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Minecraft wiki entry for Slowness, associated text: Slowness decreases walking speed by 15% × level and contracts the player's field of view accordingly. Negative levels of Slowness increase walking speed. However, sprinting and jumping is barely affected. |
Minecraft wiki entry for Development_versions, associated text: Fixed an issue where entities were not protected from fire damage by Fire Resistance effect
Mobs that are riding a boat, for example, can no longer use JumpToBlockGoal (MCPE-150750) |
Minecraft wiki entry for Infdev_20100327_to_Beta_1.7.3, associated text: Both areas of the Far Lands feature extremely strange terrain, although they are significantly different. |
Minecraft wiki entry for Development_versions, associated text: Changed the attack speed for most hoes:
Wooden: 2; stone: 2.5; diamond and gold: 3.5.
Changed the damage dealt for all hoes:
Wooden, stone, and gold: 2; iron and diamond: 3.
Increased attack reach to 4 blocks. |
Minecraft wiki entry for Development_versions, associated text: 11w50a (mislabeled as 11w49a) is the fourth snapshot for Java Edition 1.1, released on December 15, 2011,[5] which adds new splashes and makes music discs obtainable able to be dropped by creepers. 11w50a is the final snapshot released in 2011. |
Minecraft wiki entry for Drowned, associated text: Farms that convert zombies into drowned produce all of naturally-spawned equipment dropped by zombies, as well as fishing rods, copper ingots, and (in Bedrock Edition) nautilus shells. A drowned farm must be designed to harvest naturally-spawned drowned to produce tridents in all game editions and nautilus shells in Java Edition. |
Minecraft wiki entry for Building_a_metropolis, associated text: Walls: Surround your outpost in a wall of strong material (like obsidian) to prevent those with malicious intents from getting in. For extra security, you could place Guard Towers nearby to prevent people from scaling the walls. |
Minecraft wiki entry for Achievement_guide, associated text: Another way to gain fire resistance such as buy arrow of fire resistance from master-level fletcher villager then aim at the sky and shot it using bow, eating an enchanted golden apple or using totem of undying also give player fire resistance. After effect granted, jump into lava. Alternatively, use a totem of undying in lava. |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: A strong recommendation would be to not use any wood for fuel until you have smelted enough iron for a bucket. Once you have a bucket, obtain lava and use that for fuel, conserving any wood and sticks. |
Minecraft wiki entry for schedule, associated text: In Java Edition, delays the execution of a function. The function executes on the server after specified amount of time passes. |
Minecraft wiki entry for Cat, associated text: Entity data
Additional fields for mobs that can be tamed by players[show]
Additional fields for mobs that can breed[show]
Tags common to all entities[show]
Tags common to all mobs[show]
CatType: The ID of the skin the cat has. Any invalid ID is discarded, resulting in a randomized skin. [until JE 1.19]
CollarColor: The color of the cat's collar. Present even for stray cats (but does not render); default value is 14.
variant: The resource location of the variant of the cat. [upcoming: JE 1.19] |
Minecraft wiki entry for 1.14, associated text: Bedrock Edition 1.14.0
Bedrock Edition beta 1.14.0.1
Bedrock Edition beta 1.14.0.2
Bedrock Edition beta 1.14.0.3
Bedrock Edition beta 1.14.0.4
Bedrock Edition beta 1.14.0.6
Bedrock Edition 1.14.0.12
Bedrock Edition 1.14.1
Bedrock Edition beta 1.14.0.50
Bedrock Edition beta 1.14.0.51
Bedrock Edition beta 1.14.1.2
Bedrock Edition beta 1.14.1.3
Bedrock Edition 1.14.20
Bedrock Edition beta 1.14.2.50
Bedrock Edition beta 1.14.2.51
Bedrock Edition beta 1.14.25.1
Bedrock Edition 1.14.30
Bedrock Edition beta 1.14.30.51
Bedrock Edition 1.14.41
Bedrock Edition 1.14.60 |
Minecraft wiki entry for Development_versions, associated text: The progress bar when optimizing worlds are now color-coded according to the type of dimension, and the ratio is calculated according to the number of chunks to optimize for each.
Green for the overworld, brown for the Nether, and light orange for the End.
This applies to custom dimensions as well. |
Minecraft wiki entry for Gray_Dye, associated text: Applied to sheep to dye their wool, which can then be sheared for 1–3 blocks of gray wool.
Applied to tamed wolves to dye their collars.
Applied to tamed cats to dye their collars.
Used to dye or stain wool, leather armor, beds, glass, terracotta and shulker boxes.
Combined with gunpowder to make a firework star.
Combined with a firework star to create a fade-to-color effect.
Used to add patterns to banners.
Used to dye shulkers in Bedrock and Education editions.
Used to dye water contained in cauldrons in Bedrock and Education editions.
Combined with sand and gravel to craft concrete powder.
Combined with compounds to craft balloons or glow sticks in Bedrock and Education editions. |
Minecraft wiki entry for Things_not_to_do, associated text: If the player builds a nether portal at levels near bedrock, they have a good chance of spawning on a small island near the lava ocean, meaning that shelter area may be limited to only a few blocks of space. Lava oceans usually leave a lot of room which can also hide ghasts trying to snipe the player from the lava. This area does leave the player vulnerable to the possibilities of death or entrapment, depending on whether the fireballs hit the player or the portal. It is recommended that players build their portals above Y-Level 20. Any expedition to the Nether should be taken with caution. Even worse, the player may spawn inside a nether cave, in which the player must dig their way out which is dangerous due to the chance of digging into lava pockets or lakes, or the player can spawn right above a lava ocean, meaning that when the player leaves the portal the player falls right into the lava and die. The player can also spawn inside a lava ocean, and if this happens, the lava destroys the nether portal and the player dies. |
Minecraft wiki entry for Things_not_to_do, associated text: This may seem fun, but doing this creates lag because the game must calculate each TNT's explosion individually. A large enough set of explosions could crash the game multiple times. Also, don't make TNT superflat worlds for a similar reason. |
Minecraft wiki entry for Redstone_Dust, associated text: Redstone wire configures itself to point toward adjacent redstone power components and transmission component connection points. Redstone wire also configures itself to point toward adjacent redstone wire one block higher or lower – unless there is a solid opaque block above the lower redstone wire. |
Minecraft wiki entry for Roof_types, associated text: This tutorial lists many common roof types, roughly in ascending order of complexity, and gives examples of each one. |
Minecraft wiki entry for Development_versions, associated text: Now the gradual transition from stone starts at height between Y=0 to Y=8, rather than Y=-8 to Y=0 previously. |
Minecraft wiki entry for Spawn_Egg, associated text: Spawn eggs can be obtained only in Creative mode or using commands. In Creative mode, the player can press pick block on an existing mob to obtain their respective egg. Spawn eggs are also available in the Creative inventory. There are 66 spawn eggs in Bedrock Edition and 64 spawn eggs in Java Edition. |
Minecraft wiki entry for Elevators, associated text: Starting at the bottom the entrance to the shaft should be in a wall that is at least one block thick. The entrance should be a 2 block high opening with a door set in the last blocks space before the two deep space for the elevator. The door is to keep the bottom two water sources from leaking out the opening. Now, step into the shaft and place signs in a zigzag up one of the 2 block wide walls as high as you can reach. Then, fill in the gaps between signs with water sources, thus forming a zigzag of water blocks. Reload on water buckets and ride the elevator up as high as you can, place more signs as you bob up and down in the topwater block, and then place more sources. Repeat till you reach the top. |
Minecraft wiki entry for Tool, associated text: Some tools are not block-breaking tools: This includes bows, fishing rods, carrots on sticks, flint & steel, and buckets. Such tools are no better than bare fists at breaking blocks, but they do not take damage from doing so—they take damage from being used in their own intended manners. |
Minecraft wiki entry for Potion, associated text: 1 Obtaining
1.1 Mob loot
1.1.1 Witches
1.1.2 Wandering traders
1.2 Fishing
1.3 Filling bottles
1.4 Brewing
1.5 Chest loot
1.6 Bartering
2 Usage
2.1 Modifiers
2.2 Base potions
2.3 Effect potions
2.3.1 Potions with positive effects
2.3.2 Potions with negative effects
2.3.3 Potions with mixed effects
2.4 Uncraftable potion
2.5 Undead Mobs
2.6 Filling cauldrons
3 Custom effects
4 Mud
5 Sounds
6 Data values
6.1 ID
6.2 Metadata
6.3 Item data
6.3.1 Java Edition
6.3.2 Bedrock Edition
7 Achievements
8 Advancements
9 History
10 Issues
11 Trivia
12 Unused potions
13 Gallery
14 See also
15 Notes
16 References
17 External links |
Minecraft wiki entry for Shelters, associated text: This room is important if you are a big miner and/or adventurer as you can smelt large numbers of ores quickly. Make a large room and line the walls with furnaces, possibly keeping a chest of fuel such as coal or wood planks inside as well (A bucket of lava is very good too. It can smelt 100 items and also is a good source of light.). The benefit of having multiple furnaces is a faster overall smelting time, since each furnace is able to run independently. Having each furnace full of said fuel is also helpful. This room could easily be merged with the Crafting Room, and it may be most convenient to do so. Also, bear in mind that you can use hoppers if you wish to automate your smelting operations. |
Minecraft wiki entry for Enderman_farming, associated text: The spawning pads either have pressure plates on them, connected to sticky pistons with blocks attached, or a tripwire attached to normal pistons to push the endermen off the pads, down the drop and landing on the platform with only half a heart of health left, allowing for one hit kills by punching. A good way to start punching is to create a two-high ceiling and start staring at the endermen. |
Minecraft wiki entry for Wandering_Trader, associated text: The wandering trader cannot work at a job site block and restock, even summoned with a villager profession or other villager data. |
Minecraft wiki entry for Stone, associated text: Stone requires a pickaxe to be mined, in which case it drops cobblestone. When mined without a pickaxe, it drops nothing. If a stone is mined with a Silk Touch enchanted pickaxe, it drops itself. |
Minecraft wiki entry for Lab_Table, associated text: Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed. |
Minecraft wiki entry for Mineshaft, associated text: In Java Edition, each mineshaft chest contains items drawn from 3 pools, with the following distribution: |
Minecraft wiki entry for Spider, associated text: The spider controls how both mobs move. The spider acts like a normal spider, and the skeleton acts like a normal skeleton, except its movement is determined by the spider it rides upon. The skeleton's arrows can sometimes damage the spider jockey itself, if the spider happens to be in the way of the shot. |
Minecraft wiki entry for Development_versions, associated text: Boots enchanted with Soul Speed no longer become stuck on mobs or the player after breaking. (MCPE-75375)
Piglin Brutes preserve equipment when zombified. (MCPE-83683) |
Minecraft wiki entry for Huge_fungus_generation, associated text: Manipulate RNG to generate a 5x5 platform of fungus, which all grow on the first bonemeal attempt to produce the largest huge fungi possible (7x7x27) |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: As you can't set your spawn point, build a strong defensive base at or near your spawn point. If your main base is not at your spawn point, build a smaller survival shelter exactly centered on your spawn point, but with walls far enough away from the spawn point that you respawn inside the walls, not outside. Ideally, create a safe tunnel or enclosed passageway to your main base. |
Minecraft wiki entry for Traps, associated text: Want a big unexpected boom? Have a bunch of spare furnaces? You need a Redstone comparator, TNT, a furnace and something to smelt. Place the furnace, and then put the comparator directly behind it. Then, just put the TNT behind the comparator and wait till someone smelts something! |
Minecraft wiki entry for Crafting, associated text: Recipes, including crafting recipes, can be configured by data packs in Java Edition or add-ons in Bedrock Edition. There are currently 379 crafting recipies as of 1.16. |
Minecraft wiki entry for 0.15, associated text: Java Edition Classic 0.0.15a (Multiplayer Test 1)
Java Edition Classic 0.0.15a (Multiplayer Test 2)
Java Edition Classic 0.0.15a (Multiplayer Test 3)
Java Edition Classic 0.0.15a (Multiplayer Test 4)
Java Edition Classic 0.0.15a (Multiplayer Test 5)
Java Edition Classic 0.0.15a (Multiplayer Test 6)
Java Edition Classic 0.0.15a (Multiplayer Test 7)
Java Edition Classic 0.0.15a (Multiplayer Test 8)
Java Edition Classic 0.0.15a_01
Java Edition Classic 0.0.15a_02
Java Edition Classic 0.0.15a_03 |
Minecraft wiki entry for Development_versions, associated text: MC-46809 – /say not showing villager entity data if 'CustomName' provided.
MC-47987 – Entering a mobs view in spectator mode does not change if world is changed.
MC-61844 – Creepers target iron golems, causing terrain damage without interaction of a player.
MC-64598 – Creative search tab text becomes offset.
MC-65276 – Bow is upside down when held.
MC-70992 – textures_X.png in .minecraft directory. |
Minecraft wiki entry for Advancement_guide, associated text: To do this, gather the item that the villager wants, use the villager to access their trades, and put it in their trading slot. Then, put the item that they give you in return in your inventory. |
Minecraft wiki entry for Mule, associated text: A mule's health ranges from 15–30, but tends toward the average of 22–23. Displayed hearts are health, divided by two, rounded down. A mule with a non-even number of health points (15, 17, 19, etc.) does not show the last half-heart. If the mule has lost one fewer health point than the inflicted damage and did not regenerate, it has an odd number of health points, otherwise, it has an even number of health points. |
Minecraft wiki entry for Light, associated text: In the Overworld with the "Moody" brightness setting, full daylight reaches 98% brightness,[luma 1] while at night brightness is reduced to about 17%[luma 1] and is shaded blue. Full darkness is about 5% brightness.[luma 1] |
Minecraft wiki entry for Sea_Pickle, associated text: Using bone meal on an underwater sea pickle placed on top of a living coral block creates more sea pickles. Specifically, the colony to which bone meal is applied increases in size, and any coral block within a radius of 2 blocks (rectilinear distance, horizontally from either the coral block or the sea pickle itself) can generate 1-3 sea pickles. They do not grow or spread naturally, and do not require light. |
Minecraft wiki entry for Defense, associated text: Most problems in your defense will likely stem from a poor light net around your base. Changing the settings to the classic lighting engine can help you find holes in your light pattern. |
Minecraft wiki entry for Agnes_Larsson, associated text: "It's somehow @_LadyAgnes's birthday today and she doesn't want people to know. Absolutely do not give her a very big hug and the best wishes and a picture of a cute kitten. Nobody tell her I said this, either." – @Dinnerbone on Twitter, June 13, 2019 |
Minecraft wiki entry for Development_versions, associated text: Huge mushrooms shouldn't spawn in the water around roofed forests
The inventory for droppers, hoppers and dispensers is more consistent with the other inventories
Made loading a bit faster
Snow broken with a shovel now drops snowballs |
Minecraft wiki entry for Server, associated text: Survival: These servers are servers that use only survival mode. They are similar to Anarchy Servers, except there are usually rules, and usually prohibit Griefing and Exploiting.
Creative: These are servers that only use Creative mode. Usually, servers give the players Creative, but limit the items they can access and/or limit the plot size. This is usually done to prevent griefing to other players' plots and to prevent excessive lagspikes.
Minigame: These are servers that host multiple minigames, ranging from Spleef to Capture the Flag.
Anarchy: These servers have no rules at all. Many players engage in cheating, exploiting, and use of vulgar language.
Faction: Similar in concept to Survival servers, but claims are used to mark land as "yours". Untrusted players will not be able to build on "your" land.
Personal/Private: These are servers that players can make on their own. Usually, the link is private, shared only with the user's close friends.
Hardcore: The same as survival mode, except players only have one life. This typically ends with a "last man standing" scenario, This type of server is mainly used in SkyWars and Survival Games.
Roleplay: These servers have their players acting as their own persona, sometimes being dictated by the Roleplay that is happening.
Pay-to-Win: These servers have become slightly uncommon, as it violates Minecraft's EULA, but Pay-to-Win (P2W) servers (occasionally known as Pump-and-Dump servers, which are similar in concept to P2W servers) are designed around allowing users to purchase advantages (likely in the form of Ranks) for real-world money. |
Minecraft wiki entry for Development_versions, associated text: v0.16.0 alpha build 3[6][7] (labelled v0.15.90 alpha build 1 in-game and 0.15.90.2[8] internally) is the third build version released for v0.16.0, also known as the Boss Update. |
Minecraft wiki entry for Development_versions, associated text: No longer gives instant growth – instead, each use advances one growth stage:
Crops require seven bone meal.
Saplings and Cocoa Beans require two bone meal to grow into Trees and Cocoas, respectively.
Brown and Red Mushrooms still grow into Huge Mushrooms instantly.
Gives off green particles when used.
Note: Dinnerbone has stated that he still has to balance out this new bonemeal growth system.[14] |
Minecraft wiki entry for Jack_o%27Lantern, associated text: Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed. |
Minecraft wiki entry for Helen_Zbihlyj, associated text: She is no longer part of Mojang starting August 27, 2020.[4] She continues to work with the Minecraft community through her role as Director of Community at ReWrite Media & Jigarbov Productions, two Minecraft Marketplace Partner studios.[5] |
Minecraft wiki entry for Redstone_computers, associated text: See chapter 2, Planning a Redstone Computer, for basic computer concepts of designing and understanding a redstone computer in Minecraft. It does not require any extensive knowledge of Computer Science but will delve quite deep into it. |
Minecraft wiki entry for Before_14w02a, associated text: Note that when enchanting, the experience levels used will be subtracted from your current level, not your current XP total. This has important implications for leveling above 30—the levels gained will have a high XP cost, but this will not be preserved. For example, if you are enchanting anything at level 30: if you earn enough experience to get to level 31, then enchant, you will be left at level 1. If you had enchanted first, and collected the same amount of experience afterwards, you would have almost reached level 4. Because of this, there is no useful purpose to earning experience past level 39, as this is the maximum level an anvil will require before an item is "too expensive" to enchant or repair. |
Minecraft wiki entry for Unused_textures, associated text: Ultimately, flowing liquids simply used a 32x32 texture each (which remained within terrain.png), rotated accordingly depending on the flow direction (which could be orthogonal, diagonal or knightwise, the last of which this sheet did not account for), and this file fell into disuse. It was eventually removed in Alpha v1.2.2 with the addition of texture pack support. |
Minecraft wiki entry for Gravel, associated text: If the supporting block below a block of gravel is removed, it falls until it lands on the next available block. More specifically, the gravel block turns into a "falling block" entity, which is affected by gravity; when the falling block lands on a block with a solid top surface, it becomes a block again. More information about the falling block entity are available in the main article listed above. |
Minecraft wiki entry for Up_to_Infdev_20100325, associated text: With the terrain generation rewrite in the March 27th build exactly a month later, this stone wall was eliminated and unwittingly "replaced" with the traditional sets of Far Lands. |
Minecraft wiki entry for WitherPlot, associated text: Lucasta says that a mob farm is simply what she loves, knowing that she doesn’t have to do any work outside the home. Cahira and Orion wonder if they can work to become Lucasta’s "personal mob grinders", but Lucasta objects, saying that they’ll get in the way, but takes a special interest in Atria as the group check out the rest of her house, including a music room and a brewing lab. Lucasta then says to Atria that she would like to study her curse, so she brings her to a platform overlooking the water-lava room. Lucasta feels like the mobs have a strong connection to her, but Atria says that she doesn’t really feel the connection, with the exception of supposedly telepathically communicating with the wither about going to the Nether. Lucasta feels like that is odd as Atria sits down in a chair. Lucasta sets up a camera to "analyze" Atria’s curse as she leaves to check on the rest of the dungeon chambers. Atria begins to feel terrified and bored. That night, Cahira and Orion decide to head down into the dungeon chambers to get some mob loot as Atria falls asleep in her bed. |
Minecraft wiki entry for History_of_world_generation, associated text: The seed Glacier in 1.18 Experimental Snapshot 1, the first Glacier seed to actually generates glaciers at spawn. |
Minecraft wiki entry for Villager_farming, associated text: A historical note: The current breeding mechanics were instituted by the the Village & Pillage update; where the population limit is now set by number of beds, formerly it was set by the number of doors in the village, where there were various rules defining a valid door (roughly, there had to be an identifiable "inside" and "outside"). |
Minecraft wiki entry for Badlands, associated text: In Bedrock Edition, seeds have 32 bits, so strata are completely different compared to Java Edition, even if using the same equivalent seed number. Terracotta strata are still the same throughout all badlands biomes in a given world/seed. The elevation of a particular stratum is randomly varied but no more than a few y-layers. |
Minecraft wiki entry for Skeleton_Horse, associated text: Skeleton horse's speed is always 0.2; the player's normal walking speed is 0.1. The speed listed does not include any status effect that affects the speed of a horse or a player. |
Minecraft wiki entry for Netherrack, associated text: A naturally generated netherrack next to soul sand valley.
Enderman holding netherrack. This no longer occurs naturally after the Nether Update, as endermen are no longer able to pick up netherrack. |
Minecraft wiki entry for Stairs, associated text: Sandstone stairs generate naturally in some warm ocean ruins.
Stone brick stairs generate naturally in some cold ocean ruins. |
Minecraft wiki entry for Mob_farm, associated text: The Nether is difficult to farm, as water evaporates and most mobs are immune to fire. This reduces the amount of functioning farm designs considerably. One could try to funnel the mobs through Nether Portals to circumvent the restrictions. |
Minecraft wiki entry for TNT_cannons, associated text: A condenser charge works by exploding slightly before the main charge, with the intention to push other primed TNTs towards the projectile. Since the main charge is closer to the projectile, it will be launched with more force. |
Minecraft wiki entry for Fence, associated text: Mineshafts generated in badlands biomes, as the supports.
Woodland mansions
Shipwrecks
Pillager outposts, as part of watchtower, tent, cage, and scarecrow.
Ancient city |
Minecraft wiki entry for Jungle_tree, associated text: Depending on where the tree generates, the color of the leaves may differ. For example, a jungle tree's leaves are normally bright deep green in the jungle, but they have a beige tint in badlands biomes. |
Minecraft wiki entry for Drops, associated text: "Loot" redirects here. For the command, see Commands/loot. For the JSON table, see Loot table. For the enchantment, see Looting. |
Minecraft wiki entry for Jungle_tree, associated text: Jungle trees are generated structures native to the jungle biome. Jungle trees range from short bushes to tall trees that reach up to 30 blocks in height. Their wood is of a pale brownish color. |
Minecraft wiki entry for Scoreboard, associated text: A score holder is a player's name or an entity's UUID that has scores in an objective. Player name doesn’t need to be a real one. Scores of non-player entities can be changed only by commands, and not by game system. Unlike players, when a non player entity dies, its scores are deleted. |
Minecraft wiki entry for Nether_hub, associated text: You can also let a website like https://gamertools.net/minecraft/nether/ calculate the nether/overworld coordinates for you. |
Minecraft wiki entry for Best_biomes_for_homes, associated text: Lack of water makes farms slightly harder to make.
Grass is very thick in this biome. It can hide spiders, camouflage creepers and is very hard to get rid of without a bucket.
Pillager outposts can generate here.
Terrain in shattered savanna can be dangerous, especially near a cliff as the player can take fatal fall damage and monsters can spawn in the darkness under the cliffs. |
Minecraft wiki entry for Development_versions, associated text: Changed "Online play is not rated" to "Caution: Third-Party Online Play".
Changed "During online play you may be exposed to chat messages or other types of user generated content that has not been rated, and may not be suitable for all ages." to "Caution: Online play is offered by third-party servers that are not owned, operated, or supervised by Mojang or Microsoft. During online play, you may be exposed to unmoderated chat messages or other types of user-generated content that may not be suitable for everyone." |
Minecraft wiki entry for Telltale_Games, associated text: Telltale Games developed or published the following original games, with most of them in an episodic structure: |
Minecraft wiki entry for Sword, associated text: A sword can be repaired in an anvil by adding units of the tiers' repair material, with each repair material restoring 25% of the sword's maximum durability, rounded down. |
Minecraft wiki entry for Thunderstorm, associated text: When lightning is to strike, random X and Z coordinates within the chunk are chosen, and the block just above the highest block that is liquid or obstructs movement is chosen for the lightning strike. If a lightning rod is nearby, it strikes the rod instead. Then if there are any living entities that can see the sky in a 3×h×3 region from 3 below the target block up to the world height, one such entity is selected at random and the lightning target is moved to the block the entity stands in. |
Minecraft wiki entry for Ender_Pearl, associated text: Ender pearls have a small cone of travel; they do not all follow the same path when thrown in the same direction. The direction and velocity of ender pearl throws is slightly randomized. |
Minecraft wiki entry for Adding_beauty_to_constructions, associated text: This style came over from England with the influx of European settlers used between 1840 and about 1900. The mainstay of the time period, most buildings were made out of mass-produced brick and looked very similar. A good example of Victorian Architecture is the row houses outside many British cites during the industrial revolution. This type of architecture was very bland looking with very symmetrical design. This style looks good on flat terrain and built around large brick factories. |
Minecraft wiki entry for Train_station, associated text: Another variation made by nmoleo64 uses a detector rail wired to a command block with the command /kill @e [type=MinecartRideable,r=2] to remove the minecart. |
Minecraft wiki entry for Explorer_Map, associated text: Item data
tag:
display: How the map looks in an item slot. See also Player.dat_format#Display Properties.
Name: The name the map is given. In this case, they are localized strings: either {"translate":"filled_map.monument"},{"translate":"filled_map.mansion"} or {"translate":"filled_map.buried_treasure"}.
MapColor: Color codes are calculated from the Red, Green and Blue components using this formula:
Red<<16 + Green<<8 + Blue.[note 1] Monument maps use 3830373, which is rgb(58,114,101). Mansion maps use 5393476, which is rgb(82,76,68). Buried treasure explorer maps do not use a color code.
Decorations:
: One of these for each icon on the map. Explorer maps always have at least one representing their target.
id: An arbitrary unique string identifying the decoration. For explorer map target structures, this is "+".
rot: The rotation of the icon. For explorer map target structures, this is always 180.
type: The ID of the map icon: 8 for a mansion map, 9 for a monument map, 26 for a treasure map.
x: The world x-coordinate of the target structure icon.
z: The world z-coordinate of the target structure icon. |
Minecraft wiki entry for Development_versions, associated text: Changed some splashes:
"OpenGL 1.1!" to "OpenGL 1.2!".
"Coming soon!" to "It's here!".
"When it's finished!" to "It's finished!".
"That's not a moon!" to "That's no moon!".
"Absolutely dragon free!" to "Kind of dragon free!".
"Superfragilisticexpialidocious!" to "Supercalifragilisticexpialidocious!".
"Tyrian would love it!" to "Tyrion would love it!".
""Noun" is an autonym!" to ""Autological" is!". |
Minecraft wiki entry for Building_a_metropolis, associated text: You could make a series of TNT launchers to work as elevators to higher levels of your city (remember to make with block resistant to explosions). |
Minecraft wiki entry for Boat_with_Chest, associated text: 1 Obtaining
1.1 Crafting
2 Usage
2.1 Fuel
2.2 Transportation
3 Behavior
3.1 Item storage
3.2 Naming
3.3 Piglin
4 Sounds
5 Data values
5.1 ID
5.2 Entity data
6 History
7 Issues
8 Trivia |
Minecraft wiki entry for Water, associated text: When spreading horizontally, a weight is assigned to every direction water can flow. For each direction, this weight is initially set to 999[verify]. Then, for every adjacent block it can flow into it tries to find a way down that is reachable in four or fewer blocks from the block it wants to flow to. When found, the flow weight for that direction is set to the shortest path distance to the way down. Finally, water spreads in the directions with the lowest flow weight. |
Minecraft wiki entry for Block_update_detector, associated text: Or, for it being smaller: The player can make a 2×1 (3×1 when extended) BUD by having a 2 sticky pistons (stacked) both facing any direction except up and down, then on both of those sticky pistons add Redstone Blocks. Whenever a block is updated, (destroyed, placed etc.) it will switch the bottom piston outwards. Good for traps, as the BUD may need to be compact. The only con to this is that it has to be reset. |
Minecraft wiki entry for Development_versions, associated text: 16w21b is the third and final snapshot for Java Edition 1.10, released on May 26, 2016,[2] which adds a few splashes, modifies the /tp command, and fixes some bugs from 16w21a. |
Minecraft wiki entry for Raid, associated text: In Java Edition, witches participating in a raid often help other illagers by splashing a Potion of Regeneration or Healing. Witches do not attack villagers and do not throw harmful potions at them.[2] |
Minecraft wiki entry for Village, associated text: 1 Generation
2 Events
2.1 Raids
2.2 Zombie sieges
3 Structure
3.1 Buildings
3.2 Paths
3.3 Loot
4 Abandoned villages
5 Mechanics
5.1 Bedrock Edition
5.2 Gathering site
5.3 Job site blocks
5.4 Popularity
6 History
7 Issues
8 Trivia
9 Gallery
9.1 MINECON Earth 2018
9.2 Pre–Village and Pillage
9.3 Bedrock Edition
9.4 Odd generation
10 References |
Minecraft wiki entry for Crawling, associated text: A player cannot crawl when there is no risk of suffocation. Crawling is initiated automatically in any situation that would cause the player's head to intersect a block in such a way that the area underneath the block is less than 1.5 blocks. For example: |
Minecraft wiki entry for ModJam, associated text: CTD Twickery (by TheMasterGeneral)
Kelpie (by Darkhax)
Nightmares (by Darkhax)
Proxy's Spooky Biomes (by ProxyNeko)
SpookyCraft (by UpcraftLP, EPIIC_THUNDERCAT, Subaraki)
Trumpet Skeleton (by JamiesWhiteShirt) |
Minecraft wiki entry for Structure, associated text: Looks like an open piglin mouth - with "Bridge" being "tongue" - golden (if mini-)hoglin and "drop-of 'drool'," coming-off that part of that. Symbolic (but of what?). |
Minecraft wiki entry for Glowstone_blob, associated text: Glowstone blobs consist of one block-wide tendrils extending from a central clump. Being found in caves, hanging above an ocean of lava and even within nether fortresses, they are the main source of charges of glowstone for respawn anchors. They can be found in every nether biome and structure except for Bastions and Ruined Portals. |
Minecraft wiki entry for Adrian_Toncean, associated text: Toncean started programming in the 2010s using JavaScript and C++. In June 2013, he was a developer for the Goo Engine, an entity-component 3D real-time engine. After 2 years and 6 months, he worked as a developer for Campanja until December 2016. During that time, he helped to bring new functionality to the company's fronted application. Later on, he worked a developer for Projectplace International.[2] |
Minecraft wiki entry for Slab, associated text: Smooth stone, oak and cobblestone slabs generate naturally in plains villages.
Smooth sandstone and sandstone slabs generate naturally in desert villages.
Smooth stone and acacia slabs generate naturally in savanna villages.
Smooth stone and spruce slabs generate naturally in taiga and snowy taiga villages. |
Minecraft wiki entry for Jukebox, associated text: Active jukeboxes give off a redstone signal when a redstone comparator is placed directly behind it or through an adjoining block; its strength depends on the ID of the inserted disc. The following table shows the redstone strength output for each disc. |
Minecraft wiki entry for Bat, associated text: Bats hang upside down on the underside of a solid block when idle, though they cannot hang on transparent or non-solid blocks. If a player approaches a bat hanging upside down, even if the player is invisible, it flies away. This also happens if the player breaks the block the bat is hanging from. |
Minecraft wiki entry for Mojang_Studios, associated text: Originally, the game was planned to be released for PC, Xbox 360, Xbox One, and PS3 in 2014,[27] but was delayed twice to allow for more development time. The game was ultimately released for PC, Xbox 360, and Xbox One on February 2, 2016.[28] |
Minecraft wiki entry for Bow, associated text: Endermen cannot be shot using an arrow, because the arrow either disappears as the enderman teleports, or it gets deflected. Even while immobile, the enderman is immune to damage from arrows. However, an arrow shot from a bow enchanted with Flame can ignite the enderman. |
Minecraft wiki entry for Animation, associated text: Particles commonly have animated textures, from flipping through different texture files, such as the Soul Speed particle. |
Minecraft wiki entry for Multiplayer_PvP_bases, associated text: Find out about the largest factions (normally the top 4 or 5 on the faction list) and who is fighting who. Typically there will be a large conflict between the two largest factions, or a smaller faction that is fighting an alliance of other factions. This information will prove useful later when you need to make allies, enemies, raid and conquer. |
Minecraft wiki entry for Advanced_redstone_circuits, associated text: You also can convert a 1-of-16 signal to a 4-bit binary number. You only need 4 OR gates, with 8 inputs each. These have to be isolating ORs to prevent signals from feeding back into other inputs. |
Minecraft wiki entry for Development_versions, associated text: MC-103192 – Combining tools or armor adds to crafting stat.
MC-118323 – magenta_dye_from_lapis_ink_bonemeal recipe and its advancement are misnamed |
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