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/* Expression Evaluator Library (NS-EEL) v2 Copyright (C) 2004-2008 Cockos Incorporated Copyright (C) 1999-2003 Nullsoft, Inc. nseel-lextab.c This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of...
#include<stdio.h> int main() { int i,m[5],n[5],c[5]; //clrscr(); printf("\nReading the 1st array\n"); for (i=0;i<5;i++) { printf("Enter the value"); scanf("%d",&m[i]); } printf("\nReading the 2nd array\n"); for (i=0;i<5;i++) { printf("Enter the value"); scanf("%d",&n[i]); ...
//================================================================// // // //$Id:$ // // // // stdafx.h : ...
/************************************************* Copyright:CFSC Author: Souleep Date:2020-06-02 Description:通过CAS/Memory_Order分别实现无锁消息队列 **************************************************/ /*todo:linux kernel的kfifo机制好像更优雅*/ #ifndef __LFQUEUE_H__ #define __LFQUEUE_H__ #include <thread> #include <iostream> ...
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Name: Braydon Hampton // File: main.cpp //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #include <iostream> #include <limits> #include "mystring.h" const int MAX_BUF = 1024; void test_str_cmp() { char...
#include<vector> using std::vector; class test { public: int max_output(vector<int> &prices) { int final_cost = 0; for(auto i = prices.begin();i!= prices.end();++i) { if(i+1 != prices.end() && *(i+1) > *i) { final_cost += *(i+1) - *i; ...
#include<bits/stdc++.h> using namespace std; int main(){ int a,b,c,d,e,f,i,m,maxi,mm,n,j,p; cin>>n; while(n--){ cin>>a; for(i=0;i<a-1;i++){ {cin>>b>>c; p=-100; d=b; c=e; f=d-e; m=f; if(m>p) {maxi=m;} else maxi=p; e=f+m; if(maxi>e) {mm=maxi ;} else mm=e; }} printf("case %d: %d",i+1,mm);...
#include "DXUT.h" #include "cVirus.h" cVirus::cVirus(void) :m_nCount( 0 ) { } cVirus::~cVirus(void) { } void cVirus::Init() { m_vScale *= 0.4f; cMonster::Init(); m_fOriMoveSpeed = 10.0f; m_fHp = 500.0f; m_fBulletSpeed = 25.0f; m_pResourceFile = _GETSINGLE( cResourceMgr )->GetResourceFile( "virus" ); m_...
//------------------------------------------------------------------------------ // ConicalSensor //------------------------------------------------------------------------------ // GMAT: General Mission Analysis Tool. // // Copyright (c) 2002 - 2015 United States Government as represented by ...
#pragma once #include <array> #include "../exceptions.hpp" #include "DomainBase.hpp" #include "PointSet.hpp" #include "types.hpp" namespace fantom { template < size_t Dim > DomainBase::Bounds computeBounds( const ValueArray< Tensor< double, Dim > >& points ) { if( auto p = dynamic_cast< const Po...
#pragma once #include "Unit.h" /**Class that derives from Unit. It has special abilites for cavalry. */ class Cavalry : public Unit { public: /*Constructor for Cavalry*/ Cavalry(); /*Destructor for Cavalry*/ ~Cavalry(); /*The method returns the unit type as the first character of the unit name*/ char type_of_uni...
#pragma once #include "ArgumentForwardIter.hpp" #include <iterator> #include <vector> #include <cstring> class Arguments { public: Arguments(int argc, char** argv) { for(int i = 0; i < argc; i++) { m_argv.emplace_back(argv[i]); } } ...
#include "Bit_Field.h" void main() { ExampleFile(); }
// // Created by 梁栋 on 2019-11-22. // #include <string> #include <iostream> using namespace std; class Solution { public: int lengthOfLastWord(string s) { int len = s.length(); if(len == 0) return 0; while(s[len-1] == ' '){ s = s.substr(0, len-1); len = le...
#ifndef ASSIGN_H #define ASSIGN_H #include <iostream> #include <string> #include "statement.h" #include "expression.h" #include "lexp.h" #include "../visitors/treevisitor.h" using namespace std; class Assignment: public Statement { public: Assignment(LExpression* target, Expression* exp): target_(tar...
/************************************************************* * > File Name : CF1248A.cpp * > Author : Tony * > Created Time : 2019/10/21 16:43:01 * > Algorithm : **************************************************************/ #include <bits/stdc++.h> using namespace std; inline ...
/* pxCore Copyright 2005-2021 John Robinson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, s...
#include <stdlib.h> #include <stdio.h> #include <stdint.h> #include <string.h> #include <errno.h> #include "globals.h" #include "mc68328.h" #include ".obj/stubs/getsp_stub.h" void cmd_getsp(char** argv) { if (argv[0]) error("syntax error: getsp"); Bytes stub(_obj_stubs_getsp_bin, _obj_stubs_getsp_bin_len); pad...
#include <bits/stdc++.h> using namespace std; class RLEIterator { public: RLEIterator(vector<int> &A) { evector.assign(A.begin(), A.end()); } int next(int n) { int count = 0, ssize = evector.size(), i = 0, minus = 0, ret = -1; for (; i < ssize - 1; i = i + 2) { ...
#include "randomizer_world.hpp" #include "world_teleport_tree.hpp" #include "spawn_location.hpp" #include <landstalker-lib/model/world.hpp> #include <landstalker-lib/tools/game_text.hpp> #include <landstalker-lib/exceptions.hpp> #include "world_node.hpp" #include "world_path.hpp" #include "world_region.hpp" #include "...
/** * Prevents object from implementing copy operations. * class foo : public noncopyable { * }; * */ #ifndef FISHY_NON_COPYABLE_H #define FISHY_NON_COPYABLE_H namespace core { namespace util { /** * Classes inheriting from this will result in compile errors * if they are attempted to be copied. */ class ...
#ifndef Plane_h #define Plane_h #include "Geometry.hpp" class Plane : public Geometry { public: Plane(float size) { this->size = size; indicesNum = 0; boundingBoxLength = size; } void createVBOs() { int vertexBufferLen, indexBufferLen; getPlaneVbIbLen(vertexBu...
// clang-format off /* ============================================================================= * BEGIN Template file SIMPLModuleCodeTemplate.in.cpp * ========================================================================== */ #include <pybind11/numpy.h> #include <pybind11/pybind11.h> #include <pybind11/stl_b...
#include <iostream> #include <cstring> int main() { char stra[] = "Hello,"; char strb[] = " world!"; char strc[50]; std::strcpy(strc, stra); std::strcat(strc, strb); std::cout << strc << std::endl; return 0; }
#include <iostream> #include <string> using namespace std; int main (){ //cout << "Hello world" << endl; // string s1; // cout << s1 << endl; // string s2 {"Frank"}; // cout << s2 << endl; // string s3 {s2}; // cout << s3<< endl; // string s4 {"Frank" , 3}; // cout << s4<< endl; // string s5 {s3 , 0, 1}; // cout <<...
#if !defined(ATBASH_CIPHER_H) #define ATBASH_CIPHER_H #include <string> #include <cctype> #include <algorithm> namespace atbash_cipher { std::string encode(std::string); std::string decode(std::string); } // namespace atbash_cipher #endif // ATBASH_CIPHER_H
#include "Reader.h" namespace screenDNS { Reader::Reader(int id, DBManager* db_manager) { m_db_manager = db_manager; m_id = id; } void Reader::operator () () { while (true) { try { sleep(3); // sleep 3s before each read // Read the content of DB by invoking DBMan...
/* * Pinhole.h * * */ #ifndef PINHOLE_H_ #define PINHOLE_H_ #include "core/Camera.h" namespace rt { class Pinhole : public Camera { public: // // Constructors // Pinhole(); Pinhole(int width, int height, int fov); // // Destructor // ~Pinhole() {}; // // print fu...
// // Copyright Jason Rice 2017 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #ifndef NBDL_DETAIL_DEFAULT_CONSTRUCTIBLE_LAMBDA_HPP #define NBDL_DETAIL_DEFAULT_CONSTRUCTIBLE_LAMBDA_HPP #include <type_traits>...
// Copyright (C) 2017 Elviss Strazdins // This file is part of the Ouzel engine. #include "core/CompileConfig.h" #if OUZEL_SUPPORTS_OPENGL #include "TextureResourceOGL.h" #include "core/Engine.h" #include "RendererOGL.h" #include "utils/Log.h" namespace ouzel { namespace graphics { static GLint getO...
#include <memory> #include <string> #include <gtest/gtest.h> #include <Expected.h> #include <Errors.h> #include <ForceAllErrors.h> #include "Common.h" #include "CustomError.h" #ifndef NDEBUG static int ForceAllErrors_sideEffects0_value = 0; static int ForceAllErrors_sideEffects1_value = 0; // --------------------...
#include<iostream> #include<vector> #include<algorithm> using namespace std; const int N = 10000, K = 100; struct Table { int time = 8 * 3600, sum = 0; bool isVip = false; }; struct Player { int atime, stime = -1, p; Player(int at, int _p) { atime = at; p = _p; } }; Table tables[K]; vector<Player> players; ...
#include "include/materialdata.h" #include "json/json.h" #include <fstream> using namespace cilender; MaterialData::MaterialData() { } MaterialData* MaterialData::loadJSON(std::string fileName) { MaterialData* mat = new MaterialData(); Json::Value root; Json::Reader reader; std::ifstream file( file...
// // UIHomeLayer.cpp // Boids // // Created by Yanjie Chen on 3/3/15. // // #include "UIHomeLayer.h" #include "../Utils.h" #include "../manager/SceneManager.h" #include "../manager/ResourceManager.h" #include "../data/PlayerInfo.h" #include "UIHeroManageLayer.h" #include "UITeamTalentLayer.h" #include "../util/Coc...
// // request_parser.hpp // ~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2017 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef HTTP_REQUEST_PARSER_H #...
#include "../Include/Factory_Btn_Line.h" #include "../Include/Botton.h" Botton * Factory_Btn_Line::generate() { Botton* tmp = new Botton; tmp = new Botton; tmp->setSize(60, 30); tmp->setPos(1170, 600); tmp->loadTexture("Textures/Line.bmp"); tmp->setKey(7); return tmp; }
#define LED_GREEN 9 #define SWITCH 8 void setup() { pinMode(LED_GREEN, OUTPUT); pinMode(SWITCH, INPUT); Serial.begin(9600); Serial.println("start"); } void loop() { if(digitalRead(SWITCH) == LOW){ Serial.println("Switch ON."); digitalWrite(LED_GREEN, HIGH); } else{ Serial.println("Switch OFF...
#include <iostream> #include <cstdio> #include <string.h> #include <stack> #include <string> #include <vector> using namespace std; int m,n,f; char *str; int A[4010][4010]; long long int findla(int hist[],int n) { stack<int> height; stack<int> index; long long lA=0; int li,lh; for(int ...
/* --- CYCLE DETECTION --- */ #include <bits/stdc++.h> using namespace std; /* Given ADJ LIST as graph representation, find if the graph is acyclic or not. We can use DFS. Once we initialize DFS, and maintain a "cycle stack". If we visit a node that has already been pushed to the stack, it means we found a cycle. */...
#include "Node.h" Node::Node(int v) { value = v; left = NULL; right = NULL; next = NULL; prev = NULL; parent = NULL; } // Recursively delete all child nodes Node::~Node() { if(left) delete left; if(right) delete right; } // This function will remove a node from its parent void Node::removeFromParent() { ...
// // MapData.h // Boids // // Created by Xin Xu on 11/18/14. // // #ifndef __Boids__MapData__ #define __Boids__MapData__ #include "cocos2d.h" enum class TMXObjectLayerFlag { Background = 1, OnGround = 2, Object = 4 }; class MapData : public cocos2d::Ref { public: MapData(); virtual ~MapData(...
#include "sa_lcp.hpp" #include <unordered_set> #include <cassert> #include <divsufsort.h> #include <divsufsort64.h> namespace stool { uint64_t intervalTotalCount = 0; uint64_t rlcpCounter = 0; void constructSA(string &text, vector<uint64_t> &sa) { uint64_t n = text.size(); sa.resize(n...
#include "dialog.h" #include "ui_dialog.h" #include <QSerialPort> #include <QSerialPortInfo> #include <QDebug> #include <QtWidgets> #include <cstdint> Dialog::Dialog(QWidget *parent) : QDialog(parent), ui(new Ui::Dialog) { ui->setupUi(this); dotrgb_is_available = false; dotrgb_port_name = ""; ...
#ifndef __DUI_RES_LOADER_H__ #define __DUI_RES_LOADER_H__ #include "DUIImage.h" #include "DUICursor.h" DUI_BGN_NAMESPCE class DUILIB_API CResLoader { public: CResLoader(); ~CResLoader(); void CResLoader::ToAbsolutePath(CDUIString& lpszFileName); CRefPtr<CImageList> LoadImageFromFile(const CDUIString& strFileNam...
#ifndef _MYEXCEPTION_H_ #define _MYEXCEPTION_H_ #include <iostream> #include <cstring> class MyException { public: std::string message; int type; MyException() { message.clear(); type = 0; } MyException(const char* s, int e) { message = s; type = e; } }; #endif
/*Manager.cpp * Created by Chris Marques, Ryan Cox, and Nikolay Radaev */ #include <iostream> #include <thread> #include <chrono> #include <string> #include <vector> #include <sstream> #include <fstream> #include <cstring> #include <stdio.h> #include <sys/types.h> #include <sys/socket.h> #include <stdli...
#pragma once #include "SecureFixedLengthArray.h" template<unsigned int arraySize> class SecureArray { public: SecureArray() : data(arraySize) {} void Zero() { data.Zero(); } unsigned int Size() const { return arraySize; } uint8_t& operator[](unsigned int i) { return data[i]; } uint8_t* Get() { ...
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "Windows.Media.Ocr.1.h" WINRT_EXPORT namespace winrt { namespace ABI::Windows::Foundation { #ifndef WINRT_GENERIC_2f2d6c29_5473_5f3e_92e7_96572bb990e2 #define WINRT_GENERIC_2f2d6c29...
/*************************************************************************** Copyright (c) 2020 Philip Fortier This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or...
#pragma once #include "value.h" class cBaseShader; class IObj; class cResourceFile { public: _SYNTHESIZE_INHER( char*, m_pKey, Key ); public: virtual void Render( IObj* pObj, bool IsAni = false, cBaseShader* pShader = NULL ) PURE; public: cResourceFile(void); virtual ~cResourceFile(void); };
// // Item.cpp // cocos2d_samples // // Created by 龚畅优 on 14-6-21. // // #include "Item.h" Item::Item(){ m_pic = NULL; m_b2fixture = NULL; m_type = 0; m_tmpBox2dPos = Point::ZERO; m_originPoint = Point::ZERO; m_isLocked = false; } Item::~Item(){ CC_SAFE_RELEASE(m_pic); } bool Item::in...
// -*- C++ -*- // // Copyright (C) 1998, 1999, 2000, 2002 Los Alamos National Laboratory, // Copyright (C) 1998, 1999, 2000, 2002 CodeSourcery, LLC // // This file is part of FreePOOMA. // // FreePOOMA is free software; you can redistribute it and/or modify it // under the terms of the Expat license. // // This progr...
#ifndef PMMAP_H #define PMMAP_H #include <Structs/Arrays/packedMemoryArray.h> template <typename KeyType, typename DataType> class PMMapItem; /** * @class PMDictionary * * @brief * * @author Panos Michail * */ template <typename KeyType, typename DataType> class PMMap { public: typedef PMMapItem<KeyTyp...
/* stl map */ #include<algorithm> #include<map> #include<string.h> #include<string> #include<unordered_map> using namespace std; #define MAXLEN (5) struct Character { int sid, uid, point; map<int, int>::iterator pos; }cha[100003]; int ucnt, scnt; unordered_map<string, int> utab, stab; map<int, int> user[3000...
#include "wmaskeditwindow.h" WMaskEditWindow::WMaskEditWindow(QWidget *parent) : QMainWindow(parent) { }
#include <iostream> #include <utility> #include "graph.h" using namespace std; int main(){ Graph g(10); pair<int,int> a(0,1); pair<int,int> b(2,1); g.addline(a); g.addline(b); g.addline(pair<int,int>(1,4)); g.addline(pair<int,int>(2,4)); g.addline(pair<int,int>(2,5)); g.addline(pair<int,int>(1,6)); g.addline(...
// // Created by Steven Smith on 2020-04-04. // A class created to help and simplify the main driver into something more simple // and easier to manage. // #ifndef INC_371PROCEDURALFOREST_WINDOWMANAGER_H #define INC_371PROCEDURALFOREST_WINDOWMANAGER_H #include "GLFW/glfw3.h" #include <string> class WindowManager { ...
#include <iostream> using namespace std; class Box { public: // Constructor definition Box() { cout <<"Constructor called." << endl; } double Volume() { return length * breadth * height; } int value() { return this->Volume(); } ...
// ASMloadcameras.cpp // Load in Configure parameters // Bai, Gang. // March 22ed, 2010. #include <stdafx.h> #include <cstdio> #include <tinyxml.h> #include "ASModeling.h" namespace { #define TXFloatValue( p, v ) (p)->QueryFloatAttribute("value", (v)); #define TXIntValue( p, v ) (p)->QueryIntAttribute(...
/* * Copyright 2016-2017 Flatiron Institute, Simons Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required ...
#ifndef PCB_H #define PCB_H #include <string> #include "global_variables.h" #include <iostream> using namespace std; /* * This document describe the node of a process * the action taken here as well as criteria for determining * each situation is before the tick */ class PCB{ public: int priority; // priotit...
#include "MainMenu.h" #include "../Game.h" #include "../entity/Player.h" #include <QApplication> extern Game *game; MainMenu::MainMenu(QGraphicsView *parent) : QGraphicsSceneSized(parent) { title = new QGraphicsTextItem(QString("YASRL")); title->setFont(QFont("Perfect DOS VGA 437", 80)); title->setPos((p...
#ifndef BIDIRECTIONALDIJKSTRA_H #define BIDIRECTIONALDIJKSTRA_H #include <Structs/Trees/priorityQueue.h> /** * @class BidirectionalDijkstra * * @brief Bidirectional Dijkstra algorithm implementation * * This class supports running queries between source and target nodes by building two search trees, one startin...
/*****************************************************************************/ /*! \file option.hh * \author AV * \date 2010-03 * * \brief A simple template to mimic ML's option/None/Some *****************************************************************************/ #ifndef OPTION_HH #define OPTION_H...
/*************************************************************************** Copyright (c) 2020 Philip Fortier This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or...
/*************************************************************************** Copyright (c) 2020 Philip Fortier This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or...
#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QtSerialPort/QSerialPort> #include <QtSerialPort/QSerialPortInfo> #include <QTimer> #include <QDataStream> #include <QTextStream> #include <QtNetwork/QUdpSocket> #include <QQueue> #include "qcustomplot.h" namespace Ui { class...
// Copyright (C) 2017 Elviss Strazdins // This file is part of the Ouzel engine. #include "Sound.h" #include "SoundResource.h" #include "core/Engine.h" namespace ouzel { namespace audio { Sound::Sound() { resource = sharedEngine->getAudio()->createSound(); } Sound:...
/* @brief G2.cpp * Programa que contiene las implementaciones * de las funciones contenidas en GF2.h */ #include <bits/stdc++.h> #include "defs.h" using namespace std; void getPolynomial( int n, string *polynomialString ){ ifstream filetoOpen; string read; register int contador = 0; filetoOpen...
#include "pch.h" #include "PhoneBookDB.h" //-Считывает данные с файла //-Создает и заполняет хэш-таблицы DATABASE_API void __cdecl CreateDB() { InitializeCriticalSection(&criticalSection); surnameHashTable = new HashTable(BY_SURNAME); streetHashTable = new HashTable(BY_STREET); phoneHashTable = new H...
#pragma once #include "event_system.hpp" #include "../Renderer/Shader.hpp" #include "audio_system.hpp" #include <iostream> const static int NUM_SCORES = 10; namespace sf { class Window; }; struct lua_State; class GraphicsSystem; class Camera; struct State { lua_State* luaState; GraphicsSyst...
// Copyright (C) 2017 Elviss Strazdins // This file is part of the Ouzel engine. #pragma once #include <cstddef> #include "core/CompileConfig.h" #if OUZEL_SUPPORTS_SSE #include <xmmintrin.h> #endif namespace ouzel { class Vector2; class Vector3; class Color; class Vector4 { public: ...
#include <iostream> using namespace std; class Queue { private: int size; int front; int rear; int *arr; public: Queue(); Queue(int); void enQueue(int); int deQueue(); void display(); }; Queue::Queue() { size = 10; front = rear = -1; arr = new int[size]; } Queue::Queue(int size) { this->size = size; fr...
#include <cstdio> // 送分 print frequency // 9 8 5 1 7 2 8 2 9 10 1 7 8 9 5 6 9 0 1 9 const int num = 20; int main() { int arr[20] = {0}; int tmp; for(int i = 0; i < num; i++) { scanf("%d", &tmp); arr[tmp]++; } for(int i = 0; i < 11; i++) { printf("%d:%d\n", i, arr[i]); } return 0; }
#include<iostream> #include<stack> using namespace std; bool is_correct(string); int main(){ cout<<"Enter parenthesis"<<endl; string s; cin>>s; cout<<endl<<is_correct(s); return 0; } bool is_correct(string s){ stack<char> estack; int i=0; while(s[i]!='\0'){ if( s[i]=='[' || s[i]=='{' || s[i]=...
#include <iostream> using namespace std; int main() { int a; cout << "입력: "; cin >>hex>> a; cout << "10진수: " <<dec<<a << endl; cout << "8진수: " << oct << a << endl; }
#pragma once /* 문제: 1 부터 N 까지 차례대로 수를 쓰내려갈 때 특정수의 빈도수를 구하는 것이 문제이다.​ 예를 들어, N = 11 이고 조사할 수가 1 인 경우 ​ 1234567891011 빈도 수는 4 이다. 입력: N 과 한 자리 수(0 ~ 9)가 주어진다. N 은 100 000 000 이하의 자연수이다. 출력: 빈도 수를 출력한다. 답은 32 비트 정수 범위를 넘어가지 않는다. 예제 입력 1: 11 1 예제 출력 1: 4 나의 방법: 1) 1~9와 0은 계산법이 약간 다르다. 2) 스터디 풀이 방법들: 1. 2. 3. *...
#include <objects/health_potion.h> using namespace lab3::objects; Health_Potion::Health_Potion(const std::string &name, int extra_points, int price, int weight, int volume) : Potion(name, "You recover some life points", extra_points, price, weight, volume) {} Health_Potion::~Health_Potion() {} ActionResult Hea...
#include <bits/stdc++.h> using namespace std; #define REP(i, init, n) for(int i = (int)(init); i < (int)(n); i++) #define vi vector<int> #define vl vector<long> #define vvi vector<vector<int>> #define vvl vector<vector<long>> #define pint pair<int, int> #define plong pair<long, long> int main() { double n, m, d; ...
class Solution { public: int subarraySum(vector<int>& nums, int k) { unordered_map<int, int> table; int sum = 0; int count = 0; for (int i = 0; i < nums.size(); i++) { sum += nums[i]; if (sum == k) count++; i...
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once WINRT_EXPORT namespace winrt { namespace ABI::Windows::Globalization::PhoneNumberFormatting { struct IPhoneNumberFormatter; struct IPhoneNumberFormatterStatics; struct IPhoneNumberInfo; stru...
//----------------------------- Problem 4 #include <iostream> using namespace std; int main(){ char first,second,third,fourth,fifth; cout << "Enter first char of your name "; cin >> first; cout << "Enter second char of your name "; cin >> second; cout << "Enter third char of your name "; cin >> third; cout << "Enter fo...
#include <bits/stdc++.h> using namespace std; // LCS,Longest Common Sequence,最长公共子序列 // 还是序列的问题,所以状态还是跟序列最末元素有关,但是有两个字符串 // 动态规划的好处就是你可以屏蔽掉其他的一些细节, // 专注于两个状态切换时的动作,把这个用递推式表达出来,加上初始状态,我们就得到这个问题的解 // 所以这题很自然能够想到的状态切换时的样子, // 第一个是 if A[i]==B[j], dp[i][j] = dp[i - 1][j - 1] + 1, else dp[i][j] = max(dp[i - 1][j], dp[i][j ...
/* * File: File.h * Author: gmena * * Created on 23 de agosto de 2014, 02:51 PM */ #include <string> #include <sstream> #include <iostream> #include <cstring> #include <fstream> #include <unistd.h> #include <sys/stat.h> #ifndef FILE_H #define FILE_H using namespace std; class File { public: string re...
#include "pch.h" #include "DependencyInjector.h" #include "Renderer.h" #include "Window.h" #include "Camera.h" DependencyInjector* DependencyInjector::m_pInstance = nullptr; DependencyInjector::~DependencyInjector() { delete m_pWindow; delete m_pCamera; m_pInstance = nullptr; } Renderer* DependencyInjector::Inje...
#include <ros/ros.h> #include <std_msgs/String.h> #include <std_msgs/Int16.h> #include <std_msgs/Float32.h> #include "white_ticket/Distance.h" #include <stdio.h> #include <string> #include <vector> #include <time.h> #include <iostream> using namespace std; const int LIMIT = 3; const int ALL = 6; const int SAME = 3; c...
class Solution { public: int getFood(vector<vector<char>>& grid) { int m = grid.size(), n = grid[0].size(); queue<vector<int>> q; // <i, j> vector<vector<int>> dirs = {{-1, 0}, {1, 0}, {0, -1}, {0, 1}}; for (int i = 0; i < m; i++) { for (int j = 0; j < n...
// github.com/andy489 // https://www.hackerrank.com/contests/practice-3-sda/challenges/balloons-and-candy #include <cstdio> #include <utility> #include <algorithm> typedef long long ll; using namespace std; const int mxN = 100005; ll n, m, l, r = 1e18, mid, s; pair<ll, ll> A[mxN]; int main() { scanf("%lld%ll...
#ifndef RECTANGLE_H #define RECTANGLE_H class Rectangle{ public: Rectangle(); int getWidth(); void setWidth(int); double getHeight(); void setHeight(double); private: int width; double height; }; #endif
#include "stdafx.h" #include "Reader.h" #include "Data.h" using namespace std; namespace { istringstream getLineStrm(istream & in) { string str; getline(in, str); return istringstream(str); } void readLine(istream && in, Data & d, size_t y) { char ch; size_...
/* * SPDX-FileCopyrightText: (C) 2018 Daniel Nicoletti <dantti12@gmail.com> * SPDX-License-Identifier: BSD-3-Clause */ #ifndef PROTOCOLHTTP2_H #define PROTOCOLHTTP2_H #include "hpack.h" #include "protocol.h" #include "socket.h" #include <context.h> #include <enginerequest.h> #include <QObject> // namespace Cutel...
#ifndef PROGRESS_H #define PROGRESS_H #include <QDialog> #include <QString> #include <QSerialPortInfo> #include <QWidget> #include <QProgressBar> #include "ui_progress.h" class Progress : public QDialog, protected Ui::Progress { Q_OBJECT public: Progress(QString info, QSerialPortInfo portInfo, QWidget *parent=nul...
#pragma once ////////////////////////////////////////////////////////////////////////// #include "geometry.h" #include "wgeometry.h" #include "operators.h" #include "TVView.h" ////////////////////////////////////////////////////////////////////////// enum _TVN { TVFN_LAST = 0u-100u, TVFN_FIRST = 0u-200u, ...
// // Created by utec on 12/11/19. // #ifndef AVA_PREGADRO_H #define AVA_PREGADRO_H #include <iostream> #include <string> #include "CAlumno.h" using namespace std; class Pregrado : public Alumno{ private: int practica; public: Pregrado(int ,string , int , string ,int, int); void mostrarPregrado(); }; Pre...
#include <cmath> #include <functional> #include <future> #include <iostream> #include <thread> #include <random> using namespace std; int fun(int a, int b) { // std::default_random_engine dre; return std::pow(a, b); } void task_lambda() { std::packaged_task<int(int, int)> p([](int a, int b) { retu...
#include <iostream> int main() { /** * Commas act as separators in this line, not as an operator. * Results: a=1, b=2, c=3, i=0 */ int a = 1, b = 2, c = 3, i = 0; /** * Assigns value of b into i. * Results: a=1, b=2, c=3, i=2 */ int a = 1, b = 2, c = 3; int i = (a, b); /** * Assigns valu...
#include "Complex.h" #include<iostream> using namespace std; Complex::Complex(float x, float y): re(x), im(y) { cout<<"Complex\n"; } Complex::~Complex() { cout<<"Distruge complex\n"; } Complex::Complex(const Complex& other) { this->re=other.re; this->im=other.im; cout<<"Copiaza Complex\n"; } void Com...
#include <cstdio> #include <iostream> using namespace std; typedef long long ll; struct Node { char c; Node *lc, *rc; Node() { lc = rc = NULL; } }; Node node[30]; // 出现过则+1,为孩子则-1 int root[30] = { 0 }, n; void preOrder(Node* r) { if (r == NULL) return; cout << r->c; preOrder(r->lc); ...
#ifndef SIMMETHODS_SEMIIMPLICITEULER_HEADER #define SIMMETHODS_SEMIIMPLICITEULER_HEADER #include "SimMethod.h" #include "Source/Common/Timing.h" #include <fstream> namespace solar { //Simulates data using semi-implicit Euler integration method //Expects data to be in following units: // -pos in AU units // -vel...
#include <iostream> #include <string> #include <cstring> #include <sstream> #include <list> #include <cassert> class CNode { CNode * next_[27]; //\0, a - z public: CNode(){ memset(next_, 0, sizeof next_); } CNode * next(char c){ if(!c) return next_[0]; ...