text stringlengths 8 6.88M |
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#include "skipUicGen.hpp"
#include "ui_uigen2.h"
void skipGen()
{
}
|
#include <iostream>
#include <boost/graph/adjacency_list.hpp>
#include <fstream>
#include <boost/algorithm/string.hpp>
#include <unordered_set>
#include <time.h>
#include <boost/range/adaptors.hpp>
#include <boost/range/algorithm.hpp>
#include <boost/graph/topological_sort.hpp>
#include <unordered_map>
#include <ctime>... |
#include <Stepper.h>
#include <Servo.h>
int inByte = 0;
char inData[5] = {0};
//int inData[0]Count = 0;
int index = 0;
int controlLRModifier;
char alt = 1;
int chargepos = 0;
int triggerpos = 0;
unsigned long time = 0;
int state = 0;
const int stepsPerRevolution = 500;
Stepper lemotor(stepsPerRevolution, 8,11,12,13)... |
//---------------------------------------------------------------------------
#pragma hdrstop
#include "blockclient.h"
#include "commfunc.h"
//---------------------------------------------------------------------------
#pragma package(smart_init)
//-----------------------------------------------------------------... |
#include "AddUserView.h"
#include <QDate>
#include "Entities/Gender/Gender.h"
#include "Forms/PersonalDataForm/PersonalDataForm.h"
#include "Forms/UserDataForm/UserDataForm.h"
// :: Constants ::
const QString TITLE = "Создание учётной записи";
// :: Lifecycle ::
AddUserView::AddUserView(QWidget *parent) :
... |
#include "CClientLog.h"
#include <QtCore/QCoreApplication>
#include <QDebug>
CClientLog::CClientLog(QObject *parent)
: LogBase(qApp)
{
}
CClientLog::~CClientLog()
{
qDebug() << "~CClientLog()";
}
CClientLog* CClientLog::m_Instance = NULL;
CClientLog* CClientLog::Instance()
{
if (NULL == m_Instance)
{
m_Instan... |
/* @author Aytaç Kahveci */
#include <kuka_hw_cart/kuka_hardware_interface_cart.h>
#include <kuka_ros_open_comm/KRLPos.h>
#include <kuka_ros_open_comm/KRLE6Pos.h>
#include <unistd.h>
int main(int argc, char **argv)
{
ROS_INFO_STREAM_NAMED("hardware_interface", "Starting hardware interface...");
ros::init(argc... |
//auteur : Pierre Morcello
#ifndef EASYDEFINES_H
#define EASYDEFINES_H
#include <sstream>
#include <iostream>
// affiche une message box
// exemple d'usage :
// MBOX("value of x "<< x <<" and things ");
#define MBOX(X) {std::stringstream box__ss; box__ss << X ; EasyDefines::showMessageBox(box__ss.str());}
// exemp... |
#ifndef RAYSCENEQUERY_H
#define RAYSCENEQUERY_H
#include <vector>
#include "mathlib.h"
namespace HW{
class SceneManager;
class Movable;
struct RaySceneQueryResultElement
{
float distance;
Movable * movable;
bool operator < (const RaySceneQueryResultElement & rhs) const
{
return distance < rhs.distance;... |
//
// Created by 钟奇龙 on 2019-05-18.
//
#include <iostream>
#include <map>
using namespace std;
class Node{
public:
Node *front;
Node *next;
int value;
Node(int x):value(x),front(NULL),next(NULL){
}
};
class NodeDoubleLinkedList{
private:
Node *head;
Node *tail;
public:
NodeDoubleLink... |
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define MAX_SIZE 50
int findTheKthSmallNumber(int arr[], const int begin, const int end, const int k);
inline void swap(int& a, int& b)
{
int temp = a;
a = b;
b = temp;
}
int main()
{
int arr[MAX_SIZE];
for (int i = 0; i < MAX_SIZE; i++)
... |
// 0922_4.cpp : 定义控制台应用程序的入口点。
//绝对值排序
//输入n(n<=100)个整数,按照绝对值从大到小排序后输出。
//题目保证对于每一个测试实例,所有的数的绝对值都不相等。
//输入数据有多组,每组占一行,每行的第一个数字为n,接着是n个整数,n=0表示输入数据的结束,不做处理。
#include <iostream>
using namespace std;
int main()
{
int n;
const int size = 100;
while (cin >> n)
{
if (n <= 0 ||n>100)
break;
int a[size];
int i, ... |
#include "../../idlib/precompiled.h"
#pragma hdrstop
#include "../Game_local.h"
#define MAX_SECTOR_DEPTH 12
#define MAX_SECTORS ((1<<(MAX_SECTOR_DEPTH+1))-1)
// RAVEN BEGIN
// ddynerman: SD's clip sector code
typedef struct clipSector_s {
int contents;
int dynamicContents;
struct clipLink_s * ... |
#pragma once
#include <memory>
#include <string>
class TimeStamp
{
public:
TimeStamp();
~TimeStamp();
bool parseValue(const std::string value);
std::shared_ptr<unsigned long long int> getValue();
private:
std::shared_ptr<unsigned long long int> _timeStamp;
};
TimeStamp::TimeStamp()
... |
#pragma once
#include <map>
#include <list>
#include "GameObject.h"
#include "Player.h"
#include "Bullet.h"
#include "../Shared/NetworkDefinitions.h"
#include "ClientHandler.h"
#include "Enemy.h"
class World
{
public:
World();
~World();
void create_players(std::list<ClientId > clients);
bool upd_pla... |
//===========================================================================
//! @file gpu_buffer.h
//! @brief GPUバッファー
//===========================================================================
#pragma once
#include "system/directX.h" // DirectX11
//=======================================================... |
#ifndef _BASE_VECTOR_2
#define _BASE_VECTOR_2
#ifdef _PSP_VER
#include <libgum.h>
#else
#include <D3dx9math.h>
#endif
class BaseVector2
{
protected:
BaseVector2(void) {}
public:
virtual ~BaseVector2(void) {}
public:
#ifdef _PSP_VER
ScePspFVector2& GetVector(void) { return _vec; }
const ScePsp... |
#include<iostream>
using namespace std;
int linear_search(int *arr,int i,int n,int x)
{
if(arr[i]==x)
return i;
if(i==n)
return -1;
return linear_search(arr,i+1,n,x);
}
int main()
{
int n;
cin>>n;
int arr[n];
for(int i=0;i<n;i++)
cin>>arr[i];
int x;
cin>>x;
co... |
// Copyright 2017 Yahoo Holdings. Licensed under the terms of the Apache 2.0 license. See LICENSE in the project root.
#pragma once
#include <set>
#include <memory>
#include <vespa/vespalib/stllike/string.h>
namespace document { class GlobalId; }
namespace proton {
class IGidToLidChangeListener;
/*
* Interface c... |
#include "../DetectMemoryLeak.h"
#include "../WeaponInfo/Rifle.h"
#include "../WeaponManager.h"
#include "GraphicsManager.h"
#include "RenderHelper.h"
#include "MeshBuilder.h"
#include "../Projectile/ProjectileManager.h"
Rifle::Rifle(GenericEntity::OBJECT_TYPE _bulletType) : CWeaponInfo(_bulletType)
{
WeaponManager::... |
#include "Replace.h"
std::string Replace::execute(std::string& text) {
size_t pos = text.find(word1);
while (pos != std::string::npos) {
text.replace(pos, word1.length(), word2);
pos = text.find(word1);
}
return text;
}
|
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
**
** Copyright (C) 1995-2004 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
*/
#include "core/pch.h"
#include "modules/doc/frm_doc.h"
#... |
#include "proto/data_actor.pb.h"
#include "config/utils.hpp"
#include "config/buff_ptts.hpp"
#include "config/common_ptts.hpp"
#include "config/actor_ptts.hpp"
#include <map>
#include <mutex>
#include <string>
using namespace std;
namespace pd = proto::data;
namespace nora {
namespace scene {
... |
#include "SendProto.h"
using namespace CPPClient::Net::Cmd;
lspb::CliReq *SendProto::CreateCliReq(lspb::ClientMsgType methodId, int userId, lspb::ModuleId moduleId)
{
lspb::CliReq *req = new lspb::CliReq;
req->set_methodid(methodId);
req->set_userid(userId);
req->set_moduleid(moduleId);
return req... |
#ifndef STUBS_HPP
#define STUBS_HPP
#include "interfaces.hpp"
#include <stdexcept>
#include <iostream>
using namespace std;
// Declara��o de classe stub da interface ISAutenticacao.
class StubSAutenticacao : public ISAutenticacao {
public:
// Defini��es de valores a serem usados como gatilhos para notifica��es... |
// Created by: NW,JPB,CAL
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License... |
#include "gtest/gtest.h"
#include <chrono>
#include "kompute/Kompute.hpp"
TEST(TestAsyncOperations, TestManagerParallelExecution)
{
// This test is built for NVIDIA 1650. It assumes:
// * Queue family 0 and 2 have compute capabilities
// * GPU is able to process parallel shader code across different fam... |
#include "Variable.h"
// Setter method for Variable name
void Variable::setName(string n){
name = n;
}
void Variable::inc_const(int num){
constant += num;
}
void Variable::setSolved( bool state ){
solved = state;
}
|
#include "SystemBase.h"
SystemBase::SystemBase()
{
m_pmapCompIndex = new unordered_map<uint64, int>;
}
SystemBase::~SystemBase()
{
SAFE_DEL(m_pmapCompIndex)
}
int SystemBase::CreateComponent(int ownerID, int AssetID)
{
return 0;
} |
/*
* Player.h
*
* Created on: Aug 16, 2016
* Author: Kevin Koza
*/
#ifndef PLAYER_H
#define PLAYER_H_
#include <iostream>
#include "Inventory.h"
#include "Location.h"
namespace std {
class Player {
public:
Player();
virtual ~Player();
void listInventory();
void sayHi();
int inventoryAdd(Item thing);
... |
class Solution {
public:
int findKthLargest(vector<int>& nums, int k) {
if(nums.size() < k) return -1;
priority_queue<int,vector<int>,greater<int> > Q;
for(int i=0; i<nums.size(); ++i){
if(Q.size() < k){
Q.push(nums[i]);
}else{
if(Q.top... |
#include <sstream>
#include <chrono>
#include <QTextCodec>
#include <QDebug>
#include "PhoneticDictionaryViewModel.h"
#include <ClnUtils.h>
#include "SpeechProcessing.h"
#include "SpeechAnnotation.h"
#include "SpeechDataValidation.h"
#include "assertImpl.h"
namespace PticaGovorun
{
PhoneticDictionaryViewModel::Phonet... |
#include <bits/stdc++.h>
using namespace std;
#define TESTC ""
#define PROBLEM "12439"
#define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0)
int main(int argc, char const *argv[])
{
#ifdef DBG
freopen("uva" PROBLEM TESTC ".in", "r", stdin);
freopen("uva" PROBLEM ".out", "w", stdout);
#endif
int kase;
... |
#include <gtest/gtest.h>
#include <string>
#include <sstream>
#include "../src/arbol.h"
namespace {
TEST(ArbolTests, Test_Constructor) {
Arbol *arbol = new Arbol();
arbol->AgregarNodo(1, 1, 0);
std::ostringstream streamSalida {};
streamSalida << *arbol;
std::string actual ... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
**
** Copyright (C) 2000-2008 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
** Yngve Pettersen
**
*/
#ifndef _KEYGEN_TRACKER_H_
#define _K... |
#ifndef INCLUDED_MATH_MATRIX33_H
#define INCLUDED_MATH_MATRIX33_H
namespace Math {
class Vector2;
class Matrix33 {//数学に合わせて右手座標系を使用
public:
Matrix33();
Matrix33(const Matrix33& a);
~Matrix33();
Matrix33& operator=(const Matrix33& a);
//単位行列
void set_identity();
//転置
void set_transposition();
//逆... |
// Created on: 1993-06-10
// Created by: Christian CAILLET
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the ... |
#include <bits/stdc++.h>
#define ll long long
using namespace std;
ll a0[1005];
ll a1[1005];
ll a2[1005];
ll a3[1005];
int main()
{
int tc;
cin>>tc;
while(tc--)
{
int n;
cin>>n;
for(int i=1; i<=n; i++)
{
cin>>a0[i]>>a1[i]>>a2[i]>>a3[i];
}
int... |
// Author: Kirill Gavrilov
// Copyright (c) 2017-2019 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free So... |
#include<iostream>
#include<cstdio>
#include<map>
#include<set>
#include<vector>
#include<stack>
#include<queue>
#include<string>
#include<cstring>
#include<sstream>
#include<algorithm>
#include<cmath>
#define INF 0x3f3f3f3f
#define eps 1e-8
#define pi acos(-1.0)
using namespace std;
typedef long long L... |
#include "Sight.h"
#include "Field.h"
#include "Object.h"
#include "Gunner.h"
#include "PlayerNeo.h"
#include "UniversalForce.h"
#include "UniversalTorque.h"
#include "Define.h"
#include <QKeyEvent>
#include <iostream>
Sight::Sight(PlayerNeo* playerNeo, UniversalForce* accel, UniversalTorque* torque) :
lookAtF( 0, 0... |
// Created on: 1997-03-26
// Created by: Christian CAILLET
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the ... |
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
========================================================================... |
#pragma once
#include <iterator>
#include <vector>
static void Merge(size_t low, size_t middle, size_t high, std::vector<int>& data)
{
std::vector<int> v;
size_t lowIndex = low;
size_t highIndex = middle + 1;
while (lowIndex <= middle && highIndex <= high)
{
if (data[lowIndex] <= data[highIndex])
{
v.push_b... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "TargetController.h"
#include "GameFramework/HUD.h"
#include "ShootingGalleryHUD.generated.h"
/**
*
*/
UCLASS()
class SHOOTINGGALLERY_API AShootingGalleryHUD : public AHUD
{
GENERATED_BOD... |
//
// Created by 송지원 on 2019-10-28.
//
#include "iostream"
#include <stack>
#include "string.h"
using namespace std;
char * result[2] = {"NO", "YES"};
int main() {
int T, i;
char input[51];
cin >> T;
while (T--) {
stack<char> left;
cin >> input;
for (i=0; i<strlen(input); i++... |
/* leetcode 300
*
*
*
*/
#include <vector>
#include <algorithm>
#include <string>
#include <unordered_set>
#include <algorithm>
#include <map>
using namespace std;
class Solution {
public:
int lengthOfLIS(vector<int>& nums) {
if(nums.empty()) {
return 0;
}
int len = nums.size... |
#pragma once
#include <QGraphicsScene>
#include <memory>
using std::unique_ptr;
using std::make_unique;
class canvas_scene : public QGraphicsScene
{
Q_OBJECT
public:
template<typename ... ARGS>
static unique_ptr<canvas_scene> make (ARGS && ... args)
{
unique_ptr<canvas_scene> ret (new canvas_... |
// Copyright (c) 2017 Hartmut Kaiser
//
// SPDX-License-Identifier: BSL-1.0
// Distributed under the pika Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
/* Copyright (C) 2001
* Housemarque Oy
* http://www.housemarque.com
*
* Distributed... |
//
// GameScene.h
// Aircraft
//
// Created by lc on 12/3/14.
//
//
#ifndef __Aircraft__GameScene__
#define __Aircraft__GameScene__
#include <stdio.h>
#include "GameLayer.h"
USING_NS_CC;
class GameScene : public Scene {
public:
GameLayer* gameLayer;
virtual bool init();
CREATE_FUNC(GameSce... |
#include <iostream>
#include <vector>
#include <algorithm>
#include <tuple>
#include <iterator>
#include <numeric>
using std::vector;
void printVector(const std::vector<int> &a)
{
std::cout << "[";
for(auto i : a)
{
std::cout << i << ",";
}
std::cout << "]" << std::endl;
}
struct Comp
{
int segmenti;... |
#include "threebody.h"
#include "../vec3.h"
#include "../system.h"
#include <cmath>
void ThreeBody::setupParticles(System &system) {
double twopi = std::atan(1.0)*8;
double mass1 = 3.0e-6;
double mass2 = 9.5e-4;
Particle* sun = new Particle(vec3(0,0,0), vec3(0,0,0), 1.0);
Particle* earth = new P... |
#pragma once
#include "PreDefine.h"
//#include "SharedPointer.h"
#include <string>
#include <vector>
#include "Sampler.h"
using namespace std;
namespace HW
{
class Texture
{
public:
enum TextureFormat{
LUMINANCE,
RGB,
RGBA,
DEPTH,
R8,
RG8,
RGB8,
RGBA8,
R16F,
RG16F,
RGB16F,
RGBA... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2012 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*
* @author Arjan van Leeuwen (arjanl)
*/
#ifndef GENERIC_GRID_H
... |
#ifndef APPLICATION_DELETEUSER_H
#define APPLICATION_DELETEUSER_H
#include "BaseCommand.h"
/*
* Delete user command class
*/
class DeleteUser: public BaseCommand {
public:
explicit DeleteUser(boost::property_tree::ptree& params);
~DeleteUser() override = default;
/*
* Executing a command
*/
... |
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2008 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*
* @author Patricia Aas (psmaas)
*/
#ifndef __FILEHANDLER_THEME_NODE_H__
#define __FIL... |
#include "il2cpp-config.h"
#include "class-internals.h"
#include "codegen/il2cpp-codegen.h"
const Il2CppType* Int32_t327_0_0_0_var;
const Il2CppType* MonoBehaviour_t3_0_0_0_var;
const Il2CppType* DisallowMultipleComponent_t222_0_0_0_var;
const Il2CppType* RequireComponent_t223_0_0_0_var;
const Il2CppType* ExecuteInEdi... |
#pragma once
#include "../interfaces/PhysicsEngine.h"
#include "BulletDebugDrawer.h"
#include "BulletObject.h"
#include "../../modules/graphics/DrawModule.h"
#include <btBulletCollisionCommon.h>
#include <btBulletDynamicsCommon.h>
#include <atomic>
namespace Game
{
class Bullet : public PhysicsEngine
{
... |
#ifndef DECK52_HPP
#define DECK52_HPP
#include "Deck32.hpp"
class Deck52: public Deck32{
public :
Deck52();
};
#endif
|
#include "CPContactEvaluator.h"
#include "CPBody.h"
#include "CPCircle.h"
#include "CPRectangle.h"
#include "cocos2d.h" // We use Vec2 for physics
#include <array>
USING_NS_CC;
// Contact tests
bool CPContactEvaluator::intersects(CPBody * a, CPBody * b)
{
assert(a && b);
// If bit masks are not compatible
if ((... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Pawn.h"
#include "AimingCPP.h"
#include "TankCPP.generated.h"
UCLASS()
class CARRIARMATI_API ATankCPP : public APawn
{
GENERATED_BODY()
FORCEINLINE UStaticMeshComponent* Ge... |
#ifndef _TEST_ITEM_H_
#define _TEST_ITEM_H_
#pragma once
#include "common.h"
#include "scriptOneLine.h"
// this is test item class
class testCase{
public:
// 构造函数
testCase(){
}
// 从缓冲区中生成测试命令序列,
// only for client
// type 0: for server
// 1: for client
testCase(char *pBuffer,int t... |
#include "stdafx.h"
#include "Program.h"
#include "GameObject\Rect.h"
#include "GameObject\BackGround.h"
Program::Program()
{
srand(time(NULL));
bg = new BackGround;
bg->Init();
rect = new Rect;
rect->Init();
D2D::GetDevice()->SetRenderState(
// 라이트 지정
D3DRS_LIGHTING,
// 사용 여부
FALSE
);
// 알파값 제거
... |
// Created on: 1998-01-14
// Created by: Philippe MANGIN
// Copyright (c) 1998-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GN... |
#ifndef __RENDERER_HPP__
#define __RENDERER_HPP__
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES 1
#endif
#include "MovingAverage.hpp"
#include <GL/freeglut.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <chrono>
using namespace std;
using namespace std::chrono;
namespace mobo
{
class Renderer
... |
#include <iostream>
#include "calculator.h"
int main(){
std::cout << "adding two numbers :" << add(5,3) << std::endl;
std::cout << "Subtracting two numbers :" << sub(5,3) << std::endl;
std::cout << "Multiplying two numbers :" << multiply(5,3) << std::endl;
std::cout << "Dividing two numbers :" << divide(5,3) << ... |
#include "Application.h"
#include "Coin.h"
#include "ModuleEnemies.h"
#include "ModuleCollision.h"
#include "ModuleInterface.h"
COIN::COIN(int x, int y, int type) :Enemy(x, y, type)
{
up.PushBack({ 44, 1787, 14, 16 });
up.PushBack({ 64, 1787, 14, 16 });
up.PushBack({ 84, 1787, 12, 16 });
up.PushBack({ 102, 1787, 1... |
#include<graphics.h>
#include<constream.h>
void main(){
int driver=DETECT,mode;
clrscr();
initgraph(&driver,&mode,"\\tc\\bgi");
//rectangle(left,top,right,bottom);
setcolor(4);
rectangle(300,300,100,100);
rectangle(200,250,400,50);
line(200,50,100,100);
line(300,100,400,50);
line... |
#pragma once
#include "../mathlib.h"
#include <map>
#include <vector>
#include "PreDefine.h"
using namespace std;
using namespace HW;
struct as_Light{
Vector3 ColorAmbient;
Vector3 ColorDiffuse;
Vector3 ColorSpecular;
Vector3 direction;
Vector3 position;
Vector3 attenuation;
float MaxDistance;
int typ... |
#pragma once
#include "aeGraphicsResource.h"
namespace aeEngineSDK
{
enum struct AE_GRAPHICS_EXPORT AE_TEXTURE_TYPE
{
AE_TEXTURE_TYPE_NONE,
AE_TEXTURE_TYPE_DIFFUSE,
AE_TEXTURE_TYPE_SPECULAR,
AE_TEXTURE_TYPE_AMBIENT,
AE_TEXTURE_TYPE_EMISSIVE,
AE_TEXTURE_TYPE_HEIGHT,
AE_TEXTURE_TYPE_NORMALS,
AE_TEXTURE... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2005-2206 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
*/
#ifndef SVG_AVERAGER_H
#define SVG_AVERAGER_H
#ifdef SVG_SUPP... |
#include <iostream>
#include <fstream>
using namespace std;
struct articulo{
string codea;
int nivelmin;
int nivelact;
string proveedor;
float precio;
};
struct alumno{
string identificacion;
string nombre;
int nota;
};
bool validar_codigo(int tipo, string codigo, string nombreArchivos);
void agregar_a... |
#include <iostream>
#include <fstream>
#include <vector>
#include <boost/random.hpp>
#include <cppmc/cppmc.hpp>
using namespace boost;
using namespace arma;
using namespace CppMC;
using std::vector;
using std::ofstream;
using std::cout;
using std::endl;
class EstimatedY : public MCMCDeterministic<double,Mat> {
privat... |
#include <iostream>
#include <Console.hpp>
#include <widgets/Window.hpp>
#include <widgets/Text.hpp>
#include <widgets/Button.hpp>
#include <widgets/Scale.hpp>
class Demos{
private:
Blame::Console *console;
Blame::Widgets::Window *window;
Blame::Widgets::Text *text,
... |
#ifndef _CONTROLLER_H_
#define _CONTROLLER_H_
#include <SDL.h>
#include "modellist.h"
#include "view.h"
#include "spriteaiengine.h"
class Controller
{
public:
Controller(ModelList& modellist, View& view);
~Controller();
void updateView(SDL_Surface *screen);
private:
ModelList modellist;
View view;
Spr... |
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <vector>
#include <functional>
#include <queue>
#include <string>
#include <cstring>
#include <numeric>
#include <cstdlib>
#include <cmath>
#include <iomanip>
using namespace std;
typedef long long ll;
#define INF 10e10
#define rep(i,n) for(int i=0; ... |
/**
* Project: ows-qt-console
* File name: edit_job_dialog.h
* Description: this header describes the job editing dialog window
*
* @author Mathieu Grzybek on 2012-06-19
* @copyright 20?? Mathieu Grzybek. All rights reserved.
* @version $Id: code-gpl-license.txt,v 1.2 2004/05/04 13:19:30 garry Exp $
*
* @see T... |
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_REAPER_REAPER_IMPL_H_
#define SERVICES_REAPER_REAPER_IMPL_H_
#include <map>
#include <set>
#include "base/macros.h"
#include "mojo/comm... |
/**
* @file messagedecodertest.cpp
*
* @brief File contains an example message decoder. Essentially, this outlines what a new
* decoder will have to look like. This implements the necessary overrides
* for a full implementation. ExampleDecoder allows access to the internal
* file syst... |
#pragma once
#include <SFML/Graphics.hpp>
#include <string>
using namespace std;
using namespace sf;
class ball
{
public:
ball();
~ball();
ball(int pos_x, int pos_y, float _radius, Color _color);
ball(int pos_x, int pos_y, float _radius);
void setColor(Color _color);
void setSize(float _radius);
void setPosition... |
#pragma once
namespace cvfn {
public ref class MouseEvtArgs : public System::EventArgs
{
public:
int Evt;
int X;
int Y;
MouseEvtArgs( int evt, int x, int y) : Evt(evt), X(x), Y(y) {}
virtual ~MouseEvtArgs(void) {}
};
} |
#ifndef _SCROLL_INTERFACE_H_
#define _SCROLL_INTERFACE_H_
class Scroll;
class ScrollInterfaceMagicMissile;
class ScrollInterface
{
public:
ScrollInterface();
~ScrollInterface();
virtual void accept(ScrollInterfaceMagicMissile *) = 0;
};
#endif
|
#include <iostream>
#include <cstring>
#include "carddeck.h"
#include "cardgame.h"
#include "gameFunctions.h"
#ifndef _USER_ROLES_H
#define _USER_ROLES_H
using namespace std;
int menu(int DECKSIZE);
int displayCards();
#endif |
#pragma once
#include "DRAW.h"
using namespace std;
/*string sticker[4] = {
" ** ",
"******",
" **",
"** **",
};*/
//hàm vẽ bảng điểm
string sticker[4] = {
" __",
" / ~'-*",
" *--|_| --'",
"(_)...(_)",
};
string stickerleft[4] = {
" __",
"... |
#include<iostream>
#include<cstdio>
#include<map>
#include<set>
#include<vector>
#include<stack>
#include<queue>
#include<string>
#include<cstring>
#include<sstream>
#include<algorithm>
#include<cmath>
#define INF 0x3f3f3f3f
#define eps 1e-8
#define pi acos(-1.0)
using namespace std;
typedef long long L... |
//
// Created by ssi on 03.04.15.
//
#ifndef _TEMPLATESTACK_STACK_H_
#define _TEMPLATESTACK_STACK_H_
#include <glob.h>
template< class T >
class Stack
{
private:
T *a;
size_t count;
public:
Stack(const int &_a);
Stack();
Stack(const Stack< T > &stack);
~Stack();
void push(const T &_a);
T pop();
void incTop(... |
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmWIXFeaturesSourceWriter.h"
cmWIXFeaturesSourceWriter::cmWIXFeaturesSourceWriter(
cmCPackLog* logger, std::string const& filename, GuidType componentGuidType)... |
//---------------------------------------------------------------------------
//通信协议类,负责客户端和服务器端的通信协议,数据包生成,拆分,校验等工作
//By LinYi 2004.02.16
#ifndef accprotocolH
#define accprotocolH
#include <Windows.hpp>
#include <dstring.h>
#include "md5.h"
#include "cryptclass.h"
enum TCmdType {acLOGIN=0,acCREATE_USER,acSAVEPOINT,ac... |
#define _CRT_SECURE_NO_WARNINGS
#include <iostream>
#include <string>
#include <vector>
using namespace std;
class Point
{
public:
void setX(int x)
{
mX = x;
}
void setY(int y)
{
mY = y;
}
int GetX()
{
return mX;
}
int GetY()
{
return mY;
... |
//Phoenix_RK
/*
https://leetcode.com/problems/power-of-two/
Given an integer, write a function to determine if it is a power of two.
Example 1:
Input: 1
Output: true
Explanation: 20 = 1
Example 2:
Input: 16
Output: true
Explanation: 24 = 16
Example 3:
Input: 218
Output: false
*/
class Solution {
public:
b... |
#include "jni/JniHelper.h"
#include <string.h>
#include <android/log.h>
#include <jni.h>
#include "CCDirector.h"
#include "CCWebView.h"
#define LOG_TAG "WebViewJni"
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
#define JAVAVM cocos2d::JniHelper::getJavaVM()
using namespace std;
us... |
#pragma once
#include "iconvar.h"
#include "cdll_int.h"
class ConVar;
class CCommand;
class ConCommand;
class ConCommandBase;
struct characterset_t;
using CUtlString = std::string;
class IConCommandBaseAccessor
{
public:
virtual bool RegisterConCommandBase(ConCommandBase *pVar) = 0;
};
typedef void (*FnCommandCall... |
class Solution{
public:
string Reduced_String(int k,string s){
stack<char> st;
for(int i = 0;i<s.length();i++){
st.push(s[i]);
//cout<<st.size()<<" ";
if(st.size()>=k){
string t ="";
t+=st.top();
//cout<<t<<endl;... |
#include "windowstimer.h"
#include "defines.h"
#ifdef OS_Windows
#include "windows.h"
WindowsTimer::WindowsTimer()
{
stopped = false;
timeBeginPeriod(1);
begin = timeGetTime();
}
WindowsTimer::~WindowsTimer()
{
timeEndPeriod(1);
//dtor
}
void WindowsTimer::start()
{
stopped = false;
begin = timeGetTime();
}... |
#ifndef JETFINDER_HH
#define JETFINDER_HH
#include "../../../../../APx_Gen0_Algo/VivadoHls/null_algo_unpacked/vivado_hls/src/algo_unpacked.h"
#include "Config.hh"
#include "JetInfo.hh"
#include "Jet.hh"
#include "Tower.hh"
void findJets(Tower towers[M_TOWERS],Jet jets[M_JET]);
#endif
|
// Created on: 1993-01-21
// Created by: Remi LEQUETTE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU ... |
#include <iostream>
#include <random>
#include <chrono>
#include <trevi.h>
#include "udptransmitter.h"
#include "udpreceiver.h"
#include "Timer.h"
#include "cmdline.h"
int main( int argc, char** argv )
{
cmdline::parser a;
a.add<int>("input_port", 'i', "UDP port for input data", false, 5000 );
a.add<in... |
#include <conio.h>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include <math.h>
#include <locale.h>
#include <ctype.h>
float p1,p2,p3,p4,p5,total,dinheiro,troco;
int x=0;
int main()
{
printf("\n Digite o valor do primeiro produto:\n");
scanf("%f",&p1);
... |
#include<bits/stdc++.h>
using namespace std;
typedef long long ll;
int t;
ll n, lessThanN,lessAns, moreAns;
// find the number which is less than n and is of the form 2^x
ll findLessThanN(){
ll curr;
for(int i = 0; i < 32; i++){
curr = 1 << i;
if (curr > n)
return curr... |
#pragma once
class dadasd
{
public:
dadasd();
~dadasd();
};
|
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