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Minecraft wiki entry for 4CHP, associated text: Cece then friends Jo on the console, allowing her and Aminata to send him a message regarding their whereabouts. Jo soon meets up with them and the three start planning on how to get Cranky back. Aminata mentions that Declan and his crew live in a base not far from the village, which the other Anarchians dub as the "Iron Fortress" due to many parts of it being built with iron blocks, as well as being difficult to get into. Cece considers just simply sneaking in when Declan and his crew aren’t around, but Jo says that Cranky isn’t just something that can be left behind. Jo then says that they should sneak inside the fortress when Declan and his crew aren’t home, and then wait for them to log off. Aminata concurs, saying that they should hide in the walls. She also mentions that Declan never logs off and always goes AFK, and that when he does go AFK, for Cece to feed Cranky some fish to regain its trust, and then leave. Cece immediately accepts the plan, and, after Jo pinpoints a location on the map where the fortress is, they set out for it. It isn’t long before the three arrive at the fortress which is described as being "built into the side of a stone hill", along with oak trees for decoration, pig and chicken farms, small areas for wheat, sugar cane, and potatoes, and four entrances all guarded by a pack of four wolves. Horses are also seen leashed to a fence nearby, evidence of the Ocury's close relationship with Declan and his crew. |
Minecraft wiki entry for Development_versions, associated text: Fixed several crashes that could occur during gameplay.
Fixed inconsistent crash while navigating the game's UI.
Fixed a crash related to cached resources that could sometimes occur.
Fixed a crash that could sometimes occur when launching the game on Oculus Rift.
Fixed a crash that could sometimes occur when exiting the game on Windows 10.
Fixed a crash that could sometimes occur when resuming the game on Oculus Rift.
Fixed a freezing issue that could sometimes occur when resuming the game on Windows 10 Mobile.
Fixed a crashing issue on iOS when relaunching the game with a global resource pack applied.
Fixed a crash that could sometimes occur when exploring world templates.
Fixed a crash that could sometimes occur when launching the game on Xbox.
Fixed a crash that could occur when launching the game on Xbox.
Fixed a crash that could occur when typing some characters onto a sign.
Fixed a crash that could occur when playing the Inspiration Hub world.
Fixed a crash that could sometimes occur when trying to create a new world or when joining a multiplayer game.
Fixed a crash that could sometimes occur when signing into Microsoft account.
Fixed a crash that could sometimes occur when choosing certain skins.
Fixed a crash that could occur when creating a new world using some marketplace packs.
Fixed a crash that would happen when typing certain characters into chat. (MCPE-44419)
Fixed a crash that could occur when switching profiles on Xbox One.
Fixed a crash that could occur when breaking a block underneath detector rail blocks.
Fixed a crash that could occur if a split-screen player leaves the game while an execute command targets them in a function.
Fixed a crash that could occur when leaving and rejoining a world whilst an adult panda is eating bamboo.
Fixed a crash that could occur after a player leaves on 3-4 player split-screen on the "Wildlife: Jungle" map. |
Minecraft wiki entry for Things_to_do_when_bored, associated text: 2. You can't feed animals
3. You can't cook food, but you can smelt ore.
4. You can't build or use any bed. For a better game experience, take a look at Tutorials/Nomadic experience. |
Minecraft wiki entry for The_Wild_Update, associated text: "It absolutely has some tricks up its sleeves to counter that particular strategy :)" – @kingbdogz on Twitter, October 26, 2020 |
Minecraft wiki entry for Command_blocks_and_functions, associated text: Using the /data command (1.13+), it is possible to change the velocities applied to an entity rideable by the player, such as minecart or boat. The equivalent command for versions below 1.13 is the /entitydata command. |
Minecraft wiki entry for Armor_Stand, associated text: Armor stands can be customized further to have arms, pose, disobey gravity, dual wield and other things by summoning them using /summon with NBT tags. |
Minecraft wiki entry for Polished, associated text: Polished Andesite
Polished Andesite Slab
Polished Andesite Stairs
Polished Diorite
Polished Diorite Slab
Polished Diorite Stairs
Polished Granite
Polished Granite Slab
Polished Granite Stairs
Polished Basalt
Polished Blackstone (Chiseled)
Polished Blackstone Slab
Polished Blackstone Stairs
Polished Blackstone Wall
Polished Blackstone Button
Polished Blackstone Pressure Plate
Polished Blackstone Bricks (Cracked)
Polished Blackstone Brick Slab
Polished Blackstone Brick Stairs
Polished Blackstone Brick Wall
Polished Deepslate
Polished Deepslate Slab
Polished Deepslate Stairs
Polished Deepslate Wall |
Minecraft wiki entry for Server_startup_script, associated text: 1 Systemd Script
1.1 Installation
1.2 Setup Instance
1.3 Start/Stop Instances
1.4 Autostart
1.4.1 Enable
1.4.2 Disable
2 Init.d Script
2.1 Pre-Requisites
2.2 Download
2.3 Requirements
2.4 Installation
2.5 Uninstall
2.6 Usage
2.7 References
2.8 Extra information
3 Alternative Startup Scripts |
Minecraft wiki entry for Structure, associated text: The stairs are upside-down, facing the opening. The farthest right block is going to be covered by the pillars that come with the hallways. |
Minecraft wiki entry for Golden_Carrot, associated text: 1 Obtaining
1.1 Chest loot
1.2 Crafting
1.3 Trading
2 Usage
2.1 Food
2.2 Animal food
2.3 Brewing ingredient
3 Sounds
4 Data values
4.1 ID
5 Achievements
6 Advancements
7 Video
8 History
9 Issues
10 See also |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: In a village with weaponsmith or toolsmith, there is the possibility of weapons in the blacksmith's chest; as even an iron shovel is a huge improvement as a weapon. In addition, you have the option to trade with villagers for weapons. For example, you can trade paper for emeralds and then emeralds for weapons or armor or tools, next section. Trading with villagers is an excellent way to escape the limitations of the desert biome. |
Minecraft wiki entry for Snow_farming, associated text: Two snow blocks
One carved pumpkin
One block that is not broken quickly with a shovel and which can have snow layers placed on it, such as stone or cobblestone.
Additional blocks to confine the golem and protect it from rain, depending on the farm location. |
Minecraft wiki entry for Sheep, associated text: If a sheep is named jeb_, its wool cycles with interpolation through all dye colors in a similar manner to prismarine. This is purely a visual effect; any wool obtained from one of these sheep has the same color as the sheep before it was renamed. |
Minecraft wiki entry for location, associated text: biome: The biome the entity is currently in. Accepts these 73 values (see also Biome#Biome IDs).
block: The block at the location.
blocks: A list of block IDs.
tag: The block Tag.
nbt: The block NBT.
state: A map of block property names to values. Test will fail if the block doesn't match.
key: Block property key and value pair.
key:
max: A maximum value.
min: A minimum value.
dimension: The dimension the entity is currently in.
feature: Name of a structure. Accepts these 15 values (see also Commands/locate).
fluid: The fluid at the location.
fluid: The fluid ID.
tag: The fluid Tag.
state: A map of fluid property names to values. Test will fail if the fluid doesn't match.
key: Fluid property key and value pair.
key:
max: A maximum value.
min: A minimum value.
light: The light at the location.
light: The light Level of visible light. Calculated using: (max(sky-darkening,block)).
light:
max: A maximum value.
min: A minimum value.
position:
x: The x position.
x:
max: A maximum value.
min: A minimum value.
y: The y position.
y:
max: A maximum value.
min: A minimum value.
z: The z position.
z:
max: A maximum value.
min: A minimum value.
smokey: True if the block is closely above a campfire or soul campfire. |
Minecraft wiki entry for Armor, associated text: There are seven different types of materials of armor, including turtle shells. The six full sets are shown below in order from weakest (offers the least protection and is the least durable) to strongest (offers the most protection and is the most durable). |
Minecraft wiki entry for Building_a_metropolis, associated text: Consistency and planning are possibly the two most important things in a build. Planning can be anything from a simple bullet list of materials needed to a full-scale blueprint of all the aspects of the metropolis. It is best if a town can keep its theming, block choices, sizes, and areas somewhat similar between buildings. Make sure that the first buildings and roads are close in size and appearance to how you want the rest of the city to be. Part of a natural city flow are zones--different areas which better fulfill certain needs for town members than other areas. If the player allows the city to develop into zones as it is built, the city will appear more natural. Building outward and in zones allows different portions of the metropolis to have a different feel to the builds as different building heights, materials, and the amount of space changes. Planning of where to place and how large to make certain zones should ensure that the build fulfills the needs of any actual or imagined residents of the metropolis. |
Minecraft wiki entry for Combat, associated text: Note: Vindicators riding ravagers is unused in Bedrock Edition and can only be summoned using commands, so the player will only encounter ravager being ridden by pillager or evoker in this edition. |
Minecraft wiki entry for Zombified_Piglin_Brute, associated text: Zombified Armored Piglin, which originally appeared looking like a zombified form of a piglin brute.
Zombified Armored Piglin Hunter, which originally appeared looking like a zombified form of a piglin brute. |
Minecraft wiki entry for Piston, associated text: Notch's explanation on how the rod (a full block long when extended) fits into the piston box (whose depth is a block minus the face's thickness).[6]
Fundamental logic gates, implemented purely with pistons and redstone repeaters, clockwise from upper left: AND, OR, XOR, and NOT.
Slow clock generator with pistons and redstone.
An example of a piston-controlled waterflow.
An example of sticky piston use with glass panes.
Artwork of a Piston connected to a lever. |
Minecraft wiki entry for Create_a_Mac_OS_X_startup_daemon, associated text: This article is rather loose, so please help clean this article up, or if you know much about this subject, add information or clarify existing information. |
Minecraft wiki entry for Opacity, associated text: Issues relating to "Opacity" or "Transparency" are maintained on the bug tracker. Report issues there. |
Minecraft wiki entry for Slimeball, associated text: 1 Obtaining
1.1 Mob loot
1.1.1 Slimes
1.1.2 Pandas
1.2 Crafting
1.3 Trading
2 Usage
2.1 Crafting ingredient
2.2 Breeding
3 Video
4 Data values
4.1 ID
5 History
6 Issues |
Minecraft wiki entry for msg, associated text: tell <target: target> <message: message>
msg <target: target> <message: message>
w <target: target> <message: message> |
Minecraft wiki entry for Hopper, associated text: Chest
Trapped Chest
Large chests and large trapped chests are treated as a single container: A hopper depositing into a large chest fills up the entire chest and a hopper underneath a large chest empties the entire chest. Trapped chests being accessed by a player lock any adjacent hoppers, per the standard behavior of a hopper next to an active power source. |
Minecraft wiki entry for Requirements, associated text: Note that these requirements are for the server only. You need to allocate more resources to the OS!
Also note that these suggestion presume default settings in server.conf - i.e., a Draw Distance no higher than 10, and is also based on a new world; the bigger the world gets, especially if there's advanced redstone circuitry at work, the requirements - especially the RAM, or in the case of lots of redstone or mobs (in e.g. grinders), the CPU - increase significantly (to the point where a major world with several camps, redstone machinery, grinders, etc. can easily more than double the requirements). |
Minecraft wiki entry for Development_versions, associated text: Added two new lines: Multinoise and Terrain.
Only appear if the dimension where the player is uses the multi-noise biome source type.
Multinoise lists the parameters used at the player's position in order to place a biome. C is continentalness, E is erosion, T is temperature, H is humidity and W is weirdness.
Terrain lists values related to terrain generation.[more information needed] |
Minecraft wiki entry for Building_a_metropolis, associated text: Heavenly City: Make the city seem divine using a bright white colour scheme. Give each citizen an elytra to make everyone look like angels and maybe build the city in the sky. You also might make a Nether city with a few adjustments to make it look like Hell, and build a guarded portal as a connection between the cities. |
Minecraft wiki entry for Gold_Ingot, associated text: Gold ingots are mainly obtained by smelting raw gold and nether gold ore, or just mining nether gold ore, dropping gold nuggets. Gold generates more frequently in badlands biomes. |
Minecraft wiki entry for Cape, associated text: Capes are commemorative items and are worn in addition to the player's skin. They also change the appearance of worn elytra. |
Minecraft wiki entry for Historical_effects, associated text: Vertically travelling redstone within the 16,777,216 - 33,554,431 bracket prior to Beta 1.3. The lower wire is in a spot where it is visible, but the upper wire is not.
Vertically travelling redstone from Beta 1.3 through 1.4_01, showcasing a combination of displacement and stretching. In this case, the upper redstone wire is in a position where it renders, where the lower wire is not.
Vertically travelling redstone from Beta 1.5 through 1.7.3, showcasing solely displacement.
Vertically travelling redstone from Beta 1.8 Pre-release through to 14w11b, which no longer appears distorted at all. |
Minecraft wiki entry for Mountains, associated text: These are the six related sub-biomes that generate in mountainous terrain in areas with low erosion values. They all can generate pillager outposts, with the meadow also being able to generate villages and snowy slopes being able to generate igloos. Some of these biomes are the only places where goats can spawn in the game. Just like the windswept hills, emerald ores can be found in these biomes, especially at higher altitudes and both coal and iron ores are commonly found in the peaks. |
Minecraft wiki entry for Development_versions, associated text: Can be found inside buried treasure chest loot.
Currently has no use.
Version exclusive: Has a unique texture. |
Minecraft wiki entry for Development_versions, associated text: "Minecraft Beta - 1.17.30.24 (Xbox One/Windows 10/Android)" – feedback.minecraft.net, September 2, 2021. |
Minecraft wiki entry for Brickcraft, associated text: "A Lego Minecraft game called 'Brickcraft' was prototyped and greenlit – here's why it never happened" by Rich Stanton – PCGamer, December 9, 2020. |
Minecraft wiki entry for Survival_with_no_enabled_data_packs, associated text: If you must stay in a village overnight, it takes several days to prepare the village to survive your presence. Move all the beds, job sites, (and enough torches) to the largest building, to move the villagers into it. Then surround this main building with an extra layer of dirt or sand all along the outside walls and doors, since mobs can attack villagers who are standing next to walls or doors. Finally, block the doors once the villagers are all inside, so they can't get out. If they can get out, they will find a way to get killed. Create some kind of "airlock" so you can get inside the main building to trade with the villagers, without risking them escaping. |
Minecraft wiki entry for Stick, associated text: Witches have a chance of dropping 0–6 sticks upon death. This is increased by 3 per level of Looting, for a chance of 0-15 sticks. |
Minecraft wiki entry for Development_versions, associated text: Fixed lighting bug where light level 1 incorrectly dropped to 0 when placing blocks in light level 1 with multiple light sources. (MCPE-151266)
Sculk sensors and magma blocks are now visible in the darkness. |
Minecraft wiki entry for Redstone_music, associated text: 1 Basics
1.1 Tips
1.2 Redstone
2 Translating real music
2.1 Pitch
2.2 Rhythm
2.3 Sounds
3 Songs and sounds
3.1 "Choo Choo" Train
3.2 Twinkle Twinkle Little Star
3.3 The Star Spangled Banner
4 External software
4.1 Note Block Studio
5 See also |
Minecraft wiki entry for Mob_grinder, associated text: Another variant is a pool of lava that the mob falls into, with the lava being suspended above a space that the drops fall into. |
Minecraft wiki entry for Item_modifier, associated text: set_nbt—Adds or changes NBT data of the item.
tag: The NBT to merge onto the item's tag tag, within a JSON string. The outer braces { } of the NBT must be present within this JSON string. Additional care is required when the NBT contains quotation marks ", as they must be escaped from the JSON syntax with a backslash \. |
Minecraft wiki entry for Nether_survival, associated text: Chickens can also be farmed in the Nether (by bringing in eggs or by killing Chicken Jockeys), but likewise, take space, and warrant anti-ghast measures. There is gravel around for flint and Nether wood for sticks, so with the chickens for feathers, you can make arrows. |
Minecraft wiki entry for Target_selectors, associated text: @a[advancements={story/smelt_iron=true}] — Include only players who have completed the advancement minecraft:story/smelt_iron.
@a[advancements={story/form_obsidian=false}] — Include only players who haven't completed the advancement minecraft:story/form_obsidian.
@a[advancements={story/follow_ender_eye=true}] is the same as @a[advancements={story/follow_ender_eye={in_stronghold=true}}].
@a[advancements={adventure/kill_all_mobs={witch=true}}] — Include only players who have killed a witch, for the advancement minecraft:adventure/kill_all_mobs. |
Minecraft wiki entry for playsound, associated text: playsound <sound: string> [player: target] [position: x y z] [volume: float] [pitch: float] [minimumVolume: float] |
Minecraft wiki entry for Color, associated text: Unlike other crops, pumpkin stems and melon stems utilize a color system which applies a different color for each growth stage. |
Minecraft wiki entry for Things_not_to_do, associated text: If the player does not have a high enough level pickaxe for the block they are mining, no item is dropped when the block is destroyed. A good indication of if the player is mining with the correct pickaxe is by the amount of time it takes for the block to be destroyed. If the player has been mining a block other than obsidian and ender chests for a long time, then the block likely drops no resources when destroyed and the player just loses the item they tried to mine. The player can just memorize which pickaxe is at least needed for each block over time. |
Minecraft wiki entry for NBT_format, associated text: These NBT objects will also be stored into game's save files as NBT files when the game quits or automatically saves. So the data structures that NBT tags describe and the data type for each tag are basically the same ones used in game's save files. These data structures are described in other articles and commands expect data tags to use the same attribute names (which are case-sensitive): |
Minecraft wiki entry for Caves_%26_Cliffs, associated text: Using a bucket on powder snow creates a powder snow bucket.
Powder snow buckets can be used to place powder snow.
Powder snow buckets can also be filled from cauldrons filled with powder snow. |
Minecraft wiki entry for Managing_slimes_in_superflat_mode, associated text: Note that given the large area covered by a typical NPC village, if you enclose an entire village inside a single wall, it's highly probable that there will be at least one slime-spawning chunk inside the village. You may wish to place blocks allowing slimes to exit certain areas and not re-enter them in order to keep their numbers manageable. |
Minecraft wiki entry for Dolphin, associated text: Dolphins are lured by dropped items that are inside nearby water blocks, knocking them around and chasing them. If the dolphin can not find a path to a dropped item, the dolphin may stay underwater to the point of drowning. If the dolphin is in, or on, a waterlogged bottom slab or chest with an air block above, the dolphin is prevented from drowning. |
Minecraft wiki entry for Unused_textures, associated text: villager.png used as the texture for a villager using a texture pack
How this texture was likely intended to look, applied to a speculative entity model |
Minecraft wiki entry for Iron_golem_farming, associated text: The village functions normally and produces iron at the same time, without needing to transport, enslave, or imprison villagers. The villagers are free to roam and work, and every night they make their way over the bridges into the cobblestone bunker to sleep. The building has 20 beds in two floors, with a stairway between the floors and a path around the beds. |
Minecraft wiki entry for Quasi-connectivity, associated text: placing or destroying a block next to a piston
moving a block next to a piston
changing the state of some blocks next to a piston (for example, changing the delay on a repeater)
changing some states of some redstone components within two spaces of a piston:
changing the state of a redstone torch within two spaces of a piston
changing the power level (but not the orientation) of redstone dust within two spaces of a piston
changing the power level (but not the delay) of a repeater facing a space next to a piston
changing the power level or changing the operating mode of a comparator facing a space next to a piston |
Minecraft wiki entry for Procedural_animated_texture_generation, associated text: Indexes which end up outside of the bounds of the texture reappear at the opposite respective side.[2] |
Minecraft wiki entry for Mining, associated text: Although the yielded amount of cobblestone, dirt, sand, coal, iron, and to some extent gold, will be enormous, and the possibility of lava is very high, this is not the best method for mining diamond and lapis lazuli, because they're found only at the bottom of the map. (Note: Diamonds and lapis lazuli can be mined using this method, but due to their rarity, the placement of the quarry along with its size will determine the amount.) This type of mining is suggested for getting large amounts of cobblestone, iron and coal. Besides the ability to gain large amounts of resources, this type of mining may expose many caves for further exploration and mining. |
Minecraft wiki entry for Griefing_prevention, associated text: While there is not much that can stop a determined griefer, there are ways for a server to mitigate the risks of being griefed. The following is a list of steps server owners can take to try to keep their server protected: |
Minecraft wiki entry for Transmission, associated text: Behavior (falling-edge): When the input turns off, the upper sticky piston begins to retract the block of redstone, immediately cutting off power to the output, effectively allowing the falling edge to pass through the circuit with no delay. While the block of redstone is moving, the lower sticky piston deactivates, but then activates again when the block of redstone stops moving and can activate the lower sticky piston by connectivity again. |
Minecraft wiki entry for Predicate, associated text: location_check—Checks the current location against location criteria. Invokable from any context.
offsetX - optional offsets to location
offsetY - optional offsets to location
offsetZ - optional offsets to location
predicate: Predicate applied to location, uses same structure as advancements.
Tags common to all locations[show] |
Minecraft wiki entry for Axolotl, associated text: "The Secrets of Minecraft: Death Sounds, Secret Animals, and Other Delights! @3:22" – Minecraft on YouTube, November 19, 2021 |
Minecraft wiki entry for Hopper_clocks, associated text: Specs:
9x5x2 (90 block volume)
flat
clock period: 8 ticks to 256 seconds (4m16s) [note 1]
the right hopper contains the counter items (of the stackable-to-64 type).
four different pulse outputs possible:
F once after the whole timer period.
H at the half way point.
P/p every time the related comparator measures a level change in its hopper. |
Minecraft wiki entry for Development_versions, associated text: Clarified documentation for query.is_item_name_any that the slot index is required when there is more than one slot, i.e. the hotbar. |
Minecraft wiki entry for Development_versions, associated text: Optimized chunk generation on some devices.
Fixed block actors not working properly below y=0 when upgrading a world to Caves & Cliffs: Part II (MCPE-138291).
Fixed blocks like water and lava sometimes generating mid-air in specific worlds updated from older versions (MCPE-144937). |
Minecraft wiki entry for Skyblock, associated text: If structures are not disabled upon World Generation, Nether Fortresses can still spawn in the void, extending up from the Void. This gives access to a variety of items, such as Coal, Bones, Blaze Rods, Soul Sand, and (most importantly) Wither skeleton skulls. This allows the player to kill the Wither. |
Minecraft wiki entry for Development_versions, associated text: The paper doll model now properly reloads animations when the app suspends and resumes.
The player model is now visible again while sleeping on a bed.
Improved the texture for the stonecutter with non-fancy graphics. (MCPE-42487)
Fixed the shield's blocking animation in third person view.
Iron bars no longer lose some of their textures when surrounded by other bars. (MCPE-47324)
Fixed the smooth player sneaking animation. (MCPE-49586)
The screen now fades to black when sleeping in a bed.
Leads rendered in the structure block UI no longer stretch really far away.
Added correct hue to the ender dragon's death animation. |
Minecraft wiki entry for tellraw, associated text: To send the message "text to display" in chat:
/tellraw @a "text to display"[Java Edition only]
/tellraw @a {"rawtext":[{"text":"text to display"}]}[Bedrock Edition only]
To send the message "I am blue" colored blue in chat:
/tellraw @a {"text":"I am blue","color":"blue"}[Java Edition only]
/tellraw @a {"rawtext":[{"text":"§9I am blue"}]}[Bedrock Edition only]
If you want to use a hex code:
/tellraw @a {"text":"I am blue","color":"#5555ff"}[Java Edition only]
To send the message "Hover me!" in chat, which displays the text "Hi!" when hovered over:
/tellraw @a {"text":"Hover me!","hoverEvent":{"action":"show_text","value":"Hi!"}}[Java Edition only]
Use '\n' to insert a new line:
/tellraw @a "Text1\nText2"[Java Edition only]
/tellraw @a {"rawtext":[{"text":"Text1\nText2"}]}[Bedrock Edition only]
Using scoreboard values in tellraw:
/tellraw @a [{"text":"Value for player Player1 for objective Test: ","color":"yellow"},{"score":{"name":"Player1","objective":"Test"}}][Java Edition only]
/tellraw @a {"text":"Hover me for Player1 score for objective Test...","color":"green",hoverEvent:{"action":"show_text","value":{"score":{"name":"Player1","objective":"Test"}}}}[Java Edition only]
Using values in translations
/tellraw @a {"rawtext":[{"translate":"chat.type.announcement","with":["value1","value2"]}]} Localization: chat.type.announcement=[%s] %s[Bedrock Edition only] |
Minecraft wiki entry for Leaves_carried, associated text: leaves_carried is only known to be obtainable through the use of inventory editors and other external tools. |
Minecraft wiki entry for Dual_wielding, associated text: If you have a crossbow and some firework rockets, though, you can put the latter in the off-hand slot and (even if you have normal arrows) fire just that. |
Minecraft wiki entry for Third-person_view, associated text: In Bedrock Edition, the third-person view allows the player to reach further than in first-person, and behind them when using touch controls. |
Minecraft wiki entry for Block_of_Redstone, associated text: A block of redstone can be moved by a piston. Water and lava flow around a block of redstone without affecting it. |
Minecraft wiki entry for Redstone_Comparator, associated text: If lava flows into a redstone comparator's space, the redstone comparator is destroyed without dropping as an item. |
Minecraft wiki entry for Head, associated text: 12w36a - 13w25b: [Has no defined name, rendering a minimum-length text box if highlighted]
13w25c - 14w21b: tile.skull.name |
Minecraft wiki entry for TNT_cannons, associated text: The Bad: Unfortunately, cannons of this variety are bulky and often unattractive. They require sand or gravel which are nonrenewable resources in survival mode. Added to that, it is tedious to reload the cannons whenever the magazines run out of ammo, however occasional that may be. With standard TNT cannons, if the 1-round magazine is destroyed, it is usually easily replaceable. This is not the case with the reloading kind, as the entire magazine will explode, destroying the weapon and all the redstone wiring with it—often killing you in the process. This type of cannon has also become redundant with the recent updates allowing automatic cannons utilizing dispensers to reload the tnt, which is easier and more compact to make. |
Minecraft wiki entry for Thorns, associated text: Using commands, the enchantment level can be increased. The maximum possible chance of dealing damage is 100% (at level 7). If the level of Thorns exceeds 10, then it deals Level - 10 damage. |
Minecraft wiki entry for Defeating_pyramids, associated text: When attempting to enter the hidden chamber, the player must take care not to step on the pressure plate at the bottom of the pit, as the plate is connected to 9 blocks of TNT just under the hidden chamber's sandstone floor. The pressure plate is situated directly under the blue terracotta. The TNT will cause an explosion sufficient to kill most players (and may even destroy the player's drops), as well as destroy all four of the chests, including their loot. |
Minecraft wiki entry for Making_nice_floors, associated text: This pattern gives a floor aquamarine water feel to it, while still keeping it colorful. As with the previous pattern, the first grid shows a 5 x 5 floor using this pattern, with concrete, and the second grid shows a 6 x 6 floor using this pattern, with wool. |
Minecraft wiki entry for Ender_Chest, associated text: Ender chests require a pickaxe to be mined. Otherwise, they drop nothing. Unless the pickaxe is enchanted with Silk Touch, the ender chest drops only 8 obsidian with no eyes of ender. Any pickaxe allows the ender chest to drop either itself or 8 obsidian, despite obsidian itself only being obtainable with a diamond or netherite pickaxe.[1] |
Minecraft wiki entry for Leftover, associated text: Leftovers naturally generate in the "zones" in the "zones" dimension, forming areas of danger throughout the overworld-like environment. |
Minecraft wiki entry for Cooked_Porkchop, associated text: To eat cooked porkchop, press and hold use while it is selected in the hotbar. Eating one restores 8 () hunger and 12.8 hunger saturation. |
Minecraft wiki entry for Processor_list, associated text: Replaces various blocks made of Stone Bricks with their mossy or cracked equivalents. Also replaces obsidian with crying obsidian. Used to give Ruined Portals a decayed appearance. |
Minecraft wiki entry for Defeating_a_woodland_mansion, associated text: Time your hits well against vexes, and retreat if necessary to avoid getting struck.
Use your shield to block any attacks since vexes are hard to hit with their small size and they retreat for a few seconds after attacking.
Against a swarm of vexes, just flee from the scene and ignore them; they drop nothing when killed anyway and will despawn within 2 minutes. |
Minecraft wiki entry for Model, associated text: Features that have already been described above are not discussed further. The use of "cullface": "down" prevents the bottom face of the block from being rendered, if there is another adjacent block underneath it. The same applies to all the other faces of the block. |
Minecraft wiki entry for Wither_skeleton_farming, associated text: 3. Destroy all of the platforms that make up the nether fortress to limit spawning. In vanilla, it's anything within a 250 × 250 area that's comprised of nether bricks.[verify] |
Minecraft wiki entry for Piglin, associated text: Items that piglins want are listed in the name:data/minecraft/tags/items/piglin_loved.json with the exception of gold nuggets, which piglins pick up instantly to trigger the advancement/achievement "O(oo)h Shiny!" Piglins do not want any other items, even if they are related to gold in some way. |
Minecraft wiki entry for Development_versions, associated text: A basalt variant that composes the outer layer of amethyst geodes.
Can be obtained by smelting basalt. |
Minecraft wiki entry for Widgets.png, associated text: widgets.png is a fixed-width 256×256-pixel file containing textures of all widgets, including hotbar and selection, dual wield slots, menu buttons, and unused red, green and gray circles, crosshair (used one in icons.png), and old notification symbols for Realms. |
Minecraft wiki entry for Beginner%27s_guide, associated text: The Pickaxe is used to break and gather stone, metal, and related materials such as ores.
The Axe is used to collect wooden materials more quickly.
TheShovel is used to gather dirt-type blocks: dirt, sand, gravel, clay, and their variations. "Grass blocks" are a variation of dirt.
The Hoe can be used to quickly break some lightweight blocks such as Leaves, but its main use is to turn dirt or grass blocks into farmland.
Special mention for the Sword. Instead of breaking blocks, a sword is used to attack animals or monsters. |
Minecraft wiki entry for Buffet, associated text: If the Nether or The End is used as the world generation, then the sky would appear, as if it is a mixture of the Overworld and the dimensions. |
Minecraft wiki entry for Development_versions, associated text: MC-236783 – Parity issue: Ravagers still attack baby villagers in Java Edition.
MC-241991 – Game freezes without crash logs when upgrading from 1.12.2 to 1.18 pre-5.
MC-242375 – Cats no longer scare phantoms away. |
Minecraft wiki entry for CrackCode2CHP, associated text: After school, Jodi makes her way to the buttterfly sanctuary, being greeted by none other than Baron Sweetcheeks, Ms. Minerva’s class pet hamster. Harper mentions that she brought Baron here for some exercise. Morgan wonders as to what happened to the air conditioning, and Harper says that there is none due to the caterpillars escaping the terrarium that was set up in here. The three then start taking measurements on the plants. Morgan begins to question as to why the caterpillars are turning into butterflies, and Harper mentions that they are going through metamorphosis (a scientific word for "change"). Morgan feels like that everyone is going through metamorphosis, and Jodi mentions to him that change is a constant thing that happens all the time. Just then, Harper’s phone rings, and she starts a video call with Ash. Jodi asks as to how everything is going, and Ash says that its going good despite herself missing her friends from Woodsword. She also mentions that her class pet is a snake, which creeps her out. |
Minecraft wiki entry for Hunger_management, associated text: Advantages:
Cause temporary constant health regeneration that is not dependent on the player's hunger.
The rate of regeneration is faster than the natural health regeneration in Bedrock Edition and before Java Edition 1.9, making them useful in combat and emergency situations.
Compared with potions of regeneration, their effects are available without the need for brewing, which is only possible via accessing the Nether in singleplayer.
Not to mention that golden apples are stackable up to 64, but potions are not.
Tree farming can provide a good supply of apples. Trading with farmer villagers can also get them in quantity.
Can be used to cure zombie villagers. If generated structures are turned off, this is the only way to obtain villagers and trade with them.
Although they restore fewer hunger points, they grant 5 seconds of regeneration II and 2 minutes of absorption, giving the player an extra 4.
Restore 9.6 saturation, a large amount considering their low hunger restoration.
They can be eaten while the hunger bar is full, which means the player can maintain a high level of saturation (and the natural regeneration it offers) without being only able to eat until the hunger bar starts draining. |
Minecraft wiki entry for Donkey, associated text: Tamed and saddled donkeys are some of the fastest means of transportation or hauling in the game, although they are unable to fit through single block-wide openings. They can also be used to climb hills and jump fences, which the player can't generally. They can be ridden in water up to 2 blocks deep. In deeper water, donkeys separate from the player and swim uncontrolled. |
Minecraft wiki entry for Development_versions, associated text: MC-72390 – Rcon is not thread-safe.
MC-124170 – Performance issue with particles causing lag.
MC-129491 – Advancement location trigger works inconsistently for structures added in 1.9 or later. |
Minecraft wiki entry for Best_enchantments_guide, associated text: Silk Touch is useful for a variety of blocks. A notable one is the ender chest, a block used frequently in late-game, which can only be retrieved with a Silk Touch pickaxe. |
Minecraft wiki entry for Bucket_of_aquatic_mob, associated text: BucketVariantTag: The variant data of the tropical fish in the bucket. Applies only to Bucket of Tropical Fish.
EntityTag: Stores entity data that is applied to the aquatic mob when it is poured out. If this data includes a tropical fish variant, it overrides the one provided in BucketVariantTag.
See entity format. |
Minecraft wiki entry for World_boundary, associated text: The world boundary, at 30,000,000 meters from the center of the map. Notice that vegetation is cut off at this point. |
Minecraft wiki entry for Recipe, associated text: Unlike most other recipe types, they do not have a "group" field and cannot be displayed in recipe books. |
Minecraft wiki entry for Logo, associated text: Minecraft: Pocket Edition
MinecraftEdu
Minecraft: Pi Edition
Minecraft: Windows 10 Edition Beta
Minecraft: Windows 10 Edition
Minecraft: Gear VR Edition
Minecraft: Apple TV Edition
Minecraft: Fire TV Edition
Minecraft: New Nintendo 3DS Edition |
Minecraft wiki entry for Development_versions, associated text: Fixed issues with the armorer and cleric textures.
Fixed armorer villager arm texture.
Surrounded leaves are now the correct color. |
Minecraft wiki entry for Nether_Fortress, associated text: In Bedrock Edition, instead of spawning anywhere within a structural bounding box, mobs spawn only on the northwest corner of various blocks scattered few and far between throughout the fortress. In order to identify these spawning spots, glass panes must be placed all over the fortress at the second block up from the ground. |
Minecraft wiki entry for Best_biomes_for_homes, associated text: Although the jungle may not be the best place to start for new players, it can provide lots of wood, as giant jungle trees are the biggest trees in the game. Also, if the traps are avoided, the jungle pyramid has some loot worth taking. One of the problems with the jungle is that thick bundles of leaves generate on the ground, making it hard to navigate. The trees in a jungle can also have horizontal branches on which mobs can spawn. |
Minecraft wiki entry for Speedrun, associated text: Now, you will need to leave the village and locate an ocean ravine with magma in it. You will then need to locate an upside-down L formation with the magma. To make the portal, you will first need to break the bottom right block in the upside-down L. If the block below the magma turns into obsidian, place a door on it. If the block below doesn't turn into obsidian, reset. Now, place a block above the top left block of the upside-down L. Place 1 door to one side of the L and a block to the other side. You will now need to break the top right block. Grab lava from inside the ravine, and make it into a nether portal shape. After finishing the nether portal, enter it. You should now grab some lava with your second bucket. (if you have one) You will now use the pie chart, (Shift+F3) to locate a fortress. After you enter the fortress, look for a blaze spawner. You will now grab 6 blaze rods by killing blazes. After you finish grabbing the rods, you will now need to reenter the overworld through your previous portal. The rest of the run will be similar to a 1.16 run. |
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