text stringlengths 8 6.88M |
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/*
Copyright (c) 2014 Mircea Daniel Ispas
This file is part of "Push Game Engine" released under zlib license
For conditions of distribution and use, see copyright notice in Push.hpp
*/
#pragma once
#include "Core/Buffer.hpp"
#include "Core/Stream.hpp"
#include "Core/Variant.hpp"
#include "Core/Settings.hpp"
#include... |
//////////////////////////////////////////////////////////////////////////////////////////////////////
///////// //////// ///////// //////// // // ////////// //// // ///////
// // // // // // // // // // // // // // \\
// /////... |
#include <iostream>
using namespace std;
int arr[202][2]={0,};
int big[202]={0,};
int small[202]={0,};
int resmax[202]={0,};
int resmin[202]={0,};
int main(){
ios_base::sync_with_stdio(0);
cin.tie(0);
int n,m;
cin>>n>>m;
for(int i=0;i<m;i++){
cin>>arr[i][0]>>arr[i][1];
big[arr[i][1]]... |
// Created on: 2000-09-29
// Created by: Andrey BETENEV
// Copyright (c) 2000-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 a... |
#include <iostream>
#include <vector>
using namespace std;
class V{
public:
int v;
vector<int> locate;
V(int v = 0):v(v) {}
};
void dfs(V point[], int init, vector<int> stack, int size){
stack.push_back(init);
// cout << "스택현황 : ";
// for(auto it = stack.begin(); it != stack.end(); it++){
... |
//menu.h
#ifndef MENU_H_
#define MENU_H_
#include <string>
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <vector>
#include <fstream>
#include <iomanip>
#include <sstream>
#include <math.h>
//LogIn
class LogIn
{
private:
int tValue;
std::string symbol = "\0";
static std::string serchS... |
#include<stdio.h>
#include<conio.h>
struct node
{
node *left;
node *right;
int data;
};
node *new_node(int a)
{
node *newnode = new node;
newnode->data = a;
newnode->left = newnode->right = NULL;
return(newnode);
}
void print_list... |
#include<bits/stdc++.h>
using namespace std;
main()
{
int test,i,j,sum=0,len;
char txt[101];
while(scanf("%d",&test)==1)
{
for(i=0; i<=test; i++)
{
gets(txt);
len=strlen(txt);
for(j=0; j<len; j++)
{
if(txt[j]=='a'||txt[j]==... |
#pragma once
#include <string>
#include <tuple>
#include <vector>
#include "exceptions.h"
#include "_winapi.h"
#include "logging.h"
#include "result.h"
Result<std::tuple<DWORD, DWORD>> write_to_pipe(
HANDLE handle, std::string writeBuffer, int len) {
DWORD written;
BOOL ret;
DWORD err;
ret = WriteFile(
... |
#ifndef AA_SIPP_H
#define AA_SIPP_H
#include "cSearch.h"
#include "constraints.h"
#include "aa_sipp_o.h"
class AA_SIPP : public cSearch
{
public:
AA_SIPP(double weight, bool breakingties, int constraints_type);
~AA_SIPP();
SearchResult startSearch(cLogger *Log, cMap &Map);
Constraints... |
/*
others class must deriv from it
this can be considered as the world
*/
#ifndef _GAMEPLAY_
#define _GAMEPLAY_
#include "cocos2d.h"
#include <list>
#include <map>
#include "AbstractScene.h"
//#include "Coordinate.h"
USING_NS_CC;
class Projectile;
class Ship;
class BaseEntity;
class W... |
#include "controller.h"
#include "helpers.h"
#include "vr_system.h"
#include "tool.h"
#include <iostream>
#include <vector>
Controller::Controller() :
initialised_( false ),
vr_system_( nullptr ),
active_tool_( nullptr ),
shader_( nullptr ),
model_mat_location_( 0 ),
index_( vr::k_unTrackedDeviceIndexInvalid ),
... |
// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special ... |
//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without f... |
#ifndef PCH_H
#define PCH_H
#include <iostream>
struct Vertex {
int id;
Vertex* next;
};
struct Edge {
int src, des, weight;
};
class GraphAdjacencyList
{
public:
int numOfVertex;
Vertex* head;
GraphAdjacencyList(Edge edges[], int numEdges, int numVertices)
{
this->head = new Vertex[numVertices]();
thi... |
// Created on: 1993-07-22
// Created by: Remi LEQUETTE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU ... |
#pragma once
#include "Shape.h"
#include "Triangle.h"
#include "Sphere.h"
#include <vector>
namespace RayTracer
{
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Dr... |
#ifndef __LMenu__
#define __LMenu__
#include "publicDef/PublicDef.h"
class LMenu;
typedef enum {
TouchBegin = 0,
TouchMoved = 1,
TouchMovedOutSide = 2,
TouchUpInSide = 3,
TouchUpSide = 4,
}LMenuType;
typedef enum {
LMenuStateNormal = 0,
LMenuStateHighlighted = 1,
LMenuStateDisabled =... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2008 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
*/
#ifndef DOM_SELECTOR_H
#define DOM_SELECTOR_H
#include "modul... |
//
// Created by JACK on 11/9/2015.
//
#include "Preschool.h"
Preschool::Preschool():
name(""),graduate(0),location(){ }
Preschool::Preschool(string name,int capacity,string location):
name(name),graduate(capacity),location(location){ }
Preschool& Preschool::operator=(const Preschool& obj) {
if (this == &obj) {
... |
#include <iostream>
#include <algorithm>
#include <vector>
#include <functional>
#include <iterator>
#include <sequtils.h>
using namespace std;
int main(int argc, char *argv[])
{
vector<int> v1;
populate_lseq(v1, 1, 9);
print_seq(v1);
reverse(v1.begin(), v1.end());
print_seq(v1);
reverse(v1.begin()... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2012 Opera Software ASA. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#if !defined MODULES_UTIL_UNICODE_UTF32_H && defined(USE_UNICODE... |
#include <string>
#include <vector>
#include <cstdio>
#include <cstdarg>
bool format(std::string &str, const char* format, ...)
{
va_list ap;
if(str.empty())
str.resize(2);
va_start(ap, format);
std::string::size_type liczba = vsnprintf(&str[0], 0, format, ap);
va_end(ap);
str.resize(liczba+... |
/*
* ****************************************************************************
* * *
* * Copyright 2008, xWorkshop Inc. *
* * All rights reserved. *
*... |
/*
* GccApplication1.cpp
*
* Created: 02.11.2019 14:34:55
* Author : Ness
*/
#include <avr/io.h>
#include <avr/interrupt.h>
#define F_CPU 1000000UL
#include <util/delay.h>
void ledOff();
void ledRed();
void ledYellow();
void init(){
DDRB = 0b11111111;
DDRC = 0b00000000;
PORTC = 0xFF;
}
void ledRed(){
w... |
#include "abc.h"
void printABC(){
fprintf(stdout, "This is ABC\n");
}
|
#include<cstdio>
#include<cstring>
#include<algorithm>
#include<queue>
using namespace std;
typedef long long ll;
const ll INF = 0x3f3f3f3f3f3f3f3f;
const int M = 250;
struct edge{
int f,t,n;
ll w;
}edg[M*M*2];
ll g[M][M];
int res[M*100],vol[M*100];
int d[M*5],head[M*5];
int n,p,cnt;
int s,e;
v... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2009 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#ifndef BTSelectionDialog_H
#define BTSelectionDialog_H
#include... |
#include <boost/property_tree/json_parser.hpp>
#include "CommandsManager.h"
boost::property_tree::ptree CommandsManager::command(boost::property_tree::ptree ¶ms) {
std::string command = params.get<std::string>("body.text");
command = command.substr(0,command.find('\n'));
if (command == "create chat") ... |
#include <iostream>
#include<cmath>
using namespace std;
int board[5][5];
int t = 0;//编号
void ChessBoard(int tr, int tc, int dr, int dc, int size)//子棋盘坐标,特殊方格,子棋盘大小
{
int s, t1;
if(size == 1)
return;
t1 = ++t;
s = size / 2;
if(dr < tr+s && dc <tc+s)//左上
{
ChessBoard(tr,tc,dr,dc... |
//////////////////////////////////////////////////////////////////////
///Copyright (C) 2011-2012 Benjamin Quach
//
//This file is part of the "Lost Horizons" video game demo
//
//"Lost Horizons" is free software: you can redistribute it and/or modify
//it under the terms of the GNU General Public License as published ... |
#include <iostream>
#include <WS2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
#include <string>
#include <iostream>
#include <fstream>
#include<chrono>
#include <ctime>
#include <vector>
// Include the Winsock library (lib) file
#pragma comment (lib, "ws2_32.lib")
#pragma warning(disable : 4996) //_CRT... |
#include "widget.h"
#include "ui_widget.h"
#include <QPixmap>
#include <QPainter>
#include <QPicture>
Widget::Widget(QWidget *parent) :
QWidget(parent),
ui(new Ui::Widget)
{
ui->setupUi(this);
/////////////////////////////QPixmap////////////////////////
// //pixmap绘图设备 专门为平台做了优化
// QPixmap pix(30... |
#pragma once
#include "../../UI/Dependencies/IncludeImGui.h"
#include "../../Graphics/Mesh/3D/CurveMesh.h"
#include "../CurveEditor/CurveEditor.h"
namespace ae
{
namespace priv
{
namespace ui
{
inline void CurveMeshToEditor( CurveMesh& _CurveMesh )
{
ImGui::Text( "Curve Mesh" );
std::string Inter... |
#pragma once
#include <QWidget>
#include <functional>
using WindowStateChangeCallback = std::function<void()>;
class QLabel;
class QPushButton;
class Alime_TitleBar : public QWidget
{
Q_OBJECT
public:
explicit Alime_TitleBar(QWidget* parent = 0);
~Alime_TitleBar();
bool SysButtonEventRegister(Windo... |
#include <iostream>
#include <limits>
#include "../Project_2/RedBlackTree.cpp"
#include "Dijkstra.cpp"
using namespace std;
int main() {
//auto g = new Dijkstra<string>();
//if (g->read()) {
// //g->insert_edge("Msk", "Vdk", 4);
// //g->insert_edge("Msk", "Spb", 1);
// //g->insert_edge("Spb", "Vdk", 1);
// //g->... |
#define ASIO_STANDALONE
#define ASIO_HAS_STD_TYPE_TRAITS
#define ASIO_HAS_STD_ATOMIC
#define ASIO_HAS_STD_SHARED_PTR
#define ASIO_HAS_STD_ADDRESSOF
#define ASIO_HAS_CSTDINT
#define ASIO_HAS_STD_ARRAY
#include <cstdlib>
#include <cstring>
#include <vector>
#include <iostream>
#include <fstream>
#include "asio.hpp"
#incl... |
#include<iostream>
#include<cstring>
#include<cmath>
#include<algorithm>
#include<vector>
#include<set>
#include<map>
#include<bits/stdc++.h>
#include<queue>
#define FOR0(i,n) for(i=0;i<n;i++)
#define FOR(i,j,n) for(i=j;i<n;i++)
#define FORD(i,j,k) for(i=j;i>=k;i--)
inline long long MAX2(long long a, long... |
// Copyright (c) 2021 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special ... |
/**
* \copyright
* (c) 2012 - 2015 E.S.R. Labs GmbH (http://www.esrlabs.com)
* All rights reserved.
*/
/**
* Contains STL like algorithms.
* \file SAlgorithm.h
* \ingroup sstl
*/
#ifndef SALGORITHM_H_
#define SALGORITHM_H_
#include "SIteratorBaseTypes.h"
/**
* returns minimum of two values
* \param T type ... |
// Created on: 1992-02-18
// Created by: Christophe MARION
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the ... |
#include <iostream>
#include "searchbar/SearchBar.h"
int
main()
{
SearchBar searchBar;
std::cout << searchBar.process(10, 2000, 0) << std::endl;
return EXIT_SUCCESS;
}
|
#include <iostream>
#include <vector>
#include <map>
#include <cmath>
#include <queue>
#include <algorithm>
#include <iomanip>
#include <set>
#include <cstring>
using namespace std;
/* → → → → → → → → → → → → → → → → → → → → → → → → → → → →
→ → → → → → → → → → → → → → → → → → → → → → → → → → → → */
#define int long ... |
#include "FontFabric.h"
#include "EverydayTools/Exception/CallAndRethrow.h"
#include "EverydayTools/Exception/ThrowIfFailed.h"
#include "Resource/Texture/Texture.h"
#include "yasli/STL.h"
#include "Keng/Base/Serialization/SerializeMandatory.h"
#include "Keng/FileSystem/ReadFileToBuffer.h"
#include "Device.h"
#include "... |
// (C) Copyright 2002-2007 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warr... |
// Copyright (c) 2019 Petr Petrov
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, d... |
//
// Created by abel_ on 23-08-2021.
//
#include <bits/stdc++.h>
using namespace std;
int main() {
map<int,string> m;
m[1]="abc"; // O(log(n))
m[5]="cdc";
m[3]="acd";
m.insert({4,"afg"});
map<int,string>::iterator it;
for (it = m.begin(); it != m.end(); ++it){
cout << (*it).first... |
/*
* FLOWNET Complex Pipe Network Solver
*/
// FlownetCtlr.cpp : implementation of the CFlownetController class
//
#include "stdafx.h"
#include "FlownetApp.h"
#include "FlownetController.h"
#include "FlownetDoc.h"
#include "FlownetViewport.h"
#include "MainFrame.h"
#include "FlownetComponent.h"
#inclu... |
#ifndef _GIT_TEST_H_
#define _GIT_TEST_H_
#include <iostream>
#include <string>
class GitHello
{
public:
GitHello();
GitHello(std::string _name) :name(_name){}
~GitHello();
void hello();
std::string getName(){ return name; }
private:
std::string name;
};
#endif |
// https://oj.leetcode.com/problems/reverse-integer/
class Solution {
public:
int reverse(int x) {
bool minus = (x < 0);
if (minus) {
x = -x;
}
int ret = 0;
while (x != 0) {
int now = ret * 10 + (x % 10);
if (now / 10 != ret) {
... |
#include "stdafx.h"
#include "Util.h"
// namespace 이름 같으면 그 안에꺼 공유 됨
namespace MY_UTIL
{
float GetAngle(float startX, float startY, float endX, float endY)
{
// deltat x , y 구한거
float x = endX - startX;
float y = endY - startY;
float distance = sqrtf(x * x + y * y);
float angle = acosf(x / distance);
i... |
#include <iostream>
#include "bit_string.hpp"
int main() {
return 0;
}
|
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style:"stroustrup" -*-
**
** Copyright (C) 1995-2003 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#include "core/pch.h"
#if !defined(US... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
**
** Copyright (C) 2000-2008 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
** Yngve Pettersen
**
*/
#include "core/pch.h"
#ifdef _NATIVE_S... |
#include "ChangeMesh.h"
ChangeMesh::ChangeMesh() :mesh(NULL)
{
}
ChangeMesh::~ChangeMesh()
{
}
void ChangeMesh::SetNewMesh(Mesh* newMesh)
{
mesh = newMesh;
}
Mesh* ChangeMesh::GetNewMesh()
{
return mesh;
}
void ChangeMesh::SetFlip(bool flip)
{
this->flip = flip;
}
bool ChangeMesh::GetFlip()
{
return flip;
} |
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <vector>
#include <functional>
#include <queue>
#include <string>
#include <cstring>
#include <numeric>
#include <cstdlib>
#include <cmath>
#include <stack>
using namespace std;
typedef long long ll;
#define INF 10e10
#define rep(i,n) for(int i=0; i<... |
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*-
*
* Copyright (C) 2008-2011 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*/
group "posix.localeutil";
require init;
require POSIX_OK_MISC;
include "platforms/posi... |
// MIT License
// Copyright(c) 2019 Erin Catto http ://www.box2d.org
// --Modified based on box2d source code--
// Copyright (c) 2020 Marnix van den Berg <m.a.vdberg88@gmail.com>
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the... |
#include <boost/asio.hpp>
#include "vdf.h"
using boost::asio::ip::tcp;
const int max_length = 2048;
const int kMaxProcessesAllowed = 3;
std::mutex socket_mutex;
void PrintInfo(std::string input) {
print("VDF Server: " + input);
}
void CreateAndWriteProof(integer D, form x, int64_t num_iterations, WesolowskiCallb... |
#include <list>
#include <memory>
#include <glm/glm.hpp>
#include "Exception.h"
class Component;
class Core;
//! The Object class that holds components.
/*!
Here is the class that holds components
*/
class Object
{
public:
Object();
//! Use this function to add components to an Object
/*!
Here is where you ad... |
//╔══════════════════════════════════════════════════════════════════════════════════════════╗
//║ main.cpp ║
//║ 16 cze 2014 ║
//║ by MrWeb123 ... |
#pragma once
#include <vector>
#include <GLAD/include/glad/glad.h>
#include <SeetyDog/Events/Event.h>
#include "Shader.h"
#include "Texture2D.h"
#include "GameObject.h"
/*class GameObject
{
public:
// Object state
glm::vec2 Position, Size, Velocity;
glm::vec3 Color;
GLfloat Rotation;
GLboolean IsSolid... |
#if !defined(BRESENHAM_LINE)
#define BRESENHAM_LINE
#include <cmath>
#include <vector>
#include "../custom-headers/Point.h"
std::vector<Point<int>> BresenhamsLineDrawingAlgo(int x0, int x1, int y0, int y1)
{
int x = x0, y = y0;
int dX = abs(x1 - x0), dY = abs(y1 - y0);
int dT = 2 * (dY - dX), dS = 2 * dY;
... |
#include <iostream>
#include "TestBot.h"
void TestBot::OnGameStart()
{
std::cout << "Hello, World!" << std::endl;
vespene_harvesters = std::map<Tag, int>();
map = MapAnalyzer();
map.AnalyzeMap(Observation());
manager = MacroManager();
last_orders = manager.ThinkAndSendOrders(Observation());
... |
// Handout #1: Source code of a C++ Program, which
// converts distance in miles to kilometers.
#include <iostream> //inclusion of support for doing input & output
#include <iterator> // std::ostream_iterator
#include <vector> //inclusion of support for doing input & output
#include <algorithm> //inclusion ... |
#include <conio.h>
#include <iostream.h>
void main () {
clrscr();
for(int i=0; i<10; i++) {
for(int j=1; j<=10-i; j++)
cout <<"*";
for(int k=1; k<=i+i; k++)
cout <<" ";
for(int l=1; l<=10-i; l++)
cout <<"*";
cout <<"\n";
}
for(i=1; i<=10; i++) {
for(int j=1; j<=i... |
//
// TextureManager.hpp
// sdltutorial
//
// Created by Siddharth on 06/06/19.
// Copyright © 2019 Siddharth. All rights reserved.
//
#ifndef TextureManager_h
#define TextureManager_h
#include <stdio.h>
#include <iostream>
#include <map>
#include "SDLHeader.h"
class TextureManager{
public:
~TextureM... |
class Blood_Trail : House {
scope = 0;
displayName = "";
accuracy = 0.1; // accuracy needed to recognize type of this target
vehicleClass = "DayZ Epoch Buildings";
model = "";
nameSound = "";
animated = false;
simulation = "house";
cost = 0;
armor = 300;
ladders[] = {};
placement = "slope";
};
class Blood_T... |
#pragma once
#include "stdafx.h"
#include <stack>
#include "MemoryFile.h"
using namespace std;
class History
{
public:
class HistoryException : public exception{};
struct Cell
{
int x;
int y;
friend MemoryFile& operator << (MemoryFile&, const Cell);
friend MemoryFile& operator >> (MemoryFile&... |
// 0922_11.cpp : 定义控制台应用程序的入口点。
//统计元音
//统计每个元音字母在字符串中出现的次数。
//输入数据首先包括一个整数n,表示测试实例的个数,然后是n行长度不超过100的字符串。
#include<iostream>
using namespace std;
int main()
{
int n;
cin >> n;
int flag = 1;
while (flag<=n)
{
char s[100];
int i;
cin >> s;
int len = strlen(s);
if (len > 100)
break;
int num_a, num_e... |
//Jump Search
/*Time Complexity = O((n/m)+(m-1))
Space Complexity = O(n)*/
#include<stdio.h>
#include<math.h>
int jump_search(int a[], int data, int n)
{
int m = sqrt(n); //block size to be jumped.
int low = 0;
while(a[m] <= data && m < n) //finding block ... |
//算法:DP/背包
//本题与01背包的区别:
//物品分为k组,每组中的物品相互冲,故每组只能取1个物品
//在01背包上多加一维,表示有几组.
//状态转移方程式:
//f[j][a[i].g]=max(f[j-a[i].w][k]+a[i].c),k∈[0,a[i].g];
//注意k从0开始
#include<cstdio>
#include<algorithm>
using namespace std;
struct baka9
{
int c,w,g;
}a[1010];
int n,m,ans;
int f[1010][110];
int main()
{
scanf("%... |
#ifndef OFXOBSERVERH
#define OFXOBSERVERH
#include <vector>
#include <algorithm>
#include <string>
#include <iostream>
#include <boost/thread.hpp>
#include <boost/enable_shared_from_this.hpp>
#include "ofxObservableEvent.h"
class ofxObservable;
class ofxObserver {
public:
//virtual void update(ofxObservable* pFrom,... |
// DisplayDeviceArmband.cpp: implementation of the DisplayDeviceArmband class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Chat.h"
#include "DisplayDeviceArmband.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG... |
#include <simplecpp>
Turtle::Turtle(Composite* owner){
double pts_body[4][2] = {{0, 15}, {20, 0}, {0, -15}, {0,15}};
setColor(COLOR("red"), false);
setFill();
penDown();
reset(canvas_width()/2, canvas_height()/2,pts_body, 4, owner);
}
|
/* -*-C++-*-
*/
/*
* Copyright 2016 EU Project ASAP 619706.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by app... |
/************************************************************************
* @project : sloth
* @class : ParticleSystem
* @version : v1.0.0
* @description : 用于生成粒子
* @author : Oscar Shen
* @creat : 2017年3月6日11:02:44
* @revise :
*******************************************************************... |
#include "ventadetalle.h"
#include <sstream>
VentaDetalle::VentaDetalle()
{
venID = 0;
artID = 0;
cantidad = 0;
}
VentaDetalle::VentaDetalle(sql::ResultSet* rs)
{
this->fillObject(rs);
}
VentaDetalle::~VentaDetalle()
{
//dtor
}
int VentaDetalle::getVenID()
{
return this->venID;
}
... |
//
// BetterCarryingEachOther 2016.04.01
// model structure
//
#pragma once
#include <vector>
#include <GL/glew.h>
#include "vec.h"
using namespace std;
class Color {
public:
static const vec3 red;
static const vec3 darkred;
static const vec3 yellow;
static const vec3 black;
static const vec3 white;
static c... |
#if !defined(avx_h)
#define avx_h
#if defined(__AVX__)
namespace et {
struct avx {
enum { vector_size = sizeof(__m256d) / sizeof(double) };
typedef double value_type;
__m256d d;
avx() {}
avx(__m256d a) : d(a) {}
avx(value_type a) {
d = _mm256_set_pd(a, a, a, a);
}
avx(value_... |
#pragma once
namespace Temporal
{
long long get_ms_since_epoch();
} |
#ifndef ROOT_THcHallCSpectrometer
#define ROOT_THcHallCSpectrometer
//////////////////////////////////////////////////////////////////////////
//
// THcHallCSpectrometer
//
//////////////////////////////////////////////////////////////////////////
#include "THaSpectrometer.h"
//class THaScintillator;
class THcHallC... |
//
// Created by 송지원 on 2020/07/03.
//
#include <iostream>
using namespace std;
int t[22];
int N;
int Y() {
int tot=0;
for (int i=0; i<N; i++) {
tot += 10*(t[i]/30+1);
}
return tot;
}
int M() {
int tot=0;
for (int i=0; i<N; i++) {
tot += 15*(t[i]/60+1);
}
return tot;
... |
#include<iostream>
using namespace std;
int merge(int *arr,int *LArr,int* RArr,int m,int n)
{
int i=0,j=0,k=0;
int count = 0;
while(i<m && j<n)
{
if(LArr[i]<=RArr[j])
arr[k++] = LArr[i++];
else
{
arr[k++] = RArr[j++];
count = count + m - i;
... |
#include "geometry.h"
#include "Voronoi_Tessellation.h"
using namespace std;
using namespace __gnu_cxx;
Site::Site(Point p)
{
pos = p;
edge = NULL;
}
Polygon Site::make_polygon()
{
deque<Point> pts;
pts.clear();
bool attainbound = true;
HalfEdge *ed = NULL;
for (ed = edge; ed->next != NULL; ed... |
#include "Bullet.hpp"
Bullet::Bullet(SDL_Renderer* rend, SDL_Texture* ast, SDL_Rect mov): Unit(rend, ast), mover(mov)
{
bullet_src = {616, 201, 302, 96};
}
void Bullet::draw()
{
Unit::draw(bullet_src, bullet_mover);
// mover.x+=2;
} |
#include <algorithm>
#include <iostream>
#include <string>
#include <vector>
int main()
{
std::ios_base::sync_with_stdio(false);
std::cin.tie(0);
std::cout.tie(0);
int n, m;
std::cin >> n >> m;
std::vector<std::vector<int>> matrix1(n, std::vector<int>(m));
for (int i = 0; i < n; ++i)
... |
/*
filename: event.h
author: Sherri Harms
last modified: 7/16/01
description: Class event interface file for episodes.
Values of this type are a string.
******************************************************************************
Known bugs:
The constraints are all disjuctive singular events.
step 5 from alg 5... |
#include<iostream>
#include<vector>
#include<algorithm>
using namespace std;
class Solution {
public:
int singleNumber(vector<int>& nums) {
//基本思想:统计nums所有int元素在int32位中每一位上1的个数sum然后%3就得到只出现了一次的元素该位上的值
//最后将32位int拼接成一个整体就得到只出现了一次的元素
int res = 0;
for (int i = 0; i < 32; i++)
{
int sum = 0;
for (int j = 0... |
#include <iostream>
using namespace std;
int n, m;
int matrix[20][20];
class Dice
{
public:
/* up, down, front, back, left, right */
int r, c;
int board[6] = {
0,
};
enum
{
UP,
DOWN,
FRONT,
BACK,
LEFT,
RIGHT
};
/* right, left, u... |
#include "stdafx.h"
#include "rom_file.h"
#include "hex_editor.h"
const TCHAR *HexEditor::ClassName = TEXT("RomEdit");
HexEditor::HexEditor(Buffer& buffer) : buffer_(buffer)
{
}
HexEditor::~HexEditor()
{
}
bool HexEditor::Create(LPCSTR lpWindowName, int x, int y,
int width, int height, Window *... |
using namespace System;
namespace CSharpLibrary
{
public ref class UsefulManagedCppClass
{
public:
UsefulManagedCppClass();
void RunTest();
private:
String^ m_usefulString;
};
}
|
// Created on: 2004-05-18
// Created by: Sergey ZARITCHNY <szy@opencascade.com>
// Copyright (c) 2004-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Publ... |
// Starter code for CS241 assignments 9-11
//
// C++ translation by Simon Parent (Winter 2011),
// based on Java code by Ondrej Lhotak,
// which was based on Scheme code by Gord Cormack.
// Modified July 3, 2012 by Gareth Davies
#include <stdlib.h>
#include <iostream>
#include <sstream>
#include <string>
#include <vect... |
/*
* 题目:剑指 Offer 50. 第一个只出现一次的字符
* 链接:https://leetcode-cn.com/problems/di-yi-ge-zhi-chu-xian-yi-ci-de-zi-fu-lcof/
* 知识点:哈希表、队列
*/
class Solution {
public:
// 哈希表解法
char firstUniqChar(string s) {
unordered_map<char, int> cnt;
int n = s.length();
for (int i = 0; i < n; i++) {
... |
/*
==========================================
Copyright (c) 2011-2018 Dynamic_Static
Patrick Purcell
Licensed under the MIT license
http://opensource.org/licenses/MIT
==========================================
*/
#pragma once
#include "Dynamic_Static/Core/Defines.hpp"
#ifndef DYNAMIC_STATIC_CORE_GLM... |
#include "test_precomp.hpp"
CV_TEST_MAIN(".")
|
#include "controller.h"
#include <QGridLayout>
#include <QHeaderView>
Controller::Controller(QWidget *parent) :
QWidget(parent),
log(new QPlainTextEdit()),
registred(new QTableView())
{
QGridLayout *grid = new QGridLayout(this);
grid->addWidget(log, 0,0, 1,1);
grid->addWidget(registred, 0,1, 1... |
/*
* Kimura
*
* Copyright (c) 2009-2010 Chris Barber <chris@cb1inc.com>
* All rights reserved.
*
* Use and distribution licensed under the BSD license. See the
* COPYING file in the root project directory for full text.
*/
#include <kimura/lib/cli_args/flag.h>
namespace kimura {
namespace cli_args {
co... |
//
// Avion.h
// TorreDeControl
//
// Created by Catalina Peralta on 11/1/14.
// Copyright (c) 2014 Catalina Peralta. All rights reserved.
//
#ifndef __TorreDeControl__Avion__
#define __TorreDeControl__Avion__
#include <stdio.h>
#include <iostream>
#include "Vuelo.h"
class Avion
{
private:
Vuelo* flight = nu... |
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