * children will not be included in the resulting object. * @return {!object} flattened children keyed by name. */ function flattenChildren(children) { if (children == null) { return children; } var result = {}; traverseAllChildren(children, flattenSingleChildIntoContext, result); return result; } module.exports = flattenChildren; },{"169":169,"171":171}],134:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule focusNode */ "use strict"; /** * @param {DOMElement} node input/textarea to focus */ function focusNode(node) { // IE8 can throw "Can't move focus to the control because it is invisible, // not enabled, or of a type that does not accept the focus." for all kinds of // reasons that are too expensive and fragile to test. try { node.focus(); } catch(e) { } } module.exports = focusNode; },{}],135:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule forEachAccumulated */ 'use strict'; /** * @param {array} an "accumulation" of items which is either an Array or * a single item. Useful when paired with the `accumulate` module. This is a * simple utility that allows us to reason about a collection of items, but * handling the case when there is exactly one item (and we do not need to * allocate an array). */ var forEachAccumulated = function(arr, cb, scope) { if (Array.isArray(arr)) { arr.forEach(cb, scope); } else if (arr) { cb.call(scope, arr); } }; module.exports = forEachAccumulated; },{}],136:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getActiveElement * @typechecks */ /** * Same as document.activeElement but wraps in a try-catch block. In IE it is * not safe to call document.activeElement if there is nothing focused. * * The activeElement will be null only if the document body is not yet defined. */ function getActiveElement() /*?DOMElement*/ { try { return document.activeElement || document.body; } catch (e) { return document.body; } } module.exports = getActiveElement; },{}],137:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getEventCharCode * @typechecks static-only */ 'use strict'; /** * `charCode` represents the actual "character code" and is safe to use with * `String.fromCharCode`. As such, only keys that correspond to printable * characters produce a valid `charCode`, the only exception to this is Enter. * The Tab-key is considered non-printable and does not have a `charCode`, * presumably because it does not produce a tab-character in browsers. * * @param {object} nativeEvent Native browser event. * @return {string} Normalized `charCode` property. */ function getEventCharCode(nativeEvent) { var charCode; var keyCode = nativeEvent.keyCode; if ('charCode' in nativeEvent) { charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`. if (charCode === 0 && keyCode === 13) { charCode = 13; } } else { // IE8 does not implement `charCode`, but `keyCode` has the correct value. charCode = keyCode; } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them. // Must not discard the (non-)printable Enter-key. if (charCode >= 32 || charCode === 13) { return charCode; } return 0; } module.exports = getEventCharCode; },{}],138:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getEventKey * @typechecks static-only */ 'use strict'; var getEventCharCode = _dereq_(137); /** * Normalization of deprecated HTML5 `key` values * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names */ var normalizeKey = { 'Esc': 'Escape', 'Spacebar': ' ', 'Left': 'ArrowLeft', 'Up': 'ArrowUp', 'Right': 'ArrowRight', 'Down': 'ArrowDown', 'Del': 'Delete', 'Win': 'OS', 'Menu': 'ContextMenu', 'Apps': 'ContextMenu', 'Scroll': 'ScrollLock', 'MozPrintableKey': 'Unidentified' }; /** * Translation from legacy `keyCode` to HTML5 `key` * Only special keys supported, all others depend on keyboard layout or browser * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names */ var translateToKey = { 8: 'Backspace', 9: 'Tab', 12: 'Clear', 13: 'Enter', 16: 'Shift', 17: 'Control', 18: 'Alt', 19: 'Pause', 20: 'CapsLock', 27: 'Escape', 32: ' ', 33: 'PageUp', 34: 'PageDown', 35: 'End', 36: 'Home', 37: 'ArrowLeft', 38: 'ArrowUp', 39: 'ArrowRight', 40: 'ArrowDown', 45: 'Insert', 46: 'Delete', 112: 'F1', 113: 'F2', 114: 'F3', 115: 'F4', 116: 'F5', 117: 'F6', 118: 'F7', 119: 'F8', 120: 'F9', 121: 'F10', 122: 'F11', 123: 'F12', 144: 'NumLock', 145: 'ScrollLock', 224: 'Meta' }; /** * @param {object} nativeEvent Native browser event. * @return {string} Normalized `key` property. */ function getEventKey(nativeEvent) { if (nativeEvent.key) { // Normalize inconsistent values reported by browsers due to // implementations of a working draft specification. // FireFox implements `key` but returns `MozPrintableKey` for all // printable characters (normalized to `Unidentified`), ignore it. var key = normalizeKey[nativeEvent.key] || nativeEvent.key; if (key !== 'Unidentified') { return key; } } // Browser does not implement `key`, polyfill as much of it as we can. if (nativeEvent.type === 'keypress') { var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can // thus be captured by `keypress`, no other non-printable key should. return charCode === 13 ? 'Enter' : String.fromCharCode(charCode); } if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') { // While user keyboard layout determines the actual meaning of each // `keyCode` value, almost all function keys have a universal value. return translateToKey[nativeEvent.keyCode] || 'Unidentified'; } return ''; } module.exports = getEventKey; },{"137":137}],139:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getEventModifierState * @typechecks static-only */ 'use strict'; /** * Translation from modifier key to the associated property in the event. * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers */ var modifierKeyToProp = { 'Alt': 'altKey', 'Control': 'ctrlKey', 'Meta': 'metaKey', 'Shift': 'shiftKey' }; // IE8 does not implement getModifierState so we simply map it to the only // modifier keys exposed by the event itself, does not support Lock-keys. // Currently, all major browsers except Chrome seems to support Lock-keys. function modifierStateGetter(keyArg) { /*jshint validthis:true */ var syntheticEvent = this; var nativeEvent = syntheticEvent.nativeEvent; if (nativeEvent.getModifierState) { return nativeEvent.getModifierState(keyArg); } var keyProp = modifierKeyToProp[keyArg]; return keyProp ? !!nativeEvent[keyProp] : false; } function getEventModifierState(nativeEvent) { return modifierStateGetter; } module.exports = getEventModifierState; },{}],140:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getEventTarget * @typechecks static-only */ 'use strict'; /** * Gets the target node from a native browser event by accounting for * inconsistencies in browser DOM APIs. * * @param {object} nativeEvent Native browser event. * @return {DOMEventTarget} Target node. */ function getEventTarget(nativeEvent) { var target = nativeEvent.target || nativeEvent.srcElement || window; // Safari may fire events on text nodes (Node.TEXT_NODE is 3). // @see http://www.quirksmode.org/js/events_properties.html return target.nodeType === 3 ? target.parentNode : target; } module.exports = getEventTarget; },{}],141:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getIteratorFn * @typechecks static-only */ 'use strict'; /* global Symbol */ var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator; var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec. /** * Returns the iterator method function contained on the iterable object. * * Be sure to invoke the function with the iterable as context: * * var iteratorFn = getIteratorFn(myIterable); * if (iteratorFn) { * var iterator = iteratorFn.call(myIterable); * ... * } * * @param {?object} maybeIterable * @return {?function} */ function getIteratorFn(maybeIterable) { var iteratorFn = maybeIterable && ( (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]) ); if (typeof iteratorFn === 'function') { return iteratorFn; } } module.exports = getIteratorFn; },{}],142:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getMarkupWrap */ var ExecutionEnvironment = _dereq_(22); var invariant = _dereq_(150); /** * Dummy container used to detect which wraps are necessary. */ var dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null; /** * Some browsers cannot use `innerHTML` to render certain elements standalone, * so we wrap them, render the wrapped nodes, then extract the desired node. * * In IE8, certain elements cannot render alone, so wrap all elements ('*'). */ var shouldWrap = { // Force wrapping for SVG elements because if they get created inside a <div>, // they will be initialized in the wrong namespace (and will not display). 'circle': true, 'clipPath': true, 'defs': true, 'ellipse': true, 'g': true, 'line': true, 'linearGradient': true, 'path': true, 'polygon': true, 'polyline': true, 'radialGradient': true, 'rect': true, 'stop': true, 'text': true }; var selectWrap = [1, '<select multiple="true">', '</select>']; var tableWrap = [1, '<table>', '</table>']; var trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>']; var svgWrap = [1, '<svg>', '</svg>']; var markupWrap = { '*': [1, '?<div>', '</div>'], 'area': [1, '<map>', '</map>'], 'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'], 'legend': [1, '<fieldset>', '</fieldset>'], 'param': [1, '<object>', '</object>'], 'tr': [2, '<table><tbody>', '</tbody></table>'], 'optgroup': selectWrap, 'option': selectWrap, 'caption': tableWrap, 'colgroup': tableWrap, 'tbody': tableWrap, 'tfoot': tableWrap, 'thead': tableWrap, 'td': trWrap, 'th': trWrap, 'circle': svgWrap, 'clipPath': svgWrap, 'defs': svgWrap, 'ellipse': svgWrap, 'g': svgWrap, 'line': svgWrap, 'linearGradient': svgWrap, 'path': svgWrap, 'polygon': svgWrap, 'polyline': svgWrap, 'radialGradient': svgWrap, 'rect': svgWrap, 'stop': svgWrap, 'text': svgWrap }; /** * Gets the markup wrap configuration for the supplied `nodeName`. * * NOTE: This lazily detects which wraps are necessary for the current browser. * * @param {string} nodeName Lowercase `nodeName`. * @return {?array} Markup wrap configuration, if applicable. */ function getMarkupWrap(nodeName) { ("production" !== "development" ? invariant(!!dummyNode, 'Markup wrapping node not initialized') : invariant(!!dummyNode)); if (!markupWrap.hasOwnProperty(nodeName)) { nodeName = '*'; } if (!shouldWrap.hasOwnProperty(nodeName)) { if (nodeName === '*') { dummyNode.innerHTML = '<link />'; } else { dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>'; } shouldWrap[nodeName] = !dummyNode.firstChild; } return shouldWrap[nodeName] ? markupWrap[nodeName] : null; } module.exports = getMarkupWrap; },{"150":150,"22":22}],143:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getNodeForCharacterOffset */ 'use strict'; /** * Given any node return the first leaf node without children. * * @param {DOMElement|DOMTextNode} node * @return {DOMElement|DOMTextNode} */ function getLeafNode(node) { while (node && node.firstChild) { node = node.firstChild; } return node; } /** * Get the next sibling within a container. This will walk up the * DOM if a node's siblings have been exhausted. * * @param {DOMElement|DOMTextNode} node * @return {?DOMElement|DOMTextNode} */ function getSiblingNode(node) { while (node) { if (node.nextSibling) { return node.nextSibling; } node = node.parentNode; } } /** * Get object describing the nodes which contain characters at offset. * * @param {DOMElement|DOMTextNode} root * @param {number} offset * @return {?object} */ function getNodeForCharacterOffset(root, offset) { var node = getLeafNode(root); var nodeStart = 0; var nodeEnd = 0; while (node) { if (node.nodeType === 3) { nodeEnd = nodeStart + node.textContent.length; if (nodeStart <= offset && nodeEnd >= offset) { return { node: node, offset: offset - nodeStart }; } nodeStart = nodeEnd; } node = getLeafNode(getSiblingNode(node)); } } module.exports = getNodeForCharacterOffset; },{}],144:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getReactRootElementInContainer */ 'use strict'; var DOC_NODE_TYPE = 9; /** * @param {DOMElement|DOMDocument} container DOM element that may contain * a React component * @return {?*} DOM element that may have the reactRoot ID, or null. */ function getReactRootElementInContainer(container) { if (!container) { return null; } if (container.nodeType === DOC_NODE_TYPE) { return container.documentElement; } else { return container.firstChild; } } module.exports = getReactRootElementInContainer; },{}],145:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getTextContentAccessor */ 'use strict'; var ExecutionEnvironment = _dereq_(22); var contentKey = null; /** * Gets the key used to access text content on a DOM node. * * @return {?string} Key used to access text content. * @internal */ function getTextContentAccessor() { if (!contentKey && ExecutionEnvironment.canUseDOM) { // Prefer textContent to innerText because many browsers support both but // SVG <text> elements don't support innerText even when <div> does. contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText'; } return contentKey; } module.exports = getTextContentAccessor; },{"22":22}],146:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule getUnboundedScrollPosition * @typechecks */ "use strict"; /** * Gets the scroll position of the supplied element or window. * * The return values are unbounded, unlike `getScrollPosition`. This means they * may be negative or exceed the element boundaries (which is possible using * inertial scrolling). * * @param {DOMWindow|DOMElement} scrollable * @return {object} Map with `x` and `y` keys. */ function getUnboundedScrollPosition(scrollable) { if (scrollable === window) { return { x: window.pageXOffset || document.documentElement.scrollLeft, y: window.pageYOffset || document.documentElement.scrollTop }; } return { x: scrollable.scrollLeft, y: scrollable.scrollTop }; } module.exports = getUnboundedScrollPosition; },{}],147:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule hyphenate * @typechecks */ var _uppercasePattern = /([A-Z])/g; /** * Hyphenates a camelcased string, for example: * * > hyphenate('backgroundColor') * < "background-color" * * For CSS style names, use `hyphenateStyleName` instead which works properly * with all vendor prefixes, including `ms`. * * @param {string} string * @return {string} */ function hyphenate(string) { return string.replace(_uppercasePattern, '-$1').toLowerCase(); } module.exports = hyphenate; },{}],148:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule hyphenateStyleName * @typechecks */ "use strict"; var hyphenate = _dereq_(147); var msPattern = /^ms-/; /** * Hyphenates a camelcased CSS property name, for example: * * > hyphenateStyleName('backgroundColor') * < "background-color" * > hyphenateStyleName('MozTransition') * < "-moz-transition" * > hyphenateStyleName('msTransition') * < "-ms-transition" * * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix * is converted to `-ms-`. * * @param {string} string * @return {string} */ function hyphenateStyleName(string) { return hyphenate(string).replace(msPattern, '-ms-'); } module.exports = hyphenateStyleName; },{"147":147}],149:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule instantiateReactComponent * @typechecks static-only */ 'use strict'; var ReactCompositeComponent = _dereq_(43); var ReactEmptyComponent = _dereq_(65); var ReactNativeComponent = _dereq_(80); var assign = _dereq_(29); var invariant = _dereq_(150); var warning = _dereq_(171); // To avoid a cyclic dependency, we create the final class in this module var ReactCompositeComponentWrapper = function() { }; assign( ReactCompositeComponentWrapper.prototype, ReactCompositeComponent.Mixin, { _instantiateReactComponent: instantiateReactComponent } ); /** * Check if the type reference is a known internal type. I.e. not a user * provided composite type. * * @param {function} type * @return {boolean} Returns true if this is a valid internal type. */ function isInternalComponentType(type) { return ( typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function' ); } /** * Given a ReactNode, create an instance that will actually be mounted. * * @param {ReactNode} node * @param {*} parentCompositeType The composite type that resolved this. * @return {object} A new instance of the element's constructor. * @protected */ function instantiateReactComponent(node, parentCompositeType) { var instance; if (node === null || node === false) { node = ReactEmptyComponent.emptyElement; } if (typeof node === 'object') { var element = node; if ("production" !== "development") { ("production" !== "development" ? warning( element && (typeof element.type === 'function' || typeof element.type === 'string'), 'Only functions or strings can be mounted as React components.' ) : null); } // Special case string values if (parentCompositeType === element.type && typeof element.type === 'string') { // Avoid recursion if the wrapper renders itself. instance = ReactNativeComponent.createInternalComponent(element); // All native components are currently wrapped in a composite so we're // safe to assume that this is what we should instantiate. } else if (isInternalComponentType(element.type)) { // This is temporarily available for custom components that are not string // represenations. I.e. ART. Once those are updated to use the string // representation, we can drop this code path. instance = new element.type(element); } else { instance = new ReactCompositeComponentWrapper(); } } else if (typeof node === 'string' || typeof node === 'number') { instance = ReactNativeComponent.createInstanceForText(node); } else { ("production" !== "development" ? invariant( false, 'Encountered invalid React node of type %s', typeof node ) : invariant(false)); } if ("production" !== "development") { ("production" !== "development" ? warning( typeof instance.construct === 'function' && typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.' ) : null); } // Sets up the instance. This can probably just move into the constructor now. instance.construct(node); // These two fields are used by the DOM and ART diffing algorithms // respectively. Instead of using expandos on components, we should be // storing the state needed by the diffing algorithms elsewhere. instance._mountIndex = 0; instance._mountImage = null; if ("production" !== "development") { instance._isOwnerNecessary = false; instance._warnedAboutRefsInRender = false; } // Internal instances should fully constructed at this point, so they should // not get any new fields added to them at this point. if ("production" !== "development") { if (Object.preventExtensions) { Object.preventExtensions(instance); } } return instance; } module.exports = instantiateReactComponent; },{"150":150,"171":171,"29":29,"43":43,"65":65,"80":80}],150:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule invariant */ "use strict"; /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ var invariant = function(condition, format, a, b, c, d, e, f) { if ("production" !== "development") { if (format === undefined) { throw new Error('invariant requires an error message argument'); } } if (!condition) { var error; if (format === undefined) { error = new Error( 'Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.' ); } else { var args = [a, b, c, d, e, f]; var argIndex = 0; error = new Error( 'Invariant Violation: ' + format.replace(/%s/g, function() { return args[argIndex++]; }) ); } error.framesToPop = 1; // we don't care about invariant's own frame throw error; } }; module.exports = invariant; },{}],151:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule isEventSupported */ 'use strict'; var ExecutionEnvironment = _dereq_(22); var useHasFeature; if (ExecutionEnvironment.canUseDOM) { useHasFeature = document.implementation && document.implementation.hasFeature && // always returns true in newer browsers as per the standard. // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature document.implementation.hasFeature('', '') !== true; } /** * Checks if an event is supported in the current execution environment. * * NOTE: This will not work correctly for non-generic events such as `change`, * `reset`, `load`, `error`, and `select`. * * Borrows from Modernizr. * * @param {string} eventNameSuffix Event name, e.g. "click". * @param {?boolean} capture Check if the capture phase is supported. * @return {boolean} True if the event is supported. * @internal * @license Modernizr 3.0.0pre (Custom Build) | MIT */ function isEventSupported(eventNameSuffix, capture) { if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) { return false; } var eventName = 'on' + eventNameSuffix; var isSupported = eventName in document; if (!isSupported) { var element = document.createElement('div'); element.setAttribute(eventName, 'return;'); isSupported = typeof element[eventName] === 'function'; } if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') { // This is the only way to test support for the `wheel` event in IE9+. isSupported = document.implementation.hasFeature('Events.wheel', '3.0'); } return isSupported; } module.exports = isEventSupported; },{"22":22}],152:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule isNode * @typechecks */ /** * @param {*} object The object to check. * @return {boolean} Whether or not the object is a DOM node. */ function isNode(object) { return !!(object && ( ((typeof Node === 'function' ? object instanceof Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string')) )); } module.exports = isNode; },{}],153:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule isTextInputElement */ 'use strict'; /** * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary */ var supportedInputTypes = { 'color': true, 'date': true, 'datetime': true, 'datetime-local': true, 'email': true, 'month': true, 'number': true, 'password': true, 'range': true, 'search': true, 'tel': true, 'text': true, 'time': true, 'url': true, 'week': true }; function isTextInputElement(elem) { return elem && ( (elem.nodeName === 'INPUT' && supportedInputTypes[elem.type] || elem.nodeName === 'TEXTAREA') ); } module.exports = isTextInputElement; },{}],154:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule isTextNode * @typechecks */ var isNode = _dereq_(152); /** * @param {*} object The object to check. * @return {boolean} Whether or not the object is a DOM text node. */ function isTextNode(object) { return isNode(object) && object.nodeType == 3; } module.exports = isTextNode; },{"152":152}],155:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule joinClasses * @typechecks static-only */ 'use strict'; /** * Combines multiple className strings into one. * http://jsperf.com/joinclasses-args-vs-array * * @param {...?string} classes * @return {string} */ function joinClasses(className/*, ... */) { if (!className) { className = ''; } var nextClass; var argLength = arguments.length; if (argLength > 1) { for (var ii = 1; ii < argLength; ii++) { nextClass = arguments[ii]; if (nextClass) { className = (className ? className + ' ' : '') + nextClass; } } } return className; } module.exports = joinClasses; },{}],156:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule keyMirror * @typechecks static-only */ 'use strict'; var invariant = _dereq_(150); /** * Constructs an enumeration with keys equal to their value. * * For example: * * var COLORS = keyMirror({blue: null, red: null}); * var myColor = COLORS.blue; * var isColorValid = !!COLORS[myColor]; * * The last line could not be performed if the values of the generated enum were * not equal to their keys. * * Input: {key1: val1, key2: val2} * Output: {key1: key1, key2: key2} * * @param {object} obj * @return {object} */ var keyMirror = function(obj) { var ret = {}; var key; ("production" !== "development" ? invariant( obj instanceof Object && !Array.isArray(obj), 'keyMirror(...): Argument must be an object.' ) : invariant(obj instanceof Object && !Array.isArray(obj))); for (key in obj) { if (!obj.hasOwnProperty(key)) { continue; } ret[key] = key; } return ret; }; module.exports = keyMirror; },{"150":150}],157:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule keyOf */ /** * Allows extraction of a minified key. Let's the build system minify keys * without loosing the ability to dynamically use key strings as values * themselves. Pass in an object with a single key/val pair and it will return * you the string key of that single record. Suppose you want to grab the * value for a key 'className' inside of an object. Key/val minification may * have aliased that key to be 'xa12'. keyOf({className: null}) will return * 'xa12' in that case. Resolve keys you want to use once at startup time, then * reuse those resolutions. */ var keyOf = function(oneKeyObj) { var key; for (key in oneKeyObj) { if (!oneKeyObj.hasOwnProperty(key)) { continue; } return key; } return null; }; module.exports = keyOf; },{}],158:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule mapObject */ 'use strict'; var hasOwnProperty = Object.prototype.hasOwnProperty; /** * Executes the provided `callback` once for each enumerable own property in the * object and constructs a new object from the results. The `callback` is * invoked with three arguments: * * - the property value * - the property name * - the object being traversed * * Properties that are added after the call to `mapObject` will not be visited * by `callback`. If the values of existing properties are changed, the value * passed to `callback` will be the value at the time `mapObject` visits them. * Properties that are deleted before being visited are not visited. * * @grep function objectMap() * @grep function objMap() * * @param {?object} object * @param {function} callback * @param {*} context * @return {?object} */ function mapObject(object, callback, context) { if (!object) { return null; } var result = {}; for (var name in object) { if (hasOwnProperty.call(object, name)) { result[name] = callback.call(context, object[name], name, object); } } return result; } module.exports = mapObject; },{}],159:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule memoizeStringOnly * @typechecks static-only */ 'use strict'; /** * Memoizes the return value of a function that accepts one string argument. * * @param {function} callback * @return {function} */ function memoizeStringOnly(callback) { var cache = {}; return function(string) { if (!cache.hasOwnProperty(string)) { cache[string] = callback.call(this, string); } return cache[string]; }; } module.exports = memoizeStringOnly; },{}],160:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule onlyChild */ 'use strict'; var ReactElement = _dereq_(63); var invariant = _dereq_(150); /** * Returns the first child in a collection of children and verifies that there * is only one child in the collection. The current implementation of this * function assumes that a single child gets passed without a wrapper, but the * purpose of this helper function is to abstract away the particular structure * of children. * * @param {?object} children Child collection structure. * @return {ReactComponent} The first and only `ReactComponent` contained in the * structure. */ function onlyChild(children) { ("production" !== "development" ? invariant( ReactElement.isValidElement(children), 'onlyChild must be passed a children with exactly one child.' ) : invariant(ReactElement.isValidElement(children))); return children; } module.exports = onlyChild; },{"150":150,"63":63}],161:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule performance * @typechecks */ "use strict"; var ExecutionEnvironment = _dereq_(22); var performance; if (ExecutionEnvironment.canUseDOM) { performance = window.performance || window.msPerformance || window.webkitPerformance; } module.exports = performance || {}; },{"22":22}],162:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule performanceNow * @typechecks */ var performance = _dereq_(161); /** * Detect if we can use `window.performance.now()` and gracefully fallback to * `Date.now()` if it doesn't exist. We need to support Firefox < 15 for now * because of Facebook's testing infrastructure. */ if (!performance || !performance.now) { performance = Date; } var performanceNow = performance.now.bind(performance); module.exports = performanceNow; },{"161":161}],163:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule quoteAttributeValueForBrowser */ 'use strict'; var escapeTextContentForBrowser = _dereq_(131); /** * Escapes attribute value to prevent scripting attacks. * * @param {*} value Value to escape. * @return {string} An escaped string. */ function quoteAttributeValueForBrowser(value) { return '"' + escapeTextContentForBrowser(value) + '"'; } module.exports = quoteAttributeValueForBrowser; },{"131":131}],164:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule setInnerHTML */ /* globals MSApp */ 'use strict'; var ExecutionEnvironment = _dereq_(22); var WHITESPACE_TEST = /^[ \r\n\t\f]/; var NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \r\n\t\f\/>]/; /** * Set the innerHTML property of a node, ensuring that whitespace is preserved * even in IE8. * * @param {DOMElement} node * @param {string} html * @internal */ var setInnerHTML = function(node, html) { node.innerHTML = html; }; // Win8 apps: Allow all html to be inserted if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) { setInnerHTML = function(node, html) { MSApp.execUnsafeLocalFunction(function() { node.innerHTML = html; }); }; } if (ExecutionEnvironment.canUseDOM) { // IE8: When updating a just created node with innerHTML only leading // whitespace is removed. When updating an existing node with innerHTML // whitespace in root TextNodes is also collapsed. // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html // Feature detection; only IE8 is known to behave improperly like this. var testElement = document.createElement('div'); testElement.innerHTML = ' '; if (testElement.innerHTML === '') { setInnerHTML = function(node, html) { // Magic theory: IE8 supposedly differentiates between added and updated // nodes when processing innerHTML, innerHTML on updated nodes suffers // from worse whitespace behavior. Re-adding a node like this triggers // the initial and more favorable whitespace behavior. // TODO: What to do on a detached node? if (node.parentNode) { node.parentNode.replaceChild(node, node); } // We also implement a workaround for non-visible tags disappearing into // thin air on IE8, this only happens if there is no visible text // in-front of the non-visible tags. Piggyback on the whitespace fix // and simply check if any non-visible tags appear in the source. if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) { // Recover leading whitespace by temporarily prepending any character. // \uFEFF has the potential advantage of being zero-width/invisible. node.innerHTML = '\uFEFF' + html; // deleteData leaves an empty `TextNode` which offsets the index of all // children. Definitely want to avoid this. var textNode = node.firstChild; if (textNode.data.length === 1) { node.removeChild(textNode); } else { textNode.deleteData(0, 1); } } else { node.innerHTML = html; } }; } } module.exports = setInnerHTML; },{"22":22}],165:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule setTextContent */ 'use strict'; var ExecutionEnvironment = _dereq_(22); var escapeTextContentForBrowser = _dereq_(131); var setInnerHTML = _dereq_(164); /** * Set the textContent property of a node, ensuring that whitespace is preserved * even in IE8. innerText is a poor substitute for textContent and, among many * issues, inserts <br> instead of the literal newline chars. innerHTML behaves * as it should. * * @param {DOMElement} node * @param {string} text * @internal */ var setTextContent = function(node, text) { node.textContent = text; }; if (ExecutionEnvironment.canUseDOM) { if (!('textContent' in document.documentElement)) { setTextContent = function(node, text) { setInnerHTML(node, escapeTextContentForBrowser(text)); }; } } module.exports = setTextContent; },{"131":131,"164":164,"22":22}],166:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule shallowEqual */ 'use strict'; /** * Performs equality by iterating through keys on an object and returning * false when any key has values which are not strictly equal between * objA and objB. Returns true when the values of all keys are strictly equal. * * @return {boolean} */ function shallowEqual(objA, objB) { if (objA === objB) { return true; } var key; // Test for A's keys different from B. for (key in objA) { if (objA.hasOwnProperty(key) && (!objB.hasOwnProperty(key) || objA[key] !== objB[key])) { return false; } } // Test for B's keys missing from A. for (key in objB) { if (objB.hasOwnProperty(key) && !objA.hasOwnProperty(key)) { return false; } } return true; } module.exports = shallowEqual; },{}],167:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule shouldUpdateReactComponent * @typechecks static-only */ 'use strict'; var warning = _dereq_(171); /** * Given a `prevElement` and `nextElement`, determines if the existing * instance should be updated as opposed to being destroyed or replaced by a new * instance. Both arguments are elements. This ensures that this logic can * operate on stateless trees without any backing instance. * * @param {?object} prevElement * @param {?object} nextElement * @return {boolean} True if the existing instance should be updated. * @protected */ function shouldUpdateReactComponent(prevElement, nextElement) { if (prevElement != null && nextElement != null) { var prevType = typeof prevElement; var nextType = typeof nextElement; if (prevType === 'string' || prevType === 'number') { return (nextType === 'string' || nextType === 'number'); } else { if (nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key) { var ownersMatch = prevElement._owner === nextElement._owner; var prevName = null; var nextName = null; var nextDisplayName = null; if ("production" !== "development") { if (!ownersMatch) { if (prevElement._owner != null && prevElement._owner.getPublicInstance() != null && prevElement._owner.getPublicInstance().constructor != null) { prevName = prevElement._owner.getPublicInstance().constructor.displayName; } if (nextElement._owner != null && nextElement._owner.getPublicInstance() != null && nextElement._owner.getPublicInstance().constructor != null) { nextName = nextElement._owner.getPublicInstance().constructor.displayName; } if (nextElement.type != null && nextElement.type.displayName != null) { nextDisplayName = nextElement.type.displayName; } if (nextElement.type != null && typeof nextElement.type === 'string') { nextDisplayName = nextElement.type; } if (typeof nextElement.type !== 'string' || nextElement.type === 'input' || nextElement.type === 'textarea') { if ((prevElement._owner != null && prevElement._owner._isOwnerNecessary === false) || (nextElement._owner != null && nextElement._owner._isOwnerNecessary === false)) { if (prevElement._owner != null) { prevElement._owner._isOwnerNecessary = true; } if (nextElement._owner != null) { nextElement._owner._isOwnerNecessary = true; } ("production" !== "development" ? warning( false, '<%s /> is being rendered by both %s and %s using the same ' + 'key (%s) in the same place. Currently, this means that ' + 'they don\'t preserve state. This behavior should be very ' + 'rare so we\'re considering deprecating it. Please contact ' + 'the React team and explain your use case so that we can ' + 'take that into consideration.', nextDisplayName || 'Unknown Component', prevName || '[Unknown]', nextName || '[Unknown]', prevElement.key ) : null); } } } } return ownersMatch; } } } return false; } module.exports = shouldUpdateReactComponent; },{"171":171}],168:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule toArray * @typechecks */ var invariant = _dereq_(150); /** * Convert array-like objects to arrays. * * This API assumes the caller knows the contents of the data type. For less * well defined inputs use createArrayFromMixed. * * @param {object|function|filelist} obj * @return {array} */ function toArray(obj) { var length = obj.length; // Some browse builtin objects can report typeof 'function' (e.g. NodeList in // old versions of Safari). ("production" !== "development" ? invariant( !Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function'), 'toArray: Array-like object expected' ) : invariant(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function'))); ("production" !== "development" ? invariant( typeof length === 'number', 'toArray: Object needs a length property' ) : invariant(typeof length === 'number')); ("production" !== "development" ? invariant( length === 0 || (length - 1) in obj, 'toArray: Object should have keys for indices' ) : invariant(length === 0 || (length - 1) in obj)); // Old IE doesn't give collections access to hasOwnProperty. Assume inputs // without method will throw during the slice call and skip straight to the // fallback. if (obj.hasOwnProperty) { try { return Array.prototype.slice.call(obj); } catch (e) { // IE < 9 does not support Array#slice on collections objects } } // Fall back to copying key by key. This assumes all keys have a value, // so will not preserve sparsely populated inputs. var ret = Array(length); for (var ii = 0; ii < length; ii++) { ret[ii] = obj[ii]; } return ret; } module.exports = toArray; },{"150":150}],169:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule traverseAllChildren */ 'use strict'; var ReactElement = _dereq_(63); var ReactFragment = _dereq_(69); var ReactInstanceHandles = _dereq_(72); var getIteratorFn = _dereq_(141); var invariant = _dereq_(150); var warning = _dereq_(171); var SEPARATOR = ReactInstanceHandles.SEPARATOR; var SUBSEPARATOR = ':'; /** * TODO: Test that a single child and an array with one item have the same key * pattern. */ var userProvidedKeyEscaperLookup = { '=': '=0', '.': '=1', ':': '=2' }; var userProvidedKeyEscapeRegex = /[=.:]/g; var didWarnAboutMaps = false; function userProvidedKeyEscaper(match) { return userProvidedKeyEscaperLookup[match]; } /** * Generate a key string that identifies a component within a set. * * @param {*} component A component that could contain a manual key. * @param {number} index Index that is used if a manual key is not provided. * @return {string} */ function getComponentKey(component, index) { if (component && component.key != null) { // Explicit key return wrapUserProvidedKey(component.key); } // Implicit key determined by the index in the set return index.toString(36); } /** * Escape a component key so that it is safe to use in a reactid. * * @param {*} key Component key to be escaped. * @return {string} An escaped string. */ function escapeUserProvidedKey(text) { return ('' + text).replace( userProvidedKeyEscapeRegex, userProvidedKeyEscaper ); } /** * Wrap a `key` value explicitly provided by the user to distinguish it from * implicitly-generated keys generated by a component's index in its parent. * * @param {string} key Value of a user-provided `key` attribute * @return {string} */ function wrapUserProvidedKey(key) { return '$' + escapeUserProvidedKey(key); } /** * @param {?*} children Children tree container. * @param {!string} nameSoFar Name of the key path so far. * @param {!number} indexSoFar Number of children encountered until this point. * @param {!function} callback Callback to invoke with each child found. * @param {?*} traverseContext Used to pass information throughout the traversal * process. * @return {!number} The number of children in this subtree. */ function traverseAllChildrenImpl( children, nameSoFar, indexSoFar, callback, traverseContext ) { var type = typeof children; if (type === 'undefined' || type === 'boolean') { // All of the above are perceived as null. children = null; } if (children === null || type === 'string' || type === 'number' || ReactElement.isValidElement(children)) { callback( traverseContext, children, // If it's the only child, treat the name as if it was wrapped in an array // so that it's consistent if the number of children grows. nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar, indexSoFar ); return 1; } var child, nextName, nextIndex; var subtreeCount = 0; // Count of children found in the current subtree. if (Array.isArray(children)) { for (var i = 0; i < children.length; i++) { child = children[i]; nextName = ( (nameSoFar !== '' ? nameSoFar + SUBSEPARATOR : SEPARATOR) + getComponentKey(child, i) ); nextIndex = indexSoFar + subtreeCount; subtreeCount += traverseAllChildrenImpl( child, nextName, nextIndex, callback, traverseContext ); } } else { var iteratorFn = getIteratorFn(children); if (iteratorFn) { var iterator = iteratorFn.call(children); var step; if (iteratorFn !== children.entries) { var ii = 0; while (!(step = iterator.next()).done) { child = step.value; nextName = ( (nameSoFar !== '' ? nameSoFar + SUBSEPARATOR : SEPARATOR) + getComponentKey(child, ii++) ); nextIndex = indexSoFar + subtreeCount; subtreeCount += traverseAllChildrenImpl( child, nextName, nextIndex, callback, traverseContext ); } } else { if ("production" !== "development") { ("production" !== "development" ? warning( didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.' ) : null); didWarnAboutMaps = true; } // Iterator will provide entry [k,v] tuples rather than values. while (!(step = iterator.next()).done) { var entry = step.value; if (entry) { child = entry[1]; nextName = ( (nameSoFar !== '' ? nameSoFar + SUBSEPARATOR : SEPARATOR) + wrapUserProvidedKey(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0) ); nextIndex = indexSoFar + subtreeCount; subtreeCount += traverseAllChildrenImpl( child, nextName, nextIndex, callback, traverseContext ); } } } } else if (type === 'object') { ("production" !== "development" ? invariant( children.nodeType !== 1, 'traverseAllChildren(...): Encountered an invalid child; DOM ' + 'elements are not valid children of React components.' ) : invariant(children.nodeType !== 1)); var fragment = ReactFragment.extract(children); for (var key in fragment) { if (fragment.hasOwnProperty(key)) { child = fragment[key]; nextName = ( (nameSoFar !== '' ? nameSoFar + SUBSEPARATOR : SEPARATOR) + wrapUserProvidedKey(key) + SUBSEPARATOR + getComponentKey(child, 0) ); nextIndex = indexSoFar + subtreeCount; subtreeCount += traverseAllChildrenImpl( child, nextName, nextIndex, callback, traverseContext ); } } } } return subtreeCount; } /** * Traverses children that are typically specified as `props.children`, but * might also be specified through attributes: * * - `traverseAllChildren(this.props.children, ...)` * - `traverseAllChildren(this.props.leftPanelChildren, ...)` * * The `traverseContext` is an optional argument that is passed through the * entire traversal. It can be used to store accumulations or anything else that * the callback might find relevant. * * @param {?*} children Children tree object. * @param {!function} callback To invoke upon traversing each child. * @param {?*} traverseContext Context for traversal. * @return {!number} The number of children in this subtree. */ function traverseAllChildren(children, callback, traverseContext) { if (children == null) { return 0; } return traverseAllChildrenImpl(children, '', 0, callback, traverseContext); } module.exports = traverseAllChildren; },{"141":141,"150":150,"171":171,"63":63,"69":69,"72":72}],170:[function(_dereq_,module,exports){ /** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule update */ /* global hasOwnProperty:true */ 'use strict'; var assign = _dereq_(29); var keyOf = _dereq_(157); var invariant = _dereq_(150); var hasOwnProperty = {}.hasOwnProperty; function shallowCopy(x) { if (Array.isArray(x)) { return x.concat(); } else if (x && typeof x === 'object') { return assign(new x.constructor(), x); } else { return x; } } var COMMAND_PUSH = keyOf({$push: null}); var COMMAND_UNSHIFT = keyOf({$unshift: null}); var COMMAND_SPLICE = keyOf({$splice: null}); var COMMAND_SET = keyOf({$set: null}); var COMMAND_MERGE = keyOf({$merge: null}); var COMMAND_APPLY = keyOf({$apply: null}); var ALL_COMMANDS_LIST = [ COMMAND_PUSH, COMMAND_UNSHIFT, COMMAND_SPLICE, COMMAND_SET, COMMAND_MERGE, COMMAND_APPLY ]; var ALL_COMMANDS_SET = {}; ALL_COMMANDS_LIST.forEach(function(command) { ALL_COMMANDS_SET[command] = true; }); function invariantArrayCase(value, spec, command) { ("production" !== "development" ? invariant( Array.isArray(value), 'update(): expected target of %s to be an array; got %s.', command, value ) : invariant(Array.isArray(value))); var specValue = spec[command]; ("production" !== "development" ? invariant( Array.isArray(specValue), 'update(): expected spec of %s to be an array; got %s. ' + 'Did you forget to wrap your parameter in an array?', command, specValue ) : invariant(Array.isArray(specValue))); } function update(value, spec) { ("production" !== "development" ? invariant( typeof spec === 'object', 'update(): You provided a key path to update() that did not contain one ' + 'of %s. Did you forget to include {%s: ...}?', ALL_COMMANDS_LIST.join(', '), COMMAND_SET ) : invariant(typeof spec === 'object')); if (hasOwnProperty.call(spec, COMMAND_SET)) { ("production" !== "development" ? invariant( Object.keys(spec).length === 1, 'Cannot have more than one key in an object with %s', COMMAND_SET ) : invariant(Object.keys(spec).length === 1)); return spec[COMMAND_SET]; } var nextValue = shallowCopy(value); if (hasOwnProperty.call(spec, COMMAND_MERGE)) { var mergeObj = spec[COMMAND_MERGE]; ("production" !== "development" ? invariant( mergeObj && typeof mergeObj === 'object', 'update(): %s expects a spec of type \'object\'; got %s', COMMAND_MERGE, mergeObj ) : invariant(mergeObj && typeof mergeObj === 'object')); ("production" !== "development" ? invariant( nextValue && typeof nextValue === 'object', 'update(): %s expects a target of type \'object\'; got %s', COMMAND_MERGE, nextValue ) : invariant(nextValue && typeof nextValue === 'object')); assign(nextValue, spec[COMMAND_MERGE]); } if (hasOwnProperty.call(spec, COMMAND_PUSH)) { invariantArrayCase(value, spec, COMMAND_PUSH); spec[COMMAND_PUSH].forEach(function(item) { nextValue.push(item); }); } if (hasOwnProperty.call(spec, COMMAND_UNSHIFT)) { invariantArrayCase(value, spec, COMMAND_UNSHIFT); spec[COMMAND_UNSHIFT].forEach(function(item) { nextValue.unshift(item); }); } if (hasOwnProperty.call(spec, COMMAND_SPLICE)) { ("production" !== "development" ? invariant( Array.isArray(value), 'Expected %s target to be an array; got %s', COMMAND_SPLICE, value ) : invariant(Array.isArray(value))); ("production" !== "development" ? invariant( Array.isArray(spec[COMMAND_SPLICE]), 'update(): expected spec of %s to be an array of arrays; got %s. ' + 'Did you forget to wrap your parameters in an array?', COMMAND_SPLICE, spec[COMMAND_SPLICE] ) : invariant(Array.isArray(spec[COMMAND_SPLICE]))); spec[COMMAND_SPLICE].forEach(function(args) { ("production" !== "development" ? invariant( Array.isArray(args), 'update(): expected spec of %s to be an array of arrays; got %s. ' + 'Did you forget to wrap your parameters in an array?', COMMAND_SPLICE, spec[COMMAND_SPLICE] ) : invariant(Array.isArray(args))); nextValue.splice.apply(nextValue, args); }); } if (hasOwnProperty.call(spec, COMMAND_APPLY)) { ("production" !== "development" ? invariant( typeof spec[COMMAND_APPLY] === 'function', 'update(): expected spec of %s to be a function; got %s.', COMMAND_APPLY, spec[COMMAND_APPLY] ) : invariant(typeof spec[COMMAND_APPLY] === 'function')); nextValue = spec[COMMAND_APPLY](nextValue); } for (var k in spec) { if (!(ALL_COMMANDS_SET.hasOwnProperty(k) && ALL_COMMANDS_SET[k])) { nextValue[k] = update(value[k], spec[k]); } } return nextValue; } module.exports = update; },{"150":150,"157":157,"29":29}],171:[function(_dereq_,module,exports){ /** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule warning */ "use strict"; var emptyFunction = _dereq_(129); /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = emptyFunction; if ("production" !== "development") { warning = function(condition, format ) {for (var args=[],$__0=2,$__1=arguments.length;$__0<$__1;$__0++) args.push(arguments[$__0]); if (format === undefined) { throw new Error( '`warning(condition, format, ...args)` requires a warning ' + 'message argument' ); } if (format.length < 10 || /^[s\W]*$/.test(format)) { throw new Error( 'The warning format should be able to uniquely identify this ' + 'warning. Please, use a more descriptive format than: ' + format ); } if (format.indexOf('Failed Composite propType: ') === 0) { return; // Ignore CompositeComponent proptype check. } if (!condition) { var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function() {return args[argIndex++];}); console.warn(message); try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch(x) {} } }; } module.exports = warning; },{"129":129}]},{},[1])(1) });
ajax/libs/rxjs/2.1.20/rx.js
jakubfiala/cdnjs
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. (function (window, undefined) { var freeExports = typeof exports == 'object' && exports, freeModule = typeof module == 'object' && module && module.exports == freeExports && module, freeGlobal = typeof global == 'object' && global; if (freeGlobal.global === freeGlobal) { window = freeGlobal; } /** * @name Rx * @type Object */ var Rx = { Internals: {} }; // Defaults function noop() { } function identity(x) { return x; } var defaultNow = (function () { return !!Date.now ? Date.now : function () { return +new Date; }; }()); function defaultComparer(x, y) { return isEqual(x, y); } function defaultSubComparer(x, y) { return x - y; } function defaultKeySerializer(x) { return x.toString(); } function defaultError(err) { throw err; } // Errors var sequenceContainsNoElements = 'Sequence contains no elements.'; var argumentOutOfRange = 'Argument out of range'; var objectDisposed = 'Object has been disposed'; function checkDisposed() { if (this.isDisposed) { throw new Error(objectDisposed); } } /** Used to determine if values are of the language type Object */ var objectTypes = { 'boolean': false, 'function': true, 'object': true, 'number': false, 'string': false, 'undefined': false }; /** `Object#toString` result shortcuts */ var argsClass = '[object Arguments]', arrayClass = '[object Array]', boolClass = '[object Boolean]', dateClass = '[object Date]', errorClass = '[object Error]', funcClass = '[object Function]', numberClass = '[object Number]', objectClass = '[object Object]', regexpClass = '[object RegExp]', stringClass = '[object String]'; var toString = Object.prototype.toString, hasOwnProperty = Object.prototype.hasOwnProperty, supportsArgsClass = toString.call(arguments) == argsClass, // For less <IE9 && FF<4 suportNodeClass; try { suportNodeClass = !(toString.call(document) == objectClass && !({ 'toString': 0 } + '')); } catch(e) { suportNodeClass = true; } function isNode(value) { // IE < 9 presents DOM nodes as `Object` objects except they have `toString` // methods that are `typeof` "string" and still can coerce nodes to strings return typeof value.toString != 'function' && typeof (value + '') == 'string'; } function isArguments(value) { return (value && typeof value == 'object') ? toString.call(value) == argsClass : false; } // fallback for browsers that can't detect `arguments` objects by [[Class]] if (!supportsArgsClass) { isArguments = function(value) { return (value && typeof value == 'object') ? hasOwnProperty.call(value, 'callee') : false; }; } function isFunction(value) { return typeof value == 'function'; } // fallback for older versions of Chrome and Safari if (isFunction(/x/)) { isFunction = function(value) { return typeof value == 'function' && toString.call(value) == funcClass; }; } var isEqual = Rx.Internals.isEqual = function (x, y) { return deepEquals(x, y, [], []); }; /** @private * Used for deep comparison **/ function deepEquals(a, b, stackA, stackB) { var result; // exit early for identical values if (a === b) { // treat `+0` vs. `-0` as not equal return a !== 0 || (1 / a == 1 / b); } var type = typeof a, otherType = typeof b; // exit early for unlike primitive values if (a === a && !(a && objectTypes[type]) && !(b && objectTypes[otherType])) { return false; } // exit early for `null` and `undefined`, avoiding ES3's Function#call behavior // http://es5.github.io/#x15.3.4.4 if (a == null || b == null) { return a === b; } // compare [[Class]] names var className = toString.call(a), otherClass = toString.call(b); if (className == argsClass) { className = objectClass; } if (otherClass == argsClass) { otherClass = objectClass; } if (className != otherClass) { return false; } switch (className) { case boolClass: case dateClass: // coerce dates and booleans to numbers, dates to milliseconds and booleans // to `1` or `0`, treating invalid dates coerced to `NaN` as not equal return +a == +b; case numberClass: // treat `NaN` vs. `NaN` as equal return (a != +a) ? b != +b // but treat `+0` vs. `-0` as not equal : (a == 0 ? (1 / a == 1 / b) : a == +b); case regexpClass: case stringClass: // coerce regexes to strings (http://es5.github.io/#x15.10.6.4) // treat string primitives and their corresponding object instances as equal return a == String(b); } var isArr = className == arrayClass; if (!isArr) { // exit for functions and DOM nodes if (className != objectClass || (!suportNodeClass && (isNode(a) || isNode(b)))) { return false; } // in older versions of Opera, `arguments` objects have `Array` constructors var ctorA = !supportsArgsClass && isArguments(a) ? Object : a.constructor, ctorB = !supportsArgsClass && isArguments(b) ? Object : b.constructor; // non `Object` object instances with different constructors are not equal if (ctorA != ctorB && !( isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB )) { return false; } } // assume cyclic structures are equal // the algorithm for detecting cyclic structures is adapted from ES 5.1 // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3) var length = stackA.length; while (length--) { if (stackA[length] == a) { return stackB[length] == b; } } var size = 0; result = true; // add `a` and `b` to the stack of traversed objects stackA.push(a); stackB.push(b); // recursively compare objects and arrays (susceptible to call stack limits) if (isArr) { length = a.length; size = b.length; // compare lengths to determine if a deep comparison is necessary result = size == a.length; // deep compare the contents, ignoring non-numeric properties while (size--) { var index = length, value = b[size]; if (!(result = deepEquals(a[size], value, stackA, stackB))) { break; } } return result; } // deep compare each object for(var key in b) { if (hasOwnProperty.call(b, key)) { // count properties and deep compare each property value size++; return (result = hasOwnProperty.call(a, key) && deepEquals(a[key], b[key], stackA, stackB)); } } if (result) { // ensure both objects have the same number of properties for (var key in a) { if (hasOwnProperty.call(a, key)) { // `size` will be `-1` if `a` has more properties than `b` return (result = --size > -1); } } } stackA.pop(); stackB.pop(); return result; } var slice = Array.prototype.slice; function argsOrArray(args, idx) { return args.length === 1 && Array.isArray(args[idx]) ? args[idx] : slice.call(args); } var hasProp = {}.hasOwnProperty; /** @private */ var inherits = this.inherits = Rx.Internals.inherits = function (child, parent) { function __() { this.constructor = child; } __.prototype = parent.prototype; child.prototype = new __(); }; /** @private */ var addProperties = Rx.Internals.addProperties = function (obj) { var sources = slice.call(arguments, 1); for (var i = 0, len = sources.length; i < len; i++) { var source = sources[i]; for (var prop in source) { obj[prop] = source[prop]; } } }; // Rx Utils var addRef = Rx.Internals.addRef = function (xs, r) { return new AnonymousObservable(function (observer) { return new CompositeDisposable(r.getDisposable(), xs.subscribe(observer)); }); }; // Collection polyfills function arrayInitialize(count, factory) { var a = new Array(count); for (var i = 0; i < count; i++) { a[i] = factory(); } return a; } // Utilities if (!Function.prototype.bind) { Function.prototype.bind = function (that) { var target = this, args = slice.call(arguments, 1); var bound = function () { if (this instanceof bound) { function F() { } F.prototype = target.prototype; var self = new F(); var result = target.apply(self, args.concat(slice.call(arguments))); if (Object(result) === result) { return result; } return self; } else { return target.apply(that, args.concat(slice.call(arguments))); } }; return bound; }; } var boxedString = Object("a"), splitString = boxedString[0] != "a" || !(0 in boxedString); if (!Array.prototype.every) { Array.prototype.every = function every(fun /*, thisp */) { var object = Object(this), self = splitString && {}.toString.call(this) == "[object String]" ? this.split("") : object, length = self.length >>> 0, thisp = arguments[1]; if ({}.toString.call(fun) != "[object Function]") { throw new TypeError(fun + " is not a function"); } for (var i = 0; i < length; i++) { if (i in self && !fun.call(thisp, self[i], i, object)) { return false; } } return true; }; } if (!Array.prototype.map) { Array.prototype.map = function map(fun /*, thisp*/) { var object = Object(this), self = splitString && {}.toString.call(this) == "[object String]" ? this.split("") : object, length = self.length >>> 0, result = Array(length), thisp = arguments[1]; if ({}.toString.call(fun) != "[object Function]") { throw new TypeError(fun + " is not a function"); } for (var i = 0; i < length; i++) { if (i in self) result[i] = fun.call(thisp, self[i], i, object); } return result; }; } if (!Array.prototype.filter) { Array.prototype.filter = function (predicate) { var results = [], item, t = new Object(this); for (var i = 0, len = t.length >>> 0; i < len; i++) { item = t[i]; if (i in t && predicate.call(arguments[1], item, i, t)) { results.push(item); } } return results; }; } if (!Array.isArray) { Array.isArray = function (arg) { return Object.prototype.toString.call(arg) == '[object Array]'; }; } if (!Array.prototype.indexOf) { Array.prototype.indexOf = function indexOf(searchElement) { var t = Object(this); var len = t.length >>> 0; if (len === 0) { return -1; } var n = 0; if (arguments.length > 1) { n = Number(arguments[1]); if (n !== n) { n = 0; } else if (n !== 0 && n != Infinity && n !== -Infinity) { n = (n > 0 || -1) * Math.floor(Math.abs(n)); } } if (n >= len) { return -1; } var k = n >= 0 ? n : Math.max(len - Math.abs(n), 0); for (; k < len; k++) { if (k in t && t[k] === searchElement) { return k; } } return -1; }; } // Collections var IndexedItem = function (id, value) { this.id = id; this.value = value; }; IndexedItem.prototype.compareTo = function (other) { var c = this.value.compareTo(other.value); if (c === 0) { c = this.id - other.id; } return c; }; // Priority Queue for Scheduling var PriorityQueue = function (capacity) { this.items = new Array(capacity); this.length = 0; }; var priorityProto = PriorityQueue.prototype; priorityProto.isHigherPriority = function (left, right) { return this.items[left].compareTo(this.items[right]) < 0; }; priorityProto.percolate = function (index) { if (index >= this.length || index < 0) { return; } var parent = index - 1 >> 1; if (parent < 0 || parent === index) { return; } if (this.isHigherPriority(index, parent)) { var temp = this.items[index]; this.items[index] = this.items[parent]; this.items[parent] = temp; this.percolate(parent); } }; priorityProto.heapify = function (index) { if (index === undefined) { index = 0; } if (index >= this.length || index < 0) { return; } var left = 2 * index + 1, right = 2 * index + 2, first = index; if (left < this.length && this.isHigherPriority(left, first)) { first = left; } if (right < this.length && this.isHigherPriority(right, first)) { first = right; } if (first !== index) { var temp = this.items[index]; this.items[index] = this.items[first]; this.items[first] = temp; this.heapify(first); } }; priorityProto.peek = function () { return this.items[0].value; }; priorityProto.removeAt = function (index) { this.items[index] = this.items[--this.length]; delete this.items[this.length]; this.heapify(); }; priorityProto.dequeue = function () { var result = this.peek(); this.removeAt(0); return result; }; priorityProto.enqueue = function (item) { var index = this.length++; this.items[index] = new IndexedItem(PriorityQueue.count++, item); this.percolate(index); }; priorityProto.remove = function (item) { for (var i = 0; i < this.length; i++) { if (this.items[i].value === item) { this.removeAt(i); return true; } } return false; }; PriorityQueue.count = 0; /** * Represents a group of disposable resources that are disposed together. * * @constructor */ var CompositeDisposable = Rx.CompositeDisposable = function () { this.disposables = argsOrArray(arguments, 0); this.isDisposed = false; this.length = this.disposables.length; }; var CompositeDisposablePrototype = CompositeDisposable.prototype; /** * Adds a disposable to the CompositeDisposable or disposes the disposable if the CompositeDisposable is disposed. * * @param {Mixed} item Disposable to add. */ CompositeDisposablePrototype.add = function (item) { if (this.isDisposed) { item.dispose(); } else { this.disposables.push(item); this.length++; } }; /** * Removes and disposes the first occurrence of a disposable from the CompositeDisposable. * * @memberOf CompositeDisposable# * @param {Mixed} item Disposable to remove. * @returns {Boolean} true if found; false otherwise. */ CompositeDisposablePrototype.remove = function (item) { var shouldDispose = false; if (!this.isDisposed) { var idx = this.disposables.indexOf(item); if (idx !== -1) { shouldDispose = true; this.disposables.splice(idx, 1); this.length--; item.dispose(); } } return shouldDispose; }; /** * Disposes all disposables in the group and removes them from the group. * * @memberOf CompositeDisposable# */ CompositeDisposablePrototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; var currentDisposables = this.disposables.slice(0); this.disposables = []; this.length = 0; for (var i = 0, len = currentDisposables.length; i < len; i++) { currentDisposables[i].dispose(); } } }; /** * Removes and disposes all disposables from the CompositeDisposable, but does not dispose the CompositeDisposable. * * @memberOf CompositeDisposable# */ CompositeDisposablePrototype.clear = function () { var currentDisposables = this.disposables.slice(0); this.disposables = []; this.length = 0; for (var i = 0, len = currentDisposables.length; i < len; i++) { currentDisposables[i].dispose(); } }; /** * Determines whether the CompositeDisposable contains a specific disposable. * * @memberOf CompositeDisposable# * @param {Mixed} item Disposable to search for. * @returns {Boolean} true if the disposable was found; otherwise, false. */ CompositeDisposablePrototype.contains = function (item) { return this.disposables.indexOf(item) !== -1; }; /** * Converts the existing CompositeDisposable to an array of disposables * * @memberOf CompositeDisposable# * @returns {Array} An array of disposable objects. */ CompositeDisposablePrototype.toArray = function () { return this.disposables.slice(0); }; /** * Provides a set of static methods for creating Disposables. * * @constructor * @param {Function} dispose Action to run during the first call to dispose. The action is guaranteed to be run at most once. */ var Disposable = Rx.Disposable = function (action) { this.isDisposed = false; this.action = action || noop; }; /** * Performs the task of cleaning up resources. * * @memberOf Disposable# */ Disposable.prototype.dispose = function () { if (!this.isDisposed) { this.action(); this.isDisposed = true; } }; /** * Creates a disposable object that invokes the specified action when disposed. * * @static * @memberOf Disposable * @param {Function} dispose Action to run during the first call to dispose. The action is guaranteed to be run at most once. * @return {Disposable} The disposable object that runs the given action upon disposal. */ var disposableCreate = Disposable.create = function (action) { return new Disposable(action); }; /** * Gets the disposable that does nothing when disposed. * * @static * @memberOf Disposable */ var disposableEmpty = Disposable.empty = { dispose: noop }; /** * Represents a disposable resource which only allows a single assignment of its underlying disposable resource. * If an underlying disposable resource has already been set, future attempts to set the underlying disposable resource will throw an Error. * * @constructor */ var SingleAssignmentDisposable = Rx.SingleAssignmentDisposable = function () { this.isDisposed = false; this.current = null; }; var SingleAssignmentDisposablePrototype = SingleAssignmentDisposable.prototype; /** * Gets or sets the underlying disposable. After disposal, the result of getting this method is undefined. * * @memberOf SingleAssignmentDisposable# * @param {Disposable} [value] The new underlying disposable. * @returns {Disposable} The underlying disposable. */ SingleAssignmentDisposablePrototype.disposable = function (value) { return !value ? this.getDisposable() : this.setDisposable(value); }; /** * Gets the underlying disposable. After disposal, the result of getting this method is undefined. * * @memberOf SingleAssignmentDisposable# * @returns {Disposable} The underlying disposable. */ SingleAssignmentDisposablePrototype.getDisposable = function () { return this.current; }; /** * Sets the underlying disposable. * * @memberOf SingleAssignmentDisposable# * @param {Disposable} value The new underlying disposable. */ SingleAssignmentDisposablePrototype.setDisposable = function (value) { if (this.current) { throw new Error('Disposable has already been assigned'); } var shouldDispose = this.isDisposed; if (!shouldDispose) { this.current = value; } if (shouldDispose && value) { value.dispose(); } }; /** * Disposes the underlying disposable. * * @memberOf SingleAssignmentDisposable# */ SingleAssignmentDisposablePrototype.dispose = function () { var old; if (!this.isDisposed) { this.isDisposed = true; old = this.current; this.current = null; } if (old) { old.dispose(); } }; /** * Represents a disposable resource whose underlying disposable resource can be replaced by another disposable resource, causing automatic disposal of the previous underlying disposable resource. * * @constructor */ var SerialDisposable = Rx.SerialDisposable = function () { this.isDisposed = false; this.current = null; }; /** * Gets the underlying disposable. * @return The underlying disposable</returns> */ SerialDisposable.prototype.getDisposable = function () { return this.current; }; /** * Sets the underlying disposable. * * @memberOf SerialDisposable# * @param {Disposable} value The new underlying disposable. */ SerialDisposable.prototype.setDisposable = function (value) { var shouldDispose = this.isDisposed, old; if (!shouldDispose) { old = this.current; this.current = value; } if (old) { old.dispose(); } if (shouldDispose && value) { value.dispose(); } }; /** * Gets or sets the underlying disposable. * If the SerialDisposable has already been disposed, assignment to this property causes immediate disposal of the given disposable object. Assigning this property disposes the previous disposable object. * * @memberOf SerialDisposable# * @param {Disposable} [value] The new underlying disposable. * @returns {Disposable} The underlying disposable. */ SerialDisposable.prototype.disposable = function (value) { if (!value) { return this.getDisposable(); } else { this.setDisposable(value); } }; /** * Disposes the underlying disposable as well as all future replacements. * * @memberOf SerialDisposable# */ SerialDisposable.prototype.dispose = function () { var old; if (!this.isDisposed) { this.isDisposed = true; old = this.current; this.current = null; } if (old) { old.dispose(); } }; /** * Represents a disposable resource that only disposes its underlying disposable resource when all dependent disposable objects have been disposed. */ var RefCountDisposable = Rx.RefCountDisposable = (function () { /** * @constructor * @private */ function InnerDisposable(disposable) { this.disposable = disposable; this.disposable.count++; this.isInnerDisposed = false; } /** @private */ InnerDisposable.prototype.dispose = function () { if (!this.disposable.isDisposed) { if (!this.isInnerDisposed) { this.isInnerDisposed = true; this.disposable.count--; if (this.disposable.count === 0 && this.disposable.isPrimaryDisposed) { this.disposable.isDisposed = true; this.disposable.underlyingDisposable.dispose(); } } } }; /** * Initializes a new instance of the RefCountDisposable with the specified disposable. * * @constructor * @param {Disposable} disposable Underlying disposable. */ function RefCountDisposable(disposable) { this.underlyingDisposable = disposable; this.isDisposed = false; this.isPrimaryDisposed = false; this.count = 0; } /** * Disposes the underlying disposable only when all dependent disposables have been disposed * * @memberOf RefCountDisposable# */ RefCountDisposable.prototype.dispose = function () { if (!this.isDisposed) { if (!this.isPrimaryDisposed) { this.isPrimaryDisposed = true; if (this.count === 0) { this.isDisposed = true; this.underlyingDisposable.dispose(); } } } }; /** * Returns a dependent disposable that when disposed decreases the refcount on the underlying disposable. * * @memberOf RefCountDisposable# * @returns {Disposable} A dependent disposable contributing to the reference count that manages the underlying disposable's lifetime.H */ RefCountDisposable.prototype.getDisposable = function () { return this.isDisposed ? disposableEmpty : new InnerDisposable(this); }; return RefCountDisposable; })(); /** * @constructor * @private */ function ScheduledDisposable(scheduler, disposable) { this.scheduler = scheduler, this.disposable = disposable, this.isDisposed = false; } /** * @private * @memberOf ScheduledDisposable# */ ScheduledDisposable.prototype.dispose = function () { var parent = this; this.scheduler.schedule(function () { if (!parent.isDisposed) { parent.isDisposed = true; parent.disposable.dispose(); } }); }; /** * @private * @constructor */ function ScheduledItem(scheduler, state, action, dueTime, comparer) { this.scheduler = scheduler; this.state = state; this.action = action; this.dueTime = dueTime; this.comparer = comparer || defaultSubComparer; this.disposable = new SingleAssignmentDisposable(); } /** * @private * @memberOf ScheduledItem# */ ScheduledItem.prototype.invoke = function () { this.disposable.disposable(this.invokeCore()); }; /** * @private * @memberOf ScheduledItem# */ ScheduledItem.prototype.compareTo = function (other) { return this.comparer(this.dueTime, other.dueTime); }; /** * @private * @memberOf ScheduledItem# */ ScheduledItem.prototype.isCancelled = function () { return this.disposable.isDisposed; }; /** * @private * @memberOf ScheduledItem# */ ScheduledItem.prototype.invokeCore = function () { return this.action(this.scheduler, this.state); }; /** Provides a set of static properties to access commonly used schedulers. */ var Scheduler = Rx.Scheduler = (function () { /** * @constructor * @private */ function Scheduler(now, schedule, scheduleRelative, scheduleAbsolute) { this.now = now; this._schedule = schedule; this._scheduleRelative = scheduleRelative; this._scheduleAbsolute = scheduleAbsolute; } function invokeRecImmediate(scheduler, pair) { var state = pair.first, action = pair.second, group = new CompositeDisposable(), recursiveAction = function (state1) { action(state1, function (state2) { var isAdded = false, isDone = false, d = scheduler.scheduleWithState(state2, function (scheduler1, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } recursiveAction(state3); return disposableEmpty; }); if (!isDone) { group.add(d); isAdded = true; } }); }; recursiveAction(state); return group; } function invokeRecDate(scheduler, pair, method) { var state = pair.first, action = pair.second, group = new CompositeDisposable(), recursiveAction = function (state1) { action(state1, function (state2, dueTime1) { var isAdded = false, isDone = false, d = scheduler[method].call(scheduler, state2, dueTime1, function (scheduler1, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } recursiveAction(state3); return disposableEmpty; }); if (!isDone) { group.add(d); isAdded = true; } }); }; recursiveAction(state); return group; } function invokeAction(scheduler, action) { action(); return disposableEmpty; } var schedulerProto = Scheduler.prototype; /** * Returns a scheduler that wraps the original scheduler, adding exception handling for scheduled actions. * * @memberOf Scheduler# * @param {Function} handler Handler that's run if an exception is caught. The exception will be rethrown if the handler returns false. * @returns {Scheduler} Wrapper around the original scheduler, enforcing exception handling. */ schedulerProto.catchException = function (handler) { return new CatchScheduler(this, handler); }; /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be scheduled using window.setInterval for the base implementation. * * @memberOf Scheduler# * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ schedulerProto.schedulePeriodic = function (period, action) { return this.schedulePeriodicWithState(null, period, function () { action(); }); }; /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be scheduled using window.setInterval for the base implementation. * * @memberOf Scheduler# * @param {Mixed} state Initial state passed to the action upon the first iteration. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed, potentially updating the state. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ schedulerProto.schedulePeriodicWithState = function (state, period, action) { var s = state, id = window.setInterval(function () { s = action(s); }, period); return disposableCreate(function () { window.clearInterval(id); }); }; /** * Schedules an action to be executed. * * @memberOf Scheduler# * @param {Function} action Action to execute. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.schedule = function (action) { return this._schedule(action, invokeAction); }; /** * Schedules an action to be executed. * * @memberOf Scheduler# * @param state State passed to the action to be executed. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithState = function (state, action) { return this._schedule(state, action); }; /** * Schedules an action to be executed after the specified relative due time. * * @memberOf Scheduler# * @param {Function} action Action to execute. * @param {Number}dueTime Relative time after which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithRelative = function (dueTime, action) { return this._scheduleRelative(action, dueTime, invokeAction); }; /** * Schedules an action to be executed after dueTime. * * @memberOf Scheduler# * @param state State passed to the action to be executed. * @param {Function} action Action to be executed. * @param {Number}dueTime Relative time after which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithRelativeAndState = function (state, dueTime, action) { return this._scheduleRelative(state, dueTime, action); }; /** * Schedules an action to be executed at the specified absolute due time. * * @memberOf Scheduler# * @param {Function} action Action to execute. * @param {Number}dueTime Absolute time at which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithAbsolute = function (dueTime, action) { return this._scheduleAbsolute(action, dueTime, invokeAction); }; /** * Schedules an action to be executed at dueTime. * * @memberOf Scheduler# * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to be executed. * @param {Number}dueTime Absolute time at which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithAbsoluteAndState = function (state, dueTime, action) { return this._scheduleAbsolute(state, dueTime, action); }; /** * Schedules an action to be executed recursively. * * @memberOf Scheduler# * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursive = function (action) { return this.scheduleRecursiveWithState(action, function (_action, self) { _action(function () { self(_action); }); }); }; /** * Schedules an action to be executed recursively. * * @memberOf Scheduler# * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in recursive invocation state. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithState = function (state, action) { return this.scheduleWithState({ first: state, second: action }, function (s, p) { return invokeRecImmediate(s, p); }); }; /** * Schedules an action to be executed recursively after a specified relative due time. * * @memberOf Scheduler * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action at the specified relative time. * @param {Number}dueTime Relative time after which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithRelative = function (dueTime, action) { return this.scheduleRecursiveWithRelativeAndState(action, dueTime, function (_action, self) { _action(function (dt) { self(_action, dt); }); }); }; /** * Schedules an action to be executed recursively after a specified relative due time. * * @memberOf Scheduler * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in the recursive due time and invocation state. * @param {Number}dueTime Relative time after which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithRelativeAndState = function (state, dueTime, action) { return this._scheduleRelative({ first: state, second: action }, dueTime, function (s, p) { return invokeRecDate(s, p, 'scheduleWithRelativeAndState'); }); }; /** * Schedules an action to be executed recursively at a specified absolute due time. * * @memberOf Scheduler * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action at the specified absolute time. * @param {Number}dueTime Absolute time at which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithAbsolute = function (dueTime, action) { return this.scheduleRecursiveWithAbsoluteAndState(action, dueTime, function (_action, self) { _action(function (dt) { self(_action, dt); }); }); }; /** * Schedules an action to be executed recursively at a specified absolute due time. * * @memberOf Scheduler * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in the recursive due time and invocation state. * @param {Number}dueTime Absolute time at which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithAbsoluteAndState = function (state, dueTime, action) { return this._scheduleAbsolute({ first: state, second: action }, dueTime, function (s, p) { return invokeRecDate(s, p, 'scheduleWithAbsoluteAndState'); }); }; /** Gets the current time according to the local machine's system clock. */ Scheduler.now = defaultNow; /** * Normalizes the specified TimeSpan value to a positive value. * * @static * @memberOf Scheduler * @param {Number} timeSpan The time span value to normalize. * @returns {Number} The specified TimeSpan value if it is zero or positive; otherwise, 0 */ Scheduler.normalize = function (timeSpan) { if (timeSpan < 0) { timeSpan = 0; } return timeSpan; }; return Scheduler; }()); var schedulerNoBlockError = 'Scheduler is not allowed to block the thread'; /** * Gets a scheduler that schedules work immediately on the current thread. * * @memberOf Scheduler */ var immediateScheduler = Scheduler.immediate = (function () { function scheduleNow(state, action) { return action(this, state); } function scheduleRelative(state, dueTime, action) { if (dueTime > 0) throw new Error(schedulerNoBlockError); return action(this, state); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } return new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); }()); /** * Gets a scheduler that schedules work as soon as possible on the current thread. */ var currentThreadScheduler = Scheduler.currentThread = (function () { var queue; /** * @private * @constructor */ function Trampoline() { queue = new PriorityQueue(4); } /** * @private * @memberOf Trampoline */ Trampoline.prototype.dispose = function () { queue = null; }; /** * @private * @memberOf Trampoline */ Trampoline.prototype.run = function () { var item; while (queue.length > 0) { item = queue.dequeue(); if (!item.isCancelled()) { while (item.dueTime - Scheduler.now() > 0) { } if (!item.isCancelled()) { item.invoke(); } } } }; function scheduleNow(state, action) { return this.scheduleWithRelativeAndState(state, 0, action); } function scheduleRelative(state, dueTime, action) { var dt = this.now() + Scheduler.normalize(dueTime), si = new ScheduledItem(this, state, action, dt), t; if (!queue) { t = new Trampoline(); try { queue.enqueue(si); t.run(); } catch (e) { throw e; } finally { t.dispose(); } } else { queue.enqueue(si); } return si.disposable; } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } var currentScheduler = new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); currentScheduler.scheduleRequired = function () { return queue === null; }; currentScheduler.ensureTrampoline = function (action) { if (queue === null) { return this.schedule(action); } else { return action(); } }; return currentScheduler; }()); /** * @private */ var SchedulePeriodicRecursive = (function () { function tick(command, recurse) { recurse(0, this._period); try { this._state = this._action(this._state); } catch (e) { this._cancel.dispose(); throw e; } } /** * @constructor * @private */ function SchedulePeriodicRecursive(scheduler, state, period, action) { this._scheduler = scheduler; this._state = state; this._period = period; this._action = action; } SchedulePeriodicRecursive.prototype.start = function () { var d = new SingleAssignmentDisposable(); this._cancel = d; d.setDisposable(this._scheduler.scheduleRecursiveWithRelativeAndState(0, this._period, tick.bind(this))); return d; }; return SchedulePeriodicRecursive; }()); /** Provides a set of extension methods for virtual time scheduling. */ Rx.VirtualTimeScheduler = (function (_super) { function localNow() { return this.toDateTimeOffset(this.clock); } function scheduleNow(state, action) { return this.scheduleAbsoluteWithState(state, this.clock, action); } function scheduleRelative(state, dueTime, action) { return this.scheduleRelativeWithState(state, this.toRelative(dueTime), action); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleRelativeWithState(state, this.toRelative(dueTime - this.now()), action); } function invokeAction(scheduler, action) { action(); return disposableEmpty; } inherits(VirtualTimeScheduler, _super); /** * Creates a new virtual time scheduler with the specified initial clock value and absolute time comparer. * * @constructor * @param {Number} initialClock Initial value for the clock. * @param {Function} comparer Comparer to determine causality of events based on absolute time. */ function VirtualTimeScheduler(initialClock, comparer) { this.clock = initialClock; this.comparer = comparer; this.isEnabled = false; this.queue = new PriorityQueue(1024); _super.call(this, localNow, scheduleNow, scheduleRelative, scheduleAbsolute); } var VirtualTimeSchedulerPrototype = VirtualTimeScheduler.prototype; /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be emulated using recursive scheduling. * * @memberOf VirtualTimeScheduler# * @param {Mixed} state Initial state passed to the action upon the first iteration. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed, potentially updating the state. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ VirtualTimeSchedulerPrototype.schedulePeriodicWithState = function (state, period, action) { var s = new SchedulePeriodicRecursive(this, state, period, action); return s.start(); }; /** * Schedules an action to be executed after dueTime. * * @memberOf VirtualTimeScheduler# * @param {Mixed} state State passed to the action to be executed. * @param {Number} dueTime Relative time after which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleRelativeWithState = function (state, dueTime, action) { var runAt = this.add(this.clock, dueTime); return this.scheduleAbsoluteWithState(state, runAt, action); }; /** * Schedules an action to be executed at dueTime. * * @memberOf VirtualTimeScheduler# * @param {Number} dueTime Relative time after which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleRelative = function (dueTime, action) { return this.scheduleRelativeWithState(action, dueTime, invokeAction); }; /** * Starts the virtual time scheduler. * * @memberOf VirtualTimeScheduler# */ VirtualTimeSchedulerPrototype.start = function () { var next; if (!this.isEnabled) { this.isEnabled = true; do { next = this.getNext(); if (next !== null) { if (this.comparer(next.dueTime, this.clock) > 0) { this.clock = next.dueTime; } next.invoke(); } else { this.isEnabled = false; } } while (this.isEnabled); } }; /** * Stops the virtual time scheduler. * * @memberOf VirtualTimeScheduler# */ VirtualTimeSchedulerPrototype.stop = function () { this.isEnabled = false; }; /** * Advances the scheduler's clock to the specified time, running all work till that point. * * @param {Number} time Absolute time to advance the scheduler's clock to. */ VirtualTimeSchedulerPrototype.advanceTo = function (time) { var next; var dueToClock = this.comparer(this.clock, time); if (this.comparer(this.clock, time) > 0) { throw new Error(argumentOutOfRange); } if (dueToClock === 0) { return; } if (!this.isEnabled) { this.isEnabled = true; do { next = this.getNext(); if (next !== null && this.comparer(next.dueTime, time) <= 0) { if (this.comparer(next.dueTime, this.clock) > 0) { this.clock = next.dueTime; } next.invoke(); } else { this.isEnabled = false; } } while (this.isEnabled); this.clock = time; } }; /** * Advances the scheduler's clock by the specified relative time, running all work scheduled for that timespan. * * @memberOf VirtualTimeScheduler# * @param {Number} time Relative time to advance the scheduler's clock by. */ VirtualTimeSchedulerPrototype.advanceBy = function (time) { var dt = this.add(this.clock, time); var dueToClock = this.comparer(this.clock, dt); if (dueToClock > 0) { throw new Error(argumentOutOfRange); } if (dueToClock === 0) { return; } return this.advanceTo(dt); }; /** * Advances the scheduler's clock by the specified relative time. * * @memberOf VirtualTimeScheduler# * @param {Number} time Relative time to advance the scheduler's clock by. */ VirtualTimeSchedulerPrototype.sleep = function (time) { var dt = this.add(this.clock, time); if (this.comparer(this.clock, dt) >= 0) { throw new Error(argumentOutOfRange); } this.clock = dt; }; /** * Gets the next scheduled item to be executed. * * @memberOf VirtualTimeScheduler# * @returns {ScheduledItem} The next scheduled item. */ VirtualTimeSchedulerPrototype.getNext = function () { var next; while (this.queue.length > 0) { next = this.queue.peek(); if (next.isCancelled()) { this.queue.dequeue(); } else { return next; } } return null; }; /** * Schedules an action to be executed at dueTime. * * @memberOf VirtualTimeScheduler# * @param {Scheduler} scheduler Scheduler to execute the action on. * @param {Number} dueTime Absolute time at which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleAbsolute = function (dueTime, action) { return this.scheduleAbsoluteWithState(action, dueTime, invokeAction); }; /** * Schedules an action to be executed at dueTime. * * @memberOf VirtualTimeScheduler# * @param {Mixed} state State passed to the action to be executed. * @param {Number} dueTime Absolute time at which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleAbsoluteWithState = function (state, dueTime, action) { var self = this, run = function (scheduler, state1) { self.queue.remove(si); return action(scheduler, state1); }, si = new ScheduledItem(self, state, run, dueTime, self.comparer); self.queue.enqueue(si); return si.disposable; }; return VirtualTimeScheduler; }(Scheduler)); /** Provides a virtual time scheduler that uses Date for absolute time and number for relative time. */ Rx.HistoricalScheduler = (function (_super) { inherits(HistoricalScheduler, _super); /** * Creates a new historical scheduler with the specified initial clock value. * * @constructor * @param {Number} initialClock Initial value for the clock. * @param {Function} comparer Comparer to determine causality of events based on absolute time. */ function HistoricalScheduler(initialClock, comparer) { var clock = initialClock == null ? 0 : initialClock; var cmp = comparer || defaultSubComparer; _super.call(this, clock, cmp); } var HistoricalSchedulerProto = HistoricalScheduler.prototype; /** * Adds a relative time value to an absolute time value. * * @memberOf HistoricalScheduler * @param {Number} absolute Absolute virtual time value. * @param {Number} relative Relative virtual time value to add. * @return {Number} Resulting absolute virtual time sum value. */ HistoricalSchedulerProto.add = function (absolute, relative) { return absolute + relative; }; /** * @private * @memberOf HistoricalScheduler */ HistoricalSchedulerProto.toDateTimeOffset = function (absolute) { return new Date(absolute).getTime(); }; /** * Converts the TimeSpan value to a relative virtual time value. * * @memberOf HistoricalScheduler * @param {Number} timeSpan TimeSpan value to convert. * @return {Number} Corresponding relative virtual time value. */ HistoricalSchedulerProto.toRelative = function (timeSpan) { return timeSpan; }; return HistoricalScheduler; }(Rx.VirtualTimeScheduler)); var scheduleMethod, clearMethod = noop; (function () { function postMessageSupported () { // Ensure not in a worker if (!window.postMessage || window.importScripts) { return false; } var isAsync = false, oldHandler = window.onmessage; // Test for async window.onmessage = function () { isAsync = true; }; window.postMessage('','*'); window.onmessage = oldHandler; return isAsync; } // Check for setImmediate first for Node v0.11+ if (typeof window.setImmediate === 'function') { scheduleMethod = window.setImmediate; clearMethod = clearImmediate; } else if (typeof process !== 'undefined' && {}.toString.call(process) === '[object process]') { scheduleMethod = process.nextTick; } else if (postMessageSupported()) { var MSG_PREFIX = 'ms.rx.schedule' + Math.random(), tasks = {}, taskId = 0; function onGlobalPostMessage(event) { // Only if we're a match to avoid any other global events if (typeof event.data === 'string' && event.data.substring(0, MSG_PREFIX.length) === MSG_PREFIX) { var handleId = event.data.substring(MSG_PREFIX.length), action = tasks[handleId]; action(); delete tasks[handleId]; } } if (window.addEventListener) { window.addEventListener('message', onGlobalPostMessage, false); } else { window.attachEvent('onmessage', onGlobalPostMessage, false); } scheduleMethod = function (action) { var currentId = taskId++; tasks[currentId] = action; window.postMessage(MSG_PREFIX + currentId, '*'); }; } else if (!!window.MessageChannel) { var channel = new window.MessageChannel(), channelTasks = {}, channelTaskId = 0; channel.port1.onmessage = function (event) { var id = event.data, action = channelTasks[id]; action(); delete channelTasks[id]; }; scheduleMethod = function (action) { var id = channelTaskId++; channelTasks[id] = action; channel.port2.postMessage(id); }; } else if ('document' in window && 'onreadystatechange' in window.document.createElement('script')) { scheduleMethod = function (action) { var scriptElement = window.document.createElement('script'); scriptElement.onreadystatechange = function () { action(); scriptElement.onreadystatechange = null; scriptElement.parentNode.removeChild(scriptElement); scriptElement = null; }; window.document.documentElement.appendChild(scriptElement); }; } else { scheduleMethod = function (action) { return window.setTimeout(action, 0); }; clearMethod = window.clearTimeout; } }()); /** * Gets a scheduler that schedules work via a timed callback based upon platform. * * @memberOf Scheduler */ var timeoutScheduler = Scheduler.timeout = (function () { function scheduleNow(state, action) { var scheduler = this, disposable = new SingleAssignmentDisposable(); var id = scheduleMethod(function () { if (!disposable.isDisposed) { disposable.setDisposable(action(scheduler, state)); } }); return new CompositeDisposable(disposable, disposableCreate(function () { clearMethod(id); })); } function scheduleRelative(state, dueTime, action) { var scheduler = this, dt = Scheduler.normalize(dueTime); if (dt === 0) { return scheduler.scheduleWithState(state, action); } var disposable = new SingleAssignmentDisposable(); var id = window.setTimeout(function () { if (!disposable.isDisposed) { disposable.setDisposable(action(scheduler, state)); } }, dt); return new CompositeDisposable(disposable, disposableCreate(function () { window.clearTimeout(id); })); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } return new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); })(); /** @private */ var CatchScheduler = (function (_super) { function localNow() { return this._scheduler.now(); } function scheduleNow(state, action) { return this._scheduler.scheduleWithState(state, this._wrap(action)); } function scheduleRelative(state, dueTime, action) { return this._scheduler.scheduleWithRelativeAndState(state, dueTime, this._wrap(action)); } function scheduleAbsolute(state, dueTime, action) { return this._scheduler.scheduleWithAbsoluteAndState(state, dueTime, this._wrap(action)); } inherits(CatchScheduler, _super); /** @private */ function CatchScheduler(scheduler, handler) { this._scheduler = scheduler; this._handler = handler; this._recursiveOriginal = null; this._recursiveWrapper = null; _super.call(this, localNow, scheduleNow, scheduleRelative, scheduleAbsolute); } /** @private */ CatchScheduler.prototype._clone = function (scheduler) { return new CatchScheduler(scheduler, this._handler); }; /** @private */ CatchScheduler.prototype._wrap = function (action) { var parent = this; return function (self, state) { try { return action(parent._getRecursiveWrapper(self), state); } catch (e) { if (!parent._handler(e)) { throw e; } return disposableEmpty; } }; }; /** @private */ CatchScheduler.prototype._getRecursiveWrapper = function (scheduler) { if (this._recursiveOriginal !== scheduler) { this._recursiveOriginal = scheduler; var wrapper = this._clone(scheduler); wrapper._recursiveOriginal = scheduler; wrapper._recursiveWrapper = wrapper; this._recursiveWrapper = wrapper; } return this._recursiveWrapper; }; /** @private */ CatchScheduler.prototype.schedulePeriodicWithState = function (state, period, action) { var self = this, failed = false, d = new SingleAssignmentDisposable(); d.setDisposable(this._scheduler.schedulePeriodicWithState(state, period, function (state1) { if (failed) { return null; } try { return action(state1); } catch (e) { failed = true; if (!self._handler(e)) { throw e; } d.dispose(); return null; } })); return d; }; return CatchScheduler; }(Scheduler)); /** * Represents a notification to an observer. */ var Notification = Rx.Notification = (function () { function Notification(kind, hasValue) { this.hasValue = hasValue == null ? false : hasValue; this.kind = kind; } var NotificationPrototype = Notification.prototype; /** * Invokes the delegate corresponding to the notification or the observer's method corresponding to the notification and returns the produced result. * * @memberOf Notification * @param {Any} observerOrOnNext Delegate to invoke for an OnNext notification or Observer to invoke the notification on.. * @param {Function} onError Delegate to invoke for an OnError notification. * @param {Function} onCompleted Delegate to invoke for an OnCompleted notification. * @returns {Any} Result produced by the observation. */ NotificationPrototype.accept = function (observerOrOnNext, onError, onCompleted) { if (arguments.length === 1 && typeof observerOrOnNext === 'object') { return this._acceptObservable(observerOrOnNext); } return this._accept(observerOrOnNext, onError, onCompleted); }; /** * Returns an observable sequence with a single notification. * * @memberOf Notification * @param {Scheduler} [scheduler] Scheduler to send out the notification calls on. * @returns {Observable} The observable sequence that surfaces the behavior of the notification upon subscription. */ NotificationPrototype.toObservable = function (scheduler) { var notification = this; scheduler = scheduler || immediateScheduler; return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { notification._acceptObservable(observer); if (notification.kind === 'N') { observer.onCompleted(); } }); }); }; return Notification; })(); /** * Creates an object that represents an OnNext notification to an observer. * * @static * @memberOf Notification * @param {Any} value The value contained in the notification. * @returns {Notification} The OnNext notification containing the value. */ var notificationCreateOnNext = Notification.createOnNext = (function () { function _accept (onNext) { return onNext(this.value); } function _acceptObservable(observer) { return observer.onNext(this.value); } function toString () { return 'OnNext(' + this.value + ')'; } return function (value) { var notification = new Notification('N', true); notification.value = value; notification._accept = _accept.bind(notification); notification._acceptObservable = _acceptObservable.bind(notification); notification.toString = toString.bind(notification); return notification; }; }()); /** * Creates an object that represents an OnError notification to an observer. * * @static s * @memberOf Notification * @param {Any} error The exception contained in the notification. * @returns {Notification} The OnError notification containing the exception. */ var notificationCreateOnError = Notification.createOnError = (function () { function _accept (onNext, onError) { return onError(this.exception); } function _acceptObservable(observer) { return observer.onError(this.exception); } function toString () { return 'OnError(' + this.exception + ')'; } return function (exception) { var notification = new Notification('E'); notification.exception = exception; notification._accept = _accept.bind(notification); notification._acceptObservable = _acceptObservable.bind(notification); notification.toString = toString.bind(notification); return notification; }; }()); /** * Creates an object that represents an OnCompleted notification to an observer. * * @static * @memberOf Notification * @returns {Notification} The OnCompleted notification. */ var notificationCreateOnCompleted = Notification.createOnCompleted = (function () { function _accept (onNext, onError, onCompleted) { return onCompleted(); } function _acceptObservable(observer) { return observer.onCompleted(); } function toString () { return 'OnCompleted()'; } return function () { var notification = new Notification('C'); notification._accept = _accept.bind(notification); notification._acceptObservable = _acceptObservable.bind(notification); notification.toString = toString.bind(notification); return notification; }; }()); /** * @constructor * @private */ var Enumerator = Rx.Internals.Enumerator = function (moveNext, getCurrent, dispose) { this.moveNext = moveNext; this.getCurrent = getCurrent; this.dispose = dispose; }; /** * @static * @memberOf Enumerator * @private */ var enumeratorCreate = Enumerator.create = function (moveNext, getCurrent, dispose) { var done = false; dispose || (dispose = noop); return new Enumerator(function () { if (done) { return false; } var result = moveNext(); if (!result) { done = true; dispose(); } return result; }, function () { return getCurrent(); }, function () { if (!done) { dispose(); done = true; } }); }; /** @private */ var Enumerable = Rx.Internals.Enumerable = (function () { /** * @constructor * @private */ function Enumerable(getEnumerator) { this.getEnumerator = getEnumerator; } /** * @private * @memberOf Enumerable# */ Enumerable.prototype.concat = function () { var sources = this; return new AnonymousObservable(function (observer) { var e = sources.getEnumerator(), isDisposed = false, subscription = new SerialDisposable(); var cancelable = immediateScheduler.scheduleRecursive(function (self) { var current, ex, hasNext = false; if (!isDisposed) { try { hasNext = e.moveNext(); if (hasNext) { current = e.getCurrent(); } else { e.dispose(); } } catch (exception) { ex = exception; e.dispose(); } } else { return; } if (ex) { observer.onError(ex); return; } if (!hasNext) { observer.onCompleted(); return; } var d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(current.subscribe( observer.onNext.bind(observer), observer.onError.bind(observer), function () { self(); }) ); }); return new CompositeDisposable(subscription, cancelable, disposableCreate(function () { isDisposed = true; e.dispose(); })); }); }; /** * @private * @memberOf Enumerable# */ Enumerable.prototype.catchException = function () { var sources = this; return new AnonymousObservable(function (observer) { var e = sources.getEnumerator(), isDisposed = false, lastException; var subscription = new SerialDisposable(); var cancelable = immediateScheduler.scheduleRecursive(function (self) { var current, ex, hasNext; hasNext = false; if (!isDisposed) { try { hasNext = e.moveNext(); if (hasNext) { current = e.getCurrent(); } } catch (exception) { ex = exception; } } else { return; } if (ex) { observer.onError(ex); return; } if (!hasNext) { if (lastException) { observer.onError(lastException); } else { observer.onCompleted(); } return; } var d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(current.subscribe( observer.onNext.bind(observer), function (exn) { lastException = exn; self(); }, observer.onCompleted.bind(observer))); }); return new CompositeDisposable(subscription, cancelable, disposableCreate(function () { isDisposed = true; })); }); }; return Enumerable; }()); /** * @static * @private * @memberOf Enumerable */ var enumerableRepeat = Enumerable.repeat = function (value, repeatCount) { if (repeatCount === undefined) { repeatCount = -1; } return new Enumerable(function () { var current, left = repeatCount; return enumeratorCreate(function () { if (left === 0) { return false; } if (left > 0) { left--; } current = value; return true; }, function () { return current; }); }); }; /** * @static * @private * @memberOf Enumerable */ var enumerableFor = Enumerable.forEach = function (source, selector) { selector || (selector = identity); return new Enumerable(function () { var current, index = -1; return enumeratorCreate( function () { if (++index < source.length) { current = selector(source[index], index); return true; } return false; }, function () { return current; } ); }); }; /** * Supports push-style iteration over an observable sequence. */ var Observer = Rx.Observer = function () { }; /** * Creates a notification callback from an observer. * * @param observer Observer object. * @returns The action that forwards its input notification to the underlying observer. */ Observer.prototype.toNotifier = function () { var observer = this; return function (n) { return n.accept(observer); }; }; /** * Hides the identity of an observer. * @returns An observer that hides the identity of the specified observer. */ Observer.prototype.asObserver = function () { return new AnonymousObserver(this.onNext.bind(this), this.onError.bind(this), this.onCompleted.bind(this)); }; /** * Checks access to the observer for grammar violations. This includes checking for multiple OnError or OnCompleted calls, as well as reentrancy in any of the observer methods. * If a violation is detected, an Error is thrown from the offending observer method call. * * @returns An observer that checks callbacks invocations against the observer grammar and, if the checks pass, forwards those to the specified observer. */ Observer.prototype.checked = function () { return new CheckedObserver(this); }; /** * Creates an observer from the specified OnNext, along with optional OnError, and OnCompleted actions. * * @static * @memberOf Observer * @param {Function} [onNext] Observer's OnNext action implementation. * @param {Function} [onError] Observer's OnError action implementation. * @param {Function} [onCompleted] Observer's OnCompleted action implementation. * @returns {Observer} The observer object implemented using the given actions. */ var observerCreate = Observer.create = function (onNext, onError, onCompleted) { onNext || (onNext = noop); onError || (onError = defaultError); onCompleted || (onCompleted = noop); return new AnonymousObserver(onNext, onError, onCompleted); }; /** * Creates an observer from a notification callback. * * @static * @memberOf Observer * @param {Function} handler Action that handles a notification. * @returns The observer object that invokes the specified handler using a notification corresponding to each message it receives. */ Observer.fromNotifier = function (handler) { return new AnonymousObserver(function (x) { return handler(notificationCreateOnNext(x)); }, function (exception) { return handler(notificationCreateOnError(exception)); }, function () { return handler(notificationCreateOnCompleted()); }); }; /** * Schedules the invocation of observer methods on the given scheduler. * @param {Scheduler} scheduler Scheduler to schedule observer messages on. * @returns {Observer} Observer whose messages are scheduled on the given scheduler. */ Observer.notifyOn = function (scheduler) { return new ObserveOnObserver(scheduler, this); }; /** * Abstract base class for implementations of the Observer class. * This base class enforces the grammar of observers where OnError and OnCompleted are terminal messages. */ var AbstractObserver = Rx.Internals.AbstractObserver = (function (_super) { inherits(AbstractObserver, _super); /** * Creates a new observer in a non-stopped state. * * @constructor */ function AbstractObserver() { this.isStopped = false; _super.call(this); } /** * Notifies the observer of a new element in the sequence. * * @memberOf AbstractObserver * @param {Any} value Next element in the sequence. */ AbstractObserver.prototype.onNext = function (value) { if (!this.isStopped) { this.next(value); } }; /** * Notifies the observer that an exception has occurred. * * @memberOf AbstractObserver * @param {Any} error The error that has occurred. */ AbstractObserver.prototype.onError = function (error) { if (!this.isStopped) { this.isStopped = true; this.error(error); } }; /** * Notifies the observer of the end of the sequence. */ AbstractObserver.prototype.onCompleted = function () { if (!this.isStopped) { this.isStopped = true; this.completed(); } }; /** * Disposes the observer, causing it to transition to the stopped state. */ AbstractObserver.prototype.dispose = function () { this.isStopped = true; }; AbstractObserver.prototype.fail = function (e) { if (!this.isStopped) { this.isStopped = true; this.error(e); return true; } return false; }; return AbstractObserver; }(Observer)); /** * Class to create an Observer instance from delegate-based implementations of the on* methods. */ var AnonymousObserver = Rx.AnonymousObserver = (function (_super) { inherits(AnonymousObserver, _super); /** * Creates an observer from the specified OnNext, OnError, and OnCompleted actions. * * @constructor * @param {Any} onNext Observer's OnNext action implementation. * @param {Any} onError Observer's OnError action implementation. * @param {Any} onCompleted Observer's OnCompleted action implementation. */ function AnonymousObserver(onNext, onError, onCompleted) { _super.call(this); this._onNext = onNext; this._onError = onError; this._onCompleted = onCompleted; } /** * Calls the onNext action. * * @memberOf AnonymousObserver * @param {Any} value Next element in the sequence. */ AnonymousObserver.prototype.next = function (value) { this._onNext(value); }; /** * Calls the onError action. * * @memberOf AnonymousObserver * @param {Any{ error The error that has occurred. */ AnonymousObserver.prototype.error = function (exception) { this._onError(exception); }; /** * Calls the onCompleted action. * * @memberOf AnonymousObserver */ AnonymousObserver.prototype.completed = function () { this._onCompleted(); }; return AnonymousObserver; }(AbstractObserver)); var CheckedObserver = (function (_super) { inherits(CheckedObserver, _super); function CheckedObserver(observer) { _super.call(this); this._observer = observer; this._state = 0; // 0 - idle, 1 - busy, 2 - done } var CheckedObserverPrototype = CheckedObserver.prototype; CheckedObserverPrototype.onNext = function (value) { this.checkAccess(); try { this._observer.onNext(value); } catch (e) { throw e; } finally { this._state = 0; } }; CheckedObserverPrototype.onError = function (err) { this.checkAccess(); try { this._observer.onError(err); } catch (e) { throw e; } finally { this._state = 2; } }; CheckedObserverPrototype.onCompleted = function () { this.checkAccess(); try { this._observer.onCompleted(); } catch (e) { throw e; } finally { this._state = 2; } }; CheckedObserverPrototype.checkAccess = function () { if (this._state === 1) { throw new Error('Re-entrancy detected'); } if (this._state === 2) { throw new Error('Observer completed'); } if (this._state === 0) { this._state = 1; } }; return CheckedObserver; }(Observer)); /** @private */ var ScheduledObserver = Rx.Internals.ScheduledObserver = (function (_super) { inherits(ScheduledObserver, _super); function ScheduledObserver(scheduler, observer) { _super.call(this); this.scheduler = scheduler; this.observer = observer; this.isAcquired = false; this.hasFaulted = false; this.queue = []; this.disposable = new SerialDisposable(); } /** @private */ ScheduledObserver.prototype.next = function (value) { var self = this; this.queue.push(function () { self.observer.onNext(value); }); }; /** @private */ ScheduledObserver.prototype.error = function (exception) { var self = this; this.queue.push(function () { self.observer.onError(exception); }); }; /** @private */ ScheduledObserver.prototype.completed = function () { var self = this; this.queue.push(function () { self.observer.onCompleted(); }); }; /** @private */ ScheduledObserver.prototype.ensureActive = function () { var isOwner = false, parent = this; if (!this.hasFaulted && this.queue.length > 0) { isOwner = !this.isAcquired; this.isAcquired = true; } if (isOwner) { this.disposable.setDisposable(this.scheduler.scheduleRecursive(function (self) { var work; if (parent.queue.length > 0) { work = parent.queue.shift(); } else { parent.isAcquired = false; return; } try { work(); } catch (ex) { parent.queue = []; parent.hasFaulted = true; throw ex; } self(); })); } }; /** @private */ ScheduledObserver.prototype.dispose = function () { _super.prototype.dispose.call(this); this.disposable.dispose(); }; return ScheduledObserver; }(AbstractObserver)); /** @private */ var ObserveOnObserver = (function (_super) { inherits(ObserveOnObserver, _super); /** @private */ function ObserveOnObserver() { _super.apply(this, arguments); } /** @private */ ObserveOnObserver.prototype.next = function (value) { _super.prototype.next.call(this, value); this.ensureActive(); }; /** @private */ ObserveOnObserver.prototype.error = function (e) { _super.prototype.error.call(this, e); this.ensureActive(); }; /** @private */ ObserveOnObserver.prototype.completed = function () { _super.prototype.completed.call(this); this.ensureActive(); }; return ObserveOnObserver; })(ScheduledObserver); var observableProto; /** * Represents a push-style collection. */ var Observable = Rx.Observable = (function () { /** * @constructor * @private */ function Observable(subscribe) { this._subscribe = subscribe; } observableProto = Observable.prototype; observableProto.finalValue = function () { var source = this; return new AnonymousObservable(function (observer) { var hasValue = false, value; return source.subscribe(function (x) { hasValue = true; value = x; }, observer.onError.bind(observer), function () { if (!hasValue) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(value); observer.onCompleted(); } }); }); }; /** * Subscribes an observer to the observable sequence. * * @example * 1 - source.subscribe(); * 2 - source.subscribe(observer); * 3 - source.subscribe(function (x) { console.log(x); }); * 4 - source.subscribe(function (x) { console.log(x); }, function (err) { console.log(err); }); * 5 - source.subscribe(function (x) { console.log(x); }, function (err) { console.log(err); }, function () { console.log('done'); }); * @param {Mixed} [observerOrOnNext] The object that is to receive notifications or an action to invoke for each element in the observable sequence. * @param {Function} [onError] Action to invoke upon exceptional termination of the observable sequence. * @param {Function} [onCompleted] Action to invoke upon graceful termination of the observable sequence. * @returns {Diposable} The source sequence whose subscriptions and unsubscriptions happen on the specified scheduler. */ observableProto.subscribe = observableProto.forEach = function (observerOrOnNext, onError, onCompleted) { var subscriber; if (typeof observerOrOnNext === 'object') { subscriber = observerOrOnNext; } else { subscriber = observerCreate(observerOrOnNext, onError, onCompleted); } return this._subscribe(subscriber); }; /** * Creates a list from an observable sequence. * * @memberOf Observable * @returns An observable sequence containing a single element with a list containing all the elements of the source sequence. */ observableProto.toArray = function () { function accumulator(list, i) { var newList = list.slice(0); newList.push(i); return newList; } return this.scan([], accumulator).startWith([]).finalValue(); }; return Observable; })(); /** * Invokes the specified function asynchronously on the specified scheduler, surfacing the result through an observable sequence. * * @example * 1 - res = Rx.Observable.start(function () { console.log('hello'); }); * 2 - res = Rx.Observable.start(function () { console.log('hello'); }, Rx.Scheduler.timeout); * 2 - res = Rx.Observable.start(function () { this.log('hello'); }, Rx.Scheduler.timeout, console); * * @param {Function} func Function to run asynchronously. * @param {Scheduler} [scheduler] Scheduler to run the function on. If not specified, defaults to Scheduler.timeout. * @param [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @returns {Observable} An observable sequence exposing the function's result value, or an exception. * * Remarks * * The function is called immediately, not during the subscription of the resulting sequence. * * Multiple subscriptions to the resulting sequence can observe the function's result. */ Observable.start = function (func, scheduler, context) { return observableToAsync(func, scheduler, context)(); }; /** * Converts the function into an asynchronous function. Each invocation of the resulting asynchronous function causes an invocation of the original synchronous function on the specified scheduler. * * @example * 1 - res = Rx.Observable.toAsync(function (x, y) { return x + y; })(4, 3); * 2 - res = Rx.Observable.toAsync(function (x, y) { return x + y; }, Rx.Scheduler.timeout)(4, 3); * 2 - res = Rx.Observable.toAsync(function (x) { this.log(x); }, Rx.Scheduler.timeout, console)('hello'); * * @param {Function} function Function to convert to an asynchronous function. * @param {Scheduler} [scheduler] Scheduler to run the function on. If not specified, defaults to Scheduler.timeout. * @param {Mixed} [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @returns {Function} Asynchronous function. */ var observableToAsync = Observable.toAsync = function (func, scheduler, context) { scheduler || (scheduler = timeoutScheduler); return function () { var args = arguments, subject = new AsyncSubject(); scheduler.schedule(function () { var result; try { result = func.apply(context, args); } catch (e) { subject.onError(e); return; } subject.onNext(result); subject.onCompleted(); }); return subject.asObservable(); }; }; /** * Wraps the source sequence in order to run its observer callbacks on the specified scheduler. * * This only invokes observer callbacks on a scheduler. In case the subscription and/or unsubscription actions have side-effects * that require to be run on a scheduler, use subscribeOn. * * @param {Scheduler} scheduler Scheduler to notify observers on. * @returns {Observable} The source sequence whose observations happen on the specified scheduler. */ observableProto.observeOn = function (scheduler) { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(new ObserveOnObserver(scheduler, observer)); }); }; /** * Wraps the source sequence in order to run its subscription and unsubscription logic on the specified scheduler. This operation is not commonly used; * see the remarks section for more information on the distinction between subscribeOn and observeOn. * This only performs the side-effects of subscription and unsubscription on the specified scheduler. In order to invoke observer * callbacks on a scheduler, use observeOn. * @param {Scheduler} scheduler Scheduler to perform subscription and unsubscription actions on. * @returns {Observable} The source sequence whose subscriptions and unsubscriptions happen on the specified scheduler. */ observableProto.subscribeOn = function (scheduler) { var source = this; return new AnonymousObservable(function (observer) { var m = new SingleAssignmentDisposable(), d = new SerialDisposable(); d.setDisposable(m); m.setDisposable(scheduler.schedule(function () { d.setDisposable(new ScheduledDisposable(scheduler, source.subscribe(observer))); })); return d; }); }; /** * Creates an observable sequence from a specified subscribe method implementation. * * @example * 1 - res = Rx.Observable.create(function (observer) { return function () { } ); * * @param {Function} subscribe Implementation of the resulting observable sequence's subscribe method, returning a function that will be wrapped in a Disposable. * @returns {Observable} The observable sequence with the specified implementation for the Subscribe method. */ Observable.create = function (subscribe) { return new AnonymousObservable(function (o) { return disposableCreate(subscribe(o)); }); }; /** * Creates an observable sequence from a specified subscribe method implementation. * * @example * 1 - res = Rx.Observable.create(function (observer) { return Rx.Disposable.empty; } ); * @static * @memberOf Observable * @param {Function} subscribe Implementation of the resulting observable sequence's subscribe method. * @returns {Observable} The observable sequence with the specified implementation for the Subscribe method. */ Observable.createWithDisposable = function (subscribe) { return new AnonymousObservable(subscribe); }; /** * Returns an observable sequence that invokes the specified factory function whenever a new observer subscribes. * * @example * 1 - res = Rx.Observable.defer(function () { return Rx.Observable.fromArray([1,2,3]); }); * @static * @memberOf Observable * @param {Function} observableFactory Observable factory function to invoke for each observer that subscribes to the resulting sequence. * @returns {Observable} An observable sequence whose observers trigger an invocation of the given observable factory function. */ var observableDefer = Observable.defer = function (observableFactory) { return new AnonymousObservable(function (observer) { var result; try { result = observableFactory(); } catch (e) { return observableThrow(e).subscribe(observer); } return result.subscribe(observer); }); }; /** * Returns an empty observable sequence, using the specified scheduler to send out the single OnCompleted message. * * @example * 1 - res = Rx.Observable.empty(); * 2 - res = Rx.Observable.empty(Rx.Scheduler.timeout); * @static * @memberOf Observable * @param {Scheduler} [scheduler] Scheduler to send the termination call on. * @returns {Observable} An observable sequence with no elements. */ var observableEmpty = Observable.empty = function (scheduler) { scheduler || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onCompleted(); }); }); }; /** * Converts an array to an observable sequence, using an optional scheduler to enumerate the array. * * @example * 1 - res = Rx.Observable.fromArray([1,2,3]); * 2 - res = Rx.Observable.fromArray([1,2,3], Rx.Scheduler.timeout); * @static * @memberOf Observable * @param {Scheduler} [scheduler] Scheduler to run the enumeration of the input sequence on. * @returns {Observable} The observable sequence whose elements are pulled from the given enumerable sequence. */ var observableFromArray = Observable.fromArray = function (array, scheduler) { scheduler || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var count = 0; return scheduler.scheduleRecursive(function (self) { if (count < array.length) { observer.onNext(array[count++]); self(); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence by running a state-driven loop producing the sequence's elements, using the specified scheduler to send out observer messages. * * @example * 1 - res = Rx.Observable.generate(0, function (x) { return x < 10; }, function (x) { return x + 1; }, function (x) { return x; }); * 2 - res = Rx.Observable.generate(0, function (x) { return x < 10; }, function (x) { return x + 1; }, function (x) { return x; }, Rx.Scheduler.timeout); * @static * @memberOf Observable * @param {Mixed} initialState Initial state. * @param {Function} condition Condition to terminate generation (upon returning false). * @param {Function} iterate Iteration step function. * @param {Function} resultSelector Selector function for results produced in the sequence. * @param {Scheduler} [scheduler] Scheduler on which to run the generator loop. If not provided, defaults to Scheduler.currentThread. * @returns {Observable} The generated sequence. */ Observable.generate = function (initialState, condition, iterate, resultSelector, scheduler) { scheduler || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var first = true, state = initialState; return scheduler.scheduleRecursive(function (self) { var hasResult, result; try { if (first) { first = false; } else { state = iterate(state); } hasResult = condition(state); if (hasResult) { result = resultSelector(state); } } catch (exception) { observer.onError(exception); return; } if (hasResult) { observer.onNext(result); self(); } else { observer.onCompleted(); } }); }); }; /** * Returns a non-terminating observable sequence, which can be used to denote an infinite duration (e.g. when using reactive joins). * * @static * @memberOf Observable * @returns {Observable} An observable sequence whose observers will never get called. */ var observableNever = Observable.never = function () { return new AnonymousObservable(function () { return disposableEmpty; }); }; /** * Generates an observable sequence of integral numbers within a specified range, using the specified scheduler to send out observer messages. * * @example * 1 - res = Rx.Observable.range(0, 10); * 2 - res = Rx.Observable.range(0, 10, Rx.Scheduler.timeout); * @static * @memberOf Observable * @param {Number} start The value of the first integer in the sequence. * @param {Number} count The number of sequential integers to generate. * @param {Scheduler} [scheduler] Scheduler to run the generator loop on. If not specified, defaults to Scheduler.currentThread. * @returns {Observable} An observable sequence that contains a range of sequential integral numbers. */ Observable.range = function (start, count, scheduler) { scheduler || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { return scheduler.scheduleRecursiveWithState(0, function (i, self) { if (i < count) { observer.onNext(start + i); self(i + 1); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence that repeats the given element the specified number of times, using the specified scheduler to send out observer messages. * * @example * 1 - res = Rx.Observable.repeat(42); * 2 - res = Rx.Observable.repeat(42, 4); * 3 - res = Rx.Observable.repeat(42, 4, Rx.Scheduler.timeout); * 4 - res = Rx.Observable.repeat(42, null, Rx.Scheduler.timeout); * @static * @memberOf Observable * @param {Mixed} value Element to repeat. * @param {Number} repeatCount [Optiona] Number of times to repeat the element. If not specified, repeats indefinitely. * @param {Scheduler} scheduler Scheduler to run the producer loop on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} An observable sequence that repeats the given element the specified number of times. */ Observable.repeat = function (value, repeatCount, scheduler) { scheduler || (scheduler = currentThreadScheduler); if (repeatCount == null) { repeatCount = -1; } return observableReturn(value, scheduler).repeat(repeatCount); }; /** * Returns an observable sequence that contains a single element, using the specified scheduler to send out observer messages. * There is an alias called 'returnValue' for browsers <IE9. * * @example * 1 - res = Rx.Observable.return(42); * 2 - res = Rx.Observable.return(42, Rx.Scheduler.timeout); * @static * @memberOf Observable * @param {Mixed} value Single element in the resulting observable sequence. * @param {Scheduler} scheduler Scheduler to send the single element on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} An observable sequence containing the single specified element. */ var observableReturn = Observable['return'] = Observable.returnValue = function (value, scheduler) { scheduler || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onNext(value); observer.onCompleted(); }); }); }; /** * Returns an observable sequence that terminates with an exception, using the specified scheduler to send out the single onError message. * There is an alias to this method called 'throwException' for browsers <IE9. * * @example * 1 - res = Rx.Observable.throwException(new Error('Error')); * 2 - res = Rx.Observable.throwException(new Error('Error'), Rx.Scheduler.timeout); * @static * @memberOf Observable * @param {Mixed} exception An object used for the sequence's termination. * @param {Scheduler} scheduler Scheduler to send the exceptional termination call on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} The observable sequence that terminates exceptionally with the specified exception object. */ var observableThrow = Observable['throw'] = Observable.throwException = function (exception, scheduler) { scheduler || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onError(exception); }); }); }; /** * Constructs an observable sequence that depends on a resource object, whose lifetime is tied to the resulting observable sequence's lifetime. * * @example * 1 - res = Rx.Observable.using(function () { return new AsyncSubject(); }, function (s) { return s; }); * @static * @memberOf Observable * @param {Function} resourceFactory Factory function to obtain a resource object. * @param {Function} observableFactory Factory function to obtain an observable sequence that depends on the obtained resource. * @returns {Observable} An observable sequence whose lifetime controls the lifetime of the dependent resource object. */ Observable.using = function (resourceFactory, observableFactory) { return new AnonymousObservable(function (observer) { var disposable = disposableEmpty, resource, source; try { resource = resourceFactory(); if (resource) { disposable = resource; } source = observableFactory(resource); } catch (exception) { return new CompositeDisposable(observableThrow(exception).subscribe(observer), disposable); } return new CompositeDisposable(source.subscribe(observer), disposable); }); }; /** * Propagates the observable sequence that reacts first. * * @memberOf Observable# * @param {Observable} rightSource Second observable sequence. * @returns {Observable} {Observable} An observable sequence that surfaces either of the given sequences, whichever reacted first. */ observableProto.amb = function (rightSource) { var leftSource = this; return new AnonymousObservable(function (observer) { var choice, leftChoice = 'L', rightChoice = 'R', leftSubscription = new SingleAssignmentDisposable(), rightSubscription = new SingleAssignmentDisposable(); function choiceL() { if (!choice) { choice = leftChoice; rightSubscription.dispose(); } } function choiceR() { if (!choice) { choice = rightChoice; leftSubscription.dispose(); } } leftSubscription.setDisposable(leftSource.subscribe(function (left) { choiceL(); if (choice === leftChoice) { observer.onNext(left); } }, function (err) { choiceL(); if (choice === leftChoice) { observer.onError(err); } }, function () { choiceL(); if (choice === leftChoice) { observer.onCompleted(); } })); rightSubscription.setDisposable(rightSource.subscribe(function (right) { choiceR(); if (choice === rightChoice) { observer.onNext(right); } }, function (err) { choiceR(); if (choice === rightChoice) { observer.onError(err); } }, function () { choiceR(); if (choice === rightChoice) { observer.onCompleted(); } })); return new CompositeDisposable(leftSubscription, rightSubscription); }); }; /** * Propagates the observable sequence that reacts first. * * @example * E.g. winner = Rx.Observable.amb(xs, ys, zs); * @static * @memberOf Observable * @returns {Observable} An observable sequence that surfaces any of the given sequences, whichever reacted first. */ Observable.amb = function () { var acc = observableNever(), items = argsOrArray(arguments, 0); function func(previous, current) { return previous.amb(current); } for (var i = 0, len = items.length; i < len; i++) { acc = func(acc, items[i]); } return acc; }; function observableCatchHandler(source, handler) { return new AnonymousObservable(function (observer) { var d1 = new SingleAssignmentDisposable(), subscription = new SerialDisposable(); subscription.setDisposable(d1); d1.setDisposable(source.subscribe(observer.onNext.bind(observer), function (exception) { var d, result; try { result = handler(exception); } catch (ex) { observer.onError(ex); return; } d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(result.subscribe(observer)); }, observer.onCompleted.bind(observer))); return subscription; }); } /** * Continues an observable sequence that is terminated by an exception with the next observable sequence. * @example * 1 - xs.catchException(ys) * 2 - xs.catchException(function (ex) { return ys(ex); }) * @memberOf Observable# * @param {Mixed} handlerOrSecond Exception handler function that returns an observable sequence given the error that occurred in the first sequence, or a second observable sequence used to produce results when an error occurred in the first sequence. * @returns {Observable} An observable sequence containing the first sequence's elements, followed by the elements of the handler sequence in case an exception occurred. */ observableProto['catch'] = observableProto.catchException = function (handlerOrSecond) { if (typeof handlerOrSecond === 'function') { return observableCatchHandler(this, handlerOrSecond); } return observableCatch([this, handlerOrSecond]); }; /** * Continues an observable sequence that is terminated by an exception with the next observable sequence. * * @example * 1 - res = Rx.Observable.catchException(xs, ys, zs); * 2 - res = Rx.Observable.catchException([xs, ys, zs]); * @static * @memberOf Observable * @returns {Observable} An observable sequence containing elements from consecutive source sequences until a source sequence terminates successfully. */ var observableCatch = Observable.catchException = Observable['catch'] = function () { var items = argsOrArray(arguments, 0); return enumerableFor(items).catchException(); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever any of the observable sequences produces an element. * This can be in the form of an argument list of observables or an array. * * @example * 1 - obs = observable.combineLatest(obs1, obs2, obs3, function (o1, o2, o3) { return o1 + o2 + o3; }); * 2 - obs = observable.combineLatest([obs1, obs2, obs3], function (o1, o2, o3) { return o1 + o2 + o3; }); * @memberOf Observable# * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ observableProto.combineLatest = function () { var args = slice.call(arguments); if (Array.isArray(args[0])) { args[0].unshift(this); } else { args.unshift(this); } return combineLatest.apply(this, args); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever any of the observable sequences produces an element. * * @example * 1 - obs = Rx.Observable.combineLatest(obs1, obs2, obs3, function (o1, o2, o3) { return o1 + o2 + o3; }); * 2 - obs = Rx.Observable.combineLatest([obs1, obs2, obs3], function (o1, o2, o3) { return o1 + o2 + o3; }); * @static * @memberOf Observable * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ var combineLatest = Observable.combineLatest = function () { var args = slice.call(arguments), resultSelector = args.pop(); if (Array.isArray(args[0])) { args = args[0]; } return new AnonymousObservable(function (observer) { var falseFactory = function () { return false; }, n = args.length, hasValue = arrayInitialize(n, falseFactory), hasValueAll = false, isDone = arrayInitialize(n, falseFactory), values = new Array(n); function next(i) { var res; hasValue[i] = true; if (hasValueAll || (hasValueAll = hasValue.every(identity))) { try { res = resultSelector.apply(null, values); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); } } function done (i) { isDone[i] = true; if (isDone.every(identity)) { observer.onCompleted(); } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { subscriptions[i] = new SingleAssignmentDisposable(); subscriptions[i].setDisposable(args[i].subscribe(function (x) { values[i] = x; next(i); }, observer.onError.bind(observer), function () { done(i); })); }(idx)); } return new CompositeDisposable(subscriptions); }); }; /** * Concatenates all the observable sequences. This takes in either an array or variable arguments to concatenate. * * @example * 1 - concatenated = xs.concat(ys, zs); * 2 - concatenated = xs.concat([ys, zs]); * @memberOf Observable# * @returns {Observable} An observable sequence that contains the elements of each given sequence, in sequential order. */ observableProto.concat = function () { var items = slice.call(arguments, 0); items.unshift(this); return observableConcat.apply(this, items); }; /** * Concatenates all the observable sequences. * * @example * 1 - res = Rx.Observable.concat(xs, ys, zs); * 2 - res = Rx.Observable.concat([xs, ys, zs]); * @static * @memberOf Observable * @returns {Observable} An observable sequence that contains the elements of each given sequence, in sequential order. */ var observableConcat = Observable.concat = function () { var sources = argsOrArray(arguments, 0); return enumerableFor(sources).concat(); }; /** * Concatenates an observable sequence of observable sequences. * * @memberOf Observable# * @returns {Observable} An observable sequence that contains the elements of each observed inner sequence, in sequential order. */ observableProto.concatObservable = observableProto.concatAll =function () { return this.merge(1); }; /** * Merges an observable sequence of observable sequences into an observable sequence, limiting the number of concurrent subscriptions to inner sequences. * Or merges two observable sequences into a single observable sequence. * * @example * 1 - merged = sources.merge(1); * 2 - merged = source.merge(otherSource); * @memberOf Observable# * @param {Mixed} [maxConcurrentOrOther] Maximum number of inner observable sequences being subscribed to concurrently or the second observable sequence. * @returns {Observable} The observable sequence that merges the elements of the inner sequences. */ observableProto.merge = function (maxConcurrentOrOther) { if (typeof maxConcurrentOrOther !== 'number') { return observableMerge(this, maxConcurrentOrOther); } var sources = this; return new AnonymousObservable(function (observer) { var activeCount = 0, group = new CompositeDisposable(), isStopped = false, q = [], subscribe = function (xs) { var subscription = new SingleAssignmentDisposable(); group.add(subscription); subscription.setDisposable(xs.subscribe(observer.onNext.bind(observer), observer.onError.bind(observer), function () { var s; group.remove(subscription); if (q.length > 0) { s = q.shift(); subscribe(s); } else { activeCount--; if (isStopped && activeCount === 0) { observer.onCompleted(); } } })); }; group.add(sources.subscribe(function (innerSource) { if (activeCount < maxConcurrentOrOther) { activeCount++; subscribe(innerSource); } else { q.push(innerSource); } }, observer.onError.bind(observer), function () { isStopped = true; if (activeCount === 0) { observer.onCompleted(); } })); return group; }); }; /** * Merges all the observable sequences into a single observable sequence. * The scheduler is optional and if not specified, the immediate scheduler is used. * * @example * 1 - merged = Rx.Observable.merge(xs, ys, zs); * 2 - merged = Rx.Observable.merge([xs, ys, zs]); * 3 - merged = Rx.Observable.merge(scheduler, xs, ys, zs); * 4 - merged = Rx.Observable.merge(scheduler, [xs, ys, zs]); * * @static * @memberOf Observable * @returns {Observable} The observable sequence that merges the elements of the observable sequences. */ var observableMerge = Observable.merge = function () { var scheduler, sources; if (!arguments[0]) { scheduler = immediateScheduler; sources = slice.call(arguments, 1); } else if (arguments[0].now) { scheduler = arguments[0]; sources = slice.call(arguments, 1); } else { scheduler = immediateScheduler; sources = slice.call(arguments, 0); } if (Array.isArray(sources[0])) { sources = sources[0]; } return observableFromArray(sources, scheduler).mergeObservable(); }; /** * Merges an observable sequence of observable sequences into an observable sequence. * * @memberOf Observable# * @returns {Observable} The observable sequence that merges the elements of the inner sequences. */ observableProto.mergeObservable = observableProto.mergeAll =function () { var sources = this; return new AnonymousObservable(function (observer) { var group = new CompositeDisposable(), isStopped = false, m = new SingleAssignmentDisposable(); group.add(m); m.setDisposable(sources.subscribe(function (innerSource) { var innerSubscription = new SingleAssignmentDisposable(); group.add(innerSubscription); innerSubscription.setDisposable(innerSource.subscribe(function (x) { observer.onNext(x); }, observer.onError.bind(observer), function () { group.remove(innerSubscription); if (isStopped && group.length === 1) { observer.onCompleted(); } })); }, observer.onError.bind(observer), function () { isStopped = true; if (group.length === 1) { observer.onCompleted(); } })); return group; }); }; /** * Continues an observable sequence that is terminated normally or by an exception with the next observable sequence. * * @memberOf Observable * @param {Observable} second Second observable sequence used to produce results after the first sequence terminates. * @returns {Observable} An observable sequence that concatenates the first and second sequence, even if the first sequence terminates exceptionally. */ observableProto.onErrorResumeNext = function (second) { if (!second) { throw new Error('Second observable is required'); } return onErrorResumeNext([this, second]); }; /** * Continues an observable sequence that is terminated normally or by an exception with the next observable sequence. * * @example * 1 - res = Rx.Observable.onErrorResumeNext(xs, ys, zs); * 1 - res = Rx.Observable.onErrorResumeNext([xs, ys, zs]); * @static * @memberOf Observable * @returns {Observable} An observable sequence that concatenates the source sequences, even if a sequence terminates exceptionally. */ var onErrorResumeNext = Observable.onErrorResumeNext = function () { var sources = argsOrArray(arguments, 0); return new AnonymousObservable(function (observer) { var pos = 0, subscription = new SerialDisposable(), cancelable = immediateScheduler.scheduleRecursive(function (self) { var current, d; if (pos < sources.length) { current = sources[pos++]; d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(current.subscribe(observer.onNext.bind(observer), function () { self(); }, function () { self(); })); } else { observer.onCompleted(); } }); return new CompositeDisposable(subscription, cancelable); }); }; /** * Returns the values from the source observable sequence only after the other observable sequence produces a value. * * @memberOf Observable# * @param {Observable} other The observable sequence that triggers propagation of elements of the source sequence. * @returns {Observable} An observable sequence containing the elements of the source sequence starting from the point the other sequence triggered propagation. */ observableProto.skipUntil = function (other) { var source = this; return new AnonymousObservable(function (observer) { var isOpen = false; var disposables = new CompositeDisposable(source.subscribe(function (left) { if (isOpen) { observer.onNext(left); } }, observer.onError.bind(observer), function () { if (isOpen) { observer.onCompleted(); } })); var rightSubscription = new SingleAssignmentDisposable(); disposables.add(rightSubscription); rightSubscription.setDisposable(other.subscribe(function () { isOpen = true; rightSubscription.dispose(); }, observer.onError.bind(observer), function () { rightSubscription.dispose(); })); return disposables; }); }; /** * Transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence. * * @memberOf Observable# * @returns {Observable} The observable sequence that at any point in time produces the elements of the most recent inner observable sequence that has been received. */ observableProto['switch'] = observableProto.switchLatest = function () { var sources = this; return new AnonymousObservable(function (observer) { var hasLatest = false, innerSubscription = new SerialDisposable(), isStopped = false, latest = 0, subscription = sources.subscribe(function (innerSource) { var d = new SingleAssignmentDisposable(), id = ++latest; hasLatest = true; innerSubscription.setDisposable(d); d.setDisposable(innerSource.subscribe(function (x) { if (latest === id) { observer.onNext(x); } }, function (e) { if (latest === id) { observer.onError(e); } }, function () { if (latest === id) { hasLatest = false; if (isStopped) { observer.onCompleted(); } } })); }, observer.onError.bind(observer), function () { isStopped = true; if (!hasLatest) { observer.onCompleted(); } }); return new CompositeDisposable(subscription, innerSubscription); }); }; /** * Returns the values from the source observable sequence until the other observable sequence produces a value. * * @memberOf Observable# * @param {Observable} other Observable sequence that terminates propagation of elements of the source sequence. * @returns {Observable} An observable sequence containing the elements of the source sequence up to the point the other sequence interrupted further propagation. */ observableProto.takeUntil = function (other) { var source = this; return new AnonymousObservable(function (observer) { return new CompositeDisposable( source.subscribe(observer), other.subscribe(observer.onCompleted.bind(observer), observer.onError.bind(observer), noop) ); }); }; function zipArray(second, resultSelector) { var first = this; return new AnonymousObservable(function (observer) { var index = 0, len = second.length; return first.subscribe(function (left) { if (index < len) { var right = second[index++], result; try { result = resultSelector(left, right); } catch (e) { observer.onError(e); return; } observer.onNext(result); } else { observer.onCompleted(); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); } /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences or an array have produced an element at a corresponding index. * The last element in the arguments must be a function to invoke for each series of elements at corresponding indexes in the sources. * * @example * 1 - res = obs1.zip(obs2, fn); * 1 - res = x1.zip([1,2,3], fn); * @memberOf Observable# * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ observableProto.zip = function () { if (Array.isArray(arguments[0])) { return zipArray.apply(this, arguments); } var parent = this, sources = slice.call(arguments), resultSelector = sources.pop(); sources.unshift(parent); return new AnonymousObservable(function (observer) { var n = sources.length, queues = arrayInitialize(n, function () { return []; }), isDone = arrayInitialize(n, function () { return false; }); var next = function (i) { var res, queuedValues; if (queues.every(function (x) { return x.length > 0; })) { try { queuedValues = queues.map(function (x) { return x.shift(); }); res = resultSelector.apply(parent, queuedValues); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); } }; function done(i) { isDone[i] = true; if (isDone.every(function (x) { return x; })) { observer.onCompleted(); } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { subscriptions[i] = new SingleAssignmentDisposable(); subscriptions[i].setDisposable(sources[i].subscribe(function (x) { queues[i].push(x); next(i); }, observer.onError.bind(observer), function () { done(i); })); })(idx); } return new CompositeDisposable(subscriptions); }); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences have produced an element at a corresponding index. * * @static * @memberOf Observable * @param arguments Observable sources. * @param {Function} resultSelector Function to invoke for each series of elements at corresponding indexes in the sources. * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ Observable.zip = function () { var args = slice.call(arguments, 0), first = args.shift(); return first.zip.apply(first, args); }; /** * Merges the specified observable sequences into one observable sequence by emitting a list with the elements of the observable sequences at corresponding indexes. * * @static * @memberOf Observable * @param arguments Observable sources. * @returns {Observable} An observable sequence containing lists of elements at corresponding indexes. */ Observable.zipArray = function () { var sources = slice.call(arguments); return new AnonymousObservable(function (observer) { var n = sources.length, queues = arrayInitialize(n, function () { return []; }), isDone = arrayInitialize(n, function () { return false; }); function next(i) { if (queues.every(function (x) { return x.length > 0; })) { var res = queues.map(function (x) { return x.shift(); }); observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); return; } }; function done(i) { isDone[i] = true; if (isDone.every(identity)) { observer.onCompleted(); return; } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { subscriptions[i] = new SingleAssignmentDisposable(); subscriptions[i].setDisposable(sources[i].subscribe(function (x) { queues[i].push(x); next(i); }, observer.onError.bind(observer), function () { done(i); })); })(idx); } var compositeDisposable = new CompositeDisposable(subscriptions); compositeDisposable.add(disposableCreate(function () { for (var qIdx = 0, qLen = queues.length; qIdx < qLen; qIdx++) { queues[qIdx] = []; } })); return compositeDisposable; }); }; /** * Hides the identity of an observable sequence. * @returns {Observable} An observable sequence that hides the identity of the source sequence. */ observableProto.asObservable = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(observer); }); }; /** * Projects each element of an observable sequence into zero or more buffers which are produced based on element count information. * * @example * var res = xs.bufferWithCount(10); * var res = xs.bufferWithCount(10, 1); * @param {Number} count Length of each buffer. * @param {Number} [skip] Number of elements to skip between creation of consecutive buffers. If not provided, defaults to the count. * @returns {Observable} An observable sequence of buffers. */ observableProto.bufferWithCount = function (count, skip) { if (skip === undefined) { skip = count; } return this.windowWithCount(count, skip).selectMany(function (x) { return x.toArray(); }).where(function (x) { return x.length > 0; }); }; /** * Dematerializes the explicit notification values of an observable sequence as implicit notifications. * @returns {Observable} An observable sequence exhibiting the behavior corresponding to the source sequence's notification values. */ observableProto.dematerialize = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { return x.accept(observer); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns an observable sequence that contains only distinct contiguous elements according to the keySelector and the comparer. * * var res = var obs = observable.distinctUntilChanged(); * var res = var obs = observable.distinctUntilChanged(function (x) { return x.id; }); * 3 - var obs = observable.distinctUntilChanged(function (x) { return x.id; }, function (x, y) { return x === y; }); * * @memberOf Observable# * @param {Function} [keySelector] A function to compute the comparison key for each element. If not provided, it projects the value. * @param {Function} [comparer] Equality comparer for computed key values. If not provided, defaults to an equality comparer function. * @returns {Observable} An observable sequence only containing the distinct contiguous elements, based on a computed key value, from the source sequence. */ observableProto.distinctUntilChanged = function (keySelector, comparer) { var source = this; keySelector || (keySelector = identity); comparer || (comparer = defaultComparer); return new AnonymousObservable(function (observer) { var hasCurrentKey = false, currentKey; return source.subscribe(function (value) { var comparerEquals = false, key; try { key = keySelector(value); } catch (exception) { observer.onError(exception); return; } if (hasCurrentKey) { try { comparerEquals = comparer(currentKey, key); } catch (exception) { observer.onError(exception); return; } } if (!hasCurrentKey || !comparerEquals) { hasCurrentKey = true; currentKey = key; observer.onNext(value); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Invokes an action for each element in the observable sequence and invokes an action upon graceful or exceptional termination of the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * * @example * var res = observable.doAction(observer); * var res = observable.doAction(onNext); * 3 - observable.doAction(onNext, onError); * 4 - observable.doAction(onNext, onError, onCompleted); * * @memberOf Observable# * @param {Mixed} observerOrOnNext Action to invoke for each element in the observable sequence or an observer. * @param {Function} [onError] Action to invoke upon exceptional termination of the observable sequence. Used if only the observerOrOnNext parameter is also a function. * @param {Function} [onCompleted] Action to invoke upon graceful termination of the observable sequence. Used if only the observerOrOnNext parameter is also a function. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto['do'] = observableProto.doAction = function (observerOrOnNext, onError, onCompleted) { var source = this, onNextFunc; if (typeof observerOrOnNext === 'function') { onNextFunc = observerOrOnNext; } else { onNextFunc = observerOrOnNext.onNext.bind(observerOrOnNext); onError = observerOrOnNext.onError.bind(observerOrOnNext); onCompleted = observerOrOnNext.onCompleted.bind(observerOrOnNext); } return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { try { onNextFunc(x); } catch (e) { observer.onError(e); } observer.onNext(x); }, function (exception) { if (!onError) { observer.onError(exception); } else { try { onError(exception); } catch (e) { observer.onError(e); } observer.onError(exception); } }, function () { if (!onCompleted) { observer.onCompleted(); } else { try { onCompleted(); } catch (e) { observer.onError(e); } observer.onCompleted(); } }); }); }; /** * Invokes a specified action after the source observable sequence terminates gracefully or exceptionally. * * @example * var res = obs = observable.finallyAction(function () { console.log('sequence ended'; }); * * @memberOf Observable# * @param {Function} finallyAction Action to invoke after the source observable sequence terminates. * @returns {Observable} Source sequence with the action-invoking termination behavior applied. */ observableProto['finally'] = observableProto.finallyAction = function (action) { var source = this; return new AnonymousObservable(function (observer) { var subscription = source.subscribe(observer); return disposableCreate(function () { try { subscription.dispose(); } catch (e) { throw e; } finally { action(); } }); }); }; /** * Ignores all elements in an observable sequence leaving only the termination messages. * * @memberOf Observable# * @returns {Observable} An empty observable sequence that signals termination, successful or exceptional, of the source sequence. */ observableProto.ignoreElements = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(noop, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Materializes the implicit notifications of an observable sequence as explicit notification values. * * @memberOf Observable# * @returns {Observable} An observable sequence containing the materialized notification values from the source sequence. */ observableProto.materialize = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(function (value) { observer.onNext(notificationCreateOnNext(value)); }, function (exception) { observer.onNext(notificationCreateOnError(exception)); observer.onCompleted(); }, function () { observer.onNext(notificationCreateOnCompleted()); observer.onCompleted(); }); }); }; /** * Repeats the observable sequence a specified number of times. If the repeat count is not specified, the sequence repeats indefinitely. * * @example * var res = repeated = source.repeat(); * var res = repeated = source.repeat(42); * * @memberOf Observable# * @param {Number} [repeatCount] Number of times to repeat the sequence. If not provided, repeats the sequence indefinitely. * @returns {Observable} The observable sequence producing the elements of the given sequence repeatedly. */ observableProto.repeat = function (repeatCount) { return enumerableRepeat(this, repeatCount).concat(); }; /** * Repeats the source observable sequence the specified number of times or until it successfully terminates. If the retry count is not specified, it retries indefinitely. * * @example * var res = retried = retry.repeat(); * var res = retried = retry.repeat(42); * * @memberOf Observable# * @param {Number} [retryCount] Number of times to retry the sequence. If not provided, retry the sequence indefinitely. * @returns {Observable} An observable sequence producing the elements of the given sequence repeatedly until it terminates successfully. */ observableProto.retry = function (retryCount) { return enumerableRepeat(this, retryCount).catchException(); }; /** * Applies an accumulator function over an observable sequence and returns each intermediate result. The optional seed value is used as the initial accumulator value. * For aggregation behavior with no intermediate results, see Observable.aggregate. * * var res = scanned = source.scan(function (acc, x) { return acc + x; }); * var res = scanned = source.scan(0, function (acc, x) { return acc + x; }); * * @memberOf Observable# * @param {Mixed} [seed] The initial accumulator value. * @param {Function} accumulator An accumulator function to be invoked on each element. * @returns {Observable} An observable sequence containing the accumulated values. */ observableProto.scan = function () { var seed, hasSeed = false, accumulator; if (arguments.length === 2) { seed = arguments[0]; accumulator = arguments[1]; hasSeed = true; } else { accumulator = arguments[0]; } var source = this; return observableDefer(function () { var hasAccumulation = false, accumulation; return source.select(function (x) { if (hasAccumulation) { accumulation = accumulator(accumulation, x); } else { accumulation = hasSeed ? accumulator(seed, x) : x; hasAccumulation = true; } return accumulation; }); }); }; /** * Bypasses a specified number of elements at the end of an observable sequence. * * @memberOf Observable# * @description * This operator accumulates a queue with a length enough to store the first `count` elements. As more elements are * received, elements are taken from the front of the queue and produced on the result sequence. This causes elements to be delayed. * @param count Number of elements to bypass at the end of the source sequence. * @returns {Observable} An observable sequence containing the source sequence elements except for the bypassed ones at the end. */ observableProto.skipLast = function (count) { var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { q.push(x); if (q.length > count) { observer.onNext(q.shift()); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Prepends a sequence of values to an observable sequence with an optional scheduler and an argument list of values to prepend. * * var res = source.startWith(1, 2, 3); * var res = source.startWith(Rx.Scheduler.timeout, 1, 2, 3); * * @memberOf Observable# * @returns {Observable} The source sequence prepended with the specified values. */ observableProto.startWith = function () { var values, scheduler, start = 0; if (!!arguments.length && 'now' in Object(arguments[0])) { scheduler = arguments[0]; start = 1; } else { scheduler = immediateScheduler; } values = slice.call(arguments, start); return enumerableFor([observableFromArray(values, scheduler), this]).concat(); }; /** * Returns a specified number of contiguous elements from the end of an observable sequence, using an optional scheduler to drain the queue. * * @example * var res = obs = source.takeLast(5); * var res = obs = source.takeLast(5, Rx.Scheduler.timeout); * * @description * This operator accumulates a buffer with a length enough to store elements count elements. Upon completion of * the source sequence, this buffer is drained on the result sequence. This causes the elements to be delayed. * * @memberOf Observable# * @param {Number} count Number of elements to take from the end of the source sequence. * @param {Scheduler} [scheduler] Scheduler used to drain the queue upon completion of the source sequence. * @returns {Observable} An observable sequence containing the specified number of elements from the end of the source sequence. */ observableProto.takeLast = function (count, scheduler) { return this.takeLastBuffer(count).selectMany(function (xs) { return observableFromArray(xs, scheduler); }); }; /** * Returns an array with the specified number of contiguous elements from the end of an observable sequence. * * @description * This operator accumulates a buffer with a length enough to store count elements. Upon completion of the * source sequence, this buffer is produced on the result sequence. * * @memberOf Observable# * @param {Number} count Number of elements to take from the end of the source sequence. * @returns {Observable} An observable sequence containing a single array with the specified number of elements from the end of the source sequence. */ observableProto.takeLastBuffer = function (count) { var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { q.push(x); if (q.length > count) { q.shift(); } }, observer.onError.bind(observer), function () { observer.onNext(q); observer.onCompleted(); }); }); }; /** * Projects each element of an observable sequence into zero or more windows which are produced based on element count information. * * var res = xs.windowWithCount(10); * var res = xs.windowWithCount(10, 1); * * @memberOf Observable# * @param {Number} count Length of each window. * @param {Number} [skip] Number of elements to skip between creation of consecutive windows. If not specified, defaults to the count. * @returns {Observable} An observable sequence of windows. */ observableProto.windowWithCount = function (count, skip) { var source = this; if (count <= 0) { throw new Error(argumentOutOfRange); } if (skip == null) { skip = count; } if (skip <= 0) { throw new Error(argumentOutOfRange); } return new AnonymousObservable(function (observer) { var m = new SingleAssignmentDisposable(), refCountDisposable = new RefCountDisposable(m), n = 0, q = [], createWindow = function () { var s = new Subject(); q.push(s); observer.onNext(addRef(s, refCountDisposable)); }; createWindow(); m.setDisposable(source.subscribe(function (x) { var s; for (var i = 0, len = q.length; i < len; i++) { q[i].onNext(x); } var c = n - count + 1; if (c >= 0 && c % skip === 0) { s = q.shift(); s.onCompleted(); } n++; if (n % skip === 0) { createWindow(); } }, function (exception) { while (q.length > 0) { q.shift().onError(exception); } observer.onError(exception); }, function () { while (q.length > 0) { q.shift().onCompleted(); } observer.onCompleted(); })); return refCountDisposable; }); }; /** * Returns the elements of the specified sequence or the specified value in a singleton sequence if the sequence is empty. * * var res = obs = xs.defaultIfEmpty(); * 2 - obs = xs.defaultIfEmpty(false); * * @memberOf Observable# * @param defaultValue The value to return if the sequence is empty. If not provided, this defaults to null. * @returns {Observable} An observable sequence that contains the specified default value if the source is empty; otherwise, the elements of the source itself. */ observableProto.defaultIfEmpty = function (defaultValue) { var source = this; if (defaultValue === undefined) { defaultValue = null; } return new AnonymousObservable(function (observer) { var found = false; return source.subscribe(function (x) { found = true; observer.onNext(x); }, observer.onError.bind(observer), function () { if (!found) { observer.onNext(defaultValue); } observer.onCompleted(); }); }); }; /** * Returns an observable sequence that contains only distinct elements according to the keySelector and the comparer. * Usage of this operator should be considered carefully due to the maintenance of an internal lookup structure which can grow large. * * @example * var res = obs = xs.distinct(); * 2 - obs = xs.distinct(function (x) { return x.id; }); * 2 - obs = xs.distinct(function (x) { return x.id; }, function (x) { return x.toString(); }); * * @memberOf Observable# * @param {Function} [keySelector] A function to compute the comparison key for each element. * @param {Function} [keySerializer] Used to serialize the given object into a string for object comparison. * @returns {Observable} An observable sequence only containing the distinct elements, based on a computed key value, from the source sequence. */ observableProto.distinct = function (keySelector, keySerializer) { var source = this; keySelector || (keySelector = identity); keySerializer || (keySerializer = defaultKeySerializer); return new AnonymousObservable(function (observer) { var hashSet = {}; return source.subscribe(function (x) { var key, serializedKey, otherKey, hasMatch = false; try { key = keySelector(x); serializedKey = keySerializer(key); } catch (exception) { observer.onError(exception); return; } for (otherKey in hashSet) { if (serializedKey === otherKey) { hasMatch = true; break; } } if (!hasMatch) { hashSet[serializedKey] = null; observer.onNext(x); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Groups the elements of an observable sequence according to a specified key selector function and comparer and selects the resulting elements by using a specified function. * * @example * var res = observable.groupBy(function (x) { return x.id; }); * 2 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }); * 3 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function (x) { return x.toString(); }); * * @memberOf Observable# * @param {Function} keySelector A function to extract the key for each element. * @param {Function} [elementSelector] A function to map each source element to an element in an observable group. * @param {Function} [keySerializer] Used to serialize the given object into a string for object comparison. * @returns {Observable} A sequence of observable groups, each of which corresponds to a unique key value, containing all elements that share that same key value. */ observableProto.groupBy = function (keySelector, elementSelector, keySerializer) { return this.groupByUntil(keySelector, elementSelector, function () { return observableNever(); }, keySerializer); }; /** * Groups the elements of an observable sequence according to a specified key selector function. * A duration selector function is used to control the lifetime of groups. When a group expires, it receives an OnCompleted notification. When a new element with the same * key value as a reclaimed group occurs, the group will be reborn with a new lifetime request. * * @example * var res = observable.groupByUntil(function (x) { return x.id; }, null, function () { return Rx.Observable.never(); }); * 2 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function () { return Rx.Observable.never(); }); * 3 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function () { return Rx.Observable.never(); }, function (x) { return x.toString(); }); * * @memberOf Observable# * @param {Function} keySelector A function to extract the key for each element. * @param {Function} durationSelector A function to signal the expiration of a group. * @param {Function} [keySerializer] Used to serialize the given object into a string for object comparison. * @returns {Observable} * A sequence of observable groups, each of which corresponds to a unique key value, containing all elements that share that same key value. * If a group's lifetime expires, a new group with the same key value can be created once an element with such a key value is encoutered. * */ observableProto.groupByUntil = function (keySelector, elementSelector, durationSelector, keySerializer) { var source = this; elementSelector || (elementSelector = identity); keySerializer || (keySerializer = defaultKeySerializer); return new AnonymousObservable(function (observer) { var map = {}, groupDisposable = new CompositeDisposable(), refCountDisposable = new RefCountDisposable(groupDisposable); groupDisposable.add(source.subscribe(function (x) { var duration, durationGroup, element, fireNewMapEntry, group, key, serializedKey, md, writer, w; try { key = keySelector(x); serializedKey = keySerializer(key); } catch (e) { for (w in map) { map[w].onError(e); } observer.onError(e); return; } fireNewMapEntry = false; try { writer = map[serializedKey]; if (!writer) { writer = new Subject(); map[serializedKey] = writer; fireNewMapEntry = true; } } catch (e) { for (w in map) { map[w].onError(e); } observer.onError(e); return; } if (fireNewMapEntry) { group = new GroupedObservable(key, writer, refCountDisposable); durationGroup = new GroupedObservable(key, writer); try { duration = durationSelector(durationGroup); } catch (e) { for (w in map) { map[w].onError(e); } observer.onError(e); return; } observer.onNext(group); md = new SingleAssignmentDisposable(); groupDisposable.add(md); var expire = function () { if (serializedKey in map) { delete map[serializedKey]; writer.onCompleted(); } groupDisposable.remove(md); }; md.setDisposable(duration.take(1).subscribe(noop, function (exn) { for (w in map) { map[w].onError(exn); } observer.onError(exn); }, function () { expire(); })); } try { element = elementSelector(x); } catch (e) { for (w in map) { map[w].onError(e); } observer.onError(e); return; } writer.onNext(element); }, function (ex) { for (var w in map) { map[w].onError(ex); } observer.onError(ex); }, function () { for (var w in map) { map[w].onCompleted(); } observer.onCompleted(); })); return refCountDisposable; }); }; /** * Projects each element of an observable sequence into a new form by incorporating the element's index. * * @memberOf Observable# * @param {Function} selector A transform function to apply to each source element; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the transform function on each element of source. */ observableProto.select = observableProto.map = function (selector, thisArg) { var parent = this; return new AnonymousObservable(function (observer) { var count = 0; return parent.subscribe(function (value) { var result; try { result = selector.call(thisArg, value, count++, parent); } catch (exception) { observer.onError(exception); return; } observer.onNext(result); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Retrieves the value of a specified property from all elements in the Observable sequence. * * @memberOf Observable# * @param {String} property The property to pluck. * @returns {Observable} Returns a new Observable sequence of property values. */ observableProto.pluck = function (property) { return this.select(function (x) { return x[property]; }); }; function selectMany(selector) { return this.select(selector).mergeObservable(); } /** * One of the Following: * Projects each element of an observable sequence to an observable sequence and merges the resulting observable sequences into one observable sequence. * * @example * var res = source.selectMany(function (x) { return Rx.Observable.range(0, x); }); * Or: * Projects each element of an observable sequence to an observable sequence, invokes the result selector for the source element and each of the corresponding inner sequence's elements, and merges the results into one observable sequence. * * var res = source.selectMany(function (x) { return Rx.Observable.range(0, x); }, function (x, y) { return x + y; }); * Or: * Projects each element of the source observable sequence to the other observable sequence and merges the resulting observable sequences into one observable sequence. * * var res = source.selectMany(Rx.Observable.fromArray([1,2,3])); * @param selector A transform function to apply to each element or an observable sequence to project each element from the source sequence onto. * @param {Function} [resultSelector] A transform function to apply to each element of the intermediate sequence. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function collectionSelector on each element of the input sequence and then mapping each of those sequence elements and their corresponding source element to a result element. */ observableProto.selectMany = observableProto.flatMap = function (selector, resultSelector) { if (resultSelector) { return this.selectMany(function (x) { return selector(x).select(function (y) { return resultSelector(x, y); }); }); } if (typeof selector === 'function') { return selectMany.call(this, selector); } return selectMany.call(this, function () { return selector; }); }; /** * Projects each element of an observable sequence into a new sequence of observable sequences by incorporating the element's index and then * transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence. * @param {Function} selector A transform function to apply to each source element; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the transform function on each element of source producing an Observable of Observable sequences * and that at any point in time produces the elements of the most recent inner observable sequence that has been received. */ observableProto.selectSwitch = observableProto.flatMapLatest = function (selector, thisArg) { return this.select(selector, thisArg).switchLatest(); }; /** * Bypasses a specified number of elements in an observable sequence and then returns the remaining elements. * @param {Number} count The number of elements to skip before returning the remaining elements. * @returns {Observable} An observable sequence that contains the elements that occur after the specified index in the input sequence. */ observableProto.skip = function (count) { if (count < 0) { throw new Error(argumentOutOfRange); } var observable = this; return new AnonymousObservable(function (observer) { var remaining = count; return observable.subscribe(function (x) { if (remaining <= 0) { observer.onNext(x); } else { remaining--; } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Bypasses elements in an observable sequence as long as a specified condition is true and then returns the remaining elements. * The element's index is used in the logic of the predicate function. * * var res = source.skipWhile(function (value) { return value < 10; }); * var res = source.skipWhile(function (value, index) { return value < 10 || index < 10; }); * * @memberOf Observable# * @param {Function} predicate A function to test each element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains the elements from the input sequence starting at the first element in the linear series that does not pass the test specified by predicate. */ observableProto.skipWhile = function (predicate, thisArg) { var source = this; return new AnonymousObservable(function (observer) { var i = 0, running = false; return source.subscribe(function (x) { if (!running) { try { running = !predicate.call(thisArg, x, i++, source); } catch (e) { observer.onError(e); return; } } if (running) { observer.onNext(x); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns a specified number of contiguous elements from the start of an observable sequence, using the specified scheduler for the edge case of take(0). * * var res = source.take(5); * 2 - source.take(0, Rx.Scheduler.timeout); * * @memberOf Observable# * @param {Number} count The number of elements to return. * @param {Scheduler} [scheduler] Scheduler used to produce an OnCompleted message in case <paramref name="count count</paramref> is set to 0. * @returns {Observable} An observable sequence that contains the specified number of elements from the start of the input sequence. */ observableProto.take = function (count, scheduler) { if (count < 0) { throw new Error(argumentOutOfRange); } if (count === 0) { return observableEmpty(scheduler); } var observable = this; return new AnonymousObservable(function (observer) { var remaining = count; return observable.subscribe(function (x) { if (remaining > 0) { remaining--; observer.onNext(x); if (remaining === 0) { observer.onCompleted(); } } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns elements from an observable sequence as long as a specified condition is true. * The element's index is used in the logic of the predicate function. * * @example * var res = source.takeWhile(function (value) { return value < 10; }); * var res = source.takeWhile(function (value, index) { return value < 10 || index < 10; }); * * @memberOf Observable# * @param {Function} predicate A function to test each element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains the elements from the input sequence that occur before the element at which the test no longer passes. */ observableProto.takeWhile = function (predicate, thisArg) { var observable = this; return new AnonymousObservable(function (observer) { var i = 0, running = true; return observable.subscribe(function (x) { if (running) { try { running = predicate.call(thisArg, x, i++, observable); } catch (e) { observer.onError(e); return; } if (running) { observer.onNext(x); } else { observer.onCompleted(); } } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Filters the elements of an observable sequence based on a predicate by incorporating the element's index. * * @example * var res = source.where(function (value) { return value < 10; }); * var res = source.where(function (value, index) { return value < 10 || index < 10; }); * * @memberOf Observable# * @param {Function} predicate A function to test each source element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains elements from the input sequence that satisfy the condition. */ observableProto.where = observableProto.filter = function (predicate, thisArg) { var parent = this; return new AnonymousObservable(function (observer) { var count = 0; return parent.subscribe(function (value) { var shouldRun; try { shouldRun = predicate.call(thisArg, value, count++, parent); } catch (exception) { observer.onError(exception); return; } if (shouldRun) { observer.onNext(value); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** @private */ var AnonymousObservable = Rx.Internals.AnonymousObservable = (function (_super) { inherits(AnonymousObservable, _super); /** * @private * @constructor */ function AnonymousObservable(subscribe) { if (!(this instanceof AnonymousObservable)) { return new AnonymousObservable(subscribe); } function s(observer) { var autoDetachObserver = new AutoDetachObserver(observer); if (currentThreadScheduler.scheduleRequired()) { currentThreadScheduler.schedule(function () { try { autoDetachObserver.disposable(subscribe(autoDetachObserver)); } catch (e) { if (!autoDetachObserver.fail(e)) { throw e; } } }); } else { try { autoDetachObserver.disposable(subscribe(autoDetachObserver)); } catch (e) { if (!autoDetachObserver.fail(e)) { throw e; } } } return autoDetachObserver; } _super.call(this, s); } return AnonymousObservable; }(Observable)); /** @private */ var AutoDetachObserver = (function (_super) { inherits(AutoDetachObserver, _super); /** * @private * @constructor */ function AutoDetachObserver(observer) { _super.call(this); this.observer = observer; this.m = new SingleAssignmentDisposable(); } var AutoDetachObserverPrototype = AutoDetachObserver.prototype; /** * @private * @memberOf AutoDetachObserver# */ AutoDetachObserverPrototype.next = function (value) { var noError = false; try { this.observer.onNext(value); noError = true; } catch (e) { throw e; } finally { if (!noError) { this.dispose(); } } }; /** * @private * @memberOf AutoDetachObserver# */ AutoDetachObserverPrototype.error = function (exn) { try { this.observer.onError(exn); } catch (e) { throw e; } finally { this.dispose(); } }; /** * @private * @memberOf AutoDetachObserver# */ AutoDetachObserverPrototype.completed = function () { try { this.observer.onCompleted(); } catch (e) { throw e; } finally { this.dispose(); } }; /** * @private * @memberOf AutoDetachObserver# */ AutoDetachObserverPrototype.disposable = function (value) { return this.m.disposable(value); }; /** * @private * @memberOf AutoDetachObserver# */ AutoDetachObserverPrototype.dispose = function () { _super.prototype.dispose.call(this); this.m.dispose(); }; return AutoDetachObserver; }(AbstractObserver)); /** @private */ var GroupedObservable = (function (_super) { inherits(GroupedObservable, _super); function subscribe(observer) { return this.underlyingObservable.subscribe(observer); } /** * @constructor * @private */ function GroupedObservable(key, underlyingObservable, mergedDisposable) { _super.call(this, subscribe); this.key = key; this.underlyingObservable = !mergedDisposable ? underlyingObservable : new AnonymousObservable(function (observer) { return new CompositeDisposable(mergedDisposable.getDisposable(), underlyingObservable.subscribe(observer)); }); } return GroupedObservable; }(Observable)); /** @private */ var InnerSubscription = function (subject, observer) { this.subject = subject; this.observer = observer; }; /** * @private * @memberOf InnerSubscription */ InnerSubscription.prototype.dispose = function () { if (!this.subject.isDisposed && this.observer !== null) { var idx = this.subject.observers.indexOf(this.observer); this.subject.observers.splice(idx, 1); this.observer = null; } }; /** * Represents an object that is both an observable sequence as well as an observer. * Each notification is broadcasted to all subscribed observers. */ var Subject = Rx.Subject = (function (_super) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); return new InnerSubscription(this, observer); } if (this.exception) { observer.onError(this.exception); return disposableEmpty; } observer.onCompleted(); return disposableEmpty; } inherits(Subject, _super); /** * Creates a subject. * * @constructor */ function Subject() { _super.call(this, subscribe); this.isDisposed = false, this.isStopped = false, this.observers = []; } addProperties(Subject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * * @memberOf ReplaySubject# * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence. * * @memberOf ReplaySubject# */ onCompleted: function () { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; for (var i = 0, len = os.length; i < len; i++) { os[i].onCompleted(); } this.observers = []; } }, /** * Notifies all subscribed observers about the exception. * * @memberOf ReplaySubject# * @param {Mixed} error The exception to send to all observers. */ onError: function (exception) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; this.exception = exception; for (var i = 0, len = os.length; i < len; i++) { os[i].onError(exception); } this.observers = []; } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * * @memberOf ReplaySubject# * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); for (var i = 0, len = os.length; i < len; i++) { os[i].onNext(value); } } }, /** * Unsubscribe all observers and release resources. * * @memberOf ReplaySubject# */ dispose: function () { this.isDisposed = true; this.observers = null; } }); /** * Creates a subject from the specified observer and observable. * * @static * @memberOf Subject * @param {Observer} observer The observer used to send messages to the subject. * @param {Observable} observable The observable used to subscribe to messages sent from the subject. * @returns {Subject} Subject implemented using the given observer and observable. */ Subject.create = function (observer, observable) { return new AnonymousSubject(observer, observable); }; return Subject; }(Observable)); /** * Represents the result of an asynchronous operation. * The last value before the OnCompleted notification, or the error received through OnError, is sent to all subscribed observers. */ var AsyncSubject = Rx.AsyncSubject = (function (_super) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); return new InnerSubscription(this, observer); } var ex = this.exception; var hv = this.hasValue; var v = this.value; if (ex) { observer.onError(ex); } else if (hv) { observer.onNext(v); observer.onCompleted(); } else { observer.onCompleted(); } return disposableEmpty; } inherits(AsyncSubject, _super); /** * Creates a subject that can only receive one value and that value is cached for all future observations. * * @constructor */ function AsyncSubject() { _super.call(this, subscribe); this.isDisposed = false, this.isStopped = false, this.value = null, this.hasValue = false, this.observers = [], this.exception = null; } addProperties(AsyncSubject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * * @memberOf AsyncSubject# * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence, also causing the last received value to be sent out (if any). * * @memberOf AsyncSubject# */ onCompleted: function () { var o, i, len; checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; var v = this.value; var hv = this.hasValue; if (hv) { for (i = 0, len = os.length; i < len; i++) { o = os[i]; o.onNext(v); o.onCompleted(); } } else { for (i = 0, len = os.length; i < len; i++) { os[i].onCompleted(); } } this.observers = []; } }, /** * Notifies all subscribed observers about the exception. * * @memberOf AsyncSubject# * @param {Mixed} error The exception to send to all observers. */ onError: function (exception) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; this.exception = exception; for (var i = 0, len = os.length; i < len; i++) { os[i].onError(exception); } this.observers = []; } }, /** * Sends a value to the subject. The last value received before successful termination will be sent to all subscribed and future observers. * * @memberOf AsyncSubject# * @param {Mixed} value The value to store in the subject. */ onNext: function (value) { checkDisposed.call(this); if (!this.isStopped) { this.value = value; this.hasValue = true; } }, /** * Unsubscribe all observers and release resources. * * @memberOf AsyncSubject# */ dispose: function () { this.isDisposed = true; this.observers = null; this.exception = null; this.value = null; } }); return AsyncSubject; }(Observable)); /** @private */ var AnonymousSubject = (function (_super) { inherits(AnonymousSubject, _super); function subscribe(observer) { return this.observable.subscribe(observer); } /** * @private * @constructor */ function AnonymousSubject(observer, observable) { _super.call(this, subscribe); this.observer = observer; this.observable = observable; } addProperties(AnonymousSubject.prototype, Observer, { /** * @private * @memberOf AnonymousSubject# */ onCompleted: function () { this.observer.onCompleted(); }, /** * @private * @memberOf AnonymousSubject# */ onError: function (exception) { this.observer.onError(exception); }, /** * @private * @memberOf AnonymousSubject# */ onNext: function (value) { this.observer.onNext(value); } }); return AnonymousSubject; }(Observable)); // Check for AMD if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) { window.Rx = Rx; return define(function () { return Rx; }); } else if (freeExports) { if (typeof module == 'object' && module && module.exports == freeExports) { module.exports = Rx; } else { freeExports = Rx; } } else { window.Rx = Rx; } }(this));
app/components/Labels/__tests__/LabelTools-test.js
TailorDev/franklin
import React from 'react'; import { shallow } from 'enzyme'; import { expect } from 'chai'; import sinon from 'sinon'; // see: https://github.com/mochajs/mocha/issues/1847 const { describe, it } = global; import LabelTools from '../LabelTools'; describe('<LabelTools />', () => { it('renders a toolbar', () => { const wrapper = shallow( <LabelTools onActionToggleClick={() => {}} onActionEditClick={() => {}} onActionRemoveClick={() => {}} /> ); expect(wrapper.find('i.fa.toggle')).to.have.length(1); expect(wrapper.find('i.fa.edit')).to.have.length(1); expect(wrapper.find('i.fa.remove')).to.have.length(1); }); it('fires label toggle', () => { const spy = sinon.spy(); const wrapper = shallow( <LabelTools onActionToggleClick={spy} onActionEditClick={() => {}} onActionRemoveClick={() => {}} /> ); wrapper.find('i.toggle').simulate('click'); expect(spy.calledOnce).to.be.true; }); it('fires label edition', () => { const spy = sinon.spy(); const wrapper = shallow( <LabelTools onActionToggleClick={() => {}} onActionEditClick={spy} onActionRemoveClick={() => {}} /> ); wrapper.find('i.edit').simulate('click'); expect(spy.calledOnce).to.be.true; }); it('fires label remove', () => { const spy = sinon.spy(); const wrapper = shallow( <LabelTools onActionToggleClick={() => {}} onActionEditClick={() => {}} onActionRemoveClick={spy} /> ); wrapper.find('i.remove').simulate('click'); expect(spy.calledOnce).to.be.true; }); });
src/svg-icons/communication/call-received.js
rhaedes/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let CommunicationCallReceived = (props) => ( <SvgIcon {...props}> <path d="M20 5.41L18.59 4 7 15.59V9H5v10h10v-2H8.41z"/> </SvgIcon> ); CommunicationCallReceived = pure(CommunicationCallReceived); CommunicationCallReceived.displayName = 'CommunicationCallReceived'; export default CommunicationCallReceived;
client/blog/src/components/navmenu/NavLinks.js
we-human-space/website
import React from 'react'; import PropTypes from 'prop-types'; import config from '../../config'; export default class NavLinks extends React.Component{ isActive(link){ return window.location.search && link.location.search && window.location.search.match(link.location.search); } subscribeIsActive() { return window.__PRELOADED_STATE__.page === 'weeklydose'; } renderSubscribe() { if(this.props.class === 'resonateWith'){ return ( <li> <a href={config.routing['weeklydose']} className={this.subscribeIsActive() ? 'navSubscribe liActive' : 'navSubscribe'}> Subscribe </a> </li> ); } } render(){ const list = this.props.links.map((link) => { return ( <li key={link.key}> <a href={link.url} onClick={this.props.type !== 'navlinks' ? this.props.onClickWrapper(link) : () => {}} className={this.isActive(link) ? 'liActive' : undefined} >{link.text}</a> </li> ); }); if(this.props.render_type === 'navigation'){ return ( <div className={this.props.class}> <div className='sectionTitle'> <span>{this.props.subtitle}</span> </div> <div className='separator blockTwo'></div> <ul className='ulBlock'> { list } { this.renderSubscribe() } </ul> </div> ); }else if(this.props.render_type === 'filter'){ return ( <div> <div className='filtersPlacement'> <ul className='ulTop1024'> { list } </ul> </div> <div><a className='ctaSubscribe' href={config.routing['weeklydose']}>Subscribe</a></div> </div> ); } } } NavLinks.propTypes = { onClickWrapper: PropTypes.func.isRequired, type: PropTypes.string.isRequired, render_type: PropTypes.string.isRequired, class: PropTypes.string.isRequired, subtitle: PropTypes.string.isRequired, links: PropTypes.arrayOf(PropTypes.shape({ location: PropTypes.shape({ pathname: PropTypes.string, search: PropTypes.string }), key: PropTypes.string.isRequired, text: PropTypes.string.isRequired })).isRequired };
docs/src/sections/ValidateFloatInputBasicSection.js
yyssc/ssc-grid
import React from 'react'; import Anchor from '../Anchor'; import ReactPlayground from '../ReactPlayground'; import Samples from '../Samples'; export default function ValidateFloatInputBasicSection() { return ( <div className="bs-docs-section"> <h2 className="page-header"> <Anchor id="validate-float-input-description">ValidateFloatInput组件</Anchor> <small><code>&lt;ValidateFloatInput&gt;</code></small> </h2> <h3><Anchor id="validate-float-input-basic">输入框校验</Anchor></h3> <ReactPlayground codeText={Samples.ValidateFloatInputBasic} /> </div> ); }
ajax/libs/rxjs/2.3.6/rx.all.js
danielnaranjo/cdnjs
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. ;(function (undefined) { var objectTypes = { 'boolean': false, 'function': true, 'object': true, 'number': false, 'string': false, 'undefined': false }; var root = (objectTypes[typeof window] && window) || this, freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports, freeModule = objectTypes[typeof module] && module && !module.nodeType && module, moduleExports = freeModule && freeModule.exports === freeExports && freeExports, freeGlobal = objectTypes[typeof global] && global; if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) { root = freeGlobal; } var Rx = { internals: {}, config: { Promise: root.Promise // Detect if promise exists }, helpers: { } }; // Defaults var noop = Rx.helpers.noop = function () { }, notDefined = Rx.helpers.notDefined = function (x) { return typeof x === 'undefined'; }, isScheduler = Rx.helpers.isScheduler = function (x) { return x instanceof Rx.Scheduler; }, identity = Rx.helpers.identity = function (x) { return x; }, pluck = Rx.helpers.pluck = function (property) { return function (x) { return x[property]; }; }, just = Rx.helpers.just = function (value) { return function () { return value; }; }, defaultNow = Rx.helpers.defaultNow = Date.now, defaultComparer = Rx.helpers.defaultComparer = function (x, y) { return isEqual(x, y); }, defaultSubComparer = Rx.helpers.defaultSubComparer = function (x, y) { return x > y ? 1 : (x < y ? -1 : 0); }, defaultKeySerializer = Rx.helpers.defaultKeySerializer = function (x) { return x.toString(); }, defaultError = Rx.helpers.defaultError = function (err) { throw err; }, isPromise = Rx.helpers.isPromise = function (p) { return !!p && typeof p.then === 'function'; }, asArray = Rx.helpers.asArray = function () { return Array.prototype.slice.call(arguments); }, not = Rx.helpers.not = function (a) { return !a; }; // Errors var sequenceContainsNoElements = 'Sequence contains no elements.'; var argumentOutOfRange = 'Argument out of range'; var objectDisposed = 'Object has been disposed'; function checkDisposed() { if (this.isDisposed) { throw new Error(objectDisposed); } } // Shim in iterator support var $iterator$ = (typeof Symbol === 'function' && Symbol.iterator) || '_es6shim_iterator_'; // Bug for mozilla version if (root.Set && typeof new root.Set()['@@iterator'] === 'function') { $iterator$ = '@@iterator'; } var doneEnumerator = { done: true, value: undefined }; /** `Object#toString` result shortcuts */ var argsClass = '[object Arguments]', arrayClass = '[object Array]', boolClass = '[object Boolean]', dateClass = '[object Date]', errorClass = '[object Error]', funcClass = '[object Function]', numberClass = '[object Number]', objectClass = '[object Object]', regexpClass = '[object RegExp]', stringClass = '[object String]'; var toString = Object.prototype.toString, hasOwnProperty = Object.prototype.hasOwnProperty, supportsArgsClass = toString.call(arguments) == argsClass, // For less <IE9 && FF<4 suportNodeClass, errorProto = Error.prototype, objectProto = Object.prototype, propertyIsEnumerable = objectProto.propertyIsEnumerable; try { suportNodeClass = !(toString.call(document) == objectClass && !({ 'toString': 0 } + '')); } catch(e) { suportNodeClass = true; } var shadowedProps = [ 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'toLocaleString', 'toString', 'valueOf' ]; var nonEnumProps = {}; nonEnumProps[arrayClass] = nonEnumProps[dateClass] = nonEnumProps[numberClass] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true }; nonEnumProps[boolClass] = nonEnumProps[stringClass] = { 'constructor': true, 'toString': true, 'valueOf': true }; nonEnumProps[errorClass] = nonEnumProps[funcClass] = nonEnumProps[regexpClass] = { 'constructor': true, 'toString': true }; nonEnumProps[objectClass] = { 'constructor': true }; var support = {}; (function () { var ctor = function() { this.x = 1; }, props = []; ctor.prototype = { 'valueOf': 1, 'y': 1 }; for (var key in new ctor) { props.push(key); } for (key in arguments) { } // Detect if `name` or `message` properties of `Error.prototype` are enumerable by default. support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') || propertyIsEnumerable.call(errorProto, 'name'); // Detect if `prototype` properties are enumerable by default. support.enumPrototypes = propertyIsEnumerable.call(ctor, 'prototype'); // Detect if `arguments` object indexes are non-enumerable support.nonEnumArgs = key != 0; // Detect if properties shadowing those on `Object.prototype` are non-enumerable. support.nonEnumShadows = !/valueOf/.test(props); }(1)); function isObject(value) { // check if the value is the ECMAScript language type of Object // http://es5.github.io/#x8 // and avoid a V8 bug // https://code.google.com/p/v8/issues/detail?id=2291 var type = typeof value; return value && (type == 'function' || type == 'object') || false; } function keysIn(object) { var result = []; if (!isObject(object)) { return result; } if (support.nonEnumArgs && object.length && isArguments(object)) { object = slice.call(object); } var skipProto = support.enumPrototypes && typeof object == 'function', skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error); for (var key in object) { if (!(skipProto && key == 'prototype') && !(skipErrorProps && (key == 'message' || key == 'name'))) { result.push(key); } } if (support.nonEnumShadows && object !== objectProto) { var ctor = object.constructor, index = -1, length = shadowedProps.length; if (object === (ctor && ctor.prototype)) { var className = object === stringProto ? stringClass : object === errorProto ? errorClass : toString.call(object), nonEnum = nonEnumProps[className]; } while (++index < length) { key = shadowedProps[index]; if (!(nonEnum && nonEnum[key]) && hasOwnProperty.call(object, key)) { result.push(key); } } } return result; } function internalFor(object, callback, keysFunc) { var index = -1, props = keysFunc(object), length = props.length; while (++index < length) { var key = props[index]; if (callback(object[key], key, object) === false) { break; } } return object; } function internalForIn(object, callback) { return internalFor(object, callback, keysIn); } function isNode(value) { // IE < 9 presents DOM nodes as `Object` objects except they have `toString` // methods that are `typeof` "string" and still can coerce nodes to strings return typeof value.toString != 'function' && typeof (value + '') == 'string'; } function isArguments(value) { return (value && typeof value == 'object') ? toString.call(value) == argsClass : false; } // fallback for browsers that can't detect `arguments` objects by [[Class]] if (!supportsArgsClass) { isArguments = function(value) { return (value && typeof value == 'object') ? hasOwnProperty.call(value, 'callee') : false; }; } function isFunction(value) { return typeof value == 'function' || false; } // fallback for older versions of Chrome and Safari if (isFunction(/x/)) { isFunction = function(value) { return typeof value == 'function' && toString.call(value) == funcClass; }; } var isEqual = Rx.internals.isEqual = function (x, y) { return deepEquals(x, y, [], []); }; /** @private * Used for deep comparison **/ function deepEquals(a, b, stackA, stackB) { // exit early for identical values if (a === b) { // treat `+0` vs. `-0` as not equal return a !== 0 || (1 / a == 1 / b); } var type = typeof a, otherType = typeof b; // exit early for unlike primitive values if (a === a && (a == null || b == null || (type != 'function' && type != 'object' && otherType != 'function' && otherType != 'object'))) { return false; } // compare [[Class]] names var className = toString.call(a), otherClass = toString.call(b); if (className == argsClass) { className = objectClass; } if (otherClass == argsClass) { otherClass = objectClass; } if (className != otherClass) { return false; } switch (className) { case boolClass: case dateClass: // coerce dates and booleans to numbers, dates to milliseconds and booleans // to `1` or `0` treating invalid dates coerced to `NaN` as not equal return +a == +b; case numberClass: // treat `NaN` vs. `NaN` as equal return (a != +a) ? b != +b // but treat `-0` vs. `+0` as not equal : (a == 0 ? (1 / a == 1 / b) : a == +b); case regexpClass: case stringClass: // coerce regexes to strings (http://es5.github.io/#x15.10.6.4) // treat string primitives and their corresponding object instances as equal return a == String(b); } var isArr = className == arrayClass; if (!isArr) { // exit for functions and DOM nodes if (className != objectClass || (!support.nodeClass && (isNode(a) || isNode(b)))) { return false; } // in older versions of Opera, `arguments` objects have `Array` constructors var ctorA = !support.argsObject && isArguments(a) ? Object : a.constructor, ctorB = !support.argsObject && isArguments(b) ? Object : b.constructor; // non `Object` object instances with different constructors are not equal if (ctorA != ctorB && !(hasOwnProperty.call(a, 'constructor') && hasOwnProperty.call(b, 'constructor')) && !(isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB) && ('constructor' in a && 'constructor' in b) ) { return false; } } // assume cyclic structures are equal // the algorithm for detecting cyclic structures is adapted from ES 5.1 // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3) var initedStack = !stackA; stackA || (stackA = []); stackB || (stackB = []); var length = stackA.length; while (length--) { if (stackA[length] == a) { return stackB[length] == b; } } var size = 0; result = true; // add `a` and `b` to the stack of traversed objects stackA.push(a); stackB.push(b); // recursively compare objects and arrays (susceptible to call stack limits) if (isArr) { // compare lengths to determine if a deep comparison is necessary length = a.length; size = b.length; result = size == length; if (result) { // deep compare the contents, ignoring non-numeric properties while (size--) { var index = length, value = b[size]; if (!(result = deepEquals(a[size], value, stackA, stackB))) { break; } } } } else { // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys` // which, in this case, is more costly internalForIn(b, function(value, key, b) { if (hasOwnProperty.call(b, key)) { // count the number of properties. size++; // deep compare each property value. return (result = hasOwnProperty.call(a, key) && deepEquals(a[key], value, stackA, stackB)); } }); if (result) { // ensure both objects have the same number of properties internalForIn(a, function(value, key, a) { if (hasOwnProperty.call(a, key)) { // `size` will be `-1` if `a` has more properties than `b` return (result = --size > -1); } }); } } stackA.pop(); stackB.pop(); return result; } var slice = Array.prototype.slice; function argsOrArray(args, idx) { return args.length === 1 && Array.isArray(args[idx]) ? args[idx] : slice.call(args); } var hasProp = {}.hasOwnProperty; /** @private */ var inherits = this.inherits = Rx.internals.inherits = function (child, parent) { function __() { this.constructor = child; } __.prototype = parent.prototype; child.prototype = new __(); }; /** @private */ var addProperties = Rx.internals.addProperties = function (obj) { var sources = slice.call(arguments, 1); for (var i = 0, len = sources.length; i < len; i++) { var source = sources[i]; for (var prop in source) { obj[prop] = source[prop]; } } }; // Rx Utils var addRef = Rx.internals.addRef = function (xs, r) { return new AnonymousObservable(function (observer) { return new CompositeDisposable(r.getDisposable(), xs.subscribe(observer)); }); }; // Collection polyfills function arrayInitialize(count, factory) { var a = new Array(count); for (var i = 0; i < count; i++) { a[i] = factory(); } return a; } // Collections var IndexedItem = function (id, value) { this.id = id; this.value = value; }; IndexedItem.prototype.compareTo = function (other) { var c = this.value.compareTo(other.value); if (c === 0) { c = this.id - other.id; } return c; }; // Priority Queue for Scheduling var PriorityQueue = Rx.internals.PriorityQueue = function (capacity) { this.items = new Array(capacity); this.length = 0; }; var priorityProto = PriorityQueue.prototype; priorityProto.isHigherPriority = function (left, right) { return this.items[left].compareTo(this.items[right]) < 0; }; priorityProto.percolate = function (index) { if (index >= this.length || index < 0) { return; } var parent = index - 1 >> 1; if (parent < 0 || parent === index) { return; } if (this.isHigherPriority(index, parent)) { var temp = this.items[index]; this.items[index] = this.items[parent]; this.items[parent] = temp; this.percolate(parent); } }; priorityProto.heapify = function (index) { if (index === undefined) { index = 0; } if (index >= this.length || index < 0) { return; } var left = 2 * index + 1, right = 2 * index + 2, first = index; if (left < this.length && this.isHigherPriority(left, first)) { first = left; } if (right < this.length && this.isHigherPriority(right, first)) { first = right; } if (first !== index) { var temp = this.items[index]; this.items[index] = this.items[first]; this.items[first] = temp; this.heapify(first); } }; priorityProto.peek = function () { return this.items[0].value; }; priorityProto.removeAt = function (index) { this.items[index] = this.items[--this.length]; delete this.items[this.length]; this.heapify(); }; priorityProto.dequeue = function () { var result = this.peek(); this.removeAt(0); return result; }; priorityProto.enqueue = function (item) { var index = this.length++; this.items[index] = new IndexedItem(PriorityQueue.count++, item); this.percolate(index); }; priorityProto.remove = function (item) { for (var i = 0; i < this.length; i++) { if (this.items[i].value === item) { this.removeAt(i); return true; } } return false; }; PriorityQueue.count = 0; /** * Represents a group of disposable resources that are disposed together. * @constructor */ var CompositeDisposable = Rx.CompositeDisposable = function () { this.disposables = argsOrArray(arguments, 0); this.isDisposed = false; this.length = this.disposables.length; }; var CompositeDisposablePrototype = CompositeDisposable.prototype; /** * Adds a disposable to the CompositeDisposable or disposes the disposable if the CompositeDisposable is disposed. * @param {Mixed} item Disposable to add. */ CompositeDisposablePrototype.add = function (item) { if (this.isDisposed) { item.dispose(); } else { this.disposables.push(item); this.length++; } }; /** * Removes and disposes the first occurrence of a disposable from the CompositeDisposable. * @param {Mixed} item Disposable to remove. * @returns {Boolean} true if found; false otherwise. */ CompositeDisposablePrototype.remove = function (item) { var shouldDispose = false; if (!this.isDisposed) { var idx = this.disposables.indexOf(item); if (idx !== -1) { shouldDispose = true; this.disposables.splice(idx, 1); this.length--; item.dispose(); } } return shouldDispose; }; /** * Disposes all disposables in the group and removes them from the group. */ CompositeDisposablePrototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; var currentDisposables = this.disposables.slice(0); this.disposables = []; this.length = 0; for (var i = 0, len = currentDisposables.length; i < len; i++) { currentDisposables[i].dispose(); } } }; /** * Removes and disposes all disposables from the CompositeDisposable, but does not dispose the CompositeDisposable. */ CompositeDisposablePrototype.clear = function () { var currentDisposables = this.disposables.slice(0); this.disposables = []; this.length = 0; for (var i = 0, len = currentDisposables.length; i < len; i++) { currentDisposables[i].dispose(); } }; /** * Determines whether the CompositeDisposable contains a specific disposable. * @param {Mixed} item Disposable to search for. * @returns {Boolean} true if the disposable was found; otherwise, false. */ CompositeDisposablePrototype.contains = function (item) { return this.disposables.indexOf(item) !== -1; }; /** * Converts the existing CompositeDisposable to an array of disposables * @returns {Array} An array of disposable objects. */ CompositeDisposablePrototype.toArray = function () { return this.disposables.slice(0); }; /** * Provides a set of static methods for creating Disposables. * * @constructor * @param {Function} dispose Action to run during the first call to dispose. The action is guaranteed to be run at most once. */ var Disposable = Rx.Disposable = function (action) { this.isDisposed = false; this.action = action || noop; }; /** Performs the task of cleaning up resources. */ Disposable.prototype.dispose = function () { if (!this.isDisposed) { this.action(); this.isDisposed = true; } }; /** * Creates a disposable object that invokes the specified action when disposed. * @param {Function} dispose Action to run during the first call to dispose. The action is guaranteed to be run at most once. * @return {Disposable} The disposable object that runs the given action upon disposal. */ var disposableCreate = Disposable.create = function (action) { return new Disposable(action); }; /** * Gets the disposable that does nothing when disposed. */ var disposableEmpty = Disposable.empty = { dispose: noop }; var BooleanDisposable = (function () { function BooleanDisposable (isSingle) { this.isSingle = isSingle; this.isDisposed = false; this.current = null; } var booleanDisposablePrototype = BooleanDisposable.prototype; /** * Gets the underlying disposable. * @return The underlying disposable. */ booleanDisposablePrototype.getDisposable = function () { return this.current; }; /** * Sets the underlying disposable. * @param {Disposable} value The new underlying disposable. */ booleanDisposablePrototype.setDisposable = function (value) { if (this.current && this.isSingle) { throw new Error('Disposable has already been assigned'); } var shouldDispose = this.isDisposed, old; if (!shouldDispose) { old = this.current; this.current = value; } old && old.dispose(); shouldDispose && value && value.dispose(); }; /** * Disposes the underlying disposable as well as all future replacements. */ booleanDisposablePrototype.dispose = function () { var old; if (!this.isDisposed) { this.isDisposed = true; old = this.current; this.current = null; } old && old.dispose(); }; return BooleanDisposable; }()); /** * Represents a disposable resource which only allows a single assignment of its underlying disposable resource. * If an underlying disposable resource has already been set, future attempts to set the underlying disposable resource will throw an Error. */ var SingleAssignmentDisposable = Rx.SingleAssignmentDisposable = (function (super_) { inherits(SingleAssignmentDisposable, super_); function SingleAssignmentDisposable() { super_.call(this, true); } return SingleAssignmentDisposable; }(BooleanDisposable)); /** * Represents a disposable resource whose underlying disposable resource can be replaced by another disposable resource, causing automatic disposal of the previous underlying disposable resource. */ var SerialDisposable = Rx.SerialDisposable = (function (super_) { inherits(SerialDisposable, super_); function SerialDisposable() { super_.call(this, false); } return SerialDisposable; }(BooleanDisposable)); /** * Represents a disposable resource that only disposes its underlying disposable resource when all dependent disposable objects have been disposed. */ var RefCountDisposable = Rx.RefCountDisposable = (function () { function InnerDisposable(disposable) { this.disposable = disposable; this.disposable.count++; this.isInnerDisposed = false; } InnerDisposable.prototype.dispose = function () { if (!this.disposable.isDisposed) { if (!this.isInnerDisposed) { this.isInnerDisposed = true; this.disposable.count--; if (this.disposable.count === 0 && this.disposable.isPrimaryDisposed) { this.disposable.isDisposed = true; this.disposable.underlyingDisposable.dispose(); } } } }; /** * Initializes a new instance of the RefCountDisposable with the specified disposable. * @constructor * @param {Disposable} disposable Underlying disposable. */ function RefCountDisposable(disposable) { this.underlyingDisposable = disposable; this.isDisposed = false; this.isPrimaryDisposed = false; this.count = 0; } /** * Disposes the underlying disposable only when all dependent disposables have been disposed */ RefCountDisposable.prototype.dispose = function () { if (!this.isDisposed) { if (!this.isPrimaryDisposed) { this.isPrimaryDisposed = true; if (this.count === 0) { this.isDisposed = true; this.underlyingDisposable.dispose(); } } } }; /** * Returns a dependent disposable that when disposed decreases the refcount on the underlying disposable. * @returns {Disposable} A dependent disposable contributing to the reference count that manages the underlying disposable's lifetime. */ RefCountDisposable.prototype.getDisposable = function () { return this.isDisposed ? disposableEmpty : new InnerDisposable(this); }; return RefCountDisposable; })(); function ScheduledDisposable(scheduler, disposable) { this.scheduler = scheduler; this.disposable = disposable; this.isDisposed = false; } ScheduledDisposable.prototype.dispose = function () { var parent = this; this.scheduler.schedule(function () { if (!parent.isDisposed) { parent.isDisposed = true; parent.disposable.dispose(); } }); }; var ScheduledItem = Rx.internals.ScheduledItem = function (scheduler, state, action, dueTime, comparer) { this.scheduler = scheduler; this.state = state; this.action = action; this.dueTime = dueTime; this.comparer = comparer || defaultSubComparer; this.disposable = new SingleAssignmentDisposable(); } ScheduledItem.prototype.invoke = function () { this.disposable.setDisposable(this.invokeCore()); }; ScheduledItem.prototype.compareTo = function (other) { return this.comparer(this.dueTime, other.dueTime); }; ScheduledItem.prototype.isCancelled = function () { return this.disposable.isDisposed; }; ScheduledItem.prototype.invokeCore = function () { return this.action(this.scheduler, this.state); }; /** Provides a set of static properties to access commonly used schedulers. */ var Scheduler = Rx.Scheduler = (function () { function Scheduler(now, schedule, scheduleRelative, scheduleAbsolute) { this.now = now; this._schedule = schedule; this._scheduleRelative = scheduleRelative; this._scheduleAbsolute = scheduleAbsolute; } function invokeRecImmediate(scheduler, pair) { var state = pair.first, action = pair.second, group = new CompositeDisposable(), recursiveAction = function (state1) { action(state1, function (state2) { var isAdded = false, isDone = false, d = scheduler.scheduleWithState(state2, function (scheduler1, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } recursiveAction(state3); return disposableEmpty; }); if (!isDone) { group.add(d); isAdded = true; } }); }; recursiveAction(state); return group; } function invokeRecDate(scheduler, pair, method) { var state = pair.first, action = pair.second, group = new CompositeDisposable(), recursiveAction = function (state1) { action(state1, function (state2, dueTime1) { var isAdded = false, isDone = false, d = scheduler[method].call(scheduler, state2, dueTime1, function (scheduler1, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } recursiveAction(state3); return disposableEmpty; }); if (!isDone) { group.add(d); isAdded = true; } }); }; recursiveAction(state); return group; } function invokeAction(scheduler, action) { action(); return disposableEmpty; } var schedulerProto = Scheduler.prototype; /** * Schedules an action to be executed. * @param {Function} action Action to execute. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.schedule = function (action) { return this._schedule(action, invokeAction); }; /** * Schedules an action to be executed. * @param state State passed to the action to be executed. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithState = function (state, action) { return this._schedule(state, action); }; /** * Schedules an action to be executed after the specified relative due time. * @param {Function} action Action to execute. * @param {Number} dueTime Relative time after which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithRelative = function (dueTime, action) { return this._scheduleRelative(action, dueTime, invokeAction); }; /** * Schedules an action to be executed after dueTime. * @param state State passed to the action to be executed. * @param {Function} action Action to be executed. * @param {Number} dueTime Relative time after which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithRelativeAndState = function (state, dueTime, action) { return this._scheduleRelative(state, dueTime, action); }; /** * Schedules an action to be executed at the specified absolute due time. * @param {Function} action Action to execute. * @param {Number} dueTime Absolute time at which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithAbsolute = function (dueTime, action) { return this._scheduleAbsolute(action, dueTime, invokeAction); }; /** * Schedules an action to be executed at dueTime. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to be executed. * @param {Number}dueTime Absolute time at which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithAbsoluteAndState = function (state, dueTime, action) { return this._scheduleAbsolute(state, dueTime, action); }; /** Gets the current time according to the local machine's system clock. */ Scheduler.now = defaultNow; /** * Normalizes the specified TimeSpan value to a positive value. * @param {Number} timeSpan The time span value to normalize. * @returns {Number} The specified TimeSpan value if it is zero or positive; otherwise, 0 */ Scheduler.normalize = function (timeSpan) { timeSpan < 0 && (timeSpan = 0); return timeSpan; }; return Scheduler; }()); var normalizeTime = Scheduler.normalize; (function (schedulerProto) { function invokeRecImmediate(scheduler, pair) { var state = pair.first, action = pair.second, group = new CompositeDisposable(), recursiveAction = function (state1) { action(state1, function (state2) { var isAdded = false, isDone = false, d = scheduler.scheduleWithState(state2, function (scheduler1, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } recursiveAction(state3); return disposableEmpty; }); if (!isDone) { group.add(d); isAdded = true; } }); }; recursiveAction(state); return group; } function invokeRecDate(scheduler, pair, method) { var state = pair.first, action = pair.second, group = new CompositeDisposable(), recursiveAction = function (state1) { action(state1, function (state2, dueTime1) { var isAdded = false, isDone = false, d = scheduler[method].call(scheduler, state2, dueTime1, function (scheduler1, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } recursiveAction(state3); return disposableEmpty; }); if (!isDone) { group.add(d); isAdded = true; } }); }; recursiveAction(state); return group; } function scheduleInnerRecursive(action, self) { action(function(dt) { self(action, dt); }); } /** * Schedules an action to be executed recursively. * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursive = function (action) { return this.scheduleRecursiveWithState(action, function (_action, self) { _action(function () { self(_action); }); }); }; /** * Schedules an action to be executed recursively. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in recursive invocation state. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithState = function (state, action) { return this.scheduleWithState({ first: state, second: action }, invokeRecImmediate); }; /** * Schedules an action to be executed recursively after a specified relative due time. * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action at the specified relative time. * @param {Number}dueTime Relative time after which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithRelative = function (dueTime, action) { return this.scheduleRecursiveWithRelativeAndState(action, dueTime, scheduleInnerRecursive); }; /** * Schedules an action to be executed recursively after a specified relative due time. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in the recursive due time and invocation state. * @param {Number}dueTime Relative time after which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithRelativeAndState = function (state, dueTime, action) { return this._scheduleRelative({ first: state, second: action }, dueTime, function (s, p) { return invokeRecDate(s, p, 'scheduleWithRelativeAndState'); }); }; /** * Schedules an action to be executed recursively at a specified absolute due time. * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action at the specified absolute time. * @param {Number}dueTime Absolute time at which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithAbsolute = function (dueTime, action) { return this.scheduleRecursiveWithAbsoluteAndState(action, dueTime, scheduleInnerRecursive); }; /** * Schedules an action to be executed recursively at a specified absolute due time. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in the recursive due time and invocation state. * @param {Number}dueTime Absolute time at which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithAbsoluteAndState = function (state, dueTime, action) { return this._scheduleAbsolute({ first: state, second: action }, dueTime, function (s, p) { return invokeRecDate(s, p, 'scheduleWithAbsoluteAndState'); }); }; }(Scheduler.prototype)); (function (schedulerProto) { /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be scheduled using window.setInterval for the base implementation. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ Scheduler.prototype.schedulePeriodic = function (period, action) { return this.schedulePeriodicWithState(null, period, action); }; /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be scheduled using window.setInterval for the base implementation. * @param {Mixed} state Initial state passed to the action upon the first iteration. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed, potentially updating the state. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ Scheduler.prototype.schedulePeriodicWithState = function (state, period, action) { var s = state; var id = setInterval(function () { s = action(s); }, period); return disposableCreate(function () { clearInterval(id); }); }; }(Scheduler.prototype)); (function (schedulerProto) { /** * Returns a scheduler that wraps the original scheduler, adding exception handling for scheduled actions. * @param {Function} handler Handler that's run if an exception is caught. The exception will be rethrown if the handler returns false. * @returns {Scheduler} Wrapper around the original scheduler, enforcing exception handling. */ schedulerProto.catchError = schedulerProto['catch'] = function (handler) { return new CatchScheduler(this, handler); }; }(Scheduler.prototype)); var SchedulePeriodicRecursive = Rx.internals.SchedulePeriodicRecursive = (function () { function tick(command, recurse) { recurse(0, this._period); try { this._state = this._action(this._state); } catch (e) { this._cancel.dispose(); throw e; } } function SchedulePeriodicRecursive(scheduler, state, period, action) { this._scheduler = scheduler; this._state = state; this._period = period; this._action = action; } SchedulePeriodicRecursive.prototype.start = function () { var d = new SingleAssignmentDisposable(); this._cancel = d; d.setDisposable(this._scheduler.scheduleRecursiveWithRelativeAndState(0, this._period, tick.bind(this))); return d; }; return SchedulePeriodicRecursive; }()); /** * Gets a scheduler that schedules work immediately on the current thread. */ var immediateScheduler = Scheduler.immediate = (function () { function scheduleNow(state, action) { return action(this, state); } function scheduleRelative(state, dueTime, action) { var dt = normalizeTime(dt); while (dt - this.now() > 0) { } return action(this, state); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } return new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); }()); /** * Gets a scheduler that schedules work as soon as possible on the current thread. */ var currentThreadScheduler = Scheduler.currentThread = (function () { var queue; function runTrampoline (q) { var item; while (q.length > 0) { item = q.dequeue(); if (!item.isCancelled()) { // Note, do not schedule blocking work! while (item.dueTime - Scheduler.now() > 0) { } if (!item.isCancelled()) { item.invoke(); } } } } function scheduleNow(state, action) { return this.scheduleWithRelativeAndState(state, 0, action); } function scheduleRelative(state, dueTime, action) { var dt = this.now() + Scheduler.normalize(dueTime), si = new ScheduledItem(this, state, action, dt); if (!queue) { queue = new PriorityQueue(4); queue.enqueue(si); try { runTrampoline(queue); } catch (e) { throw e; } finally { queue = null; } } else { queue.enqueue(si); } return si.disposable; } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } var currentScheduler = new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); currentScheduler.scheduleRequired = function () { return !queue; }; currentScheduler.ensureTrampoline = function (action) { if (!queue) { this.schedule(action); } else { action(); } }; return currentScheduler; }()); var scheduleMethod, clearMethod = noop; (function () { var reNative = RegExp('^' + String(toString) .replace(/[.*+?^${}()|[\]\\]/g, '\\$&') .replace(/toString| for [^\]]+/g, '.*?') + '$' ); var setImmediate = typeof (setImmediate = freeGlobal && moduleExports && freeGlobal.setImmediate) == 'function' && !reNative.test(setImmediate) && setImmediate, clearImmediate = typeof (clearImmediate = freeGlobal && moduleExports && freeGlobal.clearImmediate) == 'function' && !reNative.test(clearImmediate) && clearImmediate; function postMessageSupported () { // Ensure not in a worker if (!root.postMessage || root.importScripts) { return false; } var isAsync = false, oldHandler = root.onmessage; // Test for async root.onmessage = function () { isAsync = true; }; root.postMessage('','*'); root.onmessage = oldHandler; return isAsync; } // Use in order, nextTick, setImmediate, postMessage, MessageChannel, script readystatechanged, setTimeout if (typeof process !== 'undefined' && {}.toString.call(process) === '[object process]') { scheduleMethod = process.nextTick; } else if (typeof setImmediate === 'function') { scheduleMethod = setImmediate; clearMethod = clearImmediate; } else if (postMessageSupported()) { var MSG_PREFIX = 'ms.rx.schedule' + Math.random(), tasks = {}, taskId = 0; function onGlobalPostMessage(event) { // Only if we're a match to avoid any other global events if (typeof event.data === 'string' && event.data.substring(0, MSG_PREFIX.length) === MSG_PREFIX) { var handleId = event.data.substring(MSG_PREFIX.length), action = tasks[handleId]; action(); delete tasks[handleId]; } } if (root.addEventListener) { root.addEventListener('message', onGlobalPostMessage, false); } else { root.attachEvent('onmessage', onGlobalPostMessage, false); } scheduleMethod = function (action) { var currentId = taskId++; tasks[currentId] = action; root.postMessage(MSG_PREFIX + currentId, '*'); }; } else if (!!root.MessageChannel) { var channel = new root.MessageChannel(), channelTasks = {}, channelTaskId = 0; channel.port1.onmessage = function (event) { var id = event.data, action = channelTasks[id]; action(); delete channelTasks[id]; }; scheduleMethod = function (action) { var id = channelTaskId++; channelTasks[id] = action; channel.port2.postMessage(id); }; } else if ('document' in root && 'onreadystatechange' in root.document.createElement('script')) { scheduleMethod = function (action) { var scriptElement = root.document.createElement('script'); scriptElement.onreadystatechange = function () { action(); scriptElement.onreadystatechange = null; scriptElement.parentNode.removeChild(scriptElement); scriptElement = null; }; root.document.documentElement.appendChild(scriptElement); }; } else { scheduleMethod = function (action) { return setTimeout(action, 0); }; clearMethod = clearTimeout; } }()); /** * Gets a scheduler that schedules work via a timed callback based upon platform. */ var timeoutScheduler = Scheduler.timeout = (function () { function scheduleNow(state, action) { var scheduler = this, disposable = new SingleAssignmentDisposable(); var id = scheduleMethod(function () { if (!disposable.isDisposed) { disposable.setDisposable(action(scheduler, state)); } }); return new CompositeDisposable(disposable, disposableCreate(function () { clearMethod(id); })); } function scheduleRelative(state, dueTime, action) { var scheduler = this, dt = Scheduler.normalize(dueTime); if (dt === 0) { return scheduler.scheduleWithState(state, action); } var disposable = new SingleAssignmentDisposable(); var id = setTimeout(function () { if (!disposable.isDisposed) { disposable.setDisposable(action(scheduler, state)); } }, dt); return new CompositeDisposable(disposable, disposableCreate(function () { clearTimeout(id); })); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } return new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); })(); /** @private */ var CatchScheduler = (function (_super) { function localNow() { return this._scheduler.now(); } function scheduleNow(state, action) { return this._scheduler.scheduleWithState(state, this._wrap(action)); } function scheduleRelative(state, dueTime, action) { return this._scheduler.scheduleWithRelativeAndState(state, dueTime, this._wrap(action)); } function scheduleAbsolute(state, dueTime, action) { return this._scheduler.scheduleWithAbsoluteAndState(state, dueTime, this._wrap(action)); } inherits(CatchScheduler, _super); /** @private */ function CatchScheduler(scheduler, handler) { this._scheduler = scheduler; this._handler = handler; this._recursiveOriginal = null; this._recursiveWrapper = null; _super.call(this, localNow, scheduleNow, scheduleRelative, scheduleAbsolute); } /** @private */ CatchScheduler.prototype._clone = function (scheduler) { return new CatchScheduler(scheduler, this._handler); }; /** @private */ CatchScheduler.prototype._wrap = function (action) { var parent = this; return function (self, state) { try { return action(parent._getRecursiveWrapper(self), state); } catch (e) { if (!parent._handler(e)) { throw e; } return disposableEmpty; } }; }; /** @private */ CatchScheduler.prototype._getRecursiveWrapper = function (scheduler) { if (this._recursiveOriginal !== scheduler) { this._recursiveOriginal = scheduler; var wrapper = this._clone(scheduler); wrapper._recursiveOriginal = scheduler; wrapper._recursiveWrapper = wrapper; this._recursiveWrapper = wrapper; } return this._recursiveWrapper; }; /** @private */ CatchScheduler.prototype.schedulePeriodicWithState = function (state, period, action) { var self = this, failed = false, d = new SingleAssignmentDisposable(); d.setDisposable(this._scheduler.schedulePeriodicWithState(state, period, function (state1) { if (failed) { return null; } try { return action(state1); } catch (e) { failed = true; if (!self._handler(e)) { throw e; } d.dispose(); return null; } })); return d; }; return CatchScheduler; }(Scheduler)); /** * Represents a notification to an observer. */ var Notification = Rx.Notification = (function () { function Notification(kind, hasValue) { this.hasValue = hasValue == null ? false : hasValue; this.kind = kind; } /** * Invokes the delegate corresponding to the notification or the observer's method corresponding to the notification and returns the produced result. * * @memberOf Notification * @param {Any} observerOrOnNext Delegate to invoke for an OnNext notification or Observer to invoke the notification on.. * @param {Function} onError Delegate to invoke for an OnError notification. * @param {Function} onCompleted Delegate to invoke for an OnCompleted notification. * @returns {Any} Result produced by the observation. */ Notification.prototype.accept = function (observerOrOnNext, onError, onCompleted) { return observerOrOnNext && typeof observerOrOnNext === 'object' ? this._acceptObservable(observerOrOnNext) : this._accept(observerOrOnNext, onError, onCompleted); }; /** * Returns an observable sequence with a single notification. * * @memberOf Notifications * @param {Scheduler} [scheduler] Scheduler to send out the notification calls on. * @returns {Observable} The observable sequence that surfaces the behavior of the notification upon subscription. */ Notification.prototype.toObservable = function (scheduler) { var notification = this; isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { notification._acceptObservable(observer); notification.kind === 'N' && observer.onCompleted(); }); }); }; return Notification; })(); /** * Creates an object that represents an OnNext notification to an observer. * @param {Any} value The value contained in the notification. * @returns {Notification} The OnNext notification containing the value. */ var notificationCreateOnNext = Notification.createOnNext = (function () { function _accept (onNext) { return onNext(this.value); } function _acceptObservable(observer) { return observer.onNext(this.value); } function toString () { return 'OnNext(' + this.value + ')'; } return function (value) { var notification = new Notification('N', true); notification.value = value; notification._accept = _accept; notification._acceptObservable = _acceptObservable; notification.toString = toString; return notification; }; }()); /** * Creates an object that represents an OnError notification to an observer. * @param {Any} error The exception contained in the notification. * @returns {Notification} The OnError notification containing the exception. */ var notificationCreateOnError = Notification.createOnError = (function () { function _accept (onNext, onError) { return onError(this.exception); } function _acceptObservable(observer) { return observer.onError(this.exception); } function toString () { return 'OnError(' + this.exception + ')'; } return function (exception) { var notification = new Notification('E'); notification.exception = exception; notification._accept = _accept; notification._acceptObservable = _acceptObservable; notification.toString = toString; return notification; }; }()); /** * Creates an object that represents an OnCompleted notification to an observer. * @returns {Notification} The OnCompleted notification. */ var notificationCreateOnCompleted = Notification.createOnCompleted = (function () { function _accept (onNext, onError, onCompleted) { return onCompleted(); } function _acceptObservable(observer) { return observer.onCompleted(); } function toString () { return 'OnCompleted()'; } return function () { var notification = new Notification('C'); notification._accept = _accept; notification._acceptObservable = _acceptObservable; notification.toString = toString; return notification; }; }()); var Enumerator = Rx.internals.Enumerator = function (next) { this._next = next; }; Enumerator.prototype.next = function () { return this._next(); }; Enumerator.prototype[$iterator$] = function () { return this; } var Enumerable = Rx.internals.Enumerable = function (iterator) { this._iterator = iterator; }; Enumerable.prototype[$iterator$] = function () { return this._iterator(); }; Enumerable.prototype.concat = function () { var sources = this; return new AnonymousObservable(function (observer) { var e; try { e = sources[$iterator$](); } catch(err) { observer.onError(); return; } var isDisposed, subscription = new SerialDisposable(); var cancelable = immediateScheduler.scheduleRecursive(function (self) { var currentItem; if (isDisposed) { return; } try { currentItem = e.next(); } catch (ex) { observer.onError(ex); return; } if (currentItem.done) { observer.onCompleted(); return; } // Check if promise var currentValue = currentItem.value; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(currentValue.subscribe( observer.onNext.bind(observer), observer.onError.bind(observer), function () { self(); }) ); }); return new CompositeDisposable(subscription, cancelable, disposableCreate(function () { isDisposed = true; })); }); }; Enumerable.prototype.catchException = function () { var sources = this; return new AnonymousObservable(function (observer) { var e; try { e = sources[$iterator$](); } catch(err) { observer.onError(); return; } var isDisposed, lastException, subscription = new SerialDisposable(); var cancelable = immediateScheduler.scheduleRecursive(function (self) { if (isDisposed) { return; } var currentItem; try { currentItem = e.next(); } catch (ex) { observer.onError(ex); return; } if (currentItem.done) { if (lastException) { observer.onError(lastException); } else { observer.onCompleted(); } return; } // Check if promise var currentValue = currentItem.value; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(currentValue.subscribe( observer.onNext.bind(observer), function (exn) { lastException = exn; self(); }, observer.onCompleted.bind(observer))); }); return new CompositeDisposable(subscription, cancelable, disposableCreate(function () { isDisposed = true; })); }); }; var enumerableRepeat = Enumerable.repeat = function (value, repeatCount) { if (repeatCount == null) { repeatCount = -1; } return new Enumerable(function () { var left = repeatCount; return new Enumerator(function () { if (left === 0) { return doneEnumerator; } if (left > 0) { left--; } return { done: false, value: value }; }); }); }; var enumerableFor = Enumerable.forEach = function (source, selector, thisArg) { selector || (selector = identity); return new Enumerable(function () { var index = -1; return new Enumerator( function () { return ++index < source.length ? { done: false, value: selector.call(thisArg, source[index], index, source) } : doneEnumerator; }); }); }; /** * Supports push-style iteration over an observable sequence. */ var Observer = Rx.Observer = function () { }; /** * Creates a notification callback from an observer. * * @param observer Observer object. * @returns The action that forwards its input notification to the underlying observer. */ Observer.prototype.toNotifier = function () { var observer = this; return function (n) { return n.accept(observer); }; }; /** * Hides the identity of an observer. * @returns An observer that hides the identity of the specified observer. */ Observer.prototype.asObserver = function () { return new AnonymousObserver(this.onNext.bind(this), this.onError.bind(this), this.onCompleted.bind(this)); }; /** * Checks access to the observer for grammar violations. This includes checking for multiple OnError or OnCompleted calls, as well as reentrancy in any of the observer methods. * If a violation is detected, an Error is thrown from the offending observer method call. * * @returns An observer that checks callbacks invocations against the observer grammar and, if the checks pass, forwards those to the specified observer. */ Observer.prototype.checked = function () { return new CheckedObserver(this); }; /** * Creates an observer from the specified OnNext, along with optional OnError, and OnCompleted actions. * * @static * @memberOf Observer * @param {Function} [onNext] Observer's OnNext action implementation. * @param {Function} [onError] Observer's OnError action implementation. * @param {Function} [onCompleted] Observer's OnCompleted action implementation. * @returns {Observer} The observer object implemented using the given actions. */ var observerCreate = Observer.create = function (onNext, onError, onCompleted) { onNext || (onNext = noop); onError || (onError = defaultError); onCompleted || (onCompleted = noop); return new AnonymousObserver(onNext, onError, onCompleted); }; /** * Creates an observer from a notification callback. * * @static * @memberOf Observer * @param {Function} handler Action that handles a notification. * @returns The observer object that invokes the specified handler using a notification corresponding to each message it receives. */ Observer.fromNotifier = function (handler) { return new AnonymousObserver(function (x) { return handler(notificationCreateOnNext(x)); }, function (exception) { return handler(notificationCreateOnError(exception)); }, function () { return handler(notificationCreateOnCompleted()); }); }; /** * Schedules the invocation of observer methods on the given scheduler. * @param {Scheduler} scheduler Scheduler to schedule observer messages on. * @returns {Observer} Observer whose messages are scheduled on the given scheduler. */ Observer.notifyOn = function (scheduler) { return new ObserveOnObserver(scheduler, this); }; /** * Abstract base class for implementations of the Observer class. * This base class enforces the grammar of observers where OnError and OnCompleted are terminal messages. */ var AbstractObserver = Rx.internals.AbstractObserver = (function (_super) { inherits(AbstractObserver, _super); /** * Creates a new observer in a non-stopped state. * * @constructor */ function AbstractObserver() { this.isStopped = false; _super.call(this); } /** * Notifies the observer of a new element in the sequence. * * @memberOf AbstractObserver * @param {Any} value Next element in the sequence. */ AbstractObserver.prototype.onNext = function (value) { if (!this.isStopped) { this.next(value); } }; /** * Notifies the observer that an exception has occurred. * * @memberOf AbstractObserver * @param {Any} error The error that has occurred. */ AbstractObserver.prototype.onError = function (error) { if (!this.isStopped) { this.isStopped = true; this.error(error); } }; /** * Notifies the observer of the end of the sequence. */ AbstractObserver.prototype.onCompleted = function () { if (!this.isStopped) { this.isStopped = true; this.completed(); } }; /** * Disposes the observer, causing it to transition to the stopped state. */ AbstractObserver.prototype.dispose = function () { this.isStopped = true; }; AbstractObserver.prototype.fail = function (e) { if (!this.isStopped) { this.isStopped = true; this.error(e); return true; } return false; }; return AbstractObserver; }(Observer)); /** * Class to create an Observer instance from delegate-based implementations of the on* methods. */ var AnonymousObserver = Rx.AnonymousObserver = (function (_super) { inherits(AnonymousObserver, _super); /** * Creates an observer from the specified OnNext, OnError, and OnCompleted actions. * @param {Any} onNext Observer's OnNext action implementation. * @param {Any} onError Observer's OnError action implementation. * @param {Any} onCompleted Observer's OnCompleted action implementation. */ function AnonymousObserver(onNext, onError, onCompleted) { _super.call(this); this._onNext = onNext; this._onError = onError; this._onCompleted = onCompleted; } /** * Calls the onNext action. * @param {Any} value Next element in the sequence. */ AnonymousObserver.prototype.next = function (value) { this._onNext(value); }; /** * Calls the onError action. * @param {Any} error The error that has occurred. */ AnonymousObserver.prototype.error = function (exception) { this._onError(exception); }; /** * Calls the onCompleted action. */ AnonymousObserver.prototype.completed = function () { this._onCompleted(); }; return AnonymousObserver; }(AbstractObserver)); var CheckedObserver = (function (_super) { inherits(CheckedObserver, _super); function CheckedObserver(observer) { _super.call(this); this._observer = observer; this._state = 0; // 0 - idle, 1 - busy, 2 - done } var CheckedObserverPrototype = CheckedObserver.prototype; CheckedObserverPrototype.onNext = function (value) { this.checkAccess(); try { this._observer.onNext(value); } catch (e) { throw e; } finally { this._state = 0; } }; CheckedObserverPrototype.onError = function (err) { this.checkAccess(); try { this._observer.onError(err); } catch (e) { throw e; } finally { this._state = 2; } }; CheckedObserverPrototype.onCompleted = function () { this.checkAccess(); try { this._observer.onCompleted(); } catch (e) { throw e; } finally { this._state = 2; } }; CheckedObserverPrototype.checkAccess = function () { if (this._state === 1) { throw new Error('Re-entrancy detected'); } if (this._state === 2) { throw new Error('Observer completed'); } if (this._state === 0) { this._state = 1; } }; return CheckedObserver; }(Observer)); var ScheduledObserver = Rx.internals.ScheduledObserver = (function (_super) { inherits(ScheduledObserver, _super); function ScheduledObserver(scheduler, observer) { _super.call(this); this.scheduler = scheduler; this.observer = observer; this.isAcquired = false; this.hasFaulted = false; this.queue = []; this.disposable = new SerialDisposable(); } ScheduledObserver.prototype.next = function (value) { var self = this; this.queue.push(function () { self.observer.onNext(value); }); }; ScheduledObserver.prototype.error = function (exception) { var self = this; this.queue.push(function () { self.observer.onError(exception); }); }; ScheduledObserver.prototype.completed = function () { var self = this; this.queue.push(function () { self.observer.onCompleted(); }); }; ScheduledObserver.prototype.ensureActive = function () { var isOwner = false, parent = this; if (!this.hasFaulted && this.queue.length > 0) { isOwner = !this.isAcquired; this.isAcquired = true; } if (isOwner) { this.disposable.setDisposable(this.scheduler.scheduleRecursive(function (self) { var work; if (parent.queue.length > 0) { work = parent.queue.shift(); } else { parent.isAcquired = false; return; } try { work(); } catch (ex) { parent.queue = []; parent.hasFaulted = true; throw ex; } self(); })); } }; ScheduledObserver.prototype.dispose = function () { _super.prototype.dispose.call(this); this.disposable.dispose(); }; return ScheduledObserver; }(AbstractObserver)); /** @private */ var ObserveOnObserver = (function (_super) { inherits(ObserveOnObserver, _super); /** @private */ function ObserveOnObserver() { _super.apply(this, arguments); } /** @private */ ObserveOnObserver.prototype.next = function (value) { _super.prototype.next.call(this, value); this.ensureActive(); }; /** @private */ ObserveOnObserver.prototype.error = function (e) { _super.prototype.error.call(this, e); this.ensureActive(); }; /** @private */ ObserveOnObserver.prototype.completed = function () { _super.prototype.completed.call(this); this.ensureActive(); }; return ObserveOnObserver; })(ScheduledObserver); var observableProto; /** * Represents a push-style collection. */ var Observable = Rx.Observable = (function () { function Observable(subscribe) { this._subscribe = subscribe; } observableProto = Observable.prototype; /** * Subscribes an observer to the observable sequence. * * @example * 1 - source.subscribe(); * 2 - source.subscribe(observer); * 3 - source.subscribe(function (x) { console.log(x); }); * 4 - source.subscribe(function (x) { console.log(x); }, function (err) { console.log(err); }); * 5 - source.subscribe(function (x) { console.log(x); }, function (err) { console.log(err); }, function () { console.log('done'); }); * @param {Mixed} [observerOrOnNext] The object that is to receive notifications or an action to invoke for each element in the observable sequence. * @param {Function} [onError] Action to invoke upon exceptional termination of the observable sequence. * @param {Function} [onCompleted] Action to invoke upon graceful termination of the observable sequence. * @returns {Diposable} The source sequence whose subscriptions and unsubscriptions happen on the specified scheduler. */ observableProto.subscribe = observableProto.forEach = function (observerOrOnNext, onError, onCompleted) { var subscriber = typeof observerOrOnNext === 'object' ? observerOrOnNext : observerCreate(observerOrOnNext, onError, onCompleted); return this._subscribe(subscriber); }; return Observable; })(); /** * Wraps the source sequence in order to run its observer callbacks on the specified scheduler. * * This only invokes observer callbacks on a scheduler. In case the subscription and/or unsubscription actions have side-effects * that require to be run on a scheduler, use subscribeOn. * * @param {Scheduler} scheduler Scheduler to notify observers on. * @returns {Observable} The source sequence whose observations happen on the specified scheduler. */ observableProto.observeOn = function (scheduler) { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(new ObserveOnObserver(scheduler, observer)); }); }; /** * Wraps the source sequence in order to run its subscription and unsubscription logic on the specified scheduler. This operation is not commonly used; * see the remarks section for more information on the distinction between subscribeOn and observeOn. * This only performs the side-effects of subscription and unsubscription on the specified scheduler. In order to invoke observer * callbacks on a scheduler, use observeOn. * @param {Scheduler} scheduler Scheduler to perform subscription and unsubscription actions on. * @returns {Observable} The source sequence whose subscriptions and unsubscriptions happen on the specified scheduler. */ observableProto.subscribeOn = function (scheduler) { var source = this; return new AnonymousObservable(function (observer) { var m = new SingleAssignmentDisposable(), d = new SerialDisposable(); d.setDisposable(m); m.setDisposable(scheduler.schedule(function () { d.setDisposable(new ScheduledDisposable(scheduler, source.subscribe(observer))); })); return d; }); }; /** * Converts a Promise to an Observable sequence * @param {Promise} An ES6 Compliant promise. * @returns {Observable} An Observable sequence which wraps the existing promise success and failure. */ var observableFromPromise = Observable.fromPromise = function (promise) { return new AnonymousObservable(function (observer) { promise.then( function (value) { observer.onNext(value); observer.onCompleted(); }, function (reason) { observer.onError(reason); }); return function () { if (promise && promise.abort) { promise.abort(); } } }); }; /* * Converts an existing observable sequence to an ES6 Compatible Promise * @example * var promise = Rx.Observable.return(42).toPromise(RSVP.Promise); * * // With config * Rx.config.Promise = RSVP.Promise; * var promise = Rx.Observable.return(42).toPromise(); * @param {Function} [promiseCtor] The constructor of the promise. If not provided, it looks for it in Rx.config.Promise. * @returns {Promise} An ES6 compatible promise with the last value from the observable sequence. */ observableProto.toPromise = function (promiseCtor) { promiseCtor || (promiseCtor = Rx.config.Promise); if (!promiseCtor) { throw new Error('Promise type not provided nor in Rx.config.Promise'); } var source = this; return new promiseCtor(function (resolve, reject) { // No cancellation can be done var value, hasValue = false; source.subscribe(function (v) { value = v; hasValue = true; }, function (err) { reject(err); }, function () { if (hasValue) { resolve(value); } }); }); }; /** * Creates a list from an observable sequence. * @returns An observable sequence containing a single element with a list containing all the elements of the source sequence. */ observableProto.toArray = function () { var self = this; return new AnonymousObservable(function(observer) { var arr = []; return self.subscribe( arr.push.bind(arr), observer.onError.bind(observer), function () { observer.onNext(arr); observer.onCompleted(); }); }); }; /** * Creates an observable sequence from a specified subscribe method implementation. * * @example * var res = Rx.Observable.create(function (observer) { return function () { } ); * var res = Rx.Observable.create(function (observer) { return Rx.Disposable.empty; } ); * var res = Rx.Observable.create(function (observer) { } ); * * @param {Function} subscribe Implementation of the resulting observable sequence's subscribe method, returning a function that will be wrapped in a Disposable. * @returns {Observable} The observable sequence with the specified implementation for the Subscribe method. */ Observable.create = Observable.createWithDisposable = function (subscribe) { return new AnonymousObservable(subscribe); }; /** * Returns an observable sequence that invokes the specified factory function whenever a new observer subscribes. * * @example * var res = Rx.Observable.defer(function () { return Rx.Observable.fromArray([1,2,3]); }); * @param {Function} observableFactory Observable factory function to invoke for each observer that subscribes to the resulting sequence or Promise. * @returns {Observable} An observable sequence whose observers trigger an invocation of the given observable factory function. */ var observableDefer = Observable.defer = function (observableFactory) { return new AnonymousObservable(function (observer) { var result; try { result = observableFactory(); } catch (e) { return observableThrow(e).subscribe(observer); } isPromise(result) && (result = observableFromPromise(result)); return result.subscribe(observer); }); }; /** * Returns an empty observable sequence, using the specified scheduler to send out the single OnCompleted message. * * @example * var res = Rx.Observable.empty(); * var res = Rx.Observable.empty(Rx.Scheduler.timeout); * @param {Scheduler} [scheduler] Scheduler to send the termination call on. * @returns {Observable} An observable sequence with no elements. */ var observableEmpty = Observable.empty = function (scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onCompleted(); }); }); }; var maxSafeInteger = Math.pow(2, 53) - 1; function numberIsFinite(value) { return typeof value === 'number' && root.isFinite(value); } function isNan(n) { return n !== n; } function isIterable(o) { return o[$iterator$] !== undefined; } function sign(value) { var number = +value; if (number === 0) { return number; } if (isNaN(number)) { return number; } return number < 0 ? -1 : 1; } function toLength(o) { var len = +o.length; if (isNaN(len)) { return 0; } if (len === 0 || !numberIsFinite(len)) { return len; } len = sign(len) * Math.floor(Math.abs(len)); if (len <= 0) { return 0; } if (len > maxSafeInteger) { return maxSafeInteger; } return len; } function isCallable(f) { return Object.prototype.toString.call(f) === '[object Function]' && typeof f === 'function'; } /** * This method creates a new Observable sequence from an array-like or iterable object. * @param {Any} arrayLike An array-like or iterable object to convert to an Observable sequence. * @param {Function} [mapFn] Map function to call on every element of the array. * @param {Any} [thisArg] The context to use calling the mapFn if provided. * @param {Scheduler} [scheduler] Optional scheduler to use for scheduling. If not provided, defaults to Scheduler.currentThread. */ Observable.from = function (iterable, mapFn, thisArg, scheduler) { if (iterable == null) { throw new Error('iterable cannot be null.') } if (mapFn && !isCallable(mapFn)) { throw new Error('mapFn when provided must be a function'); } isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var list = Object(iterable), objIsIterable = isIterable(list), len = objIsIterable ? 0 : toLength(list), it = objIsIterable ? list[$iterator$]() : null, i = 0; return scheduler.scheduleRecursive(function (self) { if (i < len || objIsIterable) { var result; if (objIsIterable) { var next = it.next(); if (next.done) { observer.onCompleted(); return; } result = next.value; } else { result = list[i]; } if (mapFn && isCallable(mapFn)) { try { result = thisArg ? mapFn.call(thisArg, result, i) : mapFn(result, i); } catch (e) { observer.onError(e); return; } } observer.onNext(result); i++; self(); } else { observer.onCompleted(); } }); }); }; /** * Converts an array to an observable sequence, using an optional scheduler to enumerate the array. * * @example * var res = Rx.Observable.fromArray([1,2,3]); * var res = Rx.Observable.fromArray([1,2,3], Rx.Scheduler.timeout); * @param {Scheduler} [scheduler] Scheduler to run the enumeration of the input sequence on. * @returns {Observable} The observable sequence whose elements are pulled from the given enumerable sequence. */ var observableFromArray = Observable.fromArray = function (array, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var count = 0, len = array.length; return scheduler.scheduleRecursive(function (self) { if (count < len) { observer.onNext(array[count++]); self(); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence by running a state-driven loop producing the sequence's elements, using the specified scheduler to send out observer messages. * * @example * var res = Rx.Observable.generate(0, function (x) { return x < 10; }, function (x) { return x + 1; }, function (x) { return x; }); * var res = Rx.Observable.generate(0, function (x) { return x < 10; }, function (x) { return x + 1; }, function (x) { return x; }, Rx.Scheduler.timeout); * @param {Mixed} initialState Initial state. * @param {Function} condition Condition to terminate generation (upon returning false). * @param {Function} iterate Iteration step function. * @param {Function} resultSelector Selector function for results produced in the sequence. * @param {Scheduler} [scheduler] Scheduler on which to run the generator loop. If not provided, defaults to Scheduler.currentThread. * @returns {Observable} The generated sequence. */ Observable.generate = function (initialState, condition, iterate, resultSelector, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var first = true, state = initialState; return scheduler.scheduleRecursive(function (self) { var hasResult, result; try { if (first) { first = false; } else { state = iterate(state); } hasResult = condition(state); if (hasResult) { result = resultSelector(state); } } catch (exception) { observer.onError(exception); return; } if (hasResult) { observer.onNext(result); self(); } else { observer.onCompleted(); } }); }); }; /** * This method creates a new Observable instance with a variable number of arguments, regardless of number or type of the arguments. * @example * var res = Rx.Observable.of(1,2,3); * @returns {Observable} The observable sequence whose elements are pulled from the given arguments. */ Observable.of = function () { var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } return observableFromArray(args); }; /** * This method creates a new Observable instance with a variable number of arguments, regardless of number or type of the arguments. * @example * var res = Rx.Observable.of(1,2,3); * @param {Scheduler} scheduler A scheduler to use for scheduling the arguments. * @returns {Observable} The observable sequence whose elements are pulled from the given arguments. */ var observableOf = Observable.ofWithScheduler = function (scheduler) { var len = arguments.length - 1, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i + 1]; } return observableFromArray(args, scheduler); }; /** * Returns a non-terminating observable sequence, which can be used to denote an infinite duration (e.g. when using reactive joins). * @returns {Observable} An observable sequence whose observers will never get called. */ var observableNever = Observable.never = function () { return new AnonymousObservable(function () { return disposableEmpty; }); }; /** * Generates an observable sequence of integral numbers within a specified range, using the specified scheduler to send out observer messages. * * @example * var res = Rx.Observable.range(0, 10); * var res = Rx.Observable.range(0, 10, Rx.Scheduler.timeout); * @param {Number} start The value of the first integer in the sequence. * @param {Number} count The number of sequential integers to generate. * @param {Scheduler} [scheduler] Scheduler to run the generator loop on. If not specified, defaults to Scheduler.currentThread. * @returns {Observable} An observable sequence that contains a range of sequential integral numbers. */ Observable.range = function (start, count, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { return scheduler.scheduleRecursiveWithState(0, function (i, self) { if (i < count) { observer.onNext(start + i); self(i + 1); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence that repeats the given element the specified number of times, using the specified scheduler to send out observer messages. * * @example * var res = Rx.Observable.repeat(42); * var res = Rx.Observable.repeat(42, 4); * 3 - res = Rx.Observable.repeat(42, 4, Rx.Scheduler.timeout); * 4 - res = Rx.Observable.repeat(42, null, Rx.Scheduler.timeout); * @param {Mixed} value Element to repeat. * @param {Number} repeatCount [Optiona] Number of times to repeat the element. If not specified, repeats indefinitely. * @param {Scheduler} scheduler Scheduler to run the producer loop on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} An observable sequence that repeats the given element the specified number of times. */ Observable.repeat = function (value, repeatCount, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return observableReturn(value, scheduler).repeat(repeatCount == null ? -1 : repeatCount); }; /** * Returns an observable sequence that contains a single element, using the specified scheduler to send out observer messages. * There is an alias called 'just', and 'returnValue' for browsers <IE9. * * @example * var res = Rx.Observable.return(42); * var res = Rx.Observable.return(42, Rx.Scheduler.timeout); * @param {Mixed} value Single element in the resulting observable sequence. * @param {Scheduler} scheduler Scheduler to send the single element on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} An observable sequence containing the single specified element. */ var observableReturn = Observable['return'] = Observable.returnValue = Observable.just = function (value, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onNext(value); observer.onCompleted(); }); }); }; /** * Returns an observable sequence that terminates with an exception, using the specified scheduler to send out the single onError message. * There is an alias to this method called 'throwException' for browsers <IE9. * * @example * var res = Rx.Observable.throw(new Error('Error')); * var res = Rx.Observable.throw(new Error('Error'), Rx.Scheduler.timeout); * @param {Mixed} exception An object used for the sequence's termination. * @param {Scheduler} scheduler Scheduler to send the exceptional termination call on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} The observable sequence that terminates exceptionally with the specified exception object. */ var observableThrow = Observable['throw'] = Observable.throwException = function (exception, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onError(exception); }); }); }; /** * Constructs an observable sequence that depends on a resource object, whose lifetime is tied to the resulting observable sequence's lifetime. * * @example * var res = Rx.Observable.using(function () { return new AsyncSubject(); }, function (s) { return s; }); * @param {Function} resourceFactory Factory function to obtain a resource object. * @param {Function} observableFactory Factory function to obtain an observable sequence that depends on the obtained resource. * @returns {Observable} An observable sequence whose lifetime controls the lifetime of the dependent resource object. */ Observable.using = function (resourceFactory, observableFactory) { return new AnonymousObservable(function (observer) { var disposable = disposableEmpty, resource, source; try { resource = resourceFactory(); if (resource) { disposable = resource; } source = observableFactory(resource); } catch (exception) { return new CompositeDisposable(observableThrow(exception).subscribe(observer), disposable); } return new CompositeDisposable(source.subscribe(observer), disposable); }); }; /** * Propagates the observable sequence or Promise that reacts first. * @param {Observable} rightSource Second observable sequence or Promise. * @returns {Observable} {Observable} An observable sequence that surfaces either of the given sequences, whichever reacted first. */ observableProto.amb = function (rightSource) { var leftSource = this; return new AnonymousObservable(function (observer) { var choice, leftChoice = 'L', rightChoice = 'R', leftSubscription = new SingleAssignmentDisposable(), rightSubscription = new SingleAssignmentDisposable(); isPromise(rightSource) && (rightSource = observableFromPromise(rightSource)); function choiceL() { if (!choice) { choice = leftChoice; rightSubscription.dispose(); } } function choiceR() { if (!choice) { choice = rightChoice; leftSubscription.dispose(); } } leftSubscription.setDisposable(leftSource.subscribe(function (left) { choiceL(); if (choice === leftChoice) { observer.onNext(left); } }, function (err) { choiceL(); if (choice === leftChoice) { observer.onError(err); } }, function () { choiceL(); if (choice === leftChoice) { observer.onCompleted(); } })); rightSubscription.setDisposable(rightSource.subscribe(function (right) { choiceR(); if (choice === rightChoice) { observer.onNext(right); } }, function (err) { choiceR(); if (choice === rightChoice) { observer.onError(err); } }, function () { choiceR(); if (choice === rightChoice) { observer.onCompleted(); } })); return new CompositeDisposable(leftSubscription, rightSubscription); }); }; /** * Propagates the observable sequence or Promise that reacts first. * * @example * var = Rx.Observable.amb(xs, ys, zs); * @returns {Observable} An observable sequence that surfaces any of the given sequences, whichever reacted first. */ Observable.amb = function () { var acc = observableNever(), items = argsOrArray(arguments, 0); function func(previous, current) { return previous.amb(current); } for (var i = 0, len = items.length; i < len; i++) { acc = func(acc, items[i]); } return acc; }; function observableCatchHandler(source, handler) { return new AnonymousObservable(function (observer) { var d1 = new SingleAssignmentDisposable(), subscription = new SerialDisposable(); subscription.setDisposable(d1); d1.setDisposable(source.subscribe(observer.onNext.bind(observer), function (exception) { var d, result; try { result = handler(exception); } catch (ex) { observer.onError(ex); return; } isPromise(result) && (result = observableFromPromise(result)); d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(result.subscribe(observer)); }, observer.onCompleted.bind(observer))); return subscription; }); } /** * Continues an observable sequence that is terminated by an exception with the next observable sequence. * @example * 1 - xs.catchException(ys) * 2 - xs.catchException(function (ex) { return ys(ex); }) * @param {Mixed} handlerOrSecond Exception handler function that returns an observable sequence given the error that occurred in the first sequence, or a second observable sequence used to produce results when an error occurred in the first sequence. * @returns {Observable} An observable sequence containing the first sequence's elements, followed by the elements of the handler sequence in case an exception occurred. */ observableProto['catch'] = observableProto.catchException = function (handlerOrSecond) { return typeof handlerOrSecond === 'function' ? observableCatchHandler(this, handlerOrSecond) : observableCatch([this, handlerOrSecond]); }; /** * Continues an observable sequence that is terminated by an exception with the next observable sequence. * * @example * 1 - res = Rx.Observable.catchException(xs, ys, zs); * 2 - res = Rx.Observable.catchException([xs, ys, zs]); * @returns {Observable} An observable sequence containing elements from consecutive source sequences until a source sequence terminates successfully. */ var observableCatch = Observable.catchException = Observable['catch'] = function () { var items = argsOrArray(arguments, 0); return enumerableFor(items).catchException(); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever any of the observable sequences or Promises produces an element. * This can be in the form of an argument list of observables or an array. * * @example * 1 - obs = observable.combineLatest(obs1, obs2, obs3, function (o1, o2, o3) { return o1 + o2 + o3; }); * 2 - obs = observable.combineLatest([obs1, obs2, obs3], function (o1, o2, o3) { return o1 + o2 + o3; }); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ observableProto.combineLatest = function () { var args = slice.call(arguments); if (Array.isArray(args[0])) { args[0].unshift(this); } else { args.unshift(this); } return combineLatest.apply(this, args); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever any of the observable sequences or Promises produces an element. * * @example * 1 - obs = Rx.Observable.combineLatest(obs1, obs2, obs3, function (o1, o2, o3) { return o1 + o2 + o3; }); * 2 - obs = Rx.Observable.combineLatest([obs1, obs2, obs3], function (o1, o2, o3) { return o1 + o2 + o3; }); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ var combineLatest = Observable.combineLatest = function () { var args = slice.call(arguments), resultSelector = args.pop(); if (Array.isArray(args[0])) { args = args[0]; } return new AnonymousObservable(function (observer) { var falseFactory = function () { return false; }, n = args.length, hasValue = arrayInitialize(n, falseFactory), hasValueAll = false, isDone = arrayInitialize(n, falseFactory), values = new Array(n); function next(i) { var res; hasValue[i] = true; if (hasValueAll || (hasValueAll = hasValue.every(identity))) { try { res = resultSelector.apply(null, values); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); } } function done (i) { isDone[i] = true; if (isDone.every(identity)) { observer.onCompleted(); } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { var source = args[i], sad = new SingleAssignmentDisposable(); isPromise(source) && (source = observableFromPromise(source)); sad.setDisposable(source.subscribe(function (x) { values[i] = x; next(i); }, observer.onError.bind(observer), function () { done(i); })); subscriptions[i] = sad; }(idx)); } return new CompositeDisposable(subscriptions); }); }; /** * Concatenates all the observable sequences. This takes in either an array or variable arguments to concatenate. * * @example * 1 - concatenated = xs.concat(ys, zs); * 2 - concatenated = xs.concat([ys, zs]); * @returns {Observable} An observable sequence that contains the elements of each given sequence, in sequential order. */ observableProto.concat = function () { var items = slice.call(arguments, 0); items.unshift(this); return observableConcat.apply(this, items); }; /** * Concatenates all the observable sequences. * * @example * 1 - res = Rx.Observable.concat(xs, ys, zs); * 2 - res = Rx.Observable.concat([xs, ys, zs]); * @returns {Observable} An observable sequence that contains the elements of each given sequence, in sequential order. */ var observableConcat = Observable.concat = function () { var sources = argsOrArray(arguments, 0); return enumerableFor(sources).concat(); }; /** * Concatenates an observable sequence of observable sequences. * @returns {Observable} An observable sequence that contains the elements of each observed inner sequence, in sequential order. */ observableProto.concatObservable = observableProto.concatAll =function () { return this.merge(1); }; /** * Merges an observable sequence of observable sequences into an observable sequence, limiting the number of concurrent subscriptions to inner sequences. * Or merges two observable sequences into a single observable sequence. * * @example * 1 - merged = sources.merge(1); * 2 - merged = source.merge(otherSource); * @param {Mixed} [maxConcurrentOrOther] Maximum number of inner observable sequences being subscribed to concurrently or the second observable sequence. * @returns {Observable} The observable sequence that merges the elements of the inner sequences. */ observableProto.merge = function (maxConcurrentOrOther) { if (typeof maxConcurrentOrOther !== 'number') { return observableMerge(this, maxConcurrentOrOther); } var sources = this; return new AnonymousObservable(function (observer) { var activeCount = 0, group = new CompositeDisposable(), isStopped = false, q = [], subscribe = function (xs) { var subscription = new SingleAssignmentDisposable(); group.add(subscription); // Check for promises support if (isPromise(xs)) { xs = observableFromPromise(xs); } subscription.setDisposable(xs.subscribe(observer.onNext.bind(observer), observer.onError.bind(observer), function () { var s; group.remove(subscription); if (q.length > 0) { s = q.shift(); subscribe(s); } else { activeCount--; if (isStopped && activeCount === 0) { observer.onCompleted(); } } })); }; group.add(sources.subscribe(function (innerSource) { if (activeCount < maxConcurrentOrOther) { activeCount++; subscribe(innerSource); } else { q.push(innerSource); } }, observer.onError.bind(observer), function () { isStopped = true; if (activeCount === 0) { observer.onCompleted(); } })); return group; }); }; /** * Merges all the observable sequences into a single observable sequence. * The scheduler is optional and if not specified, the immediate scheduler is used. * * @example * 1 - merged = Rx.Observable.merge(xs, ys, zs); * 2 - merged = Rx.Observable.merge([xs, ys, zs]); * 3 - merged = Rx.Observable.merge(scheduler, xs, ys, zs); * 4 - merged = Rx.Observable.merge(scheduler, [xs, ys, zs]); * @returns {Observable} The observable sequence that merges the elements of the observable sequences. */ var observableMerge = Observable.merge = function () { var scheduler, sources; if (!arguments[0]) { scheduler = immediateScheduler; sources = slice.call(arguments, 1); } else if (arguments[0].now) { scheduler = arguments[0]; sources = slice.call(arguments, 1); } else { scheduler = immediateScheduler; sources = slice.call(arguments, 0); } if (Array.isArray(sources[0])) { sources = sources[0]; } return observableFromArray(sources, scheduler).mergeObservable(); }; /** * Merges an observable sequence of observable sequences into an observable sequence. * @returns {Observable} The observable sequence that merges the elements of the inner sequences. */ observableProto.mergeObservable = observableProto.mergeAll =function () { var sources = this; return new AnonymousObservable(function (observer) { var group = new CompositeDisposable(), isStopped = false, m = new SingleAssignmentDisposable(); group.add(m); m.setDisposable(sources.subscribe(function (innerSource) { var innerSubscription = new SingleAssignmentDisposable(); group.add(innerSubscription); // Check if Promise or Observable if (isPromise(innerSource)) { innerSource = observableFromPromise(innerSource); } innerSubscription.setDisposable(innerSource.subscribe(function (x) { observer.onNext(x); }, observer.onError.bind(observer), function () { group.remove(innerSubscription); if (isStopped && group.length === 1) { observer.onCompleted(); } })); }, observer.onError.bind(observer), function () { isStopped = true; if (group.length === 1) { observer.onCompleted(); } })); return group; }); }; /** * Continues an observable sequence that is terminated normally or by an exception with the next observable sequence. * @param {Observable} second Second observable sequence used to produce results after the first sequence terminates. * @returns {Observable} An observable sequence that concatenates the first and second sequence, even if the first sequence terminates exceptionally. */ observableProto.onErrorResumeNext = function (second) { if (!second) { throw new Error('Second observable is required'); } return onErrorResumeNext([this, second]); }; /** * Continues an observable sequence that is terminated normally or by an exception with the next observable sequence. * * @example * 1 - res = Rx.Observable.onErrorResumeNext(xs, ys, zs); * 1 - res = Rx.Observable.onErrorResumeNext([xs, ys, zs]); * @returns {Observable} An observable sequence that concatenates the source sequences, even if a sequence terminates exceptionally. */ var onErrorResumeNext = Observable.onErrorResumeNext = function () { var sources = argsOrArray(arguments, 0); return new AnonymousObservable(function (observer) { var pos = 0, subscription = new SerialDisposable(), cancelable = immediateScheduler.scheduleRecursive(function (self) { var current, d; if (pos < sources.length) { current = sources[pos++]; isPromise(current) && (current = observableFromPromise(current)); d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(current.subscribe(observer.onNext.bind(observer), function () { self(); }, function () { self(); })); } else { observer.onCompleted(); } }); return new CompositeDisposable(subscription, cancelable); }); }; /** * Returns the values from the source observable sequence only after the other observable sequence produces a value. * @param {Observable | Promise} other The observable sequence or Promise that triggers propagation of elements of the source sequence. * @returns {Observable} An observable sequence containing the elements of the source sequence starting from the point the other sequence triggered propagation. */ observableProto.skipUntil = function (other) { var source = this; return new AnonymousObservable(function (observer) { var isOpen = false; var disposables = new CompositeDisposable(source.subscribe(function (left) { isOpen && observer.onNext(left); }, observer.onError.bind(observer), function () { isOpen && observer.onCompleted(); })); isPromise(other) && (other = observableFromPromise(other)); var rightSubscription = new SingleAssignmentDisposable(); disposables.add(rightSubscription); rightSubscription.setDisposable(other.subscribe(function () { isOpen = true; rightSubscription.dispose(); }, observer.onError.bind(observer), function () { rightSubscription.dispose(); })); return disposables; }); }; /** * Transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence. * @returns {Observable} The observable sequence that at any point in time produces the elements of the most recent inner observable sequence that has been received. */ observableProto['switch'] = observableProto.switchLatest = function () { var sources = this; return new AnonymousObservable(function (observer) { var hasLatest = false, innerSubscription = new SerialDisposable(), isStopped = false, latest = 0, subscription = sources.subscribe(function (innerSource) { var d = new SingleAssignmentDisposable(), id = ++latest; hasLatest = true; innerSubscription.setDisposable(d); // Check if Promise or Observable if (isPromise(innerSource)) { innerSource = observableFromPromise(innerSource); } d.setDisposable(innerSource.subscribe(function (x) { if (latest === id) { observer.onNext(x); } }, function (e) { if (latest === id) { observer.onError(e); } }, function () { if (latest === id) { hasLatest = false; if (isStopped) { observer.onCompleted(); } } })); }, observer.onError.bind(observer), function () { isStopped = true; if (!hasLatest) { observer.onCompleted(); } }); return new CompositeDisposable(subscription, innerSubscription); }); }; /** * Returns the values from the source observable sequence until the other observable sequence produces a value. * @param {Observable | Promise} other Observable sequence or Promise that terminates propagation of elements of the source sequence. * @returns {Observable} An observable sequence containing the elements of the source sequence up to the point the other sequence interrupted further propagation. */ observableProto.takeUntil = function (other) { var source = this; return new AnonymousObservable(function (observer) { isPromise(other) && (other = observableFromPromise(other)); return new CompositeDisposable( source.subscribe(observer), other.subscribe(observer.onCompleted.bind(observer), observer.onError.bind(observer), noop) ); }); }; function zipArray(second, resultSelector) { var first = this; return new AnonymousObservable(function (observer) { var index = 0, len = second.length; return first.subscribe(function (left) { if (index < len) { var right = second[index++], result; try { result = resultSelector(left, right); } catch (e) { observer.onError(e); return; } observer.onNext(result); } else { observer.onCompleted(); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); } /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences or an array have produced an element at a corresponding index. * The last element in the arguments must be a function to invoke for each series of elements at corresponding indexes in the sources. * * @example * 1 - res = obs1.zip(obs2, fn); * 1 - res = x1.zip([1,2,3], fn); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ observableProto.zip = function () { if (Array.isArray(arguments[0])) { return zipArray.apply(this, arguments); } var parent = this, sources = slice.call(arguments), resultSelector = sources.pop(); sources.unshift(parent); return new AnonymousObservable(function (observer) { var n = sources.length, queues = arrayInitialize(n, function () { return []; }), isDone = arrayInitialize(n, function () { return false; }); function next(i) { var res, queuedValues; if (queues.every(function (x) { return x.length > 0; })) { try { queuedValues = queues.map(function (x) { return x.shift(); }); res = resultSelector.apply(parent, queuedValues); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); } }; function done(i) { isDone[i] = true; if (isDone.every(function (x) { return x; })) { observer.onCompleted(); } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { var source = sources[i], sad = new SingleAssignmentDisposable(); isPromise(source) && (source = observableFromPromise(source)); sad.setDisposable(source.subscribe(function (x) { queues[i].push(x); next(i); }, observer.onError.bind(observer), function () { done(i); })); subscriptions[i] = sad; })(idx); } return new CompositeDisposable(subscriptions); }); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences have produced an element at a corresponding index. * @param arguments Observable sources. * @param {Function} resultSelector Function to invoke for each series of elements at corresponding indexes in the sources. * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ Observable.zip = function () { var args = slice.call(arguments, 0), first = args.shift(); return first.zip.apply(first, args); }; /** * Merges the specified observable sequences into one observable sequence by emitting a list with the elements of the observable sequences at corresponding indexes. * @param arguments Observable sources. * @returns {Observable} An observable sequence containing lists of elements at corresponding indexes. */ Observable.zipArray = function () { var sources = argsOrArray(arguments, 0); return new AnonymousObservable(function (observer) { var n = sources.length, queues = arrayInitialize(n, function () { return []; }), isDone = arrayInitialize(n, function () { return false; }); function next(i) { if (queues.every(function (x) { return x.length > 0; })) { var res = queues.map(function (x) { return x.shift(); }); observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); return; } }; function done(i) { isDone[i] = true; if (isDone.every(identity)) { observer.onCompleted(); return; } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { subscriptions[i] = new SingleAssignmentDisposable(); subscriptions[i].setDisposable(sources[i].subscribe(function (x) { queues[i].push(x); next(i); }, observer.onError.bind(observer), function () { done(i); })); })(idx); } var compositeDisposable = new CompositeDisposable(subscriptions); compositeDisposable.add(disposableCreate(function () { for (var qIdx = 0, qLen = queues.length; qIdx < qLen; qIdx++) { queues[qIdx] = []; } })); return compositeDisposable; }); }; /** * Hides the identity of an observable sequence. * @returns {Observable} An observable sequence that hides the identity of the source sequence. */ observableProto.asObservable = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(observer); }); }; /** * Projects each element of an observable sequence into zero or more buffers which are produced based on element count information. * * @example * var res = xs.bufferWithCount(10); * var res = xs.bufferWithCount(10, 1); * @param {Number} count Length of each buffer. * @param {Number} [skip] Number of elements to skip between creation of consecutive buffers. If not provided, defaults to the count. * @returns {Observable} An observable sequence of buffers. */ observableProto.bufferWithCount = function (count, skip) { if (typeof skip !== 'number') { skip = count; } return this.windowWithCount(count, skip).selectMany(function (x) { return x.toArray(); }).where(function (x) { return x.length > 0; }); }; /** * Dematerializes the explicit notification values of an observable sequence as implicit notifications. * @returns {Observable} An observable sequence exhibiting the behavior corresponding to the source sequence's notification values. */ observableProto.dematerialize = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { return x.accept(observer); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns an observable sequence that contains only distinct contiguous elements according to the keySelector and the comparer. * * var obs = observable.distinctUntilChanged(); * var obs = observable.distinctUntilChanged(function (x) { return x.id; }); * var obs = observable.distinctUntilChanged(function (x) { return x.id; }, function (x, y) { return x === y; }); * * @param {Function} [keySelector] A function to compute the comparison key for each element. If not provided, it projects the value. * @param {Function} [comparer] Equality comparer for computed key values. If not provided, defaults to an equality comparer function. * @returns {Observable} An observable sequence only containing the distinct contiguous elements, based on a computed key value, from the source sequence. */ observableProto.distinctUntilChanged = function (keySelector, comparer) { var source = this; keySelector || (keySelector = identity); comparer || (comparer = defaultComparer); return new AnonymousObservable(function (observer) { var hasCurrentKey = false, currentKey; return source.subscribe(function (value) { var comparerEquals = false, key; try { key = keySelector(value); } catch (exception) { observer.onError(exception); return; } if (hasCurrentKey) { try { comparerEquals = comparer(currentKey, key); } catch (exception) { observer.onError(exception); return; } } if (!hasCurrentKey || !comparerEquals) { hasCurrentKey = true; currentKey = key; observer.onNext(value); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Invokes an action for each element in the observable sequence and invokes an action upon graceful or exceptional termination of the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * * @example * var res = observable.do(observer); * var res = observable.do(onNext); * var res = observable.do(onNext, onError); * var res = observable.do(onNext, onError, onCompleted); * @param {Function | Observer} observerOrOnNext Action to invoke for each element in the observable sequence or an observer. * @param {Function} [onError] Action to invoke upon exceptional termination of the observable sequence. Used if only the observerOrOnNext parameter is also a function. * @param {Function} [onCompleted] Action to invoke upon graceful termination of the observable sequence. Used if only the observerOrOnNext parameter is also a function. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto['do'] = observableProto.doAction = observableProto.tap = function (observerOrOnNext, onError, onCompleted) { var source = this, onNextFunc; if (typeof observerOrOnNext === 'function') { onNextFunc = observerOrOnNext; } else { onNextFunc = observerOrOnNext.onNext.bind(observerOrOnNext); onError = observerOrOnNext.onError.bind(observerOrOnNext); onCompleted = observerOrOnNext.onCompleted.bind(observerOrOnNext); } return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { try { onNextFunc(x); } catch (e) { observer.onError(e); } observer.onNext(x); }, function (err) { if (!onError) { observer.onError(err); } else { try { onError(err); } catch (e) { observer.onError(e); } observer.onError(err); } }, function () { if (!onCompleted) { observer.onCompleted(); } else { try { onCompleted(); } catch (e) { observer.onError(e); } observer.onCompleted(); } }); }); }; /** * Invokes a specified action after the source observable sequence terminates gracefully or exceptionally. * * @example * var res = observable.finallyAction(function () { console.log('sequence ended'; }); * @param {Function} finallyAction Action to invoke after the source observable sequence terminates. * @returns {Observable} Source sequence with the action-invoking termination behavior applied. */ observableProto['finally'] = observableProto.finallyAction = function (action) { var source = this; return new AnonymousObservable(function (observer) { var subscription; try { subscription = source.subscribe(observer); } catch (e) { action(); throw e; } return disposableCreate(function () { try { subscription.dispose(); } catch (e) { throw e; } finally { action(); } }); }); }; /** * Ignores all elements in an observable sequence leaving only the termination messages. * @returns {Observable} An empty observable sequence that signals termination, successful or exceptional, of the source sequence. */ observableProto.ignoreElements = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(noop, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Materializes the implicit notifications of an observable sequence as explicit notification values. * @returns {Observable} An observable sequence containing the materialized notification values from the source sequence. */ observableProto.materialize = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(function (value) { observer.onNext(notificationCreateOnNext(value)); }, function (e) { observer.onNext(notificationCreateOnError(e)); observer.onCompleted(); }, function () { observer.onNext(notificationCreateOnCompleted()); observer.onCompleted(); }); }); }; /** * Repeats the observable sequence a specified number of times. If the repeat count is not specified, the sequence repeats indefinitely. * * @example * var res = repeated = source.repeat(); * var res = repeated = source.repeat(42); * @param {Number} [repeatCount] Number of times to repeat the sequence. If not provided, repeats the sequence indefinitely. * @returns {Observable} The observable sequence producing the elements of the given sequence repeatedly. */ observableProto.repeat = function (repeatCount) { return enumerableRepeat(this, repeatCount).concat(); }; /** * Repeats the source observable sequence the specified number of times or until it successfully terminates. If the retry count is not specified, it retries indefinitely. * Note if you encounter an error and want it to retry once, then you must use .retry(2); * * @example * var res = retried = retry.repeat(); * var res = retried = retry.repeat(2); * @param {Number} [retryCount] Number of times to retry the sequence. If not provided, retry the sequence indefinitely. * @returns {Observable} An observable sequence producing the elements of the given sequence repeatedly until it terminates successfully. */ observableProto.retry = function (retryCount) { return enumerableRepeat(this, retryCount).catchException(); }; /** * Applies an accumulator function over an observable sequence and returns each intermediate result. The optional seed value is used as the initial accumulator value. * For aggregation behavior with no intermediate results, see Observable.aggregate. * @example * var res = source.scan(function (acc, x) { return acc + x; }); * var res = source.scan(0, function (acc, x) { return acc + x; }); * @param {Mixed} [seed] The initial accumulator value. * @param {Function} accumulator An accumulator function to be invoked on each element. * @returns {Observable} An observable sequence containing the accumulated values. */ observableProto.scan = function () { var hasSeed = false, seed, accumulator, source = this; if (arguments.length === 2) { hasSeed = true; seed = arguments[0]; accumulator = arguments[1]; } else { accumulator = arguments[0]; } return new AnonymousObservable(function (observer) { var hasAccumulation, accumulation, hasValue; return source.subscribe ( function (x) { try { if (!hasValue) { hasValue = true; } if (hasAccumulation) { accumulation = accumulator(accumulation, x); } else { accumulation = hasSeed ? accumulator(seed, x) : x; hasAccumulation = true; } } catch (e) { observer.onError(e); return; } observer.onNext(accumulation); }, observer.onError.bind(observer), function () { if (!hasValue && hasSeed) { observer.onNext(seed); } observer.onCompleted(); } ); }); }; /** * Bypasses a specified number of elements at the end of an observable sequence. * @description * This operator accumulates a queue with a length enough to store the first `count` elements. As more elements are * received, elements are taken from the front of the queue and produced on the result sequence. This causes elements to be delayed. * @param count Number of elements to bypass at the end of the source sequence. * @returns {Observable} An observable sequence containing the source sequence elements except for the bypassed ones at the end. */ observableProto.skipLast = function (count) { var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { q.push(x); if (q.length > count) { observer.onNext(q.shift()); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Prepends a sequence of values to an observable sequence with an optional scheduler and an argument list of values to prepend. * * var res = source.startWith(1, 2, 3); * var res = source.startWith(Rx.Scheduler.timeout, 1, 2, 3); * * @memberOf Observable# * @returns {Observable} The source sequence prepended with the specified values. */ observableProto.startWith = function () { var values, scheduler, start = 0; if (!!arguments.length && 'now' in Object(arguments[0])) { scheduler = arguments[0]; start = 1; } else { scheduler = immediateScheduler; } values = slice.call(arguments, start); return enumerableFor([observableFromArray(values, scheduler), this]).concat(); }; /** * Returns a specified number of contiguous elements from the end of an observable sequence. * * @example * var res = source.takeLast(5); * * @description * This operator accumulates a buffer with a length enough to store elements count elements. Upon completion of * the source sequence, this buffer is drained on the result sequence. This causes the elements to be delayed. * @param {Number} count Number of elements to take from the end of the source sequence. * @returns {Observable} An observable sequence containing the specified number of elements from the end of the source sequence. */ observableProto.takeLast = function (count) { var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { q.push(x); q.length > count && q.shift(); }, observer.onError.bind(observer), function () { while(q.length > 0) { observer.onNext(q.shift()); } observer.onCompleted(); }); }); }; /** * Returns an array with the specified number of contiguous elements from the end of an observable sequence. * * @description * This operator accumulates a buffer with a length enough to store count elements. Upon completion of the * source sequence, this buffer is produced on the result sequence. * @param {Number} count Number of elements to take from the end of the source sequence. * @returns {Observable} An observable sequence containing a single array with the specified number of elements from the end of the source sequence. */ observableProto.takeLastBuffer = function (count) { var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { q.push(x); q.length > count && q.shift(); }, observer.onError.bind(observer), function () { observer.onNext(q); observer.onCompleted(); }); }); }; /** * Projects each element of an observable sequence into zero or more windows which are produced based on element count information. * * var res = xs.windowWithCount(10); * var res = xs.windowWithCount(10, 1); * @param {Number} count Length of each window. * @param {Number} [skip] Number of elements to skip between creation of consecutive windows. If not specified, defaults to the count. * @returns {Observable} An observable sequence of windows. */ observableProto.windowWithCount = function (count, skip) { var source = this; if (count <= 0) { throw new Error(argumentOutOfRange); } if (arguments.length === 1) { skip = count; } if (skip <= 0) { throw new Error(argumentOutOfRange); } return new AnonymousObservable(function (observer) { var m = new SingleAssignmentDisposable(), refCountDisposable = new RefCountDisposable(m), n = 0, q = [], createWindow = function () { var s = new Subject(); q.push(s); observer.onNext(addRef(s, refCountDisposable)); }; createWindow(); m.setDisposable(source.subscribe(function (x) { var s; for (var i = 0, len = q.length; i < len; i++) { q[i].onNext(x); } var c = n - count + 1; if (c >= 0 && c % skip === 0) { s = q.shift(); s.onCompleted(); } n++; if (n % skip === 0) { createWindow(); } }, function (exception) { while (q.length > 0) { q.shift().onError(exception); } observer.onError(exception); }, function () { while (q.length > 0) { q.shift().onCompleted(); } observer.onCompleted(); })); return refCountDisposable; }); }; function concatMap(source, selector, thisArg) { return source.map(function (x, i) { var result = selector.call(thisArg, x, i); return isPromise(result) ? observableFromPromise(result) : result; }).concatAll(); } /** * One of the Following: * Projects each element of an observable sequence to an observable sequence and merges the resulting observable sequences into one observable sequence. * * @example * var res = source.concatMap(function (x) { return Rx.Observable.range(0, x); }); * Or: * Projects each element of an observable sequence to an observable sequence, invokes the result selector for the source element and each of the corresponding inner sequence's elements, and merges the results into one observable sequence. * * var res = source.concatMap(function (x) { return Rx.Observable.range(0, x); }, function (x, y) { return x + y; }); * Or: * Projects each element of the source observable sequence to the other observable sequence and merges the resulting observable sequences into one observable sequence. * * var res = source.concatMap(Rx.Observable.fromArray([1,2,3])); * @param selector A transform function to apply to each element or an observable sequence to project each element from the * source sequence onto which could be either an observable or Promise. * @param {Function} [resultSelector] A transform function to apply to each element of the intermediate sequence. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function collectionSelector on each element of the input sequence and then mapping each of those sequence elements and their corresponding source element to a result element. */ observableProto.selectConcat = observableProto.concatMap = function (selector, resultSelector, thisArg) { if (resultSelector) { return this.concatMap(function (x, i) { var selectorResult = selector(x, i), result = isPromise(selectorResult) ? observableFromPromise(selectorResult) : selectorResult; return result.map(function (y) { return resultSelector(x, y, i); }); }); } return typeof selector === 'function' ? concatMap(this, selector, thisArg) : concatMap(this, function () { return selector; }); }; /** * Projects each notification of an observable sequence to an observable sequence and concats the resulting observable sequences into one observable sequence. * @param {Function} onNext A transform function to apply to each element; the second parameter of the function represents the index of the source element. * @param {Function} onError A transform function to apply when an error occurs in the source sequence. * @param {Function} onCompleted A transform function to apply when the end of the source sequence is reached. * @param {Any} [thisArg] An optional "this" to use to invoke each transform. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function corresponding to each notification in the input sequence. */ observableProto.concatMapObserver = observableProto.selectConcatObserver = function(onNext, onError, onCompleted, thisArg) { var source = this; return new AnonymousObservable(function (observer) { var index = 0; return source.subscribe( function (x) { var result; try { result = onNext.call(thisArg, x, index++); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); }, function (err) { var result; try { result = onError.call(thisArg, err); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); observer.onCompleted(); }, function () { var result; try { result = onCompleted.call(thisArg); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); observer.onCompleted(); }); }).concatAll(); }; /** * Returns the elements of the specified sequence or the specified value in a singleton sequence if the sequence is empty. * * var res = obs = xs.defaultIfEmpty(); * 2 - obs = xs.defaultIfEmpty(false); * * @memberOf Observable# * @param defaultValue The value to return if the sequence is empty. If not provided, this defaults to null. * @returns {Observable} An observable sequence that contains the specified default value if the source is empty; otherwise, the elements of the source itself. */ observableProto.defaultIfEmpty = function (defaultValue) { var source = this; if (defaultValue === undefined) { defaultValue = null; } return new AnonymousObservable(function (observer) { var found = false; return source.subscribe(function (x) { found = true; observer.onNext(x); }, observer.onError.bind(observer), function () { if (!found) { observer.onNext(defaultValue); } observer.onCompleted(); }); }); }; // Swap out for Array.findIndex function arrayIndexOfComparer(array, item, comparer) { for (var i = 0, len = array.length; i < len; i++) { if (comparer(array[i], item)) { return i; } } return -1; } function HashSet(comparer) { this.comparer = comparer; this.set = []; } HashSet.prototype.push = function(value) { var retValue = arrayIndexOfComparer(this.set, value, this.comparer) === -1; retValue && this.set.push(value); return retValue; }; /** * Returns an observable sequence that contains only distinct elements according to the keySelector and the comparer. * Usage of this operator should be considered carefully due to the maintenance of an internal lookup structure which can grow large. * * @example * var res = obs = xs.distinct(); * 2 - obs = xs.distinct(function (x) { return x.id; }); * 2 - obs = xs.distinct(function (x) { return x.id; }, function (a,b) { return a === b; }); * @param {Function} [keySelector] A function to compute the comparison key for each element. * @param {Function} [comparer] Used to compare items in the collection. * @returns {Observable} An observable sequence only containing the distinct elements, based on a computed key value, from the source sequence. */ observableProto.distinct = function (keySelector, comparer) { var source = this; comparer || (comparer = defaultComparer); return new AnonymousObservable(function (observer) { var hashSet = new HashSet(comparer); return source.subscribe(function (x) { var key = x; if (keySelector) { try { key = keySelector(x); } catch (e) { observer.onError(e); return; } } hashSet.push(key) && observer.onNext(x); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Groups the elements of an observable sequence according to a specified key selector function and comparer and selects the resulting elements by using a specified function. * * @example * var res = observable.groupBy(function (x) { return x.id; }); * 2 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }); * 3 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function (x) { return x.toString(); }); * @param {Function} keySelector A function to extract the key for each element. * @param {Function} [elementSelector] A function to map each source element to an element in an observable group. * @param {Function} [comparer] Used to determine whether the objects are equal. * @returns {Observable} A sequence of observable groups, each of which corresponds to a unique key value, containing all elements that share that same key value. */ observableProto.groupBy = function (keySelector, elementSelector, comparer) { return this.groupByUntil(keySelector, elementSelector, observableNever, comparer); }; /** * Groups the elements of an observable sequence according to a specified key selector function. * A duration selector function is used to control the lifetime of groups. When a group expires, it receives an OnCompleted notification. When a new element with the same * key value as a reclaimed group occurs, the group will be reborn with a new lifetime request. * * @example * var res = observable.groupByUntil(function (x) { return x.id; }, null, function () { return Rx.Observable.never(); }); * 2 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function () { return Rx.Observable.never(); }); * 3 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function () { return Rx.Observable.never(); }, function (x) { return x.toString(); }); * @param {Function} keySelector A function to extract the key for each element. * @param {Function} durationSelector A function to signal the expiration of a group. * @param {Function} [comparer] Used to compare objects. When not specified, the default comparer is used. * @returns {Observable} * A sequence of observable groups, each of which corresponds to a unique key value, containing all elements that share that same key value. * If a group's lifetime expires, a new group with the same key value can be created once an element with such a key value is encoutered. * */ observableProto.groupByUntil = function (keySelector, elementSelector, durationSelector, comparer) { var source = this; elementSelector || (elementSelector = identity); comparer || (comparer = defaultComparer); return new AnonymousObservable(function (observer) { var map = new Dictionary(), groupDisposable = new CompositeDisposable(), refCountDisposable = new RefCountDisposable(groupDisposable); groupDisposable.add(source.subscribe(function (x) { var key, i, len, items; try { key = keySelector(x); } catch (e) { items = map.getValues(); for (i = 0, len = items.length; i < len; i++) { items[i].onError(e); } observer.onError(e); return; } var fireNewMapEntry = false, writer = map.tryGetValue(key); if (!writer) { writer = new Subject(); map.set(key, writer); fireNewMapEntry = true; } if (fireNewMapEntry) { var group = new GroupedObservable(key, writer, refCountDisposable), durationGroup = new GroupedObservable(key, writer); try { duration = durationSelector(durationGroup); } catch (e) { items = map.getValues(); for (i = 0, len = items.length; i < len; i++) { items[i].onError(e); } observer.onError(e); return; } observer.onNext(group); var md = new SingleAssignmentDisposable(); groupDisposable.add(md); var expire = function () { map.remove(key) && writer.onCompleted(); groupDisposable.remove(md); }; md.setDisposable(duration.take(1).subscribe( noop, function (exn) { items = map.getValues(); for (i = 0, len = items.length; i < len; i++) { items[i].onError(exn); } observer.onError(exn); }, expire) ); } var element; try { element = elementSelector(x); } catch (e) { items = map.getValues(); for (i = 0, len = items.length; i < len; i++) { items[i].onError(e); } observer.onError(e); return; } writer.onNext(element); }, function (ex) { var items = map.getValues(); for(var i = 0, len = items.length; i < len; i++) { items[i].onError(ex); } observer.onError(ex); }, function () { var items = map.getValues(); for(var i = 0, len = items.length; i < len; i++) { items[i].onCompleted(); } observer.onCompleted(); })); return refCountDisposable; }); }; /** * Projects each element of an observable sequence into a new form by incorporating the element's index. * @param {Function} selector A transform function to apply to each source element; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the transform function on each element of source. */ observableProto.select = observableProto.map = function (selector, thisArg) { var parent = this; return new AnonymousObservable(function (observer) { var count = 0; return parent.subscribe(function (value) { var result; try { result = selector.call(thisArg, value, count++, parent); } catch (exception) { observer.onError(exception); return; } observer.onNext(result); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Retrieves the value of a specified property from all elements in the Observable sequence. * @param {String} property The property to pluck. * @returns {Observable} Returns a new Observable sequence of property values. */ observableProto.pluck = function (property) { return this.select(function (x) { return x[property]; }); }; function flatMap(source, selector, thisArg) { return source.map(function (x, i) { var result = selector.call(thisArg, x, i); return isPromise(result) ? observableFromPromise(result) : result; }).mergeObservable(); } /** * One of the Following: * Projects each element of an observable sequence to an observable sequence and merges the resulting observable sequences into one observable sequence. * * @example * var res = source.selectMany(function (x) { return Rx.Observable.range(0, x); }); * Or: * Projects each element of an observable sequence to an observable sequence, invokes the result selector for the source element and each of the corresponding inner sequence's elements, and merges the results into one observable sequence. * * var res = source.selectMany(function (x) { return Rx.Observable.range(0, x); }, function (x, y) { return x + y; }); * Or: * Projects each element of the source observable sequence to the other observable sequence and merges the resulting observable sequences into one observable sequence. * * var res = source.selectMany(Rx.Observable.fromArray([1,2,3])); * @param selector A transform function to apply to each element or an observable sequence to project each element from the * source sequence onto which could be either an observable or Promise. * @param {Function} [resultSelector] A transform function to apply to each element of the intermediate sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function collectionSelector on each element of the input sequence and then mapping each of those sequence elements and their corresponding source element to a result element. */ observableProto.selectMany = observableProto.flatMap = function (selector, resultSelector, thisArg) { if (resultSelector) { return this.flatMap(function (x, i) { var selectorResult = selector(x, i), result = isPromise(selectorResult) ? observableFromPromise(selectorResult) : selectorResult; return result.map(function (y) { return resultSelector(x, y, i); }); }, thisArg); } return typeof selector === 'function' ? flatMap(this, selector, thisArg) : flatMap(this, function () { return selector; }); }; /** * Projects each notification of an observable sequence to an observable sequence and merges the resulting observable sequences into one observable sequence. * @param {Function} onNext A transform function to apply to each element; the second parameter of the function represents the index of the source element. * @param {Function} onError A transform function to apply when an error occurs in the source sequence. * @param {Function} onCompleted A transform function to apply when the end of the source sequence is reached. * @param {Any} [thisArg] An optional "this" to use to invoke each transform. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function corresponding to each notification in the input sequence. */ observableProto.flatMapObserver = observableProto.selectManyObserver = function (onNext, onError, onCompleted, thisArg) { var source = this; return new AnonymousObservable(function (observer) { var index = 0; return source.subscribe( function (x) { var result; try { result = onNext.call(thisArg, x, index++); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); }, function (err) { var result; try { result = onError.call(thisArg, err); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); observer.onCompleted(); }, function () { var result; try { result = onCompleted.call(thisArg); } catch (e) { observer.onError(e); return; } isPromise(result) && (result = observableFromPromise(result)); observer.onNext(result); observer.onCompleted(); }); }).mergeAll(); }; /** * Projects each element of an observable sequence into a new sequence of observable sequences by incorporating the element's index and then * transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence. * @param {Function} selector A transform function to apply to each source element; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the transform function on each element of source producing an Observable of Observable sequences * and that at any point in time produces the elements of the most recent inner observable sequence that has been received. */ observableProto.selectSwitch = observableProto.flatMapLatest = observableProto.switchMap = function (selector, thisArg) { return this.select(selector, thisArg).switchLatest(); }; /** * Bypasses a specified number of elements in an observable sequence and then returns the remaining elements. * @param {Number} count The number of elements to skip before returning the remaining elements. * @returns {Observable} An observable sequence that contains the elements that occur after the specified index in the input sequence. */ observableProto.skip = function (count) { if (count < 0) { throw new Error(argumentOutOfRange); } var observable = this; return new AnonymousObservable(function (observer) { var remaining = count; return observable.subscribe(function (x) { if (remaining <= 0) { observer.onNext(x); } else { remaining--; } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Bypasses elements in an observable sequence as long as a specified condition is true and then returns the remaining elements. * The element's index is used in the logic of the predicate function. * * var res = source.skipWhile(function (value) { return value < 10; }); * var res = source.skipWhile(function (value, index) { return value < 10 || index < 10; }); * @param {Function} predicate A function to test each element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains the elements from the input sequence starting at the first element in the linear series that does not pass the test specified by predicate. */ observableProto.skipWhile = function (predicate, thisArg) { var source = this; return new AnonymousObservable(function (observer) { var i = 0, running = false; return source.subscribe(function (x) { if (!running) { try { running = !predicate.call(thisArg, x, i++, source); } catch (e) { observer.onError(e); return; } } if (running) { observer.onNext(x); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns a specified number of contiguous elements from the start of an observable sequence, using the specified scheduler for the edge case of take(0). * * var res = source.take(5); * var res = source.take(0, Rx.Scheduler.timeout); * @param {Number} count The number of elements to return. * @param {Scheduler} [scheduler] Scheduler used to produce an OnCompleted message in case <paramref name="count count</paramref> is set to 0. * @returns {Observable} An observable sequence that contains the specified number of elements from the start of the input sequence. */ observableProto.take = function (count, scheduler) { if (count < 0) { throw new Error(argumentOutOfRange); } if (count === 0) { return observableEmpty(scheduler); } var observable = this; return new AnonymousObservable(function (observer) { var remaining = count; return observable.subscribe(function (x) { if (remaining > 0) { remaining--; observer.onNext(x); if (remaining === 0) { observer.onCompleted(); } } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns elements from an observable sequence as long as a specified condition is true. * The element's index is used in the logic of the predicate function. * * @example * var res = source.takeWhile(function (value) { return value < 10; }); * var res = source.takeWhile(function (value, index) { return value < 10 || index < 10; }); * @param {Function} predicate A function to test each element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains the elements from the input sequence that occur before the element at which the test no longer passes. */ observableProto.takeWhile = function (predicate, thisArg) { var observable = this; return new AnonymousObservable(function (observer) { var i = 0, running = true; return observable.subscribe(function (x) { if (running) { try { running = predicate.call(thisArg, x, i++, observable); } catch (e) { observer.onError(e); return; } if (running) { observer.onNext(x); } else { observer.onCompleted(); } } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Filters the elements of an observable sequence based on a predicate by incorporating the element's index. * * @example * var res = source.where(function (value) { return value < 10; }); * var res = source.where(function (value, index) { return value < 10 || index < 10; }); * @param {Function} predicate A function to test each source element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains elements from the input sequence that satisfy the condition. */ observableProto.where = observableProto.filter = function (predicate, thisArg) { var parent = this; return new AnonymousObservable(function (observer) { var count = 0; return parent.subscribe(function (value) { var shouldRun; try { shouldRun = predicate.call(thisArg, value, count++, parent); } catch (exception) { observer.onError(exception); return; } if (shouldRun) { observer.onNext(value); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; observableProto.finalValue = function () { var source = this; return new AnonymousObservable(function (observer) { var hasValue = false, value; return source.subscribe(function (x) { hasValue = true; value = x; }, observer.onError.bind(observer), function () { if (!hasValue) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(value); observer.onCompleted(); } }); }); }; function extremaBy(source, keySelector, comparer) { return new AnonymousObservable(function (observer) { var hasValue = false, lastKey = null, list = []; return source.subscribe(function (x) { var comparison, key; try { key = keySelector(x); } catch (ex) { observer.onError(ex); return; } comparison = 0; if (!hasValue) { hasValue = true; lastKey = key; } else { try { comparison = comparer(key, lastKey); } catch (ex1) { observer.onError(ex1); return; } } if (comparison > 0) { lastKey = key; list = []; } if (comparison >= 0) { list.push(x); } }, observer.onError.bind(observer), function () { observer.onNext(list); observer.onCompleted(); }); }); } function firstOnly(x) { if (x.length === 0) { throw new Error(sequenceContainsNoElements); } return x[0]; } /** * Applies an accumulator function over an observable sequence, returning the result of the aggregation as a single element in the result sequence. The specified seed value is used as the initial accumulator value. * For aggregation behavior with incremental intermediate results, see Observable.scan. * @example * 1 - res = source.aggregate(function (acc, x) { return acc + x; }); * 2 - res = source.aggregate(0, function (acc, x) { return acc + x; }); * @param {Mixed} [seed] The initial accumulator value. * @param {Function} accumulator An accumulator function to be invoked on each element. * @returns {Observable} An observable sequence containing a single element with the final accumulator value. */ observableProto.aggregate = function () { var seed, hasSeed, accumulator; if (arguments.length === 2) { seed = arguments[0]; hasSeed = true; accumulator = arguments[1]; } else { accumulator = arguments[0]; } return hasSeed ? this.scan(seed, accumulator).startWith(seed).finalValue() : this.scan(accumulator).finalValue(); }; /** * Applies an accumulator function over an observable sequence, returning the result of the aggregation as a single element in the result sequence. The specified seed value is used as the initial accumulator value. * For aggregation behavior with incremental intermediate results, see Observable.scan. * @example * 1 - res = source.reduce(function (acc, x) { return acc + x; }); * 2 - res = source.reduce(function (acc, x) { return acc + x; }, 0); * @param {Function} accumulator An accumulator function to be invoked on each element. * @param {Any} [seed] The initial accumulator value. * @returns {Observable} An observable sequence containing a single element with the final accumulator value. */ observableProto.reduce = function (accumulator) { var seed, hasSeed; if (arguments.length === 2) { hasSeed = true; seed = arguments[1]; } return hasSeed ? this.scan(seed, accumulator).startWith(seed).finalValue() : this.scan(accumulator).finalValue(); }; /** * Determines whether any element of an observable sequence satisfies a condition if present, else if any items are in the sequence. * @example * var result = source.any(); * var result = source.any(function (x) { return x > 3; }); * @param {Function} [predicate] A function to test each element for a condition. * @returns {Observable} An observable sequence containing a single element determining whether any elements in the source sequence pass the test in the specified predicate if given, else if any items are in the sequence. */ observableProto.some = observableProto.any = function (predicate, thisArg) { var source = this; return predicate ? source.where(predicate, thisArg).any() : new AnonymousObservable(function (observer) { return source.subscribe(function () { observer.onNext(true); observer.onCompleted(); }, observer.onError.bind(observer), function () { observer.onNext(false); observer.onCompleted(); }); }); }; /** * Determines whether an observable sequence is empty. * @returns {Observable} An observable sequence containing a single element determining whether the source sequence is empty. */ observableProto.isEmpty = function () { return this.any().map(not); }; /** * Determines whether all elements of an observable sequence satisfy a condition. * * 1 - res = source.all(function (value) { return value.length > 3; }); * @memberOf Observable# * @param {Function} [predicate] A function to test each element for a condition. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element determining whether all elements in the source sequence pass the test in the specified predicate. */ observableProto.every = observableProto.all = function (predicate, thisArg) { return this.where(function (v) { return !predicate(v); }, thisArg).any().select(function (b) { return !b; }); }; /** * Determines whether an observable sequence contains a specified element with an optional equality comparer. * @example * 1 - res = source.contains(42); * 2 - res = source.contains({ value: 42 }, function (x, y) { return x.value === y.value; }); * @param value The value to locate in the source sequence. * @param {Function} [comparer] An equality comparer to compare elements. * @returns {Observable} An observable sequence containing a single element determining whether the source sequence contains an element that has the specified value. */ observableProto.contains = function (value, comparer) { comparer || (comparer = defaultComparer); return this.where(function (v) { return comparer(v, value); }).any(); }; /** * Returns an observable sequence containing a value that represents how many elements in the specified observable sequence satisfy a condition if provided, else the count of items. * @example * res = source.count(); * res = source.count(function (x) { return x > 3; }); * @param {Function} [predicate]A function to test each element for a condition. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element with a number that represents how many elements in the input sequence satisfy the condition in the predicate function if provided, else the count of items in the sequence. */ observableProto.count = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).count() : this.aggregate(0, function (count) { return count + 1; }); }; /** * Computes the sum of a sequence of values that are obtained by invoking an optional transform function on each element of the input sequence, else if not specified computes the sum on each item in the sequence. * @example * var res = source.sum(); * var res = source.sum(function (x) { return x.value; }); * @param {Function} [selector] A transform function to apply to each element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element with the sum of the values in the source sequence. */ observableProto.sum = function (keySelector, thisArg) { return keySelector ? this.select(keySelector, thisArg).sum() : this.aggregate(0, function (prev, curr) { return prev + curr; }); }; /** * Returns the elements in an observable sequence with the minimum key value according to the specified comparer. * @example * var res = source.minBy(function (x) { return x.value; }); * var res = source.minBy(function (x) { return x.value; }, function (x, y) { return x - y; }); * @param {Function} keySelector Key selector function. * @param {Function} [comparer] Comparer used to compare key values. * @returns {Observable} An observable sequence containing a list of zero or more elements that have a minimum key value. */ observableProto.minBy = function (keySelector, comparer) { comparer || (comparer = defaultSubComparer); return extremaBy(this, keySelector, function (x, y) { return comparer(x, y) * -1; }); }; /** * Returns the minimum element in an observable sequence according to the optional comparer else a default greater than less than check. * @example * var res = source.min(); * var res = source.min(function (x, y) { return x.value - y.value; }); * @param {Function} [comparer] Comparer used to compare elements. * @returns {Observable} An observable sequence containing a single element with the minimum element in the source sequence. */ observableProto.min = function (comparer) { return this.minBy(identity, comparer).select(function (x) { return firstOnly(x); }); }; /** * Returns the elements in an observable sequence with the maximum key value according to the specified comparer. * @example * var res = source.maxBy(function (x) { return x.value; }); * var res = source.maxBy(function (x) { return x.value; }, function (x, y) { return x - y;; }); * @param {Function} keySelector Key selector function. * @param {Function} [comparer] Comparer used to compare key values. * @returns {Observable} An observable sequence containing a list of zero or more elements that have a maximum key value. */ observableProto.maxBy = function (keySelector, comparer) { comparer || (comparer = defaultSubComparer); return extremaBy(this, keySelector, comparer); }; /** * Returns the maximum value in an observable sequence according to the specified comparer. * @example * var res = source.max(); * var res = source.max(function (x, y) { return x.value - y.value; }); * @param {Function} [comparer] Comparer used to compare elements. * @returns {Observable} An observable sequence containing a single element with the maximum element in the source sequence. */ observableProto.max = function (comparer) { return this.maxBy(identity, comparer).select(function (x) { return firstOnly(x); }); }; /** * Computes the average of an observable sequence of values that are in the sequence or obtained by invoking a transform function on each element of the input sequence if present. * @example * var res = res = source.average(); * var res = res = source.average(function (x) { return x.value; }); * @param {Function} [selector] A transform function to apply to each element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element with the average of the sequence of values. */ observableProto.average = function (keySelector, thisArg) { return keySelector ? this.select(keySelector, thisArg).average() : this.scan({ sum: 0, count: 0 }, function (prev, cur) { return { sum: prev.sum + cur, count: prev.count + 1 }; }).finalValue().select(function (s) { if (s.count === 0) { throw new Error('The input sequence was empty'); } return s.sum / s.count; }); }; function sequenceEqualArray(first, second, comparer) { return new AnonymousObservable(function (observer) { var count = 0, len = second.length; return first.subscribe(function (value) { var equal = false; try { if (count < len) { equal = comparer(value, second[count++]); } } catch (e) { observer.onError(e); return; } if (!equal) { observer.onNext(false); observer.onCompleted(); } }, observer.onError.bind(observer), function () { observer.onNext(count === len); observer.onCompleted(); }); }); } /** * Determines whether two sequences are equal by comparing the elements pairwise using a specified equality comparer. * * @example * var res = res = source.sequenceEqual([1,2,3]); * var res = res = source.sequenceEqual([{ value: 42 }], function (x, y) { return x.value === y.value; }); * 3 - res = source.sequenceEqual(Rx.Observable.returnValue(42)); * 4 - res = source.sequenceEqual(Rx.Observable.returnValue({ value: 42 }), function (x, y) { return x.value === y.value; }); * @param {Observable} second Second observable sequence or array to compare. * @param {Function} [comparer] Comparer used to compare elements of both sequences. * @returns {Observable} An observable sequence that contains a single element which indicates whether both sequences are of equal length and their corresponding elements are equal according to the specified equality comparer. */ observableProto.sequenceEqual = function (second, comparer) { var first = this; comparer || (comparer = defaultComparer); if (Array.isArray(second)) { return sequenceEqualArray(first, second, comparer); } return new AnonymousObservable(function (observer) { var donel = false, doner = false, ql = [], qr = []; var subscription1 = first.subscribe(function (x) { var equal, v; if (qr.length > 0) { v = qr.shift(); try { equal = comparer(v, x); } catch (e) { observer.onError(e); return; } if (!equal) { observer.onNext(false); observer.onCompleted(); } } else if (doner) { observer.onNext(false); observer.onCompleted(); } else { ql.push(x); } }, observer.onError.bind(observer), function () { donel = true; if (ql.length === 0) { if (qr.length > 0) { observer.onNext(false); observer.onCompleted(); } else if (doner) { observer.onNext(true); observer.onCompleted(); } } }); isPromise(second) && (second = observableFromPromise(second)); var subscription2 = second.subscribe(function (x) { var equal, v; if (ql.length > 0) { v = ql.shift(); try { equal = comparer(v, x); } catch (exception) { observer.onError(exception); return; } if (!equal) { observer.onNext(false); observer.onCompleted(); } } else if (donel) { observer.onNext(false); observer.onCompleted(); } else { qr.push(x); } }, observer.onError.bind(observer), function () { doner = true; if (qr.length === 0) { if (ql.length > 0) { observer.onNext(false); observer.onCompleted(); } else if (donel) { observer.onNext(true); observer.onCompleted(); } } }); return new CompositeDisposable(subscription1, subscription2); }); }; function elementAtOrDefault(source, index, hasDefault, defaultValue) { if (index < 0) { throw new Error(argumentOutOfRange); } return new AnonymousObservable(function (observer) { var i = index; return source.subscribe(function (x) { if (i === 0) { observer.onNext(x); observer.onCompleted(); } i--; }, observer.onError.bind(observer), function () { if (!hasDefault) { observer.onError(new Error(argumentOutOfRange)); } else { observer.onNext(defaultValue); observer.onCompleted(); } }); }); } /** * Returns the element at a specified index in a sequence. * @example * var res = source.elementAt(5); * @param {Number} index The zero-based index of the element to retrieve. * @returns {Observable} An observable sequence that produces the element at the specified position in the source sequence. */ observableProto.elementAt = function (index) { return elementAtOrDefault(this, index, false); }; /** * Returns the element at a specified index in a sequence or a default value if the index is out of range. * @example * var res = source.elementAtOrDefault(5); * var res = source.elementAtOrDefault(5, 0); * @param {Number} index The zero-based index of the element to retrieve. * @param [defaultValue] The default value if the index is outside the bounds of the source sequence. * @returns {Observable} An observable sequence that produces the element at the specified position in the source sequence, or a default value if the index is outside the bounds of the source sequence. */ observableProto.elementAtOrDefault = function (index, defaultValue) { return elementAtOrDefault(this, index, true, defaultValue); }; function singleOrDefaultAsync(source, hasDefault, defaultValue) { return new AnonymousObservable(function (observer) { var value = defaultValue, seenValue = false; return source.subscribe(function (x) { if (seenValue) { observer.onError(new Error('Sequence contains more than one element')); } else { value = x; seenValue = true; } }, observer.onError.bind(observer), function () { if (!seenValue && !hasDefault) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(value); observer.onCompleted(); } }); }); } /** * Returns the only element of an observable sequence that satisfies the condition in the optional predicate, and reports an exception if there is not exactly one element in the observable sequence. * @example * var res = res = source.single(); * var res = res = source.single(function (x) { return x === 42; }); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the single element in the observable sequence that satisfies the condition in the predicate. */ observableProto.single = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).single() : singleOrDefaultAsync(this, false); }; /** * Returns the only element of an observable sequence that matches the predicate, or a default value if no such element exists; this method reports an exception if there is more than one element in the observable sequence. * @example * var res = res = source.singleOrDefault(); * var res = res = source.singleOrDefault(function (x) { return x === 42; }); * res = source.singleOrDefault(function (x) { return x === 42; }, 0); * res = source.singleOrDefault(null, 0); * @memberOf Observable# * @param {Function} predicate A predicate function to evaluate for elements in the source sequence. * @param [defaultValue] The default value if the index is outside the bounds of the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the single element in the observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. */ observableProto.singleOrDefault = function (predicate, defaultValue, thisArg) { return predicate? this.where(predicate, thisArg).singleOrDefault(null, defaultValue) : singleOrDefaultAsync(this, true, defaultValue) }; function firstOrDefaultAsync(source, hasDefault, defaultValue) { return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { observer.onNext(x); observer.onCompleted(); }, observer.onError.bind(observer), function () { if (!hasDefault) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(defaultValue); observer.onCompleted(); } }); }); } /** * Returns the first element of an observable sequence that satisfies the condition in the predicate if present else the first item in the sequence. * @example * var res = res = source.first(); * var res = res = source.first(function (x) { return x > 3; }); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the first element in the observable sequence that satisfies the condition in the predicate if provided, else the first item in the sequence. */ observableProto.first = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).first() : firstOrDefaultAsync(this, false); }; /** * Returns the first element of an observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. * @example * var res = res = source.firstOrDefault(); * var res = res = source.firstOrDefault(function (x) { return x > 3; }); * var res = source.firstOrDefault(function (x) { return x > 3; }, 0); * var res = source.firstOrDefault(null, 0); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [defaultValue] The default value if no such element exists. If not specified, defaults to null. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the first element in the observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. */ observableProto.firstOrDefault = function (predicate, defaultValue, thisArg) { return predicate ? this.where(predicate).firstOrDefault(null, defaultValue) : firstOrDefaultAsync(this, true, defaultValue); }; function lastOrDefaultAsync(source, hasDefault, defaultValue) { return new AnonymousObservable(function (observer) { var value = defaultValue, seenValue = false; return source.subscribe(function (x) { value = x; seenValue = true; }, observer.onError.bind(observer), function () { if (!seenValue && !hasDefault) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(value); observer.onCompleted(); } }); }); } /** * Returns the last element of an observable sequence that satisfies the condition in the predicate if specified, else the last element. * @example * var res = source.last(); * var res = source.last(function (x) { return x > 3; }); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the last element in the observable sequence that satisfies the condition in the predicate. */ observableProto.last = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).last() : lastOrDefaultAsync(this, false); }; /** * Returns the last element of an observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. * @example * var res = source.lastOrDefault(); * var res = source.lastOrDefault(function (x) { return x > 3; }); * var res = source.lastOrDefault(function (x) { return x > 3; }, 0); * var res = source.lastOrDefault(null, 0); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param [defaultValue] The default value if no such element exists. If not specified, defaults to null. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the last element in the observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. */ observableProto.lastOrDefault = function (predicate, defaultValue, thisArg) { return predicate ? this.where(predicate, thisArg).lastOrDefault(null, defaultValue) : lastOrDefaultAsync(this, true, defaultValue); }; function findValue (source, predicate, thisArg, yieldIndex) { return new AnonymousObservable(function (observer) { var i = 0; return source.subscribe(function (x) { var shouldRun; try { shouldRun = predicate.call(thisArg, x, i, source); } catch(e) { observer.onError(e); return; } if (shouldRun) { observer.onNext(yieldIndex ? i : x); observer.onCompleted(); } else { i++; } }, observer.onError.bind(observer), function () { observer.onNext(yieldIndex ? -1 : undefined); observer.onCompleted(); }); }); } /** * Searches for an element that matches the conditions defined by the specified predicate, and returns the first occurrence within the entire Observable sequence. * @param {Function} predicate The predicate that defines the conditions of the element to search for. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} An Observable sequence with the first element that matches the conditions defined by the specified predicate, if found; otherwise, undefined. */ observableProto.find = function (predicate, thisArg) { return findValue(this, predicate, thisArg, false); }; /** * Searches for an element that matches the conditions defined by the specified predicate, and returns * an Observable sequence with the zero-based index of the first occurrence within the entire Observable sequence. * @param {Function} predicate The predicate that defines the conditions of the element to search for. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} An Observable sequence with the zero-based index of the first occurrence of an element that matches the conditions defined by match, if found; otherwise, –1. */ observableProto.findIndex = function (predicate, thisArg) { return findValue(this, predicate, thisArg, true); }; /** * Invokes the specified function asynchronously on the specified scheduler, surfacing the result through an observable sequence. * * @example * var res = Rx.Observable.start(function () { console.log('hello'); }); * var res = Rx.Observable.start(function () { console.log('hello'); }, Rx.Scheduler.timeout); * var res = Rx.Observable.start(function () { this.log('hello'); }, Rx.Scheduler.timeout, console); * * @param {Function} func Function to run asynchronously. * @param {Scheduler} [scheduler] Scheduler to run the function on. If not specified, defaults to Scheduler.timeout. * @param [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @returns {Observable} An observable sequence exposing the function's result value, or an exception. * * Remarks * * The function is called immediately, not during the subscription of the resulting sequence. * * Multiple subscriptions to the resulting sequence can observe the function's result. */ Observable.start = function (func, context, scheduler) { return observableToAsync(func, context, scheduler)(); }; /** * Converts the function into an asynchronous function. Each invocation of the resulting asynchronous function causes an invocation of the original synchronous function on the specified scheduler. * * @example * var res = Rx.Observable.toAsync(function (x, y) { return x + y; })(4, 3); * var res = Rx.Observable.toAsync(function (x, y) { return x + y; }, Rx.Scheduler.timeout)(4, 3); * var res = Rx.Observable.toAsync(function (x) { this.log(x); }, Rx.Scheduler.timeout, console)('hello'); * * @param {Function} function Function to convert to an asynchronous function. * @param {Scheduler} [scheduler] Scheduler to run the function on. If not specified, defaults to Scheduler.timeout. * @param {Mixed} [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @returns {Function} Asynchronous function. */ var observableToAsync = Observable.toAsync = function (func, context, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return function () { var args = arguments, subject = new AsyncSubject(); scheduler.schedule(function () { var result; try { result = func.apply(context, args); } catch (e) { subject.onError(e); return; } subject.onNext(result); subject.onCompleted(); }); return subject.asObservable(); }; }; /** * Converts a callback function to an observable sequence. * * @param {Function} function Function with a callback as the last parameter to convert to an Observable sequence. * @param {Mixed} [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @param {Function} [selector] A selector which takes the arguments from the callback to produce a single item to yield on next. * @returns {Function} A function, when executed with the required parameters minus the callback, produces an Observable sequence with a single value of the arguments to the callback as an array. */ Observable.fromCallback = function (func, context, selector) { return function () { var args = slice.call(arguments, 0); return new AnonymousObservable(function (observer) { function handler(e) { var results = e; if (selector) { try { results = selector(arguments); } catch (err) { observer.onError(err); return; } observer.onNext(results); } else { if (results.length <= 1) { observer.onNext.apply(observer, results); } else { observer.onNext(results); } } observer.onCompleted(); } args.push(handler); func.apply(context, args); }); }; }; /** * Converts a Node.js callback style function to an observable sequence. This must be in function (err, ...) format. * @param {Function} func The function to call * @param {Mixed} [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @param {Function} [selector] A selector which takes the arguments from the callback minus the error to produce a single item to yield on next. * @returns {Function} An async function which when applied, returns an observable sequence with the callback arguments as an array. */ Observable.fromNodeCallback = function (func, context, selector) { return function () { var args = slice.call(arguments, 0); return new AnonymousObservable(function (observer) { function handler(err) { if (err) { observer.onError(err); return; } var results = slice.call(arguments, 1); if (selector) { try { results = selector(results); } catch (e) { observer.onError(e); return; } observer.onNext(results); } else { if (results.length <= 1) { observer.onNext.apply(observer, results); } else { observer.onNext(results); } } observer.onCompleted(); } args.push(handler); func.apply(context, args); }); }; }; function createListener (element, name, handler) { if (element.addEventListener) { element.addEventListener(name, handler, false); return disposableCreate(function () { element.removeEventListener(name, handler, false); }); } throw new Error('No listener found'); } function createEventListener (el, eventName, handler) { var disposables = new CompositeDisposable(); // Asume NodeList if (Object.prototype.toString.call(el) === '[object NodeList]') { for (var i = 0, len = el.length; i < len; i++) { disposables.add(createEventListener(el.item(i), eventName, handler)); } } else if (el) { disposables.add(createListener(el, eventName, handler)); } return disposables; } /** * Configuration option to determine whether to use native events only */ Rx.config.useNativeEvents = false; // Check for Angular/jQuery/Zepto support var jq = !!root.angular && !!angular.element ? angular.element : (!!root.jQuery ? root.jQuery : ( !!root.Zepto ? root.Zepto : null)); // Check for ember var ember = !!root.Ember && typeof root.Ember.addListener === 'function'; // Check for Backbone.Marionette. Note if using AMD add Marionette as a dependency of rxjs // for proper loading order! var marionette = !!root.Backbone && !!root.Backbone.Marionette; /** * Creates an observable sequence by adding an event listener to the matching DOMElement or each item in the NodeList. * * @example * var source = Rx.Observable.fromEvent(element, 'mouseup'); * * @param {Object} element The DOMElement or NodeList to attach a listener. * @param {String} eventName The event name to attach the observable sequence. * @param {Function} [selector] A selector which takes the arguments from the event handler to produce a single item to yield on next. * @returns {Observable} An observable sequence of events from the specified element and the specified event. */ Observable.fromEvent = function (element, eventName, selector) { // Node.js specific if (element.addListener) { return fromEventPattern( function (h) { element.addListener(eventName, h); }, function (h) { element.removeListener(eventName, h); }, selector); } // Use only if non-native events are allowed if (!Rx.config.useNativeEvents) { if (marionette) { return fromEventPattern( function (h) { element.on(eventName, h); }, function (h) { element.off(eventName, h); }, selector); } if (ember) { return fromEventPattern( function (h) { Ember.addListener(element, eventName, h); }, function (h) { Ember.removeListener(element, eventName, h); }, selector); } if (jq) { var $elem = jq(element); return fromEventPattern( function (h) { $elem.on(eventName, h); }, function (h) { $elem.off(eventName, h); }, selector); } } return new AnonymousObservable(function (observer) { return createEventListener( element, eventName, function handler (e) { var results = e; if (selector) { try { results = selector(arguments); } catch (err) { observer.onError(err); return } } observer.onNext(results); }); }).publish().refCount(); }; /** * Creates an observable sequence from an event emitter via an addHandler/removeHandler pair. * @param {Function} addHandler The function to add a handler to the emitter. * @param {Function} [removeHandler] The optional function to remove a handler from an emitter. * @param {Function} [selector] A selector which takes the arguments from the event handler to produce a single item to yield on next. * @returns {Observable} An observable sequence which wraps an event from an event emitter */ var fromEventPattern = Observable.fromEventPattern = function (addHandler, removeHandler, selector) { return new AnonymousObservable(function (observer) { function innerHandler (e) { var result = e; if (selector) { try { result = selector(arguments); } catch (err) { observer.onError(err); return; } } observer.onNext(result); } var returnValue = addHandler(innerHandler); return disposableCreate(function () { if (removeHandler) { removeHandler(innerHandler, returnValue); } }); }).publish().refCount(); }; /** * Invokes the asynchronous function, surfacing the result through an observable sequence. * @param {Function} functionAsync Asynchronous function which returns a Promise to run. * @returns {Observable} An observable sequence exposing the function's result value, or an exception. */ Observable.startAsync = function (functionAsync) { var promise; try { promise = functionAsync(); } catch (e) { return observableThrow(e); } return observableFromPromise(promise); } var PausableObservable = (function (_super) { inherits(PausableObservable, _super); function subscribe(observer) { var conn = this.source.publish(), subscription = conn.subscribe(observer), connection = disposableEmpty; var pausable = this.subject.distinctUntilChanged().subscribe(function (b) { if (b) { connection = conn.connect(); } else { connection.dispose(); connection = disposableEmpty; } }); return new CompositeDisposable(subscription, connection, pausable); } function PausableObservable(source, subject) { this.source = source; this.subject = subject || new Subject(); this.isPaused = true; _super.call(this, subscribe); } PausableObservable.prototype.pause = function () { if (this.isPaused === true){ return; } this.isPaused = true; this.subject.onNext(false); }; PausableObservable.prototype.resume = function () { if (this.isPaused === false){ return; } this.isPaused = false; this.subject.onNext(true); }; return PausableObservable; }(Observable)); /** * Pauses the underlying observable sequence based upon the observable sequence which yields true/false. * @example * var pauser = new Rx.Subject(); * var source = Rx.Observable.interval(100).pausable(pauser); * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.pausable = function (pauser) { return new PausableObservable(this, pauser); }; function combineLatestSource(source, subject, resultSelector) { return new AnonymousObservable(function (observer) { var n = 2, hasValue = [false, false], hasValueAll = false, isDone = false, values = new Array(n); function next(x, i) { values[i] = x var res; hasValue[i] = true; if (hasValueAll || (hasValueAll = hasValue.every(identity))) { try { res = resultSelector.apply(null, values); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } else if (isDone) { observer.onCompleted(); } } return new CompositeDisposable( source.subscribe( function (x) { next(x, 0); }, observer.onError.bind(observer), function () { isDone = true; observer.onCompleted(); }), subject.subscribe( function (x) { next(x, 1); }, observer.onError.bind(observer)) ); }); } var PausableBufferedObservable = (function (_super) { inherits(PausableBufferedObservable, _super); function subscribe(observer) { var q = [], previousShouldFire; var subscription = combineLatestSource( this.source, this.subject.distinctUntilChanged(), function (data, shouldFire) { return { data: data, shouldFire: shouldFire }; }) .subscribe( function (results) { if (previousShouldFire !== undefined && results.shouldFire != previousShouldFire) { // change in shouldFire if (results.shouldFire) { while (q.length > 0) { observer.onNext(q.shift()); } } } else { // new data if (results.shouldFire) { observer.onNext(results.data); } else { q.push(results.data); } } previousShouldFire = results.shouldFire; }, function (err) { // Empty buffer before sending error while (q.length > 0) { observer.onNext(q.shift()); } observer.onError(err); }, function () { // Empty buffer before sending completion while (q.length > 0) { observer.onNext(q.shift()); } observer.onCompleted(); } ); this.subject.onNext(false); return subscription; } function PausableBufferedObservable(source, subject) { this.source = source; this.subject = subject || new Subject(); this.isPaused = true; _super.call(this, subscribe); } PausableBufferedObservable.prototype.pause = function () { if (this.isPaused === true){ return; } this.isPaused = true; this.subject.onNext(false); }; PausableBufferedObservable.prototype.resume = function () { if (this.isPaused === false){ return; } this.isPaused = false; this.subject.onNext(true); }; return PausableBufferedObservable; }(Observable)); /** * Pauses the underlying observable sequence based upon the observable sequence which yields true/false, * and yields the values that were buffered while paused. * @example * var pauser = new Rx.Subject(); * var source = Rx.Observable.interval(100).pausableBuffered(pauser); * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.pausableBuffered = function (subject) { return new PausableBufferedObservable(this, subject); }; /** * Attaches a controller to the observable sequence with the ability to queue. * @example * var source = Rx.Observable.interval(100).controlled(); * source.request(3); // Reads 3 values * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.controlled = function (enableQueue) { if (enableQueue == null) { enableQueue = true; } return new ControlledObservable(this, enableQueue); }; var ControlledObservable = (function (_super) { inherits(ControlledObservable, _super); function subscribe (observer) { return this.source.subscribe(observer); } function ControlledObservable (source, enableQueue) { _super.call(this, subscribe); this.subject = new ControlledSubject(enableQueue); this.source = source.multicast(this.subject).refCount(); } ControlledObservable.prototype.request = function (numberOfItems) { if (numberOfItems == null) { numberOfItems = -1; } return this.subject.request(numberOfItems); }; return ControlledObservable; }(Observable)); var ControlledSubject = Rx.ControlledSubject = (function (_super) { function subscribe (observer) { return this.subject.subscribe(observer); } inherits(ControlledSubject, _super); function ControlledSubject(enableQueue) { if (enableQueue == null) { enableQueue = true; } _super.call(this, subscribe); this.subject = new Subject(); this.enableQueue = enableQueue; this.queue = enableQueue ? [] : null; this.requestedCount = 0; this.requestedDisposable = disposableEmpty; this.error = null; this.hasFailed = false; this.hasCompleted = false; this.controlledDisposable = disposableEmpty; } addProperties(ControlledSubject.prototype, Observer, { onCompleted: function () { checkDisposed.call(this); this.hasCompleted = true; if (!this.enableQueue || this.queue.length === 0) { this.subject.onCompleted(); } }, onError: function (error) { checkDisposed.call(this); this.hasFailed = true; this.error = error; if (!this.enableQueue || this.queue.length === 0) { this.subject.onError(error); } }, onNext: function (value) { checkDisposed.call(this); var hasRequested = false; if (this.requestedCount === 0) { if (this.enableQueue) { this.queue.push(value); } } else { if (this.requestedCount !== -1) { if (this.requestedCount-- === 0) { this.disposeCurrentRequest(); } } hasRequested = true; } if (hasRequested) { this.subject.onNext(value); } }, _processRequest: function (numberOfItems) { if (this.enableQueue) { //console.log('queue length', this.queue.length); while (this.queue.length >= numberOfItems && numberOfItems > 0) { //console.log('number of items', numberOfItems); this.subject.onNext(this.queue.shift()); numberOfItems--; } if (this.queue.length !== 0) { return { numberOfItems: numberOfItems, returnValue: true }; } else { return { numberOfItems: numberOfItems, returnValue: false }; } } if (this.hasFailed) { this.subject.onError(this.error); this.controlledDisposable.dispose(); this.controlledDisposable = disposableEmpty; } else if (this.hasCompleted) { this.subject.onCompleted(); this.controlledDisposable.dispose(); this.controlledDisposable = disposableEmpty; } return { numberOfItems: numberOfItems, returnValue: false }; }, request: function (number) { checkDisposed.call(this); this.disposeCurrentRequest(); var self = this, r = this._processRequest(number); number = r.numberOfItems; if (!r.returnValue) { this.requestedCount = number; this.requestedDisposable = disposableCreate(function () { self.requestedCount = 0; }); return this.requestedDisposable } else { return disposableEmpty; } }, disposeCurrentRequest: function () { this.requestedDisposable.dispose(); this.requestedDisposable = disposableEmpty; }, dispose: function () { this.isDisposed = true; this.error = null; this.subject.dispose(); this.requestedDisposable.dispose(); } }); return ControlledSubject; }(Observable)); /** * Multicasts the source sequence notifications through an instantiated subject into all uses of the sequence within a selector function. Each * subscription to the resulting sequence causes a separate multicast invocation, exposing the sequence resulting from the selector function's * invocation. For specializations with fixed subject types, see Publish, PublishLast, and Replay. * * @example * 1 - res = source.multicast(observable); * 2 - res = source.multicast(function () { return new Subject(); }, function (x) { return x; }); * * @param {Function|Subject} subjectOrSubjectSelector * Factory function to create an intermediate subject through which the source sequence's elements will be multicast to the selector function. * Or: * Subject to push source elements into. * * @param {Function} [selector] Optional selector function which can use the multicasted source sequence subject to the policies enforced by the created subject. Specified only if <paramref name="subjectOrSubjectSelector" is a factory function. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.multicast = function (subjectOrSubjectSelector, selector) { var source = this; return typeof subjectOrSubjectSelector === 'function' ? new AnonymousObservable(function (observer) { var connectable = source.multicast(subjectOrSubjectSelector()); return new CompositeDisposable(selector(connectable).subscribe(observer), connectable.connect()); }) : new ConnectableObservable(source, subjectOrSubjectSelector); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence. * This operator is a specialization of Multicast using a regular Subject. * * @example * var resres = source.publish(); * var res = source.publish(function (x) { return x; }); * * @param {Function} [selector] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive all notifications of the source from the time of the subscription on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publish = function (selector) { return !selector ? this.multicast(new Subject()) : this.multicast(function () { return new Subject(); }, selector); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence. * This operator is a specialization of publish which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * * @example * var res = source.share(); * * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.share = function () { return this.publish(null).refCount(); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence containing only the last notification. * This operator is a specialization of Multicast using a AsyncSubject. * * @example * var res = source.publishLast(); * var res = source.publishLast(function (x) { return x; }); * * @param selector [Optional] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will only receive the last notification of the source. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publishLast = function (selector) { return !selector ? this.multicast(new AsyncSubject()) : this.multicast(function () { return new AsyncSubject(); }, selector); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence and starts with initialValue. * This operator is a specialization of Multicast using a BehaviorSubject. * * @example * var res = source.publishValue(42); * var res = source.publishValue(function (x) { return x.select(function (y) { return y * y; }) }, 42); * * @param {Function} [selector] Optional selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive immediately receive the initial value, followed by all notifications of the source from the time of the subscription on. * @param {Mixed} initialValue Initial value received by observers upon subscription. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publishValue = function (initialValueOrSelector, initialValue) { return arguments.length === 2 ? this.multicast(function () { return new BehaviorSubject(initialValue); }, initialValueOrSelector) : this.multicast(new BehaviorSubject(initialValueOrSelector)); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence and starts with an initialValue. * This operator is a specialization of publishValue which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * * @example * var res = source.shareValue(42); * * @param {Mixed} initialValue Initial value received by observers upon subscription. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.shareValue = function (initialValue) { return this.publishValue(initialValue). refCount(); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence replaying notifications subject to a maximum time length for the replay buffer. * This operator is a specialization of Multicast using a ReplaySubject. * * @example * var res = source.replay(null, 3); * var res = source.replay(null, 3, 500); * var res = source.replay(null, 3, 500, scheduler); * var res = source.replay(function (x) { return x.take(6).repeat(); }, 3, 500, scheduler); * * @param selector [Optional] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive all the notifications of the source subject to the specified replay buffer trimming policy. * @param bufferSize [Optional] Maximum element count of the replay buffer. * @param window [Optional] Maximum time length of the replay buffer. * @param scheduler [Optional] Scheduler where connected observers within the selector function will be invoked on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.replay = function (selector, bufferSize, window, scheduler) { return !selector ? this.multicast(new ReplaySubject(bufferSize, window, scheduler)) : this.multicast(function () { return new ReplaySubject(bufferSize, window, scheduler); }, selector); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence replaying notifications subject to a maximum time length for the replay buffer. * This operator is a specialization of replay which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * * @example * var res = source.shareReplay(3); * var res = source.shareReplay(3, 500); * var res = source.shareReplay(3, 500, scheduler); * * @param bufferSize [Optional] Maximum element count of the replay buffer. * @param window [Optional] Maximum time length of the replay buffer. * @param scheduler [Optional] Scheduler where connected observers within the selector function will be invoked on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.shareReplay = function (bufferSize, window, scheduler) { return this.replay(null, bufferSize, window, scheduler).refCount(); }; /** @private */ var InnerSubscription = function (subject, observer) { this.subject = subject; this.observer = observer; }; /** * @private * @memberOf InnerSubscription */ InnerSubscription.prototype.dispose = function () { if (!this.subject.isDisposed && this.observer !== null) { var idx = this.subject.observers.indexOf(this.observer); this.subject.observers.splice(idx, 1); this.observer = null; } }; /** * Represents a value that changes over time. * Observers can subscribe to the subject to receive the last (or initial) value and all subsequent notifications. */ var BehaviorSubject = Rx.BehaviorSubject = (function (_super) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); observer.onNext(this.value); return new InnerSubscription(this, observer); } var ex = this.exception; if (ex) { observer.onError(ex); } else { observer.onCompleted(); } return disposableEmpty; } inherits(BehaviorSubject, _super); /** * @constructor * Initializes a new instance of the BehaviorSubject class which creates a subject that caches its last value and starts with the specified value. * @param {Mixed} value Initial value sent to observers when no other value has been received by the subject yet. */ function BehaviorSubject(value) { _super.call(this, subscribe); this.value = value, this.observers = [], this.isDisposed = false, this.isStopped = false, this.exception = null; } addProperties(BehaviorSubject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; for (var i = 0, len = os.length; i < len; i++) { os[i].onCompleted(); } this.observers = []; } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (error) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; this.exception = error; for (var i = 0, len = os.length; i < len; i++) { os[i].onError(error); } this.observers = []; } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed.call(this); if (!this.isStopped) { this.value = value; var os = this.observers.slice(0); for (var i = 0, len = os.length; i < len; i++) { os[i].onNext(value); } } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; this.value = null; this.exception = null; } }); return BehaviorSubject; }(Observable)); /** * Represents an object that is both an observable sequence as well as an observer. * Each notification is broadcasted to all subscribed and future observers, subject to buffer trimming policies. */ var ReplaySubject = Rx.ReplaySubject = (function (_super) { function RemovableDisposable (subject, observer) { this.subject = subject; this.observer = observer; }; RemovableDisposable.prototype.dispose = function () { this.observer.dispose(); if (!this.subject.isDisposed) { var idx = this.subject.observers.indexOf(this.observer); this.subject.observers.splice(idx, 1); } }; function subscribe(observer) { var so = new ScheduledObserver(this.scheduler, observer), subscription = new RemovableDisposable(this, so); checkDisposed.call(this); this._trim(this.scheduler.now()); this.observers.push(so); var n = this.q.length; for (var i = 0, len = this.q.length; i < len; i++) { so.onNext(this.q[i].value); } if (this.hasError) { n++; so.onError(this.error); } else if (this.isStopped) { n++; so.onCompleted(); } so.ensureActive(n); return subscription; } inherits(ReplaySubject, _super); /** * Initializes a new instance of the ReplaySubject class with the specified buffer size, window size and scheduler. * @param {Number} [bufferSize] Maximum element count of the replay buffer. * @param {Number} [windowSize] Maximum time length of the replay buffer. * @param {Scheduler} [scheduler] Scheduler the observers are invoked on. */ function ReplaySubject(bufferSize, windowSize, scheduler) { this.bufferSize = bufferSize == null ? Number.MAX_VALUE : bufferSize; this.windowSize = windowSize == null ? Number.MAX_VALUE : windowSize; this.scheduler = scheduler || currentThreadScheduler; this.q = []; this.observers = []; this.isStopped = false; this.isDisposed = false; this.hasError = false; this.error = null; _super.call(this, subscribe); } addProperties(ReplaySubject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, /* @private */ _trim: function (now) { while (this.q.length > this.bufferSize) { this.q.shift(); } while (this.q.length > 0 && (now - this.q[0].interval) > this.windowSize) { this.q.shift(); } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { var observer; checkDisposed.call(this); if (!this.isStopped) { var now = this.scheduler.now(); this.q.push({ interval: now, value: value }); this._trim(now); var o = this.observers.slice(0); for (var i = 0, len = o.length; i < len; i++) { observer = o[i]; observer.onNext(value); observer.ensureActive(); } } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (error) { var observer; checkDisposed.call(this); if (!this.isStopped) { this.isStopped = true; this.error = error; this.hasError = true; var now = this.scheduler.now(); this._trim(now); var o = this.observers.slice(0); for (var i = 0, len = o.length; i < len; i++) { observer = o[i]; observer.onError(error); observer.ensureActive(); } this.observers = []; } }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { var observer; checkDisposed.call(this); if (!this.isStopped) { this.isStopped = true; var now = this.scheduler.now(); this._trim(now); var o = this.observers.slice(0); for (var i = 0, len = o.length; i < len; i++) { observer = o[i]; observer.onCompleted(); observer.ensureActive(); } this.observers = []; } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; } }); return ReplaySubject; }(Observable)); var ConnectableObservable = Rx.ConnectableObservable = (function (__super__) { inherits(ConnectableObservable, __super__); function ConnectableObservable(source, subject) { var hasSubscription = false, subscription, sourceObservable = source.asObservable(); this.connect = function () { if (!hasSubscription) { hasSubscription = true; subscription = new CompositeDisposable(sourceObservable.subscribe(subject), disposableCreate(function () { hasSubscription = false; })); } return subscription; }; __super__.call(this, subject.subscribe.bind(subject)); } ConnectableObservable.prototype.refCount = function () { var connectableSubscription, count = 0, source = this; return new AnonymousObservable(function (observer) { var shouldConnect = ++count === 1, subscription = source.subscribe(observer); shouldConnect && (connectableSubscription = source.connect()); return function () { subscription.dispose(); --count === 0 && connectableSubscription.dispose(); }; }); }; return ConnectableObservable; }(Observable)); var Dictionary = (function () { var primes = [1, 3, 7, 13, 31, 61, 127, 251, 509, 1021, 2039, 4093, 8191, 16381, 32749, 65521, 131071, 262139, 524287, 1048573, 2097143, 4194301, 8388593, 16777213, 33554393, 67108859, 134217689, 268435399, 536870909, 1073741789, 2147483647], noSuchkey = "no such key", duplicatekey = "duplicate key"; function isPrime(candidate) { if (candidate & 1 === 0) { return candidate === 2; } var num1 = Math.sqrt(candidate), num2 = 3; while (num2 <= num1) { if (candidate % num2 === 0) { return false; } num2 += 2; } return true; } function getPrime(min) { var index, num, candidate; for (index = 0; index < primes.length; ++index) { num = primes[index]; if (num >= min) { return num; } } candidate = min | 1; while (candidate < primes[primes.length - 1]) { if (isPrime(candidate)) { return candidate; } candidate += 2; } return min; } function stringHashFn(str) { var hash = 757602046; if (!str.length) { return hash; } for (var i = 0, len = str.length; i < len; i++) { var character = str.charCodeAt(i); hash = ((hash<<5)-hash)+character; hash = hash & hash; } return hash; } function numberHashFn(key) { var c2 = 0x27d4eb2d; key = (key ^ 61) ^ (key >>> 16); key = key + (key << 3); key = key ^ (key >>> 4); key = key * c2; key = key ^ (key >>> 15); return key; } var getHashCode = (function () { var uniqueIdCounter = 0; return function (obj) { if (obj == null) { throw new Error(noSuchkey); } // Check for built-ins before tacking on our own for any object if (typeof obj === 'string') { return stringHashFn(obj); } if (typeof obj === 'number') { return numberHashFn(obj); } if (typeof obj === 'boolean') { return obj === true ? 1 : 0; } if (obj instanceof Date) { return numberHashFn(obj.valueOf()); } if (obj instanceof RegExp) { return stringHashFn(obj.toString()); } if (typeof obj.valueOf === 'function') { // Hack check for valueOf var valueOf = obj.valueOf(); if (typeof valueOf === 'number') { return numberHashFn(valueOf); } if (typeof obj === 'string') { return stringHashFn(valueOf); } } if (obj.getHashCode) { return obj.getHashCode(); } var id = 17 * uniqueIdCounter++; obj.getHashCode = function () { return id; }; return id; }; }()); function newEntry() { return { key: null, value: null, next: 0, hashCode: 0 }; } function Dictionary(capacity, comparer) { if (capacity < 0) { throw new Error('out of range'); } if (capacity > 0) { this._initialize(capacity); } this.comparer = comparer || defaultComparer; this.freeCount = 0; this.size = 0; this.freeList = -1; } var dictionaryProto = Dictionary.prototype; dictionaryProto._initialize = function (capacity) { var prime = getPrime(capacity), i; this.buckets = new Array(prime); this.entries = new Array(prime); for (i = 0; i < prime; i++) { this.buckets[i] = -1; this.entries[i] = newEntry(); } this.freeList = -1; }; dictionaryProto.add = function (key, value) { return this._insert(key, value, true); }; dictionaryProto._insert = function (key, value, add) { if (!this.buckets) { this._initialize(0); } var index3, num = getHashCode(key) & 2147483647, index1 = num % this.buckets.length; for (var index2 = this.buckets[index1]; index2 >= 0; index2 = this.entries[index2].next) { if (this.entries[index2].hashCode === num && this.comparer(this.entries[index2].key, key)) { if (add) { throw new Error(duplicatekey); } this.entries[index2].value = value; return; } } if (this.freeCount > 0) { index3 = this.freeList; this.freeList = this.entries[index3].next; --this.freeCount; } else { if (this.size === this.entries.length) { this._resize(); index1 = num % this.buckets.length; } index3 = this.size; ++this.size; } this.entries[index3].hashCode = num; this.entries[index3].next = this.buckets[index1]; this.entries[index3].key = key; this.entries[index3].value = value; this.buckets[index1] = index3; }; dictionaryProto._resize = function () { var prime = getPrime(this.size * 2), numArray = new Array(prime); for (index = 0; index < numArray.length; ++index) { numArray[index] = -1; } var entryArray = new Array(prime); for (index = 0; index < this.size; ++index) { entryArray[index] = this.entries[index]; } for (var index = this.size; index < prime; ++index) { entryArray[index] = newEntry(); } for (var index1 = 0; index1 < this.size; ++index1) { var index2 = entryArray[index1].hashCode % prime; entryArray[index1].next = numArray[index2]; numArray[index2] = index1; } this.buckets = numArray; this.entries = entryArray; }; dictionaryProto.remove = function (key) { if (this.buckets) { var num = getHashCode(key) & 2147483647, index1 = num % this.buckets.length, index2 = -1; for (var index3 = this.buckets[index1]; index3 >= 0; index3 = this.entries[index3].next) { if (this.entries[index3].hashCode === num && this.comparer(this.entries[index3].key, key)) { if (index2 < 0) { this.buckets[index1] = this.entries[index3].next; } else { this.entries[index2].next = this.entries[index3].next; } this.entries[index3].hashCode = -1; this.entries[index3].next = this.freeList; this.entries[index3].key = null; this.entries[index3].value = null; this.freeList = index3; ++this.freeCount; return true; } else { index2 = index3; } } } return false; }; dictionaryProto.clear = function () { var index, len; if (this.size <= 0) { return; } for (index = 0, len = this.buckets.length; index < len; ++index) { this.buckets[index] = -1; } for (index = 0; index < this.size; ++index) { this.entries[index] = newEntry(); } this.freeList = -1; this.size = 0; }; dictionaryProto._findEntry = function (key) { if (this.buckets) { var num = getHashCode(key) & 2147483647; for (var index = this.buckets[num % this.buckets.length]; index >= 0; index = this.entries[index].next) { if (this.entries[index].hashCode === num && this.comparer(this.entries[index].key, key)) { return index; } } } return -1; }; dictionaryProto.count = function () { return this.size - this.freeCount; }; dictionaryProto.tryGetValue = function (key) { var entry = this._findEntry(key); return entry >= 0 ? this.entries[entry].value : undefined; }; dictionaryProto.getValues = function () { var index = 0, results = []; if (this.entries) { for (var index1 = 0; index1 < this.size; index1++) { if (this.entries[index1].hashCode >= 0) { results[index++] = this.entries[index1].value; } } } return results; }; dictionaryProto.get = function (key) { var entry = this._findEntry(key); if (entry >= 0) { return this.entries[entry].value; } throw new Error(noSuchkey); }; dictionaryProto.set = function (key, value) { this._insert(key, value, false); }; dictionaryProto.containskey = function (key) { return this._findEntry(key) >= 0; }; return Dictionary; }()); /** * Correlates the elements of two sequences based on overlapping durations. * * @param {Observable} right The right observable sequence to join elements for. * @param {Function} leftDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the left observable sequence, used to determine overlap. * @param {Function} rightDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the right observable sequence, used to determine overlap. * @param {Function} resultSelector A function invoked to compute a result element for any two overlapping elements of the left and right observable sequences. The parameters passed to the function correspond with the elements from the left and right source sequences for which overlap occurs. * @returns {Observable} An observable sequence that contains result elements computed from source elements that have an overlapping duration. */ observableProto.join = function (right, leftDurationSelector, rightDurationSelector, resultSelector) { var left = this; return new AnonymousObservable(function (observer) { var group = new CompositeDisposable(); var leftDone = false, rightDone = false; var leftId = 0, rightId = 0; var leftMap = new Dictionary(), rightMap = new Dictionary(); group.add(left.subscribe( function (value) { var id = leftId++; var md = new SingleAssignmentDisposable(); leftMap.add(id, value); group.add(md); var expire = function () { leftMap.remove(id) && leftMap.count() === 0 && leftDone && observer.onCompleted(); group.remove(md); }; var duration; try { duration = leftDurationSelector(value); } catch (e) { observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe(noop, observer.onError.bind(observer), expire)); rightMap.getValues().forEach(function (v) { var result; try { result = resultSelector(value, v); } catch (exn) { observer.onError(exn); return; } observer.onNext(result); }); }, observer.onError.bind(observer), function () { leftDone = true; (rightDone || leftMap.count() === 0) && observer.onCompleted(); }) ); group.add(right.subscribe( function (value) { var id = rightId++; var md = new SingleAssignmentDisposable(); rightMap.add(id, value); group.add(md); var expire = function () { rightMap.remove(id) && rightMap.count() === 0 && rightDone && observer.onCompleted(); group.remove(md); }; var duration; try { duration = rightDurationSelector(value); } catch (e) { observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe(noop, observer.onError.bind(observer), expire)); leftMap.getValues().forEach(function (v) { var result; try { result = resultSelector(v, value); } catch(exn) { observer.onError(exn); return; } observer.onNext(result); }); }, observer.onError.bind(observer), function () { rightDone = true; (leftDone || rightMap.count() === 0) && observer.onCompleted(); }) ); return group; }); }; /** * Correlates the elements of two sequences based on overlapping durations, and groups the results. * * @param {Observable} right The right observable sequence to join elements for. * @param {Function} leftDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the left observable sequence, used to determine overlap. * @param {Function} rightDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the right observable sequence, used to determine overlap. * @param {Function} resultSelector A function invoked to compute a result element for any element of the left sequence with overlapping elements from the right observable sequence. The first parameter passed to the function is an element of the left sequence. The second parameter passed to the function is an observable sequence with elements from the right sequence that overlap with the left sequence's element. * @returns {Observable} An observable sequence that contains result elements computed from source elements that have an overlapping duration. */ observableProto.groupJoin = function (right, leftDurationSelector, rightDurationSelector, resultSelector) { var left = this; return new AnonymousObservable(function (observer) { var group = new CompositeDisposable(); var r = new RefCountDisposable(group); var leftMap = new Dictionary(), rightMap = new Dictionary(); var leftId = 0, rightId = 0; function handleError(e) { return function (v) { v.onError(e); }; }; group.add(left.subscribe( function (value) { var s = new Subject(); var id = leftId++; leftMap.add(id, s); var result; try { result = resultSelector(value, addRef(s, r)); } catch (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); return; } observer.onNext(result); rightMap.getValues().forEach(function (v) { s.onNext(v); }); var md = new SingleAssignmentDisposable(); group.add(md); var expire = function () { leftMap.remove(id) && s.onCompleted(); group.remove(md); }; var duration; try { duration = leftDurationSelector(value); } catch (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe( noop, function (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); }, expire) ); }, function (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); }, observer.onCompleted.bind(observer)) ); group.add(right.subscribe( function (value) { var id = rightId++; rightMap.add(id, value); var md = new SingleAssignmentDisposable(); group.add(md); var expire = function () { rightMap.remove(id); group.remove(md); }; var duration; try { duration = rightDurationSelector(value); } catch (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe( noop, function (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); }, expire) ); leftMap.getValues().forEach(function (v) { v.onNext(value); }); }, function (e) { leftMap.getValues().forEach(handleError(e)); observer.onError(e); }) ); return r; }); }; /** * Projects each element of an observable sequence into zero or more buffers. * * @param {Mixed} bufferOpeningsOrClosingSelector Observable sequence whose elements denote the creation of new windows, or, a function invoked to define the boundaries of the produced windows (a new window is started when the previous one is closed, resulting in non-overlapping windows). * @param {Function} [bufferClosingSelector] A function invoked to define the closing of each produced window. If a closing selector function is specified for the first parameter, this parameter is ignored. * @returns {Observable} An observable sequence of windows. */ observableProto.buffer = function (bufferOpeningsOrClosingSelector, bufferClosingSelector) { return this.window.apply(this, arguments).selectMany(function (x) { return x.toArray(); }); }; /** * Projects each element of an observable sequence into zero or more windows. * * @param {Mixed} windowOpeningsOrClosingSelector Observable sequence whose elements denote the creation of new windows, or, a function invoked to define the boundaries of the produced windows (a new window is started when the previous one is closed, resulting in non-overlapping windows). * @param {Function} [windowClosingSelector] A function invoked to define the closing of each produced window. If a closing selector function is specified for the first parameter, this parameter is ignored. * @returns {Observable} An observable sequence of windows. */ observableProto.window = function (windowOpeningsOrClosingSelector, windowClosingSelector) { if (arguments.length === 1 && typeof arguments[0] !== 'function') { return observableWindowWithBounaries.call(this, windowOpeningsOrClosingSelector); } return typeof windowOpeningsOrClosingSelector === 'function' ? observableWindowWithClosingSelector.call(this, windowOpeningsOrClosingSelector) : observableWindowWithOpenings.call(this, windowOpeningsOrClosingSelector, windowClosingSelector); }; function observableWindowWithOpenings(windowOpenings, windowClosingSelector) { return windowOpenings.groupJoin(this, windowClosingSelector, function () { return observableEmpty(); }, function (_, window) { return window; }); } function observableWindowWithBounaries(windowBoundaries) { var source = this; return new AnonymousObservable(function (observer) { var window = new Subject(), d = new CompositeDisposable(), r = new RefCountDisposable(d); observer.onNext(addRef(window, r)); d.add(source.subscribe(function (x) { window.onNext(x); }, function (err) { window.onError(err); observer.onError(err); }, function () { window.onCompleted(); observer.onCompleted(); })); d.add(windowBoundaries.subscribe(function (w) { window.onCompleted(); window = new Subject(); observer.onNext(addRef(window, r)); }, function (err) { window.onError(err); observer.onError(err); }, function () { window.onCompleted(); observer.onCompleted(); })); return r; }); } function observableWindowWithClosingSelector(windowClosingSelector) { var source = this; return new AnonymousObservable(function (observer) { var createWindowClose, m = new SerialDisposable(), d = new CompositeDisposable(m), r = new RefCountDisposable(d), window = new Subject(); observer.onNext(addRef(window, r)); d.add(source.subscribe(function (x) { window.onNext(x); }, function (ex) { window.onError(ex); observer.onError(ex); }, function () { window.onCompleted(); observer.onCompleted(); })); createWindowClose = function () { var m1, windowClose; try { windowClose = windowClosingSelector(); } catch (exception) { observer.onError(exception); return; } m1 = new SingleAssignmentDisposable(); m.setDisposable(m1); m1.setDisposable(windowClose.take(1).subscribe(noop, function (ex) { window.onError(ex); observer.onError(ex); }, function () { window.onCompleted(); window = new Subject(); observer.onNext(addRef(window, r)); createWindowClose(); })); }; createWindowClose(); return r; }); } /** * Returns a new observable that triggers on the second and subsequent triggerings of the input observable. * The Nth triggering of the input observable passes the arguments from the N-1th and Nth triggering as a pair. * The argument passed to the N-1th triggering is held in hidden internal state until the Nth triggering occurs. * @returns {Observable} An observable that triggers on successive pairs of observations from the input observable as an array. */ observableProto.pairwise = function () { var source = this; return new AnonymousObservable(function (observer) { var previous, hasPrevious = false; return source.subscribe( function (x) { if (hasPrevious) { observer.onNext([previous, x]); } else { hasPrevious = true; } previous = x; }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns two observables which partition the observations of the source by the given function. * The first will trigger observations for those values for which the predicate returns true. * The second will trigger observations for those values where the predicate returns false. * The predicate is executed once for each subscribed observer. * Both also propagate all error observations arising from the source and each completes * when the source completes. * @param {Function} predicate * The function to determine which output Observable will trigger a particular observation. * @returns {Array} * An array of observables. The first triggers when the predicate returns true, * and the second triggers when the predicate returns false. */ observableProto.partition = function(predicate, thisArg) { var published = this.publish().refCount(); return [ published.filter(predicate, thisArg), published.filter(function (x, i, o) { return !predicate.call(thisArg, x, i, o); }) ]; }; function enumerableWhile(condition, source) { return new Enumerable(function () { return new Enumerator(function () { return condition() ? { done: false, value: source } : { done: true, value: undefined }; }); }); } /** * Returns an observable sequence that is the result of invoking the selector on the source sequence, without sharing subscriptions. * This operator allows for a fluent style of writing queries that use the same sequence multiple times. * * @param {Function} selector Selector function which can use the source sequence as many times as needed, without sharing subscriptions to the source sequence. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.letBind = observableProto['let'] = function (func) { return func(this); }; /** * Determines whether an observable collection contains values. There is an alias for this method called 'ifThen' for browsers <IE9 * * @example * 1 - res = Rx.Observable.if(condition, obs1); * 2 - res = Rx.Observable.if(condition, obs1, obs2); * 3 - res = Rx.Observable.if(condition, obs1, scheduler); * @param {Function} condition The condition which determines if the thenSource or elseSource will be run. * @param {Observable} thenSource The observable sequence or Promise that will be run if the condition function returns true. * @param {Observable} [elseSource] The observable sequence or Promise that will be run if the condition function returns false. If this is not provided, it defaults to Rx.Observabe.Empty with the specified scheduler. * @returns {Observable} An observable sequence which is either the thenSource or elseSource. */ Observable['if'] = Observable.ifThen = function (condition, thenSource, elseSourceOrScheduler) { return observableDefer(function () { elseSourceOrScheduler || (elseSourceOrScheduler = observableEmpty()); isPromise(thenSource) && (thenSource = observableFromPromise(thenSource)); isPromise(elseSourceOrScheduler) && (elseSourceOrScheduler = observableFromPromise(elseSourceOrScheduler)); // Assume a scheduler for empty only typeof elseSourceOrScheduler.now === 'function' && (elseSourceOrScheduler = observableEmpty(elseSourceOrScheduler)); return condition() ? thenSource : elseSourceOrScheduler; }); }; /** * Concatenates the observable sequences obtained by running the specified result selector for each element in source. * There is an alias for this method called 'forIn' for browsers <IE9 * @param {Array} sources An array of values to turn into an observable sequence. * @param {Function} resultSelector A function to apply to each item in the sources array to turn it into an observable sequence. * @returns {Observable} An observable sequence from the concatenated observable sequences. */ Observable['for'] = Observable.forIn = function (sources, resultSelector) { return enumerableFor(sources, resultSelector).concat(); }; /** * Repeats source as long as condition holds emulating a while loop. * There is an alias for this method called 'whileDo' for browsers <IE9 * * @param {Function} condition The condition which determines if the source will be repeated. * @param {Observable} source The observable sequence that will be run if the condition function returns true. * @returns {Observable} An observable sequence which is repeated as long as the condition holds. */ var observableWhileDo = Observable['while'] = Observable.whileDo = function (condition, source) { isPromise(source) && (source = observableFromPromise(source)); return enumerableWhile(condition, source).concat(); }; /** * Repeats source as long as condition holds emulating a do while loop. * * @param {Function} condition The condition which determines if the source will be repeated. * @param {Observable} source The observable sequence that will be run if the condition function returns true. * @returns {Observable} An observable sequence which is repeated as long as the condition holds. */ observableProto.doWhile = function (condition) { return observableConcat([this, observableWhileDo(condition, this)]); }; /** * Uses selector to determine which source in sources to use. * There is an alias 'switchCase' for browsers <IE9. * * @example * 1 - res = Rx.Observable.case(selector, { '1': obs1, '2': obs2 }); * 1 - res = Rx.Observable.case(selector, { '1': obs1, '2': obs2 }, obs0); * 1 - res = Rx.Observable.case(selector, { '1': obs1, '2': obs2 }, scheduler); * * @param {Function} selector The function which extracts the value for to test in a case statement. * @param {Array} sources A object which has keys which correspond to the case statement labels. * @param {Observable} [elseSource] The observable sequence or Promise that will be run if the sources are not matched. If this is not provided, it defaults to Rx.Observabe.empty with the specified scheduler. * * @returns {Observable} An observable sequence which is determined by a case statement. */ Observable['case'] = Observable.switchCase = function (selector, sources, defaultSourceOrScheduler) { return observableDefer(function () { isPromise(defaultSourceOrScheduler) && (defaultSourceOrScheduler = observableFromPromise(defaultSourceOrScheduler)); defaultSourceOrScheduler || (defaultSourceOrScheduler = observableEmpty()); typeof defaultSourceOrScheduler.now === 'function' && (defaultSourceOrScheduler = observableEmpty(defaultSourceOrScheduler)); var result = sources[selector()]; isPromise(result) && (result = observableFromPromise(result)); return result || defaultSourceOrScheduler; }); }; /** * Expands an observable sequence by recursively invoking selector. * * @param {Function} selector Selector function to invoke for each produced element, resulting in another sequence to which the selector will be invoked recursively again. * @param {Scheduler} [scheduler] Scheduler on which to perform the expansion. If not provided, this defaults to the current thread scheduler. * @returns {Observable} An observable sequence containing all the elements produced by the recursive expansion. */ observableProto.expand = function (selector, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); var source = this; return new AnonymousObservable(function (observer) { var q = [], m = new SerialDisposable(), d = new CompositeDisposable(m), activeCount = 0, isAcquired = false; var ensureActive = function () { var isOwner = false; if (q.length > 0) { isOwner = !isAcquired; isAcquired = true; } if (isOwner) { m.setDisposable(scheduler.scheduleRecursive(function (self) { var work; if (q.length > 0) { work = q.shift(); } else { isAcquired = false; return; } var m1 = new SingleAssignmentDisposable(); d.add(m1); m1.setDisposable(work.subscribe(function (x) { observer.onNext(x); var result = null; try { result = selector(x); } catch (e) { observer.onError(e); } q.push(result); activeCount++; ensureActive(); }, observer.onError.bind(observer), function () { d.remove(m1); activeCount--; if (activeCount === 0) { observer.onCompleted(); } })); self(); })); } }; q.push(source); activeCount++; ensureActive(); return d; }); }; /** * Runs all observable sequences in parallel and collect their last elements. * * @example * 1 - res = Rx.Observable.forkJoin([obs1, obs2]); * 1 - res = Rx.Observable.forkJoin(obs1, obs2, ...); * @returns {Observable} An observable sequence with an array collecting the last elements of all the input sequences. */ Observable.forkJoin = function () { var allSources = argsOrArray(arguments, 0); return new AnonymousObservable(function (subscriber) { var count = allSources.length; if (count === 0) { subscriber.onCompleted(); return disposableEmpty; } var group = new CompositeDisposable(), finished = false, hasResults = new Array(count), hasCompleted = new Array(count), results = new Array(count); for (var idx = 0; idx < count; idx++) { (function (i) { var source = allSources[i]; isPromise(source) && (source = observableFromPromise(source)); group.add( source.subscribe( function (value) { if (!finished) { hasResults[i] = true; results[i] = value; } }, function (e) { finished = true; subscriber.onError(e); group.dispose(); }, function () { if (!finished) { if (!hasResults[i]) { subscriber.onCompleted(); return; } hasCompleted[i] = true; for (var ix = 0; ix < count; ix++) { if (!hasCompleted[ix]) { return; } } finished = true; subscriber.onNext(results); subscriber.onCompleted(); } })); })(idx); } return group; }); }; /** * Runs two observable sequences in parallel and combines their last elemenets. * * @param {Observable} second Second observable sequence. * @param {Function} resultSelector Result selector function to invoke with the last elements of both sequences. * @returns {Observable} An observable sequence with the result of calling the selector function with the last elements of both input sequences. */ observableProto.forkJoin = function (second, resultSelector) { var first = this; return new AnonymousObservable(function (observer) { var leftStopped = false, rightStopped = false, hasLeft = false, hasRight = false, lastLeft, lastRight, leftSubscription = new SingleAssignmentDisposable(), rightSubscription = new SingleAssignmentDisposable(); isPromise(second) && (second = observableFromPromise(second)); leftSubscription.setDisposable( first.subscribe(function (left) { hasLeft = true; lastLeft = left; }, function (err) { rightSubscription.dispose(); observer.onError(err); }, function () { leftStopped = true; if (rightStopped) { if (!hasLeft) { observer.onCompleted(); } else if (!hasRight) { observer.onCompleted(); } else { var result; try { result = resultSelector(lastLeft, lastRight); } catch (e) { observer.onError(e); return; } observer.onNext(result); observer.onCompleted(); } } }) ); rightSubscription.setDisposable( second.subscribe(function (right) { hasRight = true; lastRight = right; }, function (err) { leftSubscription.dispose(); observer.onError(err); }, function () { rightStopped = true; if (leftStopped) { if (!hasLeft) { observer.onCompleted(); } else if (!hasRight) { observer.onCompleted(); } else { var result; try { result = resultSelector(lastLeft, lastRight); } catch (e) { observer.onError(e); return; } observer.onNext(result); observer.onCompleted(); } } }) ); return new CompositeDisposable(leftSubscription, rightSubscription); }); }; /** * Comonadic bind operator. * @param {Function} selector A transform function to apply to each element. * @param {Object} scheduler Scheduler used to execute the operation. If not specified, defaults to the ImmediateScheduler. * @returns {Observable} An observable sequence which results from the comonadic bind operation. */ observableProto.manySelect = function (selector, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); var source = this; return observableDefer(function () { var chain; return source .map(function (x) { var curr = new ChainObservable(x); chain && chain.onNext(x); chain = curr; return curr; }) .tap( noop, function (e) { chain && chain.onError(e); }, function () { chain && chain.onCompleted(); } ) .observeOn(scheduler) .map(selector); }); }; var ChainObservable = (function (__super__) { function subscribe (observer) { var self = this, g = new CompositeDisposable(); g.add(currentThreadScheduler.schedule(function () { observer.onNext(self.head); g.add(self.tail.mergeObservable().subscribe(observer)); })); return g; } inherits(ChainObservable, __super__); function ChainObservable(head) { __super__.call(this, subscribe); this.head = head; this.tail = new AsyncSubject(); } addProperties(ChainObservable.prototype, Observer, { onCompleted: function () { this.onNext(Observable.empty()); }, onError: function (e) { this.onNext(Observable.throwException(e)); }, onNext: function (v) { this.tail.onNext(v); this.tail.onCompleted(); } }); return ChainObservable; }(Observable)); /** @private */ var Map = (function () { /** * @constructor * @private */ function Map() { this.keys = []; this.values = []; } /** * @private * @memberOf Map# */ Map.prototype['delete'] = function (key) { var i = this.keys.indexOf(key); if (i !== -1) { this.keys.splice(i, 1); this.values.splice(i, 1); } return i !== -1; }; /** * @private * @memberOf Map# */ Map.prototype.get = function (key, fallback) { var i = this.keys.indexOf(key); return i !== -1 ? this.values[i] : fallback; }; /** * @private * @memberOf Map# */ Map.prototype.set = function (key, value) { var i = this.keys.indexOf(key); if (i !== -1) { this.values[i] = value; } this.values[this.keys.push(key) - 1] = value; }; /** * @private * @memberOf Map# */ Map.prototype.size = function () { return this.keys.length; }; /** * @private * @memberOf Map# */ Map.prototype.has = function (key) { return this.keys.indexOf(key) !== -1; }; /** * @private * @memberOf Map# */ Map.prototype.getKeys = function () { return this.keys.slice(0); }; /** * @private * @memberOf Map# */ Map.prototype.getValues = function () { return this.values.slice(0); }; return Map; }()); /** * @constructor * Represents a join pattern over observable sequences. */ function Pattern(patterns) { this.patterns = patterns; } /** * Creates a pattern that matches the current plan matches and when the specified observable sequences has an available value. * * @param other Observable sequence to match in addition to the current pattern. * @return Pattern object that matches when all observable sequences in the pattern have an available value. */ Pattern.prototype.and = function (other) { var patterns = this.patterns.slice(0); patterns.push(other); return new Pattern(patterns); }; /** * Matches when all observable sequences in the pattern (specified using a chain of and operators) have an available value and projects the values. * * @param selector Selector that will be invoked with available values from the source sequences, in the same order of the sequences in the pattern. * @return Plan that produces the projected values, to be fed (with other plans) to the when operator. */ Pattern.prototype.thenDo = function (selector) { return new Plan(this, selector); }; function Plan(expression, selector) { this.expression = expression; this.selector = selector; } Plan.prototype.activate = function (externalSubscriptions, observer, deactivate) { var self = this; var joinObservers = []; for (var i = 0, len = this.expression.patterns.length; i < len; i++) { joinObservers.push(planCreateObserver(externalSubscriptions, this.expression.patterns[i], observer.onError.bind(observer))); } var activePlan = new ActivePlan(joinObservers, function () { var result; try { result = self.selector.apply(self, arguments); } catch (exception) { observer.onError(exception); return; } observer.onNext(result); }, function () { for (var j = 0, jlen = joinObservers.length; j < jlen; j++) { joinObservers[j].removeActivePlan(activePlan); } deactivate(activePlan); }); for (i = 0, len = joinObservers.length; i < len; i++) { joinObservers[i].addActivePlan(activePlan); } return activePlan; }; function planCreateObserver(externalSubscriptions, observable, onError) { var entry = externalSubscriptions.get(observable); if (!entry) { var observer = new JoinObserver(observable, onError); externalSubscriptions.set(observable, observer); return observer; } return entry; } // Active Plan function ActivePlan(joinObserverArray, onNext, onCompleted) { var i, joinObserver; this.joinObserverArray = joinObserverArray; this.onNext = onNext; this.onCompleted = onCompleted; this.joinObservers = new Map(); for (i = 0; i < this.joinObserverArray.length; i++) { joinObserver = this.joinObserverArray[i]; this.joinObservers.set(joinObserver, joinObserver); } } ActivePlan.prototype.dequeue = function () { var values = this.joinObservers.getValues(); for (var i = 0, len = values.length; i < len; i++) { values[i].queue.shift(); } }; ActivePlan.prototype.match = function () { var firstValues, i, len, isCompleted, values, hasValues = true; for (i = 0, len = this.joinObserverArray.length; i < len; i++) { if (this.joinObserverArray[i].queue.length === 0) { hasValues = false; break; } } if (hasValues) { firstValues = []; isCompleted = false; for (i = 0, len = this.joinObserverArray.length; i < len; i++) { firstValues.push(this.joinObserverArray[i].queue[0]); if (this.joinObserverArray[i].queue[0].kind === 'C') { isCompleted = true; } } if (isCompleted) { this.onCompleted(); } else { this.dequeue(); values = []; for (i = 0; i < firstValues.length; i++) { values.push(firstValues[i].value); } this.onNext.apply(this, values); } } }; /** @private */ var JoinObserver = (function (_super) { inherits(JoinObserver, _super); /** * @constructor * @private */ function JoinObserver(source, onError) { _super.call(this); this.source = source; this.onError = onError; this.queue = []; this.activePlans = []; this.subscription = new SingleAssignmentDisposable(); this.isDisposed = false; } var JoinObserverPrototype = JoinObserver.prototype; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.next = function (notification) { if (!this.isDisposed) { if (notification.kind === 'E') { this.onError(notification.exception); return; } this.queue.push(notification); var activePlans = this.activePlans.slice(0); for (var i = 0, len = activePlans.length; i < len; i++) { activePlans[i].match(); } } }; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.error = noop; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.completed = noop; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.addActivePlan = function (activePlan) { this.activePlans.push(activePlan); }; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.subscribe = function () { this.subscription.setDisposable(this.source.materialize().subscribe(this)); }; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.removeActivePlan = function (activePlan) { var idx = this.activePlans.indexOf(activePlan); this.activePlans.splice(idx, 1); if (this.activePlans.length === 0) { this.dispose(); } }; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.dispose = function () { _super.prototype.dispose.call(this); if (!this.isDisposed) { this.isDisposed = true; this.subscription.dispose(); } }; return JoinObserver; } (AbstractObserver)); /** * Creates a pattern that matches when both observable sequences have an available value. * * @param right Observable sequence to match with the current sequence. * @return {Pattern} Pattern object that matches when both observable sequences have an available value. */ observableProto.and = function (right) { return new Pattern([this, right]); }; /** * Matches when the observable sequence has an available value and projects the value. * * @param selector Selector that will be invoked for values in the source sequence. * @returns {Plan} Plan that produces the projected values, to be fed (with other plans) to the when operator. */ observableProto.thenDo = function (selector) { return new Pattern([this]).thenDo(selector); }; /** * Joins together the results from several patterns. * * @param plans A series of plans (specified as an Array of as a series of arguments) created by use of the Then operator on patterns. * @returns {Observable} Observable sequence with the results form matching several patterns. */ Observable.when = function () { var plans = argsOrArray(arguments, 0); return new AnonymousObservable(function (observer) { var activePlans = [], externalSubscriptions = new Map(), group, i, len, joinObserver, joinValues, outObserver; outObserver = observerCreate(observer.onNext.bind(observer), function (exception) { var values = externalSubscriptions.getValues(); for (var j = 0, jlen = values.length; j < jlen; j++) { values[j].onError(exception); } observer.onError(exception); }, observer.onCompleted.bind(observer)); try { for (i = 0, len = plans.length; i < len; i++) { activePlans.push(plans[i].activate(externalSubscriptions, outObserver, function (activePlan) { var idx = activePlans.indexOf(activePlan); activePlans.splice(idx, 1); if (activePlans.length === 0) { outObserver.onCompleted(); } })); } } catch (e) { observableThrow(e).subscribe(observer); } group = new CompositeDisposable(); joinValues = externalSubscriptions.getValues(); for (i = 0, len = joinValues.length; i < len; i++) { joinObserver = joinValues[i]; joinObserver.subscribe(); group.add(joinObserver); } return group; }); }; function observableTimerDate(dueTime, scheduler) { return new AnonymousObservable(function (observer) { return scheduler.scheduleWithAbsolute(dueTime, function () { observer.onNext(0); observer.onCompleted(); }); }); } function observableTimerDateAndPeriod(dueTime, period, scheduler) { return new AnonymousObservable(function (observer) { var count = 0, d = dueTime, p = normalizeTime(period); return scheduler.scheduleRecursiveWithAbsolute(d, function (self) { if (p > 0) { var now = scheduler.now(); d = d + p; d <= now && (d = now + p); } observer.onNext(count++); self(d); }); }); } function observableTimerTimeSpan(dueTime, scheduler) { return new AnonymousObservable(function (observer) { return scheduler.scheduleWithRelative(normalizeTime(dueTime), function () { observer.onNext(0); observer.onCompleted(); }); }); } function observableTimerTimeSpanAndPeriod(dueTime, period, scheduler) { return dueTime === period ? new AnonymousObservable(function (observer) { return scheduler.schedulePeriodicWithState(0, period, function (count) { observer.onNext(count); return count + 1; }); }) : observableDefer(function () { return observableTimerDateAndPeriod(scheduler.now() + dueTime, period, scheduler); }); } /** * Returns an observable sequence that produces a value after each period. * * @example * 1 - res = Rx.Observable.interval(1000); * 2 - res = Rx.Observable.interval(1000, Rx.Scheduler.timeout); * * @param {Number} period Period for producing the values in the resulting sequence (specified as an integer denoting milliseconds). * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, Rx.Scheduler.timeout is used. * @returns {Observable} An observable sequence that produces a value after each period. */ var observableinterval = Observable.interval = function (period, scheduler) { return observableTimerTimeSpanAndPeriod(period, period, isScheduler(scheduler) ? scheduler : timeoutScheduler); }; /** * Returns an observable sequence that produces a value after dueTime has elapsed and then after each period. * * @example * 1 - res = Rx.Observable.timer(new Date()); * 2 - res = Rx.Observable.timer(new Date(), 1000); * 3 - res = Rx.Observable.timer(new Date(), Rx.Scheduler.timeout); * 4 - res = Rx.Observable.timer(new Date(), 1000, Rx.Scheduler.timeout); * * 5 - res = Rx.Observable.timer(5000); * 6 - res = Rx.Observable.timer(5000, 1000); * 7 - res = Rx.Observable.timer(5000, Rx.Scheduler.timeout); * 8 - res = Rx.Observable.timer(5000, 1000, Rx.Scheduler.timeout); * * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) at which to produce the first value. * @param {Mixed} [periodOrScheduler] Period to produce subsequent values (specified as an integer denoting milliseconds), or the scheduler to run the timer on. If not specified, the resulting timer is not recurring. * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence that produces a value after due time has elapsed and then each period. */ var observableTimer = Observable.timer = function (dueTime, periodOrScheduler, scheduler) { var period; isScheduler(scheduler) || (scheduler = timeoutScheduler); if (periodOrScheduler !== undefined && typeof periodOrScheduler === 'number') { period = periodOrScheduler; } else if (periodOrScheduler !== undefined && typeof periodOrScheduler === 'object') { scheduler = periodOrScheduler; } if (dueTime instanceof Date && period === undefined) { return observableTimerDate(dueTime.getTime(), scheduler); } if (dueTime instanceof Date && period !== undefined) { period = periodOrScheduler; return observableTimerDateAndPeriod(dueTime.getTime(), period, scheduler); } return period === undefined ? observableTimerTimeSpan(dueTime, scheduler) : observableTimerTimeSpanAndPeriod(dueTime, period, scheduler); }; function observableDelayTimeSpan(source, dueTime, scheduler) { return new AnonymousObservable(function (observer) { var active = false, cancelable = new SerialDisposable(), exception = null, q = [], running = false, subscription; subscription = source.materialize().timestamp(scheduler).subscribe(function (notification) { var d, shouldRun; if (notification.value.kind === 'E') { q = []; q.push(notification); exception = notification.value.exception; shouldRun = !running; } else { q.push({ value: notification.value, timestamp: notification.timestamp + dueTime }); shouldRun = !active; active = true; } if (shouldRun) { if (exception !== null) { observer.onError(exception); } else { d = new SingleAssignmentDisposable(); cancelable.setDisposable(d); d.setDisposable(scheduler.scheduleRecursiveWithRelative(dueTime, function (self) { var e, recurseDueTime, result, shouldRecurse; if (exception !== null) { return; } running = true; do { result = null; if (q.length > 0 && q[0].timestamp - scheduler.now() <= 0) { result = q.shift().value; } if (result !== null) { result.accept(observer); } } while (result !== null); shouldRecurse = false; recurseDueTime = 0; if (q.length > 0) { shouldRecurse = true; recurseDueTime = Math.max(0, q[0].timestamp - scheduler.now()); } else { active = false; } e = exception; running = false; if (e !== null) { observer.onError(e); } else if (shouldRecurse) { self(recurseDueTime); } })); } } }); return new CompositeDisposable(subscription, cancelable); }); } function observableDelayDate(source, dueTime, scheduler) { return observableDefer(function () { return observableDelayTimeSpan(source, dueTime - scheduler.now(), scheduler); }); } /** * Time shifts the observable sequence by dueTime. The relative time intervals between the values are preserved. * * @example * 1 - res = Rx.Observable.delay(new Date()); * 2 - res = Rx.Observable.delay(new Date(), Rx.Scheduler.timeout); * * 3 - res = Rx.Observable.delay(5000); * 4 - res = Rx.Observable.delay(5000, 1000, Rx.Scheduler.timeout); * @memberOf Observable# * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) by which to shift the observable sequence. * @param {Scheduler} [scheduler] Scheduler to run the delay timers on. If not specified, the timeout scheduler is used. * @returns {Observable} Time-shifted sequence. */ observableProto.delay = function (dueTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return dueTime instanceof Date ? observableDelayDate(this, dueTime.getTime(), scheduler) : observableDelayTimeSpan(this, dueTime, scheduler); }; /** * Ignores values from an observable sequence which are followed by another value before dueTime. * * @example * 1 - res = source.throttle(5000); // 5 seconds * 2 - res = source.throttle(5000, scheduler); * * @param {Number} dueTime Duration of the throttle period for each value (specified as an integer denoting milliseconds). * @param {Scheduler} [scheduler] Scheduler to run the throttle timers on. If not specified, the timeout scheduler is used. * @returns {Observable} The throttled sequence. */ observableProto.throttle = function (dueTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return this.throttleWithSelector(function () { return observableTimer(dueTime, scheduler); }) }; /** * Projects each element of an observable sequence into zero or more windows which are produced based on timing information. * * @example * 1 - res = xs.windowWithTime(1000, scheduler); // non-overlapping segments of 1 second * 2 - res = xs.windowWithTime(1000, 500 , scheduler); // segments of 1 second with time shift 0.5 seconds * * @param {Number} timeSpan Length of each window (specified as an integer denoting milliseconds). * @param {Mixed} [timeShiftOrScheduler] Interval between creation of consecutive windows (specified as an integer denoting milliseconds), or an optional scheduler parameter. If not specified, the time shift corresponds to the timeSpan parameter, resulting in non-overlapping adjacent windows. * @param {Scheduler} [scheduler] Scheduler to run windowing timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of windows. */ observableProto.windowWithTime = function (timeSpan, timeShiftOrScheduler, scheduler) { var source = this, timeShift; timeShiftOrScheduler == null && (timeShift = timeSpan); isScheduler(scheduler) || (scheduler = timeoutScheduler); if (typeof timeShiftOrScheduler === 'number') { timeShift = timeShiftOrScheduler; } else if (typeof timeShiftOrScheduler === 'object') { timeShift = timeSpan; scheduler = timeShiftOrScheduler; } return new AnonymousObservable(function (observer) { var groupDisposable, nextShift = timeShift, nextSpan = timeSpan, q = [], refCountDisposable, timerD = new SerialDisposable(), totalTime = 0; groupDisposable = new CompositeDisposable(timerD), refCountDisposable = new RefCountDisposable(groupDisposable); q.push(new Subject()); observer.onNext(addRef(q[0], refCountDisposable)); createTimer(); groupDisposable.add(source.subscribe(function (x) { var i, len; for (i = 0, len = q.length; i < len; i++) { q[i].onNext(x); } }, function (e) { var i, len; for (i = 0, len = q.length; i < len; i++) { q[i].onError(e); } observer.onError(e); }, function () { var i, len; for (i = 0, len = q.length; i < len; i++) { q[i].onCompleted(); } observer.onCompleted(); })); return refCountDisposable; function createTimer () { var m = new SingleAssignmentDisposable(), isSpan = false, isShift = false; timerD.setDisposable(m); if (nextSpan === nextShift) { isSpan = true; isShift = true; } else if (nextSpan < nextShift) { isSpan = true; } else { isShift = true; } var newTotalTime = isSpan ? nextSpan : nextShift, ts = newTotalTime - totalTime; totalTime = newTotalTime; isSpan && (nextSpan += timeShift); isShift && (nextShift += timeShift); m.setDisposable(scheduler.scheduleWithRelative(ts, function () { var s; if (isShift) { s = new Subject(); q.push(s); observer.onNext(addRef(s, refCountDisposable)); } if (isSpan) { s = q.shift(); s.onCompleted(); } createTimer(); })); } }); }; /** * Projects each element of an observable sequence into a window that is completed when either it's full or a given amount of time has elapsed. * @example * 1 - res = source.windowWithTimeOrCount(5000, 50); // 5s or 50 items * 2 - res = source.windowWithTimeOrCount(5000, 50, scheduler); //5s or 50 items * * @memberOf Observable# * @param {Number} timeSpan Maximum time length of a window. * @param {Number} count Maximum element count of a window. * @param {Scheduler} [scheduler] Scheduler to run windowing timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of windows. */ observableProto.windowWithTimeOrCount = function (timeSpan, count, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var createTimer, groupDisposable, n = 0, refCountDisposable, s = new Subject() timerD = new SerialDisposable(), windowId = 0; groupDisposable = new CompositeDisposable(timerD); refCountDisposable = new RefCountDisposable(groupDisposable); observer.onNext(addRef(s, refCountDisposable)); createTimer(0); groupDisposable.add(source.subscribe(function (x) { var newId = 0, newWindow = false; s.onNext(x); n++; if (n === count) { newWindow = true; n = 0; newId = ++windowId; s.onCompleted(); s = new Subject(); observer.onNext(addRef(s, refCountDisposable)); } newWindow && createTimer(newId); }, function (e) { s.onError(e); observer.onError(e); }, function () { s.onCompleted(); observer.onCompleted(); })); return refCountDisposable; function createTimer(id) { var m = new SingleAssignmentDisposable(); timerD.setDisposable(m); m.setDisposable(scheduler.scheduleWithRelative(timeSpan, function () { var newId; if (id !== windowId) { return; } n = 0; newId = ++windowId; s.onCompleted(); s = new Subject(); observer.onNext(addRef(s, refCountDisposable)); createTimer(newId); })); } }); }; /** * Projects each element of an observable sequence into zero or more buffers which are produced based on timing information. * * @example * 1 - res = xs.bufferWithTime(1000, scheduler); // non-overlapping segments of 1 second * 2 - res = xs.bufferWithTime(1000, 500, scheduler; // segments of 1 second with time shift 0.5 seconds * * @param {Number} timeSpan Length of each buffer (specified as an integer denoting milliseconds). * @param {Mixed} [timeShiftOrScheduler] Interval between creation of consecutive buffers (specified as an integer denoting milliseconds), or an optional scheduler parameter. If not specified, the time shift corresponds to the timeSpan parameter, resulting in non-overlapping adjacent buffers. * @param {Scheduler} [scheduler] Scheduler to run buffer timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of buffers. */ observableProto.bufferWithTime = function (timeSpan, timeShiftOrScheduler, scheduler) { return this.windowWithTime.apply(this, arguments).selectMany(function (x) { return x.toArray(); }); }; /** * Projects each element of an observable sequence into a buffer that is completed when either it's full or a given amount of time has elapsed. * * @example * 1 - res = source.bufferWithTimeOrCount(5000, 50); // 5s or 50 items in an array * 2 - res = source.bufferWithTimeOrCount(5000, 50, scheduler); // 5s or 50 items in an array * * @param {Number} timeSpan Maximum time length of a buffer. * @param {Number} count Maximum element count of a buffer. * @param {Scheduler} [scheduler] Scheduler to run bufferin timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of buffers. */ observableProto.bufferWithTimeOrCount = function (timeSpan, count, scheduler) { return this.windowWithTimeOrCount(timeSpan, count, scheduler).selectMany(function (x) { return x.toArray(); }); }; /** * Records the time interval between consecutive values in an observable sequence. * * @example * 1 - res = source.timeInterval(); * 2 - res = source.timeInterval(Rx.Scheduler.timeout); * * @param [scheduler] Scheduler used to compute time intervals. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence with time interval information on values. */ observableProto.timeInterval = function (scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return observableDefer(function () { var last = scheduler.now(); return source.map(function (x) { var now = scheduler.now(), span = now - last; last = now; return { value: x, interval: span }; }); }); }; /** * Records the timestamp for each value in an observable sequence. * * @example * 1 - res = source.timestamp(); // produces { value: x, timestamp: ts } * 2 - res = source.timestamp(Rx.Scheduler.timeout); * * @param {Scheduler} [scheduler] Scheduler used to compute timestamps. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence with timestamp information on values. */ observableProto.timestamp = function (scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return this.map(function (x) { return { value: x, timestamp: scheduler.now() }; }); }; function sampleObservable(source, sampler) { return new AnonymousObservable(function (observer) { var atEnd, value, hasValue; function sampleSubscribe() { if (hasValue) { hasValue = false; observer.onNext(value); } atEnd && observer.onCompleted(); } return new CompositeDisposable( source.subscribe(function (newValue) { hasValue = true; value = newValue; }, observer.onError.bind(observer), function () { atEnd = true; }), sampler.subscribe(sampleSubscribe, observer.onError.bind(observer), sampleSubscribe) ); }); } /** * Samples the observable sequence at each interval. * * @example * 1 - res = source.sample(sampleObservable); // Sampler tick sequence * 2 - res = source.sample(5000); // 5 seconds * 2 - res = source.sample(5000, Rx.Scheduler.timeout); // 5 seconds * * @param {Mixed} intervalOrSampler Interval at which to sample (specified as an integer denoting milliseconds) or Sampler Observable. * @param {Scheduler} [scheduler] Scheduler to run the sampling timer on. If not specified, the timeout scheduler is used. * @returns {Observable} Sampled observable sequence. */ observableProto.sample = function (intervalOrSampler, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return typeof intervalOrSampler === 'number' ? sampleObservable(this, observableinterval(intervalOrSampler, scheduler)) : sampleObservable(this, intervalOrSampler); }; /** * Returns the source observable sequence or the other observable sequence if dueTime elapses. * * @example * 1 - res = source.timeout(new Date()); // As a date * 2 - res = source.timeout(5000); // 5 seconds * 3 - res = source.timeout(new Date(), Rx.Observable.returnValue(42)); // As a date and timeout observable * 4 - res = source.timeout(5000, Rx.Observable.returnValue(42)); // 5 seconds and timeout observable * 5 - res = source.timeout(new Date(), Rx.Observable.returnValue(42), Rx.Scheduler.timeout); // As a date and timeout observable * 6 - res = source.timeout(5000, Rx.Observable.returnValue(42), Rx.Scheduler.timeout); // 5 seconds and timeout observable * * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) when a timeout occurs. * @param {Observable} [other] Sequence to return in case of a timeout. If not specified, a timeout error throwing sequence will be used. * @param {Scheduler} [scheduler] Scheduler to run the timeout timers on. If not specified, the timeout scheduler is used. * @returns {Observable} The source sequence switching to the other sequence in case of a timeout. */ observableProto.timeout = function (dueTime, other, scheduler) { other || (other = observableThrow(new Error('Timeout'))); isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this, schedulerMethod = dueTime instanceof Date ? 'scheduleWithAbsolute' : 'scheduleWithRelative'; return new AnonymousObservable(function (observer) { var id = 0, original = new SingleAssignmentDisposable(), subscription = new SerialDisposable(), switched = false, timer = new SerialDisposable(); subscription.setDisposable(original); var createTimer = function () { var myId = id; timer.setDisposable(scheduler[schedulerMethod](dueTime, function () { if (id === myId) { isPromise(other) && (other = observableFromPromise(other)); subscription.setDisposable(other.subscribe(observer)); } })); }; createTimer(); original.setDisposable(source.subscribe(function (x) { if (!switched) { id++; observer.onNext(x); createTimer(); } }, function (e) { if (!switched) { id++; observer.onError(e); } }, function () { if (!switched) { id++; observer.onCompleted(); } })); return new CompositeDisposable(subscription, timer); }); }; /** * Generates an observable sequence by iterating a state from an initial state until the condition fails. * * @example * res = source.generateWithAbsoluteTime(0, * function (x) { return return true; }, * function (x) { return x + 1; }, * function (x) { return x; }, * function (x) { return new Date(); } * }); * * @param {Mixed} initialState Initial state. * @param {Function} condition Condition to terminate generation (upon returning false). * @param {Function} iterate Iteration step function. * @param {Function} resultSelector Selector function for results produced in the sequence. * @param {Function} timeSelector Time selector function to control the speed of values being produced each iteration, returning Date values. * @param {Scheduler} [scheduler] Scheduler on which to run the generator loop. If not specified, the timeout scheduler is used. * @returns {Observable} The generated sequence. */ Observable.generateWithAbsoluteTime = function (initialState, condition, iterate, resultSelector, timeSelector, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var first = true, hasResult = false, result, state = initialState, time; return scheduler.scheduleRecursiveWithAbsolute(scheduler.now(), function (self) { hasResult && observer.onNext(result); try { if (first) { first = false; } else { state = iterate(state); } hasResult = condition(state); if (hasResult) { result = resultSelector(state); time = timeSelector(state); } } catch (e) { observer.onError(e); return; } if (hasResult) { self(time); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence by iterating a state from an initial state until the condition fails. * * @example * res = source.generateWithRelativeTime(0, * function (x) { return return true; }, * function (x) { return x + 1; }, * function (x) { return x; }, * function (x) { return 500; } * ); * * @param {Mixed} initialState Initial state. * @param {Function} condition Condition to terminate generation (upon returning false). * @param {Function} iterate Iteration step function. * @param {Function} resultSelector Selector function for results produced in the sequence. * @param {Function} timeSelector Time selector function to control the speed of values being produced each iteration, returning integer values denoting milliseconds. * @param {Scheduler} [scheduler] Scheduler on which to run the generator loop. If not specified, the timeout scheduler is used. * @returns {Observable} The generated sequence. */ Observable.generateWithRelativeTime = function (initialState, condition, iterate, resultSelector, timeSelector, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var first = true, hasResult = false, result, state = initialState, time; return scheduler.scheduleRecursiveWithRelative(0, function (self) { hasResult && observer.onNext(result); try { if (first) { first = false; } else { state = iterate(state); } hasResult = condition(state); if (hasResult) { result = resultSelector(state); time = timeSelector(state); } } catch (e) { observer.onError(e); return; } if (hasResult) { self(time); } else { observer.onCompleted(); } }); }); }; /** * Time shifts the observable sequence by delaying the subscription. * * @example * 1 - res = source.delaySubscription(5000); // 5s * 2 - res = source.delaySubscription(5000, Rx.Scheduler.timeout); // 5 seconds * * @param {Number} dueTime Absolute or relative time to perform the subscription at. * @param {Scheduler} [scheduler] Scheduler to run the subscription delay timer on. If not specified, the timeout scheduler is used. * @returns {Observable} Time-shifted sequence. */ observableProto.delaySubscription = function (dueTime, scheduler) { return this.delayWithSelector(observableTimer(dueTime, isScheduler(scheduler) ? scheduler : timeoutScheduler), observableEmpty); }; /** * Time shifts the observable sequence based on a subscription delay and a delay selector function for each element. * * @example * 1 - res = source.delayWithSelector(function (x) { return Rx.Scheduler.timer(5000); }); // with selector only * 1 - res = source.delayWithSelector(Rx.Observable.timer(2000), function (x) { return Rx.Observable.timer(x); }); // with delay and selector * * @param {Observable} [subscriptionDelay] Sequence indicating the delay for the subscription to the source. * @param {Function} delayDurationSelector Selector function to retrieve a sequence indicating the delay for each given element. * @returns {Observable} Time-shifted sequence. */ observableProto.delayWithSelector = function (subscriptionDelay, delayDurationSelector) { var source = this, subDelay, selector; if (typeof subscriptionDelay === 'function') { selector = subscriptionDelay; } else { subDelay = subscriptionDelay; selector = delayDurationSelector; } return new AnonymousObservable(function (observer) { var delays = new CompositeDisposable(), atEnd = false, done = function () { if (atEnd && delays.length === 0) { observer.onCompleted(); } }, subscription = new SerialDisposable(), start = function () { subscription.setDisposable(source.subscribe(function (x) { var delay; try { delay = selector(x); } catch (error) { observer.onError(error); return; } var d = new SingleAssignmentDisposable(); delays.add(d); d.setDisposable(delay.subscribe(function () { observer.onNext(x); delays.remove(d); done(); }, observer.onError.bind(observer), function () { observer.onNext(x); delays.remove(d); done(); })); }, observer.onError.bind(observer), function () { atEnd = true; subscription.dispose(); done(); })); }; if (!subDelay) { start(); } else { subscription.setDisposable(subDelay.subscribe(function () { start(); }, observer.onError.bind(observer), function () { start(); })); } return new CompositeDisposable(subscription, delays); }); }; /** * Returns the source observable sequence, switching to the other observable sequence if a timeout is signaled. * * @example * 1 - res = source.timeoutWithSelector(Rx.Observable.timer(500)); * 2 - res = source.timeoutWithSelector(Rx.Observable.timer(500), function (x) { return Rx.Observable.timer(200); }); * 3 - res = source.timeoutWithSelector(Rx.Observable.timer(500), function (x) { return Rx.Observable.timer(200); }, Rx.Observable.returnValue(42)); * * @param {Observable} [firstTimeout] Observable sequence that represents the timeout for the first element. If not provided, this defaults to Observable.never(). * @param {Function} [timeoutDurationSelector] Selector to retrieve an observable sequence that represents the timeout between the current element and the next element. * @param {Observable} [other] Sequence to return in case of a timeout. If not provided, this is set to Observable.throwException(). * @returns {Observable} The source sequence switching to the other sequence in case of a timeout. */ observableProto.timeoutWithSelector = function (firstTimeout, timeoutdurationSelector, other) { if (arguments.length === 1) { timeoutdurationSelector = firstTimeout; var firstTimeout = observableNever(); } other || (other = observableThrow(new Error('Timeout'))); var source = this; return new AnonymousObservable(function (observer) { var subscription = new SerialDisposable(), timer = new SerialDisposable(), original = new SingleAssignmentDisposable(); subscription.setDisposable(original); var id = 0, switched = false, setTimer = function (timeout) { var myId = id, timerWins = function () { return id === myId; }; var d = new SingleAssignmentDisposable(); timer.setDisposable(d); d.setDisposable(timeout.subscribe(function () { if (timerWins()) { subscription.setDisposable(other.subscribe(observer)); } d.dispose(); }, function (e) { if (timerWins()) { observer.onError(e); } }, function () { if (timerWins()) { subscription.setDisposable(other.subscribe(observer)); } })); }; setTimer(firstTimeout); var observerWins = function () { var res = !switched; if (res) { id++; } return res; }; original.setDisposable(source.subscribe(function (x) { if (observerWins()) { observer.onNext(x); var timeout; try { timeout = timeoutdurationSelector(x); } catch (e) { observer.onError(e); return; } setTimer(timeout); } }, function (e) { if (observerWins()) { observer.onError(e); } }, function () { if (observerWins()) { observer.onCompleted(); } })); return new CompositeDisposable(subscription, timer); }); }; /** * Ignores values from an observable sequence which are followed by another value within a computed throttle duration. * * @example * 1 - res = source.delayWithSelector(function (x) { return Rx.Scheduler.timer(x + x); }); * * @param {Function} throttleDurationSelector Selector function to retrieve a sequence indicating the throttle duration for each given element. * @returns {Observable} The throttled sequence. */ observableProto.throttleWithSelector = function (throttleDurationSelector) { var source = this; return new AnonymousObservable(function (observer) { var value, hasValue = false, cancelable = new SerialDisposable(), id = 0, subscription = source.subscribe(function (x) { var throttle; try { throttle = throttleDurationSelector(x); } catch (e) { observer.onError(e); return; } hasValue = true; value = x; id++; var currentid = id, d = new SingleAssignmentDisposable(); cancelable.setDisposable(d); d.setDisposable(throttle.subscribe(function () { if (hasValue && id === currentid) { observer.onNext(value); } hasValue = false; d.dispose(); }, observer.onError.bind(observer), function () { if (hasValue && id === currentid) { observer.onNext(value); } hasValue = false; d.dispose(); })); }, function (e) { cancelable.dispose(); observer.onError(e); hasValue = false; id++; }, function () { cancelable.dispose(); if (hasValue) { observer.onNext(value); } observer.onCompleted(); hasValue = false; id++; }); return new CompositeDisposable(subscription, cancelable); }); }; /** * Skips elements for the specified duration from the end of the observable source sequence, using the specified scheduler to run timers. * * 1 - res = source.skipLastWithTime(5000); * 2 - res = source.skipLastWithTime(5000, scheduler); * * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for skipping elements from the end of the sequence. * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout * @returns {Observable} An observable sequence with the elements skipped during the specified duration from the end of the source sequence. */ observableProto.skipLastWithTime = function (duration, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { var now = scheduler.now(); q.push({ interval: now, value: x }); while (q.length > 0 && now - q[0].interval >= duration) { observer.onNext(q.shift().value); } }, observer.onError.bind(observer), function () { var now = scheduler.now(); while (q.length > 0 && now - q[0].interval >= duration) { observer.onNext(q.shift().value); } observer.onCompleted(); }); }); }; /** * Returns elements within the specified duration from the end of the observable source sequence, using the specified schedulers to run timers and to drain the collected elements. * * @example * 1 - res = source.takeLastWithTime(5000, [optional timer scheduler], [optional loop scheduler]); * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for taking elements from the end of the sequence. * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements taken during the specified duration from the end of the source sequence. */ observableProto.takeLastWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { var now = scheduler.now(); q.push({ interval: now, value: x }); while (q.length > 0 && now - q[0].interval >= duration) { q.shift(); } }, observer.onError.bind(observer), function () { var now = scheduler.now(); while (q.length > 0) { var next = q.shift(); if (now - next.interval <= duration) { observer.onNext(next.value); } } observer.onCompleted(); }); }); }; /** * Returns an array with the elements within the specified duration from the end of the observable source sequence, using the specified scheduler to run timers. * * @example * 1 - res = source.takeLastBufferWithTime(5000, [optional scheduler]); * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for taking elements from the end of the sequence. * @param {Scheduler} scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence containing a single array with the elements taken during the specified duration from the end of the source sequence. */ observableProto.takeLastBufferWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { var now = scheduler.now(); q.push({ interval: now, value: x }); while (q.length > 0 && now - q[0].interval >= duration) { q.shift(); } }, observer.onError.bind(observer), function () { var now = scheduler.now(), res = []; while (q.length > 0) { var next = q.shift(); if (now - next.interval <= duration) { res.push(next.value); } } observer.onNext(res); observer.onCompleted(); }); }); }; /** * Takes elements for the specified duration from the start of the observable source sequence, using the specified scheduler to run timers. * * @example * 1 - res = source.takeWithTime(5000, [optional scheduler]); * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for taking elements from the start of the sequence. * @param {Scheduler} scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements taken during the specified duration from the start of the source sequence. */ observableProto.takeWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { return new CompositeDisposable(scheduler.scheduleWithRelative(duration, observer.onCompleted.bind(observer)), source.subscribe(observer)); }); }; /** * Skips elements for the specified duration from the start of the observable source sequence, using the specified scheduler to run timers. * * @example * 1 - res = source.skipWithTime(5000, [optional scheduler]); * * @description * Specifying a zero value for duration doesn't guarantee no elements will be dropped from the start of the source sequence. * This is a side-effect of the asynchrony introduced by the scheduler, where the action that causes callbacks from the source sequence to be forwarded * may not execute immediately, despite the zero due time. * * Errors produced by the source sequence are always forwarded to the result sequence, even if the error occurs before the duration. * @param {Number} duration Duration for skipping elements from the start of the sequence. * @param {Scheduler} scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements skipped during the specified duration from the start of the source sequence. */ observableProto.skipWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var open = false; return new CompositeDisposable( scheduler.scheduleWithRelative(duration, function () { open = true; }), source.subscribe(function (x) { open && observer.onNext(x); }, observer.onError.bind(observer), observer.onCompleted.bind(observer))); }); }; /** * Skips elements from the observable source sequence until the specified start time, using the specified scheduler to run timers. * Errors produced by the source sequence are always forwarded to the result sequence, even if the error occurs before the start time. * * @examples * 1 - res = source.skipUntilWithTime(new Date(), [optional scheduler]); * 2 - res = source.skipUntilWithTime(5000, [optional scheduler]); * @param startTime Time to start taking elements from the source sequence. If this value is less than or equal to Date(), no elements will be skipped. * @param scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements skipped until the specified start time. */ observableProto.skipUntilWithTime = function (startTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this, schedulerMethod = startTime instanceof Date ? 'scheduleWithAbsolute' : 'scheduleWithRelative'; return new AnonymousObservable(function (observer) { var open = false; return new CompositeDisposable( scheduler[schedulerMethod](startTime, function () { open = true; }), source.subscribe( function (x) { open && observer.onNext(x); }, observer.onError.bind(observer), observer.onCompleted.bind(observer))); }); }; /** * Takes elements for the specified duration until the specified end time, using the specified scheduler to run timers. * * @example * 1 - res = source.takeUntilWithTime(new Date(), [optional scheduler]); * 2 - res = source.takeUntilWithTime(5000, [optional scheduler]); * @param {Number | Date} endTime Time to stop taking elements from the source sequence. If this value is less than or equal to new Date(), the result stream will complete immediately. * @param {Scheduler} scheduler Scheduler to run the timer on. * @returns {Observable} An observable sequence with the elements taken until the specified end time. */ observableProto.takeUntilWithTime = function (endTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this, schedulerMethod = endTime instanceof Date ? 'scheduleWithAbsolute' : 'scheduleWithRelative'; return new AnonymousObservable(function (observer) { return new CompositeDisposable(scheduler[schedulerMethod](endTime, function () { observer.onCompleted(); }), source.subscribe(observer)); }); }; /* * Performs a exclusive waiting for the first to finish before subscribing to another observable. * Observables that come in between subscriptions will be dropped on the floor. * @returns {Observable} A exclusive observable with only the results that happen when subscribed. */ observableProto.exclusive = function () { var sources = this; return new AnonymousObservable(function (observer) { var hasCurrent = false, isStopped = false, m = new SingleAssignmentDisposable(), g = new CompositeDisposable(); g.add(m); m.setDisposable(sources.subscribe( function (innerSource) { if (!hasCurrent) { hasCurrent = true; isPromise(innerSource) && (innerSource = observableFromPromise(innerSource)); var innerSubscription = new SingleAssignmentDisposable(); g.add(innerSubscription); innerSubscription.setDisposable(innerSource.subscribe( observer.onNext.bind(observer), observer.onError.bind(observer), function () { g.remove(innerSubscription); hasCurrent = false; if (isStopped && g.length === 1) { observer.onCompleted(); } })); } }, observer.onError.bind(observer), function () { isStopped = true; if (!hasCurrent && g.length === 1) { observer.onCompleted(); } })); return g; }); }; /* * Performs a exclusive map waiting for the first to finish before subscribing to another observable. * Observables that come in between subscriptions will be dropped on the floor. * @param {Function} selector Selector to invoke for every item in the current subscription. * @param {Any} [thisArg] An optional context to invoke with the selector parameter. * @returns {Observable} An exclusive observable with only the results that happen when subscribed. */ observableProto.exclusiveMap = function (selector, thisArg) { var sources = this; return new AnonymousObservable(function (observer) { var index = 0, hasCurrent = false, isStopped = true, m = new SingleAssignmentDisposable(), g = new CompositeDisposable(); g.add(m); m.setDisposable(sources.subscribe( function (innerSource) { if (!hasCurrent) { hasCurrent = true; innerSubscription = new SingleAssignmentDisposable(); g.add(innerSubscription); isPromise(innerSource) && (innerSource = observableFromPromise(innerSource)); innerSubscription.setDisposable(innerSource.subscribe( function (x) { var result; try { result = selector.call(thisArg, x, index++, innerSource); } catch (e) { observer.onError(e); return; } observer.onNext(result); }, observer.onError.bind(observer), function () { g.remove(innerSubscription); hasCurrent = false; if (isStopped && g.length === 1) { observer.onCompleted(); } })); } }, observer.onError.bind(observer), function () { isStopped = true; if (g.length === 1 && !hasCurrent) { observer.onCompleted(); } })); return g; }); }; /** Provides a set of extension methods for virtual time scheduling. */ Rx.VirtualTimeScheduler = (function (__super__) { function notImplemented() { throw new Error('Not implemented'); } function localNow() { return this.toDateTimeOffset(this.clock); } function scheduleNow(state, action) { return this.scheduleAbsoluteWithState(state, this.clock, action); } function scheduleRelative(state, dueTime, action) { return this.scheduleRelativeWithState(state, this.toRelative(dueTime), action); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleRelativeWithState(state, this.toRelative(dueTime - this.now()), action); } function invokeAction(scheduler, action) { action(); return disposableEmpty; } inherits(VirtualTimeScheduler, __super__); /** * Creates a new virtual time scheduler with the specified initial clock value and absolute time comparer. * * @constructor * @param {Number} initialClock Initial value for the clock. * @param {Function} comparer Comparer to determine causality of events based on absolute time. */ function VirtualTimeScheduler(initialClock, comparer) { this.clock = initialClock; this.comparer = comparer; this.isEnabled = false; this.queue = new PriorityQueue(1024); __super__.call(this, localNow, scheduleNow, scheduleRelative, scheduleAbsolute); } var VirtualTimeSchedulerPrototype = VirtualTimeScheduler.prototype; /** * Adds a relative time value to an absolute time value. * @param {Number} absolute Absolute virtual time value. * @param {Number} relative Relative virtual time value to add. * @return {Number} Resulting absolute virtual time sum value. */ VirtualTimeSchedulerPrototype.add = notImplemented; /** * Converts an absolute time to a number * @param {Any} The absolute time. * @returns {Number} The absolute time in ms */ VirtualTimeSchedulerPrototype.toDateTimeOffset = notImplemented; /** * Converts the TimeSpan value to a relative virtual time value. * @param {Number} timeSpan TimeSpan value to convert. * @return {Number} Corresponding relative virtual time value. */ VirtualTimeSchedulerPrototype.toRelative = notImplemented; /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be emulated using recursive scheduling. * @param {Mixed} state Initial state passed to the action upon the first iteration. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed, potentially updating the state. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ VirtualTimeSchedulerPrototype.schedulePeriodicWithState = function (state, period, action) { var s = new SchedulePeriodicRecursive(this, state, period, action); return s.start(); }; /** * Schedules an action to be executed after dueTime. * @param {Mixed} state State passed to the action to be executed. * @param {Number} dueTime Relative time after which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleRelativeWithState = function (state, dueTime, action) { var runAt = this.add(this.clock, dueTime); return this.scheduleAbsoluteWithState(state, runAt, action); }; /** * Schedules an action to be executed at dueTime. * @param {Number} dueTime Relative time after which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleRelative = function (dueTime, action) { return this.scheduleRelativeWithState(action, dueTime, invokeAction); }; /** * Starts the virtual time scheduler. */ VirtualTimeSchedulerPrototype.start = function () { if (!this.isEnabled) { this.isEnabled = true; do { var next = this.getNext(); if (next !== null) { this.comparer(next.dueTime, this.clock) > 0 && (this.clock = next.dueTime); next.invoke(); } else { this.isEnabled = false; } } while (this.isEnabled); } }; /** * Stops the virtual time scheduler. */ VirtualTimeSchedulerPrototype.stop = function () { this.isEnabled = false; }; /** * Advances the scheduler's clock to the specified time, running all work till that point. * @param {Number} time Absolute time to advance the scheduler's clock to. */ VirtualTimeSchedulerPrototype.advanceTo = function (time) { var dueToClock = this.comparer(this.clock, time); if (this.comparer(this.clock, time) > 0) { throw new Error(argumentOutOfRange); } if (dueToClock === 0) { return; } if (!this.isEnabled) { this.isEnabled = true; do { var next = this.getNext(); if (next !== null && this.comparer(next.dueTime, time) <= 0) { this.comparer(next.dueTime, this.clock) > 0 && (this.clock = next.dueTime); next.invoke(); } else { this.isEnabled = false; } } while (this.isEnabled); this.clock = time; } }; /** * Advances the scheduler's clock by the specified relative time, running all work scheduled for that timespan. * @param {Number} time Relative time to advance the scheduler's clock by. */ VirtualTimeSchedulerPrototype.advanceBy = function (time) { var dt = this.add(this.clock, time), dueToClock = this.comparer(this.clock, dt); if (dueToClock > 0) { throw new Error(argumentOutOfRange); } if (dueToClock === 0) { return; } this.advanceTo(dt); }; /** * Advances the scheduler's clock by the specified relative time. * @param {Number} time Relative time to advance the scheduler's clock by. */ VirtualTimeSchedulerPrototype.sleep = function (time) { var dt = this.add(this.clock, time); if (this.comparer(this.clock, dt) >= 0) { throw new Error(argumentOutOfRange); } this.clock = dt; }; /** * Gets the next scheduled item to be executed. * @returns {ScheduledItem} The next scheduled item. */ VirtualTimeSchedulerPrototype.getNext = function () { while (this.queue.length > 0) { var next = this.queue.peek(); if (next.isCancelled()) { this.queue.dequeue(); } else { return next; } } return null; }; /** * Schedules an action to be executed at dueTime. * @param {Scheduler} scheduler Scheduler to execute the action on. * @param {Number} dueTime Absolute time at which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleAbsolute = function (dueTime, action) { return this.scheduleAbsoluteWithState(action, dueTime, invokeAction); }; /** * Schedules an action to be executed at dueTime. * @param {Mixed} state State passed to the action to be executed. * @param {Number} dueTime Absolute time at which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleAbsoluteWithState = function (state, dueTime, action) { var self = this; function run(scheduler, state1) { self.queue.remove(si); return action(scheduler, state1); } var si = new ScheduledItem(this, state, run, dueTime, this.comparer); this.queue.enqueue(si); return si.disposable; }; return VirtualTimeScheduler; }(Scheduler)); /** Provides a virtual time scheduler that uses Date for absolute time and number for relative time. */ Rx.HistoricalScheduler = (function (__super__) { inherits(HistoricalScheduler, __super__); /** * Creates a new historical scheduler with the specified initial clock value. * @constructor * @param {Number} initialClock Initial value for the clock. * @param {Function} comparer Comparer to determine causality of events based on absolute time. */ function HistoricalScheduler(initialClock, comparer) { var clock = initialClock == null ? 0 : initialClock; var cmp = comparer || defaultSubComparer; __super__.call(this, clock, cmp); } var HistoricalSchedulerProto = HistoricalScheduler.prototype; /** * Adds a relative time value to an absolute time value. * @param {Number} absolute Absolute virtual time value. * @param {Number} relative Relative virtual time value to add. * @return {Number} Resulting absolute virtual time sum value. */ HistoricalSchedulerProto.add = function (absolute, relative) { return absolute + relative; }; HistoricalSchedulerProto.toDateTimeOffset = function (absolute) { return new Date(absolute).getTime(); }; /** * Converts the TimeSpan value to a relative virtual time value. * @memberOf HistoricalScheduler * @param {Number} timeSpan TimeSpan value to convert. * @return {Number} Corresponding relative virtual time value. */ HistoricalSchedulerProto.toRelative = function (timeSpan) { return timeSpan; }; return HistoricalScheduler; }(Rx.VirtualTimeScheduler)); var AnonymousObservable = Rx.AnonymousObservable = (function (__super__) { inherits(AnonymousObservable, __super__); // Fix subscriber to check for undefined or function returned to decorate as Disposable function fixSubscriber(subscriber) { if (subscriber && typeof subscriber.dispose === 'function') { return subscriber; } return typeof subscriber === 'function' ? disposableCreate(subscriber) : disposableEmpty; } function AnonymousObservable(subscribe) { if (!(this instanceof AnonymousObservable)) { return new AnonymousObservable(subscribe); } function s(observer) { var setDisposable = function () { try { autoDetachObserver.setDisposable(fixSubscriber(subscribe(autoDetachObserver))); } catch (e) { if (!autoDetachObserver.fail(e)) { throw e; } } }; var autoDetachObserver = new AutoDetachObserver(observer); if (currentThreadScheduler.scheduleRequired()) { currentThreadScheduler.schedule(setDisposable); } else { setDisposable(); } return autoDetachObserver; } __super__.call(this, s); } return AnonymousObservable; }(Observable)); /** @private */ var AutoDetachObserver = (function (_super) { inherits(AutoDetachObserver, _super); function AutoDetachObserver(observer) { _super.call(this); this.observer = observer; this.m = new SingleAssignmentDisposable(); } var AutoDetachObserverPrototype = AutoDetachObserver.prototype; AutoDetachObserverPrototype.next = function (value) { var noError = false; try { this.observer.onNext(value); noError = true; } catch (e) { throw e; } finally { if (!noError) { this.dispose(); } } }; AutoDetachObserverPrototype.error = function (exn) { try { this.observer.onError(exn); } catch (e) { throw e; } finally { this.dispose(); } }; AutoDetachObserverPrototype.completed = function () { try { this.observer.onCompleted(); } catch (e) { throw e; } finally { this.dispose(); } }; AutoDetachObserverPrototype.setDisposable = function (value) { this.m.setDisposable(value); }; AutoDetachObserverPrototype.getDisposable = function (value) { return this.m.getDisposable(); }; /* @private */ AutoDetachObserverPrototype.disposable = function (value) { return arguments.length ? this.getDisposable() : setDisposable(value); }; AutoDetachObserverPrototype.dispose = function () { _super.prototype.dispose.call(this); this.m.dispose(); }; return AutoDetachObserver; }(AbstractObserver)); /** @private */ var GroupedObservable = (function (_super) { inherits(GroupedObservable, _super); function subscribe(observer) { return this.underlyingObservable.subscribe(observer); } /** * @constructor * @private */ function GroupedObservable(key, underlyingObservable, mergedDisposable) { _super.call(this, subscribe); this.key = key; this.underlyingObservable = !mergedDisposable ? underlyingObservable : new AnonymousObservable(function (observer) { return new CompositeDisposable(mergedDisposable.getDisposable(), underlyingObservable.subscribe(observer)); }); } return GroupedObservable; }(Observable)); /** * Represents an object that is both an observable sequence as well as an observer. * Each notification is broadcasted to all subscribed observers. */ var Subject = Rx.Subject = (function (_super) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); return new InnerSubscription(this, observer); } if (this.exception) { observer.onError(this.exception); return disposableEmpty; } observer.onCompleted(); return disposableEmpty; } inherits(Subject, _super); /** * Creates a subject. * @constructor */ function Subject() { _super.call(this, subscribe); this.isDisposed = false, this.isStopped = false, this.observers = []; } addProperties(Subject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; for (var i = 0, len = os.length; i < len; i++) { os[i].onCompleted(); } this.observers = []; } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (exception) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; this.exception = exception; for (var i = 0, len = os.length; i < len; i++) { os[i].onError(exception); } this.observers = []; } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); for (var i = 0, len = os.length; i < len; i++) { os[i].onNext(value); } } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; } }); /** * Creates a subject from the specified observer and observable. * @param {Observer} observer The observer used to send messages to the subject. * @param {Observable} observable The observable used to subscribe to messages sent from the subject. * @returns {Subject} Subject implemented using the given observer and observable. */ Subject.create = function (observer, observable) { return new AnonymousSubject(observer, observable); }; return Subject; }(Observable)); /** * Represents the result of an asynchronous operation. * The last value before the OnCompleted notification, or the error received through OnError, is sent to all subscribed observers. */ var AsyncSubject = Rx.AsyncSubject = (function (_super) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); return new InnerSubscription(this, observer); } var ex = this.exception, hv = this.hasValue, v = this.value; if (ex) { observer.onError(ex); } else if (hv) { observer.onNext(v); observer.onCompleted(); } else { observer.onCompleted(); } return disposableEmpty; } inherits(AsyncSubject, _super); /** * Creates a subject that can only receive one value and that value is cached for all future observations. * @constructor */ function AsyncSubject() { _super.call(this, subscribe); this.isDisposed = false; this.isStopped = false; this.value = null; this.hasValue = false; this.observers = []; this.exception = null; } addProperties(AsyncSubject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { checkDisposed.call(this); return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence, also causing the last received value to be sent out (if any). */ onCompleted: function () { var o, i, len; checkDisposed.call(this); if (!this.isStopped) { this.isStopped = true; var os = this.observers.slice(0), v = this.value, hv = this.hasValue; if (hv) { for (i = 0, len = os.length; i < len; i++) { o = os[i]; o.onNext(v); o.onCompleted(); } } else { for (i = 0, len = os.length; i < len; i++) { os[i].onCompleted(); } } this.observers = []; } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (exception) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; this.exception = exception; for (var i = 0, len = os.length; i < len; i++) { os[i].onError(exception); } this.observers = []; } }, /** * Sends a value to the subject. The last value received before successful termination will be sent to all subscribed and future observers. * @param {Mixed} value The value to store in the subject. */ onNext: function (value) { checkDisposed.call(this); if (!this.isStopped) { this.value = value; this.hasValue = true; } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; this.exception = null; this.value = null; } }); return AsyncSubject; }(Observable)); var AnonymousSubject = Rx.AnonymousSubject = (function (__super__) { inherits(AnonymousSubject, __super__); function AnonymousSubject(observer, observable) { this.observer = observer; this.observable = observable; __super__.call(this, this.observable.subscribe.bind(this.observable)); } addProperties(AnonymousSubject.prototype, Observer, { onCompleted: function () { this.observer.onCompleted(); }, onError: function (exception) { this.observer.onError(exception); }, onNext: function (value) { this.observer.onNext(value); } }); return AnonymousSubject; }(Observable)); if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) { root.Rx = Rx; define(function() { return Rx; }); } else if (freeExports && freeModule) { // in Node.js or RingoJS if (moduleExports) { (freeModule.exports = Rx).Rx = Rx; } else { freeExports.Rx = Rx; } } else { // in a browser or Rhino root.Rx = Rx; } }.call(this));
src/layouts/layout-4-6.js
nazaninreihani/binary-next-gen
import React from 'react'; export default (components, className, onClick) => ( <div className={className + ' horizontal'} onClick={onClick}> {components[0]} {components[1]} {components[2]} {components[3]} </div> );
client/comps/users.js
nko5/lisezmoi
import React from 'react' const Users = props => ( <div className='Users'> <div className='inner'> {props.users && props.userId? ( <ul> {props.users.sort((a, b) => b.amount - a.amount).map((user, i) => { const className = user.id === props.userId? 'me' : '' return ( <li className={className} key={user.id}> <span className='user-icon'> {user.face} </span> {' '} {user.bets.map((bet, i) => ( <span className='letter' key={i}>{bet.toUpperCase()}</span> ))} {' '} <span className='score'> <span className='coin'>●</span> {user.amount.toFixed(2).split('.').map((p,i) => ( <span className='float'>{(i === 0? '':'.') + p}</span> ))} </span> </li> ) })} </ul> ) : null} </div> </div> ) export default Users
ajax/libs/react-bootstrap/0.24.3/react-bootstrap.min.js
kiwi89/cdnjs
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src/main/common/container/UserView.js
FrederikS/react-isomorphic-example
import React from 'react'; import User from '../components/User'; import { IndexLink } from 'react-router'; const UserView = props => { const { userId } = props.params; return ( <div> <User avatar={`/images/avatar-${userId}.gif`} /> <IndexLink to="/">back</IndexLink> </div> ); }; UserView.propTypes = { params: React.PropTypes.object.isRequired }; export default UserView;
ajax/libs/babel-core/5.2.9/browser-polyfill.js
x112358/cdnjs
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src/components/SponsorCrumb/SponsorCrumb.js
ScrantonHacks/website
import React, { Component } from 'react'; import Button from 'grommet/components/Button'; import styled from 'styled-components'; import SocialShare from '../SocialShare'; import SplashButton from '../SplashButton'; const onSponsorClick = function(e) { e.preventDefault(); }; const Container = styled.div` text-align: center; color: #fff; align-items: center; &:last-child { margin-bottom: 0; } `; const StyledText = styled.p` color: #fff !important; max-width: 100% !important; `; export default ({ data }) => <Container> <SplashButton onClick={onSponsorClick} label='Become a Sponsor'/> <StyledText>Or email us at {data.sponsorEmail}</StyledText> </Container> ;
src/server.js
Trippstan/elephonky
import Express from 'express'; import React from 'react'; import ReactDOM from 'react-dom/server'; import config from './config'; import favicon from 'serve-favicon'; import compression from 'compression'; import httpProxy from 'http-proxy'; import path from 'path'; import createStore from './redux/create'; import ApiClient from './helpers/ApiClient'; import Html from './helpers/Html'; import PrettyError from 'pretty-error'; import http from 'http'; import { match } from 'react-router'; import { ReduxAsyncConnect, loadOnServer } from 'redux-async-connect'; import createHistory from 'react-router/lib/createMemoryHistory'; import {Provider} from 'react-redux'; import getRoutes from './routes'; const targetUrl = 'http://' + config.apiHost + ':' + config.apiPort; const pretty = new PrettyError(); const app = new Express(); const server = new http.Server(app); const proxy = httpProxy.createProxyServer({ target: targetUrl, ws: true }); app.use(compression()); app.use(favicon(path.join(__dirname, '..', 'static', 'favicon.ico'))); app.use(Express.static(path.join(__dirname, '..', 'static'))); // Proxy to API server app.use('/api', (req, res) => { proxy.web(req, res, {target: targetUrl}); }); app.use('/ws', (req, res) => { proxy.web(req, res, {target: targetUrl + '/ws'}); }); server.on('upgrade', (req, socket, head) => { proxy.ws(req, socket, head); }); // added the error handling to avoid https://github.com/nodejitsu/node-http-proxy/issues/527 proxy.on('error', (error, req, res) => { let json; if (error.code !== 'ECONNRESET') { console.error('proxy error', error); } if (!res.headersSent) { res.writeHead(500, {'content-type': 'application/json'}); } json = {error: 'proxy_error', reason: error.message}; res.end(JSON.stringify(json)); }); app.use((req, res) => { if (__DEVELOPMENT__) { // Do not cache webpack stats: the script file would change since // hot module replacement is enabled in the development env webpackIsomorphicTools.refresh(); } const client = new ApiClient(req); const history = createHistory(req.originalUrl); const store = createStore(history, client); function hydrateOnClient() { res.send('<!doctype html>\n' + ReactDOM.renderToString(<Html assets={webpackIsomorphicTools.assets()} store={store}/>)); } if (__DISABLE_SSR__) { hydrateOnClient(); return; } match({ history, routes: getRoutes(store), location: req.originalUrl }, (error, redirectLocation, renderProps) => { if (redirectLocation) { res.redirect(redirectLocation.pathname + redirectLocation.search); } else if (error) { console.error('ROUTER ERROR:', pretty.render(error)); res.status(500); hydrateOnClient(); } else if (renderProps) { loadOnServer({...renderProps, store, helpers: {client}}).then(() => { const component = ( <Provider store={store} key="provider"> <ReduxAsyncConnect {...renderProps} /> </Provider> ); res.status(200); global.navigator = {userAgent: req.headers['user-agent']}; res.send('<!doctype html>\n' + ReactDOM.renderToString(<Html assets={webpackIsomorphicTools.assets()} component={component} store={store}/>)); }); } else { res.status(404).send('Not found'); } }); }); if (config.port) { server.listen(config.port, (err) => { if (err) { console.error(err); } console.info('----\n==> ✅ %s is running, talking to API server on %s.', config.app.title, config.apiPort); console.info('==> 💻 Open http://%s:%s in a browser to view the app.', config.host, config.port); }); } else { console.error('==> ERROR: No PORT environment variable has been specified'); }
src/client/components/common/exposerouter.js
matystl/shopping_list
import React from 'react'; // Higher order component exposing router. // https://medium.com/@dan_abramov/mixins-are-dead-long-live-higher-order-components-94a0d2f9e750 export default function exposeRouter(Component) { class ExposeRouter extends React.Component { render() { return <Component {...this.props} router={this.context.router} />; } } ExposeRouter.contextTypes = { router: React.PropTypes.func.isRequired }; return ExposeRouter; }
src/templates/blog-post.js
ianjsikes/ianjsikes.github.io
import React from 'react' import { Link, graphql } from 'gatsby' import styled from 'styled-components' import SEO from '../components/seo' import SyntaxHighlighter from '../components/syntax-highlighter' const Container = styled.div` margin: 3rem auto; max-width: 800px; ` const PageTitle = styled.h2` a { color: black; font-family: 'Fira Code'; text-decoration: underline; } ` class BlogPostTemplate extends React.Component { render() { const post = this.props.data.markdownRemark const siteTitle = this.props.data.site.siteMetadata.title const { previous, next } = this.props.pageContext return ( <Container> <SyntaxHighlighter themeName="Atelier Sulphurpool Light" /> <SEO title={post.frontmatter.title} description={post.frontmatter.description || post.excerpt} /> <PageTitle> <Link to="/">{siteTitle}</Link> </PageTitle> <header> <h1>{post.frontmatter.title}</h1> <p style={{ display: `block`, }} > {post.frontmatter.date} </p> </header> <article dangerouslySetInnerHTML={{ __html: post.html }} /> <hr style={{}} /> <nav> <ul role="navigation" style={{ display: `flex`, flexWrap: `wrap`, justifyContent: `space-between`, listStyle: `none`, padding: 0, }} > <li> {previous && ( <Link to={previous.fields.slug} rel="prev"> ← {previous.frontmatter.title} </Link> )} </li> <li> {next && ( <Link to={next.fields.slug} rel="next"> {next.frontmatter.title} → </Link> )} </li> </ul> </nav> </Container> ) } } export default BlogPostTemplate export const pageQuery = graphql` query BlogPostBySlug($slug: String!) { site { siteMetadata { title author } } markdownRemark(fields: { slug: { eq: $slug } }) { id excerpt(pruneLength: 160) html frontmatter { title date(formatString: "MMMM DD, YYYY") description } } } `
ajax/libs/yui/3.12.0/event-custom-base/event-custom-base-coverage.js
jonathan-fielding/cdnjs
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Other before phase"," * wrappers will be executed.</dd>"," * </dl>"," *"," * @method before"," * @param fn {Function} the function to execute"," * @param obj the object hosting the method to displace"," * @param sFn {string} the name of the method to displace"," * @param c The execution context for fn"," * @param arg* {mixed} 0..n additional arguments to supply to the subscriber"," * when the event fires."," * @return {string} handle for the subscription"," * @static"," */"," before: function(fn, obj, sFn, c) {"," var f = fn, a;"," if (c) {"," a = [fn, c].concat(Y.Array(arguments, 4, true));"," f = Y.rbind.apply(Y, a);"," }",""," return this._inject(DO_BEFORE, f, obj, sFn);"," },",""," /**"," * <p>Execute the supplied method after the specified function. Wrapping"," * function may optionally return an instance of the following classes to"," * further alter runtime behavior:</p>"," * <dl>"," * <dt></code>Y.Do.Halt(message, returnValue)</code></dt>"," * <dd>Immediatly stop execution and return"," * <code>returnValue</code>. No other wrapping functions will be"," * executed.</dd>"," * <dt></code>Y.Do.AlterReturn(message, returnValue)</code></dt>"," * <dd>Return <code>returnValue</code> instead of the wrapped"," * method's original return value. This can be further altered by"," * other after phase wrappers.</dd>"," * </dl>"," *"," * <p>The static properties <code>Y.Do.originalRetVal</code> and"," * <code>Y.Do.currentRetVal</code> will be populated for reference.</p>"," *"," * @method after"," * @param fn {Function} the function to execute"," * @param obj the object hosting the method to displace"," * @param sFn {string} the name of the method to displace"," * @param c The execution context for fn"," * @param arg* {mixed} 0..n additional arguments to supply to the subscriber"," * @return {string} handle for the subscription"," * @static"," */"," after: function(fn, obj, sFn, c) {"," var f = fn, a;"," if (c) {"," a = [fn, c].concat(Y.Array(arguments, 4, true));"," f = Y.rbind.apply(Y, a);"," }",""," return this._inject(DO_AFTER, f, obj, sFn);"," },",""," /**"," * Execute the supplied method before or after the specified function."," * Used by <code>before</code> and <code>after</code>."," *"," * @method _inject"," * @param when {string} before or after"," * @param fn {Function} the function to execute"," * @param obj the object hosting the method to displace"," * @param sFn {string} the name of the method to displace"," * @param c The execution context for fn"," * @return {string} handle for the subscription"," * @private"," * @static"," */"," _inject: function(when, fn, obj, sFn) {"," // object id"," var id = Y.stamp(obj), o, sid;",""," if (!obj._yuiaop) {"," // create a map entry for the obj if it doesn't exist, to hold overridden methods"," obj._yuiaop = {};"," }",""," o = obj._yuiaop;",""," if (!o[sFn]) {"," // create a map entry for the method if it doesn't exist"," o[sFn] = new Y.Do.Method(obj, sFn);",""," // re-route the method to our wrapper"," obj[sFn] = function() {"," return o[sFn].exec.apply(o[sFn], arguments);"," };"," }",""," // subscriber id"," sid = id + Y.stamp(fn) + sFn;",""," // register the callback"," o[sFn].register(sid, fn, when);",""," return new Y.EventHandle(o[sFn], sid);"," },",""," /**"," * Detach a before or after subscription."," *"," * @method detach"," * @param handle {string} the subscription handle"," * @static"," */"," detach: function(handle) {"," if (handle.detach) {"," handle.detach();"," }"," }","};","","Y.Do = DO;","","//////////////////////////////////////////////////////////////////////////","","/**"," * Contains the return value from the wrapped method, accessible"," * by 'after' event listeners."," *"," * @property originalRetVal"," * @static"," * @since 3.2.0"," */","","/**"," * Contains the current state of the return value, consumable by"," * 'after' event listeners, and updated if an after subscriber"," * changes the return value generated by the wrapped function."," *"," * @property currentRetVal"," * @static"," * @since 3.2.0"," */","","//////////////////////////////////////////////////////////////////////////","","/**"," * Wrapper for a displaced method with aop enabled"," * @class Do.Method"," * @constructor"," * @param obj The object to operate on"," * @param sFn The name of the method to displace"," */","DO.Method = function(obj, sFn) {"," this.obj = obj;"," this.methodName = sFn;"," this.method = obj[sFn];"," this.before = {};"," this.after = {};","};","","/**"," * Register a aop subscriber"," * @method register"," * @param sid {string} the subscriber id"," * @param fn {Function} the function to execute"," * @param when {string} when to execute the function"," */","DO.Method.prototype.register = function (sid, fn, when) {"," if (when) {"," this.after[sid] = fn;"," } else {"," this.before[sid] = fn;"," }","};","","/**"," * Unregister a aop subscriber"," * @method delete"," * @param sid {string} the subscriber id"," * @param fn {Function} the function to execute"," * @param when {string} when to execute the function"," */","DO.Method.prototype._delete = function (sid) {"," delete this.before[sid];"," delete this.after[sid];","};","","/**"," * <p>Execute the wrapped method. All arguments are passed into the wrapping"," * functions. If any of the before wrappers return an instance of"," * <code>Y.Do.Halt</code> or <code>Y.Do.Prevent</code>, neither the wrapped"," * function nor any after phase subscribers will be executed.</p>"," *"," * <p>The return value will be the return value of the wrapped function or one"," * provided by a wrapper function via an instance of <code>Y.Do.Halt</code> or"," * <code>Y.Do.AlterReturn</code>."," *"," * @method exec"," * @param arg* {any} Arguments are passed to the wrapping and wrapped functions"," * @return {any} Return value of wrapped function unless overwritten (see above)"," */","DO.Method.prototype.exec = function () {",""," var args = Y.Array(arguments, 0, true),"," i, ret, newRet,"," bf = this.before,"," af = this.after,"," prevented = false;",""," // execute before"," for (i in bf) {"," if (bf.hasOwnProperty(i)) {"," ret = bf[i].apply(this.obj, args);"," if (ret) {"," switch (ret.constructor) {"," case DO.Halt:"," return ret.retVal;"," case DO.AlterArgs:"," args = ret.newArgs;"," break;"," case DO.Prevent:"," prevented = true;"," break;"," default:"," }"," }"," }"," }",""," // execute method"," if (!prevented) {"," ret = this.method.apply(this.obj, args);"," }",""," DO.originalRetVal = ret;"," DO.currentRetVal = ret;",""," // execute after methods."," for (i in af) {"," if (af.hasOwnProperty(i)) {"," newRet = af[i].apply(this.obj, args);"," // Stop processing if a Halt object is returned"," if (newRet && newRet.constructor === DO.Halt) {"," return newRet.retVal;"," // Check for a new return value"," } else if (newRet && newRet.constructor === DO.AlterReturn) {"," ret = newRet.newRetVal;"," // Update the static retval state"," DO.currentRetVal = ret;"," }"," }"," }",""," return ret;","};","","//////////////////////////////////////////////////////////////////////////","","/**"," * Return an AlterArgs object when you want to change the arguments that"," * were passed into the function. Useful for Do.before subscribers. An"," * example would be a service that scrubs out illegal characters prior to"," * executing the core business logic."," * @class Do.AlterArgs"," * @constructor"," * @param msg {String} (optional) Explanation of the altered return value"," * @param newArgs {Array} Call parameters to be used for the original method"," * instead of the arguments originally passed in."," */","DO.AlterArgs = function(msg, newArgs) {"," this.msg = msg;"," this.newArgs = newArgs;","};","","/**"," * Return an AlterReturn object when you want to change the result returned"," * from the core method to the caller. Useful for Do.after subscribers."," * @class Do.AlterReturn"," * @constructor"," * @param msg {String} (optional) Explanation of the altered return value"," * @param newRetVal {any} Return value passed to code that invoked the wrapped"," * function."," */","DO.AlterReturn = function(msg, newRetVal) {"," this.msg = msg;"," this.newRetVal = newRetVal;","};","","/**"," * Return a Halt object when you want to terminate the execution"," * of all subsequent subscribers as well as the wrapped method"," * if it has not exectued yet. Useful for Do.before subscribers."," * @class Do.Halt"," * @constructor"," * @param msg {String} (optional) Explanation of why the termination was done"," * @param retVal {any} Return value passed to code that invoked the wrapped"," * function."," */","DO.Halt = function(msg, retVal) {"," this.msg = msg;"," this.retVal = retVal;","};","","/**"," * Return a Prevent object when you want to prevent the wrapped function"," * from executing, but want the remaining listeners to execute. Useful"," * for Do.before subscribers."," * @class Do.Prevent"," * @constructor"," * @param msg {String} (optional) Explanation of why the termination was done"," */","DO.Prevent = function(msg) {"," this.msg = msg;","};","","/**"," * Return an Error object when you want to terminate the execution"," * of all subsequent method calls."," * @class Do.Error"," * @constructor"," * @param msg {String} (optional) Explanation of the altered return value"," * @param retVal {any} Return value passed to code that invoked the wrapped"," * function."," * @deprecated use Y.Do.Halt or Y.Do.Prevent"," */","DO.Error = DO.Halt;","","","//////////////////////////////////////////////////////////////////////////","","/**"," * Custom event engine, DOM event listener abstraction layer, synthetic DOM"," * events."," * @module event-custom"," * @submodule event-custom-base"," */","","","// var onsubscribeType = \"_event:onsub\",","var YArray = Y.Array,",""," AFTER = 'after',"," CONFIGS = ["," 'broadcast',"," 'monitored',"," 'bubbles',"," 'context',"," 'contextFn',"," 'currentTarget',"," 'defaultFn',"," 'defaultTargetOnly',"," 'details',"," 'emitFacade',"," 'fireOnce',"," 'async',"," 'host',"," 'preventable',"," 'preventedFn',"," 'queuable',"," 'silent',"," 'stoppedFn',"," 'target',"," 'type'"," ],",""," CONFIGS_HASH = YArray.hash(CONFIGS),",""," nativeSlice = Array.prototype.slice,",""," YUI3_SIGNATURE = 9,"," YUI_LOG = 'yui:log',",""," mixConfigs = function(r, s, ov) {"," var p;",""," for (p in s) {"," if (CONFIGS_HASH[p] && (ov || !(p in r))) {"," r[p] = s[p];"," }"," }",""," return r;"," };","","/**"," * The CustomEvent class lets you define events for your application"," * that can be subscribed to by one or more independent component."," *"," * @param {String} type The type of event, which is passed to the callback"," * when the event fires."," * @param {object} defaults configuration object."," * @class CustomEvent"," * @constructor"," */",""," /**"," * The type of event, returned to subscribers when the event fires"," * @property type"," * @type string"," */","","/**"," * By default all custom events are logged in the debug build, set silent"," * to true to disable debug outpu for this event."," * @property silent"," * @type boolean"," */","","Y.CustomEvent = function(type, defaults) {",""," this._kds = Y.CustomEvent.keepDeprecatedSubs;",""," this.id = Y.guid();",""," this.type = type;"," this.silent = this.logSystem = (type === YUI_LOG);",""," if (this._kds) {"," /**"," * The subscribers to this event"," * @property subscribers"," * @type Subscriber {}"," * @deprecated"," */",""," /**"," * 'After' subscribers"," * @property afters"," * @type Subscriber {}"," * @deprecated"," */"," this.subscribers = {};"," this.afters = {};"," }",""," if (defaults) {"," mixConfigs(this, defaults, true);"," }","};","","/**"," * Static flag to enable population of the <a href=\"#property_subscribers\">`subscribers`</a>"," * and <a href=\"#property_subscribers\">`afters`</a> properties held on a `CustomEvent` instance."," *"," * These properties were changed to private properties (`_subscribers` and `_afters`), and"," * converted from objects to arrays for performance reasons."," *"," * Setting this property to true will populate the deprecated `subscribers` and `afters`"," * properties for people who may be using them (which is expected to be rare). There will"," * be a performance hit, compared to the new array based implementation."," *"," * If you are using these deprecated properties for a use case which the public API"," * does not support, please file an enhancement request, and we can provide an alternate"," * public implementation which doesn't have the performance cost required to maintiain the"," * properties as objects."," *"," * @property keepDeprecatedSubs"," * @static"," * @for CustomEvent"," * @type boolean"," * @default false"," * @deprecated"," */","Y.CustomEvent.keepDeprecatedSubs = false;","","Y.CustomEvent.mixConfigs = mixConfigs;","","Y.CustomEvent.prototype = {",""," constructor: Y.CustomEvent,",""," /**"," * Monitor when an event is attached or detached."," *"," * @property monitored"," * @type boolean"," */",""," /**"," * If 0, this event does not broadcast. If 1, the YUI instance is notified"," * every time this event fires. If 2, the YUI instance and the YUI global"," * (if event is enabled on the global) are notified every time this event"," * fires."," * @property broadcast"," * @type int"," */",""," /**"," * Specifies whether this event should be queued when the host is actively"," * processing an event. This will effect exectution order of the callbacks"," * for the various events."," * @property queuable"," * @type boolean"," * @default false"," */",""," /**"," * This event has fired if true"," *"," * @property fired"," * @type boolean"," * @default false;"," */",""," /**"," * An array containing the arguments the custom event"," * was last fired with."," * @property firedWith"," * @type Array"," */",""," /**"," * This event should only fire one time if true, and if"," * it has fired, any new subscribers should be notified"," * immediately."," *"," * @property fireOnce"," * @type boolean"," * @default false;"," */",""," /**"," * fireOnce listeners will fire syncronously unless async"," * is set to true"," * @property async"," * @type boolean"," * @default false"," */",""," /**"," * Flag for stopPropagation that is modified during fire()"," * 1 means to stop propagation to bubble targets. 2 means"," * to also stop additional subscribers on this target."," * @property stopped"," * @type int"," */",""," /**"," * Flag for preventDefault that is modified during fire()."," * if it is not 0, the default behavior for this event"," * @property prevented"," * @type int"," */",""," /**"," * Specifies the host for this custom event. This is used"," * to enable event bubbling"," * @property host"," * @type EventTarget"," */",""," /**"," * The default function to execute after event listeners"," * have fire, but only if the default action was not"," * prevented."," * @property defaultFn"," * @type Function"," */",""," /**"," * The function to execute if a subscriber calls"," * stopPropagation or stopImmediatePropagation"," * @property stoppedFn"," * @type Function"," */",""," /**"," * The function to execute if a subscriber calls"," * preventDefault"," * @property preventedFn"," * @type Function"," */",""," /**"," * The subscribers to this event"," * @property _subscribers"," * @type Subscriber []"," * @private"," */",""," /**"," * 'After' subscribers"," * @property _afters"," * @type Subscriber []"," * @private"," */",""," /**"," * If set to true, the custom event will deliver an EventFacade object"," * that is similar to a DOM event object."," * @property emitFacade"," * @type boolean"," * @default false"," */",""," /**"," * Supports multiple options for listener signatures in order to"," * port YUI 2 apps."," * @property signature"," * @type int"," * @default 9"," */"," signature : YUI3_SIGNATURE,",""," /**"," * The context the the event will fire from by default. Defaults to the YUI"," * instance."," * @property context"," * @type object"," */"," context : Y,",""," /**"," * Specifies whether or not this event's default function"," * can be cancelled by a subscriber by executing preventDefault()"," * on the event facade"," * @property preventable"," * @type boolean"," * @default true"," */"," preventable : true,",""," /**"," * Specifies whether or not a subscriber can stop the event propagation"," * via stopPropagation(), stopImmediatePropagation(), or halt()"," *"," * Events can only bubble if emitFacade is true."," *"," * @property bubbles"," * @type boolean"," * @default true"," */"," bubbles : true,",""," /**"," * Returns the number of subscribers for this event as the sum of the on()"," * subscribers and after() subscribers."," *"," * @method hasSubs"," * @return Number"," */"," hasSubs: function(when) {"," var s = 0,"," a = 0,"," subs = this._subscribers,"," afters = this._afters,"," sib = this.sibling;",""," if (subs) {"," s = subs.length;"," }",""," if (afters) {"," a = afters.length;"," }",""," if (sib) {"," subs = sib._subscribers;"," afters = sib._afters;",""," if (subs) {"," s += subs.length;"," }",""," if (afters) {"," a += afters.length;"," }"," }",""," if (when) {"," return (when === 'after') ? a : s;"," }",""," return (s + a);"," },",""," /**"," * Monitor the event state for the subscribed event. The first parameter"," * is what should be monitored, the rest are the normal parameters when"," * subscribing to an event."," * @method monitor"," * @param what {string} what to monitor ('detach', 'attach', 'publish')."," * @return {EventHandle} return value from the monitor event subscription."," */"," monitor: function(what) {"," this.monitored = true;"," var type = this.id + '|' + this.type + '_' + what,"," args = nativeSlice.call(arguments, 0);"," args[0] = type;"," return this.host.on.apply(this.host, args);"," },",""," /**"," * Get all of the subscribers to this event and any sibling event"," * @method getSubs"," * @return {Array} first item is the on subscribers, second the after."," */"," getSubs: function() {",""," var sibling = this.sibling,"," subs = this._subscribers,"," afters = this._afters,"," siblingSubs,"," siblingAfters;",""," if (sibling) {"," siblingSubs = sibling._subscribers;"," siblingAfters = sibling._afters;"," }",""," if (siblingSubs) {"," if (subs) {"," subs = subs.concat(siblingSubs);"," } else {"," subs = siblingSubs.concat();"," }"," } else {"," if (subs) {"," subs = subs.concat();"," } else {"," subs = [];"," }"," }",""," if (siblingAfters) {"," if (afters) {"," afters = afters.concat(siblingAfters);"," } else {"," afters = siblingAfters.concat();"," }"," } else {"," if (afters) {"," afters = afters.concat();"," } else {"," afters = [];"," }"," }",""," return [subs, afters];"," },",""," /**"," * Apply configuration properties. Only applies the CONFIG whitelist"," * @method applyConfig"," * @param o hash of properties to apply."," * @param force {boolean} if true, properties that exist on the event"," * will be overwritten."," */"," applyConfig: function(o, force) {"," mixConfigs(this, o, force);"," },",""," /**"," * Create the Subscription for subscribing function, context, and bound"," * arguments. If this is a fireOnce event, the subscriber is immediately"," * notified."," *"," * @method _on"," * @param fn {Function} Subscription callback"," * @param [context] {Object} Override `this` in the callback"," * @param [args] {Array} bound arguments that will be passed to the callback after the arguments generated by fire()"," * @param [when] {String} \"after\" to slot into after subscribers"," * @return {EventHandle}"," * @protected"," */"," _on: function(fn, context, args, when) {","",""," var s = new Y.Subscriber(fn, context, args, when),"," firedWith;",""," if (this.fireOnce && this.fired) {",""," firedWith = this.firedWith;",""," // It's a little ugly for this to know about facades,"," // but given the current breakup, not much choice without"," // moving a whole lot of stuff around."," if (this.emitFacade && this._addFacadeToArgs) {"," this._addFacadeToArgs(firedWith);"," }",""," if (this.async) {"," setTimeout(Y.bind(this._notify, this, s, firedWith), 0);"," } else {"," this._notify(s, firedWith);"," }"," }",""," if (when === AFTER) {"," if (!this._afters) {"," this._afters = [];"," }"," this._afters.push(s);"," } else {"," if (!this._subscribers) {"," this._subscribers = [];"," }"," this._subscribers.push(s);"," }",""," if (this._kds) {"," if (when === AFTER) {"," this.afters[s.id] = s;"," } else {"," this.subscribers[s.id] = s;"," }"," }",""," return new Y.EventHandle(this, s);"," },",""," /**"," * Listen for this event"," * @method subscribe"," * @param {Function} fn The function to execute."," * @return {EventHandle} Unsubscribe handle."," * @deprecated use on."," */"," subscribe: function(fn, context) {"," var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null;"," return this._on(fn, context, a, true);"," },",""," /**"," * Listen for this event"," * @method on"," * @param {Function} fn The function to execute."," * @param {object} context optional execution context."," * @param {mixed} arg* 0..n additional arguments to supply to the subscriber"," * when the event fires."," * @return {EventHandle} An object with a detach method to detch the handler(s)."," */"," on: function(fn, context) {"," var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null;",""," if (this.monitored && this.host) {"," this.host._monitor('attach', this, {"," args: arguments"," });"," }"," return this._on(fn, context, a, true);"," },",""," /**"," * Listen for this event after the normal subscribers have been notified and"," * the default behavior has been applied. If a normal subscriber prevents the"," * default behavior, it also prevents after listeners from firing."," * @method after"," * @param {Function} fn The function to execute."," * @param {object} context optional execution context."," * @param {mixed} arg* 0..n additional arguments to supply to the subscriber"," * when the event fires."," * @return {EventHandle} handle Unsubscribe handle."," */"," after: function(fn, context) {"," var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null;"," return this._on(fn, context, a, AFTER);"," },",""," /**"," * Detach listeners."," * @method detach"," * @param {Function} fn The subscribed function to remove, if not supplied"," * all will be removed."," * @param {Object} context The context object passed to subscribe."," * @return {int} returns the number of subscribers unsubscribed."," */"," detach: function(fn, context) {"," // unsubscribe handle"," if (fn && fn.detach) {"," return fn.detach();"," }",""," var i, s,"," found = 0,"," subs = this._subscribers,"," afters = this._afters;",""," if (subs) {"," for (i = subs.length; i >= 0; i--) {"," s = subs[i];"," if (s && (!fn || fn === s.fn)) {"," this._delete(s, subs, i);"," found++;"," }"," }"," }",""," if (afters) {"," for (i = afters.length; i >= 0; i--) {"," s = afters[i];"," if (s && (!fn || fn === s.fn)) {"," this._delete(s, afters, i);"," found++;"," }"," }"," }",""," return found;"," },",""," /**"," * Detach listeners."," * @method unsubscribe"," * @param {Function} fn The subscribed function to remove, if not supplied"," * all will be removed."," * @param {Object} context The context object passed to subscribe."," * @return {int|undefined} returns the number of subscribers unsubscribed."," * @deprecated use detach."," */"," unsubscribe: function() {"," return this.detach.apply(this, arguments);"," },",""," /**"," * Notify a single subscriber"," * @method _notify"," * @param {Subscriber} s the subscriber."," * @param {Array} args the arguments array to apply to the listener."," * @protected"," */"," _notify: function(s, args, ef) {","",""," var ret;",""," ret = s.notify(args, this);",""," if (false === ret || this.stopped > 1) {"," return false;"," }",""," return true;"," },",""," /**"," * Logger abstraction to centralize the application of the silent flag"," * @method log"," * @param {string} msg message to log."," * @param {string} cat log category."," */"," log: function(msg, cat) {"," },",""," /**"," * Notifies the subscribers. The callback functions will be executed"," * from the context specified when the event was created, and with the"," * following parameters:"," * <ul>"," * <li>The type of event</li>"," * <li>All of the arguments fire() was executed with as an array</li>"," * <li>The custom object (if any) that was passed into the subscribe()"," * method</li>"," * </ul>"," * @method fire"," * @param {Object*} arguments an arbitrary set of parameters to pass to"," * the handler."," * @return {boolean} false if one of the subscribers returned false,"," * true otherwise."," *"," */"," fire: function() {",""," // push is the fastest way to go from arguments to arrays"," // for most browsers currently"," // http://jsperf.com/push-vs-concat-vs-slice/2",""," var args = [];"," args.push.apply(args, arguments);",""," return this._fire(args);"," },",""," /**"," * Private internal implementation for `fire`, which is can be used directly by"," * `EventTarget` and other event module classes which have already converted from"," * an `arguments` list to an array, to avoid the repeated overhead."," *"," * @method _fire"," * @private"," * @param {Array} args The array of arguments passed to be passed to handlers."," * @return {boolean} false if one of the subscribers returned false, true otherwise."," */"," _fire: function(args) {",""," if (this.fireOnce && this.fired) {"," return true;"," } else {",""," // this doesn't happen if the event isn't published"," // this.host._monitor('fire', this.type, args);",""," this.fired = true;",""," if (this.fireOnce) {"," this.firedWith = args;"," }",""," if (this.emitFacade) {"," return this.fireComplex(args);"," } else {"," return this.fireSimple(args);"," }"," }"," },",""," /**"," * Set up for notifying subscribers of non-emitFacade events."," *"," * @method fireSimple"," * @param args {Array} Arguments passed to fire()"," * @return Boolean false if a subscriber returned false"," * @protected"," */"," fireSimple: function(args) {"," this.stopped = 0;"," this.prevented = 0;"," if (this.hasSubs()) {"," var subs = this.getSubs();"," this._procSubs(subs[0], args);"," this._procSubs(subs[1], args);"," }"," if (this.broadcast) {"," this._broadcast(args);"," }"," return this.stopped ? false : true;"," },",""," // Requires the event-custom-complex module for full funcitonality."," fireComplex: function(args) {"," args[0] = args[0] || {};"," return this.fireSimple(args);"," },",""," /**"," * Notifies a list of subscribers."," *"," * @method _procSubs"," * @param subs {Array} List of subscribers"," * @param args {Array} Arguments passed to fire()"," * @param ef {}"," * @return Boolean false if a subscriber returns false or stops the event"," * propagation via e.stopPropagation(),"," * e.stopImmediatePropagation(), or e.halt()"," * @private"," */"," _procSubs: function(subs, args, ef) {"," var s, i, l;",""," for (i = 0, l = subs.length; i < l; i++) {"," s = subs[i];"," if (s && s.fn) {"," if (false === this._notify(s, args, ef)) {"," this.stopped = 2;"," }"," if (this.stopped === 2) {"," return false;"," }"," }"," }",""," return true;"," },",""," /**"," * Notifies the YUI instance if the event is configured with broadcast = 1,"," * and both the YUI instance and Y.Global if configured with broadcast = 2."," *"," * @method _broadcast"," * @param args {Array} Arguments sent to fire()"," * @private"," */"," _broadcast: function(args) {"," if (!this.stopped && this.broadcast) {",""," var a = args.concat();"," a.unshift(this.type);",""," if (this.host !== Y) {"," Y.fire.apply(Y, a);"," }",""," if (this.broadcast === 2) {"," Y.Global.fire.apply(Y.Global, a);"," }"," }"," },",""," /**"," * Removes all listeners"," * @method unsubscribeAll"," * @return {int} The number of listeners unsubscribed."," * @deprecated use detachAll."," */"," unsubscribeAll: function() {"," return this.detachAll.apply(this, arguments);"," },",""," /**"," * Removes all listeners"," * @method detachAll"," * @return {int} The number of listeners unsubscribed."," */"," detachAll: function() {"," return this.detach();"," },",""," /**"," * Deletes the subscriber from the internal store of on() and after()"," * subscribers."," *"," * @method _delete"," * @param s subscriber object."," * @param subs (optional) on or after subscriber array"," * @param index (optional) The index found."," * @private"," */"," _delete: function(s, subs, i) {"," var when = s._when;",""," if (!subs) {"," subs = (when === AFTER) ? this._afters : this._subscribers;"," }",""," if (subs) {"," i = YArray.indexOf(subs, s, 0);",""," if (s && subs[i] === s) {"," subs.splice(i, 1);"," }"," }",""," if (this._kds) {"," if (when === AFTER) {"," delete this.afters[s.id];"," } else {"," delete this.subscribers[s.id];"," }"," }",""," if (this.monitored && this.host) {"," this.host._monitor('detach', this, {"," ce: this,"," sub: s"," });"," }",""," if (s) {"," s.deleted = true;"," }"," }","};","/**"," * Stores the subscriber information to be used when the event fires."," * @param {Function} fn The wrapped function to execute."," * @param {Object} context The value of the keyword 'this' in the listener."," * @param {Array} args* 0..n additional arguments to supply the listener."," *"," * @class Subscriber"," * @constructor"," */","Y.Subscriber = function(fn, context, args, when) {",""," /**"," * The callback that will be execute when the event fires"," * This is wrapped by Y.rbind if obj was supplied."," * @property fn"," * @type Function"," */"," this.fn = fn;",""," /**"," * Optional 'this' keyword for the listener"," * @property context"," * @type Object"," */"," this.context = context;",""," /**"," * Unique subscriber id"," * @property id"," * @type String"," */"," this.id = Y.guid();",""," /**"," * Additional arguments to propagate to the subscriber"," * @property args"," * @type Array"," */"," this.args = args;",""," this._when = when;",""," /**"," * Custom events for a given fire transaction."," * @property events"," * @type {EventTarget}"," */"," // this.events = null;",""," /**"," * This listener only reacts to the event once"," * @property once"," */"," // this.once = false;","","};","","Y.Subscriber.prototype = {"," constructor: Y.Subscriber,",""," _notify: function(c, args, ce) {"," if (this.deleted && !this.postponed) {"," if (this.postponed) {"," delete this.fn;"," delete this.context;"," } else {"," delete this.postponed;"," return null;"," }"," }"," var a = this.args, ret;"," switch (ce.signature) {"," case 0:"," ret = this.fn.call(c, ce.type, args, c);"," break;"," case 1:"," ret = this.fn.call(c, args[0] || null, c);"," break;"," default:"," if (a || args) {"," args = args || [];"," a = (a) ? args.concat(a) : args;"," ret = this.fn.apply(c, a);"," } else {"," ret = this.fn.call(c);"," }"," }",""," if (this.once) {"," ce._delete(this);"," }",""," return ret;"," },",""," /**"," * Executes the subscriber."," * @method notify"," * @param args {Array} Arguments array for the subscriber."," * @param ce {CustomEvent} The custom event that sent the notification."," */"," notify: function(args, ce) {"," var c = this.context,"," ret = true;",""," if (!c) {"," c = (ce.contextFn) ? ce.contextFn() : ce.context;"," }",""," // only catch errors if we will not re-throw them."," if (Y.config && Y.config.throwFail) {"," ret = this._notify(c, args, ce);"," } else {"," try {"," ret = this._notify(c, args, ce);"," } catch (e) {"," Y.error(this + ' failed: ' + e.message, e);"," }"," }",""," return ret;"," },",""," /**"," * Returns true if the fn and obj match this objects properties."," * Used by the unsubscribe method to match the right subscriber."," *"," * @method contains"," * @param {Function} fn the function to execute."," * @param {Object} context optional 'this' keyword for the listener."," * @return {boolean} true if the supplied arguments match this"," * subscriber's signature."," */"," contains: function(fn, context) {"," if (context) {"," return ((this.fn === fn) && this.context === context);"," } else {"," return (this.fn === fn);"," }"," },",""," valueOf : function() {"," return this.id;"," }","","};","/**"," * Return value from all subscribe operations"," * @class EventHandle"," * @constructor"," * @param {CustomEvent} evt the custom event."," * @param {Subscriber} sub the subscriber."," */","Y.EventHandle = function(evt, sub) {",""," /**"," * The custom event"," *"," * @property evt"," * @type CustomEvent"," */"," this.evt = evt;",""," /**"," * The subscriber object"," *"," * @property sub"," * @type Subscriber"," */"," this.sub = sub;","};","","Y.EventHandle.prototype = {"," batch: function(f, c) {"," f.call(c || this, this);"," if (Y.Lang.isArray(this.evt)) {"," Y.Array.each(this.evt, function(h) {"," h.batch.call(c || h, f);"," });"," }"," },",""," /**"," * Detaches this subscriber"," * @method detach"," * @return {int} the number of detached listeners"," */"," detach: function() {"," var evt = this.evt, detached = 0, i;"," if (evt) {"," if (Y.Lang.isArray(evt)) {"," for (i = 0; i < evt.length; i++) {"," detached += evt[i].detach();"," }"," } else {"," evt._delete(this.sub);"," detached = 1;"," }",""," }",""," return detached;"," },",""," /**"," * Monitor the event state for the subscribed event. The first parameter"," * is what should be monitored, the rest are the normal parameters when"," * subscribing to an event."," * @method monitor"," * @param what {string} what to monitor ('attach', 'detach', 'publish')."," * @return {EventHandle} return value from the monitor event subscription."," */"," monitor: function(what) {"," return this.evt.monitor.apply(this.evt, arguments);"," }","};","","/**"," * Custom event engine, DOM event listener abstraction layer, synthetic DOM"," * events."," * @module event-custom"," * @submodule event-custom-base"," */","","/**"," * EventTarget provides the implementation for any object to"," * publish, subscribe and fire to custom events, and also"," * alows other EventTargets to target the object with events"," * sourced from the other object."," * EventTarget is designed to be used with Y.augment to wrap"," * EventCustom in an interface that allows events to be listened to"," * and fired by name. This makes it possible for implementing code to"," * subscribe to an event that either has not been created yet, or will"," * not be created at all."," * @class EventTarget"," * @param opts a configuration object"," * @config emitFacade {boolean} if true, all events will emit event"," * facade payloads by default (default false)"," * @config prefix {String} the prefix to apply to non-prefixed event names"," */","","var L = Y.Lang,"," PREFIX_DELIMITER = ':',"," CATEGORY_DELIMITER = '|',"," AFTER_PREFIX = '~AFTER~',"," WILD_TYPE_RE = /(.*?)(:)(.*?)/,",""," _wildType = Y.cached(function(type) {"," return type.replace(WILD_TYPE_RE, \"*$2$3\");"," }),",""," /**"," * If the instance has a prefix attribute and the"," * event type is not prefixed, the instance prefix is"," * applied to the supplied type."," * @method _getType"," * @private"," */"," _getType = function(type, pre) {",""," if (!pre || !type || type.indexOf(PREFIX_DELIMITER) > -1) {"," return type;"," }",""," return pre + PREFIX_DELIMITER + type;"," },",""," /**"," * Returns an array with the detach key (if provided),"," * and the prefixed event name from _getType"," * Y.on('detachcategory| menu:click', fn)"," * @method _parseType"," * @private"," */"," _parseType = Y.cached(function(type, pre) {",""," var t = type, detachcategory, after, i;",""," if (!L.isString(t)) {"," return t;"," }",""," i = t.indexOf(AFTER_PREFIX);",""," if (i > -1) {"," after = true;"," t = t.substr(AFTER_PREFIX.length);"," }",""," i = t.indexOf(CATEGORY_DELIMITER);",""," if (i > -1) {"," detachcategory = t.substr(0, (i));"," t = t.substr(i+1);"," if (t === '*') {"," t = null;"," }"," }",""," // detach category, full type with instance prefix, is this an after listener, short type"," return [detachcategory, (pre) ? _getType(t, pre) : t, after, t];"," }),",""," ET = function(opts) {",""," var etState = this._yuievt,"," etConfig;",""," if (!etState) {"," etState = this._yuievt = {"," events: {}, // PERF: Not much point instantiating lazily. We're bound to have events"," targets: null, // PERF: Instantiate lazily, if user actually adds target,"," config: {"," host: this,"," context: this"," },"," chain: Y.config.chain"," };"," }",""," etConfig = etState.config;",""," if (opts) {"," mixConfigs(etConfig, opts, true);",""," if (opts.chain !== undefined) {"," etState.chain = opts.chain;"," }",""," if (opts.prefix) {"," etConfig.prefix = opts.prefix;"," }"," }"," };","","ET.prototype = {",""," constructor: ET,",""," /**"," * Listen to a custom event hosted by this object one time."," * This is the equivalent to <code>on</code> except the"," * listener is immediatelly detached when it is executed."," * @method once"," * @param {String} type The name of the event"," * @param {Function} fn The callback to execute in response to the event"," * @param {Object} [context] Override `this` object in callback"," * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber"," * @return {EventHandle} A subscription handle capable of detaching the"," * subscription"," */"," once: function() {"," var handle = this.on.apply(this, arguments);"," handle.batch(function(hand) {"," if (hand.sub) {"," hand.sub.once = true;"," }"," });"," return handle;"," },",""," /**"," * Listen to a custom event hosted by this object one time."," * This is the equivalent to <code>after</code> except the"," * listener is immediatelly detached when it is executed."," * @method onceAfter"," * @param {String} type The name of the event"," * @param {Function} fn The callback to execute in response to the event"," * @param {Object} [context] Override `this` object in callback"," * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber"," * @return {EventHandle} A subscription handle capable of detaching that"," * subscription"," */"," onceAfter: function() {"," var handle = this.after.apply(this, arguments);"," handle.batch(function(hand) {"," if (hand.sub) {"," hand.sub.once = true;"," }"," });"," return handle;"," },",""," /**"," * Takes the type parameter passed to 'on' and parses out the"," * various pieces that could be included in the type. If the"," * event type is passed without a prefix, it will be expanded"," * to include the prefix one is supplied or the event target"," * is configured with a default prefix."," * @method parseType"," * @param {String} type the type"," * @param {String} [pre=this._yuievt.config.prefix] the prefix"," * @since 3.3.0"," * @return {Array} an array containing:"," * * the detach category, if supplied,"," * * the prefixed event type,"," * * whether or not this is an after listener,"," * * the supplied event type"," */"," parseType: function(type, pre) {"," return _parseType(type, pre || this._yuievt.config.prefix);"," },",""," /**"," * Subscribe a callback function to a custom event fired by this object or"," * from an object that bubbles its events to this object."," *"," * Callback functions for events published with `emitFacade = true` will"," * receive an `EventFacade` as the first argument (typically named \"e\")."," * These callbacks can then call `e.preventDefault()` to disable the"," * behavior published to that event's `defaultFn`. See the `EventFacade`"," * API for all available properties and methods. Subscribers to"," * non-`emitFacade` events will receive the arguments passed to `fire()`"," * after the event name."," *"," * To subscribe to multiple events at once, pass an object as the first"," * argument, where the key:value pairs correspond to the eventName:callback,"," * or pass an array of event names as the first argument to subscribe to"," * all listed events with the same callback."," *"," * Returning `false` from a callback is supported as an alternative to"," * calling `e.preventDefault(); e.stopPropagation();`. However, it is"," * recommended to use the event methods whenever possible."," *"," * @method on"," * @param {String} type The name of the event"," * @param {Function} fn The callback to execute in response to the event"," * @param {Object} [context] Override `this` object in callback"," * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber"," * @return {EventHandle} A subscription handle capable of detaching that"," * subscription"," */"," on: function(type, fn, context) {",""," var yuievt = this._yuievt,"," parts = _parseType(type, yuievt.config.prefix), f, c, args, ret, ce,"," detachcategory, handle, store = Y.Env.evt.handles, after, adapt, shorttype,"," Node = Y.Node, n, domevent, isArr;",""," // full name, args, detachcategory, after"," this._monitor('attach', parts[1], {"," args: arguments,"," category: parts[0],"," after: parts[2]"," });",""," if (L.isObject(type)) {",""," if (L.isFunction(type)) {"," return Y.Do.before.apply(Y.Do, arguments);"," }",""," f = fn;"," c = context;"," args = nativeSlice.call(arguments, 0);"," ret = [];",""," if (L.isArray(type)) {"," isArr = true;"," }",""," after = type._after;"," delete type._after;",""," Y.each(type, function(v, k) {",""," if (L.isObject(v)) {"," f = v.fn || ((L.isFunction(v)) ? v : f);"," c = v.context || c;"," }",""," var nv = (after) ? AFTER_PREFIX : '';",""," args[0] = nv + ((isArr) ? v : k);"," args[1] = f;"," args[2] = c;",""," ret.push(this.on.apply(this, args));",""," }, this);",""," return (yuievt.chain) ? this : new Y.EventHandle(ret);"," }",""," detachcategory = parts[0];"," after = parts[2];"," shorttype = parts[3];",""," // extra redirection so we catch adaptor events too. take a look at this."," if (Node && Y.instanceOf(this, Node) && (shorttype in Node.DOM_EVENTS)) {"," args = nativeSlice.call(arguments, 0);"," args.splice(2, 0, Node.getDOMNode(this));"," return Y.on.apply(Y, args);"," }",""," type = parts[1];",""," if (Y.instanceOf(this, YUI)) {",""," adapt = Y.Env.evt.plugins[type];"," args = nativeSlice.call(arguments, 0);"," args[0] = shorttype;",""," if (Node) {"," n = args[2];",""," if (Y.instanceOf(n, Y.NodeList)) {"," n = Y.NodeList.getDOMNodes(n);"," } else if (Y.instanceOf(n, Node)) {"," n = Node.getDOMNode(n);"," }",""," domevent = (shorttype in Node.DOM_EVENTS);",""," // Captures both DOM events and event plugins."," if (domevent) {"," args[2] = n;"," }"," }",""," // check for the existance of an event adaptor"," if (adapt) {"," handle = adapt.on.apply(Y, args);"," } else if ((!type) || domevent) {"," handle = Y.Event._attach(args);"," }",""," }",""," if (!handle) {"," ce = yuievt.events[type] || this.publish(type);"," handle = ce._on(fn, context, (arguments.length > 3) ? nativeSlice.call(arguments, 3) : null, (after) ? 'after' : true);",""," // TODO: More robust regex, accounting for category"," if (type.indexOf(\"*:\") !== -1) {"," this._hasSiblings = true;"," }"," }",""," if (detachcategory) {"," store[detachcategory] = store[detachcategory] || {};"," store[detachcategory][type] = store[detachcategory][type] || [];"," store[detachcategory][type].push(handle);"," }",""," return (yuievt.chain) ? this : handle;",""," },",""," /**"," * subscribe to an event"," * @method subscribe"," * @deprecated use on"," */"," subscribe: function() {"," return this.on.apply(this, arguments);"," },",""," /**"," * Detach one or more listeners the from the specified event"," * @method detach"," * @param type {string|Object} Either the handle to the subscriber or the"," * type of event. If the type"," * is not specified, it will attempt to remove"," * the listener from all hosted events."," * @param fn {Function} The subscribed function to unsubscribe, if not"," * supplied, all subscribers will be removed."," * @param context {Object} The custom object passed to subscribe. This is"," * optional, but if supplied will be used to"," * disambiguate multiple listeners that are the same"," * (e.g., you subscribe many object using a function"," * that lives on the prototype)"," * @return {EventTarget} the host"," */"," detach: function(type, fn, context) {",""," var evts = this._yuievt.events,"," i,"," Node = Y.Node,"," isNode = Node && (Y.instanceOf(this, Node));",""," // detachAll disabled on the Y instance."," if (!type && (this !== Y)) {"," for (i in evts) {"," if (evts.hasOwnProperty(i)) {"," evts[i].detach(fn, context);"," }"," }"," if (isNode) {"," Y.Event.purgeElement(Node.getDOMNode(this));"," }",""," return this;"," }",""," var parts = _parseType(type, this._yuievt.config.prefix),"," detachcategory = L.isArray(parts) ? parts[0] : null,"," shorttype = (parts) ? parts[3] : null,"," adapt, store = Y.Env.evt.handles, detachhost, cat, args,"," ce,",""," keyDetacher = function(lcat, ltype, host) {"," var handles = lcat[ltype], ce, i;"," if (handles) {"," for (i = handles.length - 1; i >= 0; --i) {"," ce = handles[i].evt;"," if (ce.host === host || ce.el === host) {"," handles[i].detach();"," }"," }"," }"," };",""," if (detachcategory) {",""," cat = store[detachcategory];"," type = parts[1];"," detachhost = (isNode) ? Y.Node.getDOMNode(this) : this;",""," if (cat) {"," if (type) {"," keyDetacher(cat, type, detachhost);"," } else {"," for (i in cat) {"," if (cat.hasOwnProperty(i)) {"," keyDetacher(cat, i, detachhost);"," }"," }"," }",""," return this;"," }",""," // If this is an event handle, use it to detach"," } else if (L.isObject(type) && type.detach) {"," type.detach();"," return this;"," // extra redirection so we catch adaptor events too. take a look at this."," } else if (isNode && ((!shorttype) || (shorttype in Node.DOM_EVENTS))) {"," args = nativeSlice.call(arguments, 0);"," args[2] = Node.getDOMNode(this);"," Y.detach.apply(Y, args);"," return this;"," }",""," adapt = Y.Env.evt.plugins[shorttype];",""," // The YUI instance handles DOM events and adaptors"," if (Y.instanceOf(this, YUI)) {"," args = nativeSlice.call(arguments, 0);"," // use the adaptor specific detach code if"," if (adapt && adapt.detach) {"," adapt.detach.apply(Y, args);"," return this;"," // DOM event fork"," } else if (!type || (!adapt && Node && (type in Node.DOM_EVENTS))) {"," args[0] = type;"," Y.Event.detach.apply(Y.Event, args);"," return this;"," }"," }",""," // ce = evts[type];"," ce = evts[parts[1]];"," if (ce) {"," ce.detach(fn, context);"," }",""," return this;"," },",""," /**"," * detach a listener"," * @method unsubscribe"," * @deprecated use detach"," */"," unsubscribe: function() {"," return this.detach.apply(this, arguments);"," },",""," /**"," * Removes all listeners from the specified event. If the event type"," * is not specified, all listeners from all hosted custom events will"," * be removed."," * @method detachAll"," * @param type {String} The type, or name of the event"," */"," detachAll: function(type) {"," return this.detach(type);"," },",""," /**"," * Removes all listeners from the specified event. If the event type"," * is not specified, all listeners from all hosted custom events will"," * be removed."," * @method unsubscribeAll"," * @param type {String} The type, or name of the event"," * @deprecated use detachAll"," */"," unsubscribeAll: function() {"," return this.detachAll.apply(this, arguments);"," },",""," /**"," * Creates a new custom event of the specified type. If a custom event"," * by that name already exists, it will not be re-created. In either"," * case the custom event is returned."," *"," * @method publish"," *"," * @param type {String} the type, or name of the event"," * @param opts {object} optional config params. Valid properties are:"," *"," * <ul>"," * <li>"," * 'broadcast': whether or not the YUI instance and YUI global are notified when the event is fired (false)"," * </li>"," * <li>"," * 'bubbles': whether or not this event bubbles (true)"," * Events can only bubble if emitFacade is true."," * </li>"," * <li>"," * 'context': the default execution context for the listeners (this)"," * </li>"," * <li>"," * 'defaultFn': the default function to execute when this event fires if preventDefault was not called"," * </li>"," * <li>"," * 'emitFacade': whether or not this event emits a facade (false)"," * </li>"," * <li>"," * 'prefix': the prefix for this targets events, e.g., 'menu' in 'menu:click'"," * </li>"," * <li>"," * 'fireOnce': if an event is configured to fire once, new subscribers after"," * the fire will be notified immediately."," * </li>"," * <li>"," * 'async': fireOnce event listeners will fire synchronously if the event has already"," * fired unless async is true."," * </li>"," * <li>"," * 'preventable': whether or not preventDefault() has an effect (true)"," * </li>"," * <li>"," * 'preventedFn': a function that is executed when preventDefault is called"," * </li>"," * <li>"," * 'queuable': whether or not this event can be queued during bubbling (false)"," * </li>"," * <li>"," * 'silent': if silent is true, debug messages are not provided for this event."," * </li>"," * <li>"," * 'stoppedFn': a function that is executed when stopPropagation is called"," * </li>"," *"," * <li>"," * 'monitored': specifies whether or not this event should send notifications about"," * when the event has been attached, detached, or published."," * </li>"," * <li>"," * 'type': the event type (valid option if not provided as the first parameter to publish)"," * </li>"," * </ul>"," *"," * @return {CustomEvent} the custom event"," *"," */"," publish: function(type, opts) {",""," var ret,"," etState = this._yuievt,"," etConfig = etState.config,"," pre = etConfig.prefix;",""," if (typeof type === \"string\") {"," if (pre) {"," type = _getType(type, pre);"," }"," ret = this._publish(type, etConfig, opts);"," } else {"," ret = {};",""," Y.each(type, function(v, k) {"," if (pre) {"," k = _getType(k, pre);"," }"," ret[k] = this._publish(k, etConfig, v || opts);"," }, this);",""," }",""," return ret;"," },",""," /**"," * Returns the fully qualified type, given a short type string."," * That is, returns \"foo:bar\" when given \"bar\" if \"foo\" is the configured prefix."," *"," * NOTE: This method, unlike _getType, does no checking of the value passed in, and"," * is designed to be used with the low level _publish() method, for critical path"," * implementations which need to fast-track publish for performance reasons."," *"," * @method _getFullType"," * @private"," * @param {String} type The short type to prefix"," * @return {String} The prefixed type, if a prefix is set, otherwise the type passed in"," */"," _getFullType : function(type) {",""," var pre = this._yuievt.config.prefix;",""," if (pre) {"," return pre + PREFIX_DELIMITER + type;"," } else {"," return type;"," }"," },",""," /**"," * The low level event publish implementation. It expects all the massaging to have been done"," * outside of this method. e.g. the `type` to `fullType` conversion. It's designed to be a fast"," * path publish, which can be used by critical code paths to improve performance."," *"," * @method _publish"," * @private"," * @param {String} fullType The prefixed type of the event to publish."," * @param {Object} etOpts The EventTarget specific configuration to mix into the published event."," * @param {Object} ceOpts The publish specific configuration to mix into the published event."," * @return {CustomEvent} The published event. If called without `etOpts` or `ceOpts`, this will"," * be the default `CustomEvent` instance, and can be configured independently."," */"," _publish : function(fullType, etOpts, ceOpts) {",""," var ce,"," etState = this._yuievt,"," etConfig = etState.config,"," host = etConfig.host,"," context = etConfig.context,"," events = etState.events;",""," ce = events[fullType];",""," // PERF: Hate to pull the check out of monitor, but trying to keep critical path tight."," if ((etConfig.monitored && !ce) || (ce && ce.monitored)) {"," this._monitor('publish', fullType, {"," args: arguments"," });"," }",""," if (!ce) {"," // Publish event"," ce = events[fullType] = new Y.CustomEvent(fullType, etOpts);",""," if (!etOpts) {"," ce.host = host;"," ce.context = context;"," }"," }",""," if (ceOpts) {"," mixConfigs(ce, ceOpts, true);"," }",""," return ce;"," },",""," /**"," * This is the entry point for the event monitoring system."," * You can monitor 'attach', 'detach', 'fire', and 'publish'."," * When configured, these events generate an event. click ->"," * click_attach, click_detach, click_publish -- these can"," * be subscribed to like other events to monitor the event"," * system. Inividual published events can have monitoring"," * turned on or off (publish can't be turned off before it"," * it published) by setting the events 'monitor' config."," *"," * @method _monitor"," * @param what {String} 'attach', 'detach', 'fire', or 'publish'"," * @param eventType {String|CustomEvent} The prefixed name of the event being monitored, or the CustomEvent object."," * @param o {Object} Information about the event interaction, such as"," * fire() args, subscription category, publish config"," * @private"," */"," _monitor: function(what, eventType, o) {"," var monitorevt, ce, type;",""," if (eventType) {"," if (typeof eventType === \"string\") {"," type = eventType;"," ce = this.getEvent(eventType, true);"," } else {"," ce = eventType;"," type = eventType.type;"," }",""," if ((this._yuievt.config.monitored && (!ce || ce.monitored)) || (ce && ce.monitored)) {"," monitorevt = type + '_' + what;"," o.monitored = what;"," this.fire.call(this, monitorevt, o);"," }"," }"," },",""," /**"," * Fire a custom event by name. The callback functions will be executed"," * from the context specified when the event was created, and with the"," * following parameters."," *"," * The first argument is the event type, and any additional arguments are"," * passed to the listeners as parameters. If the first of these is an"," * object literal, and the event is configured to emit an event facade,"," * that object is mixed into the event facade and the facade is provided"," * in place of the original object."," *"," * If the custom event object hasn't been created, then the event hasn't"," * been published and it has no subscribers. For performance sake, we"," * immediate exit in this case. This means the event won't bubble, so"," * if the intention is that a bubble target be notified, the event must"," * be published on this object first."," *"," * @method fire"," * @param type {String|Object} The type of the event, or an object that contains"," * a 'type' property."," * @param arguments {Object*} an arbitrary set of parameters to pass to"," * the handler. If the first of these is an object literal and the event is"," * configured to emit an event facade, the event facade will replace that"," * parameter after the properties the object literal contains are copied to"," * the event facade."," * @return {Boolean} True if the whole lifecycle of the event went through,"," * false if at any point the event propagation was halted."," */"," fire: function(type) {",""," var typeIncluded = (typeof type === \"string\"),"," argCount = arguments.length,"," t = type,"," yuievt = this._yuievt,"," etConfig = yuievt.config,"," pre = etConfig.prefix,"," ret,"," ce,"," ce2,"," args;",""," if (typeIncluded && argCount <= 3) {",""," // PERF: Try to avoid slice/iteration for the common signatures",""," // Most common"," if (argCount === 2) {"," args = [arguments[1]]; // fire(\"foo\", {})"," } else if (argCount === 3) {"," args = [arguments[1], arguments[2]]; // fire(\"foo\", {}, opts)"," } else {"," args = []; // fire(\"foo\")"," }",""," } else {"," args = nativeSlice.call(arguments, ((typeIncluded) ? 1 : 0));"," }",""," if (!typeIncluded) {"," t = (type && type.type);"," }",""," if (pre) {"," t = _getType(t, pre);"," }",""," ce = yuievt.events[t];",""," if (this._hasSiblings) {"," ce2 = this.getSibling(t, ce);",""," if (ce2 && !ce) {"," ce = this.publish(t);"," }"," }",""," // PERF: trying to avoid function call, since this is a critical path"," if ((etConfig.monitored && (!ce || ce.monitored)) || (ce && ce.monitored)) {"," this._monitor('fire', (ce || t), {"," args: args"," });"," }",""," // this event has not been published or subscribed to"," if (!ce) {"," if (yuievt.hasTargets) {"," return this.bubble({ type: t }, args, this);"," }",""," // otherwise there is nothing to be done"," ret = true;"," } else {",""," if (ce2) {"," ce.sibling = ce2;"," }",""," ret = ce._fire(args);"," }",""," return (yuievt.chain) ? this : ret;"," },",""," getSibling: function(type, ce) {"," var ce2;",""," // delegate to *:type events if there are subscribers"," if (type.indexOf(PREFIX_DELIMITER) > -1) {"," type = _wildType(type);"," ce2 = this.getEvent(type, true);"," if (ce2) {"," ce2.applyConfig(ce);"," ce2.bubbles = false;"," ce2.broadcast = 0;"," }"," }",""," return ce2;"," },",""," /**"," * Returns the custom event of the provided type has been created, a"," * falsy value otherwise"," * @method getEvent"," * @param type {String} the type, or name of the event"," * @param prefixed {String} if true, the type is prefixed already"," * @return {CustomEvent} the custom event or null"," */"," getEvent: function(type, prefixed) {"," var pre, e;",""," if (!prefixed) {"," pre = this._yuievt.config.prefix;"," type = (pre) ? _getType(type, pre) : type;"," }"," e = this._yuievt.events;"," return e[type] || null;"," },",""," /**"," * Subscribe to a custom event hosted by this object. The"," * supplied callback will execute after any listeners add"," * via the subscribe method, and after the default function,"," * if configured for the event, has executed."," *"," * @method after"," * @param {String} type The name of the event"," * @param {Function} fn The callback to execute in response to the event"," * @param {Object} [context] Override `this` object in callback"," * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber"," * @return {EventHandle} A subscription handle capable of detaching the"," * subscription"," */"," after: function(type, fn) {",""," var a = nativeSlice.call(arguments, 0);",""," switch (L.type(type)) {"," case 'function':"," return Y.Do.after.apply(Y.Do, arguments);"," case 'array':"," // YArray.each(a[0], function(v) {"," // v = AFTER_PREFIX + v;"," // });"," // break;"," case 'object':"," a[0]._after = true;"," break;"," default:"," a[0] = AFTER_PREFIX + type;"," }",""," return this.on.apply(this, a);",""," },",""," /**"," * Executes the callback before a DOM event, custom event"," * or method. If the first argument is a function, it"," * is assumed the target is a method. For DOM and custom"," * events, this is an alias for Y.on."," *"," * For DOM and custom events:"," * type, callback, context, 0-n arguments"," *"," * For methods:"," * callback, object (method host), methodName, context, 0-n arguments"," *"," * @method before"," * @return detach handle"," */"," before: function() {"," return this.on.apply(this, arguments);"," }","","};","","Y.EventTarget = ET;","","// make Y an event target","Y.mix(Y, ET.prototype);","ET.call(Y, { bubbles: false });","","YUI.Env.globalEvents = YUI.Env.globalEvents || new ET();","","/**"," * Hosts YUI page level events. This is where events bubble to"," * when the broadcast config is set to 2. This property is"," * only available if the custom event module is loaded."," * @property Global"," * @type EventTarget"," * @for YUI"," */","Y.Global = YUI.Env.globalEvents;","","// @TODO implement a global namespace function on Y.Global?","","/**","`Y.on()` can do many things:","","<ul>"," <li>Subscribe to custom events `publish`ed and `fire`d from Y</li>"," <li>Subscribe to custom events `publish`ed with `broadcast` 1 or 2 and"," `fire`d from any object in the YUI instance sandbox</li>"," <li>Subscribe to DOM events</li>"," <li>Subscribe to the execution of a method on any object, effectively"," treating that method as an event</li>","</ul>","","For custom event subscriptions, pass the custom event name as the first argument","and callback as the second. The `this` object in the callback will be `Y` unless","an override is passed as the third argument.",""," Y.on('io:complete', function () {"," Y.MyApp.updateStatus('Transaction complete');"," });","","To subscribe to DOM events, pass the name of a DOM event as the first argument","and a CSS selector string as the third argument after the callback function.","Alternately, the third argument can be a `Node`, `NodeList`, `HTMLElement`,","array, or simply omitted (the default is the `window` object).",""," Y.on('click', function (e) {"," e.preventDefault();",""," // proceed with ajax form submission"," var url = this.get('action');"," ..."," }, '#my-form');","","The `this` object in DOM event callbacks will be the `Node` targeted by the CSS","selector or other identifier.","","`on()` subscribers for DOM events or custom events `publish`ed with a","`defaultFn` can prevent the default behavior with `e.preventDefault()` from the","event object passed as the first parameter to the subscription callback.","","To subscribe to the execution of an object method, pass arguments corresponding to the call signature for","<a href=\"../classes/Do.html#methods_before\">`Y.Do.before(...)`</a>.","","NOTE: The formal parameter list below is for events, not for function","injection. See `Y.Do.before` for that signature.","","@method on","@param {String} type DOM or custom event name","@param {Function} fn The callback to execute in response to the event","@param {Object} [context] Override `this` object in callback","@param {Any} [arg*] 0..n additional arguments to supply to the subscriber","@return {EventHandle} A subscription handle capable of detaching the"," subscription","@see Do.before","@for YUI","**/","","/**","Listen for an event one time. Equivalent to `on()`, except that","the listener is immediately detached when executed.","","See the <a href=\"#methods_on\">`on()` method</a> for additional subscription","options.","","@see on","@method once","@param {String} type DOM or custom event name","@param {Function} fn The callback to execute in response to the event","@param {Object} [context] Override `this` object in callback","@param {Any} [arg*] 0..n additional arguments to supply to the subscriber","@return {EventHandle} A subscription handle capable of detaching the"," subscription","@for YUI","**/","","/**","Listen for an event one time. Equivalent to `once()`, except, like `after()`,","the subscription callback executes after all `on()` subscribers and the event's","`defaultFn` (if configured) have executed. Like `after()` if any `on()` phase","subscriber calls `e.preventDefault()`, neither the `defaultFn` nor the `after()`","subscribers will execute.","","The listener is immediately detached when executed.","","See the <a href=\"#methods_on\">`on()` method</a> for additional subscription","options.","","@see once","@method onceAfter","@param {String} type The custom event name","@param {Function} fn The callback to execute in response to the event","@param {Object} [context] Override `this` object in callback","@param {Any} [arg*] 0..n additional arguments to supply to the subscriber","@return {EventHandle} A subscription handle capable of detaching the"," subscription","@for YUI","**/","","/**","Like `on()`, this method creates a subscription to a custom event or to the","execution of a method on an object.","","For events, `after()` subscribers are executed after the event's","`defaultFn` unless `e.preventDefault()` was called from an `on()` subscriber.","","See the <a href=\"#methods_on\">`on()` method</a> for additional subscription","options.","","NOTE: The subscription signature shown is for events, not for function","injection. See <a href=\"../classes/Do.html#methods_after\">`Y.Do.after`</a>","for that signature.","","@see on","@see Do.after","@method after","@param {String} type The custom event name","@param {Function} fn The callback to execute in response to the event","@param {Object} [context] Override `this` object in callback","@param {Any} [args*] 0..n additional arguments to supply to the subscriber","@return {EventHandle} A subscription handle capable of detaching the"," subscription","@for YUI","**/","","","}, '@VERSION@', {\"requires\": [\"oop\"]});","","}());"]}; } var __cov_0ShtDtxkEapLmfzOgrY8Kw = __coverage__['build/event-custom-base/event-custom-base.js']; __cov_0ShtDtxkEapLmfzOgrY8Kw.s['1']++;YUI.add('event-custom-base',function(Y,NAME){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['1']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['2']++;Y.Env.evt={handles:{},plugins:{}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['3']++;var DO_BEFORE=0,DO_AFTER=1,DO={objs:null,before:function(fn,obj,sFn,c){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['2']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['4']++;var f=fn,a;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['5']++;if(c){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['1'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['6']++;a=[fn,c].concat(Y.Array(arguments,4,true));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['7']++;f=Y.rbind.apply(Y,a);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['1'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['8']++;return this._inject(DO_BEFORE,f,obj,sFn);},after:function(fn,obj,sFn,c){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['3']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['9']++;var f=fn,a;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['10']++;if(c){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['2'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['11']++;a=[fn,c].concat(Y.Array(arguments,4,true));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['12']++;f=Y.rbind.apply(Y,a);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['2'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['13']++;return this._inject(DO_AFTER,f,obj,sFn);},_inject:function(when,fn,obj,sFn){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['4']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['14']++;var id=Y.stamp(obj),o,sid;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['15']++;if(!obj._yuiaop){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['3'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['16']++;obj._yuiaop={};}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['3'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['17']++;o=obj._yuiaop;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['18']++;if(!o[sFn]){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['4'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['19']++;o[sFn]=new Y.Do.Method(obj,sFn);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['20']++;obj[sFn]=function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['5']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['21']++;return o[sFn].exec.apply(o[sFn],arguments);};}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['4'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['22']++;sid=id+Y.stamp(fn)+sFn;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['23']++;o[sFn].register(sid,fn,when);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['24']++;return new 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this.fn;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['251']++;delete this.context;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['87'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['252']++;delete this.postponed;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['253']++;return null;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['85'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['254']++;var a=this.args,ret;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['255']++;switch(ce.signature){case 0:__cov_0ShtDtxkEapLmfzOgrY8Kw.b['88'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['256']++;ret=this.fn.call(c,ce.type,args,c);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['257']++;break;case 1:__cov_0ShtDtxkEapLmfzOgrY8Kw.b['88'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['258']++;ret=this.fn.call(c,(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['89'][0]++,args[0])||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['89'][1]++,null),c);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['259']++;break;default:__cov_0ShtDtxkEapLmfzOgrY8Kw.b['88'][2]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['260']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['91'][0]++,a)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['91'][1]++,args)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['90'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['261']++;args=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['92'][0]++,args)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['92'][1]++,[]);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['262']++;a=a?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['93'][0]++,args.concat(a)):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['93'][1]++,args);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['263']++;ret=this.fn.apply(c,a);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['90'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['264']++;ret=this.fn.call(c);}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['265']++;if(this.once){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['94'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['266']++;ce._delete(this);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['94'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['267']++;return ret;},notify:function(args,ce){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['40']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['268']++;var c=this.context,ret=true;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['269']++;if(!c){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['95'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['270']++;c=ce.contextFn?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['96'][0]++,ce.contextFn()):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['96'][1]++,ce.context);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['95'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['271']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['98'][0]++,Y.config)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['98'][1]++,Y.config.throwFail)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['97'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['272']++;ret=this._notify(c,args,ce);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['97'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['273']++;try{__cov_0ShtDtxkEapLmfzOgrY8Kw.s['274']++;ret=this._notify(c,args,ce);}catch(e){__cov_0ShtDtxkEapLmfzOgrY8Kw.s['275']++;Y.error(this+' failed: '+e.message,e);}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['276']++;return ret;},contains:function(fn,context){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['41']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['277']++;if(context){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['99'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['278']++;return(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['100'][0]++,this.fn===fn)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['100'][1]++,this.context===context);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['99'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['279']++;return this.fn===fn;}},valueOf:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['42']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['280']++;return this.id;}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['281']++;Y.EventHandle=function(evt,sub){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['43']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['282']++;this.evt=evt;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['283']++;this.sub=sub;};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['284']++;Y.EventHandle.prototype={batch:function(f,c){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['44']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['285']++;f.call((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['101'][0]++,c)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['101'][1]++,this),this);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['286']++;if(Y.Lang.isArray(this.evt)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['102'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['287']++;Y.Array.each(this.evt,function(h){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['45']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['288']++;h.batch.call((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['103'][0]++,c)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['103'][1]++,h),f);});}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['102'][1]++;}},detach:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['46']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['289']++;var evt=this.evt,detached=0,i;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['290']++;if(evt){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['104'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['291']++;if(Y.Lang.isArray(evt)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['105'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['292']++;for(i=0;i<evt.length;i++){__cov_0ShtDtxkEapLmfzOgrY8Kw.s['293']++;detached+=evt[i].detach();}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['105'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['294']++;evt._delete(this.sub);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['295']++;detached=1;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['104'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['296']++;return detached;},monitor:function(what){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['47']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['297']++;return this.evt.monitor.apply(this.evt,arguments);}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['298']++;var L=Y.Lang,PREFIX_DELIMITER=':',CATEGORY_DELIMITER='|',AFTER_PREFIX='~AFTER~',WILD_TYPE_RE=/(.*?)(:)(.*?)/,_wildType=Y.cached(function(type){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['48']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['299']++;return type.replace(WILD_TYPE_RE,'*$2$3');}),_getType=function(type,pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['49']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['300']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['107'][0]++,!pre)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['107'][1]++,!type)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['107'][2]++,type.indexOf(PREFIX_DELIMITER)>-1)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['106'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['301']++;return type;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['106'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['302']++;return pre+PREFIX_DELIMITER+type;},_parseType=Y.cached(function(type,pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['50']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['303']++;var t=type,detachcategory,after,i;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['304']++;if(!L.isString(t)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['108'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['305']++;return t;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['108'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['306']++;i=t.indexOf(AFTER_PREFIX);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['307']++;if(i>-1){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['109'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['308']++;after=true;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['309']++;t=t.substr(AFTER_PREFIX.length);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['109'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['310']++;i=t.indexOf(CATEGORY_DELIMITER);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['311']++;if(i>-1){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['110'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['312']++;detachcategory=t.substr(0,i);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['313']++;t=t.substr(i+1);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['314']++;if(t==='*'){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['111'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['315']++;t=null;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['111'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['110'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['316']++;return[detachcategory,pre?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['112'][0]++,_getType(t,pre)):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['112'][1]++,t),after,t];}),ET=function(opts){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['51']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['317']++;var etState=this._yuievt,etConfig;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['318']++;if(!etState){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['113'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['319']++;etState=this._yuievt={events:{},targets:null,config:{host:this,context:this},chain:Y.config.chain};}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['113'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['320']++;etConfig=etState.config;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['321']++;if(opts){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['114'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['322']++;mixConfigs(etConfig,opts,true);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['323']++;if(opts.chain!==undefined){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['115'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['324']++;etState.chain=opts.chain;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['115'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['325']++;if(opts.prefix){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['116'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['326']++;etConfig.prefix=opts.prefix;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['116'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['114'][1]++;}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['327']++;ET.prototype={constructor:ET,once:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['52']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['328']++;var handle=this.on.apply(this,arguments);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['329']++;handle.batch(function(hand){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['53']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['330']++;if(hand.sub){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['117'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['331']++;hand.sub.once=true;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['117'][1]++;}});__cov_0ShtDtxkEapLmfzOgrY8Kw.s['332']++;return handle;},onceAfter:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['54']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['333']++;var handle=this.after.apply(this,arguments);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['334']++;handle.batch(function(hand){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['55']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['335']++;if(hand.sub){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['118'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['336']++;hand.sub.once=true;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['118'][1]++;}});__cov_0ShtDtxkEapLmfzOgrY8Kw.s['337']++;return handle;},parseType:function(type,pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['56']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['338']++;return _parseType(type,(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['119'][0]++,pre)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['119'][1]++,this._yuievt.config.prefix));},on:function(type,fn,context){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['57']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['339']++;var yuievt=this._yuievt,parts=_parseType(type,yuievt.config.prefix),f,c,args,ret,ce,detachcategory,handle,store=Y.Env.evt.handles,after,adapt,shorttype,Node=Y.Node,n,domevent,isArr;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['340']++;this._monitor('attach',parts[1],{args:arguments,category:parts[0],after:parts[2]});__cov_0ShtDtxkEapLmfzOgrY8Kw.s['341']++;if(L.isObject(type)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['120'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['342']++;if(L.isFunction(type)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['121'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['343']++;return Y.Do.before.apply(Y.Do,arguments);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['121'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['344']++;f=fn;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['345']++;c=context;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['346']++;args=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['347']++;ret=[];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['348']++;if(L.isArray(type)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['122'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['349']++;isArr=true;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['122'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['350']++;after=type._after;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['351']++;delete type._after;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['352']++;Y.each(type,function(v,k){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['58']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['353']++;if(L.isObject(v)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['123'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['354']++;f=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['124'][0]++,v.fn)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['124'][1]++,L.isFunction(v)?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['125'][0]++,v):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['125'][1]++,f));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['355']++;c=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['126'][0]++,v.context)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['126'][1]++,c);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['123'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['356']++;var nv=after?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['127'][0]++,AFTER_PREFIX):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['127'][1]++,'');__cov_0ShtDtxkEapLmfzOgrY8Kw.s['357']++;args[0]=nv+(isArr?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['128'][0]++,v):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['128'][1]++,k));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['358']++;args[1]=f;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['359']++;args[2]=c;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['360']++;ret.push(this.on.apply(this,args));},this);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['361']++;return yuievt.chain?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['129'][0]++,this):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['129'][1]++,new Y.EventHandle(ret));}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['120'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['362']++;detachcategory=parts[0];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['363']++;after=parts[2];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['364']++;shorttype=parts[3];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['365']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['131'][0]++,Node)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['131'][1]++,Y.instanceOf(this,Node))&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['131'][2]++,shorttype in Node.DOM_EVENTS)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['130'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['366']++;args=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['367']++;args.splice(2,0,Node.getDOMNode(this));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['368']++;return Y.on.apply(Y,args);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['130'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['369']++;type=parts[1];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['370']++;if(Y.instanceOf(this,YUI)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['132'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['371']++;adapt=Y.Env.evt.plugins[type];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['372']++;args=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['373']++;args[0]=shorttype;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['374']++;if(Node){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['133'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['375']++;n=args[2];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['376']++;if(Y.instanceOf(n,Y.NodeList)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['134'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['377']++;n=Y.NodeList.getDOMNodes(n);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['134'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['378']++;if(Y.instanceOf(n,Node)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['135'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['379']++;n=Node.getDOMNode(n);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['135'][1]++;}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['380']++;domevent=shorttype in Node.DOM_EVENTS;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['381']++;if(domevent){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['136'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['382']++;args[2]=n;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['136'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['133'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['383']++;if(adapt){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['137'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['384']++;handle=adapt.on.apply(Y,args);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['137'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['385']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['139'][0]++,!type)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['139'][1]++,domevent)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['138'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['386']++;handle=Y.Event._attach(args);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['138'][1]++;}}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['132'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['387']++;if(!handle){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['140'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['388']++;ce=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['141'][0]++,yuievt.events[type])||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['141'][1]++,this.publish(type));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['389']++;handle=ce._on(fn,context,arguments.length>3?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['142'][0]++,nativeSlice.call(arguments,3)):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['142'][1]++,null),after?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['143'][0]++,'after'):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['143'][1]++,true));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['390']++;if(type.indexOf('*:')!==-1){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['144'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['391']++;this._hasSiblings=true;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['144'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['140'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['392']++;if(detachcategory){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['145'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['393']++;store[detachcategory]=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['146'][0]++,store[detachcategory])||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['146'][1]++,{});__cov_0ShtDtxkEapLmfzOgrY8Kw.s['394']++;store[detachcategory][type]=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['147'][0]++,store[detachcategory][type])||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['147'][1]++,[]);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['395']++;store[detachcategory][type].push(handle);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['145'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['396']++;return yuievt.chain?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['148'][0]++,this):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['148'][1]++,handle);},subscribe:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['59']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['397']++;return this.on.apply(this,arguments);},detach:function(type,fn,context){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['60']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['398']++;var evts=this._yuievt.events,i,Node=Y.Node,isNode=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['149'][0]++,Node)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['149'][1]++,Y.instanceOf(this,Node));__cov_0ShtDtxkEapLmfzOgrY8Kw.s['399']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['151'][0]++,!type)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['151'][1]++,this!==Y)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['150'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['400']++;for(i in evts){__cov_0ShtDtxkEapLmfzOgrY8Kw.s['401']++;if(evts.hasOwnProperty(i)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['152'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['402']++;evts[i].detach(fn,context);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['152'][1]++;}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['403']++;if(isNode){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['153'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['404']++;Y.Event.purgeElement(Node.getDOMNode(this));}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['153'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['405']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['150'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['406']++;var parts=_parseType(type,this._yuievt.config.prefix),detachcategory=L.isArray(parts)?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['154'][0]++,parts[0]):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['154'][1]++,null),shorttype=parts?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['155'][0]++,parts[3]):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['155'][1]++,null),adapt,store=Y.Env.evt.handles,detachhost,cat,args,ce,keyDetacher=function(lcat,ltype,host){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['61']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['407']++;var handles=lcat[ltype],ce,i;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['408']++;if(handles){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['156'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['409']++;for(i=handles.length-1;i>=0;--i){__cov_0ShtDtxkEapLmfzOgrY8Kw.s['410']++;ce=handles[i].evt;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['411']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['158'][0]++,ce.host===host)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['158'][1]++,ce.el===host)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['157'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['412']++;handles[i].detach();}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['157'][1]++;}}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['156'][1]++;}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['413']++;if(detachcategory){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['159'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['414']++;cat=store[detachcategory];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['415']++;type=parts[1];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['416']++;detachhost=isNode?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['160'][0]++,Y.Node.getDOMNode(this)):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['160'][1]++,this);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['417']++;if(cat){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['161'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['418']++;if(type){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['162'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['419']++;keyDetacher(cat,type,detachhost);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['162'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['420']++;for(i in cat){__cov_0ShtDtxkEapLmfzOgrY8Kw.s['421']++;if(cat.hasOwnProperty(i)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['163'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['422']++;keyDetacher(cat,i,detachhost);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['163'][1]++;}}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['423']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['161'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['159'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['424']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['165'][0]++,L.isObject(type))&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['165'][1]++,type.detach)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['164'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['425']++;type.detach();__cov_0ShtDtxkEapLmfzOgrY8Kw.s['426']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['164'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['427']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['167'][0]++,isNode)&&((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['167'][1]++,!shorttype)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['167'][2]++,shorttype in Node.DOM_EVENTS))){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['166'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['428']++;args=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['429']++;args[2]=Node.getDOMNode(this);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['430']++;Y.detach.apply(Y,args);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['431']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['166'][1]++;}}}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['432']++;adapt=Y.Env.evt.plugins[shorttype];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['433']++;if(Y.instanceOf(this,YUI)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['168'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['434']++;args=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['435']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['170'][0]++,adapt)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['170'][1]++,adapt.detach)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['169'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['436']++;adapt.detach.apply(Y,args);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['437']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['169'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['438']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['172'][0]++,!type)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['172'][1]++,!adapt)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['172'][2]++,Node)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['172'][3]++,type in Node.DOM_EVENTS)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['171'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['439']++;args[0]=type;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['440']++;Y.Event.detach.apply(Y.Event,args);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['441']++;return this;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['171'][1]++;}}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['168'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['442']++;ce=evts[parts[1]];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['443']++;if(ce){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['173'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['444']++;ce.detach(fn,context);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['173'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['445']++;return this;},unsubscribe:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['62']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['446']++;return this.detach.apply(this,arguments);},detachAll:function(type){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['63']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['447']++;return this.detach(type);},unsubscribeAll:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['64']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['448']++;return this.detachAll.apply(this,arguments);},publish:function(type,opts){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['65']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['449']++;var ret,etState=this._yuievt,etConfig=etState.config,pre=etConfig.prefix;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['450']++;if(typeof type==='string'){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['174'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['451']++;if(pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['175'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['452']++;type=_getType(type,pre);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['175'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['453']++;ret=this._publish(type,etConfig,opts);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['174'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['454']++;ret={};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['455']++;Y.each(type,function(v,k){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['66']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['456']++;if(pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['176'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['457']++;k=_getType(k,pre);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['176'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['458']++;ret[k]=this._publish(k,etConfig,(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['177'][0]++,v)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['177'][1]++,opts));},this);}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['459']++;return ret;},_getFullType:function(type){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['67']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['460']++;var pre=this._yuievt.config.prefix;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['461']++;if(pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['178'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['462']++;return pre+PREFIX_DELIMITER+type;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['178'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['463']++;return type;}},_publish:function(fullType,etOpts,ceOpts){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['68']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['464']++;var ce,etState=this._yuievt,etConfig=etState.config,host=etConfig.host,context=etConfig.context,events=etState.events;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['465']++;ce=events[fullType];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['466']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['180'][0]++,etConfig.monitored)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['180'][1]++,!ce)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['180'][2]++,ce)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['180'][3]++,ce.monitored)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['179'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['467']++;this._monitor('publish',fullType,{args:arguments});}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['179'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['468']++;if(!ce){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['181'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['469']++;ce=events[fullType]=new Y.CustomEvent(fullType,etOpts);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['470']++;if(!etOpts){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['182'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['471']++;ce.host=host;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['472']++;ce.context=context;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['182'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['181'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['473']++;if(ceOpts){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['183'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['474']++;mixConfigs(ce,ceOpts,true);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['183'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['475']++;return ce;},_monitor:function(what,eventType,o){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['69']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['476']++;var monitorevt,ce,type;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['477']++;if(eventType){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['184'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['478']++;if(typeof eventType==='string'){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['185'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['479']++;type=eventType;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['480']++;ce=this.getEvent(eventType,true);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['185'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['481']++;ce=eventType;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['482']++;type=eventType.type;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['483']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['187'][0]++,this._yuievt.config.monitored)&&((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['187'][1]++,!ce)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['187'][2]++,ce.monitored))||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['187'][3]++,ce)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['187'][4]++,ce.monitored)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['186'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['484']++;monitorevt=type+'_'+what;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['485']++;o.monitored=what;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['486']++;this.fire.call(this,monitorevt,o);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['186'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['184'][1]++;}},fire:function(type){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['70']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['487']++;var typeIncluded=typeof type==='string',argCount=arguments.length,t=type,yuievt=this._yuievt,etConfig=yuievt.config,pre=etConfig.prefix,ret,ce,ce2,args;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['488']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['189'][0]++,typeIncluded)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['189'][1]++,argCount<=3)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['188'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['489']++;if(argCount===2){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['190'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['490']++;args=[arguments[1]];}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['190'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['491']++;if(argCount===3){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['191'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['492']++;args=[arguments[1],arguments[2]];}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['191'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['493']++;args=[];}}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['188'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['494']++;args=nativeSlice.call(arguments,typeIncluded?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['192'][0]++,1):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['192'][1]++,0));}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['495']++;if(!typeIncluded){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['193'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['496']++;t=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['194'][0]++,type)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['194'][1]++,type.type);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['193'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['497']++;if(pre){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['195'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['498']++;t=_getType(t,pre);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['195'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['499']++;ce=yuievt.events[t];__cov_0ShtDtxkEapLmfzOgrY8Kw.s['500']++;if(this._hasSiblings){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['196'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['501']++;ce2=this.getSibling(t,ce);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['502']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['198'][0]++,ce2)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['198'][1]++,!ce)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['197'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['503']++;ce=this.publish(t);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['197'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['196'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['504']++;if((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['200'][0]++,etConfig.monitored)&&((__cov_0ShtDtxkEapLmfzOgrY8Kw.b['200'][1]++,!ce)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['200'][2]++,ce.monitored))||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['200'][3]++,ce)&&(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['200'][4]++,ce.monitored)){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['199'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['505']++;this._monitor('fire',(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['201'][0]++,ce)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['201'][1]++,t),{args:args});}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['199'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['506']++;if(!ce){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['202'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['507']++;if(yuievt.hasTargets){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['203'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['508']++;return this.bubble({type:t},args,this);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['203'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['509']++;ret=true;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['202'][1]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['510']++;if(ce2){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['204'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['511']++;ce.sibling=ce2;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['204'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['512']++;ret=ce._fire(args);}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['513']++;return yuievt.chain?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['205'][0]++,this):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['205'][1]++,ret);},getSibling:function(type,ce){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['71']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['514']++;var ce2;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['515']++;if(type.indexOf(PREFIX_DELIMITER)>-1){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['206'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['516']++;type=_wildType(type);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['517']++;ce2=this.getEvent(type,true);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['518']++;if(ce2){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['207'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['519']++;ce2.applyConfig(ce);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['520']++;ce2.bubbles=false;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['521']++;ce2.broadcast=0;}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['207'][1]++;}}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['206'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['522']++;return ce2;},getEvent:function(type,prefixed){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['72']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['523']++;var pre,e;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['524']++;if(!prefixed){__cov_0ShtDtxkEapLmfzOgrY8Kw.b['208'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['525']++;pre=this._yuievt.config.prefix;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['526']++;type=pre?(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['209'][0]++,_getType(type,pre)):(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['209'][1]++,type);}else{__cov_0ShtDtxkEapLmfzOgrY8Kw.b['208'][1]++;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['527']++;e=this._yuievt.events;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['528']++;return(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['210'][0]++,e[type])||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['210'][1]++,null);},after:function(type,fn){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['73']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['529']++;var a=nativeSlice.call(arguments,0);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['530']++;switch(L.type(type)){case'function':__cov_0ShtDtxkEapLmfzOgrY8Kw.b['211'][0]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['531']++;return Y.Do.after.apply(Y.Do,arguments);case'array':__cov_0ShtDtxkEapLmfzOgrY8Kw.b['211'][1]++;case'object':__cov_0ShtDtxkEapLmfzOgrY8Kw.b['211'][2]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['532']++;a[0]._after=true;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['533']++;break;default:__cov_0ShtDtxkEapLmfzOgrY8Kw.b['211'][3]++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['534']++;a[0]=AFTER_PREFIX+type;}__cov_0ShtDtxkEapLmfzOgrY8Kw.s['535']++;return this.on.apply(this,a);},before:function(){__cov_0ShtDtxkEapLmfzOgrY8Kw.f['74']++;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['536']++;return this.on.apply(this,arguments);}};__cov_0ShtDtxkEapLmfzOgrY8Kw.s['537']++;Y.EventTarget=ET;__cov_0ShtDtxkEapLmfzOgrY8Kw.s['538']++;Y.mix(Y,ET.prototype);__cov_0ShtDtxkEapLmfzOgrY8Kw.s['539']++;ET.call(Y,{bubbles:false});__cov_0ShtDtxkEapLmfzOgrY8Kw.s['540']++;YUI.Env.globalEvents=(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['212'][0]++,YUI.Env.globalEvents)||(__cov_0ShtDtxkEapLmfzOgrY8Kw.b['212'][1]++,new ET());__cov_0ShtDtxkEapLmfzOgrY8Kw.s['541']++;Y.Global=YUI.Env.globalEvents;},'@VERSION@',{'requires':['oop']});
source/__tests__/sanity.js
angelavu/isit-web-crafts-vu
import React from 'react'; import ReactDOM from 'react-dom'; import Main from '../Main'; import HomeButtons from '../HomeButtons'; import MakeHtml from '../MakeHtml'; import MakeHtmlDropDowns from '../MakeHtmlDropDowns'; import MakeHtmlHomeButton from '../MakeHtmlHomeButton'; import MakeImage from '../MakeImage'; import MakeImageButtons from '../MakeImageButtons'; describe('WebCrafts Sanity Tests', function () { 'use strict'; it('expects true to be true', function () { expect(true).toBe(true); }); it('Main renders without crashing', () => { const div = document.createElement('div'); ReactDOM.render(<Main/>, div); }); it('HomeButtons renders without crashing', () => { const div = document.createElement('div'); ReactDOM.render(<HomeButtons/>, div); }); // ===== Start JestMocks ===== it('tests if we can load MakeHtml', () => { const div = document.createElement('div'); ReactDOM.render(<MakeHtml />, div); }); it('tests if we can load MakeHtml DropDowns', () => { const div = document.createElement('div'); ReactDOM.render(<MakeHtmlDropDowns />, div); }); it('tests if we can load MakeHtml HomeButton', () => { const div = document.createElement('div'); ReactDOM.render(<MakeHtmlHomeButton />, div); }); it('tests if we can load MakeImage', () => { const div = document.createElement('div'); ReactDOM.render(<MakeImage />, div); }); it('tests if we can load MakeImage Buttons', () => { const div = document.createElement('div'); ReactDOM.render(<MakeImageButtons />, div); }); });
examples/counter-with-redux/App.js
jhen0409/react-native-debugger
import React from 'react'; import { Provider } from 'react-redux'; import Counter from './src/containers/Counter'; import configureStore from './src/configureStore'; const store = configureStore(); export default () => ( <Provider store={store}> <Counter /> </Provider> );
app/src/Frontend/libs/weui/components/button/button_area.js
ptphp/ptphp
/** * Created by jf on 15/12/4. */ import React from 'react'; import classNames from 'classnames'; export default class ButtonArea extends React.Component { static propTypes = { direction: React.PropTypes.string }; static defaultProps = { direction: 'vertical' }; render() { const {direction, children} = this.props; const className = classNames({ weui_btn_area: true, weui_btn_area_inline: direction === 'horizontal' }); return ( <div className={className}> {children} </div> ); } };
app/index.js
MichaelMure/TotallyNotArbore
// @flow import React from 'react' import { render } from 'react-dom' import { AppContainer } from 'react-hot-loader' import Root from './containers/Root' import { getLoginStore, addfullStoreChangeCallback } from './store' import './app.global.css' let loginStore = null let fullStore = null addfullStoreChangeCallback((promise) => { promise.then((store) => { fullStore = store renderApp(loginStore, store) }) }) getLoginStore().then(store => { loginStore = store renderApp(store, fullStore) }) function renderApp(loginStore, fullStore) { render( <AppContainer> <Root loginStore={loginStore} fullStore={fullStore} /> </AppContainer>, document.getElementById('root') ) } // Prevent borking the app by dropping file into the windows document.addEventListener('dragover', event => event.preventDefault()) document.addEventListener('drop', event => event.preventDefault()) if (module.hot) { module.hot.accept('./containers/Root', () => { const NextRoot = require('./containers/Root'); // eslint-disable-line global-require render( <AppContainer> <NextRoot loginStore={loginStore} fullStore={fullStore} /> </AppContainer>, document.getElementById('root') ); }); }
gritsurvey/src/App.js
Alex-Gardner/grit-survey
import React, { Component } from 'react'; import logo from './logo.svg'; import './App.css'; import { Pages, navList } from './components/pages'; import MainPage from './components/mainpage'; import { BrowserRouter as Router, Route, Link, Switch } from 'react-router-dom'; // Current Issues: Sending props to sub-components with Router const [ Page1, Page2, Page3, Page4, Page5, Page6, Page7, Page8, Page9, Page10, ] = Pages; class App extends Component { constructor(props) { super(props); this.state = { value: null }; this.handleChange = this.handleChange.bind(this); } handleChange(e) { this.setState({ value: e.target.value }); console.log(this.state.value); } render() { return ( <div className="App"> <div className="App-header"> <img src={logo} className="App-logo" alt="logo" /> <h2>Test App</h2> </div> <Router> <div> <div> <ul className="nav"> <li> <Link to="/">Start</Link> </li> {navList} </ul> </div> <Switch> <Route exact path="/" component={MainPage} /> <Route path="/q1" component={Page1} /> <Route path="/q2" component={Page2} /> <Route path="/q3" component={Page3} /> <Route path="/q4" component={Page4} /> <Route path="/q5" component={Page5} /> <Route path="/q6" component={Page6} /> <Route path="/q7" component={Page7} /> <Route path="/q8" component={Page8} /> <Route path="/q9" component={Page9} /> <Route path="/q10" component={Page10} /> <Route render={function() { return <h1>Error: Nothing Found</h1>; }} /> </Switch> </div> </Router> </div> ); } } export default App;
packages/clairvoyance/src/components/FrontMatter/VideoFrontMatter.js
accosine/poltergeist
import React from 'react'; import FrontMatterTextfield from './FrontMatterTextfield'; export default props => ( <FrontMatterTextfield id="duration" inputType="number" {...props} /> );
ajax/libs/yui/3.9.1/event-custom-base/event-custom-base.js
chrillep/cdnjs
YUI.add('event-custom-base', function (Y, NAME) { /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom */ Y.Env.evt = { handles: {}, plugins: {} }; /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom * @submodule event-custom-base */ /** * Allows for the insertion of methods that are executed before or after * a specified method * @class Do * @static */ var DO_BEFORE = 0, DO_AFTER = 1, DO = { /** * Cache of objects touched by the utility * @property objs * @static * @deprecated Since 3.6.0. The `_yuiaop` property on the AOP'd object * replaces the role of this property, but is considered to be private, and * is only mentioned to provide a migration path. * * If you have a use case which warrants migration to the _yuiaop property, * please file a ticket to let us know what it's used for and we can see if * we need to expose hooks for that functionality more formally. */ objs: null, /** * <p>Execute the supplied method before the specified function. Wrapping * function may optionally return an instance of the following classes to * further alter runtime behavior:</p> * <dl> * <dt></code>Y.Do.Halt(message, returnValue)</code></dt> * <dd>Immediatly stop execution and return * <code>returnValue</code>. No other wrapping functions will be * executed.</dd> * <dt></code>Y.Do.AlterArgs(message, newArgArray)</code></dt> * <dd>Replace the arguments that the original function will be * called with.</dd> * <dt></code>Y.Do.Prevent(message)</code></dt> * <dd>Don't execute the wrapped function. Other before phase * wrappers will be executed.</dd> * </dl> * * @method before * @param fn {Function} the function to execute * @param obj the object hosting the method to displace * @param sFn {string} the name of the method to displace * @param c The execution context for fn * @param arg* {mixed} 0..n additional arguments to supply to the subscriber * when the event fires. * @return {string} handle for the subscription * @static */ before: function(fn, obj, sFn, c) { var f = fn, a; if (c) { a = [fn, c].concat(Y.Array(arguments, 4, true)); f = Y.rbind.apply(Y, a); } return this._inject(DO_BEFORE, f, obj, sFn); }, /** * <p>Execute the supplied method after the specified function. Wrapping * function may optionally return an instance of the following classes to * further alter runtime behavior:</p> * <dl> * <dt></code>Y.Do.Halt(message, returnValue)</code></dt> * <dd>Immediatly stop execution and return * <code>returnValue</code>. No other wrapping functions will be * executed.</dd> * <dt></code>Y.Do.AlterReturn(message, returnValue)</code></dt> * <dd>Return <code>returnValue</code> instead of the wrapped * method's original return value. This can be further altered by * other after phase wrappers.</dd> * </dl> * * <p>The static properties <code>Y.Do.originalRetVal</code> and * <code>Y.Do.currentRetVal</code> will be populated for reference.</p> * * @method after * @param fn {Function} the function to execute * @param obj the object hosting the method to displace * @param sFn {string} the name of the method to displace * @param c The execution context for fn * @param arg* {mixed} 0..n additional arguments to supply to the subscriber * @return {string} handle for the subscription * @static */ after: function(fn, obj, sFn, c) { var f = fn, a; if (c) { a = [fn, c].concat(Y.Array(arguments, 4, true)); f = Y.rbind.apply(Y, a); } return this._inject(DO_AFTER, f, obj, sFn); }, /** * Execute the supplied method before or after the specified function. * Used by <code>before</code> and <code>after</code>. * * @method _inject * @param when {string} before or after * @param fn {Function} the function to execute * @param obj the object hosting the method to displace * @param sFn {string} the name of the method to displace * @param c The execution context for fn * @return {string} handle for the subscription * @private * @static */ _inject: function(when, fn, obj, sFn) { // object id var id = Y.stamp(obj), o, sid; if (!obj._yuiaop) { // create a map entry for the obj if it doesn't exist, to hold overridden methods obj._yuiaop = {}; } o = obj._yuiaop; if (!o[sFn]) { // create a map entry for the method if it doesn't exist o[sFn] = new Y.Do.Method(obj, sFn); // re-route the method to our wrapper obj[sFn] = function() { return o[sFn].exec.apply(o[sFn], arguments); }; } // subscriber id sid = id + Y.stamp(fn) + sFn; // register the callback o[sFn].register(sid, fn, when); return new Y.EventHandle(o[sFn], sid); }, /** * Detach a before or after subscription. * * @method detach * @param handle {string} the subscription handle * @static */ detach: function(handle) { if (handle.detach) { handle.detach(); } }, _unload: function(e, me) { } }; Y.Do = DO; ////////////////////////////////////////////////////////////////////////// /** * Contains the return value from the wrapped method, accessible * by 'after' event listeners. * * @property originalRetVal * @static * @since 3.2.0 */ /** * Contains the current state of the return value, consumable by * 'after' event listeners, and updated if an after subscriber * changes the return value generated by the wrapped function. * * @property currentRetVal * @static * @since 3.2.0 */ ////////////////////////////////////////////////////////////////////////// /** * Wrapper for a displaced method with aop enabled * @class Do.Method * @constructor * @param obj The object to operate on * @param sFn The name of the method to displace */ DO.Method = function(obj, sFn) { this.obj = obj; this.methodName = sFn; this.method = obj[sFn]; this.before = {}; this.after = {}; }; /** * Register a aop subscriber * @method register * @param sid {string} the subscriber id * @param fn {Function} the function to execute * @param when {string} when to execute the function */ DO.Method.prototype.register = function (sid, fn, when) { if (when) { this.after[sid] = fn; } else { this.before[sid] = fn; } }; /** * Unregister a aop subscriber * @method delete * @param sid {string} the subscriber id * @param fn {Function} the function to execute * @param when {string} when to execute the function */ DO.Method.prototype._delete = function (sid) { delete this.before[sid]; delete this.after[sid]; }; /** * <p>Execute the wrapped method. All arguments are passed into the wrapping * functions. If any of the before wrappers return an instance of * <code>Y.Do.Halt</code> or <code>Y.Do.Prevent</code>, neither the wrapped * function nor any after phase subscribers will be executed.</p> * * <p>The return value will be the return value of the wrapped function or one * provided by a wrapper function via an instance of <code>Y.Do.Halt</code> or * <code>Y.Do.AlterReturn</code>. * * @method exec * @param arg* {any} Arguments are passed to the wrapping and wrapped functions * @return {any} Return value of wrapped function unless overwritten (see above) */ DO.Method.prototype.exec = function () { var args = Y.Array(arguments, 0, true), i, ret, newRet, bf = this.before, af = this.after, prevented = false; // execute before for (i in bf) { if (bf.hasOwnProperty(i)) { ret = bf[i].apply(this.obj, args); if (ret) { switch (ret.constructor) { case DO.Halt: return ret.retVal; case DO.AlterArgs: args = ret.newArgs; break; case DO.Prevent: prevented = true; break; default: } } } } // execute method if (!prevented) { ret = this.method.apply(this.obj, args); } DO.originalRetVal = ret; DO.currentRetVal = ret; // execute after methods. for (i in af) { if (af.hasOwnProperty(i)) { newRet = af[i].apply(this.obj, args); // Stop processing if a Halt object is returned if (newRet && newRet.constructor == DO.Halt) { return newRet.retVal; // Check for a new return value } else if (newRet && newRet.constructor == DO.AlterReturn) { ret = newRet.newRetVal; // Update the static retval state DO.currentRetVal = ret; } } } return ret; }; ////////////////////////////////////////////////////////////////////////// /** * Return an AlterArgs object when you want to change the arguments that * were passed into the function. Useful for Do.before subscribers. An * example would be a service that scrubs out illegal characters prior to * executing the core business logic. * @class Do.AlterArgs * @constructor * @param msg {String} (optional) Explanation of the altered return value * @param newArgs {Array} Call parameters to be used for the original method * instead of the arguments originally passed in. */ DO.AlterArgs = function(msg, newArgs) { this.msg = msg; this.newArgs = newArgs; }; /** * Return an AlterReturn object when you want to change the result returned * from the core method to the caller. Useful for Do.after subscribers. * @class Do.AlterReturn * @constructor * @param msg {String} (optional) Explanation of the altered return value * @param newRetVal {any} Return value passed to code that invoked the wrapped * function. */ DO.AlterReturn = function(msg, newRetVal) { this.msg = msg; this.newRetVal = newRetVal; }; /** * Return a Halt object when you want to terminate the execution * of all subsequent subscribers as well as the wrapped method * if it has not exectued yet. Useful for Do.before subscribers. * @class Do.Halt * @constructor * @param msg {String} (optional) Explanation of why the termination was done * @param retVal {any} Return value passed to code that invoked the wrapped * function. */ DO.Halt = function(msg, retVal) { this.msg = msg; this.retVal = retVal; }; /** * Return a Prevent object when you want to prevent the wrapped function * from executing, but want the remaining listeners to execute. Useful * for Do.before subscribers. * @class Do.Prevent * @constructor * @param msg {String} (optional) Explanation of why the termination was done */ DO.Prevent = function(msg) { this.msg = msg; }; /** * Return an Error object when you want to terminate the execution * of all subsequent method calls. * @class Do.Error * @constructor * @param msg {String} (optional) Explanation of the altered return value * @param retVal {any} Return value passed to code that invoked the wrapped * function. * @deprecated use Y.Do.Halt or Y.Do.Prevent */ DO.Error = DO.Halt; ////////////////////////////////////////////////////////////////////////// // Y["Event"] && Y.Event.addListener(window, "unload", Y.Do._unload, Y.Do); /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom * @submodule event-custom-base */ // var onsubscribeType = "_event:onsub", var YArray = Y.Array, AFTER = 'after', CONFIGS = [ 'broadcast', 'monitored', 'bubbles', 'context', 'contextFn', 'currentTarget', 'defaultFn', 'defaultTargetOnly', 'details', 'emitFacade', 'fireOnce', 'async', 'host', 'preventable', 'preventedFn', 'queuable', 'silent', 'stoppedFn', 'target', 'type' ], CONFIGS_HASH = YArray.hash(CONFIGS), nativeSlice = Array.prototype.slice, YUI3_SIGNATURE = 9, YUI_LOG = 'yui:log', mixConfigs = function(r, s, ov) { var p; for (p in s) { if (CONFIGS_HASH[p] && (ov || !(p in r))) { r[p] = s[p]; } } return r; }; /** * The CustomEvent class lets you define events for your application * that can be subscribed to by one or more independent component. * * @param {String} type The type of event, which is passed to the callback * when the event fires. * @param {object} o configuration object. * @class CustomEvent * @constructor */ Y.CustomEvent = function(type, o) { this._kds = Y.CustomEvent.keepDeprecatedSubs; o = o || {}; this.id = Y.stamp(this); /** * The type of event, returned to subscribers when the event fires * @property type * @type string */ this.type = type; /** * The context the the event will fire from by default. Defaults to the YUI * instance. * @property context * @type object */ this.context = Y; /** * Monitor when an event is attached or detached. * * @property monitored * @type boolean */ // this.monitored = false; this.logSystem = (type == YUI_LOG); /** * If 0, this event does not broadcast. If 1, the YUI instance is notified * every time this event fires. If 2, the YUI instance and the YUI global * (if event is enabled on the global) are notified every time this event * fires. * @property broadcast * @type int */ // this.broadcast = 0; /** * By default all custom events are logged in the debug build, set silent * to true to disable debug outpu for this event. * @property silent * @type boolean */ this.silent = this.logSystem; /** * Specifies whether this event should be queued when the host is actively * processing an event. This will effect exectution order of the callbacks * for the various events. * @property queuable * @type boolean * @default false */ // this.queuable = false; /** * The subscribers to this event * @property subscribers * @type Subscriber {} * @deprecated */ if (this._kds) { this.subscribers = {}; } /** * The subscribers to this event * @property _subscribers * @type Subscriber [] * @private */ this._subscribers = []; /** * 'After' subscribers * @property afters * @type Subscriber {} */ if (this._kds) { this.afters = {}; } /** * 'After' subscribers * @property _afters * @type Subscriber [] * @private */ this._afters = []; /** * This event has fired if true * * @property fired * @type boolean * @default false; */ // this.fired = false; /** * An array containing the arguments the custom event * was last fired with. * @property firedWith * @type Array */ // this.firedWith; /** * This event should only fire one time if true, and if * it has fired, any new subscribers should be notified * immediately. * * @property fireOnce * @type boolean * @default false; */ // this.fireOnce = false; /** * fireOnce listeners will fire syncronously unless async * is set to true * @property async * @type boolean * @default false */ //this.async = false; /** * Flag for stopPropagation that is modified during fire() * 1 means to stop propagation to bubble targets. 2 means * to also stop additional subscribers on this target. * @property stopped * @type int */ // this.stopped = 0; /** * Flag for preventDefault that is modified during fire(). * if it is not 0, the default behavior for this event * @property prevented * @type int */ // this.prevented = 0; /** * Specifies the host for this custom event. This is used * to enable event bubbling * @property host * @type EventTarget */ // this.host = null; /** * The default function to execute after event listeners * have fire, but only if the default action was not * prevented. * @property defaultFn * @type Function */ // this.defaultFn = null; /** * The function to execute if a subscriber calls * stopPropagation or stopImmediatePropagation * @property stoppedFn * @type Function */ // this.stoppedFn = null; /** * The function to execute if a subscriber calls * preventDefault * @property preventedFn * @type Function */ // this.preventedFn = null; /** * Specifies whether or not this event's default function * can be cancelled by a subscriber by executing preventDefault() * on the event facade * @property preventable * @type boolean * @default true */ this.preventable = true; /** * Specifies whether or not a subscriber can stop the event propagation * via stopPropagation(), stopImmediatePropagation(), or halt() * * Events can only bubble if emitFacade is true. * * @property bubbles * @type boolean * @default true */ this.bubbles = true; /** * Supports multiple options for listener signatures in order to * port YUI 2 apps. * @property signature * @type int * @default 9 */ this.signature = YUI3_SIGNATURE; // this.subCount = 0; // this.afterCount = 0; // this.hasSubscribers = false; // this.hasAfters = false; /** * If set to true, the custom event will deliver an EventFacade object * that is similar to a DOM event object. * @property emitFacade * @type boolean * @default false */ // this.emitFacade = false; this.applyConfig(o, true); }; /** * Static flag to enable population of the <a href="#property_subscribers">`subscribers`</a> * and <a href="#property_subscribers">`afters`</a> properties held on a `CustomEvent` instance. * * These properties were changed to private properties (`_subscribers` and `_afters`), and * converted from objects to arrays for performance reasons. * * Setting this property to true will populate the deprecated `subscribers` and `afters` * properties for people who may be using them (which is expected to be rare). There will * be a performance hit, compared to the new array based implementation. * * If you are using these deprecated properties for a use case which the public API * does not support, please file an enhancement request, and we can provide an alternate * public implementation which doesn't have the performance cost required to maintiain the * properties as objects. * * @property keepDeprecatedSubs * @static * @for CustomEvent * @type boolean * @default false * @deprecated */ Y.CustomEvent.keepDeprecatedSubs = false; Y.CustomEvent.mixConfigs = mixConfigs; Y.CustomEvent.prototype = { constructor: Y.CustomEvent, /** * Returns the number of subscribers for this event as the sum of the on() * subscribers and after() subscribers. * * @method hasSubs * @return Number */ hasSubs: function(when) { var s = this._subscribers.length, a = this._afters.length, sib = this.sibling; if (sib) { s += sib._subscribers.length; a += sib._afters.length; } if (when) { return (when == 'after') ? a : s; } return (s + a); }, /** * Monitor the event state for the subscribed event. The first parameter * is what should be monitored, the rest are the normal parameters when * subscribing to an event. * @method monitor * @param what {string} what to monitor ('detach', 'attach', 'publish'). * @return {EventHandle} return value from the monitor event subscription. */ monitor: function(what) { this.monitored = true; var type = this.id + '|' + this.type + '_' + what, args = nativeSlice.call(arguments, 0); args[0] = type; return this.host.on.apply(this.host, args); }, /** * Get all of the subscribers to this event and any sibling event * @method getSubs * @return {Array} first item is the on subscribers, second the after. */ getSubs: function() { var s = this._subscribers, a = this._afters, sib = this.sibling; s = (sib) ? s.concat(sib._subscribers) : s.concat(); a = (sib) ? a.concat(sib._afters) : a.concat(); return [s, a]; }, /** * Apply configuration properties. Only applies the CONFIG whitelist * @method applyConfig * @param o hash of properties to apply. * @param force {boolean} if true, properties that exist on the event * will be overwritten. */ applyConfig: function(o, force) { mixConfigs(this, o, force); }, /** * Create the Subscription for subscribing function, context, and bound * arguments. If this is a fireOnce event, the subscriber is immediately * notified. * * @method _on * @param fn {Function} Subscription callback * @param [context] {Object} Override `this` in the callback * @param [args] {Array} bound arguments that will be passed to the callback after the arguments generated by fire() * @param [when] {String} "after" to slot into after subscribers * @return {EventHandle} * @protected */ _on: function(fn, context, args, when) { var s = new Y.Subscriber(fn, context, args, when); if (this.fireOnce && this.fired) { if (this.async) { setTimeout(Y.bind(this._notify, this, s, this.firedWith), 0); } else { this._notify(s, this.firedWith); } } if (when == AFTER) { this._afters.push(s); } else { this._subscribers.push(s); } if (this._kds) { if (when == AFTER) { this.afters[s.id] = s; } else { this.subscribers[s.id] = s; } } return new Y.EventHandle(this, s); }, /** * Listen for this event * @method subscribe * @param {Function} fn The function to execute. * @return {EventHandle} Unsubscribe handle. * @deprecated use on. */ subscribe: function(fn, context) { var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null; return this._on(fn, context, a, true); }, /** * Listen for this event * @method on * @param {Function} fn The function to execute. * @param {object} context optional execution context. * @param {mixed} arg* 0..n additional arguments to supply to the subscriber * when the event fires. * @return {EventHandle} An object with a detach method to detch the handler(s). */ on: function(fn, context) { var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null; if (this.monitored && this.host) { this.host._monitor('attach', this, { args: arguments }); } return this._on(fn, context, a, true); }, /** * Listen for this event after the normal subscribers have been notified and * the default behavior has been applied. If a normal subscriber prevents the * default behavior, it also prevents after listeners from firing. * @method after * @param {Function} fn The function to execute. * @param {object} context optional execution context. * @param {mixed} arg* 0..n additional arguments to supply to the subscriber * when the event fires. * @return {EventHandle} handle Unsubscribe handle. */ after: function(fn, context) { var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null; return this._on(fn, context, a, AFTER); }, /** * Detach listeners. * @method detach * @param {Function} fn The subscribed function to remove, if not supplied * all will be removed. * @param {Object} context The context object passed to subscribe. * @return {int} returns the number of subscribers unsubscribed. */ detach: function(fn, context) { // unsubscribe handle if (fn && fn.detach) { return fn.detach(); } var i, s, found = 0, subs = this._subscribers, afters = this._afters; for (i = subs.length; i >= 0; i--) { s = subs[i]; if (s && (!fn || fn === s.fn)) { this._delete(s, subs, i); found++; } } for (i = afters.length; i >= 0; i--) { s = afters[i]; if (s && (!fn || fn === s.fn)) { this._delete(s, afters, i); found++; } } return found; }, /** * Detach listeners. * @method unsubscribe * @param {Function} fn The subscribed function to remove, if not supplied * all will be removed. * @param {Object} context The context object passed to subscribe. * @return {int|undefined} returns the number of subscribers unsubscribed. * @deprecated use detach. */ unsubscribe: function() { return this.detach.apply(this, arguments); }, /** * Notify a single subscriber * @method _notify * @param {Subscriber} s the subscriber. * @param {Array} args the arguments array to apply to the listener. * @protected */ _notify: function(s, args, ef) { var ret; ret = s.notify(args, this); if (false === ret || this.stopped > 1) { return false; } return true; }, /** * Logger abstraction to centralize the application of the silent flag * @method log * @param {string} msg message to log. * @param {string} cat log category. */ log: function(msg, cat) { }, /** * Notifies the subscribers. The callback functions will be executed * from the context specified when the event was created, and with the * following parameters: * <ul> * <li>The type of event</li> * <li>All of the arguments fire() was executed with as an array</li> * <li>The custom object (if any) that was passed into the subscribe() * method</li> * </ul> * @method fire * @param {Object*} arguments an arbitrary set of parameters to pass to * the handler. * @return {boolean} false if one of the subscribers returned false, * true otherwise. * */ fire: function() { if (this.fireOnce && this.fired) { return true; } else { var args = nativeSlice.call(arguments, 0); // this doesn't happen if the event isn't published // this.host._monitor('fire', this.type, args); this.fired = true; if (this.fireOnce) { this.firedWith = args; } if (this.emitFacade) { return this.fireComplex(args); } else { return this.fireSimple(args); } } }, /** * Set up for notifying subscribers of non-emitFacade events. * * @method fireSimple * @param args {Array} Arguments passed to fire() * @return Boolean false if a subscriber returned false * @protected */ fireSimple: function(args) { this.stopped = 0; this.prevented = 0; if (this.hasSubs()) { var subs = this.getSubs(); this._procSubs(subs[0], args); this._procSubs(subs[1], args); } this._broadcast(args); return this.stopped ? false : true; }, // Requires the event-custom-complex module for full funcitonality. fireComplex: function(args) { args[0] = args[0] || {}; return this.fireSimple(args); }, /** * Notifies a list of subscribers. * * @method _procSubs * @param subs {Array} List of subscribers * @param args {Array} Arguments passed to fire() * @param ef {} * @return Boolean false if a subscriber returns false or stops the event * propagation via e.stopPropagation(), * e.stopImmediatePropagation(), or e.halt() * @private */ _procSubs: function(subs, args, ef) { var s, i, l; for (i = 0, l = subs.length; i < l; i++) { s = subs[i]; if (s && s.fn) { if (false === this._notify(s, args, ef)) { this.stopped = 2; } if (this.stopped == 2) { return false; } } } return true; }, /** * Notifies the YUI instance if the event is configured with broadcast = 1, * and both the YUI instance and Y.Global if configured with broadcast = 2. * * @method _broadcast * @param args {Array} Arguments sent to fire() * @private */ _broadcast: function(args) { if (!this.stopped && this.broadcast) { var a = args.concat(); a.unshift(this.type); if (this.host !== Y) { Y.fire.apply(Y, a); } if (this.broadcast == 2) { Y.Global.fire.apply(Y.Global, a); } } }, /** * Removes all listeners * @method unsubscribeAll * @return {int} The number of listeners unsubscribed. * @deprecated use detachAll. */ unsubscribeAll: function() { return this.detachAll.apply(this, arguments); }, /** * Removes all listeners * @method detachAll * @return {int} The number of listeners unsubscribed. */ detachAll: function() { return this.detach(); }, /** * Deletes the subscriber from the internal store of on() and after() * subscribers. * * @method _delete * @param s subscriber object. * @param subs (optional) on or after subscriber array * @param index (optional) The index found. * @private */ _delete: function(s, subs, i) { var when = s._when; if (!subs) { subs = (when === AFTER) ? this._afters : this._subscribers; i = YArray.indexOf(subs, s, 0); } if (s && subs[i] === s) { subs.splice(i, 1); } if (this._kds) { if (when === AFTER) { delete this.afters[s.id]; } else { delete this.subscribers[s.id]; } } if (this.monitored && this.host) { this.host._monitor('detach', this, { ce: this, sub: s }); } if (s) { s.deleted = true; } } }; /** * Stores the subscriber information to be used when the event fires. * @param {Function} fn The wrapped function to execute. * @param {Object} context The value of the keyword 'this' in the listener. * @param {Array} args* 0..n additional arguments to supply the listener. * * @class Subscriber * @constructor */ Y.Subscriber = function(fn, context, args, when) { /** * The callback that will be execute when the event fires * This is wrapped by Y.rbind if obj was supplied. * @property fn * @type Function */ this.fn = fn; /** * Optional 'this' keyword for the listener * @property context * @type Object */ this.context = context; /** * Unique subscriber id * @property id * @type String */ this.id = Y.stamp(this); /** * Additional arguments to propagate to the subscriber * @property args * @type Array */ this.args = args; this._when = when; /** * Custom events for a given fire transaction. * @property events * @type {EventTarget} */ // this.events = null; /** * This listener only reacts to the event once * @property once */ // this.once = false; }; Y.Subscriber.prototype = { constructor: Y.Subscriber, _notify: function(c, args, ce) { if (this.deleted && !this.postponed) { if (this.postponed) { delete this.fn; delete this.context; } else { delete this.postponed; return null; } } var a = this.args, ret; switch (ce.signature) { case 0: ret = this.fn.call(c, ce.type, args, c); break; case 1: ret = this.fn.call(c, args[0] || null, c); break; default: if (a || args) { args = args || []; a = (a) ? args.concat(a) : args; ret = this.fn.apply(c, a); } else { ret = this.fn.call(c); } } if (this.once) { ce._delete(this); } return ret; }, /** * Executes the subscriber. * @method notify * @param args {Array} Arguments array for the subscriber. * @param ce {CustomEvent} The custom event that sent the notification. */ notify: function(args, ce) { var c = this.context, ret = true; if (!c) { c = (ce.contextFn) ? ce.contextFn() : ce.context; } // only catch errors if we will not re-throw them. if (Y.config && Y.config.throwFail) { ret = this._notify(c, args, ce); } else { try { ret = this._notify(c, args, ce); } catch (e) { Y.error(this + ' failed: ' + e.message, e); } } return ret; }, /** * Returns true if the fn and obj match this objects properties. * Used by the unsubscribe method to match the right subscriber. * * @method contains * @param {Function} fn the function to execute. * @param {Object} context optional 'this' keyword for the listener. * @return {boolean} true if the supplied arguments match this * subscriber's signature. */ contains: function(fn, context) { if (context) { return ((this.fn == fn) && this.context == context); } else { return (this.fn == fn); } }, valueOf : function() { return this.id; } }; /** * Return value from all subscribe operations * @class EventHandle * @constructor * @param {CustomEvent} evt the custom event. * @param {Subscriber} sub the subscriber. */ Y.EventHandle = function(evt, sub) { /** * The custom event * * @property evt * @type CustomEvent */ this.evt = evt; /** * The subscriber object * * @property sub * @type Subscriber */ this.sub = sub; }; Y.EventHandle.prototype = { batch: function(f, c) { f.call(c || this, this); if (Y.Lang.isArray(this.evt)) { Y.Array.each(this.evt, function(h) { h.batch.call(c || h, f); }); } }, /** * Detaches this subscriber * @method detach * @return {int} the number of detached listeners */ detach: function() { var evt = this.evt, detached = 0, i; if (evt) { if (Y.Lang.isArray(evt)) { for (i = 0; i < evt.length; i++) { detached += evt[i].detach(); } } else { evt._delete(this.sub); detached = 1; } } return detached; }, /** * Monitor the event state for the subscribed event. The first parameter * is what should be monitored, the rest are the normal parameters when * subscribing to an event. * @method monitor * @param what {string} what to monitor ('attach', 'detach', 'publish'). * @return {EventHandle} return value from the monitor event subscription. */ monitor: function(what) { return this.evt.monitor.apply(this.evt, arguments); } }; /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom * @submodule event-custom-base */ /** * EventTarget provides the implementation for any object to * publish, subscribe and fire to custom events, and also * alows other EventTargets to target the object with events * sourced from the other object. * EventTarget is designed to be used with Y.augment to wrap * EventCustom in an interface that allows events to be listened to * and fired by name. This makes it possible for implementing code to * subscribe to an event that either has not been created yet, or will * not be created at all. * @class EventTarget * @param opts a configuration object * @config emitFacade {boolean} if true, all events will emit event * facade payloads by default (default false) * @config prefix {String} the prefix to apply to non-prefixed event names */ var L = Y.Lang, PREFIX_DELIMITER = ':', CATEGORY_DELIMITER = '|', AFTER_PREFIX = '~AFTER~', WILD_TYPE_RE = /(.*?)(:)(.*?)/, _wildType = Y.cached(function(type) { return type.replace(WILD_TYPE_RE, "*$2$3"); }), /** * If the instance has a prefix attribute and the * event type is not prefixed, the instance prefix is * applied to the supplied type. * @method _getType * @private */ _getType = Y.cached(function(type, pre) { if (!pre || (typeof type !== "string") || type.indexOf(PREFIX_DELIMITER) > -1) { return type; } return pre + PREFIX_DELIMITER + type; }), /** * Returns an array with the detach key (if provided), * and the prefixed event name from _getType * Y.on('detachcategory| menu:click', fn) * @method _parseType * @private */ _parseType = Y.cached(function(type, pre) { var t = type, detachcategory, after, i; if (!L.isString(t)) { return t; } i = t.indexOf(AFTER_PREFIX); if (i > -1) { after = true; t = t.substr(AFTER_PREFIX.length); } i = t.indexOf(CATEGORY_DELIMITER); if (i > -1) { detachcategory = t.substr(0, (i)); t = t.substr(i+1); if (t == '*') { t = null; } } // detach category, full type with instance prefix, is this an after listener, short type return [detachcategory, (pre) ? _getType(t, pre) : t, after, t]; }), ET = function(opts) { var o = (L.isObject(opts)) ? opts : {}; this._yuievt = this._yuievt || { id: Y.guid(), events: {}, targets: {}, config: o, chain: ('chain' in o) ? o.chain : Y.config.chain, bubbling: false, defaults: { context: o.context || this, host: this, emitFacade: o.emitFacade, fireOnce: o.fireOnce, queuable: o.queuable, monitored: o.monitored, broadcast: o.broadcast, defaultTargetOnly: o.defaultTargetOnly, bubbles: ('bubbles' in o) ? o.bubbles : true } }; }; ET.prototype = { constructor: ET, /** * Listen to a custom event hosted by this object one time. * This is the equivalent to <code>on</code> except the * listener is immediatelly detached when it is executed. * @method once * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching the * subscription */ once: function() { var handle = this.on.apply(this, arguments); handle.batch(function(hand) { if (hand.sub) { hand.sub.once = true; } }); return handle; }, /** * Listen to a custom event hosted by this object one time. * This is the equivalent to <code>after</code> except the * listener is immediatelly detached when it is executed. * @method onceAfter * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching that * subscription */ onceAfter: function() { var handle = this.after.apply(this, arguments); handle.batch(function(hand) { if (hand.sub) { hand.sub.once = true; } }); return handle; }, /** * Takes the type parameter passed to 'on' and parses out the * various pieces that could be included in the type. If the * event type is passed without a prefix, it will be expanded * to include the prefix one is supplied or the event target * is configured with a default prefix. * @method parseType * @param {String} type the type * @param {String} [pre=this._yuievt.config.prefix] the prefix * @since 3.3.0 * @return {Array} an array containing: * * the detach category, if supplied, * * the prefixed event type, * * whether or not this is an after listener, * * the supplied event type */ parseType: function(type, pre) { return _parseType(type, pre || this._yuievt.config.prefix); }, /** * Subscribe a callback function to a custom event fired by this object or * from an object that bubbles its events to this object. * * Callback functions for events published with `emitFacade = true` will * receive an `EventFacade` as the first argument (typically named "e"). * These callbacks can then call `e.preventDefault()` to disable the * behavior published to that event's `defaultFn`. See the `EventFacade` * API for all available properties and methods. Subscribers to * non-`emitFacade` events will receive the arguments passed to `fire()` * after the event name. * * To subscribe to multiple events at once, pass an object as the first * argument, where the key:value pairs correspond to the eventName:callback, * or pass an array of event names as the first argument to subscribe to * all listed events with the same callback. * * Returning `false` from a callback is supported as an alternative to * calling `e.preventDefault(); e.stopPropagation();`. However, it is * recommended to use the event methods whenever possible. * * @method on * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching that * subscription */ on: function(type, fn, context) { var yuievt = this._yuievt, parts = _parseType(type, yuievt.config.prefix), f, c, args, ret, ce, detachcategory, handle, store = Y.Env.evt.handles, after, adapt, shorttype, Node = Y.Node, n, domevent, isArr; // full name, args, detachcategory, after this._monitor('attach', parts[1], { args: arguments, category: parts[0], after: parts[2] }); if (L.isObject(type)) { if (L.isFunction(type)) { return Y.Do.before.apply(Y.Do, arguments); } f = fn; c = context; args = nativeSlice.call(arguments, 0); ret = []; if (L.isArray(type)) { isArr = true; } after = type._after; delete type._after; Y.each(type, function(v, k) { if (L.isObject(v)) { f = v.fn || ((L.isFunction(v)) ? v : f); c = v.context || c; } var nv = (after) ? AFTER_PREFIX : ''; args[0] = nv + ((isArr) ? v : k); args[1] = f; args[2] = c; ret.push(this.on.apply(this, args)); }, this); return (yuievt.chain) ? this : new Y.EventHandle(ret); } detachcategory = parts[0]; after = parts[2]; shorttype = parts[3]; // extra redirection so we catch adaptor events too. take a look at this. if (Node && Y.instanceOf(this, Node) && (shorttype in Node.DOM_EVENTS)) { args = nativeSlice.call(arguments, 0); args.splice(2, 0, Node.getDOMNode(this)); return Y.on.apply(Y, args); } type = parts[1]; if (Y.instanceOf(this, YUI)) { adapt = Y.Env.evt.plugins[type]; args = nativeSlice.call(arguments, 0); args[0] = shorttype; if (Node) { n = args[2]; if (Y.instanceOf(n, Y.NodeList)) { n = Y.NodeList.getDOMNodes(n); } else if (Y.instanceOf(n, Node)) { n = Node.getDOMNode(n); } domevent = (shorttype in Node.DOM_EVENTS); // Captures both DOM events and event plugins. if (domevent) { args[2] = n; } } // check for the existance of an event adaptor if (adapt) { handle = adapt.on.apply(Y, args); } else if ((!type) || domevent) { handle = Y.Event._attach(args); } } if (!handle) { ce = yuievt.events[type] || this.publish(type); handle = ce._on(fn, context, (arguments.length > 3) ? nativeSlice.call(arguments, 3) : null, (after) ? 'after' : true); } if (detachcategory) { store[detachcategory] = store[detachcategory] || {}; store[detachcategory][type] = store[detachcategory][type] || []; store[detachcategory][type].push(handle); } return (yuievt.chain) ? this : handle; }, /** * subscribe to an event * @method subscribe * @deprecated use on */ subscribe: function() { return this.on.apply(this, arguments); }, /** * Detach one or more listeners the from the specified event * @method detach * @param type {string|Object} Either the handle to the subscriber or the * type of event. If the type * is not specified, it will attempt to remove * the listener from all hosted events. * @param fn {Function} The subscribed function to unsubscribe, if not * supplied, all subscribers will be removed. * @param context {Object} The custom object passed to subscribe. This is * optional, but if supplied will be used to * disambiguate multiple listeners that are the same * (e.g., you subscribe many object using a function * that lives on the prototype) * @return {EventTarget} the host */ detach: function(type, fn, context) { var evts = this._yuievt.events, i, Node = Y.Node, isNode = Node && (Y.instanceOf(this, Node)); // detachAll disabled on the Y instance. if (!type && (this !== Y)) { for (i in evts) { if (evts.hasOwnProperty(i)) { evts[i].detach(fn, context); } } if (isNode) { Y.Event.purgeElement(Node.getDOMNode(this)); } return this; } var parts = _parseType(type, this._yuievt.config.prefix), detachcategory = L.isArray(parts) ? parts[0] : null, shorttype = (parts) ? parts[3] : null, adapt, store = Y.Env.evt.handles, detachhost, cat, args, ce, keyDetacher = function(lcat, ltype, host) { var handles = lcat[ltype], ce, i; if (handles) { for (i = handles.length - 1; i >= 0; --i) { ce = handles[i].evt; if (ce.host === host || ce.el === host) { handles[i].detach(); } } } }; if (detachcategory) { cat = store[detachcategory]; type = parts[1]; detachhost = (isNode) ? Y.Node.getDOMNode(this) : this; if (cat) { if (type) { keyDetacher(cat, type, detachhost); } else { for (i in cat) { if (cat.hasOwnProperty(i)) { keyDetacher(cat, i, detachhost); } } } return this; } // If this is an event handle, use it to detach } else if (L.isObject(type) && type.detach) { type.detach(); return this; // extra redirection so we catch adaptor events too. take a look at this. } else if (isNode && ((!shorttype) || (shorttype in Node.DOM_EVENTS))) { args = nativeSlice.call(arguments, 0); args[2] = Node.getDOMNode(this); Y.detach.apply(Y, args); return this; } adapt = Y.Env.evt.plugins[shorttype]; // The YUI instance handles DOM events and adaptors if (Y.instanceOf(this, YUI)) { args = nativeSlice.call(arguments, 0); // use the adaptor specific detach code if if (adapt && adapt.detach) { adapt.detach.apply(Y, args); return this; // DOM event fork } else if (!type || (!adapt && Node && (type in Node.DOM_EVENTS))) { args[0] = type; Y.Event.detach.apply(Y.Event, args); return this; } } // ce = evts[type]; ce = evts[parts[1]]; if (ce) { ce.detach(fn, context); } return this; }, /** * detach a listener * @method unsubscribe * @deprecated use detach */ unsubscribe: function() { return this.detach.apply(this, arguments); }, /** * Removes all listeners from the specified event. If the event type * is not specified, all listeners from all hosted custom events will * be removed. * @method detachAll * @param type {String} The type, or name of the event */ detachAll: function(type) { return this.detach(type); }, /** * Removes all listeners from the specified event. If the event type * is not specified, all listeners from all hosted custom events will * be removed. * @method unsubscribeAll * @param type {String} The type, or name of the event * @deprecated use detachAll */ unsubscribeAll: function() { return this.detachAll.apply(this, arguments); }, /** * Creates a new custom event of the specified type. If a custom event * by that name already exists, it will not be re-created. In either * case the custom event is returned. * * @method publish * * @param type {String} the type, or name of the event * @param opts {object} optional config params. Valid properties are: * * <ul> * <li> * 'broadcast': whether or not the YUI instance and YUI global are notified when the event is fired (false) * </li> * <li> * 'bubbles': whether or not this event bubbles (true) * Events can only bubble if emitFacade is true. * </li> * <li> * 'context': the default execution context for the listeners (this) * </li> * <li> * 'defaultFn': the default function to execute when this event fires if preventDefault was not called * </li> * <li> * 'emitFacade': whether or not this event emits a facade (false) * </li> * <li> * 'prefix': the prefix for this targets events, e.g., 'menu' in 'menu:click' * </li> * <li> * 'fireOnce': if an event is configured to fire once, new subscribers after * the fire will be notified immediately. * </li> * <li> * 'async': fireOnce event listeners will fire synchronously if the event has already * fired unless async is true. * </li> * <li> * 'preventable': whether or not preventDefault() has an effect (true) * </li> * <li> * 'preventedFn': a function that is executed when preventDefault is called * </li> * <li> * 'queuable': whether or not this event can be queued during bubbling (false) * </li> * <li> * 'silent': if silent is true, debug messages are not provided for this event. * </li> * <li> * 'stoppedFn': a function that is executed when stopPropagation is called * </li> * * <li> * 'monitored': specifies whether or not this event should send notifications about * when the event has been attached, detached, or published. * </li> * <li> * 'type': the event type (valid option if not provided as the first parameter to publish) * </li> * </ul> * * @return {CustomEvent} the custom event * */ publish: function(type, opts) { var events, ce, ret, defaults, edata = this._yuievt, pre = edata.config.prefix; if (L.isObject(type)) { ret = {}; Y.each(type, function(v, k) { ret[k] = this.publish(k, v || opts); }, this); return ret; } type = (pre) ? _getType(type, pre) : type; events = edata.events; ce = events[type]; this._monitor('publish', type, { args: arguments }); if (ce) { // ce.log("publish applying new config to published event: '"+type+"' exists", 'info', 'event'); if (opts) { ce.applyConfig(opts, true); } } else { // TODO: Lazy publish goes here. defaults = edata.defaults; // apply defaults ce = new Y.CustomEvent(type, defaults); if (opts) { ce.applyConfig(opts, true); } events[type] = ce; } // make sure we turn the broadcast flag off if this // event was published as a result of bubbling // if (opts instanceof Y.CustomEvent) { // events[type].broadcast = false; // } return events[type]; }, /** * This is the entry point for the event monitoring system. * You can monitor 'attach', 'detach', 'fire', and 'publish'. * When configured, these events generate an event. click -> * click_attach, click_detach, click_publish -- these can * be subscribed to like other events to monitor the event * system. Inividual published events can have monitoring * turned on or off (publish can't be turned off before it * it published) by setting the events 'monitor' config. * * @method _monitor * @param what {String} 'attach', 'detach', 'fire', or 'publish' * @param eventType {String|CustomEvent} The prefixed name of the event being monitored, or the CustomEvent object. * @param o {Object} Information about the event interaction, such as * fire() args, subscription category, publish config * @private */ _monitor: function(what, eventType, o) { var monitorevt, ce, type; if (eventType) { if (typeof eventType === "string") { type = eventType; ce = this.getEvent(eventType, true); } else { ce = eventType; type = eventType.type; } if ((this._yuievt.config.monitored && (!ce || ce.monitored)) || (ce && ce.monitored)) { monitorevt = type + '_' + what; o.monitored = what; this.fire.call(this, monitorevt, o); } } }, /** * Fire a custom event by name. The callback functions will be executed * from the context specified when the event was created, and with the * following parameters. * * If the custom event object hasn't been created, then the event hasn't * been published and it has no subscribers. For performance sake, we * immediate exit in this case. This means the event won't bubble, so * if the intention is that a bubble target be notified, the event must * be published on this object first. * * The first argument is the event type, and any additional arguments are * passed to the listeners as parameters. If the first of these is an * object literal, and the event is configured to emit an event facade, * that object is mixed into the event facade and the facade is provided * in place of the original object. * * @method fire * @param type {String|Object} The type of the event, or an object that contains * a 'type' property. * @param arguments {Object*} an arbitrary set of parameters to pass to * the handler. If the first of these is an object literal and the event is * configured to emit an event facade, the event facade will replace that * parameter after the properties the object literal contains are copied to * the event facade. * @return {EventTarget} the event host */ fire: function(type) { var typeIncluded = L.isString(type), t = (typeIncluded) ? type : (type && type.type), yuievt = this._yuievt, pre = yuievt.config.prefix, ce, ret, ce2, args = (typeIncluded) ? nativeSlice.call(arguments, 1) : arguments; t = (pre) ? _getType(t, pre) : t; ce = this.getEvent(t, true); ce2 = this.getSibling(t, ce); if (ce2 && !ce) { ce = this.publish(t); } this._monitor('fire', (ce || t), { args: args }); // this event has not been published or subscribed to if (!ce) { if (yuievt.hasTargets) { return this.bubble({ type: t }, args, this); } // otherwise there is nothing to be done ret = true; } else { ce.sibling = ce2; ret = ce.fire.apply(ce, args); } return (yuievt.chain) ? this : ret; }, getSibling: function(type, ce) { var ce2; // delegate to *:type events if there are subscribers if (type.indexOf(PREFIX_DELIMITER) > -1) { type = _wildType(type); // console.log(type); ce2 = this.getEvent(type, true); if (ce2) { // console.log("GOT ONE: " + type); ce2.applyConfig(ce); ce2.bubbles = false; ce2.broadcast = 0; // ret = ce2.fire.apply(ce2, a); } } return ce2; }, /** * Returns the custom event of the provided type has been created, a * falsy value otherwise * @method getEvent * @param type {String} the type, or name of the event * @param prefixed {String} if true, the type is prefixed already * @return {CustomEvent} the custom event or null */ getEvent: function(type, prefixed) { var pre, e; if (!prefixed) { pre = this._yuievt.config.prefix; type = (pre) ? _getType(type, pre) : type; } e = this._yuievt.events; return e[type] || null; }, /** * Subscribe to a custom event hosted by this object. The * supplied callback will execute after any listeners add * via the subscribe method, and after the default function, * if configured for the event, has executed. * * @method after * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching the * subscription */ after: function(type, fn) { var a = nativeSlice.call(arguments, 0); switch (L.type(type)) { case 'function': return Y.Do.after.apply(Y.Do, arguments); case 'array': // YArray.each(a[0], function(v) { // v = AFTER_PREFIX + v; // }); // break; case 'object': a[0]._after = true; break; default: a[0] = AFTER_PREFIX + type; } return this.on.apply(this, a); }, /** * Executes the callback before a DOM event, custom event * or method. If the first argument is a function, it * is assumed the target is a method. For DOM and custom * events, this is an alias for Y.on. * * For DOM and custom events: * type, callback, context, 0-n arguments * * For methods: * callback, object (method host), methodName, context, 0-n arguments * * @method before * @return detach handle */ before: function() { return this.on.apply(this, arguments); } }; Y.EventTarget = ET; // make Y an event target Y.mix(Y, ET.prototype); ET.call(Y, { bubbles: false }); YUI.Env.globalEvents = YUI.Env.globalEvents || new ET(); /** * Hosts YUI page level events. This is where events bubble to * when the broadcast config is set to 2. This property is * only available if the custom event module is loaded. * @property Global * @type EventTarget * @for YUI */ Y.Global = YUI.Env.globalEvents; // @TODO implement a global namespace function on Y.Global? /** `Y.on()` can do many things: <ul> <li>Subscribe to custom events `publish`ed and `fire`d from Y</li> <li>Subscribe to custom events `publish`ed with `broadcast` 1 or 2 and `fire`d from any object in the YUI instance sandbox</li> <li>Subscribe to DOM events</li> <li>Subscribe to the execution of a method on any object, effectively treating that method as an event</li> </ul> For custom event subscriptions, pass the custom event name as the first argument and callback as the second. The `this` object in the callback will be `Y` unless an override is passed as the third argument. Y.on('io:complete', function () { Y.MyApp.updateStatus('Transaction complete'); }); To subscribe to DOM events, pass the name of a DOM event as the first argument and a CSS selector string as the third argument after the callback function. Alternately, the third argument can be a `Node`, `NodeList`, `HTMLElement`, array, or simply omitted (the default is the `window` object). Y.on('click', function (e) { e.preventDefault(); // proceed with ajax form submission var url = this.get('action'); ... }, '#my-form'); The `this` object in DOM event callbacks will be the `Node` targeted by the CSS selector or other identifier. `on()` subscribers for DOM events or custom events `publish`ed with a `defaultFn` can prevent the default behavior with `e.preventDefault()` from the event object passed as the first parameter to the subscription callback. To subscribe to the execution of an object method, pass arguments corresponding to the call signature for <a href="../classes/Do.html#methods_before">`Y.Do.before(...)`</a>. NOTE: The formal parameter list below is for events, not for function injection. See `Y.Do.before` for that signature. @method on @param {String} type DOM or custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @see Do.before @for YUI **/ /** Listen for an event one time. Equivalent to `on()`, except that the listener is immediately detached when executed. See the <a href="#methods_on">`on()` method</a> for additional subscription options. @see on @method once @param {String} type DOM or custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @for YUI **/ /** Listen for an event one time. Equivalent to `once()`, except, like `after()`, the subscription callback executes after all `on()` subscribers and the event's `defaultFn` (if configured) have executed. Like `after()` if any `on()` phase subscriber calls `e.preventDefault()`, neither the `defaultFn` nor the `after()` subscribers will execute. The listener is immediately detached when executed. See the <a href="#methods_on">`on()` method</a> for additional subscription options. @see once @method onceAfter @param {String} type The custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @for YUI **/ /** Like `on()`, this method creates a subscription to a custom event or to the execution of a method on an object. For events, `after()` subscribers are executed after the event's `defaultFn` unless `e.preventDefault()` was called from an `on()` subscriber. See the <a href="#methods_on">`on()` method</a> for additional subscription options. NOTE: The subscription signature shown is for events, not for function injection. See <a href="../classes/Do.html#methods_after">`Y.Do.after`</a> for that signature. @see on @see Do.after @method after @param {String} type The custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [args*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @for YUI **/ }, '@VERSION@', {"requires": ["oop"]});
examples/jsx_static_example/app.js
NuCivic/react-dash
/** * This example shows how to build a basic dashboard using available components * and basic React JSX syntax. * **/ /** * Import the required elements **/ import 'bootstrap/dist/css/bootstrap.min.css'; import React, { Component } from 'react'; import ReactDOM from 'react-dom'; import { Dashboard, Region, Card, Metric, Chart } from '../../src/ReactDashboard'; /** * Extend the application and provide a render method **/ class App extends Component { render() { return ( /** * Use the Dashboard component to wrap your * dashboard elements **/ <Dashboard title="A Simple Dashboard Writ in JSX" doFilterRouting={false}> <link rel="stylesheet" type="text/css" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/css/bootstrap.min.css" /> <div className="row"> <Metric caption='Caption A' data={[1]} background='#687a99' cardClasses={['col-md-4']} iconClass='fa fa-bed' /> <Metric caption='Caption B' data={[2]} background='#689994' cardClasses={['col-md-4']} iconClass='fa fa-bomb' /> <Metric caption='Caption C' data={[3]} background='#8f6899' cardClasses={['col-md-4']} iconClass='fa fa-bathtub' /> </div> <div className="row"> <Chart header="Header 1" iconClass="fa fa-cloud" cardClasses={['col-md-6']} key="chart1" data={[{x: 'foo', y: 10}, {x: 'bar', y: 20}, {x: 'bax', y: 30}]} settings={ { type: 'pieChart', height: 300 } } /> <Chart header="Header 2" iconClass="fa fa-cogs" cardClasses={['col-md-6']} key="chart2" data={[{x: 'Eeny', y: 1122}, {x: 'Meeny', y: 2220}, {x: 'Miney', y: 910}]} settings={ { type: 'pieChart', height: 300, } } /> </div> </Dashboard> ) } } document.addEventListener('DOMContentLoaded', function(event) { ReactDOM.render(<App/>, document.getElementById('root')); });
actor-apps/app-web/src/app/components/sidebar/ContactsSection.react.js
Jeremy-Meng/actor-platform
import _ from 'lodash'; import React from 'react'; import { Styles, RaisedButton } from 'material-ui'; import ActorTheme from 'constants/ActorTheme'; import ContactStore from 'stores/ContactStore'; import ContactActionCreators from 'actions/ContactActionCreators'; import AddContactStore from 'stores/AddContactStore'; import AddContactActionCreators from 'actions/AddContactActionCreators'; import ContactsSectionItem from './ContactsSectionItem.react'; import AddContactModal from 'components/modals/AddContact.react.js'; const ThemeManager = new Styles.ThemeManager(); const getStateFromStores = () => { return { isAddContactModalOpen: AddContactStore.isModalOpen(), contacts: ContactStore.getContacts() }; }; class ContactsSection extends React.Component { static childContextTypes = { muiTheme: React.PropTypes.object }; getChildContext() { return { muiTheme: ThemeManager.getCurrentTheme() }; } componentWillUnmount() { ContactActionCreators.hideContactList(); ContactStore.removeChangeListener(this.onChange); AddContactStore.removeChangeListener(this.onChange); } constructor(props) { super(props); this.state = getStateFromStores(); ContactActionCreators.showContactList(); ContactStore.addChangeListener(this.onChange); AddContactStore.addChangeListener(this.onChange); ThemeManager.setTheme(ActorTheme); } onChange = () => { this.setState(getStateFromStores()); }; openAddContactModal = () => { AddContactActionCreators.openModal(); }; render() { let contacts = this.state.contacts; let contactList = _.map(contacts, (contact, i) => { return ( <ContactsSectionItem contact={contact} key={i}/> ); }); let addContactModal; if (this.state.isAddContactModalOpen) { addContactModal = <AddContactModal/>; } return ( <section className="sidebar__contacts"> <ul className="sidebar__list sidebar__list--contacts"> {contactList} </ul> <footer> <RaisedButton label="Add contact" onClick={this.openAddContactModal} style={{width: '100%'}}/> {addContactModal} </footer> </section> ); } } export default ContactsSection;
src/components/Footer/Footer.js
samkguerrero/samkguerrero_react
/** * React Starter Kit (https://www.reactstarterkit.com/) * * Copyright © 2014-present Kriasoft, LLC. All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE.txt file in the root directory of this source tree. */ import React from 'react'; import withStyles from 'isomorphic-style-loader/lib/withStyles'; import s from './Footer.css'; class Footer extends React.Component { render() { return ( <div className={s.root}> <div className={s.container} /> </div> ); } } export default withStyles(s)(Footer);
src/components/common/svg-icons/action/touch-app.js
abzfarah/Pearson.NAPLAN.GnomeH
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ActionTouchApp = (props) => ( <SvgIcon {...props}> <path d="M9 11.24V7.5C9 6.12 10.12 5 11.5 5S14 6.12 14 7.5v3.74c1.21-.81 2-2.18 2-3.74C16 5.01 13.99 3 11.5 3S7 5.01 7 7.5c0 1.56.79 2.93 2 3.74zm9.84 4.63l-4.54-2.26c-.17-.07-.35-.11-.54-.11H13v-6c0-.83-.67-1.5-1.5-1.5S10 6.67 10 7.5v10.74l-3.43-.72c-.08-.01-.15-.03-.24-.03-.31 0-.59.13-.79.33l-.79.8 4.94 4.94c.27.27.65.44 1.06.44h6.79c.75 0 1.33-.55 1.44-1.28l.75-5.27c.01-.07.02-.14.02-.2 0-.62-.38-1.16-.91-1.38z"/> </SvgIcon> ); ActionTouchApp = pure(ActionTouchApp); ActionTouchApp.displayName = 'ActionTouchApp'; ActionTouchApp.muiName = 'SvgIcon'; export default ActionTouchApp;
analysis/demonhuntervengeance/src/modules/spells/SoulCleaveSoulsConsumed.js
yajinni/WoWAnalyzer
import React from 'react'; import Analyzer from 'parser/core/Analyzer'; import SPELLS from 'common/SPELLS'; import { SpellLink } from 'interface'; import { formatPercentage } from 'common/format'; import { t } from '@lingui/macro'; import SoulFragmentsConsume from '../statistics/SoulFragmentsConsume'; import SoulFragmentsTracker from '../features/SoulFragmentsTracker'; class SoulCleaveSoulsConsumed extends Analyzer { get suggestionThresholdsEfficiency() { const totalAvailable = this.soulFragmentsTracker.soulsGenerated - this.soulFragmentsTracker.overcap; const fractionOnSoulCleave = (totalAvailable === 0) ? 0 : (this.soulFragmentsConsume.soulCleaveSouls() / totalAvailable); return { actual: fractionOnSoulCleave, isGreaterThan: { minor: 0.10, average: 0.15, major: .20, }, style: 'percentage', }; } static dependencies = { soulFragmentsConsume: SoulFragmentsConsume, soulFragmentsTracker: SoulFragmentsTracker, }; /* Feed The Demon talent is taken in defensive builds. In those cases you want to generate and consume souls as quickly as possible. So how you consume your souls down matter. If you dont take that talent your taking a more balanced build meaning you want to consume souls in a way that boosts your dps. That means feeding the souls into spirit bomb as efficiently as possible (cast at 4+ souls) for a dps boost and have soul cleave absorb souls as little as possible since it provides no extra dps. */ constructor(...args) { super(...args); this.active = this.selectedCombatant.hasTalent(SPELLS.SPIRIT_BOMB_TALENT.id) && !this.selectedCombatant.hasTalent(SPELLS.FEED_THE_DEMON_TALENT.id); } suggestions(when) { when(this.suggestionThresholdsEfficiency) .addSuggestion((suggest, actual, recommended) => suggest(<>You should avoid consuming souls with <SpellLink id={SPELLS.SOUL_CLEAVE.id} /> and instead try to consume them only with <SpellLink id={SPELLS.SPIRIT_BOMB_TALENT.id} /> for the increased dps. Your talent choices suggests your going for a balanced approch versus a defensive one with <SpellLink id={SPELLS.FEED_THE_DEMON_TALENT.id} />.</>) .icon(SPELLS.SOUL_CLEAVE.icon) .actual(t({ id: "demonhunter.vengeance.suggestions.soulCleave.soulsConsumed", message: `${formatPercentage(actual)}% of souls consumed.` })) .recommended(`<${formatPercentage(recommended)}% is recommended`)); } } export default SoulCleaveSoulsConsumed;
files/react/0.13.0-rc2/react.min.js
wallin/jsdelivr
/** * React v0.13.0-rc2 * * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. 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n=a._isCustomAttributeFunctions[t];if(n(e))return!0}return!1},getDefaultValueForProperty:function(e,t){var n,r=i[e];return r||(i[e]=r={}),t in r||(n=document.createElement(e),r[t]=n[t]),r[t]},injection:o};t.exports=a},{133:133}],11:[function(e,t){"use strict";function n(e,t){return null==t||r.hasBooleanValue[e]&&!t||r.hasNumericValue[e]&&isNaN(t)||r.hasPositiveNumericValue[e]&&1>t||r.hasOverloadedBooleanValue[e]&&t===!1}var r=e(10),o=e(143),i=(e(150),{createMarkupForID:function(e){return r.ID_ATTRIBUTE_NAME+"="+o(e)},createMarkupForProperty:function(e,t){if(r.isStandardName.hasOwnProperty(e)&&r.isStandardName[e]){if(n(e,t))return"";var i=r.getAttributeName[e];return r.hasBooleanValue[e]||r.hasOverloadedBooleanValue[e]&&t===!0?i:i+"="+o(t)}return r.isCustomAttribute(e)?null==t?"":e+"="+o(t):null},setValueForProperty:function(e,t,o){if(r.isStandardName.hasOwnProperty(t)&&r.isStandardName[t]){var i=r.getMutationMethod[t];if(i)i(e,o);else if(n(t,o))this.deleteValueForProperty(e,t);else if(r.mustUseAttribute[t])e.setAttribute(r.getAttributeName[t],""+o);else{var a=r.getPropertyName[t];r.hasSideEffects[t]&&""+e[a]==""+o||(e[a]=o)}}else r.isCustomAttribute(t)&&(null==o?e.removeAttribute(t):e.setAttribute(t,""+o))},deleteValueForProperty:function(e,t){if(r.isStandardName.hasOwnProperty(t)&&r.isStandardName[t]){var n=r.getMutationMethod[t];if(n)n(e,void 0);else if(r.mustUseAttribute[t])e.removeAttribute(r.getAttributeName[t]);else{var o=r.getPropertyName[t],i=r.getDefaultValueForProperty(e.nodeName,o);r.hasSideEffects[t]&&""+e[o]===i||(e[o]=i)}}else r.isCustomAttribute(t)&&e.removeAttribute(t)}});t.exports=i},{10:10,143:143,150:150}],12:[function(e,t){"use strict";function n(e){return e.substring(1,e.indexOf(" "))}var r=e(21),o=e(110),i=e(112),a=e(125),u=e(133),s=/^(<[^ \/>]+)/,l="data-danger-index",c={dangerouslyRenderMarkup:function(e){u(r.canUseDOM);for(var t,c={},p=0;p<e.length;p++)u(e[p]),t=n(e[p]),t=a(t)?t:"*",c[t]=c[t]||[],c[t][p]=e[p];var d=[],f=0;for(t in c)if(c.hasOwnProperty(t)){var h,m=c[t];for(h in m)if(m.hasOwnProperty(h)){var v=m[h];m[h]=v.replace(s,"$1 "+l+'="'+h+'" ')}for(var g=o(m.join(""),i),y=0;y<g.length;++y){var C=g[y];C.hasAttribute&&C.hasAttribute(l)&&(h=+C.getAttribute(l),C.removeAttribute(l),u(!d.hasOwnProperty(h)),d[h]=C,f+=1)}}return u(f===d.length),u(d.length===e.length),d},dangerouslyReplaceNodeWithMarkup:function(e,t){u(r.canUseDOM),u(t),u("html"!==e.tagName.toLowerCase());var n=o(t,i)[0];e.parentNode.replaceChild(n,e)}};t.exports=c},{110:110,112:112,125:125,133:133,21:21}],13:[function(e,t){"use strict";var n=e(139),r=[n({ResponderEventPlugin:null}),n({SimpleEventPlugin:null}),n({TapEventPlugin:null}),n({EnterLeaveEventPlugin:null}),n({ChangeEventPlugin:null}),n({SelectEventPlugin:null}),n({BeforeInputEventPlugin:null}),n({AnalyticsEventPlugin:null}),n({MobileSafariClickEventPlugin:null})];t.exports=r},{139:139}],14:[function(e,t){"use strict";var n=e(15),r=e(20),o=e(97),i=e(68),a=e(139),u=n.topLevelTypes,s=i.getFirstReactDOM,l={mouseEnter:{registrationName:a({onMouseEnter:null}),dependencies:[u.topMouseOut,u.topMouseOver]},mouseLeave:{registrationName:a({onMouseLeave:null}),dependencies:[u.topMouseOut,u.topMouseOver]}},c=[null,null],p={eventTypes:l,extractEvents:function(e,t,n,a){if(e===u.topMouseOver&&(a.relatedTarget||a.fromElement))return null;if(e!==u.topMouseOut&&e!==u.topMouseOver)return null;var p;if(t.window===t)p=t;else{var d=t.ownerDocument;p=d?d.defaultView||d.parentWindow:window}var f,h;if(e===u.topMouseOut?(f=t,h=s(a.relatedTarget||a.toElement)||p):(f=p,h=t),f===h)return null;var m=f?i.getID(f):"",v=h?i.getID(h):"",g=o.getPooled(l.mouseLeave,m,a);g.type="mouseleave",g.target=f,g.relatedTarget=h;var y=o.getPooled(l.mouseEnter,v,a);return y.type="mouseenter",y.target=h,y.relatedTarget=f,r.accumulateEnterLeaveDispatches(g,y,m,v),c[0]=g,c[1]=y,c}};t.exports=p},{139:139,15:15,20:20,68:68,97:97}],15:[function(e,t){"use strict";var n=e(138),r=n({bubbled:null,captured:null}),o=n({topBlur:null,topChange:null,topClick:null,topCompositionEnd:null,topCompositionStart:null,topCompositionUpdate:null,topContextMenu:null,topCopy:null,topCut:null,topDoubleClick:null,topDrag:null,topDragEnd:null,topDragEnter:null,topDragExit:null,topDragLeave:null,topDragOver:null,topDragStart:null,topDrop:null,topError:null,topFocus:null,topInput:null,topKeyDown:null,topKeyPress:null,topKeyUp:null,topLoad:null,topMouseDown:null,topMouseMove:null,topMouseOut:null,topMouseOver:null,topMouseUp:null,topPaste:null,topReset:null,topScroll:null,topSelectionChange:null,topSubmit:null,topTextInput:null,topTouchCancel:null,topTouchEnd:null,topTouchMove:null,topTouchStart:null,topWheel:null}),i={topLevelTypes:o,PropagationPhases:r};t.exports=i},{138:138}],16:[function(e,t){var n=e(112),r={listen:function(e,t,n){return e.addEventListener?(e.addEventListener(t,n,!1),{remove:function(){e.removeEventListener(t,n,!1)}}):e.attachEvent?(e.attachEvent("on"+t,n),{remove:function(){e.detachEvent("on"+t,n)}}):void 0},capture:function(e,t,r){return e.addEventListener?(e.addEventListener(t,r,!0),{remove:function(){e.removeEventListener(t,r,!0)}}):{remove:n}},registerDefault:function(){}};t.exports=r},{112:112}],17:[function(e,t){"use strict";var n=e(18),r=e(19),o=e(103),i=e(118),a=e(133),u={},s=null,l=function(e){if(e){var t=r.executeDispatch,o=n.getPluginModuleForEvent(e);o&&o.executeDispatch&&(t=o.executeDispatch),r.executeDispatchesInOrder(e,t),e.isPersistent()||e.constructor.release(e)}},c=null,p={injection:{injectMount:r.injection.injectMount,injectInstanceHandle:function(e){c=e},getInstanceHandle:function(){return c},injectEventPluginOrder:n.injectEventPluginOrder,injectEventPluginsByName:n.injectEventPluginsByName},eventNameDispatchConfigs:n.eventNameDispatchConfigs,registrationNameModules:n.registrationNameModules,putListener:function(e,t,n){a(!n||"function"==typeof n);var r=u[t]||(u[t]={});r[e]=n},getListener:function(e,t){var n=u[t];return n&&n[e]},deleteListener:function(e,t){var n=u[t];n&&delete n[e]},deleteAllListeners:function(e){for(var t in u)delete u[t][e]},extractEvents:function(e,t,r,i){for(var a,u=n.plugins,s=0,l=u.length;l>s;s++){var c=u[s];if(c){var p=c.extractEvents(e,t,r,i);p&&(a=o(a,p))}}return a},enqueueEvents:function(e){e&&(s=o(s,e))},processEventQueue:function(){var e=s;s=null,i(e,l),a(!s)},__purge:function(){u={}},__getListenerBank:function(){return u}};t.exports=p},{103:103,118:118,133:133,18:18,19:19}],18:[function(e,t){"use strict";function n(){if(a)for(var e in u){var t=u[e],n=a.indexOf(e);if(i(n>-1),!s.plugins[n]){i(t.extractEvents),s.plugins[n]=t;var o=t.eventTypes;for(var l in o)i(r(o[l],t,l))}}}function r(e,t,n){i(!s.eventNameDispatchConfigs.hasOwnProperty(n)),s.eventNameDispatchConfigs[n]=e;var r=e.phasedRegistrationNames;if(r){for(var a in r)if(r.hasOwnProperty(a)){var u=r[a];o(u,t,n)}return!0}return e.registrationName?(o(e.registrationName,t,n),!0):!1}function o(e,t,n){i(!s.registrationNameModules[e]),s.registrationNameModules[e]=t,s.registrationNameDependencies[e]=t.eventTypes[n].dependencies}var i=e(133),a=null,u={},s={plugins:[],eventNameDispatchConfigs:{},registrationNameModules:{},registrationNameDependencies:{},injectEventPluginOrder:function(e){i(!a),a=Array.prototype.slice.call(e),n()},injectEventPluginsByName:function(e){var t=!1;for(var r in e)if(e.hasOwnProperty(r)){var o=e[r];u.hasOwnProperty(r)&&u[r]===o||(i(!u[r]),u[r]=o,t=!0)}t&&n()},getPluginModuleForEvent:function(e){var t=e.dispatchConfig;if(t.registrationName)return s.registrationNameModules[t.registrationName]||null;for(var n in t.phasedRegistrationNames)if(t.phasedRegistrationNames.hasOwnProperty(n)){var r=s.registrationNameModules[t.phasedRegistrationNames[n]];if(r)return r}return null},_resetEventPlugins:function(){a=null;for(var e in u)u.hasOwnProperty(e)&&delete u[e];s.plugins.length=0;var t=s.eventNameDispatchConfigs;for(var n in t)t.hasOwnProperty(n)&&delete t[n];var r=s.registrationNameModules;for(var o in r)r.hasOwnProperty(o)&&delete r[o]}};t.exports=s},{133:133}],19:[function(e,t){"use strict";function n(e){return e===m.topMouseUp||e===m.topTouchEnd||e===m.topTouchCancel}function r(e){return e===m.topMouseMove||e===m.topTouchMove}function o(e){return e===m.topMouseDown||e===m.topTouchStart}function i(e,t){var n=e._dispatchListeners,r=e._dispatchIDs;if(Array.isArray(n))for(var o=0;o<n.length&&!e.isPropagationStopped();o++)t(e,n[o],r[o]);else n&&t(e,n,r)}function a(e,t,n){e.currentTarget=h.Mount.getNode(n);var r=t(e,n);return e.currentTarget=null,r}function u(e,t){i(e,t),e._dispatchListeners=null,e._dispatchIDs=null}function s(e){var t=e._dispatchListeners,n=e._dispatchIDs;if(Array.isArray(t)){for(var r=0;r<t.length&&!e.isPropagationStopped();r++)if(t[r](e,n[r]))return n[r]}else if(t&&t(e,n))return n;return null}function l(e){var t=s(e);return e._dispatchIDs=null,e._dispatchListeners=null,t}function c(e){var t=e._dispatchListeners,n=e._dispatchIDs;f(!Array.isArray(t));var r=t?t(e,n):null;return e._dispatchListeners=null,e._dispatchIDs=null,r}function p(e){return!!e._dispatchListeners}var d=e(15),f=e(133),h={Mount:null,injectMount:function(e){h.Mount=e}},m=d.topLevelTypes,v={isEndish:n,isMoveish:r,isStartish:o,executeDirectDispatch:c,executeDispatch:a,executeDispatchesInOrder:u,executeDispatchesInOrderStopAtTrue:l,hasDispatches:p,injection:h,useTouchEvents:!1};t.exports=v},{133:133,15:15}],20:[function(e,t){"use strict";function n(e,t,n){var r=t.dispatchConfig.phasedRegistrationNames[n];return m(e,r)}function r(e,t,r){var o=t?h.bubbled:h.captured,i=n(e,r,o);i&&(r._dispatchListeners=d(r._dispatchListeners,i),r._dispatchIDs=d(r._dispatchIDs,e))}function o(e){e&&e.dispatchConfig.phasedRegistrationNames&&p.injection.getInstanceHandle().traverseTwoPhase(e.dispatchMarker,r,e)}function i(e,t,n){if(n&&n.dispatchConfig.registrationName){var r=n.dispatchConfig.registrationName,o=m(e,r);o&&(n._dispatchListeners=d(n._dispatchListeners,o),n._dispatchIDs=d(n._dispatchIDs,e))}}function a(e){e&&e.dispatchConfig.registrationName&&i(e.dispatchMarker,null,e)}function u(e){f(e,o)}function s(e,t,n,r){p.injection.getInstanceHandle().traverseEnterLeave(n,r,i,e,t)}function l(e){f(e,a)}var c=e(15),p=e(17),d=e(103),f=e(118),h=c.PropagationPhases,m=p.getListener,v={accumulateTwoPhaseDispatches:u,accumulateDirectDispatches:l,accumulateEnterLeaveDispatches:s};t.exports=v},{103:103,118:118,15:15,17:17}],21:[function(e,t){"use strict";var n=!("undefined"==typeof window||!window.document||!window.document.createElement),r={canUseDOM:n,canUseWorkers:"undefined"!=typeof Worker,canUseEventListeners:n&&!(!window.addEventListener&&!window.attachEvent),canUseViewport:n&&!!window.screen,isInWorker:!n};t.exports=r},{}],22:[function(e,t){"use strict";function n(e){this._root=e,this._startText=this.getText(),this._fallbackText=null}var r=e(28),o=e(27),i=e(128);o(n.prototype,{getText:function(){return"value"in this._root?this._root.value:this._root[i()]},getData:function(){if(this._fallbackText)return this._fallbackText;var e,t,n=this._startText,r=n.length,o=this.getText(),i=o.length;for(e=0;r>e&&n[e]===o[e];e++);var a=r-e;for(t=1;a>=t&&n[r-t]===o[i-t];t++);var u=t>1?1-t:void 0;return this._fallbackText=o.slice(e,u),this._fallbackText}}),r.addPoolingTo(n),t.exports=n},{128:128,27:27,28:28}],23:[function(e,t){"use strict";var n,r=e(10),o=e(21),i=r.injection.MUST_USE_ATTRIBUTE,a=r.injection.MUST_USE_PROPERTY,u=r.injection.HAS_BOOLEAN_VALUE,s=r.injection.HAS_SIDE_EFFECTS,l=r.injection.HAS_NUMERIC_VALUE,c=r.injection.HAS_POSITIVE_NUMERIC_VALUE,p=r.injection.HAS_OVERLOADED_BOOLEAN_VALUE;if(o.canUseDOM){var d=document.implementation;n=d&&d.hasFeature&&d.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure","1.1")}var f={isCustomAttribute:RegExp.prototype.test.bind(/^(data|aria)-[a-z_][a-z\d_.\-]*$/),Properties:{accept:null,acceptCharset:null,accessKey:null,action:null,allowFullScreen:i|u,allowTransparency:i,alt:null,async:u,autoComplete:null,autoPlay:u,cellPadding:null,cellSpacing:null,charSet:i,checked:a|u,classID:i,className:n?i:a,cols:i|c,colSpan:null,content:null,contentEditable:null,contextMenu:i,controls:a|u,coords:null,crossOrigin:null,data:null,dateTime:i,defer:u,dir:null,disabled:i|u,download:p,draggable:null,encType:null,form:i,formAction:i,formEncType:i,formMethod:i,formNoValidate:u,formTarget:i,frameBorder:i,headers:null,height:i,hidden:i|u,href:null,hrefLang:null,htmlFor:null,httpEquiv:null,icon:null,id:a,label:null,lang:null,list:i,loop:a|u,manifest:i,marginHeight:null,marginWidth:null,max:null,maxLength:i,media:i,mediaGroup:null,method:null,min:null,multiple:a|u,muted:a|u,name:null,noValidate:u,open:u,pattern:null,placeholder:null,poster:null,preload:null,radioGroup:null,readOnly:a|u,rel:null,required:u,role:i,rows:i|c,rowSpan:null,sandbox:null,scope:null,scrolling:null,seamless:i|u,selected:a|u,shape:null,size:i|c,sizes:i,span:c,spellCheck:null,src:null,srcDoc:a,srcSet:i,start:l,step:null,style:null,tabIndex:null,target:null,title:null,type:null,useMap:null,value:a|s,width:i,wmode:i,autoCapitalize:null,autoCorrect:null,itemProp:i,itemScope:i|u,itemType:i,itemID:i,itemRef:i,property:null},DOMAttributeNames:{acceptCharset:"accept-charset",className:"class",htmlFor:"for",httpEquiv:"http-equiv"},DOMPropertyNames:{autoCapitalize:"autocapitalize",autoComplete:"autocomplete",autoCorrect:"autocorrect",autoFocus:"autofocus",autoPlay:"autoplay",encType:"encoding",hrefLang:"hreflang",radioGroup:"radiogroup",spellCheck:"spellcheck",srcDoc:"srcdoc",srcSet:"srcset"}};t.exports=f},{10:10,21:21}],24:[function(e,t){"use strict";function n(e){s(null==e.props.checkedLink||null==e.props.valueLink)}function r(e){n(e),s(null==e.props.value&&null==e.props.onChange)}function o(e){n(e),s(null==e.props.checked&&null==e.props.onChange)}function i(e){this.props.valueLink.requestChange(e.target.value)}function a(e){this.props.checkedLink.requestChange(e.target.checked)}var u=e(76),s=e(133),l={button:!0,checkbox:!0,image:!0,hidden:!0,radio:!0,reset:!0,submit:!0},c={Mixin:{propTypes:{value:function(e,t){return!e[t]||l[e.type]||e.onChange||e.readOnly||e.disabled?null:new Error("You provided a `value` prop to a form field without an `onChange` handler. This will render a read-only field. If the field should be mutable use `defaultValue`. Otherwise, set either `onChange` or `readOnly`.")},checked:function(e,t){return!e[t]||e.onChange||e.readOnly||e.disabled?null:new Error("You provided a `checked` prop to a form field without an `onChange` handler. This will render a read-only field. If the field should be mutable use `defaultChecked`. Otherwise, set either `onChange` or `readOnly`.")},onChange:u.func}},getValue:function(e){return e.props.valueLink?(r(e),e.props.valueLink.value):e.props.value},getChecked:function(e){return e.props.checkedLink?(o(e),e.props.checkedLink.value):e.props.checked},getOnChange:function(e){return e.props.valueLink?(r(e),i):e.props.checkedLink?(o(e),a):e.props.onChange}};t.exports=c},{133:133,76:76}],25:[function(e,t){"use strict";function n(e){e.remove()}var r=e(30),o=e(103),i=e(118),a=e(133),u={trapBubbledEvent:function(e,t){a(this.isMounted());var n=this.getDOMNode();a(n);var i=r.trapBubbledEvent(e,t,n);this._localEventListeners=o(this._localEventListeners,i)},componentWillUnmount:function(){this._localEventListeners&&i(this._localEventListeners,n)}};t.exports=u},{103:103,118:118,133:133,30:30}],26:[function(e,t){"use strict";var n=e(15),r=e(112),o=n.topLevelTypes,i={eventTypes:null,extractEvents:function(e,t,n,i){if(e===o.topTouchStart){var a=i.target;a&&!a.onclick&&(a.onclick=r)}}};t.exports=i},{112:112,15:15}],27:[function(e,t){"use strict";function n(e){if(null==e)throw new TypeError("Object.assign target cannot be null or undefined");for(var t=Object(e),n=Object.prototype.hasOwnProperty,r=1;r<arguments.length;r++){var o=arguments[r];if(null!=o){var i=Object(o);for(var a in i)n.call(i,a)&&(t[a]=i[a])}}return t}t.exports=n},{}],28:[function(e,t){"use strict";var n=e(133),r=function(e){var t=this;if(t.instancePool.length){var n=t.instancePool.pop();return t.call(n,e),n}return new t(e)},o=function(e,t){var n=this;if(n.instancePool.length){var r=n.instancePool.pop();return n.call(r,e,t),r}return new n(e,t)},i=function(e,t,n){var r=this;if(r.instancePool.length){var o=r.instancePool.pop();return r.call(o,e,t,n),o}return new r(e,t,n)},a=function(e,t,n,r,o){var i=this;if(i.instancePool.length){var a=i.instancePool.pop();return i.call(a,e,t,n,r,o),a}return new i(e,t,n,r,o)},u=function(e){var t=this;n(e instanceof t),e.destructor&&e.destructor(),t.instancePool.length<t.poolSize&&t.instancePool.push(e)},s=10,l=r,c=function(e,t){var n=e;return n.instancePool=[],n.getPooled=t||l,n.poolSize||(n.poolSize=s),n.release=u,n},p={addPoolingTo:c,oneArgumentPooler:r,twoArgumentPooler:o,threeArgumentPooler:i,fiveArgumentPooler:a};t.exports=p},{133:133}],29:[function(e,t){"use strict";var n=e(115),r={getDOMNode:function(){return n(this)}};t.exports=r},{115:115}],30:[function(e,t){"use strict";function n(e){return Object.prototype.hasOwnProperty.call(e,h)||(e[h]=d++,c[e[h]]={}),c[e[h]]}var 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packages/playground/stories/InputRange.story.js
appearhere/bloom
import React from 'react'; import { storiesOf } from '@storybook/react'; import { action } from '@storybook/addon-actions'; import { withKnobs, number } from '@storybook/addon-knobs'; import { InputRange, InputRangeWithHistogram } from '@appearhere/bloom'; import transformStepValues from './transformStepValues'; const stories = storiesOf('FormComponents', module); stories.addDecorator(withKnobs); const bucket = [0, 2, 4, 8, 16, 32, 64]; stories .add('Default InputRange', () => ( <InputRange minValue={0} maxValue={10} value={number('value', 4)} name="Simple range input" onChange={action('Change...')} onChangeComplete={action('Change complete...')} /> )) .add('Multi InputRange', () => ( <InputRange minValue={0} maxValue={10} value={{ min: number('min', 0), max: number('max', 10), }} name="Simple range input" onChange={action('Change...')} onChangeComplete={action('Change complete...')} /> )) .add('Non-linear default InputRange', () => { const NonLinearRangeInput = transformStepValues(InputRange)(bucket); return ( <NonLinearRangeInput minValue={bucket[0]} maxValue={bucket[6]} value={bucket[number('value', 1)]} name="Simple range input" onChange={action('Change...')} onChangeComplete={action('Change complete...')} /> ); }) .add('Non-linear multi InputRange', () => { const NonLinearRangeInput = transformStepValues(InputRange)(bucket); return ( <NonLinearRangeInput minValue={bucket[0]} maxValue={bucket[6]} value={{ min: bucket[number('min', 1)], max: bucket[number('max', 5)], }} name="Simple range input" onChange={action('Change...')} onChangeComplete={action('Change complete...')} /> ); }) .add('With histogram', () => ( <InputRangeWithHistogram minValue={bucket[0]} maxValue={bucket[6]} value={{ min: bucket[number('min', 1)], max: bucket[number('max', 5)], }} name="Range input with histogram" data={[10, 35, 20, 3, 5, 37, 24]} /> ));
client/complete/src/index.js
fernandoxu/react-express-api-demo
import React from 'react'; import { render } from 'react-dom'; import { renderRoutes } from './routes'; render(renderRoutes(), document.getElementById('root'));
docs/client.js
nickuraltsev/react-bootstrap
import 'bootstrap/less/bootstrap.less'; import './assets/docs.css'; import './assets/style.css'; import './assets/carousel.png'; import './assets/logo.png'; import './assets/favicon.ico'; import './assets/thumbnail.png'; import './assets/thumbnaildiv.png'; import 'codemirror/mode/htmlmixed/htmlmixed'; import 'codemirror/mode/javascript/javascript'; import 'codemirror/theme/solarized.css'; import 'codemirror/lib/codemirror.css'; import './assets/CodeMirror.css'; import React from 'react'; import CodeMirror from 'codemirror'; import 'codemirror/addon/runmode/runmode'; import Router from 'react-router'; import routes from './src/Routes'; global.CodeMirror = CodeMirror; Router.run(routes, Router.RefreshLocation, Handler => { React.render( React.createElement(Handler, window.INITIAL_PROPS), document); });
test/integration/error-in-error/pages/_error.js
zeit/next.js
import React from 'react' class Error extends React.Component { static async getInitialProps({ req, res, err }) { if (!req.url.startsWith('/404') && !req.url.startsWith('/500')) { await Promise.reject(new Error('an error in error')) } const statusCode = res ? res.statusCode : err ? err.statusCode : null return { statusCode } } render() { return ( <p> {this.props.statusCode ? `An error ${this.props.statusCode} occurred on server` : 'An error occurred on client'} </p> ) } } export default Error
ajax/libs/boardgame-io/0.47.6/boardgameio.es.js
cdnjs/cdnjs
import { nanoid } from 'nanoid'; import { applyMiddleware, compose, createStore } from 'redux'; import produce from 'immer'; import isPlainObject from 'lodash.isplainobject'; import { applyPatch, createPatch } from 'rfc6902'; import { stringify, parse } from 'flatted'; import React from 'react'; import PropTypes from 'prop-types'; import ioNamespace__default from 'socket.io-client'; function noop() { } const identity = x => x; function assign(tar, src) { // @ts-ignore for (const k in src) tar[k] = src[k]; return tar; } function run(fn) { return fn(); } function blank_object() { return Object.create(null); } function run_all(fns) { fns.forEach(run); } function is_function(thing) { return typeof thing === 'function'; } function safe_not_equal(a, b) { return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function'); } function is_empty(obj) { return Object.keys(obj).length === 0; } function subscribe(store, ...callbacks) { if (store == null) { return noop; } const unsub = store.subscribe(...callbacks); return unsub.unsubscribe ? () => unsub.unsubscribe() : unsub; } function component_subscribe(component, store, callback) { component.$$.on_destroy.push(subscribe(store, callback)); } function create_slot(definition, ctx, $$scope, fn) { if (definition) { const slot_ctx = get_slot_context(definition, ctx, $$scope, fn); return definition[0](slot_ctx); } } function get_slot_context(definition, ctx, $$scope, fn) { return definition[1] && fn ? assign($$scope.ctx.slice(), definition[1](fn(ctx))) : $$scope.ctx; } function get_slot_changes(definition, $$scope, dirty, fn) { if (definition[2] && fn) { const lets = definition[2](fn(dirty)); if ($$scope.dirty === undefined) { return lets; } if (typeof lets === 'object') { const merged = []; const len = Math.max($$scope.dirty.length, lets.length); for (let i = 0; i < len; i += 1) { merged[i] = $$scope.dirty[i] | lets[i]; } return merged; } return $$scope.dirty | lets; } return $$scope.dirty; } function update_slot_base(slot, slot_definition, ctx, $$scope, slot_changes, get_slot_context_fn) { if (slot_changes) { const slot_context = get_slot_context(slot_definition, ctx, $$scope, get_slot_context_fn); slot.p(slot_context, slot_changes); } } function get_all_dirty_from_scope($$scope) { if ($$scope.ctx.length > 32) { const dirty = []; const length = $$scope.ctx.length / 32; for (let i = 0; i < length; i++) { dirty[i] = -1; } return dirty; } return -1; } function exclude_internal_props(props) { const result = {}; for (const k in props) if (k[0] !== '$') result[k] = props[k]; return result; } function null_to_empty(value) { return value == null ? '' : value; } const is_client = typeof window !== 'undefined'; let now = is_client ? () => window.performance.now() : () => Date.now(); let raf = is_client ? cb => requestAnimationFrame(cb) : noop; const tasks = new Set(); function run_tasks(now) { tasks.forEach(task => { if (!task.c(now)) { tasks.delete(task); task.f(); } }); if (tasks.size !== 0) raf(run_tasks); } /** * Creates a new task that runs on each raf frame * until it returns a falsy value or is aborted */ function loop(callback) { let task; if (tasks.size === 0) raf(run_tasks); return { promise: new Promise(fulfill => { tasks.add(task = { c: callback, f: fulfill }); }), abort() { tasks.delete(task); } }; } function append(target, node) { target.appendChild(node); } function append_styles(target, style_sheet_id, styles) { const append_styles_to = get_root_for_style(target); if (!append_styles_to.getElementById(style_sheet_id)) { const style = element('style'); style.id = style_sheet_id; style.textContent = styles; append_stylesheet(append_styles_to, style); } } function get_root_for_style(node) { if (!node) return document; const root = node.getRootNode ? node.getRootNode() : node.ownerDocument; if (root.host) { return root; } return document; } function append_empty_stylesheet(node) { const style_element = element('style'); append_stylesheet(get_root_for_style(node), style_element); return style_element; } function append_stylesheet(node, style) { append(node.head || node, style); } function insert(target, node, anchor) { target.insertBefore(node, anchor || null); } function detach(node) { node.parentNode.removeChild(node); } function destroy_each(iterations, detaching) { for (let i = 0; i < iterations.length; i += 1) { if (iterations[i]) iterations[i].d(detaching); } } function element(name) { return document.createElement(name); } function svg_element(name) { return document.createElementNS('http://www.w3.org/2000/svg', name); } function text(data) { return document.createTextNode(data); } function space() { return text(' '); } function empty() { return text(''); } function listen(node, event, handler, options) { node.addEventListener(event, handler, options); return () => node.removeEventListener(event, handler, options); } function stop_propagation(fn) { return function (event) { event.stopPropagation(); // @ts-ignore return fn.call(this, event); }; } function attr(node, attribute, value) { if (value == null) node.removeAttribute(attribute); else if (node.getAttribute(attribute) !== value) node.setAttribute(attribute, value); } function to_number(value) { return value === '' ? null : +value; } function children(element) { return Array.from(element.childNodes); } function set_data(text, data) { data = '' + data; if (text.wholeText !== data) text.data = data; } function set_input_value(input, value) { input.value = value == null ? '' : value; } function select_option(select, value) { for (let i = 0; i < select.options.length; i += 1) { const option = select.options[i]; if (option.__value === value) { option.selected = true; return; } } } function select_value(select) { const selected_option = select.querySelector(':checked') || select.options[0]; return selected_option && selected_option.__value; } function toggle_class(element, name, toggle) { element.classList[toggle ? 'add' : 'remove'](name); } function custom_event(type, detail, bubbles = false) { const e = document.createEvent('CustomEvent'); e.initCustomEvent(type, bubbles, false, detail); return e; } const active_docs = new Set(); let active = 0; // https://github.com/darkskyapp/string-hash/blob/master/index.js function hash(str) { let hash = 5381; let i = str.length; while (i--) hash = ((hash << 5) - hash) ^ str.charCodeAt(i); return hash >>> 0; } function create_rule(node, a, b, duration, delay, ease, fn, uid = 0) { const step = 16.666 / duration; let keyframes = '{\n'; for (let p = 0; p <= 1; p += step) { const t = a + (b - a) * ease(p); keyframes += p * 100 + `%{${fn(t, 1 - t)}}\n`; } const rule = keyframes + `100% {${fn(b, 1 - b)}}\n}`; const name = `__svelte_${hash(rule)}_${uid}`; const doc = get_root_for_style(node); active_docs.add(doc); const stylesheet = doc.__svelte_stylesheet || (doc.__svelte_stylesheet = append_empty_stylesheet(node).sheet); const current_rules = doc.__svelte_rules || (doc.__svelte_rules = {}); if (!current_rules[name]) { current_rules[name] = true; stylesheet.insertRule(`@keyframes ${name} ${rule}`, stylesheet.cssRules.length); } const animation = node.style.animation || ''; node.style.animation = `${animation ? `${animation}, ` : ''}${name} ${duration}ms linear ${delay}ms 1 both`; active += 1; return name; } function delete_rule(node, name) { const previous = (node.style.animation || '').split(', '); const next = previous.filter(name ? anim => anim.indexOf(name) < 0 // remove specific animation : anim => anim.indexOf('__svelte') === -1 // remove all Svelte animations ); const deleted = previous.length - next.length; if (deleted) { node.style.animation = next.join(', '); active -= deleted; if (!active) clear_rules(); } } function clear_rules() { raf(() => { if (active) return; active_docs.forEach(doc => { const stylesheet = doc.__svelte_stylesheet; let i = stylesheet.cssRules.length; while (i--) stylesheet.deleteRule(i); doc.__svelte_rules = {}; }); active_docs.clear(); }); } let current_component; function set_current_component(component) { current_component = component; } function get_current_component() { if (!current_component) throw new Error('Function called outside component initialization'); return current_component; } function afterUpdate(fn) { get_current_component().$$.after_update.push(fn); } function onDestroy(fn) { get_current_component().$$.on_destroy.push(fn); } function createEventDispatcher() { const component = get_current_component(); return (type, detail) => { const callbacks = component.$$.callbacks[type]; if (callbacks) { // TODO are there situations where events could be dispatched // in a server (non-DOM) environment? const event = custom_event(type, detail); callbacks.slice().forEach(fn => { fn.call(component, event); }); } }; } function setContext(key, context) { get_current_component().$$.context.set(key, context); } function getContext(key) { return get_current_component().$$.context.get(key); } // TODO figure out if we still want to support // shorthand events, or if we want to implement // a real bubbling mechanism function bubble(component, event) { const callbacks = component.$$.callbacks[event.type]; if (callbacks) { // @ts-ignore callbacks.slice().forEach(fn => fn.call(this, event)); } } const dirty_components = []; const binding_callbacks = []; const render_callbacks = []; const flush_callbacks = []; const resolved_promise = Promise.resolve(); let update_scheduled = false; function schedule_update() { if (!update_scheduled) { update_scheduled = true; resolved_promise.then(flush); } } function add_render_callback(fn) { render_callbacks.push(fn); } let flushing = false; const seen_callbacks = new Set(); function flush() { if (flushing) return; flushing = true; do { // first, call beforeUpdate functions // and update components for (let i = 0; i < dirty_components.length; i += 1) { const component = dirty_components[i]; set_current_component(component); update(component.$$); } set_current_component(null); dirty_components.length = 0; while (binding_callbacks.length) binding_callbacks.pop()(); // then, once components are updated, call // afterUpdate functions. This may cause // subsequent updates... for (let i = 0; i < render_callbacks.length; i += 1) { const callback = render_callbacks[i]; if (!seen_callbacks.has(callback)) { // ...so guard against infinite loops seen_callbacks.add(callback); callback(); } } render_callbacks.length = 0; } while (dirty_components.length); while (flush_callbacks.length) { flush_callbacks.pop()(); } update_scheduled = false; flushing = false; seen_callbacks.clear(); } function update($$) { if ($$.fragment !== null) { $$.update(); run_all($$.before_update); const dirty = $$.dirty; $$.dirty = [-1]; $$.fragment && $$.fragment.p($$.ctx, dirty); $$.after_update.forEach(add_render_callback); } } let promise; function wait() { if (!promise) { promise = Promise.resolve(); promise.then(() => { promise = null; }); } return promise; } function dispatch(node, direction, kind) { node.dispatchEvent(custom_event(`${direction ? 'intro' : 'outro'}${kind}`)); } const outroing = new Set(); let outros; function group_outros() { outros = { r: 0, c: [], p: outros // parent group }; } function check_outros() { if (!outros.r) { run_all(outros.c); } outros = outros.p; } function transition_in(block, local) { if (block && block.i) { outroing.delete(block); block.i(local); } } function transition_out(block, local, detach, callback) { if (block && block.o) { if (outroing.has(block)) return; outroing.add(block); outros.c.push(() => { outroing.delete(block); if (callback) { if (detach) block.d(1); callback(); } }); block.o(local); } } const null_transition = { duration: 0 }; function create_bidirectional_transition(node, fn, params, intro) { let config = fn(node, params); let t = intro ? 0 : 1; let running_program = null; let pending_program = null; let animation_name = null; function clear_animation() { if (animation_name) delete_rule(node, animation_name); } function init(program, duration) { const d = (program.b - t); duration *= Math.abs(d); return { a: t, b: program.b, d, duration, start: program.start, end: program.start + duration, group: program.group }; } function go(b) { const { delay = 0, duration = 300, easing = identity, tick = noop, css } = config || null_transition; const program = { start: now() + delay, b }; if (!b) { // @ts-ignore todo: improve typings program.group = outros; outros.r += 1; } if (running_program || pending_program) { pending_program = program; } else { // if this is an intro, and there's a delay, we need to do // an initial tick and/or apply CSS animation immediately if (css) { clear_animation(); animation_name = create_rule(node, t, b, duration, delay, easing, css); } if (b) tick(0, 1); running_program = init(program, duration); add_render_callback(() => dispatch(node, b, 'start')); loop(now => { if (pending_program && now > pending_program.start) { running_program = init(pending_program, duration); pending_program = null; dispatch(node, running_program.b, 'start'); if (css) { clear_animation(); animation_name = create_rule(node, t, running_program.b, running_program.duration, 0, easing, config.css); } } if (running_program) { if (now >= running_program.end) { tick(t = running_program.b, 1 - t); dispatch(node, running_program.b, 'end'); if (!pending_program) { // we're done if (running_program.b) { // intro — we can tidy up immediately clear_animation(); } else { // outro — needs to be coordinated if (!--running_program.group.r) run_all(running_program.group.c); } } running_program = null; } else if (now >= running_program.start) { const p = now - running_program.start; t = running_program.a + running_program.d * easing(p / running_program.duration); tick(t, 1 - t); } } return !!(running_program || pending_program); }); } } return { run(b) { if (is_function(config)) { wait().then(() => { // @ts-ignore config = config(); go(b); }); } else { go(b); } }, end() { clear_animation(); running_program = pending_program = null; } }; } function get_spread_update(levels, updates) { const update = {}; const to_null_out = {}; const accounted_for = { $$scope: 1 }; let i = levels.length; while (i--) { const o = levels[i]; const n = updates[i]; if (n) { for (const key in o) { if (!(key in n)) to_null_out[key] = 1; } for (const key in n) { if (!accounted_for[key]) { update[key] = n[key]; accounted_for[key] = 1; } } levels[i] = n; } else { for (const key in o) { accounted_for[key] = 1; } } } for (const key in to_null_out) { if (!(key in update)) update[key] = undefined; } return update; } function get_spread_object(spread_props) { return typeof spread_props === 'object' && spread_props !== null ? spread_props : {}; } function create_component(block) { block && block.c(); } function mount_component(component, target, anchor, customElement) { const { fragment, on_mount, on_destroy, after_update } = component.$$; fragment && fragment.m(target, anchor); if (!customElement) { // onMount happens before the initial afterUpdate add_render_callback(() => { const new_on_destroy = on_mount.map(run).filter(is_function); if (on_destroy) { on_destroy.push(...new_on_destroy); } else { // Edge case - component was destroyed immediately, // most likely as a result of a binding initialising run_all(new_on_destroy); } component.$$.on_mount = []; }); } after_update.forEach(add_render_callback); } function destroy_component(component, detaching) { const $$ = component.$$; if ($$.fragment !== null) { run_all($$.on_destroy); $$.fragment && $$.fragment.d(detaching); // TODO null out other refs, including component.$$ (but need to // preserve final state?) $$.on_destroy = $$.fragment = null; $$.ctx = []; } } function make_dirty(component, i) { if (component.$$.dirty[0] === -1) { dirty_components.push(component); schedule_update(); component.$$.dirty.fill(0); } component.$$.dirty[(i / 31) | 0] |= (1 << (i % 31)); } function init(component, options, instance, create_fragment, not_equal, props, append_styles, dirty = [-1]) { const parent_component = current_component; set_current_component(component); const $$ = component.$$ = { fragment: null, ctx: null, // state props, update: noop, not_equal, bound: blank_object(), // lifecycle on_mount: [], on_destroy: [], on_disconnect: [], before_update: [], after_update: [], context: new Map(parent_component ? parent_component.$$.context : options.context || []), // everything else callbacks: blank_object(), dirty, skip_bound: false, root: options.target || parent_component.$$.root }; append_styles && append_styles($$.root); let ready = false; $$.ctx = instance ? instance(component, options.props || {}, (i, ret, ...rest) => { const value = rest.length ? rest[0] : ret; if ($$.ctx && not_equal($$.ctx[i], $$.ctx[i] = value)) { if (!$$.skip_bound && $$.bound[i]) $$.bound[i](value); if (ready) make_dirty(component, i); } return ret; }) : []; $$.update(); ready = true; run_all($$.before_update); // `false` as a special case of no DOM component $$.fragment = create_fragment ? create_fragment($$.ctx) : false; if (options.target) { if (options.hydrate) { const nodes = children(options.target); // eslint-disable-next-line @typescript-eslint/no-non-null-assertion $$.fragment && $$.fragment.l(nodes); nodes.forEach(detach); } else { // eslint-disable-next-line @typescript-eslint/no-non-null-assertion $$.fragment && $$.fragment.c(); } if (options.intro) transition_in(component.$$.fragment); mount_component(component, options.target, options.anchor, options.customElement); flush(); } set_current_component(parent_component); } /** * Base class for Svelte components. Used when dev=false. */ class SvelteComponent { $destroy() { destroy_component(this, 1); this.$destroy = noop; } $on(type, callback) { const callbacks = (this.$$.callbacks[type] || (this.$$.callbacks[type] = [])); callbacks.push(callback); return () => { const index = callbacks.indexOf(callback); if (index !== -1) callbacks.splice(index, 1); }; } $set($$props) { if (this.$$set && !is_empty($$props)) { this.$$.skip_bound = true; this.$$set($$props); this.$$.skip_bound = false; } } } /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ const MAKE_MOVE = 'MAKE_MOVE'; const GAME_EVENT = 'GAME_EVENT'; const REDO = 'REDO'; const RESET = 'RESET'; const SYNC = 'SYNC'; const UNDO = 'UNDO'; const UPDATE = 'UPDATE'; const PATCH = 'PATCH'; const PLUGIN = 'PLUGIN'; const STRIP_TRANSIENTS = 'STRIP_TRANSIENTS'; /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Generate a move to be dispatched to the game move reducer. * * @param {string} type - The move type. * @param {Array} args - Additional arguments. * @param {string} playerID - The ID of the player making this action. * @param {string} credentials - (optional) The credentials for the player making this action. */ const makeMove = (type, args, playerID, credentials) => ({ type: MAKE_MOVE, payload: { type, args, playerID, credentials }, }); /** * Generate a game event to be dispatched to the flow reducer. * * @param {string} type - The event type. * @param {Array} args - Additional arguments. * @param {string} playerID - The ID of the player making this action. * @param {string} credentials - (optional) The credentials for the player making this action. */ const gameEvent = (type, args, playerID, credentials) => ({ type: GAME_EVENT, payload: { type, args, playerID, credentials }, }); /** * Generate an automatic game event that is a side-effect of a move. * @param {string} type - The event type. * @param {Array} args - Additional arguments. * @param {string} playerID - The ID of the player making this action. * @param {string} credentials - (optional) The credentials for the player making this action. */ const automaticGameEvent = (type, args, playerID, credentials) => ({ type: GAME_EVENT, payload: { type, args, playerID, credentials }, automatic: true, }); const sync = (info) => ({ type: SYNC, state: info.state, log: info.log, initialState: info.initialState, clientOnly: true, }); /** * Used to update the Redux store's state with patch in response to * an action coming from another player. * @param prevStateID previous stateID * @param stateID stateID after this patch * @param {Operation[]} patch - The patch to apply. * @param {LogEntry[]} deltalog - A log delta. */ const patch = (prevStateID, stateID, patch, deltalog) => ({ type: PATCH, prevStateID, stateID, patch, deltalog, clientOnly: true, }); /** * Used to update the Redux store's state in response to * an action coming from another player. * @param {object} state - The state to restore. * @param {Array} deltalog - A log delta. */ const update$1 = (state, deltalog) => ({ type: UPDATE, state, deltalog, clientOnly: true, }); /** * Used to reset the game state. * @param {object} state - The initial state. */ const reset = (state) => ({ type: RESET, state, clientOnly: true, }); /** * Used to undo the last move. * @param {string} playerID - The ID of the player making this action. * @param {string} credentials - (optional) The credentials for the player making this action. */ const undo = (playerID, credentials) => ({ type: UNDO, payload: { type: null, args: null, playerID, credentials }, }); /** * Used to redo the last undone move. * @param {string} playerID - The ID of the player making this action. * @param {string} credentials - (optional) The credentials for the player making this action. */ const redo = (playerID, credentials) => ({ type: REDO, payload: { type: null, args: null, playerID, credentials }, }); /** * Allows plugins to define their own actions and intercept them. */ const plugin = (type, args, playerID, credentials) => ({ type: PLUGIN, payload: { type, args, playerID, credentials }, }); /** * Private action used to strip transient metadata (e.g. errors) from the game * state. */ const stripTransients = () => ({ type: STRIP_TRANSIENTS, }); var ActionCreators = /*#__PURE__*/Object.freeze({ makeMove: makeMove, gameEvent: gameEvent, automaticGameEvent: automaticGameEvent, sync: sync, patch: patch, update: update$1, reset: reset, undo: undo, redo: redo, plugin: plugin, stripTransients: stripTransients }); /** * Moves can return this when they want to indicate * that the combination of arguments is illegal and * the move ought to be discarded. */ const INVALID_MOVE = 'INVALID_MOVE'; /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Plugin that allows using Immer to make immutable changes * to G by just mutating it. */ const ImmerPlugin = { name: 'plugin-immer', fnWrap: (move) => (G, ctx, ...args) => { let isInvalid = false; const newG = produce(G, (G) => { const result = move(G, ctx, ...args); if (result === INVALID_MOVE) { isInvalid = true; return; } return result; }); if (isInvalid) return INVALID_MOVE; return newG; }, }; // Inlined version of Alea from https://github.com/davidbau/seedrandom. // Converted to Typescript October 2020. class Alea { constructor(seed) { const mash = Mash(); // Apply the seeding algorithm from Baagoe. this.c = 1; this.s0 = mash(' '); this.s1 = mash(' '); this.s2 = mash(' '); this.s0 -= mash(seed); if (this.s0 < 0) { this.s0 += 1; } this.s1 -= mash(seed); if (this.s1 < 0) { this.s1 += 1; } this.s2 -= mash(seed); if (this.s2 < 0) { this.s2 += 1; } } next() { const t = 2091639 * this.s0 + this.c * 2.3283064365386963e-10; // 2^-32 this.s0 = this.s1; this.s1 = this.s2; return (this.s2 = t - (this.c = Math.trunc(t))); } } function Mash() { let n = 0xefc8249d; const mash = function (data) { const str = data.toString(); for (let i = 0; i < str.length; i++) { n += str.charCodeAt(i); let h = 0.02519603282416938 * n; n = h >>> 0; h -= n; h *= n; n = h >>> 0; h -= n; n += h * 0x100000000; // 2^32 } return (n >>> 0) * 2.3283064365386963e-10; // 2^-32 }; return mash; } function copy(f, t) { t.c = f.c; t.s0 = f.s0; t.s1 = f.s1; t.s2 = f.s2; return t; } function alea(seed, state) { const xg = new Alea(seed); const prng = xg.next.bind(xg); if (state) copy(state, xg); prng.state = () => copy(xg, {}); return prng; } /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Random * * Calls that require a pseudorandom number generator. * Uses a seed from ctx, and also persists the PRNG * state in ctx so that moves can stay pure. */ class Random { /** * constructor * @param {object} ctx - The ctx object to initialize from. */ constructor(state) { // If we are on the client, the seed is not present. // Just use a temporary seed to execute the move without // crashing it. The move state itself is discarded, // so the actual value doesn't matter. this.state = state || { seed: '0' }; this.used = false; } /** * Generates a new seed from the current date / time. */ static seed() { return Date.now().toString(36).slice(-10); } isUsed() { return this.used; } getState() { return this.state; } /** * Generate a random number. */ _random() { this.used = true; const R = this.state; const seed = R.prngstate ? '' : R.seed; const rand = alea(seed, R.prngstate); const number = rand(); this.state = { ...R, prngstate: rand.state(), }; return number; } api() { const random = this._random.bind(this); const SpotValue = { D4: 4, D6: 6, D8: 8, D10: 10, D12: 12, D20: 20, }; // Generate functions for predefined dice values D4 - D20. const predefined = {}; for (const key in SpotValue) { const spotvalue = SpotValue[key]; predefined[key] = (diceCount) => { return diceCount === undefined ? Math.floor(random() * spotvalue) + 1 : Array.from({ length: diceCount }).map(() => Math.floor(random() * spotvalue) + 1); }; } function Die(spotvalue = 6, diceCount) { return diceCount === undefined ? Math.floor(random() * spotvalue) + 1 : Array.from({ length: diceCount }).map(() => Math.floor(random() * spotvalue) + 1); } return { /** * Similar to Die below, but with fixed spot values. * Supports passing a diceCount * if not defined, defaults to 1 and returns the value directly. * if defined, returns an array containing the random dice values. * * D4: (diceCount) => value * D6: (diceCount) => value * D8: (diceCount) => value * D10: (diceCount) => value * D12: (diceCount) => value * D20: (diceCount) => value */ ...predefined, /** * Roll a die of specified spot value. * * @param {number} spotvalue - The die dimension (default: 6). * @param {number} diceCount - number of dice to throw. * if not defined, defaults to 1 and returns the value directly. * if defined, returns an array containing the random dice values. */ Die, /** * Generate a random number between 0 and 1. */ Number: () => { return random(); }, /** * Shuffle an array. * * @param {Array} deck - The array to shuffle. Does not mutate * the input, but returns the shuffled array. */ Shuffle: (deck) => { const clone = [...deck]; let sourceIndex = deck.length; let destinationIndex = 0; const shuffled = Array.from({ length: sourceIndex }); while (sourceIndex) { const randomIndex = Math.trunc(sourceIndex * random()); shuffled[destinationIndex++] = clone[randomIndex]; clone[randomIndex] = clone[--sourceIndex]; } return shuffled; }, _private: this, }; } } /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ const RandomPlugin = { name: 'random', noClient: ({ api }) => { return api._private.isUsed(); }, flush: ({ api }) => { return api._private.getState(); }, api: ({ data }) => { const random = new Random(data); return random.api(); }, setup: ({ game }) => { let { seed } = game; if (seed === undefined) { seed = Random.seed(); } return { seed }; }, playerView: () => undefined, }; var GameMethod; (function (GameMethod) { GameMethod["MOVE"] = "MOVE"; GameMethod["GAME_ON_END"] = "GAME_ON_END"; GameMethod["PHASE_ON_BEGIN"] = "PHASE_ON_BEGIN"; GameMethod["PHASE_ON_END"] = "PHASE_ON_END"; GameMethod["TURN_ON_BEGIN"] = "TURN_ON_BEGIN"; GameMethod["TURN_ON_MOVE"] = "TURN_ON_MOVE"; GameMethod["TURN_ON_END"] = "TURN_ON_END"; })(GameMethod || (GameMethod = {})); /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ var Errors; (function (Errors) { Errors["CalledOutsideHook"] = "Events must be called from moves or the `onBegin`, `onEnd`, and `onMove` hooks.\nThis error probably means you called an event from other game code, like an `endIf` trigger or one of the `turn.order` methods."; Errors["EndTurnInOnEnd"] = "`endTurn` is disallowed in `onEnd` hooks \u2014 the turn is already ending."; Errors["MaxTurnEndings"] = "Maximum number of turn endings exceeded for this update.\nThis likely means game code is triggering an infinite loop."; Errors["PhaseEventInOnEnd"] = "`setPhase` & `endPhase` are disallowed in a phase\u2019s `onEnd` hook \u2014 the phase is already ending.\nIf you\u2019re trying to dynamically choose the next phase when a phase ends, use the phase\u2019s `next` trigger."; Errors["StageEventInOnEnd"] = "`setStage`, `endStage` & `setActivePlayers` are disallowed in `onEnd` hooks."; Errors["StageEventInPhaseBegin"] = "`setStage`, `endStage` & `setActivePlayers` are disallowed in a phase\u2019s `onBegin` hook.\nUse `setActivePlayers` in a `turn.onBegin` hook or declare stages with `turn.activePlayers` instead."; Errors["StageEventInTurnBegin"] = "`setStage` & `endStage` are disallowed in `turn.onBegin`.\nUse `setActivePlayers` or declare stages with `turn.activePlayers` instead."; })(Errors || (Errors = {})); /** * Events */ class Events { constructor(flow, ctx, playerID) { this.flow = flow; this.playerID = playerID; this.dispatch = []; this.initialTurn = ctx.turn; this.updateTurnContext(ctx, undefined); // This is an arbitrarily large upper threshold, which could be made // configurable via a game option if the need arises. this.maxEndedTurnsPerAction = ctx.numPlayers * 100; } api() { const events = { _private: this, }; for (const type of this.flow.eventNames) { events[type] = (...args) => { this.dispatch.push({ type, args, phase: this.currentPhase, turn: this.currentTurn, calledFrom: this.currentMethod, // Used to capture a stack trace in case it is needed later. error: new Error('Events Plugin Error'), }); }; } return events; } isUsed() { return this.dispatch.length > 0; } updateTurnContext(ctx, methodType) { this.currentPhase = ctx.phase; this.currentTurn = ctx.turn; this.currentMethod = methodType; } unsetCurrentMethod() { this.currentMethod = undefined; } /** * Updates ctx with the triggered events. * @param {object} state - The state object { G, ctx }. */ update(state) { const initialState = state; const stateWithError = ({ stack }, message) => ({ ...initialState, plugins: { ...initialState.plugins, events: { ...initialState.plugins.events, data: { error: message + '\n' + stack }, }, }, }); EventQueue: for (let i = 0; i < this.dispatch.length; i++) { const event = this.dispatch[i]; const turnHasEnded = event.turn !== state.ctx.turn; // This protects against potential infinite loops if specific events are called on hooks. // The moment we exceed the defined threshold, we just bail out of all phases. const endedTurns = this.currentTurn - this.initialTurn; if (endedTurns >= this.maxEndedTurnsPerAction) { return stateWithError(event.error, Errors.MaxTurnEndings); } if (event.calledFrom === undefined) { return stateWithError(event.error, Errors.CalledOutsideHook); } // Stop processing events once the game has finished. if (state.ctx.gameover) break EventQueue; switch (event.type) { case 'endStage': case 'setStage': case 'setActivePlayers': { switch (event.calledFrom) { // Disallow all stage events in onEnd and phase.onBegin hooks. case GameMethod.TURN_ON_END: case GameMethod.PHASE_ON_END: return stateWithError(event.error, Errors.StageEventInOnEnd); case GameMethod.PHASE_ON_BEGIN: return stateWithError(event.error, Errors.StageEventInPhaseBegin); // Disallow setStage & endStage in turn.onBegin hooks. case GameMethod.TURN_ON_BEGIN: if (event.type === 'setActivePlayers') break; return stateWithError(event.error, Errors.StageEventInTurnBegin); } // If the turn already ended, don't try to process stage events. if (turnHasEnded) continue EventQueue; break; } case 'endTurn': { if (event.calledFrom === GameMethod.TURN_ON_END || event.calledFrom === GameMethod.PHASE_ON_END) { return stateWithError(event.error, Errors.EndTurnInOnEnd); } // If the turn already ended some other way, // don't try to end the turn again. if (turnHasEnded) continue EventQueue; break; } case 'endPhase': case 'setPhase': { if (event.calledFrom === GameMethod.PHASE_ON_END) { return stateWithError(event.error, Errors.PhaseEventInOnEnd); } // If the phase already ended some other way, // don't try to end the phase again. if (event.phase !== state.ctx.phase) continue EventQueue; break; } } const action = automaticGameEvent(event.type, event.args, this.playerID); state = this.flow.processEvent(state, action); } return state; } } /* * Copyright 2020 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ const EventsPlugin = { name: 'events', noClient: ({ api }) => api._private.isUsed(), isInvalid: ({ data }) => data.error || false, // Update the events plugin’s internal turn context each time a move // or hook is called. This allows events called after turn or phase // endings to dispatch the current turn and phase correctly. fnWrap: (method, methodType) => (G, ctx, ...args) => { const api = ctx.events; if (api) api._private.updateTurnContext(ctx, methodType); G = method(G, ctx, ...args); if (api) api._private.unsetCurrentMethod(); return G; }, dangerouslyFlushRawState: ({ state, api }) => api._private.update(state), api: ({ game, ctx, playerID }) => new Events(game.flow, ctx, playerID).api(), }; /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Plugin that makes it possible to add metadata to log entries. * During a move, you can set metadata using ctx.log.setMetadata and it will be * available on the log entry for that move. */ const LogPlugin = { name: 'log', flush: () => ({}), api: ({ data }) => { return { setMetadata: (metadata) => { data.metadata = metadata; }, }; }, setup: () => ({}), }; /** * Check if a value can be serialized (e.g. using `JSON.stringify`). * Adapted from: https://stackoverflow.com/a/30712764/3829557 */ function isSerializable(value) { // Primitives are OK. if (value === undefined || value === null || typeof value === 'boolean' || typeof value === 'number' || typeof value === 'string') { return true; } // A non-primitive value that is neither a POJO or an array cannot be serialized. if (!isPlainObject(value) && !Array.isArray(value)) { return false; } // Recurse entries if the value is an object or array. for (const key in value) { if (!isSerializable(value[key])) return false; } return true; } /** * Plugin that checks whether state is serializable, in order to avoid * network serialization bugs. */ const SerializablePlugin = { name: 'plugin-serializable', fnWrap: (move) => (G, ctx, ...args) => { const result = move(G, ctx, ...args); // Check state in non-production environments. if (process.env.NODE_ENV !== 'production' && !isSerializable(result)) { throw new Error('Move state is not JSON-serialiazable.\n' + 'See https://boardgame.io/documentation/#/?id=state for more information.'); } return result; }, }; /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ const production = process.env.NODE_ENV === 'production'; const logfn = production ? () => { } : (...msg) => console.log(...msg); const errorfn = (...msg) => console.error(...msg); function info(msg) { logfn(`INFO: ${msg}`); } function error(error) { errorfn('ERROR:', error); } /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * List of plugins that are always added. */ const CORE_PLUGINS = [ImmerPlugin, RandomPlugin, LogPlugin, SerializablePlugin]; const DEFAULT_PLUGINS = [...CORE_PLUGINS, EventsPlugin]; /** * Allow plugins to intercept actions and process them. */ const ProcessAction = (state, action, opts) => { // TODO(#723): Extend error handling to plugins. opts.game.plugins .filter((plugin) => plugin.action !== undefined) .filter((plugin) => plugin.name === action.payload.type) .forEach((plugin) => { const name = plugin.name; const pluginState = state.plugins[name] || { data: {} }; const data = plugin.action(pluginState.data, action.payload); state = { ...state, plugins: { ...state.plugins, [name]: { ...pluginState, data }, }, }; }); return state; }; /** * The API's created by various plugins are stored in the plugins * section of the state object: * * { * G: {}, * ctx: {}, * plugins: { * plugin-a: { * data: {}, // this is generated by the plugin at Setup / Flush. * api: {}, // this is ephemeral and generated by Enhance. * } * } * } * * This function takes these API's and stuffs them back into * ctx for consumption inside a move function or hook. */ const EnhanceCtx = (state) => { const ctx = { ...state.ctx }; const plugins = state.plugins || {}; Object.entries(plugins).forEach(([name, { api }]) => { ctx[name] = api; }); return ctx; }; /** * Applies the provided plugins to the given move / flow function. * * @param methodToWrap - The move function or hook to apply the plugins to. * @param methodType - The type of the move or hook being wrapped. * @param plugins - The list of plugins. */ const FnWrap = (methodToWrap, methodType, plugins) => { return [...CORE_PLUGINS, ...plugins, EventsPlugin] .filter((plugin) => plugin.fnWrap !== undefined) .reduce((method, { fnWrap }) => fnWrap(method, methodType), methodToWrap); }; /** * Allows the plugin to generate its initial state. */ const Setup = (state, opts) => { [...DEFAULT_PLUGINS, ...opts.game.plugins] .filter((plugin) => plugin.setup !== undefined) .forEach((plugin) => { const name = plugin.name; const data = plugin.setup({ G: state.G, ctx: state.ctx, game: opts.game, }); state = { ...state, plugins: { ...state.plugins, [name]: { data }, }, }; }); return state; }; /** * Invokes the plugin before a move or event. * The API that the plugin generates is stored inside * the `plugins` section of the state (which is subsequently * merged into ctx). */ const Enhance = (state, opts) => { [...DEFAULT_PLUGINS, ...opts.game.plugins] .filter((plugin) => plugin.api !== undefined) .forEach((plugin) => { const name = plugin.name; const pluginState = state.plugins[name] || { data: {} }; const api = plugin.api({ G: state.G, ctx: state.ctx, data: pluginState.data, game: opts.game, playerID: opts.playerID, }); state = { ...state, plugins: { ...state.plugins, [name]: { ...pluginState, api }, }, }; }); return state; }; /** * Allows plugins to update their state after a move / event. */ const Flush = (state, opts) => { // We flush the events plugin first, then custom plugins and the core plugins. // This means custom plugins cannot use the events API but will be available in event hooks. // Note that plugins are flushed in reverse, to allow custom plugins calling each other. [...CORE_PLUGINS, ...opts.game.plugins, EventsPlugin] .reverse() .forEach((plugin) => { const name = plugin.name; const pluginState = state.plugins[name] || { data: {} }; if (plugin.flush) { const newData = plugin.flush({ G: state.G, ctx: state.ctx, game: opts.game, api: pluginState.api, data: pluginState.data, }); state = { ...state, plugins: { ...state.plugins, [plugin.name]: { data: newData }, }, }; } else if (plugin.dangerouslyFlushRawState) { state = plugin.dangerouslyFlushRawState({ state, game: opts.game, api: pluginState.api, data: pluginState.data, }); // Remove everything other than data. const data = state.plugins[name].data; state = { ...state, plugins: { ...state.plugins, [plugin.name]: { data }, }, }; } }); return state; }; /** * Allows plugins to indicate if they should not be materialized on the client. * This will cause the client to discard the state update and wait for the * master instead. */ const NoClient = (state, opts) => { return [...DEFAULT_PLUGINS, ...opts.game.plugins] .filter((plugin) => plugin.noClient !== undefined) .map((plugin) => { const name = plugin.name; const pluginState = state.plugins[name]; if (pluginState) { return plugin.noClient({ G: state.G, ctx: state.ctx, game: opts.game, api: pluginState.api, data: pluginState.data, }); } return false; }) .includes(true); }; /** * Allows plugins to indicate if the entire action should be thrown out * as invalid. This will cancel the entire state update. */ const IsInvalid = (state, opts) => { const firstInvalidReturn = [...DEFAULT_PLUGINS, ...opts.game.plugins] .filter((plugin) => plugin.isInvalid !== undefined) .map((plugin) => { const { name } = plugin; const pluginState = state.plugins[name]; const message = plugin.isInvalid({ G: state.G, ctx: state.ctx, game: opts.game, data: pluginState && pluginState.data, }); return message ? { plugin: name, message } : false; }) .find((value) => value); return firstInvalidReturn || false; }; /** * Update plugin state after move/event & check if plugins consider the update to be valid. * @returns Tuple of `[updatedState]` or `[originalState, invalidError]`. */ const FlushAndValidate = (state, opts) => { const updatedState = Flush(state, opts); const isInvalid = IsInvalid(updatedState, opts); if (!isInvalid) return [updatedState]; const { plugin, message } = isInvalid; error(`${plugin} plugin declared action invalid:\n${message}`); return [state, isInvalid]; }; /** * Allows plugins to customize their data for specific players. * For example, a plugin may want to share no data with the client, or * want to keep some player data secret from opponents. */ const PlayerView = ({ G, ctx, plugins = {} }, { game, playerID }) => { [...DEFAULT_PLUGINS, ...game.plugins].forEach(({ name, playerView }) => { if (!playerView) return; const { data } = plugins[name] || { data: {} }; const newData = playerView({ G, ctx, game, data, playerID }); plugins = { ...plugins, [name]: { data: newData }, }; }); return plugins; }; /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ function SetActivePlayers(ctx, arg) { let activePlayers = {}; let _prevActivePlayers = []; let _nextActivePlayers = null; let _activePlayersMoveLimit = {}; if (Array.isArray(arg)) { // support a simple array of player IDs as active players const value = {}; arg.forEach((v) => (value[v] = Stage.NULL)); activePlayers = value; } else { // process active players argument object if (arg.next) { _nextActivePlayers = arg.next; } if (arg.revert) { _prevActivePlayers = [ ...ctx._prevActivePlayers, { activePlayers: ctx.activePlayers, _activePlayersMoveLimit: ctx._activePlayersMoveLimit, _activePlayersNumMoves: ctx._activePlayersNumMoves, }, ]; } if (arg.currentPlayer !== undefined) { ApplyActivePlayerArgument(activePlayers, _activePlayersMoveLimit, ctx.currentPlayer, arg.currentPlayer); } if (arg.others !== undefined) { for (let i = 0; i < ctx.playOrder.length; i++) { const id = ctx.playOrder[i]; if (id !== ctx.currentPlayer) { ApplyActivePlayerArgument(activePlayers, _activePlayersMoveLimit, id, arg.others); } } } if (arg.all !== undefined) { for (let i = 0; i < ctx.playOrder.length; i++) { const id = ctx.playOrder[i]; ApplyActivePlayerArgument(activePlayers, _activePlayersMoveLimit, id, arg.all); } } if (arg.value) { for (const id in arg.value) { ApplyActivePlayerArgument(activePlayers, _activePlayersMoveLimit, id, arg.value[id]); } } if (arg.moveLimit) { for (const id in activePlayers) { if (_activePlayersMoveLimit[id] === undefined) { _activePlayersMoveLimit[id] = arg.moveLimit; } } } } if (Object.keys(activePlayers).length === 0) { activePlayers = null; } if (Object.keys(_activePlayersMoveLimit).length === 0) { _activePlayersMoveLimit = null; } const _activePlayersNumMoves = {}; for (const id in activePlayers) { _activePlayersNumMoves[id] = 0; } return { ...ctx, activePlayers, _activePlayersMoveLimit, _activePlayersNumMoves, _prevActivePlayers, _nextActivePlayers, }; } /** * Update activePlayers, setting it to previous, next or null values * when it becomes empty. * @param ctx */ function UpdateActivePlayersOnceEmpty(ctx) { let { activePlayers, _activePlayersMoveLimit, _activePlayersNumMoves, _prevActivePlayers, _nextActivePlayers, } = ctx; if (activePlayers && Object.keys(activePlayers).length === 0) { if (_nextActivePlayers) { ctx = SetActivePlayers(ctx, _nextActivePlayers); ({ activePlayers, _activePlayersMoveLimit, _activePlayersNumMoves, _prevActivePlayers, } = ctx); } else if (_prevActivePlayers.length > 0) { const lastIndex = _prevActivePlayers.length - 1; ({ activePlayers, _activePlayersMoveLimit, _activePlayersNumMoves } = _prevActivePlayers[lastIndex]); _prevActivePlayers = _prevActivePlayers.slice(0, lastIndex); } else { activePlayers = null; _activePlayersMoveLimit = null; } } return { ...ctx, activePlayers, _activePlayersMoveLimit, _activePlayersNumMoves, _prevActivePlayers, }; } /** * Apply an active player argument to the given player ID * @param {Object} activePlayers * @param {Object} _activePlayersMoveLimit * @param {String} playerID The player to apply the parameter to * @param {(String|Object)} arg An active player argument */ function ApplyActivePlayerArgument(activePlayers, _activePlayersMoveLimit, playerID, arg) { if (typeof arg !== 'object' || arg === Stage.NULL) { arg = { stage: arg }; } if (arg.stage !== undefined) { activePlayers[playerID] = arg.stage; if (arg.moveLimit) _activePlayersMoveLimit[playerID] = arg.moveLimit; } } /** * Converts a playOrderPos index into its value in playOrder. * @param {Array} playOrder - An array of player ID's. * @param {number} playOrderPos - An index into the above. */ function getCurrentPlayer(playOrder, playOrderPos) { // convert to string in case playOrder is set to number[] return playOrder[playOrderPos] + ''; } /** * Called at the start of a turn to initialize turn order state. * * TODO: This is called inside StartTurn, which is called from * both UpdateTurn and StartPhase (so it's called at the beginning * of a new phase as well as between turns). We should probably * split it into two. */ function InitTurnOrderState(state, turn) { let { G, ctx } = state; const { numPlayers } = ctx; const ctxWithAPI = EnhanceCtx(state); const order = turn.order; let playOrder = [...Array.from({ length: numPlayers })].map((_, i) => i + ''); if (order.playOrder !== undefined) { playOrder = order.playOrder(G, ctxWithAPI); } const playOrderPos = order.first(G, ctxWithAPI); const posType = typeof playOrderPos; if (posType !== 'number') { error(`invalid value returned by turn.order.first — expected number got ${posType} “${playOrderPos}”.`); } const currentPlayer = getCurrentPlayer(playOrder, playOrderPos); ctx = { ...ctx, currentPlayer, playOrderPos, playOrder }; ctx = SetActivePlayers(ctx, turn.activePlayers || {}); return ctx; } /** * Called at the end of each turn to update the turn order state. * @param {object} G - The game object G. * @param {object} ctx - The game object ctx. * @param {object} turn - A turn object for this phase. * @param {string} endTurnArg - An optional argument to endTurn that may specify the next player. */ function UpdateTurnOrderState(state, currentPlayer, turn, endTurnArg) { const order = turn.order; let { G, ctx } = state; let playOrderPos = ctx.playOrderPos; let endPhase = false; if (endTurnArg && endTurnArg !== true) { if (typeof endTurnArg !== 'object') { error(`invalid argument to endTurn: ${endTurnArg}`); } Object.keys(endTurnArg).forEach((arg) => { switch (arg) { case 'remove': currentPlayer = getCurrentPlayer(ctx.playOrder, playOrderPos); break; case 'next': playOrderPos = ctx.playOrder.indexOf(endTurnArg.next); currentPlayer = endTurnArg.next; break; default: error(`invalid argument to endTurn: ${arg}`); } }); } else { const ctxWithAPI = EnhanceCtx(state); const t = order.next(G, ctxWithAPI); const type = typeof t; if (t !== undefined && type !== 'number') { error(`invalid value returned by turn.order.next — expected number or undefined got ${type} “${t}”.`); } if (t === undefined) { endPhase = true; } else { playOrderPos = t; currentPlayer = getCurrentPlayer(ctx.playOrder, playOrderPos); } } ctx = { ...ctx, playOrderPos, currentPlayer, }; return { endPhase, ctx }; } /** * Set of different turn orders possible in a phase. * These are meant to be passed to the `turn` setting * in the flow objects. * * Each object defines the first player when the phase / game * begins, and also a function `next` to determine who the * next player is when the turn ends. * * The phase ends if next() returns undefined. */ const TurnOrder = { /** * DEFAULT * * The default round-robin turn order. */ DEFAULT: { first: (G, ctx) => ctx.turn === 0 ? ctx.playOrderPos : (ctx.playOrderPos + 1) % ctx.playOrder.length, next: (G, ctx) => (ctx.playOrderPos + 1) % ctx.playOrder.length, }, /** * RESET * * Similar to DEFAULT, but starts from 0 each time. */ RESET: { first: () => 0, next: (G, ctx) => (ctx.playOrderPos + 1) % ctx.playOrder.length, }, /** * CONTINUE * * Similar to DEFAULT, but starts with the player who ended the last phase. */ CONTINUE: { first: (G, ctx) => ctx.playOrderPos, next: (G, ctx) => (ctx.playOrderPos + 1) % ctx.playOrder.length, }, /** * ONCE * * Another round-robin turn order, but goes around just once. * The phase ends after all players have played. */ ONCE: { first: () => 0, next: (G, ctx) => { if (ctx.playOrderPos < ctx.playOrder.length - 1) { return ctx.playOrderPos + 1; } }, }, /** * CUSTOM * * Identical to DEFAULT, but also sets playOrder at the * beginning of the phase. * * @param {Array} playOrder - The play order. */ CUSTOM: (playOrder) => ({ playOrder: () => playOrder, first: () => 0, next: (G, ctx) => (ctx.playOrderPos + 1) % ctx.playOrder.length, }), /** * CUSTOM_FROM * * Identical to DEFAULT, but also sets playOrder at the * beginning of the phase to a value specified by a field * in G. * * @param {string} playOrderField - Field in G. */ CUSTOM_FROM: (playOrderField) => ({ playOrder: (G) => G[playOrderField], first: () => 0, next: (G, ctx) => (ctx.playOrderPos + 1) % ctx.playOrder.length, }), }; const Stage = { NULL: null, }; /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Flow * * Creates a reducer that updates ctx (analogous to how moves update G). */ function Flow({ moves, phases, endIf, onEnd, turn, events, plugins, }) { // Attach defaults. if (moves === undefined) { moves = {}; } if (events === undefined) { events = {}; } if (plugins === undefined) { plugins = []; } if (phases === undefined) { phases = {}; } if (!endIf) endIf = () => undefined; if (!onEnd) onEnd = (G) => G; if (!turn) turn = {}; const phaseMap = { ...phases }; if ('' in phaseMap) { error('cannot specify phase with empty name'); } phaseMap[''] = {}; const moveMap = {}; const moveNames = new Set(); let startingPhase = null; Object.keys(moves).forEach((name) => moveNames.add(name)); const HookWrapper = (hook, hookType) => { const withPlugins = FnWrap(hook, hookType, plugins); return (state) => { const ctxWithAPI = EnhanceCtx(state); return withPlugins(state.G, ctxWithAPI); }; }; const TriggerWrapper = (trigger) => { return (state) => { const ctxWithAPI = EnhanceCtx(state); return trigger(state.G, ctxWithAPI); }; }; const wrapped = { onEnd: HookWrapper(onEnd, GameMethod.GAME_ON_END), endIf: TriggerWrapper(endIf), }; for (const phase in phaseMap) { const phaseConfig = phaseMap[phase]; if (phaseConfig.start === true) { startingPhase = phase; } if (phaseConfig.moves !== undefined) { for (const move of Object.keys(phaseConfig.moves)) { moveMap[phase + '.' + move] = phaseConfig.moves[move]; moveNames.add(move); } } if (phaseConfig.endIf === undefined) { phaseConfig.endIf = () => undefined; } if (phaseConfig.onBegin === undefined) { phaseConfig.onBegin = (G) => G; } if (phaseConfig.onEnd === undefined) { phaseConfig.onEnd = (G) => G; } if (phaseConfig.turn === undefined) { phaseConfig.turn = turn; } if (phaseConfig.turn.order === undefined) { phaseConfig.turn.order = TurnOrder.DEFAULT; } if (phaseConfig.turn.onBegin === undefined) { phaseConfig.turn.onBegin = (G) => G; } if (phaseConfig.turn.onEnd === undefined) { phaseConfig.turn.onEnd = (G) => G; } if (phaseConfig.turn.endIf === undefined) { phaseConfig.turn.endIf = () => false; } if (phaseConfig.turn.onMove === undefined) { phaseConfig.turn.onMove = (G) => G; } if (phaseConfig.turn.stages === undefined) { phaseConfig.turn.stages = {}; } for (const stage in phaseConfig.turn.stages) { const stageConfig = phaseConfig.turn.stages[stage]; const moves = stageConfig.moves || {}; for (const move of Object.keys(moves)) { const key = phase + '.' + stage + '.' + move; moveMap[key] = moves[move]; moveNames.add(move); } } phaseConfig.wrapped = { onBegin: HookWrapper(phaseConfig.onBegin, GameMethod.PHASE_ON_BEGIN), onEnd: HookWrapper(phaseConfig.onEnd, GameMethod.PHASE_ON_END), endIf: TriggerWrapper(phaseConfig.endIf), }; phaseConfig.turn.wrapped = { onMove: HookWrapper(phaseConfig.turn.onMove, GameMethod.TURN_ON_MOVE), onBegin: HookWrapper(phaseConfig.turn.onBegin, GameMethod.TURN_ON_BEGIN), onEnd: HookWrapper(phaseConfig.turn.onEnd, GameMethod.TURN_ON_END), endIf: TriggerWrapper(phaseConfig.turn.endIf), }; if (typeof phaseConfig.next !== 'function') { const { next } = phaseConfig; phaseConfig.next = () => next || null; } phaseConfig.wrapped.next = TriggerWrapper(phaseConfig.next); } function GetPhase(ctx) { return ctx.phase ? phaseMap[ctx.phase] : phaseMap['']; } function OnMove(s) { return s; } function Process(state, events) { const phasesEnded = new Set(); const turnsEnded = new Set(); for (let i = 0; i < events.length; i++) { const { fn, arg, ...rest } = events[i]; // Detect a loop of EndPhase calls. // This could potentially even be an infinite loop // if the endIf condition of each phase blindly // returns true. The moment we detect a single // loop, we just bail out of all phases. if (fn === EndPhase) { turnsEnded.clear(); const phase = state.ctx.phase; if (phasesEnded.has(phase)) { const ctx = { ...state.ctx, phase: null }; return { ...state, ctx }; } phasesEnded.add(phase); } // Process event. const next = []; state = fn(state, { ...rest, arg, next, }); if (fn === EndGame) { break; } // Check if we should end the game. const shouldEndGame = ShouldEndGame(state); if (shouldEndGame) { events.push({ fn: EndGame, arg: shouldEndGame, turn: state.ctx.turn, phase: state.ctx.phase, automatic: true, }); continue; } // Check if we should end the phase. const shouldEndPhase = ShouldEndPhase(state); if (shouldEndPhase) { events.push({ fn: EndPhase, arg: shouldEndPhase, turn: state.ctx.turn, phase: state.ctx.phase, automatic: true, }); continue; } // Check if we should end the turn. if ([OnMove, UpdateStage, UpdateActivePlayers].includes(fn)) { const shouldEndTurn = ShouldEndTurn(state); if (shouldEndTurn) { events.push({ fn: EndTurn, arg: shouldEndTurn, turn: state.ctx.turn, phase: state.ctx.phase, automatic: true, }); continue; } } events.push(...next); } return state; } /////////// // Start // /////////// function StartGame(state, { next }) { next.push({ fn: StartPhase }); return state; } function StartPhase(state, { next }) { let { G, ctx } = state; const phaseConfig = GetPhase(ctx); // Run any phase setup code provided by the user. G = phaseConfig.wrapped.onBegin(state); next.push({ fn: StartTurn }); return { ...state, G, ctx }; } function StartTurn(state, { currentPlayer }) { let { ctx } = state; const phaseConfig = GetPhase(ctx); // Initialize the turn order state. if (currentPlayer) { ctx = { ...ctx, currentPlayer }; if (phaseConfig.turn.activePlayers) { ctx = SetActivePlayers(ctx, phaseConfig.turn.activePlayers); } } else { // This is only called at the beginning of the phase // when there is no currentPlayer yet. ctx = InitTurnOrderState(state, phaseConfig.turn); } const turn = ctx.turn + 1; ctx = { ...ctx, turn, numMoves: 0, _prevActivePlayers: [] }; const G = phaseConfig.turn.wrapped.onBegin({ ...state, ctx }); return { ...state, G, ctx, _undo: [], _redo: [] }; } //////////// // Update // //////////// function UpdatePhase(state, { arg, next, phase }) { const phaseConfig = GetPhase({ phase }); let { ctx } = state; if (arg && arg.next) { if (arg.next in phaseMap) { ctx = { ...ctx, phase: arg.next }; } else { error('invalid phase: ' + arg.next); return state; } } else { ctx = { ...ctx, phase: phaseConfig.wrapped.next(state) || null }; } state = { ...state, ctx }; // Start the new phase. next.push({ fn: StartPhase }); return state; } function UpdateTurn(state, { arg, currentPlayer, next }) { let { G, ctx } = state; const phaseConfig = GetPhase(ctx); // Update turn order state. const { endPhase, ctx: newCtx } = UpdateTurnOrderState(state, currentPlayer, phaseConfig.turn, arg); ctx = newCtx; state = { ...state, G, ctx }; if (endPhase) { next.push({ fn: EndPhase, turn: ctx.turn, phase: ctx.phase }); } else { next.push({ fn: StartTurn, currentPlayer: ctx.currentPlayer }); } return state; } function UpdateStage(state, { arg, playerID }) { if (typeof arg === 'string' || arg === Stage.NULL) { arg = { stage: arg }; } if (typeof arg !== 'object') return state; let { ctx } = state; let { activePlayers, _activePlayersMoveLimit, _activePlayersNumMoves } = ctx; // Checking if stage is valid, even Stage.NULL if (arg.stage !== undefined) { if (activePlayers === null) { activePlayers = {}; } activePlayers[playerID] = arg.stage; _activePlayersNumMoves[playerID] = 0; if (arg.moveLimit) { if (_activePlayersMoveLimit === null) { _activePlayersMoveLimit = {}; } _activePlayersMoveLimit[playerID] = arg.moveLimit; } } ctx = { ...ctx, activePlayers, _activePlayersMoveLimit, _activePlayersNumMoves, }; return { ...state, ctx }; } function UpdateActivePlayers(state, { arg }) { return { ...state, ctx: SetActivePlayers(state.ctx, arg) }; } /////////////// // ShouldEnd // /////////////// function ShouldEndGame(state) { return wrapped.endIf(state); } function ShouldEndPhase(state) { const phaseConfig = GetPhase(state.ctx); return phaseConfig.wrapped.endIf(state); } function ShouldEndTurn(state) { const phaseConfig = GetPhase(state.ctx); // End the turn if the required number of moves has been made. const currentPlayerMoves = state.ctx.numMoves || 0; if (phaseConfig.turn.moveLimit && currentPlayerMoves >= phaseConfig.turn.moveLimit) { return true; } return phaseConfig.turn.wrapped.endIf(state); } ///////// // End // ///////// function EndGame(state, { arg, phase }) { state = EndPhase(state, { phase }); if (arg === undefined) { arg = true; } state = { ...state, ctx: { ...state.ctx, gameover: arg } }; // Run game end hook. const G = wrapped.onEnd(state); return { ...state, G }; } function EndPhase(state, { arg, next, turn: initialTurn, automatic }) { // End the turn first. state = EndTurn(state, { turn: initialTurn, force: true, automatic: true }); const { phase, turn } = state.ctx; if (next) { next.push({ fn: UpdatePhase, arg, phase }); } // If we aren't in a phase, there is nothing else to do. if (phase === null) { return state; } // Run any cleanup code for the phase that is about to end. const phaseConfig = GetPhase(state.ctx); const G = phaseConfig.wrapped.onEnd(state); // Reset the phase. const ctx = { ...state.ctx, phase: null }; // Add log entry. const action = gameEvent('endPhase', arg); const { _stateID } = state; const logEntry = { action, _stateID, turn, phase }; if (automatic) logEntry.automatic = true; const deltalog = [...(state.deltalog || []), logEntry]; return { ...state, G, ctx, deltalog }; } function EndTurn(state, { arg, next, turn: initialTurn, force, automatic, playerID }) { // This is not the turn that EndTurn was originally // called for. The turn was probably ended some other way. if (initialTurn !== state.ctx.turn) { return state; } const { currentPlayer, numMoves, phase, turn } = state.ctx; const phaseConfig = GetPhase(state.ctx); // Prevent ending the turn if moveLimit hasn't been reached. const currentPlayerMoves = numMoves || 0; if (!force && phaseConfig.turn.moveLimit && currentPlayerMoves < phaseConfig.turn.moveLimit) { info(`cannot end turn before making ${phaseConfig.turn.moveLimit} moves`); return state; } // Run turn-end triggers. const G = phaseConfig.turn.wrapped.onEnd(state); if (next) { next.push({ fn: UpdateTurn, arg, currentPlayer }); } // Reset activePlayers. let ctx = { ...state.ctx, activePlayers: null }; // Remove player from playerOrder if (arg && arg.remove) { playerID = playerID || currentPlayer; const playOrder = ctx.playOrder.filter((i) => i != playerID); const playOrderPos = ctx.playOrderPos > playOrder.length - 1 ? 0 : ctx.playOrderPos; ctx = { ...ctx, playOrder, playOrderPos }; if (playOrder.length === 0) { next.push({ fn: EndPhase, turn, phase }); return state; } } // Create log entry. const action = gameEvent('endTurn', arg); const { _stateID } = state; const logEntry = { action, _stateID, turn, phase }; if (automatic) logEntry.automatic = true; const deltalog = [...(state.deltalog || []), logEntry]; return { ...state, G, ctx, deltalog, _undo: [], _redo: [] }; } function EndStage(state, { arg, next, automatic, playerID }) { playerID = playerID || state.ctx.currentPlayer; let { ctx, _stateID } = state; let { activePlayers, _activePlayersMoveLimit, phase, turn } = ctx; const playerInStage = activePlayers !== null && playerID in activePlayers; if (!arg && playerInStage) { const phaseConfig = GetPhase(ctx); const stage = phaseConfig.turn.stages[activePlayers[playerID]]; if (stage && stage.next) arg = stage.next; } // Checking if arg is a valid stage, even Stage.NULL if (next) { next.push({ fn: UpdateStage, arg, playerID }); } // If player isn’t in a stage, there is nothing else to do. if (!playerInStage) return state; // Remove player from activePlayers. activePlayers = { ...activePlayers }; delete activePlayers[playerID]; if (_activePlayersMoveLimit) { // Remove player from _activePlayersMoveLimit. _activePlayersMoveLimit = { ..._activePlayersMoveLimit }; delete _activePlayersMoveLimit[playerID]; } ctx = UpdateActivePlayersOnceEmpty({ ...ctx, activePlayers, _activePlayersMoveLimit, }); // Create log entry. const action = gameEvent('endStage', arg); const logEntry = { action, _stateID, turn, phase }; if (automatic) logEntry.automatic = true; const deltalog = [...(state.deltalog || []), logEntry]; return { ...state, ctx, deltalog }; } /** * Retrieves the relevant move that can be played by playerID. * * If ctx.activePlayers is set (i.e. one or more players are in some stage), * then it attempts to find the move inside the stages config for * that turn. If the stage for a player is '', then the player is * allowed to make a move (as determined by the phase config), but * isn't restricted to a particular set as defined in the stage config. * * If not, it then looks for the move inside the phase. * * If it doesn't find the move there, it looks at the global move definition. * * @param {object} ctx * @param {string} name * @param {string} playerID */ function GetMove(ctx, name, playerID) { const phaseConfig = GetPhase(ctx); const stages = phaseConfig.turn.stages; const { activePlayers } = ctx; if (activePlayers && activePlayers[playerID] !== undefined && activePlayers[playerID] !== Stage.NULL && stages[activePlayers[playerID]] !== undefined && stages[activePlayers[playerID]].moves !== undefined) { // Check if moves are defined for the player's stage. const stage = stages[activePlayers[playerID]]; const moves = stage.moves; if (name in moves) { return moves[name]; } } else if (phaseConfig.moves) { // Check if moves are defined for the current phase. if (name in phaseConfig.moves) { return phaseConfig.moves[name]; } } else if (name in moves) { // Check for the move globally. return moves[name]; } return null; } function ProcessMove(state, action) { const { playerID, type } = action; const { ctx } = state; const { currentPlayer, activePlayers, _activePlayersMoveLimit } = ctx; const move = GetMove(ctx, type, playerID); const shouldCount = !move || typeof move === 'function' || move.noLimit !== true; let { numMoves, _activePlayersNumMoves } = ctx; if (shouldCount) { if (playerID === currentPlayer) numMoves++; if (activePlayers) _activePlayersNumMoves[playerID]++; } state = { ...state, ctx: { ...ctx, numMoves, _activePlayersNumMoves, }, }; if (_activePlayersMoveLimit && _activePlayersNumMoves[playerID] >= _activePlayersMoveLimit[playerID]) { state = EndStage(state, { playerID, automatic: true }); } const phaseConfig = GetPhase(ctx); const G = phaseConfig.turn.wrapped.onMove(state); state = { ...state, G }; const events = [{ fn: OnMove }]; return Process(state, events); } function SetStageEvent(state, playerID, arg) { return Process(state, [{ fn: EndStage, arg, playerID }]); } function EndStageEvent(state, playerID) { return Process(state, [{ fn: EndStage, playerID }]); } function SetActivePlayersEvent(state, _playerID, arg) { return Process(state, [{ fn: UpdateActivePlayers, arg }]); } function SetPhaseEvent(state, _playerID, newPhase) { return Process(state, [ { fn: EndPhase, phase: state.ctx.phase, turn: state.ctx.turn, arg: { next: newPhase }, }, ]); } function EndPhaseEvent(state) { return Process(state, [ { fn: EndPhase, phase: state.ctx.phase, turn: state.ctx.turn }, ]); } function EndTurnEvent(state, _playerID, arg) { return Process(state, [ { fn: EndTurn, turn: state.ctx.turn, phase: state.ctx.phase, arg }, ]); } function PassEvent(state, _playerID, arg) { return Process(state, [ { fn: EndTurn, turn: state.ctx.turn, phase: state.ctx.phase, force: true, arg, }, ]); } function EndGameEvent(state, _playerID, arg) { return Process(state, [ { fn: EndGame, turn: state.ctx.turn, phase: state.ctx.phase, arg }, ]); } const eventHandlers = { endStage: EndStageEvent, setStage: SetStageEvent, endTurn: EndTurnEvent, pass: PassEvent, endPhase: EndPhaseEvent, setPhase: SetPhaseEvent, endGame: EndGameEvent, setActivePlayers: SetActivePlayersEvent, }; const enabledEventNames = []; if (events.endTurn !== false) { enabledEventNames.push('endTurn'); } if (events.pass !== false) { enabledEventNames.push('pass'); } if (events.endPhase !== false) { enabledEventNames.push('endPhase'); } if (events.setPhase !== false) { enabledEventNames.push('setPhase'); } if (events.endGame !== false) { enabledEventNames.push('endGame'); } if (events.setActivePlayers !== false) { enabledEventNames.push('setActivePlayers'); } if (events.endStage !== false) { enabledEventNames.push('endStage'); } if (events.setStage !== false) { enabledEventNames.push('setStage'); } function ProcessEvent(state, action) { const { type, playerID, args } = action.payload; if (typeof eventHandlers[type] !== 'function') return state; return eventHandlers[type](state, playerID, ...(Array.isArray(args) ? args : [args])); } function IsPlayerActive(_G, ctx, playerID) { if (ctx.activePlayers) { return playerID in ctx.activePlayers; } return ctx.currentPlayer === playerID; } return { ctx: (numPlayers) => ({ numPlayers, turn: 0, currentPlayer: '0', playOrder: [...Array.from({ length: numPlayers })].map((_, i) => i + ''), playOrderPos: 0, phase: startingPhase, activePlayers: null, }), init: (state) => { return Process(state, [{ fn: StartGame }]); }, isPlayerActive: IsPlayerActive, eventHandlers, eventNames: Object.keys(eventHandlers), enabledEventNames, moveMap, moveNames: [...moveNames.values()], processMove: ProcessMove, processEvent: ProcessEvent, getMove: GetMove, }; } /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ function IsProcessed(game) { return game.processMove !== undefined; } /** * Helper to generate the game move reducer. The returned * reducer has the following signature: * * (G, action, ctx) => {} * * You can roll your own if you like, or use any Redux * addon to generate such a reducer. * * The convention used in this framework is to * have action.type contain the name of the move, and * action.args contain any additional arguments as an * Array. */ function ProcessGameConfig(game) { // The Game() function has already been called on this // config object, so just pass it through. if (IsProcessed(game)) { return game; } if (game.name === undefined) game.name = 'default'; if (game.deltaState === undefined) game.deltaState = false; if (game.disableUndo === undefined) game.disableUndo = false; if (game.setup === undefined) game.setup = () => ({}); if (game.moves === undefined) game.moves = {}; if (game.playerView === undefined) game.playerView = (G) => G; if (game.plugins === undefined) game.plugins = []; game.plugins.forEach((plugin) => { if (plugin.name === undefined) { throw new Error('Plugin missing name attribute'); } if (plugin.name.includes(' ')) { throw new Error(plugin.name + ': Plugin name must not include spaces'); } }); if (game.name.includes(' ')) { throw new Error(game.name + ': Game name must not include spaces'); } const flow = Flow(game); return { ...game, flow, moveNames: flow.moveNames, pluginNames: game.plugins.map((p) => p.name), processMove: (state, action) => { let moveFn = flow.getMove(state.ctx, action.type, action.playerID); if (IsLongFormMove(moveFn)) { moveFn = moveFn.move; } if (moveFn instanceof Function) { const fn = FnWrap(moveFn, GameMethod.MOVE, game.plugins); const ctxWithAPI = { ...EnhanceCtx(state), playerID: action.playerID, }; let args = []; if (action.args !== undefined) { args = Array.isArray(action.args) ? action.args : [action.args]; } return fn(state.G, ctxWithAPI, ...args); } error(`invalid move object: ${action.type}`); return state.G; }, }; } function IsLongFormMove(move) { return move instanceof Object && move.move !== undefined; } /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ var UpdateErrorType; (function (UpdateErrorType) { // The action’s credentials were missing or invalid UpdateErrorType["UnauthorizedAction"] = "update/unauthorized_action"; // The action’s matchID was not found UpdateErrorType["MatchNotFound"] = "update/match_not_found"; // Could not apply Patch operation (rfc6902). UpdateErrorType["PatchFailed"] = "update/patch_failed"; })(UpdateErrorType || (UpdateErrorType = {})); var ActionErrorType; (function (ActionErrorType) { // The action contained a stale state ID ActionErrorType["StaleStateId"] = "action/stale_state_id"; // The requested move is unknown or not currently available ActionErrorType["UnavailableMove"] = "action/unavailable_move"; // The move declared it was invalid (INVALID_MOVE constant) ActionErrorType["InvalidMove"] = "action/invalid_move"; // The player making the action is not currently active ActionErrorType["InactivePlayer"] = "action/inactive_player"; // The game has finished ActionErrorType["GameOver"] = "action/gameover"; // The requested action is disabled (e.g. undo/redo, events) ActionErrorType["ActionDisabled"] = "action/action_disabled"; // The requested action is not currently possible ActionErrorType["ActionInvalid"] = "action/action_invalid"; // The requested action was declared invalid by a plugin ActionErrorType["PluginActionInvalid"] = "action/plugin_invalid"; })(ActionErrorType || (ActionErrorType = {})); /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Check if the payload for the passed action contains a playerID. */ const actionHasPlayerID = (action) => action.payload.playerID !== null && action.payload.playerID !== undefined; /** * Returns true if a move can be undone. */ const CanUndoMove = (G, ctx, move) => { function HasUndoable(move) { return move.undoable !== undefined; } function IsFunction(undoable) { return undoable instanceof Function; } if (!HasUndoable(move)) { return true; } if (IsFunction(move.undoable)) { return move.undoable(G, ctx); } return move.undoable; }; /** * Update the undo and redo stacks for a move or event. */ function updateUndoRedoState(state, opts) { if (opts.game.disableUndo) return state; const undoEntry = { G: state.G, ctx: state.ctx, plugins: state.plugins, playerID: opts.action.payload.playerID || state.ctx.currentPlayer, }; if (opts.action.type === 'MAKE_MOVE') { undoEntry.moveType = opts.action.payload.type; } return { ...state, _undo: [...state._undo, undoEntry], // Always reset redo stack when making a move or event _redo: [], }; } /** * Process state, adding the initial deltalog for this action. */ function initializeDeltalog(state, action, move) { // Create a log entry for this action. const logEntry = { action, _stateID: state._stateID, turn: state.ctx.turn, phase: state.ctx.phase, }; const pluginLogMetadata = state.plugins.log.data.metadata; if (pluginLogMetadata !== undefined) { logEntry.metadata = pluginLogMetadata; } if (typeof move === 'object' && move.redact === true) { logEntry.redact = true; } return { ...state, deltalog: [logEntry], }; } /** * Update plugin state after move/event & check if plugins consider the action to be valid. * @param state Current version of state in the reducer. * @param oldState State to revert to in case of error. * @param pluginOpts Plugin configuration options. * @returns Tuple of the new state updated after flushing plugins and the old * state augmented with an error if a plugin declared the action invalid. */ function flushAndValidatePlugins(state, oldState, pluginOpts) { const [newState, isInvalid] = FlushAndValidate(state, pluginOpts); if (!isInvalid) return [newState]; return [ newState, WithError(oldState, ActionErrorType.PluginActionInvalid, isInvalid), ]; } /** * ExtractTransientsFromState * * Split out transients from the a TransientState */ function ExtractTransients(transientState) { if (!transientState) { // We preserve null for the state for legacy callers, but the transient // field should be undefined if not present to be consistent with the // code path below. return [null, undefined]; } const { transients, ...state } = transientState; return [state, transients]; } /** * WithError * * Augment a State instance with transient error information. */ function WithError(state, errorType, payload) { const error = { type: errorType, payload, }; return { ...state, transients: { error, }, }; } /** * Middleware for processing TransientState associated with the reducer * returned by CreateGameReducer. * This should pretty much be used everywhere you want realistic state * transitions and error handling. */ const TransientHandlingMiddleware = (store) => (next) => (action) => { const result = next(action); switch (action.type) { case STRIP_TRANSIENTS: { return result; } default: { const [, transients] = ExtractTransients(store.getState()); if (typeof transients !== 'undefined') { store.dispatch(stripTransients()); // Dev Note: If parent middleware needs to correlate the spawned // StripTransients action to the triggering action, instrument here. // // This is a bit tricky; for more details, see: // https://github.com/boardgameio/boardgame.io/pull/940#discussion_r636200648 return { ...result, transients, }; } return result; } } }; /** * CreateGameReducer * * Creates the main game state reducer. */ function CreateGameReducer({ game, isClient, }) { game = ProcessGameConfig(game); /** * GameReducer * * Redux reducer that maintains the overall game state. * @param {object} state - The state before the action. * @param {object} action - A Redux action. */ return (stateWithTransients = null, action) => { let [state /*, transients */] = ExtractTransients(stateWithTransients); switch (action.type) { case STRIP_TRANSIENTS: { // This action indicates that transient metadata in the state has been // consumed and should now be stripped from the state.. return state; } case GAME_EVENT: { state = { ...state, deltalog: [] }; // Process game events only on the server. // These events like `endTurn` typically // contain code that may rely on secret state // and cannot be computed on the client. if (isClient) { return state; } // Disallow events once the game is over. if (state.ctx.gameover !== undefined) { error(`cannot call event after game end`); return WithError(state, ActionErrorType.GameOver); } // Ignore the event if the player isn't active. if (actionHasPlayerID(action) && !game.flow.isPlayerActive(state.G, state.ctx, action.payload.playerID)) { error(`disallowed event: ${action.payload.type}`); return WithError(state, ActionErrorType.InactivePlayer); } // Execute plugins. state = Enhance(state, { game, isClient: false, playerID: action.payload.playerID, }); // Process event. let newState = game.flow.processEvent(state, action); // Execute plugins. let stateWithError; [newState, stateWithError] = flushAndValidatePlugins(newState, state, { game, isClient: false, }); if (stateWithError) return stateWithError; // Update undo / redo state. newState = updateUndoRedoState(newState, { game, action }); return { ...newState, _stateID: state._stateID + 1 }; } case MAKE_MOVE: { const oldState = (state = { ...state, deltalog: [] }); // Check whether the move is allowed at this time. const move = game.flow.getMove(state.ctx, action.payload.type, action.payload.playerID || state.ctx.currentPlayer); if (move === null) { error(`disallowed move: ${action.payload.type}`); return WithError(state, ActionErrorType.UnavailableMove); } // Don't run move on client if move says so. if (isClient && move.client === false) { return state; } // Disallow moves once the game is over. if (state.ctx.gameover !== undefined) { error(`cannot make move after game end`); return WithError(state, ActionErrorType.GameOver); } // Ignore the move if the player isn't active. if (actionHasPlayerID(action) && !game.flow.isPlayerActive(state.G, state.ctx, action.payload.playerID)) { error(`disallowed move: ${action.payload.type}`); return WithError(state, ActionErrorType.InactivePlayer); } // Execute plugins. state = Enhance(state, { game, isClient, playerID: action.payload.playerID, }); // Process the move. const G = game.processMove(state, action.payload); // The game declared the move as invalid. if (G === INVALID_MOVE) { error(`invalid move: ${action.payload.type} args: ${action.payload.args}`); // TODO(#723): Marshal a nice error payload with the processed move. return WithError(state, ActionErrorType.InvalidMove); } const newState = { ...state, G }; // Some plugin indicated that it is not suitable to be // materialized on the client (and must wait for the server // response instead). if (isClient && NoClient(newState, { game })) { return state; } state = newState; // If we're on the client, just process the move // and no triggers in multiplayer mode. // These will be processed on the server, which // will send back a state update. if (isClient) { let stateWithError; [state, stateWithError] = flushAndValidatePlugins(state, oldState, { game, isClient: true, }); if (stateWithError) return stateWithError; return { ...state, _stateID: state._stateID + 1, }; } // On the server, construct the deltalog. state = initializeDeltalog(state, action, move); // Allow the flow reducer to process any triggers that happen after moves. state = game.flow.processMove(state, action.payload); let stateWithError; [state, stateWithError] = flushAndValidatePlugins(state, oldState, { game, }); if (stateWithError) return stateWithError; // Update undo / redo state. state = updateUndoRedoState(state, { game, action }); return { ...state, _stateID: state._stateID + 1, }; } case RESET: case UPDATE: case SYNC: { return action.state; } case UNDO: { state = { ...state, deltalog: [] }; if (game.disableUndo) { error('Undo is not enabled'); return WithError(state, ActionErrorType.ActionDisabled); } const { G, ctx, _undo, _redo, _stateID } = state; if (_undo.length < 2) { error(`No moves to undo`); return WithError(state, ActionErrorType.ActionInvalid); } const last = _undo[_undo.length - 1]; const restore = _undo[_undo.length - 2]; // Only allow players to undo their own moves. if (actionHasPlayerID(action) && action.payload.playerID !== last.playerID) { error(`Cannot undo other players' moves`); return WithError(state, ActionErrorType.ActionInvalid); } // If undoing a move, check it is undoable. if (last.moveType) { const lastMove = game.flow.getMove(restore.ctx, last.moveType, last.playerID); if (!CanUndoMove(G, ctx, lastMove)) { error(`Move cannot be undone`); return WithError(state, ActionErrorType.ActionInvalid); } } state = initializeDeltalog(state, action); return { ...state, G: restore.G, ctx: restore.ctx, plugins: restore.plugins, _stateID: _stateID + 1, _undo: _undo.slice(0, -1), _redo: [last, ..._redo], }; } case REDO: { state = { ...state, deltalog: [] }; if (game.disableUndo) { error('Redo is not enabled'); return WithError(state, ActionErrorType.ActionDisabled); } const { _undo, _redo, _stateID } = state; if (_redo.length === 0) { error(`No moves to redo`); return WithError(state, ActionErrorType.ActionInvalid); } const first = _redo[0]; // Only allow players to redo their own undos. if (actionHasPlayerID(action) && action.payload.playerID !== first.playerID) { error(`Cannot redo other players' moves`); return WithError(state, ActionErrorType.ActionInvalid); } state = initializeDeltalog(state, action); return { ...state, G: first.G, ctx: first.ctx, plugins: first.plugins, _stateID: _stateID + 1, _undo: [..._undo, first], _redo: _redo.slice(1), }; } case PLUGIN: { // TODO(#723): Expose error semantics to plugin processing. return ProcessAction(state, action, { game }); } case PATCH: { const oldState = state; const newState = JSON.parse(JSON.stringify(oldState)); const patchError = applyPatch(newState, action.patch); const hasError = patchError.some((entry) => entry !== null); if (hasError) { error(`Patch ${JSON.stringify(action.patch)} apply failed`); return WithError(oldState, UpdateErrorType.PatchFailed, patchError); } else { return newState; } } default: { return state; } } }; } /* * Copyright 2020 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Creates the initial game state. */ function InitializeGame({ game, numPlayers, setupData, }) { game = ProcessGameConfig(game); if (!numPlayers) { numPlayers = 2; } const ctx = game.flow.ctx(numPlayers); let state = { // User managed state. G: {}, // Framework managed state. ctx, // Plugin related state. plugins: {}, }; // Run plugins over initial state. state = Setup(state, { game }); state = Enhance(state, { game, playerID: undefined }); const enhancedCtx = EnhanceCtx(state); state.G = game.setup(enhancedCtx, setupData); let initial = { ...state, // List of {G, ctx} pairs that can be undone. _undo: [], // List of {G, ctx} pairs that can be redone. _redo: [], // A monotonically non-decreasing ID to ensure that // state updates are only allowed from clients that // are at the same version that the server. _stateID: 0, }; initial = game.flow.init(initial); [initial] = FlushAndValidate(initial, { game }); // Initialize undo stack. if (!game.disableUndo) { initial._undo = [ { G: initial.G, ctx: initial.ctx, plugins: initial.plugins, }, ]; } return initial; } /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ class Transport { constructor({ store, gameName, playerID, matchID, credentials, numPlayers, }) { this.store = store; this.gameName = gameName || 'default'; this.playerID = playerID || null; this.matchID = matchID || 'default'; this.credentials = credentials; this.numPlayers = numPlayers || 2; } } /** * This class doesn’t do anything, but simplifies the client class by providing * dummy functions to call, so we don’t need to mock them in the client. */ class DummyImpl extends Transport { connect() { } disconnect() { } onAction() { } onChatMessage() { } subscribe() { } subscribeChatMessage() { } subscribeMatchData() { } updateCredentials() { } updateMatchID() { } updatePlayerID() { } } const DummyTransport = (opts) => new DummyImpl(opts); const subscriber_queue = []; /** * Create a `Writable` store that allows both updating and reading by subscription. * @param {*=}value initial value * @param {StartStopNotifier=}start start and stop notifications for subscriptions */ function writable(value, start = noop) { let stop; const subscribers = new Set(); function set(new_value) { if (safe_not_equal(value, new_value)) { value = new_value; if (stop) { // store is ready const run_queue = !subscriber_queue.length; for (const subscriber of subscribers) { subscriber[1](); subscriber_queue.push(subscriber, value); } if (run_queue) { for (let i = 0; i < subscriber_queue.length; i += 2) { subscriber_queue[i][0](subscriber_queue[i + 1]); } subscriber_queue.length = 0; } } } } function update(fn) { set(fn(value)); } function subscribe(run, invalidate = noop) { const subscriber = [run, invalidate]; subscribers.add(subscriber); if (subscribers.size === 1) { stop = start(set) || noop; } run(value); return () => { subscribers.delete(subscriber); if (subscribers.size === 0) { stop(); stop = null; } }; } return { set, update, subscribe }; } function cubicOut(t) { const f = t - 1.0; return f * f * f + 1.0; } function fly(node, { delay = 0, duration = 400, easing = cubicOut, x = 0, y = 0, opacity = 0 } = {}) { const style = getComputedStyle(node); const target_opacity = +style.opacity; const transform = style.transform === 'none' ? '' : style.transform; const od = target_opacity * (1 - opacity); return { delay, duration, easing, css: (t, u) => ` transform: ${transform} translate(${(1 - t) * x}px, ${(1 - t) * y}px); opacity: ${target_opacity - (od * u)}` }; } /* src/client/debug/Menu.svelte generated by Svelte v3.41.0 */ function add_css(target) { append_styles(target, "svelte-14p9tpy", ".menu.svelte-14p9tpy{display:flex;margin-top:-10px;flex-direction:row-reverse;border:1px solid #ccc;border-radius:5px 5px 0 0;height:25px;line-height:25px;margin-right:-500px;transform-origin:bottom right;transform:rotate(-90deg) translate(0, -500px)}.menu-item.svelte-14p9tpy{line-height:25px;cursor:pointer;border:0;background:#fefefe;color:#555;padding-left:15px;padding-right:15px;text-align:center}.menu-item.svelte-14p9tpy:first-child{border-radius:0 5px 0 0}.menu-item.svelte-14p9tpy:last-child{border-radius:5px 0 0 0}.menu-item.active.svelte-14p9tpy{cursor:default;font-weight:bold;background:#ddd;color:#555}.menu-item.svelte-14p9tpy:hover,.menu-item.svelte-14p9tpy:focus{background:#eee;color:#555}"); } function get_each_context(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[4] = list[i][0]; child_ctx[5] = list[i][1].label; return child_ctx; } // (57:2) {#each Object.entries(panes) as [key, {label} function create_each_block(ctx) { let button; let t0_value = /*label*/ ctx[5] + ""; let t0; let t1; let mounted; let dispose; function click_handler() { return /*click_handler*/ ctx[3](/*key*/ ctx[4]); } return { c() { button = element("button"); t0 = text(t0_value); t1 = space(); attr(button, "class", "menu-item svelte-14p9tpy"); toggle_class(button, "active", /*pane*/ ctx[0] == /*key*/ ctx[4]); }, m(target, anchor) { insert(target, button, anchor); append(button, t0); append(button, t1); if (!mounted) { dispose = listen(button, "click", click_handler); mounted = true; } }, p(new_ctx, dirty) { ctx = new_ctx; if (dirty & /*panes*/ 2 && t0_value !== (t0_value = /*label*/ ctx[5] + "")) set_data(t0, t0_value); if (dirty & /*pane, Object, panes*/ 3) { toggle_class(button, "active", /*pane*/ ctx[0] == /*key*/ ctx[4]); } }, d(detaching) { if (detaching) detach(button); mounted = false; dispose(); } }; } function create_fragment(ctx) { let nav; let each_value = Object.entries(/*panes*/ ctx[1]); let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block(get_each_context(ctx, each_value, i)); } return { c() { nav = element("nav"); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } attr(nav, "class", "menu svelte-14p9tpy"); }, m(target, anchor) { insert(target, nav, anchor); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(nav, null); } }, p(ctx, [dirty]) { if (dirty & /*pane, Object, panes, dispatch*/ 7) { each_value = Object.entries(/*panes*/ ctx[1]); let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); } else { each_blocks[i] = create_each_block(child_ctx); each_blocks[i].c(); each_blocks[i].m(nav, null); } } for (; i < each_blocks.length; i += 1) { each_blocks[i].d(1); } each_blocks.length = each_value.length; } }, i: noop, o: noop, d(detaching) { if (detaching) detach(nav); destroy_each(each_blocks, detaching); } }; } function instance($$self, $$props, $$invalidate) { let { pane } = $$props; let { panes } = $$props; const dispatch = createEventDispatcher(); const click_handler = key => dispatch('change', key); $$self.$$set = $$props => { if ('pane' in $$props) $$invalidate(0, pane = $$props.pane); if ('panes' in $$props) $$invalidate(1, panes = $$props.panes); }; return [pane, panes, dispatch, click_handler]; } class Menu extends SvelteComponent { constructor(options) { super(); init(this, options, instance, create_fragment, safe_not_equal, { pane: 0, panes: 1 }, add_css); } } var contextKey = {}; /* node_modules/svelte-json-tree-auto/src/JSONArrow.svelte generated by Svelte v3.41.0 */ function add_css$1(target) { append_styles(target, "svelte-1vyml86", ".container.svelte-1vyml86{display:inline-block;cursor:pointer;transform:translate(calc(0px - var(--li-identation)), -50%);position:absolute;top:50%;padding-right:100%}.arrow.svelte-1vyml86{transform-origin:25% 50%;position:relative;line-height:1.1em;font-size:0.75em;margin-left:0;transition:150ms;color:var(--arrow-sign);user-select:none;font-family:'Courier New', Courier, monospace}.expanded.svelte-1vyml86{transform:rotateZ(90deg) translateX(-3px)}"); } function create_fragment$1(ctx) { let div1; let div0; let mounted; let dispose; return { c() { div1 = element("div"); div0 = element("div"); div0.textContent = `${'\u25B6'}`; attr(div0, "class", "arrow svelte-1vyml86"); toggle_class(div0, "expanded", /*expanded*/ ctx[0]); attr(div1, "class", "container svelte-1vyml86"); }, m(target, anchor) { insert(target, div1, anchor); append(div1, div0); if (!mounted) { dispose = listen(div1, "click", /*click_handler*/ ctx[1]); mounted = true; } }, p(ctx, [dirty]) { if (dirty & /*expanded*/ 1) { toggle_class(div0, "expanded", /*expanded*/ ctx[0]); } }, i: noop, o: noop, d(detaching) { if (detaching) detach(div1); mounted = false; dispose(); } }; } function instance$1($$self, $$props, $$invalidate) { let { expanded } = $$props; function click_handler(event) { bubble.call(this, $$self, event); } $$self.$$set = $$props => { if ('expanded' in $$props) $$invalidate(0, expanded = $$props.expanded); }; return [expanded, click_handler]; } class JSONArrow extends SvelteComponent { constructor(options) { super(); init(this, options, instance$1, create_fragment$1, safe_not_equal, { expanded: 0 }, add_css$1); } } /* node_modules/svelte-json-tree-auto/src/JSONKey.svelte generated by Svelte v3.41.0 */ function add_css$2(target) { append_styles(target, "svelte-1vlbacg", "label.svelte-1vlbacg{display:inline-block;color:var(--label-color);padding:0}.spaced.svelte-1vlbacg{padding-right:var(--li-colon-space)}"); } // (16:0) {#if showKey && key} function create_if_block(ctx) { let label; let span; let t0; let t1; let mounted; let dispose; return { c() { label = element("label"); span = element("span"); t0 = text(/*key*/ ctx[0]); t1 = text(/*colon*/ ctx[2]); attr(label, "class", "svelte-1vlbacg"); toggle_class(label, "spaced", /*isParentExpanded*/ ctx[1]); }, m(target, anchor) { insert(target, label, anchor); append(label, span); append(span, t0); append(span, t1); if (!mounted) { dispose = listen(label, "click", /*click_handler*/ ctx[5]); mounted = true; } }, p(ctx, dirty) { if (dirty & /*key*/ 1) set_data(t0, /*key*/ ctx[0]); if (dirty & /*colon*/ 4) set_data(t1, /*colon*/ ctx[2]); if (dirty & /*isParentExpanded*/ 2) { toggle_class(label, "spaced", /*isParentExpanded*/ ctx[1]); } }, d(detaching) { if (detaching) detach(label); mounted = false; dispose(); } }; } function create_fragment$2(ctx) { let if_block_anchor; let if_block = /*showKey*/ ctx[3] && /*key*/ ctx[0] && create_if_block(ctx); return { c() { if (if_block) if_block.c(); if_block_anchor = empty(); }, m(target, anchor) { if (if_block) if_block.m(target, anchor); insert(target, if_block_anchor, anchor); }, p(ctx, [dirty]) { if (/*showKey*/ ctx[3] && /*key*/ ctx[0]) { if (if_block) { if_block.p(ctx, dirty); } else { if_block = create_if_block(ctx); if_block.c(); if_block.m(if_block_anchor.parentNode, if_block_anchor); } } else if (if_block) { if_block.d(1); if_block = null; } }, i: noop, o: noop, d(detaching) { if (if_block) if_block.d(detaching); if (detaching) detach(if_block_anchor); } }; } function instance$2($$self, $$props, $$invalidate) { let showKey; let { key, isParentExpanded, isParentArray = false, colon = ':' } = $$props; function click_handler(event) { bubble.call(this, $$self, event); } $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(0, key = $$props.key); if ('isParentExpanded' in $$props) $$invalidate(1, isParentExpanded = $$props.isParentExpanded); if ('isParentArray' in $$props) $$invalidate(4, isParentArray = $$props.isParentArray); if ('colon' in $$props) $$invalidate(2, colon = $$props.colon); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*isParentExpanded, isParentArray, key*/ 19) { $: $$invalidate(3, showKey = isParentExpanded || !isParentArray || key != +key); } }; return [key, isParentExpanded, colon, showKey, isParentArray, click_handler]; } class JSONKey extends SvelteComponent { constructor(options) { super(); init( this, options, instance$2, create_fragment$2, safe_not_equal, { key: 0, isParentExpanded: 1, isParentArray: 4, colon: 2 }, add_css$2 ); } } /* node_modules/svelte-json-tree-auto/src/JSONNested.svelte generated by Svelte v3.41.0 */ function add_css$3(target) { append_styles(target, "svelte-rwxv37", "label.svelte-rwxv37{display:inline-block}.indent.svelte-rwxv37{padding-left:var(--li-identation)}.collapse.svelte-rwxv37{--li-display:inline;display:inline;font-style:italic}.comma.svelte-rwxv37{margin-left:-0.5em;margin-right:0.5em}label.svelte-rwxv37{position:relative}"); } function get_each_context$1(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[12] = list[i]; child_ctx[20] = i; return child_ctx; } // (57:4) {#if expandable && isParentExpanded} function create_if_block_3(ctx) { let jsonarrow; let current; jsonarrow = new JSONArrow({ props: { expanded: /*expanded*/ ctx[0] } }); jsonarrow.$on("click", /*toggleExpand*/ ctx[15]); return { c() { create_component(jsonarrow.$$.fragment); }, m(target, anchor) { mount_component(jsonarrow, target, anchor); current = true; }, p(ctx, dirty) { const jsonarrow_changes = {}; if (dirty & /*expanded*/ 1) jsonarrow_changes.expanded = /*expanded*/ ctx[0]; jsonarrow.$set(jsonarrow_changes); }, i(local) { if (current) return; transition_in(jsonarrow.$$.fragment, local); current = true; }, o(local) { transition_out(jsonarrow.$$.fragment, local); current = false; }, d(detaching) { destroy_component(jsonarrow, detaching); } }; } // (75:4) {:else} function create_else_block(ctx) { let span; return { c() { span = element("span"); span.textContent = "…"; }, m(target, anchor) { insert(target, span, anchor); }, p: noop, i: noop, o: noop, d(detaching) { if (detaching) detach(span); } }; } // (63:4) {#if isParentExpanded} function create_if_block$1(ctx) { let ul; let t; let current; let mounted; let dispose; let each_value = /*slicedKeys*/ ctx[13]; let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block$1(get_each_context$1(ctx, each_value, i)); } const out = i => transition_out(each_blocks[i], 1, 1, () => { each_blocks[i] = null; }); let if_block = /*slicedKeys*/ ctx[13].length < /*previewKeys*/ ctx[7].length && create_if_block_1(); return { c() { ul = element("ul"); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } t = space(); if (if_block) if_block.c(); attr(ul, "class", "svelte-rwxv37"); toggle_class(ul, "collapse", !/*expanded*/ ctx[0]); }, m(target, anchor) { insert(target, ul, anchor); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(ul, null); } append(ul, t); if (if_block) if_block.m(ul, null); current = true; if (!mounted) { dispose = listen(ul, "click", /*expand*/ ctx[16]); mounted = true; } }, p(ctx, dirty) { if (dirty & /*expanded, previewKeys, getKey, slicedKeys, isArray, getValue, getPreviewValue*/ 10129) { each_value = /*slicedKeys*/ ctx[13]; let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context$1(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); transition_in(each_blocks[i], 1); } else { each_blocks[i] = create_each_block$1(child_ctx); each_blocks[i].c(); transition_in(each_blocks[i], 1); each_blocks[i].m(ul, t); } } group_outros(); for (i = each_value.length; i < each_blocks.length; i += 1) { out(i); } check_outros(); } if (/*slicedKeys*/ ctx[13].length < /*previewKeys*/ ctx[7].length) { if (if_block) ; else { if_block = create_if_block_1(); if_block.c(); if_block.m(ul, null); } } else if (if_block) { if_block.d(1); if_block = null; } if (dirty & /*expanded*/ 1) { toggle_class(ul, "collapse", !/*expanded*/ ctx[0]); } }, i(local) { if (current) return; for (let i = 0; i < each_value.length; i += 1) { transition_in(each_blocks[i]); } current = true; }, o(local) { each_blocks = each_blocks.filter(Boolean); for (let i = 0; i < each_blocks.length; i += 1) { transition_out(each_blocks[i]); } current = false; }, d(detaching) { if (detaching) detach(ul); destroy_each(each_blocks, detaching); if (if_block) if_block.d(); mounted = false; dispose(); } }; } // (67:10) {#if !expanded && index < previewKeys.length - 1} function create_if_block_2(ctx) { let span; return { c() { span = element("span"); span.textContent = ","; attr(span, "class", "comma svelte-rwxv37"); }, m(target, anchor) { insert(target, span, anchor); }, d(detaching) { if (detaching) detach(span); } }; } // (65:8) {#each slicedKeys as key, index} function create_each_block$1(ctx) { let jsonnode; let t; let if_block_anchor; let current; jsonnode = new JSONNode({ props: { key: /*getKey*/ ctx[8](/*key*/ ctx[12]), isParentExpanded: /*expanded*/ ctx[0], isParentArray: /*isArray*/ ctx[4], value: /*expanded*/ ctx[0] ? /*getValue*/ ctx[9](/*key*/ ctx[12]) : /*getPreviewValue*/ ctx[10](/*key*/ ctx[12]) } }); let if_block = !/*expanded*/ ctx[0] && /*index*/ ctx[20] < /*previewKeys*/ ctx[7].length - 1 && create_if_block_2(); return { c() { create_component(jsonnode.$$.fragment); t = space(); if (if_block) if_block.c(); if_block_anchor = empty(); }, m(target, anchor) { mount_component(jsonnode, target, anchor); insert(target, t, anchor); if (if_block) if_block.m(target, anchor); insert(target, if_block_anchor, anchor); current = true; }, p(ctx, dirty) { const jsonnode_changes = {}; if (dirty & /*getKey, slicedKeys*/ 8448) jsonnode_changes.key = /*getKey*/ ctx[8](/*key*/ ctx[12]); if (dirty & /*expanded*/ 1) jsonnode_changes.isParentExpanded = /*expanded*/ ctx[0]; if (dirty & /*isArray*/ 16) jsonnode_changes.isParentArray = /*isArray*/ ctx[4]; if (dirty & /*expanded, getValue, slicedKeys, getPreviewValue*/ 9729) jsonnode_changes.value = /*expanded*/ ctx[0] ? /*getValue*/ ctx[9](/*key*/ ctx[12]) : /*getPreviewValue*/ ctx[10](/*key*/ ctx[12]); jsonnode.$set(jsonnode_changes); if (!/*expanded*/ ctx[0] && /*index*/ ctx[20] < /*previewKeys*/ ctx[7].length - 1) { if (if_block) ; else { if_block = create_if_block_2(); if_block.c(); if_block.m(if_block_anchor.parentNode, if_block_anchor); } } else if (if_block) { if_block.d(1); if_block = null; } }, i(local) { if (current) return; transition_in(jsonnode.$$.fragment, local); current = true; }, o(local) { transition_out(jsonnode.$$.fragment, local); current = false; }, d(detaching) { destroy_component(jsonnode, detaching); if (detaching) detach(t); if (if_block) if_block.d(detaching); if (detaching) detach(if_block_anchor); } }; } // (71:8) {#if slicedKeys.length < previewKeys.length } function create_if_block_1(ctx) { let span; return { c() { span = element("span"); span.textContent = "…"; }, m(target, anchor) { insert(target, span, anchor); }, d(detaching) { if (detaching) detach(span); } }; } function create_fragment$3(ctx) { let li; let label_1; let t0; let jsonkey; let t1; let span1; let span0; let t2; let t3; let t4; let current_block_type_index; let if_block1; let t5; let span2; let t6; let current; let mounted; let dispose; let if_block0 = /*expandable*/ ctx[11] && /*isParentExpanded*/ ctx[2] && create_if_block_3(ctx); jsonkey = new JSONKey({ props: { key: /*key*/ ctx[12], colon: /*context*/ ctx[14].colon, isParentExpanded: /*isParentExpanded*/ ctx[2], isParentArray: /*isParentArray*/ ctx[3] } }); jsonkey.$on("click", /*toggleExpand*/ ctx[15]); const if_block_creators = [create_if_block$1, create_else_block]; const if_blocks = []; function select_block_type(ctx, dirty) { if (/*isParentExpanded*/ ctx[2]) return 0; return 1; } current_block_type_index = select_block_type(ctx); if_block1 = if_blocks[current_block_type_index] = if_block_creators[current_block_type_index](ctx); return { c() { li = element("li"); label_1 = element("label"); if (if_block0) if_block0.c(); t0 = space(); create_component(jsonkey.$$.fragment); t1 = space(); span1 = element("span"); span0 = element("span"); t2 = text(/*label*/ ctx[1]); t3 = text(/*bracketOpen*/ ctx[5]); t4 = space(); if_block1.c(); t5 = space(); span2 = element("span"); t6 = text(/*bracketClose*/ ctx[6]); attr(label_1, "class", "svelte-rwxv37"); attr(li, "class", "svelte-rwxv37"); toggle_class(li, "indent", /*isParentExpanded*/ ctx[2]); }, m(target, anchor) { insert(target, li, anchor); append(li, label_1); if (if_block0) if_block0.m(label_1, null); append(label_1, t0); mount_component(jsonkey, label_1, null); append(label_1, t1); append(label_1, span1); append(span1, span0); append(span0, t2); append(span1, t3); append(li, t4); if_blocks[current_block_type_index].m(li, null); append(li, t5); append(li, span2); append(span2, t6); current = true; if (!mounted) { dispose = listen(span1, "click", /*toggleExpand*/ ctx[15]); mounted = true; } }, p(ctx, [dirty]) { if (/*expandable*/ ctx[11] && /*isParentExpanded*/ ctx[2]) { if (if_block0) { if_block0.p(ctx, dirty); if (dirty & /*expandable, isParentExpanded*/ 2052) { transition_in(if_block0, 1); } } else { if_block0 = create_if_block_3(ctx); if_block0.c(); transition_in(if_block0, 1); if_block0.m(label_1, t0); } } else if (if_block0) { group_outros(); transition_out(if_block0, 1, 1, () => { if_block0 = null; }); check_outros(); } const jsonkey_changes = {}; if (dirty & /*key*/ 4096) jsonkey_changes.key = /*key*/ ctx[12]; if (dirty & /*isParentExpanded*/ 4) jsonkey_changes.isParentExpanded = /*isParentExpanded*/ ctx[2]; if (dirty & /*isParentArray*/ 8) jsonkey_changes.isParentArray = /*isParentArray*/ ctx[3]; jsonkey.$set(jsonkey_changes); if (!current || dirty & /*label*/ 2) set_data(t2, /*label*/ ctx[1]); if (!current || dirty & /*bracketOpen*/ 32) set_data(t3, /*bracketOpen*/ ctx[5]); let previous_block_index = current_block_type_index; current_block_type_index = select_block_type(ctx); if (current_block_type_index === previous_block_index) { if_blocks[current_block_type_index].p(ctx, dirty); } else { group_outros(); transition_out(if_blocks[previous_block_index], 1, 1, () => { if_blocks[previous_block_index] = null; }); check_outros(); if_block1 = if_blocks[current_block_type_index]; if (!if_block1) { if_block1 = if_blocks[current_block_type_index] = if_block_creators[current_block_type_index](ctx); if_block1.c(); } else { if_block1.p(ctx, dirty); } transition_in(if_block1, 1); if_block1.m(li, t5); } if (!current || dirty & /*bracketClose*/ 64) set_data(t6, /*bracketClose*/ ctx[6]); if (dirty & /*isParentExpanded*/ 4) { toggle_class(li, "indent", /*isParentExpanded*/ ctx[2]); } }, i(local) { if (current) return; transition_in(if_block0); transition_in(jsonkey.$$.fragment, local); transition_in(if_block1); current = true; }, o(local) { transition_out(if_block0); transition_out(jsonkey.$$.fragment, local); transition_out(if_block1); current = false; }, d(detaching) { if (detaching) detach(li); if (if_block0) if_block0.d(); destroy_component(jsonkey); if_blocks[current_block_type_index].d(); mounted = false; dispose(); } }; } function instance$3($$self, $$props, $$invalidate) { let slicedKeys; let { key, keys, colon = ':', label = '', isParentExpanded, isParentArray, isArray = false, bracketOpen, bracketClose } = $$props; let { previewKeys = keys } = $$props; let { getKey = key => key } = $$props; let { getValue = key => key } = $$props; let { getPreviewValue = getValue } = $$props; let { expanded = false, expandable = true } = $$props; const context = getContext(contextKey); setContext(contextKey, { ...context, colon }); function toggleExpand() { $$invalidate(0, expanded = !expanded); } function expand() { $$invalidate(0, expanded = true); } $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(12, key = $$props.key); if ('keys' in $$props) $$invalidate(17, keys = $$props.keys); if ('colon' in $$props) $$invalidate(18, colon = $$props.colon); if ('label' in $$props) $$invalidate(1, label = $$props.label); if ('isParentExpanded' in $$props) $$invalidate(2, isParentExpanded = $$props.isParentExpanded); if ('isParentArray' in $$props) $$invalidate(3, isParentArray = $$props.isParentArray); if ('isArray' in $$props) $$invalidate(4, isArray = $$props.isArray); if ('bracketOpen' in $$props) $$invalidate(5, bracketOpen = $$props.bracketOpen); if ('bracketClose' in $$props) $$invalidate(6, bracketClose = $$props.bracketClose); if ('previewKeys' in $$props) $$invalidate(7, previewKeys = $$props.previewKeys); if ('getKey' in $$props) $$invalidate(8, getKey = $$props.getKey); if ('getValue' in $$props) $$invalidate(9, getValue = $$props.getValue); if ('getPreviewValue' in $$props) $$invalidate(10, getPreviewValue = $$props.getPreviewValue); if ('expanded' in $$props) $$invalidate(0, expanded = $$props.expanded); if ('expandable' in $$props) $$invalidate(11, expandable = $$props.expandable); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*isParentExpanded*/ 4) { $: if (!isParentExpanded) { $$invalidate(0, expanded = false); } } if ($$self.$$.dirty & /*expanded, keys, previewKeys*/ 131201) { $: $$invalidate(13, slicedKeys = expanded ? keys : previewKeys.slice(0, 5)); } }; return [ expanded, label, isParentExpanded, isParentArray, isArray, bracketOpen, bracketClose, previewKeys, getKey, getValue, getPreviewValue, expandable, key, slicedKeys, context, toggleExpand, expand, keys, colon ]; } class JSONNested extends SvelteComponent { constructor(options) { super(); init( this, options, instance$3, create_fragment$3, safe_not_equal, { key: 12, keys: 17, colon: 18, label: 1, isParentExpanded: 2, isParentArray: 3, isArray: 4, bracketOpen: 5, bracketClose: 6, previewKeys: 7, getKey: 8, getValue: 9, getPreviewValue: 10, expanded: 0, expandable: 11 }, add_css$3 ); } } /* node_modules/svelte-json-tree-auto/src/JSONObjectNode.svelte generated by Svelte v3.41.0 */ function create_fragment$4(ctx) { let jsonnested; let current; jsonnested = new JSONNested({ props: { key: /*key*/ ctx[0], expanded: /*expanded*/ ctx[4], isParentExpanded: /*isParentExpanded*/ ctx[1], isParentArray: /*isParentArray*/ ctx[2], keys: /*keys*/ ctx[5], previewKeys: /*keys*/ ctx[5], getValue: /*getValue*/ ctx[6], label: "" + (/*nodeType*/ ctx[3] + " "), bracketOpen: '{', bracketClose: '}' } }); return { c() { create_component(jsonnested.$$.fragment); }, m(target, anchor) { mount_component(jsonnested, target, anchor); current = true; }, p(ctx, [dirty]) { const jsonnested_changes = {}; if (dirty & /*key*/ 1) jsonnested_changes.key = /*key*/ ctx[0]; if (dirty & /*expanded*/ 16) jsonnested_changes.expanded = /*expanded*/ ctx[4]; if (dirty & /*isParentExpanded*/ 2) jsonnested_changes.isParentExpanded = /*isParentExpanded*/ ctx[1]; if (dirty & /*isParentArray*/ 4) jsonnested_changes.isParentArray = /*isParentArray*/ ctx[2]; if (dirty & /*keys*/ 32) jsonnested_changes.keys = /*keys*/ ctx[5]; if (dirty & /*keys*/ 32) jsonnested_changes.previewKeys = /*keys*/ ctx[5]; if (dirty & /*nodeType*/ 8) jsonnested_changes.label = "" + (/*nodeType*/ ctx[3] + " "); jsonnested.$set(jsonnested_changes); }, i(local) { if (current) return; transition_in(jsonnested.$$.fragment, local); current = true; }, o(local) { transition_out(jsonnested.$$.fragment, local); current = false; }, d(detaching) { destroy_component(jsonnested, detaching); } }; } function instance$4($$self, $$props, $$invalidate) { let keys; let { key, value, isParentExpanded, isParentArray, nodeType } = $$props; let { expanded = true } = $$props; function getValue(key) { return value[key]; } $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(0, key = $$props.key); if ('value' in $$props) $$invalidate(7, value = $$props.value); if ('isParentExpanded' in $$props) $$invalidate(1, isParentExpanded = $$props.isParentExpanded); if ('isParentArray' in $$props) $$invalidate(2, isParentArray = $$props.isParentArray); if ('nodeType' in $$props) $$invalidate(3, nodeType = $$props.nodeType); if ('expanded' in $$props) $$invalidate(4, expanded = $$props.expanded); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*value*/ 128) { $: $$invalidate(5, keys = Object.getOwnPropertyNames(value)); } }; return [ key, isParentExpanded, isParentArray, nodeType, expanded, keys, getValue, value ]; } class JSONObjectNode extends SvelteComponent { constructor(options) { super(); init(this, options, instance$4, create_fragment$4, safe_not_equal, { key: 0, value: 7, isParentExpanded: 1, isParentArray: 2, nodeType: 3, expanded: 4 }); } } /* node_modules/svelte-json-tree-auto/src/JSONArrayNode.svelte generated by Svelte v3.41.0 */ function create_fragment$5(ctx) { let jsonnested; let current; jsonnested = new JSONNested({ props: { key: /*key*/ ctx[0], expanded: /*expanded*/ ctx[4], isParentExpanded: /*isParentExpanded*/ ctx[2], isParentArray: /*isParentArray*/ ctx[3], isArray: true, keys: /*keys*/ ctx[5], previewKeys: /*previewKeys*/ ctx[6], getValue: /*getValue*/ ctx[7], label: "Array(" + /*value*/ ctx[1].length + ")", bracketOpen: "[", bracketClose: "]" } }); return { c() { create_component(jsonnested.$$.fragment); }, m(target, anchor) { mount_component(jsonnested, target, anchor); current = true; }, p(ctx, [dirty]) { const jsonnested_changes = {}; if (dirty & /*key*/ 1) jsonnested_changes.key = /*key*/ ctx[0]; if (dirty & /*expanded*/ 16) jsonnested_changes.expanded = /*expanded*/ ctx[4]; if (dirty & /*isParentExpanded*/ 4) jsonnested_changes.isParentExpanded = /*isParentExpanded*/ ctx[2]; if (dirty & /*isParentArray*/ 8) jsonnested_changes.isParentArray = /*isParentArray*/ ctx[3]; if (dirty & /*keys*/ 32) jsonnested_changes.keys = /*keys*/ ctx[5]; if (dirty & /*previewKeys*/ 64) jsonnested_changes.previewKeys = /*previewKeys*/ ctx[6]; if (dirty & /*value*/ 2) jsonnested_changes.label = "Array(" + /*value*/ ctx[1].length + ")"; jsonnested.$set(jsonnested_changes); }, i(local) { if (current) return; transition_in(jsonnested.$$.fragment, local); current = true; }, o(local) { transition_out(jsonnested.$$.fragment, local); current = false; }, d(detaching) { destroy_component(jsonnested, detaching); } }; } function instance$5($$self, $$props, $$invalidate) { let keys; let previewKeys; let { key, value, isParentExpanded, isParentArray } = $$props; let { expanded = JSON.stringify(value).length < 1024 } = $$props; const filteredKey = new Set(['length']); function getValue(key) { return value[key]; } $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(0, key = $$props.key); if ('value' in $$props) $$invalidate(1, value = $$props.value); if ('isParentExpanded' in $$props) $$invalidate(2, isParentExpanded = $$props.isParentExpanded); if ('isParentArray' in $$props) $$invalidate(3, isParentArray = $$props.isParentArray); if ('expanded' in $$props) $$invalidate(4, expanded = $$props.expanded); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*value*/ 2) { $: $$invalidate(5, keys = Object.getOwnPropertyNames(value)); } if ($$self.$$.dirty & /*keys*/ 32) { $: $$invalidate(6, previewKeys = keys.filter(key => !filteredKey.has(key))); } }; return [ key, value, isParentExpanded, isParentArray, expanded, keys, previewKeys, getValue ]; } class JSONArrayNode extends SvelteComponent { constructor(options) { super(); init(this, options, instance$5, create_fragment$5, safe_not_equal, { key: 0, value: 1, isParentExpanded: 2, isParentArray: 3, expanded: 4 }); } } /* node_modules/svelte-json-tree-auto/src/JSONIterableArrayNode.svelte generated by Svelte v3.41.0 */ function create_fragment$6(ctx) { let jsonnested; let current; jsonnested = new JSONNested({ props: { key: /*key*/ ctx[0], isParentExpanded: /*isParentExpanded*/ ctx[1], isParentArray: /*isParentArray*/ ctx[2], keys: /*keys*/ ctx[4], getKey, getValue, isArray: true, label: "" + (/*nodeType*/ ctx[3] + "(" + /*keys*/ ctx[4].length + ")"), bracketOpen: '{', bracketClose: '}' } }); return { c() { create_component(jsonnested.$$.fragment); }, m(target, anchor) { mount_component(jsonnested, target, anchor); current = true; }, p(ctx, [dirty]) { const jsonnested_changes = {}; if (dirty & /*key*/ 1) jsonnested_changes.key = /*key*/ ctx[0]; if (dirty & /*isParentExpanded*/ 2) jsonnested_changes.isParentExpanded = /*isParentExpanded*/ ctx[1]; if (dirty & /*isParentArray*/ 4) jsonnested_changes.isParentArray = /*isParentArray*/ ctx[2]; if (dirty & /*keys*/ 16) jsonnested_changes.keys = /*keys*/ ctx[4]; if (dirty & /*nodeType, keys*/ 24) jsonnested_changes.label = "" + (/*nodeType*/ ctx[3] + "(" + /*keys*/ ctx[4].length + ")"); jsonnested.$set(jsonnested_changes); }, i(local) { if (current) return; transition_in(jsonnested.$$.fragment, local); current = true; }, o(local) { transition_out(jsonnested.$$.fragment, local); current = false; }, d(detaching) { destroy_component(jsonnested, detaching); } }; } function getKey(key) { return String(key[0]); } function getValue(key) { return key[1]; } function instance$6($$self, $$props, $$invalidate) { let { key, value, isParentExpanded, isParentArray, nodeType } = $$props; let keys = []; $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(0, key = $$props.key); if ('value' in $$props) $$invalidate(5, value = $$props.value); if ('isParentExpanded' in $$props) $$invalidate(1, isParentExpanded = $$props.isParentExpanded); if ('isParentArray' in $$props) $$invalidate(2, isParentArray = $$props.isParentArray); if ('nodeType' in $$props) $$invalidate(3, nodeType = $$props.nodeType); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*value*/ 32) { $: { let result = []; let i = 0; for (const entry of value) { result.push([i++, entry]); } $$invalidate(4, keys = result); } } }; return [key, isParentExpanded, isParentArray, nodeType, keys, value]; } class JSONIterableArrayNode extends SvelteComponent { constructor(options) { super(); init(this, options, instance$6, create_fragment$6, safe_not_equal, { key: 0, value: 5, isParentExpanded: 1, isParentArray: 2, nodeType: 3 }); } } class MapEntry { constructor(key, value) { this.key = key; this.value = value; } } /* node_modules/svelte-json-tree-auto/src/JSONIterableMapNode.svelte generated by Svelte v3.41.0 */ function create_fragment$7(ctx) { let jsonnested; let current; jsonnested = new JSONNested({ props: { key: /*key*/ ctx[0], isParentExpanded: /*isParentExpanded*/ ctx[1], isParentArray: /*isParentArray*/ ctx[2], keys: /*keys*/ ctx[4], getKey: getKey$1, getValue: getValue$1, label: "" + (/*nodeType*/ ctx[3] + "(" + /*keys*/ ctx[4].length + ")"), colon: "", bracketOpen: '{', bracketClose: '}' } }); return { c() { create_component(jsonnested.$$.fragment); }, m(target, anchor) { mount_component(jsonnested, target, anchor); current = true; }, p(ctx, [dirty]) { const jsonnested_changes = {}; if (dirty & /*key*/ 1) jsonnested_changes.key = /*key*/ ctx[0]; if (dirty & /*isParentExpanded*/ 2) jsonnested_changes.isParentExpanded = /*isParentExpanded*/ ctx[1]; if (dirty & /*isParentArray*/ 4) jsonnested_changes.isParentArray = /*isParentArray*/ ctx[2]; if (dirty & /*keys*/ 16) jsonnested_changes.keys = /*keys*/ ctx[4]; if (dirty & /*nodeType, keys*/ 24) jsonnested_changes.label = "" + (/*nodeType*/ ctx[3] + "(" + /*keys*/ ctx[4].length + ")"); jsonnested.$set(jsonnested_changes); }, i(local) { if (current) return; transition_in(jsonnested.$$.fragment, local); current = true; }, o(local) { transition_out(jsonnested.$$.fragment, local); current = false; }, d(detaching) { destroy_component(jsonnested, detaching); } }; } function getKey$1(entry) { return entry[0]; } function getValue$1(entry) { return entry[1]; } function instance$7($$self, $$props, $$invalidate) { let { key, value, isParentExpanded, isParentArray, nodeType } = $$props; let keys = []; $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(0, key = $$props.key); if ('value' in $$props) $$invalidate(5, value = $$props.value); if ('isParentExpanded' in $$props) $$invalidate(1, isParentExpanded = $$props.isParentExpanded); if ('isParentArray' in $$props) $$invalidate(2, isParentArray = $$props.isParentArray); if ('nodeType' in $$props) $$invalidate(3, nodeType = $$props.nodeType); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*value*/ 32) { $: { let result = []; let i = 0; for (const entry of value) { result.push([i++, new MapEntry(entry[0], entry[1])]); } $$invalidate(4, keys = result); } } }; return [key, isParentExpanded, isParentArray, nodeType, keys, value]; } class JSONIterableMapNode extends SvelteComponent { constructor(options) { super(); init(this, options, instance$7, create_fragment$7, safe_not_equal, { key: 0, value: 5, isParentExpanded: 1, isParentArray: 2, nodeType: 3 }); } } /* node_modules/svelte-json-tree-auto/src/JSONMapEntryNode.svelte generated by Svelte v3.41.0 */ function create_fragment$8(ctx) { let jsonnested; let current; jsonnested = new JSONNested({ props: { expanded: /*expanded*/ ctx[4], isParentExpanded: /*isParentExpanded*/ ctx[2], isParentArray: /*isParentArray*/ ctx[3], key: /*isParentExpanded*/ ctx[2] ? String(/*key*/ ctx[0]) : /*value*/ ctx[1].key, keys: /*keys*/ ctx[5], getValue: /*getValue*/ ctx[6], label: /*isParentExpanded*/ ctx[2] ? 'Entry ' : '=> ', bracketOpen: '{', bracketClose: '}' } }); return { c() { create_component(jsonnested.$$.fragment); }, m(target, anchor) { mount_component(jsonnested, target, anchor); current = true; }, p(ctx, [dirty]) { const jsonnested_changes = {}; if (dirty & /*expanded*/ 16) jsonnested_changes.expanded = /*expanded*/ ctx[4]; if (dirty & /*isParentExpanded*/ 4) jsonnested_changes.isParentExpanded = /*isParentExpanded*/ ctx[2]; if (dirty & /*isParentArray*/ 8) jsonnested_changes.isParentArray = /*isParentArray*/ ctx[3]; if (dirty & /*isParentExpanded, key, value*/ 7) jsonnested_changes.key = /*isParentExpanded*/ ctx[2] ? String(/*key*/ ctx[0]) : /*value*/ ctx[1].key; if (dirty & /*isParentExpanded*/ 4) jsonnested_changes.label = /*isParentExpanded*/ ctx[2] ? 'Entry ' : '=> '; jsonnested.$set(jsonnested_changes); }, i(local) { if (current) return; transition_in(jsonnested.$$.fragment, local); current = true; }, o(local) { transition_out(jsonnested.$$.fragment, local); current = false; }, d(detaching) { destroy_component(jsonnested, detaching); } }; } function instance$8($$self, $$props, $$invalidate) { let { key, value, isParentExpanded, isParentArray } = $$props; let { expanded = false } = $$props; const keys = ['key', 'value']; function getValue(key) { return value[key]; } $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(0, key = $$props.key); if ('value' in $$props) $$invalidate(1, value = $$props.value); if ('isParentExpanded' in $$props) $$invalidate(2, isParentExpanded = $$props.isParentExpanded); if ('isParentArray' in $$props) $$invalidate(3, isParentArray = $$props.isParentArray); if ('expanded' in $$props) $$invalidate(4, expanded = $$props.expanded); }; return [key, value, isParentExpanded, isParentArray, expanded, keys, getValue]; } class JSONMapEntryNode extends SvelteComponent { constructor(options) { super(); init(this, options, instance$8, create_fragment$8, safe_not_equal, { key: 0, value: 1, isParentExpanded: 2, isParentArray: 3, expanded: 4 }); } } /* node_modules/svelte-json-tree-auto/src/JSONValueNode.svelte generated by Svelte v3.41.0 */ function add_css$4(target) { append_styles(target, "svelte-3bjyvl", "li.svelte-3bjyvl{user-select:text;word-wrap:break-word;word-break:break-all}.indent.svelte-3bjyvl{padding-left:var(--li-identation)}.String.svelte-3bjyvl{color:var(--string-color)}.Date.svelte-3bjyvl{color:var(--date-color)}.Number.svelte-3bjyvl{color:var(--number-color)}.Boolean.svelte-3bjyvl{color:var(--boolean-color)}.Null.svelte-3bjyvl{color:var(--null-color)}.Undefined.svelte-3bjyvl{color:var(--undefined-color)}.Function.svelte-3bjyvl{color:var(--function-color);font-style:italic}.Symbol.svelte-3bjyvl{color:var(--symbol-color)}"); } function create_fragment$9(ctx) { let li; let jsonkey; let t0; let span; let t1_value = (/*valueGetter*/ ctx[2] ? /*valueGetter*/ ctx[2](/*value*/ ctx[1]) : /*value*/ ctx[1]) + ""; let t1; let span_class_value; let current; jsonkey = new JSONKey({ props: { key: /*key*/ ctx[0], colon: /*colon*/ ctx[6], isParentExpanded: /*isParentExpanded*/ ctx[3], isParentArray: /*isParentArray*/ ctx[4] } }); return { c() { li = element("li"); create_component(jsonkey.$$.fragment); t0 = space(); span = element("span"); t1 = text(t1_value); attr(span, "class", span_class_value = "" + (null_to_empty(/*nodeType*/ ctx[5]) + " svelte-3bjyvl")); attr(li, "class", "svelte-3bjyvl"); toggle_class(li, "indent", /*isParentExpanded*/ ctx[3]); }, m(target, anchor) { insert(target, li, anchor); mount_component(jsonkey, li, null); append(li, t0); append(li, span); append(span, t1); current = true; }, p(ctx, [dirty]) { const jsonkey_changes = {}; if (dirty & /*key*/ 1) jsonkey_changes.key = /*key*/ ctx[0]; if (dirty & /*isParentExpanded*/ 8) jsonkey_changes.isParentExpanded = /*isParentExpanded*/ ctx[3]; if (dirty & /*isParentArray*/ 16) jsonkey_changes.isParentArray = /*isParentArray*/ ctx[4]; jsonkey.$set(jsonkey_changes); if ((!current || dirty & /*valueGetter, value*/ 6) && t1_value !== (t1_value = (/*valueGetter*/ ctx[2] ? /*valueGetter*/ ctx[2](/*value*/ ctx[1]) : /*value*/ ctx[1]) + "")) set_data(t1, t1_value); if (!current || dirty & /*nodeType*/ 32 && span_class_value !== (span_class_value = "" + (null_to_empty(/*nodeType*/ ctx[5]) + " svelte-3bjyvl"))) { attr(span, "class", span_class_value); } if (dirty & /*isParentExpanded*/ 8) { toggle_class(li, "indent", /*isParentExpanded*/ ctx[3]); } }, i(local) { if (current) return; transition_in(jsonkey.$$.fragment, local); current = true; }, o(local) { transition_out(jsonkey.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(li); destroy_component(jsonkey); } }; } function instance$9($$self, $$props, $$invalidate) { let { key, value, valueGetter = null, isParentExpanded, isParentArray, nodeType } = $$props; const { colon } = getContext(contextKey); $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(0, key = $$props.key); if ('value' in $$props) $$invalidate(1, value = $$props.value); if ('valueGetter' in $$props) $$invalidate(2, valueGetter = $$props.valueGetter); if ('isParentExpanded' in $$props) $$invalidate(3, isParentExpanded = $$props.isParentExpanded); if ('isParentArray' in $$props) $$invalidate(4, isParentArray = $$props.isParentArray); if ('nodeType' in $$props) $$invalidate(5, nodeType = $$props.nodeType); }; return [key, value, valueGetter, isParentExpanded, isParentArray, nodeType, colon]; } class JSONValueNode extends SvelteComponent { constructor(options) { super(); init( this, options, instance$9, create_fragment$9, safe_not_equal, { key: 0, value: 1, valueGetter: 2, isParentExpanded: 3, isParentArray: 4, nodeType: 5 }, add_css$4 ); } } /* node_modules/svelte-json-tree-auto/src/ErrorNode.svelte generated by Svelte v3.41.0 */ function add_css$5(target) { append_styles(target, "svelte-1ca3gb2", "li.svelte-1ca3gb2{user-select:text;word-wrap:break-word;word-break:break-all}.indent.svelte-1ca3gb2{padding-left:var(--li-identation)}.collapse.svelte-1ca3gb2{--li-display:inline;display:inline;font-style:italic}"); } function get_each_context$2(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[8] = list[i]; child_ctx[10] = i; return child_ctx; } // (40:2) {#if isParentExpanded} function create_if_block_2$1(ctx) { let jsonarrow; let current; jsonarrow = new JSONArrow({ props: { expanded: /*expanded*/ ctx[0] } }); jsonarrow.$on("click", /*toggleExpand*/ ctx[7]); return { c() { create_component(jsonarrow.$$.fragment); }, m(target, anchor) { mount_component(jsonarrow, target, anchor); current = true; }, p(ctx, dirty) { const jsonarrow_changes = {}; if (dirty & /*expanded*/ 1) jsonarrow_changes.expanded = /*expanded*/ ctx[0]; jsonarrow.$set(jsonarrow_changes); }, i(local) { if (current) return; transition_in(jsonarrow.$$.fragment, local); current = true; }, o(local) { transition_out(jsonarrow.$$.fragment, local); current = false; }, d(detaching) { destroy_component(jsonarrow, detaching); } }; } // (45:2) {#if isParentExpanded} function create_if_block$2(ctx) { let ul; let current; let if_block = /*expanded*/ ctx[0] && create_if_block_1$1(ctx); return { c() { ul = element("ul"); if (if_block) if_block.c(); attr(ul, "class", "svelte-1ca3gb2"); toggle_class(ul, "collapse", !/*expanded*/ ctx[0]); }, m(target, anchor) { insert(target, ul, anchor); if (if_block) if_block.m(ul, null); current = true; }, p(ctx, dirty) { if (/*expanded*/ ctx[0]) { if (if_block) { if_block.p(ctx, dirty); if (dirty & /*expanded*/ 1) { transition_in(if_block, 1); } } else { if_block = create_if_block_1$1(ctx); if_block.c(); transition_in(if_block, 1); if_block.m(ul, null); } } else if (if_block) { group_outros(); transition_out(if_block, 1, 1, () => { if_block = null; }); check_outros(); } if (dirty & /*expanded*/ 1) { toggle_class(ul, "collapse", !/*expanded*/ ctx[0]); } }, i(local) { if (current) return; transition_in(if_block); current = true; }, o(local) { transition_out(if_block); current = false; }, d(detaching) { if (detaching) detach(ul); if (if_block) if_block.d(); } }; } // (47:6) {#if expanded} function create_if_block_1$1(ctx) { let jsonnode; let t0; let li; let jsonkey; let t1; let span; let current; jsonnode = new JSONNode({ props: { key: "message", value: /*value*/ ctx[2].message } }); jsonkey = new JSONKey({ props: { key: "stack", colon: ":", isParentExpanded: /*isParentExpanded*/ ctx[3] } }); let each_value = /*stack*/ ctx[5]; let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block$2(get_each_context$2(ctx, each_value, i)); } return { c() { create_component(jsonnode.$$.fragment); t0 = space(); li = element("li"); create_component(jsonkey.$$.fragment); t1 = space(); span = element("span"); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } attr(li, "class", "svelte-1ca3gb2"); }, m(target, anchor) { mount_component(jsonnode, target, anchor); insert(target, t0, anchor); insert(target, li, anchor); mount_component(jsonkey, li, null); append(li, t1); append(li, span); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(span, null); } current = true; }, p(ctx, dirty) { const jsonnode_changes = {}; if (dirty & /*value*/ 4) jsonnode_changes.value = /*value*/ ctx[2].message; jsonnode.$set(jsonnode_changes); const jsonkey_changes = {}; if (dirty & /*isParentExpanded*/ 8) jsonkey_changes.isParentExpanded = /*isParentExpanded*/ ctx[3]; jsonkey.$set(jsonkey_changes); if (dirty & /*stack*/ 32) { each_value = /*stack*/ ctx[5]; let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context$2(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); } else { each_blocks[i] = create_each_block$2(child_ctx); each_blocks[i].c(); each_blocks[i].m(span, null); } } for (; i < each_blocks.length; i += 1) { each_blocks[i].d(1); } each_blocks.length = each_value.length; } }, i(local) { if (current) return; transition_in(jsonnode.$$.fragment, local); transition_in(jsonkey.$$.fragment, local); current = true; }, o(local) { transition_out(jsonnode.$$.fragment, local); transition_out(jsonkey.$$.fragment, local); current = false; }, d(detaching) { destroy_component(jsonnode, detaching); if (detaching) detach(t0); if (detaching) detach(li); destroy_component(jsonkey); destroy_each(each_blocks, detaching); } }; } // (52:12) {#each stack as line, index} function create_each_block$2(ctx) { let span; let t_value = /*line*/ ctx[8] + ""; let t; let br; return { c() { span = element("span"); t = text(t_value); br = element("br"); attr(span, "class", "svelte-1ca3gb2"); toggle_class(span, "indent", /*index*/ ctx[10] > 0); }, m(target, anchor) { insert(target, span, anchor); append(span, t); insert(target, br, anchor); }, p(ctx, dirty) { if (dirty & /*stack*/ 32 && t_value !== (t_value = /*line*/ ctx[8] + "")) set_data(t, t_value); }, d(detaching) { if (detaching) detach(span); if (detaching) detach(br); } }; } function create_fragment$a(ctx) { let li; let t0; let jsonkey; let t1; let span; let t2; let t3_value = (/*expanded*/ ctx[0] ? '' : /*value*/ ctx[2].message) + ""; let t3; let t4; let current; let mounted; let dispose; let if_block0 = /*isParentExpanded*/ ctx[3] && create_if_block_2$1(ctx); jsonkey = new JSONKey({ props: { key: /*key*/ ctx[1], colon: /*context*/ ctx[6].colon, isParentExpanded: /*isParentExpanded*/ ctx[3], isParentArray: /*isParentArray*/ ctx[4] } }); let if_block1 = /*isParentExpanded*/ ctx[3] && create_if_block$2(ctx); return { c() { li = element("li"); if (if_block0) if_block0.c(); t0 = space(); create_component(jsonkey.$$.fragment); t1 = space(); span = element("span"); t2 = text("Error: "); t3 = text(t3_value); t4 = space(); if (if_block1) if_block1.c(); attr(li, "class", "svelte-1ca3gb2"); toggle_class(li, "indent", /*isParentExpanded*/ ctx[3]); }, m(target, anchor) { insert(target, li, anchor); if (if_block0) if_block0.m(li, null); append(li, t0); mount_component(jsonkey, li, null); append(li, t1); append(li, span); append(span, t2); append(span, t3); append(li, t4); if (if_block1) if_block1.m(li, null); current = true; if (!mounted) { dispose = listen(span, "click", /*toggleExpand*/ ctx[7]); mounted = true; } }, p(ctx, [dirty]) { if (/*isParentExpanded*/ ctx[3]) { if (if_block0) { if_block0.p(ctx, dirty); if (dirty & /*isParentExpanded*/ 8) { transition_in(if_block0, 1); } } else { if_block0 = create_if_block_2$1(ctx); if_block0.c(); transition_in(if_block0, 1); if_block0.m(li, t0); } } else if (if_block0) { group_outros(); transition_out(if_block0, 1, 1, () => { if_block0 = null; }); check_outros(); } const jsonkey_changes = {}; if (dirty & /*key*/ 2) jsonkey_changes.key = /*key*/ ctx[1]; if (dirty & /*isParentExpanded*/ 8) jsonkey_changes.isParentExpanded = /*isParentExpanded*/ ctx[3]; if (dirty & /*isParentArray*/ 16) jsonkey_changes.isParentArray = /*isParentArray*/ ctx[4]; jsonkey.$set(jsonkey_changes); if ((!current || dirty & /*expanded, value*/ 5) && t3_value !== (t3_value = (/*expanded*/ ctx[0] ? '' : /*value*/ ctx[2].message) + "")) set_data(t3, t3_value); if (/*isParentExpanded*/ ctx[3]) { if (if_block1) { if_block1.p(ctx, dirty); if (dirty & /*isParentExpanded*/ 8) { transition_in(if_block1, 1); } } else { if_block1 = create_if_block$2(ctx); if_block1.c(); transition_in(if_block1, 1); if_block1.m(li, null); } } else if (if_block1) { group_outros(); transition_out(if_block1, 1, 1, () => { if_block1 = null; }); check_outros(); } if (dirty & /*isParentExpanded*/ 8) { toggle_class(li, "indent", /*isParentExpanded*/ ctx[3]); } }, i(local) { if (current) return; transition_in(if_block0); transition_in(jsonkey.$$.fragment, local); transition_in(if_block1); current = true; }, o(local) { transition_out(if_block0); transition_out(jsonkey.$$.fragment, local); transition_out(if_block1); current = false; }, d(detaching) { if (detaching) detach(li); if (if_block0) if_block0.d(); destroy_component(jsonkey); if (if_block1) if_block1.d(); mounted = false; dispose(); } }; } function instance$a($$self, $$props, $$invalidate) { let stack; let { key, value, isParentExpanded, isParentArray } = $$props; let { expanded = false } = $$props; const context = getContext(contextKey); setContext(contextKey, { ...context, colon: ':' }); function toggleExpand() { $$invalidate(0, expanded = !expanded); } $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(1, key = $$props.key); if ('value' in $$props) $$invalidate(2, value = $$props.value); if ('isParentExpanded' in $$props) $$invalidate(3, isParentExpanded = $$props.isParentExpanded); if ('isParentArray' in $$props) $$invalidate(4, isParentArray = $$props.isParentArray); if ('expanded' in $$props) $$invalidate(0, expanded = $$props.expanded); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*value*/ 4) { $: $$invalidate(5, stack = value.stack.split('\n')); } if ($$self.$$.dirty & /*isParentExpanded*/ 8) { $: if (!isParentExpanded) { $$invalidate(0, expanded = false); } } }; return [ expanded, key, value, isParentExpanded, isParentArray, stack, context, toggleExpand ]; } class ErrorNode extends SvelteComponent { constructor(options) { super(); init( this, options, instance$a, create_fragment$a, safe_not_equal, { key: 1, value: 2, isParentExpanded: 3, isParentArray: 4, expanded: 0 }, add_css$5 ); } } function objType(obj) { const type = Object.prototype.toString.call(obj).slice(8, -1); if (type === 'Object') { if (typeof obj[Symbol.iterator] === 'function') { return 'Iterable'; } return obj.constructor.name; } return type; } /* node_modules/svelte-json-tree-auto/src/JSONNode.svelte generated by Svelte v3.41.0 */ function create_fragment$b(ctx) { let switch_instance; let switch_instance_anchor; let current; var switch_value = /*componentType*/ ctx[6]; function switch_props(ctx) { return { props: { key: /*key*/ ctx[0], value: /*value*/ ctx[1], isParentExpanded: /*isParentExpanded*/ ctx[2], isParentArray: /*isParentArray*/ ctx[3], nodeType: /*nodeType*/ ctx[4], valueGetter: /*valueGetter*/ ctx[5] } }; } if (switch_value) { switch_instance = new switch_value(switch_props(ctx)); } return { c() { if (switch_instance) create_component(switch_instance.$$.fragment); switch_instance_anchor = empty(); }, m(target, anchor) { if (switch_instance) { mount_component(switch_instance, target, anchor); } insert(target, switch_instance_anchor, anchor); current = true; }, p(ctx, [dirty]) { const switch_instance_changes = {}; if (dirty & /*key*/ 1) switch_instance_changes.key = /*key*/ ctx[0]; if (dirty & /*value*/ 2) switch_instance_changes.value = /*value*/ ctx[1]; if (dirty & /*isParentExpanded*/ 4) switch_instance_changes.isParentExpanded = /*isParentExpanded*/ ctx[2]; if (dirty & /*isParentArray*/ 8) switch_instance_changes.isParentArray = /*isParentArray*/ ctx[3]; if (dirty & /*nodeType*/ 16) switch_instance_changes.nodeType = /*nodeType*/ ctx[4]; if (dirty & /*valueGetter*/ 32) switch_instance_changes.valueGetter = /*valueGetter*/ ctx[5]; if (switch_value !== (switch_value = /*componentType*/ ctx[6])) { if (switch_instance) { group_outros(); const old_component = switch_instance; transition_out(old_component.$$.fragment, 1, 0, () => { destroy_component(old_component, 1); }); check_outros(); } if (switch_value) { switch_instance = new switch_value(switch_props(ctx)); create_component(switch_instance.$$.fragment); transition_in(switch_instance.$$.fragment, 1); mount_component(switch_instance, switch_instance_anchor.parentNode, switch_instance_anchor); } else { switch_instance = null; } } else if (switch_value) { switch_instance.$set(switch_instance_changes); } }, i(local) { if (current) return; if (switch_instance) transition_in(switch_instance.$$.fragment, local); current = true; }, o(local) { if (switch_instance) transition_out(switch_instance.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(switch_instance_anchor); if (switch_instance) destroy_component(switch_instance, detaching); } }; } function instance$b($$self, $$props, $$invalidate) { let nodeType; let componentType; let valueGetter; let { key, value, isParentExpanded, isParentArray } = $$props; function getComponent(nodeType) { switch (nodeType) { case 'Object': return JSONObjectNode; case 'Error': return ErrorNode; case 'Array': return JSONArrayNode; case 'Iterable': case 'Map': case 'Set': return typeof value.set === 'function' ? JSONIterableMapNode : JSONIterableArrayNode; case 'MapEntry': return JSONMapEntryNode; default: return JSONValueNode; } } function getValueGetter(nodeType) { switch (nodeType) { case 'Object': case 'Error': case 'Array': case 'Iterable': case 'Map': case 'Set': case 'MapEntry': case 'Number': return undefined; case 'String': return raw => `"${raw}"`; case 'Boolean': return raw => raw ? 'true' : 'false'; case 'Date': return raw => raw.toISOString(); case 'Null': return () => 'null'; case 'Undefined': return () => 'undefined'; case 'Function': case 'Symbol': return raw => raw.toString(); default: return () => `<${nodeType}>`; } } $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(0, key = $$props.key); if ('value' in $$props) $$invalidate(1, value = $$props.value); if ('isParentExpanded' in $$props) $$invalidate(2, isParentExpanded = $$props.isParentExpanded); if ('isParentArray' in $$props) $$invalidate(3, isParentArray = $$props.isParentArray); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*value*/ 2) { $: $$invalidate(4, nodeType = objType(value)); } if ($$self.$$.dirty & /*nodeType*/ 16) { $: $$invalidate(6, componentType = getComponent(nodeType)); } if ($$self.$$.dirty & /*nodeType*/ 16) { $: $$invalidate(5, valueGetter = getValueGetter(nodeType)); } }; return [ key, value, isParentExpanded, isParentArray, nodeType, valueGetter, componentType ]; } class JSONNode extends SvelteComponent { constructor(options) { super(); init(this, options, instance$b, create_fragment$b, safe_not_equal, { key: 0, value: 1, isParentExpanded: 2, isParentArray: 3 }); } } /* node_modules/svelte-json-tree-auto/src/Root.svelte generated by Svelte v3.41.0 */ function add_css$6(target) { append_styles(target, "svelte-773n60", "ul.svelte-773n60{--string-color:var(--json-tree-string-color, #cb3f41);--symbol-color:var(--json-tree-symbol-color, #cb3f41);--boolean-color:var(--json-tree-boolean-color, #112aa7);--function-color:var(--json-tree-function-color, #112aa7);--number-color:var(--json-tree-number-color, #3029cf);--label-color:var(--json-tree-label-color, #871d8f);--arrow-color:var(--json-tree-arrow-color, #727272);--null-color:var(--json-tree-null-color, #8d8d8d);--undefined-color:var(--json-tree-undefined-color, #8d8d8d);--date-color:var(--json-tree-date-color, #8d8d8d);--li-identation:var(--json-tree-li-indentation, 1em);--li-line-height:var(--json-tree-li-line-height, 1.3);--li-colon-space:0.3em;font-size:var(--json-tree-font-size, 12px);font-family:var(--json-tree-font-family, 'Courier New', Courier, monospace)}ul.svelte-773n60 li{line-height:var(--li-line-height);display:var(--li-display, list-item);list-style:none}ul.svelte-773n60,ul.svelte-773n60 ul{padding:0;margin:0}"); } function create_fragment$c(ctx) { let ul; let jsonnode; let current; jsonnode = new JSONNode({ props: { key: /*key*/ ctx[0], value: /*value*/ ctx[1], isParentExpanded: true, isParentArray: false } }); return { c() { ul = element("ul"); create_component(jsonnode.$$.fragment); attr(ul, "class", "svelte-773n60"); }, m(target, anchor) { insert(target, ul, anchor); mount_component(jsonnode, ul, null); current = true; }, p(ctx, [dirty]) { const jsonnode_changes = {}; if (dirty & /*key*/ 1) jsonnode_changes.key = /*key*/ ctx[0]; if (dirty & /*value*/ 2) jsonnode_changes.value = /*value*/ ctx[1]; jsonnode.$set(jsonnode_changes); }, i(local) { if (current) return; transition_in(jsonnode.$$.fragment, local); current = true; }, o(local) { transition_out(jsonnode.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(ul); destroy_component(jsonnode); } }; } function instance$c($$self, $$props, $$invalidate) { setContext(contextKey, {}); let { key = '', value } = $$props; $$self.$$set = $$props => { if ('key' in $$props) $$invalidate(0, key = $$props.key); if ('value' in $$props) $$invalidate(1, value = $$props.value); }; return [key, value]; } class Root extends SvelteComponent { constructor(options) { super(); init(this, options, instance$c, create_fragment$c, safe_not_equal, { key: 0, value: 1 }, add_css$6); } } /* src/client/debug/main/ClientSwitcher.svelte generated by Svelte v3.41.0 */ function add_css$7(target) { append_styles(target, "svelte-jvfq3i", ".svelte-jvfq3i{box-sizing:border-box}section.switcher.svelte-jvfq3i{position:sticky;bottom:0;transform:translateY(20px);margin:40px -20px 0;border-top:1px solid #999;padding:20px;background:#fff}label.svelte-jvfq3i{display:flex;align-items:baseline;gap:5px;font-weight:bold}select.svelte-jvfq3i{min-width:140px}"); } function get_each_context$3(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[7] = list[i]; child_ctx[9] = i; return child_ctx; } // (42:0) {#if debuggableClients.length > 1} function create_if_block$3(ctx) { let section; let label; let t; let select; let mounted; let dispose; let each_value = /*debuggableClients*/ ctx[1]; let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block$3(get_each_context$3(ctx, each_value, i)); } return { c() { section = element("section"); label = element("label"); t = text("Client\n \n "); select = element("select"); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } attr(select, "id", selectId); attr(select, "class", "svelte-jvfq3i"); if (/*selected*/ ctx[2] === void 0) add_render_callback(() => /*select_change_handler*/ ctx[6].call(select)); attr(label, "class", "svelte-jvfq3i"); attr(section, "class", "switcher svelte-jvfq3i"); }, m(target, anchor) { insert(target, section, anchor); append(section, label); append(label, t); append(label, select); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(select, null); } select_option(select, /*selected*/ ctx[2]); if (!mounted) { dispose = [ listen(select, "change", /*handleSelection*/ ctx[3]), listen(select, "change", /*select_change_handler*/ ctx[6]) ]; mounted = true; } }, p(ctx, dirty) { if (dirty & /*debuggableClients, JSON*/ 2) { each_value = /*debuggableClients*/ ctx[1]; let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context$3(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); } else { each_blocks[i] = create_each_block$3(child_ctx); each_blocks[i].c(); each_blocks[i].m(select, null); } } for (; i < each_blocks.length; i += 1) { each_blocks[i].d(1); } each_blocks.length = each_value.length; } if (dirty & /*selected*/ 4) { select_option(select, /*selected*/ ctx[2]); } }, d(detaching) { if (detaching) detach(section); destroy_each(each_blocks, detaching); mounted = false; run_all(dispose); } }; } // (48:8) {#each debuggableClients as clientOption, index} function create_each_block$3(ctx) { let option; let t0; let t1; let t2_value = JSON.stringify(/*clientOption*/ ctx[7].playerID) + ""; let t2; let t3; let t4_value = JSON.stringify(/*clientOption*/ ctx[7].matchID) + ""; let t4; let t5; let t6_value = /*clientOption*/ ctx[7].game.name + ""; let t6; let t7; let option_value_value; return { c() { option = element("option"); t0 = text(/*index*/ ctx[9]); t1 = text(" —\n playerID: "); t2 = text(t2_value); t3 = text(",\n matchID: "); t4 = text(t4_value); t5 = text("\n ("); t6 = text(t6_value); t7 = text(")\n "); option.__value = option_value_value = /*index*/ ctx[9]; option.value = option.__value; attr(option, "class", "svelte-jvfq3i"); }, m(target, anchor) { insert(target, option, anchor); append(option, t0); append(option, t1); append(option, t2); append(option, t3); append(option, t4); append(option, t5); append(option, t6); append(option, t7); }, p(ctx, dirty) { if (dirty & /*debuggableClients*/ 2 && t2_value !== (t2_value = JSON.stringify(/*clientOption*/ ctx[7].playerID) + "")) set_data(t2, t2_value); if (dirty & /*debuggableClients*/ 2 && t4_value !== (t4_value = JSON.stringify(/*clientOption*/ ctx[7].matchID) + "")) set_data(t4, t4_value); if (dirty & /*debuggableClients*/ 2 && t6_value !== (t6_value = /*clientOption*/ ctx[7].game.name + "")) set_data(t6, t6_value); }, d(detaching) { if (detaching) detach(option); } }; } function create_fragment$d(ctx) { let if_block_anchor; let if_block = /*debuggableClients*/ ctx[1].length > 1 && create_if_block$3(ctx); return { c() { if (if_block) if_block.c(); if_block_anchor = empty(); }, m(target, anchor) { if (if_block) if_block.m(target, anchor); insert(target, if_block_anchor, anchor); }, p(ctx, [dirty]) { if (/*debuggableClients*/ ctx[1].length > 1) { if (if_block) { if_block.p(ctx, dirty); } else { if_block = create_if_block$3(ctx); if_block.c(); if_block.m(if_block_anchor.parentNode, if_block_anchor); } } else if (if_block) { if_block.d(1); if_block = null; } }, i: noop, o: noop, d(detaching) { if (if_block) if_block.d(detaching); if (detaching) detach(if_block_anchor); } }; } const selectId = 'bgio-debug-select-client'; function instance$d($$self, $$props, $$invalidate) { let client; let debuggableClients; let selected; let $clientManager, $$unsubscribe_clientManager = noop, $$subscribe_clientManager = () => ($$unsubscribe_clientManager(), $$unsubscribe_clientManager = subscribe(clientManager, $$value => $$invalidate(5, $clientManager = $$value)), clientManager); $$self.$$.on_destroy.push(() => $$unsubscribe_clientManager()); let { clientManager } = $$props; $$subscribe_clientManager(); const handleSelection = e => { // Request to switch to the selected client. const selectedClient = debuggableClients[e.target.value]; clientManager.switchToClient(selectedClient); // Maintain focus on the client select menu after switching clients. // Necessary because switching clients will usually trigger a mount/unmount. const select = document.getElementById(selectId); if (select) select.focus(); }; function select_change_handler() { selected = select_value(this); ((($$invalidate(2, selected), $$invalidate(1, debuggableClients)), $$invalidate(4, client)), $$invalidate(5, $clientManager)); } $$self.$$set = $$props => { if ('clientManager' in $$props) $$subscribe_clientManager($$invalidate(0, clientManager = $$props.clientManager)); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*$clientManager*/ 32) { $: $$invalidate(4, { client, debuggableClients } = $clientManager, client, ($$invalidate(1, debuggableClients), $$invalidate(5, $clientManager))); } if ($$self.$$.dirty & /*debuggableClients, client*/ 18) { $: $$invalidate(2, selected = debuggableClients.indexOf(client)); } }; return [ clientManager, debuggableClients, selected, handleSelection, client, $clientManager, select_change_handler ]; } class ClientSwitcher extends SvelteComponent { constructor(options) { super(); init(this, options, instance$d, create_fragment$d, safe_not_equal, { clientManager: 0 }, add_css$7); } } /* src/client/debug/main/Hotkey.svelte generated by Svelte v3.41.0 */ function add_css$8(target) { append_styles(target, "svelte-1vfj1mn", ".key.svelte-1vfj1mn.svelte-1vfj1mn{display:flex;flex-direction:row;align-items:center}button.svelte-1vfj1mn.svelte-1vfj1mn{cursor:pointer;min-width:10px;padding-left:5px;padding-right:5px;height:20px;line-height:20px;text-align:center;border:1px solid #ccc;box-shadow:1px 1px 1px #888;background:#eee;color:#444}button.svelte-1vfj1mn.svelte-1vfj1mn:hover{background:#ddd}.key.active.svelte-1vfj1mn button.svelte-1vfj1mn{background:#ddd;border:1px solid #999;box-shadow:none}label.svelte-1vfj1mn.svelte-1vfj1mn{margin-left:10px}"); } // (78:2) {#if label} function create_if_block$4(ctx) { let label_1; let t0; let t1; let span; let t2_value = `(shortcut: ${/*value*/ ctx[0]})` + ""; let t2; return { c() { label_1 = element("label"); t0 = text(/*label*/ ctx[1]); t1 = space(); span = element("span"); t2 = text(t2_value); attr(span, "class", "screen-reader-only"); attr(label_1, "for", /*id*/ ctx[5]); attr(label_1, "class", "svelte-1vfj1mn"); }, m(target, anchor) { insert(target, label_1, anchor); append(label_1, t0); append(label_1, t1); append(label_1, span); append(span, t2); }, p(ctx, dirty) { if (dirty & /*label*/ 2) set_data(t0, /*label*/ ctx[1]); if (dirty & /*value*/ 1 && t2_value !== (t2_value = `(shortcut: ${/*value*/ ctx[0]})` + "")) set_data(t2, t2_value); }, d(detaching) { if (detaching) detach(label_1); } }; } function create_fragment$e(ctx) { let div; let button; let t0; let t1; let mounted; let dispose; let if_block = /*label*/ ctx[1] && create_if_block$4(ctx); return { c() { div = element("div"); button = element("button"); t0 = text(/*value*/ ctx[0]); t1 = space(); if (if_block) if_block.c(); attr(button, "id", /*id*/ ctx[5]); button.disabled = /*disable*/ ctx[2]; attr(button, "class", "svelte-1vfj1mn"); attr(div, "class", "key svelte-1vfj1mn"); toggle_class(div, "active", /*active*/ ctx[3]); }, m(target, anchor) { insert(target, div, anchor); append(div, button); append(button, t0); append(div, t1); if (if_block) if_block.m(div, null); if (!mounted) { dispose = [ listen(window, "keydown", /*Keypress*/ ctx[7]), listen(button, "click", /*Activate*/ ctx[6]) ]; mounted = true; } }, p(ctx, [dirty]) { if (dirty & /*value*/ 1) set_data(t0, /*value*/ ctx[0]); if (dirty & /*disable*/ 4) { button.disabled = /*disable*/ ctx[2]; } if (/*label*/ ctx[1]) { if (if_block) { if_block.p(ctx, dirty); } else { if_block = create_if_block$4(ctx); if_block.c(); if_block.m(div, null); } } else if (if_block) { if_block.d(1); if_block = null; } if (dirty & /*active*/ 8) { toggle_class(div, "active", /*active*/ ctx[3]); } }, i: noop, o: noop, d(detaching) { if (detaching) detach(div); if (if_block) if_block.d(); mounted = false; run_all(dispose); } }; } function instance$e($$self, $$props, $$invalidate) { let $disableHotkeys; let { value } = $$props; let { onPress = null } = $$props; let { label = null } = $$props; let { disable = false } = $$props; const { disableHotkeys } = getContext('hotkeys'); component_subscribe($$self, disableHotkeys, value => $$invalidate(9, $disableHotkeys = value)); let active = false; let id = `key-${value}`; function Deactivate() { $$invalidate(3, active = false); } function Activate() { $$invalidate(3, active = true); setTimeout(Deactivate, 200); if (onPress) { setTimeout(onPress, 1); } } function Keypress(e) { if (!$disableHotkeys && !disable && !e.ctrlKey && !e.metaKey && e.key == value) { e.preventDefault(); Activate(); } } $$self.$$set = $$props => { if ('value' in $$props) $$invalidate(0, value = $$props.value); if ('onPress' in $$props) $$invalidate(8, onPress = $$props.onPress); if ('label' in $$props) $$invalidate(1, label = $$props.label); if ('disable' in $$props) $$invalidate(2, disable = $$props.disable); }; return [value, label, disable, active, disableHotkeys, id, Activate, Keypress, onPress]; } class Hotkey extends SvelteComponent { constructor(options) { super(); init( this, options, instance$e, create_fragment$e, safe_not_equal, { value: 0, onPress: 8, label: 1, disable: 2 }, add_css$8 ); } } /* src/client/debug/main/InteractiveFunction.svelte generated by Svelte v3.41.0 */ function add_css$9(target) { append_styles(target, "svelte-1mppqmp", ".move.svelte-1mppqmp{display:flex;flex-direction:row;cursor:pointer;margin-left:10px;color:#666}.move.svelte-1mppqmp:hover{color:#333}.move.active.svelte-1mppqmp{color:#111;font-weight:bold}.arg-field.svelte-1mppqmp{outline:none;font-family:monospace}"); } function create_fragment$f(ctx) { let div; let span0; let t0; let t1; let span1; let t3; let span2; let t4; let span3; let mounted; let dispose; return { c() { div = element("div"); span0 = element("span"); t0 = text(/*name*/ ctx[2]); t1 = space(); span1 = element("span"); span1.textContent = "("; t3 = space(); span2 = element("span"); t4 = space(); span3 = element("span"); span3.textContent = ")"; attr(span2, "class", "arg-field svelte-1mppqmp"); attr(span2, "contenteditable", ""); attr(div, "class", "move svelte-1mppqmp"); toggle_class(div, "active", /*active*/ ctx[3]); }, m(target, anchor) { insert(target, div, anchor); append(div, span0); append(span0, t0); append(div, t1); append(div, span1); append(div, t3); append(div, span2); /*span2_binding*/ ctx[6](span2); append(div, t4); append(div, span3); if (!mounted) { dispose = [ listen(span2, "focus", function () { if (is_function(/*Activate*/ ctx[0])) /*Activate*/ ctx[0].apply(this, arguments); }), listen(span2, "blur", function () { if (is_function(/*Deactivate*/ ctx[1])) /*Deactivate*/ ctx[1].apply(this, arguments); }), listen(span2, "keypress", stop_propagation(keypress_handler)), listen(span2, "keydown", /*OnKeyDown*/ ctx[5]), listen(div, "click", function () { if (is_function(/*Activate*/ ctx[0])) /*Activate*/ ctx[0].apply(this, arguments); }) ]; mounted = true; } }, p(new_ctx, [dirty]) { ctx = new_ctx; if (dirty & /*name*/ 4) set_data(t0, /*name*/ ctx[2]); if (dirty & /*active*/ 8) { toggle_class(div, "active", /*active*/ ctx[3]); } }, i: noop, o: noop, d(detaching) { if (detaching) detach(div); /*span2_binding*/ ctx[6](null); mounted = false; run_all(dispose); } }; } const keypress_handler = () => { }; function instance$f($$self, $$props, $$invalidate) { let { Activate } = $$props; let { Deactivate } = $$props; let { name } = $$props; let { active } = $$props; let span; const dispatch = createEventDispatcher(); function Submit() { try { const value = span.innerText; let argArray = new Function(`return [${value}]`)(); dispatch('submit', argArray); } catch(error) { dispatch('error', error); } $$invalidate(4, span.innerText = '', span); } function OnKeyDown(e) { if (e.key == 'Enter') { e.preventDefault(); Submit(); } if (e.key == 'Escape') { e.preventDefault(); Deactivate(); } } afterUpdate(() => { if (active) { span.focus(); } else { span.blur(); } }); function span2_binding($$value) { binding_callbacks[$$value ? 'unshift' : 'push'](() => { span = $$value; $$invalidate(4, span); }); } $$self.$$set = $$props => { if ('Activate' in $$props) $$invalidate(0, Activate = $$props.Activate); if ('Deactivate' in $$props) $$invalidate(1, Deactivate = $$props.Deactivate); if ('name' in $$props) $$invalidate(2, name = $$props.name); if ('active' in $$props) $$invalidate(3, active = $$props.active); }; return [Activate, Deactivate, name, active, span, OnKeyDown, span2_binding]; } class InteractiveFunction extends SvelteComponent { constructor(options) { super(); init( this, options, instance$f, create_fragment$f, safe_not_equal, { Activate: 0, Deactivate: 1, name: 2, active: 3 }, add_css$9 ); } } /* src/client/debug/main/Move.svelte generated by Svelte v3.41.0 */ function add_css$a(target) { append_styles(target, "svelte-smqssc", ".move-error.svelte-smqssc{color:#a00;font-weight:bold}.wrapper.svelte-smqssc{display:flex;flex-direction:row;align-items:center}"); } // (65:2) {#if error} function create_if_block$5(ctx) { let span; let t; return { c() { span = element("span"); t = text(/*error*/ ctx[2]); attr(span, "class", "move-error svelte-smqssc"); }, m(target, anchor) { insert(target, span, anchor); append(span, t); }, p(ctx, dirty) { if (dirty & /*error*/ 4) set_data(t, /*error*/ ctx[2]); }, d(detaching) { if (detaching) detach(span); } }; } function create_fragment$g(ctx) { let div1; let div0; let hotkey; let t0; let interactivefunction; let t1; let current; hotkey = new Hotkey({ props: { value: /*shortcut*/ ctx[0], onPress: /*Activate*/ ctx[4] } }); interactivefunction = new InteractiveFunction({ props: { Activate: /*Activate*/ ctx[4], Deactivate: /*Deactivate*/ ctx[5], name: /*name*/ ctx[1], active: /*active*/ ctx[3] } }); interactivefunction.$on("submit", /*Submit*/ ctx[6]); interactivefunction.$on("error", /*Error*/ ctx[7]); let if_block = /*error*/ ctx[2] && create_if_block$5(ctx); return { c() { div1 = element("div"); div0 = element("div"); create_component(hotkey.$$.fragment); t0 = space(); create_component(interactivefunction.$$.fragment); t1 = space(); if (if_block) if_block.c(); attr(div0, "class", "wrapper svelte-smqssc"); }, m(target, anchor) { insert(target, div1, anchor); append(div1, div0); mount_component(hotkey, div0, null); append(div0, t0); mount_component(interactivefunction, div0, null); append(div1, t1); if (if_block) if_block.m(div1, null); current = true; }, p(ctx, [dirty]) { const hotkey_changes = {}; if (dirty & /*shortcut*/ 1) hotkey_changes.value = /*shortcut*/ ctx[0]; hotkey.$set(hotkey_changes); const interactivefunction_changes = {}; if (dirty & /*name*/ 2) interactivefunction_changes.name = /*name*/ ctx[1]; if (dirty & /*active*/ 8) interactivefunction_changes.active = /*active*/ ctx[3]; interactivefunction.$set(interactivefunction_changes); if (/*error*/ ctx[2]) { if (if_block) { if_block.p(ctx, dirty); } else { if_block = create_if_block$5(ctx); if_block.c(); if_block.m(div1, null); } } else if (if_block) { if_block.d(1); if_block = null; } }, i(local) { if (current) return; transition_in(hotkey.$$.fragment, local); transition_in(interactivefunction.$$.fragment, local); current = true; }, o(local) { transition_out(hotkey.$$.fragment, local); transition_out(interactivefunction.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(div1); destroy_component(hotkey); destroy_component(interactivefunction); if (if_block) if_block.d(); } }; } function instance$g($$self, $$props, $$invalidate) { let { shortcut } = $$props; let { name } = $$props; let { fn } = $$props; const { disableHotkeys } = getContext('hotkeys'); let error$1 = ''; let active = false; function Activate() { disableHotkeys.set(true); $$invalidate(3, active = true); } function Deactivate() { disableHotkeys.set(false); $$invalidate(2, error$1 = ''); $$invalidate(3, active = false); } function Submit(e) { $$invalidate(2, error$1 = ''); Deactivate(); fn.apply(this, e.detail); } function Error(e) { $$invalidate(2, error$1 = e.detail); error(e.detail); } $$self.$$set = $$props => { if ('shortcut' in $$props) $$invalidate(0, shortcut = $$props.shortcut); if ('name' in $$props) $$invalidate(1, name = $$props.name); if ('fn' in $$props) $$invalidate(8, fn = $$props.fn); }; return [shortcut, name, error$1, active, Activate, Deactivate, Submit, Error, fn]; } class Move extends SvelteComponent { constructor(options) { super(); init(this, options, instance$g, create_fragment$g, safe_not_equal, { shortcut: 0, name: 1, fn: 8 }, add_css$a); } } /* src/client/debug/main/Controls.svelte generated by Svelte v3.41.0 */ function add_css$b(target) { append_styles(target, "svelte-c3lavh", "ul.svelte-c3lavh{padding-left:0}li.svelte-c3lavh{list-style:none;margin:none;margin-bottom:5px}"); } function create_fragment$h(ctx) { let ul; let li0; let hotkey0; let t0; let li1; let hotkey1; let t1; let li2; let hotkey2; let t2; let li3; let hotkey3; let current; hotkey0 = new Hotkey({ props: { value: "1", onPress: /*client*/ ctx[0].reset, label: "reset" } }); hotkey1 = new Hotkey({ props: { value: "2", onPress: /*Save*/ ctx[1], label: "save" } }); hotkey2 = new Hotkey({ props: { value: "3", onPress: /*Restore*/ ctx[2], label: "restore" } }); hotkey3 = new Hotkey({ props: { value: ".", disable: true, label: "hide" } }); return { c() { ul = element("ul"); li0 = element("li"); create_component(hotkey0.$$.fragment); t0 = space(); li1 = element("li"); create_component(hotkey1.$$.fragment); t1 = space(); li2 = element("li"); create_component(hotkey2.$$.fragment); t2 = space(); li3 = element("li"); create_component(hotkey3.$$.fragment); attr(li0, "class", "svelte-c3lavh"); attr(li1, "class", "svelte-c3lavh"); attr(li2, "class", "svelte-c3lavh"); attr(li3, "class", "svelte-c3lavh"); attr(ul, "id", "debug-controls"); attr(ul, "class", "controls svelte-c3lavh"); }, m(target, anchor) { insert(target, ul, anchor); append(ul, li0); mount_component(hotkey0, li0, null); append(ul, t0); append(ul, li1); mount_component(hotkey1, li1, null); append(ul, t1); append(ul, li2); mount_component(hotkey2, li2, null); append(ul, t2); append(ul, li3); mount_component(hotkey3, li3, null); current = true; }, p(ctx, [dirty]) { const hotkey0_changes = {}; if (dirty & /*client*/ 1) hotkey0_changes.onPress = /*client*/ ctx[0].reset; hotkey0.$set(hotkey0_changes); }, i(local) { if (current) return; transition_in(hotkey0.$$.fragment, local); transition_in(hotkey1.$$.fragment, local); transition_in(hotkey2.$$.fragment, local); transition_in(hotkey3.$$.fragment, local); current = true; }, o(local) { transition_out(hotkey0.$$.fragment, local); transition_out(hotkey1.$$.fragment, local); transition_out(hotkey2.$$.fragment, local); transition_out(hotkey3.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(ul); destroy_component(hotkey0); destroy_component(hotkey1); destroy_component(hotkey2); destroy_component(hotkey3); } }; } function instance$h($$self, $$props, $$invalidate) { let { client } = $$props; function Save() { // get state to persist and overwrite deltalog, _undo, and _redo const state = client.getState(); const json = stringify({ ...state, _undo: [], _redo: [], deltalog: [] }); window.localStorage.setItem('gamestate', json); window.localStorage.setItem('initialState', stringify(client.initialState)); } function Restore() { const gamestateJSON = window.localStorage.getItem('gamestate'); const initialStateJSON = window.localStorage.getItem('initialState'); if (gamestateJSON !== null && initialStateJSON !== null) { const gamestate = parse(gamestateJSON); const initialState = parse(initialStateJSON); client.store.dispatch(sync({ state: gamestate, initialState })); } } $$self.$$set = $$props => { if ('client' in $$props) $$invalidate(0, client = $$props.client); }; return [client, Save, Restore]; } class Controls extends SvelteComponent { constructor(options) { super(); init(this, options, instance$h, create_fragment$h, safe_not_equal, { client: 0 }, add_css$b); } } /* src/client/debug/main/PlayerInfo.svelte generated by Svelte v3.41.0 */ function add_css$c(target) { append_styles(target, "svelte-19aan9p", ".player-box.svelte-19aan9p{display:flex;flex-direction:row}.player.svelte-19aan9p{cursor:pointer;text-align:center;width:30px;height:30px;line-height:30px;background:#eee;border:3px solid #fefefe;box-sizing:content-box;padding:0}.player.current.svelte-19aan9p{background:#555;color:#eee;font-weight:bold}.player.active.svelte-19aan9p{border:3px solid #ff7f50}"); } function get_each_context$4(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[7] = list[i]; return child_ctx; } // (59:2) {#each players as player} function create_each_block$4(ctx) { let button; let t0_value = /*player*/ ctx[7] + ""; let t0; let t1; let button_aria_label_value; let mounted; let dispose; function click_handler() { return /*click_handler*/ ctx[5](/*player*/ ctx[7]); } return { c() { button = element("button"); t0 = text(t0_value); t1 = space(); attr(button, "class", "player svelte-19aan9p"); attr(button, "aria-label", button_aria_label_value = /*playerLabel*/ ctx[4](/*player*/ ctx[7])); toggle_class(button, "current", /*player*/ ctx[7] == /*ctx*/ ctx[0].currentPlayer); toggle_class(button, "active", /*player*/ ctx[7] == /*playerID*/ ctx[1]); }, m(target, anchor) { insert(target, button, anchor); append(button, t0); append(button, t1); if (!mounted) { dispose = listen(button, "click", click_handler); mounted = true; } }, p(new_ctx, dirty) { ctx = new_ctx; if (dirty & /*players*/ 4 && t0_value !== (t0_value = /*player*/ ctx[7] + "")) set_data(t0, t0_value); if (dirty & /*players*/ 4 && button_aria_label_value !== (button_aria_label_value = /*playerLabel*/ ctx[4](/*player*/ ctx[7]))) { attr(button, "aria-label", button_aria_label_value); } if (dirty & /*players, ctx*/ 5) { toggle_class(button, "current", /*player*/ ctx[7] == /*ctx*/ ctx[0].currentPlayer); } if (dirty & /*players, playerID*/ 6) { toggle_class(button, "active", /*player*/ ctx[7] == /*playerID*/ ctx[1]); } }, d(detaching) { if (detaching) detach(button); mounted = false; dispose(); } }; } function create_fragment$i(ctx) { let div; let each_value = /*players*/ ctx[2]; let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block$4(get_each_context$4(ctx, each_value, i)); } return { c() { div = element("div"); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } attr(div, "class", "player-box svelte-19aan9p"); }, m(target, anchor) { insert(target, div, anchor); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(div, null); } }, p(ctx, [dirty]) { if (dirty & /*playerLabel, players, ctx, playerID, OnClick*/ 31) { each_value = /*players*/ ctx[2]; let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context$4(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); } else { each_blocks[i] = create_each_block$4(child_ctx); each_blocks[i].c(); each_blocks[i].m(div, null); } } for (; i < each_blocks.length; i += 1) { each_blocks[i].d(1); } each_blocks.length = each_value.length; } }, i: noop, o: noop, d(detaching) { if (detaching) detach(div); destroy_each(each_blocks, detaching); } }; } function instance$i($$self, $$props, $$invalidate) { let { ctx } = $$props; let { playerID } = $$props; const dispatch = createEventDispatcher(); function OnClick(player) { if (player == playerID) { dispatch("change", { playerID: null }); } else { dispatch("change", { playerID: player }); } } function playerLabel(player) { const properties = []; if (player == ctx.currentPlayer) properties.push('current'); if (player == playerID) properties.push('active'); let label = `Player ${player}`; if (properties.length) label += ` (${properties.join(', ')})`; return label; } let players; const click_handler = player => OnClick(player); $$self.$$set = $$props => { if ('ctx' in $$props) $$invalidate(0, ctx = $$props.ctx); if ('playerID' in $$props) $$invalidate(1, playerID = $$props.playerID); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*ctx*/ 1) { $: $$invalidate(2, players = ctx ? [...Array(ctx.numPlayers).keys()].map(i => i.toString()) : []); } }; return [ctx, playerID, players, OnClick, playerLabel, click_handler]; } class PlayerInfo extends SvelteComponent { constructor(options) { super(); init(this, options, instance$i, create_fragment$i, safe_not_equal, { ctx: 0, playerID: 1 }, add_css$c); } } function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; } function _objectSpread2(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; } function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function () {}; return { s: F, n: function () { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function (e) { throw e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function () { it = it.call(o); }, n: function () { var step = it.next(); normalCompletion = step.done; return step; }, e: function (e) { didErr = true; err = e; }, f: function () { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; } /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ function AssignShortcuts(moveNames, blacklist) { var shortcuts = {}; var taken = {}; var _iterator = _createForOfIteratorHelper(blacklist), _step; try { for (_iterator.s(); !(_step = _iterator.n()).done;) { var c = _step.value; taken[c] = true; } // Try assigning the first char of each move as the shortcut. } catch (err) { _iterator.e(err); } finally { _iterator.f(); } var t = taken; var canUseFirstChar = true; for (var name in moveNames) { var shortcut = name[0]; if (t[shortcut]) { canUseFirstChar = false; break; } t[shortcut] = true; shortcuts[name] = shortcut; } if (canUseFirstChar) { return shortcuts; } // If those aren't unique, use a-z. t = taken; var next = 97; shortcuts = {}; for (var _name in moveNames) { var _shortcut = String.fromCharCode(next); while (t[_shortcut]) { next++; _shortcut = String.fromCharCode(next); } t[_shortcut] = true; shortcuts[_name] = _shortcut; } return shortcuts; } /* src/client/debug/main/Main.svelte generated by Svelte v3.41.0 */ function add_css$d(target) { append_styles(target, "svelte-146sq5f", ".tree.svelte-146sq5f{--json-tree-font-family:monospace;--json-tree-font-size:14px;--json-tree-null-color:#757575}.label.svelte-146sq5f{margin-bottom:0;text-transform:none}h3.svelte-146sq5f{text-transform:uppercase}ul.svelte-146sq5f{padding-left:0}li.svelte-146sq5f{list-style:none;margin:0;margin-bottom:5px}"); } function get_each_context$5(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[9] = list[i][0]; child_ctx[10] = list[i][1]; return child_ctx; } // (77:4) {#each Object.entries(moves) as [name, fn]} function create_each_block$5(ctx) { let li; let move; let t; let current; move = new Move({ props: { shortcut: /*shortcuts*/ ctx[7][/*name*/ ctx[9]], fn: /*fn*/ ctx[10], name: /*name*/ ctx[9] } }); return { c() { li = element("li"); create_component(move.$$.fragment); t = space(); attr(li, "class", "svelte-146sq5f"); }, m(target, anchor) { insert(target, li, anchor); mount_component(move, li, null); append(li, t); current = true; }, p(ctx, dirty) { const move_changes = {}; if (dirty & /*moves*/ 8) move_changes.shortcut = /*shortcuts*/ ctx[7][/*name*/ ctx[9]]; if (dirty & /*moves*/ 8) move_changes.fn = /*fn*/ ctx[10]; if (dirty & /*moves*/ 8) move_changes.name = /*name*/ ctx[9]; move.$set(move_changes); }, i(local) { if (current) return; transition_in(move.$$.fragment, local); current = true; }, o(local) { transition_out(move.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(li); destroy_component(move); } }; } // (89:2) {#if ctx.activePlayers && events.endStage} function create_if_block_2$2(ctx) { let li; let move; let current; move = new Move({ props: { name: "endStage", shortcut: 7, fn: /*events*/ ctx[4].endStage } }); return { c() { li = element("li"); create_component(move.$$.fragment); attr(li, "class", "svelte-146sq5f"); }, m(target, anchor) { insert(target, li, anchor); mount_component(move, li, null); current = true; }, p(ctx, dirty) { const move_changes = {}; if (dirty & /*events*/ 16) move_changes.fn = /*events*/ ctx[4].endStage; move.$set(move_changes); }, i(local) { if (current) return; transition_in(move.$$.fragment, local); current = true; }, o(local) { transition_out(move.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(li); destroy_component(move); } }; } // (94:2) {#if events.endTurn} function create_if_block_1$2(ctx) { let li; let move; let current; move = new Move({ props: { name: "endTurn", shortcut: 8, fn: /*events*/ ctx[4].endTurn } }); return { c() { li = element("li"); create_component(move.$$.fragment); attr(li, "class", "svelte-146sq5f"); }, m(target, anchor) { insert(target, li, anchor); mount_component(move, li, null); current = true; }, p(ctx, dirty) { const move_changes = {}; if (dirty & /*events*/ 16) move_changes.fn = /*events*/ ctx[4].endTurn; move.$set(move_changes); }, i(local) { if (current) return; transition_in(move.$$.fragment, local); current = true; }, o(local) { transition_out(move.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(li); destroy_component(move); } }; } // (99:2) {#if ctx.phase && events.endPhase} function create_if_block$6(ctx) { let li; let move; let current; move = new Move({ props: { name: "endPhase", shortcut: 9, fn: /*events*/ ctx[4].endPhase } }); return { c() { li = element("li"); create_component(move.$$.fragment); attr(li, "class", "svelte-146sq5f"); }, m(target, anchor) { insert(target, li, anchor); mount_component(move, li, null); current = true; }, p(ctx, dirty) { const move_changes = {}; if (dirty & /*events*/ 16) move_changes.fn = /*events*/ ctx[4].endPhase; move.$set(move_changes); }, i(local) { if (current) return; transition_in(move.$$.fragment, local); current = true; }, o(local) { transition_out(move.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(li); destroy_component(move); } }; } function create_fragment$j(ctx) { let section0; let h30; let t1; let controls; let t2; let section1; let h31; let t4; let playerinfo; let t5; let section2; let h32; let t7; let ul0; let t8; let section3; let h33; let t10; let ul1; let t11; let t12; let t13; let section4; let h34; let t15; let jsontree0; let t16; let section5; let h35; let t18; let jsontree1; let t19; let clientswitcher; let current; controls = new Controls({ props: { client: /*client*/ ctx[0] } }); playerinfo = new PlayerInfo({ props: { ctx: /*ctx*/ ctx[5], playerID: /*playerID*/ ctx[2] } }); playerinfo.$on("change", /*change_handler*/ ctx[8]); let each_value = Object.entries(/*moves*/ ctx[3]); let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block$5(get_each_context$5(ctx, each_value, i)); } const out = i => transition_out(each_blocks[i], 1, 1, () => { each_blocks[i] = null; }); let if_block0 = /*ctx*/ ctx[5].activePlayers && /*events*/ ctx[4].endStage && create_if_block_2$2(ctx); let if_block1 = /*events*/ ctx[4].endTurn && create_if_block_1$2(ctx); let if_block2 = /*ctx*/ ctx[5].phase && /*events*/ ctx[4].endPhase && create_if_block$6(ctx); jsontree0 = new Root({ props: { value: /*G*/ ctx[6] } }); jsontree1 = new Root({ props: { value: SanitizeCtx(/*ctx*/ ctx[5]) } }); clientswitcher = new ClientSwitcher({ props: { clientManager: /*clientManager*/ ctx[1] } }); return { c() { section0 = element("section"); h30 = element("h3"); h30.textContent = "Controls"; t1 = space(); create_component(controls.$$.fragment); t2 = space(); section1 = element("section"); h31 = element("h3"); h31.textContent = "Players"; t4 = space(); create_component(playerinfo.$$.fragment); t5 = space(); section2 = element("section"); h32 = element("h3"); h32.textContent = "Moves"; t7 = space(); ul0 = element("ul"); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } t8 = space(); section3 = element("section"); h33 = element("h3"); h33.textContent = "Events"; t10 = space(); ul1 = element("ul"); if (if_block0) if_block0.c(); t11 = space(); if (if_block1) if_block1.c(); t12 = space(); if (if_block2) if_block2.c(); t13 = space(); section4 = element("section"); h34 = element("h3"); h34.textContent = "G"; t15 = space(); create_component(jsontree0.$$.fragment); t16 = space(); section5 = element("section"); h35 = element("h3"); h35.textContent = "ctx"; t18 = space(); create_component(jsontree1.$$.fragment); t19 = space(); create_component(clientswitcher.$$.fragment); attr(h30, "class", "svelte-146sq5f"); attr(h31, "class", "svelte-146sq5f"); attr(h32, "class", "svelte-146sq5f"); attr(ul0, "class", "svelte-146sq5f"); attr(h33, "class", "svelte-146sq5f"); attr(ul1, "class", "svelte-146sq5f"); attr(h34, "class", "label svelte-146sq5f"); attr(section4, "class", "tree svelte-146sq5f"); attr(h35, "class", "label svelte-146sq5f"); attr(section5, "class", "tree svelte-146sq5f"); }, m(target, anchor) { insert(target, section0, anchor); append(section0, h30); append(section0, t1); mount_component(controls, section0, null); insert(target, t2, anchor); insert(target, section1, anchor); append(section1, h31); append(section1, t4); mount_component(playerinfo, section1, null); insert(target, t5, anchor); insert(target, section2, anchor); append(section2, h32); append(section2, t7); append(section2, ul0); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(ul0, null); } insert(target, t8, anchor); insert(target, section3, anchor); append(section3, h33); append(section3, t10); append(section3, ul1); if (if_block0) if_block0.m(ul1, null); append(ul1, t11); if (if_block1) if_block1.m(ul1, null); append(ul1, t12); if (if_block2) if_block2.m(ul1, null); insert(target, t13, anchor); insert(target, section4, anchor); append(section4, h34); append(section4, t15); mount_component(jsontree0, section4, null); insert(target, t16, anchor); insert(target, section5, anchor); append(section5, h35); append(section5, t18); mount_component(jsontree1, section5, null); insert(target, t19, anchor); mount_component(clientswitcher, target, anchor); current = true; }, p(ctx, [dirty]) { const controls_changes = {}; if (dirty & /*client*/ 1) controls_changes.client = /*client*/ ctx[0]; controls.$set(controls_changes); const playerinfo_changes = {}; if (dirty & /*ctx*/ 32) playerinfo_changes.ctx = /*ctx*/ ctx[5]; if (dirty & /*playerID*/ 4) playerinfo_changes.playerID = /*playerID*/ ctx[2]; playerinfo.$set(playerinfo_changes); if (dirty & /*shortcuts, Object, moves*/ 136) { each_value = Object.entries(/*moves*/ ctx[3]); let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context$5(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); transition_in(each_blocks[i], 1); } else { each_blocks[i] = create_each_block$5(child_ctx); each_blocks[i].c(); transition_in(each_blocks[i], 1); each_blocks[i].m(ul0, null); } } group_outros(); for (i = each_value.length; i < each_blocks.length; i += 1) { out(i); } check_outros(); } if (/*ctx*/ ctx[5].activePlayers && /*events*/ ctx[4].endStage) { if (if_block0) { if_block0.p(ctx, dirty); if (dirty & /*ctx, events*/ 48) { transition_in(if_block0, 1); } } else { if_block0 = create_if_block_2$2(ctx); if_block0.c(); transition_in(if_block0, 1); if_block0.m(ul1, t11); } } else if (if_block0) { group_outros(); transition_out(if_block0, 1, 1, () => { if_block0 = null; }); check_outros(); } if (/*events*/ ctx[4].endTurn) { if (if_block1) { if_block1.p(ctx, dirty); if (dirty & /*events*/ 16) { transition_in(if_block1, 1); } } else { if_block1 = create_if_block_1$2(ctx); if_block1.c(); transition_in(if_block1, 1); if_block1.m(ul1, t12); } } else if (if_block1) { group_outros(); transition_out(if_block1, 1, 1, () => { if_block1 = null; }); check_outros(); } if (/*ctx*/ ctx[5].phase && /*events*/ ctx[4].endPhase) { if (if_block2) { if_block2.p(ctx, dirty); if (dirty & /*ctx, events*/ 48) { transition_in(if_block2, 1); } } else { if_block2 = create_if_block$6(ctx); if_block2.c(); transition_in(if_block2, 1); if_block2.m(ul1, null); } } else if (if_block2) { group_outros(); transition_out(if_block2, 1, 1, () => { if_block2 = null; }); check_outros(); } const jsontree0_changes = {}; if (dirty & /*G*/ 64) jsontree0_changes.value = /*G*/ ctx[6]; jsontree0.$set(jsontree0_changes); const jsontree1_changes = {}; if (dirty & /*ctx*/ 32) jsontree1_changes.value = SanitizeCtx(/*ctx*/ ctx[5]); jsontree1.$set(jsontree1_changes); const clientswitcher_changes = {}; if (dirty & /*clientManager*/ 2) clientswitcher_changes.clientManager = /*clientManager*/ ctx[1]; clientswitcher.$set(clientswitcher_changes); }, i(local) { if (current) return; transition_in(controls.$$.fragment, local); transition_in(playerinfo.$$.fragment, local); for (let i = 0; i < each_value.length; i += 1) { transition_in(each_blocks[i]); } transition_in(if_block0); transition_in(if_block1); transition_in(if_block2); transition_in(jsontree0.$$.fragment, local); transition_in(jsontree1.$$.fragment, local); transition_in(clientswitcher.$$.fragment, local); current = true; }, o(local) { transition_out(controls.$$.fragment, local); transition_out(playerinfo.$$.fragment, local); each_blocks = each_blocks.filter(Boolean); for (let i = 0; i < each_blocks.length; i += 1) { transition_out(each_blocks[i]); } transition_out(if_block0); transition_out(if_block1); transition_out(if_block2); transition_out(jsontree0.$$.fragment, local); transition_out(jsontree1.$$.fragment, local); transition_out(clientswitcher.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(section0); destroy_component(controls); if (detaching) detach(t2); if (detaching) detach(section1); destroy_component(playerinfo); if (detaching) detach(t5); if (detaching) detach(section2); destroy_each(each_blocks, detaching); if (detaching) detach(t8); if (detaching) detach(section3); if (if_block0) if_block0.d(); if (if_block1) if_block1.d(); if (if_block2) if_block2.d(); if (detaching) detach(t13); if (detaching) detach(section4); destroy_component(jsontree0); if (detaching) detach(t16); if (detaching) detach(section5); destroy_component(jsontree1); if (detaching) detach(t19); destroy_component(clientswitcher, detaching); } }; } function SanitizeCtx(ctx) { let r = {}; for (const key in ctx) { if (!key.startsWith('_')) { r[key] = ctx[key]; } } return r; } function instance$j($$self, $$props, $$invalidate) { let { client } = $$props; let { clientManager } = $$props; const shortcuts = AssignShortcuts(client.moves, 'mlia'); let { playerID, moves, events } = client; let ctx = {}; let G = {}; client.subscribe(state => { if (state) $$invalidate(6, { G, ctx } = state, G, $$invalidate(5, ctx)); $$invalidate(2, { playerID, moves, events } = client, playerID, $$invalidate(3, moves), $$invalidate(4, events)); }); const change_handler = e => clientManager.switchPlayerID(e.detail.playerID); $$self.$$set = $$props => { if ('client' in $$props) $$invalidate(0, client = $$props.client); if ('clientManager' in $$props) $$invalidate(1, clientManager = $$props.clientManager); }; return [ client, clientManager, playerID, moves, events, ctx, G, shortcuts, change_handler ]; } class Main extends SvelteComponent { constructor(options) { super(); init(this, options, instance$j, create_fragment$j, safe_not_equal, { client: 0, clientManager: 1 }, add_css$d); } } /* src/client/debug/info/Item.svelte generated by Svelte v3.41.0 */ function add_css$e(target) { append_styles(target, "svelte-13qih23", ".item.svelte-13qih23.svelte-13qih23{padding:10px}.item.svelte-13qih23.svelte-13qih23:not(:first-child){border-top:1px dashed #aaa}.item.svelte-13qih23 div.svelte-13qih23{float:right;text-align:right}"); } function create_fragment$k(ctx) { let div1; let strong; let t0; let t1; let div0; let t2_value = JSON.stringify(/*value*/ ctx[1]) + ""; let t2; return { c() { div1 = element("div"); strong = element("strong"); t0 = text(/*name*/ ctx[0]); t1 = space(); div0 = element("div"); t2 = text(t2_value); attr(div0, "class", "svelte-13qih23"); attr(div1, "class", "item svelte-13qih23"); }, m(target, anchor) { insert(target, div1, anchor); append(div1, strong); append(strong, t0); append(div1, t1); append(div1, div0); append(div0, t2); }, p(ctx, [dirty]) { if (dirty & /*name*/ 1) set_data(t0, /*name*/ ctx[0]); if (dirty & /*value*/ 2 && t2_value !== (t2_value = JSON.stringify(/*value*/ ctx[1]) + "")) set_data(t2, t2_value); }, i: noop, o: noop, d(detaching) { if (detaching) detach(div1); } }; } function instance$k($$self, $$props, $$invalidate) { let { name } = $$props; let { value } = $$props; $$self.$$set = $$props => { if ('name' in $$props) $$invalidate(0, name = $$props.name); if ('value' in $$props) $$invalidate(1, value = $$props.value); }; return [name, value]; } class Item extends SvelteComponent { constructor(options) { super(); init(this, options, instance$k, create_fragment$k, safe_not_equal, { name: 0, value: 1 }, add_css$e); } } /* src/client/debug/info/Info.svelte generated by Svelte v3.41.0 */ function add_css$f(target) { append_styles(target, "svelte-1yzq5o8", ".gameinfo.svelte-1yzq5o8{padding:10px}"); } // (18:2) {#if client.multiplayer} function create_if_block$7(ctx) { let item; let current; item = new Item({ props: { name: "isConnected", value: /*$client*/ ctx[1].isConnected } }); return { c() { create_component(item.$$.fragment); }, m(target, anchor) { mount_component(item, target, anchor); current = true; }, p(ctx, dirty) { const item_changes = {}; if (dirty & /*$client*/ 2) item_changes.value = /*$client*/ ctx[1].isConnected; item.$set(item_changes); }, i(local) { if (current) return; transition_in(item.$$.fragment, local); current = true; }, o(local) { transition_out(item.$$.fragment, local); current = false; }, d(detaching) { destroy_component(item, detaching); } }; } function create_fragment$l(ctx) { let section; let item0; let t0; let item1; let t1; let item2; let t2; let current; item0 = new Item({ props: { name: "matchID", value: /*client*/ ctx[0].matchID } }); item1 = new Item({ props: { name: "playerID", value: /*client*/ ctx[0].playerID } }); item2 = new Item({ props: { name: "isActive", value: /*$client*/ ctx[1].isActive } }); let if_block = /*client*/ ctx[0].multiplayer && create_if_block$7(ctx); return { c() { section = element("section"); create_component(item0.$$.fragment); t0 = space(); create_component(item1.$$.fragment); t1 = space(); create_component(item2.$$.fragment); t2 = space(); if (if_block) if_block.c(); attr(section, "class", "gameinfo svelte-1yzq5o8"); }, m(target, anchor) { insert(target, section, anchor); mount_component(item0, section, null); append(section, t0); mount_component(item1, section, null); append(section, t1); mount_component(item2, section, null); append(section, t2); if (if_block) if_block.m(section, null); current = true; }, p(ctx, [dirty]) { const item0_changes = {}; if (dirty & /*client*/ 1) item0_changes.value = /*client*/ ctx[0].matchID; item0.$set(item0_changes); const item1_changes = {}; if (dirty & /*client*/ 1) item1_changes.value = /*client*/ ctx[0].playerID; item1.$set(item1_changes); const item2_changes = {}; if (dirty & /*$client*/ 2) item2_changes.value = /*$client*/ ctx[1].isActive; item2.$set(item2_changes); if (/*client*/ ctx[0].multiplayer) { if (if_block) { if_block.p(ctx, dirty); if (dirty & /*client*/ 1) { transition_in(if_block, 1); } } else { if_block = create_if_block$7(ctx); if_block.c(); transition_in(if_block, 1); if_block.m(section, null); } } else if (if_block) { group_outros(); transition_out(if_block, 1, 1, () => { if_block = null; }); check_outros(); } }, i(local) { if (current) return; transition_in(item0.$$.fragment, local); transition_in(item1.$$.fragment, local); transition_in(item2.$$.fragment, local); transition_in(if_block); current = true; }, o(local) { transition_out(item0.$$.fragment, local); transition_out(item1.$$.fragment, local); transition_out(item2.$$.fragment, local); transition_out(if_block); current = false; }, d(detaching) { if (detaching) detach(section); destroy_component(item0); destroy_component(item1); destroy_component(item2); if (if_block) if_block.d(); } }; } function instance$l($$self, $$props, $$invalidate) { let $client, $$unsubscribe_client = noop, $$subscribe_client = () => ($$unsubscribe_client(), $$unsubscribe_client = subscribe(client, $$value => $$invalidate(1, $client = $$value)), client); $$self.$$.on_destroy.push(() => $$unsubscribe_client()); let { client } = $$props; $$subscribe_client(); let { clientManager } = $$props; $$self.$$set = $$props => { if ('client' in $$props) $$subscribe_client($$invalidate(0, client = $$props.client)); if ('clientManager' in $$props) $$invalidate(2, clientManager = $$props.clientManager); }; return [client, $client, clientManager]; } class Info extends SvelteComponent { constructor(options) { super(); init(this, options, instance$l, create_fragment$l, safe_not_equal, { client: 0, clientManager: 2 }, add_css$f); } } /* src/client/debug/log/TurnMarker.svelte generated by Svelte v3.41.0 */ function add_css$g(target) { append_styles(target, "svelte-6eza86", ".turn-marker.svelte-6eza86{display:flex;justify-content:center;align-items:center;grid-column:1;background:#555;color:#eee;text-align:center;font-weight:bold;border:1px solid #888}"); } function create_fragment$m(ctx) { let div; let t; return { c() { div = element("div"); t = text(/*turn*/ ctx[0]); attr(div, "class", "turn-marker svelte-6eza86"); attr(div, "style", /*style*/ ctx[1]); }, m(target, anchor) { insert(target, div, anchor); append(div, t); }, p(ctx, [dirty]) { if (dirty & /*turn*/ 1) set_data(t, /*turn*/ ctx[0]); }, i: noop, o: noop, d(detaching) { if (detaching) detach(div); } }; } function instance$m($$self, $$props, $$invalidate) { let { turn } = $$props; let { numEvents } = $$props; const style = `grid-row: span ${numEvents}`; $$self.$$set = $$props => { if ('turn' in $$props) $$invalidate(0, turn = $$props.turn); if ('numEvents' in $$props) $$invalidate(2, numEvents = $$props.numEvents); }; return [turn, style, numEvents]; } class TurnMarker extends SvelteComponent { constructor(options) { super(); init(this, options, instance$m, create_fragment$m, safe_not_equal, { turn: 0, numEvents: 2 }, add_css$g); } } /* src/client/debug/log/PhaseMarker.svelte generated by Svelte v3.41.0 */ function add_css$h(target) { append_styles(target, "svelte-1t4xap", ".phase-marker.svelte-1t4xap{grid-column:3;background:#555;border:1px solid #888;color:#eee;text-align:center;font-weight:bold;padding-top:10px;padding-bottom:10px;text-orientation:sideways;writing-mode:vertical-rl;line-height:30px;width:100%}"); } function create_fragment$n(ctx) { let div; let t_value = (/*phase*/ ctx[0] || '') + ""; let t; return { c() { div = element("div"); t = text(t_value); attr(div, "class", "phase-marker svelte-1t4xap"); attr(div, "style", /*style*/ ctx[1]); }, m(target, anchor) { insert(target, div, anchor); append(div, t); }, p(ctx, [dirty]) { if (dirty & /*phase*/ 1 && t_value !== (t_value = (/*phase*/ ctx[0] || '') + "")) set_data(t, t_value); }, i: noop, o: noop, d(detaching) { if (detaching) detach(div); } }; } function instance$n($$self, $$props, $$invalidate) { let { phase } = $$props; let { numEvents } = $$props; const style = `grid-row: span ${numEvents}`; $$self.$$set = $$props => { if ('phase' in $$props) $$invalidate(0, phase = $$props.phase); if ('numEvents' in $$props) $$invalidate(2, numEvents = $$props.numEvents); }; return [phase, style, numEvents]; } class PhaseMarker extends SvelteComponent { constructor(options) { super(); init(this, options, instance$n, create_fragment$n, safe_not_equal, { phase: 0, numEvents: 2 }, add_css$h); } } /* src/client/debug/log/LogMetadata.svelte generated by Svelte v3.41.0 */ function create_fragment$o(ctx) { let div; return { c() { div = element("div"); div.textContent = `${/*renderedMetadata*/ ctx[0]}`; }, m(target, anchor) { insert(target, div, anchor); }, p: noop, i: noop, o: noop, d(detaching) { if (detaching) detach(div); } }; } function instance$o($$self, $$props, $$invalidate) { let { metadata } = $$props; const renderedMetadata = metadata !== undefined ? JSON.stringify(metadata, null, 4) : ''; $$self.$$set = $$props => { if ('metadata' in $$props) $$invalidate(1, metadata = $$props.metadata); }; return [renderedMetadata, metadata]; } class LogMetadata extends SvelteComponent { constructor(options) { super(); init(this, options, instance$o, create_fragment$o, safe_not_equal, { metadata: 1 }); } } /* src/client/debug/log/LogEvent.svelte generated by Svelte v3.41.0 */ function add_css$i(target) { append_styles(target, "svelte-vajd9z", ".log-event.svelte-vajd9z{grid-column:2;cursor:pointer;overflow:hidden;display:flex;flex-direction:column;justify-content:center;background:#fff;border:1px dotted #ccc;border-left:5px solid #ccc;padding:5px;text-align:center;color:#666;font-size:14px;min-height:25px;line-height:25px}.log-event.svelte-vajd9z:hover,.log-event.svelte-vajd9z:focus{border-style:solid;background:#eee}.log-event.pinned.svelte-vajd9z{border-style:solid;background:#eee;opacity:1}.args.svelte-vajd9z{text-align:left;white-space:pre-wrap}.player0.svelte-vajd9z{border-left-color:#ff851b}.player1.svelte-vajd9z{border-left-color:#7fdbff}.player2.svelte-vajd9z{border-left-color:#0074d9}.player3.svelte-vajd9z{border-left-color:#39cccc}.player4.svelte-vajd9z{border-left-color:#3d9970}.player5.svelte-vajd9z{border-left-color:#2ecc40}.player6.svelte-vajd9z{border-left-color:#01ff70}.player7.svelte-vajd9z{border-left-color:#ffdc00}.player8.svelte-vajd9z{border-left-color:#001f3f}.player9.svelte-vajd9z{border-left-color:#ff4136}.player10.svelte-vajd9z{border-left-color:#85144b}.player11.svelte-vajd9z{border-left-color:#f012be}.player12.svelte-vajd9z{border-left-color:#b10dc9}.player13.svelte-vajd9z{border-left-color:#111111}.player14.svelte-vajd9z{border-left-color:#aaaaaa}.player15.svelte-vajd9z{border-left-color:#dddddd}"); } // (146:2) {:else} function create_else_block$1(ctx) { let logmetadata; let current; logmetadata = new LogMetadata({ props: { metadata: /*metadata*/ ctx[2] } }); return { c() { create_component(logmetadata.$$.fragment); }, m(target, anchor) { mount_component(logmetadata, target, anchor); current = true; }, p(ctx, dirty) { const logmetadata_changes = {}; if (dirty & /*metadata*/ 4) logmetadata_changes.metadata = /*metadata*/ ctx[2]; logmetadata.$set(logmetadata_changes); }, i(local) { if (current) return; transition_in(logmetadata.$$.fragment, local); current = true; }, o(local) { transition_out(logmetadata.$$.fragment, local); current = false; }, d(detaching) { destroy_component(logmetadata, detaching); } }; } // (144:2) {#if metadataComponent} function create_if_block$8(ctx) { let switch_instance; let switch_instance_anchor; let current; var switch_value = /*metadataComponent*/ ctx[3]; function switch_props(ctx) { return { props: { metadata: /*metadata*/ ctx[2] } }; } if (switch_value) { switch_instance = new switch_value(switch_props(ctx)); } return { c() { if (switch_instance) create_component(switch_instance.$$.fragment); switch_instance_anchor = empty(); }, m(target, anchor) { if (switch_instance) { mount_component(switch_instance, target, anchor); } insert(target, switch_instance_anchor, anchor); current = true; }, p(ctx, dirty) { const switch_instance_changes = {}; if (dirty & /*metadata*/ 4) switch_instance_changes.metadata = /*metadata*/ ctx[2]; if (switch_value !== (switch_value = /*metadataComponent*/ ctx[3])) { if (switch_instance) { group_outros(); const old_component = switch_instance; transition_out(old_component.$$.fragment, 1, 0, () => { destroy_component(old_component, 1); }); check_outros(); } if (switch_value) { switch_instance = new switch_value(switch_props(ctx)); create_component(switch_instance.$$.fragment); transition_in(switch_instance.$$.fragment, 1); mount_component(switch_instance, switch_instance_anchor.parentNode, switch_instance_anchor); } else { switch_instance = null; } } else if (switch_value) { switch_instance.$set(switch_instance_changes); } }, i(local) { if (current) return; if (switch_instance) transition_in(switch_instance.$$.fragment, local); current = true; }, o(local) { if (switch_instance) transition_out(switch_instance.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(switch_instance_anchor); if (switch_instance) destroy_component(switch_instance, detaching); } }; } function create_fragment$p(ctx) { let button; let div; let t0; let t1; let t2; let t3; let t4; let current_block_type_index; let if_block; let button_class_value; let current; let mounted; let dispose; const if_block_creators = [create_if_block$8, create_else_block$1]; const if_blocks = []; function select_block_type(ctx, dirty) { if (/*metadataComponent*/ ctx[3]) return 0; return 1; } current_block_type_index = select_block_type(ctx); if_block = if_blocks[current_block_type_index] = if_block_creators[current_block_type_index](ctx); return { c() { button = element("button"); div = element("div"); t0 = text(/*actionType*/ ctx[4]); t1 = text("("); t2 = text(/*renderedArgs*/ ctx[6]); t3 = text(")"); t4 = space(); if_block.c(); attr(div, "class", "args svelte-vajd9z"); attr(button, "class", button_class_value = "log-event player" + /*playerID*/ ctx[7] + " svelte-vajd9z"); toggle_class(button, "pinned", /*pinned*/ ctx[1]); }, m(target, anchor) { insert(target, button, anchor); append(button, div); append(div, t0); append(div, t1); append(div, t2); append(div, t3); append(button, t4); if_blocks[current_block_type_index].m(button, null); current = true; if (!mounted) { dispose = [ listen(button, "click", /*click_handler*/ ctx[9]), listen(button, "mouseenter", /*mouseenter_handler*/ ctx[10]), listen(button, "focus", /*focus_handler*/ ctx[11]), listen(button, "mouseleave", /*mouseleave_handler*/ ctx[12]), listen(button, "blur", /*blur_handler*/ ctx[13]) ]; mounted = true; } }, p(ctx, [dirty]) { if (!current || dirty & /*actionType*/ 16) set_data(t0, /*actionType*/ ctx[4]); let previous_block_index = current_block_type_index; current_block_type_index = select_block_type(ctx); if (current_block_type_index === previous_block_index) { if_blocks[current_block_type_index].p(ctx, dirty); } else { group_outros(); transition_out(if_blocks[previous_block_index], 1, 1, () => { if_blocks[previous_block_index] = null; }); check_outros(); if_block = if_blocks[current_block_type_index]; if (!if_block) { if_block = if_blocks[current_block_type_index] = if_block_creators[current_block_type_index](ctx); if_block.c(); } else { if_block.p(ctx, dirty); } transition_in(if_block, 1); if_block.m(button, null); } if (dirty & /*pinned*/ 2) { toggle_class(button, "pinned", /*pinned*/ ctx[1]); } }, i(local) { if (current) return; transition_in(if_block); current = true; }, o(local) { transition_out(if_block); current = false; }, d(detaching) { if (detaching) detach(button); if_blocks[current_block_type_index].d(); mounted = false; run_all(dispose); } }; } function instance$p($$self, $$props, $$invalidate) { let { logIndex } = $$props; let { action } = $$props; let { pinned } = $$props; let { metadata } = $$props; let { metadataComponent } = $$props; const dispatch = createEventDispatcher(); const args = action.payload.args; const renderedArgs = Array.isArray(args) ? args.map(arg => JSON.stringify(arg, null, 2)).join(',') : JSON.stringify(args, null, 2) || ''; const playerID = action.payload.playerID; let actionType; switch (action.type) { case 'UNDO': actionType = 'undo'; break; case 'REDO': actionType = 'redo'; case 'GAME_EVENT': case 'MAKE_MOVE': default: actionType = action.payload.type; break; } const click_handler = () => dispatch('click', { logIndex }); const mouseenter_handler = () => dispatch('mouseenter', { logIndex }); const focus_handler = () => dispatch('mouseenter', { logIndex }); const mouseleave_handler = () => dispatch('mouseleave'); const blur_handler = () => dispatch('mouseleave'); $$self.$$set = $$props => { if ('logIndex' in $$props) $$invalidate(0, logIndex = $$props.logIndex); if ('action' in $$props) $$invalidate(8, action = $$props.action); if ('pinned' in $$props) $$invalidate(1, pinned = $$props.pinned); if ('metadata' in $$props) $$invalidate(2, metadata = $$props.metadata); if ('metadataComponent' in $$props) $$invalidate(3, metadataComponent = $$props.metadataComponent); }; return [ logIndex, pinned, metadata, metadataComponent, actionType, dispatch, renderedArgs, playerID, action, click_handler, mouseenter_handler, focus_handler, mouseleave_handler, blur_handler ]; } class LogEvent extends SvelteComponent { constructor(options) { super(); init( this, options, instance$p, create_fragment$p, safe_not_equal, { logIndex: 0, action: 8, pinned: 1, metadata: 2, metadataComponent: 3 }, add_css$i ); } } /* node_modules/svelte-icons/components/IconBase.svelte generated by Svelte v3.41.0 */ function add_css$j(target) { append_styles(target, "svelte-c8tyih", "svg.svelte-c8tyih{stroke:currentColor;fill:currentColor;stroke-width:0;width:100%;height:auto;max-height:100%}"); } // (18:2) {#if title} function create_if_block$9(ctx) { let title_1; let t; return { c() { title_1 = svg_element("title"); t = text(/*title*/ ctx[0]); }, m(target, anchor) { insert(target, title_1, anchor); append(title_1, t); }, p(ctx, dirty) { if (dirty & /*title*/ 1) set_data(t, /*title*/ ctx[0]); }, d(detaching) { if (detaching) detach(title_1); } }; } function create_fragment$q(ctx) { let svg; let if_block_anchor; let current; let if_block = /*title*/ ctx[0] && create_if_block$9(ctx); const default_slot_template = /*#slots*/ ctx[3].default; const default_slot = create_slot(default_slot_template, ctx, /*$$scope*/ ctx[2], null); return { c() { svg = svg_element("svg"); if (if_block) if_block.c(); if_block_anchor = empty(); if (default_slot) default_slot.c(); attr(svg, "xmlns", "http://www.w3.org/2000/svg"); attr(svg, "viewBox", /*viewBox*/ ctx[1]); attr(svg, "class", "svelte-c8tyih"); }, m(target, anchor) { insert(target, svg, anchor); if (if_block) if_block.m(svg, null); append(svg, if_block_anchor); if (default_slot) { default_slot.m(svg, null); } current = true; }, p(ctx, [dirty]) { if (/*title*/ ctx[0]) { if (if_block) { if_block.p(ctx, dirty); } else { if_block = create_if_block$9(ctx); if_block.c(); if_block.m(svg, if_block_anchor); } } else if (if_block) { if_block.d(1); if_block = null; } if (default_slot) { if (default_slot.p && (!current || dirty & /*$$scope*/ 4)) { update_slot_base( default_slot, default_slot_template, ctx, /*$$scope*/ ctx[2], !current ? get_all_dirty_from_scope(/*$$scope*/ ctx[2]) : get_slot_changes(default_slot_template, /*$$scope*/ ctx[2], dirty, null), null ); } } if (!current || dirty & /*viewBox*/ 2) { attr(svg, "viewBox", /*viewBox*/ ctx[1]); } }, i(local) { if (current) return; transition_in(default_slot, local); current = true; }, o(local) { transition_out(default_slot, local); current = false; }, d(detaching) { if (detaching) detach(svg); if (if_block) if_block.d(); if (default_slot) default_slot.d(detaching); } }; } function instance$q($$self, $$props, $$invalidate) { let { $$slots: slots = {}, $$scope } = $$props; let { title = null } = $$props; let { viewBox } = $$props; $$self.$$set = $$props => { if ('title' in $$props) $$invalidate(0, title = $$props.title); if ('viewBox' in $$props) $$invalidate(1, viewBox = $$props.viewBox); if ('$$scope' in $$props) $$invalidate(2, $$scope = $$props.$$scope); }; return [title, viewBox, $$scope, slots]; } class IconBase extends SvelteComponent { constructor(options) { super(); init(this, options, instance$q, create_fragment$q, safe_not_equal, { title: 0, viewBox: 1 }, add_css$j); } } /* node_modules/svelte-icons/fa/FaArrowAltCircleDown.svelte generated by Svelte v3.41.0 */ function create_default_slot(ctx) { let path; return { c() { path = svg_element("path"); attr(path, "d", "M504 256c0 137-111 248-248 248S8 393 8 256 119 8 256 8s248 111 248 248zM212 140v116h-70.9c-10.7 0-16.1 13-8.5 20.5l114.9 114.3c4.7 4.7 12.2 4.7 16.9 0l114.9-114.3c7.6-7.6 2.2-20.5-8.5-20.5H300V140c0-6.6-5.4-12-12-12h-64c-6.6 0-12 5.4-12 12z"); }, m(target, anchor) { insert(target, path, anchor); }, d(detaching) { if (detaching) detach(path); } }; } function create_fragment$r(ctx) { let iconbase; let current; const iconbase_spread_levels = [{ viewBox: "0 0 512 512" }, /*$$props*/ ctx[0]]; let iconbase_props = { $$slots: { default: [create_default_slot] }, $$scope: { ctx } }; for (let i = 0; i < iconbase_spread_levels.length; i += 1) { iconbase_props = assign(iconbase_props, iconbase_spread_levels[i]); } iconbase = new IconBase({ props: iconbase_props }); return { c() { create_component(iconbase.$$.fragment); }, m(target, anchor) { mount_component(iconbase, target, anchor); current = true; }, p(ctx, [dirty]) { const iconbase_changes = (dirty & /*$$props*/ 1) ? get_spread_update(iconbase_spread_levels, [iconbase_spread_levels[0], get_spread_object(/*$$props*/ ctx[0])]) : {}; if (dirty & /*$$scope*/ 2) { iconbase_changes.$$scope = { dirty, ctx }; } iconbase.$set(iconbase_changes); }, i(local) { if (current) return; transition_in(iconbase.$$.fragment, local); current = true; }, o(local) { transition_out(iconbase.$$.fragment, local); current = false; }, d(detaching) { destroy_component(iconbase, detaching); } }; } function instance$r($$self, $$props, $$invalidate) { $$self.$$set = $$new_props => { $$invalidate(0, $$props = assign(assign({}, $$props), exclude_internal_props($$new_props))); }; $$props = exclude_internal_props($$props); return [$$props]; } class FaArrowAltCircleDown extends SvelteComponent { constructor(options) { super(); init(this, options, instance$r, create_fragment$r, safe_not_equal, {}); } } /* src/client/debug/mcts/Action.svelte generated by Svelte v3.41.0 */ function add_css$k(target) { append_styles(target, "svelte-1a7time", "div.svelte-1a7time{white-space:nowrap;text-overflow:ellipsis;overflow:hidden;max-width:500px}"); } function create_fragment$s(ctx) { let div; let t; return { c() { div = element("div"); t = text(/*text*/ ctx[0]); attr(div, "alt", /*text*/ ctx[0]); attr(div, "class", "svelte-1a7time"); }, m(target, anchor) { insert(target, div, anchor); append(div, t); }, p(ctx, [dirty]) { if (dirty & /*text*/ 1) set_data(t, /*text*/ ctx[0]); if (dirty & /*text*/ 1) { attr(div, "alt", /*text*/ ctx[0]); } }, i: noop, o: noop, d(detaching) { if (detaching) detach(div); } }; } function instance$s($$self, $$props, $$invalidate) { let { action } = $$props; let text; $$self.$$set = $$props => { if ('action' in $$props) $$invalidate(1, action = $$props.action); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*action*/ 2) { $: { const { type, args } = action.payload; const argsFormatted = (args || []).join(','); $$invalidate(0, text = `${type}(${argsFormatted})`); } } }; return [text, action]; } class Action extends SvelteComponent { constructor(options) { super(); init(this, options, instance$s, create_fragment$s, safe_not_equal, { action: 1 }, add_css$k); } } /* src/client/debug/mcts/Table.svelte generated by Svelte v3.41.0 */ function add_css$l(target) { append_styles(target, "svelte-ztcwsu", "table.svelte-ztcwsu.svelte-ztcwsu{font-size:12px;border-collapse:collapse;border:1px solid #ddd;padding:0}tr.svelte-ztcwsu.svelte-ztcwsu{cursor:pointer}tr.svelte-ztcwsu:hover td.svelte-ztcwsu{background:#eee}tr.selected.svelte-ztcwsu td.svelte-ztcwsu{background:#eee}td.svelte-ztcwsu.svelte-ztcwsu{padding:10px;height:10px;line-height:10px;font-size:12px;border:none}th.svelte-ztcwsu.svelte-ztcwsu{background:#888;color:#fff;padding:10px;text-align:center}"); } function get_each_context$6(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[10] = list[i]; child_ctx[12] = i; return child_ctx; } // (86:2) {#each children as child, i} function create_each_block$6(ctx) { let tr; let td0; let t0_value = /*child*/ ctx[10].value + ""; let t0; let t1; let td1; let t2_value = /*child*/ ctx[10].visits + ""; let t2; let t3; let td2; let action; let t4; let current; let mounted; let dispose; action = new Action({ props: { action: /*child*/ ctx[10].parentAction } }); function click_handler() { return /*click_handler*/ ctx[6](/*child*/ ctx[10], /*i*/ ctx[12]); } function mouseout_handler() { return /*mouseout_handler*/ ctx[7](/*i*/ ctx[12]); } function mouseover_handler() { return /*mouseover_handler*/ ctx[8](/*child*/ ctx[10], /*i*/ ctx[12]); } return { c() { tr = element("tr"); td0 = element("td"); t0 = text(t0_value); t1 = space(); td1 = element("td"); t2 = text(t2_value); t3 = space(); td2 = element("td"); create_component(action.$$.fragment); t4 = space(); attr(td0, "class", "svelte-ztcwsu"); attr(td1, "class", "svelte-ztcwsu"); attr(td2, "class", "svelte-ztcwsu"); attr(tr, "class", "svelte-ztcwsu"); toggle_class(tr, "clickable", /*children*/ ctx[1].length > 0); toggle_class(tr, "selected", /*i*/ ctx[12] === /*selectedIndex*/ ctx[0]); }, m(target, anchor) { insert(target, tr, anchor); append(tr, td0); append(td0, t0); append(tr, t1); append(tr, td1); append(td1, t2); append(tr, t3); append(tr, td2); mount_component(action, td2, null); append(tr, t4); current = true; if (!mounted) { dispose = [ listen(tr, "click", click_handler), listen(tr, "mouseout", mouseout_handler), listen(tr, "mouseover", mouseover_handler) ]; mounted = true; } }, p(new_ctx, dirty) { ctx = new_ctx; if ((!current || dirty & /*children*/ 2) && t0_value !== (t0_value = /*child*/ ctx[10].value + "")) set_data(t0, t0_value); if ((!current || dirty & /*children*/ 2) && t2_value !== (t2_value = /*child*/ ctx[10].visits + "")) set_data(t2, t2_value); const action_changes = {}; if (dirty & /*children*/ 2) action_changes.action = /*child*/ ctx[10].parentAction; action.$set(action_changes); if (dirty & /*children*/ 2) { toggle_class(tr, "clickable", /*children*/ ctx[1].length > 0); } if (dirty & /*selectedIndex*/ 1) { toggle_class(tr, "selected", /*i*/ ctx[12] === /*selectedIndex*/ ctx[0]); } }, i(local) { if (current) return; transition_in(action.$$.fragment, local); current = true; }, o(local) { transition_out(action.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(tr); destroy_component(action); mounted = false; run_all(dispose); } }; } function create_fragment$t(ctx) { let table; let thead; let t5; let tbody; let current; let each_value = /*children*/ ctx[1]; let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block$6(get_each_context$6(ctx, each_value, i)); } const out = i => transition_out(each_blocks[i], 1, 1, () => { each_blocks[i] = null; }); return { c() { table = element("table"); thead = element("thead"); thead.innerHTML = `<th class="svelte-ztcwsu">Value</th> <th class="svelte-ztcwsu">Visits</th> <th class="svelte-ztcwsu">Action</th>`; t5 = space(); tbody = element("tbody"); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } attr(table, "class", "svelte-ztcwsu"); }, m(target, anchor) { insert(target, table, anchor); append(table, thead); append(table, t5); append(table, tbody); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(tbody, null); } current = true; }, p(ctx, [dirty]) { if (dirty & /*children, selectedIndex, Select, Preview*/ 15) { each_value = /*children*/ ctx[1]; let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context$6(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); transition_in(each_blocks[i], 1); } else { each_blocks[i] = create_each_block$6(child_ctx); each_blocks[i].c(); transition_in(each_blocks[i], 1); each_blocks[i].m(tbody, null); } } group_outros(); for (i = each_value.length; i < each_blocks.length; i += 1) { out(i); } check_outros(); } }, i(local) { if (current) return; for (let i = 0; i < each_value.length; i += 1) { transition_in(each_blocks[i]); } current = true; }, o(local) { each_blocks = each_blocks.filter(Boolean); for (let i = 0; i < each_blocks.length; i += 1) { transition_out(each_blocks[i]); } current = false; }, d(detaching) { if (detaching) detach(table); destroy_each(each_blocks, detaching); } }; } function instance$t($$self, $$props, $$invalidate) { let { root } = $$props; let { selectedIndex = null } = $$props; const dispatch = createEventDispatcher(); let parents = []; let children = []; function Select(node, i) { dispatch('select', { node, selectedIndex: i }); } function Preview(node, i) { if (selectedIndex === null) { dispatch('preview', { node }); } } const click_handler = (child, i) => Select(child, i); const mouseout_handler = i => Preview(null); const mouseover_handler = (child, i) => Preview(child); $$self.$$set = $$props => { if ('root' in $$props) $$invalidate(4, root = $$props.root); if ('selectedIndex' in $$props) $$invalidate(0, selectedIndex = $$props.selectedIndex); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*root, parents*/ 48) { $: { let t = root; $$invalidate(5, parents = []); while (t.parent) { const parent = t.parent; const { type, args } = t.parentAction.payload; const argsFormatted = (args || []).join(','); const arrowText = `${type}(${argsFormatted})`; parents.push({ parent, arrowText }); t = parent; } parents.reverse(); $$invalidate(1, children = [...root.children].sort((a, b) => a.visits < b.visits ? 1 : -1).slice(0, 50)); } } }; return [ selectedIndex, children, Select, Preview, root, parents, click_handler, mouseout_handler, mouseover_handler ]; } class Table extends SvelteComponent { constructor(options) { super(); init(this, options, instance$t, create_fragment$t, safe_not_equal, { root: 4, selectedIndex: 0 }, add_css$l); } } /* src/client/debug/mcts/MCTS.svelte generated by Svelte v3.41.0 */ function add_css$m(target) { append_styles(target, "svelte-1f0amz4", ".visualizer.svelte-1f0amz4{display:flex;flex-direction:column;align-items:center;padding:50px}.preview.svelte-1f0amz4{opacity:0.5}.icon.svelte-1f0amz4{color:#777;width:32px;height:32px;margin-bottom:20px}"); } function get_each_context$7(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[9] = list[i].node; child_ctx[10] = list[i].selectedIndex; child_ctx[12] = i; return child_ctx; } // (50:4) {#if i !== 0} function create_if_block_2$3(ctx) { let div; let arrow; let current; arrow = new FaArrowAltCircleDown({}); return { c() { div = element("div"); create_component(arrow.$$.fragment); attr(div, "class", "icon svelte-1f0amz4"); }, m(target, anchor) { insert(target, div, anchor); mount_component(arrow, div, null); current = true; }, i(local) { if (current) return; transition_in(arrow.$$.fragment, local); current = true; }, o(local) { transition_out(arrow.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(div); destroy_component(arrow); } }; } // (61:6) {:else} function create_else_block$2(ctx) { let table; let current; function select_handler_1(...args) { return /*select_handler_1*/ ctx[7](/*i*/ ctx[12], ...args); } table = new Table({ props: { root: /*node*/ ctx[9], selectedIndex: /*selectedIndex*/ ctx[10] } }); table.$on("select", select_handler_1); return { c() { create_component(table.$$.fragment); }, m(target, anchor) { mount_component(table, target, anchor); current = true; }, p(new_ctx, dirty) { ctx = new_ctx; const table_changes = {}; if (dirty & /*nodes*/ 1) table_changes.root = /*node*/ ctx[9]; if (dirty & /*nodes*/ 1) table_changes.selectedIndex = /*selectedIndex*/ ctx[10]; table.$set(table_changes); }, i(local) { if (current) return; transition_in(table.$$.fragment, local); current = true; }, o(local) { transition_out(table.$$.fragment, local); current = false; }, d(detaching) { destroy_component(table, detaching); } }; } // (57:6) {#if i === nodes.length - 1} function create_if_block_1$3(ctx) { let table; let current; function select_handler(...args) { return /*select_handler*/ ctx[5](/*i*/ ctx[12], ...args); } function preview_handler(...args) { return /*preview_handler*/ ctx[6](/*i*/ ctx[12], ...args); } table = new Table({ props: { root: /*node*/ ctx[9] } }); table.$on("select", select_handler); table.$on("preview", preview_handler); return { c() { create_component(table.$$.fragment); }, m(target, anchor) { mount_component(table, target, anchor); current = true; }, p(new_ctx, dirty) { ctx = new_ctx; const table_changes = {}; if (dirty & /*nodes*/ 1) table_changes.root = /*node*/ ctx[9]; table.$set(table_changes); }, i(local) { if (current) return; transition_in(table.$$.fragment, local); current = true; }, o(local) { transition_out(table.$$.fragment, local); current = false; }, d(detaching) { destroy_component(table, detaching); } }; } // (49:2) {#each nodes as { node, selectedIndex } function create_each_block$7(ctx) { let t; let section; let current_block_type_index; let if_block1; let current; let if_block0 = /*i*/ ctx[12] !== 0 && create_if_block_2$3(); const if_block_creators = [create_if_block_1$3, create_else_block$2]; const if_blocks = []; function select_block_type(ctx, dirty) { if (/*i*/ ctx[12] === /*nodes*/ ctx[0].length - 1) return 0; return 1; } current_block_type_index = select_block_type(ctx); if_block1 = if_blocks[current_block_type_index] = if_block_creators[current_block_type_index](ctx); return { c() { if (if_block0) if_block0.c(); t = space(); section = element("section"); if_block1.c(); }, m(target, anchor) { if (if_block0) if_block0.m(target, anchor); insert(target, t, anchor); insert(target, section, anchor); if_blocks[current_block_type_index].m(section, null); current = true; }, p(ctx, dirty) { let previous_block_index = current_block_type_index; current_block_type_index = select_block_type(ctx); if (current_block_type_index === previous_block_index) { if_blocks[current_block_type_index].p(ctx, dirty); } else { group_outros(); transition_out(if_blocks[previous_block_index], 1, 1, () => { if_blocks[previous_block_index] = null; }); check_outros(); if_block1 = if_blocks[current_block_type_index]; if (!if_block1) { if_block1 = if_blocks[current_block_type_index] = if_block_creators[current_block_type_index](ctx); if_block1.c(); } else { if_block1.p(ctx, dirty); } transition_in(if_block1, 1); if_block1.m(section, null); } }, i(local) { if (current) return; transition_in(if_block0); transition_in(if_block1); current = true; }, o(local) { transition_out(if_block0); transition_out(if_block1); current = false; }, d(detaching) { if (if_block0) if_block0.d(detaching); if (detaching) detach(t); if (detaching) detach(section); if_blocks[current_block_type_index].d(); } }; } // (69:2) {#if preview} function create_if_block$a(ctx) { let div; let arrow; let t; let section; let table; let current; arrow = new FaArrowAltCircleDown({}); table = new Table({ props: { root: /*preview*/ ctx[1] } }); return { c() { div = element("div"); create_component(arrow.$$.fragment); t = space(); section = element("section"); create_component(table.$$.fragment); attr(div, "class", "icon svelte-1f0amz4"); attr(section, "class", "preview svelte-1f0amz4"); }, m(target, anchor) { insert(target, div, anchor); mount_component(arrow, div, null); insert(target, t, anchor); insert(target, section, anchor); mount_component(table, section, null); current = true; }, p(ctx, dirty) { const table_changes = {}; if (dirty & /*preview*/ 2) table_changes.root = /*preview*/ ctx[1]; table.$set(table_changes); }, i(local) { if (current) return; transition_in(arrow.$$.fragment, local); transition_in(table.$$.fragment, local); current = true; }, o(local) { transition_out(arrow.$$.fragment, local); transition_out(table.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(div); destroy_component(arrow); if (detaching) detach(t); if (detaching) detach(section); destroy_component(table); } }; } function create_fragment$u(ctx) { let div; let t; let current; let each_value = /*nodes*/ ctx[0]; let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block$7(get_each_context$7(ctx, each_value, i)); } const out = i => transition_out(each_blocks[i], 1, 1, () => { each_blocks[i] = null; }); let if_block = /*preview*/ ctx[1] && create_if_block$a(ctx); return { c() { div = element("div"); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } t = space(); if (if_block) if_block.c(); attr(div, "class", "visualizer svelte-1f0amz4"); }, m(target, anchor) { insert(target, div, anchor); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(div, null); } append(div, t); if (if_block) if_block.m(div, null); current = true; }, p(ctx, [dirty]) { if (dirty & /*nodes, SelectNode, PreviewNode*/ 13) { each_value = /*nodes*/ ctx[0]; let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context$7(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); transition_in(each_blocks[i], 1); } else { each_blocks[i] = create_each_block$7(child_ctx); each_blocks[i].c(); transition_in(each_blocks[i], 1); each_blocks[i].m(div, t); } } group_outros(); for (i = each_value.length; i < each_blocks.length; i += 1) { out(i); } check_outros(); } if (/*preview*/ ctx[1]) { if (if_block) { if_block.p(ctx, dirty); if (dirty & /*preview*/ 2) { transition_in(if_block, 1); } } else { if_block = create_if_block$a(ctx); if_block.c(); transition_in(if_block, 1); if_block.m(div, null); } } else if (if_block) { group_outros(); transition_out(if_block, 1, 1, () => { if_block = null; }); check_outros(); } }, i(local) { if (current) return; for (let i = 0; i < each_value.length; i += 1) { transition_in(each_blocks[i]); } transition_in(if_block); current = true; }, o(local) { each_blocks = each_blocks.filter(Boolean); for (let i = 0; i < each_blocks.length; i += 1) { transition_out(each_blocks[i]); } transition_out(if_block); current = false; }, d(detaching) { if (detaching) detach(div); destroy_each(each_blocks, detaching); if (if_block) if_block.d(); } }; } function instance$u($$self, $$props, $$invalidate) { let { metadata } = $$props; let nodes = []; let preview = null; function SelectNode({ node, selectedIndex }, i) { $$invalidate(1, preview = null); $$invalidate(0, nodes[i].selectedIndex = selectedIndex, nodes); $$invalidate(0, nodes = [...nodes.slice(0, i + 1), { node }]); } function PreviewNode({ node }, i) { $$invalidate(1, preview = node); } const select_handler = (i, e) => SelectNode(e.detail, i); const preview_handler = (i, e) => PreviewNode(e.detail); const select_handler_1 = (i, e) => SelectNode(e.detail, i); $$self.$$set = $$props => { if ('metadata' in $$props) $$invalidate(4, metadata = $$props.metadata); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*metadata*/ 16) { $: { $$invalidate(0, nodes = [{ node: metadata }]); } } }; return [ nodes, preview, SelectNode, PreviewNode, metadata, select_handler, preview_handler, select_handler_1 ]; } class MCTS extends SvelteComponent { constructor(options) { super(); init(this, options, instance$u, create_fragment$u, safe_not_equal, { metadata: 4 }, add_css$m); } } /* src/client/debug/log/Log.svelte generated by Svelte v3.41.0 */ function add_css$n(target) { append_styles(target, "svelte-1pq5e4b", ".gamelog.svelte-1pq5e4b{display:grid;grid-template-columns:30px 1fr 30px;grid-auto-rows:auto;grid-auto-flow:column}"); } function get_each_context$8(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[16] = list[i].phase; child_ctx[18] = i; return child_ctx; } function get_each_context_1(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[19] = list[i].action; child_ctx[20] = list[i].metadata; child_ctx[18] = i; return child_ctx; } function get_each_context_2(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[22] = list[i].turn; child_ctx[18] = i; return child_ctx; } // (136:4) {#if i in turnBoundaries} function create_if_block_1$4(ctx) { let turnmarker; let current; turnmarker = new TurnMarker({ props: { turn: /*turn*/ ctx[22], numEvents: /*turnBoundaries*/ ctx[3][/*i*/ ctx[18]] } }); return { c() { create_component(turnmarker.$$.fragment); }, m(target, anchor) { mount_component(turnmarker, target, anchor); current = true; }, p(ctx, dirty) { const turnmarker_changes = {}; if (dirty & /*renderedLogEntries*/ 2) turnmarker_changes.turn = /*turn*/ ctx[22]; if (dirty & /*turnBoundaries*/ 8) turnmarker_changes.numEvents = /*turnBoundaries*/ ctx[3][/*i*/ ctx[18]]; turnmarker.$set(turnmarker_changes); }, i(local) { if (current) return; transition_in(turnmarker.$$.fragment, local); current = true; }, o(local) { transition_out(turnmarker.$$.fragment, local); current = false; }, d(detaching) { destroy_component(turnmarker, detaching); } }; } // (135:2) {#each renderedLogEntries as { turn } function create_each_block_2(ctx) { let if_block_anchor; let current; let if_block = /*i*/ ctx[18] in /*turnBoundaries*/ ctx[3] && create_if_block_1$4(ctx); return { c() { if (if_block) if_block.c(); if_block_anchor = empty(); }, m(target, anchor) { if (if_block) if_block.m(target, anchor); insert(target, if_block_anchor, anchor); current = true; }, p(ctx, dirty) { if (/*i*/ ctx[18] in /*turnBoundaries*/ ctx[3]) { if (if_block) { if_block.p(ctx, dirty); if (dirty & /*turnBoundaries*/ 8) { transition_in(if_block, 1); } } else { if_block = create_if_block_1$4(ctx); if_block.c(); transition_in(if_block, 1); if_block.m(if_block_anchor.parentNode, if_block_anchor); } } else if (if_block) { group_outros(); transition_out(if_block, 1, 1, () => { if_block = null; }); check_outros(); } }, i(local) { if (current) return; transition_in(if_block); current = true; }, o(local) { transition_out(if_block); current = false; }, d(detaching) { if (if_block) if_block.d(detaching); if (detaching) detach(if_block_anchor); } }; } // (141:2) {#each renderedLogEntries as { action, metadata } function create_each_block_1(ctx) { let logevent; let current; logevent = new LogEvent({ props: { pinned: /*i*/ ctx[18] === /*pinned*/ ctx[2], logIndex: /*i*/ ctx[18], action: /*action*/ ctx[19], metadata: /*metadata*/ ctx[20] } }); logevent.$on("click", /*OnLogClick*/ ctx[5]); logevent.$on("mouseenter", /*OnMouseEnter*/ ctx[6]); logevent.$on("mouseleave", /*OnMouseLeave*/ ctx[7]); return { c() { create_component(logevent.$$.fragment); }, m(target, anchor) { mount_component(logevent, target, anchor); current = true; }, p(ctx, dirty) { const logevent_changes = {}; if (dirty & /*pinned*/ 4) logevent_changes.pinned = /*i*/ ctx[18] === /*pinned*/ ctx[2]; if (dirty & /*renderedLogEntries*/ 2) logevent_changes.action = /*action*/ ctx[19]; if (dirty & /*renderedLogEntries*/ 2) logevent_changes.metadata = /*metadata*/ ctx[20]; logevent.$set(logevent_changes); }, i(local) { if (current) return; transition_in(logevent.$$.fragment, local); current = true; }, o(local) { transition_out(logevent.$$.fragment, local); current = false; }, d(detaching) { destroy_component(logevent, detaching); } }; } // (153:4) {#if i in phaseBoundaries} function create_if_block$b(ctx) { let phasemarker; let current; phasemarker = new PhaseMarker({ props: { phase: /*phase*/ ctx[16], numEvents: /*phaseBoundaries*/ ctx[4][/*i*/ ctx[18]] } }); return { c() { create_component(phasemarker.$$.fragment); }, m(target, anchor) { mount_component(phasemarker, target, anchor); current = true; }, p(ctx, dirty) { const phasemarker_changes = {}; if (dirty & /*renderedLogEntries*/ 2) phasemarker_changes.phase = /*phase*/ ctx[16]; if (dirty & /*phaseBoundaries*/ 16) phasemarker_changes.numEvents = /*phaseBoundaries*/ ctx[4][/*i*/ ctx[18]]; phasemarker.$set(phasemarker_changes); }, i(local) { if (current) return; transition_in(phasemarker.$$.fragment, local); current = true; }, o(local) { transition_out(phasemarker.$$.fragment, local); current = false; }, d(detaching) { destroy_component(phasemarker, detaching); } }; } // (152:2) {#each renderedLogEntries as { phase } function create_each_block$8(ctx) { let if_block_anchor; let current; let if_block = /*i*/ ctx[18] in /*phaseBoundaries*/ ctx[4] && create_if_block$b(ctx); return { c() { if (if_block) if_block.c(); if_block_anchor = empty(); }, m(target, anchor) { if (if_block) if_block.m(target, anchor); insert(target, if_block_anchor, anchor); current = true; }, p(ctx, dirty) { if (/*i*/ ctx[18] in /*phaseBoundaries*/ ctx[4]) { if (if_block) { if_block.p(ctx, dirty); if (dirty & /*phaseBoundaries*/ 16) { transition_in(if_block, 1); } } else { if_block = create_if_block$b(ctx); if_block.c(); transition_in(if_block, 1); if_block.m(if_block_anchor.parentNode, if_block_anchor); } } else if (if_block) { group_outros(); transition_out(if_block, 1, 1, () => { if_block = null; }); check_outros(); } }, i(local) { if (current) return; transition_in(if_block); current = true; }, o(local) { transition_out(if_block); current = false; }, d(detaching) { if (if_block) if_block.d(detaching); if (detaching) detach(if_block_anchor); } }; } function create_fragment$v(ctx) { let div; let t0; let t1; let current; let mounted; let dispose; let each_value_2 = /*renderedLogEntries*/ ctx[1]; let each_blocks_2 = []; for (let i = 0; i < each_value_2.length; i += 1) { each_blocks_2[i] = create_each_block_2(get_each_context_2(ctx, each_value_2, i)); } const out = i => transition_out(each_blocks_2[i], 1, 1, () => { each_blocks_2[i] = null; }); let each_value_1 = /*renderedLogEntries*/ ctx[1]; let each_blocks_1 = []; for (let i = 0; i < each_value_1.length; i += 1) { each_blocks_1[i] = create_each_block_1(get_each_context_1(ctx, each_value_1, i)); } const out_1 = i => transition_out(each_blocks_1[i], 1, 1, () => { each_blocks_1[i] = null; }); let each_value = /*renderedLogEntries*/ ctx[1]; let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block$8(get_each_context$8(ctx, each_value, i)); } const out_2 = i => transition_out(each_blocks[i], 1, 1, () => { each_blocks[i] = null; }); return { c() { div = element("div"); for (let i = 0; i < each_blocks_2.length; i += 1) { each_blocks_2[i].c(); } t0 = space(); for (let i = 0; i < each_blocks_1.length; i += 1) { each_blocks_1[i].c(); } t1 = space(); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } attr(div, "class", "gamelog svelte-1pq5e4b"); toggle_class(div, "pinned", /*pinned*/ ctx[2]); }, m(target, anchor) { insert(target, div, anchor); for (let i = 0; i < each_blocks_2.length; i += 1) { each_blocks_2[i].m(div, null); } append(div, t0); for (let i = 0; i < each_blocks_1.length; i += 1) { each_blocks_1[i].m(div, null); } append(div, t1); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(div, null); } current = true; if (!mounted) { dispose = listen(window, "keydown", /*OnKeyDown*/ ctx[8]); mounted = true; } }, p(ctx, [dirty]) { if (dirty & /*renderedLogEntries, turnBoundaries*/ 10) { each_value_2 = /*renderedLogEntries*/ ctx[1]; let i; for (i = 0; i < each_value_2.length; i += 1) { const child_ctx = get_each_context_2(ctx, each_value_2, i); if (each_blocks_2[i]) { each_blocks_2[i].p(child_ctx, dirty); transition_in(each_blocks_2[i], 1); } else { each_blocks_2[i] = create_each_block_2(child_ctx); each_blocks_2[i].c(); transition_in(each_blocks_2[i], 1); each_blocks_2[i].m(div, t0); } } group_outros(); for (i = each_value_2.length; i < each_blocks_2.length; i += 1) { out(i); } check_outros(); } if (dirty & /*pinned, renderedLogEntries, OnLogClick, OnMouseEnter, OnMouseLeave*/ 230) { each_value_1 = /*renderedLogEntries*/ ctx[1]; let i; for (i = 0; i < each_value_1.length; i += 1) { const child_ctx = get_each_context_1(ctx, each_value_1, i); if (each_blocks_1[i]) { each_blocks_1[i].p(child_ctx, dirty); transition_in(each_blocks_1[i], 1); } else { each_blocks_1[i] = create_each_block_1(child_ctx); each_blocks_1[i].c(); transition_in(each_blocks_1[i], 1); each_blocks_1[i].m(div, t1); } } group_outros(); for (i = each_value_1.length; i < each_blocks_1.length; i += 1) { out_1(i); } check_outros(); } if (dirty & /*renderedLogEntries, phaseBoundaries*/ 18) { each_value = /*renderedLogEntries*/ ctx[1]; let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context$8(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); transition_in(each_blocks[i], 1); } else { each_blocks[i] = create_each_block$8(child_ctx); each_blocks[i].c(); transition_in(each_blocks[i], 1); each_blocks[i].m(div, null); } } group_outros(); for (i = each_value.length; i < each_blocks.length; i += 1) { out_2(i); } check_outros(); } if (dirty & /*pinned*/ 4) { toggle_class(div, "pinned", /*pinned*/ ctx[2]); } }, i(local) { if (current) return; for (let i = 0; i < each_value_2.length; i += 1) { transition_in(each_blocks_2[i]); } for (let i = 0; i < each_value_1.length; i += 1) { transition_in(each_blocks_1[i]); } for (let i = 0; i < each_value.length; i += 1) { transition_in(each_blocks[i]); } current = true; }, o(local) { each_blocks_2 = each_blocks_2.filter(Boolean); for (let i = 0; i < each_blocks_2.length; i += 1) { transition_out(each_blocks_2[i]); } each_blocks_1 = each_blocks_1.filter(Boolean); for (let i = 0; i < each_blocks_1.length; i += 1) { transition_out(each_blocks_1[i]); } each_blocks = each_blocks.filter(Boolean); for (let i = 0; i < each_blocks.length; i += 1) { transition_out(each_blocks[i]); } current = false; }, d(detaching) { if (detaching) detach(div); destroy_each(each_blocks_2, detaching); destroy_each(each_blocks_1, detaching); destroy_each(each_blocks, detaching); mounted = false; dispose(); } }; } function instance$v($$self, $$props, $$invalidate) { let $client, $$unsubscribe_client = noop, $$subscribe_client = () => ($$unsubscribe_client(), $$unsubscribe_client = subscribe(client, $$value => $$invalidate(10, $client = $$value)), client); $$self.$$.on_destroy.push(() => $$unsubscribe_client()); let { client } = $$props; $$subscribe_client(); const { secondaryPane } = getContext('secondaryPane'); const reducer = CreateGameReducer({ game: client.game }); const initialState = client.getInitialState(); let { log } = $client; let pinned = null; function rewind(logIndex) { let state = initialState; for (let i = 0; i < log.length; i++) { const { action, automatic } = log[i]; if (!automatic) { state = reducer(state, action); if (logIndex == 0) { break; } logIndex--; } } return { G: state.G, ctx: state.ctx, plugins: state.plugins }; } function OnLogClick(e) { const { logIndex } = e.detail; const state = rewind(logIndex); const renderedLogEntries = log.filter(e => !e.automatic); client.overrideGameState(state); if (pinned == logIndex) { $$invalidate(2, pinned = null); secondaryPane.set(null); } else { $$invalidate(2, pinned = logIndex); const { metadata } = renderedLogEntries[logIndex].action.payload; if (metadata) { secondaryPane.set({ component: MCTS, metadata }); } } } function OnMouseEnter(e) { const { logIndex } = e.detail; if (pinned === null) { const state = rewind(logIndex); client.overrideGameState(state); } } function OnMouseLeave() { if (pinned === null) { client.overrideGameState(null); } } function Reset() { $$invalidate(2, pinned = null); client.overrideGameState(null); secondaryPane.set(null); } onDestroy(Reset); function OnKeyDown(e) { // ESC. if (e.keyCode == 27) { Reset(); } } let renderedLogEntries; let turnBoundaries = {}; let phaseBoundaries = {}; $$self.$$set = $$props => { if ('client' in $$props) $$subscribe_client($$invalidate(0, client = $$props.client)); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*$client, log, renderedLogEntries*/ 1538) { $: { $$invalidate(9, log = $client.log); $$invalidate(1, renderedLogEntries = log.filter(e => !e.automatic)); let eventsInCurrentPhase = 0; let eventsInCurrentTurn = 0; $$invalidate(3, turnBoundaries = {}); $$invalidate(4, phaseBoundaries = {}); for (let i = 0; i < renderedLogEntries.length; i++) { const { action, payload, turn, phase } = renderedLogEntries[i]; eventsInCurrentTurn++; eventsInCurrentPhase++; if (i == renderedLogEntries.length - 1 || renderedLogEntries[i + 1].turn != turn) { $$invalidate(3, turnBoundaries[i] = eventsInCurrentTurn, turnBoundaries); eventsInCurrentTurn = 0; } if (i == renderedLogEntries.length - 1 || renderedLogEntries[i + 1].phase != phase) { $$invalidate(4, phaseBoundaries[i] = eventsInCurrentPhase, phaseBoundaries); eventsInCurrentPhase = 0; } } } } }; return [ client, renderedLogEntries, pinned, turnBoundaries, phaseBoundaries, OnLogClick, OnMouseEnter, OnMouseLeave, OnKeyDown, log, $client ]; } class Log extends SvelteComponent { constructor(options) { super(); init(this, options, instance$v, create_fragment$v, safe_not_equal, { client: 0 }, add_css$n); } } /* src/client/debug/ai/Options.svelte generated by Svelte v3.41.0 */ function add_css$o(target) { append_styles(target, "svelte-1fu900w", "label.svelte-1fu900w{color:#666}.option.svelte-1fu900w{margin-bottom:20px}.value.svelte-1fu900w{font-weight:bold;color:#000}input[type='checkbox'].svelte-1fu900w{vertical-align:middle}"); } function get_each_context$9(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[5] = list[i][0]; child_ctx[6] = list[i][1]; child_ctx[7] = list; child_ctx[8] = i; return child_ctx; } // (39:4) {#if value.range} function create_if_block_1$5(ctx) { let span; let t0_value = /*values*/ ctx[1][/*key*/ ctx[5]] + ""; let t0; let t1; let input; let input_min_value; let input_max_value; let mounted; let dispose; function input_change_input_handler() { /*input_change_input_handler*/ ctx[3].call(input, /*key*/ ctx[5]); } return { c() { span = element("span"); t0 = text(t0_value); t1 = space(); input = element("input"); attr(span, "class", "value svelte-1fu900w"); attr(input, "type", "range"); attr(input, "min", input_min_value = /*value*/ ctx[6].range.min); attr(input, "max", input_max_value = /*value*/ ctx[6].range.max); }, m(target, anchor) { insert(target, span, anchor); append(span, t0); insert(target, t1, anchor); insert(target, input, anchor); set_input_value(input, /*values*/ ctx[1][/*key*/ ctx[5]]); if (!mounted) { dispose = [ listen(input, "change", input_change_input_handler), listen(input, "input", input_change_input_handler), listen(input, "change", /*OnChange*/ ctx[2]) ]; mounted = true; } }, p(new_ctx, dirty) { ctx = new_ctx; if (dirty & /*values, bot*/ 3 && t0_value !== (t0_value = /*values*/ ctx[1][/*key*/ ctx[5]] + "")) set_data(t0, t0_value); if (dirty & /*bot*/ 1 && input_min_value !== (input_min_value = /*value*/ ctx[6].range.min)) { attr(input, "min", input_min_value); } if (dirty & /*bot*/ 1 && input_max_value !== (input_max_value = /*value*/ ctx[6].range.max)) { attr(input, "max", input_max_value); } if (dirty & /*values, Object, bot*/ 3) { set_input_value(input, /*values*/ ctx[1][/*key*/ ctx[5]]); } }, d(detaching) { if (detaching) detach(span); if (detaching) detach(t1); if (detaching) detach(input); mounted = false; run_all(dispose); } }; } // (44:4) {#if typeof value.value === 'boolean'} function create_if_block$c(ctx) { let input; let mounted; let dispose; function input_change_handler() { /*input_change_handler*/ ctx[4].call(input, /*key*/ ctx[5]); } return { c() { input = element("input"); attr(input, "type", "checkbox"); attr(input, "class", "svelte-1fu900w"); }, m(target, anchor) { insert(target, input, anchor); input.checked = /*values*/ ctx[1][/*key*/ ctx[5]]; if (!mounted) { dispose = [ listen(input, "change", input_change_handler), listen(input, "change", /*OnChange*/ ctx[2]) ]; mounted = true; } }, p(new_ctx, dirty) { ctx = new_ctx; if (dirty & /*values, Object, bot*/ 3) { input.checked = /*values*/ ctx[1][/*key*/ ctx[5]]; } }, d(detaching) { if (detaching) detach(input); mounted = false; run_all(dispose); } }; } // (35:0) {#each Object.entries(bot.opts()) as [key, value]} function create_each_block$9(ctx) { let div; let label; let t0_value = /*key*/ ctx[5] + ""; let t0; let t1; let t2; let t3; let if_block0 = /*value*/ ctx[6].range && create_if_block_1$5(ctx); let if_block1 = typeof /*value*/ ctx[6].value === 'boolean' && create_if_block$c(ctx); return { c() { div = element("div"); label = element("label"); t0 = text(t0_value); t1 = space(); if (if_block0) if_block0.c(); t2 = space(); if (if_block1) if_block1.c(); t3 = space(); attr(label, "class", "svelte-1fu900w"); attr(div, "class", "option svelte-1fu900w"); }, m(target, anchor) { insert(target, div, anchor); append(div, label); append(label, t0); append(div, t1); if (if_block0) if_block0.m(div, null); append(div, t2); if (if_block1) if_block1.m(div, null); append(div, t3); }, p(ctx, dirty) { if (dirty & /*bot*/ 1 && t0_value !== (t0_value = /*key*/ ctx[5] + "")) set_data(t0, t0_value); if (/*value*/ ctx[6].range) { if (if_block0) { if_block0.p(ctx, dirty); } else { if_block0 = create_if_block_1$5(ctx); if_block0.c(); if_block0.m(div, t2); } } else if (if_block0) { if_block0.d(1); if_block0 = null; } if (typeof /*value*/ ctx[6].value === 'boolean') { if (if_block1) { if_block1.p(ctx, dirty); } else { if_block1 = create_if_block$c(ctx); if_block1.c(); if_block1.m(div, t3); } } else if (if_block1) { if_block1.d(1); if_block1 = null; } }, d(detaching) { if (detaching) detach(div); if (if_block0) if_block0.d(); if (if_block1) if_block1.d(); } }; } function create_fragment$w(ctx) { let each_1_anchor; let each_value = Object.entries(/*bot*/ ctx[0].opts()); let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block$9(get_each_context$9(ctx, each_value, i)); } return { c() { for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } each_1_anchor = empty(); }, m(target, anchor) { for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(target, anchor); } insert(target, each_1_anchor, anchor); }, p(ctx, [dirty]) { if (dirty & /*values, Object, bot, OnChange*/ 7) { each_value = Object.entries(/*bot*/ ctx[0].opts()); let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context$9(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); } else { each_blocks[i] = create_each_block$9(child_ctx); each_blocks[i].c(); each_blocks[i].m(each_1_anchor.parentNode, each_1_anchor); } } for (; i < each_blocks.length; i += 1) { each_blocks[i].d(1); } each_blocks.length = each_value.length; } }, i: noop, o: noop, d(detaching) { destroy_each(each_blocks, detaching); if (detaching) detach(each_1_anchor); } }; } function instance$w($$self, $$props, $$invalidate) { let { bot } = $$props; let values = {}; for (let [key, value] of Object.entries(bot.opts())) { values[key] = value.value; } function OnChange() { for (let [key, value] of Object.entries(values)) { bot.setOpt(key, value); } } function input_change_input_handler(key) { values[key] = to_number(this.value); $$invalidate(1, values); $$invalidate(0, bot); } function input_change_handler(key) { values[key] = this.checked; $$invalidate(1, values); $$invalidate(0, bot); } $$self.$$set = $$props => { if ('bot' in $$props) $$invalidate(0, bot = $$props.bot); }; return [bot, values, OnChange, input_change_input_handler, input_change_handler]; } class Options extends SvelteComponent { constructor(options) { super(); init(this, options, instance$w, create_fragment$w, safe_not_equal, { bot: 0 }, add_css$o); } } /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Base class that bots can extend. */ class Bot { constructor({ enumerate, seed, }) { this.enumerateFn = enumerate; this.seed = seed; this.iterationCounter = 0; this._opts = {}; } addOpt({ key, range, initial, }) { this._opts[key] = { range, value: initial, }; } getOpt(key) { return this._opts[key].value; } setOpt(key, value) { if (key in this._opts) { this._opts[key].value = value; } } opts() { return this._opts; } enumerate(G, ctx, playerID) { const actions = this.enumerateFn(G, ctx, playerID); return actions.map((a) => { if ('payload' in a) { return a; } if ('move' in a) { return makeMove(a.move, a.args, playerID); } if ('event' in a) { return gameEvent(a.event, a.args, playerID); } }); } random(arg) { let number; if (this.seed !== undefined) { const seed = this.prngstate ? '' : this.seed; const rand = alea(seed, this.prngstate); number = rand(); this.prngstate = rand.state(); } else { number = Math.random(); } if (arg) { if (Array.isArray(arg)) { const id = Math.floor(number * arg.length); return arg[id]; } else { return Math.floor(number * arg); } } return number; } } /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * The number of iterations to run before yielding to * the JS event loop (in async mode). */ const CHUNK_SIZE = 25; /** * Bot that uses Monte-Carlo Tree Search to find promising moves. */ class MCTSBot extends Bot { constructor({ enumerate, seed, objectives, game, iterations, playoutDepth, iterationCallback, }) { super({ enumerate, seed }); if (objectives === undefined) { objectives = () => ({}); } this.objectives = objectives; this.iterationCallback = iterationCallback || (() => { }); this.reducer = CreateGameReducer({ game }); this.iterations = iterations; this.playoutDepth = playoutDepth; this.addOpt({ key: 'async', initial: false, }); this.addOpt({ key: 'iterations', initial: typeof iterations === 'number' ? iterations : 1000, range: { min: 1, max: 2000 }, }); this.addOpt({ key: 'playoutDepth', initial: typeof playoutDepth === 'number' ? playoutDepth : 50, range: { min: 1, max: 100 }, }); } createNode({ state, parentAction, parent, playerID, }) { const { G, ctx } = state; let actions = []; let objectives = []; if (playerID !== undefined) { actions = this.enumerate(G, ctx, playerID); objectives = this.objectives(G, ctx, playerID); } else if (ctx.activePlayers) { for (const playerID in ctx.activePlayers) { actions.push(...this.enumerate(G, ctx, playerID)); objectives.push(this.objectives(G, ctx, playerID)); } } else { actions = this.enumerate(G, ctx, ctx.currentPlayer); objectives = this.objectives(G, ctx, ctx.currentPlayer); } return { state, parent, parentAction, actions, objectives, children: [], visits: 0, value: 0, }; } select(node) { // This node has unvisited children. if (node.actions.length > 0) { return node; } // This is a terminal node. if (node.children.length === 0) { return node; } let selectedChild = null; let best = 0; for (const child of node.children) { const childVisits = child.visits + Number.EPSILON; const uct = child.value / childVisits + Math.sqrt((2 * Math.log(node.visits)) / childVisits); if (selectedChild == null || uct > best) { best = uct; selectedChild = child; } } return this.select(selectedChild); } expand(node) { const actions = node.actions; if (actions.length === 0 || node.state.ctx.gameover !== undefined) { return node; } const id = this.random(actions.length); const action = actions[id]; node.actions.splice(id, 1); const childState = this.reducer(node.state, action); const childNode = this.createNode({ state: childState, parentAction: action, parent: node, }); node.children.push(childNode); return childNode; } playout({ state }) { let playoutDepth = this.getOpt('playoutDepth'); if (typeof this.playoutDepth === 'function') { playoutDepth = this.playoutDepth(state.G, state.ctx); } for (let i = 0; i < playoutDepth && state.ctx.gameover === undefined; i++) { const { G, ctx } = state; let playerID = ctx.currentPlayer; if (ctx.activePlayers) { playerID = Object.keys(ctx.activePlayers)[0]; } const moves = this.enumerate(G, ctx, playerID); // Check if any objectives are met. const objectives = this.objectives(G, ctx, playerID); const score = Object.keys(objectives).reduce((score, key) => { const objective = objectives[key]; if (objective.checker(G, ctx)) { return score + objective.weight; } return score; }, 0); // If so, stop and return the score. if (score > 0) { return { score }; } if (!moves || moves.length === 0) { return undefined; } const id = this.random(moves.length); const childState = this.reducer(state, moves[id]); state = childState; } return state.ctx.gameover; } backpropagate(node, result = {}) { node.visits++; if (result.score !== undefined) { node.value += result.score; } if (result.draw === true) { node.value += 0.5; } if (node.parentAction && result.winner === node.parentAction.payload.playerID) { node.value++; } if (node.parent) { this.backpropagate(node.parent, result); } } play(state, playerID) { const root = this.createNode({ state, playerID }); let numIterations = this.getOpt('iterations'); if (typeof this.iterations === 'function') { numIterations = this.iterations(state.G, state.ctx); } const getResult = () => { let selectedChild = null; for (const child of root.children) { if (selectedChild == null || child.visits > selectedChild.visits) { selectedChild = child; } } const action = selectedChild && selectedChild.parentAction; const metadata = root; return { action, metadata }; }; return new Promise((resolve) => { const iteration = () => { for (let i = 0; i < CHUNK_SIZE && this.iterationCounter < numIterations; i++) { const leaf = this.select(root); const child = this.expand(leaf); const result = this.playout(child); this.backpropagate(child, result); this.iterationCounter++; } this.iterationCallback({ iterationCounter: this.iterationCounter, numIterations, metadata: root, }); }; this.iterationCounter = 0; if (this.getOpt('async')) { const asyncIteration = () => { if (this.iterationCounter < numIterations) { iteration(); setTimeout(asyncIteration, 0); } else { resolve(getResult()); } }; asyncIteration(); } else { while (this.iterationCounter < numIterations) { iteration(); } resolve(getResult()); } }); } } /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Bot that picks a move at random. */ class RandomBot extends Bot { play({ G, ctx }, playerID) { const moves = this.enumerate(G, ctx, playerID); return Promise.resolve({ action: this.random(moves) }); } } /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Make a single move on the client with a bot. * * @param {...object} client - The game client. * @param {...object} bot - The bot. */ async function Step(client, bot) { const state = client.store.getState(); let playerID = state.ctx.currentPlayer; if (state.ctx.activePlayers) { playerID = Object.keys(state.ctx.activePlayers)[0]; } const { action, metadata } = await bot.play(state, playerID); if (action) { const a = { ...action, payload: { ...action.payload, metadata, }, }; client.store.dispatch(a); return a; } } /** * Simulates the game till the end or a max depth. * * @param {...object} game - The game object. * @param {...object} bots - An array of bots. * @param {...object} state - The game state to start from. */ async function Simulate({ game, bots, state, depth, }) { if (depth === undefined) depth = 10000; const reducer = CreateGameReducer({ game }); let metadata = null; let iter = 0; while (state.ctx.gameover === undefined && iter < depth) { let playerID = state.ctx.currentPlayer; if (state.ctx.activePlayers) { playerID = Object.keys(state.ctx.activePlayers)[0]; } const bot = bots instanceof Bot ? bots : bots[playerID]; const t = await bot.play(state, playerID); if (!t.action) { break; } metadata = t.metadata; state = reducer(state, t.action); iter++; } return { state, metadata }; } /* src/client/debug/ai/AI.svelte generated by Svelte v3.41.0 */ function add_css$p(target) { append_styles(target, "svelte-lifdi8", "ul.svelte-lifdi8{padding-left:0}li.svelte-lifdi8{list-style:none;margin:none;margin-bottom:5px}h3.svelte-lifdi8{text-transform:uppercase}label.svelte-lifdi8{color:#666}input[type='checkbox'].svelte-lifdi8{vertical-align:middle}"); } function get_each_context$a(ctx, list, i) { const child_ctx = ctx.slice(); child_ctx[7] = list[i]; return child_ctx; } // (201:4) {:else} function create_else_block$3(ctx) { let p0; let t1; let p1; return { c() { p0 = element("p"); p0.textContent = "No bots available."; t1 = space(); p1 = element("p"); p1.innerHTML = `Follow the instructions <a href="https://boardgame.io/documentation/#/tutorial?id=bots" target="_blank">here</a> to set up bots.`; }, m(target, anchor) { insert(target, p0, anchor); insert(target, t1, anchor); insert(target, p1, anchor); }, p: noop, i: noop, o: noop, d(detaching) { if (detaching) detach(p0); if (detaching) detach(t1); if (detaching) detach(p1); } }; } // (199:4) {#if client.multiplayer} function create_if_block_5(ctx) { let p; return { c() { p = element("p"); p.textContent = "The bot debugger is only available in singleplayer mode."; }, m(target, anchor) { insert(target, p, anchor); }, p: noop, i: noop, o: noop, d(detaching) { if (detaching) detach(p); } }; } // (149:2) {#if client.game.ai && !client.multiplayer} function create_if_block$d(ctx) { let section0; let h30; let t1; let ul; let li0; let hotkey0; let t2; let li1; let hotkey1; let t3; let li2; let hotkey2; let t4; let section1; let h31; let t6; let select; let t7; let show_if = Object.keys(/*bot*/ ctx[7].opts()).length; let t8; let if_block1_anchor; let current; let mounted; let dispose; hotkey0 = new Hotkey({ props: { value: "1", onPress: /*Reset*/ ctx[13], label: "reset" } }); hotkey1 = new Hotkey({ props: { value: "2", onPress: /*Step*/ ctx[11], label: "play" } }); hotkey2 = new Hotkey({ props: { value: "3", onPress: /*Simulate*/ ctx[12], label: "simulate" } }); let each_value = Object.keys(/*bots*/ ctx[8]); let each_blocks = []; for (let i = 0; i < each_value.length; i += 1) { each_blocks[i] = create_each_block$a(get_each_context$a(ctx, each_value, i)); } let if_block0 = show_if && create_if_block_4(ctx); let if_block1 = (/*botAction*/ ctx[5] || /*iterationCounter*/ ctx[3]) && create_if_block_1$6(ctx); return { c() { section0 = element("section"); h30 = element("h3"); h30.textContent = "Controls"; t1 = space(); ul = element("ul"); li0 = element("li"); create_component(hotkey0.$$.fragment); t2 = space(); li1 = element("li"); create_component(hotkey1.$$.fragment); t3 = space(); li2 = element("li"); create_component(hotkey2.$$.fragment); t4 = space(); section1 = element("section"); h31 = element("h3"); h31.textContent = "Bot"; t6 = space(); select = element("select"); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].c(); } t7 = space(); if (if_block0) if_block0.c(); t8 = space(); if (if_block1) if_block1.c(); if_block1_anchor = empty(); attr(h30, "class", "svelte-lifdi8"); attr(li0, "class", "svelte-lifdi8"); attr(li1, "class", "svelte-lifdi8"); attr(li2, "class", "svelte-lifdi8"); attr(ul, "class", "svelte-lifdi8"); attr(h31, "class", "svelte-lifdi8"); if (/*selectedBot*/ ctx[4] === void 0) add_render_callback(() => /*select_change_handler*/ ctx[16].call(select)); }, m(target, anchor) { insert(target, section0, anchor); append(section0, h30); append(section0, t1); append(section0, ul); append(ul, li0); mount_component(hotkey0, li0, null); append(ul, t2); append(ul, li1); mount_component(hotkey1, li1, null); append(ul, t3); append(ul, li2); mount_component(hotkey2, li2, null); insert(target, t4, anchor); insert(target, section1, anchor); append(section1, h31); append(section1, t6); append(section1, select); for (let i = 0; i < each_blocks.length; i += 1) { each_blocks[i].m(select, null); } select_option(select, /*selectedBot*/ ctx[4]); insert(target, t7, anchor); if (if_block0) if_block0.m(target, anchor); insert(target, t8, anchor); if (if_block1) if_block1.m(target, anchor); insert(target, if_block1_anchor, anchor); current = true; if (!mounted) { dispose = [ listen(select, "change", /*select_change_handler*/ ctx[16]), listen(select, "change", /*ChangeBot*/ ctx[10]) ]; mounted = true; } }, p(ctx, dirty) { if (dirty & /*Object, bots*/ 256) { each_value = Object.keys(/*bots*/ ctx[8]); let i; for (i = 0; i < each_value.length; i += 1) { const child_ctx = get_each_context$a(ctx, each_value, i); if (each_blocks[i]) { each_blocks[i].p(child_ctx, dirty); } else { each_blocks[i] = create_each_block$a(child_ctx); each_blocks[i].c(); each_blocks[i].m(select, null); } } for (; i < each_blocks.length; i += 1) { each_blocks[i].d(1); } each_blocks.length = each_value.length; } if (dirty & /*selectedBot, Object, bots*/ 272) { select_option(select, /*selectedBot*/ ctx[4]); } if (dirty & /*bot*/ 128) show_if = Object.keys(/*bot*/ ctx[7].opts()).length; if (show_if) { if (if_block0) { if_block0.p(ctx, dirty); if (dirty & /*bot*/ 128) { transition_in(if_block0, 1); } } else { if_block0 = create_if_block_4(ctx); if_block0.c(); transition_in(if_block0, 1); if_block0.m(t8.parentNode, t8); } } else if (if_block0) { group_outros(); transition_out(if_block0, 1, 1, () => { if_block0 = null; }); check_outros(); } if (/*botAction*/ ctx[5] || /*iterationCounter*/ ctx[3]) { if (if_block1) { if_block1.p(ctx, dirty); } else { if_block1 = create_if_block_1$6(ctx); if_block1.c(); if_block1.m(if_block1_anchor.parentNode, if_block1_anchor); } } else if (if_block1) { if_block1.d(1); if_block1 = null; } }, i(local) { if (current) return; transition_in(hotkey0.$$.fragment, local); transition_in(hotkey1.$$.fragment, local); transition_in(hotkey2.$$.fragment, local); transition_in(if_block0); current = true; }, o(local) { transition_out(hotkey0.$$.fragment, local); transition_out(hotkey1.$$.fragment, local); transition_out(hotkey2.$$.fragment, local); transition_out(if_block0); current = false; }, d(detaching) { if (detaching) detach(section0); destroy_component(hotkey0); destroy_component(hotkey1); destroy_component(hotkey2); if (detaching) detach(t4); if (detaching) detach(section1); destroy_each(each_blocks, detaching); if (detaching) detach(t7); if (if_block0) if_block0.d(detaching); if (detaching) detach(t8); if (if_block1) if_block1.d(detaching); if (detaching) detach(if_block1_anchor); mounted = false; run_all(dispose); } }; } // (168:8) {#each Object.keys(bots) as bot} function create_each_block$a(ctx) { let option; let t_value = /*bot*/ ctx[7] + ""; let t; let option_value_value; return { c() { option = element("option"); t = text(t_value); option.__value = option_value_value = /*bot*/ ctx[7]; option.value = option.__value; }, m(target, anchor) { insert(target, option, anchor); append(option, t); }, p: noop, d(detaching) { if (detaching) detach(option); } }; } // (174:4) {#if Object.keys(bot.opts()).length} function create_if_block_4(ctx) { let section; let h3; let t1; let label; let t3; let input; let t4; let options; let current; let mounted; let dispose; options = new Options({ props: { bot: /*bot*/ ctx[7] } }); return { c() { section = element("section"); h3 = element("h3"); h3.textContent = "Options"; t1 = space(); label = element("label"); label.textContent = "debug"; t3 = space(); input = element("input"); t4 = space(); create_component(options.$$.fragment); attr(h3, "class", "svelte-lifdi8"); attr(label, "class", "svelte-lifdi8"); attr(input, "type", "checkbox"); attr(input, "class", "svelte-lifdi8"); }, m(target, anchor) { insert(target, section, anchor); append(section, h3); append(section, t1); append(section, label); append(section, t3); append(section, input); input.checked = /*debug*/ ctx[1]; append(section, t4); mount_component(options, section, null); current = true; if (!mounted) { dispose = [ listen(input, "change", /*input_change_handler*/ ctx[17]), listen(input, "change", /*OnDebug*/ ctx[9]) ]; mounted = true; } }, p(ctx, dirty) { if (dirty & /*debug*/ 2) { input.checked = /*debug*/ ctx[1]; } const options_changes = {}; if (dirty & /*bot*/ 128) options_changes.bot = /*bot*/ ctx[7]; options.$set(options_changes); }, i(local) { if (current) return; transition_in(options.$$.fragment, local); current = true; }, o(local) { transition_out(options.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(section); destroy_component(options); mounted = false; run_all(dispose); } }; } // (183:4) {#if botAction || iterationCounter} function create_if_block_1$6(ctx) { let section; let h3; let t1; let t2; let if_block0 = /*progress*/ ctx[2] && /*progress*/ ctx[2] < 1.0 && create_if_block_3$1(ctx); let if_block1 = /*botAction*/ ctx[5] && create_if_block_2$4(ctx); return { c() { section = element("section"); h3 = element("h3"); h3.textContent = "Result"; t1 = space(); if (if_block0) if_block0.c(); t2 = space(); if (if_block1) if_block1.c(); attr(h3, "class", "svelte-lifdi8"); }, m(target, anchor) { insert(target, section, anchor); append(section, h3); append(section, t1); if (if_block0) if_block0.m(section, null); append(section, t2); if (if_block1) if_block1.m(section, null); }, p(ctx, dirty) { if (/*progress*/ ctx[2] && /*progress*/ ctx[2] < 1.0) { if (if_block0) { if_block0.p(ctx, dirty); } else { if_block0 = create_if_block_3$1(ctx); if_block0.c(); if_block0.m(section, t2); } } else if (if_block0) { if_block0.d(1); if_block0 = null; } if (/*botAction*/ ctx[5]) { if (if_block1) { if_block1.p(ctx, dirty); } else { if_block1 = create_if_block_2$4(ctx); if_block1.c(); if_block1.m(section, null); } } else if (if_block1) { if_block1.d(1); if_block1 = null; } }, d(detaching) { if (detaching) detach(section); if (if_block0) if_block0.d(); if (if_block1) if_block1.d(); } }; } // (186:6) {#if progress && progress < 1.0} function create_if_block_3$1(ctx) { let progress_1; return { c() { progress_1 = element("progress"); progress_1.value = /*progress*/ ctx[2]; }, m(target, anchor) { insert(target, progress_1, anchor); }, p(ctx, dirty) { if (dirty & /*progress*/ 4) { progress_1.value = /*progress*/ ctx[2]; } }, d(detaching) { if (detaching) detach(progress_1); } }; } // (190:6) {#if botAction} function create_if_block_2$4(ctx) { let ul; let li0; let t0; let t1; let t2; let li1; let t3; let t4_value = JSON.stringify(/*botActionArgs*/ ctx[6]) + ""; let t4; return { c() { ul = element("ul"); li0 = element("li"); t0 = text("Action: "); t1 = text(/*botAction*/ ctx[5]); t2 = space(); li1 = element("li"); t3 = text("Args: "); t4 = text(t4_value); attr(li0, "class", "svelte-lifdi8"); attr(li1, "class", "svelte-lifdi8"); attr(ul, "class", "svelte-lifdi8"); }, m(target, anchor) { insert(target, ul, anchor); append(ul, li0); append(li0, t0); append(li0, t1); append(ul, t2); append(ul, li1); append(li1, t3); append(li1, t4); }, p(ctx, dirty) { if (dirty & /*botAction*/ 32) set_data(t1, /*botAction*/ ctx[5]); if (dirty & /*botActionArgs*/ 64 && t4_value !== (t4_value = JSON.stringify(/*botActionArgs*/ ctx[6]) + "")) set_data(t4, t4_value); }, d(detaching) { if (detaching) detach(ul); } }; } function create_fragment$x(ctx) { let section; let current_block_type_index; let if_block; let current; let mounted; let dispose; const if_block_creators = [create_if_block$d, create_if_block_5, create_else_block$3]; const if_blocks = []; function select_block_type(ctx, dirty) { if (/*client*/ ctx[0].game.ai && !/*client*/ ctx[0].multiplayer) return 0; if (/*client*/ ctx[0].multiplayer) return 1; return 2; } current_block_type_index = select_block_type(ctx); if_block = if_blocks[current_block_type_index] = if_block_creators[current_block_type_index](ctx); return { c() { section = element("section"); if_block.c(); }, m(target, anchor) { insert(target, section, anchor); if_blocks[current_block_type_index].m(section, null); current = true; if (!mounted) { dispose = listen(window, "keydown", /*OnKeyDown*/ ctx[14]); mounted = true; } }, p(ctx, [dirty]) { let previous_block_index = current_block_type_index; current_block_type_index = select_block_type(ctx); if (current_block_type_index === previous_block_index) { if_blocks[current_block_type_index].p(ctx, dirty); } else { group_outros(); transition_out(if_blocks[previous_block_index], 1, 1, () => { if_blocks[previous_block_index] = null; }); check_outros(); if_block = if_blocks[current_block_type_index]; if (!if_block) { if_block = if_blocks[current_block_type_index] = if_block_creators[current_block_type_index](ctx); if_block.c(); } else { if_block.p(ctx, dirty); } transition_in(if_block, 1); if_block.m(section, null); } }, i(local) { if (current) return; transition_in(if_block); current = true; }, o(local) { transition_out(if_block); current = false; }, d(detaching) { if (detaching) detach(section); if_blocks[current_block_type_index].d(); mounted = false; dispose(); } }; } function instance$x($$self, $$props, $$invalidate) { let { client } = $$props; let { clientManager } = $$props; const { secondaryPane } = getContext('secondaryPane'); const bots = { 'MCTS': MCTSBot, 'Random': RandomBot }; let debug = false; let progress = null; let iterationCounter = 0; let metadata = null; const iterationCallback = ({ iterationCounter: c, numIterations, metadata: m }) => { $$invalidate(3, iterationCounter = c); $$invalidate(2, progress = c / numIterations); metadata = m; if (debug && metadata) { secondaryPane.set({ component: MCTS, metadata }); } }; function OnDebug() { if (debug && metadata) { secondaryPane.set({ component: MCTS, metadata }); } else { secondaryPane.set(null); } } let bot; if (client.game.ai) { bot = new MCTSBot({ game: client.game, enumerate: client.game.ai.enumerate, iterationCallback }); bot.setOpt('async', true); } let selectedBot; let botAction; let botActionArgs; function ChangeBot() { const botConstructor = bots[selectedBot]; $$invalidate(7, bot = new botConstructor({ game: client.game, enumerate: client.game.ai.enumerate, iterationCallback })); bot.setOpt('async', true); $$invalidate(5, botAction = null); metadata = null; secondaryPane.set(null); $$invalidate(3, iterationCounter = 0); } async function Step$1() { $$invalidate(5, botAction = null); metadata = null; $$invalidate(3, iterationCounter = 0); const t = await Step(client, bot); if (t) { $$invalidate(5, botAction = t.payload.type); $$invalidate(6, botActionArgs = t.payload.args); } } function Simulate(iterations = 10000, sleepTimeout = 100) { $$invalidate(5, botAction = null); metadata = null; $$invalidate(3, iterationCounter = 0); const step = async () => { for (let i = 0; i < iterations; i++) { const action = await Step(client, bot); if (!action) break; await new Promise(resolve => setTimeout(resolve, sleepTimeout)); } }; return step(); } function Exit() { client.overrideGameState(null); secondaryPane.set(null); $$invalidate(1, debug = false); } function Reset() { client.reset(); $$invalidate(5, botAction = null); metadata = null; $$invalidate(3, iterationCounter = 0); Exit(); } function OnKeyDown(e) { // ESC. if (e.keyCode == 27) { Exit(); } } onDestroy(Exit); function select_change_handler() { selectedBot = select_value(this); $$invalidate(4, selectedBot); $$invalidate(8, bots); } function input_change_handler() { debug = this.checked; $$invalidate(1, debug); } $$self.$$set = $$props => { if ('client' in $$props) $$invalidate(0, client = $$props.client); if ('clientManager' in $$props) $$invalidate(15, clientManager = $$props.clientManager); }; return [ client, debug, progress, iterationCounter, selectedBot, botAction, botActionArgs, bot, bots, OnDebug, ChangeBot, Step$1, Simulate, Reset, OnKeyDown, clientManager, select_change_handler, input_change_handler ]; } class AI extends SvelteComponent { constructor(options) { super(); init(this, options, instance$x, create_fragment$x, safe_not_equal, { client: 0, clientManager: 15 }, add_css$p); } } /* src/client/debug/Debug.svelte generated by Svelte v3.41.0 */ function add_css$q(target) { append_styles(target, "svelte-1dhkl71", ".debug-panel.svelte-1dhkl71{position:fixed;color:#555;font-family:monospace;display:flex;flex-direction:row;text-align:left;right:0;top:0;height:100%;font-size:14px;box-sizing:border-box;opacity:0.9;z-index:99999}.pane.svelte-1dhkl71{flex-grow:2;overflow-x:hidden;overflow-y:scroll;background:#fefefe;padding:20px;border-left:1px solid #ccc;box-shadow:-1px 0 5px rgba(0, 0, 0, 0.2);box-sizing:border-box;width:280px}.secondary-pane.svelte-1dhkl71{background:#fefefe;overflow-y:scroll}.debug-panel.svelte-1dhkl71 button,.debug-panel.svelte-1dhkl71 select{cursor:pointer;font-size:14px;font-family:monospace}.debug-panel.svelte-1dhkl71 select{background:#eee;border:1px solid #bbb;color:#555;padding:3px;border-radius:3px}.debug-panel.svelte-1dhkl71 section{margin-bottom:20px}.debug-panel.svelte-1dhkl71 .screen-reader-only{clip:rect(0 0 0 0);clip-path:inset(50%);height:1px;overflow:hidden;position:absolute;white-space:nowrap;width:1px}"); } // (118:0) {#if visible} function create_if_block$e(ctx) { let section; let menu; let t0; let div; let switch_instance; let t1; let section_transition; let current; menu = new Menu({ props: { panes: /*panes*/ ctx[6], pane: /*pane*/ ctx[2] } }); menu.$on("change", /*MenuChange*/ ctx[8]); var switch_value = /*panes*/ ctx[6][/*pane*/ ctx[2]].component; function switch_props(ctx) { return { props: { client: /*client*/ ctx[4], clientManager: /*clientManager*/ ctx[0] } }; } if (switch_value) { switch_instance = new switch_value(switch_props(ctx)); } let if_block = /*$secondaryPane*/ ctx[5] && create_if_block_1$7(ctx); return { c() { section = element("section"); create_component(menu.$$.fragment); t0 = space(); div = element("div"); if (switch_instance) create_component(switch_instance.$$.fragment); t1 = space(); if (if_block) if_block.c(); attr(div, "class", "pane svelte-1dhkl71"); attr(div, "role", "region"); attr(div, "aria-label", /*pane*/ ctx[2]); attr(div, "tabindex", "-1"); attr(section, "aria-label", "boardgame.io Debug Panel"); attr(section, "class", "debug-panel svelte-1dhkl71"); }, m(target, anchor) { insert(target, section, anchor); mount_component(menu, section, null); append(section, t0); append(section, div); if (switch_instance) { mount_component(switch_instance, div, null); } /*div_binding*/ ctx[11](div); append(section, t1); if (if_block) if_block.m(section, null); current = true; }, p(ctx, dirty) { const menu_changes = {}; if (dirty & /*pane*/ 4) menu_changes.pane = /*pane*/ ctx[2]; menu.$set(menu_changes); const switch_instance_changes = {}; if (dirty & /*client*/ 16) switch_instance_changes.client = /*client*/ ctx[4]; if (dirty & /*clientManager*/ 1) switch_instance_changes.clientManager = /*clientManager*/ ctx[0]; if (switch_value !== (switch_value = /*panes*/ ctx[6][/*pane*/ ctx[2]].component)) { if (switch_instance) { group_outros(); const old_component = switch_instance; transition_out(old_component.$$.fragment, 1, 0, () => { destroy_component(old_component, 1); }); check_outros(); } if (switch_value) { switch_instance = new switch_value(switch_props(ctx)); create_component(switch_instance.$$.fragment); transition_in(switch_instance.$$.fragment, 1); mount_component(switch_instance, div, null); } else { switch_instance = null; } } else if (switch_value) { switch_instance.$set(switch_instance_changes); } if (!current || dirty & /*pane*/ 4) { attr(div, "aria-label", /*pane*/ ctx[2]); } if (/*$secondaryPane*/ ctx[5]) { if (if_block) { if_block.p(ctx, dirty); if (dirty & /*$secondaryPane*/ 32) { transition_in(if_block, 1); } } else { if_block = create_if_block_1$7(ctx); if_block.c(); transition_in(if_block, 1); if_block.m(section, null); } } else if (if_block) { group_outros(); transition_out(if_block, 1, 1, () => { if_block = null; }); check_outros(); } }, i(local) { if (current) return; transition_in(menu.$$.fragment, local); if (switch_instance) transition_in(switch_instance.$$.fragment, local); transition_in(if_block); add_render_callback(() => { if (!section_transition) section_transition = create_bidirectional_transition(section, fly, { x: 400 }, true); section_transition.run(1); }); current = true; }, o(local) { transition_out(menu.$$.fragment, local); if (switch_instance) transition_out(switch_instance.$$.fragment, local); transition_out(if_block); if (!section_transition) section_transition = create_bidirectional_transition(section, fly, { x: 400 }, false); section_transition.run(0); current = false; }, d(detaching) { if (detaching) detach(section); destroy_component(menu); if (switch_instance) destroy_component(switch_instance); /*div_binding*/ ctx[11](null); if (if_block) if_block.d(); if (detaching && section_transition) section_transition.end(); } }; } // (130:4) {#if $secondaryPane} function create_if_block_1$7(ctx) { let div; let switch_instance; let current; var switch_value = /*$secondaryPane*/ ctx[5].component; function switch_props(ctx) { return { props: { metadata: /*$secondaryPane*/ ctx[5].metadata } }; } if (switch_value) { switch_instance = new switch_value(switch_props(ctx)); } return { c() { div = element("div"); if (switch_instance) create_component(switch_instance.$$.fragment); attr(div, "class", "secondary-pane svelte-1dhkl71"); }, m(target, anchor) { insert(target, div, anchor); if (switch_instance) { mount_component(switch_instance, div, null); } current = true; }, p(ctx, dirty) { const switch_instance_changes = {}; if (dirty & /*$secondaryPane*/ 32) switch_instance_changes.metadata = /*$secondaryPane*/ ctx[5].metadata; if (switch_value !== (switch_value = /*$secondaryPane*/ ctx[5].component)) { if (switch_instance) { group_outros(); const old_component = switch_instance; transition_out(old_component.$$.fragment, 1, 0, () => { destroy_component(old_component, 1); }); check_outros(); } if (switch_value) { switch_instance = new switch_value(switch_props(ctx)); create_component(switch_instance.$$.fragment); transition_in(switch_instance.$$.fragment, 1); mount_component(switch_instance, div, null); } else { switch_instance = null; } } else if (switch_value) { switch_instance.$set(switch_instance_changes); } }, i(local) { if (current) return; if (switch_instance) transition_in(switch_instance.$$.fragment, local); current = true; }, o(local) { if (switch_instance) transition_out(switch_instance.$$.fragment, local); current = false; }, d(detaching) { if (detaching) detach(div); if (switch_instance) destroy_component(switch_instance); } }; } function create_fragment$y(ctx) { let if_block_anchor; let current; let mounted; let dispose; let if_block = /*visible*/ ctx[3] && create_if_block$e(ctx); return { c() { if (if_block) if_block.c(); if_block_anchor = empty(); }, m(target, anchor) { if (if_block) if_block.m(target, anchor); insert(target, if_block_anchor, anchor); current = true; if (!mounted) { dispose = listen(window, "keypress", /*Keypress*/ ctx[9]); mounted = true; } }, p(ctx, [dirty]) { if (/*visible*/ ctx[3]) { if (if_block) { if_block.p(ctx, dirty); if (dirty & /*visible*/ 8) { transition_in(if_block, 1); } } else { if_block = create_if_block$e(ctx); if_block.c(); transition_in(if_block, 1); if_block.m(if_block_anchor.parentNode, if_block_anchor); } } else if (if_block) { group_outros(); transition_out(if_block, 1, 1, () => { if_block = null; }); check_outros(); } }, i(local) { if (current) return; transition_in(if_block); current = true; }, o(local) { transition_out(if_block); current = false; }, d(detaching) { if (if_block) if_block.d(detaching); if (detaching) detach(if_block_anchor); mounted = false; dispose(); } }; } function instance$y($$self, $$props, $$invalidate) { let client; let $clientManager, $$unsubscribe_clientManager = noop, $$subscribe_clientManager = () => ($$unsubscribe_clientManager(), $$unsubscribe_clientManager = subscribe(clientManager, $$value => $$invalidate(10, $clientManager = $$value)), clientManager); let $secondaryPane; $$self.$$.on_destroy.push(() => $$unsubscribe_clientManager()); let { clientManager } = $$props; $$subscribe_clientManager(); const panes = { main: { label: 'Main', shortcut: 'm', component: Main }, log: { label: 'Log', shortcut: 'l', component: Log }, info: { label: 'Info', shortcut: 'i', component: Info }, ai: { label: 'AI', shortcut: 'a', component: AI } }; const disableHotkeys = writable(false); const secondaryPane = writable(null); component_subscribe($$self, secondaryPane, value => $$invalidate(5, $secondaryPane = value)); setContext('hotkeys', { disableHotkeys }); setContext('secondaryPane', { secondaryPane }); let paneDiv; let pane = 'main'; function MenuChange(e) { $$invalidate(2, pane = e.detail); paneDiv.focus(); } let visible = true; function Keypress(e) { // Toggle debugger visibilty if (e.key == '.') { $$invalidate(3, visible = !visible); return; } // Set displayed pane if (!visible) return; Object.entries(panes).forEach(([key, { shortcut }]) => { if (e.key == shortcut) { $$invalidate(2, pane = key); } }); } function div_binding($$value) { binding_callbacks[$$value ? 'unshift' : 'push'](() => { paneDiv = $$value; $$invalidate(1, paneDiv); }); } $$self.$$set = $$props => { if ('clientManager' in $$props) $$subscribe_clientManager($$invalidate(0, clientManager = $$props.clientManager)); }; $$self.$$.update = () => { if ($$self.$$.dirty & /*$clientManager*/ 1024) { $: $$invalidate(4, client = $clientManager.client); } }; return [ clientManager, paneDiv, pane, visible, client, $secondaryPane, panes, secondaryPane, MenuChange, Keypress, $clientManager, div_binding ]; } class Debug extends SvelteComponent { constructor(options) { super(); init(this, options, instance$y, create_fragment$y, safe_not_equal, { clientManager: 0 }, add_css$q); } } /** * Class to manage boardgame.io clients and limit debug panel rendering. */ class ClientManager { constructor() { this.debugPanel = null; this.currentClient = null; this.clients = new Map(); this.subscribers = new Map(); } /** * Register a client with the client manager. */ register(client) { // Add client to clients map. this.clients.set(client, client); // Mount debug for this client (no-op if another debug is already mounted). this.mountDebug(client); this.notifySubscribers(); } /** * Unregister a client from the client manager. */ unregister(client) { // Remove client from clients map. this.clients.delete(client); if (this.currentClient === client) { // If the removed client owned the debug panel, unmount it. this.unmountDebug(); // Mount debug panel for next available client. for (const [client] of this.clients) { if (this.debugPanel) break; this.mountDebug(client); } } this.notifySubscribers(); } /** * Subscribe to the client manager state. * Calls the passed callback each time the current client changes or a client * registers/unregisters. * Returns a function to unsubscribe from the state updates. */ subscribe(callback) { const id = Symbol(); this.subscribers.set(id, callback); callback(this.getState()); return () => { this.subscribers.delete(id); }; } /** * Switch to a client with a matching playerID. */ switchPlayerID(playerID) { // For multiplayer clients, try switching control to a different client // that is using the same transport layer. if (this.currentClient.multiplayer) { for (const [client] of this.clients) { if (client.playerID === playerID && client.debugOpt !== false && client.multiplayer === this.currentClient.multiplayer) { this.switchToClient(client); return; } } } // If no client matches, update the playerID for the current client. this.currentClient.updatePlayerID(playerID); this.notifySubscribers(); } /** * Set the passed client as the active client for debugging. */ switchToClient(client) { if (client === this.currentClient) return; this.unmountDebug(); this.mountDebug(client); this.notifySubscribers(); } /** * Notify all subscribers of changes to the client manager state. */ notifySubscribers() { const arg = this.getState(); this.subscribers.forEach((cb) => { cb(arg); }); } /** * Get the client manager state. */ getState() { return { client: this.currentClient, debuggableClients: this.getDebuggableClients(), }; } /** * Get an array of the registered clients that haven’t disabled the debug panel. */ getDebuggableClients() { return [...this.clients.values()].filter((client) => client.debugOpt !== false); } /** * Mount the debug panel using the passed client. */ mountDebug(client) { if (client.debugOpt === false || this.debugPanel !== null || typeof document === 'undefined') { return; } let DebugImpl; let target = document.body; if (process.env.NODE_ENV !== 'production') { DebugImpl = Debug; } if (client.debugOpt && client.debugOpt !== true) { DebugImpl = client.debugOpt.impl || DebugImpl; target = client.debugOpt.target || target; } if (DebugImpl) { this.currentClient = client; this.debugPanel = new DebugImpl({ target, props: { clientManager: this }, }); } } /** * Unmount the debug panel. */ unmountDebug() { this.debugPanel.$destroy(); this.debugPanel = null; this.currentClient = null; } } /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Global client manager instance that all clients register with. */ const GlobalClientManager = new ClientManager(); /** * Standardise the passed playerID, using currentPlayer if appropriate. */ function assumedPlayerID(playerID, store, multiplayer) { // In singleplayer mode, if the client does not have a playerID // associated with it, we attach the currentPlayer as playerID. if (!multiplayer && (playerID === null || playerID === undefined)) { const state = store.getState(); playerID = state.ctx.currentPlayer; } return playerID; } /** * createDispatchers * * Create action dispatcher wrappers with bound playerID and credentials */ function createDispatchers(storeActionType, innerActionNames, store, playerID, credentials, multiplayer) { const dispatchers = {}; for (const name of innerActionNames) { dispatchers[name] = (...args) => { const action = ActionCreators[storeActionType](name, args, assumedPlayerID(playerID, store, multiplayer), credentials); store.dispatch(action); }; } return dispatchers; } // Creates a set of dispatchers to make moves. const createMoveDispatchers = createDispatchers.bind(null, 'makeMove'); // Creates a set of dispatchers to dispatch game flow events. const createEventDispatchers = createDispatchers.bind(null, 'gameEvent'); // Creates a set of dispatchers to dispatch actions to plugins. const createPluginDispatchers = createDispatchers.bind(null, 'plugin'); /** * Implementation of Client (see below). */ class _ClientImpl { constructor({ game, debug, numPlayers, multiplayer, matchID: matchID, playerID, credentials, enhancer, }) { this.game = ProcessGameConfig(game); this.playerID = playerID; this.matchID = matchID; this.credentials = credentials; this.multiplayer = multiplayer; this.debugOpt = debug; this.manager = GlobalClientManager; this.gameStateOverride = null; this.subscribers = {}; this._running = false; this.reducer = CreateGameReducer({ game: this.game, isClient: multiplayer !== undefined, }); this.initialState = null; if (!multiplayer) { this.initialState = InitializeGame({ game: this.game, numPlayers }); } this.reset = () => { this.store.dispatch(reset(this.initialState)); }; this.undo = () => { const undo$1 = undo(assumedPlayerID(this.playerID, this.store, this.multiplayer), this.credentials); this.store.dispatch(undo$1); }; this.redo = () => { const redo$1 = redo(assumedPlayerID(this.playerID, this.store, this.multiplayer), this.credentials); this.store.dispatch(redo$1); }; this.log = []; /** * Middleware that manages the log object. * Reducers generate deltalogs, which are log events * that are the result of application of a single action. * The master may also send back a deltalog or the entire * log depending on the type of request. * The middleware below takes care of all these cases while * managing the log object. */ const LogMiddleware = (store) => (next) => (action) => { const result = next(action); const state = store.getState(); switch (action.type) { case MAKE_MOVE: case GAME_EVENT: case UNDO: case REDO: { const deltalog = state.deltalog; this.log = [...this.log, ...deltalog]; break; } case RESET: { this.log = []; break; } case PATCH: case UPDATE: { let id = -1; if (this.log.length > 0) { id = this.log[this.log.length - 1]._stateID; } let deltalog = action.deltalog || []; // Filter out actions that are already present // in the current log. This may occur when the // client adds an entry to the log followed by // the update from the master here. deltalog = deltalog.filter((l) => l._stateID > id); this.log = [...this.log, ...deltalog]; break; } case SYNC: { this.initialState = action.initialState; this.log = action.log || []; break; } } return result; }; /** * Middleware that intercepts actions and sends them to the master, * which keeps the authoritative version of the state. */ const TransportMiddleware = (store) => (next) => (action) => { const baseState = store.getState(); const result = next(action); if (!('clientOnly' in action) && action.type !== STRIP_TRANSIENTS) { this.transport.onAction(baseState, action); } return result; }; /** * Middleware that intercepts actions and invokes the subscription callback. */ const SubscriptionMiddleware = () => (next) => (action) => { const result = next(action); this.notifySubscribers(); return result; }; const middleware = applyMiddleware(TransientHandlingMiddleware, SubscriptionMiddleware, TransportMiddleware, LogMiddleware); enhancer = enhancer !== undefined ? compose(middleware, enhancer) : middleware; this.store = createStore(this.reducer, this.initialState, enhancer); if (!multiplayer) multiplayer = DummyTransport; this.transport = multiplayer({ gameKey: game, game: this.game, store: this.store, matchID, playerID, credentials, gameName: this.game.name, numPlayers, }); this.createDispatchers(); this.transport.subscribeMatchData((metadata) => { this.matchData = metadata; this.notifySubscribers(); }); this.chatMessages = []; this.sendChatMessage = (payload) => { this.transport.onChatMessage(this.matchID, { id: nanoid(7), sender: this.playerID, payload: payload, }); }; this.transport.subscribeChatMessage((message) => { this.chatMessages = [...this.chatMessages, message]; this.notifySubscribers(); }); } notifySubscribers() { Object.values(this.subscribers).forEach((fn) => fn(this.getState())); } overrideGameState(state) { this.gameStateOverride = state; this.notifySubscribers(); } start() { this.transport.connect(); this._running = true; this.manager.register(this); } stop() { this.transport.disconnect(); this._running = false; this.manager.unregister(this); } subscribe(fn) { const id = Object.keys(this.subscribers).length; this.subscribers[id] = fn; this.transport.subscribe(() => this.notifySubscribers()); if (this._running || !this.multiplayer) { fn(this.getState()); } // Return a handle that allows the caller to unsubscribe. return () => { delete this.subscribers[id]; }; } getInitialState() { return this.initialState; } getState() { let state = this.store.getState(); if (this.gameStateOverride !== null) { state = this.gameStateOverride; } // This is the state before a sync with the game master. if (state === null) { return state; } // isActive. let isActive = true; const isPlayerActive = this.game.flow.isPlayerActive(state.G, state.ctx, this.playerID); if (this.multiplayer && !isPlayerActive) { isActive = false; } if (!this.multiplayer && this.playerID !== null && this.playerID !== undefined && !isPlayerActive) { isActive = false; } if (state.ctx.gameover !== undefined) { isActive = false; } // Secrets are normally stripped on the server, // but we also strip them here so that game developers // can see their effects while prototyping. // Do not strip again if this is a multiplayer game // since the server has already stripped secret info. (issue #818) if (!this.multiplayer) { state = { ...state, G: this.game.playerView(state.G, state.ctx, this.playerID), plugins: PlayerView(state, this), }; } // Combine into return value. return { ...state, log: this.log, isActive, isConnected: this.transport.isConnected, }; } createDispatchers() { this.moves = createMoveDispatchers(this.game.moveNames, this.store, this.playerID, this.credentials, this.multiplayer); this.events = createEventDispatchers(this.game.flow.enabledEventNames, this.store, this.playerID, this.credentials, this.multiplayer); this.plugins = createPluginDispatchers(this.game.pluginNames, this.store, this.playerID, this.credentials, this.multiplayer); } updatePlayerID(playerID) { this.playerID = playerID; this.createDispatchers(); this.transport.updatePlayerID(playerID); this.notifySubscribers(); } updateMatchID(matchID) { this.matchID = matchID; this.createDispatchers(); this.transport.updateMatchID(matchID); this.notifySubscribers(); } updateCredentials(credentials) { this.credentials = credentials; this.createDispatchers(); this.transport.updateCredentials(credentials); this.notifySubscribers(); } } /** * Client * * boardgame.io JS client. * * @param {...object} game - The return value of `Game`. * @param {...object} numPlayers - The number of players. * @param {...object} multiplayer - Set to a falsy value or a transportFactory, e.g., SocketIO() * @param {...object} matchID - The matchID that you want to connect to. * @param {...object} playerID - The playerID associated with this client. * @param {...string} credentials - The authentication credentials associated with this client. * * Returns: * A JS object that provides an API to interact with the * game by dispatching moves and events. */ function Client(opts) { return new _ClientImpl(opts); } /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Client * * boardgame.io React client. * * @param {...object} game - The return value of `Game`. * @param {...object} numPlayers - The number of players. * @param {...object} board - The React component for the game. * @param {...object} loading - (optional) The React component for the loading state. * @param {...object} multiplayer - Set to a falsy value or a transportFactory, e.g., SocketIO() * @param {...object} debug - Enables the Debug UI. * @param {...object} enhancer - Optional enhancer to send to the Redux store * * Returns: * A React component that wraps board and provides an * API through props for it to interact with the framework * and dispatch actions such as MAKE_MOVE, GAME_EVENT, RESET, * UNDO and REDO. */ function Client$1(opts) { var _a; let { game, numPlayers, loading, board, multiplayer, enhancer, debug } = opts; // Component that is displayed before the client has synced // with the game master. if (loading === undefined) { const Loading = () => React.createElement("div", { className: "bgio-loading" }, "connecting..."); loading = Loading; } /* * WrappedBoard * * The main React component that wraps the passed in * board component and adds the API to its props. */ return _a = class WrappedBoard extends React.Component { constructor(props) { super(props); if (debug === undefined) { debug = props.debug; } this.client = Client({ game, debug, numPlayers, multiplayer, matchID: props.matchID, playerID: props.playerID, credentials: props.credentials, enhancer, }); } componentDidMount() { this.unsubscribe = this.client.subscribe(() => this.forceUpdate()); this.client.start(); } componentWillUnmount() { this.client.stop(); this.unsubscribe(); } componentDidUpdate(prevProps) { if (this.props.matchID != prevProps.matchID) { this.client.updateMatchID(this.props.matchID); } if (this.props.playerID != prevProps.playerID) { this.client.updatePlayerID(this.props.playerID); } if (this.props.credentials != prevProps.credentials) { this.client.updateCredentials(this.props.credentials); } } render() { const state = this.client.getState(); if (state === null) { return React.createElement(loading); } let _board = null; if (board) { _board = React.createElement(board, { ...state, ...this.props, isMultiplayer: !!multiplayer, moves: this.client.moves, events: this.client.events, matchID: this.client.matchID, playerID: this.client.playerID, reset: this.client.reset, undo: this.client.undo, redo: this.client.redo, log: this.client.log, matchData: this.client.matchData, sendChatMessage: this.client.sendChatMessage, chatMessages: this.client.chatMessages, }); } return React.createElement("div", { className: "bgio-client" }, _board); } }, _a.propTypes = { // The ID of a game to connect to. // Only relevant in multiplayer. matchID: PropTypes.string, // The ID of the player associated with this client. // Only relevant in multiplayer. playerID: PropTypes.string, // This client's authentication credentials. // Only relevant in multiplayer. credentials: PropTypes.string, // Enable / disable the Debug UI. debug: PropTypes.any, }, _a.defaultProps = { matchID: 'default', playerID: null, credentials: null, debug: true, }, _a; } var _excluded = ["matchID", "playerID"]; /** * Client * * boardgame.io React Native client. * * @param {...object} game - The return value of `Game`. * @param {...object} numPlayers - The number of players. * @param {...object} board - The React component for the game. * @param {...object} loading - (optional) The React component for the loading state. * @param {...object} multiplayer - Set to a falsy value or a transportFactory, e.g., SocketIO() * @param {...object} enhancer - Optional enhancer to send to the Redux store * * Returns: * A React Native component that wraps board and provides an * API through props for it to interact with the framework * and dispatch actions such as MAKE_MOVE. */ function Client$2(opts) { var _class, _temp; var game = opts.game, numPlayers = opts.numPlayers, board = opts.board, multiplayer = opts.multiplayer, enhancer = opts.enhancer; /* * WrappedBoard * * The main React component that wraps the passed in * board component and adds the API to its props. */ return _temp = _class = /*#__PURE__*/function (_React$Component) { _inherits(WrappedBoard, _React$Component); var _super = _createSuper(WrappedBoard); function WrappedBoard(props) { var _this; _classCallCheck(this, WrappedBoard); _this = _super.call(this, props); _this.client = Client({ game: game, numPlayers: numPlayers, multiplayer: multiplayer, matchID: props.matchID, playerID: props.playerID, credentials: props.credentials, debug: false, enhancer: enhancer }); return _this; } _createClass(WrappedBoard, [{ key: "componentDidMount", value: function componentDidMount() { var _this2 = this; this.unsubscribe = this.client.subscribe(function () { return _this2.forceUpdate(); }); this.client.start(); } }, { key: "componentWillUnmount", value: function componentWillUnmount() { this.client.stop(); this.unsubscribe(); } }, { key: "componentDidUpdate", value: function componentDidUpdate(prevProps) { if (prevProps.matchID != this.props.matchID) { this.client.updateMatchID(this.props.matchID); } if (prevProps.playerID != this.props.playerID) { this.client.updatePlayerID(this.props.playerID); } if (prevProps.credentials != this.props.credentials) { this.client.updateCredentials(this.props.credentials); } } }, { key: "render", value: function render() { var _board = null; var state = this.client.getState(); var _this$props = this.props, matchID = _this$props.matchID, playerID = _this$props.playerID, rest = _objectWithoutProperties(_this$props, _excluded); if (board) { _board = /*#__PURE__*/React.createElement(board, _objectSpread2(_objectSpread2(_objectSpread2({}, state), rest), {}, { matchID: matchID, playerID: playerID, isMultiplayer: !!multiplayer, moves: this.client.moves, events: this.client.events, step: this.client.step, reset: this.client.reset, undo: this.client.undo, redo: this.client.redo, matchData: this.client.matchData, sendChatMessage: this.client.sendChatMessage, chatMessages: this.client.chatMessages })); } return _board; } }]); return WrappedBoard; }(React.Component), _defineProperty(_class, "propTypes", { // The ID of a game to connect to. // Only relevant in multiplayer. matchID: PropTypes.string, // The ID of the player associated with this client. // Only relevant in multiplayer. playerID: PropTypes.string, // This client's authentication credentials. // Only relevant in multiplayer. credentials: PropTypes.string }), _defineProperty(_class, "defaultProps", { matchID: 'default', playerID: null, credentials: null }), _temp; } var Type; (function (Type) { Type[Type["SYNC"] = 0] = "SYNC"; Type[Type["ASYNC"] = 1] = "ASYNC"; })(Type || (Type = {})); /** * Type guard that checks if a storage implementation is synchronous. */ function isSynchronous(storageAPI) { return storageAPI.type() === Type.SYNC; } class Sync { type() { return Type.SYNC; } /** * Connect. */ connect() { return; } /** * Create a new match. * * This might just need to call setState and setMetadata in * most implementations. * * However, it exists as a separate call so that the * implementation can provision things differently when * a match is created. For example, it might stow away the * initial match state in a separate field for easier retrieval. */ /* istanbul ignore next */ createMatch(matchID, opts) { if (this.createGame) { console.warn('The database connector does not implement a createMatch method.', '\nUsing the deprecated createGame method instead.'); return this.createGame(matchID, opts); } else { console.error('The database connector does not implement a createMatch method.'); } } /** * Return all matches. */ /* istanbul ignore next */ listMatches(opts) { if (this.listGames) { console.warn('The database connector does not implement a listMatches method.', '\nUsing the deprecated listGames method instead.'); return this.listGames(opts); } else { console.error('The database connector does not implement a listMatches method.'); } } } /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * InMemory data storage. */ class InMemory extends Sync { /** * Creates a new InMemory storage. */ constructor() { super(); this.state = new Map(); this.initial = new Map(); this.metadata = new Map(); this.log = new Map(); } /** * Create a new match. * * @override */ createMatch(matchID, opts) { this.initial.set(matchID, opts.initialState); this.setState(matchID, opts.initialState); this.setMetadata(matchID, opts.metadata); } /** * Write the match metadata to the in-memory object. */ setMetadata(matchID, metadata) { this.metadata.set(matchID, metadata); } /** * Write the match state to the in-memory object. */ setState(matchID, state, deltalog) { if (deltalog && deltalog.length > 0) { const log = this.log.get(matchID) || []; this.log.set(matchID, [...log, ...deltalog]); } this.state.set(matchID, state); } /** * Fetches state for a particular matchID. */ fetch(matchID, opts) { const result = {}; if (opts.state) { result.state = this.state.get(matchID); } if (opts.metadata) { result.metadata = this.metadata.get(matchID); } if (opts.log) { result.log = this.log.get(matchID) || []; } if (opts.initialState) { result.initialState = this.initial.get(matchID); } return result; } /** * Remove the match state from the in-memory object. */ wipe(matchID) { this.state.delete(matchID); this.metadata.delete(matchID); } /** * Return all keys. * * @override */ listMatches(opts) { return [...this.metadata.entries()] .filter(([, metadata]) => { if (!opts) { return true; } if (opts.gameName !== undefined && metadata.gameName !== opts.gameName) { return false; } if (opts.where !== undefined) { if (opts.where.isGameover !== undefined) { const isGameover = metadata.gameover !== undefined; if (isGameover !== opts.where.isGameover) { return false; } } if (opts.where.updatedBefore !== undefined && metadata.updatedAt >= opts.where.updatedBefore) { return false; } if (opts.where.updatedAfter !== undefined && metadata.updatedAt <= opts.where.updatedAfter) { return false; } } return true; }) .map(([key]) => key); } } class WithLocalStorageMap extends Map { constructor(key) { super(); this.key = key; const cache = JSON.parse(localStorage.getItem(this.key)) || []; cache.forEach((entry) => this.set(...entry)); } sync() { const entries = [...this.entries()]; localStorage.setItem(this.key, JSON.stringify(entries)); } set(key, value) { super.set(key, value); this.sync(); return this; } delete(key) { const result = super.delete(key); this.sync(); return result; } } /** * locaStorage data storage. */ class LocalStorage extends InMemory { constructor(storagePrefix = 'bgio') { super(); const StorageMap = (stateKey) => new WithLocalStorageMap(`${storagePrefix}_${stateKey}`); this.state = StorageMap('state'); this.initial = StorageMap('initial'); this.metadata = StorageMap('metadata'); this.log = StorageMap('log'); } } /** * Creates a new match metadata object. */ const createMetadata = ({ game, unlisted, setupData, numPlayers, }) => { const metadata = { gameName: game.name, unlisted: !!unlisted, players: {}, createdAt: Date.now(), updatedAt: Date.now(), }; if (setupData !== undefined) metadata.setupData = setupData; for (let playerIndex = 0; playerIndex < numPlayers; playerIndex++) { metadata.players[playerIndex] = { id: playerIndex }; } return metadata; }; /** * Creates matchID, initial state and metadata for a new match. * If the provided `setupData` doesn’t pass the game’s validation, * an error object is returned instead. */ const createMatch = ({ game, numPlayers, setupData, unlisted, }) => { if (!numPlayers || typeof numPlayers !== 'number') numPlayers = 2; const setupDataError = game.validateSetupData && game.validateSetupData(setupData, numPlayers); if (setupDataError !== undefined) return { setupDataError }; const metadata = createMetadata({ game, numPlayers, setupData, unlisted }); const initialState = InitializeGame({ game, numPlayers, setupData }); return { metadata, initialState }; }; /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Filter match data to get a player metadata object with credentials stripped. */ const filterMatchData = (matchData) => Object.values(matchData.players).map((player) => { const { credentials, ...filteredData } = player; return filteredData; }); /** * Remove player credentials from action payload */ const stripCredentialsFromAction = (action) => { const { credentials, ...payload } = action.payload; return { ...action, payload }; }; /** * Master * * Class that runs the game and maintains the authoritative state. * It uses the transportAPI to communicate with clients and the * storageAPI to communicate with the database. */ class Master { constructor(game, storageAPI, transportAPI, auth) { this.game = ProcessGameConfig(game); this.storageAPI = storageAPI; this.transportAPI = transportAPI; this.subscribeCallback = () => { }; this.auth = auth; } subscribe(fn) { this.subscribeCallback = fn; } /** * Called on each move / event made by the client. * Computes the new value of the game state and returns it * along with a deltalog. */ async onUpdate(credAction, stateID, matchID, playerID) { if (!credAction || !credAction.payload) { return { error: 'missing action or action payload' }; } let metadata; if (isSynchronous(this.storageAPI)) { ({ metadata } = this.storageAPI.fetch(matchID, { metadata: true })); } else { ({ metadata } = await this.storageAPI.fetch(matchID, { metadata: true })); } if (this.auth) { const isAuthentic = await this.auth.authenticateCredentials({ playerID, credentials: credAction.payload.credentials, metadata, }); if (!isAuthentic) { return { error: 'unauthorized action' }; } } const action = stripCredentialsFromAction(credAction); const key = matchID; let state; if (isSynchronous(this.storageAPI)) { ({ state } = this.storageAPI.fetch(key, { state: true })); } else { ({ state } = await this.storageAPI.fetch(key, { state: true })); } if (state === undefined) { error(`game not found, matchID=[${key}]`); return { error: 'game not found' }; } if (state.ctx.gameover !== undefined) { error(`game over - matchID=[${key}] - playerID=[${playerID}]` + ` - action[${action.payload.type}]`); return; } const reducer = CreateGameReducer({ game: this.game, }); const middleware = applyMiddleware(TransientHandlingMiddleware); const store = createStore(reducer, state, middleware); // Only allow UNDO / REDO if there is exactly one player // that can make moves right now and the person doing the // action is that player. if (action.type == UNDO || action.type == REDO) { const hasActivePlayers = state.ctx.activePlayers !== null; const isCurrentPlayer = state.ctx.currentPlayer === playerID; if ( // If activePlayers is empty, non-current players can’t undo. (!hasActivePlayers && !isCurrentPlayer) || // If player is not active or multiple players are active, can’t undo. (hasActivePlayers && (state.ctx.activePlayers[playerID] === undefined || Object.keys(state.ctx.activePlayers).length > 1))) { error(`playerID=[${playerID}] cannot undo / redo right now`); return; } } // Check whether the player is active. if (!this.game.flow.isPlayerActive(state.G, state.ctx, playerID)) { error(`player not active - playerID=[${playerID}]` + ` - action[${action.payload.type}]`); return; } // Get move for further checks const move = action.type == MAKE_MOVE ? this.game.flow.getMove(state.ctx, action.payload.type, playerID) : null; // Check whether the player is allowed to make the move. if (action.type == MAKE_MOVE && !move) { error(`move not processed - canPlayerMakeMove=false - playerID=[${playerID}]` + ` - action[${action.payload.type}]`); return; } // Check if action's stateID is different than store's stateID // and if move does not have ignoreStaleStateID truthy. if (state._stateID !== stateID && !(move && IsLongFormMove(move) && move.ignoreStaleStateID)) { error(`invalid stateID, was=[${stateID}], expected=[${state._stateID}]` + ` - playerID=[${playerID}] - action[${action.payload.type}]`); return; } const prevState = store.getState(); // Update server's version of the store. store.dispatch(action); state = store.getState(); this.subscribeCallback({ state, action, matchID, }); if (this.game.deltaState) { this.transportAPI.sendAll({ type: 'patch', args: [matchID, stateID, prevState, state], }); } else { this.transportAPI.sendAll({ type: 'update', args: [matchID, state], }); } const { deltalog, ...stateWithoutDeltalog } = state; let newMetadata; if (metadata && !('gameover' in metadata)) { newMetadata = { ...metadata, updatedAt: Date.now(), }; if (state.ctx.gameover !== undefined) { newMetadata.gameover = state.ctx.gameover; } } if (isSynchronous(this.storageAPI)) { this.storageAPI.setState(key, stateWithoutDeltalog, deltalog); if (newMetadata) this.storageAPI.setMetadata(key, newMetadata); } else { const writes = [ this.storageAPI.setState(key, stateWithoutDeltalog, deltalog), ]; if (newMetadata) { writes.push(this.storageAPI.setMetadata(key, newMetadata)); } await Promise.all(writes); } } /** * Called when the client connects / reconnects. * Returns the latest game state and the entire log. */ async onSync(matchID, playerID, credentials, numPlayers = 2) { const key = matchID; const fetchOpts = { state: true, metadata: true, log: true, initialState: true, }; const fetchResult = isSynchronous(this.storageAPI) ? this.storageAPI.fetch(key, fetchOpts) : await this.storageAPI.fetch(key, fetchOpts); let { state, initialState, log, metadata } = fetchResult; if (this.auth && playerID !== undefined && playerID !== null) { const isAuthentic = await this.auth.authenticateCredentials({ playerID, credentials, metadata, }); if (!isAuthentic) { return { error: 'unauthorized' }; } } // If the game doesn't exist, then create one on demand. // TODO: Move this out of the sync call. if (state === undefined) { const match = createMatch({ game: this.game, unlisted: true, numPlayers, setupData: undefined, }); if ('setupDataError' in match) { return { error: 'game requires setupData' }; } initialState = state = match.initialState; metadata = match.metadata; this.subscribeCallback({ state, matchID }); if (isSynchronous(this.storageAPI)) { this.storageAPI.createMatch(key, { initialState, metadata }); } else { await this.storageAPI.createMatch(key, { initialState, metadata }); } } const filteredMetadata = metadata ? filterMatchData(metadata) : undefined; const syncInfo = { state, log, filteredMetadata, initialState, }; this.transportAPI.send({ playerID, type: 'sync', args: [matchID, syncInfo], }); return; } /** * Called when a client connects or disconnects. * Updates and sends out metadata to reflect the player’s connection status. */ async onConnectionChange(matchID, playerID, credentials, connected) { const key = matchID; // Ignore changes for clients without a playerID, e.g. spectators. if (playerID === undefined || playerID === null) { return; } let metadata; if (isSynchronous(this.storageAPI)) { ({ metadata } = this.storageAPI.fetch(key, { metadata: true })); } else { ({ metadata } = await this.storageAPI.fetch(key, { metadata: true })); } if (metadata === undefined) { error(`metadata not found for matchID=[${key}]`); return { error: 'metadata not found' }; } if (metadata.players[playerID] === undefined) { error(`Player not in the match, matchID=[${key}] playerID=[${playerID}]`); return { error: 'player not in the match' }; } if (this.auth) { const isAuthentic = await this.auth.authenticateCredentials({ playerID, credentials, metadata, }); if (!isAuthentic) { return { error: 'unauthorized' }; } } metadata.players[playerID].isConnected = connected; const filteredMetadata = filterMatchData(metadata); this.transportAPI.sendAll({ type: 'matchData', args: [matchID, filteredMetadata], }); if (isSynchronous(this.storageAPI)) { this.storageAPI.setMetadata(key, metadata); } else { await this.storageAPI.setMetadata(key, metadata); } } async onChatMessage(matchID, chatMessage, credentials) { const key = matchID; if (this.auth) { const { metadata } = await this.storageAPI.fetch(key, { metadata: true, }); if (!(chatMessage && typeof chatMessage.sender === 'string')) { return { error: 'unauthorized' }; } const isAuthentic = await this.auth.authenticateCredentials({ playerID: chatMessage.sender, credentials, metadata, }); if (!isAuthentic) { return { error: 'unauthorized' }; } } this.transportAPI.sendAll({ type: 'chat', args: [matchID, chatMessage], }); } } const applyPlayerView = (game, playerID, state) => ({ ...state, G: game.playerView(state.G, state.ctx, playerID), plugins: PlayerView(state, { playerID, game }), deltalog: undefined, _undo: [], _redo: [], }); /** Gets a function that filters the TransportData for a given player and game. */ const getFilterPlayerView = (game) => (playerID, payload) => { switch (payload.type) { case 'patch': { const [matchID, stateID, prevState, state] = payload.args; const log = redactLog(state.deltalog, playerID); const filteredState = applyPlayerView(game, playerID, state); const newStateID = state._stateID; const prevFilteredState = applyPlayerView(game, playerID, prevState); const patch = createPatch(prevFilteredState, filteredState); return { type: 'patch', args: [matchID, stateID, newStateID, patch, log], }; } case 'update': { const [matchID, state] = payload.args; const log = redactLog(state.deltalog, playerID); const filteredState = applyPlayerView(game, playerID, state); return { type: 'update', args: [matchID, filteredState, log], }; } case 'sync': { const [matchID, syncInfo] = payload.args; const filteredState = applyPlayerView(game, playerID, syncInfo.state); const log = redactLog(syncInfo.log, playerID); const newSyncInfo = { ...syncInfo, state: filteredState, log, }; return { type: 'sync', args: [matchID, newSyncInfo], }; } default: { return payload; } } }; /** * Redact the log. * * @param {Array} log - The game log (or deltalog). * @param {String} playerID - The playerID that this log is * to be sent to. */ function redactLog(log, playerID) { if (log === undefined) { return log; } return log.map((logEvent) => { // filter for all other players and spectators. if (playerID !== null && +playerID === +logEvent.action.payload.playerID) { return logEvent; } if (logEvent.redact !== true) { return logEvent; } const payload = { ...logEvent.action.payload, args: null, }; const filteredEvent = { ...logEvent, action: { ...logEvent.action, payload }, }; const { redact, ...remaining } = filteredEvent; return remaining; }); } /* * Copyright 2018 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ /** * Returns null if it is not a bot's turn. * Otherwise, returns a playerID of a bot that may play now. */ function GetBotPlayer(state, bots) { if (state.ctx.gameover !== undefined) { return null; } if (state.ctx.activePlayers) { for (const key of Object.keys(bots)) { if (key in state.ctx.activePlayers) { return key; } } } else if (state.ctx.currentPlayer in bots) { return state.ctx.currentPlayer; } return null; } /** * Creates a local version of the master that the client * can interact with. */ class LocalMaster extends Master { constructor({ game, bots, storageKey, persist }) { const clientCallbacks = {}; const initializedBots = {}; if (game && game.ai && bots) { for (const playerID in bots) { const bot = bots[playerID]; initializedBots[playerID] = new bot({ game, enumerate: game.ai.enumerate, seed: game.seed, }); } } const send = ({ playerID, ...data }) => { const callback = clientCallbacks[playerID]; if (callback !== undefined) { callback(filterPlayerView(playerID, data)); } }; const filterPlayerView = getFilterPlayerView(game); const transportAPI = { send, sendAll: (payload) => { for (const playerID in clientCallbacks) { send({ playerID, ...payload }); } }, }; const storage = persist ? new LocalStorage(storageKey) : new InMemory(); super(game, storage, transportAPI); this.connect = (matchID, playerID, callback) => { clientCallbacks[playerID] = callback; }; this.subscribe(({ state, matchID }) => { if (!bots) { return; } const botPlayer = GetBotPlayer(state, initializedBots); if (botPlayer !== null) { setTimeout(async () => { const botAction = await initializedBots[botPlayer].play(state, botPlayer); await this.onUpdate(botAction.action, state._stateID, matchID, botAction.action.payload.playerID); }, 100); } }); } } /** * Local * * Transport interface that embeds a GameMaster within it * that you can connect multiple clients to. */ class LocalTransport extends Transport { /** * Creates a new Mutiplayer instance. * @param {string} matchID - The game ID to connect to. * @param {string} playerID - The player ID associated with this client. * @param {string} gameName - The game type (the `name` field in `Game`). * @param {string} numPlayers - The number of players. */ constructor({ master, ...opts }) { super(opts); this.master = master; this.isConnected = true; } /** * Called when any player sends a chat message and the * master broadcasts the update to other clients (including * this one). */ onChatMessage(matchID, chatMessage) { const args = [ matchID, chatMessage, this.credentials, ]; this.master.onChatMessage(...args); } /** * Called when another player makes a move and the * master broadcasts the update to other clients (including * this one). */ async onUpdate(matchID, state, deltalog) { const currentState = this.store.getState(); if (matchID == this.matchID && state._stateID >= currentState._stateID) { const action = update$1(state, deltalog); this.store.dispatch(action); } } /** * Called when the client first connects to the master * and requests the current game state. */ onSync(matchID, syncInfo) { if (matchID == this.matchID) { const action = sync(syncInfo); this.store.dispatch(action); } } /** * Called when an action that has to be relayed to the * game master is made. */ onAction(state, action) { this.master.onUpdate(action, state._stateID, this.matchID, this.playerID); } /** * Connect to the master. */ connect() { this.master.connect(this.matchID, this.playerID, (data) => { switch (data.type) { case 'sync': return this.onSync(...data.args); case 'update': return this.onUpdate(...data.args); case 'chat': return this.chatMessageCallback(data.args[1]); } }); this.master.onSync(this.matchID, this.playerID, this.credentials, this.numPlayers); } /** * Disconnect from the master. */ disconnect() { } /** * Subscribe to connection state changes. */ subscribe() { } subscribeMatchData() { } subscribeChatMessage(fn) { this.chatMessageCallback = fn; } /** * Dispatches a reset action, then requests a fresh sync from the master. */ resetAndSync() { const action = reset(null); this.store.dispatch(action); this.connect(); } /** * Updates the game id. * @param {string} id - The new game id. */ updateMatchID(id) { this.matchID = id; this.resetAndSync(); } /** * Updates the player associated with this client. * @param {string} id - The new player id. */ updatePlayerID(id) { this.playerID = id; this.resetAndSync(); } /** * Updates the credentials associated with this client. * @param {string|undefined} credentials - The new credentials to use. */ updateCredentials(credentials) { this.credentials = credentials; this.resetAndSync(); } } /** * Global map storing local master instances. */ const localMasters = new Map(); /** * Create a local transport. */ function Local({ bots, persist, storageKey } = {}) { return (transportOpts) => { const { gameKey, game } = transportOpts; let master; const instance = localMasters.get(gameKey); if (instance && instance.bots === bots && instance.storageKey === storageKey && instance.persist === persist) { master = instance.master; } if (!master) { master = new LocalMaster({ game, bots, persist, storageKey }); localMasters.set(gameKey, { master, bots, persist, storageKey }); } return new LocalTransport({ master, ...transportOpts }); }; } /* * Copyright 2017 The boardgame.io Authors * * Use of this source code is governed by a MIT-style * license that can be found in the LICENSE file or at * https://opensource.org/licenses/MIT. */ const io = ioNamespace__default; /** * SocketIO * * Transport interface that interacts with the Master via socket.io. */ class SocketIOTransport extends Transport { /** * Creates a new Multiplayer instance. * @param {object} socket - Override for unit tests. * @param {object} socketOpts - Options to pass to socket.io. * @param {object} store - Redux store * @param {string} matchID - The game ID to connect to. * @param {string} playerID - The player ID associated with this client. * @param {string} credentials - Authentication credentials * @param {string} gameName - The game type (the `name` field in `Game`). * @param {string} numPlayers - The number of players. * @param {string} server - The game server in the form of 'hostname:port'. Defaults to the server serving the client if not provided. */ constructor({ socket, socketOpts, server, ...opts } = {}) { super(opts); this.server = server; this.socket = socket; this.socketOpts = socketOpts; this.isConnected = false; this.callback = () => { }; this.matchDataCallback = () => { }; this.chatMessageCallback = () => { }; } /** * Called when an action that has to be relayed to the * game master is made. */ onAction(state, action) { const args = [ action, state._stateID, this.matchID, this.playerID, ]; this.socket.emit('update', ...args); } onChatMessage(matchID, chatMessage) { const args = [ matchID, chatMessage, this.credentials, ]; this.socket.emit('chat', ...args); } /** * Connect to the server. */ connect() { if (!this.socket) { if (this.server) { let server = this.server; if (server.search(/^https?:\/\//) == -1) { server = 'http://' + this.server; } if (server.slice(-1) != '/') { // add trailing slash if not already present server = server + '/'; } this.socket = io(server + this.gameName, this.socketOpts); } else { this.socket = io('/' + this.gameName, this.socketOpts); } } // Called when another player makes a move and the // master broadcasts the update as a patch to other clients (including // this one). this.socket.on('patch', (matchID, prevStateID, stateID, patch$1, deltalog) => { const currentStateID = this.store.getState()._stateID; if (matchID === this.matchID && prevStateID === currentStateID) { const action = patch(prevStateID, stateID, patch$1, deltalog); this.store.dispatch(action); // emit sync if patch apply failed if (this.store.getState()._stateID === currentStateID) { this.sync(); } } }); // Called when another player makes a move and the // master broadcasts the update to other clients (including // this one). this.socket.on('update', (matchID, state, deltalog) => { const currentState = this.store.getState(); if (matchID == this.matchID && state._stateID >= currentState._stateID) { const action = update$1(state, deltalog); this.store.dispatch(action); } }); // Called when the client first connects to the master // and requests the current game state. this.socket.on('sync', (matchID, syncInfo) => { if (matchID == this.matchID) { const action = sync(syncInfo); this.matchDataCallback(syncInfo.filteredMetadata); this.store.dispatch(action); } }); // Called when new player joins the match or changes // it's connection status this.socket.on('matchData', (matchID, matchData) => { if (matchID == this.matchID) { this.matchDataCallback(matchData); } }); this.socket.on('chat', (matchID, chatMessage) => { if (matchID === this.matchID) { this.chatMessageCallback(chatMessage); } }); // Keep track of connection status. this.socket.on('connect', () => { // Initial sync to get game state. this.sync(); this.isConnected = true; this.callback(); }); this.socket.on('disconnect', () => { this.isConnected = false; this.callback(); }); } /** * Disconnect from the server. */ disconnect() { this.socket.close(); this.socket = null; this.isConnected = false; this.callback(); } /** * Subscribe to connection state changes. */ subscribe(fn) { this.callback = fn; } subscribeMatchData(fn) { this.matchDataCallback = fn; } subscribeChatMessage(fn) { this.chatMessageCallback = fn; } /** * Send a “sync” event to the server. */ sync() { if (this.socket) { const args = [ this.matchID, this.playerID, this.credentials, this.numPlayers, ]; this.socket.emit('sync', ...args); } } /** * Dispatches a reset action, then requests a fresh sync from the server. */ resetAndSync() { const action = reset(null); this.store.dispatch(action); this.sync(); } /** * Updates the game id. * @param {string} id - The new game id. */ updateMatchID(id) { this.matchID = id; this.resetAndSync(); } /** * Updates the player associated with this client. * @param {string} id - The new player id. */ updatePlayerID(id) { this.playerID = id; this.resetAndSync(); } /** * Updates the credentials associated with this client. * @param {string|undefined} credentials - The new credentials to use. */ updateCredentials(credentials) { this.credentials = credentials; this.resetAndSync(); } } function SocketIO({ server, socketOpts } = {}) { return (transportOpts) => new SocketIOTransport({ server, socketOpts, ...transportOpts, }); } export { Client, Local, MCTSBot, RandomBot, Client$1 as ReactClient, Client$2 as ReactNativeClient, Simulate, SocketIO, Step, TurnOrder };
frontend/src/components/icons/Share.js
webrecorder/webrecorder
import React from 'react'; function Share() { return ( <svg version="1.1" id="svg2" viewBox="0 0 48 48.000001" height="48" width="48"> <g transform="translate(0,-1004.3622)" id="layer1"> <g transform="translate(0,1.5000174)" id="g4280"> <circle style={{ opacity: 1, fill: '#000000', fillOpacity: 1, stroke: 'none', strokeWidth: 4, strokeLinecap: 'butt', strokeMiterlimit: 4, strokeDasharray: 'none', strokeDashoffset: 0, strokeOpacity: 1 }} id="path4266" cx="11" cy="1026.8622" r="6" /> <circle r="6" cy="1015.3622" cx="35" id="circle4268" style={{ opacity: 1, fill: '#000000', fillOpacity: 1, stroke: 'none', strokeWidth: 4, strokeLinecap: 'butt', strokeMiterlimit: 4, strokeDasharray: 'none', strokeDashoffset: 0, strokeOpacity: 1 }} /> <circle style={{ opacity: 1, fill: '#000000', fillOpacity: 1, stroke: 'none', strokeWidth: 4, strokeLinecap: 'butt', strokeMiterlimit: 4, strokeDasharray: 'none', strokeDashoffset: 0, strokeOpacity: 1 }} id="circle4270" cx="35" cy="1038.3622" r="6" /> <rect style={{ opacity: 1, fill: '#000000', fillOpacity: 1, stroke: 'none', strokeWidth: 4, strokeLinecap: 'butt', strokeMiterlimit: 4, strokeDasharray: 'none', strokeDashoffset: 0, strokeOpacity: 1 }} id="rect4274" width="31" height="3" x="-458.04065" y="919.03638" rx="0" ry="0" transform="matrix(0.89098772,-0.45402741,0.45402741,0.89098772,0,0)" /> <rect transform="matrix(0.89098772,0.45402741,0.45402741,-0.89098772,0,0)" ry="0" rx="0" y="-910.87903" x="474.26474" height="3" width="31" id="rect4278" style={{ opacity: 1, fill: '#000000', fillOpacity: 1, stroke: 'none', strokeWidth: 4, strokeLinecap: 'butt', strokeMiterlimit: 4, strokeDasharray: 'none', strokeDashoffset: 0, strokeOpacity: 1 }} /> </g> </g> </svg> ); } export default Share;
src/layouts/CoreLayout/CoreLayout.js
Edmondton/weather-forecasts
import React from 'react'; import Header from '../../components/Header'; import classes from './CoreLayout.scss'; import '../../styles/core.scss'; export const CoreLayout = ({children}) => ( <div className="container text-center"> <Header /> <div className={classes.mainContainer}> {children} </div> </div> ); CoreLayout.propTypes = { children: React.PropTypes.element.isRequired }; export default CoreLayout;
src/views/InvestorDashboard/SyndicatePositions.js
NathanLewis/surefair
import React from 'react'; import contractApi from './../../ContractApi'; class SyndicatePositions extends React.Component { constructor(){ super(); this.state = {positions: {}}; } componentWillMount(){ contractApi.getAllInsuranceContracts() .then((result) =>{ console.log(result); let data = []; var accounts = result.accounts; var premiums = result.premiums; var payouts = result.payouts; var startBlocks = result.startBlocks; var endBlocks = result.endBlocks; for (var i = 0; i < accounts.length; i++) { data.push({ account: accounts[i], premium: premiums[i].c[0], payouts: payouts[i].c[0], startBlocks: startBlocks[i].c[0], endBlocks: endBlocks[i].c[0], }) } this.setState({ positions : data }); } ); } render(){ if(Object.keys(this.state.positions).length === 0 ){ return ( <div > Loading positions... </div> ); } else{ return( <div className="animated fadeIn"> <div className="row"> <div className="col-lg-12"> <div className="card"> <div className="card-header"> <i className="fa fa-align-justify"></i> Positions </div> <div className="card-block"> <table className="table"> <thead> <tr> <th>Account </th> <th>Premium </th> <th>Payouts </th> <th>Start Block </th> <th>End Block </th> <th>Status</th> </tr> </thead> <tbody> {this.state.positions.map((val) => <tr key={val.startBlocks}> <td key={val.account}> {val.account} </td> <td key={val.premium}> {val.premium} </td> <td key={val.payouts}> {val.payouts} </td> <td key={val.endBlocks}> {val.endBlocks} </td> <td key={val.startBlocks}> {val.startBlocks} </td> <td> <span className="badge badge-success">Active</span> </td> </tr> )} </tbody> </table> </div> </div> </div> </div> </div> ); } } } export default SyndicatePositions;
packages/react-scripts/fixtures/kitchensink/src/features/env/NodePath.js
ConnectedHomes/create-react-web-app
/** * Copyright (c) 2015-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ import React, { Component } from 'react'; import PropTypes from 'prop-types'; import load from 'absoluteLoad'; export default class extends Component { static propTypes = { onReady: PropTypes.func.isRequired, }; constructor(props) { super(props); this.state = { users: [] }; } async componentDidMount() { const users = load(); this.setState({ users }); } componentDidUpdate() { this.props.onReady(); } render() { return ( <div id="feature-node-path"> {this.state.users.map(user => ( <div key={user.id}>{user.name}</div> ))} </div> ); } }
blueocean-dashboard/src/test/js/components/LinkifiedText-spec.js
kzantow/blueocean-plugin
import React from 'react'; import { assert } from 'chai'; import { shallow } from 'enzyme'; import LinkifiedText from '../../../main/js/components/LinkifiedText'; describe("LinkifiedText", () => { it("renders text with no link", () => { const wrapper = shallow(<LinkifiedText text="123" />); assert.isTrue(wrapper.is('span')); assert.equal(wrapper.text(), '123'); }); it("renders linked text with no issues", () => { const wrapper = shallow(<LinkifiedText text="123" textLink="link" />); assert.isTrue(wrapper.is('Link')); assert.equal(wrapper.prop('to'), 'link'); }); it("renders text with no linked issues in text", () => { const mockPartialTextLinks = [ { 'id': 'JIRA-XXXX', 'url': 'https://issue.url' } ]; const wrapper = shallow(<LinkifiedText text="123" partialTextLinks={mockPartialTextLinks} />); assert.isTrue(wrapper.is('span')); assert.equal(wrapper.text(), '123'); }); it("renders text with linked issues in text", () => { const mockPartialTextLinks = [ { 'id': 'JIRA-XXXX', 'url': 'https://issue.url' } ]; const wrapper = shallow(<LinkifiedText text="test JIRA-XXXX text" partialTextLinks={mockPartialTextLinks} />); assert.equal(wrapper.find('a').text(), 'JIRA-XXXX'); assert.equal(wrapper.find('a').prop('href'), 'https://issue.url'); }); it("renders linked text with linked issues in text", () => { const mockPartialTextLinks = [ { 'id': 'JIRA-XXXX', 'url': 'https://issue.url' } ]; const wrapper = shallow(<LinkifiedText text="test JIRA-XXXX text" textLink="link" partialTextLinks={mockPartialTextLinks} />); assert.equal(wrapper.find('a').text(), 'JIRA-XXXX'); assert.equal(wrapper.find('a').prop('href'), 'https://issue.url'); assert.equal(wrapper.find('Link').first().prop('to'), 'link'); }); it("renders linked text with 2 linked issues in text", () => { const mockPartialTextLinks = [ { 'id': 'JIRA-XXXX', 'url': 'https://issue.url' }, { 'id': 'Link-XXXX', 'url': 'https://link.url' } ]; const wrapper = shallow(<LinkifiedText text="test JIRA-XXXX text Link-XXXX test" textLink="link" partialTextLinks={mockPartialTextLinks} />); assert.equal(wrapper.find('a').first().text(), 'JIRA-XXXX'); assert.equal(wrapper.find('a').first().prop('href'), 'https://issue.url'); assert.equal(wrapper.find('a').at(1).text(), 'Link-XXXX'); assert.equal(wrapper.find('a').at(1).prop('href'), 'https://link.url'); assert.equal(wrapper.find('Link').first().prop('to'), 'link'); }); });
ajax/libs/forerunnerdb/1.4.40/fdb-legacy.min.js
x112358/cdnjs
!function a(b,c,d){function e(g,h){if(!c[g]){if(!b[g]){var i="function"==typeof require&&require;if(!h&&i)return i(g,!0);if(f)return f(g,!0);var j=new Error("Cannot find module '"+g+"'");throw j.code="MODULE_NOT_FOUND",j}var k=c[g]={exports:{}};b[g][0].call(k.exports,function(a){var c=b[g][1][a];return e(c?c:a)},k,k.exports,a,b,c,d)}return c[g].exports}for(var f="function"==typeof require&&require,g=0;g<d.length;g++)e(d[g]);return e}({1:[function(a,b,c){var d=a("../lib/Core");a("../lib/CollectionGroup"),a("../lib/View"),a("../lib/Highchart"),a("../lib/Persist"),a("../lib/Document"),a("../lib/Overview"),a("../lib/OldView"),a("../lib/OldView.Bind"),a("../lib/Grid");"undefined"!=typeof window&&(window.ForerunnerDB=d),b.exports=d},{"../lib/CollectionGroup":5,"../lib/Core":7,"../lib/Document":9,"../lib/Grid":11,"../lib/Highchart":12,"../lib/OldView":29,"../lib/OldView.Bind":28,"../lib/Overview":32,"../lib/Persist":34,"../lib/View":40}],2:[function(a,b,c){"use strict";var d,e=a("./Shared"),f=a("./Path"),g=function(a){this._primaryKey="_id",this._keyArr=[],this._data=[],this._objLookup={},this._count=0,this._keyArr=d.parse(a,!0)};e.addModule("ActiveBucket",g),e.mixin(g.prototype,"Mixin.Sorting"),d=new f,e.synthesize(g.prototype,"primaryKey"),g.prototype.qs=function(a,b,c,d){if(!b.length)return 0;for(var e,f,g,h=-1,i=0,j=b.length-1;j>=i&&(e=Math.floor((i+j)/2),h!==e);)f=b[e],void 0!==f&&(g=d(this,a,c,f),g>0&&(i=e+1),g<0&&(j=e-1)),h=e;return g>0?e+1:e},g.prototype._sortFunc=function(a,b,c,e){var f,g,h,i=c.split(".:."),j=e.split(".:."),k=a._keyArr,l=k.length;for(f=0;f<l;f++)if(g=k[f],h=typeof d.get(b,g.path),"number"===h&&(i[f]=Number(i[f]),j[f]=Number(j[f])),i[f]!==j[f]){if(1===g.value)return a.sortAsc(i[f],j[f]);if(g.value===-1)return a.sortDesc(i[f],j[f])}},g.prototype.insert=function(a){var b,c;return b=this.documentKey(a),c=this._data.indexOf(b),c===-1?(c=this.qs(a,this._data,b,this._sortFunc),this._data.splice(c,0,b)):this._data.splice(c,0,b),this._objLookup[a[this._primaryKey]]=b,this._count++,c},g.prototype.remove=function(a){var b,c;return b=this._objLookup[a[this._primaryKey]],!!b&&(c=this._data.indexOf(b),c>-1&&(this._data.splice(c,1),delete this._objLookup[a[this._primaryKey]],this._count--,!0))},g.prototype.index=function(a){var b,c;return b=this.documentKey(a),c=this._data.indexOf(b),c===-1&&(c=this.qs(a,this._data,b,this._sortFunc)),c},g.prototype.documentKey=function(a){var b,c,e="",f=this._keyArr,g=f.length;for(b=0;b<g;b++)c=f[b],e&&(e+=".:."),e+=d.get(a,c.path);return e+=".:."+a[this._primaryKey]},g.prototype.count=function(){return this._count},e.finishModule("ActiveBucket"),b.exports=g},{"./Path":33,"./Shared":39}],3:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=new e,g=function(a,b,c){this.init.apply(this,arguments)};g.prototype.init=function(a,b,c,d,e){this._store=[],this._keys=[],void 0!==c&&this.primaryKey(c),void 0!==b&&this.index(b),void 0!==d&&this.compareFunc(d),void 0!==e&&this.hashFunc(e),void 0!==a&&this.data(a)},d.addModule("BinaryTree",g),d.mixin(g.prototype,"Mixin.ChainReactor"),d.mixin(g.prototype,"Mixin.Sorting"),d.mixin(g.prototype,"Mixin.Common"),d.synthesize(g.prototype,"compareFunc"),d.synthesize(g.prototype,"hashFunc"),d.synthesize(g.prototype,"indexDir"),d.synthesize(g.prototype,"primaryKey"),d.synthesize(g.prototype,"keys"),d.synthesize(g.prototype,"index",function(a){return void 0!==a&&(this.debug()&&console.log("Setting index",a,f.parse(a,!0)),this.keys(f.parse(a,!0))),this.$super.call(this,a)}),g.prototype.clear=function(){delete this._data,delete this._left,delete this._right,this._store=[]},g.prototype.data=function(a){return void 0!==a?(this._data=a,this._hashFunc&&(this._hash=this._hashFunc(a)),this):this._data},g.prototype.push=function(a){return void 0!==a&&(this._store.push(a),this)},g.prototype.pull=function(a){if(void 0!==a){var b=this._store.indexOf(a);if(b>-1)return this._store.splice(b,1),this}return!1},g.prototype._compareFunc=function(a,b){var c,d,e=0;for(c=0;c<this._keys.length;c++)if(d=this._keys[c],1===d.value?e=this.sortAsc(f.get(a,d.path),f.get(b,d.path)):d.value===-1&&(e=this.sortDesc(f.get(a,d.path),f.get(b,d.path))),this.debug()&&console.log("Compared %s with %s order %d in path %s and result was %d",f.get(a,d.path),f.get(b,d.path),d.value,d.path,e),0!==e)return this.debug()&&console.log("Retuning result %d",e),e;return this.debug()&&console.log("Retuning result %d",e),e},g.prototype._hashFunc=function(a){return a[this._keys[0].path]},g.prototype.removeChildNode=function(a){this._left===a?delete this._left:this._right===a&&delete this._right},g.prototype.nodeBranch=function(a){return this._left===a?"left":this._right===a?"right":void 0},g.prototype.insert=function(a){var b,c,d,e;if(a instanceof Array){for(c=[],d=[],e=0;e<a.length;e++)this.insert(a[e])?c.push(a[e]):d.push(a[e]);return{inserted:c,failed:d}}return this.debug()&&console.log("Inserting",a),this._data?(b=this._compareFunc(this._data,a),0===b?(this.debug()&&console.log("Data is equal (currrent, new)",this._data,a),this._left?this._left.insert(a):(this._left=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._left._parent=this),!0):b===-1?(this.debug()&&console.log("Data is greater (currrent, new)",this._data,a),this._right?this._right.insert(a):(this._right=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._right._parent=this),!0):1===b&&(this.debug()&&console.log("Data is less (currrent, new)",this._data,a),this._left?this._left.insert(a):(this._left=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._left._parent=this),!0)):(this.debug()&&console.log("Node has no data, setting data",a),this.data(a),!0)},g.prototype.remove=function(a){var b,c,d,e=this.primaryKey();if(a instanceof Array){for(c=[],d=0;d<a.length;d++)this.remove(a[d])&&c.push(a[d]);return c}return this.debug()&&console.log("Removing",a),this._data[e]===a[e]?this._remove(this):(b=this._compareFunc(this._data,a),b===-1&&this._right?this._right.remove(a):!(1!==b||!this._left)&&this._left.remove(a))},g.prototype._remove=function(a){var b,c;return this._left?(b=this._left,c=this._right,this._left=b._left,this._right=b._right,this._data=b._data,this._store=b._store,c&&(b.rightMost()._right=c)):this._right?(c=this._right,this._left=c._left,this._right=c._right,this._data=c._data,this._store=c._store):this.clear(),!0},g.prototype.leftMost=function(){return this._left?this._left.leftMost():this},g.prototype.rightMost=function(){return this._right?this._right.rightMost():this},g.prototype.lookup=function(a,b,c,d){var e=this._compareFunc(this._data,a);return d=d||[],0===e&&(this._left&&this._left.lookup(a,b,c,d),d.push(this._data),this._right&&this._right.lookup(a,b,c,d)),e===-1&&this._right&&this._right.lookup(a,b,c,d),1===e&&this._left&&this._left.lookup(a,b,c,d),d},g.prototype.inOrder=function(a,b){switch(b=b||[],this._left&&this._left.inOrder(a,b),a){case"hash":b.push(this._hash);break;case"data":b.push(this._data);break;default:b.push({key:this._data,arr:this._store})}return this._right&&this._right.inOrder(a,b),b},g.prototype.startsWith=function(a,b,c,d){var e,g,h=f.get(this._data,a),i=h.substr(0,b.length);return d=d||[],void 0===d._visitedCount&&(d._visitedCount=0),d._visitedCount++,d._visitedNodes=d._visitedNodes||[],d._visitedNodes.push(h),g=this.sortAsc(i,b),e=i===b,0===g&&(this._left&&this._left.startsWith(a,b,c,d),e&&d.push(this._data),this._right&&this._right.startsWith(a,b,c,d)),g===-1&&(e&&d.push(this._data),this._right&&this._right.startsWith(a,b,c,d)),1===g&&(this._left&&this._left.startsWith(a,b,c,d),e&&d.push(this._data)),d},g.prototype.findRange=function(a,b,c,d,f,g){f=f||[],g=g||new e(b),this._left&&this._left.findRange(a,b,c,d,f,g);var h=g.value(this._data),i=this.sortAsc(h,c),j=this.sortAsc(h,d);if(!(0!==i&&1!==i||0!==j&&j!==-1))switch(a){case"hash":f.push(this._hash);break;case"data":f.push(this._data);break;default:f.push({key:this._data,arr:this._store})}return this._right&&this._right.findRange(a,b,c,d,f,g),f},g.prototype.match=function(a,b,c){var d,e,g,h=[],i=0;for(d=f.parseArr(this._index,{verbose:!0}),e=f.parseArr(a,c&&c.pathOptions?c.pathOptions:{ignore:/\$/,verbose:!0}),g=0;g<d.length;g++)e[g]===d[g]&&(i++,h.push(e[g]));return{matchedKeys:h,totalKeyCount:e.length,score:i}},d.finishModule("BinaryTree"),b.exports=g},{"./Path":33,"./Shared":39}],4:[function(a,b,c){"use strict";var d,e,f,g,h,i,j,k,l,m,n,o;d=a("./Shared");var p=function(a,b){this.init.apply(this,arguments)};p.prototype.init=function(a,b){b=b||{},this.sharedPathSolver=o,this._primaryKey=b.primaryKey||"_id",this._primaryIndex=new g("primary",{primaryKey:this.primaryKey()}),this._primaryCrc=new g("primaryCrc",{primaryKey:this.primaryKey()}),this._crcLookup=new g("crcLookup",{primaryKey:this.primaryKey()}),this._name=a,this._data=[],this._metrics=new f,this._options=b||{changeTimestamp:!1},this._options.db&&this.db(this._options.db),this._metaData={},this._deferQueue={insert:[],update:[],remove:[],upsert:[],async:[]},this._deferThreshold={insert:100,update:100,remove:100,upsert:100},this._deferTime={insert:1,update:1,remove:1,upsert:1},this._deferredCalls=!0,this.subsetOf(this)},d.addModule("Collection",p),d.mixin(p.prototype,"Mixin.Common"),d.mixin(p.prototype,"Mixin.Events"),d.mixin(p.prototype,"Mixin.ChainReactor"),d.mixin(p.prototype,"Mixin.CRUD"),d.mixin(p.prototype,"Mixin.Constants"),d.mixin(p.prototype,"Mixin.Triggers"),d.mixin(p.prototype,"Mixin.Sorting"),d.mixin(p.prototype,"Mixin.Matching"),d.mixin(p.prototype,"Mixin.Updating"),d.mixin(p.prototype,"Mixin.Tags"),f=a("./Metrics"),g=a("./KeyValueStore"),h=a("./Path"),i=a("./IndexHashMap"),j=a("./IndexBinaryTree"),k=a("./Index2d"),e=d.modules.Db,l=a("./Overload"),m=a("./ReactorIO"),n=a("./Condition"),o=new h,d.synthesize(p.prototype,"deferredCalls"),d.synthesize(p.prototype,"state"),d.synthesize(p.prototype,"name"),d.synthesize(p.prototype,"metaData"),d.synthesize(p.prototype,"capped"),d.synthesize(p.prototype,"cappedSize"),p.prototype._asyncPending=function(a){this._deferQueue.async.push(a)},p.prototype._asyncComplete=function(a){for(var b=this._deferQueue.async.indexOf(a);b>-1;)this._deferQueue.async.splice(b,1),b=this._deferQueue.async.indexOf(a);0===this._deferQueue.async.length&&this.deferEmit("ready")},p.prototype.data=function(){return this._data},p.prototype.drop=function(a){var b;if(this.isDropped())return a&&a.call(this,!1,!0),!0;if(this._db&&this._db._collection&&this._name){if(this.debug()&&console.log(this.logIdentifier()+" Dropping"),this._state="dropped",this.emit("drop",this),delete this._db._collection[this._name],this._collate)for(b in this._collate)this._collate.hasOwnProperty(b)&&this.collateRemove(b);return delete this._primaryKey,delete this._primaryIndex,delete this._primaryCrc,delete this._crcLookup,delete this._data,delete this._metrics,delete this._listeners,a&&a.call(this,!1,!0),!0}return a&&a.call(this,!1,!0),!1},p.prototype.primaryKey=function(a){if(void 0!==a){if(this._primaryKey!==a){var b=this._primaryKey;this._primaryKey=a,this._primaryIndex.primaryKey(a),this.rebuildPrimaryKeyIndex(),this.chainSend("primaryKey",{keyName:a,oldData:b})}return this}return this._primaryKey},p.prototype._onInsert=function(a,b){this.emit("insert",a,b)},p.prototype._onUpdate=function(a){this.emit("update",a)},p.prototype._onRemove=function(a){this.emit("remove",a)},p.prototype._onChange=function(){this._options.changeTimestamp&&(this._metaData.lastChange=this.serialiser.convert(new Date))},d.synthesize(p.prototype,"db",function(a){return a&&"_id"===this.primaryKey()&&(this.primaryKey(a.primaryKey()),this.debug(a.debug())),this.$super.apply(this,arguments)}),d.synthesize(p.prototype,"mongoEmulation"),p.prototype.setData=new l("Collection.prototype.setData",{"*":function(a){return this.$main.call(this,a,{})},"*, object":function(a,b){return this.$main.call(this,a,b)},"*, function":function(a,b){return this.$main.call(this,a,{},b)},"*, *, function":function(a,b,c){return this.$main.call(this,a,b,c)},"*, *, *":function(a,b,c){return this.$main.call(this,a,b,c)},$main:function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";if(a){var d=this.deferredCalls(),e=[].concat(this._data);this.deferredCalls(!1),b=this.options(b),b.$decouple&&(a=this.decouple(a)),a instanceof Array||(a=[a]),this.remove({}),this.insert(a),this.deferredCalls(d),this._onChange(),this.emit("setData",this._data,e)}return c&&c.call(this),this}}),p.prototype.rebuildPrimaryKeyIndex=function(a){a=a||{$ensureKeys:void 0,$violationCheck:void 0};var b,c,d,e,f=!a||void 0===a.$ensureKeys||a.$ensureKeys,g=!a||void 0===a.$violationCheck||a.$violationCheck,h=this._primaryIndex,i=this._primaryCrc,j=this._crcLookup,k=this._primaryKey;for(h.truncate(),i.truncate(),j.truncate(),b=this._data,c=b.length;c--;){if(d=b[c],f&&this.ensurePrimaryKey(d),g){if(!h.uniqueSet(d[k],d))throw this.logIdentifier()+" Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: "+d[this._primaryKey]}else h.set(d[k],d);e=this.hash(d),i.set(d[k],e),j.set(e,d)}},p.prototype.ensurePrimaryKey=function(a){void 0===a[this._primaryKey]&&(a[this._primaryKey]=this.objectId())},p.prototype.truncate=function(){var a;if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";this.emit("truncate",this._data),this._data.length=0,this._primaryIndex=new g("primary",{primaryKey:this.primaryKey()}),this._primaryCrc=new g("primaryCrc",{primaryKey:this.primaryKey()}),this._crcLookup=new g("crcLookup",{primaryKey:this.primaryKey()});for(a in this._indexByName)this._indexByName.hasOwnProperty(a)&&this._indexByName[a].rebuild();return this._onChange(),this.emit("immediateChange",{type:"truncate"}),this.deferEmit("change",{type:"truncate"}),this},p.prototype.upsert=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";if(a){var c,d,e=this._deferQueue.upsert,f=this._deferThreshold.upsert,g={};if(a instanceof Array){if(this._deferredCalls&&a.length>f)return this._deferQueue.upsert=e.concat(a),this._asyncPending("upsert"),this.processQueue("upsert",b),{};for(g=[],d=0;d<a.length;d++)g.push(this.upsert(a[d]));return b&&b.call(this),g}switch(a[this._primaryKey]?(c={},c[this._primaryKey]=a[this._primaryKey],this._primaryIndex.lookup(c)[0]?g.op="update":g.op="insert"):g.op="insert",g.op){case"insert":g.result=this.insert(a,b);break;case"update":g.result=this.update(c,a,{},b)}return g}return b&&b.call(this),{}},p.prototype.filter=function(a,b,c){var d;return"function"==typeof a&&(c=a,a={},b={}),"function"==typeof b&&(c&&(d=c),c=b,b=d||{}),this.find(a,b).filter(c)},p.prototype.filterUpdate=function(a,b,c){var d,e,f,g,h=this.find(a,c),i=[],j=this.primaryKey();for(g=0;g<h.length;g++)d=h[g],f=b(d),f&&(e={},e[j]=d[j],i.push(this.update(e,f)));return i},p.prototype.update=function(a,b,c,d){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";return this.mongoEmulation()?(this.convertToFdb(a),this.convertToFdb(b)):b=this.decouple(b),b.$replace&&(c=c||{},c.$replace=!0,b=b.$replace),b=this.transformIn(b),this._handleUpdate(a,b,c,d)},p.prototype._handleUpdate=function(a,b,c,d){var e,f,g=this,h=this._metrics.create("update"),i=function(d){var e,f,i,j=g.decouple(d);return g.willTrigger(g.TYPE_UPDATE,g.PHASE_BEFORE)||g.willTrigger(g.TYPE_UPDATE,g.PHASE_AFTER)?(e=g.decouple(d),f={type:"update",query:g.decouple(a),update:g.decouple(b),options:g.decouple(c),op:h},i=g.updateObject(e,f.update,f.query,f.options,""),g.processTrigger(f,g.TYPE_UPDATE,g.PHASE_BEFORE,d,e)!==!1?(g._removeFromIndexes(d),i=g.updateObject(d,e,f.query,f.options,""),g._insertIntoIndexes(d),g.processTrigger(f,g.TYPE_UPDATE,g.PHASE_AFTER,j,e)):i=!1):(g._removeFromIndexes(d),i=g.updateObject(d,b,a,c,""),g._insertIntoIndexes(d)),i};return h.start(),h.time("Retrieve documents to update"),e=this.find(a,{$decouple:!1}),h.time("Retrieve documents to update"),e.length?(h.time("Update documents"),f=e.filter(i),h.time("Update documents"),f.length?(this.debug()&&console.log(this.logIdentifier()+" Updated some data"),h.time("Resolve chains"),this.chainWillSend()&&this.chainSend("update",{query:a,update:b,dataSet:this.decouple(f)},c),h.time("Resolve chains"),this._onUpdate(f),this._onChange(),d&&d.call(this,f||[]),this.emit("immediateChange",{type:"update",data:f}),this.deferEmit("change",{type:"update",data:f})):d&&d.call(this,f||[])):d&&d.call(this,f||[]),h.stop(),f||[]},p.prototype._replaceObj=function(a,b){var c;this._removeFromIndexes(a);for(c in a)a.hasOwnProperty(c)&&delete a[c];for(c in b)b.hasOwnProperty(c)&&(a[c]=b[c]);if(!this._insertIntoIndexes(a))throw this.logIdentifier()+" Primary key violation in update! Key violated: "+a[this._primaryKey];return this},p.prototype.updateById=function(a,b,c,d){var e,f={};return f[this._primaryKey]=a,d&&(e=function(a){d(a[0])}),this.update(f,b,c,e)[0]},p.prototype.updateObject=function(a,b,c,d,e,f){b=this.decouple(b),e=e||"","."===e.substr(0,1)&&(e=e.substr(1,e.length-1));var g,i,j,k,l,m,n,o,p,q,r,s,t=!1,u=!1;if(d&&d.$replace===!0){g=!0,n=b,o=this.primaryKey();for(m in a)a.hasOwnProperty(m)&&m!==o&&void 0===n[m]&&(this._updateUnset(a,m),t=!0);for(m in n)n.hasOwnProperty(m)&&m!==o&&(this._updateOverwrite(a,m,n[m]),t=!0);return t}for(s in b)if(b.hasOwnProperty(s)){if(g=!1,!g&&"$"===s.substr(0,1))switch(s){case"$key":case"$index":case"$data":case"$min":case"$max":g=!0;break;case"$each":for(g=!0,k=b.$each.length,j=0;j<k;j++)u=this.updateObject(a,b.$each[j],c,d,e),u&&(t=!0);t=t||u;break;case"$replace":g=!0,n=b.$replace,o=this.primaryKey();for(m in a)a.hasOwnProperty(m)&&m!==o&&void 0===n[m]&&(this._updateUnset(a,m),t=!0);for(m in n)n.hasOwnProperty(m)&&m!==o&&(this._updateOverwrite(a,m,n[m]),t=!0);break;default:g=!0,u=this.updateObject(a,b[s],c,d,e,s),t=t||u}if(!g&&this._isPositionalKey(s)&&(g=!0,s=s.substr(0,s.length-2),p=new h(e+"."+s),a[s]&&a[s]instanceof Array&&a[s].length)){for(i=[],j=0;j<a[s].length;j++)this._match(a[s][j],p.value(c)[0],d,"",{})&&i.push(j);for(j=0;j<i.length;j++)u=this.updateObject(a[s][i[j]],b[s+".$"],c,d,e+"."+s,f),t=t||u}if(!g)if(f||"object"!=typeof b[s])switch(f){case"$inc":var v=!0;b[s]>0?b.$max&&a[s]>=b.$max&&(v=!1):b[s]<0&&b.$min&&a[s]<=b.$min&&(v=!1),v&&(this._updateIncrement(a,s,b[s]),t=!0);break;case"$cast":switch(b[s]){case"array":a[s]instanceof Array||(this._updateProperty(a,s,b.$data||[]),t=!0);break;case"object":a[s]instanceof Object&&!(a[s]instanceof Array)||(this._updateProperty(a,s,b.$data||{}),t=!0);break;case"number":"number"!=typeof a[s]&&(this._updateProperty(a,s,Number(a[s])),t=!0);break;case"string":"string"!=typeof a[s]&&(this._updateProperty(a,s,String(a[s])),t=!0);break;default:throw this.logIdentifier()+" Cannot update cast to unknown type: "+b[s]}break;case"$push":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot push to a key that is not an array! ("+s+")";if(void 0!==b[s].$position&&b[s].$each instanceof Array)for(l=b[s].$position,k=b[s].$each.length,j=0;j<k;j++)this._updateSplicePush(a[s],l+j,b[s].$each[j]);else if(b[s].$each instanceof Array)for(k=b[s].$each.length,j=0;j<k;j++)this._updatePush(a[s],b[s].$each[j]);else this._updatePush(a[s],b[s]);t=!0;break;case"$pull":if(a[s]instanceof Array){for(i=[],j=0;j<a[s].length;j++)this._match(a[s][j],b[s],d,"",{})&&i.push(j);for(k=i.length;k--;)this._updatePull(a[s],i[k]),t=!0}break;case"$pullAll":if(a[s]instanceof Array){if(!(b[s]instanceof Array))throw this.logIdentifier()+" Cannot pullAll without being given an array of values to pull! ("+s+")";if(i=a[s],k=i.length,k>0)for(;k--;){for(l=0;l<b[s].length;l++)i[k]===b[s][l]&&(this._updatePull(a[s],k),k--,t=!0);if(k<0)break}}break;case"$addToSet":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot addToSet on a key that is not an array! ("+s+")";var w,x,y,z,A=a[s],B=A.length,C=!0,D=d&&d.$addToSet;for(b[s].$key?(y=!1,z=new h(b[s].$key),x=z.value(b[s])[0],delete b[s].$key):D&&D.key?(y=!1,z=new h(D.key),x=z.value(b[s])[0]):(x=this.jStringify(b[s]),y=!0),w=0;w<B;w++)if(y){if(this.jStringify(A[w])===x){C=!1;break}}else if(x===z.value(A[w])[0]){C=!1;break}C&&(this._updatePush(a[s],b[s]),t=!0);break;case"$splicePush":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot splicePush with a key that is not an array! ("+s+")";if(l=b.$index,void 0===l)throw this.logIdentifier()+" Cannot splicePush without a $index integer value!";delete b.$index,l>a[s].length&&(l=a[s].length),this._updateSplicePush(a[s],l,b[s]),t=!0;break;case"$splicePull":if(void 0!==a[s]){if(!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot splicePull from a key that is not an array! ("+s+")";if(l=b[s].$index,void 0===l)throw this.logIdentifier()+" Cannot splicePull without a $index integer value!";l<a[s].length&&(this._updateSplicePull(a[s],l),t=!0)}break;case"$move":if(!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot move on a key that is not an array! ("+s+")";for(j=0;j<a[s].length;j++)if(this._match(a[s][j],b[s],d,"",{})){var E=b.$index;if(void 0===E)throw this.logIdentifier()+" Cannot move without a $index integer value!";delete b.$index,this._updateSpliceMove(a[s],j,E),t=!0;break}break;case"$mul":this._updateMultiply(a,s,b[s]),t=!0;break;case"$rename":this._updateRename(a,s,b[s]),t=!0;break;case"$overwrite":this._updateOverwrite(a,s,b[s]),t=!0;break;case"$unset":this._updateUnset(a,s),t=!0;break;case"$clear":this._updateClear(a,s),t=!0;break;case"$pop":if(!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot pop from a key that is not an array! ("+s+")";this._updatePop(a[s],b[s])&&(t=!0);break;case"$toggle":this._updateProperty(a,s,!a[s]),t=!0;break;default:a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0)}else if(null!==a[s]&&"object"==typeof a[s])if(q=a[s]instanceof Array,r=b[s]instanceof Array,q||r)if(!r&&q)for(j=0;j<a[s].length;j++)u=this.updateObject(a[s][j],b[s],c,d,e+"."+s,f),t=t||u;else a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0);else a[s]instanceof Date?this._updateProperty(a,s,b[s]):(u=this.updateObject(a[s],b[s],c,d,e+"."+s,f),t=t||u);else a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0)}return t},p.prototype._isPositionalKey=function(a){return".$"===a.substr(a.length-2,2)},p.prototype.remove=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";var d,e,f,g,h,i,j,k,l=this;if("function"==typeof b&&(c=b,b={}),this.mongoEmulation()&&this.convertToFdb(a),a instanceof Array){for(g=[],f=0;f<a.length;f++)g.push(this.remove(a[f],{noEmit:!0}));return(!b||b&&!b.noEmit)&&this._onRemove(g),c&&c.call(this,!1,g),g}if(g=[],d=this.find(a,{$decouple:!1}),d.length){h=function(a){l._removeFromIndexes(a),e=l._data.indexOf(a),l._dataRemoveAtIndex(e),g.push(a)};for(var m=0;m<d.length;m++)j=d[m],l.willTrigger(l.TYPE_REMOVE,l.PHASE_BEFORE)||l.willTrigger(l.TYPE_REMOVE,l.PHASE_AFTER)?(i={type:"remove"},k=l.decouple(j),l.processTrigger(i,l.TYPE_REMOVE,l.PHASE_BEFORE,k,k)!==!1&&(h(j),l.processTrigger(i,l.TYPE_REMOVE,l.PHASE_AFTER,k,k))):h(j);g.length&&(l.chainSend("remove",{query:a,dataSet:g},b),(!b||b&&!b.noEmit)&&this._onRemove(g),this._onChange(),this.emit("immediateChange",{type:"remove",data:g}),this.deferEmit("change",{type:"remove",data:g}))}return c&&c.call(this,!1,g),g},p.prototype.removeById=function(a){var b={};return b[this._primaryKey]=a,this.remove(b)[0]},p.prototype.processQueue=function(a,b,c){var d,e,f=this,g=this._deferQueue[a],h=this._deferThreshold[a],i=this._deferTime[a];if(c=c||{deferred:!0},g.length){switch(d=g.length>h?g.splice(0,h):g.splice(0,g.length),e=f[a](d),a){case"insert":c.inserted=c.inserted||[],c.failed=c.failed||[],c.inserted=c.inserted.concat(e.inserted),c.failed=c.failed.concat(e.failed)}setTimeout(function(){f.processQueue.call(f,a,b,c)},i)}else b&&b.call(this,c),this._asyncComplete(a);this.isProcessingQueue()||this.deferEmit("queuesComplete")},p.prototype.isProcessingQueue=function(){var a;for(a in this._deferQueue)if(this._deferQueue.hasOwnProperty(a)&&this._deferQueue[a].length)return!0;return!1},p.prototype.insert=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";return"function"==typeof b?(c=b,b=this._data.length):void 0===b&&(b=this._data.length),a=this.transformIn(a),this._insertHandle(a,b,c)},p.prototype._insertHandle=function(a,b,c){var d,e,f,g=this._deferQueue.insert,h=this._deferThreshold.insert,i=[],j=[];if(a instanceof Array){if(this._deferredCalls&&a.length>h)return this._deferQueue.insert=g.concat(a),this._asyncPending("insert"),void this.processQueue("insert",c);for(f=0;f<a.length;f++)d=this._insert(a[f],b+f),d===!0?i.push(a[f]):j.push({doc:a[f],reason:d})}else d=this._insert(a,b),d===!0?i.push(a):j.push({doc:a,reason:d});return e={deferred:!1,inserted:i,failed:j},this._onInsert(i,j),c&&c.call(this,e),this._onChange(),this.emit("immediateChange",{type:"insert",data:i,failed:j}),this.deferEmit("change",{type:"insert",data:i,failed:j}),e},p.prototype._insert=function(a,b){if(a){var c,d,e,f,g=this,h=this.capped(),i=this.cappedSize();if(this.ensurePrimaryKey(a),c=this.insertIndexViolation(a),e=function(a){g._insertIntoIndexes(a),b>g._data.length&&(b=g._data.length),g._dataInsertAtIndex(b,a),h&&g._data.length>i&&g.removeById(g._data[0][g._primaryKey]),g.chainWillSend()&&g.chainSend("insert",{dataSet:g.decouple([a])},{index:b})},c)return"Index violation in index: "+c;if(g.willTrigger(g.TYPE_INSERT,g.PHASE_BEFORE)||g.willTrigger(g.TYPE_INSERT,g.PHASE_AFTER)){if(d={type:"insert"},g.processTrigger(d,g.TYPE_INSERT,g.PHASE_BEFORE,{},a)===!1)return"Trigger cancelled operation";e(a),g.willTrigger(g.TYPE_INSERT,g.PHASE_AFTER)&&(f=g.decouple(a),g.processTrigger(d,g.TYPE_INSERT,g.PHASE_AFTER,{},f))}else e(a);return!0}return"No document passed to insert"},p.prototype._dataInsertAtIndex=function(a,b){this._data.splice(a,0,b)},p.prototype._dataRemoveAtIndex=function(a){this._data.splice(a,1)},p.prototype._dataReplace=function(a){for(;this._data.length;)this._data.pop();this._data=this._data.concat(a)},p.prototype._insertIntoIndexes=function(a){var b,c,d=this._indexByName,e=this.hash(a),f=this._primaryKey;c=this._primaryIndex.uniqueSet(a[f],a),this._primaryCrc.uniqueSet(a[f],e),this._crcLookup.uniqueSet(e,a);for(b in d)d.hasOwnProperty(b)&&d[b].insert(a);return c},p.prototype._removeFromIndexes=function(a){var b,c=this._indexByName,d=this.hash(a),e=this._primaryKey;this._primaryIndex.unSet(a[e]),this._primaryCrc.unSet(a[e]),this._crcLookup.unSet(d);for(b in c)c.hasOwnProperty(b)&&c[b].remove(a)},p.prototype._updateIndexes=function(a,b){this._removeFromIndexes(a),this._insertIntoIndexes(b)},p.prototype._rebuildIndexes=function(){var a,b=this._indexByName;for(a in b)b.hasOwnProperty(a)&&b[a].rebuild()},p.prototype.subset=function(a,b){var c,d=this.find(a,b);return c=new p,c.db(this._db),c.subsetOf(this).primaryKey(this._primaryKey).setData(d),c},d.synthesize(p.prototype,"subsetOf"),p.prototype.isSubsetOf=function(a){return this._subsetOf===a},p.prototype.distinct=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";var d,e,f=this.find(b,c),g=new h(a),i={},j=[];for(e=0;e<f.length;e++)d=g.value(f[e])[0],d&&!i[d]&&(i[d]=!0,j.push(d));return j},p.prototype.findById=function(a,b){var c={};return c[this._primaryKey]=a,this.find(c,b)[0]},p.prototype.peek=function(a,b){var c,d,e=this._data,f=e.length,g=new p,h=typeof a;if("string"===h){for(c=0;c<f;c++)d=this.jStringify(e[c]),d.indexOf(a)>-1&&g.insert(e[c]);return g.find({},b)}return this.find(a,b)},p.prototype.explain=function(a,b){var c=this.find(a,b);return c.__fdbOp._data},p.prototype.options=function(a){return a=a||{},a.$decouple=void 0===a.$decouple||a.$decouple,a.$explain=void 0!==a.$explain&&a.$explain,a},p.prototype.find=function(a,b,c){return this.mongoEmulation()&&this.convertToFdb(a),c?(c.call(this,"Callbacks for the find() operation are not yet implemented!",[]),[]):this._find.call(this,a,b,c)},p.prototype._find=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";a=a||{};var c,d,e,f,g,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x=this._metrics.create("find"),y=this.primaryKey(),z=this,A=!0,B={},C=[],D=[],E=[],F={},G={};if(b instanceof Array||(b=this.options(b)),w=function(c){return z._match(c,a,b,"and",F)},x.start(),a){if(a instanceof Array){for(v=this,n=0;n<a.length;n++)v=v.subset(a[n],b&&b[n]?b[n]:{});return v.find()}if(a.$findSub){if(!a.$findSub.$path)throw"$findSub missing $path property!";return this.findSub(a.$findSub.$query,a.$findSub.$path,a.$findSub.$subQuery,a.$findSub.$subOptions)}if(a.$findSubOne){if(!a.$findSubOne.$path)throw"$findSubOne missing $path property!";return this.findSubOne(a.$findSubOne.$query,a.$findSubOne.$path,a.$findSubOne.$subQuery,a.$findSubOne.$subOptions)}if(x.time("analyseQuery"),c=this._analyseQuery(z.decouple(a),b,x),x.time("analyseQuery"),x.data("analysis",c),c.hasJoin&&c.queriesJoin){for(x.time("joinReferences"),f=0;f<c.joinsOn.length;f++)m=c.joinsOn[f],j=m.key,k=m.type,l=m.id,i=new h(c.joinQueries[j]),g=i.value(a)[0],B[l]=this._db[k](j).subset(g),delete a[c.joinQueries[j]];x.time("joinReferences")}if(c.indexMatch.length&&(!b||b&&!b.$skipIndex)?(x.data("index.potential",c.indexMatch),x.data("index.used",c.indexMatch[0].index),x.time("indexLookup"),e=[].concat(c.indexMatch[0].lookup)||[],x.time("indexLookup"),c.indexMatch[0].keyData.totalKeyCount===c.indexMatch[0].keyData.score&&(A=!1)):x.flag("usedIndex",!1),A&&(e&&e.length?(d=e.length,x.time("tableScan: "+d),e=e.filter(w)):(d=this._data.length,x.time("tableScan: "+d),e=this._data.filter(w)),x.time("tableScan: "+d)),b.$orderBy&&(x.time("sort"),e=this.sort(b.$orderBy,e),x.time("sort")),void 0!==b.$page&&void 0!==b.$limit&&(G.page=b.$page,G.pages=Math.ceil(e.length/b.$limit),G.records=e.length,b.$page&&b.$limit>0&&(x.data("cursor",G),e.splice(0,b.$page*b.$limit))),b.$skip&&(G.skip=b.$skip,e.splice(0,b.$skip),x.data("skip",b.$skip)),b.$limit&&e&&e.length>b.$limit&&(G.limit=b.$limit,e.length=b.$limit,x.data("limit",b.$limit)),b.$decouple&&(x.time("decouple"),e=this.decouple(e),x.time("decouple"),x.data("flag.decouple",!0)),b.$join&&(C=C.concat(this.applyJoin(e,b.$join,B)),x.data("flag.join",!0)),C.length&&(x.time("removalQueue"),this.spliceArrayByIndexList(e,C),x.time("removalQueue")),b.$transform){for(x.time("transform"),n=0;n<e.length;n++)e.splice(n,1,b.$transform(e[n]));x.time("transform"),x.data("flag.transform",!0)}this._transformEnabled&&this._transformOut&&(x.time("transformOut"),e=this.transformOut(e),x.time("transformOut")),x.data("results",e.length)}else e=[];if(!b.$aggregate){x.time("scanFields");for(n in b)b.hasOwnProperty(n)&&0!==n.indexOf("$")&&(1===b[n]?D.push(n):0===b[n]&&E.push(n));if(x.time("scanFields"),D.length||E.length){for(x.data("flag.limitFields",!0),x.data("limitFields.on",D),x.data("limitFields.off",E),x.time("limitFields"),n=0;n<e.length;n++){t=e[n];for(o in t)t.hasOwnProperty(o)&&(D.length&&o!==y&&D.indexOf(o)===-1&&delete t[o],E.length&&E.indexOf(o)>-1&&delete t[o])}x.time("limitFields")}if(b.$elemMatch){x.data("flag.elemMatch",!0),x.time("projection-elemMatch");for(n in b.$elemMatch)if(b.$elemMatch.hasOwnProperty(n))for(q=new h(n),o=0;o<e.length;o++)if(r=q.value(e[o])[0],r&&r.length)for(p=0;p<r.length;p++)if(z._match(r[p],b.$elemMatch[n],b,"",{})){q.set(e[o],n,[r[p]]);break}x.time("projection-elemMatch")}if(b.$elemsMatch){x.data("flag.elemsMatch",!0),x.time("projection-elemsMatch");for(n in b.$elemsMatch)if(b.$elemsMatch.hasOwnProperty(n))for(q=new h(n),o=0;o<e.length;o++)if(r=q.value(e[o])[0],r&&r.length){for(s=[],p=0;p<r.length;p++)z._match(r[p],b.$elemsMatch[n],b,"",{})&&s.push(r[p]);q.set(e[o],n,s)}x.time("projection-elemsMatch")}}return b.$aggregate&&(x.data("flag.aggregate",!0), x.time("aggregate"),u=new h(b.$aggregate),e=u.value(e),x.time("aggregate")),b.$groupBy&&(x.data("flag.group",!0),x.time("group"),e=this.group(b.$groupBy,e),x.time("group")),x.stop(),e.__fdbOp=x,e.$cursor=G,e},p.prototype.findOne=function(){return this.find.apply(this,arguments)[0]},p.prototype.indexOf=function(a,b){var c,d=this.find(a,{$decouple:!1})[0];return d?!b||b&&!b.$orderBy?this._data.indexOf(d):(b.$decouple=!1,c=this.find(a,b),c.indexOf(d)):-1},p.prototype.indexOfDocById=function(a,b){var c,d;return c="object"!=typeof a?this._primaryIndex.get(a):this._primaryIndex.get(a[this._primaryKey]),c?!b||b&&!b.$orderBy?this._data.indexOf(c):(b.$decouple=!1,d=this.find({},b),d.indexOf(c)):-1},p.prototype.removeByIndex=function(a){var b,c;return b=this._data[a],void 0!==b&&(b=this.decouple(b),c=b[this.primaryKey()],this.removeById(c))},p.prototype.transform=function(a){return void 0!==a?("object"==typeof a?(void 0!==a.enabled&&(this._transformEnabled=a.enabled),void 0!==a.dataIn&&(this._transformIn=a.dataIn),void 0!==a.dataOut&&(this._transformOut=a.dataOut)):this._transformEnabled=a!==!1,this):{enabled:this._transformEnabled,dataIn:this._transformIn,dataOut:this._transformOut}},p.prototype.transformIn=function(a){if(this._transformEnabled&&this._transformIn){if(a instanceof Array){var b,c,d=[];for(c=0;c<a.length;c++)b=this._transformIn(a[c]),b instanceof Array?d=d.concat(b):d.push(b);return d}return this._transformIn(a)}return a},p.prototype.transformOut=function(a){if(this._transformEnabled&&this._transformOut){if(a instanceof Array){var b,c,d=[];for(c=0;c<a.length;c++)b=this._transformOut(a[c]),b instanceof Array?d=d.concat(b):d.push(b);return d}return this._transformOut(a)}return a},p.prototype.sort=function(a,b){var c=this,d=o.parse(a,!0);return d.length&&b.sort(function(a,b){var e,f,g=0;for(e=0;e<d.length;e++)if(f=d[e],1===f.value?g=c.sortAsc(o.get(a,f.path),o.get(b,f.path)):f.value===-1&&(g=c.sortDesc(o.get(a,f.path),o.get(b,f.path))),0!==g)return g;return g}),b},p.prototype.group=function(a,b){var c,d,e,f=o.parse(a,!0),g=new h,i={};if(f.length)for(d=0;d<f.length;d++)for(g.path(f[d].path),e=0;e<b.length;e++)c=g.get(b[e]),i[c]=i[c]||[],i[c].push(b[e]);return i},p.prototype._sort=function(a,b){var c,d=this,e=new h,f=e.parse(a,!0)[0];if(e.path(f.path),1===f.value)c=function(a,b){var c=e.value(a)[0],f=e.value(b)[0];return d.sortAsc(c,f)};else{if(f.value!==-1)throw this.logIdentifier()+" $orderBy clause has invalid direction: "+f.value+", accepted values are 1 or -1 for ascending or descending!";c=function(a,b){var c=e.value(a)[0],f=e.value(b)[0];return d.sortDesc(c,f)}}return b.sort(c)},p.prototype._analyseQuery=function(a,b,c){var d,e,f,g,i,j,k,l,m,n,o,p,q,r,s,t,u={queriesOn:[{id:"$collection."+this._name,type:"colletion",key:this._name}],indexMatch:[],hasJoin:!1,queriesJoin:!1,joinQueries:{},query:a,options:b},v=[],w=[];if(c.time("checkIndexes"),p=new h,q=p.parseArr(a,{ignore:/\$/,verbose:!0}).length){void 0!==a[this._primaryKey]&&(r=typeof a[this._primaryKey],("string"===r||"number"===r||a[this._primaryKey]instanceof Array)&&(c.time("checkIndexMatch: Primary Key"),s=[].concat(this._primaryIndex.lookup(a,b,c)),u.indexMatch.push({lookup:s,keyData:{matchedKeys:[this._primaryKey],totalKeyCount:q,score:1},index:this._primaryIndex}),c.time("checkIndexMatch: Primary Key")));for(t in this._indexById)if(this._indexById.hasOwnProperty(t)&&(m=this._indexById[t],n=m.name(),c.time("checkIndexMatch: "+n),l=m.match(a,b),l.score>0&&(o=[].concat(m.lookup(a,b,c)),u.indexMatch.push({lookup:o,keyData:l,index:m})),c.time("checkIndexMatch: "+n),l.score===q))break;c.time("checkIndexes"),u.indexMatch.length>1&&(c.time("findOptimalIndex"),u.indexMatch.sort(function(a,b){return a.keyData.score>b.keyData.score?-1:a.keyData.score<b.keyData.score?1:a.keyData.score===b.keyData.score?a.lookup.length-b.lookup.length:void 0}),c.time("findOptimalIndex"))}if(b.$join){for(u.hasJoin=!0,d=0;d<b.$join.length;d++)for(e in b.$join[d])b.$join[d].hasOwnProperty(e)&&(i=b.$join[d][e],f=i.$sourceType||"collection",g="$"+f+"."+e,v.push({id:g,type:f,key:e}),void 0!==b.$join[d][e].$as?w.push(b.$join[d][e].$as):w.push(e));for(k=0;k<w.length;k++)j=this._queryReferencesSource(a,w[k],""),j&&(u.joinQueries[v[k].key]=j,u.queriesJoin=!0);u.joinsOn=v,u.queriesOn=u.queriesOn.concat(v)}return u},p.prototype._queryReferencesSource=function(a,b,c){var d;for(d in a)if(a.hasOwnProperty(d)){if(d===b)return c&&(c+="."),c+d;if("object"==typeof a[d])return c&&(c+="."),c+=d,this._queryReferencesSource(a[d],b,c)}return!1},p.prototype.count=function(a,b){return a?this.find(a,b).length:this._data.length},p.prototype.findSub=function(a,b,c,d){return this._findSub(this.find(a),b,c,d)},p.prototype._findSub=function(a,b,c,d){var e,f,g,i=new h(b),j=a.length,k=new p("__FDB_temp_"+this.objectId()).db(this._db),l={parents:j,subDocTotal:0,subDocs:[],pathFound:!1,err:""};for(d=d||{},e=0;e<j;e++)if(f=i.value(a[e])[0]){if(k.setData(f),g=k.find(c,d),d.returnFirst&&g.length)return g[0];d.$split?l.subDocs.push(g):l.subDocs=l.subDocs.concat(g),l.subDocTotal+=g.length,l.pathFound=!0}return k.drop(),l.pathFound||(l.err="No objects found in the parent documents with a matching path of: "+b),d.$stats?l:l.subDocs},p.prototype.findSubOne=function(a,b,c,d){return this.findSub(a,b,c,d)[0]},p.prototype.insertIndexViolation=function(a){var b,c,d,e=this._indexByName;if(this._primaryIndex.get(a[this._primaryKey]))b=this._primaryIndex;else for(c in e)if(e.hasOwnProperty(c)&&(d=e[c],d.unique()&&d.violation(a))){b=d;break}return!!b&&b.name()},p.prototype.ensureIndex=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";this._indexByName=this._indexByName||{},this._indexById=this._indexById||{};var c,e={start:(new Date).getTime()};if(b)if(b.type){if(!d.index[b.type])throw this.logIdentifier()+' Cannot create index of type "'+b.type+'", type not found in the index type register (Shared.index)';c=new d.index[b.type](a,b,this)}else c=new i(a,b,this);else c=new i(a,b,this);return this._indexByName[c.name()]?{err:"Index with that name already exists"}:(c.rebuild(),this._indexByName[c.name()]=c,this._indexById[c.id()]=c,e.end=(new Date).getTime(),e.total=e.end-e.start,this._lastOp={type:"ensureIndex",stats:{time:e}},{index:c,id:c.id(),name:c.name(),state:c.state()})},p.prototype.index=function(a){if(this._indexByName)return this._indexByName[a]},p.prototype.lastOp=function(){return this._metrics.list()},p.prototype.diff=function(a){var b,c,d,e,f={insert:[],update:[],remove:[]},g=this.primaryKey();if(g!==a.primaryKey())throw this.logIdentifier()+" Diffing requires that both collections have the same primary key!";for(b=a._data;b&&!(b instanceof Array);)a=b,b=a._data;for(e=b.length,c=0;c<e;c++)d=b[c],this._primaryIndex.get(d[g])?this._primaryCrc.get(d[g])!==a._primaryCrc.get(d[g])&&f.update.push(d):f.insert.push(d);for(b=this._data,e=b.length,c=0;c<e;c++)d=b[c],a._primaryIndex.get(d[g])||f.remove.push(d);return f},p.prototype.collateAdd=new l("Collection.prototype.collateAdd",{"object, string":function(a,b){var c=this;c.collateAdd(a,function(d){var e,f;switch(d.type){case"insert":b?(e={$push:{}},e.$push[b]=c.decouple(d.data.dataSet),c.update({},e)):c.insert(d.data.dataSet);break;case"update":b?(e={},f={},e[b]=d.data.query,f[b+".$"]=d.data.update,c.update(e,f)):c.update(d.data.query,d.data.update);break;case"remove":b?(e={$pull:{}},e.$pull[b]={},e.$pull[b][c.primaryKey()]=d.data.dataSet[0][a.primaryKey()],c.update({},e)):c.remove(d.data.dataSet)}})},"object, function":function(a,b){if("string"==typeof a&&(a=this._db.collection(a,{autoCreate:!1,throwError:!1})),a)return this._collate=this._collate||{},this._collate[a.name()]=new m(a,this,b),this;throw"Cannot collate from a non-existent collection!"}}),p.prototype.collateRemove=function(a){if("object"==typeof a&&(a=a.name()),a)return this._collate[a].drop(),delete this._collate[a],this;throw"No collection name passed to collateRemove() or collection not found!"},p.prototype.when=function(a){var b=this.objectId();return this._when=this._when||{},this._when[b]=this._when[b]||new n(this,b,a),this._when[b]},e.prototype.collection=new l("Db.prototype.collection",{"":function(){return this.$main.call(this,{name:this.objectId()})},object:function(a){return a instanceof p?"droppped"!==a.state()?a:this.$main.call(this,{name:a.name()}):this.$main.call(this,a)},string:function(a){return this.$main.call(this,{name:a})},"string, string":function(a,b){return this.$main.call(this,{name:a,primaryKey:b})},"string, object":function(a,b){return b.name=a,this.$main.call(this,b)},"string, string, object":function(a,b,c){return c.name=a,c.primaryKey=b,this.$main.call(this,c)},$main:function(a){var b=this,c=a.name;if(c){if(this._collection[c])return this._collection[c];if(!a||a.autoCreate!==!1){if(this.debug()&&console.log(this.logIdentifier()+" Creating collection "+c),this._collection[c]=this._collection[c]||new p(c,a).db(this),this._collection[c].mongoEmulation(this.mongoEmulation()),void 0!==a.primaryKey&&this._collection[c].primaryKey(a.primaryKey),void 0!==a.capped){if(void 0===a.size)throw this.logIdentifier()+" Cannot create a capped collection without specifying a size!";this._collection[c].capped(a.capped),this._collection[c].cappedSize(a.size)}return b._collection[c].on("change",function(){b.emit("change",b._collection[c],"collection",c)}),b.deferEmit("create",b._collection[c],"collection",c),this._collection[c]}if(a&&a.throwError!==!1)throw this.logIdentifier()+" Cannot get collection "+c+" because it does not exist and auto-create has been disabled!"}else if(!a||a&&a.throwError!==!1)throw this.logIdentifier()+" Cannot get collection with undefined name!"}}),e.prototype.collectionExists=function(a){return Boolean(this._collection[a])},e.prototype.collections=function(a){var b,c,d=[],e=this._collection;a&&(a instanceof RegExp||(a=new RegExp(a)));for(c in e)e.hasOwnProperty(c)&&(b=e[c],a?a.exec(c)&&d.push({name:c,count:b.count(),linked:void 0!==b.isLinked&&b.isLinked()}):d.push({name:c,count:b.count(),linked:void 0!==b.isLinked&&b.isLinked()}));return d.sort(function(a,b){return a.name.localeCompare(b.name)}),d},d.finishModule("Collection"),b.exports=p},{"./Condition":6,"./Index2d":13,"./IndexBinaryTree":14,"./IndexHashMap":15,"./KeyValueStore":16,"./Metrics":17,"./Overload":31,"./Path":33,"./ReactorIO":37,"./Shared":39}],5:[function(a,b,c){"use strict";var d,e,f,g;d=a("./Shared");var h=function(){this.init.apply(this,arguments)};h.prototype.init=function(a){var b=this;b._name=a,b._data=new g("__FDB__cg_data_"+b._name),b._collections=[],b._view=[]},d.addModule("CollectionGroup",h),d.mixin(h.prototype,"Mixin.Common"),d.mixin(h.prototype,"Mixin.ChainReactor"),d.mixin(h.prototype,"Mixin.Constants"),d.mixin(h.prototype,"Mixin.Triggers"),d.mixin(h.prototype,"Mixin.Tags"),d.mixin(h.prototype,"Mixin.Events"),g=a("./Collection"),e=d.modules.Db,f=d.modules.Db.prototype.init,h.prototype.on=function(){this._data.on.apply(this._data,arguments)},h.prototype.off=function(){this._data.off.apply(this._data,arguments)},h.prototype.emit=function(){this._data.emit.apply(this._data,arguments)},h.prototype.primaryKey=function(a){return void 0!==a?(this._primaryKey=a,this):this._primaryKey},d.synthesize(h.prototype,"state"),d.synthesize(h.prototype,"db"),d.synthesize(h.prototype,"name"),h.prototype.addCollection=function(a){if(a&&this._collections.indexOf(a)===-1){if(this._collections.length){if(this._primaryKey!==a.primaryKey())throw this.logIdentifier()+" All collections in a collection group must have the same primary key!"}else this.primaryKey(a.primaryKey());this._collections.push(a),a._groups=a._groups||[],a._groups.push(this),a.chain(this),a.on("drop",function(){if(a._groups&&a._groups.length){var b,c=[];for(b=0;b<a._groups.length;b++)c.push(a._groups[b]);for(b=0;b<c.length;b++)a._groups[b].removeCollection(a)}delete a._groups}),this._data.insert(a.find())}return this},h.prototype.removeCollection=function(a){if(a){var b,c=this._collections.indexOf(a);c!==-1&&(a.unChain(this),this._collections.splice(c,1),a._groups=a._groups||[],b=a._groups.indexOf(this),b!==-1&&a._groups.splice(b,1),a.off("drop")),0===this._collections.length&&delete this._primaryKey}return this},h.prototype._chainHandler=function(a){switch(a.type){case"setData":a.data.dataSet=this.decouple(a.data.dataSet),this._data.remove(a.data.oldData),this._data.insert(a.data.dataSet);break;case"insert":a.data.dataSet=this.decouple(a.data.dataSet),this._data.insert(a.data.dataSet);break;case"update":this._data.update(a.data.query,a.data.update,a.options);break;case"remove":this._data.remove(a.data.query,a.options)}},h.prototype.insert=function(){this._collectionsRun("insert",arguments)},h.prototype.update=function(){this._collectionsRun("update",arguments)},h.prototype.updateById=function(){this._collectionsRun("updateById",arguments)},h.prototype.remove=function(){this._collectionsRun("remove",arguments)},h.prototype._collectionsRun=function(a,b){for(var c=0;c<this._collections.length;c++)this._collections[c][a].apply(this._collections[c],b)},h.prototype.find=function(a,b){return this._data.find(a,b)},h.prototype.removeById=function(a){for(var b=0;b<this._collections.length;b++)this._collections[b].removeById(a)},h.prototype.subset=function(a,b){var c=this.find(a,b);return(new g).subsetOf(this).primaryKey(this._primaryKey).setData(c)},h.prototype.drop=function(a){if(!this.isDropped()){var b,c,d;if(this._debug&&console.log(this.logIdentifier()+" Dropping"),this._state="dropped",this._collections&&this._collections.length)for(c=[].concat(this._collections),b=0;b<c.length;b++)this.removeCollection(c[b]);if(this._view&&this._view.length)for(d=[].concat(this._view),b=0;b<d.length;b++)this._removeView(d[b]);this.emit("drop",this),delete this._listeners,a&&a(!1,!0)}return!0},e.prototype.init=function(){this._collectionGroup={},f.apply(this,arguments)},e.prototype.collectionGroup=function(a){var b=this;return a?a instanceof h?a:this._collectionGroup&&this._collectionGroup[a]?this._collectionGroup[a]:(this._collectionGroup[a]=new h(a).db(this),b.deferEmit("create",b._collectionGroup[a],"collectionGroup",a),this._collectionGroup[a]):this._collectionGroup},e.prototype.collectionGroups=function(){var a,b=[];for(a in this._collectionGroup)this._collectionGroup.hasOwnProperty(a)&&b.push({name:a});return b},b.exports=h},{"./Collection":4,"./Shared":39}],6:[function(a,b,c){"use strict";var d,e;d=a("./Shared"),e=function(){this.init.apply(this,arguments)},e.prototype.init=function(a,b,c){this._dataSource=a,this._id=b,this._query=[c],this._started=!1,this._state=[!1],this._satisfied=!1,this.earlyExit(!0)},d.addModule("Condition",e),d.mixin(e.prototype,"Mixin.Common"),d.mixin(e.prototype,"Mixin.ChainReactor"),d.synthesize(e.prototype,"id"),d.synthesize(e.prototype,"then"),d.synthesize(e.prototype,"else"),d.synthesize(e.prototype,"earlyExit"),d.synthesize(e.prototype,"debug"),e.prototype.and=function(a){return this._query.push(a),this._state.push(!1),this},e.prototype.start=function(a){if(!this._started){var 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this},h.prototype.find=function(a,b){var c;return c=b&&b.$decouple===!1?this._data:this.decouple(this._data)},h.prototype.findSub=function(a,b,c,d){return this._findSub([this.find(a)],b,c,d)},h.prototype._findSub=function(a,b,c,d){var f,h,i,j=new g(b),k=a.length,l=new e("__FDB_temp_"+this.objectId()).db(this._db),m={parents:k,subDocTotal:0,subDocs:[],pathFound:!1,err:""};for(d=d||{},f=0;f<k;f++)if(h=j.value(a[f])[0]){if(l.setData(h),i=l.find(c,d),d.returnFirst&&i.length)return i[0];d.$split?m.subDocs.push(i):m.subDocs=m.subDocs.concat(i),m.subDocTotal+=i.length,m.pathFound=!0}return l.drop(),m.pathFound||(m.err="No objects found in the parent documents with a matching path of: "+b),d.$stats?m:m.subDocs[0]},h.prototype.update=function(a,b,c){var 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d,e,f,g,h=Math.PI/180,i=180/Math.PI,j=6371;d=[16,8,4,2,1],e="0123456789bcdefghjkmnpqrstuvwxyz",f={right:{even:"bc01fg45238967deuvhjyznpkmstqrwx"},left:{even:"238967debc01fg45kmstqrwxuvhjyznp"},top:{even:"p0r21436x8zb9dcf5h7kjnmqesgutwvy"},bottom:{even:"14365h7k9dcfesgujnmqp0r2twvyx8zb"}},g={right:{even:"bcfguvyz"},left:{even:"0145hjnp"},top:{even:"prxz"},bottom:{even:"028b"}},f.bottom.odd=f.left.even,f.top.odd=f.right.even,f.left.odd=f.bottom.even,f.right.odd=f.top.even,g.bottom.odd=g.left.even,g.top.odd=g.right.even,g.left.odd=g.bottom.even,g.right.odd=g.top.even;var k=function(){};k.prototype.radians=function(a){return a*h},k.prototype.degrees=function(a){return a*i},k.prototype.refineInterval=function(a,b,c){b&c?a[0]=(a[0]+a[1])/2:a[1]=(a[0]+a[1])/2},k.prototype.calculateNeighbours=function(a,b){var c;return b&&"object"!==b.type?(c=[],c[4]=a,c[3]=this.calculateAdjacent(a,"left"),c[5]=this.calculateAdjacent(a,"right"),c[1]=this.calculateAdjacent(a,"top"),c[7]=this.calculateAdjacent(a,"bottom"),c[0]=this.calculateAdjacent(c[3],"top"),c[2]=this.calculateAdjacent(c[5],"top"),c[6]=this.calculateAdjacent(c[3],"bottom"),c[8]=this.calculateAdjacent(c[5],"bottom")):(c={center:a,left:this.calculateAdjacent(a,"left"),right:this.calculateAdjacent(a,"right"),top:this.calculateAdjacent(a,"top"),bottom:this.calculateAdjacent(a,"bottom")},c.topLeft=this.calculateAdjacent(c.left,"top"),c.topRight=this.calculateAdjacent(c.right,"top"),c.bottomLeft=this.calculateAdjacent(c.left,"bottom"),c.bottomRight=this.calculateAdjacent(c.right,"bottom")),c},k.prototype.calculateLatLngByDistanceBearing=function(a,b,c){var d=a[1],e=a[0],f=Math.asin(Math.sin(this.radians(e))*Math.cos(b/j)+Math.cos(this.radians(e))*Math.sin(b/j)*Math.cos(this.radians(c))),g=this.radians(d)+Math.atan2(Math.sin(this.radians(c))*Math.sin(b/j)*Math.cos(this.radians(e)),Math.cos(b/j)-Math.sin(this.radians(e))*Math.sin(f)),h=(g+3*Math.PI)%(2*Math.PI)-Math.PI;return{lat:this.degrees(f),lng:this.degrees(h)}},k.prototype.calculateExtentByRadius=function(a,b){var c,d,e,f,g=[],h=[];return e=this.calculateLatLngByDistanceBearing(a,b,0),d=this.calculateLatLngByDistanceBearing(a,b,90),f=this.calculateLatLngByDistanceBearing(a,b,180),c=this.calculateLatLngByDistanceBearing(a,b,270),g[0]=e.lat,g[1]=f.lat,h[0]=c.lng,h[1]=d.lng,{lat:g,lng:h}},k.prototype.calculateHashArrayByRadius=function(a,b,c){var d,e,f,g=this.calculateExtentByRadius(a,b),h=[g.lat[0],g.lng[0]],i=[g.lat[0],g.lng[1]],j=[g.lat[1],g.lng[0]],k=this.encode(h[0],h[1],c),l=this.encode(i[0],i[1],c),m=this.encode(j[0],j[1],c),n=0,o=0,p=[];for(d=k,p.push(d);d!==l;)d=this.calculateAdjacent(d,"right"),n++,p.push(d);for(d=k;d!==m;)d=this.calculateAdjacent(d,"bottom"),o++;for(e=0;e<=n;e++)for(d=p[e],f=0;f<o;f++)d=this.calculateAdjacent(d,"bottom"),p.push(d);return p},k.prototype.calculateAdjacent=function(a,b){a=a.toLowerCase();var c=a.charAt(a.length-1),d=a.length%2?"odd":"even",h=a.substring(0,a.length-1);return g[b][d].indexOf(c)!==-1&&(h=this.calculateAdjacent(h,b)),h+e[f[b][d].indexOf(c)]},k.prototype.decode=function(a){var b,c,f,g,h,i,j,k=1,l=[],m=[];for(l[0]=-90,l[1]=90,m[0]=-180,m[1]=180,i=90,j=180,b=0;b<a.length;b++)for(c=a[b],f=e.indexOf(c),g=0;g<5;g++)h=d[g],k?(j/=2,this.refineInterval(m,f,h)):(i/=2,this.refineInterval(l,f,h)),k=!k;return 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a&&this.debug(a.debug()),this.$super.apply(this,arguments)}),l.prototype._collectionDropped=function(a){a&&delete this._from},l.prototype.drop=function(a){return!!this.isDropped()||!!this._from&&(this._from.unlink(this._selector,this.template()),this._from.off("drop",this._collectionDroppedWrap),this._from._removeGrid(this),(this.debug()||this._db&&this._db.debug())&&console.log(this.logIdentifier()+" Dropping grid "+this._selector),this._state="dropped",this._db&&this._selector&&delete this._db._grid[this._selector],this.emit("drop",this),a&&a(!1,!0),delete this._selector,delete this._template,delete this._from,delete this._db,delete this._listeners,!0)},l.prototype.template=function(a){return void 0!==a?(this._template=a,this):this._template},l.prototype._sortGridClick=function(a){var b,c=window.jQuery(a.currentTarget),e=c.attr("data-grid-sort")||"",f=parseInt(c.attr("data-grid-dir")||"-1",10)===-1?1:-1,g=e.split(","),h={};for(window.jQuery(this._selector).find("[data-grid-dir]").removeAttr("data-grid-dir"),c.attr("data-grid-dir",f),b=0;b<g.length;b++)h[g]=f;d.mixin(h,this._options.$orderBy),this.emit("beforeChange","sort"),this.emit("beforeSort",h),this._from.orderBy(h),this.emit("sort",h)},l.prototype.query=function(a,b){return this._baseQuery=a,this._baseQueryOptions=b,this},l.prototype.refresh=function(){if(this._from){if(!this._from.link)throw"Grid requires the AutoBind module in order to operate!";var a=this,b=window.jQuery(this._selector),c=function(){a._sortGridClick.apply(a,arguments)};if(b.html(""),a._from.orderBy&&b.off("click","[data-grid-sort]",c),a._options.$wrap=a._options.$wrap||"gridRow",a._from.link(a._selector,a.template(),a._options),a._from.orderBy&&b.on("click","[data-grid-sort]",c),a._from.query){var d=a.decouple(a._baseQuery);b.find("[data-grid-filter]").each(function(c,e){e=window.jQuery(e);var f,g,h,i,j,k=e.attr("data-grid-filter"),l=e.attr("data-grid-vartype"),m={},n=e.html(),o=a._db.view("tmpGridFilter_"+a._id+"_"+k);m[k]=1,j={$distinct:m},o.query(j).orderBy(m).from(a._from._from),i=function(){o.refresh()},a._from._from.on("change",i),a.on("drop",function(){a._from&&a._from._from&&a._from._from.off("change",i),o.drop()}),h=['<div class="dropdown" id="'+a._id+"_"+k+'">','<button class="btn btn-default dropdown-toggle" type="button" id="'+a._id+"_"+k+'_dropdownButton" data-toggle="dropdown" aria-expanded="true">',n+' <span class="caret"></span>',"</button>","</div>"],f=window.jQuery(h.join("")),g=window.jQuery('<ul class="dropdown-menu" role="menu" id="'+a._id+"_"+k+'_dropdownMenu"></ul>'),f.append(g),e.html(f),o.link(g,{template:['<li role="presentation" class="input-group" style="width: 240px; padding-left: 10px; padding-right: 10px; padding-top: 5px;">','<input type="search" class="form-control gridFilterSearch" placeholder="Search...">','<span class="input-group-btn">','<button class="btn btn-default gridFilterClearSearch" type="button"><span class="glyphicon glyphicon-remove-circle glyphicons glyphicons-remove"></span></button>',"</span>","</li>",'<li role="presentation" class="divider"></li>','<li role="presentation" data-val="$all">','<a role="menuitem" tabindex="-1">','<input type="checkbox" checked>&nbsp;All',"</a>","</li>",'<li role="presentation" class="divider"></li>',"{^{for options}}",'<li role="presentation" data-link="data-val{:'+k+'}">','<a role="menuitem" tabindex="-1">','<input type="checkbox">&nbsp;{^{:'+k+"}}","</a>","</li>","{{/for}}"].join("")},{$wrap:"options"}),b.on("keyup","#"+a._id+"_"+k+"_dropdownMenu .gridFilterSearch",function(a){var b=window.jQuery(this),c=o.query(),d=b.val();d?c[k]=new RegExp(d,"gi"):delete c[k],o.query(c)}),b.on("click","#"+a._id+"_"+k+"_dropdownMenu .gridFilterClearSearch",function(a){window.jQuery(this).parents("li").find(".gridFilterSearch").val("");var b=o.query();delete b[k],o.query(b)}),b.on("click","#"+a._id+"_"+k+"_dropdownMenu li",function(b){b.stopPropagation();var c,e,f,g,h,i=$(this),j=i.find('input[type="checkbox"]'),m=!0;if(window.jQuery(b.target).is("input")?(j.prop("checked",j.prop("checked")),e=j.is(":checked")):(j.prop("checked",!j.prop("checked")),e=j.is(":checked")),g=window.jQuery(this),c=g.attr("data-val"),"$all"===c)delete d[k],g.parent().find('li[data-val!="$all"]').find('input[type="checkbox"]').prop("checked",!1);else{switch(g.parent().find('[data-val="$all"]').find('input[type="checkbox"]').prop("checked",!1),l){case"integer":c=parseInt(c,10);break;case"float":c=parseFloat(c)}for(d[k]=d[k]||{$in:[]},f=d[k].$in,f||(f=d[k].$in=[]),h=0;h<f.length;h++)if(f[h]===c){e===!1&&f.splice(h,1),m=!1;break}m&&e&&f.push(c),f.length||delete d[k]}a.emit("beforeChange","filter"),a.emit("beforeFilter",d),a._from.queryData(d),a._from.pageFirst&&a._from.pageFirst()})})}a.emit("refresh")}return this},l.prototype.count=function(){return this._from.count()},f.prototype.grid=h.prototype.grid=function(a,b,c){if(this._db&&this._db._grid){if(void 0!==a){if(void 0!==b){if(this._db._grid[a])throw this.logIdentifier()+" Cannot create a grid because a grid with this name already exists: "+a;var d=new l(a,b,c).db(this._db).from(this);return this._grid=this._grid||[],this._grid.push(d),this._db._grid[a]=d,d}return this._db._grid[a]}return this._db._grid}},f.prototype.unGrid=h.prototype.unGrid=function(a,b,c){var d,e;if(this._db&&this._db._grid){if(a&&b){if(this._db._grid[a])return e=this._db._grid[a],delete this._db._grid[a],e.drop();throw this.logIdentifier()+" Cannot remove grid because a grid with this name does not exist: "+name}for(d in this._db._grid)this._db._grid.hasOwnProperty(d)&&(e=this._db._grid[d],delete this._db._grid[d],e.drop(),this.debug()&&console.log(this.logIdentifier()+' Removed grid binding "'+d+'"'));this._db._grid={}}},f.prototype._addGrid=g.prototype._addGrid=h.prototype._addGrid=function(a){return void 0!==a&&(this._grid=this._grid||[],this._grid.push(a)),this},f.prototype._removeGrid=g.prototype._removeGrid=h.prototype._removeGrid=function(a){if(void 0!==a&&this._grid){var b=this._grid.indexOf(a);b>-1&&this._grid.splice(b,1)}return this},e.prototype.init=function(){this._grid={},j.apply(this,arguments)},e.prototype.gridExists=function(a){return Boolean(this._grid[a])},e.prototype.grid=function(a,b,c){return this._grid[a]||(this.debug()||this._db&&this._db.debug())&&console.log(this.logIdentifier()+" Creating grid "+a),this._grid[a]=this._grid[a]||new l(a,b,c).db(this),this._grid[a]},e.prototype.unGrid=function(a,b,c){return this._grid[a]||(this.debug()||this._db&&this._db.debug())&&console.log(this.logIdentifier()+" Creating grid "+a),this._grid[a]=this._grid[a]||new l(a,b,c).db(this),this._grid[a]},e.prototype.grids=function(){var a,b,c=[];for(b in this._grid)this._grid.hasOwnProperty(b)&&(a=this._grid[b],c.push({name:b,count:a.count(),linked:void 0!==a.isLinked&&a.isLinked()}));return c},d.finishModule("Grid"),b.exports=l},{"./Collection":4,"./CollectionGroup":5,"./ReactorIO":37,"./Shared":39,"./View":40}],12:[function(a,b,c){"use strict";var d,e,f,g;d=a("./Shared"),g=a("./Overload");var h=function(a,b){this.init.apply(this,arguments)};h.prototype.init=function(a,b){if(this._options=b,this._selector=window.jQuery(this._options.selector),!this._selector[0])throw this.classIdentifier()+' "'+a.name()+'": Chart target element does not exist via selector: '+this._options.selector;this._listeners={},this._collection=a,this._options.series=[],b.chartOptions=b.chartOptions||{},b.chartOptions.credits=!1;var c,d,e;switch(this._options.type){case"pie":this._selector.highcharts(this._options.chartOptions),this._chart=this._selector.highcharts(),c=this._collection.find(),d={allowPointSelect:!0,cursor:"pointer",dataLabels:{enabled:!0,format:"<b>{point.name}</b>: {y} ({point.percentage:.0f}%)",style:{color:window.Highcharts.theme&&window.Highcharts.theme.contrastTextColor||"black"}}},e=this.pieDataFromCollectionData(c,this._options.keyField,this._options.valField),window.jQuery.extend(d,this._options.seriesOptions),window.jQuery.extend(d,{name:this._options.seriesName,data:e}),this._chart.addSeries(d,!0,!0);break;case"line":case"area":case"column":case"bar":e=this.seriesDataFromCollectionData(this._options.seriesField,this._options.keyField,this._options.valField,this._options.orderBy,this._options),this._options.chartOptions.xAxis=e.xAxis,this._options.chartOptions.series=e.series,this._selector.highcharts(this._options.chartOptions),this._chart=this._selector.highcharts();break;default:throw this.classIdentifier()+' "'+a.name()+'": Chart type specified is not currently supported by ForerunnerDB: '+this._options.type}this._hookEvents()},d.addModule("Highchart",h),e=d.modules.Collection,f=e.prototype.init,d.mixin(h.prototype,"Mixin.Common"),d.mixin(h.prototype,"Mixin.Events"),d.synthesize(h.prototype,"state"),h.prototype.pieDataFromCollectionData=function(a,b,c){var d,e=[];for(d=0;d<a.length;d++)e.push([a[d][b],a[d][c]]);return e},h.prototype.seriesDataFromCollectionData=function(a,b,c,d,e){var f,g,h,i,j,k,l,m=this._collection.distinct(a),n=[],o=e&&e.chartOptions&&e.chartOptions.xAxis?e.chartOptions.xAxis:{categories:[]};for(k=0;k<m.length;k++){for(f=m[k],g={},g[a]=f,i=[],h=this._collection.find(g,{orderBy:d}),l=0;l<h.length;l++)o.categories?(o.categories.push(h[l][b]),i.push(h[l][c])):i.push([h[l][b],h[l][c]]);if(j={name:f,data:i},e.seriesOptions)for(l in e.seriesOptions)e.seriesOptions.hasOwnProperty(l)&&(j[l]=e.seriesOptions[l]);n.push(j)}return{xAxis:o,series:n}},h.prototype._hookEvents=function(){var a=this;a._collection.on("change",function(){a._changeListener.apply(a,arguments)}),a._collection.on("drop",function(){a.drop.apply(a)})},h.prototype._changeListener=function(){var a=this;if("undefined"!=typeof a._collection&&a._chart){var b,c=a._collection.find();switch(a._options.type){case"pie":a._chart.series[0].setData(a.pieDataFromCollectionData(c,a._options.keyField,a._options.valField),!0,!0);break;case"bar":case"line":case"area":case"column":var d=a.seriesDataFromCollectionData(a._options.seriesField,a._options.keyField,a._options.valField,a._options.orderBy,a._options);for(d.xAxis.categories&&a._chart.xAxis[0].setCategories(d.xAxis.categories),b=0;b<d.series.length;b++)a._chart.series[b]?a._chart.series[b].setData(d.series[b].data,!0,!0):a._chart.addSeries(d.series[b],!0,!0)}}},h.prototype.drop=function(a){return!!this.isDropped()||(this._state="dropped",this._chart&&this._chart.destroy(),this._collection&&(this._collection.off("change",this._changeListener),this._collection.off("drop",this.drop),this._collection._highcharts&&delete this._collection._highcharts[this._options.selector]),delete this._chart,delete this._options,delete this._collection,this.emit("drop",this),a&&a(!1,!0),delete this._listeners,!0)},e.prototype.init=function(){this._highcharts={},f.apply(this,arguments)},e.prototype.pieChart=new g({object:function(a){return a.type="pie",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="pie",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.selector=a,e.keyField=b,e.valField=c,e.seriesName=d,this.pieChart(e)}}),e.prototype.lineChart=new g({string:function(a){return this._highcharts[a]},object:function(a){return a.type="line",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="line",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.seriesField=b,e.selector=a,e.keyField=c,e.valField=d,this.lineChart(e)}}),e.prototype.areaChart=new g({object:function(a){return a.type="area",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="area",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.seriesField=b,e.selector=a,e.keyField=c,e.valField=d,this.areaChart(e)}}),e.prototype.columnChart=new g({object:function(a){return a.type="column",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="column",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.seriesField=b,e.selector=a,e.keyField=c,e.valField=d,this.columnChart(e)}}),e.prototype.barChart=new g({object:function(a){return a.type="bar",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="bar",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.seriesField=b,e.selector=a,e.keyField=c,e.valField=d,this.barChart(e)}}),e.prototype.stackedBarChart=new g({object:function(a){return a.type="bar",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="bar",a.plotOptions=a.plotOptions||{},a.plotOptions.series=a.plotOptions.series||{},a.plotOptions.series.stacking=a.plotOptions.series.stacking||"normal",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.seriesField=b,e.selector=a,e.keyField=c,e.valField=d,this.stackedBarChart(e)}}),e.prototype.dropChart=function(a){this._highcharts&&this._highcharts[a]&&this._highcharts[a].drop()},d.finishModule("Highchart"),b.exports=h},{"./Overload":31,"./Shared":39}],13:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=a("./BinaryTree"),g=a("./GeoHash"),h=new e,i=new g,j=[5e3,1250,156,39.1,4.89,1.22,.153,.0382,.00477,.00119,149e-6,372e-7],k=function(){this.init.apply(this,arguments)};k.prototype.init=function(a,b,c){this._btree=new f,this._btree.index(a),this._size=0,this._id=this._itemKeyHash(a,a),this._debug=!(!b||!b.debug)&&b.debug,this.unique(!(!b||!b.unique)&&b.unique),void 0!==a&&this.keys(a),void 0!==c&&(this.collection(c),this._btree.primaryKey(c.primaryKey())),this.name(b&&b.name?b.name:this._id),this._btree.debug(this._debug)},d.addModule("Index2d",k),d.mixin(k.prototype,"Mixin.Common"),d.mixin(k.prototype,"Mixin.ChainReactor"),d.mixin(k.prototype,"Mixin.Sorting"),k.prototype.id=function(){return this._id},k.prototype.state=function(){return this._state},k.prototype.size=function(){return this._size},d.synthesize(k.prototype,"data"),d.synthesize(k.prototype,"name"),d.synthesize(k.prototype,"collection"),d.synthesize(k.prototype,"type"),d.synthesize(k.prototype,"unique"),k.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=h.parse(this._keys).length,this):this._keys},k.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._btree.clear(),this._size=0,this._unique&&(this._uniqueLookup={}),a=0;a<d;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},k.prototype.insert=function(a,b){var c,d=this._unique;a=this.decouple(a),d&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a);var e,f,g,j,k,l=this._btree.keys();for(k=0;k<l.length;k++)e=h.get(a,l[k].path),e instanceof Array&&(g=e[0],j=e[1],f=i.encode(g,j),h.set(a,l[k].path,f));return!!this._btree.insert(a)&&(this._size++,!0)},k.prototype.remove=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),!!this._btree.remove(a)&&(this._size--,!0)},k.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},k.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},k.prototype.lookup=function(a,b,c){var d,e,f,g,i=this._btree.keys();for(g=0;g<i.length;g++)if(d=i[g].path,e=h.get(a,d),"object"==typeof e)return e.$near&&(f=[],f=f.concat(this.near(d,e.$near,b,c))),e.$geoWithin&&(f=[],f=f.concat(this.geoWithin(d,e.$geoWithin,b,c))),f;return this._btree.lookup(a,b)},k.prototype.near=function(a,b,c,d){var e,f,g,k,l,m,n,o,p,q,r,s,t=this,u=[],v=this._collection.primaryKey();if("km"===b.$distanceUnits){for(o=b.$maxDistance,s=0;s<j.length;s++)if(o>j[s]){n=s+1;break}}else if("miles"===b.$distanceUnits)for(o=1.60934*b.$maxDistance,s=0;s<j.length;s++)if(o>j[s]){n=s+1;break}for(0===n&&(n=1),d&&d.time("index2d.calculateHashArea"),e=i.calculateHashArrayByRadius(b.$point,o,n),d&&d.time("index2d.calculateHashArea"),d&&(d.data("index2d.near.precision",n),d.data("index2d.near.hashArea",e),d.data("index2d.near.maxDistanceKm",o),d.data("index2d.near.centerPointCoords",[b.$point[0],b.$point[1]])),m=[],f=0,k={},g=[],d&&d.time("index2d.near.getDocsInsideHashArea"),s=0;s<e.length;s++)l=this._btree.startsWith(a,e[s]),k[e[s]]=l,f+=l._visitedCount,g=g.concat(l._visitedNodes),m=m.concat(l);if(d&&(d.time("index2d.near.getDocsInsideHashArea"),d.data("index2d.near.startsWith",k),d.data("index2d.near.visitedTreeNodes",g)),d&&d.time("index2d.near.lookupDocsById"),m=this._collection._primaryIndex.lookup(m),d&&d.time("index2d.near.lookupDocsById"),b.$distanceField&&(m=this.decouple(m)),m.length){for(p={},d&&d.time("index2d.near.calculateDistanceFromCenter"),s=0;s<m.length;s++)r=h.get(m[s],a),q=p[m[s][v]]=this.distanceBetweenPoints(b.$point[0],b.$point[1],r[0],r[1]),q<=o&&(b.$distanceField&&h.set(m[s],b.$distanceField,"km"===b.$distanceUnits?q:Math.round(.621371*q)),b.$geoHashField&&h.set(m[s],b.$geoHashField,i.encode(r[0],r[1],n)),u.push(m[s]));d&&d.time("index2d.near.calculateDistanceFromCenter"),d&&d.time("index2d.near.sortResultsByDistance"),u.sort(function(a,b){return t.sortAsc(p[a[v]],p[b[v]])}),d&&d.time("index2d.near.sortResultsByDistance")}return u},k.prototype.geoWithin=function(a,b,c){return console.log("geoWithin() is currently a prototype method with no actual implementation... it just returns a blank array."),[]},k.prototype.distanceBetweenPoints=function(a,b,c,d){var e=6371,f=this.toRadians(a),g=this.toRadians(c),h=this.toRadians(c-a),i=this.toRadians(d-b),j=Math.sin(h/2)*Math.sin(h/2)+Math.cos(f)*Math.cos(g)*Math.sin(i/2)*Math.sin(i/2),k=2*Math.atan2(Math.sqrt(j),Math.sqrt(1-j));return e*k},k.prototype.toRadians=function(a){return.01747722222222*a},k.prototype.match=function(a,b){return this._btree.match(a,b)},k.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},k.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},k.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.index["2d"]=k,d.finishModule("Index2d"),b.exports=k},{"./BinaryTree":3,"./GeoHash":10,"./Path":33,"./Shared":39}],14:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=a("./BinaryTree"),g=function(){this.init.apply(this,arguments)};g.prototype.init=function(a,b,c){this._btree=new f,this._btree.index(a),this._size=0,this._id=this._itemKeyHash(a,a),this._debug=!(!b||!b.debug)&&b.debug,this.unique(!(!b||!b.unique)&&b.unique),void 0!==a&&this.keys(a),void 0!==c&&(this.collection(c),this._btree.primaryKey(c.primaryKey())),this.name(b&&b.name?b.name:this._id),this._btree.debug(this._debug)},d.addModule("IndexBinaryTree",g),d.mixin(g.prototype,"Mixin.ChainReactor"),d.mixin(g.prototype,"Mixin.Sorting"),g.prototype.id=function(){return this._id},g.prototype.state=function(){return this._state},g.prototype.size=function(){return this._size},d.synthesize(g.prototype,"data"),d.synthesize(g.prototype,"name"),d.synthesize(g.prototype,"collection"),d.synthesize(g.prototype,"type"),d.synthesize(g.prototype,"unique"),g.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=(new e).parse(this._keys).length,this):this._keys},g.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._btree.clear(),this._size=0,this._unique&&(this._uniqueLookup={}),a=0;a<d;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},g.prototype.insert=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a),!!this._btree.insert(a)&&(this._size++,!0)},g.prototype.remove=function(a,b){var c,d=this._unique;return 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this._from},k.prototype.addFrom=function(a){if(this._from=a,this._from)return this._from.on("setData",this._onFromSetData),this._from.on("change",this._onFromChange),this._from._addOldView(this),this._primaryKey=this._from._primaryKey,this.refresh(),this;throw'ForerunnerDB.OldView "'+this.name()+'": Cannot determine collection type in view.from()'},k.prototype.removeFrom=function(){this._from.off("setData",this._onFromSetData),this._from.off("change",this._onFromChange),this._from._removeOldView(this)},k.prototype.primaryKey=function(){if(this._from)return this._from.primaryKey()},k.prototype.queryData=function(a,b,c){return void 0!==a&&(this._query.query=a),void 0!==b&&(this._query.options=b),void 0!==a||void 0!==b?(void 0!==c&&c!==!0||this.refresh(),this):this._query},k.prototype.queryAdd=function(a,b,c){var d,e=this._query.query;if(void 0!==a)for(d in a)a.hasOwnProperty(d)&&(void 0===e[d]||void 0!==e[d]&&b)&&(e[d]=a[d]);void 0!==c&&c!==!0||this.refresh()},k.prototype.queryRemove=function(a,b){var c,d=this._query.query;if(void 0!==a)for(c in a)a.hasOwnProperty(c)&&delete d[c];void 0!==b&&b!==!0||this.refresh()},k.prototype.query=function(a,b){return void 0!==a?(this._query.query=a,void 0!==b&&b!==!0||this.refresh(),this):this._query.query},k.prototype.queryOptions=function(a,b){return void 0!==a?(this._query.options=a,void 0!==b&&b!==!0||this.refresh(),this):this._query.options},k.prototype.refresh=function(a){if(this._from){var b,c,d,e,f,g,h,i,j=this._data,k=[],l=[],m=[],n=!1;if(this.debug()&&(console.log("ForerunnerDB.OldView: Refreshing view "+this._name),console.log("ForerunnerDB.OldView: Existing data: "+("undefined"!=typeof this._data)),"undefined"!=typeof this._data&&console.log("ForerunnerDB.OldView: Current data rows: "+this._data.find().length)),this._query?(this.debug()&&console.log("ForerunnerDB.OldView: View has query and options, getting 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rows"),console.log("ForerunnerDB.OldView: Updated "+l.length+" rows")),k.length&&(this._onInsert(k,[]),n=!0),l.length&&(this._onUpdate(l,[]),n=!0),m.length&&(this._onRemove(m,[]),n=!0)}else this.debug()&&console.log("ForerunnerDB.OldView: Old and new data are from different collections..."),m=j.find(),m.length&&(this._onRemove(m),n=!0),k=d.find(),k.length&&(this._onInsert(k),n=!0);else this.debug()&&console.log("ForerunnerDB.OldView: Forcing data update",e),this._data=this._from.subset(this._query.query,this._query.options),e=this._data.find(),this.debug()&&console.log("ForerunnerDB.OldView: Emitting change event with data",e),this._onInsert(e,[]);this.debug()&&console.log("ForerunnerDB.OldView: Emitting change"),this.emit("change")}return this},k.prototype.count=function(){return this._data&&this._data._data?this._data._data.length:0},k.prototype.find=function(){return this._data?(this.debug()&&console.log("ForerunnerDB.OldView: Finding data in view 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i.callExtend(this,"$main",b,b[c],arguments)}else{for(c=0;c<arguments.length&&(f=typeof arguments[c],"object"===f&&arguments[c]instanceof Array&&(f="array"),1!==arguments.length||"undefined"!==f);c++)h.push(f);if(e=h.join(","),b[e])return i.callExtend(this,"$main",b,b[e],arguments);for(c=h.length;c>=0;c--)if(e=h.slice(0,c).join(","),b[e+",..."])return i.callExtend(this,"$main",b,b[e+",..."],arguments)}throw g=void 0!==a?a:"function"==typeof this.name?this.name():"Unknown",console.log("Overload Definition:",b),'ForerunnerDB.Overload "'+g+'": Overloaded method does not have a matching signature "'+e+'" for the passed arguments: '+this.jStringify(h)}}return function(){}};d.prototype.generateSignaturePermutations=function(a){var b,c,d=[],e=["array","string","object","number","function","undefined"];if(a.indexOf("*")>-1)for(c=0;c<e.length;c++)b=a.replace("*",e[c]),d=d.concat(this.generateSignaturePermutations(b));else d.push(a);return d},d.prototype.callExtend=function(a,b,c,d,e){var 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c=this._reduce.apply(this);this._data.setData(c)}}},h.prototype._chainHandler=function(a){switch(a.type){case"setData":case"insert":case"update":case"remove":this._refresh()}},h.prototype.data=function(){return this._data},h.prototype.drop=function(a){if(!this.isDropped()){for(this._state="dropped",delete this._data,delete this._collData;this._sources.length;)this._removeSource(this._sources[0]);delete this._sources,this._db&&this._name&&delete this._db._overview[this._name],this.emit("drop",this),a&&a(!1,!0),delete this._listeners}return!0},e.prototype.overview=function(a){var b=this;return a?a instanceof h?a:this._overview&&this._overview[a]?this._overview[a]:(this._overview=this._overview||{},this._overview[a]=new h(a).db(this),b.deferEmit("create",b._overview[a],"overview",a),this._overview[a]):this._overview||{}},e.prototype.overviews=function(){var a,b,c=[];for(b in this._overview)this._overview.hasOwnProperty(b)&&(a=this._overview[b],c.push({name:b,count:a.count(),linked:void 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d,e;b=this.clean(b),d=b.split("."),e=d.shift(),d.length?(a[e]=a[e]||{},this.set(a[e],d.join("."),c)):a[e]=c}return a},e.prototype.get=function(a,b){return this.value(a,b)[0]},e.prototype.value=function(a,b,c){var d,e,f,g,h,i,j,k,l;if(b&&b.indexOf(".")===-1)return[a[b]];if(void 0!==a&&"object"==typeof a){if((!c||c&&!c.skipArrCheck)&&a instanceof Array){for(j=[],k=0;k<a.length;k++)j.push(this.get(a[k],b));return j}for(i=[],void 0!==b&&(b=this.clean(b),d=b.split(".")),e=d||this._pathParts,f=e.length,g=a,k=0;k<f;k++){if(g=g[e[k]],h instanceof Array){for(l=0;l<h.length;l++)i=i.concat(this.value(h,l+"."+e[k],{skipArrCheck:!0}));return i}if(!g||"object"!=typeof g)break;h=g}return[g]}return[]},e.prototype.push=function(a,b,c){if(void 0!==a&&void 0!==b){var d,e;if(b=this.clean(b),d=b.split("."),e=d.shift(),d.length)a[e]=a[e]||{},this.set(a[e],d.join("."),c);else{if(a[e]=a[e]||[],!(a[e]instanceof Array))throw"ForerunnerDB.Path: Cannot push to a path whose endpoint is not an 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b=this;b._name?b._db?b._db.persist.load(b._db._name+"-"+b._name,function(c,d,e){c?(b.deferEmit("load",e),a&&a(c)):b.remove({},function(){d=d||[],b.insert(d,function(){b._db.persist.load(b._db._name+"-"+b._name+"-metaData",function(c,d,f){c||d&&b.metaData(d),b.deferEmit("load",e,f),a&&a(c,e,f)})})})}):a&&a("Cannot load a collection that is not attached to a database!"):a&&a("Cannot load a collection with no assigned name!")},e.prototype.saveCustom=function(a){var b,c=this,d={};c._name?c._db?(b=function(){c.encode(c._data,function(b,e,f){b?a(b):(d.data={name:c._db._name+"-"+c._name,store:e,tableStats:f},c.encode(c._data,function(b,e,f){b?a(b):(d.metaData={name:c._db._name+"-"+c._name+"-metaData",store:e,tableStats:f},a(!1,d))}))})},c.isProcessingQueue()?c.on("queuesComplete",function(){b()}):b()):a&&a("Cannot save a collection that is not attached to a database!"):a&&a("Cannot save a collection with no assigned name!")},e.prototype.loadCustom=function(a,b){var c=this;c._name?c._db?a.data&&a.data.store?a.metaData&&a.metaData.store?c.decode(a.data.store,function(d,e,f){d?b(d):e&&(c.remove({}),c.insert(e),c.decode(a.metaData.store,function(a,d,e){a?b(a):d&&(c.metaData(d),b&&b(a,f,e))}))}):b('No "metaData" key found in passed object!'):b('No "data" key found in passed object!'):b&&b("Cannot load a collection that is not attached to a database!"):b&&b("Cannot load a collection with no assigned name!")},d.prototype.init=function(){i.apply(this,arguments),this.persist=new k(this)},d.prototype.load=new l({function:function(a){this.$main.call(this,void 0,a)},"object, function":function(a,b){this.$main.call(this,a,b)},$main:function(a,b){var c,d,e,f,g,h=this;if(c=this._collection,d=Object.keys(c),e=d.length,e<=0)return b(!1);f=function(a){a?b&&b(a):(e--,e<=0&&(h.deferEmit("load"),b&&b(!1)))};for(g in c)c.hasOwnProperty(g)&&(a?c[g].loadCustom(a,f):c[g].load(f))}}),d.prototype.save=new l({function:function(a){this.$main.call(this,{},a)},"object, 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c,d=b.dataArr;c=this.applyJoin(d,this._querySettings.options.$join,{},{}),this.spliceArrayByIndexList(d,c),b.removeArr=b.removeArr.concat(c)},o.prototype._handleChainIO_ActiveQuery=function(a,b){var c,d=this,e=b.dataArr;for(c=e.length-1;c>=0;c--)d._match(e[c],d._querySettings.query,d._querySettings.options,"and",{})||(b.removeArr.push(e[c]),e.splice(c,1))},o.prototype._handleChainIO_TransformIn=function(a,b){var c,d=this,e=b.dataArr,f=b.removeArr,g=d._data._transformIn;for(c=0;c<e.length;c++)e[c]=g(e[c]);for(c=0;c<f.length;c++)f[c]=g(f[c])},o.prototype._handleChainIO_RemovePackets=function(a,b,c){var d,e,f=[],g=c.pk,h=c.removeArr,i={dataSet:h,query:{$or:f}};for(e=0;e<h.length;e++)d={},d[g]=h[e][g],f.push(d);a.chainSend("remove",i)},o.prototype._handleChainIO_UpsertPackets=function(a,b,c){var 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a=this._data,c=a.words,d=8*this._nDataBytes,e=8*a.sigBytes;c[e>>>5]|=128<<24-e%32;var f=b.floor(d/4294967296),g=d;c[(e+64>>>9<<4)+15]=16711935&(f<<8|f>>>24)|4278255360&(f<<24|f>>>8),c[(e+64>>>9<<4)+14]=16711935&(g<<8|g>>>24)|4278255360&(g<<24|g>>>8),a.sigBytes=4*(c.length+1),this._process();for(var h=this._hash,i=h.words,j=0;j<4;j++){var k=i[j];i[j]=16711935&(k<<8|k>>>24)|4278255360&(k<<24|k>>>8)}return h},clone:function(){var a=j.clone.call(this);return a._hash=this._hash.clone(),a}});g.MD5=j._createHelper(m),g.HmacMD5=j._createHmacHelper(m)}(Math),a.MD5})},{"./core":44}],53:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.mode.CFB=function(){function b(a,b,c,d){var e=this._iv;if(e){var f=e.slice(0);this._iv=void 0}else var f=this._prevBlock;d.encryptBlock(f,0);for(var g=0;g<c;g++)a[b+g]^=f[g]}var c=a.lib.BlockCipherMode.extend();return c.Encryptor=c.extend({processBlock:function(a,c){var d=this._cipher,e=d.blockSize;b.call(this,a,c,e,d),this._prevBlock=a.slice(c,c+e)}}),c.Decryptor=c.extend({processBlock:function(a,c){var d=this._cipher,e=d.blockSize,f=a.slice(c,c+e);b.call(this,a,c,e,d),this._prevBlock=f}}),c}(),a.mode.CFB})},{"./cipher-core":43,"./core":44}],54:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.mode.CTRGladman=function(){function b(a){if(255===(a>>24&255)){var b=a>>16&255,c=a>>8&255,d=255&a;255===b?(b=0,255===c?(c=0,255===d?d=0:++d):++c):++b,a=0,a+=b<<16,a+=c<<8,a+=d}else a+=1<<24;return a}function c(a){return 0===(a[0]=b(a[0]))&&(a[1]=b(a[1])),a}var d=a.lib.BlockCipherMode.extend(),e=d.Encryptor=d.extend({processBlock:function(a,b){var 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b=255&a.words[a.sigBytes-1>>>2];a.sigBytes-=b}},a.pad.Iso10126})},{"./cipher-core":43,"./core":44}],60:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.pad.Iso97971={pad:function(b,c){b.concat(a.lib.WordArray.create([2147483648],1)),a.pad.ZeroPadding.pad(b,c)},unpad:function(b){a.pad.ZeroPadding.unpad(b),b.sigBytes--}},a.pad.Iso97971})},{"./cipher-core":43,"./core":44}],61:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.pad.NoPadding={pad:function(){},unpad:function(){}},a.pad.NoPadding})},{"./cipher-core":43,"./core":44}],62:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.pad.ZeroPadding={pad:function(a,b){var c=4*b;a.clamp(),a.sigBytes+=c-(a.sigBytes%c||c)},unpad:function(a){for(var b=a.words,c=a.sigBytes-1;!(b[c>>>2]>>>24-c%4*8&255);)c--;a.sigBytes=c+1}},a.pad.ZeroPadding})},{"./cipher-core":43,"./core":44}],63:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./sha1"),a("./hmac")):"function"==typeof define&&define.amd?define(["./core","./sha1","./hmac"],e):e(d.CryptoJS)}(this,function(a){return function(){var b=a,c=b.lib,d=c.Base,e=c.WordArray,f=b.algo,g=f.SHA1,h=f.HMAC,i=f.PBKDF2=d.extend({cfg:d.extend({keySize:4,hasher:g,iterations:1}),init:function(a){this.cfg=this.cfg.extend(a)},compute:function(a,b){for(var c=this.cfg,d=h.create(c.hasher,a),f=e.create(),g=e.create([1]),i=f.words,j=g.words,k=c.keySize,l=c.iterations;i.length<k;){var m=d.update(b).finalize(g);d.reset();for(var n=m.words,o=n.length,p=m,q=1;q<l;q++){p=d.finalize(p),d.reset();for(var r=p.words,s=0;s<o;s++)n[s]^=r[s]}f.concat(m),j[0]++}return f.sigBytes=4*k,f}});b.PBKDF2=function(a,b,c){return i.create(c).compute(a,b)}}(),a.PBKDF2})},{"./core":44,"./hmac":49,"./sha1":68}],64:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./enc-base64"),a("./md5"),a("./evpkdf"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./enc-base64","./md5","./evpkdf","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return function(){function b(){for(var a=this._X,b=this._C,c=0;c<8;c++)h[c]=b[c];b[0]=b[0]+1295307597+this._b|0,b[1]=b[1]+3545052371+(b[0]>>>0<h[0]>>>0?1:0)|0,b[2]=b[2]+886263092+(b[1]>>>0<h[1]>>>0?1:0)|0,b[3]=b[3]+1295307597+(b[2]>>>0<h[2]>>>0?1:0)|0,b[4]=b[4]+3545052371+(b[3]>>>0<h[3]>>>0?1:0)|0,b[5]=b[5]+886263092+(b[4]>>>0<h[4]>>>0?1:0)|0,b[6]=b[6]+1295307597+(b[5]>>>0<h[5]>>>0?1:0)|0,b[7]=b[7]+3545052371+(b[6]>>>0<h[6]>>>0?1:0)|0,this._b=b[7]>>>0<h[7]>>>0?1:0;for(var c=0;c<8;c++){var d=a[c]+b[c],e=65535&d,f=d>>>16,g=((e*e>>>17)+e*f>>>15)+f*f,j=((4294901760&d)*d|0)+((65535&d)*d|0);i[c]=g^j}a[0]=i[0]+(i[7]<<16|i[7]>>>16)+(i[6]<<16|i[6]>>>16)|0,a[1]=i[1]+(i[0]<<8|i[0]>>>24)+i[7]|0,a[2]=i[2]+(i[1]<<16|i[1]>>>16)+(i[0]<<16|i[0]>>>16)|0,a[3]=i[3]+(i[2]<<8|i[2]>>>24)+i[1]|0,a[4]=i[4]+(i[3]<<16|i[3]>>>16)+(i[2]<<16|i[2]>>>16)|0,a[5]=i[5]+(i[4]<<8|i[4]>>>24)+i[3]|0,a[6]=i[6]+(i[5]<<16|i[5]>>>16)+(i[4]<<16|i[4]>>>16)|0,a[7]=i[7]+(i[6]<<8|i[6]>>>24)+i[5]|0}var c=a,d=c.lib,e=d.StreamCipher,f=c.algo,g=[],h=[],i=[],j=f.RabbitLegacy=e.extend({_doReset:function(){var a=this._key.words,c=this.cfg.iv,d=this._X=[a[0],a[3]<<16|a[2]>>>16,a[1],a[0]<<16|a[3]>>>16,a[2],a[1]<<16|a[0]>>>16,a[3],a[2]<<16|a[1]>>>16],e=this._C=[a[2]<<16|a[2]>>>16,4294901760&a[0]|65535&a[1],a[3]<<16|a[3]>>>16,4294901760&a[1]|65535&a[2],a[0]<<16|a[0]>>>16,4294901760&a[2]|65535&a[3],a[1]<<16|a[1]>>>16,4294901760&a[3]|65535&a[0]];this._b=0;for(var f=0;f<4;f++)b.call(this);for(var f=0;f<8;f++)e[f]^=d[f+4&7];if(c){var g=c.words,h=g[0],i=g[1],j=16711935&(h<<8|h>>>24)|4278255360&(h<<24|h>>>8),k=16711935&(i<<8|i>>>24)|4278255360&(i<<24|i>>>8),l=j>>>16|4294901760&k,m=k<<16|65535&j;e[0]^=j,e[1]^=l,e[2]^=k,e[3]^=m,e[4]^=j,e[5]^=l,e[6]^=k,e[7]^=m;for(var f=0;f<4;f++)b.call(this)}},_doProcessBlock:function(a,c){var d=this._X;b.call(this),g[0]=d[0]^d[5]>>>16^d[3]<<16,g[1]=d[2]^d[7]>>>16^d[5]<<16,g[2]=d[4]^d[1]>>>16^d[7]<<16,g[3]=d[6]^d[3]>>>16^d[1]<<16;for(var e=0;e<4;e++)g[e]=16711935&(g[e]<<8|g[e]>>>24)|4278255360&(g[e]<<24|g[e]>>>8),a[c+e]^=g[e]},blockSize:4,ivSize:2});c.RabbitLegacy=e._createHelper(j)}(),a.RabbitLegacy})},{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],65:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./enc-base64"),a("./md5"),a("./evpkdf"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./enc-base64","./md5","./evpkdf","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return function(){function b(){for(var a=this._X,b=this._C,c=0;c<8;c++)h[c]=b[c];b[0]=b[0]+1295307597+this._b|0,b[1]=b[1]+3545052371+(b[0]>>>0<h[0]>>>0?1:0)|0,b[2]=b[2]+886263092+(b[1]>>>0<h[1]>>>0?1:0)|0,b[3]=b[3]+1295307597+(b[2]>>>0<h[2]>>>0?1:0)|0,b[4]=b[4]+3545052371+(b[3]>>>0<h[3]>>>0?1:0)|0,b[5]=b[5]+886263092+(b[4]>>>0<h[4]>>>0?1:0)|0,b[6]=b[6]+1295307597+(b[5]>>>0<h[5]>>>0?1:0)|0,b[7]=b[7]+3545052371+(b[6]>>>0<h[6]>>>0?1:0)|0,this._b=b[7]>>>0<h[7]>>>0?1:0;for(var c=0;c<8;c++){var d=a[c]+b[c],e=65535&d,f=d>>>16,g=((e*e>>>17)+e*f>>>15)+f*f,j=((4294901760&d)*d|0)+((65535&d)*d|0);i[c]=g^j}a[0]=i[0]+(i[7]<<16|i[7]>>>16)+(i[6]<<16|i[6]>>>16)|0,a[1]=i[1]+(i[0]<<8|i[0]>>>24)+i[7]|0,a[2]=i[2]+(i[1]<<16|i[1]>>>16)+(i[0]<<16|i[0]>>>16)|0,a[3]=i[3]+(i[2]<<8|i[2]>>>24)+i[1]|0,a[4]=i[4]+(i[3]<<16|i[3]>>>16)+(i[2]<<16|i[2]>>>16)|0,a[5]=i[5]+(i[4]<<8|i[4]>>>24)+i[3]|0,a[6]=i[6]+(i[5]<<16|i[5]>>>16)+(i[4]<<16|i[4]>>>16)|0,a[7]=i[7]+(i[6]<<8|i[6]>>>24)+i[5]|0}var c=a,d=c.lib,e=d.StreamCipher,f=c.algo,g=[],h=[],i=[],j=f.Rabbit=e.extend({_doReset:function(){for(var a=this._key.words,c=this.cfg.iv,d=0;d<4;d++)a[d]=16711935&(a[d]<<8|a[d]>>>24)|4278255360&(a[d]<<24|a[d]>>>8);var e=this._X=[a[0],a[3]<<16|a[2]>>>16,a[1],a[0]<<16|a[3]>>>16,a[2],a[1]<<16|a[0]>>>16,a[3],a[2]<<16|a[1]>>>16],f=this._C=[a[2]<<16|a[2]>>>16,4294901760&a[0]|65535&a[1],a[3]<<16|a[3]>>>16,4294901760&a[1]|65535&a[2],a[0]<<16|a[0]>>>16,4294901760&a[2]|65535&a[3],a[1]<<16|a[1]>>>16,4294901760&a[3]|65535&a[0]];this._b=0;for(var d=0;d<4;d++)b.call(this);for(var d=0;d<8;d++)f[d]^=e[d+4&7];if(c){var g=c.words,h=g[0],i=g[1],j=16711935&(h<<8|h>>>24)|4278255360&(h<<24|h>>>8),k=16711935&(i<<8|i>>>24)|4278255360&(i<<24|i>>>8),l=j>>>16|4294901760&k,m=k<<16|65535&j;f[0]^=j,f[1]^=l,f[2]^=k,f[3]^=m,f[4]^=j,f[5]^=l,f[6]^=k,f[7]^=m;for(var d=0;d<4;d++)b.call(this)}},_doProcessBlock:function(a,c){var d=this._X;b.call(this),g[0]=d[0]^d[5]>>>16^d[3]<<16,g[1]=d[2]^d[7]>>>16^d[5]<<16,g[2]=d[4]^d[1]>>>16^d[7]<<16,g[3]=d[6]^d[3]>>>16^d[1]<<16;for(var e=0;e<4;e++)g[e]=16711935&(g[e]<<8|g[e]>>>24)|4278255360&(g[e]<<24|g[e]>>>8),a[c+e]^=g[e]},blockSize:4,ivSize:2});c.Rabbit=e._createHelper(j)}(),a.Rabbit})},{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],66:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./enc-base64"),a("./md5"),a("./evpkdf"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./enc-base64","./md5","./evpkdf","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return function(){function b(){for(var a=this._S,b=this._i,c=this._j,d=0,e=0;e<4;e++){b=(b+1)%256,c=(c+a[b])%256;var f=a[b];a[b]=a[c],a[c]=f,d|=a[(a[b]+a[c])%256]<<24-8*e}return this._i=b,this._j=c,d}var c=a,d=c.lib,e=d.StreamCipher,f=c.algo,g=f.RC4=e.extend({_doReset:function(){for(var a=this._key,b=a.words,c=a.sigBytes,d=this._S=[],e=0;e<256;e++)d[e]=e;for(var e=0,f=0;e<256;e++){var g=e%c,h=b[g>>>2]>>>24-g%4*8&255;f=(f+d[e]+h)%256;var i=d[e];d[e]=d[f],d[f]=i}this._i=this._j=0},_doProcessBlock:function(a,c){a[c]^=b.call(this)},keySize:8,ivSize:0});c.RC4=e._createHelper(g);var h=f.RC4Drop=g.extend({cfg:g.cfg.extend({drop:192}),_doReset:function(){g._doReset.call(this);for(var a=this.cfg.drop;a>0;a--)b.call(this)}});c.RC4Drop=e._createHelper(h)}(),a.RC4})},{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],67:[function(a,b,c){!function(d,e){"object"==typeof c?b.exports=c=e(a("./core")):"function"==typeof define&&define.amd?define(["./core"],e):e(d.CryptoJS)}(this,function(a){return function(b){function c(a,b,c){return a^b^c}function d(a,b,c){return a&b|~a&c}function e(a,b,c){return(a|~b)^c}function f(a,b,c){return a&c|b&~c}function g(a,b,c){return a^(b|~c)}function h(a,b){return a<<b|a>>>32-b}var i=a,j=i.lib,k=j.WordArray,l=j.Hasher,m=i.algo,n=k.create([0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,7,4,13,1,10,6,15,3,12,0,9,5,2,14,11,8,3,10,14,4,9,15,8,1,2,7,0,6,13,11,5,12,1,9,11,10,0,8,12,4,13,3,7,15,14,5,6,2,4,0,5,9,7,12,2,10,14,1,3,8,11,6,15,13]),o=k.create([5,14,7,0,9,2,11,4,13,6,15,8,1,10,3,12,6,11,3,7,0,13,5,10,14,15,8,12,4,9,1,2,15,5,1,3,7,14,6,9,11,8,12,2,10,0,4,13,8,6,4,1,3,11,15,0,5,12,2,13,9,7,10,14,12,15,10,4,1,5,8,7,6,2,13,14,0,3,9,11]),p=k.create([11,14,15,12,5,8,7,9,11,13,14,15,6,7,9,8,7,6,8,13,11,9,7,15,7,12,15,9,11,7,13,12,11,13,6,7,14,9,13,15,14,8,13,6,5,12,7,5,11,12,14,15,14,15,9,8,9,14,5,6,8,6,5,12,9,15,5,11,6,8,13,12,5,12,13,14,11,8,5,6]),q=k.create([8,9,9,11,13,15,15,5,7,7,8,11,14,14,12,6,9,13,15,7,12,8,9,11,7,7,12,7,6,15,13,11,9,7,15,11,8,6,6,14,12,13,5,14,13,13,7,5,15,5,8,11,14,14,6,14,6,9,12,9,12,5,15,8,8,5,12,9,12,5,14,6,8,13,6,5,15,13,11,11]),r=k.create([0,1518500249,1859775393,2400959708,2840853838]),s=k.create([1352829926,1548603684,1836072691,2053994217,0]),t=m.RIPEMD160=l.extend({_doReset:function(){this._hash=k.create([1732584193,4023233417,2562383102,271733878,3285377520])},_doProcessBlock:function(a,b){for(var i=0;i<16;i++){var j=b+i,k=a[j];a[j]=16711935&(k<<8|k>>>24)|4278255360&(k<<24|k>>>8)}var l,m,t,u,v,w,x,y,z,A,B=this._hash.words,C=r.words,D=s.words,E=n.words,F=o.words,G=p.words,H=q.words;w=l=B[0],x=m=B[1],y=t=B[2],z=u=B[3],A=v=B[4];for(var I,i=0;i<80;i+=1)I=l+a[b+E[i]]|0,I+=i<16?c(m,t,u)+C[0]:i<32?d(m,t,u)+C[1]:i<48?e(m,t,u)+C[2]:i<64?f(m,t,u)+C[3]:g(m,t,u)+C[4],I|=0,I=h(I,G[i]),I=I+v|0,l=v,v=u,u=h(t,10),t=m,m=I,I=w+a[b+F[i]]|0,I+=i<16?g(x,y,z)+D[0]:i<32?f(x,y,z)+D[1]:i<48?e(x,y,z)+D[2]:i<64?d(x,y,z)+D[3]:c(x,y,z)+D[4], I|=0,I=h(I,H[i]),I=I+A|0,w=A,A=z,z=h(y,10),y=x,x=I;I=B[1]+t+z|0,B[1]=B[2]+u+A|0,B[2]=B[3]+v+w|0,B[3]=B[4]+l+x|0,B[4]=B[0]+m+y|0,B[0]=I},_doFinalize:function(){var a=this._data,b=a.words,c=8*this._nDataBytes,d=8*a.sigBytes;b[d>>>5]|=128<<24-d%32,b[(d+64>>>9<<4)+14]=16711935&(c<<8|c>>>24)|4278255360&(c<<24|c>>>8),a.sigBytes=4*(b.length+1),this._process();for(var e=this._hash,f=e.words,g=0;g<5;g++){var h=f[g];f[g]=16711935&(h<<8|h>>>24)|4278255360&(h<<24|h>>>8)}return e},clone:function(){var a=l.clone.call(this);return a._hash=this._hash.clone(),a}});i.RIPEMD160=l._createHelper(t),i.HmacRIPEMD160=l._createHmacHelper(t)}(Math),a.RIPEMD160})},{"./core":44}],68:[function(a,b,c){!function(d,e){"object"==typeof c?b.exports=c=e(a("./core")):"function"==typeof define&&define.amd?define(["./core"],e):e(d.CryptoJS)}(this,function(a){return function(){var b=a,c=b.lib,d=c.WordArray,e=c.Hasher,f=b.algo,g=[],h=f.SHA1=e.extend({_doReset:function(){this._hash=new d.init([1732584193,4023233417,2562383102,271733878,3285377520])},_doProcessBlock:function(a,b){for(var c=this._hash.words,d=c[0],e=c[1],f=c[2],h=c[3],i=c[4],j=0;j<80;j++){if(j<16)g[j]=0|a[b+j];else{var k=g[j-3]^g[j-8]^g[j-14]^g[j-16];g[j]=k<<1|k>>>31}var l=(d<<5|d>>>27)+i+g[j];l+=j<20?(e&f|~e&h)+1518500249:j<40?(e^f^h)+1859775393:j<60?(e&f|e&h|f&h)-1894007588:(e^f^h)-899497514,i=h,h=f,f=e<<30|e>>>2,e=d,d=l}c[0]=c[0]+d|0,c[1]=c[1]+e|0,c[2]=c[2]+f|0,c[3]=c[3]+h|0,c[4]=c[4]+i|0},_doFinalize:function(){var a=this._data,b=a.words,c=8*this._nDataBytes,d=8*a.sigBytes;return b[d>>>5]|=128<<24-d%32,b[(d+64>>>9<<4)+14]=Math.floor(c/4294967296),b[(d+64>>>9<<4)+15]=c,a.sigBytes=4*b.length,this._process(),this._hash},clone:function(){var a=e.clone.call(this);return a._hash=this._hash.clone(),a}});b.SHA1=e._createHelper(h),b.HmacSHA1=e._createHmacHelper(h)}(),a.SHA1})},{"./core":44}],69:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./sha256")):"function"==typeof define&&define.amd?define(["./core","./sha256"],e):e(d.CryptoJS)}(this,function(a){return function(){var b=a,c=b.lib,d=c.WordArray,e=b.algo,f=e.SHA256,g=e.SHA224=f.extend({_doReset:function(){this._hash=new d.init([3238371032,914150663,812702999,4144912697,4290775857,1750603025,1694076839,3204075428])},_doFinalize:function(){var a=f._doFinalize.call(this);return a.sigBytes-=4,a}});b.SHA224=f._createHelper(g),b.HmacSHA224=f._createHmacHelper(g)}(),a.SHA224})},{"./core":44,"./sha256":70}],70:[function(a,b,c){!function(d,e){"object"==typeof c?b.exports=c=e(a("./core")):"function"==typeof define&&define.amd?define(["./core"],e):e(d.CryptoJS)}(this,function(a){return function(b){var c=a,d=c.lib,e=d.WordArray,f=d.Hasher,g=c.algo,h=[],i=[];!function(){function a(a){for(var c=b.sqrt(a),d=2;d<=c;d++)if(!(a%d))return!1;return!0}function c(a){return 4294967296*(a-(0|a))|0}for(var d=2,e=0;e<64;)a(d)&&(e<8&&(h[e]=c(b.pow(d,.5))),i[e]=c(b.pow(d,1/3)),e++),d++}();var j=[],k=g.SHA256=f.extend({_doReset:function(){this._hash=new e.init(h.slice(0))},_doProcessBlock:function(a,b){for(var c=this._hash.words,d=c[0],e=c[1],f=c[2],g=c[3],h=c[4],k=c[5],l=c[6],m=c[7],n=0;n<64;n++){if(n<16)j[n]=0|a[b+n];else{var o=j[n-15],p=(o<<25|o>>>7)^(o<<14|o>>>18)^o>>>3,q=j[n-2],r=(q<<15|q>>>17)^(q<<13|q>>>19)^q>>>10;j[n]=p+j[n-7]+r+j[n-16]}var s=h&k^~h&l,t=d&e^d&f^e&f,u=(d<<30|d>>>2)^(d<<19|d>>>13)^(d<<10|d>>>22),v=(h<<26|h>>>6)^(h<<21|h>>>11)^(h<<7|h>>>25),w=m+v+s+i[n]+j[n],x=u+t;m=l,l=k,k=h,h=g+w|0,g=f,f=e,e=d,d=w+x|0}c[0]=c[0]+d|0,c[1]=c[1]+e|0,c[2]=c[2]+f|0,c[3]=c[3]+g|0,c[4]=c[4]+h|0,c[5]=c[5]+k|0,c[6]=c[6]+l|0,c[7]=c[7]+m|0},_doFinalize:function(){var a=this._data,c=a.words,d=8*this._nDataBytes,e=8*a.sigBytes;return c[e>>>5]|=128<<24-e%32,c[(e+64>>>9<<4)+14]=b.floor(d/4294967296),c[(e+64>>>9<<4)+15]=d,a.sigBytes=4*c.length,this._process(),this._hash},clone:function(){var a=f.clone.call(this);return a._hash=this._hash.clone(),a}});c.SHA256=f._createHelper(k),c.HmacSHA256=f._createHmacHelper(k)}(Math),a.SHA256})},{"./core":44}],71:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./x64-core")):"function"==typeof define&&define.amd?define(["./core","./x64-core"],e):e(d.CryptoJS)}(this,function(a){return function(b){var c=a,d=c.lib,e=d.WordArray,f=d.Hasher,g=c.x64,h=g.Word,i=c.algo,j=[],k=[],l=[];!function(){for(var a=1,b=0,c=0;c<24;c++){j[a+5*b]=(c+1)*(c+2)/2%64;var d=b%5,e=(2*a+3*b)%5;a=d,b=e}for(var a=0;a<5;a++)for(var b=0;b<5;b++)k[a+5*b]=b+(2*a+3*b)%5*5;for(var f=1,g=0;g<24;g++){for(var i=0,m=0,n=0;n<7;n++){if(1&f){var o=(1<<n)-1;o<32?m^=1<<o:i^=1<<o-32}128&f?f=f<<1^113:f<<=1}l[g]=h.create(i,m)}}();var m=[];!function(){for(var a=0;a<25;a++)m[a]=h.create()}();var n=i.SHA3=f.extend({cfg:f.cfg.extend({outputLength:512}),_doReset:function(){for(var a=this._state=[],b=0;b<25;b++)a[b]=new h.init;this.blockSize=(1600-2*this.cfg.outputLength)/32},_doProcessBlock:function(a,b){for(var c=this._state,d=this.blockSize/2,e=0;e<d;e++){var f=a[b+2*e],g=a[b+2*e+1];f=16711935&(f<<8|f>>>24)|4278255360&(f<<24|f>>>8),g=16711935&(g<<8|g>>>24)|4278255360&(g<<24|g>>>8);var h=c[e];h.high^=g,h.low^=f}for(var i=0;i<24;i++){for(var n=0;n<5;n++){for(var o=0,p=0,q=0;q<5;q++){var h=c[n+5*q];o^=h.high,p^=h.low}var r=m[n];r.high=o,r.low=p}for(var n=0;n<5;n++)for(var s=m[(n+4)%5],t=m[(n+1)%5],u=t.high,v=t.low,o=s.high^(u<<1|v>>>31),p=s.low^(v<<1|u>>>31),q=0;q<5;q++){var h=c[n+5*q];h.high^=o,h.low^=p}for(var w=1;w<25;w++){var h=c[w],x=h.high,y=h.low,z=j[w];if(z<32)var o=x<<z|y>>>32-z,p=y<<z|x>>>32-z;else var o=y<<z-32|x>>>64-z,p=x<<z-32|y>>>64-z;var A=m[k[w]];A.high=o,A.low=p}var B=m[0],C=c[0];B.high=C.high,B.low=C.low;for(var n=0;n<5;n++)for(var q=0;q<5;q++){var w=n+5*q,h=c[w],D=m[w],E=m[(n+1)%5+5*q],F=m[(n+2)%5+5*q];h.high=D.high^~E.high&F.high,h.low=D.low^~E.low&F.low}var h=c[0],G=l[i];h.high^=G.high,h.low^=G.low}},_doFinalize:function(){var a=this._data,c=a.words,d=(8*this._nDataBytes,8*a.sigBytes),f=32*this.blockSize;c[d>>>5]|=1<<24-d%32,c[(b.ceil((d+1)/f)*f>>>5)-1]|=128,a.sigBytes=4*c.length,this._process();for(var g=this._state,h=this.cfg.outputLength/8,i=h/8,j=[],k=0;k<i;k++){var l=g[k],m=l.high,n=l.low;m=16711935&(m<<8|m>>>24)|4278255360&(m<<24|m>>>8),n=16711935&(n<<8|n>>>24)|4278255360&(n<<24|n>>>8),j.push(n),j.push(m)}return new e.init(j,h)},clone:function(){for(var a=f.clone.call(this),b=a._state=this._state.slice(0),c=0;c<25;c++)b[c]=b[c].clone();return a}});c.SHA3=f._createHelper(n),c.HmacSHA3=f._createHmacHelper(n)}(Math),a.SHA3})},{"./core":44,"./x64-core":75}],72:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./x64-core"),a("./sha512")):"function"==typeof define&&define.amd?define(["./core","./x64-core","./sha512"],e):e(d.CryptoJS)}(this,function(a){return function(){var b=a,c=b.x64,d=c.Word,e=c.WordArray,f=b.algo,g=f.SHA512,h=f.SHA384=g.extend({_doReset:function(){this._hash=new e.init([new d.init(3418070365,3238371032),new d.init(1654270250,914150663),new d.init(2438529370,812702999),new d.init(355462360,4144912697),new d.init(1731405415,4290775857),new d.init(2394180231,1750603025),new d.init(3675008525,1694076839),new d.init(1203062813,3204075428)])},_doFinalize:function(){var a=g._doFinalize.call(this);return a.sigBytes-=16,a}});b.SHA384=g._createHelper(h),b.HmacSHA384=g._createHmacHelper(h)}(),a.SHA384})},{"./core":44,"./sha512":73,"./x64-core":75}],73:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./x64-core")):"function"==typeof define&&define.amd?define(["./core","./x64-core"],e):e(d.CryptoJS)}(this,function(a){return function(){function b(){return g.create.apply(g,arguments)}var c=a,d=c.lib,e=d.Hasher,f=c.x64,g=f.Word,h=f.WordArray,i=c.algo,j=[b(1116352408,3609767458),b(1899447441,602891725),b(3049323471,3964484399),b(3921009573,2173295548),b(961987163,4081628472),b(1508970993,3053834265),b(2453635748,2937671579),b(2870763221,3664609560),b(3624381080,2734883394),b(310598401,1164996542),b(607225278,1323610764),b(1426881987,3590304994),b(1925078388,4068182383),b(2162078206,991336113),b(2614888103,633803317),b(3248222580,3479774868),b(3835390401,2666613458),b(4022224774,944711139),b(264347078,2341262773),b(604807628,2007800933),b(770255983,1495990901),b(1249150122,1856431235),b(1555081692,3175218132),b(1996064986,2198950837),b(2554220882,3999719339),b(2821834349,766784016),b(2952996808,2566594879),b(3210313671,3203337956),b(3336571891,1034457026),b(3584528711,2466948901),b(113926993,3758326383),b(338241895,168717936),b(666307205,1188179964),b(773529912,1546045734),b(1294757372,1522805485),b(1396182291,2643833823),b(1695183700,2343527390),b(1986661051,1014477480),b(2177026350,1206759142),b(2456956037,344077627),b(2730485921,1290863460),b(2820302411,3158454273),b(3259730800,3505952657),b(3345764771,106217008),b(3516065817,3606008344),b(3600352804,1432725776),b(4094571909,1467031594),b(275423344,851169720),b(430227734,3100823752),b(506948616,1363258195),b(659060556,3750685593),b(883997877,3785050280),b(958139571,3318307427),b(1322822218,3812723403),b(1537002063,2003034995),b(1747873779,3602036899),b(1955562222,1575990012),b(2024104815,1125592928),b(2227730452,2716904306),b(2361852424,442776044),b(2428436474,593698344),b(2756734187,3733110249),b(3204031479,2999351573),b(3329325298,3815920427),b(3391569614,3928383900),b(3515267271,566280711),b(3940187606,3454069534),b(4118630271,4000239992),b(116418474,1914138554),b(174292421,2731055270),b(289380356,3203993006),b(460393269,320620315),b(685471733,587496836),b(852142971,1086792851),b(1017036298,365543100),b(1126000580,2618297676),b(1288033470,3409855158),b(1501505948,4234509866),b(1607167915,987167468),b(1816402316,1246189591)],k=[];!function(){for(var a=0;a<80;a++)k[a]=b()}();var l=i.SHA512=e.extend({_doReset:function(){this._hash=new h.init([new g.init(1779033703,4089235720),new g.init(3144134277,2227873595),new g.init(1013904242,4271175723),new g.init(2773480762,1595750129),new g.init(1359893119,2917565137),new g.init(2600822924,725511199),new g.init(528734635,4215389547),new g.init(1541459225,327033209)])},_doProcessBlock:function(a,b){for(var c=this._hash.words,d=c[0],e=c[1],f=c[2],g=c[3],h=c[4],i=c[5],l=c[6],m=c[7],n=d.high,o=d.low,p=e.high,q=e.low,r=f.high,s=f.low,t=g.high,u=g.low,v=h.high,w=h.low,x=i.high,y=i.low,z=l.high,A=l.low,B=m.high,C=m.low,D=n,E=o,F=p,G=q,H=r,I=s,J=t,K=u,L=v,M=w,N=x,O=y,P=z,Q=A,R=B,S=C,T=0;T<80;T++){var U=k[T];if(T<16)var V=U.high=0|a[b+2*T],W=U.low=0|a[b+2*T+1];else{var X=k[T-15],Y=X.high,Z=X.low,$=(Y>>>1|Z<<31)^(Y>>>8|Z<<24)^Y>>>7,_=(Z>>>1|Y<<31)^(Z>>>8|Y<<24)^(Z>>>7|Y<<25),aa=k[T-2],ba=aa.high,ca=aa.low,da=(ba>>>19|ca<<13)^(ba<<3|ca>>>29)^ba>>>6,ea=(ca>>>19|ba<<13)^(ca<<3|ba>>>29)^(ca>>>6|ba<<26),fa=k[T-7],ga=fa.high,ha=fa.low,ia=k[T-16],ja=ia.high,ka=ia.low,W=_+ha,V=$+ga+(W>>>0<_>>>0?1:0),W=W+ea,V=V+da+(W>>>0<ea>>>0?1:0),W=W+ka,V=V+ja+(W>>>0<ka>>>0?1:0);U.high=V,U.low=W}var la=L&N^~L&P,ma=M&O^~M&Q,na=D&F^D&H^F&H,oa=E&G^E&I^G&I,pa=(D>>>28|E<<4)^(D<<30|E>>>2)^(D<<25|E>>>7),qa=(E>>>28|D<<4)^(E<<30|D>>>2)^(E<<25|D>>>7),ra=(L>>>14|M<<18)^(L>>>18|M<<14)^(L<<23|M>>>9),sa=(M>>>14|L<<18)^(M>>>18|L<<14)^(M<<23|L>>>9),ta=j[T],ua=ta.high,va=ta.low,wa=S+sa,xa=R+ra+(wa>>>0<S>>>0?1:0),wa=wa+ma,xa=xa+la+(wa>>>0<ma>>>0?1:0),wa=wa+va,xa=xa+ua+(wa>>>0<va>>>0?1:0),wa=wa+W,xa=xa+V+(wa>>>0<W>>>0?1:0),ya=qa+oa,za=pa+na+(ya>>>0<qa>>>0?1:0);R=P,S=Q,P=N,Q=O,N=L,O=M,M=K+wa|0,L=J+xa+(M>>>0<K>>>0?1:0)|0,J=H,K=I,H=F,I=G,F=D,G=E,E=wa+ya|0,D=xa+za+(E>>>0<wa>>>0?1:0)|0}o=d.low=o+E,d.high=n+D+(o>>>0<E>>>0?1:0),q=e.low=q+G,e.high=p+F+(q>>>0<G>>>0?1:0),s=f.low=s+I,f.high=r+H+(s>>>0<I>>>0?1:0),u=g.low=u+K,g.high=t+J+(u>>>0<K>>>0?1:0),w=h.low=w+M,h.high=v+L+(w>>>0<M>>>0?1:0),y=i.low=y+O,i.high=x+N+(y>>>0<O>>>0?1:0),A=l.low=A+Q,l.high=z+P+(A>>>0<Q>>>0?1:0),C=m.low=C+S,m.high=B+R+(C>>>0<S>>>0?1:0)},_doFinalize:function(){var a=this._data,b=a.words,c=8*this._nDataBytes,d=8*a.sigBytes;b[d>>>5]|=128<<24-d%32,b[(d+128>>>10<<5)+30]=Math.floor(c/4294967296),b[(d+128>>>10<<5)+31]=c,a.sigBytes=4*b.length,this._process();var e=this._hash.toX32();return e},clone:function(){var a=e.clone.call(this);return a._hash=this._hash.clone(),a},blockSize:32});c.SHA512=e._createHelper(l),c.HmacSHA512=e._createHmacHelper(l)}(),a.SHA512})},{"./core":44,"./x64-core":75}],74:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./enc-base64"),a("./md5"),a("./evpkdf"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./enc-base64","./md5","./evpkdf","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return function(){function b(a,b){var c=(this._lBlock>>>a^this._rBlock)&b;this._rBlock^=c,this._lBlock^=c<<a}function c(a,b){var c=(this._rBlock>>>a^this._lBlock)&b;this._lBlock^=c,this._rBlock^=c<<a}var 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a=this._key,b=a.words,c=[],d=0;d<56;d++){var e=i[d]-1;c[d]=b[e>>>5]>>>31-e%32&1}for(var f=this._subKeys=[],g=0;g<16;g++){for(var h=f[g]=[],l=k[g],d=0;d<24;d++)h[d/6|0]|=c[(j[d]-1+l)%28]<<31-d%6,h[4+(d/6|0)]|=c[28+(j[d+24]-1+l)%28]<<31-d%6;h[0]=h[0]<<1|h[0]>>>31;for(var d=1;d<7;d++)h[d]=h[d]>>>4*(d-1)+3;h[7]=h[7]<<5|h[7]>>>27}for(var m=this._invSubKeys=[],d=0;d<16;d++)m[d]=f[15-d]},encryptBlock:function(a,b){this._doCryptBlock(a,b,this._subKeys)},decryptBlock:function(a,b){this._doCryptBlock(a,b,this._invSubKeys)},_doCryptBlock:function(a,d,e){this._lBlock=a[d],this._rBlock=a[d+1],b.call(this,4,252645135),b.call(this,16,65535),c.call(this,2,858993459),c.call(this,8,16711935),b.call(this,1,1431655765);for(var f=0;f<16;f++){for(var g=e[f],h=this._lBlock,i=this._rBlock,j=0,k=0;k<8;k++)j|=l[k][((i^g[k])&m[k])>>>0];this._lBlock=i,this._rBlock=h^j}var n=this._lBlock;this._lBlock=this._rBlock,this._rBlock=n,b.call(this,1,1431655765),c.call(this,8,16711935),c.call(this,2,858993459),b.call(this,16,65535),b.call(this,4,252645135),a[d]=this._lBlock,a[d+1]=this._rBlock},keySize:2,ivSize:2,blockSize:2});d.DES=g._createHelper(n);var o=h.TripleDES=g.extend({_doReset:function(){var a=this._key,b=a.words;this._des1=n.createEncryptor(f.create(b.slice(0,2))),this._des2=n.createEncryptor(f.create(b.slice(2,4))),this._des3=n.createEncryptor(f.create(b.slice(4,6)))},encryptBlock:function(a,b){this._des1.encryptBlock(a,b),this._des2.decryptBlock(a,b),this._des3.encryptBlock(a,b)},decryptBlock:function(a,b){this._des3.decryptBlock(a,b),this._des2.encryptBlock(a,b),this._des1.decryptBlock(a,b)},keySize:6,ivSize:2,blockSize:2});d.TripleDES=g._createHelper(o)}(),a.TripleDES})},{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],75:[function(a,b,c){!function(d,e){"object"==typeof c?b.exports=c=e(a("./core")):"function"==typeof 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s(32,258,258,4096,p)],c.deflateInit=z,c.deflateInit2=y,c.deflateReset=w,c.deflateResetKeep=v,c.deflateSetHeader=x,c.deflate=A,c.deflateEnd=B,c.deflateSetDictionary=C,c.deflateInfo="pako deflate (from Nodeca project)"},{"../utils/common":81,"./adler32":83,"./crc32":85,"./messages":91,"./trees":92}],87:[function(a,b,c){"use strict";function d(){this.text=0,this.time=0,this.xflags=0,this.os=0,this.extra=null,this.extra_len=0,this.name="",this.comment="",this.hcrc=0,this.done=!1}b.exports=d},{}],88:[function(a,b,c){"use strict";var d=30,e=12;b.exports=function(a,b){var c,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C;c=a.state,f=a.next_in,B=a.input,g=f+(a.avail_in-5),h=a.next_out,C=a.output,i=h-(b-a.avail_out),j=h+(a.avail_out-257),k=c.dmax,l=c.wsize,m=c.whave,n=c.wnext,o=c.window,p=c.hold,q=c.bits,r=c.lencode,s=c.distcode,t=(1<<c.lenbits)-1,u=(1<<c.distbits)-1;a:do{q<15&&(p+=B[f++]<<q,q+=8,p+=B[f++]<<q,q+=8),v=r[p&t];b:for(;;){if(w=v>>>24,p>>>=w,q-=w,w=v>>>16&255,0===w)C[h++]=65535&v;else{if(!(16&w)){if(0===(64&w)){v=r[(65535&v)+(p&(1<<w)-1)];continue b}if(32&w){c.mode=e;break a}a.msg="invalid literal/length code",c.mode=d;break a}x=65535&v,w&=15,w&&(q<w&&(p+=B[f++]<<q,q+=8),x+=p&(1<<w)-1,p>>>=w,q-=w),q<15&&(p+=B[f++]<<q,q+=8,p+=B[f++]<<q,q+=8),v=s[p&u];c:for(;;){if(w=v>>>24,p>>>=w,q-=w,w=v>>>16&255,!(16&w)){if(0===(64&w)){v=s[(65535&v)+(p&(1<<w)-1)];continue c}a.msg="invalid distance code",c.mode=d;break a}if(y=65535&v,w&=15,q<w&&(p+=B[f++]<<q,q+=8,q<w&&(p+=B[f++]<<q,q+=8)),y+=p&(1<<w)-1,y>k){a.msg="invalid distance too far back",c.mode=d;break 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a;i--,m+=e[g++]<<n,n+=8}if(sa<16)m>>>=qa,n-=qa,c.lens[c.have++]=sa;else{if(16===sa){for(za=qa+2;n<za;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(m>>>=qa,n-=qa,0===c.have){a.msg="invalid bit length repeat",c.mode=ma;break}wa=c.lens[c.have-1],q=3+(3&m),m>>>=2,n-=2}else if(17===sa){for(za=qa+3;n<za;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}m>>>=qa,n-=qa,wa=0,q=3+(7&m),m>>>=3,n-=3}else{for(za=qa+7;n<za;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}m>>>=qa,n-=qa,wa=0,q=11+(127&m),m>>>=7,n-=7}if(c.have+q>c.nlen+c.ndist){a.msg="invalid bit length repeat",c.mode=ma;break}for(;q--;)c.lens[c.have++]=wa}}if(c.mode===ma)break;if(0===c.lens[256]){a.msg="invalid code -- missing end-of-block",c.mode=ma;break}if(c.lenbits=9,ya={bits:c.lenbits},xa=w(y,c.lens,0,c.nlen,c.lencode,0,c.work,ya),c.lenbits=ya.bits,xa){a.msg="invalid literal/lengths set",c.mode=ma;break}if(c.distbits=6,c.distcode=c.distdyn,ya={bits:c.distbits},xa=w(z,c.lens,c.nlen,c.ndist,c.distcode,0,c.work,ya),c.distbits=ya.bits,xa){a.msg="invalid 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fa:for(;Aa=c.distcode[m&(1<<c.distbits)-1],qa=Aa>>>24,ra=Aa>>>16&255,sa=65535&Aa,!(qa<=n);){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(0===(240&ra)){for(ta=qa,ua=ra,va=sa;Aa=c.distcode[va+((m&(1<<ta+ua)-1)>>ta)],qa=Aa>>>24,ra=Aa>>>16&255,sa=65535&Aa,!(ta+qa<=n);){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}m>>>=ta,n-=ta,c.back+=ta}if(m>>>=qa,n-=qa,c.back+=qa,64&ra){a.msg="invalid distance code",c.mode=ma;break}c.offset=sa,c.extra=15&ra,c.mode=ga;case ga:if(c.extra){for(za=c.extra;n<za;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}c.offset+=m&(1<<c.extra)-1,m>>>=c.extra,n-=c.extra,c.back+=c.extra}if(c.offset>c.dmax){a.msg="invalid distance too far back",c.mode=ma;break}c.mode=ha;case ha:if(0===j)break a;if(q=p-j,c.offset>q){if(q=c.offset-q,q>c.whave&&c.sane){a.msg="invalid distance too far back",c.mode=ma;break}q>c.wnext?(q-=c.wnext,r=c.wsize-q):r=c.wnext-q,q>c.length&&(q=c.length),pa=c.window}else pa=f,r=h-c.offset,q=c.length;q>j&&(q=j),j-=q,c.length-=q;do f[h++]=pa[r++];while(--q);0===c.length&&(c.mode=da);break;case ia:if(0===j)break a;f[h++]=c.length,j--,c.mode=da;break;case ja:if(c.wrap){for(;n<32;){if(0===i)break a;i--,m|=e[g++]<<n,n+=8}if(p-=j,a.total_out+=p,c.total+=p,p&&(a.adler=c.check=c.flags?u(c.check,f,p,h-p):t(c.check,f,p,h-p)),p=j,(c.flags?m:d(m))!==c.check){a.msg="incorrect data check",c.mode=ma;break}m=0,n=0}c.mode=ka;case ka:if(c.wrap&&c.flags){for(;n<32;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(m!==(4294967295&c.total)){a.msg="incorrect length check",c.mode=ma;break}m=0,n=0}c.mode=la;case la:xa=E;break a;case ma:xa=H;break a;case na:return I;case oa:default:return G}return a.next_out=h,a.avail_out=j,a.next_in=g,a.avail_in=i,c.hold=m,c.bits=n,(c.wsize||p!==a.avail_out&&c.mode<ma&&(c.mode<ja||b!==A))&&l(a,a.output,a.next_out,p-a.avail_out)?(c.mode=na,I):(o-=a.avail_in,p-=a.avail_out,a.total_in+=o,a.total_out+=p,c.total+=p,c.wrap&&p&&(a.adler=c.check=c.flags?u(c.check,f,p,a.next_out-p):t(c.check,f,p,a.next_out-p)),a.data_type=c.bits+(c.last?64:0)+(c.mode===W?128:0)+(c.mode===ca||c.mode===Z?256:0),(0===o&&0===p||b===A)&&xa===D&&(xa=J),xa)}function n(a){if(!a||!a.state)return G;var b=a.state;return b.window&&(b.window=null),a.state=null,D}function o(a,b){var c;return a&&a.state?(c=a.state,0===(2&c.wrap)?G:(c.head=b,b.done=!1,D)):G}function p(a,b){var c,d,e,f=b.length;return a&&a.state?(c=a.state,0!==c.wrap&&c.mode!==V?G:c.mode===V&&(d=1,d=t(d,b,f,0),d!==c.check)?H:(e=l(a,b,f,f))?(c.mode=na,I):(c.havedict=1,D)):G}var q,r,s=a("../utils/common"),t=a("./adler32"),u=a("./crc32"),v=a("./inffast"),w=a("./inftrees"),x=0,y=1,z=2,A=4,B=5,C=6,D=0,E=1,F=2,G=-2,H=-3,I=-4,J=-5,K=8,L=1,M=2,N=3,O=4,P=5,Q=6,R=7,S=8,T=9,U=10,V=11,W=12,X=13,Y=14,Z=15,$=16,_=17,aa=18,ba=19,ca=20,da=21,ea=22,fa=23,ga=24,ha=25,ia=26,ja=27,ka=28,la=29,ma=30,na=31,oa=32,pa=852,qa=592,ra=15,sa=ra,ta=!0;c.inflateReset=g,c.inflateReset2=h,c.inflateResetKeep=f,c.inflateInit=j,c.inflateInit2=i,c.inflate=m,c.inflateEnd=n,c.inflateGetHeader=o,c.inflateSetDictionary=p,c.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":81,"./adler32":83,"./crc32":85,"./inffast":88,"./inftrees":90}],90:[function(a,b,c){"use strict";var d=a("../utils/common"),e=15,f=852,g=592,h=0,i=1,j=2,k=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],l=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],m=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],n=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];b.exports=function(a,b,c,o,p,q,r,s){var t,u,v,w,x,y,z,A,B,C=s.bits,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=null,O=0,P=new d.Buf16(e+1),Q=new d.Buf16(e+1),R=null,S=0;for(D=0;D<=e;D++)P[D]=0;for(E=0;E<o;E++)P[b[c+E]]++;for(H=C,G=e;G>=1&&0===P[G];G--);if(H>G&&(H=G),0===G)return p[q++]=20971520,p[q++]=20971520,s.bits=1,0;for(F=1;F<G&&0===P[F];F++);for(H<F&&(H=F),K=1,D=1;D<=e;D++)if(K<<=1,K-=P[D],K<0)return-1;if(K>0&&(a===h||1!==G))return-1;for(Q[1]=0,D=1;D<e;D++)Q[D+1]=Q[D]+P[D];for(E=0;E<o;E++)0!==b[c+E]&&(r[Q[b[c+E]]++]=E);if(a===h?(N=R=r,y=19):a===i?(N=k,O-=257,R=l,S-=257,y=256):(N=m,R=n,y=-1),M=0,E=0,D=F,x=q,I=H,J=0,v=-1,L=1<<H,w=L-1,a===i&&L>f||a===j&&L>g)return 1;for(var T=0;;){T++,z=D-J,r[E]<y?(A=0,B=r[E]):r[E]>y?(A=R[S+r[E]],B=N[O+r[E]]):(A=96,B=0),t=1<<D-J,u=1<<I,F=u;do u-=t,p[x+(M>>J)+u]=z<<24|A<<16|B|0;while(0!==u);for(t=1<<D-1;M&t;)t>>=1;if(0!==t?(M&=t-1,M+=t):M=0,E++,0===--P[D]){if(D===G)break;D=b[c+r[E]]}if(D>H&&(M&w)!==v){for(0===J&&(J=H),x+=F,I=D-J,K=1<<I;I+J<G&&(K-=P[I+J],!(K<=0));)I++,K<<=1;if(L+=1<<I,a===i&&L>f||a===j&&L>g)return 1;v=M&w,p[v]=H<<24|I<<16|x-q|0}}return 0!==M&&(p[x+M]=D-J<<24|64<<16|0),s.bits=H,0}},{"../utils/common":81}],91:[function(a,b,c){"use strict";b.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],92:[function(a,b,c){"use strict";function d(a){for(var b=a.length;--b>=0;)a[b]=0}function e(a,b,c,d,e){this.static_tree=a,this.extra_bits=b,this.extra_base=c,this.elems=d,this.max_length=e,this.has_stree=a&&a.length}function f(a,b){this.dyn_tree=a,this.max_code=0,this.stat_desc=b}function g(a){return a<256?ia[a]:ia[256+(a>>>7)]}function h(a,b){a.pending_buf[a.pending++]=255&b,a.pending_buf[a.pending++]=b>>>8&255}function i(a,b,c){a.bi_valid>X-c?(a.bi_buf|=b<<a.bi_valid&65535,h(a,a.bi_buf),a.bi_buf=b>>X-a.bi_valid,a.bi_valid+=c-X):(a.bi_buf|=b<<a.bi_valid&65535,a.bi_valid+=c)}function j(a,b,c){i(a,c[2*b],c[2*b+1])}function k(a,b){var c=0;do c|=1&a,a>>>=1,c<<=1;while(--b>0);return c>>>1}function l(a){16===a.bi_valid?(h(a,a.bi_buf),a.bi_buf=0,a.bi_valid=0):a.bi_valid>=8&&(a.pending_buf[a.pending++]=255&a.bi_buf,a.bi_buf>>=8,a.bi_valid-=8)}function m(a,b){var c,d,e,f,g,h,i=b.dyn_tree,j=b.max_code,k=b.stat_desc.static_tree,l=b.stat_desc.has_stree,m=b.stat_desc.extra_bits,n=b.stat_desc.extra_base,o=b.stat_desc.max_length,p=0;for(f=0;f<=W;f++)a.bl_count[f]=0;for(i[2*a.heap[a.heap_max]+1]=0,c=a.heap_max+1;c<V;c++)d=a.heap[c],f=i[2*i[2*d+1]+1]+1,f>o&&(f=o,p++),i[2*d+1]=f,d>j||(a.bl_count[f]++,g=0,d>=n&&(g=m[d-n]),h=i[2*d],a.opt_len+=h*(f+g),l&&(a.static_len+=h*(k[2*d+1]+g)));if(0!==p){do{for(f=o-1;0===a.bl_count[f];)f--;a.bl_count[f]--,a.bl_count[f+1]+=2,a.bl_count[o]--,p-=2}while(p>0);for(f=o;0!==f;f--)for(d=a.bl_count[f];0!==d;)e=a.heap[--c],e>j||(i[2*e+1]!==f&&(a.opt_len+=(f-i[2*e+1])*i[2*e],i[2*e+1]=f),d--)}}function n(a,b,c){var d,e,f=new Array(W+1),g=0;for(d=1;d<=W;d++)f[d]=g=g+c[d-1]<<1;for(e=0;e<=b;e++){var h=a[2*e+1];0!==h&&(a[2*e]=k(f[h]++,h))}}function o(){var a,b,c,d,f,g=new Array(W+1);for(c=0,d=0;d<Q-1;d++)for(ka[d]=c,a=0;a<1<<ba[d];a++)ja[c++]=d;for(ja[c-1]=d,f=0,d=0;d<16;d++)for(la[d]=f,a=0;a<1<<ca[d];a++)ia[f++]=d;for(f>>=7;d<T;d++)for(la[d]=f<<7,a=0;a<1<<ca[d]-7;a++)ia[256+f++]=d;for(b=0;b<=W;b++)g[b]=0;for(a=0;a<=143;)ga[2*a+1]=8,a++,g[8]++;for(;a<=255;)ga[2*a+1]=9,a++,g[9]++;for(;a<=279;)ga[2*a+1]=7,a++,g[7]++;for(;a<=287;)ga[2*a+1]=8,a++,g[8]++;for(n(ga,S+1,g),a=0;a<T;a++)ha[2*a+1]=5,ha[2*a]=k(a,5);ma=new e(ga,ba,R+1,S,W),na=new e(ha,ca,0,T,W),oa=new e(new Array(0),da,0,U,Y)}function p(a){var b;for(b=0;b<S;b++)a.dyn_ltree[2*b]=0;for(b=0;b<T;b++)a.dyn_dtree[2*b]=0;for(b=0;b<U;b++)a.bl_tree[2*b]=0;a.dyn_ltree[2*Z]=1,a.opt_len=a.static_len=0,a.last_lit=a.matches=0}function q(a){a.bi_valid>8?h(a,a.bi_buf):a.bi_valid>0&&(a.pending_buf[a.pending++]=a.bi_buf),a.bi_buf=0,a.bi_valid=0}function r(a,b,c,d){q(a),d&&(h(a,c),h(a,~c)),G.arraySet(a.pending_buf,a.window,b,c,a.pending),a.pending+=c}function s(a,b,c,d){var e=2*b,f=2*c;return a[e]<a[f]||a[e]===a[f]&&d[b]<=d[c]}function t(a,b,c){for(var d=a.heap[c],e=c<<1;e<=a.heap_len&&(e<a.heap_len&&s(b,a.heap[e+1],a.heap[e],a.depth)&&e++,!s(b,d,a.heap[e],a.depth));)a.heap[c]=a.heap[e],c=e,e<<=1;a.heap[c]=d}function u(a,b,c){var d,e,f,h,k=0;if(0!==a.last_lit)do d=a.pending_buf[a.d_buf+2*k]<<8|a.pending_buf[a.d_buf+2*k+1],e=a.pending_buf[a.l_buf+k],k++,0===d?j(a,e,b):(f=ja[e],j(a,f+R+1,b),h=ba[f],0!==h&&(e-=ka[f],i(a,e,h)),d--,f=g(d),j(a,f,c),h=ca[f],0!==h&&(d-=la[f],i(a,d,h)));while(k<a.last_lit);j(a,Z,b)}function v(a,b){var c,d,e,f=b.dyn_tree,g=b.stat_desc.static_tree,h=b.stat_desc.has_stree,i=b.stat_desc.elems,j=-1;for(a.heap_len=0,a.heap_max=V,c=0;c<i;c++)0!==f[2*c]?(a.heap[++a.heap_len]=j=c,a.depth[c]=0):f[2*c+1]=0;for(;a.heap_len<2;)e=a.heap[++a.heap_len]=j<2?++j:0,f[2*e]=1,a.depth[e]=0,a.opt_len--,h&&(a.static_len-=g[2*e+1]);for(b.max_code=j,c=a.heap_len>>1;c>=1;c--)t(a,f,c);e=i;do c=a.heap[1],a.heap[1]=a.heap[a.heap_len--],t(a,f,1),d=a.heap[1],a.heap[--a.heap_max]=c,a.heap[--a.heap_max]=d,f[2*e]=f[2*c]+f[2*d],a.depth[e]=(a.depth[c]>=a.depth[d]?a.depth[c]:a.depth[d])+1,f[2*c+1]=f[2*d+1]=e,a.heap[1]=e++,t(a,f,1);while(a.heap_len>=2);a.heap[--a.heap_max]=a.heap[1],m(a,b),n(f,j,a.bl_count)}function w(a,b,c){var d,e,f=-1,g=b[1],h=0,i=7,j=4;for(0===g&&(i=138,j=3),b[2*(c+1)+1]=65535,d=0;d<=c;d++)e=g,g=b[2*(d+1)+1],++h<i&&e===g||(h<j?a.bl_tree[2*e]+=h:0!==e?(e!==f&&a.bl_tree[2*e]++,a.bl_tree[2*$]++):h<=10?a.bl_tree[2*_]++:a.bl_tree[2*aa]++,h=0,f=e,0===g?(i=138,j=3):e===g?(i=6,j=3):(i=7,j=4))}function x(a,b,c){var d,e,f=-1,g=b[1],h=0,k=7,l=4;for(0===g&&(k=138,l=3),d=0;d<=c;d++)if(e=g,g=b[2*(d+1)+1],!(++h<k&&e===g)){if(h<l){do j(a,e,a.bl_tree);while(0!==--h)}else 0!==e?(e!==f&&(j(a,e,a.bl_tree),h--),j(a,$,a.bl_tree),i(a,h-3,2)):h<=10?(j(a,_,a.bl_tree),i(a,h-3,3)):(j(a,aa,a.bl_tree),i(a,h-11,7));h=0,f=e,0===g?(k=138,l=3):e===g?(k=6,l=3):(k=7,l=4)}}function y(a){var b;for(w(a,a.dyn_ltree,a.l_desc.max_code),w(a,a.dyn_dtree,a.d_desc.max_code),v(a,a.bl_desc),b=U-1;b>=3&&0===a.bl_tree[2*ea[b]+1];b--);return a.opt_len+=3*(b+1)+5+5+4,b}function z(a,b,c,d){var e;for(i(a,b-257,5),i(a,c-1,5),i(a,d-4,4),e=0;e<d;e++)i(a,a.bl_tree[2*ea[e]+1],3);x(a,a.dyn_ltree,b-1),x(a,a.dyn_dtree,c-1)}function A(a){var b,c=4093624447;for(b=0;b<=31;b++,c>>>=1)if(1&c&&0!==a.dyn_ltree[2*b])return I;if(0!==a.dyn_ltree[18]||0!==a.dyn_ltree[20]||0!==a.dyn_ltree[26])return J;for(b=32;b<R;b++)if(0!==a.dyn_ltree[2*b])return J;return I}function B(a){pa||(o(),pa=!0),a.l_desc=new f(a.dyn_ltree,ma),a.d_desc=new f(a.dyn_dtree,na),a.bl_desc=new f(a.bl_tree,oa),a.bi_buf=0,a.bi_valid=0,p(a)}function C(a,b,c,d){i(a,(L<<1)+(d?1:0),3),r(a,b,c,!0)}function D(a){i(a,M<<1,3),j(a,Z,ga),l(a)}function E(a,b,c,d){var 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G=a("../utils/common"),H=4,I=0,J=1,K=2,L=0,M=1,N=2,O=3,P=258,Q=29,R=256,S=R+1+Q,T=30,U=19,V=2*S+1,W=15,X=16,Y=7,Z=256,$=16,_=17,aa=18,ba=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],ca=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],da=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],ea=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],fa=512,ga=new Array(2*(S+2));d(ga);var ha=new Array(2*T);d(ha);var ia=new Array(fa);d(ia);var ja=new Array(P-O+1);d(ja);var ka=new Array(Q);d(ka);var la=new Array(T);d(la);var ma,na,oa,pa=!1;c._tr_init=B,c._tr_stored_block=C,c._tr_flush_block=E,c._tr_tally=F,c._tr_align=D},{"../utils/common":81}],93:[function(a,b,c){"use strict";function d(){this.input=null,this.next_in=0,this.avail_in=0,this.total_in=0,this.output=null,this.next_out=0,this.avail_out=0,this.total_out=0,this.msg="",this.state=null,this.data_type=2,this.adler=0}b.exports=d},{}]},{},[1]);
app/containers/RecorderContainer.js
pyreta/songrider
// @flow import { connect } from 'react-redux'; import Recorder from '../components/Recorder'; import * as RecorderActions from '../actions/recorder'; // window.changeInstrument = RecorderActions.changeInstrument; // window.addNote = RecorderActions.addNote; // window.clearNotes = RecorderActions.clearNotes; // window.removeNote = RecorderActions.removeNote; // function mapStateToProps({ instrument, notes }) { // return { // instrument, // notes // }; // } const mapStateToProps = (state) => ({ instrument: state.instrument, notes: state.notes }); const mapDispatchToProps = (dispatch) => ( { changeInstrument: instrument => { console.log("CHANGEEDDDDDD"); return dispatch(RecorderActions.changeInstrument(instrument)); }, addNote: note => dispatch(RecorderActions.addNote(note)), removeNote: note => dispatch(RecorderActions.removeNote(note)), clearNotes: () => dispatch(RecorderActions.clearNotes()) } ); export default connect(mapStateToProps, mapDispatchToProps)(Recorder);
packages/react-jsx-highcharts/src/components/XAxis/XAxis.js
AlexMayants/react-jsx-highcharts
import React, { Component } from 'react'; import PropTypes from 'prop-types'; import Axis from '../Axis'; class XAxis extends Component { static propTypes = { id: PropTypes.string.isRequired, type: PropTypes.string }; static defaultProps = { id: 'xAxis' }; render () { let { getChartType, type, ...rest } = this.props; if (!type) { const chartType = getChartType(); type = (chartType === 'stockChart') ? 'datetime' : 'linear'; } return ( <Axis {...rest} type={type} dimension="x" /> ); } } export default XAxis;
docs/src/pages/components/dialogs/CustomizedDialogs.js
allanalexandre/material-ui
import React from 'react'; import { withStyles } from '@material-ui/core/styles'; import Button from '@material-ui/core/Button'; import Dialog from '@material-ui/core/Dialog'; import MuiDialogTitle from '@material-ui/core/DialogTitle'; import MuiDialogContent from '@material-ui/core/DialogContent'; import MuiDialogActions from '@material-ui/core/DialogActions'; import IconButton from '@material-ui/core/IconButton'; import CloseIcon from '@material-ui/icons/Close'; import Typography from '@material-ui/core/Typography'; const styles = theme => ({ root: { margin: 0, padding: theme.spacing(2), }, closeButton: { position: 'absolute', right: theme.spacing(1), top: theme.spacing(1), color: theme.palette.grey[500], }, }); const DialogTitle = withStyles(styles)(props => { const { children, classes, onClose } = props; return ( <MuiDialogTitle disableTypography className={classes.root}> <Typography variant="h6">{children}</Typography> {onClose ? ( <IconButton aria-label="Close" className={classes.closeButton} onClick={onClose}> <CloseIcon /> </IconButton> ) : null} </MuiDialogTitle> ); }); const DialogContent = withStyles(theme => ({ root: { padding: theme.spacing(2), }, }))(MuiDialogContent); const DialogActions = withStyles(theme => ({ root: { margin: 0, padding: theme.spacing(1), }, }))(MuiDialogActions); class CustomizedDialogs extends React.Component { state = { open: false, }; handleClickOpen = () => { this.setState({ open: true, }); }; handleClose = () => { this.setState({ open: false }); }; render() { return ( <div> <Button variant="outlined" color="secondary" onClick={this.handleClickOpen}> Open dialog </Button> <Dialog onClose={this.handleClose} aria-labelledby="customized-dialog-title" open={this.state.open} > <DialogTitle id="customized-dialog-title" onClose={this.handleClose}> Modal title </DialogTitle> <DialogContent dividers> <Typography gutterBottom> Cras mattis consectetur purus sit amet fermentum. Cras justo odio, dapibus ac facilisis in, egestas eget quam. Morbi leo risus, porta ac consectetur ac, vestibulum at eros. </Typography> <Typography gutterBottom> Praesent commodo cursus magna, vel scelerisque nisl consectetur et. Vivamus sagittis lacus vel augue laoreet rutrum faucibus dolor auctor. </Typography> <Typography gutterBottom> Aenean lacinia bibendum nulla sed consectetur. Praesent commodo cursus magna, vel scelerisque nisl consectetur et. Donec sed odio dui. Donec ullamcorper nulla non metus auctor fringilla. </Typography> </DialogContent> <DialogActions> <Button onClick={this.handleClose} color="primary"> Save changes </Button> </DialogActions> </Dialog> </div> ); } } export default CustomizedDialogs;
packages/reactor-kitchensink/src/examples/Dialog/Dialog.js
sencha/extjs-reactor
import React, { Component } from 'react'; import { Dialog, Container, Button } from '@extjs/ext-react'; export default class DialogExample extends Component { state = { showDialog: false } render() { const { showDialog } = this.state; return ( <Container> <Button text="Show Dialog" handler={this.showDialog} ui="action raised"/> <Dialog displayed={showDialog} title="Dialog" closable maximizable closeAction="hide" maskTapHandler={this.onCancel} bodyPadding="20" maxWidth="200" defaultFocus="#ok" onHide={() => this.setState({ showDialog: false })} > Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.' <Button text="Cancel" handler={this.onCancel}/> <Button itemId="ok" text="OK" handler={this.onOk}/> </Dialog> </Container> ) } showDialog = () => { this.setState({ showDialog: true }); } onOk = () => { this.setState({ showDialog: false }); } onCancel = () => { this.setState({ showDialog: false }); } }
packages/material-ui-icons/src/CameraTwoTone.js
Kagami/material-ui
import React from 'react'; import createSvgIcon from './utils/createSvgIcon'; export default createSvgIcon( <React.Fragment><path fill="none" d="M0 0h24v24H0V0z" /><g><path d="M10.9 19.91c.36.05.72.09 1.1.09 2.18 0 4.16-.88 5.61-2.3L14.89 13l-3.99 6.91zM9.86 19.7l2.71-4.7H4.59c.93 2.28 2.87 4.03 5.27 4.7zM8.54 12L5.7 7.09C4.64 8.45 4 10.15 4 12c0 .69.1 1.36.26 2h5.43l-1.15-2zM18.3 16.91C19.36 15.55 20 13.85 20 12c0-.69-.1-1.36-.26-2h-5.43l3.99 6.91zM13.73 9h5.68c-.93-2.28-2.88-4.04-5.28-4.7L11.42 9h2.31zM10.27 9l2.83-4.92C12.74 4.03 12.37 4 12 4c-2.18 0-4.16.88-5.6 2.3L9.12 11l1.15-2z" opacity=".3" /><path d="M12 22c5.52 0 10-4.48 10-10 0-4.75-3.31-8.72-7.75-9.74l-.08-.04-.01.02C13.46 2.09 12.74 2 12 2 6.48 2 2 6.48 2 12s4.48 10 10 10zm0-2c-.38 0-.74-.04-1.1-.09L14.89 13l2.72 4.7C16.16 19.12 14.18 20 12 20zm8-8c0 1.85-.64 3.55-1.7 4.91l-4-6.91h5.43c.17.64.27 1.31.27 2zm-.59-3h-7.99l2.71-4.7c2.4.66 4.35 2.42 5.28 4.7zM12 4c.37 0 .74.03 1.1.08L10.27 9l-1.15 2L6.4 6.3C7.84 4.88 9.82 4 12 4zm-8 8c0-1.85.64-3.55 1.7-4.91L8.54 12l1.15 2H4.26C4.1 13.36 4 12.69 4 12zm6.27 3h2.3l-2.71 4.7c-2.4-.67-4.35-2.42-5.28-4.7h5.69z" /></g></React.Fragment> , 'CameraTwoTone');
ajax/libs/6to5/3.0.8/browser-polyfill.js
r3x/cdnjs
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ownKeys(it){assertObject(it);return getSymbols?getNames(it).concat(getSymbols(it)):getNames(it)}var assign=Object.assign||function(target,source){var T=Object(assertDefined(target)),l=arguments.length,i=1;while(l>i){var S=ES5Object(arguments[i++]),keys=getKeys(S),length=keys.length,j=0,key;while(length>j)T[key=keys[j++]]=S[key]}return T};function keyOf(object,el){var O=toObject(object),keys=getKeys(O),length=keys.length,index=0,key;while(length>index)if(O[key=keys[index++]]===el)return key}function array(it){return String(it).split(",")}var push=ArrayProto.push,unshift=ArrayProto.unshift,slice=ArrayProto.slice,splice=ArrayProto.splice,indexOf=ArrayProto.indexOf,forEach=ArrayProto[FOR_EACH];function createArrayMethod(type){var isMap=type==1,isFilter=type==2,isSome=type==3,isEvery=type==4,isFindIndex=type==6,noholes=type==5||isFindIndex;return function(callbackfn){var 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entries=createIter(KEY+VALUE),values=createIter(VALUE);if(DEFAULT==VALUE)values=defineIterator(Base,NAME,values,"values");else entries=defineIterator(Base,NAME,entries,"entries");if(DEFAULT){$define(PROTO+FORCED*BUGGY_ITERATORS,NAME,{entries:entries,keys:IS_SET?values:createIter(KEY),values:values})}}function iterResult(done,value){return{value:value,done:!!done}}function isIterable(it){var O=Object(it),Symbol=global[SYMBOL],hasExt=(Symbol&&Symbol[ITERATOR]||FF_ITERATOR)in O;return hasExt||SYMBOL_ITERATOR in O||has(Iterators,classof(O))}function getIterator(it){var Symbol=global[SYMBOL],ext=it[Symbol&&Symbol[ITERATOR]||FF_ITERATOR],getIter=ext||it[SYMBOL_ITERATOR]||Iterators[classof(it)];return assertObject(getIter.call(it))}function stepCall(fn,value,entries){return entries?invoke(fn,value):fn(value)}function forOf(iterable,entries,fn,that){var iterator=getIterator(iterable),f=ctx(fn,that,entries?2:1),step;while(!(step=iterator.next()).done)if(stepCall(f,step.value,entries)===false)return}var NODE=cof(process)==PROCESS,core={},path=framework?global:core,old=global.core,exportGlobal,FORCED=1,GLOBAL=2,STATIC=4,PROTO=8,BIND=16,WRAP=32;function $define(type,name,source){var key,own,out,exp,isGlobal=type&GLOBAL,target=isGlobal?global:type&STATIC?global[name]:(global[name]||ObjectProto)[PROTOTYPE],exports=isGlobal?core:core[name]||(core[name]={});if(isGlobal)source=name;for(key in source){own=!(type&FORCED)&&target&&key in target&&(!isFunction(target[key])||isNative(target[key]));out=(own?target:source)[key];if(type&BIND&&own)exp=ctx(out,global);else if(type&WRAP&&!framework&&target[key]==out){exp=function(param){return this instanceof out?new out(param):out(param)};exp[PROTOTYPE]=out[PROTOTYPE]}else exp=type&PROTO&&isFunction(out)?ctx(call,out):out;if(exports[key]!=out)hidden(exports,key,exp);if(framework&&target&&!own){if(isGlobal)target[key]=out;else delete target[key]&&hidden(target,key,out)}}}if(typeof module!="undefined"&&module.exports)module.exports=core;else if(isFunction(define)&&define.amd)define(function(){return core});else exportGlobal=true;if(exportGlobal||framework){core.noConflict=function(){global.core=old;return core};global.core=core}$define(GLOBAL+FORCED,{global:global});!function(TAG,SymbolRegistry,AllSymbols,setter){if(!isNative(Symbol)){Symbol=function(description){assert(!(this instanceof Symbol),SYMBOL+" is not a "+CONSTRUCTOR);var tag=uid(description);AllSymbols[tag]=true;DESC&&setter&&defineProperty(ObjectProto,tag,{configurable:true,set:function(value){hidden(this,tag,value)}});return set(create(Symbol[PROTOTYPE]),TAG,tag)};hidden(Symbol[PROTOTYPE],TO_STRING,function(){return this[TAG]})}$define(GLOBAL+WRAP,{Symbol:Symbol});var symbolStatics={"for":function(key){return has(SymbolRegistry,key+="")?SymbolRegistry[key]:SymbolRegistry[key]=Symbol(key)},iterator:SYMBOL_ITERATOR,keyFor:part.call(keyOf,SymbolRegistry),species:SYMBOL_SPECIES,toStringTag:SYMBOL_TAG=getWellKnownSymbol(TO_STRING_TAG,true),unscopables:SYMBOL_UNSCOPABLES,pure:safeSymbol,set:set,useSetter:function(){setter=true},useSimple:function(){setter=false}};forEach.call(array("hasInstance,isConcatSpreadable,match,replace,search,split,toPrimitive"),function(it){symbolStatics[it]=getWellKnownSymbol(it)});$define(STATIC,SYMBOL,symbolStatics);setToStringTag(Symbol,SYMBOL);$define(STATIC+FORCED*!isNative(Symbol),OBJECT,{getOwnPropertyNames:function(it){var names=getNames(toObject(it)),result=[],key,i=0;while(names.length>i)has(AllSymbols,key=names[i++])||result.push(key);return result},getOwnPropertySymbols:function(it){var names=getNames(toObject(it)),result=[],key,i=0;while(names.length>i)has(AllSymbols,key=names[i++])&&result.push(key);return result}})}(safeSymbol("tag"),{},{},true);!function(RegExpProto,isFinite,tmp,NAME){var RangeError=global.RangeError,isInteger=Number.isInteger||function(it){return!isObject(it)&&isFinite(it)&&floor(it)===it},sign=Math.sign||function sign(x){return(x=+x)==0||x!=x?x:x<0?-1:1},E=Math.E,pow=Math.pow,abs=Math.abs,exp=Math.exp,log=Math.log,sqrt=Math.sqrt,fcc=String.fromCharCode,at=createPointAt(true);var objectStatic={assign:assign,is:function(x,y){return x===y?x!==0||1/x===1/y:x!=x&&y!=y}};"__proto__"in ObjectProto&&function(buggy,set){try{set=ctx(call,getOwnDescriptor(ObjectProto,"__proto__").set,2);set({},ArrayProto)}catch(e){buggy=true}objectStatic.setPrototypeOf=setPrototypeOf=setPrototypeOf||function(O,proto){assertObject(O);assert(proto===null||isObject(proto),proto,": can't set as prototype!");if(buggy)O.__proto__=proto;else set(O,proto);return O}}();$define(STATIC,OBJECT,objectStatic);function asinh(x){return!isFinite(x=+x)||x==0?x:x<0?-asinh(-x):log(x+sqrt(x*x+1))}function expm1(x){return(x=+x)==0?x:x>-1e-6&&x<1e-6?x+x*x/2:exp(x)-1}$define(STATIC,NUMBER,{EPSILON:pow(2,-52),isFinite:function(it){return typeof it=="number"&&isFinite(it)},isInteger:isInteger,isNaN:sameNaN,isSafeInteger:function(number){return isInteger(number)&&abs(number)<=MAX_SAFE_INTEGER},MAX_SAFE_INTEGER:MAX_SAFE_INTEGER,MIN_SAFE_INTEGER:-MAX_SAFE_INTEGER,parseFloat:parseFloat,parseInt:parseInt});$define(STATIC,MATH,{acosh:function(x){return(x=+x)<1?NaN:isFinite(x)?log(x/E+sqrt(x+1)*sqrt(x-1)/E)+1:x},asinh:asinh,atanh:function(x){return(x=+x)==0?x:log((1+x)/(1-x))/2},cbrt:function(x){return sign(x=+x)*pow(abs(x),1/3)},clz32:function(x){return(x>>>=0)?32-x[TO_STRING](2).length:32},cosh:function(x){return(exp(x=+x)+exp(-x))/2},expm1:expm1,fround:function(x){return new Float32Array([x])[0]},hypot:function(value1,value2){var sum=0,len1=arguments.length,len2=len1,args=Array(len1),larg=-Infinity,arg;while(len1--){arg=args[len1]=+arguments[len1];if(arg==Infinity||arg==-Infinity)return Infinity;if(arg>larg)larg=arg}larg=arg||1;while(len2--)sum+=pow(args[len2]/larg,2);return larg*sqrt(sum)},imul:function(x,y){var UInt16=65535,xn=+x,yn=+y,xl=UInt16&xn,yl=UInt16&yn;return 0|xl*yl+((UInt16&xn>>>16)*yl+xl*(UInt16&yn>>>16)<<16>>>0)},log1p:function(x){return(x=+x)>-1e-8&&x<1e-8?x-x*x/2:log(1+x)},log10:function(x){return log(x)/Math.LN10},log2:function(x){return log(x)/Math.LN2},sign:sign,sinh:function(x){return abs(x=+x)<1?(expm1(x)-expm1(-x))/2:(exp(x-1)-exp(-x-1))*(E/2)},tanh:function(x){var a=expm1(x=+x),b=expm1(-x);return a==Infinity?1:b==Infinity?-1:(a-b)/(exp(x)+exp(-x))},trunc:trunc});setToStringTag(Math,MATH,true);function assertNotRegExp(it){if(cof(it)==REGEXP)throw TypeError()}$define(STATIC,STRING,{fromCodePoint:function(x){var res=[],len=arguments.length,i=0,code;while(len>i){code=+arguments[i++];if(toIndex(code,1114111)!==code)throw RangeError(code+" is not a valid code point");res.push(code<65536?fcc(code):fcc(((code-=65536)>>10)+55296,code%1024+56320))}return res.join("")},raw:function(callSite){var raw=toObject(callSite.raw),len=toLength(raw.length),sln=arguments.length,res=[],i=0;while(len>i){res.push(String(raw[i++]));if(i<sln)res.push(String(arguments[i]))}return res.join("")}});$define(PROTO,STRING,{codePointAt:createPointAt(false),endsWith:function(searchString){assertNotRegExp(searchString);var that=String(assertDefined(this)),endPosition=arguments[1],len=toLength(that.length),end=endPosition===undefined?len:min(toLength(endPosition),len);searchString+="";return that.slice(end-searchString.length,end)===searchString},includes:function(searchString){assertNotRegExp(searchString);return!!~String(assertDefined(this)).indexOf(searchString,arguments[1])},repeat:function(count){var str=String(assertDefined(this)),res="",n=toInteger(count);if(0>n||n==Infinity)throw RangeError("Count can't be negative");for(;n>0;(n>>>=1)&&(str+=str))if(n&1)res+=str;return res},startsWith:function(searchString){assertNotRegExp(searchString);var that=String(assertDefined(this)),index=toLength(min(arguments[1],that.length));searchString+="";return that.slice(index,index+searchString.length)===searchString}});defineStdIterators(String,STRING,function(iterated){set(this,ITER,{o:String(iterated),i:0})},function(){var iter=this[ITER],O=iter.o,index=iter.i,point;if(index>=O.length)return iterResult(1);point=at.call(O,index);iter.i+=point.length;return iterResult(0,point)});$define(STATIC,ARRAY,{from:function(arrayLike){var O=Object(assertDefined(arrayLike)),result=new(generic(this,Array)),mapfn=arguments[1],that=arguments[2],mapping=mapfn!==undefined,f=mapping?ctx(mapfn,that,2):undefined,index=0,length;if(isIterable(O))for(var iter=getIterator(O),step;!(step=iter.next()).done;index++){result[index]=mapping?f(step.value,index):step.value}else for(length=toLength(O.length);length>index;index++){result[index]=mapping?f(O[index],index):O[index]}result.length=index;return result},of:function(){var index=0,length=arguments.length,result=new(generic(this,Array))(length);while(length>index)result[index]=arguments[index++];result.length=length;return result}});$define(PROTO,ARRAY,{copyWithin:function(target,start){var O=Object(assertDefined(this)),len=toLength(O.length),to=toIndex(target,len),from=toIndex(start,len),end=arguments[2],fin=end===undefined?len:toIndex(end,len),count=min(fin-from,len-to),inc=1;if(from<to&&to<from+count){inc=-1;from=from+count-1;to=to+count-1}while(count-->0){if(from in O)O[to]=O[from];else delete O[to];to+=inc;from+=inc}return O},fill:function(value){var O=Object(assertDefined(this)),length=toLength(O.length),index=toIndex(arguments[1],length),end=arguments[2],endPos=end===undefined?length:toIndex(end,length);while(endPos>index)O[index++]=value;return O},find:createArrayMethod(5),findIndex:createArrayMethod(6)});defineStdIterators(Array,ARRAY,function(iterated,kind){set(this,ITER,{o:toObject(iterated),i:0,k:kind})},function(){var iter=this[ITER],O=iter.o,kind=iter.k,index=iter.i++;if(!O||index>=O.length)return iter.o=undefined,iterResult(1);if(kind==KEY)return iterResult(0,index);if(kind==VALUE)return iterResult(0,O[index]);return iterResult(0,[index,O[index]])},VALUE);Iterators[ARGUMENTS]=Iterators[ARRAY];setToStringTag(global.JSON,"JSON",true);function wrapObjectMethod(key,MODE){var fn=Object[key],exp=core[OBJECT][key],f=0,o={};if(!exp||isNative(exp)){o[key]=MODE==1?function(it){return isObject(it)?fn(it):it}:MODE==2?function(it){return isObject(it)?fn(it):true}:MODE==3?function(it){return isObject(it)?fn(it):false}:MODE==4?function(it,key){return fn(toObject(it),key)}:function(it){return fn(toObject(it))};try{fn(DOT)}catch(e){f=1}$define(STATIC+FORCED*f,OBJECT,o)}}wrapObjectMethod("freeze",1);wrapObjectMethod("seal",1);wrapObjectMethod("preventExtensions",1);wrapObjectMethod("isFrozen",2);wrapObjectMethod("isSealed",2);wrapObjectMethod("isExtensible",3);wrapObjectMethod("getOwnPropertyDescriptor",4);wrapObjectMethod("getPrototypeOf");wrapObjectMethod("keys");wrapObjectMethod("getOwnPropertyNames");if(framework){tmp[SYMBOL_TAG]=DOT;if(cof(tmp)!=DOT)hidden(ObjectProto,TO_STRING,function(){return"[object "+classof(this)+"]"});NAME in FunctionProto||defineProperty(FunctionProto,NAME,{configurable:true,get:function(){var match=String(this).match(/^\s*function ([^ (]*)/),name=match?match[1]:"";has(this,NAME)||defineProperty(this,NAME,descriptor(5,name));return name},set:function(value){has(this,NAME)||defineProperty(this,NAME,descriptor(0,value))}});if(DESC&&!function(){try{return RegExp(/a/g,"i")=="/a/i"}catch(e){}}()){var _RegExp=RegExp;RegExp=function RegExp(pattern,flags){return new _RegExp(cof(pattern)==REGEXP&&flags!==undefined?pattern.source:pattern,flags)};forEach.call(getNames(_RegExp),function(key){key in RegExp||defineProperty(RegExp,key,{configurable:true,get:function(){return _RegExp[key]},set:function(it){_RegExp[key]=it}})});RegExpProto[CONSTRUCTOR]=RegExp;RegExp[PROTOTYPE]=RegExpProto;hidden(global,REGEXP,RegExp)}if(/./g.flags!="g")defineProperty(RegExpProto,"flags",{configurable:true,get:createReplacer(/^.*\/(\w*)$/,"$1")});forEach.call(array("find,findIndex,fill,copyWithin,entries,keys,values"),function(it){ArrayUnscopables[it]=true});SYMBOL_UNSCOPABLES in ArrayProto||hidden(ArrayProto,SYMBOL_UNSCOPABLES,ArrayUnscopables)}setSpecies(RegExp);setSpecies(Array)}(RegExp[PROTOTYPE],isFinite,{},"name");isFunction(setImmediate)&&isFunction(clearImmediate)||function(ONREADYSTATECHANGE){var postMessage=global.postMessage,addEventListener=global.addEventListener,MessageChannel=global.MessageChannel,counter=0,queue={},defer,channel,port;setImmediate=function(fn){var args=[],i=1;while(arguments.length>i)args.push(arguments[i++]);queue[++counter]=function(){invoke(isFunction(fn)?fn:Function(fn),args)};defer(counter);return counter};clearImmediate=function(id){delete queue[id]};function run(id){if(has(queue,id)){var fn=queue[id];delete queue[id];fn()}}function listner(event){run(event.data)}if(NODE){defer=function(id){nextTick(part.call(run,id))}}else if(addEventListener&&isFunction(postMessage)&&!global.importScripts){defer=function(id){postMessage(id,"*")};addEventListener("message",listner,false)}else if(isFunction(MessageChannel)){channel=new MessageChannel;port=channel.port2;channel.port1.onmessage=listner;defer=ctx(port.postMessage,port,1)}else if(document&&ONREADYSTATECHANGE in document[CREATE_ELEMENT]("script")){defer=function(id){html.appendChild(document[CREATE_ELEMENT]("script"))[ONREADYSTATECHANGE]=function(){html.removeChild(this);run(id)}}}else{defer=function(id){setTimeout(part.call(run,id),0)}}}("onreadystatechange");$define(GLOBAL+BIND,{setImmediate:setImmediate,clearImmediate:clearImmediate});!function(Promise,test){isFunction(Promise)&&isFunction(Promise.resolve)&&Promise.resolve(test=new Promise(function(){}))==test||function(asap,DEF){function isThenable(o){var then;if(isObject(o))then=o.then;return isFunction(then)?then:false}function notify(def){var chain=def.chain;chain.length&&asap(function(){var msg=def.msg,ok=def.state==1,i=0;while(chain.length>i)!function(react){var cb=ok?react.ok:react.fail,ret,then;try{if(cb){ret=cb===true?msg:cb(msg);if(ret===react.P){react.rej(TypeError(PROMISE+"-chain cycle"))}else if(then=isThenable(ret)){then.call(ret,react.res,react.rej)}else react.res(ret)}else react.rej(msg)}catch(err){react.rej(err)}}(chain[i++]);chain.length=0})}function resolve(msg){var def=this,then,wrapper;if(def.done)return;def.done=true;def=def.def||def;try{if(then=isThenable(msg)){wrapper={def:def,done:false};then.call(msg,ctx(resolve,wrapper,1),ctx(reject,wrapper,1))}else{def.msg=msg;def.state=1;notify(def)}}catch(err){reject.call(wrapper||{def:def,done:false},err)}}function reject(msg){var def=this;if(def.done)return;def.done=true;def=def.def||def;def.msg=msg;def.state=2;notify(def)}function getConstructor(C){var S=assertObject(C)[SYMBOL_SPECIES];return S!=undefined?S:C}Promise=function(executor){assertFunction(executor);assertInstance(this,Promise,PROMISE);var def={chain:[],state:0,done:false,msg:undefined};hidden(this,DEF,def);try{executor(ctx(resolve,def,1),ctx(reject,def,1))}catch(err){reject.call(def,err)}};assignHidden(Promise[PROTOTYPE],{then:function(onFulfilled,onRejected){var S=assertObject(assertObject(this)[CONSTRUCTOR])[SYMBOL_SPECIES];var react={ok:isFunction(onFulfilled)?onFulfilled:true,fail:isFunction(onRejected)?onRejected:false},P=react.P=new(S!=undefined?S:Promise)(function(resolve,reject){react.res=assertFunction(resolve);react.rej=assertFunction(reject)}),def=this[DEF];def.chain.push(react);def.state&&notify(def);return P},"catch":function(onRejected){return this.then(undefined,onRejected)}});assignHidden(Promise,{all:function(iterable){var Promise=getConstructor(this),values=[];return new Promise(function(resolve,reject){forOf(iterable,false,push,values);var remaining=values.length,results=Array(remaining);if(remaining)forEach.call(values,function(promise,index){Promise.resolve(promise).then(function(value){results[index]=value;--remaining||resolve(results)},reject)});else resolve(results)})},race:function(iterable){var Promise=getConstructor(this);return new Promise(function(resolve,reject){forOf(iterable,false,function(promise){Promise.resolve(promise).then(resolve,reject)})})},reject:function(r){return new(getConstructor(this))(function(resolve,reject){reject(r)})},resolve:function(x){return isObject(x)&&DEF in x&&getPrototypeOf(x)===this[PROTOTYPE]?x:new(getConstructor(this))(function(resolve,reject){resolve(x)})}})}(nextTick||setImmediate,safeSymbol("def"));setToStringTag(Promise,PROMISE);setSpecies(Promise);$define(GLOBAL+FORCED*!isNative(Promise),{Promise:Promise})}(global[PROMISE]);!function(){var UID=safeSymbol("uid"),O1=safeSymbol("O1"),WEAK=safeSymbol("weak"),LEAK=safeSymbol("leak"),LAST=safeSymbol("last"),FIRST=safeSymbol("first"),SIZE=DESC?safeSymbol("size"):"size",uid=0,tmp={};function getCollection(C,NAME,methods,commonMethods,isMap,isWeak){var ADDER=isMap?"set":"add",proto=C&&C[PROTOTYPE],O={};function initFromIterable(that,iterable){if(iterable!=undefined)forOf(iterable,isMap,that[ADDER],that);return that}function fixSVZ(key,chain){var method=proto[key];if(framework)proto[key]=function(a,b){var result=method.call(this,a===0?0:a,b);return chain?this:result}}if(!isNative(C)||!(isWeak||!BUGGY_ITERATORS&&has(proto,FOR_EACH)&&has(proto,"entries"))){C=isWeak?function(iterable){assertInstance(this,C,NAME);set(this,UID,uid++);initFromIterable(this,iterable)}:function(iterable){var that=this;assertInstance(that,C,NAME);set(that,O1,create(null));set(that,SIZE,0);set(that,LAST,undefined);set(that,FIRST,undefined);initFromIterable(that,iterable)};assignHidden(assignHidden(C[PROTOTYPE],methods),commonMethods);isWeak||defineProperty(C[PROTOTYPE],"size",{get:function(){return assertDefined(this[SIZE])}})}else{var Native=C,inst=new C,chain=inst[ADDER](isWeak?{}:-0,1),buggyZero;if(!NATIVE_ITERATORS||!C.length){C=function(iterable){assertInstance(this,C,NAME);return initFromIterable(new Native,iterable)};C[PROTOTYPE]=proto;if(framework)proto[CONSTRUCTOR]=C}isWeak||inst[FOR_EACH](function(val,key){buggyZero=1/key===-Infinity});if(buggyZero){fixSVZ("delete");fixSVZ("has");isMap&&fixSVZ("get")}if(buggyZero||chain!==inst)fixSVZ(ADDER,true)}setToStringTag(C,NAME);setSpecies(C);O[NAME]=C;$define(GLOBAL+WRAP+FORCED*!isNative(C),O);isWeak||defineStdIterators(C,NAME,function(iterated,kind){set(this,ITER,{o:iterated,k:kind})},function(){var iter=this[ITER],kind=iter.k,entry=iter.l;while(entry&&entry.r)entry=entry.p;if(!iter.o||!(iter.l=entry=entry?entry.n:iter.o[FIRST])){return iter.o=undefined,iterResult(1)}if(kind==KEY)return iterResult(0,entry.k);if(kind==VALUE)return iterResult(0,entry.v);return iterResult(0,[entry.k,entry.v])},isMap?KEY+VALUE:VALUE,!isMap);return C}function fastKey(it,create){if(!isObject(it))return(typeof it=="string"?"S":"P")+it;if(isFrozen(it))return"F";if(!has(it,UID)){if(!create)return"E";hidden(it,UID,++uid)}return"O"+it[UID]}function getEntry(that,key){var index=fastKey(key),entry;if(index!="F")return that[O1][index];for(entry=that[FIRST];entry;entry=entry.n){if(entry.k==key)return entry}}function def(that,key,value){var entry=getEntry(that,key),prev,index;if(entry)entry.v=value;else{that[LAST]=entry={i:index=fastKey(key,true),k:key,v:value,p:prev=that[LAST],n:undefined,r:false};if(!that[FIRST])that[FIRST]=entry;if(prev)prev.n=entry;that[SIZE]++;if(index!="F")that[O1][index]=entry}return that}var collectionMethods={clear:function(){for(var that=this,data=that[O1],entry=that[FIRST];entry;entry=entry.n){entry.r=true;entry.p=entry.n=undefined;delete data[entry.i]}that[FIRST]=that[LAST]=undefined;that[SIZE]=0},"delete":function(key){var that=this,entry=getEntry(that,key);if(entry){var next=entry.n,prev=entry.p;delete that[O1][entry.i];entry.r=true;if(prev)prev.n=next;if(next)next.p=prev;if(that[FIRST]==entry)that[FIRST]=next;if(that[LAST]==entry)that[LAST]=prev;that[SIZE]--}return!!entry},forEach:function(callbackfn){var f=ctx(callbackfn,arguments[1],3),entry;while(entry=entry?entry.n:this[FIRST]){f(entry.v,entry.k,this);while(entry&&entry.r)entry=entry.p}},has:function(key){return!!getEntry(this,key)}};Map=getCollection(Map,MAP,{get:function(key){var entry=getEntry(this,key);return entry&&entry.v},set:function(key,value){return def(this,key===0?0:key,value)}},collectionMethods,true);Set=getCollection(Set,SET,{add:function(value){return def(this,value=value===0?0:value,value)}},collectionMethods);function defWeak(that,key,value){if(isFrozen(assertObject(key)))leakStore(that).set(key,value);else{has(key,WEAK)||hidden(key,WEAK,{});key[WEAK][that[UID]]=value}return that}function leakStore(that){return that[LEAK]||hidden(that,LEAK,new Map)[LEAK]}var weakMethods={"delete":function(key){if(!isObject(key))return false;if(isFrozen(key))return leakStore(this)["delete"](key);return has(key,WEAK)&&has(key[WEAK],this[UID])&&delete key[WEAK][this[UID]]},has:function(key){if(!isObject(key))return false;if(isFrozen(key))return leakStore(this).has(key);return has(key,WEAK)&&has(key[WEAK],this[UID])}};WeakMap=getCollection(WeakMap,WEAKMAP,{get:function(key){if(isObject(key)){if(isFrozen(key))return leakStore(this).get(key);if(has(key,WEAK))return key[WEAK][this[UID]]}},set:function(key,value){return defWeak(this,key,value)}},weakMethods,true,true);if(framework&&DESC&&new WeakMap([[Object.freeze(tmp),7]]).get(tmp)!=7){forEach.call(array("delete,has,get,set"),function(key){var method=WeakMap[PROTOTYPE][key];WeakMap[PROTOTYPE][key]=function(a,b){if(isObject(a)&&isFrozen(a)){var result=leakStore(this)[key](a,b);return key=="set"?this:result }return method.call(this,a,b)}})}WeakSet=getCollection(WeakSet,WEAKSET,{add:function(value){return 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demo/card/card.js
timkrins/react-mdl
import React from 'react'; import Card, { CardTitle, CardText, CardActions, CardMenu } from '../../src/card/Card'; import Button from '../../src/Button'; import IconButton from '../../src/IconButton'; import Icon from '../../src/Icon'; class Demo extends React.Component { render() { return ( <div> <p>Wide card with share menu button</p> <Card shadowLevel={0} style={{width: '512px'}}> <CardTitle style={{color: '#fff', height: '176px', background: 'url(http://www.getmdl.io/assets/demos/welcome_card.jpg) center / cover'}}>Welcome</CardTitle> <CardText> Lorem ipsum dolor sit amet, consectetur adipiscing elit. Mauris sagittis pellentesque lacus eleifend lacinia... </CardText> <CardActions border={true}> <Button colored={true}>Get Started</Button> </CardActions> <CardMenu style={{color: '#fff'}}> <IconButton name="share" /> </CardMenu> </Card> <p>Square card</p> <Card shadowLevel={0} style={{width: '320px', height: '320px'}}> <CardTitle expand={true} style={{color: '#fff', background: 'url(http://www.getmdl.io/assets/demos/dog.png) bottom right 15% no-repeat #46B6AC'}}>Update</CardTitle> <CardText> Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenan convallis. </CardText> <CardActions border={true}> <Button colored={true}>View Updates</Button> </CardActions> </Card> <p>Image card</p> <Card shadowLevel={0} style={{width: '256px', height: '256px', background: 'url(http://www.getmdl.io/assets/demos/image_card.jpg) center / cover'}}> <CardTitle expand={true} /> <CardActions style={{height: '52px', padding: '16px', background: 'rgba(0,0,0,0.2)'}}> <span style={{color: '#fff', fontSize: '14px', fontWeight: '500'}}> Image.jpg </span> </CardActions> </Card> <p>Event card</p> <Card shadowLevel={0} style={{width: '256px', height: '256px', background: '#3E4EB8'}}> <CardTitle expand={true} style={{alignItems: 'flex-start', color: '#fff'}}> <h4 style={{marginTop: '0'}}> Featured event:<br /> May 24, 2016<br /> 7-11pm </h4> </CardTitle> <CardActions border={true} style={{borderColor: 'rgba(255, 255, 255, 0.2)', display: 'flex', boxSizing: 'border-box', alignItems: 'center', color: '#fff'}}> <Button colored={true} style={{color: '#fff'}}>Add to Calendar</Button> <div className="mdl-layout-spacer"></div> <Icon name="event" /> </CardActions> </Card> </div> ); } } React.render(<Demo />, document.getElementById('app'));
clients/packages/admin-client/src/mobilizations/components/list/items/more/menu-action.spec.js
nossas/bonde-client
/* eslint-disable no-unused-expressions */ import React from 'react'; import { shallow } from 'enzyme'; import { expect } from 'chai'; import { MoreMenuAction } from '../../../../../mobilizations/components/list/items'; describe('client/mobilizations/components/list/items/more/menu-action', () => { let wrapper; const props = { text: '', icon: '', path: '', }; beforeEach(() => { wrapper = shallow(<MoreMenuAction {...props} />); }); describe('#render', () => { it('should render without crash', () => { expect(wrapper).to.be.ok; }); }); });
ajax/libs/react-native-web/0.16.1/vendor/react-native/PanResponder/index.js
cdnjs/cdnjs
/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * * @format */ 'use strict'; import InteractionManager from '../../../exports/InteractionManager'; import TouchHistoryMath from '../TouchHistoryMath'; var currentCentroidXOfTouchesChangedAfter = TouchHistoryMath.currentCentroidXOfTouchesChangedAfter; var currentCentroidYOfTouchesChangedAfter = TouchHistoryMath.currentCentroidYOfTouchesChangedAfter; var previousCentroidXOfTouchesChangedAfter = TouchHistoryMath.previousCentroidXOfTouchesChangedAfter; var previousCentroidYOfTouchesChangedAfter = TouchHistoryMath.previousCentroidYOfTouchesChangedAfter; var currentCentroidX = TouchHistoryMath.currentCentroidX; var currentCentroidY = TouchHistoryMath.currentCentroidY; /** * `PanResponder` reconciles several touches into a single gesture. It makes * single-touch gestures resilient to extra touches, and can be used to * recognize simple multi-touch gestures. * * By default, `PanResponder` holds an `InteractionManager` handle to block * long-running JS events from interrupting active gestures. * * It provides a predictable wrapper of the responder handlers provided by the * [gesture responder system](docs/gesture-responder-system.html). * For each handler, it provides a new `gestureState` object alongside the * native event object: * * ``` * onPanResponderMove: (event, gestureState) => {} * ``` * * A native event is a synthetic touch event with the following form: * * - `nativeEvent` * + `changedTouches` - Array of all touch events that have changed since the last event * + `identifier` - The ID of the touch * + `locationX` - The X position of the touch, relative to the element * + `locationY` - The Y position of the touch, relative to the element * + `pageX` - The X position of the touch, relative to the root element * + `pageY` - The Y position of the touch, relative to the root element * + `target` - The node id of the element receiving the touch event * + `timestamp` - A time identifier for the touch, useful for velocity calculation * + `touches` - Array of all current touches on the screen * * A `gestureState` object has the following: * * - `stateID` - ID of the gestureState- persisted as long as there at least * one touch on screen * - `moveX` - the latest screen coordinates of the recently-moved touch * - `moveY` - the latest screen coordinates of the recently-moved touch * - `x0` - the screen coordinates of the responder grant * - `y0` - the screen coordinates of the responder grant * - `dx` - accumulated distance of the gesture since the touch started * - `dy` - accumulated distance of the gesture since the touch started * - `vx` - current velocity of the gesture * - `vy` - current velocity of the gesture * - `numberActiveTouches` - Number of touches currently on screen * * ### Basic Usage * * ``` * componentWillMount: function() { * this._panResponder = PanResponder.create({ * // Ask to be the responder: * onStartShouldSetPanResponder: (evt, gestureState) => true, * onStartShouldSetPanResponderCapture: (evt, gestureState) => true, * onMoveShouldSetPanResponder: (evt, gestureState) => true, * onMoveShouldSetPanResponderCapture: (evt, gestureState) => true, * * onPanResponderGrant: (evt, gestureState) => { * // The gesture has started. Show visual feedback so the user knows * // what is happening! * * // gestureState.d{x,y} will be set to zero now * }, * onPanResponderMove: (evt, gestureState) => { * // The most recent move distance is gestureState.move{X,Y} * * // The accumulated gesture distance since becoming responder is * // gestureState.d{x,y} * }, * onPanResponderTerminationRequest: (evt, gestureState) => true, * onPanResponderRelease: (evt, gestureState) => { * // The user has released all touches while this view is the * // responder. This typically means a gesture has succeeded * }, * onPanResponderTerminate: (evt, gestureState) => { * // Another component has become the responder, so this gesture * // should be cancelled * }, * onShouldBlockNativeResponder: (evt, gestureState) => { * // Returns whether this component should block native components from becoming the JS * // responder. Returns true by default. Is currently only supported on android. * return true; * }, * }); * }, * * render: function() { * return ( * <View {...this._panResponder.panHandlers} /> * ); * }, * * ``` * * ### Working Example * * To see it in action, try the * [PanResponder example in RNTester](https://github.com/facebook/react-native/blob/master/RNTester/js/PanResponderExample.js) */ var PanResponder = { /** * * A graphical explanation of the touch data flow: * * +----------------------------+ +--------------------------------+ * | ResponderTouchHistoryStore | |TouchHistoryMath | * +----------------------------+ +----------+---------------------+ * |Global store of touchHistory| |Allocation-less math util | * |including activeness, start | |on touch history (centroids | * |position, prev/cur position.| |and multitouch movement etc) | * | | | | * +----^-----------------------+ +----^---------------------------+ * | | * | (records relevant history | * | of touches relevant for | * | implementing higher level | * | gestures) | * | | * +----+-----------------------+ +----|---------------------------+ * | ResponderEventPlugin | | | Your App/Component | * +----------------------------+ +----|---------------------------+ * |Negotiates which view gets | Low level | | High level | * |onResponderMove events. | events w/ | +-+-------+ events w/ | * |Also records history into | touchHistory| | Pan | multitouch + | * |ResponderTouchHistoryStore. +---------------->Responder+-----> accumulative| * +----------------------------+ attached to | | | distance and | * each event | +---------+ velocity. | * | | * | | * +--------------------------------+ * * * * Gesture that calculates cumulative movement over time in a way that just * "does the right thing" for multiple touches. The "right thing" is very * nuanced. When moving two touches in opposite directions, the cumulative * distance is zero in each dimension. When two touches move in parallel five * pixels in the same direction, the cumulative distance is five, not ten. If * two touches start, one moves five in a direction, then stops and the other * touch moves fives in the same direction, the cumulative distance is ten. * * This logic requires a kind of processing of time "clusters" of touch events * so that two touch moves that essentially occur in parallel but move every * other frame respectively, are considered part of the same movement. * * Explanation of some of the non-obvious fields: * * - moveX/moveY: If no move event has been observed, then `(moveX, moveY)` is * invalid. If a move event has been observed, `(moveX, moveY)` is the * centroid of the most recently moved "cluster" of active touches. * (Currently all move have the same timeStamp, but later we should add some * threshold for what is considered to be "moving"). If a palm is * accidentally counted as a touch, but a finger is moving greatly, the palm * will move slightly, but we only want to count the single moving touch. * - x0/y0: Centroid location (non-cumulative) at the time of becoming * responder. * - dx/dy: Cumulative touch distance - not the same thing as sum of each touch * distance. Accounts for touch moves that are clustered together in time, * moving the same direction. Only valid when currently responder (otherwise, * it only represents the drag distance below the threshold). * - vx/vy: Velocity. */ _initializeGestureState: function _initializeGestureState(gestureState) { gestureState.moveX = 0; gestureState.moveY = 0; gestureState.x0 = 0; gestureState.y0 = 0; gestureState.dx = 0; gestureState.dy = 0; gestureState.vx = 0; gestureState.vy = 0; gestureState.numberActiveTouches = 0; // All `gestureState` accounts for timeStamps up until: gestureState._accountsForMovesUpTo = 0; }, /** * This is nuanced and is necessary. It is incorrect to continuously take all * active *and* recently moved touches, find the centroid, and track how that * result changes over time. Instead, we must take all recently moved * touches, and calculate how the centroid has changed just for those * recently moved touches, and append that change to an accumulator. This is * to (at least) handle the case where the user is moving three fingers, and * then one of the fingers stops but the other two continue. * * This is very different than taking all of the recently moved touches and * storing their centroid as `dx/dy`. For correctness, we must *accumulate * changes* in the centroid of recently moved touches. * * There is also some nuance with how we handle multiple moved touches in a * single event. With the way `ReactNativeEventEmitter` dispatches touches as * individual events, multiple touches generate two 'move' events, each of * them triggering `onResponderMove`. But with the way `PanResponder` works, * all of the gesture inference is performed on the first dispatch, since it * looks at all of the touches (even the ones for which there hasn't been a * native dispatch yet). Therefore, `PanResponder` does not call * `onResponderMove` passed the first dispatch. This diverges from the * typical responder callback pattern (without using `PanResponder`), but * avoids more dispatches than necessary. */ _updateGestureStateOnMove: function _updateGestureStateOnMove(gestureState, touchHistory) { gestureState.numberActiveTouches = touchHistory.numberActiveTouches; gestureState.moveX = currentCentroidXOfTouchesChangedAfter(touchHistory, gestureState._accountsForMovesUpTo); gestureState.moveY = currentCentroidYOfTouchesChangedAfter(touchHistory, gestureState._accountsForMovesUpTo); var movedAfter = gestureState._accountsForMovesUpTo; var prevX = previousCentroidXOfTouchesChangedAfter(touchHistory, movedAfter); var x = currentCentroidXOfTouchesChangedAfter(touchHistory, movedAfter); var prevY = previousCentroidYOfTouchesChangedAfter(touchHistory, movedAfter); var y = currentCentroidYOfTouchesChangedAfter(touchHistory, movedAfter); var nextDX = gestureState.dx + (x - prevX); var nextDY = gestureState.dy + (y - prevY); // TODO: This must be filtered intelligently. var dt = touchHistory.mostRecentTimeStamp - gestureState._accountsForMovesUpTo; gestureState.vx = (nextDX - gestureState.dx) / dt; gestureState.vy = (nextDY - gestureState.dy) / dt; gestureState.dx = nextDX; gestureState.dy = nextDY; gestureState._accountsForMovesUpTo = touchHistory.mostRecentTimeStamp; }, /** * @param {object} config Enhanced versions of all of the responder callbacks * that provide not only the typical `ResponderSyntheticEvent`, but also the * `PanResponder` gesture state. Simply replace the word `Responder` with * `PanResponder` in each of the typical `onResponder*` callbacks. For * example, the `config` object would look like: * * - `onMoveShouldSetPanResponder: (e, gestureState) => {...}` * - `onMoveShouldSetPanResponderCapture: (e, gestureState) => {...}` * - `onStartShouldSetPanResponder: (e, gestureState) => {...}` * - `onStartShouldSetPanResponderCapture: (e, gestureState) => {...}` * - `onPanResponderReject: (e, gestureState) => {...}` * - `onPanResponderGrant: (e, gestureState) => {...}` * - `onPanResponderStart: (e, gestureState) => {...}` * - `onPanResponderEnd: (e, gestureState) => {...}` * - `onPanResponderRelease: (e, gestureState) => {...}` * - `onPanResponderMove: (e, gestureState) => {...}` * - `onPanResponderTerminate: (e, gestureState) => {...}` * - `onPanResponderTerminationRequest: (e, gestureState) => {...}` * - `onShouldBlockNativeResponder: (e, gestureState) => {...}` * * In general, for events that have capture equivalents, we update the * gestureState once in the capture phase and can use it in the bubble phase * as well. * * Be careful with onStartShould* callbacks. They only reflect updated * `gestureState` for start/end events that bubble/capture to the Node. * Once the node is the responder, you can rely on every start/end event * being processed by the gesture and `gestureState` being updated * accordingly. (numberActiveTouches) may not be totally accurate unless you * are the responder. */ create: function create(config) { var interactionState = { handle: null, shouldCancelClick: false, timeout: null }; var gestureState = { // Useful for debugging stateID: Math.random(), moveX: 0, moveY: 0, x0: 0, y0: 0, dx: 0, dy: 0, vx: 0, vy: 0, numberActiveTouches: 0, _accountsForMovesUpTo: 0 }; var panHandlers = { onStartShouldSetResponder: function onStartShouldSetResponder(event) { return config.onStartShouldSetPanResponder == null ? false : config.onStartShouldSetPanResponder(event, gestureState); }, onMoveShouldSetResponder: function onMoveShouldSetResponder(event) { return config.onMoveShouldSetPanResponder == null ? false : config.onMoveShouldSetPanResponder(event, gestureState); }, onStartShouldSetResponderCapture: function onStartShouldSetResponderCapture(event) { // TODO: Actually, we should reinitialize the state any time // touches.length increases from 0 active to > 0 active. if (event.nativeEvent.touches.length === 1) { PanResponder._initializeGestureState(gestureState); } gestureState.numberActiveTouches = event.touchHistory.numberActiveTouches; return config.onStartShouldSetPanResponderCapture != null ? config.onStartShouldSetPanResponderCapture(event, gestureState) : false; }, onMoveShouldSetResponderCapture: function onMoveShouldSetResponderCapture(event) { var touchHistory = event.touchHistory; // Responder system incorrectly dispatches should* to current responder // Filter out any touch moves past the first one - we would have // already processed multi-touch geometry during the first event. if (gestureState._accountsForMovesUpTo === touchHistory.mostRecentTimeStamp) { return false; } PanResponder._updateGestureStateOnMove(gestureState, touchHistory); return config.onMoveShouldSetPanResponderCapture ? config.onMoveShouldSetPanResponderCapture(event, gestureState) : false; }, onResponderGrant: function onResponderGrant(event) { if (!interactionState.handle) { interactionState.handle = InteractionManager.createInteractionHandle(); } if (interactionState.timeout) { clearInteractionTimeout(interactionState); } interactionState.shouldCancelClick = true; gestureState.x0 = currentCentroidX(event.touchHistory); gestureState.y0 = currentCentroidY(event.touchHistory); gestureState.dx = 0; gestureState.dy = 0; if (config.onPanResponderGrant) { config.onPanResponderGrant(event, gestureState); } // TODO: t7467124 investigate if this can be removed return config.onShouldBlockNativeResponder == null ? true : config.onShouldBlockNativeResponder(event, gestureState); }, onResponderReject: function onResponderReject(event) { clearInteractionHandle(interactionState, config.onPanResponderReject, event, gestureState); }, onResponderRelease: function onResponderRelease(event) { clearInteractionHandle(interactionState, config.onPanResponderRelease, event, gestureState); setInteractionTimeout(interactionState); PanResponder._initializeGestureState(gestureState); }, onResponderStart: function onResponderStart(event) { var touchHistory = event.touchHistory; gestureState.numberActiveTouches = touchHistory.numberActiveTouches; if (config.onPanResponderStart) { config.onPanResponderStart(event, gestureState); } }, onResponderMove: function onResponderMove(event) { var touchHistory = event.touchHistory; // Guard against the dispatch of two touch moves when there are two // simultaneously changed touches. if (gestureState._accountsForMovesUpTo === touchHistory.mostRecentTimeStamp) { return; } // Filter out any touch moves past the first one - we would have // already processed multi-touch geometry during the first event. PanResponder._updateGestureStateOnMove(gestureState, touchHistory); if (config.onPanResponderMove) { config.onPanResponderMove(event, gestureState); } }, onResponderEnd: function onResponderEnd(event) { var touchHistory = event.touchHistory; gestureState.numberActiveTouches = touchHistory.numberActiveTouches; clearInteractionHandle(interactionState, config.onPanResponderEnd, event, gestureState); }, onResponderTerminate: function onResponderTerminate(event) { clearInteractionHandle(interactionState, config.onPanResponderTerminate, event, gestureState); setInteractionTimeout(interactionState); PanResponder._initializeGestureState(gestureState); }, onResponderTerminationRequest: function onResponderTerminationRequest(event) { return config.onPanResponderTerminationRequest == null ? true : config.onPanResponderTerminationRequest(event, gestureState); }, // We do not want to trigger 'click' activated gestures or native behaviors // on any pan target that is under a mouse cursor when it is released. // Browsers will natively cancel 'click' events on a target if a non-mouse // active pointer moves. onClickCapture: function onClickCapture(event) { if (interactionState.shouldCancelClick === true) { event.stopPropagation(); event.preventDefault(); } } }; return { panHandlers: panHandlers, getInteractionHandle: function getInteractionHandle() { return interactionState.handle; } }; } }; function clearInteractionHandle(interactionState, callback, event, gestureState) { if (interactionState.handle) { InteractionManager.clearInteractionHandle(interactionState.handle); interactionState.handle = null; } if (callback) { callback(event, gestureState); } } function clearInteractionTimeout(interactionState) { clearTimeout(interactionState.timeout); } function setInteractionTimeout(interactionState) { interactionState.timeout = setTimeout(function () { interactionState.shouldCancelClick = false; }, 250); } export default PanResponder;
client/admin/settings/inputs/StringSettingInput.stories.js
iiet/iiet-chat
import { Field } from '@rocket.chat/fuselage'; import { action } from '@storybook/addon-actions'; import React from 'react'; import { StringSettingInput } from './StringSettingInput'; export default { title: 'admin/settings/inputs/StringSettingInput', component: StringSettingInput, decorators: [ (storyFn) => <Field>{storyFn()}</Field>, ], }; export const _default = () => <StringSettingInput _id='setting_id' label='Label' placeholder='Placeholder' onChangeValue={action('changeValue')} onChangeEditor={action('changeEditor')} />; export const disabled = () => <StringSettingInput _id='setting_id' label='Label' placeholder='Placeholder' disabled />; export const withValue = () => <StringSettingInput _id='setting_id' label='Label' value='Value' placeholder='Placeholder' />; export const multiline = () => <StringSettingInput _id='setting_id' label='Label' value={'Value\n'.repeat(10)} placeholder='Placeholder' multiline />; export const withResetButton = () => <StringSettingInput _id='setting_id' label='Label' placeholder='Placeholder' hasResetButton onChangeValue={action('changeValue')} onResetButtonClick={action('resetButtonClick')} />;
client/src/js/components/chatbox/ChatboxEmojiBar.js
abitlog/retube
import React from 'react'; import ChatboxEmojiList from './ChatboxEmojiList'; import ChatboxEmojiTab from './ChatboxEmojiTab'; class ChatboxEmojiBar extends React.Component { static propTypes = { hidden: React.PropTypes.bool.isRequired, onEmojiClick: React.PropTypes.func.isRequired, onOpen: React.PropTypes.func.isRequired }; constructor(props) { super(props); this.state = { set: "faces", title: "Faces" }; this.handleOnOpen = this.handleOnOpen.bind(this); this.onSetChange = this.onSetChange.bind(this); this.renderEmojiBar= this.renderEmojiBar.bind(this); } shouldComponentUpdate(nextProps, nextState) { return nextProps.hidden !== this.props.hidden || nextState.set !== this.state.set; } handleOnOpen(e) { const isValid = e.target === this.emojiBar || e.target === this.emojiBarIcon; if (isValid) { this.props.onOpen(); } } onSetChange(set, title) { this.setState({ set, title }); } renderEmojiBar() { const { hidden } = this.props; return ( <div style={{display: hidden ? "none" : "block"}} className="cb-form__emojiBar-list-wrapper"> <div className="emoji-bar__header"> <div className="emoji-bar__header-content">{this.state.title}</div> </div> <div className="emoji-bar__body"> <ChatboxEmojiList onEmojiClick={this.props.onEmojiClick} set={this.state.set} /> </div> <div className="emoji-bar__tabs clearfix"> <ChatboxEmojiTab onSetChange={this.onSetChange} icon="fa-smile-o" currentSet={this.state.set} title="Faces" set="faces" /> <ChatboxEmojiTab onSetChange={this.onSetChange} icon="fa-leaf" currentSet={this.state.set} title="Nature" set="nature" /> <ChatboxEmojiTab onSetChange={this.onSetChange} icon="fa-cutlery" currentSet={this.state.set} title="Food & Drink" set="food" /> <ChatboxEmojiTab onSetChange={this.onSetChange} icon="fa-plane" currentSet={this.state.set} title="Travel & Places" set="travel" /> <ChatboxEmojiTab onSetChange={this.onSetChange} icon="fa-futbol-o" currentSet={this.state.set} title="Activity" set="activity" /> <ChatboxEmojiTab onSetChange={this.onSetChange} icon="fa-building" currentSet={this.state.set} title="Objects" set="objects" /> <ChatboxEmojiTab onSetChange={this.onSetChange} icon="fa-flag-o" currentSet={this.state.set} title="Flags" set="flags" /> <ChatboxEmojiTab onSetChange={this.onSetChange} icon="fa-star-half-o" currentSet={this.state.set} title="Symbols" set="symbols" /> </div> </div> ); } render() { const { hidden } = this.props; const activeEmojiBarClass = hidden ? "" : "cb-form__emojiBar--active"; return ( <div onClick={this.handleOnOpen} className={"cb-form__emojiBar " + activeEmojiBarClass} ref={(e) => this.emojiBar = e}> { this.renderEmojiBar() } <i class="fa fa-smile-o cb-form__emojiBar-icon" aria-hidden="true" ref={(i) => this.emojiBarIcon = i}></i> </div> ); } } export default ChatboxEmojiBar;
src/js/main.js
liliang-cn/react-flux-contactlist
var React = require('react'); var ReactDOM = require('react-dom'); var App = require('./components/App.js'); var AppAPI = require('./utils/appAPI.js'); AppAPI.getContacts(); ReactDOM.render( <App />, document.getElementById('app') );
lib/yuilib/3.17.2/event-custom-base/event-custom-base.js
2shediac/moodle
/* YUI 3.17.2 (build 9c3c78e) Copyright 2014 Yahoo! Inc. All rights reserved. Licensed under the BSD License. http://yuilibrary.com/license/ */ YUI.add('event-custom-base', function (Y, NAME) { /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom */ Y.Env.evt = { handles: {}, plugins: {} }; /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom * @submodule event-custom-base */ /** * Allows for the insertion of methods that are executed before or after * a specified method * @class Do * @static */ var DO_BEFORE = 0, DO_AFTER = 1, DO = { /** * Cache of objects touched by the utility * @property objs * @static * @deprecated Since 3.6.0. The `_yuiaop` property on the AOP'd object * replaces the role of this property, but is considered to be private, and * is only mentioned to provide a migration path. * * If you have a use case which warrants migration to the _yuiaop property, * please file a ticket to let us know what it's used for and we can see if * we need to expose hooks for that functionality more formally. */ objs: null, /** * <p>Execute the supplied method before the specified function. Wrapping * function may optionally return an instance of the following classes to * further alter runtime behavior:</p> * <dl> * <dt></code>Y.Do.Halt(message, returnValue)</code></dt> * <dd>Immediatly stop execution and return * <code>returnValue</code>. No other wrapping functions will be * executed.</dd> * <dt></code>Y.Do.AlterArgs(message, newArgArray)</code></dt> * <dd>Replace the arguments that the original function will be * called with.</dd> * <dt></code>Y.Do.Prevent(message)</code></dt> * <dd>Don't execute the wrapped function. Other before phase * wrappers will be executed.</dd> * </dl> * * @method before * @param fn {Function} the function to execute * @param obj the object hosting the method to displace * @param sFn {string} the name of the method to displace * @param c The execution context for fn * @param arg* {mixed} 0..n additional arguments to supply to the subscriber * when the event fires. * @return {EventHandle} handle for the subscription * @static */ before: function(fn, obj, sFn, c) { var f = fn, a; if (c) { a = [fn, c].concat(Y.Array(arguments, 4, true)); f = Y.rbind.apply(Y, a); } return this._inject(DO_BEFORE, f, obj, sFn); }, /** * <p>Execute the supplied method after the specified function. Wrapping * function may optionally return an instance of the following classes to * further alter runtime behavior:</p> * <dl> * <dt></code>Y.Do.Halt(message, returnValue)</code></dt> * <dd>Immediatly stop execution and return * <code>returnValue</code>. No other wrapping functions will be * executed.</dd> * <dt></code>Y.Do.AlterReturn(message, returnValue)</code></dt> * <dd>Return <code>returnValue</code> instead of the wrapped * method's original return value. This can be further altered by * other after phase wrappers.</dd> * </dl> * * <p>The static properties <code>Y.Do.originalRetVal</code> and * <code>Y.Do.currentRetVal</code> will be populated for reference.</p> * * @method after * @param fn {Function} the function to execute * @param obj the object hosting the method to displace * @param sFn {string} the name of the method to displace * @param c The execution context for fn * @param arg* {mixed} 0..n additional arguments to supply to the subscriber * @return {EventHandle} handle for the subscription * @static */ after: function(fn, obj, sFn, c) { var f = fn, a; if (c) { a = [fn, c].concat(Y.Array(arguments, 4, true)); f = Y.rbind.apply(Y, a); } return this._inject(DO_AFTER, f, obj, sFn); }, /** * Execute the supplied method before or after the specified function. * Used by <code>before</code> and <code>after</code>. * * @method _inject * @param when {string} before or after * @param fn {Function} the function to execute * @param obj the object hosting the method to displace * @param sFn {string} the name of the method to displace * @param c The execution context for fn * @return {EventHandle} handle for the subscription * @private * @static */ _inject: function(when, fn, obj, sFn) { // object id var id = Y.stamp(obj), o, sid; if (!obj._yuiaop) { // create a map entry for the obj if it doesn't exist, to hold overridden methods obj._yuiaop = {}; } o = obj._yuiaop; if (!o[sFn]) { // create a map entry for the method if it doesn't exist o[sFn] = new Y.Do.Method(obj, sFn); // re-route the method to our wrapper obj[sFn] = function() { return o[sFn].exec.apply(o[sFn], arguments); }; } // subscriber id sid = id + Y.stamp(fn) + sFn; // register the callback o[sFn].register(sid, fn, when); return new Y.EventHandle(o[sFn], sid); }, /** * Detach a before or after subscription. * * @method detach * @param handle {EventHandle} the subscription handle * @static */ detach: function(handle) { if (handle.detach) { handle.detach(); } } }; Y.Do = DO; ////////////////////////////////////////////////////////////////////////// /** * Contains the return value from the wrapped method, accessible * by 'after' event listeners. * * @property originalRetVal * @static * @since 3.2.0 */ /** * Contains the current state of the return value, consumable by * 'after' event listeners, and updated if an after subscriber * changes the return value generated by the wrapped function. * * @property currentRetVal * @static * @since 3.2.0 */ ////////////////////////////////////////////////////////////////////////// /** * Wrapper for a displaced method with aop enabled * @class Do.Method * @constructor * @param obj The object to operate on * @param sFn The name of the method to displace */ DO.Method = function(obj, sFn) { this.obj = obj; this.methodName = sFn; this.method = obj[sFn]; this.before = {}; this.after = {}; }; /** * Register a aop subscriber * @method register * @param sid {string} the subscriber id * @param fn {Function} the function to execute * @param when {string} when to execute the function */ DO.Method.prototype.register = function (sid, fn, when) { if (when) { this.after[sid] = fn; } else { this.before[sid] = fn; } }; /** * Unregister a aop subscriber * @method delete * @param sid {string} the subscriber id * @param fn {Function} the function to execute * @param when {string} when to execute the function */ DO.Method.prototype._delete = function (sid) { delete this.before[sid]; delete this.after[sid]; }; /** * <p>Execute the wrapped method. All arguments are passed into the wrapping * functions. If any of the before wrappers return an instance of * <code>Y.Do.Halt</code> or <code>Y.Do.Prevent</code>, neither the wrapped * function nor any after phase subscribers will be executed.</p> * * <p>The return value will be the return value of the wrapped function or one * provided by a wrapper function via an instance of <code>Y.Do.Halt</code> or * <code>Y.Do.AlterReturn</code>. * * @method exec * @param arg* {any} Arguments are passed to the wrapping and wrapped functions * @return {any} Return value of wrapped function unless overwritten (see above) */ DO.Method.prototype.exec = function () { var args = Y.Array(arguments, 0, true), i, ret, newRet, bf = this.before, af = this.after, prevented = false; // execute before for (i in bf) { if (bf.hasOwnProperty(i)) { ret = bf[i].apply(this.obj, args); if (ret) { switch (ret.constructor) { case DO.Halt: return ret.retVal; case DO.AlterArgs: args = ret.newArgs; break; case DO.Prevent: prevented = true; break; default: } } } } // execute method if (!prevented) { ret = this.method.apply(this.obj, args); } DO.originalRetVal = ret; DO.currentRetVal = ret; // execute after methods. for (i in af) { if (af.hasOwnProperty(i)) { newRet = af[i].apply(this.obj, args); // Stop processing if a Halt object is returned if (newRet && newRet.constructor === DO.Halt) { return newRet.retVal; // Check for a new return value } else if (newRet && newRet.constructor === DO.AlterReturn) { ret = newRet.newRetVal; // Update the static retval state DO.currentRetVal = ret; } } } return ret; }; ////////////////////////////////////////////////////////////////////////// /** * Return an AlterArgs object when you want to change the arguments that * were passed into the function. Useful for Do.before subscribers. An * example would be a service that scrubs out illegal characters prior to * executing the core business logic. * @class Do.AlterArgs * @constructor * @param msg {String} (optional) Explanation of the altered return value * @param newArgs {Array} Call parameters to be used for the original method * instead of the arguments originally passed in. */ DO.AlterArgs = function(msg, newArgs) { this.msg = msg; this.newArgs = newArgs; }; /** * Return an AlterReturn object when you want to change the result returned * from the core method to the caller. Useful for Do.after subscribers. * @class Do.AlterReturn * @constructor * @param msg {String} (optional) Explanation of the altered return value * @param newRetVal {any} Return value passed to code that invoked the wrapped * function. */ DO.AlterReturn = function(msg, newRetVal) { this.msg = msg; this.newRetVal = newRetVal; }; /** * Return a Halt object when you want to terminate the execution * of all subsequent subscribers as well as the wrapped method * if it has not exectued yet. Useful for Do.before subscribers. * @class Do.Halt * @constructor * @param msg {String} (optional) Explanation of why the termination was done * @param retVal {any} Return value passed to code that invoked the wrapped * function. */ DO.Halt = function(msg, retVal) { this.msg = msg; this.retVal = retVal; }; /** * Return a Prevent object when you want to prevent the wrapped function * from executing, but want the remaining listeners to execute. Useful * for Do.before subscribers. * @class Do.Prevent * @constructor * @param msg {String} (optional) Explanation of why the termination was done */ DO.Prevent = function(msg) { this.msg = msg; }; /** * Return an Error object when you want to terminate the execution * of all subsequent method calls. * @class Do.Error * @constructor * @param msg {String} (optional) Explanation of the altered return value * @param retVal {any} Return value passed to code that invoked the wrapped * function. * @deprecated use Y.Do.Halt or Y.Do.Prevent */ DO.Error = DO.Halt; ////////////////////////////////////////////////////////////////////////// /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom * @submodule event-custom-base */ // var onsubscribeType = "_event:onsub", var YArray = Y.Array, AFTER = 'after', CONFIGS = [ 'broadcast', 'monitored', 'bubbles', 'context', 'contextFn', 'currentTarget', 'defaultFn', 'defaultTargetOnly', 'details', 'emitFacade', 'fireOnce', 'async', 'host', 'preventable', 'preventedFn', 'queuable', 'silent', 'stoppedFn', 'target', 'type' ], CONFIGS_HASH = YArray.hash(CONFIGS), nativeSlice = Array.prototype.slice, YUI3_SIGNATURE = 9, YUI_LOG = 'yui:log', mixConfigs = function(r, s, ov) { var p; for (p in s) { if (CONFIGS_HASH[p] && (ov || !(p in r))) { r[p] = s[p]; } } return r; }; /** * The CustomEvent class lets you define events for your application * that can be subscribed to by one or more independent component. * * @param {String} type The type of event, which is passed to the callback * when the event fires. * @param {object} defaults configuration object. * @class CustomEvent * @constructor */ /** * The type of event, returned to subscribers when the event fires * @property type * @type string */ /** * By default all custom events are logged in the debug build, set silent * to true to disable debug outpu for this event. * @property silent * @type boolean */ Y.CustomEvent = function(type, defaults) { this._kds = Y.CustomEvent.keepDeprecatedSubs; this.id = Y.guid(); this.type = type; this.silent = this.logSystem = (type === YUI_LOG); if (this._kds) { /** * The subscribers to this event * @property subscribers * @type Subscriber {} * @deprecated */ /** * 'After' subscribers * @property afters * @type Subscriber {} * @deprecated */ this.subscribers = {}; this.afters = {}; } if (defaults) { mixConfigs(this, defaults, true); } }; /** * Static flag to enable population of the <a href="#property_subscribers">`subscribers`</a> * and <a href="#property_subscribers">`afters`</a> properties held on a `CustomEvent` instance. * * These properties were changed to private properties (`_subscribers` and `_afters`), and * converted from objects to arrays for performance reasons. * * Setting this property to true will populate the deprecated `subscribers` and `afters` * properties for people who may be using them (which is expected to be rare). There will * be a performance hit, compared to the new array based implementation. * * If you are using these deprecated properties for a use case which the public API * does not support, please file an enhancement request, and we can provide an alternate * public implementation which doesn't have the performance cost required to maintiain the * properties as objects. * * @property keepDeprecatedSubs * @static * @for CustomEvent * @type boolean * @default false * @deprecated */ Y.CustomEvent.keepDeprecatedSubs = false; Y.CustomEvent.mixConfigs = mixConfigs; Y.CustomEvent.prototype = { constructor: Y.CustomEvent, /** * Monitor when an event is attached or detached. * * @property monitored * @type boolean */ /** * If 0, this event does not broadcast. If 1, the YUI instance is notified * every time this event fires. If 2, the YUI instance and the YUI global * (if event is enabled on the global) are notified every time this event * fires. * @property broadcast * @type int */ /** * Specifies whether this event should be queued when the host is actively * processing an event. This will effect exectution order of the callbacks * for the various events. * @property queuable * @type boolean * @default false */ /** * This event has fired if true * * @property fired * @type boolean * @default false; */ /** * An array containing the arguments the custom event * was last fired with. * @property firedWith * @type Array */ /** * This event should only fire one time if true, and if * it has fired, any new subscribers should be notified * immediately. * * @property fireOnce * @type boolean * @default false; */ /** * fireOnce listeners will fire syncronously unless async * is set to true * @property async * @type boolean * @default false */ /** * Flag for stopPropagation that is modified during fire() * 1 means to stop propagation to bubble targets. 2 means * to also stop additional subscribers on this target. * @property stopped * @type int */ /** * Flag for preventDefault that is modified during fire(). * if it is not 0, the default behavior for this event * @property prevented * @type int */ /** * Specifies the host for this custom event. This is used * to enable event bubbling * @property host * @type EventTarget */ /** * The default function to execute after event listeners * have fire, but only if the default action was not * prevented. * @property defaultFn * @type Function */ /** * Flag for the default function to execute only if the * firing event is the current target. This happens only * when using custom event delegation and setting the * flag to `true` mimics the behavior of event delegation * in the DOM. * * @property defaultTargetOnly * @type Boolean * @default false */ /** * The function to execute if a subscriber calls * stopPropagation or stopImmediatePropagation * @property stoppedFn * @type Function */ /** * The function to execute if a subscriber calls * preventDefault * @property preventedFn * @type Function */ /** * The subscribers to this event * @property _subscribers * @type Subscriber [] * @private */ /** * 'After' subscribers * @property _afters * @type Subscriber [] * @private */ /** * If set to true, the custom event will deliver an EventFacade object * that is similar to a DOM event object. * @property emitFacade * @type boolean * @default false */ /** * Supports multiple options for listener signatures in order to * port YUI 2 apps. * @property signature * @type int * @default 9 */ signature : YUI3_SIGNATURE, /** * The context the the event will fire from by default. Defaults to the YUI * instance. * @property context * @type object */ context : Y, /** * Specifies whether or not this event's default function * can be cancelled by a subscriber by executing preventDefault() * on the event facade * @property preventable * @type boolean * @default true */ preventable : true, /** * Specifies whether or not a subscriber can stop the event propagation * via stopPropagation(), stopImmediatePropagation(), or halt() * * Events can only bubble if emitFacade is true. * * @property bubbles * @type boolean * @default true */ bubbles : true, /** * Returns the number of subscribers for this event as the sum of the on() * subscribers and after() subscribers. * * @method hasSubs * @return Number */ hasSubs: function(when) { var s = 0, a = 0, subs = this._subscribers, afters = this._afters, sib = this.sibling; if (subs) { s = subs.length; } if (afters) { a = afters.length; } if (sib) { subs = sib._subscribers; afters = sib._afters; if (subs) { s += subs.length; } if (afters) { a += afters.length; } } if (when) { return (when === 'after') ? a : s; } return (s + a); }, /** * Monitor the event state for the subscribed event. The first parameter * is what should be monitored, the rest are the normal parameters when * subscribing to an event. * @method monitor * @param what {string} what to monitor ('detach', 'attach', 'publish'). * @return {EventHandle} return value from the monitor event subscription. */ monitor: function(what) { this.monitored = true; var type = this.id + '|' + this.type + '_' + what, args = nativeSlice.call(arguments, 0); args[0] = type; return this.host.on.apply(this.host, args); }, /** * Get all of the subscribers to this event and any sibling event * @method getSubs * @return {Array} first item is the on subscribers, second the after. */ getSubs: function() { var sibling = this.sibling, subs = this._subscribers, afters = this._afters, siblingSubs, siblingAfters; if (sibling) { siblingSubs = sibling._subscribers; siblingAfters = sibling._afters; } if (siblingSubs) { if (subs) { subs = subs.concat(siblingSubs); } else { subs = siblingSubs.concat(); } } else { if (subs) { subs = subs.concat(); } else { subs = []; } } if (siblingAfters) { if (afters) { afters = afters.concat(siblingAfters); } else { afters = siblingAfters.concat(); } } else { if (afters) { afters = afters.concat(); } else { afters = []; } } return [subs, afters]; }, /** * Apply configuration properties. Only applies the CONFIG whitelist * @method applyConfig * @param o hash of properties to apply. * @param force {boolean} if true, properties that exist on the event * will be overwritten. */ applyConfig: function(o, force) { mixConfigs(this, o, force); }, /** * Create the Subscription for subscribing function, context, and bound * arguments. If this is a fireOnce event, the subscriber is immediately * notified. * * @method _on * @param fn {Function} Subscription callback * @param [context] {Object} Override `this` in the callback * @param [args] {Array} bound arguments that will be passed to the callback after the arguments generated by fire() * @param [when] {String} "after" to slot into after subscribers * @return {EventHandle} * @protected */ _on: function(fn, context, args, when) { var s = new Y.Subscriber(fn, context, args, when), firedWith; if (this.fireOnce && this.fired) { firedWith = this.firedWith; // It's a little ugly for this to know about facades, // but given the current breakup, not much choice without // moving a whole lot of stuff around. if (this.emitFacade && this._addFacadeToArgs) { this._addFacadeToArgs(firedWith); } if (this.async) { setTimeout(Y.bind(this._notify, this, s, firedWith), 0); } else { this._notify(s, firedWith); } } if (when === AFTER) { if (!this._afters) { this._afters = []; } this._afters.push(s); } else { if (!this._subscribers) { this._subscribers = []; } this._subscribers.push(s); } if (this._kds) { if (when === AFTER) { this.afters[s.id] = s; } else { this.subscribers[s.id] = s; } } return new Y.EventHandle(this, s); }, /** * Listen for this event * @method subscribe * @param {Function} fn The function to execute. * @return {EventHandle} Unsubscribe handle. * @deprecated use on. */ subscribe: function(fn, context) { var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null; return this._on(fn, context, a, true); }, /** * Listen for this event * @method on * @param {Function} fn The function to execute. * @param {object} context optional execution context. * @param {mixed} arg* 0..n additional arguments to supply to the subscriber * when the event fires. * @return {EventHandle} An object with a detach method to detch the handler(s). */ on: function(fn, context) { var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null; if (this.monitored && this.host) { this.host._monitor('attach', this, { args: arguments }); } return this._on(fn, context, a, true); }, /** * Listen for this event after the normal subscribers have been notified and * the default behavior has been applied. If a normal subscriber prevents the * default behavior, it also prevents after listeners from firing. * @method after * @param {Function} fn The function to execute. * @param {object} context optional execution context. * @param {mixed} arg* 0..n additional arguments to supply to the subscriber * when the event fires. * @return {EventHandle} handle Unsubscribe handle. */ after: function(fn, context) { var a = (arguments.length > 2) ? nativeSlice.call(arguments, 2) : null; return this._on(fn, context, a, AFTER); }, /** * Detach listeners. * @method detach * @param {Function} fn The subscribed function to remove, if not supplied * all will be removed. * @param {Object} context The context object passed to subscribe. * @return {Number} returns the number of subscribers unsubscribed. */ detach: function(fn, context) { // unsubscribe handle if (fn && fn.detach) { return fn.detach(); } var i, s, found = 0, subs = this._subscribers, afters = this._afters; if (subs) { for (i = subs.length; i >= 0; i--) { s = subs[i]; if (s && (!fn || fn === s.fn)) { this._delete(s, subs, i); found++; } } } if (afters) { for (i = afters.length; i >= 0; i--) { s = afters[i]; if (s && (!fn || fn === s.fn)) { this._delete(s, afters, i); found++; } } } return found; }, /** * Detach listeners. * @method unsubscribe * @param {Function} fn The subscribed function to remove, if not supplied * all will be removed. * @param {Object} context The context object passed to subscribe. * @return {int|undefined} returns the number of subscribers unsubscribed. * @deprecated use detach. */ unsubscribe: function() { return this.detach.apply(this, arguments); }, /** * Notify a single subscriber * @method _notify * @param {Subscriber} s the subscriber. * @param {Array} args the arguments array to apply to the listener. * @protected */ _notify: function(s, args, ef) { var ret; ret = s.notify(args, this); if (false === ret || this.stopped > 1) { return false; } return true; }, /** * Logger abstraction to centralize the application of the silent flag * @method log * @param {string} msg message to log. * @param {string} cat log category. */ log: function(msg, cat) { }, /** * Notifies the subscribers. The callback functions will be executed * from the context specified when the event was created, and with the * following parameters: * <ul> * <li>The type of event</li> * <li>All of the arguments fire() was executed with as an array</li> * <li>The custom object (if any) that was passed into the subscribe() * method</li> * </ul> * @method fire * @param {Object*} arguments an arbitrary set of parameters to pass to * the handler. * @return {boolean} false if one of the subscribers returned false, * true otherwise. * */ fire: function() { // push is the fastest way to go from arguments to arrays // for most browsers currently // http://jsperf.com/push-vs-concat-vs-slice/2 var args = []; args.push.apply(args, arguments); return this._fire(args); }, /** * Private internal implementation for `fire`, which is can be used directly by * `EventTarget` and other event module classes which have already converted from * an `arguments` list to an array, to avoid the repeated overhead. * * @method _fire * @private * @param {Array} args The array of arguments passed to be passed to handlers. * @return {boolean} false if one of the subscribers returned false, true otherwise. */ _fire: function(args) { if (this.fireOnce && this.fired) { return true; } else { // this doesn't happen if the event isn't published // this.host._monitor('fire', this.type, args); this.fired = true; if (this.fireOnce) { this.firedWith = args; } if (this.emitFacade) { return this.fireComplex(args); } else { return this.fireSimple(args); } } }, /** * Set up for notifying subscribers of non-emitFacade events. * * @method fireSimple * @param args {Array} Arguments passed to fire() * @return Boolean false if a subscriber returned false * @protected */ fireSimple: function(args) { this.stopped = 0; this.prevented = 0; if (this.hasSubs()) { var subs = this.getSubs(); this._procSubs(subs[0], args); this._procSubs(subs[1], args); } if (this.broadcast) { this._broadcast(args); } return this.stopped ? false : true; }, // Requires the event-custom-complex module for full funcitonality. fireComplex: function(args) { args[0] = args[0] || {}; return this.fireSimple(args); }, /** * Notifies a list of subscribers. * * @method _procSubs * @param subs {Array} List of subscribers * @param args {Array} Arguments passed to fire() * @param ef {} * @return Boolean false if a subscriber returns false or stops the event * propagation via e.stopPropagation(), * e.stopImmediatePropagation(), or e.halt() * @private */ _procSubs: function(subs, args, ef) { var s, i, l; for (i = 0, l = subs.length; i < l; i++) { s = subs[i]; if (s && s.fn) { if (false === this._notify(s, args, ef)) { this.stopped = 2; } if (this.stopped === 2) { return false; } } } return true; }, /** * Notifies the YUI instance if the event is configured with broadcast = 1, * and both the YUI instance and Y.Global if configured with broadcast = 2. * * @method _broadcast * @param args {Array} Arguments sent to fire() * @private */ _broadcast: function(args) { if (!this.stopped && this.broadcast) { var a = args.concat(); a.unshift(this.type); if (this.host !== Y) { Y.fire.apply(Y, a); } if (this.broadcast === 2) { Y.Global.fire.apply(Y.Global, a); } } }, /** * Removes all listeners * @method unsubscribeAll * @return {Number} The number of listeners unsubscribed. * @deprecated use detachAll. */ unsubscribeAll: function() { return this.detachAll.apply(this, arguments); }, /** * Removes all listeners * @method detachAll * @return {Number} The number of listeners unsubscribed. */ detachAll: function() { return this.detach(); }, /** * Deletes the subscriber from the internal store of on() and after() * subscribers. * * @method _delete * @param s subscriber object. * @param subs (optional) on or after subscriber array * @param index (optional) The index found. * @private */ _delete: function(s, subs, i) { var when = s._when; if (!subs) { subs = (when === AFTER) ? this._afters : this._subscribers; } if (subs) { i = YArray.indexOf(subs, s, 0); if (s && subs[i] === s) { subs.splice(i, 1); } } if (this._kds) { if (when === AFTER) { delete this.afters[s.id]; } else { delete this.subscribers[s.id]; } } if (this.monitored && this.host) { this.host._monitor('detach', this, { ce: this, sub: s }); } if (s) { s.deleted = true; } } }; /** * Stores the subscriber information to be used when the event fires. * @param {Function} fn The wrapped function to execute. * @param {Object} context The value of the keyword 'this' in the listener. * @param {Array} args* 0..n additional arguments to supply the listener. * * @class Subscriber * @constructor */ Y.Subscriber = function(fn, context, args, when) { /** * The callback that will be execute when the event fires * This is wrapped by Y.rbind if obj was supplied. * @property fn * @type Function */ this.fn = fn; /** * Optional 'this' keyword for the listener * @property context * @type Object */ this.context = context; /** * Unique subscriber id * @property id * @type String */ this.id = Y.guid(); /** * Additional arguments to propagate to the subscriber * @property args * @type Array */ this.args = args; this._when = when; /** * Custom events for a given fire transaction. * @property events * @type {EventTarget} */ // this.events = null; /** * This listener only reacts to the event once * @property once */ // this.once = false; }; Y.Subscriber.prototype = { constructor: Y.Subscriber, _notify: function(c, args, ce) { if (this.deleted && !this.postponed) { if (this.postponed) { delete this.fn; delete this.context; } else { delete this.postponed; return null; } } var a = this.args, ret; switch (ce.signature) { case 0: ret = this.fn.call(c, ce.type, args, c); break; case 1: ret = this.fn.call(c, args[0] || null, c); break; default: if (a || args) { args = args || []; a = (a) ? args.concat(a) : args; ret = this.fn.apply(c, a); } else { ret = this.fn.call(c); } } if (this.once) { ce._delete(this); } return ret; }, /** * Executes the subscriber. * @method notify * @param args {Array} Arguments array for the subscriber. * @param ce {CustomEvent} The custom event that sent the notification. */ notify: function(args, ce) { var c = this.context, ret = true; if (!c) { c = (ce.contextFn) ? ce.contextFn() : ce.context; } // only catch errors if we will not re-throw them. if (Y.config && Y.config.throwFail) { ret = this._notify(c, args, ce); } else { try { ret = this._notify(c, args, ce); } catch (e) { Y.error(this + ' failed: ' + e.message, e); } } return ret; }, /** * Returns true if the fn and obj match this objects properties. * Used by the unsubscribe method to match the right subscriber. * * @method contains * @param {Function} fn the function to execute. * @param {Object} context optional 'this' keyword for the listener. * @return {boolean} true if the supplied arguments match this * subscriber's signature. */ contains: function(fn, context) { if (context) { return ((this.fn === fn) && this.context === context); } else { return (this.fn === fn); } }, valueOf : function() { return this.id; } }; /** * Return value from all subscribe operations * @class EventHandle * @constructor * @param {CustomEvent} evt the custom event. * @param {Subscriber} sub the subscriber. */ Y.EventHandle = function(evt, sub) { /** * The custom event * * @property evt * @type CustomEvent */ this.evt = evt; /** * The subscriber object * * @property sub * @type Subscriber */ this.sub = sub; }; Y.EventHandle.prototype = { batch: function(f, c) { f.call(c || this, this); if (Y.Lang.isArray(this.evt)) { Y.Array.each(this.evt, function(h) { h.batch.call(c || h, f); }); } }, /** * Detaches this subscriber * @method detach * @return {Number} the number of detached listeners */ detach: function() { var evt = this.evt, detached = 0, i; if (evt) { if (Y.Lang.isArray(evt)) { for (i = 0; i < evt.length; i++) { detached += evt[i].detach(); } } else { evt._delete(this.sub); detached = 1; } } return detached; }, /** * Monitor the event state for the subscribed event. The first parameter * is what should be monitored, the rest are the normal parameters when * subscribing to an event. * @method monitor * @param what {string} what to monitor ('attach', 'detach', 'publish'). * @return {EventHandle} return value from the monitor event subscription. */ monitor: function(what) { return this.evt.monitor.apply(this.evt, arguments); } }; /** * Custom event engine, DOM event listener abstraction layer, synthetic DOM * events. * @module event-custom * @submodule event-custom-base */ /** * EventTarget provides the implementation for any object to * publish, subscribe and fire to custom events, and also * alows other EventTargets to target the object with events * sourced from the other object. * EventTarget is designed to be used with Y.augment to wrap * EventCustom in an interface that allows events to be listened to * and fired by name. This makes it possible for implementing code to * subscribe to an event that either has not been created yet, or will * not be created at all. * @class EventTarget * @param opts a configuration object * @config emitFacade {boolean} if true, all events will emit event * facade payloads by default (default false) * @config prefix {String} the prefix to apply to non-prefixed event names */ var L = Y.Lang, PREFIX_DELIMITER = ':', CATEGORY_DELIMITER = '|', AFTER_PREFIX = '~AFTER~', WILD_TYPE_RE = /(.*?)(:)(.*?)/, _wildType = Y.cached(function(type) { return type.replace(WILD_TYPE_RE, "*$2$3"); }), /** * If the instance has a prefix attribute and the * event type is not prefixed, the instance prefix is * applied to the supplied type. * @method _getType * @private */ _getType = function(type, pre) { if (!pre || !type || type.indexOf(PREFIX_DELIMITER) > -1) { return type; } return pre + PREFIX_DELIMITER + type; }, /** * Returns an array with the detach key (if provided), * and the prefixed event name from _getType * Y.on('detachcategory| menu:click', fn) * @method _parseType * @private */ _parseType = Y.cached(function(type, pre) { var t = type, detachcategory, after, i; if (!L.isString(t)) { return t; } i = t.indexOf(AFTER_PREFIX); if (i > -1) { after = true; t = t.substr(AFTER_PREFIX.length); } i = t.indexOf(CATEGORY_DELIMITER); if (i > -1) { detachcategory = t.substr(0, (i)); t = t.substr(i+1); if (t === '*') { t = null; } } // detach category, full type with instance prefix, is this an after listener, short type return [detachcategory, (pre) ? _getType(t, pre) : t, after, t]; }), ET = function(opts) { var etState = this._yuievt, etConfig; if (!etState) { etState = this._yuievt = { events: {}, // PERF: Not much point instantiating lazily. We're bound to have events targets: null, // PERF: Instantiate lazily, if user actually adds target, config: { host: this, context: this }, chain: Y.config.chain }; } etConfig = etState.config; if (opts) { mixConfigs(etConfig, opts, true); if (opts.chain !== undefined) { etState.chain = opts.chain; } if (opts.prefix) { etConfig.prefix = opts.prefix; } } }; ET.prototype = { constructor: ET, /** * Listen to a custom event hosted by this object one time. * This is the equivalent to <code>on</code> except the * listener is immediatelly detached when it is executed. * @method once * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching the * subscription */ once: function() { var handle = this.on.apply(this, arguments); handle.batch(function(hand) { if (hand.sub) { hand.sub.once = true; } }); return handle; }, /** * Listen to a custom event hosted by this object one time. * This is the equivalent to <code>after</code> except the * listener is immediatelly detached when it is executed. * @method onceAfter * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching that * subscription */ onceAfter: function() { var handle = this.after.apply(this, arguments); handle.batch(function(hand) { if (hand.sub) { hand.sub.once = true; } }); return handle; }, /** * Takes the type parameter passed to 'on' and parses out the * various pieces that could be included in the type. If the * event type is passed without a prefix, it will be expanded * to include the prefix one is supplied or the event target * is configured with a default prefix. * @method parseType * @param {String} type the type * @param {String} [pre] The prefix. Defaults to this._yuievt.config.prefix * @since 3.3.0 * @return {Array} an array containing: * * the detach category, if supplied, * * the prefixed event type, * * whether or not this is an after listener, * * the supplied event type */ parseType: function(type, pre) { return _parseType(type, pre || this._yuievt.config.prefix); }, /** * Subscribe a callback function to a custom event fired by this object or * from an object that bubbles its events to this object. * * Callback functions for events published with `emitFacade = true` will * receive an `EventFacade` as the first argument (typically named "e"). * These callbacks can then call `e.preventDefault()` to disable the * behavior published to that event's `defaultFn`. See the `EventFacade` * API for all available properties and methods. Subscribers to * non-`emitFacade` events will receive the arguments passed to `fire()` * after the event name. * * To subscribe to multiple events at once, pass an object as the first * argument, where the key:value pairs correspond to the eventName:callback, * or pass an array of event names as the first argument to subscribe to * all listed events with the same callback. * * Returning `false` from a callback is supported as an alternative to * calling `e.preventDefault(); e.stopPropagation();`. However, it is * recommended to use the event methods whenever possible. * * @method on * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching that * subscription */ on: function(type, fn, context) { var yuievt = this._yuievt, parts = _parseType(type, yuievt.config.prefix), f, c, args, ret, ce, detachcategory, handle, store = Y.Env.evt.handles, after, adapt, shorttype, Node = Y.Node, n, domevent, isArr; // full name, args, detachcategory, after this._monitor('attach', parts[1], { args: arguments, category: parts[0], after: parts[2] }); if (L.isObject(type)) { if (L.isFunction(type)) { return Y.Do.before.apply(Y.Do, arguments); } f = fn; c = context; args = nativeSlice.call(arguments, 0); ret = []; if (L.isArray(type)) { isArr = true; } after = type._after; delete type._after; Y.each(type, function(v, k) { if (L.isObject(v)) { f = v.fn || ((L.isFunction(v)) ? v : f); c = v.context || c; } var nv = (after) ? AFTER_PREFIX : ''; args[0] = nv + ((isArr) ? v : k); args[1] = f; args[2] = c; ret.push(this.on.apply(this, args)); }, this); return (yuievt.chain) ? this : new Y.EventHandle(ret); } detachcategory = parts[0]; after = parts[2]; shorttype = parts[3]; // extra redirection so we catch adaptor events too. take a look at this. if (Node && Y.instanceOf(this, Node) && (shorttype in Node.DOM_EVENTS)) { args = nativeSlice.call(arguments, 0); args.splice(2, 0, Node.getDOMNode(this)); return Y.on.apply(Y, args); } type = parts[1]; if (Y.instanceOf(this, YUI)) { adapt = Y.Env.evt.plugins[type]; args = nativeSlice.call(arguments, 0); args[0] = shorttype; if (Node) { n = args[2]; if (Y.instanceOf(n, Y.NodeList)) { n = Y.NodeList.getDOMNodes(n); } else if (Y.instanceOf(n, Node)) { n = Node.getDOMNode(n); } domevent = (shorttype in Node.DOM_EVENTS); // Captures both DOM events and event plugins. if (domevent) { args[2] = n; } } // check for the existance of an event adaptor if (adapt) { handle = adapt.on.apply(Y, args); } else if ((!type) || domevent) { handle = Y.Event._attach(args); } } if (!handle) { ce = yuievt.events[type] || this.publish(type); handle = ce._on(fn, context, (arguments.length > 3) ? nativeSlice.call(arguments, 3) : null, (after) ? 'after' : true); // TODO: More robust regex, accounting for category if (type.indexOf("*:") !== -1) { this._hasSiblings = true; } } if (detachcategory) { store[detachcategory] = store[detachcategory] || {}; store[detachcategory][type] = store[detachcategory][type] || []; store[detachcategory][type].push(handle); } return (yuievt.chain) ? this : handle; }, /** * subscribe to an event * @method subscribe * @deprecated use on */ subscribe: function() { return this.on.apply(this, arguments); }, /** * Detach one or more listeners the from the specified event * @method detach * @param type {string|Object} Either the handle to the subscriber or the * type of event. If the type * is not specified, it will attempt to remove * the listener from all hosted events. * @param fn {Function} The subscribed function to unsubscribe, if not * supplied, all subscribers will be removed. * @param context {Object} The custom object passed to subscribe. This is * optional, but if supplied will be used to * disambiguate multiple listeners that are the same * (e.g., you subscribe many object using a function * that lives on the prototype) * @return {EventTarget} the host */ detach: function(type, fn, context) { var evts = this._yuievt.events, i, Node = Y.Node, isNode = Node && (Y.instanceOf(this, Node)); // detachAll disabled on the Y instance. if (!type && (this !== Y)) { for (i in evts) { if (evts.hasOwnProperty(i)) { evts[i].detach(fn, context); } } if (isNode) { Y.Event.purgeElement(Node.getDOMNode(this)); } return this; } var parts = _parseType(type, this._yuievt.config.prefix), detachcategory = L.isArray(parts) ? parts[0] : null, shorttype = (parts) ? parts[3] : null, adapt, store = Y.Env.evt.handles, detachhost, cat, args, ce, keyDetacher = function(lcat, ltype, host) { var handles = lcat[ltype], ce, i; if (handles) { for (i = handles.length - 1; i >= 0; --i) { ce = handles[i].evt; if (ce.host === host || ce.el === host) { handles[i].detach(); } } } }; if (detachcategory) { cat = store[detachcategory]; type = parts[1]; detachhost = (isNode) ? Y.Node.getDOMNode(this) : this; if (cat) { if (type) { keyDetacher(cat, type, detachhost); } else { for (i in cat) { if (cat.hasOwnProperty(i)) { keyDetacher(cat, i, detachhost); } } } return this; } // If this is an event handle, use it to detach } else if (L.isObject(type) && type.detach) { type.detach(); return this; // extra redirection so we catch adaptor events too. take a look at this. } else if (isNode && ((!shorttype) || (shorttype in Node.DOM_EVENTS))) { args = nativeSlice.call(arguments, 0); args[2] = Node.getDOMNode(this); Y.detach.apply(Y, args); return this; } adapt = Y.Env.evt.plugins[shorttype]; // The YUI instance handles DOM events and adaptors if (Y.instanceOf(this, YUI)) { args = nativeSlice.call(arguments, 0); // use the adaptor specific detach code if if (adapt && adapt.detach) { adapt.detach.apply(Y, args); return this; // DOM event fork } else if (!type || (!adapt && Node && (type in Node.DOM_EVENTS))) { args[0] = type; Y.Event.detach.apply(Y.Event, args); return this; } } // ce = evts[type]; ce = evts[parts[1]]; if (ce) { ce.detach(fn, context); } return this; }, /** * detach a listener * @method unsubscribe * @deprecated use detach */ unsubscribe: function() { return this.detach.apply(this, arguments); }, /** * Removes all listeners from the specified event. If the event type * is not specified, all listeners from all hosted custom events will * be removed. * @method detachAll * @param type {String} The type, or name of the event */ detachAll: function(type) { return this.detach(type); }, /** * Removes all listeners from the specified event. If the event type * is not specified, all listeners from all hosted custom events will * be removed. * @method unsubscribeAll * @param type {String} The type, or name of the event * @deprecated use detachAll */ unsubscribeAll: function() { return this.detachAll.apply(this, arguments); }, /** * Creates a new custom event of the specified type. If a custom event * by that name already exists, it will not be re-created. In either * case the custom event is returned. * * @method publish * * @param type {String} the type, or name of the event * @param opts {object} optional config params. Valid properties are: * * <ul> * <li> * 'broadcast': whether or not the YUI instance and YUI global are notified when the event is fired (false) * </li> * <li> * 'bubbles': whether or not this event bubbles (true) * Events can only bubble if emitFacade is true. * </li> * <li> * 'context': the default execution context for the listeners (this) * </li> * <li> * 'defaultFn': the default function to execute when this event fires if preventDefault was not called * </li> * <li> * 'emitFacade': whether or not this event emits a facade (false) * </li> * <li> * 'prefix': the prefix for this targets events, e.g., 'menu' in 'menu:click' * </li> * <li> * 'fireOnce': if an event is configured to fire once, new subscribers after * the fire will be notified immediately. * </li> * <li> * 'async': fireOnce event listeners will fire synchronously if the event has already * fired unless async is true. * </li> * <li> * 'preventable': whether or not preventDefault() has an effect (true) * </li> * <li> * 'preventedFn': a function that is executed when preventDefault is called * </li> * <li> * 'queuable': whether or not this event can be queued during bubbling (false) * </li> * <li> * 'silent': if silent is true, debug messages are not provided for this event. * </li> * <li> * 'stoppedFn': a function that is executed when stopPropagation is called * </li> * * <li> * 'monitored': specifies whether or not this event should send notifications about * when the event has been attached, detached, or published. * </li> * <li> * 'type': the event type (valid option if not provided as the first parameter to publish) * </li> * </ul> * * @return {CustomEvent} the custom event * */ publish: function(type, opts) { var ret, etState = this._yuievt, etConfig = etState.config, pre = etConfig.prefix; if (typeof type === "string") { if (pre) { type = _getType(type, pre); } ret = this._publish(type, etConfig, opts); } else { ret = {}; Y.each(type, function(v, k) { if (pre) { k = _getType(k, pre); } ret[k] = this._publish(k, etConfig, v || opts); }, this); } return ret; }, /** * Returns the fully qualified type, given a short type string. * That is, returns "foo:bar" when given "bar" if "foo" is the configured prefix. * * NOTE: This method, unlike _getType, does no checking of the value passed in, and * is designed to be used with the low level _publish() method, for critical path * implementations which need to fast-track publish for performance reasons. * * @method _getFullType * @private * @param {String} type The short type to prefix * @return {String} The prefixed type, if a prefix is set, otherwise the type passed in */ _getFullType : function(type) { var pre = this._yuievt.config.prefix; if (pre) { return pre + PREFIX_DELIMITER + type; } else { return type; } }, /** * The low level event publish implementation. It expects all the massaging to have been done * outside of this method. e.g. the `type` to `fullType` conversion. It's designed to be a fast * path publish, which can be used by critical code paths to improve performance. * * @method _publish * @private * @param {String} fullType The prefixed type of the event to publish. * @param {Object} etOpts The EventTarget specific configuration to mix into the published event. * @param {Object} ceOpts The publish specific configuration to mix into the published event. * @return {CustomEvent} The published event. If called without `etOpts` or `ceOpts`, this will * be the default `CustomEvent` instance, and can be configured independently. */ _publish : function(fullType, etOpts, ceOpts) { var ce, etState = this._yuievt, etConfig = etState.config, host = etConfig.host, context = etConfig.context, events = etState.events; ce = events[fullType]; // PERF: Hate to pull the check out of monitor, but trying to keep critical path tight. if ((etConfig.monitored && !ce) || (ce && ce.monitored)) { this._monitor('publish', fullType, { args: arguments }); } if (!ce) { // Publish event ce = events[fullType] = new Y.CustomEvent(fullType, etOpts); if (!etOpts) { ce.host = host; ce.context = context; } } if (ceOpts) { mixConfigs(ce, ceOpts, true); } return ce; }, /** * This is the entry point for the event monitoring system. * You can monitor 'attach', 'detach', 'fire', and 'publish'. * When configured, these events generate an event. click -> * click_attach, click_detach, click_publish -- these can * be subscribed to like other events to monitor the event * system. Inividual published events can have monitoring * turned on or off (publish can't be turned off before it * it published) by setting the events 'monitor' config. * * @method _monitor * @param what {String} 'attach', 'detach', 'fire', or 'publish' * @param eventType {String|CustomEvent} The prefixed name of the event being monitored, or the CustomEvent object. * @param o {Object} Information about the event interaction, such as * fire() args, subscription category, publish config * @private */ _monitor: function(what, eventType, o) { var monitorevt, ce, type; if (eventType) { if (typeof eventType === "string") { type = eventType; ce = this.getEvent(eventType, true); } else { ce = eventType; type = eventType.type; } if ((this._yuievt.config.monitored && (!ce || ce.monitored)) || (ce && ce.monitored)) { monitorevt = type + '_' + what; o.monitored = what; this.fire.call(this, monitorevt, o); } } }, /** * Fire a custom event by name. The callback functions will be executed * from the context specified when the event was created, and with the * following parameters. * * The first argument is the event type, and any additional arguments are * passed to the listeners as parameters. If the first of these is an * object literal, and the event is configured to emit an event facade, * that object is mixed into the event facade and the facade is provided * in place of the original object. * * If the custom event object hasn't been created, then the event hasn't * been published and it has no subscribers. For performance sake, we * immediate exit in this case. This means the event won't bubble, so * if the intention is that a bubble target be notified, the event must * be published on this object first. * * @method fire * @param type {String|Object} The type of the event, or an object that contains * a 'type' property. * @param arguments {Object*} an arbitrary set of parameters to pass to * the handler. If the first of these is an object literal and the event is * configured to emit an event facade, the event facade will replace that * parameter after the properties the object literal contains are copied to * the event facade. * @return {Boolean} True if the whole lifecycle of the event went through, * false if at any point the event propagation was halted. */ fire: function(type) { var typeIncluded = (typeof type === "string"), argCount = arguments.length, t = type, yuievt = this._yuievt, etConfig = yuievt.config, pre = etConfig.prefix, ret, ce, ce2, args; if (typeIncluded && argCount <= 3) { // PERF: Try to avoid slice/iteration for the common signatures // Most common if (argCount === 2) { args = [arguments[1]]; // fire("foo", {}) } else if (argCount === 3) { args = [arguments[1], arguments[2]]; // fire("foo", {}, opts) } else { args = []; // fire("foo") } } else { args = nativeSlice.call(arguments, ((typeIncluded) ? 1 : 0)); } if (!typeIncluded) { t = (type && type.type); } if (pre) { t = _getType(t, pre); } ce = yuievt.events[t]; if (this._hasSiblings) { ce2 = this.getSibling(t, ce); if (ce2 && !ce) { ce = this.publish(t); } } // PERF: trying to avoid function call, since this is a critical path if ((etConfig.monitored && (!ce || ce.monitored)) || (ce && ce.monitored)) { this._monitor('fire', (ce || t), { args: args }); } // this event has not been published or subscribed to if (!ce) { if (yuievt.hasTargets) { return this.bubble({ type: t }, args, this); } // otherwise there is nothing to be done ret = true; } else { if (ce2) { ce.sibling = ce2; } ret = ce._fire(args); } return (yuievt.chain) ? this : ret; }, getSibling: function(type, ce) { var ce2; // delegate to *:type events if there are subscribers if (type.indexOf(PREFIX_DELIMITER) > -1) { type = _wildType(type); ce2 = this.getEvent(type, true); if (ce2) { ce2.applyConfig(ce); ce2.bubbles = false; ce2.broadcast = 0; } } return ce2; }, /** * Returns the custom event of the provided type has been created, a * falsy value otherwise * @method getEvent * @param type {String} the type, or name of the event * @param prefixed {String} if true, the type is prefixed already * @return {CustomEvent} the custom event or null */ getEvent: function(type, prefixed) { var pre, e; if (!prefixed) { pre = this._yuievt.config.prefix; type = (pre) ? _getType(type, pre) : type; } e = this._yuievt.events; return e[type] || null; }, /** * Subscribe to a custom event hosted by this object. The * supplied callback will execute after any listeners add * via the subscribe method, and after the default function, * if configured for the event, has executed. * * @method after * @param {String} type The name of the event * @param {Function} fn The callback to execute in response to the event * @param {Object} [context] Override `this` object in callback * @param {Any} [arg*] 0..n additional arguments to supply to the subscriber * @return {EventHandle} A subscription handle capable of detaching the * subscription */ after: function(type, fn) { var a = nativeSlice.call(arguments, 0); switch (L.type(type)) { case 'function': return Y.Do.after.apply(Y.Do, arguments); case 'array': // YArray.each(a[0], function(v) { // v = AFTER_PREFIX + v; // }); // break; case 'object': a[0]._after = true; break; default: a[0] = AFTER_PREFIX + type; } return this.on.apply(this, a); }, /** * Executes the callback before a DOM event, custom event * or method. If the first argument is a function, it * is assumed the target is a method. For DOM and custom * events, this is an alias for Y.on. * * For DOM and custom events: * type, callback, context, 0-n arguments * * For methods: * callback, object (method host), methodName, context, 0-n arguments * * @method before * @return detach handle */ before: function() { return this.on.apply(this, arguments); } }; Y.EventTarget = ET; // make Y an event target Y.mix(Y, ET.prototype); ET.call(Y, { bubbles: false }); YUI.Env.globalEvents = YUI.Env.globalEvents || new ET(); /** * Hosts YUI page level events. This is where events bubble to * when the broadcast config is set to 2. This property is * only available if the custom event module is loaded. * @property Global * @type EventTarget * @for YUI */ Y.Global = YUI.Env.globalEvents; // @TODO implement a global namespace function on Y.Global? /** `Y.on()` can do many things: <ul> <li>Subscribe to custom events `publish`ed and `fire`d from Y</li> <li>Subscribe to custom events `publish`ed with `broadcast` 1 or 2 and `fire`d from any object in the YUI instance sandbox</li> <li>Subscribe to DOM events</li> <li>Subscribe to the execution of a method on any object, effectively treating that method as an event</li> </ul> For custom event subscriptions, pass the custom event name as the first argument and callback as the second. The `this` object in the callback will be `Y` unless an override is passed as the third argument. Y.on('io:complete', function () { Y.MyApp.updateStatus('Transaction complete'); }); To subscribe to DOM events, pass the name of a DOM event as the first argument and a CSS selector string as the third argument after the callback function. Alternately, the third argument can be a `Node`, `NodeList`, `HTMLElement`, array, or simply omitted (the default is the `window` object). Y.on('click', function (e) { e.preventDefault(); // proceed with ajax form submission var url = this.get('action'); ... }, '#my-form'); The `this` object in DOM event callbacks will be the `Node` targeted by the CSS selector or other identifier. `on()` subscribers for DOM events or custom events `publish`ed with a `defaultFn` can prevent the default behavior with `e.preventDefault()` from the event object passed as the first parameter to the subscription callback. To subscribe to the execution of an object method, pass arguments corresponding to the call signature for <a href="../classes/Do.html#methods_before">`Y.Do.before(...)`</a>. NOTE: The formal parameter list below is for events, not for function injection. See `Y.Do.before` for that signature. @method on @param {String} type DOM or custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @see Do.before @for YUI **/ /** Listen for an event one time. Equivalent to `on()`, except that the listener is immediately detached when executed. See the <a href="#methods_on">`on()` method</a> for additional subscription options. @see on @method once @param {String} type DOM or custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @for YUI **/ /** Listen for an event one time. Equivalent to `once()`, except, like `after()`, the subscription callback executes after all `on()` subscribers and the event's `defaultFn` (if configured) have executed. Like `after()` if any `on()` phase subscriber calls `e.preventDefault()`, neither the `defaultFn` nor the `after()` subscribers will execute. The listener is immediately detached when executed. See the <a href="#methods_on">`on()` method</a> for additional subscription options. @see once @method onceAfter @param {String} type The custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [arg*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @for YUI **/ /** Like `on()`, this method creates a subscription to a custom event or to the execution of a method on an object. For events, `after()` subscribers are executed after the event's `defaultFn` unless `e.preventDefault()` was called from an `on()` subscriber. See the <a href="#methods_on">`on()` method</a> for additional subscription options. NOTE: The subscription signature shown is for events, not for function injection. See <a href="../classes/Do.html#methods_after">`Y.Do.after`</a> for that signature. @see on @see Do.after @method after @param {String} type The custom event name @param {Function} fn The callback to execute in response to the event @param {Object} [context] Override `this` object in callback @param {Any} [args*] 0..n additional arguments to supply to the subscriber @return {EventHandle} A subscription handle capable of detaching the subscription @for YUI **/ }, '3.17.2', {"requires": ["oop"]});
setup/src/universal/features/routing/containers/ProfileCompleteRedirectContainer.js
ch-apptitude/goomi
/** * * ProfileCompleteRedirect * */ import React, { Component } from 'react'; import RedirectBox from 'features/routing/components/RedirectBox'; import HOCRedirect from 'features/routing/hoc/HOCRedirect'; import { USER_STATUS } from 'features/user/constants'; import messages from './messages'; class ProfileCompleteRedirect extends Component { body = messages.ProfileCompleteRedirectBody; buttons = [ { linkTo: '/register/user-infos', message: messages.ProfileCompleteRedirectButton, }, ]; render() { return <RedirectBox body={this.body} buttons={this.buttons} />; } } export default HOCRedirect(ProfileCompleteRedirect, USER_STATUS.VERIFIED);