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Minecraft wiki entry for Nether_(disambiguation), associated text: Netherrack
Nether Quartz Ore
Nether Quartz
Nether Gold Ore
Nether Star
Nether Bricks
Nether Brick Stairs
Nether Brick Slab
Chiseled Nether Bricks
Nether Brick Fence
Red Nether Brick
Red Nether Brick Stairs
Red Nether Brick Slab
Nether Reactor Core (unused)β[BE only]
Nether Wart
Nether Wart Block
Nether Portal (block)
Nether Sprouts
Netherite |
Minecraft wiki entry for Hopper, associated text: By default, the GUI of a hopper is labeled "Item Hopper". A hopper's GUI label can be changed by naming the hopper in an anvil before placing it, or, in Java Edition, by using the data command (for example, to label a hopper at (0,64,0) "Steve's Hopper", use /data merge block 0 64 0 {CustomName:'"Steve's Hopper"'}). |
Minecraft wiki entry for Slime, associated text: Slimes spawn in the Overworld in specific "slime chunks" below layer 40, regardless of light levels. They can also spawn in swamp biomes between layers 50 and 70 in light levels of 7 or less. (Levels 50-70 tend to be near the surface.) |
Minecraft wiki entry for Advancement_guide, associated text: To complete this advancement, you must kill five different mobs in one shot with a crossbow enchanted with Piercing IV, which allows arrows to hit five different mobs. |
Minecraft wiki entry for Achievement_guide, associated text: This is the easiest way to defeat the wither, however, some would say it takes the fun out of killing the Wither. It's your game, so play it how you want to play. but this is the most efficient way. |
Minecraft wiki entry for Unused_textures, associated text: The unreleased ruby texture as seen in Jeb's screenshot
The unused ruby texture present in released Minecraft versions |
Minecraft wiki entry for Transportation_methods, associated text: Surprisingly, one of the fastest transportation methods in the game involves a boat on solid ground. When boats are on any variant of ice blocks, they can be controlled as easily as if they were in water, and can travel at immense speeds thanks to the slippery nature of the ice. The speed of the boat can also be adjusted depending on which variant of ice is used; Normal ice is the slowest, with packed ice being in the middle, and blue ice being the fastest option. However, this is possibly the most resource and time demanding method in the game, as the player needs huge amounts of ice, blocks to keep the boat on track, and other materials if the player chooses to decorate the track. Additionally, colliding with mobs can be a considerable hazard, especially hostile ones. |
Minecraft wiki entry for Creating_resource_pack_add-ons, associated text: Congratulations! Now that you can create your own block textures, try making a new texture for the furnace. |
Minecraft wiki entry for Development_versions, associated text: MC-31622 β Wrong render distance on 9 and more chunks settings.
MC-41165 β SetSlot packet can no longer set item under cursor.
MC-41407 β Minor optimization to world generation.
MC-41508 β Hopper: java.lang.IllegalStateException: Not a JSON Object. |
Minecraft wiki entry for Hopper_clocks, associated text: The MHLC uses hopper-latch hopper clocks for each stage, replacing the top hoppers in the secondary stage with droppers, and connecting the stages with a comparator to pulse the secondary stage. |
Minecraft wiki entry for Terrain_features, associated text: Since water generates on the surface of the world below y=63, land it covers can turn into large lakes. These lakes are often quite shallow, and are never more than a few blocks deep. Large lakes generate pockets of sand, gravel, and clay on the lake floor, also known as disks. When large lakes generate near the shore they can turn into small bays. Unlike rivers, there is no seagrass on the lake bed. |
Minecraft wiki entry for Donkey, associated text: Adult donkeys can be tamed: with an empty hand mount it repeatedly; when it no longer bucks the player and shows hearts, it is tamed. It is necessary to tame a donkey in order to breed it, give it equipment, or ride it for any length of time. |
Minecraft wiki entry for Defeating_the_wither, associated text: An easy way of killing the wither on Hard difficulty without armor is to have an enchanted diamond sword (Smite V), a potion of Strength II, a potion of night vision (optional), an enchanted golden apple, a shield, and a bucket of milk. Go underground at least 20 blocks below surface and dig a room 3 blocks high by 4 wide and 10 long, build a 2Γ2 stone wall about 5 blocks away from one end. Drink a Strength II potion and spawn the wither at one end then hide behind the 2Γ2 wall. When the wither is nearly spawned, eat an enchanted golden apple and switch the hotbar selection to sword and block with a shield for the initial explosion. Run at the wither and hack it to death; it should die in about 10 hits (20 hits for Bedrock Edition) if the player gets some critical hits. Make sure the player kills the wither within the 30 seconds of regeneration from the apple. As soon as the wither is dead, drink the milk to cure the wither effect. |
Minecraft wiki entry for Development_versions, associated text: "Minecraft Beta - 1.16.100.57 (Xbox One/Windows 10/Android)" β Minecraft Feedback, September 24, 2020. |
Minecraft wiki entry for Caves_%26_Cliffs, associated text: Similar to snow, but entities fall through it. The fall is similar to the effect of cobwebs, but faster.
If the player does not have any leather armor equipped and they walk or fall in, they start to freeze and take damage.
Freezing lowers the player's FOV (field of view), turns the health bar blue, and puts a frosty vignette on their screen.
Any leather armor prevents freezing.
Wearing leather boots allows the player to walk on top of powder snow and make it function like scaffolding.
Most mobs can also take freezing damage. Polar bears, strays, and snow golems are immune to freezing.
Certain mobs have unique properties with powder snow.
Skeletons convert into strays after staying inside of powder snow for too long.
Goats avoid and jump across powder snow.
Foxes, rabbits, endermites, and silverfish can walk on top of powder snow.
Shulkers and vexes are unaffected by powder snow.
"Snowier snow" was announced to be part of the Mountains biome in the biome vote at MINECON Live 2019, a joke teaser for powder snow.[10]
Cauldrons slowly fill up with powder snow when they are placed in a snowing biome. |
Minecraft wiki entry for Caves_%26_Cliffs, associated text: Can be filled with lava in Java Edition, which was previously a Bedrock Edition exclusive.
Can be filled from the snowfall in mountains creating powder snow, which can be collected using buckets. |
Minecraft wiki entry for ModJam, associated text: Harvester's Night (by Lykrast)
Scarecrows (by bl4ckscor3)
Eyes in the Darkness (by gigaherz)
Jack-O'-Launcher (by ochotonida)
Witchery Style Vampirism (by spectre0987)
Costume (by Darkhax, WolfyPaws)
Discarnate (by Virtuoel)
Sanity (by tikkadatla)
SkeletalBand (by Wyn Price)
The Midnight (by Cipher_Zero_X, gegy1000, Martacus, Endergized)
PumpkinCarve (by jaredlll08)
Eerie Entites (by jaredlll08, Darkhax)
Shadowrite (by TheCallunxz)
Stygian End: Biome Expansion (by SuperFluke)
Dead Man's Abyss (by Pyrofab, RiverLeviathan, UpcraftLP) |
Minecraft wiki entry for Creating_a_data_pack, associated text: To find the world folder, locate the saves folder inside your game directory, which is .minecraft by default. |
Minecraft wiki entry for Nether_survival, associated text: Once you've gotten more comfortable with the blazes, you can build one of the spawners into a farm, by casing over the spawner area with nether brick fence, and digging a hole underneath for the blazes to slowly descend into. |
Minecraft wiki entry for Creating_a_resource_pack, associated text: If you already had Minecraft open with your resource pack enabled, you can press F3β―+β―T to reload all resource packs. |
Minecraft wiki entry for execute, associated text: Save the final command's return value in one of an entity's data tags. Store as a byte, short, int, long, float, or double. If the return value is a decimal, it is rounded first and then multiplied by <scale>. Like the "/data" command, "/execute store <arguments>" cannot modify player NBT. |
Minecraft wiki entry for Trapped_Chest, associated text: Block entity data
Tags common to all block entities[show]
CustomName: Optional. The name of this container in JSON text component, which appears in its GUI where the default name ordinarily appears.
Items: List of items in this container.
: An item, including the slot tag. Chest slots are numbered 0-26, 0 starts in the top left corner.
Tags common to all items[show]
Lock: Optional. When not blank, prevents the container from being opened unless the opener is holding an item whose name matches this string.
LootTable: Optional. Loot table to be used to fill the chest when it is next opened, or the items are otherwise interacted with.[note 1]
LootTableSeed: Optional. Seed for generating the loot table. 0 or omitted use a random seed.[note 1] |
Minecraft wiki entry for Ancient_Debris, associated text: After the explosion, you may find up to 3 Ancient Debris in exposed blocks. Nearby nether gold ore might also break, dropping gold nuggets you can collect, and many more unbroken blocks will most likely be revealed by the blast. You can mine these out if you like, but note that nearby piglins will anger if you mine these blocks. |
Minecraft wiki entry for Shulker_Box, associated text: Entity data
Item: The item
tag: Additional information about the item. This tag is optional for most items.
BlockEntityTag: The details of the shulker box.
All block data, except tags common to all block entities. |
Minecraft wiki entry for Bee, associated text: It is possible to (quickly) breed at least one angered bee with another, even if it or they had stung and lost the stinger. However, they remain angered and still die later due to being stingerless. |
Minecraft wiki entry for Development_versions, associated text: MC-31681 β Fog and clouds darken when indoors or under trees (<16 Chunk Render Distance).
MC-51150 β Swimming in water, riding a minecart or standing on soul sand and snow layers 8 darkens the sky at day time.
MC-109311 β Woodland mansion failed to generate.
MC-132457 β Advancement and dimension command suggestions require minecraft namespace.
MC-132496 β Passive Mob Spawning Breaks 1.9+.
MC-132762 β Observed signal strength observer abnormality.
MC-134587 β Using F3β―+β―T several times will eventually freeze iMac.
MC-135484 β Pressing Q + right click a block while holding a double block only shows the top of the block.
MC-135878 β Maps delete recently marked banners upon reopening world. |
Minecraft wiki entry for Legacy_village_mechanics, associated text: A third technique is to transport villagers using a boat. As of PC version 1.9 mobs may enter boats, and players can enter the same boat and operate it while the mob sits in the back. This allows players to transport villagers over water, but also over land because as of 1.9.4 boats can be sailed on land (albeit very slowly). To move the boat upwards you have to create a bubble column. |
Minecraft wiki entry for Recipe, associated text: Recipes can be obtained in various ways. Using the recipe automatically makes the player discover it. Recipes can also be granted using the /recipe command or as a reward for completing an advancement. Vanilla survival has multiple advancements that grant recipes, which trigger when for example the player obtains an item required in the recipe.β[Java Edition only] |
Minecraft wiki entry for Parity_issue_list, associated text: Can hurt multiple mobs in one throw.[89][90]
Can shoot from dispenser, rather than thrown as an item.β[upcoming: JE Combat Tests]
Tridents with Loyalty will return to the player, even if thrown into the Void. |
Minecraft wiki entry for Unused_textures, associated text: Intriguingly, these textures were added in the exact same version as wheat crops and farming mechanics were. Crops of invalid data values (8 and beyond, as wheat normally only grows to 7) would overflow to the next line of terrain.png, due to how wheat models and texture selection were defined at the time. Data values 11 and 12 specifically happened to use the exact spots where these two textures were positioned, resulting in wheat with these data values appearing as rather broken chairs and tables. It is speculated, although not at all proven, that Notch may have positioned these textures at these positions as an early test for their models, although given their buggy and unrealistic appearances this is rather unlikely. |
Minecraft wiki entry for Development_versions, associated text: Crafted with a fishing rod and warped fungus.
Can be used to control striders in the same way as a carrot on a stick with pigs. |
Minecraft wiki entry for Entity_format, associated text: : The entity's root tag.
Invul: The number of ticks of invulnerability left after being initially created. 0 once invulnerability has expired.[needs testing]
AirAttack: Unknown.
ShieldHealth: Unknown.
Phase: Unknown.
SpawningFrames: Unknown.
maxHealth: Unknown.
lastHealthInterval: Unknown.
dyingFrames: Unknown.
overlayAlpha: Unknown.
swellAmount: Unknown.
oldSwellAmount: Unknown.
firerate: Unknown. |
Minecraft wiki entry for Development_versions, associated text: Changed the text indicating to press F4 to select the next gamemode from "F4 Next" to "[ F4 ] Next".[verify] |
Minecraft wiki entry for How_to_play, associated text: When playing with cheats on, host options allow you to teleport yourself or friends, change the weather, set the time of day, and change the entry point or world spawn of your game. Once cheats are enabled, you can find these options in the chat window by pressing the [/] button next to the chat bar. |
Minecraft wiki entry for Item_components, associated text: Locks the item in the player's inventory. Has a parameter mode that specifies the type of lock. It must be one of lock_in_inventory or lock_in_slot.[1] |
Minecraft wiki entry for End_Poem, associated text: The credits can also be accessed by clicking on the copyright information on the main menu screen in Java Edition or by pressing the "credits" button in the "profile" section of the Settings screen in Bedrock Edition. They can also be viewed on the Minecraft website.[1] |
Minecraft wiki entry for Pointed_Dripstone, associated text: 1 Obtaining
1.1 Natural generation
1.2 Breaking
1.3 Trading
1.4 Growing
2 Usage
2.1 Stalactites
2.1.1 Cauldrons
2.2 Stalagmites
2.3 Columns
2.4 Converting mud into clay
2.5 Crafting ingredient
3 Sounds
3.1 Generic
3.2 Unique
4 Data values
4.1 ID
4.2 Block states
5 History
6 Issues
7 Gallery
7.1 Screenshots
7.2 Concept art
8 References |
Minecraft wiki entry for Before_Village_%26_Pillage, associated text: The simplest house looks something like this. Just a wooden door, with a dirt block on the ground next to it: |
Minecraft wiki entry for 2CHP, associated text: Emily starts cleaning up the office, while Jake and Tank start cleaning a storage room. Tank puts on a mask due to the high amount of dust in the room, and the two look over various news clippings about Pacific Crest as they clean. About an hour into their shift, the three take a break, eating some pieces from a chocolate bar that Jake had brought. Jake then asks if Tank and Emily know each other, and Emily mentions that she and Tank had been to the same middle school. Soon, Jake and Tank are in the computer lab, where the former is playing Minecraft. Jake kills a creeper and then heads back to his home base. Tank notices that the farm that Jake had made seems off, with wheat and potatoes mixed, as well as random pools of water, and questions him about it. |
Minecraft wiki entry for Beginner%27s_guide, associated text: If any stone blocks are exposed close by, you can mine them with your new pickaxe to collect about 20 blocks of cobblestone. This is the amount you need to create every basic tool needed for this tutorial: a stone sword, pickaxe,axe, shovel and a furnace. If you are efficiency minded, just mine 3 blocks of stone with your wooden pickaxe, immediately make a stone pickaxe and mine the rest of the stone with it, as it is about twice as fast. While you're doing this, keep an eye out for coal ore, and mine any you find. Depending on the position of the stone blocks, mining them might well make you a mini-cave to spend the night in, otherwise keep an eye out for possible places to lair up. |
Minecraft wiki entry for Cape, associated text: Players of Java Edition can equip or unequip certain capes for their skin via the Minecraft Launcher or their Minecraft profile. |
Minecraft wiki entry for Development_versions, associated text: Changed the death message for being shot by a skull from "<player> was shot by a <entity>'s skull" to "<player> was shot by a skull from <entity>." |
Minecraft wiki entry for Enchanting_mechanics, associated text: When enchanting books using an enchanting table, if multiple enchantments were generated, then one selected at random is removed from the final list. This does not apply to other sources of enchanted books that use enchantment mechanics, such as fishing or chests in generated structures. |
Minecraft wiki entry for Chicken, associated text: Chickens are able to swim, visibly flapping their wings and staying on the water surface. While swimming, chickens need only one block of air above their heads. |
Minecraft wiki entry for Hopper, associated text: In Java Edition, if there is no container above the hopper, then the hopper collects dropped items in the order in which they landed on the hopper. This order is remembered even while a hopper is locked. For instance, if a hopper is locked under a carpet while a fully equipped armor stand is broken above it, then it always collects items in this order when it is unlocked: armor stand, boots, leggings, chestplates, helmets. This is due to the order in which these items land.[verify] In Bedrock Edition, hoppers do not remember the order in which items land on the hopper. Instead, hoppers with multiple dropped items above them collect the items in the order in which they entered the chunk in which the hopper is located. Items that drop from a broken armor stand are collected in a random order.[3] |
Minecraft wiki entry for Zombified_piglin_farming, associated text: The crowding damage will let the farm run unattended as long as a player is close enough to keep the mobs from despawning, producing a stream of gold nuggets and rotten flesh.
Alternatively, you can take your Looting III sword and kill the ZPs manually, for about three times the gold and some grindstone experience.
Or, the two can be combined: Wield the Looting sword, but don't use it (much). Let the ZPs accumulate in the catcher, but occasionally punch one of them to aggro the group, then immediately go back to the Looting sword. Once the crushing damage sets in, their deaths will be considered your kills, yielding experience and the more generous gold drops. The catch here is that you need to stay mostly in front of the ZPs, to maintain the aggro -- if you move out of line-of-sight, their forgiveness timer starts ticking and they will eventually calm down. |
Minecraft wiki entry for Development_versions, associated text: Now the gradual transition from stone starts at height between Y=0 to Y=8, rather than Y=-8 to Y=0 previously. |
Minecraft wiki entry for Mapping, associated text: The zoom-levels introduced in the Pretty Scary Update make the 'overlap' technique of little benefit on any map at zoom level 0 (none) through 3, because an overview map at the next zoom level 'stitches' the maps together. |
Minecraft wiki entry for Combat, associated text: Zombies are one of the easiest hostile mobs to kill, as they use only melee attacks and burn in sunlight (unless they are wearing helmets, carved pumpkins,β[Java Edition only] or are in water or the shade), and are easy to land a hit on them in melee combat without taking damage due to their slow speed and predictable movement. Zombies are not fast (except for baby zombies, which sprint, are small and hard to hit), and by themselves are merely a nuisance, especially when mining underground. |
Minecraft wiki entry for Observer, associated text: "I kept confusing myself which side was front and back, so here's something inspired by the works of @_tomcc http://i.imgur.com/IK2d8m2.png" β @jeb_ on Twitter |
Minecraft wiki entry for Hopper_clocks, associated text: Variations: The output comparator can be replaced with a redstone torch on the command block, producing a signal strength 15 output. An additional command block can then be activated by the torch to set the cooldown of the other hopper to change the pulse length. |
Minecraft wiki entry for Man-made_lake, associated text: 1) Make a line of blocks at the water level and reach the current. When that is done, place a spring on the side to stop the current. Unfortunately, you will need to replace every spring you've eliminated by placing blocks. If you don't want to go through this hassle, you can place the line of blocks one level deeper and reach the current from below. A new spring will be created automatically above the new base you just created. Destroy the line and you're done. |
Minecraft wiki entry for teleport, associated text: This article is about the command in the current version (since Java Edition 1.13 (17w45a)). For the command in former game versions, see Commands/tp/Before Java Edition 17w45a. |
Minecraft wiki entry for Light_Blue_Dye, associated text: 1 Obtaining
1.1 Crafting
1.2 Trading
2 Usage
2.1 Crafting ingredient
2.2 Loom ingredient
2.3 Trading
3 Data values
3.1 ID
4 Video
5 History
6 Issues |
Minecraft wiki entry for Things_not_to_do, associated text: Creepers explode when close to the player, and if armor stands are destroyed in the explosion, they do not drop as an item. Therefore, it is important to keep armor stands away from creepers, preferably inside, far away from any mobs. |
Minecraft wiki entry for World_boundary, associated text: Water and lava fall normally, albeit at a much slower pace due to long response times.[verify]
Extended pistons may sometimes not render until they receive another block update.[verify] |
Minecraft wiki entry for Development_versions, associated text: The "We are being attacked!" and "I've got a bad feeling about this" achievements can now be unlocked. (MCPE-45060)
Powered rails placed using /fill should now work correctly when powered by redstone.
Fixed a download loop after purchasing certain content packs.
Using /setblock on a piston base no longer leaves an invisible piston arm.
When the player deletes a global resource pack, it now removes itself from the active stack.
The info at the top of the global resource pack screen now fits correctly when using various language settings.
Cloned active mob spawners now have an animated mob when placed. (MCPE-23106)
Fixed the "Multiplayer Restricted Skin!" error message that would pop up when trying to join a world before the skin had loaded in. (MCPE-48494)
Fixed an issue that was causing many small and empty villages to be created when trying to expand an existing village.
Fixed an infinite loading screen when opening the skin picker.
Fixed a missing armor layer for the "Tiny Footprints" Marketplace pack. |
Minecraft wiki entry for Argument_types, associated text: The format of block_state parameters is block_id[block_states]{data_tags}, in which block states and data tags can be omitted when they are not needed. |
Minecraft wiki entry for Lime_Dye, associated text: Journeyman-level shepherd villagers have a 20% chance to buy 12 lime dye for an emerald as part of their trades.β |
Minecraft wiki entry for Development_versions, associated text: 12w21b[1] is the seventh snapshot for Java Edition 1.3.1, and was released to fix some of the bugs and crashes in the 12w21a snapshot. |
Minecraft wiki entry for Before_1.9, associated text: Potions have four tiers, those being base, extended, level II, and reverted. On most potions, extended is obtained by adding a piece of redstone to the potion in the brewing stand, while level II requires a glowstone dust. If an extended potion receives a glowstone dust, or a level II potion receives a piece of redstone, it will change to the other effect if available, or become a reverted potion. |
Minecraft wiki entry for Stone, associated text: Stone also makes up most of the blocks on the void start platform, in Superflat worlds created with the Void biome preset.β[Java Edition only] |
Minecraft wiki entry for Shipwreck, associated text: A shipwreck that generated close to some underwater ruins.
A shipwreck in a coral reef.
A shipwreck generated on its side.
A half shipwreck.
A collection of shipwreck varieties.
A ruined nether portal generated next to a shipwreck.
An example of a beached shipwreck. |
Minecraft wiki entry for Cactus_farming, associated text: Manual cactus farms can be a great start to farming cactus. Manual designs are generally cheaper, easier to build, and more lag efficient than automatic designs. However, manual farms are also less efficient and much slower than automatic designs. If you do not need a large amount of cacti, manual farms should be enough. |
Minecraft wiki entry for Redstone_circuits, associated text: Flat
A structure is flat if it generally can be laid out on the ground with no components above another (support blocks under redstone components are okay). Flat structures are often easier for beginners to understand and build, and fit nicely under floors or on top of roofs. Also see 1-high. |
Minecraft wiki entry for Traps, associated text: This trap is not lethal, except to players or mobs with low health. It could be made to be more of an annoyance if you replace the arrows with tipped arrows with potions such as Slowness, Poison, Weakness, or even fire charge to inflict fire damage. |
Minecraft wiki entry for Canyon, associated text: A canyon[1] (commonly referred to as ravine) is a deep, long crack generating in the Overworld that can connect with caves. They often appear deep underground but can breach the surface. |
Minecraft wiki entry for Wither_(effect), associated text: The player's hearts turn black ( on Survival mode or on Hardcoreβ[Java Edition only] mode), making it more difficult, but still possible, for the player to see their health. Death is reported as "<player> withered away". Amplifiers outside the range 0β31 (corresponding to levels 1β32) use modulo 32. |
Minecraft wiki entry for Mash-up_pack, associated text: Black widow (spider)
Black cat (cat)
Ghost cat (cat)
Skeleton cat (cat)
Sphynx cat (ocelot)
Ectoplasm (slime)
Eyeball (magma cube)
Frankenstein's Monster (iron golem)
Ghost creeper (creeper)
Green blaze (blaze)
Green hag (witch)
Infernal cow (cow)
Maggot (silverfish)
Mummy sheep (sheep)
Mutant squid (squid)
Pumpkin ghast (ghast)
Pumpkin ghast shooting (ghast)
Purple mooshroom (mooshroom)
Rat (Chicken)
Shackled skeleton (skeleton)
Shackled three eyed skeleton (wither skeleton)
Skeleton pig (pig)
Skeleton dragon (ender dragon)
Slenderman (enderman)
Snow golem
Tarantula (cave spider)
Vengeful spirit (piglin)
Vampire (butcher villager)
Trick-or-Treater (farmer villager)
Ghost (librarian villager)
Cyclops (priest villager)
Scarecrow (nitwit villager)
Dentist (smith villager)
Werewolf (wolf)
Angry werewolf (wolf)
Zombie |
Minecraft wiki entry for Roof_types, associated text: A butterfly roof is a dramatic V-shaped roof sometimes seen on modern buildings. The roof is usually extended beyond the edges of the building to provide additional shade. |
Minecraft wiki entry for Defeating_the_ender_dragon, associated text: 1 Equipment checklist
1.1 Sword
1.2 Axe
1.3 Bow
1.4 Crossbow
1.5 Armor
1.6 Pickaxe
1.7 Food/Healing
1.8 Potions
1.9 Ender pearls
1.10 Blocks
1.11 Ladders
1.12 Water bucket
1.13 Beds
1.14 Optional items
2 Journey to the portal
2.1 Stronghold
2.1.1 Triangulation
2.1.2 Accurate positioning
2.2 Stronghold navigation
2.3 Portal room
3 The fight
3.1 Entering the End
3.1.1 Terrain
3.1.2 Backups
3.2 Destroying the end crystals
3.2.1 Shooting
3.2.2 Climbing
3.3 Killing the dragon
3.3.1 Healing
3.3.2 Dragon's breath
3.3.3 Attacking
4 Alternative Strategy
5 The rewards
5.1 Experience
5.2 Dragon egg
5.3 End gateway portal
5.4 Exit portal
6 The rematch |
Minecraft wiki entry for Slime_Block, associated text: When being pushed by a piston, entities (except ender dragons, item frames and paintings) that are ahead are launched into the direction the block is pushed into. When pulled by a piston, no entities are launched. |
Minecraft wiki entry for Ocean, associated text: In Java Edition, frozen oceans use the same mob spawning chances as oceans for hostile, ambient and underground water creature categories. As for the others: |
Minecraft wiki entry for Potion, associated text: CustomPotionEffects: The custom potion effects (status effects) this potion or tipped arrow has.
One of these for each effect.
Id: The numeric ID of the effect.
Amplifier: The amplifier of the effect, with level I having value 0. Negative levels are discussed here. Optional, and defaults to level I.
Duration: The duration of the effect in ticks. Values 0 or lower are treated as 1. Optional, and defaults to 1 tick.
Ambient: 1 or 0 (true/false) - whether or not this is an effect provided by a beacon and therefore should be less intrusive on the screen. Optional, and defaults to false.
ShowParticles: 1 or 0 (true/false) - whether or not this effect produces particles. Optional, and defaults to true.
ShowIcon: 1 or 0 (true/false) - true if effect icon is shown. false if no icon is shown.
Potion: The name of the default potion effect. This name differs from the status effect name. For example, the value for an "Instant Health II" potion is "minecraft:strong_healing". A potion or tipped arrow getting its effects from this tag is named with the proper effect. The default value is "minecraft:empty", which gives it the "Uncraftable" name.
CustomPotionColor: The item uses this custom color, and area-of-effect clouds, arrows, and splash and lingering potions use it for their particle effects. This color does not extend, however, to the particles given off by entities who ultimately receive the effect. The numeric color codes are equal to the hex code of the color converted to a decimal number, or can alternatively be calculated from the Red, Green and Blue components using this formula: Red<<16 + Green<<8 + Blue. For positive values larger than 0x00FFFFFF, the top byte is ignored. All negative values produce white. |
Minecraft wiki entry for Durability, associated text: Durability gradually decreases while the item is active and held in hand.
If the player has a lit sparkler in their inventory and goes into the water, the sparkler is destroyed immediately regardless of durability. |
Minecraft wiki entry for Development_versions, associated text: 2.2.627 (Windows), 2.2.629 (macOS), or 2.2.633 (Linux) was an update to the launcher released on November 23, 2020. |
Minecraft wiki entry for Advancement_guide, associated text: If you are in the Nether or below Y = 16 you can also mine blackstone or cobbled deepslate to get this advancement although the chances of you getting to the Nether or finding a deepslate blob without picking up any cobblestone are very slim. Blackstones are located in the basalt deltas biome. You may also find blackstone in other biomes near the lava ocean. |
Minecraft wiki entry for Lantern, associated text: Lanterns can be placed on the top or bottom surfaces of most solid blocks, although some require sneaking. More information can be found at Opacity/Placement. |
Minecraft wiki entry for Piglin, associated text: In Java Edition, if a piglin is inspecting/admiring a gold ingot or a gold-related item and then gets zombified while inspecting, it drops the gold ingot or the gold-related item. |
Minecraft wiki entry for playsound, associated text: Specifies the position to play the sounds from.
Must be a three-dimensional coordinates with floating-point number elements. Accepts tilde and caret notations. |
Minecraft wiki entry for Sheep, associated text: Adult sheep cannot fit through a gap if the 90-degree intersection of two fences is removed whereas the player and most other mobs can get through easily. |
Minecraft wiki entry for Squid, associated text: In Bedrock Edition, 2 to 4 squids can spawn in ocean biomes, and two squids can spawn in river biomes; and squid have a 5% chance to spawn as babies. In addition, squid spawn only on the surface, i.e. there must not be a solid or spawnable block above the spawn location. |
Minecraft wiki entry for Spawner_traps, associated text: For this method, you must dig a pit that reaches far under the dungeon. Depending on the height (at least 23 blocks), the mob will die on impact, as long as there aren't any blocks of water at the bottom and the mob has weak enough or no armor. However, this method takes a long time to make and only works for spawners near or above the surface. Alternatively, you can build an elevator for the mobs using alternating water and signs to bring the mobs 23 or more blocks higher, and then drop them 23 or more blocks in order to kill them (or you can do 22 blocks if being used for an XP farm). Keep in mind that skeletons and zombies can randomly spawn with armor, which can be enchanted randomly. This can be remedied by placing a platform of magma blocks at the bottom. |
Minecraft wiki entry for 2010_Indie_of_the_Year_Awards, associated text: Capes also flail around when the player runs. When the player equips elytra, the texture of the elytra changes to an equipped cape. |
Minecraft wiki entry for How_to_play, associated text: There is a chance for the anvil to be damaged with each use, and it is eventually destroyed with enough usage. |
Minecraft wiki entry for Colored_Torch, associated text: Torches emit a light level of 14. Torches also melt snow layers within 2 blocks and ice within 3 blocks (taxicab distance). Colored torches emit normal light, not colored light, and therefore the coloring is purely aesthetic. |
Minecraft wiki entry for Development_versions, associated text: Player
Fixed a bug where the location property would return an incorrect height for players
Added property id |
Minecraft wiki entry for Ice_farming, associated text: Take care not to allow trees or other obstacles to overhang the farm, and keep light sources at a distance, otherwise, some or all of the farm's area will not freeze. |
Minecraft wiki entry for Redstone_Update, associated text: Better lighting
Tools enchanted with Efficiency only speed up the mining speed of the intended blocks for that tool
New inventory management features
More specific death messages
Increased range of beacon effects
Brewing stands, chests, detector rails, dispensers, and jukeboxes now emit a redstone signal when a redstone comparator is placed against them.
Nether brick is now craftable
Changed the shooting mechanics of skeletons
The spawn rate of slimes in swamps now depends on the moon phase |
Minecraft wiki entry for Axolotl_farming, associated text: If the spawning room is below level Y=30, the conditions that cause axolotls to spawn also cause glow squid to spawn. Because axolotls kill squid, you can arrange the farm so that the glow ink sacs dropped by the squid are swept into a collection chest. Or if you don't care about glow ink sacs, you can make the farm even simpler by ignoring them; the ink sacs disappear after 5 minutes. |
Minecraft wiki entry for Zombie_Town, associated text: Minecraft 4k, another game Notch created for the Java 4K contest.
RubyDung, another game preceding Minecraft.
Legend of the Chambered, another game preceding Minecraft.
Infiniminer, another game preceding Minecraft.
Minicraft, another game created for a contest. |
Minecraft wiki entry for Mending, associated text: This article is about the enchantment. For repairing items via grindstones or crafting, see Item Repair. For repair via anvils, see Anvil. |
Minecraft wiki entry for Seed_(level_generation), associated text: It is possible to generate Legacy Console Edition biomes on Java Edition version 1.7.2 - 1.12.2 by modifying the source code to remove 2 hard-coded layers in the biome stage of biome generation, which downscales the biomes 4x to obtain the final Legacy Console biome map, as the 1.12.2 old Customized's biome size option uses a different hard-coded formula to downscale/upscale biomes. Specifically, legacy console edition does not scale the biomes 2x immediately prior to where the biome edges are applied, whereas Java Edition customized changes the number of times biomes are scaled after beaches are placed on the biome map. |
Minecraft wiki entry for Minecart_booster, associated text: The second way to still have a booster work after a turn: unlike the one above this one will work for any number of turns. It is 5x5x4 and uses only 16 pieces of track. |
Minecraft wiki entry for Logo, associated text: 1 Description
2 Variations
2.1 Franchise logo
2.2 Game logos
2.2.1 Current editions
2.2.1.1 Minecraft: Java Edition
2.2.1.2 Bedrock Edition
2.2.2 Discontinued editions
2.2.2.1 Legacy Console Edition
2.3 Update logos
2.4 Other games in the franchise
2.4.1 Minecraft Dungeons
2.4.1.1 Minecraft Dungeons DLC logos
2.4.2 Discontinued games
2.5 Non-game media
2.5.1 Annual events
2.6 Historical changes
3 History
4 Gallery
4.1 Google Play
4.2 App Store
5 References |
Minecraft wiki entry for Gold, associated text: Golden Axe
Golden Hoe
Golden Pickaxe
Golden Shovel
Golden Sword
Golden Helmet
Golden Chestplate
Golden Leggings
Golden Boots
Golden Horse Armor |
Minecraft wiki entry for Legend_of_the_Chambered, associated text: The game code in LoC referrers to a character individually as Hero, and collectively as Party. Both PoC and the LoC android version referrers to the player character simply as Player which has no sprite or given name. |
Minecraft wiki entry for Kitten, associated text: Baby Cat, tamable mobs that spawn in villages and swamp huts
Baby Ocelot, passive mobs that reside in jungles |
Minecraft wiki entry for Development_versions, associated text: The breaking animation once again appears on chests.
Fixed the player's head looking wrongly when sneaking. (MCPE-51181)
Fixed the player's arms not animating when swimming. (MCPE-49749)
Mob heads once again fit properly on players.
Fixed the crafting table icon not showing its grid on top in certain GUI scales.
Fixed several missing and broken textures in the inventory. (MCPE-52442)
Fixed some skins appearing with a white cape. (MCPE-52005)
Fixed armor not respecting extra layers on skins.
Fixed destroyed blocks leaving shadows. |
Minecraft wiki entry for Torch, associated text: Torches can be placed on the top or the sides of most solid blocks, although some blocks require sneaking. Being non-solid, torches have no collision box. More information about placement can be found at Opacity/Placement. |
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