text stringlengths 148 3k |
|---|
Minecraft wiki entry for Wool, associated text: All wool colors (except magenta, light blue[BE only], pink, and purple) generate naturally as part of structures within woodland mansions. |
Minecraft wiki entry for History_of_leaf_decay, associated text: 1 Indev 20100218 - Indev 20100223
2 Infdev 20100325 - Infdev 20100330
3 Infdev 20100615 - Alpha v1.0.5_01
4 Alpha v1.0.6_01 - Alpha v1.1.2_01
5 Alpha v1.2.3
6 Beta 1.0 - Beta 1.0.2
7 Beta 1.1 - Beta 1.1_01
8 Beta 1.2 - 18w21b
9 See also |
Minecraft wiki entry for Underwater_home, associated text: A dried sponge is an excellent way to remove a large volume of water from an enclosed volume. A conduit can also completely solve the problem of breathing. A sponge or conduit can be difficult or time-consuming to obtain in survival mode, however. |
Minecraft wiki entry for Creating_behavior_packs, associated text: in a crafting table, there are two types of crafting, shaped and shapeless, we will begin with shaped. |
Minecraft wiki entry for Cocoa_bean_farming, associated text: Planting cocoa beans on the 4 sides of a log makes it harder to replant, so a wall of jungle wood makes the fastest design possible. For a compact design, the wall must be also partially underground so as to make the most out of your planting reach. This design uses dispensers, that are cheaper than other design's pistons, and the use of redstone is minimum. The design is modular, with units of one dispenser and 3 blocks wide wall. |
Minecraft wiki entry for Development_versions, associated text: 19w13b is the thirtieth snapshot for Java Edition 1.14, released on March 29, 2019,[38] which revamps the trading interface. |
Minecraft wiki entry for Redstone_Update, associated text: Realms
Scoreboard system
3 new commands: /testfor, /effect, and /scoreboard
3 new minecart variants: with hopper, TNT, and monster spawner
14 new blocks (excluding minecarts): nether quartz ore, activator rail, block of redstone, daylight sensor, dropper, hopper, redstone comparator, trapped chest, weighted pressure plate, block of quartz, and 4 variants of quartz.
2 new items: nether brick and nether quartz.
Block ID for sandstone double slab. |
Minecraft wiki entry for Combat, associated text: "Combat" redirects here. For the Java Edition update, see Combat Update. For the updates to Java Edition combat mechanics in testing, see Java Edition Combat Tests. |
Minecraft wiki entry for Redstone_circuits, associated text: A clock circuit is a pulse generator that produces a loop of specific pulses repeatedly. Some are designed to run forever, while others can be stopped and started. |
Minecraft wiki entry for Anvil_mechanics, associated text: Using the 7 enchantment pairing method shown, and looking at just the first enchantment (Diamond Boots + Soul Speed III) as an example: |
Minecraft wiki entry for Development_versions, associated text: "Minecraft Snapshot 12w07b (Updated!)" (archived) by Jens Bergensten – Mojang.com, February 15, 2012. |
Minecraft wiki entry for History_of_world_generation, associated text: 1 Java Edition
1.1 Classic, Indev and early Infdev
1.2 Alpha-era terrain
1.3 Beta-era terrain
1.4 Early Release-era terrain
1.5 Major Release-era terrain
1.6 Mountainous Release-era terrain
2 Bedrock Edition
2.1 Alpha-era-terrain
2.2 Bedrock Edition-era Terrain
2.3 Glacier Seed Comparison
3 Notes
3.1 Indev World Types |
Minecraft wiki entry for Noise_generator, associated text: A noise generator was used for generating the surface block used for low-altitude areas commonly characteristic of beaches. This noise generator would determine if a given area would use sand as the surface block or not. This was probably removed in Beta 1.8. |
Minecraft wiki entry for Shelters, associated text: Make one of these if you have a long and deep mine and have to constantly run up and down long tunnels to drop off your bounty and sleep for the night. You need to make a small cottage in the middle of your mine, but digging out a room(s) in the side of a wall works fine as well. Adding a door, windows and plenty of light reduces the chance of being ambushed when you wake up in the morning. It must have a chest with food, picks, and shovels, as well as rare items that you don't want to lose while mining. Having multiple chests in a back room to store your excess dirt, gravel, cobblestone and ores is handy if your main chest is getting crowded and you'll be down in your mine for a while yet. A crafting table, multiple furnaces for quickly smelting items, and a bed are always good to have inside. You can also include an Enchantment Table for quick enchanting of tools and armor, especially if your favorite Efficiency IV/Silk Touch I diamond pick got burnt in the pit of lava that also stole some redstone. |
Minecraft wiki entry for Chris_Nordgren, associated text: Chris Nordgren is a virtual effects artist and 3D artist at Mojang Studios, working on Minecraft Dungeons. He had also developed and published Everhood alongside Jordi Roca, as Foreign Gnomes. |
Minecraft wiki entry for 4CHP, associated text: Switching to Chug’s POV, he finishes eating his mushroom stew as the group leave for the woodland mansion. The black cat that had previously belonged to the witch decides to follow along, with Tok deciding to name it Clarity. Mal leads the group with her sword in hand, followed by Chug with Thingy, then by Tok with Candor and Clarity, and finally, Lenna with Poppy. Not long after, Lenna kills a zombie with her bow and arrow, having Poppy go after the rotten flesh that it dropped. A sheep then appears, and so the group kills it for raw mutton. Chug has brief thoughts about his mom’s steak and potatoes whilst also wondering as to how he and company will be treated when they arrive back home. Nevertheless, Chug feels confident and asks Mal if they are going to build a shelter close to the mansion. She instead thinks that hiding in the mansion would be a good idea as to not make much noise, but is open to feedback. Not long after, the group arrives at the woodland mansion, taking it in awe. Chug describes it as being able to barely fit within the walls of Cornucopia. Tok wonders as to how the mansion was built. Chug then decides to leave Thingy behind in a small pit, giving it a potato so it doesn’t starve. The group make it up to a set of glass windows, but with no door in sight, they decide to walk along the outside wall, going around the corners whilst hearing the grunts and groans of the things living inside. Eventually, Chug and company make it to a set of double doors and enter the mansion. As the sun is setting, they decide to sleep in the alcove behind the stairs. After eating some cooked mutton, everyone falls asleep except for Mal. |
Minecraft wiki entry for Placeholder_texture, associated text: For cases where the placeholder textures were unintentionally used in-game, see Java Edition placeholder texture uses, Bedrock Edition placeholder texture uses, and Legacy Console Edition placeholder texture uses. |
Minecraft wiki entry for Sculk_Sensor, associated text: Multiple Sculk sensors with other sculk type of blocks on Minecraft Live.
Ditto. Screenshot by kingbdogz.
Close look.
Wool occlusion.
Sculk sensors as wireless redstone.
Sculk sensors are not affected by rain.
Old textures.
New textures.
Performance optimizing.
Ditto.
Sculk type of blocks in redstone category. |
Minecraft wiki entry for recipe, associated text: Specifies the player(s) to give or take the recipe from.
Must be a player name, a target selector or a UUID. And the target selector must be of player type. |
Minecraft wiki entry for Minecart, associated text: "[MC-8004] Minecarts glitch through the stop block of a track that ends with a turn or a downward slope - Jira" – Mojira, January 20, 2013. |
Minecraft wiki entry for Rain, associated text: The average rainfall lasts 0.5–1 Minecraft day, and there is a 0.5–7.5 day delay between rains. Rain has a small chance to worsen into thunderstorms. |
Minecraft wiki entry for Matthew_Dryden, associated text: Moesh's job consisted of assisting with content management for the Minecraft franchise and adding new Realms maps. Moesh has a background of creating custom levels for games such as Quake II and Star Wars Jedi Knight: Dark Forces II, and as such is also responsible behind the level design of structures like the bastion remnant and the ancient city.[1][2] |
Minecraft wiki entry for Development, associated text: Changes
The world is now 1024x64x64 instead of 512x64x32 in size, and generates actual terrain.
Terrain has been updated to the 0.0.13a_03 format.
Dirt layer is now more uniform.
There is always a single block of dirt after grass and before stone.
If water generates next to lava on world generation, it will now produce stone.
Reference
Minecraft IRC logs, May 21, 2009
"(10:48:56) Notch_: and I just tried making a 1024x64x64 map. It's nuts [...] (10:49:06) Notch_: it's basically a looong gauntlet of hills and lakes"
Trivia
It is very likely this version has the new level generation screen, however this is not confirmed. |
Minecraft wiki entry for History_of_world_generation, associated text: This means that worlds converted from versions before this may change the distribution of chunks generated after. |
Minecraft wiki entry for Dye, associated text: Ink sacs can also be created using 1 iron, 1 sulfur, and 4 oxygen in the compound creator[Bedrock and Education editions only]. |
Minecraft wiki entry for Sky_dimension, associated text: In this version of the Sky Dimension, the buildup of the world blocks-wise is very much like the Overworld, but it is always midday and it does not rain or snow (though cloud cover does appear as if it were raining). Like in the Overworld, there are oak trees, flowers, springs, lakes, and caves, and you can also find pumpkins, mushrooms, dungeons, iron, coal, and gold. Although uncommon, it is also possible to find sugar cane, redstone, lapis lazuli, and more rarely diamond. The only mobs that spawn in the sky dimension are chickens; no other mobs (including hostile ones and squid) spawn, except for monsters spawned by spawners in dungeons. Snow generates on surfaces above a certain altitude, similarly to mountain biomes, however, there is no weather in the Sky Dimension, so this snow is not renewable. Below the islands of the Sky Dimension is nothing but the Void and a layer of clouds. |
Minecraft wiki entry for Development_versions, associated text: Fixed an issue where custom items were not added to the Creative item inventory and therefore could not be used with commands
Fixed a bug where a request queued with /schedule would not clear out when executed and would execute when re-entering a level
Fixed issues with the /schedule command that would consider an area loaded before it was actually loaded, and the command now respects which dimension it is queued in
Fixed issue with Blocks sync
Fixed animations not running on mobs spawned with custom events
Fixed issue where on_interact would duplicate the item used if an event response killed the player
Fixed custom items functioning or rendering correctly on the client in a client/server scenario |
Minecraft wiki entry for Beehive, associated text: Block entity data
Tags common to all block entities[show]
Bees: Entities currently in the hive.
An entity in the hive.
EntityData: The NBT data of the entity in the hive.
See entity format.
MinOccupationTicks: The minimum amount of time in ticks for this entity to stay in the hive.
TicksInHive: The amount of ticks the entity has stayed in the hive.
FlowerPos: Stores the location of a flower, so other bees can go to it.
X: X coordinate of the flower.
Y: Y coordinate of the flower.
Z: Z coordinate of the flower. |
Minecraft wiki entry for Development_versions, associated text: MC-167061 – FPS/TPS graphs on F3 screen are empty in spectator mode.
MC-167105 – Debug screen renders behind hotbar.
MC-167106 – Debug screen FPS/TPS graphs are not rendered correctly.
MC-167108 – Lines on the debug screen are taller than before. |
Minecraft wiki entry for Logic_gates, associated text: Now that we have a positive way of representing our negative numbers it is very trivial to implement this into an adder. Currently our adder solves |
Minecraft wiki entry for Transmission, associated text: While a strict one-hot encoding would always have precisely one line hot, a useful alternative is to eliminate the "0" line and represent the number 0 with no lines hot. |
Minecraft wiki entry for Thunderstorm_survival, associated text: Never get too close to a skeleton trap unless you're well prepared. If, during or after a thunderstorm, you see a horse that looks like a skeleton version of a normal horse, beware. The safest way to fight them is with a bow, and a shield. However, you may want to activate a skeleton trap for one of these reasons: |
Minecraft wiki entry for Development_versions, associated text: Added a new "Data Packs" button on the "Create World" screen.
Allows the player to select datapacks to be enabled in the world.
Supports drag-and-drop.
Dimensions and dimension types can now be added and changed by data packs.
Smithing recipes can now be added and changed by data packs. |
Minecraft wiki entry for Combat, associated text: The easiest way to kill a zombified piglin is in one hit, as they will not be aggravated if another zombified piglin is killed in one hit. This can be achieved with Strength II and a Diamond sword, or a Diamond sword with Sharpness III and Strength I. |
Minecraft wiki entry for Death_messages, associated text: <player> died
Is coded to appear only when the player achieves a death that is not assigned to a damage type (magic, cactus etc.) or is assigned to the generic damage type. Currently replicable in 1.17.1+ by naming a bee with a name tag, letting it sting a player, waiting for it to die and looking at the game's log.
<player> died because of <player/mob>
Is coded to appear only when the player is hurt by a player or mob then achieves a death that is not assigned to a damage type or is assigned to the generic damage type. Currently replicable in 1.17.1+ by naming a bee with a name tag, letting it sting a player, punching it while waiting for it to die naturally and looking at the game's log. |
Minecraft wiki entry for Player_versus_Player, associated text: In addition to the extremely thick layer, smartly add multiple types of layers to your wall: Solid: solid layers of obsidian with no gaps, this should make up the majority. Liquid: a layer of water or lava, put one on the outside to prevent explosions, and some on the inside to delay the enemy charging in. Also used for the roof and perhaps floor of the wall. Height: should be the solid type, used to stop elytras, cannons and climbers, best with a lava shield, at least at the bottom to kill elytra pilots. Don't put them too outwards. Another variation is to use tons of sand and gravel,(expensive to get normally) not to use against elytras, but to fill down the wall that the enemies broke, causing a huge delay. If they use torches, the massive amounts of dropped items (if it is built up to the height limit, or as high as possible if the server has mods) may crash the server and undo their work, if they charges in while it's lagging, they may get buried! Checker: put multiple layers of clay, wood, obsidian, liquid or cobwebs (choose two from those) in a checkerboard pattern. As they are mined with different tools, enemies must switch tools constantly (most of them won't bring shovels, shears, and axes at all!) in order to get pass them, and it's hard for them to climb if liquid is one of the materials. Cobble: use water and lava in a single layer accordingly to continuously generate cobblestone, these can't be mined through without enough intelligence,(a wrong step in disarming it may leak liquid out which drowns/burns players) and is usually explosion (wither) proof! Fill any other space in that layer with obsidian. Room: make an empty space without lighting to spawn monsters in it, all walls around it should have no liquids. One can put it around a spawner to maximize its potency, or lure some exotic monsters in and lock them (wither cages). When the enemies break the surrounding walls, an array of monsters (which spawns while they are near and mining through the other layers difficultly) will flood out! Trap: add buds to random parts of the wall and connect them to TNTs, when the enemy unfortunately mines the parts, BOOM! one can also add a semi-wall of TNT to stop massive amounts of raiders if necessary, make sure not to put lava layers near! As long as obsidian can't be blown up due to plugins, these shouldn't damage your walls. All other traps can be used if one knows how to! |
Minecraft wiki entry for whitelist, associated text: whitelist add <targets> (Java Edition)
allowlist add <name: string> (Bedrock Edition)
Adds the player profile(s) to the whitelist. The player does not need to be online.
whitelist list (Java Edition)
allowlist list (Bedrock Edition)
Displays all player profiles in the whitelist.
whitelist off(Java Edition)
allowlist off (Bedrock Edition)
Disables the server's use of a whitelist.
whitelist on(Java Edition)
allowlist on (Bedrock Edition)
Enables the server's use of a whitelist.
whitelist reload(Java Edition)
allowlist reload (Bedrock Edition)
Reloads the list of player profiles in whitelist.json from disk (used when whitelist.json has been modified outside of Minecraft).
whitelist remove <targets> (Java Edition)
allowlist remove <name: string> (Bedrock Edition)
Removes the player profile(s) from the whitelist. The player does not need to be online. |
Minecraft wiki entry for Thunderstorm_survival, associated text: Witches are always hostile, and use potions offensively and defensively. Witches are deadly if approached by a player without nearby shelter or battle equipment, so avoiding them is beneficial when caught in the open. They may drop valuable loot, such as glass bottles and glowstone and health potions, but witches are rare outside of witch huts, so it is more beneficial to build a witch farm than to try to use thunderstorms to kill them. |
Minecraft wiki entry for Development_versions, associated text: Predicate now accepts block and fluid sub-predicate.
Fields:
block – exact block ID to match.
fluid – exact fluid ID to match.
tag – block/fluid ID to match.
nbt – matcher for block entity NBT (only for blocks).
state – map of name/value properties. Value can be integer, boolean or string or object with optional min and max properties.
Predicate now accepts the light sub-predicate.
Object has one integer range – light – that matches visible light (maximum value of sky-darkening and block light). |
Minecraft wiki entry for Things_not_to_do, associated text: Finally, players may want to have light underwater. Torches cannot be placed underwater, so it is better for the player to come with full-block light sources such as sea lanterns, glowstone, lanterns, sea pickles, jack o'lanterns, or even a Redstone Lamp beside a Block of Redstone. |
Minecraft wiki entry for 2CHP, associated text: Switching to Tok’s POV, he mentions again that he was blindfolded, gagged, and was sent to Elder Gabe’s shop by the strangers that had abducted him (a woman, a man, and a few others), allowing Tok to see what the strangers wanted to see. The woman asks Tok to find any ingredients that could be used for potions, but Tok could only spread his arms to indicate that everything in Gabe’s supply closet could be used. As the chests are opened, Tok is blindfolded once more, but once they are back outside, Tok soon hears someone screaming about berries, realizing that it is Jarro. The strangers start plucking the berries from Jarro’s family farm as they blindfold and gag Jarro, and then they start walking away from Cornucopia. Tok decides to drop berries about every one thousand steps, hoping that someone would notice, but he soon runs out, and starts to drop iron ingots, and then coal, every two thousand steps as he is put on a horse. As night becomes day and then night again, the strangers come to a halt and feed Tok some mutton on the condition that he does not speak. Realizing that he is starving, Tok nods as the gag is taken off of him. As he eats, he watches on as the strangers build shelters for the night, and is soon ordered to sit by a wall, falling asleep soon after. The next morning, Tok is awoken by the strangers who give him bread and mutton to eat before heading off. Tok begins to realize that the strangers want him for his crafting skills as he starts to drop random items from his pockets every two thousand and then every three thousand steps, knowing that dropping a gold ingot would be noticed immediately. Tok hopes that he’ll be able to escape on his own, realizing that Mal and company will never be able to catch up to him on foot. |
Minecraft wiki entry for Purpur_Block, associated text: Purpur blocks and purpur pillars are decorative blocks that are naturally generated in end cities and end ships. |
Minecraft wiki entry for Pillar_jumping, associated text: Even without using the torch, sign, etc., it is beneficial to use a gravity affected block to make pillars, since when the player is done with them they can stand at the bottom of the pillar and delete it block by block, instead of having to start from the top and work their way down as they would have to do if they used a non-gravity-affected block. |
Minecraft wiki entry for Durability, associated text: Direct attacks from mobs and other players
This includes Strength and Weakness status effects or extra damage from enchantments.
Getting hit with an arrow, shulker bullet, thrown trident, egg, snowball, or fireball
This includes extra damage from enchantments
Getting hit with a fireball
Getting hit with an egg or snowball
Getting struck by lightning
Touching a block of fire, lava, magma block (does not damage netherite armor)
Moving into cactus, or in grown sweet berry bush
Explosions (including fireworks, but deals more than one point of durability) |
Minecraft wiki entry for Redstone_circuits, associated text: Piston clock
A piston clock produces a loop of pulses by passing a block back and forth (or around, with many pistons) and drawing off a redstone pulse when the block is in a certain location. |
Minecraft wiki entry for Optimize_world, associated text: Cached data for the world is erased. This includes light levels and biomes, among other things.[more information needed] |
Minecraft wiki entry for 1CHP, associated text: Throughout the night, the person understands how furnaces work in this world, and learns how to make glass. The person begins wondering about what could be built with this new material until a spider interrupts. The spider eventually dies, and the person begins having a craving for warmth; the person begins throwing away wooden planks and tools into the furnace before it discovers coal, and understands how torches work. |
Minecraft wiki entry for Snow, associated text: This article is about the thin cover caused by snowfall. For the full block, see Snow Block. For the weather condition, see Snowfall. For the projectile, see Snowball. For other uses, see Snow (disambiguation). |
Minecraft wiki entry for TNT_cannons, associated text: Reloading cannons are one of the most complex designs for beginners. However, as long as close attention is paid, for a first time build, it can be created in about 15–20 minutes depending on the size. Reloading cannons became obsolete when dispensers were added (except in the console editions). |
Minecraft wiki entry for Nether_survival, associated text: If you don't have a saddle but by chance see a zombified piglin riding a strider, you can draw it close, and ideally onto land, by wounding the rider with an arrow (or even a thrown egg or snowball), then kill it and take the pre-saddled strider for yourself. They might even drop their warped fungus on a stick for you, but the odds of that are not high. Building some walls around yourself before trying this is probably necessary, since the zombified piglins in your area are likely to turn hostile when you attack the strider jockey. |
Minecraft wiki entry for Spleef, associated text: Instead of having to break down blocks manually, players may be given items that have the special ability to shoot projectiles. When the projectile hits a block, the block disappears. When players are on separate islands, they can still shoot those projectiles in order to cause other players to fall. This variant is usually hosted on minigame Minecraft servers, like Hypixel (TNT Games - Bow Spleef), HiveMC (Splegg, which has shovels that can shoot snowballs), and with the use of these servers, many other things can be added, such as upgrades, boosters, high jumps, explosions. |
Minecraft wiki entry for Development_versions, associated text: Generates in basalt deltas.
Can be used in place of cobblestone to craft furnaces and stone tools.
Has a slab, stair, and wall variant. |
Minecraft wiki entry for Creative, associated text: Creative mode gives players the ability to fly. To activate flying, double-tap the jump key. Use the jump key to go up and the sneak key to go down and the movement keys, the default is WASD to move. The player can disable flying in mid-air by double-tapping jump again, causing them to drop to the ground. Touching the ground when flying disables flying in Java Edition, but not in Bedrock Edition. Getting into a minecart or bed does not disable flying. |
Minecraft wiki entry for Flying_machines, associated text: This addition can be used to hold more cargo, whether it be entities, chests (which are only movable in Bedrock Edition), or TNT (which can be detonated by a following machine equipped with a redstone block). |
Minecraft wiki entry for Building_a_metropolis, associated text: Nether Colony Build a village in the Nether to expand your city beyond the realm of the Overworld. Add houses of nether bricks and some quartz. And equip yourself with weapons to defend yourself from monsters. No one wants to be greeted with an explosive fireball when they exit their house! |
Minecraft wiki entry for Fruit, associated text: Popped Chorus Fruit - The cooked form of a chorus fruit. It is used as a material rather than a food.
Glistering Melon - A form of melon slices with gold nuggets in it that is not edible but can be used in brewing potions. |
Minecraft wiki entry for Depth_Strider, associated text: Every level reduces the amount water slows the player by ⅓, including reducing the speed at which flowing water pushes the player when standing still. An armor stand carrying armor enchanted with Depth Strider also moves more slowly when being pushed by water. |
Minecraft wiki entry for Mining, associated text: This method is fast and secure, as you can see hazards in advance and avoid them due to the fact that you can't fall off blocks in sneak mode. It also requires very little in the way of player input, making it quasi-semiautomatic. To ascend simply pillar up using the copious amounts of stone you have no doubt amassed in the course of your tunneling. Word of warning: this method consumes about 80 percent of the durability of a stone pickaxe. Be sure to bring wood to make a crafting table and sticks to craft a replacement. |
Minecraft wiki entry for Building_a_metropolis, associated text: One light source for a metropolis is lampposts. A lamppost can be built with a redstone lamp hooked up to an inverted daylight detector so that the lamp will turn on when it gets dark. You can also use a torch, as you can put them in houses. Another indoor lighting trick is to put the light source under carpets. The source of light will be hidden from sight, but the light will still shine through the carpets. |
Minecraft wiki entry for Block, associated text: "[MC-203550] Blocks broken by pistons do not play breaking sounds - Jira" – Mojira, November 4, 2020. |
Minecraft wiki entry for Mushroom, associated text: A mushroom is a variety of fungus that grows and spreads in dark areas. Mushrooms generate as red or brown in color, and small or huge in size. |
Minecraft wiki entry for Achievement_guide, associated text: Find an enchanted apple, add paper to it in a crafting table to craft the thing banner pattern. Then, apply the pattern using a loom by combining the banner and dye. |
Minecraft wiki entry for Data_version, associated text: All .dat and .nbt files contain the data version in their root compound of when the file was last saved. |
Minecraft wiki entry for Predicate, associated text: Within this article, the term "predicate condition" may be referred to by the short form "condition." |
Minecraft wiki entry for Development_versions, associated text: Added the ability to control the height.
Syntax: /spreadplayers <center> <spreadDistance> <maxRange> under <maxHeight> <respectTeams> <targets>
maxHeight specifies the maximum height for resulting positions. |
Minecraft wiki entry for Durability, associated text: Some tools are not block-breaking tools: This includes bows, fishing rods, carrots on sticks, flint and steel, warped fungi on sticks, and elytra. Such tools are no better than bare fists at breaking blocks, but they do not take damage from doing so—they take damage by being used in their own various manners. |
Minecraft wiki entry for Obfuscation_map, associated text: Out of all Java Edition versions published after 19w36a (September 4, 2019), Combat Test 3 is yet the only one published without any obfuscation map. |
Minecraft wiki entry for Historical_effects, associated text: Where the rails show up and where they don't (assuming same as redstone)
Check to see if repeaters behave identically here. |
Minecraft wiki entry for Development_versions, associated text: A new block only found in ancient cities.
It is unobtainable in survival mode.
Has some unknown "interesting" purpose.
Currently can only be broken by mining, although after a very long time, and is immune to explosions, withers, and ender dragons.
Unlike other blast resistant blocks, it can be moved by pistons.[note 3] |
Minecraft wiki entry for Dripstone_cluster, associated text: There are two types of dripstone clusters. The first type takes the form of either a separated stalagmite and stalactite, or a stalagnate, and is composed of dripstone blocks. Stalagnates generate around two positions selected on the floor and ceiling of a cave, which may potentially be separated by several blocks horizontally. The maximum possible size of a cluster varies depending on the available space. |
Minecraft wiki entry for Pre-flattening, associated text: Note: potion with name set to 0 is called "Water Bottle" only if no other bit is set. Otherwise, it is called "Mundane Potion". |
Minecraft wiki entry for Defeating_the_ender_dragon, associated text: You should bring at least one stack of food items to prevent starving and allow for quick regeneration. |
Minecraft wiki entry for Hopper, associated text: 2/64 filter- plus 20 cheap items or 2/16 filter- plus 14 cheap items.
2
17
or
2
11
1-wide, alternating tileable, silent, transfer rate 2.5 ips.
protected against overflow chaos only when circuits "oh3-A" and "oh3-B" are mixed in alternating order (see notes below). |
Minecraft wiki entry for Development_versions, associated text: Added new climbable block tag.
Includes ladders, vines, scaffolding, and weeping vines.
Used in mob pathfinding and to determine what blocks the player can climb.
Added new impact_projectiles entity tag.
Includes the arrows tag, snowballs, fireballs, small fireballs, eggs, tridents, dragon fireballs, and wither skulls.
Used to determine what entities will break chorus fruit when hit. |
Minecraft wiki entry for Aquatic, associated text: The term Aquatic refers to an in-game group of mobs that live in oceans and rivers and are able to swim. |
Minecraft wiki entry for Timeline_of_events, associated text: Minecraft T-Shirts on BF:Hereos: https://web.archive.org/web/0/http://notch.tumblr.com/post/8253302905/you-can-get-minecraft-themed-t-shirts-in-bf-heroes-this |
Minecraft wiki entry for Game_rule, associated text: The following is a list of game rules available in-game, their allowed values, and their availability in Java Edition and Bedrock Edition. |
Minecraft wiki entry for Best_biomes_for_homes, associated text: This biome is the only place where jungle wood can be found naturally, so have a resource base here.
Build and travel as much as possible on top of trees for clearer vision and easier navigation. |
Minecraft wiki entry for Phantom-proofing, associated text: When AFK-ing at a farm, it is likely that the player would be doing so for extended periods of time. Most farms have specific requirements such as world height that makes phantoms spawn regularly. Phantoms are often considered pests since they can deal damage, knock players off of platforms, and trigger redstone components. |
Minecraft wiki entry for Door-based_iron_golem_farming, associated text: Iron golems spawn naturally in villages (natural or player-made), provided there are 10 villagers and at least 21 houses (counted as doors). The chance of spawning is 1 in 7000 per tick, which averages around one every six minutes. |
Minecraft wiki entry for 3CHP, associated text: Exhausted, Chug sits on the floor with his legs out straight and a bruise on his face. Mal looks over at everyone, with Lenna appearing to be annoyed as she counts the arrows she lost in the swamp, and Tok leaving against the crafting table and murmuring at the cats as he looks at his brother, feeling worried about him. Mal decides to offer Chug some mushroom stew, who refuses at first, but after Tok and Lenna also offer their mushroom stew, he practically lets it run down his throat, falling asleep soon afterward. Mal looks down at the hole in the floor, noticing a few slimes hopping around. Her mind wanders as to how her parents are handling the situation, wondering if they are either packing up, or too worried about her to do anything. Eventually, she too falls asleep. |
Minecraft wiki entry for Pre-flattening, associated text: These values specify the color of the wool, stained terracotta, stained glass and carpet. This data is stored in block metadata for placed wool, stained clay, stained glass or carpet, and as the "damage" for the item in the inventory. |
Minecraft wiki entry for Zombie_Villager, associated text: Baby zombie villagers make up 5% of zombie villager spawns. They have big heads, unlike normal baby villagers. They behave similar to regular zombie villager, with the following oddities: |
Minecraft wiki entry for Axolotl_farming, associated text: The path that runs around the back of the room is dark by design. This means that hostile mobs can spawn there. It is a good idea to line the path with bottom slabs to prevent any mobs from spawning in that path. |
Minecraft wiki entry for The_End, associated text: To access the End, the player must go through the process of finding a stronghold using eyes of ender, finding the portal room, and activating the end portal in the end portal room. The room consists of a 5x5 square of end portal frames, with the corners cut out, making a total of 12. The portal hangs over a lava pool, with a staircase leading up to it. A silverfish spawner sits on top of the staircase. |
Minecraft wiki entry for agent, associated text: agent move <direction>
agent turn <turnDirection>
agent attack <direction>
agent destroy <direction>
agent drop <int:slotNum> <int:quantity> <direction>
agent dropall <direction>
agent inspect <direction>
agent inspectdata <direction>
agent detect <direction>
agent detectredstone <direction>
agent transfer <int:srcSlotNum> <int:quantity> <int:dstSlotNum>
agent create
agent tp <coordinates>
agent collect <string:item>
agent till <direction>
agent place <int:slotNum> <direction>
agent getitemcount <int:slotNum>
agent getitemspace <int:slotNum>
agent getitemdetail <int:slotNum> |
Minecraft wiki entry for Jungle_pyramid, associated text: In Bedrock Edition, each jungle pyramid chest contains 2–6 item stacks, with the following distribution: |
Minecraft wiki entry for Settlement_guide, associated text: While the community grows, there should be a wider range of services and attractions. As it becomes a primary destination on highways, the need for community services intensifies. It must have dedicated structures for hotels, hospitals, museums, social places. |
Minecraft wiki entry for Configured_structure_feature, associated text: config:
start_pool: The namespaced id of the template pool to start from.
size: The depth of jigsaw structures to generate. Value between 0 and 7. |
Minecraft wiki entry for How_to_play, associated text: If you create, load, or save a world in creative mode, achievements and leaderboard updates are disabled for that world, even if it then loaded in survival mode. |
Minecraft wiki entry for Acquiring_a_conduit, associated text: Optionally, the player can feed a nearby dolphin, which then leads the player to a structure with treasure. |
Minecraft wiki entry for Hunger_management, associated text: Advantages:
Restore 6 saturation.
Restore a good amount of hunger and saturation.
Potatoes can be farmed quickly and in large quantities, as each potato plant drops up to 4 potatoes. |
Minecraft wiki entry for Beating_a_challenge_map, associated text: Using rails is a very effective way of moving around the landscape. You could also make a tunnel under the landscape for safe travel at night, but this takes a lot of time, and is not as efficient. |
Minecraft wiki entry for Best_enchantments_guide, associated text: It is usually not recommended to enchant shears at all, as they can only be enchanted through an anvil, and they are crafted with iron ingots which are very easy to come by in late-game. So only enchant them if you have an abundance of enchanted books of the above categories. |
Minecraft wiki entry for Setting_up_a_server, associated text: Generally avoid any port below number 1024, since those ports are generally referred as well-known ports and are registered with the IANA for important services. |
Minecraft wiki entry for Before_Village_%26_Pillage, associated text: There is also a bug or glitch where the villagers can be coaxed to breed indefinitely without regard to the population cap. |
Minecraft wiki entry for Development_versions, associated text: Iron and golden tools and armor can be smelted into nuggets. Iron and golden horse armor can also be smelted.
Yield 1 iron or golden nugget per item respectively. |
Minecraft wiki entry for Miscellaneous, associated text: "Kwin van der Veen" (16 April 2013). "Video response: Sharing is Caring #010: 1 Bit Randomizer & Silent BUD " (Video). YouTube. |
Minecraft wiki entry for Prismarine, associated text: Prismarine is a type of stone that appears underwater in ruins and ocean monuments. It periodically changes color between blue and green. |
Minecraft wiki entry for Renewable_resource, associated text: These items are renewable in Bedrock Edition beta versions. They either do not exist, or are non-renewable in the latest release. |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.