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Minecraft wiki entry for Raw_Porkchop, associated text: To eat raw porkchop, press and hold use while it is selected in the hotbar. Eating one restores 3 () hunger and 0.6 hunger saturation. |
Minecraft wiki entry for Tips_and_tricks, associated text: Until then, you will need to make new tools as the old ones wear out. You can also use a crafting grid to combine two mostly-worn-out tools of the same type and tier -- this combines their durability, with a small bonus for good measure. (Don't do this with enchanted tools!) When going out to mine, check the durability of your tools before leaving, to make sure you don't unexpectedly get caught without a tool. You can also bring along spare tools or materials (stone or iron, plus wood) to make new tools: You will need a crafting table, but you can make one on the spot from a single log of wood. Stone tools are cheap, and for the early game you should be using mostly those, saving your iron pickaxe for the ores that need it. Once you have plenty of iron, you can start using iron tools for "everyday" mining -- they are faster and last longer -- while saving your diamond and/or enchanted tools. Diamond tools will last a long time, but not forever -- don't start using them for ordinary excavation until you have plenty of diamonds. Note that gold tools are weakest of all, and are a waste of gold to craft. |
Minecraft wiki entry for Development_versions, associated text: Pufferfish
Spawn only in warm oceans.
Inflate themselves when a player gets near.
Inflict a nearby player with Poison for 7 seconds. |
Minecraft wiki entry for Villager, associated text: A villager often stays in the house it first entered, but may exit the house occasionally. The player can still trade with villagers during a raid. |
Minecraft wiki entry for Axe, associated text: In Bedrock Edition, Vindicator and pillagers that spawn in raids have a 4.1% chance (5.12% on hard) to drop a badly-damaged iron axe, which is sometimes enchanted with a random enchantment. A vindicator can drop 2 iron axes, one from natural equipment and one from raid drops. |
Minecraft wiki entry for Brewing_Stand, associated text: They accept brewing ingredients from hoppers pointing down into the top.
Any valid potion recipe can be preloaded for "hands-free" brewing of a complex recipe, with the nether wart falling through into the stand for the first step.
Bottles and fuel are accepted from hoppers pointing into the side.
Finished products can be pulled out by hoppers below, but each stage of brewing counts as a batch of "finished" potions. |
Minecraft wiki entry for The_Wild_Update, associated text: "I'd actually consider it something entirely new. The Warden is a force of nature, not a boss. When a tornado is barreling toward you, you don't try to kill it - you run away! The Warden is exactly the same." – @kingbdogz on Twitter, October 3, 2020 |
Minecraft wiki entry for Flower, associated text: Any mob killed by the wither drops one wither rose upon death. If possible, the wither rose is placed on the block where the mob died. If the flower cannot be placed there, or if /gamerule mobGriefing is set to false, the flower is dropped as an item instead. Wither roses are dropped even when /gamerule doMobLoot is set to false.[1][2] |
Minecraft wiki entry for Development_versions, associated text: MC-3437 – Flowers/tall grass are placed on top of village paths by the world generator.
MC-86295 – The Ender Crystal beam is going the other way.
MC-98430 – Endermen can drop a cacti that has a missing texture.
MC-98654 – Legacy ender dragon not moving.
MC-101118 – Mobs' pathfinding is confused by grass paths.
MC-101325 – Loading Village.dat containing player reputation causes NullPointerException. |
Minecraft wiki entry for Development_versions, associated text: Updated translations.
Changed networking settings to try to alleviate MCL-11112 – Launcher cannot establish connection to the internet.
New drop down component to fix accessibility and selection problems. |
Minecraft wiki entry for Building_a_metropolis, associated text: Hair Salon Make a place with chests and fill them with hair salon tools such as swords or shears for scissors, water bottles as hair gel, etc. Use "chairs" and make people who work there wear hairstylist suits. Add glass as mirrors so people can see how they look, and black dyed armor (or any color) as the capes that keep your clothes from getting "hairy". |
Minecraft wiki entry for Migrating_saved_game_data_to_the_cloud, associated text: GUI
Creating symbolic links in MacOS is also easy thanks to a free application called SymbolicLinker, which will allow you to create a symbolic link via right-click in the Finder. If you'd rather use the command line, instructions are below.
Download and install SymbolicLinker.
Once installed, move your Minecraft saves folder (located in '~/Library/Application Support/minecraft) to a folder in your Dropbox.
Right-click on this new folder and choose Make symbolic link. This will create a symbolic link in the same folder.
Move this back to your Minecraft folder's original destination (make sure it has the same name as the original),
and you are all set to pull your game data off the cloud. |
Minecraft wiki entry for Combat, associated text: A trident enchanted with Riptide III
Boots with Feather Falling IV
Any water source
A fishing rod
A bow |
Minecraft wiki entry for Resource_Pack, associated text: https://www.reddit.com/r/MinecraftAtHome/comments/iocx6f/packpng_seed_was_found_explanation_tutorial_and |
Minecraft wiki entry for Creeper, associated text: The detection range of creepers is reduced by 50% when the player is wearing a creeper head.[JE only] |
Minecraft wiki entry for Development_versions, associated text: Can be crafted using 6 planks and 3 honeycombs.
Functions the same as bee nests, but does not need Silk Touch to be dropped. |
Minecraft wiki entry for Clocks, associated text: The clock's texture could be changed without worrying about breaking the dial, as long as the transparency remained unaffected.[more information needed] |
Minecraft wiki entry for Creating_shapes, associated text: Circles are rather difficult to make in Minecraft, partially because of the fact that unlike triangles, there is not one way to make any size of circle; each size uses a completely different arrangement of blocks. As you look at the different sizes of circles, you will see that not all of them have the same shape, and none of them are a perfect circle. This is because different sizes of circles must have different arrangements of blocks, so that they can look as close to a circle as possible. |
Minecraft wiki entry for Development_versions, associated text: Generates within the deep dark biome and includes all of the deep dark features within it.
Always generated at Y=-52.
Made of deepslate and its variants, basalt and its variants, and gray wool.
Contains soul sand, soul fire and soul lanterns, as well as candles and skeleton skulls.
Contains chests with unique loot, like the swift sneak enchantment.
Other valuable loot includes the "otherside" music disc, Potions of Regeneration II, enchanted books, enchanted iron and diamond leggings, enchanted diamond hoes, and enchanted golden apples.
If the frame of reinforced deepslate generates with a chest in front, it will always contain one golden carrot (a hint about how to open the secret door below).
Has different levels and open spaces, with several types of ruins and wall structures.
Some of these structures contain dark oak logs, planks, and fences; cyan, light blue, and blue wool and carpets; ladders; ice and its variants; note blocks; stone pressure plates; and iron trapdoors opened with levers.
Hidden underneath the frame of reinforced deepslate are several rooms containing redstone mechanisms that serve to introduce new players to their function.
There is a silenced sculk sensor that needs a signal strength of 8 to open a redstone door. Taking the golden carrot from the chest placed near the structure and eating it will reveal the entrance.
Each variant of the city center has a different redstone puzzle concealing the entrance, requiring slightly different strategies to solve.
The mechanisms are made with redstone dust, redstone torches, redstone repeaters, redstone comparators, redstone lamps, blocks of redstone, sticky pistons, a sculk sensor, a target, and a lectern.
One variant includes a lever, and another includes a furnace containing 24 deepslate and a wooden shovel. |
Minecraft wiki entry for TNT_cannons, associated text: For long range cannons it is best to use a cannon with multiple rows of TNT for the charge, and depending on the elevation of your cannon, playing around with mounting blocks helps. If you add multiple shot TNT to your cannon, and play around with where you place the TNT in your cannon, then you can effectively destroy anything in the cannons path. |
Minecraft wiki entry for Removed_blocks, associated text: In contrast to almost all other invalid metadata variants of blocks, the shrub was not removed in 14w26a with the switch to block states, and the shrub remained a valid block. (The "green shrub", which refers to blocks with the shrub/grass ID with metadata values exceeding the expected values, were in fact removed, and were not intentionally implemented in the first place, which is why they are not listed on this page.) |
Minecraft wiki entry for Spider, associated text: Spiders in promotional artwork for the second Caves & Cliffs update.
Official Spider artwork.
Another official Spider artwork.
Official artwork of a Spider.
Another Spider artwork.
LEGO Minecraft Spider. |
Minecraft wiki entry for Difficulty, associated text: The raw regional difficulty therefore is always 0.0 on Peaceful and ranges from 0.75 to 1.5 on Easy, 1.5 to 4.0 on Normal, and 2.25 to 6.75 on Hard. |
Minecraft wiki entry for Cobblestone_farming, associated text: If you plan to use an iron or diamond pickaxe, the blocks should be obsidian. Otherwise, you can also use an ore besides coal or nether quartz, or you can use a mineral block besides coal, quartz, or redstone. Iron ore and gold ore can be obtained without the silk touch enchantment.
If you plan to use a stone pickaxe, exclude iron ore, lapis lazuli ore, block of iron, or Lapis lazuli blocks. |
Minecraft wiki entry for Potion, associated text: Potions of Healing and potions of Harming have the opposite effects on undead mobs, such as skeletons or zombies. Potions of Healing hurt them, and Harming heals them. In addition, undead mobs are not affected by Poison or Regeneration. Poison and Regeneration will not damage nor regenerate undead mobs. |
Minecraft wiki entry for Development_versions, associated text: Fish.
Mobs that would spawn and then despawn from being too far away from the player the next tick no longer spawn.
Redstone dust depowering performance increase. |
Minecraft wiki entry for Potion, associated text: It can be obtained using the following command: /give @s minecraft:potion{Potion:"minecraft:empty"}. It is also obtained any time a potion has invalid or missing potion effect tags, and thus serves as a placeholder. |
Minecraft wiki entry for Best_biomes_for_homes, associated text: Farming is inconvenient because water freezes into ice if not protected from freezing by light sources like torches.
It snows uncontrollably, and can form patches of unwanted snow.
Additionally, snow can stack on buildings[Bedrock Edition only].
It is rather hard to find sheep here as wolves will kill them.
Undead mobs can hide under trees and survive during the daytime.
Pillager outposts can generate here. |
Minecraft wiki entry for Husk, associated text: Like zombies, husks are hostile toward the player, iron golems, villagers, baby turtles, and wandering traders and pursue those mobs on sight from 40 blocks away, as opposed to 16 blocks in most other hostile mobs. They attempt to avoid obstacles, including sheer cliffs, water, and lava, and try to find the shortest path to the player. |
Minecraft wiki entry for title, associated text: Note that "fadeIn", "stay", and "fadeOut" values of each player are only stored on their own client side, and these values can be changed only when executing this command. |
Minecraft wiki entry for Pig, associated text: 1 Spawning
1.1 Villages
1.2 Natural generation
1.2.1 Java Edition
1.2.2 Bedrock Edition
2 Drops
3 Behavior
3.1 Breeding
3.2 Riding
4 Sounds
5 Data values
5.1 ID
5.2 Entity data
6 Achievements
7 Advancements
8 History
9 Issues
10 Trivia
11 Gallery
11.1 In other media
12 References |
Minecraft wiki entry for Sign, associated text: Signs act as though they have a use action, so the player is unable to place blocks or use items while the cursor is pointed at them without sneaking. |
Minecraft wiki entry for End_Portal_(block), associated text: End portal blocks cannot be pushed by pistons. They also cannot be pushed nor pulled by sticky pistons. |
Minecraft wiki entry for Desert, associated text: An example of a normal desert.
Another example of a desert.
An example of a desert hills biome.
Another example of a desert hills biome.
A desert village with a partially buried desert pyramid.
A desert well.
A sunrise in a desert.
A floating sand block in a desert.
A river running through a desert biome.
A small desert surrounded by oceans and lush biomes.
A plains village reaching into a jungle and a desert.
A sunset over desert and savanna biomes.
A sunset over a desert village.
Naturally generated vines and azalea trees in a desert biome, indicating lush caves underground. |
Minecraft wiki entry for Horses, associated text: The internal value for jump strength for horses ranges from 0.4 to 1.0, which turns out to be approximately 1.08 to 5.29 blocks (contrary to the popular belief 1.0 to 5.0 blocks). A device to measure this can be quite simple: build walls of increasing heights parallel to each other, 3 blocks apart. To test horse jump strength, simply jump over the shortest wall to arrive at the next wall, and continue jumping until you can no longer jump. The last wall you were able to jump over indicates your horses maximum jump strength. Slabs and snow layers can be used to create non-full block increments. To convert a horse's internal jump strength to blocks, take the internal value to the power of 1.7 and multiple the result by 5.293. Blocks = (Internal value)^1.7 * 5.293 |
Minecraft wiki entry for Character, associated text: Felix
Felix's Cats
16px Luna (tamed wolf)
16px Max
16px Oliver
16px Scarlett
Skin pack characters (originals only)
16px Turbo (horse)
The Armored Zombie
16px The Black Cat
16px The Cave Spider
16px The Chicken Jockey
The Creeper
The Drowned
The Enderman
16px The Iron Golem
16px The Phantom
16px The Pillager
16px The Polar Bear
16px The Ravager
16px The Snow Golem
16px The Spider Jockey
The Turtle
16px The White Rabbit
The Witch
16px The Wither
16px The Wolf
16px Zoe |
Minecraft wiki entry for Defeating_the_ender_dragon, associated text: If you get knocked high in the air with a slow falling potion active, you can also use pearls to quickly return to solid ground. |
Minecraft wiki entry for Development_versions, associated text: Added the ancient_city_replaceables block tag.
Contains the #deepslate_blocks block tag and gray wool.
Added the deepslate_blocks block tag.
Contains deepslate, cobbled deepslate, deepslate bricks, deepslate tiles, cracked deepslate bricks, cracked deepslate tiles, chiseled deepslate, deepslate brick stairs, deepslate brick slab, deepslate tile slab, deepslate brick wall and deepslate tile wall.
Added the sculk_replaceable block tag.
Contains the #base_stone_overworld, #base_stone_nether, #dirt, #sand, #terracotta, #nylium block tags, gravel, soul sand, soul soil, calcite, smooth basalt, clay block, dripstone block, sandstone, red sandstone, and end stone.
Added the sculk_replaceable_worldgen block tag.
Contains the #sculk_replaceable block tag, cobbled deepslate, deepslate bricks, deepslate tiles, cracked deepslate bricks, and cracked deepslate tiles.
Added the skip_occlude_vibration_when_above block tag.
Contains sculk.
Added the warden_events_can_listen game event tag.
Contains the #vibrations event tag, sculk_sensor_tendrils_clicking and shriek. |
Minecraft wiki entry for Nether_portal, associated text: If that fails, too, a portal is forced at the target coordinates, but with Y constrained to be between 70 and 10 less than the world height (i.e. 118 for the Nether or 246 for the Overworld). When a portal is forced in this way, a 2×3 platform of obsidian with air 3 high above is created at the target location, overwriting whatever might be there. This provides air space underground or a small platform if high in the air. In Bedrock Edition, these obsidian blocks are flanked by 4 more blocks of netherrack on each side, resulting in 12 blocks of platform. |
Minecraft wiki entry for Things_not_to_do, associated text: A gold sword with Unbreaking III has around the same durability as a stone sword.
A gold sword with Sharpness V does the damage of a non-enchanted diamond sword. |
Minecraft wiki entry for Linux_server_update_script, associated text: This script was written on CentOS 7 but should work for any POSIX compliant Linux distribution so long as the dependencies are available. |
Minecraft wiki entry for Cobblestone, associated text: When water and flowing lava come into contact, the flowing lava is replaced by cobblestone. However, if the lava flows on top of the water from above, stone is created instead. Non-flowing lava (a lava source block) turns into obsidian upon contact with water, thus the requirement of flowing lava. |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: In a desert survival situation, you generally want to avoid combat unless absolutely necessary, because you are weak compared to a normal game in almost all relevant ways: weapons, armor, equipment, and ability to recover after death. Even when you do acquire weapons, they are likely to have limited ammunition (arrows) or limited durability. |
Minecraft wiki entry for StreamStory, associated text: I'm not sure if I put the "Him.html" page up before or after Patimuss streamed *his* Herobrine sighting, but I put it up either shortly (<24 hours) before or after his stream. Either way, it was never a forced redirect to the page - I just linked it in chat for people to click on themselves. The eyes were pretty creepy though. |
Minecraft wiki entry for Development_versions, associated text: MC-116654 – "Spooky Scary Skeleton" (nether/get_wither_skull.json) advancement tests for blaze rod instead of wither skull
MC-116656 – Closing world during ender dragon respawn and reopening it causes crash
MC-116661 – Long advancement titles are cut off in toasts
MC-116665 – Recipe command tab completes string representation of recipe objects
MC-116671 – The "durability" option for item-based triggers fails for items with durability
MC-116676 – Parrots don't imitate illusioners
MC-116700 – "The End" is granted to the player when they step on the portal |
Minecraft wiki entry for Village, associated text: The maximum population of a village is the number of valid beds. If the population drops below that point (due to death or removal), but there are at least two villagers left who can reach each other, the villagers mate and breed until the population is at the maximum. |
Minecraft wiki entry for 1.1, associated text: Pocket Edition 1.1.0
Pocket Edition alpha 1.1.0.0
Pocket Edition alpha 1.1.0.1
Pocket Edition alpha 1.1.0.3
Pocket Edition alpha 1.1.0.4
Pocket Edition alpha 1.1.0.5
Pocket Edition alpha 1.1.0.8
Pocket Edition alpha 1.1.0.9
Pocket Edition 1.1.1
Pocket Edition alpha 1.1.1.0
Pocket Edition alpha 1.1.1.1
Pocket Edition 1.1.2
Pocket Edition 1.1.3
Pocket Edition alpha 1.1.3.0
Pocket Edition alpha 1.1.3.1
Pocket Edition 1.1.4
Pocket Edition 1.1.5
Pocket Edition 1.1.7 |
Minecraft wiki entry for Development_versions, associated text: Players can now trigger a raid when entering a village with the Bad Omen status effect.
Players receive the Bad Omen status effect when killing an illager captain.
Raid states are saved and loaded between sessions.
Ravagers are sometimes ridden by a pillager or vindicator when spawning in a raid.
Raids now use the "dweller component" to track raiders, even when they are unloaded.
Pillagers, vindicators, witches, and ravagers spawned from a raid move toward their village dictated from the dweller component. |
Minecraft wiki entry for Anvil, associated text: The damage state does not affect the anvil's function, but only anvils of the same damage state can stack in inventory. |
Minecraft wiki entry for Development_versions, associated text: Tweaked the armorer zombie villager's and weaponsmith zombie villager's textures to remove stray villager pixels. |
Minecraft wiki entry for Development_versions, associated text: Added new textures for raw fish, cooked fish, raw salmon, cooked salmon, tropical fish, and pufferfish. |
Minecraft wiki entry for cleanroom, associated text: Deletes all entities excluding the player. Effectively a combination of the /wipeout and /spawning commands. |
Minecraft wiki entry for Amethyst_Shard, associated text: 1 Obtaining
1.1 Mining
2 Chest Loot
3 Usage
3.1 Crafting ingredient
4 Data values
4.1 ID
5 History
6 Issues
7 Trivia |
Minecraft wiki entry for Rock, associated text: Basalt – columnar basalt found in the basalt pillars, basalt columns and deltas of the Nether
Bedrock – forms end gateways and the exit portal of the End
Blackstone – black rock that can be found in deltas of the Nether
Cobblestone – mossy variety forms the forest rocks of old growth taigas
Dripstone – found in dripstone clusters; useful for generating water or lava
End stone – forms small islands in the End
Glowstone – exclusively found in glowstone blobs in the Nether
Granite – makes up the body of copper ore veins
Obsidian – a superhard rock that makes up the obsidian pillars and obsidian platform of the End
Sandstone – forms desert wells
Smooth Basalt – encases amethyst geodes, where it's associated with calcite and amethyst
Tuff – makes up the body of iron ore veins |
Minecraft wiki entry for Sword, associated text: A sword is a melee weapon that is mainly used to damage entities and for cutting cobwebs or bamboo (resulting in twice the normal damage being taken). A sword is made from one of six materials, in order of increasing quality and expense: wood, gold, stone, iron, diamond and netherite. |
Minecraft wiki entry for Before_1.18, associated text: The final areas of climate areas were as follows: 31% oceanic, which consisted of 22% deep ocean and 9% ocean, 0.07% mushroom, 13% dry, 22% medium, 23% cold, and 6% frozen. Areas of rare biomes made up 4% of the total area. |
Minecraft wiki entry for Development_versions, associated text: Tweaked horse equipment obtainability.
Normal saddles are now required to ride horses.
Horses now use the same saddle that pigs use.
Adjustments related to horses makes them more practical later in the game. |
Minecraft wiki entry for Development_versions, associated text: JumpToBlockGoal now correctly searches the same distance upwards and downwards when looking for jumpblockcandidates, allowing a mobs that use the goal to jump equally high as low. |
Minecraft wiki entry for Building_a_metropolis, associated text: Halls: Finally, the halls. It may be a simple hallway, or it might be a big, bustling corridor. Don't forget lockers! An example of a locker is iron blocks in the shape of a rectangle with an iron door and chests inside to lighten your load. |
Minecraft wiki entry for Water, associated text: The texture subtly overlaid on the screen when underwater is that of the original water texture from 0.0.12a. It is one of the oldest textures still currently in the game, arguably tied with the bedrock texture on end crystals.
The outdatedness of this texture is not considered a bug or oversight, unlike many other outdated textures.[16]
This texture is particularly difficult to notice due to its extreme transparency,[17] as well as the fact that other blocks will likely make the scene noisy enough to further obscure it under most conditions.
While underwater, the player's FOV (field of vision) is lowered by 10 to simulate light refraction. This can be disabled via FOV Effects.
Water does not prevent explosions from activating. This effect is due to water's high blast resistance, causing it to absorb any normal blasts, with the exception of explosions from underwater TNT.
If a player with the levitation effect touches water, the levitation effect is completely negated.
In Bedrock Edition, due to water having collision detection even if the coordinates exceed 8,388,608 blocks, it can be used to travel to the Far Lands without falling through the world.[18]
Bubble columns are created by placing magma blocks or soul sand under water. These can be used to transport mobs or items quickly vertically. |
Minecraft wiki entry for Advancement_guide, associated text: Kill every type of hostile mob, and you only need to kill it once. Killing a type of hostile mob in your current world will be saved in the progress bar of this advancement. The 34 mobs you will need to kill include: blazes, cave spiders, creepers, drowned, elder guardians, ender dragons, endermen, endermites, evokers, ghasts, guardians, hoglins, husks, magma cubes, phantoms, piglins, piglin brutes, pillagers, ravagers, shulkers, silverfish, skeletons, slimes, spiders, strays, vexes, vindicators, witches, withers, wither skeletons, zoglins, zombies, zombified piglins, and zombie villagers. |
Minecraft wiki entry for Navigation, associated text: Signs: While they don't glow, torches illuminate them, and the player can write useful information or ASCII arrows on the sign. |
Minecraft wiki entry for Easter_eggs, associated text: The achievement for crafting a cake is called "The Lie" in reference to the phrase "The cake is a lie" from the popular Valve game Portal. |
Minecraft wiki entry for Crowdin, associated text: Mojang may promote a user to proofreader if certain requirements are met (e.g., user having a good amount of experience, high and long-term engagement, good attitude and reputation, language needing more proofreaders etc.). Because maturity and professionalism are two essential requirements, proofreaders have to be over the age of 18.[2] Typically, each language has 1-2 active proofreaders.[4] |
Minecraft wiki entry for Birch_Forest, associated text: A birch forest is a lush temperate biome, usually generating near other lush biomes. There are two variants in the biome family. |
Minecraft wiki entry for Starting_in_the_Nether, associated text: Blaze Powder (Potion of Strength)
Ghast Tear (Potion of Regeneration)
Magma Cream (Potion of Fire Resistance) |
Minecraft wiki entry for Defeating_a_Nether_fortress, associated text: Find the natural regeneration unable to keep up with the fights you get into? Consider Regeneration potions, made with Ghast Tears dropped by Ghasts in the Nether, and enhance then with glowstone dust (fast healing) or redstone dust (heals you for a while)
Need extremely quick heals between fights and can't wait for Regen to help? Use Instant Health potions, made with Glistering Melon Slices (made with gold and melon slices), for this. Glowstone will enhance the effect to more healing.
Is even sprinting not fast enough for you? Speed is useful. It uses sugar, a fairly common find, to give you the speed effect. Enhance it with either glowstone dust (speedy) or redstone dust (speedy for longer)
Your sword just not doing enough damage? Strength can help. It increases your melee damage by 3 health points normally, 6 if enhanced with glowstone dust. Redstone dust can also be used, giving you the extra strength for longer.
On the flip side, "Corrupted" potions also exist. They inflict harmful effects (like Slowness, Weakness, and Instant Damage to name a few). Take almost any beneficial potion and brew a fermented spider eye in, and the effect will become corrupted. You normally wouldn't want to drink these sorts of things, which is why splash potions exist.
Splash potions allow you to inflict harmful effects on your enemies (see above) (or beneficial effects for allies). Brew gunpowder into any existing potion and now you can throw it. Make sure to throw it far away enough not to effect you when it lands for harmful potions. Make sure to throw it at groups of enemies, as launching it at one would be wasteful. |
Minecraft wiki entry for Structure, associated text: A direction is chosen: up, down, left, right, forward, or back.
If the wall in that direction is already closed, the attempt fails.
The wall is marked as closed.
The two units on either side of the just-closed wall are checked to make sure a path through open walls still exists from each one to the entry unit. If either fails, the wall is re-opened and the attempt fails. |
Minecraft wiki entry for Ender_Chest, associated text: Because an ender chest's particles exist in a 1 block radius around the chest, the particles from a chest placed next to a wall are not seen on the other side.
Unlike chests, changes to an ender chest's name are not reflected in its inventory GUI.
Unlike chests, when broken, it does not drop the items inside it, due to the fact that the items aren't only in that chest.
Ender chests render as a full block when in the inventory, but not when held or placed.[Bedrock Edition only][8]
Ender chests cannot be locked by NBT tags.
The texture of ender chests does not change during Christmas in contrast to trapped chests and normal chests.[Java Edition only]
Mining an ender chest with a wooden pickaxe takes the longest time in the game (16.9 seconds) to mine a block with the correct tool, without the effect of Mining Fatigue and other mining speed reduction events. |
Minecraft wiki entry for 1CHP, associated text: The group make it through the ice field, dodging many polar bears. Stax falls asleep, but is woken up when the boat he is in comes to a halt beside sand and gravel. He notices Fouge’s associates working to make camp on a beach of clay and dirt, and then notices Fouge greeting him. Stax is filled with anger, but is exhausted as his legs and arms feel heavy. Miggs, one of Fouge’s associates, asks if they can camp here, but Fouge immediately declines, saying that there are too many drowned in the water. The group then set sail once more, and eventually make it to a beach in the middle of the ocean. The group set up camp, and Stax eventually falls asleep once more. |
Minecraft wiki entry for Complete_main_adventure, associated text: 2. If you happen to find a village, expert-level Clerics have a 2/3 chance of trading 5 emeralds for an ender pearl, which is the safest way but might be the most time-consuming. |
Minecraft wiki entry for Nether_survival, associated text: Cows, pigs and sheep can be brought through the portal, which can provide you with wool, leather, and meat. Sheep require special measures: You'll need to get a grass block with a Silk touch tool or killing an Enderman holding one and use that to start grass on a well-lit dirt floor, so they can regrow their wool. You can also just breed the sheep until you have a lot, and then shear some of them and kill the sheared ones. However, the sheep do not re-grow their wool. |
Minecraft wiki entry for Development_versions, associated text: This change was made before Bedrock Edition's unarmed attack damage was lowered from 2 to 1 in 1.18.30, which cited parity with Java Edition as a reason.[upcoming: BE 1.18.30] |
Minecraft wiki entry for GhastMachine2CHP, associated text: The next morning, at school in the real world, the group (Harper, Morgan, Jodi, Po, and Ash) realize that the Evoker King could very well be a student at the school. Morgan thinks it could be Theo because of the incident with the coral jewelry, while Po thinks that it might be a teacher. Ash points out about Morgan’s theory that the Evoker King started messing with them long before because the coral jewelry incident happened well after the sixth set of VR goggles went missing. Jodi slips away from the group without them noticing and meets up with the principal’s assistant, Mr. Mellohi. She asks for him to help find Morgan’s science textbook that he supposedly misplaced, wondering as to what room he was in for detention yesterday. Mr. Mellohi sheepishly says that he can’t disclose that information, so Jodi instead decides to find out more clues about what happened with her friends yesterday. |
Minecraft wiki entry for Nether_hub, associated text: To access the real nether without having to find a trapdoor on the roof every time, you will need to relight the portal you broke in the first step. Travel through it to get to the overworld. Dig down below the existing overworld portal, or make a platform above it and light a new portal. Now the upper portal should link to the Nether roof and the lower one should take you to the actual nether. Repeat as necessary. |
Minecraft wiki entry for Development_versions, associated text: Will now change the language after clicking on the 'Done' button to avoid having to wait after accidentally clicking an unwanted language option.
Before, language changed immediately after choosing a different language option. |
Minecraft wiki entry for Bubble_Column, associated text: Bubble columns cannot be created in downward flowing water.[1] Placing a kelp plant in downward-flowing water converts it into a source block. |
Minecraft wiki entry for Elder_Guardian, associated text: Elder guardian are considered aquatic mobs, and thus are affected by the Impaling enchantment. [Java Edition only] [until JE Combat Tests] |
Minecraft wiki entry for BE, associated text: Block entity data
Tags common to all block entities[show]
Bees: Entities currently in the hive.
An entity in the hive.
EntityData: The NBT data of the entity in the hive.
See entity format.
MinOccupationTicks: The minimum amount of time in ticks for this entity to stay in the hive.
TicksInHive: The amount of ticks the entity has stayed in the hive.
FlowerPos: Stores the location of a flower, so other bees can go to it.
X: X coordinate of the flower.
Y: Y coordinate of the flower.
Z: Z coordinate of the flower. |
Minecraft wiki entry for Loot, associated text: In Bedrock Edition, each village desert house chest contains 3–8 item stacks, with the following distribution: |
Minecraft wiki entry for Development_versions, associated text: Beef, Blaze Powder, Boat, Bone Meal, Cactus Green, Charcoal, Coal, Cocoa Beans, Magma Cream, Diamond, Flint, Gold Nugget, Nether Wart, Redstone Repeater, Rose Red, Rotten Flesh and Steak |
Minecraft wiki entry for Development_versions, associated text: MC-44793 – Tamed wolf cannot sit on slime blocks
MC-126946 – Execution order is reversed when calling a function in some cases
MC-128441 – /tp <target> <destination> uses context dimension rather than destination entity's dimension
MC-128565 – Function tag ordering is inconsistent across reloads and does not respect datapack ordering
MC-131014 – Observers and block states not updated by tree growth
MC-134847 – Mobs cannot pathfind on bottom half slabs
MC-136442 – Blocks of giant mushrooms do not send block updates after growing |
Minecraft wiki entry for Development_versions, associated text: Made peak biomes and meadows less likely to generate in flat low elevation areas.
Snowy slopes and snowcapped peaks no longer place dirt under the snow. |
Minecraft wiki entry for Woodland_Mansion, associated text: In Bedrock Edition, each woodland mansion chest contains items drawn from 3 pools, with the following distribution: |
Minecraft wiki entry for Development_versions, associated text: Lava springs can now generate amid calcite, dirt, snow, powder snow and packed ice.
These changes allow lava springs to generate in mountains and snowy terrain.
Water springs don't generate higher than Y=192, and are slightly less common. |
Minecraft wiki entry for Terrain-atlas.tga, associated text: terrain-atlas.tga is a fixed-width 512×256-pixel file that is split into different 16×16 squares which correspond to the texture of each block found in-game. |
Minecraft wiki entry for Ender_Update, associated text: 1 Notable features
1.1 Additions
1.2 Changes
2 Further revisions
3 Trailer
4 Gallery
5 See also
6 References |
Minecraft wiki entry for Terrain_features, associated text: The outer end islands are found 1000 blocks away from the central island. They vary in size from large islands to smaller "mini islands". Generated structures such as End cities and End ships spawn here, along with chorus trees and basins. The player can be taken to the end islands through the End gateway. |
Minecraft wiki entry for Development_versions, associated text: Fixed caching support for subchunk requests where it would sometimes not use the cache
Fixed a versioning error with animation controllers that was causing the wrong schema to be utilized on marketplace worlds with an animation controller version 1.8.0 |
Minecraft wiki entry for Block, associated text: 1 Behavior
2 Block height
3 Textures
4 List of blocks
4.1 Technical blocks
4.2 Education Edition only
4.3 Removed blocks
4.3.1 Outright removed blocks
4.3.2 Removed through substitution
4.3.3 Extreme metadata variants
4.4 Joke blocks
5 Videos
6 History
6.1 Block additions and removals
6.2 Other changes
7 Issues
8 Gallery
9 Trivia
10 See also
11 References |
Minecraft wiki entry for Advanced_redstone_circuits, associated text: Now we copy the whole reset-circuit for Key[2]. The only changes are, that the manually reset comes from (not A) and the auto-reset (wrong digit after), comes from (C). The manual reset from A prevents B to be activated, if the first digit is not entered. So this line makes sure, that our key is order-sensitive. |
Minecraft wiki entry for Potion, associated text: In Bedrock Edition, the same can be done with potions, splash potions, and lingering potions, filling the cauldron with the potion. Using a glass bottle on a cauldron containing a potion drains the cauldron, retrieving the potion. Multiple potions, or water, and a potion, cannot be combined in a cauldron. |
Minecraft wiki entry for Pickaxe, associated text: Hitting a mob with a pickaxe is a stronger attack than using fists. Pickaxes lose 2 durability when used as a weapon. |
Minecraft wiki entry for Development_versions, associated text: The "Reset to Default" button in the Accessibility settings now resets the Text Background Opacity slider.
Fixed a typo in the "Loom" section of "How to Play" (MCPE-128735).
The counters on empty tabs of the Play screen now display zero instead of an empty, grey box (MCPE-110535). |
Minecraft wiki entry for Spider_Jockey, associated text: Spider jockeys spawned in narrow enclosures can cause the skeleton rider to die of suffocation, due to the spider scaling the walls. They can also spawn in a 1 high space with a transparent block above, so the skeleton is stuck in the transparent block. |
Minecraft wiki entry for Smelting, associated text: These are fuels to start with if you are doing large numbers of processes. Note that for lava buckets, you will need to remove the bucket before putting another fuel in. Set 0-19 items aside so that the number of items you are smelting is a multiple of 20. |
Minecraft wiki entry for Menu_screen, associated text: The main screen with an expired Realm. You cannot choose to play the Realm when it is expired.
The configuration screen for an expired Realm.
The Edit World menu on an expired Realm.
The Subscription screen on an expired Realm. |
Minecraft wiki entry for How_to_play, associated text: Under the Subscription button you can see when the Realm expires, extend the time until expiration, and open/close the Realm. |
Minecraft wiki entry for Underwater_home, associated text: To make your base as a bubble under the sea you will need to clear water out of a fairly large volume. |
Minecraft wiki entry for Ice, associated text: This article is about the regular form of ice. For the variant that does not melt, see Packed Ice. For other uses, see Ice (disambiguation). |
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