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#pragma once #include "ofMain.h" #include "ofxGui.h" #include "Utils/ofEasyCamExt.h" class ofApp : public ofBaseApp { public: // -------------------------------- void setup() { fontSmall.loadFont("Fonts/DIN.otf", 8 ); ofxGuiSetFont( "Fonts/DIN.otf", 8 ); ofxGuiSetDefaultWidth( 260 ); s...
#include<bits/stdc++.h> using namespace std; int main() { int t, r1, r2, r3; cin>>t; while(t--) { cin>>r1>>r2; r3 = r1+r2; cout<<r3<<"\n"; } return 0; }
#include<bits/stdc++.h> using namespace std; class node{ public: int data; node* left; node* right; node(int d){ this->data = d; this->left = NULL; this->right = NULL; } }; node* buildTree(node* root){ int data; cin>>data; if(data == -1) return ...
#include <SFML/Graphics/RectangleShape.hpp> class RectangleCollider { public: RectangleCollider(sf::Vector2f& position, sf::Vector2f& size); RectangleCollider() = default; void set_position(sf::Vector2f& position); void set_size(sf::Vector2f size); sf::Vector2f get_posotion() const; sf::Vector...
// Copyright (C) 2018-2019 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include <ie_builders.hpp> #include <ie_icnn_network.hpp> #include "single_layer_common.hpp" #include "tests_vpu_common.hpp" using namespace InferenceEngine; /* this function assumes that the precision of a generated network is F...
#include <stdio.h> #include <node.h> /* NodeDescriptor::NodeDescriptor() { this->node = NULL; this->offset = NULL; } NodeDescriptor::NodeDescriptor(Context* origin_, Node* node_, iref_t offset_) : origin(origin_), node(node_), offset(offset_) { } NodeDescriptor::NodeDescriptor(Node* node_) : node(node_) { ...
/** \file Point.cpp Point class's implementation \author Antoine Colmard (2014) \author Nicolas Prugne (2014) \copyright 2014 Institut Pascal */ #include "Point.h" #include <stdlib.h> // ----------------------------------------------------------------------------- // CONSTRUCTOR // ----------------------------------...
#ifndef BUS_H #define BUS_H #include "GameObject.h" //#include "Traffic.h" class Bus { public: enum BUS_STATES { S_FULL_SPEED, S_HALF_SPEED, S_STOP, }; Bus(); ~Bus(); virtual void Update(double dt); int GetCommuters(); void SetCommuters(int x); float GetSpeed(); void SetSpeed(float x); private: ...
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmBinUtilsLinker.h" #include "cmRuntimeDependencyArchive.h" cmBinUtilsLinker::cmBinUtilsLinker(cmRuntimeDependencyArchive* archive) : Archive(archive) { } v...
#pragma once #include "../../../Toolbox/Toolbox.h" #include "ShaderParameter.h" namespace ae { class Shader; /// \ingroup graphics /// <summary> /// Shader parameter for boolean uniforms. /// </summary> /// <seealso cref="Shader"/> /// <seealso cref="Material"/> /// <seealso cref="ShaderParameter"/> class ...
#include <iostream> using namespace std; void printInt(int n,int base); int main() { int n,base; cin>>n>>base; printInt(n,base); return 0; } void printInt(int n,int base) { char ch[]="0123456789ABCDEF",re[31]; int shang(0),i(0); if(base<=10){do{ re[i]=n%base+'0'; shang=n/bas...
#include <iostream> #include <opencv2/core/core.hpp> #include <opencv2/features2d/features2d.hpp> #include <opencv2/highgui/highgui.hpp> #include <chrono> using namespace std; using namespace cv; int main(int argc, char **argv) { if (argc != 3) { cout << "usage: feature_extraction img1 img2" << endl;...
#ifndef _SERVER_SERVER_HPP_ #define _SERVER_SERVER_HPP_ #include <iostream> #include <boost/asio.hpp> #include "DatabaseServerApi.hpp" using boost::asio::ip::tcp; class Session : public std::enable_shared_from_this<Session> { public: Session(tcp::socket Socket) : socket(std::move(Socket)){ } void Run()...
#pragma once #include <core/Map.h> #include <core/Product.h> #include <qt/QtCore/QEvent> #include <qt/QtCore/QObject> namespace launcher { namespace qt { struct EventFilter : public QObject { core::Map<core::Product<QObject *, QEvent *>, bool> f; EventFilter(core::Map<core::Product<QObject *, QEvent *>, boo...
#include "commandbuilder.h" CommandBuilder::CommandBuilder() { } QString CommandBuilder::build(QString code, QStringList parameteres) { QString command; command.append(code); for(int i = 0; i < parameteres.size(); i++) command.append("#" + parameteres.at(i)); command.append("\r\n"); return...
#include "styleditemdelegate.h" #include "tableview.h" #include <QDebug> StyledItemDelegate::StyledItemDelegate() : QStyledItemDelegate () { } void StyledItemDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const { QStyleOptionViewItem opt(option); opt.stat...
// // normal_esti_coarse2fine_ps.cpp // pm_stereo // // Created by KaiWu on Sep/9/16. // Copyright © 2016 KaiWu. All rights reserved. // #include "normal_esti_coarse2fine_ps.hpp" // OV_tar_ind is not used void esti_norm(MatrixXd &OV_tar, vector<MatrixXd> &OV_ref, VectorXi &OV_tar_ind, vector<VectorXi> &OV_ref_ind...
#include<conio.h> #include<stdlib.h> #include<iostream> using std::cin; using std::cout; using std::endl; float Swap(float *p1,float *p2) { float temp; temp=*p1; *p1=*p2; *p2=temp; } int main() { float *pointer1,*pointer2; float m,n; cout<<"Enter two numbers: "<<endl; cin>...
#include <cstdlib> #include <iostream> #include <chrono> #include <random> using namespace std; int main() { unsigned seed = chrono::system_clock::now().time_since_epoch().count(); default_random_engine dre(seed); // [1,2147483646] mt19937 mt(seed); // [0,4294967295] uniform_int_distribution<unsigne...
#include "monitordialog.h" #include "ui_monitordialog.h" MonitorDialog::MonitorDialog(QWidget *parent) : QDialog(parent), ui(new Ui::MonitorDialog) { ui->setupUi(this); main_layout = new QVBoxLayout; main_layout->addWidget(ui->gridLayoutWidget); setLayout(main_layout); } MonitorDialog::~Monito...
#include <iostream> #include "Flags.hpp" #include "font.hpp" using namespace std; static const char *device = "/dev/spidev0.0"; static uint8_t mode; static uint8_t bits = 8; static uint32_t speed = 500000; static uint16_t delay; #define MAX_BUFFER 1024 int main(void) { int ret = 0; int fd; unsigned char tx[24] ...
#pragma once namespace BroodWar { namespace Api { namespace Client { public enum class CommandType { None, SetScreenPosition, PingMinimap, EnableFlag, Printf, SendText, ChangeRace, StartGame, PauseGame, ResumeGame, LeaveGame, RestartGame, SetLocalSpeed, ...
#include "Statement.h" #include <iostream> std::string Parsed::ASMStat (Statement* Statement) { if (Statement -> Variable) { Variable Var; try { Var = this -> VariableList.at (Statement -> Identifier); } catch (...) { return ";fuck \n"; } if (!Var.Constant) { // this->bss.append(var.Def...
#include "Production.h" Production::Production(NonTerminator* head, int production_id):head(head),production_id(production_id) { } void Production::printProduction()const { cout << head->get_node_name() << " --> "; vector<Node*> production = head->getProduction(production_id); for (auto iter = production.begin()...
#include "Month.h" #include <string> Month::Month(string date) { this->date = date; int year = stoi(date.substr(6, 4)); int mon = stoi(date.substr(3, 2)); int numDays = 0; if (mon ==2 && year % 4 == 0 && year % 100 && year % 400) {//equation for leap year numDays = 29; } else { if (mon == 2) { ...
#ifndef BUFFER_HH #define BUFFER_HH #include <memory> #include <cassert> namespace ten { //! reference counted buffer, slices hold reference class buffer { private: struct impl { char *p; size_t n; impl(size_t bytes=0) : p(bytes ? new char[bytes] : 0), n(bytes) {} ~impl() { delet...
// // main.cpp // Queue_Linked // // Created by 王宗祥 on 2020/11/27. // #include <iostream> using namespace std; class QueueNode { private: int elt; QueueNode* next; public: QueueNode() : elt(0), next(nullptr) {}; QueueNode(int x) : elt(x), next(nullptr) {}; QueueNode(int x, QueueNode* next) : el...
#include "GameLayer.h" void on_attach() { } void on_detach() { } void on_update(float dt) { }
/* Morse.cpp - Library for flashing Morse code. Created by David A. Mellis, November 2, 2007. Released into the public domain. */ #include "Arduino.h" #include "Lib.h" Prints::Prints(){} String Prints::Timer(int tmr) { String S; if (tmr < 10) S="00"; else if (tmr < 100) S="0"; S = S + tmr; S=S+"; "; ...
#include <ESP8266WiFi.h> #define trigPin D8 #define echoPin D1 const char* ssid = "your SSID"; const char* password = "password"; int motor1Pin1 = D0; // pin 7 on L293D IC int motor1Pin2 = D2; // pin 2 on L293D IC int motor2Pin1 = D3; // pin 15 on L293D IC int motor2Pin2 = D4; // pin 10 on L293D IC int LED...
//=========================================================================== /* This file is part of the CHAI 3D visualization and haptics libraries. Copyright (C) 2003-2004 by CHAI 3D. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms o...
#pragma once #include "../Component.h" #include "../model/Model.h" #include "../../shader/Shader.h" class Shader; class Renderer : public Component { public: Renderer(Model* model, Shader* shader); virtual ~Renderer() {} //virtual void render(); virtual void render(RenderingEngine* renderingEngine); private: ...
#include "dialog.h" #include "ui_dialog.h" #include <QGraphicsScene> #include <QGraphicsview> #include <QGraphicsItem> #include <QGraphicsObject> #include <QPixmap> #include <vector> #include <QPen> #include <QMenuBar> #include <iostream> #include <QPainterPath> #include <QSerialPort> #include <QSerialPor...
/********************************************************************* * File pongObject.cpp * Author Peter Look * Class COP 2001 201901 10410 * Purpose Implementation file for a pong game object class that represents the ball, paddles, and walls. **********************************************************************...
#include "Enemy.h" #include <stdio.h> #include <stdlib.h> #include <time.h> void Enemy::Initialize(int mode) { if (mode == 0) LoadExportedModel("data/models/md2/zombie.md2"), health = 2; else LoadExportedModel("data/models/md2/zombie1.md2"), health = 3; counter = 75; objectType = ObjectType::Enemy; animationState...
#pragma once #include <maya/MPxLocatorNode.h> class BasicLocator : public MPxLocatorNode { public: virtual void draw(M3dView&, const MDagPath&, M3dView::DisplayStyle, M3dView::DisplayStatus); virtual bool isBounded() const; virtual MBoundingBox boundingBox() const; static void *creator(); static MStatus initiali...
/*Escape sequence or special characters which is used for specific task in a C++ program*/ /*inculding preprocessor*/ #include <iostream> /*using namespace*/ using namespace std ; /*main function of a programing*/ int main() { /*Here Manjor Escape Sequence are explained here*/ cout<<"\nBalck Slash will be prin...
#include <cstdio> using namespace std; int main() { int N, trans, newTrans, cnt = 0; scanf("%d", &N); trans = N; do { trans = trans % 10 * 10 + (trans / 10 + trans % 10) % 10; cnt++; } while(N != trans); printf("%d", cnt); return 0; }
class Solution { public: // Parameters: // numbers: an array of integers // length: the length of array numbers // duplication: (Output) the duplicated number in the array number // Return value: true if the input is valid, and there are some duplications in the a...
/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: vector<int> inorderTraversal(TreeNode* root) { vector<int> left, right; if(!roo...
#ifndef PPJ_EMIT_H #define PPJ_EMIT_H #include <string> using namespace std; // Common use cases for registers: // R5 = base pointer // R6 = result, exit code, return value // SP = stack pointer extern string l_global; void emit(); void emit(const char *format, ...); string makeLabel(); void emitLabel(const char *...
#pragma once #include<iostream> struct Position { int x; int y; Position() { x = y = 0; } Position(int x, int y) { this->x = x; this->y = y; } }; class BaseObject { protected: int id; std::string name; Position position; public: explicit BaseObject(int, std::string, int, int); virtual std::string getNa...
/*************************************************************************************************** gameobject.h Interfaces for gameobjects by David Ramos ***************************************************************************************************/ #pragma once //---------------------------------------------...
#include <iostream> #define MAX 103 #define INF 1000000000 using namespace std; int matrix[MAX][MAX]; pair<int, int> pMatrix[MAX]; int main(){ ios_base::sync_with_stdio(false); cin.tie(0); int tc; cin >> tc; while(tc--){ int n; cin >> n; for(int i = 1; i <= n+2; i++){ ...
#include "mainwindow.hpp" #include "sinusform.hpp" #include "ui_mainwindow.h" #include "buttonworkerform.hpp" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); ui->widget_2->setWorker(new Worker(new ButtonWorkerForm())); ui->widget_4->setWorker(new W...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2011 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. * * @author Arjan van Leeuwen (arjanl) */ #include "core/pch.h" #...
/***************************************************************************************************************** * File Name : DivisibilityRules.h * File Location : C:\Users\AVINASH\Desktop\CC++\Programming\src\fun\maths\school\class06\DivisibilityRules.h * Created on : Dec 27, 2013 :: 1:00:50 AM * Au...
#include <bits/stdc++.h> using namespace std; typedef vector< long long int> VLLI; typedef vector<VLLI> VVLLI; short int N,suma,i; unsigned long long int posibilidades; vector<short int> triangulares(150); VVLLI realizados; long long int busca(short int n,short int j){ if(n== 0) return 1; if(n < 0) return 0; ...
// // Created by Jingyi Lin on 2021-02-05. // #include <iostream> #include "MapLoader.h" #include "MapLoaderMain.h" using std::cout,std::endl; int mapLoader::main() { MapLoader *mapLoader,*mapLoader_invalid, *mapLoader_valid, *mapLoader_copy; try { cout << "Loading valid map"<<endl; mapLoader...
/* -*- Mode: c++; indent-tabs-mode: nil; c-file-style: "gnu" -*- * * Copyright (C) 1995-2005 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #ifndef RE_COMPILER_H #define RE_COMPILER_H #include "modules/regexp/src...
#include "Triggers.h" #include <iostream> #include <string> using namespace std; string Triggers::getType(){ return type; } void Triggers::setType(string type){ this->type = type; }
#ifndef SHADER_HPP_ #define SHADER_HPP_ #include <stdint.h> #include <SDL2/SDL_opengles2.h> class shader { protected: uint32_t shader_id; public: shader(GLenum shader_type, const char *shader_source); shader(shader const &) = delete; ~shader(); void operator=(shader const &) = delete; uint32_...
/* * Fadecandy testjig firmware for production. * This loads an initial bootloader/firmware image on the device, and runs electrical tests. * * Communicates with the PC for debug purposes using USB-Serial. * Final OK / Error status shows up on WS2811 LEDs attached to the DUT. */ #include "arm_kinetis_debug.h" #i...
/* * File: Area.hpp * Author: vitaliy * * Created on July 16, 2017, 11:30 PM */ #ifndef AREA_HPP #define AREA_HPP #include <string> #include <set> class Sensor; struct by_id { bool operator ()(Sensor *a, Sensor *b) const; }; class Area { private: protected: int id; std::string name; std::se...
#pragma once #include "stdafx.h" #include "Graphics\Surfaceobj.h" #include <carve/carve.hpp> #include <carve/poly.hpp> #include <carve/polyline.hpp> #include <carve/pointset.hpp> typedef carve::poly::Polyhedron Polyhedron; typedef carve::geom3d::Vector cVector; typedef carve::poly::Vertex<3> cVertex; typedef ca...
// Harry Beadle // LED Color Match // Original 19/09/15 // Last Updated 06/10/15 // Initalise the arrays, incuding the pin numbers. // You should make these any PWM enabled pins on // your brand of Arduino. This is set up for an // Arduino mini. int pinColor[3] = {6, 9, 5}; // {R, G, B} int oldColor[3] = {0, 0, 0}; ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2000-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** Ole Gunnar Westgaard ** */ #include "core/pch.h" #ifdef HAS...
#include <iostream> #include <string> #include <sstream> #include <vector> #include <regex> using namespace std; struct Range{ Range(int begin, int end) : b(begin), e(end) {} int b, e; bool operator<(const Range& other){ return (this->b == other.b && this->e < other.e) || this->b < other.b; } ...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> using namespace std; int a[10][10]; bool vis[10]; int dfs(int k) { } int main() { int t; ...
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Troop.h" #include "SiegeEngine.generated.h" /** * */ UCLASS() class NEWTD_API ASiegeEngine : public ATroop { GENERATED_BODY() public: ASiegeEngine(); };
class Solution { public: ListNode* reverseBetween(ListNode* head, int m, int n) { ListNode* pre = nullptr; ListNode* dummyNode = new ListNode(0,head); ListNode* now = head; ListNode* cur = now; for(int i=0; i<m-1; i++) { //now移动到需要反转的地方 cur = now; now = now...
#include<iostream> #include<cstdio> #include<vector> #include<string> using namespace std; vector<int> v[1010]; int n; void find_blocks(int t,int& x,int& y) { for (int i = 0;i < n; i++) for (int j = 0;j < v[i].size(); j++) if (v[i][j] == t) {x = i;y = j; return; } } void clear_above(in...
// Copyright (c) 2020 The Orbit Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ORBIT_CORE_TRACEPOINT_INFO_MANAGER_H_ #define ORBIT_CORE_TRACEPOINT_INFO_MANAGER_H_ #include <optional> #include <string> #include "BlockChain....
/* Exp no : 13 Selective repeat SW simulation S1330-R-Jayadeep 15/11/2016 */ #include<iostream> #include<random> #include<queue> #include<map> using namespace std; #define window_size 5 class Socket{ map<int,char> data; public: int receive(char c,int seq){ if(random()%2){ data[seq] = c; return seq; } ...
/*Programmer: Medha Aiyah * assignment2.h *This is the header file for Assignment 2 */ #ifndef ASSIGNMENT2_H_ #define ASSIGNMENT2_H_ // put any includes here #include <iostream> #include <fstream> #include <iomanip> //put constant variables const unsigned int MAX_SIZE = 4; //is this alright creating a const vari...
/* * Copyright (c) 2015-2021 Morwenn * SPDX-License-Identifier: MIT */ #include <algorithm> #include <cstddef> #include <ctime> #include <random> #include <string> #include <utility> #include <vector> #include <cpp-sort/detail/bitops.h> #include <cpp-sort/detail/type_traits.h> #include <cpp-sort/utility/as_function....
#include "thread_mcl.h" QImage thread_mcl::img; QString thread_mcl::state; QString thread_mcl::neff; bool thread_mcl::kind; int thread_mcl::n_particles; thread_mcl::thread_mcl(Robot *robo, Mcl *myMcl, Map *myMap, int time, bool localization, bool kld) { this->robo = robo; this->myMcl = myMcl; this->locali...
/** * created: 2013-4-7 0:04 * filename: FKType * author: FreeKnight * Copyright (C): * purpose: */ //------------------------------------------------------------------------ #pragma once //------------------------------------------------------------------------ #include <string.h> //------------------------...
#include <Unixfunc.h> #include <iostream> using namespace std; /* 应用层协议设计,通过上面的例子,我们得知,只读一次recv很可能无法将内核缓存中的数据读完,这样便不能解决TCP传输中粘包的问题 recv函数可能出现的问题:接收缓存区中的字节较少(不够len字节),recv有字节读取就返回,就无法一次性读取len的字节,所以需要循环读,保证字节读够 */ //改进recv函数,可以完整的接收数据 int recvCycle(int fd, void* p, size_t len) { char *pStart = (char*)p; size_t ...
#ifndef FORMREACSETTINGS_H #define FORMREACSETTINGS_H #include "config.h" #include <QWidget> namespace Ui { class FormReacSettings; } class FormReacSettings : public QWidget { Q_OBJECT signals: void SaveConfig(); public: FormReacSettings(SysConfig *config, DevSettings *devSettings, QWidget *parent = nullp...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- * * Copyright (C) 1995-2011 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #ifdef M2_SUPPORT #include <ctype.h> #in...
#include <iostream> using namespace std; int minm(int A,int B,int C) { int ans=A; if(B<ans) ans=B; if(C<ans) ans=C; return ans; } int minm(int A,int B) { if(A<=B) return A; else return B; } int minm(int A[3],int B) { int ans=B; for(int i=0;i<3;i++) { if(A[i]<ans) { ans=A[i]; } } return ans...
#ifndef MDFN_FILE_H #define MDFN_FILE_H #include <string> class MDFNFILE { public: MDFNFILE(); MDFNFILE(const char *path); ~MDFNFILE(); bool Open(const char *path); bool Close(void); uint8 *f_data; int64 f_size; char *f_ext; }; // These functions should be used for data like save states and non-volatile ...
#ifndef AMVK_QUAD_H #define AMVK_QUAD_H class Quad { public: }; #endif
#pragma once #include <DxLib.h> #include "Sounder.h" const int FIRST_DISTANCE = 80; //playerとenemeyの初期距離(playerの初期z座標) const int PRE_POS_MAX_INDEX = 30; //配列pre_posの要素数 const int ESCAPE_COUNT_MAX = 200; //逃げられる最大フレーム数 const int FREEZE_COUNT_MAX = ESCAPE_COUNT_MAX; //硬直する最大フレーム数 const int FLA...
#include "core.h" template<typename Type> Type sum(int size, Type* array, int& treatmentError, bool& error, bool& JustOneElement) { Type _sum = 0; int fixMove = 0, temp = 0; treatmentError = 0; JustOneElement = false; error = false; for (int i = 0; i < size; i++) if (array[i] < 0) ...
#include <iostream> using namespace std; int main() { int n, m; cin >> n >> m; int x = 0, y = 0, z = 0; bool flag = false; // xが決まった後のyとzの関係式は以下の通り // y + z = n - x; // 5000 * y + 1000 * z = m - 10000 * x; for (int i = 0; i <= n; i++) { x = i; for (int j = 0; j <= n - i; ...
// CreateAnimationKeyDlg.cpp : 구현 파일입니다. // #include "stdafx.h" #include "CocosTool.h" #include "CreateAnimationKeyDlg.h" #include "afxdialogex.h" IMPLEMENT_DYNAMIC(CreateAnimationKeyDlg, CDialogEx) CreateAnimationKeyDlg::CreateAnimationKeyDlg(CWnd* pParent) : CDialogEx(CreateAnimationKeyDlg::IDD, pParent) , mSelec...
/************************************************************************/ /* detect . */ /************************************************************************/ #ifndef detector_h__ #define detector_h__ #include "../utils/util.h" #include "../utils/singleton.h" namespace ice { class SSDNet; ...
#include<stdio.h> #include<iostream> #include<cmath> int main() { #ifndef ONLINE_JUDGE freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); #endif int numCases; scanf("%d", &numCases); for(int i = 0; i < numCases; i++) { long long num = 0; ...
/* ***** BEGIN LICENSE BLOCK ***** * FW4SPL - Copyright (C) IRCAD, 2009-2011. * Distributed under the terms of the GNU Lesser General Public License (LGPL) as * published by the Free Software Foundation. * ****** END LICENSE BLOCK ****** */ #include <boost/filesystem/path.hpp> #include <boost/filesystem/convenienc...
class Solution { public: int FindGreatestSumOfSubArray(vector<int> array) { if(array.size() <= 0){ return 0; } vector<int> dp(array.size()+1); dp[0] = array[0]; for(int i=1; i<array.size(); ++i){ if(dp[i-1] <= 0){ dp[i] = array[i]; ...
#include <QDebug> // RsaToolbox includes #include "General.h" #include "VnaLogSweep.h" #include "VnaChannel.h" #include "Vna.h" using namespace RsaToolbox; // Qt includes // #include <Qt> /*! * \class RsaToolbox::VnaLogSweep * \ingroup VnaGroup * \brief The \c %VnaLogSweep class * configures and controls a frequ...
/* ========================================== Copyright (c) 2016-2018 Dynamic_Static Patrick Purcell Licensed under the MIT license http://opensource.org/licenses/MIT ========================================== */ #pragma once #include "Dynamic_Static/Core/VectorUtilities.hpp" #include "Dynamic_Static...
#include <bits/stdc++.h> #define REP(i, a, n) for(ll i ((ll) a); i < ((ll) n); i++) using namespace std; typedef long long ll; vector<ll> suffix_array(const string &S) { ll n = S.length(), k = 1; vector<ll> sa(n + 1), rnk(n + 1), tmp(n + 1); auto compare_sa = [&](const ll& i, const ll& j) { if(rnk[i] != rnk...
#include "bricks/core/exception.h" #include <errno.h> namespace Bricks { void ThrowErrno() { int err = errno; if (!err) return; BRICKS_FEATURE_THROW(ErrnoException(String::Format("errno %d: %s", err, strerror(err)), err)); } void ThrowErrno(const String& message) { int err = errno; if (!err) ret...
// // Created by Nikita Kruk on 26.11.17. // #ifndef SPRAPPROXIMATEBAYESIANCOMPUTATION_SIMULATIONRUNOBSERVER_HPP #define SPRAPPROXIMATEBAYESIANCOMPUTATION_SIMULATIONRUNOBSERVER_HPP #include "../Definitions.hpp" #include "../ParameterSets/AbstractParameterSet.hpp" #include "SyntheticObserver.hpp" #include <string> #i...
#include "line_fit_iterator_viewer.h" LineFitIteratorViewer::LineFitIteratorViewer(ceres::Problem* problem, Line<double> line_gt, bool stop_every_iteration): m_problem(problem), m_stop_every_iteration(stop_every_iteration), m_line_gt(line_gt) { m_viewer.reset(new pcl::visualization::PCLVisualizer); m_viewe...
// **************************** all submasks *************************** for (int s = m; ;s = (s - 1) & m) { do_smth(s); if (!s) break; } // ***************************** Geometry ****************************** struct Point { //integer point int x, y; inline Point() : x(0), y(0) {} inline Point(int _x, int ...
#ifndef SPECEX_GAUSS_HERMITE_PSF__H #define SPECEX_GAUSS_HERMITE_PSF__H #include "specex_psf.h" #include <string> #include <vector> namespace specex { class GaussHermitePSF : public PSF { protected : int degree; public : typedef std::shared_ptr <GaussHermitePSF> pshr; GaussHermitePSF(...
#ifndef CONFIGURABLE_H #define CONFIGURABLE_H #include "configuration.h" class Configurable { public: virtual void setConfiguration(Configuration configuration) = 0; virtual ~Configurable() =default; }; #endif // CONFIGURABLE_H
#include <gtest/gtest.h> #include "shoc/cipher/aes.h" using namespace shoc; template<size_t N> static void compare(span_i<N> out, span_i<N> exp) { ASSERT_TRUE(out.data()); ASSERT_TRUE(exp.data()); ASSERT_TRUE(out.size() == exp.size()); for (size_t i = 0; i < N; ++i) ASSERT_EQ(out[i], exp[i]) <...
#pragma once #include "predefines.h" #include "SystemBase.h" // uint64 EntityID; struct EntityDTRecord { // 맵같은 경우 SubEntity가 있다. uint32 m_NumSubEntity; vector<uint64> m_vSubEntityID; // ComponentSystemIndex(8bit), ComponentIndex(24bit) uint32 m_NumComponent; vector<uint32> m_vComponentDTID; }; /...
using namespace std; enum cardinal { NORTH = 0, SOUTH, EAST, WEST }; struct Dirs { vector<Point> dir; cardinal d; Dirs() { dir.resize(4); dir[NORTH] = {0,-1}; dir[SOUTH] = {0, 1}; dir[EAST] = {1, 0}; dir[WEST] = {-1,0}; } };
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2008 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #ifndef ELEMENT_EXPANDER_IMPL_H #define ELEMENT_EXPANDER_IMPL_H ...
#include <iostream> #include <glm/gtc/matrix_transform.hpp> #include <math.h> #include "Camera.hpp" #define PI 3.14159265f #define PI_HALF PI / 2.0f #define TWO_PI 2.0f * PI //////////////////////////////////////////////////////////////////////////////// Camera::Camera() { pos_ = glm::vec3(0.0f, 0.0f, 0.0f...
//: C10:Dependency2.h // Kod zrodlowy pochodzacy z ksiazki // "Thinking in C++. Edycja polska" // (c) Bruce Eckel 2000 // Informacje o prawie autorskim znajduja sie w pliku Copyright.txt #ifndef DEPENDENCY2_H #define DEPENDENCY2_H #include "Dependency1.h" class Dependency2 { Dependency1 d1; public: Dep...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2005-2006 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #include "core/pch.h" #ifdef SVG_SUPPORT #include "modules/svg/s...
#include <iostream> #include <cmath> using namespace std; int countPrimes(int n){ if(n == 0 || n == 1 || n == 2){ return 0; } if(n == 3){ return 1; } int count = n >> 1; int ret = 1; int sqrt_n = int(sqrt(n)); bool *bptr = new bool[count]; for(int i = 0; i < count;...
#ifndef VECTOR_H #define VECTOR_H #include "float.hpp" namespace geometry { class Vector : public Object { public: Vector(); Vector(Float x, Float y); Vector(Float* x, Float* y); Vector(std::string string); Vector(Object* obj); ~Vector(); Float* getX(); void setX(Float* value); ...