text
stringlengths
8
6.88M
#include <stdio.h> #include <string> #include <stdlib.h> #include <iostream> using namespace std; int k; string array[15]; string save[1<<16]; string merge(string a,string b) { int sa = a.size(); int sb = b.size(); int check; int check2=1; for(int i=0;i<sa;i++) { if(a[i]==b[0]) { check=0; int j; fo...
/*! *@FileName: KaiXinApp_UserInfoDetail.h *@Author: pengzhixiong@GoZone *@Date: 2010-10-7 *@Log: Author Date Description * *@section Copyright * =======================================================================<br> * Copyright ? 2010-2012 GOZONE <br> * All Rights Reserved.<br> * The...
// ============================================================================= // Copyright 2012. // Scott Alexander Holm. // All Rights Reserved. // ============================================================================= #ifndef PLAY_H #define PLAY_H #include "player.h" #include "card.h" #include ...
#include <queue> #include "log.h" #include "statemachine.h" #include "utils.h" using namespace std; pthread_mutex_t CStateMachine::sm_mutex = PTHREAD_MUTEX_INITIALIZER; pthread_mutex_t CStateMachine::event_mutex = PTHREAD_MUTEX_INITIALIZER; pthread_cond_t CStateMachine::event_mutex_cond = PTHREAD_COND_INITIALIZER; /...
/* blah_test.cpp -*- C++ -*- Rémi Attab (remi.attab@gmail.com), 30 Mar 2014 FreeBSD-style copyright and disclaimer apply Blah */ #define REFLECT_USE_EXCEPTIONS 1 #include "reflect.h" #include "dsl/all.h" #include "types/primitives.h" #include "types/std/string.h" #include <i...
/* * Copyright 2017 Roman Katuntsev <sbkarr@stappler.org> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by ap...
#include<bits/stdc++.h> using namespace std; int n; long long aux,lst; set<long long>s; int main(){ cin >> n; for(int i=0;i<n;i++){ cin >> aux; s.insert(aux); } while(1){ set<long long>::iterator it=s.end(); it--; aux=*it; if(aux==1) break; lst=aux/2; while(s.find(lst)!=s.end()&&lst>1) lst/=2; if(...
class Solution { public: void moveZeroes(vector<int>& nums) { int numbersOfZeros = 0; int tmpIndex = 0; int n = nums.size(); int i = 0; for(; i < n; i++) { if(nums[i] == 0) { numbersOfZeros++; continue; ...
#pragma once #include "Mesh.h" class Model { public: std::vector<Mesh> meshes; Model(std::vector<Mesh> meshes); };
/* * Copyright (C) 2007-2015 Frank Mertens. * * Use of this source is governed by a BSD-style license that can be * found in the LICENSE file. * */ #include <flux/Format> #include <flux/meta/YasonWriter> namespace flux { namespace meta { Ref<YasonWriter> YasonWriter::create(Format format, String indent) { retu...
#pragma once #include <cstdint> #include <landstalker-lib/tools/json.hpp> class ItemDistribution { private: uint16_t _quantity = 0; public: ItemDistribution() = default; explicit ItemDistribution(uint16_t quantity) : _quantity (quantity) {} [[nodiscard]] uint16_t quantity() const { return _quantity...
//#include <cstdio> #include <cstdlib> #include <iostream> #include <time.h> #include "tools.h" #include "gauss.h" int main(int argc, char** argv){ double* a; double* b; int initID = 0; int n=0; int m=0; int res; char* name; clock_t t; double time=0.; FILE* input; if (argc==3){ if ( !(n ...
#include <iostream> #include <vector> #include <algorithm> using namespace std; /*concept1 문제랑은 다르게 고려해야 할 요소가 4개나 있으니 단순히 pair나 map을 이용해서 풀기 힘들다. 그럴 경우 class를 이용하여 안의 속성들을 정렬하는 방식으로 푼다.*/ class Student { public: string name; int kor, eng, math; Student(string name, int kor, int eng, int math){ ...
#include <iostream> #include "logging.hpp" INITIALIZE_EASYLOGGINGPP // Program entry point. int main(int argc, char** argv) { START_EASYLOGGINGPP(argc, argv); CXL_LOG(INFO) << "Hello, useful utils =)"; return 0; }
// // https://open.kattis.com/problems/r2 // // Created by Sofian Hadianto on 23/12/18. // Copyright © 2018 Sofian Hadianto. All rights reserved. // #include <bits/stdc++.h> using namespace std; typedef long long ll; int main(int argc, const char * argv[]) { ios::sync_with_stdio(false); cin.tie(NULL); ...
#ifndef __ZU_STACK_ALLOCATOR_H__ #define __ZU_STACK_ALLOCATOR_H__ #include <string> #include <iostream> #include <cdk/symbol_table.h> #include <cdk/ast/basic_node.h> #include "targets/symbol.h" #include "targets/basic_ast_visitor.h" namespace zu { class stack_allocator: public basic_ast_visitor { cdk::symbol_table...
#include <iostream> using namespace std; int main(){ int outputs; int outputf = 0; int remainder; int n; int s; cin>>n; cin>>s; remainder = s; for (int i = n ; i>0 ; --i){ if (i<=remainder){ outputs = remainder/i; outputf += outputs; remainder -= i*outputs; } else{} } cou...
#include <bits/stdc++.h> using namespace std; int main() { int N; while (cin >> N, N) { priority_queue<int, vector<int>, greater<int>> fila; for (int i = 0; i < N; ++i) { int a; cin >> a; fila.push(a); } int cost = 0; while (fila.size() > 1) { int a = fila.top(); fila.pop(); int b...
#include<stdio.h> #include<stdlib.h> void countSort(int arr[],int size,int max) { int count[max+1],output[size],i; for(i=0;i<=max;i++) count[i]=0; for(i=0;i<size;i++) //frequency of elements count[arr[i]]++; for(i=1;i<=max;i++) //giving index in sorted array...
#include <cstdio> #include <iostream> #include <map> #include <vector> #include <queue> #include <stack> #include <algorithm> #include <cstring> #include <set> #include <iterator> using namespace std; vector<string>node; map<string,int>seen; map<string,int>indegree; vector<string>result; map<string,vector<string> >v; i...
#ifndef STMT_INFO_COLLECT_H #define STMT_INFO_COLLECT_H #include "AstInterface.h" #include "SinglyLinkedList.h" #include "ProcessAstTree.h" #include "AnalysisInterface.h" #include "union_find.h" #include <map> #include <sstream> class StmtInfoCollect : public ProcessAstTreeBase { protected: struct ModRecord{ ...
/* Author: Градобоева Елизавета Group: СБС-001-о-01 Task#: 1.11 */ #include <iostream> #include <cmath> using namespace std; int main() { cout << "The program calculates the square root of a complex number." << endl; const double PI = 3.1416; double x, y, z, iph, X1, Y1, X, Y; cout << "E...
/*********************************************************************** created: Sun Jan 11 2009 author: Paul D Turner *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2009 Pa...
#include <iostream> #include <algorithm> #include <queue> using namespace std; int num[100]; int n; class treenode { public: int data; treenode *lch; treenode *rch; treenode(int s) { data=s; lch=NULL; rch=NULL; } }; void destroy(treenode *node) { if...
#include <bits/stdc++.h> using namespace std; int main() { int n; cin>>n; for(int i=0; i<=n; i++) { for(int j=0; j<n-i; j++) cout<<" "; for(int j=0; j<2*i; j++) { if(j<=i) cout<<j<<" "; else cout<<2*i-j<<" "; } cout<<0<<endl; } for(int i=n-1; i>=0; i--) { for(int j=0; j<n-i; j++) cout<<" ";...
#ifndef TempPeripheral_h #define TempPeripheral_h #include <Arduino.h> #include <ESP8266WebServer.h> #include <PubSubClient.h> #include <ESP_MQTTLogger.h> #include <OneWire.h> #include <DallasTemperature.h> #include "peripherals.h" class TempPeripheral : public Peripheral { public: TempPeripheral(); ...
#include "stdafx.h" #include "ErrorLogger.h" void ErrorLogger::Log(string message) { string error_message = "Error: " + message; MessageBoxA(NULL, error_message.c_str(), "Error", MB_ICONERROR); } void ErrorLogger::Log(HRESULT hr, string message) { _com_error error(hr); wstring error_message = L"Error: " + StringC...
#include<Windows.h> #include"CView.h" extern CView app; LRESULT CALLBACK WndProc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam) { int i = 0; while (CView::messageMap[i].iMsg != 0) { if (iMsg == CView::messageMap[i].iMsg) { fpCViewGlobal = CView::messageMap[i].fp; (app.*fpCViewGlobal)(wParam,lParam); ...
#include "../include/mathGL_graphics.h" #include <cmath> #include <list> #include <string> /** * * Example of plotting two arguments function f(x,t) = cos(x) - t, * using syntax parser * */ int main() { MathGLGraphics gr; TwoArgumentsFunction_Surf_SyntaxParser obj("cos(x) - y"); gr.parametres()->set...
#include<algorithm> #include<bitset> #include<cmath> #include<cstdio> #include<cstdlib> #include<cstring> #include<deque> #include<functional> #include<iostream> #include<limits> #include<map> #include<queue> #include<set> #include<stack> #include<string> #include<vector> #include<numeric> #include<ext/numeric> // iot...
#include "StdAfx.h" #include "QueryProcessConnect.h" #include "CommonFunc.h" CQueryProcessConnect::CQueryProcessConnect(void) { } CQueryProcessConnect::~CQueryProcessConnect(void) { } long CQueryProcessConnect::Init() { long long_ret = 0; QuerySYSResult = NULL; QuerySYSTypeCount = NULL; QuerySYSTypeCountParam=...
#pragma once #include <opencv2/core.hpp> class CurveCompare { public: static void curveCompareNormalizedArea(cv::Mat &input, cv::Mat &teacher, double &area, double &completeness) { int numPixels = 0; int nt = 0; int ni = 0; for (int i = 0; i < teacher.cols; ++i) { for (int j = 0; j < teacher.rows; +...
#include<iostream> #include<set> #include<algorithm> using namespace std; const int MAX_NUM=100000; set<long long>s; int tmpArray[MAX_NUM int n,k; int process() { int ans=0; int start,end; cin >>n>>k; s.clear(); for(int i=0;i<n;i++) { long long tmpI; cin >>tmpI; s.insert(tmpI); } start=0;end=s.size()...
#ifndef _CAMERA_H_ #define _CAMERA_H_ #include <stdio.h> #include <iostream> #include <map> #include <string> #include <vector> #include "CGFcamera.h" #include "CGFscene.h" using namespace std; class Camera: public CGFcamera { protected: bool enabled; string camera_id; float near; float far; public: Camera(...
/********************************************************************** Filename : LobbyDataProvider.h Content : The Lobby application controller Created : 7/31/2009 Authors : Prasad Silva Copyright : (c) 2009 Scaleform Corp. All Rights Reserved. This file is provided AS IS with NO ...
template <typename T> class DataTypeFor { public: static H5::DataType value; }; template <typename T> typename std::enable_if<is_tt<std::complex, T>::value, void>::type get_hdf5(T * l, H5::H5File * file, char * name) { H5::DataSet dataset = H5::DataSet(file->openDataSet(name)); H5::CompType complex_data_typ...
/*************************************************************************** propiedades.h - description ------------------- begin : jue abr 24 2003 copyright : (C) 2003 by Oscar G. Duarte V. email : ogduarte@i...
#include "expressions/subtraction_expression.hpp" #include "expressions/expression.hpp" #include "expressions/binary_expression.hpp" #include "expressions/operator.hpp" #include "expressions/scope.hpp" namespace flow { SubtractionExpression::SubtractionExpression(ExpressionPtr left, ...
#ifndef __MODULE_RENDER_3D_H__ #define __MODULE_RENDER_3D_H__ #include "Module.h" #include "Globals.h" #include "glmath.h" #include "Light.h" #include "RenderTexture.h" #define MAX_LIGHTS 8 struct SDL_Window; struct ImVec2; class ModuleRenderer3D : public Module { private: bool depth_test = false; bool cull_face ...
#include <iostream> #include "simulation.h" #include "TCanvas.h" #include "TGraph.h" #include <vector> #include <cmath> #include <gsl/gsl_math.h> #include <gsl/gsl_errno.h> #include <gsl/gsl_sf_airy.h> #include <gsl/gsl_sf_elementary.h> #include <gsl/gsl_sf_exp.h> #include <gsl/gsl_sf_gamma.h> #include <gsl/gsl_sf_trig...
#include "naive.h" //naive alogrithms // 遇到不匹配时,i ,j都回溯;j回溯至0,i回溯至 i-j+1 int NaiveMatch(const string &s, const string &t) { int i(0),j(0);//字符下标均从0开始 while( i<s.length() && j<t.length()) { if(s[i]==t[j])//两字符相等则继续匹配 { i++; j++; } else { // 若...
/* * Helloworld.cpp * * Created on: Nov 8, 2018 * Author: Akash Lohani */ #include <iostream> using namespace std; int main() { cout << "Hello, World!"; return 0; }
#include<bits/stdc++.h> using namespace std; int sqrtN; struct Query{ int s,e,idx; bool operator<(const Query& o) const { if(s/sqrtN == o.s/sqrtN) return e < o.e; return s/sqrtN < o.s/sqrtN; } }; int st[100010]; int n,k,a[100010]; long long ans=0; int get(int x){ int ret = 0; while(x > 0){...
// // TextureSheet.cpp // cheetah // // Copyright (c) 2013 cafaxo. All rights reserved. // #include "BufferManager.h" #include "TextureSheet.h" TextureSheet::TextureSheet(BufferManager &bufferManager, const std::string &fileName, const std::string &indexFileName) : Texture(bufferManager, fileName) { std::strin...
//! @file ai.h //! @brief AIcontrolクラスの宣言 /** * LynxOPS * * Copyright (c) 2015 Nilpaca * * Licensed under the MIT License. * https://github.com/Nilpaca/LynxOPS/blob/master/LICENSE */ //-------------------------------------------------------------------------------- // // OpenXOPS // Copyright (c) 2014-2015, O...
/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
#include<bits/stdc++.h> using namespace std; int solve1(int* arr,int n,int k) { if(k==0) { return 0; } if(k < 0) { return -1; } int max_ = INT_MIN; for(int i=0;i<n;i++) { int temp = solve1(arr,n,k-arr[i]); if(temp==-1) { continue; } max_ = max(max_,temp+1); } return max_; } // iterative o(...
// This file is subject to the terms and conditions defined in 'LICENSE' in the source code package #ifndef JACTORIO_INCLUDE_GAME_WORLD_CHUNK_H #define JACTORIO_INCLUDE_GAME_WORLD_CHUNK_H #pragma once #include <array> #include <limits> #include <vector> #include "jactorio.h" #include "data/cereal/serialize.h" #incl...
#include "flipLogic.h" #include <iostream> #include <string> #include <cassert> #include <climits> void test_basic1(); void test_basic2(); void test_basic3(); void test_cannot_flip(); using namespace std; int main() { test_basic1(); test_basic2(); test_basic3(); test_cannot_flip(); } static void test...
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "Windows.Perception.Spatial.1.h" WINRT_EXPORT namespace winrt { namespace ABI::Windows::Foundation { #ifndef WINRT_GENERIC_cdb5efb3_5788_509d_9be1_71ccb8a3362a #define WINRT_GENERIC...
#include "Player.h" Player::Player(const LoaderParams* pParams) : SDLGameObject(pParams) {} void Player::draw() { m_currentFrame = 0; //m_currentFrame = int(((SDL_GetTicks() / 100) % 5)); if (m_velocity.getX() < 0) { TextureManager::Instance()->drawFrame(m_textureID, (Uint32)m_position.getX(), (Uint32)m_positio...
#include "SDLSoundAPI.h" #include <string> #include <iostream> SDLSoundAPI::SDLSoundAPI() { Mix_Init(0); if (Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 4096)) { std::cout << Mix_GetError(); } loadMap(); } SDLSoundAPI::~SDLSoundAPI() { stopMusic(); Mix_Quit(); } void SDLSoundAPI::loadMap() { soundMap.inse...
#include <iostream> #include <omp.h> #include <Eigen/Dense> #include <H5Cpp.h> #include <H5Group.h> #include <chrono> #include "general.hpp" #include "kpm_vector.hpp" #include "aux.hpp" #include "hamiltonian.hpp" #include "cheb.hpp" #include "ComplexTraits.hpp" #include "myHDF5.hpp" #define NUM_MOMENTS 2000 int main...
// github.com/andy489 #include<bits/stdc++.h> using namespace std; stack <int> s; stack <string> history; int main(){ int n, query, k; string elem, S; cin >> n; while(n--){ cin >> query; if (query == 1){ // append string w to S cin >> elem; history....
#ifndef LSIMBDD3_H #define LSIMBDD3_H /// @file LsimBdd3.h /// @brief LsimBdd3 のヘッダファイル /// @author Yusuke Matsunaga (松永 裕介) /// /// Copyright (C) 2005-2011 Yusuke Matsunaga /// All rights reserved. #include "Lsim.h" #include "YmLogic/Bdd.h" #include "YmLogic/BddMgr.h" BEGIN_NAMESPACE_YM ////////////////////////...
#include <stdio.h> // used for printf #include <unistd.h> // used for fork(), usleep; #include <stdlib.h> // used for exit(); #include <sys/wait.h> // used for wait(); WEXITSTATUS int main() { pid_t childpid; // variable to store the child’s pid childpid = fork(); int status; if (childpid == 0) ...
#include<iostream> #include<string> #include<algorithm> using namespace std; int main(){ string str ="narendiran"; for(int i=0;i<str.length();i++){ if(str[i]>='a' && str[i]<='z') str[i]-=32; } cout<<str<<endl; for(int i=0;i<str.length();i++){ if(str[i]>='A' && str[i]<='Z') ...
#include "WblsDaqEvent.h" #include <TFile.h> #include <TTree.h> #include <TChain.h> #include <iostream> using namespace std; void WblsDaq::set_branch_address(TTree* tree, WblsDaq::Event* obj) { tree->SetBranchAddress("EventNumber",&obj->count); tree->SetBranchAddress("TriggerTimeFromRunStart",&obj->time); ...
/* * * @APPLE_LICENSE_HEADER_START@ * * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved. * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file...
#include <iostream> #include <cmath> using namespace std; /** * Escreva um programa que imprima o quadrado dos numeros inteiros, * no intervalo fechado de 1 a 20. */ int main () { // imprime o quadrado dos numeros inteiros de 1 a 20 for (int i=1; i<=20; i++) cout<<pow (i,2)<<" "; cout<<endl; return 0; }...
#include <typeinfo> // For std::bad_cast #include <iostream> // For std::cout, std::err, std::endl etc. class A { public: // Since RTTI is included in the virtual method table there should be at least one virtual function. virtual ~A() { }; void methodSpecificToA() { std::cout << "Method specific for A was invoked"...
/* * Copyright (c) 2009-2012 André Tupinambá (andrelrt@gmail.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use...
//TabKey.cpp #include "TabKey.h" #include "OtherNoteForm.h" TabKey::TabKey(Form *form) :KeyAction(form) { } TabKey::TabKey(const TabKey& source) : KeyAction(source) { } TabKey::~TabKey() { } TabKey& TabKey::operator=(const TabKey& source) { KeyAction::operator=(source); return *this; } #include "MemoForm....
#include "object.hpp" Object::Object(int c, sf::String file_name, sf::String name) { this->cost_ = c; this->image_file_name_ = file_name; this->name_ = name; image_.loadFromFile(PATH_TO_PICTURES + image_file_name_ + PICTURES_FORMAT); texture_.loadFromImage(image_); sprite_.setTexture(texture_);...
#ifndef _GLX_MATH_VEC4_H_ #define _GLX_MATH_VEC4_H_ namespace glx { template<class T> class vec4 { public: T x, y, z, w; public: vec4() {}; vec4(const T*); vec4(const vec3<T>& xyz, T w); vec4(T x, T y, T z, T w); // casting operator float* (); operator const float* () const; // assignment ope...
#include "poly.h" bool Poly::is_neighbor(int idx) const { for(int i = 0; i < neighbors.size(); ++i) { if(idx == neighbors[i]) { return true; } } return false; } void Poly::clear() { center = QPointF(0, 0); points.clear(); indices.clear(); neighbors.c...
#include "schokoprod.h" /******************************************************** *********** DEFINITION DER HILFSFUNKTIONEN ************** *********************************************************/ // Fordert Nutzer auf Enter zu drücken void press_enter() { cout << "\nEnter drücken um fortzufahren."; cin.ignore();...
// // Time.cpp // ReserveSystem // // Created by HeeCheol Kim on 27/11/2018. // Copyright © 2018 HeeCheol Kim. All rights reserved. // #include "Time.h" char* Time::getCurrentTimeYYMMDD() { time(&(this->rawtime)); this->timeInfo = localtime(&(this->rawtime)); strftime(this->buffer, 80, "%Y%m%d", this-...
#include "iter.h" ContOctree::Iter::Iter(ContOctree& oc) : mem(oc.mem), at_node(true), top_level(oc.top_level), level(oc.top_level), null_leaf(oc.null_leaf), null_leaf_len(oc.null_leaf_len) { pos() = 0; length() = mem.length(); FORI(3) loc[i] = 0; }
#ifndef CLAP_TRAP_H # define CLAP_TRAP_H # include <iostream> class ClapTrap { protected: int _hitPoints; int _maxHitPoints; int _energyPoints; int _maxEnergyPoints; int _level; std::string _name; int _meleeDa...
// slinked_list.h // implements a templated singly linked list // based on Professor Morrison's singly linked list from class #ifndef SLINKED_H #define SLINKED_H #include <cstddef> template<class T> class slinked_list { private: // list node data and pointer to next node // plus constructors and operators ...
#include "Run_time_Framework.h" GLvoid CRun_time_Framework::background(float r, float g, float b) { glClearColor(r, g, b, 1.0f); // 바탕색을 'blue' 로 지정 glClear(GL_COLOR_BUFFER_BIT); // 설정된 색으로 전체를 칠하기 } GLvoid CRun_time_Framework::Draw_Ball() { GLfloat a[] = { 0.2,0.2,0.2,1.0 }; GLfloat d[] = { 0.8,0.8,0.8,1.0 }; ...
#ifndef CONTROLLER_H #define CONTROLLER_H #include <QObject> #include <QGraphicsScene> #include <QTimer> #include <QGraphicsRectItem> #include "Zombie.h" #include "Score.h" #include "Sun.h" #include "GroundRect.h" #include "Nut.h" #include "ShooterIcon.h" #include "NutIcon.h" #include "SunFlower.h" #include "SunFlower...
#include "Global.h" #include "IpmtConfiguration.h" /* * Configuração para a função getopt_long. * Adaptado de * http://www.gnu.org/software/libc/manual/html_node/Getopt-Long-Option-Example.html */ IpmtConfiguration config; #define COMPRESSION 1 #define INDEXTYPE 2 #define LZ77_BUFFER 3 #define LZ77_LOOKA 4 #define ...
#include "protein_translation.h" namespace protein_translation { std::vector<std::string> proteins(std::string code) { std::vector<std::string> result; int codNum = code.size() / 3; for (int i = 0; i < codNum; ++i) { std::string subCode = code.substr(i * 3, 3); if (subCode == "AUG") result.push_ba...
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "Windows.Devices.Bluetooth.GenericAttributeProfile.1.h" #include "Windows.Foundation.1.h" WINRT_EXPORT namespace winrt { namespace ABI::Windows::Foundation { #ifndef WINRT_GENERIC_e...
#ifndef STRPAIRARR_H #define STRPAIRARR_H #include "pair.h" template <typename Key, typename Value> class StrPairArr { public: StrPairArr(); private: }; #endif // STRPAIRARR_H
/*************************************************************************** dialogonumeromostrar.cpp - description ------------------- begin : jue abr 8 2004 copyright : (C) 2004 by Oscar G. Duarte email : ogd...
/* * Copyright 2021 Stylianos Piperakis, Foundation for Research and Technology Hellas (FORTH) * License: BSD * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain t...
#include "stdafx.h" #include<sstream> #include<fstream> #include<iostream> #include<algorithm> #include<string> #include<list> #include<map> using namespace std; typedef map<char, int> CharMap; void insertDuCharHelper(CharMap charmap, string prefix, int remaining, list<string> &allStrings){ //Ba...
#ifndef _escenaH_ #define _escenaH_ #include "PLY2.h" #include "cuadro.h" //Esta clase va a servir para dibujar las distintas escenas requeridas en la práctica 4 using namespace std; class escena{ GLuint ID_text; PLY lata_tapa; PLY lata_tronco; PLY lata_culo; PLY peon1; PLY peon2; PLY peon3; PLY bet1; ...
/* * Copyright 2016-2017 Flatiron Institute, Simons Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required ...
#ifndef CONTROLS_H #define CONTROLS_H #include <FastCG/World/Behaviour.h> using namespace FastCG; class Controls : public Behaviour { FASTCG_DECLARE_COMPONENT(Controls, Behaviour); protected: void OnUpdate(float time, float deltaTime) override; private: uint8_t mPressedKeyMask{0}; }; #endif
// github.com/andy489 // https://www.hackerrank.com/contests/practice-4-sda/challenges/truck-ordering/ #include <iostream> #include <vector> #include <stack> using namespace std; typedef vector<int> vi; #define F(i, k, n) for(int i=k;i<n;++i) bool fmiTrucks() { int n, truck, cnt(1); cin >> n; stack<int...
#include <cassert> #include <iostream> using namespace std; #include "cpp_algs.hpp" int main() { ds::SinglyLinkedList<int> sing = ds::SinglyLinkedList<int>(); sing.insertNode(10); sing.insertNode(20); sing.print(); ds::SinglyLinkedList<string> s = ds::SinglyLinkedList<string>(); s.insertNode...
// // Copyright Jason Rice 2017 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #ifndef NBDL_BINDER_HASH_HPP #define NBDL_BINDER_HASH_HPP #include <nbdl/bind_map.hpp> #include <nbdl/bind_sequence.hpp> #includ...
#include <bits/stdc++.h> #define ull unsigned long long #define ll long long #define il inline #define ls rt << 1 #define rs rt << 1 | 1 #define pb push_back #define mp make_pair #define pii pair<int, int> #define X first #define Y second #define pcc pair<char, char> #define vi vector<int> #define vl vector<ll> #define...
// // MockEntityModel.h // MyGame // // Created by Ariant Uka on 2015-03-03. // // #ifndef __MyGame__MockEntityModel__ #define __MyGame__MockEntityModel__ #include "IEntityModel.h" class MockEntityModel: public IEntityModel { public: MockEntityModel(); std::shared_ptr<Entity> findEntityById(int enti...
#ifndef MENUSYSTEM_H #define MENUSYSTEM_H enum menuID{ MAIN=1, WEAKLY, CARD, CONNECT }; class MenuSystem { private: public: MenuSystem(); void mainMenu(); void weaklyMenu(); void menuCard(); void connections(); }; #endif // MENUSYSTEM_H
#include "audio\Singularity.Audio.h" /* * AdaptiveMusicManager.h * * Handles all adaptive music. Loads in a given file and plays music based upon the information given by the AdaptiveMusicUpdater(s). * * Author: Sela Davis * * Created: March 15, 2010 (03/15/10) * Last modified: March 15, 2010 (03/15/10) */ ...
#include <iostream> #include <fstream> #include <sstream> #include <string> #include "header.h" using namespace std; int main() { ifstream stream; string fileName; cout << "Please enter a file name." << endl; cin >> fileName; while(stream.fail()) { //if stream fails ask for appropriate name ...
#ifndef OBJECT_H #define OBJECT_H #include <QOpenGLShaderProgram> #include <vector> #include <array> #include "objectmodel.h" struct Vertex { std::array<GLfloat , 3> vertex; std::array<GLfloat , 3> normal; std::array<GLfloat , 2> texCoord; }; class Object { public: Object(); ...
// // Created by mattia on 25/06/19. // #ifndef GCC_INSTRUMENTATION_TEST_TEST_CLASS_H #define GCC_INSTRUMENTATION_TEST_TEST_CLASS_H #include <time.h> class falco_engine{ private: struct timespec ts; public: explicit falco_engine(long nsec); void process_sinsp_event(); ~falco_engine() = default; }; #...
#ifndef IMPLISTREC2_H #define IMPLISTREC2_H /// @file ImpListRec2.h /// @brief ImpListRec2 のヘッダファイル /// @author Yusuke Matsunaga (松永 裕介) /// /// Copyright (C) 2005-2012 Yusuke Matsunaga /// All rights reserved. #include "ImpRec.h" #include "ImpVal.h" BEGIN_NAMESPACE_YM_NETWORKS //////////////////////////////////...
#include "GamingLayer.h" #include "ScoreLayer.h" #include "TimeLayer.h" #include "PauseLayer.h" GamingLayer::GamingLayer() { } GamingLayer::~GamingLayer() { } bool GamingLayer::init() { bool s=false; do { CC_BREAK_IF(!BasicLayer::init()); SetView(); s=true; } while (0); return s; } void GamingLayer::Set...
#ifndef GAME_HPP #define GAME_HPP #include <SFML/Graphics.hpp> #include "Constants.hpp" #include "World.hpp" /** * Contains all in game components needed to * run the game. */ class Game { public: Game(); void run(); void handleEvents(); private: sf::RenderWindow m_window; sf::Event m_event; sf:...
#include "fuzzy.h" Fuzzy::Fuzzy() : MD_WIN_WIDTH(100), MD_WIN_HEIGHT(100), MD_THRESHOLD_PERCENT(10), MD_HISTORY_SIZE(30), MD_OFFSET(382), //FIXME base on config limits TAG_HISTORY_SIZE(6), TAG_LENGTH(12), OLD_TAG(40), VERY_OLD_TAG(80), VALID_TAG_REPEATS(3), TAG_ACTIVE_FOR(10) { assert(TAG_HIS...
//************************************************************************** //** //** See jlquake.txt for copyright info. //** //** This program is free software; you can redistribute it and/or //** modify it under the terms of the GNU General Public License //** as published by the Free Software Foundation; either ...
#include "frame.h" // Initialize a superwindow frame::frame(int nr_rows, int nr_cols, int row_0, int col_0) { _has_super = FALSE; _super = NULL; _w = newwin(nr_rows, nr_cols, row_0, col_0); _height = nr_rows; _width = nr_cols; _row = row_0; _col = col_0; } // Initialize a subwindow with a ...
#pragma once #include <SFML/Graphics.hpp> #include "MASimQt.h" #include "qwidget.h" #include "QTimer" class QMASim : public QWidget, public MASimQt { public : QMASim(QWidget* Parent, const QPoint& Position, const QSize& Size, unsigned int FrameTime = 0); virtual ~QMASim(); private : virtual void OnInit(); vir...