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Minecraft wiki entry for Mining, associated text: That being said, there is one major benefit to random mining; it will confuse potential griefers. Surrounding a main base with all kinds of twisty passages is a viable option, though it won't ultimately stop a determined griefer from finding the player or their base. This was the most used technique in Pocket Edition, before the cave generation. |
Minecraft wiki entry for Trapdoor_uses, associated text: You can make a useful entrance to underground by using trapdoors. It can be controlled by Redstone using Redstone, Redstone Torches, and possibly if you want it automated, Redstone Repeaters. Obviously, you can use different objects that give charges instead of Pressure Plates. |
Minecraft wiki entry for Nether_Fortress, associated text: First screenshot of nether fortress.
Brightened version of the previous screenshot.
Second screenshot, showing a large complex of the nether fortress.
Brightened. |
Minecraft wiki entry for Biome, associated text: In these biomes, it neither rains nor snows at all, but the sky still turns overcast during inclement weather. The foliage and grass is an olive tone, except badlands biomes, which have brown grass and the sky color is much brighter specially in deserts and badlands. Additionally, a snow golem spawned or brought into one of these biomes melts (takes heat damage) unless it has the Fire Resistance effect. |
Minecraft wiki entry for Zombie_Horse, associated text: A ridden horse automatically runs up any one-block-high slope. The horse and rider can safely fit through a space as low as 2.75 blocks high. Lower clearance risks suffocating the rider if the rider's head enters a non-transparent block. The horse itself can enter gaps as low as 1.625 blocks high, but may itself take suffocation damage when clearance is less than 1.75 blocks. Horses cannot fit through a 1-block-wide gap. |
Minecraft wiki entry for Simulation_distance, associated text: 1 Bedrock Edition
1.1 Control
1.2 Tick updates
1.3 Spawning and despawning
1.4 Mob cap
2 Java Edition
3 References |
Minecraft wiki entry for Wall, associated text: When a fence gate is placed next to a wall, it stoops down slightly to match the height of the cobblestone wall.
A stack of cobblestone made into cobblestone walls (which use only 60 of the 64 cobblestones) makes exactly enough walls to fence off one chunk. However, using a stonecutter can make 64 cobblestone walls without any cobblestone left, rather than 60. |
Minecraft wiki entry for Creative, associated text: The player can obtain items using pick block. Unlike Survival, the block selected appears in the player's hotbar even if the block is not already in the hotbar or in the Survival inventory. If it is in the inventory, then the block moves out of its former slot and replaces the block/item in the active hotbar slot, with the size of the stack preserved. If the hotbar is full then the selected block replaces the block/item in the active slot. |
Minecraft wiki entry for Development_versions, associated text: MC-1601 β Breaking a furnace will not give the player experience for the smelted things inside.
MC-5410 β In creative mode, flying down is stopped when brushing up against ladders or vines.
MC-31032 β Using only one empty map does not increase minecraft.used:minecraft.map.
MC-46417 β Sprint particles are emitted in spectator mode.
MC-56373 β Selector and score text components do not work on hoverEvents.
MC-63020 β Some chunks are not rendered in the first person from some angles in certain situations (incorrect frustum culling).
MC-94535 β Flying and holding Ctrl close to the ground emits walking particles.
MC-96319 β Mob pathfinding AI does not regard some blocks as obstructions and is unable to pathfind on top of them.
MC-108598 β Client rendering other player or mob holding compass influences compass of user.
MC-114544 β Kicked by "Flying is not enabled on this server" while sleeping.
MC-117710 β Bonus Chest setting is not copied when re-creating world.
MC-117805 β Oak trees can generate right below height limit (y = 256) resulting in an incomplete tree.
MC-120572 β /recipe crashes the game.
MC-126244 β /locate, explorer maps, and treasure maps can cause extreme TPS lag, even leading to a complete server freeze if structure generation is turned off.
MC-131360 β Music sometimes stops abruptly when you go underwater.
MC-132926 β The width of an advancement's description depends on the first line.
MC-135738 β Bossbar names that have scores don't update as intended after exiting and re-entering the world.
MC-144622 β Using /data modify to set the name from a block only works once.
MC-149704 β Sneaking/crouching twice makes player sprint.
MC-149792 β Client book length mismatch resulting in crash.
MC-151364 β Feeding a dolphin causes a crash when structure generation is turned off.
MC-169514 β Tamed parrots cannot be renamed unless they are flying.
MC-170075 β "Online play is not rated" checkbox has no outline when focused.
MC-171939 β Many mobs are placed incorrectly in the statistics.
MC-176104 β Dropped compasses always point up.
MC-177346 β A compass in a mob's hand does not point to correct location if the mob turns. |
Minecraft wiki entry for Gathering_resources_on_peaceful_difficulty, associated text: Wolves usually just ignore the player, unless attacked, in which they will become hostile towards whoever attacked them. On Peaceful difficulty, they will not attack playersβ[Java Edition only], similar to polar bears. Wolves only drop experience upon death, but they can also be tamed with bones. Tamed wolves will follow the player unless told to sit, and will attack any mobs that attack the player, or if the player attacks them, with the exception of creepers, ghasts, and horses. |
Minecraft wiki entry for Player, associated text: The onscreen heads-up display (HUD) consists of the player's health bar, hunger bar, experience bar, and hotbar. The armor rating bar appears above the health bar if the player is wearing armor and the oxygen bar appears if the player is submerged in water or is suffocating in a block. The HUD also contains the crosshair and a held object (or fist). The HUD can also be toggled by F1. |
Minecraft wiki entry for Mash-up_pack, associated text: The Festive Mash-up Pack was released on December 10, 2014 and is based on the Christmas season and customs. It is purchasable through the Xbox 360 or One Marketplace/PlayStation Store or directly in-game through the Downloadable Content section of the game and costs US$5.99. It comes pre-installed on the Wii U and Nintendo Switch editions.[15] |
Minecraft wiki entry for Block_and_item_duplication, associated text: Another alternative to end portal based duping is end gateway based duping, however, it is not as fast as end portal based duping. |
Minecraft wiki entry for Permission_level, associated text: A command block or a minecart with command block has permission level of 2.
The console of a server has permission level of 4.
A function has permission level of 2 (but it can be changed in server.properties).
For a player:
If the player is an op in dedicated server, their permission level is specified in ops file, and its default value is specified in server.properties.
If the player is in a singleplayer world or is the owner of a LAN world, and cheats are enabled, permission level is 4.
If the player is in a cheat-allowed LAN world, permission level is 4.
Otherwise, permission level is 0.[needs testing] |
Minecraft wiki entry for Crop_farming, associated text: The farm shown in impulseSV's Farm Design video does not work, but with a work around it still gets the job done. See the images to the right. |
Minecraft wiki entry for EP5, associated text: Inside the tower, the three are met by the Ocelots (consisting of Lukas, Stampy Cat, Stacyplays, and numerous citizens). Lukas mistakes the real Jesse for the Admin at first, but Jesse is able to talk Lukas into believing otherwise. The group then make it up to the Adminβs room, where Romeo greets them. After Jesse has a chitchat with him, Romeo thinks that he can do better βnext timeβ, so he decides to cover Jesseβs world with bedrock. The group barely make it through the portal to the terminal. |
Minecraft wiki entry for Villager, associated text: In Bedrock Edition, a golem can spawn if there are at least 20 beds and 10 villagers. All villagers in the village must have a bed, and a profession with access to the profession block. It spawns in a 16Γ6Γ16 area around the village center and attempts to spawn once every 700 game ticks, or either about every 35 seconds, or /fill ~ ~ ~ ~15~15~5 oak_planks hollow β[Java Edition only], /fill ~ ~ ~ ~15~15~5 planks 0 hollow β[Bedrock and Education editions only]. One golem spawns per 10 villagers. The golem must be killed near the village as villagers have a long cooldown time for golems that wander away. |
Minecraft wiki entry for Clay_farming, associated text: 1 Manual farming
2 Semi-automatic farming
3 Automatic farming
3.1 Components of an AFKable design
3.2 Designs |
Minecraft wiki entry for Multishot, associated text: A crossbow with Multishot shoots three arrows on each shot, sending them in different directions (10Β° apart horizontally), but consumes only one arrow. Only the central arrow can be collected after shooting. In Java Edition, due to damage immunity only one arrow from the same shot can damage the same mob; other arrows that hit that mob are deflected. |
Minecraft wiki entry for Mushroom_farming, associated text: The main danger in small mushroom farming is that they must be low-lit indoor rooms, which poses the risk of hostile mobs spawning in the same area (except on Peaceful mode). This can be countered in several ways. The easiest way is to place copious numbers of soul torches, as they emit light level 10, which is dark-enough for mushrooms and lit-enough to prevent mobs. Another way is to place normal torches two blocks above from where you want your mushrooms to grow (sometimes in tiny holes cut into the ceiling overhead). Another way involves making the farming area just one block high and paving any walkways with slabs and using a water system to channel the mushrooms out of the farm room and into a collection point. This removes most of the danger, since mobs cannot spawn on half-blocks or in one-block-tall areas and any other areas can be lit up. The Nether is a safe place to start a mushroom farm, since mobs there will not spawn in small spaces. |
Minecraft wiki entry for Timeline_of_events, associated text: 1 β Java: Villagers have taken over Minecraft and Skins cannot be changed throughout the day.
1 β Minecraft Realms is launched in Canada.
2 β Minecraft: Pocket Edition released for the Amazon Fire TV.
11 β Java: 1.7.8 is released.
14 β Java: 1.7.9 is released.
24 β Realms is launched in the United States. |
Minecraft wiki entry for Development_versions, associated text: Fixed crash when opening controller screen
Fixed a crash happening after waiting a long time in snowy biomes
Fixed many multiplayer bugs
Sprinting doesn't stop if strafing left or right
Can now pull squid with fishing rods
Weather now resumes correctly after suspending the app
The portal effect now plays when stepping inside a portal
Snowballs don't change color anymore at random
Magma cubes correctly jump in multiplayer
Fixed being able to move the character while a menu screen is open
Fixed not being able to exit the Options screen with Back when switching to touch inputs
Grass picked up with Silk Touch is now correct
Can now place items in the second anvil slot |
Minecraft wiki entry for Quasi-connectivity, associated text: A piston activated by quasi-connectivity is sometimes described as "BUD-powered". However, quasi-connectivity and block update detectors (BUDs) are neither synonymous nor even subsets of each other. There are methods of QC activation that do not produce block update detectors (for example, any immediate QC activation method) and there are block update detectors that do not depend on quasi-connectivity (for example, stuck-piston BUDs). |
Minecraft wiki entry for Development_versions, associated text: Dedicated server documentation fixes (BDS-1084, BDS-2341, BDS-3141, BDS-3051, BDS-1085)
Fixed issue where imported world templates (.mctemplate) were not visible on Gear VR.
Fixed an issue related to chunks not loading correctly in Realms. (REALMS-2037)
Fixed skin texturing issue on "Alex" model. |
Minecraft wiki entry for Enchanting, associated text: Through a villager, who may trade some enchanted items for emeralds.
Through fishing, which gives a chance of obtaining enchanted items.
Through a zombie, drowned, husk, piglin, skeleton, stray, wither skeleton, and zombified piglin β if they have enchanted items and the player kills them, it has an 8.5% chance of them dropping each said item.
Through finding them in end cities and other assorted treasure chests, such as shipwrecks, mineshafts, dungeons, desert temples, jungle temples, woodland mansions, ocean ruins, strongholds, ruined portals, and bastion remnants.
Through bartering possibly receiving an enchanted book or iron boots with Soul Speed(random level).
Through killing pillagers and vindicators in raids.β[Bedrock Edition only] |
Minecraft wiki entry for Historical_effects, associated text: Video showcasing several high distance effects present in Minecraft 1.0.0
Video showcasing several high distance effects present in Minecraft 1.4.2
Video showcasing several high distance effects present in Minecraft 1.6.4
Video showcasing several high distance effects present in Minecraft 1.7.2
Video showcasing several high distance effects present in Minecraft 1.7.10 |
Minecraft wiki entry for Teleportation, associated text: Teleportation can occur under numerous circumstances. The target object appears to instantly be at its destination afterward, usually[1] playing a sound in the process (cases, where they do not, are not accidental). It can also refer to entities traveling through portals. |
Minecraft wiki entry for Village_%26_Pillage, associated text: This update was released for Java Edition as version 1.14 on April 23, 2019. The update's development started with snapshot 18w43a. The first pre-release for Java Edition 1.14 was released on April 10, 2019, followed by the second on April 12, the third on April 16, the fourth on April 17, and the fifth on April 18. |
Minecraft wiki entry for Biome, associated text: These biomes generates inside caves. Their placement are 3D, compared to other Overworld biomes, which use 2D. They're mostly found underground but can sometimes leak out of cave entrances at any height. |
Minecraft wiki entry for Development_versions, associated text: 12w07a is the sixth snapshot for Java Edition 1.2.1, released on February 15, 2012,[7] which adds redstone lamps and updates the world type from Region to Anvil, which increases the height limit from 128 blocks to 256. |
Minecraft wiki entry for Traps, associated text: Make what is shown in the schematic, a water elevator with water only on the top block. Make sure the hole is 30-40 blocks deep, which is enough to kill the player. It could help to place a lure sign near the 'elevator' saying something like "Do not enter!" You can also make the signs' text something like a floor countdown like "35", "34", "33", etc. so players are more likely to fall for the trap. If they want, you can place hoppers with chests so you can gather the loot from the victims, but if they really want the drops, they will need a secret passage to the bottom of the pit for collection. |
Minecraft wiki entry for Gold_Nugget, associated text: Gilded blackstone mined using a pickaxe has a 10% chance to drop 2-5 gold nuggets. If the pickaxe is enchanted with Fortune I, the chance gold nuggets drop is increased 14.29%, Fortune II increases the drop chance to 25%, and Fortune III guarantees the drop. |
Minecraft wiki entry for Resource_Pack, associated text: There is another currently unimplemented texture called illageralt, which is the rune-like font from Minecraft Dungeons. It is located at assets/minecraft/textures/font/asciillager.png. |
Minecraft wiki entry for Health, associated text: Despite the fact that dead players disappear like all other mobs, it is still possible for the player to see their own hand while in the first-person mode.[1] |
Minecraft wiki entry for Name_Tag, associated text: A wither renamed using a name tag. The custom name takes place of "Wither" over the health bar as well. |
Minecraft wiki entry for Elder_Guardian, associated text: The elder guardian ghost itself isn't immune to suffocation damage, and drops only experience. It behaves similar to custom mobs added in behavior packs with broken AI; the mobs float upward and pass through blocks when hit. |
Minecraft wiki entry for Daniel_Rosenfeld, associated text: "Iβm still far from done, but I tallied up a few numbers, and the third Minecraft soundtrack is gonna be longer than Alpha and Beta combined." β @C418 on Twitter, February 9, 2017 |
Minecraft wiki entry for Chunk, associated text: Block changing on the edge of a ticking area can spread updates to blocks outside the ticking area and respond appropriately.
Flowing water or lava can spread to the first adjacent block in an outside chunk, but the flow becomes suspended there until the outside chunk becomes active.
Fire can spread to the first adjacent flammable block outside the ticking area. Like water and lava, it becomes suspended there; although visible, its animation does not run, and it cannot spread further until the outside chunk becomes active.
Grass and mycelium can spread to the first adjacent block in an outside chunk, but the affected block does not actually change its appearance until its chunk becomes active; it then changes instantly. Grass and mycelium cannot spread beyond the first such block, nor from such a block into the ticking area until the outside chunk becomes active.
Pumpkin and melon stem growing on the edge of a ticking area can place their fruits on an adjacent block in an outside chunk.
An entity (mob, minecart, arrow, etc.) that attempts to move into an outside chunk becomes suspended as soon as it leaves the ticking area. It remains visible but motionless. When the outside block becomes active, the entity resumes moving.
Exploding TNT can damage or destroy blocks in an inactive chunk, and unlike other events, its effects are not limited to adjacent blocks. However, secondary effects in the outside chunk are suspended until the chunk becomes active. For instance, if an explosion destroys a block that supported sand or gravel, the sand or gravel does not fall immediately. The same thing happens with items that were attached to destroyed blocks, such as item frames and Redstone torches; they do not drop until the chunk is activated.
Primed TNT launched into an inactive chunk is suspended in mid-air within the first outside block it enters. It disappears until the outer chunk becomes active, at which time it resumes its flight and countdown. |
Minecraft wiki entry for Panda, associated text: If a panda is being attacked by a player near a villager, that villager displays angry particles.β[Java Edition only] However, it does not affect the popularity of the player. |
Minecraft wiki entry for Illager, associated text: Patrol β a naturally spawned group of five pillagers roaming the landscape and monitoring the villages.
Raid β waves of illagers and witches spawn and attack a village with ominous horn blares. in Java Edition, An illager captain spawns in each wave with other illagers, usually with a vindicator as the captain. It is triggered when a player with the Bad Omen status effect enters a village. Raiders and villagers usually have different behavior in a raid. In Bedrock Edition, any killed raiders drops special loot. Raiders celebrate after defeating a village. |
Minecraft wiki entry for Nether_survival, associated text: After you got the skulls and soul sand needed, and have picked the place to spawn the wither, place 4 soul sand in a T shape, and place 2 skulls on top, but don't place the 3rd one until you are ready to fight. Prepare at least a full set of iron/diamond armor with a piece of gold armor. Bring fire resistance, and a netherite sword/pickaxe. Bring a bow with as many arrows as possible. (You can get arrow from bastions, or you can barter for spectral arrows.) |
Minecraft wiki entry for Best_biomes_for_homes, associated text: The forest has a lot of trees, making it great for getting wood, but it also means that building a house here involves cutting down a couple of trees. Also, this can be a dangerous biome at night for beginners. There are many trees, allowing for mobs to hide from the player, and minimizing combat space, which is especially dangerous for creepers. Also, the forest provides shade, allowing skeletons and zombies to survive in the daytime. |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: If commands are enabled, you can use commands if you couldn't find any: /locate Temple and /locate Village, although you are playing on Survival mode, as otherwise there really isn't much point in a 'desert survival' challenge, in which case cheats are not enabled. However, if you are really stuck, you could copy your game world, recreate it as Creative, and use the /locate commands above or just fly around to locate the nearest village. |
Minecraft wiki entry for Carrot_on_a_Stick, associated text: To make the pig run faster, the player can press use while holding the carrot on a stick. This is called "boosting." Each boost costs 7 durability. If the carrot on a stick's durability is depleted, it turns back into a fishing rod. |
Minecraft wiki entry for Brewer, associated text: Brewing, the act of making a potion
Brewing stand, the crafting station at which potions are made
Cauldron, the item used to fill up to 3 water bottles or potions in Bedrock Edition
Potion, an item used to cause numerous effects
Splash Potion, splash variant of potion
Lingering Potion, singering variant of potion
Cleric, a villager profession accessible by brewing stand |
Minecraft wiki entry for Far_Lands, associated text: The Far Lands are a dangerous place, both for players (due to lots of darkness, hostile mobs and falls) and the device Minecraft runs on. But, if you want to go to this place, here is how to reach it and lessen the lag. |
Minecraft wiki entry for Map, associated text: map: The map number.
map_scale_direction: Only internally used when scaling a map, after that directly removed: The amount to increase the current map scale by when crafting. Always 1.
map_to_lock: 1 or 0 (true/false) - true if the map should be locked after being taken out of the cartography table. Only internally used when locking a map, after that directly removed.
Decorations: A list of optional icons to display on the map. Decorations that are removed or modified do not update until the world is reloaded.
An individual decoration.
id: An arbitrary unique string identifying the decoration.
type: The ID of the map icon to display.
x: The world X position of the decoration.
z: The world Z position of the decoration.
rot: The rotation of the symbol, ranging from 0.0 to 360.0, measured clockwise. A rotation of 0 displays the icon upside-down compared to its appearance in the icon texture.
display: The display tag.
MapColor: The color of the markings on the item's texture. |
Minecraft wiki entry for Farming, associated text: A similar system can be used to adapt "dark-spawn farms" to experience harvesting: Mobs are funneled into a grinder to soften them up, then a killing chamber where you can take a sword to them without being targeted. There are several considerations here, the hard part is doing them all at once: |
Minecraft wiki entry for 0x10c, associated text: There will be controllers you can plug into the cpu, and those can be mapped to physical hardware. I've got an xbox controller plugged in at the moment, but I intend to purchase one of those fancy flight sim joysticks to make sure those work as well. β Reddit, u/xNotch, March 13, 2012 |
Minecraft wiki entry for Cocoa_Beans, associated text: The first screenshot of cocoa pods tweeted by Jeb, which revealed the plants.
Screenshot tweeted by Jeb, showing the pod.
Naturally generated cocoa pods.
A cocoa pod farm.
A somewhat efficient cocoa pod farm, minimizing space and wood use.
A cocoa farm.
Three growing phases of the cocoa pod.
A log and pod layout for optimizing an example area of 14Γ14 (including walls). |
Minecraft wiki entry for Iron_Golem, associated text: A villager is near a summoning when it is inside 10 blocks of a villager (Β±10X Β±10Z Β±10Y axis) who successfully summons an iron golem |
Minecraft wiki entry for 6CHP, associated text: Pattie then mentions about a double-feature playing at the Annex, a local movie theater, as well going out to get ice cream. Emily politely interrupts and discusses YouTube, saying that she doesnβt care about having a YouTube channel as long as she likes to hang out with her friends. Her palms begin to sweat as Emily thinks that Pattie would end their friendship right then and there, but Pattie says that itβs ok that she figured it out, saying friends donβt have to like the same things. Emily then briefly mentions Minecraft, and Pattie seems interested in it. The two then leave to head to the movie theater, with Emily excited that sheβll be able to make space for all of her friends. |
Minecraft wiki entry for Element, associated text: Elements can be placed as decorative blocks, or used as ingredients in crafting, brewing, or lab table experiments. They can also be combined into compounds using the compound creator; see the compound page for a full list of available combinations. |
Minecraft wiki entry for Axolotl_farming, associated text: To gather axolotls, go through the back door with buckets of water. Even though the hallway is pitch dark, once you pass through the door into the water, your underwater vision is sufficient to see axolotl in the room and catch them in your water buckets. An axolotl may wander out the door into the hallway. That's OK, you can still catch it. If you want to keep axolotls around, you need to interact with them (feed them, breed them), otherwise they may despawn again. |
Minecraft wiki entry for Building_a_metropolis, associated text: Recommended material: Pretty much anything road-like you can get your hands on.
A freeway is a road designed for high-speed vehicular traffic. No walking or parking is allowed in freeways, so allow only people riding pigs or horses to use it. Entrances and exits should be provided only at intersections that connect to other roads. Opposing directions of travel should be separated by median strips or barriers. Goes nearly straight, never exceeds about 1/8th slope, obliterates or bores through anything necessary excluding centers of cities or enemy territory (then wars are fought over its construction). The road should be about thirty blocks wide and as flat as possible. Bridges and tunnels can be built whenever needed, and no bridge type or tunnel is too expensive or extravagant for something like this. You can also include road tolls the players have to pay in order to use the road. |
Minecraft wiki entry for Configured_structure_feature, associated text: A jigsaw-based structure. Works identically to minecraft:village. Attempts to generate on the surface. |
Minecraft wiki entry for Multiplayer_PvP_bases, associated text: What you need: Depends, but at the most, some pickaxes, any large quantity ore, and dispensers/hoppers/droppers/anything that can contain items, but not be detected by ChestESP. |
Minecraft wiki entry for List_of_broken_features, associated text: When a snow golem was built, along with the snow golem, a cloak of snowflake particles would also be generated around it. Similarly, when building an iron golem, a burst of snowball-textured particles would also be created at the instant of its spawning. In 12w18a, these particles would no longer appear at all, and the mobs would just phase into existence with no further effects. |
Minecraft wiki entry for Development_versions, associated text: Nether Brick, Iron/Gold Nuggets, Red/Brown Mushroom Blocks, and Chorus Plant/Flower Blocks can no longer be used as fuel in Furnaces (MCPE-114216)
Camera now shakes the same way it does in Java Edition when the player receives damage (MCPE-118510)
Shields will now be disabled when being attacked by an axe. |
Minecraft wiki entry for Sandstone, associated text: Chiseled red sandstone has the symbol of a Wither on it. The idea of the wither appearing on chiseled red sandstone was suggested by Reddit user ULiopleurodon.[3]
Cut sandstone and cut red sandstone are two of the three blocks with a slab equivalent, but not a stair equivalent. The other one is smooth stone. |
Minecraft wiki entry for Development_versions, associated text: 1.8-pre1 β’ 1.8-pre2 β’ 1.8-pre3
14w34a β’ 14w34b β’ 14w34c β’ 14w34d
14w33a β’ 14w33b β’ 14w33c
14w32a β’ 14w32b β’ 14w32c β’ 14w32d
14w31a
14w30a β’ 14w30b β’ 14w30c
14w29a β’ 14w29b
14w28a β’ 14w28b
14w27a β’ 14w27b
14w26a β’ 14w26b β’ 14w26c
14w25a β’ 14w25b
14w21a β’ 14w21b
14w20a β’ 14w20b
14w19a
14w18a β’ 14w18b
14w17a
14w11a β’ 14w11b
14w10a β’ 14w10b β’ 14w10c
14w08a
14w07a
14w06a β’ 14w06b
14w05a β’ 14w05b
14w04a β’ 14w04b
14w03a β’ 14w03b
14w02a β’ 14w02b β’ 14w02c |
Minecraft wiki entry for Seed_(level_generation), associated text: https://www.minecraftforum.net/forums/minecraft-java-edition/seeds/2229720-can-two-different-seeds-produce-identical-worlds |
Minecraft wiki entry for Podzol, associated text: Podzol is a dirt-type block that naturally blankets the surface of the old growth taiga and bamboo jungles, along with their respective variants. Grass blocks and mycelium cannot spread to this block. |
Minecraft wiki entry for Parity_issue_list, associated text: Have 2 pages open at once.
When signed, the author can be anything the player wants.
Writing JSON in the book show the JSON output, rather than the input in the book.
Written with an ampersand. (&) |
Minecraft wiki entry for Tuff, associated text: Tuff can replace stone, diorite, andesite, granite, and deepslate. Any ore that generates in tuff becomes its deepslate variety. Tuff also generates occasionally in the deepslate layer below Y=0. |
Minecraft wiki entry for Advancement_guide, associated text: To acknowledge where the arrow lands and how close you were, you can place 15 Redstone dust in a line starting from the target with Redstone lamps below. The more lamps light up the more accurate your hit was.[more information needed] |
Minecraft wiki entry for Building_a_metropolis, associated text: Dirt/sand/terrain path:
Recommended material: Dirt, sand, dirt path or podzol.
Should wind around any obstacle, even small trees.
Should be 1 to 3 blocks wide.
Can be any reasonably walk-able steepness (up to 1/2 slope, otherwise, it is more of) |
Minecraft wiki entry for Mob_farm, associated text: This can be repeated indefinitely in any direction for a mob elevator. When arriving at the right height, flowing water on top of the topmost ladder is enough to dislodge them. |
Minecraft wiki entry for Development_versions, associated text: MC-1126 β Server command "/whitelist list" doesn't display the full list of players.
MC-1202 β Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
MC-2097 β Players can't get "The End?" achievement.
MC-2419 β Persistence required tag freezes mobs.
MC-2692 β Hard to spawn squids.
MC-15732 β Achievement "We Need to Go Deeper" rewarded for going through an end portal. |
Minecraft wiki entry for Traps, associated text: When the target steps on the pressure plate, it will be trapped by the lava running down the staircase. Even if they have Fire Resistance, it will take a long time to wade back up. |
Minecraft wiki entry for Armor_materials, associated text: The durability multiplier multiplies each item slot's base durability. The base values are: 11 for head, 16 for chest, 15 for legs, 13 for feet. |
Minecraft wiki entry for Mash-up_pack, associated text: The Halloween Mash-up Pack was released on October 23, 2015 and is based on the Halloween holiday, originally known as All Hallows' Eve. It is purchasable through the Xbox 360 or One Marketplace/PlayStation Store/Nintendo eShop or directly in-game through the Downloadable Content section of the game and costs US$5.99.[17] |
Minecraft wiki entry for Fire, associated text: If a block is a part of a flammable material, it catches fire from lava. However, certain blocks do not burn away: |
Minecraft wiki entry for Hopper, associated text: 1 Automatic smelting
2 Item sorter
2.1 Storage
2.2 Overflow protection
2.3 Item transportation
2.4 Variations
2.5 Hybrid Design
2.5.1 Resource Optimized Hybrid (OH)
2.5.1.1 OH Type III
2.5.2 Hybrid with Bedrock Edition
2.6 See Also
3 Storage silos
4 Special Item Filters
4.1 Unstackable items
4.2 Potions and shulker boxes
4.2.1 Alternate version
5 Hopper clocks
6 Item counter
7 See also |
Minecraft wiki entry for Development_versions, associated text: Added a new death message for being killed by an entity's wither skull projectile, "<player> was shot by a <entity>'s skull." |
Minecraft wiki entry for Boat, associated text: As boats are entities, they have health. Boats effectively have just over 4 (exactly 4 damage is not quite enough to destroy a boat), and regenerate 1β10 per game tick. |
Minecraft wiki entry for Lead, associated text: With the use of the leash, it is possible to suspend animals in the air by tying the leash on high-up fence posts. |
Minecraft wiki entry for Grass_carried, associated text: The top texture is a noticeably different color, and in fact matches the side texture much more than normal grass blocks.
This is due to this block using a pre-tinted texture, whereas the normal grass block uses a grayscale texture with a constant tint.
While grass blocks use the dirt texture on the bottom, grass_carried uses the side texture on the bottom: |
Minecraft wiki entry for Guardian_farming, associated text: 1 Spawning
2 Preparing the monument
3 Farming
3.1 Spawning area
3.2 Transport and killing
3.3 Item collection and waiting
4 Designs
4.1 Manual farms
4.1.1 Guardian Chamber
4.1.2 Guardian Drop
4.2 Automatic farms
4.2.1 Iron Golems
4.2.2 Super-efficient farm
4.2.3 Minecarts
4.3 Conduits
4.4 Nether Portal |
Minecraft wiki entry for Bountiful_Update, associated text: 1 Mobs
1.1 New
1.2 Changed
2 Blocks
2.1 New
2.2 Changed
3 Items
3.1 New
4 Potions
4.1 New
5 Non-mob entities
5.1 New
5.2 Changed
6 Structures
6.1 New
7 Gameplay
7.1 New
7.2 Changed
8 Achievements
8.1 New
9 Enchantments
9.1 New
10 World types
10.1 New |
Minecraft wiki entry for Modified, associated text: This disambiguation article is about biomes in vanilla Minecraft that are considered "modified." It is not to be confused with Mods. |
Minecraft wiki entry for Blaze, associated text: 1 Spawning
1.1 Spawners
2 Drops
3 Behavior
4 Attacking
5 Combat
6 Sounds
7 Data values
7.1 ID
7.2 Entity data
8 Achievements
9 Advancements
10 Video
11 History
12 Issues
13 Trivia
14 Gallery
14.1 In other media
15 References |
Minecraft wiki entry for Traps, associated text: Make a water elevator using soul sand bubble column, but without an exit at the top. The column will force the unfortunate player upward, where they will be trapped against the ceiling, unable to break their way out because of the fact that blocks break much slower underwater. Cobblestone can be swapped for obsidian. This can also be used reversely, with magma blocks, taking advantage of the fact players cannot swim upwards easily. In both cases, the players may not drown since they're in a bubble column, or you could make it more dangerous and put a sign with lava on the top but make sure to not have the blocks the lava is touching or is around is not flammable as it will burn. |
Minecraft wiki entry for Agnes_Larsson, associated text: "Awwrr my dear cat Gemina decided to sit in such a cute way today" β @_LadyAgnes on Twitter, January 3, 2021 |
Minecraft wiki entry for Development_versions, associated text: Reason given by Jeb: "Every feature adds complexity and this didn't have enough payoff in either PvP or PvE. The feedback was also that the mechanic was inverted (accuracy should increase the longer you aim), but that way the game would get too slow". |
Minecraft wiki entry for Development_versions, associated text: Added 'group' to recipe json format, to clump similar recipes together
Added new 'keybind' text component, to refer to the player's keybindings |
Minecraft wiki entry for Block_of_Copper, associated text: In Java Edition, when a random tick is given, a copper block has a 64β1125 chance to enter a state called pre-oxidation. This means a copper block enters pre-oxidation after approximately 20 minutes. |
Minecraft wiki entry for Development_versions, associated text: 2.1.2031-beta (Windows), 2.1.2032-beta (macOS), or 2.1.2033-beta (Linux) was an update to the launcher. |
Minecraft wiki entry for Acquiring_a_conduit, associated text: 1 Heart of the Sea
1.1 Step 1: Underwater breathing
1.2 Step 2: Treasure maps
1.3 Step 3: Following the map
2 Nautilus shells
2.1 Method 1: Fishing
2.2 Method 2: Drowned
2.3 Method 3: Trading
3 Prismarine
3.1 Step 1: Craft a conduit
3.2 Step 2: Get temporary underwater breathing
3.3 Step 3: Obtain prismarine |
Minecraft wiki entry for Cat, associated text: Black (black with orange eyes)
British Shorthair (silver with yellow eyes)
Calico (orange, white and dark brown with yellow and blue eyes)
Jellie (gray and white with gray-green eyes)
Persian (creamy with blue eyes and flat faces)
Ragdoll (white and soft amber with blue eyes)
Red (orange and white with green eyes)
Siamese (white and pale brown with blue eyes)
Tabby (brown and white with yellow eyes)
Tuxedo (black and white with green eyes)
White (white with light blue and yellow eyes) |
Minecraft wiki entry for Lily_Pad, associated text: Normal blocks can be placed on the bottom side of lily pads (from below). This breaks the lily pad (dropping it as an item), but leaves the block in place. Blocks can also be placed on top of lily pads, though the placed block appears to hover over the pad rather than rest on it.[1] |
Minecraft wiki entry for Zombified_Piglin, associated text: In Normal and Hard difficulties, up to 55%β[JE only] or 25%β[BE only] of zombified piglins pick up any armor pieces and swords better than their golden one, which they always drop when killed. This also prevents them from despawning. |
Minecraft wiki entry for EP2, associated text: In a post-credits scene, the warden tells the player that the Admin sends people here that they have "special plans" for them, and that the people are "not very nice, either". The scene then cuts to Prisoner X laughing malevolently. |
Minecraft wiki entry for Scoreboard, associated text: All statistics can be used as a compound criterion whose name is its namespaced ID. Player statistics are stored separately from the scoreboard, and as they update, scores in these objectives are updated in parallel. |
Minecraft wiki entry for Development_versions, associated text: Has been renamed to Oak Sign.
An oak sign now requires oak planks to craft, instead of any wood planks. |
Minecraft wiki entry for Honey_farming, associated text: When this is in place, use shears on the hive to extract three honeycombs (they'll fly out in a random direction). The honeycomb can be used to craft a beehive that you can place anywhere you like. |
Minecraft wiki entry for Acquiring_a_conduit, associated text: Bedrock Edition: Drowned have an 8% chance to spawn holding a nautilus shell. If it is holding a nautilus shell in the offhand it is a guaranteed drop. Also, converting zombies into drowned resets the drop counters, giving newly-converted drowned the same chance to spawn with a nautilus shell. Therefore, nautilus shells are most easily obtained conduit ingredient in Bedrock Edition. If you find a dungeon with a zombie spawner, then building a basic flooded dungeon drowned farm is the simplest and most efficient way to produce nautilus shells in Bedrock Edition survival mode, yielding more nautilus shells than a player would ever need.
Java Edition: Drowned have a 3% chance to spawn carrying a nautilus shell. If they do, they are guaranteed to drop it. Only naturally-spawned drowned carry nautilus shells; zombies converted to drowned do not. |
Minecraft wiki entry for Block_update_detector, associated text: The latter design above can also be extended to an array in a variety of ways, including a one-wide design. |
Minecraft wiki entry for Redstone_components, associated text: Mechanism components are turned on by:
an adjacent active power component (Exceptions: a redstone torch does not activate a mechanism component it is attached to, and a piston is activated only by a power component directly in front of it if the component is connected to it.)
an adjacent powered opaque block (strongly-powered or weakly-powered)
a powered redstone repeater or redstone comparator facing the mechanism component
powered redstone dust configured to point toward the mechanism component (or on top of it, for opaque mechanism components); a mechanism component is not turned ON by adjacent powered redstone dust that is not configured to point toward it. |
Minecraft wiki entry for Death_messages, associated text: into a pool of lava
fell out of the world
into a patch of fire
into a patch of cacti
got finished off by <player/mob>
got finished off by <player/mob> using <item>
got finished off using <item> |
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