text
stringlengths
8
6.88M
#pragma once #include <string> #include <vector> #include <algorithm> #include "BagOfWords.h" #include "parser.hpp" const int COLUMN_NUMBER_RATING = 1; const int COLUMN_NUMBER_TEXT = 2; const int CUTOFF_FOR_POSITIVE_SENTIMENT = 4; class Input { std::string fileLocation; std::vector<std::string> textReviews; std...
/* Copyright 2021 University of Manchester Licensed under the Apache License, Version 2.0(the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http: // www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, s...
#include <iostream> using namespace std; struct NodeType { char data; NodeType* prev; NodeType* next; }; int main() { NodeType* editor; NodeType* cursor; editor = new NodeType; // dummy node editor->data = '\0'; editor->prev = NULL; editor->next = NULL; cursor = editor; char buffer = '\0...
#pragma once namespace BeeeOn { class FileLoader; class ConfigurationExplorer { public: virtual ~ConfigurationExplorer(); virtual void explore(FileLoader &loader) = 0; }; }
// Copyright 2018 Google Inc. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #include "packager/media/chunking/chunking_handler.h" #include <gmock/gmock.h> #include <gtest/gt...
#pragma once #include <gpu/material.h> class Transparent : public Material { public: __device__ Transparent(float ref_index) : refractive_index(ref_index) {}; __device__ ~Transparent() = default; __device__ bool Transparent::scatter(const Ray& r, HitDesc& d, glm::vec3& attenuation, Ray& scattered, curandState* l...
// energy.h #ifndef ENERGY_H #define ENERGY_H #include <memory> #include <unordered_map> #include <utility> #include <vector> #include "BlobCrystallinOligomer/config.h" #include "BlobCrystallinOligomer/ifile.h" #include "BlobCrystallinOligomer/hash.h" #include "BlobCrystallinOligomer/monomer.h" #include "BlobCrystal...
#include "pch.h" #include "AISystem.h" #include "Core\EntityAssembler.h" #include "Core\AssembledBehaviorReg.h" #include "Core\Entity.h" #include "Component\Transform.h" #include <io.h> #include "Core\InputManager.h" #include "Renderer\DebugRenderer.h" #include "Component\Motor.h" #include "Core\TimeManager.h" namespa...
#include <bits/stdc++.h> #define REP(i, a, n) for(ll i = ((ll) a); i < ((ll) n); i++) #define MOD 1000000007LL using namespace std; typedef long long ll; class ModuloCombination { private: vector<ll> fact, inv_fact; static ll modulo_power(ll a, ll n) { if(n == 0) return 1; if(n % 2 == 0) return modulo_pow...
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*- * * Copyright (C) 1995-2011 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * Allowed #if-ery: none. * Sort order: alphabetic */ #ifndef POSIX_SYS_NONIX_CHOICE_H...
// Created on: 1997-03-26 // Created by: Christian CAILLET // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the ...
// Copyright: 2017 Bing-Hui WANG // // Author: Bing-Hui WANG // // Date: 2017-10-3 // // Description: This code has build a class (FHandle) for parsing math expression from string. // It just like "function handle" in MATLAB. User can creat a FHandle variable from string, and // calculate the value of your func...
#ifndef BVHVIEW_H #define BVHVIEW_H #include "BVH.h" #include "viewwidget.h" class BVHView : public ViewWidget { Q_OBJECT public: explicit BVHView(Manager *, QWidget *parent = 0); signals: public slots: protected: /// Initialise the GL scene void initializeGL(); /// Paint the GL scene void...
#pragma once #include "modes.h" #include "events/event.hpp" #include <chrono> namespace lab { enum class PlayMode { NotStarted, Playing, Paused }; class Timeline : public MinorMode { PlayMode _playMode = PlayMode::NotStarted; double _current_time = 100.0; void play(); void pause(); void rewind(); ...
/* Author: Mincheul Kang */ #ifndef OMPL_GEOMETRIC_PLANNERS_PRM_HARMONIOUS_LAZY_PRM_STAR_MULTI_ #define OMPL_GEOMETRIC_PLANNERS_PRM_HARMONIOUS_LAZY_PRM_STAR_MULTI_ #include <ompl/geometric/planners/PlannerIncludes.h> #include <ompl/datastructures/NearestNeighbors.h> #include <boost/graph/graph_traits.hpp> #include <b...
// Created on: 1998-04-08 // Created by: Philippe MANGIN // Copyright (c) 1998-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GN...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style: "stroustrup" -*- * * Copyright (C) 1995-2010 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ /** * Wrapper to invoke the parser f...
#ifndef SDB_HPP #define SDB_HPP void sdb(); #endif
// https://oj.leetcode.com/problems/minimum-window-substring/ class Solution { public: string minWindow(string S, string T) { int ssize = S.size(), tsize = T.size(); if (ssize < tsize || ssize == 0) { return ""; } int wbegin = 0; int win_len = INT_MAX; i...
/* ID: stevenh6 TASK: comehome LANG: C++ */ #include <fstream> #include <string> #include <climits> #include <iostream> #include <map> #include <algorithm> using namespace std; ofstream fout("comehome.out"); ifstream fin("comehome.in"); int main() { int grid[60][60]; int shortpath = INT_MAX / 4; map<in...
#include "FusionEKF.h" #include <iostream> #include "Eigen/Dense" #include "tools.h" //#include "cmath"
/* * ===================================================================================== * * Filename: dup_elements.cpp * * Description: Remove duplicates from linked list using hash table * * Version: 1.0 * Created: 11/06/2013 11:28:48 * Revision: none * Compiler: g+...
// // Created by Yujing Shen on 29/05/2017. // #include "../../include/nodes/VarNode.h" namespace sjtu{ VarNode::VarNode(Session *sess, const Shape &shape): SessionNode(sess, shape) { } VarNode::~VarNode() { } Node VarNode::forward() { return this; } Node Var...
// #include "TcpServer.h" // #include "EventLoop.h" // void onConnection(TcpConnPtr conn) { // } int main() { return 0; }
#pragma once #include <iberbar\Gui\Widgets\Button.h> namespace iberbar { namespace Gui { class __iberbarGuiApi__ CCheckBox : public CButton { public: enum class UCheckState { CheckedFalse, CheckedTrue, CheckedIndeterminate, }; public: CCheckBox( void ); protected: CCheckB...
#include "Wall.h" #include "cocostudio/CocoStudio.h" #include "GameManager.h" using namespace cocos2d; Wall* Wall::create() { Wall* myNode = new Wall(); if (myNode->init()) { myNode->autorelease(); return myNode; } else { CC_SAFE_DELETE(myNode); return nullptr; } return myNode; } bool Wall::init() {...
#include <iostream> /* Exercise 2.40 - write your own version of the Sales_data class (struct)*/ struct Sales_data { std::string bookId; unsigned unitsSold; double revenue; }; int main() { /* let's see if this works */ Sales_data book; Sales_data book2; book.bookId = "some id"; b...
/* * @lc app=leetcode.cn id=27 lang=cpp * * [27] 移除元素 */ // @lc code=start #include<iostream> #include<vector> #include<algorithm> using namespace std; class Solution { public: int removeElement(vector<int>& nums, int val) { int left=0; int right=nums.size()-1; while(left<=r...
// Created on: 2003-05-06 // Created by: Galina KULIKOVA // Copyright (c) 2003-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 ...
#ifndef FREQAN_HPP #define FREQAN_HPP #include <string> #include "cipher.hpp" static const int C = 26; static const float english[C] = { .0781, .0128, .0293, .0411, .1305, .0288, .0139, .0565, .0677, .0023, .0042, .036, .0262, .0728, .0821, .0215, .0014, .0664, .0646, .0902, .0277, .01, .0149, .003, .0151, .00...
/********************************************************************** *Project : EngineTask * *Author : Jorge Cásedas * *Starting date : 24/06/2020 * *Ending date : 03/07/2020 * *Purpose : Creating a 3D engine that can be used later on for developing a playable demo, with the engine as static library * ***...
// KC NOIRE - RACHEL J. MORRIS, 2012 - WWW.MOOSADER.COM - GNU GPL V3 #include "State/StateManager.h" #include "IOUtils/GameIO.h" #include <stdio.h> #include <stdlib.h> #include "IOUtils/Utils.h" int GIO::m_TypeSpeedMs = 0; std::ofstream GIO::m_OutStream; std::ofstream GIO::m_DebugStream; int main() { GIO::Init(...
#include "messagebox.h" MessageBox::MessageBox(QString message) { //label_dialog = new QLabel(message, this); // label_dialog->setGeometry(20, 20, 20, 20); setText(message); exec(); } MessageBox::~MessageBox() { }
#include <algorithm> #include <cassert> #include <functional> #include <numeric> #include <unordered_map> #include <utility> #include <vector> #include "block_system.h" #include "dbg.h" #include "dump.h" #include "orbits.h" #include "perm.h" #include "perm_group.h" #include "perm_set.h" namespace cgtl { bool BlockSy...
#include "Heal.h" Heal::Heal(int cost, int points): Spell(cost, points) {} Heal::~Heal() {} void Heal::action(Unit* target) { target->increaseHP(this->points); }
#include "FadeIn.h" #include "Utils.h" #include "Time.h" #ifdef USING_OGL #define BUFFER_OFFSET(i) ((char *)NULL + (i)) #else #include <d3dcompiler.h> extern Microsoft::WRL::ComPtr<ID3D11Device> D3D11Device; extern Microsoft::WRL::ComPtr<ID3D11DeviceContext> D3D11DeviceContext; #endif void CFadeIn::Cre...
#include <bits/stdc++.h> using namespace std; #define MOD 1000000007 #define rep(i, n) for(int i = 0; i < (int)(n); i++) #define rep1(i, n) for(int i = 1; i <= (int)(n); i++) #define showmap(is, js, x) {rep(i, is){rep(j, js){cout << x[i][j] << " ";}cout << endl;}} #define show(x) {for(auto i: x){cout << i << " ";} cout...
#pragma once #include <windows.h> #include <gl/glu.h> #include "math.h" #include "includelist.h" // DEFINE THIS IF YOU WANT TO OPTIMIZE TO SQUARE TEXTURES #define __TEXGEN_SQUARE_TEXTURES__ // DEFINE THIS IF YOU WANT BILINEAR FILTERED TEXTURES #define __TEXGEN_BILINEAR__ #pragma pack(1) #ifdef INCLUDE_TEX_Envmap ...
#include <algorithm> #include <iostream> #include <iterator> #include <map> #include <string> using kv_map = std::map<std::string, std::string>; template <typename InputIterator, typename Container, typename InputValueType = typename std::iterator_traits<InputIterator>::value_type> void parse_key_value_message(InputI...
#include "muduo/base/ThreadPool.h" #include "muduo/base/Exception.h" #include "muduo/base/Thread.h" using std::placeholders::_1; namespace muduo { void ThreadPool::start(int numThreads) { #ifndef NDEBUG fprintf(stderr, "Start thread pool with %d threads\n", numThreads); #endif assert(threads_.empty()); running...
#ifndef __DCLSMOVEEDITOR_H #define __DCLSMOVEEDITOR_H #include "MClsMove.h" #include "MGroup.h" #include "TPresenter.h" #include "TViewCtrlPanel.h" #include "PathPatternEditor.h" namespace wh{ namespace view{ //----------------------------------------------------------------------------- /// Редактор для свойства дей...
#include <iostream> #include <pqxx/pqxx> int main() { try { pqxx::connection conn("postgresql://<user>:<pass>@<host>:<port>/<db>"); std::cout << "Connected as " << conn.username() << "@" << conn.hostname() << ":" << conn.port() << "/" << conn.dbname() << std::endl; // Start a tr...
#include <ax12.h> //AX-12 libraries allow the ArbotiX to communicate with DYNAMIXEL servos, AX and MX #include <BioloidController.h> //The Bioloid controller library is used for servo interpolation #include <avr/pgmspace.h> //PROGMEM library allows the ArboitX to store poses in Flash memory, so ...
/* filename: moruleset.h author: Sherri Harms last modified: 8/8/01 description: Class moruleset interface file for parallel MINEPI REAR rules Values of this type are vectors of rules, where a morule is a composite of an antecedent episode, and a consequent episode, with a confidence; ****************************...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2011 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #include "core/pch.h" #include "adjunct/desktop_pi/DesktopOpView...
class Solution { public: int maxProfit(vector<int>& prices) { if(prices.empty()) return 0; int sell = 0; int buy = INT_MAX; for(int i=0; i<prices.size(); ++i){ buy = min(buy,prices[i]); sell = max(sell,prices[i]-buy); } return sell; } };
#pragma once namespace Petunia { enum ConnectionRole { Auto, Server, Client }; }
#include <eosiolib/eosio.hpp> using namespace eosio; class[[eosio::contract]] externcont : public eosio::contract{ public: using contract::contract; externcont(name receiver, name code, datastream<const char*> ds) : contract(receiver, code, ds) {}; [[eosio::action]] void eostransfer(name from, name to, uint64_...
#ifndef DOUBLE_H #define DOUBLE_H class Double { public: double value; Double(); Double(double val); Double(const Double &other); Double& operator+= (const Double &val); Double& operator* (Double &t); }; inline Double::Double() : value(0.0) {} inline Double::Double(double val) { value = val; } ...
#include<iostream> #include<cstdlib> using namespace std; void shuffle(int *arr,int s,int e) { srand(time(NULL)); int i,j; for(i=e;i>0;i--) { j=rand()%(i+1); swap(arr[i],arr[j]); } } int partition(int *arr,int s,int e) { int i=s-1; int p=e; int j=s; for(j=s;j<e;j++) { if(arr[j]<arr[p]) { i++; sw...
////////////////////////////////////////////////////////////////////////////// // // Copyright (c) Triad National Security, LLC. This file is part of the // Tusas code (LA-CC-17-001) and is subject to the revised BSD license terms // in the LICENSE file found in the top-level directory of this distribution. // ////...
#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QPushButton> #include <QPoint> #include <mycanvas.h> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: void change_button_color(QPushButton *butt, QColor color); void add_new_point(const ...
#pragma once #include "uninitialized.hpp" template<typename T, std::size_t N> class uninitialized_array { public: typedef T value_type; typedef T& reference; typedef const T& const_reference; typedef T* pointer; typedef const T* const_pointer; t...
#include <iostream> #include <cmath> bool checkPrime(int num) { for( int i = 2; i <= sqrt(num); i++) { if(num%i == 0) { return false; } } return true; } int main() { int number; std::cout << "Please, enter a number: "; std::cin >> number; for( int i = 1; i <= number; i++...
#include <stdint.h> #include <string.h> void blocked_reorder_naive( float* src, float* dst, uint32_t* src_block_starts, uint32_t* dst_block_starts, uint32_t* block_sizes, uint32_t num_blocks) { for (uint32_t block_idx = 0; block_idx < num_blocks; ++block_idx) { for (uint32_t elem_idx = 0; e...
// windowdriver_p.cc // 2/1/2013 jichi #include "config.h" #include "window/windowdriver_p.h" #include "window/windowhash.h" #include "window/windowmanager.h" #include "winiter/winiter.h" #include "winiter/winitertl.h" #include <commctrl.h> #include <QtCore/QHash> #include <QtCore/QTextCodec> #include <QtCore/QTimer> ...
#include<bits/stdc++.h> using namespace std; #define maxn 100005 int n,m; int square[3][maxn]; int pre[3][maxn]; int ans[maxn]; int k,l,r; int main() { memset(ans,1000000,sizeof(ans)); scanf("%d%d",&n,&m); for(int i=1; i<=n; i++) { for(int j=1; j<=m; j++) { scanf("%d",&squ...
#include <iostream> // We are going to create a videogame log class class Log { public: enum Level { levelError, levelWarning, levelInfo }; private: Level m_LogLevelM = levelInfo; public: void setLevel(Level level) { m_LogLevelM = level; } void warn(const char* message) { if (m_LogLevelM >=...
/* * UserRepositoryImpl.cc * * Created on: Nov 11, 2017 * Author: cis505 */ #include "UserRepositoryImpl.h" using namespace std; //Status UserRepositoryImpl::GetUser(ServerContext* context, const GetUserRequest* request, UserDTO* user) { // // cerr << "Received a request for user" << endl; // // TODO: Thi...
/* Cheat that uses a driver for reading / writing virtual memory, instead of using Win32API Functions. Written By Zer0Mem0ry, https://www.youtube.com/watch?v=sJdBtPosWQs */ #include <Windows.h> #include <vector> #include <string> /* IOCTL Codes needed for our driver */ // Request to read virtual user memor...
#include "GnSystemPCH.h" #include "GnMemoryObject.h" #if !defined(NI_DISABLE_EXCEPTIONS) #include <exception> // for std::bad_alloc #include <new> #endif #ifdef GN_MEMORY_DEBUGGER void* GnMemoryObject::operator new(gsize stSize) #if defined(NI_DISABLE_EXCEPTIONS) throw() #endif { #if defined(NI_DISABLE_EXCEPTIONS) r...
#include<iostream> #include<map> #include<iterator> #include<string> using namespace std; int main() { //Map object creation //2d map map<int, map<int, int>> m; //to access map value use iterator //To access the outer iterator map<int, map<int, int>> ::iterator outer_itr=m.begin(); //To acce...
/* * OctoMap - An Efficient Probabilistic 3D Mapping Framework Based on Octrees * https://octomap.github.io/ * * Copyright (c) 2009-2013, K.M. Wurm and A. Hornung, University of Freiburg * All rights reserved. * License: New BSD * * Redistribution and use in source and binary forms, with or without * modificat...
class PartWheel { weight = 10; }; class PartFueltank { weight = 10; }; class PartGlass { weight = 5; }; class PartEngine { weight = 15; }; class PartVRotor { weight = 15; }; class PartFueltankBroken { weight = 10; }; class PartWheelBroken { weight = 10; }; class PartEngineBroken { weight = 15; }; class Par...
#include "outputwindow.h" #include <QHBoxLayout> #include <QTextEdit> #include <QToolBar> #include <QToolButton> #include <QDebug> OutputWindow::OutputWindow(QWidget *parent) :QWidget(parent) { m_editor = new QTextEdit; m_editor->setReadOnly(true); m_toolBar = new QToolBar; QVBoxLayout *mainLayou...
#include<iostream> using namespace std; typedef struct node { int value; struct node *next; }qu; qu *front=NULL,*rear=NULL; void store(int data); void retrieve(); int main() { int data,prompt=1; while(prompt!=0) { cout<<"Enter <1>To store data\n"<<endl; cout<<"Enter <2>To retrieve data\n"<<en...
// // Created by kamlesh on 30/10/15. // #ifndef PIGEON_HTTP_SERVER_H #define PIGEON_HTTP_SERVER_H namespace pigeon { class http_server { private: void init_parser(); void init_server(); public: void start(); }; } #endif //PIGEON_HTTP_SERVER_H
// // Created by 송지원 on 2020/06/29. // #include <iostream> #include <queue> #include <utility> using namespace std; #define X first #define Y second int M, N; int box[1005][1005]; int vis[1005][1005]; int dx[4] = {1, 0, -1, 0}; int dy[4] = {0, 1, 0, -1}; int cnt_input[3] = {0}; //-1, 0, 1 int change_cnt = 0; int DAY ...
#include<graphics.h> #include<iostream.h> #include<conio.h> #include<math.h> void main() { int gd=DETECT,gm; int x1,y1,x2,y2,m,x,y; initgraph(&gd,&gm,"C:\\TC\\BGI"); x=0; cout<<"Enter left cordinate:"; cin>>x1>>y1; cout<<"Enter right cordinate:"; cin>>x2>>y2; m=abs((y2-y2)/(x2-x1)); cout<<"Slope"<<m; y=y1; for(x=x1;x<=...
/* * File: main.cpp * Author: Daniel Canales * * Created on June 30, 2014, 5:37 PM */ #include <cstdlib> #include <iostream> using namespace std; /* * */ int main(int argc, char** argv) { float home; // value of home cout << "What is the value of your home? " << endl; cin >> home; ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2008 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #ifndef _MATCHURL_TESTMAN_H_ #define _MATCHURL_TESTMAN_H_ #if...
#include "GnSystemPCH.h" #include "GnStandardAllocator.h" #define IS_POWER_OF_TWO(x) (((x)&(x-1)) == 0) void* GnStandardAllocator::Allocate(gsize& stSizeInBytes, gsize& stAlignment, GnMemoryEventType eEventType, bool bProvideAccurateSizeOnDeallocate) { GnAssert(IS_POWER_OF_TWO(stAlignment)); return GnEx...
// Created on: 1997-02-11 // Created by: Alexander BRIVIN and Dmitry TARASOV // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under //...
#include<bits/stdc++.h> using namespace std; const int siz=50005; int tr[siz<<2]; void pushup(int rt){ tr[rt]=tr[rt<<1]+tr[rt<<1|1]; } void build(int l,int r,int rt){ int mid; if(l==r){ scanf("%d",&tr[rt]); return; } mid=(l+r)>>1; build(l,mid,rt<<1); build(mid+1,r,rt<<1|1); ...
#pragma once #include "gameNode.h" class Phoenix : public gameNode { private: float _x, _y; image* img; RECT _rc; bool isFire; float speed; int _count; int _index; public: Phoenix() {} ~Phoenix() {} HRESULT init(); void release(); void update(); void render(); void fire(float x , float y); void bullet...
#pragma once #include "AvatarLogic.h" #include "Core.h" class IALogic : public AvatarLogic { public: IALogic(); virtual ~IALogic(); public: virtual void computeNextAction(const float elapsedTime, AvatarEntity* ,AvatarLogicInfo ); private: int m_commonThresholds[4][4]; float m_timeout; ActionManager::actions m...
#include "ros/ros.h" #include "std_msgs/String.h" #include "beginner_tutorials/Num.h" #include "custom_messages/driveMessage.h" #include "std_msgs/Float32.h" #include "std_msgs/Int16.h" #include "beginner_tutorials/driveCmd.h" #include "math.h" class PID_Event_Trig { ros::NodeHandle n; ros::Publisher pub_teleop;...
#pragma once #include "ofMain.h" class sphere : public ofBaseApp{ public: sphere(); //constructor ~sphere(); //deconstructor void setup(int posX, int posY, int posZ, int size); void update(); void draw(); ofSpherePrimitive sphereShell; int sphereRadius, sphereRes, spherePulse, co...
#include "MyWnd.h" MY_IMPLEMENT_DYNCREATE(CMyWnd, CMyCmdTarget) CMyWnd::CMyWnd() { MyOutPutDebugString(_T("CMyWnd::CMyWnd()")); } CMyWnd::~CMyWnd() { MyOutPutDebugString(_T("CMyWnd::~CMyWnd()")); }
#include<iostream> using namespace std; int main() { int a,b; cout<<"Enter two numbers:"; cin>>a>>b; cout<<a<<"=="<<b<<"="<<(a==b); cout<<"\n"; cout<<a<<"!="<<b<<"="<<(a!=b); return 0; }
#include "AuthorizationManager.h" boost::property_tree::ptree AuthorizationManager::loginUser(boost::property_tree::ptree &params) { auto login = params.get<std::string>("body.login"); if (dbConnector.userIsRegistered(login)) { std::cout << "TUT"; dbConnector.authorizeUser(login); dbCo...
// Copyright (c) 2019, tlblanc <tlblanc1490 at gmail dot com> #ifndef OS_EVENTLOOP_H_ #define OS_EVENTLOOP_H_ #include "aio.hpp" #include "channel.hpp" #include "status.hpp" #include <chrono> class EventLoopException final { public: EventLoopException(const char *msg, int err): m_msg(msg), m_err(err)...
// Created on: 1995-04-24 // Created by: Modelistation // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU ...
#include<iostream> #include<algorithm> using namespace std; int countPair(int x[],int n1,int y[],int n2){ stable_sort(y,y+n2); int freq[5]={0}; for(int i=0;i<n2;i++){ if(y[i]<5){ freq[y[i]]++; } } int ans=0; for(int i=0;i<n1;i++){ if(x[i]==0){ cont...
#include <unistd.h> #include <errno.h> #include <sys/shm.h> #include <thread> #include <vector> #include <iostream> #include <algorithm> #include <memory.h> #include <clock.h> #include <tools.h> #include <sysv_shm.h> int main() { std::vector<char> b(202,0); std::generate(b.begin(),b.end(),[](){return rand()&0xFF;})...
/***************************************************************************************************************** * File Name : PrimeNumberChecker.h * File Location : C:\Users\AVINASH\Desktop\CC++\Programming\src\tutorials\topcoder\number theory\PrimeNumberChecker.h * Created on : Jan 23, 2014 :: 7:33:59...
#pragma once #include <exception> #include <memory> #include <type_traits> #include <boost/iterator/counting_iterator.hpp> #define MAYBE_UNUSED(var) (void)var struct throw_reaction { void operator () () { throw std::invalid_argument ("convert null pointer to not_null");} }; template<typename T, typename NULL_R...
#include <jni.h> #include <string> #include "x264.h" #include "librtmp/rtmp.h" #include "VideoChannel.h" #include "AudioChannel.h" #include "macro.h" #include "safe_queue.h" int isStart = 0;// 为了防止用户重复点击开始直播,导致重新初始化 VideoChannel *pVideoChannel; AudioChannel *pAudioChannel; pthread_t pid; uint32_t start_time;// 记录开始时间 ...
// Created on: 2009-01-20 // Created by: Alexander A. BORODIN // Copyright (c) 2009-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version...
#include "BaseKeyTapListener.hpp" using namespace Leap; Gesture::Type BaseKeyTapListener::getGestureType() { return Gesture::TYPE_KEY_TAP; } void BaseKeyTapListener::onGestureDetected(const Gesture& gesture) { onKeyTap(KeyTapGesture(gesture)); }
#include <Dot++/lexer/Token.hpp> namespace dot_pp { namespace lexer { Token::Token() : type_(TokenType::string) { } Token::Token(const std::string& value, const TokenType type) : value_(value) , type_(type) { } bool Token::empty() const { i...
#include <PA9.h> #include "Blob.h" #include "Cell.h" #include "C3DSpriteData.h" #include "Team.h" #include "DSspecs.h" #include "STDfunctions.h" #include "all_gfx.h" #include "Scroll.h" #include "Sound.h" C3DSpriteData g_blobGfx[3] = { C3DSpriteData((void*)NULL, (void*)NULL, 32, 32, TEX_256COL), //fake ...
// // Created by Brady Bodily on 4/22/17. // #ifndef ITAK_KEYVALUE_HPP #define ITAK_KEYVALUE_HPP #include "UserIP.hpp" #include <vector> #include <string> class KeyValue { public: std::string Key; KeyValue(); std::string GetKey(); std::vector<UserIP> GetValue(); std::vector<UserIP> Value; voi...
// Copyright (c) 2021 ETH Zurich // Copyright (c) 2020 John Biddiscombe // Copyright (c) 2016 Thomas Heller // Copyright (c) 2016 Hartmut Kaiser // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boo...
// Project #12 Driver header file // CS-1410-X01-deBry-Fall 2015 // Miles Meacham // 10/11/2015 // ------------------------ #include <iostream> #include "MyVector.h" using namespace std; const int TEST_VALUE1 = 21; const int TEST_VALUE2 = 31; const int TEST_VALUE3 = 41; const int MAX = 12;
#include <iostream> using std::cin; using std::cout; const int SIZE = 5; // input size. int main(void) { int numero; int quant = 0; for(int i=0; i < SIZE; i++){ cin >> numero; if(numero < 0){ quant = quant + 1; } } cout << quant; return 0; }
/* * touch_dispatcher.h * * * */ #ifndef TOUCH_DISPATCHER_H #define TOUCH_DISPATCHER_H #include "mbed.h" #include <vector> #include "uLCD_4DLibrary.h" #include "singleton.h" #include "ulcd_rect.h" /* * public types * */ typedef enum { not_touched, touch_began, touch_moved, touch_ended } touch...
#include <CVMLParse.h> #include <cstring> bool CVML:: parse(const std::string &filename) { try { reset(); pc_ = 0; if (! parseFile(filename)) return false; } catch (CVMLError error) { std::cerr << error.msg << std::endl; return false; } return true; } bool CVML:: parseFile(const...
/* * 题目:1442. 形成两个异或相等数组的三元组数目 * 链接:https://leetcode-cn.com/problems/count-triplets-that-can-form-two-arrays-of-equal-xor/ * 知识点:前缀和 */ class Solution { public: // 三层循环 int countTriplets(vector<int>& arr) { int n = arr.size(); vector<int> s(n + 1); for (int i = 0; i < n; i++) { ...
#include "Shader.h" #include "Exception.h" #include "Core.h" #include <fstream> #include <iostream> #include <sstream> void Shader::Load(std::string _path) { rendShader = core->GetContext()->createShader(); std::ifstream file(_path.c_str()); std::string shaderSrc; if (!file.is_open()) { throw Exception("Cann...