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// Solution 1 counting sort class Solution { public: void sortColors(vector<int>& nums) { int redCnt = 0, whiteCnt = 0, blueCnt = 0; for (int num : nums) { switch (num) { case 0: redCnt++; break; case 1: ...
// // Created by chris on 22/08/2017. // #ifndef MINECRAFT_CLONE_AGGREGATEBLOCKREGISTER_H #define MINECRAFT_CLONE_AGGREGATEBLOCKREGISTER_H #include <Block.h> #include "Air.h" #include "Grass.h" #include "Stone.h" #include "Dirt.h" /* * ID's for all the blocks */ namespace BlockID { extern unsigned Air; ...
#include "MappingKeyTapListener.hpp" #include "KeyEvent.hpp" using namespace Leap; void MappingKeyTapListener::onKeyTap(const KeyTapGesture& keyTap) { KeyEvent event(VK_RETURN); event.trigger(); }
#ifndef NOTEPADWINDOW_H #define NOTEPADWINDOW_H #include <QMainWindow> namespace Ui { class NotepadWindow; } class NotepadWindow : public QMainWindow { Q_OBJECT public: explicit NotepadWindow(QWidget *parent = 0); ~NotepadWindow(); private slots: void on_quitBtn_clicked(); void on_addBtn_click...
#include "Game.hpp" Elysium::Graphics::Game::Game() { } Elysium::Graphics::Game::~Game() { Exit(); if (_GameHost != nullptr) { delete _GameHost; _GameHost = nullptr; } } void Elysium::Graphics::Game::Run() { // create the gamehost and the graphicsinstance _GameHost = CreateGameHost(); ...
#include "State.hpp" #include <algorithm> #include <climits> #include <memory> namespace SVParser { State::From::From(State* state, Transition* transition) : state(state) , transition(transition) { } State::State(int label) : label(label) , layer(INT_MAX) , traversed(false) { } State::~State() { ...
#include "HierarchyWindow.h" #include "imgui.h" #include "Common.h" #include <string> #include "Plugin.h" #include "ui/ConsoleWindow.h" using namespace studio; float value; NodePtr HierarchyWindow::visualTreeSelectedItem; void HierarchyWindow::draw() { ImGui::Begin(u8"层级", &Datas::ShowHierarchyWindow); loopDraw(Da...
#include <iostream> #include <algorithm> using namespace std; int t, n; long long ans, a[100001], b[100001], acopy[100001], aCount; int main() { cin >> t; for(int i = 0; i < t; i++) { cin >> n; ans = 0; aCount = 0; for(int i = 0; i < n; i++) cin >> a[i]; ...
#include "SDL.h" #include "sdl_wrappers.h" using namespace std; SDL::SDL() { if (SDL_Init(SDL_INIT_EVERYTHING)) { throw runtime_error(SDL_GetError()); } } SDL::~SDL() { SDL_Quit(); } GLContext::GLContext(shared_ptr<SDL_Window> window): context(nullptr) { context = SDL_GL_CreateContext(window.get());...
#include "../Module.h" #include "../VolumeControlPlatform.h" #include <nexus_config.h> #include <nexus_audio_types.h> #include <nexus_platform.h> #include <nexus_simple_audio_decoder.h> #include <nxclient.h> namespace WPEFramework { namespace Plugin { namespace { constexpr uint8_t kMinVolume = 0; constexpr uint8_t ...
#include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <functional> #include <queue> #include <string> #include <cstring> #include <numeric> #include <cstdlib> #include <cmath> using namespace std; typedef long long ll; #define INF 10e10 #define rep(i,n) for(int i=0; i<n; i++) #define r...
#ifndef AMVK_FILE_MANAGER #define AMVK_FILE_MANAGER #include <vector> #include <iostream> #include <fstream> #include <string> #include <limits.h> #include <stdio.h> #include <macro.h> #include <stdexcept> #ifdef WINDOWS #include <direct.h> #define getCurrentDir _getcwd #else #include <unistd.h> #define getCurrentDir...
#include <cstdio> #include <iostream> #include <vector> using namespace std; //O(n2) int canCompleteCircuitBruteForce(vector<int> &gas, vector<int> &cost){ vector<int> n; for(int i=0;i<gas.size();i++){ int temp = gas[i] - cost[i]; n.push_back(temp); } int size = n.size(); int res; if(size== 1){ ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 2005-2007 Opera Software ASA. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** */ #ifndef SVG_FONTSIZE_H #define SVG_FONTSIZE_H // This values ...
#pragma once #include"MovementComponent.h" #include"ResourceHandler.h" class AudioComponent { private: std::shared_ptr<DirectX::AudioEngine> m_audioEngine; std::vector<std::unique_ptr<DirectX::SoundEffectInstance>> m_effect; MovementComponent* playerMovementComp; DirectX::AudioListener listener; DirectX::AudioEmi...
/* * This file contains all header informations for the line tracking interface * using the TCRT5000 and ESP32 analog in * * Creation date: 2019 06 10 * Author: Pascal Pfeiffer */ #ifndef LINE_TRACKING_H #define LINE_TRACKING_H #include "mainUSR.h" #include <Arduino.h> #define LT_FL_PIN 36 #define LT_FR_PIN 3...
#include <iostream> #include <fstream> #include <string.h> #include <stdio.h> #include <stdlib.h> #include <vector> using namespace std; int nhang,ncot; char s[111][111]; int m,n,bd,x; int q[111]; bool d[111]; int dau,cuoi; vector<int> vect; void input(){ scanf("%d %d",&n,&bd); memset(s,0,sizeof(s))...
// BEGIN CUT HERE // PROBLEM STATEMENT // Little George has found an old-fashioned balance scale and // a set of weights in the attic. The scale has two weighing // pans and it allows you to check if the content of the left // pan is heavier, lighter, or the same weight as the content // of the right pan. The box w...
#ifndef ELECTIONINFO_H #define ELECTIONINFO_H #include <vector> #include <QDate> #include "SRC/Analyzer/DataTypes/person.h" namespace EAnalyzer { class ElectionInfo { public: ElectionInfo(); enum ElectionType { Country, City }; ElectionType ty...
#include <vector> #include <string> #include <iostream> #include <fstream> #include <sstream> #include <list> #include <algorithm> #include <sstream> #include <set> #include <cmath> #include <map> #include <stack> #include <queue> #define MAX_V (10000001) #define MAX_N (100001) using namespace std; class LuckyRemain...
#include<bits/stdc++.h> using namespace std; #define maxn 105 const double INF=pow(10,300); typedef struct node{ double x,y; }node; node N[maxn]; int vis[maxn]; double dist[maxn][maxn]; int p[maxn]; int num; double dis(node a,node b){ return sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y)); } int ...
#pragma once #define MYDEBUG 0 #define DEGREE 4 #define MYSIZE 80 #include <stdio.h> #include <stdlib.h> #include <cstring> #include <io.h> #include <iostream> #include <vector> #include <string> using namespace std; const long NULLPOINTER = -1L; enum state{error, incomplete, success, underflow, notfound, duplicate}; ...
/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <ostream> #include <folly/Function.h> #include <folly/Optional.h> #include <folly/io/async/DelayedDestruct...
#include <iostream> #include "Object.h" void OutOfMemory(){ std::cerr << "Not memory available for allocation"; std::abort(); } int main() { Object::SetCurrentHandler(OutOfMemory); Object* obj = new Object(); return 0; }
/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* PresidentialPardonForm.hpp :+: :+: :+: ...
#include <fstream> #include <iostream> #include <string> int main() { std::string input; //Open file std::ifstream inFile; inFile.open("GutenBerg.txt"); while (!inFile.eof()) { //Get input inFile >> input; //Print input std::cout << input << " "; } //Close file inFile.close(); return 0; }
/* filename: moitemset.cpp author: Sherri Harms last modified: 7/20/01 description: Class moitemset implementations for parallel episodes. This is the implementation FILE moitemset.cpp for the class moitemset. Values of this type are sets of moitem pointers, where an moitem is a composite of episode, support, a...
#include "ConfigScreen.h" void ConfigScreen::start(SDL_Renderer* renderer) { font = TTF_OpenFont("font/arial.ttf", 36); red.r = 255; red.g = 0; red.b = 0; red.a = 255; selectedSquare.w = 70; selectedSquare.h = 60; selectedSquare.y = 190; selectedSquare.x = 240; title = new Texture(Util::loadTextureFromT...
#include <iostream> #include <string> #include <vector> #include <stack> #include <fstream> #include <map> #include <sstream> #include <algorithm> using namespace std; enum nodeType{_VAR_,_CONST_,_TMP_,_VOID_}; inline bool isDigit(char c){ return c>='0'&&c<='9'; } struct DAG_node{ string name; nodeType t...
/* * Copyright 2019 LogMeIn * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in w...
#include <iostream> #include <numeric> #include <algorithm> using namespace std; int main() { int N; cin >> N; int a[N]; for (int i = 0; i < N; ++i) { char c; cin >> c; a[i] = c - '0'; } if (all_of(a, a + N, [&](int i) { return i == 0; })) { cout << "YES" << en...
#ifndef APPLICATION_BASEOBJECT_H #define APPLICATION_BASEOBJECT_H #include <string> #include <memory> #include "Parser/Parser.h" // Abstract chat object class BaseObject { public: BaseObject() : parser(std::make_shared<Parser>()) {}; virtual ~BaseObject() = default; // Get encode string virtual std...
/* * @lc app=leetcode.cn id=315 lang=cpp * * [315] 计算右侧小于当前元素的个数 */ // @lc code=start #include<iostream> #include<vector> #include<algorithm> using namespace std; class Solution { public: vector<int> c; vector<int> a; void Init(int length){ c.resize(length, 0); } int LowBit(int x){ ...
/* Copyright 2021 University of Manchester Licensed under the Apache License, Version 2.0(the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http: // www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
#include <iostream> #include <fstream> using namespace std; struct StudentData { int fn; char name[100]; }; void createStudents () { ifstream inpStud ("students.txt"); ofstream outpStud2 ("studentsOut.txt"); StudentData student; while (inpStud >> student.fn) { inpStud.getline ...
#include <iostream> using namespace std; int main() { int number,num = 30; for(number = 1; number <= num; number++) { if(number % 12 ==0) cout<<number<<endl; } return 0; }
#include <iostream> #include <algorithm> typedef long long ll; const ll INF = 1e9; int main() { std::cin.sync_with_stdio(false); std::cin.tie(NULL); int V, E; ll route[401][401]; std::fill(route[0], route[0] + 401 * 401, INF); std::cin >> V >> E; for(int i = 0; i < E; i++) { in...
#include "meltCmd.h" #include "meltNode.h" #include <maya/MSelectionList.h> #include <maya/MGlobal.h> #include <maya/MItSelectionList.h> #include <maya/MTime.h> #include <maya/MAnimControl.h> #include <maya/MPlug.h> #include <maya/MPlugArray.h> MStatus MeltCmd::doIt(const MArgList &args) { MStatus stat; MSelection...
/* ESP8266/32 Audio Spectrum Analyser on an SSD1306/SH1106 Display * The MIT License (MIT) Copyright (c) 2017 by David Bird. * The formulation and display of an AUdio Spectrum using an ESp8266 or ESP32 and SSD1306 or SH1106 OLED Display using a Fast Fourier Transform * Permission is hereby granted, free of charge, t...
#include <iostream> int main(){ int x = (2)(2); std::printf("(2)(2): %d\n",x); }
#include <bits/stdc++.h> using namespace std; #define MOD 1000000007 #define rep(i, n) for(int i = 0; i < (int)(n); i++) #define rep1(i, n) for(int i = 1; i <= (int)(n); i++) #define showmap(is, js, x) {rep(i, is){rep(j, js){cout << x[i][j] << " ";}cout << endl;}} #define show(x) {for(auto i: x){cout << i << " ";} cout...
// Created on: 2002-07-30 // Created by: Michael SAZONOV // Copyright (c) 2002-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 ...
#pragma once namespace qp { class CQuizSession; typedef std::shared_ptr<CQuizSession> CQuizSessionPtr; }
#include<bits/stdc++.h> using namespace std; main() { int n; while(scanf("%d",&n)==1) { int i, count=0; char s[20]; getchar(); for(i=1; i<=n; i++) { gets(s); if(strcmp(s,"X++")==0) count++; else if(strcmp(s,"--X")==0...
#include <initializer_list> #include <string> #include <algorithm> #include <memory> #include <stdexcept> #include "allocators.h" struct Range_error : std::out_of_range { int index; Range_error(int i) : std::out_of_range("Range error"), index{ i } {}; }; //template<typename T> struct Vector :public std : vector<T>...
/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, instal...
/* Petar 'PetarV' Velickovic Data Structure: Circular Doubly Linked List (Microchallenge) */ #include <stdio.h> #include <math.h> #include <string.h> #include <time.h> #include <iostream> #include <vector> #include <list> #include <string> #include <algorithm> #include <queue> #include <stack> #include <set> #includ...
#include <json/json.h> #include "Player.h" #include "AllocSvrConnect.h" #include "Configure.h" #include "Logger.h" #include "CoinConf.h" #include "IProcess.h" #include "MoneyConnect.h" #include "TaskRedis.h" int pase_json(Json::Value& value, const char* key, int def) { int v = def; try{ v = value[key].asInt(); } ...
// // Created by carte on 11/7/2019. // #include "Stack.h" Stack::Stack() { //default constructor for Stack head = nullptr; } void Stack::push_head(const Data &stat){ //pushing Nodes onto the stack Node* node = new Node(stat); node->next = head; head = node; } bool Stack::pop_head() { ...
class Solution { public: int maxAbsoluteSum(vector<int>& nums) { // for max sum int maxx = 0; int sum = 0; int n = nums.size(); for(int i=0; i<n; i++) { sum += nums[i]; if(sum < 0) sum = 0; maxx = max(sum, maxx); } // for min sum ...
#include "../../../glmock.h" using namespace glmock; extern "C" { #undef glUniform2fv void CALL_CONV glUniform2fv(GLint location, GLsizei count, const GLfloat* value) { } DLL_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv = &glUniform2fv; }
/* * @lc app=leetcode.cn id=18 lang=cpp * * [18] 四数之和 */ // @lc code=start #include<iostream> #include<vector> #include<climits> #include<algorithm> using namespace std; class Solution { public: vector<vector<int>> fourSum(vector<int>& nums, int target) { vector<vector<int> > v; if(nums.size...
//--------------------------------------------------------- // // Project: dada // Module: gl // File: Shader.h // Author: Viacheslav Pryshchepa // // Description: // //--------------------------------------------------------- #ifndef DADA_GL_SHADER_H #define DADA_GL_SHADER_H #include "d...
#include <boost/log/core.hpp> #include <boost/log/utility/setup/file.hpp> #include <boost/log/utility/setup/console.hpp> #include <boost/log/utility/setup/common_attributes.hpp> #include <boost/log/sinks/syslog_backend.hpp> #include <boost/log/keywords/facility.hpp> #include <boost/log/keywords/use_impl.hpp> #include <...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2012 Opera Software ASA. All rights reserved. * * This file is part of the Opera web browser. * It may not be distributed under any circumstances. */ #include "core/pch.h" #include "ExtensionsPanel.h" #include "a...
#include "stdafx.h" #include "MatchingQuestion.h" #include "MatchingQuestionState.h" #include "QuestionReview.h" using namespace qp; using namespace std; using MatchedItems = CMatchingQuestion::MatchedItems; using StandaloneItems = CMatchingQuestion::StandaloneItems; using MatchedItemsCollection = CMatchingQuestion::...
#include "TextGL.h" #include "Config.h" #include <iterator> #include "GL\glew.h" extern sf::RenderWindow window; CTextGL::CTextGL() { } void CTextGL::CreateAPI( std::wstring strFont ) { std::string path( strFont.begin(), strFont.end()); if ( !m_font.loadFromFile(path) ) { perror( "Error al intentar cargar fuen...
// ************************************** // File: KDrawable.h // Copyright: Copyright(C) 2013-2017 Wuhan KOTEI Informatics Co., Ltd. All rights reserved. // Website: http://www.nuiengine.com // Description: This code is part of NUI Engine (NUI Graphics Lib) // Comments: // Rev: 2 // Creat...
#include "branchandbound.h" #include <iostream> BranchAndBound::BranchAndBound(vector <vector<float>>a, vector <float>b, vector <float>c, vector<string> ing, string P){ SolInteger.resize( a[0].size() , 0); PL = Simplex(a,b,c,ing,P); PL.Solve(); for(int i=0 ; i<PL.Solution.size() ; i++) SolInt...
/* * InputManager.hpp * * Created on: May 3, 2017 * Author: Patryk */ #ifndef _INPUTMANAGER_HPP_ #define _INPUTMANAGER_HPP_ #include <Window.hpp> #include <vector> #include <memory> #include <functional> namespace core { namespace input { class IInput { public: virtual ~IInput(){} virtual v...
#ifndef PLOT_H #define PLOT_H #include <opencv2/core.hpp> #include "slaveslam/common_include.h" namespace slaveslam { class plotLine { public: typedef std::shared_ptr<plotLine> Ptr; public: }; }
#include <iostream> #include "Stack.h" using namespace std; Stack::Stack(int i){ size = i; top=0; data =(int*)calloc(size,sizeof(int)); if(!data){ cout<<"MEMORY ALLOCATION ERROR!"<<endl; abort(); } } void Stack::push(int value){ if(top == size){ size=2*size; data=(int*)realloc(data,size*sizeof(int)); } data[top...
#include "water_frame_buffer.h" namespace sloth { WaterFrameBuffer::WaterFrameBuffer() { // initialize reflection m_Reflection = new FrameBuffer(WATER_REFLECTION_WIDTH, WATER_REFLECTION_HEIGHT); m_Reflection->addColorTextureAttachment(0); m_Reflection->addDepthRenderBufferAttachment(); // initialize refra...
#include<bits/stdc++.h> using namespace std; int main(){ int a[4]; a[0]=1; a[1]=100; a[2]=39; a[3]=724; printf("a[0]=%d, a[1]=%d, a[2]=%d, a[3]=%d\n",a[0],a[1],a[2],a[3]); }
#include <iostream> #include <math.h> using namespace std; void PrimeFactors(int n) { while (n%2 == 0) { cout<<"2"<<" "; n = n/2; } for (int i = 3; i <= sqrt(n); i = i+2){ while (n%i == 0){ cout<<i<<" "; n = n/i; } } if (n > 2) cout<<n; } int main() { in...
#include <iostream> #include <cstdio> #include <stdlib.h> using namespace std; int main() { int ** A,n,i; cout<< "Podaj rozmiar macierzy kwadratowej n x n (max n=7) n = "; cin >> n; if (n<=0 || n>7) { do { cout <<"liczba nie z tego przedzialu podaj jeszcze raz: "; cin ...
#ifndef DAIRY_H #define DAIRY_H #include <iostream> #include "Category.h" class Dairy : public Category { public: Dairy(const std::string& name="Dairy"); virtual ~Dairy(); }; #endif //DAIRY_H
// Sharna Hossain // CSC 111 // Lab 5 | grades.cpp #include <iostream> using namespace std; int main() { int grade1, grade2, grade3; double average; cout << "Enter grade 1: "; cin >> grade1; cout << "Enter grade 2: "; cin >> grade2; cout << "Enter grade 3: "; cin >> grade3; avera...
/* * Copyright (C) 2013 Tom Wong. All rights reserved. */ #ifndef __GT_DOC_TAB_VIEW_H__ #define __GT_DOC_TAB_VIEW_H__ #include "gttabview.h" class QSplitter; class QTreeView; class QUndoStack; class QVBoxLayout; GT_BEGIN_NAMESPACE class GtBookmark; class GtDocModel; class GtDocument; class GtDocView; class GtTocM...
#ifndef TERRAIN_H #define TERRAIN_H #include <QObject> #include <QList> #include <QVector> #include <QVector3D> #include <Qt3DCore/QEntity> #include <Qt3DCore/QScaleTransform> #include <Qt3DCore/QTranslateTransform> #include <Qt3DRenderer/QCuboidMesh> #include <Qt3DRenderer/QPhongMaterial> class TerrainBlock; #def...
#include "main.h" const int SCREEN_WIDTH = 452; const int SCREEN_HEIGHT = 465; int intervalChange = 1, intDots = 240, intSuperDots = 4; uint64_t intScore = 0; double degree; bool enabled_Spook = false, enabled_Debug = false, quit = false; struct xy { int x; int y; } coords[255]; struct tile { }gTile; std::...
#ifdef DEBUG #define _GLIBCXX_DEBUG #endif #include <iostream> #include <algorithm> #include <cstdio> #include <cstdlib> #include <ctime> #include <memory.h> #include <cmath> #include <string> #include <cstring> #include <queue> #include <vector> #include <set> #include <deque> #include <map> #include <functional> #inc...
#include "Wall.h" /* Constructor for the walls. It instantiates 3 main walls (top, right and bottom) and a wall for powerup. */ Wall::Wall(unsigned int screenWidth, unsigned int screenHeight, unsigned int wallWidth, unsigned int bottomPadding, glm::vec3 color) { this->left = new CollidableSquare("leftWal...
#include <iostream> #include <cstdlib> #include <signal.h> #include "serial/serial.h" using namespace std; void printUsage(); void parser(int argc, char *argv[]); void handler(int signum); uint32_t baudrate = 9600, timeout = 1; string port("/dev/ttyACM0"); string input(""); bool finish = false; int main(int argc, c...
// // main.cpp // Total Control // // Created by Parker Lawrence on 8/4/15. // Copyright (c) 2015 Parker Lawrence. All rights reserved. // #include <stdio.h> #include <stdlib.h> #include </usr/include/GL/glew.h> #include <GLFW/glfw3.h> GLFWwindow* window; #include "glm/glm.hpp" #include "glm/gtc/matrix_transfor...
#include "MessageStatus.h" MessageStatus::MessageStatus() : chatId(-1) {} MessageStatus::MessageStatus(int chatId) : chatId(chatId) {} std::string MessageStatus::encode() const { parser->clear(); parser->addValue(chatId, KeyWords::chatId); return parser->getJson(); } void MessageStatus::decode(const st...
#include <string> #include <iostream> using namespace std; int main() { int n,k; cin >> n >> k; string str; cin >> str; int number_guest[26]; bool has_guard[26]; for(int i=0; i<26; ++i) { number_guest[i]=0; has_guard[i]=false; } for(unsigned int i=0; i<str.size(); ++i) { ++number_guest[str[i]-'...
#include <bits/stdc++.h> #define FOR(i, s, e) for(int i=s; i<e; i++) //excluding end point #define loop(i, n) for(int i=0; i<n; i++) //n times #define loop(n) for(int i=0;i<n;i++) // n times #define getint(n) scanf("%d", &n) #define gi(n) scanf("%d",&n) //getint short form #define pb(a) push_back(a) ...
#pragma once #include <string.h> #include <QWidget> #include <QFormLayout> #include <QLabel> #include <QPushButton> #include <QString> #include <QLineEdit> #include <QMap> #include <QList> struct DropDownListEntry { QString value; QString label; }; struct FormFieldDescriptor { QWidget* field; int ...
/* Copyright (c) 2014 Mircea Daniel Ispas This file is part of "Push Game Engine" released under zlib license For conditions of distribution and use, see copyright notice in Push.hpp */ #include "Core/Log.hpp" #include "Core/Enum.hpp" #include "Core/Hash.hpp" #include "Core/Path.hpp" #include "Core/TypeID.hpp" #includ...
#include "communication.h" NTSTATUS communication::hooked_device_control(PDEVICE_OBJECT pDevice, PIRP Irp) { ULONG ByteIO = 0; PIO_STACK_LOCATION stack = IoGetCurrentIrpStackLocation(Irp); NTSTATUS status = STATUS_UNSUCCESSFUL; if (!NT_SUCCESS(is_ctl_valid(stack->Parameters.DeviceIoControl.IoControlCode))) { o...
/* Name: Ա�������¼ Copyright: Author: Hill bamboo Date: 2019/8/20 12:51:01 Description: �����������ÿ����� 13 min */ #include <bits/stdc++.h> using namespace std; long long frac(int n) { if (n <= 1) return 1; long long ret = 1; for (int i = 2; i <= n; ++i) { ret *= i; } return ret; } long long comb(int n...
#include <iostream> #include <iomanip> using namespace std; int m; int main(){ setprecision(9); cin >> m; int ans[m] = {0, }; double l = (double) 1/m; do{ double input; cin >> input; ans[(int)(input / l + 0.0000000001)]++; }while(getchar() == ' '); for(int i = 0; i ...
///// comm.cpp ///// purpose : member function code for TCommPort, serial communictaions API ///// encapsulation ///// copyright: Harold Howe, bcbdev.com 1996-1999. ///// notice : This file provides an object that encapsulates the win32 serial port routines. ///// This file may...
// tspOptimalPath.cc -- Get the optimal path with Greedy Algorithm. #include<iostream> using namespace std; #define N 5 void tsp(){ int i, j, k, l; int S[N]; // visited customer int D[N][N]; // distance between customers int sum = 0; // calculate optimal path of visited customer int Dtemp; // temporary defined...
#pragma once #include "q_A.h" class q_prot : protected q_A { public: void calc(); void print(); void new_k(int num); void new_a(elem*value); void new_b(elem*value); };
#include <iostream> using namespace std; int main() { int *test; test = new int; for (int i=2;i<=13;i++) { *test = i; } for (int i=1;i<=16;i++) { cout << *test; } delete [] test; return 0; }
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> #define INF 0x3f3f3f3f #define eps 1e-8 #define pi acos(-1.0) using namespace std; typedef long long L...
#include "../include/TextureManager.h" #include "../include/Global.h" namespace gnGame { TextureMap TextureManager::textureMap{}; void TextureManager::addTexture(const string& _name, const string& _filePath) { if (textureMap.find(_name) != textureMap.end()) { return; } // textureMapの中から探して見つからなかった場合追加する...
#include "MenuWidget.h" #include "MenuButton.h" #include <qlayout.h> MenuWidget::MenuWidget(QStackedWidget* stack): QWidget() { this->setMinimumSize(400, 80); this->setMaximumHeight(80); this->setStyleSheet("border: 1px solid black"); QHBoxLayout* hlayout = new QHBoxLayout(); hlayout->setSpacing(0); MenuButton...
#include "opennwa/Nwa.hpp" #include "opennwa/construct/complement.hpp" #include "opennwa/construct/determinize.hpp" namespace opennwa { namespace construct { NwaRefPtr complement( Nwa const & source ) { NwaRefPtr nwa( new Nwa()); complement(*nwa, source); return nwa; } /**...
#include "opencv2/opencv.hpp" #include <iostream> #include <stdlib.h> #include <fstream> #include <iterator> #include <string> #include <vector> #ifndef QUATERNARYMASK_H #define QUATERNARYMASK_H class quaternaryMask { public: quaternaryMask(){} int blackLMax, whiteLMin, greenHMean, greenHVar, greenSMin; ...
// // calcRatio.cpp // main // // Created by Wilfried Kamga on 2017-12-01. // #include "common.hpp" using namespace tp3; float calcRatio(const cv::Mat& imgBinaireDilate, const cv::Mat& imgBinaire) { CV_Assert(!imgBinaire.empty() && imgBinaireDilate.type() == CV_8UC1 && imgBinaireDilate.isContinuous()); CV_...
// Persistent Dialog // // Copyright (C) 2008 // Center for Perceptual Systems // University of Texas at Austin // // Wed Jul 2 09:22:47 CDT 2008 #ifndef PERSISTENT_DIALOG_H #define PERSISTENT_DIALOG_H #include <QDebug> #include <QDialog> #include <QMoveEvent> #include <QSettings> #include <QShowEvent> namespace fl...
#include<iostream> using namespace std ; int main() { string cars[5] = {"BMW", "Skoda", "RangeRover", "Lamborghini", "Ford"} ; cout << cars[0] << endl; cars[0] = "Ferrai"; cout << cars[0] << endl; for(int i = 0 ; i<5; i++) { cout<<cars[i]<<endl; } ...
#ifndef ADMIN_H_ #define ADMIN_H_ class Admin : public User { ; }; #endif
/* stupid way, consider all cases class Solution { public: string addBinary(string a, string b) { int len1 = a.size(), len2 = b.size(); if(len1 > len2) swap(a,b); stack<char> ans; int left = 0; int i = a.size()-1, j = b.size()-1; for(; i >= 0; --i, --j){ i...
#ifndef BOOST_ASTRONOMY_COORDINATE_ICRS_HPP #define BOOST_ASTRONOMY_COORDINATE_ICRS_HPP #include <string> #include <boost/astronomy/coordinate/base_equatorial_frame.hpp> namespace boost { namespace astronomy { namespace coordinate { template <typename RepresentationDegreeOrRadian =...
/* ************************************************ ***Author: SheepTAO ***File description: 顺序查找的基本操作 ************************************************ */ #include <iostream> using std::cout; using std::endl; using std::cin; using ElemType = int; typedef struct { ElemType *data; size_t tableLen; }SSTable; v...
/*2072*/ #include <iostream> #include <fstream> #include <vector> #include <string> #include <algorithm> using namespace std; vector<string> Table; int string_in_table(const string &s) { for (int i = 0; i < Table.size(); i++) { if (s == Table[i]) return i; } return -1; } int main() ...