text stringlengths 148 3k |
|---|
Minecraft wiki entry for Development_versions, associated text: MC-8184 – Redstone block and torches don't power dispensers, droppers, TNT and noteblocks.
MC-8826 – Adding an item to a hopper with a dropper does not change comparator state.
MC-9018 – Faceless furnace/furnace duplication glitches.
MC-9336 – [13w06a] Extending piston animation missing.
MC-9460 – Piston retracting disappears if pushed out by another piston.
MC-9534 – Issues with baby cows' hitboxes.
MC-10500 – Unicode defined font in texture pack is misfunctional.
MC-10670 – Hard crash when trying to load a custom world.
MC-10786 – Comparator doesn't update when a hopper takes in only part of an item stack. |
Minecraft wiki entry for 1CHP, associated text: More of the egg began to crumble, revealing the creature that was moving inside of it, described as having "four legs, a long, scaly tail, and flappy wings that looked way too large for its body", as well as "purple eyes similar to those of endermen". The creature takes a few steps toward Zetta, nuzzling her waist. She takes a few steps back, putting a stone hoe between herself and the creature, who bites it and plays with it until it breaks. Zetta has a flashback to when Ashton was really into the Eve of Hostile Mobs, dreaming about ender dragons. She thinks it is one at first, but shrugs it off, saying to herself that it was "some sort of oversized bat". The creature jumps at Zetta, but she catches it with ease as it nuzzled her neck. Suddenly, the strength potion wears off, causing her to lose grip of the creature, who begins to gallop around the house, knocking over bottles and chests. After packing a few pies for the trip back to Sienna Dunes, Zetta then lures the creature out of the house with a wooden shovel, eventually finding a nearby cave on the side of the mountain. She throws the shovel into it, with the creature going after it, but she also places a few blocks of cobblestone down at the cave entrance for each throw. After faking a throw, the creature looks for the shovel, but by then, Zetta had already closed off the entrance to the cave, except for a small opening for fresh air. She adds two layers of cobblestone to the entrance to be sure the creature won’t escape, and then heads back to Sienna Dunes. |
Minecraft wiki entry for Player_versus_Player, associated text: Start gathering immediately. Do them in this order;
-Get wood.
-Make a bed to set your new spawn point (unless your server is customized).
-Make chests and protect them.
-Build a farm.
-Find coal and iron.
-Look for diamond. Layer 12 eye position is the best, but look for caves especially.
-Mine obsidian and reinforce the walls of your base.
-Make a portal to the Nether in order to find blazes and nether wart.
-Once you have a blaze rod or two, start hunting for Endermen.
-Make an ender chest.
-Start brewing potions.
-Find leather and sugar canes.
-Make an enchantment table if you have the tools to and keep it well concealed.
-Make an anvil to combine enchantments.
-Enchant your diamond armor and sword.
-Tip: Enchant Some leather armor with Protection IV if possible and a stone or wooden sword with extreme enchantments (stone axe with Sharpness V works wonders on 1.9+). This will trick players into thinking "That player is terrible and doesn't even have good armor". Then sneak and follow them (use an invisibility potion if you have one), and they may end up revealing a base or hidden valuables. If you know you can beat them then go for it. Big tip: use potions always! |
Minecraft wiki entry for Diamond_Ore, associated text: "[MCPE-127555] Diamond ores are very rare - Jira" – Mojira, May 6, 2021. "Alright, since people are still questioning why, this is how the diamond ore generation got reduced to literally half of what it is intended to. The 'count' was set to 4 instead of the default 8 in the diamond_ore_feature.json file, which is likely caused by copying the same files from the experimental caves behavior packs." |
Minecraft wiki entry for Ice, associated text: When riding a pig on ice using a saddle, the pig moves incredibly fast, making journeys across long-frozen lakes easier.
By sprinting and jumping while on ice and inside a 2-block tall tunnel, it is possible to move 16 blocks a second, twice as fast as a full-speed minecart. By replacing the 2-block ceiling with trapdoors, it's possible to travel 1000 blocks in 54 seconds, or 18.518 blocks per second. However, this drains the player's hunger bar extremely quickly at roughly 1 unit per second.
Sugar cane can be generated next to the ice, though they drop as items if updated. This can be observed at random when running through a snowy biome.
Attempting to set ice on fire with a flint and steel causes no flames to appear, but the flint and steel's durability still decreases by 1.[Bedrock Edition only] The same thing happens with glass and the sides of non-flammable blocks.
Ice is classified as a transparent block and therefore does not conduct redstone.
Snow layers are the only transparent block that cannot be placed on ice.
When a player holds an ice block, the normals of the smaller model are flipped inside out, giving a strange effect. |
Minecraft wiki entry for Spawn, associated text: Every chunk, the game checks the mobcap. As such, you can reach mobcap+pack size from natural spawns. |
Minecraft wiki entry for Herobrine, associated text: It is unknown when exactly it happened in relation to Patimuss's video, but Copeland then posted links in chat, leading to http://ghostinthestream.net/him.html (archive). This is likely where the nickname "Him" originated from. The page features Steve's face, but with real, frantically rolling eyes in the place of his block eyes, modified to be completely black. |
Minecraft wiki entry for Glowstone_Dust, associated text: Glowstone dust is an item obtained from mining glowstone, and is mainly used to create potions with increased strength and decreased duration. |
Minecraft wiki entry for Development_versions, associated text: "Heads up modders: This snapshot is the first Minecraft version to require (and therefore use) Java 8. You can now finally use 7/8 features!" – @Dinnerbone on Twitter, January 30, 2017 |
Minecraft wiki entry for Achievement_guide, associated text: You can sell wheat, beetroots, potatoes, carrots, pumpkins, melon slices and eggs to farmer villagers. Trade with villagers until you get 1000 emeralds or 15 stack of emerald + 40 emeralds. |
Minecraft wiki entry for Amethyst_Geode, associated text: MCPE-141326 – "[Experimental] Amethyst Geode doesn't generate on negative Y levels / below Y=0" – resolved as "Fixed" |
Minecraft wiki entry for Door-based_iron_golem_farming, associated text: Requires spawn chunks: no
Iron per hour: 500+ (Depending on server lag)
Scalable: yes (64 blocks horizontally and 100 blocks vertically)
Design by: TheBurntPhoenix |
Minecraft wiki entry for Beating_a_challenge_map, associated text: If there are chickens in the map and you spend a lot of time at the base, then a good idea would be an automatic chicken cooker, as that will provide Cooked Chicken and Feathers automatically. Cooked Chicken heals 6 (), making automatic chicken a good food source. |
Minecraft wiki entry for Things_to_do_when_bored, associated text: Various types of maps can be made in Minecraft, including challenge maps, parkour maps, and survival maps, and there are endless ways to build these. Some ideas would include using command blocks or redstone circuits to make a decryption or puzzle map, or using blocks to make a parkour or island map. Sky castles are also great. You can also do pvp maps and play with your friends. |
Minecraft wiki entry for Budding_Amethyst, associated text: This article is about the block that grows amethyst buds. For the block that grows to become amethyst cluster, see Amethyst Bud. For the block crafted from amethyst shards, see Block of Amethyst. For other uses, see Amethyst. |
Minecraft wiki entry for Classic_server_protocol, associated text: If everything goes well, in the response body you'll receive a URL to the server. Otherwise you'll get a nice HTML error message. There aren't any HTML headers to parse, as the HTTP version is not specified so HTTP/0.9 is used, which does not have headers. |
Minecraft wiki entry for Development_versions, associated text: "Feature Walkthrough Minecraft: Education Edition Camps & Clubs Beta (version 1.14.60)" (archived) – Minecraft Education Edition Support. |
Minecraft wiki entry for Create_a_Mac_OS_X_startup_daemon, associated text: The command itself should never return, that's all right, but the server should properly start without any error messages, and you should see the java environment being started. You can do control-c to terminate the server. Although it seems inviting, you cannot really run any commands from that console, as stdin was redirected from a file, But if you wish, you can start a 2nd terminal and issue commands like sudo echo save-all >> /Users/_minecraft/stdin.commandlist and they should execute. |
Minecraft wiki entry for Development_versions, associated text: Fixed issues related to unloaded chunks that could appear in Realms and local worlds. (REALMS-1553)
Fixed an issue where the player could get stuck in the loading screen when trying to join a world or use a nether portal. (MCPE-44816)
Leaves collected with silk touch now stack correctly with other leaves of the same type. (MCPE-32347)
Parrots now sit correctly on a player's shoulder when passing by.
Jukeboxes now stop playing music after being broken.
The wither's health bar no longer disappears during the fight if the player moves away. (MCPE-40881)
Fixed the default recipe for beds.
Joining a Realm through the 'joinable friends' list now loads the Realms UI rather than the normal multiplayer UI. (MCPE-47731)
Eating when using a nether portal no longer causes the player to teleport to a random location. (MCPE-39147) |
Minecraft wiki entry for Weapon, associated text: Axes in Java Edition deal more damage per hit than their sword counterparts, but have a slower cooldown. Wooden and stone axes have a cooldown time of 1.2 seconds, 80% slower than swords. Iron axes have a cooldown time of 1.1 seconds, 70% slower than swords. Golden, diamond, and netherite axes have a cooldown time of 1 second, 60% slower than swords. Axes are the only weapon type that can disable a shield, which can be lengthened with Cleaving[upcoming: JE Combat Tests]. In Bedrock Edition, axes deal one less damage than their sword counterparts. |
Minecraft wiki entry for Beacon, associated text: Only one of the two powers appear to be selected, although both effects are active.[Java Edition only] |
Minecraft wiki entry for Redstone_components, associated text: A command block have 3 types: impulse(execute a command once), chain(execute a command when triggered) and repeat(execute a command for 1 or more redstone ticks when powered) |
Minecraft wiki entry for Development_versions, associated text: Renamed some occurrences of "level" in the user interface to the more accurate "world"
When a value for a stepped slider does not correspond to a step it will display at the closest step
Replaced the missing "Always Day" option in world settings (MCPE-137790) |
Minecraft wiki entry for Telegraph, associated text: Although they are similar to buttons in their general impracticality, the player could potentially utilize the pressure plate's unique ability to be activated by mobs. Multiple pressure plates could be positioned at different points of a cave, all of which could be connected to the one-way distress telegraph mentioned earlier. If any mob (only harmful mobs would spawn in a deep cave) stepped on one, it would trigger the distress signal, and players elsewhere would be alerted and be able to take action. |
Minecraft wiki entry for Development_versions, associated text: "Minecraft Beta - 1.16.210.53 (Xbox One/Windows 10/Android)" – Minecraft Feedback, December 17, 2020. |
Minecraft wiki entry for Development_versions, associated text: MC-3784 – Players can see the moon/sun through clouds with solid blocks above them.
MC-6932 – Minecart with TNT/hopper/furnace lighting error.
MC-10135 – Arrows stuck in players create an odd lighting bug.
MC-19764 – Trades are still possible after a villager/wandering trader died.
MC-41822 – Black squares and triangles in the end sky with low render distance.
MC-41825 – Some entities are darker/black in the End (without light).
MC-54619 – World border invisible with blindness effect.
MC-69696 – Fire animation is dark for spiders, endermen and phantoms.
MC-80694 – DisplayTile block in minecart in spawner is dark.
MC-103212 – F3+B Hitbox not rendering in front of block 36.
MC-113899 – Leaves of Swamp world generation trees replace all non-full blocks.
MC-114522 – Invisible mob/player taking damage is rendered opaque and in wrong order.
MC-126996 – Primed TNT in low light levels loses its texture.
MC-136865 – Fortune and silk touch enchantments not working on last use.
MC-159196 – Cape is rendered too dark if the player is sprinting and has an arrow in it. |
Minecraft wiki entry for Timeline_of_events, associated text: 13 – Minecraft: New Nintendo 3DS Edition officially got announced and released.
15 – iOS: Open beta for Chinese version of Minecraft was released.
19–21 – Minecraft: Story Mode - Season Two: Episode 3 - Jailhouse Block released.
20 – Bedrock: Minecraft Better Together 1.2 released.
20 – Android: Open beta for Chinese version of Minecraft was released.
20 – Bedrock Edition released on Xbox One. |
Minecraft wiki entry for Development_versions, associated text: Tinted spawn eggs are now properly scaled in item frames.
Red sandstone stairs now have correct textures on all sides. (MCPE-20677)
Updated the glass texture for locked maps in the cartography table UI. (MCPE-43314) |
Minecraft wiki entry for Scoreboard, associated text: A team's Member Name Prefix & Member Name Suffix are inserted before and after the names of players on the team, respectively. Prefixes and suffixes are used in the chat, the active players list, the sidebar, and above team members' heads. These can be edited with respective commands. |
Minecraft wiki entry for Development_versions, associated text: Creative menu search box now accepts tags (starting with #).
Tooltip in creative search menu now lists item's tags. |
Minecraft wiki entry for Mushroom_Stew, associated text: 1 Obtaining
1.1 Harvesting
1.2 Crafting
2 Usage
2.1 Food
3 Sounds
4 Data values
4.1 ID
5 Advancements
6 History
7 Issues
8 References |
Minecraft wiki entry for Mining, associated text: This is one of the best ways to get ancient debris, because of it being blast resistant. this will reveal many lava pockets, so it is a good idea to keep a few fire resistance potions on you, you can also use beds, as they explode in the nether when used, but this creates a much larger and more dangerous explosion, as well as setting many of the surrounding blocks on fire. |
Minecraft wiki entry for Options, associated text: "1.8 has a brightness slider. Real miners play on the darkest setting, though." – @notch on Twitter, July 5, 2011 |
Minecraft wiki entry for Development_versions, associated text: Added new splash texts:[3]
"All blocks covered!"
"feedback.minecraft.net"
"It came from space."
"Rainbow turtle?"
"Something funny!"
"I need more context."
"Ahhhhhh!"
"Don't worry, be happy!"
"Water bottle!"
"What's the question?"
"Plant a tree!"
"Go to the dentist!"
"What do you expect?"
"Look mum, I'm in a splash!" |
Minecraft wiki entry for ZombieBase, associated text: CanBreakDoors: 1 or 0 (true/false) - true if the zombie can break doors (default value is 0).
DrownedConversionTime: The number of ticks until this zombie converts to a drowned, or husk to zombie. (default value is -1, when no conversion is under way).
InWaterTime: The number of ticks this zombie or husk has been under water, used to start the drowning conversion. (default value is -1, when no conversion is under way).
IsBaby: 1 or 0 (true/false) - true if this zombie is a baby. May be absent. |
Minecraft wiki entry for Shulker_box_storage, associated text: With these machines, you can store your shulker boxes without worrying about sorting them or even the items within them. |
Minecraft wiki entry for Development_versions, associated text: The screen reader now properly announces edit/create character button text for each character on the profile screen. |
Minecraft wiki entry for Underwater_home, associated text: A tip for hollowing out: Take advantage of how falling gravity blocks break when they fall onto a non-solid block like a slab or stair. With practice, you can use it to dig out the block of sand at the bottom of a stack, and immediately place it to replace the gravity block. The rest of the column will collapse all the way from top to bottom. |
Minecraft wiki entry for M%C3%A1rcio_Oliveira, associated text: Previously, he worked at Realms together with Alexandre Pretto. [1] He also worked on the Minecraft launcher as Tech Lead. |
Minecraft wiki entry for Iron_Golem, associated text: Iron golems never attack each other, as iron golems cannot "accidentally" hit another iron golem when attacking. |
Minecraft wiki entry for Ice_farming, associated text: Ice could theoretically be generated in the same way as cobblestone using two water source blocks, even to the extent that it could be piston-driven and used to build self-repairing structures. However, ice freezes slowly enough that an absurdly long clock cycle or a BUD (Block Update Detector), such as an observer, would be needed. Either way, it would serve as a very impractical toy. You can also make it high in the air to freeze the water. |
Minecraft wiki entry for Vindicator, associated text: 1 Spawning
1.1 Woodland mansions
1.2 Patrols
1.3 Raids
1.4 Java Edition
2 Drops
3 Behavior
3.1 Java Edition
3.2 Bedrock Edition
3.3 Damage
3.4 "Johnny"
4 Sounds
5 Data values
5.1 ID
5.2 Entity data
6 Achievements
7 Advancements
8 History
9 Issues
10 Trivia
11 Gallery
11.1 Screenshots
11.2 In other media
12 References |
Minecraft wiki entry for Furniture, associated text: This fridge needs to be built on a wall. To build it, dig one block into the wall. Place a dispenser in the wall, and from inside fill it with food. Place two iron blocks in a stack in front of it. Place a button on either side of the bottom block. When you press the button, instant food! Perfect if you need some food in a hurry. |
Minecraft wiki entry for NightBats2CHP, associated text: Back in Minecraft, the five (Harper, Morgan, Jodi, Po, and Ash) work to get back on their feet as quickly as possible. Morgan focuses on digging out the mountain, while Jodi cuts down trees, finds apples, and uses bonemeal on some crops in the village. Po, now with a mail carrier skin, is given any extra materials that Morgan or Jodi don’t need, delivering them to Ash. Ash herself trades the materials with the villagers, soon finding some lapis lazuli and giving it to Harper, who is eager to use it on the enchanting table in the library, but also notices that the villager that would normally be there hadn’t been seen all day. Finally, after a few in-game days, Ash feels confident that everyone is finally ready to move on from the village. Harper shows off an enchanted fishing rod, while Morgan appears to be lost in thought. Ash asks Morgan as to what is wrong, and he says that he realizes the mobs, just like the bats, were fleeing from their habitat for somewhere else. The others begin to realize that the monsters were running away from something, and soon begin to set off on a new adventure. |
Minecraft wiki entry for Powder_Snow, associated text: A player submerged in powder snow sees a frosty vignette slowly fade in at the sides of the screen and the FOV slowly decreases. When the vignette is fully shown, the player begins shivering visibly. After seven seconds (140 game ticks), the player's hearts change to a cyan frosty texture (), and the player begins taking damage at a rate of 1 HP every two seconds (40 game ticks). When an entity dies of freezing damage, a message will appear, saying [entity] froze to death. If the player leaves the powder snow block, the vignette slowly fades away. A frozen player moves slower than usual until the vignette fully fades away. This is controlled by the "TicksFrozen" data tag, which increases by 1 every tick (to a maximum of 140) for an entity within the powder snow block. It decreases at a rate of 2 per tick after the entity leaves the powder snow block. This is currently not a separate effect when used with commands such as /effect give freezing, and does not have its own unique art, particles, or potion. |
Minecraft wiki entry for Mining, associated text: Also known as "Digging straight down". While there is a 62% chance of reaching bedrock and a 27% of landing in a cave, the player has a small chance of falling into dangerous places like lava (8%) or ravines (3%) (100 tests) (percentages from a video Mumbo Jumbo produced). If you absolutely must be the crazy one, try this: Put a bed and a chest at the top. Sleep in the bed, and put everything from their inventory into the chest except for pickaxes, ladders, a stack each of gravel and cobblestone, and perhaps some torches. Dig down until the player dies or reaches their target depth, placing ladders above the player as they go. Every 5 levels or so, cut a 2-block high foothold opposite the ladder. If they fell into a cavern and survived, pillar jump back to the hole the player fell out of, and/or build a cobble pillar in front of players, and put ladders on that. If they fall into a cavern and die, the footholds might let them break the ladders below it so they can drop gravel for a pillar, and perhaps retrieve any ore they have found on the way down, but be watch out for the hostile mobs. If the player fell into lava, they can forget about the ore, but perhaps they can drop water to quench the lava. |
Minecraft wiki entry for Mule, associated text: Mules, like most mobs, can ride in a minecart and boat. Unlike other passive mobs, mules slowly regenerate health. |
Minecraft wiki entry for 3CHP, associated text: Jax asks Mo why she had run off. Mo says that Jax was going to experiment on him. The two argue for a bit until Koal overhears endermen singing Endermas carols. As the endermen sing, Jax shoots an arrow from his crossbow, breaking the chain holding the cage to the obsidian pillar. As the group begin falling toward the ground, Fin notices the ender dragon hanging on the underside of the obsidian pillar. Jax then destroys the ender crystals on top of the obsidian pillars as Jess, Rorary, and Koal fly away with elytra. Fin, Mo, Kan, Loathsome, and Grumpo all fall to the ground. Grumpo hits the ground first, followed by Loathsome. Fin and Mo land on top of Grumpo and somehow fall into the shulker. Fin and Mo wake up in a purple chamber, and soon realize that they actually aren’t inside a shulker’s box. Grumpo then explains that he isn’t a shulker, but is actually the Great Chaos. |
Minecraft wiki entry for Redstone_computers, associated text: Now if we put multiple of these together, we can count up in binary with the blue bits to get all 255 states of 8 bits. The one below is 8 bits, and has four state expectations. See the right images to see it in action. Now each green output can be a memory cell, and if we continue counting in binary, it will reach 255. |
Minecraft wiki entry for scoreboard, associated text: Syntax
scoreboard players reset <targets> [<objective>] (Java Edition)
scoreboard players reset <player: target> [objective: string] (Bedrock Edition)
Description
Deletes score or all scores for the targets. If <objective> is specified, then only that objective is cleared. Otherwise, this applies to all objectives.
Note that this does not merely set the scores to 0: it removes the targets from the scoreboard system (or for the given objective) altogether.
In Java Edition, this will also disable the target players' ability to use /trigger command (on the given objective if specified).
Arguments
JE: <targets>: score_holder
BE: player: target: WildcardCommandSelector<Actor>
Specifies the score holders.
Must be a selection of score holders. It may be either a target selector, a player name, a UUID[Java Edition only], a unique ID of an entity[Bedrock Edition only], or * for all score holders tracked by the scoreboard. Named player needn't be online, and it even needn't be a real player's name.
JE: <objective>: objective
BE: objective: string: basic_string
Specifies the objective.
In Java Edition, it must be an valid scoreboard objective name. In Bedrock Edition, it must be either a single word that isn't a number (allowed characters: -, :, ., _, A-Z, a-z, and 0-9) or a double-quoted string.
Result
Command Trigger Java Edition Bedrock Edition
... reset ... the arguments are not specified correctly Unparseable Failed
<targets> or player: target fails to resolve to one or more score holders Failed
... reset ... [<objective>]
... reset ... [<objective: string>] the objective doesn't exist
... reset <player: target> all the targets are not tracked by any objective N/A
... reset <player: target> [<objective: string>] all the targets are not tracked by the specified objective
any On success Reset the score(s).
Output
Command Edition Situation Success Count /execute store success ... /execute store result ...
... reset ... Java Edition On fail 0 0 0
On success 1 1 the number of the targets
Bedrock Edition On fail 0 N/A N/A
On success the number of the targets that is tracked by the scoreboard (or the specified objective) N/A N/A |
Minecraft wiki entry for Torch_(Burnt-out), associated text: When the torch is placed it will, after some time[needs in-game testing], turn into a burnt-out torch. |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: Digging, tunneling and mining in the desert are challenging because the sand collapses. It is problematic (but not impossible) to build lower levels under your house for storage, workspace, greater safety, or mining. Mining and tunneling, in general, are made difficult by the scarcity of roofing material and the gravity effects on sand. Further limiting factors are usually the lack of tools, time, and light. Tunnel ceilings need to be built from above, before digging a tunnel through the sand. Otherwise, it becomes a ditch, and/or you suffocate in it. Similarly, mines tend to be strip mines or open cast mines rather than underground mines. |
Minecraft wiki entry for Armor_materials, associated text: This article is about materials of armor. For tiers of tools and weapons, see Tiers. For materials of blocks, see Materials. |
Minecraft wiki entry for Unused_textures, associated text: Reimplementing and actually using this file for the majority of biomes, like is done for grass and foliage, with swamps and possibly a few other biomes being the only remaining special-cased biomes, would likely resolve this issue in its entirety, as there would no longer be a need to specify water colors in biome json files; a blank entry would cause the game to seek out a value from the color map, which is what happens currently for grass and foliage. |
Minecraft wiki entry for Blast_chamber, associated text: A blast chamber is a chamber used to greatly decrease both the chance of item loss and the blast resistance of blocks while trying to break blocks with explosions. |
Minecraft wiki entry for Damage, associated text: A player who runs out of air underwater begins drowning, taking approximately 2 damage per second. Damage is taken when the air supply value reaches -20. Usually, the air supply value decreases each tick. It resets to 0 after damaging. Respiration gives a chance for air supply to not decrease itself per tick. Chance is x/(x + 1), where x is the level of enchantment. |
Minecraft wiki entry for Raw_Chicken, associated text: 1 Obtaining
1.1 Mob loot
1.2 Cat gifts
2 Usage
2.1 Food
2.2 Smelting ingredient
2.3 Wolves
2.4 Trading
3 Sounds
4 Data values
4.1 ID
5 Advancements
6 Video
7 History
8 Issues
9 Gallery |
Minecraft wiki entry for Furniture, associated text: You can also make a working chair, using a minecart, rail, stair, 2 signs, any full block, a piston, and a lever. First place a piston 2 blocks above where you want your chair to be (facing down) and place a lever on the side of it, next place a full block with a rail on it where you want your chair to be, then place a minecart on the rail and break the block below the rail, after that place a stair where the rail was, finally activate the lever, it should push the stair block into the minecart, now break the piston and lever and place signs on the sides of the chair. To make a cool desk chair you could use a Red Nether Brick Slab instead of a stair, spruce or dark oak trapdoors instead of signs and 2 more trapdoors behind the chair as the back, and a red banner on the top back trapdoor hanging into the seat (you could also make a working a couch using this method). IMPORTANT: if you touch the chair while moving, it could mess up the minecart. there are 2 ways to fix this, the first is taking apart the chair and repeating these steps, the second can also also prevent this but requires cheats, for the second one you can either enter the command: /tp @e [type=minecart,c=1] (replace this with the cordinates of the chair) facing (replace this with the cordinates 1 block to the left or right of the chair), or place a repeating command block under the chair set to 600 ticks in delay and always active with the same command as before. Ex. if your chair is at coordinates 176 85 293 and facing north then the command is: /tp @e [type=minecart,c=1] 176 85 293 facing 176 85 294(Note: the last number could be 294 or 292). |
Minecraft wiki entry for Development_versions, associated text: MC-20144 – Saturation and Instant Health/Damage effects do not have an icon.
MC-35920 – Some translucent parts of entities make translucent blocks, block entities and some entities invisible (depending on loading order).
MC-86846 – Changing a powered command block from impulse or chain mode to repeat mode does not trigger it until repowering.
MC-109108 – Mobs getting stuck on vines.
MC-120480 – Pets teleport onto blocks which have a solid "bottom", not "top" face.
MC-124140 – Anchoring does not reset after use and is implicitly applied in nonsensical cases by default.
MC-125104 – Cancelling delete world screen and options sub-menus using Esc opens main menu.
MC-129806 – Team prefixes and suffixes do not show for villagers without a custom name.
MC-131552 – Cannot craft stripped wood from stripped log.
MC-145021 – Tamed animals are not able to teleport to the player when they are on the snow layer blocks.
MC-146213 – Loading bar on splash screen is able to extend beyond its black outline.
MC-156005 – Tamed wolves no longer teleport to the player when they're in water.
MC-161733 – Vindicator's "idle5" sound is unused.
MC-162952 – Stacked numbers of an item in inventory are rendered behind the potion effect status effect in inventory. |
Minecraft wiki entry for 1.8, associated text: Minecraft Dungeons:1.8.0.0
Minecraft Dungeons:1.8.1.0
Minecraft Dungeons:1.8.6.0
Minecraft Dungeons:1.8.8.0 |
Minecraft wiki entry for 2CHP, associated text: The next morning, the two are finally ready to head to the Nether, with extra food, arrows, tools, string, potions, and water bottles in hand. They head to a room which contains a Nether portal. Summer explains to Guy that this room is the only one with iron doors, just in case a "baddie" finds its way here. Nonetheless, the two soon enter the Nether, with the portal spawning on top of a floating island. Guy immediately drinks from his water bottle due to the heat, while Summer drinks a potion of night vision. Guy drinks one as well, and soon the two find a thin strip of netherrack connecting the floating island to the main land. Guy feels nervous about crossing it, but Summer then explains to him about the first time she had stumbled into lava as well, which builds up his confidence. Soon, the two make it across the thin strip. Guy then tries to kill a zombie pigman, but Summer stops him, mentioning what happened when she first killed a zombie pigman; it attracted the others, leading her back through the portal. Guy then asks Summer as to what to do from here. |
Minecraft wiki entry for Ender_Dragon, associated text: The Ender dragon has a light purple health bar that appears at the top of the player's screen. Her health is frequently restored by nearby End crystals, indicated by a magical white beam connecting the dragon and the crystal. Destroying an End crystal that is actively healing the dragon causes 10 damage to her. |
Minecraft wiki entry for Defeating_an_End_city, associated text: If the shulker teleports out of sight, the battle is essentially complete because the shulker cannot attack anymore. If you happen to encounter the same shulker later, you can finish it off and collect the shell. |
Minecraft wiki entry for Beginner%27s_guide, associated text: Torches are also useful to prevent getting lost in caves as well as to prevent monsters from spawning in them. On the way into a cave, for example, a player can place torches on the left side wall (especially near where tunnels branch, and then the player knows that to find the way out, the torches should be on the right. |
Minecraft wiki entry for Saved_data_Dropbox_guide, associated text: If you use third-party mods to the game, you must install all desired mods only once, and then synchronize the patched result. In the unlikely (but possible) case that you run into problems, you should NOT share the bin folder (with its natives subfolder) anymore. Mods known to work cross-platform seamlessly include Zombe's modpack, Mine Little Pony, and MCPatcher. |
Minecraft wiki entry for Ice_farming, associated text: 1 Configuration
2 Use
2.1 Crafting Packed Ice and Blue Ice Blocks
2.2 Spleef
3 Other Harvesting Methods
4 See also |
Minecraft wiki entry for Speedrun, associated text: Once you reach the area of the stronghold, you can start digging, unless it's night and the surrounding area is good for hunting endermen. If not, dig a pit for your horse and head underground. You might want to dig straight down, or dig stairs since you will likely be returning to the surface. Turn up your volume and turn on subtitles to help find silverfish, which spawn inside the end portal room. Strongholds can be vast, so keep track of your progress. Open wooden doors are a sign you have already been there, but use your pickaxe to remove iron doors, or else mine down the wall next to it. Use torches or other blocks to mark areas you have explored. Once you find the end portal, place any eyes of ender you already have and figure out how many more you will need. Many players bring an extra ender pearl to teleport off the platform in the end, if necessary. |
Minecraft wiki entry for Creating_a_challenge_map, associated text: If you want to make a map to frustrate the player, make people who play the map get kicked by a player with an optional reason. For example, use, "You are banned from this server! Reason: went to illegal point." When the player dies, they are kicked out of the game for 1 minute! However, note that this is very hard to do in vanilla survival, without the /kick command being hacked. |
Minecraft wiki entry for Nomadic_experience, associated text: Your most important step is to expand your storage. The ender chest has 27 slots and pairing it with 27 shulker boxes can give you 729 slots, which is enough to store 729-46656 items (depending on stack size). Even though this is a lot, it is still limited. You will need to get as many donkeys and/or llamas as you can and get leads. To get the leads, kill some wandering traders. Equip the trader llamas with chests and check their storage. If it is less than 12 slots, kill it and try again with another llama. If you want a donkey, you can find it in plains biomes. Equip it with a chest. It is guaranteed to have 15 slots. If you put shulker boxes in the animals, you can store much more items. Just make sure your lead doesn't break and you lose all your diamonds. Put valuables in the ender chest's shulker boxes, and put bulk materials, like dirt and cobblestone, in the animals. If you have name tags, name the animals so you can tell which one carries which, such as naming them, "Mob Drops", "Bulk Materials", "Potions". It is also a good idea to dye the shulker boxes and name them with the anvil. |
Minecraft wiki entry for Fox, associated text: During the day, if a thunderstorm is not occurring, foxes attempt to find a space with a sky light level of 14 or less and sleep. Block light has no effect on this. While it sleeps, it slowly moves its head up and down. A fox wakes if approached by a player or mob. Foxes do not flee if the player approaches while sneaking until the player gets on an adjacent block. |
Minecraft wiki entry for Defeating_a_Nether_fortress, associated text: For enchantments, Power is always useful, along with Unbreaking. Infinity is good although not required, Punch will have little effect since most mobs you shoot at will be far enough away for a slight amount of knockback to have no effect, and Flame has little to no effect except against a few mobs like piglins, hoglins and normal skeletons. |
Minecraft wiki entry for Herobrine, associated text: Later on, Patimuss made a video showing Herobrine in a user-made lava field. This Herobrine was free-standing, unlike the previous video. Due to this, it is likely he was a retextured door. The livestream went down after Patimuss ran away and saved his game, only to resume ten minutes later, where Herobrine had disappeared. |
Minecraft wiki entry for Development_versions, associated text: When the server and client version are incompatible, a red message will be shown instead of the dark red message.
When multiplayer is disabled, the message displayed will now read, "Multiplayer is disabled. Please check your Microsoft account settings." instead of "Multiplayer is disabled. Please check your launcher settings." |
Minecraft wiki entry for Development_versions, associated text: Fixed a bug where UI screen reader did not read the screen title in-game
Fixed a bug where the UI screen reader did not read the shortcut button on the Pause Screen
Fixed a bug where the UI screen reader did not read the title on the Profile and Edit Character screens
Fixed an issue where the numbering of buttons in the Pause screen was wrong when using text-to-speech
Fixed several issues regarding text contrast |
Minecraft wiki entry for Entity_format, associated text: : The entity's root tag.
BlockTargetX: (May not exist) The block location its beam points to.
BlockTargetY: (May not exist) See above.
BlockTargetZ: (May not exist) See above. |
Minecraft wiki entry for Shelters, associated text: Pretty self-explanatory, a button that blows up your base and kills the mobs and/or griefers in your house. Remember not to be near during the blast (or you can hide in your bunker with the switch inside)! Also be sure to have a world backup! |
Minecraft wiki entry for Development_versions, associated text: "Minecraft Beta - 1.18.10.20 (Xbox One/Windows 10/Android)" – feedback.minecraft.net, November 18, 2021. |
Minecraft wiki entry for Beating_a_challenge_map, associated text: Using a TNT cannon can be a fun and fairly effective way to dispatch funboxes. However, TNT can do great damage to players and blocks, so be careful with this method so that you don't blow up a chest or die. |
Minecraft wiki entry for Big_Dripleaf, associated text: 1 Obtaining
1.1 Natural generation
1.2 Post-generation
1.3 Breaking
2 Usage
2.1 Placement
2.2 Growth
3 Sounds
3.1 Generic
3.2 Unique
4 Data values
4.1 ID
4.2 Block states
5 History
6 Issues
7 Trivia
8 Gallery
8.1 Different phases
9 References |
Minecraft wiki entry for Redstone_Repeater, associated text: Redstone signals have a maximum power level of 15 and that level drops by 1 for every block of redstone dust the signal travels through. If a signal must travel through more than 15 blocks of redstone dust, a redstone repeater can be used to boost the signal back up to full strength. An extra two blocks of distance can be achieved by placing solid opaque blocks before and after the repeater. |
Minecraft wiki entry for Cobblestone_farming, associated text: This shows how secondary pistons move the row of cobblestone from the core. They trigger at every clock cycle. |
Minecraft wiki entry for Bastion_Remnant, associated text: The treasure room consists of many bridges suspended above a lava floor. At the bottom of a treasure room, there is a magma cube spawner, and a center loot area consisting of blocks of gold, as well as 1 or 2 treasure chests. Additional chests generate in the bastion, but they use the "generic" loot table instead of the "treasure" loot table. Treasure room pieces are contained in the subfolder treasure. |
Minecraft wiki entry for Blaze_farming, associated text: Based on Mumbo Jumbo's design (above), this design omits the suffocation block but keeps the player within activation distance of the spawner. The Redstone Repeater needs to be placed facing South with a signal delay of 2. The button on the right toggles the lava lighting to pause spawning, and the lever on the left toggles the centering pistons. |
Minecraft wiki entry for Creating_shapes, associated text: The pattern of blocks for every circle cannot be explained, because, like mentioned earlier, each size has a completely different pattern. The best way to make a circle is to just experiment with different block arrangements, or look at images made by other people who experimented with block arrangements and made a circle. The diagrams only show quarter circles; the full circles are obtained by reflecting the quarter-circles along the top and left edges. For circles with odd diameters, reflect along the center of the first line of blocks. |
Minecraft wiki entry for Sculk, associated text: When wool blocks are placed on a sculk block, it will let nearby sculk sensors know, preventing that vibration from being occluded. |
Minecraft wiki entry for Pickaxe, associated text: In Bedrock Edition, novice-level toolsmith villagers have a 25% chance to sell stone pickaxes for one emerald, Journeyman-level toolsmith villagers have a 25% chance to sell enchanted iron pickaxes for 3 emeralds, and master-level toolsmith villagers always sell enchanted diamond pickaxes for 13 emeralds. |
Minecraft wiki entry for Plains_fisher_cottage_1_blueprint, associated text: The oak fences in Layer 0 should be waterlogged. The barrel in layer 1 is not generated in Bedrock Edition, barrel generate in layer 2 inside the cottage, also chest replaced with crafting table. |
Minecraft wiki entry for Wither, associated text: When its health drops below half (150 × 75), the wither gains a natural "wither armor" effect, which makes it immune to damage from arrows and thrown tridents and causes it to fly at the same height as the target. The armor disappears if it regenerates above half health. |
Minecraft wiki entry for Pre-flattening, associated text: The bottom two bits determine which "side" of the whole portal frame this block is a part of. To make the frame activate, each of the portal frame blocks in the pattern must "face" toward the middle. Since the image is near-symmetrical, it is difficult to tell which direction an individual block is actually facing, but if the block isn't facing in that direction and that is the last frame block where the Eye of Ender is placed, the frame won't activate. |
Minecraft wiki entry for Mining, associated text: Pickaxe
It is good to have a diamond or netherite pickaxe, as although nether quartz ore and nether gold ore do not require any specific tier to mine, ancient debris does require at least diamond tier. A good enchantment to have, on top of the usual mending, unbreaking, and efficiency, is fortune, as opposed to silk touch, so that you can repair the pickaxe with experience gained from quartz and gold ore.
Armor
It is good to have some sort of armor, with at least one piece being gold, to keep piglins from attacking you. Otherwise, it is good to have at least iron tier armor. As usually in the Nether, fire protection is useful. While mining underground, ghasts won't be a threat, but if one is using beds or TNT to mine, blast protection can still be useful.
Weapon
Weapons are good to have in any situation, but especially so in the nether. As usually, a sword of best material available with good enchantments is recommended; however, fire aspect will be less useful in the Nether as many enemies are immune to fire damage, while looting can be especially valuable. If a trident is used, it should have loyalty, as it can otherwise be hard to retrieve it in Nether's terrain.
Food
Food is always important for survival, so keep quite a bit on you.
Blocks
it is good to have blocks on you to be able to cross over large gaps, block any lava pockets you encounter, and tower up to hard to reach places.
Fire resistance potion
Fire resistance potions are a very useful safety precaution. In the case one would fall in a lava pit or be set on fire, one can drink the potion, which will negate all fire or lava damage. While not necessary, this item is very good to have. |
Minecraft wiki entry for Raw_JSON_text_format, associated text: Certain text content types ( score, selector, and nbt) do not work in all contexts. These content types need to be resolved, which involves retrieving the appropriate data from the world, rendering it into "simple" text components, and replacing the "advanced" text component with that. This resolution can be done by signs, by written books when they are first opened, and by commands such as /tellraw and /title. It can also be done by the item modifers set_name and set_lore, but only if their entity tag is set. Custom item names and custom entity names cannot by themselves resolve these components. |
Minecraft wiki entry for Development_versions, associated text: Beta 1.11.0.5 is the fourth beta version for Bedrock Edition 1.11.0, released on March 14, 2019,[5] which changes some textures and fixes bugs. |
Minecraft wiki entry for Slime_farming, associated text: The final step in building a slime farm is the separation and killing trap. To separate the different sizes down to the smallest, a drowning trap is usually used. The largest type of slime is split to the medium size, and medium to small. The slimes are then taken off to another trap to be killed, usually another drowning trap. Separation trap could be used as a killing trap also. |
Minecraft wiki entry for Block_of_Amethyst, associated text: A block of amethyst can be obtained by mining it with any pickaxe. When mined using any other tool, it drops nothing. |
Minecraft wiki entry for Historical_effects, associated text: 4n: Invisible
4n+1: Invisible
4n+2: Renders, stretched towards the positive direction
4n+3: Invisible |
Minecraft wiki entry for Light_Block, associated text: Each light block (as a block or as an item) has an associated light level, which can be anything from 0 to 15. In the player's inventory, light blocks display their light level in the top-left corner and appear "brighter" at higher light levels. |
Minecraft wiki entry for Light, associated text: The game uses the light level (instead of internal light level), time, and weather to compute the rendered brightness of a given block or an entity. Light is completely monochromatic and cannot be truly colored. |
Minecraft wiki entry for Mangrove_Roots, associated text: 1 Obtaining
1.1 Breaking
2 Usage
2.1 Redstone
2.2 Crafting ingredient
2.3 Fuel
2.4 Composting
2.5 Note Blocks
2.6 Block states
3 History
4 Trivia |
Minecraft wiki entry for Villager, associated text: In Java Edition, villagers panic if they see a mob that is hostile toward villagers, like a zombie, zombie villager, husk, drowned, zoglin, illager, vex, wither, or ravager and flee frantically from them, sometimes hiding in houses. In Bedrock Edition, villagers panic by running around in circles around a bed in a village house, such as when a raid happens or when the player rings the village bell. Java Edition villagers in panic are more likely to summon iron golems. To see these mobs, the villager must have an unobstructed line of sight to it (eye-level to eye-level), and be within a certain range (spherical distance between feet center bottom-most point of the villager and hostile mob): |
Minecraft wiki entry for music, associated text: music play <trackName: string> [volume: float] [fadeSeconds: float] [repeatMode: MusicRepeatMode]
Plays the music track.
music queue <trackName: string> [volume: float] [fadeSeconds: float] [repeatMode: MusicRepeatMode]
Adds the music track to the queue.
music stop [fadeSeconds: float]
Stops the music.
music volume <volume: float>
Adjusts the music volume. |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.