text stringlengths 8 6.88M |
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#include <Rcpp.h>
using namespace Rcpp;
#include <limits>
// [[Rcpp::export]]
int closest_sample(const NumericVector x, const NumericMatrix& constituent_samples){
unsigned int n = constituent_samples.nrow(), i = 0, idx = 0;
double d = std::numeric_limits<double>::max(), tmp_d;
for (i = 0; i < n; ++i){
const... |
#pragma once
#include <string>
#include <ctime>
using namespace std;
class Message
{
public:
Message(string senderIn, string textIn, time_t sendTimeIn);
~Message();
private:
string sender;
string text;
time_t sendTime;
};
|
/*
* Socket.cpp
*
* Created on: Jun 3, 2017
* Author: user
*/
#include "Socket.h"
namespace npl{
Socket::Socket(int type) {
fsize = 0;
socket_fd = socket(AF_INET, type, 0);
}
int Socket::bind(int port) {
bzero((char *) &s_in, sizeof(s_in));
s_in.sin_family = (short) AF_INET;
s_in.sin_addr.s_addr = ... |
#include <stdafx.h>
#include <cstdio>
#include "ASModeling.h"
#include "../Utils/image/PFMImage.h"
#include "../Utils/image/BMPImage.h"
////////////////////////////////////////////////////////
//
// Load captured image for current frame
//
// All the frame images are stored at
// ../Data/Camera**/F... |
#pragma once
#include "ofGraphics.h"
#include "ofVec2f.h"
class Planet
{
private:
ofVec2f m_position;
ofColor m_color;
float m_distance;
float m_radiusAtraction;
float m_velocity;
float m_mass;
float m_size;
float m_angle;
public:
Planet();
Planet(const ofVec2f ¢er, float distance, float rad... |
#include "RakPeerInterface.h"
#include "RakNetworkFactory.h"
#include <stdio.h>
#include "Kbhit.h"
#include <string.h>
#include <stdlib.h>
#include "BitStream.h"
#include "MessageIdentifiers.h"
#include "Router2.h"
#include "RakSleep.h"
#include "GetTime.h"
#include "Rand.h"
bool SendGUID(RakNetGUID... |
//linkedList.cpp - linkedList class specification
linkedList::linkedList(){
l = NULL;
}
//enter a value in the front
void linkedList::enterFront(int x){
ptrType p = new node;
p->info = x;
p->next = l;
l = p;
}
//enter a value in the rear
void linkedList::enterRear(int x){
if (l == NULL){
enterFront(x);
ret... |
// MFCSinglePipeParentView.h : interface of the CMFCSinglePipeParentView class
//
#pragma once
class CMFCSinglePipeParentView : public CView
{
protected: // create from serialization only
CMFCSinglePipeParentView();
DECLARE_DYNCREATE(CMFCSinglePipeParentView)
// Attributes
public:
CMFCSinglePipeParentDoc* GetDo... |
#include <iostream>
#include <exception>
class MyException {
public:
MyException(const std::string error_type) {
error = error_type;
}
~MyException() {}
std::string what() {
return error;
}
private:
std::string error;
}; |
#pragma once
#include <iostream>
#include <iomanip>
using namespace std;
struct LinkNode //链表类节点
{
int data; //数据域
LinkNode *link; //指针域
LinkNode(LinkNode *ptr = NULL) { link = ptr; }//仅初始化指针
LinkNode(const int &item, LinkNode *ptr = NULL) {//初始化数据和指针的构造
data = item; link = ptr;
}
};
class List //int单链表类
{
pu... |
#include "llvm/Pass.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Function.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Instruction.h"
#include <llvm/Support/ToolOutputFile.h>
#include <llvm/Support/FileSystem.h>
#include "llvm/IR/ModuleSlotT... |
#include "Board.h"
static const char *GOSPERGLIDER = "...................................."
"...................................."
"...................................."
"...................................."
... |
#include "GoodsManage.h"
#include "SaveLoadStream.h"
BaseGoods * GoodsManage::getEquip(int i)
{
if (i >= 0 && i < (int)(mEquipList.size()))
{
return mEquipList[i];
}
return NULL;
}
int GoodsManage::getEquitTypeNum()
{
return mEquipList.size();
}
BaseGoods * GoodsManage::getGoods(int i)
{
... |
/*Given a string S consisting of opening and closing parenthesis '(' and ')'. Find length of the longest valid parenthesis substring.
Input:
First line contains number of test cases T. Each test case have one line string S of character '(' and ')' of length N.*/
#include <bits/stdc++.h>
using namespace std;
void pr... |
#include<iostream>
using namespace std;
int main() {
cout << "큰 따옴표는 \"""입니다\n";
cout << "작은 따옴표는 \'입니다\n";
cout << "문자 A는 \'A\'입니다\n";
cout << "큰 따옴표의 이스케이프 시퀀스는 \\\"입니다.";
}
|
#include <unordered_set>
#include <vector>
using namespace std;
class Solution {
public:
int singleNumber(vector<int>& nums) {
int res = 0;
for (auto elem : nums) res ^= elem;
return res;
}
}; |
//
// Created by Alex Shaver on 8/30/17.
//
#ifndef FACTORYEXAMPLE_APPLE_H
#define FACTORYEXAMPLE_APPLE_H
#include "Alpha.h"
class Apple : public Alpha{
public:
void print() override;
};
#endif //FACTORYEXAMPLE_APPLE_H
|
#include<iostream>
#include <fstream>
#include <string>
#include <vector>
#include<cctype>
using namespace std;
string ge;
int n=0;
int num=0;
char name[100];
vector<string>ist;
vector<string>sub;
vector<int>p;
vector<int>c;
int x,y,z,j=0;
string com,two,sec,mand;
int main(){
ifstream dest;
dest.open("name_score.t... |
#include <iostream>
#include <vector>
#include <tesseract/baseapi.h>
#include <leptonica/allheaders.h>
using namespace std;
int main(int argc, char *argv[]) {
auto input = argv[1];
if (argc < 2) {
cout << "argument missing" << std::endl;
exit(1);
}
Pix *image = pixRead(input);
tess... |
#pragma once
#include "cpu.h"
#include <SDL.h>
namespace chip8 {
class SDL_Platform
{
public:
SDL_Platform(char const*, int, int);
~SDL_Platform();
void Update(void const*, int) const;
static bool ProcessInput(uint8_t*);
private:
SDL_Window* window{};
SDL_Renderer* renderer{};
SDL_Texture* text... |
#include<bits/stdc++.h>
using namespace std;
typedef long long ll;
int main()
{
ios_base::sync_with_stdio(false);
cin.tie(NULL);
int t;
cin>>t;
while(t--)
{
int n,m,x,y;
cin>>n>>m>>x>>y;
double r=(y/2.0);
char a[n][m];
ll white=0;
for(int i=0;i<n... |
#include<iostream>
#include<sstream>
#include<string>
using namespace std;
int main()
{
string s = "07:00:57";
stringstream ss(s);
string tok;
int converted;
char delimiter=':';
while(getline(ss,tok,delimiter))
{
stringstream basic(tok);
basic >> converted;
}
cou... |
//25 Write A C++ Program To Declare The Global Class.
#include<stdio.h>
class global{
public:
int a;
global(int b)
{
a = b;
};
};
global g(8);
int main()
{
printf("Global = %d\n", g.a);
return 0;
} |
#ifndef ZDDIMP2_H
#define ZDDIMP2_H
/// @file ZddImp2.h
/// @brief ZddImp2 のヘッダファイル
/// @author Yusuke Matsunaga (松永 裕介)
///
/// Copyright (C) 2005-2012 Yusuke Matsunaga
/// All rights reserved.
#include "YmLogic/Zdd.h"
#include "YmLogic/ZddMgr.h"
#include "YmNetworks/bdn.h"
BEGIN_NAMESPACE_YM
//////////////////... |
#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
void helper(vector<int> &nums, vector<vector<int>> &res, vector<int> &com, vector<bool> flag) {
if (find(flag.begin(), flag.end(), false) == flag.end()) {
res.push_back(com);
return;
}
for (int i = 0; i < nums.s... |
#ifndef ELECTRICCELL_VER2_H
#define ELECTRICCELL_VER2_H
#include <cmath>
#include <vector>
#include <fstream>
#include <ctime>
#include <string>
using namespace std;
#include "particle.h"
#include "toner_particle.h"
#include "wall.h"
/*////////////////////////////////////////////////////
Node構造体
... |
#include<stdio.h>
#define N 100
#define M 1e8
int main()
{
int n,m,i,j;
int a[N][N],maxh[N],minl[N]; //0 每行最大 1 每列最小
printf("行数:");
scanf("%d",&n);
printf("列数:");
scanf("%d",&m);
for(i=1;i<=n;i++)
{
for(j=1;j<=m;j++)
{
scanf("%d",&a[i][j]);
minl[j]=M;
}
maxh[i]=0;
}
for(i=1;i<=n;i++)
for(j=1... |
#ifndef ROSE_BINARY_CALLCONV_H
#define ROSE_BINARY_CALLCONV_H
#include <cassert>
#include <vector>
class BinaryCallingConvention {
/**************************************************************************************************************************
* Calling conventio... |
#pragma once
#include "HttpServer.h"
#include "syncengine/rsyncengine.h"
class CServerHost
{
public:
CServerHost(void);
virtual ~CServerHost(void);
bool Start(HWND hWnd);
void Stop ();
private:
CHttpServer* m_httpserver;
CSyncEngine* m_syncengine;
};
|
#include "PBRMaterial.h"
/*
; Random Material
*/
PBRMaterial::PBRMaterial(std::shared_ptr<Shader> shader,glm::vec3 baseColor):Material(shader)
{
this->baseColor = baseColor;
std::random_device rd;
std::mt19937 rng(rd());
std::uniform_real_distribution<float> dist(0.0f, 1.0f);
this->ambient = 0.1f;
this->metallic... |
#include "tire.h"
unordered_set<string> non_terminals;
unordered_set<string> terminals;
unordered_set<string> V_T;
unordered_set<string> V_N;
unordered_map<string, vector<string>> productions;
unordered_map<string, set<string>> first;
unordered_map<string, set<string>> first_of_prod;
unordered_map<string, set<string>>... |
#include "gui\Singularity.Gui.h"
namespace Singularity
{
namespace Gui
{
void ListBoxElement::OnMouseEnter(Vector2 position)
{
// this->ListPanel->ListBox
this->Set_Texture(m_pHighlightTexture);
this->Set_FontColor(m_cOptionHighlightColor);
}
void ListBoxElement::OnMouseDown(Vector... |
#ifndef _NEXTAI_STRING_H_
#define _NEXTAI_STRING_H_
#include <string>
namespace NextAI
{
class StringUtil
{
public:
static std::string ws2s(const std::wstring& ws);
static std::wstring s2ws(const std::string& s);
};
}
std::wostream& operator<<(std::wostream& os, const std::string& obj);
#en... |
#include <iostream>
#include <vector>
#include <algorithm>
// source: https://medium.com/@interviewprep/ugly-number-dynamic-programming-94520110a084
using namespace std;
using uInt = unsigned int;
uInt findUglyNumber(uInt position)
{
const uInt NUMBER_TWO = 2;
const uInt NUMBER_THREE = 3;
... |
//
// Count the repetitions of a number in an array.
//
// Created by iosiah Turnquist on 11/12/19.
// Copyright © 2019 NightLabs. All rights reserved.
//
#include <iostream>
#include "arrayCounter.hpp"
using namespace std;
int main() {
int array[] = {1, 4, 1, 3, 2, 3, 4, 5, 6, 11, 2, 999, 55, 4, 55, 24, 54,... |
//
// builder.h
// design_pattern
//
// Created by jack on 14-7-13.
// Copyright (c) 2014年 jack. All rights reserved.
//
#ifndef design_pattern_builder_h
#define design_pattern_builder_h
#include <iostream>
using namespace std;
/**
* 只是各个部分的实现
*/
class Builder
{
public:
virtual void BuildHead() {}
vir... |
//
// GameTask.h
// Boids
//
// Created by Yanjie Chen on 3/23/15.
//
//
#ifndef __Boids__GameTask__
#define __Boids__GameTask__
#include "cocos2d.h"
class MapLogic;
class GameTask : public cocos2d::Ref {
protected:
int _task_id;
MapLogic* _map_logic;
bool _is_primary;
std::string _task_name... |
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <climits>
using namespace std;
int main ( int argc , char * argv[] ) {
int n;
scanf("%d" , &n);
n <<= 1;
char * array = (char * ) malloc ( sizeof(char) * n );
char * temp = (char * ) malloc ( sizeof(char) * 2 );
getchar();
... |
// jpegload.cpp - JPEG image loader
// (c) 2020 Michael Fink
// https://github.com/vividos/OldStuff/
#include "jpegload.h"
#pragma option -a-
#pragma option -b-
#include <jpeglib.h>
#pragma option -a
#pragma option -b
#include <assert.h>
#include <mem.h>
#include "image.h"
inline void swap_bytes(byte& b1, byte& b2)
... |
#include <memory>
#include "aloha_stats.h"
#include "../bricks/port.h"
#if defined(BRICKS_JAVA) || defined(BRICKS_ANDROID)
#include "../bricks/java_wrapper/java_wrapper.h"
static std::unique_ptr<aloha::Stats> g_stats;
extern "C" {
JNIEXPORT void JNICALL Java_org_alohastats_lib_Statistics_setupCPP(JNIEnv* env,
... |
/***************************************
Author : jt
Mail : zhuiyitaosheng@gmail.com
***************************************/
#include <iostream>
//#include <cstring>
//#include <vector>
//#include <cstddef>
//#include <exception>
//#include <stdexcept>
//#include <new>
//#include <type_info>
using namespace::std;
... |
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
/** FORK PROCESS
* System call fork() is used to create processes. It takes no arguments and returns
* a process ID. The purpose of fork() is to create a new process, which becomes the
* child process of the call... |
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "BehaviorTree/BTService.h"
#include "BTService_MoveToEnemy.generated.h"
/**
*
*/
UCLASS()
class XPROJECT_API UBTService_MoveToEnemy : public UBTService
{
GENERATED_BODY()
};
|
#include "interfaceoptions.h"
InterfaceOptions::InterfaceOptions() :
m_interface(Hidden)
{
}
InterfaceOptions::InterfaceOptions(Interface interface, const QString &category, const QString &caption) :
m_interface(interface),
m_category(category),
m_caption(caption)
{
}
|
/*
* @lc app=leetcode.cn id=5364 lang=cpp
*
* [5364] 按既定顺序创建目标数组
*/
#include <vector>
// @lc code=start
class Solution {
public:
vector<int> createTargetArray(vector<int>& nums, vector<int>& index) {
vector<int> target;
for (int i = 0; i < nums.size(); i ++ )
target.insert(... |
#include<iostream.h>
#include<conio.h>
class fibo
{
public:
int n,a,b,c,i;
void get()
{
a=0;
b=1;
c=0;
cout<<"\n Enter the Number:";
cin>>n;
for(i=0;i<n;i++)
{
cout<<" "<<c;
c=a+b;
b=a;
a=c;
}
}
};
void main()
{
clrscr();
fibo f;
f.get();
getch();
} |
/* fast_rotate_loose_double : replaces imrotate(image,angle,'crop') for
* for double 3 dims image, UINT8 class.
* Work ten times faster, tested on matlab 7, VC6.
* Compile it using the mex tools -
* mex fast_rotate.cpp.
*/
#include <mex.h>
#include <math.h>
const double PI = 3.14159265358979323846;
inline float... |
#include"student.h"
//默认构造
Student::Student()
{
}
//有参构造(学号、姓名、密码)
Student::Student(int id, string name, string pwd)
{
//初始化属性
this->m_Id = id;
this->m_Name = name;
this->m_Pwd = pwd;
//初始化机房信息
ifstream ifs;
ifs.open(COMPUTER_FILE, ios::in);
ComputerRoom com;
while (ifs>>com.m_ComId&&com.... |
//
// 演算子のオーバーロードの刑
//
#include <iostream>
class Int {
private:
int value{0};
public:
Int() : value(0) {}
Int(int _val) : value(_val) {
std::cout << "代入されました[" << this << "]" << ":" << value << std::endl;
}
operator int() {
std::cout << "int型で返却しました[" << this << "]" << ":" << va... |
#include <iostream>
#include <string>
#include <cmath>
#include <chrono>
#include <stdexcept>
#include <thread>
//#include <stdlib.h>
#include "../include/Classificator.h"
#include "../include/Matrix.h"
#include "../include/MatrixOp.h"
#include "../include/Tester.h"
///***---------------------------------------------... |
#include "ParsimonySequence.h"
#include "stringhelper.h"
using namespace Proteomics::ProteolyticDigestion;
namespace EngineLayer
{
namespace ProteinParsimony
{
ParsimonySequence::ParsimonySequence(PeptideWithSetModifications *pwsm, bool TreatModPeptidesAsDifferentPeptides)
{
... |
/*
* SPDX-FileCopyrightText: 2020 Rolf Eike Beer <eike@sf-mail.de>
*
* SPDX-License-Identifier: GPL-3.0-or-later
*/
#include "RelationModel.h"
#include <osm_objects.h>
#include "osm2go_i18n.h"
#include "osm2go_platform_qt.h"
namespace {
std::vector<std::pair<relation_t *, const relation_t *>> getRelations(osm_... |
#include "../../include/interactive_mid_protocols/SigmaProtocol.hpp"
/***************************/
/* SigmaProver */
/***************************/
void SigmaProver::processFirstMsg(shared_ptr<SigmaProverInput> input) {
// compute the first message by the underlying proverComputation.
auto a = proverComp... |
class Solution {
public:
int pivotIndex(vector<int>& nums) {
int leftSum = 0;
int rightSum = 0;
int sum = 0;
for (int num : nums) {
sum += num;
}
for (int i = 0; i < nums.size(); i++) {
leftSum += nums[i];
rightSum = sum ... |
#pragma once
#include "ofMain.h"
#include "ofxLeapMotion2.h"
#include "ofxTrueTypeFontUC.h"
//#include"Particle.hpp"
class ofApp : public ofBaseApp{
private:
ofxTrueTypeFontUC font1,font2;
public:
void setup();
void update();
void draw();
void keyPressed(int key);
void keyReleased(... |
#include "System.h"
class DefaultSystem: public ISystem
{
public:
virtual bool Call( const string& path, const StrVec& args ) override
{
return false;
}
};
System Fabric::CreateDefaultSystem()
{
return std::make_shared< DefaultSystem >();
}
|
#include<bits/stdc++.h>
#include<stdio.h>
using namespace std;
#define ll long long
#define scl(n) scanf("%lld", &n)
#define scc(c) scanf(" %c", &c);
#define fr(i,n) for (ll i=0;i<n;i++)
ll f(ll n)
{
if(n==0)return 1;
if(n%3 > 1 )return 0;
return f(n/3... |
#ifndef __ItemFlower_H__
#define __ItemFlower_H__
#include "Item.h"
class ItemFlower : public Item
{
public:
static ItemFlower* create(CCDictionary* dict);
bool init(CCDictionary* dict);
bool _bShow; // 表现状态,就是花全部显示出来之后的状态
int _yTop;
int _yButtom;
void updateStatus();
void move(float dt);
void collision();
... |
//
// Created by zanbo on 2020/2/27.
//
#include <vector>
#include <stdlib.h>
#include <iostream>
#include <map>
#include <unordered_map>
#include <set>
#include <queue>
#include <algorithm>
using namespace std;
struct ListNode
{
int val;
ListNode* next;
ListNode(int x): val(x),next(NULL){};
};
class Sol... |
class Solution {
public:
void flatten(TreeNode* root) {
vector<TreeNode*> l;
preorderTraversal(root, l);
int n = l.size();
for (int i = 1; i < n; i++) {
TreeNode *prev = l.at(i - 1), *curr = l.at(i);
prev->left = nullptr;
prev->right = curr;
... |
class Solution
{
public:
ListNode *reverseBetween(ListNode *head, int m, int n)
{
ListNode **p = &head;
ListNode *list = NULL, *tail = NULL;
for (int i = 0; i < m-1; ++i) {
p = &((*p)->next);
}
tail = *p;
for (int i = 0; i < n-m+1; ++i) {
... |
#include "../Include/UI.h"
#include "../Include/Botton.h"
#include "../Include/Widget.h"
UI::UI()
:backgroundCount(0)
, isdrawing(false)
{
init();
}
void UI::processInput(int x, int y)
{
//检测工具区域
if ((x >= 930 && x <= 1330) && (y >= 650 && y <= 730) ||
((x >= 1170 && x <= 1290) && (y >= 450 && y <= 600)))
{
... |
/**********************************************************************
* Program: hello.cpp
* Author: Jason Cearley
* Class: CS161
* Date: 10/1/14
* Modified: 10/3/14
* Description: This program prints "Hello World!" to the screen
* Input: None
* Output: Hello World! text
* ***********************************... |
#pragma once
#include "../Mesh.h"
#include <SimpleMath.h>
#include <d3d12.h>
using namespace DirectX::SimpleMath;
class MeshDX12 : public Mesh
{
public:
MeshDX12();
~MeshDX12();
virtual void bindIAVertexBuffer(unsigned int location);
void setCommandList(ID3D12GraphicsCommandList* cmdList);
};
|
#ifndef WEAPON_CHANGE
#define WEAPON_CHANGE
#include "Event.hpp"
class WeaponChangeEvent: public GameEvent{
private:
int WeaponNumber;
public:
WeaponChangeEvent(int i);
WeaponChangeEvent(string s);
virtual string EventToString();
};
#endif
|
/***************************************************************************
Copyright (c) 2020 Philip Fortier
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or... |
/*-----------------------------------------------------------------------
Matt Marchant 2015 - 2016
http://trederia.blogspot.com
Robomower - Zlib license.
This software is provided 'as-is', without any express or
implied warranty.In no event will the authors be held
liable for any damages arising from the use of thi... |
/***************************************************************************
matrixstack.h - description
-------------------
begin : Tue Jul 24 2002
copyright : (C) 2002 by Marco Bubke
email : marco@bubke.de
*... |
//
// Created by sxg on 2019/9/23.
//
# include<iostream>
#include<stack>
using namespace std;
template<class T>
struct BinNode {
T data;
BinNode<T> *left;
BinNode<T> *right;
BinNode(T x) {
data = x;
left = right = nullptr;
}
};
template <class T>
class BinaryTree {
protected:
... |
//---------------------------------------------------------------------------
#ifndef FlopTreeH
#define FlopTreeH
//---------------------------------------------------------------------------
using namespace std;
#include <vector>
#include "..\..\Source\HandsGroupEX.h"
#include "..\..\..\Common\sitHoldem.h"
#include ... |
/*********************************************************************
Matt Marchant 2014 - 2016
http://trederia.blogspot.com
xygine - Zlib license.
This software is provided 'as-is', without any express or
implied warranty. In no event will the authors be held
liable for any damages arising from the use of this soft... |
/***************************************************************************
Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved.
2010-2020 DADI ORISTAR TECHNOLOGY DEVELOPMENT(BEIJING)CO.,LTD
FileName: QTSSDictionary.h
Description: Definitions of two classes: QTSSDictionary and ... |
#include "PlatformPch.h"
#include "Print.h"
#include <stdlib.h>
void Helium::Print(const tchar_t* fmt, ...)
{
va_list args;
va_start(args, fmt);
_vtprintf(fmt, args);
va_end(args);
}
|
#include "Gameobject.h"
Vector3f Gameobject::GetPosition()
{
return _position;
}
Gameobject::Gameobject(const Vector3f& pos) : _position(pos)
{
} |
#include <iostream>
using namespace std;
// Function that converts decimal to binary
void decToBinary(int n)
{
// Size of an integer is assumed to be 8 bits
for (int i = 7; i >= 0; i--) {
int k = n >> i;
if (k & 1)
cout << "1";
else
cout << "0";
}
... |
#ifndef JSON_H
#define JSON_H
#include <parametre.h>
#include <json.h>
#include <QVector>
#include <QJsonDocument>
#include <QJsonArray>
#include <QJsonObject>
#include <QString>
#include <QFile>
#include <QIODevice>
#include <QList>
#include <QDebug>
class Parametre; //j'inclus la classe Parametre afin ... |
#include <iostream>
using namespace std;
#include <catch2/catch.hpp>
#include <cpp_algs.hpp>
TEST_CASE("Queue test", "[DS]") {
ds::Queue<int> q = ds::Queue<int>();
REQUIRE(q.size() == 0);
q.enqueue(10);
q.enqueue(20);
REQUIRE(q.size() == 2);
} |
/*************************************************************************
> File Name : CertificateResponse.cpp
> Author : YangShuai
> Created Time: 2016年07月29日 星期五 20时54分08秒
> Description :
************************************************************************/
#include<cstring>
#include"Itsdata... |
#include "SQLite.h"
#include <cstdio>
#include <sstream>
#include <boost/shared_ptr.hpp>
static int callback(void *NotUsed, int argc, char **argv, char **azColName){
int i;
for(i=0; i<argc; i++){
// printf("%s = %s\n", azColName[i], argv[i] ? argv[i] : "NULL");
}
//printf("\n");
... |
#include "PF_Tracker.h"
int main()
{
string imgPath = libraryPath+vedioName+"\\";
vector<string> imgs = makeImgsVector(imgPath, vedioLength);
VideoProcessor vedio;
PF_Tracker tracker;
vedio.setInput(imgs);
vedio.displayOutput("Output");
vedio.setFrameProcessor(&tracker);
vedio.setDelay(1);
vedio.run();
retur... |
//
// Copyright Jason Rice 2016
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef NBDL_MAKE_DELTA_HPP
#define NBDL_MAKE_DELTA_HPP
#include <nbdl/concept/BindableSequence.hpp>
#include <nbdl/concept/Delt... |
// -*- C++ -*-
//
// Copyright (C) 1998, 1999, 2000, 2002 Los Alamos National Laboratory,
// Copyright (C) 1998, 1999, 2000, 2002 CodeSourcery, LLC
//
// This file is part of FreePOOMA.
//
// FreePOOMA is free software; you can redistribute it and/or modify it
// under the terms of the Expat license.
//
// This progr... |
//
// Created by yulichao on 2020/7/4.
//
#include <vector>
#include <cstdio>
#include <iostream>
using namespace std;
template<typename T>
class myType {
public:
private:
T _array[10];
};
class Obj {
public:
Obj() { puts("Obj()"); }
~Obj() { puts("~Obj()"); }
};
void foo(int n) {
Obj obj;
... |
// C++ for the Windows Runtime vv1.0.170303.6
// Copyright (c) 2017 Microsoft Corporation. All rights reserved.
#pragma once
#include "Windows.Media.Effects.1.h"
#include "Windows.Media.1.h"
WINRT_EXPORT namespace winrt {
namespace ABI::Windows::Foundation::Collections {
#ifndef WINRT_GENERIC_1a81ec3e_5afb_5e10_92... |
#ifndef __RETRIEVER_H__
#define __RETRIEVER_H__
#include"Dog.h"
class Retriever : public Dog {
public:
Retriever(const char* name);
virtual ~Retriever();
virtual void printToConsole();
virtual const char* getSpeciesString();
};
#endif
|
// C++ for the Windows Runtime vv1.0.170303.6
// Copyright (c) 2017 Microsoft Corporation. All rights reserved.
#pragma once
#include "../base.h"
#include "Windows.UI.Xaml.Hosting.0.h"
#include "Windows.Foundation.0.h"
#include "Windows.UI.Composition.0.h"
#include "Windows.UI.Xaml.0.h"
#include "Windows.UI.Xaml.Cont... |
#include<stdio.h>
double save[5][50];
int main()
{
int c;
scanf("%d",&c);
while(c--)
{
int n,k,m;
scanf("%d %d %d",&n,&k,&m);
int music_len[50];
for(int i=0;i<n;i++)
scanf("%d",&music_len[i]);
double music_prob[50][50];
for(int i=0;i<n;i++)
for(int j=0;j<n;j++)
scanf("%lf",&music_prob[i][j]... |
//
// SkillCache.cpp
// Boids
//
// Created by chenyanjie on 3/31/15.
//
//
#include "SkillCache.h"
using namespace cocos2d;
SkillCache* SkillCache::_instance = nullptr;
SkillCache::SkillCache() {
}
SkillCache::~SkillCache() {
}
SkillCache* SkillCache::getInstance() {
if( _instance == nullptr ) {... |
#include <iostream.h>
class Worker{
public:
int m_salary;
Worker():m_salary(0){}
Worker(int i):m_salary(i){}
Worker(const Worker& other){
m_salary = other.m_salary;
}
friend Worker operator+(const Worker& w1,const Worker& w2);
Worker& operator+=(const Worker& w){
m_salary+=w.m_salary;
retur... |
#include <iostream>
#include <string>
#include <fstream>
#define cimg_use_jpeg 1
#include "CImg.h"
using namespace cimg_library;
using namespace std;
const string filename = "data.dat";
const string dimensiones = "dimensiones.dat";
struct Node {
int x1;
int y1;
int x2;
int y2;
int color;
Node... |
#pragma once
#ifndef SEARCHPAGE_H
#define SEARCHPAGE_H
#include <vector>
#include <QWidget>
#include <QScrollArea>
#include "PlaylistElementGUI.h"
#include "PlaylistElement.h"
#include "Playlist.h"
#include "PlaylistData.h"
#include "ContentPage.h"
class SearchPage : public QWidget {
Q_OBJECT
private:
PlaylistDa... |
#pragma once
#include "GameObject.h"
#include "../CSC8503Common/StateMachine.h"
#include <vector>
/*
* @Author - BaileyGardner
* EnemyAI class for a variety of AI used for the golf game
*
* Handles: behaviour, AI state machine, pathfinding
*/
namespace NCL {
namespace CSC8503 {
class NetworkObject;
// base cla... |
/**
* Sinks to and from iostreams.
*/
#ifndef FISHY_SERIALIZER_STREAMSINK_H
#define FISHY_SERIALIZER_STREAMSINK_H
#include "serializer.h"
#include <iostream>
namespace core {
namespace base {
class InStreamSink : public iBinarySerializerSink {
public:
InStreamSink(std::istream &sink) : m_sink(sink), m_size(si... |
// --------------------------
// projects/c++/graph/Graph.h
// Copyright (C) 2015
// Glenn P. Downing
// --------------------------
#ifndef Graph_h
#define Graph_h
// --------
// includes
// --------
#include <cassert> // assert
#include <cstddef> // size_t
#include <utility> // make_pair, pair
#include <vector> //... |
//
// SMDownloader.cpp
// SMFrameWork
//
// Created by SteveMac on 2018. 9. 7..
//
#include "SMDownloader.h"
#include <cocos2d.h>
#define TIMEOUT_IN_SECOND (10L)
#define LOW_SPEED_LIMIT (1L)
#define LOW_SPEED_TIME (5L)
#define MAX_REDIRS (2L)
#define MAX_WIDTH (160)
#define HTTP_SUCCESS ... |
#include <iostream>
using namespace std;
float pangkat(float x,int n){
float hasil;
hasil=1;
for(int i=1;i<=n;i++){
hasil=hasil*x;
}
return hasil;
}
int main(){
int x,n;
cout<<"angka : "; cin>>x;
cout<<"pangkat : "; cin>>n;
cout<<"hasil : "<<pangkat(x,n);
}
|
#include "impl/sprites/Wall.hpp"
Wall::Wall(const Point& initPos) :
Sprite("Wall", initPos)
{
}
Wall::Wall() :
Wall(Point())
{
}
bool
Wall::consider([[maybe_unused]] const Point& newPosition)
{
return false;
}
Wall::~Wall()
{
}
|
#ifndef COMMON_INCLUDE_H
#define COMMON_INCLUDE_H
//ros
#include <ros/ros.h>
#include <ros/package.h>
#include <image_transport/image_transport.h>
#include <cv_bridge/cv_bridge.h>
#include <sensor_msgs/image_encodings.h>
//opencv
#include <opencv2/opencv.hpp>
#include <opencv2/aruco.hpp>
#include <opencv2/core.hpp>
#... |
//! Bismillahi-Rahamanirahim.
/** ========================================**
** @Author: Md. Abu Farhad ( RUET, CSE'15)
** @Category:
/** ========================================**/
#include<bits/stdc++.h>
#include<stdio.h>
using namespace std;
#define ll long long
#define scl(n) scan... |
//#include <stdio.h>
//#include <stdlib.h>
//#define rdtsc __asm __emit 0fh __asm __emit 031h
//#define cpuid __asm __emit 0fh __asm __emit 0a2h
//
//
//unsigned compute_cpuid_overhead() {
// unsigned cycles_high1 = 0, cycles_low1 = 0, cpuid_time = 0;
// unsigned cycles_high2 = 0, cycles_low2 = 0;
//
// __asm
// ... |
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