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Minecraft wiki entry for Cave, associated text: An ancient city is a palatial structure found in the deep dark, harboring chests containing items that cannot be found anywhere else or that help a player avoid a warden. An ancient city features a very large palace that stretches throughout a deep dark biome. The palace is made up of long corridors with gray wool floors to prevent vibrations as well as some smaller ruins off to the side of the main corridors, which contain between one or two loot chests. The city center features a frame resembling a warden's head, where there are reinforced deepslate blocks, which is an unobtainable material in Survival mode. Other unique blocks such as soul lanterns and candles as well as different forms of deepslate can be found here. |
Minecraft wiki entry for Lava, associated text: Any item dropped onto a lava source block is immediately destroyed, except for items made of netherite, as well as ancient debris and netherite scrap. |
Minecraft wiki entry for Village_chaining, associated text: If all the chunks containing villages are not reloaded, village merging will only be considered when a villager detects new doors (technically only the bottom block of the door is counted). If there are multiple villages in range, only the most eligible village to merge with a door will get merged with it. All the other in-range villages are ignored. Thus, villages with overlapping boundaries are possible. |
Minecraft wiki entry for Making_nice_floors, associated text: This is an example of the layout of a kitchen and living room, using three different types of flooring: horizontal wood logs, tile-like, and blue/lime/yellow wool.
This is an example of a green/cyan/light blue wool pattern, with the eroding floor pattern in the basement. |
Minecraft wiki entry for Creative, associated text: Can be kept if crafted in worlds where they were still craftable and said world is upgraded to the current version - see Tutorials/Obtaining discontinued blocks and items for more information. |
Minecraft wiki entry for Mob_farm, associated text: When planning a mob farm, one should consider the size of the spawnable area. The maximum spawnable area depends on where one plans to be in relation to the farm. If you plan to be directly beneath the center of the farm, waiting for the items, then the radius in which mobs can spawn can be used to calculate the maximum size of the spawnable area: |
Minecraft wiki entry for Beginner%27s_guide, associated text: It takes 10 seconds for each item to be smelted. Different fuel items burn for different amounts of time; most items made from wood can be used as fuel, but coal or charcoal are more efficient, and other fuels may become available later in the game. Some common fuels: Any wooden tool (or sword) can smelt one item; a wooden plank can smelt 1.5 items (that is, 2 planks smelt 3 items, as shown above), and a piece of coal or charcoal smelts 8 items. Don't use logs directly as fuel; the log burns no longer than each of the four planks you could make from it. |
Minecraft wiki entry for Donkey, associated text: When breeding two donkeys, the foal's stats are determined by averaging both parent's stats with a third set, randomly determined the same way horses' stats are. (i.e. add both parents' stats with the random value and divide by 3). Random values are used for the third set even when the value is not randomized for donkeys spawned naturally or with a spawn egg. |
Minecraft wiki entry for Piglin, associated text: Piglins sometimes attack hoglins, causing other piglins and piglin brutesβ[Bedrock Edition only] in that area to attack the targeted hoglin as well. |
Minecraft wiki entry for Traps, associated text: When a slime of any size wanders around, it may fall into the hole. Since slimes cannot jump in water, it will not be able to escape. You can come by later and kill all the slimes. If you are not interested in the drops, just leave them into lower slime population. This trap is best on superflat survival worlds where slimes spawn frequently. In that case, water can be obtained in villages. |
Minecraft wiki entry for Luck, associated text: The potion for Luck is unobtainable in survival without the use of cheats.
Using a fishing rod enchanted with Luck of the Sea increases a player's generic.luck attribute, but doesn't actually grant the Luck status effect.
Contrary to real-life superstition, a rabbit's foot has no effect on luck in the game.
Bedrock Edition has unused textures for Luck potions, despite the fact that Luck is not present in said edition. |
Minecraft wiki entry for Crop_farming, associated text: Fully-automatic farms can be constructed using Farmer villagers to replant the crops. Three general designs are possible: |
Minecraft wiki entry for Debug_mode, associated text: To select the debug mode, hold the Alt key while clicking the "World Type" button in the world creation menu. Debug mode is the world type directly after Floating Islands, and just before Default. |
Minecraft wiki entry for NBTExplorer, associated text: Change the biomes for chunks;
Change the mob datas or delete mobs. For example, if there are too many entities resulting in crashes, this can delete the mobs;
Change the block entity data. Including command blocks, chests, signs and so on.
Cheats ON |
Minecraft wiki entry for Programs_and_editors, associated text: The Minecraft community has created thousands of programs and modifications that can be used to enhance the game. |
Minecraft wiki entry for Soul_Sand, associated text: Because soul sand is not as high as a full block, standing near lava while on soul sand sets the player on fire. Standing near water while on soul sand extinguishes the player, though direct contact to fire sources still hurts them.β[Java Edition only]
Soul sand has inner collision boxes every eighth of a block. However, these collision boxes have an effect only if entities are clipped into soul sand.
If a water current is pushing the player diagonally against a wall and soul sand is the block adjacent to the player's head when the current ends, it causes the player to jump.
If snow or carpet is over soul sand, the effects of it being a partial block are avoided because the player walks on the cover block, not the soul sand.
Before Village & Pillage, soul sand used to generate in iconic four-block-deep layers between y levels 60 and 65. It also occasionally generated on the floor of caverns and coasts of lava oceans below, only if it generated in the same column at Y=60 or above. Toward the end of Village & Pillage development, the generation range of soul sand was reduced so that it exists only below y level 34, close to the lava sea level. As a result, soul sand is much harder to find in Nethers that were generated in the 1.14 and 1.15 versions. |
Minecraft wiki entry for Item_modifier, associated text: enchant_randomlyβEnchants the item with one randomly-selected enchantment. The level of the enchantment, if applicable, is random.
enchantments: List of enchantment IDs to choose from. If omitted, all enchantments applicable to the item are possible. |
Minecraft wiki entry for Villager, associated text: Villagers have eight hidden inventory slots, which start empty whenever the villager is spawned. Villagers do not intentionally seek out items to pick up, but they do collect any bread, carrots, potatoes, wheat, wheat seeds, beetroot, beetroot seeds, and bone meal within range (bone meal can be picked up only by farmer villagers). These are the only items they can pick up, although the player may use the /item replace command to put an arbitrary item into a villager's inventory. If a player and a villager are in the pickup range of an item at the same time, the player always picks it up first. If several villagers are next to an item, the same one picks up the item every time. Consequently, in constrained space, the same villager picks up any item dropped. This behavior prevents villagers from sharing food in a one-block space. |
Minecraft wiki entry for Animation_placeholder_texture, associated text: With the addition of animated texture images in 13w02a, these textures were decommissioned and removed soon after. |
Minecraft wiki entry for Horse, associated text: Minimum: 4.86 blocks/sec.
Player speed (walking): 4.32 blocks/sec.
Player speed (sprinting): 5.61 blocks/sec. |
Minecraft wiki entry for Beginner%27s_guide, associated text: Multiple items of the same type usually "stack", showing a number indicating how many of them there are. Most items stack up to 64; other items (like chicken eggs) stack only to 16. Weapons, tools and armor are more individual, and do not stack at all. When you use, place, or throw items from a stack, you generally use one item at a time, counting down the stack. |
Minecraft wiki entry for Painting, associated text: The first image of paintings released by Notch.
The original screenshot behind the "Skull on Fire" painting.
A render of the Burning skull painting that Kristoffer Zetterstrand used as a reference image.
The original "Skull on Fire" painting being painted.
The "Burning Skull" painting as it appeared between versions Beta 1.2_01 and Beta 1.2_02, prior to its texture being added in Beta 1.3. |
Minecraft wiki entry for Redstone_(disambiguation), associated text: Redstone Torch
Redstone Repeater
Redstone Comparator
Redstone Ore
Deepslate Redstone Ore
Block of Redstone
Redstone Lamp
Redstone Bug, a joke feature
Redstone circuit, a structure built from redstone components and regular blocks
A term for a redstone component
Redstone Update, the official name of Java Edition 1.5 |
Minecraft wiki entry for Easter_eggs, associated text: A zombie with a pumpkin on its head.
A spider jockey with a pumpkin.
A wither skeleton with a jack o'lantern.
Zombie and Skeleton wearing a pumpkin.
"OOoooOOOoooo! Spooky!" splash. |
Minecraft wiki entry for Tree, associated text: Sugar cane replacing leaves. This can be easily replicated by finding sugar cane and planting an oak sapling 1 block away as seen in the image. Then use some bone meal on sapling and let the tree grow. |
Minecraft wiki entry for Things_not_to_do, associated text: For instance, rotten flesh is not only an efficient food for wolves, but it also makes a great emergency food for players. Also, if the player wants emeralds, they can use rotten flesh to trade with villagers for emeralds (clerics). Another example item is cobblestone. It can be used to create great emergency tools, smelted for experience points on demand, be crafted into many different things, or used as a useful, everyday building block. Seeds can be used to make bone meal in composters, or can be fed to chickens to breed them β providing a healthy source of experience points in the process. |
Minecraft wiki entry for Map, associated text: Maps can be locked when using a glass pane in a cartography table. This creates a new map containing the same data and locks it. All copies of this new map are also locked. A locked map never changes, even when the depicted terrain changes. |
Minecraft wiki entry for Summoning_jockeys, associated text: Summoning a jockey (a mob riding on top of another mob) can be useful for adventure maps and interesting to experiment with. |
Minecraft wiki entry for Healing, associated text: When used, a totem of undying prevents the player's death and provides Regeneration II for 45 seconds, restoring 36 Γ 18. It also gives 40 seconds of Fire Resistance IIβ[BE only] and 5 seconds of Absorption II. |
Minecraft wiki entry for Wither, associated text: In Bedrock Edition and Legacy Console Edition, the blue skull can be deflected by hitting it with an empty hand, weapon, tool, or throwable projectiles such as tridents, arrows, snowballs, and throwable potions. |
Minecraft wiki entry for Grindstone, associated text: Placing two items (enchanted or not) of the same type in the input slots forms a new non-enchanted item of that type and with a durability equal to the sum of the durabilities of the two input items, plus 5% of the maximum durability of that item (rounded down), up to its maximum durability. Both input items are consumed in the process. If either input item was enchanted, then removing the output item drops some experience. |
Minecraft wiki entry for Jungle_tree, associated text: A giant dark oak tree (left) and a giant jungle tree (right). The giant variety of spruce trees is not pictured. |
Minecraft wiki entry for Create_a_Mac_OS_X_startup_daemon, associated text: The user will be created with an underscore first, denoting it's a daemon and should be hidden from user view. It will also be created with a daemon UID. We will use dscl to create a user and group. Obviously, it needs to be done with privileges. Open Terminal and type |
Minecraft wiki entry for CrackCode1CHP, associated text: Po steps out of The Shack as the stone Evoker King begins to crack. He rushes over to it to try to hold it together, but it explodes, sending Po backwards into his friends, who tumble to the ground. As Po gets up, he strains his eyes as he looks toward the crater left behind, which is engulfed in smoke. Po notices butterflies as well as the sound of growling and orders everyone to build a wall. They do and hide behind it as the noises now become grunts and growls and several wet snorts, along with the sound of wings flapping and feet trudging along the ground. Silence follows after a bit, and everyone looks out toward the crater when the stone Evoker King once stood. Po wonders if the King is gone forever, but Jodi notices footprints leading away from the crater. Po thinks that Doc had a mod installed that allows for footprints to appear, but Theo confesses that he had installed it. Morgan then has a discussion with Theo about adding mods to this version of Minecraft, saying that whatever is installed will affect everything in the game. Po begins to wonder as to what other mods that Theo had installed. |
Minecraft wiki entry for Development_versions, associated text: 18w44a is the fourth snapshot for Java Edition 1.14,[4] which adds 10 new blocks and stray cats as their own separate mob. |
Minecraft wiki entry for Piglin, associated text: Piglins briefly stop attacking when given gold items. If the player offers a gold ingot, bartering then takes place as it normally would. They resume attacking once the barter is complete. If the player distracts them with a gold item and equips a piece of gold armor while the piglin is examining the item, then the piglin ceases hostility. They may also cease hostility if distracted enough times. If the player breaks any gold-related block or hurt/kill a piglin and then distracts the piglin up to 5 times with a piece of gold armor equipped, the piglin ceases hostility entirely. |
Minecraft wiki entry for Defeating_a_village_raid, associated text: Once the current wave has been eliminated, the next one will start shortly. This process will repeat until every wave has been defeated. |
Minecraft wiki entry for doc, associated text: This template only has one parameter, |1=, which contains the table content using {{ :Programs and editors/entry}}. |
Minecraft wiki entry for Thunderstorm_survival, associated text: If you do decide to go outside in a thunderstorm, here is a list of recommended materials to carry in your inventory (in no particular order): |
Minecraft wiki entry for Spyglass, associated text: A square vignette is applied when in use, similar to the effect when wearing a carved pumpkin. Pressing F1 removes the vignette,β[Java Edition only][1][2] similar to a carved pumpkin. |
Minecraft wiki entry for Development_versions, associated text: Fixed several crashes that could occur during gameplay.
Fixed a crash that could sometimes occur when throwing lingering potions. |
Minecraft wiki entry for Amethyst_Geode, associated text: An amethyst geode generating in an iceberg.
Amethyst geode generated on desert superflat world.
An amethyst geode generating above the ground.[5]
An amethyst geode in a village.
An amethyst geode generated in a mineshaft.[6]
A geode intersecting an ocean monument.
Three amethyst geodes that all spawned in close proximity, with two of them touching.
A fossil in an amethyst geode.
A geode with an odd growth in its basalt shell. Note that the protrusion is much smaller in the calcite layer, and missing entirely in the amethyst core.
A dungeon overwritten by an amethyst geode.
A shipwreck overwritten by an amethyst geode.
A stronghold overwritten by an amethyst geode.
Amethyst geode and mineshaft.
Amethyst geode with mineshaft and 2 cave spider spawners.
An exposed amethyst geode in the desert.
A geode that is intersecting with a lava lake. |
Minecraft wiki entry for Data_variants, associated text: The blocks always appear as a cross shape based on their bottom texture. Blocks with translucency appear either completely opaque or, in the case of stained glass, most pixels are invisible. |
Minecraft wiki entry for Pulse, associated text: An OR-gate inverted rising edge detector compares the current and previous input β if the current input is on and the previous input was off, the output turns off for a brief period. |
Minecraft wiki entry for Tricks_and_Traps, associated text: This trap is used for pushing the hunters into the void or the trap. If you get close to the pufferfish (one block radius) you will be poisoned and will be knocked back one block. First, find a suitable spot, or build one. It should be two blocks wide and there should be a wall covering the water block the pufferfish is in. Next, lure the hunters to the trap. MAKE SURE you place the pufferfish at the spot after you past it. The hunters will get knocked off the island and into the void/ your lava |
Minecraft wiki entry for Hiding_chests, associated text: Hiding a chest beneath a lava pool is a great way to easily access a chest without having to break any blocks, and few players would be smart enough to figure out this trick because of how dangerous lava is. The best way is to find a lava pool or create your own, making sure that it is irregular in shape, so that it doesn't look man-made. If you found one in nature, it's easiest to empty all the lava of it and put everything back in after you put the chests in. Find a part of the hole that is 2 or 3 blocks deep, or just dig down on the parts that are 1 block deep. Place all of your chests in here. Then, pour the lava on top of that. You are done! The only disadvantage of this method is that if a player happens to accidentally right-click on the lava pool, they will find your loot. |
Minecraft wiki entry for Building_a_metropolis, associated text: Treasury/National Bank Holds valuable items or currency for the government. This could be similar to Fort Knox. These could also be the warehouses used in the communism system. |
Minecraft wiki entry for StreamStory, associated text: I spent a little while in Photoshop putting an image of Herobrine on a painting (Yup - it was definitely a painting) and then put that painting up in a small room in one of my 'in-progress' houses. My map was small at the time, I think it only had 3 houses. Anyway, I started streaming and avoided that room for about an hour to 2 hours, to make it all seem more legit. I then happened to run into the room and directly in front of the door was Herobrine. I screamed and ran out of the house and turned off the stream. |
Minecraft wiki entry for Lily_Pad, associated text: A lily pad is a short, flat non-solid block that can be found naturally growing only on water, in swamps and wheat farm rooms in woodland mansions. |
Minecraft wiki entry for Advancement_guide, associated text: Enter a stronghold to get this advancement. Strongholds can be found by using eyes of ender. Throw eyes of ender up in the air and following which direction they go. When you throw them and they go into the ground, dig where they went underground, until you reach stone bricks, which is the stronghold. |
Minecraft wiki entry for Redstone_Dust, associated text: from an adjacent power component or a strongly-powered block
from the output of a redstone repeater or redstone comparator
from adjacent redstone wire. The powering dust can be a level higher or lower, but with restrictions:
Redstone dust can be powered by redstone dust that is one level lower, or on an opaque block one level higher. A transparent block cannotβ[Java Edition only] pass power downward.
The block "between" the two dust blocks must be air or transparent. A solid block there "cuts" the connection between the higher and lower dust. |
Minecraft wiki entry for Jockey, associated text: These compound mobs don't have an official name, and were never referred to be official jockeys by Minecraft developers. |
Minecraft wiki entry for Deepslate_Tiles, associated text: 1 Obtaining
1.1 Natural generation
1.2 Breaking
1.3 Crafting
1.4 Smelting
2 Usage
2.1 Crafting ingredient
2.2 Stonecutting
3 Data values
3.1 ID
4 History
5 Issues
6 Trivia
7 References |
Minecraft wiki entry for ED, associated text: Entity data
Tags common to all entities[show]
Tags common to all mobs[show]
Tags common to all mobs spawnable in raids[show] |
Minecraft wiki entry for 3D, associated text: 3D was a joke item from Java Edition 3D Shareware v1.34. Eating it shows a picture of the developer cast. |
Minecraft wiki entry for Development_versions, associated text: MC-137935 β Skeletons do not shoot player when seeking shelter from sun.
MC-138114 β Chunk loading/generation is significantly slower than 1.13.2.
MC-139382 β Stonecutter does not cull the face below it.
MC-139446 β Sky light not recalculated when blocks placed in air with /fill command.
MC-141990 β Cartography table does not update when cloning maps.
MC-142548 β Lighting inside buildings too bright/patchy.
MC-144107 β Miscalculation of camera position in windowed mode on Linux with KDE.
MC-144111 β Foxes get stuck after pouncing.
MC-144114 β Foxes can walk/slide while sleeping.
MC-145944 β Villagers travel up water really quick.
MC-145952 β Iron golem and villagers can leave their village.
MC-146272 β Double screen bounce with new sneak/crouch changes.
MC-146978 β Hero of the Village effect obtained naturally makes the player give off particles.
MC-147305 β Player crouches with a delay.
MC-147363 β "Villager disagrees" sound is played twice when right-clicking a villager without trades.
MC-147387 β Ravagers with a passenger won't attack players and iron golems.
MC-147646 β Mobs will go to village centers and attack the air.
MC-147770 β Reduced speed while auto-crouching affects players in spectator mode.
MC-147772 β Horses can glitch when moving up blocks.
MC-147799 β Strange TNT behavior.
MC-147853 β Animals cannot get out of water.
MC-147884 β Can't unspectate shulkers.
MC-147897 β Riding entities down elevation deals damage on dismount (again).
MC-147913 β Shearing sheep does not use shears' durability. |
Minecraft wiki entry for Development_versions, associated text: MCPE-12500 β Detector Rail Crashes game when placed on grass
MCPE-12512 β Inactive TNT Minecarts Activate After Reopening
MCPE-12522 β When an item frame is broken, it breaks the block behind it also
MCPE-12526 β Item Frames turns invisible
MCPE-12527 β Item frame blinks showing light and dark texture
MCPE-12546 β Dyed leather armor of any color placed in the item frame shows white armor
MCPE-12628 β Witch hats too high on the head
MCPE-12666 β Super charged creepers animation is frozen |
Minecraft wiki entry for Zombie, associated text: Up to 10% of zombies (depending on regional difficulty) in pursuit of a target bang on closed wooden doors and on Hard (and Hardcore) difficulty can succeed in breaking them down. Otherwise, the door cracks but does not break. |
Minecraft wiki entry for List_of_item_textures, associated text: Obsidian Boat
Love Boat
Wooden Heart
Stone Heart
Iron Heart
Golden Heart
Diamond Heart
Love Bow (slightly pulled back)
Love Bow (mostly pulled back)
Love Bow (fully pulled back)
Love Arrow
Smarter Watch
Reality Vision
Ankle Monitor
3D
Red Key
Yellow Key
Blue Key
Footprint
A Very Fine Item |
Minecraft wiki entry for Difficulty, associated text: The clamped regional difficulty is a value between 0.00 and 1.00 based on regional difficulty. This value is shown on the debug screen as the second value listed after the heading "Local Difficulty". This is yet another value that affects the difficulty of gameplay (see below). |
Minecraft wiki entry for Screen_effects, associated text: In Bedrock Edition, the block's texture is instead arranged into a cube, and this cube is fixed around the player's point of view. This is the case regardless of the player's placement inside the block; they can be at the edge of it (such that their view is partially outside of it and the outside texture is clearly visible) and they are still rendered as if at the exact center of the cube. |
Minecraft wiki entry for Ultra_hardcore_survival, associated text: If you have played Hardcore mode many times and are comfortable with it, and want an even bigger challenge, try Ultra Hardcore Mode. Ultra Hardcore mode is like Hardcore, but to add to the challenges of hardcore, you don't naturally regenerate health. This difficulty is extreme, so it is advised to try hardcore mode first to gain extensive experience, and move on to this difficulty when you think you are ready. |
Minecraft wiki entry for Door-based_iron_golem_farming, associated text: If your doors are on the pit's edge, then avoid placing the doors during the day! Otherwise villagers might fall into your pit. Place them and block them with glass before daylight. Once you have placed all your doors, destroy any remaining doors in other buildings that aren't part of the symmetry of the farm. Also destroy beds in any building that isn't part of your farm, and put them in your new buildings, preferably in a symmetric arrangement. Your buildings around the pit should have doors (symmetrically placed) on the side walls to allow villagers to use the buildings. |
Minecraft wiki entry for Block_of_Amethyst, associated text: This article is about the block crafted from amethyst shards. For the block that grows amethyst clusters, see Budding Amethyst. For other uses, see Amethyst. |
Minecraft wiki entry for Mining, associated text: This layout can compete with the phoenix mine in terms of efficiency, and is easier to modify if necessary, but it does require a lot of time for each trip. |
Minecraft wiki entry for Ender, associated text: End Crystal - floating and destroyable crystals that are used to heal the Ender Dragon.
Eye of Ender - artificial eyes that are used to activate the End Portal and locate strongholds.
Ender Pearl - pearls dropped by endermen that are capable of teleporting players if thrown. |
Minecraft wiki entry for Development_versions, associated text: Now generate grass under stairs instead of a dirt path.
Villages in savanna and taiga biomes now use the appropriate type of wooden fences.
Cobblestone now generates around wells instead of gravel.
Paths now only replace grass blocks with air above water, lava, sand, sandstone, and red sandstone. All other blocks will be ignored, with blocks below (down to sea level) considered for replacement instead.
This allows paths to generate properly under trees.
This removes the ability for paths to bridge ravines.
Zombie villagers generated in zombie villages no longer despawn (i.e. they have the PersistenceRequired flag set). |
Minecraft wiki entry for Combat, associated text: If the player does not plan to harvest the gunpowder or experience from a creeper, one way to deal with one is to just let it blow up. The safest way to blow up a creeper is with a flint and steel. Just simply use the flint and steel on the creeper, and run away before it explodes. Although the creeper drops nothing this way, it's still effectively dead, and can no longer harm the player. If the creeper is next to multiple other monsters, the player can kill all of them by simply lighting the creeper up. |
Minecraft wiki entry for Spleef, associated text: Since spleef requires the playing field to be easily broken, most arenas use snow or clay blocks as they can be broken relatively quickly. Some basic arenas use dirt if better materials are not available. Wool is also used. |
Minecraft wiki entry for Ancient_Debris, associated text: Ancient debris never generates naturally exposed to air and can replace only netherrack, basalt, and blackstone.[note 1] It may also generate alongside smaller pockets of lava. |
Minecraft wiki entry for Secret_door, associated text: Every good secret door has an equally great secret opening mechanism. Some doors, such as the painting door, do not require an opening mechanism. Others however, such as the classic Jeb door, require a redstone trigger to open. |
Minecraft wiki entry for Dirt, associated text: When a dirt block is adjacent to a grass block and is exposed to a light level of at least 4, it is eventually converted into a grass block at random intervals. |
Minecraft wiki entry for Item_(entity), associated text: Items cannot be attacked by players or mobs; attempting to do so simply hits through them. However, they take damage and disappear from environmental or block-based damage such as explosions, fire, lava, a falling anvil,β[Java Edition only] and contact with cactus. Items have essentially no health, so they are destroyed by the slightest damage, though if set on fire they may remain for a few seconds before disappearing. Nether stars are immune to explosions, and netherite-based items and tools are immune to fire and float on top of lava. Also, some blocks that normally damage mobs, such as magma blocks, campfires, sweet berry bushes and wither roses, do not damage items. |
Minecraft wiki entry for Nether_hub, associated text: Assuming you already have access to the Nether, you will need the following materials for a single linked portal: |
Minecraft wiki entry for Iron_Ore, associated text: A total of 20 iron ore blocks were obtained from this blob, which was most likely composed of two smaller blobs. |
Minecraft wiki entry for Configured_feature, associated text: The root tag.
type: The feature type. Valid options are listed below.
config:
Configuration properties of this feature type, specified below. |
Minecraft wiki entry for Development_versions, associated text: MC-181418 β Entity names can no longer be colored.
MC-181424 β Fish (and other items from fishing) cannot be caught with a fishing rod.
MC-181461 β Enchantment glint does not render on elytra, shields, and tridents.
MC-181479 β Map marker labels do not render properly.
MC-181524 β Redstone does not visually connect when going up soul sand.
MC-181944 β Font of category/section text in creative mode item selection screen is much thicker than in 1.15.2.
MC-182595 β Parity issue: blackstone does not generate in ore blobs in nether wastes. |
Minecraft wiki entry for Villager, associated text: A villager who has not yet traded can claim any job site block and changes its profession along with acquiring a new job.
Villagers who have made their first trade can claim a job site block only if the block is associated with their profession.
For a villager to claim a job site block in Java Edition, the block must be on the ground to allow the villager to pathfind to the job block. A job site block placed decoratively on scaffolding or a fence post, for example, cannot be found by a villager and no job assignment results. |
Minecraft wiki entry for Ambience, associated text: This means that if you are in complete darkness and there are no lit blocks around you, an ambient noise will play every 6000 ticks (5 minutes). |
Minecraft wiki entry for Development_versions, associated text: Can no longer be bred.
Can no longer spawn as baby variants.
Now spit at mobs that are hostile to their owner.
Player damage triggers the llama to become aggressive, but does not cause the trader to hide. |
Minecraft wiki entry for Herobrine, associated text: Herobrine is said to be Notch's dead brother, somehow embedded into Minecraft. However, this is also completely false in reality, as Notch never had a brother.[5] |
Minecraft wiki entry for Mining, associated text: Should the player happen to accumulate a large amount of resources, such as, perhaps, 2 stacks of iron ore and 10 diamonds, they may be tempted to delve further into the cavern. Resist this urge and return to their base to empty their loot. Dumping off their goodies instead of trying to explore longer may help in the long run, and will reduce the chance of losing their loot. Having a bed at the base of their mine is also helpful; if the player dies, they will spawn at the base of their mine, hopefully surrounded by their chests full of goodies. |
Minecraft wiki entry for Cauldron, associated text: Arrows "stick" to the water in a cauldron.
The inside of a cauldron is 0.25 (1β4) blocks tall.
A cauldron holding water is the only way to have water in the Nether without the use of commands. |
Minecraft wiki entry for Flattening, associated text: Flower pot block entity removed.
Note block block entity removed.
BlockId and BlockData of moving pistons merged into blockState.[NBT note 1]
Base from banners removed.
Rot from skulls and Heads removed.
Color of banners' and Shields' Patterns has the colors in the opposite order for consistency.
Record of jukeboxes removed. |
Minecraft wiki entry for Development_versions, associated text: Created by smelting ancient debris in a furnace.
Used to create netherite ingots.
Floats in lava.
Cannot burn in lava or fire. |
Minecraft wiki entry for Animal_farming, associated text: Note: In older versions of Minecraft, overcrowded animals could be pushed into the walls of the pen. If those were solid blocks, the animal would suffocate; if they were fences or transparent blocks, the animal could be pushed right through them. In some versions, animals were prone to "phasing through walls" between a game save and restore. |
Minecraft wiki entry for Minecart_with_TNT, associated text: Minecarts with TNT have entity data associated with them that contain various properties of the entity. |
Minecraft wiki entry for Defeating_a_bastion_remnant, associated text: Strong, durable armor of netherite tier, enchanted with Protection IV.
At least one piece of golden armor if you don't want piglins to aggravate. Please note that brutes will still attack you even with gold armor.
A sword and tools of at least diamond tier, enchanted with Sharpness V and Unbreaking II or better.
A bow, especially with the Power and/or Infinity enchantments, is very useful in dispatching piglins and piglin brutes with ease from a safe distance.
At least one shield, as they can prevent taking damage.
Food with high-enough saturation and hunger restoration. (such as steak, golden carrot, and cooked porkchops). Golden apples (optional) can heal the player quickly.
Bring some logs and/or planks to craft boats, which will be very useful against piglin brutes and melee piglins (see the Mobs section below on how to use them).
Expendable blocks you can easily obtain, place, and break. Good examples include dirt, cobblestone, and netherrack.
A pickaxe of at least diamond tier, to mine gold blocks if there are any. It is helpful to also enchant it with unbreaking II/III.
Potions can improve combat. Fire Resistance is incredibly useful, and can be obtained by simply bartering with piglins (optional).
Soul torches or other soul-fire items can be used to scare piglins (optional).
Gold to distract piglins and gather precious resources but not piglin brutes (ex. ender pearls)
TNT (optional), and a button (not flint and steel) to light the TNT.
Hoppers for looting chests without aggravating any piglins (optional).
Blocks of Iron and carved pumpkins for Iron Golems (optional).
Pistons and levers, buttons or redstone torches to move gilded blackstone from under chests so you can put hoppers there to get the items (optional).
A lava bucket to easily kill piglins and piglin brutes (optional).
A respawn anchor and glowstone, to respawn in the Nether (optional). |
Minecraft wiki entry for Powered_Rail, associated text: Powered rails cannot increase the speed of a minecart to more than 8 blocks per second on either the north-south or east-west axis. The speeds that can be achieved with varying numbers of powered rails or intervals of normal rails between powered rails is complex -- for a thorough discussion, see Tutorials/Minecarts. |
Minecraft wiki entry for Leaves, associated text: Leaves from trees spontaneously decay (disappear) when they receive a block tick if they are not connected to a block with the logs tag (log or wood block), either directly or via other leaf blocks, with a maximum distance of 6 blocksβ[Java Edition only] or 4 blocksβ[Bedrock Edition only]. Leaves placed by players never decay. |
Minecraft wiki entry for Development_versions, associated text: beta 1.17.0.58
beta 1.17.0.56
beta 1.17.0.54
beta 1.17.0.52
beta 1.17.0.50
beta 1.16.230.56
beta 1.16.230.54
beta 1.16.230.52
beta 1.16.230.50 |
Minecraft wiki entry for Flower_farming, associated text: To grow flowers, you can use bone meal on a grass block. The block must either have no block above it (which is obstructing sun / moonlight), or be lit with a light level of at least 8. Flowers and tall grass will spread over grass blocks up to 7 blocks away in both directions (a 15Γ15 square). However, approximately 95% of growth occurs within a 4-block radius (a 9Γ9 area) around the source grass block. |
Minecraft wiki entry for Twisting_Vines, associated text: Applying bone meal on warped nylium occasionally creates 1-block tall twisting vines on any nylium or netherrack nearby. |
Minecraft wiki entry for loot, associated text: loot give <player: target> kill <entity: target> [<tool>:mainhand:offhand: string]
loot give <player: target> loot <loot_table: string> [<tool>:mainhand:offhand: string]
loot spawn <position: x y z> kill <entity: target> [<tool>:mainhand:offhand: string]
loot spawn <position: x y z> loot <loot_table: string> [<tool>:mainhand:offhand: string] |
Minecraft wiki entry for Lifeboat, associated text: The Minecraft equivalent of the popular, Fortnite battle royale. Players break wood with their pickaxe for building materials and loot houses for weapons. The objective is to be the last one standing. |
Minecraft wiki entry for Donkey, associated text: If a player picks up leather dropped by an adult donkey, they receive the "Cow Tipper" achievement. This is due to the achievement being given when a player picks up any piece of leather instead of being given when killing a cow.
A player riding a donkey is dragged along if the donkey is being pulled by a lead, and can even be lifted up in the air in the same way.
Using commands, it is possible to make a donkey with no armor slot, but also no way to equip a chest.
In the Bedrock Edition, the donkey can be transported in a boat by riding the donkey and jumping into the boat then dismounting (leaving the donkey behind in the boat) and activating the boat from underneath/underwater. Attempting to activate the boat to pilot it from above results in the player being mounted on the donkey again rather than being placed inside the boat to pilot it. |
Minecraft wiki entry for Survival_with_no_enabled_data_packs, associated text: It was possible before 18w06a to trade with a cleric for gold ingots, but now it is no longer possible, as furnace recipes have been added to the vanilla data pack, instead of being hardcoded into the game, which causes all furnace recipes to be disabled when the vanilla data pack is disabled. As a result, gold ingots are now impossible to get. Rotten Flesh is impossible to get because mob drops are disabled without the vanilla data pack. Hence, all trading with clerics is now impossible. |
Minecraft wiki entry for Magma_Cube, associated text: They are found in areas of the Nether at all light levels. The space they spawn in must be clear of solid obstructions and liquids. Due to being inherently fireproof, magma cubes can spawn on magma blocks. |
Minecraft wiki entry for Data_pack, associated text: The data pack system provides a way for players to further customize their Minecraft experience. Data packs can be used to override or add new advancements, dimensions, functions, loot tables, predicates, recipes, structures, tags, world generation settings, and biomes without any code modification. |
Minecraft wiki entry for Unknown, associated text: "Unknown" redirects here. For the unknown element, see ???. For the unknown Minecraft Dungeons level, see MCD:???. |
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