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/* Bullet Continuous Collision Detection and Physics Library Maya Plugin Copyright (c) 2008 Walt Disney Studios This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to...
#ifndef INEXOR_RPC_MCRPCSERVER_HEADER #define INEXOR_RPC_MCRPCSERVER_HEADER #include <google/protobuf/service.h> #include <google/protobuf/descriptor.h> #include <cstdbool> #include <cstddef> #include <cstdint> #include "net/MessageConnect.h" namespace inexor { namespace rpc { /** * Rpc Server backed by a Mes...
/********************************************************************* Matt Marchant 2014 - 2016 http://trederia.blogspot.com xygine - Zlib license. This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this soft...
#pragma once #include <QObject> class Integ : public QObject { Q_OBJECT public: Integ(QObject *parent); ~Integ(); };
#ifndef TREE_HPP #define TREE_HPP #define USTEMP template<typename T> #include "node.hpp" //fournir les operateurs [], =, ==, <, >, <=, >=, parcourir les noeud //Classe template a semantique de valeur qui represente un arbre template<typename T> class BasicTree { public: BasicTree() { }//Le constructeur s...
// -*- C++ -*- // // Copyright (C) 1998, 1999, 2000, 2002 Los Alamos National Laboratory, // Copyright (C) 1998, 1999, 2000, 2002 CodeSourcery, LLC // // This file is part of FreePOOMA. // // FreePOOMA is free software; you can redistribute it and/or modify it // under the terms of the Expat license. // // This progr...
#ifndef LOGREADER_H #define LOGREADER_H #include <QThread> #include <QDateTime> #include <QFile> #include <QByteArray> #include <QSharedPointer> #include "Globals.h" #include HTTP_MULTI_PART_INCLUDE #include "Network/NetworkSender.h" #include "Log/LogFragment.h" class HTTP_MULTI_PART_USED; class LogReader : public ...
#ifndef FFMPEG_DEMUX_H_ #define FFMPEG_DEMUX_H_ class SavedData; // forward class FFmpegDemuxedElementaryStream; class AVBitStreamFilterContext; struct AVPacket; #define boolean Boolean class FFmpegDemux: public Medium { public: static FFmpegDemux* CreateNew(UsageEnvironment& env, char const* filename, ...
/* Copyright (c) 2019 Stefan Kremser This software is licensed under the MIT License. See the license file for details. Source: github.com/spacehuhn/SimpleCLI */ #include "arg.h" #include <stdlib.h> // malloc() #include <string.h> // memcpy() #include "comparator.h" // compare // ===== Arg ==...
/** * * @file B3MSC1170A.hpp * @authors Yasuo Hayashibara * Naoki Takahashi * **/ #pragma once #include "SerialServoMotor.hpp" namespace IO { namespace Device { namespace Actuator { namespace ServoMotor { class B3MSC1170A final : public SerialServoMotor { public : B3MSC1170A(Robo...
#include <bits/stdc++.h> using namespace std; int n; bool a[100]; void show() { for(int i = 1; i<=n;++i){ if(a[i]) cout << i; } cout << endl; } void recurse(int u){ if (u == n+1){ show(); return; } a[u] = 0; recurse(u + 1); a[u] = 1; recurse(u +...
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "../base.h" #include "Windows.Security.Authentication.Identity.0.h" #include "Windows.Foundation.1.h" WINRT_EXPORT namespace winrt { namespace ABI::Windows::Security::Authentication:...
#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <set> #include <algorithm> using namespace std; int main() { set<int> s; int n, a; long long int b; cin >> n; for(int i=0; i<n; i++) { cin >> a; cin >> b; switch(a) { ...
#include "reqcompilemacro.h" using std::unique_ptr; using std::string; #include <llvm/IR/Module.h> using namespace llvm; #include "defconstint.h" ReqCompileMacro::ReqCompileMacro(const string& name) :ReqCompile(name), snippet_name(snippet_prefix + name) { } void ReqCompileMacro::addCodeTo(string &code) const { ...
/**************************************************************************** ** ** Copyright (C) 2009 Du Hui. ** ****************************************************************************/ #include "qwinserialcomm.h" bool WinSerialComm::SetPortSettings(const PORTSETTINGS* portSettings) { if ( !IsO...
#include <iostream> #include "connnode_loginsrv.h" #include "../scomm/msgid.h" ConnNodeLoginSrv::ConnNodeLoginSrv():PassiveConnNodeBase() { } ConnNodeLoginSrv::~ConnNodeLoginSrv() { } ConnNodeLoginSrv& ConnNodeLoginSrv::operator=(const ConnNodeLoginSrv&) { return *this; } int ConnNodeLoginSrv::DispatchMsg(MsgH...
#ifndef ENVIRONMENT_H_ #define ENVIRONMENT_H_ #include "Files.h" #include "Commands.h" #include <string> #include <vector> using namespace std; class Environment { private: vector<BaseCommand*> commandsHistory; FileSystem fs; public: Environment(); void start(); FileSystem& getFileSystem(); // ...
#include<bits/stdc++.h> using namespace std; int findceil(vector<int>& arr,int index,int n) { int min_index = index+1; int min_value = arr[index+1]; for(int i=index+1;i<n;i++) { if(arr[i] > arr[index]) { if(arr[i] < min_value) { min_value = arr[i]; min_index = i; } } } return min_index; } ...
#pragma once #include <memory> #include "CIL/defs.h" #include "CIL/io/bitstream.h" #include "CIL/mat/mat.h" namespace cil { class BaseImageDecoder; class BaseImageEncoder; typedef std::shared_ptr<BaseImageEncoder> ImageEncoder; typedef std::shared_ptr<BaseImageDecoder> ImageDecoder; ///////////////////////////////...
#include"syscall.h" /* Address space control operations: Exit, Exec, and Join */ /* This user program is done (status = 0 means exited normally). */ void Exit(int status) { printf("stub exit\n"); } /* Run the executable, stored in the Nachos file "name", and return the * address space identifier */ SpaceId Exe...
/************************************************************* Author : qmeng MailTo : qmeng1128@163.com QQ : 1163306125 Blog : http://blog.csdn.net/Mq_Go/ Create : 2018-03-17 17:53:09 Version: 1.0 **************************************************************/ #include <cstdio> #include <iostream> #include <set...
#include <cmath> #include <iostream> #include <list> #include <map> #include <numeric> #include <queue> #include <unordered_map> #include <unordered_set> #include <vector> #include <set> #include <stack> #include <sstream> #include <string> using namespace std; struct TreeNode { int val; TreeNode* left; Tr...
#include "PersonalInformation.h" PersonalInformation::PersonalInformation(string filepath) { InitFromFile(filepath); Check(); } PersonalInformation::~PersonalInformation() { } int PersonalInformation::GetHeroNumber() { return heroexperience.size(); } int PersonalInformation::GetOneHeroExperience(int heroInd...
/* * apds9960.h * * Created on: Jan 8, 2021 * Author: ap7u5 */ #ifndef SRC_APDS9960_H_ #define SRC_APDS9960_H_ #include <cstdint> #include "apds9960_enum.h" template <int (*i2c_write)(uint8_t* buf, uint32_t len), int (*i2c_read)(uint8_t* buf, uint32_t len)> class APDS9960 { private: uint8_t readBuffer[1...
#include<bits/stdc++.h> using namespace std; int main() { long long m,n,i,k,ans,l; while(cin>>m>>n) { ans=0; for( i=1;i<=m;i++) {ans+=(n+(i%5) )/5;} cout<<ans<<endl; }}
/*! * \file KaiXinApp_Repaste_Vote.cpp * \author huxianxiang@GoZone * \date 2010-10-6 * \brief 解析与UI: 转贴的评论投票 * * \ref CopyRight * =======================================================================<br> * Copyright ? 2010-2012 GOZONE <br> * All Rights Reserved.<br> * The file is gener...
#include <bits/stdc++.h> using namespace std; // Complete the repeatedString function below. long repeatedString(string s, long n) { // compute how many a's do we have in the string s int a_count = 0 ; long long int a_total = 0 ; for (int i=0; i<s.length(); i++) { if (s[i] == 'a') ...
// A mixed, flexible variable data type (plain ol' data - POD) with all-public data access. // (C) 2016 CubicleSoft. All Rights Reserved. #ifndef CUBICLESOFT_STATIC_MIXED_VAR #define CUBICLESOFT_STATIC_MIXED_VAR #include <cstdint> #include <cstddef> #include <cstring> namespace CubicleSoft { enum StaticMixedVarMod...
//************************************************************************** //** //** See jlquake.txt for copyright info. //** //** This program is free software; you can redistribute it and/or //** modify it under the terms of the GNU General Public License //** as published by the Free Software Foundation; either ...
#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; int main() { int n; cin>>n; vector<pair<int , string>> c; for(int i=0;i<n;i++){ int a; cin>>a; string b; getline(cin,b); c.push_back(make_pair(a,b...
#pragma once #include "boundingsphere.h" namespace LM { class Plane { private: const glm::vec3 m_Normal; const float m_Distance; public: Plane(const glm::vec3& normal, float distance) : m_Normal(normal), m_Distance(distance) {} Plane Normolized() const; IntersectData IntersectSphere(const Bound...
//@@author A0112218W #include "Command_Sort.h" SortCommand::SortCommand(Sort_Type type) : Command (CommandTokens::PrimaryCommandType::Sort){ _newSortType = type; } UIFeedback SortCommand::execute(RunTimeStorage* runTimeStorage) { checkIsValidForExecute(runTimeStorage); _oldSortType = runTimeStorage->getSortType()...
#include "CGraphics.h" CGraphics::CGraphics() { } CGraphics::~CGraphics() { } void CGraphics::M_RenderGame(void) { static double anim = 0.0; anim += 0.05; V_CrazyParam += 0.05; //render map double gsize = V_PEngine->V_Grid_Size; auto s = V_PEngine->V_Map.size; for (int i = 0; i < s[0]; i++) { for (int j...
#ifndef __GEOMETRYVIEWDATA_H__ #define __GEOMETRYVIEWDATA_H__ #include <QList> #include <QHash> #include <Standard_Handle.hxx> #include "moduleBase/ModuleType.h" class vtkPolyData; class TopoDS_TShape; class QColor; class vtkPoints; class vtkCell; class vtkCellArray; class vtkKdTree; namespace Geometry { class Geo...
// // scenes.h // led_matrix // // Created by Alex on 16.11.15. // // #ifndef scenes_h #define scenes_h #include "ofMain.h" #include "utils.h" #include "ofxAnimatableFloat.h" class scene { ofxAnimatableFloat fader; public: ofxAnimatableFloat pulse; ofColor pixelMatrix[10][10]; virtual ...
/* * Copyright 2016-2017 Flatiron Institute, Simons Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required ...
#include "funcs.hh" namespace Analysis { //PLAN: get rid of "match_position". Pass two vectors instead, and have a third & fourth which are written to with the matches (tomatch & candidate). If size != 0, we have matches. //another consideration: need to be able to remove jets from the "candidates" vector after t...
/**************************************************************************** ** Meta object code from reading C++ file 'qtmaterialcircularprogress_internal.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.13.1) ** ** WARNING! All changes made in this file will be lost! ********************************...
/* * PropellingMagnet.cpp * * Created on: Feb 12, 2012 * Author: wjones */ #include "MagneticFieldComponents/PropellingMagnet.h" #include "GeometricComponents/CoordinateUtilities.h" namespace CoordinateComponents { template<typename T> PropellingMagnet<T>::PropellingMagnet() { // TODO Auto-generated cons...
#include <iostream> #include <string> //using namespace std; /** * @brief Shows how to define and use a string object * * We will define string variables and then see what operators and * functions work with these variables. * * @return int 0 means function exited with success */ int main() { // create a v...
#ifndef IMAGEFACTORY_H #define IMAGEFACTORY_H #include "notefactory.h" #include "image.h" class NotesManager; /*! * \file imagefactory.h * \brief Classe ImageFactory permettant de construire une note de type Image * \author Pauline Cuche/Simon Robain */ /** *\class ImageFactory * \brief Classe permettant d'inst...
bool isPalindrome(Node *head) { Node *slow=head,*fast=head,*prev=NULL,*nxt=NULL; bool ans=true; if(!head) return !ans; while(fast->next and fast->next->next) { fast=fast->next->next; nxt=slow->next; // reversing the first half link list slow->next=prev; pr...
#include "ExtendedHttpMultiPart.h" #include <QSharedPointer> #include <QFile> #include <QDateTime> #include "Debug/DebugMacros.h" ExtendedHttpMultiPart::ExtendedHttpMultiPart(QObject *parent) : QHttpMultiPart(parent) { } ExtendedHttpMultiPart::ExtendedHttpMultiPart(ContentType contentType, QObject *parent) : QHtt...
#include "dialog.h" #include "ui_dialog.h" Dialog::Dialog(QWidget *parent) : QDialog(parent), ui(new Ui::Dialog) { QGraphicsScene *scene = new QGraphicsScene; ui->setupUi(this); ui->graphicsView->setScene(scene); mycolor = QColor::fromRgb(rand()%255,rand()%255,rand()%255); myfont.setIta...
#include "App.hpp" void App::addShape(App::Shape* shape) { shapes.push_back(shape); return; } void App::addShapes(App::ShapePoints shapePoints) { short size = shapePoints.size(); this->shapes.resize(size); for (int i = 0; i < size; i++) shapes.at(i) = shapePoints.at(i); return; } App:...
#include "signedindialog.h" #include "ui_signedindialog.h" #include "mainwindow.h" #include <QDebug> #include <QMessageBox> #include <QTableView> #include <QSqlTableModel> #include <QtGui> #include <QGridLayout> SignedInDialog::SignedInDialog(QWidget *parent) : QDialog(parent), ui(new Ui::SignedInDialog) { ...
#include "DebugUI.h" #include <imgui.h> #include "imgui_impl_vulkan.h" #include "imgui_impl_glfw.h" #include "VulkanWrapper/VulkanDevice.h" #include "VulkanWrapper/Window.h" #include "VulkanWrapper/VulkanHelpers.h" #include "VulkanWrapper/VulkanSwapchain.h" #include "VulkanWrapper/RenderPass.h" #include "VulkanWrapper/...
#include<iostream> #include<string> #include<algorithm> using namespace std; char change_case(char c) { if(int(c) >=65 && int(c) <=90) c = tolower(c); else c = toupper(c); return c; } int main() { string input; string output; getline(cin,input); output = input; int i = 1; for( ; i<input.length...
#include "WindowsOpenGlWindow.h" #include <windows.h> #include <gl\gl.h> #include <gl\glu.h> #include <assert.h> #include "Common/Macros.h" #include "Messenger/Messenger.h" #include "Windows Input/WindowsInputMessage.h" #include "Messenger/TypedMessage.h" #include "Window/WindowImplementation.h" CWindowsOpenGlWindow* ...
//************************************************************************** //** //** See jlquake.txt for copyright info. //** //** This program is free software; you can redistribute it and/or //** modify it under the terms of the GNU General Public License //** as published by the Free Software Foundation; either ...
/* * test_suite.h * * Created on: Oct 16, 2013 * Author: vbonnici */ #ifndef TEST_SUITE_H_ #define TEST_SUITE_H_ /* * a set of functions for binomial tests, or other distribution */ //#define DEBUG_TEST_SUITE_H_ #include <stdio.h> #include <stdlib.h> #include <iostream> #include <math.h> #include <v...
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "Windows.Graphics.Printing.2.h" WINRT_EXPORT namespace winrt { namespace Windows::Graphics::Printing { template <typename H> struct impl_PrintTaskSourceRequestedHandler : implements...
#include "../CWE/CWELib.h" #include "Game.h" #include "Information.h" int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int) { CoInitializeEx(NULL, COINIT_MULTITHREADED); // 基礎処理機構の初期化 #if defined(_DEBUG) || defined(DEBUG) const bool initalized =CWE::Init(1920, 1080, true, L"Rapid Cross"); #else const bool inita...
/** * @file Animating.h */ #pragma once namespace liman { class Animating { bool animationUp = false; float animation1 = 0.0; int animationType; }; }
#include "Board.hpp" #include "City.hpp" #include "Player.hpp" #include "Scientist.hpp" #include <array> using namespace pandemic; const int MAX_CARDS =48; const int five = 5; const int four = 4; Scientist::Scientist(Board &board, enum City a, int toThrow1){ CurrentCity = a; theBorad = &board; t...
#include<bits/stdc++.h> using namespace std; typedef long long ll; ll func(vector<ll>&a,ll i,ll n,ll m,ll prev,vector<vector<ll>>&dp, ll mod){ if(i==n) return 1; if(dp[i][prev]!=-1) return dp[i][prev]%mod; if(i==0 && a[i]==0){ ll ans=0; for(ll j=1;j<=m;j++) ans+=(func(a,i+1,n,m,j,dp,mod)%mod); return dp[...
// This file is subject to the terms and conditions defined in 'LICENSE' in the source code package #include <gtest/gtest.h> #include "jactorioTests.h" namespace jactorio::proto { class AssemblyMachineTest : public testing::Test { protected: game::World world_; game::Logic logic_; ...
#ifndef MAJORLEAGUESTADIUMS_H #define MAJORLEAGUESTADIUMS_H #include <QDialog> namespace Ui { class majorleaguestadiums; } class majorleaguestadiums : public QDialog { Q_OBJECT public: explicit majorleaguestadiums(QWidget *parent = 0); ~majorleaguestadiums(); private slots: void on_pushButton_click...
#ifndef QT_CLIENT_H #define QT_CLIENT_H #include <service_api/serviceapi.h> class QTClient { public: static int execute(int argc, char *argv[], ServiceAPI* service_api); }; #endif // QT_CLIENT_H
#define _CRT_SECURE_NO_WARNINGS //벡터와 스칼라 곱 #include <cstdio> #include <cstring> //3차원 벡터 class Vector3 { public: float X; float Y; float Z; Vector3() { X = 0.0f; Y = 0.0f; Z = 0.0f; } Vector3(float x, float y, float z) { this->X = x; this->Y = y; this->Z = z; } void printInfo(float x, float ...
#include "itkImage.h" #include <itkImageFileReader.h> #include <itkExtractImageFilter.h> #include "itkImageFileWriter.h" #include "itkImageRegionIteratorWithIndex.h" #include "itkIndex.h" #include "OptionParser.h" optparse::OptionParser buildParser() { const std::string usage = "%prog [OPTION]"; const std::s...
#include "graphics\Singularity.Graphics.h" namespace Singularity { namespace Graphics { class OctTreeRenderGraph : public Singularity::Graphics::IRenderGraph { private: #pragma region Variables struct OctNode { #pragma region Variables OctNode* Parent; OctNode* Childre...
#include "CircleLayer.h" #include "P002Catcher.h" CircleLayer* CircleLayer::create(WJLayerJson *layer, bool usingSke, PBase *parent) { CircleLayer* deco = new (std::nothrow) CircleLayer(); if (deco && deco->init(layer, usingSke, parent)) { deco->autorelease(); return deco; } CC_SAFE_DELETE(deco); return NU...
#include "SystemSetting.h" #include "CommonStructEnum.h" using namespace System; using namespace Newtonsoft::Json; using namespace Newtonsoft::Json::Converters; using namespace System::IO; SystemSetting::SystemSetting() { SystemParameters^ sysPara = gcnew SystemParameters(); configPath = AppDomain::CurrentDomain->Ba...
vector<int> spirallyTraverse(vector<vector<int> > matrix, int r, int c) { // code here vector<int> v; int r1=0,c1=0; r--;c--; while(r1<=r && c1<=c) { func(matrix,r1,r,c1,c,v); r1++; c1++; r--;c--; } retu...
#ifndef UIABOUT_H #define UIABOUT_H // #include <QDialog> #include "ui_about.h" // class UIAbout : public QDialog, public Ui::aboutDialog { Q_OBJECT public: UIAbout( QWidget * parent = 0, Qt::WFlags f = 0 ); private slots: }; #endif
#ifndef Map_hpp #define Map_hpp #include <stdint.h> #include <vector> class Map { public: Map(std::vector<uint8_t> snes_vram) : vram(snes_vram) {}; std::vector<uint16_t> ics_map(); private: std::vector<uint8_t> vram; }; #endif /* Map_hpp */
#include "chat_window.h" #include "ui_chat_window.h" #include <QMessageBox> #include <QThread> #include <QtDebug> #include <regex> Chat_Window::Chat_Window(QWidget *parent) : QMainWindow(parent), ui(new Ui::Chat_Window) { ui->setupUi(this); buff=new char[SIZE]; buffer=new char[SIZE]; ...
/* format.cpp -*- C++ -*- Rémi Attab (remi.attab@gmail.com), 14 Apr 2015 FreeBSD-style copyright and disclaimer apply */ namespace reflect { namespace json { /******************************************************************************/ /* FORMATTER ...
/** * VisitorNewOP2.cpp * Concrete Visitor class **/ #include <iostream> #include <stdlib.h> #include "VisitorNewOP2.h" using namespace std; void VisitorNewOP2::visitMyInt(MyInt *myInt) { cout << myInt->m_a / myInt->m_b << endl; } void VisitorNewOP2::visitMyDouble(MyDouble *myDouble) { cout << myDouble->m_a / my...
#include "explosion.hpp" void Explosion::update(float dt){ spawnTime -= dt; checkExplosion(); } void Explosion::checkExplosion() { if (spawnTime <= 0) myScene->storeRemovedEntity(this); };
#pragma once #include "IRDefine.h" class StatisticInfo { private: char m_filename[MAX_FILENAME_LEN]; public: StatisticInfo(); StatisticInfo(char *filename); ~StatisticInfo(){} bool write(void *key, int key_len, void *value, int value_len); bool write(const char *key, char *value); bool read(void *key, i...
#pragma once #include "TDataTypes.h" enum EClassType { CLASS_Abstract, }; #define DECLARE_CONSTRUCTOR_CLASS_Abstract(ClassName) \ class UClassConstructor_##ClassName : public AClassConstructor \ { \ public: \ AObject* Construct() ...
#pragma once #include "Mele.h" /** Class that derives from Mele. It has special abilites for sword.*/ class Sword : public Mele { public: /*Constructor for Sword*/ Sword(); /*Destructor for Sword*/ ~Sword(); /*The method returns the unit type as the first character of the unit name*/ char type_of_unit(); };
/************************************************************************* > File Name: 41-45.cpp > Author: wk > Mail: 18402927708@163.com > Created Time: Wed 24 Aug 2016 12:17:49 PM CST ************************************************************************/ #include<iostream> #include<vector> #include<string.h...
#pragma once #include <SFML/Graphics.hpp> #include "macro.h" class Bonus { public: Bonus(sf::Texture* texture, int xx, int yy, int type); sf::Sprite& getSprite(); private: int x_; int y_; int type_; sf::Sprite sprite_; };
#ifndef ADDACE_H #define ADDACE_H #include <QDialog> namespace Ui { class AddAce; } class AddAce : public QDialog { Q_OBJECT public: explicit AddAce(QWidget *parent = nullptr); ~AddAce(); private: Ui::AddAce *ui; }; #endif // ADDACE_H
// // Recorder - a GPS logger app for Windows Mobile // Copyright (C) 2006-2019 Michael Fink // /// \file Logger.cpp Logger implementation // #include "StdAfx.h" #include "Logger.hpp" void LogDebug(LPCTSTR msg, LPCTSTR category) { CString text; text.Format(_T("[%s] %s\n"), category, msg); OutputDebugString(t...
// ***************************************************************** // This file is part of the CYBERMED Libraries // // Copyright (C) 2007 LabTEVE (http://www.de.ufpb.br/~labteve), // Federal University of Paraiba and University of São Paulo. // All rights reserved. // // This program is free software; you can redist...
class Solution { public: int firstUniqChar(string s) { vector<int> count(26,0); for(auto ch:s) { count[ch-'a']++; } for(int i=0; i < s.length(); i++) { if(count[s[i]-'a'] == 1) return i; } return -1; } };
#include "drake/multibody/multibody_tree/weld_mobilizer.h" #include <gtest/gtest.h> #include "drake/common/eigen_types.h" #include "drake/common/test_utilities/eigen_matrix_compare.h" #include "drake/multibody/multibody_tree/multibody_tree.h" #include "drake/multibody/multibody_tree/multibody_tree_system.h" #include ...
#ifndef MAIN_DATA_STORAGE_H_ #define MAIN_DATA_STORAGE_H_ class DataStorage { public: double pitch; double roll; double heading; double vsi; double qnh; int altitude; int airspeed; int ground_speed; int desired_altitude; int desired_heading; }; #endif // MAIN_DATA_STORAGE_H_...
#pragma once #include <list> #include <map> #include <set> #include "InputConstants.h" #include "InputContext.h" #include "InputFetcher.h" // for organizing InputContexts in a set struct PriorityInputContext { InputContext* context; int priority; PriorityInputContext(InputContext* context = nullptr, int pri...
/* * masterhttpconnector.h * * Created on: 2015年5月3日 * Author: root */ #ifndef MASTERHTTPCONNECTOR_H_ #define MASTERHTTPCONNECTOR_H_ #include"AbstractMasterConnector.h" #include<cstdint> #include<list> // @param maxim connection number #define MAX_CONN_NUM 1024 #define INET_IPV4 #ifdef INET_IPV4 #define...
int Solution::searchInsert(vector<int> &a, int k) { int n=a.size(); int l=0,h=n-1; int ans=0; while(h>=l) { int m=l+(h-l)/2; if(a[m]==k) return m; if(a[m]>k) h=m-1; else { l=m+1; ans=m+1; } } ret...
/* * Copyright 2013 Maciej Poleski */ #ifndef BUILTINNAMETOTIMETRANSLATOR_H #define BUILTINNAMETOTIMETRANSLATOR_H #include "INameToTimeTranslator.hxx" class BuiltinNameToTimeTranslator : public INameToTimeTranslator { public: virtual std::tuple< uint_fast16_t, uint_fast16_t > timeFromName(const std::strin...
#include <bits/stdc++.h> #include "Test.h" using namespace std; Test::Test(){} Test::Test(string person_name,int test_number,int questions_count, vector <int> points){ this->person_name=person_name; this->test_number=test_number; this->questions_count=questions_count; this->points=points; }...
#include <elevation_mapping/elevation_mapping.h> namespace elevation_mapping { ElevationMapping::ElevationMapping(ros::NodeHandle nh) : nh_(nh), frame_count_(0) { } ElevationMapping::~ElevationMapping() { } void ElevationMapping::init() { ros::NodeHandle private_nh("~"); get_octomap_client_ = nh...
#include <Wire.h> #include <Servo.h> int valRead; Servo servo; int pos = 0; // variable to store the servo position int incomingByte = 0; // for incoming serial data bool shouldOpenDoor = false; bool shouldCloseDoor = false; void setup() { Wire.begin(0x8); Wire.onReceive(receiveEvent); Serial.begin(9600)...
/** * $Source: /backup/cvsroot/project/pnids/zdk/zls/zfc/CSingletonFactoryT.hpp,v $ * * $Date: 2001/11/14 17:25:11 $ * * $Revision: 1.3 $ * * $Name: $ * * $Author: zls $ * * Copyright(C) since 1998 by Albert Zheng - 郑立松, All Rights Reserved. * * lisong.zheng@gmail.com * * $State: Exp $ */ #ifndef _ZL...
#ifndef TAXONOMY_H #define TAXONOMY_H #include <string> #include <vector> #include <stack> struct Node { std::string name; std::vector<Node*> children; Node(std::string name): name(name) { } bool isLeaf() const { return children.empty(); } Node* findChild(std::string name) const ...
#pragma once #include <string> class MapAIHitBox { public: MapAIHitBox(float x, float y, float width, float height, std::string event = "", std::string eventaction = ""); ~MapAIHitBox(); bool hitdetection(MapAIHitBox tocheck); float x; float y; float width; float height; std::string event; std::string eventA...
/***** 描述 石头剪子布是一种很简单的游戏: 石头胜剪子 剪子胜布 布胜石头 A和B猜拳,已知他们出拳的序列,编程求出谁胜谁负。 关于输入 第一行是一个正整数n(n<200),表明A和B一共猜了n次拳。 接下来是n行,每行有两个数字,分别表示A和B在这次猜拳中出了什么。0表示石头,1表示剪刀,2表示布。 关于输出 输出一行,"A"表示A胜,"B"表示B胜,"Tie"表示平局。 例子输入 4 1 0 2 2 1 2 2 0 例子输出 A *****/ #include <iostream> using namespa...
/* Name: Mohit Kishorbhai Sheladiya Student ID: 117979203 Student Email: mksheladiya@myseneca.ca Date: 21/02/16 */ #define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <istream> #include <iomanip> #include <cstring> #include "Account.h" using namespace std; namespace sdds { void Acco...
/**************************************************** * RoseBin :: Binary Analysis for ROSE * Author : tps * Date : Jul27 07 * Decription : Control flow Analysis ****************************************************/ #ifndef __RoseBin_ControlFlowAnalysis__ #define __RoseBin_ControlFlowAnalysis__ #include "RoseBin...
class System { public: int getK(); int getRa(); int getRb(); void setK(int tmpK ); void setRa(int tmpRa); void setRb(int tmpRb); void calculate(float Sa); private: int K; int Ra,Rb; };
/* Cell.h Contains funcitonality for the cell class Fouad Al-Rijleh, Rachel Rudolph */ #pragma once #include "d_matrix.h" #include "d_except.h" #include "Constants.h" #include <vector> class Cell { private: vector<int> location; int value; public: void setLocation(int i, int j); void setLocation(vector<int> ne...
#include <Wire.h> void setup() { Wire.begin(); Serial.begin(9600); } void loop() { delay(2000); int16_t bigNum, smallNum; byte a,b; Wire.requestFrom(54,2); a = Wire.read(); b = Wire.read(); smallNum = a; bigNum = smallNum << 8 | b; Serial.print(bi...
#ifndef NOTEPAD_H #define NOTEPAD_H #include <QWidget> #include <QTextEdit> #include <QPushButton> class Notepad : public QWidget { public: Notepad(); ~Notepad(); // slots, to connect with signals void open(); void save(); void exit(); private: QTextEdit* text_edit = new QTextEdit; QP...
/* NO WARRANTY * * BECAUSE THE PROGRAM IS IN THE PUBLIC DOMAIN, THERE IS NO * WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE * LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE AUTHORS * AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT * WARRANTY OF ANY KIND, EITHER E...