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#ifndef WARLOCKSTATE_H #define WARLOCKSTATE_H #include <iostream> #include <string> #include "SpellCasterState.h" #include "../Specifications.h" class WarlockState : public SpellCasterState { public: WarlockState(const std::string& name, int health = static_cast<int>(HP::WARLOCK), int damage = static_cas...
#include "test_lib_1.h" #include <iostream> void test_lib_1() { std::cout << "test_lib_1" << '\n'; }
/* ***** BEGIN LICENSE BLOCK ***** * FW4SPL - Copyright (C) IRCAD, 2012-2013. * Distributed under the terms of the GNU Lesser General Public License (LGPL) as * published by the Free Software Foundation. * ****** END LICENSE BLOCK ****** */ #ifndef _GDCMIO_DICOMLANDMARK_HPP_ #define _GDCMIO_DICOMLANDMARK_HPP_ #in...
// This file was generated based on /Users/r0xstation/18app/src/.uno/ux13/app18.unoproj.g.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> #include <Uno.UX.Property-1.h> namespace g{namespace Uno{namespace UX{struct PropertyObject;}}} namespace g{namespace Uno...
#include<cstdio> using namespace std; int main(){ //input int ra,ca; fscanf(stdin,"%d %d",&ra,&ca); int a[ra][ca]; for(int i=0;i<ra;++i){ for(int j=0;j<ca;++j){ fscanf(stdin,"%d",&a[i][j]); } } int rb,cb; fscanf(stdin,"%d %d",&rb,&cb); int b[rb][cb]; ...
#include "Graph.hpp" #include <list> #include <algorithm> #include <functional> #include <chrono> #include <iostream> #include "Dijkstra.hpp" using namespace std::chrono; Graph::Graph(System::Drawing::Image^ img, int max_slope) { System::Drawing::Bitmap^ bitmap = gcnew System::Drawing::Bitmap(img); int scale = 2; ...
#include <iostream> #include <string> using namespace std; // 1, 11, 21, 1211, 111221, ... string getNextSequence(string current) { int count = 1; string acum = ""; for (int i = 0; i < current.length(); i++) { if (i + 1 == current.length() || current[i] != current[i + 1]) { acum += to_string(count)...
#ifdef _WIN32 # define TEST_EXPORT __declspec(dllexport) #else # define TEST_EXPORT #endif TEST_EXPORT int testCxxModule(void) { return 0; }
#include<iostream> using namespace std; int main() { int n, m, i, j; int arr[1000]; cin >> n; m = n; for (i = 0; i < n; i++) { cin >> arr[i]; } for (i = 0; i < n; i++) { for (j = 0; j < n - i - 1; j++) { int temp = 0; if (arr[j] > arr[j + 1]) { temp = arr[j]; arr[j] = arr[j + 1]; ar...
#include "congl.hpp" using namespace ConGL::_2D; wchar_t menu0DT [8][22] = { L" Insanis Sphaera ", L" ", L" ", L" ABOUT ", L" ", L" START ", L" CREDITS ", L" EXIT " }; ...
#include "rvlightbulb.h" RVLightBulb::RVLightBulb(double r) :RVSphere(r) { m_radius = r; m_minS = 0; m_maxS = 2 * M_PI; m_minT = - M_PI_2; m_maxT = + M_PI_2; } RVLightBulb::~RVLightBulb() { } float RVLightBulb::x(double s, double t) { return float(m_radius*qCos(t)*qCos(s)) ; } float RV...
#include <iostream> using namespace std; int main() { int numsSize; cout<<"Enter number of elements:\n"; cin>>numsSize; int nums[numsSize]; cout<<"Enter elements:\n"; for(int i=0;i<numsSize;i++) { cin>>nums[i]; } int target; cout<<"Enter the target element:\n"; cin>>t...
#include <iostream> #include <string.h> #include <map> #include <vector> #include <stack> #include <sstream> using namespace std; typedef struct { string name; string type; long memory; bool initialized; long begin; long size; } Variable; typedef struct { string type; string name; string index; } Array; ...
#include "BlackWhiteEffect.h" #include "Window.h" BlackWhiteEffect::BlackWhiteEffect() { fbo = new Fbo(window::getWindowSize(), false); shader.addShader("shaders/gui.vsh", GL_VERTEX_SHADER); shader.addShader("shaders/blackWhiteEffect.fsh", GL_FRAGMENT_SHADER); shader.start(); shader.bind...
#include <SPI.h> #include "nRF24L01.h" #include "RF24.h" #include <LiquidCrystal.h> #define LCD_RW "GND" #define LCD_RS A0 #define LCD_EN A1 #define LCD_D4 A2 #define LCD_D5 A3 #define LCD_D6 A4 #define LCD_D7 A5 LiquidCrystal lcd(LCD_RS, LCD_EN, LCD_D4, LCD_D5, LCD_D6, LCD_D7); R...
void setup_DS() { #ifdef USE_DS18B20 LD_printString_6x8("DS on pin: ", LCDX1, 5); for (int i = 0; i < nSensor; i++) { DS[i].init(DS_CONVTIME); mb.addHreg(hrDSTEMP + i); // Модбас регистр - значение температуры int pins[] = PIN_DS; LD_printNumber((long)pins[i]); if (i < (nSensor - 1)) LD_pr...
#pragma once #include <iostream> #include <vector> #include "Item.h" using namespace std; class Customer { private: vector<Item> inventory; int gold; public: Customer(); ~Customer(); void ShowInventory(); int GetGold(); void SetGold(int gold); void InsertItem(Item item); void DeleteItem(int index); It...
#include <stdio.h> #include <conio.h> #include <group7.h> int r,c,r2,c2; void main () { char *ch[]={"RECTANGULAR MATRIX", "SQUARE MATRIX", "DIAGONAL MATRIX", "SCALAR DIAGONAL MATRIX", "UNITARY MATRIX", "ADDITION MATRIX", "SUBTRACTION MATRIX", "SCALAR MULTIPLICATION MATRIX...
#include <iostream> #include <stdio.h> #include <stdlib.h> #include <vector> #include "camadaenlace.h" #include "camadafisica.h" using namespace std; void CamadaEnlaceDadosTransmissoraControleDeErroBitParidadePar(int quadro[]){ int size = 32; int bit = 0; // adiciona o novo bit no tamanho do quadro int aux[siz...
/** * Copyright (C) Omar Thor, Aurora Hernandez - All Rights Reserved * Unauthorized copying of this file, via any medium is strictly prohibited * Proprietary and confidential * * Written by * Omar Thor <omar@thorigin.com>, 2018 * Aurora Hernandez <aurora@aurorahernandez.com>, 2018 */ #ifndef DMTK_ALGORI...
// Pentru urmatoarele valori ale datelor: // int i =4; // int j = 6; // int k = 8; // int l = 1; // int m = 10; // Evaluati expressile: // (i+j) div (m-j) // (j+(m-l*(j+i))-k)+5 // i-j+k-l+m // 3*j mod m - i // j*j-i-k #include <iostream> #include <string> #include <windows.h> int main() { int i = 4, j = 6, k ...
#pragma once #include "GlobalHeader.h" // fa::OStream #include <utility> // std::move #include "Nutrient.h" // fa::NutrientType #include "NutrientTableImpl.h" // fa::NutrientTableImpl namespace fa { template <class Target> class NutrientTableStaticDelegator final { public: using this_type...
#include "Core_PCH.h" #define CHECK(x) m_lastErrorCode = x; if (m_lastErrorCode != 0) { break; } #define CHECK_EX(c, x) c->m_lastErrorCode = x; if (c->m_lastErrorCode != 0) { break; } namespace ServerEngine { NetSocket::NetSocket() : NetSocket(uv_default_loop()) { } NetSocket::NetSocket(uv_loop_t* loopHandle)...
/* Write a program that will convert US dollars amounts to Japanese yen and to euros, storing the conversion factors in the constants YEN_PER_DOLLAR and EUROS_PER_DOLLAR. To get the most up-to-date rates, search the internet using the term "currency exchange rate". If you cannot find the most recent exchange rates, ...
// // GnIListCtrlItem.cpp // Core // // Created by Max Yoon on 11. 7. 27.. // Copyright 2011년 __MyCompanyName__. All rights reserved. // #include "GnInterfacePCH.h" #include "GnIListCtrlItem.h" GnImplementRTTI(GnIListCtrlItem, GnIButton); GnIListCtrlItem::GnIListCtrlItem(const gchar* pcDefaultImage,...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2000-2008 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** Yngve Pettersen ** */ #ifndef _AUTH_SN_H_ #define _AUTH_SN_H_ ...
#include <algorithm> #include <cmath> #include <iostream> #include <limits> #include <vector> using ll = long long; class SegmentTree { public: SegmentTree() = delete; SegmentTree(const std::vector<ll>& numbers); ll GetSubSum(int idx, int start, int end, int left, int right) const; private: ll Init...
#ifndef UNIVERSALFORCE_H #define UNIVERSALFORCE_H #include "Force.h" class Object; class UniversalForce : public Force { public: explicit UniversalForce(Object*); UniversalForce(const UniversalForce&); virtual ~UniversalForce(void); virtual void exec(void); virtual bool isDone(void); virtual Vector getForcePo...
// world hello.cpp : 定义控制台应用程序的入口点。 // #include <iostream> #include "string-trans.h" #include "contour_fill.h" int main() { using namespace std; contour_fill::contr_set_type lines=readdata(); vector<contour_fill::contr_set_type> contr_set_type; contour_fill(lines,0,0,450,350).get_fill_contours(contr...
#include<bits/stdc++.h> using namespace std; #define PI 3.1415926535897932 int main(){ int a; int *lpa; lpa=&a; double d, e; printf("input!!!!!\n"); scanf("%d",&a); printf("変数a に %d 代入\n",a); printf("変数a のアドレスは%p \n",&a); printf("変数a をさすポインタは lpa \n"); printf("*lpa の値は%d \n",*l...
#include <iostream> #include <vector> using namespace std; class Solution { public: int coinChange(vector<int>& coins, int amount) { vector<int> dp(amount+1, amount+1); dp[0] = 0; int n = coins.size(); for(int i=0;i<n;i++){ int coin = coins[i]; if(coin <= amount) dp[co...
#include <iostream> #include <vector> #include <string.h> #include <algorithm> bool checkString(std::string &s1, std::string &s2) { if( s1.length() < s2.length() || s1.length() == s2.length() && s1 < s2) { return true; } return false; } void bigSorting (std::vector<std::string> &arr) ...
#include <opencv2/opencv.hpp> #include <opencv2/nonfree/nonfree.hpp> #include <opencv2/highgui/highgui.hpp> #include <opencv2/stitching/detail/blenders.hpp> #include <algorithm> using namespace cv; using namespace std; // Functions prototypes void Homography(const vector<Mat> &Images, vector<Mat> &transforms); void Fi...
// #pragma once #ifndef MNODE_H #define MNODE_H #include <vector> #include <iostream> #include <string> #include <queue> #include "utils.h" #include "mJSON.h" using namespace std; // Definition for a Node. class Node { public: int val; Node* left; Node* right; Node* next; Node() : val(0), left...
class ReverseSolver { public: string Reverse(string str, int from, int to) { if (from < 0 || to >= str.size()) { throw new exception("参数错误!!!"); } string res{}; for (int i = to; i >= from; --i) { res += str[i]; } return res; } string ReverseSentence(string str) { if (str.size() < 1) return...
#ifndef _SPRITE_H_ #define _SPRITE_H_ #include "vector.h" #include "hgeSprite.h" class Sprite { public: Sprite(); ~Sprite(); void GetPosition( Vector2f& outPosition ); void SetPosition( const Vector2f& aNewPosition ); void SetTexture( HTEXTURE aNewTexture, Vector2f& aSize ); hgeSprite* GetRawSprite() { retur...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2002 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #ifndef DOM_STYLESHEETLIST_H #define DOM_STYLESHEETLIST_H #in...
/* * Copyright 2016 Freeman Zhang <zhanggyb@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
#include<iostream> #include<vector> #include<queue> #include<assert.h> #include<time.h> #include<algorithm> using namespace std; /*有一组数据,求其中最大的前十个数据*/ #if 0 int main() { srand((unsigned int)time(NULL)); vector<int> vec; for (int i = 0; i < 200000; ++i) { vec.push_back(i); } priority_queue<int,vector<int>,grea...
#include "Explosion.h" #include "Platy.Game.Core/Util/Util.h" #include <Util/Util.h> namespace Platy { namespace Game { Explosion::Explosion( const float& aParticleMaxSize, const sf::Vector2f& aPosition, const sf::Color& aColor, const size_t& aParticleCount, const float& anIntensity, const floa...
#include "About.h" #include "ui_About.h" // RsaToolbox using namespace RsaToolbox; // Qt #include <QCoreApplication> #include <QMessageBox> About::About(QWidget *parent) : QDialog(parent), ui(new Ui::About) { ui->setupUi(this); this->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);...
#include "stdafx.h" #include <math.h> #include "Condition.h" CCondition::CCondition() { } CCondition::~CCondition() { } void CCondition::SetName(const wstring& strName) { m_strCondtionName = strName; } void CCondition::SetAverage(unsigned long ulAverage) { m_ulAverage = ulAverage; } void CCondition::SetRange(u...
#include <iostream> using namespace std; struct BSTNode{ BSTNode*right; BSTNode*left; BSTNode*up; int key; }; void addNode(BSTNode * &tree, int klucz) { BSTNode *newNode=new BSTNode; newNode->right=NULL; newNode->left=NULL; newNode->up=NULL; newNode->key=klu...
// GoogleDriveImageTagConverter.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <windows.h> #include <string> using namespace std; #define ERROR_PROC() \ {\ CloseClipboard();\ ::MessageBoxA(NULL, "컨버팅 실패", "Error", MB_OK);\ return 0;\ } int _tmain(int argc, _TCHAR* argv[])...
#include "CorrespondSurfaceAndVolumetricTemplate.h" #include "distPoint3Triangle3.h" using std::min; using std::max; using Wm5::computeClosestPoint; CorrespondTemplates::CorrespondTemplates() { meshAligned = false; originalSurfaceTemplate = NULL; rigidlyAlignedSurfaceTemplate = NULL; } CorrespondTemplates::Cor...
#include "cellogram/point_source_detection.h" #include <string> #include <iostream> #include <fstream> #include <vector> #include <Eigen/Dense> #include <igl/list_to_matrix.h> #include <igl/Timer.h> bool load_img(const std::string & path, Eigen::MatrixXd &res) { std::fstream file; file.open(path.c_str()); if (!fi...
#include <stdio.h> int main() { int i, space, rows, k=0; printf("Enter number of rows: "); scanf("%d",&rows); printf("\nPrinting....\n"); for(i=0; i<rows; i++,k=0) { for(space=0; space<rows-i; space++) { printf(" "); } while(k<=2*i) { ...
#ifndef MAINWINDOW_H #define MAINWINDOW_H #include "calendar.h" #include "editwindow.h" #include "deletedialogue.h" #include "settingswindow.h" #include "notelistwindow.h" #include "note.h" #include "notebook.h" #include "memory" #include "settings.h" enum class DeleteOption{One, Outdated, All}; class MainWindow : pu...
#pragma once #include <SFML/Graphics.hpp> using namespace sf; //! Klasa Scaleable. /*! Klasa reprezentująca obiekt gry tj. pionek i plansza */ class Scaleable { protected: /* textura danego obiektu*/ Texture texture; /* rozmiar danego obiektu*/ Vector2f size; /* skala danego obiektu*/ Vector2f scale; /* p...
#ifndef COVARIANCE_H #define COVARIANCE_H #include <gsl/gsl_math.h> #include <gsl/gsl_blas.h> #include "common.h" #include "hyperspherical.h" #include "cdmSpectrum.h" #include "cosmology.h" #include "cosmometry.h" #include "growth.h" #include "survey.h" /** * Calculation of auto- and cross-spectra for cosmic shear ...
#include <iostream> #include <vector> #include <queue> using namespace std; class Node{ public: int inDegree = 0; bool next[501] = {false, }; }; vector<string> strRet; int main(){ ios_base::sync_with_stdio(false); cin.tie(0); int testCase; cin >> testCase; for(int tc = 1; tc <= testCase; t...
#pragma once // ADD_DLG 对话框 class ADD_DLG : public CDialogEx { DECLARE_DYNAMIC(ADD_DLG) public: ADD_DLG(CWnd* pParent = NULL); // 标准构造函数 virtual ~ADD_DLG(); // 对话框数据 #ifdef AFX_DESIGN_TIME enum { IDD = IDD_DIALOG2 }; #endif protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持 DECL...
#include<bits/stdc++.h> #define rep(i,n) for (int i =0; i <(n); i++) using namespace std; using ll = long long; using Graph = vector<vector<int>>; const double PI = 3.14159265358979323846; const ll MOD = 1000000007; const int INF = 1e9; const int dx[4] = {1,0,-1,0}; const int dy[4] = {0,1,0,-1}; template<...
/**************************************************************************** * * * Author : lukasz.iwaszkiewicz@gmail.com * * ~~~~~~~~ * * Lice...
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "xyz.h" #include <stdio.h> Xyz::Xyz() : QObject() { } void Xyz::doXyz() { printf("This is xyz !\n"); }
/* * VideoCompressor.h * * Created on: 28 Feb 2011 * Author: two * * This is used to Encode the frames, currently Setup to use H.262 (MPEG2-video) but no reason as to * why it can be adapted to others. * */ #ifndef VIDEOCOMPRESSOR_H_ #define VIDEOCOMPRESSOR_H_ //Bug? with INT64_C not being decalred ...
#include "Stitched.h" Stitched::Stitched(vector<vector<vec2>> const & allVertices, vec2 position, vec2 velocity, float rotation, float fAngVel, float mass, float elasticity, float fFricCoStatic, float fFricCoDynamic, float fDrag, float fAngDrag, glm::vec4 colour) : RigidBody(ShapeID::Stitched, position, velocity, ...
// Copyright Low Entry. All Rights Reserved. #pragma once #include "ILowEntryFileManagerModule.h" class FLowEntryFileManagerModule : public ILowEntryFileManagerModule { virtual void StartupModule() override; virtual void ShutdownModule() override; };
// Simple sound queue for synchronous sound handling in SDL // Copyright (C) 2005 Shay Green. MIT license. #ifndef SOUND_QUEUE_H #define SOUND_QUEUE_H #include <SDL2/SDL.h> // Simple SDL sound wrapper that has a synchronous interface class Sound_Queue { public: Sound_Queue(); ~Sound_Queue(); /...
#include <bits/stdc++.h> using namespace std; void display(stack<int> st) { while (!st.empty()) { cout << st.top() << " "; st.pop(); } cout<<endl; } void insert(stack<int>&st, int temp) { if (st.empty()) { st.push(temp); return; } int v...
// Created on: 2005-03-17 // Created by: OPEN CASCADE Support // Copyright (c) 2005-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version...
#include "core/types.h" #include "core/maths.h" #include "mat22.h" #include <vector> typedef std::vector<Matrix22> NodeRow; std::vector<Vec2> CgMul(const std::vector<NodeRow>& A, const std::vector<Vec2>& x) { assert(A[0].size() == x.size()); std::vector<Vec2> b(A.size()); for (size_t i=0; i < A.size(); ++i) {...
#include <Arduino.h> #include "display.h" #include "config.h" #include "weather.h" #include "rtc.h" #include "ldr.h" #include "LedControl_HW_SPI.h" //#include "LedControl_SW_SPI.h" LedControl_HW_SPI lc = LedControl_HW_SPI(); //Hardware SPI //LedControl_SW_SPI lc = LedControl_SW_SPI(); //Software SPI CRtc RtcDisplay; C...
#include <iostream> using namespace std; #include <stdio.h> #include <cmath> #include <vector> vector<double> lambda = {1, 2, 3, 4, 3, 2}; vector<double> add(vector<double> x, double c1,vector<double> y, double c2) { vector<double> xnew; for (int i=0; i<x.size(); i++) { xnew.push_back(c1*x[i] + c2...
#ifdef HAVE_OPENCV_FEATURES2D typedef SimpleBlobDetector::Params SimpleBlobDetector_Params; #endif
#ifndef SIGNAL_HPP #define SIGNAL_HPP #include <vector> class Signal : public std::vector<double> { public: Signal(double Te, std::size_t N = 0); Signal(double Te, std::size_t N, double value); //utility functions double mean() const; double variance() const; //arithmetic operators Signa...
/************************************************************************************** * File Name : Component.h * Project Name : Keyboard Warriors * Primary Author : Doyeong Yi * Secondary Author : * Copyright Information : * "All content 2019 DigiPen (USA) Corporation, all rights reserved...
#include<vector> #include<iostream> #include<algorithm> #include<unordered_map> using namespace std; class Solution { public: int countRangeSum(vector<int>& nums, int lower, int upper) { //基本思想:线段树,超时,时间复杂度O(n^2) //建立线段树tree,然后双重循环分别遍历区间的起始和终止 //利用线段树求出[i,j]区间的和sum,如果满足[lower,upper]区间res++ ...
#ifndef QRDIALOG_H #define QRDIALOG_H #include <QDialog> namespace Ui { class QRDialog; } class QRDialog : public QDialog { Q_OBJECT public: explicit QRDialog(QWidget *parent = nullptr); ~QRDialog(); private: Ui::QRDialog *ui; }; #endif // QRDIALOG_H
#include "../include/AnimationAsset.h" #include <iomanip> #include <thread> void CAE::AnimationAsset::loadFromFile() { auto task = [this]() { sf::Context _; if(std::ifstream istream(assetPath.data(), ifstream::in); istream.is_open()) { json j; istream >> j; ...
#include <core/maths.h> #include <core/shader.h> #include <core/platform.h> #include <core/mat22.h> #include "cg.h" #include <iostream> #include <cmath> #include <functional> #include <algorithm> #include <vector> #include <stdint.h> #include <xmmintrin.h> using namespace std; const int kWidth = 800; const int kHei...
const int potPin = A0; // potentiometer const int pwmOutPin = 3; // PWM output int potentiometerValue; //range from 0 to 1023 int pwmValue; //range from 0 to 255 int speedPercentage; //range from 0 to 100 void setup() { // put your setup code here, to run once: Serial.begin(9600); // Serial Monitor Ctrl + Shift +...
#include "precompiled.h" #include "vfs.h" #include "file.h" namespace vfs { }; vfs::IFile::IFile(const char* filename, bool write) { this->m_filename = strDup(filename); this->m_buffer = NULL; } vfs::IFile::~IFile() { delete [] m_filename; delete [] m_buffer; } bool vfs::IFile::readLine(char* linebuf, U32 bufsi...
// // Created by mikcy on 15. 6. 7. // #include <iostream> #include "Compile.h" #include "logger.h" //std::map<std::string, std::string> Compile::_compile_opt; compile_result Compile::compile() { std::string cmd(getCommand()); InformMessage("cmd %s", cmd.c_str()); FILE *pp = popen(cmd.c_str(), "r"); ...
#include <iostream> #include <cstdlib> #include <string> using namespace std; int main() { bool loop = true; char c; // for each digit int ip = 0; // input pointer int sum = 0; int state = 0; string s; // for input string string buf; // operand ...
[ MAIN ] // Part A if(NEWIND <=1) double mtime = 1E10; // Part B if(EVID==1) { mtime = TIME + 1.23; self.mevent(mtime, 33); } // Part C capture past = TIME >= mtime;
#ifndef GTTOOLSETTINGS_H #define GTTOOLSETTINGS_H class GtToolSettings { private: static gchar mWorkPath[GN_MAX_PATH]; static gchar mBackgroundFile[GN_MAX_PATH]; static gint32 mScalePercent; public: static void EBMStartup(); static void EBMShutdown(); static void SetWorkPath(const char* path); static gchar* G...
#include "GameManager.h" GameManager * GameManager::s_singleton = nullptr; GameManager::GameManager() { p_screen = nullptr; p_resourcesManager = nullptr; p_stateManager = nullptr; init(); } GameManager::~GameManager() { clear(); } GameManager * GameManager::getSingleton() { if( !s_singleton ) { s_single...
#include <Servo.h> #include <SPI.h> #include <nRF24L01.h> #include <RF24.h> #define ACELERADORSAIDA 3 #define AILERONSAIDA 5 #define LEMESAIDA 6 #define PROFUNDORSAIDA 9 Servo acelerador, aileron, leme, profundor; RF24 radio(7, 8); // CSN, CE const byte address[6] = "0A0A1"; int vlrAcelerador = 0; int vlrAileron =...
#include "views/helpview.hpp" #include "views/viewstack.hpp" #include "graphics.hpp" #include "views/defaultlayout.hpp" extern bool paused; vector<string> help_prgh = { "== All Modes ==", " Escape - Return to the previous screen", " Space - Pause", "== Main Screen ==", " d - Digging mode", ...
#ifndef SHOC_OTP_HOTP_H #define SHOC_OTP_HOTP_H #include "shoc/mac/hmac.h" namespace shoc { template<class H> uint32_t hotp(const void *key, size_t key_len, uint64_t count, int mod) { static_assert(H::SIZE >= 20, "HOTP hash algorithm must provide at least 20 byte long value"); byte digest[H::SIZE]; if ...
#pragma once #include "game.h" class FE : public Game { public: FE(void); ~FE(void); void initialize(void); };
/** * @file Noncopyable.hpp * * @brief This header contains a mixin that disallows copying of an object * * @author Matthew Rodusek (matthew.rodusek@gmail.com) * @date January 26, 2015 */ #ifndef VALKNUT_CORE_UNCOPYABLE_HPP_ #define VALKNUT_CORE_UNCOPYABLE_HPP_ #if defined(_MSC_VER) && (_MSC_VER >=...
#include "include/RT_Object.hpp" RT_Object::RT_Object() : m_Shininess(0.0f), m_Reflectivity(0.0f) {} RT_Object::RT_Object(const RT_Vec3& ka, const RT_Vec3& kd, \ const RT_Vec3& ks, double shi, double ref, double tra) : m_Ka(ka), m_Kd(kd), m_Ks(ks), m_Shininess(shi), \ m_Reflectivity(ref), m_Transparency(t...
#include <iostream> #include <map> #include <vector> using namespace std; int main() { int N, c; cin >> N >> c; int cnt[N + 1]; cnt[0] = 0; map<int, vector<int>> appear; for (int i = 1; i <= N; ++i) { int a; cin >> a; cnt[i] = cnt[i - 1] + (a == c); appear[a].p...
//单链表(有头结点) #include <iostream> using namespace std; typedef int ElemType; typedef struct LNode{ ElemType data; struct LNode* next; }LNode; void InitList(LNode *&); //初始化list void ListHeadInsert(LNode *&); //头插法 void ListTailInsert(LNode *&); ...
#include <iostream> #include <algorithm> #include <stdio.h> #include <stdlib.h> #include <time.h> #include <memory.h> #include <math.h> #include <string> #include <string.h> #include <queue> #include <vector> #include <set> #include <deque> #include <map> #include <functional> #include <numeric> typed...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 2000-2010 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * Luca Venturi */ #include "core/pch.h" #include "modules/cache/m...
#include <iostream> #include <algorithm> using namespace std; typedef long long ll; #define N 10000 ll cost[N][N]; void floyd_warshall() { for (ll k = 0; k < N; ++k) { for (ll i = 0; i < N; ++i) { for (ll j = 0; j < N; ++j) { cost[i][j] = min(cost[i][j], cost[i][k] + cost[k][j]); } } ...
#include "../include/mvm0/cpu.hh" #include <cassert> #include <cstring> namespace { std::uint32_t imm(int x) { assert(x >= 0); return static_cast<std::uint32_t>(x); } } // namespace namespace mvm0 { CPU::CPU(const ROM &rom) : _ram(MEM_RAM_SIZE, 0), _rom(rom), _status(Status::OK) {} void CPU::init() { s...
#include <iostream> #include <cstdio> #include <string> #include <assert.h> #include <queue> #include <algorithm> typedef long long LL; typedef long long ll; typedef long double LD; typedef long double ld; using namespace std; const int N = 1000111; int n, k; int a[N]; priority_queue< pair<int, int> > q; int main(...
class TwoSum { public: // NOTE: 进一步的优化可以是: 只使用一半大小的set, 只需遍历半个数组即可得到答案 // 这是由于输入数据是非降序的,若当前数是 sum/2,往后再遍历必 > sum, 从而无需遍历后半段 vector<int> FindNumbersWithSum(vector<int> array, int sum) { set<int> memo; for (auto& i : array) { if (memo.count(i) == 0) { memo.emplace(i); } } int a = sum; int b = sum...
// Licensed under the GNU General Public License, Version 3. #include "ValidationEngine.h" #include "TransactionBase.h" #include <libdvmcore/CommonJS.h> using namespace std; namespace dev { namespace dvm { ValidationEngineRegistrar* ValidationEngineRegistrar::s_this = nullptr; void NoProof::init() { DVM_REGISTER...
/* moveniu is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. moveniu is distributed in the hope that it will be useful, but WITHOUT ANY WARRAN...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> #define INF 0x3f3f3f3f #define eps 1e-8 #define pi acos(-1.0) using namespace std; typedef long long L...
#pragma once #include "Template.hh" #include <unordered_set> namespace HotaSim { struct BiomTemplate : public Template { std::unordered_set<TmplId> ability_ids; }; }
// Created on: 1993-04-13 // Created by: JCV // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser Gen...
#ifndef RADICAL_H #define RADICAL_H #include "Real.h" #include <typeinfo> #include <string> #include <iostream> #include <sstream> using namespace std; class Radical : public Real{ private: int coeficiente; int indice; int radicando; public: Radical(); Radical(int,int,int); int getCoeficient...
#include <iostream> #include <string> #include <cstring> #include <vector> using namespace std; class KMP { private: string pattern; // next 数组的值是除当前字符外(注意不包括当前字符)的 // 公共前后缀最长长度 vector<int> next; void buildNext() { if (pattern.size() == 0) return; next.assign(pattern.size() + 1, 0);...
#include <QFileInfo> #include <QDebug> #include <QImage> #include <QDir> #include "pictureshrinker.h" PictureShrinker::PictureShrinker(QObject *parent) : QThread(parent) { } void PictureShrinker::setPath(QString path) { if (this->_path != path) { this->_path = path; } } void PictureShrinker::...