text stringlengths 148 3k |
|---|
Minecraft wiki entry for Tree, associated text: These trees consist of a single upright log, or stump. Logs lying on their side are often found 1–2 blocks from the stump. Oak, spruce, birch, tall birch, and jungle trees can generate as fallen trees. |
Minecraft wiki entry for Snooper, associated text: https://bugs.mojang.com/browse/MC-130179?focusedCommentId=455305&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-455305 |
Minecraft wiki entry for Things_not_to_do, associated text: If the player has a tool enchanted with Mending. With the advent of the Mending enchantment, players do not need to always look to use the perfect tool for each job as it is perfectly conceivable to have any tool such as pickaxes last indefinitely if the tools are enchanted and the player practices diligence in repairing tools with experience. |
Minecraft wiki entry for JSON_format, associated text: conditions:
location: The location at the center of the block the item was used on.
Tags common to all locations[show]
item: The item used on the block.
Tags common to all items[show]
player: The player that would get the advancement. May also be a list of predicates that must pass in order for the trigger to activate.
All possible conditions for entities[show] |
Minecraft wiki entry for Combat, associated text: Fire Protection is very effective in the Nether, since you have many fire-related things to worry about; blaze fireballs, ghast explosions, fire everywhere, and lava pouring from the walls and ceilings. It can also be considered as an Anti-Fire Aspect (Flame) enchantment, since if the foe relies on fire to deal damage, Fire Protection can give you a great advantage.
Protection in its raw form gives you moderate protection from most kinds of damage. It is recommended to use this enchantment with diamond or netherite armor, since diamond armor combined with a high Protection level gives you an overall great defense, plus damage taken from Protection-enchanted armor instantly goes to your armor durability. Diamond armor has relatively high durability, making it the best choice for this, upgrading it to netherite armor gives you Knockback resistance.
Projectile Protection is useful when fighting skeletons or pillagers as they rely on arrows to deal damage and this enchantment can block most of that damage. Projectile Protection is also recommended if your bow is low on durability. This means that you will need to go into close combat to strike, and foes will often take advantage of this by striking you from afar. This enchantment, especially Projectile Protection IV, is also useful against drowned holding a trident. It decreases heavy amounts of damage from thrown trident impact.
Blast Protection is very good against creepers and ghasts, as their only form of attack is an explosion, which Blast Protection is effective against. It is useful when fighting with, near or around TNT (such like minefields) as it reduces damage taken from those sources. It is also efficient for the non-combat related topic of TNT mining.
Feather Falling is good if you are in a high place, as this enchantment protects against damage from falling. It can successfully protect against the form of combat known as "Knockback striking" if the only environmental damage is fall damage. It is also very valuable if you frequently use ender pearls or when you fall while using elytra.
Respiration is not very combat-related, as you will rarely be fighting underwater (except if you live in an ocean). However, should someone drop sand above you then it can increase your survivability of the attack, due to respiration giving you more time to breathe underwater. This enchantment is also useful when fighting against drowned.
Depth Strider is good if you are raiding an ocean monument, because it allows you to move faster underwater and avoid guardians more easily. |
Minecraft wiki entry for Resource_Pack, associated text: Resource packs can be placed in the folder resourcepacks within the .minecraft folder. Each resource pack is either a sub-folder or a .zip file within the resourcepacks folder. Once in the folder, a resource pack can be added from the options, where resource packs can be moved between "Available resource packs" and "Selected resource packs". "Selected resource packs" also contain the default assets on the bottom, which cannot be removed. |
Minecraft wiki entry for CrackCode1CHP, associated text: Indeed, Theo finds Harper Houston there, who is in the middle of working on a science experiment for extra credit. Harper spots Theo out of the corner of her eye and says that she can’t talk as she’s too busy concentrating on the experiment. Theo then casually brings up that he has news about the AI in their Minecraft world (the Evoker King), making Harper’s eyes widen. Theo then apologizes for supposedly distracting her, saying that he’ll fill her in on the info later as he leaves to find Morgan. Harper says that he might be in the cafetorium. Indeed, Theo does find Morgan Mercado there, who is busy studying for a test. Theo then mentions that what he wants to talk about involves the Evoker King, which makes Morgan a bit peeved. Theo then mentions that he had been studying the code of the Minecraft game on the VR goggles as a way to make his own modifications for practice, knowing that the Evoker King was in the game thanks to a mod. Theo then says that he had been practicing by making his own mods. |
Minecraft wiki entry for Leaves, associated text: Occasionally, leaves grow through other blocks, acting as though they are still connected to the tree. They may also completely replace blocks they try to grow into.
Leaves do not prevent chests from being opened.
Some trees seem to occasionally drop apples or saplings without being destroyed due to creation of leaf blocks not supported by logs.
The frost texture in Bedrock Edition is not an instant transition. Instead, the leaves slowly shift from their original color to the frosty one. |
Minecraft wiki entry for Pulse, associated text: When the input turns on, the dropper pushes an item into the hopper, activating the comparator until the hopper pushes the item back. |
Minecraft wiki entry for Development_versions, associated text: Added deepslate variants of all ores, including iron, gold, copper, coal, diamond, redstone, emerald, and lapis lazuli.
Deepslate ore variants for copper, emerald and coal ore do not generate by default.
Takes twice as long to mine as normal ores.
Has the texture of deepslate replacing the normal stone texture.
Takes place of ores that generate in deepslate.
Can be used in blasting and smelting recipes like normal ores. |
Minecraft wiki entry for Health, associated text: Upon the death of a player, a death message describing the cause of death is shown to everyone in that world. In Java Edition, the death of a player's pet also creates a death message, but one that is shown only to its owner. |
Minecraft wiki entry for Pig, associated text: Entity data
Additional fields for mobs that can breed[show]
Tags common to all entities[show]
Tags common to all mobs[show]
Saddle: 1 or 0 (true/false) - true if there is a saddle on the pig. |
Minecraft wiki entry for Adding_beauty_to_constructions, associated text: For a cooking range you could use a smoker topped by iron pressure plates or detector rails, and put some stairs a few blocks above to simulate a range hood. |
Minecraft wiki entry for Development_versions, associated text: 19w34a is the first snapshot for Java Edition 1.15,[1] released on August 22, 2019,[2] which adds bees and bee-related items, such as bee hives, honey bottles and honeycombs. |
Minecraft wiki entry for Farming, associated text: Even in peaceful mode, certain crops can be auto-farmed and directed into an automated furnace or smoker. The experience from the smelting is accumulated until the furnace is manually emptied or broken. |
Minecraft wiki entry for Villager_(old), associated text: If a villager unintentionally picks up certain seeds or crops, it will throw it to another villager to simulate trading between the villagers. |
Minecraft wiki entry for Entity_format, associated text: : The entity's root tag.
Motive: (May not exist) The ID of the painting's artwork.
Direction: Unknown.
Dir: The direction the painting faces: 0 is south, 1 is west, 2 is north, 3 is east.[needs testing] |
Minecraft wiki entry for Glass, associated text: Journeyman-level librarian villagers have a 2⁄3 chance to sell 4 glass for 1 emerald.[Java Edition only] |
Minecraft wiki entry for Multiplayer, associated text: Notch testing multiplayer.
Early multiplayer.
Some people building on a server.
Some people mining on a server.
Some people fighting on a server.
Numerous players on a pocket edition server.
Banned from a Minecraft server.
Two players in a cave.
Two players in boats. |
Minecraft wiki entry for The_Wild_Update, associated text: "Some ideas we had for early iterations of the Warden. stalkers were going to have a glowing item in the middle of its chest that you would also randomly find throughout the biome floating on totems. The idea was stalkers would stand perfectly still to "fake" those glowing items." – @kingbdogz on Twitter, January 22, 2022 |
Minecraft wiki entry for Cake, associated text: Cake was added to Minecraft following the ModDB 2010 Indie of the Year Awards. Notch agreed to add cake to Minecraft if it won, which led to a campaign called "The Quest For Cake". Minecraft won 3 of the 7 awards, including the "Indie of the Year" award.
Placing a cake makes the same sound as placing wool.
The player can place cake on top of a bed, and while sleeping, the cake shows on the player's screen as if it were on top of their head.
The name of the achievement is a reference to the internet meme "The Cake is a Lie", which originated from Valve Software's game, Portal.
On May 17, 2019, for the 10th anniversary of Minecraft, the cake model was changed to display a "10" above it, made of white concrete. |
Minecraft wiki entry for Frog, associated text: The warm frog is based on the grey foam-nest tree frog, a real-life species of frog native to Africa.[1]
Despite the fact that swamps lost the Biome Vote in MINECON Live 2019 taking second place, frogs were implemented in the game three years later in Bedrock Edition and Java Edition.
Frogs were shown in Minecraft Live 2021 to enjoy jumping on big dripleaves.
Originally, frogs could eat fireflies, but this changed, as in real life fireflies are poisonous to frogs. Instead, now they can eat small slimes and small magma cubes.[2]
In Bedrock Edition, the fifth hurt sound of frogs is unused. However, it is used in Java.
At one point in Bedrock Edition's development, in beta 1.18.10.26, frogs can eat goats. However, it was later removed as it was a leftover prototype code.[3] |
Minecraft wiki entry for Before_Beta_1.8, associated text: An old image of biomes work-in-progress. "To the right of the player is a taiga, to the left is either a forest, or woods, I can’t remember. In the distance is probably tundra." – Notch |
Minecraft wiki entry for Experience_farming, associated text: Aside from the basic experience for catching items, there are a couple of "side hustles" that can yield extra experience: Cod or Salmon can be smelted (22.4 XP/stack) Any magic items (bows, rods, books) not kept for your own use can be fed to a grindstone for extra experience. |
Minecraft wiki entry for Development_versions, associated text: MC-156389 – Game crashes when pressing ⇧ Shift + ⌘ Command + Delete to remove 18 characters at once on an anvil. |
Minecraft wiki entry for Memory, associated text: This article is about a specific category of redstone circuits. For other circuits, see redstone circuit. |
Minecraft wiki entry for Sword, associated text: In Creative mode, swords are unable to break blocks. However, care must still be taken around minecarts, paintings, item frames and armor stands; these are entities, thus can be broken with swords in Creative.[1][2] |
Minecraft wiki entry for Defeating_pyramids, associated text: In Java Edition, they have their own separate /locate commands. Note that the following commands are case-sensitive. |
Minecraft wiki entry for Development_versions, associated text: Death screen has a slight delay before buttons become active, to avoid accidentally clicking buttons when killed. |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: Your starting weapon in the desert is your fist, or if you prefer, a stick or a chunk of cactus. These all do the same amount of damage and are a slow way to kill any mob. In this way you can kill single mobs, mobs that are stuck behind a defensive obstacle you have created, or maybe a wounded one that breaks through. Almost any mob at full strength can easily kill you, and multiple mobs in the open are likely to kill you because you have weak weapons and no armor. |
Minecraft wiki entry for Stone_Bricks, associated text: Apprentice-level stone mason villagers sell 4 chiseled stone bricks for one emerald as part of their trades.[Java Edition only] |
Minecraft wiki entry for End_portal, associated text: In Creative mode, the player can construct an end portal by placing 12 end portal blocks in a ring enclosing an open 3×3 square and placing an eye of ender in each one. In order to activate, the end portal frames must be oriented correctly; the front face of each portal block must be pointed inward toward the 3×3 portal area. This can be achieved by the player standing in the center of the portal area and rotating to place the frames in a ring around them. |
Minecraft wiki entry for Dolphin, associated text: Dolphins are neutral mobs that live in non-frozen oceans, which grant a speed boost to players that swim near them. |
Minecraft wiki entry for Mining, associated text: Central hub is under an area of flat ground, dig three deep holes where torches will go, ladders go on the bottom and top, torches in the middle, players go above the hub as normal only there will be a 2 high gap under the hangs on this first hub to allow for the ladders as a way up. The player will need the ladders to go all the way down, and such won't have a place for a torch. They can circumvent this by putting them on the middle of part left over at the top of the next section, the lighting is the same and players won't need an extra torch to prevent mobs spawning. This also works particularly well if they want to replace the top with glass. |
Minecraft wiki entry for Building_a_metropolis, associated text: Apartment Building: A tall building containing multiple apartments, almost always located in a city. Shorter than a skyscraper but usually taller than a normal house. The apartments might be owned by their occupants, or the occupants might have to pay rent. |
Minecraft wiki entry for Invisible_block, associated text: Note that this section is based on the latest development version and is not fully accurate for the latest release. |
Minecraft wiki entry for Trap_design, associated text: TNT is a common way to dispatch the target. It deals major damage to the target and has a fairly short fuse, which means less time for the target to react. It doesn't destroy the items dropped by the target. TNT does, however, destroy surrounding blocks unless it detonates in a fluid (water or lava). Many players use this property to create traps that can be reused. Players also may make traps that purposefully destroy massive areas by chaining TNT together. When TNT is ignited, it becomes an entity which means it no longer supports other blocks. This can be used as the trigger for an airlock which can trap the player in the area until the TNT explodes. |
Minecraft wiki entry for Servers.dat_format, associated text: The file is located in the root of the directory specified in the launcher profile. By default, this would be .minecraft\servers.dat. |
Minecraft wiki entry for Development_versions, associated text: 1.16.2 Release Candidate 1 (known as 1.16.2-rc1 in the launcher) is the first release candidate for Java Edition 1.16.2, released on August 7, 2020,[8] which fixes bugs. |
Minecraft wiki entry for Timeline_of_events, associated text: 5 – Dungeons: 1.8.8.0 released.[118]
26 – Dungeons: 1.9.1.0 released, with the Hidden Depths DLC.[118] [152]
31 - Java and Bedrock: Caves & Cliffs release date was announced via tweet, for Jun 8, 2021. |
Minecraft wiki entry for Defense, associated text: Soul sand also makes an excellent bottom for a ditch, although it is worth noting that soul sand also prevents zombies and skeletons from burning. |
Minecraft wiki entry for Mechanics, associated text: Crawling: Players can switch to a prone (face-down) 0.6-block-high position to fit into 1-block-high spaces.
Flying: In Creative and Spectator modes, players can fly through a world.
Gliding: Players wearing an elytra can glide through the world, optionally using firework rockets to gain speed and/or height.
Jumping: Players jump onto blocks above their current foot level.
Lying: Players (and a few mobs) adopt a special 0.2-block-high position (prone, face-up) when sleeping.
Sitting: Players and many other mobs adopt a sitting position when riding an entity (boat, minecart) or mob.
Sneaking: Players can sneak to hide their names from other players, reduce their hitbox to fit into smaller places, and reduce the range that mobs can detect them at.
Sprinting: Players can shift from "walking" to a faster "running" pace at the expense of hunger.
Swimming: Players can travel on or under water without falling to the bottom, and can travel faster if swimming is combined with sprinting.
Walking: Players can travel any direction on a level surface. |
Minecraft wiki entry for Timeline_of_events, associated text: 3 – Java: Seecret Friday Update 3 (Alpha v1.0.1) released. Redstone introduced.
9 – Java: Seecret Friday Update 4 (Alpha v1.0.4) released. Winter Mode introduced.
16 – Java: Seecret Friday Update 5 (Alpha v1.0.6) released. Boats and large trees introduced.
22 – Java: First over-the-internet test of Survival Mode Multiplayer.[15]
23 – Java: Seecret Friday Update 6 (Alpha v1.0.11) released. Bricks and Slimes introduced.
30 – Java: Seecret Friday Update 7 (Alpha v1.0.14) released. Chickens and Music Discs introduced. |
Minecraft wiki entry for Shield, associated text: Most blocked projectiles that carry status effects (such as shulker bullets[JE only], flaming arrows, or tipped arrows) do not affect the blocker. Tridents & arrows can be deflected into other targets. Knockback from melee attacks and projectiles is prevented, while knockback from explosions, hoglin and ravager attacks is significantly reduced. |
Minecraft wiki entry for NPC, associated text: Advanced Settings
The advanced NPC settings consists of URL and commands. They are used to create interactive buttons. The current maximum advanced settings that can be added is 6.
URL[Education Edition only]
The URL feature allows the player to add a hyperlink button. The URL can be entered at the first input box below the title up to 1024 letters.
To change the button name or label can be proceeded by filling the input box titled "Button Name", the current text limit for the label is 16 letters.
When added, the button appears only if the player has the world builder permission disabled. The button label defaults to "Learn More" and the color defaults to blue, it can be changed by using the color codes.
Command
The command feature allows the player to add one or more executable commands in the NPC. The command can be entered at the first input box below the title, unlike the command block wherein multiple commands can be executed in one window. The current maximum characters for the command is 1024. The command(s) get executed when the dialogue with the NPC is closed.
The command can be presented either as a button or a direct command. As a button, the button name or label can be changed by filling the input box titled "Button Name", the text limit for the label is 16 letters. It can be executed only if the player has the world builder permission disabled.
When not added as a button, the command is executed after the dialogue with the NPC, visible by right clicking the NPC, has closed. In contrariwise, the button is displayed and has a label color defaults to light gray, and can be changed by using the color codes. (the default name of the NPC is NPC)
@initiator[Bedrock Edition only] is a specialized Target selector that targets the player that has interacted with the NPC, distinguishing them from other players that may interact later. This is useful for running commands on a per-player basis. |
Minecraft wiki entry for Building_a_rollercoaster, associated text: Use a Command Block to target the minecart and teleport it to the destination with /tp @e[c=1,type=minecart] DESTINATION in Bedrock Edition, or /tp @e[limit=1,sort=nearest,type=minecart] DESTINATION in Java Edition. |
Minecraft wiki entry for Warden, associated text: Wardens do not use traditional mob spawning mechanics. When a player activates any sculk shrieker three times, and there isn't another warden within 48 blocks, and the light level is lower than 11, a warden emerges from the ground. Up to 20 attempts are made to spawn a warden within a 11×13×11 box centered on the shrieker. |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: You need a brewing stand and at least 1 blaze powder, which you should have gotten from blaze. The other ingredients are more difficult. To get the water bottles, you need to get it from bartering with piglins. The spider eye can be obtained from killing spiders. To get the brown mushroom, find it underground or in the nether. You have to get the sugar from killing witches. |
Minecraft wiki entry for Enderall, associated text: The enderall is a hostile and more powerful variant of the enderman in Minecraft Mini-Series. It first appeared in episode 5 in the Ender Cave on Scatter Island. |
Minecraft wiki entry for Pumpkin_and_melon_farming, associated text: This design uses a sticky piston to push the observer down to harvest a pumpkin or melon. The piston does not receive power from the direction it faces, so another route is needed to transmit the signal. A slime block is placed between the observer and piston to help extract the observer's signal. The signal is passed through a 2-tick redstone repeater that extends it enough for the sticky piston to pull the slime block and observer back to their original position. |
Minecraft wiki entry for Best_biomes_for_homes, associated text: There are absolutely no natural resources in the sky (with the exception of snowfall creating snow layers in some biome's skies, and rainfall filling cauldrons with water in some other's). The player will need to make cargo trips from the surface during building their sky base to bring up necessary resources and farmables.
Constant danger of falling off if not careful, likely at a height that will kill the player.
Unless the player intents to live on their sky base 100%, a way of getting up and down to the surface is necessary, such as a very long ladder. |
Minecraft wiki entry for WitherPlot, associated text: The wither destroys a house, soon noticing that a painting of the wither is inside of it. It adores the painting, but it is soon engulfed in flames, shocking the wither. |
Minecraft wiki entry for 3CHP, associated text: Cece, Aminata, and Cranky soon arrive at the mountains, which ends up taking about a whole day. Aminata starts looking for the cave that she had hollowed out, but has no luck. Cece considers finding a new one, but Aminata mentions that it would have to be hollowed out just enough for them to fight the wither, also mentioning about hostile mobs and silverfish that could spawn. As its getting late, the two dig a small hideout and rest for the night. The next day, Cece and Aminata carve out a tunnel to a room big enough to spawn the wither. Aminata then explains to Cece about the strategy to kill the wither as she gives her three buckets of milk, four pieces of bread, a golden apple, two potions of strength, and eighteen arrows. The milk is used for the wither effect, while the arrows are the amount used up before the wither becomes immune to them. Cece then places down the soul sand in a T-shape, followed by two wither skulls. Just as she prepares to place down the third skull, another player screams her name as they run toward her. The player has iron armor and an iron sword with the name 'JoJo_Hobbit', leading Cece to believe that it is Jo. Aminata tries to block Jo off, but he mentions that with the coordinates that Cece had given him, he was soon noticed by a group of other players, which is why he ran toward the mountains with the group in pursuit. Then, unbeknownst to Cece, she inadvertently places down the third wither skull, leaving the four (Cece, Aminata, Cranky, and Jo) no choice but to run toward the tunnel entrance. Declan soon appears with two other Anarchians in diamond armor and block off the tunnel, charging at the four just as the wither explodes. |
Minecraft wiki entry for Ruined_Portal, associated text: 1 Generation
2 Structure
2.1 Overworld
2.2 Nether
2.3 Blocks
3 Loot
4 History
5 Issues
6 Gallery
7 References |
Minecraft wiki entry for Door, associated text: A door can be used as a switchable barrier to entity movement. Although primarily used to block movement by mobs and players, a door can also be used to control the movement of boats (for example, a door placed in a two-wide water flow stops a boat when perpendicular to the flow, but allow it to move again when parallel), items and minecarts (a door can stop a falling item or minecart, then allow it to drop again when the door moves), etc. |
Minecraft wiki entry for Development_versions, associated text: Fixed several crashes that occurred during gameplay
Phantoms now always swoop down and attack people properly (MCPE-36673)
Fixed blocks often disappearing after being placed or reappearing after being destroyed (MCPE-31596)
Several fixes to reduce lag in multiplayer games
Guests rejoining in a different order than they joined for the first time no longer generate different progress during split-screen gameplay
Fixed incorrect button focus on the chat screen
Isotropic settings are once again respected when altered in blocks.json
Blocks in the inventory once again follow the textures set in blocks.json
Blockshapes are once again included in blocks.json |
Minecraft wiki entry for Missing_textures_and_models, associated text: In an analogous fashion to the missing texture being used for instances where no texture is defined, the missing model is use in cases where no model is defined, or the model is invalid. |
Minecraft wiki entry for Jungle_pyramid, associated text: It is possible to find blocks that normally generate outside pyramids (like leaves) appearing inside, possibly blocking the chests or dispensers, or interrupting the redstone. |
Minecraft wiki entry for Iron_Nugget, associated text: Durability and enchantments do not affect the ability to smelt iron tools, weapons, or armor into iron nuggets. |
Minecraft wiki entry for Airlock, associated text: Torches can support other blocks, and they turn back into an item if the block it is attached to is removed or if it is exposed to water.
Sand always attempts to fall and can be supported by a torch.
Water flows outward, but dries up if not connected to a block of still water. |
Minecraft wiki entry for X-ray_glitches, associated text: X-ray glitches are useful for locating underground structures such as dungeons and mineshafts. They can also help you find end portal rooms once you are near a stronghold. If you are in the Nether, you can use x-ray glitches to locate fortresses and bastions. |
Minecraft wiki entry for Redstone_components, associated text: A redstone comparator that is activated by a container outputs a power level in proportion to how full the container is (rounded up, so a single item in a container produces a power level of at least 1). A container's fullness is measured by stacks: for example, a single shovel (a non-stackable item), 16 signs, or 64 sticks are all considered to be equivalent, full stacks. |
Minecraft wiki entry for Felix_Jones, associated text: "I spent about 45 minutes laughing maniacally after deciding how to do the eyes on my Minecraft skin. Reject conformity; embrace chaos. You can put that on my Minecraft wiki page" – @Xilefian on Twitter, December 28, 2021 |
Minecraft wiki entry for Placement, associated text: All blocks (except vines) can be placed on the top and bottom of extended downward facing pistons. The only blocks that can be placed on the sides of extended downward facing pistons are signs. |
Minecraft wiki entry for Things_not_to_do, associated text: In Minecraft worlds, there is a world border [Java Edition only], which prevents the player from falling into fake chunks. However, the environment near this edge affects players, just as they did in the past. Huge lag spikes may occur, paintings and various textures become distorted, and entities spawn oddly all of which hindering the player's chances of survival. Not only that, the lava textures could become lopsided and thus the player could unknowingly step into lava because it becomes unnoticeable particles. Worse of all, if someone moves the world border, when the player is near the edge, then they cannot escape quickly and may die of damage from the world border. Sometimes, TNT can become an entity at another location then it was primed and could blow up things which the player does not expect. |
Minecraft wiki entry for Development_versions, associated text: Beta 1.5.0.0 is the first beta version for Bedrock Edition 1.5.0, released on April 25, 2018,[4] which makes several changes and fixes bugs. |
Minecraft wiki entry for Beacon, associated text: Beacon beams cannot go through most blocks, but can go through bedrock (to allow beacons to be used in the Nether) and end portal frames. |
Minecraft wiki entry for Raw_Cod, associated text: 1 Obtaining
1.1 Fishing
1.2 Mob loot
1.2.1 Guardians and elder guardians
1.2.2 Polar bears
1.2.3 Cod mobs
1.2.4 Dolphins
1.3 Natural generation
1.4 Villager gifts
2 Usage
2.1 Smelting ingredient
2.2 Food
2.3 Cats
2.4 Dolphins
2.5 Trading
2.6 Wolves
3 Sounds
4 Data values
4.1 ID
5 Achievements
6 Advancements
7 History
8 Issues
9 Trivia
10 See also |
Minecraft wiki entry for Piston_uses, associated text: If you really want it to be invisible, remove the button or lever, and instead carry a redstone torch. Place it where the button was when you are ready to enter. It stays open until you exit but hey, who carries those things around randomly anyway? |
Minecraft wiki entry for Shelters, associated text: Make a large pillar of stone or any non-flammable material and pour a lava bucket on it. It helps when you are a long way from home. Make sure not to build it too close to your base if it's made out of a flammable material. |
Minecraft wiki entry for enchant, associated text: In Bedrock Edition, there's a bug: If items already have the enchantment with the specified level, executing command makes the enchantment increase by 1 level. |
Minecraft wiki entry for Ender_Chest, associated text: It is possible to greatly increase the space of an ender chest by pairing it with shulker boxes (i.e. filling the shulker boxes with desired items, then placing them inside the ender chest). |
Minecraft wiki entry for 1.2, associated text: Java Edition 1.2 (pre-release)
Java Edition 1.2.1 – the full release of 1.2
Java Edition 1.2.2
Java Edition 1.2.3
Java Edition 1.2.4
Java Edition 1.2.5 |
Minecraft wiki entry for Helmet, associated text: Any "hit" from a damage source that can be blocked by armor removes one point of durability from each piece of armor worn for every 4 of incoming damage (rounded down, but never below 1). Damage taken that armor doesn't protect (such as falling or drowning) does not damage the armor, even if it is enchanted to protect against that type of damage. The following chart displays how many hits helmets can endure. |
Minecraft wiki entry for Cooked_Mutton, associated text: Adult sheep drop 1–2 cooked mutton if killed while on fire. The maximum amount is increased by 1 per level of looting, for a maximum of 1-5 with Looting III. |
Minecraft wiki entry for Superflat_survival, associated text: A cheaper alternative to buying two buckets of fish is to buy one and then buy kelp, which can convert water into source blocks, costing you 8 emeralds instead of 10. In Bedrock edition, you can buy 1 bucket of fish then capture the fish with bucket and place it down since catching the fish doesn't remove the water source. This costs 5 emeralds and you can get a fish, which you can eat if it is a tropical fish. If it is a pufferfish, you can sold to fisherman villager, or it can be used to breed cats. Also a novice fisherman villager (job block: barrel) has chance to buy 3 emeralds for a cod bucket, which not only gets water but also get raw cod, which you can eat. Also, tropical fish; pufferfish and cod have a chance to drop bone meal[Java Edition only] or bone.[Bedrock Edition only] |
Minecraft wiki entry for Development_versions, associated text: MCPE-8516 – Iron shovel missing in Creative
MCPE-8518 – Casting the fishing rod into water crashes the game immediately
MCPE-8525 – Fishing in a boat crashes the game |
Minecraft wiki entry for Shaders, associated text: The root tag
targets: A list of render targets. They can be buffer provided by the game, or new buffer with any name.
: The name of a render target. The size defaults to screen resolution. Post-processing shader transparency must contain render targets named translucent、itemEntity、particles、weather and clouds. Post-processing shader entity_outline must contain render target named final.
: A render target to add.
name: The name of the render target to add.
width: The width of the render target.
height: The height of the render target.
passes: A list of passes.
: A render pass.
name: The name of a program shader to apply on the input and post into the output. Use "blit" to copy the data from intarget to outtarget.
intarget: The name of a render target to use as an input. Use minecraft:main to specify the main screen.
outtarget: The name of a render target to output to. It should not be the same as intarget. Use minecraft:main to specify the main screen.
auxtargets: A list of auxiliary targets.
An auxiliary target.
name: The auxiliary target's name that is passed into the "Program" JSON.
id: The auxiliary target's id. Either points into the name of a buffer that is defined in targets or into the location of a texture under assets/<namespace>/textures/effect (use a resource location to reference it). Append :depth after the name of the buffer to access its depth buffer. For example, to access the depth buffer of minecraft:main, use minecraft:main:depth.
width: Required if id references a texture. Describes the width of the texture in pixels.
height: Required if id references a texture. Describes the height of the texture in pixels.
bilinear: Required if id references a texture. Determines whether the scaling algorithm used for the image is bilinear or nearest neighbour.
uniforms: A list of overrides that change the values in the uniforms list in the "Program" JSON.
: A uniform.
name: The name of the field that should be changed.
values: The values that the field should be changed to. |
Minecraft wiki entry for Farming, associated text: Given automatic farms for smelting stock, fuel, and disposal, the only real limit is how much time a player is willing to let a furnace collect experience between harvests. A full chest of items contains 1,728 items, which requires 144 minutes (2 hours 24 minutes, over 6 game days) in a smoker, double that in a plain furnace. |
Minecraft wiki entry for Structure, associated text: 1 Materials
1.1 All Versions/Snapshot except all snapshot from 21w05a to 21w16a
1.2 21w05a - 21w16a Snapshot
2 Blueprint
2.1 All Versions/Snapshot except all snapshot from 21w05a to 21w16a
2.2 21w05a - 21w16a Snapshot |
Minecraft wiki entry for Advancement, associated text: First look at advancements; Dinnerbone showcasing usage of the interface (click to play).
"Tabthulhu".
The advancements screen when no advancements have been completed or unlocked.
Advancement "A Balanced Diet".
Advancement "A Complete Catalogue".
Advancement "Monsters Hunted".
Advancement "Two by Two".
Advancement 1.12-1.17 "Adventuring Time".
Advancement 1.18+ "Adventuring Time".
Advancement "A Furious Cocktail". |
Minecraft wiki entry for Tag, associated text: For example, JSON file data/wiki/tags/blocks/foo/example.json defines a block tag with the resource location of wiki:foo/example. |
Minecraft wiki entry for Bundle, associated text: A bundle is a storage item that can be used for managing items inside the player's inventory, and allows for combination of multiple item types within single inventory slots. |
Minecraft wiki entry for Drowned_farming, associated text: Several full stacks of cobblestone
If you can get a lava bucket, you can make a cobblestone farm to get an endless supply
You need cobblestone blocks not only for building, but for making stone pickaxes to harvest cobblestone from the farm, and to make stone stairs for getting around the top of the farm, as well as stone slabs to prevent mobs from spawning on exposed horizontal surfaces
4 to 5 full stacks of glass blocks; this may be the hardest material to collect without a desert nearby
A couple stacks of ladders or scaffolding for climbing back up your farm if you fall during construction.
A hopper (optional, but makes collecting loot easier)
A chest (preferably two for a double chest)
A handful of buttons or signs to control water flow
A stack of slabs
Two water buckets
At least 2 or 3 torches |
Minecraft wiki entry for Exploring_an_ancient_city, associated text: When a sculk shrieker activates it will start shrieking but it will not actually spawn a warden right away and instead only does so after its shrieking has finished. The shrieking lasts for a total of 4.5 seconds, during which the player can do a couple of things to utilize the situation: |
Minecraft wiki entry for Map, associated text: A map can also be created using a single paper on a cartography table to create an empty map, or a paper with a compass for an empty locator map. |
Minecraft wiki entry for Development_versions, associated text: Combat Test 4 is the fourth experimental version of a future combat revision.[4] Although it is a version for a future revision, this combat experiment is a fork of 1.15 Pre-release 3. This version was released only on Reddit, so it does not appear in the launcher or in any Minecraft.net blog post. |
Minecraft wiki entry for Drowned, associated text: Main hand (mutually exclusive):
6.25% spawn with a trident. May be enchanted.
3.75% spawn with a fishing rod. May be enchanted.
Offhand: 3% of spawn with a nautilus shell in their offhand. |
Minecraft wiki entry for Cobweb, associated text: Items thrown into a cobweb are slowed and fall through it after a maximum of about 24 seconds depending on where it enters. They do not merge with other items of the same type thrown on the ground. |
Minecraft wiki entry for Magma_Cube, associated text: A magma cube seeks out any player or an iron golem within a spherical distance of 16 blocks. If it finds no enemy, it waits for 40 to 120 ticks (2 to 6 seconds), then changes direction by a random amount up to 57.30° (1 radian) left or right, jumps, and repeats the process. If it finds a target, the delay before jumping is 1⁄3 as long (13 to 40 ticks), and the magma cube changes direction directly toward the target before jumping. |
Minecraft wiki entry for Experience_farming, associated text: The Bottles o' Enchanting themselves average a yield of 7 XP each, so a stack of them will yield around 448 XP. |
Minecraft wiki entry for End_survival, associated text: One thing the player should do is make a room or building for the end portal. This prevents the player from accidentally leaving the End, and also prevents endermen from falling through the portal and appearing in the Overworld. Note that if the player updates the portal by respawning the dragon, the ceiling of the portal room will disappear. |
Minecraft wiki entry for Spawn, associated text: Buildings surrounded by air spawn more mobs inside than underground rooms because packs that spawn outside of the building can spawn mobs inside it. The mob caps tend to be reached in seconds.
If the player's view distance or the server view distance in multiplayer is at 9 or below, mob spawning is severely reduced (or they despawn too quickly), and may result in the player encountering no mobs at all. Set the view distance to 10 or higher to ensure mobs spawn correctly. |
Minecraft wiki entry for 0x10c, associated text: 0x10c was planned to require its players to pay a monthly subscription fee in order to access the global multiplayer server that was planned to exist, due to the computational cost of simulating the trajectories and onboard systems of all the player's ships, even when the players piloting those ships weren't logged in. A recurring fee would not have been required to play singleplayer, and it's likely there would have been the option to play on smaller, privately hosted servers for free, as in Minecraft. The initial cost of buying the game was planned to start out small and increase as the game was developed, similarly to how Minecraft's price increased during the first few years of its development. |
Minecraft wiki entry for Block_of_Copper, associated text: Using an axe on a waxed copper block turns it into the respective regular copper block. In addition, using an axe on an exposed, weathered, or oxidized copper block reverts it one stage to a regular, exposed, or weathered copper block respectively. |
Minecraft wiki entry for Far_Lands, associated text: The Far Lands comprise a very, very wide array of terrain generation bugs. The effects vary depending on which noise generator breaks (for traditional Far Lands, "low noise" and "high noise" are jointly responsible), as well as the player's distance on each axis (the "Edge Far Lands" refer to when noise breaks on only one axis, the "Corner Far Lands" on two, and the "Vertex Far Lands" on three). |
Minecraft wiki entry for Building_a_metropolis, associated text: Terraformer: A person who clears large areas and makes it flat for buildings, clears the water, makes or removes caves and decorates areas or removes tall grass. Salary: Pays by job. |
Minecraft wiki entry for Skeleton, associated text: If spawned with a weapon other than a bow, or no weapon at all (which can be spawned with commands such as /summon skeleton ~ ~ ~ {HandItems:[{Count:1,id:"iron_sword"}]}, or /summon skeleton ~ ~ ~ {}), a skeleton charges at a player with arms outstretched and deals damage by touch, similar to a wither skeleton. |
Minecraft wiki entry for Advanced_redstone_circuits, associated text: D flip-flop is an electronic component that allows you to change its output according to the clock. It's and RS NOR latch that sets its value to the D input when the ">" (clock) input is changing its state from low to high (in some cases from high to low). |
Minecraft wiki entry for Fox, associated text: Entity data
Additional fields for mobs that can breed[show]
Tags common to all entities[show]
Tags common to all mobs[show]
Crouching: 1 or 0 (true/false) – Whether the fox is crouching.
Sitting: 1 or 0 (true/false) – Whether the fox is sitting.
Sleeping: 1 or 0 (true/false) – Whether the fox is sleeping.
Trusted: A list of players that the fox trusts. For a list with more than 2 elements, only the first and the last are considered.
: The UUID of each trusted player, stored as four ints.
Type: ID of the fox's type. |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.