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#include "stdafx.h" #include "stdio.h" #include "math.h" #include "Gz.h" #include "rend.h" #include<vector> #include<algorithm> /***********************************************/ /* HW1 methods: copy here the methods from HW1 */ GzRender::GzRender(int xRes, int yRes) { /* HW1.1 create a framebuffer for M...
#pragma once #include "Preamble.h" /** *@file * * MyPdf.h defines class MyPdf and creates references for all memberfunctions. * * The class MyPdf creates the probability density function for the Monte Carlo Simulation. * This follows an exponential disgtribution multiplied by a sinusoid. * */ class MyPdf {...
#include "stdafx.h" #include "debugInfo.h" debugInfo::debugInfo() { } debugInfo::~debugInfo() { } void debugInfo::reload() { pair[0] ++; int idx = s_voxelObj->m_hashTable.getSymmetricBox(pair[0]); pair[1] = idx; } void debugInfo::reloadData() { FILE * f = fopen("../test/debugInfo.txt", "r"); ASSERT(f); dat...
#include "stdafx.h" #include "Sparkler.h" #include "Components.h" Sparkler::Sparkler(DirectX::XMFLOAT3 position, DirectX::XMFLOAT4 color, float lifeTime, std::wstring assetFile, float size, float speed, UINT amount) : m_ElapsedTime(0.f), m_LifeTime(lifeTime), m_Size(size), m_Speed(speed), m_Position(pos...
#include <DIET_data.h> #define EST_CPUIDLE (EST_USERDEFINED+1) #define EST_CONSO (EST_USERDEFINED+2) #define EST_NODEFLOPS (EST_USERDEFINED+3) #define EST_COREFLOPS (EST_USERDEFINED+4) #define EST_NUMCORES (EST_USERDEFINED+5) #define EST_CURRENTJOBS (EST_USERDEFINED+6) #define EST_CONSOJOB (EST_USERDEFINED+7)
#include <stdio.h> #include <conio.h> #include <dos.h> void main () { clrscr(); int A[2][2]={2,3,3,5}; int r,c; // SYMMETRIC MATRIX printf("\n\n\tSYMMETRIC MATRIX"); printf("\n\n A Square Matrix is said to be Symmetric,\n\n\t\tIf A(transpose) = A."); printf("\n\n\n\tLet A be any Matrix\n\n"); ...
#pragma once #include <QObject> #include <QStringList> #include "PhoneticService.h" #include "ComponentsInfrastructure.h" #include "SpeechAnnotation.h" #include "SpeechDataValidation.h" namespace PticaGovorun { class PhoneticDictionaryViewModel : public QObject { Q_OBJECT std::shared_ptr<SpeechData> speechData_;...
// Copyright (c) 2006, Giovanni P. Deretta // Copyright (c) 2012 Hartmut Kaiser // Copyright (c) 2011-2014 Bryce Adelstein-Lelbach // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_...
#include "Widget/timelinewidget.h" #include "ui_timelinewidget.h" #include <QStyle> TimeLineWidget::TimeLineWidget(QWidget *parent) : QFrame(parent), ui(new Ui::TimeLineWidget) { ui->setupUi(this); ui->playButton->setIcon(style()->standardIcon(QStyle::SP_MediaPlay)); ui->pauseButton->setIcon(style(...
#include<bits/stdc++.h> using namespace std; class Node{ public: int key; Node* left; Node* right; }; class BST{ public: Node* search(Node* root, int key){ if(root==NULL||root->key==key){ cout<<"search node: "<<root->key<<endl; retur...
#include <cstdio> int main(){ //1 /*int numero; int dias; int minutos; int horas; int resto; printf("Introduzca minutos"); scanf("%d", &numero); dias = numero / 1440; resto = numero % 1440; horas = resto / 60; minutos = resto % 60; printf(" %d Dias, %d horas, %d...
/* * Copyright (c) 2015-2017 Morwenn * SPDX-License-Identifier: MIT */ #ifndef CPPSORT_DETAIL_ANY_ALL_H_ #define CPPSORT_DETAIL_ANY_ALL_H_ namespace cppsort { namespace detail { constexpr auto any(bool head) -> bool { return head; } template<typename... Bools> constexpr auto any...
#include <iostream> using namespace std; int main() { int num = 0; cout << "How many numbers would you like to have? "; cin >> num; for ( int a = 1; a <= num; ++a) { if ( a % 3 == 0 and a % 7 == 0 ) { cout << "zip boing" << endl; } else if ( a % 3 == 0 ) { cout ...
#include<iostream> #include<cstdio> #include<vector> #include<queue> using namespace std; const int maxn = 2000 + 10; const int INF = 1 << 30; struct edge{ int from,to,dist; edge(int from,int to,int dist):from(from),to(to),dist(dist) {} bool operator < (const edge& rhs) const { return dist < rhs.dist; ...
#include<iostream> #include<algorithm> #include<vector> using namespace std; struct ListNode { int val; ListNode* next; ListNode(int x) : val(x), next(NULL) {} }; void Init_ListNode(ListNode* head, vector<int> vec) { if (vec.size() == 0) { head = NULL; return; } ListNode* p; p = head; p->val = vec[0]; for...
#include "connector.hpp" #include "log.hpp" #include "utils/assert.hpp" #include <cppconn/prepared_statement.h> #include <istream> #include <sstream> #include <boost/asio.hpp> using namespace std; namespace ba = boost::asio; namespace nora { namespace db { inline string build_procedure_string...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2010 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #include "core/pch.h" #include "adjunct/quick_toolkit/bindings/R...
#include <iostream> #include <vector> #include <string.h> #include "scene.h" using namespace std; Scene::Scene() { texTotal_ = 0; } Scene::Scene(const char * sceneFile) { texTotal_ = 0; loadScene(sceneFile); } Scene::~Scene() { } void Scene::loadScene(const char * sceneFile) { FILE* data; char token[100], buf[...
#include<bits/stdc++.h> using namespace std; const double pi=acos(-1.0); const double eps=1e-8; int cmp(double x){ if(fabs(x)<eps) return 0; if(x>0) return 1; return -1; } inline double sqr(double x){ return x*x; } struct point{ double x,y; point(){} point(double a,double b)...
/***************************************************************************** * * * OpenNI 2.x Alpha * * Copyright (C) 2012 PrimeSense Ltd. * * ...
#include "stdafx.h" #include "CppUnitTest.h" #include <iostream> #include <utility> // for pair using namespace Microsoft::VisualStudio::CppUnitTestFramework; namespace UnitTestSample { TEST_CLASS(UnitTest1) { public: TEST_METHOD(TestMethod1) { std::pair<int, int> p1 = std::make_pair(10, 20); std::...
#include<iostream> using namespace std; int main(){ int marks = 46; string result = (marks >= 40) ? "Passed" : "Failed"; Code to cheak pass or fail cout<<result<<endl; return 0; }
#include <iostream> #include <vector> #include <map> #include <string> #include <bitset> #include <queue> #include <algorithm> #include <functional> #include <cmath> using namespace std; class SpaceWarDiv2 { struct Enemy { int strength,count; }; static bool compS(const Enemy &lhs,const Enemy &rhs) { return l...
#include<iostream.h> #include<conio.h> void main() { clrscr(); int hours,mins,seconds,x; cout<<"Enter hours="; cin>>hours; cout<<"\nEnter minutes="; cin>>mins; cout<<"\nEnter seconds="; cin>>seconds; if(hours > 24) { cout<<...
#pragma once // Здесь представленно описание класса "Участник" и прототипы всех необходимых методов. #include <string> class Member { public: Member(); // Конструктор по умолчанию Member(const char*, const char*); // Параметрический конструктор ~Member(); // Де...
#include <bits/stdc++.h> using namespace std; typedef vector<int> vi; #define ll long long #define fi first #define se second #define pb push_back #define ALL(v) v.begin(), v.end() #define FOR(a, b, c) for (int(a) = (b); (a) < (c); ++(a)) #define FORN(a, b, c) for (int(a) = (b); (a) <= (c); ++(a)) #define FORD(a, b, c...
#include <ionir/syntax/ast_printer.h> #include <ionir/misc/bootstrap.h> #include "pch.h" using namespace ionir; TEST(AstPrinter, GetString) { Ast ast = Bootstrap::functionAst(); AstPrinter astPrinter = AstPrinter(ast); std::optional<std::string> astString = astPrinter.make(); if (astString.has_value(...
#include "hashtable.hpp" #include <iostream> #include <fstream> int main() { // Even, odd, prime const std::vector<int> TABLE_SIZES = {100, 101, 99}; std::ofstream output; output.open("kmt_oa.txt"); // Key mod tablesize and open-addressing for (const int TABLE_SIZE : TABLE_SIZES) ...
#ifndef UI_ACTION_ADAPTOR_CONTROLADAPTOR_H_ #define UI_ACTION_ADAPTOR_CONTROLADAPTOR_H_ #pragma once namespace ui { class UILIB_API ControlAdaptor { public: ControlAdaptor(Control* ctrl); void RunAction(Action* action); private: Control* ctrl_; }; } #endif
#include <iostream> #include <set> #include <cstdlib> #include <string> #include <time.h> #include "tensor.h" #define NUM_TENSORS 40 //we should not have tensorflow namespace here!! void random_initialization_test(){ //this test creats a number of tensors and initializes them with new allocated buffers, or share b...
#include "../headers/Transaction.h" Transaction::Transaction(string from, string to, double amount) : from(from), to(to), amount(amount) { timeT = time(nullptr); }
// Created on: 1995-12-01 // Created by: EXPRESS->CDL V0.2 Translator // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the te...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2006 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #ifndef DOM_CSS_TRANSFORM_VALUE_H #define DOM_CSS_TRANSFORM_VA...
#include <iostream> using namespace std; int Stock(int s) { int res = s-1; int i=2; while (res>=i) res-=i++; return (i-3)*(i-2)/2+res+1; } int main() { int n; while (cin>>n) cout<<Stock(n)<<endl; return 0; }
#include <bits/stdc++.h> #define INF 1<<30 using namespace std; char MA[505][505]; int custo[505][505]; struct POS { int ii, jj, w; POS(int a, int b, int c) { ii = a; jj = b; w = c; } }; struct comp { bool operator()(POS a, POS b) { return a.w>b.w; } }; int dijkstra(pair<int,...
#include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <functional> #include <queue> #include <string> #include <cstring> #include <numeric> #include <cstdlib> #include <cmath> using namespace std; typedef long long ll; #define INF 10e17 // 4倍しても(4回足しても)long longを溢れない #define rep(i,n) f...
//知识点 :图论 /* By:Luckyblock 分析题意: 题意中指出: 路径上的所有点的出边 , 所指向的点都直接或间接与终点联通 所以要将不直接或间接与终点联通的点 , 即不合法点都在图中删除. 直接寻找与终点不直接间接联通的点 比较麻烦 但是可以进行转换, 先寻找 直接间接与终点相连的点. 算法实现: 要寻找直接间接与终点相连的点, 可以通过从终点反向BFS来实现. 先将 与终点直接连通的点加入队列, 之后 再将与队列中的点相连接的点 加入队列 给队列中的点打标记,表明暂时合法. 在暂时合法的 点中,还存在一些 与不合法的点直接相连的点 它们也是不合法...
#include "common.hpp" namespace po=boost::program_options; void add_eod_option(boost::program_options::options_description& desc, std::string* eodmarker) { desc.add_options() ("eodmarker",po::value<std::string>(eodmarker)->value_name("<string>")->default_value("eeeoddd"),"end of document marker"); } void add_con...
// Copyright (c) 2013 Nick Porcino, All rights reserved. // License is MIT: http://opensource.org/licenses/MIT #include "LandruCompiler/Tokens.h" namespace Landru { #ifdef TOKEN_DECL # undef TOKEN_DECL #endif #define TOKEN_DECL(a, b) case kToken##a: return b; char const* tokenName(TokenId t) { switch (t) ...
#define max_msgs 16 dimension2d<s32> charSize = dimension2d<s32>(16, 15); SColor chatBG = SColor(128,0,0,0); int lineHeight = -18, letterSpacing = -3; #define chatPos position2d<s32>(32,SS.Height-64); ITexture* font; std::string chat[max_msgs]; clock_t lastChat = clock(); void writeChat(std::string msg) { range...
#include <iostream> #include <fstream> #include <string.h> #include <stdio.h> #include <stdlib.h> #include <map> #include <vector> #include <algorithm> #include <math.h> #define pb push_back using namespace std; int bd, kt, ck; void input() { scanf("%d %d", &bd, &kt); } int tinhChuky(int n) { int demCk = 1; ...
#ifndef BOOKWRITER_H #define BOOKWRITER_H #include "book.h" #include <QMetaObject> #include <QMetaProperty> class BookWriter { public: BookWriter(); BookWriter(QString fn); bool saveBook(QObject &b); private: QString fileName; }; #endif // BOOKWRITER_H
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include <fmt/format.h> #include <folly/chrono/Conv.h> #include <folly/io/Cursor.h> #include <folly/io/SocketOptionMap.h> #includ...
#ifndef __GENERATOR__ #define __GENERATOR__ #include <string> #include <vector> //------------------------------------------------------------------------------------------------- // Абстрактный генератор кода на всякий случай // Возможно придется связывать динамически разные генераторы в общий список или массив // С...
#include "MyMeshObject.h" MyMeshObject::MyMeshObject(MyMesh& mesh) { _mesh = mesh; populatePolygons(); calculateBoundingSphere(); } MyMeshObject::~MyMeshObject() { if (_boundingSphere) { delete(_boundingSphere); } } int MyMeshObject::intersect(Ray& ray, double tMax, double& t, Point3d& P, ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #ifndef MODULES_HARDCORE_MH_MH_H #define MODULES_HARDCORE_MH_MH_...
#pragma once #include "vfs/vfs.h" #include "script/jsfunctioncall.h" #include "script/jsfunction.h" #include "script/wrappedhelpers.hpp" namespace script { class ScriptEngine; class GlobalObject : public ScriptedObject { friend class ScriptEngine; public: static ScriptClass m_scriptClass; protected: void...
#include<iostream> #include<vector> #include<memory> using namespace std; class Konto; class Bank{ vector<shared_ptr<Person>> kunden; string bankname; public: Bank(); Bank(string); ostream& print(ostream&) const; void neuerKunde(string, char); vector<shared_ptr<Person>> getKunden() const; void kuendigen(); };...
#include "Vulkan/VulkanSwapChain.h" #include "Vulkan/VulkanFunction.h" #include <GLFW/glfw3.h> using namespace Rocket; void VulkanSwapChain::Connect(VkInstance instance, VkPhysicalDevice physicalDevice, VkDevice device, VkSurfaceKHR surface) { this->instance = instance; this->physicalDevice = physicalDevice; this...
/* * vegetation.cpp * * * Places vegetation objects on the terrain * Created on: 30 Mar 2012 * Author: sash */ #include "terrain_generator.hpp" #include <vector> extern int crop_height; extern int crop_width; extern int** tmap; extern int snow_level; extern int sea_level; extern int n_rivers; extern ...
#include "mainwindow.hh" #include "ui_mainwindow.h" Mainwindow::Mainwindow(QWidget *parent) :QWidget(parent), ui(new Ui::Mainwindow){ ui->setupUi(this); connect(ui->clear, SIGNAL(clicked()), this, SLOT(clear_clicked())); connect(ui->km, SIGNAL(valueChanged(int)), this, SLOT(km_changed())); } Mainwindow::~...
//算法:模拟 //将A-B=C转化为A-C=B //这样可以在输入时顺便减去C,获得B //最后统计B在原序列中 的出现次数即可 #include<cstdio> #include<map> using namespace std; int n,c; long long ans; long long a[2000010]; map <long long,int> s;//map存出现次数 int main() { scanf("%d%d",&n,&c); for(int i=1;i<=n;i++) { scanf("%lld",&a[i]); s[a[i]]++;/...
// // Leaf.h // GetFish // // Created by zhusu on 15/3/11. // // #ifndef __GetFish__Leaf__ #define __GetFish__Leaf__ #include "cocos2d.h" #include "Actor.h" USING_NS_CC; class Leaf : public Actor { public: const static int DIR_LEFT = 0; const static int DIR_RIGHT =1 ; static Leaf* create(...
#include "Move.h" Move::Move(Character* character, Node* move_node) { this->character = character; vector<Node*> frame_nodes = move_node->getNodeByName("Frames")->getNodesByName("Frame"); for(int i=0;i<(int)frame_nodes.size();i++) { Frame* frame = new Frame(character, this, frame_nodes[i]); ...
/********************************************************** // // Wih (Wireless Interface Hockey) // // main.cpp (ウィンドウメッセージの制御) // // Copyright (C) 2007, // Masayuki Morita, Kazuki Hamada, Tatsuya Mori, // All Rights Reserved. **********************************************************/ #include <str...
#include<bits/stdc++.h> using namespace std; #define rep(i, n) for (int i = 0; i < (int)(n); i++) using ll = long long; bool dont_have_seven (int x , int divisor){ while(x != 0){ if(x % divisor == 7)return false; x /= divisor; } return true; } int main(){ int N; ...
#pragma once #include "level.hpp" #include "music.hpp" #include "utility.hpp" class Lagunita { public: void init(); void loop(); private: void update(); void render(); bool canSave(); bool canLoad(); void save(); void load(); private: enum class Menus : uint8_t { main, game, credits, help, lo...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4; c-file-style: "stroustrup" -*- * * Copyright (C) Opera Software ASA 2012 * * @author Andreas Farre */ #ifndef ES_ALLOCATION_CONTEXT_H #define ES_ALLOCATION_CONTEXT_H #include "modules/ecmascript/carakan/src/vm/es_context.h" class ES_Allo...
/* * mysql_head.h * Copyright: 2018 Shanghai Yikun Electrical Engineering Co,Ltd */ #ifndef MYSQL_HEAD_H #define MYSQL_HEAD_H #include <iostream> #include <ros/ros.h> #include <mysql/mysql.h> #include <string> #include <vector> #include <set> #include <algorithm> #include <map> #include <time.h> #include <ctime> #...
#ifndef WALI_UTIL_BASE64_INCULDE #define WALI_UTIL_BASE64_INCULDE #include <string> namespace wali { namespace util { std::string base64_encode(unsigned char const* , size_t len); std::string base64_decode(std::string const& s); } } #endif
#ifndef _HEXAPI_H #define _HEXAPI_H #include "ros/ros.h" #include <tf2/LinearMath/Vector3.h> /** * This class represents the high level concept of the functions Hexapi and perform, * such as movement, surveillance. (All in the LH Frame with Z pointing up and X pointing forward) * Supports: * 1. Initial boot up (s...
//https://www.patest.cn/contests/gplt/L2-017 #include<iostream> #include<cstdio> #include<string> #include<cstring> #include<vector> #include<set> #include<map> #include<algorithm> using namespace std; int main(){ //input int n; cin>>n; vector<int> input; for(int i=0;i<n;++i){ int temp; ...
// -*- LSST-C++ -*- /* * LSST Data Management System * Copyright 2014-2015 AURA/LSST. * * This product includes software developed by the * LSST Project (http://www.lsst.org/). * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as publ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. */ #include "core/pch.h" #include "modules/search_engine/log/Log.h" ...
/* cin 通过 blank,\t,\n来确定字符串结束位置 */ /* cin.getline(arrname, N):最多读取N-1个字符到arrname中 cin.getline()读取整行,通过回车键输入的换行符确定输入结尾 RK: getline会将缓冲区的换行符直接读入结束输入!getline会读取换行符,但是会把它替换为空 试一下如果超出N-1输入 */ /* cin.get(arrname, N):类似getline,但是换行符将留在输入缓冲区! cin.get(无参数):读取下一个字符,哪怕是换行符 留换行符的办法使得我们可以通过检查队列里第一个字符来确定cin是得到N-1个字符停止还是得到一行而停止 */ #i...
#include <bits/stdc++.h> using namespace std; struct UnionFind { vector<int> par; UnionFind(int n) : par(n, -1) {} void init(int n) {par.assign(n, -1);} int root(int x){ if(par[x] < 0) return x; else return par[x] = root(par[x]); } bool same(int x, int y){ ...
//fibanocci series using recursion #include<iostream> using namespace std; void fibanocci(int n) { static int n1=0, n2=1,sum; if(n>0) { sum=n1+n2; cout<<sum<<" "; n1=n2; n2=sum; fibanocci(n-1); } } int main(){ int n; cout<<"Enter no.of elements: "; cin>>n; cout<<"0 "<<"1 "; fibanocci(n-2); }
#include <bits/stdc++.h> using namespace std; void solve() { int n, m, r, c; cin >> n >> m >> r >> c; --r; --c; vector<vector<int>> mat(n, vector<int>(m)); for (auto& row: mat) for (auto &i: row) cin >> i; for (int i = 0; i < n; ++i) { if (i == r) continue; for (int j = 0; j...
// // 155. Min Stack.cpp // leetcode // // Created by Xujian CHEN on 5/24/20. // Copyright © 2020 Xujian CHEN. All rights reserved. // /* 155. Min Stack Easy 3156 304 Add to List Share Design a stack that supports push, pop, top, and retrieving the minimum element in constant time. push(x) -- Push ele...
#ifndef SERVO_SUPPLY_H #define SERVO_SUPPLY_H #include "bluetooth.h" class supply : public Bluetooth { public: void supplySetup(); //inizializza i pin ultilizzati per l'alimentazione float getVoltage(); //funzione che legge e restituisce la tensione di una sola...
#pragma once #include "PhysicsInclude.h" #include "Physics.h" void Physics::GetClosestTwoSegments(const Vector3 &segmentPointA0, const Vector3 &segmentPointA1, const Vector3 &segmentPointB0, const Vector3 &segmentPointB1, Vector3 &closestPointA, Vector3 &closestPointB) { Vector3 v1 = segmentPointA1 - segmentPointA0...
#include "XDemux.h" #include <iostream> using namespace std; extern "C" { #include "libavcodec/avcodec.h" #include "libavutil/avutil.h" #include "libavformat/avformat.h" } #pragma comment(lib, "avformat.lib") #pragma comment(lib, "avcodec.lib") #pragma comment(lib, "avutil.lib") static double r2d(AVRational r) { retu...
/* 2016年5月1日14:27:17 #1141 : 二分·归并排序之逆序对 时间限制:10000ms 单点时限:1000ms 内存限制:256MB 描述 在上一回、上上回以及上上上回里我们知道Nettle在玩《艦これ》。经过了一番苦战之后,Nettle又获得了的很多很多的船。 这一天Nettle在检查自己的舰队列表: 我们可以看到,船默认排序是以等级为参数。但实际上一个船的火力值和等级的关系并不大,所以会存在A船比B船等级高,但是A船火力却低于B船这样的情况。比如上图中77级的飞龙改二火力就小于55级的夕立改二。 现在Nettle将按照等级高低的顺序给出所有船的火力值,请你计算出一共有多少对船满足上面...
#include <bits/stdc++.h> #define loop(i,s,e) for(int i = s;i<=e;i++) //including end point #define pb(a) push_back(a) #define sqr(x) ((x)*(x)) #define CIN ios_base::sync_with_stdio(0); cin.tie(0); #define ll long long #define ull unsigned long long #define SZ(a) int(a.size()) #define read() freopen("input.txt"...
#include "Survey.h" #include "NonGamingStudent.h" // Constructor Survey::Survey(int participants) { numOfStudents = participants; this->participants = new Person*[numOfStudents]; // This sets all of the values to 0 so they can be incremented properly numOfGamers = 0; averageAgeGamer = 0; averageHoursGaming =...
#pragma once #include "CoreMinimal.h" #include "Engine/DataTable.h" #include "Enum/CharacterClassType.h" #include "CharacterClassInfo.generated.h" USTRUCT(BlueprintType) struct ARPG_API FCharacterClassInfo : public FTableRowBase { GENERATED_USTRUCT_BODY() public: // 캐릭터 클래스를 나타냅니다. UPROPERTY(EditAnywhere, Blue...
#define CATCH_CONFIG_MAIN #include <catch2/catch.hpp> #include "octonav/OctoGraph.hpp" #include "octonav/visualize.hpp" using namespace std; using namespace octomap; TEST_CASE("Tunnel neighbors", "[graph]") { OcTree tree(1); OctoGraphSparse graph(tree); for (int x = 0; x < 3; x++) { tree.upda...
/************************************************************************************** * File Name : DataReader.hpp * Project Name : Keyboard Warriors * Primary Author : JeongHak Kim * Secondary Author : * Copyright Information : * "All content 2019 DigiPen (USA) Corporation, all rights re...
#pragma once #include "mapper.hpp" class Mapper4 : public Mapper { uint8_t reg8000; uint8_t regs[8]; bool horizMirroring; uint8_t irqPeriod; uint8_t irqCounter; bool irqEnabled; void apply(); public: Mapper4(uint8_t* rom) : Mapper(rom) { for (int i =...
// 0913_4.cpp : 定义控制台应用程序的入口点。 //先输入一个整数,再输入整数个数的数据,输出和 #include <iostream> using namespace std; /* int main() { int N,i; while (cin >> N) { if (N == 0) break; else { for (i = 1; i <= N; i++) cout << i << ' '; cout << endl<<N*(1 + N) / 2; } } return 0; } */ int main() { int N, i; while (cin >> N) { if (N == 0) ...
#include <Wire.h> #include "defines.h" #include "helpers.h" enum class EngineState { Idle, Work }; EngineState g_CurrentEngineState = EngineState::Idle; bool g_IsAutoRPM = false; uint16_t g_WorkRPM = 1500; uint16_t g_IdleRPM = 600; uint16_t g_CurrentRPM = 0; float g_LastFrameTime = 0.f; float g_TargetTimeToIdle ...
#ifndef CONFIG_H #define CONFIG_H #include "MonsterTypes.h" class CGame; class CSkill; class TiXmlElement; class CMonster; class CConfig { public: static void init(CGame* pGame); private: static CSkill* createSkill(std::wstring& sName, TiXmlElement* pSkillNode); static void initFeatures(TiXmlElement* pNode, co...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2002-2011 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** Peter Krefting */ #include "core/pch.h" #include "modules/pr...
#include <Adafruit_GPS.h> #include <SoftwareSerial.h> #include <Wire.h> // Connect the GPS Power pin to 5V // Connect the GPS Ground pin to ground // Connect the GPS TX (transmit) pin to Digital 8 // Connect the GPS RX (receive) pin to Digital 7 SoftwareSerial mySerial(8, 7); Adafruit_GPS GPS(&mySerial); const byt...
// Created on: 1995-05-12 // Created by: Christian CAILLET // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the ...
/* replay Software Library Copyright (c) 2010-2019 Marius Elvert Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, ...
#include "stdafx.h" #include "QuizSession.h" #include "QuestionStates.h" namespace qp { using namespace std; CQuizSession::CQuizSession(CConstQuizPtr const& quiz, const CQuestionStates & questionStates) :m_questionStates(questionStates) ,m_currentQuestionIndex(0) { quiz; questionStates; } CQuiz...
// gestionVehicules.h : fichier Include pour les fichiers Include système standard, // ou les fichiers Include spécifiques aux projets. #pragma once #include <iostream> #include <string> #include <vector> #include "Vehicule.h" // TODO: Référencez ici les en-têtes supplémentaires nécessaires à votre programme.
#include "NewProjectPop.h" #include "Common.h" using namespace studio; static ImVec2 itemWidthxxx = ImVec2(0.0f, 0.0f); void NewProjectPop::draw() { ImGui::OpenPopup(u8"新建项目"); if (ImGui::BeginPopupModal(u8"新建项目", &Datas::ShowNewProjectPop, /*ImGuiWindowFlags_NoResize |*/ ImGuiWindowFlags_NoSavedSettings | ImGuiWi...
// Created on: 2015-07-13 // Created by: Irina KRYLOVA // Copyright (c) 2015 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as publ...
#ifndef PGTOOLS_SEPARATEDPSEUDOGENOME_H #define PGTOOLS_SEPARATEDPSEUDOGENOME_H #include "readslist/SeparatedExtendedReadsList.h" #include "SeparatedPseudoGenomeBase.h" namespace PgTools { const string PGTYPE_SEPARATED = "SEPARATED_PGEN"; class SeparatedPseudoGenome: public SeparatedPseudoGenomeBase { ...
#ifndef CavesApp_HPP #define CavesApp_HPP #include "OgreFramework.h" #include "BasicApp.h" #include "PerlinNoiseGenerator.h" #include "CaveRegion.h" #include "DensityCubeBrush.h" #include "SquareDensityBrush.h" #include "StandardCubeSmoother.h" #include "CubeWalker.h" class CavesApp : public BasicApp { private: ...
// // EnemyTypes.h // Dev // // Created by Wahid Chowdhury on 5/28/13. // Copyright (c) 2013 Wahid Chowdhury. All rights reserved. // #ifndef __Dev__EnemyTypes__ #define __Dev__EnemyTypes__ #include <iostream> #include "OBJLoader/OBJObject.h" #include "OBJLoader/TexturedOBJObject.h" #define NUM_ENEMY_TYPES 3 //...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2012 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #ifndef NET_STATUS_POLLER_H_ #define NET_STATUS_POLLER_H_ ...
#include "sculptor.h" #include <iostream> #include <fstream> #include <cmath> #include <cstdlib> #include <vector> #include <string> Sculptor::Sculptor(int _nx, int _ny, int _nz){ nx = _nx; ny = _ny; nz = _nz; if(nx <= 0 || ny <= 0 || nz <= 0){ nx = 0; ny = 0; n...
//Expedi SPOJ //its wrong,but i dont know what is wrong #include<iostream> #include<bits/stdc++.h> #include<algorithm> using namespace std; #define ll long long vector<pair<ll,ll>>vec; bool comp(pair<ll,ll>p1,pair<ll,ll>p2) { return p1.first<p2.first; } int main() { ll t; cin>>t; while(t--) { ll n,d; cin>>n; ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2008 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. * psmaas - Patricia Aas */ #include "core/pch.h" #ifdef HISTORY_SU...
// M32/M203 grenades class 1Rnd_HE_M203: CA_Magazine { scope = 2; type = 16; displayName = "$STR_DN_HE_M203"; model = "\z\addons\dayz_epoch_w\magazine\dze_m203_he.p3d"; picture = "\Ca\weapons\Data\Equip\m_40mmHP_CA.paa"; ammo = "G_40mm_HE"; initSpeed = 80; count = 1; nameSound = "grenadelauncher"; descri...
#include <iostream> int convers(int num, int system) { int result = 0; int i = 1; while (0 != num) { result = result + (num % system) * i; num = num / system; i = i * 10; } return result; } void convers1(int num, int system) { std::string result1; int i = 0; while(0 != num) { int balance = num % syste...
/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* main.cpp :+: :+: :+: ...