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#ifndef ORDER_H #define ORDER_H #include "Drink.h" #include <iostream> using namespace std; class Order { public: Order(); virtual ~Order(); friend istream& operator >>(istream& in, Drink drink); friend ostream& operator <<(ostream& out, Drink drink); protected: privat...
#include <cstdio> #include <algorithm> #include <iostream> using namespace std; int ara[500009]; int again[500009]; int bapke(int n) { if(ara[n]==n) return n; else bapke(ara[n]); } int main() { int n,m,i,A,B,t,maxi; scanf("%d",&t); while(t--){ scanf("%d %d",&n,&m); maxi=-1; ...
#include "audio\Singularity.Audio.h" namespace Singularity { namespace Audio { #pragma region Constructors and Finalizers AdaptiveParameter::AdaptiveParameter(String name, float min, float max) : m_pName(name), m_fMin(min), m_fMax(max), m_fCurrent(min) { } AdaptiveParameter::~AdaptivePa...
// shared project unit tests // (c) 2020 Michael Fink // https://github.com/vividos/OldStuff/ // Unit tests for shared project files #include <stdio.h> #include <stdlib.h> #include <conio.h> #define STRINGIFY2(x) #x #define STRINGIFY(x) STRINGIFY2(x) #define Assert(condition, text) \ if (!(condition)) \ { \ ...
/* 프로그램 설명 1~10 까지 덧셈하여 출력 기존에 지니던 문제점 해결 */ #include <stdio.h> #include <tchar.h> #include <Windows.h> int _tmain(int argc, TCHAR* argv[]) { STARTUPINFO si1 = { 0, }; STARTUPINFO si2 = { 0, }; PROCESS_INFORMATION pi1; PROCESS_INFORMATION pi2; DWORD return_val1; DWORD return_val2; TCHAR command1[] = _T("...
//#include <stdio.h> //#include <stdlib.h> // //int main() //{ // printf("hello world\n"); // system("pause"); //} //#include <stdio.h> //#include <stdlib.h> ////void insertSort(int *num, int len) ////{ //// int i, j, temp; //// for (i = 0; i < len - 1; i++) { //// j = i + 1; //// temp = num[j]; //temp存储新元素 //// whi...
#include <algorithm> #include <iostream> #include <fstream> #include <sstream> #include <cctype> #include <vector> #include <string> #include <utility> #include <map> struct comp { bool operator()(const std::pair<char, int> &a, const std::pair<char, int> &b) const { return (a.second > b.sec...
#ifndef MONITOR_H #define MONITOR_H #include <QWidget> #include <QtSql> #include<QCompleter> #include<QMenuBar> #include<QMenu> #include<QDate> #include<QSqlQuery> #include<QMessageBox> #include<QByteArray> #include<QtNetwork/QNetworkInterface> #include<QBuffer> #include<QFile> #include<QIODevice> #inc...
/*********************************************************************** created: Fri Jan 15 20109 author: Eugene Marcotte *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2010...
#include <characters/finalmonster.h> using namespace lab3; using namespace lab3::characters; FinalMonster::FinalMonster(const std::string &name, Place *place) : Character(name, TYPE_FINAL_MONSTER, place), defeated_player_(false), distraction_(0) { this->talk_msgs_ = {"You will never get out of tha...
int pinVerde = 11; int pinAmarelo = 10; int pinVermelho = 9; int pinBotao = 7; int pinPedestreVerde = 3; int pinPedestreVermelho = 2; int atraso = 100; int faseSemaforo; int estadoBotao; int estadoAnteriorBotao; void setup() { // put your setup code here, to run once: pinMode(pinVerde, OUTPUT); pinMode(pinAma...
#include <iostream> #include <cstdlib> #include <string> #include <vector> #include <fstream> #include "cyoa.h" using namespace std; int main(int argc, char ** argv){ ifstream file; Page page; if(argc < 2){ cerr << "please enter a valid page" << endl; exit(EXIT_FAILURE); } file.open(arg...
#include<iostream> using namespace std; const int MAX_N=100; int pos[MAX_N]; int main() { int p=0; const int n=8; int ans=0; memset(pos,0,sizeof(pos)); while(true) { if(p>=n) { ans++; p--; continue; } if(pos[p]<n) { if(check(p)) { p++; continue; } pos[p]++; } el...
// This file has been generated by Py++. #include "boost/python.hpp" #include "generators/include/python_CEGUI.h" #include "WidgetLookIterator.pypp.hpp" namespace bp = boost::python; struct ConstMapIterator_less__std_scope_map_less_CEGUI_scope_String_comma__CEGUI_scope_WidgetLookFeel_comma__CEGUI_scope_StringFastLes...
char _invoke_command(char *command){ return system(command); }
#ifndef DWIZ_COMMON_CATCH_ALL_APPLICATION_H #define DWIZ_COMMON_CATCH_ALL_APPLICATION_H #include <common/dwiz_std.h> #include <QApplication> namespace dwiz { class CatchAllApplication : public QApplication { public: using QApplication::QApplication; bool hasException() const; std::string const& getExcepti...
#include "Carousel.h" Carousel::Carousel():ChildrenRide() //default constructor, info from parent { //left empty on purpose } Carousel::Carousel(string rideName, int maxAge):ChildrenRide(rideName, maxAge) { //empty on purpose, constructor inherits from ChildrenRide } void Carousel::showInfo() const //pr...
#include <iostream> #include <sstream> #include <vector> #include <set> using namespace std; namespace Graph { vector<vector<int>> G; vector<bool> Visited; vector<int> Predecessors; vector<set<int>> Dependency; void DFS(int node) { if( Visited[node] ) { return; } ...
/** * Definition for an interval. * struct Interval { * int start; * int end; * Interval() : start(0), end(0) {} * Interval(int s, int e) : start(s), end(e) {} * }; */ bool cmp(Interval a,Interval b){ return a.start < b.start; } class Solution { public: vector<Interval> merge(vector<Inte...
#include "common.h" #include "DirectDrawPalette.h" DirectDrawPalette::DirectDrawPalette(IDirectDrawPalette* original) { this->_original = original; } DirectDrawPalette::~DirectDrawPalette() { } HRESULT DirectDrawPalette::QueryInterface( REFIID riid, LPVOID* obp ) { std::ostringstream str; str << this << " " <<...
#include<stdio.h> #include<conio.h> void main() { clrscr(); int s1,s2,s3; printf("enter ur markx"); scanf("%d %d %d",&s1,&s2,&s3); int total=s1+s2+s3; float per=total/3.0; printf("ur total is %d out of 300\npercentage is %.1f",total,per); if(per>=75) printf("distinction"); else if(per<75&&per>=60) printf("A"); else if(...
//! Bismillahi-Rahamanirahim. /** ========================================** ** @Author: Md. Abu Farhad ( RUET, CSE'15) ** @Category: /** ========================================**/ #include<bits/stdc++.h> #include<stdio.h> using namespace std; #define ll long long #define scl(n) scan...
#include <iostream> #include <vector> #include <algorithm> #include <stdio.h> using namespace std; #define N 10 #define L 30 int n,l; struct Box { int dim[N]; int index; Box *below; Box *above; }; Box boxs[L]; Box *table[L]; void initboxs(int l,int n); bool compare(Box *a,Box b); int main(void) { int i,j,k,count...
#pragma once #include "FirstHeaders.h" struct Animation { }; //######################################## // CObjectBase Start ## // ## class CObjectBase{ public: CObjectBase(); ~CObjectBase(); }; // ## // CObjectBase End ## //######################################## //#################...
/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* mergeTwoLists(ListNode* l1, ListNode* l2) { ListNode *ptr1 = l1, *ptr2 = l2; ListNode *ans = new ListNode(...
// 1029. Two City Scheduling // There are 2N people a company is planning to interview. The cost of flying the i-th person to city A is costs[i][0], and the cost of flying the i-th person to city B is costs[i][1]. // Return the minimum cost to fly every person to a city such that exactly N people arrive in each city. ...
/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: vector<int> rightSideView(TreeNode* root) { if (root == NULL) return vector<int>(); ...
class Solution { public: int longestMountain(vector<int>& arr) { if(arr.size()<3) return 0; int result=0; int i=0; bool peak=false, valley=false; while(i<arr.size()-1){ if(arr[i]<arr[i+1]){ int start=i; while(i<arr.size()-1 and arr[...
#ifndef PRINT_H #define PRINT_H #include<thrust/host_vector.h> #include<thrust/device_vector.h> #include<iostream> /*courtesy of https://github.com/thrust/thrust/blob/master/examples/expand.cu */ template <typename Vector> void printVec(const Vector& v, int d1, int d2) { typedef typename Vector::value_type T; fo...
#include <iostream> #include <vector> using namespace std; void swap (vector<long> &a, int i, int j) { long tmp = a[i]; a[i] = a[j]; a[j] = tmp; } void insert(vector<long> &a, int n, long x) { a[n] = x; int i = n; while (i > 0 && a[i] > a[(i - 1) / 2]) { swap(a, i, (i - 1) / 2); ...
#include "BNO055.h" uint8_t BNO055::init(POWER_MODE _Power, OPERATION_MODE _Operation_Mode, PLACEMENT _orientation) { write(Page0::SYSTEM_TRIGGER, 0x01); //External oscillator write(Page0::UNIT_SELECTION, 0x90); //Android orientation(pitch+ counter clockwise), fahrenheit temp, euler degrees, rotation DPS, accel m/s�...
#ifndef MFMESHQUADSURFACE_H #define MFMESHQUADSURFACE_H #include "mfMacros.h" #include "mfSing.h" #include "mfMesh.h" #include "mfMeshOper.h" //#include "mfVertexStarIteratorQuadSurf.h" namespace mf { /** * @class mfMeshQuadSurface * @file mfMeshQuadSurface.h * @short * Mesh Operator Class * * Operation Clas...
#pragma once #include <iostream> using namespace std; #define VALID_MAX_AGE 110 #define VALID_MIN_AGE 18 enum DataType { NUMBER = 0x1, SYMBOL = 0x2, LWCASE = 0x4, UPCASE = 0x8, SPACE = 0x10, }; unsigned int stringContains(const string& s); bool doesStringContainOnlyAndOptional(const string& s, unsigned int Dat...
#include<iostream> using namespace std; enum VehicleType { VT_Twowheeler, VT_ThreeWheeler, VT_FourWheeler }; class Vehicle { public: virtual void printVehicle()=0; static Vehicle*create(VehicleType type); }; class Twowheeler:public Vehicle{ void printVehicle() { cout<<" IM TWO WHEELER !!"; } }; class Threewhe...
// -*- C++ -*- // // Copyright (C) 1998, 1999, 2000, 2002 Los Alamos National Laboratory, // Copyright (C) 1998, 1999, 2000, 2002 CodeSourcery, LLC // // This file is part of FreePOOMA. // // FreePOOMA is free software; you can redistribute it and/or modify it // under the terms of the Expat license. // // This progr...
#include "List.h" template <typename T> List<T>::List() { arr = new T[1]; maxSize = 1; currentSize = 0; } template <typename T> List<T>::List(const List& obj) { maxSize = obj.maxSize; currentSize = obj.currentSize; arr = new int[maxSize]; for (int i = 0; i < currentSize; i++) { arr[i] = obj....
#ifndef TIMERS_H #define TIMERS_H #include <sys/time.h> #include <time.h> // See http://apps.topcoder.com/forums/?module=Thread&threadID=642239&start=0 int get_time_counter = 0; double get_time() { get_time_counter++; timeval tv; gettimeofday(&tv, NULL); return tv.tv_sec + tv.tv_usec * 1e-6; } double wo...
#include <iostream> #include <string> using namespace std; void lucky(string s) { int len = s.size() / 2; int sum1 = 0, sum2 = 0; for (int i = 0; i < len; i++) { int n1 = s[i] - '0'; int n2 = s[i + len] - '0'; sum1 += n1; sum2 += n2; } if (sum1 == sum2) cout << "LUCKY" << endl; else if(sum...
//3->2,5->2,9->4 #include <iostream> #include<vector> #include<test_if_sorted.hpp> #include<random> using namespace std; random_device r; void traverse(vector<int>& a) { for (auto i : a)cout << i << ends; cout << endl; } void merge(vector<int>&a, vector<int>& aux, int lo, int mid, int hi) { int k; for (k = lo;...
#include "rfiddll.h" #include <QDebug> RfidDLL::RfidDLL() { qDebug() << "RfidDLL->DLL created, initialising"; } void RfidDLL::initialiseSerialPort() { serial = new QSerialPort(this); serial->setPortName("com8"); // set this to what is the real port serial->setBaudRate(QSerialPort::Baud9600...
#include "FlowWriter.h" #include "ndpiReader/ndpiReader.h" #include "MACVendors.h" #include <sys/stat.h> #include <iostream> #include <boost/format.hpp> #include "tools.h" FlowWriter::FlowWriter() { } FlowWriter::FlowWriter(ndpi_detection_module_struct* ndpi_struct, std::string result_dirname...
#ifndef PowerupType_H #define PowerupType_H namespace Dungeon { enum PowerupType { Sword, Heart }; } #endif // PowerupType_H
#pragma once #include "Transform.h" #include "CollisionVolume.h" #include "PhysicsObject.h" #include "RenderObject.h" #include "NetworkObject.h" #include <vector> using std::vector; namespace NCL { namespace CSC8503 { class NetworkObject; class GameObject { public: GameObject(string name = ""); ~GameO...
/******************************************************************************* * Cristian Alexandrescu * * 2163013577ba2bc237f22b3f4d006856 * * 11a4bb2c77aca6a9927b85f259d9af10db791ce5cf884bb31e7f7a889d4fb385 ...
// @copyright 2017 - 2018 Shaun Ostoic // Distributed under the MIT License. // (See accompanying file LICENSE.md or copy at https://opensource.org/licenses/MIT) #pragma once namespace distant::utility { template <class Derived> class static_polymorphic { public: const Derived& derived() const { // Downc...
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once WINRT_EXPORT namespace winrt { namespace ABI::Windows::UI::Xaml::Markup { struct XamlBinaryWriterErrorInformation; struct XmlnsDefinition; } namespace Windows::UI::Xaml::Markup { using Xa...
#include <iostream> #include <sstream> #include <algorithm> #include <cstring> #include <string> #include <queue> #include <deque> #include <vector> #include <stack> #include <map> #include <set> #include <regex> #include <math.h> #define MAX 11 #define INF 987654321 using namespace std; typedef pair<int, int> pii; typ...
#include <iostream> #include <vector> using namespace std; int main(int argc, char *argv[]) { vector<int> v; for (int i = 0; i < 100000; i++) { v.push_back(i); } cout << "capacity:" << v.capacity() << endl; cout << "size:" << v.size() << endl; //此时 通过resize改变容器大小 v.resize(10)...
#include <TESTS/test_assertions.h> #include <TESTS/testcase.h> #include <CORE/UTIL/lrparser.h> #include <CORE/UTIL/tokenizer.h> using namespace core::util::parser; struct eTokenNames { enum type { TOKEN_IDENT, TOKEN_OBRACE, TOKEN_CBRACE, TOKEN_WS, COUNT }; static const char *names[COUNT]; }; const char *eTokenNa...
// <ctype> 은 없다 // tolower : <ctype.h> // 문자 하나는 ' ' #include <string> #include <iostream> #include <ctype.h> using namespace std; bool solution(string s) { bool answer = true; int cntP=0; int cntY=0; for(int i=0; i<s.size(); i++){ if (tolower(s[i])=='p') cntP+=1; else if (tolower(s[i]...
#include <Arduino.h> #include <WiFi.h> const char *ssid = "UniFi"; //const char *ssid = "SRiPhone"; const char *password = "Logitech"; //const IPAddress serverIP(192, 168, 0, 200); //Address to visit const IPAddress serverIP(85, 191, 171, 18); //Address to visit External IP uint16_t serverPort = 200; ...
#ifndef TUNING_H #define TUNING_H #include <map> #include <string> #include <list> #include <AstInterface.h> #include <LoopTree.h> #include <LoopTreeTransform.h> class POETProgram; class XformVar; class CodeVar; class LocalVar; class POETCode; class LoopTreeNode; class LoopBlocking; class ParallelizeLoop; class Array...
#include "Polynomial_Utils.h" #include <iostream> Polynomial_Utils::Polynomial_Utils() { } Polynomial_Utils::~Polynomial_Utils() { } void Polynomial_Utils::print_polynomial(const char* name, long long *P, int size) { std::cout << name << " = "; for (int i = 0; i < size - 1; i++) std::cout << P[i] << "X^" << i...
#include "game_object_factory.hpp" using namespace game; engine::GameObject* GameObjectFactory::fabricate(std::string name, std::pair<int, int> position, std::string object_name=""){ if(name == "little_girl"){ return fabricate_little_girl(position, object_name); }else if(name == "thorn"){ return fabricate...
#ifndef NETSOCKET_H #define NETSOCKET_H #include <stdint.h> #include <vector> #include <QThread> #include <QtNetwork/QHostAddress> #include <QtNetwork/QTcpSocket> #include <QtNetwork/QTcpServer> #include <QByteArray> #include <QHostInfo> #include <QNetworkInterface> using namespace std; class netsocket : public QTh...
/* * SPDX-FileCopyrightText: 2021 Rolf Eike Beer <eike@sf-mail.de> * * SPDX-License-Identifier: GPL-3.0-or-later */ #include <settings.h> #include <wms.h> #include <algorithm> #include <cassert> #include <osm2go_annotations.h> #include <osm2go_test.h> namespace { class emptySettings : public settings_t { em...
/* * HUDWindow.h * * Created on: Sep 17, 2009 * Author: ibi * Purpose: provide the 2D overlay window for a Headsup Display */ #ifndef HUDWINDOW_H_ #define HUDWINDOW_H_ // // Info window // class CZWBHUDWindow: public CSkinWindow { public: CZWBHUDWindow(); virtual ~CZWBHUDWindow(); void AccelUpdate...
/***************************************************************************************************** * 剑指offer第63题 * 给定一棵二叉搜索树,请找出其中的第k小的结点。例(5,3,7,2,4,6,8)中,按结点数值大小顺序第三小结点的值为4。 * Input: 二叉树 * Output: 二叉树第K小的节点数 * * Note:(二叉树非递归的前、中、后序遍历必须要熟悉)--后序最难 * 本题要用到二叉树的中序遍历,因为中序遍历的二叉树是从小到大进行排...
#include <chrono> #include <glad/glad.h> #include <GLFW/glfw3.h> #include <math.h> #include <iostream> #include <Shader.hpp> #include <ShaderProgram.hpp> void framebuffer_size_callback(GLFWwindow *window, int width, int height) { glViewport(0, 0, width, height); } void processInput(GLFWwindow *window) { if (g...
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "Windows.Phone.Devices.Notification.2.h" WINRT_EXPORT namespace winrt { namespace Windows::Phone::Devices::Notification { struct WINRT_EBO VibrationDevice : Windows::Phone::Devi...
#include <iostream> using namespace std; struct ListNode { int val; ListNode *next; ListNode(int x) : val(x), next(NULL) {} }; ListNode *reverse(ListNode *head); // or using stack bool isPalindrome(ListNode *head) { ListNode *fast = head, *slow = head; if (!head) return false; if (!head->next) return true;...
/* * Scene.cpp * */ #include "Scene.h" namespace rt { /** * Parses json scene object to generate scene to render * * @param scenespecs the json scene specificatioon */ void Scene::createScene(Value& scenespecs) { //----------parse json object to populate scene----------- } } // namespace rt
/* ID: khurana2 PROG: gift1 LANG: C++ */ #include <fstream> #include <iostream> #include <map> #include <string> #include <utility> using namespace std; typedef pair<long, long>Balance; int main() { ofstream fout("gift1.out"); ifstream fin("gift1.in"); string names[10]; string current_name, friend_na...
/********************************************************************** ** Some utility functions that are coommonly used, are listed here **********************************************************************/ #include "utilities.h" #include <iostream> #include <fstream> using namespace std; utilities::utilities() { ...
#pragma once #include "Elf.h" Elf::Elf(std::string n) :Class(n) { } std::string Elf::render() { return "Elf " + name; } Elf::~Elf() { }
#include<bits/stdc++.h> using namespace std; // remember after sorting always traverse from the end // codeforces contest 683 div 2 C by meet IT //https://codeforces.com/contest/1447/problem/C bool compare(pair<int,int>& a,pair<int,int>& b) { return a.first < b.first; } int main() { int t; cin >> t; while(t--) ...
#include "miscFunctions.hpp" #include <SFML/Graphics.hpp> #include <cmath> #include <ctime> #include <cstdlib> sf::IntRect getRectForSprite (SpriteType type) { if (type == GRASS_1) { return getRectForSpriteSheetPos (0, 0, 1); } if (type == GRASS_2) { return getRectForSpriteSheetPos (0, 1, 1); ...
#include "sysconfig.h" #include "sysdeps.h" #include "ethernet.h" #ifdef _WIN32 #include "win32_uaenet.h" #endif #include "threaddep/thread.h" #include "options.h" #include "traps.h" #include "sana2.h" #include "uae/slirp.h" #include "gui.h" #include "rommgr.h" #ifndef HAVE_INET_ATON static int inet_aton(const char ...
// // Created by sunjiaming on 19-5-13. // #ifndef EX_7_4_PERSON_H #define EX_7_4_PERSON_H class Person { private: string name; string adress; }; #endif //EX_7_4_PERSON_H
//// *** user.cpp *** void init(int N, int bidArr[], int duration[], int capacity[]) { } int add(int tick, int bid, int guestNum, int priority) { return 0; } void search(int tick, int findCnt, int bidArr[], int numResult[]) { }
#include "PizzaService.h" PizzaService::PizzaService() { //ctor } PizzaService::~PizzaService() { //dtor }
<<<<<<< HEAD #include <cstdint> #include <utility> namespace sum_of_multiples { uint32_t to(std::pair<uint32_t, uint32_t> input, uint32_t); } ======= #ifndef SUM_OF_MULTIPLES_H #define SUM_OF_MULTIPLES_H #include <list> #include <cstdint> #include <numeric> namespace sum_of_multiples{ uint32_t to(std::list<uint32_t>...
#if __has_include(<optional>) #include <optional> #define have_optional 1 #elif __has_include(<experimental/optional>) #include <experimental/optional> #define have_optional 1 #define experimental_optional 1 #else #define have_optional 0 #endif #include <iostream> int main() { if (have_optional) std::cout...
//Copyright 2015-2016 Tomas Mikalauskas. All rights reserved. #pragma once #include "IRendererInitializer.h" #define WINDOW_STYLE (WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_VISIBLE | WS_THICKFRAME) class WindowsGLRendererInitializer final: public IRendererInitializer { friend class GLRenderer; public: WindowsGLRen...
/********************************************************** * License: The MIT License * https://www.github.com/doc97/TxtAdv/blob/master/LICENSE **********************************************************/ #include "catch.hpp" #include "TxtContentReader.h" namespace txt { TEST_CASE("TxtContentReader - All fields corr...
#include <iostream> #include <vector> #include <algorithm> #include <string> #include <queue> using namespace std; /* 题目: 把一个数组最开始的若干个元素搬到数组的末尾,我们称之为数组的旋转。 输入一个非减排序的数组的一个旋转,输出旋转数组的最小元素。 例如数组{3,4,5,1,2}为{1,2,3,4,5}的一个旋转,该数组的最小值为1。 NOTE:给出的所有元素都大于0,若数组大小为0,请返回0。 因为明确了有序数组一定发生了旋转,所以我们二分的目标就是找到相邻的两个数,而且这两个数是降序的。...
/* Copyright (C) 2015 Willi Menapace <willi.menapace@gmail.com>, Simone Lorengo - All Rights Reserved * Unauthorized copying of this file, via any medium is strictly prohibited * Proprietary and confidential * Written by Willi Menapace <willi.menapace@gmail.com> */ #include "DataManager.h" #include "Globa...
//分数f1和f2的加法,数学公式展开即可,最后结果化简 Fraction add(Fraction f1,Fraction f2){ Fraction result; result.up=f1.up*f2.down +f1.down *f2.up ;//分数和的分子 result.down =f1.down *f2.down ;//分数和的分母 return reduction(result); }
#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include "array_list.h" #include "quicksort3.h" #include <ctime> #include <cstdlib> #include <string> #include <QMessageBox> namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidge...
#ifndef __MENU_CREATE_SHAPE_H__ #define __MENU_CREATE_SHAPE_H__ //#include "imgui/imgui.h" //#include <functional> //#include "Panel.h" //#include <vector> //#include "RenderTexture.h" //#include "MathGeoLib/include/Math/float3.h" // //#define X_COORD 0 //#define Y_COORD 1 //#define Z_COORD 2 // //typedef unsigned int...
void loop () { if (cycletimer < 250 ) cycletimer++; #if (MIDI_IN_block == 0) #if defined (__AVR_ATmega32U4__) // USB MIDI in do { rx = MidiUSB.read(); if (rx.header != 0) { incomingByte = rx.byte1; midifeedback(); incomingByte...
#include "Camera.h" void Camera::update(Controls* control) { position += front * control->forward; position += up * control->up; position += (front.cross(up)).normalize() * control->right; control->forward = 0.0f; control->right = 0.0f; control->up = 0.0f; Maths::mat4 rollRotation = Maths::mat4::r...
/* Multicolor Fade This example code is in the public domain. Codice per il fade continuo di tre colori in formato RGB 0-255 .--. | .-.| |T || [_|__|_] | | | | | | Make it work : Done Make it right : Done Make it fast : Work in progress :D */ //numerazione pin (variabile ausilira; n...
/* * File: String.cpp * Author: gmena * * Created on 23 de agosto de 2014, 11:06 AM */ #include "String.h" using namespace std; Str::Str(void){} int Str::findPosition(string target,string filter, int limit) { int count = 0; int find = 0; string replace(""); while((find = target.find_fi...
//============================================================================ // Name : C_showBits.cpp // Author : Cristian Mosquera // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //====================================================================...
#include <iostream> #include <map> using namespace std; #define toBraille 'S' #define toNum 'B' #define nLayers 3 #define nColumns 2 #define nDigits 10 #define zeroInChar 48 typedef struct { char matrix[nLayers][nColumns]; char digit; } brailleScript; bool operator==(const brailleScript &bs1, const brailleSc...
#include "stdafx.h" #include "UMosesWorld.h" #include "CBox.h" #include "CDirectionalLight.h" #include "CCharacter.h" IMPLEMENT_CLASS(UMosesWorld); UMosesWorld::UMosesWorld() { Box = new CBox(SideType_Inside); Box->m_Scale = TVector3(100.0f,100.0f,100.0f); Box->UpdateTransform(); AddThing(Box); ...
// SimulationDocumentManager.h: interface for the SimulationDocumentManager class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SIMULATIONDOCUMENTMANAGER_H__02F90CF5_0D86_4A44_9B66_CC9C9A3D5C36__INCLUDED_) #define AFX_SIMULATIONDOCUMENTMANAGER_H__02F90CF5_0D86_4A44_9B...
#include "Qfloat.h" unsigned int* Qfloat::getData() const { unsigned int* Result = new unsigned int[4]; for (int i = 0; i < 4; i++) Result[i] = this->data[i]; return Result; } void Qfloat::setData(int viTrim, unsigned int Data) { this->data[viTrim] = Data; } bool* DecToBin15Bit(unsigned long l...
#ifndef SARIBBONLINEEDIT_H #define SARIBBONLINEEDIT_H #include "SARibbonGlobal.h" #include <QLineEdit> class SA_RIBBON_EXPORT SARibbonLineEdit : public QLineEdit { Q_OBJECT public: SARibbonLineEdit(QWidget *parent = Q_NULLPTR); }; #endif // SARIBBONLINEEDIT_H
#include <iostream> #include <tclap/CmdLine.h> #include "SRSRawFile.h" #include "vmmef.h" #include "event.h" #include "Pedestal.h" #include "HDF5File.h" int verbose = 0; // global verbosity level void buildDAQMap(std::string str, std::vector<size_t >& daqMap) { std::stringstream ss(str); // Turn the string into a...
//////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2006-2010 MStar Semiconductor, Inc. // All rights reserved. // // Unless otherwise stipulated in writing, any and all information contained // herein regardless in any format shall remain the sole proprietary of ...
#include "Unit.h" #include "PhysicsUnits.h" #include <algorithm> namespace solar { SimData::units_t * SimData::operator->() { return &units; } const SimData::units_t * SimData::operator->() const { return &units; } SimData::units_t & SimData::operator*() { return units; } const SimData::units_t & SimD...
/* SPDX-License-Identifier: LGPL-2.1 */ /* * Copyright (C) 2020 VMware Inc, Yordan Karadzhov (VMware) <y.karadz@gmail.com> */ /** * @file LatencyPlotDialog.hpp * @brief Dialog class used by the atencyPlot plugin. */ #ifndef _KS_EFP_DIALOG_H #define _KS_EFP_DIALOG_H // KernelShark #include "plugins/laten...
// https://www.luogu.com.cn/problem/P3372 // 洛谷 线段树 // 学习 #include <bits/stdc++.h> using namespace std; #define cin ios::sync_with_stdio(false); cin const int M = 1 << 17; int date[2 * M - 1]; int arr[2 * M - 1]; int b[2 * M - 1]; // 标记数组 void build(int s, int t, int p) { // 对 [s,t] 区间建立线段树,当前根的编号为 p if (s ...
template <class Type> Type trans(Type x){ return Type(2)/(Type(1) + exp(-Type(2) * x)) - Type(1); } template <class Type> Type jacobiUVtrans( array<Type> logF){ // int nr=logF.rows(); //Cange to .rows eller .cols // int nc=logF.cols(); int nr=logF.cols(); //Cange to .rows eller .cols int nc=logF.rows(); ...
/////////////////////////////////////////////////////////////////////// //ConfigEngine.cpp /////////////////////////////////////////////////////////////////////// #include <iostream> #include <string> #include "../common/common.hpp" #include "ConfigEngine.hpp" //////////////////////////////////////////////////////////...
#include "stdafx.h" #include "StagesWindow.h" #include "NagDlg.h" #include "utilites/Localizator.h" #include "utilites/serl/Archive.h" #include "utilites/serl/serl_registry.h" #include "utilites/document.h" #include "data/nodeFactory.h" #include "StagesDlg.h" #include "toolbarbtns.h" #include "resource.h" #inclu...
#include "Textures.h" Textures::Textures() { background_texture.loadFromFile("resources/images/background.png"); overlay_texture.loadFromFile("resources/images/overlay.png"); bird_texture.loadFromFile("resources/images/bird.png"); column_top_texture.loadFromFile("resources/images/column_top.png"); column_bottom_t...
/*Given an array of integers, sort the array into a wave like array and return it, In other words, arrange the elements into a sequence such that a1 >= a2 <= a3 >= a4 <= a5.....*/ #include<bits/stdc++.h> using namespace std; void print_vector(vector <int> a) { for(auto i=a.begin();i!=a.end();++i) { c...