text stringlengths 8 6.88M |
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#include <vector>
#include <iterator>
#include <iostream>
#include <fstream>
#define INFINITE 100000
#define FOUND 0
#define NOT_FOUND 1
using std::vector;
using std::cout;
using std::cin;
using std::endl;
int FindWay(int i, int mask, vector <vector <int>> & edges, int n, vector<vector<int>> & IsWayThru){
if (!ma... |
#include <map>
#include "Logger.h"
#include "Room.h"
#include "BaseClientHandler.h"
#include "Configure.h"
#include "GameCmd.h"
#include "IProcess.h"
#include "AllocSvrConnect.h"
static Room * Instance = NULL;
Room::Room()
{
this->m_nStatus = 1;
this->monitor_time = Configure::getInstance()->monitor_time;
th... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2004 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
*/
#include "core/pch.h"
#ifdef IRC_SUPPORT
#include "color-par... |
#include <bits/stdc++.h>
using namespace std;
#define TESTC ""
#define PROBLEM "127"
#define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0)
int main(int argc, char const *argv[])
{
#ifdef DBG
freopen("uva" PROBLEM TESTC ".in", "r", stdin);
freopen("uva" PROBLEM ".out", "w", stdout);
#endif
string Poker[... |
// Created on: 2017-06-26
// Created by: Andrey Betenev
// Copyright (c) 2017 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as pub... |
#ifndef CHARACTER_ENTITY_H
#define CHARACTER_ENTITY_H
#include <vector>
#include <string>
#include "../../Base/Source/Main/Engine/Objects/BaseObject.h"
#include "../../Objects/Characters/Skill.h"
using std::string;
using std::vector;
class CharacterEntity : public BaseObject
{
protected:
//Character's Base stats
V... |
#ifndef C_OBSERVABLE_H
#define C_OBSERVABLE_H
#include <vector>
class CObserver;
class CObservable
{
public:
virtual ~CObservable() = default;
void AddObserver(CObserver* observer);
void RemoveObserver(CObserver* observer);
protected:
CObservable() = default;
void NotifyObservers();
void NotifyObservers(COb... |
#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
using namespace std;
int n;
vector<string> v;
bool comp(const string &a, const string &b){
if(a.size() != b.size()){
return a.size() < b.size();
}else{
return a.compare(b) < 0;
}
}
int main(){
ios_base::sync_w... |
#ifndef MANUALCONTROLLER_H
#define MANUALCONTROLLER_H
#include "Controller.h"
#include "OdometerLocalizer.h"
#include "IntersectionLocalizer.h"
#include "KalmanLocalizer.h"
#include "ParticleFilterLocalizer.h"
class ManualController : public Controller {
public:
ManualController(SoccerBot* bot);
... |
#include <iostream>
#include <opencv2/core/core.hpp>
#include <opencv2/features2d/features2d.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/calib3d/calib3d.hpp>
#include <Eigen/Core>
#include <Eigen/Dense>
#include <Eigen/Geometry>
#include <Eigen/SVD>
#include <g2o/core/base_vertex.h>
#include... |
#include "value.h"
namespace json {
namespace _details {
class IWrap: public IValue {
public:
virtual const void *cast(const std::type_info &type) const = 0;
virtual void throwPtr() const = 0;
};
template<typename Object>
class ObjWrap: public IWrap {
public:
template<typename T>
ObjWrap(T &&obj... |
/*
* Criado por: Talita Valéria
* Data: 05/08/2015
* Descrição: Exemplo de uso da priority_queue
*/
#include <iostream>
#include <queue>
#include <vector>
using namespace std;
/* Essa clase pode ser utilizada para tratar de estruturas em lista prioritária
* Por default ela ela funciona como o less<T>
* Passando c... |
/****************************************************************************
* *
* Author : lukasz.iwaszkiewicz@gmail.com *
* ~~~~~~~~ *
* Lice... |
#include "Ship.h"
Ship::Ship()
{
}
bool Ship::isBurnt()
{
return (_deck[0]._status == false && _deck[1]._status == false && _deck[2]._status == false);
}
void Ship::setShip(Location deck[3])
{
for (int i =0; i<3; i++)
{
_deck[i] = deck[i];
}
}
Ship::~Ship()
{
//dtor
}
|
#ifndef ATTACH_H
#include "Attach.h"
#endif
// Defintions of the members of interval
// R. Sheehan 8 - 3 - 2013
// interval object
// Constructors
interval::interval()
{
// Default constructor
interval_defined = false;
xlower = xupper = 0.0;
}
interval::interval(double xl, double xu)
{
// Constructor
// constru... |
//
// Copyright (C) 2014 Novartis Institutes for BioMedical Research
//
// @@ All Rights Reserved @@
// This file is part of the RDKit.
// The contents are covered by the terms of the BSD license
// which is included in the file license.txt, found at the root
// of the RDKit source tree.
//
#include <list>
#incl... |
#include "User.h"
int User::getId() const {
return id;
}
User::User(){
id = 0;
name = "";
}
User::User(int id, std::string username){
this->id = id;
this->name = username;
}
void User::setId(int id) {
User::id = id;
}
const std::string &User::getName() const {
return ... |
#pragma once
#include "../../Game.h"
class ResultCamera;
class Fade;
class Win:public GameObject
{
public:
Win(int team);
Win();
~Win();
void OnDestroy() override;
void init(int team, Game::Mode mode);
bool Start();
void Update();
void MonsterSet();
void CameraSet();
private:
ResultCamera* m_cam = nullpt... |
#pragma once
#include <iostream>
#include <fstream>
#include <vector>
#include <cstdlib>
#include <time.h>
#include <ctime>
#include <math.h>
#include <algorithm>
#include <queue>
#include <map>
#include <set>
#include <windows.h>
#include "Point.h"
#include "Task.h"
#include "Map.h"
#include "Robot.h"
#include "Commo... |
#pragma once
#include <memory>
#include <boost/optional.hpp>
#include "ray.h"
#include "material.h"
class intersection;
class intersectable
{
public:
explicit intersectable(std::shared_ptr<material> material);
intersectable(const intersectable& other) = delete;
intersectable(intersectable&& other) = delete;
aut... |
#include <iostream>
#include <sstream>
using namespace std;
int lengthOfLastWord(string s) {
string str;
istringstream stream(s);
while(stream>>str);
return str.size();
}
int main(int argc, char const *argv[]) {
cout << lengthOfLastWord(" aaa") << endl;
cout << lengthOfLastWord("aaa ") << endl;
... |
#ifndef MONAFFICHAGE_H
#define MONAFFICHAGE_H
#include <QMainWindow>
namespace Ui {
class monaffichage;
}
class monaffichage : public QMainWindow
{
Q_OBJECT
public:
explicit monaffichage(QWidget *parent = 0);
~monaffichage();
private:
Ui::monaffichage *ui;
};
#endif // MONAFFICHAGE_H
|
#include "rapidjson/document.h"
#include "rapidjson/prettywriter.h"
#include "rapidjson/filestream.h"
#include <cstdio>
#include <string>
#include <fstream>
#include <streambuf>
#include <sstream>
#include <limits.h>
#include <iostream>
#include <ctime>
#include <unordered_map>
#include <stdio.h>
using namespace rapid... |
//
// DynamicDateTime.h
//
// $Id: //poco/Main/Data/include/_Db/DynamicDateTime.h#7 $
//
// Library: Data
// Package: DataCore
// Module: DynamicDateTime
//
// Definition of the Date and Time cast operators for _::Dynamic::Var.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributor... |
#include "independentview.h"
#include "ui_independentview.h"
#include "cvimagewidget.h"
IndependentView::IndependentView(QWidget *parent) :
QWidget(parent),
ui(new Ui::IndependentView)
{
ui->setupUi(this);
setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, SIGNAL(customContextMenuRequested... |
#pragma once
#include "Predefines.h"
class ETimer : public SystemBase
{
//**************************************************************************************************//
// //
// Method Area //
// //
//**********************************... |
/*
Name: Adrian Dy
SID: 861118847
Date: 5/01/2015
*/
#include <iostream>
#include <string>
#include "lab4.h"
using namespace std;
int main(int argc, char* argv[])
{ //note to self
int in = stoi(argv[1]); //stoi c++11 takes std::string as argument, so no nee... |
#include "SLgineImport.h"
namespace SL
{
void Particle::Update() {
life -= 1.1f;
if (life < 0)
{
dead = true;
}
direction.x /= 1.002;
direction.y /= 1.002;
pos.x += direction.x;
pos.y += direction.y;
if (sizeChange == true)
{
size = baseSize * (life / lifeTime);
}
else
{
size = bas... |
//
// Created by poiza on 10/27/19.
//
#include "BinarySearchTree.h"
#include <iostream>
using std::cout;
BST::BST(){
tree = NULL;
}
void BST::cleanMemory(node* note) {
if (note != NULL)
{
cleanMemory(note->left);
cleanMemory(note->right);
delete note;
}
}
/*
BST::~BST(){
... |
// Created by: Peter KURNEV
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free S... |
//////////////////////////////////////////////////////////////////////
///Copyright (C) 2011-2012 Benjamin Quach
//
//This file is part of the "Lost Horizons" video game demo
//
//"Lost Horizons" is free software: you can redistribute it and/or modify
//it under the terms of the GNU General Public License as published ... |
#ifndef MECOMBINATION_H // header guards
#define MECOMBINATION_H
#include <map>
#include <cmath>
#include <vector>
#include <map>
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// permutations for SL(4,2) events w... |
// Copyright (c) 2018, tlblanc <tlblanc1490 at gmail dot com>
#ifndef IO_DISPOSEFUNC_H_
#define IO_DISPOSEFUNC_H_
#include <functional>
using DisposeFunc = std::function<void(uint8_t*)>;
extern inline void array_delete_dispose_func(uint8_t *ptr) {
delete [] ptr;
}
extern inline void do_nothing_delete_dispose_fun... |
#include "vnatriggertest.h"
#include "VnaTrigger.h"
using namespace RsaToolbox;
#include <QDebug>
#include <QtTest>
#include <cassert>
VnaTriggerTest::VnaTriggerTest(QObject *parent) :
VnaTestClass(parent)
{
assert(false);
}
VnaTriggerTest::VnaTriggerTest(ConnectionType type, const QString &address, QObjec... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "GeneticAI.h"
#include "GameFramework/Pawn.h"
#include "WreckingBall.generated.h"
//Forward declaration
class UStaticMeshComponent;
class UCameraComponent;
class UNeuralInputComponent;
class UFloatingPawnMovement;
cl... |
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QStandardItemModel>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void loadFile();
void saveFile();
... |
#include <ctime>
#include <memory>
#include <queue>
#include <string>
#include <unordered_map>
#include <vector>
#include "mqexec_shared.h"
using JobMap = std::unordered_map<std::string, JobPtr>;
void processTimeout(JobPtr job);
void processJobError(JobPtr job, std::string errmsg);
void processResult(JobPtr job, con... |
#pragma once
namespace Jaraffe
{
namespace Light
{
enum class LightType
{
Directional,
Point,
Spot,
};
struct BasicLight
{
public:
BasicLight() { ZeroMemory(this, sizeof(this)); }
public:
XMFLOAT4 Ambient;
XMFLOAT4 Diffuse;
XMFLOAT4 Specular;
};
// Note: Make sure structure alignment agrees with HLSL struct... |
/* XMRig
* Copyright (c) 2018-2020 SChernykh <https://github.com/SChernykh>
* Copyright (c) 2016-2020 XMRig <https://github.com/xmrig>, <support@xmrig.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* ... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2002 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*/
#ifndef OP_TOOLBAR_H
#define OP_TOOLBAR_H
#include "adjunct/quic... |
#ifndef TREEITEM_H
#define TREEITEM_H
#include <QVector>
#include <QVariant>
#include <QStyledItemDelegate>
#include <QEvent>
#include <QDebug>
#include <QMouseEvent>
class TreeItem : public QStyledItemDelegate
{
Q_OBJECT
public:
explicit TreeItem(const QVector<QVariant> &data, TreeItem *parentItem = nullptr... |
/*******************************************************
* Title : 1001
* Date : 2015/12/01
* Author : HillBamboo
* Source : http://www.patest.cn/contests/pat-b-practise/1001
* Status : AC
* Summary: STEP BY STEP
* Remarkr: ...
*******************************************************/
#include <... |
////////////////////////////////////////////////////////////////////////////////
#include "StringUtils.h"
#include <iomanip>
#include <sys/stat.h> // no clue why required -- man pages say so
#include <sys/types.h> // required for stat.h
////////////////////////////////////////////////////////////////////////////////
... |
#include <swDuino.h>
swDuino objswDuino;
const int relay_ctrl = 7;
const int photoresistor_in = 0;
const int dist_sensor_echo = 2;
const int dist_sensor_trig = 5;
const int led = 8;
const int max_luminocity_lvl = 200;
const long activation_distance = 50;
byte mode = 2; //0 - disabled, 1 - enabled, 2 - auto
bool lig... |
#include<iostream>
#include<cstdio>
#include<map>
#include<vector>
#include<queue>
#include<string>
#include<cstring>
#include<algorithm>
#define PI 3.1415927
using namespace std;
int main()
{double r;
while (cin >> r)
printf("%.3lf\n",4*PI*r*r*r/3);
return 0;
}
|
#include "opencv2/core.hpp"
#include <opencv2/core/utility.hpp>
#include "opencv2/imgproc.hpp"
#include "opencv2/video/background_segm.hpp"
#include "opencv2/videoio.hpp"
#include "opencv2/highgui.hpp"
#include <stdio.h>
using namespace std;
using namespace cv;
static void help()
{
printf("\nDo background segmentati... |
//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Portions of this file are from JUCE.
Copyright (c) 2013 - Raw Material Software Ltd.
Please visi... |
// Copyright 2012 Yandex
#ifndef LTR_CROSSVALIDATION_CROSSVALIDATION_RESULT_H_
#define LTR_CROSSVALIDATION_CROSSVALIDATION_RESULT_H_
#include <vector>
#include <algorithm>
#include <string>
#include "ltr/measures/measure.h"
#include "ltr/learners/learner.h"
#include "ltr/crossvalidation/splitter.h"
#include "ltr/data/d... |
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/**
* Copyright (c) 2013-2015 Regents of the University of California.
*
* This file is part of ndn-cxx library (NDN C++ library with eXperimental eXtensions).
*
* ndn-cxx library is free software: you can redistribute it and/or modify it under the
... |
#include<iostream>
#include<stdlib.h>
#include<stdio.h>
#include<cstring>
using namespace std;
const int size=50;
class StackIP
{
public:
char infix[size];
char postfix[size];
char Stack[size];
int top=-1;
int precedence(char ch);
char pop();
char topelement();
void push(char ch);
in... |
#include <iostream>
#include <vector>
#include <queue>
using namespace std;
// 28分15秒
// 失敗
class Solution {
public:
int trap(const vector<int>& height);
private:
struct TWD{
size_t start;
size_t end;
};
vector<TWD*> findTWD(const vector<int>& height);
int computeWaterVolume(const ... |
class Accelerometer {
int max_inputs;
std::deque<int> input_vals;
public:
void append_val(int val);
int get_acceleration();
int get_recommended_output();
}; |
/*====================================================================
Copyright(c) 2018 Adam Rankin
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files(the "Software"),
to deal in the Software without restriction, including without limitati... |
#include "../testMacros.h"
#include "../Group.h"
#include "../Clan.h"
#include "../exceptions.h"
using namespace mtm;
bool testClanConstractor(){
ASSERT_EXCEPTION(Clan(""),ClanEmptyName);
ASSERT_NO_EXCEPTION(Clan("GameOfThrones"));
return true;
}
bool testClanAddGroup(){
Clan game_of_thrones("GameOfT... |
#pragma once
#include "UI.h"
#include <vector>
class SceneRenderer {
public:
void AddObject(UISprite* obj) {
Sprites.push_back(obj);
}
void Render() {
for (int i = 0; i < Sprites.size(); i++) {
Sprites[i]->Render();
}
}
private:
vector<UISprite*> Sprites;
}; |
#include "DbTransaction.hpp"
const Elysium::Core::Data::IDbConnection * Elysium::Core::Data::Common::DbTransaction::GetConnection() const
{
return _Connection;
}
const Elysium::Core::Data::IsolationLevel Elysium::Core::Data::Common::DbTransaction::GetIsolationLevel() const
{
return _IsolationLevel;
}
Ely... |
#ifndef RgbStrip_h
#define RgbStrip_h
#define CLK 9 //pins definitions for the driver
#define DIO 10
#include <Arduino.h>
#include <RGBdriver.h>
class RgbStrip {
private:
int red;
int green;
int blue;
int bright;
int power;
void fade(int t_red, int t_green, int t_blue);
void setRGB(int r... |
// Fill out your copyright notice in the Description page of Project Settings.
#include "Monte.h"
#include "MyMonteProjectile.h"
AMyMonteProjectile::AMyMonteProjectile(const class FObjectInitializer& PCIP):
Super(PCIP), m_YConstantAcceleration(100.0f), m_ProjectileVelocity(0.0f){
//used o make this projectile cal... |
#include<iostream>
using namespace std;
template<class t>
class node
{
public:
t data;
node<t> *next;
};
template<class t1>
class list
{
int n;
node<int> *first;
public:
list()
{
fi... |
// ThreadDataGlovesDeviceDriver.cpp : This file contains the 'main' function. Program execution begins and ends there.
#ifndef WIN32
#define WIN32
#endif
#include <WinSock2.h>
#include <WS2tcpip.h>
#include <Windows.h>
#include "BluetoothManager.h"
#include <iostream>
#include <fstream>
#include <future>
#include <th... |
/*
Copyright (c) 2016, Los Alamos National Security, LLC
All rights reserved.
Copyright 2016. Los Alamos National Security, LLC. This software was produced under U.S. Government contract DE-AC52-06NA25396 for Los Alamos National Laboratory (LANL), which is operated by Los Alamos National Security, LLC for the ... |
#include"Builder.h"
#include"Product.h"
#include"Director.h"
#include"ConcreteBuilder.h"
#include<iostream>
//增加新的具体建造者无须修改原有类库的代码,指挥者类针对抽象建造者类编程,系统扩展方便,符合“开闭原则”
//可以更加精细地控制产品的创建过程 。将复杂产品的创建步骤分解在不同的方法中
//使得创建过程更加清晰,也更方便使用程序来控制创建过程。
int main() {
ConcreteBuilder* builder = new ConcreteBuilder();
Director director;
... |
//Heap is also called priority queue
//******************* Heap(priority queue)*****************************************************************
//Element with highest priority comes out of the queue
//It is like a queue but having some priority
//Why to use this?
//Finding Max/Min of the N elements
//Types of function... |
#pragma once
#include <memory>
#include <ionir/construct/type/integer_type.h>
#include <ionir/construct/type/void_type.h>
#include <ionir/construct/type/boolean_type.h>
#include <ionir/construct/construct.h>
#include <ionir/tracking/symbol_table.h>
#include "util.h"
namespace ionir {
class TypeFactory {
publi... |
/*
* MIT License
*
* Copyright (c) 2016, 2017 by S. Yingchareonthawornchai and J. Daly at Michigan State University
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without res... |
#ifndef D_RECTANGLE_H
#define D_RECTANGLE_H
#include "figure.h"
struct rectangle : figure{
rectangle(const point& p1, const point& p2, const point& p3, const point& p4);
rectangle(std::istream& is);
point center() override;
double area() override;
void print(std::ostream& os) override;
pr... |
#ifndef TP_PPROJECT_ROLECONTROLLER_H
#define TP_PPROJECT_ROLECONTROLLER_H
#include <memory>
#include "UserOptions/BaseUserOptions.h"
#include "UserOptions/GuestOptions.h"
#include "UserOptions/EmployeeOptions.h"
#include "UserOptions/ManagerOptions.h"
#include "UserOptions/CompanyOptions.h"
// Role controller for s... |
#ifndef BBB_ITEM_HPP
#define BBB_ITEM_HPP
#include <QObject>
// Include ui_view.h only in source
namespace bbb {
class Item : public QObject
{
Q_OBJECT
Q_SLOT
void go();
};
}
#endif
|
//program to print all even or odd numbers in a given range
#include<iostream>
using namespace std;
//function for even numbers
int even(int i, int j)
{
if(j>i)
return 1;
else
{
cout<<j<<endl;
j+=2;
even(i,j);//recursion
return 0;
}
}
//function for odd numbers
int odd(int i, int j)
{
i... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
**
** Copyright (C) 1995-2012 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
** Øyvind Østlund
**
*/
#include "core/pch.h"
#include "platf... |
/* -*- Mode: c++; tab-width: 4; c-basic-offset: 4 -*- */
#include "core/pch.h"
#include "modules/libgogi/mde.h"
#include "modules/dragdrop/dragdrop_manager.h"
#include "modules/windowcommander/OpWindowCommanderManager.h"
#ifdef MDE_SUPPORT_DND
void MDE_View::TrigDragStart(int start_x, int start_y, ShiftKeyState modif... |
#include "stdafx.h"
#include "VaporPlus.h"
#include "DirectXRaytracingHelper.h"
#include "CompiledShaders\Raytracing.hlsl.h"
using namespace DX;
const wchar_t* VaporPlus::c_hitGroupName = L"MyHitGroup";
const wchar_t* VaporPlus::c_raygenShaderName = L"MyRaygenShader";
const wchar_t* VaporPlus::c_closestHitShaderName... |
/**
* @file
* @brief Miscellaneous utility functions.
*/
#pragma once
#include "file_util.h"
#include "resource_util.h"
namespace peconv {
/**
Checks if the given buffer is fully filled with the specified character.
\param cave_ptr : pointer to the buffer to be checked
\param cave_size : size of th... |
#pragma once
#include "renderer2D.h"
#include "../renderable/renderable2D.h"
#include "../buffers/indexbuffer.h"
#include "../../math/rectangle.h"
#include <stddef.h>
namespace sge { namespace graphics{
#define RENDERER_MAX_SPRITES 10000
#define RENDERER_VERTEX_SIZE sizeof(VertexData)
#define RENDERER_SPRITE_SIZE ... |
/*
This is a C++ port of the following PyQt example
http://diotavelli.net/PyQtWiki/Python%20syntax%20highlighting
C++ port by Frankie Simon (www.kickdrive.de, www.fuh-edv.de)
The following free software license applies for this file ("X11 license"):
Permission is hereby granted, free of charge, to any person obtain... |
#pragma once
#include "texture.hpp"
namespace leaves { namespace pipeline
{
template <>
struct texture_traits<texture_ds> : texture_traits_base
{
static constexpr bool is_texture_2d() noexcept
{
return true;
}
static constexpr bool is_texture_ds() noexcept
{
return true;
}
static constexpr obj... |
// Copyright 2017 Google Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, ... |
// Copyright (c) 2011-2017 The Cryptonote developers
// Copyright (c) 2017-2018 The Circle Foundation & Conceal Devs
// Copyright (c) 2018-2023 Conceal Network & Conceal Devs
//
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.... |
/*
Name: OhmBass.ino
Created: 03/05/2019 14:41:31
Author: ActiOhm & Jana
*/
#include <TimeLib.h>
int i;
time_t mMinute;
// the setup function runs once when you press reset or power the board
void setup() {
i = 0;
mMinute = minute(now());
Serial.begin(9600);
}
// the loop function runs over and over again ... |
int trig = 12;
int echo = 13;
long lecture_echo;
long cm;
void setup() {
Serial.begin (9600);
pinMode(trig, OUTPUT);
digitalWrite(trig, LOW);
pinMode(echo, INPUT);
}
void loop() {
Serial.println("-----------------");
Serial.println("StartLoop");
digitalWrite(trig, HIGH); // Added this line
dela... |
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <time.h>
#include <errno.h>
#include "ff.h"
#include "pmetest.h"
#ifndef _WIN32
#define MPI_ON 1
#endif
#define MAX_PROC (72)
#ifdef MPI_ON
#include <mpi.h>
#include <unistd.h> //for linux
#else
#include <direct.h> //for win
#endi... |
#include "networkhandler.h"
#include "../server.h"
#include <iostream>
#include <fstream>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/fcntl.h>
#include <netinet/in.h>
#include <memory.h>
#include <sstream>
#include <unistd.h>
#include <fcntl.h>
#include "../exceptions.h"
NetworkHandler::NetworkHandle... |
// Created on: 1995-01-06
// Created by: Christophe MARION
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the ... |
/**************************************************************************************
* File Name : vec2.hpp
* Project Name : Keyboard Warriors
* Primary Author : JeongHak Kim
* Secondary Author :
* Copyright Information :
* "All content 2019 DigiPen (USA) Corporation, all rights reserved... |
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QFileDialog>
#include <QMessageBox>
#include <QTextStream>
// zmiennie globalne
QString tekst; // tekst znajdujący się w polu tekstowym
QString szukany_tekst; // tekst, który zamienimy na inny
QString zamiennik; // tekst na jaki zo... |
#include "relation.h"
Relation::Relation(){
}
Relation::Relation(string comp, string pio){
cName = comp;
pName = pio;
}
string Relation::getCompName(){
return cName;
}
string Relation::getPioName(){
return pName;
}
|
int main(){
//վերագրումները փոխարինել ավելի կաճ տարբերակով
int a = 1, b = 2;
a += 10;
b /= 2;
a += b;
b *= a;
return 0;
}
int main(){
//Մտածել խնդիր որում կօգտագործեք % ( տոկոս)օպերատորը, նաեւ կօգտվեք cin եւcoutօպերատորներից
int num;
cout << "Enter numeral = ";
cin >> num;
if(num % 2 ==1){
cout << "Your Entere... |
#include "commands/MecanumDrive.h"
//References the main header file
#include <Robot.h>
double deadZone = 0.2;
MecanumDrive::MecanumDrive() : frc::Command("MecanumDrive")
{
Requires(&Robot::driveTrain);
}
void MecanumDrive::Initialize()
{
}
void MecanumDrive::Execute()
{
double speedWheel = (Robot::m_oi.Yok... |
#include <iostream>
using namespace std;
class Human{
friend ostream &operator<<(ostream&, const Human&);
public:
Human(string, int, float);
Human();
~Human();
void setHuman(string, int, float);
string getfirstName();
int getAge();
float getHeight();
private:
str... |
#include<iostream>
#include<list>
using namespace std;
int main()
{
list<int> list1{1,1,2,2,3,3,4,5};
list<int> list2{6,7,8};
//remove the multiple occurance from list
list1.unique();
cout<<"After remove occurance from list :";
for(int &i:list1)
cout<<"\t"<<i;
... |
#include <iostream>
#include <string>
#include <vector>
using namespace std;
template <class T1, class T2>
class Person
{
public:
Person(T1 a, T2 b);
void show();
T1 a;
T2 b;
};
template <class T1, class T2>
Person<T1, T2>::Person(T1 a, T2 b)
{
this->a = a;
this->b = b;
}
template <class T1... |
#include "stdafx.h"
#include "Prof-UIS.h"
extern "C" __declspec(dllexport) BOOL WINAPI UISalLabelGetFontBold(HWND labelHandle)
{
// access label
CExtLabel* extLabel = (CExtLabel*)CExtLabel::FromHandlePermanent(labelHandle);
if (extLabel == NULL)
{
__EXT_SUBCLASS_PROFUISCTRL(labelHandle, CExtLabel);
extLabel = ... |
// Copyright (c) 2018 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special ... |
//
// Utils.h
// RSA
//
// Created by ivan sarno on 21/08/15.
// Copyright (c) 2015 ivan sarno
/*
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
... |
#pragma once
#include <iberbar/Paper2d/Headers.h>
#include <iberbar/Paper2d/Transform.h>
#include <iberbar/RHI/ShaderVariables.h>
#include <iberbar/Utility/Rect.h>
#include <iberbar/Utility/Clonable.h>
#include <DirectXMath.h>
namespace iberbar
{
namespace RHI
{
class IShaderState;
class IShaderVariableTable;
... |
#include <iostream>
#include <math.h>
#include <string>
#include <algorithm>
#include <sstream>
#include <vector>
using namespace std;
bool isPrime(int n)
{
for (int i = 2; i <=sqrt(n); i++)
{
if (n%i == 0)
{
return false;
}
}
return true;
}
int Reverse(int n)
{
... |
#ifndef LIGHTIMAGE_COLOR_H
#define LIGHTIMAGE_COLOR_H
#include "LightImage.h"
namespace li {
Image rgb2gray(Image &_im);
}
#endif //LIGHTIMAGE_COLOR_H
|
void setup() {
// put your setup code here, to run once:
pinMode(A0,INPUT_PULLUP);
pinMode(3,OUTPUT);
Serial.begin(9600);
}
void loop() {
// put your main code here, to run repeatedly:
if(digitalRead(A0)==HIGH){
digitalWrite(3,HIGH);
Serial.print("HIGH\n");
}else{
digitalWrite(3,LOW);
Ser... |
#include "utils.hpp"
#include "serverlist_ptts.hpp"
#include "channel_specify_ptts.hpp"
namespace nora {
namespace config {
serverlist_ptts& serverlist_ptts_instance() {
static serverlist_ptts inst;
return inst;
}
... |
#include "segment_tree_abstract.h"
#include <list>
#ifndef CP_ALGORITHMS_AND_TRICKS_SEGMENT_TREE_COMPOSITE_H
#define CP_ALGORITHMS_AND_TRICKS_SEGMENT_TREE_COMPOSITE_H
template<class T>
class SegTreeComposite {
protected:
std::list<SegTree<T>* >children_;
public:
void add(SegTree<T>* child) {
this->ch... |
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