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vector<int> Solution::solve(vector<int> &A, int B) { vector<int> ans; sort(A.begin(),A.end(),greater<int>()); for(int i=0;i<B;i++){ ans.push_back(A[i]); } return ans; }
#include <bits/stdc++.h> using namespace std; #define TESTC "" #define PROBLEM "673" #define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0) int main(int argc, char const *argv[]) { #ifdef DBG freopen("uva" PROBLEM TESTC ".in", "r", stdin); freopen("uva" PROBLEM ".out", "w", stdout); #endif int times; s...
#ifndef RIGIDBODY_H #define RIGIDBODY_H #include "object.h" #include "CollisionFilter.h" class RigidBody:public Object,public btRigidBody { public: ///this class inherits from btrigidbody, so you can use addforce, etc for moving objects RigidBody(btScalar mass, btMotionState* motionState,btCollisionShape* colli...
/* Copyright 2021 University of Manchester Licensed under the Apache License, Version 2.0(the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http: // www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, s...
#include <QObject> //included at the top to fix an issue with the boost::foreach macro shadowing qt foreach (see http://stackoverflow.com/questions/15191361/boostq-foreach-has-not-been-declared) #include "SmurfItemFactory.h" #include <envire_core/items/Item.hpp> #include <QWidget> #include <QVBoxLayout> #include <QLabe...
#include<bits/stdc++.h> using namespace std; #define MOD 1000000007 #define pb push_back #define mp make_pair typedef long long ll; #define inf 0x7fffffff long long int A[100003], B[100003]; int tree[500005]; void build_tree(int node, int a, int b) { if(a > b) return; if(a == b) { tree[node] = ...
#include <bits/stdc++.h> using namespace std; void solve () { int n, d; cin >> n >> d; string s; cin >> s; vector<int> a(n); for (int i=0; i<n; ++i) { a[i] = s[i] - '0'; } // for (auto it: a) cout << it << " "; // cout << endl; int l=0, prev=0; int step=0; while (l<n-1) { // cout <<...
#include "stdafx.h" #include "Inventory2.h" Inventory2::Inventory2() { } Inventory2::~Inventory2() { } void Inventory2::ItemSetup() { tagItemInfo item; item.itemKind = ITEM_MONSTERBALL; item.name = "몬스터볼"; item.price = 200; item.attribute = 1; item.description = "야생 포켓몬에게 던져서 잡기 위한 볼. 캡슐식으로 되어있다."; item.cou...
// // Trilateration.cpp // // Created by waynewang on 17/5/14. // Copyright (c) 2014 waynewang. All rights reserved. // #pragma warning(push) #pragma warning(disable : 4267) #include <cppunit/extensions/TestFactoryRegistry.h> #include <cppunit/ui/text/TestRunner.h> #include <cppunit/extensions/HelperMacros.h> #inclu...
//chocolate distribution problem //minimize the diff between max and min chocolates given //m kids each get a packet //give: arr of packet where each element denotes number of chocolates in that packet //2 3 4 7 9 12 56 #include <iostream> #include <algorithm> using namespace std; int min(int a,int b){ return a<b?a:b...
//TMRpcm library is needed #include "SD.h" #define SD_ChipSelectPin 4 #include "TMRpcm.h" #include "SPI.h" #include "Wire.h" //MISO -> Dpin12 //MOSI -> Dpin11 //SCK -> 13 TMRpcm tmrpcm; byte address = 8; void setup() { tmrpcm.speakerPin = 9; Wire.begin(address); Wire.onReceive(receiveEvent); // register event...
#include "iostream" #include "X.h" #include "Y.h" using namespace std; X::X(int num):m(1),m2(num){ this->n=1; cout<<"construct X n="<<this->n<<endl; }; X::~X(){ cout<<"deconstruct X"<<endl; } //X::X(const X&){ // cout<<"copy construct X"<<endl; // this->n=10; //} X& X::operator =(const X &){ cout<<"X::operator...
// Created on: 1993-03-04 // Created by: Jacques GOUSSARD // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the G...
#include <bits/stdc++.h> using namespace std; # define VEC(x, y) class Solution { public: vector<vector<int>> intervalIntersection(vector<vector<int>>& firstList, vector<vector<int>>& secondList) { vector<vector<int>> result; auto first_it = firstList.begin(); auto second_it = se...
// Created on: 1994-06-06 // Created by: Jean Yves LEBEY // Copyright (c) 1994-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GN...
#pragma once #ifndef CAMERA_H #define CAMERA_H #include <GL/glew.h> #include <glfw3.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtx/euler_angles.hpp> #include "input.h" class Camera { public: Camera(); Camera(glm::vec3 position); //get the view matrix glm::mat4 getViewMatrix...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2010 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. */ #include "core/pch.h" #include "modules/layout/layout_module.h"...
#include "stdafx.h" #include "player.h" #include "CPR_Framework.h" #include "game/world.h" #include "game/bullet.h" #include "debugutils/debugrenderer.h" static const cPlayerDef sDefaultPlayerDef(0.5f, 5.0f, 0.5f * 2.0f, TO_RADIANS(0.2f), 0.8f); namespace { static bool sTestCollisionsOnLookAt = true; static bool ...
//程序中用到的功能函数声明 #pragma once #include "stdafx.h" //将文本内容读入字符串str std::string & filetostr(std::string file,std::string & str); bool strtofile(std::string file,const std::string & str); //将实数a保留l位小数(四舍五入) 然后转化为字符串 std::string dtos(double a, int l=1);
#include "stdafx.h" #include "../EditTool.h" #include "../Editor.h" #include "../Resource.h" #include "../TerrainModifyDialog.h" #include "TerrainModifyTool.h" IMPLEMENT_DYNCREATE(CTerrainModifyTool, CEditTool) CTerrainModifyTool::CTerrainModifyTool() : mBrushType(E_TERRAIN_BRUSH_NULL_TYPE), mbBegin...
// Created on: 1997-02-06 // Created by: Laurent BOURESCHE // Copyright (c) 1997-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the ...
#include <iostream> #include<vector> using namespace std; void Out(vector<int> arr) { int Size=arr.size(); for(int i=0;i<Size;i++) { cout<<arr[i]<<" "; } } int main() { vector<int> arr; arr.push_back(1); arr.push_back(2); arr.push_back(3); arr.push_back(4); arr.push_back(...
#include "H/Memory.h" uint_8 UsableMemoryRegionCount; MemoryMapEntry* UsableMemoryRegions[10]; void memcpy(void* destination, void* source, uint_64 num){ if (num <= 8) { uint8* valPtr = (uint8*)&source; for (uint8* ptr = (uint8*)destination; ptr < (uint8*)((uint_64)destination + num); ptr++) { ...
#include<ros/ros.h> #include <actionlib/client/simple_action_client.h> #include <mbot_visual_servoing_imagebased/GraspObjectAction.h> int main(int argc, char** argv) { ros::init(argc, argv, "action_client_vs"); mbot_visual_servoing_imagebased::GraspObjectGoal goal; actionlib::SimpleActionClient<mbot_visua...
#include "stdafx.h" #include "Alien.h" Alien::Alien() { } Alien::~Alien() { } HRESULT Alien::Init(const char * imageName, POINT position) { // 에너미에서 먼저 init Enemy::Init(imageName, position); // 추가적으로 Init this->_died = IMAGE->FindImage("alien_died"); _frameCount = 0; _currentFrameX2 = 0; return S_OK; } ...
#include<iostream> #include<string> #include<stack> bool correspondence ( char openedOne, char closedOne ) { if (( '[' == openedOne && ']' == closedOne) || ( '(' == openedOne && ')' == closedOne ) || ( '{' == openedOne && '}' == closedOne) || ( '"' == openedOne && '"' == closedOne) || ( '\'' == openedOne && '\'' =...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- ** ** Copyright (C) 1995-2010 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. */ #ifndef OP_SCOPE_NETWORK_LISTENER_H #define OP_SCOPE_NETWORK_LIST...
#pragma once #ifndef FLIGHT_H #define FLIGHT_H class City; class Flight { private: City* bcity; City* ecity; int mileage; int cost; public: Flight(City *x, City *y, int mile, int price) { bcity = x; ecity = y; mileage = mile; cost = price; }; City* getDestination() const { return e...
// // 1249. Minimum Remove to Make Valid Parentheses.cpp // leetcode // // Created by xujian chen on 6/2/20. // Copyright © 2020 xujian chen. All rights reserved. // /* 1249. Minimum Remove to Make Valid Parentheses Medium 675 23 Add to List Share Given a string s of '(' , ')' and lowercase English char...
#include <iostream> #include <vector> #include <string> #include <map> using namespace std; typedef long long ll; typedef vector<int> vi; typedef pair<int, int> pii; typedef map<int, int> mii; void solve (int n) { if (n == 2 || (n / 2) % 2 != 0) { cout << "NO\n"; return; } int sum_even = 0; int sum_o...
#include "precompiled.h" #include "misc/alias.h" #include "vfs/vfs.h" using namespace misc; void AliasList::load(const string& filename) { list.clear(); vfs::File file = vfs::getFile(filename.c_str()); if (!file) return; char buf[MAX_PATH * 2]; while (file->readLine(buf, MAX_PATH * 2)) { ...
// // Created by sergo on 12/6/19. // #include <iostream> #include <chrono> #include "matrix.hpp" using namespace std; template <typename F> Matrix<int>* printExecTime(F &function, Matrix<int>& A, Matrix<int>& B) { auto start = chrono::high_resolution_clock::now(); auto res = function(A, B); auto end = ch...
#include <QQmlEngine> #include <QQmlComponent> #include <QProcess> #include <QDebug> #include <QDBusConnection> #include <QCoreApplication> #include "qmlloader.h" QmlLoader::QmlLoader(QObject *parent) :QObject(parent) { engine = new QQmlEngine(this); component = new QQmlComponent(engine, this); rootC...
#include <iostream> using namespace std; int main() { int a; cin >> a; while(a--) { int n, m; cin >> n >> m; if(n % (m + 1) == 0) printf("second\n"); else printf("first\n"); } return 0; }
#include "pch.h" #include "GameUserManager.h" GameUserManager::GameUserManager() { } GameUserManager::~GameUserManager() { } BOOL GameUserManager::Begin() { m_GameUserMap.clear(); m_CurrentUserCount = 0; return TRUE; } BOOL GameUserManager::End() { m_GameUserMap.clear(); m_CurrentUserCount = 0; return TRUE;...
/* * SDEV 340 Week 9 Problem 1 * An abstract class for representing a sequence, with two concrete subclass implementations to demonstrate * Benjamin Lovy */ #include <iostream> class AbstractSeq { public: // Return the kth value of the seq virtual int fun(int k) const = 0; // Print the sequence from k to ...
/* * Copyright 2016 Freeman Zhang <zhanggyb@gmail.com> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applic...
#include "game.h" #include "ui_game.h" #include <ctime> Game::Game(QWidget *parent,bool type,player *p1,player *p2) : QWidget(parent), ui(new Ui::Game) { ui->setupUi(this); this->setWindowFlags(Qt::FramelessWindowHint); this->setFixedSize(520,330); QBrush *brush = new QBrush; QPalette *palet...
#include<iostream> #include<cstdio> #include<map> #include<set> #include<vector> #include<stack> #include<queue> #include<string> #include<cstring> #include<sstream> #include<algorithm> #include<cmath> using namespace std; const int inf = 1e9 + 7; int f[110][110],a[110]; int main() { int n; whi...
#include <iostream> using namespace std; typedef long long ll; int main() { // your code goes here ll t,d,D,P,Q; cin>>t; while (t--) { cin>>D>>d>>P>>Q; ll ans=P*D; ll total=D/d; ans += Q*(total*(total-1)/2)*d; ans += Q*(total)*(D%d); cout<<ans<<"\n"; } return 0; }
#include "stdafx.h" #include "BackGround.h" #include "Common\Camera.h" BackGround::BackGround() { } BackGround::~BackGround() { } void BackGround::Init() { // 쉐이더 초기화 // 에러값 확인이 어려우므로 // 쉐이더 로딩시 에러가 나면 에러 내용을 받아올 꺼 LPD3DXBUFFER pError = NULL; // 쉐이더 옵션 지정 DWORD shaderFlag = 0; // 지정되어야만 디버깅시 쉐이더 확인이 가능함 #...
#include "vehicle.h" #include <iostream> #include <iostream> #include <math.h> #include "cost.h" // mile per seconds to mile per hour const double MS_TO_MPH = 2.23694; // mile per hour to mile per second const double MPH_TO_MS = 0.44704; Vehicle::Vehicle(int lane, double target_speed){ ref_speed = target_speed; ...
#include <LiquidCrystal.h> #include "DHT.h" #include "Wire.h" #include "Adafruit_BMP085.h" #define DHTPIN 2 #define DHTTYPE DHT11 LiquidCrystal lcd(8, 7, 6, 5, 4, 3); DHT dht(DHTPIN, DHTTYPE); Adafruit_BMP085 basincsensoru; byte santigratderece[8] = { 0b11000, 0b11000, 0b00110, 0b01001, ...
#include "transform.hpp" Matrix3d Euler2A(const double& phi, const double& theta, const double& psi) { MyAngles vehicleAngles(phi, theta, psi); // I Matrix3d result; result(0, 0) = cos(theta) * cos(psi); result(0, 1) = cos(psi) * sin(theta) * sin(phi) - cos(phi) * sin(psi); result(0, 2) = cos(...
//=========================================================================== //! @file filter_manager.cpp //! @brief 描画に使用するフィルター管理 //=========================================================================== //--------------------------------------------------------------------------- //! 初期化 //------------------...
#include <gtest/gtest.h> #include <solvers/sqp.hpp> using namespace sqp; namespace sqp_test { struct SimpleNLP : public NonLinearProblem<double> { using Vector = NonLinearProblem<double>::Vector; using Matrix = NonLinearProblem<double>::Matrix; const Scalar infinity = std::numeric_limits<Scalar>::infini...
#include "treeface/scene/SceneNodeManager.h" #include "treeface/scene/Geometry.h" #include "treeface/scene/GeometryManager.h" #include "treeface/scene/SceneGraphMaterial.h" #include "treeface/scene/SceneNode.h" #include "treeface/scene/VisualObject.h" #include "treeface/gl/VertexArray.h" #include "treeface/misc/Erro...
#include "graph.h" #include <iostream> Vertex::Vertex(int n) { id = n; } bool Vertex::add_neighbor(Vertex& v, int distance) { // check if the neighbor is already in the list for (std::vector<Neighbor>::iterator neighbor_itr = adj_list.begin(); neighbor_itr != adj_list.end(); ++neighbor_itr) {...
/*********************************************************\ * Copyright (c) 2012-2018 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
#pragma once #include <vector> #include <deque> #include <set> #include <utility> #include "Cluster.h" #include "OriginPoint.h" #include "ClusterPoint.h" using std::vector; using std::set; using std::deque; using std::pair; class Chameleon { private: int k; //knn近邻子图 double **adjMat; //邻接矩阵 vector<ClusterPoint> Poi...
#pragma once #include <iberbar/RHI/CommandContext.h> #include <iberbar/RHI/OpenGL/Headers.h> namespace iberbar { namespace RHI { class CShaderState; namespace OpenGL { class CDevice; class CVertexBuffer; class CIndexBuffer; class CShaderState; class CShaderVariableTable; class CTexture; ...
#ifndef TCP_HEADER_HPP #define TCP_HEADER_HPP 1 // // 0 1 2 3 // 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 // +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ // | Source Port | Destination Port ...
/******************************************************************************** This file contains functions used for generating QRcodes ********************************************************************************/ /******************************************************************************** This routine...
/** * @file test_fklib.cpp * * * @author Fan Kai(fk), Peking University * */ #include "fklib.h" #include <boost/timer.hpp> using namespace std; int main() { cout <<"Test Timer ..." <<endl; fk::Timer t; cout <<t.elapsed() <<endl; sleep(1); cout <<t.elapsed() <<endl; cout <<"Test norm...
// ========================================================================== // $Id: g_PtrAdapter.h 3389 2012-10-19 08:23:25Z jlang $ // Wrapper code to interface g_plane // ========================================================================== // (C)opyright: // // Jochen Lang // SITE, University of Ottawa //...
#include <bits/stdc++.h> using namespace std; int main() { char str[10][4]={'.',',','?','"','a','b','c','%','d','e','f','%','g','h','i','%','j','k','l','%','m','n','o','%','p','q','r','s','t','u','v','%','w','x','y','z'}; int t,a,i,arr[1005]; scanf("%d",&t); while(t--){ // printf("%c\n",...
#include<iostream> using namespace std; class index1{ protected: int count; public: index1(){ count =0; } void operator ++(){ count=count+200; } void operator ++(int){ count=count+100; } void display(){ cout<<endl<<count; } }; int main(){ ind...
#pragma once class CSKTracker : public Tracker { public: CSKTracker(void){ setDefaults(); }; virtual void init(const cv::Rect& bbox, const cv::Mat& image); virtual cv::Rect track(const cv::Mat& image); virtual bool empty() const { return !_isinitialized; } private: // parameters ...
//------------------------------------------------------------------------------ /* This file is part of Beast: https://github.com/vinniefalco/Beast Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com> Portions of this file are from JUCE. Copyright (c) 2013 - Raw Material Software Ltd. Please visi...
#pragma once #include "gmock/gmock.h" #include "gtest/gtest.h" #include "Biom.hh" #include "CppCommons.hh" #include "DBFactory.hh" #include "DBManager.hh" #include "Town.hh" #include "TownTemplate.hh" namespace dbfactory_test { using namespace CCC; using namespace HotaSim; static const char* DB_PATH = "resources...
// ********************************************************************** // // Copyright (c) 2003-2011 ZeroC, Inc. All rights reserved. // // This copy of Ice is licensed to you under the terms described in the // ICE_LICENSE file included in this distribution. // // ***************************************************...
#include "Vulkan/VulkanBuffer.h" using namespace Rocket; void VulkanBufferStruct::Create( Ref<VulkanDevice> device, VkBufferUsageFlags usageFlags, VkMemoryPropertyFlags memoryPropertyFlags, VkDeviceSize size, bool map) { RK_GRAPHICS_TRACE("VulkanBufferStruct Create"); this->device = device->logicalDevice; this...
/**************************************************************************** ** Meta object code from reading C++ file 'clavier.h' ** ** Created by: The Qt Meta Object Compiler version 63 (Qt 4.8.6) ** ** WARNING! All changes made in this file will be lost! *************************************************************...
#include <iostream> #include <vector> #include <algorithm> using namespace std; void print(std::vector<int> arr) { for(auto it = arr.cbegin(); it != arr.cend(); it++) { std::cout << *it << " "; } std::cout << "\n"; } vector<int> quickSort(vector <int> &arr, int size) { //test unit input-...
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmFileMonitor.h" #include <cassert> #include <cstddef> #include <unordered_map> #include <utility> #include <cm/memory> #include "cmsys/SystemTools.hxx" names...
#pragma once /* * Lanq(Lan Quick) * Solodov A. N. (hotSAN) * 2016 * LqShdPtr - Pointer on shared object. * Object must have public integer field "CountPointers". */ #include "LqOs.h" #include "LqAtm.hpp" #include "LqLock.hpp" #include <type_traits> template<typename T> void SHARED_POINTERDeleteProc(T* p) { dele...
 // 4.7-2.h: 4.7-2 应用程序的主头文件 // #pragma once #ifndef __AFXWIN_H__ #error "在包含此文件之前包含 'pch.h' 以生成 PCH" #endif #include "resource.h" // 主符号 // CMy472App: // 有关此类的实现,请参阅 4.7-2.cpp // class CMy472App : public CWinApp { public: CMy472App() noexcept; // 重写 public: virtual BOOL InitInstance(); virtual int Ex...
#include "Failure.h" #include "GameSeaquenceController.h" #include "Ready.h" #include "GameOver.h" Failure::Failure() { std::cout << "failure" << std::endl; mCount = 0; } Failure::~Failure() { } //ミス表示 Boot* Failure::Update(GameSeaquenceController* controller){ Boot* next = this; if (mCount >= 60){ if (contro...
#include <iostream> #include <cstdio> #include <algorithm> #include <vector> #include <functional> #include <queue> #include <string> #include <cstring> #include <numeric> #include <cstdlib> #include <cmath> using namespace std; typedef long long ll; #define INF 10e8 #define rep(i,n) for(int i=0; i<n; i++) #define re...
/*********************************************************\ * Copyright (c) 2012-2018 The Unrimp Team * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software * and associated documentation files (the "Software"), to deal in the Software without * restriction, including wit...
#include <iostream> #include <fstream> #include <vector> #include <cmath> #include <cstdlib> #include "TFile.h" #include "TTree.h" #include "TH2.h" #include "TVector3.h" #include "TRandom3.h" #include "TGraphAsymmErrors.h" #include "constants.h" #include "AccMap.h" using namespace std; // Vectors which describe all...
#include <stdio.h> #include <stdlib.h> #include <iostream> using namespace std; void printStr(char * str, int * seqVisited, int size) { for (int i = 0; i < size; i++) { cout << str[seqVisited[i]]; } cout << endl; } void permutationUtil(char * str, int size,int i, bool * visited, int * seqVisited, int length) { i...
/** Copyright (c) 2015 Eric Bruneton All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the follo...
#include "pch.h" GameSessionManager::GameSessionManager() { } GameSessionManager::~GameSessionManager() { } BOOL GameSessionManager::Begin(DWORD maxUserCount, SOCKET listenSocket) { CThreadSync Sync; m_ListenSocket = listenSocket; for (DWORD i = 0; i < maxUserCount; i++) { GameSession* user = new GameSession...
// Created on: 1993-01-09 // Created by: CKY / Contract Toubro-Larsen ( SIVA ) // Copyright (c) 1993-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under ...
#ifndef RADWINDOW_HPP_ #define RADWINDOW_HPP_ #include "MWindowBase.hpp" #include "MRubberBand.hpp" #include "DialogRes.hpp" #include <set> #include <map> class MRadCtrl : public MWindowBase { public: BOOL m_bTopCtrl; HWND m_hwndRubberBand; BOOL m_bMoving; BOOL m_bSizing; INT m_nIn...
#pragma once namespace Jaraffe { // TODO : Àӽà ¼ÂÆÃ. class Material : public Jaraffe::Object { // **************************************************************************** // Constructor/Destructor) // ---------------------------------------------------------------------------- public: Material(); virtual ~Mat...
// https://github.com/vinniefalco/LuaBridge // // Copyright 2018, Dmitry Tarakanov // SPDX-License-Identifier: MIT #pragma once #include <LuaBridge/detail/Stack.h> #include <array> namespace luabridge { template <class T, std::size_t s> struct Stack <std::array <T,s> > { static void push (lua_State* L, std::arra...
// // Created by 송지원 on 2020-03-13. // #include <iostream> #define UPPER(X,R) ((X)%(R)==0) ? ((X)/(R)) : (((X)/(R))+1) using namespace std; int arr[100000+5]; int main() { int N, K; int I; int L, R; scanf("%d %d", &N, &K); for (int i=0; i<N; i++) { scanf("%d", &arr[i]); if (arr...
#include "Value.h" #include <iostream> void Value::Parse(std::string) { } namespace Parser { std::string FindRange(int p,std::vector<std::string>* w) { std::string d = ""; return d; } }
/* * Copyright (c) 2015 Samsung Electronics Co., Ltd All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
// // Created by JACK on 11/6/2015. // #include "Vehicle.h" Vehicle::Vehicle(): Transport(),name(""),price(0) { } Vehicle::Vehicle(string trans,string name,int price): Transport(trans),name(name),price(price) { } Vehicle::Vehicle(const Vehicle& vehicle1): Transport(vehicle1),name(vehicle1.name),price(vehicle1.price...
// g++ -O3 -Wall -shared -std=c++11 -fPIC `python3 -m pybind11 --includes` c/pyGetData.cpp -lodbc -fpermissive -o /home/bwp/miniconda3/lib/python3.7/site-packages/quantitate`python3-config --extension-suffix` #include <iostream> #include <string> #include <sqlext.h> #include <sqltypes.h> #include <sql.h> #include <std...
#pragma once #include"common.h" //考虑线程安全,采用单例模式 class CentralCache { public: static CentralCache* GetInstance() { return &Inst; } //从中心缓存取出一定量内存给线程缓存 size_t FetchRangeObj(void*& start, void*& end, size_t n, size_t byte); //将一定数量内存释放到span跨度 void ReleaseListToSpans(void* strat, size_t byte_size...
#include "Game.hpp" Game::Game(){ ball = 1; }; void Game::ballDrain(){ };
// random_gens.cpp #include "BlobCrystallinOligomer/random_gens.h" namespace random_gens { RandomGens::RandomGens() { std::random_device true_random_engine {}; auto seed {true_random_engine()}; m_random_engine.seed(seed); } double RandomGens::uniform_real() { return m_...
class Solution { public: int minCut(string s) { if(s.empty()) return 0; int len = s.size(); vector<int> dp(len+1,0); dp[len] = -1; vector<vector<bool> > p(len+1,vector<bool> (len+1,false)); for(int i=len-1; i>=0; --i){ dp[i] = INT_MAX; for(int ...
#include <iostream> using namespace std; class Reynold { public: double velocity; double viscosity; double reynold; }; double reynoldnum(int type) { float diameter; cout << "Please enter your fluid selection: "; cin >> type; cout << "Please...
// Created on: 2014-03-17 // Created by: Kirill GAVRILOV // Copyright (c) 2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as pu...
// https://oj.leetcode.com/problems/decode-ways/ class Solution { public: int numDecodings(string s) { int ssize = s.size(); if (ssize == 0) { return 0; } vector<int> num(ssize + 1, 0); num[0] = 1; // always has one way from start num[1] = (...
#pragma once #if defined(__GNUC__) && defined(__GXX_EXPERIMENTAL_CXX0X__) #include "type_list_cpp11.hpp" #else #include "type_list_cpp03.hpp" #endif
#include "gmock/gmock.h" #include "Person.h" class MockPerson : public Person { public: MockPerson(std::string firstName, std::string lastName, int year, int month, int date) : Person(firstName, lastName, year, month, date) {} MOCK_METHOD(std::string, getFirstName, (), (ove...
// my way class Solution { public: int maxProfit(vector<int>& prices) { int lowest = INT_MAX, maxProf = 0; for(int i = 0; i < prices.size(); ++i){ if(prices[i] < lowest){ lowest = prices[i]; }else{ maxProf = max(maxProf, prices[i]-lowest); ...
/* * LSST Data Management System * Copyright 2014-2015 AURA/LSST. * * This product includes software developed by the * LSST Project (http://www.lsst.org/). * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free...
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying file Copyright.txt or https://cmake.org/licensing for details. */ #include "cmStringReplaceHelper.h" #include <sstream> #include <utility> #include "cmMakefile.h" cmStringReplaceHelper::cmStringReplaceHelper(const std::string& regex, ...
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- ** ** Copyright (C) 2000-2008 Opera Software AS. All rights reserved. ** ** This file is part of the Opera web browser. It may not be distributed ** under any circumstances. ** ** Yngve Pettersen ** */ #include "core/pch.h" #if defined(_NA...
/* * Copyright (c) 2017 Ensign Energy Incorporated * All Rights Reserved. * * NOTICE: All information contained herein is, and remains * the property of Ensign Energy Incorporated and its suppliers, * if any. The intellectual and technical concepts contained * herein are proprietary to Ensign Energy Incorpor...
/* * Copyright (c) 2015-2017 Morwenn * SPDX-License-Identifier: MIT */ #ifndef CPPSORT_DETAIL_FRONT_INSERTER6_H_ #define CPPSORT_DETAIL_FRONT_INSERTER6_H_ //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include <cpp-sort/utility/a...
#pragma once #include <include/glm.h> #include <include/math.h> /* This is a simple implementation of a camera 2D. It's inspired from Laborator 5. It has only the necessary things to capture a 2D image. */ class Camera { public: Camera(const glm::vec3 &position, const glm::vec3 &center, const glm::vec3 &up);...
#ifndef POINTSTATE_H #define POINTSTATE_H #include "Execute.h" class State; class Player; class PointState { public: PointState(); void speedX(int x); void speedY(int y); int gspeedX(); int gspeedY(); private: Player* m_players; int xSpeed =0; int ySpeed =0; }; #endif