text
stringlengths 148
3k
|
|---|
Minecraft wiki entry for Generator, associated text: Setting this to a number does not mean one structure is generated this often, only that the game attempts to generate one; biomes or terrain could lead to the structure not being generated. The maximum distance of structure placement attempts is 2*spacing - separation.
|
Minecraft wiki entry for Superflat_survival, associated text: Wheat can be one of your most valuable resources in superflat. Apart from providing a stable food supply when made into bread, it can be used for breeding, and most importantly trading. Wheat is the best resource to trade with farmer villagers, as it is completely renewable, easy to acquire, and only 20 are needed to trade for an emerald, however not every farmer villager is able to trade for wheat. Through trading, you can acquire virtually anything you need. Wheat, therefore, makes items you trade with villagers renewable.
|
Minecraft wiki entry for Air, associated text: Air shares some properties with non-solid blocks, including allowing the player or mob to move within that space without suffocating, and also to catch their breath if they are drowning in water.
|
Minecraft wiki entry for List_of_minerals, associated text: Copper – electrically conductive metal that readily oxidizes
Diamond – very hard crystal of pure carbon
Emerald – precious gemstone found in mountains
Gold – soft, precious metal
Iron – hard, durable metal
|
Minecraft wiki entry for Easter_eggs, associated text: This also applies to players, allowing Dinnerbone and Grumm's avatars to be rendered upside-down. This can be toggled using the "Show cape" button from "Skin Settings".[21] In Bedrock Edition, if the player names themselves Dinnerbone or Grumm, they are rendered upside-down. This works only if the player did not sign into Xbox Live.
|
Minecraft wiki entry for Evoker, associated text: When idle (not attacking), an evoker crosses its arms similar to a villager, but unlike vindicators an evoker does not show its hands.
|
Minecraft wiki entry for IntoTheGame2CHP, associated text: In VR, Harper, Morgan, and Jodi were working on building the castle the whole week, but with one big caveat: they weren’t allowed to use the blueprint like they thought. Everyone tries to memorize it, but remembers the details a bit differently. Jodi insists on building one of the towers out of obsidian, while Harper starts working on a switch mechanism for the door. Just then, Po shows up with a skin that makes him look like a construction worker, saying that he had basketball practice. Everyone looks over at the work-in-progress castle, which is a shamble of cobblestone. Harper begins to think that a castle might be difficult for a first project, but Morgan doesn’t feel like its time to admit defeat. Jodi, feeling bad for her brother, gets back to mining up stone, taking out the block beneath her feet. Morgan tries to stop her, but by then it was too late. Jodi began to fall into a black space below. Everyone screams, but Jodi only falls four blocks before landing on solid ground.
|
Minecraft wiki entry for Chunk, associated text: Ticket created at the start of the battle with ender dragon and is given to the 0,0 chunk (the one with exit portal). It has a level of 24.
|
Minecraft wiki entry for Things_not_to_do, associated text: The vast space inside the Nether, along with its environment, comes with many more risks and hazards than one would expect from the Overworld. The player should come well-prepared with a bow (preferably enchanted), at least two stacks of arrows, (or one arrow if the player has Infinity), enchanted iron/diamond armor, especially those with Fire protection, and an iron or diamond sword (preferably enchanted with Sharpness). However, unless the player is on Hardcore, they should leave their more valuable equipment such as diamond items at home: an inventory-incinerating death in lava is far more likely in the Nether than it is in the Overworld. The player should only bring along one or more iron pickaxes and an iron shovel (unless they plan to farm soul sand to plant nether wart in the Overworld) as tools, and torches, at least a stack of food, flint and steel for relighting the player's nether portal if something happens to it, and two to three stacks of cobblestone. If the player does not want to risk losing anything else, then they should not bring anything else. If the player is not playing on Hardcore mode, and wants to preview the Nether, they may want to equip some cheap weapons just in case the nether portal spawns in a lava ocean.
|
Minecraft wiki entry for Complete_main_adventure, associated text: At this point, you are in the End. It is made up of end stone and is filled with endermen. There is also a single ender dragon flying around, assuming this is your first time in the End in that world. Note that you can come back to The End at any time after you have killed the ender dragon, and it will not have respawned, if you do not respawn it. WARNING: You cannot get out of the End until you destroy the dragon!
|
Minecraft wiki entry for Memory, associated text: There are many ways to build a T flip-flop, ranging from torches and dust through pistons to more exotic devices. Many designs depend on a quirk in sticky-piston behavior, namely that after pushing a block, a sticky piston will let go of it if the activating pulse was 1 tick or less. This allows short pulses to toggle the position of a block, which is very useful here.
|
Minecraft wiki entry for Spider_Jockey, associated text: During Halloween, it is possible for skeletons on spider jockeys to spawn wearing a carved pumpkin or a jack o'lantern.
|
Minecraft wiki entry for Seagrass, associated text: Using bone meal on a non-transparent block[Java Edition only], or dirt, coarse dirt, sand, red sand, gravel, or clay[Bedrock Edition only] that is underwater generates seagrass on that block and its surrounding blocks. In order for this to work, there must be 2 water blocks above the block the bone meal is being used on, and the lower one must be non-flowing water.
|
Minecraft wiki entry for Redstone_Comparator, associated text: Generally speaking, the comparator output signal strength represents the average fullness of the slots, based on how many of that item form a full stack (64, 16, or 1 for non-stackable items).
|
Minecraft wiki entry for Defense, associated text: The easiest way to use cats is to build a fence around them or just let it simply wander around a closed off area. This way, once a creeper comes, the cat will scare the creeper away.
|
Minecraft wiki entry for Adding_beauty_to_constructions, associated text: Lightning strikes can start fires, which will luckily be extinguished quickly by the rain. However, it would be much safer if you use a lightning rod, especially if your house is built out of flammable blocks.
|
Minecraft wiki entry for Mini_mes, associated text: Mini Me's, in general, are special illusions made in Minecraft that make you think an armor stand is following you. Mini me's are made with special redstone mechanisms. There are some great tutorials on how to make one in general. These tutorials range from very simple, small, and compact mini me's, to giant and very complicated ones, that can perform many functions.
|
Minecraft wiki entry for Flattening, associated text: Painting motifs became namespaced (minecraft: in front) as well as changed the ID to be uncapitalised and separated with underscores.
|
Minecraft wiki entry for Resource_location, associated text: Vanilla blocks, items, entities, status effects, dimensions, biomes, structures, features, etc.
Entity attributes
Item components for commands
Components for block, entity, etc. used in add-on files
Json schemas for addons
Gametest script enabled components
|
Minecraft wiki entry for 1.6_releases, associated text: This guide is a simplified overview of all the changes in the Bedrock Edition 1.6 releases, which assumes at least some familiarity with the Update Aquatic (Bedrock Edition 1.4.x - 1.5.x releases).
|
Minecraft wiki entry for Creating_behavior_packs, associated text: This sets the family type for the entity. Family types are used for filtering entities for various components. See "minecraft:rideable" and "minecraft:breedable" for examples where type is used!
|
Minecraft wiki entry for Rube_Goldberg_machine, associated text: Placing a one tick piston, or a liquid flow, that pushes away the torch in front of it that has gravel on top can be useful. On this gravel, there is a torch on the side holding up another gravel, etc. You could even make a message with these, by stacking gravel and sand, to write something like "THANKS FOR WATCHING". This isn't visible when in its "torches" state, everything falls into place.
|
Minecraft wiki entry for Powered_Rail, associated text: 1 Obtaining
1.1 Breaking
1.2 Chest loot
1.3 Crafting
2 Usage
2.1 Rail
2.2 Redstone component
3 Sounds
4 Data values
4.1 ID
4.2 Block states
5 Video
6 History
6.1 Data history
7 Gallery
8 Issues
9 Trivia
10 See also
|
Minecraft wiki entry for FreeBSD_startup_script, associated text: Use adduser to create a new user named minecraft. When asked to select the new user's home directory, use /srv/minecraft.
Ensure that your /srv filesystem has enough free space (around ~100-200MB depending on your needs) - df -h will show how much space is available.
Install Java if necessary. The port is available at /usr/ports/java/openjdk8.
As root, run the following:
|
Minecraft wiki entry for Development_versions, associated text: "Minecraft Beta - 1.16.200.55 (Xbox One/Windows 10/Android)" – Minecraft Feedback, November 11, 2020.
|
Minecraft wiki entry for Shelters, associated text: Eventually, you will use up all the trees in your immediate surroundings, so you will want to replant them with saplings. Keep it well lit, both to keep away mobs and speed up the growth of trees. Birch is recommended, because it grows fastest, but oak and jungle trees are also a good choice, due to their apples and immense size respectively. It is difficult to build an indoors or underground tree farm that will supply your wood needs, unless you use bone meal or keep it well lit. Create a room that is bigger than trees.
|
Minecraft wiki entry for Combat, associated text: Acting the same as zombies, Drowned instead spawn in oceans, rivers and underwater ruins[JE only]. Normal zombies can also drown in water and be converted into drowned after 30 seconds. They are easy to kill like normal zombies, except if a drowned mob spawns holding a trident, which can be dangerous if players are not protected with armor. It's recommended to wear armor with Projectile Protection.
|
Minecraft wiki entry for Border, associated text: Placing or breaking a border block requires the worldbuilder or operator[Bedrock Edition only] ability, which can be granted to the player by an operator or host. Border blocks continuously emit red particles.
|
Minecraft wiki entry for Raid, associated text: The raid spawns several waves of raider mobs. If a raid wave begins while an illager is somehow already present inside the village, the wave does not spawn at all and entirely fills up with however many existing illagers there are; When these illagers are defeated, the raid resumes as normal. In Java Edition, to find a valid spawn target location at the beginning of each raid wave, there are 3 spawn attempt phases with 20 attempts per phase. For each attempt, a random location is chosen a certain radius away from the raid center (64 blocks in the first phase, 32 in the second, and 0 in the third) at a random horizontal angle, with fractional results rounded down. Additionally, a random 0–4 is added to X and Z coordinates. In Bedrock Edition, the exact spawning mechanics are unknown, but the raid can spawn in the 128x32x128 region around the village center. In effect, the three spawn attempt areas are two rings and a 5×5 square. The target height is always on top of the topmost non-air block. For spawn location to be valid, the block underneath must have a solid opaque top face or be snow.
|
Minecraft wiki entry for Shelters, associated text: A Quarry yields very large amounts of materials such as cobblestone and dirt to make your buildings, and coal and iron to make tools and torches. It can require several days of game-play to finish building. Some rarer materials like gold can be found as well. See the Quarry page for instructions.
|
Minecraft wiki entry for Chunk, associated text: For example, in a single-player game with a render distance of 5 chunks, an area of 7×7 chunks centered around the player has a load type of entity ticking (level 31) the immediately enclosing chunks. The strip of chunks at the outer edge of a 9×9 perimeter surrounding the playe have ticking (level 32), and the next enclosing chunks (11×11 perimeter) are border chunks (level 33).
|
Minecraft wiki entry for Fire_Charge, associated text: Fire charges are items that can be used to place fire when used, or shot from a dispenser to create a small fireball.
|
Minecraft wiki entry for Strider, associated text: Just as a player cannot use a nether portal while astride a horse, the same is true for a player riding a strider. In addition it is not possible for a strider riding a strider to use a nether portal.
|
Minecraft wiki entry for data, associated text: Speciafies an entity whose NBT is to be used by modify.
Must be a player name, a target selector or a UUID. And the target selector must be of single type.
|
Minecraft wiki entry for Structure_(old), associated text: "Tables" are made of brown carpets[Bedrock Edition only] instead of wooden pressure plates.[Java Edition only]
|
Minecraft wiki entry for Blast_chamber, associated text: This "phantom" block has some interesting properties. It has a blast resistance of 0, and can't be broken by tools, but it can be broken by an explosion, after that it will drop the same things the block it replaces would drop if broken by explosions. Thus, blowing up a moving block greatly increases efficiency.
|
Minecraft wiki entry for Campfire, associated text: In Bedrock Edition, either kind of campfire can also be broken by pushing it with a piston or sticky piston. Pistons cannot move or break campfires in Java Edition.
|
Minecraft wiki entry for Development_versions, associated text: 19w08a is the twenty-second snapshot for Java Edition 1.14, released on February 20, 2019,[29] which adds brown mooshrooms and leather horse armor.
|
Minecraft wiki entry for Asset_history, associated text: This file represents the Cobblestone block as it was at a particular point in the game. It should be used in areas such as history sections where the file should not change to match the latest version of the game. Do not overwrite it with changes made in later versions of the game, instead upload it as a separate file and add it to the table below.
For areas which should always show the latest version, use the redirect (File:Cobblestone.png), which should be updated to point to the latest revision.
|
Minecraft wiki entry for Developer_version, associated text: Pocket Edition v0.6.2 alpha
Pocket Edition v0.9.0 alpha build 1 DEV MODE
Bedrock Edition 1.16.0.51 beta build 3849713
Bedrock Edition 1.17.30.23 build 7022333
|
Minecraft wiki entry for Sprinting, associated text: Sprinting reduces the player's saturation. When saturation reaches zero, the hunger bar depletes at a rate of 1⁄2 every 40 meters, or 7 seconds.
|
Minecraft wiki entry for Combat, associated text: Spiders can be a nuisance if handled incorrectly. They are one of the monsters that are 1 block high, and as such, they will be able to sneak into the player's house if a hole is sufficiently large for them. However, spiders are also 2 blocks wide, so a 1×1 hole will not let them pass. Spiders have a special feature in which they can climb blocks. If players hear spider noises but can't see one, usually they are on top of their house. In the daytime, spiders will become neutral — they will only attack players if they attack them (but if they were hostile towards players during the night, they will still stay hostile). Also, even in their neutral state, if players try to sleep in a bed the usual "You can't sleep there are monsters nearby" message appears. However, they can ambush players in the daytime if players exit their house when one is on their roof, attacking their back as they walk away from their house. Spiders have a jump attack, and so it is best to swing a sword while walking backwards to avoid most damage. During the day, they can be killed by lava or flint and steel without becoming hostile to the player. In Survival, a spider becomes neutral towards the player if the light level around them is around 12. One can also kill spiders by pillar jumping, creating a ledge around the pillar, bombing the spiders with snowballs, and watching them climb and fall.
|
Minecraft wiki entry for Defense, associated text: The ultimate in wall construction without cheats or ops privileges is obsidian. When constructing, it is faster to position buckets of lava and cool them with water than it is to cool a pool of lava and mine it.
|
Minecraft wiki entry for Ancient_Debris, associated text: Place a crafting table and craft a good number of beds. If your inventory is full, put unused wool and planks in a barrel or other storage. If there are any piglins nearby, don't use chests, as they will be angered and come attack you!
|
Minecraft wiki entry for Bug_tracker, associated text: The Mojang Bug Tracker (officially known as Mojira) is the official website location for players to report bugs for Minecraft. Similar to the feedback site, it is community moderated. The bug tracker is located at bugs.mojang.com.
|
Minecraft wiki entry for NBT_format, associated text: If a property needs a value of resource location and gets a string tag, the string will be converted to a resource location.
|
Minecraft wiki entry for Development_versions, associated text: Naturally generates in basalt deltas and bastion remnants.
Generates in all Nether biomes below lava level.
Can be used to craft stone tools and furnaces.
|
Minecraft wiki entry for Man-made_lake, associated text: First, dig your lake just like before. Make sure there's no hole without a water source above it directly and you're set to go.
= rows (or blocks you'll need to Destroy), = nothing (later it will be the water), or = walls
|
Minecraft wiki entry for Mob_grinder, associated text: Bubble columns are useful when getting the mobs up high enough to drop.
If dropping the mobs to kill later, make an opening showing just their feet so they can't attack you.
Witches and endermen must be killed immediately or the witch heals itself and the enderman teleports.
Magma blocks may be useful to kill Feather Falling survivors.
|
Minecraft wiki entry for Block_of_Coal, associated text: Blocks of coal are often used to store coal in a compact fashion, or otherwise used as a fairly cheap construction block.
|
Minecraft wiki entry for Development_versions, associated text: /gamerule showcoordinates
/gamerule dofiretick
/gamerule tntexplodes
/gamerule domobloot
/gamerule naturalregeneration
/gamerule dotiledrops
/gamerule pvp
Now only players with operator permissions can use game rules.
The commands to set scoreboards' names are now recognized.
|
Minecraft wiki entry for Nether_survival, associated text: If the player's portal emerges floating over a lava lake, the portal generates a few extra blocks of ledge at the bottom, but it is still recommended to build that out into a platform, then continue building a path to safety. Upon reaching a safer location, the player can build a shelter there, and a new return portal within it. Deactivate the old portal before the player starts using the new one so that the portal in the Overworld gets linked to the new one.
If you face an impossible situation and die without being able to deactivate the old portal or make a new one, you may need to go back and fix things the hard way.
Hopefully, you got the coordinates of the Nether side of the portal. If your portal was in mid-air, against a cliff, or in some other awkward situation, it is likely that the coordinates that your original portal "should" have gone to was blocked by lava and/or large masses of netherrack. Multiply the coordinates of the Nether portal by 8 to see where its "natural" matching location in the Overworld is, and compare that to the actual coordinates of your original portal in the Overworld. If they're dramatically different, the space between probably represents the hazard that blocked you.
To get a portal to a new place in the Nether, you need to travel at least 1000 blocks from the matching location of where the portal actually came out, and make your new portal there. The next question is, which direction? If you go back toward and past your original portal, your new portal might come out on the other side of the hazard that blocked the original portal, and you need to get back there to decommission that. So, you're better off going away from your original portal, and 1000-plus blocks past where the nether portal you got would have matched. With luck, that may get you to a better location in the Nether. Aside from replacing your old equipment, this jaunt requires much the same preparation as the first, including cobblestone and obsidian.
Once you're back in the Nether at a safer location: First, see if you can do a quick run to retrieve any surviving items, shuttling them back to your new portal if needed (If that looks dangerous or everything's gone into the lava, just forget that and start anew). Build a shelter for your new portal, go back to restock on cobblestone and then go back to where the old portal was. If the location turns out to be salvageable, you may be able to just build a shelter and continue, otherwise:
If the old portal hasn't been broken by ghasts, decommission it by mining a block. Now, scout out a Nether location that comes out someplace more reasonable, as close as possible to your base. You may even be able to make a better location, by building a platform over lava or tunneling into a netherrack mass to get within 16 blocks of your base portal's "natural" coordinates. Now, you can build your new shelter first, then put your return portal inside.
|
Minecraft wiki entry for Ramdisk_enabled_server, associated text: If you've followed these instructions, your Ramdisk appears in /Volumes/ramdisk. After that, proceed as if you were on Linux, using Terminal and your favorite text editor.
|
Minecraft wiki entry for Furniture, associated text: To make a disk drive, place a jukebox close to a wall and place a stone or wooden pressure plate on the jukebox. Add a picture on the wall and then place any block beside the jukebox and place a lever on it. Now you have a computer that can play music!
|
Minecraft wiki entry for Sweet_Berries, associated text: Sweet berry bushes past stage 1 slow down entities (except items) and damage mobs (though foxes are not affected either way). They deal 1 damage every 0.5 seconds to the player or other mobs. Entities that move through sweet berry bushes slow down to about 34.05% of their normal speed (similar to a cobweb, which slows down mobs to 15% of normal speed). This makes it impossible to jump a full block while inside the bush.
|
Minecraft wiki entry for Lure, associated text: If commands are used to increase the enchantment level beyond 5, the wait timer does not start and fish do not bite.
|
Minecraft wiki entry for Hunger, associated text: Certain foods have a chance of inflicting the Hunger effect on the player upon consumption, causing the player's food bar to deplete faster and turn a yellow-green color (). These foods are pufferfish, raw chicken (30% chance), and rotten flesh (80% chance). A husk can also give the player hunger upon being attacked by one.
|
Minecraft wiki entry for Wheat, associated text: A fox sometimes spawns holding wheat, which it always drops upon death. Alternatively, the player can drop a food item, causing the fox to drop the wheat.
|
Minecraft wiki entry for Stairs, associated text: Pointing at a block top or the bottom half of a block side places the stairs right side up.
Pointing at a block bottom or the top half of a block side places the stairs upside-down.
|
Minecraft wiki entry for Development_versions, associated text: MC-6735 – Crash at 13w02a Startup [Failed to start game].
MC-6737 – Hopper item looks odd when dropped.
MC-6738 – Texture of the furnace and the dispenser in the inventory are not showing the blocks "face."
MC-6742 – Biome's grass color does not get applied to the sides of the grass block in 13w02a.
MC-6744 – Looking at certain items crashes the game.
MC-6745 – The TNT Minecart is missing the ssss sound once triggered.
MC-6746 – Minecart with TNT fails to return correct items when removed by player.
MC-6758 – Ghast's Fireball texture does not display right texture, instead showing textures for diamond helmet.
MC-6764 – Blocks and items' textures display a white texture.
MC-6771 – Stitched_terrain.png and stitched_items.png on desktop.
MC-6772 – Cauldrons have no bottom texture inside.
MC-6774 – TNT Minecarts cannot be dispense from a dispenser onto rails.
MC-6808 – Lever placed on top of Hopper don't stop the leaking.
MC-6834 – TNT Minecarts disappear on Reload.
MC-6852 – Crash after opening the world.
MC-6861 – [Regression] Brewing Stand does not show water bottles/potions in world.
MC-6891 – Furnace fed by hopper doesn't show the fire animation.
MC-6916 – TNT Minecarts don't appear in nether after being sent through portal.
MC-6936 – Disabled hopper doesn't suck up items entities correctly.
MC-6953 – No Quartz sprite in textures.
MC-6964 – When crafting wooden planks in inventory, double clicking on planks would give you that item, without taking away the logs.
MC-6974 – Hoppers transferring items too fast.
MC-7055 – Hopper still duplicating items.
MC-7078 – Minecraft not loading textures.
|
Minecraft wiki entry for End_Portal_Frame, associated text: The end portal generates naturally in stronghold portal rooms over a pool of lava with a staircase containing a silverfish spawner. It generates end portal blocks in a 5×5 square border, without the corners. Each end portal block generates facing inward, with a 10% chance of containing an eye of ender.
|
Minecraft wiki entry for Development_versions, associated text: Now deal double the damage that normal campfires deal.
Now drop Soul Soil instead of Charcoal when mined.
|
Minecraft wiki entry for Best_biomes_for_homes, associated text: Limited space for building on the ground due to the thick tree foliage.
Falling out of a tree is easy and can be fatal.
The thick vegetation makes it very difficult to navigate.
Hostile mobs, especially creepers, can be camouflaged in the green scenery.
Can generate more lag than other biomes.
Cannot obtain pufferfish or tropical fish when fishing.[Bedrock Edition only]
|
Minecraft wiki entry for 2CHP, associated text: Zetta decides to watch Ashton from a distance. Within twenty minutes, he was able to make the ender dragon sit on command, as well as stay for at least forty-five seconds before playfully chasing him. Ashton would also try to get the ender dragon to lie down, but every time he tries to do so, the ender dragon snuffs out Zetta. He asks her for a bit more space, and she reluctantly complies, heading further into the woods and punching some trees. Eventually, Zetta builds a small shelter, complete with two bedrooms and a large commons area with a furnace and a chest, filling the latter "with all the food and water she had on her". She peeks out through the windows, now being able to keep an eye on Ashton without spooking the ender dragon. A little later, Zetta notices him taking a breather, so she heads out to give him the last slice of Aunt Meryl’s pumpkin pie. Ashton begins calling something "Meechie", leading to Zetta questioning him about naming the ender dragon, but Ashton says that it’s the name of the shovel that he and the ender dragon agreed upon. Zetta then heads up the mountain to fix up Aunt Meryl’s place, feeding the rabbits and chickens, and also cleaning up the mess that the ender dragon had made, as well as making sure it had odds and ends like having dirt in the floorboards. She then notices a brewing stand which was relatively undamaged, so she decides to make some potions of swiftness. Zetta is able to make six potions from the brewing stand before it died from clogged intake valves, but she was satisfied nonetheless. She then heads back down the mountain only to find Ashton and the ender dragon sleeping peacefully by a campfire.
|
Minecraft wiki entry for TNT_cannons, associated text: An arrow cannon technically does the same job as a dispenser just with greater range and area-of-effect. The general way to make these is to have a piston extended over where the mounting block on a normal cannon would be. This would be hooked to a repeater string exactly nine repeaters long, then inverted to keep the piston extended. The rest is simply the charge trough, wired up like a normal cannon. Then use a bow to deposit arrows on the piston head, load the charge trough, and press the button. What happens is: right before the TNT explodes, the piston retracts making the arrows fall. Then the TNT goes off, launching the arrows long distances. This cannon is commonly used in generally mid-range scenarios where damage to blocks is unwanted.
|
Minecraft wiki entry for TectonicusConfigFormat, associated text: A sub-node of the map node, this will limit the rendering to a circular area of the world map of specified location and size, rather than rendering the entire map. This is useful when testing Tectonicus options to drastically reduce rendering time. It is formatted:
|
Minecraft wiki entry for StreamFAQ, associated text: Hmm, not really. I probably would have plugged the stream in the original forum post, but that's about it. I'm happy with my contribution to the whole Herobrine thing, and I don't think I could have done a whole lot else, or even anything better.
|
Minecraft wiki entry for Dead_Bush, associated text: Several dead bushes in a desert biome.
A dead bush in a swamp biome.
Multiple dead bushes in a badlands biome.
Dead bushes can even spawn in badlands caves.
Dead Bush in desert.
|
Minecraft wiki entry for River, associated text: In Bedrock Edition, frozen rivers use the same mob spawning chances as rivers for water categories. As for the others:
|
Minecraft wiki entry for 3CHP, associated text: Switching to Lenna’s POV, she feels mad at Mal for her actions from earlier (taking her bow and arrow away and letting Poppy loose), but mentions to the reader that she generally pushes those feelings down just like she does at home, almost as if feeling accustomed to having her emotions ignored. Chug wakes up as the sun begins to rise, wondering if they’ll make it to the woodland mansion today. Mal says that they might, noticing the canopy of it off in the distance. Chug decides to head out to pick up some more mushrooms for stew. Tok insists that he take his sword, but Chug refuses. Mal then leaves to find some arrows that were shot from the bow, not meeting eyes with Lenna. Tok and Lenna then chat for a bit about Chug, with the former wondering why he won’t listen about some mobs spawning during the day. Lenna then decides to head out with her bow and arrow, taking Poppy along. Mal soon returns, handing a fistful of wet arrows to Lenna. She tries to explain to her about what she did yesterday, but is interrupted by Chug exclaiming about growing the huge mushrooms back home. Just then, a creature described as being "molted green with a frowning face, long neck, and short skittering legs" approaches them, revealed to be a creeper. Lenna orders Chug to run, which he does so. Mal motions Chug to run to the right as Lenna fires an arrow at it, making it stop flashing, yet its still running toward them. Lenna fires another arrow at it as she and Mal run back to the structure; the arrow does hit the creeper. Although Chug is still on the shore of the swamp, the creeper starts running away once it notices the cat on the steps of the structure. Chug hurries back to the structure, thankful that the cats made the creeper run away, but Tok is furious, saying that nobody can just go running around without having a weapon in hand. Chug asks as to how he was supposed to know that a creeper was gonna come after him, and Tok says that it was because Nan had told him about it, knowing as to how dangerous it would be outside of Cornucopia. He is relieved, however, that Lenna had her bow and arrows, saying that if she didn’t, then Chug would’ve been killed. After an awkward silence, Chug heads inside the structure to make some more mushroom stew, while Mal and Lenna collect some more arrows in the swamp. After doing that, Lenna sits on the porch of the structure while Mal goes after some chickens.
|
Minecraft wiki entry for Bone_meal_farming, associated text: 1 Using a composter
1.1 Composting spreader
1.2 Villager
1.3 Bone meal gambling
2 Skeleton farm
3 Moss-based automatic bone meal farm
4 Nylium-based automatic bone meal farm
5 Videos
5.1 Moss-based bone meal farms
5.1.1 Bedrock Edition
5.1.2 Java Edition
5.2 Nylium-based bone meal farm
5.2.1 Bedrock Edition
|
Minecraft wiki entry for Indev_releases, associated text: This guide is a simplified overview of all the changes in the Java Edition Indev releases, which assumes at least some familiarity with Classic releases.
|
Minecraft wiki entry for Pulse, associated text: Variations: Removing the dust from on top of the dropper and replacing the dropper with a hopper increases the output pulse to 4 ticks but makes the entire circuit silent.
|
Minecraft wiki entry for Drowned_farming, associated text: The detailed instructions in this tutorial explain how to use a flooded dungeon that converts zombies to drowned. This is the easiest method to implement in survival mode.
|
Minecraft wiki entry for Advancement_guide, associated text: To get this advancement, you will need two items: a warped fungus on a stick and a saddle. A warped fungus on a stick can be crafted using the recipes below. A saddle can be found in loot chests, from fishing, or it can be obtained by trading with master-level leatherworker villagers.
|
Minecraft wiki entry for Mechanisms, associated text: This is intended to be used in narrow passageways. Since a piston takes 1 tick to extend, you can make a tiny monostable circuit that is activated by a pressure plate. Then, place a sticky piston with a block attached one block away from the monostable circuit, in which the sticky piston is connected to another pressure plate, one block away from the other. Then connect the blocks on the bottom layers with repeaters. The output is the block that is pushed by the sticky piston. The output is on when a player walks from one pressure plate to the other, but only in one direction. In the diagram, it looks like this (the inputs are below pressure plates):
|
Minecraft wiki entry for Hiding_chests, associated text: Again in the corner, this is a great way to hide your stuff. Just right behind the corner on the other side, dig one block down, and add a chest minecart. From the corner, you can click on the minecart chest to open it. Be sure people don't see the chest from the outside! (does not work in 1.13)
|
Minecraft wiki entry for Achievement_guide, associated text: Enchant a sword with Bane of Arthropods, Smite, or Sharpness with a level high enough to deal together with the sword's base damage at least 18 × 9 in one hit to a mob/player. Alternatively, enchant trident with Impaling. Dealing critical hits greatly helps for this achievement. Potions of strength will count as increased damage so strength will make this achievement easier. The netherite sword is the easiest.
|
Minecraft wiki entry for Frosted_Ice, associated text: Sugar cane and other crops do not break when frosted ice is formed, and frosted ice does not form on water occupied by another entity.
|
Minecraft wiki entry for Llama, associated text: Llamas breed in the vicinity if they are on a lead. Although one of the llamas may not respond to being fed right away; they accept a hay bale/bale(s) if needed to breed. This can result in consumption from 1 to 3 hay bales.
|
Minecraft wiki entry for Subtitles, associated text: This article is about captions for game sounds. For the pulsing yellow text on the title screen, see Splash.
|
Minecraft wiki entry for Time-saving_tips, associated text: Instead of crafting concrete powder, turning it to concrete and then building, vertical walls can be made of concrete powder and then flushed with water.
The fastest way to make concrete from powder is to hold a pickaxe in your main hand and concrete powder in your offhand, then place the powder next to a water source or flowing water block and hold both mouse buttons down. The process of placing the powder and breaking the concrete will be automatic until the powder stack runs out. Arrange it so the water flows towards you and you'll collect all the broken concrete items.
|
Minecraft wiki entry for Development_versions, associated text: Allows an entity to stay on it for 1.5 seconds (30 ticks), before the entity will fall through it.
The tilt happens in 3 stages: unstable, partial and full.
All the stages are solid except the full stage, which is when the player falls through.
When nobody is standing on it, it is set to none stage.
Comes in two sizes: small and big. Small can be applied bone meal to grow into big.
Small Dripleaf can only be obtained with shears (otherwise breaks), and can only be planted on clay or underwater on clay and dirt blocks.
Big Dripleaf can be obtained with any tool or by hand as well as breaking it using projectiles and can be planted on grass and dirt blocks.
The tilt can also be triggered by hitting the plant with a projectile.
The tilt can be prevented by powering it with redstone, but hitting it with a projectile still tilts.
Available under Experimental Gameplay.
|
Minecraft wiki entry for Building_a_metropolis, associated text: Fireworks Show Use a bunch of redstone, dispensers, and different types of fireworks to make a special firework show!
|
Minecraft wiki entry for Drowned, associated text: They attack baby turtles, and like zombies, they chase and attack villagers, wandering traders, snow golems[BE only] and iron golems within 16 blocks.
|
Minecraft wiki entry for Command_Block, associated text: Click the "Conditional/Unconditional"[JE only]/"Condition"[BE only] button to change the command block's conditional behavior:
"Conditional": A command block in conditional mode executes its command only when the command block behind it has executed successfully ("Success count" is greater than 0).
"Unconditional" (default): A command block in unconditional mode executes its command even if there's a command block behind it that didn't execute its command successfully.
"Behind it" in the sense of opposite to the direction the command block is facing, regardless of chain direction or even if chaining is occurring.
|
Minecraft wiki entry for Polished_Blackstone_Bricks, associated text: Issues relating to "Polished Blackstone Bricks" are maintained on the bug tracker. Report issues there.
|
Minecraft wiki entry for Minecart, associated text: Minecarts can be ridden by pressing the "use" control on them. Once inside, an external impulse may be needed to make the minecart start moving. The player can slowly move the minecart forward while riding it, by pressing forward. If a mob walks in front of an empty minecart, it is pulled into the cart.
|
Minecraft wiki entry for Development_versions, associated text: Returned bow fatigue for holding the bow pulled, but it doesn't start until 3 seconds. Bow fatigue will also cancel out "critical arrows".
|
Minecraft wiki entry for Development_versions, associated text: Now show the block breaking animation when being mined.
No longer transparent when looked at through clouds.
|
Minecraft wiki entry for Sapling, associated text: If the player stands on the same block as a placed tree sapling, the tree still grows over the player, causing suffocation as it pushes the player out of the block.
|
Minecraft wiki entry for Mining, associated text: Dig a 1×2 tunnel of 4 blocks long from the start point, then put a mark there denoted by the gold block.
|
Minecraft wiki entry for Best_biomes_for_homes, associated text: Sometimes in stony shore biomes, both mountains biomes and oceans are usually visible, which makes great scenery.
Stony shores are completely made up of stone, making it great for aboveground stone mining.
Unlike in mountains biomes, water is easily obtainable from the ocean next to stone shore biomes.
Similar to windswept hills, stony shores contain a lot of coal.
Buried treasure can generate at high elevations here, so digging below sea level is not always required to find them.[Bedrock Edition only]
|
Minecraft wiki entry for Tree, associated text: Tree canopies are composed of leaf blocks and grow 1 block higher than the highest log block (except those of the giant oak tree, whose leaves grow 3 blocks higher). The canopy may begin from the ground and go up to 6 blocks from the ground. Tree canopies are generated from roughly spherical clusters of leaves about 5–7 blocks across, centered on sections of trunk or branches. Leaves must be supported by an adjacent trunk (or leaf blocks connected to the trunk); otherwise, they disappear.
|
Minecraft wiki entry for Development_versions, associated text: Fixed ender pearls and eye of ender not aligning properly in the inventory.
Fixed the double chest GUI having the caption "Large Chest" in all languages.
Fixed the "Destroy Item" tooltip appearing in other pages of the inventory occasionally.
Partially remedied bug when Minecraft does not save the player's progress, stops generating chunks, and freezes all the mobs. This still occurs sometimes.
Fixed the ender dragon not dealing any damage to the player after it has been hit once.
Fixed explosions not pushing back players.
Fixed buckets not picking up or placing water within the spawn protection.
Fixed losing the items in the second trade box if the player exits a trade with a villager.
Fixed missing sounds:
Fixed water-movement sound.
Fixed fire sound.
Fixed extinguish sound.
Fixed Nether portal sound.
Fixed lava-stagnant sound.
Fixed lava-droplet sound.
Fixed attempting to use a tripwire hook when right clicking.
The texture pack folder button now works on Mac.
|
Minecraft wiki entry for Nether_portal, associated text: A nether portal is built as a vertical, rectangular frame of obsidian (4×5 minimum, 23×23 maximum). The four corners of the frame are not required, but portals created by the game always include them, resulting in 4 free/extra obsidian. The obsidian can be placed in any manner, e.g. by placing mined obsidian, by completing a ruined portal, or by casting it in place using lava and water. Adjacent portals can share obsidian blocks. A nether portal cannot be built horizontally like an end portal.
|
Minecraft wiki entry for List_of_item_textures, associated text: Bucket of Mud
Fancy Feather
Horn
Rainbow Bed
Ruby
Cluckshroom Spawn Egg
Horned Sheep Spawn Egg
Jumbo Rabbit Spawn Egg
Moobloom Spawn Egg
Moolip Spawn Egg
Common Adventure Crystal
Uncommon Adventure Crystal
Rare Adventure Crystal
Epic Adventure Crystal
Legendary Adventure Crystal
|
Minecraft wiki entry for List_of_item_textures, associated text: Horse Saddle
Quiver
Quiver[JE only]
Ruby[JE only]
Camera item
Crystallized Honey
Leather-Chain Helmet
Leather-Chain Chestplate
Leather-Chain Leggings
Leather-Chain Boots
Banner item
Crimson Roots item
Warped Fungus item
Compass base texture
Clock base texture
Clock dial texture
Default Spawn Egg
Copper Horn[BE only][verify]
|
Minecraft wiki entry for Cave_spider_farming, associated text: Before starting the farm, you will need to find a mineshaft that contains a cave spider spawner. The spawner area can be recognized by a large quantity of cobwebs. The cave spider spawner will be in the center of the cobwebs.
|
Minecraft wiki entry for Splash_Potion, associated text: Specifically its lower-north-west corner; the potion entity like most thrown entities is 0.25×0.25×0.25 blocks.
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.