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#include <iostream> #include <vector> constexpr int kNotFound = -1; int LinearSearch(int element, const int* v, int size) { for(int i=0; i < size; i++) { if(v[i] == element) { return i; } } return kNotFound; } int BinarySearch(int element, const int* v, int size) { int lef...
#pragma once #include<string> #include<vector> #include<iostream> #include<fstream> #include<iomanip> #include<stack> #include<map> #include<Windows.h> #include"Interfaces.h" using std::ifstream; using std::ofstream; using std::string; using std::vector; using std::cout; using std::cin; using std::cerr; using std::e...
// ------------------------------------------------------------------------------------------------ #include "Common.hpp" // ------------------------------------------------------------------------------------------------ #include <cerrno> #include <cstdio> #include <cstdlib> #include <cstring> // -------------------...
//! Bismillahi-Rahamanirahim. /** ========================================** ** @Author: Md. Abu Farhad ( RUET, CSE'15) ** @Category: /** ========================================**/ #include<bits/stdc++.h> #include<stdio.h> using namespace std; #define ll long long int main() { ll i,w,h,s_w,s_h...
vector<int> Solution::solve(vector<int> &A, int B) { vector<int> ans; priority_queue<int, vector<int>, greater<int> > pq; // Creating a min-heap for(int i=0;i<A.size();i++){ pq.push(A[i]); if(pq.size()>B){ pq.pop(); } } while(!pq.empty()){ ans...
#pragma once #include "HumanoidFootprintManager.hpp" namespace FootStepPlanner { class FootStepManager { public : virtual ~FootStepManager(); private : }; }
#ifndef EXTERNALCOMMANDS_H #define EXTERNALCOMMANDS_H using namespace std; //int bg_pid; //int fg_pid; class ExternalCommands { public: ExternalCommands(); ~ExternalCommands(); void callExternal(int fg, vector<string> args); }; #endif
#include <bits/stdc++.h> #define ll long long using namespace std; int main() { int t;cin>>t; while(t--) { int n,v,q;cin>>n; string x; char ch; map<char,int>ara; ll ans=0; while(n--) { getchar(); ch=getchar(); cin>>v...
#include"Maltese.h" #include<cstdio> Maltese::Maltese(const char* name) : Dog(LivesInterface::Origin::EVERYWHERE, name) { setColor(FUR_COLOR_WHITE); } Maltese::~Maltese() {} void Maltese::printToConsole() { using namespace std; cout << "우리 귀여운 말티즈~" << endl; Dog::printToConsole(); cout << endl; ...
#include"LinkListStack.h" #include"ArrayStack.h" #include<ctime> //int main() { // LinkListStack<int>* Stack = new LinkListStack<int>(); // for (int i = 0; i < 5; i++) // { // Stack->push(i); // Stack->print(); // } // // Stack->pop(); // Stack->print(); // // return 0; //} template<typename T> double test(T *e, int ...
#pragma once #include <stdlib.h> namespace _5_задание___работа_с_массивами { using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System::Windows::Forms; using namespace System::Data; using namespace System::Drawing; /// <summary> /// Сводка д...
#include <cstdio> #include <algorithm> using namespace std; bool cmp(int a, int b) { return a > b; } // 0-1背包问题,需要记录选择 int main() { const int MAXM = 110; const int MAXN = 10010; int N, M; scanf("%d%d", &N, &M); int c[MAXN]; for (int i = 0; i < N; i++) scanf("%d", &c[i]); // 默认升...
#include <algorithm> #include <cstdio> #include <iostream> using namespace std; typedef long long ll; struct Rubbish { int t, h, e; Rubbish() {} bool operator<(Rubbish& a) { return t < a.t; } }; const int maxn = 105, maxh = 1005; int h, n; Rubbish rub[maxn]; // dp[i][j]表示前i个垃圾到达高度j时能维持的最大生命时间 int dp[maxn]...
#include "Command_Line_UI/ui.hpp" int main(int argc, char** argv) { #ifndef FUNDRAISING_USE_UI Fundraising::Command_Line::command_line_run(argc, argv); #else Fundraising::UI::run(); #endif return 0; }
#ifndef WBPEOWNER_H #define WBPEOWNER_H #include "wbpe.h" class WBPEOwner : public WBPE { public: WBPEOwner(); virtual ~WBPEOwner(); DEFINE_WBPE_FACTORY( Owner ); virtual void InitializeFromDefinition( const SimpleString& DefinitionName ); virtual void Evaluate( const WBParamEvaluator::SPEContext& Context, WBP...
#ifndef _HS_SFM_CALIBRATE_PLANAR_CALIBRATION_GENERATOR_HPP_ #define _HS_SFM_CALIBRATE_PLANAR_CALIBRATION_GENERATOR_HPP_ #include <cmath> #include "hs_math/random/uniform_random_var.hpp" #include "hs_math/random/normal_random_var.hpp" #include "hs_math/linear_algebra/eigen_macro.hpp" #include "hs_math/geometry/euler_...
////////////////////////////////////////////////////////////////////// // GLFBO.h // // Fangyang SHEN, VRLab, Beihang University // me@shenfy.net // // Edited by BAI Gang, for unsigned char pixel values... // // (C) Copyright VRLab, Beihang University 2009. /////////////////////////////////////////////////////...
// ***************************************************************** // This file is part of the CYBERMED Libraries // // Copyright (C) 2007 LabTEVE (http://www.de.ufpb.br/~labteve), // Federal University of Paraiba and University of São Paulo. // All rights reserved. // // This program is free software; you can redist...
#ifndef TREEWIDZARD_INSTRUCTIVETREEDECOMPOSITION_H #define TREEWIDZARD_INSTRUCTIVETREEDECOMPOSITION_H #include <algorithm> #include <cstring> #include <experimental/filesystem> #include <iostream> #include <sstream> #include "../Multigraph/MultiGraph.h" #include "ConcreteTreeDecomposition.h" #include "Term.h" class In...
#include "Inventory.h" Inventory::Inventory() : IStorage(4, 1) { }
#include <bits/stdc++.h> #define ll long long #define MOD 1000000007 using namespace std; ll n, x, y, cx, cy, ans; ll f[2000006]; ll r[2000006]; int main() { ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0); cin >> x >> y; f[0] = 0; f[1] = 1; for(int i=2; i<=max(x,y)+1; i++) ...
#include <iostream> #include <math.h> using namespace std; float median_h(int arr[], int size){ float median = 0.0; if(size%2 == 0) median = (arr[size/2] + arr[(size/2)-1])/2; else median = arr[(int)ceil((float)size/(float)2)]; return median; } float median(int arr1[], int arr2[], int size_1, ...
#include "main.h" int main(int argc, char* argv[]) { MyTAR mytar = MyTAR(); if(!mytar.openFile(argc, argv)) return 0; mytar.readFile(); mytar.printList(); return 0; }
/* ID: hjl11841 TASK: namenum LANG: C++ */ #include<bits/stdc++.h> using namespace std; string name[5000]; char a[10][4]={{},{},"ABC","DEF","GHI","JKL","MNO","PRS","TUV","WXY"}; int main(){ freopen("namenum.in","r",stdin); freopen("namenum.out","w",stdout); int n=0; cin>>name[n]; n++; freopen("d...
# include "velocityBound.h" VelocityBound velocityBound(double q[6], double qMin[6], double qMax[6], double V[6], double A[6], double Ts) { // qDotMin <= qDot <= qDotMax // Eq. (13) in "Control of Redundant Robots Under Hard Joint // Constraints: Saturation in the Null Space", F, Flacco, A. De Luca, ...
#ifndef STICKUINO_UTILITIES_LOOPABLE_H #define STICKUINO_UTILITIES_LOOPABLE_H #include "DynamicArray.h" #include <Arduino.h> namespace Stickuino { namespace Utilities { template <typename SelfType> class ScheduledTask; /// <summary> /// A loopable object. /// </summary> class Loopable { public: ///...
#include <iostream> #include "RegistrationSystem.h" RegistrationSystem::RegistrationSystem():students(NULL),studentNumber(0) { } RegistrationSystem::~RegistrationSystem() { delete[] students; } void RegistrationSystem::addStudent(const int studentId, const string firstName, const string lastName) { if (studen...
/* * SomaPares.cpp * * Created on: 17 de fev de 2018 * Author: kryptonian */ #include <iostream> using namespace std; int cnt, soma; int main(){ for (int c = 1; c <= 500; c++){ if (c % 2 == 0){ cnt += 1; soma += c; } } cout << "\nExistem " << cnt << " números pa...
#include "pch.hpp" #include "DirectXHelper.hpp" #include "Math.hpp" #define STB_TRUETYPE_IMPLEMENTATION #define STB_RECT_PACK_IMPLEMENTATION #include "Core/StbRectPack.hpp" #include "TextRenderer.hpp" using Microsoft::WRL::ComPtr; using Windows::ApplicationModel::Package; AppCore::BitmapFont::BitmapFont( const std:...
#include<iostream> using namespace std; int main() { cout<<"rishikesh"; cout<<"bioinformatics"; return 0; }
#include "BinarySearchTree.hpp" BinarySearchTree::BinarySearchTree() { this->root = NULL; } BinarySearchTree::~BinarySearchTree() { // TODO: メモリ解放: delete() } void BinarySearchTree::insert_node(int key) { // 挿入するノードの宣言と初期化 node_t *z = new node_t(); z->key = key; z->parent = NULL; z->left ...
/** * @file GaussianGenerator.h * @author F. Gratl * @date 7/31/18 */ #pragma once #include <random> #include "autopas/AutoPas.h" /** * Generator class for gaussian distributions */ class GaussianGenerator { public: /** * Fills any container (also AutoPas object) with randomly 3D gaussian distributed par...
#include <bits/stdc++.h> using namespace std; // Complete the flippingBits function below. long flippingBits(long n) { string s = bitset<32>(n).to_string(); for (int i=0; i<s.length(); i++) { if (s[i]=='0') s[i] = '1'; else s[i] = '0'; } bitset<32> s_caste...
#ifndef EDAFOS_H #define EDAFOS_H #include "Planitis.h" #include <iostream> #include <cstdlib> #include <ctime> using std::cout; using std::endl; class Edafos:public Planitis{ public: Edafos(); //constructor Edafos // sinartiseis pliroforiwn kai simvolwn virtual void PrintInfo() const; ...
#include <math.h> #include <cstdlib> #include <time.h> #include <cstdio> #include <iostream> #include "opencv2/core/core.hpp" #include "opencv2/features2d/features2d.hpp" #include "opencv2/highgui/highgui.hpp" #include "opencv2/nonfree/nonfree.hpp" #include "cv.h" using namespace std; double M_pi = 3.141...
#include<bits/stdc++.h> using namespace std; int main() { int n; cin>>n; int edges; cin>>edges; int arr[n]; int adj[n][n]; for(int i=0;i<n;i++) { arr[i]=0; for(int j=0;j<n;j++) { adj[i][j]=0; } } int src; cin>>src...
class Solution { public: bool increasingTriplet(vector<int>& nums) { if(nums.empty()) return false; int n = nums.size(); if(n < 3) return false; int large = INT_MAX; int small = nums[0]; for(int i = 1; i < nums.size(); i++) { if(nums[i] > large) re...
#include <Arduino.h> #include "AccelStepper.h" #include "MultiStepper.h" #include "axisDirectionStruct.h" //importing AxisAndDirection #define STEPPER_X_STEP_PIN 2 #define STEPPER_X_DIR_PIN 3 #define STEPPER_Z_STEP_PIN 6 #define STEPPER_Z_DIR_PIN 7 #define STEPPER_Y_STEP_PIN 9 #define STEPPER_Y_DIR_PIN 10 #define led...
#include "componentfactory.h" #include "arrowitem.h" #include "lineitem.h" #include "grawitem.h" #include "circleitem.h" #include "rectangletextitem.h" #include "elements/polylineitem.h" #include "elements/graphnode.h" #include "elements/twogtext.h" #include "elements/svgitem.h" #include "rectangleitem.h" // В GrawIte...
#include <iostream> #include "interpreter.hpp" #include <fstream> using std::cout; using std::cin; int main(int argc, char*argv[]) { int Output; Expression Error("Error"); if (argc == 1) { Interpreter Interp; std::string input; Expression output; while (1) { cout << "vtscript> "; getline(cin, inp...
// <algorithm> includes the various algorithms #include<iostream> #include<algorithm> using namespace std; // This is for calculating the GCD of two numbers using the in-built function // EUCLID'S GCD Algorithm // Complexity - O(log2n) ( log2n -> log(n) to the base 2 ), n - upper limit of (a,b) // For details - https...
/* * Multiple MAX7221 can be chained. !CS must be kept low while clocking all bytes through, LEDs are set when !CS goes high. * * I assume we can send data to a device down the line without affecting the earlier ones if we just send 0-bytes to push the * "real" one. * * Clock does not run when !CS is high, hope...
#include "code_generator.h" #include "html.h" #include "html_print.h" #include "css_print.h" #include "file.h" HTML_Element* compileLayout(Compiler* compiler, AST_Layout* layout, CompilerParameters* properties = NULL); CompilerValue evaluateExpression(Compiler* compiler, AST_Expression* expression); inline AST_Compon...
#ifndef ENTT_LIB_EMITTER_PLUGIN_STD_PROXY_H #define ENTT_LIB_EMITTER_PLUGIN_STD_PROXY_H #include "types.h" struct proxy: emitter_proxy { proxy(test_emitter &); void publish(message) override; void publish(event) override; private: test_emitter *emitter; }; #endif
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once WINRT_EXPORT namespace winrt { namespace ABI::Windows::UI::Notifications { struct IAdaptiveNotificationContent; struct IAdaptiveNotificationText; struct IBadgeNotification; struct IBadgeNoti...
// // Copyright Jason Rice 2017 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #ifndef NBDL_BINDER_JS_HPP #define NBDL_BINDER_JS_HPP #include <nbdl/bind_map.hpp> #include <nbdl/bind_sequence.hpp> #include <n...
#include<bits/stdc++.h> using namespace std; typedef long long ll; void solve(){ int n,sum;cin>>n>>sum; vector<vector<int>>a(n,vector<int>(2)); for(int i=0;i<n;i++){ cin>>a[i][0]; a[i][1]=i; } sort(a.begin(),a.end()); int l=0,r=n-1; while(l<r){ if(a[l][0]+a[r][0]==sum){ cout<<a[l][1]+1<<" "<<a[r][1...
/*MetaNodeTest.cpp MetaNode copyright Vixac Ltd. All Rights Reserved */ #include "MetaNode.h" #include <gtest/gtest.h> namespace VI = vixac; namespace IN = VI::inout; TEST(MetaNode, aTest) { /// EXPECT_STREQ( "write some tests for MetaNode", "TODO"); }
#pragma once #include <iostream> class ArcParse { public: ArcParse(); ArcParse(int argc, char **argv); ~ArcParse(); char *input_file = NULL; int width = 100; int height = 100; char *output_file = NULL; float depth_min = 0; float depth_max = 1; char *depth_file = NULL; char *normal_file = NULL; bool shade_b...
#include <iostream> using namespace std; int main() { string jenjang, program, kode_fti; int kode_prodi, tahun; cout << "Jenjang Studi : "; getline(cin, jenjang); if(jenjang == "S1"){ cout << "Program Studi : "; getline(cin, program); kode_fti = "12"; if(program == "Teknik Kimia"){ kode_prod...
#include <Wifi_S08_v2.h> #define SSID "ESPeezy" #define PASSWD "MOMENTUM" #define POLLPERIOD 1000 ESP8266 wifi = ESP8266(0,false); String MAC; unsigned long lastRequest = 0; void setup() { Serial.begin(115200); wifi.begin(); MAC = wifi.getMAC(); wifi.connectWifi(SSID, PASSWD); while (!wifi.isConnected()...
/* * Copyright (C) 2007-2015 Frank Mertens. * * Use of this source is governed by a BSD-style license that can be * found in the LICENSE file. * */ #include <flux/Format> #include <flux/meta/JsonWriter> namespace flux { namespace meta { Ref<JsonWriter> JsonWriter::create(Format format, String indent) { return ...
#include "wrapper.h" hCAnimBlendHierarchy_Constructor OLD_CAnimBlendHierarchy_Constructor = (hCAnimBlendHierarchy_Constructor)0x4CF270; void CAnimBlendHierarchy_Constructor ( CAnimBlendHierarchy * pAnimHierarchy ) { int pThis = (int)pAnimHierarchy; *(DWORD *)(pThis + 4) = 0; *(WORD *)(pThis + 8) = 0; ...
#pragma once #include "../MetaMorpheusEngineResults.h" #include <string> #include <unordered_map> #include <unordered_set> #include <tuple> #include "stringbuilder.h" //C# TO C++ CONVERTER NOTE: Forward class declarations: namespace EngineLayer { class MetaMorpheusEngine; } using namespace Proteomics; namespace En...
// OnHScrollPageLeft.h #ifndef _ONHSCROLLPAGELEFT_H #define _ONHSCROLLPAGELEFT_H #include "HorizontalScroll.h" #include "ScrollAction.h" class OnHScrollPageLeft : public ScrollAction { public: OnHScrollPageLeft(HorizontalScroll *horizontalScroll); OnHScrollPageLeft(const OnHScrollPageLeft& source); virtual ~OnHSc...
/* The MIT License (MIT) Copyright 2016 Luca Beldi Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publis...
#pragma once #include "VulkanWrapper/VulkanBaseApp.h" class App : vkw::VulkanBaseApp { public: App(vkw::VulkanDevice* pDevice):VulkanBaseApp(pDevice, "App"){}; ~App() {}; void Init(uint32_t width, uint32_t height) override; bool Update(float dTime) override; void Render() override; void Cleanup() override; protec...
/* * File: CrazyRandomSword.cpp * Author: Cody * */ #include "CrazyRandomSword.h" //Sword randomly ignores armor from 0 to half of current armor. double CrazyRandomSword::hit(double armor){ double damage = hitPoints - (rand() % int(.5 * armor)); return damage; }
#pragma once #ifndef _DTL_SIMD_INCLUDED #error "Never use <dtl/simd/vec.hpp> directly; include <dtl/simd.hpp> instead." #endif #include "../adept.hpp" #include "../math.hpp" #include <array> #include <bitset> #include <functional> #include <type_traits> namespace dtl { namespace simd { /// Base class for a vector ...
#include <cstdio> #include <cstdlib> #include <cmath> #include <cassert> #include <string> using namespace std; int main() { srand(19910724); for (int testcase = 0; testcase < 10; ++ testcase) { char filename[100]; sprintf(filename, "test/%d.in", testcase); FILE* out = fopen(filename, ...
/* CAN Receive and Decode Line Follower message created 2/17/19 BD */ #include <mcp_can.h> #include <SPI.h> long unsigned int rxId; unsigned char len = 0; unsigned char rxBuf[8]; char msgString[128]; // Array to store serial string unsigned long prevTX = 0; // Variable to store last...
#include "func.h" void gen_key(unsigned char *k, int r){ for(int i = 0; i < r; ++i) k[i] = rand() % 255; } void init(unsigned char *s, unsigned char *k, const int r){ unsigned char q = 0, temp; for(unsigned char i = 0; i < 255; ++i) s[i] = i; s[255] = 255; for(unsigned char i = 0; i < 2...
/* * 부분 문자열 길이가 고정이므로 a,c,g 세개의 빈도수가 같으면 t는 당연히 같으므로 * a,c,g 의 개수로만 처리해도 된다. */ #include<iostream> #include<unordered_map> #include<string> using namespace std; //전체 개수 중 T는 나머지가 같으면 같은거니 계산 제외함 (성능 업) //3개만 1001진법 이상으로 하면 overflow 가능성 줄어드니. struct Data { int a, c, g; //bool operator==(const Data&r) const { // ret...
/******************************************************************************* * Cristian Alexandrescu * * 2163013577ba2bc237f22b3f4d006856 * * 11a4bb2c77aca6a9927b85f259d9af10db791ce5cf884bb31e7f7a889d4fb385 ...
#include <iostream> using std::cout; using std::endl; void Swap(int a, int b); void Swap(int* a, int* b); int main() { int x = 10; int y = 15; cout << "x = " << x << " y = " << y << endl; Swap(x, y); cout << "x = " << x << " y = " << y << endl; Swap(&x, &y); cout << "x = " << x << " y = " << y << endl; sys...
class Solution { public: int minFlipsMonoIncr(string s) { int n = s.size(), res = INT_MAX; // cnt1[i]: num flipping 1 to 0 in s[0:i-1] to make monotone increasing // cnt2[j]: num flipping 0 to 1 in s[j:n-1] to make monotone increasing vector<int> cnt1(n + 1), cnt2(n + 1); ...
/** * Print functions for the Header part of a generated proto message. */ #ifndef FISHY_PROTO_PRINTER_HEADER_H #define FISHY_PROTO_PRINTER_HEADER_H #include <CORE/TYPES/protobuf.h> #include <string> bool PrintHeader(const core::types::ProtoDef &def, const std::string &fileName); #endif
// // Created by 王润基 on 2017/4/19. // #ifndef INC_2RAYTRACE_OBJECTMATERIAL_H #define INC_2RAYTRACE_OBJECTMATERIAL_H #include "Material.h" class ObjectMaterial { public: std::string name; shared_ptr<Texture> diffuse = nullptr; // 漫反射 shared_ptr<Texture> ambient = nullptr; // 环境光 Material m; pub...
#include <iostream> #include <string> #include "../Headers/Fight.h" fight::fight() { round = 1; } void fight::YourTurn(Player &p, Status &s, weapon &w, opponent& a) const { if (round % 2 == 1) { int dmg = w.ReturnDmg(); std::cout << "You have attacked the " << a.ReturnName() << " and dealt " ...
#include <Windows.h> #include <tchar.h> #define IDS_APP_TITLE 103 #define IDR_MAINFRAME 128 #define IDD_LAB2_DIALOG 102 #define IDD_ABOUTBOX 103 #define IDM_ABOUT 104 #define IDM_EXIT 105 #define IDI_LAB2 107 #define IDI_SMALL 108 #define IDC_LAB2 109 #define IDC_MYICON 2 #ifndef IDC_STATIC #defi...
#include"iostream" using namespace std; struct node{ int data; node *ptr; }; node *head; node *tail; void insert(int x){ node *temp=new node; temp->data=x; temp->ptr=NULL; if(head==NULL){ head=temp; tail=temp; } else{ tail->ptr=temp; tail=tail->ptr; } } void display(){ node *temp=head; while(temp!...
#include<bits/stdc++.h> using namespace std; int main(){ int t; cin>>t; while(t--){ long a,c,b,r; cin>>a>>b>>c>>r; long total = 0; long s = c-r; long e= c+r; if(b>a){ if( (s<a && e<a) || (s>b && e>b)){ total = abs(b-a); cout<<total<<"\n"; continue; } if(s>=a && e<=b){ total = abs(b-...
/* Copyright (c) 2008 NVIDIA CORPORATION Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dis...
#include "ColorVertex.h" std::vector<Gx::VertexElement> ColorVertex::declaration() { return { Gx::VertexElement::Position, Gx::VertexElement::Color }; }
/* * Copyright (C) 2007-2015 Frank Mertens. * * Use of this source is governed by a BSD-style license that can be * found in the LICENSE file. * */ #ifndef FLUX_TIMER_H #define FLUX_TIMER_H #include <flux/Thread> #include <flux/Channel> #include <flux/System> namespace flux { /** \brief interval timer thread ...
#include "serial.h" #include <Arduino.h> #include <VescUart.h> #include <datatypes.h> #include <driver/uart.h> #include "analog.h" #include "mpu.h" #include <PID_v1.h> double Setpoint, Input, Output; double Kp=1, Ki=3, Kd=4; PID myPID(&Input, &Output, &Setpoint, Kp, Ki, Kd, DIRECT); struct bldcMeasure measuredVa...
#include <iostream> #include <sstream> #include <fstream> #include "gl_helpers.h" namespace { std::string load_source_from_file(const std::string& file_path) { std::ifstream source_file{file_path}; if (!source_file.is_open()) { std::cout << "Could not find file:\n" << file_path << "\nExiting" << std::...
#ifndef GAME_H #define GAME_H #include <cstdio> #include <string> #include <sstream> #include <vector> #include <SDL2/SDL.h> #include <SDL2/SDL_image.h> #include <SDL2/SDL_ttf.h> #include "constants.hpp" #include "Base.hpp" #include "Views/BaseMap.hpp" #include "Building.hpp" #include "Button.hpp" #include "Electrol...
/******************************************************************************** ** Form generated from reading UI file 'mainwindow.ui' ** ** Created by: Qt User Interface Compiler version 5.2.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ****************************************...
#ifndef CORE_ENGINE_HPP # define CORE_ENGINE_HPP # include <iostream> # include <sys/time.h> # include <unistd.h> # include "OpenGlLib.hpp" # include "../core/GameObject.hpp" # include "../game/Gomoku.hpp" # define SECOND (1000000.0) class CoreEngine { public: CoreEngine( float fps ); CoreEngine( CoreEngine const ...
#pragma once #include "ofMain.h" #include "ofxGui.h" class ofApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y); void mouseDragged(int x, int y, int button); void mousePressed(i...
#pragma once #include <algorithm> #include <cmath> namespace utils { inline unsigned int factorial(unsigned int const factor) { return static_cast<unsigned int>(std::tgamma(factor + 1.0)); } inline unsigned int num_combinations(unsigned int const num_items, unsigned int const chosen_items_at_time) { return fa...
#include "../Include/PainterForEllipse.h" #include "../Include/Window.h" #include "../Include/Graph.h" #include "../Include/World.h" PainterForEllipse::PainterForEllipse(Application * targetApp, Window * targetWindow, World * targetWorld) : Painter(targetApp, targetWindow, targetWorld) { requiredClicks = 1; } Pain...
class Solution { public: vector<vector<string>> result; vector<vector<string>> solveNQueens(int n) { vector<vector<int>> xie(n, vector<int>(n,0)); vector<string> temp; backtrack(n,0,temp,xie); return result; } void backtrack(int n, int row, vector<string> temp, vector<vec...
/**************************************************************************** Author: Luma (stubma@gmail.com) https://github.com/stubma/cocos2dx-better @2015 QuanNguyen Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Softwar...
#include "guiutils.h" GuiUtils::GuiUtils() { } GuiUtils::~GuiUtils() { } std::string GuiUtils::getFilePath(QWidget *parent) { QFileDialog *dialog = new QFileDialog(parent); QString fileName = dialog->getOpenFileName(parent, QString("Open File"), QString(), QString()); dialog->close(); dialog->~QFil...
#include <bits/stdc++.h> #define ull unsigned long long #define ll long long #define il inline #define db double #define ls rt << 1 #define rs rt << 1 | 1 #define pb push_back #define mp make_pair #define pii pair<int, int> #define X first #define Y second #define pcc pair<char, char> #define vi vector<int> #define vl ...
// // AudioManager.cpp // Boids // // Created by Yanjie Chen on 3/9/15. // // #include "AudioManager.h" #include "audio/include/SimpleAudioEngine.h" #include "audio/include/AudioEngine.h" using namespace cocos2d; using namespace CocosDenshion; using namespace experimental; AudioManager* AudioManager::_instance = ...
// Copyright Epic Games, Inc. All Rights Reserved. #include "TempCapstoneProjectGameMode.h" #include "TempCapstoneProjectCharacter.h" #include "DummyPawn.h" #include "UObject/ConstructorHelpers.h" #include "SplitScreenGameViewportClient.h" #include "TempCapstoneProjectGameState.h" #include "Engine/LevelStreaming.h" ...
#include<stdio.h> int print1(); int print2(); int main(){ char a[10]="hhh"; char b[10]="hhh"; if(a==b) printf("nkfndknfk"); print1(); print1(); print2(); print2(); return 0; } int print1(){ static int x=10; x +=5; printf("%d ",x); } int print2(){ static int x; x=10; x+=5; printf("%d ",x); }
/******************************************************************************** ** Form generated from reading UI file 'PointCloudTools.ui' ** ** Created by: Qt User Interface Compiler version 5.7.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ***********************************...
#include<iostream> using namespace std; class Node{ private: int data; Node *next; public: Node(){ data=0; next=NULL; } int getData(){ return data; } void setData(int data){ this->data = data; } Node* getNext(){ return next; } void setNext(Node* te...
// // Copyright (C) 2017 Ruslan Manaev (manavrion@yandex.com) // This file is part of the Modern Expert System // #pragma once #include "AddQuestionPage.g.h" #include "MainPageController.h" #include <string> #include <map> #include <utility> #include <vector> namespace modern_expert_system { struct ThreeTextBox...
/*********************************************************************** created: 15/6/2004 author: Paul D Turner purpose: Implementation of List header segment widget. *************************************************************************/ /**********************************************************************...
// =============================================== // @file update.cpp // @author janeQuinn // @practical defender // @brief Update file for the defender game // =============================================== #include "defender.h" void Ship::update(float dt) { // clamp the x if(position.x < (level->position.x ...
//#include <opencv2/opencv.hpp> //using namespace cv; //using namespace std; // //bool check_match(Mat img, Point start, Mat mask, int mode = 0) //{ // for (int u = 0; u < mask.rows; u++) { // for (int v = 0; v < mask.cols; v++) { // Point pt(v, u); // int m = mask.at<uchar>(pt); // 마스크 계수 // int p = img.a...
#include "boardbutton.h" #include <QtWidgets> BoardButton::BoardButton(QGraphicsItem *parent, QString text) : BoardPart(parent), m_text(text), click(false) { setCursor(Qt::OpenHandCursor); setAcceptedMouseButtons(Qt::LeftButton); } QRectF BoardButton::boundingRect() const { return QRectF(0, 0, 90, 50); }...
#include <stdio.h> #include <stdlib.h> #include <ctime> #include "smart_home_sql.h" using namespace std; void mainMenu() { printf("Enter the following:\n"); printf("1. To show users\n"); printf("2. To set active user\n"); printf("3. To add user\n"); printf("4. To control lock\n"); printf("5. To dele...
#pragma once #include "DrawingObject.h" #include <SFML/OpenGL.hpp> using namespace std; class DrawingGL : public DrawingObject { public: DrawingGL(std::string ressource); DrawingGL(void); ~DrawingGL(void); void Draw(sf::RenderWindow& renderWindow); bool isGL(); virtual void AI(sf::RenderWindow& renderWindow, std...
#include <iostream> using namespace std; #include "add.h" void usage() { cerr << "usage: ./addCmdLine a b" << endl; } int main(int argc, char const *argv[]) { if (argc != 3) { usage(); return 1; } try { int a = stoi(argv[1]); int b = stoi(argv[2]); cout << "sum = " << addEm(a,b) << end...