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Minecraft wiki entry for Development_versions, associated text: Added the ability to add new blocks and items using add-ons, instead of replacing already existing blocks.[verify] |
Minecraft wiki entry for Iron_Golem, associated text: Iron golems wander around a village in a patrol-like fashion, staying close to buildings and other structures. Like villagers, iron golems do not wander away from a village, regardless of how they were spawned, but sometimes stand at the border of the village. |
Minecraft wiki entry for Chorus_Fruit, associated text: 1 Obtaining
2 Usage
2.1 Smelting ingredient
3 Sounds
3.1 Generic
3.2 Unique
4 Data values
4.1 ID
5 Advancements
6 History
7 Issues |
Minecraft wiki entry for schedule, associated text: Specify the coordinates of opposite corners of a rectangular area used to define a loaded area.
It must be a three-dimensional coordinates composed of <x>, <y> and <z>, each of which must be a floating-point number or tilde and caret notation.
For x and z, numbers less than -30,000,000 or greater than 30,000,000 are treated as -30,000,000 or 30,000,000 respectively. |
Minecraft wiki entry for Complete_main_adventure, associated text: 1. The simplest choice but possibly the most dangerous, killing endermen. Endermen rarely spawn in the Overworld, but if you have access to the Nether, they will spawn frequently in a warped forest. |
Minecraft wiki entry for Data_values, associated text: Resource locations – Strings that make up an ID of blocks, items, entities, etc.
Java Edition data values – The list of data values for Java Edition since 1.13
Java Edition data values/Classic – The list of data values for the Classic phase of Java Edition
Java Edition data values/Indev – The list of data values for the Indev phase of Java Edition
Java Edition data values/Pre-flattening – The list of data values for Java Edition until 1.12.2
Bedrock Edition data values – The list of data values for Bedrock Edition
Classic remake data values – Data values used in the remake of Java Edition Classic 0.0.23a_01 |
Minecraft wiki entry for Arrow, associated text: 1 Obtaining
1.1 Previously shot arrows
1.2 Mob loot
1.3 Trading
1.4 Bartering
1.5 Villager gifts
1.6 Crafting
1.7 Chest loot
1.8 Retrieving
1.9 Cauldrons
2 Usage
2.1 Redstone circuits
2.2 Explosions
3 Variants
3.1 Tipped arrows
3.1.1 No-effect tipped arrows
3.1.2 Uncraftable tipped arrows
3.2 Spectral arrows
4 Sounds
5 Data values
5.1 ID
5.2 Metadata
5.3 Entity data
5.3.1 Normal and tipped arrows
5.3.2 Spectral arrows
6 Achievements
7 Advancements
8 Video
9 History
10 Issues
11 Trivia
12 Gallery
13 References |
Minecraft wiki entry for Command_Block, associated text: Specifies the name of the command block, which can be seen when you point to the block. It is also used for message commands. If the command block had been named in an anvil before placement, that name is used as well. If it is empty, defaults to !. |
Minecraft wiki entry for Development_versions, associated text: Added sound assets for existing events:
block.enchantment_table.use
entity.husk.ambient
entity.husk.death
entity.husk.hurt
entity.husk.step
entity.polar_bear.baby_ambient
entity.polar_bear.ambient
entity.polar_bear.death
entity.polar_bear.hurt
entity.polar_bear.step
entity.polar_bear.warning
entity.stray.ambient
entity.stray.death
entity.stray.hurt
entity.stray.step
Added new ambient sounds:
ambient/cave/cave15
ambient/cave/cave16 |
Minecraft wiki entry for Iron_Ore, associated text: This article is about the ore. For the item, see Iron Ingot. For the mineral block, see Block of Iron. For the nugget, see Iron Nugget. For the "list" of ores, see Ore. |
Minecraft wiki entry for Locations, associated text: Because the geography of the demo world never changes (demo always uses the seed -343522682), the locations of various landmarks may be put on this page. These can help act as a guide for Minecraft players who are exploring the demo world. This page only lists landmarks that are within 3,000 blocks of the point 0,0. |
Minecraft wiki entry for Anvil, associated text: In Bedrock Edition, an anvil can be used instead of a crafting table to zoom a map out, to clone a map, or to place a player position marker on a map. |
Minecraft wiki entry for Minecart, associated text: Using this glitch can be far more resource-efficient since the boat minecart can move at the speed of a powered rail track on flat ground and on slopes. Another physics glitch with the boat minecart is the extreme reduction in friction when the minecart is on rails, which is similar to the lack of friction when a boat is riding on ice. This glitch can be done in survival without cheats simply by pushing a minecart into a boat on the track. |
Minecraft wiki entry for Fire, associated text: The blocks that can support eternal fire are defined per-dimension, in the #infiniburn_overworld, #infiniburn_nether, and #infiniburn_end block tags. |
Minecraft wiki entry for Building_a_metropolis, associated text: Save the Mobs When passive mobs invade the streets, call a group to keep mobs from making traffic jams and put those mobs in a farm where they belong. Better established if a group would previously dispose of other mobs killing the passive mobs. |
Minecraft wiki entry for Development_versions, associated text: Fixed relative_block_has_all_tags block_neighbor_has_all_tags and biome_has_all_tags queries to require all tags rather than just any tags.
Fixed nested conditional (ternary) operator parsing to go right-to-left instead of left-to-right. |
Minecraft wiki entry for Evoker, associated text: An evoker visually does not sit down when sitting in a boat or minecart. If an evoker is riding a ravager, its legs appear to sink in the ravager's body. This only happens in Bedrock Edition as in Java Edition evokers put their legs in front of them while sitting on any boat or entity. |
Minecraft wiki entry for Development_versions, associated text: Added textures for a wax block and crystallized honey item.
These are unobtainable in-game. See Java Edition removed features |
Minecraft wiki entry for Trap_design, associated text: Trigger. The trigger is what starts the trap. It tends to be triggered by the target.
Complication. These make the trap more efficient, but are not strictly necessary.
Method. The method is the way the target is dispatched. The method is how the damage is dealt.
Bait. This is usually how you lure players in. This can be, for example, valuable objects, or it can be something highly visible, like black wool in the desert. This can be added to your trap or incorporate a small modification to a building being trapped. |
Minecraft wiki entry for Defeating_the_ender_dragon, associated text: An alternate method for locating strongholds is to use the angles, in which ender eyes move from two different points to mathematically calculate the coordinates of the stronghold. Given the coordinates of two points in the world, (X1, Z1) and (X2, Z2), and the exact angles at which eyes of ender move, A1 and A2 (all of which can be measured from the F3 debug screen), the stronghold is at the following coordinates: |
Minecraft wiki entry for Pulse, associated text: An inverted dual edge detector (IDED) is a circuit whose output is usually on, but which outputs an off-pulse when its input changes. |
Minecraft wiki entry for Smelting, associated text: Smelting is suspended if players move far enough away from the furnace (including going to another dimension) that simulation stops in the chunk the furnace is in. It resumes when a player returns. |
Minecraft wiki entry for Advancement_guide, associated text: Kill a ghast using its own fireball to get this advancement. When a ghast shoots a fireball at you, wait until it comes towards you, and then attack the fireball to send it flying back to the ghast and kill it. The reflected fireball will roughly go in the direction the player's crosshair is pointing in, so the player can aim at the position where the ghast is about to fly to. |
Minecraft wiki entry for Advancement, associated text: Although advancements guide players logically through the game, they are independent of each other; an advancement can be completed without having completed the advancements "before" it. There are currently 95 (102[upcoming: JE 1.19]) of them, 16 in the Minecraft tab, 24 in the Nether tab, 9 in the The End tab, 28 (30[upcoming: JE 1.19]) in the Adventure tab, and 18 (23[upcoming: JE 1.19]) in the Husbandry tab. |
Minecraft wiki entry for Spider, associated text: The effect lasts for 3 years, 4 months, 25 days, 6 hours, 45 minutes, and 42.4 seconds, or 2,147,483,647 (231-1) ticks |
Minecraft wiki entry for Tutorial_hints, associated text: Tutorial hints are obtained by simply completing the task given. Each hint, minus the "Open your inventory" and the "Craft wooden planks" hint, have a progress bar that shows the player's progress on the current hint and fills up as it is being completed. For example, for the "Destroy the tree" hint, the progress bar begins emptying and starts filling up as the player harvests a log, so that when the log is destroyed, the bar is complete and the hint disappears. |
Minecraft wiki entry for Multiplayer, associated text: The first option is "Multiplayer Game". This option allows world owners to decide who can join them over WIFI, by selecting an option on the "Microsoft Account Settings" dropdown. |
Minecraft wiki entry for Creating_a_resource_pack, associated text: All the resources and instructions in a pack reside in the pack folder, which lives in the "resourcepacks" directory. You may wish to use an IDE to help keep track of the files within your resource pack if there are multiple. |
Minecraft wiki entry for Structure, associated text: There are two different wall designs that come in segments. Since they are flat, there will only be one layer for the sake of readability. Some of these walls can have a row of logs and planks on top, creating the "_2" variants. |
Minecraft wiki entry for Raw_Rabbit, associated text: To eat raw rabbit, press and hold use while it is selected in the hotbar. Eating one restores 3 () hunger and 1.8 hunger saturation. |
Minecraft wiki entry for Setting_up_a_server, associated text: All these systems use a common scripting language called the "POSIX shell script" on the command line. Create a text file in the folder where you put the jar as "start.sh" and write the following in: |
Minecraft wiki entry for Witch_farming, associated text: Note that the information in the video to transport the drops upwards is out of date; for alternatives see item transportation. |
Minecraft wiki entry for Leaves, associated text: Hoes are the default tools for breaking leaves, but leaves can be obtained only with shears or Silk Touch enchanted tools. |
Minecraft wiki entry for Cooked_Chicken, associated text: This article is about a food item. For other uses of the word "chicken", see Chicken (disambiguation). |
Minecraft wiki entry for Combination_locks, associated text: 1 Order-insensitive combination locks
1.1 Lever lock
1.2 Item frame lock
1.3 RS NOR Combo Lock
2 Order-sensitive combination locks
2.1 Order-sensitive changing code XNOR Combo Lock
2.2 Order-sensitive RS NOR Combo Lock
2.2.1 Tutorial Video
2.2.2 Tutorial video
2.2.3 Combination lock with order-sensitive reset |
Minecraft wiki entry for Ender_Chest, associated text: An ender chest in the Nether.
Light from an ender chest.
An open ender chest.
An ender chest and regular chest in the End City. |
Minecraft wiki entry for Defeating_a_woodland_mansion, associated text: Use the woodland mansion for a community building. Redo the inner walls and move it to the location you want using mods. Some ideas are making a hotel, town hall, or factory. |
Minecraft wiki entry for 0x10c, associated text: "Notch indefintely shelves Mojang’s space game, 0x10c" (archived) by James Plafke – Geek.com, August 13, 2013. |
Minecraft wiki entry for Farming, associated text: Farming refers to the systematic production of renewable resources. The technique is typically used to get blocks, food, experience and other desired items. Specific types of farming are listed below. |
Minecraft wiki entry for Defeating_an_End_city, associated text: You will see that there are few endermen in the cities. Instead, the main hazards in end cities are shulkers and falling. To stay safe, bring armor, preferably a full set of diamond/netherite armor with enchantments such as protection and feather falling, as well as ender pearls to teleport if you fall. Shields are also helpful, because they can block shulker bullets. |
Minecraft wiki entry for Lingering_Potion, associated text: In Java Edition, the uncraftable potion is a splash potion with no effect that is unobtainable in regular gameplay. It is also available in potion and splash potion forms, as well as for tipped arrows. |
Minecraft wiki entry for Block, associated text: This article is about the physical blocks found in Minecraft. For the action, see Blocking. For the charity, see Block by Block. |
Minecraft wiki entry for Trap_design, associated text: A robber has snuck into a large obsidian-reinforced storage facility and walks into a room with a red wool floor. They hear an audible click before the opposite wall is pulled away revealing dispensers that start to pelt him with splash potions of poison and slowness. Before they can get away, a 9 block TNT charge goes off but since the room is reinforced the facility as a whole escapes unscathed. |
Minecraft wiki entry for Scoreboard, associated text: Compound criteria's names are divided into parts, delimited with periods (.). For example, minecraft.killed_by:minecraft.zombie is a valid compound criterion, under which player scores would increment whenever they're killed by zombie. |
Minecraft wiki entry for Dual_wielding, associated text: Dual wielding is a useful addition to the game with many applications. It is entirely optional for players whether or not they want to utilize dual wielding; players can completely ignore the off-hand slot and, with few exceptions aside, continue to play like it was before 1.9. Some players who use dual wielding may experience efficiency and relief, but others may just experience more setbacks. Some may only use dual wielding to its minimal extent. Ultimately it is up to each player and their own style of playing to employ this mechanic into their gameplay. |
Minecraft wiki entry for After_Beta_1.8, associated text: "This was done by taking mainNoiseScale X and Z and dividing it by 232 then teleporting to the usual Farther Lands location 1,004,065,920" – u/DCMeGaMaxX on Reddit |
Minecraft wiki entry for Advancement_guide, associated text: This advancement is rather difficult. The hardest part is getting the ghast through a nether portal. Soul sand valley biomes are the best places to get the ghast but the amount of skeletons might be dangerous. |
Minecraft wiki entry for Axolotl, associated text: 1 Spawning
1.1 Colors
2 Behavior
2.1 Breeding
3 Sounds
4 Data values
4.1 ID
4.2 Entity data
4.2.1 Axolotl color
5 Achievements
6 Advancements
7 History
7.1 Historical images
8 Issues
9 Trivia
10 Gallery
10.1 Screenshots
10.2 Concept artwork
10.3 In other media
11 References |
Minecraft wiki entry for Building_a_rollercoaster, associated text: To maintain top speed throughout your ride, all straight sections of a roller coaster should consist of powered rails activated by means of redstone torches or levers. These redstone power sources can be placed on a block adjacent to or hidden underneath the block that the powered rail is placed on. A single redstone torch or lever will activate 8 connected powered rails in each direction in addition to the rail immediately adjacent to or above it, thus powering up to 17 rails on a track when positioned in the center of a given section. Detector rails can also be used to power 1-3 powered rails when a player is riding the coaster, with the added bonus of sending a redstone signal under or next to the block it's placed on. This creates opportunities for the player to utilize other redstone-powered blocks in their build. Powered activator rails will dismount the player upon passing over one. Only normal rails can guarantee the success of a turn. |
Minecraft wiki entry for Village, associated text: A player's popularity does not reset on death, and players cannot alter other players' popularity. Popularity is stored per village; a player may have high popularity in one village and low in another. The player cannot see what their popularity in a village is, but if the iron golems attack the player means that the player's popularity is -15 or less. Additionally, because popularity is stored per village, if the entire village is destroyed, any accumulated popularity, positive or negative, is also eliminated. |
Minecraft wiki entry for Ankle_Monitor, associated text: CURFEW WARNING! You are violating your house arrest! Uuuh... where are you anyway?
CURFEW WARNING! Hello, are you there?
CURFEW WARNING! I'm sure you have important things to do, but you need to go back!
CURFEW WARNING! We're lonely back home!
CURFEW WARNING! By "we" I mean I. I'm lonely
CURFEW WARNING! Ok enough games... GET BACK RIGHT NOW!
CURFEW WARNING! LAST WARNING!
CURFEW WARNING! LASTEST WARNING (really now)
CURFEW WARNING! ...
CURFEW WARNING! So... Where are you?
CURFEW WARNING! Having a good day?
CURFEW WARNING! Did you see that monster over there?
CURFEW WARNING! Give it a whack, if you would be so kind.
CURFEW WARNING! Teheee...
CURFEW WARNING! Ok, enough of this!
CURFEW WARNING! Last straw!
CURFEW WARNING! Now you die.
CURFEW WARNING! Boom!
CURFEW WARNING! Hehe, fun right?
CURFEW WARNING! Ok, you will not hear anything more from me now!
CURFEW WARNING! You'll be as lonely as I am.
CURFEW WARNING! How does that feel?
CURFEW WARNING! I know, I'll wipe my memory. That way, I can start over!
CURFEW WARNING! *bzzzzttt* |
Minecraft wiki entry for Clock, associated text: A simple solution to this is to use a lever; flipping it on and then off 1 tick later. The most common method seems to be to place a redstone torch next to the clock, then quickly break it. This may take several attempts to do correctly, requiring the clock be broken and fixed between attempts. A more reliable method (shown right) is to place the torch on a powered block (a block of redstone, or any block powered by another torch or other power source) – the torch is on when placed, but turns off 1 tick later because it's attached to a powered block. The torch and powered block can then be removed, but stopping the clock later still requires breaking it. |
Minecraft wiki entry for Development_versions, associated text: Bees are now included in the "Two by Two" advancement.
Honey bottles are now included in the "A Balanced Diet" advancement. |
Minecraft wiki entry for Beginner%27s_guide, associated text: Take any food or other resources from the chests. Some items like obsidian or horse armor may not be immediately useful, so you can leave those for later.
Collect any hay bales and harvest any crops that are ripe,. Try to replant what you harvest, but make sure you keep seeds for each of the four crops (wheat, carrots, potatoes, beetroot). If there are pumpkins or melons around, collect samples of those.
The hay bales can be turned into wheat, which, along with any harvested crops can be sold back to the farmers. If you have a fair bit of extra wood, and can find a Fletcher, you can turn the wood into sticks (see below) and sell those, getting 1 emerald for 2 logs' worth of wood. With those emeralds and any you find in the chests, you may be able to buy a couple more useful items, most likely leather armor or iron tools.
If you really need wood or stone, try harvesting a few logs or cobblestone from above head height in the houses, so as to minimize the damage.
Sleep in a bed overnight, and take it with you when you go. |
Minecraft wiki entry for Marketplace, associated text: Mash-up Packs are special bundles that combine a world, texture pack and skins. Unlike Worlds, texture packs included in Mash-up Packs can be used across other singleplayer worlds and even servers. |
Minecraft wiki entry for Development_versions, associated text: Data Driven Blocks
Added the BlockDisplayNameComponent to allow display names to be configured in the localization table
Made entity_collision and pick_collision take into account the rotation on a block
Added support for the on_interact trigger component
Improved support for on_interact modifying the item used, e.g. change durability or set into another item |
Minecraft wiki entry for Development_versions, associated text: 18w43b is the second snapshot for Java Edition 1.14, released on October 24, 2018[2], which fixes bugs in 18w43a. |
Minecraft wiki entry for Shelters, associated text: Do not use sand or gravel, because unlike most blocks, they are affected by gravity. You can't place a ledge with them, as they fall to the ground. (However, you can put a dirt block on the side of a sand pillar, and that will stay up even if the pillar doesn't. In particular, if a creeper does notice you, and blows up at the bottom of your pillar, the rest of sand you're standing on will fall closer to the ground, taking you with it… and apparently, you were already low enough for monsters to notice you. (Also, a passing enderman might pull a block out of your pillar.) If you're really stuck and only have sand or gravel, make the pillar extra-tall, at least 20 blocks. |
Minecraft wiki entry for Iron_Golem, associated text: In Java Edition, villagers can summon iron golems, either when they are gossiping or panicking and the following criteria are met: |
Minecraft wiki entry for Cocoa_bean_farming, associated text: Alternatively, a slightly less growing space efficient but overall easier and higher yield design is to build a wall of any arbitrary width, covering both sides with cocoa plants. This is simpler to plant and harvest, as you are only working in 2 dimensions. |
Minecraft wiki entry for Jungle, associated text: Jungles are very forested, rivaling the dark forests in tree density. Many of the grass blocks have grass and ferns. Single shoots of bamboo may generate on the floor as well. Jungle trees can grow tall and are the tallest trees in the game, with the tallest of them being over 30 blocks in height. Large and "balloon" oak trees may also grow within the tall jungle trees. Jungle bushes made of oak leaves[Java Edition only][1] or jungle leaves[Bedrock Edition only] and a single log grow on the floor of the jungle, which frequently obstruct view of the light-green grass below. Many of the leaves and logs of both types are covered in vines. Jungles contain varying terrain, from the typical dense foliage of the main jungle biomes to the grassy meadows that form in sparse jungle biomes. |
Minecraft wiki entry for Dripstone_farming, associated text: Dripstone farming is the renewable way to farm pointed dripstone and dripstone blocks. Dripstone is used to farm lava, and can also be used as fall damage traps for mob farms or for pranking, as it quadruples the amount of fall damage you take. |
Minecraft wiki entry for Creative, associated text: If it is possible for the game to determine that a block was broken by the player, it does not drop (exceptions being shulker boxes and beehives if they have non-default NBT data). If the game cannot unambiguously determine how a block broke, the block drops.[1] Mobs killed by the player in Creative still drop items, but most other entities do not. Containers also drop their contents when broken. A notable exception to the no drops rule is the minecart, which, if renamed, drops itself as an item; this is indeed considered intentional behavior.[2] |
Minecraft wiki entry for Curing_a_zombie_villager, associated text: If you cannot find a zombie villager, you can summon them via commands or use a spawn egg if you have cheats on. |
Minecraft wiki entry for Zombified_piglin_farming, associated text: For Bedrock Edition there is only one way to make a portal system function properly in the overworld. You need a portal of 23x23 with an activation + deactivation system and a catch system for the zombified piglins to fall in. |
Minecraft wiki entry for Achievement_guide, associated text: This achievement is a reference to the video game Portal which spawned the meme phrase "The Cake Is A Lie". |
Minecraft wiki entry for Argument_types, associated text: It must be a block position composed of <x>, <y> and <z>, each of which must be an integer or a tilde and caret notation. |
Minecraft wiki entry for Transmission, associated text: Each circuit description below lists a transmission speed, the rate at which multiple circuits can transmit signals when placed at maximum distance from each other. Most circuits have their inputs offset from each other by one or two blocks – moving the wires in-line with each other reduces the transmission speed (because the signal has to move sideways to get to the correct input). |
Minecraft wiki entry for Furniture, associated text: For a tap, you can use an item frame and place it above the cauldron. Then place a piece of blue concrete in the item frame. It may not seem like much but now you can turn the ’tap’. |
Minecraft wiki entry for Leaves, associated text: "[MC-3930] colormaps/foliage.png not affecting birch and spruce leaves, watercolor.png not changing water at all - Jira" – Mojira, November 28, 2012. |
Minecraft wiki entry for LastBlock2CHP, associated text: The group (Harper, Morgan, Jodi, Po, and Ash) soon get back into the world of Minecraft, preparing to enter the tower. Ash still thinks that they could use Theo’s help, but Harper politely objects, saying that they should figure out what information he is hiding. Despite everyone being low on health and their inventories stuffed with unusable items, they head toward the tower. Along the way, Ash recognizes the structure as part of an end city, which is typically found in The End. Ash also notices a waterfall with the water not flowing despite it raining. The group also notice a villager walking oddly, and realize that mobs aren’t able to do their normal things. The group then enter the end city, but are soon attacked by shulkers. Ash builds a wall, but doesn’t realize that shulker bullets can pass over them. It isn’t long before everyone begins to levitate up toward the high ceiling. Morgan mentions that the effect would only last for a short time, however. |
Minecraft wiki entry for Animation_names, associated text: 1 Actor
2 Agent
3 Armor stand
4 Armor
5 Arrow
6 Axolotl
7 Bat
8 Bee
9 Blaze
10 Bow
11 Cat
12 Chicken
13 Cod
14 Cow
15 Creeper
16 Crossbow
17 Dolphin
18 Dressing room idle arm 1
19 Dressing room idle back 1
20 Dressing room idle bottom 1
21 Dressing room idle torso 1
22 Dressing room react arm 1
23 Dressing room react arm 2
24 Ghast |
Minecraft wiki entry for Parrot, associated text: The dancing radius is 3 blocks from the jukebox. If they dance and then fly beyond this radius, they stop dancing. A parrot does not dance if the music disc was inserted prior to it spawning, dismounting, or being within the 3 blocks range.[7] |
Minecraft wiki entry for Development_versions, associated text: Beta 1.2.14.2 is the fifth beta version for Bedrock Edition 1.4.0, released on March 28, 2018,[5] which adds more Update Aquatic features and fixes bugs. |
Minecraft wiki entry for Code_Connection, associated text: Code Builder can be accessed in-game by typing the command code in the command console or by pressing c in-game. |
Minecraft wiki entry for summon, associated text: Java Edition:
To summon a charged creeper at the current position named "Powered Creeper":
summon creeper ~ ~ ~ {powered:1b,CustomName:'{"text":"Powered Creeper"}'}
NOTE: CustomName is a raw JSON text.
To summon a spider jockey:
summon spider ~ ~ ~ {Passengers:[{id:"minecraft:skeleton",HandItems:[{id:"minecraft:bow",Count:1b}]}]}
To summon a villager that trades 1 dirt block in exchange for 1 diamond:
summon villager ~ ~ ~ {Offers:{Recipes:[{buy:{id:dirt,Count:1},sell:{id:diamond,Count:1},rewardExp:false}]}}
Bedrock Edition:
To summon a patrol captain pillager at the current position:
summon pillager ~ ~ ~ minecraft:promote_to_patrol_captain
To summon a dolphin with the name "Dolphin" in a golden color:
summon dolphin §6Dolphin ~ ~ ~
To summon a red dyable wolf:
summon wolf ~ ~ ~ minecraft:on_tame |
Minecraft wiki entry for Player, associated text: Officially-made variations on Steve and Alex have been released, featuring different skin, hair and eye colors and outfits. |
Minecraft wiki entry for Loading_a_resource_pack, associated text: This article is about how to install a resource pack. For what a resource pack is, see Resource Pack. |
Minecraft wiki entry for Trap_design, associated text: Drowning grinders use water to deal damage to mobs. Mobs will float when in solid water source blocks and eventually drown if they don't find an air pocket. |
Minecraft wiki entry for Development_versions, associated text: Added estimated GPU utilization percentage to performance profiling metrics and F3 debug screen.
This is only available for graphics devices that support GPU timer queries.
Added "Blending" row, above the "Noise Router" row. |
Minecraft wiki entry for Building_a_metropolis, associated text: Containment
Useful if your country is in anarchy or high unrest. There are several "safe zones" in the city/country.
The safe zones are controlled by the police and/or army.
If you want, you can quarantine them. This means making it impossible or hard to get in or out.
The places which are not safe zones, are anarchy, (civil) war, apocalypse, etc.
Those are not controlled by the government and you can do whatever you want there. |
Minecraft wiki entry for Explosion, associated text: An explosion has different effects on entities than blocks. Entities are damaged and propelled by an explosion if within its damage radius of 2 × power. Note that the "damage radius" is different from the blast radius of explosion effect on blocks. |
Minecraft wiki entry for Player_versus_Player, associated text: Even if your entire house is a crater and the ender chest you placed is destroyed, the chest you buried will still be safe, and you can craft an Ender chest with what is in it to access all your valuable items and loot in there, as well as the loot in your actual chest. |
Minecraft wiki entry for Pumpkin_and_melon_farming, associated text: While the above designs all use one layer, the most efficient (49.38%) 9×9 farm can be created by using two layers. Design is based on design D, and cobblestone indicates spaces that are covered (with dirt) by the layer above. |
Minecraft wiki entry for Defeating_a_woodland_mansion, associated text: Evokers have 24 × 12 HP like vindicators, but have a more unconventional fighting style. When within a 16-block radius, they summon a row of evocation fangs that bypass armor and shields, and when cornered, they summon a ring of said fangs instead. Evokers may also summon three vexes to join the fight, and flee at the player’s sprinting speed when cornered. |
Minecraft wiki entry for 2CHP, associated text: Guy and Summer then explore the Nether, eventually finding some quartz and glowstone blobs. Just then, Summer hears the cries of a ghast, and the two draw out their bows to guard themselves. The two also find a lone glowstone blob high above them, so Guy finishes building an already half-finished staircase toward the blob. As Guy mines out the glowstone, Summer gets into combat with a ghast. Guy finishes mining, but inadvertently mines out some lava, which is quickly flowing toward him. He stumbles into Summer, and the two fall off the staircase as a result. They quickly hide from the Ghast to regroup, and not long after, they are successful in killing it. The two decide to end their Nether adventure for the day and head back through the portal. |
Minecraft wiki entry for Command_blocks_and_functions, associated text: /execute if block <x1> <y1> <z1> #minecraft:buttons[powered=true] run clone <x1> <y1> <z1> <x2> <y2> <z2> <x3> <y3> <z3> |
Minecraft wiki entry for Materials, associated text: Endermen teleport depending on materials that block movement. They choose a random destination and then seek downward until they find a block with a movement-blocking material.
Various things that spawn on the "surface" similarly check material movement-blocking to find the surface.
Paintings, banners, signs, cakes, and item frames are placed on any solid material. This is why signs can be placed on each other without any visible connection.In addition, paintings and item frames can also be placed on the sides of the redstone comparator and repeater.
Player spawning checks for obstruction based on whether the material is solid or fluid, apart from banners, pressure plates, and signs.
Cacti break depending on the solidity of an adjacent block's material and whether the adjacent block is lava or whether the material of the upper block is liquid.
Farmland and dirt path turns to dirt if a solid-material block is placed on top, except fence gate. But moving piston can be placed on farmland.
Water and lava spread and currents generally depend on whether the block's materials blocks movement, while placement from a bucket depends on whether the material is solid or replaceable, except end portal and end gateway.
When above a block with a replaceable material, the gravity-affected blocks can fall.
Only blocks with a solid-blocking material can be redstone conductor.
Iron golems can be spawned in air or liquid materials above a solid-blocking-material block whose collision-box has a square upper surface by villagers.
When broken, ice becomes water if above a block with a liquid or movement-blocking material.
Lava checks for a flammable material nearby when attempting to start fires. The fire itself uses its own list of flammable materials, which is why fire can start next to a wood block without consuming the block.
Block with a movement-blocking material and a full cube collision causes suffocation.
Various tools check for materials to get breaking speeds.
Rain and snowfall fall through blocks that have a non-liquid material that does not block movement.
Dungeon, lake, and nether portal generation checks for solid materials, rather than solid blocks.
Note blocks check blocks or materials to determine some instruments. They check for a material of stone, sand, glass, and wood, with the resulting instrument being the base drum, snare, glass, and bass, respectively.
Various blocks with different variants check the material to determine what sounds to play.
Doors and trapdoors often use the wood and metal materials to differentiate between wood and iron doors and trapdoors. |
Minecraft wiki entry for Budding_Amethyst, associated text: Uniquely among other blocks a budding amethyst makes a quiet overlay sound when generally interacted with as well as its block breaking sound when hit with a projectile. |
Minecraft wiki entry for Development_versions, associated text: Pigs are now able to jump when players ride on them.
Pigs will cease to move when ridden in water. (player weight or bug?) |
Minecraft wiki entry for Redstone_components, associated text: While activated, a weighted pressure plate and its attachment block (unless attached to a fence, nether brick fence, slab, or stairs) both power adjacent redstone dust (including beneath the block), and all adjacent mechanism components (including those above or below it). They also activate all adjacent redstone comparators or redstone repeaters facing away from it, at a power level proportional to the number of entities on the weighted pressure plate. |
Minecraft wiki entry for Before_1.18, associated text: MC-127290 – "Shipwrecks and buried treasure will not spawn in mushroom shore or stone shore biomes" – resolved as "Works As Intended" |
Minecraft wiki entry for How_to_play, associated text: Starting Map: If this setting is turned on, every player starts with a map in their hotbar.
Bonus Chest: If this setting is turned on, a chest with some starting loot appears near your initial spawn location.
World Type: This setting controls the way the world is created. Select Infinite, Flat, or Old from the drop down menu to change the world type.
Infinite worlds go on and on forever.
Flat worlds do not have any hills or trees, just an infinite flat area to fill with your creations.
Old worlds limited in size and height.
Seed: This is a unique number for the world. By entering a seed when you make a new world, you can control how it is created. You can also use a word or phrase for the seed and the game converts it to a number for you. |
Minecraft wiki entry for Phantom, associated text: Cats hiss at phantoms that are currently attacking players, and phantoms try to stay at least 16 blocks away from them. In Bedrock Edition, phantoms also avoid ocelots in the same manner. |
Minecraft wiki entry for Crop_farming, associated text: Players may want to set up a wheat farm early on, to provide bread as their first food supply; however, as the game progresses, better foods become available, and the wheat farm can be re-purposed for breeding animals. Carrots, potatoes, and beetroot are usually not found until somewhat later in the game. |
Minecraft wiki entry for Advanced, associated text: Download the Vanilla resource pack by clicking here. (44.07MiB) this link will always be up-to-date with the latest release
Open up an instance of your favorite text editor.
Open up your favorite image editor.
Create your resource pack: |
Minecraft wiki entry for Powered_Rail, associated text: Powered rails can be crafted, and previously placed powered rails can be broken with any tool or by hand, dropping themselves as items. |
Minecraft wiki entry for JSON_format, associated text: conditions:
player: The player that would get the advancement. May also be a list of predicates that must pass in order for the trigger to activate.
All possible conditions for entities[show] |
Minecraft wiki entry for 2CHP, associated text: Another portion of the End Poem is shown, mentioning that "the player dreamed it was lost in a story", also saying that "sometimes the player dreamed it was other things, in other places", that the dreams were "disturbing" and also "very beautiful", and that "sometimes the player woke from one dream into another, then woke from that into a third". |
Minecraft wiki entry for Hunger_management, associated text: Disadvantages
Melon seeds can only be found in structure chests (mineshafts, dungeons, and woodland mansions).
Melon blocks are only found in jungles, savanna villages and woodland mansions.
Melon stems grow slowly and don't instantly spawn melon blocks even when grown with bone meal.
Only restore 1.2 saturation per slice, so a diet of melon slices needs frequent stops to eat. |
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