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#pragma once namespace Hourglass { class WaypointGraph { public: struct Edge { unsigned int m_ToVertex; float m_Distance; }; struct WVertex { Vector3 m_Waypoint; std::vector<Edge> m_Edges; explicit WVertex( const Vector3& waypoint ) { m_Waypoint = waypoint; } void AddEdge( const Edge...
// // Copyright (C) 2001 David Gould // #include "GroundShadowNode.h" #include <maya/MPlug.h> #include <maya/MDataBlock.h> #include <maya/MDataHandle.h> #include <maya/MGlobal.h> #include <maya/MFnUnitAttribute.h> #include <maya/MFnGenericAttribute.h> #include <maya/MFnNurbsSurfaceData.h> #include <maya/MFnNurbsSurfa...
#include <pthread.h> #include <stdio.h> /* compile with g++ main.cpp -lpthread -o example.out */ void* do_work(void* arg) { printf("abc\n"); pthread_exit((void*) 0); } int main() { pthread_t thread; pthread_attr_t attr; int rc; void* status; /* Create Thread attribute object */ rc = pthread_attr_init(&attr)...
#include<bits/stdc++.h> using namespace std; int random_number() { return rand()%100+1; } void computer_guess(int& lower_limit,int& upper_limit,char& c) { cout<<"My guess is number: "<<(lower_limit+upper_limit)/2<<endl<<"Please enter: "; cin>>c; if(c=='<') { lower_limit=(lower_limit+upper...
#ifndef REACTOR_NET_HTTP_CONTEXT_H #define REACTOR_NET_HTTP_CONTEXT_H #include "../TcpConnection.h" #include "HttpRequest.h" #include "HttpResponse.h" namespace reactor { namespace net { namespace http { class HttpRequest; class HttpResponse; class HttpContext { public: enum State { kRequestLine = 0, kHeader, ...
// // SerialPort.hpp // DrumConsole // // Created by Paolo Simonazzi on 21/04/2016. // // #ifndef SerialPort_hpp #define SerialPort_hpp #include <stdio.h> class SerialPort : public Thread { public: SerialPort(); void run() override; private: }; #endif /* SerialPort_hpp */
// // // // // // // // // // // // // // // // // // vCenterViewer // // VisionStudio // // // // // // // // // // // // // // // // // // // QT #include <QApplication> #include <QMutex> #...
// energy.cpp #include <memory> #include <vector> #include "BlobCrystallinOligomer/energy.h" namespace energy { using ifile::InputEnergyFile; using monomer::particleArrayT; using potential::ZeroPotential; using potential::HardSpherePotential; using potential::SquareWellPotential; using poten...
class Solution { public: // vector<int> getIntialColoring(vector<vector<int>>& graph) { // int n = graph.length() // vector<int> coloring(n); // for(int i=0; i<n; i++) { // coloring[i] = 0; // } // } int oppositeColor(int Prevnode, vector<int> coloring) { return coloring[Prevnode] == 1 ? 2 : 1; } ...
#pragma once #include "Polygon3D.h" #include "Vertex.h" #include "Matrix.h" #include <vector> #include <algorithm> #include "DirectionalLight.h" #include "AmbientLight.h" #include "PointLight.h" #include "Light.h" class Model { public: Model(); ~Model(); // Acessors const std::vector<Polygon3D>& GetPolyons(); co...
// 问题的描述:链表分化 // 给定一个单链表以及一个阈值,对小于阈值的结点放到左边,等于阈值的结点放到中间,大于阈值的结点放到右边 // 保证两种结点内部的位置关系不变 // 分成三个小链表,再组合成一个链表 // 测试用例有4组: // 1、空链表 threshold = 2 // 输入:NULL 2 // 输出:NULL // 2、非空链表 threshold = 3 // 输入:{1,4,2,5} 3 // 输出:1,2,4,5 // 3、非空链表 threshold = 8 // 输入:{1,4,2,5} 8 // 输出:1,4,2,5 // 4、非空...
// // Model.cpp // cg-projects // // Created by HUJI Computer Graphics course staff, 2013. // #include "ShaderIO.h" #include "Model.h" #include <GL/glew.h> #ifdef __APPLE__ #include <OpenGL/OpenGL.h> #else #include <GL/gl.h> #endif #include <stdlib.h> #include <glm/gtc/type_ptr.hpp> #include "glm/gtc/matrix_tra...
#include "ofTimer.h" #define NANOS_PER_SEC 1000000000ll void ofGetMonotonicTime(uint64_t & seconds, uint64_t & nanoseconds); ofTimer::ofTimer() :nanosPerPeriod(0) #ifdef TARGET_WIN32 ,hTimer(CreateWaitableTimer(nullptr, TRUE, nullptr)) #endif { } void ofTimer::reset(){ #if defined(TARGET_WIN32) GetSystemTimeAsFil...
#include <iostream> using std::cout; using std::cin; using std::endl; #include <cstddef> using std::size_t; int main() { int arr[10] = {}; int arr_copy[10] = {}; int index = 0; for(auto &i : arr) { i = index++; } for(auto j : arr) cout << j << endl; for(int i = 0; i <...
#include <Unixfunc.h> #include <iostream> #include <sys/ipc.h> #include <sys/shm.h> using namespace std; /* 案例二:非亲属进程间通信 写端 写入HelloWorld , 读端进行读取 */ int main() { key_t key = ftok("file", 1); ERROR_CHECK(key, -1, "ftok"); int shmid = shmget(key, 1024, 0600); ERROR_CHECK(shmid, -1, "shmget"); char*...
//===================================== Bibliotecas E Definições ===================================== #include <EEPROM.h> //EEPROM #include <SPI.h> //Biblioteca necessária para comunicação SPI #include <SD.h> //Biblioteca necessária para comunicação SD card #include <Wire.h> //...
#include <iostream> using namespace std; int main() { int myArray[21] = { 41, 58, 97, 53, 98, 29, 23, 19, 10, 85, 3, 90, 81, 16, 47, 78, 37, 59, 60, 43 }; bool sorted = false; // Determines if array has been sorted, currently set to false // As long as array is not sorted, sort the array while (!sorted)...
// type define // 형을 정의한다 #include <stdio.h> int main(){ typedef int Int32; Int32 n = 20; printf("%d \n", n); }
#include "customQGraphicsView.h" CustomQGraphicsView::CustomQGraphicsView(QWidget *parent) : QGraphicsView(parent) { depressed = false; last_x = -1; last_y = -1; scene = new QGraphicsScene(); this->setScene(scene); }
#include <iostream> #include <unistd.h> #include <GLFW/glfw3.h> #include "Loop.h" #include "Engine.h" #include "Clock.h" #include "../Display/Window.h" Loop::Loop(Engine* engine) : running(false), render(false), sleepTime(0), fps(0.0f), lastTime(0.0), startTime(0.0), frameTime(1.0 / 60.0f),...
#include<iostream> #include<string> using namespace std; int main(){ std::ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); int n,k,pre,len; string cur,str; cin>>n>>cur; cin.ignore(); while (n--) { getline(cin,str); if(str[0]!='/')str=cur+"/"+str; ...
#include "stdafx.h" #include "ShikoChu.h" #include "../../GameData.h" ShikoChu::ShikoChu() { SkinModelRender* sr = NewGO<SkinModelRender>(0, "smr"); sr->Init(L"Assets/modelData/si_bug.cmo"); //sr->SetScale(CVector3::One() * 20); sr->SetPosition(CVector3::Zero()); MonsterInitParam prm; prm.HP = 60; prm.MP = ...
#if !defined(FUTURE_FTDCMDAPI_H) #define FUTURE_FTDCMDAPI_H #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "FutureFtdcUserApiStruct.h" #if defined(ISLIB) && defined(WIN32) #ifdef LIB_MD_API_EXPORT #define MD_API_EXPORT __declspec(dllexport) #else #define MD_API_EXPORT __declspec(dllimport) #end...
#ifndef RANDOMNUMBERGENERATOR_H #define RANDOMNUMBERGENERATOR_H class RandomNumberGenerator { public: static int randomInt(int from, int tillIncl); static double randomDouble(double from, double tillIncl, int precision); private: RandomNumberGenerator(){}; static bool initiated; static void checkIfInitia...
#include "Plate.h" Plate::Plate() { } Plate::~Plate() { } void Plate::loadVals( PL_NUM _E1, PL_NUM _E2, PL_NUM _nu21, PL_NUM _rho, N_PRES _h, PL_NUM _sigma_x, N_PRES _a ) { E1 = _E1; E2 = _E2; nu21 = _nu21; rho = _rho; h = _h; a = _a; sigma_x = _sigma_x; sigma_x_mu = _sigma_x * 0.000001256l; }
#include "mbed.h" #include "adc128.h" #include "term.h" #include "uart.h" const int brakeIOX7Addr = 0x20; DigitalOut myled(LED1); I2C i2cbus(I2C_SDA, I2C_SCL); RawSerial pc(USBTX, USBRX); int initIOX(char *name, const int addr); int blink(int ledVal); int main() { int ledVal = 0; int ticks =...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2006 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #include "core/pch.h" #ifdef M2_SUPPORT #include "AskMaxMess...
// Created on: 1992-08-26 // Created by: Remi GILET // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Les...
#include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <functional> #include <queue> #include <string> #include <cstring> #include <numeric> #include <cstdlib> #include <cmath> #include <map> using namespace std; typedef long long ll; #define INF 10e10 #define rep(i,n) for(int i=0; i<n;...
#include "Connector.h" Connector::Connector(Statement* Src, Statement* Dst) //When a connector is created, it must have a source statement and a destination statement //There are no free connectors in the folwchart { SrcStat = Src; DstStat = Dst; ConnType=0; Selected=false; } void Connector::SetSelected(bool ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2008 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #ifndef OPPAINTER_H #define OPPAINTER_H #include "modules/pi/...
#include<SDL.h> #include "Bullet.hpp" #include "Tank.hpp" #include<list> using namespace std; class BattleField{ list<Tank> tanks; SDL_Renderer *gRenderer; SDL_Texture *assets; public: BattleField(SDL_Renderer *, SDL_Texture *); void drawObjects(); void createObject(int, int);...
/*********************************************************\ * Copyright (c) 2012-2018 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
#include <iostream> #include <vector> #include <algorithm> #include <fstream> #include <queue> #include <unordered_set> #include <unordered_map> #include <stack> #include <cstdio> #include <cmath> #include <cstring> #include <list> using namespace std; #define INT_MIN (1<<31) #define INT_MAX (~INT_MIN) #define UNREACH...
// Copyright (c) 2017 Doyub Kim // // I am making my contributions/submissions to this project solely in my // personal capacity and am not conveying any rights to any intellectual // property of any third parties. #include <perf_tests.h> #include <jet/list_query_engine3.h> #include <jet/timer.h> #include <jet/triang...
#include <iostream> #include <string> void replace (char text[255], char change) { char str; std::cout << "pleace enter new letter" << std::endl; std::cin >> str; for (int i = 0; i < 255; ++i) { if(text[i] == change) { text[i] = str; } } } int count (char text[255], c...
// Created by: Kirill GAVRILOV // Copyright (c) 2013-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Fre...
#include <bits/stdc++.h> using namespace std; int dp[155555]; int main(){ int n; cin >> n; vector<int> a(n); for(int i=0; i<n; i++) cin >> a[i]; for(int i=1; i<=n; i++) dp[i] = 1e9; for(int i=0; i<n; i++){ dp[i+1] = min(dp[i+1], dp[i]+ abs(a[i+1] - a[i])); dp[i...
//Accepted. Time-0.000s #include <bits/stdc++.h> using namespace std; #define ll long long #define vll vector<ll> string find(int x, int y, int a = 0, int b = 1, int c = 1, int d = 0) { int m = a + c, n = b + d; if (x == m && y == n) return ""; if (x*n < y*m) return 'L' + find(x, y, a, b,...
#include <sstream> #include <algorithm> #include "IpidDetection.hh" #include "Log.hpp" IpidDetection::IpidDetection() : ADetection() { this->setPace(20); this->setName(std::string("IpidDetection")); this->worksWithPair(false); } IpidDetection::~IpidDetection() { } void IpidDetection::findIpidVariations(boost...
#include<cmath> #include<stack> #include<iostream> #include<cstring> using namespace std; char s0[1000000001]; char a[17]="0123456789ABCDEF";//便于输出 long long s1=0; int main() { int n,m; stack <int> s; cin>>n>>s0>>m; int l=strlen(s0)-1; int i=0; while(l>=0)//先转十进制 { if(s0[l]>='0' && s0[l]...
#include "piece.h" #define PROGRAM_TITLE "Rhythm Tetris" const int PLAY_HEIGHT = 20; const int PLAY_WIDTH = 10; const int HEIGHT_PIXEL = 600; const int WIDTH_PIXEL = 300; class Board { private: int board[PLAY_HEIGHT][PLAY_WIDTH]; Piece * currentPiece = 0; // (0,0) is top left corner int pieceXPosition; int p...
#pragma once #include <iostream> #include "UserInterface.h" #include "PassengerCar.h" #include "Motorcycle.h" #include "Bus.h" #include "Truck.h" class Produce { public: PassengerCar* create_passenger_car(UserInterface* ui); Motorcycle* create_motorcycle(UserInterface* ui); Truck* create_truck(UserInterface* ui); ...
#pragma once #include "Interface/IRuntimeModule.h" #include "Process/Process.h" #include <list> namespace Rocket { class ProcessManager : implements IRuntimeModule { public: RUNTIME_MODULE_TYPE(ProcessManager); ProcessManager() = default; virtual ~ProcessManager() = default; ...
#include "header.cpp" struct edge{ int from, to, wght; edge(int u, int v, int w=0): from(u), to(v), wght(w) {} }; bool operator>(edge e1, edge e2){return e1.wght>e2.wght;} bool operator<(edge e1, edge e2){return e1.wght<e2.wght;} bool operator==(edge e1, edge e2){return (e1.from==e2.from&&e1.to==e2.to)||(e1.f...
#include "Camera.h" Camera::Camera() { Start(720, 1280); } Camera::~Camera() { } Camera::Camera(float windowHeight, float windowWidth) { Start(windowHeight, windowWidth); } void Camera::Start() { Start(720, 1280); } void Camera::Start(float windowHeight, float windowWidth) { SetPos(vec3(10)); SetLookAt(vec3(1...
#include <iostream> #include <iterator> #include <fstream> #include <algorithm> // for std::copy #include <QCommandLineParser> #include <QtDebug> #include <stdio.h> #include "context.h" Context::Context(QCoreApplication& app, int argc, char* argv[]) { /* Set default values */ myHost = "127.0.0.1"; myP...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); ...
#pragma once #include "Primitive.h" class AABB : Primitive { public: AABB(vec3 const& extents, vec3 const& pos) : Primitive(PrimitiveID::AABB) { m_extents = extents; m_pos = pos; } inline vec3 GetExtents() { return m_extents; }; inline vec3 GetPos() { return m_pos; }; private: vec3 m_extent...
#include <bits/stdc++.h> using namespace std; const int SZ = 1 << 18; struct LazySeg { unsigned long long sum[2 * SZ], lazy[2 * SZ], num_active[2 * SZ]; LazySeg() { for (int i = 0; i < SZ; i++) { num_active[SZ + i] = 1; } for (int i = SZ - 1; i > 0; i--) { nu...
/* ***** BEGIN LICENSE BLOCK ***** * FW4SPL - Copyright (C) IRCAD, 2012-2013. * Distributed under the terms of the GNU Lesser General Public License (LGPL) as * published by the Free Software Foundation. * ****** END LICENSE BLOCK ****** */ #ifndef _GDCMIO_DICOMINSTANCE_HPP_ #define _GDCMIO_DICOMINSTANCE_HPP_ #in...
#pragma once namespace MyDirectX { struct Vector2 { float x, y, z = 0; Vector2(); Vector2(float x, float y); Vector2(float x, float y, float z); bool operator==(const Vector2& vec); bool operator!=(const Vector2& vec); Vector2 operator+(const Vector2& vec); Vector2 operator-(const Vector2& vec); ...
#include"Play.h" Play::Play(QObject *parent) : QObject(parent) { scene=new QGraphicsScene; Pview->setScene(scene); QPixmap back(":/play/Floral-Background.jpg"); scene->setBackgroundBrush(back.scaled(500,500,Qt::IgnoreAspectRatio,Qt::SmoothTransformation)); scene->setSceneRect(0,0,500,500); ...
#include<cstdio> #include<iostream> #include<cstring> using namespace std; #define mn 15000 #define mx 33000 int level[mn],tree[mx]; int lb(int x){ return x&-x; } void add(int x,int value){ for(int i=x;i<=mx;i+=lb(i)) tree[i]+=value; } int get(int x){ int ret=0; for(int i=x;i;i-=lb(i)) re...
// // Created by heyhey on 20/03/2018. // #include "Fonction.h" Fonction::Fonction() { bloc = NULL ; parametre = NULL ; } Fonction::~Fonction() { } Parametre *Fonction::getParametre() const { return parametre; } void Fonction::setParametre(Parametre *parametre) { Fonction::parametre = parametre; } con...
// Project 20 Light Harp int soundPin = 11; int pitchInputPin = 0; int volumeInputPin = 1; int ldrDim = 400; int ldrBright = 800; byte sine[] = {0, 22, 44, 64, 82, 98, 111, 120, 126, 127, 126, 120, 111, 98, 82, 64, 44, 22, 0, -22, -44, -64, -82, -98, -111, -120, -126, -128, -126, -120, -111, -98, -82, -64, -44, -2...
#include<iostream> #include<math.h> using namespace std; typedef unsigned long long int ll; bool kt(ll n){ if(n < 2) return false; ll x = sqrt(n); for(ll i = 2; i <= x; i++) if(n % i == 0) return false; return true; } int main(){ ll n; cin >> n; if(kt(n)) cout << "true"; ...
#include <vector> #include <string> #include <iostream> #include <fstream> #include <sstream> #include <list> #include <algorithm> #include <sstream> #include <set> #include <cmath> #include <map> #include <stack> #include <queue> #include <stdio.h> #include <string.h> #include <numeric> #define INF (1<<28) using nam...
#include "../../include/time_leak/netAnalyzer.hpp" using namespace std; void time_leak::NetAnalyzer::RunAnalysis(time_leak::Net &net, bool runConditional) { while(this->wasChanged()) { this->resetChanged(); this->analyzeNet(net, net.GetPlaces().at("end"), true); this->transitionsQueue...
#include "server/HTTPServer.h" #include "RuntimeArguments.h" eeskorka::serverConfig eeskorka::config; int main(int argc, char** argv) { RuntimeArguments arguments(argc, argv); eeskorka::config.readConfigFile(arguments.configPath); if (arguments.port != -1) { eeskorka::config.port = arguments.port...
//Declaration header #include"resources.h" //C++ headers #include<sstream> #include<fstream> //Engine headers #include"logger.h" namespace shady_engine { resources::resources() { } std::shared_ptr<shader> resources::load_shader( const std::string& pName, const std::string& pVSPath, const std::stri...
#pragma once class Base { public: virtual int PublicMethodBase(); virtual int CallProtectedMethod(); virtual int CallPrivateMethod(); int x; protected: virtual int ProtectedMethodBase(); int y; private: virtual int PrivateMethodBase(); int z; }; class A : public Base { public: virtual int PublicMethodBase...
#include <cmath> #include <Poco/Ascii.h> #include <Poco/Exception.h> #include <Poco/NumberParser.h> #include <Poco/String.h> #include "math/SimpleCalc.h" using namespace std; using namespace Poco; using namespace BeeeOn; double SimpleCalc::evaluate(const string &input) const { enum State { S_INIT, S_TERM_OP_TE...
#include <list> #include <vector> #include <algorithm> #include <iterator> #include <numeric> #include <limits> #include <iostream> #include "graph.hpp" template<typename T> class TD; float PartitionGraph::compute_weight(int i, int j) { float weight = -1. * std::pow(std::accumulate(a_.begin()+i, a_.begin()+j, 0.),...
// chunk_manager.cpp #include "chunk_manager.h" #include "math/perlin.h" #include "system/logger.h" #include <algorithm> namespace leap { namespace world { ChunkManager::ChunkManager() = default; ChunkManager::~ChunkManager() = default; Rval ChunkManager::init() { constexpr int32_t WORLD_REAL_WIDTH = WORLD_WIDTH...
#include <bits/stdc++.h> using namespace std; #define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0) #define MAXN 10000 #define INF 0x3f3f3f3f #define DEVIATION 0.00000005 int H[MAXN+5]; int W[MAXN+5]; int LIS[MAXN+5]; int LDS[MAXN+5]; int main(int argc, char const *argv[]) { int kase; scanf("%d",&kase); ...
// Labastida Vázquez Fernando // Práctica 05 #include <stdio.h> #include <locale.h> #include <stdlib.h> #include <stdbool.h> #define MAXSIZE 5 int stack[MAXSIZE]; int top = -1; int myQueue[MAXSIZE]; int front = 0; int rear = -1; int itemCount = 0; int peekSt(); void pop(); void push(int data); i...
#include<iostream> using namespace std; long r[100000],n; bool simulate(long a) { long b; for(int i=0;i<n;i++) { if(i==0)b=r[i]; else b=r[i]-r[i-1]; if(a==b)a--; else if(a<b)return false; } return true; } int main() { int t; cin>>t; for(int j=0;j<t;j++) { long max,ans; cin>>n;...
#ifndef __SECOMPONENT_H__ #define __SECOMPONENT_H__ #include "SEObject.h" class SEComponent : public SEObject { public: typedef enum { RENDER_COMPONENT, TIMER_COMPONENT, PHYSICS_COMPONENT, ANIMATION_COMPONENT, UI_COMPONENT, AUDIO_COMPONENT, CONTROL_COMPONE...
#ifndef __CLIENTINFO_INCLUDED__ #define __CLIENTINFO_INCLUDED__ #include <cstdio> #include <iostream> #include <string> #include <sstream> #include <unistd.h> #include <vector> #include "../Utils/network_utils.h" #include "../Ports/ports.h" #include "../Packet/packet.h" class ClientInfo { private: char *hostName...
#include "book.h" Book::Book() { buyTree = NULL; sellTree = NULL; lowSell = NULL; highBuy = NULL; } void Book::AddOrder(int timestamp,char id, bool isBid, int price, int size) { Order * order = new Order(timestamp, id, isBid, price, size); if (isBid){// buy order if (buyTree != NULL){ ...
#ifndef PICTURESHRINKER_H #define PICTURESHRINKER_H #include <QThread> #include <QString> class PictureShrinker : public QThread { Q_OBJECT public: explicit PictureShrinker(QObject *parent = 0); void setPath(QString path); void setSavePath(QString path); void setScale(int widthPercent, int heightP...
//Accepted Solution. Time- 0.090s #include <bits/stdc++.h> using namespace std; #define ll long long #define vll vector<ll> class SegmentTree { // the segment tree is stored like a heap array private: vll st, A; ll n; ll left (ll p) { return p << 1; } // same as binary heap operations ll right(ll p) ...
//Accepted. Time-0.010s #include <bits/stdc++.h> using namespace std; #define ll long long #define vll vector<ll> int main() { ll n,k,a; while(cin>>n) { if(n==0) break; vll v; for(int i=0;i<n;i++) { cin>>a; if(a) v.push_back(a); } in...
#pragma once #include "afxdialogex.h" #include "Talk2Me.h" #include "afxcmn.h" // CSignup 对话框 class CSignup : public CDialogEx { DECLARE_DYNAMIC(CSignup) public: CSignup(CWnd* pParent = NULL); // 标准构造函数 virtual ~CSignup(); // 对话框数据 enum { IDD = IDD_SIGNUP_DLG }; protected: virtual void DoDataExchange(CData...
/*********************************************************************** Desc: Noise Mesh Renderer (D3D) ************************************************************************/ #include "Noise3D.h" using namespace Noise3D; IRenderModuleForMesh::IRenderModuleForMesh() { } IRenderModuleForMesh::~IRende...
#ifndef IMAGE_ALGORITHM_H #define IMAGE_ALGORITHM_H #include <QList> #include <QMap> #include <QVariant> #include <QString> #include <opencv2/core/core.hpp> class ImageAlgorithm { public: virtual Mat exec(const QList<Mat> &images, const QMap<QString, QVariant> &params) = 0; }; #endif
#include <iostream> #include <vector> void vect_elem(std::vector<int> &myvector) { myvector.push_back(4); for (int i = 0; i < myvector.size(); i++) { std::cout << myvector[i] << " \t "; //<< std::endl; } std::cout << "\n"; } int main() { std::vector<int> myvector = {1,2,3}; vec...
/* * License does not expire. * Can be distributed in infinitely projects * Can be distributed and / or packaged as a code or binary product (sublicensed) * * Commercial use allowed under the following conditions : * - Crediting the Author * * Can modify source-code */ /* * File: Water.cpp * Author: Su...
#ifndef GENERATE_BINDINGS #include <functional> #include <string> #include <utility> #include <vector> #endif class capture_groups { public: capture_groups(); int size(); const char* get_match(int index); #ifndef GENERATE_BINDINGS bool search(std::string, std::regex); private: std::smatch d_matches...
#pragma once #include <Poco/Timespan.h> #include <Poco/Timestamp.h> namespace BeeeOn { /** * Interval between two timestamps. The start must always be * less or equal to end. The duration of the interval is * defined as: * * m_end - m_start * * The m_end is not part of the interval. */ class TimeInterval ...
#include "FluViruss.h" #include <iostream> #include <cstdlib> #include <ctime> #include <list> using namespace std; int bl = 0x0000ff; int red = 0xff0000; FluViruss::FluViruss() { DoBorn(); this->m_resistance = InitResistance(); } FluViruss::FluViruss(int color, char * dna, int resistance) : Viruss(dna, resistanc...
/* * Copyright (c) 2011 Pierre-Etienne Bougué <pe.bougue(a)gmail.com> * Copyright (c) 2011 Florian Colin <florian.colin28(a)gmail.com> * Copyright (c) 2011 Kamal Fadlaoui <kamal.fadlaoui(a)gmail.com> * Copyright (c) 2011 Quentin Lequy <quentin.lequy(a)gmail.com> * Copyright (c) 2011 Guillaume Pinot <guillaume.pino...
#include "Lance.h" Lance::Lance(string name, int damages, int hit, int range, int crit, int worth, int uses, WeaponType type):PhysicalWeapon(name, damages, hit, range, crit, worth, uses , type) { //ctor } Lance::~Lance() { //dtor } Lance::Lance(const Lance& other):PhysicalWeapon(other) { //...
#ifndef WIDGETCONTAINER_HH_ #define WIDGETCONTAINER_HH_ #include <pgwidget.h> /** This class is used to create word containers in the scrolling hypothesis * view. This way all morphemes are in the same unite rectangle and it also * enables the possibility to force word breaks. */ class WidgetContainer : public P...
// Created on: 1994-03-18 // Created by: Bruno DUMORTIER // Copyright (c) 1994-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GN...
#include "startdialog.hh" #include "ui_startdialog.h" #include "gamewindow.hh" extern gameWindow *gWindow; startDialog::startDialog(QWidget *parent) : QDialog(parent), ui(new Ui::startDialog) { ui->setupUi(this); } startDialog::~startDialog() { delete ui; } //void startDialog::startGameWindow() //{ ...
#include "service_thread.hpp" #include "utils/exception.hpp" #include "utils/time_utils.hpp" #include "utils/log.hpp" #include "utils/assert.hpp" using namespace std; using namespace chrono; namespace nora { mutex service_thread::timer_counts_lock_; map<string, int> service_thread::timer_counts_; ...
/// /// @file SieveOfEratosthenes.cpp /// @brief Implementation of the segmented sieve of Eratosthenes. /// /// Copyright (C) 2017 Kim Walisch, <kim.walisch@gmail.com> /// /// This file is distributed under the BSD License. See the COPYING /// file in the top level directory. /// #include <primesieve/config.hpp> #i...
// Lab 1 Q1.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <ctime> using namespace std; int _tmain(int argc, _TCHAR* argv[]) { int x=0, y=0; int* p=nullptr; int* q=nullptr; srand(time(0)); x=rand()%100; y=rand()%100; p=&x; q=&y...
#include "mainwindow.h" #include "ui_mainwindow.h" #include "opencv2/opencv.hpp" #include "colorretouch.h" #include "imagehsv.h" #include "../Tools/imageoperation.h" #include "../Tools/colorOperation.h" using namespace std; MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow)...
/******<CODE NEVER DIE>******/ #include<bits/stdc++.h> using namespace std; #define ll long long #define FastIO ios_base::sync_with_stdio(0) #define IN cin.tie(0) #define OUT cout.tie(0) #define CIG cin.ignore() #define pb push_back #define pa pair<int,int> #define f first #define s second #define FOR(i,n,m) for(int i...
// Author : Abdullah Baron #include <iostream> #include <string> #include <vector> #include "bitmap.h" using namespace std; // Function to check the size of two images int checkSize(Bitmap ,Bitmap ); // Function to combine images void makePic(Bitmap & , Bitmap [] ,int ); int main() { Bitmap images[10]; ...
#include <iostream> using namespace std; int main () { const int MAX_ARRAY = 5; string nama[MAX_ARRAY]={}; for(int i=0;i<MAX_ARRAY;++i){ cout<<"Masukan Nama : ";cin>>nama[i]; } cout<<endl<<"=== Daftar Nama ==="<<endl; for(int i=0;i<MAX_ARRAY;++i){ cout<<(i+1)<<". "<<nama[i]<<e...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> using namespace std; int f[50][3],n; int a[50],b[50],c[50]; bool can(int k1,int t1,int k2,int t2) { ...
#include "mainwindow.h" #include <QApplication> #include <QDebug> #include <librealsense/rs.hpp> #include <opencv2/opencv.hpp> #include <opencv2/core.hpp> #include <opencv2/highgui.hpp> #include <opencv2/imgproc.hpp> bool _loop = true; int main(int argc, char *argv[]) { QApplication a(argc, argv); Mai...
/* * File: AIC.cpp * Author: Corrado Pezzato, TU Delft, DCSC * Edited: Kristijonas Atkociunas, DTU * * Created on April 14th, 2019 * * Class to perform active inference control of the 7DOF Franka Emika Panda robot. * Definition of the methods contained in AIC.h * */ #include "AIC.h" // Constructor which...
#ifndef BIT_UTILS_INCLUDED #define BIT_UTILS_INCLUDED #include "bitBoard.hpp" #if defined(__GNUC__) inline int lsb(BitBoard32 bb) { return __builtin_ctzl(bb); } #else #define NO_BSF const int BitTable32[32] = {0, 1, 28, 2, 29, 14, 24, 3, 30, 22, 20, 15, 25, 17, 4, 8, 31, 27, 13, ...
// // Keyboard.h // Odin.MacOSX // // Created by Daniel on 04/06/15. // Copyright (c) 2015 DG. All rights reserved. // #ifndef __Odin_MacOSX__Keyboard__ #define __Odin_MacOSX__Keyboard__ #include "KeysGLFW.h" namespace odin { namespace io { class Keyboard { public: ///...
#include "ShortTestInfo.h" #include <QString> // :: Constructors :: const QString ID_JSON_KEY = "id"; const QString NAME_JSON_KEY = "name"; // :: Implementation :: struct ShortTestInfo::Implementation { QString name = ""; }; // :: Lifecycle :: // :: Constructors :: ShortTestInfo::ShortTestInfo(int id/*= 0*/,...