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#pragma once #include "definitions.h" #include <vector> #include <string> // Enumeration for the acceptable inputs above enum class InputArgs { SIZE, ROWS, COLUMNS, REPETITIONS, TSTEP, STREAMS, PARTITIONS, TOLERANCE, UNKNOWN }; // Keeping the configuration tidy - default values struct RunConfiguration { #if...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style: "stroustrup" -*- * * Copyright (C) 1995-2011 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #ifndef MARKUP_H #define MARKUP_H cl...
#pragma once #include <iberbar/Base/Unknown.h> #include <iberbar/Base/UnknownObject.h> #include <iberbar/Base/Lua/LuaStateRef.h> #include <iberbar/Base/Result.h> namespace iberbar { typedef void (*PLuaAPIError)( const char*, int, const char* ); extern PLuaAPIError gLuaAPIError; #define SendLuaAPIError( err ) { ...
int Fan = 8; void setup() { pinMode(Fan, OUTPUT); Serial.begin(9600); } void loop() { digitalWrite(Fan, HIGH); Serial.print(“Relay ch1 is HIGH”); delay(3000); digitalWrite(Fan, LOW); Serial.print(“Relay ch1 is LOW”); delay(3000); }
#ifndef TREE_H #define TREE_H #include <iostream> #include <memory> #include <deque> template<class type1> class tree { template<class type2> class node { public: type2 data; node * left = nullptr; node * right = nullptr; node(type2 data_in) : data(data_in) {} }; ...
#include <stdio.h> #define PI 3.141592; #define PRINT_HELLO printf("Hello\n"); int main(){ PRINT_HELLO }
// KC Text Adventure Framework - (c) Rachel J. Morris, 2012 - 2013. zlib license. Moosader.com #include <iostream> #define USE_DEBUG 0 #ifndef _DEBUGLOGGER #define _DEBUGLOGGER namespace Debug { void Out( std::string text ); void Err( std::string text ); } #endif
#include "Use.h" #include "Value.h" #include "User.h" using namespace LLVM; Use::Use(llvm::Use *base) : base(base) { } inline Use ^Use::_wrap(llvm::Use *base) { return base ? gcnew Use(base) : nullptr; } Use::!Use() { } Use::~Use() { this->!Use(); } void Use::swap(Use ^RHS) { base->swap(*RHS->base); } Value ^Use:...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2009 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. * * \file * \author Owner: Patryk Obara (pobara) */ #ifndef WEBA...
#include <cstdio> #include <cstdlib> #include <string> #define HTML_HEADER "<html> \ <head> \ <title>File upload</title> \ </head> \ <body>" #define HTML_FORM " <form enctype=\"multipar...
// Created by: Kirill GAVRILOV // Copyright (c) 2019 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Sof...
// Copyright (c) 2012-2017 The Cryptonote developers // Copyright (c) 2017-2018 The Circle Foundation & Conceal Devs // Copyright (c) 2018-2023 Conceal Network & Conceal Devs // // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php....
#ifndef _UNORDER_H #define _UNORDER_H #include"linklist.h" template<class T> class unorderlist:public linklist<T>{ public: bool search(const T& carid); void insertFirst(const T& carid); void insertLast(const T& carid); void deleteItem(const T& carid); }; //======================================...
/*************************************************** This is a library for the MLX90614 Temp Sensor Designed specifically to work with the MLX90614 sensors in the adafruit shop ----> https://www.adafruit.com/products/1748 ----> https://www.adafruit.com/products/1749 These sensors use I2C to communicate, 2...
// Question => Find the character from the string who's occurence is highest #include<iostream> #include<string> #include<algorithm> using namespace std; int main(){ string s = "dsfhlidfglunghfdjvhfblvhvbghjsfllljakddf"; int freq[26]; for(int i=0; i<26; i++){ freq[i] = 0; } for(int i=0...
#include <bits/stdc++.h> using namespace std; #define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0) #define MAXN 100 #define INF 0x3f3f3f3f #define DEVIATION 0.00000005 typedef long long LL; LL lcm(LL a, LL b){ return a*b/__gcd(a,b); } int main(int argc, char const *argv[]) { int N,M; int num[MAXN]; w...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> #define INF 0x3f3f3f3f #define eps 1e-8 #define pi acos(-1.0) using namespace std; typedef long long L...
#ifndef PERSONAGEM_H #define PERSONAGEM_H #include <stdlib.h> #include <string> class Personagem { public: Personagem(int id); void CriaAleatorio(); void CriaManual(); void Ficha(); int id; float forca; float constituicao; float destreza; float agilidade; float carisma; f...
/*********************************************************\ * Copyright (c) 2012-2018 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
#include <math.h> #include <iostream> #include "triangle.h" #include <fstream> int main() { triangle a; a.set_a(5, 5); a.set_b(6, 1); a.set_c(8, 1); vector <triangle>* mas = new vector <triangle>; mas->push_back(a); //the input to a file //ofstream file; //file.open("File.txt"...
#pragma once #include <QtWidgets/QMainWindow> #include "ui_Chess.h" #include "ChessBoard.h" #include <map> #include <qwidget.h> #include <qbrush.h> #include <qimage.h> #include <qmouseeventtransition.h> class Chess : public QMainWindow { Q_OBJECT public: Chess(QWidget *parent = Q_NULLPTR); private: Ui::ChessClas...
#include "Components/wifi.h" #include "Components/http.h" #include "Components/ws.h" #include "Components/ota.h" #include "Components/webSocketAsync.h" #include <WiFi.h> #include <EEPROM.h> #include <nvs_flash.h> #include <nvs.h> #include <esp_system.h> #include <Stepper.h> bool val = true; void getTempsAndReport( v...
// Fill out your copyright notice in the Description page of Project Settings. #include "Project_152.h" #include "ParentCombatCharacter.h" #include "PaperFlipbookComponent.h" #include "Components/TextRenderComponent.h" #include "Engine.h" #include "CombatGrid.h" #include "Project_152Character.h" #include "Project_152G...
#pragma once using namespace std; class AbsShaderCreator { public: void SetNext(shared_ptr<AbsShaderCreator> next); HRESULT CreateShader(ComPtr<ID3D11Device> d3dDevice, string type, const void* pShaderBytecode, SIZE_T BytecodeLength, ID3D11ClassLinkage* pClassLinkage); void SetPiplineShader(ComPtr<ID3D11DeviceCon...
#ifndef _INPUT_H_ #define _INPUT_H_ #include <Mouse.h> #include <Keyboard.h> #include <memory> #pragma once class Input { public: Input(); ~Input(); void Initialize(HWND hwnd); void Update(float elapsedTime); DirectX::Keyboard* GetKeyboard() const { return m_keyboard.get(); } DirectX::Mouse* GetMouse() cons...
#include<iostream> #include<vector> #include<algorithm> using namespace std; class Solution { public: int climbStairs(int n) { //基本思想:动态规划法,利用已求的信息计算未求的信息 //动态方程dp[i]=dp[i-1]+dp[i-2],因为可以跳1阶或者2阶,所以当前阶跳数等于上阶跳数与上上阶跳数之和 if (n == 1) return 1; if (n == 2) return 2; vector<int> dp(n, 0); dp[0] = 1; dp[1]...
/** Minified Splitter class from weekly-assignment-03 (a split tool, * implementing a class Splitter, which has a suitable public * interface to do splitting related operations) * @author Daniel "3ICE" Berezvai * @student_id 262849 * @email daniel.berezvai@student.tut.fi */ #include "splitter.hh" using ...
#include "../gl_framework.h" using namespace glmock; extern "C" { DLL_EXPORT void CALL_CONV glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) { } }
#include <bits/stdc++.h> using namespace std; #define MOD 1000000007 #define rep(i, n) for(int i = 0; i < (int)(n); i++) #define show(x) for(auto i: x){cout << i << " ";} typedef long long ll; int main() { int x[2]; cin >> x[0] >> x[1]; int ans = 0; rep(i, 2){ if(x[i] == 1){ ans +...
#define M 7 #include <iostream> using namespace std; class Node { public: Node* next; int data; }; class HashNode { public: Node* first = NULL; }; HashNode* createTable(int len) { HashNode hashTalbe[len]; return hashTalbe; } bool insertHashTable(HashNode* hashTalbe, int dat...
// Created on: 1997-11-21 // Created by: ZOV // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser Gen...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2008 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #include "core/pch.h" #include "modules/history/history_module.h...
#include<cstdio> #include<iostream> #include<string> #include<cstring> #include<queue> #include<map> using namespace std; int n,f,g; string s[27]; int dx[]={0,-1,-1,-1,0,1,1,1}; int dy[]={1,1,0,-1,-1,-1,0,1}; void dfs(int x,int y){ s[x][y]='0'; for(int k=0;k<8;k++){ f=x+dx[k]; ...
/* * Convert .pcap file from VLP-16 to .pcd files. * * Author: David Butterworth, 2019. * using code from PCL and Tsukasa Sugiura. * */ #include <iomanip> #include <iostream> #include <sstream> #include <string> #include <vector> #include <pcl/io/pcd_io.h> #include <pcl/point_cloud.h> #include <pcl/point_types....
#pragma once #ifndef _CS_COMMUNICATION_H #define _CS_COMMUNICATION_H #include "stdafx.h" class csCommunication { private: #define BUF_SIZE 1024 #define SERVER_PORT 798 #define DEFAULT_PORT "798" #define MSG_BUF_SIZE 1024 public: csCommunication(); ~csCommunication(); private: WORD winsock_ver; WSADATA wsa_data; ...
#include <string> #include <vector> using namespace std; class ASTProg; class ASTStatExpr; class ASTStatAssignExpr; class ASTExpr; class ASTExprBinary; class ASTExprTernary; class ASTExprID; class ASTExprINT; class ASTvisitor { public: virtual void visit(ASTProg &node) = 0; virtual void visit(ASTStatExpr &...
/* * This node is to manage parking transfer system * Inputs: * hardware GPIO status for car entrance * ROS message from sensors: car_status, lpr information * ROS message translated from upper software's MQTT commands * Outputs: * hardware modbus operation to driver guidance screen * ROS message...
#pragma once namespace misc { struct AliasList { typedef vector<pair<string, string> > list_t; list_t list; void load(const string& filename); const char* findAlias(const char* key); }; }
#include "Bitmap.hpp" Bitmap::Bitmap(const char* fileName) { this->loaded = this->load(fileName); if (this->loaded) { this->extractPixels(); } } bool Bitmap::load(const char* imageLocation) { std::ifstream file(imageLocation); if (file) { file.seekg(0, std::ios::end); ...
#include <iostream> #include <cmath> using namespace std; bool isprime(int a){ if(a == 1) return false; if(a == 2) return true; for(int i = 2; i < sqrt(a) + 1; i++){ if(a%i == 0) return false; } return true; } int main(){ int n, m; cin >> n >> m;//第n个到第m个 int cut = 0; int num = 0; int i = 1; while...
#include <bits/stdc++.h> using namespace std; long long int n,m; int main() { ios_base::sync_with_stdio(0); cin.tie(0); cin >> n >> m; for(int i =n; i<=m;i++){ cout << i << " "; } return 0; }
#include <iostream> #include <vector> #include <string> using namespace std; bool map[1001][1001] = {false}; int dx[4] = {0,0,2,-2}; int dy[4] = {2,-2,0,0}; class NotTwo { public: int width,height; int sizeX,sizeY; bool checkPut(int x,int y) { int cx,cy; for (int i=0; i<4; ++i) { cx = x + dx[i]; cy =...
#include<iostream> #include<string> using std::cin; using std::cout; using std::endl; using std::string; template <typename T> void swap(T &a,T &b){ // a=a^b; // b=a^b; // a=a^b; T temp; temp=a; a=b; b=temp; } template <typename T> void swap(T a[],T b[],int size){ T tem...
/* Copyright 2021 University of Manchester Licensed under the Apache License, Version 2.0(the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http: // www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, s...
/* * ==================================================================== * CAppuifwEventBindingArray.h * * class CAppuifwEventBindingArray & related utilities * * Copyright (c) 2005 Nokia Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance ...
#include "notice_merger.hpp" #include "prepare.hpp" #include "utils/log.hpp" #include "utils/assert.hpp" namespace nora { void notice_merger::start() { ASSERT(st_); st_->async_call( [this] { ILOG << "merge notices begin"; ...
#ifndef CHARCLASS_H #define CHARCLASS_H #include <iostream> #include <stdlib.h> #include "LytWString.h" #include "Link.h" #include "Tree.h" #include "SomeDataType.h" #include "GrammarTree.h" using namespace std; class CharClass { public: wchar_t Start; wchar_t End; int Type; int Number; Ch...
#include <Arduino.h> #include <WiFi.h> #include <WiFiClientSecure.h> #include "mumble.h" #include "mumble_data.h" #include "mumble_channelcounter.h" #include "config.h" const char* ssid = WIFI_SSID; const char* password = WIFI_PASSWD; const char* host = MUMBLE_SERVER; const int port = MUMBLE_PORT; const char * ...
#include <stdio.h> #include <stdlib.h> #include <math.h> #include <string.h> #include <ctype.h> #include <stdarg.h> /* #include <conio.h> */ #include <float.h> #include <R.h> #include <Rinternals.h> #include <Rdefines.h> #include "mat.h" #include "mlrc.h" // #pragma GCC diagnostic ignored "-Wunused-but-set-variable" ...
#include "Priest.h" Priest::Priest(const std::string& name, const std::string& type, int health, int damage, int mana) : SpellCaster(type, new PriestState(name, health, damage, mana), new PriestAttack(), new Fireball(static_cast<int>(FIREBALL::PRIEST)), new Healing(static_cast<int>(HEALING::PRIEST))) { std...
/****************************************************************************** * $Id$ * * Project: libLAS - http://liblas.org - A BSD library for LAS format data. * Purpose: Allocator to allow mapping allocation strategy * Author: Andrew Bell, andrew.bell.ia@gmail.com * ******************************...
// // ******************************************************************** // * DISCLAIMER * // * * // * The following disclaimer summarizes all the specific disclaimers * // * of contributors to this ...
#include "specularbTdf.h" #include <iostream> Color3f SpecularBTDF::f(const Vector3f &wo, const Vector3f &wi) const { return Color3f(0.f); } float SpecularBTDF::Pdf(const Vector3f &wo, const Vector3f &wi) const { return 0.f; } Color3f SpecularBTDF::Sample_f(const Vector3f &wo, Vector3f *wi, const Point2f &sa...
// PLS : Préparer La Suite #include <glimac/SDLWindowManager.hpp> #include <GL/glew.h> #include <glimac/glm.hpp> #include <iostream> struct Vertex2DUV { glm::vec2 position, texcoords; Vertex2DUV(float x, float y, float u, float v) : pos(x,y), texcoords(u,v) {} }; using namespace glimac; int main(i...
//Carl Borillo, Tony Tran, Steven Yacoub //Class (CECS 282-01 Lab:282-03) //Project Name: (Prog 2 - Object and Class) //Due Date: 2/3/2021 //Demo Time: 6:11 PM #include "Account.h" #include <iostream> using namespace std; int main(){ Account account(100); account.deposit(50); account.withdraw(175); ...
#include <iostream> #include <stdio.h> #include <stdlib.h> #include <signal.h> #include <string.h> #include <fcntl.h> #include <sys/socket.h> #include <sys/types.h> #include <netinet/in.h> #include <pthread.h> #include "EvHttpSvr.h" //#include "HttpLogic.h" #include "CHttpReqDispatch.h" #include "threadres.h" #inclu...
#ifndef UTIL_H #define UTIL_H #include <string> #include <vector> // TODO(andrei) Separate platform-independent from platform-dependent code. namespace util { // Convenience method for converting an ugly (argc, argv) pair into // a typesafe vector<string>. std::vector<std::string> argv_to_strvec(int count, char...
/* * Rewera-pierwsza.cpp * * */ #include <iostream> using namespace std; bool czy_pierwsza(int n) { if(n < 2) return false; for(int i=2; i*i <= n; i++) if(n%i == 0) return false; return true; } int main(int argc, char **argv) { int n; cout << "Podaj...
/* 用双端队列的广度优先搜索,保证了搜索完小反转再搜索大反转; */ #include<iostream> #include<queue> #include<cstdio> using namespace std; struct node { int x,y,g,s;//坐标,重力状态,反转数 }now,top; deque<node> q; char map[1005][1005]; bool vis[1005][1005][5];//标记 int main() { int m,n; cin>>m>>n; for(int i=0;i<m;i++) { scanf("%...
#include <stdio.h> #include <stdlib.h> #include <string.h> int main(int argc, char * argv[]) { char * romname; char * spritestxtname; char thisLine[256]; unsigned char rombank[32768]; int freespace=0; if (argc!=1 && argc!=3) { puts("usage: tool [rom.smc list.txt]"); return 1; } if (argc==1) { romname=(...
#include <iostream> #include <fstream> #include <string> #include <dirent.h> #include <sstream> #include <stdlib.h> #include <sys/stat.h> #include <sys/types.h> using namespace std; int file__count(DIR *dp){ struct dirent dirp; struct dirent *result; unsigned int file_count=1; int return_code; for (return_code = ...
//program to check whether a string is palindrome #include<bits/stdc++.h> using namespace std; string palindrome(string s,int n) { for(int i=0;i<=n/2;i++) { if(s[i]!=s[n-1-i]) { return "No palidrome"; } return "Palindrome"; } } int main(){ string s=""; getline(cin,s); int n=s.length(); cout<<palindr...
#include <iberbar/Renderer/GroupCommand.h> #include <iberbar/Renderer/Renderer.h> iberbar::Renderer::CRenderGroupCommandManager::CRenderGroupCommandManager() : m_QueueIdMapping() , m_UnusedQueueId() { } iberbar::Renderer::CRenderGroupCommandManager::~CRenderGroupCommandManager() { } int iberbar::Renderer::...
#include "stdio.h" #include "conio.h" void main () { int i=1; while (i<=10) printf("%d",i); i++; getch(); }
#include <stdio.h> #include <string.h> #include "pico/stdlib.h" //#include "hardware/adc.h" //#include "hardware/clocks.h" #include "hardware/flash.h" #include "hardware/gpio.h" #include "hardware/irq.h" #include "hardware/sync.h" #include <math.h> //#include <tusb.h> // if you want to use tud_cdc_connected() #includ...
#pragma once #include "configs.h" #include "PageDemo.h" #include "PageSysCfg.h" #include "PageAioTest.h" #include "PageDebug.h" // CToolSheet class CToolSheet : public CPropertySheet { DECLARE_DYNAMIC(CToolSheet) public: CToolSheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); CToolSheet(LPCTS...
#include "SFML/Graphics.hpp" #include "Game.h" Game g; int main() { sf::RenderWindow window({920, 1080, 32}, "Tetris"); {} sf::RenderWindow window1({920, 1080, 32}, "Tetris"); {} /**design**/ sf::RectangleShape border; border.setFillColor(sf::Color::Black); border.setSize({700, 900});...
// BEGIN CUT HERE // PROBLEM STATEMENT // // xxxxx... // ....xxxx // .x.....x // .xxxxxxx // // Your are given a picture of a snake. Lowercase 'x' // characters indicate parts of the snake, and '.' // characters represent // empty areas. The snake consists of a sequence of // horizontal ...
#include <iostream> int main() { int num = 1, den = 1; for (int d = 11; d < 100; d++) { if (d%10 == 0) continue; for (int n = 10; n < d; n++) { if (n%10 == 0) continue; double value = double(n)/d; if (d%10 == n%10 && double(n/10)/(d/10) == value || d/10 == n%10 && double(n/10)/(d%10) == value || ...
#include <bits/stdc++.h> #define ll long long #define ull unsigned long long #define FOR(i,n) for(ll i=0;i<n;i++) #define FOR1(i,n) for(ll i=1;i<n;i++) #define FORn1(i,n) for(ll i=1;i<=n;i++) #define fast ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); #define mod 1000000007; using namespace std; int main() { ...
#include <sstream> #include "facialExpression.hh" FacialExpressionTab *FacialExpressionTab::FacialExpressionTab_ = 0; std::deque<facialExpression> FacialExpressionTab::listFacialExpression_ = std::deque<facialExpression> (); void FacialExpressionTab::createExpressTab (GtkWidget *p_notebook_) { GtkWidget *expres...
#pragma once /* * Lanq(Lan Quick) * Solodov A. N. (hotSAN) * 2016 * RemoteTerminal - Create terminal sessions. */ #include "LqConn.h" #include "Lanq.h" #include "LqWrkBoss.hpp" #include "LqStrSwitch.h" #include "LqHttpMdl.h" #include "LqDfltRef.hpp" #include "LqHttpPth.hpp" #include "LqTime.hpp" #include "LqStr.hp...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2005 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #ifndef MODULES_APPLICATIONCACHE_MODULE_H #define MODULES_APPLICA...
#include "ThongKe.h" int main() { SetConsoleTitle("QUAN LI THU VIEN - NHOM 53"); resizeConsole(1200,675); //===DOC FILE DocDSMaThe(); DocDSDocGia(); DocDSDauSach(); //===THONG KE DG MUON QUA HAN ThongKeQuaHan(tree); //===XU LI bool flag= true; while(flag) { // SetWindow(); int chon; ...
#ifndef _TRANSITION_H_ #define _TRANSITION_H_ struct SRenderAttributes; class CTransition { public: virtual ~CTransition(){} //Rapidez con la que cambia la transición por segundo virtual void Create( float fSpeed ) = 0; virtual bool Update() = 0; virtual void Draw( SRenderAttributes& renderAttribs ) = 0; virtua...
#ifndef __MATH_SIMD_H__ #define __MATH_SIMD_H__ /* =============================================================================== Single Instruction Multiple Data (SIMD) For optimal use data should be aligned on a 16 byte boundary. All idSIMDProcessor routines are thread safe. ==================================...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2012 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #include "adjunct/quick_toolkit/widgets/OpW...
class equip_aa_battery { weight = 0.01; };; class equip_d_battery { weight = 0.02; }; class equip_aa_battery_empty { weight = 0.01; }; class equip_d_battery_empty { weight = 0.02; }; class equip_floppywire { weight = 0.01; }; class equip_satawire { weight = 0.01; }; class equip_scrapelectronics { weight = 0.5...
#include<bits/stdc++.h> using namespace std; #define eps 1e-6 struct node{ double j; double f; double p; node(double a=0,double b=0){ j=a; f=b; p=b/a; } }; bool cmp(const node a,const node b){ if(a.p<b.p) return true; else return false...
#ifndef PB_GEOMETRY_H #define PB_GEOMETRY_H namespace pb { class Geometry { private: Geometry(const Geometry& rhs); Geometry& operator=(const Geometry& rhs); public: Geometry() {}; virtual ~Geometry() {}; virtual void Render(const glm::mat4& vp) = 0; }; class IInstancedGeometry : public Ge...
#ifndef BULLET_H #define BULLET_H #include <vector> #include "movable.h" class Bullet : public Movable { protected: Team *_aggressor_team; bool _is_damage_dealed; int _power; public: virtual void hurtElements(); Bullet(XY pos, XY velo, int bullet_power, Team *aggressor_team, GameManager *game); ...
#include <iostream> #include <fstream> #define HASH_SIZE 97 #define BASE_32_STR "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567=" using namespace std; bool fileExist(const string& name); char* hashInit(); short int getHashCode(char carac); int main(int argc, char** argv) { bool *tabool; char carac, *tab(0); int length =0; st...
//===-- context.cpp - OpenCL Context ----------------------------*- C++ -*-===// // // TODO (Zhongliang): Add a license. // //===----------------------------------------------------------------------===// /// /// \file /// \brief This file contains the implementation of OpenCL context functions /// and APIs. /// //===-...
#include "ConfigManager.h" #include "URLFetch.h" #include <stdio.h> std::string ConfigManager::CONFIG_FILE_DIRECTORY = "Config/"; // Some global constants for easy access to configurations std::string ConfigManager::CONFIG_GENERAL_FILENAME = "general.ini"; std::string ConfigManager::CONFIG_LEAGUE_FILENAME = "league.in...
// // Created by Alejandro Ibarra on 2019-03-07. // #ifndef LISTS_COLLECTOR_H #define LISTS_COLLECTOR_H #include <iostream> #include "Node.cpp" #include <sstream> #include <string> using namespace std; class Collector { /** * Fisrt definition of the node and its head */ private: Node *head,*tail; int lengt...
#include"print.h" /*Function for printing the 2 dimension vector*/ int print( vector<vector<double> > &p) { for(int i=0; i<(p.size());++i) { for(int j=0; j<((p[i]).size());++j) cout<<p[i][j]<<" "; cout<<";"<<endl; } return 3; } /* Function for printing one dimension complex vector*/ int printcomplexvector...
/** \file * * Implementation of QTestStatusChecker * * \author Ilaria Segoni */ #include "DQMServices/ClientConfig/interface/QTestStatusChecker.h" #include "DQMServices/Core/interface/MonitorElement.h" #include <iostream> QTestStatusChecker::QTestStatusChecker() {} QTestStatusChecker::~QTestStatusChecker() {}...
#include "Scene.h" #include "shaders.h" #include "../__trash.h" #include "../MyWindow.h" #include "../App.h" #include "Camera.h" #include "../src/IMAGELoad.h" #include "../algo/perlin.h" Scene::Scene() { /// Shader program _sp = glCreateProgram(); compileShaderProgramm(&_sp, ".\\terrain.vert", ".\\terrain.fr...
#ifndef M2G_WRITTER_CONTROLLER #define M2G_WRITTER_CONTROLLER #include <bits/stdc++.h> #include <stdio.h> #include <stdlib.h> #include "structures.h" #include "utils.h" #include "writer.h" #include "reader.h" bool import_file(const char *file_source_name, const char *device_name, const char* path_into_device, bool r...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> using namespace std; const int inf = 1e9 + 7; int a[10010],s[10010],n; bool f[10010]; bool dp(int sum)...
#include "precompiled.h" #include "game/player.h" #include "game/bspplayer.h" #include "game/game.h" #include "console/console.h" #include "timer/timer.h" #include "q3bsp/bleh.h" #include "q3bsp/bspcollide.h" #include "q3bsp/bspcache.h" #define MIN_VELOCITY (0.01f) #define MIN_MOVE (0.001f) #define CLAMP_NEG(x) (x < 0...
#include <vector> #include <iostream> #include "AssimpImporter.h" #include "../Materials/Material.h" #include "../Shaders/Shader.h" #include "../Scene/Scene.h" #include "../ECS/ECS.h" #include "../ECS/Components/TransformComponent.h" #include "../ECS/Components/MeshComponent.h" #include "../ECS/Components/NodeComponent...
/* * @lc app=leetcode.cn id=343 lang=cpp * * [343] 整数拆分 */ // @lc code=start #include<iostream> #include<vector> #include<algorithm> using namespace std; class Solution { public: int integerBreak(int n) { vector<int> dp(n+1, 0); dp[1] = 1; dp[2] = 1; for(int i=3;i<=n;i++) ...
#pragma once #include "gcpropertyentity.h" class Gc2DRectPropEntity : public GcPropertyEntity { public: Gc2DRectPropEntity(void); virtual ~Gc2DRectPropEntity(void); };
#include "ImGuiHelper.h" #include <stdio.h> #include "imgui/imgui_impl/imgui_impl_glfw.h" #include "imgui/imgui_impl/imgui_impl_opengl3.h" #include "glad/glad.h" #include "GLFW/glfw3.h" using namespace studio; using namespace rttr; ImGuiView::ImGuiView(GLFWwindow * window) { if (!window) { glfwSetErrorCallback([]...
#include "CueBall.h" CueBall::CueBall() { center = Point3(0, TABLETOP + BALL_RADIUS, 0); center.axis[1] = GetY(); radius = BALL_RADIUS; colour = color + WHITE; cueBallAmbient = Point4(0.3, 0.3, 0.3, 1); cueBallDiffuse = Point4(1, 1, 1, 1); cueBallDir = Point3(0, -1, 0); cueBallSpecular = Point4(1,...
#include <iostream> #include <sstream> #include <vector> #include <list> #include <forward_list> #include <memory> #include <string.h> #include <string> #include <unordered_map> #include <map> //<map|set> cover <multimap|set> as b-tree #include <unordered_set> #include <set> #include <queue> #include <stack> #include <...
#include <iostream> int main() { std::cin.sync_with_stdio(false); std::cin.tie(NULL); int x1, x2, x3, y1, y2, y3; std::cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3; int ccw = x1 * y2 + x2 * y3 + x3 * y1 - y1 * x2 - y2 * x3 - y3 * x1; std::cout << (ccw > 0 ? "1\n" : (ccw == 0 ? "0\n" : "-1\n")); ...
#ifndef __SERVERLOGIC_H__ #define __SERVERLOGIC_H__ #include "Server.h" #include "Snake.h" #include "Apple.h" #include "Map.h" #include <vector> #include <unistd.h> #define APPLES_COUNT 1 class ServerLogic { private: Server server; std::vector<Snake> snakes; std::vector<Apple> apples; void initGame...
#include <plib.h> double gammq(double a,double x) { double gamser,gammcf,gln; if (x < 0.0 || a <= 0.0) nrerror("Invalid arguments in routine GAMMQ"); if (x < (a+1.0)) { gser(&gamser,a,x,&gln); return 1.0-gamser; } else { gcf(&gammcf,a,x,&gln); return gammcf; } }