text stringlengths 8 6.88M |
|---|
#include "RelOp.h"
void RelationalOp::WaitUntilDone() {
pthread_join (operatorThread, NULL);
}
void RelationalOp::Use_n_Pages (int runlen) {
this->runLength = runlen;
return;
}
/**************************************************************************************************
SELECT PIPE
************************... |
// Copyright (c) 2018, Tobechukwu Osakwe.
//
// All rights reserved.
//
// Use of this source code is governed by an
// MIT-style license that can be found in the LICENSE file.
#include <ncurses.h>
#include "JSEngine.h"
tmacs::JSEngine::JSEngine(tmacs::EditorWindow *window, WINDOW* wnd) {
this->window = window;
... |
// Fill out your copyright notice in the Description page of Project Settings.
#include "Savio.h"
#include "MySavioProjectile.h"
#include "GameFramework/ProjectileMovementComponent.h"
AMySavioProjectile::AMySavioProjectile(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
PrimaryActorTick.b... |
#ifdef DEBUG
#define _GLIBCXX_DEBUG
#endif
#include <iostream>
#include <algorithm>
#include <cstdio>
#include <cstdlib>
#include <ctime>
#include <memory.h>
#include <cmath>
#include <string>
#include <cstring>
#include <queue>
#include <vector>
#include <set>
#include <deque>
#include <map>
#include <functional>
#inc... |
#include<bits/stdc++.h>
using namespace std;
typedef long long ll;
vector<vector<ll>> dp(1000,vector<ll>(1001,-1));
ll n;
vector<ll> arr(1000);
ll dp_rec(ll i,ll limit){
if(dp[i][limit]!=-1) return dp[i][limit];
if(i==n-1){
if(arr[n-1]<=limit) dp[i][limit] = arr[n-1];
else dp[i][limit] = 0;
r... |
#pragma once
#include "GameObject.h"
//*Class description*//
class Round : public GameObject
{
public:
Round(int x, int y);
void virtual update();
void virtual render();
void virtual collided(int otherObjectID);
};
|
/*
Petar 'PetarV' Velickovic
Algorithm: Prim's Algorithm
*/
#include <stdio.h>
#include <math.h>
#include <string.h>
#include <iostream>
#include <vector>
#include <list>
#include <string>
#include <algorithm>
#include <queue>
#include <stack>
#include <set>
#include <map>
#include <complex>
#define MAX_N 101
using ... |
#include "Animation.h"
Animation::Animation(void)
: maxFrames(0),
oscillate(false),
currentFrame(0),
frameIncrement(1),
frameDuration(100), //milliseconds
oldTime(0)
{
}
Animation::~Animation()
{
}
void Animation::onAnimate(void)
{
if (oldTime + frameDuration > SDL_GetTicks())... |
#include <iostream>
#include <string>
using namespace std;
#ifndef PERSON_H
#define PERSON_H
class Person {
private :
string name;
string ssnum;
int age;
public:
Person();
Person(string pname, string pssnum, int page);
~Person();
string getName();
string getSSNum();
int getAge();
void setName(st... |
#ifndef NUMBER_HPP
#define NUMBER_HPP
#include "var.hpp"
class Number : public Var {
public:
Number();
Number(int val);
/*Number virtual operator+(const Number& num) {
}
Number virtual operator=(const Number& num) {
}*/
};
#endif
|
#include "queue.hpp"
void validNumber(int& number) {
while (std::cin.fail()) {
std::cout << "Invalid Value: Try again!" << std::endl;
std::cin.clear();
std::cin.ignore(256,'\n');
std::cout << "Please enter the intager number: ";
std::cin >> number;
}
}
void chooseFu... |
#include <string.h>
#include <iostream>
#include <chord/rpcclient.hpp>
#include <chord/transport.hpp>
#include "../chord.pb-c.h"
//=====================================================================================
// Pack Arguments and Send Call
//=================================================================... |
#include<iostream>
#include "Node.h"
using namespace std;
int main(){
Node *root=new Node(1);
}
|
/*
============================================================================
Name : Eris.cpp
Author : Vinicius Jarina
Version :
Copyright : Copyright (c) 2009 JarinSoft. (http://viniciusjarina.googlepages.com/)
Description : Application entry point
======================================... |
//in this version, free list has no use, since the only element to free is mutex.
//in this version, old_list has no use, only a simple LRU is done.(all elements are moved to HIR)
//in the next version, a queue is needed in order to change LRU to LIRS
#ifndef SJTU_BUFFER_POOL_HPP
#define SJTU_BUFFER_POOL_HPP
#include... |
// Created on: 2018-03-15
// Created by: Stephan GARNAUD (ARM)
// Copyright (c) 1998-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of ... |
/* -*- Mode: c++; indent-tabs-mode: nil; c-file-style: "gnu" -*-
*
* Copyright (C) 1995-2005 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser. It may not be distributed
* under any circumstances.
*/
#include "core/pch.h"
#ifdef XPATH_SUPPORT
#include "modules/xpath/src/... |
#include <cassert>
#include <iostream>
#include <string>
namespace ciphers
{
namespace caesar
{
inline char get_char(const int x)
{
return char(x + 65);
}
inline int get_val(const char c)
{
return int(c - 65);
}
std::string encrypt(const std::string &text, const int &shift)
{
std::string encrypted = "";
... |
// Created on: 1995-12-01
// Created by: EXPRESS->CDL V0.2 Translator
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the te... |
// Created by: Kirill GAVRILOV
// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Sof... |
#include "Color.h"
#ifdef _WIN32
#include <Windows.h>
#include <iostream>
#endif
namespace Log
{
#ifdef __linux__
std::string Color (int Color, std::string Text)
{
switch (Color)
{
case BLACK:
return "\x1B[30m" + Text + "\x1B[0m";
break;
case RED:
return "\x1B[31m" + Text + "\x1B[0m";
break;
... |
#ifndef OGREFRAMEWORK_H
#define OGREFRAMEWORK_H
#include <OgreCamera.h>
#include <OgreLogManager.h>
#include <OgreRoot.h>
#include <OgreViewport.h>
#include <OgreSceneManager.h>
#include <OgreRenderWindow.h>
#include <OgreConfigFile.h>
#include "FirstPersonNoClip.h"
#include "InputHandling.h"
class OgreFramework :... |
/* XMRig
* Copyright (c) 2018-2021 SChernykh <https://github.com/SChernykh>
* Copyright (c) 2016-2021 XMRig <https://github.com/xmrig>, <support@xmrig.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* ... |
//
// Created by YCJ on 2020/7/6.
//
#include "GrammarAction.h"
GrammarAction::GrammarAction(const string&fileName) {
this->fin.open(fileName,ios::trunc);
}
void GrammarAction::genetQuat(const string& a, const string& b, const string& c, const string& d) {
fin<<begin<<a<<this->separator<<b<<this->separator<<c... |
/*
* H_Hit.h
*
* Created on: Oct 3, 2018
* Author: vsevolod
*/
#ifndef SRC_H_HIT_H_
#define SRC_H_HIT_H_
#include <G4VHit.hh>
//G4
#include "G4VHit.hh"
#include "G4THitsCollection.hh"
#include "G4Allocator.hh"
#include "G4ThreeVector.hh"
//my
#include "HitDataStructure.hh"
class H_Hit: public G4VHit {
pu... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2000-2012 Opera Software ASA. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#include "core/pch.h"
#ifdef HAS_SET_HTTP_DATA
#include "module... |
#pragma once
class SpinMotor;
class RotatingRoom : public hg::IComponent
{
public:
virtual int GetTypeID() const { return s_TypeID; }
static uint32_t s_TypeID;
void LoadFromXML( tinyxml2::XMLElement* data );
void Init();
void Start();
void Update();
bool IsFinished() { return m_Finished; }
void SpawnNex... |
/************************************************************************
* @project : $rootnamespace$
* @class : $safeitemrootname$
* @version : v1.0.0
* @description :
* @author : $username$
* @creat : $time$
* @revise : $time$
****************************************************************... |
/*
* Copyright [2017] <Bonn-Rhein-Sieg University>
*
* Author: Torsten Jandt
*
*/
#include <mir_planner_executor/actions/unstage/mockup_unstage_action.h>
#include <mir_planner_executor/actions/mockup_helper.h>
bool MockupUnstageAction::run(std::string& robot, std::string& platform, std::string& object)... |
// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=//
// Примеры строк, работы с ними, а так же элементарная арифметика
// V 1.0
// -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=//
#include<iostream>
#include <cmath> // Библиотека простых математических операций
usi... |
//
// film.cpp
// serialowabaza
//
// Created by Julia on 06.11.2018.
// Copyright © 2018 Julia. All rights reserved.
//
#include <stdio.h>
#include <fstream>
#include "film.h"
void film::save(std::fstream & plik){
try {
plik<<"F\n";
ogladadlo::save(plik);
plik<<PEGI<<"\n";
} catch ... |
#pragma once
// CNpcDialog 对话框
class CNpcDialog : public CDialog
{
DECLARE_DYNCREATE(CNpcDialog)
public:
CNpcDialog(CWnd* pParent = NULL); // 标准构造函数
virtual ~CNpcDialog();
// 对话框数据
enum { IDD = IDD_NPC_DIALOG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持... |
#include<bits/stdc++.h>
using namespace std;
#define maxn 5005
int dp[maxn];
int type[maxn];
int main() {
int n, m;
scanf ( "%d%d", &n, &m );
for ( int i = 1; i <= n; i++ ) {
double x;
scanf ( "%d%lf", &type[i], &x );
}
for ( int i = 1; i <= n; i++ ) {
int j = ty... |
// Copyright (c) 2020 CS126SP20. All rights reserved.
#define CATCH_CONFIG_MAIN
#include <cinder/app/App.h>
#include <mylibrary/battleship.h>
#include <mylibrary/ship.h>
#include <catch2/catch.hpp>
// Ship Class
TEST_CASE("Ship Get Size", "[ship class]") {
SECTION("Ship A") {
mylibrary::Ship ship_a("ship A",... |
#include<bits/stdc++.h>
using namespace std;
int main(){
int t;
string s;
cin>>t;
int x = 0;
for (int i = 0; i < t; i++)
{
cin>>s;
if (s[1]=='-')
{
x -= 1;
}
else
{
x += 1;
}
}
cout<< x... |
#pragma once
#include "DoubleLinkedList.h"
template <typename T>
class Queue : public DoubleLinkedList<T> {
using DoubleLinkedList<T>::first;
using DoubleLinkedList<T>::removeFirst;
using DoubleLinkedList<T>::append;
public:
using DoubleLinkedList<T>::size;
using DoubleLinkedList<T>::empty;
public:
virtual ~Que... |
#include "BetCoinProc.h"
#include "Logger.h"
#include "HallManager.h"
#include "Room.h"
#include "ErrorMsg.h"
#include "BaseClientHandler.h"
#include "ProcessManager.h"
#include "GameCmd.h"
REGISTER_PROCESS(CLIENT_MSG_BET_COIN, BetCoinProc)
BetCoinProc::BetCoinProc()
{
this->name = "BetCoinProc";
}
BetCoinProc::~Be... |
//
// Created by micky on 15. 5. 23.
//
#ifndef JUDGESERVER_GRADING_H
#define JUDGESERVER_GRADING_H
#include "logger.h"
#include "question.h"
#include "KillTimerTask.h"
#include "result.h"
#include "Compile.h"
#include <iostream>
#include <map>
#include <unistd.h>
#include <string.h>
#include <string>
#include <time... |
#include <bits/stdc++.h>
using namespace std;
#define MOD 1000000007
#define rep(i, n) for(int i = 0; i < (int)(n); i++)
#define rep1(i, n) for(int i = 1; i <= (int)(n); i++)
#define showmap(is, js, x) {rep(i, is){rep(j, js){cout << x[i][j] << " ";}cout << endl;}}
#define show(x) {for(auto i: x){cout << i << " ";} cout... |
#pragma once
class GameUserManager : public CMultiThreadSync<GameUserManager>
{
public:
GameUserManager();
~GameUserManager();
private:
map<DWORD, GameUser*> m_GameUserMap;
DWORD m_CurrentUserCount;
public:
BOOL Begin();
BOOL End();
VOID AddUser(GameUser* user, DWORD UID);
VOID RemoveUser(DWORD UID);
GameU... |
#include "WizardButtons.h"
#include "ui_WizardButtons.h"
using namespace RsaToolbox;
WizardButtons::WizardButtons(QWidget *parent) :
QWidget(parent),
ui(new Ui::WizardButtons)
{
ui->setupUi(this);
}
WizardButtons::~WizardButtons()
{
delete ui;
}
QPushButton *WizardButtons::previous() const {
ret... |
#ifndef __RANDOMPOINTS2D_H__
#define __RANDOMPOINTS2D_H__
#include <vector>
#include "../Point2D.h"
class RandomPoints2D
{
public:
RandomPoints2D();
virtual ~RandomPoints2D();
void setPointCount(int count);
void setExtent(int xmin, int xmax, int ymin, int ymax);
void generate();
void write(c... |
#ifndef CURSEUR_CLASSIQUE_HPP
#define CURSEUR_CLASSIQUE_HPP
#include "Curseur.hpp"
namespace enseirb{
class CurseurClassique: public Curseur{
private:
public:
CurseurClassique(Chaine &);
void operator++ () ;
void operator-- () ;
bool fini();
void debut();
void fin();
... |
#include "GwFsm.h"
#include "Monster.h"
#include "Gwexecute.h"
GwFsm::~GwFsm()
{
NotificationCenter::getInstance()->removeAllObservers(this);
}
GwFsm* GwFsm::createEventFsm(Monster* m_monster)
{
GwFsm* fsm = new GwFsm();
if (fsm && fsm->init(m_monster))
{
fsm->autorelease();
}
else
{
CC... |
/*
* The MIT License (MIT)
*
* Copyright (c) 2014 Matt Olan, Prajjwal Bhandari
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the r... |
#ifndef WE_WRAPPER_MISC_H
#define WE_WRAPPER_MISC_H
#include "src/args.h"
#include "src/dictionary.h"
#include "src/matrix.h"
#include "src/model.h"
/**
* WE's wrapper misc
*/
namespace WEWrapper {
struct FastTextPrivateMembers {
std::shared_ptr <fasttext::Args> args_;
std::shared_ptr <fasttext... |
#include <iostream>
int main(int argc, char const *argv[])
{
std::cout<<"Hi Again World!";
return 0;
}
|
/**
* created: 2013-4-7 22:10
* filename: FKRandomGenerator
* author: FreeKnight
* Copyright (C):
* purpose:
*/
//------------------------------------------------------------------------
#pragma once
//------------------------------------------------------------------------
#include <windows.h>
#include <Win... |
// Font block 'magistraltt16_cyrillic_1bpp_0x401_0x401' definition
//
// Bitmap data
static const esU8 sc_magistraltt16_cyrillic_1bpp_0x401_0x401_data[] = {
________,________,
_XXXXXXX,XX______,
_XX_____,________,
_XX_____,________,
_XX_____,________,
_XX_____,________,
_XXXXXXX,XX______,
_XX_____,________,
... |
#ifndef CD_h
#define CD_h
#include "SaleableItem.h"
class CD :public SaleableItem {
public:
CD(const char* pTitle,
unsigned int unitPricePence,
unsigned int runningTimeMinsp,
unsigned int noOfTracksp);
unsigned int getNewPrice(void);
private:
unsigned int runningTimeMins, noOfTracks;
};
#endif
|
#include <iostream>
#include <unordered_map>
#include <vector>
using namespace std;
int n, rightJoker, leftJoker;
unordered_map<char, int> rightBootMap;
vector<vector<int>> rightIndex(26), leftIndex(26);
string rightBoots, leftBoots;
int solve()
{
int ans = 0, notFound = 0;
vector<pair<int, int>> ansPairs;
... |
#ifndef _TUTORIALSHIPVSTOWER_
#define _TUTORIALSHIPVSTOWER_
#include "ModeShipVSTower.h"
//#define theTutorialShipVsTower TutorialShipVsTower::getInstance()
class TutorialShipVsTower :public ModeShipVSTower
{
private:
// true if we has to switch on other message
bool m_bSwitchMessage;
... |
class ItemSolder_DZE : ItemCore
{
scope = 2;
displayName = $STR_EQUIP_SOLDER;
model = "\nst\ns_dayz\items\solder\solder_dzn.p3d";
picture = "\nst\ns_dayz\items\solder\data\icon_solder_dzn_ca.paa";
descriptionShort = $STR_EQUIP_SOLDER_DESC;
};
class ItemSolderBroken_DZE : ItemCore
{
scope = 2;
displayName = $S... |
#ifndef INPUTCONTEXT_H
#define INPUTCONTEXT_H
#include <qpa/qplatforminputcontext.h>
class InputView;
class InputContext : public QPlatformInputContext
{
Q_OBJECT
public:
InputContext();
~InputContext();
// QPlatformInputContext interface
public:
void commit() override;
... |
// http://oj.leetcode.com/problems/sum-root-to-leaf-numbers/
/**
* Definition for binary tree
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
void do_sum(TreeNode *root, int cur, int &sum) {
... |
// Copyright 2017 Google Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, ... |
#include <iostream>
#include <stdio.h>
using namespace std;
int main()
{
int x = 5;
int *j;
j = &x;
printf("%d \n", x);
printf("%d \n", *j);
printf("%d \n", j);
return 0;
} |
#include "Structure.h"
#include "Consts.h"
#include "Token.h"
#include "Variable.h"
double fctr(double x) // Factorial
{
if (x < 0)
{
error("Factorial(value), value < 0 - Wrong operation");
}
if (x != round(x))
{
error("Factorial(value), value - Natural number");
}
if (x =... |
// Check that no errors occur when compiling without the plugin.
// RUN: %clangxx -std=c++11 -fsyntax-only %s 2>&1 | FileCheck %s -allow-empty \
// RUN: --check-prefix=CHECK-NO-PLUGIN
// CHECK-NO-PLUGIN-NOT: {{.*}}error{{.*}}
// "not" is used here because compiling with our plugin SHOULD result in an
// error (and ... |
#include "TileMap.h"
TileMap::TileMap()
{
//ctor
}
TileMap::~TileMap()
{
//dtor
}
bool TileMap::load(const std::string& tileset, sf::Vector2u tileSize, const int* tiles, unsigned int width, unsigned int height)
{
// load the tileset texture
if (!m_tileset.loadFromFile(tileset))
... |
#pragma
#ifndef WORLD_H
#define WORLD_H
#include <BFW/Scene.h>
#include "Card.h"
#include <BFW/text.h>
//#include "BFW/Button.h"
class World : public Scene {
public:
World();
virtual ~World();
virtual void update(float Deltatime);
Card* card = nullptr;
Card* card1 = nullptr;
//Button* button;
private:
};
#... |
// Created on: 1995-12-07
// Created by: Frederic MAUPAS
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GN... |
#include <iostream>
#include <vector>
#include <cmath>
using namespace std;
vector<vector<int>> g;
vector<bool> used;
vector<int> parent;
vector<int> h;
vector<vector<int>> up;
void dfs(int v) {
used[v] = true;
for (auto to : g[v]) {
if (!used[to]) {
parent[to] = v;
h[to] = h[... |
#include <iostream>
#include <vector>
#include <algorithm>
#include <string>
int main()
{
std::ios_base::sync_with_stdio(false);
std::cin.tie(0);
std::cout.tie(0);
int n;
std::cin >> n;
for (int i = 0; i < n; ++i)
{
int r;
std::string s;
std::cin >> r >> s;
... |
#pragma once
#include "GameObject.h"
#define NR_OF_CHAIN_LINKS 128
class Chain
{
private:
bool m_visible;
bool m_shooting;
bool m_retracting;
Timer m_timer;
std::vector<GameObject*>* m_chainGObjects;
std::vector<bool> m_retractedLinks;
int m_nrOfUnretractedLinks;
GameObject* m_hookGObject;
GameObject* m_gau... |
void rotate(vector<int>& nums, int k) {
k = k % nums.size();
vector<int> tmp(nums.begin()+nums.size()-k, nums.end());
tmp.insert(tmp.end(), nums.begin(), nums.begin()+nums.size()-k);
nums = tmp;
} |
#include<iostream>
#include<fstream>
#include<string>
#include"stdio.h"
using namespace std;
int main()
{
string line,filename;
cout<<" enter the file to be rearraged : ";
cin>>filename;
fstream myfile1_1(filename.c_str(),fstream::in);
fstream myfile2("temporary.txt",fstream::out|fstream::app);
if(myfile1_1.is_open... |
// NLequationCalculatorDlg.cpp : implementation file
//
#include "stdafx.h"
#include "NLequationCalculator.h"
#include "NLequationCalculatorDlg.h"
#include "NLequation.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
////////////////////////////////////... |
#include "walkermodel.h"
#include <boost/numeric/ublas/triangular.hpp>
#include <boost/numeric/ublas/io.hpp>
#include <algorithm>
#include <math.h>
using namespace boost::numeric::ublas;
WalkerModel::WalkerModel() : Model() {
// Change the model parameters here
m_p.slope = -0.05;
// Lower the shin weight... |
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <vector>
#include <functional>
#include <queue>
#include <string>
#include <cstring>
#include <numeric>
#include <cstdlib>
#include <cmath>
#include <map>
using namespace std;
typedef long long LL;
#define in std::cin
#define out std::cout
#define re... |
#include "Operator.h"
#include "Value.h"
#include "Instruction.h"
#include "Constants.h"
#include "Operator.h"
#include "Type.h"
using namespace LLVM;
Operator::Operator(llvm::Operator *base)
: base(base)
, User(base)
{
}
inline Operator ^Operator::_wrap(llvm::Operator *base)
{
return base ? gcnew Operator(base) :... |
#include<bits/stdc++.h>
using namespace std;
int main(){
int N, M;
cin >> N >> M;
int H[100000];
for(int i=0; i<N; i++){
cin >> H[i];
}
bool good[100000];//道がつながっていないときもいい展望台なのでtrueで埋める
for(int i =0; i < N; i++){
good[i] = true;
}
for(int i =0; i < M; i++){//道の数ぶん入力するのでM... |
/*
Funcion que se llama asi misma
Tiene un caso base y un caso general
*/
#include <iostream>
#include <conio.h>
using namespace std;
void menu();
int factorialNum(int);
int main(){
char opcion;
int numero;
do{
menu();
cin>>opcion;
fflush(stdin);
switch(opcion){
case '1':
... |
#pragma once
#include <globals.h>
#include <scene/materials/bsdf.h>
#include <raytracing/ray.h>
#include <scene/geometry/primitive.h>
#include <QList>
#include <scene/materials/medium.h>
class Material;
class BSDF;
class Primitive;
class PhaseFunction;
class Medium;
//struct MediumInterface;
struct MediumInterface {
... |
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QFile>
#include <QTextStream>
#include <QMessageBox>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
this->
ui->setupUi(this);
connect(ui->pushButton, SIGNAL(clicked()), this, SLOT... |
#ifndef _ANIMATION_H
#define _ANIMATION_H
#include <SDL/SDL.h>
class Animation
{
public:
Animation();
~Animation();
void onAnimate(void);
void setFrameDuration(int newDurationMs); //set frame length in ms
void setCurrentFrame(int frame);
const int getCurrentFrame(... |
//
// Created by Abiodun Quadri Adekunle on 17/10/2019.
//
#ifndef TICTACTOE_BOARD_H
#define TICTACTOE_BOARD_H
class Board {
char positions[16];
public:
Board();
void printBoard();
char* getPositions();
void checkResponse(char input);
static int getUserResponse();
int setPosition(int gridN... |
#include <sstream>
#include "FeaturesView.h"
FeaturesView::FeaturesView() {
registerInput(_segments, "segments");
registerInput(_features, "features");
registerInput(_problemConfiguration, "problem configuration");
registerInput(_objective, "objective");
registerOutput(_painter, "painter");
}
void
FeaturesView:... |
#include<iostream>
#include<cmath>
using namespace std;
int T,n,a[50000];
int i,t,dp[50000];
int main(){
cin >> T ;
while (T--)
{
cin >> n;
for(int k = 0; k < n; k++){
cin >> a[k];
}
dp[0] = 1;
for( i = 1;i < n; i++ ){
dp[i] = 1;
for(int j =0; j < i; j++ ){
if(a[i] <= a[j] ){
dp[i] = max ( d... |
#include <iostream>
#include <algorithm>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <memory.h>
#include <math.h>
#include <string>
#include <string.h>
#include <queue>
#include <vector>
#include <set>
#include <map>
typedef long long LL;
typedef unsigned long long ULL;
#define PI 3.141592653589... |
// Fill out your copyright notice in the Description page of Project Settings.
#include "HierarchyActor.h"
// Sets default values
AHierarchyActor::AHierarchyActor()
{
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = t... |
#include <iostream>
#include <cstring>
using namespace std;
int main()
{
char str[32],ch[1];
int len,k(0),m(0);
cin>>str>>ch;
len=strlen(str);
for(int i=0;i<len;i++)
{
if(str[i]==ch[0])k++;
}
if(k==0)cout<<"NULL";
else for(int i=0;i<len;i++)
{
if((str[i]=... |
#include <librealsense2/rs.hpp> // Include RealSense Cross Platform API
#include<iostream>
#include<flightcv/flightcv.h>
#include <pthread.h>
#include <sys/types.h>
#include <csignal>
cv::VideoWriter writer;
cv::VideoWriter dwriter;
cv::VideoWriter cwriter;
void singal_ctrlc(int singo){
writer.release();
dwrit... |
/*********************************************************************
This file is part of QtUrban.
QtUrban is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3 of the License.
QtUrban is d... |
#pragma once
#include <NetworkModel/NetworkModel/IOCP/IOCP.hpp>
#include "../PacketManager/PacketManager.h"
#include "../UserManager/UserManager.h"
#include "../MonsterManager/MonsterManager.h"
#include "../GridManager/GridManager.h"
class IOCP final : public NETWORKMODEL::IOCP::CIOCP {
private:
std::chrono::system_c... |
/*
* AUTHOR: Carlo Pinciroli <cpinciro@ulb.ac.be>
*
* An example flocking controller for the loot-bot.
*
* This controller lets a group of loot-bots flock in an hexagonal lattice towards
* a light source placed in the arena. To flock, it exploits a generalization of the
* well known Lennard-Jones potential. The ... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 2011-2012 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*/
#ifndef MODULES_OTL_REVERSEITERATOR_H
#define MODULES_OTL_REVERS... |
// Non Ordered linked-list
// implementation simplest
// add - o(1)
// remove - o(n)
// tick - o(n)
// TAOCP - page 238 INFORMATION STRUCTURES
// 2.2. LINEAR LISTS
// 2.2.1. Stacks, Queues, and Deques
// 2.2.3. Linked Allocation
template<typename TAlloc>
class LinkedListTimer
{
struct TimerItem
{
ui32 id;
u... |
// Fill out your copyright notice in the Description page of Project Settings.
#include "WreckingBall.h"
#include "_Components/NeuralInputComponent.h"
#include "Libraries/GeneticFL.h"
#include "GeneticAIGameModeBase.h"
#include "NeuralNetwork/Manager/NeuralNetworkManager.h"
#include "_Components/DamageatorComponent.h... |
#include <iostream>
using namespace std;
int main(){
char a[3] = {'W','T','L'};
double max[3] = {0.0};
int maxindex[3] = {0};
double temp;
for(int i = 0;i < 3;i++){
for(int j = 0;j < 3;j++){
cin>>temp;
if(temp > max[i]){
max[i] = temp;
maxindex[i] = j;
}
}
}
printf("%c %c %c %.2lf",a[maxin... |
#ifndef __LIGHT_H__
#define __LIGHT_H__
#include "vector3.h"
#include <string>
#include <fstream>
#include <vector>
class Light{
public:
Light(float x, float y, float z, int r, int g, int b);
Vector3 Pos; //world coordinates
int iR, iG, iB;
};
#endif
|
#include <iostream>
#include <fstream>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include "TFile.h"
#include "TH1.h"
#include "TH2.h"
using namespace std;
int main(int argc, char ** argv)
{
if (argc != 3)
{
cerr << "Wrong number of arguments. Instead use:\n"
<< "\tmake_ratios /path/to/his... |
#ifndef MacOpFileChooser_H
#define MacOpFileChooser_H
class MacOpFileChooser : public OpFileChooser
{
public:
virtual OP_STATUS ShowOpenSelector(const OpWindow* parent, const OpString& caption, const OpFileChooserSettings& settings);
virtual OP_STATUS ShowSaveSelector(const OpWindow* parent, const OpString& caption,... |
#include <algorithm>
#include <cstring>
#include <iostream>
#include "parameter.h"
#include "redutilcu.h"
#include "red_constants.h"
using namespace redutilcu;
parameter::parameter(string& dir, string& filename, bool verbose) :
filename(filename),
verbose(verbose)
{
create_default();
string pa... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995 - 2010 Opera Software ASA. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#include "core/pch.h"
#ifdef WEBSERVER_SUPPORT
#include "modu... |
#pragma once
#include <memory>
#include "Geometry.h"
class Scene;
//ゲーム全体を制御するクラス
class Game
{
private:
Game(); //生成禁止
Game(const Game&); //コピー禁止
void operator=(const Game&)const; //代入禁止
///シーン管理
std::shared_ptr<Scene> _scene;
public:
Size screen_size;
static Game& Instance() {
static Game instance;
... |
#include "SystemDS.h"
#include "Loader-inl.h"
#include "Perlin-inl.h"
#include <cmath>
#include <glog/logging.h>
#include <iostream>
using namespace std;
namespace ICG {
const double PI = acos(-1);
// Implementation of CoreCGSystem
void CoreCGSystem::loadDataFromFile(const string &desFile) {
if (!Loader::loadDesFi... |
#ifndef _ROS_SERVICE_MotionPlan_h
#define _ROS_SERVICE_MotionPlan_h
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"
#include "sub8_msgs/Waypoint.h"
#include "sub8_msgs/Trajectory.h"
namespace sub8_msgs
{
static const char MOTIONPLAN[] = "sub8_msgs/MotionPlan";
class MotionPlanReque... |
//*************************************************************************************************************
//
// ハッシュチェイン処理 [myhash_chain.h]
// Author:IKUTO SEKINE
//
//*************************************************************************************************************
#ifndef _MYHASH_CHAIN_H_
#def... |
#ifndef LOGIN_H
#define LOGIN_H
#include <QMainWindow>
#include <QDialog>
#include <QWidget>
#include <QFileInfo>
#include <QGraphicsDropShadowEffect>
#include <QColor>
#include <QMessageBox>
#include <QSqlDatabase>
#include <QDebug>
#include <QtSql>
#include <QSqlQuery>
#include "editdata.h"
#include "generalwindow.h... |
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