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// // Created by manout on 18-4-5. // #include <iostream> using namespace std; static int fact(int num) { int ans = 1; for (int i = 2; i <= num; ++i) ans *= i; return ans; } static int C(int m, int n) { return fact(n) / (fact(n - m) * fact(m)); } static int common(int a, int b) { if (b ...
////////////////////////////////////////////////////////////////////// ///Copyright (C) 2011-2012 Benjamin Quach // //This file is part of the "Lost Horizons" video game demo // //"Lost Horizons" is free software: you can redistribute it and/or modify //it under the terms of the GNU General Public License as published ...
#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include "loginwidget.h" #include "mainwidget.h" /* namespace Ui { class MainWindow; }*/ class LoginWindow : public QMainWindow { Q_OBJECT public: explicit LoginWindow(QWidget *parent = 0); ~LoginWindow(); LoginWidget *widget_login; ...
#ifndef AOC_9_H #define AOC_9_H #include <vector> #include "Classes/IntCodeCPU/IntCodeCPU.h" namespace AoC_9 { long long AB(std::vector<long long> program, long long input) { IntCodeCPU computer(program); computer.Input(input); computer.RunToEnd(); return computer.Output(); } ...
#ifndef STRIN_TO_CHAR_ARRAY_HPP #define STRIN_TO_CHAR_ARRAY_HPP #include <memory> #include <string> namespace String { std::unique_ptr<char[]> toCharArray(std::string str) { std::unique_ptr<char[]> chArr(new char[str.length()]);; strcpy(chArr.get(), str.c_str()); return chArr; } ...
#include<bits/stdc++.h> using namespace std; struct point{ int x,y; }; point p[200000]; double ans=0; int n; void readit(){ scanf("%d",&n); for (int i=1;i<=n;i++) scanf("%d%d",&p[i].x,&p[i].y); } void writeit(){ printf("%.1lf\n",ans); } bool cmp(point a,point b){ return a.x<b.x||a.x==b.x&&a.y<b....
#ifndef PGSACONFIG_H_INCLUDED #define PGSACONFIG_H_INCLUDED #include <climits> using namespace std; typedef long long int int_max; typedef unsigned long long int uint_max; namespace PgSAReadsSet { typedef unsigned char uint_read_len_min; typedef unsigned short uint_read_len_std; typedef uint_read_len_s...
#pragma once #include <boost/range/adaptor/reversed.hpp> #include "applications/heat_equation.hpp" #include "datastructures/double_tree_view.hpp" #include "spacetime/linear_form.hpp" namespace applications { namespace ErrorEstimator { using datastructures::DoubleTreeVector; using space::HierarchicalBasisFn; using spa...
#include "GnGamePCH.h" #include "GAbilityListCtrlItem.h" GnImplementRTTI(GAbilityListCtrlItem, GStateListCtrlItem); GAbilityListCtrlItem::GAbilityListCtrlItem(const gchar* pcDefaultImage, const gchar* pcClickImage , const gchar* pcDisableImage, eButtonType eDefaultType) : GStateListCtrlItem( pcDefaultImage...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 2008 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ /** \file * * \brief Declare an OpTracer object to be used for obje...
#include <stdio.h> #include <stdlib.h> #include<string.h> //structure typedef struct { char cin[12]; char nom[100]; char prenom[100]; float montant; } clients; //declaration d'un tableau de clients clients comptebancaire[50]; //declaration des entiers globales. int nombredecomptes=0; int...
/* Name: Copyright: Author: Hill Bamboo Date: 2019/9/10 16:44:03 Description: */ #include <bits/stdc++.h> using namespace std; const int maxn = 100; int arr[maxn] = {1, 3, 4, 4, 4, 5, 7, 9, 14}; int n = 9; bool check() { return false; } int b1(int lo, int hi, int t) { // min while (lo < hi) { int mid = (lo + h...
#include <iostream> #include <vector> using namespace std; class MaxHeap { public: vector<int> arr; int N = 0; private: void exch(int i,int j) { int temp = arr[i]; arr[i] = arr[j]; arr[j] = temp; } void swim(int k) { while(k > 1 && arr[k/2] < arr[k]) ...
#include "gm_mgr_class.hpp" #include "log.hpp" #include "scene/scened.hpp" #include "scene/recharge.hpp" #include "scene/db_log.hpp" #include "utils/service_thread.hpp" #include "utils/exception.hpp" #include "utils/game_def.hpp" #include "config/serverlist_ptts.hpp" #include "scene/player/player_mgr.hpp" #include "pro...
int foo(); int bar(); int main() { if (foo() != bar()) { return 1; } return 0; }
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> #define INF 0x3f3f3f3f #define eps 1e-8 #define pi acos(-1.0) using namespace std; typedef long long L...
#include "Technician.h" #include "SaleManager.h" #include <typeinfo> int main() { //Technician tech1; //tech1.calcSalary(); //tech1.promote(); //tech1.disInfo(); //cout << "------------------" << endl; //Manager man; // //man.calcSalary(); //man.promote(); //man.disInfo(); //cout << "------------------"...
//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com> Portions of this file are from JUCE. Copyright (c) 2013 - Raw Material Software Ltd. Please visi...
#include <iostream> #include <utility> // std::swap #include <math.h> using namespace std; typedef long long ll; #include <string> #include <stdio.h> #include <iostream> #include <vector> #define max_num 1000 int main() { string S="CABCBBABC"; int n=S.size(); string ans; ans=S[0]; char tmp=a...
#include<string> #include<iostream> #include<fstream> #include"Factory.h" #include"BankInterface.h" using namespace std; bool convertStringToBool(string myBool) { if (myBool == "true") return true; if (myBool == "false") return false; } bool testAddingCorrectly(BankInterface*& bank, int expectedI...
#ifdef DEBUG #define _GLIBCXX_DEBUG #endif #include <iostream> #include <algorithm> #include <cstdio> #include <cstdlib> #include <ctime> #include <memory.h> #include <cmath> #include <string> #include <cstring> #include <queue> #include <vector> #include <set> #include <deque> #include <map> #include <functional> #inc...
/*********************************************************\ * Copyright (c) 2012-2018 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
#include "XVideoThread.h" #include "XDecode.h" extern "C" { #include "libavcodec/avcodec.h" } XVideoThread::XVideoThread() { } XVideoThread::~XVideoThread() { } bool XVideoThread::Repaint(AVPacket* pkt, long long seekpts) { vmux.lock(); bool re = decode->SendPkt(pkt); if (!re) { vmux.unlock(); return false;...
#pragma once #include "components/component.hpp" #include "point.hpp" #include <vector> struct Furniture; namespace item { struct ItemProperties; } struct Room : ecs::ComponentCRTP<ecs::Component::Room, Room> { Room(const Rect& r); virtual void on_add() override; virtual void on_remove() override; b...
#include "binaryTree.hpp" BinaryTree::BinaryTree() : m_root(nullptr) { } BinaryTree::BinaryTree(const BinaryTree& object) { m_root = copyNode(object.m_root); } BinaryTree::~BinaryTree() { clear(m_root); } BinaryTree::Node* BinaryTree::copyNode(const Node* object) { if (nullptr == object) ...
/* * License does not expire. * Can be distributed in infinitely projects * Can be distributed and / or packaged as a code or binary product (sublicensed) * * Commercial use allowed under the following conditions : * - Crediting the Author * * Can modify source-code */ /* * File: TerrainNode.cpp * Auth...
#include "stdafx.h" #include "Engine/physics/Physics.h" #include "RigitBody.h" #include "PhysicsDebugDraw.h" PhysicsWorld g_physics; PhysicsWorld::PhysicsWorld() { } PhysicsWorld::~PhysicsWorld() { Release(); } void PhysicsWorld::Release() { delete dynamicWorld; delete constraintSolver; delete overlappingPairCa...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2000 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #ifndef _DOC_TREE_H_ #define _DOC_TREE_H_ class DocTree { privat...
#include <iostream> #include<cstring> using namespace std; int main() { int Len,max(0),lo1,lo2,k(0),tmp(0); char ch[81]; cin>>ch; Len=strlen(ch); for(int i=0;i<Len;i++) for(int j=i+1;j<Len;j++) if(ch[i]==ch[j]) {for(k=i;k<=(i+j)/2;k++) ...
#include "ShapesBlocks.h" void SqrBaseRectBlocks:: printVectorCube(){ for(int i=0; i<w.size(); i++) { if(w[i] == l[i]){ cout << w[i] <<" "<<h[i]<<" "<<l[i]<<endl; } } }
#include "f3lib/io/O3dReader.h" #include "f3lib/utils/BinaryFileReader.h" #include "f3lib/utils/ReadHelper.h" #include <assert.h> using namespace f3::types; bool readTMAnimation(f3::utils::BinaryFileReader& file, f3::Object3D* o3d, f3::GeometryModel* pObject) { int bFrame = 0; bFrame = file.readInt32();...
#include <iostream> #include <cctype> void convertirMayusculas(char *); void imprimirCaracteres(const char *); int main(){ char frase[] = "caracteres y $34.51"; std::cout<< "La frase antes de la conversi[on es :"<< frase<<std::endl; convertirMayusculas(frase); std::cout<< "\nLa frase despues de ...
#pragma once #include <string> int DigestString(char* szSrc1, char* szSrc2, std::string& outMigdest);
/* Nome: Atm Da Caixa Economica v3.0 Autor : Casperento Nao se esqueça de deixar os creditos caso voce queira usar em seu servidor ! */ class cxp_atm_menu { idd = 2700; name= "cxp_atm_menu"; movingEnable = 0; enableSimulation = 1; class controlsBackground { class MainBackgro...
#include "StdAfx.h" #include "GcEditorTextureListBox.h" void GcEditorTextureListBox::OnBrowse() { if( mEnableAddItem == false ) return; int nSel = GetSelItem(); CFileDialog dlg(true, _T("IMG"), NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT | OFN_NOCHANGEDIR, gsTextureFileFilter, GetParent() ); if( dlg.DoModal...
#ifndef CATEGORY #define CATEGORY namespace Category { enum Type { None = 0, Flower = 1 << 0, Snake = 1 << 1, }; } #endif // CATEGORY
#pragma once namespace ServerEngine { class IModuleInterface { public: virtual void StartModule() = 0; virtual void ShutdownModule() = 0; }; typedef shared_ptr<IModuleInterface> IModuleInterfacePtr; }
#include "GApp.h" void GApp::onRender(void) { Surface::draw(surfGrid, display, 0, 0); for (int i = 0; i < 9; ++i) { int x = (i % 3) * 200; int y = (i / 3) * 200; if (gameBoard.getCell(i) == TicTacToe::GRID_X) { Surface::draw(surfX, display, x, y); } els...
// Matrix Construct // // Copyright (C) Matrix Construct Developers, Authors & Contributors // Copyright (C) 2016-2018 Jason Volk <jason@zemos.net> // // Permission to use, copy, modify, and/or distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice...
#pragma once #include<vector> #include"tinyxml.h" #include"tinystr.h" #include<atlstr.h> #include<string> #include<io.h> using namespace std; class XMLSrv{ public: void createXml(const char * ccXmlName ,vector<string> clounms); void readXml(const char * ccXmlName); string dumpNode(TiXmlNode * pNode,int flag); voi...
#pragma once namespace OCScript { // イベントハンドラを表します。 class IEventHandler { public: virtual ~IEventHandler() {} // 実行対象のメソッドを表します。 virtual void Target() = 0; }; }
#pragma once #include "..//ACTEffect.h" #include "IAct.h" class Monster; class CAct_Beam : public IAct { public: ~CAct_Beam(); void Fire( Monster* me, Monster* target, const wchar_t* beamEffectPath, const wchar_t* soundPath, float range, float baseDamage, float cost, CVector3 effectScale = { 3.5,3....
#include "mersennetwister.h" #include <math.h> using namespace std; MTRand::MTRand(const uint32_t & oneSeed ) { seed(oneSeed); } MTRand::MTRand(uint32_t *const bigSeed, const uint32_t seedLength ) { seed(bigSeed,seedLength); } MTRand::MTRand() { seed(); } double MTRand::rand() { return double(ran...
#include<opencv2/opencv.hpp> using namespace std; using namespace cv; extern Mat extractedRect; int RectSegmentation(const Mat& imgIn, Mat&); int PreOperation(const Mat& imgIn); int InContours(Mat& imgIn, Mat&); int largestSquare(const vector<vector<Point>>& squares, vector<Point>& largest_square); int rectExtract(vec...
#include "vm/stack.hpp" #include "vm/exceptions.hpp" #include "vm/processor.hpp" #include <boost/test/unit_test.hpp> #include <array> #include <utility> // Testing the stack BOOST_AUTO_TEST_SUITE( vm ) BOOST_AUTO_TEST_SUITE( stack ) BOOST_AUTO_TEST_CASE( push_pop_test ) { BOOST_TEST_MESSAGE( "pushing and popping...
#include<iostream> class Vect { private: int* arr; int size; public: int getSize() { return size; } int getElement(int i){ return *(arr + i); } void setElement(int i, int num){ arr[i] = num; } Vect () { //defolut constructor arr = new int; *arr = 0; si...
#include <bits/stdc++.h> using namespace std; #define debug(x) cout << '>' << #x << ':' << x << endl; #define all(v) v.begin(), v.end() #define pii pair<int, int> #define mxN 1e7 #define newl cout<<"\n" #define vi vector<int> struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x),...
#include <iostream> #include <string> #include <sstream> #include <fstream> #include <algorithm> using namespace std; string test(string b); int main() { string a; cin>>a; cout<<test(a); return 0; } string test(string b) { if(b=="hello")return "world"; else return "nope"; }
#include <QDir> #include "filehandle.h" bool FileHandle::verifyPath(QString path) { bool ret = true; QString curr = QDir::currentPath(); QDir::setCurrent(getDirUserHome().path()); if (!verifyFile(path) && !verifyDir(path)) ret = false; if (!ret) { QDir::setCurrent(getPublicUserHome().path() + "file"); ...
#include <iostream> #include <string> #include "tablero.h" #include "casillero.h" #include "mensajes.h" #define MAXJUGADAS 100 using namespace std; int main(int argc, char ** argv){ Tablero * tablero = inicializarTablero(); int posicionX, posicionY, posicionInicialX, posicionInicialY, cantidadJugadas...
#include <stdio.h> #include <conio.h> main() { int n,z,i,j,temp; char a[12]; printf("Enter the no of inputs:"); scanf("%d", &n); for(i=0;i<n;i++) { printf("enter a number or letter: "); scanf("%s",&a[i]); } int T; printf("input T value:1,2,3 or 4? T=\n"); scanf("%d",&T); p...
// -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- /** Copyright (C) 1995-2008 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * @file RichTextEditorListener.h * @author Owner: Alexander R...
/* * 题目:1734. 解码异或后的排列 * 链接:https://leetcode-cn.com/problems/decode-xored-permutation/ * 知识点:找规律、异或的性质 */ class Solution { public: vector<int> decode(vector<int>& encoded) { int n = encoded.size() + 1; // 计算所有元素的异或和 int all = 1; for (int i = 2; i <= n; i++) { all ^= i...
/* ** EPITECH PROJECT, 2019 ** tek3 ** File description: ** TcpSocket */ #include "TcpSocket.hpp" #include "Core.hpp" #include <iostream> babel::network::TcpSocket::TcpSocket(std::string target_ip, int target_port, bool isSocketServer, babel::Core *parent): QObject(parent) { _socket = new QTcpSocket(this); ...
#include <bits/stdc++.h> using namespace std; #define MOD 1000000007 #define rep(i, n) for(int i = 0; i < (int)(n); i++) #define rep1(i, n) for(int i = 1; i <= (int)(n); i++) #define showmap(is, js, x) {rep(i, is){rep(j, js){cout << x[i][j] << " ";}cout << endl;}} #define show(x) {for(auto i: x){cout << i << " ";} cout...
#include <iostream> #include <string> #include <string.h> using namespace std; #ifndef HASH_H_INCLUDED #define HASH_H_INCLUDED class hash1 { private: static const int tailleTableau = 10; struct item { string nom; string tel; item *next; }; item *HashTable[tailleTableau]; ...
#include <iostream> #include <forward_list> using namespace std; /* * Runs in O(n) time, but also takes O(n) * This could pretty easily be converted into a loop to saved on space * * Assumes list1 and list2 are same length * */ int sum_reverse( forward_list<int>::const_iterator current1, const ...
#include "lagunita.hpp" void Lagunita::init() { // initialize the random seed with noise srand(arduboy.generateRandomSeed()); // initiate arduboy instance arduboy.begin(); // set the framerate to 32 FPS arduboy.setFrameRate(32); // start the music arduboy.audio.begin(); } void Lagunita::loop() { ...
/**************************************************************************** * * * Author : lukasz.iwaszkiewicz@gmail.com * * ~~~~~~~~ * * Lice...
/** * Stack setup */ // top of stack extern unsigned __stacktop; // put top of stack into ".stack" section __attribute__((section(".stack"), used)) unsigned *__stack_init = &__stacktop;
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2008 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ /** \file * This file declares the WindowsAUFileUtils interface ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style:"stroustrup" -*- ** ** Copyright (C) 2000-2008 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. ** It may not be distributed under any circumstances. ** ** Yngve Pettersen */ #include "core/pc...
// Copyright (c) 2011-2017 The Cryptonote developers // Copyright (c) 2018, The TurtleCoin Developers // Copyright (c) 2017-2018 The Circle Foundation & Conceal Devs // Copyright (c) 2018-2023 Conceal Network & Conceal Devs // // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or ht...
#include "FUNCTION.h" int main (){ try { cout << "Print 'help' for learn what you can use!" << endl; calculate(); keep_window_open(); return 0; } catch (const exception& e) { cerr << "Exception: " << e.what() << endl; return 1; } catch (...) ...
/* This file is part of the VRender library. Copyright (C) 2005 Cyril Soler (Cyril.Soler@imag.fr) Version 1.0.0, released on June 27, 2005. http://artis.imag.fr/Members/Cyril.Soler/VRender VRender is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as pub...
/* * the implementation of the Class Stack */ #include "stack.h" #include <iostream> Stack::Stack() { InitStack(); } Stack::~Stack() { DestoryStack(); } bool Stack::ClearStack() { S.top = S.base; return OK; } bool Stack::StackEmpty() { if(S.base == S.top) return OK; else return ERROR; } int Stack::S...
// Enlarge_DLG.cpp : 实现文件 // #include "stdafx.h" #include "MFC综合实验.h" #include "Enlarge_DLG.h" #include "afxdialogex.h" // Enlarge_DLG 对话框 IMPLEMENT_DYNAMIC(Enlarge_DLG, CDialogEx) Enlarge_DLG::Enlarge_DLG(CWnd* pParent /*=NULL*/) : CDialogEx(IDD_DIALOG1, pParent) { } Enlarge_DLG::~Enlarge_DLG() { } void Enlar...
#include "XPlayer.h" #include <QFileDialog> #include "XDemuxThread.h" #include <QMessageBox> static XDemuxThread demux; XPlayer::XPlayer(QWidget *parent) : QWidget(parent) { ui.setupUi(this); demux.Start(); startTimer(40); } XPlayer::~XPlayer() { demux.Stop(); } void XPlayer::timerEvent(QTimerEvent *e) {...
#include <string> #include "Can.h" #include <iostream> using namespace std; Can::Can() { type = 'X'; volume = 'X'; } Can::Can(std::string type,int volume){ this->volume = volume; this->type = type; } void Can::setCan(std::string type,int volume) { this->volume = volume; this->type = type; } int Can::ge...
#include<iostream> #include<string> #include<string.h> #include<dirent.h> #include<vector> using namespace std; class mp3file{ private: string f_name; string f_path; public: string showFile(){ return f_name; } string showPath(){ return f_path; } mp3file(string...
#pragma once namespace aeEngineSDK { enum struct AE_ENGINE_RESOURCE_ID : uint32 { AE_ENGINE_RESOURCE_TEXTURE_2D, AE_ENGINE_RESOURCE_MATERIAL, AE_ENGINE_RESOURCE_MODEL }; class AE_ENGINE_EXPORT aeEngineResource { public: aeEngineResource() {} aeEngineResource(const aeEngineResource& Resource) { *this =...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2005-2007 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** Peter Karlsson */ #if !defined ENCODINGS_MODULE_H #define ENC...
class Solution { public: string customSortString(string S, string T) { int N = S.size(), M = T.size(); int letterCount[26] = {}; // count characters in T for(int i=0;i<M;i++) letterCount[T[i] - 'a']++; string res = ""; // put characters exist in both S, ...
#pragma once #include "RepoFile.h" class TestRepositoryFile { private: RepositoryFile<Car> repo; public: TestRepositoryFile(); void testLoadFromFile(); void testAddElem(); void testFindElem(); void testDelElem(); void testGetAll(); void testUpdateElem(); void testElemAtPos(); void testSize(); ...
#pragma once #include "m2_model.h" #include "elfbase.h" #include "elf_string_table.h" #include "elf_section_description.h" #include <map> #include <cstdio> #include <algorithm> #include <vector> #include <string> namespace elf { #pragma pack(push) #pragma pack(1) template <typename T> struct elf_header_middle_common...
#include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <functional> #include <queue> #include <string> #include <cstring> #include <numeric> #include <cstdlib> #include <cmath> using namespace std; typedef long long ll; #define INF 10e10 #define rep(i,n) for(int i=0; i<n; i++) #define r...
// Copyright (c) 2020 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special ...
#include <stdio.h> using namespace std; int main() { char name []="name"; char address[]="adress"; char gender[]="gender"; int married; int age = 0; float hight = 0; printf("insert your name! \n"); scanf("%s",name); printf("insert your age! \n"); scanf("%d",&age); printf("insert your hight! \n"); scanf(...
#pragma once #include <vector> #include <random> #include <algorithm> #include <iterator> #include <iostream> #include <functional> struct DelegateRecord { bool embedded; union { uint8_t data[20]; void* ptr; }; void (*fptr) (void*, void*); }; struct Delegate { std::vector<Dele...
// Created on: 2014-03-17 // Created by: Kirill GAVRILOV // Copyright (c) 2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as pu...
#include<iostream> #include<string> #include "Test06.h" using namespace std; Test06::Test06() { cout << "Test06 constructor" << endl; TestCnt = 0; TestStr = NULL; } Test06::~Test06() { cout << "Test06 destructor" << endl; if (NULL != TestStr) { cout << "Test06_sub TestStr memory free" << endl; free(TestS...
#include <iostream> #include <sstream> #include <vector> #include <list> #include <queue> #include <algorithm> #include <iomanip> #include <map> #include <unordered_map> #include <unordered_set> #include <string> #include <set> #include <stack> #include <cstdio> #include <cstring> #include <climits> #include <cstdlib> ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2000-2008 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ //Partially processed Link HTTP headers // Source in url_pd.cpp ...
#include "stdio.h" #include "conio.h" #include "string.h" int DecToBin(int decimal){ int count; int bin[9]; for(int i=8;i>=0;i--) { bin[i]=(decimal%2); decimal=(decimal/2); } printf("\n\nDecimal to binary is: "); for(i=0;i<=8;i++) printf(" %d",bin[i]); } void main(){ clrscr(); int deci...
//---------------------------------------------------------------- // Buying.cpp // // Copyright 2005 Ritual Entertainment // // This file essentially serves as an extension to the Game DLL // source files Multiplayer.cpp and Player.cpp, in an attempt // to isolate, as much as possible, these changes from the main // b...
#include<iostream> using namespace std; int main() { //输入数组 int n; cout << "请输入数组的长度:"; cin >> n; int* lon = new int[n]; cout << "请输入一串非零数组:"; for (int i = 0; i < n; i++) { cin >> lon[i]; } //根据高度统计对应长度 int maxArea = 0; for (int i = 0; i < n; i++) { int cnt = 1; int j = i; while (++j < n && lon[j] ...
#include<iostream> using namespace std; #include<algorithm> long long countPairs(int x[], int y[], int n, int m) { long res=0; sort(x,x+n); sort(y,y+m); //sorting arr y int i=0,j=0; while(i<n){ if(j>=m){ j=0; i++; continue; } if(x[i]==1){ i+...
#include<stdio.h> #include<stdlib.h> #include<conio.h> using namespace std; struct node { struct node *next; int data; }; void commonnodelist(int d,struct node *head1,struct node *head2); int countnodes(struct node *head); void printlist(struct node *head) { while(head!...
#include"../head/Video.h" using namespace cv; using namespace std; //void Image_TO_Video(int number_of_frame)//图片转视频 //{ // string s_image_name; // cv::VideoWriter writer; // int isColor = 1;//只向视频输入彩度图 // int frame_fps = 30;//帧率 // int frame_width = 660; //必须是图像真实的分辨率,这不是指定生成视频的分辨率 // int frame_height = 660; // ...
/*================================================================ * Copyright (C) 2018 Navin Xu. All rights reserved. * * 文件名称:Main.cpp * 创 建 者:Navin Xu * 电子邮箱:admin@navinxu.com * 创建日期:2018年08月17日 * 描 述:C++版简易图书管理系统 ================================================================*/ /** * * # C++版图书...
#pragma once #include <string> #include "ParseType.hpp" #include "TextFile.hpp" class TextFileParser { public: TextFileParser(TextFile& text_file); ~TextFileParser(); int ParseFile(const TextFile& text_file, const ParseType parse_type); private: TextFile& m_text_file; int CountSubstringOccuren...
#pragma once #include "kompute/operations/OpAlgoBase.hpp" namespace kp { OpAlgoBase::OpAlgoBase() { SPDLOG_DEBUG("Kompute OpAlgoBase constructor base"); } OpAlgoBase::OpAlgoBase(std::shared_ptr<vk::PhysicalDevice> physicalDevice, std::shared_ptr<vk::Device> device, ...
#pragma once #include "Components/Component.h" #include "Components/SpriteRenderer.h" #include "Components/Transform.h" #include "StateMachine/StateMachine.h" #include "GameObjectData/GameObjectData.h" #include "Constants.h" /* GameObject is the class that represents any entity on the game. It consists in a collecti...
#include "Figures.h" #include <math.h> #include <iostream> #define PRIORITY_PAWN 1 #define PRIORITY_CASTLE 2 #define PRIORITY_BISHOP 2 #define PRIORITY_KNIGHT 3 #define PRIORITY_QUEEN 10 #define PRIORITY_KING 20 Figures::Figures(int _x, int _y, int _priority, bool _color, ChessBoard& _board, TurnsCounter& _turnsCount...
/** * Copyright (c) 2020, Timothy Stack * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this * list of condi...
#include <arba/evnt/event_manager.hpp> #include <arba/evnt/event_box.hpp> inline namespace arba { namespace evnt { event_manager::event_manager(std::size_t max_number_event_types) : max_number_event_types_(0) { if (max_number_event_types) resize(max_number_event_types); } event_manager::~event_manager...
#ifndef __VIVADO_SYNTH__ #include <fstream> using namespace std; // Debug utility ofstream* global_debug_handle; #endif //__VIVADO_SYNTH__ #include "sobel_16_stage_x_unrolled_1_opt_compute_units.h" #include "hw_classes.h" struct img_img_update_0_write0_merged_banks_6_cache { // RAM Box: {[-1, 30], [-1, 30]} /...
#include "circbutton.hpp" #include "xmlhelper.hpp" #include <filesystem> #include <iostream> #include <fstream> enum TabMode { MANUAL, AUTO, GROUPINGS, IGNORELST }; /* Tab functions like a button but is not actually one. The Tab class will deal * with all the tab switching completely EXCEPT for the tab lin...
#include <iostream> #include <string> #include <vector> using namespace std; class Base { public: static int getNum() { return sNum; } static int getNum(int param) { return sNum + param; } public: static int sNum; }; int Base::sNum = 10; class Derived : public Base { pub...
#include "vertex.h" #include <Windows.h> #include <GLFW/glfw3.h> Vertex::Vertex(const glm::vec4& p, const Color& c) :_position(p), _color(c) {} Vertex::Vertex(const glm::vec3& p, const Color& c) : _position(p.x, p.y, p.z, 1.0f), _color(c) {} void Vertex::draw_with_color() const { glColor3ub(_color.get_red(), _colo...